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15875699.swf

This is the info page for
Flash #11434

(Click the ID number above for more basic data on this flash file.)


Text
A BenSpyda Game

Maximum Revenge

Customize Lethal

BEGIN

N

S

E

W

Locations Conquered:

0

World Map

Train

This is your home
world and your
people  have defied
their new leader to
rejoin you. They will
gladly let you train
on them. Click on a
building to access
the area

Quests

Passwords

Pet enclosure

Armoury

Work

Character Customization

Potion Shop

Beginners Help

Locations Conquered:

0

Austrolokia

Peptidia

Garisona

ArchFin

Pacific Isles

Gosha

You Home Dark Force

Days Spent Conquering

0

Back

Unconquered

Hunt, to train
up for the Leader
of this area.
To vs the leader
click on the star

Hunt, remaining
enemies, that refuse
to be lead by your
reign.

A new Quest is
added. There is no
boss in this area

Hunt

Mucha Tribe

Zingo Tribe

Blade Tribe

Hint: Generally the
southern areas of
the map
contain the easiest
enemies

0

Baltra

Utopia

Ganesha

0

Saraswati

Hanuman

Kali

0

Hephaestus

Pontus

Posiedon

0

Aquatonia

Anglisha

Sequeesha

Winner

Congratulations! you gain Gold, Magic

Return to Map

Fight on!!!

Failure

Whoops! you lost Experience and gold

you should buy some
potions.

Password

Back

STATS

Exp:

lvl:

Magic:

Money:

Ability:

Return

Your LVL Password

Password Area

Input Password

Submit

STATS

CONQUER Password

Conquer passwords restore the amount of
islands accessable but the sections are able to
play again in former islands

Mine Work

1 hour

5 Ability cost
gain $500

10 hour

10 Ability cost
gain $1500

20 hour

25 Ability cost
gain $2700

Cat:10000

Dog:20000

Baby Dragon :50000

The Flame :60000

It's a new Day

Continue

Ability is Recharged

Tournament Island

Leave

Great Tournament

utimate
Tournament

Continue?

Give up

Keep Fighting

You Won The Tournament

Accept

Your Prize is:
50000 money
100 magic

Small Potion: 10

Normal: 250

Large: 1000

Magic: 100

100 Magic: 10000

Small potions

Normal potions

Large potions

Begin

Money:

Magic:

Exp:

lvl:

Ability:

Shop

STATS

Weapon Upgrades

Upgrade

Upgrade Power

Sword Level

Story Quests

Seeking The Light

Seeking The Darkness

Seeking Revenge

Seeking Justice

Seeking Protection

Seeking The Hunt

Bonus Quests

Purchase

Money:

All changes cost a one off
fee of $500

Odd Changes

All supplies
half price for
you, ofcourse

Shop

Health Vile

Increases health by a little

Cost: 1000

Puchase

STATS

Health
upgrades

Large Health Vile

Increases health by alot

Cost: 10000

Magic Vile

Increases magic by a little

Large Magic Vile

Increases magic by alot

BONUS QUESTS

STATS

Jewel thieves

Ghost Attack

Rebel Assault

Nightmare on rampage

Power in numbers

A Gang of Lobsters

Sailors Intrusion

Sailors Intrusion Part II

Traitors must pay

Snakes and ladders

Dark King of the Abyss

All changes cost a one off
fee of $1000

To Start off

A good way to start off and become more powerful is
to start conquering islands. The main part of the
game is to conquer all the islands which will then
lead to the final story quests.
Another good way to get experience is to do bonus
quests, and by doing this you can get rewards aswell.
Every now and again check in at the armoury to
upgrade your weapon.
Can you become Lord of the Realm!!!

Miss

Miss

Magic

Run

Attack

Special

Heal

Defend
& Heal

Transform

Exp:

lvl:

Magic:

Money:

Ability:

Flame

Lightning

Heaven
Strike

Life

None

Ultimate

Summon
beast

Sheild

Charge
Attack

Increase
max
health

Charge

Small

Normal

Large

Small

Normal

Large

Potions

press space when it
is closer to red

Light

Tansformed
ability

Dark

I believe you possess the
power to the light. But it
would be a first. If you can
defeat me you will be able to
possess a new
transformation. Do you accept
the challenge

Yes

No

Well done, You have gained
the transformation

The light is much easier to
obtain fool. Bring it on

how dare you threaten my
kingship! This land is now
mine. Prepare for your
destiny. To DIE,
Permantly

Your on

I forfeit, you are to strong,
please let me live. The
kingdom is yours, please

Banish him

Kill him!!

You feel the strength of the
light consume you!!
You are once again Lord of the
Realm

The darkness consumes You!!!
You are once again Lord of the
Realm

Quest Completed

Return

You gain a health upgrade
You Gain 1000 money

Failed

Retry

You can't give in

Quest Complete

You gain 300 Exp

You gain 1000 Exp and money

All Quests Complete

You gain 10000 Exp and money

You're completion password is SINK

You are now the
God of Death
Congratulations

You recieve 10000
gold and magic

Thanks for
Playing

Created by
BenSpyda
Concept by
BenSpyda
Programming by
BenSpyda
Graphics by
BenSpyda
Music:
Final Fantasy XII
Kingdom Hearts
Testers:
abysmal_Poptart
Chris
Rabus

ActionScript [AS1/AS2]

Frame 3
_root.snakeman = 0; _root.jellyman = 0; _root.traitorman = 0; _root.lobman = 0; _root.prim = 0; _root.treeman = 0; _root.ghostman = 0; _root.bitch = 0; _root.questbonus = 0; _root.guardman = 0; _root.beast = 0; _root.Lhair = 1; _root.Lhead = 1; _root.Larm = 1; _root.Lbody = 1; _root.Lleg = 1; _root.questwo = 0; _root.Hupgrade = 0; _root.Bnoble3 = 0; _root.Bnoble2 = 0; _root.Bnoble = 0; _root.morepoints = 1; _root.swordy = 0; _root.barhold = 0; _root.souls = 0; _root.chargedup = 0; _root.Days = 0; _root.date = 0; _root.Dark = 0; _root.Dark2 = 0; _root.Dark3 = 0; _root.DarkKing = 0; _root.strong = 0; _root.Sea = 0; _root.Sea2 = 0; _root.Sea3 = 0; _root.SeaKing = 0; _root.rath = 0; _root.rath2 = 0; _root.rath3 = 0; _root.rathKing = 0; _root.dexterity = 0; _root.dino1 = 0; _root.dino2 = 0; _root.dino3 = 0; _root.dinoKing = 0; _root.Defense = 0; _root.tribeman = 0; _root.tribeman2 = 0; _root.tribeman3 = 0; _root.tribemanKing = 0; _root.hair = 0; _root.head = 0; _root.torso = 0; _root.legs = 0; _root.shol = 0; _root.reward = 0; _root.strstat = 0; _root.str2stat = 0; _root.str3stat = 0; _root.dexstat = 0; _root.dex2stat = 0; _root.dex3stat = 0; _root.shield = 1; _root.strong = 0; _root.ability = 4; _root.stun = 0; _root.smPotion = 0; _root.nmPotion = 0; _root.lgPotion = 0; _root.Pet1 = 0; _root.Pet2 = 0; _root.Pet3 = 0; _root.upgrade12 = 0; _root.upgrade11 = 0; _root.boots = 0; _root.upgrade10 = 0; _root.quest = 0; _root.upgrade6 = 0; _root.upgrade5 = 0; _root.upgrade1 = 0; _root.upgrade2 = 0; _root.upgrade3 = 0; _root.upgrade4 = 0; _root.extra = 0; _root.sectown = 0; _root.finish = 0; _root.unable = 0; _root.race = 1; _root.magic = 20; _root.money = 200; _root.potions = 0; _root.heals = 20; _root.XP = 1; _root.LVL = "Level 1"; stop(); if (_root.playsound != 1) { stopAllSounds(); my_sound = new Sound(); my_sound.attachSound("mix3"); _root.my_sound.start(0, 1000); _root.playsound = 0; }
Frame 4
gotoAndPlay (22); _root.locate = 23;
Frame 5
stop(); if (_root.money < 0) { _root.money = 0; } if (_root.Days >= 6) { _root.Days = 0; _root.date = _root.date + 1; if (_root.XP >= 1) { _root.ability = 4; } if (_root.XP > 50) { _root.ability = 5; } if (_root.XP > 200) { _root.ability = 6; } if (_root.XP > 400) { _root.ability = 7; } if (_root.XP > 600) { _root.ability = 8; } if (_root.XP > 1200) { _root.ability = 9; } if (_root.XP > 2000) { _root.ability = 10; } if (_root.XP > 3000) { _root.ability = 11; } if (_root.XP > 4000) { _root.ability = 12; } if (_root.XP > 5000) { _root.ability = 13; } if (_root.XP > 10000) { _root.ability = 14; } if (_root.XP > 20000) { _root.ability = 15; } if (_root.XP > 30000) { _root.ability = 16; } if (_root.XP > 40000) { _root.ability = 17; } if (_root.XP > 50000) { _root.ability = 18; } if (_root.XP > 60000) { _root.ability = 19; } if (_root.XP > 80000) { _root.ability = 20; } if (_root.XP > 200000) { _root.ability = 21; } if (_root.XP > 300000) { _root.ability = 22; } if (_root.XP > 310000) { _root.ability = 23; } if (_root.XP > 340000) { _root.ability = 24; } if (_root.XP > 380000) { _root.ability = 25; } if (_root.XP > 420000) { _root.ability = 26; } if (_root.XP > 480000) { _root.ability = 27; } if (_root.XP > 600000) { _root.ability = 28; } if (_root.XP > 700000) { _root.ability = 29; } if (_root.XP > 1000000) { _root.ability = 50; } gotoAndPlay (18); } if (_root.playsound != 1) { stopAllSounds(); my_sound = new Sound(); my_sound.attachSound("mix3"); _root.my_sound.start(0, 1000); _root.playsound = 1; } stop(); _root.trans = 0; _root.chargedup = 0; _root.shield = 1; _root.strong = 0; _root.stun = 0;
Instance of Symbol 191 MovieClip in Frame 5
on (press) { this.play(); }
Frame 6
if (_root.conquered > 0) { _root.isle1._alpha = 100; } if (_root.conquered > 1) { _root.isle2._alpha = 100; } if (_root.conquered > 2) { _root.isle3._alpha = 100; } if (_root.conquered > 3) { _root.isle6._alpha = 100; } if (_root.conquered > 4) { _root.isle5._alpha = 100; } if (_root.Days >= 6) { _root.Days = 0; _root.date = _root.date + 1; if (_root.XP >= 1) { _root.ability = 4; } if (_root.XP > 50) { _root.ability = 5; } if (_root.XP > 200) { _root.ability = 6; } if (_root.XP > 400) { _root.ability = 7; } if (_root.XP > 600) { _root.ability = 8; } if (_root.XP > 1200) { _root.ability = 9; } if (_root.XP > 2000) { _root.ability = 10; } if (_root.XP > 3000) { _root.ability = 11; } if (_root.XP > 4000) { _root.ability = 12; } if (_root.XP > 5000) { _root.ability = 13; } if (_root.XP > 10000) { _root.ability = 14; } if (_root.XP > 20000) { _root.ability = 15; } if (_root.XP > 30000) { _root.ability = 16; } if (_root.XP > 40000) { _root.ability = 17; } if (_root.XP > 50000) { _root.ability = 18; } if (_root.XP > 60000) { _root.ability = 19; } if (_root.XP > 80000) { _root.ability = 20; } if (_root.XP > 200000) { _root.ability = 21; } if (_root.XP > 300000) { _root.ability = 22; } if (_root.XP > 310000) { _root.ability = 23; } if (_root.XP > 340000) { _root.ability = 24; } if (_root.XP > 380000) { _root.ability = 25; } if (_root.XP > 420000) { _root.ability = 26; } if (_root.XP > 480000) { _root.ability = 27; } if (_root.XP > 600000) { _root.ability = 28; } if (_root.XP > 700000) { _root.ability = 29; } if (_root.XP > 1000000) { _root.ability = 50; } gotoAndPlay (18); } stop();
Frame 7
stop(); _root.HuntMenu._visible = false; _root.boss1._visible = false; if (_root.isle1conquer == 1) { _root.land1._visible = false; } if (_root.isle2conquer == 1) { _root.land2._visible = false; } if (_root.isle3conquer == 1) { _root.land3._visible = false; } if (_root.isle3conquer == 1) { if (_root.isle2conquer == 1) { if (_root.isle1conquer == 1) { _root.boss1._visible = true; _root.HuntMenu._visible = true; } } } if (_root.isle4conquer == 1) { _root.boss1._visible = false; _root.HuntMenu.gotoAndStop(2); } stop();
Frame 8
stop(); _root.HuntMenu._visible = false; _root.boss2._visible = false; if (_root.isle5conquer == 1) { _root.land4._visible = false; } if (_root.isle6conquer == 1) { _root.land5._visible = false; } if (_root.isle7conquer == 1) { _root.land6._visible = false; } if (_root.isle7conquer == 1) { if (_root.isle6conquer == 1) { if (_root.isle5conquer == 1) { _root.boss2._visible = true; _root.HuntMenu._visible = true; } } } if (_root.isle8conquer == 1) { _root.boss2._visible = false; _root.HuntMenu.gotoAndStop(2); } stop();
Frame 9
stop(); _root.HuntMenu._visible = false; _root.boss3._visible = false; if (_root.isle9conquer == 1) { _root.land7._visible = false; } if (_root.isle10conquer == 1) { _root.land8._visible = false; } if (_root.isle11conquer == 1) { _root.land9._visible = false; } if (_root.isle11conquer == 1) { if (_root.isle9conquer == 1) { if (_root.isle10conquer == 1) { _root.boss3._visible = true; _root.HuntMenu._visible = true; } } } if (_root.isle12conquer == 1) { _root.boss3._visible = false; _root.HuntMenu.gotoAndStop(2); } stop();
Frame 10
stop(); _root.HuntMenu._visible = false; _root.boss4._visible = false; if (_root.isle13conquer == 1) { _root.land10._visible = false; } if (_root.isle14conquer == 1) { _root.land11._visible = false; } if (_root.isle15conquer == 1) { _root.land12._visible = false; } if (_root.isle15conquer == 1) { if (_root.isle14conquer == 1) { if (_root.isle13conquer == 1) { _root.boss4._visible = true; _root.HuntMenu._visible = true; } } } if (_root.isle16conquer == 1) { _root.boss4._visible = false; _root.HuntMenu.gotoAndStop(2); } stop();
Frame 11
stop(); _root.HuntMenu._visible = false; if (_root.isle17conquer == 1) { _root.land13._visible = false; } if (_root.isle18conquer == 1) { _root.land14._visible = false; } if (_root.isle19conquer == 1) { _root.land15._visible = false; } if (_root.isle19conquer == 1) { if (_root.isle18conquer == 1) { if (_root.isle17conquer == 1) { _root.conquered = 5; _root.HuntMenu._visible = true; _root.HuntMenu.gotoAndStop(3); } } } if (_root.isle20conquer == 1) { _root.HuntMenu.gotoAndStop(2); } stop();
Frame 12
_root.trans = 0; _root.chargedup = 0; _root.shield = 1; _root.money = _root.money + random(500); _root.magic = _root.magic + 1; _root.Days = int(_root.Days + 1); _root.stun = 0; stop(); stopAllSounds();
Frame 13
_root.trans = 0; _root.chargedup = 0; _root.shield = 1; _root.XP = _root.XP - int(_root.XP * 0.05); _root.money = _root.money - random(300); _root.strong = 0; _root.stun = 0; Mouse.show(); stop(); _root.Days = int(_root.Days + 1); stopAllSounds();
Frame 14
stop();
Frame 15
stop(); if (_root.XP > 0) { _root.pass = "none"; } if (_root.XP > 50) { _root.pass = "XDFG"; } if (_root.XP > 200) { _root.pass = "RYHG"; } if (_root.XP > 400) { _root.pass = "YTRE"; } if (_root.XP > 600) { _root.pass = "NBVC"; } if (_root.XP > 1200) { _root.pass = "HAHE"; } if (_root.XP > 2000) { _root.pass = "JGFQ"; } if (_root.XP > 3000) { _root.pass = "LAGH"; } if (_root.XP > 4000) { _root.pass = "GFDS"; } if (_root.XP > 5000) { _root.pass = "FDFS"; } if (_root.XP > 10000) { _root.pass = "OOPR"; } if (_root.XP > 20000) { _root.pass = "REWR"; } if (_root.XP > 30000) { _root.pass = "GDYU"; } if (_root.XP > 40000) { _root.pass = "BGTY"; } if (_root.XP > 50000) { _root.pass = "QEWW"; } if (_root.XP > 60000) { _root.pass = "OPUY"; } if (_root.XP > 80000) { _root.pass = "LKJH"; } if (_root.XP > 200000) { _root.pass = "NBVC"; } if (_root.XP > 300000) { _root.pass = "QMDF"; } if (_root.XP > 310000) { _root.pass = "LKUI"; } if (_root.XP > 340000) { _root.pass = "HGJG"; } if (_root.XP > 380000) { _root.pass = "JHGF"; } if (_root.XP > 420000) { _root.pass = "DFGD"; } if (_root.XP > 480000) { _root.pass = "LUMP"; } if (_root.XP > 600000) { _root.pass = "BVFG"; } if (_root.XP > 700000) { _root.pass = "QCFR"; } if (_root.XP > 1000000) { _root.pass = "SECC"; } if (_root.conquered == 0) { _root.pass2 = "NONE"; } if (_root.conquered == 1) { _root.pass2 = "FIGHT"; } if (_root.conquered == 2) { _root.pass2 = "DEATH"; } if (_root.conquered == 3) { _root.pass2 = "ROSE"; } if (_root.conquered == 4) { _root.pass2 = "FURY"; } if (_root.conquered == 5) { _root.pass2 = "LOSTING"; } if (_root.conquered == 6) { _root.pass2 = "ASSES"; }
Frame 16
stop();
Frame 17
if (_root.Petcat == 2) { _root.Pet.gotoAndStop(2); } if (_root.Petcat == 3) { _root.Pet.gotoAndStop(3); } if (_root.Petcat == 4) { _root.Pet.gotoAndStop(4); } if (_root.Petcat == 5) { _root.Pet.gotoAndStop(5); } stop();
Frame 18
stop();
Frame 19
stop();
Frame 20
_root.trans = 0; _root.chargedup = 0; _root.shield = 1; _root.Days = int(_root.Days + 1); _root.stun = 0; stop(); stopAllSounds();
Frame 21
stop(); _root.money = _root.money + 50000; _root.magic = _root.magic + 100;
Frame 22
stop(); if (_root.locate == 1) { _root.local = "Mucha"; _root.des = "This location is home to one of the weakest beings in the land. They are uneducated tribal men with little skill in magic and little knowledge of swords skills"; } stop(); if (_root.locate == 2) { _root.local = "Zingo"; _root.des = "This location is home to one of the weakest beings in the land. They are uneducated tribal men with little skill in magic and little knowledge of swords skills"; } stop(); if (_root.locate == 3) { _root.local = "Blade"; _root.des = "This location is home to one of the weakest beings in the land. They are uneducated tribal men with little skill in magic and little knowledge of swords skills"; } if (_root.locate == 4) { _root.local = "Boss of Garisona"; _root.des = "The Boss of Garisona wields a powerful axe, but other than that nothing special. "; } if (_root.locate == 5) { _root.local = "Baltra"; _root.des = "Home to dangerous reptile men"; } if (_root.locate == 6) { _root.local = "Ganesha "; _root.des = "Home to dangerous reptile men "; } if (_root.locate == 7) { _root.local = "Utopia "; _root.des = "Home to dangerous reptile men "; } if (_root.locate == 8) { _root.local = "Lizard King "; _root.des = "A nasty king with almighty strength"; } if (_root.locate == 9) { _root.local = "Saraswati"; _root.des = "A Civilization of rock men with attitude"; } if (_root.locate == 10) { _root.local = "Hanuman "; _root.des = "A powerful stone tablet soldier, evolved from Saraswati's rock man "; } if (_root.locate == 11) { _root.local = "Kali "; _root.des = "A swarm of stone creatures that disguise themselves as normal bolders to catch their pray. "; } if (_root.locate == 12) { _root.local = "Stone King "; _root.des = "A Serpent that generally spends its day sleeping in its cave, claims its rule on the land because of its large size "; } if (_root.locate == 13) { _root.local = "Hephaestus "; _root.des = "Home to generally harmless crab men unless threatened"; } if (_root.locate == 14) { _root.local = "Pontus "; _root.des = "Extremely large craps control this part of the Pacific Isles"; } if (_root.locate == 15) { _root.local = "Posiedon "; _root.des = "Very large creatures that are a cross between a box jellyfish and an octapuss live here "; } if (_root.locate == 16) { _root.local = "Crab King "; _root.des = "The largest and Powerfulest crab in the Pacific Isles governs the land"; } if (_root.locate == 17) { _root.local = "Darkforce"; _root.des = "A friend creature that will allow you to train with it"; } if (_root.locate == 18) { _root.local = "Darkforce"; _root.des = "A friend creature that will allow you to train with it"; } if (_root.locate == 19) { _root.local = "Darkforce"; _root.des = "A friend creature that will allow you to train with it"; } if (_root.locate == 20) { _root.local = "You"; _root.des = "Hey its you vs you"; } if (_root.locate == 21) { _root.local = "Tournament"; _root.des = "???"; } if (_root.locate == 22) { _root.local = "Tournament"; _root.des = "???"; } if (_root.locate == 23) { _root.local = "Underworld"; _root.des = "You fell deep into the pits of the underworld under the rule of hades. You must defeat hades in the form of giant creature, to escape this realm and re-take what you lost on your death. You must reconquer the land, it is your destiny!"; } if (_root.locate == 24) { _root.local = "Aquatonia"; _root.des = "Its time to defeat the enemies responsible for your destruction, these are the male warriors"; } if (_root.locate == 25) { _root.local = "Anglisha"; _root.des = "Home to the female warriors"; } if (_root.locate == 26) { _root.local = "Sequeesha"; _root.des = "This is where the noble warriors come to train. Lets give them a training lesson to remember, well if they survive"; } if (_root.locate == 27) { _root.local = "Unknown Area"; _root.des = "You have been approached by a stange, hooded being, who offers the power of light if you defeat him"; } if (_root.locate == 28) { _root.local = "Unknown Area"; _root.des = "You have been approached by a stange, hooded being, who offers the power of Darkness if you defeat him"; } if (_root.locate == 29) { _root.local = "Kings Domain"; _root.des = "This is it!! Time to regain what is yours. You win this and the land is yours once more."; } if (_root.locate == 30) { _root.local = "God of Death"; _root.des = "One Final Task!!! You return to the underworld to defeat Hades and claim his title. He has transformed into a powerful new form, so be careful."; } if (_root.locate == 31) { _root.local = "Dark Force"; _root.des = "The enemy has reached your borders and trying to take back your land. Protect your country from the invaders"; } if (_root.locate == 32) { _root.local = "Austrolokia"; _root.des = "Several beast creatures have been located in Austrolokia. Someone wants you to eradicate them!"; } if (_root.locate == 33) { _root.local = "Thiefs Lair"; _root.des = "You have tracked down the thiefs, time to knock them down one by one."; } if (_root.locate == 34) { _root.local = "Ghost invasion"; _root.des = "Destroy the ghosts that escaped hell"; } if (_root.locate == 35) { _root.local = "Dark Force"; _root.des = "Destroy the rebels and make them pay!!"; } if (_root.locate == 36) { _root.local = "Dark Force"; _root.des = "Destroy the trees responsible for the rampage!!"; } if (_root.locate == 37) { _root.local = "Zingo"; _root.des = "Destroy the army of 20 soldiers!!"; } if (_root.locate == 38) { _root.local = "Pacific Isles"; _root.des = "These critters are the weakest of the lobstermen but are still much difficulter than any other mission so far. But the rewards are higher!"; } if (_root.locate == 39) { _root.local = "Ocean"; _root.des = "Your ship is under attack!!"; } if (_root.locate == 40) { _root.local = "Ocean"; _root.des = "Your ship is under attack by the King of the sea!!"; } if (_root.locate == 41) { _root.local = "Dark Force"; _root.des = "Some of the traitors have ganged up on you, take them down"; } if (_root.locate == 42) { _root.local = "Archfin"; _root.des = "The Snake king of Archfin is more powerful now watch out"; } if (_root.locate == 43) { _root.local = "Dark Force"; _root.des = "The King of the Abyss challenges you to fight to the death"; } if (_root.locate == 1) { _root.backscene.gotoAndStop(1); } if (_root.locate == 2) { _root.backscene.gotoAndStop(2); } if (_root.locate == 3) { _root.backscene.gotoAndStop(3); } if (_root.locate == 4) { _root.backscene.gotoAndStop(4); } if (_root.locate == 5) { _root.backscene.gotoAndStop(5); } if (_root.locate == 6) { _root.backscene.gotoAndStop(6); } if (_root.locate == 7) { _root.backscene.gotoAndStop(7); } if (_root.locate == 8) { _root.backscene.gotoAndStop(8); } if (_root.locate == 9) { _root.backscene.gotoAndStop(9); } if (_root.locate == 10) { _root.backscene.gotoAndStop(10); } if (_root.locate == 11) { _root.backscene.gotoAndStop(11); } if (_root.locate == 12) { _root.backscene.gotoAndStop(12); } if (_root.locate == 13) { _root.backscene.gotoAndStop(13); } if (_root.locate == 14) { _root.backscene.gotoAndStop(14); } if (_root.locate == 15) { _root.backscene.gotoAndStop(15); } if (_root.locate == 16) { _root.backscene.gotoAndStop(16); } if (_root.locate == 17) { _root.backscene.gotoAndStop(17); } if (_root.locate == 18) { _root.backscene.gotoAndStop(18); } if (_root.locate == 19) { _root.backscene.gotoAndStop(19); } if (_root.locate == 20) { _root.backscene.gotoAndStop(20); } if (_root.locate == 21) { _root.backscene.gotoAndStop(21); } if (_root.locate == 22) { _root.backscene.gotoAndStop(22); } if (_root.locate == 23) { _root.backscene.gotoAndStop(23); } if (_root.locate == 24) { _root.backscene.gotoAndStop(24); } if (_root.locate == 25) { _root.backscene.gotoAndStop(25); } if (_root.locate == 26) { _root.backscene.gotoAndStop(26); } if (_root.locate == 27) { _root.backscene.gotoAndStop(27); } if (_root.locate == 28) { _root.backscene.gotoAndStop(28); } if (_root.locate == 29) { _root.backscene.gotoAndStop(29); } if (_root.locate == 30) { _root.backscene.gotoAndStop(30); } if (_root.locate == 31) { _root.backscene.gotoAndStop(20); } if (_root.locate == 32) { _root.backscene.gotoAndStop(24); } if (_root.locate == 33) { _root.backscene.gotoAndStop(31); } if (_root.locate == 34) { _root.backscene.gotoAndStop(10); } if (_root.locate == 35) { _root.backscene.gotoAndStop(17); } if (_root.locate == 36) { _root.backscene.gotoAndStop(3); } if (_root.locate == 37) { _root.backscene.gotoAndStop(2); } if (_root.locate == 38) { _root.backscene.gotoAndStop(13); } if (_root.locate == 39) { _root.backscene.gotoAndStop(32); } if (_root.locate == 40) { _root.backscene.gotoAndStop(32); } if (_root.locate == 41) { _root.backscene.gotoAndStop(17); } if (_root.locate == 42) { _root.backscene.gotoAndStop(9); } if (_root.locate == 43) { _root.backscene.gotoAndStop(20); }
Frame 23
stop(); _root.upgradebar.gotoAndStop(_root.barhold);
Frame 24
stop(); _root.globe1._visible = false; _root.globe2._visible = false; _root.globe3._visible = false; _root.globe4._visible = false; _root.globe6._visible = false; if (_root.lightman != 1) { _root.globe1._visible = true; } if (_root.lightman == 1) { _root.globe2._visible = true; } if (_root.darkman == 1) { _root.globe2._visible = false; } if (_root.conquered > 4) { _root.globe3._visible = true; } if (_root.revengeman == 1) { _root.globe4._visible = true; _root.globe3._visible = false; } if (_root.overlord == 1) { _root.globe4._visible = false; } if (_root.q2fin == 1) { _root.globe5._visible = false; _root.globe6._visible = true; } if (_root.q4fin == 1) { _root.globe6._visible = false; }
Frame 25
stop(); _root.Hhair = _root.Lhair; _root.Hhead = _root.Lhead; _root.Harm = _root.Larm; _root.Hbody = _root.Lbody; _root.Hleg = _root.Lleg;
Frame 26
stop();
Frame 27
stop();
Frame 28
stop(); _root.Hhair = _root.Lhair; _root.Hhead = _root.Lhead; _root.Harm = _root.Larm; _root.Hbody = _root.Lbody; _root.Hleg = _root.Lleg;
Frame 29
stop();
Frame 30
if (_root.Petcat == 2) { _root.Pet.gotoAndStop(2); } if (_root.Petcat == 3) { _root.Pet.gotoAndStop(3); } if (_root.Petcat == 4) { _root.Pet.gotoAndStop(4); } if (_root.Petcat == 5) { _root.Pet.gotoAndStop(5); } _root.YName = "Lethal"; _root.GHealth = 100; if (_root.XP >= 1) { _root.LVL = "Level 1"; _root.MaxHealth = 200; } if (_root.XP > 50) { _root.LVL = "Level 2"; _root.MaxHealth = 250; } if (_root.XP > 200) { _root.LVL = "Level 3"; _root.MaxHealth = 300; _root.dexterity = 2; } if (_root.XP > 400) { _root.LVL = "Level 4"; _root.MaxHealth = 350; } if (_root.XP > 600) { _root.LVL = "Level 5"; _root.MaxHealth = 400; } if (_root.XP > 1200) { _root.LVL = "Level 6"; _root.MaxHealth = 500; } if (_root.XP > 2000) { _root.LVL = "Level 7"; _root.MaxHealth = 600; _root.dexterity = 3; } if (_root.XP > 3000) { _root.LVL = "Level 8"; _root.MaxHealth = 700; } if (_root.XP > 4000) { _root.LVL = "Level 9"; _root.MaxHealth = 800; } if (_root.XP > 5000) { _root.LVL = "Level 10"; _root.MaxHealth = 1000; _root.dexterity = 5; } if (_root.XP > 10000) { _root.LVL = "Knight Level 1"; _root.MaxHealth = 2000; } if (_root.XP > 20000) { _root.LVL = "Knight Level 2"; _root.MaxHealth = 3000; } if (_root.XP > 30000) { _root.LVL = "Knight Level 3"; _root.MaxHealth = 5000; } if (_root.XP > 40000) { _root.LVL = "Knight Level 4"; _root.MaxHealth = 7000; } if (_root.XP > 50000) { _root.LVL = "Knight Level 5"; _root.MaxHealth = 10000; _root.dexterity = 7; } if (_root.XP > 60000) { _root.LVL = "Ultimate"; _root.MaxHealth = 20000; _root.dexterity = 10; } if (_root.XP > 80000) { _root.LVL = "Ultimate King"; _root.MaxHealth = 30000; _root.dexterity = 15; } if (_root.XP > 200000) { _root.LVL = "God"; _root.MaxHealth = 100000 /* 0x0186A0 */; _root.dexterity = 30; } if (_root.XP > 300000) { _root.LVL = "God lvl 2"; _root.MaxHealth = 200000 /* 0x030D40 */; } if (_root.XP > 310000) { _root.LVL = "God lvl 3"; _root.MaxHealth = 250000 /* 0x03D090 */; } if (_root.XP > 340000) { _root.LVL = "God lvl 4"; _root.MaxHealth = 300000 /* 0x0493E0 */; } if (_root.XP > 380000) { _root.LVL = "God lvl 5"; _root.MaxHealth = 400000 /* 0x061A80 */; } if (_root.XP > 420000) { _root.LVL = "God lvl 6"; _root.MaxHealth = 500000 /* 0x07A120 */; } if (_root.XP > 480000) { _root.LVL = "God lvl 7"; _root.MaxHealth = 600000 /* 0x0927C0 */; } if (_root.XP > 600000) { _root.LVL = "God lvl 8"; _root.MaxHealth = 750000 /* 0x0B71B0 */; } if (_root.XP > 700000) { _root.LVL = "God lvl 9"; _root.MaxHealth = 900000 /* 0x0DBBA0 */; } if (_root.XP > 1000000) { _root.LVL = "Ultimate God"; _root.MaxHealth = 9999999999; _root.dexterity = 400000 /* 0x061A80 */; } _root.GHealth = _root.MaxHealth; if (_root.Humanshoulder == 2) { _root.GHealth = _root.GHealth + int(_root.GHealth * 0.1); } if (_root.Humanhelm == 2) { _root.GHealth = _root.GHealth + int(_root.GHealth * 0.1); } if (_root.Humanshoulder == 3) { _root.GHealth = _root.GHealth + int(_root.GHealth * 0.3); } if (_root.Humanhelm == 3) { _root.GHealth = _root.GHealth + int(_root.GHealth * 0.3); } _root.GHealth = _root.GHealth + _root.Hupgrade; _root.MaxHealth = _root.GHealth; if (_root.locate == 23) { _root.GHealth = 100; } if (_root.XP < 0) { _root.XP = 1; } if (_root.money < 0) { _root.money = 0; } _root.quote = " "; _root.stun = 0; _root.BHealth = 500 + random(200); if (_root.locate == 1) { _root.choicemon = 0; _root.choicemon = _root.choicemon + random(0); if (_root.choicemon == 0) { _root.enemy.gotoAndStop(1); } _root.BHealth = 500; _root.killedMon = _root.tribeman + " out of 5"; _root.BName = "ADRASTOS"; } if (_root.locate == 2) { _root.choicemon = 0; _root.choicemon = _root.choicemon + random(0); if (_root.choicemon == 0) { _root.enemy.gotoAndStop(2); } _root.BHealth = 600 + random(200); _root.killedMon = _root.tribeman2 + " out of 5"; _root.BName = "AELLA"; } if (_root.locate == 3) { _root.choicemon = 0; _root.choicemon = _root.choicemon + random(0); if (_root.choicemon == 0) { _root.enemy.gotoAndStop(3); } _root.BHealth = 800 + random(200); _root.killedMon = _root.tribeman3 + " out of 5"; _root.BName = "AEGLE"; } if (_root.locate == 4) { _root.choicemon = 0; _root.choicemon = _root.choicemon + random(0); if (_root.choicemon == 0) { _root.enemy.gotoAndStop(4); } _root.BHealth = 5500 + random(200); _root.killedMon = _root.tribemanKing + " out of 1"; _root.BName = "ADONIS"; } if (_root.locate == 5) { _root.choicemon = 0; _root.choicemon = _root.choicemon + random(0); if (_root.choicemon == 0) { _root.enemy.gotoAndStop(5); } _root.BHealth = 3000 + random(200); _root.dinopic = 1; _root.killedMon = _root.dino1 + " out of 5"; _root.BName = "BACCHUS"; } if (_root.locate == 6) { _root.choicemon = 0; _root.choicemon = _root.choicemon + random(0); if (_root.choicemon == 0) { _root.enemy.gotoAndStop(5); } _root.BHealth = 3200 + random(200); _root.dinopic = 2; _root.killedMon = _root.dino2 + " out of 5"; _root.BName = "EUPHROSYNE "; } if (_root.locate == 7) { _root.choicemon = 0; _root.choicemon = _root.choicemon + random(0); if (_root.choicemon == 0) { _root.enemy.gotoAndStop(5); } _root.BHealth = 3500 + random(200); _root.dinopic = 3; _root.killedMon = _root.dino3 + " out of 5"; _root.BName = "ZEPHYR"; } if (_root.locate == 8) { _root.choicemon = 0; _root.choicemon = _root.choicemon + random(0); if (_root.choicemon == 0) { _root.enemy.gotoAndStop(6); } _root.BHealth = 50000 + random(200); _root.killedMon = "0 out of 1"; _root.BName = "PROMETHEUS "; } if (_root.locate == 9) { _root.choicemon = 0; _root.choicemon = _root.choicemon + random(0); if (_root.choicemon == 0) { _root.enemy.gotoAndStop(7); } _root.BHealth = 6000 + random(200); _root.killedMon = _root.rath + " out of 7"; _root.BName = "Andalusite"; } if (_root.locate == 10) { _root.choicemon = 0; _root.choicemon = _root.choicemon + random(0); if (_root.choicemon == 0) { _root.enemy.gotoAndStop(8); } _root.BHealth = 9000 + random(200); _root.killedMon = _root.rath2 + " out of 7"; _root.BName = "Bauxite"; } if (_root.locate == 11) { _root.choicemon = 0; _root.choicemon = _root.choicemon + random(0); if (_root.choicemon == 0) { _root.enemy.gotoAndStop(9); } _root.BHealth = 10000 + random(200); _root.killedMon = _root.rath3 + " out of 7"; _root.BName = "Brookite"; } if (_root.locate == 12) { _root.choicemon = 0; _root.choicemon = _root.choicemon + random(0); if (_root.choicemon == 0) { _root.enemy.gotoAndStop(10); } _root.BHealth = 100000 + random(1000); _root.killedMon = _root.rathKing + " out of 1"; _root.BName = "Diaphthorese"; } if (_root.locate == 13) { _root.choicemon = 0; _root.choicemon = _root.choicemon + random(0); if (_root.choicemon == 0) { _root.enemy.gotoAndStop(11); } _root.BHealth = 100000 + random(1000); _root.killedMon = _root.Sea + " out of 10"; _root.BName = "Pyromaia"; } if (_root.locate == 14) { _root.choicemon = 0; _root.choicemon = _root.choicemon + random(0); if (_root.choicemon == 0) { _root.enemy.gotoAndStop(12); } _root.BHealth = 170000 + random(1000); _root.killedMon = _root.Sea2 + " out of 10"; _root.BName = "latifrons"; } if (_root.locate == 15) { _root.choicemon = 0; _root.choicemon = _root.choicemon + random(0); if (_root.choicemon == 0) { _root.enemy.gotoAndStop(13); } _root.BHealth = 200000 + random(1000); _root.killedMon = _root.Sea3 + " out of 10"; _root.BName = "Petrocheles"; } if (_root.locate == 16) { _root.choicemon = 0; _root.choicemon = _root.choicemon + random(0); if (_root.choicemon == 0) { _root.enemy.gotoAndStop(14); } _root.BHealth = 500000 + random(1000); _root.killedMon = _root.SeaKing + " out of 1"; _root.BName = "Trypaea"; } if (_root.locate == 17) { _root.choicemon = 0; _root.choicemon = _root.choicemon + random(0); if (_root.choicemon == 0) { _root.enemy.gotoAndStop(15); } _root.BHealth = 500; if (_root.XP > 100) { _root.BHealth = 1000; } if (_root.XP > 500) { _root.BHealth = 5000; } if (_root.XP > 1000) { _root.BHealth = 10000; } if (_root.XP > 10000) { _root.BHealth = 70000 /* 0x011170 */; } if (_root.XP > 50000) { _root.BHealth = 100000 /* 0x0186A0 */; } _root.killedMon = _root.Dark; _root.enemy.ork.gotoAndPlay(33); _root.BName = "Apocrypha"; } if (_root.locate == 18) { _root.choicemon = 0; _root.choicemon = _root.choicemon + random(0); if (_root.choicemon == 0) { _root.enemy.gotoAndStop(16); } _root.BHealth = 500; if (_root.XP > 100) { _root.BHealth = 1000; } if (_root.XP > 500) { _root.BHealth = 5000; } if (_root.XP > 1000) { _root.BHealth = 10000; } if (_root.XP > 10000) { _root.BHealth = 70000 /* 0x011170 */; } if (_root.XP > 50000) { _root.BHealth = 100000 /* 0x0186A0 */; } _root.killedMon = _root.Dark2; _root.BName = "Lucifer"; } if (_root.locate == 19) { _root.choicemon = 0; _root.choicemon = _root.choicemon + random(0); if (_root.choicemon == 0) { _root.enemy.gotoAndStop(17); } _root.BHealth = 500; if (_root.XP > 100) { _root.BHealth = 1000; } if (_root.XP > 500) { _root.BHealth = 5000; } if (_root.XP > 1000) { _root.BHealth = 10000; } if (_root.XP > 10000) { _root.BHealth = 70000 /* 0x011170 */; } if (_root.XP > 50000) { _root.BHealth = 100000 /* 0x0186A0 */; } _root.killedMon = _root.Dark3; _root.BName = "Beelzebub"; } if (_root.locate == 20) { _root.choicemon = 0; _root.choicemon = _root.choicemon + random(0); if (_root.choicemon == 0) { _root.enemy.gotoAndStop(18); } _root.BHealth = 750000 + random(1000); _root.killedMon = _root.DarkKing + " out of 1"; _root.BName = "Lethal"; } if (_root.locate == 21) { _root.strong = 1; if (_root.tournament1 == 0) { _root.enemy.gotoAndStop(1); } if (_root.tournament1 == 1) { _root.enemy.gotoAndStop(2); } if (_root.tournament1 == 2) { _root.enemy.gotoAndStop(3); } if (_root.tournament1 == 3) { _root.enemy.gotoAndStop(5); _root.dinopic = 1; } if (_root.tournament1 == 4) { _root.enemy.gotoAndStop(5); _root.dinopic = 2; } if (_root.tournament1 == 5) { _root.enemy.gotoAndStop(5); _root.dinopic = 3; } if (_root.tournament1 == 6) { _root.enemy.gotoAndStop(7); } if (_root.tournament1 == 7) { _root.enemy.gotoAndStop(8); } if (_root.tournament1 == 8) { _root.enemy.gotoAndStop(9); } if (_root.tournament1 == 9) { _root.enemy.gotoAndStop(11); } if (_root.tournament1 == 10) { _root.enemy.gotoAndStop(12); } if (_root.tournament1 == 11) { _root.enemy.gotoAndStop(13); } if (_root.tournament1 == 12) { _root.enemy.gotoAndStop(15); } if (_root.tournament1 == 13) { _root.enemy.gotoAndStop(16); } if (_root.tournament1 == 14) { _root.enemy.gotoAndStop(17); } if (_root.tournament1 == 15) { _root.enemy.gotoAndStop(21); } if (_root.tournament1 == 16) { _root.enemy.gotoAndStop(22); } if (_root.tournament1 == 17) { _root.enemy.gotoAndStop(20); } _root.BHealth = 500000 + random(1000); _root.killedMon = _root.tournament1 + " out of 18"; _root.BName = "Competitor"; } if (_root.locate == 22) { _root.strong = 1; if (_root.tournament2 == 0) { _root.enemy.gotoAndStop(4); } if (_root.tournament2 == 1) { _root.enemy.gotoAndStop(6); } if (_root.tournament2 == 2) { _root.enemy.gotoAndStop(10); } if (_root.tournament2 == 3) { _root.enemy.gotoAndStop(14); } if (_root.tournament2 == 4) { _root.enemy.gotoAndStop(18); } if (_root.tournament2 == 5) { _root.enemy.gotoAndStop(23); } if (_root.tournament2 == 6) { _root.enemy.gotoAndStop(24); } _root.BHealth = 700000 + random(1000); _root.killedMon = _root.tournament2 + " out of 7"; _root.BName = "Competitor"; } if (_root.locate == 23) { _root.choicemon = 0; _root.choicemon = _root.choicemon + random(0); if (_root.choicemon == 0) { _root.enemy.gotoAndStop(19); } _root.BHealth = 1000; _root.killedMon = "0 out of 1"; _root.BName = "Hades"; } if (_root.locate == 24) { _root.choicemon = 0; _root.choicemon = _root.choicemon + random(0); if (_root.choicemon == 0) { _root.enemy.gotoAndStop(21); } _root.BHealth = 150000 /* 0x0249F0 */; _root.hair = random(11); _root.head = random(11); _root.torso = random(7); _root.shol = random(7); _root.lower = random(3) + 4; _root.legs = random(7); _root.blade = random(6); _root.killedMon = _root.Bnoble + " out of 10"; _root.BName = "Noble Fighter"; } if (_root.locate == 25) { _root.choicemon = 0; _root.choicemon = _root.choicemon + random(0); if (_root.choicemon == 0) { _root.enemy.gotoAndStop(22); } _root.BHealth = 150000 /* 0x0249F0 */; _root.hair = random(11); _root.head = random(11); _root.torso = random(7); _root.shol = random(7); _root.lower = random(3) + 4; _root.legs = random(7); _root.blade = random(6); _root.killedMon = _root.Bnoble2 + " out of 10"; _root.BName = "Noble Mistress"; } if (_root.locate == 26) { _root.choicemon = 0; _root.choicemon = _root.choicemon + random(0); if (_root.choicemon == 0) { _root.enemy.gotoAndStop(20); } _root.BHealth = 250000 /* 0x03D090 */; _root.killedMon = _root.Bnoble3 + " out of 10"; _root.BName = "Noble Warrior"; } if (_root.locate == 27) { _root.choicemon = 0; _root.choicemon = _root.choicemon + random(0); if (_root.choicemon == 0) { _root.enemy.gotoAndStop(23); } _root.BHealth = 3000 + random(200); _root.killedMon = "0 out of 1"; _root.BName = "The Light"; } if (_root.locate == 28) { _root.choicemon = 0; _root.choicemon = _root.choicemon + random(0); if (_root.choicemon == 0) { _root.enemy.gotoAndStop(24); } _root.BHealth = 30000 + random(200); _root.killedMon = "0 out of 1"; _root.BName = "The Darkness"; } if (_root.locate == 29) { _root.choicemon = 0; _root.choicemon = _root.choicemon + random(0); if (_root.choicemon == 0) { _root.enemy.gotoAndStop(25); } _root.BHealth = 1000000 + random(200); _root.killedMon = "0 out of 1"; _root.BName = "The King"; } if (_root.locate == 30) { _root.choicemon = 0; _root.choicemon = _root.choicemon + random(0); if (_root.choicemon == 0) { _root.enemy.gotoAndStop(26); } _root.BHealth = 3000000 + random(200); _root.killedMon = "0 out of 1"; _root.BName = "HADES!!!"; } if (_root.locate == 31) { _root.choicemon = 0; _root.choicemon = _root.choicemon + random(0); if (_root.choicemon == 0) { _root.enemy.gotoAndStop(21); } _root.BHealth = 1000; _root.hair = random(11); _root.head = random(11); _root.torso = random(7); _root.shol = random(7); _root.lower = random(3) + 4; _root.legs = random(7); _root.blade = random(6); _root.killedMon = _root.questwo + " out of 5"; _root.BName = "Noble Fighter"; } if (_root.locate == 32) { _root.choicemon = 0; _root.choicemon = _root.choicemon + random(0); if (_root.choicemon == 0) { _root.enemy.gotoAndStop(27); } _root.BHealth = 20000 + random(200); _root.killedMon = _root.beast + " out of 10"; _root.BName = "Beast"; } if (_root.locate == 33) { _root.choicemon = 0; _root.choicemon = _root.choicemon + random(0); if (_root.choicemon == 0) { _root.enemy.gotoAndStop(28); } _root.BHealth = 500; _root.killedMon = _root.guardman + " out of 5"; _root.BName = "Thief"; } if (_root.locate == 34) { _root.choicemon = 0; _root.choicemon = _root.choicemon + random(0); if (_root.choicemon == 0) { _root.enemy.gotoAndStop(29); } _root.BHealth = 2000 + random(200); _root.killedMon = _root.ghostman + " out of 10"; _root.BName = "Ghost"; } if (_root.locate == 35) { _root.choicemon = 0; _root.choicemon = _root.choicemon + random(0); if (_root.choicemon == 0) { _root.enemy.gotoAndStop(22); } _root.BHealth = 3000; _root.hair = random(11); _root.head = random(11); _root.torso = random(7); _root.shol = random(7); _root.lower = random(3) + 4; _root.legs = random(7); _root.blade = random(6); _root.killedMon = _root.bitch + " out of 10"; _root.BName = "Noble Mistress"; } if (_root.locate == 36) { _root.choicemon = 0; _root.choicemon = _root.choicemon + random(0); if (_root.choicemon == 0) { _root.enemy.gotoAndStop(30); } _root.BHealth = 3000 + random(200); _root.killedMon = _root.treeman + " out of 10"; _root.BName = "Dark Tree people"; } if (_root.locate == 37) { _root.choicemon = 0; _root.choicemon = _root.choicemon + random(3); if (_root.choicemon == 0) { _root.enemy.gotoAndStop(3); } if (_root.choicemon == 1) { _root.enemy.gotoAndStop(1); } if (_root.choicemon == 2) { _root.enemy.gotoAndStop(2); } _root.BHealth = 3000 + random(200); _root.killedMon = _root.prim + " out of 20"; _root.BName = "Primitive Soldier"; } if (_root.locate == 38) { _root.choicemon = 0; _root.choicemon = _root.choicemon + random(0); if (_root.choicemon == 0) { _root.enemy.gotoAndStop(11); } _root.BHealth = 50000 + random(1000); _root.killedMon = _root.lobman + " out of 10"; _root.BName = "Pyromaia"; } if (_root.locate == 39) { _root.choicemon = 0; _root.choicemon = _root.choicemon + random(0); if (_root.choicemon == 0) { _root.enemy.gotoAndStop(13); } _root.BHealth = 200000 /* 0x030D40 */; _root.killedMon = _root.jellyman + " out of 7"; _root.BName = "Petrocheles"; } if (_root.locate == 40) { _root.choicemon = 0; _root.choicemon = _root.choicemon + random(0); if (_root.choicemon == 0) { _root.enemy.gotoAndStop(14); } _root.BHealth = 500000 /* 0x07A120 */; _root.killedMon = "0 out of 1"; _root.BName = "Trypaea"; } if (_root.locate == 41) { _root.choicemon = 0; _root.choicemon = _root.choicemon + random(0); if (_root.choicemon == 0) { _root.enemy.gotoAndStop(17); } _root.BHealth = 500000 /* 0x07A120 */; _root.killedMon = _root.traitorman + " out of 10"; _root.BName = "Traitor"; } if (_root.locate == 42) { _root.choicemon = 0; _root.choicemon = _root.choicemon + random(0); if (_root.choicemon == 0) { _root.enemy.gotoAndStop(10); } _root.BHealth = 1000000 /* 0x0F4240 */; _root.killedMon = _root.snakeman + " out of 1"; _root.BName = "Diaphthorese"; } if (_root.locate == 43) { _root.choicemon = 0; _root.choicemon = _root.choicemon + random(0); if (_root.choicemon == 0) { _root.enemy.gotoAndStop(31); } _root.BHealth = 3000000 /* 0x2DC6C0 */; _root.killedMon = "0 out of 1"; _root.BName = "Abyss"; } stop(); stopAllSounds(); _root.playsound = 0; _root.FindSound = random(2); if (_root.FindSound == 0) { my_sound = new Sound(); my_sound.attachSound("mix1"); _root.my_sound.start(0, 1000); } if (_root.FindSound == 1) { my_sound = new Sound(); my_sound.attachSound("mix2"); _root.my_sound.start(0, 1000); } if (_root.locate == 1) { _root.backscene.gotoAndStop(1); } if (_root.locate == 2) { _root.backscene.gotoAndStop(2); } if (_root.locate == 3) { _root.backscene.gotoAndStop(3); } if (_root.locate == 4) { _root.backscene.gotoAndStop(4); } if (_root.locate == 5) { _root.backscene.gotoAndStop(5); } if (_root.locate == 6) { _root.backscene.gotoAndStop(6); } if (_root.locate == 7) { _root.backscene.gotoAndStop(7); } if (_root.locate == 8) { _root.backscene.gotoAndStop(8); } if (_root.locate == 9) { _root.backscene.gotoAndStop(9); } if (_root.locate == 10) { _root.backscene.gotoAndStop(10); } if (_root.locate == 11) { _root.backscene.gotoAndStop(11); } if (_root.locate == 12) { _root.backscene.gotoAndStop(12); } if (_root.locate == 13) { _root.backscene.gotoAndStop(13); } if (_root.locate == 14) { _root.backscene.gotoAndStop(14); } if (_root.locate == 15) { _root.backscene.gotoAndStop(15); } if (_root.locate == 16) { _root.backscene.gotoAndStop(16); } if (_root.locate == 17) { _root.backscene.gotoAndStop(17); } if (_root.locate == 18) { _root.backscene.gotoAndStop(18); } if (_root.locate == 19) { _root.backscene.gotoAndStop(19); } if (_root.locate == 20) { _root.backscene.gotoAndStop(20); } if (_root.locate == 21) { _root.backscene.gotoAndStop(21); } if (_root.locate == 22) { _root.backscene.gotoAndStop(22); } if (_root.locate == 23) { _root.backscene.gotoAndStop(23); } if (_root.locate == 24) { _root.backscene.gotoAndStop(24); } if (_root.locate == 25) { _root.backscene.gotoAndStop(25); } if (_root.locate == 26) { _root.backscene.gotoAndStop(26); } if (_root.locate == 27) { _root.backscene.gotoAndStop(27); } if (_root.locate == 28) { _root.backscene.gotoAndStop(28); } if (_root.locate == 29) { _root.backscene.gotoAndStop(29); } if (_root.locate == 30) { _root.backscene.gotoAndStop(30); } if (_root.locate == 31) { _root.backscene.gotoAndStop(20); } if (_root.locate == 32) { _root.backscene.gotoAndStop(24); } if (_root.locate == 33) { _root.backscene.gotoAndStop(31); } if (_root.locate == 34) { _root.backscene.gotoAndStop(10); } if (_root.locate == 35) { _root.backscene.gotoAndStop(17); } if (_root.locate == 36) { _root.backscene.gotoAndStop(3); } if (_root.locate == 37) { _root.backscene.gotoAndStop(2); } if (_root.locate == 38) { _root.backscene.gotoAndStop(13); } if (_root.locate == 39) { _root.backscene.gotoAndStop(32); } if (_root.locate == 40) { _root.backscene.gotoAndStop(32); } if (_root.locate == 41) { _root.backscene.gotoAndStop(17); } if (_root.locate == 42) { _root.backscene.gotoAndStop(9); } if (_root.locate == 43) { _root.backscene.gotoAndStop(20); }
Frame 31
play();
Frame 42
if (_root.BHealth <= 0) { _root.enemy.ork.gotoAndPlay(14); } if (_root.stun == 0) { _root.enemy.ork.play(); }
Frame 48
if (_root.GHealth <= 0) { _root.You.main.gotoAndPlay(14); }
Frame 52
if (_root.locate == 21) { if (_root.BHealth <= 0) { if (_root.tournament1 < 18) { _root.tournament1 = _root.tournament1 + 1; gotoAndPlay (20); } } if (_root.BHealth <= 0) { if (_root.tournament1 == 18) { gotoAndPlay (21); } } } if (_root.locate == 22) { if (_root.BHealth <= 0) { if (_root.tournament2 < 7) { _root.tournament2 = _root.tournament2 + 1; gotoAndPlay (20); } } if (_root.BHealth <= 0) { if (_root.tournament2 == 7) { gotoAndPlay (21); } } } if (_root.locate == 23) { if (_root.GHealth <= 0) { gotoAndPlay (161); } }
Frame 53
if (_root.locate == 23) { if (_root.BHealth <= 0) { gotoAndPlay (61); } } if (_root.tribeman > 4) { _root.isle1conquer = 1; gotoAndPlay (7); _root.tribeman = 0; } if (_root.tribeman2 > 4) { _root.isle2conquer = 1; gotoAndPlay (7); _root.tribeman2 = 0; } if (_root.tribeman3 > 4) { _root.isle3conquer = 1; gotoAndPlay (7); _root.tribeman3 = 0; } if (_root.tribemanKing == 1) { _root.isle4conquer = 1; gotoAndPlay (7); _root.tribemanKing = 0; _root.conquered = int(_root.conquered + 1); } if (_root.dino1 > 4) { _root.isle5conquer = 1; gotoAndPlay (8); _root.dino1 = 0; } if (_root.dino2 > 4) { _root.isle6conquer = 1; gotoAndPlay (8); _root.dino2 = 0; } if (_root.dino3 > 4) { _root.isle7conquer = 1; gotoAndPlay (8); _root.dino3 = 0; } if (_root.dinoKing == 1) { _root.isle8conquer = 1; gotoAndPlay (8); _root.dinoKing = 0; _root.conquered = int(_root.conquered + 1); } if (_root.rath > 6) { _root.isle9conquer = 1; gotoAndPlay (9); _root.rath = 0; } if (_root.rath2 > 6) { _root.isle10conquer = 1; gotoAndPlay (9); _root.rath2 = 0; } if (_root.rath3 > 6) { _root.isle11conquer = 1; gotoAndPlay (9); _root.rath3 = 0; } if (_root.rathKing == 1) { _root.isle12conquer = 1; gotoAndPlay (9); _root.rathKing = 0; _root.conquered = int(_root.conquered + 1); } if (_root.Sea > 9) { _root.isle13conquer = 1; gotoAndPlay (10); _root.Sea = 0; } if (_root.Sea2 > 9) { _root.isle14conquer = 1; gotoAndPlay (10); _root.Sea2 = 0; } if (_root.Sea3 > 9) { _root.isle15conquer = 1; gotoAndPlay (10); _root.Sea3 = 0; } if (_root.SeaKing == 1) { _root.isle16conquer = 1; gotoAndPlay (10); _root.SeaKing = 0; _root.conquered = int(_root.conquered + 1); } if (_root.Bnoble > 9) { _root.isle17conquer = 1; gotoAndPlay (11); _root.Bnoble = 0; } if (_root.Bnoble2 > 9) { _root.isle18conquer = 1; gotoAndPlay (11); _root.Bnoble2 = 0; } if (_root.Bnoble3 > 9) { _root.isle19conquer = 1; gotoAndPlay (11); _root.Bnoble3 = 0; } if (_root.BnobleKing == 1) { _root.isle20conquer = 1; gotoAndPlay (165); _root.BnobleKing = 0; _root.conquered = 5; } if (_root.locate == 27) { if (_root.BHealth <= 0) { gotoAndPlay (111); } } if (_root.locate == 28) { if (_root.BHealth <= 0) { gotoAndPlay (117); } } if (_root.locate == 29) { if (_root.BHealth <= 0) { gotoAndPlay (119); _root.revengeman = 1; } } if (_root.locate == 30) { if (_root.BHealth <= 0) { gotoAndPlay (147); _root.revengeman = 1; } } if (_root.locate == 31) { if (_root.questwo > 4) { _root.questwo = 0; gotoAndPlay (160); _root.q2fin = 1; } } if (_root.locate == 32) { if (_root.beast > 9) { _root.beast = 0; gotoAndPlay (160); _root.q4fin = 1; } } if (_root.locate == 33) { if (_root.guardman > 4) { _root.guardman = 0; gotoAndPlay (162); if (_root.questbonus < 1) { _root.questbonus = 1; } } } if (_root.locate == 34) { if (_root.ghostman > 9) { _root.ghostman = 0; gotoAndPlay (162); if (_root.questbonus < 2) { _root.questbonus = 2; } } } if (_root.locate == 35) { if (_root.bitch > 9) { _root.bitch = 0; gotoAndPlay (162); if (_root.questbonus < 3) { _root.questbonus = 3; } } } if (_root.locate == 36) { if (_root.treeman > 9) { _root.treeman = 0; gotoAndPlay (162); if (_root.questbonus < 4) { _root.questbonus = 4; } } } if (_root.locate == 37) { if (_root.prim > 19) { _root.prim = 0; gotoAndPlay (162); if (_root.questbonus < 5) { _root.questbonus = 5; } } } if (_root.locate == 38) { if (_root.lobman > 9) { _root.lobman = 0; gotoAndPlay (163); if (_root.questbonus < 6) { _root.questbonus = 6; } } } if (_root.locate == 39) { if (_root.jellyman > 6) { _root.jellyman = 0; gotoAndPlay (163); if (_root.questbonus < 7) { _root.questbonus = 7; } } } if (_root.locate == 40) { if (_root.seakingman > 0) { _root.seakingman = 0; gotoAndPlay (163); if (_root.questbonus < 8) { _root.questbonus = 8; } } } if (_root.locate == 41) { if (_root.traitorman > 9) { _root.traitorman = 0; gotoAndPlay (163); if (_root.questbonus < 9) { _root.questbonus = 9; } } } if (_root.locate == 42) { if (_root.snakeman > 0) { _root.snakeman = 0; gotoAndPlay (163); if (_root.questbonus < 10) { _root.questbonus = 10; } } } if (_root.locate == 43) { if (_root.abyssman > 0) { _root.abyssman = 0; gotoAndPlay (164); if (_root.questbonus < 10) { _root.questbonus = 10; } } }
Frame 54
if (_root.BHealth <= 0) { gotoAndPlay (12); } if (_root.GHealth <= 0) { gotoAndPlay (13); } _root.defend = 0; _root.quote = " "; if (_root.stun > 0) { _root.stun = _root.stun - 1; _root.shock.play(); } if (_root.shield < 1) { _root.shield = _root.shield + 1; } stop();
Frame 55
stop();
Frame 56
stop();
Frame 57
stop();
Frame 58
stop();
Instance of Symbol 1716 MovieClip "charge" in Frame 58
on (keyPress "<Space>") { _root.charge.stop(); _root.You.main.play(); _root.play(); }
Frame 59
gotoAndPlay (31);
Frame 60
stop();
Frame 61
play();
Frame 105
gotoAndPlay (5);
Frame 106
play();
Frame 109
stop();
Frame 110
gotoAndPlay (61);
Frame 111
stop(); _root.light = 1;
Frame 112
play();
Frame 115
stop();
Frame 116
gotoAndPlay (61);
Frame 117
stop(); _root.dark = 1;
Frame 118
stop();
Frame 119
stop();
Frame 120
play();
Frame 125
stop(); _root.lightness = 1;
Frame 126
play();
Frame 145
stop(); _root.darkness = 1;
Frame 159
gotoAndPlay (165);
Frame 160
stop(); _root.Hupgrade = _root.Hupgrade + 200; _root.money = _root.money + 1000;
Frame 161
stop();
Frame 162
stop(); _root.XP = _root.XP + 300;
Frame 163
stop(); _root.XP = _root.XP + 1000; _root.money = _root.money + 1000;
Frame 164
stop(); _root.XP = _root.XP + 10000; _root.money = _root.money + 10000; _root.allcomp = 1;
Frame 372
gotoAndPlay (5); _root.magic = _root.magic + 10000; _root.money = _root.money + 10000;
Symbol 29 Button
on (release) { _root.play(); }
Symbol 30 MovieClip Frame 1
_root.stop(); PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (PercentLoaded != 100) { setProperty(bar, _xscale , PercentLoaded); } else { gotoAndStop ("loaded"); }
Symbol 30 MovieClip Frame 2
gotoAndPlay (1);
Symbol 51 MovieClip Frame 1
stop();
Symbol 51 MovieClip Frame 2
stop();
Symbol 51 MovieClip Frame 3
stop();
Symbol 52 MovieClip Frame 1
if (_root.trans == 2) { part.gotoAndStop(2); } if (_root.trans == 1) { part.gotoAndStop(3); } if (_root.trans == 0) { part.gotoAndStop(1); }
Symbol 52 MovieClip Frame 2
if (_root.trans == 2) { part.gotoAndStop(2); } if (_root.trans == 1) { part.gotoAndStop(3); } if (_root.trans == 0) { part.gotoAndStop(1); }
Symbol 55 MovieClip Frame 1
stop();
Symbol 55 MovieClip Frame 2
stop();
Symbol 55 MovieClip Frame 3
stop();
Symbol 56 MovieClip Frame 1
if (_root.trans == 2) { part.gotoAndStop(2); } if (_root.trans == 1) { part.gotoAndStop(3); } if (_root.trans == 0) { part.gotoAndStop(1); }
Symbol 56 MovieClip Frame 2
if (_root.trans == 2) { part.gotoAndStop(2); } if (_root.trans == 1) { part.gotoAndStop(3); } if (_root.trans == 0) { part.gotoAndStop(1); }
Symbol 68 MovieClip Frame 1
stop();
Symbol 68 MovieClip Frame 2
stop();
Symbol 68 MovieClip Frame 3
stop();
Symbol 68 MovieClip Frame 4
stop();
Symbol 68 MovieClip Frame 5
stop();
Symbol 68 MovieClip Frame 6
stop();
Symbol 68 MovieClip Frame 7
stop();
Symbol 68 MovieClip Frame 8
stop();
Symbol 68 MovieClip Frame 9
stop();
Symbol 68 MovieClip Frame 10
stop();
Symbol 68 MovieClip Frame 11
stop();
Symbol 69 MovieClip Frame 1
if (_root.Lleg == 1) { part.gotoAndStop(1); } if (_root.Lleg == 2) { part.gotoAndStop(4); } if (_root.Lleg == 3) { part.gotoAndStop(5); } if (_root.Lleg == 4) { part.gotoAndStop(6); } if (_root.Lleg == 5) { part.gotoAndStop(7); } if (_root.Lleg == 6) { part.gotoAndStop(8); } if (_root.Lleg == 7) { part.gotoAndStop(9); } if (_root.Lleg == 8) { part.gotoAndStop(10); } if (_root.Lleg == 9) { part.gotoAndStop(11); } if (_root.trans == 2) { part.gotoAndStop(2); } if (_root.trans == 1) { part.gotoAndStop(3); }
Symbol 69 MovieClip Frame 2
if (_root.Lleg == 1) { part.gotoAndStop(1); } if (_root.Lleg == 2) { part.gotoAndStop(4); } if (_root.Lleg == 3) { part.gotoAndStop(5); } if (_root.Lleg == 4) { part.gotoAndStop(6); } if (_root.Lleg == 5) { part.gotoAndStop(7); } if (_root.Lleg == 6) { part.gotoAndStop(8); } if (_root.Lleg == 7) { part.gotoAndStop(9); } if (_root.Lleg == 8) { part.gotoAndStop(10); } if (_root.Lleg == 9) { part.gotoAndStop(11); } if (_root.trans == 2) { part.gotoAndStop(2); } if (_root.trans == 1) { part.gotoAndStop(3); }
Symbol 81 MovieClip Frame 1
stop();
Symbol 81 MovieClip Frame 2
stop();
Symbol 81 MovieClip Frame 3
stop();
Symbol 81 MovieClip Frame 4
stop();
Symbol 81 MovieClip Frame 5
stop();
Symbol 81 MovieClip Frame 6
stop();
Symbol 81 MovieClip Frame 7
stop();
Symbol 82 MovieClip Frame 1
if (_root.Lbody == 1) { part.gotoAndStop(1); } if (_root.Lbody == 2) { part.gotoAndStop(4); } if (_root.Lbody == 3) { part.gotoAndStop(5); } if (_root.Lbody == 4) { part.gotoAndStop(6); } if (_root.Lbody == 5) { part.gotoAndStop(7); } if (_root.trans == 2) { part.gotoAndStop(2); } if (_root.trans == 1) { part.gotoAndStop(3); }
Symbol 82 MovieClip Frame 2
if (_root.Lbody == 1) { part.gotoAndStop(1); } if (_root.Lbody == 2) { part.gotoAndStop(4); } if (_root.Lbody == 3) { part.gotoAndStop(5); } if (_root.Lbody == 4) { part.gotoAndStop(6); } if (_root.Lbody == 5) { part.gotoAndStop(7); } if (_root.trans == 2) { part.gotoAndStop(2); } if (_root.trans == 1) { part.gotoAndStop(3); }
Symbol 95 MovieClip Frame 1
stop();
Symbol 95 MovieClip Frame 2
stop();
Symbol 95 MovieClip Frame 3
stop();
Symbol 95 MovieClip Frame 4
stop();
Symbol 95 MovieClip Frame 5
stop();
Symbol 95 MovieClip Frame 6
stop();
Symbol 95 MovieClip Frame 7
stop();
Symbol 95 MovieClip Frame 8
stop();
Symbol 95 MovieClip Frame 9
stop();
Symbol 95 MovieClip Frame 10
stop();
Symbol 95 MovieClip Frame 11
stop();
Symbol 95 MovieClip Frame 12
stop();
Symbol 96 MovieClip Frame 1
if (_root.Lhead == 1) { part.gotoAndStop(1); } if (_root.Lhead == 2) { part.gotoAndStop(4); } if (_root.Lhead == 3) { part.gotoAndStop(5); } if (_root.Lhead == 4) { part.gotoAndStop(6); } if (_root.Lhead == 5) { part.gotoAndStop(7); } if (_root.Lhead == 6) { part.gotoAndStop(8); } if (_root.Lhead == 7) { part.gotoAndStop(9); } if (_root.Lhead == 8) { part.gotoAndStop(10); } if (_root.Lhead == 9) { part.gotoAndStop(11); } if (_root.Lhead == 10) { part.gotoAndStop(12); } if (_root.trans == 2) { part.gotoAndStop(2); } if (_root.trans == 1) { part.gotoAndStop(3); }
Symbol 96 MovieClip Frame 2
if (_root.Lhead == 1) { part.gotoAndStop(1); } if (_root.Lhead == 2) { part.gotoAndStop(4); } if (_root.Lhead == 3) { part.gotoAndStop(5); } if (_root.Lhead == 4) { part.gotoAndStop(6); } if (_root.Lhead == 5) { part.gotoAndStop(7); } if (_root.Lhead == 6) { part.gotoAndStop(8); } if (_root.Lhead == 7) { part.gotoAndStop(9); } if (_root.Lhead == 8) { part.gotoAndStop(10); } if (_root.Lhead == 9) { part.gotoAndStop(11); } if (_root.Lhead == 10) { part.gotoAndStop(12); } if (_root.trans == 2) { part.gotoAndStop(2); } if (_root.trans == 1) { part.gotoAndStop(3); }
Symbol 112 MovieClip Frame 1
stop();
Symbol 112 MovieClip Frame 2
stop();
Symbol 112 MovieClip Frame 3
stop();
Symbol 112 MovieClip Frame 4
stop();
Symbol 112 MovieClip Frame 5
stop();
Symbol 112 MovieClip Frame 6
stop();
Symbol 112 MovieClip Frame 7
stop();
Symbol 112 MovieClip Frame 8
stop();
Symbol 112 MovieClip Frame 9
stop();
Symbol 112 MovieClip Frame 10
stop();
Symbol 112 MovieClip Frame 11
stop();
Symbol 113 MovieClip Frame 1
if (_root.Lhair == 1) { part.gotoAndStop(1); } if (_root.Lhair == 2) { part.gotoAndStop(4); } if (_root.Lhair == 3) { part.gotoAndStop(5); } if (_root.Lhair == 4) { part.gotoAndStop(6); } if (_root.Lhair == 5) { part.gotoAndStop(7); } if (_root.Lhair == 6) { part.gotoAndStop(8); } if (_root.Lhair == 7) { part.gotoAndStop(9); } if (_root.Lhair == 8) { part.gotoAndStop(10); } if (_root.Lhair == 9) { part.gotoAndStop(11); } if (_root.trans == 2) { part.gotoAndStop(2); } if (_root.trans == 1) { part.gotoAndStop(3); }
Symbol 113 MovieClip Frame 2
if (_root.Lhair == 1) { part.gotoAndStop(1); } if (_root.Lhair == 2) { part.gotoAndStop(4); } if (_root.Lhair == 3) { part.gotoAndStop(5); } if (_root.Lhair == 4) { part.gotoAndStop(6); } if (_root.Lhair == 5) { part.gotoAndStop(7); } if (_root.Lhair == 6) { part.gotoAndStop(8); } if (_root.Lhair == 7) { part.gotoAndStop(9); } if (_root.Lhair == 8) { part.gotoAndStop(10); } if (_root.Lhair == 9) { part.gotoAndStop(11); } if (_root.trans == 2) { part.gotoAndStop(2); } if (_root.trans == 1) { part.gotoAndStop(3); }
Symbol 140 MovieClip Frame 1
stop();
Symbol 140 MovieClip Frame 2
stop();
Symbol 140 MovieClip Frame 3
stop();
Symbol 140 MovieClip Frame 4
stop();
Symbol 140 MovieClip Frame 5
stop();
Symbol 140 MovieClip Frame 6
stop();
Symbol 140 MovieClip Frame 7
stop();
Symbol 140 MovieClip Frame 8
stop();
Symbol 140 MovieClip Frame 9
stop();
Symbol 140 MovieClip Frame 10
stop();
Symbol 140 MovieClip Frame 11
stop();
Symbol 140 MovieClip Frame 12
stop();
Symbol 140 MovieClip Frame 13
stop();
Symbol 140 MovieClip Frame 14
stop();
Symbol 140 MovieClip Frame 15
stop();
Symbol 140 MovieClip Frame 16
stop();
Symbol 140 MovieClip Frame 17
stop();
Symbol 140 MovieClip Frame 18
stop();
Symbol 140 MovieClip Frame 19
stop();
Symbol 140 MovieClip Frame 20
stop();
Symbol 140 MovieClip Frame 21
stop();
Symbol 140 MovieClip Frame 22
stop();
Symbol 140 MovieClip Frame 23
stop();
Symbol 140 MovieClip Frame 24
stop();
Symbol 140 MovieClip Frame 25
stop();
Symbol 140 MovieClip Frame 26
stop();
Symbol 141 MovieClip Frame 1
if (_root.swordy == 1) { sword.gotoAndStop(2); } if (_root.swordy == 2) { sword.gotoAndStop(3); } if (_root.swordy == 3) { sword.gotoAndStop(4); } if (_root.swordy == 4) { sword.gotoAndStop(5); } if (_root.swordy == 5) { sword.gotoAndStop(6); } if (_root.swordy == 6) { sword.gotoAndStop(7); } if (_root.swordy == 7) { sword.gotoAndStop(8); } if (_root.swordy == 8) { sword.gotoAndStop(9); } if (_root.swordy == 9) { sword.gotoAndStop(10); } if (_root.swordy == 10) { sword.gotoAndStop(11); } if (_root.swordy == 11) { sword.gotoAndStop(12); } if (_root.swordy == 12) { sword.gotoAndStop(13); } if (_root.swordy == 13) { sword.gotoAndStop(14); } if (_root.swordy == 14) { sword.gotoAndStop(15); } if (_root.swordy == 15) { sword.gotoAndStop(16); } if (_root.swordy == 16) { sword.gotoAndStop(17); } if (_root.swordy == 17) { sword.gotoAndStop(18); } if (_root.swordy == 18) { sword.gotoAndStop(19); } if (_root.swordy == 19) { sword.gotoAndStop(20); } if (_root.swordy == 20) { sword.gotoAndStop(21); } if (_root.swordy == 21) { sword.gotoAndStop(22); } if (_root.swordy == 22) { sword.gotoAndStop(23); } if (_root.swordy == 23) { sword.gotoAndStop(24); } if (_root.swordy == 24) { sword.gotoAndStop(25); } if (_root.swordy >= 25) { sword.gotoAndStop(26); }
Symbol 141 MovieClip Frame 2
if (_root.swordy == 1) { sword.gotoAndStop(2); } if (_root.swordy == 2) { sword.gotoAndStop(3); } if (_root.swordy == 3) { sword.gotoAndStop(4); } if (_root.swordy == 4) { sword.gotoAndStop(5); } if (_root.swordy == 5) { sword.gotoAndStop(6); } if (_root.swordy == 6) { sword.gotoAndStop(7); } if (_root.swordy == 7) { sword.gotoAndStop(8); } if (_root.swordy == 8) { sword.gotoAndStop(9); } if (_root.swordy == 9) { sword.gotoAndStop(10); } if (_root.swordy == 10) { sword.gotoAndStop(11); } if (_root.swordy == 11) { sword.gotoAndStop(12); } if (_root.swordy == 12) { sword.gotoAndStop(13); } if (_root.swordy == 13) { sword.gotoAndStop(14); } if (_root.swordy == 14) { sword.gotoAndStop(15); } if (_root.swordy == 15) { sword.gotoAndStop(16); } if (_root.swordy == 16) { sword.gotoAndStop(17); } if (_root.swordy == 17) { sword.gotoAndStop(18); } if (_root.swordy == 18) { sword.gotoAndStop(19); } if (_root.swordy == 19) { sword.gotoAndStop(20); } if (_root.swordy == 20) { sword.gotoAndStop(21); } if (_root.swordy == 21) { sword.gotoAndStop(22); } if (_root.swordy == 22) { sword.gotoAndStop(23); } if (_root.swordy == 23) { sword.gotoAndStop(24); } if (_root.swordy == 24) { sword.gotoAndStop(25); } if (_root.swordy >= 25) { sword.gotoAndStop(26); }
Symbol 148 MovieClip Frame 1
play();
Symbol 153 MovieClip Frame 1
stop();
Symbol 153 MovieClip Frame 2
stop();
Symbol 153 MovieClip Frame 3
stop();
Symbol 153 MovieClip Frame 4
stop();
Symbol 153 MovieClip Frame 5
stop();
Symbol 153 MovieClip Frame 6
stop();
Symbol 153 MovieClip Frame 7
stop();
Symbol 154 MovieClip Frame 1
if (_root.Larm == 1) { part.gotoAndStop(1); } if (_root.Larm == 2) { part.gotoAndStop(4); } if (_root.Larm == 3) { part.gotoAndStop(5); } if (_root.Larm == 4) { part.gotoAndStop(6); } if (_root.Larm == 5) { part.gotoAndStop(7); } if (_root.trans == 2) { part.gotoAndStop(2); } if (_root.trans == 1) { part.gotoAndStop(3); }
Symbol 154 MovieClip Frame 2
if (_root.Larm == 1) { part.gotoAndStop(1); } if (_root.Larm == 2) { part.gotoAndStop(4); } if (_root.Larm == 3) { part.gotoAndStop(5); } if (_root.Larm == 4) { part.gotoAndStop(6); } if (_root.Larm == 5) { part.gotoAndStop(7); } if (_root.trans == 2) { part.gotoAndStop(2); } if (_root.trans == 1) { part.gotoAndStop(3); }
Symbol 162 MovieClip Frame 1
stop();
Symbol 162 MovieClip Frame 2
stop();
Symbol 162 MovieClip Frame 3
stop();
Symbol 162 MovieClip Frame 4
stop();
Symbol 162 MovieClip Frame 5
stop();
Symbol 162 MovieClip Frame 6
stop();
Symbol 162 MovieClip Frame 7
stop();
Symbol 163 MovieClip Frame 1
if (_root.Larm == 1) { part.gotoAndStop(1); } if (_root.Larm == 2) { part.gotoAndStop(4); } if (_root.Larm == 3) { part.gotoAndStop(5); } if (_root.Larm == 4) { part.gotoAndStop(6); } if (_root.Larm == 5) { part.gotoAndStop(7); } if (_root.trans == 2) { part.gotoAndStop(2); } if (_root.trans == 1) { part.gotoAndStop(3); }
Symbol 163 MovieClip Frame 2
if (_root.Larm == 1) { part.gotoAndStop(1); } if (_root.Larm == 2) { part.gotoAndStop(4); } if (_root.Larm == 3) { part.gotoAndStop(5); } if (_root.Larm == 4) { part.gotoAndStop(6); } if (_root.Larm == 5) { part.gotoAndStop(7); } if (_root.trans == 2) { part.gotoAndStop(2); } if (_root.trans == 1) { part.gotoAndStop(3); }
Symbol 166 Button
on (release) { if (_root.Lhair != 1) { _root.Lhair = _root.Lhair - 1; } }
Symbol 167 Button
on (release) { if (_root.Lhead != 1) { _root.Lhead = _root.Lhead - 1; } }
Symbol 168 Button
on (release) { if (_root.Lbody != 1) { _root.Lbody = _root.Lbody - 1; } }
Symbol 169 Button
on (release) { if (_root.Larm != 1) { _root.Larm = _root.Larm - 1; } }
Symbol 170 Button
on (release) { if (_root.Lleg != 1) { _root.Lleg = _root.Lleg - 1; } }
Symbol 171 Button
on (release) { if (_root.Lhair != 5) { _root.Lhair = _root.Lhair + 1; } }
Symbol 172 Button
on (release) { if (_root.Lhead != 6) { _root.Lhead = _root.Lhead + 1; } }
Symbol 173 Button
on (release) { if (_root.Lbody != 5) { _root.Lbody = _root.Lbody + 1; } }
Symbol 174 Button
on (release) { if (_root.Larm != 5) { _root.Larm = _root.Larm + 1; } }
Symbol 175 Button
on (release) { if (_root.Lleg != 5) { _root.Lleg = _root.Lleg + 1; } }
Symbol 178 Button
on (release) { gotoAndPlay (5); }
Symbol 191 MovieClip Frame 1
stop();
Symbol 196 Button
on (release) { gotoAndPlay (5); }
Symbol 198 Button
on (release) { gotoAndPlay (22); _root.locate = (random(3) + 16) + 1; }
Symbol 203 Button
on (release) { gotoAndPlay (16); }
Symbol 206 Button
on (release) { gotoAndPlay (17); }
Symbol 209 Button
on (release) { gotoAndPlay (23); }
Symbol 210 Button
on (release) { gotoAndPlay (24); }
Symbol 214 Button
on (release) { gotoAndPlay (14); }
Symbol 221 Button
on (release) { gotoAndPlay (25); }
Symbol 225 Button
on (release) { gotoAndPlay (26); }
Symbol 227 Button
on (release) { gotoAndPlay (29); }
Symbol 231 Button
on (press) { if (_root.conquered > 3) { gotoAndPlay (11); } }
Symbol 233 Button
on (press) { if (_root.conquered > 0) { gotoAndPlay (8); } }
Symbol 235 Button
on (press) { if (_root.conquered > 1) { gotoAndPlay (9); } }
Symbol 237 Button
on (press) { if (_root.conquered > 2) { gotoAndPlay (10); } }
Symbol 239 Button
on (press) { gotoAndPlay (5); }
Symbol 241 Button
on (press) { if (_root.conquered > 4) { gotoAndPlay (19); } }
Symbol 252 MovieClip Frame 1
stop();
Symbol 252 MovieClip Frame 2
stop();
Symbol 253 Button
on (press) { gotoAndPlay (7); }
Symbol 259 Button
on (release) { gotoAndPlay (6); }
Symbol 263 Button
on (release) { gotoAndPlay (22); _root.locate = 1; }
Symbol 265 Button
on (release) { gotoAndPlay (22); _root.locate = 2; }
Symbol 267 Button
on (release) { gotoAndPlay (22); _root.locate = 3; }
Symbol 269 Button
on (release) { gotoAndPlay (22); _root.locate = 4; }
Symbol 276 MovieClip Frame 1
stop();
Symbol 276 MovieClip Frame 2
stop();
Symbol 276 MovieClip Frame 3
stop();
Symbol 277 Button
on (release) { gotoAndPlay (22); _root.locate = random(3) + 1; }
Symbol 286 Button
on (release) { gotoAndPlay (22); _root.locate = 7; }
Symbol 288 Button
on (release) { gotoAndPlay (22); _root.locate = 6; }
Symbol 290 Button
on (release) { gotoAndPlay (22); _root.locate = 5; }
Symbol 292 Button
on (release) { gotoAndPlay (22); _root.locate = 8; }
Symbol 293 Button
on (release) { gotoAndPlay (22); _root.locate = (random(3) + 4) + 1; }
Symbol 299 Button
on (release) { gotoAndPlay (22); _root.locate = 11; }
Symbol 301 Button
on (release) { gotoAndPlay (22); _root.locate = 10; }
Symbol 303 Button
on (release) { gotoAndPlay (22); _root.locate = 9; }
Symbol 305 Button
on (release) { gotoAndPlay (22); _root.locate = 12; }
Symbol 306 Button
on (release) { gotoAndPlay (22); _root.locate = (random(3) + 8) + 1; }
Symbol 312 Button
on (release) { gotoAndPlay (22); _root.locate = 13; }
Symbol 314 Button
on (release) { gotoAndPlay (22); _root.locate = 15; }
Symbol 316 Button
on (release) { gotoAndPlay (22); _root.locate = 14; }
Symbol 318 Button
on (release) { gotoAndPlay (22); _root.locate = 16; }
Symbol 319 Button
on (release) { gotoAndPlay (22); _root.locate = (random(3) + 12) + 1; }
Symbol 326 Button
on (release) { gotoAndPlay (22); _root.locate = 25; }
Symbol 328 Button
on (release) { gotoAndPlay (22); _root.locate = 26; }
Symbol 330 Button
on (release) { gotoAndPlay (22); _root.locate = 24; }
Symbol 339 Button
on (release) { gotoAndPlay (5); stopAllSounds(); }
Symbol 341 Button
on (release) { gotoAndPlay (30); }
Symbol 345 Button
on (release) { gotoAndPlay (5); stopAllSounds(); }
Symbol 349 Button
on (release) { gotoAndPlay (15); }
Symbol 366 Button
on (release) { gotoAndPlay (14); }
Symbol 373 Button
on (release) { if (_root.paas == "SINK") { _root.allcomp = 1; _root.questbonus = 4000; _root.pass2 = "Accepted"; } if (_root.paas == "MONK") { _root.questbonus = 4000; _root.pass2 = "Accepted"; } if (_root.paas == "SOULFLY") { _root.souls = 999999999 /* 0x3B9AC9FF */; _root.pass2 = "Accepted"; } if (_root.paas == "EKKA") { _root.magic = 10000; _root.light = 1; _root.dark = 1; _root.pass2 = "Accepted"; } if (_root.paas == "AKKAB") { _root.money = 999999999 /* 0x3B9AC9FF */; _root.pass2 = "Accepted"; } if (_root.paas == "FIGHT") { _root.conquered = 1; _root.pass2 = "Accepted"; } if (_root.paas == "DEATH") { _root.conquered = 2; _root.pass2 = "Accepted"; } if (_root.paas == "ROSE") { _root.conquered = 3; _root.pass2 = "Accepted"; } if (_root.paas == "FURY") { _root.conquered = 4; _root.pass2 = "Accepted"; } if (_root.paas == "LOSTING") { _root.conquered = 5; _root.pass2 = "Accepted"; } if (_root.paas == "ASSES") { _root.conquered = 6; _root.pass2 = "Accepted"; } if (_root.paas == "XDFG") { _root.XP = 51; } if (_root.paas == "RYHG") { _root.XP = 201; } if (_root.paas == "YTRE") { _root.XP = 401; } if (_root.paas == "NBVC") { _root.XP = 601; } if (_root.paas == "HAHE") { _root.XP = 1201; } if (_root.paas == "JGFQ") { _root.XP = 2001; } if (_root.paas == "LAGH") { _root.XP = 3001; } if (_root.paas == "GFDS") { _root.XP = 4001; } if (_root.paas == "FDFS") { _root.XP = 5001; } if (_root.paas == "OOPR") { _root.XP = 10001; } if (_root.paas == "REWR") { _root.XP = 20001; } if (_root.paas == "GDYU") { _root.XP = 30001; } if (_root.paas == "BGTY") { _root.XP = 40001; } if (_root.paas == "QEWW") { _root.XP = 50001; } if (_root.paas == "OPUY") { _root.XP = 60001; } if (_root.paas == "LKJH") { _root.XP = 80001 /* 0x013881 */; } if (_root.paas == "NBVC") { _root.XP = 200001 /* 0x030D41 */; } if (_root.paas == "QMDF") { _root.XP = 300001 /* 0x0493E1 */; } if (_root.paas == "LKUI") { _root.XP = 310001 /* 0x04BAF1 */; } if (_root.paas == "HGJG") { _root.XP = 340001 /* 0x053021 */; } if (_root.paas == "JHGF") { _root.XP = 380001 /* 0x05CC61 */; } if (_root.paas == "DFGD") { _root.XP = 420001 /* 0x0668A1 */; } if (_root.paas == "LUMP") { _root.XP = 480001 /* 0x075301 */; } if (_root.paas == "BVFG") { _root.XP = 600001 /* 0x0927C1 */; } if (_root.paas == "QCFR") { _root.XP = 700001 /* 0x0AAE61 */; } if (_root.paas == "SECC") { _root.XP = 1000000 /* 0x0F4240 */; } if (_root.paas == "HYPER") { _root.conquered = 40; _root.pass = "Accepted"; } if (_root.XP >= 1) { _root.LVL = "Level 1"; _root.BHealth = _root.BHealth - 20; } if (_root.XP > 50) { _root.LVL = "Level 2"; _root.BHealth = _root.BHealth - 50; } if (_root.XP > 200) { _root.LVL = "Level 3"; _root.BHealth = _root.BHealth - 50; } if (_root.XP > 400) { _root.LVL = "Level 4"; _root.BHealth = _root.BHealth - 100; } if (_root.XP > 600) { _root.LVL = "Level 5"; _root.BHealth = _root.BHealth - 200; } if (_root.XP > 1200) { _root.LVL = "Level 6"; _root.BHealth = _root.BHealth - 200; } if (_root.XP > 2000) { _root.LVL = "Level 7"; _root.BHealth = _root.BHealth - 200; } if (_root.XP > 3000) { _root.LVL = "Level 8"; _root.BHealth = _root.BHealth - 500; } if (_root.XP > 4000) { _root.LVL = "Level 9"; _root.BHealth = _root.BHealth - 500; } if (_root.XP > 5000) { _root.LVL = "Level 10"; _root.BHealth = _root.BHealth - 1000; } if (_root.XP > 10000) { _root.LVL = "Knight Level 1"; _root.BHealth = _root.BHealth - 1100; } if (_root.XP > 20000) { _root.LVL = "Knight Level 2"; _root.BHealth = _root.BHealth - 1500; } if (_root.XP > 30000) { _root.LVL = "Knight Level 3"; _root.BHealth = _root.BHealth - 2000; } if (_root.XP > 40000) { _root.LVL = "Knight Level 4"; _root.BHealth = _root.BHealth - 3000; } if (_root.XP > 50000) { _root.LVL = "Knight Level 5"; _root.BHealth = _root.BHealth - 4000; } if (_root.XP > 60000) { _root.LVL = "Ultimate"; _root.BHealth = _root.BHealth - 5000; } if (_root.XP > 80000) { _root.LVL = "Ultimate King"; _root.BHealth = _root.BHealth - 7000; } if (_root.XP > 200000) { _root.LVL = "God"; _root.BHealth = _root.BHealth - 8000; } if (_root.XP > 300000) { _root.LVL = "God lvl 2"; _root.BHealth = _root.BHealth - 9000; } if (_root.XP > 310000) { _root.LVL = "God lvl 3"; _root.BHealth = _root.BHealth - 10000; } if (_root.XP > 340000) { _root.LVL = "God lvl 4"; _root.BHealth = _root.BHealth - 12000; } if (_root.XP > 380000) { _root.LVL = "God lvl 5"; _root.BHealth = _root.BHealth - 15000; } if (_root.XP > 420000) { _root.LVL = "God lvl 6"; _root.BHealth = _root.BHealth - 30000; } if (_root.XP > 480000) { _root.LVL = "God lvl 7"; _root.BHealth = _root.BHealth - 50000; } if (_root.XP > 600000) { _root.LVL = "God lvl 8"; _root.BHealth = _root.BHealth - 75000; } if (_root.XP > 700000) { _root.LVL = "God lvl 9"; _root.BHealth = _root.BHealth - 85000; } if (_root.XP > 1000000) { _root.LVL = "Ultimate God"; _root.BHealth = _root.BHealth - 100000; } }
Symbol 387 Button
on (release) { if (_root.ability > 4) { _root.ability = _root.ability - 5; _root.money = _root.money + 500; } }
Symbol 390 Button
on (release) { if (_root.ability > 9) { _root.ability = _root.ability - 10; _root.money = _root.money + 1500; } }
Symbol 393 Button
on (release) { if (_root.ability > 24) { _root.ability = _root.ability - 25; _root.money = _root.money + 2700; } }
Symbol 400 Button
on (release) { if (_root.Pet1 == 0) { if (_root.money > 9999) { _root.money = _root.money - 10000; _root.Petcat = 2; _root.Pet.gotoAndStop(2); _root.Pet1 = 1; } } if (_root.Pet1 == 1) { _root.Petcat = 2; _root.Pet.gotoAndStop(2); } }
Symbol 402 Button
on (release) { if (_root.Pet2 == 0) { if (_root.money > 19999) { _root.money = _root.money - 20000; _root.Petcat = 3; _root.Pet.gotoAndStop(3); _root.Pet2 = 1; } } if (_root.Pet2 == 1) { _root.Petcat = 3; _root.Pet.gotoAndStop(3); } }
Symbol 404 Button
on (release) { if (_root.Pet3 == 0) { if (_root.money > 49999) { _root.money = _root.money - 50000; _root.Petcat = 4; _root.Pet.gotoAndStop(4); _root.Pet3 = 1; } } if (_root.Pet3 == 1) { _root.Petcat = 4; _root.Pet.gotoAndStop(4); } }
Symbol 422 MovieClip Frame 1
stop();
Symbol 422 MovieClip Frame 2
_root.petchoice = 0; _root.petchoice = random(3); if (_root.petchoice == 0) { play(); } if (_root.petchoice == 1) { play(); } if (_root.petchoice == 2) { gotoAndStop (1); }
Symbol 422 MovieClip Frame 6
_root.BHealth = _root.BHealth - int(_root.BHealth * 0.05);
Symbol 422 MovieClip Frame 13
_root.BHealth = _root.BHealth - int(_root.BHealth * 0.05);
Symbol 422 MovieClip Frame 16
gotoAndPlay (1);
Symbol 444 MovieClip Frame 1
stop();
Symbol 444 MovieClip Frame 2
_root.petchoice = 0; _root.petchoice = random(3); if (_root.petchoice == 0) { play(); } if (_root.petchoice == 1) { play(); } if (_root.petchoice == 2) { gotoAndStop (1); }
Symbol 444 MovieClip Frame 6
_root.BHealth = _root.BHealth - int(_root.BHealth * 0.15);
Symbol 444 MovieClip Frame 9
gotoAndPlay (1);
Symbol 461 MovieClip Frame 1
stop();
Symbol 461 MovieClip Frame 2
_root.petchoice = 0; _root.petchoice = random(3); if (_root.petchoice == 0) { play(); } if (_root.petchoice == 1) { gotoAndPlay (10); } if (_root.petchoice == 2) { gotoAndStop (1); }
Symbol 461 MovieClip Frame 6
_root.BHealth = _root.BHealth - int(_root.BHealth * 0.15);
Symbol 461 MovieClip Frame 9
gotoAndPlay (1);
Symbol 461 MovieClip Frame 15
_root.BHealth = _root.BHealth - int(_root.BHealth * 0.25);
Symbol 461 MovieClip Frame 18
gotoAndPlay (1);
Symbol 470 MovieClip Frame 1
stop();
Symbol 470 MovieClip Frame 2
_root.petchoice = 0; _root.petchoice = random(3); if (_root.petchoice == 0) { play(); } if (_root.petchoice == 1) { gotoAndPlay (10); } if (_root.petchoice == 2) { gotoAndStop (1); }
Symbol 470 MovieClip Frame 6
_root.BHealth = _root.BHealth - int(_root.BHealth * 0.25);
Symbol 470 MovieClip Frame 9
gotoAndPlay (1);
Symbol 470 MovieClip Frame 15
_root.BHealth = _root.BHealth - int(_root.BHealth * 0.25);
Symbol 470 MovieClip Frame 18
gotoAndPlay (1);
Symbol 471 MovieClip Frame 1
stop();
Symbol 471 MovieClip Frame 2
stop();
Symbol 471 MovieClip Frame 3
stop();
Symbol 471 MovieClip Frame 4
stop();
Symbol 471 MovieClip Frame 5
stop();
Symbol 476 Button
on (release) { if (_root.Pet4 != 1) { if (_root.money > 59999) { _root.money = _root.money - 60000; _root.Petcat = 5; _root.Pet.gotoAndStop(5); _root.Pet4 = 1; } } if (_root.Pet4 == 1) { _root.Petcat = 5; _root.Pet.gotoAndStop(5); } }
Symbol 480 Button
on (release) { gotoAndPlay (5); }
Symbol 486 Button
on (release) { gotoAndPlay (30); _root.locate = 21; _root.tournament1 = 0; }
Symbol 488 Button
on (release) { gotoAndPlay (30); _root.locate = 22; _root.tournament2 = 0; }
Symbol 493 Button
on (release) { gotoAndPlay (30); }
Symbol 566 MovieClip Frame 1
stop();
Symbol 566 MovieClip Frame 2
stop();
Symbol 566 MovieClip Frame 3
stop();
Symbol 566 MovieClip Frame 4
stop();
Symbol 566 MovieClip Frame 5
stop();
Symbol 566 MovieClip Frame 6
stop();
Symbol 566 MovieClip Frame 7
stop();
Symbol 566 MovieClip Frame 8
stop();
Symbol 566 MovieClip Frame 9
stop();
Symbol 566 MovieClip Frame 10
stop();
Symbol 566 MovieClip Frame 11
stop();
Symbol 566 MovieClip Frame 12
stop();
Symbol 566 MovieClip Frame 13
stop();
Symbol 566 MovieClip Frame 14
stop();
Symbol 566 MovieClip Frame 15
stop();
Symbol 566 MovieClip Frame 16
stop();
Symbol 566 MovieClip Frame 17
stop();
Symbol 566 MovieClip Frame 18
stop();
Symbol 566 MovieClip Frame 19
stop();
Symbol 566 MovieClip Frame 20
stop();
Symbol 566 MovieClip Frame 21
stop();
Symbol 566 MovieClip Frame 22
stop();
Symbol 566 MovieClip Frame 23
stop();
Symbol 566 MovieClip Frame 24
stop();
Symbol 566 MovieClip Frame 25
stop();
Symbol 566 MovieClip Frame 26
stop();
Symbol 566 MovieClip Frame 27
stop();
Symbol 566 MovieClip Frame 28
stop();
Symbol 566 MovieClip Frame 29
stop();
Symbol 566 MovieClip Frame 30
stop();
Symbol 566 MovieClip Frame 31
stop();
Symbol 566 MovieClip Frame 32
stop();
Symbol 571 Button
on (release) { if (_root.money > 9) { _root.money = _root.money - 10; _root.smPotion = _root.smPotion + 1; } }
Symbol 572 Button
on (release) { if (_root.money > 249) { _root.money = _root.money - 250; _root.nmPotion = _root.nmPotion + 1; } }
Symbol 573 Button
on (release) { if (_root.money > 899) { _root.money = _root.money - 900; _root.lgPotion = _root.lgPotion + 1; } }
Symbol 575 Button
on (release) { if (_root.money > 99) { _root.money = _root.money - 100; _root.magic = _root.magic + 1; } }
Symbol 577 Button
on (release) { if (_root.money > 9999) { _root.money = _root.money - 10000; _root.magic = _root.magic + 100; } }
Symbol 623 MovieClip Frame 1
stop();
Symbol 623 MovieClip Frame 2
stop();
Symbol 623 MovieClip Frame 3
stop();
Symbol 623 MovieClip Frame 4
stop();
Symbol 623 MovieClip Frame 5
stop();
Symbol 623 MovieClip Frame 6
stop();
Symbol 623 MovieClip Frame 7
stop();
Symbol 623 MovieClip Frame 8
stop();
Symbol 623 MovieClip Frame 9
stop();
Symbol 623 MovieClip Frame 10
stop();
Symbol 623 MovieClip Frame 11
stop();
Symbol 623 MovieClip Frame 12
stop();
Symbol 623 MovieClip Frame 13
stop();
Symbol 623 MovieClip Frame 14
stop();
Symbol 623 MovieClip Frame 15
stop();
Symbol 623 MovieClip Frame 16
stop();
Symbol 623 MovieClip Frame 17
stop();
Symbol 623 MovieClip Frame 18
stop();
Symbol 623 MovieClip Frame 19
stop();
Symbol 623 MovieClip Frame 20
stop();
Symbol 623 MovieClip Frame 21
stop();
Symbol 623 MovieClip Frame 22
stop();
Symbol 623 MovieClip Frame 23
stop();
Symbol 623 MovieClip Frame 24
stop();
Symbol 623 MovieClip Frame 25
stop();
Symbol 623 MovieClip Frame 26
stop();
Symbol 623 MovieClip Frame 27
stop();
Symbol 623 MovieClip Frame 28
stop();
Symbol 623 MovieClip Frame 29
gotoAndStop (1); _root.swordy = _root.swordy + 1; _root.extra = _root.extra + 100; if (_root.swordy == 10) { _root.extra = _root.extra + 1000; } if (_root.swordy == 20) { _root.extra = _root.extra + 10000; } if (_root.swordy == 25) { _root.extra = _root.extra + 20000; } _root.barhold = 0; _root.morepoints = _root.morepoints + 3;
Symbol 625 Button
on (press) { _root.upper.play(); } on (release) { _root.upper.stop(); }
Symbol 632 MovieClip Frame 1
stop();
Symbol 632 MovieClip Frame 2
if (_root.souls >= _root.morepoints) { _root.souls = _root.souls - _root.morepoints; _root.upgradebar.play(); _root.barhold = _root.barhold + 1; }
Symbol 632 MovieClip Frame 3
gotoAndPlay (2);
Symbol 645 Button
on (release) { gotoAndPlay (106); _root.locate = 27; }
Symbol 646 Button
on (release) { gotoAndPlay (112); _root.locate = 28; }
Symbol 647 Button
on (release) { gotoAndPlay (118); _root.locate = 29; }
Symbol 648 Button
on (release) { gotoAndPlay (22); _root.locate = 30; }
Symbol 649 Button
on (release) { gotoAndPlay (22); _root.locate = 31; }
Symbol 652 Button
on (release) { gotoAndPlay (22); _root.locate = 32; }
Symbol 653 Button
on (release) { gotoAndPlay (27); }
Symbol 656 Button
on (release) { if (_root.Lhair != 1) { _root.Lhair = _root.Lhair - 1; } if (_root.Lhair > 5) { _root.Lhair = 1; } }
Symbol 657 Button
on (release) { if (_root.Lhead != 1) { _root.Lhead = _root.Lhead - 1; } if (_root.Lhead > 6) { _root.Lhead = 1; } }
Symbol 658 Button
on (release) { if (_root.Lleg != 1) { _root.Lleg = _root.Lleg - 1; } if (_root.Lleg > 5) { _root.Lleg = 1; } }
Symbol 659 Button
on (release) { if (_root.Lhair != 5) { _root.Lhair = _root.Lhair + 1; } if (_root.Lhair > 5) { _root.Lhair = 1; } }
Symbol 660 Button
on (release) { if (_root.Lhead != 6) { _root.Lhead = _root.Lhead + 1; } if (_root.Lhead > 6) { _root.Lhead = 1; } }
Symbol 661 Button
on (release) { if (_root.Lleg != 5) { _root.Lleg = _root.Lleg + 1; } if (_root.Lleg > 5) { _root.Lleg = 1; } }
Symbol 662 Button
on (release) { gotoAndPlay (5); _root.Lhair = _root.Hhair; _root.Lhead = _root.Hhead; _root.Larm = _root.Harm; _root.Lbody = _root.Hbody; _root.Lleg = _root.Hleg; }
Symbol 663 Button
on (release) { if (_root.money >= 500) { _root.Hhair = _root.Lhair; _root.Hhead = _root.Lhead; _root.Harm = _root.Larm; _root.Hbody = _root.Lbody; _root.Hleg = _root.Lleg; _root.money = _root.money - 500; } }
Symbol 668 Button
on (release) { if (_root.allcomp == 1) { gotoAndPlay (28); _root.Lhair = _root.Hhair; _root.Lhead = _root.Hhead; _root.Larm = _root.Harm; _root.Lbody = _root.Hbody; _root.Lleg = _root.Hleg; } if (_root.allcomp != 1) { _root.singsong = "Need to complete all bonus quests to unlock odd changes"; } }
Symbol 688 Button
on (release) { if (_root.money >= 1000) { _root.money = _root.money - 1000; _root.Hupgrade = _root.Hupgrade + 100; } }
Symbol 701 Button
on (release) { if (_root.money >= 10000) { _root.money = _root.money - 10000; _root.Hupgrade = _root.Hupgrade + 1000; } }
Symbol 703 Button
on (release) { if (_root.money > 999) { _root.money = _root.money - 1000; _root.magic = _root.magic + 10; } }
Symbol 719 Button
on (rollOver) { _root.bonusqu = " A special jewel has been stolen from your island. Find the thieves to regain the precious jewel"; } on (press) { gotoAndPlay (22); _root.locate = 33; }
Symbol 721 Button
on (rollOver) { if (_root.questbonus > 0) { _root.bonusqu = "When you escaped the underworld you let out some harmful spirits. Send them back from whence they came"; } if (_root.questbonus == 0) { _root.bonusqu = "This quest is Not Avalible at this point in time"; } } on (press) { if (_root.questbonus > 0) { gotoAndPlay (22); _root.locate = 34; } }
Symbol 723 Button
on (rollOver) { if (_root.questbonus > 1) { _root.bonusqu = "A rebel assault has begun on your island, prepare for a fight"; } if (_root.questbonus < 2) { _root.bonusqu = "This quest is Not Avalible at this point in time"; } } on (press) { if (_root.questbonus > 1) { gotoAndPlay (22); _root.locate = 35; } }
Symbol 725 Button
on (rollOver) { if (_root.questbonus > 2) { _root.bonusqu = "A batch of horrific tree creatures have run rampage, may be a bit of fun to collect some fire wood!"; } if (_root.questbonus < 3) { _root.bonusqu = "This quest is Not Avalible at this point in time"; } } on (press) { if (_root.questbonus > 2) { gotoAndPlay (22); _root.locate = 36; } }
Symbol 727 Button
on (rollOver) { if (_root.questbonus > 3) { _root.bonusqu = "On a close island they are some primitive soldiers rallying an army to defeat you. Go over there and show them that no matter how many they summon it will not be enough!"; } if (_root.questbonus < 4) { _root.bonusqu = "This quest is Not Avalible at this point in time"; } } on (press) { if (_root.questbonus > 3) { gotoAndPlay (22); _root.locate = 37; } }
Symbol 729 Button
on (rollOver) { if (_root.questbonus > 4) { _root.bonusqu = "Lobster tastes quite good and is quite a delicacy, so it is bought at a high price."; } if (_root.questbonus < 5) { _root.bonusqu = "This quest is Not Avalible at this point in time"; } } on (press) { if (_root.questbonus > 4) { gotoAndPlay (22); _root.locate = 38; } }
Symbol 731 Button
on (rollOver) { if (_root.questbonus > 5) { _root.bonusqu = "On a trip to one of the many islands on the map your ship is attacked by giant jellyfish!"; } if (_root.questbonus < 6) { _root.bonusqu = "This quest is Not Avalible at this point in time"; } } on (press) { if (_root.questbonus > 5) { gotoAndPlay (22); _root.locate = 39; } }
Symbol 733 Button
on (rollOver) { if (_root.questbonus > 6) { _root.bonusqu = "Your ship has again been attacked, but this time it is the King of the sea and the pacific isles!"; } if (_root.questbonus < 7) { _root.bonusqu = "This quest is Not Avalible at this point in time"; } } on (press) { if (_root.questbonus > 6) { gotoAndPlay (22); _root.locate = 40; } }
Symbol 735 Button
on (rollOver) { if (_root.questbonus > 7) { _root.bonusqu = "Some of your warriors have betrayed you thinking they are strong enough to conquer the land for themselves!"; } if (_root.questbonus < 8) { _root.bonusqu = "This quest is Not Avalible at this point in time"; } } on (press) { if (_root.questbonus > 7) { gotoAndPlay (22); _root.locate = 41; } }
Symbol 737 Button
on (rollOver) { if (_root.questbonus > 8) { _root.bonusqu = "The Snake King of Archfin has become a large problem and must be eradicated!"; } if (_root.questbonus < 9) { _root.bonusqu = "This quest is Not Avalible at this point in time"; } } on (press) { if (_root.questbonus > 8) { gotoAndPlay (22); _root.locate = 42; } }
Symbol 739 Button
on (rollOver) { if (_root.questbonus > 9) { _root.bonusqu = "A powerful warrior, that you fought many years ago when you were an enemy of the DarkForces, has emerged from Hades to claim your title and your army!!"; } if (_root.questbonus < 10) { _root.bonusqu = "This quest is Not Avalible at this point in time"; } } on (press) { if (_root.questbonus > 9) { gotoAndPlay (22); _root.locate = 43; } }
Symbol 742 Button
on (release) { if (_root.Lhair > 6) { _root.Lhair = _root.Lhair - 1; } }
Symbol 743 Button
on (release) { if (_root.Lhead > 7) { _root.Lhead = _root.Lhead - 1; } }
Symbol 744 Button
on (release) { if (_root.Lleg > 6) { _root.Lleg = _root.Lleg - 1; } }
Symbol 745 Button
on (release) { if (_root.Lhair != 9) { if (_root.Lhair >= 6) { _root.Lhair = _root.Lhair + 1; } } if (_root.Lhair < 6) { _root.Lhair = 6; } }
Symbol 746 Button
on (release) { if (_root.Lhead != 10) { if (_root.Lhead >= 7) { _root.Lhead = _root.Lhead + 1; } } if (_root.Lhead < 7) { _root.Lhead = 7; } }
Symbol 747 Button
on (release) { if (_root.Lleg != 9) { if (_root.Lleg >= 6) { _root.Lleg = _root.Lleg + 1; } } if (_root.Lleg < 6) { _root.Lleg = 6; } }
Symbol 748 Button
on (release) { gotoAndPlay (25); _root.Lhair = _root.Hhair; _root.Lhead = _root.Hhead; _root.Larm = _root.Harm; _root.Lbody = _root.Hbody; _root.Lleg = _root.Hleg; }
Symbol 749 Button
on (release) { if (_root.money >= 1000) { _root.Hhair = _root.Lhair; _root.Hhead = _root.Lhead; _root.Harm = _root.Larm; _root.Hbody = _root.Lbody; _root.Hleg = _root.Lleg; _root.money = _root.money - 1000; } }
Symbol 772 MovieClip Frame 1
stop();
Symbol 772 MovieClip Frame 2
_root.BAttack = 1; _root.BAttack = _root.BAttack + random(5); if (_root.BAttack == 2) { _root.enemy.ork.gotoAndPlay(20); } if (_root.BAttack == 3) { _root.enemy.ork.gotoAndPlay(26); }
Symbol 772 MovieClip Frame 6
_root.You.main.gotoAndPlay(9); _root.BDamage = 0; _root.BDamage = int(random(25) - _root.Defense); if (_root.locate == 21) { _root.BDamage = int(20000 - _root.Defense); } if (_root.BDamage <= 0) { _root.BDamage = 1; } if (_root.defend == 1) { _root.BDamage = 0; _root.You.main.gotoAndPlay(46); } _root.GHealth = _root.GHealth - _root.BDamage;
Symbol 772 MovieClip Frame 9
gotoAndPlay (1);
Symbol 772 MovieClip Frame 13
gotoAndPlay (1);
Symbol 772 MovieClip Frame 16
if (_root.locate != 37) { _root.tribeman = _root.tribeman + 1; } if (_root.locate == 37) { _root.prim = _root.prim + 1; } _root.XP = _root.XP + 20; _root.souls = _root.souls + 3; _root.money = _root.money + 50; _root.quote = "You gained 3 upgrage points";
Symbol 772 MovieClip Frame 19
stop();
Symbol 772 MovieClip Frame 23
_root.You.main.gotoAndPlay(9); _root.BDamage = 0; _root.BDamage = int(random(30) - _root.Defense); if (_root.BDamage <= 0) { _root.BDamage = 1; } if (_root.defend == 1) { _root.BDamage = 0; _root.You.main.gotoAndPlay(46); } _root.GHealth = _root.GHealth - _root.BDamage;
Symbol 772 MovieClip Frame 25
gotoAndPlay (1);
Symbol 772 MovieClip Frame 32
gotoAndPlay (1);
Symbol 783 MovieClip Frame 1
stop();
Symbol 783 MovieClip Frame 2
_root.BAttack = 1; _root.BAttack = _root.BAttack + random(5); if (_root.BAttack == 2) { _root.enemy.ork.gotoAndPlay(20); } if (_root.BAttack == 3) { _root.enemy.ork.gotoAndPlay(26); }
Symbol 783 MovieClip Frame 5
_root.You.main.gotoAndPlay(9); _root.BDamage = 0; _root.BDamage = int((random(70) + 10) - _root.Defense); if (_root.locate == 21) { _root.BDamage = int(20000 - _root.Defense); } if (_root.BDamage <= 0) { _root.BDamage = 1; } if (_root.defend == 1) { _root.BDamage = 0; _root.You.main.gotoAndPlay(46); } _root.GHealth = _root.GHealth - _root.BDamage;
Symbol 783 MovieClip Frame 9
gotoAndPlay (1);
Symbol 783 MovieClip Frame 13
gotoAndPlay (1);
Symbol 783 MovieClip Frame 16
if (_root.locate != 37) { _root.tribeman2 = _root.tribeman2 + 1; } if (_root.locate == 37) { _root.prim = _root.prim + 1; } _root.XP = _root.XP + 30; _root.souls = _root.souls + 5; _root.quote = "You gained 5 upgrage points"; _root.money = _root.money + 50;
Symbol 783 MovieClip Frame 19
stop();
Symbol 783 MovieClip Frame 24
_root.You.main.gotoAndPlay(9); _root.BDamage = 0; _root.BDamage = int(random(100) - _root.Defense); if (_root.BDamage <= 0) { _root.BDamage = 1; } if (_root.defend == 1) { _root.BDamage = 0; _root.You.main.gotoAndPlay(46); } _root.GHealth = _root.GHealth - _root.BDamage;
Symbol 783 MovieClip Frame 25
gotoAndPlay (1);
Symbol 783 MovieClip Frame 32
gotoAndPlay (1);
Symbol 791 MovieClip Frame 1
stop();
Symbol 791 MovieClip Frame 2
_root.BAttack = 1; _root.BAttack = _root.BAttack + random(5); if (_root.BAttack == 2) { _root.enemy.ork.gotoAndPlay(20); } if (_root.BAttack == 3) { _root.enemy.ork.gotoAndPlay(26); }
Symbol 791 MovieClip Frame 5
_root.You.main.gotoAndPlay(9); _root.BDamage = 0; _root.BDamage = int((random(30) + 100) - _root.Defense); if (_root.locate == 21) { _root.BDamage = int(20000 - _root.Defense); } if (_root.BDamage <= 0) { _root.BDamage = 1; } if (_root.defend == 1) { _root.BDamage = 0; _root.You.main.gotoAndPlay(46); } _root.GHealth = _root.GHealth - _root.BDamage;
Symbol 791 MovieClip Frame 9
gotoAndPlay (1);
Symbol 791 MovieClip Frame 13
gotoAndPlay (1);
Symbol 791 MovieClip Frame 16
if (_root.locate != 37) { _root.tribeman3 = _root.tribeman3 + 1; } if (_root.locate == 37) { _root.prim = _root.prim + 1; } _root.XP = _root.XP + 40; _root.souls = _root.souls + 7; _root.quote = "You gained 7 upgrage points"; _root.money = _root.money + 50;
Symbol 791 MovieClip Frame 19
stop();
Symbol 791 MovieClip Frame 23
_root.You.main.gotoAndPlay(9); _root.BDamage = 0; _root.BDamage = int(random(300) - _root.Defense); if (_root.locate == 21) { _root.BDamage = int(20000 - _root.Defense); } if (_root.BDamage <= 0) { _root.BDamage = 1; } if (_root.defend == 1) { _root.BDamage = 0; _root.You.main.gotoAndPlay(46); } _root.GHealth = _root.GHealth - _root.BDamage;
Symbol 791 MovieClip Frame 25
gotoAndPlay (1);
Symbol 791 MovieClip Frame 32
gotoAndPlay (1);
Symbol 799 MovieClip Frame 1
stop();
Symbol 799 MovieClip Frame 2
_root.BAttack = 1; _root.BAttack = _root.BAttack + random(5); if (_root.BAttack == 2) { _root.enemy.ork.gotoAndPlay(20); } if (_root.BAttack == 3) { _root.enemy.ork.gotoAndPlay(26); }
Symbol 799 MovieClip Frame 4
_root.You.main.gotoAndPlay(9); _root.BDamage = 0; _root.BDamage = int((random(30) + 100) - _root.Defense); if (_root.locate == 22) { _root.BDamage = int(20000 - _root.Defense); } if (_root.BDamage <= 0) { _root.BDamage = 1; } if (_root.defend == 1) { _root.BDamage = 0; _root.You.main.gotoAndPlay(46); } _root.GHealth = _root.GHealth - _root.BDamage;
Symbol 799 MovieClip Frame 9
gotoAndPlay (1);
Symbol 799 MovieClip Frame 13
gotoAndPlay (1);
Symbol 799 MovieClip Frame 16
if (_root.locate != 22) { _root.tribemanKing = 1; } _root.XP = _root.XP + 200; _root.souls = _root.souls + 20; _root.quote = "You gained 20 upgrage points"; _root.money = _root.money + 100;
Symbol 799 MovieClip Frame 19
stop();
Symbol 799 MovieClip Frame 22
_root.You.main.gotoAndPlay(9); _root.BDamage = 0; if (_root.locate == 22) { _root.BDamage = int(20000 - _root.Defense); } _root.BDamage = int(random(200) - _root.Defense); if (_root.BDamage <= 0) { _root.BDamage = 1; } if (_root.defend == 1) { _root.BDamage = 0; _root.You.main.gotoAndPlay(46); } _root.GHealth = _root.GHealth - _root.BDamage;
Symbol 799 MovieClip Frame 25
gotoAndPlay (1);
Symbol 799 MovieClip Frame 32
gotoAndPlay (1);
Symbol 804 MovieClip Frame 1
stop();
Symbol 804 MovieClip Frame 2
stop();
Symbol 804 MovieClip Frame 3
stop();
Symbol 805 MovieClip Frame 1
if (_root.dinopic == 1) { } if (_root.dinopic == 2) { dinopart.gotoAndStop(2); } if (_root.dinopic == 3) { dinopart.gotoAndStop(3); }
Symbol 805 MovieClip Frame 2
if (_root.dinopic == 1) { } if (_root.dinopic == 2) { dinopart.gotoAndStop(2); } if (_root.dinopic == 3) { dinopart.gotoAndStop(3); }
Symbol 809 MovieClip Frame 1
stop();
Symbol 809 MovieClip Frame 2
stop();
Symbol 809 MovieClip Frame 3
stop();
Symbol 810 MovieClip Frame 1
if (_root.dinopic == 1) { } if (_root.dinopic == 2) { dinopart.gotoAndStop(2); } if (_root.dinopic == 3) { dinopart.gotoAndStop(3); }
Symbol 810 MovieClip Frame 2
if (_root.dinopic == 1) { } if (_root.dinopic == 2) { dinopart.gotoAndStop(2); } if (_root.dinopic == 3) { dinopart.gotoAndStop(3); }
Symbol 814 MovieClip Frame 1
stop();
Symbol 814 MovieClip Frame 2
stop();
Symbol 814 MovieClip Frame 3
stop();
Symbol 815 MovieClip Frame 1
if (_root.dinopic == 1) { } if (_root.dinopic == 2) { dinopart.gotoAndStop(2); } if (_root.dinopic == 3) { dinopart.gotoAndStop(3); }
Symbol 815 MovieClip Frame 2
if (_root.dinopic == 1) { } if (_root.dinopic == 2) { dinopart.gotoAndStop(2); } if (_root.dinopic == 3) { dinopart.gotoAndStop(3); }
Symbol 819 MovieClip Frame 1
stop();
Symbol 819 MovieClip Frame 2
stop();
Symbol 819 MovieClip Frame 3
stop();
Symbol 820 MovieClip Frame 1
if (_root.dinopic == 1) { } if (_root.dinopic == 2) { dinopart.gotoAndStop(2); } if (_root.dinopic == 3) { dinopart.gotoAndStop(3); }
Symbol 820 MovieClip Frame 2
if (_root.dinopic == 1) { } if (_root.dinopic == 2) { dinopart.gotoAndStop(2); } if (_root.dinopic == 3) { dinopart.gotoAndStop(3); }
Symbol 824 MovieClip Frame 1
stop();
Symbol 824 MovieClip Frame 2
stop();
Symbol 824 MovieClip Frame 3
stop();
Symbol 825 MovieClip Frame 1
if (_root.dinopic == 1) { } if (_root.dinopic == 2) { dinopart.gotoAndStop(2); } if (_root.dinopic == 3) { dinopart.gotoAndStop(3); }
Symbol 825 MovieClip Frame 2
if (_root.dinopic == 1) { } if (_root.dinopic == 2) { dinopart.gotoAndStop(2); } if (_root.dinopic == 3) { dinopart.gotoAndStop(3); }
Symbol 829 MovieClip Frame 1
stop();
Symbol 829 MovieClip Frame 2
stop();
Symbol 829 MovieClip Frame 3
stop();
Symbol 830 MovieClip Frame 1
if (_root.dinopic == 1) { } if (_root.dinopic == 2) { dinopart.gotoAndStop(2); } if (_root.dinopic == 3) { dinopart.gotoAndStop(3); }
Symbol 830 MovieClip Frame 2
if (_root.dinopic == 1) { } if (_root.dinopic == 2) { dinopart.gotoAndStop(2); } if (_root.dinopic == 3) { dinopart.gotoAndStop(3); }
Symbol 834 MovieClip Frame 1
stop();
Symbol 834 MovieClip Frame 2
stop();
Symbol 834 MovieClip Frame 3
stop();
Symbol 835 MovieClip Frame 1
if (_root.dinopic == 1) { } if (_root.dinopic == 2) { dinopart.gotoAndStop(2); } if (_root.dinopic == 3) { dinopart.gotoAndStop(3); }
Symbol 835 MovieClip Frame 2
if (_root.dinopic == 1) { } if (_root.dinopic == 2) { dinopart.gotoAndStop(2); } if (_root.dinopic == 3) { dinopart.gotoAndStop(3); }
Symbol 839 MovieClip Frame 1
stop();
Symbol 839 MovieClip Frame 2
stop();
Symbol 839 MovieClip Frame 3
stop();
Symbol 840 MovieClip Frame 1
if (_root.dinopic == 1) { } if (_root.dinopic == 2) { dinopart.gotoAndStop(2); } if (_root.dinopic == 3) { dinopart.gotoAndStop(3); }
Symbol 852 MovieClip Frame 1
stop();
Symbol 852 MovieClip Frame 2
_root.BAttack = 1; _root.BAttack = _root.BAttack + random(5); if (_root.BAttack == 2) { _root.enemy.ork.gotoAndPlay(20); } if (_root.BAttack == 3) { _root.enemy.ork.gotoAndPlay(26); }
Symbol 852 MovieClip Frame 4
_root.You.main.gotoAndPlay(9); _root.BDamage = 0; _root.BDamage = int((random(80) + 30) - _root.Defense); if (_root.dinopic == 2) { _root.BDamage = int((random(50) + 100) - _root.Defense); } if (_root.dinopic == 3) { _root.BDamage = int((random(100) + 200) - _root.Defense); } if (_root.locate == 21) { _root.BDamage = int(20000 - _root.Defense); } if (_root.BDamage <= 0) { _root.BDamage = 1; } if (_root.defend == 1) { _root.BDamage = 0; _root.You.main.gotoAndPlay(46); } _root.GHealth = _root.GHealth - _root.BDamage;
Symbol 852 MovieClip Frame 9
gotoAndPlay (1);
Symbol 852 MovieClip Frame 13
gotoAndPlay (1);
Symbol 852 MovieClip Frame 16
if (_root.dinopic == 1) { _root.dino1 = _root.dino1 + 1; _root.XP = _root.XP + 70; } if (_root.dinopic == 2) { _root.dino2 = _root.dino2 + 1; _root.XP = _root.XP + 100; } if (_root.dinopic == 3) { _root.dino3 = _root.dino3 + 1; _root.XP = _root.XP + 120; } _root.souls = _root.souls + 10; _root.quote = "You gained 10 upgrage points"; _root.money = _root.money + 100;
Symbol 852 MovieClip Frame 19
stop();
Symbol 852 MovieClip Frame 22
_root.You.main.gotoAndPlay(9); _root.BDamage = 0; _root.BDamage = int(random(50) - _root.Defense); if (_root.dinopic == 2) { _root.BDamage = int((random(10) + 30) - _root.Defense); } if (_root.dinopic == 3) { _root.BDamage = int((random(50) + 30) - _root.Defense); } if (_root.locate == 21) { _root.BDamage = int(20000 - _root.Defense); } if (_root.BDamage <= 0) { _root.BDamage = 1; } if (_root.defend == 1) { _root.BDamage = 0; _root.You.main.gotoAndPlay(46); } _root.GHealth = _root.GHealth - _root.BDamage;
Symbol 852 MovieClip Frame 25
gotoAndPlay (1);
Symbol 852 MovieClip Frame 32
gotoAndPlay (1);
Symbol 870 MovieClip Frame 1
stop(); _root.stun = 0;
Symbol 870 MovieClip Frame 2
_root.BAttack = 1; _root.BAttack = _root.BAttack + random(5); if (_root.BAttack == 2) { _root.enemy.ork.gotoAndPlay(20); } if (_root.BAttack == 3) { _root.enemy.ork.gotoAndPlay(26); }
Symbol 870 MovieClip Frame 4
_root.You.main.gotoAndPlay(9); _root.BDamage = 0; _root.BDamage = int((100 + random(200)) - _root.Defense); if (_root.locate == 22) { _root.BDamage = int(30000 - _root.Defense); } if (_root.BDamage <= 0) { _root.BDamage = 1; } if (_root.defend == 1) { _root.BDamage = 0; _root.You.main.gotoAndPlay(46); } _root.GHealth = _root.GHealth - _root.BDamage;
Symbol 870 MovieClip Frame 9
gotoAndPlay (1);
Symbol 870 MovieClip Frame 13
gotoAndPlay (1);
Symbol 870 MovieClip Frame 16
if (_root.locate != 22) { _root.dinoKing = 1; } _root.XP = _root.XP + 500; _root.souls = _root.souls + 30; _root.quote = "You gained 30 upgrage points";
Symbol 870 MovieClip Frame 19
stop();
Symbol 870 MovieClip Frame 22
_root.You.main.gotoAndPlay(9); _root.BDamage = 0; _root.BDamage = int(random(500) - _root.Defense); if (_root.BDamage <= 0) { _root.BDamage = 1; } if (_root.defend == 1) { _root.BDamage = 0; _root.You.main.gotoAndPlay(46); } _root.GHealth = _root.GHealth - _root.BDamage;
Symbol 870 MovieClip Frame 25
gotoAndPlay (1);
Symbol 870 MovieClip Frame 32
gotoAndPlay (1);
Symbol 882 MovieClip Frame 1
stop();
Symbol 882 MovieClip Frame 2
_root.BAttack = 1; _root.BAttack = _root.BAttack + random(5); if (_root.BAttack == 2) { _root.enemy.ork.gotoAndPlay(20); } if (_root.BAttack == 3) { _root.enemy.ork.gotoAndPlay(26); }
Symbol 882 MovieClip Frame 7
_root.You.main.gotoAndPlay(9); _root.BDamage = 0; _root.BDamage = int(100 - _root.Defense); if (_root.locate == 21) { _root.BDamage = int(20000 - _root.Defense); } if (_root.BDamage <= 0) { _root.BDamage = 1; } if (_root.defend == 1) { _root.BDamage = 0; _root.You.main.gotoAndPlay(46); } _root.GHealth = _root.GHealth - _root.BDamage;
Symbol 882 MovieClip Frame 9
gotoAndPlay (1);
Symbol 882 MovieClip Frame 13
gotoAndPlay (1);
Symbol 882 MovieClip Frame 16
_root.rath = _root.rath + 1; _root.XP = _root.XP + 200; _root.souls = _root.souls + 20; _root.quote = "You gained 20 upgrage points"; _root.money = _root.money + 210;
Symbol 882 MovieClip Frame 19
stop();
Symbol 882 MovieClip Frame 22
_root.You.main.gotoAndPlay(9); _root.BDamage = 0; _root.BDamage = int(100 - _root.Defense); if (_root.locate == 21) { _root.BDamage = int(20000 - _root.Defense); } if (_root.BDamage <= 0) { _root.BDamage = 1; } if (_root.defend == 1) { _root.BDamage = 0; _root.You.main.gotoAndPlay(46); } _root.GHealth = _root.GHealth - _root.BDamage;
Symbol 882 MovieClip Frame 25
gotoAndPlay (1);
Symbol 882 MovieClip Frame 32
gotoAndPlay (1);
Symbol 889 MovieClip Frame 1
stop();
Symbol 889 MovieClip Frame 2
_root.BAttack = 1; _root.BAttack = _root.BAttack + random(5); if (_root.BAttack == 2) { _root.enemy.ork.gotoAndPlay(20); } if (_root.BAttack == 3) { _root.enemy.ork.gotoAndPlay(26); }
Symbol 889 MovieClip Frame 4
_root.You.main.gotoAndPlay(9); _root.BDamage = 0; _root.BDamage = int(100 - _root.Defense); if (_root.locate == 21) { _root.BDamage = int(20000 - _root.Defense); } if (_root.BDamage <= 0) { _root.BDamage = 1; } if (_root.defend == 1) { _root.BDamage = 0; _root.You.main.gotoAndPlay(46); } _root.GHealth = _root.GHealth - _root.BDamage;
Symbol 889 MovieClip Frame 6
_root.You.main.gotoAndPlay(9); _root.BDamage = 0; _root.BDamage = int(50 - _root.Defense); if (_root.BDamage <= 0) { _root.BDamage = 1; } if (_root.defend == 1) { _root.BDamage = 0; _root.You.main.gotoAndPlay(46); } _root.GHealth = _root.GHealth - _root.BDamage;
Symbol 889 MovieClip Frame 9
gotoAndPlay (1);
Symbol 889 MovieClip Frame 13
gotoAndPlay (1);
Symbol 889 MovieClip Frame 16
_root.rath2 = _root.rath2 + 1; _root.XP = _root.XP + 250; _root.souls = _root.souls + 23; _root.quote = "You gained 23 upgrage points"; _root.money = _root.money + 200;
Symbol 889 MovieClip Frame 19
stop();
Symbol 889 MovieClip Frame 22
_root.You.main.gotoAndPlay(9); _root.BDamage = 0; _root.BDamage = int(200 - _root.Defense); if (_root.locate == 21) { _root.BDamage = int(20000 - _root.Defense); } if (_root.BDamage <= 0) { _root.BDamage = 1; } if (_root.defend == 1) { _root.BDamage = 0; _root.You.main.gotoAndPlay(46); } _root.GHealth = _root.GHealth - _root.BDamage;
Symbol 889 MovieClip Frame 25
gotoAndPlay (1);
Symbol 889 MovieClip Frame 32
gotoAndPlay (1);
Symbol 899 MovieClip Frame 1
stop();
Symbol 899 MovieClip Frame 2
_root.BAttack = 1; _root.BAttack = _root.BAttack + random(5); if (_root.BAttack == 2) { _root.enemy.ork.gotoAndPlay(20); } if (_root.BAttack == 3) { _root.enemy.ork.gotoAndPlay(26); }
Symbol 899 MovieClip Frame 4
_root.You.main.gotoAndPlay(9); _root.BDamage = 0; _root.BDamage = int(300 - _root.Defense); if (_root.locate == 21) { _root.BDamage = int(20000 - _root.Defense); } if (_root.BDamage <= 0) { _root.BDamage = 1; } if (_root.defend == 1) { _root.BDamage = 0; _root.You.main.gotoAndPlay(46); } _root.GHealth = _root.GHealth - _root.BDamage;
Symbol 899 MovieClip Frame 9
gotoAndPlay (1);
Symbol 899 MovieClip Frame 13
gotoAndPlay (1);
Symbol 899 MovieClip Frame 16
_root.rath3 = _root.rath3 + 1; _root.XP = _root.XP + 275; _root.souls = _root.souls + 25; _root.quote = "You gained 25 upgrage points";
Symbol 899 MovieClip Frame 19
stop();
Symbol 899 MovieClip Frame 22
_root.You.main.gotoAndPlay(9); _root.BDamage = 0; _root.BDamage = int(100 - _root.Defense); if (_root.locate == 21) { _root.BDamage = int(20000 - _root.Defense); } if (_root.BDamage <= 0) { _root.BDamage = 1; } if (_root.defend == 1) { _root.BDamage = 0; _root.You.main.gotoAndPlay(46); } _root.GHealth = _root.GHealth - _root.BDamage;
Symbol 899 MovieClip Frame 25
gotoAndPlay (1);
Symbol 899 MovieClip Frame 32
gotoAndPlay (1);
Symbol 906 MovieClip Frame 1
stop(); _root.stun = 0;
Symbol 906 MovieClip Frame 2
_root.BAttack = 1; _root.BAttack = _root.BAttack + random(5); if (_root.BAttack == 2) { _root.enemy.ork.gotoAndPlay(20); } if (_root.BAttack == 3) { _root.enemy.ork.gotoAndPlay(26); }
Symbol 906 MovieClip Frame 4
_root.You.main.gotoAndPlay(9); _root.BDamage = 0; _root.BDamage = int(300 - _root.Defense); if (_root.BDamage <= 0) { _root.BDamage = 1; } if (_root.locate == 22) { _root.BDamage = int(30000 - _root.Defense); } if (_root.locate == 42) { _root.BDamage = int(30000 - _root.Defense); } if (_root.defend == 1) { _root.BDamage = 0; _root.You.main.gotoAndPlay(46); } _root.GHealth = _root.GHealth - _root.BDamage;
Symbol 906 MovieClip Frame 9
gotoAndPlay (1);
Symbol 906 MovieClip Frame 13
gotoAndPlay (1);
Symbol 906 MovieClip Frame 16
if (_root.locate != 42) { if (_root.locate != 22) { _root.rathKing = _root.rathKing + 1; } } if (_root.locate == 42) { _root.snakeman = 1; } _root.XP = _root.XP + 1000; _root.souls = _root.souls + 50; _root.quote = "You gained 50 upgrage points"; _root.money = _root.money + 1000;
Symbol 906 MovieClip Frame 19
stop();
Symbol 906 MovieClip Frame 22
_root.You.main.gotoAndPlay(9); _root.BDamage = 0; _root.BDamage = int(300 - _root.Defense); if (_root.BDamage <= 0) { _root.BDamage = 1; } if (_root.locate == 22) { _root.BDamage = int(30000 - _root.Defense); } if (_root.defend == 1) { _root.BDamage = 0; _root.You.main.gotoAndPlay(46); } _root.GHealth = _root.GHealth - _root.BDamage;
Symbol 906 MovieClip Frame 25
gotoAndPlay (1);
Symbol 906 MovieClip Frame 32
gotoAndPlay (1);
Symbol 922 MovieClip Frame 1
stop();
Symbol 922 MovieClip Frame 2
_root.BAttack = 1; _root.BAttack = _root.BAttack + random(5); if (_root.BAttack == 2) { _root.enemy.ork.gotoAndPlay(20); } if (_root.BAttack == 3) { _root.enemy.ork.gotoAndPlay(26); }
Symbol 922 MovieClip Frame 5
_root.You.main.gotoAndPlay(9); _root.BDamage = 0; _root.BDamage = int(300 - _root.Defense); if (_root.locate == 21) { _root.BDamage = int(20000 - _root.Defense); } if (_root.BDamage <= 0) { _root.BDamage = 1; } if (_root.defend == 1) { _root.BDamage = 0; _root.You.main.gotoAndPlay(46); } _root.GHealth = _root.GHealth - _root.BDamage;
Symbol 922 MovieClip Frame 9
gotoAndPlay (1);
Symbol 922 MovieClip Frame 13
gotoAndPlay (1);
Symbol 922 MovieClip Frame 16
if (_root.locate != 38) { _root.Sea = _root.Sea + 1; _root.XP = _root.XP + 750; _root.souls = _root.souls + 25; _root.quote = "You gained 25 upgrage points"; _root.money = _root.money + 150; } if (_root.locate == 38) { _root.lobman = _root.lobman + 1; _root.XP = _root.XP + 300; _root.souls = _root.souls + 25; _root.quote = "You gained 25 upgrage points"; _root.money = _root.money + 150; }
Symbol 922 MovieClip Frame 19
stop();
Symbol 922 MovieClip Frame 22
_root.You.main.gotoAndPlay(9); _root.BDamage = 0; _root.BDamage = int(300 - _root.Defense); if (_root.locate == 21) { _root.BDamage = int(20000 - _root.Defense); } if (_root.BDamage <= 0) { _root.BDamage = 1; } if (_root.defend == 1) { _root.BDamage = 0; _root.You.main.gotoAndPlay(46); } _root.GHealth = _root.GHealth - _root.BDamage;
Symbol 922 MovieClip Frame 25
gotoAndPlay (1);
Symbol 922 MovieClip Frame 32
gotoAndPlay (1);
Symbol 931 MovieClip Frame 1
stop();
Symbol 931 MovieClip Frame 2
_root.BAttack = 1; _root.BAttack = _root.BAttack + random(5); if (_root.BAttack == 2) { _root.enemy.ork.gotoAndPlay(20); } if (_root.BAttack == 3) { _root.enemy.ork.gotoAndPlay(26); }
Symbol 931 MovieClip Frame 5
_root.You.main.gotoAndPlay(9); _root.BDamage = 0; _root.BDamage = int(1000 - _root.Defense); if (_root.locate == 21) { _root.BDamage = int(20000 - _root.Defense); } if (_root.BDamage <= 0) { _root.BDamage = 1; } if (_root.defend == 1) { _root.BDamage = 0; _root.You.main.gotoAndPlay(46); } _root.GHealth = _root.GHealth - _root.BDamage;
Symbol 931 MovieClip Frame 9
gotoAndPlay (1);
Symbol 931 MovieClip Frame 13
gotoAndPlay (1);
Symbol 931 MovieClip Frame 16
_root.Sea2 = _root.Sea2 + 1; _root.XP = _root.XP + 850; _root.souls = _root.souls + 27; _root.quote = "You gained 27 upgrage points"; _root.money = _root.money + 250;
Symbol 931 MovieClip Frame 19
stop();
Symbol 931 MovieClip Frame 22
_root.You.main.gotoAndPlay(9); _root.BDamage = 0; _root.BDamage = int(800 - _root.Defense); if (_root.locate == 21) { _root.BDamage = int(20000 - _root.Defense); } if (_root.BDamage <= 0) { _root.BDamage = 1; } if (_root.defend == 1) { _root.BDamage = 0; _root.You.main.gotoAndPlay(46); } _root.GHealth = _root.GHealth - _root.BDamage;
Symbol 931 MovieClip Frame 25
gotoAndPlay (1);
Symbol 931 MovieClip Frame 32
gotoAndPlay (1);
Symbol 939 MovieClip Frame 1
stop();
Symbol 939 MovieClip Frame 2
_root.BAttack = 1; _root.BAttack = _root.BAttack + random(5); if (_root.BAttack == 2) { _root.enemy.ork.gotoAndPlay(20); } if (_root.BAttack == 3) { _root.enemy.ork.gotoAndPlay(26); }
Symbol 939 MovieClip Frame 5
_root.You.main.gotoAndPlay(9); _root.BDamage = 0; _root.BDamage = int(1000 - _root.Defense); if (_root.locate == 21) { _root.BDamage = int(20000 - _root.Defense); } if (_root.BDamage <= 0) { _root.BDamage = 1; } if (_root.defend == 1) { _root.BDamage = 0; _root.You.main.gotoAndPlay(46); } _root.GHealth = _root.GHealth - _root.BDamage;
Symbol 939 MovieClip Frame 9
gotoAndPlay (1);
Symbol 939 MovieClip Frame 13
gotoAndPlay (1);
Symbol 939 MovieClip Frame 16
if (_root.locate != 39) { _root.Sea3 = _root.Sea3 + 1; } if (_root.locate == 39) { _root.jellyman = _root.jellyman + 1; } _root.XP = _root.XP + 950; _root.souls = _root.souls + 30; _root.quote = "You gained 30 upgrage points"; _root.money = _root.money + 300;
Symbol 939 MovieClip Frame 19
stop();
Symbol 939 MovieClip Frame 22
_root.You.main.gotoAndPlay(9); _root.BDamage = 0; _root.BDamage = int(800 - _root.Defense); if (_root.locate == 21) { _root.BDamage = int(20000 - _root.Defense); } if (_root.BDamage <= 0) { _root.BDamage = 1; } if (_root.defend == 1) { _root.BDamage = 0; _root.You.main.gotoAndPlay(46); } _root.GHealth = _root.GHealth - _root.BDamage;
Symbol 939 MovieClip Frame 25
gotoAndPlay (1);
Symbol 939 MovieClip Frame 32
gotoAndPlay (1);
Symbol 954 MovieClip Frame 1
stop();
Symbol 954 MovieClip Frame 2
_root.BAttack = 1; _root.BAttack = _root.BAttack + random(5); if (_root.BAttack == 2) { _root.enemy.ork.gotoAndPlay(20); } if (_root.BAttack == 3) { _root.enemy.ork.gotoAndPlay(26); }
Symbol 954 MovieClip Frame 5
_root.You.main.gotoAndPlay(9); _root.BDamage = 0; _root.BDamage = int(2000 - _root.Defense); if (_root.BDamage <= 0) { _root.BDamage = 1; } if (_root.locate == 22) { _root.BDamage = int(30000 - _root.Defense); } if (_root.defend == 1) { _root.BDamage = 0; _root.You.main.gotoAndPlay(46); } _root.GHealth = _root.GHealth - _root.BDamage;
Symbol 954 MovieClip Frame 9
gotoAndPlay (1);
Symbol 954 MovieClip Frame 13
gotoAndPlay (1);
Symbol 954 MovieClip Frame 16
if (_root.locate != 40) { if (_root.locate != 22) { _root.SeaKing = _root.SeaKing + 1; } } if (_root.locate == 40) { _root.seakingman = 1; } _root.XP = _root.XP + 950; _root.souls = _root.souls + 80; _root.quote = "You gained 20 upgrage points"; _root.money = _root.money + 1500;
Symbol 954 MovieClip Frame 19
stop();
Symbol 954 MovieClip Frame 22
_root.You.main.gotoAndPlay(9); _root.BDamage = 0; _root.BDamage = int(4000 - _root.Defense); if (_root.BDamage <= 0) { _root.BDamage = 1; } if (_root.locate == 22) { _root.BDamage = int(30000 - _root.Defense); } if (_root.defend == 1) { _root.BDamage = 0; _root.You.main.gotoAndPlay(46); } _root.GHealth = _root.GHealth - _root.BDamage;
Symbol 954 MovieClip Frame 25
gotoAndPlay (1);
Symbol 954 MovieClip Frame 32
gotoAndPlay (1);
Symbol 973 MovieClip Frame 1
stop();
Symbol 973 MovieClip Frame 2
_root.BAttack = 1; _root.BAttack = _root.BAttack + random(5); if (_root.BAttack == 2) { _root.enemy.ork.gotoAndPlay(20); } if (_root.BAttack == 3) { _root.enemy.ork.gotoAndPlay(26); }
Symbol 973 MovieClip Frame 5
_root.You.main.gotoAndPlay(9); _root.BDamage = 0; _root.BDamage = 30; if (_root.XP > 100) { _root.BDamage = 100; } if (_root.XP > 500) { _root.BDamage = 200; } if (_root.XP > 1000) { _root.BDamage = 500; } if (_root.XP > 10000) { _root.BDamage = 5000; } if (_root.XP > 50000) { _root.BDamage = 15000; } if (_root.locate == 21) { _root.BDamage = int(20000 - _root.Defense); } if (_root.BDamage <= 0) { _root.BDamage = 1; } if (_root.defend == 1) { _root.BDamage = 0; _root.You.main.gotoAndPlay(46); } _root.GHealth = _root.GHealth - _root.BDamage;
Symbol 973 MovieClip Frame 9
gotoAndPlay (1);
Symbol 973 MovieClip Frame 13
gotoAndPlay (1);
Symbol 973 MovieClip Frame 16
if (_root.XP < 100) { _root.XP = _root.XP + 10; _root.souls = _root.souls + 2; _root.quote = "You gained 2 upgrage points"; } if (_root.XP > 100) { _root.XP = _root.XP + 30; _root.souls = _root.souls + 5; _root.quote = "You gained 5 upgrage points"; } if (_root.XP > 500) { _root.XP = _root.XP + 50; _root.souls = _root.souls + 7; _root.quote = "You gained 7 upgrage points"; } if (_root.XP > 1000) { _root.XP = _root.XP + 100; _root.souls = _root.souls + 10; _root.quote = "You gained 10 upgrage points"; } if (_root.XP > 10000) { _root.XP = _root.XP + 300; _root.souls = _root.souls + 15; _root.quote = "You gained 15 upgrage points"; } if (_root.XP > 50000) { _root.XP = _root.XP + 1500; _root.souls = _root.souls + 30; _root.quote = "You gained 30 upgrage points"; }
Symbol 973 MovieClip Frame 19
stop();
Symbol 973 MovieClip Frame 22
_root.You.main.gotoAndPlay(9); _root.BDamage = 0; _root.BDamage = 30; if (_root.XP > 100) { _root.BDamage = 100; } if (_root.XP > 500) { _root.BDamage = 200; } if (_root.XP > 1000) { _root.BDamage = 500; } if (_root.XP > 10000) { _root.BDamage = 5000; } if (_root.XP > 50000) { _root.BDamage = 15000; } if (_root.locate == 21) { _root.BDamage = int(20000 - _root.Defense); } if (_root.BDamage <= 0) { _root.BDamage = 1; } if (_root.defend == 1) { _root.BDamage = 0; _root.You.main.gotoAndPlay(46); } _root.GHealth = _root.GHealth - _root.BDamage;
Symbol 973 MovieClip Frame 25
gotoAndPlay (1);
Symbol 973 MovieClip Frame 32
gotoAndPlay (1);
Symbol 973 MovieClip Frame 33
play();
Symbol 973 MovieClip Frame 45
gotoAndPlay (1);
Symbol 977 MovieClip Frame 1
stop();
Symbol 977 MovieClip Frame 2
_root.BAttack = 1; _root.BAttack = _root.BAttack + random(5); if (_root.BAttack == 2) { _root.enemy.ork.gotoAndPlay(20); } if (_root.BAttack == 3) { _root.enemy.ork.gotoAndPlay(26); }
Symbol 977 MovieClip Frame 5
_root.You.main.gotoAndPlay(9); _root.BDamage = 0; _root.BDamage = 30; if (_root.XP > 100) { _root.BDamage = 100; } if (_root.XP > 500) { _root.BDamage = 200; } if (_root.XP > 1000) { _root.BDamage = 500; } if (_root.XP > 10000) { _root.BDamage = 5000; } if (_root.XP > 50000) { _root.BDamage = 15000; } if (_root.locate == 21) { _root.BDamage = int(20000 - _root.Defense); } if (_root.BDamage <= 0) { _root.BDamage = 1; } if (_root.defend == 1) { _root.BDamage = 0; _root.You.main.gotoAndPlay(46); } _root.GHealth = _root.GHealth - _root.BDamage;
Symbol 977 MovieClip Frame 9
gotoAndPlay (1);
Symbol 977 MovieClip Frame 13
gotoAndPlay (1);
Symbol 977 MovieClip Frame 16
if (_root.XP < 100) { _root.XP = _root.XP + 10; _root.souls = _root.souls + 2; _root.quote = "You gained 2 upgrage points"; } if (_root.XP > 100) { _root.XP = _root.XP + 30; _root.souls = _root.souls + 5; _root.quote = "You gained 5 upgrage points"; } if (_root.XP > 500) { _root.XP = _root.XP + 50; _root.souls = _root.souls + 7; _root.quote = "You gained 7 upgrage points"; } if (_root.XP > 1000) { _root.XP = _root.XP + 100; _root.souls = _root.souls + 10; _root.quote = "You gained 10 upgrage points"; } if (_root.XP > 10000) { _root.XP = _root.XP + 300; _root.souls = _root.souls + 15; _root.quote = "You gained 15 upgrage points"; } if (_root.XP > 50000) { _root.XP = _root.XP + 1500; _root.souls = _root.souls + 30; _root.quote = "You gained 30 upgrage points"; }
Symbol 977 MovieClip Frame 19
stop();
Symbol 977 MovieClip Frame 22
_root.You.main.gotoAndPlay(9); _root.BDamage = 0; _root.BDamage = 30; if (_root.XP > 100) { _root.BDamage = 100; } if (_root.XP > 500) { _root.BDamage = 200; } if (_root.XP > 1000) { _root.BDamage = 500; } if (_root.XP > 10000) { _root.BDamage = 5000; } if (_root.XP > 50000) { _root.BDamage = 15000; } if (_root.locate == 21) { _root.BDamage = int(20000 - _root.Defense); } if (_root.BDamage <= 0) { _root.BDamage = 1; } if (_root.defend == 1) { _root.BDamage = 0; _root.You.main.gotoAndPlay(46); } _root.GHealth = _root.GHealth - _root.BDamage;
Symbol 977 MovieClip Frame 25
gotoAndPlay (1);
Symbol 977 MovieClip Frame 32
gotoAndPlay (1);
Symbol 998 MovieClip Frame 7
stop();
Symbol 999 MovieClip Frame 1
stop();
Symbol 999 MovieClip Frame 2
_root.BAttack = 1; _root.BAttack = _root.BAttack + random(5); if (_root.BAttack == 2) { _root.enemy.ork.gotoAndPlay(20); } if (_root.BAttack == 3) { _root.enemy.ork.gotoAndPlay(26); }
Symbol 999 MovieClip Frame 5
_root.You.main.gotoAndPlay(9); _root.BDamage = 0; _root.BDamage = 30; if (_root.XP > 100) { _root.BDamage = 100; } if (_root.XP > 500) { _root.BDamage = 200; } if (_root.XP > 1000) { _root.BDamage = 500; } if (_root.XP > 10000) { _root.BDamage = 5000; } if (_root.XP > 50000) { _root.BDamage = 15000; } if (_root.locate == 21) { _root.BDamage = int(20000 - _root.Defense); } if (_root.BDamage <= 0) { _root.BDamage = 1; } if (_root.defend == 1) { _root.BDamage = 0; _root.You.main.gotoAndPlay(46); } _root.GHealth = _root.GHealth - _root.BDamage;
Symbol 999 MovieClip Frame 9
gotoAndPlay (1);
Symbol 999 MovieClip Frame 13
gotoAndPlay (1);
Symbol 999 MovieClip Frame 16
if (_root.locate == 41) { _root.traitorman = _root.traitorman + 1; } if (_root.XP < 100) { _root.XP = _root.XP + 10; _root.souls = _root.souls + 2; _root.quote = "You gained 2 upgrage points"; } if (_root.XP > 100) { _root.XP = _root.XP + 30; _root.souls = _root.souls + 5; _root.quote = "You gained 5 upgrage points"; } if (_root.XP > 500) { _root.XP = _root.XP + 50; _root.souls = _root.souls + 7; _root.quote = "You gained 7 upgrage points"; } if (_root.XP > 1000) { _root.XP = _root.XP + 100; _root.souls = _root.souls + 10; _root.quote = "You gained 10 upgrage points"; } if (_root.XP > 10000) { _root.XP = _root.XP + 300; _root.souls = _root.souls + 15; _root.quote = "You gained 15 upgrage points"; } if (_root.XP > 50000) { _root.XP = _root.XP + 1500; _root.souls = _root.souls + 30; _root.quote = "You gained 30 upgrage points"; }
Symbol 999 MovieClip Frame 19
stop();
Symbol 999 MovieClip Frame 22
_root.You.main.gotoAndPlay(9); _root.BDamage = 0; _root.BDamage = 30; if (_root.XP > 100) { _root.BDamage = 100; } if (_root.XP > 500) { _root.BDamage = 200; } if (_root.XP > 1000) { _root.BDamage = 500; } if (_root.XP > 10000) { _root.BDamage = 5000; } if (_root.XP > 50000) { _root.BDamage = 15000; } if (_root.locate == 21) { _root.BDamage = int(20000 - _root.Defense); } if (_root.BDamage <= 0) { _root.BDamage = 1; } if (_root.defend == 1) { _root.BDamage = 0; _root.You.main.gotoAndPlay(46); } _root.GHealth = _root.GHealth - _root.BDamage;
Symbol 999 MovieClip Frame 25
gotoAndPlay (1);
Symbol 999 MovieClip Frame 33
_root.You.main.gotoAndPlay(9); _root.BDamage = 0; _root.BDamage = 30; if (_root.XP > 100) { _root.BDamage = 100; } if (_root.XP > 500) { _root.BDamage = 200; } if (_root.XP > 1000) { _root.BDamage = 500; } if (_root.XP > 10000) { _root.BDamage = 5000; } if (_root.XP > 50000) { _root.BDamage = 15000; } if (_root.BDamage <= 0) { _root.BDamage = 1; } if (_root.defend == 1) { _root.BDamage = 0; _root.You.main.gotoAndPlay(46); } _root.GHealth = _root.GHealth - _root.BDamage;
Symbol 999 MovieClip Frame 37
gotoAndPlay (1);
Symbol 1003 MovieClip Frame 1
stop();
Symbol 1003 MovieClip Frame 2
_root.BAttack = 1; _root.BAttack = _root.BAttack + random(5); if (_root.BAttack == 2) { _root.enemy.ork.gotoAndPlay(20); } if (_root.BAttack == 3) { _root.enemy.ork.gotoAndPlay(26); }
Symbol 1003 MovieClip Frame 5
_root.You.main.gotoAndPlay(9); _root.BDamage = 0; _root.BDamage = int(25000 - _root.Defense); if (_root.BDamage <= 0) { _root.BDamage = 1; } if (_root.defend == 1) { _root.BDamage = 0; _root.You.main.gotoAndPlay(46); } _root.GHealth = _root.GHealth - _root.BDamage;
Symbol 1003 MovieClip Frame 9
gotoAndPlay (1);
Symbol 1003 MovieClip Frame 13
gotoAndPlay (1);
Symbol 1003 MovieClip Frame 16
if (_root.locate != 22) { _root.DarkKing = _root.DarkKing + 1; } _root.XP = _root.XP + 10000; _root.souls = _root.souls + 100; _root.quote = "You gained 100 upgrage points";
Symbol 1003 MovieClip Frame 19
stop();
Symbol 1003 MovieClip Frame 22
_root.You.main.gotoAndPlay(9); _root.BDamage = 0; _root.BDamage = int(5000 - _root.Defense); if (_root.BDamage <= 0) { _root.BDamage = 1; } if (_root.locate == 22) { _root.BDamage = int(30000 - _root.Defense); } if (_root.defend == 1) { _root.BDamage = 0; _root.You.main.gotoAndPlay(46); } _root.GHealth = _root.GHealth - _root.BDamage;
Symbol 1003 MovieClip Frame 25
gotoAndPlay (1);
Symbol 1003 MovieClip Frame 33
_root.You.main.gotoAndPlay(9); _root.BDamage = 0; _root.BDamage = int(20000 - _root.Defense); if (_root.BDamage <= 0) { _root.BDamage = 1; } if (_root.locate == 22) { _root.BDamage = int(30000 - _root.Defense); } if (_root.defend == 1) { _root.BDamage = 0; _root.You.main.gotoAndPlay(46); } _root.GHealth = _root.GHealth - _root.BDamage;
Symbol 1003 MovieClip Frame 37
gotoAndPlay (1);
Symbol 1019 MovieClip Frame 1
stop();
Symbol 1019 MovieClip Frame 2
_root.BAttack = random(3); if (_root.BAttack == 0) { gotoAndPlay (20); }
Symbol 1019 MovieClip Frame 5
_root.GHealth = _root.GHealth - random(10);
Symbol 1019 MovieClip Frame 6
_root.You.main.gotoAndPlay(9);
Symbol 1019 MovieClip Frame 9
gotoAndPlay (1);
Symbol 1019 MovieClip Frame 13
gotoAndPlay (1);
Symbol 1019 MovieClip Frame 16
_root.tribeman = _root.tribeman + 1; _root.XP = _root.XP + 10;
Symbol 1019 MovieClip Frame 19
stop();
Symbol 1019 MovieClip Frame 21
_root.stop(); _root.specialscene.gotoAndPlay(2);
Symbol 1019 MovieClip Frame 23
Symbol 1019 MovieClip Frame 25
gotoAndPlay (1);
Symbol 1019 MovieClip Frame 32
gotoAndPlay (1);
Symbol 1048 MovieClip Frame 1
stop();
Symbol 1048 MovieClip Frame 2
_root.BAttack = 1; _root.BAttack = _root.BAttack + random(5); if (_root.BAttack == 2) { _root.enemy.ork.gotoAndPlay(20); } if (_root.BAttack == 3) { _root.enemy.ork.gotoAndPlay(26); }
Symbol 1048 MovieClip Frame 5
_root.You.main.gotoAndPlay(9); _root.BDamage = 0; _root.BDamage = int(2000 - _root.Defense); if (_root.BDamage <= 0) { _root.BDamage = 1; } if (_root.locate == 22) { _root.BDamage = int(30000 - _root.Defense); } if (_root.defend == 1) { _root.BDamage = 0; _root.You.main.gotoAndPlay(46); } _root.GHealth = _root.GHealth - _root.BDamage;
Symbol 1048 MovieClip Frame 9
gotoAndPlay (1);
Symbol 1048 MovieClip Frame 13
gotoAndPlay (1);
Symbol 1048 MovieClip Frame 16
_root.Bnoble3 = _root.Bnoble3 + 1; _root.XP = _root.XP + 950; _root.souls = _root.souls + 40; _root.quote = "You gained 40 upgrage points";
Symbol 1048 MovieClip Frame 19
stop();
Symbol 1048 MovieClip Frame 22
_root.You.main.gotoAndPlay(9); _root.BDamage = 0; _root.BDamage = int(4000 - _root.Defense); if (_root.BDamage <= 0) { _root.BDamage = 1; } if (_root.locate == 22) { _root.BDamage = int(30000 - _root.Defense); } if (_root.defend == 1) { _root.BDamage = 0; _root.You.main.gotoAndPlay(46); } _root.GHealth = _root.GHealth - _root.BDamage;
Symbol 1048 MovieClip Frame 25
gotoAndPlay (1);
Symbol 1048 MovieClip Frame 32
gotoAndPlay (1);
Symbol 1056 MovieClip Frame 1
stop();
Symbol 1056 MovieClip Frame 2
stop();
Symbol 1056 MovieClip Frame 3
stop();
Symbol 1056 MovieClip Frame 4
stop();
Symbol 1056 MovieClip Frame 5
stop();
Symbol 1056 MovieClip Frame 6
stop();
Symbol 1056 MovieClip Frame 7
stop();
Symbol 1057 MovieClip Frame 1
if (_root.legs == 0) { Mleg.gotoAndPlay(1); } if (_root.legs == 1) { Mleg.gotoAndPlay(2); } if (_root.legs == 2) { Mleg.gotoAndPlay(3); } if (_root.legs == 3) { Mleg.gotoAndPlay(4); } if (_root.legs == 4) { Mleg.gotoAndPlay(5); } if (_root.legs == 5) { Mleg.gotoAndPlay(6); } if (_root.legs == 6) { Mleg.gotoAndPlay(7); }
Symbol 1057 MovieClip Frame 2
if (_root.legs == 0) { Mleg.gotoAndPlay(1); } if (_root.legs == 1) { Mleg.gotoAndPlay(2); } if (_root.legs == 2) { Mleg.gotoAndPlay(3); } if (_root.legs == 3) { Mleg.gotoAndPlay(4); } if (_root.legs == 4) { Mleg.gotoAndPlay(5); } if (_root.legs == 5) { Mleg.gotoAndPlay(6); } if (_root.legs == 6) { Mleg.gotoAndPlay(7); }
Symbol 1065 MovieClip Frame 1
stop();
Symbol 1065 MovieClip Frame 2
stop();
Symbol 1065 MovieClip Frame 3
stop();
Symbol 1065 MovieClip Frame 4
stop();
Symbol 1065 MovieClip Frame 5
stop();
Symbol 1065 MovieClip Frame 6
stop();
Symbol 1065 MovieClip Frame 7
stop();
Symbol 1066 MovieClip Frame 1
if (_root.legs == 0) { Mleg2.gotoAndPlay(1); } if (_root.legs == 1) { Mleg2.gotoAndPlay(2); } if (_root.legs == 2) { Mleg2.gotoAndPlay(3); } if (_root.legs == 3) { Mleg2.gotoAndPlay(4); } if (_root.legs == 4) { Mleg2.gotoAndPlay(5); } if (_root.legs == 5) { Mleg2.gotoAndPlay(6); } if (_root.legs == 6) { Mleg2.gotoAndPlay(7); }
Symbol 1066 MovieClip Frame 2
if (_root.legs == 0) { Mleg2.gotoAndPlay(1); } if (_root.legs == 1) { Mleg2.gotoAndPlay(2); } if (_root.legs == 2) { Mleg2.gotoAndPlay(3); } if (_root.legs == 3) { Mleg2.gotoAndPlay(4); } if (_root.legs == 4) { Mleg2.gotoAndPlay(5); } if (_root.legs == 5) { Mleg2.gotoAndPlay(6); } if (_root.legs == 6) { Mleg2.gotoAndPlay(7); }
Symbol 1071 MovieClip Frame 1
stop();
Symbol 1071 MovieClip Frame 2
stop();
Symbol 1071 MovieClip Frame 3
stop();
Symbol 1071 MovieClip Frame 4
stop();
Symbol 1072 MovieClip Frame 1
if (_root.lower == 4) { Mtorso.gotoAndPlay(2); } if (_root.lower == 5) { Mtorso.gotoAndPlay(3); } if (_root.lower == 6) { Mtorso.gotoAndPlay(4); }
Symbol 1072 MovieClip Frame 2
if (_root.lower == 4) { Mtorso.gotoAndPlay(2); } if (_root.lower == 5) { Mtorso.gotoAndPlay(3); } if (_root.lower == 6) { Mtorso.gotoAndPlay(4); }
Symbol 1080 MovieClip Frame 1
stop();
Symbol 1080 MovieClip Frame 2
stop();
Symbol 1080 MovieClip Frame 3
stop();
Symbol 1080 MovieClip Frame 4
stop();
Symbol 1081 MovieClip Frame 1
if (_root.lower == 4) { Mtorso.gotoAndPlay(2); } if (_root.lower == 5) { Mtorso.gotoAndPlay(3); } if (_root.lower == 6) { Mtorso.gotoAndPlay(4); }
Symbol 1081 MovieClip Frame 2
if (_root.lower == 4) { Mtorso.gotoAndPlay(2); } if (_root.lower == 5) { Mtorso.gotoAndPlay(3); } if (_root.lower == 6) { Mtorso.gotoAndPlay(4); }
Symbol 1089 MovieClip Frame 1
stop();
Symbol 1089 MovieClip Frame 2
stop();
Symbol 1089 MovieClip Frame 3
stop();
Symbol 1089 MovieClip Frame 4
stop();
Symbol 1089 MovieClip Frame 5
stop();
Symbol 1089 MovieClip Frame 6
stop();
Symbol 1089 MovieClip Frame 7
stop();
Symbol 1090 MovieClip Frame 1
if (_root.shol == 0) { Mshol.gotoAndStop(1); } if (_root.shol == 1) { Mshol.gotoAndStop(2); } if (_root.shol == 2) { Mshol.gotoAndStop(3); } if (_root.shol == 3) { Mshol.gotoAndStop(4); } if (_root.shol == 4) { Mshol.gotoAndStop(5); } if (_root.shol == 5) { Mshol.gotoAndStop(6); } if (_root.shol == 6) { Mshol.gotoAndStop(7); }
Symbol 1090 MovieClip Frame 2
if (_root.shol == 0) { Mshol.gotoAndStop(1); } if (_root.shol == 1) { Mshol.gotoAndStop(2); } if (_root.shol == 2) { Mshol.gotoAndStop(3); } if (_root.shol == 3) { Mshol.gotoAndStop(4); } if (_root.shol == 4) { Mshol.gotoAndStop(5); } if (_root.shol == 5) { Mshol.gotoAndStop(6); } if (_root.shol == 6) { Mshol.gotoAndStop(7); }
Symbol 1098 MovieClip Frame 1
stop();
Symbol 1098 MovieClip Frame 2
stop();
Symbol 1098 MovieClip Frame 3
stop();
Symbol 1098 MovieClip Frame 4
stop();
Symbol 1098 MovieClip Frame 5
stop();
Symbol 1098 MovieClip Frame 6
stop();
Symbol 1098 MovieClip Frame 7
stop();
Symbol 1099 MovieClip Frame 1
if (_root.torso == 0) { Mtorso.gotoAndPlay(1); } if (_root.torso == 1) { Mtorso.gotoAndPlay(2); } if (_root.torso == 2) { Mtorso.gotoAndPlay(3); } if (_root.torso == 3) { Mtorso.gotoAndPlay(4); } if (_root.torso == 4) { Mtorso.gotoAndPlay(5); } if (_root.torso == 5) { Mtorso.gotoAndPlay(6); } if (_root.torso == 6) { Mtorso.gotoAndPlay(7); }
Symbol 1099 MovieClip Frame 2
if (_root.torso == 0) { Mtorso.gotoAndPlay(1); } if (_root.torso == 1) { Mtorso.gotoAndPlay(2); } if (_root.torso == 2) { Mtorso.gotoAndPlay(3); } if (_root.torso == 3) { Mtorso.gotoAndPlay(4); } if (_root.torso == 4) { Mtorso.gotoAndPlay(5); } if (_root.torso == 5) { Mtorso.gotoAndPlay(6); } if (_root.torso == 6) { Mtorso.gotoAndPlay(7); }
Symbol 1111 MovieClip Frame 1
stop();
Symbol 1111 MovieClip Frame 2
stop();
Symbol 1111 MovieClip Frame 3
stop();
Symbol 1111 MovieClip Frame 4
stop();
Symbol 1111 MovieClip Frame 5
stop();
Symbol 1111 MovieClip Frame 6
stop();
Symbol 1111 MovieClip Frame 7
stop();
Symbol 1111 MovieClip Frame 8
stop();
Symbol 1111 MovieClip Frame 9
stop();
Symbol 1111 MovieClip Frame 10
stop();
Symbol 1111 MovieClip Frame 11
stop();
Symbol 1112 MovieClip Frame 1
if (_root.head == 0) { Mhead.gotoAndStop(1); } if (_root.head == 1) { Mhead.gotoAndStop(2); } if (_root.head == 2) { Mhead.gotoAndStop(3); } if (_root.head == 3) { Mhead.gotoAndStop(4); } if (_root.head == 4) { Mhead.gotoAndStop(5); } if (_root.head == 5) { Mhead.gotoAndStop(6); } if (_root.head == 6) { Mhead.gotoAndStop(7); } if (_root.head == 7) { Mhead.gotoAndStop(8); } if (_root.head == 8) { Mhead.gotoAndStop(9); } if (_root.head == 9) { Mhead.gotoAndStop(10); } if (_root.head == 10) { Mhead.gotoAndStop(11); }
Symbol 1112 MovieClip Frame 2
if (_root.head == 0) { Mhead.gotoAndStop(1); } if (_root.head == 1) { Mhead.gotoAndStop(2); } if (_root.head == 2) { Mhead.gotoAndStop(3); } if (_root.head == 3) { Mhead.gotoAndStop(4); } if (_root.head == 4) { Mhead.gotoAndStop(5); } if (_root.head == 5) { Mhead.gotoAndStop(6); } if (_root.head == 6) { Mhead.gotoAndStop(7); } if (_root.head == 7) { Mhead.gotoAndStop(8); } if (_root.head == 8) { Mhead.gotoAndStop(9); } if (_root.head == 9) { Mhead.gotoAndStop(10); } if (_root.head == 10) { Mhead.gotoAndStop(11); }
Symbol 1123 MovieClip Frame 1
stop();
Symbol 1123 MovieClip Frame 2
stop();
Symbol 1123 MovieClip Frame 3
stop();
Symbol 1123 MovieClip Frame 4
stop();
Symbol 1123 MovieClip Frame 5
stop();
Symbol 1123 MovieClip Frame 6
stop();
Symbol 1123 MovieClip Frame 7
stop();
Symbol 1123 MovieClip Frame 8
stop();
Symbol 1123 MovieClip Frame 9
stop();
Symbol 1123 MovieClip Frame 10
stop();
Symbol 1123 MovieClip Frame 11
stop();
Symbol 1124 MovieClip Frame 1
if (_root.hair == 0) { Mhair.gotoAndStop(1); } if (_root.hair == 1) { Mhair.gotoAndStop(2); } if (_root.hair == 2) { Mhair.gotoAndStop(3); } if (_root.hair == 3) { Mhair.gotoAndStop(4); } if (_root.hair == 4) { Mhair.gotoAndStop(5); } if (_root.hair == 5) { Mhair.gotoAndStop(6); } if (_root.hair == 6) { Mhair.gotoAndStop(7); } if (_root.hair == 7) { Mhair.gotoAndStop(8); } if (_root.hair == 8) { Mhair.gotoAndStop(9); } if (_root.hair == 9) { Mhair.gotoAndStop(10); } if (_root.hair == 10) { Mhair.gotoAndStop(11); }
Symbol 1124 MovieClip Frame 2
if (_root.hair == 0) { Mhair.gotoAndStop(1); } if (_root.hair == 1) { Mhair.gotoAndStop(2); } if (_root.hair == 2) { Mhair.gotoAndStop(3); } if (_root.hair == 3) { Mhair.gotoAndStop(4); } if (_root.hair == 4) { Mhair.gotoAndStop(5); } if (_root.hair == 5) { Mhair.gotoAndStop(6); } if (_root.hair == 6) { Mhair.gotoAndStop(7); } if (_root.hair == 7) { Mhair.gotoAndStop(8); } if (_root.hair == 8) { Mhair.gotoAndStop(9); } if (_root.hair == 9) { Mhair.gotoAndStop(10); } if (_root.hair == 10) { Mhair.gotoAndStop(11); }
Symbol 1131 MovieClip Frame 1
stop();
Symbol 1131 MovieClip Frame 2
stop();
Symbol 1131 MovieClip Frame 3
stop();
Symbol 1131 MovieClip Frame 4
stop();
Symbol 1131 MovieClip Frame 5
stop();
Symbol 1131 MovieClip Frame 6
stop();
Symbol 1131 MovieClip Frame 7
stop();
Symbol 1132 MovieClip Frame 1
if (_root.blade == 0) { weapon.gotoAndPlay(1); } if (_root.blade == 1) { weapon.gotoAndPlay(2); } if (_root.blade == 2) { weapon.gotoAndPlay(3); } if (_root.blade == 3) { weapon.gotoAndPlay(4); } if (_root.blade == 4) { weapon.gotoAndPlay(5); } if (_root.blade == 5) { weapon.gotoAndPlay(6); } if (_root.blade == 6) { weapon.gotoAndPlay(7); }
Symbol 1132 MovieClip Frame 2
if (_root.blade == 0) { weapon.gotoAndPlay(1); } if (_root.blade == 1) { weapon.gotoAndPlay(2); } if (_root.blade == 2) { weapon.gotoAndPlay(3); } if (_root.blade == 3) { weapon.gotoAndPlay(4); } if (_root.blade == 4) { weapon.gotoAndPlay(5); } if (_root.blade == 5) { weapon.gotoAndPlay(6); } if (_root.blade == 6) { weapon.gotoAndPlay(7); }
Symbol 1139 MovieClip Frame 1
stop();
Symbol 1139 MovieClip Frame 2
_root.BAttack = 1; _root.BAttack = _root.BAttack + random(5); if (_root.BAttack == 2) { _root.enemy.ork.gotoAndPlay(20); } if (_root.BAttack == 3) { _root.enemy.ork.gotoAndPlay(26); }
Symbol 1139 MovieClip Frame 5
_root.You.main.gotoAndPlay(9); if (_root.locate != 31) { _root.BDamage = 0; _root.BDamage = int(2000 - _root.Defense); if (_root.BDamage <= 0) { _root.BDamage = 1; } if (_root.locate == 22) { _root.BDamage = int(30000 - _root.Defense); } if (_root.defend == 1) { _root.BDamage = 0; _root.You.main.gotoAndPlay(46); } _root.GHealth = _root.GHealth - _root.BDamage; } if (_root.locate == 31) { _root.BDamage = 0; _root.BDamage = int(random(500) - _root.Defense); if (_root.BDamage <= 0) { _root.BDamage = 1; } if (_root.locate == 22) { _root.BDamage = int(30000 - _root.Defense); } if (_root.defend == 1) { _root.BDamage = 0; _root.You.main.gotoAndPlay(46); } _root.GHealth = _root.GHealth - _root.BDamage; }
Symbol 1139 MovieClip Frame 9
gotoAndPlay (1);
Symbol 1139 MovieClip Frame 13
gotoAndPlay (1);
Symbol 1139 MovieClip Frame 16
if (_root.locate == 31) { _root.questwo = _root.questwo + 1; } if (_root.locate != 31) { _root.Bnoble = _root.Bnoble + 1; _root.XP = _root.XP + 950; _root.souls = _root.souls + 30; _root.quote = "You gained 30 upgrage points"; }
Symbol 1139 MovieClip Frame 19
stop();
Symbol 1139 MovieClip Frame 22
_root.You.main.gotoAndPlay(9); if (_root.locate != 31) { _root.BDamage = 0; _root.BDamage = int(4000 - _root.Defense); if (_root.BDamage <= 0) { _root.BDamage = 1; } if (_root.locate == 22) { _root.BDamage = int(30000 - _root.Defense); } if (_root.defend == 1) { _root.BDamage = 0; _root.You.main.gotoAndPlay(46); } _root.GHealth = _root.GHealth - _root.BDamage; } if (_root.locate == 31) { _root.BDamage = 0; _root.BDamage = int(random(500) - _root.Defense); if (_root.BDamage <= 0) { _root.BDamage = 1; } if (_root.locate == 22) { _root.BDamage = int(30000 - _root.Defense); } if (_root.defend == 1) { _root.BDamage = 0; _root.You.main.gotoAndPlay(46); } _root.GHealth = _root.GHealth - _root.BDamage; }
Symbol 1139 MovieClip Frame 25
gotoAndPlay (1);
Symbol 1139 MovieClip Frame 32
gotoAndPlay (1);
Symbol 1144 MovieClip Frame 1
stop();
Symbol 1144 MovieClip Frame 2
stop();
Symbol 1144 MovieClip Frame 3
stop();
Symbol 1144 MovieClip Frame 4
stop();
Symbol 1144 MovieClip Frame 5
stop();
Symbol 1144 MovieClip Frame 6
stop();
Symbol 1144 MovieClip Frame 7
stop();
Symbol 1145 MovieClip Frame 1
if (_root.legs == 0) { Mleg.gotoAndPlay(1); } if (_root.legs == 1) { Mleg.gotoAndPlay(2); } if (_root.legs == 2) { Mleg.gotoAndPlay(3); } if (_root.legs == 3) { Mleg.gotoAndPlay(4); } if (_root.legs == 4) { Mleg.gotoAndPlay(5); } if (_root.legs == 5) { Mleg.gotoAndPlay(6); } if (_root.legs == 6) { Mleg.gotoAndPlay(7); }
Symbol 1145 MovieClip Frame 2
if (_root.legs == 0) { Mleg.gotoAndPlay(1); } if (_root.legs == 1) { Mleg.gotoAndPlay(2); } if (_root.legs == 2) { Mleg.gotoAndPlay(3); } if (_root.legs == 3) { Mleg.gotoAndPlay(4); } if (_root.legs == 4) { Mleg.gotoAndPlay(5); } if (_root.legs == 5) { Mleg.gotoAndPlay(6); } if (_root.legs == 6) { Mleg.gotoAndPlay(7); }
Symbol 1154 MovieClip Frame 1
stop();
Symbol 1154 MovieClip Frame 2
stop();
Symbol 1154 MovieClip Frame 3
stop();
Symbol 1154 MovieClip Frame 4
stop();
Symbol 1154 MovieClip Frame 5
stop();
Symbol 1155 MovieClip Frame 1
if (_root.lower == 4) { Mtorso.gotoAndPlay(2); } if (_root.lower == 5) { Mtorso.gotoAndPlay(3); } if (_root.lower == 6) { Mtorso.gotoAndPlay(4); }
Symbol 1155 MovieClip Frame 2
if (_root.lower == 4) { Mtorso.gotoAndPlay(2); } if (_root.lower == 5) { Mtorso.gotoAndPlay(3); } if (_root.lower == 6) { Mtorso.gotoAndPlay(4); }
Symbol 1161 MovieClip Frame 1
stop();
Symbol 1161 MovieClip Frame 2
stop();
Symbol 1161 MovieClip Frame 3
stop();
Symbol 1161 MovieClip Frame 4
stop();
Symbol 1161 MovieClip Frame 5
stop();
Symbol 1162 MovieClip Frame 1
if (_root.shol == 0) { Mshol.gotoAndStop(1); } if (_root.shol == 1) { Mshol.gotoAndStop(2); } if (_root.shol == 2) { Mshol.gotoAndStop(3); } if (_root.shol == 3) { Mshol.gotoAndStop(4); } if (_root.shol == 4) { Mshol.gotoAndStop(5); } if (_root.shol == 5) { Mshol.gotoAndStop(6); } if (_root.shol == 6) { Mshol.gotoAndStop(7); }
Symbol 1162 MovieClip Frame 2
if (_root.shol == 0) { Mshol.gotoAndStop(1); } if (_root.shol == 1) { Mshol.gotoAndStop(2); } if (_root.shol == 2) { Mshol.gotoAndStop(3); } if (_root.shol == 3) { Mshol.gotoAndStop(4); } if (_root.shol == 4) { Mshol.gotoAndStop(5); } if (_root.shol == 5) { Mshol.gotoAndStop(6); } if (_root.shol == 6) { Mshol.gotoAndStop(7); }
Symbol 1166 MovieClip Frame 1
stop();
Symbol 1166 MovieClip Frame 2
stop();
Symbol 1166 MovieClip Frame 3
stop();
Symbol 1166 MovieClip Frame 4
stop();
Symbol 1166 MovieClip Frame 5
stop();
Symbol 1166 MovieClip Frame 6
stop();
Symbol 1166 MovieClip Frame 7
stop();
Symbol 1167 MovieClip Frame 1
if (_root.legs == 0) { Mleg.gotoAndPlay(1); } if (_root.legs == 1) { Mleg.gotoAndPlay(2); } if (_root.legs == 2) { Mleg.gotoAndPlay(3); } if (_root.legs == 3) { Mleg.gotoAndPlay(4); } if (_root.legs == 4) { Mleg.gotoAndPlay(5); } if (_root.legs == 5) { Mleg.gotoAndPlay(6); } if (_root.legs == 6) { Mleg.gotoAndPlay(7); }
Symbol 1167 MovieClip Frame 2
if (_root.legs == 0) { Mleg.gotoAndPlay(1); } if (_root.legs == 1) { Mleg.gotoAndPlay(2); } if (_root.legs == 2) { Mleg.gotoAndPlay(3); } if (_root.legs == 3) { Mleg.gotoAndPlay(4); } if (_root.legs == 4) { Mleg.gotoAndPlay(5); } if (_root.legs == 5) { Mleg.gotoAndPlay(6); } if (_root.legs == 6) { Mleg.gotoAndPlay(7); }
Symbol 1174 MovieClip Frame 1
stop();
Symbol 1174 MovieClip Frame 2
stop();
Symbol 1174 MovieClip Frame 3
stop();
Symbol 1174 MovieClip Frame 4
stop();
Symbol 1174 MovieClip Frame 5
stop();
Symbol 1174 MovieClip Frame 6
stop();
Symbol 1174 MovieClip Frame 7
stop();
Symbol 1175 MovieClip Frame 1
if (_root.legs == 0) { Mleg.gotoAndPlay(1); } if (_root.legs == 1) { Mleg.gotoAndPlay(2); } if (_root.legs == 2) { Mleg.gotoAndPlay(3); } if (_root.legs == 3) { Mleg.gotoAndPlay(4); } if (_root.legs == 4) { Mleg.gotoAndPlay(5); } if (_root.legs == 5) { Mleg.gotoAndPlay(6); } if (_root.legs == 6) { Mleg.gotoAndPlay(7); }
Symbol 1175 MovieClip Frame 2
if (_root.legs == 0) { Mleg.gotoAndPlay(1); } if (_root.legs == 1) { Mleg.gotoAndPlay(2); } if (_root.legs == 2) { Mleg.gotoAndPlay(3); } if (_root.legs == 3) { Mleg.gotoAndPlay(4); } if (_root.legs == 4) { Mleg.gotoAndPlay(5); } if (_root.legs == 5) { Mleg.gotoAndPlay(6); } if (_root.legs == 6) { Mleg.gotoAndPlay(7); }
Symbol 1181 MovieClip Frame 1
stop();
Symbol 1181 MovieClip Frame 2
stop();
Symbol 1181 MovieClip Frame 3
stop();
Symbol 1181 MovieClip Frame 4
stop();
Symbol 1181 MovieClip Frame 5
stop();
Symbol 1182 MovieClip Frame 1
if (_root.torso == 0) { Mtorso.gotoAndPlay(1); } if (_root.torso == 1) { Mtorso.gotoAndPlay(2); } if (_root.torso == 2) { Mtorso.gotoAndPlay(3); } if (_root.torso == 3) { Mtorso.gotoAndPlay(4); } if (_root.torso == 4) { Mtorso.gotoAndPlay(5); } if (_root.torso == 5) { Mtorso.gotoAndPlay(6); } if (_root.torso == 6) { Mtorso.gotoAndPlay(7); }
Symbol 1182 MovieClip Frame 2
if (_root.torso == 0) { Mtorso.gotoAndPlay(1); } if (_root.torso == 1) { Mtorso.gotoAndPlay(2); } if (_root.torso == 2) { Mtorso.gotoAndPlay(3); } if (_root.torso == 3) { Mtorso.gotoAndPlay(4); } if (_root.torso == 4) { Mtorso.gotoAndPlay(5); } if (_root.torso == 5) { Mtorso.gotoAndPlay(6); } if (_root.torso == 6) { Mtorso.gotoAndPlay(7); }
Symbol 1194 MovieClip Frame 1
stop();
Symbol 1194 MovieClip Frame 2
stop();
Symbol 1194 MovieClip Frame 3
stop();
Symbol 1194 MovieClip Frame 4
stop();
Symbol 1194 MovieClip Frame 5
stop();
Symbol 1194 MovieClip Frame 6
stop();
Symbol 1194 MovieClip Frame 7
stop();
Symbol 1194 MovieClip Frame 8
stop();
Symbol 1194 MovieClip Frame 9
stop();
Symbol 1194 MovieClip Frame 10
stop();
Symbol 1194 MovieClip Frame 11
stop();
Symbol 1195 MovieClip Frame 1
if (_root.head == 0) { Mhead.gotoAndStop(1); } if (_root.head == 1) { Mhead.gotoAndStop(2); } if (_root.head == 2) { Mhead.gotoAndStop(3); } if (_root.head == 3) { Mhead.gotoAndStop(4); } if (_root.head == 4) { Mhead.gotoAndStop(5); } if (_root.head == 5) { Mhead.gotoAndStop(6); } if (_root.head == 6) { Mhead.gotoAndStop(7); } if (_root.head == 7) { Mhead.gotoAndStop(8); } if (_root.head == 8) { Mhead.gotoAndStop(9); } if (_root.head == 9) { Mhead.gotoAndStop(10); } if (_root.head == 10) { Mhead.gotoAndStop(11); }
Symbol 1195 MovieClip Frame 2
if (_root.head == 0) { Mhead.gotoAndStop(1); } if (_root.head == 1) { Mhead.gotoAndStop(2); } if (_root.head == 2) { Mhead.gotoAndStop(3); } if (_root.head == 3) { Mhead.gotoAndStop(4); } if (_root.head == 4) { Mhead.gotoAndStop(5); } if (_root.head == 5) { Mhead.gotoAndStop(6); } if (_root.head == 6) { Mhead.gotoAndStop(7); } if (_root.head == 7) { Mhead.gotoAndStop(8); } if (_root.head == 8) { Mhead.gotoAndStop(9); } if (_root.head == 9) { Mhead.gotoAndStop(10); } if (_root.head == 10) { Mhead.gotoAndStop(11); }
Symbol 1207 MovieClip Frame 1
stop();
Symbol 1207 MovieClip Frame 2
stop();
Symbol 1207 MovieClip Frame 3
stop();
Symbol 1207 MovieClip Frame 4
stop();
Symbol 1207 MovieClip Frame 5
stop();
Symbol 1207 MovieClip Frame 6
stop();
Symbol 1207 MovieClip Frame 7
stop();
Symbol 1207 MovieClip Frame 8
stop();
Symbol 1207 MovieClip Frame 9
stop();
Symbol 1207 MovieClip Frame 10
stop();
Symbol 1207 MovieClip Frame 11
stop();
Symbol 1208 MovieClip Frame 1
if (_root.hair == 0) { Mhair.gotoAndStop(1); } if (_root.hair == 1) { Mhair.gotoAndStop(2); } if (_root.hair == 2) { Mhair.gotoAndStop(3); } if (_root.hair == 3) { Mhair.gotoAndStop(4); } if (_root.hair == 4) { Mhair.gotoAndStop(5); } if (_root.hair == 5) { Mhair.gotoAndStop(6); } if (_root.hair == 6) { Mhair.gotoAndStop(7); } if (_root.hair == 7) { Mhair.gotoAndStop(8); } if (_root.hair == 8) { Mhair.gotoAndStop(9); } if (_root.hair == 9) { Mhair.gotoAndStop(10); } if (_root.hair == 10) { Mhair.gotoAndStop(11); }
Symbol 1208 MovieClip Frame 2
if (_root.hair == 0) { Mhair.gotoAndStop(1); } if (_root.hair == 1) { Mhair.gotoAndStop(2); } if (_root.hair == 2) { Mhair.gotoAndStop(3); } if (_root.hair == 3) { Mhair.gotoAndStop(4); } if (_root.hair == 4) { Mhair.gotoAndStop(5); } if (_root.hair == 5) { Mhair.gotoAndStop(6); } if (_root.hair == 6) { Mhair.gotoAndStop(7); } if (_root.hair == 7) { Mhair.gotoAndStop(8); } if (_root.hair == 8) { Mhair.gotoAndStop(9); } if (_root.hair == 9) { Mhair.gotoAndStop(10); } if (_root.hair == 10) { Mhair.gotoAndStop(11); }
Symbol 1209 MovieClip Frame 1
stop();
Symbol 1209 MovieClip Frame 2
_root.BAttack = 1; _root.BAttack = _root.BAttack + random(5); if (_root.BAttack == 2) { _root.enemy.ork.gotoAndPlay(20); } if (_root.BAttack == 3) { _root.enemy.ork.gotoAndPlay(26); }
Symbol 1209 MovieClip Frame 5
_root.You.main.gotoAndPlay(9); if (_root.locate != 35) { _root.BDamage = 0; _root.BDamage = int(2000 - _root.Defense); if (_root.BDamage <= 0) { _root.BDamage = 1; } if (_root.locate == 22) { _root.BDamage = int(30000 - _root.Defense); } if (_root.defend == 1) { _root.BDamage = 0; _root.You.main.gotoAndPlay(46); } _root.GHealth = _root.GHealth - _root.BDamage; } if (_root.locate == 35) { _root.BDamage = 0; _root.BDamage = int(200 - _root.Defense); if (_root.BDamage <= 0) { _root.BDamage = 1; } if (_root.locate == 22) { _root.BDamage = int(30000 - _root.Defense); } if (_root.defend == 1) { _root.BDamage = 0; _root.You.main.gotoAndPlay(46); } _root.GHealth = _root.GHealth - _root.BDamage; }
Symbol 1209 MovieClip Frame 9
gotoAndPlay (1);
Symbol 1209 MovieClip Frame 13
gotoAndPlay (1);
Symbol 1209 MovieClip Frame 16
if (_root.locate != 35) { _root.Bnoble2 = _root.Bnoble2 + 1; _root.XP = _root.XP + 950; _root.souls = _root.souls + 30; _root.quote = "You gained 30 upgrage points"; } if (_root.locate == 35) { _root.bitch = _root.bitch + 1; _root.XP = _root.XP + 100; _root.souls = _root.souls + 10; _root.quote = "You gained 30 upgrage points"; }
Symbol 1209 MovieClip Frame 19
stop();
Symbol 1209 MovieClip Frame 22
_root.You.main.gotoAndPlay(9); if (_root.locate != 35) { _root.BDamage = 0; _root.BDamage = int(4000 - _root.Defense); if (_root.BDamage <= 0) { _root.BDamage = 1; } if (_root.locate == 22) { _root.BDamage = int(30000 - _root.Defense); } if (_root.defend == 1) { _root.BDamage = 0; _root.You.main.gotoAndPlay(46); } _root.GHealth = _root.GHealth - _root.BDamage; } if (_root.locate == 35) { _root.BDamage = 0; _root.BDamage = int(200 - _root.Defense); if (_root.BDamage <= 0) { _root.BDamage = 1; } if (_root.locate == 22) { _root.BDamage = int(30000 - _root.Defense); } if (_root.defend == 1) { _root.BDamage = 0; _root.You.main.gotoAndPlay(46); } _root.GHealth = _root.GHealth - _root.BDamage; }
Symbol 1209 MovieClip Frame 25
gotoAndPlay (1);
Symbol 1209 MovieClip Frame 32
gotoAndPlay (1);
Symbol 1224 MovieClip Frame 1
stop(); _root.stun = 0;
Symbol 1224 MovieClip Frame 2
_root.BAttack = 1; _root.BAttack = _root.BAttack + random(5); if (_root.BAttack == 2) { _root.enemy.ork.gotoAndPlay(20); } if (_root.BAttack == 3) { _root.enemy.ork.gotoAndPlay(26); }
Symbol 1224 MovieClip Frame 6
_root.You.main.gotoAndPlay(9); _root.BDamage = 0; _root.BDamage = int(random(200) - _root.Defense); if (_root.locate == 22) { _root.BDamage = int(30000 - _root.Defense); } if (_root.BDamage <= 0) { _root.BDamage = 1; } if (_root.defend == 1) { _root.BDamage = 0; _root.You.main.gotoAndPlay(46); } _root.GHealth = _root.GHealth - _root.BDamage;
Symbol 1224 MovieClip Frame 9
gotoAndPlay (1);
Symbol 1224 MovieClip Frame 13
gotoAndPlay (1);
Symbol 1224 MovieClip Frame 16
_root.lightman = 1; _root.XP = _root.XP + 500; _root.souls = _root.souls + 30; _root.quote = "You gained 30 upgrage points";
Symbol 1224 MovieClip Frame 19
stop();
Symbol 1224 MovieClip Frame 22
_root.You.main.gotoAndPlay(9); _root.BDamage = 0; _root.BDamage = int(random(100) - _root.Defense); if (_root.BDamage <= 0) { _root.BDamage = 1; } if (_root.defend == 1) { _root.BDamage = 0; _root.You.main.gotoAndPlay(46); } _root.GHealth = _root.GHealth - _root.BDamage;
Symbol 1224 MovieClip Frame 25
gotoAndPlay (1);
Symbol 1224 MovieClip Frame 28
_root.stop(); _root.specialscene.gotoAndPlay(175); stop();
Symbol 1224 MovieClip Frame 32
gotoAndPlay (1);
Symbol 1235 MovieClip Frame 1
stop(); _root.stun = 0;
Symbol 1235 MovieClip Frame 2
_root.BAttack = 1; _root.BAttack = _root.BAttack + random(5); if (_root.BAttack == 2) { _root.enemy.ork.gotoAndPlay(20); } if (_root.BAttack == 3) { _root.enemy.ork.gotoAndPlay(26); }
Symbol 1235 MovieClip Frame 6
_root.You.main.gotoAndPlay(9); _root.BDamage = 0; _root.BDamage = int((400 + random(200)) - _root.Defense); if (_root.locate == 22) { _root.BDamage = int(30000 - _root.Defense); } if (_root.BDamage <= 0) { _root.BDamage = 1; } if (_root.defend == 1) { _root.BDamage = 0; _root.You.main.gotoAndPlay(46); } _root.GHealth = _root.GHealth - _root.BDamage;
Symbol 1235 MovieClip Frame 9
gotoAndPlay (1);
Symbol 1235 MovieClip Frame 13
gotoAndPlay (1);
Symbol 1235 MovieClip Frame 16
_root.darkman = 1; _root.XP = _root.XP + 500; _root.souls = _root.souls + 30; _root.quote = "You gained 30 upgrage points";
Symbol 1235 MovieClip Frame 19
stop();
Symbol 1235 MovieClip Frame 22
_root.You.main.gotoAndPlay(9); _root.BDamage = 0; _root.BDamage = int(random(1000) - _root.Defense); if (_root.BDamage <= 0) { _root.BDamage = 1; } if (_root.defend == 1) { _root.BDamage = 0; _root.You.main.gotoAndPlay(46); } _root.GHealth = _root.GHealth - _root.BDamage;
Symbol 1235 MovieClip Frame 25
gotoAndPlay (1);
Symbol 1235 MovieClip Frame 28
_root.stop(); _root.specialscene.gotoAndPlay(203); stop();
Symbol 1235 MovieClip Frame 32
gotoAndPlay (1);
Symbol 1250 MovieClip Frame 1
stop(); _root.strong = 1;
Symbol 1250 MovieClip Frame 2
_root.BAttack = 1; _root.BAttack = _root.BAttack + random(4); if (_root.BAttack == 2) { _root.enemy.ork.gotoAndPlay(20); } if (_root.BAttack == 3) { _root.enemy.ork.gotoAndPlay(26); }
Symbol 1250 MovieClip Frame 5
_root.You.main.gotoAndPlay(9); _root.BDamage = 0; _root.BDamage = int(25000 - _root.Defense); if (_root.BDamage <= 0) { _root.BDamage = 1; } if (_root.defend == 1) { _root.BDamage = 0; _root.You.main.gotoAndPlay(46); } _root.GHealth = _root.GHealth - _root.BDamage;
Symbol 1250 MovieClip Frame 9
gotoAndPlay (1);
Symbol 1250 MovieClip Frame 13
gotoAndPlay (1);
Symbol 1250 MovieClip Frame 16
if (_root.locate != 22) { _root.TheKing = _root.TheKing + 1; } _root.XP = _root.XP + 10000; _root.souls = _root.souls + 100; _root.quote = "You gained 100 upgrage points";
Symbol 1250 MovieClip Frame 19
stop();
Symbol 1250 MovieClip Frame 22
_root.You.main.gotoAndPlay(9); _root.BDamage = 0; _root.BDamage = int(5000 - _root.Defense); if (_root.BDamage <= 0) { _root.BDamage = 1; } if (_root.locate == 22) { _root.BDamage = int(30000 - _root.Defense); } if (_root.defend == 1) { _root.BDamage = 0; _root.You.main.gotoAndPlay(46); } _root.GHealth = _root.GHealth - _root.BDamage;
Symbol 1250 MovieClip Frame 25
gotoAndPlay (1);
Symbol 1250 MovieClip Frame 33
_root.You.main.gotoAndPlay(9); _root.BDamage = 0; _root.BDamage = int(20000 - _root.Defense); if (_root.BDamage <= 0) { _root.BDamage = 1; } if (_root.locate == 22) { _root.BDamage = int(30000 - _root.Defense); } if (_root.defend == 1) { _root.BDamage = 0; _root.You.main.gotoAndPlay(46); } _root.GHealth = _root.GHealth - _root.BDamage;
Symbol 1250 MovieClip Frame 37
gotoAndPlay (1);
Symbol 1268 MovieClip Frame 1
stop(); _root.strong = 1;
Symbol 1268 MovieClip Frame 2
_root.BAttack = 1; _root.BAttack = _root.BAttack + random(4); if (_root.BAttack == 2) { _root.enemy.ork.gotoAndPlay(20); } if (_root.BAttack == 3) { _root.enemy.ork.gotoAndPlay(26); }
Symbol 1268 MovieClip Frame 5
_root.You.main.gotoAndPlay(9); _root.BDamage = 0; _root.BDamage = int(25000 - _root.Defense); if (_root.BDamage <= 0) { _root.BDamage = 1; } if (_root.defend == 1) { _root.BDamage = 0; _root.You.main.gotoAndPlay(46); } _root.GHealth = _root.GHealth - _root.BDamage;
Symbol 1268 MovieClip Frame 9
gotoAndPlay (1);
Symbol 1268 MovieClip Frame 13
gotoAndPlay (1);
Symbol 1268 MovieClip Frame 16
_root.overlord = 1; _root.XP = _root.XP + 15000; _root.souls = _root.souls + 100; _root.quote = "You gained 100 upgrage points";
Symbol 1268 MovieClip Frame 19
stop();
Symbol 1268 MovieClip Frame 23
_root.You.main.gotoAndPlay(9); _root.BDamage = 0; _root.BDamage = int(5000 - _root.Defense); if (_root.BDamage <= 0) { _root.BDamage = 1; } if (_root.locate == 22) { _root.BDamage = int(30000 - _root.Defense); } if (_root.defend == 1) { _root.BDamage = 0; _root.You.main.gotoAndPlay(46); } _root.GHealth = _root.GHealth - _root.BDamage;
Symbol 1268 MovieClip Frame 25
gotoAndPlay (1);
Symbol 1268 MovieClip Frame 30
_root.stop(); _root.specialscene.gotoAndPlay(203); stop();
Symbol 1268 MovieClip Frame 33
Symbol 1268 MovieClip Frame 37
gotoAndPlay (1);
Symbol 1277 MovieClip Frame 1
stop(); _root.stun = 0;
Symbol 1277 MovieClip Frame 2
_root.BAttack = 1; _root.BAttack = _root.BAttack + random(5); if (_root.BAttack == 2) { _root.enemy.ork.gotoAndPlay(20); } if (_root.BAttack == 3) { _root.enemy.ork.gotoAndPlay(26); }
Symbol 1277 MovieClip Frame 4
_root.You.main.gotoAndPlay(9); _root.BDamage = 0; _root.BDamage = int((400 + random(200)) - _root.Defense); if (_root.locate == 22) { _root.BDamage = int(30000 - _root.Defense); } if (_root.BDamage <= 0) { _root.BDamage = 1; } if (_root.defend == 1) { _root.BDamage = 0; _root.You.main.gotoAndPlay(46); } _root.GHealth = _root.GHealth - _root.BDamage;
Symbol 1277 MovieClip Frame 9
gotoAndPlay (1);
Symbol 1277 MovieClip Frame 10
_root.stop(); gotoAndPlay (33);
Symbol 1277 MovieClip Frame 13
gotoAndPlay (1);
Symbol 1277 MovieClip Frame 16
_root.beast = _root.beast + 1; _root.XP = _root.XP + 500; _root.souls = _root.souls + 30; _root.quote = "You gained 30 upgrage points";
Symbol 1277 MovieClip Frame 19
stop();
Symbol 1277 MovieClip Frame 22
_root.You.main.gotoAndPlay(9); _root.BDamage = 0; _root.BDamage = int(random(1000) - _root.Defense); if (_root.BDamage <= 0) { _root.BDamage = 1; } if (_root.defend == 1) { _root.BDamage = 0; _root.You.main.gotoAndPlay(46); } _root.GHealth = _root.GHealth - _root.BDamage;
Symbol 1277 MovieClip Frame 25
gotoAndPlay (1);
Symbol 1277 MovieClip Frame 28
_root.BHealth = _root.BHealth + 100;
Symbol 1277 MovieClip Frame 32
gotoAndPlay (1);
Symbol 1277 MovieClip Frame 40
gotoAndPlay (1); _root.play();
Symbol 1292 MovieClip Frame 1
stop();
Symbol 1292 MovieClip Frame 2
_root.BAttack = 1; _root.BAttack = _root.BAttack + random(5); if (_root.BAttack == 2) { _root.enemy.ork.gotoAndPlay(20); } if (_root.BAttack == 3) { _root.enemy.ork.gotoAndPlay(26); }
Symbol 1292 MovieClip Frame 5
_root.You.main.gotoAndPlay(9); _root.BDamage = 0; _root.BDamage = int(random(30) - _root.Defense); if (_root.locate == 21) { _root.BDamage = int(20000 - _root.Defense); } if (_root.BDamage <= 0) { _root.BDamage = 1; } if (_root.defend == 1) { _root.BDamage = 0; _root.You.main.gotoAndPlay(46); } _root.GHealth = _root.GHealth - _root.BDamage;
Symbol 1292 MovieClip Frame 9
gotoAndPlay (1);
Symbol 1292 MovieClip Frame 13
gotoAndPlay (1);
Symbol 1292 MovieClip Frame 16
_root.guardman = _root.guardman + 1; _root.XP = _root.XP + 40; _root.souls = _root.souls + 7; _root.quote = "You gained 7 upgrage points"; _root.money = _root.money + 50;
Symbol 1292 MovieClip Frame 19
stop();
Symbol 1292 MovieClip Frame 23
_root.You.main.gotoAndPlay(9); _root.BDamage = 0; _root.BDamage = int(random(50) - _root.Defense); if (_root.locate == 21) { _root.BDamage = int(20000 - _root.Defense); } if (_root.BDamage <= 0) { _root.BDamage = 1; } if (_root.defend == 1) { _root.BDamage = 0; _root.You.main.gotoAndPlay(46); } _root.GHealth = _root.GHealth - _root.BDamage;
Symbol 1292 MovieClip Frame 25
gotoAndPlay (1);
Symbol 1292 MovieClip Frame 32
gotoAndPlay (1);
Symbol 1312 MovieClip Frame 1
stop();
Symbol 1312 MovieClip Frame 2
_root.BAttack = 1; _root.BAttack = _root.BAttack + random(5); if (_root.BAttack == 2) { _root.enemy.ork.gotoAndPlay(20); } if (_root.BAttack == 3) { _root.enemy.ork.gotoAndPlay(26); }
Symbol 1312 MovieClip Frame 3
_root.You.main.gotoAndPlay(9); _root.BDamage = 0; _root.BDamage = int(100 - _root.Defense); if (_root.locate == 21) { _root.BDamage = int(20000 - _root.Defense); } if (_root.BDamage <= 0) { _root.BDamage = 1; } if (_root.defend == 1) { _root.BDamage = 0; _root.You.main.gotoAndPlay(46); } _root.GHealth = _root.GHealth - _root.BDamage;
Symbol 1312 MovieClip Frame 9
gotoAndPlay (1);
Symbol 1312 MovieClip Frame 13
gotoAndPlay (1);
Symbol 1312 MovieClip Frame 16
_root.ghostman = _root.ghostman + 1; _root.XP = _root.XP + 200; _root.souls = _root.souls + 20; _root.quote = "You gained 20 upgrage points"; _root.money = _root.money + 210;
Symbol 1312 MovieClip Frame 19
stop();
Symbol 1312 MovieClip Frame 22
_root.You.main.gotoAndPlay(9); _root.BDamage = 0; _root.BDamage = int(100 - _root.Defense); if (_root.locate == 21) { _root.BDamage = int(20000 - _root.Defense); } if (_root.BDamage <= 0) { _root.BDamage = 1; } if (_root.defend == 1) { _root.BDamage = 0; _root.You.main.gotoAndPlay(46); } _root.GHealth = _root.GHealth - _root.BDamage;
Symbol 1312 MovieClip Frame 25
gotoAndPlay (1);
Symbol 1312 MovieClip Frame 32
gotoAndPlay (1);
Symbol 1330 MovieClip Frame 1
stop();
Symbol 1330 MovieClip Frame 2
_root.BAttack = 1; _root.BAttack = _root.BAttack + random(5); if (_root.BAttack == 2) { _root.enemy.ork.gotoAndPlay(20); } if (_root.BAttack == 3) { _root.enemy.ork.gotoAndPlay(26); }
Symbol 1330 MovieClip Frame 4
_root.You.main.gotoAndPlay(9); _root.BDamage = 0; _root.BDamage = int(300 - _root.Defense); if (_root.locate == 21) { _root.BDamage = int(20000 - _root.Defense); } if (_root.BDamage <= 0) { _root.BDamage = 1; } if (_root.defend == 1) { _root.BDamage = 0; _root.You.main.gotoAndPlay(46); } _root.GHealth = _root.GHealth - _root.BDamage;
Symbol 1330 MovieClip Frame 9
gotoAndPlay (1);
Symbol 1330 MovieClip Frame 13
gotoAndPlay (1);
Symbol 1330 MovieClip Frame 16
_root.treeman = _root.treeman + 1; _root.XP = _root.XP + 275; _root.souls = _root.souls + 25; _root.quote = "You gained 25 upgrage points";
Symbol 1330 MovieClip Frame 19
stop();
Symbol 1330 MovieClip Frame 22
_root.You.main.gotoAndPlay(9); _root.BDamage = 0; _root.BDamage = int(100 - _root.Defense); if (_root.locate == 21) { _root.BDamage = int(20000 - _root.Defense); } if (_root.BDamage <= 0) { _root.BDamage = 1; } if (_root.defend == 1) { _root.BDamage = 0; _root.You.main.gotoAndPlay(46); } _root.GHealth = _root.GHealth - _root.BDamage;
Symbol 1330 MovieClip Frame 25
gotoAndPlay (1);
Symbol 1330 MovieClip Frame 32
gotoAndPlay (1);
Symbol 1339 MovieClip Frame 1
stop();
Symbol 1339 MovieClip Frame 2
stop();
Symbol 1340 MovieClip Frame 1
if (_root.evilhead == 2) { head.gotoAndStop(2); }
Symbol 1340 MovieClip Frame 2
if (_root.evilhead == 2) { head.gotoAndStop(2); }
Symbol 1350 MovieClip Frame 1
stop();
Symbol 1350 MovieClip Frame 2
stop();
Symbol 1351 MovieClip Frame 1
if (_root.evilhead == 2) { sword.gotoAndStop(2); }
Symbol 1351 MovieClip Frame 2
if (_root.evilhead == 2) { sword.gotoAndStop(2); }
Symbol 1362 MovieClip Frame 1
stop(); _root.strong = 1;
Symbol 1362 MovieClip Frame 2
_root.BAttack = 1; _root.BAttack = _root.BAttack + random(4); if (_root.BAttack == 2) { _root.enemy.ork.gotoAndPlay(20); } if (_root.BAttack == 3) { _root.enemy.ork.gotoAndPlay(20); }
Symbol 1362 MovieClip Frame 4
_root.You.main.gotoAndPlay(9); _root.BDamage = 0; _root.BDamage = int(25000 - _root.Defense); if (_root.BDamage <= 0) { _root.BDamage = 1; } if (_root.defend == 1) { _root.BDamage = 0; _root.You.main.gotoAndPlay(46); } _root.GHealth = _root.GHealth - _root.BDamage;
Symbol 1362 MovieClip Frame 9
gotoAndPlay (1);
Symbol 1362 MovieClip Frame 13
gotoAndPlay (1);
Symbol 1362 MovieClip Frame 16
_root.abyssman = 1; _root.XP = _root.XP + 15000; _root.souls = _root.souls + 100; _root.quote = "You gained 100 upgrage points";
Symbol 1362 MovieClip Frame 19
stop();
Symbol 1362 MovieClip Frame 23
_root.You.main.gotoAndPlay(9); _root.BDamage = 0; _root.BDamage = int(5000 - _root.Defense); if (_root.BDamage <= 0) { _root.BDamage = 1; } if (_root.locate == 22) { _root.BDamage = int(30000 - _root.Defense); } if (_root.defend == 1) { _root.BDamage = 0; _root.You.main.gotoAndPlay(46); } _root.GHealth = _root.GHealth - _root.BDamage;
Symbol 1362 MovieClip Frame 24
_root.stop();
Symbol 1362 MovieClip Frame 29
_root.You.main.gotoAndPlay(9); _root.BDamage = 0; _root.BDamage = int(5000 - _root.Defense); if (_root.BDamage <= 0) { _root.BDamage = 1; } if (_root.locate == 22) { _root.BDamage = int(30000 - _root.Defense); } if (_root.defend == 1) { _root.BDamage = 0; _root.You.main.gotoAndPlay(46); } _root.GHealth = _root.GHealth - _root.BDamage;
Symbol 1362 MovieClip Frame 33
gotoAndPlay (1); _root.play();
Symbol 1363 MovieClip Frame 1
stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
Symbol 1363 MovieClip Frame 15
stop();
Symbol 1363 MovieClip Frame 16
stop();
Symbol 1363 MovieClip Frame 17
stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
Symbol 1363 MovieClip Frame 25
stop();
Symbol 1363 MovieClip Frame 26
stop();
Symbol 1363 MovieClip Frame 27
stop();
Symbol 1363 MovieClip Frame 28
stop();
Symbol 1363 MovieClip Frame 29
stop();
Symbol 1363 MovieClip Frame 30
stop();
Symbol 1363 MovieClip Frame 31
stop();
Symbol 1366 MovieClip Frame 1
stop();
Symbol 1366 MovieClip Frame 6
gotoAndPlay (1);
Symbol 1383 MovieClip Frame 1
stop();
Symbol 1383 MovieClip Frame 2
_root.GAttack = random(5); if (_root.GAttack == 0) { gotoAndPlay (51); } if (_root.GAttack == 1) { _root.miss = random(_root.dexterity); if (_root.miss == 0) { gotoAndPlay (17); } }
Symbol 1383 MovieClip Frame 5
_root.enemy.ork.gotoAndPlay(10); _root.BHealth = _root.BHealth - random(100); if (_root.XP >= 1) { _root.LVL = "Level 1"; _root.BHealth = _root.BHealth - 20; } if (_root.XP > 50) { _root.LVL = "Level 2"; _root.BHealth = _root.BHealth - 50; } if (_root.XP > 200) { _root.LVL = "Level 3"; _root.BHealth = _root.BHealth - 50; } if (_root.XP > 400) { _root.LVL = "Level 4"; _root.BHealth = _root.BHealth - 100; } if (_root.XP > 600) { _root.LVL = "Level 5"; _root.BHealth = _root.BHealth - 200; } if (_root.XP > 1200) { _root.LVL = "Level 6"; _root.BHealth = _root.BHealth - 200; } if (_root.XP > 2000) { _root.LVL = "Level 7"; _root.BHealth = _root.BHealth - 200; } if (_root.XP > 3000) { _root.LVL = "Level 8"; _root.BHealth = _root.BHealth - 500; } if (_root.XP > 4000) { _root.LVL = "Level 9"; _root.BHealth = _root.BHealth - 500; } if (_root.XP > 5000) { _root.LVL = "Level 10"; _root.BHealth = _root.BHealth - 1000; } if (_root.XP > 10000) { _root.LVL = "Knight Level 1"; _root.BHealth = _root.BHealth - 1100; } if (_root.XP > 20000) { _root.LVL = "Knight Level 2"; _root.BHealth = _root.BHealth - 1500; } if (_root.XP > 30000) { _root.LVL = "Knight Level 3"; _root.BHealth = _root.BHealth - 2000; } if (_root.XP > 40000) { _root.LVL = "Knight Level 4"; _root.BHealth = _root.BHealth - 3000; } if (_root.XP > 50000) { _root.LVL = "Knight Level 5"; _root.BHealth = _root.BHealth - 4000; } if (_root.XP > 60000) { _root.LVL = "Ultimate"; _root.BHealth = _root.BHealth - 5000; } if (_root.XP > 80000) { _root.LVL = "Ultimate King"; _root.BHealth = _root.BHealth - 7000; } if (_root.XP > 200000) { _root.LVL = "God"; _root.BHealth = _root.BHealth - 8000; } if (_root.XP > 300000) { _root.LVL = "God lvl 2"; _root.BHealth = _root.BHealth - 9000; } if (_root.XP > 310000) { _root.LVL = "God lvl 3"; _root.BHealth = _root.BHealth - 10000; } if (_root.XP > 340000) { _root.LVL = "God lvl 4"; _root.BHealth = _root.BHealth - 12000; } if (_root.XP > 380000) { _root.LVL = "God lvl 5"; _root.BHealth = _root.BHealth - 15000; } if (_root.XP > 420000) { _root.LVL = "God lvl 6"; _root.BHealth = _root.BHealth - 30000; } if (_root.XP > 480000) { _root.LVL = "God lvl 7"; _root.BHealth = _root.BHealth - 50000; } if (_root.XP > 600000) { _root.LVL = "God lvl 8"; _root.BHealth = _root.BHealth - 75000; } if (_root.XP > 700000) { _root.LVL = "God lvl 9"; _root.BHealth = _root.BHealth - 85000; } if (_root.XP > 1000000) { _root.LVL = "Ultimate God"; _root.BHealth = _root.BHealth - 100000; } _root.BHealth = int(_root.BHealth - _root.extra); _root.BHealth = int(_root.BHealth - _root.chargedup); if (_root.trans == 1) { if (_root.darkness == 1) { _root.BHealth = _root.BHealth - int(_root.BHealth * 0.1); } } if (_root.trans == 2) { if (_root.lightness == 1) { _root.BHealth = _root.BHealth - int(_root.BHealth * 0.1); } } if (_root.trans == 1) { _root.BHealth = _root.BHealth - int(_root.BHealth * 0.1); } if (_root.trans == 2) { _root.BHealth = _root.BHealth - int(_root.BHealth * 0.1); }
Symbol 1383 MovieClip Frame 8
gotoAndPlay (1);
Symbol 1383 MovieClip Frame 12
gotoAndPlay (1);
Symbol 1383 MovieClip Frame 16
stop();
Symbol 1383 MovieClip Frame 20
_root.quote = "Miss";
Symbol 1383 MovieClip Frame 23
gotoAndPlay (1);
Symbol 1383 MovieClip Frame 34
gotoAndPlay (1);
Symbol 1383 MovieClip Frame 38
stop();
Symbol 1383 MovieClip Frame 41
_root.enemy.ork.gotoAndPlay(10); _root.BHealth = _root.BHealth - _root.charger; if (_root.XP >= 1) { _root.LVL = "Level 1"; _root.BHealth = _root.BHealth - 20; } if (_root.XP > 50) { _root.LVL = "Level 2"; _root.BHealth = _root.BHealth - 50; } if (_root.XP > 200) { _root.LVL = "Level 3"; _root.BHealth = _root.BHealth - 50; } if (_root.XP > 400) { _root.LVL = "Level 4"; _root.BHealth = _root.BHealth - 100; } if (_root.XP > 600) { _root.LVL = "Level 5"; _root.BHealth = _root.BHealth - 200; } if (_root.XP > 1200) { _root.LVL = "Level 6"; _root.BHealth = _root.BHealth - 200; } if (_root.XP > 2000) { _root.LVL = "Level 7"; _root.BHealth = _root.BHealth - 200; } if (_root.XP > 3000) { _root.LVL = "Level 8"; _root.BHealth = _root.BHealth - 500; } if (_root.XP > 4000) { _root.LVL = "Level 9"; _root.BHealth = _root.BHealth - 500; } if (_root.XP > 5000) { _root.LVL = "Level 10"; _root.BHealth = _root.BHealth - 1000; } if (_root.XP > 10000) { _root.LVL = "Knight Level 1"; _root.BHealth = _root.BHealth - 1100; } if (_root.XP > 20000) { _root.LVL = "Knight Level 2"; _root.BHealth = _root.BHealth - 1500; } if (_root.XP > 30000) { _root.LVL = "Knight Level 3"; _root.BHealth = _root.BHealth - 2000; } if (_root.XP > 40000) { _root.LVL = "Knight Level 4"; _root.BHealth = _root.BHealth - 3000; } if (_root.XP > 50000) { _root.LVL = "Knight Level 5"; _root.BHealth = _root.BHealth - 4000; } if (_root.XP > 60000) { _root.LVL = "Ultimate"; _root.BHealth = _root.BHealth - 5000; } if (_root.XP > 80000) { _root.LVL = "Ultimate King"; _root.BHealth = _root.BHealth - 7000; } if (_root.XP > 200000) { _root.LVL = "God"; _root.BHealth = _root.BHealth - 8000; } if (_root.XP > 300000) { _root.LVL = "God lvl 2"; _root.BHealth = _root.BHealth - 9000; } if (_root.XP > 310000) { _root.LVL = "God lvl 3"; _root.BHealth = _root.BHealth - 10000; } if (_root.XP > 340000) { _root.LVL = "God lvl 4"; _root.BHealth = _root.BHealth - 12000; } if (_root.XP > 380000) { _root.LVL = "God lvl 5"; _root.BHealth = _root.BHealth - 15000; } if (_root.XP > 420000) { _root.LVL = "God lvl 6"; _root.BHealth = _root.BHealth - 30000; } if (_root.XP > 480000) { _root.LVL = "God lvl 7"; _root.BHealth = _root.BHealth - 50000; } if (_root.XP > 600000) { _root.LVL = "God lvl 8"; _root.BHealth = _root.BHealth - 75000; } if (_root.XP > 700000) { _root.LVL = "God lvl 9"; _root.BHealth = _root.BHealth - 85000; } if (_root.XP > 1000000) { _root.LVL = "Ultimate God"; _root.BHealth = _root.BHealth - 100000; } _root.BHealth = int(_root.BHealth - _root.chargedup); _root.BHealth = int(_root.BHealth - _root.extra);
Symbol 1383 MovieClip Frame 45
gotoAndPlay (1);
Symbol 1383 MovieClip Frame 50
gotoAndPlay (1);
Symbol 1383 MovieClip Frame 55
_root.enemy.ork.gotoAndPlay(10); _root.BHealth = _root.BHealth - random(200); if (_root.XP >= 1) { _root.LVL = "Level 1"; _root.BHealth = _root.BHealth - 20; } if (_root.XP > 50) { _root.LVL = "Level 2"; _root.BHealth = _root.BHealth - 50; } if (_root.XP > 200) { _root.LVL = "Level 3"; _root.BHealth = _root.BHealth - 50; } if (_root.XP > 400) { _root.LVL = "Level 4"; _root.BHealth = _root.BHealth - 100; } if (_root.XP > 600) { _root.LVL = "Level 5"; _root.BHealth = _root.BHealth - 200; } if (_root.XP > 1200) { _root.LVL = "Level 6"; _root.BHealth = _root.BHealth - 200; } if (_root.XP > 2000) { _root.LVL = "Level 7"; _root.BHealth = _root.BHealth - 200; } if (_root.XP > 3000) { _root.LVL = "Level 8"; _root.BHealth = _root.BHealth - 500; } if (_root.XP > 4000) { _root.LVL = "Level 9"; _root.BHealth = _root.BHealth - 500; } if (_root.XP > 5000) { _root.LVL = "Level 10"; _root.BHealth = _root.BHealth - 1000; } if (_root.XP > 10000) { _root.LVL = "Knight Level 1"; _root.BHealth = _root.BHealth - 1100; } if (_root.XP > 20000) { _root.LVL = "Knight Level 2"; _root.BHealth = _root.BHealth - 1500; } if (_root.XP > 30000) { _root.LVL = "Knight Level 3"; _root.BHealth = _root.BHealth - 2000; } if (_root.XP > 40000) { _root.LVL = "Knight Level 4"; _root.BHealth = _root.BHealth - 3000; } if (_root.XP > 50000) { _root.LVL = "Knight Level 5"; _root.BHealth = _root.BHealth - 4000; } if (_root.XP > 60000) { _root.LVL = "Ultimate"; _root.BHealth = _root.BHealth - 5000; } if (_root.XP > 80000) { _root.LVL = "Ultimate King"; _root.BHealth = _root.BHealth - 7000; } if (_root.XP > 200000) { _root.LVL = "God"; _root.BHealth = _root.BHealth - 8000; } if (_root.XP > 300000) { _root.LVL = "God lvl 2"; _root.BHealth = _root.BHealth - 9000; } if (_root.XP > 310000) { _root.LVL = "God lvl 3"; _root.BHealth = _root.BHealth - 10000; } if (_root.XP > 340000) { _root.LVL = "God lvl 4"; _root.BHealth = _root.BHealth - 12000; } if (_root.XP > 380000) { _root.LVL = "God lvl 5"; _root.BHealth = _root.BHealth - 15000; } if (_root.XP > 420000) { _root.LVL = "God lvl 6"; _root.BHealth = _root.BHealth - 30000; } if (_root.XP > 480000) { _root.LVL = "God lvl 7"; _root.BHealth = _root.BHealth - 50000; } if (_root.XP > 600000) { _root.LVL = "God lvl 8"; _root.BHealth = _root.BHealth - 75000; } if (_root.XP > 700000) { _root.LVL = "God lvl 9"; _root.BHealth = _root.BHealth - 85000; } if (_root.XP > 1000000) { _root.LVL = "Ultimate God"; _root.BHealth = _root.BHealth - 100000; } _root.BHealth = int(_root.BHealth - _root.extra); _root.BHealth = int(_root.BHealth - _root.chargedup);
Symbol 1383 MovieClip Frame 59
gotoAndPlay (1);
Symbol 1384 MovieClip Frame 1
stop();
Symbol 1445 MovieClip Frame 1
stop();
Symbol 1445 MovieClip Frame 7
_root.BHealth = _root.BHealth - int(_root.BHealth * 0.1); _root.enemy.ork.gotoAndPlay(10); _root.BHealth = _root.BHealth - random(100); if (_root.XP >= 1) { _root.LVL = "Level 1"; _root.BHealth = _root.BHealth - 20; } if (_root.XP > 50) { _root.LVL = "Level 2"; _root.BHealth = _root.BHealth - 50; } if (_root.XP > 200) { _root.LVL = "Level 3"; _root.BHealth = _root.BHealth - 50; } if (_root.XP > 400) { _root.LVL = "Level 4"; _root.BHealth = _root.BHealth - 100; } if (_root.XP > 600) { _root.LVL = "Level 5"; _root.BHealth = _root.BHealth - 200; } if (_root.XP > 1200) { _root.LVL = "Level 6"; _root.BHealth = _root.BHealth - 200; } if (_root.XP > 2000) { _root.LVL = "Level 7"; _root.BHealth = _root.BHealth - 200; } if (_root.XP > 3000) { _root.LVL = "Level 8"; _root.BHealth = _root.BHealth - 500; } if (_root.XP > 4000) { _root.LVL = "Level 9"; _root.BHealth = _root.BHealth - 500; } if (_root.XP > 5000) { _root.LVL = "Level 10"; _root.BHealth = _root.BHealth - 1000; } if (_root.XP > 10000) { _root.LVL = "Knight Level 1"; _root.BHealth = _root.BHealth - 1100; } if (_root.XP > 20000) { _root.LVL = "Knight Level 2"; _root.BHealth = _root.BHealth - 1500; } if (_root.XP > 30000) { _root.LVL = "Knight Level 3"; _root.BHealth = _root.BHealth - 2000; } if (_root.XP > 40000) { _root.LVL = "Knight Level 4"; _root.BHealth = _root.BHealth - 3000; } if (_root.XP > 50000) { _root.LVL = "Knight Level 5"; _root.BHealth = _root.BHealth - 4000; } if (_root.XP > 60000) { _root.LVL = "Ultimate"; _root.BHealth = _root.BHealth - 5000; } if (_root.XP > 80000) { _root.LVL = "Ultimate King"; _root.BHealth = _root.BHealth - 7000; } if (_root.XP > 200000) { _root.LVL = "God"; _root.BHealth = _root.BHealth - 8000; } if (_root.XP > 300000) { _root.LVL = "God lvl 2"; _root.BHealth = _root.BHealth - 9000; } if (_root.XP > 310000) { _root.LVL = "God lvl 3"; _root.BHealth = _root.BHealth - 10000; } if (_root.XP > 340000) { _root.LVL = "God lvl 4"; _root.BHealth = _root.BHealth - 12000; } if (_root.XP > 380000) { _root.LVL = "God lvl 5"; _root.BHealth = _root.BHealth - 15000; } if (_root.XP > 420000) { _root.LVL = "God lvl 6"; _root.BHealth = _root.BHealth - 30000; } if (_root.XP > 480000) { _root.LVL = "God lvl 7"; _root.BHealth = _root.BHealth - 50000; } if (_root.XP > 600000) { _root.LVL = "God lvl 8"; _root.BHealth = _root.BHealth - 75000; } if (_root.XP > 700000) { _root.LVL = "God lvl 9"; _root.BHealth = _root.BHealth - 85000; } if (_root.XP > 1000000) { _root.LVL = "Ultimate God"; _root.BHealth = _root.BHealth - 100000; }
Symbol 1445 MovieClip Frame 12
gotoAndStop (1);
Symbol 1445 MovieClip Frame 17
_root.stun = 0; _root.stun = random(3); if (_root.stun > 0) { _root.quote = "Enemy stunned"; }
Symbol 1445 MovieClip Frame 18
_root.BHealth = _root.BHealth - int(_root.BHealth * 0.15); _root.enemy.ork.gotoAndPlay(10); _root.BHealth = _root.BHealth - random(100); if (_root.XP >= 1) { _root.LVL = "Level 1"; _root.BHealth = _root.BHealth - 20; } if (_root.XP > 50) { _root.LVL = "Level 2"; _root.BHealth = _root.BHealth - 50; } if (_root.XP > 200) { _root.LVL = "Level 3"; _root.BHealth = _root.BHealth - 50; } if (_root.XP > 400) { _root.LVL = "Level 4"; _root.BHealth = _root.BHealth - 100; } if (_root.XP > 600) { _root.LVL = "Level 5"; _root.BHealth = _root.BHealth - 200; } if (_root.XP > 1200) { _root.LVL = "Level 6"; _root.BHealth = _root.BHealth - 200; } if (_root.XP > 2000) { _root.LVL = "Level 7"; _root.BHealth = _root.BHealth - 200; } if (_root.XP > 3000) { _root.LVL = "Level 8"; _root.BHealth = _root.BHealth - 500; } if (_root.XP > 4000) { _root.LVL = "Level 9"; _root.BHealth = _root.BHealth - 500; } if (_root.XP > 5000) { _root.LVL = "Level 10"; _root.BHealth = _root.BHealth - 1000; } if (_root.XP > 10000) { _root.LVL = "Knight Level 1"; _root.BHealth = _root.BHealth - 1100; } if (_root.XP > 20000) { _root.LVL = "Knight Level 2"; _root.BHealth = _root.BHealth - 1500; } if (_root.XP > 30000) { _root.LVL = "Knight Level 3"; _root.BHealth = _root.BHealth - 2000; } if (_root.XP > 40000) { _root.LVL = "Knight Level 4"; _root.BHealth = _root.BHealth - 3000; } if (_root.XP > 50000) { _root.LVL = "Knight Level 5"; _root.BHealth = _root.BHealth - 4000; } if (_root.XP > 60000) { _root.LVL = "Ultimate"; _root.BHealth = _root.BHealth - 5000; } if (_root.XP > 80000) { _root.LVL = "Ultimate King"; _root.BHealth = _root.BHealth - 7000; } if (_root.XP > 200000) { _root.LVL = "God"; _root.BHealth = _root.BHealth - 8000; } if (_root.XP > 300000) { _root.LVL = "God lvl 2"; _root.BHealth = _root.BHealth - 9000; } if (_root.XP > 310000) { _root.LVL = "God lvl 3"; _root.BHealth = _root.BHealth - 10000; } if (_root.XP > 340000) { _root.LVL = "God lvl 4"; _root.BHealth = _root.BHealth - 12000; } if (_root.XP > 380000) { _root.LVL = "God lvl 5"; _root.BHealth = _root.BHealth - 15000; } if (_root.XP > 420000) { _root.LVL = "God lvl 6"; _root.BHealth = _root.BHealth - 30000; } if (_root.XP > 480000) { _root.LVL = "God lvl 7"; _root.BHealth = _root.BHealth - 50000; } if (_root.XP > 600000) { _root.LVL = "God lvl 8"; _root.BHealth = _root.BHealth - 75000; } if (_root.XP > 700000) { _root.LVL = "God lvl 9"; _root.BHealth = _root.BHealth - 85000; } if (_root.XP > 1000000) { _root.LVL = "Ultimate God"; _root.BHealth = _root.BHealth - 100000; }
Symbol 1445 MovieClip Frame 22
gotoAndStop (1);
Symbol 1445 MovieClip Frame 27
_root.BHealth = _root.BHealth - int(_root.BHealth * 0.2); _root.enemy.ork.gotoAndPlay(10); _root.BHealth = _root.BHealth - random(100); if (_root.XP >= 1) { _root.LVL = "Level 1"; _root.BHealth = _root.BHealth - 20; } if (_root.XP > 50) { _root.LVL = "Level 2"; _root.BHealth = _root.BHealth - 50; } if (_root.XP > 200) { _root.LVL = "Level 3"; _root.BHealth = _root.BHealth - 50; } if (_root.XP > 400) { _root.LVL = "Level 4"; _root.BHealth = _root.BHealth - 100; } if (_root.XP > 600) { _root.LVL = "Level 5"; _root.BHealth = _root.BHealth - 200; } if (_root.XP > 1200) { _root.LVL = "Level 6"; _root.BHealth = _root.BHealth - 200; } if (_root.XP > 2000) { _root.LVL = "Level 7"; _root.BHealth = _root.BHealth - 200; } if (_root.XP > 3000) { _root.LVL = "Level 8"; _root.BHealth = _root.BHealth - 500; } if (_root.XP > 4000) { _root.LVL = "Level 9"; _root.BHealth = _root.BHealth - 500; } if (_root.XP > 5000) { _root.LVL = "Level 10"; _root.BHealth = _root.BHealth - 1000; } if (_root.XP > 10000) { _root.LVL = "Knight Level 1"; _root.BHealth = _root.BHealth - 1100; } if (_root.XP > 20000) { _root.LVL = "Knight Level 2"; _root.BHealth = _root.BHealth - 1500; } if (_root.XP > 30000) { _root.LVL = "Knight Level 3"; _root.BHealth = _root.BHealth - 2000; } if (_root.XP > 40000) { _root.LVL = "Knight Level 4"; _root.BHealth = _root.BHealth - 3000; } if (_root.XP > 50000) { _root.LVL = "Knight Level 5"; _root.BHealth = _root.BHealth - 4000; } if (_root.XP > 60000) { _root.LVL = "Ultimate"; _root.BHealth = _root.BHealth - 5000; } if (_root.XP > 80000) { _root.LVL = "Ultimate King"; _root.BHealth = _root.BHealth - 7000; } if (_root.XP > 200000) { _root.LVL = "God"; _root.BHealth = _root.BHealth - 8000; } if (_root.XP > 300000) { _root.LVL = "God lvl 2"; _root.BHealth = _root.BHealth - 9000; } if (_root.XP > 310000) { _root.LVL = "God lvl 3"; _root.BHealth = _root.BHealth - 10000; } if (_root.XP > 340000) { _root.LVL = "God lvl 4"; _root.BHealth = _root.BHealth - 12000; } if (_root.XP > 380000) { _root.LVL = "God lvl 5"; _root.BHealth = _root.BHealth - 15000; } if (_root.XP > 420000) { _root.LVL = "God lvl 6"; _root.BHealth = _root.BHealth - 30000; } if (_root.XP > 480000) { _root.LVL = "God lvl 7"; _root.BHealth = _root.BHealth - 50000; } if (_root.XP > 600000) { _root.LVL = "God lvl 8"; _root.BHealth = _root.BHealth - 75000; } if (_root.XP > 700000) { _root.LVL = "God lvl 9"; _root.BHealth = _root.BHealth - 85000; } if (_root.XP > 1000000) { _root.LVL = "Ultimate God"; _root.BHealth = _root.BHealth - 100000; }
Symbol 1445 MovieClip Frame 32
gotoAndStop (1);
Symbol 1445 MovieClip Frame 39
_root.GHealth = (_root.GHealth = _root.MaxHealth);
Symbol 1445 MovieClip Frame 44
gotoAndStop (1);
Symbol 1445 MovieClip Frame 51
_root.BHealth = _root.BHealth - int(_root.BHealth * 0.4); _root.enemy.ork.gotoAndPlay(10); _root.BHealth = _root.BHealth - random(100); if (_root.XP >= 1) { _root.LVL = "Level 1"; _root.BHealth = _root.BHealth - 20; } if (_root.XP > 50) { _root.LVL = "Level 2"; _root.BHealth = _root.BHealth - 50; } if (_root.XP > 200) { _root.LVL = "Level 3"; _root.BHealth = _root.BHealth - 50; } if (_root.XP > 400) { _root.LVL = "Level 4"; _root.BHealth = _root.BHealth - 100; } if (_root.XP > 600) { _root.LVL = "Level 5"; _root.BHealth = _root.BHealth - 200; } if (_root.XP > 1200) { _root.LVL = "Level 6"; _root.BHealth = _root.BHealth - 200; } if (_root.XP > 2000) { _root.LVL = "Level 7"; _root.BHealth = _root.BHealth - 200; } if (_root.XP > 3000) { _root.LVL = "Level 8"; _root.BHealth = _root.BHealth - 500; } if (_root.XP > 4000) { _root.LVL = "Level 9"; _root.BHealth = _root.BHealth - 500; } if (_root.XP > 5000) { _root.LVL = "Level 10"; _root.BHealth = _root.BHealth - 1000; } if (_root.XP > 10000) { _root.LVL = "Knight Level 1"; _root.BHealth = _root.BHealth - 1100; } if (_root.XP > 20000) { _root.LVL = "Knight Level 2"; _root.BHealth = _root.BHealth - 1500; } if (_root.XP > 30000) { _root.LVL = "Knight Level 3"; _root.BHealth = _root.BHealth - 2000; } if (_root.XP > 40000) { _root.LVL = "Knight Level 4"; _root.BHealth = _root.BHealth - 3000; } if (_root.XP > 50000) { _root.LVL = "Knight Level 5"; _root.BHealth = _root.BHealth - 4000; } if (_root.XP > 60000) { _root.LVL = "Ultimate"; _root.BHealth = _root.BHealth - 5000; } if (_root.XP > 80000) { _root.LVL = "Ultimate King"; _root.BHealth = _root.BHealth - 7000; } if (_root.XP > 200000) { _root.LVL = "God"; _root.BHealth = _root.BHealth - 8000; } if (_root.XP > 300000) { _root.LVL = "God lvl 2"; _root.BHealth = _root.BHealth - 9000; } if (_root.XP > 310000) { _root.LVL = "God lvl 3"; _root.BHealth = _root.BHealth - 10000; } if (_root.XP > 340000) { _root.LVL = "God lvl 4"; _root.BHealth = _root.BHealth - 12000; } if (_root.XP > 380000) { _root.LVL = "God lvl 5"; _root.BHealth = _root.BHealth - 15000; } if (_root.XP > 420000) { _root.LVL = "God lvl 6"; _root.BHealth = _root.BHealth - 30000; } if (_root.XP > 480000) { _root.LVL = "God lvl 7"; _root.BHealth = _root.BHealth - 50000; } if (_root.XP > 600000) { _root.LVL = "God lvl 8"; _root.BHealth = _root.BHealth - 75000; } if (_root.XP > 700000) { _root.LVL = "God lvl 9"; _root.BHealth = _root.BHealth - 85000; } if (_root.XP > 1000000) { _root.LVL = "Ultimate God"; _root.BHealth = _root.BHealth - 100000; }
Symbol 1445 MovieClip Frame 58
gotoAndStop (1);
Symbol 1445 MovieClip Frame 61
_root.shield = -4;
Symbol 1445 MovieClip Frame 65
if (_root.shield >= 1) { gotoAndPlay (1); }
Symbol 1445 MovieClip Frame 66
gotoAndPlay (65);
Symbol 1445 MovieClip Frame 68
_root.stop();
Symbol 1445 MovieClip Frame 71
_root.BHealth - int(_root.BHealth * 0.5);
Symbol 1445 MovieClip Frame 76
_root.BHealth - int(_root.BHealth * 0.5);
Symbol 1445 MovieClip Frame 77
_root.BHealth = -999999999;
Symbol 1445 MovieClip Frame 99
_root.play();
Symbol 1445 MovieClip Frame 100
gotoAndPlay (1);
Symbol 1448 Button
on (release) { gotoAndPlay (55); }
Symbol 1450 Button
on (release) { if (_root.locate != 23) { if (_root.XP <= 5000) { gotoAndPlay (5); } if (_root.XP > 5000) { _root.runaway = random(7); if (_root.runaway < 3) { gotoAndPlay (31); _root.quote = "Failed to escape!!"; } if (_root.runaway > 3) { gotoAndPlay (5); } } } if (_root.locate == 23) { _root.quote = "there is nowhere to run"; } }
Symbol 1453 Button
on (release) { _root.You.main.gotoAndPlay(2); _root.Pet.pet_mc.play(); gotoAndPlay (31); }
Symbol 1461 Button
on (release) { gotoAndPlay (56); }
Symbol 1463 Button
on (release) { gotoAndPlay (57); }
Symbol 1467 Button
on (release) { _root.defend = 1; gotoAndPlay (31); if (_root.smPotion >= 1) { _root.GHealth = _root.GHealth + int(_root.GHealth * 0.05); } if (_root.smPotion >= 1) { _root.heals = _root.smPotion - 1; } if (_root.GHealth > _root.MaxHealth) { _root.GHealth = _root.MaxHealth; } }
Symbol 1471 Button
on (release) { gotoAndPlay (60); }
Symbol 1607 MovieClip Frame 1
stop();
Symbol 1607 MovieClip Frame 17
_root.GHealth = _root.GHealth - random(20); _root.You.main.gotoAndPlay(9);
Symbol 1607 MovieClip Frame 22
gotoAndStop (1); _root.play();
Symbol 1607 MovieClip Frame 25
_root.stop();
Symbol 1607 MovieClip Frame 43
_root.trans = 2;
Symbol 1607 MovieClip Frame 45
gotoAndStop (1); _root.play();
Symbol 1607 MovieClip Frame 49
_root.stop();
Symbol 1607 MovieClip Frame 62
_root.trans = 1;
Symbol 1607 MovieClip Frame 67
gotoAndStop (1); _root.play();
Symbol 1607 MovieClip Frame 70
_root.stop();
Symbol 1607 MovieClip Frame 100
_root.enemy.ork.gotoAndPlay(10); _root.BHealth = _root.BHealth - int(_root.BHealth * 0.15);
Symbol 1607 MovieClip Frame 106
_root.enemy.ork.gotoAndPlay(10); _root.BHealth = _root.BHealth - int(_root.BHealth * 0.15);
Symbol 1607 MovieClip Frame 112
_root.enemy.ork.gotoAndPlay(10); _root.BHealth = _root.BHealth - int(_root.BHealth * 0.15);
Symbol 1607 MovieClip Frame 118
_root.enemy.ork.gotoAndPlay(10); _root.BHealth = _root.BHealth - random(100); if (_root.XP >= 1) { _root.LVL = "Level 1"; _root.BHealth = _root.BHealth - 20; } if (_root.XP > 50) { _root.LVL = "Level 2"; _root.BHealth = _root.BHealth - 50; } if (_root.XP > 200) { _root.LVL = "Level 3"; _root.BHealth = _root.BHealth - 50; } if (_root.XP > 400) { _root.LVL = "Level 4"; _root.BHealth = _root.BHealth - 100; } if (_root.XP > 600) { _root.LVL = "Level 5"; _root.BHealth = _root.BHealth - 200; } if (_root.XP > 1200) { _root.LVL = "Level 6"; _root.BHealth = _root.BHealth - 200; } if (_root.XP > 2000) { _root.LVL = "Level 7"; _root.BHealth = _root.BHealth - 200; } if (_root.XP > 3000) { _root.LVL = "Level 8"; _root.BHealth = _root.BHealth - 500; } if (_root.XP > 4000) { _root.LVL = "Level 9"; _root.BHealth = _root.BHealth - 500; } if (_root.XP > 5000) { _root.LVL = "Level 10"; _root.BHealth = _root.BHealth - 1000; } if (_root.XP > 10000) { _root.LVL = "Knight Level 1"; _root.BHealth = _root.BHealth - 1100; } if (_root.XP > 20000) { _root.LVL = "Knight Level 2"; _root.BHealth = _root.BHealth - 1500; } if (_root.XP > 30000) { _root.LVL = "Knight Level 3"; _root.BHealth = _root.BHealth - 2000; } if (_root.XP > 40000) { _root.LVL = "Knight Level 4"; _root.BHealth = _root.BHealth - 3000; } if (_root.XP > 50000) { _root.LVL = "Knight Level 5"; _root.BHealth = _root.BHealth - 4000; } if (_root.XP > 60000) { _root.LVL = "Ultimate"; _root.BHealth = _root.BHealth - 5000; } if (_root.XP > 80000) { _root.LVL = "Ultimate King"; _root.BHealth = _root.BHealth - 7000; } if (_root.XP > 200000) { _root.LVL = "God"; _root.BHealth = _root.BHealth - 8000; } if (_root.XP > 300000) { _root.LVL = "God lvl 2"; _root.BHealth = _root.BHealth - 9000; } if (_root.XP > 310000) { _root.LVL = "God lvl 3"; _root.BHealth = _root.BHealth - 10000; } if (_root.XP > 340000) { _root.LVL = "God lvl 4"; _root.BHealth = _root.BHealth - 12000; } if (_root.XP > 380000) { _root.LVL = "God lvl 5"; _root.BHealth = _root.BHealth - 15000; } if (_root.XP > 420000) { _root.LVL = "God lvl 6"; _root.BHealth = _root.BHealth - 30000; } if (_root.XP > 480000) { _root.LVL = "God lvl 7"; _root.BHealth = _root.BHealth - 50000; } if (_root.XP > 600000) { _root.LVL = "God lvl 8"; _root.BHealth = _root.BHealth - 75000; } if (_root.XP > 700000) { _root.LVL = "God lvl 9"; _root.BHealth = _root.BHealth - 85000; } if (_root.XP > 1000000) { _root.LVL = "Ultimate God"; _root.BHealth = _root.BHealth - 100000; } _root.BHealth = int(_root.BHealth - _root.extra); _root.BHealth = int(_root.BHealth - _root.chargedup);
Symbol 1607 MovieClip Frame 121
gotoAndStop (1); _root.play();
Symbol 1607 MovieClip Frame 124
_root.stop();
Symbol 1607 MovieClip Frame 152
_root.enemy.ork.gotoAndPlay(10); _root.BHealth = _root.BHealth - int(_root.BHealth * 0.15);
Symbol 1607 MovieClip Frame 158
_root.enemy.ork.gotoAndPlay(10); _root.BHealth = _root.BHealth - int(_root.BHealth * 0.15);
Symbol 1607 MovieClip Frame 163
_root.enemy.ork.gotoAndPlay(10); _root.BHealth = _root.BHealth - int(_root.BHealth * 0.15);
Symbol 1607 MovieClip Frame 170
_root.enemy.ork.gotoAndPlay(10); _root.BHealth = _root.BHealth - random(100); if (_root.XP >= 1) { _root.LVL = "Level 1"; _root.BHealth = _root.BHealth - 20; } if (_root.XP > 50) { _root.LVL = "Level 2"; _root.BHealth = _root.BHealth - 50; } if (_root.XP > 200) { _root.LVL = "Level 3"; _root.BHealth = _root.BHealth - 50; } if (_root.XP > 400) { _root.LVL = "Level 4"; _root.BHealth = _root.BHealth - 100; } if (_root.XP > 600) { _root.LVL = "Level 5"; _root.BHealth = _root.BHealth - 200; } if (_root.XP > 1200) { _root.LVL = "Level 6"; _root.BHealth = _root.BHealth - 200; } if (_root.XP > 2000) { _root.LVL = "Level 7"; _root.BHealth = _root.BHealth - 200; } if (_root.XP > 3000) { _root.LVL = "Level 8"; _root.BHealth = _root.BHealth - 500; } if (_root.XP > 4000) { _root.LVL = "Level 9"; _root.BHealth = _root.BHealth - 500; } if (_root.XP > 5000) { _root.LVL = "Level 10"; _root.BHealth = _root.BHealth - 1000; } if (_root.XP > 10000) { _root.LVL = "Knight Level 1"; _root.BHealth = _root.BHealth - 1100; } if (_root.XP > 20000) { _root.LVL = "Knight Level 2"; _root.BHealth = _root.BHealth - 1500; } if (_root.XP > 30000) { _root.LVL = "Knight Level 3"; _root.BHealth = _root.BHealth - 2000; } if (_root.XP > 40000) { _root.LVL = "Knight Level 4"; _root.BHealth = _root.BHealth - 3000; } if (_root.XP > 50000) { _root.LVL = "Knight Level 5"; _root.BHealth = _root.BHealth - 4000; } if (_root.XP > 60000) { _root.LVL = "Ultimate"; _root.BHealth = _root.BHealth - 5000; } if (_root.XP > 80000) { _root.LVL = "Ultimate King"; _root.BHealth = _root.BHealth - 7000; } if (_root.XP > 200000) { _root.LVL = "God"; _root.BHealth = _root.BHealth - 8000; } if (_root.XP > 300000) { _root.LVL = "God lvl 2"; _root.BHealth = _root.BHealth - 9000; } if (_root.XP > 310000) { _root.LVL = "God lvl 3"; _root.BHealth = _root.BHealth - 10000; } if (_root.XP > 340000) { _root.LVL = "God lvl 4"; _root.BHealth = _root.BHealth - 12000; } if (_root.XP > 380000) { _root.LVL = "God lvl 5"; _root.BHealth = _root.BHealth - 15000; } if (_root.XP > 420000) { _root.LVL = "God lvl 6"; _root.BHealth = _root.BHealth - 30000; } if (_root.XP > 480000) { _root.LVL = "God lvl 7"; _root.BHealth = _root.BHealth - 50000; } if (_root.XP > 600000) { _root.LVL = "God lvl 8"; _root.BHealth = _root.BHealth - 75000; } if (_root.XP > 700000) { _root.LVL = "God lvl 9"; _root.BHealth = _root.BHealth - 85000; } if (_root.XP > 1000000) { _root.LVL = "Ultimate God"; _root.BHealth = _root.BHealth - 100000; } _root.BHealth = int(_root.BHealth - _root.extra); _root.BHealth = int(_root.BHealth - _root.chargedup);
Symbol 1607 MovieClip Frame 174
gotoAndStop (1); _root.play();
Symbol 1607 MovieClip Frame 193
_root.GHealth = _root.GHealth - int(_root.GHealth * 0.5); _root.You.main.gotoAndPlay(9);
Symbol 1607 MovieClip Frame 202
gotoAndStop (1); _root.play(); _root.enemy.ork.play();
Symbol 1607 MovieClip Frame 214
_root.GHealth = _root.GHealth - int(_root.GHealth * 0.25); _root.You.main.gotoAndPlay(9);
Symbol 1607 MovieClip Frame 222
_root.GHealth = _root.GHealth - int(_root.GHealth * 0.25); _root.You.main.gotoAndPlay(9);
Symbol 1607 MovieClip Frame 230
_root.GHealth = _root.GHealth - int(_root.GHealth * 0.25); _root.You.main.gotoAndPlay(9);
Symbol 1607 MovieClip Frame 234
gotoAndStop (1); _root.play(); _root.enemy.ork.play();
Symbol 1635 Button
on (release) { if (_root.magic >= 1) { _root.You.main.gotoAndPlay(24); _root.Mattack.gotoAndPlay(2); gotoAndPlay (31); _root.magic = _root.magic - 1; } if (_root.magic < 1) { _root.quote = "Not enough magic points"; } }
Symbol 1637 Button
on (release) { if (_root.XP > 250) { if (_root.magic >= 4) { _root.You.main.gotoAndPlay(24); _root.Mattack.gotoAndPlay(13); gotoAndPlay (31); _root.magic = _root.magic - 4; } } if (_root.XP < 250) { _root.quote = "Need a higher Level to use"; } if (_root.magic < 4) { _root.quote = "Not enough magic points"; } }
Symbol 1639 Button
on (release) { if (_root.XP > 500) { if (_root.magic >= 10) { _root.You.main.gotoAndPlay(24); _root.Mattack.gotoAndPlay(23); gotoAndPlay (31); _root.magic = _root.magic - 10; } } if (_root.XP < 500) { _root.quote = "Need a higher Level to use"; } if (_root.magic < 10) { _root.quote = "Not enough magic points"; } }
Symbol 1641 Button
on (release) { if (_root.XP > 1000) { if (_root.magic >= 10) { _root.You.main.gotoAndPlay(24); _root.Mattack.gotoAndPlay(33); gotoAndPlay (31); _root.magic = _root.magic - 10; } } if (_root.XP < 1000) { _root.quote = "Need a higher Level to use"; } if (_root.magic < 10) { _root.quote = "Not enough magic points"; } }
Symbol 1643 Button
on (release) { gotoAndPlay (54); }
Symbol 1651 Button
on (release) { if (_root.XP >= 30000) { if (_root.magic >= 20) { _root.You.main.gotoAndPlay(24); _root.Mattack.gotoAndPlay(59); gotoAndPlay (31); _root.magic = _root.magic - 20; } } if (_root.XP < 30000) { _root.quote = "Need a higher Level to use"; } if (_root.magic < 20) { _root.quote = "Not enough magic points"; } }
Symbol 1654 Button
on (release) { if (_root.strong == 0) { if (_root.XP >= 48000) { if (_root.magic >= 50) { _root.You.main.gotoAndPlay(24); _root.Mattack.gotoAndPlay(67); gotoAndPlay (31); _root.magic = _root.magic - 20; } } } if (_root.XP < 48000) { _root.quote = "Need a higher Level to use"; } if (_root.magic < 50) { _root.quote = "Not enough magic points"; } if (_root.powerHorse == 1) { _root.quote = "Hades compels You"; } }
Symbol 1656 Button
on (release) { if (_root.XP >= 42000) { if (_root.magic >= 20) { _root.You.main.gotoAndPlay(24); _root.Mattack.gotoAndPlay(45); gotoAndPlay (31); _root.magic = _root.magic - 20; } } if (_root.XP < 42000) { _root.quote = "Need a higher Level to use"; } if (_root.magic < 20) { _root.quote = "Not enough magic points"; } }
Symbol 1664 Button
on (release) { if (_root.ability > 1) { _root.You.main.gotoAndPlay(35); gotoAndPlay (58); if (_root.ability > 1) { _root.ability = _root.ability - 2; } } }
Symbol 1666 Button
on (release) { if (_root.ability >= 5) { _root.You.main.gotoAndPlay(24); gotoAndPlay (31); _root.MaxHealth = int(_root.MaxHealth * 0.1) + _root.MaxHealth; _root.quote = " Your Max Health has been raised bu 10%"; if (_root.ability >= 5) { _root.ability = _root.ability - 5; } } }
Symbol 1667 Button
on (release) { if (_root.ability >= 5) { _root.You.main.gotoAndPlay(24); gotoAndPlay (31); _root.chargedup = _root.chargedup + int(_root.extra * 25); if (_root.chargedup == 0) { _root.chargedup = _root.chargedup + 50; } _root.quote = " You feel stronger "; if (_root.ability >= 5) { _root.ability = _root.ability - 5; } } }
Symbol 1681 Button
on (release) { if (_root.smPotion > 0) { _root.GHealth = _root.GHealth + 200; if (_root.GHealth > _root.MaxHealth) { _root.GHealth = _root.MaxHealth; _root.smPotion = _root.smPotion - 1; } gotoAndPlay (31); } if (_root.smPotion < 0) { _root.quote = "No potions left"; } }
Symbol 1682 Button
on (release) { if (_root.nmPotion > 0) { _root.GHealth = _root.GHealth + 1000; if (_root.GHealth > _root.MaxHealth) { _root.GHealth = _root.MaxHealth; _root.nmPotion = _root.nmPotion - 1; } gotoAndPlay (31); } if (_root.smPotion < 0) { _root.quote = "No potions left"; } }
Symbol 1683 Button
on (release) { if (_root.lgPotion > 0) { _root.GHealth = _root.MaxHealth; if (_root.GHealth > _root.MaxHealth) { _root.GHealth = _root.MaxHealth; _root.lgPotion = _root.lgPotion - 1; } gotoAndPlay (31); } if (_root.smPotion < 0) { _root.quote = "No potions left"; } }
Symbol 1687 Button
on (release) { gotoAndPlay (54); }
Symbol 1716 MovieClip Frame 1
_root.quote = "Weak"; _root.charger = int(_root.BHealth * 0.01); _root.arrows = 0;
Symbol 1716 MovieClip Frame 2
_root.charger = int(_root.BHealth * 0.05);
Symbol 1716 MovieClip Frame 3
_root.quote = "Stronger"; _root.charger = int(_root.BHealth * 0.1); _root.arrows = 2;
Symbol 1716 MovieClip Frame 4
_root.charger = int(_root.BHealth * 0.15) + 150; _root.arrows = 3;
Symbol 1716 MovieClip Frame 5
_root.quote = "Full"; _root.charger = int(_root.BHealth * 0.2) + 300; _root.arrows = 4;
Symbol 1716 MovieClip Frame 6
_root.charger = int(_root.BHealth * 0.3); _root.quote = "Full";
Symbol 1716 MovieClip Frame 7
_root.charger = int(_root.BHealth * 0.2);
Symbol 1716 MovieClip Frame 8
_root.charger = int(_root.BHealth * 0.15) + 20; _root.quote = "Weak"; _root.arrows = 0;
Symbol 1716 MovieClip Frame 9
_root.charger = int(_root.BHealth * 0.1);
Symbol 1716 MovieClip Frame 10
_root.charger = int(_root.BHealth * 0.05);
Symbol 1716 MovieClip Frame 11
_root.quote = "Weak"; _root.charger = int(_root.BHealth * 0.01);
Symbol 1716 MovieClip Frame 12
_root.charger = int(_root.BHealth * 0.05);
Symbol 1716 MovieClip Frame 13
_root.quote = "Stronger"; _root.charger = int(_root.BHealth * 0.1);
Symbol 1716 MovieClip Frame 14
_root.charger = int(_root.BHealth * 0.15); _root.arrows = 2;
Symbol 1716 MovieClip Frame 15
_root.quote = "Full"; _root.charger = int(_root.BHealth * 0.2) + 250; _root.arrows = 4;
Symbol 1716 MovieClip Frame 16
_root.charger = int(_root.BHealth * 0.25); _root.quote = "Stronger"; _root.arrows = 5;
Symbol 1716 MovieClip Frame 17
_root.charger = int(_root.BHealth * 0.2);
Symbol 1716 MovieClip Frame 18
_root.charger = int(_root.BHealth * 0.15); _root.quote = "Weak"; _root.arrows = 0;
Symbol 1716 MovieClip Frame 19
_root.charger = int(_root.BHealth * 0.1);
Symbol 1716 MovieClip Frame 20
_root.charger = int(_root.BHealth * 0.05); _root.play();
Symbol 1738 Button
on (release) { if (_root.magic >= 10) { if (_root.light == 1) { _root.specialscene.gotoAndPlay(23); gotoAndPlay (31); _root.magic = _root.magic - 10; } } if (_root.light != 1) { _root.quote = "You do not possess this skill"; } if (_root.magic < 10) { _root.quote = "You do not possess enough magic (need 10)"; } }
Symbol 1740 Button
on (release) { if (_root.magic >= 10) { if (_root.dark == 1) { _root.specialscene.gotoAndPlay(46); gotoAndPlay (31); _root.magic = _root.magic - 10; } } if (_root.dark != 1) { _root.quote = "You do not possess this skill"; } if (_root.magic < 10) { _root.quote = "You do not possess enough magic (need 10)"; } }
Symbol 1741 Button
on (release) { if (_root.magic >= 10) { if (_root.trans == 2) { _root.specialscene.gotoAndPlay(68); _root.You.main.gotoAndPlay(24); gotoAndPlay (31); _root.magic = _root.magic - 10; } if (_root.trans == 1) { _root.specialscene.gotoAndPlay(122); _root.You.main.gotoAndPlay(24); gotoAndPlay (31); _root.magic = _root.magic - 10; } } if (_root.magic < 10) { _root.quote = "You do not possess enough magic (need 10)"; } }
Symbol 1771 Button
on (release) { gotoAndPlay (22); }
Symbol 1783 Button
on (release) { gotoAndPlay (120); }
Symbol 1785 Button
on (release) { gotoAndPlay (126); }

Library Items

Symbol 1 Sound [mix1]
Symbol 2 Sound [mix3]
Symbol 3 Sound [mix2]
Symbol 4 GraphicUsed by:Timeline
Symbol 5 GraphicUsed by:14
Symbol 6 GraphicUsed by:14
Symbol 7 GraphicUsed by:14
Symbol 8 GraphicUsed by:14
Symbol 9 GraphicUsed by:14
Symbol 10 GraphicUsed by:14
Symbol 11 GraphicUsed by:14
Symbol 12 GraphicUsed by:14
Symbol 13 GraphicUsed by:14
Symbol 14 MovieClipUses:5 6 7 8 9 10 11 12 13Used by:566  Timeline
Symbol 15 GraphicUsed by:16
Symbol 16 MovieClipUses:15Used by:19
Symbol 17 GraphicUsed by:18
Symbol 18 MovieClipUses:17Used by:19
Symbol 19 MovieClipUses:16 18Used by:566  Timeline
Symbol 20 FontUsed by:21 363 364 367 374 380 397 568 569 570 574 576 596 597 695 697 698 715 1449 1462 1472 1640 1642 1644 1655 1657 1660 1665 1684 1685 1686 1717
Symbol 21 TextUses:20Used by:Timeline
Symbol 22 GraphicUsed by:23
Symbol 23 MovieClipUses:22Used by:30
Symbol 24 GraphicUsed by:30
Symbol 25 GraphicUsed by:29
Symbol 26 GraphicUsed by:29
Symbol 27 GraphicUsed by:29
Symbol 28 GraphicUsed by:29
Symbol 29 ButtonUses:25 26 27 28Used by:30
Symbol 30 MovieClipUses:23 24 29Used by:Timeline
Symbol 31 GraphicUsed by:34
Symbol 32 FontUsed by:33 215 216 217 218 222 226 586 624 627 628 629 630 667 751 1474 1475 1476 1477 1478 1479 1480 1481 1482 1485 1486 1610 1611 1612 1614 1615 1623 1624 1625 1626 1630 1632 1633 1638 1670 1671 1672 1673 1676 1677 1678 1689 1690 1691 1692 1696 1697 1698 1699 1701 1703 1704 1718 1719 1720 1721 1723 1725 1726 1728 1729 1730 1731 1733 1735 1736 1744 1745 1746 1747 1750 1752 1753 1800 1802 1803 1805 1816 1817 1819 1821 1822 1823
Symbol 33 TextUses:32Used by:34
Symbol 34 MovieClipUses:31 33Used by:Timeline
Symbol 35 GraphicUsed by:Timeline
Symbol 36 FontUsed by:37 179 192 193 197 199 200 211 228 242 243 244 245 246 247 248 249 250 258 260 261 271 273 275 278 291 304 317 324 352 485 487 489 492 494 497 498 587 598 626 654 664 669 684 685 686 687 689 691 699 700 702 704 705 706 707 1772 1773 1781 1784 1786 1801 1804
Symbol 37 TextUses:36Used by:Timeline
Symbol 38 GraphicUsed by:43
Symbol 39 GraphicUsed by:43
Symbol 40 GraphicUsed by:43
Symbol 41 GraphicUsed by:43
Symbol 42 GraphicUsed by:43
Symbol 43 MovieClipUses:38 39 40 41 42Used by:51
Symbol 44 GraphicUsed by:50
Symbol 45 GraphicUsed by:50
Symbol 46 GraphicUsed by:50
Symbol 47 GraphicUsed by:50
Symbol 48 GraphicUsed by:50
Symbol 49 GraphicUsed by:50
Symbol 50 MovieClipUses:44 45 46 47 48 49Used by:51
Symbol 51 MovieClipUses:43 50Used by:52
Symbol 52 MovieClipUses:51Used by:1003 1383  Timeline
Symbol 53 GraphicUsed by:55
Symbol 54 GraphicUsed by:55
Symbol 55 MovieClipUses:53 54Used by:56
Symbol 56 MovieClipUses:55Used by:1003 1383  Timeline
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Symbol 58 GraphicUsed by:68
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Symbol 1783 ButtonUses:176 177Used by:Timeline
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Symbol 1800 TextUses:32Used by:Timeline
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Symbol 1806 GraphicUsed by:Timeline
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Symbol 1808 MovieClipUses:1807Used by:Timeline
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Symbol 1810 MovieClipUses:1809Used by:Timeline
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Symbol 1813 GraphicUsed by:1814
Symbol 1814 MovieClipUses:1811 1812 1813Used by:1815
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Symbol 1818 GraphicUsed by:Timeline
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Symbol 1820 GraphicUsed by:Timeline
Symbol 1821 TextUses:32Used by:Timeline
Symbol 1822 TextUses:32Used by:Timeline
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Symbol 1824 GraphicUsed by:Timeline
Symbol 1825 TextUses:478Used by:Timeline
Symbol 1826 GraphicUsed by:Timeline
Symbol 1827 TextUses:478Used by:Timeline
Symbol 1828 TextUses:478Used by:Timeline
Symbol 1829 BitmapUsed by:1830
Symbol 1830 GraphicUses:1829Used by:Timeline
Symbol 1831 TextUses:478Used by:Timeline

Instance Names

"isle6"Frame 6Symbol 231 Button
"isle1"Frame 6Symbol 233 Button
"isle2"Frame 6Symbol 235 Button
"isle3"Frame 6Symbol 237 Button
"isle4"Frame 6Symbol 239 Button
"isle5"Frame 6Symbol 241 Button
"land1"Frame 7Symbol 263 Button
"land2"Frame 7Symbol 265 Button
"land3"Frame 7Symbol 267 Button
"boss1"Frame 7Symbol 269 Button
"HuntMenu"Frame 7Symbol 276 MovieClip
"land6"Frame 8Symbol 286 Button
"land5"Frame 8Symbol 288 Button
"land4"Frame 8Symbol 290 Button
"boss2"Frame 8Symbol 292 Button
"land9"Frame 9Symbol 299 Button
"land8"Frame 9Symbol 301 Button
"land7"Frame 9Symbol 303 Button
"boss3"Frame 9Symbol 305 Button
"land10"Frame 10Symbol 312 Button
"land12"Frame 10Symbol 314 Button
"land11"Frame 10Symbol 316 Button
"boss4"Frame 10Symbol 318 Button
"land14"Frame 11Symbol 326 Button
"land15"Frame 11Symbol 328 Button
"land13"Frame 11Symbol 330 Button
"Pet"Frame 17Symbol 471 MovieClip
"backscene"Frame 22Symbol 566 MovieClip
"upgradebar"Frame 23Symbol 623 MovieClip
"upper"Frame 23Symbol 632 MovieClip
"globe1"Frame 24Symbol 645 Button
"globe2"Frame 24Symbol 646 Button
"globe3"Frame 24Symbol 647 Button
"globe4"Frame 24Symbol 648 Button
"globe5"Frame 24Symbol 649 Button
"globe6"Frame 24Symbol 652 Button
"backscene"Frame 30Symbol 566 MovieClip
"enemy"Frame 30Symbol 1363 MovieClip
"shock"Frame 30Symbol 1366 MovieClip
"Pet"Frame 30Symbol 471 MovieClip
"You"Frame 30Symbol 1384 MovieClip
"Mattack"Frame 30Symbol 1445 MovieClip
"specialscene"Frame 30Symbol 1607 MovieClip
"charge"Frame 58Symbol 1716 MovieClip
"bar"Symbol 30 MovieClip Frame 1Symbol 23 MovieClip
"part"Symbol 52 MovieClip Frame 1Symbol 51 MovieClip
"part"Symbol 56 MovieClip Frame 1Symbol 55 MovieClip
"part"Symbol 69 MovieClip Frame 1Symbol 68 MovieClip
"part"Symbol 82 MovieClip Frame 1Symbol 81 MovieClip
"part"Symbol 96 MovieClip Frame 1Symbol 95 MovieClip
"part"Symbol 113 MovieClip Frame 1Symbol 112 MovieClip
"sword"Symbol 141 MovieClip Frame 1Symbol 140 MovieClip
"part"Symbol 154 MovieClip Frame 1Symbol 153 MovieClip
"part"Symbol 163 MovieClip Frame 1Symbol 162 MovieClip
"pet_mc"Symbol 471 MovieClip Frame 2Symbol 422 MovieClip
"pet_mc"Symbol 471 MovieClip Frame 3Symbol 444 MovieClip
"pet_mc"Symbol 471 MovieClip Frame 4Symbol 461 MovieClip
"pet_mc"Symbol 471 MovieClip Frame 5Symbol 470 MovieClip
"dinopart"Symbol 805 MovieClip Frame 1Symbol 804 MovieClip
"dinopart"Symbol 810 MovieClip Frame 1Symbol 809 MovieClip
"dinopart"Symbol 815 MovieClip Frame 1Symbol 814 MovieClip
"dinopart"Symbol 820 MovieClip Frame 1Symbol 819 MovieClip
"dinopart"Symbol 825 MovieClip Frame 1Symbol 824 MovieClip
"dinopart"Symbol 830 MovieClip Frame 1Symbol 829 MovieClip
"dinopart"Symbol 835 MovieClip Frame 1Symbol 834 MovieClip
"dinopart"Symbol 840 MovieClip Frame 1Symbol 839 MovieClip
"Mleg"Symbol 1057 MovieClip Frame 1Symbol 1056 MovieClip
"Mleg2"Symbol 1066 MovieClip Frame 1Symbol 1065 MovieClip
"Mtorso"Symbol 1072 MovieClip Frame 1Symbol 1071 MovieClip
"Mtorso"Symbol 1081 MovieClip Frame 1Symbol 1080 MovieClip
"Mshol"Symbol 1090 MovieClip Frame 1Symbol 1089 MovieClip
"Mtorso"Symbol 1099 MovieClip Frame 1Symbol 1098 MovieClip
"Mhead"Symbol 1112 MovieClip Frame 1Symbol 1111 MovieClip
"Mhair"Symbol 1124 MovieClip Frame 1Symbol 1123 MovieClip
"weapon"Symbol 1132 MovieClip Frame 1Symbol 1131 MovieClip
"Mleg"Symbol 1145 MovieClip Frame 1Symbol 1144 MovieClip
"Mtorso"Symbol 1155 MovieClip Frame 1Symbol 1154 MovieClip
"Mshol"Symbol 1162 MovieClip Frame 1Symbol 1161 MovieClip
"Mleg"Symbol 1167 MovieClip Frame 1Symbol 1166 MovieClip
"Mleg"Symbol 1175 MovieClip Frame 1Symbol 1174 MovieClip
"Mtorso"Symbol 1182 MovieClip Frame 1Symbol 1181 MovieClip
"Mhead"Symbol 1195 MovieClip Frame 1Symbol 1194 MovieClip
"Mhair"Symbol 1208 MovieClip Frame 1Symbol 1207 MovieClip
"head"Symbol 1340 MovieClip Frame 1Symbol 1339 MovieClip
"sword"Symbol 1351 MovieClip Frame 1Symbol 1350 MovieClip
"ork"Symbol 1363 MovieClip Frame 1Symbol 772 MovieClip
"ork"Symbol 1363 MovieClip Frame 2Symbol 783 MovieClip
"ork"Symbol 1363 MovieClip Frame 3Symbol 791 MovieClip
"ork"Symbol 1363 MovieClip Frame 4Symbol 799 MovieClip
"ork"Symbol 1363 MovieClip Frame 5Symbol 852 MovieClip
"ork"Symbol 1363 MovieClip Frame 6Symbol 870 MovieClip
"ork"Symbol 1363 MovieClip Frame 7Symbol 882 MovieClip
"ork"Symbol 1363 MovieClip Frame 8Symbol 889 MovieClip
"ork"Symbol 1363 MovieClip Frame 9Symbol 899 MovieClip
"ork"Symbol 1363 MovieClip Frame 10Symbol 906 MovieClip
"ork"Symbol 1363 MovieClip Frame 11Symbol 922 MovieClip
"ork"Symbol 1363 MovieClip Frame 12Symbol 931 MovieClip
"ork"Symbol 1363 MovieClip Frame 13Symbol 939 MovieClip
"ork"Symbol 1363 MovieClip Frame 14Symbol 954 MovieClip
"ork"Symbol 1363 MovieClip Frame 15Symbol 973 MovieClip
"ork"Symbol 1363 MovieClip Frame 16Symbol 977 MovieClip
"ork"Symbol 1363 MovieClip Frame 17Symbol 999 MovieClip
"ork"Symbol 1363 MovieClip Frame 18Symbol 1003 MovieClip
"ork"Symbol 1363 MovieClip Frame 19Symbol 1019 MovieClip
"ork"Symbol 1363 MovieClip Frame 20Symbol 1048 MovieClip
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"ork"Symbol 1363 MovieClip Frame 23Symbol 1224 MovieClip
"ork"Symbol 1363 MovieClip Frame 24Symbol 1235 MovieClip
"ork"Symbol 1363 MovieClip Frame 25Symbol 1250 MovieClip
"ork"Symbol 1363 MovieClip Frame 26Symbol 1268 MovieClip
"ork"Symbol 1363 MovieClip Frame 27Symbol 1277 MovieClip
"ork"Symbol 1363 MovieClip Frame 28Symbol 1292 MovieClip
"ork"Symbol 1363 MovieClip Frame 29Symbol 1312 MovieClip
"ork"Symbol 1363 MovieClip Frame 30Symbol 1330 MovieClip
"ork"Symbol 1363 MovieClip Frame 31Symbol 1362 MovieClip
"main"Symbol 1384 MovieClip Frame 1Symbol 1383 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "mix1"
ExportAssets (56)Timeline Frame 1Symbol 2 as "mix3"
ExportAssets (56)Timeline Frame 1Symbol 3 as "mix2"

Labels

"loaded"Symbol 30 MovieClip Frame 3

Dynamic Text Variables

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moneySymbol 666 EditableText""
singsongSymbol 670 EditableText""
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quoteSymbol 1487 EditableText""
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BHealthSymbol 1753 EditableText""
quoteSymbol 1754 EditableText""




http://swfchan.com/3/11434/info.shtml
Created: 7/6 -2019 07:59:29 Last modified: 7/6 -2019 07:59:29 Server time: 05/11 -2024 16:38:15