STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229459 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2574 · P5148 |
This is the info page for Flash #11440 |
SKIP> |
SPIRITONIN.COM |
SHOCKWAVE.COM |
CREATED BY SC STODDARD |
Fight through all 4 missions and destroy the mother ship to beat the game! |
Survive for as long as you can in an endless stream of angry cyborg livestock! |
Take it easy with a continuous stream of chickens and roosters! |
Choose from 3 levels of difficulty! |
CONTROLS 1 (click to change) |
D |
W |
A |
PAUSE |
SPACE |
GUN |
MISSILE2 |
MISSILE1 |
RIGHT |
LEFT |
DOWN |
UP |
CONTROLS 2 (click to change) |
S |
W |
THE ALIEN ENEMYS OF JET ACE FIGHTER |
CHICKEN BOMB PROFILE: mean heat seeking chickens of the flak bomb, very weak USE WEAPON: machineguns HINT: make follow you |
DAMAGE: 15 SHIELDS: 0 ARMOR: 0 MEAT: 1 |
ROOSTER BOMB PROFILE: lightly armored heat seeking roosters of the flak bomb USE WEAPON: machineguns HINT: slow up down |
DAMAGE: 25 SHIELDS: 0 ARMOR: 0 MEAT: 3 |
PIG BOMB PROFILE: medium armor heat seeking pigs of shocking bomb USE WEAPON: machineguns, missile HINT: takes only one missile |
DAMAGE: 50 SHIELDS: 0 ARMOR: 5 MEAT: 5 |
HOG BOMB PROFILE: heavy armored heat seeking hogs of deathing bomb USE WEAPON: missiles HINT: push back it missiles |
DAMAGE: 100 SHIELDS: 25 ARMOR: 10 MEAT: 15 |
SHEEP SHOOTER PROFILE: light armored back up sharp shooter USE WEAPON: machinegun, missiles HINT: shoot two missiles |
DAMAGE: 10 SHIELDS: 10 ARMOR: 5 MEAT: 5 |
GOAT SHOOTER PROFILE: medium armored back up rapid fire belly cannon USE WEAPON: machinegun, missiles HINT: use up and down |
DAMAGE: 10 x 3 SHIELDS: 20 ARMOR: 5 MEAT: 10 |
KILLER DAIRY COW PROFILE: medium armored assault laser rifle dodges missiles USE WEAPON: machinegun, missiles HINT: he only fire in front you |
DAMAGE: 5 - 30 SHIELDS: 20 ARMOR: 10 MEAT: 10 |
BLACK ANGUS BULL PROFILE: heavy armored assault laser cannon dodges missiles extra USE WEAPON: missiles HINT: use diagonal missiles |
DAMAGE: 10 - 60 SHIELDS: 40 ARMOR: 20 MEAT: 20 |
MECH HOG PROFILE: ultra heavy armor, heat seaking plasma bomb (w/roto beam) USE WEAPON: missiles HINT: push with missiles |
DAMAGE: 400 / 25 SHIELDS: 100 ARMOR: 50 MEAT: 50 |
MECH RAM PROFILE: ultra heavy armor, ultra rapid fire, dodges goodly USE WEAPON: missiles HINT: keep moving up, down |
DAMAGE: 10 x 6 SHIELDS: 100 ARMOR: 50 MEAT: 50 |
MECH BULL PROFILE: ultra heavy armor, ultra plasma beam very fastly dodging USE WEAPON: missiles HINT: watch for dodging |
DAMAGE: 25 - 150 SHIELDS: 100 ARMOR: 50 MEAT: 50 |
? |
ALIEN FIGHTER PROFILE: super fast fighter with special pursuit freezer to stun you with USE WEAPON: no works HINT: cannot be kill |
DAMAGE: 5 + stun SHIELDS: ? ARMOR: ? |
? |
ALIEN MOTHER SHIP PROFILE: heavilty shielded cyborg factory ship, the lead of the aliens all of them USE WEAPON: missiles HINT: attack front as possible |
SHIELDS: 1260 ARMOR: 1260 |
CYBORG LIVESTOCK FROM OUTER SPACE |
GAME MODE |
DIFFICULTY |
CHICKEN MODE |
SURVIVE MODE |
PIG MEDIUM |
BULL HARD |
CHICKEN EASY |
ARCADE MODE |
MUSIC ON |
MUSIC OFF |
CONTINUE |
RESTART |
PAUSED |
1JULY, YEAR 2007 ABOUT IN CALIFORNIA OF USA . . . |
ABOUT IN CALIFORNIA OF USA . . . AIR FORCE 1: "Radar beep some . . . " |
AIR FORCE 1: "Radar beep some . . . " USA PRESIDENT: "What could be?!!" |
USA PRESIDENT: "What could be?!!" AIR FORCE 1: "Someone set us up the |
AIR FORCE 1: "Someone set us up the CHICKEN BOMB!!!" |
CHICKEN BOMB!!!" USA PRESIDENT: "Oh my!!!" |
USA PRESIDENT: "Oh my!!!" AIR FORCE 1: "Help Jet Ace Fighter!" |
AIR FORCE 1: "Help Jet Ace Fighter!" "It's the one! Hooray. Save us all!" |
"It's the one! Hooray. Save us all!" ACE JET FIGHTER: "With happiness." |
ACE JET FIGHTER: "With Happiness." AIR FORCE 1: "Lovely, we follow you." |
AIR FORCE 1: "Lovely, we follow you." MISSION1: PROTECT AIR FORCE 1 |
MISSION1: PROTECT AIR FORCE 1 TWIST OF FATE, MAKE IT HERO. |
YOU MUST COMPLETE GAME TO BE A HIGH SCORE |
CONTINUE RESTART |
MISSION FAILED NOT AS MUCH HERO PERHAPS . . . |
MISSION1: SUCCESSFUL AIR FORCE 1: "You save President!!!" |
AIR FORCE 1: "You save President!!!" USA PRESIDENT: "Thank you alive." |
USA PRESIDENT: "Thank you alive. Now for a healthy landing time." |
Now for a healthy landing time. USA BASE will help you now." |
USA BASE will help you now." USA BASE: "Gladly to help you Ace!" |
USA BASE: "Gladly to help you Ace!" MISSION 2: INVADE ENEMY FORCES |
MISSION 2: INVADE ENEMY FORCES CONTINUE THE FIGHT FOR JUSTICE! |
MISSION 2: SUCCESSFUL AIR FORCE 1: "You save President!!!" |
MISSION 2: SUCCESSFUL USA BASE: "How you get them. Haha! |
USA BASE: "How you get them. Haha! "We have newest mission for you . . . |
"We have newest mission for you . . . "But wait . . . Radar is excited now . . . |
"But wait . . . Radar is excited now . . . "HOLY COW! It's alien fighter! |
"HOLY COW! It's alien fighter! "LOOK OUT JET ACE FIGHTER!" |
"LOOK OUT JET ACE FIGHTER!" JET ACE: "Ok for me, fastest of all!" |
JET ACE: "OK for me, fastest of all!" USA BASE: "It was aliens all along!" |
USA BASE: "It was aliens all along!" "They do this to us all!" |
"They do this to us all!" "We need get Alien Mother Ship." |
"We need get Alien Mother Ship." JET ACE: "Where it is?" |
JET ACE: "Where it is?" USA BASE: "Eastern of here." |
USA BASE: "Eastern of here." JET ACE: "OK, I will go get them!" |
JET ACE: "OK, I will go get them!" USA BASE: "Use careful OK?" |
USA BASE: "Use careful OK?" MISSION 3: EVADE ALIEN FIGHTER |
MISSION 3: EVADE ALIEN FIGHTER GO EASTERN WITH EXCELENCE! |
MISSION 3: SUCCESSFUL AIR FORCE 1: "You save President!!!" |
MISSION 3: SUCCESSFUL USA BASE: "Skills of beauty Ace!!!" |
USA BASE: "Skills of beauty Ace!!!" "You escape alien fighter!" |
"You escape alien fighter!" "Jet Ace is so fast for him eh?" |
"Jet Ace is so fast for him eh?" "Now for hurting the Mother Ship." |
"Now for hurting the Mother Ship." JET ACE: "Could you find it?" |
JET ACE: "Could you find it?" USA BASE: "Of course it is Ohio!" |
USA BASE: "Of course it is Ohio!" "Making cows to evil robots!!!" |
"Making cows to evil robots!!!" JET ACE: "OK, I try to beat them up." |
JET ACE: "OK, I try to beat them up." USA BASE: "Hurry! It is almost here!" |
USA BASE: "Hurry! It is almost here!" "You must stop the Mother Ship!!!" |
"You must stop the Mother Ship!!!" "It would be very unhealthy for us." |
"It would be very unhealthy for us." JET ACE: "I can try, for all of USA!" |
JET ACE: "I can try, for all of USA!" USA BASE: "Look! Alien is escaping!" |
USA BASE: "Look! Alien is escaping!" "It is heading to Mother Ship!" |
"It is heading to Mother Ship!" "Follow him fastly!" |
"Follow him fastly to sneak past" JET ACE: "So fast, I follow!" |
JET ACE: "So fast, I follow!" USA BASE: "Fastly Ace, FASTLY!!!" |
USA BASE: "Fastly Ace, FASTLY!!!" MISSION 4: DESTROY MOTHER SHIP |
MISSION 4: FIGHT TO MOTHER SHIP! NO EVIL ROBOTS TO SURVIVE!!! |
MISSION4: SUCCESSFUL USA BASE: "Mother Ship Asplode!!!" |
USA BASE: "Mother Ship Asplode!!!" "Yipee, but wait . . . Jet Ace . . .?" |
"Yipee, but wait . . . Jet Ace . . .?" "JET ACE! . . . JET ACE FIGHTER!!!" |
"JET ACE! . . . JET ACE FIGHTER!!!" JET ACE: "I am survive." |
JET ACE: "I am survive." USA BASE: "YIPPEE, HOORAY!!!" |
USA BASE: "YIPPEE, HOORAY!!!" "Thank you for all, Jet Ace FIighter!" |
"Thank you for all, Jet Ace FIighter!" "But more deadly enemy coming . . ." |
"But more deadly enemy coming . . ." ". . . from out of space!!!" |
". . . from out of space!!!" JET ACE: "I will forever fighting them." |
JET ACE: "I will forever fighting them." "Until is peace of love and happy." |
"Until is peace of love and happy." "I will always ready!!!" |
"I will always ready!!!" AT ALIEN RETURN TIME WE CALL . . . |
AT ALIEN RETURN TIME WE CALL . . . HERO OF ALL, JET ACE FIGHTER!!! |
HERO OF ALL, JET ACE FIGHTER!!! TO BE CONTINUE . . . |
9:00:00 |
C |
9999 |
JETS |
MISSION |
00 |
MINI-BOSS IS ALMOST AT YOU! |
BOSS IS APPROACH SOON! |
the fewest jets is win! |
JETS USED: |
the many many waves for the best! |
WAVES SURVIVED: |
more dead chickens makes the hero! |
CHICKENS KILLED: |
DIFFICULTY: CHICKEN EASY |
DIFFICULTY: PIG MEDIUM |
DIFFICULTY: BULL HARD |
CREATED BY S C STODDARD |
GAMEPLAY CONSULTANTS: ADAM FORD, JARED SHEETZ, JEREMY SHEETZ JEREMY WOOD, JOHN TRAN |
SPECIAL THANKS: MY WIFE NATALIE, AND OUR SON CLAYTON FOR THEIR UNENDING PATIENCE AND SUPPORT |
SPIRITONIN.COM |
RESTART SUBMIT SCORE VIEW SCORES |
THANK YOU PLAYING!!! |
SCORE: |
00 |
00 |
ActionScript [AS1/AS2]
Frame 1Frame 2function setdefaults() { var _local1 = _root; _local1.Ceffectsvolume = 100; _local1.Cambientvolume = 87.5; _local1.Cmusicvolume = 87.5; _local1.musicon = 1; _local1.Cmastervolume = 1; wavenum = 0; _local1.Cp1u = 87; _local1.Cp1d = 83; _local1.Cp1f = 68; _local1.Cp1b = 65; _local1.Cp1bk = 39; _local1.Cp1fk = 37; _local1.Cp1fp = 38; _local1.Cp1bp = 50; } function animate(pnum) { var _local1 = _root; var _local2 = pnum; _local1.players["p" + _local2].player.nextFrame(); _local1.players["p" + _local2].player.player.gotoAndStop(_local1.players["p" + _local2].player._currentframe); _local1.players["s" + _local2].shadow.gotoAndStop(_local1.players["p" + _local2].player._currentframe); } function stopmusic(selection) { _root.music.sound1.gotoAndStop(1); _root.music.music.gotoAndStop(1); } function startmusic(selection) { _root.music.sound1.gotoAndPlay(2); _root.music.music.gotoAndPlay(2); } function setnewvolume() { var _local1 = _root; _local1.music.sound1.playsound("soundnode"); _local1.psfx1.seteffectsvolume("th1"); _local1.psfx2.seteffectsvolume("th1"); _local1.music.music.playsound("soundnode"); } function setbgeffects() { var _local1 = _root; if (_local1.Cbgeffects == 0) { _local1.players.effects.gotoAndStop(1); _local1.players.bg.img.effects._visible = 0; } else { _local1.players.effects.gotoAndStop(_local1.stagenum + 1); _local1.players.bg.img.effects._visible = 1; } } stop(); stopAllSounds(); _root.pause = 0; _quality = "high"; setdefaults();Frame 3stop();Instance of Symbol 523 MovieClip "clockblock" in Frame 3onClipEvent (load) { _visible = 0; }Instance of Symbol 547 MovieClip "shipbar" in Frame 3onClipEvent (load) { _visible = 0; }Instance of Symbol 551 MovieClip "pigbar" in Frame 3onClipEvent (load) { _visible = 0; }Instance of Symbol 553 MovieClip "cowbar" in Frame 3onClipEvent (load) { _visible = 0; }Instance of Symbol 558 MovieClip "sheepbar" in Frame 3onClipEvent (load) { _visible = 0; }Instance of Symbol 561 MovieClip "minibosstext" in Frame 3onClipEvent (load) { _visible = 0; }Instance of Symbol 563 MovieClip "bosstext" in Frame 3onClipEvent (load) { _visible = 0; }Instance of Symbol 612 MovieClip "engine" in Frame 3onClipEvent (enterFrame) { engineF(); }Frame 4stop();Instance of Symbol 645 MovieClip in Frame 4onClipEvent (load) { if (_root.gamemode == 1) { p1lives = _root.p1lives; } if (_root.gamemode == 2) { p1lives = _root.wavenum - 1; } if (_root.gamemode == 3) { p1lives = _root.wavenum; } }Instance of Symbol 645 MovieClip in Frame 4onClipEvent (load) { p1lives = ""; }Symbol 32 MovieClip Frame 1function playsound(sound) { eval (sound).setVolume(75 + (_parent._y / 25)); eval (sound).setPan(_parent._x / 4.5); eval (sound).start(0, 1); } function stopsound(sound) { this.stop(eval (sound)); } beat1 = new Sound(this); beat1.attachSound("Sbeat1"); electro = new Sound(this); electro.attachSound("Selectro"); music2 = new Sound(this); music2.attachSound("Smusic2"); music3 = new Sound(this); music3.attachSound("Smusic3"); cow1 = new Sound(this); cow1.attachSound("Scow1"); cow2 = new Sound(this); cow2.attachSound("Scow2"); pig1 = new Sound(this); pig1.attachSound("Spig1"); pig2 = new Sound(this); pig2.attachSound("Spig2"); pig3 = new Sound(this); pig3.attachSound("Spig3"); sheep1 = new Sound(this); sheep1.attachSound("Ssheep1"); sheep2 = new Sound(this); sheep2.attachSound("Ssheep2"); hen1 = new Sound(this); hen1.attachSound("Shen1"); hen2 = new Sound(this); hen2.attachSound("Shen2"); hen3 = new Sound(this); hen3.attachSound("Shen3"); ch1 = new Sound(this); ch1.attachSound("Sch1"); ch2 = new Sound(this); ch2.attachSound("Sch2"); elexp1 = new Sound(this); elexp1.attachSound("Selexp1"); elexp2 = new Sound(this); elexp2.attachSound("Selexp2"); exp1 = new Sound(this); exp1.attachSound("Sexp1"); exp2 = new Sound(this); exp2.attachSound("Sexp2"); exp3 = new Sound(this); exp3.attachSound("Sexp3"); exp4 = new Sound(this); exp4.attachSound("Sexp4"); exp5 = new Sound(this); exp5.attachSound("Sexp5"); gun1 = new Sound(this); gun1.attachSound("Sgun1"); gun2 = new Sound(this); gun2.attachSound("Sgun2"); gun3 = new Sound(this); gun3.attachSound("Sgun3"); gun5 = new Sound(this); gun5.attachSound("Sgun5"); jet1 = new Sound(this); jet1.attachSound("Sjet1"); airforce1 = new Sound(this); airforce1.attachSound("Sairforce1"); missile = new Sound(this); missile.attachSound("Smissile"); spark1 = new Sound(this); spark1.attachSound("Sspark1"); spark2 = new Sound(this); spark2.attachSound("Sspark2"); spark3 = new Sound(this); spark3.attachSound("Sspark3"); ship = new Sound(this); ship.attachSound("Sship");Symbol 37 MovieClip Frame 40gotoAndPlay (1);Symbol 49 MovieClip [Sshockballspawn] Frame 1function flymissileF() { var _local1 = _parent; var _local2 = this; _x = (_x + (7 - Math.abs(_rotation / 40))); _y = (_y + ((7 * _rotation) / 40)); if (_local2.box.hitTest(_local1.p1.jet.box)) { sound.playsound("electro"); _local1.hurtjetF(1, 5); _local1.p1target._x = _local1.p1._x; _local1.p1target._y = _local1.p1._y; _local1.p1.udspeed = 0; _local1.p1.fbspeed = 0; _local1.p1.fbstep = 0; _local1.p1.udstep = 0; _local1.p1.hiteffects.gotoAndPlay("freeze"); _local2.gotoAndPlay(2); } if (_x > 600) { _local2.gotoAndPlay(2); } } stop();Instance of Symbol 33 MovieClip in Symbol 49 MovieClip [Sshockballspawn] Frame 1onClipEvent (enterFrame) { if (_root.pause != 1) { _parent.flymissileF(); } }Instance of Symbol 37 MovieClip in Symbol 49 MovieClip [Sshockballspawn] Frame 1onClipEvent (enterFrame) { _rotation = (_rotation + 5); }Instance of Symbol 37 MovieClip in Symbol 49 MovieClip [Sshockballspawn] Frame 1onClipEvent (enterFrame) { _rotation = (_rotation + 8); }Symbol 49 MovieClip [Sshockballspawn] Frame 16removeMovieClip(this);Symbol 51 MovieClip [Splasmaballspawn] Frame 1function flymissileF() { var _local1 = _parent; var _local2 = this; _x = (_x - (10 - Math.abs(_rotation / 40))); _y = (_y - ((10 * _rotation) / 40)); if (_local2.hitTest(_local1.p1.jet.box)) { sound.playsound("elexp2", _x / 4); _local1.p1.hiteffects.gotoAndPlay("plasma"); _local1.hurtjetF(1, 10); _local1.p1target._x = _local1.p1target._x - ((10 - Math.abs(_rotation)) / 2); _local1.p1target._y = _local1.p1target._y - ((10 * _rotation) / 2); _local2.gotoAndPlay(2); } if (((_x < -700) or (_y > 1000)) or (_y < -1000)) { _local2.gotoAndPlay(2); } } stop();Instance of Symbol 33 MovieClip in Symbol 51 MovieClip [Splasmaballspawn] Frame 1onClipEvent (enterFrame) { if (_root.pause != 1) { _parent.flymissileF(); } }Symbol 51 MovieClip [Splasmaballspawn] Frame 6removeMovieClip(this);Symbol 61 MovieClip Frame 11_parent.killmeF();Symbol 62 MovieClip [Smissilespawn] Frame 1function flymissileF() { if (missilesound != 1) { sound.playsound("missile"); missilesound = 1; } sound.missile.setPan(_x / 5); _x = (_x + speed); _y = (_y + ((speed * _rotation) / 50)); speed = speed + 2; if (_x > 600) { _parent.killmissile1F(side); } } function killmeF() { _parent.killmissile1F(side); } speed = 0; missilesound = 0; stop();Instance of Symbol 33 MovieClip in Symbol 62 MovieClip [Smissilespawn] Frame 1onClipEvent (enterFrame) { if (_root.pause != 1) { _parent.flymissileF(); } }Symbol 62 MovieClip [Smissilespawn] Frame 2sound.playsound("exp5"); active = 0;Symbol 63 MovieClip Frame 1stop();Symbol 63 MovieClip Frame 4gotoAndStop (1);Symbol 63 MovieClip Frame 10gotoAndStop (1);Symbol 71 MovieClip Frame 1stop();Symbol 72 MovieClip [Shenspawn] Frame 1function defenseF() { var _local1 = _parent; var _local2 = this; var _local3 = _root; m1A = 0; m1B = 0; if ((_x - _local1.missile1A._x) < 50) { if (_local2.box.hitTest(_local1.missile1A)) { m1A = 1; } } if ((_x - _local1.missile1B._x) < 50) { if (_local2.box.hitTest(_local1.missile1B)) { m1B = 1; } } if (_local1.p1.fp) { bcount = 1; while (bcount < 6) { if ((_local1["bullet" + bcount]._currentframe < 4) && ((_x - _local1["bullet" + bcount]._x) < 50)) { if (_local2.box.hitTest(_local1["bullet" + bcount])) { hurtmeF(_local3.p1gundamage); _local1["bullet" + bcount].removeMovieClip(); } } bcount = bcount + 1; } } if ((((m1A or m1B) or m1G) or tG) && (dying != 1)) { if (m1A) { _local1.killmissile1F("A"); hurtmeF(_local3.p1missiledamage); } if (m1B) { _local1.killmissile1F("B"); hurtmeF(_local3.p1missiledamage); } } } function hurtmeF(damage) { gotoAndStop (2); dying = 1; _root.p1kills = _root.p1kills + 1; } function killmeF() { var _local1 = _root; dying = 0; if (_local1.gamemode == 3) { _local1.wavenum = _local1.wavenum + 1; _local1.svhencount = _local1.svhencount - 1; } _parent.hencount = _parent.hencount - 1; _parent.checkwaveF(); removeMovieClip(this); } stop(); _x = (700 + random(1000)); _y = ((_parent.p1._y + random(300)) - 600); health = 1; function moveF() { var _local1 = _root; target = _parent.p1; if (_local1.mission == 1) { target = _parent.air1; } if (target._y > _y) { yspeed = yspeed + ystep; } else if (target._y < _y) { yspeed = yspeed - ystep; } if (target._x > _x) { xspeed = xspeed + xstep; } else if (target._x < _x) { xspeed = xspeed - xstep; } if (yspeed > yspeedmax) { yspeed = yspeedmax; } else if (yspeed < (-yspeedmax)) { yspeed = -yspeedmax; } if (xspeed > xspeedmax) { xspeed = xspeedmax; } else if (xspeed < (-xspeedmax)) { xspeed = -xspeedmax; } if (_local1.mission == 1) { yspeed = yspeed * 0.85; xspeed = xspeed * 0.85; } ytarget = ytarget + (yspeed * (0.5 + (0.25 * _local1.skill))); xtarget = xtarget + (xspeed * (0.5 + (0.25 * _local1.skill))); images._rotation = (xtarget - _x) / 8; images.glow._xscale = 60 + (xspeed * 2); images.glow._yscale = images.glow._xscale; _x = (_x - ((_x - xtarget) * 0.06)); _y = (_y - ((_y - ytarget) * 0.04)); } xspeed = 0; yspeed = 0; xstep = 2 + random(1); ystep = 2 + random(1); xtarget = 250 + random(300); ytarget = -700 + random(900); yspeedmax = 5 + random(3); xspeedmax = 5 + random(3); function attackF() { var _local1 = _parent; var _local2 = _root; if (_local1.p1.active != 0) { if (this.hitTest(_local1.p1.jet.box)) { if (_local2.gamemode == 3) { _local2.wavenum = _local2.wavenum - 1; } _local1.hurtjetF(1, bombdamage); _local1.p1target._x = _local1.p1target._x + (xspeed * 8); _local1.p1target._y = _local1.p1target._y + (yspeed * 8); gotoAndStop (2); dying = 1; } } if (_local2.mission == 1) { if (this.hitTest(_local1.air1.jet.box)) { _local1.hurtair1F(1, bombdamage / 2); _local1.air1._x = _local1.air1._x + (xspeed / 4); _local1.air1._y = _local1.air1._y + (yspeed / 4); gotoAndStop (2); dying = 1; } } } bombdamage = 15;Instance of Symbol 33 MovieClip in Symbol 72 MovieClip [Shenspawn] Frame 1onClipEvent (enterFrame) { if (_root.pause != 1) { _parent.defenseF(); _parent.moveF(); _parent.attackF(); } }Symbol 72 MovieClip [Shenspawn] Frame 2sound.exp5.stop(); sound.playsound("hen" + (random(3) + 1)); _rotation = random(360);Symbol 77 MovieClip Frame 1stop();Symbol 78 MovieClip [Sroosterspawn] Frame 1function defenseF() { var _local1 = _parent; var _local2 = this; var _local3 = _root; m1A = 0; m1B = 0; if ((_x - _local1.missile1A._x) < 50) { if (_local2.box.hitTest(_local1.missile1A)) { m1A = 1; } } if ((_x - _local1.missile1B._x) < 50) { if (_local2.box.hitTest(_local1.missile1B)) { m1B = 1; } } if (_local1.p1.fp) { bcount = 1; while (bcount < 6) { if ((_local1["bullet" + bcount]._currentframe < 4) && ((_x - _local1["bullet" + bcount]._x) < 50)) { if (_local2.box.hitTest(_local1["bullet" + bcount])) { _local1["bullet" + bcount].gotoAndPlay("hit"); hurtmeF(_local3.p1gundamage); } } bcount = bcount + 1; } } if ((((m1A or m1B) or m1G) or tG) && (dying != 1)) { if (m1A) { _local1.killmissile1F("A"); hurtmeF(_local3.p1missiledamage); } if (m1B) { _local1.killmissile1F("B"); hurtmeF(_local3.p1missiledamage); } } } function hurtmeF(damage) { xtarget = xtarget + (damage * 40); health = health - damage; if (health <= 0) { sound.playsound("exp3", _x / 4); gotoAndStop (2); dying = 1; _root.p1kills = _root.p1kills + 1; } } function killmeF() { var _local1 = _root; dying = 0; if (_local1.gamemode == 3) { _local1.wavenum = _local1.wavenum + 1; } _local1.svroostercount = _local1.svroostercount - 1; _parent.roostercount = _parent.roostercount - 1; _parent.checkwaveF(); removeMovieClip(this); } stop(); _x = (700 + random(300)); _y = ((_parent.p1._y + random(200)) - 100); health = 3; function moveF() { var _local1 = _root; target = _parent.p1; if (_local1.mission == 1) { target = _parent.air1; } if (target._y > _y) { yspeed = yspeed + ystep; } else if (target._y < _y) { yspeed = yspeed - ystep; } if (target._x > _x) { xspeed = xspeed + xstep; } else if (target._x < _x) { xspeed = xspeed - xstep; } if (yspeed > yspeedmax) { yspeed = yspeedmax; } else if (yspeed < (-yspeedmax)) { yspeed = -yspeedmax; } if (xspeed > xspeedmax) { xspeed = xspeedmax; } else if (xspeed < (-xspeedmax)) { xspeed = -xspeedmax; } if (_local1.mission == 1) { yspeed = yspeed * 0.8; xspeed = xspeed * 0.8; } ytarget = ytarget + (yspeed * (0.5 + (0.25 * _local1.skill))); xtarget = xtarget + (xspeed * (0.5 + (0.25 * _local1.skill))); images._rotation = (xtarget - _x) / 8; images.glow._xscale = 60 + (xspeed * 2); images.glow._yscale = images.glow._xscale; _x = (_x - ((_x - xtarget) * 0.06)); _y = (_y - ((_y - ytarget) * 0.04)); } xspeed = 0; yspeed = 0; xstep = 2 + random(1); ystep = 2 + random(1); xtarget = 300 + random(1500); ytarget = -300 + random(500); yspeedmax = 4 + random(2); xspeedmax = 8 + random(2); function attackF() { var _local1 = _parent; var _local2 = _root; if (((Math.abs(_y - _local1.p1._y) < 50) && (Math.abs(_x - _local1.p1._x) < 90)) && (_local1.p1.active != 0)) { if (this.hitTest(_local1.p1.jet.box)) { if (_local2.gamemode == 3) { _local2.wavenum = _local2.wavenum - 1; } _local1.hurtjetF(1, bombdamage); _local1.p1target._x = _local1.p1target._x + (xspeed * 10); _local1.p1target._y = _local1.p1target._y + (yspeed * 10); gotoAndStop (2); dying = 1; } } if (((_local2.mission == 1) && (Math.abs(_y - _local1.air1._y) < 50)) && (Math.abs(_x - _local1.air1._x) < 250)) { if (this.hitTest(_local1.air1.jet.box)) { _local1.hurtair1F(1, bombdamage / 2); _local1.air1._x = _local1.air1._x + (xspeed / 2); _local1.air1._y = _local1.air1._y + (yspeed / 2); gotoAndStop (2); dying = 1; } } } bombdamage = 25;Instance of Symbol 33 MovieClip in Symbol 78 MovieClip [Sroosterspawn] Frame 1onClipEvent (enterFrame) { if (_root.pause != 1) { _parent.defenseF(); _parent.moveF(); _parent.attackF(); } }Symbol 78 MovieClip [Sroosterspawn] Frame 2sound.exp5.stop(); sound.playsound("hen" + (random(3) + 1)); _rotation = random(360);Symbol 86 MovieClip Frame 1stop();Symbol 86 MovieClip Frame 4gotoAndStop (1);Symbol 86 MovieClip Frame 5_parent.sound.playsound("elexp2"); this._name = "x";Symbol 86 MovieClip Frame 11unloadMovie (this);Symbol 92 MovieClip Frame 1function shakeF(shakeforce) { direction = direction * -1; _parent._y = _parent._y + ((shakeforce * direction) * 4); _parent._x = _parent._x + (shakeforce * (-direction)); } _parent.gunready = 1; direction = 1; stop();Instance of Symbol 33 MovieClip in Symbol 92 MovieClip Frame 1onClipEvent (enterFrame) { _parent._parent.shootF(); }Instance of Symbol 33 MovieClip in Symbol 92 MovieClip Frame 2onClipEvent (enterFrame) { _parent.shakeF(_currentframe); }Symbol 92 MovieClip Frame 3_parent.sound.playsound("ch2", _parent._x);Symbol 92 MovieClip Frame 30_parent.sound.playsound("gun5", _parent._x); stop();Instance of Symbol 33 MovieClip in Symbol 92 MovieClip Frame 30onClipEvent (enterFrame) { _parent._parent.laserbeamF(); _parent.shakeF(1); }Symbol 107 MovieClip Frame 1stop();Symbol 108 MovieClip Frame 34_parent.killmeF();Symbol 109 MovieClip [Smhogspawn] Frame 1function defenseF() { var _local1 = _parent; var _local2 = this; var _local3 = _root; if (shields > 0) { shieldsflashed = 0; } if ((shields < 200) && (shieldsdead == 0)) { shields = shields + 0.2; } else if (shieldsdead > 0) { shieldsdead = shieldsdead - 0.2; } m1A = 0; m1B = 0; if (_local1.missile1A.active) { if (_local2.box.hitTest(_local1.missile1A)) { _local1.missile1A.gotoAndStop(2); _local1.missile1A.active = 0; m1A = 1; } } if (_local1.missile1B.active) { if (_local2.box.hitTest(_local1.missile1B)) { _local1.missile1B.gotoAndStop(2); _local1.missile1B.active = 0; m1B = 1; } } if (_local1.p1.fp) { if (_local2.box.hitTest(_local1.p1.gun)) { bcount = 1; while (bcount < 6) { if (_local1["bullet" + bcount]._currentframe < 4) { if (_local2.box.hitTest(_local1["bullet" + bcount])) { if (shields > 0) { _local1["bullet" + bcount].gotoAndPlay("hitshields"); } else if (health > 100) { _local1["bullet" + bcount].gotoAndPlay("hitarmor"); } else { _local1["bullet" + bcount].gotoAndPlay("hitgreen"); } hurtmeF(_local3.p1gundamage); } } bcount = bcount + 1; } } } if ((((m1A or m1B) or m1G) or tG) && (dying != 1)) { if (m1A) { hurtmeF(_local3.p1missiledamage); } if (m1B) { hurtmeF(_local3.p1missiledamage); } } } function hurtmeF(damage) { shieldsdead = shieldswait; xtarget = xtarget + (damage * 0.8); if ((shields > 0) && (shieldsflashed == 0)) { shieldsM.gotoAndPlay("flash"); } shields = shields - damage; if (shields < 0) { if (shieldsflashed == 0) { shieldsM.gotoAndPlay("end"); shieldsflashed = 1; } health = health + shields; shields = 0; } if (shields == 0) { if (health <= 0) { sound.playsound("exp1", _x); gotoAndStop (2); dying = 1; health = 0; _root.p1kills = _root.p1kills + 1; } } _root.pigbar.bar._xscale = (shields + health) / 2; } function killmeF() { dying = 0; _root.pigbar._visible = 0; _parent.mhogcount = _parent.mhogcount - 1; _parent.checkwaveF(); removeMovieClip(this); } stop(); _x = 8000; _y = (-2000 + random(1400)); health = 200; dodgeradius = 50; shields = 200; shieldsdead = 0; shieldswait = 30; shieldsflashed = 0; function moveF() { var _local1 = _root; target = _parent.p1; if (_local1.mission == 1) { target = _parent.air1; } if (target._y > _y) { yspeed = yspeed + ystep; } else if (target._y < _y) { yspeed = yspeed - ystep; } if (target._x > _x) { xspeed = xspeed + xstep; } else if (target._x < _x) { xspeed = xspeed - xstep; } if (yspeed > yspeedmax) { yspeed = yspeedmax; } else if (yspeed < (-yspeedmax)) { yspeed = -yspeedmax; } if (xspeed > xspeedmax) { xspeed = xspeedmax; } else if (xspeed < (-xspeedmax)) { xspeed = -xspeedmax; } if (_local1.mission == 1) { yspeed = yspeed * 0.9; xspeed = xspeed * 0.9; } ytarget = ytarget + ((yspeed * _local1.skill) / 2); xtarget = xtarget + ((xspeed * _local1.skill) / 2); images.engine._rotation = (xspeed * 3) + 30; images.engine2._rotation = (xspeed * 3) + 30; images.glow._rotation = (xspeed * 3) + 30; images.glow._xscale = 100 - (xspeed * 2); images.glow._yscale = 100 - (yspeed * 2); images.glow2._rotation = (xspeed * 3) + 30; images.glow2._xscale = 100 - (xspeed * 2); images.glow2._yscale = 100 - (yspeed * 2); images.gotoAndStop(int((30 - (_y - ytarget)) / 4)); _x = (_x - ((_x - xtarget) * 0.05)); _y = (_y - ((_y - ytarget) * 0.05)); } xspeed = 0; yspeed = 0; xstep = 1; ystep = 1; xtarget = 570 + random(100); ytarget = -500 + random(900); yspeedmax = 2.5; xspeedmax = 2.5; function laserbeamF() { var _local1 = _parent; shootwait = 0; gun._rotation = gun._rotation + ((laserrot * _root.skill) / 2); gunturn = gunturn + 1; if (gunturn >= 360) { gunturn = 0; } zone = int((gun._rotation / 11.25) + 16) + 1; if (zone == 33) { zone = 1; } ratio = (_local1.p1._y - _y) / (_local1.p1._x - _x); rot = gun._rotation; ldify = _local1.p1._y - _y; ldifx = _local1.p1._x - _x; dif = Math.sqrt((ldifx * ldifx) + (ldify * ldify)); if (_local1.p1._x > _x) { if (_local1.p1._y > _y) { czone = 1; if (ratio < 0.19) { c4zone = 17; } else if (ratio < 0.41) { c4zone = 18; } else if (ratio < 0.67) { c4zone = 19; } else if (ratio < 1) { c4zone = 20; } else if (ratio < 1.51) { c4zone = 21; } else if (ratio < 2.45) { c4zone = 22; } else if (ratio < 5) { c4zone = 23; } else { c4zone = 24; } } else { czone = 4; if (ratio > -0.19) { c4zone = 16; } else if (ratio > -0.41) { c4zone = 15; } else if (ratio > -0.67) { c4zone = 14; } else if (ratio > -1) { c4zone = 13; } else if (ratio > -1.51) { c4zone = 12; } else if (ratio > -2.45) { c4zone = 11; } else if (ratio > -5) { c4zone = 10; } else { c4zone = 9; } } } else if (_local1.p1._y > _y) { czone = 2; if (ratio > -0.19) { c4zone = 32; } else if (ratio > -0.41) { c4zone = 31; } else if (ratio > -0.67) { c4zone = 30; } else if (ratio > -1) { c4zone = 29; } else if (ratio > -1.51) { c4zone = 28; } else if (ratio > -2.45) { c4zone = 27; } else if (ratio > -5) { c4zone = 26; } else { c4zone = 25; } } else { czone = 3; if (ratio < 0.19) { c4zone = 1; } else if (ratio < 0.41) { c4zone = 2; } else if (ratio < 0.67) { c4zone = 3; } else if (ratio < 1) { c4zone = 4; } else if (ratio < 1.51) { c4zone = 5; } else if (ratio < 2.45) { c4zone = 6; } else if (ratio < 5) { c4zone = 7; } else { c4zone = 8; } } if ((dif < 150) && (((c4zone == zone) or ((c4zone - 16) == zone)) or ((c4zone + 16) == zone))) { laserhurt(); } else if ((dif < 150) && ((((c4zone + 1) == zone) or ((c4zone - 17) == zone)) or ((c4zone + 17) == zone))) { laserhurt(); } else if ((dif < 150) && ((((c4zone + 2) == zone) or ((c4zone - 18) == zone)) or ((c4zone + 18) == zone))) { laserhurt(); } else if ((dif < 150) && ((((c4zone - 1) == zone) or ((c4zone - 15) == zone)) or ((c4zone + 15) == zone))) { laserhurt(); } else if ((dif < 150) && ((((c4zone - 2) == zone) or ((c4zone - 14) == zone)) or ((c4zone + 14) == zone))) { laserhurt(); } else if ((dif < 300) && (((c4zone == zone) or ((c4zone - 16) == zone)) or ((c4zone + 16) == zone))) { laserhurt(); } else if ((dif < 300) && ((((c4zone + 1) == zone) or ((c4zone - 17) == zone)) or ((c4zone + 17) == zone))) { laserhurt(); } else if ((dif < 300) && ((((c4zone - 1) == zone) or ((c4zone - 15) == zone)) or ((c4zone + 15) == zone))) { laserhurt(); } else if ((dif < 500) && (((c4zone == zone) or ((c4zone - 16) == zone)) or ((c4zone + 16) == zone))) { laserhurt(); } } gunturn = 0; laserrot = (random(4) / 2) + 1; function laserhurt() { var _local1 = _parent; if (_local1.p1.active == 1) { sound.playsound("elexp1", _local1.p1._x / 4); _local1.p1.hiteffects.gotoAndPlay("beam"); _local1.hurtjetF(1, laserdamage); if (_local1.p1._x > _x) { _local1.p1target._x = _local1.p1target._x + 20; } else { _local1.p1target._x = _local1.p1target._x - 20; } if (_local1.p1._y > _y) { _local1.p1target._y = _local1.p1target._y + 20; } else { _local1.p1target._y = _local1.p1target._y - 20; } } } function attackF() { var _local1 = _parent; var _local2 = _root; if ((shootwait > 100) && (_local2.mission != 1)) { gun.gotoAndPlay(2); shootwait = 0; } if (gun._currentframe == 1) { shootwait = shootwait + ((random(2) * _local2.skill) / 2); } if (((Math.abs(_y - _local1.p1._y) < 200) && (Math.abs(_x - _local1.p1._x) < 200)) && (_local1.p1.active != 0)) { if (this.box.hitTest(_local1.p1.jet.box)) { if (shields > 0) { sound.playsound("elexp2"); } else { sound.playsound("spark2"); } _local1.hurtjetF(1, 5); _local1.p1target._x = xspeed * 50; _local1.p1target._y = yspeed * 50; xtarget = (-xspeed) * 5; ytarget = (-yspeed) * 5; hurtmeF(0.25); } } if (((_local2.mission == 1) && (Math.abs(_y - _local1.air1._y) < 80)) && (Math.abs(_x - _local1.air1._x) < 100)) { if (this.box.hitTest(_local1.air1.jet.box)) { _local1.hurtair1F(1, bombdamage / 2); _local1.air1._x = _local1.air1._x + (xspeed * 5); _local1.air1._y = _local1.air1._y + (yspeed * 5); gotoAndStop (2); dying = 1; } } } bombdamage = 800; spawntwait = 0; hencount = 0; roostercount = 0; laserdamage = 25;Instance of Symbol 33 MovieClip in Symbol 109 MovieClip [Smhogspawn] Frame 1onClipEvent (enterFrame) { if (_root.pause != 1) { _parent.defenseF(); _parent.moveF(); _parent.attackF(); } }Symbol 109 MovieClip [Smhogspawn] Frame 2sound.exp5.stop(); sound.playsound("pig" + (random(2) + 1)); if (_root.engine.wavenum < 89) { _root.engine.sound.music2.stop(); }Symbol 118 MovieClip Frame 1stop();Symbol 119 MovieClip Frame 16_parent.killmeF();Symbol 120 MovieClip [Shogspawn] Frame 1function defenseF() { var _local1 = _parent; var _local2 = this; var _local3 = _root; m1A = 0; m1B = 0; if (((_x - _local1.missile1A._x) < 100) && (_local1.missile1A.active)) { if (_local2.box.hitTest(_local1.missile1A)) { _local1.missile1A.gotoAndStop(2); _local1.missile1A.active = 0; m1A = 1; } } if (((_x - _local1.missile1B._x) < 100) && (_local1.missile1B.active)) { if (_local2.box.hitTest(_local1.missile1B)) { _local1.missile1B.gotoAndStop(2); _local1.missile1B.active = 0; m1B = 1; } } if (_local1.p1.fp) { bcount = 1; while (bcount < 6) { if ((_local1["bullet" + bcount]._currentframe < 4) && ((_x - _local1["bullet" + bcount]._x) < 100)) { if (_local2.box.hitTest(_local1["bullet" + bcount])) { if (shields > 0) { _local1["bullet" + bcount].gotoAndPlay("hitshields"); } else if (health > 15) { _local1["bullet" + bcount].gotoAndPlay("hitarmor"); } else { _local1["bullet" + bcount].gotoAndPlay("hit"); } hurtmeF(_local3.p1gundamage); } } bcount = bcount + 1; } } if ((((m1A or m1B) or m1G) or tG) && (dying != 1)) { if (m1A) { hurtmeF(_local3.p1missiledamage); } if (m1B) { hurtmeF(_local3.p1missiledamage); } } } function hurtmeF(damage) { shieldsdead = shieldswait; xtarget = xtarget + (damage * 4); if ((shields > 0) && (shieldsflashed == 0)) { shieldsM.gotoAndPlay("flash"); } shields = shields - damage; if (shields < 0) { if (shieldsflashed == 0) { shieldsM.gotoAndPlay("end"); shieldsflashed = 1; } health = health + shields; shields = 0; } if (shields == 0) { if (health <= 0) { sound.playsound("exp1", _x); gotoAndStop (2); dying = 1; _root.p1kills = _root.p1kills + 1; } } } function killmeF() { dying = 0; _parent.hogcount = _parent.hogcount - 1; _parent.checkwaveF(); removeMovieClip(this); } stop(); _x = (600 + random(2500)); _y = (-1000 + random(1600)); health = 25; dodgeradius = 50; shields = 20; shieldsdead = 0; shieldswait = 30; shieldsflashed = 0; function moveF() { var _local1 = _root; target = _parent.p1; if (_local1.mission == 1) { target = _parent.air1; } if (target._y > _y) { yspeed = yspeed + ystep; } else if (target._y < _y) { yspeed = yspeed - ystep; } if (target._x > _x) { xspeed = xspeed + xstep; } else if (target._x < _x) { xspeed = xspeed - xstep; } if (yspeed > yspeedmax) { yspeed = yspeedmax; } else if (yspeed < (-yspeedmax)) { yspeed = -yspeedmax; } if (xspeed > xspeedmax) { xspeed = xspeedmax; } else if (xspeed < (-xspeedmax)) { xspeed = -xspeedmax; } if (_local1.mission == 1) { yspeed = yspeed * 0.6; xspeed = xspeed * 0.6; } ytarget = ytarget + (yspeed * (0.5 + (0.25 * _local1.skill))); xtarget = xtarget + (xspeed * (0.5 + (0.25 * _local1.skill))); images._rotation = (xtarget - _x) / 8; images.engine._rotation = (xspeed * 3) + 30; images.engine2._rotation = (xspeed * 3) + 30; images.glow._rotation = (xspeed * 3) + 30; images.glow._xscale = 100 - (xspeed * 2); images.glow._yscale = 100 - (yspeed * 2); images.glow2._rotation = (xspeed * 3) + 30; images.glow2._xscale = 100 - (xspeed * 2); images.glow2._yscale = 100 - (yspeed * 2); images.gotoAndStop(int((30 - (_y - ytarget)) / 4)); _x = (_x - ((_x - xtarget) * 0.04)); _y = (_y - ((_y - ytarget) * 0.04)); } xspeed = 0; yspeed = 0; xstep = 1.5 + random(1); ystep = 1.5 + random(1); xtarget = 270 + random(100); ytarget = -500 + random(900); yspeedmax = 4 + random(1); xspeedmax = 4 + random(1); function attackF() { var _local1 = _parent; if (((Math.abs(_y - _local1.p1._y) < 70) && (Math.abs(_x - _local1.p1._x) < 140)) && (_local1.p1.active != 0)) { if (this.box.hitTest(_local1.p1.jet.box)) { _local1.hurtjetF(1, bombdamage); _local1.p1target._x = _local1.p1target._x + (xspeed * 75); _local1.p1target._y = _local1.p1target._y + (yspeed * 75); gotoAndStop (2); dying = 1; } } if (((_root.mission == 1) && (Math.abs(_y - _local1.air1._y) < 70)) && (Math.abs(_x - _local1.air1._x) < 280)) { if (this.box.hitTest(_local1.air1.jet.box)) { _local1.hurtair1F(1, bombdamage / 2); _local1.air1._x = _local1.air1._x + (xspeed * 2); _local1.air1._y = _local1.air1._y + (yspeed * 2); gotoAndStop (2); dying = 1; } } } bombdamage = 100;Instance of Symbol 33 MovieClip in Symbol 120 MovieClip [Shogspawn] Frame 1onClipEvent (enterFrame) { if (_root.pause != 1) { _parent.defenseF(); _parent.moveF(); _parent.attackF(); } }Symbol 120 MovieClip [Shogspawn] Frame 2sound.exp5.stop(); sound.playsound("pig" + (random(2) + 1)); _rotation = random(360);Symbol 129 MovieClip Frame 1stop();Symbol 130 MovieClip [Spigspawn] Frame 1function defenseF() { var _local1 = _parent; var _local2 = this; var _local3 = _root; m1A = 0; m1B = 0; if (((_x - _local1.missile1A._x) < 100) && (_local1.missile1A.active)) { if (_local2.box.hitTest(_local1.missile1A)) { m1A = 1; } } if (((_x - _local1.missile1B._x) < 100) && (_local1.missile1B.active)) { if (_local2.box.hitTest(_local1.missile1B)) { m1B = 1; } } if (_local1.p1.fp) { bcount = 1; while (bcount < 6) { if ((_local1["bullet" + bcount]._currentframe < 4) && ((_x - _local1["bullet" + bcount]._x) < 100)) { if (_local2.box.hitTest(_local1["bullet" + bcount])) { if (health > 4) { _local1["bullet" + bcount].gotoAndPlay("hitarmor"); } else { _local1["bullet" + bcount].gotoAndPlay("hit"); } hurtmeF(_local3.p1gundamage); } } bcount = bcount + 1; } } if ((((m1A or m1B) or m1G) or tG) && (dying != 1)) { if (m1A) { _local1.killmissile1F("A"); hurtmeF(_local3.p1missiledamage); } if (m1B) { _local1.killmissile1F("B"); hurtmeF(_local3.p1missiledamage); } } } function hurtmeF(damage) { xtarget = xtarget + (damage * 20); health = health - damage; if (health <= 0) { sound.playsound("exp1", _x / 4); gotoAndStop (2); dying = 1; _root.p1kills = _root.p1kills + 1; } } function killmeF() { dying = 0; _parent.pigcount = _parent.pigcount - 1; _parent.checkwaveF(); removeMovieClip(this); } stop(); _x = (600 + random(2000)); _y = (-500 + random(800)); health = 10; function moveF() { var _local1 = _root; target = _parent.p1; if (_local1.mission == 1) { target = _parent.air1; } if (target._y > _y) { yspeed = yspeed + ystep; } else if (target._y < _y) { yspeed = yspeed - ystep; } if (target._x > _x) { xspeed = xspeed + xstep; } else if (target._x < _x) { xspeed = xspeed - xstep; } if (yspeed > yspeedmax) { yspeed = yspeedmax; } else if (yspeed < (-yspeedmax)) { yspeed = -yspeedmax; } if (xspeed > xspeedmax) { xspeed = xspeedmax; } else if (xspeed < (-xspeedmax)) { xspeed = -xspeedmax; } if (_local1.mission == 1) { yspeed = yspeed * 0.7; xspeed = xspeed * 0.7; } ytarget = ytarget + (yspeed * (0.5 + (0.25 * _local1.skill))); xtarget = xtarget + (xspeed * (0.5 + (0.25 * _local1.skill))); images._rotation = (xtarget - _x) / 8; images.engine._rotation = (xspeed * 3) + 30; images.glow._rotation = images.engine._rotation; images.glow._xscale = 100 - (xspeed * 2); images.glow._yscale = 100 - (yspeed * 2); images.gotoAndStop(int((30 - (_y - ytarget)) / 4)); _x = (_x - ((_x - xtarget) * 0.05)); _y = (_y - ((_y - ytarget) * 0.05)); } xspeed = 0; yspeed = 0; xstep = 2 + random(1); ystep = 2 + random(1); xtarget = 270 + random(100); ytarget = -800 + random(1000); yspeedmax = 5 + random(1); xspeedmax = 5 + random(1); function attackF() { var _local1 = _parent; if (((Math.abs(_y - _local1.p1._y) < 60) && (Math.abs(_x - _local1.p1._x) < 120)) && (_local1.p1.active != 0)) { if (this.box.hitTest(_local1.p1.jet.box)) { _local1.hurtjetF(1, bombdamage); _local1.p1target._x = _local1.p1target._x + (xspeed * 50); _local1.p1target._y = _local1.p1target._y + (yspeed * 50); gotoAndStop (2); dying = 1; } } if (((_root.mission == 1) && (Math.abs(_y - _local1.air1._y) < 60)) && (Math.abs(_x - _local1.air1._x) < 260)) { if (this.box.hitTest(_local1.air1.jet.box)) { _local1.hurtair1F(1, bombdamage / 2); _local1.air1._x = _local1.air1._x + xspeed; _local1.air1._y = _local1.air1._y + yspeed; gotoAndStop (2); dying = 1; } } } bombdamage = 50;Instance of Symbol 33 MovieClip in Symbol 130 MovieClip [Spigspawn] Frame 1onClipEvent (enterFrame) { if (_root.pause != 1) { _parent.defenseF(); _parent.moveF(); _parent.attackF(); } }Symbol 130 MovieClip [Spigspawn] Frame 2sound.exp5.stop(); sound.playsound("pig" + (random(2) + 1)); _rotation = random(360);Symbol 131 MovieClip Frame 1function shakeF(shakeforce) { direction = direction * -1; _parent._y = _parent._y + ((shakeforce * direction) * 4); _parent._x = _parent._x + (shakeforce * (-direction)); } stop(); direction = 1;Instance of Symbol 33 MovieClip in Symbol 131 MovieClip Frame 2onClipEvent (enterFrame) { _parent.shakeF(_currentframe); }Symbol 131 MovieClip Frame 3_parent.sound.playsound("ch1", _parent._x);Symbol 131 MovieClip Frame 15_parent.attackF();Symbol 131 MovieClip Frame 21_parent.attackF();Symbol 131 MovieClip Frame 27_parent.attackF();Symbol 131 MovieClip Frame 32_parent.attackF();Symbol 131 MovieClip Frame 36if (_root.skill == 1) { gotoAndStop (1); }Symbol 131 MovieClip Frame 37_parent.attackF();Symbol 131 MovieClip Frame 42if (_root.skill == 2) { gotoAndStop (1); }Symbol 131 MovieClip Frame 43_parent.attackF();Symbol 143 MovieClip Frame 1stop();Symbol 144 MovieClip [Smsheepspawn] Frame 1function defenseF() { var _local1 = _parent; var _local2 = this; var _local3 = _root; if (shields > 0) { shieldsflashed = 0; } if ((shields < 200) && (shieldsdead <= 0)) { shields = shields + 0.2; } else if (shieldsdead > 0) { shieldsdead = shieldsdead - 0.2; } m1A = 0; m1B = 0; m1G = 0; if (_local1.missile1A.active) { if (Math.abs(_local1.missile1A._y - _y) < dodgeradius) { if (_local1.missile1A._y > _y) { dodgeF(-1); } else { dodgeF(1); } } if (_local2.box.hitTest(_local1.missile1A)) { _local1.missile1A.gotoAndStop(2); _local1.missile1A.active = 0; m1A = 1; hurtmeF(_local3.p1missiledamage); } } if (_local1.missile1B.active) { if (Math.abs(_local1.missile2A._y - _y) < dodgeradius) { if (_local1.missile2A._y > _y) { dodgeF(-1); } else { dodgeF(1); } dodgeF(1); } if (_local2.box.hitTest(_local1.missile1B)) { _local1.missile1B.gotoAndStop(2); _local1.missile1B.active = 0; hurtmeF(_local3.p1missiledamage); m1B = 1; } } if (_local1.p1.fp) { if (_local2.box.hitTest(_local1.p1.gun)) { bcount = 1; m1G = 1; while (bcount < 6) { if (_local1["bullet" + bcount]._currentframe < 4) { if (_local2.box.hitTest(_local1["bullet" + bcount])) { if (shields < 1) { dodgeF(0); } if (shields > 0) { _local1["bullet" + bcount].gotoAndPlay("hitshields"); } else if (health > 100) { _local1["bullet" + bcount].gotoAndPlay("hitarmor"); } else { _local1["bullet" + bcount].gotoAndPlay("hitgreen"); } hurtmeF(_local3.p1gundamage); } } bcount = bcount + 1; } } } if (((m1A or m1B) or m1G) && (dying != 1)) { } else if (random(2) == 1) { dodgedirection = 1; } else { dodgedirection = -1; } } function hurtmeF(damage) { shieldsdead = shieldswait; xtarget = xtarget + (damage * 10); if ((shields > 0) && (shieldsflashed == 0)) { shieldsM.gotoAndPlay("flash"); } shields = shields - damage; if (shields < 0) { if (shieldsflashed == 0) { shieldsM.gotoAndPlay("end"); shieldsflashed = 1; } health = health + shields; shields = 0; } if (shields == 0) { if (health <= 0) { gotoAndStop (2); dying = 1; health = 0; _root.p1kills = _root.p1kills + 1; } } _root.sheepbar.bar._xscale = (shields + health) / 2; } function dodgeF(dstyle) { if (dstyle == -1) { ytarget = ytarget - (35 + random(35)); } else if (dstyle == 1) { ytarget = ytarget + (35 + random(35)); } else { ytarget = ytarget + ((35 + random(35)) * dodgedirection); } } function killmeF() { _root.sheepbar._visible = 0; dying = 0; _parent.msheepcount = _parent.msheepcount - 1; _parent.checkwaveF(); removeMovieClip(this); } stop(); _x = 10000; _y = (-900 + random(1300)); health = 200; dodgeradius = (50 * _root.skill) / 2; shields = 200; shieldsdead = 0; shieldswait = 30; shieldsflashed = 0; function moveF() { var _local1 = _parent; if (((Math.abs(_y - _local1.p1._y) < 80) && (Math.abs(_x - _local1.p1._x) < 100)) && (_local1.p1.active != 0)) { if (this.box.hitTest(_local1.p1.jet.box)) { if (shields > 0) { sound.playsound("elexp2"); } else { sound.playsound("spark2"); } _local1.hurtjetF(1, 5); _local1.p1target._x = xspeed * 75; _local1.p1target._y = yspeed * 75; xtarget = (-xspeed) * 10; ytarget = (-yspeed) * 10; hurtmeF(1); } } target = _local1.p1; if (target._y > _y) { yspeed = yspeed + ystep; } else if (target._y < _y) { yspeed = yspeed - ystep; } if ((target._x + 300) > _x) { xspeed = xspeed + xstep; } else if ((target._x + 250) < _x) { xspeed = xspeed - xstep; } if (yspeed > yspeedmax) { yspeed = yspeedmax; } else if (yspeed < (-yspeedmax)) { yspeed = -yspeedmax; } if (xspeed > xspeedmax) { xspeed = xspeedmax; } else if (xspeed < (-xspeedmax)) { xspeed = -xspeedmax; } if (ytarget > ylimit) { ytarget = ylimit; } else if (ytarget < (-negylimit)) { ytarget = -negylimit; } xlimit = (((_local1.p1._x / 2) + 700) - (_local1._xscale * 5)) + (_y / 5); negxlimit = xlimit - 25; if (xtarget > xlimit) { xtarget = xlimit; } else if (xtarget < negxlimit) { xtarget = negxlimit; } ytarget = ytarget + (yspeed * (0.5 + (0.25 * _root.skill))); xtarget = xtarget + (xspeed * (0.5 + (0.25 * _root.skill))); difx = Math.abs(_local1._x - _x); if (difx < 50) { difx = 50; } this._rotation = (-(_local1.p1._y - _y)) / (difx / 20); images._rotation = (xtarget - _x) / 20; images.engine._rotation = (xspeed + 20) - _rotation; if (images.engine._rotation < 0) { images.engine._rotation = 0; } images.glow._rotation = images.engine._rotation; images.gotoAndStop(int((30 - (_y - ytarget)) / 8)); _x = (_x - ((_x - xtarget) * 0.05)); _y = (_y - ((_y - ytarget) * 0.05)); } xspeed = 0; yspeed = 0; negylimit = 1000; ylimit = 400; xstep = 3; ystep = 3; yspeedmax = 14; xspeedmax = 14; ytarget = -1000 + random(1300); function attackF() { if (Math.abs(this._y - _parent.p1._y) < 300) { sound.playsound("gun3", _x); sname = this._name; _parent.newplasma1F(sname); _x = (_x + 5); _y = (_y + ((5 * _rotation) / 40)); } } function shootF() { if (shootwait > 40) { shootwait = 0; gun.gotoAndPlay(3); } else { shootwait = shootwait + ((1 * _root.skill) / 3); } } gunready = 1; laserdamage = 5; shootwait = 0; spawnwait = 0; hencount = 0; roostercount = 0; sheepcount = 0;Instance of Symbol 33 MovieClip in Symbol 144 MovieClip [Smsheepspawn] Frame 1onClipEvent (enterFrame) { if (_root.pause != 1) { _parent.defenseF(); _parent.moveF(); _parent.shootF(); } }Symbol 144 MovieClip [Smsheepspawn] Frame 2sound.exp5.stop(); sound.playsound("sheep" + (random(2) + 1)); if (_root.engine.wavenum < 89) { _root.engine.sound.music2.stop(); }Symbol 145 MovieClip Frame 1function shakeF(shakeforce) { direction = direction * -1; _parent._y = _parent._y + ((shakeforce * direction) * 4); _parent._x = _parent._x + (shakeforce * (-direction)); } stop(); direction = 1;Instance of Symbol 33 MovieClip in Symbol 145 MovieClip Frame 2onClipEvent (enterFrame) { _parent.shakeF(_currentframe); }Symbol 145 MovieClip Frame 3_parent.sound.playsound("ch1", _parent._x);Symbol 145 MovieClip Frame 20_parent.attackF();Symbol 145 MovieClip Frame 24_parent.attackF();Symbol 145 MovieClip Frame 27if (_root.skill == 1) { gotoAndStop (1); }Symbol 145 MovieClip Frame 28_parent.attackF();Symbol 154 MovieClip Frame 1stop();Symbol 155 MovieClip [Sbsheepspawn] Frame 1function defenseF() { var _local1 = _parent; var _local2 = this; var _local3 = _root; m1A = 0; m1B = 0; m1G = 0; if (_local1.missile1A.active) { if (Math.abs(_local1.missile1A._y - _y) < dodgeradius) { if (_local1.missile1A._y > _y) { dodgeF(-1); } else { dodgeF(1); } } if ((_x - _local1.missile1A._x) < 50) { if (_local2.box.hitTest(_local1.missile1A)) { _local1.missile1A.gotoAndStop(2); _local1.missile1A.active = 0; m1A = 1; hurtmeF(_local3.p1missiledamage); } } } if (_local1.missile1B.active) { if (Math.abs(_local1.missile2A._y - _y) < dodgeradius) { if (_local1.missile2A._y > _y) { dodgeF(-1); } else { dodgeF(1); } dodgeF(1); } if ((_x - _local1.missile1B._x) < 50) { if (_local2.box.hitTest(_local1.missile1B)) { _local1.missile1B.gotoAndStop(2); _local1.missile1B.active = 0; hurtmeF(_local3.p1missiledamage); m1B = 1; } } } if (_local1.p1.fp) { bcount = 1; m1G = 1; while (bcount < 6) { if ((_local1["bullet" + bcount]._currentframe < 4) && (Math.abs(_local1["bullet" + bcount]._x - _x) < 50)) { if (_local2.box.hitTest(_local1["bullet" + bcount])) { if (shields < 1) { dodgeF(0); } if (shields > 0) { _local1["bullet" + bcount].gotoAndPlay("hitshields"); } else if (health > 5) { _local1["bullet" + bcount].gotoAndPlay("hitarmor"); } else { _local1["bullet" + bcount].gotoAndPlay("hit"); } hurtmeF(_local3.p1gundamage); } } bcount = bcount + 1; } } if (((m1A or m1B) or m1G) && (dying != 1)) { } else if (random(2) == 1) { dodgedirection = 1; } else { dodgedirection = -1; } } function hurtmeF(damage) { shieldsdead = shieldswait; xtarget = xtarget + (damage * 10); if ((shields > 0) && (shieldsflashed == 0)) { shieldsM.gotoAndPlay("flash"); } shields = shields - damage; if (shields < 0) { if (shieldsflashed == 0) { shieldsM.gotoAndPlay("end"); shieldsflashed = 1; } health = health + shields; shields = 0; } if (shields == 0) { if (health <= 0) { gotoAndStop (2); dying = 1; _root.p1kills = _root.p1kills + 1; } } } function dodgeF(dstyle) { if (dstyle == -1) { ytarget = ytarget - (35 + random(35)); } else if (dstyle == 1) { ytarget = ytarget + (35 + random(35)); } else { ytarget = ytarget + ((35 + random(35)) * dodgedirection); } } function killmeF() { dying = 0; _parent.bsheepcount = _parent.bsheepcount - 1; _parent.checkwaveF(); removeMovieClip(this); } stop(); _x = (600 + random(300)); _y = (-900 + random(1300)); health = 15; dodgeradius = (30 * _root.skill) / 2; shields = 20; shieldsdead = 0; shieldswait = 30; shieldsflashed = 0; function moveF() { var _local1 = _parent; if (((Math.abs(_y - _local1.p1._y) < 80) && (Math.abs(_x - _local1.p1._x) < 100)) && (_local1.p1.active != 0)) { if (this.box.hitTest(_local1.p1.jet.box)) { if (shields > 0) { sound.playsound("elexp2"); } else { sound.playsound("spark2"); } _local1.hurtjetF(1, 5); _local1.p1target._x = xspeed * 50; _local1.p1target._y = yspeed * 50; xtarget = (-xspeed) * 50; ytarget = (-yspeed) * 50; hurtmeF(1); } } target = _local1.p1; if (target._y > _y) { yspeed = yspeed + ystep; } else if (target._y < _y) { yspeed = yspeed - ystep; } if ((target._x + 300) > _x) { xspeed = xspeed + xstep; } else if ((target._x + 250) < _x) { xspeed = xspeed - xstep; } if (yspeed > yspeedmax) { yspeed = yspeedmax; } else if (yspeed < (-yspeedmax)) { yspeed = -yspeedmax; } if (xspeed > xspeedmax) { xspeed = xspeedmax; } else if (xspeed < (-xspeedmax)) { xspeed = -xspeedmax; } if (ytarget > ylimit) { ytarget = ylimit; } else if (ytarget < (-negylimit)) { ytarget = -negylimit; } xlimit = (((_local1.p1._x / 2) + 800) - (_local1._xscale * 5)) + (_y / 5); negxlimit = xlimit - 25; if (xtarget > xlimit) { xtarget = xlimit; } else if (xtarget < negxlimit) { xtarget = negxlimit; } ytarget = ytarget + (yspeed * (0.5 + (0.25 * _root.skill))); xtarget = xtarget + (xspeed * (0.5 + (0.25 * _root.skill))); difx = Math.abs(_local1._x - _x); if (difx < 50) { difx = 50; } this._rotation = (-(_local1.p1._y - _y)) / (difx / 20); images._rotation = (xtarget - _x) / 20; images.engine._rotation = (xspeed + 20) - _rotation; if (images.engine._rotation < 0) { images.engine._rotation = 0; } images.glow._rotation = images.engine._rotation; images.gotoAndStop(int((30 - (_y - ytarget)) / 8)); _x = (_x - ((_x - xtarget) * 0.04)); _y = (_y - ((_y - ytarget) * 0.04)); } xspeed = 0; yspeed = 0; ylimit = 220 + random(30); negylimit = 850 + random(50); ylimit = 350 + random(50); xstep = 2 + random(1); ystep = 2 + random(1); yspeedmax = 10 + random(2); xspeedmax = 10 + random(2); ytarget = -1000 + random(1300); function attackF() { if (Math.abs(this._y - _parent.p1._y) < 300) { sound.playsound("gun3", _x); sname = this._name; _parent.newplasma1F(sname); _x = (_x + 10); _y = (_y + ((10 * _rotation) / 40)); } } function shootF() { if (shootwait > shootgo) { shootwait = 0; gun.gotoAndPlay(3); } else { shootwait = shootwait + ((0.75 * _root.skill) / 3); } } gunready = 1; laserdamage = 5; shootwait = 0; shootgo = random(30) + 20;Instance of Symbol 33 MovieClip in Symbol 155 MovieClip [Sbsheepspawn] Frame 1onClipEvent (enterFrame) { if (_root.pause != 1) { _parent.defenseF(); _parent.moveF(); _parent.shootF(); } }Symbol 155 MovieClip [Sbsheepspawn] Frame 2sound.exp5.stop(); sound.playsound("sheep" + (random(2) + 1)); _rotation = random(360);Symbol 156 MovieClip Frame 1function shakeF(shakeforce) { direction = direction * -1; _parent._y = _parent._y + ((shakeforce * direction) * 4); _parent._x = _parent._x + (shakeforce * (-direction)); } stop(); direction = 1;Instance of Symbol 33 MovieClip in Symbol 156 MovieClip Frame 2onClipEvent (enterFrame) { _parent.shakeF(_currentframe); }Symbol 156 MovieClip Frame 4_parent.sound.playsound("ch1", _parent._x);Symbol 156 MovieClip Frame 20_parent.attackF();Symbol 165 MovieClip Frame 1stop();Symbol 166 MovieClip [Ssheepspawn] Frame 1function defenseF() { var _local1 = _parent; var _local2 = _root; var _local3 = this; if (_local2.alldie == 1) { killmeF(); } m1A = 0; m1B = 0; m1G = 0; if (_local1.missile1A.active) { if (Math.abs(_local1.missile1A._y - _y) < dodgeradius) { if (_local1.missile1A._y > _y) { dodgeF(-1); } else { dodgeF(1); } } if ((_x - _local1.missile1A._x) < 50) { if (_local3.box.hitTest(_local1.missile1A)) { m1A = 1; _local1.killmissile1F("A"); hurtmeF(_local2.p1missiledamage); } } } if (_local1.missile1B.active) { if (Math.abs(_local1.missile2A._y - _y) < dodgeradius) { if (_local1.missile2A._y > _y) { dodgeF(-1); } else { dodgeF(1); } dodgeF(1); } if ((_x - _local1.missile1B._x) < 100) { if (_local3.box.hitTest(_local1.missile1B)) { _local1.killmissile1F("B"); hurtmeF(_local2.p1missiledamage); m1B = 1; } } } if (_local1.p1.fp) { bcount = 1; m1G = 1; while (bcount < 6) { if ((_local1["bullet" + bcount]._currentframe < 4) && (Math.abs(_local1["bullet" + bcount]._x - _x) < 100)) { if (_local3.box.hitTest(_local1["bullet" + bcount])) { if (shields < 1) { dodgeF(0); } if (shields > 0) { _local1["bullet" + bcount].gotoAndPlay("hitshields"); } else if (health > 5) { _local1["bullet" + bcount].gotoAndPlay("hitarmor"); } else { _local1["bullet" + bcount].gotoAndPlay("hit"); } hurtmeF(_local2.p1gundamage); } } bcount = bcount + 1; } } if (((m1A or m1B) or m1G) && (dying != 1)) { } else if (random(2) == 1) { dodgedirection = 1; } else { dodgedirection = -1; } } function hurtmeF(damage) { shieldsdead = shieldswait; xtarget = xtarget + (damage * 10); if ((shields > 0) && (shieldsflashed == 0)) { shieldsM.gotoAndPlay("flash"); } shields = shields - damage; if (shields < 0) { if (shieldsflashed == 0) { shieldsM.gotoAndPlay("end"); shieldsflashed = 1; } health = health + shields; shields = 0; } if (shields == 0) { if (health <= 0) { gotoAndStop (2); dying = 1; _root.p1kills = _root.p1kills + 1; } } } function dodgeF(dstyle) { if (dstyle == -1) { ytarget = ytarget - (25 + random(25)); } else if (dstyle == 1) { ytarget = ytarget + (25 + random(25)); } else { ytarget = ytarget + ((25 + random(25)) * dodgedirection); } } function killmeF() { dying = 0; _parent.sheepcount = _parent.sheepcount - 1; _parent.checkwaveF(); removeMovieClip(this); } stop(); _x = (600 + random(300)); _y = (-900 + random(1300)); health = 10; dodgeradius = (10 * _root.skill) / 2; shields = 10; shieldsdead = 0; shieldswait = 30; shieldsflashed = 0; function moveF() { var _local1 = _parent; if (((Math.abs(_y - _local1.p1._y) < 80) && (Math.abs(_x - _local1.p1._x) < 100)) && (_local1.p1.active != 0)) { if (this.box.hitTest(_local1.p1.jet.box)) { if (shields > 0) { sound.playsound("elexp2"); } else { sound.playsound("spark2"); } _local1.hurtjetF(1, 5); _local1.p1target._x = xspeed * 50; _local1.p1target._y = yspeed * 50; xtarget = (-xspeed) * 50; ytarget = (-yspeed) * 50; hurtmeF(1); } } target = _local1.p1; if (target._y > _y) { yspeed = yspeed + ystep; } else if (target._y < _y) { yspeed = yspeed - ystep; } if ((target._x + 300) > _x) { xspeed = xspeed + xstep; } else if ((target._x + 250) < _x) { xspeed = xspeed - xstep; } if (yspeed > yspeedmax) { yspeed = yspeedmax; } else if (yspeed < (-yspeedmax)) { yspeed = -yspeedmax; } if (xspeed > xspeedmax) { xspeed = xspeedmax; } else if (xspeed < (-xspeedmax)) { xspeed = -xspeedmax; } if (ytarget > ylimit) { ytarget = ylimit; } else if (ytarget < (-negylimit)) { ytarget = -negylimit; } xlimit = (((_local1.p1._x / 2) + 750) - (_local1._xscale * 5)) + (_y / 5); negxlimit = xlimit - 25; if (xtarget > xlimit) { xtarget = xlimit; } else if (xtarget < negxlimit) { xtarget = negxlimit; } ytarget = ytarget + (yspeed * (0.5 + (0.25 * _root.skill))); xtarget = xtarget + (xspeed * (0.5 + (0.25 * _root.skill))); difx = Math.abs(_local1._x - _x); if (difx < 50) { difx = 50; } this._rotation = (-(_local1.p1._y - _y)) / (difx / 20); images._rotation = (xtarget - _x) / 20; images.engine._rotation = (xspeed + 20) - _rotation; if (images.engine._rotation < 0) { images.engine._rotation = 0; } images.glow._rotation = images.engine._rotation; images.gotoAndStop(int((30 - (_y - ytarget)) / 4)); _x = (_x - ((_x - xtarget) * 0.04)); _y = (_y - ((_y - ytarget) * 0.04)); } xspeed = 0; yspeed = 0; ylimit = 220 + random(30); negylimit = 850 + random(50); ylimit = 350 + random(50); xstep = 2 + random(1); ystep = 2 + random(1); yspeedmax = 8 + random(2); xspeedmax = 8 + random(2); ytarget = -1000 + random(1300); function attackF() { if (Math.abs(this._y - _parent.p1._y) < 300) { sound.playsound("gun3", _x); sname = this._name; _parent.newplasma1F(sname); _x = (_x + 10); _y = (_y + ((10 * _rotation) / 40)); } } function shootF() { if (shootwait > shootgo) { shootwait = 0; gun.gotoAndPlay(3); } else { shootwait = shootwait + ((0.5 * _root.skill) / 3); } } gunready = 1; laserdamage = 5; shootwait = 0; shootgo = random(40) + 20;Instance of Symbol 33 MovieClip in Symbol 166 MovieClip [Ssheepspawn] Frame 1onClipEvent (enterFrame) { if (_root.pause != 1) { _parent.defenseF(); _parent.moveF(); _parent.shootF(); } }Symbol 166 MovieClip [Ssheepspawn] Frame 2sound.exp5.stop(); sound.playsound("sheep" + (random(2) + 1)); _rotation = random(360);Symbol 167 MovieClip Frame 1function shakeF(shakeforce) { direction = direction * -1; _parent._y = _parent._y + ((shakeforce * direction) * 4); _parent._x = _parent._x + (shakeforce * (-direction)); } stop(); direction = 1;Instance of Symbol 33 MovieClip in Symbol 167 MovieClip Frame 2onClipEvent (enterFrame) { _parent.shakeF(_currentframe); }Symbol 167 MovieClip Frame 3_parent.sound.playsound("ch1", _parent._x);Symbol 167 MovieClip Frame 30_parent.attackF();Symbol 178 MovieClip Frame 1stop();Symbol 179 MovieClip [Sfighterspawn] Frame 1function defenseF() { var _local1 = _parent; var _local2 = this; var _local3 = _root; if (shields > 0) { shieldsflashed = 0; } if ((shields < 200) && (shieldsdead == 0)) { shields = shields + 0.2; } else if (shieldsdead >= 0) { shieldsdead = shieldsdead - 0.2; } m1A = 0; m1B = 0; m1G = 0; if (_local1.missile1A.active) { if (Math.abs(_local1.missile1A._y - _y) < dodgeradius) { if (_local1.missile1A._y > _y) { dodgeF(-1); } else { dodgeF(1); } } if (_local2.box.hitTest(_local1.missile1A)) { _local1.missile1A.gotoAndStop(2); _local1.missile1A.active = 0; sound.playsound("exp5", _x); m1A = 1; hurtmeF(_local3.p1missiledamage); } } if (_local1.missile1B.active) { if (Math.abs(_local1.missile2A._y - _y) < dodgeradius) { if (_local1.missile2A._y > _y) { dodgeF(-1); } else { dodgeF(1); } dodgeF(1); } if (_local2.box.hitTest(_local1.missile1B)) { _local1.missile1B.gotoAndStop(2); _local1.missile1B.active = 0; sound.playsound("exp5", _x); hurtmeF(_local3.p1missiledamage); m1B = 1; } } if (_local1.p1.fp) { if (_local2.box.hitTest(_local1.p1.gun)) { bcount = 1; m1G = 1; while (bcount < 6) { if (_local1["bullet" + bcount]._currentframe < 4) { if (_local2.box.hitTest(_local1["bullet" + bcount])) { if (shields > 0) { _local1["bullet" + bcount].gotoAndPlay("hitshields"); } else if (health > 75) { _local1["bullet" + bcount].gotoAndPlay("hitarmor"); } else { _local1["bullet" + bcount].gotoAndPlay("hitgreen"); } hurtmeF(_local3.p1gundamage); } } bcount = bcount + 1; } } } if (((m1A or m1B) or m1G) && (dying != 1)) { } else if (random(2) == 1) { dodgedirection = 1; } else { dodgedirection = -1; } } function hurtmeF(damage) { shieldsdead = shieldswait; xtarget = xtarget + (damage * 5); if ((shields > 0) && (shieldsflashed == 0)) { if (shields > 20) { } shieldsM.gotoAndPlay("flash"); } shields = shields - damage; if (shields < 0) { if (shieldsflashed == 0) { shieldsM.gotoAndPlay("end"); shieldsflashed = 1; } health = health + shields; shields = 0; } if (shields == 0) { if (health <= 0) { gotoAndStop (2); dying = 1; _root.p1kills = _root.p1kills + 1; } } } function dodgeF(dstyle) { if (gun._currentframe < 20) { if (dstyle == -1) { ytarget = ytarget - (60 + random(60)); } else if (dstyle == 1) { ytarget = ytarget + (60 + random(60)); } else { ytarget = ytarget + ((60 + random(60)) * dodgedirection); } } } function killmeF() { dying = 0; _parent.checkwaveF(); removeMovieClip(this); } stop(); active = 1; health = 300; dodgeradius = 60; shields = 500; shieldsdead = 0; shieldswait = 30; shieldsflashed = 0; function escapeF() { escapespeed = escapespeed + 0.25; _x = (_x + escapespeed); if (_x > 2000) { removeMovieClip(this); } } function moveF() { var _local1 = _parent; var _local2 = _root; target = _local1.fighter1target; if (target._y > _y) { yspeed = yspeed + ystep; } else if (target._y < _y) { yspeed = yspeed - ystep; } if (target._x > _x) { xspeed = xspeed + xstep; } else if (target._x < _x) { xspeed = xspeed - xstep; } if (yspeed > yspeedmax) { yspeed = yspeedmax; } else if (yspeed < (-yspeedmax)) { yspeed = -yspeedmax; } if (xspeed > xspeedmax) { xspeed = xspeedmax; } else if (xspeed < (-xspeedmax)) { xspeed = -xspeedmax; } ytarget = ytarget + ((yspeed * _local2.skill) / 2); xtarget = xtarget + ((xspeed * _local2.skill) / 2); if (_local2.mission < 4) { _x = ((_local1.p1._x / 1.25) - 225); } _y = (_y - ((_y - _local1.p1._y) * 0.075)); images._rotation = ((_local1.p1._y - _y) / 50) - 180; images.gotoAndStop(int(30 + ((_y - _local1.p1._y) / 6))); } _x = -600; _y = 0; xspeed = 0; yspeed = 0; ylimit = 400; negylimit = 1000; xlimit = -200; negxlimit = -250; xstep = 5; ystep = 5; yspeedmax = 20; xspeedmax = 20; ytarget = -240 + random(240); xtarget = -240; escapespeed = 0.25; function attackF() { if (Math.abs(this._y - _parent.p1._y) < 300) { sound.playsound("gun3", _x); sname = this._name; _parent.newshock1F(sname); _x = (_x + 10); _y = (_y + ((10 * _rotation) / 40)); } } function shootF() { if (shootwait > 120) { shootwait = 0; gun.gotoAndPlay(3); } else { shootwait = shootwait + ((1 * _root.skill) / 2); } } gunready = 1; laserdamage = 25; shootwait = 0; hencount = 0; roostercount = 0; sheepcount = 0; cowcount = 5;Instance of Symbol 33 MovieClip in Symbol 179 MovieClip [Sfighterspawn] Frame 1onClipEvent (enterFrame) { if (_root.pause != 1) { if ((_root.text._currentframe == 1) && (_root.mission == 3)) { _parent.moveF(); _parent.shootF(); } else if (_root.mission == 4) { _parent.defenseF(); _parent.escapeF(); } } }Symbol 179 MovieClip [Sfighterspawn] Frame 2sound.exp5.stop(); sound.playsound("cow" + (random(2) + 1));Symbol 186 MovieClip Frame 1function shakeF(shakeforce) { direction = direction * -1; _parent._y = _parent._y + ((shakeforce * direction) * 4); _parent._x = _parent._x + (shakeforce * (-direction)); } _parent.gunready = 1; direction = 1; stop();Instance of Symbol 33 MovieClip in Symbol 186 MovieClip Frame 2onClipEvent (enterFrame) { _parent.shakeF(_currentframe); }Symbol 186 MovieClip Frame 3_parent.sound.playsound("ch2", _parent._x);Symbol 186 MovieClip Frame 29_parent.sound.playsound("gun5", _parent._x);Instance of Symbol 33 MovieClip in Symbol 186 MovieClip Frame 29onClipEvent (enterFrame) { _parent._parent.attackF(); }Symbol 195 MovieClip Frame 1stop();Symbol 196 MovieClip [Smcowspawn] Frame 1function defenseF() { var _local1 = _parent; var _local2 = this; var _local3 = _root; if (shields > 0) { shieldsflashed = 0; } if ((shields < 200) && (shieldsdead == 0)) { shields = shields + 0.2; } else if (shieldsdead >= 0) { shieldsdead = shieldsdead - 0.2; } m1A = 0; m1B = 0; m1G = 0; if (_local1.missile1A.active) { if (Math.abs(_local1.missile1A._y - _y) < dodgeradius) { if (_local1.missile1A._y > _y) { dodgeF(-1); } else { dodgeF(1); } } if (_local2.box.hitTest(_local1.missile1A)) { _local1.missile1A.gotoAndStop(2); _local1.missile1A.active = 0; m1A = 1; hurtmeF(_local3.p1missiledamage); } } if (_local1.missile1B.active) { if (Math.abs(_local1.missile2A._y - _y) < dodgeradius) { if (_local1.missile2A._y > _y) { dodgeF(-1); } else { dodgeF(1); } dodgeF(1); } if (_local2.box.hitTest(_local1.missile1B)) { _local1.missile1B.gotoAndStop(2); _local1.missile1B.active = 0; hurtmeF(_local3.p1missiledamage); m1B = 1; } } if (_local1.p1.fp) { if (_local2.box.hitTest(_local1.p1.gun)) { bcount = 1; m1G = 1; while (bcount < 6) { if (_local1["bullet" + bcount]._currentframe < 4) { if (_local2.box.hitTest(_local1["bullet" + bcount])) { if (shields > 0) { _local1["bullet" + bcount].gotoAndPlay("hitshields"); } else if (health > 100) { _local1["bullet" + bcount].gotoAndPlay("hitarmor"); } else { _local1["bullet" + bcount].gotoAndPlay("hitgreen"); } hurtmeF(_local3.p1gundamage); } } bcount = bcount + 1; } } } if (((m1A or m1B) or m1G) && (dying != 1)) { } else if (random(2) == 1) { dodgedirection = 1; } else { dodgedirection = -1; } } function hurtmeF(damage) { shieldsdead = shieldswait; xtarget = xtarget + (damage * 5); if ((shields > 0) && (shieldsflashed == 0)) { if (shields > 20) { } shieldsM.gotoAndPlay("flash"); } shields = shields - damage; if (shields < 0) { if (shieldsflashed == 0) { shieldsM.gotoAndPlay("end"); shieldsflashed = 1; } health = health + shields; shields = 0; } if (shields == 0) { if (health <= 0) { gotoAndStop (2); dying = 1; health = 0; _root.p1kills = _root.p1kills + 1; } } _root.cowbar.bar._xscale = (shields + health) / 2; } function dodgeF(dstyle) { if (gun._currentframe < 20) { if (dstyle == -1) { ytarget = ytarget - (60 + random(60)); } else if (dstyle == 1) { ytarget = ytarget + (60 + random(60)); } else { ytarget = ytarget + ((60 + random(60)) * dodgedirection); } } } function killmeF() { _root.cowbar._visible = 0; dying = 0; _parent.mcowcount = _parent.mcowcount - 1; _parent.checkwaveF(); removeMovieClip(this); } stop(); _x = 10000; _y = (-900 + random(1300)); health = 200; dodgeradius = (60 * _root.skill) / 2; shields = 200; shieldsdead = 0; shieldswait = 30; shieldsflashed = 0; function moveF() { var _local1 = _parent; if (((Math.abs(_y - _local1.p1._y) < 100) && (Math.abs(_x - _local1.p1._x) < 120)) && (_local1.p1.active != 0)) { if (this.box.hitTest(_local1.p1.jet.box)) { if (shields > 0) { sound.playsound("elexp2"); } else { sound.playsound("spark2"); } _local1.hurtjetF(1, 5); _local1.p1target._x = xspeed * 50; _local1.p1target._y = yspeed * 50; xtarget = (-xspeed) * 50; ytarget = (-yspeed) * 50; hurtmeF(1); } } target = _local1.p1; if (target._y > _y) { yspeed = yspeed + ystep; } else if (target._y < _y) { yspeed = yspeed - ystep; } if ((target._x + 300) > _x) { xspeed = xspeed + xstep; } else if ((target._x + 250) < _x) { xspeed = xspeed - xstep; } if (yspeed > yspeedmax) { yspeed = yspeedmax; } else if (yspeed < (-yspeedmax)) { yspeed = -yspeedmax; } if (xspeed > xspeedmax) { xspeed = xspeedmax; } else if (xspeed < (-xspeedmax)) { xspeed = -xspeedmax; } if (ytarget > ylimit) { ytarget = ylimit; } else if (ytarget < (-negylimit)) { ytarget = -negylimit; } xlimit = (((_local1.p1._x / 2) + 700) - (_local1._xscale * 5)) + (_y / 5); negxlimit = xlimit - 50; if (xtarget > xlimit) { xtarget = xlimit; } else if (xtarget < negxlimit) { xtarget = negxlimit; } ytarget = ytarget + ((yspeed * _root.skill) / 2); xtarget = xtarget + ((xspeed * _root.skill) / 2); this._rotation = (-_local1._rotation) / 2; images._rotation = (xtarget - _x) / 8; images.gotoAndStop(int((30 - (_y - ytarget)) / 8)); _x = (_x - ((_x - xtarget) * 0.06)); _y = (_y - ((_y - ytarget) * 0.06)); } xspeed = 0; yspeed = 0; ylimit = 400; negylimit = 1000; xstep = 7; ystep = 7; yspeedmax = 12; xspeedmax = 20; ytarget = -240 + random(240); function attackF() { var _local1 = _parent; _x = (_x + 20); _y = (_y + ((20 * _rotation) / 40)); if (_local1.p1.active != 0) { if (this.gun.hitTest(_local1.p1.jet.box)) { _local1.p1.sound.playsound("electro"); _local1.hurtjetF(1, laserdamage); _local1.p1.hiteffects.gotoAndPlay("beam"); _local1.p1target._x - 50; _local1.p1target._y = _local1.p1target._y - 50; } } } function shootF() { if ((Math.abs(target._y - _y) < ((50 * _root.skill) / 2)) && (gunready == 1)) { gunready = 0; gun.gotoAndPlay(3); } } gunready = 1; laserdamage = 25; shootwait = 0; hencount = 0; roostercount = 0; sheepcount = 0; cowcount = 5;Instance of Symbol 33 MovieClip in Symbol 196 MovieClip [Smcowspawn] Frame 1onClipEvent (enterFrame) { if (_root.pause != 1) { _parent.defenseF(); _parent.moveF(); _parent.shootF(); } }Symbol 196 MovieClip [Smcowspawn] Frame 2sound.exp5.stop(); sound.playsound("cow" + (random(2) + 1)); if (_root.engine.wavenum < 89) { _root.engine.sound.music2.stop(); }Symbol 201 MovieClip Frame 1function shakeF(shakeforce) { direction = direction * -1; _parent._y = _parent._y + ((shakeforce * direction) * 4); _parent._x = _parent._x + (shakeforce * (-direction)); } _parent.gunready = 1; direction = 1; stop();Instance of Symbol 33 MovieClip in Symbol 201 MovieClip Frame 2onClipEvent (enterFrame) { _parent.shakeF(_currentframe); }Symbol 201 MovieClip Frame 3_parent.sound.playsound("ch2", _parent._x);Symbol 201 MovieClip Frame 29_parent.sound.playsound("gun5", _parent._x);Instance of Symbol 33 MovieClip in Symbol 201 MovieClip Frame 29onClipEvent (enterFrame) { _parent._parent.attackF(); }Symbol 210 MovieClip Frame 1stop();Symbol 211 MovieClip [Sbcowspawn] Frame 1function defenseF() { var _local1 = _parent; var _local2 = this; var _local3 = _root; m1A = 0; m1B = 0; m1G = 0; if (_local1.missile1A.active) { if (Math.abs(_local1.missile1A._y - _y) < dodgeradius) { if (_local1.missile1A._y > _y) { dodgeF(-1); } else { dodgeF(1); } } if (Math.abs(_local1.missile1A._x - _x) < 50) { if (_local2.box.hitTest(_local1.missile1A)) { _local1.missile1A.gotoAndStop(2); _local1.missile1A.active = 0; m1A = 1; hurtmeF(_local3.p1missiledamage); } } } if (_local1.missile1B.active) { if (Math.abs(_local1.missile2A._y - _y) < dodgeradius) { if (_local1.missile2A._y > _y) { dodgeF(-1); } else { dodgeF(1); } dodgeF(1); } if (Math.abs(_local1.missile1B._x - _x) < 50) { if (_local2.box.hitTest(_local1.missile1B)) { _local1.missile1B.gotoAndStop(2); _local1.missile1B.active = 0; hurtmeF(_local3.p1missiledamage); m1B = 1; } } } if (_local1.p1.fp) { if (_local2.box.hitTest(_local1.p1.gun)) { bcount = 1; m1G = 1; while (bcount < 6) { if ((_local1["bullet" + bcount]._currentframe < 4) && (Math.abs(_local1["bullet" + bcount]._x - _x) < 50)) { if (_local2.box.hitTest(_local1["bullet" + bcount])) { if (shields < 1) { dodgeF(0); } if (shields > 0) { _local1["bullet" + bcount].gotoAndPlay("hitshields"); } else if (health > 20) { _local1["bullet" + bcount].gotoAndPlay("hitarmor"); } else { _local1["bullet" + bcount].gotoAndPlay("hit"); } hurtmeF(_local3.p1gundamage); } } bcount = bcount + 1; } } } if (((m1A or m1B) or m1G) && (dying != 1)) { } else if (random(2) == 1) { dodgedirection = 1; } else { dodgedirection = -1; } } function hurtmeF(damage) { shieldsdead = shieldswait; xtarget = xtarget + (damage * 5); if ((shields > 0) && (shieldsflashed == 0)) { if (shields > 20) { } shieldsM.gotoAndPlay("flash"); } shields = shields - damage; if (shields < 0) { if (shieldsflashed == 0) { shieldsM.gotoAndPlay("end"); shieldsflashed = 1; } health = health + shields; shields = 0; } if (shields == 0) { if (health <= 0) { gotoAndStop (2); dying = 1; _root.p1kills = _root.p1kills + 1; } } } function dodgeF(dstyle) { if (gun._currentframe < 20) { if (dstyle == -1) { ytarget = ytarget - (60 + random(60)); } else if (dstyle == 1) { ytarget = ytarget + (60 + random(60)); } else { ytarget = ytarget + ((60 + random(60)) * dodgedirection); } } } function killmeF() { dying = 0; _parent.bcowcount = _parent.bcowcount - 1; _parent.checkwaveF(); removeMovieClip(this); } stop(); _x = (600 + random(300)); _y = (-900 + random(1300)); health = 40; dodgeradius = (40 * _root.skill) / 2; shields = 40; shieldsdead = 0; shieldswait = 30; shieldsflashed = 0; function moveF() { var _local1 = _parent; if (((Math.abs(_y - _local1.p1._y) < 100) && (Math.abs(_x - _local1.p1._x) < 120)) && (_local1.p1.active != 0)) { if (this.box.hitTest(_local1.p1.jet.box)) { if (shields > 0) { sound.playsound("elexp2"); } else { sound.playsound("spark2"); } _local1.hurtjetF(1, 5); _local1.p1target._x = xspeed * 50; _local1.p1target._y = yspeed * 50; xtarget = (-xspeed) * 50; ytarget = (-yspeed) * 50; hurtmeF(1); } } target = _local1.p1; if (target._y > _y) { yspeed = yspeed + ystep; } else if (target._y < _y) { yspeed = yspeed - ystep; } if ((target._x + 300) > _x) { xspeed = xspeed + xstep; } else if ((target._x + 250) < _x) { xspeed = xspeed - xstep; } if (yspeed > yspeedmax) { yspeed = yspeedmax; } else if (yspeed < (-yspeedmax)) { yspeed = -yspeedmax; } if (xspeed > xspeedmax) { xspeed = xspeedmax; } else if (xspeed < (-xspeedmax)) { xspeed = -xspeedmax; } if (ytarget > ylimit) { ytarget = ylimit; } else if (ytarget < (-negylimit)) { ytarget = -negylimit; } xlimit = (((_local1.p1._x / 2) + 700) - (_local1._xscale * 5)) + (_y / 5); negxlimit = xlimit - 50; if (xtarget > xlimit) { xtarget = xlimit; } else if (xtarget < negxlimit) { xtarget = negxlimit; } ytarget = ytarget + (yspeed * (0.5 + (0.25 * _root.skill))); xtarget = xtarget + (xspeed * (0.5 + (0.25 * _root.skill))); this._rotation = (-_local1._rotation) / 2; images._rotation = (xtarget - _x) / 8; images.gotoAndStop(int((30 - (_y - ytarget)) / 8)); _x = (_x - ((_x - xtarget) * 0.05)); _y = (_y - ((_y - ytarget) * 0.05)); } xspeed = 0; yspeed = 0; ylimit = 220 + random(30); negylimit = 850 + random(50); ylimit = 350 + random(50); xstep = 6 + random(3); ystep = 5 + random(3); yspeedmax = 8 + random(4); xspeedmax = 12 + random(4); ytarget = -240 + random(240); function attackF() { var _local1 = _parent; _x = (_x + 20); _y = (_y + ((20 * _rotation) / 40)); if (_local1.p1.active != 0) { if (this.gun.hitTest(_local1.p1.jet.box)) { _local1.p1.sound.playsound("electro"); _local1.p1.hiteffects.gotoAndPlay("beam"); _local1.hurtjetF(1, laserdamage); _local1.p1target._x = _local1.p1target._x - 20; _local1.p1target._y = _local1.p1target._y - 20; } } } function shootF() { if ((Math.abs(target._y - _y) < ((40 * _root.skill) / 2)) && (gunready == 1)) { gunready = 0; gun.gotoAndPlay(3); } } gunready = 1; laserdamage = 10;Instance of Symbol 33 MovieClip in Symbol 211 MovieClip [Sbcowspawn] Frame 1onClipEvent (enterFrame) { if (_root.pause != 1) { _parent.defenseF(); _parent.moveF(); _parent.shootF(); } }Symbol 211 MovieClip [Sbcowspawn] Frame 2sound.exp5.stop(); sound.playsound("cow" + (random(2) + 1)); _rotation = random(360);Symbol 214 MovieClip Frame 1function shakeF(shakeforce) { direction = direction * -1; _parent._y = _parent._y + ((shakeforce * direction) * 4); _parent._x = _parent._x + (shakeforce * (-direction)); } _parent.gunready = 1; direction = 1; stop();Instance of Symbol 33 MovieClip in Symbol 214 MovieClip Frame 2onClipEvent (enterFrame) { _parent.shakeF(_currentframe); }Symbol 214 MovieClip Frame 3_parent.sound.playsound("ch2", _parent._x);Symbol 214 MovieClip Frame 30_parent.sound.playsound("gun5", _parent._x);Instance of Symbol 33 MovieClip in Symbol 214 MovieClip Frame 30onClipEvent (enterFrame) { _parent._parent.attackF(); }Symbol 223 MovieClip Frame 1stop();Symbol 224 MovieClip [Sdcowspawn] Frame 1function defenseF() { var _local1 = _parent; var _local2 = this; var _local3 = _root; m1A = 0; m1B = 0; m1G = 0; if (_local1.missile1A.active) { if (Math.abs(_local1.missile1A._y - _y) < dodgeradius) { if (_local1.missile1A._y > _y) { dodgeF(-1); } else { dodgeF(1); } } if (Math.abs(_local1.missile1A._x - _x) < 50) { if (_local2.box.hitTest(_local1.missile1A)) { _local1.missile1A.gotoAndStop(2); _local1.missile1A.active = 0; m1A = 1; hurtmeF(_local3.p1missiledamage); } } } if (_local1.missile1B.active) { if (Math.abs(_local1.missile2A._y - _y) < dodgeradius) { if (_local1.missile2A._y > _y) { dodgeF(-1); } else { dodgeF(1); } dodgeF(1); } if (Math.abs(_local1.missile1B._x - _x) < 50) { if (_local2.box.hitTest(_local1.missile1B)) { _local1.missile1B.gotoAndStop(2); _local1.missile1B.active = 0; hurtmeF(_local3.p1missiledamage); m1B = 1; } } } if (_local1.p1.fp) { if (_local2.box.hitTest(_local1.p1.gun)) { bcount = 1; m1G = 1; while (bcount < 6) { if ((_local1["bullet" + bcount]._currentframe < 4) && (Math.abs(_local1["bullet" + bcount]._x - _x) < 50)) { if (_local2.box.hitTest(_local1["bullet" + bcount])) { if (shields < 1) { dodgeF(0); } if (shields > 0) { _local1["bullet" + bcount].gotoAndPlay("hitshields"); } else if (health > 10) { _local1["bullet" + bcount].gotoAndPlay("hitarmor"); } else { _local1["bullet" + bcount].gotoAndPlay("hit"); } hurtmeF(_local3.p1gundamage); } } bcount = bcount + 1; } } } if (((m1A or m1B) or m1G) && (dying != 1)) { } else if (random(2) == 1) { dodgedirection = 1; } else { dodgedirection = -1; } } function hurtmeF(damage) { shieldsdead = shieldswait; xtarget = xtarget + (damage * 5); if ((shields > 0) && (shieldsflashed == 0)) { shieldsM.gotoAndPlay("flash"); } shields = shields - damage; if (shields < 0) { if (shields < 0) { if (shieldsflashed == 0) { shieldsM.gotoAndPlay("end"); shieldsflashed = 1; } health = health + shields; shields = 0; } health = health + shields; shields = 0; } if (shields == 0) { if (health <= 0) { gotoAndStop (2); dying = 1; _root.p1kills = _root.p1kills + 1; } } } function dodgeF(dstyle) { if (gun._currentframe < 20) { if (dstyle == -1) { ytarget = ytarget - (50 + random(50)); } else if (dstyle == 1) { ytarget = ytarget + (50 + random(50)); } else { ytarget = ytarget + ((50 + random(50)) * dodgedirection); } } } function killmeF() { dying = 0; _parent.dcowcount = _parent.dcowcount - 1; _parent.checkwaveF(); removeMovieClip(this); } stop(); _x = (600 + random(300)); _y = (-900 + random(1300)); health = 20; dodgeradius = (20 * _root.skill) / 2; shields = 20; shieldsdead = 0; shieldswait = 30; shieldsflashed = 0; function moveF() { var _local1 = _parent; if (((Math.abs(_y - _local1.p1._y) < 100) && (Math.abs(_x - _local1.p1._x) < 120)) && (_local1.p1.active != 0)) { if (this.box.hitTest(_local1.p1.jet.box)) { if (shields > 0) { sound.playsound("elexp2"); } else { sound.playsound("spark2"); } _local1.hurtjetF(1, 5); _local1.p1target._x = xspeed * 50; _local1.p1target._y = yspeed * 50; xtarget = (-xspeed) * 50; ytarget = (-yspeed) * 50; hurtmeF(1); } } target = _local1.p1; if (target._y > _y) { yspeed = yspeed + ystep; } else if (target._y < _y) { yspeed = yspeed - ystep; } if ((target._x + 300) > _x) { xspeed = xspeed + xstep; } else if ((target._x + 250) < _x) { xspeed = xspeed - xstep; } if (yspeed > yspeedmax) { yspeed = yspeedmax; } else if (yspeed < (-yspeedmax)) { yspeed = -yspeedmax; } if (xspeed > xspeedmax) { xspeed = xspeedmax; } else if (xspeed < (-xspeedmax)) { xspeed = -xspeedmax; } if (ytarget > ylimit) { ytarget = ylimit; } else if (ytarget < (-negylimit)) { ytarget = -negylimit; } xlimit = (((_local1.p1._x / 2) + 600) - (_local1._xscale * 5)) + (_y / 5); negxlimit = xlimit - 50; if (xtarget > xlimit) { xtarget = xlimit; } else if (xtarget < negxlimit) { xtarget = negxlimit; } ytarget = ytarget + (yspeed * (0.5 + (0.25 * _root.skill))); xtarget = xtarget + (xspeed * (0.5 + (0.25 * _root.skill))); this._rotation = (-_local1._rotation) / 2; images._rotation = (xtarget - _x) / 8; images.gotoAndStop(int((30 - (_y - ytarget)) / 8)); _x = (_x - ((_x - xtarget) * 0.05)); _y = (_y - ((_y - ytarget) * 0.05)); } xspeed = 0; yspeed = 0; ylimit = 220 + random(30); negylimit = 850 + random(50); ylimit = 350 + random(50); xstep = 6 + random(3); ystep = 4 + random(3); yspeedmax = 8 + random(4); xspeedmax = 10 + random(4); ytarget = -240 + random(240); function attackF() { var _local1 = _parent; _x = (_x + 20); _y = (_y + ((20 * _rotation) / 40)); if (_local1.p1.active != 0) { if (this.gun.hitTest(_local1.p1.jet.box)) { _local1.p1.sound.playsound("electro"); _local1.p1.hiteffects.gotoAndPlay("beam"); _local1.hurtjetF(1, laserdamage); _local1.p1target._x = _local1.p1target._x - 20; _local1.p1target._y = _local1.p1target._y - 20; } } } function shootF() { if ((Math.abs(target._y - _y) < ((30 * _root.skill) / 2)) && (gunready == 1)) { gunready = 0; gun.gotoAndPlay(3); } } gunready = 1; laserdamage = 10;Instance of Symbol 33 MovieClip in Symbol 224 MovieClip [Sdcowspawn] Frame 1onClipEvent (enterFrame) { if (_root.pause != 1) { _parent.defenseF(); _parent.moveF(); _parent.shootF(); } }Symbol 224 MovieClip [Sdcowspawn] Frame 2sound.exp5.stop(); sound.playsound("cow" + (random(2) + 1)); _rotation = random(360);Symbol 230 MovieClip [Sbullet] Frame 1function gobullet() { _x = (_x + speed); _y = (_y + ((speed * _rotation) / 40)); if (_x > 400) { removeMovieClip(this); } } speed = 50 + random(50);Instance of Symbol 33 MovieClip in Symbol 230 MovieClip [Sbullet] Frame 1onClipEvent (enterFrame) { if (_root.pause != 1) { _parent.gobullet(); } }Symbol 230 MovieClip [Sbullet] Frame 4gotoAndPlay (1);Symbol 230 MovieClip [Sbullet] Frame 5sound.playsound("spark1");Symbol 230 MovieClip [Sbullet] Frame 8removeMovieClip(this);Symbol 230 MovieClip [Sbullet] Frame 9sound.playsound("spark2");Symbol 230 MovieClip [Sbullet] Frame 11removeMovieClip(this);Symbol 230 MovieClip [Sbullet] Frame 12sound.playsound("spark3");Symbol 230 MovieClip [Sbullet] Frame 20removeMovieClip(this);Symbol 230 MovieClip [Sbullet] Frame 21sound.playsound("spark3");Symbol 230 MovieClip [Sbullet] Frame 29removeMovieClip(this);Symbol 231 MovieClip Frame 1stop();Symbol 231 MovieClip Frame 4gotoAndStop (1);Symbol 231 MovieClip Frame 5_parent.sound.playsound("elexp2");Symbol 231 MovieClip Frame 10gotoAndStop (1);Symbol 242 MovieClip Frame 1stop();Symbol 244 MovieClip Frame 60_parent.killmeF();Symbol 244 MovieClip Frame 85stop();Symbol 245 MovieClip [Smothershipspawn] Frame 1function defenseF() { var _local1 = _parent; var _local2 = this; var _local3 = _root; m1A = 0; m1B = 0; if (_local1.missile1A.active && (_local1.missile1A.speed > 25)) { if (_local2.hitTest((_local1.missile1A._x * (_local1._xscale / 100)) + _local1._x, (_local1.missile1A._y * (_local1._xscale / 100)) + _local1._y, true)) { _local1.missile1A.gotoAndStop(2); _local1.missile1A.active = 0; m1A = 1; } } if (_local1.missile1B.active && (_local1.missile1B.speed > 25)) { if (_local2.hitTest((_local1.missile1B._x * (_local1._xscale / 100)) + _local1._x, (_local1.missile1B._y * (_local1._xscale / 100)) + _local1._y, true)) { _local1.missile1B.gotoAndStop(2); _local1.missile1B.active = 0; m1B = 1; } } if (_local1.p1.fp) { if (_local2.hitTest(_local1.p1.gun)) { bcount = 1; while (bcount < 6) { if (_local1["bullet" + bcount]._currentframe < 4) { if (_local2.hitTest((_local1["bullet" + bcount]._x * (_local1._xscale / 100)) + _local1._x, (_local1["bullet" + bcount]._y * (_local1._xscale / 100)) + _local1._y, true)) { if (shields > 0) { _local1["bullet" + bcount].gotoAndPlay("hitshields"); } else { _local1["bullet" + bcount].gotoAndPlay("hitarmor"); } hurtmeF(_local3.p1gundamage); } } bcount = bcount + 1; } } } if ((((m1A or m1B) or m1G) or tG) && (dying != 1)) { if (m1A) { hurtmeF(_local3.p1missiledamage); } if (m1B) { hurtmeF(_local3.p1missiledamage); } } } function hurtmeF(damage) { shieldsdead = shieldswait; if ((shields > 0) && (shieldsflashed == 0)) { shieldsM.gotoAndPlay("flash"); } shields = shields - damage; if (shields < 0) { if (shieldsflashed == 0) { shieldsM.gotoAndPlay("end"); shieldsflashed = 1; } health = health + shields; shields = 0; } if (shields == 0) { if (health <= 0) { sound.playsound("exp1", _x); gotoAndStop (2); dying = 1; health = 0; _root.p1kills = _root.p1kills + 1; } } _root.shipbar.bar._xscale = (shields + health) / 4; } function killmeF() { _root.text.gotoAndPlay("finish4"); _root.Shipbar._visible = 0; dying = 0; } stop(); health = 1260; shields = 1260; shieldsflashed = 0; function moveF() { var _local1 = _parent; spawnF(0); _x = (_x - (0.5 + (_root.skill / 8))); sound2.ship.setVolume(150 - Math.abs(_x / 30)); sound2.ship.setPan(_x / 200); if (this.hitTest((_local1.p1._x * (_local1._xscale / 100)) + _local1._x, (_local1.p1._y * (_local1._xscale / 100)) + _local1._y, true)) { if (shields > 0) { sound.playsound("elexp2"); } else { sound.playsound("spark2"); } _local1.hurtjetF(1, 50); if (_local1.p1._y < _y) { _local1.p1target._y = _local1.p1target._y - 300; _local1.p1.udspeed = -20; _local1.p1._y = _local1.p1._y - 30; } if (_local1.p1._y > _y) { _local1.p1target._y = _local1.p1target._y + 300; _local1.p1.udspeed = 20; _local1.p1._y = _local1.p1._y + 30; } hurtmeF(1); } } _x = 2000; _y = -300; function spawnF() { var _local1 = _root; make = random(spawnnum); if ((make > 0) && (make < 20)) { looper = make - 12; if (looper < 0) { looper = 1; } while (looper > 0) { _local1.engine.makehen(); looper = looper - 1; } } if ((make > 20) && (make < 30)) { looper = make - 5; if (looper < 20) { looper = 21; } while (looper > 20) { _local1.engine.makerooster(); looper = looper - 1; } } if ((make > 30) && (make < 36)) { looper = make - 3; if (looper < 30) { looper = 31; } while (looper > 30) { _local1.engine.makepig(); looper = looper - 1; } } if ((make > 40) && (make < 45)) { looper = make - 4; if (looper < 40) { looper = 41; } while (looper > 40) { _local1.engine.makehog(); looper = looper - 1; } } if ((make > 50) && (make < 55)) { looper = make - 4; if (looper < 50) { looper = 51; } while (looper > 50) { _local1.engine.makesheep(); looper = looper - 1; } } } spawnnum = 1500 + (200 * _root.skill);Instance of Symbol 33 MovieClip in Symbol 245 MovieClip [Smothershipspawn] Frame 1onClipEvent (enterFrame) { if (_root.pause != 1) { _parent.defenseF(); _parent.moveF(); } }Symbol 245 MovieClip [Smothershipspawn] Frame 2stop(); _root.engine.sound.music2.stop(); _root.alldie = 1;Symbol 251 Buttonon (release) { stopAllSounds(); gotoAndPlay (745); }Symbol 265 MovieClip Frame 1stop();Symbol 275 MovieClip Frame 2play(); if (_root.introwatched == 1) { gotoAndPlay (745); }Symbol 275 MovieClip Frame 30fxspeed = 1; fyspeed = 0.35; Axspeed = 2.6; Ayspeed = -0.5;Symbol 275 MovieClip Frame 760gotoAndStop (1); _parent.mainmenu.gotoAndPlay(2); _root.introwatched = 1;Symbol 280 MovieClip Frame 1stop();Symbol 302 MovieClip Frame 18fnum = 1 + random(6); gotoAndPlay(fnum);Symbol 303 Buttonon (release) { gotoAndStop (2); _root.controltype = 2; }Symbol 307 Buttonon (release) { gotoAndStop (1); _root.controltype = 1; }Symbol 308 MovieClip Frame 1_root.Cp1u = 38; _root.Cp1d = 40; _root.Cp1f = 39; _root.Cp1b = 37; _root.Cp1bk = 68; _root.Cp1fk = 65; _root.Cp1fp = 87; _root.Cp1bp = 50; _root.engine.startcontrolF(); stop();Symbol 308 MovieClip Frame 2_root.Cp1u = 87; _root.Cp1d = 83; _root.Cp1f = 68; _root.Cp1b = 65; _root.Cp1bk = 39; _root.Cp1fk = 37; _root.Cp1fp = 38; _root.Cp1bp = 50; _root.engine.startcontrolF();Symbol 312 Buttonon (release) { nextFrame(); wait = 0; }Symbol 313 Buttonon (release) { prevFrame(); wait = 0; }Symbol 340 MovieClip Frame 1stop(); wait = 0; waitlimit = 120;Instance of Symbol 33 MovieClip in Symbol 340 MovieClip Frame 1onClipEvent (enterFrame) { _parent.wait = _parent.wait + 1; if (_parent.wait > _parent.waitlimit) { _parent.nextFrame(); _parent.wait = 0; } }Instance of Symbol 33 MovieClip in Symbol 340 MovieClip Frame 1onClipEvent (enterFrame) { if (_root.pause != 1) { _parent.defenseF(); _parent.moveF(); _parent.attackF(); } }Instance of Symbol 33 MovieClip in Symbol 340 MovieClip Frame 2onClipEvent (enterFrame) { if (_root.pause != 1) { _parent.defenseF(); _parent.moveF(); _parent.attackF(); } }Instance of Symbol 33 MovieClip in Symbol 340 MovieClip Frame 3onClipEvent (enterFrame) { if (_root.pause != 1) { _parent.defenseF(); _parent.moveF(); _parent.attackF(); } }Instance of Symbol 33 MovieClip in Symbol 340 MovieClip Frame 4onClipEvent (enterFrame) { if (_root.pause != 1) { _parent.defenseF(); _parent.moveF(); _parent.attackF(); } }Instance of Symbol 33 MovieClip in Symbol 340 MovieClip Frame 5onClipEvent (enterFrame) { if (_root.pause != 1) { _parent.defenseF(); _parent.moveF(); _parent.shootF(); } }Instance of Symbol 33 MovieClip in Symbol 340 MovieClip Frame 6onClipEvent (enterFrame) { if (_root.pause != 1) { _parent.defenseF(); _parent.moveF(); _parent.shootF(); } }Instance of Symbol 33 MovieClip in Symbol 340 MovieClip Frame 7onClipEvent (enterFrame) { if (_root.pause != 1) { _parent.defenseF(); _parent.moveF(); _parent.shootF(); } }Instance of Symbol 33 MovieClip in Symbol 340 MovieClip Frame 8onClipEvent (enterFrame) { if (_root.pause != 1) { _parent.defenseF(); _parent.moveF(); _parent.shootF(); } }Instance of Symbol 33 MovieClip in Symbol 340 MovieClip Frame 9onClipEvent (enterFrame) { if (_root.pause != 1) { _parent.defenseF(); _parent.moveF(); _parent.attackF(); } }Instance of Symbol 33 MovieClip in Symbol 340 MovieClip Frame 10onClipEvent (enterFrame) { if (_root.pause != 1) { _parent.defenseF(); _parent.moveF(); _parent.shootF(); } }Instance of Symbol 33 MovieClip in Symbol 340 MovieClip Frame 11onClipEvent (enterFrame) { if (_root.pause != 1) { _parent.defenseF(); _parent.moveF(); _parent.shootF(); } }Symbol 340 MovieClip Frame 14gotoAndStop (1);Symbol 342 MovieClip Frame 1stop();Instance of Symbol 308 MovieClip in Symbol 342 MovieClip Frame 1onClipEvent (load) { gotoAndStop(_root.controltype); }Symbol 346 Buttonon (release) { _root.gamemode = 3; _root.gotoAndStop(3); } on (rollOver) { submenu.gotoAndStop(4); } on (rollOut) { submenu.gotoAndStop(1); }Symbol 349 Buttonon (release) { if (_currentframe < 3) { nextFrame(); } else { gotoAndStop (1); } } on (rollOver) { _parent.submenu.gotoAndStop(5); } on (rollOut) { _parent.submenu.gotoAndStop(1); }Symbol 352 MovieClip Frame 1stop(); _root.skill = 2;Symbol 352 MovieClip Frame 2_root.skill = 3;Symbol 352 MovieClip Frame 3_root.skill = 1;Symbol 353 Buttonon (rollOver) { submenu.gotoAndStop(3); } on (rollOut) { submenu.gotoAndStop(1); } on (release) { _root.gamemode = 2; _root.gotoAndStop(3); }Symbol 355 Buttonon (release) { _root.gamemode = 1; _root.gotoAndStop(3); } on (rollOver) { submenu.gotoAndStop(2); } on (rollOut) { submenu.gotoAndStop(1); }Symbol 358 MovieClip Frame 1stop();Instance of Symbol 342 MovieClip "a" in Symbol 358 MovieClip Frame 29onClipEvent (enterFrame) { _alpha = (75 + random(25)); }Symbol 358 MovieClip Frame 51fnum = 29 + random(15); gotoAndPlay(fnum);Symbol 360 Buttonon (release) { _root.musicon = 2; _root.engine.sound.beat1.stop(); _root.engine.sound.music2.stop(); _root.engine.sound.music3.stop(); gotoAndStop (2); }Symbol 362 Buttonon (release) { _root.musicon = 1; _root.engine.sound.beat1.start(0, 999999); gotoAndStop (1); }Symbol 363 MovieClip Frame 1stop();Symbol 367 Buttonon (release) { _root.pause = 0; this.gotoAndStop(1); }Symbol 368 Buttonon (release) { _root.gotoAndStop(2); }Symbol 369 Buttonon (keyPress "=") { wavenum = wavenum + 3; } on (keyPress "-") { wavenum = wavenum - 3; }Symbol 370 MovieClip Frame 1stop();Instance of Symbol 308 MovieClip in Symbol 370 MovieClip Frame 2onClipEvent (load) { gotoAndStop(_root.controltype); }Instance of Symbol 363 MovieClip in Symbol 370 MovieClip Frame 2onClipEvent (load) { gotoAndStop(_root.musicon); }Symbol 371 Buttonon (release) { if (_root.musicon == 1) { _root.engine.sound.beat1.stop(); _root.engine.sound.beat1.start(0, 999999); } gotoAndPlay (840); }Symbol 376 MovieClip Frame 1stop();Symbol 381 MovieClip Frame 1stop();Symbol 386 MovieClip Frame 1stop();Symbol 391 MovieClip Frame 1stop();Symbol 445 MovieClip Frame 1stop();Symbol 455 Buttonon (release) { _parent.play(); }Instance of Symbol 454 MovieClip in Symbol 456 MovieClip Frame 28onClipEvent (enterFrame) { _alpha = (50 + random(50)); }Symbol 456 MovieClip Frame 50fnum = 30 + random(6); gotoAndPlay(fnum);Symbol 457 Buttonon (release) { stopAllSounds(); gotoAndPlay (1500); }Symbol 465 Buttonon (release) { stopAllSounds(); gotoAndPlay (2540); }Symbol 482 Buttonon (release) { stopAllSounds(); gotoAndPlay (3810); }Symbol 503 Buttonon (release) { stopAllSounds(); gotoAndPlay (5135); }Symbol 519 MovieClip Frame 1stop();Symbol 519 MovieClip Frame 2play();Instance of Symbol 376 MovieClip "backa1" in Symbol 519 MovieClip Frame 2onClipEvent (enterFrame) { _x = (_x - 5); if (_x < -2000) { _x = (_x + 4000); } }Instance of Symbol 381 MovieClip "backa2" in Symbol 519 MovieClip Frame 2onClipEvent (enterFrame) { _x = (_x - 3); if (_x < -2000) { _x = (_x + 4000); } }Instance of Symbol 386 MovieClip "backb1" in Symbol 519 MovieClip Frame 2onClipEvent (enterFrame) { _x = (_x - 2); if (_x < -2000) { _x = (_x + 4000); } }Instance of Symbol 391 MovieClip "backb2" in Symbol 519 MovieClip Frame 2onClipEvent (enterFrame) { _x = (_x - 1); if (_x < -2000) { _x = (_x + 4000); } }Symbol 519 MovieClip Frame 30fxspeed = 1; fyspeed = 0.35; Axspeed = 2.6; Ayspeed = -0.5; _root.pause = 1;Instance of Symbol 33 MovieClip "jettarget" in Symbol 519 MovieClip Frame 30onClipEvent (enterFrame) { _x = (_x + _parent.fxspeed); _y = (_y + _parent.fyspeed); }Instance of Symbol 33 MovieClip "airtarget" in Symbol 519 MovieClip Frame 30onClipEvent (enterFrame) { _x = (_x + _parent.Axspeed); _y = (_y + _parent.Ayspeed); }Instance of Symbol 409 MovieClip "air" in Symbol 519 MovieClip Frame 30onClipEvent (enterFrame) { _x = (_x + ((_parent.airtarget._x - _x) * 0.015)); _y = (_y + ((_parent.airtarget._y - _y) * 0.015)); gotoAndStop(30 - int((_parent.airtarget._y - _y) / 4)); }Symbol 519 MovieClip Frame 210Axspeed = -0.2; Ayspeed = -0.1;Symbol 519 MovieClip Frame 414air._x = air._x - 3; air._y = air._y + 2;Instance of Symbol 445 MovieClip "jet" in Symbol 519 MovieClip Frame 520onClipEvent (enterFrame) { _x = (_x + ((_parent.jettarget._x - _x) * 0.03)); _y = (_y + ((_parent.jettarget._y - _y) * 0.03)); gotoAndStop(30 - int((_parent.jettarget._y - _y) / 3)); }Symbol 519 MovieClip Frame 525if (_root.musicon == 1) { _root.engine.sound.beat1.start(0, 999999); }Symbol 519 MovieClip Frame 575fxspeed = -0.25; fyspeed = 0.25;Symbol 519 MovieClip Frame 790fxspeed = 20; fyspeed = -2; Axspeed = -20; Ayspeed = -1;Symbol 519 MovieClip Frame 840_root.engine.p1target._x = _root.engine.p1target._x + 150; _root.engine.p1target._y = _root.engine.p1target._y - 30; _root.pause = 0;Symbol 519 MovieClip Frame 870gotoAndStop (1); _parent.engine.checkwaveF();Symbol 519 MovieClip Frame 880play(); stopAllSounds();Symbol 519 MovieClip Frame 910_root.engine.killallF(); _root.pause = 1; stop();Symbol 519 MovieClip Frame 912_root.engine.resetmission(); _root.pause = 0; _root.engine.sound.beat1.start(0, 999999);Symbol 519 MovieClip Frame 930gotoAndStop (1);Symbol 519 MovieClip Frame 940play();Symbol 519 MovieClip Frame 970fxspeed = 1.3; fyspeed = 0.3; Axspeed = 3; Ayspeed = 0.15; _root.pause = 1; if (_root.musicon == 1) { _root.engine.sound.music3.start(0, 999999); _root.engine.sound.music3.setVolume(0); }Instance of Symbol 33 MovieClip "jet2target" in Symbol 519 MovieClip Frame 970onClipEvent (load) { musvol = 0; } onClipEvent (enterFrame) { if (musvol < 100) { musvol = musvol + 0.5; } _root.engine.sound.music3.setVolume(musvol); }Instance of Symbol 33 MovieClip "jet2target" in Symbol 519 MovieClip Frame 970onClipEvent (enterFrame) { _x = (_x + _parent.fxspeed); _y = (_y + _parent.fyspeed); }Instance of Symbol 33 MovieClip "air2target" in Symbol 519 MovieClip Frame 970onClipEvent (enterFrame) { _x = (_x + _parent.Axspeed); _y = (_y + _parent.Ayspeed); }Instance of Symbol 409 MovieClip "jet2" in Symbol 519 MovieClip Frame 970onClipEvent (enterFrame) { _x = (_x + ((_parent.air2target._x - _x) * 0.02)); _y = (_y + ((_parent.air2target._y - _y) * 0.02)); gotoAndStop(30 - int((_parent.air2target._y - _y) / 4)); }Instance of Symbol 376 MovieClip "backa1" in Symbol 519 MovieClip Frame 970onClipEvent (enterFrame) { _x = (_x - 5); if (_x < -2000) { _x = (_x + 4000); } }Instance of Symbol 381 MovieClip "backa2" in Symbol 519 MovieClip Frame 970onClipEvent (enterFrame) { _x = (_x - 3); if (_x < -2000) { _x = (_x + 4000); } }Instance of Symbol 386 MovieClip "backb1" in Symbol 519 MovieClip Frame 970onClipEvent (enterFrame) { _x = (_x - 2); if (_x < -2000) { _x = (_x + 4000); } }Instance of Symbol 391 MovieClip "backb2" in Symbol 519 MovieClip Frame 970onClipEvent (enterFrame) { _x = (_x - 1); if (_x < -2000) { _x = (_x + 4000); } }Instance of Symbol 445 MovieClip "jet2" in Symbol 519 MovieClip Frame 1115onClipEvent (enterFrame) { _x = (_x + ((_parent.jet2target._x - _x) * 0.03)); _y = (_y + ((_parent.jet2target._y - _y) * 0.03)); gotoAndStop(30 - int((_parent.jet2target._y - _y) / 3)); }Symbol 519 MovieClip Frame 1150Axspeed = 2; Ayspeed = 2;Symbol 519 MovieClip Frame 1470fxspeed = 20; fyspeed = -3;Instance of Symbol 33 MovieClip "jet2target" in Symbol 519 MovieClip Frame 1470onClipEvent (load) { musvol = 100; } onClipEvent (enterFrame) { musvol = musvol - 2; _root.engine.sound.music3.setVolume(musvol); }Symbol 519 MovieClip Frame 1510if (_root.musicon == 1) { _root.engine.sound.music3.stop(); _root.engine.sound.beat1.start(0, 999999); _root.engine.sound.beat1.setVolume(100); } _root.engine.p1target._x = _root.engine.p1target._x + 200; _root.engine.p1target._y = _root.engine.p1target._y - 150; _root.engine.p1._x = _root.engine.p1._x + 100; _root.engine.p1._y = _root.engine.p1._y - 100; _root.pause = 0; _root.engine.air1target._x = _root.engine.air1target._x + 100; _root.engine.air1target._y = 200; _root.engine.air1._x = _root.engine.air1._x + 50; _root.engine.air1._y = 100;Symbol 519 MovieClip Frame 1540gotoAndStop (1); _root.engine.checkwaveF();Symbol 519 MovieClip Frame 1550play();Symbol 519 MovieClip Frame 1580fxspeed = 0.5; fyspeed = 0; _root.pause = 1; Axspeed = 0; Ayspeed = 0; scrollspeed = 4; if (_root.musicon == 1) { _root.engine.sound.music3.start(0, 999999); _root.engine.sound.music3.setVolume(0); }Instance of Symbol 33 MovieClip "jet2target" in Symbol 519 MovieClip Frame 1580onClipEvent (load) { musvol = 0; } onClipEvent (enterFrame) { if (musvol < 100) { musvol = musvol + 0.5; } _root.engine.sound.music3.setVolume(musvol); }Instance of Symbol 33 MovieClip "jet2target" in Symbol 519 MovieClip Frame 1580onClipEvent (enterFrame) { _x = (_x + _parent.fxspeed); _y = (_y + _parent.fyspeed); }Instance of Symbol 33 MovieClip "air2target" in Symbol 519 MovieClip Frame 1580onClipEvent (enterFrame) { _x = (_x + _parent.Axspeed); _y = (_y + _parent.Ayspeed); }Instance of Symbol 445 MovieClip "jet2" in Symbol 519 MovieClip Frame 1580onClipEvent (enterFrame) { _x = (_x + ((_parent.jet2target._x - _x) * 0.03)); _y = (_y + ((_parent.jet2target._y - _y) * 0.03)); gotoAndStop(30 - int((_parent.jet2target._y - _y) / 3)); }Instance of Symbol 178 MovieClip "images" in Symbol 519 MovieClip Frame 1580onClipEvent (enterFrame) { _x = (_x + ((_parent.air2target._x - _x) * 0.03)); _y = (_y + ((_parent.air2target._y - _y) * 0.03)); gotoAndStop(30 - int((_parent.air2target._y - _y) / 4)); }Instance of Symbol 376 MovieClip "backa1" in Symbol 519 MovieClip Frame 1580onClipEvent (enterFrame) { _x = (_x - _parent.scrollspeed); if (_x < -2000) { _x = (_x + 4000); } }Instance of Symbol 381 MovieClip "backa2" in Symbol 519 MovieClip Frame 1580onClipEvent (enterFrame) { _x = (_x - (_parent.scrollspeed / 2)); if (_x < -2000) { _x = (_x + 4000); } }Instance of Symbol 386 MovieClip "backb1" in Symbol 519 MovieClip Frame 1580onClipEvent (enterFrame) { _x = (_x - (_parent.scrollspeed / 3)); if (_x < -2000) { _x = (_x + 4000); } }Instance of Symbol 391 MovieClip "backb2" in Symbol 519 MovieClip Frame 1580onClipEvent (enterFrame) { _x = (_x - (_parent.scrollspeed / 5)); if (_x < -2000) { _x = (_x + 4000); } }Symbol 519 MovieClip Frame 1757fxspeed = 2; fyspeed = -0.5; scrollspeed = 20;Symbol 519 MovieClip Frame 1795Axspeed = 3; Ayspeed = -1;Symbol 519 MovieClip Frame 1923fxspeed = 20; fyspeed = -2; scrollspeed = 50;Symbol 519 MovieClip Frame 1929Axspeed = 20; Ayspeed = -2;Symbol 519 MovieClip Frame 2000fxspeed = 2; fyspeed = -1; scrollspeed = 20;Instance of Symbol 33 MovieClip "jet2target" in Symbol 519 MovieClip Frame 2000onClipEvent (enterFrame) { _x = (_x + _parent.fxspeed); _y = (_y + _parent.fyspeed); }Instance of Symbol 445 MovieClip "jet2" in Symbol 519 MovieClip Frame 2000onClipEvent (enterFrame) { _x = (_x + ((_parent.jet2target._x - _x) * 0.03)); _y = (_y + ((_parent.jet2target._y - _y) * 0.03)); gotoAndStop(30 - int((_parent.jet2target._y - _y) / 3)); }Instance of Symbol 178 MovieClip "images" in Symbol 519 MovieClip Frame 2000onClipEvent (enterFrame) { _x = (_x + (((_parent.jet2._x - 50) - _x) * 0.03)); _y = (_y + ((_parent.jet2._y - _y) * 0.03)); gotoAndStop(30 - int((_parent.jet2._y - _y) / 4)); }Instance of Symbol 376 MovieClip in Symbol 519 MovieClip Frame 2000onClipEvent (enterFrame) { _x = (_x - _parent.scrollspeed); if (_x < -2000) { _x = (_x + 4000); } }Instance of Symbol 381 MovieClip in Symbol 519 MovieClip Frame 2000onClipEvent (enterFrame) { _x = (_x - (_parent.scrollspeed / 2)); if (_x < -2000) { _x = (_x + 4000); } }Instance of Symbol 386 MovieClip in Symbol 519 MovieClip Frame 2000onClipEvent (enterFrame) { _x = (_x - (_parent.scrollspeed / 3)); if (_x < -2000) { _x = (_x + 4000); } }Instance of Symbol 391 MovieClip in Symbol 519 MovieClip Frame 2000onClipEvent (enterFrame) { _x = (_x - (_parent.scrollspeed / 5)); if (_x < -2000) { _x = (_x + 4000); } }Symbol 519 MovieClip Frame 2060fxspeed = 1; fyspeed = 2; scrollspeed = 20;Symbol 519 MovieClip Frame 2092fxspeed = 3; fyspeed = 3; scrollspeed = 20;Symbol 519 MovieClip Frame 2130fxspeed = -1; fyspeed = 0.5; scrollspeed = 20;Symbol 519 MovieClip Frame 2206fxspeed = -0.25; fyspeed = -4; scrollspeed = 20;Symbol 519 MovieClip Frame 2234fxspeed = 4; fyspeed = 2; scrollspeed = 20;Symbol 519 MovieClip Frame 2283fxspeed = 1; fyspeed = -5; scrollspeed = 20;Symbol 519 MovieClip Frame 2335fxspeed = 2; fyspeed = 1; scrollspeed = 20;Symbol 519 MovieClip Frame 2388fxspeed = -1; fyspeed = 2; scrollspeed = 20;Symbol 519 MovieClip Frame 2419fxspeed = 1; fyspeed = -0.5; scrollspeed = 20;Symbol 519 MovieClip Frame 2500fxspeed = 20; fyspeed = -3;Instance of Symbol 33 MovieClip "jet2target" in Symbol 519 MovieClip Frame 2500onClipEvent (load) { musvol = 100; } onClipEvent (enterFrame) { musvol = musvol - 2; _root.engine.sound.music3.setVolume(musvol); }Symbol 519 MovieClip Frame 2540_root.engine.p1target._x = _root.engine.p1target._x + 200; _root.engine.p1target._y = _root.engine.p1target._y - 150; _root.engine.p1._x = _root.engine.p1._x + 100; _root.engine.p1._y = _root.engine.p1._y - 100; _root.pause = 0; _root.engine.sound.music3.stop(); if (_root.musicon == 1) { _root.engine.sound.beat1.start(0, 999999); _root.engine.sound.beat1.setVolume(100); }Symbol 519 MovieClip Frame 2570gotoAndStop (1); _root.engine.checkwaveF();Symbol 519 MovieClip Frame 2580play();Symbol 519 MovieClip Frame 2610fxspeed = 1; fyspeed = 0.5; _root.pause = 1; if (_root.musicon == 1) { _root.engine.sound.music3.start(0, 999999); _root.engine.sound.music3.setVolume(0); }Instance of Symbol 33 MovieClip "jet2target" in Symbol 519 MovieClip Frame 2610onClipEvent (load) { musvol = 0; } onClipEvent (enterFrame) { if (musvol < 100) { musvol = musvol + 0.5; } _root.engine.sound.music3.setVolume(musvol); }Instance of Symbol 33 MovieClip "jet2target" in Symbol 519 MovieClip Frame 2610onClipEvent (enterFrame) { _x = (_x + _parent.fxspeed); _y = (_y + (_parent.fyspeed * 2)); }Instance of Symbol 445 MovieClip "jet3" in Symbol 519 MovieClip Frame 2610onClipEvent (enterFrame) { _x = (_x + ((_parent.jet2target._x - _x) * 0.03)); _y = (_y + ((_parent.jet2target._y - _y) * 0.03)); gotoAndStop(30 - int((_parent.jet2target._y - _y) / 3)); }Instance of Symbol 178 MovieClip "images" in Symbol 519 MovieClip Frame 2610onClipEvent (enterFrame) { _x = (_x + (((_parent.jet3._x - 100) - _x) * 0.05)); _y = (_y + ((_parent.jet3._y - _y) * 0.075)); gotoAndStop(30 - int((_parent.jet3._y - _y) / 4)); }Instance of Symbol 376 MovieClip "backa1" in Symbol 519 MovieClip Frame 2610onClipEvent (enterFrame) { _x = (_x - 5); if (_x < -2000) { _x = (_x + 4000); } }Instance of Symbol 381 MovieClip "backa2" in Symbol 519 MovieClip Frame 2610onClipEvent (enterFrame) { _x = (_x - 3); if (_x < -2000) { _x = (_x + 4000); } }Instance of Symbol 386 MovieClip "backb1" in Symbol 519 MovieClip Frame 2610onClipEvent (enterFrame) { _x = (_x - 2); if (_x < -2000) { _x = (_x + 4000); } }Instance of Symbol 391 MovieClip "backb2" in Symbol 519 MovieClip Frame 2610onClipEvent (enterFrame) { _x = (_x - 1); if (_x < -2000) { _x = (_x + 4000); } }Symbol 519 MovieClip Frame 2660fxspeed = 1; fyspeed = -1.25;Symbol 519 MovieClip Frame 2720fxspeed = 0.25; fyspeed = 2;Symbol 519 MovieClip Frame 2780fxspeed = 0.5; fyspeed = -2.25;Symbol 519 MovieClip Frame 2840fxspeed = 1; fyspeed = 2.5;Symbol 519 MovieClip Frame 2900fxspeed = 0.25; fyspeed = -1;Symbol 519 MovieClip Frame 2960fxspeed = 0.25; fyspeed = -1.5;Symbol 519 MovieClip Frame 3020fxspeed = 1; fyspeed = 2.5;Symbol 519 MovieClip Frame 3080fxspeed = 1; fyspeed = -1.5;Symbol 519 MovieClip Frame 3140fxspeed = 0.25; fyspeed = 1.5;Symbol 519 MovieClip Frame 3200fxspeed = 1; fyspeed = -1.5;Symbol 519 MovieClip Frame 3260fxspeed = 20; fyspeed = -1.5;Symbol 519 MovieClip Frame 3330fxspeed = 2; fyspeed = -1; scrollspeed = 50;Instance of Symbol 33 MovieClip "jet2target" in Symbol 519 MovieClip Frame 3330onClipEvent (enterFrame) { _x = (_x + _parent.fxspeed); _y = (_y + (_parent.fyspeed * 2)); }Instance of Symbol 445 MovieClip "jet2" in Symbol 519 MovieClip Frame 3330onClipEvent (enterFrame) { _x = (_x + ((_parent.jet2target._x - _x) * 0.03)); _y = (_y + ((_parent.jet2target._y - _y) * 0.03)); gotoAndStop(30 - int((_parent.jet2target._y - _y) / 3)); }Instance of Symbol 376 MovieClip "backa1" in Symbol 519 MovieClip Frame 3330onClipEvent (enterFrame) { _x = (_x - _parent.scrollspeed); if (_x < -2000) { _x = (_x + 4000); } }Instance of Symbol 381 MovieClip "backa2" in Symbol 519 MovieClip Frame 3330onClipEvent (enterFrame) { _x = (_x - (_parent.scrollspeed / 2)); if (_x < -2000) { _x = (_x + 4000); } }Instance of Symbol 386 MovieClip "backb1" in Symbol 519 MovieClip Frame 3330onClipEvent (enterFrame) { _x = (_x - (_parent.scrollspeed / 3)); if (_x < -2000) { _x = (_x + 4000); } }Instance of Symbol 391 MovieClip "backb2" in Symbol 519 MovieClip Frame 3330onClipEvent (enterFrame) { _x = (_x - (_parent.scrollspeed / 5)); if (_x < -2000) { _x = (_x + 4000); } }Symbol 519 MovieClip Frame 3380fxspeed = 0.5; fyspeed = 0.25;Instance of Symbol 178 MovieClip "images" in Symbol 519 MovieClip Frame 3393onClipEvent (enterFrame) { _x = (_x + 20); _y = (_y + -2); gotoAndStop(30 - int((_parent.jet2._y - _y) / 4)); }Symbol 519 MovieClip Frame 3500fxspeed = 0.5; fyspeed = -0.25;Symbol 519 MovieClip Frame 3560fxspeed = 0.5; fyspeed = 0.25;Symbol 519 MovieClip Frame 3620fxspeed = 0.5; fyspeed = -0.25;Symbol 519 MovieClip Frame 3680fxspeed = 0.5; fyspeed = 0.25;Symbol 519 MovieClip Frame 3770fxspeed = 30; fyspeed = -3;Instance of Symbol 33 MovieClip "jet2target" in Symbol 519 MovieClip Frame 3770onClipEvent (load) { musvol = 100; } onClipEvent (enterFrame) { musvol = musvol - 2; _root.engine.sound.music3.setVolume(musvol); }Symbol 519 MovieClip Frame 3810if (_root.musicon == 1) { _root.engine.sound.music3.stop(); _root.engine.sound.beat1.start(0, 999999); _root.engine.sound.beat1.setVolume(100); } _root.engine.p1target._x = _root.engine.p1target._x + 200; _root.engine.p1target._y = _root.engine.p1target._y - 150; _root.engine.p1._x = _root.engine.p1._x + 100; _root.engine.p1._y = _root.engine.p1._y - 100; _root.pause = 0;Symbol 519 MovieClip Frame 3840gotoAndStop (1); _root.engine.checkwaveF();Symbol 519 MovieClip Frame 3850play();Symbol 519 MovieClip Frame 3880_root.pause = 1;Symbol 519 MovieClip Frame 3986stopAllSounds();Symbol 519 MovieClip Frame 4380fxspeed = 3; fyspeed = -0.5; if (_root.musicon == 1) { _root.engine.sound.music3.start(0, 999999); _root.engine.sound.jet1.start(0, 999999); _root.engine.sound.music3.setVolume(0); _root.engine.sound.jet1.setVolume(0); }Instance of Symbol 33 MovieClip "jet2target" in Symbol 519 MovieClip Frame 4410onClipEvent (load) { musvol = 0; } onClipEvent (enterFrame) { if (musvol < 100) { musvol = musvol + 0.5; } _root.engine.sound.music3.setVolume(musvol); _root.engine.sound.jet1.setVolume(musvol); }Instance of Symbol 33 MovieClip "jet2target" in Symbol 519 MovieClip Frame 4410onClipEvent (enterFrame) { _x = (_x + _parent.fxspeed); _y = (_y + _parent.fyspeed); }Instance of Symbol 445 MovieClip "jet2" in Symbol 519 MovieClip Frame 4433onClipEvent (enterFrame) { _x = (_x + ((_parent.jet2target._x - _x) * 0.03)); _y = (_y + ((_parent.jet2target._y - _y) * 0.03)); gotoAndStop(30 - int((_parent.jet2target._y - _y) / 3)); }Symbol 519 MovieClip Frame 4600fxspeed = 0.1; fyspeed = 1;Symbol 519 MovieClip Frame 4720fxspeed = 0.1; fyspeed = -1.75;Symbol 519 MovieClip Frame 4840fxspeed = 0.1; fyspeed = 1.25;Symbol 519 MovieClip Frame 5020fxspeed = 50; fyspeed = -3;Symbol 519 MovieClip Frame 5140_root.pause = 0;Symbol 519 MovieClip Frame 5186stop(); if (_root.musicon == 1) { _root.engine.sound.jet1.stop(); _root.engine.sound.beat1.start(0, 999999); } _root.gotoAndStop(4);Symbol 524 Buttonon (release, keyPress "<Space>") { if (_root.text._currentframe == 1) { if (_root.pause == 1) { _root.pause = 0; _root.pausetext.gotoAndStop(1); } else { _root.pause = 1; _root.pausetext.gotoAndStop(2); } } }Symbol 537 MovieClip Frame 1stop();Instance of Symbol 33 MovieClip in Symbol 537 MovieClip Frame 1onClipEvent (enterFrame) { if (_parent._width >= 100) { _parent.gotoAndPlay(2); } }Symbol 561 MovieClip Frame 1stop();Symbol 561 MovieClip Frame 31gotoAndPlay (2);Symbol 563 MovieClip Frame 1stop();Symbol 563 MovieClip Frame 31gotoAndPlay (2);Symbol 564 MovieClip Frame 1stop();Instance of Symbol 33 MovieClip in Symbol 564 MovieClip Frame 2onClipEvent (enterFrame) { _root.engine.sound.beat1.setVolume(_root.engine.sound.beat1.getVolume() - 2); }Symbol 564 MovieClip Frame 52_root.engine.sound.beat1.stop();Symbol 570 MovieClip Frame 1stop(); _parent.gunready = 1;Instance of Symbol 569 MovieClip in Symbol 570 MovieClip Frame 2onClipEvent (enterFrame) { _root.engine.gunheatupF(_parent._parent.self); }Symbol 608 MovieClip Frame 1stop();Symbol 608 MovieClip Frame 30gotoAndStop (1);Symbol 608 MovieClip Frame 35gotoAndStop (1);Symbol 608 MovieClip Frame 45gotoAndStop (1);Symbol 609 MovieClip Frame 1function cb() { bk = 0; fk = 0; bp = 0; fp = 0; u = 0; d = 0; f = 0; b = 0; if (Key.isDown(bkick)) { bk = 1; } if (Key.isDown(fkick)) { fk = 1; } if (Key.isDown(bpunch)) { bp = 1; } if (Key.isDown(fpunch)) { fp = 1; } if (Key.isDown(up)) { u = 1; } if (Key.isDown(down)) { d = 1; } if (Key.isDown(forward)) { f = 1; } if (Key.isDown(back)) { b = 1; } } stop(); self = 1; udspeed = 0; fbspeed = 0; fbstep = 7; udstep = 7; xtarget = _x; ytarget = _y; fbspeedlimit = 24; udspeedlimit = 24; function killmeF() { var _local1 = _root; dying = 0; _local1.bar1.life._xscale = 100; _alpha = 0; active = 0; _x = -600; _y = 400; _parent.p1target._x = -260; _parent.p1target._y = 200; gotoAndStop (1); udstep = 6; fbstep = 6; if (_local1.p1livesleft < 0) { _local1.p1livesleft = 0; if (_local1.gamemode == 1) { _local1.text.gotoAndPlay("fail1"); } else { stopAllSounds(); _local1.engine.sound.beat1.start(0, 999999); _local1.gotoAndStop(4); } } } function attackF() { var _local1 = _parent; if (fk && (missileAready)) { _local1.newmissile1F("A"); } if (bk && (missileBready)) { _local1.newmissile1F("B"); } if (fp) { if (gunoverheat != 1) { _local1.newbullet1F(); gun.gotoAndStop(2); } } else { _root.gsoundwait = 30; sound.gun1.stop("Sgun1"); gun.gotoAndStop(1); } if (bp && (flareready)) { _root.newflare1F(); } } function moveF() { var _local1 = _parent; if (udstep < 6) { udstep = udstep + 0.025; } if (fbstep < 6) { fbstep = fbstep + 0.025; } if (u && (!d)) { udspeed = udspeed - udstep; if (udspeed < (-udspeedlimit)) { udspeed = -udspeedlimit; } } else if (d and (!u)) { udspeed = udspeed + udstep; if (udspeed > udspeedlimit) { udspeed = udspeedlimit; } } else if ((!d) && (!u)) { if (udspeed > 0) { udspeed = udspeed - (udstep / 2); } else if (udspeed < 0) { udspeed = udspeed + (udstep / 2); } } if (f && (!b)) { fbspeed = fbspeed + fbstep; if (fbspeed > fbspeedlimit) { fbspeed = fbspeedlimit; } } else if (b and (!f)) { fbspeed = fbspeed - fbstep; if (fbspeed < (-fbspeedlimit)) { fbspeed = -fbspeedlimit; } } else if ((!f) && (!b)) { if (fbspeed > 0) { fbspeed = fbspeed - (fbstep / 2); } else if (fbspeed < 0) { fbspeed = fbspeed + (fbstep / 2); } } _local1[("p" + self) + "target"]._x = _local1[("p" + self) + "target"]._x + (fbspeed + (_rotation / 3)); _local1[("p" + self) + "target"]._y = _local1[("p" + self) + "target"]._y + udspeed; negxlimit = ((-750 + (_local1._xscale * 4)) + (_y / 4)) + (_rotation * 4); if (_local1[("p" + self) + "target"]._x > 260) { _local1[("p" + self) + "target"]._x = 260; } else if (_local1[("p" + self) + "target"]._x < negxlimit) { _local1[("p" + self) + "target"]._x = negxlimit; } if (_local1[("p" + self) + "target"]._y > 330) { _local1[("p" + self) + "target"]._y = 330; } else if (_local1[("p" + self) + "target"]._y < -720) { _local1[("p" + self) + "target"]._y = -720; } targetdify = _y - _local1[("p" + self) + "target"]._y; targetdifx = _y - _local1[("p" + self) + "target"]._y; _x = (_x - ((_x - _local1[("p" + self) + "target"]._x) * 0.08)); _y = (_y - ((_y - _local1[("p" + self) + "target"]._y) * 0.08)); jet.gotoAndStop(30 + int(targetdify / 7.5)); _rotation = ((-targetdify) / 10); gun._y = (jet.gun._y / 2) + 1.3; }Instance of Symbol 33 MovieClip in Symbol 609 MovieClip Frame 1onClipEvent (load) { count = 1; wait = 0; } onClipEvent (enterFrame) { if (_root.pause != 1) { _parent.cb(); _parent.moveF(); _parent.attackF(); if (_parent.active == 0) { if (count == 1) { _parent._alpha = wait; count = 2; wait = wait + 1; } else { _parent._alpha = wait * 2; count = 1; wait = wait + 1; } if (wait > 50) { _parent._alpha = 100; _parent.active = 1; } } } }Symbol 610 MovieClip Frame 1_parent.sound.playsound("exp1");Symbol 610 MovieClip Frame 7_parent.sound.playsound("exp4");Symbol 610 MovieClip Frame 11_parent.sound.playsound("exp1");Symbol 610 MovieClip Frame 16_parent.sound.playsound("exp1");Symbol 610 MovieClip Frame 20_parent.sound.playsound("exp4");Symbol 610 MovieClip Frame 36stop();Symbol 611 MovieClip Frame 1stop(); function moveF() { var _local1 = _parent; if (_root.pause != 1) { target = _local1.air1target; if (_root.mission == 1) { _local1.air1target._y = _local1.p1target._y / 2; _local1.air1target._x = (_local1.p1target._x / 3) - 450; } else { _local1.air1target._y = 800; _local1.air1target._x = 800; } if (target._y > _y) { yspeed = yspeed + ystep; } else if (target._y < _y) { yspeed = yspeed - ystep; } if (target._x > _x) { xspeed = xspeed + xstep; } else if (target._x < _x) { xspeed = xspeed - xstep; } if (yspeed > yspeedmax) { yspeed = yspeedmax; } else if (yspeed < (-yspeedmax)) { yspeed = -yspeedmax; } if (xspeed > xspeedmax) { xspeed = xspeedmax; } else if (xspeed < (-xspeedmax)) { xspeed = -xspeedmax; } ytarget = ytarget + yspeed; xtarget = xtarget + xspeed; jet._rotation = (ytarget - _y) / 60; jet.gotoAndStop(int((30 + (_y - ytarget)) / 5)); _x = (_x - ((_x - xtarget) * 0.01)); _y = (_y - ((_y - ytarget) * 0.01)); } } xspeed = 0; yspeed = 0; xstep = 1.5; ystep = 1.5; xtarget = -450; ytarget = -150; yspeedmax = 4; xspeedmax = 4;Instance of Symbol 32 MovieClip "sound" in Symbol 611 MovieClip Frame 1onClipEvent (enterFrame) { _parent.moveF(); }Symbol 611 MovieClip Frame 2stop();Symbol 612 MovieClip Frame 1function killallF() { var _local1 = _root; hens = 100; roosters = 100; pigs = 100; hogs = 100; mhogs = 100; sheeps = 100; bsheeps = 10; msheeps = 10; dcows = 10; bcows = 10; mcows = 10; while (hens > 0) { removeMovieClip("hen" + hens); hens = hens - 1; } while (roosters > 0) { removeMovieClip("rooster" + roosters); roosters = roosters - 1; } while (pigs > 0) { removeMovieClip("pig" + pigs); pigs = pigs - 1; } while (hogs > 0) { removeMovieClip("hog" + hogs); hogs = hogs - 1; } while (sheeps > 0) { removeMovieClip("sheep" + sheeps); sheeps = sheeps - 1; } while (bsheeps > 0) { removeMovieClip("bsheep" + bsheeps); bsheeps = bsheeps - 1; } while (dcows > 0) { removeMovieClip("dcow" + dcows); dcows = dcows - 1; } while (bcows > 0) { removeMovieClip("bcow" + bcows); bcows = bcows - 1; } _local1.pigbar._visible = 0; _local1.pigbar.bar._xscale = 200; while (mhogs > 0) { removeMovieClip("mhog" + mhogs); mhogs = mhogs - 1; } _local1.sheepbar._visible = 0; _local1.sheepbar.bar._xscale = 200; while (msheeps > 0) { removeMovieClip("msheep" + msheeps); msheeps = msheeps - 1; } _local1.cowbar._visible = 0; _local1.cowbar.bar._xscale = 200; while (mcows > 0) { removeMovieClip("mcow" + mcows); mcows = mcows - 1; } } function checkwaveF() { var _local1 = _root; if ((((_local1.gamemode == 1) && (wavenum != 90)) && (_local1.gamemode != 3)) or (_local1.gamemode == 2)) { if (((((((((((hencount <= 0) && (roostercount <= 0)) && (pigcount <= 0)) && (hogcount <= 0)) && (sheepcount <= 0)) && (bsheepcount <= 0)) && (dcowcount <= 0)) && (bcowcount <= 0)) && (mhogcount <= 0)) && (msheepcount <= 0)) && (mcowcount <= 0)) { wavenum = wavenum + 1; _local1.wavenum = wavenum; if (_local1.gamemode == 1) { _local1.wavenum = wavenum - 10; if (wavenum > 30) { _local1.mission = 2; _local1.wavenum = wavenum - 30; } if (wavenum > 50) { _local1.mission = 3; _local1.wavenum = wavenum - 50; } if (wavenum > 70) { _local1.mission = 4; _local1.wavenum = wavenum - 70; } if (wavenum == 31) { _local1.bar2._visible = 0; _local1.airblock._visible = 0; } else if (wavenum == 71) { _local1.mission = 4; } } this.newwave(wavenum); } } } function newwave(wavenum) { var _local1 = wavenum; var _local2 = _root; svhen = 0; svrooster = 0; svpig = 0; svhog = 0; svsheep = 0; svbsheep = 0; svdcow = 0; svbcow = 0; svmhog = 0; svmsheep = 0; svmcow = 0; if (_local2.gamemode == 2) { svhen = random(int(_local1)); if (svhen > 9) { svhen = 9; } if (_local1 > 5) { svrooster = random(int(_local1 / 3)); if (svrooster > 10) { svrooster = 10; } } if (_local1 > 10) { svpig = random(int(_local1 / 5)); if (svpig > 6) { svpig = 6; } } if (_local1 > 15) { svhog = random(int(_local1 / 10)); if (svhog > 6) { svhog = 6; } } if (_local1 > 20) { svsheep = random(int(_local1 / 10)); if (svsheep > 6) { svsheep = 6; } } if (_local1 > 25) { svbsheep = random(int(_local1 / 15)); if (svbsheep > 4) { svbsheep = 4; } } if (_local1 > 40) { svdcow = random(int(_local1 / 20)); if (svdcow > 4) { svdcow = 4; } } if (_local1 > 50) { svbcow = random(int(_local1 / 25)); if (svbcow > 4) { svbcow = 4; } } wavetype = random(6); if (wavetype == 1) { svhen = 1; svrooster = 0; } if (wavetype == 2) { svsheep = 0; svbsheep = 0; svdcow = 0; svbcow = 0; } if (wavetype == 3) { svpig = 0; svhog = 0; svdcow = 0; svbcow = 0; } if (wavetype == 4) { svpig = 0; svhog = 0; svsheep = 0; svbsheep = 0; } if ((((svpig + svhog) + svsheep) + svbsheep) > 10) { svhog = svhog / 2; svpig = 0; } if ((((svpig + svhog) + svdcow) + svbcow) > 10) { svhog = 0; svpig = svpig / 3; } if ((((svsheep + svbsheep) + svdcow) + svbcow) > 8) { svsheep = 0; svbsheep = svbsheep / 3; } if (svhen < 1) { svhen = 1; } setwave(int(svhen), int(svrooster), int(svpig), int(svhog), int(svsheep), int(svbsheep), int(svdcow), int(svbcow), svmhog, svmsheep, svmcow); } if (_local2.gamemode == 1) { if (_local1 == 1) { setwave(1, 0, 0, 0, 0, 0, 0); } if (_local1 == 2) { setwave(1, 0, 0, 0, 0, 0, 0); } if (_local1 == 3) { setwave(2, 0, 0, 0, 0, 0, 0); } if (_local1 == 4) { setwave(3, 0, 0, 0, 0, 0, 0); } if (_local1 == 5) { setwave(2, 1, 0, 0, 0, 0, 0); } if (_local1 == 6) { setwave(0, 2, 0, 0, 0, 0, 0); } if (_local1 == 7) { setwave(3, 2, 0, 0, 0, 0, 0); } if (_local1 == 8) { setwave(7, 1, 0, 0, 0, 0, 0); } if (_local1 == 9) { setwave(1, 0, 0, 0, 0, 0, 0); } if (_local1 == 10) { setwave(1, 0, 0, 0, 0, 0, 0); } if (_local1 == 11) { setwave(1, 0, 0, 0, 0, 0, 0); } if (_local1 == 12) { setwave(2, 0, 0, 0, 0, 0, 0, 0); } if (_local1 == 13) { setwave(3, 0, 0, 0, 0, 0, 0); } if (_local1 == 14) { setwave(4, 0, 0, 0, 0, 0, 0); } if (_local1 == 15) { setwave(1, 1, 0, 0, 0, 0, 0); } if (_local1 == 16) { setwave(2, 1, 0, 0, 0, 0, 0); } if (_local1 == 17) { setwave(4, 2, 0, 0, 0, 0, 0); } if (_local1 == 18) { setwave(6, 2, 0, 0, 0, 0, 0); } if (_local1 == 19) { setwave(0, 4, 0, 0, 0, 0, 0); } if (_local1 == 20) { setwave(2, 0, 1, 0, 0, 0, 0); } if (_local1 == 21) { setwave(1, 0, 2, 0, 0, 0, 0); } if (_local1 == 22) { setwave(6, 1, 1, 0, 0, 0, 0); } if (_local1 == 23) { setwave(4, 1, 2, 0, 0, 0, 0); } if (_local1 == 24) { setwave(3, 1, 4, 0, 0, 0, 0); } if (_local1 == 25) { setwave(1, 0, 0, 1, 0, 0, 0); } if (_local1 == 26) { setwave(4, 8, 0, 2, 0, 0, 0); } if (_local1 == 27) { setwave(0, 0, 2, 4, 0, 0, 0); } if (_local1 == 28) { setwave(10, 0, 0, 0, 0, 0, 0); bossmusic.gotoAndPlay(2); _local2.bosstext._visible = 1; _local2.bosstext.gotoAndPlay(2); } if (_local1 == 29) { _local2.bosstext._visible = 0; _local2.bosstext.gotoAndStop(1); if (_local2.musicon == 1) { _local2.engine.sound.music2.start(0, 999999); _local2.engine.sound.music2.setVolume(100); } setwave(1, 0, 0, 4, 0, 0, 0, 0, 1, 0, 0); } if (_local1 == 30) { _local2.bar1.life._xscale = 100; _local2.p1livesleft = _local2.p1livesleft + (4 - _local2.skill); _local2.text.gotoAndPlay("finish1"); } if (_local1 == 31) { setwave(2, 1, 0, 0, 1, 0, 0, 0); } if (_local1 == 32) { setwave(5, 3, 2, 1, 1, 0, 0); } if (_local1 == 33) { setwave(0, 5, 0, 0, 2, 0, 0, 0); } if (_local1 == 34) { setwave(8, 2, 0, 0, 3, 0, 0, 0); } if (_local1 == 35) { setwave(0, 0, 2, 0, 2, 0, 0, 0); } if (_local1 == 36) { setwave(0, 0, 2, 1, 2, 0, 0, 0); } if (_local1 == 37) { setwave(0, 2, 1, 1, 1, 0, 0, 0); } if (_local1 == 38) { setwave(1, 1, 1, 3, 2, 0, 0, 0); } if (_local1 == 39) { setwave(10, 10, 0, 1, 0, 0, 0, 0); } if (_local1 == 40) { setwave(1, 0, 0, 0, 0, 0, 0, 0); } if (_local1 == 41) { setwave(2, 2, 2, 2, 2, 0, 0, 0); } if (_local1 == 42) { setwave(1, 0, 0, 0, 0, 1, 0, 0); } if (_local1 == 43) { setwave(4, 4, 1, 0, 1, 0, 0, 0); } if (_local1 == 44) { setwave(2, 1, 0, 0, 4, 0, 0, 0); } if (_local1 == 45) { setwave(10, 5, 2, 0, 3, 1, 0, 0); } if (_local1 == 46) { setwave(1, 3, 3, 1, 4, 0, 0, 0); } if (_local1 == 47) { setwave(3, 3, 1, 0, 0, 2, 0, 0); } if (_local1 == 48) { bossmusic.gotoAndPlay(2); _local2.bosstext.gotoAndPlay(2); _local2.bosstext._visible = 1; setwave(10, 0, 0, 0, 0, 0, 0); } if (_local1 == 49) { _local2.bosstext.gotoAndStop(1); _local2.bosstext._visible = 0; if (_local2.musicon == 1) { _local2.engine.sound.music2.start(0, 999999); _local2.engine.sound.music2.setVolume(100); } setwave(1, 0, 0, 0, 0, 2, 0, 0, 0, 1, 0); } if (_local1 == 50) { _local2.bar1.life._xscale = 100; _local2.p1livesleft = _local2.p1livesleft + (4 - _local2.skill); _local2.text.gotoAndPlay("finish2"); } if (_local1 == 51) { this.attachMovie("Sfighterspawn", "fighterspawn", 0); setwave(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); } if (_local1 == 52) { setwave(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); } if (_local1 == 53) { setwave(2, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0); } if (_local1 == 54) { setwave(1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0); } if (_local1 == 55) { setwave(10, 10, 0, 0, 0, 0, 1, 0, 0, 0, 0); } if (_local1 == 56) { setwave(1, 2, 0, 0, 0, 0, 2, 0, 0, 0, 0); } if (_local1 == 57) { setwave(0, 0, 1, 0, 0, 0, 3, 0, 0, 0, 0); } if (_local1 == 58) { setwave(0, 0, 2, 1, 0, 0, 1, 0, 0, 0, 0); } if (_local1 == 59) { setwave(0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0); } if (_local1 == 60) { setwave(0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0); } if (_local1 == 61) { setwave(5, 0, 1, 0, 0, 0, 1, 1, 0, 0, 0); } if (_local1 == 62) { setwave(6, 4, 2, 2, 0, 0, 2, 1, 0, 0, 0); } if (_local1 == 63) { setwave(0, 0, 1, 0, 0, 0, 2, 0, 0, 0, 0); } if (_local1 == 64) { setwave(2, 0, 2, 2, 0, 1, 1, 1, 0, 0, 0); } if (_local1 == 65) { setwave(2, 0, 5, 0, 0, 2, 1, 1, 0, 0, 0); } if (_local1 == 66) { setwave(10, 3, 2, 0, 2, 0, 2, 0, 0, 0, 0); } if (_local1 == 67) { setwave(1, 2, 0, 0, 0, 1, 2, 1, 0, 0, 0); } if (_local1 == 68) { bossmusic.gotoAndPlay(2); _local2.bosstext._visible = 1; _local2.bosstext.gotoAndPlay(2); setwave(10, 0, 0, 0, 0, 0, 0); } if (_local1 == 69) { _local2.bosstext.gotoAndStop(1); _local2.bosstext._visible = 0; _local2.engine.sound.music2.start(0, 999999); _local2.engine.sound.music2.setVolume(100); setwave(1, 0, 0, 0, 0, 0, 1, 1, 0, 0, 1); } if (_local1 == 70) { _local2.bar1.life._xscale = 100; _local2.p1livesleft = _local2.p1livesleft + (4 - _local2.skill); _local2.text.gotoAndPlay("finish3"); } if (_local1 == 71) { _local2.mission = 4; setwave(2, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0); } if (_local1 == 72) { setwave(3, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0); } if (_local1 == 73) { setwave(0, 5, 1, 6, 0, 0, 0, 0, 0, 0, 0); } if (_local1 == 74) { setwave(10, 0, 0, 0, 0, 0, 0); _local2.minibosstext._visible = 1; _local2.minibosstext.gotoAndPlay(2); bossmusic.gotoAndPlay(2); } if (_local1 == 75) { _local2.minibosstext.gotoAndStop(1); _local2.minibosstext._visible = 0; _local2.engine.sound.music2.start(0, 999999); _local2.engine.sound.music2.setVolume(100); setwave(1, 0, 2, 2, 0, 0, 0, 0, 1, 0, 0); } if (_local1 == 76) { _local2.p1livesleft = _local2.p1livesleft + (4 - _local2.skill); _local2.engine.sound.beat1.start(0, 999999); _local2.engine.sound.beat1.setVolume(100); setwave(4, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0); } if (_local1 == 77) { setwave(4, 2, 0, 0, 2, 1, 0, 0, 0, 0, 0); } if (_local1 == 78) { setwave(3, 2, 0, 0, 3, 2, 0, 0, 0, 0, 0); } if (_local1 == 79) { _local2.minibosstext._visible = 1; _local2.minibosstext.gotoAndPlay(2); bossmusic.gotoAndPlay(2); setwave(10, 0, 0, 0, 0, 0, 0); } if (_local1 == 80) { _local2.minibosstext.gotoAndStop(1); _local2.minibosstext._visible = 0; _local2.engine.sound.music2.start(0, 999999); _local2.engine.sound.music2.setVolume(100); setwave(1, 0, 0, 0, 2, 2, 0, 0, 0, 1, 0); } if (_local1 == 81) { _local2.p1livesleft = _local2.p1livesleft + (4 - _local2.skill); _local2.engine.sound.beat1.start(0, 999999); _local2.engine.sound.beat1.setVolume(100); setwave(1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0); } if (_local1 == 82) { setwave(2, 0, 0, 0, 0, 0, 2, 1, 0, 0, 0); } if (_local1 == 83) { setwave(3, 1, 0, 0, 0, 0, 4, 2, 0, 0, 0); } if (_local1 == 84) { _local2.minibosstext._visible = 1; _local2.minibosstext.gotoAndPlay(2); bossmusic.gotoAndPlay(2); setwave(10, 0, 0, 0, 0, 0, 0); } if (_local1 == 85) { _local2.minibosstext._visible = 0; _local2.minibosstext.gotoAndStop(1); _local2.engine.sound.music2.start(0, 999999); _local2.engine.sound.music2.setVolume(100); setwave(1, 0, 0, 0, 0, 0, 2, 2, 0, 0, 1); } if (_local1 == 86) { _local2.p1livesleft = _local2.p1livesleft + (4 - _local2.skill); _local2.engine.sound.beat1.start(0, 999999); _local2.engine.sound.beat1.setVolume(100); setwave(0, 0, 2, 0, 1, 3, 0, 0, 0, 0, 0); } if (_local1 == 87) { setwave(0, 0, 0, 2, 0, 0, 1, 3, 0, 0, 0); } if (_local1 == 88) { bossmusic.gotoAndPlay(2); _local2.bosstext._visible = 1; _local2.bosstext.gotoAndPlay(2); setwave(10, 10, 0, 0, 0, 0, 0); } if (_local1 == 89) { _local2.bosstext._visible = 0; _local2.bosstext.gotoAndStop(1); _local2.engine.sound.music2.start(0, 999999); _local2.engine.sound.music2.setVolume(100); setwave(1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1); } if (_local1 == 90) { _local2.p1livesleft = _local2.p1livesleft + ((4 - _local2.skill) * 3); this.attachMovie("Smothershipspawn", "mothership", 0); _local2.shipbar._visible = 1; _local2.shipbar.bar._width = 630; mothership.sound2.ship.start(0, 999999); _local2.clockblock._visible = 1; } if (_local1 == 91) { stopAllSounds(); _local2.gotoAndStop(3); } } } function setwave(hens, roosters, pigs, hogs, sheeps, bsheeps, dcows, bcows, mhogs, msheeps, mcows) { var _local1 = this; var _local2 = sheeps; var _local3 = mcows; hencount = hens; roostercount = roosters; pigcount = pigs; hogcount = hogs; sheepcount = _local2; bsheepcount = bsheeps; dcowcount = dcows; bcowcount = bcows; mhogcount = mhogs; msheepcount = msheeps; mcowcount = _local3; if (hens > 0) { while (hens > 0) { _local1.attachMovie("Shenspawn", "hen" + hens, 1000 + hens); hens = hens - 1; } } if (roosters > 0) { while (roosters > 0) { _local1.attachMovie("Sroosterspawn", "rooster" + roosters, 1010 + roosters); roosters = roosters - 1; } } if (pigs > 0) { while (pigs > 0) { _local1.attachMovie("Spigspawn", "pig" + pigs, 1020 + pigs); pigs = pigs - 1; } } if (hogs > 0) { while (hogs > 0) { _local1.attachMovie("Shogspawn", "hog" + hogs, 1030 + hogs); hogs = hogs - 1; } } if (_local2 > 0) { while (_local2 > 0) { _local1.attachMovie("Ssheepspawn", "sheep" + _local2, 1040 + _local2); _local2 = _local2 - 1; } } if (bsheeps > 0) { while (bsheeps > 0) { _local1.attachMovie("Sbsheepspawn", "bsheep" + bsheeps, 1050 + bsheeps); bsheeps = bsheeps - 1; } } if (dcows > 0) { while (dcows > 0) { _local1.attachMovie("Sdcowspawn", "dcow" + dcows, 1060 + dcows); dcows = dcows - 1; } } if (bcows > 0) { while (bcows > 0) { _local1.attachMovie("Sbcowspawn", "bcow" + bcows, 1070 + bcows); bcows = bcows - 1; } } if (mhogs > 0) { _root.pigbar._visible = 1; _root.pigbar.bar._xscale = 200; while (mhogs > 0) { _local1.attachMovie("Smhogspawn", "mhog" + mhogs, 1080 + mhogs); mhogs = mhogs - 1; } } if (msheeps > 0) { _root.sheepbar._visible = 1; _root.sheepbar.bar._xscale = 200; while (msheeps > 0) { _local1.attachMovie("Smsheepspawn", "msheep" + msheeps, 1090 + msheeps); msheeps = msheeps - 1; } } if (_local3 > 0) { _root.cowbar._visible = 1; _root.cowbar.bar._xscale = 200; while (_local3 > 0) { _local1.attachMovie("Smcowspawn", "mcow" + _local3, 1100 + _local3); _local3 = _local3 - 1; } } } function makehen() { hens = hens + 1; _root.svhencount = _root.svhencount + 1; if (hens > 50) { hens = 0; } this.attachMovie("Shenspawn", "hen" + hens, 5000 + hens); } function makerooster() { roosters = roosters + 1; _root.svroostercount = _root.svroostercount + 1; if (roosters > 50) { roosters = 0; } this.attachMovie("Sroosterspawn", "rooster" + roosters, 5100 + roosters); } function makepig() { pigs = pigs + 1; if (pigs > 100) { pigs = 0; } this.attachMovie("Spigspawn", "pig" + pigs, 5200 + pigs); } function makehog() { hogs = hogs + 1; if (hogs > 100) { hogs = 0; } this.attachMovie("Shogspawn", "hog" + hogs, 5300 + hogs); } function makesheep() { sheeps = sheeps + 1; if (sheeps > 100) { sheeps = 0; } this.attachMovie("Ssheepspawn", "sheep" + sheeps, 5400 + sheeps); } function resetmission() { var _local1 = _root; killallF(); _local1.alldie = 0; _local1.p1livesleft = (4 - _local1.skill) * 5; if (_local1.mission == 1) { air1.gotoAndStop(1); p1.killmeF(); _local1.bar2.life._xscale = 238; wavenum = 11; newwave(wavenum); } if (_local1.mission == 2) { p1.killmeF(); wavenum = 31; newwave(wavenum); } if (_local1.mission == 3) { p1.killmeF(); wavenum = 51; newwave(wavenum); } if (_local1.mission == 4) { _local1.shipbar._visible = 0; p1.killmeF(); removeMovieClip("mothership"); minutes = 9; seconds = 59; milliseconds = 99; wavenum = 71; newwave(wavenum); } _local1.wavenum = 1; if (_local1.gamemode == 2) { _local1.wavenum = 0; newwave(wavenum); } if (_local1.gamemode == 3) { _local1.wavenum = 0; } } _root.svhencount = 0; _root.svroostercount = 0; function engineF() { var _local1 = _root; if (_local1.pause != 1) { guncooldownF(); backgroundF(); jetsoundF(); if ((wavenum == 90) && (_local1.gamemode == 1)) { fightertimeF(); } if (_local1.gamemode == 3) { spawnchickensF(); } } } function spawnchickensF() { var _local1 = _root; if (spawnnum > 800) { spawnnum = spawnnum - 0.25; } make = random(spawnnum); if ((make > 0) && (make < 30)) { looper = make - 20; if (looper < 0) { looper = 1; } while (looper > 0) { if (_local1.svhencount > 30) { looper = 0; } _local1.engine.makehen(); looper = looper - 1; } } if ((make > 30) && (make < 40)) { looper = make - 5; if (looper < 30) { looper = 31; } while (looper > 30) { if (_local1.svroostercount > 10) { looper = 30; } _local1.engine.makerooster(); looper = looper - 1; } } } function fightertimeF() { var _local1 = _root; if (seconds > 9) { if (milliseconds > 9) { _local1.fightertime = [(((minutes + ":") + seconds) + ":") + milliseconds]; } else { _local1.fightertime = [(((minutes + ":") + seconds) + ":0") + milliseconds]; } } else if (milliseconds > 9) { _local1.fightertime = [(((minutes + ":0") + seconds) + ":") + milliseconds]; } else { _local1.fightertime = [(((minutes + ":0") + seconds) + ":0") + milliseconds]; } milliseconds = milliseconds - 3; if (milliseconds <= 0) { seconds = seconds - 1; milliseconds = 99; } if (seconds == 0) { minutes = minutes - 1; seconds = 59; } if (minutes < 0) { _local1.text.gotoAndPlay("fail1"); minutes = 1; _local1.fightertime = " "; } } function jetsoundF() { var _local1 = _root; if (jstart == 5) { if ((_local1.gamemode > 1) && (_local1.musicon == 1)) { _local1.engine.sound.beat1.start(0, 999999); _local1.engine.sound.beat1.setVolume(100); } p1.sound2.jet1.start(0, 999999); } jstart = jstart + 1; p1.sound2.jet1.setVolume(50 + (p1._y / 25)); p1.sound2.jet1.setPan(p1._x / 4.5); } function newshock1F(sheepname) { var _local1 = this; var _local2 = sheepname; shockcount = shockcount + 1; if (shockcount > 730) { shockcount = 721; } _local1.attachMovie("Sshockballspawn", "shock" + shockcount, shockcount); _local1["shock" + shockcount]._x = _local1[_local2]._x; _local1["shock" + shockcount]._y = _local1[_local2]._y; _local1["shock" + shockcount]._rotation = _local1[_local2]._rotation; } function newplasma1F(sheepname) { var _local1 = this; var _local2 = sheepname; plasmacount = plasmacount + 1; if (plasmacount > 720) { plasmacount = 700; } _local1.attachMovie("Splasmaballspawn", "plasma" + plasmacount, plasmacount); _local1["plasma" + plasmacount]._x = _local1[_local2]._x; _local1["plasma" + plasmacount]._y = _local1[_local2]._y; _local1["plasma" + plasmacount]._rotation = _local1[_local2]._rotation; } function backgroundF() { var _local1 = this; var _local2 = _root; backoffset = 375; backb2._y = ((-_local1._y) / 1.1) + backoffset; backb1._y = ((-_local1._y) / 1.3) + backoffset; backa2._y = ((-_local1._y) / 1.6) + backoffset; backa1._y = ((-_local1._y) / 2) + backoffset; if (wavenum != 90) { _local1._rotation = (-p1._rotation) / 4; } else { if (_rotation > 0) { _local1._rotation = _local1._rotation - 1; } if (_rotation < 0) { _local1._rotation = _local1._rotation + 1; } if (Math.abs(_rotation) < 1) { _local1._rotation = 0; } } _local1._y = 240 - (p1._y / 2); _local1._x = 320 - (p1._x / 3); _local1._yscale = 100 + (p1._y / 25); if (_local1._yscale < 75) { _local1._yscale = 75; } _local1._xscale = _local1._yscale; backb1._x = backb1._x - (((p1._x / 2) + 330) / 40); backb2._x = backb2._x - (((p1._x / 2) + 330) / 80); if (backb1._x < -2000) { backb1._x = 2000; backb1.gotoAndStop(_local2.mission); } if (backb2._x < -2000) { backb2._x = 2000; backb2.gotoAndStop(_local2.mission); } backa1._x = backa1._x - (((p1._x / 2) + 330) / 10); backa2._x = backa2._x - (((p1._x / 2) + 330) / 20); if (backa1._x < -2000) { backa1._x = 2000; backa1.gotoAndStop(_local2.mission); } if (backa2._x < -2000) { backa2._x = 2000; backa2.gotoAndStop(_local2.mission); } } function newbullet1F() { var _local1 = this; var _local2 = _root; bulletcount = bulletcount + 1; if (bulletcount > 5) { bulletcount = 1; } p1.sound.gun1.setVolume(75 + (p1._y / 25)); p1.sound.gun1.setPan(p1._x / 5); if (_local2.gsoundwait > 10) { p1.sound.gun1.stop(); p1.sound.playsound("gun1", p1._x); _local2.gsoundwait = 0; } _local2.gsoundwait = _local2.gsoundwait + 1; if (bulletwait > 1) { p1.gun._visible = 1; _local1.removeMovieClip("bullet" + bulletcount); _local1.attachMovie("Sbullet", "bullet" + bulletcount, bulletcount + 2000); gunheatupF(1); _local1["bullet" + bulletcount]._xscale = 100 + random(100); _local1["bullet" + bulletcount]._x = p1._x + 45; _local1["bullet" + bulletcount]._y = (p1._y + p1.gun._y) + (p1._rotation * 0.75); _local1["bullet" + bulletcount]._rotation = (p1._rotation + random(5)) - 2; bulletwait = random(3); if (_local2.bar1.gunheat._width > 100) { bulletwait = bulletwait - (5 + random(5)); } } else { bulletwait = bulletwait + 1; if (bulletwait < 0) { p1.sound.gun1.stop(); p1.gun._visible = 0; } } } function hurtair1F(pnum, damage) { var _local1 = _root; _local1.bar2.life._xscale = _local1.bar2.life._xscale - damage; if (_local1.bar2.life._xscale <= 0) { air1.sound.playsound("exp2", 0); _local1.bar2.life._xscale = 0; air1.gotoAndStop(2); wavenum = 0; _local1.text.gotoAndPlay("fail1"); } } function hurtjetF(pnum, damage) { var _local1 = _root; _local1.bar1.life._xscale = _local1.bar1.life._xscale - damage; if (_local1.bar1.life._xscale <= 0) { p1.sound.playsound("exp2", 0); _local1.bar1.life._xscale = 0; p1.active = 0; _local1.p1lives = _local1.p1lives + 1; _local1.p1livesleft = _local1.p1livesleft - 1; p1.gotoAndStop(2); } } function guncooldownF() { if ((_root.bar1.gunheat._width > 0) && (p1.gunready == 1)) { _root.bar1.gunheat._width = _root.bar1.gunheat._width - 0.5; } } function gunheatupF(pnum) { var _local1 = _root; if ((_local1.bar1.gunheat._width < 110) && (_local1.pause != 1)) { _local1.bar1.gunheat._width = _local1.bar1.gunheat._width + 0.5; } } function newmissile1F(side) { var _local1 = side; var _local2 = this; missile = ["missile1" + _local1]; if (_local1 == "A") { _local2.attachMovie("Smissilespawn", "missile1A", 1551); } else { _local2.attachMovie("Smissilespawn", "missile1B", 1549); } p1[("missile" + _local1) + "ready"] = 0; p1.jet["missile" + _local1]._visible = 0; _local2["missile1" + _local1].active = 1; _local2["missile1" + _local1].side = _local1; _local2["missile1" + _local1]._x = p1._x - 13; _local2["missile1" + _local1]._y = p1._y + p1.jet["missile" + _local1]._y; _local2["missile1" + _local1]._rotation = p1._rotation; } function killmissile1F(side) { var _local1 = side; p1.jet["missile" + _local1]._visible = 1; p1[("missile" + _local1) + "ready"] = 1; removeMovieClip(this["missile1" + _local1]); } function newmissilethrust1F(side) { var _local1 = this; var _local2 = side; mthrustwait = mthrustwait + 1; if (_local2 == "A") { mfthrustcount1 = mfthrustcount1 + 1; if (mfthrustcount1 > 1599) { mfthrustcount1 = 1560; } mthrustcount = mfthrustcount1; } else { mbthrustcount1 = mbthrustcount1 + 1; if (mbthrustcount1 > 1540) { mbthrustcount1 = 1500; } mthrustcount = mbthrustcount1; } if (mthrustwait < 3) { if (_local2 == "A") { duplicateMovieClip ("missilethrustA", "mthrust" + mthrustcount, mthrustcount); } else { duplicateMovieClip ("missilethrustA", "mthrust" + mthrustcount, mthrustcount); } _local1["mthrust" + mthrustcount]._x = (_local1["missile1" + _local2]._x - 20) + random(5); _local1["mthrust" + mthrustcount]._y = (_local1["missile1" + _local2]._y + 1) - (_local1["missile1" + _local2]._rotation * 0.25); _local1["mthrust" + mthrustcount]._xscale = _local1["mthrust" + mthrustcount]._xscale + (random(20) - 10); _local1["mthrust" + mthrustcount]._yscale = _local1["mthrust" + mthrustcount]._yscale + ((random(10) - 5) / 2); _local1["mthrust" + mthrustcount]._rotation = _local1["missile1" + _local2]._rotation; } else { mthrustwait = random(1); } } function newthrust1F() { var _local1 = this; thrustcount = thrustcount + 1; thrustwait = thrustwait + 1; if (thrustcount > 200) { thrustcount = 100; } if (thrustwait < 3) { duplicateMovieClip ("thrustA", "thrust" + thrustcount, thrustcount); _local1["thrust" + thrustcount]._x = ((p1._x - 110) + (p1.fbspeed * 2)) + random(10); _local1["thrust" + thrustcount]._y = (p1._y + 1) - (p1._rotation * 0.5); _local1["thrust" + thrustcount]._xscale = _local1["thrust" + thrustcount]._xscale + (random(100) - 20); _local1["thrust" + thrustcount]._yscale = _local1["thrust" + thrustcount]._yscale + ((random(100) - 40) + (((p1.fbspeed * 2) + math.abs(p1.udspeed / 2)) / 2)); _local1["thrust" + thrustcount]._alpha = _local1["thrust" + thrustcount]._alpha + ((p1.fbspeed + math.abs(p1.udspeed / 2)) / 4); _local1["thrust" + thrustcount]._rotation = ((p1._rotation + random(4)) - 2) / 2; _local1["thrust" + thrustcount].gotoAndPlay(1); } else { thrustwait = random(3); } } function startcontrolF() { var _local1 = _root; p1.up = _local1.Cp1u; p1.down = _local1.Cp1d; p1.forward = _local1.Cp1f; p1.back = _local1.Cp1b; p1.bkick = _local1.Cp1bk; p1.fkick = _local1.Cp1fk; p1.bpunch = _local1.Cp1bp; p1.fpunch = _local1.Cp1fp; p2.up = _local1.Cp2u; p2.down = _local1.Cp2d; p2.forward = _local1.Cp2b; p2.back = _local1.Cp2f; p2.bkick = _local1.Cp2bk; p2.fkick = _local1.Cp2fk; p2.bpunch = _local1.Cp2bp; p2.fpunch = _local1.Cp2fp; } function initializeF() { var _local1 = _root; p1.swapDepths(1550); _local1.p1kills = 0; _local1.p1lives = 0; _local1.p1livesleft = (4 - _local1.skill) * 5; p1.active = 1; p1.self = 1; p1.udspeed = 0; p1.fbspeed = 0; p1.fbstep = 6; p1.udstep = 6; p1.xtarget = p1._x; p1.ytarget = p1._y; p1.fbspeedlimit = 24; p1.udspeedlimit = 24; p1.missileAready = 1; p1.missileBready = 1; p1.flareready = 1; _local1.p1missiledamage = 30; _local1.p1gundamage = 1; _local1.bar1.gunheat._width = 0; thrustcount = 100; mfthrustcount1 = 1560; mbthrustcount1 = 1500; bulletcount = 1; plasmacount = 700; thrustwait = 0; mthrustwait = 0; thrustA.gotoAndStop(1); missilethrustA.gotoAndStop(1); startcontrolF(); hencount = 0; roostercount = 0; pigcount = 0; hogcount = 0; sheepcount = 0; bsheepcount = 0; dcowcount = 0; mhogcount = 0; msheepcount = 0; jstart = 0; bossfight = 0; wavenum = 11; _local1.mission = 1; _local1.clockblock._visible = 0; _local1.bar2._visible = 1; _local1.airblock._visible = 1; if (_local1.gamemode == 2) { wavenum = 1; _local1.bar2._visible = 0; _local1.airblock._visible = 0; _local1.mission = "S"; unloadMovie ("air1"); unloadMovie ("mothership"); unloadMovie ("fighterspawn"); } if (_local1.gamemode == 3) { _local1.bar2._visible = 0; _local1.airblock._visible = 0; _local1.mission = "C"; unloadMovie ("air1"); unloadMovie ("mothership"); unloadMovie ("fighterspawn"); } newwave(wavenum); _local1.wavenum = 1; if (_local1.gamemode == 1) { _local1.text.gotoAndPlay("start1"); } } if (_root.skill == 1) { minutes = 3; seconds = 15; } if (_root.skill == 2) { minutes = 2; seconds = 45; } if (_root.skill == 3) { minutes = 2; seconds = 15; } milliseconds = 99; spawnnum = 2000 - (300 * _root.skill); _root.fightertime = " "; initializeF();Symbol 619 MovieClip Frame 1stop();Symbol 623 MovieClip Frame 1stop();Instance of Symbol 619 MovieClip in Symbol 631 MovieClip Frame 1onClipEvent (load) { gotoAndStop(_root.gamemode); }Instance of Symbol 623 MovieClip in Symbol 631 MovieClip Frame 1onClipEvent (load) { gotoAndStop(_root.skill); }Symbol 638 Buttonon (release) { _root.gotoAndStop(2); }Symbol 639 Buttonon (release) { _root.swHighScoreObject.showTab = "view"; _visible = false; docount = true; _root.disabler._visible = true; loadMovieNum (_root.HSHubURL, 2); }Symbol 640 Buttonon (release) { _root.swHighScoreObject.showTab = "submit"; _visible = false; docount = true; _root.disabler._visible = true; loadMovieNum (_root.HSHubURL, 2); }Symbol 645 MovieClip Frame 28function playAgain() { _root.HSHubSubmitter._visible = true; _root.disabler._visible = false; } System.security.allowDomain("shockwave.com"); _level0.swHighScoreObject = new Object(); _level0.swHighScoreObject.showTab = "view"; _level0.swHighScoreObject.gameTitle = "Cyborg Livestock"; _level0.swHighScoreObject.screenWidth = 550; _level0.swHighScoreObject.screenHeight = 400; _level0.swHighScoreObject.numPlayers = 1; if (_root.gamemode == 1) { _level0.swHighScoreObject.scoreDescriptor = "jets"; if (_root.skill == 1) { _level0.swHighScoreObject.gameId = "arcadeeasy"; } if (_root.skill == 2) { _level0.swHighScoreObject.gameId = "arcademedium"; } if (_root.skill == 3) { _level0.swHighScoreObject.gameId = "arcadehard"; } } if (_root.gamemode == 2) { _level0.swHighScoreObject.scoreDescriptor = "waves"; if (_root.skill == 1) { _level0.swHighScoreObject.gameId = "survivaleasy"; } if (_root.skill == 2) { _level0.swHighScoreObject.gameId = "survivalmedium"; } if (_root.skill == 3) { _level0.swHighScoreObject.gameId = "survivalhard"; } } if (_root.gamemode == 3) { _level0.swHighScoreObject.scoreDescriptor = "chickens"; if (_root.skill == 1) { _level0.swHighScoreObject.gameId = "chickeneasy"; } if (_root.skill == 2) { _level0.swHighScoreObject.gameId = "chickenmedium"; } if (_root.skill == 3) { _level0.swHighScoreObject.gameId = "chickenhard"; } } _level0.swHighScoreObject.player1Score = p1lives; _level0.swHighScoreObject.player2Score = 0; _level0.swHighScoreObject.player3Score = 0; _level0.swHighScoreObject.player4Score = 0; _level0.HSHubURL = "http://www.shockwave.com/content/highscores/scorez-2002.swf";Instance of Symbol 631 MovieClip "1" in Symbol 645 MovieClip Frame 28onClipEvent (enterFrame) { _alpha = (50 + random(50)); }Instance of Symbol 619 MovieClip in Symbol 645 MovieClip Frame 28onClipEvent (load) { gotoAndStop(_root.gamemode); }Instance of Symbol 623 MovieClip in Symbol 645 MovieClip Frame 28onClipEvent (load) { gotoAndStop(_root.skill); }Instance of Symbol 637 MovieClip "disabler" in Symbol 645 MovieClip Frame 28onClipEvent (load) { this.swapDepths(120001); _visible = false; }Instance of Symbol 644 MovieClip "HSHubSubmitter" in Symbol 645 MovieClip Frame 28onClipEvent (load) { this.swapDepths(100033); docount = false; } onClipEvent (enterFrame) { if (docount) { trycount++; if ((_level2.getBytesTotal() == -1) && (trycount > 60)) { docount = false; trycount = 0; } } }Instance of Symbol 619 MovieClip in Symbol 645 MovieClip Frame 32onClipEvent (load) { gotoAndStop(_root.gamemode); }Instance of Symbol 623 MovieClip in Symbol 645 MovieClip Frame 32onClipEvent (load) { gotoAndStop(_root.skill); }Instance of Symbol 619 MovieClip in Symbol 645 MovieClip Frame 36onClipEvent (load) { gotoAndStop(_root.gamemode); }Instance of Symbol 623 MovieClip in Symbol 645 MovieClip Frame 36onClipEvent (load) { gotoAndStop(_root.skill); }Instance of Symbol 619 MovieClip in Symbol 645 MovieClip Frame 41onClipEvent (load) { gotoAndStop(_root.gamemode); }Instance of Symbol 623 MovieClip in Symbol 645 MovieClip Frame 41onClipEvent (load) { gotoAndStop(_root.skill); }Instance of Symbol 619 MovieClip in Symbol 645 MovieClip Frame 45onClipEvent (load) { gotoAndStop(_root.gamemode); }Instance of Symbol 623 MovieClip in Symbol 645 MovieClip Frame 45onClipEvent (load) { gotoAndStop(_root.skill); }Instance of Symbol 619 MovieClip in Symbol 645 MovieClip Frame 46onClipEvent (load) { gotoAndStop(_root.gamemode); }Instance of Symbol 623 MovieClip in Symbol 645 MovieClip Frame 46onClipEvent (load) { gotoAndStop(_root.skill); }Symbol 645 MovieClip Frame 50fnum = 30 + random(10); gotoAndPlay(fnum);Instance of Symbol 619 MovieClip in Symbol 645 MovieClip Frame 50onClipEvent (load) { gotoAndStop(_root.gamemode); }Instance of Symbol 623 MovieClip in Symbol 645 MovieClip Frame 50onClipEvent (load) { gotoAndStop(_root.skill); }
Library Items
Symbol 1 Sound [Sjet1] | ||
Symbol 2 Sound [Sspark1] | ||
Symbol 3 Sound [Ssheep2] | ||
Symbol 4 Sound [Ssheep1] | ||
Symbol 5 Sound [Spig3] | ||
Symbol 6 Sound [Spig2] | ||
Symbol 7 Sound [Spig1] | ||
Symbol 8 Sound [Smusic3] | ||
Symbol 9 Sound [Smusic2] | ||
Symbol 10 Sound [Shen2] | ||
Symbol 11 Sound [Shen1] | ||
Symbol 12 Sound [Sgun5] | ||
Symbol 13 Sound [Sgun3] | ||
Symbol 14 Sound [Sgun2] | ||
Symbol 15 Sound [Sgun1] | ||
Symbol 16 Sound [Sexp2] | ||
Symbol 17 Sound [Scow2] | ||
Symbol 18 Sound [Scow1] | ||
Symbol 19 Sound [Sspark3] | ||
Symbol 20 Sound [Sbeat1] | ||
Symbol 21 Sound [Sspark2] | ||
Symbol 22 Sound [Smissile] | Used by:519 | |
Symbol 23 Sound [Sch2] | Used by:519 | |
Symbol 24 Sound [Sexp1] | Used by:243 519 | |
Symbol 25 Sound [Sexp5] | Used by:243 | |
Symbol 26 Sound [Shen3] | Used by:519 | |
Symbol 27 Sound [Sch1] | Used by:275 | |
Symbol 28 Sound [Sship] | Used by:275 | |
Symbol 29 Sound [Selectro] | Used by:275 358 370 456 519 645 | |
Symbol 30 Sound [Selexp1] | Used by:303 307 312 313 346 349 353 355 360 362 367 368 455 638 639 640 | |
Symbol 31 Sound [Selexp2] | Used by:303 307 312 313 346 349 353 355 360 362 367 368 455 638 639 640 | |
Symbol 32 MovieClip | Used by:49 51 62 72 78 109 120 130 144 155 166 179 196 211 224 230 245 340 609 611 612 | |
Symbol 33 MovieClip | Used by:49 51 62 72 78 92 109 120 130 131 144 145 155 156 166 167 179 186 196 201 211 214 224 230 245 340 519 537 564 609 | |
Symbol 34 Graphic | Used by:36 | |
Symbol 35 Graphic | Used by:36 | |
Symbol 36 MovieClip | Uses:34 35 | Used by:37 |
Symbol 37 MovieClip | Uses:36 | Used by:49 |
Symbol 38 Graphic | Used by:39 | |
Symbol 39 MovieClip | Uses:38 | Used by:40 44 50 54 71 72 77 78 109 120 130 144 155 166 178 179 196 211 224 230 246 340 |
Symbol 40 MovieClip | Uses:39 | Used by:49 |
Symbol 41 Graphic | Used by:42 | |
Symbol 42 MovieClip | Uses:41 | Used by:49 61 92 108 119 131 167 186 243 519 610 |
Symbol 43 Graphic | Used by:49 | |
Symbol 44 MovieClip | Uses:39 | Used by:49 51 63 91 92 106 131 134 145 156 167 186 195 201 210 214 223 232 |
Symbol 45 Graphic | Used by:49 | |
Symbol 46 Graphic | Used by:49 | |
Symbol 47 Graphic | Used by:49 | |
Symbol 48 Graphic | Used by:49 | |
Symbol 49 MovieClip [Sshockballspawn] | Uses:32 33 37 40 42 43 44 45 46 47 48 | |
Symbol 50 MovieClip | Uses:39 | Used by:51 |
Symbol 51 MovieClip [Splasmaballspawn] | Uses:32 33 50 44 | |
Symbol 52 Graphic | Used by:53 | |
Symbol 53 MovieClip | Uses:52 | Used by:62 445 |
Symbol 54 MovieClip | Uses:39 | Used by:62 445 |
Symbol 55 Graphic | Used by:61 108 119 243 519 610 | |
Symbol 56 Graphic | Used by:61 108 119 243 519 610 | |
Symbol 57 Graphic | Used by:58 | |
Symbol 58 MovieClip | Uses:57 | Used by:61 108 119 243 519 610 |
Symbol 59 ShapeTweening | Used by:61 108 119 243 519 610 | |
Symbol 60 ShapeTweening | Used by:61 108 119 243 519 610 | |
Symbol 61 MovieClip | Uses:42 55 56 58 59 60 | Used by:62 72 78 |
Symbol 62 MovieClip [Smissilespawn] | Uses:32 33 53 54 61 | |
Symbol 63 MovieClip | Uses:44 | Used by:72 340 |
Symbol 64 Graphic | Used by:65 | |
Symbol 65 MovieClip | Uses:64 | Used by:66 71 |
Symbol 66 MovieClip | Uses:65 | Used by:71 77 |
Symbol 67 Graphic | Used by:68 | |
Symbol 68 MovieClip | Uses:67 | Used by:71 |
Symbol 69 Graphic | Used by:70 | |
Symbol 70 MovieClip | Uses:69 | Used by:71 77 |
Symbol 71 MovieClip | Uses:66 39 68 65 70 | Used by:72 340 519 |
Symbol 72 MovieClip [Shenspawn] | Uses:33 32 63 71 39 61 | |
Symbol 73 Graphic | Used by:74 | |
Symbol 74 MovieClip | Uses:73 | Used by:77 |
Symbol 75 Graphic | Used by:76 | |
Symbol 76 MovieClip | Uses:75 | Used by:77 |
Symbol 77 MovieClip | Uses:66 39 74 76 70 | Used by:78 340 |
Symbol 78 MovieClip [Sroosterspawn] | Uses:32 33 77 39 61 | |
Symbol 79 Graphic | Used by:85 | |
Symbol 80 Graphic | Used by:85 | |
Symbol 81 Graphic | Used by:85 | |
Symbol 82 Graphic | Used by:85 | |
Symbol 83 Graphic | Used by:85 | |
Symbol 84 Graphic | Used by:85 | |
Symbol 85 MovieClip | Uses:79 80 81 82 83 84 | Used by:86 231 |
Symbol 86 MovieClip | Uses:85 | Used by:109 120 130 144 155 166 179 196 211 224 340 |
Symbol 87 Graphic | Used by:92 | |
Symbol 88 Graphic | Used by:89 251 303 307 312 313 346 349 353 355 360 362 367 368 369 371 455 457 465 482 503 524 566 638 639 640 | |
Symbol 89 MovieClip | Uses:88 | Used by:90 186 201 214 242 251 265 275 303 307 312 313 346 349 353 355 360 362 367 368 371 394 409 445 455 457 465 482 503 519 524 534 561 563 638 639 640 |
Symbol 90 MovieClip | Uses:89 | Used by:91 186 201 214 537 541 547 551 553 558 570 |
Symbol 91 MovieClip | Uses:44 90 | Used by:92 |
Symbol 92 MovieClip | Uses:33 87 44 42 91 | Used by:109 340 |
Symbol 93 Graphic | Used by:94 | |
Symbol 94 MovieClip | Uses:93 | Used by:107 |
Symbol 95 Graphic | Used by:96 | |
Symbol 96 MovieClip | Uses:95 | Used by:107 |
Symbol 97 Graphic | Used by:98 | |
Symbol 98 MovieClip | Uses:97 | Used by:107 |
Symbol 99 Graphic | Used by:100 | |
Symbol 100 MovieClip | Uses:99 | Used by:107 |
Symbol 101 Graphic | Used by:102 | |
Symbol 102 MovieClip | Uses:101 | Used by:103 |
Symbol 103 MovieClip | Uses:102 | Used by:107 118 129 |
Symbol 104 Graphic | Used by:105 | |
Symbol 105 MovieClip | Uses:104 | Used by:107 118 129 |
Symbol 106 MovieClip | Uses:44 | Used by:107 118 129 178 |
Symbol 107 MovieClip | Uses:94 96 98 100 103 105 106 | Used by:109 340 |
Symbol 108 MovieClip | Uses:42 55 56 58 59 60 | Used by:109 144 179 196 |
Symbol 109 MovieClip [Smhogspawn] | Uses:32 33 86 92 107 39 108 | |
Symbol 110 Graphic | Used by:111 | |
Symbol 111 MovieClip | Uses:110 | Used by:118 |
Symbol 112 Graphic | Used by:113 | |
Symbol 113 MovieClip | Uses:112 | Used by:118 |
Symbol 114 Graphic | Used by:115 | |
Symbol 115 MovieClip | Uses:114 | Used by:118 |
Symbol 116 Graphic | Used by:117 | |
Symbol 117 MovieClip | Uses:116 | Used by:118 |
Symbol 118 MovieClip | Uses:111 113 115 117 103 105 106 | Used by:120 340 |
Symbol 119 MovieClip | Uses:42 55 56 58 59 60 | Used by:120 130 155 166 211 224 609 |
Symbol 120 MovieClip [Shogspawn] | Uses:32 33 86 118 39 119 | |
Symbol 121 Graphic | Used by:122 | |
Symbol 122 MovieClip | Uses:121 | Used by:129 |
Symbol 123 Graphic | Used by:124 | |
Symbol 124 MovieClip | Uses:123 | Used by:129 |
Symbol 125 Graphic | Used by:126 | |
Symbol 126 MovieClip | Uses:125 | Used by:129 |
Symbol 127 Graphic | Used by:128 | |
Symbol 128 MovieClip | Uses:127 | Used by:129 |
Symbol 129 MovieClip | Uses:122 124 126 128 103 105 106 | Used by:130 340 |
Symbol 130 MovieClip [Spigspawn] | Uses:32 33 86 129 39 119 | |
Symbol 131 MovieClip | Uses:33 44 42 | Used by:144 340 |
Symbol 132 Graphic | Used by:133 | |
Symbol 133 MovieClip | Uses:132 | Used by:143 154 165 |
Symbol 134 MovieClip | Uses:44 | Used by:143 154 165 |
Symbol 135 Graphic | Used by:136 | |
Symbol 136 MovieClip | Uses:135 | Used by:143 |
Symbol 137 Graphic | Used by:138 | |
Symbol 138 MovieClip | Uses:137 | Used by:143 |
Symbol 139 Graphic | Used by:140 | |
Symbol 140 MovieClip | Uses:139 | Used by:143 |
Symbol 141 Graphic | Used by:142 | |
Symbol 142 MovieClip | Uses:141 | Used by:143 |
Symbol 143 MovieClip | Uses:133 134 136 138 140 142 | Used by:144 340 |
Symbol 144 MovieClip [Smsheepspawn] | Uses:32 33 86 131 143 39 108 | |
Symbol 145 MovieClip | Uses:33 44 | Used by:155 340 |
Symbol 146 Graphic | Used by:147 | |
Symbol 147 MovieClip | Uses:146 | Used by:154 |
Symbol 148 Graphic | Used by:149 | |
Symbol 149 MovieClip | Uses:148 | Used by:154 |
Symbol 150 Graphic | Used by:151 | |
Symbol 151 MovieClip | Uses:150 | Used by:154 |
Symbol 152 Graphic | Used by:153 | |
Symbol 153 MovieClip | Uses:152 | Used by:154 |
Symbol 154 MovieClip | Uses:133 134 147 149 151 153 | Used by:155 340 |
Symbol 155 MovieClip [Sbsheepspawn] | Uses:32 33 86 145 154 39 119 | |
Symbol 156 MovieClip | Uses:33 44 | Used by:166 340 |
Symbol 157 Graphic | Used by:158 | |
Symbol 158 MovieClip | Uses:157 | Used by:165 |
Symbol 159 Graphic | Used by:160 | |
Symbol 160 MovieClip | Uses:159 | Used by:165 |
Symbol 161 Graphic | Used by:162 | |
Symbol 162 MovieClip | Uses:161 | Used by:165 |
Symbol 163 Graphic | Used by:164 | |
Symbol 164 MovieClip | Uses:163 | Used by:165 |
Symbol 165 MovieClip | Uses:133 134 158 160 162 164 | Used by:166 340 |
Symbol 166 MovieClip [Ssheepspawn] | Uses:32 33 86 156 165 39 119 | |
Symbol 167 MovieClip | Uses:33 42 44 | Used by:179 |
Symbol 168 Graphic | Used by:169 | |
Symbol 169 MovieClip | Uses:168 | Used by:178 |
Symbol 170 ShapeTweening | Used by:178 | |
Symbol 171 ShapeTweening | Used by:178 | |
Symbol 172 Graphic | Used by:173 | |
Symbol 173 MovieClip | Uses:172 | Used by:178 |
Symbol 174 ShapeTweening | Used by:178 | |
Symbol 175 ShapeTweening | Used by:178 | |
Symbol 176 Graphic | Used by:178 | |
Symbol 177 Graphic | Used by:178 | |
Symbol 178 MovieClip | Uses:169 39 106 170 173 171 174 175 176 177 | Used by:179 519 |
Symbol 179 MovieClip [Sfighterspawn] | Uses:32 33 86 167 178 39 108 | |
Symbol 180 Graphic | Used by:181 | |
Symbol 181 MovieClip | Uses:180 | Used by:186 |
Symbol 182 Graphic | Used by:183 | |
Symbol 183 MovieClip | Uses:182 | Used by:186 |
Symbol 184 Graphic | Used by:185 | |
Symbol 185 MovieClip | Uses:184 | Used by:186 201 214 |
Symbol 186 MovieClip | Uses:181 183 89 185 33 44 42 90 | Used by:196 340 |
Symbol 187 Graphic | Used by:188 | |
Symbol 188 MovieClip | Uses:187 | Used by:195 |
Symbol 189 Graphic | Used by:190 | |
Symbol 190 MovieClip | Uses:189 | Used by:195 |
Symbol 191 Graphic | Used by:192 | |
Symbol 192 MovieClip | Uses:191 | Used by:195 |
Symbol 193 Graphic | Used by:194 | |
Symbol 194 MovieClip | Uses:193 | Used by:195 |
Symbol 195 MovieClip | Uses:188 190 44 192 194 | Used by:196 340 |
Symbol 196 MovieClip [Smcowspawn] | Uses:32 33 86 186 195 39 108 | |
Symbol 197 Graphic | Used by:198 | |
Symbol 198 MovieClip | Uses:197 | Used by:201 |
Symbol 199 Graphic | Used by:200 | |
Symbol 200 MovieClip | Uses:199 | Used by:201 214 |
Symbol 201 MovieClip | Uses:198 200 89 185 33 44 90 | Used by:211 340 |
Symbol 202 Graphic | Used by:203 | |
Symbol 203 MovieClip | Uses:202 | Used by:210 |
Symbol 204 Graphic | Used by:205 | |
Symbol 205 MovieClip | Uses:204 | Used by:210 |
Symbol 206 Graphic | Used by:207 | |
Symbol 207 MovieClip | Uses:206 | Used by:210 |
Symbol 208 Graphic | Used by:209 | |
Symbol 209 MovieClip | Uses:208 | Used by:210 |
Symbol 210 MovieClip | Uses:203 205 44 207 209 | Used by:211 340 |
Symbol 211 MovieClip [Sbcowspawn] | Uses:32 33 86 201 210 39 119 | |
Symbol 212 Graphic | Used by:213 | |
Symbol 213 MovieClip | Uses:212 | Used by:214 |
Symbol 214 MovieClip | Uses:213 200 89 185 33 44 90 | Used by:224 340 |
Symbol 215 Graphic | Used by:216 | |
Symbol 216 MovieClip | Uses:215 | Used by:223 |
Symbol 217 Graphic | Used by:218 | |
Symbol 218 MovieClip | Uses:217 | Used by:223 |
Symbol 219 Graphic | Used by:220 | |
Symbol 220 MovieClip | Uses:219 | Used by:223 |
Symbol 221 Graphic | Used by:222 | |
Symbol 222 MovieClip | Uses:221 | Used by:223 |
Symbol 223 MovieClip | Uses:216 218 44 220 222 | Used by:224 340 |
Symbol 224 MovieClip [Sdcowspawn] | Uses:32 33 86 214 223 39 119 | |
Symbol 225 Graphic | Used by:226 | |
Symbol 226 MovieClip | Uses:225 | Used by:230 |
Symbol 227 Graphic | Used by:229 | |
Symbol 228 Graphic | Used by:229 | |
Symbol 229 MovieClip | Uses:227 228 | Used by:230 |
Symbol 230 MovieClip [Sbullet] | Uses:33 32 226 39 229 | |
Symbol 231 MovieClip | Uses:85 | Used by:245 |
Symbol 232 MovieClip | Uses:44 | Used by:233 |
Symbol 233 MovieClip | Uses:232 | Used by:242 265 |
Symbol 234 Graphic | Used by:235 | |
Symbol 235 MovieClip | Uses:234 | Used by:242 265 |
Symbol 236 Graphic | Used by:237 | |
Symbol 237 MovieClip | Uses:236 | Used by:242 265 |
Symbol 238 Graphic | Used by:239 | |
Symbol 239 MovieClip | Uses:238 | Used by:242 265 |
Symbol 240 Graphic | Used by:241 | |
Symbol 241 MovieClip | Uses:240 | Used by:242 265 |
Symbol 242 MovieClip | Uses:89 233 235 237 239 241 | Used by:245 519 |
Symbol 243 MovieClip | Uses:42 55 25 56 58 59 60 24 | Used by:244 519 |
Symbol 244 MovieClip | Uses:243 | Used by:245 519 |
Symbol 245 MovieClip [Smothershipspawn] | Uses:32 33 231 242 244 | |
Symbol 246 MovieClip | Uses:39 | Used by:275 |
Symbol 247 Graphic | Used by:248 | |
Symbol 248 MovieClip | Uses:247 | Used by:275 |
Symbol 249 Font | Used by:250 253 266 273 276 277 278 279 288 289 290 293 294 295 296 297 298 310 311 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 335 336 338 339 341 625 626 | |
Symbol 250 Text | Uses:249 | Used by:275 519 |
Symbol 251 Button | Uses:89 88 | Used by:275 |
Symbol 252 ShapeTweening | Used by:275 358 456 645 | |
Symbol 253 Text | Uses:249 | Used by:254 |
Symbol 254 MovieClip | Uses:253 | Used by:275 |
Symbol 255 ShapeTweening | Used by:275 358 456 645 | |
Symbol 256 ShapeTweening | Used by:275 358 456 645 | |
Symbol 257 ShapeTweening | Used by:275 358 456 645 | |
Symbol 258 ShapeTweening | Used by:275 358 456 645 | |
Symbol 259 ShapeTweening | Used by:275 456 | |
Symbol 260 ShapeTweening | Used by:275 302 358 645 | |
Symbol 261 ShapeTweening | Used by:275 302 358 645 | |
Symbol 262 ShapeTweening | Used by:275 302 358 645 | |
Symbol 263 ShapeTweening | Used by:275 302 358 645 | |
Symbol 264 Graphic | Used by:275 302 358 645 | |
Symbol 265 MovieClip | Uses:89 233 235 237 239 241 | Used by:275 |
Symbol 266 Text | Uses:249 | Used by:267 |
Symbol 267 MovieClip | Uses:266 | Used by:275 |
Symbol 268 Graphic | Used by:269 275 | |
Symbol 269 MovieClip | Uses:268 | Used by:275 519 |
Symbol 270 Graphic | Used by:271 | |
Symbol 271 MovieClip | Uses:270 | Used by:275 |
Symbol 272 Sound | Used by:275 | |
Symbol 273 Text | Uses:249 | Used by:274 |
Symbol 274 MovieClip | Uses:273 | Used by:275 |
Symbol 275 MovieClip | Uses:89 246 248 250 251 254 252 29 28 255 256 257 258 259 260 261 262 263 264 265 267 269 27 268 271 272 274 | Used by:Timeline |
Symbol 276 Text | Uses:249 | Used by:280 |
Symbol 277 Text | Uses:249 | Used by:280 |
Symbol 278 Text | Uses:249 | Used by:280 |
Symbol 279 Text | Uses:249 | Used by:280 |
Symbol 280 MovieClip | Uses:276 277 278 279 | Used by:358 |
Symbol 281 Font | Used by:282 285 286 287 289 304 305 306 309 310 314 316 318 320 322 324 326 328 330 332 334 335 337 338 341 343 344 345 347 348 350 351 354 359 361 364 365 366 395 410 411 412 413 414 415 446 447 448 449 450 451 452 453 458 459 460 461 462 463 464 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 505 506 507 508 509 510 511 512 513 514 515 516 517 518 525 526 529 559 562 613 614 615 616 617 618 620 621 622 624 625 626 627 629 630 632 633 634 | |
Symbol 282 Text | Uses:281 | Used by:308 |
Symbol 283 Graphic | Used by:284 | |
Symbol 284 MovieClip | Uses:283 | Used by:308 340 |
Symbol 285 Text | Uses:281 | Used by:308 |
Symbol 286 Text | Uses:281 | Used by:308 |
Symbol 287 Text | Uses:281 | Used by:308 |
Symbol 288 Text | Uses:249 | Used by:300 |
Symbol 289 Text | Uses:281 249 | Used by:300 |
Symbol 290 Text | Uses:249 | Used by:300 |
Symbol 291 Graphic | Used by:292 | |
Symbol 292 MovieClip | Uses:291 | Used by:300 |
Symbol 293 Text | Uses:249 | Used by:300 |
Symbol 294 Text | Uses:249 | Used by:300 |
Symbol 295 Text | Uses:249 | Used by:300 |
Symbol 296 Text | Uses:249 | Used by:300 |
Symbol 297 Text | Uses:249 | Used by:300 |
Symbol 298 Text | Uses:249 | Used by:300 |
Symbol 299 Graphic | Used by:300 | |
Symbol 300 MovieClip | Uses:288 289 290 292 293 294 295 296 297 298 299 | Used by:308 |
Symbol 301 Graphic | Used by:302 456 | |
Symbol 302 MovieClip | Uses:301 262 263 264 260 261 | Used by:303 307 312 313 346 349 353 355 360 362 367 368 455 638 639 640 |
Symbol 303 Button | Uses:302 89 88 31 30 | Used by:308 |
Symbol 304 Text | Uses:281 | Used by:308 |
Symbol 305 Text | Uses:281 | Used by:308 |
Symbol 306 Text | Uses:281 | Used by:308 |
Symbol 307 Button | Uses:302 89 88 31 30 | Used by:308 |
Symbol 308 MovieClip | Uses:282 284 285 286 287 300 303 304 305 306 307 | Used by:342 370 |
Symbol 309 Text | Uses:281 | Used by:340 |
Symbol 310 Text | Uses:281 249 | Used by:340 |
Symbol 311 Text | Uses:249 | Used by:340 |
Symbol 312 Button | Uses:302 89 88 31 30 | Used by:340 |
Symbol 313 Button | Uses:302 89 88 31 30 | Used by:340 |
Symbol 314 Text | Uses:281 249 | Used by:340 |
Symbol 315 Text | Uses:249 | Used by:340 |
Symbol 316 Text | Uses:281 249 | Used by:340 |
Symbol 317 Text | Uses:249 | Used by:340 |
Symbol 318 Text | Uses:281 249 | Used by:340 |
Symbol 319 Text | Uses:249 | Used by:340 |
Symbol 320 Text | Uses:281 249 | Used by:340 |
Symbol 321 Text | Uses:249 | Used by:340 |
Symbol 322 Text | Uses:281 249 | Used by:340 |
Symbol 323 Text | Uses:249 | Used by:340 |
Symbol 324 Text | Uses:281 249 | Used by:340 |
Symbol 325 Text | Uses:249 | Used by:340 |
Symbol 326 Text | Uses:281 249 | Used by:340 |
Symbol 327 Text | Uses:249 | Used by:340 |
Symbol 328 Text | Uses:281 249 | Used by:340 |
Symbol 329 Text | Uses:249 | Used by:340 |
Symbol 330 Text | Uses:281 249 | Used by:340 |
Symbol 331 Text | Uses:249 | Used by:340 |
Symbol 332 Text | Uses:281 249 | Used by:340 |
Symbol 333 Text | Uses:249 | Used by:340 |
Symbol 334 Text | Uses:281 | Used by:340 |
Symbol 335 Text | Uses:281 249 | Used by:340 |
Symbol 336 Text | Uses:249 | Used by:340 |
Symbol 337 Text | Uses:281 | Used by:340 |
Symbol 338 Text | Uses:281 249 | Used by:340 |
Symbol 339 Text | Uses:249 | Used by:340 |
Symbol 340 MovieClip | Uses:309 33 32 63 71 39 310 311 284 312 313 77 314 315 86 129 316 317 118 318 319 156 165 320 321 145 154 322 323 214 223 324 325 201 210 326 327 92 107 328 329 131 143 330 331 186 195 332 333 334 335 336 337 338 339 | Used by:342 |
Symbol 341 Text | Uses:281 249 | Used by:342 358 628 |
Symbol 342 MovieClip | Uses:308 340 341 | Used by:358 |
Symbol 343 Text | Uses:281 | Used by:358 |
Symbol 344 Text | Uses:281 | Used by:358 |
Symbol 345 Text | Uses:281 | Used by:358 |
Symbol 346 Button | Uses:302 89 88 31 30 | Used by:358 |
Symbol 347 Text | Uses:281 | Used by:358 |
Symbol 348 Text | Uses:281 | Used by:352 |
Symbol 349 Button | Uses:302 89 88 31 30 | Used by:352 |
Symbol 350 Text | Uses:281 | Used by:352 |
Symbol 351 Text | Uses:281 | Used by:352 |
Symbol 352 MovieClip | Uses:348 349 350 351 | Used by:358 |
Symbol 353 Button | Uses:302 89 88 31 30 | Used by:358 |
Symbol 354 Text | Uses:281 | Used by:358 |
Symbol 355 Button | Uses:302 89 88 31 30 | Used by:358 |
Symbol 356 Graphic | Used by:357 | |
Symbol 357 MovieClip | Uses:356 | Used by:358 |
Symbol 358 MovieClip | Uses:280 342 252 29 255 256 257 258 343 344 345 346 347 352 353 354 355 341 260 357 261 262 263 264 | Used by:Timeline |
Symbol 359 Text | Uses:281 | Used by:363 |
Symbol 360 Button | Uses:302 89 88 31 30 | Used by:363 |
Symbol 361 Text | Uses:281 | Used by:363 |
Symbol 362 Button | Uses:302 89 88 31 30 | Used by:363 |
Symbol 363 MovieClip | Uses:359 360 361 362 | Used by:370 |
Symbol 364 Text | Uses:281 | Used by:370 |
Symbol 365 Text | Uses:281 | Used by:370 |
Symbol 366 Text | Uses:281 | Used by:370 |
Symbol 367 Button | Uses:302 89 88 31 30 | Used by:370 |
Symbol 368 Button | Uses:302 89 88 31 30 | Used by:370 456 |
Symbol 369 Button | Uses:88 | Used by:370 |
Symbol 370 MovieClip | Uses:308 363 364 365 366 367 368 369 29 | Used by:Timeline |
Symbol 371 Button | Uses:89 88 | Used by:519 |
Symbol 372 Graphic | Used by:376 | |
Symbol 373 Graphic | Used by:376 | |
Symbol 374 Graphic | Used by:376 | |
Symbol 375 Graphic | Used by:376 | |
Symbol 376 MovieClip | Uses:372 373 374 375 | Used by:519 |
Symbol 377 Graphic | Used by:381 | |
Symbol 378 Graphic | Used by:381 | |
Symbol 379 Graphic | Used by:381 | |
Symbol 380 Graphic | Used by:381 | |
Symbol 381 MovieClip | Uses:377 378 379 380 | Used by:519 612 |
Symbol 382 Graphic | Used by:386 | |
Symbol 383 Graphic | Used by:386 | |
Symbol 384 Graphic | Used by:386 | |
Symbol 385 Graphic | Used by:386 | |
Symbol 386 MovieClip | Uses:382 383 384 385 | Used by:519 612 |
Symbol 387 Graphic | Used by:391 | |
Symbol 388 Graphic | Used by:391 | |
Symbol 389 Graphic | Used by:391 | |
Symbol 390 Graphic | Used by:391 | |
Symbol 391 MovieClip | Uses:387 388 389 390 | Used by:519 612 |
Symbol 392 Graphic | Used by:393 | |
Symbol 393 MovieClip | Uses:392 | Used by:519 Timeline |
Symbol 394 MovieClip | Uses:89 | Used by:519 |
Symbol 395 Text | Uses:281 | Used by:519 |
Symbol 396 Graphic | Used by:397 | |
Symbol 397 MovieClip | Uses:396 | Used by:409 |
Symbol 398 Graphic | Used by:399 | |
Symbol 399 MovieClip | Uses:398 | Used by:409 |
Symbol 400 Graphic | Used by:401 | |
Symbol 401 MovieClip | Uses:400 | Used by:409 |
Symbol 402 Graphic | Used by:403 | |
Symbol 403 MovieClip | Uses:402 | Used by:409 |
Symbol 404 ShapeTweening | Used by:409 | |
Symbol 405 Graphic | Used by:406 | |
Symbol 406 MovieClip | Uses:405 | Used by:409 |
Symbol 407 ShapeTweening | Used by:409 | |
Symbol 408 Graphic | Used by:409 | |
Symbol 409 MovieClip | Uses:89 397 399 401 403 406 404 407 408 | Used by:519 611 |
Symbol 410 Text | Uses:281 | Used by:519 |
Symbol 411 Text | Uses:281 | Used by:519 |
Symbol 412 Text | Uses:281 | Used by:519 |
Symbol 413 Text | Uses:281 | Used by:519 |
Symbol 414 Text | Uses:281 | Used by:519 |
Symbol 415 Text | Uses:281 | Used by:519 |
Symbol 416 ShapeTweening | Used by:445 | |
Symbol 417 Graphic | Used by:418 | |
Symbol 418 MovieClip | Uses:417 | Used by:445 |
Symbol 419 ShapeTweening | Used by:445 | |
Symbol 420 Graphic | Used by:421 | |
Symbol 421 MovieClip | Uses:420 | Used by:445 |
Symbol 422 Graphic | Used by:423 | |
Symbol 423 MovieClip | Uses:422 | Used by:445 |
Symbol 424 Graphic | Used by:425 | |
Symbol 425 MovieClip | Uses:424 | Used by:445 |
Symbol 426 ShapeTweening | Used by:445 | |
Symbol 427 Graphic | Used by:428 | |
Symbol 428 MovieClip | Uses:427 | Used by:445 |
Symbol 429 ShapeTweening | Used by:445 | |
Symbol 430 Graphic | Used by:431 | |
Symbol 431 MovieClip | Uses:430 | Used by:445 |
Symbol 432 ShapeTweening | Used by:445 | |
Symbol 433 ShapeTweening | Used by:445 | |
Symbol 434 ShapeTweening | Used by:445 | |
Symbol 435 ShapeTweening | Used by:445 | |
Symbol 436 ShapeTweening | Used by:445 | |
Symbol 437 ShapeTweening | Used by:445 | |
Symbol 438 ShapeTweening | Used by:445 | |
Symbol 439 ShapeTweening | Used by:445 | |
Symbol 440 Graphic | Used by:445 | |
Symbol 441 Graphic | Used by:445 | |
Symbol 442 Graphic | Used by:445 | |
Symbol 443 Graphic | Used by:445 | |
Symbol 444 Graphic | Used by:445 | |
Symbol 445 MovieClip | Uses:53 416 418 419 421 423 425 89 428 429 431 426 54 432 433 434 435 437 436 438 439 440 442 441 443 444 | Used by:519 609 |
Symbol 446 Text | Uses:281 | Used by:519 |
Symbol 447 Text | Uses:281 | Used by:519 |
Symbol 448 Text | Uses:281 | Used by:519 |
Symbol 449 Text | Uses:281 | Used by:519 |
Symbol 450 Text | Uses:281 | Used by:519 |
Symbol 451 Text | Uses:281 | Used by:454 |
Symbol 452 Text | Uses:281 | Used by:454 |
Symbol 453 Text | Uses:281 | Used by:454 |
Symbol 454 MovieClip | Uses:451 452 453 | Used by:456 |
Symbol 455 Button | Uses:302 89 88 31 30 | Used by:456 |
Symbol 456 MovieClip | Uses:454 252 255 256 257 258 259 368 455 29 301 | Used by:519 |
Symbol 457 Button | Uses:89 88 | Used by:519 |
Symbol 458 Text | Uses:281 | Used by:519 |
Symbol 459 Text | Uses:281 | Used by:519 |
Symbol 460 Text | Uses:281 | Used by:519 |
Symbol 461 Text | Uses:281 | Used by:519 |
Symbol 462 Text | Uses:281 | Used by:519 |
Symbol 463 Text | Uses:281 | Used by:519 |
Symbol 464 Text | Uses:281 | Used by:519 |
Symbol 465 Button | Uses:89 88 | Used by:519 |
Symbol 466 Text | Uses:281 | Used by:519 |
Symbol 467 Text | Uses:281 | Used by:519 |
Symbol 468 Text | Uses:281 | Used by:519 |
Symbol 469 Text | Uses:281 | Used by:519 |
Symbol 470 Text | Uses:281 | Used by:519 |
Symbol 471 Text | Uses:281 | Used by:519 |
Symbol 472 Text | Uses:281 | Used by:519 |
Symbol 473 Text | Uses:281 | Used by:519 |
Symbol 474 Text | Uses:281 | Used by:519 |
Symbol 475 Text | Uses:281 | Used by:519 |
Symbol 476 Text | Uses:281 | Used by:519 |
Symbol 477 Text | Uses:281 | Used by:519 |
Symbol 478 Text | Uses:281 | Used by:519 |
Symbol 479 Text | Uses:281 | Used by:519 |
Symbol 480 Text | Uses:281 | Used by:519 |
Symbol 481 Text | Uses:281 | Used by:519 |
Symbol 482 Button | Uses:89 88 | Used by:519 |
Symbol 483 Text | Uses:281 | Used by:519 |
Symbol 484 Text | Uses:281 | Used by:519 |
Symbol 485 Text | Uses:281 | Used by:519 |
Symbol 486 Text | Uses:281 | Used by:519 |
Symbol 487 Text | Uses:281 | Used by:519 |
Symbol 488 Text | Uses:281 | Used by:519 |
Symbol 489 Text | Uses:281 | Used by:519 |
Symbol 490 Text | Uses:281 | Used by:519 |
Symbol 491 Text | Uses:281 | Used by:519 |
Symbol 492 Text | Uses:281 | Used by:519 |
Symbol 493 Text | Uses:281 | Used by:519 |
Symbol 494 Text | Uses:281 | Used by:519 |
Symbol 495 Text | Uses:281 | Used by:519 |
Symbol 496 Text | Uses:281 | Used by:519 |
Symbol 497 Text | Uses:281 | Used by:519 |
Symbol 498 Text | Uses:281 | Used by:519 |
Symbol 499 Text | Uses:281 | Used by:519 |
Symbol 500 Text | Uses:281 | Used by:519 |
Symbol 501 Text | Uses:281 | Used by:519 |
Symbol 502 Text | Uses:281 | Used by:519 |
Symbol 503 Button | Uses:89 88 | Used by:519 |
Symbol 504 Sound | Used by:519 | |
Symbol 505 Text | Uses:281 | Used by:519 |
Symbol 506 Text | Uses:281 | Used by:519 |
Symbol 507 Text | Uses:281 | Used by:519 |
Symbol 508 Text | Uses:281 | Used by:519 |
Symbol 509 Text | Uses:281 | Used by:519 |
Symbol 510 Text | Uses:281 | Used by:519 |
Symbol 511 Text | Uses:281 | Used by:519 |
Symbol 512 Text | Uses:281 | Used by:519 |
Symbol 513 Text | Uses:281 | Used by:519 |
Symbol 514 Text | Uses:281 | Used by:519 |
Symbol 515 Text | Uses:281 | Used by:519 |
Symbol 516 Text | Uses:281 | Used by:519 |
Symbol 517 Text | Uses:281 | Used by:519 |
Symbol 518 Text | Uses:281 | Used by:519 |
Symbol 519 MovieClip | Uses:371 250 89 376 381 386 391 393 33 394 395 409 410 411 412 413 71 42 55 26 56 58 59 60 414 415 445 446 447 448 449 450 456 29 457 458 459 460 461 462 463 464 465 466 178 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 243 242 244 269 23 24 504 505 506 507 22 508 509 510 511 512 513 514 515 516 517 518 | Used by:Timeline |
Symbol 520 Font | Used by:521 527 528 | |
Symbol 521 EditableText | Uses:520 | Used by:Timeline |
Symbol 522 Graphic | Used by:523 | |
Symbol 523 MovieClip | Uses:522 | Used by:Timeline |
Symbol 524 Button | Uses:89 88 | Used by:Timeline |
Symbol 525 EditableText | Uses:281 | Used by:Timeline |
Symbol 526 EditableText | Uses:281 | Used by:Timeline |
Symbol 527 Text | Uses:520 | Used by:Timeline |
Symbol 528 Text | Uses:520 | Used by:Timeline |
Symbol 529 EditableText | Uses:281 | Used by:Timeline |
Symbol 530 Graphic | Used by:531 | |
Symbol 531 MovieClip | Uses:530 | Used by:Timeline |
Symbol 532 Graphic | Used by:539 | |
Symbol 533 Graphic | Used by:539 | |
Symbol 534 MovieClip | Uses:89 | Used by:539 |
Symbol 535 Graphic | Used by:539 | |
Symbol 536 Sound | Used by:537 | |
Symbol 537 MovieClip | Uses:33 90 536 | Used by:539 |
Symbol 538 Graphic | Used by:539 | |
Symbol 539 MovieClip | Uses:532 534 533 537 535 538 | Used by:Timeline |
Symbol 540 Graphic | Used by:541 | |
Symbol 541 MovieClip | Uses:540 90 | Used by:Timeline |
Symbol 542 Graphic | Used by:543 | |
Symbol 543 MovieClip | Uses:542 | Used by:Timeline |
Symbol 544 Graphic | Used by:Timeline | |
Symbol 545 Graphic | Used by:547 | |
Symbol 546 Graphic | Used by:547 | |
Symbol 547 MovieClip | Uses:545 90 546 | Used by:Timeline |
Symbol 548 Graphic | Used by:551 | |
Symbol 549 Graphic | Used by:550 | |
Symbol 550 MovieClip | Uses:549 | Used by:551 553 |
Symbol 551 MovieClip | Uses:548 90 550 | Used by:Timeline |
Symbol 552 Graphic | Used by:553 | |
Symbol 553 MovieClip | Uses:552 90 550 | Used by:Timeline |
Symbol 554 Graphic | Used by:558 | |
Symbol 555 Graphic | Used by:556 | |
Symbol 556 MovieClip | Uses:555 | Used by:558 |
Symbol 557 Graphic | Used by:558 | |
Symbol 558 MovieClip | Uses:554 90 556 557 | Used by:Timeline |
Symbol 559 Text | Uses:281 | Used by:561 |
Symbol 560 Sound | Used by:561 563 | |
Symbol 561 MovieClip | Uses:559 89 560 | Used by:Timeline |
Symbol 562 Text | Uses:281 | Used by:563 |
Symbol 563 MovieClip | Uses:562 89 560 | Used by:Timeline |
Symbol 564 MovieClip | Uses:33 | Used by:612 |
Symbol 565 MovieClip | Used by:612 | |
Symbol 566 Button | Uses:88 | Used by:612 |
Symbol 567 Graphic | Used by:569 | |
Symbol 568 Graphic | Used by:569 | |
Symbol 569 MovieClip | Uses:567 568 | Used by:570 |
Symbol 570 MovieClip | Uses:569 90 | Used by:609 |
Symbol 571 Graphic | Used by:608 | |
Symbol 572 Graphic | Used by:608 | |
Symbol 573 Graphic | Used by:608 | |
Symbol 574 Graphic | Used by:608 | |
Symbol 575 Graphic | Used by:608 | |
Symbol 576 Graphic | Used by:608 | |
Symbol 577 Graphic | Used by:608 | |
Symbol 578 Graphic | Used by:608 | |
Symbol 579 Graphic | Used by:608 | |
Symbol 580 Graphic | Used by:608 | |
Symbol 581 Graphic | Used by:608 | |
Symbol 582 Graphic | Used by:608 | |
Symbol 583 Graphic | Used by:608 | |
Symbol 584 Graphic | Used by:608 | |
Symbol 585 Graphic | Used by:608 | |
Symbol 586 Graphic | Used by:608 | |
Symbol 587 Graphic | Used by:608 | |
Symbol 588 Graphic | Used by:608 | |
Symbol 589 Graphic | Used by:608 | |
Symbol 590 Graphic | Used by:608 | |
Symbol 591 Graphic | Used by:608 | |
Symbol 592 Graphic | Used by:608 | |
Symbol 593 Graphic | Used by:608 | |
Symbol 594 Graphic | Used by:608 | |
Symbol 595 Graphic | Used by:608 | |
Symbol 596 Graphic | Used by:608 | |
Symbol 597 Graphic | Used by:608 | |
Symbol 598 Graphic | Used by:608 | |
Symbol 599 Graphic | Used by:608 | |
Symbol 600 Graphic | Used by:608 | |
Symbol 601 Graphic | Used by:608 | |
Symbol 602 Graphic | Used by:608 | |
Symbol 603 Graphic | Used by:608 | |
Symbol 604 Graphic | Used by:608 | |
Symbol 605 Graphic | Used by:608 | |
Symbol 606 Graphic | Used by:608 | |
Symbol 607 Graphic | Used by:608 | |
Symbol 608 MovieClip | Uses:571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 | Used by:609 |
Symbol 609 MovieClip | Uses:33 570 32 608 445 119 | Used by:612 |
Symbol 610 MovieClip | Uses:42 55 56 58 59 60 | Used by:611 |
Symbol 611 MovieClip | Uses:32 409 610 | Used by:612 |
Symbol 612 MovieClip | Uses:564 32 565 566 609 611 381 386 391 | Used by:Timeline |
Symbol 613 Text | Uses:281 | Used by:619 |
Symbol 614 Text | Uses:281 | Used by:619 |
Symbol 615 Text | Uses:281 | Used by:619 |
Symbol 616 Text | Uses:281 | Used by:619 |
Symbol 617 Text | Uses:281 | Used by:619 |
Symbol 618 Text | Uses:281 | Used by:619 |
Symbol 619 MovieClip | Uses:613 614 615 616 617 618 | Used by:631 645 |
Symbol 620 Text | Uses:281 | Used by:623 |
Symbol 621 Text | Uses:281 | Used by:623 |
Symbol 622 Text | Uses:281 | Used by:623 |
Symbol 623 MovieClip | Uses:620 621 622 | Used by:631 645 |
Symbol 624 Text | Uses:281 | Used by:628 |
Symbol 625 Text | Uses:281 249 | Used by:628 |
Symbol 626 Text | Uses:281 249 | Used by:628 |
Symbol 627 Text | Uses:281 | Used by:628 |
Symbol 628 MovieClip | Uses:341 624 625 626 627 | Used by:631 |
Symbol 629 Text | Uses:281 | Used by:631 645 |
Symbol 630 Text | Uses:281 | Used by:631 645 |
Symbol 631 MovieClip | Uses:619 623 628 629 630 | Used by:645 |
Symbol 632 Text | Uses:281 | Used by:645 |
Symbol 633 EditableText | Uses:281 | Used by:645 |
Symbol 634 EditableText | Uses:281 | Used by:645 |
Symbol 635 Graphic | Used by:636 | |
Symbol 636 Button | Uses:635 | Used by:637 |
Symbol 637 MovieClip | Uses:636 | Used by:645 |
Symbol 638 Button | Uses:302 89 88 31 30 | Used by:644 |
Symbol 639 Button | Uses:302 89 88 31 30 | Used by:644 |
Symbol 640 Button | Uses:302 89 88 31 30 | Used by:644 |
Symbol 641 MovieClip | Used by:644 | |
Symbol 642 Graphic | Used by:643 | |
Symbol 643 Button | Uses:642 | Used by:644 |
Symbol 644 MovieClip | Uses:638 639 640 641 643 | Used by:645 |
Symbol 645 MovieClip | Uses:631 252 29 255 256 257 258 619 623 629 630 260 632 633 634 637 644 261 262 263 264 | Used by:Timeline |
Instance Names
"text" | Frame 2 | Symbol 275 MovieClip |
"mainmenu" | Frame 2 | Symbol 358 MovieClip |
"pausetext" | Frame 3 | Symbol 370 MovieClip |
"text" | Frame 3 | Symbol 519 MovieClip |
"clockblock" | Frame 3 | Symbol 523 MovieClip |
"bar1" | Frame 3 | Symbol 539 MovieClip |
"bar2" | Frame 3 | Symbol 541 MovieClip |
"airblock" | Frame 3 | Symbol 543 MovieClip |
"shipbar" | Frame 3 | Symbol 547 MovieClip |
"pigbar" | Frame 3 | Symbol 551 MovieClip |
"cowbar" | Frame 3 | Symbol 553 MovieClip |
"sheepbar" | Frame 3 | Symbol 558 MovieClip |
"minibosstext" | Frame 3 | Symbol 561 MovieClip |
"bosstext" | Frame 3 | Symbol 563 MovieClip |
"engine" | Frame 3 | Symbol 612 MovieClip |
"sky" | Frame 3 | Symbol 393 MovieClip |
"sound" | Symbol 49 MovieClip [Sshockballspawn] Frame 1 | Symbol 32 MovieClip |
"box" | Symbol 49 MovieClip [Sshockballspawn] Frame 1 | Symbol 40 MovieClip |
"sound" | Symbol 51 MovieClip [Splasmaballspawn] Frame 1 | Symbol 32 MovieClip |
"sound" | Symbol 62 MovieClip [Smissilespawn] Frame 1 | Symbol 32 MovieClip |
"missleA" | Symbol 62 MovieClip [Smissilespawn] Frame 1 | Symbol 53 MovieClip |
"shield" | Symbol 63 MovieClip Frame 2 | Symbol 44 MovieClip |
"sound" | Symbol 72 MovieClip [Shenspawn] Frame 1 | Symbol 32 MovieClip |
"shieldsM" | Symbol 72 MovieClip [Shenspawn] Frame 1 | Symbol 63 MovieClip |
"images" | Symbol 72 MovieClip [Shenspawn] Frame 1 | Symbol 71 MovieClip |
"box" | Symbol 72 MovieClip [Shenspawn] Frame 1 | Symbol 39 MovieClip |
"sound" | Symbol 78 MovieClip [Sroosterspawn] Frame 1 | Symbol 32 MovieClip |
"images" | Symbol 78 MovieClip [Sroosterspawn] Frame 1 | Symbol 77 MovieClip |
"box" | Symbol 78 MovieClip [Sroosterspawn] Frame 1 | Symbol 39 MovieClip |
"shield" | Symbol 86 MovieClip Frame 2 | Symbol 85 MovieClip |
"engine" | Symbol 107 MovieClip Frame 1 | Symbol 105 MovieClip |
"engine2" | Symbol 107 MovieClip Frame 1 | Symbol 105 MovieClip |
"glow2" | Symbol 107 MovieClip Frame 1 | Symbol 106 MovieClip |
"glow" | Symbol 107 MovieClip Frame 1 | Symbol 106 MovieClip |
"sound" | Symbol 109 MovieClip [Smhogspawn] Frame 1 | Symbol 32 MovieClip |
"shieldsM" | Symbol 109 MovieClip [Smhogspawn] Frame 1 | Symbol 86 MovieClip |
"gun" | Symbol 109 MovieClip [Smhogspawn] Frame 1 | Symbol 92 MovieClip |
"images" | Symbol 109 MovieClip [Smhogspawn] Frame 1 | Symbol 107 MovieClip |
"box" | Symbol 109 MovieClip [Smhogspawn] Frame 1 | Symbol 39 MovieClip |
"engine2" | Symbol 118 MovieClip Frame 1 | Symbol 105 MovieClip |
"glow2" | Symbol 118 MovieClip Frame 1 | Symbol 106 MovieClip |
"sound" | Symbol 120 MovieClip [Shogspawn] Frame 1 | Symbol 32 MovieClip |
"shieldsM" | Symbol 120 MovieClip [Shogspawn] Frame 1 | Symbol 86 MovieClip |
"images" | Symbol 120 MovieClip [Shogspawn] Frame 1 | Symbol 118 MovieClip |
"box" | Symbol 120 MovieClip [Shogspawn] Frame 1 | Symbol 39 MovieClip |
"engine" | Symbol 129 MovieClip Frame 1 | Symbol 105 MovieClip |
"glow" | Symbol 129 MovieClip Frame 1 | Symbol 106 MovieClip |
"sound" | Symbol 130 MovieClip [Spigspawn] Frame 1 | Symbol 32 MovieClip |
"shieldsM" | Symbol 130 MovieClip [Spigspawn] Frame 1 | Symbol 86 MovieClip |
"images" | Symbol 130 MovieClip [Spigspawn] Frame 1 | Symbol 129 MovieClip |
"box" | Symbol 130 MovieClip [Spigspawn] Frame 1 | Symbol 39 MovieClip |
"engine" | Symbol 143 MovieClip Frame 1 | Symbol 133 MovieClip |
"glow" | Symbol 143 MovieClip Frame 1 | Symbol 134 MovieClip |
"sound" | Symbol 144 MovieClip [Smsheepspawn] Frame 1 | Symbol 32 MovieClip |
"shieldsM" | Symbol 144 MovieClip [Smsheepspawn] Frame 1 | Symbol 86 MovieClip |
"gun" | Symbol 144 MovieClip [Smsheepspawn] Frame 1 | Symbol 131 MovieClip |
"images" | Symbol 144 MovieClip [Smsheepspawn] Frame 1 | Symbol 143 MovieClip |
"box" | Symbol 144 MovieClip [Smsheepspawn] Frame 1 | Symbol 39 MovieClip |
"engine" | Symbol 154 MovieClip Frame 1 | Symbol 133 MovieClip |
"glow" | Symbol 154 MovieClip Frame 1 | Symbol 134 MovieClip |
"sound" | Symbol 155 MovieClip [Sbsheepspawn] Frame 1 | Symbol 32 MovieClip |
"shieldsM" | Symbol 155 MovieClip [Sbsheepspawn] Frame 1 | Symbol 86 MovieClip |
"gun" | Symbol 155 MovieClip [Sbsheepspawn] Frame 1 | Symbol 145 MovieClip |
"images" | Symbol 155 MovieClip [Sbsheepspawn] Frame 1 | Symbol 154 MovieClip |
"box" | Symbol 155 MovieClip [Sbsheepspawn] Frame 1 | Symbol 39 MovieClip |
"engine" | Symbol 165 MovieClip Frame 1 | Symbol 133 MovieClip |
"glow" | Symbol 165 MovieClip Frame 1 | Symbol 134 MovieClip |
"sound" | Symbol 166 MovieClip [Ssheepspawn] Frame 1 | Symbol 32 MovieClip |
"shieldsM" | Symbol 166 MovieClip [Ssheepspawn] Frame 1 | Symbol 86 MovieClip |
"gun" | Symbol 166 MovieClip [Ssheepspawn] Frame 1 | Symbol 156 MovieClip |
"images" | Symbol 166 MovieClip [Ssheepspawn] Frame 1 | Symbol 165 MovieClip |
"box" | Symbol 166 MovieClip [Ssheepspawn] Frame 1 | Symbol 39 MovieClip |
"glow" | Symbol 178 MovieClip Frame 1 | Symbol 106 MovieClip |
"glow" | Symbol 178 MovieClip Frame 1 | Symbol 106 MovieClip |
"sound" | Symbol 179 MovieClip [Sfighterspawn] Frame 1 | Symbol 32 MovieClip |
"shieldsM" | Symbol 179 MovieClip [Sfighterspawn] Frame 1 | Symbol 86 MovieClip |
"gun" | Symbol 179 MovieClip [Sfighterspawn] Frame 1 | Symbol 167 MovieClip |
"images" | Symbol 179 MovieClip [Sfighterspawn] Frame 1 | Symbol 178 MovieClip |
"box" | Symbol 179 MovieClip [Sfighterspawn] Frame 1 | Symbol 39 MovieClip |
"sound" | Symbol 196 MovieClip [Smcowspawn] Frame 1 | Symbol 32 MovieClip |
"shieldsM" | Symbol 196 MovieClip [Smcowspawn] Frame 1 | Symbol 86 MovieClip |
"gun" | Symbol 196 MovieClip [Smcowspawn] Frame 1 | Symbol 186 MovieClip |
"images" | Symbol 196 MovieClip [Smcowspawn] Frame 1 | Symbol 195 MovieClip |
"box" | Symbol 196 MovieClip [Smcowspawn] Frame 1 | Symbol 39 MovieClip |
"sound" | Symbol 211 MovieClip [Sbcowspawn] Frame 1 | Symbol 32 MovieClip |
"shieldsM" | Symbol 211 MovieClip [Sbcowspawn] Frame 1 | Symbol 86 MovieClip |
"gun" | Symbol 211 MovieClip [Sbcowspawn] Frame 1 | Symbol 201 MovieClip |
"images" | Symbol 211 MovieClip [Sbcowspawn] Frame 1 | Symbol 210 MovieClip |
"box" | Symbol 211 MovieClip [Sbcowspawn] Frame 1 | Symbol 39 MovieClip |
"sound" | Symbol 224 MovieClip [Sdcowspawn] Frame 1 | Symbol 32 MovieClip |
"shieldsM" | Symbol 224 MovieClip [Sdcowspawn] Frame 1 | Symbol 86 MovieClip |
"gun" | Symbol 224 MovieClip [Sdcowspawn] Frame 1 | Symbol 214 MovieClip |
"images" | Symbol 224 MovieClip [Sdcowspawn] Frame 1 | Symbol 223 MovieClip |
"box" | Symbol 224 MovieClip [Sdcowspawn] Frame 1 | Symbol 39 MovieClip |
"sound" | Symbol 230 MovieClip [Sbullet] Frame 1 | Symbol 32 MovieClip |
"shield" | Symbol 231 MovieClip Frame 2 | Symbol 85 MovieClip |
"sound2" | Symbol 245 MovieClip [Smothershipspawn] Frame 1 | Symbol 32 MovieClip |
"sound" | Symbol 245 MovieClip [Smothershipspawn] Frame 1 | Symbol 32 MovieClip |
"shieldsM" | Symbol 245 MovieClip [Smothershipspawn] Frame 1 | Symbol 231 MovieClip |
"sound" | Symbol 340 MovieClip Frame 1 | Symbol 32 MovieClip |
"shieldsM" | Symbol 340 MovieClip Frame 1 | Symbol 63 MovieClip |
"images" | Symbol 340 MovieClip Frame 1 | Symbol 71 MovieClip |
"box" | Symbol 340 MovieClip Frame 1 | Symbol 39 MovieClip |
"sound" | Symbol 340 MovieClip Frame 2 | Symbol 32 MovieClip |
"images" | Symbol 340 MovieClip Frame 2 | Symbol 77 MovieClip |
"box" | Symbol 340 MovieClip Frame 2 | Symbol 39 MovieClip |
"sound" | Symbol 340 MovieClip Frame 3 | Symbol 32 MovieClip |
"shieldsM" | Symbol 340 MovieClip Frame 3 | Symbol 86 MovieClip |
"images" | Symbol 340 MovieClip Frame 3 | Symbol 129 MovieClip |
"box" | Symbol 340 MovieClip Frame 3 | Symbol 39 MovieClip |
"sound" | Symbol 340 MovieClip Frame 4 | Symbol 32 MovieClip |
"shieldsM" | Symbol 340 MovieClip Frame 4 | Symbol 86 MovieClip |
"images" | Symbol 340 MovieClip Frame 4 | Symbol 118 MovieClip |
"box" | Symbol 340 MovieClip Frame 4 | Symbol 39 MovieClip |
"sound" | Symbol 340 MovieClip Frame 5 | Symbol 32 MovieClip |
"shieldsM" | Symbol 340 MovieClip Frame 5 | Symbol 86 MovieClip |
"gun" | Symbol 340 MovieClip Frame 5 | Symbol 156 MovieClip |
"images" | Symbol 340 MovieClip Frame 5 | Symbol 165 MovieClip |
"box" | Symbol 340 MovieClip Frame 5 | Symbol 39 MovieClip |
"sound" | Symbol 340 MovieClip Frame 6 | Symbol 32 MovieClip |
"shieldsM" | Symbol 340 MovieClip Frame 6 | Symbol 86 MovieClip |
"gun" | Symbol 340 MovieClip Frame 6 | Symbol 145 MovieClip |
"images" | Symbol 340 MovieClip Frame 6 | Symbol 154 MovieClip |
"box" | Symbol 340 MovieClip Frame 6 | Symbol 39 MovieClip |
"sound" | Symbol 340 MovieClip Frame 7 | Symbol 32 MovieClip |
"shieldsM" | Symbol 340 MovieClip Frame 7 | Symbol 86 MovieClip |
"gun" | Symbol 340 MovieClip Frame 7 | Symbol 214 MovieClip |
"images" | Symbol 340 MovieClip Frame 7 | Symbol 223 MovieClip |
"box" | Symbol 340 MovieClip Frame 7 | Symbol 39 MovieClip |
"sound" | Symbol 340 MovieClip Frame 8 | Symbol 32 MovieClip |
"shieldsM" | Symbol 340 MovieClip Frame 8 | Symbol 86 MovieClip |
"gun" | Symbol 340 MovieClip Frame 8 | Symbol 201 MovieClip |
"images" | Symbol 340 MovieClip Frame 8 | Symbol 210 MovieClip |
"box" | Symbol 340 MovieClip Frame 8 | Symbol 39 MovieClip |
"sound" | Symbol 340 MovieClip Frame 9 | Symbol 32 MovieClip |
"shieldsM" | Symbol 340 MovieClip Frame 9 | Symbol 86 MovieClip |
"gun" | Symbol 340 MovieClip Frame 9 | Symbol 92 MovieClip |
"images" | Symbol 340 MovieClip Frame 9 | Symbol 107 MovieClip |
"box" | Symbol 340 MovieClip Frame 9 | Symbol 39 MovieClip |
"sound" | Symbol 340 MovieClip Frame 10 | Symbol 32 MovieClip |
"shieldsM" | Symbol 340 MovieClip Frame 10 | Symbol 86 MovieClip |
"gun" | Symbol 340 MovieClip Frame 10 | Symbol 131 MovieClip |
"images" | Symbol 340 MovieClip Frame 10 | Symbol 143 MovieClip |
"box" | Symbol 340 MovieClip Frame 10 | Symbol 39 MovieClip |
"sound" | Symbol 340 MovieClip Frame 11 | Symbol 32 MovieClip |
"shieldsM" | Symbol 340 MovieClip Frame 11 | Symbol 86 MovieClip |
"gun" | Symbol 340 MovieClip Frame 11 | Symbol 186 MovieClip |
"images" | Symbol 340 MovieClip Frame 11 | Symbol 195 MovieClip |
"box" | Symbol 340 MovieClip Frame 11 | Symbol 39 MovieClip |
"submenu" | Symbol 358 MovieClip Frame 2 | Symbol 280 MovieClip |
"b" | Symbol 358 MovieClip Frame 2 | Symbol 342 MovieClip |
"submenu" | Symbol 358 MovieClip Frame 8 | Symbol 280 MovieClip |
"b" | Symbol 358 MovieClip Frame 8 | Symbol 342 MovieClip |
"submenu" | Symbol 358 MovieClip Frame 14 | Symbol 280 MovieClip |
"b" | Symbol 358 MovieClip Frame 14 | Symbol 342 MovieClip |
"submenu" | Symbol 358 MovieClip Frame 20 | Symbol 280 MovieClip |
"b" | Symbol 358 MovieClip Frame 20 | Symbol 342 MovieClip |
"submenu" | Symbol 358 MovieClip Frame 25 | Symbol 280 MovieClip |
"b" | Symbol 358 MovieClip Frame 25 | Symbol 342 MovieClip |
"submenu" | Symbol 358 MovieClip Frame 29 | Symbol 280 MovieClip |
"a" | Symbol 358 MovieClip Frame 29 | Symbol 342 MovieClip |
"box" | Symbol 409 MovieClip Frame 1 | Symbol 89 MovieClip |
"missileA" | Symbol 445 MovieClip Frame 1 | Symbol 53 MovieClip |
"gun" | Symbol 445 MovieClip Frame 1 | Symbol 425 MovieClip |
"box" | Symbol 445 MovieClip Frame 1 | Symbol 89 MovieClip |
"missileB" | Symbol 445 MovieClip Frame 1 | Symbol 53 MovieClip |
"backa1" | Symbol 519 MovieClip Frame 2 | Symbol 376 MovieClip |
"backa2" | Symbol 519 MovieClip Frame 2 | Symbol 381 MovieClip |
"backb1" | Symbol 519 MovieClip Frame 2 | Symbol 386 MovieClip |
"backb2" | Symbol 519 MovieClip Frame 2 | Symbol 391 MovieClip |
"jettarget" | Symbol 519 MovieClip Frame 30 | Symbol 33 MovieClip |
"airtarget" | Symbol 519 MovieClip Frame 30 | Symbol 33 MovieClip |
"air" | Symbol 519 MovieClip Frame 30 | Symbol 409 MovieClip |
"images" | Symbol 519 MovieClip Frame 360 | Symbol 71 MovieClip |
"jet" | Symbol 519 MovieClip Frame 520 | Symbol 445 MovieClip |
"jet2target" | Symbol 519 MovieClip Frame 970 | Symbol 33 MovieClip |
"jet2target" | Symbol 519 MovieClip Frame 970 | Symbol 33 MovieClip |
"air2target" | Symbol 519 MovieClip Frame 970 | Symbol 33 MovieClip |
"jet2" | Symbol 519 MovieClip Frame 970 | Symbol 409 MovieClip |
"backa1" | Symbol 519 MovieClip Frame 970 | Symbol 376 MovieClip |
"backa2" | Symbol 519 MovieClip Frame 970 | Symbol 381 MovieClip |
"backb1" | Symbol 519 MovieClip Frame 970 | Symbol 386 MovieClip |
"backb2" | Symbol 519 MovieClip Frame 970 | Symbol 391 MovieClip |
"jet2" | Symbol 519 MovieClip Frame 1115 | Symbol 445 MovieClip |
"jet2target" | Symbol 519 MovieClip Frame 1470 | Symbol 33 MovieClip |
"jet2target" | Symbol 519 MovieClip Frame 1580 | Symbol 33 MovieClip |
"jet2target" | Symbol 519 MovieClip Frame 1580 | Symbol 33 MovieClip |
"air2target" | Symbol 519 MovieClip Frame 1580 | Symbol 33 MovieClip |
"jet2" | Symbol 519 MovieClip Frame 1580 | Symbol 445 MovieClip |
"images" | Symbol 519 MovieClip Frame 1580 | Symbol 178 MovieClip |
"backa1" | Symbol 519 MovieClip Frame 1580 | Symbol 376 MovieClip |
"backa2" | Symbol 519 MovieClip Frame 1580 | Symbol 381 MovieClip |
"backb1" | Symbol 519 MovieClip Frame 1580 | Symbol 386 MovieClip |
"backb2" | Symbol 519 MovieClip Frame 1580 | Symbol 391 MovieClip |
"jet2target" | Symbol 519 MovieClip Frame 2000 | Symbol 33 MovieClip |
"jet2" | Symbol 519 MovieClip Frame 2000 | Symbol 445 MovieClip |
"images" | Symbol 519 MovieClip Frame 2000 | Symbol 178 MovieClip |
"jet2target" | Symbol 519 MovieClip Frame 2500 | Symbol 33 MovieClip |
"jet2target" | Symbol 519 MovieClip Frame 2610 | Symbol 33 MovieClip |
"jet2target" | Symbol 519 MovieClip Frame 2610 | Symbol 33 MovieClip |
"jet3" | Symbol 519 MovieClip Frame 2610 | Symbol 445 MovieClip |
"images" | Symbol 519 MovieClip Frame 2610 | Symbol 178 MovieClip |
"backa1" | Symbol 519 MovieClip Frame 2610 | Symbol 376 MovieClip |
"backa2" | Symbol 519 MovieClip Frame 2610 | Symbol 381 MovieClip |
"backb1" | Symbol 519 MovieClip Frame 2610 | Symbol 386 MovieClip |
"backb2" | Symbol 519 MovieClip Frame 2610 | Symbol 391 MovieClip |
"jet2target" | Symbol 519 MovieClip Frame 3330 | Symbol 33 MovieClip |
"jet2" | Symbol 519 MovieClip Frame 3330 | Symbol 445 MovieClip |
"backa1" | Symbol 519 MovieClip Frame 3330 | Symbol 376 MovieClip |
"backa2" | Symbol 519 MovieClip Frame 3330 | Symbol 381 MovieClip |
"backb1" | Symbol 519 MovieClip Frame 3330 | Symbol 386 MovieClip |
"backb2" | Symbol 519 MovieClip Frame 3330 | Symbol 391 MovieClip |
"images" | Symbol 519 MovieClip Frame 3393 | Symbol 178 MovieClip |
"jet2target" | Symbol 519 MovieClip Frame 3770 | Symbol 33 MovieClip |
"jet2target" | Symbol 519 MovieClip Frame 4410 | Symbol 33 MovieClip |
"jet2target" | Symbol 519 MovieClip Frame 4410 | Symbol 33 MovieClip |
"jet2" | Symbol 519 MovieClip Frame 4433 | Symbol 445 MovieClip |
"gunheat" | Symbol 537 MovieClip Frame 1 | Symbol 90 MovieClip |
"life" | Symbol 539 MovieClip Frame 1 | Symbol 534 MovieClip |
"gunheat" | Symbol 539 MovieClip Frame 1 | Symbol 537 MovieClip |
"life" | Symbol 541 MovieClip Frame 1 | Symbol 90 MovieClip |
"bar" | Symbol 547 MovieClip Frame 1 | Symbol 90 MovieClip |
"bar" | Symbol 551 MovieClip Frame 1 | Symbol 90 MovieClip |
"pigblock" | Symbol 551 MovieClip Frame 1 | Symbol 550 MovieClip |
"bar" | Symbol 553 MovieClip Frame 1 | Symbol 90 MovieClip |
"pigblock" | Symbol 553 MovieClip Frame 1 | Symbol 550 MovieClip |
"bar" | Symbol 558 MovieClip Frame 1 | Symbol 90 MovieClip |
"sheepblock" | Symbol 558 MovieClip Frame 1 | Symbol 556 MovieClip |
"gun" | Symbol 609 MovieClip Frame 1 | Symbol 570 MovieClip |
"sound2" | Symbol 609 MovieClip Frame 1 | Symbol 32 MovieClip |
"sound" | Symbol 609 MovieClip Frame 1 | Symbol 32 MovieClip |
"hiteffects" | Symbol 609 MovieClip Frame 1 | Symbol 608 MovieClip |
"jet" | Symbol 609 MovieClip Frame 1 | Symbol 445 MovieClip |
"sound" | Symbol 611 MovieClip Frame 1 | Symbol 32 MovieClip |
"jet" | Symbol 611 MovieClip Frame 1 | Symbol 409 MovieClip |
"bossmusic" | Symbol 612 MovieClip Frame 1 | Symbol 564 MovieClip |
"sound" | Symbol 612 MovieClip Frame 1 | Symbol 32 MovieClip |
"fighter1target" | Symbol 612 MovieClip Frame 1 | Symbol 565 MovieClip |
"air1target" | Symbol 612 MovieClip Frame 1 | Symbol 565 MovieClip |
"p1" | Symbol 612 MovieClip Frame 1 | Symbol 609 MovieClip |
"p1target" | Symbol 612 MovieClip Frame 1 | Symbol 565 MovieClip |
"air1" | Symbol 612 MovieClip Frame 1 | Symbol 611 MovieClip |
"backa2" | Symbol 612 MovieClip Frame 1 | Symbol 381 MovieClip |
"backb1" | Symbol 612 MovieClip Frame 1 | Symbol 386 MovieClip |
"backb2" | Symbol 612 MovieClip Frame 1 | Symbol 391 MovieClip |
"x" | Symbol 645 MovieClip Frame 1 | Symbol 631 MovieClip |
"x" | Symbol 645 MovieClip Frame 7 | Symbol 631 MovieClip |
"x" | Symbol 645 MovieClip Frame 13 | Symbol 631 MovieClip |
"x" | Symbol 645 MovieClip Frame 19 | Symbol 631 MovieClip |
"x" | Symbol 645 MovieClip Frame 24 | Symbol 631 MovieClip |
"1" | Symbol 645 MovieClip Frame 28 | Symbol 631 MovieClip |
"disabler" | Symbol 645 MovieClip Frame 28 | Symbol 637 MovieClip |
"HSHubSubmitter" | Symbol 645 MovieClip Frame 28 | Symbol 644 MovieClip |
Special Tags
Protect (24) | Timeline Frame 1 | 0 bytes "" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "Sjet1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2 as "Sspark1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3 as "Ssheep2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 4 as "Ssheep1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 5 as "Spig3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 6 as "Spig2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 7 as "Spig1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 8 as "Smusic3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 9 as "Smusic2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 10 as "Shen2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 11 as "Shen1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 12 as "Sgun5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "Sgun3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "Sgun2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "Sgun1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 16 as "Sexp2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 17 as "Scow2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 18 as "Scow1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 19 as "Sspark3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 20 as "Sbeat1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 21 as "Sspark2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 22 as "Smissile" |
ExportAssets (56) | Timeline Frame 1 | Symbol 23 as "Sch2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 24 as "Sexp1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 25 as "Sexp5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 26 as "Shen3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 27 as "Sch1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 28 as "Sship" |
ExportAssets (56) | Timeline Frame 1 | Symbol 29 as "Selectro" |
ExportAssets (56) | Timeline Frame 1 | Symbol 30 as "Selexp1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "Selexp2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 49 as "Sshockballspawn" |
ExportAssets (56) | Timeline Frame 1 | Symbol 51 as "Splasmaballspawn" |
ExportAssets (56) | Timeline Frame 1 | Symbol 62 as "Smissilespawn" |
ExportAssets (56) | Timeline Frame 1 | Symbol 72 as "Shenspawn" |
ExportAssets (56) | Timeline Frame 1 | Symbol 78 as "Sroosterspawn" |
ExportAssets (56) | Timeline Frame 1 | Symbol 109 as "Smhogspawn" |
ExportAssets (56) | Timeline Frame 1 | Symbol 120 as "Shogspawn" |
ExportAssets (56) | Timeline Frame 1 | Symbol 130 as "Spigspawn" |
ExportAssets (56) | Timeline Frame 1 | Symbol 144 as "Smsheepspawn" |
ExportAssets (56) | Timeline Frame 1 | Symbol 155 as "Sbsheepspawn" |
ExportAssets (56) | Timeline Frame 1 | Symbol 166 as "Ssheepspawn" |
ExportAssets (56) | Timeline Frame 1 | Symbol 179 as "Sfighterspawn" |
ExportAssets (56) | Timeline Frame 1 | Symbol 196 as "Smcowspawn" |
ExportAssets (56) | Timeline Frame 1 | Symbol 211 as "Sbcowspawn" |
ExportAssets (56) | Timeline Frame 1 | Symbol 224 as "Sdcowspawn" |
ExportAssets (56) | Timeline Frame 1 | Symbol 230 as "Sbullet" |
ExportAssets (56) | Timeline Frame 1 | Symbol 25 as "Sexp5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 25 as "Sexp5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 24 as "Sexp1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 25 as "Sexp5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 24 as "Sexp1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 245 as "Smothershipspawn" |
ExportAssets (56) | Timeline Frame 2 | Symbol 29 as "Selectro" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "Sship" |
ExportAssets (56) | Timeline Frame 2 | Symbol 29 as "Selectro" |
ExportAssets (56) | Timeline Frame 2 | Symbol 29 as "Selectro" |
ExportAssets (56) | Timeline Frame 2 | Symbol 29 as "Selectro" |
ExportAssets (56) | Timeline Frame 2 | Symbol 29 as "Selectro" |
ExportAssets (56) | Timeline Frame 2 | Symbol 29 as "Selectro" |
ExportAssets (56) | Timeline Frame 2 | Symbol 29 as "Selectro" |
ExportAssets (56) | Timeline Frame 2 | Symbol 29 as "Selectro" |
ExportAssets (56) | Timeline Frame 2 | Symbol 27 as "Sch1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 29 as "Selectro" |
ExportAssets (56) | Timeline Frame 2 | Symbol 29 as "Selectro" |
ExportAssets (56) | Timeline Frame 2 | Symbol 29 as "Selectro" |
ExportAssets (56) | Timeline Frame 2 | Symbol 29 as "Selectro" |
ExportAssets (56) | Timeline Frame 2 | Symbol 31 as "Selexp2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 30 as "Selexp1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 31 as "Selexp2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 30 as "Selexp1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 31 as "Selexp2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 30 as "Selexp1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 31 as "Selexp2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 30 as "Selexp1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 29 as "Selectro" |
ExportAssets (56) | Timeline Frame 2 | Symbol 31 as "Selexp2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 30 as "Selexp1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 31 as "Selexp2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 30 as "Selexp1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 31 as "Selexp2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 30 as "Selexp1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 31 as "Selexp2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 30 as "Selexp1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 29 as "Selectro" |
ExportAssets (56) | Timeline Frame 2 | Symbol 29 as "Selectro" |
ExportAssets (56) | Timeline Frame 3 | Symbol 31 as "Selexp2" |
ExportAssets (56) | Timeline Frame 3 | Symbol 30 as "Selexp1" |
ExportAssets (56) | Timeline Frame 3 | Symbol 31 as "Selexp2" |
ExportAssets (56) | Timeline Frame 3 | Symbol 30 as "Selexp1" |
ExportAssets (56) | Timeline Frame 3 | Symbol 31 as "Selexp2" |
ExportAssets (56) | Timeline Frame 3 | Symbol 30 as "Selexp1" |
ExportAssets (56) | Timeline Frame 3 | Symbol 31 as "Selexp2" |
ExportAssets (56) | Timeline Frame 3 | Symbol 30 as "Selexp1" |
ExportAssets (56) | Timeline Frame 3 | Symbol 29 as "Selectro" |
ExportAssets (56) | Timeline Frame 3 | Symbol 26 as "Shen3" |
ExportAssets (56) | Timeline Frame 3 | Symbol 31 as "Selexp2" |
ExportAssets (56) | Timeline Frame 3 | Symbol 30 as "Selexp1" |
ExportAssets (56) | Timeline Frame 3 | Symbol 29 as "Selectro" |
ExportAssets (56) | Timeline Frame 3 | Symbol 29 as "Selectro" |
ExportAssets (56) | Timeline Frame 3 | Symbol 29 as "Selectro" |
ExportAssets (56) | Timeline Frame 3 | Symbol 23 as "Sch2" |
ExportAssets (56) | Timeline Frame 3 | Symbol 24 as "Sexp1" |
ExportAssets (56) | Timeline Frame 3 | Symbol 22 as "Smissile" |
ExportAssets (56) | Timeline Frame 3 | Symbol 22 as "Smissile" |
ExportAssets (56) | Timeline Frame 4 | Symbol 29 as "Selectro" |
ExportAssets (56) | Timeline Frame 4 | Symbol 31 as "Selexp2" |
ExportAssets (56) | Timeline Frame 4 | Symbol 30 as "Selexp1" |
ExportAssets (56) | Timeline Frame 4 | Symbol 31 as "Selexp2" |
ExportAssets (56) | Timeline Frame 4 | Symbol 30 as "Selexp1" |
ExportAssets (56) | Timeline Frame 4 | Symbol 31 as "Selexp2" |
ExportAssets (56) | Timeline Frame 4 | Symbol 30 as "Selexp1" |
ExportAssets (56) | Timeline Frame 4 | Symbol 29 as "Selectro" |
ExportAssets (56) | Timeline Frame 4 | Symbol 29 as "Selectro" |
Labels
"flash" | Symbol 63 MovieClip Frame 2 |
"end" | Symbol 63 MovieClip Frame 5 |
"flash" | Symbol 86 MovieClip Frame 2 |
"end" | Symbol 86 MovieClip Frame 5 |
"hitshields" | Symbol 230 MovieClip [Sbullet] Frame 5 |
"hitarmor" | Symbol 230 MovieClip [Sbullet] Frame 9 |
"hit" | Symbol 230 MovieClip [Sbullet] Frame 12 |
"hitgreen" | Symbol 230 MovieClip [Sbullet] Frame 21 |
"flash" | Symbol 231 MovieClip Frame 2 |
"end" | Symbol 231 MovieClip Frame 5 |
"start1" | Symbol 275 MovieClip Frame 2 |
"start1" | Symbol 519 MovieClip Frame 2 |
"fail1" | Symbol 519 MovieClip Frame 880 |
"finish1" | Symbol 519 MovieClip Frame 940 |
"finish2" | Symbol 519 MovieClip Frame 1550 |
"finish3" | Symbol 519 MovieClip Frame 2580 |
"finish4" | Symbol 519 MovieClip Frame 3850 |
"freeze" | Symbol 608 MovieClip Frame 2 |
"plasma" | Symbol 608 MovieClip Frame 31 |
"beam" | Symbol 608 MovieClip Frame 36 |
Dynamic Text Variables
fightertime | Symbol 521 EditableText | "9:00:00" |
mission | Symbol 525 EditableText | "C" |
wavenum | Symbol 526 EditableText | "9999" |
p1livesleft | Symbol 529 EditableText | "00" |
p1lives | Symbol 633 EditableText | "00" |
p1lives | Symbol 634 EditableText | "00" |
|