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110.swf

This is the info page for
Flash #11440

(Click the ID number above for more basic data on this flash file.)


Text
SKIP>

SPIRITONIN.COM

SHOCKWAVE.COM

CREATED BY
SC STODDARD

Fight through
all 4  missions
and destroy
the mother
ship to beat
the game!

Survive for as
long as you
can in an
endless
stream of
angry cyborg
livestock!

Take it easy
with a
continuous
stream of
chickens and
roosters!

Choose from
3 levels of
difficulty!

CONTROLS 1 (click to change)

D

W

A

PAUSE

SPACE

GUN

MISSILE2

MISSILE1

RIGHT

LEFT

DOWN

UP

CONTROLS 2 (click to change)

S

W

THE ALIEN ENEMYS OF JET ACE FIGHTER

CHICKEN BOMB
PROFILE:
mean heat seeking
chickens of the flak
bomb, very weak
USE WEAPON:
machineguns
HINT:
make follow you

DAMAGE: 15
SHIELDS: 0
ARMOR: 0
MEAT: 1

ROOSTER BOMB
PROFILE:
lightly armored heat
seeking roosters of
the flak bomb
USE WEAPON:
machineguns
HINT:
slow up down

DAMAGE: 25
SHIELDS: 0
ARMOR: 0
MEAT: 3

PIG BOMB
PROFILE:
medium armor heat
seeking pigs of
shocking bomb
USE WEAPON:
machineguns, missile
HINT:
takes only one missile

DAMAGE: 50
SHIELDS: 0
ARMOR: 5
MEAT: 5

HOG BOMB
PROFILE:
heavy armored heat
seeking hogs of
deathing bomb
USE WEAPON:
missiles
HINT:
push back it missiles

DAMAGE: 100
SHIELDS: 25
ARMOR: 10
MEAT: 15

SHEEP SHOOTER
PROFILE:
light armored
back up sharp
shooter
USE WEAPON:
machinegun, missiles
HINT:
shoot two missiles

DAMAGE: 10
SHIELDS: 10
ARMOR: 5
MEAT: 5

GOAT SHOOTER
PROFILE:
medium armored
back up rapid fire
belly cannon
USE WEAPON:
machinegun, missiles
HINT:
use up and down

DAMAGE: 10 x 3
SHIELDS: 20
ARMOR: 5
MEAT: 10

KILLER DAIRY COW
PROFILE:
medium armored
assault laser rifle
dodges missiles
USE WEAPON:
machinegun, missiles
HINT:
he only fire in front you

DAMAGE: 5 - 30
SHIELDS: 20
ARMOR: 10
MEAT: 10

BLACK ANGUS BULL
PROFILE:
heavy armored
assault laser cannon
dodges missiles extra
USE WEAPON:
missiles
HINT:
use diagonal missiles

DAMAGE: 10 - 60
SHIELDS: 40
ARMOR: 20
MEAT: 20

MECH HOG
PROFILE:
ultra heavy armor,
heat seaking plasma
bomb (w/roto beam)
USE WEAPON:
missiles
HINT:
push with missiles

DAMAGE: 400 / 25
SHIELDS: 100
ARMOR: 50
MEAT: 50

MECH RAM
PROFILE:
ultra heavy armor,
ultra rapid fire, dodges
goodly
USE WEAPON:
missiles
HINT:
keep moving up, down

DAMAGE: 10 x 6
SHIELDS: 100
ARMOR: 50
MEAT: 50

MECH BULL
PROFILE:
ultra heavy armor,
ultra plasma beam
very fastly dodging
USE WEAPON:
missiles
HINT:
watch for dodging

DAMAGE: 25 - 150
SHIELDS: 100
ARMOR: 50
MEAT: 50

?

ALIEN FIGHTER
PROFILE:
super fast fighter with
special pursuit freezer
to stun you with
USE WEAPON:
no works
HINT:
cannot be kill

DAMAGE: 5 + stun
SHIELDS: ?
ARMOR: ?

?

ALIEN MOTHER SHIP
PROFILE:
heavilty shielded cyborg
factory ship, the lead of
the aliens all of them
USE WEAPON:
missiles
HINT:
attack front as possible

SHIELDS: 1260
ARMOR: 1260

CYBORG LIVESTOCK
FROM OUTER SPACE

GAME MODE

DIFFICULTY

CHICKEN MODE

SURVIVE MODE

PIG MEDIUM

BULL HARD

CHICKEN EASY

ARCADE MODE

MUSIC ON

MUSIC OFF

CONTINUE

RESTART

PAUSED

1JULY, YEAR 2007
ABOUT IN CALIFORNIA OF USA . . .

ABOUT IN CALIFORNIA OF USA . . .
AIR FORCE 1: "Radar beep some . . . "

AIR FORCE 1: "Radar beep some . . . "
USA PRESIDENT: "What could be?!!"

USA PRESIDENT: "What could be?!!"
AIR FORCE 1: "Someone set us up the

AIR FORCE 1: "Someone set us up the
CHICKEN BOMB!!!"

CHICKEN BOMB!!!"
USA PRESIDENT: "Oh my!!!"

USA PRESIDENT: "Oh my!!!"
AIR FORCE 1: "Help Jet Ace Fighter!"

AIR FORCE 1: "Help Jet Ace Fighter!"
"It's the one! Hooray. Save us all!"

"It's the one! Hooray. Save us all!"
ACE JET FIGHTER: "With happiness."

ACE JET FIGHTER: "With Happiness."
AIR FORCE 1: "Lovely, we follow you."

AIR FORCE 1: "Lovely, we follow you."
MISSION1: PROTECT AIR FORCE 1

MISSION1: PROTECT AIR FORCE 1
TWIST OF FATE, MAKE IT HERO.

YOU MUST COMPLETE  GAME TO BE A HIGH SCORE

CONTINUE    RESTART

MISSION FAILED
NOT AS MUCH HERO PERHAPS . . .

MISSION1: SUCCESSFUL
AIR FORCE 1: "You save President!!!"

AIR FORCE 1: "You save President!!!"
USA PRESIDENT: "Thank you alive."

USA PRESIDENT: "Thank you alive.
Now for a healthy landing time."

Now for a healthy landing time.
USA BASE will help you now."

USA BASE will help you now."
USA BASE: "Gladly to help you Ace!"

USA BASE: "Gladly to help you Ace!"
MISSION 2: INVADE ENEMY FORCES

MISSION 2: INVADE ENEMY FORCES
CONTINUE THE FIGHT FOR JUSTICE!

MISSION 2: SUCCESSFUL
AIR FORCE 1: "You save President!!!"

MISSION 2: SUCCESSFUL
USA BASE: "How you get them. Haha!

USA BASE: "How you get them. Haha!
"We have newest mission for you . . .

"We have newest mission for you . . .
"But wait . . . Radar is excited now . . .

"But wait . . . Radar is excited now . . .
"HOLY COW! It's alien fighter!

"HOLY COW! It's alien fighter!
"LOOK OUT JET ACE FIGHTER!"

"LOOK OUT JET ACE FIGHTER!"
JET ACE: "Ok for me, fastest of all!"

JET ACE: "OK for me, fastest of all!"
USA BASE: "It was aliens all along!"

USA BASE: "It was aliens all along!"
"They do this to us all!"

"They do this to us all!"
"We need get Alien Mother Ship."

"We need get Alien Mother Ship."
JET ACE: "Where it is?"

JET ACE: "Where it is?"
USA BASE: "Eastern of here."

USA BASE: "Eastern of here."
JET ACE: "OK, I will go get them!"

JET ACE: "OK, I will go get them!"
USA BASE: "Use careful OK?"

USA BASE: "Use careful OK?"
MISSION 3: EVADE ALIEN FIGHTER

MISSION 3: EVADE ALIEN FIGHTER
GO EASTERN WITH EXCELENCE!

MISSION 3: SUCCESSFUL
AIR FORCE 1: "You save President!!!"

MISSION 3: SUCCESSFUL
USA BASE: "Skills of beauty Ace!!!"

USA BASE: "Skills of beauty Ace!!!"
"You escape alien fighter!"

"You escape alien fighter!"
"Jet Ace is so fast for him eh?"

"Jet Ace is so fast for him eh?"
"Now for hurting the Mother Ship."

"Now for hurting the Mother Ship."
JET ACE: "Could you find it?"

JET ACE: "Could you find it?"
USA BASE: "Of course it is Ohio!"

USA BASE: "Of course it is Ohio!"
"Making cows to evil robots!!!"

"Making cows to evil robots!!!"
JET ACE: "OK, I try to beat them up."

JET ACE: "OK, I try to beat them up."
USA BASE: "Hurry! It is almost here!"

USA BASE: "Hurry! It is almost here!"
"You must stop the Mother Ship!!!"

"You must stop the Mother Ship!!!"
"It would be very unhealthy for us."

"It would be very unhealthy for us."
JET ACE: "I can try, for all of USA!"

JET ACE: "I can try, for all of USA!"
USA BASE: "Look! Alien is escaping!"

USA BASE: "Look! Alien is escaping!"
"It is heading to Mother Ship!"

"It is heading to Mother Ship!"
"Follow him fastly!"

"Follow him fastly to sneak past"
JET ACE: "So fast, I follow!"

JET ACE: "So fast, I follow!"
USA BASE: "Fastly Ace, FASTLY!!!"

USA BASE: "Fastly Ace, FASTLY!!!"
MISSION 4: DESTROY MOTHER SHIP

MISSION 4: FIGHT TO MOTHER SHIP!
NO EVIL ROBOTS TO SURVIVE!!!

MISSION4: SUCCESSFUL
USA BASE: "Mother Ship Asplode!!!"

USA BASE: "Mother Ship Asplode!!!"
"Yipee, but wait . . . Jet Ace . . .?"

"Yipee, but wait . . . Jet Ace . . .?"
"JET ACE! . . . JET ACE FIGHTER!!!"

"JET ACE! . . . JET ACE FIGHTER!!!"
JET ACE: "I am survive."

JET ACE: "I am survive."
USA BASE: "YIPPEE, HOORAY!!!"

USA BASE: "YIPPEE, HOORAY!!!"
"Thank you for all, Jet Ace FIighter!"

"Thank you for all, Jet Ace FIighter!"
"But more deadly enemy coming . . ."

"But more deadly enemy coming . . ."
". . . from out of space!!!"

". . . from out of space!!!"
JET ACE: "I will forever fighting them."

JET ACE: "I will forever fighting them."
"Until is peace of love and happy."

"Until is peace of love and happy."
"I will always ready!!!"

"I will always ready!!!"
AT ALIEN RETURN TIME WE CALL . . .

AT ALIEN RETURN TIME WE CALL . . .
HERO OF ALL, JET ACE FIGHTER!!!

HERO OF ALL, JET ACE FIGHTER!!!
TO BE CONTINUE . . .

9:00:00

C

9999

JETS

MISSION

00

MINI-BOSS IS ALMOST AT YOU!

BOSS IS APPROACH SOON!

the fewest jets is win!

JETS USED:

the many many waves for the best!

WAVES SURVIVED:

more dead chickens makes the hero!

CHICKENS KILLED:

DIFFICULTY: CHICKEN EASY

DIFFICULTY: PIG MEDIUM

DIFFICULTY: BULL HARD

CREATED BY S C STODDARD

GAMEPLAY CONSULTANTS:
ADAM FORD, JARED SHEETZ, JEREMY SHEETZ
JEREMY WOOD, JOHN TRAN

SPECIAL THANKS:
MY WIFE NATALIE, AND OUR SON CLAYTON FOR THEIR
UNENDING PATIENCE AND SUPPORT

SPIRITONIN.COM

RESTART    SUBMIT SCORE    VIEW SCORES

THANK YOU PLAYING!!!

SCORE:

00

00

ActionScript [AS1/AS2]

Frame 1
Frame 2
function setdefaults() { var _local1 = _root; _local1.Ceffectsvolume = 100; _local1.Cambientvolume = 87.5; _local1.Cmusicvolume = 87.5; _local1.musicon = 1; _local1.Cmastervolume = 1; wavenum = 0; _local1.Cp1u = 87; _local1.Cp1d = 83; _local1.Cp1f = 68; _local1.Cp1b = 65; _local1.Cp1bk = 39; _local1.Cp1fk = 37; _local1.Cp1fp = 38; _local1.Cp1bp = 50; } function animate(pnum) { var _local1 = _root; var _local2 = pnum; _local1.players["p" + _local2].player.nextFrame(); _local1.players["p" + _local2].player.player.gotoAndStop(_local1.players["p" + _local2].player._currentframe); _local1.players["s" + _local2].shadow.gotoAndStop(_local1.players["p" + _local2].player._currentframe); } function stopmusic(selection) { _root.music.sound1.gotoAndStop(1); _root.music.music.gotoAndStop(1); } function startmusic(selection) { _root.music.sound1.gotoAndPlay(2); _root.music.music.gotoAndPlay(2); } function setnewvolume() { var _local1 = _root; _local1.music.sound1.playsound("soundnode"); _local1.psfx1.seteffectsvolume("th1"); _local1.psfx2.seteffectsvolume("th1"); _local1.music.music.playsound("soundnode"); } function setbgeffects() { var _local1 = _root; if (_local1.Cbgeffects == 0) { _local1.players.effects.gotoAndStop(1); _local1.players.bg.img.effects._visible = 0; } else { _local1.players.effects.gotoAndStop(_local1.stagenum + 1); _local1.players.bg.img.effects._visible = 1; } } stop(); stopAllSounds(); _root.pause = 0; _quality = "high"; setdefaults();
Frame 3
stop();
Instance of Symbol 523 MovieClip "clockblock" in Frame 3
onClipEvent (load) { _visible = 0; }
Instance of Symbol 547 MovieClip "shipbar" in Frame 3
onClipEvent (load) { _visible = 0; }
Instance of Symbol 551 MovieClip "pigbar" in Frame 3
onClipEvent (load) { _visible = 0; }
Instance of Symbol 553 MovieClip "cowbar" in Frame 3
onClipEvent (load) { _visible = 0; }
Instance of Symbol 558 MovieClip "sheepbar" in Frame 3
onClipEvent (load) { _visible = 0; }
Instance of Symbol 561 MovieClip "minibosstext" in Frame 3
onClipEvent (load) { _visible = 0; }
Instance of Symbol 563 MovieClip "bosstext" in Frame 3
onClipEvent (load) { _visible = 0; }
Instance of Symbol 612 MovieClip "engine" in Frame 3
onClipEvent (enterFrame) { engineF(); }
Frame 4
stop();
Instance of Symbol 645 MovieClip in Frame 4
onClipEvent (load) { if (_root.gamemode == 1) { p1lives = _root.p1lives; } if (_root.gamemode == 2) { p1lives = _root.wavenum - 1; } if (_root.gamemode == 3) { p1lives = _root.wavenum; } }
Instance of Symbol 645 MovieClip in Frame 4
onClipEvent (load) { p1lives = ""; }
Symbol 32 MovieClip Frame 1
function playsound(sound) { eval (sound).setVolume(75 + (_parent._y / 25)); eval (sound).setPan(_parent._x / 4.5); eval (sound).start(0, 1); } function stopsound(sound) { this.stop(eval (sound)); } beat1 = new Sound(this); beat1.attachSound("Sbeat1"); electro = new Sound(this); electro.attachSound("Selectro"); music2 = new Sound(this); music2.attachSound("Smusic2"); music3 = new Sound(this); music3.attachSound("Smusic3"); cow1 = new Sound(this); cow1.attachSound("Scow1"); cow2 = new Sound(this); cow2.attachSound("Scow2"); pig1 = new Sound(this); pig1.attachSound("Spig1"); pig2 = new Sound(this); pig2.attachSound("Spig2"); pig3 = new Sound(this); pig3.attachSound("Spig3"); sheep1 = new Sound(this); sheep1.attachSound("Ssheep1"); sheep2 = new Sound(this); sheep2.attachSound("Ssheep2"); hen1 = new Sound(this); hen1.attachSound("Shen1"); hen2 = new Sound(this); hen2.attachSound("Shen2"); hen3 = new Sound(this); hen3.attachSound("Shen3"); ch1 = new Sound(this); ch1.attachSound("Sch1"); ch2 = new Sound(this); ch2.attachSound("Sch2"); elexp1 = new Sound(this); elexp1.attachSound("Selexp1"); elexp2 = new Sound(this); elexp2.attachSound("Selexp2"); exp1 = new Sound(this); exp1.attachSound("Sexp1"); exp2 = new Sound(this); exp2.attachSound("Sexp2"); exp3 = new Sound(this); exp3.attachSound("Sexp3"); exp4 = new Sound(this); exp4.attachSound("Sexp4"); exp5 = new Sound(this); exp5.attachSound("Sexp5"); gun1 = new Sound(this); gun1.attachSound("Sgun1"); gun2 = new Sound(this); gun2.attachSound("Sgun2"); gun3 = new Sound(this); gun3.attachSound("Sgun3"); gun5 = new Sound(this); gun5.attachSound("Sgun5"); jet1 = new Sound(this); jet1.attachSound("Sjet1"); airforce1 = new Sound(this); airforce1.attachSound("Sairforce1"); missile = new Sound(this); missile.attachSound("Smissile"); spark1 = new Sound(this); spark1.attachSound("Sspark1"); spark2 = new Sound(this); spark2.attachSound("Sspark2"); spark3 = new Sound(this); spark3.attachSound("Sspark3"); ship = new Sound(this); ship.attachSound("Sship");
Symbol 37 MovieClip Frame 40
gotoAndPlay (1);
Symbol 49 MovieClip [Sshockballspawn] Frame 1
function flymissileF() { var _local1 = _parent; var _local2 = this; _x = (_x + (7 - Math.abs(_rotation / 40))); _y = (_y + ((7 * _rotation) / 40)); if (_local2.box.hitTest(_local1.p1.jet.box)) { sound.playsound("electro"); _local1.hurtjetF(1, 5); _local1.p1target._x = _local1.p1._x; _local1.p1target._y = _local1.p1._y; _local1.p1.udspeed = 0; _local1.p1.fbspeed = 0; _local1.p1.fbstep = 0; _local1.p1.udstep = 0; _local1.p1.hiteffects.gotoAndPlay("freeze"); _local2.gotoAndPlay(2); } if (_x > 600) { _local2.gotoAndPlay(2); } } stop();
Instance of Symbol 33 MovieClip in Symbol 49 MovieClip [Sshockballspawn] Frame 1
onClipEvent (enterFrame) { if (_root.pause != 1) { _parent.flymissileF(); } }
Instance of Symbol 37 MovieClip in Symbol 49 MovieClip [Sshockballspawn] Frame 1
onClipEvent (enterFrame) { _rotation = (_rotation + 5); }
Instance of Symbol 37 MovieClip in Symbol 49 MovieClip [Sshockballspawn] Frame 1
onClipEvent (enterFrame) { _rotation = (_rotation + 8); }
Symbol 49 MovieClip [Sshockballspawn] Frame 16
removeMovieClip(this);
Symbol 51 MovieClip [Splasmaballspawn] Frame 1
function flymissileF() { var _local1 = _parent; var _local2 = this; _x = (_x - (10 - Math.abs(_rotation / 40))); _y = (_y - ((10 * _rotation) / 40)); if (_local2.hitTest(_local1.p1.jet.box)) { sound.playsound("elexp2", _x / 4); _local1.p1.hiteffects.gotoAndPlay("plasma"); _local1.hurtjetF(1, 10); _local1.p1target._x = _local1.p1target._x - ((10 - Math.abs(_rotation)) / 2); _local1.p1target._y = _local1.p1target._y - ((10 * _rotation) / 2); _local2.gotoAndPlay(2); } if (((_x < -700) or (_y > 1000)) or (_y < -1000)) { _local2.gotoAndPlay(2); } } stop();
Instance of Symbol 33 MovieClip in Symbol 51 MovieClip [Splasmaballspawn] Frame 1
onClipEvent (enterFrame) { if (_root.pause != 1) { _parent.flymissileF(); } }
Symbol 51 MovieClip [Splasmaballspawn] Frame 6
removeMovieClip(this);
Symbol 61 MovieClip Frame 11
_parent.killmeF();
Symbol 62 MovieClip [Smissilespawn] Frame 1
function flymissileF() { if (missilesound != 1) { sound.playsound("missile"); missilesound = 1; } sound.missile.setPan(_x / 5); _x = (_x + speed); _y = (_y + ((speed * _rotation) / 50)); speed = speed + 2; if (_x > 600) { _parent.killmissile1F(side); } } function killmeF() { _parent.killmissile1F(side); } speed = 0; missilesound = 0; stop();
Instance of Symbol 33 MovieClip in Symbol 62 MovieClip [Smissilespawn] Frame 1
onClipEvent (enterFrame) { if (_root.pause != 1) { _parent.flymissileF(); } }
Symbol 62 MovieClip [Smissilespawn] Frame 2
sound.playsound("exp5"); active = 0;
Symbol 63 MovieClip Frame 1
stop();
Symbol 63 MovieClip Frame 4
gotoAndStop (1);
Symbol 63 MovieClip Frame 10
gotoAndStop (1);
Symbol 71 MovieClip Frame 1
stop();
Symbol 72 MovieClip [Shenspawn] Frame 1
function defenseF() { var _local1 = _parent; var _local2 = this; var _local3 = _root; m1A = 0; m1B = 0; if ((_x - _local1.missile1A._x) < 50) { if (_local2.box.hitTest(_local1.missile1A)) { m1A = 1; } } if ((_x - _local1.missile1B._x) < 50) { if (_local2.box.hitTest(_local1.missile1B)) { m1B = 1; } } if (_local1.p1.fp) { bcount = 1; while (bcount < 6) { if ((_local1["bullet" + bcount]._currentframe < 4) && ((_x - _local1["bullet" + bcount]._x) < 50)) { if (_local2.box.hitTest(_local1["bullet" + bcount])) { hurtmeF(_local3.p1gundamage); _local1["bullet" + bcount].removeMovieClip(); } } bcount = bcount + 1; } } if ((((m1A or m1B) or m1G) or tG) && (dying != 1)) { if (m1A) { _local1.killmissile1F("A"); hurtmeF(_local3.p1missiledamage); } if (m1B) { _local1.killmissile1F("B"); hurtmeF(_local3.p1missiledamage); } } } function hurtmeF(damage) { gotoAndStop (2); dying = 1; _root.p1kills = _root.p1kills + 1; } function killmeF() { var _local1 = _root; dying = 0; if (_local1.gamemode == 3) { _local1.wavenum = _local1.wavenum + 1; _local1.svhencount = _local1.svhencount - 1; } _parent.hencount = _parent.hencount - 1; _parent.checkwaveF(); removeMovieClip(this); } stop(); _x = (700 + random(1000)); _y = ((_parent.p1._y + random(300)) - 600); health = 1; function moveF() { var _local1 = _root; target = _parent.p1; if (_local1.mission == 1) { target = _parent.air1; } if (target._y > _y) { yspeed = yspeed + ystep; } else if (target._y < _y) { yspeed = yspeed - ystep; } if (target._x > _x) { xspeed = xspeed + xstep; } else if (target._x < _x) { xspeed = xspeed - xstep; } if (yspeed > yspeedmax) { yspeed = yspeedmax; } else if (yspeed < (-yspeedmax)) { yspeed = -yspeedmax; } if (xspeed > xspeedmax) { xspeed = xspeedmax; } else if (xspeed < (-xspeedmax)) { xspeed = -xspeedmax; } if (_local1.mission == 1) { yspeed = yspeed * 0.85; xspeed = xspeed * 0.85; } ytarget = ytarget + (yspeed * (0.5 + (0.25 * _local1.skill))); xtarget = xtarget + (xspeed * (0.5 + (0.25 * _local1.skill))); images._rotation = (xtarget - _x) / 8; images.glow._xscale = 60 + (xspeed * 2); images.glow._yscale = images.glow._xscale; _x = (_x - ((_x - xtarget) * 0.06)); _y = (_y - ((_y - ytarget) * 0.04)); } xspeed = 0; yspeed = 0; xstep = 2 + random(1); ystep = 2 + random(1); xtarget = 250 + random(300); ytarget = -700 + random(900); yspeedmax = 5 + random(3); xspeedmax = 5 + random(3); function attackF() { var _local1 = _parent; var _local2 = _root; if (_local1.p1.active != 0) { if (this.hitTest(_local1.p1.jet.box)) { if (_local2.gamemode == 3) { _local2.wavenum = _local2.wavenum - 1; } _local1.hurtjetF(1, bombdamage); _local1.p1target._x = _local1.p1target._x + (xspeed * 8); _local1.p1target._y = _local1.p1target._y + (yspeed * 8); gotoAndStop (2); dying = 1; } } if (_local2.mission == 1) { if (this.hitTest(_local1.air1.jet.box)) { _local1.hurtair1F(1, bombdamage / 2); _local1.air1._x = _local1.air1._x + (xspeed / 4); _local1.air1._y = _local1.air1._y + (yspeed / 4); gotoAndStop (2); dying = 1; } } } bombdamage = 15;
Instance of Symbol 33 MovieClip in Symbol 72 MovieClip [Shenspawn] Frame 1
onClipEvent (enterFrame) { if (_root.pause != 1) { _parent.defenseF(); _parent.moveF(); _parent.attackF(); } }
Symbol 72 MovieClip [Shenspawn] Frame 2
sound.exp5.stop(); sound.playsound("hen" + (random(3) + 1)); _rotation = random(360);
Symbol 77 MovieClip Frame 1
stop();
Symbol 78 MovieClip [Sroosterspawn] Frame 1
function defenseF() { var _local1 = _parent; var _local2 = this; var _local3 = _root; m1A = 0; m1B = 0; if ((_x - _local1.missile1A._x) < 50) { if (_local2.box.hitTest(_local1.missile1A)) { m1A = 1; } } if ((_x - _local1.missile1B._x) < 50) { if (_local2.box.hitTest(_local1.missile1B)) { m1B = 1; } } if (_local1.p1.fp) { bcount = 1; while (bcount < 6) { if ((_local1["bullet" + bcount]._currentframe < 4) && ((_x - _local1["bullet" + bcount]._x) < 50)) { if (_local2.box.hitTest(_local1["bullet" + bcount])) { _local1["bullet" + bcount].gotoAndPlay("hit"); hurtmeF(_local3.p1gundamage); } } bcount = bcount + 1; } } if ((((m1A or m1B) or m1G) or tG) && (dying != 1)) { if (m1A) { _local1.killmissile1F("A"); hurtmeF(_local3.p1missiledamage); } if (m1B) { _local1.killmissile1F("B"); hurtmeF(_local3.p1missiledamage); } } } function hurtmeF(damage) { xtarget = xtarget + (damage * 40); health = health - damage; if (health <= 0) { sound.playsound("exp3", _x / 4); gotoAndStop (2); dying = 1; _root.p1kills = _root.p1kills + 1; } } function killmeF() { var _local1 = _root; dying = 0; if (_local1.gamemode == 3) { _local1.wavenum = _local1.wavenum + 1; } _local1.svroostercount = _local1.svroostercount - 1; _parent.roostercount = _parent.roostercount - 1; _parent.checkwaveF(); removeMovieClip(this); } stop(); _x = (700 + random(300)); _y = ((_parent.p1._y + random(200)) - 100); health = 3; function moveF() { var _local1 = _root; target = _parent.p1; if (_local1.mission == 1) { target = _parent.air1; } if (target._y > _y) { yspeed = yspeed + ystep; } else if (target._y < _y) { yspeed = yspeed - ystep; } if (target._x > _x) { xspeed = xspeed + xstep; } else if (target._x < _x) { xspeed = xspeed - xstep; } if (yspeed > yspeedmax) { yspeed = yspeedmax; } else if (yspeed < (-yspeedmax)) { yspeed = -yspeedmax; } if (xspeed > xspeedmax) { xspeed = xspeedmax; } else if (xspeed < (-xspeedmax)) { xspeed = -xspeedmax; } if (_local1.mission == 1) { yspeed = yspeed * 0.8; xspeed = xspeed * 0.8; } ytarget = ytarget + (yspeed * (0.5 + (0.25 * _local1.skill))); xtarget = xtarget + (xspeed * (0.5 + (0.25 * _local1.skill))); images._rotation = (xtarget - _x) / 8; images.glow._xscale = 60 + (xspeed * 2); images.glow._yscale = images.glow._xscale; _x = (_x - ((_x - xtarget) * 0.06)); _y = (_y - ((_y - ytarget) * 0.04)); } xspeed = 0; yspeed = 0; xstep = 2 + random(1); ystep = 2 + random(1); xtarget = 300 + random(1500); ytarget = -300 + random(500); yspeedmax = 4 + random(2); xspeedmax = 8 + random(2); function attackF() { var _local1 = _parent; var _local2 = _root; if (((Math.abs(_y - _local1.p1._y) < 50) && (Math.abs(_x - _local1.p1._x) < 90)) && (_local1.p1.active != 0)) { if (this.hitTest(_local1.p1.jet.box)) { if (_local2.gamemode == 3) { _local2.wavenum = _local2.wavenum - 1; } _local1.hurtjetF(1, bombdamage); _local1.p1target._x = _local1.p1target._x + (xspeed * 10); _local1.p1target._y = _local1.p1target._y + (yspeed * 10); gotoAndStop (2); dying = 1; } } if (((_local2.mission == 1) && (Math.abs(_y - _local1.air1._y) < 50)) && (Math.abs(_x - _local1.air1._x) < 250)) { if (this.hitTest(_local1.air1.jet.box)) { _local1.hurtair1F(1, bombdamage / 2); _local1.air1._x = _local1.air1._x + (xspeed / 2); _local1.air1._y = _local1.air1._y + (yspeed / 2); gotoAndStop (2); dying = 1; } } } bombdamage = 25;
Instance of Symbol 33 MovieClip in Symbol 78 MovieClip [Sroosterspawn] Frame 1
onClipEvent (enterFrame) { if (_root.pause != 1) { _parent.defenseF(); _parent.moveF(); _parent.attackF(); } }
Symbol 78 MovieClip [Sroosterspawn] Frame 2
sound.exp5.stop(); sound.playsound("hen" + (random(3) + 1)); _rotation = random(360);
Symbol 86 MovieClip Frame 1
stop();
Symbol 86 MovieClip Frame 4
gotoAndStop (1);
Symbol 86 MovieClip Frame 5
_parent.sound.playsound("elexp2"); this._name = "x";
Symbol 86 MovieClip Frame 11
unloadMovie (this);
Symbol 92 MovieClip Frame 1
function shakeF(shakeforce) { direction = direction * -1; _parent._y = _parent._y + ((shakeforce * direction) * 4); _parent._x = _parent._x + (shakeforce * (-direction)); } _parent.gunready = 1; direction = 1; stop();
Instance of Symbol 33 MovieClip in Symbol 92 MovieClip Frame 1
onClipEvent (enterFrame) { _parent._parent.shootF(); }
Instance of Symbol 33 MovieClip in Symbol 92 MovieClip Frame 2
onClipEvent (enterFrame) { _parent.shakeF(_currentframe); }
Symbol 92 MovieClip Frame 3
_parent.sound.playsound("ch2", _parent._x);
Symbol 92 MovieClip Frame 30
_parent.sound.playsound("gun5", _parent._x); stop();
Instance of Symbol 33 MovieClip in Symbol 92 MovieClip Frame 30
onClipEvent (enterFrame) { _parent._parent.laserbeamF(); _parent.shakeF(1); }
Symbol 107 MovieClip Frame 1
stop();
Symbol 108 MovieClip Frame 34
_parent.killmeF();
Symbol 109 MovieClip [Smhogspawn] Frame 1
function defenseF() { var _local1 = _parent; var _local2 = this; var _local3 = _root; if (shields > 0) { shieldsflashed = 0; } if ((shields < 200) && (shieldsdead == 0)) { shields = shields + 0.2; } else if (shieldsdead > 0) { shieldsdead = shieldsdead - 0.2; } m1A = 0; m1B = 0; if (_local1.missile1A.active) { if (_local2.box.hitTest(_local1.missile1A)) { _local1.missile1A.gotoAndStop(2); _local1.missile1A.active = 0; m1A = 1; } } if (_local1.missile1B.active) { if (_local2.box.hitTest(_local1.missile1B)) { _local1.missile1B.gotoAndStop(2); _local1.missile1B.active = 0; m1B = 1; } } if (_local1.p1.fp) { if (_local2.box.hitTest(_local1.p1.gun)) { bcount = 1; while (bcount < 6) { if (_local1["bullet" + bcount]._currentframe < 4) { if (_local2.box.hitTest(_local1["bullet" + bcount])) { if (shields > 0) { _local1["bullet" + bcount].gotoAndPlay("hitshields"); } else if (health > 100) { _local1["bullet" + bcount].gotoAndPlay("hitarmor"); } else { _local1["bullet" + bcount].gotoAndPlay("hitgreen"); } hurtmeF(_local3.p1gundamage); } } bcount = bcount + 1; } } } if ((((m1A or m1B) or m1G) or tG) && (dying != 1)) { if (m1A) { hurtmeF(_local3.p1missiledamage); } if (m1B) { hurtmeF(_local3.p1missiledamage); } } } function hurtmeF(damage) { shieldsdead = shieldswait; xtarget = xtarget + (damage * 0.8); if ((shields > 0) && (shieldsflashed == 0)) { shieldsM.gotoAndPlay("flash"); } shields = shields - damage; if (shields < 0) { if (shieldsflashed == 0) { shieldsM.gotoAndPlay("end"); shieldsflashed = 1; } health = health + shields; shields = 0; } if (shields == 0) { if (health <= 0) { sound.playsound("exp1", _x); gotoAndStop (2); dying = 1; health = 0; _root.p1kills = _root.p1kills + 1; } } _root.pigbar.bar._xscale = (shields + health) / 2; } function killmeF() { dying = 0; _root.pigbar._visible = 0; _parent.mhogcount = _parent.mhogcount - 1; _parent.checkwaveF(); removeMovieClip(this); } stop(); _x = 8000; _y = (-2000 + random(1400)); health = 200; dodgeradius = 50; shields = 200; shieldsdead = 0; shieldswait = 30; shieldsflashed = 0; function moveF() { var _local1 = _root; target = _parent.p1; if (_local1.mission == 1) { target = _parent.air1; } if (target._y > _y) { yspeed = yspeed + ystep; } else if (target._y < _y) { yspeed = yspeed - ystep; } if (target._x > _x) { xspeed = xspeed + xstep; } else if (target._x < _x) { xspeed = xspeed - xstep; } if (yspeed > yspeedmax) { yspeed = yspeedmax; } else if (yspeed < (-yspeedmax)) { yspeed = -yspeedmax; } if (xspeed > xspeedmax) { xspeed = xspeedmax; } else if (xspeed < (-xspeedmax)) { xspeed = -xspeedmax; } if (_local1.mission == 1) { yspeed = yspeed * 0.9; xspeed = xspeed * 0.9; } ytarget = ytarget + ((yspeed * _local1.skill) / 2); xtarget = xtarget + ((xspeed * _local1.skill) / 2); images.engine._rotation = (xspeed * 3) + 30; images.engine2._rotation = (xspeed * 3) + 30; images.glow._rotation = (xspeed * 3) + 30; images.glow._xscale = 100 - (xspeed * 2); images.glow._yscale = 100 - (yspeed * 2); images.glow2._rotation = (xspeed * 3) + 30; images.glow2._xscale = 100 - (xspeed * 2); images.glow2._yscale = 100 - (yspeed * 2); images.gotoAndStop(int((30 - (_y - ytarget)) / 4)); _x = (_x - ((_x - xtarget) * 0.05)); _y = (_y - ((_y - ytarget) * 0.05)); } xspeed = 0; yspeed = 0; xstep = 1; ystep = 1; xtarget = 570 + random(100); ytarget = -500 + random(900); yspeedmax = 2.5; xspeedmax = 2.5; function laserbeamF() { var _local1 = _parent; shootwait = 0; gun._rotation = gun._rotation + ((laserrot * _root.skill) / 2); gunturn = gunturn + 1; if (gunturn >= 360) { gunturn = 0; } zone = int((gun._rotation / 11.25) + 16) + 1; if (zone == 33) { zone = 1; } ratio = (_local1.p1._y - _y) / (_local1.p1._x - _x); rot = gun._rotation; ldify = _local1.p1._y - _y; ldifx = _local1.p1._x - _x; dif = Math.sqrt((ldifx * ldifx) + (ldify * ldify)); if (_local1.p1._x > _x) { if (_local1.p1._y > _y) { czone = 1; if (ratio < 0.19) { c4zone = 17; } else if (ratio < 0.41) { c4zone = 18; } else if (ratio < 0.67) { c4zone = 19; } else if (ratio < 1) { c4zone = 20; } else if (ratio < 1.51) { c4zone = 21; } else if (ratio < 2.45) { c4zone = 22; } else if (ratio < 5) { c4zone = 23; } else { c4zone = 24; } } else { czone = 4; if (ratio > -0.19) { c4zone = 16; } else if (ratio > -0.41) { c4zone = 15; } else if (ratio > -0.67) { c4zone = 14; } else if (ratio > -1) { c4zone = 13; } else if (ratio > -1.51) { c4zone = 12; } else if (ratio > -2.45) { c4zone = 11; } else if (ratio > -5) { c4zone = 10; } else { c4zone = 9; } } } else if (_local1.p1._y > _y) { czone = 2; if (ratio > -0.19) { c4zone = 32; } else if (ratio > -0.41) { c4zone = 31; } else if (ratio > -0.67) { c4zone = 30; } else if (ratio > -1) { c4zone = 29; } else if (ratio > -1.51) { c4zone = 28; } else if (ratio > -2.45) { c4zone = 27; } else if (ratio > -5) { c4zone = 26; } else { c4zone = 25; } } else { czone = 3; if (ratio < 0.19) { c4zone = 1; } else if (ratio < 0.41) { c4zone = 2; } else if (ratio < 0.67) { c4zone = 3; } else if (ratio < 1) { c4zone = 4; } else if (ratio < 1.51) { c4zone = 5; } else if (ratio < 2.45) { c4zone = 6; } else if (ratio < 5) { c4zone = 7; } else { c4zone = 8; } } if ((dif < 150) && (((c4zone == zone) or ((c4zone - 16) == zone)) or ((c4zone + 16) == zone))) { laserhurt(); } else if ((dif < 150) && ((((c4zone + 1) == zone) or ((c4zone - 17) == zone)) or ((c4zone + 17) == zone))) { laserhurt(); } else if ((dif < 150) && ((((c4zone + 2) == zone) or ((c4zone - 18) == zone)) or ((c4zone + 18) == zone))) { laserhurt(); } else if ((dif < 150) && ((((c4zone - 1) == zone) or ((c4zone - 15) == zone)) or ((c4zone + 15) == zone))) { laserhurt(); } else if ((dif < 150) && ((((c4zone - 2) == zone) or ((c4zone - 14) == zone)) or ((c4zone + 14) == zone))) { laserhurt(); } else if ((dif < 300) && (((c4zone == zone) or ((c4zone - 16) == zone)) or ((c4zone + 16) == zone))) { laserhurt(); } else if ((dif < 300) && ((((c4zone + 1) == zone) or ((c4zone - 17) == zone)) or ((c4zone + 17) == zone))) { laserhurt(); } else if ((dif < 300) && ((((c4zone - 1) == zone) or ((c4zone - 15) == zone)) or ((c4zone + 15) == zone))) { laserhurt(); } else if ((dif < 500) && (((c4zone == zone) or ((c4zone - 16) == zone)) or ((c4zone + 16) == zone))) { laserhurt(); } } gunturn = 0; laserrot = (random(4) / 2) + 1; function laserhurt() { var _local1 = _parent; if (_local1.p1.active == 1) { sound.playsound("elexp1", _local1.p1._x / 4); _local1.p1.hiteffects.gotoAndPlay("beam"); _local1.hurtjetF(1, laserdamage); if (_local1.p1._x > _x) { _local1.p1target._x = _local1.p1target._x + 20; } else { _local1.p1target._x = _local1.p1target._x - 20; } if (_local1.p1._y > _y) { _local1.p1target._y = _local1.p1target._y + 20; } else { _local1.p1target._y = _local1.p1target._y - 20; } } } function attackF() { var _local1 = _parent; var _local2 = _root; if ((shootwait > 100) && (_local2.mission != 1)) { gun.gotoAndPlay(2); shootwait = 0; } if (gun._currentframe == 1) { shootwait = shootwait + ((random(2) * _local2.skill) / 2); } if (((Math.abs(_y - _local1.p1._y) < 200) && (Math.abs(_x - _local1.p1._x) < 200)) && (_local1.p1.active != 0)) { if (this.box.hitTest(_local1.p1.jet.box)) { if (shields > 0) { sound.playsound("elexp2"); } else { sound.playsound("spark2"); } _local1.hurtjetF(1, 5); _local1.p1target._x = xspeed * 50; _local1.p1target._y = yspeed * 50; xtarget = (-xspeed) * 5; ytarget = (-yspeed) * 5; hurtmeF(0.25); } } if (((_local2.mission == 1) && (Math.abs(_y - _local1.air1._y) < 80)) && (Math.abs(_x - _local1.air1._x) < 100)) { if (this.box.hitTest(_local1.air1.jet.box)) { _local1.hurtair1F(1, bombdamage / 2); _local1.air1._x = _local1.air1._x + (xspeed * 5); _local1.air1._y = _local1.air1._y + (yspeed * 5); gotoAndStop (2); dying = 1; } } } bombdamage = 800; spawntwait = 0; hencount = 0; roostercount = 0; laserdamage = 25;
Instance of Symbol 33 MovieClip in Symbol 109 MovieClip [Smhogspawn] Frame 1
onClipEvent (enterFrame) { if (_root.pause != 1) { _parent.defenseF(); _parent.moveF(); _parent.attackF(); } }
Symbol 109 MovieClip [Smhogspawn] Frame 2
sound.exp5.stop(); sound.playsound("pig" + (random(2) + 1)); if (_root.engine.wavenum < 89) { _root.engine.sound.music2.stop(); }
Symbol 118 MovieClip Frame 1
stop();
Symbol 119 MovieClip Frame 16
_parent.killmeF();
Symbol 120 MovieClip [Shogspawn] Frame 1
function defenseF() { var _local1 = _parent; var _local2 = this; var _local3 = _root; m1A = 0; m1B = 0; if (((_x - _local1.missile1A._x) < 100) && (_local1.missile1A.active)) { if (_local2.box.hitTest(_local1.missile1A)) { _local1.missile1A.gotoAndStop(2); _local1.missile1A.active = 0; m1A = 1; } } if (((_x - _local1.missile1B._x) < 100) && (_local1.missile1B.active)) { if (_local2.box.hitTest(_local1.missile1B)) { _local1.missile1B.gotoAndStop(2); _local1.missile1B.active = 0; m1B = 1; } } if (_local1.p1.fp) { bcount = 1; while (bcount < 6) { if ((_local1["bullet" + bcount]._currentframe < 4) && ((_x - _local1["bullet" + bcount]._x) < 100)) { if (_local2.box.hitTest(_local1["bullet" + bcount])) { if (shields > 0) { _local1["bullet" + bcount].gotoAndPlay("hitshields"); } else if (health > 15) { _local1["bullet" + bcount].gotoAndPlay("hitarmor"); } else { _local1["bullet" + bcount].gotoAndPlay("hit"); } hurtmeF(_local3.p1gundamage); } } bcount = bcount + 1; } } if ((((m1A or m1B) or m1G) or tG) && (dying != 1)) { if (m1A) { hurtmeF(_local3.p1missiledamage); } if (m1B) { hurtmeF(_local3.p1missiledamage); } } } function hurtmeF(damage) { shieldsdead = shieldswait; xtarget = xtarget + (damage * 4); if ((shields > 0) && (shieldsflashed == 0)) { shieldsM.gotoAndPlay("flash"); } shields = shields - damage; if (shields < 0) { if (shieldsflashed == 0) { shieldsM.gotoAndPlay("end"); shieldsflashed = 1; } health = health + shields; shields = 0; } if (shields == 0) { if (health <= 0) { sound.playsound("exp1", _x); gotoAndStop (2); dying = 1; _root.p1kills = _root.p1kills + 1; } } } function killmeF() { dying = 0; _parent.hogcount = _parent.hogcount - 1; _parent.checkwaveF(); removeMovieClip(this); } stop(); _x = (600 + random(2500)); _y = (-1000 + random(1600)); health = 25; dodgeradius = 50; shields = 20; shieldsdead = 0; shieldswait = 30; shieldsflashed = 0; function moveF() { var _local1 = _root; target = _parent.p1; if (_local1.mission == 1) { target = _parent.air1; } if (target._y > _y) { yspeed = yspeed + ystep; } else if (target._y < _y) { yspeed = yspeed - ystep; } if (target._x > _x) { xspeed = xspeed + xstep; } else if (target._x < _x) { xspeed = xspeed - xstep; } if (yspeed > yspeedmax) { yspeed = yspeedmax; } else if (yspeed < (-yspeedmax)) { yspeed = -yspeedmax; } if (xspeed > xspeedmax) { xspeed = xspeedmax; } else if (xspeed < (-xspeedmax)) { xspeed = -xspeedmax; } if (_local1.mission == 1) { yspeed = yspeed * 0.6; xspeed = xspeed * 0.6; } ytarget = ytarget + (yspeed * (0.5 + (0.25 * _local1.skill))); xtarget = xtarget + (xspeed * (0.5 + (0.25 * _local1.skill))); images._rotation = (xtarget - _x) / 8; images.engine._rotation = (xspeed * 3) + 30; images.engine2._rotation = (xspeed * 3) + 30; images.glow._rotation = (xspeed * 3) + 30; images.glow._xscale = 100 - (xspeed * 2); images.glow._yscale = 100 - (yspeed * 2); images.glow2._rotation = (xspeed * 3) + 30; images.glow2._xscale = 100 - (xspeed * 2); images.glow2._yscale = 100 - (yspeed * 2); images.gotoAndStop(int((30 - (_y - ytarget)) / 4)); _x = (_x - ((_x - xtarget) * 0.04)); _y = (_y - ((_y - ytarget) * 0.04)); } xspeed = 0; yspeed = 0; xstep = 1.5 + random(1); ystep = 1.5 + random(1); xtarget = 270 + random(100); ytarget = -500 + random(900); yspeedmax = 4 + random(1); xspeedmax = 4 + random(1); function attackF() { var _local1 = _parent; if (((Math.abs(_y - _local1.p1._y) < 70) && (Math.abs(_x - _local1.p1._x) < 140)) && (_local1.p1.active != 0)) { if (this.box.hitTest(_local1.p1.jet.box)) { _local1.hurtjetF(1, bombdamage); _local1.p1target._x = _local1.p1target._x + (xspeed * 75); _local1.p1target._y = _local1.p1target._y + (yspeed * 75); gotoAndStop (2); dying = 1; } } if (((_root.mission == 1) && (Math.abs(_y - _local1.air1._y) < 70)) && (Math.abs(_x - _local1.air1._x) < 280)) { if (this.box.hitTest(_local1.air1.jet.box)) { _local1.hurtair1F(1, bombdamage / 2); _local1.air1._x = _local1.air1._x + (xspeed * 2); _local1.air1._y = _local1.air1._y + (yspeed * 2); gotoAndStop (2); dying = 1; } } } bombdamage = 100;
Instance of Symbol 33 MovieClip in Symbol 120 MovieClip [Shogspawn] Frame 1
onClipEvent (enterFrame) { if (_root.pause != 1) { _parent.defenseF(); _parent.moveF(); _parent.attackF(); } }
Symbol 120 MovieClip [Shogspawn] Frame 2
sound.exp5.stop(); sound.playsound("pig" + (random(2) + 1)); _rotation = random(360);
Symbol 129 MovieClip Frame 1
stop();
Symbol 130 MovieClip [Spigspawn] Frame 1
function defenseF() { var _local1 = _parent; var _local2 = this; var _local3 = _root; m1A = 0; m1B = 0; if (((_x - _local1.missile1A._x) < 100) && (_local1.missile1A.active)) { if (_local2.box.hitTest(_local1.missile1A)) { m1A = 1; } } if (((_x - _local1.missile1B._x) < 100) && (_local1.missile1B.active)) { if (_local2.box.hitTest(_local1.missile1B)) { m1B = 1; } } if (_local1.p1.fp) { bcount = 1; while (bcount < 6) { if ((_local1["bullet" + bcount]._currentframe < 4) && ((_x - _local1["bullet" + bcount]._x) < 100)) { if (_local2.box.hitTest(_local1["bullet" + bcount])) { if (health > 4) { _local1["bullet" + bcount].gotoAndPlay("hitarmor"); } else { _local1["bullet" + bcount].gotoAndPlay("hit"); } hurtmeF(_local3.p1gundamage); } } bcount = bcount + 1; } } if ((((m1A or m1B) or m1G) or tG) && (dying != 1)) { if (m1A) { _local1.killmissile1F("A"); hurtmeF(_local3.p1missiledamage); } if (m1B) { _local1.killmissile1F("B"); hurtmeF(_local3.p1missiledamage); } } } function hurtmeF(damage) { xtarget = xtarget + (damage * 20); health = health - damage; if (health <= 0) { sound.playsound("exp1", _x / 4); gotoAndStop (2); dying = 1; _root.p1kills = _root.p1kills + 1; } } function killmeF() { dying = 0; _parent.pigcount = _parent.pigcount - 1; _parent.checkwaveF(); removeMovieClip(this); } stop(); _x = (600 + random(2000)); _y = (-500 + random(800)); health = 10; function moveF() { var _local1 = _root; target = _parent.p1; if (_local1.mission == 1) { target = _parent.air1; } if (target._y > _y) { yspeed = yspeed + ystep; } else if (target._y < _y) { yspeed = yspeed - ystep; } if (target._x > _x) { xspeed = xspeed + xstep; } else if (target._x < _x) { xspeed = xspeed - xstep; } if (yspeed > yspeedmax) { yspeed = yspeedmax; } else if (yspeed < (-yspeedmax)) { yspeed = -yspeedmax; } if (xspeed > xspeedmax) { xspeed = xspeedmax; } else if (xspeed < (-xspeedmax)) { xspeed = -xspeedmax; } if (_local1.mission == 1) { yspeed = yspeed * 0.7; xspeed = xspeed * 0.7; } ytarget = ytarget + (yspeed * (0.5 + (0.25 * _local1.skill))); xtarget = xtarget + (xspeed * (0.5 + (0.25 * _local1.skill))); images._rotation = (xtarget - _x) / 8; images.engine._rotation = (xspeed * 3) + 30; images.glow._rotation = images.engine._rotation; images.glow._xscale = 100 - (xspeed * 2); images.glow._yscale = 100 - (yspeed * 2); images.gotoAndStop(int((30 - (_y - ytarget)) / 4)); _x = (_x - ((_x - xtarget) * 0.05)); _y = (_y - ((_y - ytarget) * 0.05)); } xspeed = 0; yspeed = 0; xstep = 2 + random(1); ystep = 2 + random(1); xtarget = 270 + random(100); ytarget = -800 + random(1000); yspeedmax = 5 + random(1); xspeedmax = 5 + random(1); function attackF() { var _local1 = _parent; if (((Math.abs(_y - _local1.p1._y) < 60) && (Math.abs(_x - _local1.p1._x) < 120)) && (_local1.p1.active != 0)) { if (this.box.hitTest(_local1.p1.jet.box)) { _local1.hurtjetF(1, bombdamage); _local1.p1target._x = _local1.p1target._x + (xspeed * 50); _local1.p1target._y = _local1.p1target._y + (yspeed * 50); gotoAndStop (2); dying = 1; } } if (((_root.mission == 1) && (Math.abs(_y - _local1.air1._y) < 60)) && (Math.abs(_x - _local1.air1._x) < 260)) { if (this.box.hitTest(_local1.air1.jet.box)) { _local1.hurtair1F(1, bombdamage / 2); _local1.air1._x = _local1.air1._x + xspeed; _local1.air1._y = _local1.air1._y + yspeed; gotoAndStop (2); dying = 1; } } } bombdamage = 50;
Instance of Symbol 33 MovieClip in Symbol 130 MovieClip [Spigspawn] Frame 1
onClipEvent (enterFrame) { if (_root.pause != 1) { _parent.defenseF(); _parent.moveF(); _parent.attackF(); } }
Symbol 130 MovieClip [Spigspawn] Frame 2
sound.exp5.stop(); sound.playsound("pig" + (random(2) + 1)); _rotation = random(360);
Symbol 131 MovieClip Frame 1
function shakeF(shakeforce) { direction = direction * -1; _parent._y = _parent._y + ((shakeforce * direction) * 4); _parent._x = _parent._x + (shakeforce * (-direction)); } stop(); direction = 1;
Instance of Symbol 33 MovieClip in Symbol 131 MovieClip Frame 2
onClipEvent (enterFrame) { _parent.shakeF(_currentframe); }
Symbol 131 MovieClip Frame 3
_parent.sound.playsound("ch1", _parent._x);
Symbol 131 MovieClip Frame 15
_parent.attackF();
Symbol 131 MovieClip Frame 21
_parent.attackF();
Symbol 131 MovieClip Frame 27
_parent.attackF();
Symbol 131 MovieClip Frame 32
_parent.attackF();
Symbol 131 MovieClip Frame 36
if (_root.skill == 1) { gotoAndStop (1); }
Symbol 131 MovieClip Frame 37
_parent.attackF();
Symbol 131 MovieClip Frame 42
if (_root.skill == 2) { gotoAndStop (1); }
Symbol 131 MovieClip Frame 43
_parent.attackF();
Symbol 143 MovieClip Frame 1
stop();
Symbol 144 MovieClip [Smsheepspawn] Frame 1
function defenseF() { var _local1 = _parent; var _local2 = this; var _local3 = _root; if (shields > 0) { shieldsflashed = 0; } if ((shields < 200) && (shieldsdead <= 0)) { shields = shields + 0.2; } else if (shieldsdead > 0) { shieldsdead = shieldsdead - 0.2; } m1A = 0; m1B = 0; m1G = 0; if (_local1.missile1A.active) { if (Math.abs(_local1.missile1A._y - _y) < dodgeradius) { if (_local1.missile1A._y > _y) { dodgeF(-1); } else { dodgeF(1); } } if (_local2.box.hitTest(_local1.missile1A)) { _local1.missile1A.gotoAndStop(2); _local1.missile1A.active = 0; m1A = 1; hurtmeF(_local3.p1missiledamage); } } if (_local1.missile1B.active) { if (Math.abs(_local1.missile2A._y - _y) < dodgeradius) { if (_local1.missile2A._y > _y) { dodgeF(-1); } else { dodgeF(1); } dodgeF(1); } if (_local2.box.hitTest(_local1.missile1B)) { _local1.missile1B.gotoAndStop(2); _local1.missile1B.active = 0; hurtmeF(_local3.p1missiledamage); m1B = 1; } } if (_local1.p1.fp) { if (_local2.box.hitTest(_local1.p1.gun)) { bcount = 1; m1G = 1; while (bcount < 6) { if (_local1["bullet" + bcount]._currentframe < 4) { if (_local2.box.hitTest(_local1["bullet" + bcount])) { if (shields < 1) { dodgeF(0); } if (shields > 0) { _local1["bullet" + bcount].gotoAndPlay("hitshields"); } else if (health > 100) { _local1["bullet" + bcount].gotoAndPlay("hitarmor"); } else { _local1["bullet" + bcount].gotoAndPlay("hitgreen"); } hurtmeF(_local3.p1gundamage); } } bcount = bcount + 1; } } } if (((m1A or m1B) or m1G) && (dying != 1)) { } else if (random(2) == 1) { dodgedirection = 1; } else { dodgedirection = -1; } } function hurtmeF(damage) { shieldsdead = shieldswait; xtarget = xtarget + (damage * 10); if ((shields > 0) && (shieldsflashed == 0)) { shieldsM.gotoAndPlay("flash"); } shields = shields - damage; if (shields < 0) { if (shieldsflashed == 0) { shieldsM.gotoAndPlay("end"); shieldsflashed = 1; } health = health + shields; shields = 0; } if (shields == 0) { if (health <= 0) { gotoAndStop (2); dying = 1; health = 0; _root.p1kills = _root.p1kills + 1; } } _root.sheepbar.bar._xscale = (shields + health) / 2; } function dodgeF(dstyle) { if (dstyle == -1) { ytarget = ytarget - (35 + random(35)); } else if (dstyle == 1) { ytarget = ytarget + (35 + random(35)); } else { ytarget = ytarget + ((35 + random(35)) * dodgedirection); } } function killmeF() { _root.sheepbar._visible = 0; dying = 0; _parent.msheepcount = _parent.msheepcount - 1; _parent.checkwaveF(); removeMovieClip(this); } stop(); _x = 10000; _y = (-900 + random(1300)); health = 200; dodgeradius = (50 * _root.skill) / 2; shields = 200; shieldsdead = 0; shieldswait = 30; shieldsflashed = 0; function moveF() { var _local1 = _parent; if (((Math.abs(_y - _local1.p1._y) < 80) && (Math.abs(_x - _local1.p1._x) < 100)) && (_local1.p1.active != 0)) { if (this.box.hitTest(_local1.p1.jet.box)) { if (shields > 0) { sound.playsound("elexp2"); } else { sound.playsound("spark2"); } _local1.hurtjetF(1, 5); _local1.p1target._x = xspeed * 75; _local1.p1target._y = yspeed * 75; xtarget = (-xspeed) * 10; ytarget = (-yspeed) * 10; hurtmeF(1); } } target = _local1.p1; if (target._y > _y) { yspeed = yspeed + ystep; } else if (target._y < _y) { yspeed = yspeed - ystep; } if ((target._x + 300) > _x) { xspeed = xspeed + xstep; } else if ((target._x + 250) < _x) { xspeed = xspeed - xstep; } if (yspeed > yspeedmax) { yspeed = yspeedmax; } else if (yspeed < (-yspeedmax)) { yspeed = -yspeedmax; } if (xspeed > xspeedmax) { xspeed = xspeedmax; } else if (xspeed < (-xspeedmax)) { xspeed = -xspeedmax; } if (ytarget > ylimit) { ytarget = ylimit; } else if (ytarget < (-negylimit)) { ytarget = -negylimit; } xlimit = (((_local1.p1._x / 2) + 700) - (_local1._xscale * 5)) + (_y / 5); negxlimit = xlimit - 25; if (xtarget > xlimit) { xtarget = xlimit; } else if (xtarget < negxlimit) { xtarget = negxlimit; } ytarget = ytarget + (yspeed * (0.5 + (0.25 * _root.skill))); xtarget = xtarget + (xspeed * (0.5 + (0.25 * _root.skill))); difx = Math.abs(_local1._x - _x); if (difx < 50) { difx = 50; } this._rotation = (-(_local1.p1._y - _y)) / (difx / 20); images._rotation = (xtarget - _x) / 20; images.engine._rotation = (xspeed + 20) - _rotation; if (images.engine._rotation < 0) { images.engine._rotation = 0; } images.glow._rotation = images.engine._rotation; images.gotoAndStop(int((30 - (_y - ytarget)) / 8)); _x = (_x - ((_x - xtarget) * 0.05)); _y = (_y - ((_y - ytarget) * 0.05)); } xspeed = 0; yspeed = 0; negylimit = 1000; ylimit = 400; xstep = 3; ystep = 3; yspeedmax = 14; xspeedmax = 14; ytarget = -1000 + random(1300); function attackF() { if (Math.abs(this._y - _parent.p1._y) < 300) { sound.playsound("gun3", _x); sname = this._name; _parent.newplasma1F(sname); _x = (_x + 5); _y = (_y + ((5 * _rotation) / 40)); } } function shootF() { if (shootwait > 40) { shootwait = 0; gun.gotoAndPlay(3); } else { shootwait = shootwait + ((1 * _root.skill) / 3); } } gunready = 1; laserdamage = 5; shootwait = 0; spawnwait = 0; hencount = 0; roostercount = 0; sheepcount = 0;
Instance of Symbol 33 MovieClip in Symbol 144 MovieClip [Smsheepspawn] Frame 1
onClipEvent (enterFrame) { if (_root.pause != 1) { _parent.defenseF(); _parent.moveF(); _parent.shootF(); } }
Symbol 144 MovieClip [Smsheepspawn] Frame 2
sound.exp5.stop(); sound.playsound("sheep" + (random(2) + 1)); if (_root.engine.wavenum < 89) { _root.engine.sound.music2.stop(); }
Symbol 145 MovieClip Frame 1
function shakeF(shakeforce) { direction = direction * -1; _parent._y = _parent._y + ((shakeforce * direction) * 4); _parent._x = _parent._x + (shakeforce * (-direction)); } stop(); direction = 1;
Instance of Symbol 33 MovieClip in Symbol 145 MovieClip Frame 2
onClipEvent (enterFrame) { _parent.shakeF(_currentframe); }
Symbol 145 MovieClip Frame 3
_parent.sound.playsound("ch1", _parent._x);
Symbol 145 MovieClip Frame 20
_parent.attackF();
Symbol 145 MovieClip Frame 24
_parent.attackF();
Symbol 145 MovieClip Frame 27
if (_root.skill == 1) { gotoAndStop (1); }
Symbol 145 MovieClip Frame 28
_parent.attackF();
Symbol 154 MovieClip Frame 1
stop();
Symbol 155 MovieClip [Sbsheepspawn] Frame 1
function defenseF() { var _local1 = _parent; var _local2 = this; var _local3 = _root; m1A = 0; m1B = 0; m1G = 0; if (_local1.missile1A.active) { if (Math.abs(_local1.missile1A._y - _y) < dodgeradius) { if (_local1.missile1A._y > _y) { dodgeF(-1); } else { dodgeF(1); } } if ((_x - _local1.missile1A._x) < 50) { if (_local2.box.hitTest(_local1.missile1A)) { _local1.missile1A.gotoAndStop(2); _local1.missile1A.active = 0; m1A = 1; hurtmeF(_local3.p1missiledamage); } } } if (_local1.missile1B.active) { if (Math.abs(_local1.missile2A._y - _y) < dodgeradius) { if (_local1.missile2A._y > _y) { dodgeF(-1); } else { dodgeF(1); } dodgeF(1); } if ((_x - _local1.missile1B._x) < 50) { if (_local2.box.hitTest(_local1.missile1B)) { _local1.missile1B.gotoAndStop(2); _local1.missile1B.active = 0; hurtmeF(_local3.p1missiledamage); m1B = 1; } } } if (_local1.p1.fp) { bcount = 1; m1G = 1; while (bcount < 6) { if ((_local1["bullet" + bcount]._currentframe < 4) && (Math.abs(_local1["bullet" + bcount]._x - _x) < 50)) { if (_local2.box.hitTest(_local1["bullet" + bcount])) { if (shields < 1) { dodgeF(0); } if (shields > 0) { _local1["bullet" + bcount].gotoAndPlay("hitshields"); } else if (health > 5) { _local1["bullet" + bcount].gotoAndPlay("hitarmor"); } else { _local1["bullet" + bcount].gotoAndPlay("hit"); } hurtmeF(_local3.p1gundamage); } } bcount = bcount + 1; } } if (((m1A or m1B) or m1G) && (dying != 1)) { } else if (random(2) == 1) { dodgedirection = 1; } else { dodgedirection = -1; } } function hurtmeF(damage) { shieldsdead = shieldswait; xtarget = xtarget + (damage * 10); if ((shields > 0) && (shieldsflashed == 0)) { shieldsM.gotoAndPlay("flash"); } shields = shields - damage; if (shields < 0) { if (shieldsflashed == 0) { shieldsM.gotoAndPlay("end"); shieldsflashed = 1; } health = health + shields; shields = 0; } if (shields == 0) { if (health <= 0) { gotoAndStop (2); dying = 1; _root.p1kills = _root.p1kills + 1; } } } function dodgeF(dstyle) { if (dstyle == -1) { ytarget = ytarget - (35 + random(35)); } else if (dstyle == 1) { ytarget = ytarget + (35 + random(35)); } else { ytarget = ytarget + ((35 + random(35)) * dodgedirection); } } function killmeF() { dying = 0; _parent.bsheepcount = _parent.bsheepcount - 1; _parent.checkwaveF(); removeMovieClip(this); } stop(); _x = (600 + random(300)); _y = (-900 + random(1300)); health = 15; dodgeradius = (30 * _root.skill) / 2; shields = 20; shieldsdead = 0; shieldswait = 30; shieldsflashed = 0; function moveF() { var _local1 = _parent; if (((Math.abs(_y - _local1.p1._y) < 80) && (Math.abs(_x - _local1.p1._x) < 100)) && (_local1.p1.active != 0)) { if (this.box.hitTest(_local1.p1.jet.box)) { if (shields > 0) { sound.playsound("elexp2"); } else { sound.playsound("spark2"); } _local1.hurtjetF(1, 5); _local1.p1target._x = xspeed * 50; _local1.p1target._y = yspeed * 50; xtarget = (-xspeed) * 50; ytarget = (-yspeed) * 50; hurtmeF(1); } } target = _local1.p1; if (target._y > _y) { yspeed = yspeed + ystep; } else if (target._y < _y) { yspeed = yspeed - ystep; } if ((target._x + 300) > _x) { xspeed = xspeed + xstep; } else if ((target._x + 250) < _x) { xspeed = xspeed - xstep; } if (yspeed > yspeedmax) { yspeed = yspeedmax; } else if (yspeed < (-yspeedmax)) { yspeed = -yspeedmax; } if (xspeed > xspeedmax) { xspeed = xspeedmax; } else if (xspeed < (-xspeedmax)) { xspeed = -xspeedmax; } if (ytarget > ylimit) { ytarget = ylimit; } else if (ytarget < (-negylimit)) { ytarget = -negylimit; } xlimit = (((_local1.p1._x / 2) + 800) - (_local1._xscale * 5)) + (_y / 5); negxlimit = xlimit - 25; if (xtarget > xlimit) { xtarget = xlimit; } else if (xtarget < negxlimit) { xtarget = negxlimit; } ytarget = ytarget + (yspeed * (0.5 + (0.25 * _root.skill))); xtarget = xtarget + (xspeed * (0.5 + (0.25 * _root.skill))); difx = Math.abs(_local1._x - _x); if (difx < 50) { difx = 50; } this._rotation = (-(_local1.p1._y - _y)) / (difx / 20); images._rotation = (xtarget - _x) / 20; images.engine._rotation = (xspeed + 20) - _rotation; if (images.engine._rotation < 0) { images.engine._rotation = 0; } images.glow._rotation = images.engine._rotation; images.gotoAndStop(int((30 - (_y - ytarget)) / 8)); _x = (_x - ((_x - xtarget) * 0.04)); _y = (_y - ((_y - ytarget) * 0.04)); } xspeed = 0; yspeed = 0; ylimit = 220 + random(30); negylimit = 850 + random(50); ylimit = 350 + random(50); xstep = 2 + random(1); ystep = 2 + random(1); yspeedmax = 10 + random(2); xspeedmax = 10 + random(2); ytarget = -1000 + random(1300); function attackF() { if (Math.abs(this._y - _parent.p1._y) < 300) { sound.playsound("gun3", _x); sname = this._name; _parent.newplasma1F(sname); _x = (_x + 10); _y = (_y + ((10 * _rotation) / 40)); } } function shootF() { if (shootwait > shootgo) { shootwait = 0; gun.gotoAndPlay(3); } else { shootwait = shootwait + ((0.75 * _root.skill) / 3); } } gunready = 1; laserdamage = 5; shootwait = 0; shootgo = random(30) + 20;
Instance of Symbol 33 MovieClip in Symbol 155 MovieClip [Sbsheepspawn] Frame 1
onClipEvent (enterFrame) { if (_root.pause != 1) { _parent.defenseF(); _parent.moveF(); _parent.shootF(); } }
Symbol 155 MovieClip [Sbsheepspawn] Frame 2
sound.exp5.stop(); sound.playsound("sheep" + (random(2) + 1)); _rotation = random(360);
Symbol 156 MovieClip Frame 1
function shakeF(shakeforce) { direction = direction * -1; _parent._y = _parent._y + ((shakeforce * direction) * 4); _parent._x = _parent._x + (shakeforce * (-direction)); } stop(); direction = 1;
Instance of Symbol 33 MovieClip in Symbol 156 MovieClip Frame 2
onClipEvent (enterFrame) { _parent.shakeF(_currentframe); }
Symbol 156 MovieClip Frame 4
_parent.sound.playsound("ch1", _parent._x);
Symbol 156 MovieClip Frame 20
_parent.attackF();
Symbol 165 MovieClip Frame 1
stop();
Symbol 166 MovieClip [Ssheepspawn] Frame 1
function defenseF() { var _local1 = _parent; var _local2 = _root; var _local3 = this; if (_local2.alldie == 1) { killmeF(); } m1A = 0; m1B = 0; m1G = 0; if (_local1.missile1A.active) { if (Math.abs(_local1.missile1A._y - _y) < dodgeradius) { if (_local1.missile1A._y > _y) { dodgeF(-1); } else { dodgeF(1); } } if ((_x - _local1.missile1A._x) < 50) { if (_local3.box.hitTest(_local1.missile1A)) { m1A = 1; _local1.killmissile1F("A"); hurtmeF(_local2.p1missiledamage); } } } if (_local1.missile1B.active) { if (Math.abs(_local1.missile2A._y - _y) < dodgeradius) { if (_local1.missile2A._y > _y) { dodgeF(-1); } else { dodgeF(1); } dodgeF(1); } if ((_x - _local1.missile1B._x) < 100) { if (_local3.box.hitTest(_local1.missile1B)) { _local1.killmissile1F("B"); hurtmeF(_local2.p1missiledamage); m1B = 1; } } } if (_local1.p1.fp) { bcount = 1; m1G = 1; while (bcount < 6) { if ((_local1["bullet" + bcount]._currentframe < 4) && (Math.abs(_local1["bullet" + bcount]._x - _x) < 100)) { if (_local3.box.hitTest(_local1["bullet" + bcount])) { if (shields < 1) { dodgeF(0); } if (shields > 0) { _local1["bullet" + bcount].gotoAndPlay("hitshields"); } else if (health > 5) { _local1["bullet" + bcount].gotoAndPlay("hitarmor"); } else { _local1["bullet" + bcount].gotoAndPlay("hit"); } hurtmeF(_local2.p1gundamage); } } bcount = bcount + 1; } } if (((m1A or m1B) or m1G) && (dying != 1)) { } else if (random(2) == 1) { dodgedirection = 1; } else { dodgedirection = -1; } } function hurtmeF(damage) { shieldsdead = shieldswait; xtarget = xtarget + (damage * 10); if ((shields > 0) && (shieldsflashed == 0)) { shieldsM.gotoAndPlay("flash"); } shields = shields - damage; if (shields < 0) { if (shieldsflashed == 0) { shieldsM.gotoAndPlay("end"); shieldsflashed = 1; } health = health + shields; shields = 0; } if (shields == 0) { if (health <= 0) { gotoAndStop (2); dying = 1; _root.p1kills = _root.p1kills + 1; } } } function dodgeF(dstyle) { if (dstyle == -1) { ytarget = ytarget - (25 + random(25)); } else if (dstyle == 1) { ytarget = ytarget + (25 + random(25)); } else { ytarget = ytarget + ((25 + random(25)) * dodgedirection); } } function killmeF() { dying = 0; _parent.sheepcount = _parent.sheepcount - 1; _parent.checkwaveF(); removeMovieClip(this); } stop(); _x = (600 + random(300)); _y = (-900 + random(1300)); health = 10; dodgeradius = (10 * _root.skill) / 2; shields = 10; shieldsdead = 0; shieldswait = 30; shieldsflashed = 0; function moveF() { var _local1 = _parent; if (((Math.abs(_y - _local1.p1._y) < 80) && (Math.abs(_x - _local1.p1._x) < 100)) && (_local1.p1.active != 0)) { if (this.box.hitTest(_local1.p1.jet.box)) { if (shields > 0) { sound.playsound("elexp2"); } else { sound.playsound("spark2"); } _local1.hurtjetF(1, 5); _local1.p1target._x = xspeed * 50; _local1.p1target._y = yspeed * 50; xtarget = (-xspeed) * 50; ytarget = (-yspeed) * 50; hurtmeF(1); } } target = _local1.p1; if (target._y > _y) { yspeed = yspeed + ystep; } else if (target._y < _y) { yspeed = yspeed - ystep; } if ((target._x + 300) > _x) { xspeed = xspeed + xstep; } else if ((target._x + 250) < _x) { xspeed = xspeed - xstep; } if (yspeed > yspeedmax) { yspeed = yspeedmax; } else if (yspeed < (-yspeedmax)) { yspeed = -yspeedmax; } if (xspeed > xspeedmax) { xspeed = xspeedmax; } else if (xspeed < (-xspeedmax)) { xspeed = -xspeedmax; } if (ytarget > ylimit) { ytarget = ylimit; } else if (ytarget < (-negylimit)) { ytarget = -negylimit; } xlimit = (((_local1.p1._x / 2) + 750) - (_local1._xscale * 5)) + (_y / 5); negxlimit = xlimit - 25; if (xtarget > xlimit) { xtarget = xlimit; } else if (xtarget < negxlimit) { xtarget = negxlimit; } ytarget = ytarget + (yspeed * (0.5 + (0.25 * _root.skill))); xtarget = xtarget + (xspeed * (0.5 + (0.25 * _root.skill))); difx = Math.abs(_local1._x - _x); if (difx < 50) { difx = 50; } this._rotation = (-(_local1.p1._y - _y)) / (difx / 20); images._rotation = (xtarget - _x) / 20; images.engine._rotation = (xspeed + 20) - _rotation; if (images.engine._rotation < 0) { images.engine._rotation = 0; } images.glow._rotation = images.engine._rotation; images.gotoAndStop(int((30 - (_y - ytarget)) / 4)); _x = (_x - ((_x - xtarget) * 0.04)); _y = (_y - ((_y - ytarget) * 0.04)); } xspeed = 0; yspeed = 0; ylimit = 220 + random(30); negylimit = 850 + random(50); ylimit = 350 + random(50); xstep = 2 + random(1); ystep = 2 + random(1); yspeedmax = 8 + random(2); xspeedmax = 8 + random(2); ytarget = -1000 + random(1300); function attackF() { if (Math.abs(this._y - _parent.p1._y) < 300) { sound.playsound("gun3", _x); sname = this._name; _parent.newplasma1F(sname); _x = (_x + 10); _y = (_y + ((10 * _rotation) / 40)); } } function shootF() { if (shootwait > shootgo) { shootwait = 0; gun.gotoAndPlay(3); } else { shootwait = shootwait + ((0.5 * _root.skill) / 3); } } gunready = 1; laserdamage = 5; shootwait = 0; shootgo = random(40) + 20;
Instance of Symbol 33 MovieClip in Symbol 166 MovieClip [Ssheepspawn] Frame 1
onClipEvent (enterFrame) { if (_root.pause != 1) { _parent.defenseF(); _parent.moveF(); _parent.shootF(); } }
Symbol 166 MovieClip [Ssheepspawn] Frame 2
sound.exp5.stop(); sound.playsound("sheep" + (random(2) + 1)); _rotation = random(360);
Symbol 167 MovieClip Frame 1
function shakeF(shakeforce) { direction = direction * -1; _parent._y = _parent._y + ((shakeforce * direction) * 4); _parent._x = _parent._x + (shakeforce * (-direction)); } stop(); direction = 1;
Instance of Symbol 33 MovieClip in Symbol 167 MovieClip Frame 2
onClipEvent (enterFrame) { _parent.shakeF(_currentframe); }
Symbol 167 MovieClip Frame 3
_parent.sound.playsound("ch1", _parent._x);
Symbol 167 MovieClip Frame 30
_parent.attackF();
Symbol 178 MovieClip Frame 1
stop();
Symbol 179 MovieClip [Sfighterspawn] Frame 1
function defenseF() { var _local1 = _parent; var _local2 = this; var _local3 = _root; if (shields > 0) { shieldsflashed = 0; } if ((shields < 200) && (shieldsdead == 0)) { shields = shields + 0.2; } else if (shieldsdead >= 0) { shieldsdead = shieldsdead - 0.2; } m1A = 0; m1B = 0; m1G = 0; if (_local1.missile1A.active) { if (Math.abs(_local1.missile1A._y - _y) < dodgeradius) { if (_local1.missile1A._y > _y) { dodgeF(-1); } else { dodgeF(1); } } if (_local2.box.hitTest(_local1.missile1A)) { _local1.missile1A.gotoAndStop(2); _local1.missile1A.active = 0; sound.playsound("exp5", _x); m1A = 1; hurtmeF(_local3.p1missiledamage); } } if (_local1.missile1B.active) { if (Math.abs(_local1.missile2A._y - _y) < dodgeradius) { if (_local1.missile2A._y > _y) { dodgeF(-1); } else { dodgeF(1); } dodgeF(1); } if (_local2.box.hitTest(_local1.missile1B)) { _local1.missile1B.gotoAndStop(2); _local1.missile1B.active = 0; sound.playsound("exp5", _x); hurtmeF(_local3.p1missiledamage); m1B = 1; } } if (_local1.p1.fp) { if (_local2.box.hitTest(_local1.p1.gun)) { bcount = 1; m1G = 1; while (bcount < 6) { if (_local1["bullet" + bcount]._currentframe < 4) { if (_local2.box.hitTest(_local1["bullet" + bcount])) { if (shields > 0) { _local1["bullet" + bcount].gotoAndPlay("hitshields"); } else if (health > 75) { _local1["bullet" + bcount].gotoAndPlay("hitarmor"); } else { _local1["bullet" + bcount].gotoAndPlay("hitgreen"); } hurtmeF(_local3.p1gundamage); } } bcount = bcount + 1; } } } if (((m1A or m1B) or m1G) && (dying != 1)) { } else if (random(2) == 1) { dodgedirection = 1; } else { dodgedirection = -1; } } function hurtmeF(damage) { shieldsdead = shieldswait; xtarget = xtarget + (damage * 5); if ((shields > 0) && (shieldsflashed == 0)) { if (shields > 20) { } shieldsM.gotoAndPlay("flash"); } shields = shields - damage; if (shields < 0) { if (shieldsflashed == 0) { shieldsM.gotoAndPlay("end"); shieldsflashed = 1; } health = health + shields; shields = 0; } if (shields == 0) { if (health <= 0) { gotoAndStop (2); dying = 1; _root.p1kills = _root.p1kills + 1; } } } function dodgeF(dstyle) { if (gun._currentframe < 20) { if (dstyle == -1) { ytarget = ytarget - (60 + random(60)); } else if (dstyle == 1) { ytarget = ytarget + (60 + random(60)); } else { ytarget = ytarget + ((60 + random(60)) * dodgedirection); } } } function killmeF() { dying = 0; _parent.checkwaveF(); removeMovieClip(this); } stop(); active = 1; health = 300; dodgeradius = 60; shields = 500; shieldsdead = 0; shieldswait = 30; shieldsflashed = 0; function escapeF() { escapespeed = escapespeed + 0.25; _x = (_x + escapespeed); if (_x > 2000) { removeMovieClip(this); } } function moveF() { var _local1 = _parent; var _local2 = _root; target = _local1.fighter1target; if (target._y > _y) { yspeed = yspeed + ystep; } else if (target._y < _y) { yspeed = yspeed - ystep; } if (target._x > _x) { xspeed = xspeed + xstep; } else if (target._x < _x) { xspeed = xspeed - xstep; } if (yspeed > yspeedmax) { yspeed = yspeedmax; } else if (yspeed < (-yspeedmax)) { yspeed = -yspeedmax; } if (xspeed > xspeedmax) { xspeed = xspeedmax; } else if (xspeed < (-xspeedmax)) { xspeed = -xspeedmax; } ytarget = ytarget + ((yspeed * _local2.skill) / 2); xtarget = xtarget + ((xspeed * _local2.skill) / 2); if (_local2.mission < 4) { _x = ((_local1.p1._x / 1.25) - 225); } _y = (_y - ((_y - _local1.p1._y) * 0.075)); images._rotation = ((_local1.p1._y - _y) / 50) - 180; images.gotoAndStop(int(30 + ((_y - _local1.p1._y) / 6))); } _x = -600; _y = 0; xspeed = 0; yspeed = 0; ylimit = 400; negylimit = 1000; xlimit = -200; negxlimit = -250; xstep = 5; ystep = 5; yspeedmax = 20; xspeedmax = 20; ytarget = -240 + random(240); xtarget = -240; escapespeed = 0.25; function attackF() { if (Math.abs(this._y - _parent.p1._y) < 300) { sound.playsound("gun3", _x); sname = this._name; _parent.newshock1F(sname); _x = (_x + 10); _y = (_y + ((10 * _rotation) / 40)); } } function shootF() { if (shootwait > 120) { shootwait = 0; gun.gotoAndPlay(3); } else { shootwait = shootwait + ((1 * _root.skill) / 2); } } gunready = 1; laserdamage = 25; shootwait = 0; hencount = 0; roostercount = 0; sheepcount = 0; cowcount = 5;
Instance of Symbol 33 MovieClip in Symbol 179 MovieClip [Sfighterspawn] Frame 1
onClipEvent (enterFrame) { if (_root.pause != 1) { if ((_root.text._currentframe == 1) && (_root.mission == 3)) { _parent.moveF(); _parent.shootF(); } else if (_root.mission == 4) { _parent.defenseF(); _parent.escapeF(); } } }
Symbol 179 MovieClip [Sfighterspawn] Frame 2
sound.exp5.stop(); sound.playsound("cow" + (random(2) + 1));
Symbol 186 MovieClip Frame 1
function shakeF(shakeforce) { direction = direction * -1; _parent._y = _parent._y + ((shakeforce * direction) * 4); _parent._x = _parent._x + (shakeforce * (-direction)); } _parent.gunready = 1; direction = 1; stop();
Instance of Symbol 33 MovieClip in Symbol 186 MovieClip Frame 2
onClipEvent (enterFrame) { _parent.shakeF(_currentframe); }
Symbol 186 MovieClip Frame 3
_parent.sound.playsound("ch2", _parent._x);
Symbol 186 MovieClip Frame 29
_parent.sound.playsound("gun5", _parent._x);
Instance of Symbol 33 MovieClip in Symbol 186 MovieClip Frame 29
onClipEvent (enterFrame) { _parent._parent.attackF(); }
Symbol 195 MovieClip Frame 1
stop();
Symbol 196 MovieClip [Smcowspawn] Frame 1
function defenseF() { var _local1 = _parent; var _local2 = this; var _local3 = _root; if (shields > 0) { shieldsflashed = 0; } if ((shields < 200) && (shieldsdead == 0)) { shields = shields + 0.2; } else if (shieldsdead >= 0) { shieldsdead = shieldsdead - 0.2; } m1A = 0; m1B = 0; m1G = 0; if (_local1.missile1A.active) { if (Math.abs(_local1.missile1A._y - _y) < dodgeradius) { if (_local1.missile1A._y > _y) { dodgeF(-1); } else { dodgeF(1); } } if (_local2.box.hitTest(_local1.missile1A)) { _local1.missile1A.gotoAndStop(2); _local1.missile1A.active = 0; m1A = 1; hurtmeF(_local3.p1missiledamage); } } if (_local1.missile1B.active) { if (Math.abs(_local1.missile2A._y - _y) < dodgeradius) { if (_local1.missile2A._y > _y) { dodgeF(-1); } else { dodgeF(1); } dodgeF(1); } if (_local2.box.hitTest(_local1.missile1B)) { _local1.missile1B.gotoAndStop(2); _local1.missile1B.active = 0; hurtmeF(_local3.p1missiledamage); m1B = 1; } } if (_local1.p1.fp) { if (_local2.box.hitTest(_local1.p1.gun)) { bcount = 1; m1G = 1; while (bcount < 6) { if (_local1["bullet" + bcount]._currentframe < 4) { if (_local2.box.hitTest(_local1["bullet" + bcount])) { if (shields > 0) { _local1["bullet" + bcount].gotoAndPlay("hitshields"); } else if (health > 100) { _local1["bullet" + bcount].gotoAndPlay("hitarmor"); } else { _local1["bullet" + bcount].gotoAndPlay("hitgreen"); } hurtmeF(_local3.p1gundamage); } } bcount = bcount + 1; } } } if (((m1A or m1B) or m1G) && (dying != 1)) { } else if (random(2) == 1) { dodgedirection = 1; } else { dodgedirection = -1; } } function hurtmeF(damage) { shieldsdead = shieldswait; xtarget = xtarget + (damage * 5); if ((shields > 0) && (shieldsflashed == 0)) { if (shields > 20) { } shieldsM.gotoAndPlay("flash"); } shields = shields - damage; if (shields < 0) { if (shieldsflashed == 0) { shieldsM.gotoAndPlay("end"); shieldsflashed = 1; } health = health + shields; shields = 0; } if (shields == 0) { if (health <= 0) { gotoAndStop (2); dying = 1; health = 0; _root.p1kills = _root.p1kills + 1; } } _root.cowbar.bar._xscale = (shields + health) / 2; } function dodgeF(dstyle) { if (gun._currentframe < 20) { if (dstyle == -1) { ytarget = ytarget - (60 + random(60)); } else if (dstyle == 1) { ytarget = ytarget + (60 + random(60)); } else { ytarget = ytarget + ((60 + random(60)) * dodgedirection); } } } function killmeF() { _root.cowbar._visible = 0; dying = 0; _parent.mcowcount = _parent.mcowcount - 1; _parent.checkwaveF(); removeMovieClip(this); } stop(); _x = 10000; _y = (-900 + random(1300)); health = 200; dodgeradius = (60 * _root.skill) / 2; shields = 200; shieldsdead = 0; shieldswait = 30; shieldsflashed = 0; function moveF() { var _local1 = _parent; if (((Math.abs(_y - _local1.p1._y) < 100) && (Math.abs(_x - _local1.p1._x) < 120)) && (_local1.p1.active != 0)) { if (this.box.hitTest(_local1.p1.jet.box)) { if (shields > 0) { sound.playsound("elexp2"); } else { sound.playsound("spark2"); } _local1.hurtjetF(1, 5); _local1.p1target._x = xspeed * 50; _local1.p1target._y = yspeed * 50; xtarget = (-xspeed) * 50; ytarget = (-yspeed) * 50; hurtmeF(1); } } target = _local1.p1; if (target._y > _y) { yspeed = yspeed + ystep; } else if (target._y < _y) { yspeed = yspeed - ystep; } if ((target._x + 300) > _x) { xspeed = xspeed + xstep; } else if ((target._x + 250) < _x) { xspeed = xspeed - xstep; } if (yspeed > yspeedmax) { yspeed = yspeedmax; } else if (yspeed < (-yspeedmax)) { yspeed = -yspeedmax; } if (xspeed > xspeedmax) { xspeed = xspeedmax; } else if (xspeed < (-xspeedmax)) { xspeed = -xspeedmax; } if (ytarget > ylimit) { ytarget = ylimit; } else if (ytarget < (-negylimit)) { ytarget = -negylimit; } xlimit = (((_local1.p1._x / 2) + 700) - (_local1._xscale * 5)) + (_y / 5); negxlimit = xlimit - 50; if (xtarget > xlimit) { xtarget = xlimit; } else if (xtarget < negxlimit) { xtarget = negxlimit; } ytarget = ytarget + ((yspeed * _root.skill) / 2); xtarget = xtarget + ((xspeed * _root.skill) / 2); this._rotation = (-_local1._rotation) / 2; images._rotation = (xtarget - _x) / 8; images.gotoAndStop(int((30 - (_y - ytarget)) / 8)); _x = (_x - ((_x - xtarget) * 0.06)); _y = (_y - ((_y - ytarget) * 0.06)); } xspeed = 0; yspeed = 0; ylimit = 400; negylimit = 1000; xstep = 7; ystep = 7; yspeedmax = 12; xspeedmax = 20; ytarget = -240 + random(240); function attackF() { var _local1 = _parent; _x = (_x + 20); _y = (_y + ((20 * _rotation) / 40)); if (_local1.p1.active != 0) { if (this.gun.hitTest(_local1.p1.jet.box)) { _local1.p1.sound.playsound("electro"); _local1.hurtjetF(1, laserdamage); _local1.p1.hiteffects.gotoAndPlay("beam"); _local1.p1target._x - 50; _local1.p1target._y = _local1.p1target._y - 50; } } } function shootF() { if ((Math.abs(target._y - _y) < ((50 * _root.skill) / 2)) && (gunready == 1)) { gunready = 0; gun.gotoAndPlay(3); } } gunready = 1; laserdamage = 25; shootwait = 0; hencount = 0; roostercount = 0; sheepcount = 0; cowcount = 5;
Instance of Symbol 33 MovieClip in Symbol 196 MovieClip [Smcowspawn] Frame 1
onClipEvent (enterFrame) { if (_root.pause != 1) { _parent.defenseF(); _parent.moveF(); _parent.shootF(); } }
Symbol 196 MovieClip [Smcowspawn] Frame 2
sound.exp5.stop(); sound.playsound("cow" + (random(2) + 1)); if (_root.engine.wavenum < 89) { _root.engine.sound.music2.stop(); }
Symbol 201 MovieClip Frame 1
function shakeF(shakeforce) { direction = direction * -1; _parent._y = _parent._y + ((shakeforce * direction) * 4); _parent._x = _parent._x + (shakeforce * (-direction)); } _parent.gunready = 1; direction = 1; stop();
Instance of Symbol 33 MovieClip in Symbol 201 MovieClip Frame 2
onClipEvent (enterFrame) { _parent.shakeF(_currentframe); }
Symbol 201 MovieClip Frame 3
_parent.sound.playsound("ch2", _parent._x);
Symbol 201 MovieClip Frame 29
_parent.sound.playsound("gun5", _parent._x);
Instance of Symbol 33 MovieClip in Symbol 201 MovieClip Frame 29
onClipEvent (enterFrame) { _parent._parent.attackF(); }
Symbol 210 MovieClip Frame 1
stop();
Symbol 211 MovieClip [Sbcowspawn] Frame 1
function defenseF() { var _local1 = _parent; var _local2 = this; var _local3 = _root; m1A = 0; m1B = 0; m1G = 0; if (_local1.missile1A.active) { if (Math.abs(_local1.missile1A._y - _y) < dodgeradius) { if (_local1.missile1A._y > _y) { dodgeF(-1); } else { dodgeF(1); } } if (Math.abs(_local1.missile1A._x - _x) < 50) { if (_local2.box.hitTest(_local1.missile1A)) { _local1.missile1A.gotoAndStop(2); _local1.missile1A.active = 0; m1A = 1; hurtmeF(_local3.p1missiledamage); } } } if (_local1.missile1B.active) { if (Math.abs(_local1.missile2A._y - _y) < dodgeradius) { if (_local1.missile2A._y > _y) { dodgeF(-1); } else { dodgeF(1); } dodgeF(1); } if (Math.abs(_local1.missile1B._x - _x) < 50) { if (_local2.box.hitTest(_local1.missile1B)) { _local1.missile1B.gotoAndStop(2); _local1.missile1B.active = 0; hurtmeF(_local3.p1missiledamage); m1B = 1; } } } if (_local1.p1.fp) { if (_local2.box.hitTest(_local1.p1.gun)) { bcount = 1; m1G = 1; while (bcount < 6) { if ((_local1["bullet" + bcount]._currentframe < 4) && (Math.abs(_local1["bullet" + bcount]._x - _x) < 50)) { if (_local2.box.hitTest(_local1["bullet" + bcount])) { if (shields < 1) { dodgeF(0); } if (shields > 0) { _local1["bullet" + bcount].gotoAndPlay("hitshields"); } else if (health > 20) { _local1["bullet" + bcount].gotoAndPlay("hitarmor"); } else { _local1["bullet" + bcount].gotoAndPlay("hit"); } hurtmeF(_local3.p1gundamage); } } bcount = bcount + 1; } } } if (((m1A or m1B) or m1G) && (dying != 1)) { } else if (random(2) == 1) { dodgedirection = 1; } else { dodgedirection = -1; } } function hurtmeF(damage) { shieldsdead = shieldswait; xtarget = xtarget + (damage * 5); if ((shields > 0) && (shieldsflashed == 0)) { if (shields > 20) { } shieldsM.gotoAndPlay("flash"); } shields = shields - damage; if (shields < 0) { if (shieldsflashed == 0) { shieldsM.gotoAndPlay("end"); shieldsflashed = 1; } health = health + shields; shields = 0; } if (shields == 0) { if (health <= 0) { gotoAndStop (2); dying = 1; _root.p1kills = _root.p1kills + 1; } } } function dodgeF(dstyle) { if (gun._currentframe < 20) { if (dstyle == -1) { ytarget = ytarget - (60 + random(60)); } else if (dstyle == 1) { ytarget = ytarget + (60 + random(60)); } else { ytarget = ytarget + ((60 + random(60)) * dodgedirection); } } } function killmeF() { dying = 0; _parent.bcowcount = _parent.bcowcount - 1; _parent.checkwaveF(); removeMovieClip(this); } stop(); _x = (600 + random(300)); _y = (-900 + random(1300)); health = 40; dodgeradius = (40 * _root.skill) / 2; shields = 40; shieldsdead = 0; shieldswait = 30; shieldsflashed = 0; function moveF() { var _local1 = _parent; if (((Math.abs(_y - _local1.p1._y) < 100) && (Math.abs(_x - _local1.p1._x) < 120)) && (_local1.p1.active != 0)) { if (this.box.hitTest(_local1.p1.jet.box)) { if (shields > 0) { sound.playsound("elexp2"); } else { sound.playsound("spark2"); } _local1.hurtjetF(1, 5); _local1.p1target._x = xspeed * 50; _local1.p1target._y = yspeed * 50; xtarget = (-xspeed) * 50; ytarget = (-yspeed) * 50; hurtmeF(1); } } target = _local1.p1; if (target._y > _y) { yspeed = yspeed + ystep; } else if (target._y < _y) { yspeed = yspeed - ystep; } if ((target._x + 300) > _x) { xspeed = xspeed + xstep; } else if ((target._x + 250) < _x) { xspeed = xspeed - xstep; } if (yspeed > yspeedmax) { yspeed = yspeedmax; } else if (yspeed < (-yspeedmax)) { yspeed = -yspeedmax; } if (xspeed > xspeedmax) { xspeed = xspeedmax; } else if (xspeed < (-xspeedmax)) { xspeed = -xspeedmax; } if (ytarget > ylimit) { ytarget = ylimit; } else if (ytarget < (-negylimit)) { ytarget = -negylimit; } xlimit = (((_local1.p1._x / 2) + 700) - (_local1._xscale * 5)) + (_y / 5); negxlimit = xlimit - 50; if (xtarget > xlimit) { xtarget = xlimit; } else if (xtarget < negxlimit) { xtarget = negxlimit; } ytarget = ytarget + (yspeed * (0.5 + (0.25 * _root.skill))); xtarget = xtarget + (xspeed * (0.5 + (0.25 * _root.skill))); this._rotation = (-_local1._rotation) / 2; images._rotation = (xtarget - _x) / 8; images.gotoAndStop(int((30 - (_y - ytarget)) / 8)); _x = (_x - ((_x - xtarget) * 0.05)); _y = (_y - ((_y - ytarget) * 0.05)); } xspeed = 0; yspeed = 0; ylimit = 220 + random(30); negylimit = 850 + random(50); ylimit = 350 + random(50); xstep = 6 + random(3); ystep = 5 + random(3); yspeedmax = 8 + random(4); xspeedmax = 12 + random(4); ytarget = -240 + random(240); function attackF() { var _local1 = _parent; _x = (_x + 20); _y = (_y + ((20 * _rotation) / 40)); if (_local1.p1.active != 0) { if (this.gun.hitTest(_local1.p1.jet.box)) { _local1.p1.sound.playsound("electro"); _local1.p1.hiteffects.gotoAndPlay("beam"); _local1.hurtjetF(1, laserdamage); _local1.p1target._x = _local1.p1target._x - 20; _local1.p1target._y = _local1.p1target._y - 20; } } } function shootF() { if ((Math.abs(target._y - _y) < ((40 * _root.skill) / 2)) && (gunready == 1)) { gunready = 0; gun.gotoAndPlay(3); } } gunready = 1; laserdamage = 10;
Instance of Symbol 33 MovieClip in Symbol 211 MovieClip [Sbcowspawn] Frame 1
onClipEvent (enterFrame) { if (_root.pause != 1) { _parent.defenseF(); _parent.moveF(); _parent.shootF(); } }
Symbol 211 MovieClip [Sbcowspawn] Frame 2
sound.exp5.stop(); sound.playsound("cow" + (random(2) + 1)); _rotation = random(360);
Symbol 214 MovieClip Frame 1
function shakeF(shakeforce) { direction = direction * -1; _parent._y = _parent._y + ((shakeforce * direction) * 4); _parent._x = _parent._x + (shakeforce * (-direction)); } _parent.gunready = 1; direction = 1; stop();
Instance of Symbol 33 MovieClip in Symbol 214 MovieClip Frame 2
onClipEvent (enterFrame) { _parent.shakeF(_currentframe); }
Symbol 214 MovieClip Frame 3
_parent.sound.playsound("ch2", _parent._x);
Symbol 214 MovieClip Frame 30
_parent.sound.playsound("gun5", _parent._x);
Instance of Symbol 33 MovieClip in Symbol 214 MovieClip Frame 30
onClipEvent (enterFrame) { _parent._parent.attackF(); }
Symbol 223 MovieClip Frame 1
stop();
Symbol 224 MovieClip [Sdcowspawn] Frame 1
function defenseF() { var _local1 = _parent; var _local2 = this; var _local3 = _root; m1A = 0; m1B = 0; m1G = 0; if (_local1.missile1A.active) { if (Math.abs(_local1.missile1A._y - _y) < dodgeradius) { if (_local1.missile1A._y > _y) { dodgeF(-1); } else { dodgeF(1); } } if (Math.abs(_local1.missile1A._x - _x) < 50) { if (_local2.box.hitTest(_local1.missile1A)) { _local1.missile1A.gotoAndStop(2); _local1.missile1A.active = 0; m1A = 1; hurtmeF(_local3.p1missiledamage); } } } if (_local1.missile1B.active) { if (Math.abs(_local1.missile2A._y - _y) < dodgeradius) { if (_local1.missile2A._y > _y) { dodgeF(-1); } else { dodgeF(1); } dodgeF(1); } if (Math.abs(_local1.missile1B._x - _x) < 50) { if (_local2.box.hitTest(_local1.missile1B)) { _local1.missile1B.gotoAndStop(2); _local1.missile1B.active = 0; hurtmeF(_local3.p1missiledamage); m1B = 1; } } } if (_local1.p1.fp) { if (_local2.box.hitTest(_local1.p1.gun)) { bcount = 1; m1G = 1; while (bcount < 6) { if ((_local1["bullet" + bcount]._currentframe < 4) && (Math.abs(_local1["bullet" + bcount]._x - _x) < 50)) { if (_local2.box.hitTest(_local1["bullet" + bcount])) { if (shields < 1) { dodgeF(0); } if (shields > 0) { _local1["bullet" + bcount].gotoAndPlay("hitshields"); } else if (health > 10) { _local1["bullet" + bcount].gotoAndPlay("hitarmor"); } else { _local1["bullet" + bcount].gotoAndPlay("hit"); } hurtmeF(_local3.p1gundamage); } } bcount = bcount + 1; } } } if (((m1A or m1B) or m1G) && (dying != 1)) { } else if (random(2) == 1) { dodgedirection = 1; } else { dodgedirection = -1; } } function hurtmeF(damage) { shieldsdead = shieldswait; xtarget = xtarget + (damage * 5); if ((shields > 0) && (shieldsflashed == 0)) { shieldsM.gotoAndPlay("flash"); } shields = shields - damage; if (shields < 0) { if (shields < 0) { if (shieldsflashed == 0) { shieldsM.gotoAndPlay("end"); shieldsflashed = 1; } health = health + shields; shields = 0; } health = health + shields; shields = 0; } if (shields == 0) { if (health <= 0) { gotoAndStop (2); dying = 1; _root.p1kills = _root.p1kills + 1; } } } function dodgeF(dstyle) { if (gun._currentframe < 20) { if (dstyle == -1) { ytarget = ytarget - (50 + random(50)); } else if (dstyle == 1) { ytarget = ytarget + (50 + random(50)); } else { ytarget = ytarget + ((50 + random(50)) * dodgedirection); } } } function killmeF() { dying = 0; _parent.dcowcount = _parent.dcowcount - 1; _parent.checkwaveF(); removeMovieClip(this); } stop(); _x = (600 + random(300)); _y = (-900 + random(1300)); health = 20; dodgeradius = (20 * _root.skill) / 2; shields = 20; shieldsdead = 0; shieldswait = 30; shieldsflashed = 0; function moveF() { var _local1 = _parent; if (((Math.abs(_y - _local1.p1._y) < 100) && (Math.abs(_x - _local1.p1._x) < 120)) && (_local1.p1.active != 0)) { if (this.box.hitTest(_local1.p1.jet.box)) { if (shields > 0) { sound.playsound("elexp2"); } else { sound.playsound("spark2"); } _local1.hurtjetF(1, 5); _local1.p1target._x = xspeed * 50; _local1.p1target._y = yspeed * 50; xtarget = (-xspeed) * 50; ytarget = (-yspeed) * 50; hurtmeF(1); } } target = _local1.p1; if (target._y > _y) { yspeed = yspeed + ystep; } else if (target._y < _y) { yspeed = yspeed - ystep; } if ((target._x + 300) > _x) { xspeed = xspeed + xstep; } else if ((target._x + 250) < _x) { xspeed = xspeed - xstep; } if (yspeed > yspeedmax) { yspeed = yspeedmax; } else if (yspeed < (-yspeedmax)) { yspeed = -yspeedmax; } if (xspeed > xspeedmax) { xspeed = xspeedmax; } else if (xspeed < (-xspeedmax)) { xspeed = -xspeedmax; } if (ytarget > ylimit) { ytarget = ylimit; } else if (ytarget < (-negylimit)) { ytarget = -negylimit; } xlimit = (((_local1.p1._x / 2) + 600) - (_local1._xscale * 5)) + (_y / 5); negxlimit = xlimit - 50; if (xtarget > xlimit) { xtarget = xlimit; } else if (xtarget < negxlimit) { xtarget = negxlimit; } ytarget = ytarget + (yspeed * (0.5 + (0.25 * _root.skill))); xtarget = xtarget + (xspeed * (0.5 + (0.25 * _root.skill))); this._rotation = (-_local1._rotation) / 2; images._rotation = (xtarget - _x) / 8; images.gotoAndStop(int((30 - (_y - ytarget)) / 8)); _x = (_x - ((_x - xtarget) * 0.05)); _y = (_y - ((_y - ytarget) * 0.05)); } xspeed = 0; yspeed = 0; ylimit = 220 + random(30); negylimit = 850 + random(50); ylimit = 350 + random(50); xstep = 6 + random(3); ystep = 4 + random(3); yspeedmax = 8 + random(4); xspeedmax = 10 + random(4); ytarget = -240 + random(240); function attackF() { var _local1 = _parent; _x = (_x + 20); _y = (_y + ((20 * _rotation) / 40)); if (_local1.p1.active != 0) { if (this.gun.hitTest(_local1.p1.jet.box)) { _local1.p1.sound.playsound("electro"); _local1.p1.hiteffects.gotoAndPlay("beam"); _local1.hurtjetF(1, laserdamage); _local1.p1target._x = _local1.p1target._x - 20; _local1.p1target._y = _local1.p1target._y - 20; } } } function shootF() { if ((Math.abs(target._y - _y) < ((30 * _root.skill) / 2)) && (gunready == 1)) { gunready = 0; gun.gotoAndPlay(3); } } gunready = 1; laserdamage = 10;
Instance of Symbol 33 MovieClip in Symbol 224 MovieClip [Sdcowspawn] Frame 1
onClipEvent (enterFrame) { if (_root.pause != 1) { _parent.defenseF(); _parent.moveF(); _parent.shootF(); } }
Symbol 224 MovieClip [Sdcowspawn] Frame 2
sound.exp5.stop(); sound.playsound("cow" + (random(2) + 1)); _rotation = random(360);
Symbol 230 MovieClip [Sbullet] Frame 1
function gobullet() { _x = (_x + speed); _y = (_y + ((speed * _rotation) / 40)); if (_x > 400) { removeMovieClip(this); } } speed = 50 + random(50);
Instance of Symbol 33 MovieClip in Symbol 230 MovieClip [Sbullet] Frame 1
onClipEvent (enterFrame) { if (_root.pause != 1) { _parent.gobullet(); } }
Symbol 230 MovieClip [Sbullet] Frame 4
gotoAndPlay (1);
Symbol 230 MovieClip [Sbullet] Frame 5
sound.playsound("spark1");
Symbol 230 MovieClip [Sbullet] Frame 8
removeMovieClip(this);
Symbol 230 MovieClip [Sbullet] Frame 9
sound.playsound("spark2");
Symbol 230 MovieClip [Sbullet] Frame 11
removeMovieClip(this);
Symbol 230 MovieClip [Sbullet] Frame 12
sound.playsound("spark3");
Symbol 230 MovieClip [Sbullet] Frame 20
removeMovieClip(this);
Symbol 230 MovieClip [Sbullet] Frame 21
sound.playsound("spark3");
Symbol 230 MovieClip [Sbullet] Frame 29
removeMovieClip(this);
Symbol 231 MovieClip Frame 1
stop();
Symbol 231 MovieClip Frame 4
gotoAndStop (1);
Symbol 231 MovieClip Frame 5
_parent.sound.playsound("elexp2");
Symbol 231 MovieClip Frame 10
gotoAndStop (1);
Symbol 242 MovieClip Frame 1
stop();
Symbol 244 MovieClip Frame 60
_parent.killmeF();
Symbol 244 MovieClip Frame 85
stop();
Symbol 245 MovieClip [Smothershipspawn] Frame 1
function defenseF() { var _local1 = _parent; var _local2 = this; var _local3 = _root; m1A = 0; m1B = 0; if (_local1.missile1A.active && (_local1.missile1A.speed > 25)) { if (_local2.hitTest((_local1.missile1A._x * (_local1._xscale / 100)) + _local1._x, (_local1.missile1A._y * (_local1._xscale / 100)) + _local1._y, true)) { _local1.missile1A.gotoAndStop(2); _local1.missile1A.active = 0; m1A = 1; } } if (_local1.missile1B.active && (_local1.missile1B.speed > 25)) { if (_local2.hitTest((_local1.missile1B._x * (_local1._xscale / 100)) + _local1._x, (_local1.missile1B._y * (_local1._xscale / 100)) + _local1._y, true)) { _local1.missile1B.gotoAndStop(2); _local1.missile1B.active = 0; m1B = 1; } } if (_local1.p1.fp) { if (_local2.hitTest(_local1.p1.gun)) { bcount = 1; while (bcount < 6) { if (_local1["bullet" + bcount]._currentframe < 4) { if (_local2.hitTest((_local1["bullet" + bcount]._x * (_local1._xscale / 100)) + _local1._x, (_local1["bullet" + bcount]._y * (_local1._xscale / 100)) + _local1._y, true)) { if (shields > 0) { _local1["bullet" + bcount].gotoAndPlay("hitshields"); } else { _local1["bullet" + bcount].gotoAndPlay("hitarmor"); } hurtmeF(_local3.p1gundamage); } } bcount = bcount + 1; } } } if ((((m1A or m1B) or m1G) or tG) && (dying != 1)) { if (m1A) { hurtmeF(_local3.p1missiledamage); } if (m1B) { hurtmeF(_local3.p1missiledamage); } } } function hurtmeF(damage) { shieldsdead = shieldswait; if ((shields > 0) && (shieldsflashed == 0)) { shieldsM.gotoAndPlay("flash"); } shields = shields - damage; if (shields < 0) { if (shieldsflashed == 0) { shieldsM.gotoAndPlay("end"); shieldsflashed = 1; } health = health + shields; shields = 0; } if (shields == 0) { if (health <= 0) { sound.playsound("exp1", _x); gotoAndStop (2); dying = 1; health = 0; _root.p1kills = _root.p1kills + 1; } } _root.shipbar.bar._xscale = (shields + health) / 4; } function killmeF() { _root.text.gotoAndPlay("finish4"); _root.Shipbar._visible = 0; dying = 0; } stop(); health = 1260; shields = 1260; shieldsflashed = 0; function moveF() { var _local1 = _parent; spawnF(0); _x = (_x - (0.5 + (_root.skill / 8))); sound2.ship.setVolume(150 - Math.abs(_x / 30)); sound2.ship.setPan(_x / 200); if (this.hitTest((_local1.p1._x * (_local1._xscale / 100)) + _local1._x, (_local1.p1._y * (_local1._xscale / 100)) + _local1._y, true)) { if (shields > 0) { sound.playsound("elexp2"); } else { sound.playsound("spark2"); } _local1.hurtjetF(1, 50); if (_local1.p1._y < _y) { _local1.p1target._y = _local1.p1target._y - 300; _local1.p1.udspeed = -20; _local1.p1._y = _local1.p1._y - 30; } if (_local1.p1._y > _y) { _local1.p1target._y = _local1.p1target._y + 300; _local1.p1.udspeed = 20; _local1.p1._y = _local1.p1._y + 30; } hurtmeF(1); } } _x = 2000; _y = -300; function spawnF() { var _local1 = _root; make = random(spawnnum); if ((make > 0) && (make < 20)) { looper = make - 12; if (looper < 0) { looper = 1; } while (looper > 0) { _local1.engine.makehen(); looper = looper - 1; } } if ((make > 20) && (make < 30)) { looper = make - 5; if (looper < 20) { looper = 21; } while (looper > 20) { _local1.engine.makerooster(); looper = looper - 1; } } if ((make > 30) && (make < 36)) { looper = make - 3; if (looper < 30) { looper = 31; } while (looper > 30) { _local1.engine.makepig(); looper = looper - 1; } } if ((make > 40) && (make < 45)) { looper = make - 4; if (looper < 40) { looper = 41; } while (looper > 40) { _local1.engine.makehog(); looper = looper - 1; } } if ((make > 50) && (make < 55)) { looper = make - 4; if (looper < 50) { looper = 51; } while (looper > 50) { _local1.engine.makesheep(); looper = looper - 1; } } } spawnnum = 1500 + (200 * _root.skill);
Instance of Symbol 33 MovieClip in Symbol 245 MovieClip [Smothershipspawn] Frame 1
onClipEvent (enterFrame) { if (_root.pause != 1) { _parent.defenseF(); _parent.moveF(); } }
Symbol 245 MovieClip [Smothershipspawn] Frame 2
stop(); _root.engine.sound.music2.stop(); _root.alldie = 1;
Symbol 251 Button
on (release) { stopAllSounds(); gotoAndPlay (745); }
Symbol 265 MovieClip Frame 1
stop();
Symbol 275 MovieClip Frame 2
play(); if (_root.introwatched == 1) { gotoAndPlay (745); }
Symbol 275 MovieClip Frame 30
fxspeed = 1; fyspeed = 0.35; Axspeed = 2.6; Ayspeed = -0.5;
Symbol 275 MovieClip Frame 760
gotoAndStop (1); _parent.mainmenu.gotoAndPlay(2); _root.introwatched = 1;
Symbol 280 MovieClip Frame 1
stop();
Symbol 302 MovieClip Frame 18
fnum = 1 + random(6); gotoAndPlay(fnum);
Symbol 303 Button
on (release) { gotoAndStop (2); _root.controltype = 2; }
Symbol 307 Button
on (release) { gotoAndStop (1); _root.controltype = 1; }
Symbol 308 MovieClip Frame 1
_root.Cp1u = 38; _root.Cp1d = 40; _root.Cp1f = 39; _root.Cp1b = 37; _root.Cp1bk = 68; _root.Cp1fk = 65; _root.Cp1fp = 87; _root.Cp1bp = 50; _root.engine.startcontrolF(); stop();
Symbol 308 MovieClip Frame 2
_root.Cp1u = 87; _root.Cp1d = 83; _root.Cp1f = 68; _root.Cp1b = 65; _root.Cp1bk = 39; _root.Cp1fk = 37; _root.Cp1fp = 38; _root.Cp1bp = 50; _root.engine.startcontrolF();
Symbol 312 Button
on (release) { nextFrame(); wait = 0; }
Symbol 313 Button
on (release) { prevFrame(); wait = 0; }
Symbol 340 MovieClip Frame 1
stop(); wait = 0; waitlimit = 120;
Instance of Symbol 33 MovieClip in Symbol 340 MovieClip Frame 1
onClipEvent (enterFrame) { _parent.wait = _parent.wait + 1; if (_parent.wait > _parent.waitlimit) { _parent.nextFrame(); _parent.wait = 0; } }
Instance of Symbol 33 MovieClip in Symbol 340 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.pause != 1) { _parent.defenseF(); _parent.moveF(); _parent.attackF(); } }
Instance of Symbol 33 MovieClip in Symbol 340 MovieClip Frame 2
onClipEvent (enterFrame) { if (_root.pause != 1) { _parent.defenseF(); _parent.moveF(); _parent.attackF(); } }
Instance of Symbol 33 MovieClip in Symbol 340 MovieClip Frame 3
onClipEvent (enterFrame) { if (_root.pause != 1) { _parent.defenseF(); _parent.moveF(); _parent.attackF(); } }
Instance of Symbol 33 MovieClip in Symbol 340 MovieClip Frame 4
onClipEvent (enterFrame) { if (_root.pause != 1) { _parent.defenseF(); _parent.moveF(); _parent.attackF(); } }
Instance of Symbol 33 MovieClip in Symbol 340 MovieClip Frame 5
onClipEvent (enterFrame) { if (_root.pause != 1) { _parent.defenseF(); _parent.moveF(); _parent.shootF(); } }
Instance of Symbol 33 MovieClip in Symbol 340 MovieClip Frame 6
onClipEvent (enterFrame) { if (_root.pause != 1) { _parent.defenseF(); _parent.moveF(); _parent.shootF(); } }
Instance of Symbol 33 MovieClip in Symbol 340 MovieClip Frame 7
onClipEvent (enterFrame) { if (_root.pause != 1) { _parent.defenseF(); _parent.moveF(); _parent.shootF(); } }
Instance of Symbol 33 MovieClip in Symbol 340 MovieClip Frame 8
onClipEvent (enterFrame) { if (_root.pause != 1) { _parent.defenseF(); _parent.moveF(); _parent.shootF(); } }
Instance of Symbol 33 MovieClip in Symbol 340 MovieClip Frame 9
onClipEvent (enterFrame) { if (_root.pause != 1) { _parent.defenseF(); _parent.moveF(); _parent.attackF(); } }
Instance of Symbol 33 MovieClip in Symbol 340 MovieClip Frame 10
onClipEvent (enterFrame) { if (_root.pause != 1) { _parent.defenseF(); _parent.moveF(); _parent.shootF(); } }
Instance of Symbol 33 MovieClip in Symbol 340 MovieClip Frame 11
onClipEvent (enterFrame) { if (_root.pause != 1) { _parent.defenseF(); _parent.moveF(); _parent.shootF(); } }
Symbol 340 MovieClip Frame 14
gotoAndStop (1);
Symbol 342 MovieClip Frame 1
stop();
Instance of Symbol 308 MovieClip in Symbol 342 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_root.controltype); }
Symbol 346 Button
on (release) { _root.gamemode = 3; _root.gotoAndStop(3); } on (rollOver) { submenu.gotoAndStop(4); } on (rollOut) { submenu.gotoAndStop(1); }
Symbol 349 Button
on (release) { if (_currentframe < 3) { nextFrame(); } else { gotoAndStop (1); } } on (rollOver) { _parent.submenu.gotoAndStop(5); } on (rollOut) { _parent.submenu.gotoAndStop(1); }
Symbol 352 MovieClip Frame 1
stop(); _root.skill = 2;
Symbol 352 MovieClip Frame 2
_root.skill = 3;
Symbol 352 MovieClip Frame 3
_root.skill = 1;
Symbol 353 Button
on (rollOver) { submenu.gotoAndStop(3); } on (rollOut) { submenu.gotoAndStop(1); } on (release) { _root.gamemode = 2; _root.gotoAndStop(3); }
Symbol 355 Button
on (release) { _root.gamemode = 1; _root.gotoAndStop(3); } on (rollOver) { submenu.gotoAndStop(2); } on (rollOut) { submenu.gotoAndStop(1); }
Symbol 358 MovieClip Frame 1
stop();
Instance of Symbol 342 MovieClip "a" in Symbol 358 MovieClip Frame 29
onClipEvent (enterFrame) { _alpha = (75 + random(25)); }
Symbol 358 MovieClip Frame 51
fnum = 29 + random(15); gotoAndPlay(fnum);
Symbol 360 Button
on (release) { _root.musicon = 2; _root.engine.sound.beat1.stop(); _root.engine.sound.music2.stop(); _root.engine.sound.music3.stop(); gotoAndStop (2); }
Symbol 362 Button
on (release) { _root.musicon = 1; _root.engine.sound.beat1.start(0, 999999); gotoAndStop (1); }
Symbol 363 MovieClip Frame 1
stop();
Symbol 367 Button
on (release) { _root.pause = 0; this.gotoAndStop(1); }
Symbol 368 Button
on (release) { _root.gotoAndStop(2); }
Symbol 369 Button
on (keyPress "=") { wavenum = wavenum + 3; } on (keyPress "-") { wavenum = wavenum - 3; }
Symbol 370 MovieClip Frame 1
stop();
Instance of Symbol 308 MovieClip in Symbol 370 MovieClip Frame 2
onClipEvent (load) { gotoAndStop(_root.controltype); }
Instance of Symbol 363 MovieClip in Symbol 370 MovieClip Frame 2
onClipEvent (load) { gotoAndStop(_root.musicon); }
Symbol 371 Button
on (release) { if (_root.musicon == 1) { _root.engine.sound.beat1.stop(); _root.engine.sound.beat1.start(0, 999999); } gotoAndPlay (840); }
Symbol 376 MovieClip Frame 1
stop();
Symbol 381 MovieClip Frame 1
stop();
Symbol 386 MovieClip Frame 1
stop();
Symbol 391 MovieClip Frame 1
stop();
Symbol 445 MovieClip Frame 1
stop();
Symbol 455 Button
on (release) { _parent.play(); }
Instance of Symbol 454 MovieClip in Symbol 456 MovieClip Frame 28
onClipEvent (enterFrame) { _alpha = (50 + random(50)); }
Symbol 456 MovieClip Frame 50
fnum = 30 + random(6); gotoAndPlay(fnum);
Symbol 457 Button
on (release) { stopAllSounds(); gotoAndPlay (1500); }
Symbol 465 Button
on (release) { stopAllSounds(); gotoAndPlay (2540); }
Symbol 482 Button
on (release) { stopAllSounds(); gotoAndPlay (3810); }
Symbol 503 Button
on (release) { stopAllSounds(); gotoAndPlay (5135); }
Symbol 519 MovieClip Frame 1
stop();
Symbol 519 MovieClip Frame 2
play();
Instance of Symbol 376 MovieClip "backa1" in Symbol 519 MovieClip Frame 2
onClipEvent (enterFrame) { _x = (_x - 5); if (_x < -2000) { _x = (_x + 4000); } }
Instance of Symbol 381 MovieClip "backa2" in Symbol 519 MovieClip Frame 2
onClipEvent (enterFrame) { _x = (_x - 3); if (_x < -2000) { _x = (_x + 4000); } }
Instance of Symbol 386 MovieClip "backb1" in Symbol 519 MovieClip Frame 2
onClipEvent (enterFrame) { _x = (_x - 2); if (_x < -2000) { _x = (_x + 4000); } }
Instance of Symbol 391 MovieClip "backb2" in Symbol 519 MovieClip Frame 2
onClipEvent (enterFrame) { _x = (_x - 1); if (_x < -2000) { _x = (_x + 4000); } }
Symbol 519 MovieClip Frame 30
fxspeed = 1; fyspeed = 0.35; Axspeed = 2.6; Ayspeed = -0.5; _root.pause = 1;
Instance of Symbol 33 MovieClip "jettarget" in Symbol 519 MovieClip Frame 30
onClipEvent (enterFrame) { _x = (_x + _parent.fxspeed); _y = (_y + _parent.fyspeed); }
Instance of Symbol 33 MovieClip "airtarget" in Symbol 519 MovieClip Frame 30
onClipEvent (enterFrame) { _x = (_x + _parent.Axspeed); _y = (_y + _parent.Ayspeed); }
Instance of Symbol 409 MovieClip "air" in Symbol 519 MovieClip Frame 30
onClipEvent (enterFrame) { _x = (_x + ((_parent.airtarget._x - _x) * 0.015)); _y = (_y + ((_parent.airtarget._y - _y) * 0.015)); gotoAndStop(30 - int((_parent.airtarget._y - _y) / 4)); }
Symbol 519 MovieClip Frame 210
Axspeed = -0.2; Ayspeed = -0.1;
Symbol 519 MovieClip Frame 414
air._x = air._x - 3; air._y = air._y + 2;
Instance of Symbol 445 MovieClip "jet" in Symbol 519 MovieClip Frame 520
onClipEvent (enterFrame) { _x = (_x + ((_parent.jettarget._x - _x) * 0.03)); _y = (_y + ((_parent.jettarget._y - _y) * 0.03)); gotoAndStop(30 - int((_parent.jettarget._y - _y) / 3)); }
Symbol 519 MovieClip Frame 525
if (_root.musicon == 1) { _root.engine.sound.beat1.start(0, 999999); }
Symbol 519 MovieClip Frame 575
fxspeed = -0.25; fyspeed = 0.25;
Symbol 519 MovieClip Frame 790
fxspeed = 20; fyspeed = -2; Axspeed = -20; Ayspeed = -1;
Symbol 519 MovieClip Frame 840
_root.engine.p1target._x = _root.engine.p1target._x + 150; _root.engine.p1target._y = _root.engine.p1target._y - 30; _root.pause = 0;
Symbol 519 MovieClip Frame 870
gotoAndStop (1); _parent.engine.checkwaveF();
Symbol 519 MovieClip Frame 880
play(); stopAllSounds();
Symbol 519 MovieClip Frame 910
_root.engine.killallF(); _root.pause = 1; stop();
Symbol 519 MovieClip Frame 912
_root.engine.resetmission(); _root.pause = 0; _root.engine.sound.beat1.start(0, 999999);
Symbol 519 MovieClip Frame 930
gotoAndStop (1);
Symbol 519 MovieClip Frame 940
play();
Symbol 519 MovieClip Frame 970
fxspeed = 1.3; fyspeed = 0.3; Axspeed = 3; Ayspeed = 0.15; _root.pause = 1; if (_root.musicon == 1) { _root.engine.sound.music3.start(0, 999999); _root.engine.sound.music3.setVolume(0); }
Instance of Symbol 33 MovieClip "jet2target" in Symbol 519 MovieClip Frame 970
onClipEvent (load) { musvol = 0; } onClipEvent (enterFrame) { if (musvol < 100) { musvol = musvol + 0.5; } _root.engine.sound.music3.setVolume(musvol); }
Instance of Symbol 33 MovieClip "jet2target" in Symbol 519 MovieClip Frame 970
onClipEvent (enterFrame) { _x = (_x + _parent.fxspeed); _y = (_y + _parent.fyspeed); }
Instance of Symbol 33 MovieClip "air2target" in Symbol 519 MovieClip Frame 970
onClipEvent (enterFrame) { _x = (_x + _parent.Axspeed); _y = (_y + _parent.Ayspeed); }
Instance of Symbol 409 MovieClip "jet2" in Symbol 519 MovieClip Frame 970
onClipEvent (enterFrame) { _x = (_x + ((_parent.air2target._x - _x) * 0.02)); _y = (_y + ((_parent.air2target._y - _y) * 0.02)); gotoAndStop(30 - int((_parent.air2target._y - _y) / 4)); }
Instance of Symbol 376 MovieClip "backa1" in Symbol 519 MovieClip Frame 970
onClipEvent (enterFrame) { _x = (_x - 5); if (_x < -2000) { _x = (_x + 4000); } }
Instance of Symbol 381 MovieClip "backa2" in Symbol 519 MovieClip Frame 970
onClipEvent (enterFrame) { _x = (_x - 3); if (_x < -2000) { _x = (_x + 4000); } }
Instance of Symbol 386 MovieClip "backb1" in Symbol 519 MovieClip Frame 970
onClipEvent (enterFrame) { _x = (_x - 2); if (_x < -2000) { _x = (_x + 4000); } }
Instance of Symbol 391 MovieClip "backb2" in Symbol 519 MovieClip Frame 970
onClipEvent (enterFrame) { _x = (_x - 1); if (_x < -2000) { _x = (_x + 4000); } }
Instance of Symbol 445 MovieClip "jet2" in Symbol 519 MovieClip Frame 1115
onClipEvent (enterFrame) { _x = (_x + ((_parent.jet2target._x - _x) * 0.03)); _y = (_y + ((_parent.jet2target._y - _y) * 0.03)); gotoAndStop(30 - int((_parent.jet2target._y - _y) / 3)); }
Symbol 519 MovieClip Frame 1150
Axspeed = 2; Ayspeed = 2;
Symbol 519 MovieClip Frame 1470
fxspeed = 20; fyspeed = -3;
Instance of Symbol 33 MovieClip "jet2target" in Symbol 519 MovieClip Frame 1470
onClipEvent (load) { musvol = 100; } onClipEvent (enterFrame) { musvol = musvol - 2; _root.engine.sound.music3.setVolume(musvol); }
Symbol 519 MovieClip Frame 1510
if (_root.musicon == 1) { _root.engine.sound.music3.stop(); _root.engine.sound.beat1.start(0, 999999); _root.engine.sound.beat1.setVolume(100); } _root.engine.p1target._x = _root.engine.p1target._x + 200; _root.engine.p1target._y = _root.engine.p1target._y - 150; _root.engine.p1._x = _root.engine.p1._x + 100; _root.engine.p1._y = _root.engine.p1._y - 100; _root.pause = 0; _root.engine.air1target._x = _root.engine.air1target._x + 100; _root.engine.air1target._y = 200; _root.engine.air1._x = _root.engine.air1._x + 50; _root.engine.air1._y = 100;
Symbol 519 MovieClip Frame 1540
gotoAndStop (1); _root.engine.checkwaveF();
Symbol 519 MovieClip Frame 1550
play();
Symbol 519 MovieClip Frame 1580
fxspeed = 0.5; fyspeed = 0; _root.pause = 1; Axspeed = 0; Ayspeed = 0; scrollspeed = 4; if (_root.musicon == 1) { _root.engine.sound.music3.start(0, 999999); _root.engine.sound.music3.setVolume(0); }
Instance of Symbol 33 MovieClip "jet2target" in Symbol 519 MovieClip Frame 1580
onClipEvent (load) { musvol = 0; } onClipEvent (enterFrame) { if (musvol < 100) { musvol = musvol + 0.5; } _root.engine.sound.music3.setVolume(musvol); }
Instance of Symbol 33 MovieClip "jet2target" in Symbol 519 MovieClip Frame 1580
onClipEvent (enterFrame) { _x = (_x + _parent.fxspeed); _y = (_y + _parent.fyspeed); }
Instance of Symbol 33 MovieClip "air2target" in Symbol 519 MovieClip Frame 1580
onClipEvent (enterFrame) { _x = (_x + _parent.Axspeed); _y = (_y + _parent.Ayspeed); }
Instance of Symbol 445 MovieClip "jet2" in Symbol 519 MovieClip Frame 1580
onClipEvent (enterFrame) { _x = (_x + ((_parent.jet2target._x - _x) * 0.03)); _y = (_y + ((_parent.jet2target._y - _y) * 0.03)); gotoAndStop(30 - int((_parent.jet2target._y - _y) / 3)); }
Instance of Symbol 178 MovieClip "images" in Symbol 519 MovieClip Frame 1580
onClipEvent (enterFrame) { _x = (_x + ((_parent.air2target._x - _x) * 0.03)); _y = (_y + ((_parent.air2target._y - _y) * 0.03)); gotoAndStop(30 - int((_parent.air2target._y - _y) / 4)); }
Instance of Symbol 376 MovieClip "backa1" in Symbol 519 MovieClip Frame 1580
onClipEvent (enterFrame) { _x = (_x - _parent.scrollspeed); if (_x < -2000) { _x = (_x + 4000); } }
Instance of Symbol 381 MovieClip "backa2" in Symbol 519 MovieClip Frame 1580
onClipEvent (enterFrame) { _x = (_x - (_parent.scrollspeed / 2)); if (_x < -2000) { _x = (_x + 4000); } }
Instance of Symbol 386 MovieClip "backb1" in Symbol 519 MovieClip Frame 1580
onClipEvent (enterFrame) { _x = (_x - (_parent.scrollspeed / 3)); if (_x < -2000) { _x = (_x + 4000); } }
Instance of Symbol 391 MovieClip "backb2" in Symbol 519 MovieClip Frame 1580
onClipEvent (enterFrame) { _x = (_x - (_parent.scrollspeed / 5)); if (_x < -2000) { _x = (_x + 4000); } }
Symbol 519 MovieClip Frame 1757
fxspeed = 2; fyspeed = -0.5; scrollspeed = 20;
Symbol 519 MovieClip Frame 1795
Axspeed = 3; Ayspeed = -1;
Symbol 519 MovieClip Frame 1923
fxspeed = 20; fyspeed = -2; scrollspeed = 50;
Symbol 519 MovieClip Frame 1929
Axspeed = 20; Ayspeed = -2;
Symbol 519 MovieClip Frame 2000
fxspeed = 2; fyspeed = -1; scrollspeed = 20;
Instance of Symbol 33 MovieClip "jet2target" in Symbol 519 MovieClip Frame 2000
onClipEvent (enterFrame) { _x = (_x + _parent.fxspeed); _y = (_y + _parent.fyspeed); }
Instance of Symbol 445 MovieClip "jet2" in Symbol 519 MovieClip Frame 2000
onClipEvent (enterFrame) { _x = (_x + ((_parent.jet2target._x - _x) * 0.03)); _y = (_y + ((_parent.jet2target._y - _y) * 0.03)); gotoAndStop(30 - int((_parent.jet2target._y - _y) / 3)); }
Instance of Symbol 178 MovieClip "images" in Symbol 519 MovieClip Frame 2000
onClipEvent (enterFrame) { _x = (_x + (((_parent.jet2._x - 50) - _x) * 0.03)); _y = (_y + ((_parent.jet2._y - _y) * 0.03)); gotoAndStop(30 - int((_parent.jet2._y - _y) / 4)); }
Instance of Symbol 376 MovieClip in Symbol 519 MovieClip Frame 2000
onClipEvent (enterFrame) { _x = (_x - _parent.scrollspeed); if (_x < -2000) { _x = (_x + 4000); } }
Instance of Symbol 381 MovieClip in Symbol 519 MovieClip Frame 2000
onClipEvent (enterFrame) { _x = (_x - (_parent.scrollspeed / 2)); if (_x < -2000) { _x = (_x + 4000); } }
Instance of Symbol 386 MovieClip in Symbol 519 MovieClip Frame 2000
onClipEvent (enterFrame) { _x = (_x - (_parent.scrollspeed / 3)); if (_x < -2000) { _x = (_x + 4000); } }
Instance of Symbol 391 MovieClip in Symbol 519 MovieClip Frame 2000
onClipEvent (enterFrame) { _x = (_x - (_parent.scrollspeed / 5)); if (_x < -2000) { _x = (_x + 4000); } }
Symbol 519 MovieClip Frame 2060
fxspeed = 1; fyspeed = 2; scrollspeed = 20;
Symbol 519 MovieClip Frame 2092
fxspeed = 3; fyspeed = 3; scrollspeed = 20;
Symbol 519 MovieClip Frame 2130
fxspeed = -1; fyspeed = 0.5; scrollspeed = 20;
Symbol 519 MovieClip Frame 2206
fxspeed = -0.25; fyspeed = -4; scrollspeed = 20;
Symbol 519 MovieClip Frame 2234
fxspeed = 4; fyspeed = 2; scrollspeed = 20;
Symbol 519 MovieClip Frame 2283
fxspeed = 1; fyspeed = -5; scrollspeed = 20;
Symbol 519 MovieClip Frame 2335
fxspeed = 2; fyspeed = 1; scrollspeed = 20;
Symbol 519 MovieClip Frame 2388
fxspeed = -1; fyspeed = 2; scrollspeed = 20;
Symbol 519 MovieClip Frame 2419
fxspeed = 1; fyspeed = -0.5; scrollspeed = 20;
Symbol 519 MovieClip Frame 2500
fxspeed = 20; fyspeed = -3;
Instance of Symbol 33 MovieClip "jet2target" in Symbol 519 MovieClip Frame 2500
onClipEvent (load) { musvol = 100; } onClipEvent (enterFrame) { musvol = musvol - 2; _root.engine.sound.music3.setVolume(musvol); }
Symbol 519 MovieClip Frame 2540
_root.engine.p1target._x = _root.engine.p1target._x + 200; _root.engine.p1target._y = _root.engine.p1target._y - 150; _root.engine.p1._x = _root.engine.p1._x + 100; _root.engine.p1._y = _root.engine.p1._y - 100; _root.pause = 0; _root.engine.sound.music3.stop(); if (_root.musicon == 1) { _root.engine.sound.beat1.start(0, 999999); _root.engine.sound.beat1.setVolume(100); }
Symbol 519 MovieClip Frame 2570
gotoAndStop (1); _root.engine.checkwaveF();
Symbol 519 MovieClip Frame 2580
play();
Symbol 519 MovieClip Frame 2610
fxspeed = 1; fyspeed = 0.5; _root.pause = 1; if (_root.musicon == 1) { _root.engine.sound.music3.start(0, 999999); _root.engine.sound.music3.setVolume(0); }
Instance of Symbol 33 MovieClip "jet2target" in Symbol 519 MovieClip Frame 2610
onClipEvent (load) { musvol = 0; } onClipEvent (enterFrame) { if (musvol < 100) { musvol = musvol + 0.5; } _root.engine.sound.music3.setVolume(musvol); }
Instance of Symbol 33 MovieClip "jet2target" in Symbol 519 MovieClip Frame 2610
onClipEvent (enterFrame) { _x = (_x + _parent.fxspeed); _y = (_y + (_parent.fyspeed * 2)); }
Instance of Symbol 445 MovieClip "jet3" in Symbol 519 MovieClip Frame 2610
onClipEvent (enterFrame) { _x = (_x + ((_parent.jet2target._x - _x) * 0.03)); _y = (_y + ((_parent.jet2target._y - _y) * 0.03)); gotoAndStop(30 - int((_parent.jet2target._y - _y) / 3)); }
Instance of Symbol 178 MovieClip "images" in Symbol 519 MovieClip Frame 2610
onClipEvent (enterFrame) { _x = (_x + (((_parent.jet3._x - 100) - _x) * 0.05)); _y = (_y + ((_parent.jet3._y - _y) * 0.075)); gotoAndStop(30 - int((_parent.jet3._y - _y) / 4)); }
Instance of Symbol 376 MovieClip "backa1" in Symbol 519 MovieClip Frame 2610
onClipEvent (enterFrame) { _x = (_x - 5); if (_x < -2000) { _x = (_x + 4000); } }
Instance of Symbol 381 MovieClip "backa2" in Symbol 519 MovieClip Frame 2610
onClipEvent (enterFrame) { _x = (_x - 3); if (_x < -2000) { _x = (_x + 4000); } }
Instance of Symbol 386 MovieClip "backb1" in Symbol 519 MovieClip Frame 2610
onClipEvent (enterFrame) { _x = (_x - 2); if (_x < -2000) { _x = (_x + 4000); } }
Instance of Symbol 391 MovieClip "backb2" in Symbol 519 MovieClip Frame 2610
onClipEvent (enterFrame) { _x = (_x - 1); if (_x < -2000) { _x = (_x + 4000); } }
Symbol 519 MovieClip Frame 2660
fxspeed = 1; fyspeed = -1.25;
Symbol 519 MovieClip Frame 2720
fxspeed = 0.25; fyspeed = 2;
Symbol 519 MovieClip Frame 2780
fxspeed = 0.5; fyspeed = -2.25;
Symbol 519 MovieClip Frame 2840
fxspeed = 1; fyspeed = 2.5;
Symbol 519 MovieClip Frame 2900
fxspeed = 0.25; fyspeed = -1;
Symbol 519 MovieClip Frame 2960
fxspeed = 0.25; fyspeed = -1.5;
Symbol 519 MovieClip Frame 3020
fxspeed = 1; fyspeed = 2.5;
Symbol 519 MovieClip Frame 3080
fxspeed = 1; fyspeed = -1.5;
Symbol 519 MovieClip Frame 3140
fxspeed = 0.25; fyspeed = 1.5;
Symbol 519 MovieClip Frame 3200
fxspeed = 1; fyspeed = -1.5;
Symbol 519 MovieClip Frame 3260
fxspeed = 20; fyspeed = -1.5;
Symbol 519 MovieClip Frame 3330
fxspeed = 2; fyspeed = -1; scrollspeed = 50;
Instance of Symbol 33 MovieClip "jet2target" in Symbol 519 MovieClip Frame 3330
onClipEvent (enterFrame) { _x = (_x + _parent.fxspeed); _y = (_y + (_parent.fyspeed * 2)); }
Instance of Symbol 445 MovieClip "jet2" in Symbol 519 MovieClip Frame 3330
onClipEvent (enterFrame) { _x = (_x + ((_parent.jet2target._x - _x) * 0.03)); _y = (_y + ((_parent.jet2target._y - _y) * 0.03)); gotoAndStop(30 - int((_parent.jet2target._y - _y) / 3)); }
Instance of Symbol 376 MovieClip "backa1" in Symbol 519 MovieClip Frame 3330
onClipEvent (enterFrame) { _x = (_x - _parent.scrollspeed); if (_x < -2000) { _x = (_x + 4000); } }
Instance of Symbol 381 MovieClip "backa2" in Symbol 519 MovieClip Frame 3330
onClipEvent (enterFrame) { _x = (_x - (_parent.scrollspeed / 2)); if (_x < -2000) { _x = (_x + 4000); } }
Instance of Symbol 386 MovieClip "backb1" in Symbol 519 MovieClip Frame 3330
onClipEvent (enterFrame) { _x = (_x - (_parent.scrollspeed / 3)); if (_x < -2000) { _x = (_x + 4000); } }
Instance of Symbol 391 MovieClip "backb2" in Symbol 519 MovieClip Frame 3330
onClipEvent (enterFrame) { _x = (_x - (_parent.scrollspeed / 5)); if (_x < -2000) { _x = (_x + 4000); } }
Symbol 519 MovieClip Frame 3380
fxspeed = 0.5; fyspeed = 0.25;
Instance of Symbol 178 MovieClip "images" in Symbol 519 MovieClip Frame 3393
onClipEvent (enterFrame) { _x = (_x + 20); _y = (_y + -2); gotoAndStop(30 - int((_parent.jet2._y - _y) / 4)); }
Symbol 519 MovieClip Frame 3500
fxspeed = 0.5; fyspeed = -0.25;
Symbol 519 MovieClip Frame 3560
fxspeed = 0.5; fyspeed = 0.25;
Symbol 519 MovieClip Frame 3620
fxspeed = 0.5; fyspeed = -0.25;
Symbol 519 MovieClip Frame 3680
fxspeed = 0.5; fyspeed = 0.25;
Symbol 519 MovieClip Frame 3770
fxspeed = 30; fyspeed = -3;
Instance of Symbol 33 MovieClip "jet2target" in Symbol 519 MovieClip Frame 3770
onClipEvent (load) { musvol = 100; } onClipEvent (enterFrame) { musvol = musvol - 2; _root.engine.sound.music3.setVolume(musvol); }
Symbol 519 MovieClip Frame 3810
if (_root.musicon == 1) { _root.engine.sound.music3.stop(); _root.engine.sound.beat1.start(0, 999999); _root.engine.sound.beat1.setVolume(100); } _root.engine.p1target._x = _root.engine.p1target._x + 200; _root.engine.p1target._y = _root.engine.p1target._y - 150; _root.engine.p1._x = _root.engine.p1._x + 100; _root.engine.p1._y = _root.engine.p1._y - 100; _root.pause = 0;
Symbol 519 MovieClip Frame 3840
gotoAndStop (1); _root.engine.checkwaveF();
Symbol 519 MovieClip Frame 3850
play();
Symbol 519 MovieClip Frame 3880
_root.pause = 1;
Symbol 519 MovieClip Frame 3986
stopAllSounds();
Symbol 519 MovieClip Frame 4380
fxspeed = 3; fyspeed = -0.5; if (_root.musicon == 1) { _root.engine.sound.music3.start(0, 999999); _root.engine.sound.jet1.start(0, 999999); _root.engine.sound.music3.setVolume(0); _root.engine.sound.jet1.setVolume(0); }
Instance of Symbol 33 MovieClip "jet2target" in Symbol 519 MovieClip Frame 4410
onClipEvent (load) { musvol = 0; } onClipEvent (enterFrame) { if (musvol < 100) { musvol = musvol + 0.5; } _root.engine.sound.music3.setVolume(musvol); _root.engine.sound.jet1.setVolume(musvol); }
Instance of Symbol 33 MovieClip "jet2target" in Symbol 519 MovieClip Frame 4410
onClipEvent (enterFrame) { _x = (_x + _parent.fxspeed); _y = (_y + _parent.fyspeed); }
Instance of Symbol 445 MovieClip "jet2" in Symbol 519 MovieClip Frame 4433
onClipEvent (enterFrame) { _x = (_x + ((_parent.jet2target._x - _x) * 0.03)); _y = (_y + ((_parent.jet2target._y - _y) * 0.03)); gotoAndStop(30 - int((_parent.jet2target._y - _y) / 3)); }
Symbol 519 MovieClip Frame 4600
fxspeed = 0.1; fyspeed = 1;
Symbol 519 MovieClip Frame 4720
fxspeed = 0.1; fyspeed = -1.75;
Symbol 519 MovieClip Frame 4840
fxspeed = 0.1; fyspeed = 1.25;
Symbol 519 MovieClip Frame 5020
fxspeed = 50; fyspeed = -3;
Symbol 519 MovieClip Frame 5140
_root.pause = 0;
Symbol 519 MovieClip Frame 5186
stop(); if (_root.musicon == 1) { _root.engine.sound.jet1.stop(); _root.engine.sound.beat1.start(0, 999999); } _root.gotoAndStop(4);
Symbol 524 Button
on (release, keyPress "<Space>") { if (_root.text._currentframe == 1) { if (_root.pause == 1) { _root.pause = 0; _root.pausetext.gotoAndStop(1); } else { _root.pause = 1; _root.pausetext.gotoAndStop(2); } } }
Symbol 537 MovieClip Frame 1
stop();
Instance of Symbol 33 MovieClip in Symbol 537 MovieClip Frame 1
onClipEvent (enterFrame) { if (_parent._width >= 100) { _parent.gotoAndPlay(2); } }
Symbol 561 MovieClip Frame 1
stop();
Symbol 561 MovieClip Frame 31
gotoAndPlay (2);
Symbol 563 MovieClip Frame 1
stop();
Symbol 563 MovieClip Frame 31
gotoAndPlay (2);
Symbol 564 MovieClip Frame 1
stop();
Instance of Symbol 33 MovieClip in Symbol 564 MovieClip Frame 2
onClipEvent (enterFrame) { _root.engine.sound.beat1.setVolume(_root.engine.sound.beat1.getVolume() - 2); }
Symbol 564 MovieClip Frame 52
_root.engine.sound.beat1.stop();
Symbol 570 MovieClip Frame 1
stop(); _parent.gunready = 1;
Instance of Symbol 569 MovieClip in Symbol 570 MovieClip Frame 2
onClipEvent (enterFrame) { _root.engine.gunheatupF(_parent._parent.self); }
Symbol 608 MovieClip Frame 1
stop();
Symbol 608 MovieClip Frame 30
gotoAndStop (1);
Symbol 608 MovieClip Frame 35
gotoAndStop (1);
Symbol 608 MovieClip Frame 45
gotoAndStop (1);
Symbol 609 MovieClip Frame 1
function cb() { bk = 0; fk = 0; bp = 0; fp = 0; u = 0; d = 0; f = 0; b = 0; if (Key.isDown(bkick)) { bk = 1; } if (Key.isDown(fkick)) { fk = 1; } if (Key.isDown(bpunch)) { bp = 1; } if (Key.isDown(fpunch)) { fp = 1; } if (Key.isDown(up)) { u = 1; } if (Key.isDown(down)) { d = 1; } if (Key.isDown(forward)) { f = 1; } if (Key.isDown(back)) { b = 1; } } stop(); self = 1; udspeed = 0; fbspeed = 0; fbstep = 7; udstep = 7; xtarget = _x; ytarget = _y; fbspeedlimit = 24; udspeedlimit = 24; function killmeF() { var _local1 = _root; dying = 0; _local1.bar1.life._xscale = 100; _alpha = 0; active = 0; _x = -600; _y = 400; _parent.p1target._x = -260; _parent.p1target._y = 200; gotoAndStop (1); udstep = 6; fbstep = 6; if (_local1.p1livesleft < 0) { _local1.p1livesleft = 0; if (_local1.gamemode == 1) { _local1.text.gotoAndPlay("fail1"); } else { stopAllSounds(); _local1.engine.sound.beat1.start(0, 999999); _local1.gotoAndStop(4); } } } function attackF() { var _local1 = _parent; if (fk && (missileAready)) { _local1.newmissile1F("A"); } if (bk && (missileBready)) { _local1.newmissile1F("B"); } if (fp) { if (gunoverheat != 1) { _local1.newbullet1F(); gun.gotoAndStop(2); } } else { _root.gsoundwait = 30; sound.gun1.stop("Sgun1"); gun.gotoAndStop(1); } if (bp && (flareready)) { _root.newflare1F(); } } function moveF() { var _local1 = _parent; if (udstep < 6) { udstep = udstep + 0.025; } if (fbstep < 6) { fbstep = fbstep + 0.025; } if (u && (!d)) { udspeed = udspeed - udstep; if (udspeed < (-udspeedlimit)) { udspeed = -udspeedlimit; } } else if (d and (!u)) { udspeed = udspeed + udstep; if (udspeed > udspeedlimit) { udspeed = udspeedlimit; } } else if ((!d) && (!u)) { if (udspeed > 0) { udspeed = udspeed - (udstep / 2); } else if (udspeed < 0) { udspeed = udspeed + (udstep / 2); } } if (f && (!b)) { fbspeed = fbspeed + fbstep; if (fbspeed > fbspeedlimit) { fbspeed = fbspeedlimit; } } else if (b and (!f)) { fbspeed = fbspeed - fbstep; if (fbspeed < (-fbspeedlimit)) { fbspeed = -fbspeedlimit; } } else if ((!f) && (!b)) { if (fbspeed > 0) { fbspeed = fbspeed - (fbstep / 2); } else if (fbspeed < 0) { fbspeed = fbspeed + (fbstep / 2); } } _local1[("p" + self) + "target"]._x = _local1[("p" + self) + "target"]._x + (fbspeed + (_rotation / 3)); _local1[("p" + self) + "target"]._y = _local1[("p" + self) + "target"]._y + udspeed; negxlimit = ((-750 + (_local1._xscale * 4)) + (_y / 4)) + (_rotation * 4); if (_local1[("p" + self) + "target"]._x > 260) { _local1[("p" + self) + "target"]._x = 260; } else if (_local1[("p" + self) + "target"]._x < negxlimit) { _local1[("p" + self) + "target"]._x = negxlimit; } if (_local1[("p" + self) + "target"]._y > 330) { _local1[("p" + self) + "target"]._y = 330; } else if (_local1[("p" + self) + "target"]._y < -720) { _local1[("p" + self) + "target"]._y = -720; } targetdify = _y - _local1[("p" + self) + "target"]._y; targetdifx = _y - _local1[("p" + self) + "target"]._y; _x = (_x - ((_x - _local1[("p" + self) + "target"]._x) * 0.08)); _y = (_y - ((_y - _local1[("p" + self) + "target"]._y) * 0.08)); jet.gotoAndStop(30 + int(targetdify / 7.5)); _rotation = ((-targetdify) / 10); gun._y = (jet.gun._y / 2) + 1.3; }
Instance of Symbol 33 MovieClip in Symbol 609 MovieClip Frame 1
onClipEvent (load) { count = 1; wait = 0; } onClipEvent (enterFrame) { if (_root.pause != 1) { _parent.cb(); _parent.moveF(); _parent.attackF(); if (_parent.active == 0) { if (count == 1) { _parent._alpha = wait; count = 2; wait = wait + 1; } else { _parent._alpha = wait * 2; count = 1; wait = wait + 1; } if (wait > 50) { _parent._alpha = 100; _parent.active = 1; } } } }
Symbol 610 MovieClip Frame 1
_parent.sound.playsound("exp1");
Symbol 610 MovieClip Frame 7
_parent.sound.playsound("exp4");
Symbol 610 MovieClip Frame 11
_parent.sound.playsound("exp1");
Symbol 610 MovieClip Frame 16
_parent.sound.playsound("exp1");
Symbol 610 MovieClip Frame 20
_parent.sound.playsound("exp4");
Symbol 610 MovieClip Frame 36
stop();
Symbol 611 MovieClip Frame 1
stop(); function moveF() { var _local1 = _parent; if (_root.pause != 1) { target = _local1.air1target; if (_root.mission == 1) { _local1.air1target._y = _local1.p1target._y / 2; _local1.air1target._x = (_local1.p1target._x / 3) - 450; } else { _local1.air1target._y = 800; _local1.air1target._x = 800; } if (target._y > _y) { yspeed = yspeed + ystep; } else if (target._y < _y) { yspeed = yspeed - ystep; } if (target._x > _x) { xspeed = xspeed + xstep; } else if (target._x < _x) { xspeed = xspeed - xstep; } if (yspeed > yspeedmax) { yspeed = yspeedmax; } else if (yspeed < (-yspeedmax)) { yspeed = -yspeedmax; } if (xspeed > xspeedmax) { xspeed = xspeedmax; } else if (xspeed < (-xspeedmax)) { xspeed = -xspeedmax; } ytarget = ytarget + yspeed; xtarget = xtarget + xspeed; jet._rotation = (ytarget - _y) / 60; jet.gotoAndStop(int((30 + (_y - ytarget)) / 5)); _x = (_x - ((_x - xtarget) * 0.01)); _y = (_y - ((_y - ytarget) * 0.01)); } } xspeed = 0; yspeed = 0; xstep = 1.5; ystep = 1.5; xtarget = -450; ytarget = -150; yspeedmax = 4; xspeedmax = 4;
Instance of Symbol 32 MovieClip "sound" in Symbol 611 MovieClip Frame 1
onClipEvent (enterFrame) { _parent.moveF(); }
Symbol 611 MovieClip Frame 2
stop();
Symbol 612 MovieClip Frame 1
function killallF() { var _local1 = _root; hens = 100; roosters = 100; pigs = 100; hogs = 100; mhogs = 100; sheeps = 100; bsheeps = 10; msheeps = 10; dcows = 10; bcows = 10; mcows = 10; while (hens > 0) { removeMovieClip("hen" + hens); hens = hens - 1; } while (roosters > 0) { removeMovieClip("rooster" + roosters); roosters = roosters - 1; } while (pigs > 0) { removeMovieClip("pig" + pigs); pigs = pigs - 1; } while (hogs > 0) { removeMovieClip("hog" + hogs); hogs = hogs - 1; } while (sheeps > 0) { removeMovieClip("sheep" + sheeps); sheeps = sheeps - 1; } while (bsheeps > 0) { removeMovieClip("bsheep" + bsheeps); bsheeps = bsheeps - 1; } while (dcows > 0) { removeMovieClip("dcow" + dcows); dcows = dcows - 1; } while (bcows > 0) { removeMovieClip("bcow" + bcows); bcows = bcows - 1; } _local1.pigbar._visible = 0; _local1.pigbar.bar._xscale = 200; while (mhogs > 0) { removeMovieClip("mhog" + mhogs); mhogs = mhogs - 1; } _local1.sheepbar._visible = 0; _local1.sheepbar.bar._xscale = 200; while (msheeps > 0) { removeMovieClip("msheep" + msheeps); msheeps = msheeps - 1; } _local1.cowbar._visible = 0; _local1.cowbar.bar._xscale = 200; while (mcows > 0) { removeMovieClip("mcow" + mcows); mcows = mcows - 1; } } function checkwaveF() { var _local1 = _root; if ((((_local1.gamemode == 1) && (wavenum != 90)) && (_local1.gamemode != 3)) or (_local1.gamemode == 2)) { if (((((((((((hencount <= 0) && (roostercount <= 0)) && (pigcount <= 0)) && (hogcount <= 0)) && (sheepcount <= 0)) && (bsheepcount <= 0)) && (dcowcount <= 0)) && (bcowcount <= 0)) && (mhogcount <= 0)) && (msheepcount <= 0)) && (mcowcount <= 0)) { wavenum = wavenum + 1; _local1.wavenum = wavenum; if (_local1.gamemode == 1) { _local1.wavenum = wavenum - 10; if (wavenum > 30) { _local1.mission = 2; _local1.wavenum = wavenum - 30; } if (wavenum > 50) { _local1.mission = 3; _local1.wavenum = wavenum - 50; } if (wavenum > 70) { _local1.mission = 4; _local1.wavenum = wavenum - 70; } if (wavenum == 31) { _local1.bar2._visible = 0; _local1.airblock._visible = 0; } else if (wavenum == 71) { _local1.mission = 4; } } this.newwave(wavenum); } } } function newwave(wavenum) { var _local1 = wavenum; var _local2 = _root; svhen = 0; svrooster = 0; svpig = 0; svhog = 0; svsheep = 0; svbsheep = 0; svdcow = 0; svbcow = 0; svmhog = 0; svmsheep = 0; svmcow = 0; if (_local2.gamemode == 2) { svhen = random(int(_local1)); if (svhen > 9) { svhen = 9; } if (_local1 > 5) { svrooster = random(int(_local1 / 3)); if (svrooster > 10) { svrooster = 10; } } if (_local1 > 10) { svpig = random(int(_local1 / 5)); if (svpig > 6) { svpig = 6; } } if (_local1 > 15) { svhog = random(int(_local1 / 10)); if (svhog > 6) { svhog = 6; } } if (_local1 > 20) { svsheep = random(int(_local1 / 10)); if (svsheep > 6) { svsheep = 6; } } if (_local1 > 25) { svbsheep = random(int(_local1 / 15)); if (svbsheep > 4) { svbsheep = 4; } } if (_local1 > 40) { svdcow = random(int(_local1 / 20)); if (svdcow > 4) { svdcow = 4; } } if (_local1 > 50) { svbcow = random(int(_local1 / 25)); if (svbcow > 4) { svbcow = 4; } } wavetype = random(6); if (wavetype == 1) { svhen = 1; svrooster = 0; } if (wavetype == 2) { svsheep = 0; svbsheep = 0; svdcow = 0; svbcow = 0; } if (wavetype == 3) { svpig = 0; svhog = 0; svdcow = 0; svbcow = 0; } if (wavetype == 4) { svpig = 0; svhog = 0; svsheep = 0; svbsheep = 0; } if ((((svpig + svhog) + svsheep) + svbsheep) > 10) { svhog = svhog / 2; svpig = 0; } if ((((svpig + svhog) + svdcow) + svbcow) > 10) { svhog = 0; svpig = svpig / 3; } if ((((svsheep + svbsheep) + svdcow) + svbcow) > 8) { svsheep = 0; svbsheep = svbsheep / 3; } if (svhen < 1) { svhen = 1; } setwave(int(svhen), int(svrooster), int(svpig), int(svhog), int(svsheep), int(svbsheep), int(svdcow), int(svbcow), svmhog, svmsheep, svmcow); } if (_local2.gamemode == 1) { if (_local1 == 1) { setwave(1, 0, 0, 0, 0, 0, 0); } if (_local1 == 2) { setwave(1, 0, 0, 0, 0, 0, 0); } if (_local1 == 3) { setwave(2, 0, 0, 0, 0, 0, 0); } if (_local1 == 4) { setwave(3, 0, 0, 0, 0, 0, 0); } if (_local1 == 5) { setwave(2, 1, 0, 0, 0, 0, 0); } if (_local1 == 6) { setwave(0, 2, 0, 0, 0, 0, 0); } if (_local1 == 7) { setwave(3, 2, 0, 0, 0, 0, 0); } if (_local1 == 8) { setwave(7, 1, 0, 0, 0, 0, 0); } if (_local1 == 9) { setwave(1, 0, 0, 0, 0, 0, 0); } if (_local1 == 10) { setwave(1, 0, 0, 0, 0, 0, 0); } if (_local1 == 11) { setwave(1, 0, 0, 0, 0, 0, 0); } if (_local1 == 12) { setwave(2, 0, 0, 0, 0, 0, 0, 0); } if (_local1 == 13) { setwave(3, 0, 0, 0, 0, 0, 0); } if (_local1 == 14) { setwave(4, 0, 0, 0, 0, 0, 0); } if (_local1 == 15) { setwave(1, 1, 0, 0, 0, 0, 0); } if (_local1 == 16) { setwave(2, 1, 0, 0, 0, 0, 0); } if (_local1 == 17) { setwave(4, 2, 0, 0, 0, 0, 0); } if (_local1 == 18) { setwave(6, 2, 0, 0, 0, 0, 0); } if (_local1 == 19) { setwave(0, 4, 0, 0, 0, 0, 0); } if (_local1 == 20) { setwave(2, 0, 1, 0, 0, 0, 0); } if (_local1 == 21) { setwave(1, 0, 2, 0, 0, 0, 0); } if (_local1 == 22) { setwave(6, 1, 1, 0, 0, 0, 0); } if (_local1 == 23) { setwave(4, 1, 2, 0, 0, 0, 0); } if (_local1 == 24) { setwave(3, 1, 4, 0, 0, 0, 0); } if (_local1 == 25) { setwave(1, 0, 0, 1, 0, 0, 0); } if (_local1 == 26) { setwave(4, 8, 0, 2, 0, 0, 0); } if (_local1 == 27) { setwave(0, 0, 2, 4, 0, 0, 0); } if (_local1 == 28) { setwave(10, 0, 0, 0, 0, 0, 0); bossmusic.gotoAndPlay(2); _local2.bosstext._visible = 1; _local2.bosstext.gotoAndPlay(2); } if (_local1 == 29) { _local2.bosstext._visible = 0; _local2.bosstext.gotoAndStop(1); if (_local2.musicon == 1) { _local2.engine.sound.music2.start(0, 999999); _local2.engine.sound.music2.setVolume(100); } setwave(1, 0, 0, 4, 0, 0, 0, 0, 1, 0, 0); } if (_local1 == 30) { _local2.bar1.life._xscale = 100; _local2.p1livesleft = _local2.p1livesleft + (4 - _local2.skill); _local2.text.gotoAndPlay("finish1"); } if (_local1 == 31) { setwave(2, 1, 0, 0, 1, 0, 0, 0); } if (_local1 == 32) { setwave(5, 3, 2, 1, 1, 0, 0); } if (_local1 == 33) { setwave(0, 5, 0, 0, 2, 0, 0, 0); } if (_local1 == 34) { setwave(8, 2, 0, 0, 3, 0, 0, 0); } if (_local1 == 35) { setwave(0, 0, 2, 0, 2, 0, 0, 0); } if (_local1 == 36) { setwave(0, 0, 2, 1, 2, 0, 0, 0); } if (_local1 == 37) { setwave(0, 2, 1, 1, 1, 0, 0, 0); } if (_local1 == 38) { setwave(1, 1, 1, 3, 2, 0, 0, 0); } if (_local1 == 39) { setwave(10, 10, 0, 1, 0, 0, 0, 0); } if (_local1 == 40) { setwave(1, 0, 0, 0, 0, 0, 0, 0); } if (_local1 == 41) { setwave(2, 2, 2, 2, 2, 0, 0, 0); } if (_local1 == 42) { setwave(1, 0, 0, 0, 0, 1, 0, 0); } if (_local1 == 43) { setwave(4, 4, 1, 0, 1, 0, 0, 0); } if (_local1 == 44) { setwave(2, 1, 0, 0, 4, 0, 0, 0); } if (_local1 == 45) { setwave(10, 5, 2, 0, 3, 1, 0, 0); } if (_local1 == 46) { setwave(1, 3, 3, 1, 4, 0, 0, 0); } if (_local1 == 47) { setwave(3, 3, 1, 0, 0, 2, 0, 0); } if (_local1 == 48) { bossmusic.gotoAndPlay(2); _local2.bosstext.gotoAndPlay(2); _local2.bosstext._visible = 1; setwave(10, 0, 0, 0, 0, 0, 0); } if (_local1 == 49) { _local2.bosstext.gotoAndStop(1); _local2.bosstext._visible = 0; if (_local2.musicon == 1) { _local2.engine.sound.music2.start(0, 999999); _local2.engine.sound.music2.setVolume(100); } setwave(1, 0, 0, 0, 0, 2, 0, 0, 0, 1, 0); } if (_local1 == 50) { _local2.bar1.life._xscale = 100; _local2.p1livesleft = _local2.p1livesleft + (4 - _local2.skill); _local2.text.gotoAndPlay("finish2"); } if (_local1 == 51) { this.attachMovie("Sfighterspawn", "fighterspawn", 0); setwave(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); } if (_local1 == 52) { setwave(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); } if (_local1 == 53) { setwave(2, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0); } if (_local1 == 54) { setwave(1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0); } if (_local1 == 55) { setwave(10, 10, 0, 0, 0, 0, 1, 0, 0, 0, 0); } if (_local1 == 56) { setwave(1, 2, 0, 0, 0, 0, 2, 0, 0, 0, 0); } if (_local1 == 57) { setwave(0, 0, 1, 0, 0, 0, 3, 0, 0, 0, 0); } if (_local1 == 58) { setwave(0, 0, 2, 1, 0, 0, 1, 0, 0, 0, 0); } if (_local1 == 59) { setwave(0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0); } if (_local1 == 60) { setwave(0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0); } if (_local1 == 61) { setwave(5, 0, 1, 0, 0, 0, 1, 1, 0, 0, 0); } if (_local1 == 62) { setwave(6, 4, 2, 2, 0, 0, 2, 1, 0, 0, 0); } if (_local1 == 63) { setwave(0, 0, 1, 0, 0, 0, 2, 0, 0, 0, 0); } if (_local1 == 64) { setwave(2, 0, 2, 2, 0, 1, 1, 1, 0, 0, 0); } if (_local1 == 65) { setwave(2, 0, 5, 0, 0, 2, 1, 1, 0, 0, 0); } if (_local1 == 66) { setwave(10, 3, 2, 0, 2, 0, 2, 0, 0, 0, 0); } if (_local1 == 67) { setwave(1, 2, 0, 0, 0, 1, 2, 1, 0, 0, 0); } if (_local1 == 68) { bossmusic.gotoAndPlay(2); _local2.bosstext._visible = 1; _local2.bosstext.gotoAndPlay(2); setwave(10, 0, 0, 0, 0, 0, 0); } if (_local1 == 69) { _local2.bosstext.gotoAndStop(1); _local2.bosstext._visible = 0; _local2.engine.sound.music2.start(0, 999999); _local2.engine.sound.music2.setVolume(100); setwave(1, 0, 0, 0, 0, 0, 1, 1, 0, 0, 1); } if (_local1 == 70) { _local2.bar1.life._xscale = 100; _local2.p1livesleft = _local2.p1livesleft + (4 - _local2.skill); _local2.text.gotoAndPlay("finish3"); } if (_local1 == 71) { _local2.mission = 4; setwave(2, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0); } if (_local1 == 72) { setwave(3, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0); } if (_local1 == 73) { setwave(0, 5, 1, 6, 0, 0, 0, 0, 0, 0, 0); } if (_local1 == 74) { setwave(10, 0, 0, 0, 0, 0, 0); _local2.minibosstext._visible = 1; _local2.minibosstext.gotoAndPlay(2); bossmusic.gotoAndPlay(2); } if (_local1 == 75) { _local2.minibosstext.gotoAndStop(1); _local2.minibosstext._visible = 0; _local2.engine.sound.music2.start(0, 999999); _local2.engine.sound.music2.setVolume(100); setwave(1, 0, 2, 2, 0, 0, 0, 0, 1, 0, 0); } if (_local1 == 76) { _local2.p1livesleft = _local2.p1livesleft + (4 - _local2.skill); _local2.engine.sound.beat1.start(0, 999999); _local2.engine.sound.beat1.setVolume(100); setwave(4, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0); } if (_local1 == 77) { setwave(4, 2, 0, 0, 2, 1, 0, 0, 0, 0, 0); } if (_local1 == 78) { setwave(3, 2, 0, 0, 3, 2, 0, 0, 0, 0, 0); } if (_local1 == 79) { _local2.minibosstext._visible = 1; _local2.minibosstext.gotoAndPlay(2); bossmusic.gotoAndPlay(2); setwave(10, 0, 0, 0, 0, 0, 0); } if (_local1 == 80) { _local2.minibosstext.gotoAndStop(1); _local2.minibosstext._visible = 0; _local2.engine.sound.music2.start(0, 999999); _local2.engine.sound.music2.setVolume(100); setwave(1, 0, 0, 0, 2, 2, 0, 0, 0, 1, 0); } if (_local1 == 81) { _local2.p1livesleft = _local2.p1livesleft + (4 - _local2.skill); _local2.engine.sound.beat1.start(0, 999999); _local2.engine.sound.beat1.setVolume(100); setwave(1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0); } if (_local1 == 82) { setwave(2, 0, 0, 0, 0, 0, 2, 1, 0, 0, 0); } if (_local1 == 83) { setwave(3, 1, 0, 0, 0, 0, 4, 2, 0, 0, 0); } if (_local1 == 84) { _local2.minibosstext._visible = 1; _local2.minibosstext.gotoAndPlay(2); bossmusic.gotoAndPlay(2); setwave(10, 0, 0, 0, 0, 0, 0); } if (_local1 == 85) { _local2.minibosstext._visible = 0; _local2.minibosstext.gotoAndStop(1); _local2.engine.sound.music2.start(0, 999999); _local2.engine.sound.music2.setVolume(100); setwave(1, 0, 0, 0, 0, 0, 2, 2, 0, 0, 1); } if (_local1 == 86) { _local2.p1livesleft = _local2.p1livesleft + (4 - _local2.skill); _local2.engine.sound.beat1.start(0, 999999); _local2.engine.sound.beat1.setVolume(100); setwave(0, 0, 2, 0, 1, 3, 0, 0, 0, 0, 0); } if (_local1 == 87) { setwave(0, 0, 0, 2, 0, 0, 1, 3, 0, 0, 0); } if (_local1 == 88) { bossmusic.gotoAndPlay(2); _local2.bosstext._visible = 1; _local2.bosstext.gotoAndPlay(2); setwave(10, 10, 0, 0, 0, 0, 0); } if (_local1 == 89) { _local2.bosstext._visible = 0; _local2.bosstext.gotoAndStop(1); _local2.engine.sound.music2.start(0, 999999); _local2.engine.sound.music2.setVolume(100); setwave(1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1); } if (_local1 == 90) { _local2.p1livesleft = _local2.p1livesleft + ((4 - _local2.skill) * 3); this.attachMovie("Smothershipspawn", "mothership", 0); _local2.shipbar._visible = 1; _local2.shipbar.bar._width = 630; mothership.sound2.ship.start(0, 999999); _local2.clockblock._visible = 1; } if (_local1 == 91) { stopAllSounds(); _local2.gotoAndStop(3); } } } function setwave(hens, roosters, pigs, hogs, sheeps, bsheeps, dcows, bcows, mhogs, msheeps, mcows) { var _local1 = this; var _local2 = sheeps; var _local3 = mcows; hencount = hens; roostercount = roosters; pigcount = pigs; hogcount = hogs; sheepcount = _local2; bsheepcount = bsheeps; dcowcount = dcows; bcowcount = bcows; mhogcount = mhogs; msheepcount = msheeps; mcowcount = _local3; if (hens > 0) { while (hens > 0) { _local1.attachMovie("Shenspawn", "hen" + hens, 1000 + hens); hens = hens - 1; } } if (roosters > 0) { while (roosters > 0) { _local1.attachMovie("Sroosterspawn", "rooster" + roosters, 1010 + roosters); roosters = roosters - 1; } } if (pigs > 0) { while (pigs > 0) { _local1.attachMovie("Spigspawn", "pig" + pigs, 1020 + pigs); pigs = pigs - 1; } } if (hogs > 0) { while (hogs > 0) { _local1.attachMovie("Shogspawn", "hog" + hogs, 1030 + hogs); hogs = hogs - 1; } } if (_local2 > 0) { while (_local2 > 0) { _local1.attachMovie("Ssheepspawn", "sheep" + _local2, 1040 + _local2); _local2 = _local2 - 1; } } if (bsheeps > 0) { while (bsheeps > 0) { _local1.attachMovie("Sbsheepspawn", "bsheep" + bsheeps, 1050 + bsheeps); bsheeps = bsheeps - 1; } } if (dcows > 0) { while (dcows > 0) { _local1.attachMovie("Sdcowspawn", "dcow" + dcows, 1060 + dcows); dcows = dcows - 1; } } if (bcows > 0) { while (bcows > 0) { _local1.attachMovie("Sbcowspawn", "bcow" + bcows, 1070 + bcows); bcows = bcows - 1; } } if (mhogs > 0) { _root.pigbar._visible = 1; _root.pigbar.bar._xscale = 200; while (mhogs > 0) { _local1.attachMovie("Smhogspawn", "mhog" + mhogs, 1080 + mhogs); mhogs = mhogs - 1; } } if (msheeps > 0) { _root.sheepbar._visible = 1; _root.sheepbar.bar._xscale = 200; while (msheeps > 0) { _local1.attachMovie("Smsheepspawn", "msheep" + msheeps, 1090 + msheeps); msheeps = msheeps - 1; } } if (_local3 > 0) { _root.cowbar._visible = 1; _root.cowbar.bar._xscale = 200; while (_local3 > 0) { _local1.attachMovie("Smcowspawn", "mcow" + _local3, 1100 + _local3); _local3 = _local3 - 1; } } } function makehen() { hens = hens + 1; _root.svhencount = _root.svhencount + 1; if (hens > 50) { hens = 0; } this.attachMovie("Shenspawn", "hen" + hens, 5000 + hens); } function makerooster() { roosters = roosters + 1; _root.svroostercount = _root.svroostercount + 1; if (roosters > 50) { roosters = 0; } this.attachMovie("Sroosterspawn", "rooster" + roosters, 5100 + roosters); } function makepig() { pigs = pigs + 1; if (pigs > 100) { pigs = 0; } this.attachMovie("Spigspawn", "pig" + pigs, 5200 + pigs); } function makehog() { hogs = hogs + 1; if (hogs > 100) { hogs = 0; } this.attachMovie("Shogspawn", "hog" + hogs, 5300 + hogs); } function makesheep() { sheeps = sheeps + 1; if (sheeps > 100) { sheeps = 0; } this.attachMovie("Ssheepspawn", "sheep" + sheeps, 5400 + sheeps); } function resetmission() { var _local1 = _root; killallF(); _local1.alldie = 0; _local1.p1livesleft = (4 - _local1.skill) * 5; if (_local1.mission == 1) { air1.gotoAndStop(1); p1.killmeF(); _local1.bar2.life._xscale = 238; wavenum = 11; newwave(wavenum); } if (_local1.mission == 2) { p1.killmeF(); wavenum = 31; newwave(wavenum); } if (_local1.mission == 3) { p1.killmeF(); wavenum = 51; newwave(wavenum); } if (_local1.mission == 4) { _local1.shipbar._visible = 0; p1.killmeF(); removeMovieClip("mothership"); minutes = 9; seconds = 59; milliseconds = 99; wavenum = 71; newwave(wavenum); } _local1.wavenum = 1; if (_local1.gamemode == 2) { _local1.wavenum = 0; newwave(wavenum); } if (_local1.gamemode == 3) { _local1.wavenum = 0; } } _root.svhencount = 0; _root.svroostercount = 0; function engineF() { var _local1 = _root; if (_local1.pause != 1) { guncooldownF(); backgroundF(); jetsoundF(); if ((wavenum == 90) && (_local1.gamemode == 1)) { fightertimeF(); } if (_local1.gamemode == 3) { spawnchickensF(); } } } function spawnchickensF() { var _local1 = _root; if (spawnnum > 800) { spawnnum = spawnnum - 0.25; } make = random(spawnnum); if ((make > 0) && (make < 30)) { looper = make - 20; if (looper < 0) { looper = 1; } while (looper > 0) { if (_local1.svhencount > 30) { looper = 0; } _local1.engine.makehen(); looper = looper - 1; } } if ((make > 30) && (make < 40)) { looper = make - 5; if (looper < 30) { looper = 31; } while (looper > 30) { if (_local1.svroostercount > 10) { looper = 30; } _local1.engine.makerooster(); looper = looper - 1; } } } function fightertimeF() { var _local1 = _root; if (seconds > 9) { if (milliseconds > 9) { _local1.fightertime = [(((minutes + ":") + seconds) + ":") + milliseconds]; } else { _local1.fightertime = [(((minutes + ":") + seconds) + ":0") + milliseconds]; } } else if (milliseconds > 9) { _local1.fightertime = [(((minutes + ":0") + seconds) + ":") + milliseconds]; } else { _local1.fightertime = [(((minutes + ":0") + seconds) + ":0") + milliseconds]; } milliseconds = milliseconds - 3; if (milliseconds <= 0) { seconds = seconds - 1; milliseconds = 99; } if (seconds == 0) { minutes = minutes - 1; seconds = 59; } if (minutes < 0) { _local1.text.gotoAndPlay("fail1"); minutes = 1; _local1.fightertime = " "; } } function jetsoundF() { var _local1 = _root; if (jstart == 5) { if ((_local1.gamemode > 1) && (_local1.musicon == 1)) { _local1.engine.sound.beat1.start(0, 999999); _local1.engine.sound.beat1.setVolume(100); } p1.sound2.jet1.start(0, 999999); } jstart = jstart + 1; p1.sound2.jet1.setVolume(50 + (p1._y / 25)); p1.sound2.jet1.setPan(p1._x / 4.5); } function newshock1F(sheepname) { var _local1 = this; var _local2 = sheepname; shockcount = shockcount + 1; if (shockcount > 730) { shockcount = 721; } _local1.attachMovie("Sshockballspawn", "shock" + shockcount, shockcount); _local1["shock" + shockcount]._x = _local1[_local2]._x; _local1["shock" + shockcount]._y = _local1[_local2]._y; _local1["shock" + shockcount]._rotation = _local1[_local2]._rotation; } function newplasma1F(sheepname) { var _local1 = this; var _local2 = sheepname; plasmacount = plasmacount + 1; if (plasmacount > 720) { plasmacount = 700; } _local1.attachMovie("Splasmaballspawn", "plasma" + plasmacount, plasmacount); _local1["plasma" + plasmacount]._x = _local1[_local2]._x; _local1["plasma" + plasmacount]._y = _local1[_local2]._y; _local1["plasma" + plasmacount]._rotation = _local1[_local2]._rotation; } function backgroundF() { var _local1 = this; var _local2 = _root; backoffset = 375; backb2._y = ((-_local1._y) / 1.1) + backoffset; backb1._y = ((-_local1._y) / 1.3) + backoffset; backa2._y = ((-_local1._y) / 1.6) + backoffset; backa1._y = ((-_local1._y) / 2) + backoffset; if (wavenum != 90) { _local1._rotation = (-p1._rotation) / 4; } else { if (_rotation > 0) { _local1._rotation = _local1._rotation - 1; } if (_rotation < 0) { _local1._rotation = _local1._rotation + 1; } if (Math.abs(_rotation) < 1) { _local1._rotation = 0; } } _local1._y = 240 - (p1._y / 2); _local1._x = 320 - (p1._x / 3); _local1._yscale = 100 + (p1._y / 25); if (_local1._yscale < 75) { _local1._yscale = 75; } _local1._xscale = _local1._yscale; backb1._x = backb1._x - (((p1._x / 2) + 330) / 40); backb2._x = backb2._x - (((p1._x / 2) + 330) / 80); if (backb1._x < -2000) { backb1._x = 2000; backb1.gotoAndStop(_local2.mission); } if (backb2._x < -2000) { backb2._x = 2000; backb2.gotoAndStop(_local2.mission); } backa1._x = backa1._x - (((p1._x / 2) + 330) / 10); backa2._x = backa2._x - (((p1._x / 2) + 330) / 20); if (backa1._x < -2000) { backa1._x = 2000; backa1.gotoAndStop(_local2.mission); } if (backa2._x < -2000) { backa2._x = 2000; backa2.gotoAndStop(_local2.mission); } } function newbullet1F() { var _local1 = this; var _local2 = _root; bulletcount = bulletcount + 1; if (bulletcount > 5) { bulletcount = 1; } p1.sound.gun1.setVolume(75 + (p1._y / 25)); p1.sound.gun1.setPan(p1._x / 5); if (_local2.gsoundwait > 10) { p1.sound.gun1.stop(); p1.sound.playsound("gun1", p1._x); _local2.gsoundwait = 0; } _local2.gsoundwait = _local2.gsoundwait + 1; if (bulletwait > 1) { p1.gun._visible = 1; _local1.removeMovieClip("bullet" + bulletcount); _local1.attachMovie("Sbullet", "bullet" + bulletcount, bulletcount + 2000); gunheatupF(1); _local1["bullet" + bulletcount]._xscale = 100 + random(100); _local1["bullet" + bulletcount]._x = p1._x + 45; _local1["bullet" + bulletcount]._y = (p1._y + p1.gun._y) + (p1._rotation * 0.75); _local1["bullet" + bulletcount]._rotation = (p1._rotation + random(5)) - 2; bulletwait = random(3); if (_local2.bar1.gunheat._width > 100) { bulletwait = bulletwait - (5 + random(5)); } } else { bulletwait = bulletwait + 1; if (bulletwait < 0) { p1.sound.gun1.stop(); p1.gun._visible = 0; } } } function hurtair1F(pnum, damage) { var _local1 = _root; _local1.bar2.life._xscale = _local1.bar2.life._xscale - damage; if (_local1.bar2.life._xscale <= 0) { air1.sound.playsound("exp2", 0); _local1.bar2.life._xscale = 0; air1.gotoAndStop(2); wavenum = 0; _local1.text.gotoAndPlay("fail1"); } } function hurtjetF(pnum, damage) { var _local1 = _root; _local1.bar1.life._xscale = _local1.bar1.life._xscale - damage; if (_local1.bar1.life._xscale <= 0) { p1.sound.playsound("exp2", 0); _local1.bar1.life._xscale = 0; p1.active = 0; _local1.p1lives = _local1.p1lives + 1; _local1.p1livesleft = _local1.p1livesleft - 1; p1.gotoAndStop(2); } } function guncooldownF() { if ((_root.bar1.gunheat._width > 0) && (p1.gunready == 1)) { _root.bar1.gunheat._width = _root.bar1.gunheat._width - 0.5; } } function gunheatupF(pnum) { var _local1 = _root; if ((_local1.bar1.gunheat._width < 110) && (_local1.pause != 1)) { _local1.bar1.gunheat._width = _local1.bar1.gunheat._width + 0.5; } } function newmissile1F(side) { var _local1 = side; var _local2 = this; missile = ["missile1" + _local1]; if (_local1 == "A") { _local2.attachMovie("Smissilespawn", "missile1A", 1551); } else { _local2.attachMovie("Smissilespawn", "missile1B", 1549); } p1[("missile" + _local1) + "ready"] = 0; p1.jet["missile" + _local1]._visible = 0; _local2["missile1" + _local1].active = 1; _local2["missile1" + _local1].side = _local1; _local2["missile1" + _local1]._x = p1._x - 13; _local2["missile1" + _local1]._y = p1._y + p1.jet["missile" + _local1]._y; _local2["missile1" + _local1]._rotation = p1._rotation; } function killmissile1F(side) { var _local1 = side; p1.jet["missile" + _local1]._visible = 1; p1[("missile" + _local1) + "ready"] = 1; removeMovieClip(this["missile1" + _local1]); } function newmissilethrust1F(side) { var _local1 = this; var _local2 = side; mthrustwait = mthrustwait + 1; if (_local2 == "A") { mfthrustcount1 = mfthrustcount1 + 1; if (mfthrustcount1 > 1599) { mfthrustcount1 = 1560; } mthrustcount = mfthrustcount1; } else { mbthrustcount1 = mbthrustcount1 + 1; if (mbthrustcount1 > 1540) { mbthrustcount1 = 1500; } mthrustcount = mbthrustcount1; } if (mthrustwait < 3) { if (_local2 == "A") { duplicateMovieClip ("missilethrustA", "mthrust" + mthrustcount, mthrustcount); } else { duplicateMovieClip ("missilethrustA", "mthrust" + mthrustcount, mthrustcount); } _local1["mthrust" + mthrustcount]._x = (_local1["missile1" + _local2]._x - 20) + random(5); _local1["mthrust" + mthrustcount]._y = (_local1["missile1" + _local2]._y + 1) - (_local1["missile1" + _local2]._rotation * 0.25); _local1["mthrust" + mthrustcount]._xscale = _local1["mthrust" + mthrustcount]._xscale + (random(20) - 10); _local1["mthrust" + mthrustcount]._yscale = _local1["mthrust" + mthrustcount]._yscale + ((random(10) - 5) / 2); _local1["mthrust" + mthrustcount]._rotation = _local1["missile1" + _local2]._rotation; } else { mthrustwait = random(1); } } function newthrust1F() { var _local1 = this; thrustcount = thrustcount + 1; thrustwait = thrustwait + 1; if (thrustcount > 200) { thrustcount = 100; } if (thrustwait < 3) { duplicateMovieClip ("thrustA", "thrust" + thrustcount, thrustcount); _local1["thrust" + thrustcount]._x = ((p1._x - 110) + (p1.fbspeed * 2)) + random(10); _local1["thrust" + thrustcount]._y = (p1._y + 1) - (p1._rotation * 0.5); _local1["thrust" + thrustcount]._xscale = _local1["thrust" + thrustcount]._xscale + (random(100) - 20); _local1["thrust" + thrustcount]._yscale = _local1["thrust" + thrustcount]._yscale + ((random(100) - 40) + (((p1.fbspeed * 2) + math.abs(p1.udspeed / 2)) / 2)); _local1["thrust" + thrustcount]._alpha = _local1["thrust" + thrustcount]._alpha + ((p1.fbspeed + math.abs(p1.udspeed / 2)) / 4); _local1["thrust" + thrustcount]._rotation = ((p1._rotation + random(4)) - 2) / 2; _local1["thrust" + thrustcount].gotoAndPlay(1); } else { thrustwait = random(3); } } function startcontrolF() { var _local1 = _root; p1.up = _local1.Cp1u; p1.down = _local1.Cp1d; p1.forward = _local1.Cp1f; p1.back = _local1.Cp1b; p1.bkick = _local1.Cp1bk; p1.fkick = _local1.Cp1fk; p1.bpunch = _local1.Cp1bp; p1.fpunch = _local1.Cp1fp; p2.up = _local1.Cp2u; p2.down = _local1.Cp2d; p2.forward = _local1.Cp2b; p2.back = _local1.Cp2f; p2.bkick = _local1.Cp2bk; p2.fkick = _local1.Cp2fk; p2.bpunch = _local1.Cp2bp; p2.fpunch = _local1.Cp2fp; } function initializeF() { var _local1 = _root; p1.swapDepths(1550); _local1.p1kills = 0; _local1.p1lives = 0; _local1.p1livesleft = (4 - _local1.skill) * 5; p1.active = 1; p1.self = 1; p1.udspeed = 0; p1.fbspeed = 0; p1.fbstep = 6; p1.udstep = 6; p1.xtarget = p1._x; p1.ytarget = p1._y; p1.fbspeedlimit = 24; p1.udspeedlimit = 24; p1.missileAready = 1; p1.missileBready = 1; p1.flareready = 1; _local1.p1missiledamage = 30; _local1.p1gundamage = 1; _local1.bar1.gunheat._width = 0; thrustcount = 100; mfthrustcount1 = 1560; mbthrustcount1 = 1500; bulletcount = 1; plasmacount = 700; thrustwait = 0; mthrustwait = 0; thrustA.gotoAndStop(1); missilethrustA.gotoAndStop(1); startcontrolF(); hencount = 0; roostercount = 0; pigcount = 0; hogcount = 0; sheepcount = 0; bsheepcount = 0; dcowcount = 0; mhogcount = 0; msheepcount = 0; jstart = 0; bossfight = 0; wavenum = 11; _local1.mission = 1; _local1.clockblock._visible = 0; _local1.bar2._visible = 1; _local1.airblock._visible = 1; if (_local1.gamemode == 2) { wavenum = 1; _local1.bar2._visible = 0; _local1.airblock._visible = 0; _local1.mission = "S"; unloadMovie ("air1"); unloadMovie ("mothership"); unloadMovie ("fighterspawn"); } if (_local1.gamemode == 3) { _local1.bar2._visible = 0; _local1.airblock._visible = 0; _local1.mission = "C"; unloadMovie ("air1"); unloadMovie ("mothership"); unloadMovie ("fighterspawn"); } newwave(wavenum); _local1.wavenum = 1; if (_local1.gamemode == 1) { _local1.text.gotoAndPlay("start1"); } } if (_root.skill == 1) { minutes = 3; seconds = 15; } if (_root.skill == 2) { minutes = 2; seconds = 45; } if (_root.skill == 3) { minutes = 2; seconds = 15; } milliseconds = 99; spawnnum = 2000 - (300 * _root.skill); _root.fightertime = " "; initializeF();
Symbol 619 MovieClip Frame 1
stop();
Symbol 623 MovieClip Frame 1
stop();
Instance of Symbol 619 MovieClip in Symbol 631 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_root.gamemode); }
Instance of Symbol 623 MovieClip in Symbol 631 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_root.skill); }
Symbol 638 Button
on (release) { _root.gotoAndStop(2); }
Symbol 639 Button
on (release) { _root.swHighScoreObject.showTab = "view"; _visible = false; docount = true; _root.disabler._visible = true; loadMovieNum (_root.HSHubURL, 2); }
Symbol 640 Button
on (release) { _root.swHighScoreObject.showTab = "submit"; _visible = false; docount = true; _root.disabler._visible = true; loadMovieNum (_root.HSHubURL, 2); }
Symbol 645 MovieClip Frame 28
function playAgain() { _root.HSHubSubmitter._visible = true; _root.disabler._visible = false; } System.security.allowDomain("shockwave.com"); _level0.swHighScoreObject = new Object(); _level0.swHighScoreObject.showTab = "view"; _level0.swHighScoreObject.gameTitle = "Cyborg Livestock"; _level0.swHighScoreObject.screenWidth = 550; _level0.swHighScoreObject.screenHeight = 400; _level0.swHighScoreObject.numPlayers = 1; if (_root.gamemode == 1) { _level0.swHighScoreObject.scoreDescriptor = "jets"; if (_root.skill == 1) { _level0.swHighScoreObject.gameId = "arcadeeasy"; } if (_root.skill == 2) { _level0.swHighScoreObject.gameId = "arcademedium"; } if (_root.skill == 3) { _level0.swHighScoreObject.gameId = "arcadehard"; } } if (_root.gamemode == 2) { _level0.swHighScoreObject.scoreDescriptor = "waves"; if (_root.skill == 1) { _level0.swHighScoreObject.gameId = "survivaleasy"; } if (_root.skill == 2) { _level0.swHighScoreObject.gameId = "survivalmedium"; } if (_root.skill == 3) { _level0.swHighScoreObject.gameId = "survivalhard"; } } if (_root.gamemode == 3) { _level0.swHighScoreObject.scoreDescriptor = "chickens"; if (_root.skill == 1) { _level0.swHighScoreObject.gameId = "chickeneasy"; } if (_root.skill == 2) { _level0.swHighScoreObject.gameId = "chickenmedium"; } if (_root.skill == 3) { _level0.swHighScoreObject.gameId = "chickenhard"; } } _level0.swHighScoreObject.player1Score = p1lives; _level0.swHighScoreObject.player2Score = 0; _level0.swHighScoreObject.player3Score = 0; _level0.swHighScoreObject.player4Score = 0; _level0.HSHubURL = "http://www.shockwave.com/content/highscores/scorez-2002.swf";
Instance of Symbol 631 MovieClip "1" in Symbol 645 MovieClip Frame 28
onClipEvent (enterFrame) { _alpha = (50 + random(50)); }
Instance of Symbol 619 MovieClip in Symbol 645 MovieClip Frame 28
onClipEvent (load) { gotoAndStop(_root.gamemode); }
Instance of Symbol 623 MovieClip in Symbol 645 MovieClip Frame 28
onClipEvent (load) { gotoAndStop(_root.skill); }
Instance of Symbol 637 MovieClip "disabler" in Symbol 645 MovieClip Frame 28
onClipEvent (load) { this.swapDepths(120001); _visible = false; }
Instance of Symbol 644 MovieClip "HSHubSubmitter" in Symbol 645 MovieClip Frame 28
onClipEvent (load) { this.swapDepths(100033); docount = false; } onClipEvent (enterFrame) { if (docount) { trycount++; if ((_level2.getBytesTotal() == -1) && (trycount > 60)) { docount = false; trycount = 0; } } }
Instance of Symbol 619 MovieClip in Symbol 645 MovieClip Frame 32
onClipEvent (load) { gotoAndStop(_root.gamemode); }
Instance of Symbol 623 MovieClip in Symbol 645 MovieClip Frame 32
onClipEvent (load) { gotoAndStop(_root.skill); }
Instance of Symbol 619 MovieClip in Symbol 645 MovieClip Frame 36
onClipEvent (load) { gotoAndStop(_root.gamemode); }
Instance of Symbol 623 MovieClip in Symbol 645 MovieClip Frame 36
onClipEvent (load) { gotoAndStop(_root.skill); }
Instance of Symbol 619 MovieClip in Symbol 645 MovieClip Frame 41
onClipEvent (load) { gotoAndStop(_root.gamemode); }
Instance of Symbol 623 MovieClip in Symbol 645 MovieClip Frame 41
onClipEvent (load) { gotoAndStop(_root.skill); }
Instance of Symbol 619 MovieClip in Symbol 645 MovieClip Frame 45
onClipEvent (load) { gotoAndStop(_root.gamemode); }
Instance of Symbol 623 MovieClip in Symbol 645 MovieClip Frame 45
onClipEvent (load) { gotoAndStop(_root.skill); }
Instance of Symbol 619 MovieClip in Symbol 645 MovieClip Frame 46
onClipEvent (load) { gotoAndStop(_root.gamemode); }
Instance of Symbol 623 MovieClip in Symbol 645 MovieClip Frame 46
onClipEvent (load) { gotoAndStop(_root.skill); }
Symbol 645 MovieClip Frame 50
fnum = 30 + random(10); gotoAndPlay(fnum);
Instance of Symbol 619 MovieClip in Symbol 645 MovieClip Frame 50
onClipEvent (load) { gotoAndStop(_root.gamemode); }
Instance of Symbol 623 MovieClip in Symbol 645 MovieClip Frame 50
onClipEvent (load) { gotoAndStop(_root.skill); }

Library Items

Symbol 1 Sound [Sjet1]
Symbol 2 Sound [Sspark1]
Symbol 3 Sound [Ssheep2]
Symbol 4 Sound [Ssheep1]
Symbol 5 Sound [Spig3]
Symbol 6 Sound [Spig2]
Symbol 7 Sound [Spig1]
Symbol 8 Sound [Smusic3]
Symbol 9 Sound [Smusic2]
Symbol 10 Sound [Shen2]
Symbol 11 Sound [Shen1]
Symbol 12 Sound [Sgun5]
Symbol 13 Sound [Sgun3]
Symbol 14 Sound [Sgun2]
Symbol 15 Sound [Sgun1]
Symbol 16 Sound [Sexp2]
Symbol 17 Sound [Scow2]
Symbol 18 Sound [Scow1]
Symbol 19 Sound [Sspark3]
Symbol 20 Sound [Sbeat1]
Symbol 21 Sound [Sspark2]
Symbol 22 Sound [Smissile]Used by:519
Symbol 23 Sound [Sch2]Used by:519
Symbol 24 Sound [Sexp1]Used by:243 519
Symbol 25 Sound [Sexp5]Used by:243
Symbol 26 Sound [Shen3]Used by:519
Symbol 27 Sound [Sch1]Used by:275
Symbol 28 Sound [Sship]Used by:275
Symbol 29 Sound [Selectro]Used by:275 358 370 456 519 645
Symbol 30 Sound [Selexp1]Used by:303 307 312 313 346 349 353 355 360 362 367 368 455 638 639 640
Symbol 31 Sound [Selexp2]Used by:303 307 312 313 346 349 353 355 360 362 367 368 455 638 639 640
Symbol 32 MovieClipUsed by:49 51 62 72 78 109 120 130 144 155 166 179 196 211 224 230 245 340 609 611 612
Symbol 33 MovieClipUsed by:49 51 62 72 78 92 109 120 130 131 144 145 155 156 166 167 179 186 196 201 211 214 224 230 245 340 519 537 564 609
Symbol 34 GraphicUsed by:36
Symbol 35 GraphicUsed by:36
Symbol 36 MovieClipUses:34 35Used by:37
Symbol 37 MovieClipUses:36Used by:49
Symbol 38 GraphicUsed by:39
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Symbol 604 GraphicUsed by:608
Symbol 605 GraphicUsed by:608
Symbol 606 GraphicUsed by:608
Symbol 607 GraphicUsed by:608
Symbol 608 MovieClipUses:571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607Used by:609
Symbol 609 MovieClipUses:33 570 32 608 445 119Used by:612
Symbol 610 MovieClipUses:42 55 56 58 59 60Used by:611
Symbol 611 MovieClipUses:32 409 610Used by:612
Symbol 612 MovieClipUses:564 32 565 566 609 611 381 386 391Used by:Timeline
Symbol 613 TextUses:281Used by:619
Symbol 614 TextUses:281Used by:619
Symbol 615 TextUses:281Used by:619
Symbol 616 TextUses:281Used by:619
Symbol 617 TextUses:281Used by:619
Symbol 618 TextUses:281Used by:619
Symbol 619 MovieClipUses:613 614 615 616 617 618Used by:631 645
Symbol 620 TextUses:281Used by:623
Symbol 621 TextUses:281Used by:623
Symbol 622 TextUses:281Used by:623
Symbol 623 MovieClipUses:620 621 622Used by:631 645
Symbol 624 TextUses:281Used by:628
Symbol 625 TextUses:281 249Used by:628
Symbol 626 TextUses:281 249Used by:628
Symbol 627 TextUses:281Used by:628
Symbol 628 MovieClipUses:341 624 625 626 627Used by:631
Symbol 629 TextUses:281Used by:631 645
Symbol 630 TextUses:281Used by:631 645
Symbol 631 MovieClipUses:619 623 628 629 630Used by:645
Symbol 632 TextUses:281Used by:645
Symbol 633 EditableTextUses:281Used by:645
Symbol 634 EditableTextUses:281Used by:645
Symbol 635 GraphicUsed by:636
Symbol 636 ButtonUses:635Used by:637
Symbol 637 MovieClipUses:636Used by:645
Symbol 638 ButtonUses:302 89 88 31 30Used by:644
Symbol 639 ButtonUses:302 89 88 31 30Used by:644
Symbol 640 ButtonUses:302 89 88 31 30Used by:644
Symbol 641 MovieClipUsed by:644
Symbol 642 GraphicUsed by:643
Symbol 643 ButtonUses:642Used by:644
Symbol 644 MovieClipUses:638 639 640 641 643Used by:645
Symbol 645 MovieClipUses:631 252 29 255 256 257 258 619 623 629 630 260 632 633 634 637 644 261 262 263 264Used by:Timeline

Instance Names

"text"Frame 2Symbol 275 MovieClip
"mainmenu"Frame 2Symbol 358 MovieClip
"pausetext"Frame 3Symbol 370 MovieClip
"text"Frame 3Symbol 519 MovieClip
"clockblock"Frame 3Symbol 523 MovieClip
"bar1"Frame 3Symbol 539 MovieClip
"bar2"Frame 3Symbol 541 MovieClip
"airblock"Frame 3Symbol 543 MovieClip
"shipbar"Frame 3Symbol 547 MovieClip
"pigbar"Frame 3Symbol 551 MovieClip
"cowbar"Frame 3Symbol 553 MovieClip
"sheepbar"Frame 3Symbol 558 MovieClip
"minibosstext"Frame 3Symbol 561 MovieClip
"bosstext"Frame 3Symbol 563 MovieClip
"engine"Frame 3Symbol 612 MovieClip
"sky"Frame 3Symbol 393 MovieClip
"sound"Symbol 49 MovieClip [Sshockballspawn] Frame 1Symbol 32 MovieClip
"box"Symbol 49 MovieClip [Sshockballspawn] Frame 1Symbol 40 MovieClip
"sound"Symbol 51 MovieClip [Splasmaballspawn] Frame 1Symbol 32 MovieClip
"sound"Symbol 62 MovieClip [Smissilespawn] Frame 1Symbol 32 MovieClip
"missleA"Symbol 62 MovieClip [Smissilespawn] Frame 1Symbol 53 MovieClip
"shield"Symbol 63 MovieClip Frame 2Symbol 44 MovieClip
"sound"Symbol 72 MovieClip [Shenspawn] Frame 1Symbol 32 MovieClip
"shieldsM"Symbol 72 MovieClip [Shenspawn] Frame 1Symbol 63 MovieClip
"images"Symbol 72 MovieClip [Shenspawn] Frame 1Symbol 71 MovieClip
"box"Symbol 72 MovieClip [Shenspawn] Frame 1Symbol 39 MovieClip
"sound"Symbol 78 MovieClip [Sroosterspawn] Frame 1Symbol 32 MovieClip
"images"Symbol 78 MovieClip [Sroosterspawn] Frame 1Symbol 77 MovieClip
"box"Symbol 78 MovieClip [Sroosterspawn] Frame 1Symbol 39 MovieClip
"shield"Symbol 86 MovieClip Frame 2Symbol 85 MovieClip
"engine"Symbol 107 MovieClip Frame 1Symbol 105 MovieClip
"engine2"Symbol 107 MovieClip Frame 1Symbol 105 MovieClip
"glow2"Symbol 107 MovieClip Frame 1Symbol 106 MovieClip
"glow"Symbol 107 MovieClip Frame 1Symbol 106 MovieClip
"sound"Symbol 109 MovieClip [Smhogspawn] Frame 1Symbol 32 MovieClip
"shieldsM"Symbol 109 MovieClip [Smhogspawn] Frame 1Symbol 86 MovieClip
"gun"Symbol 109 MovieClip [Smhogspawn] Frame 1Symbol 92 MovieClip
"images"Symbol 109 MovieClip [Smhogspawn] Frame 1Symbol 107 MovieClip
"box"Symbol 109 MovieClip [Smhogspawn] Frame 1Symbol 39 MovieClip
"engine2"Symbol 118 MovieClip Frame 1Symbol 105 MovieClip
"glow2"Symbol 118 MovieClip Frame 1Symbol 106 MovieClip
"sound"Symbol 120 MovieClip [Shogspawn] Frame 1Symbol 32 MovieClip
"shieldsM"Symbol 120 MovieClip [Shogspawn] Frame 1Symbol 86 MovieClip
"images"Symbol 120 MovieClip [Shogspawn] Frame 1Symbol 118 MovieClip
"box"Symbol 120 MovieClip [Shogspawn] Frame 1Symbol 39 MovieClip
"engine"Symbol 129 MovieClip Frame 1Symbol 105 MovieClip
"glow"Symbol 129 MovieClip Frame 1Symbol 106 MovieClip
"sound"Symbol 130 MovieClip [Spigspawn] Frame 1Symbol 32 MovieClip
"shieldsM"Symbol 130 MovieClip [Spigspawn] Frame 1Symbol 86 MovieClip
"images"Symbol 130 MovieClip [Spigspawn] Frame 1Symbol 129 MovieClip
"box"Symbol 130 MovieClip [Spigspawn] Frame 1Symbol 39 MovieClip
"engine"Symbol 143 MovieClip Frame 1Symbol 133 MovieClip
"glow"Symbol 143 MovieClip Frame 1Symbol 134 MovieClip
"sound"Symbol 144 MovieClip [Smsheepspawn] Frame 1Symbol 32 MovieClip
"shieldsM"Symbol 144 MovieClip [Smsheepspawn] Frame 1Symbol 86 MovieClip
"gun"Symbol 144 MovieClip [Smsheepspawn] Frame 1Symbol 131 MovieClip
"images"Symbol 144 MovieClip [Smsheepspawn] Frame 1Symbol 143 MovieClip
"box"Symbol 144 MovieClip [Smsheepspawn] Frame 1Symbol 39 MovieClip
"engine"Symbol 154 MovieClip Frame 1Symbol 133 MovieClip
"glow"Symbol 154 MovieClip Frame 1Symbol 134 MovieClip
"sound"Symbol 155 MovieClip [Sbsheepspawn] Frame 1Symbol 32 MovieClip
"shieldsM"Symbol 155 MovieClip [Sbsheepspawn] Frame 1Symbol 86 MovieClip
"gun"Symbol 155 MovieClip [Sbsheepspawn] Frame 1Symbol 145 MovieClip
"images"Symbol 155 MovieClip [Sbsheepspawn] Frame 1Symbol 154 MovieClip
"box"Symbol 155 MovieClip [Sbsheepspawn] Frame 1Symbol 39 MovieClip
"engine"Symbol 165 MovieClip Frame 1Symbol 133 MovieClip
"glow"Symbol 165 MovieClip Frame 1Symbol 134 MovieClip
"sound"Symbol 166 MovieClip [Ssheepspawn] Frame 1Symbol 32 MovieClip
"shieldsM"Symbol 166 MovieClip [Ssheepspawn] Frame 1Symbol 86 MovieClip
"gun"Symbol 166 MovieClip [Ssheepspawn] Frame 1Symbol 156 MovieClip
"images"Symbol 166 MovieClip [Ssheepspawn] Frame 1Symbol 165 MovieClip
"box"Symbol 166 MovieClip [Ssheepspawn] Frame 1Symbol 39 MovieClip
"glow"Symbol 178 MovieClip Frame 1Symbol 106 MovieClip
"glow"Symbol 178 MovieClip Frame 1Symbol 106 MovieClip
"sound"Symbol 179 MovieClip [Sfighterspawn] Frame 1Symbol 32 MovieClip
"shieldsM"Symbol 179 MovieClip [Sfighterspawn] Frame 1Symbol 86 MovieClip
"gun"Symbol 179 MovieClip [Sfighterspawn] Frame 1Symbol 167 MovieClip
"images"Symbol 179 MovieClip [Sfighterspawn] Frame 1Symbol 178 MovieClip
"box"Symbol 179 MovieClip [Sfighterspawn] Frame 1Symbol 39 MovieClip
"sound"Symbol 196 MovieClip [Smcowspawn] Frame 1Symbol 32 MovieClip
"shieldsM"Symbol 196 MovieClip [Smcowspawn] Frame 1Symbol 86 MovieClip
"gun"Symbol 196 MovieClip [Smcowspawn] Frame 1Symbol 186 MovieClip
"images"Symbol 196 MovieClip [Smcowspawn] Frame 1Symbol 195 MovieClip
"box"Symbol 196 MovieClip [Smcowspawn] Frame 1Symbol 39 MovieClip
"sound"Symbol 211 MovieClip [Sbcowspawn] Frame 1Symbol 32 MovieClip
"shieldsM"Symbol 211 MovieClip [Sbcowspawn] Frame 1Symbol 86 MovieClip
"gun"Symbol 211 MovieClip [Sbcowspawn] Frame 1Symbol 201 MovieClip
"images"Symbol 211 MovieClip [Sbcowspawn] Frame 1Symbol 210 MovieClip
"box"Symbol 211 MovieClip [Sbcowspawn] Frame 1Symbol 39 MovieClip
"sound"Symbol 224 MovieClip [Sdcowspawn] Frame 1Symbol 32 MovieClip
"shieldsM"Symbol 224 MovieClip [Sdcowspawn] Frame 1Symbol 86 MovieClip
"gun"Symbol 224 MovieClip [Sdcowspawn] Frame 1Symbol 214 MovieClip
"images"Symbol 224 MovieClip [Sdcowspawn] Frame 1Symbol 223 MovieClip
"box"Symbol 224 MovieClip [Sdcowspawn] Frame 1Symbol 39 MovieClip
"sound"Symbol 230 MovieClip [Sbullet] Frame 1Symbol 32 MovieClip
"shield"Symbol 231 MovieClip Frame 2Symbol 85 MovieClip
"sound2"Symbol 245 MovieClip [Smothershipspawn] Frame 1Symbol 32 MovieClip
"sound"Symbol 245 MovieClip [Smothershipspawn] Frame 1Symbol 32 MovieClip
"shieldsM"Symbol 245 MovieClip [Smothershipspawn] Frame 1Symbol 231 MovieClip
"sound"Symbol 340 MovieClip Frame 1Symbol 32 MovieClip
"shieldsM"Symbol 340 MovieClip Frame 1Symbol 63 MovieClip
"images"Symbol 340 MovieClip Frame 1Symbol 71 MovieClip
"box"Symbol 340 MovieClip Frame 1Symbol 39 MovieClip
"sound"Symbol 340 MovieClip Frame 2Symbol 32 MovieClip
"images"Symbol 340 MovieClip Frame 2Symbol 77 MovieClip
"box"Symbol 340 MovieClip Frame 2Symbol 39 MovieClip
"sound"Symbol 340 MovieClip Frame 3Symbol 32 MovieClip
"shieldsM"Symbol 340 MovieClip Frame 3Symbol 86 MovieClip
"images"Symbol 340 MovieClip Frame 3Symbol 129 MovieClip
"box"Symbol 340 MovieClip Frame 3Symbol 39 MovieClip
"sound"Symbol 340 MovieClip Frame 4Symbol 32 MovieClip
"shieldsM"Symbol 340 MovieClip Frame 4Symbol 86 MovieClip
"images"Symbol 340 MovieClip Frame 4Symbol 118 MovieClip
"box"Symbol 340 MovieClip Frame 4Symbol 39 MovieClip
"sound"Symbol 340 MovieClip Frame 5Symbol 32 MovieClip
"shieldsM"Symbol 340 MovieClip Frame 5Symbol 86 MovieClip
"gun"Symbol 340 MovieClip Frame 5Symbol 156 MovieClip
"images"Symbol 340 MovieClip Frame 5Symbol 165 MovieClip
"box"Symbol 340 MovieClip Frame 5Symbol 39 MovieClip
"sound"Symbol 340 MovieClip Frame 6Symbol 32 MovieClip
"shieldsM"Symbol 340 MovieClip Frame 6Symbol 86 MovieClip
"gun"Symbol 340 MovieClip Frame 6Symbol 145 MovieClip
"images"Symbol 340 MovieClip Frame 6Symbol 154 MovieClip
"box"Symbol 340 MovieClip Frame 6Symbol 39 MovieClip
"sound"Symbol 340 MovieClip Frame 7Symbol 32 MovieClip
"shieldsM"Symbol 340 MovieClip Frame 7Symbol 86 MovieClip
"gun"Symbol 340 MovieClip Frame 7Symbol 214 MovieClip
"images"Symbol 340 MovieClip Frame 7Symbol 223 MovieClip
"box"Symbol 340 MovieClip Frame 7Symbol 39 MovieClip
"sound"Symbol 340 MovieClip Frame 8Symbol 32 MovieClip
"shieldsM"Symbol 340 MovieClip Frame 8Symbol 86 MovieClip
"gun"Symbol 340 MovieClip Frame 8Symbol 201 MovieClip
"images"Symbol 340 MovieClip Frame 8Symbol 210 MovieClip
"box"Symbol 340 MovieClip Frame 8Symbol 39 MovieClip
"sound"Symbol 340 MovieClip Frame 9Symbol 32 MovieClip
"shieldsM"Symbol 340 MovieClip Frame 9Symbol 86 MovieClip
"gun"Symbol 340 MovieClip Frame 9Symbol 92 MovieClip
"images"Symbol 340 MovieClip Frame 9Symbol 107 MovieClip
"box"Symbol 340 MovieClip Frame 9Symbol 39 MovieClip
"sound"Symbol 340 MovieClip Frame 10Symbol 32 MovieClip
"shieldsM"Symbol 340 MovieClip Frame 10Symbol 86 MovieClip
"gun"Symbol 340 MovieClip Frame 10Symbol 131 MovieClip
"images"Symbol 340 MovieClip Frame 10Symbol 143 MovieClip
"box"Symbol 340 MovieClip Frame 10Symbol 39 MovieClip
"sound"Symbol 340 MovieClip Frame 11Symbol 32 MovieClip
"shieldsM"Symbol 340 MovieClip Frame 11Symbol 86 MovieClip
"gun"Symbol 340 MovieClip Frame 11Symbol 186 MovieClip
"images"Symbol 340 MovieClip Frame 11Symbol 195 MovieClip
"box"Symbol 340 MovieClip Frame 11Symbol 39 MovieClip
"submenu"Symbol 358 MovieClip Frame 2Symbol 280 MovieClip
"b"Symbol 358 MovieClip Frame 2Symbol 342 MovieClip
"submenu"Symbol 358 MovieClip Frame 8Symbol 280 MovieClip
"b"Symbol 358 MovieClip Frame 8Symbol 342 MovieClip
"submenu"Symbol 358 MovieClip Frame 14Symbol 280 MovieClip
"b"Symbol 358 MovieClip Frame 14Symbol 342 MovieClip
"submenu"Symbol 358 MovieClip Frame 20Symbol 280 MovieClip
"b"Symbol 358 MovieClip Frame 20Symbol 342 MovieClip
"submenu"Symbol 358 MovieClip Frame 25Symbol 280 MovieClip
"b"Symbol 358 MovieClip Frame 25Symbol 342 MovieClip
"submenu"Symbol 358 MovieClip Frame 29Symbol 280 MovieClip
"a"Symbol 358 MovieClip Frame 29Symbol 342 MovieClip
"box"Symbol 409 MovieClip Frame 1Symbol 89 MovieClip
"missileA"Symbol 445 MovieClip Frame 1Symbol 53 MovieClip
"gun"Symbol 445 MovieClip Frame 1Symbol 425 MovieClip
"box"Symbol 445 MovieClip Frame 1Symbol 89 MovieClip
"missileB"Symbol 445 MovieClip Frame 1Symbol 53 MovieClip
"backa1"Symbol 519 MovieClip Frame 2Symbol 376 MovieClip
"backa2"Symbol 519 MovieClip Frame 2Symbol 381 MovieClip
"backb1"Symbol 519 MovieClip Frame 2Symbol 386 MovieClip
"backb2"Symbol 519 MovieClip Frame 2Symbol 391 MovieClip
"jettarget"Symbol 519 MovieClip Frame 30Symbol 33 MovieClip
"airtarget"Symbol 519 MovieClip Frame 30Symbol 33 MovieClip
"air"Symbol 519 MovieClip Frame 30Symbol 409 MovieClip
"images"Symbol 519 MovieClip Frame 360Symbol 71 MovieClip
"jet"Symbol 519 MovieClip Frame 520Symbol 445 MovieClip
"jet2target"Symbol 519 MovieClip Frame 970Symbol 33 MovieClip
"jet2target"Symbol 519 MovieClip Frame 970Symbol 33 MovieClip
"air2target"Symbol 519 MovieClip Frame 970Symbol 33 MovieClip
"jet2"Symbol 519 MovieClip Frame 970Symbol 409 MovieClip
"backa1"Symbol 519 MovieClip Frame 970Symbol 376 MovieClip
"backa2"Symbol 519 MovieClip Frame 970Symbol 381 MovieClip
"backb1"Symbol 519 MovieClip Frame 970Symbol 386 MovieClip
"backb2"Symbol 519 MovieClip Frame 970Symbol 391 MovieClip
"jet2"Symbol 519 MovieClip Frame 1115Symbol 445 MovieClip
"jet2target"Symbol 519 MovieClip Frame 1470Symbol 33 MovieClip
"jet2target"Symbol 519 MovieClip Frame 1580Symbol 33 MovieClip
"jet2target"Symbol 519 MovieClip Frame 1580Symbol 33 MovieClip
"air2target"Symbol 519 MovieClip Frame 1580Symbol 33 MovieClip
"jet2"Symbol 519 MovieClip Frame 1580Symbol 445 MovieClip
"images"Symbol 519 MovieClip Frame 1580Symbol 178 MovieClip
"backa1"Symbol 519 MovieClip Frame 1580Symbol 376 MovieClip
"backa2"Symbol 519 MovieClip Frame 1580Symbol 381 MovieClip
"backb1"Symbol 519 MovieClip Frame 1580Symbol 386 MovieClip
"backb2"Symbol 519 MovieClip Frame 1580Symbol 391 MovieClip
"jet2target"Symbol 519 MovieClip Frame 2000Symbol 33 MovieClip
"jet2"Symbol 519 MovieClip Frame 2000Symbol 445 MovieClip
"images"Symbol 519 MovieClip Frame 2000Symbol 178 MovieClip
"jet2target"Symbol 519 MovieClip Frame 2500Symbol 33 MovieClip
"jet2target"Symbol 519 MovieClip Frame 2610Symbol 33 MovieClip
"jet2target"Symbol 519 MovieClip Frame 2610Symbol 33 MovieClip
"jet3"Symbol 519 MovieClip Frame 2610Symbol 445 MovieClip
"images"Symbol 519 MovieClip Frame 2610Symbol 178 MovieClip
"backa1"Symbol 519 MovieClip Frame 2610Symbol 376 MovieClip
"backa2"Symbol 519 MovieClip Frame 2610Symbol 381 MovieClip
"backb1"Symbol 519 MovieClip Frame 2610Symbol 386 MovieClip
"backb2"Symbol 519 MovieClip Frame 2610Symbol 391 MovieClip
"jet2target"Symbol 519 MovieClip Frame 3330Symbol 33 MovieClip
"jet2"Symbol 519 MovieClip Frame 3330Symbol 445 MovieClip
"backa1"Symbol 519 MovieClip Frame 3330Symbol 376 MovieClip
"backa2"Symbol 519 MovieClip Frame 3330Symbol 381 MovieClip
"backb1"Symbol 519 MovieClip Frame 3330Symbol 386 MovieClip
"backb2"Symbol 519 MovieClip Frame 3330Symbol 391 MovieClip
"images"Symbol 519 MovieClip Frame 3393Symbol 178 MovieClip
"jet2target"Symbol 519 MovieClip Frame 3770Symbol 33 MovieClip
"jet2target"Symbol 519 MovieClip Frame 4410Symbol 33 MovieClip
"jet2target"Symbol 519 MovieClip Frame 4410Symbol 33 MovieClip
"jet2"Symbol 519 MovieClip Frame 4433Symbol 445 MovieClip
"gunheat"Symbol 537 MovieClip Frame 1Symbol 90 MovieClip
"life"Symbol 539 MovieClip Frame 1Symbol 534 MovieClip
"gunheat"Symbol 539 MovieClip Frame 1Symbol 537 MovieClip
"life"Symbol 541 MovieClip Frame 1Symbol 90 MovieClip
"bar"Symbol 547 MovieClip Frame 1Symbol 90 MovieClip
"bar"Symbol 551 MovieClip Frame 1Symbol 90 MovieClip
"pigblock"Symbol 551 MovieClip Frame 1Symbol 550 MovieClip
"bar"Symbol 553 MovieClip Frame 1Symbol 90 MovieClip
"pigblock"Symbol 553 MovieClip Frame 1Symbol 550 MovieClip
"bar"Symbol 558 MovieClip Frame 1Symbol 90 MovieClip
"sheepblock"Symbol 558 MovieClip Frame 1Symbol 556 MovieClip
"gun"Symbol 609 MovieClip Frame 1Symbol 570 MovieClip
"sound2"Symbol 609 MovieClip Frame 1Symbol 32 MovieClip
"sound"Symbol 609 MovieClip Frame 1Symbol 32 MovieClip
"hiteffects"Symbol 609 MovieClip Frame 1Symbol 608 MovieClip
"jet"Symbol 609 MovieClip Frame 1Symbol 445 MovieClip
"sound"Symbol 611 MovieClip Frame 1Symbol 32 MovieClip
"jet"Symbol 611 MovieClip Frame 1Symbol 409 MovieClip
"bossmusic"Symbol 612 MovieClip Frame 1Symbol 564 MovieClip
"sound"Symbol 612 MovieClip Frame 1Symbol 32 MovieClip
"fighter1target"Symbol 612 MovieClip Frame 1Symbol 565 MovieClip
"air1target"Symbol 612 MovieClip Frame 1Symbol 565 MovieClip
"p1"Symbol 612 MovieClip Frame 1Symbol 609 MovieClip
"p1target"Symbol 612 MovieClip Frame 1Symbol 565 MovieClip
"air1"Symbol 612 MovieClip Frame 1Symbol 611 MovieClip
"backa2"Symbol 612 MovieClip Frame 1Symbol 381 MovieClip
"backb1"Symbol 612 MovieClip Frame 1Symbol 386 MovieClip
"backb2"Symbol 612 MovieClip Frame 1Symbol 391 MovieClip
"x"Symbol 645 MovieClip Frame 1Symbol 631 MovieClip
"x"Symbol 645 MovieClip Frame 7Symbol 631 MovieClip
"x"Symbol 645 MovieClip Frame 13Symbol 631 MovieClip
"x"Symbol 645 MovieClip Frame 19Symbol 631 MovieClip
"x"Symbol 645 MovieClip Frame 24Symbol 631 MovieClip
"1"Symbol 645 MovieClip Frame 28Symbol 631 MovieClip
"disabler"Symbol 645 MovieClip Frame 28Symbol 637 MovieClip
"HSHubSubmitter"Symbol 645 MovieClip Frame 28Symbol 644 MovieClip

Special Tags

Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 1 as "Sjet1"
ExportAssets (56)Timeline Frame 1Symbol 2 as "Sspark1"
ExportAssets (56)Timeline Frame 1Symbol 3 as "Ssheep2"
ExportAssets (56)Timeline Frame 1Symbol 4 as "Ssheep1"
ExportAssets (56)Timeline Frame 1Symbol 5 as "Spig3"
ExportAssets (56)Timeline Frame 1Symbol 6 as "Spig2"
ExportAssets (56)Timeline Frame 1Symbol 7 as "Spig1"
ExportAssets (56)Timeline Frame 1Symbol 8 as "Smusic3"
ExportAssets (56)Timeline Frame 1Symbol 9 as "Smusic2"
ExportAssets (56)Timeline Frame 1Symbol 10 as "Shen2"
ExportAssets (56)Timeline Frame 1Symbol 11 as "Shen1"
ExportAssets (56)Timeline Frame 1Symbol 12 as "Sgun5"
ExportAssets (56)Timeline Frame 1Symbol 13 as "Sgun3"
ExportAssets (56)Timeline Frame 1Symbol 14 as "Sgun2"
ExportAssets (56)Timeline Frame 1Symbol 15 as "Sgun1"
ExportAssets (56)Timeline Frame 1Symbol 16 as "Sexp2"
ExportAssets (56)Timeline Frame 1Symbol 17 as "Scow2"
ExportAssets (56)Timeline Frame 1Symbol 18 as "Scow1"
ExportAssets (56)Timeline Frame 1Symbol 19 as "Sspark3"
ExportAssets (56)Timeline Frame 1Symbol 20 as "Sbeat1"
ExportAssets (56)Timeline Frame 1Symbol 21 as "Sspark2"
ExportAssets (56)Timeline Frame 1Symbol 22 as "Smissile"
ExportAssets (56)Timeline Frame 1Symbol 23 as "Sch2"
ExportAssets (56)Timeline Frame 1Symbol 24 as "Sexp1"
ExportAssets (56)Timeline Frame 1Symbol 25 as "Sexp5"
ExportAssets (56)Timeline Frame 1Symbol 26 as "Shen3"
ExportAssets (56)Timeline Frame 1Symbol 27 as "Sch1"
ExportAssets (56)Timeline Frame 1Symbol 28 as "Sship"
ExportAssets (56)Timeline Frame 1Symbol 29 as "Selectro"
ExportAssets (56)Timeline Frame 1Symbol 30 as "Selexp1"
ExportAssets (56)Timeline Frame 1Symbol 31 as "Selexp2"
ExportAssets (56)Timeline Frame 1Symbol 49 as "Sshockballspawn"
ExportAssets (56)Timeline Frame 1Symbol 51 as "Splasmaballspawn"
ExportAssets (56)Timeline Frame 1Symbol 62 as "Smissilespawn"
ExportAssets (56)Timeline Frame 1Symbol 72 as "Shenspawn"
ExportAssets (56)Timeline Frame 1Symbol 78 as "Sroosterspawn"
ExportAssets (56)Timeline Frame 1Symbol 109 as "Smhogspawn"
ExportAssets (56)Timeline Frame 1Symbol 120 as "Shogspawn"
ExportAssets (56)Timeline Frame 1Symbol 130 as "Spigspawn"
ExportAssets (56)Timeline Frame 1Symbol 144 as "Smsheepspawn"
ExportAssets (56)Timeline Frame 1Symbol 155 as "Sbsheepspawn"
ExportAssets (56)Timeline Frame 1Symbol 166 as "Ssheepspawn"
ExportAssets (56)Timeline Frame 1Symbol 179 as "Sfighterspawn"
ExportAssets (56)Timeline Frame 1Symbol 196 as "Smcowspawn"
ExportAssets (56)Timeline Frame 1Symbol 211 as "Sbcowspawn"
ExportAssets (56)Timeline Frame 1Symbol 224 as "Sdcowspawn"
ExportAssets (56)Timeline Frame 1Symbol 230 as "Sbullet"
ExportAssets (56)Timeline Frame 1Symbol 25 as "Sexp5"
ExportAssets (56)Timeline Frame 1Symbol 25 as "Sexp5"
ExportAssets (56)Timeline Frame 1Symbol 24 as "Sexp1"
ExportAssets (56)Timeline Frame 1Symbol 25 as "Sexp5"
ExportAssets (56)Timeline Frame 1Symbol 24 as "Sexp1"
ExportAssets (56)Timeline Frame 1Symbol 245 as "Smothershipspawn"
ExportAssets (56)Timeline Frame 2Symbol 29 as "Selectro"
ExportAssets (56)Timeline Frame 2Symbol 28 as "Sship"
ExportAssets (56)Timeline Frame 2Symbol 29 as "Selectro"
ExportAssets (56)Timeline Frame 2Symbol 29 as "Selectro"
ExportAssets (56)Timeline Frame 2Symbol 29 as "Selectro"
ExportAssets (56)Timeline Frame 2Symbol 29 as "Selectro"
ExportAssets (56)Timeline Frame 2Symbol 29 as "Selectro"
ExportAssets (56)Timeline Frame 2Symbol 29 as "Selectro"
ExportAssets (56)Timeline Frame 2Symbol 29 as "Selectro"
ExportAssets (56)Timeline Frame 2Symbol 27 as "Sch1"
ExportAssets (56)Timeline Frame 2Symbol 29 as "Selectro"
ExportAssets (56)Timeline Frame 2Symbol 29 as "Selectro"
ExportAssets (56)Timeline Frame 2Symbol 29 as "Selectro"
ExportAssets (56)Timeline Frame 2Symbol 29 as "Selectro"
ExportAssets (56)Timeline Frame 2Symbol 31 as "Selexp2"
ExportAssets (56)Timeline Frame 2Symbol 30 as "Selexp1"
ExportAssets (56)Timeline Frame 2Symbol 31 as "Selexp2"
ExportAssets (56)Timeline Frame 2Symbol 30 as "Selexp1"
ExportAssets (56)Timeline Frame 2Symbol 31 as "Selexp2"
ExportAssets (56)Timeline Frame 2Symbol 30 as "Selexp1"
ExportAssets (56)Timeline Frame 2Symbol 31 as "Selexp2"
ExportAssets (56)Timeline Frame 2Symbol 30 as "Selexp1"
ExportAssets (56)Timeline Frame 2Symbol 29 as "Selectro"
ExportAssets (56)Timeline Frame 2Symbol 31 as "Selexp2"
ExportAssets (56)Timeline Frame 2Symbol 30 as "Selexp1"
ExportAssets (56)Timeline Frame 2Symbol 31 as "Selexp2"
ExportAssets (56)Timeline Frame 2Symbol 30 as "Selexp1"
ExportAssets (56)Timeline Frame 2Symbol 31 as "Selexp2"
ExportAssets (56)Timeline Frame 2Symbol 30 as "Selexp1"
ExportAssets (56)Timeline Frame 2Symbol 31 as "Selexp2"
ExportAssets (56)Timeline Frame 2Symbol 30 as "Selexp1"
ExportAssets (56)Timeline Frame 2Symbol 29 as "Selectro"
ExportAssets (56)Timeline Frame 2Symbol 29 as "Selectro"
ExportAssets (56)Timeline Frame 3Symbol 31 as "Selexp2"
ExportAssets (56)Timeline Frame 3Symbol 30 as "Selexp1"
ExportAssets (56)Timeline Frame 3Symbol 31 as "Selexp2"
ExportAssets (56)Timeline Frame 3Symbol 30 as "Selexp1"
ExportAssets (56)Timeline Frame 3Symbol 31 as "Selexp2"
ExportAssets (56)Timeline Frame 3Symbol 30 as "Selexp1"
ExportAssets (56)Timeline Frame 3Symbol 31 as "Selexp2"
ExportAssets (56)Timeline Frame 3Symbol 30 as "Selexp1"
ExportAssets (56)Timeline Frame 3Symbol 29 as "Selectro"
ExportAssets (56)Timeline Frame 3Symbol 26 as "Shen3"
ExportAssets (56)Timeline Frame 3Symbol 31 as "Selexp2"
ExportAssets (56)Timeline Frame 3Symbol 30 as "Selexp1"
ExportAssets (56)Timeline Frame 3Symbol 29 as "Selectro"
ExportAssets (56)Timeline Frame 3Symbol 29 as "Selectro"
ExportAssets (56)Timeline Frame 3Symbol 29 as "Selectro"
ExportAssets (56)Timeline Frame 3Symbol 23 as "Sch2"
ExportAssets (56)Timeline Frame 3Symbol 24 as "Sexp1"
ExportAssets (56)Timeline Frame 3Symbol 22 as "Smissile"
ExportAssets (56)Timeline Frame 3Symbol 22 as "Smissile"
ExportAssets (56)Timeline Frame 4Symbol 29 as "Selectro"
ExportAssets (56)Timeline Frame 4Symbol 31 as "Selexp2"
ExportAssets (56)Timeline Frame 4Symbol 30 as "Selexp1"
ExportAssets (56)Timeline Frame 4Symbol 31 as "Selexp2"
ExportAssets (56)Timeline Frame 4Symbol 30 as "Selexp1"
ExportAssets (56)Timeline Frame 4Symbol 31 as "Selexp2"
ExportAssets (56)Timeline Frame 4Symbol 30 as "Selexp1"
ExportAssets (56)Timeline Frame 4Symbol 29 as "Selectro"
ExportAssets (56)Timeline Frame 4Symbol 29 as "Selectro"

Labels

"flash"Symbol 63 MovieClip Frame 2
"end"Symbol 63 MovieClip Frame 5
"flash"Symbol 86 MovieClip Frame 2
"end"Symbol 86 MovieClip Frame 5
"hitshields"Symbol 230 MovieClip [Sbullet] Frame 5
"hitarmor"Symbol 230 MovieClip [Sbullet] Frame 9
"hit"Symbol 230 MovieClip [Sbullet] Frame 12
"hitgreen"Symbol 230 MovieClip [Sbullet] Frame 21
"flash"Symbol 231 MovieClip Frame 2
"end"Symbol 231 MovieClip Frame 5
"start1"Symbol 275 MovieClip Frame 2
"start1"Symbol 519 MovieClip Frame 2
"fail1"Symbol 519 MovieClip Frame 880
"finish1"Symbol 519 MovieClip Frame 940
"finish2"Symbol 519 MovieClip Frame 1550
"finish3"Symbol 519 MovieClip Frame 2580
"finish4"Symbol 519 MovieClip Frame 3850
"freeze"Symbol 608 MovieClip Frame 2
"plasma"Symbol 608 MovieClip Frame 31
"beam"Symbol 608 MovieClip Frame 36

Dynamic Text Variables

fightertimeSymbol 521 EditableText"9:00:00"
missionSymbol 525 EditableText"C"
wavenumSymbol 526 EditableText"9999"
p1livesleftSymbol 529 EditableText"00"
p1livesSymbol 633 EditableText"00"
p1livesSymbol 634 EditableText"00"




http://swfchan.com/3/11440/info.shtml
Created: 7/6 -2019 07:42:10 Last modified: 7/6 -2019 07:42:10 Server time: 05/11 -2024 16:40:12