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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/81549534?noj=FRM81549534-5DC" width="1" height="1"></div>

Bandit Kings.swf

This is the info page for
Flash #11445

(Click the ID number above for more basic data on this flash file.)


Text
ETGAMES.COM

HOW TO PLAY:
The Object of the game is to fill your castle
full of gold before your opponent can! Watch
for falling loot and attack caravans to
plunder their gold!
CONTROLS:
J = Player 1 Attack
K/L = Player 1 Move
S = Player2 Attack
D/F = Player 2 Move

CLICK TO CONTINUE

P1

P1

P2

P2

ActionScript [AS1/AS2]

Frame 1
stop();
Instance of Symbol 16 MovieClip "1" in Frame 1
onClipEvent (load) { myNum = _name; } onClipEvent (enterFrame) { _root[("r" + myNum) + "Diff"] = _root[("r" + myNum) + "New"] - _root[("r" + myNum) + "Old"]; _root[("r" + myNum) + "Change"] = _root[("r" + myNum) + "Diff"] / 3; _root[("g" + myNum) + "Diff"] = _root[("g" + myNum) + "New"] - _root[("g" + myNum) + "Old"]; _root[("g" + myNum) + "Change"] = _root[("g" + myNum) + "Diff"] / 3; _root[("b" + myNum) + "Diff"] = _root[("b" + myNum) + "New"] - _root[("b" + myNum) + "Old"]; _root[("b" + myNum) + "Change"] = _root[("b" + myNum) + "Diff"] / 3; swatchColor = new Color(this); swatchColor.setRGB(((_root[("r" + myNum) + "Change"] << 16) | (_root[("g" + myNum) + "Change"] << 8)) | _root[("b" + myNum) + "Change"]); _root[("r" + myNum) + "Old"] = _root[("r" + myNum) + "Old"] - (_root[("r" + myNum) + "New"] - _root[("r" + myNum) + "Change"]); _root[("g" + myNum) + "Old"] = _root[("g" + myNum) + "Old"] - (_root[("g" + myNum) + "New"] - _root[("g" + myNum) + "Change"]); _root[("b" + myNum) + "Old"] = _root[("b" + myNum) + "Old"] - (_root[("b" + myNum) + "New"] - _root[("b" + myNum) + "Change"]); if (i < 3) { i++; _root[("r" + i) + "New"] = random(255); _root[("g" + i) + "New"] = random(255); _root[("b" + i) + "New"] = random(255); _root[("b" + i) + "New"] = random(255); } else { i = 0; } }
Instance of Symbol 16 MovieClip "2" in Frame 1
onClipEvent (load) { myNum = _name; } onClipEvent (enterFrame) { _root[("r" + myNum) + "Diff"] = _root[("r" + myNum) + "New"] - _root[("r" + myNum) + "Old"]; _root[("r" + myNum) + "Change"] = _root[("r" + myNum) + "Diff"] / 3; _root[("g" + myNum) + "Diff"] = _root[("g" + myNum) + "New"] - _root[("g" + myNum) + "Old"]; _root[("g" + myNum) + "Change"] = _root[("g" + myNum) + "Diff"] / 3; _root[("b" + myNum) + "Diff"] = _root[("b" + myNum) + "New"] - _root[("b" + myNum) + "Old"]; _root[("b" + myNum) + "Change"] = _root[("b" + myNum) + "Diff"] / 3; swatchColor = new Color(this); swatchColor.setRGB(((_root[("r" + myNum) + "Change"] << 16) | (_root[("g" + myNum) + "Change"] << 8)) | _root[("b" + myNum) + "Change"]); _root[("r" + myNum) + "Old"] = _root[("r" + myNum) + "Old"] - (_root[("r" + myNum) + "New"] - _root[("r" + myNum) + "Change"]); _root[("g" + myNum) + "Old"] = _root[("g" + myNum) + "Old"] - (_root[("g" + myNum) + "New"] - _root[("g" + myNum) + "Change"]); _root[("b" + myNum) + "Old"] = _root[("b" + myNum) + "Old"] - (_root[("b" + myNum) + "New"] - _root[("b" + myNum) + "Change"]); if (i < 3) { i++; _root[("r" + i) + "New"] = random(255); _root[("g" + i) + "New"] = random(255); _root[("b" + i) + "New"] = random(255); _root[("b" + i) + "New"] = random(255); } else { i = 0; } }
Instance of Symbol 16 MovieClip "3" in Frame 1
onClipEvent (load) { myNum = _name; } onClipEvent (enterFrame) { _root[("r" + myNum) + "Diff"] = _root[("r" + myNum) + "New"] - _root[("r" + myNum) + "Old"]; _root[("r" + myNum) + "Change"] = _root[("r" + myNum) + "Diff"] / 3; _root[("g" + myNum) + "Diff"] = _root[("g" + myNum) + "New"] - _root[("g" + myNum) + "Old"]; _root[("g" + myNum) + "Change"] = _root[("g" + myNum) + "Diff"] / 3; _root[("b" + myNum) + "Diff"] = _root[("b" + myNum) + "New"] - _root[("b" + myNum) + "Old"]; _root[("b" + myNum) + "Change"] = _root[("b" + myNum) + "Diff"] / 3; swatchColor = new Color(this); swatchColor.setRGB(((_root[("r" + myNum) + "Change"] << 16) | (_root[("g" + myNum) + "Change"] << 8)) | _root[("b" + myNum) + "Change"]); _root[("r" + myNum) + "Old"] = _root[("r" + myNum) + "Old"] - (_root[("r" + myNum) + "New"] - _root[("r" + myNum) + "Change"]); _root[("g" + myNum) + "Old"] = _root[("g" + myNum) + "Old"] - (_root[("g" + myNum) + "New"] - _root[("g" + myNum) + "Change"]); _root[("b" + myNum) + "Old"] = _root[("b" + myNum) + "Old"] - (_root[("b" + myNum) + "New"] - _root[("b" + myNum) + "Change"]); if (i < 3) { i++; _root[("r" + i) + "New"] = random(255); _root[("g" + i) + "New"] = random(255); _root[("b" + i) + "New"] = random(255); _root[("b" + i) + "New"] = random(255); } else { i = 0; } }
Frame 3
function drop_loot(item, x, y) { i = 1; while (i < 7) { if (_root[item + i]._currentFrame == 1) { _root[item + i]._x = x; _root[item + i]._y = y; _root[item + i].gotoAndStop(2); i = 7; } else { i++; } } } speed = 2; speed_caravan = 1; speed_bag = 3; speed_chest = 4; groundlevel = 212; finished = false; s_sword1 = new Sound(); s_sword1.attachSound("sword1"); s_sword2 = new Sound(); s_sword2.attachSound("sword2"); s_hit1 = new Sound(); s_hit1.attachSound("hit1"); s_hit2 = new Sound(); s_hit2.attachSound("hit2"); s_money = new Sound(); s_money.attachSound("money"); nextFrame();
Frame 4
_root.p2._xscale = _root.p2._xscale * -1;
Frame 5
if (_root.winner == "p1") { _root.win.gotoAndStop("p1"); _root.p1.gotoAndStop("win"); _root.p2.gotoAndStop("lose"); } else { _root.win.gotoAndStop("p2"); _root.p1.gotoAndStop("lose"); _root.p2.gotoAndStop("win"); } finished = true;
Instance of Symbol 16 MovieClip "1" in Frame 5
onClipEvent (load) { myNum = _name; } onClipEvent (enterFrame) { _root[("r" + myNum) + "Diff"] = _root[("r" + myNum) + "New"] - _root[("r" + myNum) + "Old"]; _root[("r" + myNum) + "Change"] = _root[("r" + myNum) + "Diff"] / 3; _root[("g" + myNum) + "Diff"] = _root[("g" + myNum) + "New"] - _root[("g" + myNum) + "Old"]; _root[("g" + myNum) + "Change"] = _root[("g" + myNum) + "Diff"] / 3; _root[("b" + myNum) + "Diff"] = _root[("b" + myNum) + "New"] - _root[("b" + myNum) + "Old"]; _root[("b" + myNum) + "Change"] = _root[("b" + myNum) + "Diff"] / 3; swatchColor = new Color(this); swatchColor.setRGB(((_root[("r" + myNum) + "Change"] << 16) | (_root[("g" + myNum) + "Change"] << 8)) | _root[("b" + myNum) + "Change"]); _root[("r" + myNum) + "Old"] = _root[("r" + myNum) + "Old"] - (_root[("r" + myNum) + "New"] - _root[("r" + myNum) + "Change"]); _root[("g" + myNum) + "Old"] = _root[("g" + myNum) + "Old"] - (_root[("g" + myNum) + "New"] - _root[("g" + myNum) + "Change"]); _root[("b" + myNum) + "Old"] = _root[("b" + myNum) + "Old"] - (_root[("b" + myNum) + "New"] - _root[("b" + myNum) + "Change"]); if (i < 3) { i++; _root[("r" + i) + "New"] = random(255); _root[("g" + i) + "New"] = random(255); _root[("b" + i) + "New"] = random(255); _root[("b" + i) + "New"] = random(255); } else { i = 0; } }
Instance of Symbol 16 MovieClip "2" in Frame 5
onClipEvent (load) { myNum = _name; } onClipEvent (enterFrame) { _root[("r" + myNum) + "Diff"] = _root[("r" + myNum) + "New"] - _root[("r" + myNum) + "Old"]; _root[("r" + myNum) + "Change"] = _root[("r" + myNum) + "Diff"] / 3; _root[("g" + myNum) + "Diff"] = _root[("g" + myNum) + "New"] - _root[("g" + myNum) + "Old"]; _root[("g" + myNum) + "Change"] = _root[("g" + myNum) + "Diff"] / 3; _root[("b" + myNum) + "Diff"] = _root[("b" + myNum) + "New"] - _root[("b" + myNum) + "Old"]; _root[("b" + myNum) + "Change"] = _root[("b" + myNum) + "Diff"] / 3; swatchColor = new Color(this); swatchColor.setRGB(((_root[("r" + myNum) + "Change"] << 16) | (_root[("g" + myNum) + "Change"] << 8)) | _root[("b" + myNum) + "Change"]); _root[("r" + myNum) + "Old"] = _root[("r" + myNum) + "Old"] - (_root[("r" + myNum) + "New"] - _root[("r" + myNum) + "Change"]); _root[("g" + myNum) + "Old"] = _root[("g" + myNum) + "Old"] - (_root[("g" + myNum) + "New"] - _root[("g" + myNum) + "Change"]); _root[("b" + myNum) + "Old"] = _root[("b" + myNum) + "Old"] - (_root[("b" + myNum) + "New"] - _root[("b" + myNum) + "Change"]); if (i < 3) { i++; _root[("r" + i) + "New"] = random(255); _root[("g" + i) + "New"] = random(255); _root[("b" + i) + "New"] = random(255); _root[("b" + i) + "New"] = random(255); } else { i = 0; } }
Instance of Symbol 16 MovieClip "3" in Frame 5
onClipEvent (load) { myNum = _name; } onClipEvent (enterFrame) { _root[("r" + myNum) + "Diff"] = _root[("r" + myNum) + "New"] - _root[("r" + myNum) + "Old"]; _root[("r" + myNum) + "Change"] = _root[("r" + myNum) + "Diff"] / 3; _root[("g" + myNum) + "Diff"] = _root[("g" + myNum) + "New"] - _root[("g" + myNum) + "Old"]; _root[("g" + myNum) + "Change"] = _root[("g" + myNum) + "Diff"] / 3; _root[("b" + myNum) + "Diff"] = _root[("b" + myNum) + "New"] - _root[("b" + myNum) + "Old"]; _root[("b" + myNum) + "Change"] = _root[("b" + myNum) + "Diff"] / 3; swatchColor = new Color(this); swatchColor.setRGB(((_root[("r" + myNum) + "Change"] << 16) | (_root[("g" + myNum) + "Change"] << 8)) | _root[("b" + myNum) + "Change"]); _root[("r" + myNum) + "Old"] = _root[("r" + myNum) + "Old"] - (_root[("r" + myNum) + "New"] - _root[("r" + myNum) + "Change"]); _root[("g" + myNum) + "Old"] = _root[("g" + myNum) + "Old"] - (_root[("g" + myNum) + "New"] - _root[("g" + myNum) + "Change"]); _root[("b" + myNum) + "Old"] = _root[("b" + myNum) + "Old"] - (_root[("b" + myNum) + "New"] - _root[("b" + myNum) + "Change"]); if (i < 3) { i++; _root[("r" + i) + "New"] = random(255); _root[("g" + i) + "New"] = random(255); _root[("b" + i) + "New"] = random(255); _root[("b" + i) + "New"] = random(255); } else { i = 0; } }
Symbol 11 MovieClip Frame 1
percent = int(_root.getBytesLoaded() / _root.getBytesTotal()) * 100; bar.gotoAndStop(percent); if (percent == 100) { _root.gotoAndStop("title"); }
Symbol 11 MovieClip Frame 2
gotoAndPlay (1);
Symbol 13 Button
on (release) { getURL ("http://www.etgames.com", "_blank"); }
Symbol 40 MovieClip Frame 1
gotoAndStop(substring(_parent._name, 7, 7));
Symbol 43 MovieClip Frame 1
if (_parent._currentFrame < _parent.frame) { _parent.nextFrame(); }
Symbol 43 MovieClip Frame 2
gotoAndPlay (1);
Symbol 45 MovieClip Frame 1
frame = 1; stop();
Symbol 45 MovieClip Frame 100
if (_name == "castle1") { _root.winner = "p1"; } else { _root.winner = "p2"; } _root.gotoAndStop("finish");
Symbol 50 Button
on (press) { nextFrame(); }
Symbol 55 Button
on (press) { _root.gotoAndStop("game"); }
Symbol 56 MovieClip Frame 256
stop();
Symbol 65 MovieClip Frame 1
stop();
Symbol 66 MovieClip Frame 1
if (_parent._x < -300) { if (_root.finished != true) { _parent._x = 600; } } else { _parent._x = _parent._x - _root.speed_caravan; } i = 1; while (i < 3) { if ((((((_root["p" + i]._x - 90) < _parent._x) && (_parent._x < (_root["p" + i]._x + 60))) && (_root["p" + i]._xscale < 0)) || (((_parent._x < (_root["p" + i]._x + 90)) && ((_root["p" + i]._x - 60) < _parent._x)) && (0 < _root["p" + i]._xscale))) && (_root["p" + i].attacking == true)) { _root["p" + i].attacking = false; _parent.hp--; _root.s_hit2.start(); _parent.caravan.play(); } i++; } if (_parent.hp == 0) { _parent.hp = 20; if (random(4) == 1) { _root.drop_loot("chest", _parent._x, _parent._y - 10); } else { _root.drop_loot("bag", _parent._x, _parent._y - 10); } }
Symbol 66 MovieClip Frame 2
gotoAndPlay (1);
Symbol 67 MovieClip Frame 1
hp = 20;
Symbol 69 MovieClip Frame 1
if ((_parent._y + _root.speed_bag) < _root.groundlevel) { _parent._y = _parent._y + _root.speed_bag; } else { i = 1; while (i < 3) { if ((((((_parent._x - 15) < _root["p" + i]._x) && (_root["p" + i]._x < (_parent._x + 15))) && (_root["p" + i].carrying == "nothing")) && (_root["p" + i]._currentFrame < 4)) && (_root.finished != true)) { _root["p" + i].loot = _parent.value; _root["p" + i].carrying = _parent.type; _parent.gotoAndStop(1); } i++; } }
Symbol 69 MovieClip Frame 2
gotoAndPlay (1);
Symbol 70 MovieClip Frame 1
type = "bag"; value = 5; stop();
Symbol 70 MovieClip Frame 2
if (450 < _x) { _x = 450; } else if (_x < 100) { _x = 100; }
Symbol 71 MovieClip Frame 1
if (_parent._parent.carrying != "nothing") { _parent.gotoAndStop(2); } else { _parent.gotoAndStop(1); }
Symbol 71 MovieClip Frame 2
gotoAndPlay (1);
Symbol 73 MovieClip Frame 1
gotoAndStop(_parent._parent._parent.carrying);
Symbol 77 MovieClip Frame 1
if (Key.isDown(_parent.right)) { _parent.key_right++; } else { _parent.key_right = 0; } if (Key.isDown(_parent.left)) { _parent.key_left++; } else { _parent.key_left = 0; } if (Key.isDown(_parent.right) || (Key.isDown(_parent.left))) { if (_parent._currentFrame == 1) { _parent.gotoAndStop("walk"); } } else if (_parent._currentFrame == 2) { _parent.gotoAndStop("stand"); } if (_parent.carrying == "nothing") { _parent.speed = _root.speed; } else { _parent.speed = _root.speed - 0.5; } if ((Key.isDown(_parent.right) && ((_parent.key_left == 0) || (_parent.key_right < _parent.key_left))) && (_parent._currentFrame < 3)) { _parent._x = _parent._x + _parent.speed; if (_parent._xscale < 0) { _parent._xscale = _parent._xscale * -1; } } if ((Key.isDown(_parent.left) && ((_parent.key_right == 0) || (_parent.key_left < _parent.key_right))) && (_parent._currentFrame < 3)) { _parent._x = _parent._x - _parent.speed; if (0 < _parent._xscale) { _parent._xscale = _parent._xscale * -1; } } if (Key.isDown(_parent.attack)) { if (((_parent.key_attack != true) && (_parent.carrying == "nothing")) && (_parent._currentFrame < 3)) { _parent.key_attack = true; _root.s_sword1.start(); _parent.gotoAndStop("attack"); } } else { _parent.key_attack = false; } castle = _root["castle" + (substring(_parent._name, 2, 2))]; if ((((castle._x - 55) < _parent._x) && (_parent._x < (castle._x + 55))) && (_parent.carrying != "nothing")) { castle.frame = castle.frame + _parent.loot; _parent.carrying = "nothing"; _root.s_money.start(); } if ((((((((_root.p2._x < (_parent._x + 50)) && (_parent._x < _root.p2._x)) && (0 < _parent._xscale)) && (_root.p2._xscale < 0)) || (((((_parent._x - 50) < _root.p2._x) && (_root.p2._x < _parent._x)) && (_parent._xscale < 0)) && (0 < _root.p2._xscale))) && (_parent._name == "p1")) && (_parent._currentFrame == 3)) && (_root.p2._currentFrame == 3)) { if (0 < _parent._xscale) { _parent._x = _parent._x - 20; _root.p2._x = _root.p2._x + 20; } else { _parent._x = _parent._x + 20; _root.p2._x = _root.p2._x - 20; } _root.clash._x = _root.p1._x + ((_root.p2._x - _root.p1._x) / 2); _root.clash.play(); _parent.attacking = false; _root.p2.attacking = false; _root.s_sword2.start(); _root.p2.gotoAndStop("blocked"); _parent.gotoAndStop("blocked"); } if (_parent._name == "p1") { victim = _root.p2; } else { victim = _root.p1; } if (((((victim._x < (_parent._x + 35)) && (_parent._x < victim._x)) && (0 < _parent._xscale)) || ((((_parent._x - 35) < victim._x) && (victim._x < _parent._x)) && (_parent._xscale < 0))) && (_parent.attacking == true)) { if (victim._x < _parent._x) { victim._xscale = 100; } else { victim._xscale = -100; } _parent.attacking = false; victim.gotoAndStop("hit"); } if (450 < _parent._x) { _parent._x = 450; } else if (_parent._x < 100) { _parent._x = 100; }
Symbol 77 MovieClip Frame 2
gotoAndPlay (1);
Symbol 98 MovieClip Frame 3
_parent.attacking = true;
Symbol 98 MovieClip Frame 6
_parent.gotoAndStop("stand");
Symbol 100 MovieClip Frame 5
_parent.gotoAndStop("stand");
Symbol 102 MovieClip Frame 9
_parent.gotoAndStop("stand");
Symbol 103 MovieClip Frame 1
if (0 < _parent._xscale) { _parent._x = _parent._x - 4; } else { _parent._x = _parent._x + 4; } if (450 < _parent._x) { _parent._x = 450; } else if (_parent._x < 100) { _parent._x = 100; }
Symbol 103 MovieClip Frame 2
gotoAndPlay (1);
Symbol 108 MovieClip Frame 1
if (_name == "p1") { right = 76; left = 75; attack = 74; } else { right = 70; left = 68; attack = 83; } if (ini != true) { ini = true; carrying = "nothing"; } attacking = false; stop();
Symbol 108 MovieClip Frame 5
attacking = false; _root.drop_loot(carrying, _x, _y); carrying = "nothing"; _root.s_hit1.start();
Symbol 115 MovieClip Frame 1
stop();
Symbol 116 MovieClip Frame 1
type = "chest"; value = 15; stop();
Symbol 116 MovieClip Frame 2
if (450 < _x) { _x = 450; } else if (_x < 100) { _x = 100; }
Symbol 117 MovieClip Frame 1
if (_root.finished != true) { if (0 < timer) { timer--; } else if (timer == 0) { _root.drop_loot("bag", 100 + random(350), -30); timer = -1; } else { timer = 200 + random(200); } }
Symbol 117 MovieClip Frame 2
gotoAndPlay (1);
Symbol 123 MovieClip Frame 1
_x = _root.p1._x; _y = (_root.p1._y - 50);
Symbol 123 MovieClip Frame 2
gotoAndPlay (1);
Symbol 128 MovieClip Frame 1
_x = _root.p2._x; _y = (_root.p2._y - 50);
Symbol 128 MovieClip Frame 2
gotoAndPlay (1);
Symbol 131 MovieClip Frame 81
_root.gotoAndStop("scores");
Symbol 133 MovieClip Frame 81
_root.gotoAndStop("scores");
Symbol 137 Button
on (release) { gotoAndStop (3); }

Library Items

Symbol 1 Sound [sword2]
Symbol 2 Sound [sword1]
Symbol 3 Sound [money]
Symbol 4 Sound [hit2]
Symbol 5 Sound [hit1]
Symbol 6 GraphicUsed by:11 20 50 55 56 137  Timeline
Symbol 7 GraphicUsed by:11
Symbol 8 GraphicUsed by:10
Symbol 9 GraphicUsed by:10
Symbol 10 MovieClipUses:8 9Used by:11
Symbol 11 MovieClipUses:6 7 10Used by:Timeline
Symbol 12 GraphicUsed by:13
Symbol 13 ButtonUses:12Used by:Timeline
Symbol 14 FontUsed by:15
Symbol 15 TextUses:14Used by:16
Symbol 16 MovieClipUses:15Used by:Timeline
Symbol 17 GraphicUsed by:56
Symbol 18 GraphicUsed by:56  Timeline
Symbol 19 GraphicUsed by:20
Symbol 20 MovieClipUses:6 19Used by:56  Timeline
Symbol 21 GraphicUsed by:56  Timeline
Symbol 22 GraphicUsed by:56  Timeline
Symbol 23 GraphicUsed by:56  Timeline
Symbol 24 GraphicUsed by:56  Timeline
Symbol 25 GraphicUsed by:56  Timeline
Symbol 26 GraphicUsed by:45
Symbol 27 GraphicUsed by:45
Symbol 28 GraphicUsed by:33
Symbol 29 GraphicUsed by:33
Symbol 30 GraphicUsed by:33
Symbol 31 GraphicUsed by:33
Symbol 32 GraphicUsed by:33
Symbol 33 MovieClipUses:28 29 30 31 32Used by:40
Symbol 34 GraphicUsed by:39
Symbol 35 GraphicUsed by:39
Symbol 36 GraphicUsed by:39
Symbol 37 GraphicUsed by:39
Symbol 38 GraphicUsed by:39
Symbol 39 MovieClipUses:34 35 36 37 38Used by:40
Symbol 40 MovieClipUses:33 39Used by:45
Symbol 41 GraphicUsed by:45
Symbol 42 GraphicUsed by:44 45
Symbol 43 MovieClipUsed by:45
Symbol 44 MovieClipUses:42Used by:45
Symbol 45 MovieClipUses:26 27 40 41 42 43 44Used by:56  Timeline
Symbol 46 GraphicUsed by:56 76
Symbol 47 GraphicUsed by:56 75 76 84 91 98 100 102 105 107
Symbol 48 GraphicUsed by:49
Symbol 49 MovieClipUses:48Used by:56
Symbol 50 ButtonUses:6Used by:56
Symbol 51 GraphicUsed by:56
Symbol 52 FontUsed by:53 54
Symbol 53 TextUses:52Used by:56
Symbol 54 TextUses:52Used by:56
Symbol 55 ButtonUses:6Used by:56
Symbol 56 MovieClipUses:6 17 18 20 21 22 23 24 25 45 46 47 49 50 51 53 54 55 SS1Used by:Timeline
Symbol 57 GraphicUsed by:Timeline
Symbol 58 GraphicUsed by:64
Symbol 59 GraphicUsed by:64
Symbol 60 GraphicUsed by:64
Symbol 61 GraphicUsed by:63
Symbol 62 GraphicUsed by:63
Symbol 63 MovieClipUses:61 62Used by:64
Symbol 64 MovieClipUses:58 59 60 63Used by:65
Symbol 65 MovieClipUses:64Used by:67
Symbol 66 MovieClipUsed by:67
Symbol 67 MovieClipUses:65 66Used by:Timeline
Symbol 68 GraphicUsed by:70 73
Symbol 69 MovieClipUsed by:70 116
Symbol 70 MovieClipUses:68 69Used by:Timeline
Symbol 71 MovieClipUsed by:76 92
Symbol 72 GraphicUsed by:73 116
Symbol 73 MovieClipUses:68 72Used by:75 91
Symbol 74 GraphicUsed by:75
Symbol 75 MovieClipUses:73 74 47Used by:76
Symbol 76 MovieClipUses:46 47 71 75Used by:108
Symbol 77 MovieClipUsed by:108
Symbol 78 GraphicUsed by:84
Symbol 79 GraphicUsed by:84
Symbol 80 GraphicUsed by:84
Symbol 81 GraphicUsed by:84
Symbol 82 GraphicUsed by:84
Symbol 83 GraphicUsed by:84
Symbol 84 MovieClipUses:78 47 79 80 81 82 83Used by:92
Symbol 85 GraphicUsed by:91
Symbol 86 GraphicUsed by:91
Symbol 87 GraphicUsed by:91
Symbol 88 GraphicUsed by:91
Symbol 89 GraphicUsed by:91
Symbol 90 GraphicUsed by:91
Symbol 91 MovieClipUses:73 85 47 86 87 88 89 90Used by:92
Symbol 92 MovieClipUses:84 71 91Used by:108
Symbol 93 GraphicUsed by:98
Symbol 94 GraphicUsed by:98
Symbol 95 GraphicUsed by:98
Symbol 96 GraphicUsed by:98
Symbol 97 GraphicUsed by:98
Symbol 98 MovieClipUses:93 47 94 95 96 97Used by:108
Symbol 99 GraphicUsed by:100
Symbol 100 MovieClipUses:99 47Used by:108
Symbol 101 GraphicUsed by:102
Symbol 102 MovieClipUses:101 47Used by:108
Symbol 103 MovieClipUsed by:108
Symbol 104 GraphicUsed by:105
Symbol 105 MovieClipUses:104 47Used by:108
Symbol 106 GraphicUsed by:107
Symbol 107 MovieClipUses:106 47Used by:108
Symbol 108 MovieClipUses:76 77 92 98 100 102 103 105 107Used by:Timeline
Symbol 109 GraphicUsed by:115
Symbol 110 GraphicUsed by:115
Symbol 111 GraphicUsed by:115
Symbol 112 GraphicUsed by:115
Symbol 113 GraphicUsed by:115
Symbol 114 GraphicUsed by:115
Symbol 115 MovieClipUses:109 110 111 112 113 114Used by:Timeline
Symbol 116 MovieClipUses:72 69Used by:Timeline
Symbol 117 MovieClipUsed by:Timeline
Symbol 118 GraphicUsed by:119
Symbol 119 MovieClipUses:118Used by:123
Symbol 120 FontUsed by:121 122 126 127
Symbol 121 TextUses:120Used by:123
Symbol 122 TextUses:120Used by:123
Symbol 123 MovieClipUses:119 121 122Used by:Timeline
Symbol 124 GraphicUsed by:125
Symbol 125 MovieClipUses:124Used by:128
Symbol 126 TextUses:120Used by:128
Symbol 127 TextUses:120Used by:128
Symbol 128 MovieClipUses:125 126 127Used by:Timeline
Symbol 129 GraphicUsed by:Timeline
Symbol 130 GraphicUsed by:131
Symbol 131 MovieClipUses:130Used by:134
Symbol 132 GraphicUsed by:133
Symbol 133 MovieClipUses:132Used by:134
Symbol 134 MovieClipUses:131 133Used by:Timeline
Symbol 135 GraphicUsed by:137
Symbol 136 GraphicUsed by:137
Symbol 137 ButtonUses:135 136 6Used by:Timeline
Streaming Sound 1Used by:Symbol 56 MovieClip

Instance Names

"1"Frame 1Symbol 16 MovieClip
"2"Frame 1Symbol 16 MovieClip
"3"Frame 1Symbol 16 MovieClip
"castle1"Frame 4Symbol 45 MovieClip
"castle2"Frame 4Symbol 45 MovieClip
"bag1"Frame 4Symbol 70 MovieClip
"bag2"Frame 4Symbol 70 MovieClip
"bag3"Frame 4Symbol 70 MovieClip
"bag4"Frame 4Symbol 70 MovieClip
"bag5"Frame 4Symbol 70 MovieClip
"bag6"Frame 4Symbol 70 MovieClip
"p1"Frame 4Symbol 108 MovieClip
"p2"Frame 4Symbol 108 MovieClip
"clash"Frame 4Symbol 115 MovieClip
"chest1"Frame 4Symbol 116 MovieClip
"chest2"Frame 4Symbol 116 MovieClip
"chest3"Frame 4Symbol 116 MovieClip
"chest4"Frame 4Symbol 116 MovieClip
"chest5"Frame 4Symbol 116 MovieClip
"chest6"Frame 4Symbol 116 MovieClip
"win"Frame 5Symbol 134 MovieClip
"1"Frame 5Symbol 16 MovieClip
"2"Frame 5Symbol 16 MovieClip
"3"Frame 5Symbol 16 MovieClip
"bar"Symbol 11 MovieClip Frame 1Symbol 10 MovieClip
"castle1"Symbol 56 MovieClip Frame 1Symbol 45 MovieClip
"castle2"Symbol 56 MovieClip Frame 1Symbol 45 MovieClip
"caravan"Symbol 67 MovieClip Frame 1Symbol 65 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "sword2"
ExportAssets (56)Timeline Frame 1Symbol 2 as "sword1"
ExportAssets (56)Timeline Frame 1Symbol 3 as "money"
ExportAssets (56)Timeline Frame 1Symbol 4 as "hit2"
ExportAssets (56)Timeline Frame 1Symbol 5 as "hit1"

Labels

"title"Frame 2
"game"Frame 3
"finish"Frame 5
"scores"Frame 6
"go"Symbol 67 MovieClip Frame 1
"bag"Symbol 73 MovieClip Frame 1
"chest"Symbol 73 MovieClip Frame 2
"stand"Symbol 108 MovieClip Frame 1
"walk"Symbol 108 MovieClip Frame 2
"attack"Symbol 108 MovieClip Frame 3
"blocked"Symbol 108 MovieClip Frame 4
"hit"Symbol 108 MovieClip Frame 5
"win"Symbol 108 MovieClip Frame 6
"lose"Symbol 108 MovieClip Frame 7
"p1"Symbol 134 MovieClip Frame 1
"p2"Symbol 134 MovieClip Frame 2




http://swfchan.com/3/11445/info.shtml
Created: 7/6 -2019 07:36:14 Last modified: 7/6 -2019 07:36:14 Server time: 05/11 -2024 16:43:42