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Black Knight.swf

This is the info page for
Flash #11446

(Click the ID number above for more basic data on this flash file.)


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test

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0:59

test

LEVEL 2

FONT HERE (including heading) should be caligraphy

Thy Noble Goal

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Next

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Click to swing.

Hold and release
to Get Medieval!

The peasants have hidden all their
gold from the king. Hit them to get it back!
The harder you hit, the more you’ll get!

Don't hit Matilda the witch! She hates to pay taxes,
and will turn you into a pig if you mess with her.

Armor Oil helps you recover
faster after a missed swing.

Lucky Medallion gets you more
gold with every swing.

Strength Elixir helps you
Get Medieval faster!

Buy bigger weapons in Ye Olde
Weapon Shoppe between levels
to help you do more damage!

Free Download

Free Download

Free Download

Get More Games!

Get More Games!

Get More Games!

High Scores

High Scores

High Scores

Copyright 2005 ArcadeTown

SETTINGS

SETTINGS

SETTINGS

CREDITS

CREDITS

CREDITS

<p align="center"><font face="One Stroke Script LET" size="21" color="#ffff66">Game development</font></p><p align="center"><font face="One Stroke Script LET" size="21" color="#ffff66"><a href="http://www.brainjamstudios.com" target = "_blank">Brain Jam Studios</a></font></p><p align="center"></p><p align="center"><font face="One Stroke Script LET" size="21" color="#ffff66">Programming &amp; Technical Design</font></p><p align="center"><font face="One Stroke Script LET" size="21" color="#ffff66">Glen Rhodes</font></p><p align="center"></p><p align="center"><font face="One Stroke Script LET" size="21" color="#ffff66">Graphics, Design and Art</font></p><p align="center"><font face="One Stroke Script LET" size="21" color="#ffff66">Brad Ferguson</font></p><p align="center"></p><p align="center"><font face="One Stroke Script LET" size="21" color="#ffff66">Sound &amp; Music</font></p><p align="center"><font face="One Stroke Script LET" size="21" color="#ffff66"><a href="http://www.symphonyplanet.com" target = "_blank">SymphonyPlanet.com</a></font></p><p align="center"></p><p align="center"></p>

Back

Credits

Game Concept and Design
ArcadeTown
Voices
Lisa Angela
Glen Rhodes
Copyright 2005 ArcadeTown

Settings

High
Most particles, most depth layers
Medium
Less particles, less depth layers
Low
Fewest particles, one depth layer

Music
Sound Effects

Sound

Graphics

ActionScript [AS1/AS2]

Frame 1
maskperc._yscale = 0; canplay = false; if (_root._url.toLowerCase().indexOf("arcadetown.com") > -1) { canplay = true; } canplay = true; this.onEnterFrame = function () { perc = _root.getBytesLoaded() / _root.getBytesTotal(); maskperc._yscale = 100 * perc; if ((_root.getBytesLoaded() == _root.getBytesTotal()) && (_root.getBytesTotal() > 0)) { delete this.onEnterFrame; if (canplay) { gotoAndStop (33); } } }; stop();
Frame 33
function EncrpytString(strVal) { var _local7 = "aHfEjcDebChGiAfIjDbEjacD"; var _local8 = _local7.length; var _local11 = "0"; var _local3 = ""; var _local9 = strVal.length; var _local1 = 0; _local3 = ""; var _local4; var _local6; var _local2; var _local5 = 0; nCnt = 0; while (nCnt < _local9) { _local4 = strVal.charCodeAt(nCnt); if (_local4 >= 128) { _local4 = "X"; } _local6 = _local7.charCodeAt(_local1); _local1 = _local1 + 1; if (_local1 >= _local8) { _local1 = 0; } _local2 = (_local4 % 16) + _local6; _local3 = _local3 + String.fromCharCode(_local2); _local5 = _local5 + _local2; _local6 = _local7.charCodeAt(_local1); _local1 = _local1 + 1; if (_local1 >= _local8) { _local1 = 0; } _local2 = Math.floor(_local4 / 16) + _local6; _local3 = _local3 + String.fromCharCode(_local2); _local5 = _local5 + _local2; nCnt++; } _local5 = _local5 % 256; _local6 = _local7.charCodeAt(_local1); _local1 = _local1 + 1; if (_local1 >= _local8) { _local1 = 0; } _local2 = (_local5 % 16) + _local6; _local3 = _local3 + String.fromCharCode(_local2); _local6 = _local7.charCodeAt(_local1); _local1 = _local1 + 1; if (_local1 >= _local8) { _local1 = 0; } _local2 = Math.floor(_local5 / 16) + _local6; _local3 = _local3 + String.fromCharCode(_local2); return(_local3); } function AppendUrlParam(strUrl, strParam) { if (strUrl.indexOf("?") > 0) { return((strUrl + "&") + strParam); } return((strUrl + "?") + strParam); } function GetUrlParam(strUrl, strParam) { var _local4 = strUrl.toLowerCase(); var _local1 = _local4.indexOf(strParam); var _local5 = strParam.length; if (_local1 > 0) { var _local3; var _local2 = _local4.indexOf("&", _local1 + _local5); if (_local2 > 0) { _local3 = _local2 - _local1; } else { _local3 = strUrl.length - _local1; } return(strUrl.substr(_local1 + _local5, _local3)); } return(""); } function GetBaseUrl(strUrl) { var _local1 = strUrl.toLowerCase(); var _local2 = _local1.length; var _local3 = _local1.indexOf("?", 0); if (_local3 > 0) { _local2 = _local3; } var _local4 = "download"; if (_local1.substr(0, 4) == "http") { _local4 = strUrl.substr(7, _local2 - 7); } return(_local4); } function formatTime(seconds) { var _local6 = false; if (seconds < 0) { _local6 = true; seconds = Math.abs(seconds); } var _local3 = (seconds % 60).toString(); if (_local3.length == 1) { _local3 = "0" + _local3; } var _local5 = Math.floor(seconds / 3600).toString(); if (_local5 > 0) { var _local1 = (Math.floor(seconds / 60) % 60).toString(); if (_local1.length == 1) { _local1 = "0" + _local1; } var _local4 = (((_local5 + ":") + _local1) + ":") + _local3; } else { var _local1 = Math.floor(seconds / 60).toString(); var _local4 = (_local1 + ":") + _local3; } if (_local6) { var _local4 = "-" + _local4; } return(_local4); } function setgamequality(q) { _root.gamequality = q; if (q == 1) { background.b1._visible = true; background.b2._visible = true; background.t1._visible = true; background.t2._visible = true; background.m1._visible = true; background.m2._visible = true; } else if (q == 2) { background.b1._visible = false; background.b2._visible = false; background.t1._visible = true; background.t2._visible = true; background.m1._visible = true; background.m2._visible = true; } else if (q == 3) { background.b1._visible = false; background.b2._visible = false; background.t1._visible = true; background.t2._visible = true; background.m1._visible = false; background.m2._visible = false; } } function resetSounds() { chime1 = new Sound(sounds.chime); chime1.attachSound("chime1"); chime1.setVolume(30 * sfxmute); chime2 = new Sound(sounds.chime); chime2.attachSound("chime2"); chime2.setVolume(30 * sfxmute); coinexplode = new Sound(sounds.coinexplode); coinexplode.attachSound("coinexplode"); coinexplode.setVolume(40 * sfxmute); cashregister = new Sound(sounds.cashregister); cashregister.attachSound("cashregister"); cashregister.setVolume(60 * sfxmute); coinbounce1 = new Sound(sounds.coinbounce); coinbounce1.attachSound("coinbounce1"); coinbounce1.setVolume(40 * sfxmute); coinbounce2 = new Sound(sounds.coinbounce); coinbounce2.attachSound("coinbounce2"); coinbounce2.setVolume(40 * sfxmute); smash = new Sound(sounds.smashmc); smash.attachSound("clocktick"); smash.setVolume(0 * sfxmute); smallhit = new Sound(sounds.hitmc); smallhit.attachSound("smallhitpiece"); smallhit.setVolume(30 * musicmute); bighit = new Sound(sounds.hitmc); bighit.attachSound("bighitpiece"); bighit.setVolume(30 * musicmute); medhit = new Sound(sounds.hitmc); medhit.attachSound("mediumhitpiece"); medhit.setVolume(30 * musicmute); medbighit = new Sound(sounds.hitmc); medbighit.attachSound("mediumbighitpiece"); medbighit.setVolume(30 * musicmute); } HiScoreSaveURL = "http://www.arcadetown.com/blackknight/hs.asp"; HiScoreOpenURL = "http://www.arcadetown.com/blackknight/view_high_scores.asp"; LinkDownload = (("http://www.arcadetown.com/partner/download.asp?gameid=blackknight&aid=" + GetUrlParam(_url, "aid=")) + "&refer=") + _root.GetBaseUrl(_url); LinkMoreGames = (("http://www.arcadetown.com/index.asp?gameid=blackknight&aid=" + GetUrlParam(_url, "aid=")) + "&refer=") + _root.GetBaseUrl(_url); LinkArcadetown = LinkMoreGames; sfxmute = 1; musicmute = 1; curweapon = 1; basespeed = 1.3; destp = 0; penalty = 0; char1.gotoAndStop(2); cansound = true; rootonMouseDown = function () { if (((penalty == 0) && (!flying)) && (piggy == 0)) { char1.hitting = true; didhit = false; char1.gotoAndStop(10); holding = true; destp = 21; combocount = 0; cansound = true; powerlevel = 0; } }; rootonMouseUp = function () { if (holding) { secondhits = 0; if ((powerup > 12) && (penalty == 0)) { char1.hitting = true; char1.gotoAndStop(9); penalty = 0; flying = true; farleft = char1._x; cansound = true; } powerlevel = powerup; destp = 0; holding = false; } }; powermult = new Array(0, 0, 2, 5, 10); hittermove = function () { if (char1.hitting && (_root.canhit)) { if ((((this._x > 10) && (this.invincible == 0)) && (this._visible)) && (this.hitTest(char1.anim.arm.club.hitregion) || ((flying && (this._x < (char1._x + 200))) && (this._x > (farleft - 50))))) { didhit = true; if (flying) { secondhits++; this.hits = 0; } if (this.hits <= 0) { consecutive++; combocount++; } extracoins = 0; if (combocount > 1) { extracoins = combocount; _root.levelshower.label.l_txt.text = ("+" + (extracoins * 10)) + " Smash Bonus!"; _root.levelshower.gotoAndPlay(2); } this.hits = this.hits - (curweapon / 2); var _local4 = Math.floor(powerup / 3) + 1; if ((_local4 == 1) && (cansound)) { cansound = false; _root.smallhit.start(0, 0); } else if ((_local4 == 2) && (cansound)) { cansound = false; _root.medhit.start(0, 0); } else if ((_local4 == 3) && (cansound)) { cansound = false; _root.medbighit.start(0, 0); } else if ((_local4 >= 4) && (cansound)) { cansound = false; _root.bighit.start(0, 0); } if (this.hits > 0) { this.dx = 30; this.dy = -10; this.invincible = 30; this.hs.start(0, 0); } else { var _local6 = Math.floor(powerlevel / 6) + 1; extracoins = extracoins + ((curweapon - 1) * curweapon); if (this.coins == -1) { makeCoins(this._x, this._y, (random(7 + (15 * hasamulet)) + powermult[_local6]) + extracoins); } else { makeCoins(this._x, this._y, (this.coins + powermult[_local6]) + extracoins); } if (this.pcount > 0) { makeExplosion(this._x, this._y, this.particle, this.pcount, this.gravity); } else if (this.pcount <= 0) { if (this.drawlayer == 0) { var _local5 = backexplosions; } else { var _local5 = explosions; } if (flying && (this.bighit != "")) { var _local3 = _local5.attachMovie(this.bighit, "p" + curpart, curpart); } else { var _local3 = _local5.attachMovie(this.particle, "p" + curpart, curpart); } if (this.pcount == -1) { _local3.gotoAndStop(_root.gamequality); explode(_local3); } _local3._x = this._x; _local3._y = this._y; _local3.dx = 5; _local3.onEnterFrame = function () { this._x = this._x - (this.dx * _root.smult); if (this._x < (-this._width)) { this.removeMovieClip(); } }; curpart++; } if ((this.particle == "barrelpiece") && (random(5) == 2)) { bonus._x = this._x; bonus._y = this._y; bonus.dx = 25; bonus.dy = -14; bonus.gotoAndStop(random(3) + 1); bonus.onEnterFrame = function () { this._x = this._x + (this.dx * _root.smult); this._y = this._y + this.dy; this.dy = this.dy + 1; this.dx--; if (this._y > 337) { this._y = 337; this.dy = 0; } if (this.dx < -5) { this.dx = -5; } if (this.hitTest(char1) && (this.dx == -5)) { if (this._currentframe == 1) { amuleticon._visible = true; hasamulet = true; } else if (this._currentframe == 2) { oilicon._visible = true; hasoil = true; } else if (this._currentframe == 3) { tonicicon._visible = true; hastonic = true; } this._x = -100; delete this.onEnterFrame; } }; } this.s.start(0, 0); this.init(); this._visible = false; numhit++; score = score + ((this.points * 10) * combocount); updateText(); } } } if (this.invincible > 0) { this.invincible--; } if (this.dx > 0) { this._x = this._x + this.dx; this.dx--; this.who._rotation = this.who._rotation + 12; } this._y = this._y + this.dy; this.dy++; if (this._y > 317) { this._y = 317; this.dy = 0; } if (this._x < (-this._width)) { this.removeMovieClip(); } this._x = this._x - (this.spd * _root.smult); }; numparts = 10; curpart = 0; maxparts = 150; makeExplosion = function (x, y, piece, pcnt, grav) { var _local3 = 0; while (_local3 < pcnt) { var _local2 = explosions.attachMovie(piece, "p" + curpart, curpart); _local2._x = x; _local2._y = y; _local2.dx = -3 + (_local3 * 1.5); _local2.dy = (-(Math.random() * 20)) - 10; _local2.dr = (-random(20)) - 20; _local2._rotation = random(180); if (grav == 1) { _local2.dx = -1 + (_local3 * 0.5); _local2.dy = (-(Math.random() * 10)) - 8; _local2.dr = -10; } else if (grav == 0) { var _local4 = (Math.random() * 5) + 2; var _local5 = Math.random() * 6.28; _local2.dx = Math.cos(_local5) * _local4; _local2.dy = Math.sin(_local5) * _local4; _local2.dr = 0; } _local2.gr = grav; _local2.onEnterFrame = function () { this._x = this._x + (this.dx * basespeed); this._y = this._y + (this.dy * basespeed); this.dy = this.dy + (this.gr * basespeed); if ((this.gr == 1) && (this.dy > 4)) { this.dy = 4; } this._rotation = this._rotation + this.dr; if (this._y > 400) { this.removeMovieClip(); } if (this.gr == 0) { this._alpha = this._alpha - 3; if (this._alpha <= 0) { this.removeMovieClip(); } } }; curpart++; curpart = curpart % maxparts; _local3++; } }; explode = function (mc) { for (var _local3 in mc) { if (typeof(mc[_local3]) == "movieclip") { mc[_local3].dx = (Math.random() * 10) - 3; mc[_local3].dy = (Math.random() * 20) - 20; mc[_local3].dr = (Math.random() * 20) - 10; mc[_local3].onEnterFrame = function () { this._x = this._x + (this.dx * basespeed); this._y = this._y + (this.dy * basespeed); this.dy = this.dy + (1 * basespeed); this._rotation = this._rotation + this.dr; if (this._y > 200) { delete this.onEnterFrame; this.removeMovieClip(); } }; } } }; moneyValues = new Array(1, 5, 10); makeCoins = function (x, y, inpcnt) { var _local10 = Math.ceil(inpcnt / 2); var _local6 = new Array(); var _local9 = _local10; _local6[2] = Math.floor(_local9 / 10); _local9 = _local9 - (_local6[2] * 10); _local6[1] = Math.floor(_local9 / 5); _local9 = _local9 - (_local6[1] * 5); _local6[0] = _local9; if (_local6[0] > 2) { _local6[0] = 0; _local6[1]++; } if (random(3) == 1) { coinexplode.start(0, 0); } var _local4 = 0; while (_local4 < _local6.length) { var _local5 = 0; while (_local5 < _local6[_local4]) { var _local3 = explosions.attachMovie("coin" + _local4, "p" + curpart, curpart); _local3.gotoAndPlay(random(5) + 1); _local3._x = x; _local3._y = y; _local3._xscale = (_local3._yscale = 125); _local3.dx = (Math.random() * 10) + 14; _local3.dy = (-(Math.random() * 10)) - 3; _local3.dr = (-random(20)) - 20; _local3.val = moneyValues[_local4]; _local3.onEnterFrame = function () { this._x = this._x + (this.dx * basespeed); this._y = this._y + (this.dy * basespeed); this.dy = this.dy + (0.5 * basespeed); this.dx = this.dx * 0.96; this._x = this._x - (5 * _root.smult); if (this._y > 365) { this.dy = this.dy * -0.5; this._y = 365; if ((this.dy < -2) && (random(9) == 1)) { if (random(2) == 0) { coinbounce1.start(0, 0); } else { coinbounce2.start(0, 0); } } } if ((this._x < (char1._x + 70)) && (this.dx < 5)) { this.dx = ((bag._x + (bag._width / 2)) - this._x) / 25; this.dy = ((bag._y + (bag._height / 2)) - this._y) / 25; this.cnt = 25; if (random(2) == 1) { cashregister.start(0, 0); } this.onEnterFrame = function () { this._x = this._x + this.dx; this._y = this._y + this.dy; this.cnt--; if (this.cnt == 0) { money = money + this.val; updateText(); this.removeMovieClip(); } }; } }; curpart++; curpart = curpart % maxparts; _local5++; } _local4++; } }; initMe = function (which) { this.gotoAndStop(which); this.spd = speeds[this._currentframe]; this.particle = particles[this._currentframe]; this.bighit = bighits[this._currentframe]; this.pcount = partcount[this._currentframe]; this.hits = requiredhits[this._currentframe]; this.points = pointvalue[this._currentframe]; this.breaksound = breaksounds[this._currentframe]; this.hitsound = hitsounds[this._currentframe]; this.coins = coinvalue[this._currentframe]; this.gravity = gravities[this._currentframe]; this.drawlayer = drawlayers[this._currentframe]; if (this.pcount == -1) { this.whox.gotoAndStop(3); } if (sfxmute) { this.s = new Sound(this); this.s.setVolume(80 * sfxmute); this.hs = new Sound(this); this.hs.setVolume(80 * sfxmute); } if (this.hitsound == "barrelbreak") { this.hs.setVolume(40 * sfxmute); } if (this.breaksound == "barrelbreak") { this.s.setVolume(40 * sfxmute); } if ((((this.hitsound == "manhit") || (this.hitsound == "womanhit")) || (this.hitsound == "oldmanhit")) || (this.hitsound == "oldwomanhit")) { var _local2 = random(4); if (_local2 < 2) { this.hitsound = this.hitsound + _local2; this.breaksound = this.breaksound + _local2; } else { this.hitsound = "manhit"; this.hitsound = "manhit"; } this.s.setVolume(110 * sfxmute); this.hs.setVolume(110 * sfxmute); } this.s.attachSound(this.breaksound); this.hs.attachSound(this.hitsound); this.invincible = 0; }; speeds = new Array(); particles = new Array(); bighits = new Array(); gravities = new Array(); hitsounds = new Array(); breaksounds = new Array(); partcount = new Array(); requiredhits = new Array(); pointvalue = new Array(); coinvalue = new Array(); drawlayers = new Array(); var icnt = 0; newItemType = function (mspeeds, mparticles, mbighits, mgravities, mhitsounds, mbreaksounds, mpartcount, mrequiredhits, mpointvalue, mcoinvalue, mlayer) { speeds[icnt] = mspeeds; particles[icnt] = mparticles; bighits[icnt] = mbighits; gravities[icnt] = mgravities; hitsounds[icnt] = mhitsounds; breaksounds[icnt] = mbreaksounds; partcount[icnt] = mpartcount; requiredhits[icnt] = mrequiredhits; pointvalue[icnt] = mpointvalue; coinvalue[icnt] = mcoinvalue; drawlayers[icnt] = mlayer; icnt++; }; newItemType(0, "", "", 0, "", "", 0, 0, 0, 0, 1); newItemType(6, "redbird", "", 1, "bird2", "bird2", 6, 1, 10, 2, 1); newItemType(5, "bluebird", "", 1, "bird2", "bird2", 6, 0, 5, 1, 1); newItemType(7, "oldmanhit", "oldmanhitbig", 2, "oldmanhit", "oldmanhit", 0, 0, 5, 1, 1); newItemType(5, "barrelpiece", "", 2, "thud", "barrelbreak", 6, 1.5, 5, -1, 1); newItemType(5, "treefall", "treefallbig", 2, "thud", "thud", 0, 0, 5, 1, 1); newItemType(7, "doghit", "", 2, "dogyelp", "dogyelp", 0, 0, 5, 1, 1); newItemType(7, "pighit", "", 2, "pigsqueal", "pigsqueal", 0, 1, 10, 1, 1); newItemType(5, "hayparticle", "", 1, "thud", "thud", 9, 0, 5, 2, 0); newItemType(8, "blackbird", "", 1, "crow", "crow", 6, 1.5, 10, 3, 1); newItemType(7, "oldmanworld2hit", "oldmanworld2hitbig", 2, "oldmanhit", "oldmanhit", 0, 0, 5, 1, 1); newItemType(7, "youngwomanhit", "youngwomanhitbig", 2, "womanhit", "womanhit", 0, 0, 5, 2, 1); newItemType(7, "youngwomanworld2hit", "youngwomanworld2hitbig", 2, "womanhit", "womanhit", 0, 0, 5, 2, 1); newItemType(6, "oldwomanhit", "oldwomanhitbig", 2, "oldwomanhit", "oldwomanhit", 0, 0, 5, 1, 1); newItemType(6, "oldwomanworld2hit", "oldwomanworld2hitbig", 2, "oldwomanhit", "oldwomanhit", 0, 0, 5, 1, 1); newItemType(7, "youngmanhit", "youngmanhitbig", 2, "manhit", "manhit", 0, 0, 10, 2, 1); newItemType(7, "youngmanworld2hit", "youngmanworld2hitbig", 2, "manhit", "manhit", 0, 0, 10, 2, 1); newItemType(5, "bucketparticle", "", 2, "thud", "barrelbreak", 6, 0, 5, 2, 1); newItemType(5, "world1smallpotpiece", "", 2, "barrelbreak", "barrelbreak", 6, 0, 5, 5, 1); newItemType(5, "world1bigpotpiece", "", 2, "barrelbreak", "barrelbreak", 6, 1, 10, 7, 1); newItemType(5, "rockparticle", "", 2, "thud", "thud", 5, 0, 5, 2, 0); newItemType(5, "scarecrow", "", 2, "thud", "thud", -1, 0, 5, 3, 1); newItemType(5, "suitofarmor", "", 2, "armor", "armor", -1, 0, 5, 4, 0); newItemType(5, "chair", "", 2, "barrelbreak", "barrelbreak", -1, 0, 5, 2, 0); newItemType(5, "bigcandle", "", 2, "barrelbreak", "barrelbreak", -1, 0, 5, 3, 0); newItemType(7, "oldmanworld3hit", "oldmanworld3hitbig", 2, "oldmanhit", "oldmanhit", 0, 0, 5, 2, 1); newItemType(6, "oldwomanworld3hit", "oldwomanworld3hitbig", 2, "oldwomanhit", "oldwomanhit", 0, 0, 5, 5, 1); newItemType(7, "youngmanworld3hit", "youngmanworld3hitbig", 2, "manhit", "manhit", 0, 0, 5, 4, 1); newItemType(7, "youngwomanworld3hit", "youngwomanworld3hitbig", 2, "womanhit", "womanhit", 0, 0, 5, 3, 1); newItemType(5, "world3bluevasepiece", "", 2, "barrelbreak", "barrelbreak", 5, 0, 5, 4, 1); newItemType(5, "world3redvasepiece", "", 2, "barrelbreak", "barrelbreak", 5, 1, 10, 7, 1); newItemType(5, "boxshoppe", "", 2, "barrelbreak", "barrelbreak", -1, 0, 10, 10, 0); newItemType(7, "witchmad", "witchmad", 2, "witchhit", "witchhit", 0, 0, 0, 0, 1); newItemType(5, "watermelonstand", "", 2, "barrelbreak", "barrelbreak", -1, 0, 10, 10, 0); newItemType(5, "fragileshop", "", 2, "glassbreak", "glassbreak", -1, 0, 10, 10, 0); newItemType(5, "cutefurrystand", "", 2, "barrelbreak", "barrelbreak", -1, 0, 10, 10, 0); newItemType(5, "dungeonshop", "", 2, "barrelbreak", "barrelbreak", -1, 0, 10, 10, 0); newItemType(5, "crateshop", "", 2, "barrelbreak", "barrelbreak", -1, 0, 10, 10, 0); newItemType(5, "farmersmarket", "", 2, "barrelbreak", "barrelbreak", -1, 0, 10, 10, 0); newItemType(5, "blacksmith", "", 2, "barrelbreak", "barrelbreak", -1, 0, 10, 10, 0); newItemType(5, "cartwheels", "", 2, "barrelbreak", "barrelbreak", -1, 0, 10, 10, 0); newItemType(5, "souvenirshop", "", 2, "barrelbreak", "barrelbreak", -1, 0, 10, 10, 0); newItemType(5, "mapstours", "", 2, "barrelbreak", "barrelbreak", -1, 0, 10, 10, 0); newItemType(5, "banquetsmash", "", 2, "barrelbreak", "barrelbreak", -1, 0, 10, 10, 0); newItemType(5, "bookshelfsmash", "", 2, "barrelbreak", "barrelbreak", -1, 0, 10, 10, 0); world = 1; worldCreatures = new Array(); worldCreatures[1] = new Array([1], [2], [3], [4], [36, 35], [5], [11], [13], [15], [18], [19], [1], [2], [3], [4], [5], [33, 34], [11], [13], [15], [18], [19], [1], [2], [3], [4], [5], [11], [13], [15], [18], [19], [32]); worldCreatures[2] = new Array([4], [8], [9], [10], [37, 38], [12], [14], [16], [17], [20], [21], [4], [8], [9], [10], [40, 39], [12], [14], [16], [17], [20], [21], [4], [8], [9], [10], [12], [14], [16], [17], [20], [21], [32]); worldCreatures[3] = new Array([4], [22], [23], [41, 42], [24], [25], [26], [27], [28], [29], [30], [4], [22], [23], [43, 44], [24], [25], [26], [27], [28], [29], [30], [4], [22], [23], [24], [25], [26], [27], [28], [29], [30], [32]); consecutives = new Array("Combo!", "Double Combo!", "Triple Combo!", "Smash Combo!", "Super Smash Combo!", "Medieval Combo!", "Regal Combo!", "Royal Combo!", "Ultra Combo!", "Ultra Combo!", "Ultra Combo!", "Ultra Combo!", "Ultra Combo!", "Ultra Combo!", "Ultra Combo!", "Ultra Combo!"); tipMessages = new Array("Try not to swing and miss, always aim for a target!", "Click and hold down mouse button to power up and Get Medieval!", "Smash all the items in a shop for extra gold!", "Watch out for Matilda the witch, she\u2019ll zap you if you hit her!", "Buy bigger weapons in Ye Olde Weapon Shoppe to do more damage!", "Armor Oil helps you recover faster from a missed swing!", "The Lucky Medallion will get you more gold with each swing!", "The Strength Potion helps you Get Medieval faster!", "Who said taxes aren't fun?", "Order 'Heroing for Dummies' Now!!!", "Two things in life are certain, taxes and more taxes.", "Two more things in life are certain, taxes and axes.", "Open helmet before kissing maidens.", "Do not kiss the frog.", "Always put on gloves with the spikes pointing out.", "Always wash your chain mail in cold water to avoid shrinkage.", "The last knight to the round table clears it off after the feast.", "A tax refund? Off with your head!", "Laugh *with* the Jester, not at him, he is a tortured soul.", "Ignore the funny man behind the curtain.", "Warning: Objects in mirror may appear smashed.", "1) Take single bite of pork leg. 2) Toss it over your shoulder."); lastone = 0; generateHitter = function () { myInterval(0, -100); lastone = lastone + (random(2) + 1); lastone = lastone % worldCreatures[world].length; var _local4 = lastone; var _local5 = 800 + random(300); timeadd = -1500; var _local3 = 0; while (_local3 < worldCreatures[world][_local4].length) { var _local2 = worldCreatures[world][_local4][_local3]; if (drawlayers[_local2] == 0) { var _local1 = backhitters.attachMovie("hitter_mc", "hit" + hitternum, hitternum); } else { var _local1 = hitters.attachMovie("hitter_mc", "hit" + hitternum, hitternum); } _local1._y = 318; _local1._x = _local5; _local1.onEnterFrame = hittermove; _local1.init = initMe; if ((_local2 != 32) || ((_local2 == 32) && (level > 3))) { _local1.init(_local2); } _local5 = _local5 + (_local1._width + 20); _local1.mynum = hitternum; hitternum++; lastGenerated = _local1; timeadd = timeadd + 1500; _local3++; } hitgen = myInterval(generateHitter, 1000 + timeadd); }; _root.createEmptyMovieClip("myintervalmc", 2345); myInterval = function (func, delay) { myintervalmc.func = func; myintervalmc.delay = Math.floor(delay / 20); }; myintervalmc.onEnterFrame = function () { if (this.delay == 0) { this.func(); this.delay--; } else if (this.delay > 0) { this.delay--; } }; updateText = function () { status_txt.text = ((money * 10) + " of ") + (hittarget * 10); lev_txt.text = "Level " + level; score_txt.text = score + " pts"; }; _root.smult = basespeed; _root.setMask("mainmask"); _root.createEmptyMovieClip("sounds", 399); sounds.createEmptyMovieClip("smashmc", 0); sounds.createEmptyMovieClip("songmc", 1); sounds.createEmptyMovieClip("hitmc", 2); sounds.createEmptyMovieClip("chime", 3); sounds.createEmptyMovieClip("coinexplode", 4); sounds.createEmptyMovieClip("cashregister", 5); sounds.createEmptyMovieClip("coinbounce", 6); sounds.createEmptyMovieClip("objsounds", 7); sounds.createEmptyMovieClip("talkmc", 8); resetSounds(); titlescreen.swapDepths(101); goalscreen.swapDepths(99); weaponshop.swapDepths(98); story.swapDepths(97); instructions.swapDepths(96); nextlevel = function () { world++; if (world > 3) { world = 1; } var _local2 = 0.5 + (percplus / 7); if ((_local2 > 1.1) && (curweapon < 6)) { _local2 = 1.1; } if ((_local2 > 1) && (curweapon == 6)) { _local2 = 1; } percplus++; var _local3 = Math.floor(mostgot * _local2); var _local4 = ((level * 20) + 35) + (((curweapon - 1) * _local2) * 60); if (_local3 < _local4) { _local3 = _local4; } hittarget = hittarget + _local3; if (hittarget < (money + (level * 50))) { hittarget = money + (level * 50); } hittarget = Math.floor(hittarget / 5) * 5; startamount = money; numhit = 0; level++; updateText(); _root.smult = 0; distwalked = 0; maxtime = 60; piggy = 0; song.stop(); song = new Sound(sounds.songmc); song.attachSound("transitionsong"); song.setVolume(50 * musicmute); song.start(0, 9999); _root.createEmptyMovieClip("backexplosions", 5); _root.createEmptyMovieClip("explosions", 7); background.farback.gotoAndStop(world); background.m1.gotoAndStop(world); background.m2.gotoAndStop(world); background.m1.x = 0; background.m2.x = background.m1._width - 4; background.t1.gotoAndStop(world); background.t2.gotoAndStop(world); background.g1.gotoAndStop(world); background.g2.gotoAndStop(world); background.b1.gotoAndStop((7 * (world - 1)) + 1); background.b2.gotoAndStop((7 * (world - 1)) + 1); delete _root.onMouseUp; delete _root.onMouseDown; delete char1.onEnterFrame; amuleticon._visible = hasamulet; oilicon._visible = hasoil; tonicicon._visible = hastonic; _quality = "HIGH"; goalscreen.parchment.gotoAndPlay(1); goalscreen.hiscorebox._visible = false; goalscreen.parchment.page.title_txt.text = "Thy Goal"; goalscreen.parchment.page.missiontext.text = ("Thou Must Collect " + (hittarget * 10)) + " Gold Pieces in Tax for thy King."; if (level < tipMessages.length) { goalscreen.parchment.page.tip_txt.text = "Tip: " + tipMessages[level - 1]; } else { goalscreen.parchment.page.tip_txt.text = ""; } goalscreen.onRelease = function () { song.stop(); song2 = new Sound(sounds.songmc); song2.attachSound("song" + world); song2.setVolume(50 * musicmute); song2.start(0, 9999); _root.smult = basespeed; stime = getTimer(); levelshower.label.l_txt.text = "Round " + level; levelshower.gotoAndPlay(2); destp = 0; penalty = 0; char1.gotoAndStop(2); cansound = true; consecutive = 0; holding = false; spacebar = false; powerup = 0; numhit = 0; char1._x = char1.sx; _root.onMouseUp = rootonMouseUp; _root.onMouseDown = rootonMouseDown; char1.onEnterFrame = char1onEnterFrame; _root.createEmptyMovieClip("backhitters", 4); _root.createEmptyMovieClip("hitters", 6); hitternum = 0; hitgen = myInterval(generateHitter, 1000); generateHitter(); circlewipe(goalscreen); delete goalScreen.onRelease; }; }; doGoalMet = function () { _quality = "HIGH"; _root.smult = 0; goalscreen.parchment.gotoAndPlay(1); goalscreen.hiscorebox._visible = false; goalscreen.parchment.page.title_txt.text = "Thy Results"; goalscreen.parchment.page.missiontext.text = ("Thou hast collected " + (money * 10)) + " Gold Pieces. Thy King is pleased."; goalscreen.parchment.page.tip_txt.text = ""; lastroundgot = money - startamount; if (lastroundgot > mostgot) { mostgot = lastroundgot; } goalscreen.onRelease = function () { doWeaponShop(); delete goalScreen.onRelease; }; circlewipe(undefined, goalscreen); }; doGoalFail = function () { _root.smult = 0; song.stop(); song2 = new Sound(sounds.songmc); song2.attachSound("firedmusic"); song2.setVolume(50 * musicmute); song2.start(0, 9999); smash.setVolume(0); _quality = "HIGH"; goalscreen.parchment.gotoAndPlay(1); goalscreen.parchment.page.title_txt.text = "Thy Pink Slip"; goalscreen.parchment.page.missiontext.text = "Thou did not collect enough tribute! Thou art Fired!"; goalscreen.parchment.page.tip_txt.text = ""; delete goalscreen.onRelease; goalscreen.onRelease = function () { goalscreen.hiscorebox._visible = true; goalscreen.hiscorebox.score_txt.text = money * 10; delete goalscreen.onRelease; }; circlewipe(undefined, goalscreen); }; doWeaponShop = function () { song.stop(); song2 = new Sound(sounds.songmc); song2.attachSound("shopmusic"); song2.setVolume(50 * musicmute); song2.start(0, 9999); weaponshop.weapon7._visible = true; weaponshop.weapon8._visible = true; weaponshop.weapon9._visible = true; hasamulet = false; hasoil = false; hastonic = false; circlewipe(goalscreen, weaponshop); weaponshop.init(); weaponshop.doneButton.onRelease = function () { nextlevel(); circlewipe(weaponshop, goalscreen); delete this.onRelease; }; }; _quality = "HIGH"; levelshower.stop(); consecshower.stop(); char1.sx = char1._x; char1.sy = char1._y; char1.swapDepths(10); char1.yoff = 0; char1.dy = 0; makePiggy = function () { piggy = 120; flying = false; powerup = 0; destp = 0; holding = false; char1.hitting = false; char1.gotoAndStop(11); makeExplosion(char1._x + 75, char1._y + 100, "sparkle", 10, 0); }; char1onEnterFrame = function () { var _local3 = Key.isDown(32); if ((!spacebar) && (_local3)) { spacebar = true; _root.onMouseDown(); } if (spacebar && (!_local3)) { spacebar = false; _root.onMouseUp(); } sec = maxtime - Math.floor((getTimer() - stime) / 1000); timedisp_txt.text = formatTime(sec); if (piggy > 0) { piggy--; if (piggy == 1) { makeExplosion(char1._x + 75, char1._y + 100, "sparkle", 10, 0); this.gotoAndStop(1); } } if (sec < 8) { smash.setVolume((8 - sec) * 20); } else { smash.setVolume(0); } if (sec < 0) { myInterval(0, -100); levelshower.label.l_txt.text = "Time Up"; timedisp_txt.text = "0:00"; levelshower.gotoAndPlay(2); smash.setVolume(0); this.onEnterFrame = function () { var _local3 = Key.isDown(32); if ((!spacebar) && (_local3)) { spacebar = true; _root.onMouseDown(); } if (spacebar && (!_local3)) { spacebar = false; _root.onMouseUp(); } if (piggy > 0) { piggy--; if (piggy == 1) { makeExplosion(char1._x + 75, char1._y + 100, "sparkle", 10, 0); this.gotoAndStop(1); } } if (destp > powerup) { powerup = powerup + ((destp - powerup) * (0.06 + (hastonic * 0.07))); } else { powerup = powerup - 1; } this.yoff = this.yoff + this.dy; this.dy = this.dy + 2; if (this.yoff > 0) { this.yoff = 0; this.dy = 0; } if (powerup > 20) { powerup = 20; } if (powerup < 0) { powerup = 0; } pwrchar1.powerbar._xscale = powerup * 5; if (powerup == 20) { if (penalty > 1) { penalty = 1; } pwrchar1.gethim._visible = true; } else { pwrchar1.gethim._visible = false; } this.glow._alpha = (powerup * powerup) / 4; if (penalty > 1) { char1.gotoAndStop(4); penalty--; } else if (penalty == 1) { char1.gotoAndStop(10); char1.anim.gotoAndPlay(13); penalty = 0; } this._x = this._x + 5; if (this._x > 800) { delete _root.onMouseDown; delete _root.onMouseUp; if (money >= hittarget) { doGoalMet(); } else { doGoalFail(); } delete this.onEnterFrame; } }; } if (destp > powerup) { powerup = powerup + ((destp - powerup) * (0.06 + (hastonic * 0.07))); } else { if (powerup > 10) { this._x = this.sx - ((powerup - 10) * 9); } powerup = powerup - 1; } this.yoff = this.yoff + this.dy; this.dy = this.dy + 2; if (this.yoff > 0) { this.yoff = 0; this.dy = 0; } if (powerup > 20) { powerup = 20; } if (powerup < 0) { powerup = 0; } pwrchar1.powerbar._xscale = powerup * 5; if (powerup == 20) { if (penalty > 1) { penalty = 1; } pwrchar1.gethim._visible = true; } else { pwrchar1.gethim._visible = false; } if (powerup > 10) { this._x = this.sx - ((powerup - 10) * 9); } this.glow._alpha = (powerup * powerup) / 4; if (penalty > 1) { char1.gotoAndStop(4); penalty--; } else if (penalty == 1) { char1.gotoAndStop(10); char1.anim.gotoAndPlay(13); penalty = 0; } }; beginGame = function () { stopAllSounds(); song = new Sound(sounds.songmc); song.attachSound("transitionsong"); song.setVolume(50 * musicmute); song.start(0, 9999); story.talk.start(0, 9999); story.talk.setVolume(0 * sfxmute); story.story.knight.play(); circlewipe(titlescreen, story); delete titlescreen.rays.onEnterFrame; story.story.onRelease = function () { score = 0; consecutive = 0; powerup = 0; hittarget = 0; money = 0; lastroundgot = 90; mostgot = 90; numhit = 0; level = 0; delete story.bubble.onEnterFrame; story.story.mouth.stop(); story.story.knight.stop(); story.talk.stop(); circlewipe(story, goalscreen); delete story.story.onRelease; nextlevel(); }; story.curstatement = 0; story.wait = 0; story.statement[7] = "The Queen needs a " + story.randoms[random(story.randoms.length)]; story.bubble.onEnterFrame = story.bubbleOnEnterFrame; curweapon = 1; world = 0; score = 0; consecutive = 0; powerup = 0; hittarget = 0; money = 0; numhit = 0; level = 0; percplus = 0; updateText(); _root.smult = 0; hasamulet = false; hasoil = false; hastonic = false; pwrchar1.gethim._visible = false; weaponshop.firstinit(); }; goalscreen.parchment.stop(); goalscreen._visible = false; weaponshop._visible = false; instructions._visible = false; story._visible = false; _root.smult = 0; stop(); doinstructions = function () { instructions.gotoAndStop(1); instructions.hand.play(); instructions.knight.play(); circlewipe(titlescreen, instructions); }; bigcircle._visible = false; circlewipe = function (inmc, outmc) { _level0.setMask(bigcircle); bigcircle.onEnterFrame = function () { this._xscale = this._xscale - 10; this._yscale = this._yscale - 10; if (this._xscale <= 0) { if (inmc == goalscreen) { _quality = "LOW"; } if (((outmc == goalscreen) || (outmc == titlescreen)) || (outmc == weaponshop)) { _quality = "HIGH"; } inmc._visible = false; outmc._visible = true; this.onEnterFrame = function () { this._xscale = this._xscale + 10; this._yscale = this._yscale + 10; if (this._xscale >= 100) { _level0.setMask(null); delete this.onEnterFrame; } }; } }; }; g = getTimer(); var i = 0; while (i < 10000) { b = Math.sin(Math.random()); i++; } diff = getTimer() - g; if (diff < 180) { setgamequality(1); } else if (diff > 230) { setgamequality(3); } else { setgamequality(2); } Stage.scaleMode = "noscale";
Symbol 593 MovieClip [hitter_mc] Frame 1
who._y = -67.6 - random(40);
Symbol 593 MovieClip [hitter_mc] Frame 2
who._y = -67.6 - random(40);
Symbol 593 MovieClip [hitter_mc] Frame 3
who._y = -42.4;
Symbol 593 MovieClip [hitter_mc] Frame 4
who._y = 26;
Symbol 593 MovieClip [hitter_mc] Frame 6
who._y = -16;
Symbol 593 MovieClip [hitter_mc] Frame 7
who._y = 25;
Symbol 593 MovieClip [hitter_mc] Frame 9
who._y = -67.6 - random(40);
Symbol 593 MovieClip [hitter_mc] Frame 19
Symbol 618 MovieClip Frame 45
stop();
Symbol 620 MovieClip [treefallbig] Frame 26
stop();
Symbol 622 MovieClip [treefall] Frame 15
stop();
Symbol 640 MovieClip [coin2] Frame 6
if (random(58) == 1) { _root.chime1.start(0, 0); }
Symbol 642 MovieClip [coin1] Frame 6
if (random(58) == 1) { _root.chime2.start(0, 0); }
Symbol 649 MovieClip Frame 10
stop();
Symbol 653 MovieClip Frame 10
stop();
Symbol 658 MovieClip Frame 45
stop();
Symbol 660 MovieClip Frame 20
stop();
Symbol 662 MovieClip Frame 20
stop();
Symbol 669 MovieClip Frame 45
stop();
Symbol 674 MovieClip Frame 45
stop();
Symbol 678 MovieClip Frame 45
stop();
Symbol 682 MovieClip Frame 45
stop();
Symbol 686 MovieClip Frame 45
stop();
Symbol 688 MovieClip Frame 12
stop();
Symbol 692 MovieClip Frame 45
stop();
Symbol 694 MovieClip Frame 12
stop();
Symbol 703 MovieClip Frame 45
stop();
Symbol 705 MovieClip Frame 12
stop();
Symbol 711 MovieClip Frame 45
stop();
Symbol 713 MovieClip Frame 12
stop();
Symbol 719 MovieClip Frame 12
stop();
Symbol 722 MovieClip Frame 45
stop();
Symbol 728 MovieClip Frame 45
stop();
Symbol 730 MovieClip Frame 12
stop();
Symbol 734 MovieClip Frame 45
stop();
Symbol 736 MovieClip Frame 12
stop();
Symbol 742 MovieClip Frame 45
stop();
Symbol 746 MovieClip Frame 45
stop();
Symbol 751 MovieClip [witchmad] Frame 1
_root.makePiggy();
Symbol 756 MovieClip [sparkle] Frame 1
if (random(5) == 0) { gotoAndStop (2); } else { stop(); }
Symbol 824 MovieClip Frame 1
stop();
Symbol 831 MovieClip Frame 1
stop();
Symbol 839 MovieClip Frame 1
stop();
Symbol 882 MovieClip Frame 1
stop();
Symbol 883 MovieClip Frame 1
framesperworld = 7; moveme = function () { this.x = this.x - (this.spd * _root.smult); if (this.x < (-this._width)) { if (this.other == undefined) { this.x = this.x + (590 + this._width); } else { if ((this._name == "b1") || (this._name == "b2")) { var _local3 = (60 - _root.sec) / 60; where = (((_root.world - 1) * framesperworld) + random(framesperworld)) + 1; this.gotoAndStop(where); } this.x = (this.other.x + this.other._width) - ((this.spd * 2) * _root.smult); } } this._x = Math.floor(this.x); }; initclip = function (clip, spd, mother) { clip.spd = spd; clip.onEnterFrame = moveme; clip.other = mother; clip.x = clip._x; }; initclip(g1, 5, g2); initclip(g2, 5, g1); initclip(b1, 3, b2); initclip(b2, 3, b1); b1.gotoAndStop(1); b2.gotoAndStop(1); initclip(t1, 1); initclip(t2, 1); initclip(m1, 0.5, m2); initclip(m2, 0.5, m1); k = new Object(); k.onKeyUp = function () { if (Key.getAscii() == 49) { _root.setgamequality(1); } else if (Key.getAscii() == 50) { _root.setgamequality(2); } else if (Key.getAscii() == 51) { _root.setgamequality(3); } }; Key.addListener(k);
Symbol 931 MovieClip Frame 1
if (this._name != "weapon") { this.onEnterFrame = function () { this.gotoAndStop(_root.curweapon); }; }
Symbol 949 MovieClip Frame 10
_root.canhit = true;
Symbol 949 MovieClip Frame 18
_root.canhit = false;
Symbol 949 MovieClip Frame 22
_parent.hitting = false; _parent.hitbig = false; if (_root.combocount == 0) { _root.consecutive = 0; } if (_root.secondhits == 0) { if (_root.powerlevel > 17) { _root.penalty = 60 - (_root.hasoil * 40); } } _root.flying = false; _parent.gotoAndStop(2);
Symbol 959 MovieClip Frame 1
_root.canhit = false;
Symbol 959 MovieClip Frame 4
_root.canhit = true;
Symbol 959 MovieClip Frame 11
_root.canhit = false; _parent.hitting = false; _parent.hitsmall = false; if (_root.combocount == 0) { _root.consecutive = 0; if (!_root.didhit) { _root.penalty = 60 - (_root.hasoil * 40); } }
Symbol 959 MovieClip Frame 15
_parent.gotoAndStop(2);
Symbol 961 MovieClip Frame 1
stop();
Symbol 961 MovieClip Frame 2
stop();
Symbol 961 MovieClip Frame 3
stop();
Symbol 969 MovieClip Frame 2
label2.l_txt.text = label.l_txt.text;
Symbol 969 MovieClip Frame 73
stop();
Symbol 970 MovieClip Frame 73
stop();
Symbol 1003 MovieClip Frame 1
w2.onEnterFrame = (w1.onEnterFrame = function () { this.gotoAndStop(_root.curweapon); });
Symbol 1015 MovieClip Frame 36
stop();
Symbol 1024 MovieClip Frame 1
yesbutton.onRelease = function () { var _local2 = (name_txt.text + "|") + (_root.money * 10); var _local3 = _root.EncrpytString(_local2); getURL ((_root.HiScoreSaveURL + "?") + _local3, "_blank"); _root.circlewipe(_root.goalscreen, _root.titlescreen); }; nobutton.onRelease = function () { _root.circlewipe(_root.goalscreen, _root.titlescreen); };
Symbol 1060 MovieClip Frame 1
stop();
Symbol 1061 MovieClip Frame 1
ibut.useHandCursor = false;
Symbol 1062 MovieClip Frame 1
function firstinit() { var _local3 = 0; while (_local3 < 9) { var _local2 = this["weapon" + (_local3 + 1)]; _local2.myname = weaponnames[_local3]; _local2.myprice = weaponprices[_local3]; _local2.mydesc = weapondescs[_local3]; _local2.myid = _local3 + 1; _local2.sx = _local2._x; _local2.sy = _local2._y; _local2._alpha = 100; _local2.onRollOver = function () { info_txt.text = (this.myname + ". Cost: ") + (this.myprice * 10); }; _local2.onRollOut = function () { info_txt.text = ""; }; _local2.onRelease = function () { overlay.da = 100; overlay.buyitem.gotoAndStop(this.myid); overlay.buyitemshad.gotoAndStop(this.myid); whosel = this; overlay.title_txt.text = this.myname; overlay.cost_txt.text = this.myprice * 10; overlay.desc_txt.text = this.mydesc; }; _local2.swapDepths(_local2.myid); _local3++; } } function init() { var _local3 = 2; while (_local3 < 7) { if (_root.curweapon >= _local3) { this["weapon" + _local3]._alpha = 20; delete this["weapon" + _local3].onRelease; delete this["weapon" + _local3].onRollOver; delete this["weapon" + _local3].onRollOut; } else { this["weapon" + _local3]._visible = true; } _local3++; } status_txt.text = "Gold: " + (_root.money * 10); info_txt.text = "Click on an item you want to buy."; overlay._alpha = 0; overlay.da = 0; overlay.onEnterFrame = function () { this._alpha = this._alpha + ((this.da - this._alpha) * 0.5); if (this._alpha < 1) { this._visible = false; } else { this._visible = true; } }; } weaponnames = new Array("Wooden Club", "Wooden Mallet", "Battle Hammer", "Battle Axe", "Exaclibur Sword", "Spiked Mace", "Lucky Amulet", "Armor Oil", "Strength Tonic"); weaponprices = new Array(0, 50, 150, 250, 300, 400, 20, 30, 40); weapondescs = new Array(); weapondescs[0] = "Wooden Club. Standard Weapon."; weapondescs[1] = "What kind of Knight carries a club? Extract more gold per hit from the peasants in style with the Wooden Mallet!"; weapondescs[2] = "For fast tax extraction per hit you need the Battle Hammer. Made of iron for hard-hitting performance!"; weapondescs[3] = "Step up to the big leagues with the Battle Axe. A mid level tax extractor. No one argues with da Axe!"; weapondescs[4] = "Not strong or righteous enough to draw the sword from the stone? Don't worry, we did it for you! Next to top of the line in tax extraction technology."; weapondescs[5] = "The last word in tax collection, one look at this fearsome weapon will have peasants dropping gold like never before!"; weapondescs[6] = "Don't leave home without your lucky amulet! Increases your haul from barrels, hay stacks, chests, and those pesky peasants."; weapondescs[7] = "Glenda the Glum's patented Armor Oil\u2122 formula greatly speeds up your recovery time after a missed swing. For external use only."; weapondescs[8] = "Get Medieval with lightning speed with Ye Olde Strength Tonic. The more you chug, the more you'll slug!"; overlay.buybutton.onRelease = function () { if (whosel.myprice <= _root.money) { if (whosel.myid <= 6) { _root.curweapon = whosel.myid; _root.money = _root.money - whosel.myprice; if (_root.percplus > 0) { _root.percplus = 0; } init(); } else { _root.money = _root.money - whosel.myprice; whosel._visible = false; if (whosel.myid == 7) { _root.hasamulet = true; } else if (whosel.myid == 8) { _root.hasoil = true; } else if (whosel.myid == 9) { _root.hastonic = true; } init(); } } else { info_txt.text = "Thou cannot afford it."; } overlay.da = 0; }; overlay.backbutton.onRelease = function () { overlay.da = 0; }; overlay.swapDepths(20); donebutton.onRelease = function () { _root.nextlevel(); _root.circlewipe(_root.weaponshop, _root.goalscreen); delete overlay.onEnterFrame; };
Symbol 1104 MovieClip Frame 1
statement = new Array(); statement[0] = ""; statement[1] = "The peasants aren't paying their taxes!"; statement[2] = ""; statement[3] = "Go forth and beat the gold out of them!"; statement[4] = ""; statement[5] = "The harder you swing, the more gold I'll get!"; statement[6] = ""; statement[7] = "The Queen needs a "; statement[8] = ""; statement[9] = "Why are you still here?"; statement[10] = ""; statement[11] = "Get me all the gold or you're fired!"; statement[12] = ""; statement[13] = "Why are my lips still moving?"; statement[14] = ""; randoms = new Array("new pair of shoes!", "swimming pool!", "botox injection!", "gold-plated handbag!"); curstatement = 0; wait = 0; mouthwait = 0; story.mouth.stop(); talk = new Sound(_root.sounds.talkmc); talk.attachSound("kingtalk"); bubbleOnEnterFrame = function () { if (wait == 0) { talk.setVolume(99 * _root.sfxmute); mouthwait = statement[curstatement].length * 2; story.mouth.play(); speech_txt.text = statement[curstatement]; wait = 100; if (statement[curstatement] == "") { wait = 30; this._visible = false; } else { this._visible = true; } curstatement++; curstatement = curstatement % statement.length; } else { wait--; } if (mouthwait == 0) { story.mouth.gotoAndStop(3); talk.setVolume(0); } else { mouthwait--; } };
Symbol 1127 MovieClip Frame 1
w1.stop(); w2.stop();
Symbol 1149 MovieClip Frame 1
donebutton.onRelease = function () { _root.circlewipe(_root.instructions, _root.titlescreen); gotoAndStop (1); hand.stop(); knight.stop(); }; nextbutton.onRelease = function () { nextFrame(); }; backbutton.onRelease = function () { prevFrame(); }; stop(); hand.stop(); knight.stop();
Symbol 1149 MovieClip Frame 2
backbutton.onRelease = function () { prevFrame(); };
Symbol 1149 MovieClip Frame 7
nextbutton.onRelease = function () { nextFrame(); };
Symbol 1183 Button
on (release) { getURL (_root.LinkDownload, "_blank"); }
Symbol 1188 Button
on (release) { getURL (_root.LinkMoreGames, "_blank"); }
Symbol 1220 MovieClip Frame 1
stop();
Symbol 1221 MovieClip Frame 84
rays.onEnterFrame = function () { this._rotation++; };
Symbol 1221 MovieClip Frame 130
playbutton.onRelease = function () { _root.beginGame(); }; instructionsbutton.onRelease = function () { _root.doinstructions(); }; hsbutton.onRelease = function () { getURL (_root.HiScoreOpenURL, "_blank"); }; settingsbutton.onRelease = function () { gotoAndStop ("settings"); }; creditsbutton.onRelease = function () { gotoAndStop ("credits"); }; stop();
Instance of Symbol 1191 MovieClip in Symbol 1221 MovieClip Frame 130
on (release) { getURL (_root.LinkArcadetown, "_blank"); }
Symbol 1221 MovieClip Frame 131
backb.onRelease = function () { gotoAndStop ("mainmenu"); };
Symbol 1221 MovieClip Frame 132
b1.onRelease = function () { pointer._y = -124; _root.setgamequality(1); }; b2.onRelease = function () { pointer._y = -65; _root.setgamequality(2); }; b3.onRelease = function () { pointer._y = -10; _root.setgamequality(3); }; backb.onRelease = function () { gotoAndStop ("mainmenu"); }; sfxbut.onRelease = function () { if (sfxcandle._currentframe == 1) { _root.sfxmute = 0; _root.resetSounds(); sfxcandle.gotoAndStop(2); } else { _root.sfxmute = 1; _root.resetSounds(); sfxcandle.gotoAndStop(1); } }; musicbut.onRelease = function () { if (musiccandle._currentframe == 1) { _root.musicmute = 0; musiccandle.gotoAndStop(2); _root.resetSounds(); } else { _root.musicmute = 1; musiccandle.gotoAndStop(1); _root.resetSounds(); } }; if (_root.musicmute == 0) { musiccandle.gotoAndStop(2); } if (_root.sfxmute == 0) { sfxcandle.gotoAndStop(2); } this["b" + _root.gamequality].onRelease();

Library Items

Symbol 1 Sound [manhit1]
Symbol 2 Sound [oldwomanhit1]
Symbol 3 Sound [oldwomanhit0]
Symbol 4 Sound [manhit0]
Symbol 5 GraphicUsed by:6
Symbol 6 MovieClip [world3redvasepiece]Uses:5
Symbol 7 GraphicUsed by:8
Symbol 8 MovieClip [world3bluevasepiece]Uses:7
Symbol 9 GraphicUsed by:10
Symbol 10 MovieClip [rockparticle]Uses:9
Symbol 11 GraphicUsed by:12
Symbol 12 MovieClip [world1bigpotpiece]Uses:11
Symbol 13 GraphicUsed by:14
Symbol 14 MovieClip [world1smallpotpiece]Uses:13
Symbol 15 GraphicUsed by:16
Symbol 16 MovieClip [blackbird]Uses:15
Symbol 17 GraphicUsed by:18
Symbol 18 MovieClip [hayparticle]Uses:17
Symbol 19 GraphicUsed by:20
Symbol 20 MovieClip [redbird]Uses:19
Symbol 21 GraphicUsed by:22
Symbol 22 MovieClip [bluebird]Uses:21
Symbol 23 BitmapUsed by:24 1219
Symbol 24 GraphicUses:23Used by:25 1220
Symbol 25 MovieClipUses:24Used by:35 40 556
Symbol 26 BitmapUsed by:27
Symbol 27 GraphicUses:26Used by:28
Symbol 28 MovieClipUses:27Used by:40
Symbol 29 BitmapUsed by:30
Symbol 30 GraphicUses:29Used by:31
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Symbol 32 BitmapUsed by:33
Symbol 33 GraphicUses:32Used by:34
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Symbol 35 MovieClipUses:25 34 31Used by:40
Symbol 36 MovieClipUses:31Used by:40
Symbol 37 BitmapUsed by:38
Symbol 38 GraphicUses:37Used by:39
Symbol 39 MovieClipUses:38Used by:40
Symbol 40 MovieClip [bigcandle]Uses:25 28 31 34 35 36 39Used by:593
Symbol 41 BitmapUsed by:42
Symbol 42 GraphicUses:41Used by:43
Symbol 43 MovieClipUses:42Used by:53 54 58
Symbol 44 BitmapUsed by:45
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Symbol 47 BitmapUsed by:48
Symbol 48 GraphicUses:47Used by:49
Symbol 49 MovieClipUses:48Used by:54 58
Symbol 50 BitmapUsed by:51
Symbol 51 GraphicUses:50Used by:52
Symbol 52 MovieClipUses:51Used by:53 54 58
Symbol 53 MovieClipUses:46 43 52Used by:58
Symbol 54 MovieClipUses:43 49 52Used by:58
Symbol 55 BitmapUsed by:56
Symbol 56 GraphicUses:55Used by:57
Symbol 57 MovieClipUses:56Used by:58
Symbol 58 MovieClip [chair]Uses:43 46 49 52 53 54 57Used by:593
Symbol 59 BitmapUsed by:60
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Symbol 81 MovieClipUses:67 70Used by:84
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Symbol 83 MovieClipUses:61 64 67 70 73 76 79Used by:84
Symbol 84 MovieClip [suitofarmor]Uses:61 64 67 70 73 76 79 80 81 82 83Used by:593
Symbol 85 GraphicUsed by:102
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Symbol 89 BitmapUsed by:90
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Symbol 91 MovieClipUses:90Used by:99 101 102
Symbol 92 BitmapUsed by:93
Symbol 93 GraphicUses:92Used by:94
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Symbol 97 MovieClipUses:96Used by:100 101 102
Symbol 98 GraphicUsed by:102
Symbol 99 MovieClipUses:88 91Used by:102
Symbol 100 MovieClipUses:94 97Used by:102
Symbol 101 MovieClipUses:88 91 94 97Used by:102
Symbol 102 MovieClip [scarecrow]Uses:85 88 91 94 97 98 99 100 101Used by:593
Symbol 103 GraphicUsed by:593
Symbol 104 GraphicUsed by:105
Symbol 105 MovieClipUses:104Used by:106
Symbol 106 MovieClipUses:105Used by:113
Symbol 107 GraphicUsed by:112
Symbol 108 GraphicUsed by:109
Symbol 109 MovieClipUses:108Used by:112 118 190
Symbol 110 GraphicUsed by:111 153
Symbol 111 MovieClipUses:110Used by:112 118
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Symbol 113 MovieClipUses:106 112Used by:593
Symbol 114 GraphicUsed by:115
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Symbol 128 GraphicUsed by:129
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Symbol 130 MovieClipUses:121 123 125 127 129Used by:593 1149
Symbol 131 BitmapUsed by:132
Symbol 132 GraphicUses:131Used by:133 1149
Symbol 133 MovieClipUses:132Used by:593
Symbol 134 GraphicUsed by:593 622
Symbol 135 BitmapUsed by:136
Symbol 136 GraphicUses:135Used by:137
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Symbol 151 GraphicUsed by:152
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Symbol 155 GraphicUsed by:156
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Symbol 170 GraphicUsed by:171
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Symbol 191 MovieClipUses:188 190Used by:593
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Symbol 207 GraphicUsed by:208
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Symbol 297 GraphicUsed by:298
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Symbol 370 MovieClipUses:369Used by:371
Symbol 371 MovieClip [watermelonstand]Uses:362 365 366 367 370Used by:593
Symbol 372 BitmapUsed by:373
Symbol 373 GraphicUses:372Used by:404
Symbol 374 BitmapUsed by:375
Symbol 375 GraphicUses:374Used by:376
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Symbol 400 MovieClipUses:385 391 394 397 388Used by:404
Symbol 401 BitmapUsed by:402
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Symbol 1165 MovieClipUses:1164Used by:1167
Symbol 1166 GraphicUsed by:1167
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Symbol 1207 TextUses:782Used by:1221
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Symbol 1209 GraphicUsed by:1210
Symbol 1210 MovieClipUses:1209Used by:1221
Symbol 1211 TextUses:1047Used by:1221
Symbol 1212 GraphicUses:1156Used by:1213
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Symbol 1214 TextUses:1047Used by:1221
Symbol 1215 TextUses:1047Used by:1221
Symbol 1216 TextUses:1047Used by:1221
Symbol 1217 TextUses:1047Used by:1221
Symbol 1218 TextUses:1047Used by:1221
Symbol 1219 GraphicUses:23Used by:1220
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Symbol 1222 GraphicUsed by:1223
Symbol 1223 MovieClipUses:1222Used by:Timeline

Instance Names

"maskperc"Frame 1Symbol 786 MovieClip
"background"Frame 33Symbol 883 MovieClip
"bag"Frame 33Symbol 885 MovieClip
"amuleticon"Frame 33Symbol 888 MovieClip
"oilicon"Frame 33Symbol 891 MovieClip
"tonicicon"Frame 33Symbol 894 MovieClip
"char1"Frame 33Symbol 960 MovieClip
"weapon"Frame 33Symbol 931 MovieClip
"bonus"Frame 33Symbol 961 MovieClip
"status_txt"Frame 33Symbol 963 EditableText
"lev_txt"Frame 33Symbol 964 EditableText
"timedisp_txt"Frame 33Symbol 965 EditableText
"score_txt"Frame 33Symbol 966 EditableText
"levelshower"Frame 33Symbol 969 MovieClip
"consecshower"Frame 33Symbol 970 MovieClip
"pwrchar1"Frame 33Symbol 1003 MovieClip
"goalscreen"Frame 33Symbol 1026 MovieClip
"weaponshop"Frame 33Symbol 1062 MovieClip
"story"Frame 33Symbol 1104 MovieClip
"instructions"Frame 33Symbol 1149 MovieClip
"titlescreen"Frame 33Symbol 1221 MovieClip
"bigcircle"Frame 33Symbol 1223 MovieClip
"who"Symbol 593 MovieClip [hitter_mc] Frame 1Symbol 113 MovieClip
"who"Symbol 593 MovieClip [hitter_mc] Frame 2Symbol 119 MovieClip
"who"Symbol 593 MovieClip [hitter_mc] Frame 3Symbol 130 MovieClip
"who"Symbol 593 MovieClip [hitter_mc] Frame 4Symbol 133 MovieClip
"who"Symbol 593 MovieClip [hitter_mc] Frame 6Symbol 161 MovieClip
"who"Symbol 593 MovieClip [hitter_mc] Frame 7Symbol 182 MovieClip
"who"Symbol 593 MovieClip [hitter_mc] Frame 9Symbol 191 MovieClip
"whox"Symbol 593 MovieClip [hitter_mc] Frame 21Symbol 102 MovieClip [scarecrow]
"whox"Symbol 593 MovieClip [hitter_mc] Frame 22Symbol 84 MovieClip [suitofarmor]
"whox"Symbol 593 MovieClip [hitter_mc] Frame 23Symbol 58 MovieClip [chair]
"whox"Symbol 593 MovieClip [hitter_mc] Frame 24Symbol 40 MovieClip [bigcandle]
"whox"Symbol 593 MovieClip [hitter_mc] Frame 33Symbol 371 MovieClip [watermelonstand]
"whox"Symbol 593 MovieClip [hitter_mc] Frame 34Symbol 404 MovieClip [fragileshop]
"whox"Symbol 593 MovieClip [hitter_mc] Frame 35Symbol 427 MovieClip [cutefurrystand]
"whox"Symbol 593 MovieClip [hitter_mc] Frame 36Symbol 447 MovieClip [dungeonshop]
"whox"Symbol 593 MovieClip [hitter_mc] Frame 37Symbol 456 MovieClip [crateshop]
"whox"Symbol 593 MovieClip [hitter_mc] Frame 38Symbol 489 MovieClip [farmersmarket]
"whox"Symbol 593 MovieClip [hitter_mc] Frame 39Symbol 509 MovieClip [blacksmith]
"whox"Symbol 593 MovieClip [hitter_mc] Frame 40Symbol 520 MovieClip [cartwheels]
"whox"Symbol 593 MovieClip [hitter_mc] Frame 41Symbol 537 MovieClip [souvenirshop]
"whox"Symbol 593 MovieClip [hitter_mc] Frame 42Symbol 551 MovieClip [mapstours]
"whox"Symbol 593 MovieClip [hitter_mc] Frame 43Symbol 573 MovieClip [banquetsmash]
"whox"Symbol 593 MovieClip [hitter_mc] Frame 44Symbol 592 MovieClip [bookshelfsmash]
"farback"Symbol 883 MovieClip Frame 1Symbol 824 MovieClip
"m1"Symbol 883 MovieClip Frame 1Symbol 831 MovieClip
"m2"Symbol 883 MovieClip Frame 1Symbol 831 MovieClip
"t2"Symbol 883 MovieClip Frame 1Symbol 839 MovieClip
"t1"Symbol 883 MovieClip Frame 1Symbol 839 MovieClip
"b1"Symbol 883 MovieClip Frame 1Symbol 871 MovieClip
"b2"Symbol 883 MovieClip Frame 1Symbol 871 MovieClip
"g1"Symbol 883 MovieClip Frame 1Symbol 882 MovieClip
"g2"Symbol 883 MovieClip Frame 1Symbol 882 MovieClip
"hitregion"Symbol 931 MovieClip Frame 1Symbol 918 MovieClip
"club"Symbol 933 MovieClip Frame 1Symbol 931 MovieClip
"arm"Symbol 935 MovieClip Frame 1Symbol 933 MovieClip
"arm"Symbol 936 MovieClip Frame 1Symbol 933 MovieClip
"arm"Symbol 949 MovieClip Frame 1Symbol 933 MovieClip
"arm"Symbol 959 MovieClip Frame 1Symbol 933 MovieClip
"anim"Symbol 960 MovieClip Frame 1Symbol 935 MovieClip
"anim"Symbol 960 MovieClip Frame 9Symbol 949 MovieClip
"anim"Symbol 960 MovieClip Frame 10Symbol 959 MovieClip
"l_txt"Symbol 968 MovieClip Frame 1Symbol 967 EditableText
"label2"Symbol 969 MovieClip Frame 1Symbol 968 MovieClip
"label"Symbol 969 MovieClip Frame 1Symbol 968 MovieClip
"label"Symbol 970 MovieClip Frame 1Symbol 968 MovieClip
"w1"Symbol 1003 MovieClip Frame 1Symbol 983 MovieClip
"powerbar"Symbol 1003 MovieClip Frame 1Symbol 985 MovieClip
"w2"Symbol 1003 MovieClip Frame 1Symbol 998 MovieClip
"gethim"Symbol 1003 MovieClip Frame 1Symbol 1002 MovieClip
"missiontext"Symbol 1012 MovieClip Frame 1Symbol 1007 EditableText
"title_txt"Symbol 1012 MovieClip Frame 1Symbol 1009 EditableText
"tip_txt"Symbol 1012 MovieClip Frame 1Symbol 1011 EditableText
"page"Symbol 1015 MovieClip Frame 1Symbol 1012 MovieClip
"score_txt"Symbol 1024 MovieClip Frame 1Symbol 1018 EditableText
"name_txt"Symbol 1024 MovieClip Frame 1Symbol 1019 EditableText
"yesbutton"Symbol 1024 MovieClip Frame 1Symbol 1021 Button
"nobutton"Symbol 1024 MovieClip Frame 1Symbol 1021 Button
"parchment"Symbol 1026 MovieClip Frame 1Symbol 1015 MovieClip
"hiscorebox"Symbol 1026 MovieClip Frame 1Symbol 1024 MovieClip
"weapon2"Symbol 1060 MovieClip Frame 1Symbol 1035 MovieClip
"weapon3"Symbol 1060 MovieClip Frame 3Symbol 1032 MovieClip
"weapon4"Symbol 1060 MovieClip Frame 4Symbol 1031 MovieClip
"weapon5"Symbol 1060 MovieClip Frame 5Symbol 1034 MovieClip
"weapon6"Symbol 1060 MovieClip Frame 6Symbol 1033 MovieClip
"weapon7"Symbol 1060 MovieClip Frame 7Symbol 888 MovieClip
"weapon8"Symbol 1060 MovieClip Frame 8Symbol 891 MovieClip
"weapon9"Symbol 1060 MovieClip Frame 9Symbol 894 MovieClip
"ibut"Symbol 1061 MovieClip Frame 1Symbol 1044 Button
"title_txt"Symbol 1061 MovieClip Frame 1Symbol 1046 EditableText
"desc_txt"Symbol 1061 MovieClip Frame 1Symbol 1048 EditableText
"buybutton"Symbol 1061 MovieClip Frame 1Symbol 1053 Button
"backbutton"Symbol 1061 MovieClip Frame 1Symbol 1058 Button
"cost_txt"Symbol 1061 MovieClip Frame 1Symbol 1059 EditableText
"buyitemshad"Symbol 1061 MovieClip Frame 1Symbol 1060 MovieClip
"buyitem"Symbol 1061 MovieClip Frame 1Symbol 1060 MovieClip
"status_txt"Symbol 1062 MovieClip Frame 1Symbol 1029 EditableText
"info_txt"Symbol 1062 MovieClip Frame 1Symbol 1030 EditableText
"weapon4"Symbol 1062 MovieClip Frame 1Symbol 1031 MovieClip
"weapon3"Symbol 1062 MovieClip Frame 1Symbol 1032 MovieClip
"weapon6"Symbol 1062 MovieClip Frame 1Symbol 1033 MovieClip
"weapon5"Symbol 1062 MovieClip Frame 1Symbol 1034 MovieClip
"weapon2"Symbol 1062 MovieClip Frame 1Symbol 1035 MovieClip
"weapon7"Symbol 1062 MovieClip Frame 1Symbol 888 MovieClip
"weapon8"Symbol 1062 MovieClip Frame 1Symbol 891 MovieClip
"weapon9"Symbol 1062 MovieClip Frame 1Symbol 894 MovieClip
"donebutton"Symbol 1062 MovieClip Frame 1Symbol 1042 Button
"overlay"Symbol 1062 MovieClip Frame 1Symbol 1061 MovieClip
"arm"Symbol 1098 MovieClip Frame 1Symbol 1097 MovieClip
"mouth"Symbol 1099 MovieClip Frame 1Symbol 1092 MovieClip
"knight"Symbol 1099 MovieClip Frame 1Symbol 1098 MovieClip
"story"Symbol 1104 MovieClip Frame 1Symbol 1099 MovieClip
"bubble"Symbol 1104 MovieClip Frame 1Symbol 1101 MovieClip
"speech_txt"Symbol 1104 MovieClip Frame 1Symbol 1102 EditableText
"arm"Symbol 1113 MovieClip Frame 1Symbol 933 MovieClip
"w1"Symbol 1127 MovieClip Frame 1Symbol 983 MovieClip
"powerbar"Symbol 1127 MovieClip Frame 1Symbol 985 MovieClip
"w2"Symbol 1127 MovieClip Frame 1Symbol 998 MovieClip
"gethim"Symbol 1127 MovieClip Frame 35Symbol 1002 MovieClip
"arm"Symbol 1128 MovieClip Frame 1Symbol 933 MovieClip
"nextbutton"Symbol 1149 MovieClip Frame 1Symbol 1111 Button
"donebutton"Symbol 1149 MovieClip Frame 1Symbol 1042 Button
"knight"Symbol 1149 MovieClip Frame 1Symbol 1113 MovieClip
"hand"Symbol 1149 MovieClip Frame 1Symbol 1125 MovieClip
"backbutton"Symbol 1149 MovieClip Frame 2Symbol 1058 Button
"rays"Symbol 1221 MovieClip Frame 78Symbol 1163 MovieClip
"instructionsbutton"Symbol 1221 MovieClip Frame 117Symbol 1174 Button
"playbutton"Symbol 1221 MovieClip Frame 124Symbol 1178 Button
"hsbutton"Symbol 1221 MovieClip Frame 130Symbol 1195 Button
"settingsbutton"Symbol 1221 MovieClip Frame 130Symbol 1201 Button
"creditsbutton"Symbol 1221 MovieClip Frame 130Symbol 1205 Button
"backb"Symbol 1221 MovieClip Frame 131Symbol 1021 Button
"pointer"Symbol 1221 MovieClip Frame 132Symbol 1213 MovieClip
"b1"Symbol 1221 MovieClip Frame 132Symbol 1044 Button
"b2"Symbol 1221 MovieClip Frame 132Symbol 1044 Button
"b3"Symbol 1221 MovieClip Frame 132Symbol 1044 Button
"musiccandle"Symbol 1221 MovieClip Frame 132Symbol 1220 MovieClip
"sfxcandle"Symbol 1221 MovieClip Frame 132Symbol 1220 MovieClip
"musicbut"Symbol 1221 MovieClip Frame 132Symbol 1044 Button
"sfxbut"Symbol 1221 MovieClip Frame 132Symbol 1044 Button

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "manhit1"
ExportAssets (56)Timeline Frame 1Symbol 2 as "oldwomanhit1"
ExportAssets (56)Timeline Frame 1Symbol 3 as "oldwomanhit0"
ExportAssets (56)Timeline Frame 1Symbol 4 as "manhit0"
ExportAssets (56)Timeline Frame 1Symbol 6 as "world3redvasepiece"
ExportAssets (56)Timeline Frame 1Symbol 8 as "world3bluevasepiece"
ExportAssets (56)Timeline Frame 1Symbol 10 as "rockparticle"
ExportAssets (56)Timeline Frame 1Symbol 12 as "world1bigpotpiece"
ExportAssets (56)Timeline Frame 1Symbol 14 as "world1smallpotpiece"
ExportAssets (56)Timeline Frame 1Symbol 16 as "blackbird"
ExportAssets (56)Timeline Frame 1Symbol 18 as "hayparticle"
ExportAssets (56)Timeline Frame 1Symbol 20 as "redbird"
ExportAssets (56)Timeline Frame 1Symbol 22 as "bluebird"
ExportAssets (56)Timeline Frame 1Symbol 40 as "bigcandle"
ExportAssets (56)Timeline Frame 1Symbol 58 as "chair"
ExportAssets (56)Timeline Frame 1Symbol 84 as "suitofarmor"
ExportAssets (56)Timeline Frame 1Symbol 102 as "scarecrow"
ExportAssets (56)Timeline Frame 1Symbol 102 as "scarecrow"
ExportAssets (56)Timeline Frame 1Symbol 84 as "suitofarmor"
ExportAssets (56)Timeline Frame 1Symbol 58 as "chair"
ExportAssets (56)Timeline Frame 1Symbol 40 as "bigcandle"
ExportAssets (56)Timeline Frame 1Symbol 346 as "boxshoppe"
ExportAssets (56)Timeline Frame 1Symbol 371 as "watermelonstand"
ExportAssets (56)Timeline Frame 1Symbol 404 as "fragileshop"
ExportAssets (56)Timeline Frame 1Symbol 427 as "cutefurrystand"
ExportAssets (56)Timeline Frame 1Symbol 447 as "dungeonshop"
ExportAssets (56)Timeline Frame 1Symbol 456 as "crateshop"
ExportAssets (56)Timeline Frame 1Symbol 489 as "farmersmarket"
ExportAssets (56)Timeline Frame 1Symbol 509 as "blacksmith"
ExportAssets (56)Timeline Frame 1Symbol 520 as "cartwheels"
ExportAssets (56)Timeline Frame 1Symbol 537 as "souvenirshop"
ExportAssets (56)Timeline Frame 1Symbol 551 as "mapstours"
ExportAssets (56)Timeline Frame 1Symbol 573 as "banquetsmash"
ExportAssets (56)Timeline Frame 1Symbol 592 as "bookshelfsmash"
ExportAssets (56)Timeline Frame 1Symbol 593 as "hitter_mc"
ExportAssets (56)Timeline Frame 1Symbol 594 as "leaningguy"
ExportAssets (56)Timeline Frame 1Symbol 596 as "standingguy"
ExportAssets (56)Timeline Frame 1Symbol 602 as "littlecar"
ExportAssets (56)Timeline Frame 1Symbol 605 as "barrelpiece"
ExportAssets (56)Timeline Frame 1Symbol 619 as "oldmanhit"
ExportAssets (56)Timeline Frame 1Symbol 620 as "treefallbig"
ExportAssets (56)Timeline Frame 1Symbol 622 as "treefall"
ExportAssets (56)Timeline Frame 1Symbol 640 as "coin2"
ExportAssets (56)Timeline Frame 1Symbol 642 as "coin1"
ExportAssets (56)Timeline Frame 1Symbol 643 as "coin0"
ExportAssets (56)Timeline Frame 1Symbol 650 as "doghit"
ExportAssets (56)Timeline Frame 1Symbol 654 as "pighit"
ExportAssets (56)Timeline Frame 1Symbol 659 as "oldmanworld2hit"
ExportAssets (56)Timeline Frame 1Symbol 661 as "oldmanhitbig"
ExportAssets (56)Timeline Frame 1Symbol 663 as "oldmanworld2hitbig"
ExportAssets (56)Timeline Frame 1Symbol 670 as "youngwomanworld2hit"
ExportAssets (56)Timeline Frame 1Symbol 675 as "youngwomanhit"
ExportAssets (56)Timeline Frame 1Symbol 679 as "youngwomanworld2hitbig"
ExportAssets (56)Timeline Frame 1Symbol 683 as "youngwomanhitbig"
ExportAssets (56)Timeline Frame 1Symbol 687 as "oldwomanhit"
ExportAssets (56)Timeline Frame 1Symbol 689 as "oldwomanhitbig"
ExportAssets (56)Timeline Frame 1Symbol 693 as "oldwomanworld2hit"
ExportAssets (56)Timeline Frame 1Symbol 695 as "oldwomanworld2hitbig"
ExportAssets (56)Timeline Frame 1Symbol 704 as "youngmanhit"
ExportAssets (56)Timeline Frame 1Symbol 706 as "youngmanhitbig"
ExportAssets (56)Timeline Frame 1Symbol 712 as "youngmanworld2hit"
ExportAssets (56)Timeline Frame 1Symbol 714 as "youngmanworld2hitbig"
ExportAssets (56)Timeline Frame 1Symbol 717 as "bucketparticle"
ExportAssets (56)Timeline Frame 1Symbol 720 as "oldmanworld3hitbig"
ExportAssets (56)Timeline Frame 1Symbol 723 as "oldmanworld3hit"
ExportAssets (56)Timeline Frame 1Symbol 729 as "oldwomanworld3hit"
ExportAssets (56)Timeline Frame 1Symbol 731 as "oldwomanworld3hitbig"
ExportAssets (56)Timeline Frame 1Symbol 735 as "youngmanworld3hit"
ExportAssets (56)Timeline Frame 1Symbol 737 as "youngmanworld3hitbig"
ExportAssets (56)Timeline Frame 1Symbol 743 as "youngwomanworld3hit"
ExportAssets (56)Timeline Frame 1Symbol 747 as "youngwomanworld3hitbig"
ExportAssets (56)Timeline Frame 1Symbol 346 as "boxshoppe"
ExportAssets (56)Timeline Frame 1Symbol 751 as "witchmad"
ExportAssets (56)Timeline Frame 1Symbol 756 as "sparkle"
ExportAssets (56)Timeline Frame 1Symbol 371 as "watermelonstand"
ExportAssets (56)Timeline Frame 1Symbol 404 as "fragileshop"
ExportAssets (56)Timeline Frame 1Symbol 427 as "cutefurrystand"
ExportAssets (56)Timeline Frame 1Symbol 447 as "dungeonshop"
ExportAssets (56)Timeline Frame 1Symbol 456 as "crateshop"
ExportAssets (56)Timeline Frame 1Symbol 489 as "farmersmarket"
ExportAssets (56)Timeline Frame 1Symbol 509 as "blacksmith"
ExportAssets (56)Timeline Frame 1Symbol 520 as "cartwheels"
ExportAssets (56)Timeline Frame 1Symbol 537 as "souvenirshop"
ExportAssets (56)Timeline Frame 1Symbol 551 as "mapstours"
ExportAssets (56)Timeline Frame 1Symbol 573 as "banquetsmash"
ExportAssets (56)Timeline Frame 1Symbol 592 as "bookshelfsmash"
ExportAssets (56)Timeline Frame 2Symbol 787 as "firedmusic"
ExportAssets (56)Timeline Frame 2Symbol 788 as "smash"
ExportAssets (56)Timeline Frame 2Symbol 789 as "thud"
ExportAssets (56)Timeline Frame 2Symbol 790 as "coinexplode"
ExportAssets (56)Timeline Frame 2Symbol 791 as "coinbounce2"
ExportAssets (56)Timeline Frame 2Symbol 792 as "coinbounce1"
ExportAssets (56)Timeline Frame 2Symbol 793 as "cashregister"
ExportAssets (56)Timeline Frame 2Symbol 794 as "witchhit"
ExportAssets (56)Timeline Frame 2Symbol 795 as "crow"
ExportAssets (56)Timeline Frame 2Symbol 796 as "bird2"
ExportAssets (56)Timeline Frame 2Symbol 797 as "bird1"
ExportAssets (56)Timeline Frame 2Symbol 798 as "bighitpiece"
ExportAssets (56)Timeline Frame 2Symbol 799 as "barrelbreak"
ExportAssets (56)Timeline Frame 5Symbol 800 as "womanhit0"
ExportAssets (56)Timeline Frame 8Symbol 801 as "kingtalk"
ExportAssets (56)Timeline Frame 9Symbol 802 as "oldmanhit0"
ExportAssets (56)Timeline Frame 10Symbol 803 as "manhit"
ExportAssets (56)Timeline Frame 11Symbol 804 as "mediumbighitpiece"
ExportAssets (56)Timeline Frame 12Symbol 805 as "mediumhitpiece"
ExportAssets (56)Timeline Frame 13Symbol 806 as "womanhit1"
ExportAssets (56)Timeline Frame 16Symbol 807 as "oldmanhit1"
ExportAssets (56)Timeline Frame 17Symbol 808 as "shopmusic"
ExportAssets (56)Timeline Frame 19Symbol 809 as "smallhitpiece"
ExportAssets (56)Timeline Frame 20Symbol 810 as "song1"
ExportAssets (56)Timeline Frame 21Symbol 811 as "transitionsong"
ExportAssets (56)Timeline Frame 22Symbol 812 as "chime1"
ExportAssets (56)Timeline Frame 23Symbol 813 as "chime2"
ExportAssets (56)Timeline Frame 31Symbol 816 as "song2"
ExportAssets (56)Timeline Frame 32Symbol 817 as "song3"

Labels

"mainmenu"Symbol 1221 MovieClip Frame 130
"credits"Symbol 1221 MovieClip Frame 131
"settings"Symbol 1221 MovieClip Frame 132




http://swfchan.com/3/11446/info.shtml
Created: 27/1 -2019 10:54:00 Last modified: 27/1 -2019 10:54:00 Server time: 05/11 -2024 16:27:04