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144008815.swf

This is the info page for
Flash #11492

(Click the ID number above for more basic data on this flash file.)


Text
Clear all active
enemies to pass
through this barrier

Locked - Activate
the corresponding
lever to open.

Loading

-begin-

-Curse of osiris-

O     S

SIRI

- Chapter II -

curse of osiris

The Delta Gauntlet

999

999

999

999

Enemy

HP

x2

You are now entering the Temple of Osiris. Use the A
& D keys to move around.

Hold down the Space bar with the A & D keys to
sprint. The green sprint bar will refill when not in use.

The camera will occasionally pan to give you a better
view. You can pan yourself with the Z,X & C keys.

Use the W key to jump. Use W & D to jump over these
spikes. Holding sprint lets you jump further.

Use the S key to crouch. Use S & D to roll under this
trap. Holding sprint lets you roll faster.

Aim you guns with the mouse and left click to shoot.
Try shooting the switch to activate this trap.

You need to time your movements to avoid traps like
this. When the red life bar reaches 0, it's game over.

Use the scroll wheel or number keys 1-5 to change
weapon. Weapons 2-5 have limited ammo.

Shoot enemies until their HP bar reaches 0. Move
around and crouch to help avoid attacks.

Killing an enemy gives you HP, ammo for one weapon
and may activate traps to allow you to progress.

If you die you will return to the last blue crystal. The
game will autosave and you get full HP and ammo.

You are now entering the Temple of Osiris. Use the
left and right arrow keys to move around.

Hold down the CTRL keys with left and right to sprint.
The green sprint bar will refill when not in use.

The camera will occasionally pan to give you a better
view. You can pan yourself with Del, End & PgDn.

Use the up arrow to jump. Use up and right to jump
over these spikes. Holding sprint lets you jump further.

Use the down arrow to crouch. Use down and right to
roll under this trap. Holding sprint lets you roll faster.

2333

Kills:

2

Kills to Next Stage:

Level

Osiris is controlled with both the keyboard and the
mouse. To move left and right, use A & D
(recommended) or the arrow keys.

To jump, just use the W key or the UP arrow. Use
this along with left or right to jump in a direction.

Contact with traps such as this one will cause you
to lose HP (red bar). Dodging them is all about
timing, here you can also jump.

You can also roll to help avoid some obstacles. To
roll, just hold the S key or DOWN arrow whilst
moving left or right.

Well done, you found a secret amulet. There is one
of these on every level, collect them and complete
the level to trade for new weapons and outfits.

To activate a switch stand by it and press either
SPACE or CTRL. This will cause a corresponding
barrier to open or close.

To fire your guns, aim with the mouse and hold
down the left mouse button to fire. Move and roll
to avoid enemy attacks.

Some barriers like this one only open when all the
active enemies have been defeated. When you kill
an enemy you receive some HP and Curse.

To switch weapons use the Scroll Wheel or
Number Keys 1-5. Weapons 2-5 have limited
ammo, and initially you can only use weapons 1-3.

When the pink meter is filled, you enter Curse
mode for a short time. In this mode you take less
damage and have a variety of special attacks.

To complete a level just touch the finishing point.
You can replay levels to try and beat your best
time or try and find the secret amulet.

1300

1300

1300

1300

1300

DUCATI

Level

To Be Continued

<p align="center"><font face="Arial" size="12" color="#6f4f3d" letterSpacing="0.000000" kerning="0"><b>Created by Chrome Shark Media and Molten Core Media</b></font></p><p align="center"></p><p align="center"><font face="Arial" size="12" color="#6f4f3d" letterSpacing="0.000000" kerning="0"><b>Sponsored by</b><a href="http://usuallygames.com"><b> Usually Games</b></a></font></p><p align="center"></p><p align="center"><font face="Arial" size="12" color="#6f4f3d" letterSpacing="0.000000" kerning="0"><a href="http://usuallygames.com"><b>Thanks for playing and look out for Chapter III coming to <sbr />Newgrounds in 2007</b></a></font></p>

Replay Level

Level Select

Level Failed

Level Complete

Time Taken:

Time Amulet:

Secret Amulet:

Yes

Items Collected:

1x God Stone

Yes (200 Required)

242 Seconds

Yes

Yes (200 Required)

242 Seconds

Level Completed

More Games

(To defeat Osiris and break his curse, one must unleash
the power of the Delta Gauntlet. To prevent such power
entering the wrong hands, the gauntlet has been
separated into two halves, buried deep within two
distant temples. One of fire, one of ice, it will take the
strength of a God to overcome their guard)

Continue

3

3

Chrome Shark Media

Adventure

Adventure

Level Creator

Options

Credits

More Games

Extras

Main Menu

Stage Select

Weapon Store

Outfit Store

Progress

Egypt

Himalayas

India

Empty

Empty

Empty

Empty

Empty

Empty

Best Time:

Secret Amulet Collected:

Time Amulet Acheived:

Level locked (Delta Scroll required).

Level locked (Anuket Stone x5 required).

Level locked (Bast Stone x5 required).

Level locked (Delta Gauntlet required).

Level locked (Aten Stone x4 required).

New Stages Unlocked!

Himalayas x5

India x5

OK

New Stage Unlocked!

Himalayas x1

India x1

Egypt x4

Egypt x1

Collect Amulets and trade them for weapons.
Click a weapon to purchase it.

Dual Pistols

Dual Uzis

Magnum

Assault Rifle

Amulets Available:

0

Amulets Required:

Collect Amulets to trade them for outfits.
Roll over an outfit to preview it.
Click to purchase it.
Click a purchased outfit to wear it.
Top:   1    2    3    4    5    6
Legs: 1    2    3    4
Feet:  1    2    3

0

Levels Completed:

0/18

Time Amulets Acheived:

0/18

% of game complete:

0%

Secret Amulets Collected:

0/18

Total Kills:

0

Delta Scroll (1/1)

Anuket Stone (5/5)

Bast Stone (5/5)

Delta Gauntlet (2/2)

Aten Stone (4/4)

Game Quality

Sound

Clear Save Data?

Low

Medium

High

Off

On

Clear

Game design and coding by Chrome Shark Media
Additional graphics design by Molten Core Media
Music by NemesisTheory, sebby_man, badmaninc, Inoni_Bird, General_Leo,
Shady-Joe and fnord, taken from the Newgrounds audio portal
Curse of Osiris is © Croft Storm 2006
This game should not be distributed without specific permission from the creator

Tomb Raider and Lara Croft are © Crystal Dynamics and Eidos

<p align="center"><font face="Arial" size="14" color="#aa8855" letterSpacing="0.000000" kerning="0">Game design and coding by Chrome Shark Media</font></p><p align="center"><font face="Arial" size="14" color="#aa8855" letterSpacing="0.000000" kerning="0">Additional graphics design by Molten Core Media</font></p><p align="center"></p><p align="center"><font face="Arial" size="14" color="#aa8855" letterSpacing="0.000000" kerning="0">Music by NemesisTheory, sebby_man, badmaninc, Inoni_Bird, General_Leo, <sbr />Shady-Joe and fnord, taken from the Newgrounds audio portal</font></p><p align="center"></p><p align="center"><font face="Arial" size="14" color="#aa8855" letterSpacing="0.000000" kerning="0">Osiris is © Chrome Shark Media 2006</font></p><p align="center"></p><p align="center"><font face="Arial" size="14" color="#aa8855" letterSpacing="0.000000" kerning="0">In association with Newgrounds and <a href="http://www.usuallygames.com/?spid=200003" target = "_blank">Usually Games</a></font></p>

Progress through Adventure mode to unlock these extras.

Concept Art

Production Screens

Osiris III Brainstorm

Percentage Complete: 30%

30% Completion Required

Osiris III is to start production shortly after the release of this game on
Newgrounds, and should be released early 2007.
The game will use the same engine as this chapter, but I still intend on it
being as much of an evolution as this one was from the first chapter. The
most notable change will be a much greater emphasis on the storyline,
as I am hoping to include cutscenes and voice acting. Click below to
view a brainstorm of possible new features.

View the brainstorm

Concept Art

Use the arrow keys to
move the image around
the viewport.

Next

Previous

Production screens

Use the left and right arrow keys to scroll between the screenshots.
Use the Space bar to return to this screen at any time.
Press the right arrow key to begin.

/4

1

2

3

4

<p align="left"><font face="Arial" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1">Empty 1</font></p>

<p align="left"><font face="Arial" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1">Empty 2</font></p>

<p align="left"><font face="Arial" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1">Empty 3</font></p>

<p align="left"><font face="Arial" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1">Empty 4</font></p>

<p align="left"><font face="Arial" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1">Empty 5</font></p>

<p align="left"><font face="Arial" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1">Empty 6</font></p>

<p align="left"><font face="Arial" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1">Empty 7</font></p>

<p align="left"><font face="Arial" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1">Empty 8</font></p>

<p align="left"><font face="Arial" size="13" color="#000000" letterSpacing="0.000000" kerning="1">If you have someone else&apos;s level code, click here to import it.</font></p>

Play this level

Edit this level

View/import code

Tip - want more than 8 levels? You can
save all your level codes in a notepad
file and import them later on

Osiris III

Level Editor

OCB

Unlimited
switch codes

Trap Variations
(static, triggered etc)

Tabbed View

User custom mp3s

Sound

Triggered sound
effects

Voice clips

Greater variety
of music

Obstacles

Triggers

More enemies

Ground-based
enemies

More in-depth
boss battles

Fire-based traps

Gameplay

New Weapons

Melee Weapons

Delta Gauntlet

Scythe

This is only an early idea brainstorm, the full list of changes will largely
depend on reaction to this chapter. Not all features here will go ahead.

Cutscenes

Back

Rolling boulders

Earthquakes

Not done this bit yet

300

250

9

/50

My Level

Tutorial

1

2

3

4

5

A square block. Cannot be passed. Note - can be placed below another block instead of a platform. Can only be placed on platforms on the base row.

Platforms

Back to Menu

Objects

Level Name:

create

clear

EGYPT

ICE

JUNGLE

9

3

3

2

3

1

2x

3x

1x

Level Type:

Music Track:

Clear Level?

Yes

No

Level Timer:

100

<p align="left"><font face="Arial" size="12" color="#000000" letterSpacing="0.000000" kerning="0">startCode,inbuilt,grassX,20,12,11,10,1,18,17,16,15,14,13,9,8,7,6,5,4,3,12,10,grassY,2,2,2,2,2,3,3,3,3,3,3,3,3,3,3,3,3,3,5,5,grassType,grass,spike,spike,spike,grass,grass,grass,grass,grass,grass,grass,grass,grass,grass,grass,grass,grass,grass,grass,grass,bitX,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,20,18,17,16,15,14,12,11,9,8,7,6,5,4,2,1,18,16,15,14,9,8,7,6,5,4,3,12,10,bitY,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,3,3,3,3,3,3,3,3,3,3,3,5,5,bitType,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,bitJog,bitShop,bitShop,bitShop,bitGirl,bit,bitGirl,bit,bitHouse,bitHouse,bitHouse,bitJog,bit,bit,bitGirl,bitGirl,bitHouse,bitHouse,bitJog,bit,bitJog,bit,bit,bitGirl,bitHouse,bitHouse,bitHouse,bitHospital,bitHotel,bitBits,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,1,4,3,2,1,1,1,1,2,1,3,1,1,1,1,1,2,3,1,1,1,1,1,1,1,3,1,4,5,endCode</font></p>

OK

View/Import Code

Save Slot:

<p align="left"><font face="Arial" size="22" color="#ffffff" letterSpacing="0.000000" kerning="1">1</font></p>

You can share this code with others to let them try your
level. Be sure to copy all of the code.

wrongurl

Sorry, you are running an illegal version of  this game.
Please play this game at croftstorm.net.

ActionScript [AS1/AS2]

Frame 1
function resetData() { _root.gameQuality = "medium"; _root.masterVolume = 1; _root.gameDifficulty = 1; _root.usedAmulets = 0; _root.totalKills = 0; _root.topchoose = 1; _root.legchoose = 1; _root.footchoose = 1; var _local2 = 1; while (_local2 <= 18) { _root["bestTime" + _local2] = 9999; _root["secretAmulet" + _local2] = false; _root["timeAmulet" + _local2] = false; _root["unlocked" + _local2] = false; _root["gunA" + _local2] = false; _root["gunB" + _local2] = false; _root["outfitA" + _local2] = false; _root["outfitB" + _local2] = false; _root["outfitC" + _local2] = false; _local2++; } _root.gunA1 = true; _root.gunA2 = true; _root.gunA3 = true; _root.outfitA1 = true; _root.outfitB1 = true; _root.outfitC1 = true; } function saveData() { local_data.data.gameSaved = true; var _local2 = 1; while (_local2 <= 18) { local_data.data["bestTime" + _local2] = _root["bestTime" + _local2]; local_data.data["secretAmulet" + _local2] = _root["secretAmulet" + _local2]; local_data.data["timeAmulet" + _local2] = _root["timeAmulet" + _local2]; local_data.data["unlocked" + _local2] = _root["unlocked" + _local2]; _root.local_data.data["gunA" + _local2] = _root["gunA" + _local2]; _root.local_data.data["gunB" + _local2] = _root["gunB" + _local2]; _root.local_data.data["outfitA" + _local2] = _root["outfitA" + _local2]; _root.local_data.data["outfitB" + _local2] = _root["outfitB" + _local2]; _root.local_data.data["outfitC" + _local2] = _root["outfitC" + _local2]; _local2++; } local_data.data.totalKills = totalKills; local_data.data.usedAmulets = usedAmulets; local_data.data.gameQuality = _root.gameQuality; local_data.data.masterVolume = _root.masterVolume; local_data.data.gameDifficulty = _root.gameDifficulty; local_data.data.topchoose = topchoose; local_data.data.legchoose = legchoose; local_data.data.footchoose = footchoose; local_data.flush(); } function removeAllClips() { _root.startLevel = false; var _local2 = 1; while (_local2 <= 200) { _root["trap" + _local2].removeMovieClip(); _root["gridBox" + _local2].removeMovieClip(); _root["stone" + _local2].removeMovieClip(); _root["bull" + _local2].removeMovieClip(); _root["darkbull" + _local2].removeMovieClip(); _root["grass" + _local2].removeMovieClip(); _root["bground" + _local2].removeMovieClip(); _root["eTrigger" + _local2].removeMovieClip(); _root["gargoyle" + _local2].removeMovieClip(); _root["saveCrsytal" + _local2].removeMovieClip(); _root["stoneFire" + _local2].removeMovieClip(); _root["sideWall" + _local2].removeMovieClip(); _local2++; } removeMovieClip(_root.diefade); removeMovieClip(_root.startfade); removeMovieClip(_root.endfade); removeMovieClip(_root.ddisplay); removeMovieClip(_root.crosshair); removeMovieClip(_root.lara); removeMovieClip(_root.box); removeMovieClip(_root.shade); } function myMap() { stopAllSounds(); _root.ended = true; _root.gotoAndPlay("menu"); } function myHigh() { gameQuality = "high"; } function myMed() { gameQuality = "medium"; } function myLow() { gameQuality = "low"; } function mySfx() { if (masterVolume == 0) { masterVolume = 1; } else { masterVolume = 0; } stopAllSounds(); } function mySite() { getURL ("http://croftstorm.net", "_blank"); } function mySite2() { getURL ("http://newgrounds.com", "_blank"); } function mySite3() { getURL ("http://www.usuallygames.com/?spid=200003", "_blank"); } function renderWorld() { stop(); var _local2 = 1; while (_local2 <= 6) { levelRender = _root[(("level" + _root.world) + "Render") + _local2]; nameStart = levelRender.indexOf("startCode,"); nameEnd = levelRender.indexOf(",grassX"); nameArraySplit = levelRender.slice(nameStart, nameEnd); nameArray = nameArraySplit.split(","); stageName = nameArray[1]; _root.admenu["stageName" + _local2] = (("Stage " + _local2) + " - ") + stageName; timeLimitStart = levelRender.indexOf("timeLimit,"); timeLimitEnd = levelRender.indexOf(",grassX"); timeLimitArraySplit = levelRender.slice(timeLimitStart, timeLimitEnd); timeLimitArray = timeLimitArraySplit.split(","); timeLimitVar = timeLimitArray[1]; timeLimit = Number(timeLimitVar); _root.admenu["timeLimit" + _local2] = timeLimit; if (_root["bestTime" + (_local2 + (6 * (_root.world - 1)))] >= 9999) { _root["timeDisplay" + _local2] = "Not Yet Completed"; } else { _root["timeDisplay" + _local2] = _root["bestTime" + (_local2 + (6 * (_root.world - 1)))]; } if (_root["timeAmulet" + (_local2 + (6 * (_root.world - 1)))] == false) { _root["timeAmuletDisplay" + _local2] = ("No (" + timeLimit) + " required)"; } else { _root["timeAmuletDisplay" + _local2] = "Yes"; } if (_root["secretAmulet" + (_local2 + (6 * (_root.world - 1)))] == false) { _root["secretAmuletDisplay" + _local2] = "No"; } else { _root["secretAmuletDisplay" + _local2] = "Yes"; } _root["levelSelected" + _local2] = _local2 + (6 * (_root.world - 1)); _root["levelUnlocked" + _local2] = _root["unlocked" + (_local2 + (6 * (_root.world - 1)))]; _local2++; } } stop(); local_data = SharedObject.getLocal("user_data"); var i = 1; while (i <= 8) { _root["customLevelRender" + i] = _root.local_data.data["customLevelRender" + i]; i++; } if (local_data.data.gameSaved == undefined) { resetData(); } else { gameQuality = local_data.data.gameQuality; masterVolume = local_data.data.masterVolume; gameDifficulty = local_data.data.gameDifficulty; usedAmulets = local_data.data.usedAmulets; totalKills = local_data.data.totalKills; topchoose = local_data.data.topchoose; legchoose = local_data.data.legchoose; footchoose = local_data.data.footchoose; if (topchoose == undefined) { topchoose = 1; legchoose = 1; footchoose = 1; } var i = 1; while (i <= 18) { _root["bestTime" + i] = _root.local_data.data["bestTime" + i]; _root["secretAmulet" + i] = _root.local_data.data["secretAmulet" + i]; _root["timeAmulet" + i] = _root.local_data.data["timeAmulet" + i]; _root["unlocked" + i] = _root.local_data.data["unlocked" + i]; _root["gunA" + i] = _root.local_data.data["gunA" + i]; _root["gunB" + i] = _root.local_data.data["gunB" + i]; _root["outfitA" + i] = _root.local_data.data["outfitA" + i]; _root["outfitB" + i] = _root.local_data.data["outfitB" + i]; _root["outfitC" + i] = _root.local_data.data["outfitC" + i]; i++; } } _quality = "HIGH"; myurl = _url; gametype = "orchid"; skinShow = false; stageUnlockedShow = 1; var mouseListener = new Object(); var myContextMenu = new ContextMenu(); myContextMenu.hideBuiltInItems(); var myMap = new ContextMenuItem("Main Menu", myMap); myContextMenu.customItems.push(myMap); var myHigh = new ContextMenuItem("High Quality", myHigh); myContextMenu.customItems.push(myHigh); var myMed = new ContextMenuItem("Medium Quality", myMed); myContextMenu.customItems.push(myMed); var myLow = new ContextMenuItem("Low Quality", myLow); myContextMenu.customItems.push(myLow); var mySfx = new ContextMenuItem("Sound Toggle", mySfx); myContextMenu.customItems.push(mySfx); var mySite = new ContextMenuItem("Visit Croft Storm", mySite); myContextMenu.customItems.push(mySite); var mySite2 = new ContextMenuItem("Visit Newgrounds", mySite2); myContextMenu.customItems.push(mySite2); var mySite3 = new ContextMenuItem("Visit Usually Games", mySite3); myContextMenu.customItems.push(mySite3); _root.menu = myContextMenu;
Instance of Symbol 174 MovieClip in Frame 1
onClipEvent (load) { if (_root.gametype == "lara") { gotoAndStop (1); } else { gotoAndStop (2); } }
Frame 9
stop();
Frame 15
stop(); saveData(); slideEase = 0; startLevel = false; stopAllSounds(); musicSound.stop(); musicSound = new Sound(this); musicSound.attachSound("m_title"); musicSound.start(0, 99); musicSound.setVolume(80 * _root.masterVolume); _quality = "HIGH"; Mouse.show(); removeAllClips(); box1.onPress = function () { _root.gotoAndStop("password"); }; box2.onPress = function () { _root.gotoAndStop("customLevel"); }; box3.onPress = function () { _root.gotoAndStop("options"); }; box4.onPress = function () { _root.gotoAndStop("credits"); }; if (_root.gametype == "orchid") { box5.onPress = function () { _root.gotoAndStop("extras"); }; box6.onPress = function () { getURL ("http://www.usuallygames.com/?spid=200003", "_blank"); }; }
Instance of Symbol 174 MovieClip in Frame 15
onClipEvent (load) { if (_root.gametype == "lara") { gotoAndStop (1); } else { gotoAndStop (2); } } onClipEvent (enterFrame) { if (_root.gametype == "lara") { gotoAndStop (1); } else { gotoAndStop (2); } }
Instance of Symbol 597 MovieClip "menuBlock" in Frame 15
onClipEvent (enterFrame) { speed = 20; if ((this._x > -285) && (_root.slideEase == -1)) { this._x = this._x + (speed * _root.slideEase); } if ((_root.slideEase == 1) && (this._x < -55)) { this._x = this._x + (speed * _root.slideEase); } }
Instance of Symbol 913 MovieClip "box1" in Frame 15
on (rollOver) { _root.menuBlock._y = this._y + 1; _root.slideEase = 1; } on (rollOut) { _root.menuBlock.y = -100; _root.slideEase = -1; }
Instance of Symbol 915 MovieClip "box2" in Frame 15
on (rollOver) { _root.menuBlock._y = this._y + 1; _root.slideEase = 1; } on (rollOut) { _root.menuBlock.y = -100; _root.slideEase = -1; }
Instance of Symbol 917 MovieClip "box3" in Frame 15
on (rollOver) { _root.menuBlock._y = this._y + 1; _root.slideEase = 1; } on (rollOut) { _root.menuBlock.y = -100; _root.slideEase = -1; }
Instance of Symbol 919 MovieClip "box4" in Frame 15
on (rollOver) { _root.menuBlock._y = this._y + 1; _root.slideEase = 1; } on (rollOut) { _root.menuBlock.y = -100; _root.slideEase = -1; }
Instance of Symbol 921 MovieClip "box6" in Frame 15
on (rollOver) { if (_root.gametype == "orchid") { _root.menuBlock._y = this._y + 1; _root.slideEase = 1; } } on (rollOut) { if (_root.gametype == "orchid") { _root.menuBlock.y = -100; _root.slideEase = -1; } } onClipEvent (load) { if (_root.gametype == "orchid") { this._alpha = 100; } else { this._alpha = 0; } }
Instance of Symbol 923 MovieClip "box5" in Frame 15
on (rollOver) { if (_root.gametype == "orchid") { _root.menuBlock._y = this._y + 1; _root.slideEase = 1; } } on (rollOut) { if (_root.gametype == "orchid") { _root.menuBlock.y = -100; _root.slideEase = -1; } } onClipEvent (load) { if (_root.gametype == "orchid") { this._alpha = 100; } else { this._alpha = 0; } }
Frame 21
removeAllClips(); _root.secretAmulets = 0; _root.timeAmulets = 0; var t = 1; while (t <= 18) { if (_root["secretAmulet" + t] == true) { _root.secretAmulets = _root.secretAmulets + 1; } if (_root["timeAmulet" + t] == true) { _root.timeAmulets = _root.timeAmulets + 1; } t++; } _root.totalAmulets = _root.secretAmulets + _root.timeAmulets; saveData(); stopAllSounds(); musicSound.stop(); musicSound = new Sound(this); musicSound.attachSound("m_title"); musicSound.start(0, 99); musicSound.setVolume(80 * _root.masterVolume); Mouse.show(); playType = "password"; level1Render1 = "startCode,Curse of Osiris Pt.1,levelType,1,musicTrack,1,timeLimit,40,grassX,undefined,19,6,19,14,13,8,6,18,17,16,15,14,12,11,10,9,8,7,6,5,4,3,2,2,18,17,16,15,14,13,12,11,10,9,8,7,6,5,4,3,2,18,19,18,17,16,11,15,1,grassY,undefined,1,1,2,2,2,2,2,3,3,4,4,4,4,4,4,4,4,4,4,4,4,4,4,5,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,7,8,8,8,8,8,9,9,trapX,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,16,12,11,8,6,1,8,14,13,17,8,7,6,5,1,1,19,17,16,15,14,13,11,10,9,6,4,3,1,19,1,17,16,15,1,trapY,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,0,0,0,0,0,0,1,2,2,3,4,4,4,4,4,5,6,6,6,6,6,6,6,6,6,6,6,6,6,7,7,8,8,8,8,trapType,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,tHelp,tSpike,tHelp,tBlock,tHelp,tHelp,tBlock,tSecret,tHelp,tCrusher,tHelp,tTorch,tLever,tBarrier,tBlock,tBlock,tBlock,tHelp,tGate,eTrigger,eTrigger,tHelp,tGate,tHelp,eTrigger,eTrigger,tOsiris,tHelp,tBlock,tBlock,tBlock,tHelp,tEnd,tBlock,tBlock,trapCode,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,5,1,4,1,3,2,1,1,6,1,7,1,1,1,1,1,1,11,1,5,5,10,1,9,5,5,1,8,1,1,1,12,1,1,1,endCode"; level1Render2 = "startCode,Gargoyle Labyrinth,levelType,1,musicTrack,2,timeLimit,60,grassX,undefined,6,5,4,3,20,19,18,17,16,15,14,13,12,10,9,8,7,2,1,10,4,3,10,2,1,10,15,14,13,12,11,9,8,7,6,2,1,16,15,14,13,12,11,10,9,8,7,6,5,grassY,undefined,1,1,1,1,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,3,3,3,4,4,4,5,6,6,6,6,6,6,7,7,7,7,7,9,9,9,9,9,9,9,9,9,9,9,9,trapX,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,20,19,18,17,15,12,11,10,9,8,4,2,6,5,13,11,9,8,7,2,11,4,3,11,10,1,11,16,15,14,13,9,16,8,7,5,2,1,16,5,12,10,trapY,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,0,0,0,0,0,0,0,0,0,0,0,0,1,1,2,2,2,2,2,2,3,3,3,4,4,4,5,6,6,6,6,6,7,7,7,7,7,7,8,8,9,9,trapType,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,tEnd,tBarrier,tLever,tGate,eTrigger,tSpike,eTrigger,tBarrier,tBarrier,tGate,eTrigger,eTrigger,tOsiris,eTrigger,tAxe,tBlock,eTrigger,tSpike,eTrigger,eTrigger,tBlock,tTorch,eTrigger,tBlock,eTrigger,tLever,tBlock,tBlock,tOsiris,tLever,eTrigger,eTrigger,tBlock,tBarrier,tSecret,tBlock,tCrusher,tTorch,tBlock,tBlock,tCrusher,tTorch,trapCode,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,3,3,3,1,6,1,1,2,1,1,5,1,1,1,1,1,1,1,5,1,1,1,5,1,1,1,1,1,1,2,1,1,1,3,3,1,1,1,1,1,1,1,endCode"; level1Render3 = "startCode,Hathor Ambush,levelType,1,musicTrack,1,timeLimit,50,grassX,undefined,undefined,undefined,19,19,11,19,18,17,16,15,14,13,12,11,10,9,8,7,6,5,4,3,2,19,12,10,3,18,17,12,10,6,5,4,3,2,12,10,19,18,11,20,6,5,4,3,2,1,16,grassY,undefined,undefined,undefined,1,2,2,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,4,4,4,4,5,5,5,5,5,5,5,5,5,6,6,7,7,7,8,8,8,8,8,8,8,9,trapX,undefined,undefined,20,14,8,20,20,11,20,17,16,15,14,13,12,10,9,8,6,5,4,1,20,12,10,1,20,18,17,16,12,10,6,5,2,1,20,16,12,10,6,1,20,19,16,11,6,1,16,4,trapY,undefined,undefined,0,0,0,1,2,2,3,3,3,3,3,3,3,3,3,3,3,3,3,3,4,4,4,4,5,5,5,5,5,5,5,5,5,5,6,6,6,6,6,6,7,7,7,7,7,7,8,8,trapType,undefined,undefined,tBlock,tSpike,tSpike,tBlock,tBlock,tAxe,tBlock,tTorch,tGate,eTrigger,tSpike,tCrusher,eTrigger,eTrigger,tCrusher,tSpike,tGate,tTorch,tBarrier,tBlock,tBlock,eTrigger,eTrigger,tBlock,tBlock,tBarrier,tSecret,tBlock,eTrigger,eTrigger,tBlock,tEnd,tOsiris,tBlock,tBlock,tBlock,eTrigger,eTrigger,tBlock,tBlock,tBlock,tTorch,tBlock,tLever,tBlock,tBlock,tBlock,tTorch,trapCode,undefined,undefined,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,6,1,1,1,1,1,6,1,1,1,1,1,1,1,1,6,1,1,1,1,1,1,1,1,1,1,endCode"; level1Render4 = "startCode,Amun's Pillar,levelType,1,musicTrack,2,timeLimit,60,grassX,undefined,13,2,17,16,13,11,10,9,8,7,6,5,4,3,2,19,2,15,14,13,12,10,9,8,7,6,5,4,3,2,2,12,11,10,9,8,7,6,5,4,3,2,13,11,9,3,6,5,1,grassY,undefined,1,1,2,2,2,2,2,2,2,2,2,2,2,2,2,3,3,4,4,4,4,4,4,4,4,4,4,4,4,4,5,6,6,6,6,6,6,6,6,6,6,6,8,8,8,8,9,9,9,trapX,19,17,12,11,10,9,7,6,5,4,3,1,15,11,10,9,8,7,6,5,4,3,1,15,11,1,11,10,9,7,4,3,1,11,1,13,12,11,10,9,7,5,4,3,1,13,1,1,6,5,trapY,0,0,0,0,0,0,0,0,0,0,0,1,2,2,2,2,2,2,2,2,2,2,2,3,3,3,4,4,4,4,4,4,4,5,5,6,6,6,6,6,6,6,6,6,6,7,7,8,9,9,trapType,tEnd,tGate,eTrigger,eTrigger,eTrigger,tGate,eTrigger,eTrigger,tBarrier,tBarrier,tBarrier,tVine,tBlock,tBlock,tLever,eTrigger,tSpike,tSpike,tSpike,tSpike,eTrigger,tGate,tVine,tBlock,tBlock,tVine,tBlock,tLever,tBarrier,eTrigger,eTrigger,tGate,tVine,tBlock,tVine,tBlock,tSecret,tBarrier,tLever,tBarrier,eTrigger,tAxe,eTrigger,tGate,tVine,tBlock,tVine,tVine,tCrusher,tCrusher,trapCode,1,1,6,1,1,1,1,6,2,4,3,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,1,1,1,1,1,1,1,1,1,1,3,5,1,1,1,1,1,1,1,1,1,1,endCode"; level1Render5 = "startCode,Hekt's Tomb,levelType,1,musicTrack,2,timeLimit,90,grassX,16,3,15,14,9,8,6,5,3,16,13,12,11,10,3,7,6,5,3,18,17,16,15,14,13,12,11,10,9,8,16,19,16,15,14,12,10,9,8,7,5,3,17,7,20,16,15,13,11,9,grassY,1,1,2,2,2,2,2,2,2,3,3,3,3,3,3,4,4,4,4,5,5,5,5,5,5,5,5,5,5,5,6,7,7,7,7,7,7,7,7,7,7,7,8,8,9,9,9,9,9,9,trapX,undefined,undefined,17,15,14,13,7,17,16,17,15,14,10,9,8,6,5,17,16,14,13,12,11,17,14,8,7,6,19,15,14,13,12,11,10,9,19,17,20,19,17,15,14,9,8,5,3,20,16,11,trapY,undefined,undefined,0,0,0,0,0,1,1,2,2,2,2,2,2,2,2,3,3,3,3,3,3,4,4,4,4,4,5,5,5,5,5,5,5,5,6,6,7,7,7,7,7,7,7,7,7,8,8,9,trapType,undefined,undefined,tBlock,tGate,tBarrier,tLever,tSpike,tBlock,eTrigger,tBlock,eTrigger,tBlock,tBlock,tAxe,eTrigger,eTrigger,tBarrier,tBlock,tLever,tBlock,tLever,tGate,tCrusher,tBlock,tBlock,tBlock,eTrigger,eTrigger,tBlock,tGate,tBarrier,tSpike,tBarrier,tSpike,tBarrier,tTorch,tBlock,tBlock,tBlock,tSecret,tBlock,eTrigger,eTrigger,tGate,tAxe,tCrusher,tEnd,tBlock,tBlock,tTorch,trapCode,undefined,undefined,1,1,2,1,1,1,1,1,1,1,1,1,6,1,1,1,3,1,2,1,1,1,1,1,1,6,1,1,4,1,5,1,3,1,1,1,1,1,1,1,6,1,1,1,1,1,1,1,endCode"; level1Render6 = "startCode,Curse of Osiris Pt.2,levelType,1,musicTrack,3,timeLimit,50,grassX,undefined,5,8,7,6,5,20,19,18,17,16,15,14,13,12,11,10,8,2,12,11,10,9,3,13,12,6,4,13,9,8,7,6,5,17,16,15,14,10,3,2,14,12,11,4,18,9,7,5,1,grassY,undefined,1,2,2,2,2,3,3,3,3,3,3,3,3,3,3,3,3,3,4,4,4,4,4,5,5,5,5,6,6,6,6,6,6,7,7,7,7,7,7,7,8,8,8,8,9,9,9,9,9,trapX,undefined,20,16,8,7,5,9,8,6,20,17,14,11,9,8,2,1,13,12,11,9,4,3,1,14,6,5,1,14,10,8,6,5,1,18,17,15,14,11,4,3,2,1,18,14,12,5,1,9,7,trapY,undefined,0,0,0,0,1,2,2,2,3,3,3,3,3,3,3,3,4,4,4,4,4,4,4,5,5,5,5,6,6,6,6,6,6,7,7,7,7,7,7,7,7,7,8,8,8,8,8,9,9,trapType,undefined,tEnd,tOsirisReal,tGate,tBarrier,eTrigger,tBlock,tSpike,eTrigger,tTorch,tTorch,tTorch,tTorch,tBlock,tSpike,tTorch,tBlock,tBlock,tSpike,eTrigger,tBarrier,tBlock,eTrigger,tBlock,tBlock,tCrusher,tBlock,tBlock,tBlock,tBlock,tSpike,tSpike,eTrigger,tBlock,tBlock,tLever,eTrigger,tSpike,tBlock,tBlock,tAxe,tSecret,tBlock,tBlock,tSpike,tCrusher,tBlock,tBlock,tAxe,tCrusher,trapCode,undefined,1,1,1,1,6,1,1,6,1,1,1,1,1,1,1,1,1,1,6,4,1,6,1,1,1,1,1,1,1,1,1,6,1,1,1,6,1,1,1,1,1,1,1,1,1,1,1,1,1,endCode"; level2Render1 = "startCode,Anuket's Palace,levelType,2,musicTrack,1,timeLimit,45,grassX,undefined,undefined,undefined,undefined,undefined,undefined,20,10,6,5,4,20,19,18,17,16,15,10,9,8,7,3,2,1,15,11,20,19,18,17,16,15,11,10,9,8,7,6,5,4,17,16,15,14,8,7,6,5,4,3,grassY,undefined,undefined,undefined,undefined,undefined,undefined,1,1,1,1,1,2,2,2,2,2,2,2,2,2,2,2,2,2,3,3,4,4,4,4,4,4,4,4,4,4,4,4,4,4,6,6,6,6,6,6,6,6,6,6,trapX,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,19,17,14,12,9,8,7,9,5,14,9,8,3,2,1,15,14,11,19,18,17,15,14,10,6,4,3,14,3,trapY,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,0,0,0,0,0,0,0,1,1,2,2,2,2,2,2,3,3,3,4,4,4,4,4,4,4,4,4,5,5,trapType,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,eTrigger,tGate,eTrigger,eTrigger,tBlock,tLever,eTrigger,tBlock,tSpike,tBlock,eTrigger,tBarrier,tBarrier,eTrigger,tLever,eTrigger,tBlock,tCrusher,tEnd,tAxe,tGate,eTrigger,tBlock,tOsiris,tBarrier,tSecret,tBlock,tBlock,tBlock,trapCode,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,2,1,3,2,1,1,2,1,1,1,2,2,1,2,2,2,1,1,1,1,1,2,1,1,4,1,1,1,1,endCode"; level2Render2 = "startCode,Mestha's Blades,levelType,2,musicTrack,2,timeLimit,50,grassX,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,19,15,18,14,13,12,11,10,9,8,7,6,5,14,13,12,11,10,9,8,7,6,17,15,14,13,12,11,10,9,8,7,9,8,7,6,grassY,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,1,1,2,2,2,2,2,2,2,2,2,2,3,4,4,4,4,4,4,4,4,4,5,5,6,6,6,6,6,6,6,6,8,8,8,8,trapX,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,20,18,17,14,10,4,18,15,12,10,8,6,5,14,13,12,8,7,13,12,10,8,7,6,6,trapY,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,0,0,0,0,0,0,1,1,2,2,2,2,3,4,4,4,4,4,6,6,6,6,6,6,7,trapType,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,tSecret,tBlock,tOsiris,tGate,eTrigger,eTrigger,tBlock,eTrigger,tAxe,eTrigger,tAxe,tGate,eTrigger,tGate,eTrigger,tAxe,tAxe,eTrigger,eTrigger,eTrigger,tAxe,tGate,tEnd,tBlock,tBlock,trapCode,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,1,1,1,1,2,2,1,2,1,2,1,1,2,1,2,1,1,3,3,2,1,1,1,1,1,endCode"; level2Render3 = "startCode,Fortress of Khnum,levelType,2,musicTrack,1,timeLimit,50,grassX,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,11,3,10,9,6,5,4,3,11,10,7,6,10,9,8,2,10,11,10,9,8,7,6,5,4,12,11,10,9,8,7,6,5,4,3,2,1,grassY,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,1,1,2,2,2,2,2,2,3,3,3,3,4,4,4,4,5,6,6,6,6,6,6,6,6,8,8,8,8,8,8,8,8,8,8,8,8,trapX,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,12,9,7,6,5,4,12,4,12,10,8,7,4,3,12,8,7,12,9,2,1,12,10,1,12,9,8,6,5,1,12,1,7,trapY,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,0,0,0,0,0,0,1,1,2,2,2,2,2,2,3,3,3,4,4,4,4,5,5,5,6,6,6,6,6,6,7,7,8,trapType,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,tBlock,eTrigger,tBarrier,tGate,tEnd,tBlock,tBlock,tBlock,tBlock,eTrigger,tBlock,tBlock,eTrigger,eTrigger,tBlock,tBlock,eTrigger,tBlock,eTrigger,tSecret,tBlock,tBlock,eTrigger,tBlock,tBlock,tGate,eTrigger,tCrusher,tLever,tBlock,tBlock,tBlock,tAxe,trapCode,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,1,3,1,1,1,1,1,1,1,2,1,1,2,2,1,1,2,1,2,1,1,1,2,1,1,1,3,1,1,1,1,1,1,endCode"; level2Render4 = "startCode,Sebek Wall,levelType,2,musicTrack,2,timeLimit,40,grassX,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,5,4,2,16,15,14,13,12,11,10,9,8,7,4,2,6,5,2,6,2,5,4,2,3,2,1,10,9,8,1,7,6,5,4,3,2,1,11,grassY,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,1,1,1,2,2,2,2,2,2,2,2,2,2,2,2,3,3,3,4,4,5,5,5,6,6,6,7,7,7,7,8,8,8,8,8,8,8,9,trapX,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,16,15,14,11,10,9,8,3,2,16,5,4,3,2,7,4,3,2,7,6,5,3,2,7,6,3,2,7,4,3,2,7,3,11,10,9,7,11,5,trapY,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,0,0,0,0,0,0,0,0,0,1,1,1,1,1,2,2,2,2,3,3,3,3,3,4,4,4,4,5,5,5,5,6,6,7,7,7,7,8,8,trapType,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,tBlock,tEnd,tGate,tSpike,eTrigger,eTrigger,tGate,tBlock,eTrigger,tBlock,tSpike,tSpike,tBlock,tSpike,tBlock,eTrigger,tBlock,eTrigger,tBlock,tSpike,tSpike,tBlock,tSpike,tBlock,eTrigger,tBlock,eTrigger,tBlock,eTrigger,tBlock,tSpike,tBlock,tGate,tBlock,tSecret,tOsiris,tBlock,tBlock,tCrusher,trapCode,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,1,1,1,1,3,3,1,1,2,1,1,1,1,1,1,2,1,2,1,1,1,1,1,1,2,1,2,1,2,1,1,1,1,1,1,1,1,1,1,endCode"; level2Render5 = "startCode,The Sotis Guard,levelType,2,musicTrack,1,timeLimit,55,grassX,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,17,20,19,18,16,15,13,11,9,7,6,5,11,20,19,18,17,15,13,11,9,7,6,5,11,20,19,18,17,14,12,11,7,6,5,4,12,10,15,grassY,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,1,2,2,2,2,2,2,2,2,2,2,2,3,4,4,4,4,4,4,4,4,4,4,4,5,6,6,6,6,6,6,6,6,6,6,6,8,8,9,trapX,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,20,16,14,13,12,11,10,9,8,7,6,5,4,3,20,20,19,11,7,5,4,4,20,19,18,13,9,7,6,5,4,11,4,15,11,10,15,10,15,trapY,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,2,2,2,2,2,2,3,4,4,4,4,4,4,4,4,4,5,5,6,6,6,7,7,8,trapType,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,tBlock,tGate,tSpike,eTrigger,tSpike,eTrigger,tSpike,tSpike,tSpike,tSpike,tSpike,tSpike,eTrigger,tOsiris,tBlock,tSecret,tBarrier,eTrigger,tBarrier,tLever,tBlock,tBlock,tEnd,tGate,tBarrier,eTrigger,eTrigger,tBarrier,eTrigger,tLever,tBlock,eTrigger,tBlock,tBlock,tLever,tBlock,tBlock,tBlock,tBlock,trapCode,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,1,1,1,3,1,2,1,1,1,1,1,1,2,1,1,1,2,2,1,2,1,1,1,1,3,2,2,2,3,3,1,3,1,1,1,1,1,1,1,endCode"; level2Render6 = "startCode,Anuket Core,levelType,2,musicTrack,2,timeLimit,75,grassX,8,6,4,15,13,12,11,6,8,7,5,4,3,7,6,5,4,2,1,19,18,17,16,15,14,13,12,11,10,9,8,7,15,14,6,5,3,2,1,17,16,13,12,20,15,14,9,6,5,4,grassY,1,1,1,2,2,2,2,2,3,3,3,3,4,5,5,5,5,5,5,6,6,6,6,6,6,6,6,6,6,6,6,6,7,7,7,7,7,7,7,8,8,8,8,9,9,9,9,9,9,9,trapX,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,15,14,13,11,15,8,4,11,11,8,7,5,4,11,3,11,6,4,2,1,20,19,18,9,20,6,5,4,3,20,9,4,trapY,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,0,0,0,0,1,1,1,2,3,3,3,3,3,4,4,5,5,5,5,5,6,6,6,6,7,7,7,7,7,8,8,8,trapType,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,tBlock,tEnd,tGate,tBarrier,tBlock,eTrigger,eTrigger,tBlock,tBlock,tTorch,tSpike,tSpike,tTorch,tBlock,eTrigger,tBlock,eTrigger,eTrigger,tBarrier,tLever,tBlock,tLever,eTrigger,tGate,tBlock,tBarrier,tSecret,tBlock,tTorch,tBlock,tBlock,tBlock,trapCode,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,1,1,1,2,1,2,3,1,1,1,1,1,1,1,3,1,2,2,1,2,1,1,4,1,1,2,1,1,1,1,1,1,endCode"; level3Render1 = "startCode,Bast's Temple,levelType,3,musicTrack,1,timeLimit,40,grassX,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,3,3,20,19,18,17,16,15,13,11,10,9,8,7,6,5,4,3,11,20,19,17,16,15,14,11,10,5,4,11,10,9,11,11,18,15,14,13,12,grassY,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,1,2,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,4,5,5,5,5,5,5,5,5,5,5,6,6,6,7,8,9,9,9,9,9,trapX,undefined,undefined,undefined,undefined,undefined,18,17,15,14,12,11,9,8,4,14,11,14,12,11,19,18,17,16,14,13,12,10,8,7,6,5,4,14,12,19,18,17,16,12,18,15,12,10,9,18,15,12,18,15,12,trapY,undefined,undefined,undefined,undefined,undefined,0,0,0,0,0,0,0,0,0,1,1,2,2,2,3,3,3,3,3,3,3,3,3,3,3,3,3,4,4,5,5,5,5,5,6,6,6,6,6,7,7,7,8,8,8,trapType,undefined,undefined,undefined,undefined,undefined,tLever,eTrigger,eTrigger,tSpike,tSpike,eTrigger,eTrigger,eTrigger,eTrigger,tVine,tVine,tVine,tVine,tVine,tTorch,tEnd,tTorch,tGate,tVine,eTrigger,tVine,tGate,eTrigger,tCrusher,tTorch,tBarrier,eTrigger,tVine,tVine,tTorch,tBlock,tTorch,tSecret,tVine,tBlock,tVine,tVine,tOsiris,tCrusher,tBlock,tVine,tVine,tBlock,tVine,tVine,trapCode,undefined,undefined,undefined,undefined,undefined,1,7,5,1,1,7,7,5,5,1,1,1,1,1,1,1,1,1,1,8,1,1,5,1,1,1,7,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,endCode"; level3Render2 = "startCode,Phoenix Chamber,levelType,3,musicTrack,2,timeLimit,50,grassX,undefined,undefined,undefined,undefined,undefined,18,4,2,18,17,16,15,14,13,12,11,10,9,8,7,6,5,4,3,2,1,20,19,18,17,16,15,9,8,7,6,4,3,2,1,14,13,12,11,10,5,4,3,2,1,grassY,undefined,undefined,undefined,undefined,undefined,1,1,1,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,3,4,4,4,4,4,4,4,4,4,4,4,4,4,4,5,5,5,5,5,6,6,6,7,7,trapX,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,20,17,13,12,11,10,9,8,6,5,3,20,5,4,20,17,16,15,14,13,12,11,10,6,4,3,20,1,19,14,10,8,5,4,3,12,5,2,1,trapY,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,0,0,0,0,0,0,0,0,0,0,0,1,1,1,2,2,2,2,2,2,2,2,2,2,2,2,3,3,4,4,4,4,4,4,4,5,5,6,7,trapType,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,tBlock,eTrigger,eTrigger,tSpike,tSpike,tSpike,tSpike,eTrigger,tLever,tBlock,tBarrier,tBlock,tBlock,tEnd,tBlock,tGate,eTrigger,tAxe,tSpike,tSpike,tSpike,tSpike,eTrigger,eTrigger,eTrigger,tGate,tBlock,tTorch,tTorch,tBlock,tBlock,tAxe,tBlock,tSecret,tBarrier,tTorch,tBlock,tBlock,tTorch,trapCode,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,1,7,5,1,1,1,1,8,1,1,1,1,1,1,1,1,7,1,1,1,1,1,7,7,5,1,1,1,1,1,1,1,1,1,1,1,1,1,1,endCode"; level3Render3 = "startCode,Cobra Gate,levelType,3,musicTrack,1,timeLimit,45,grassX,undefined,undefined,undefined,undefined,undefined,undefined,undefined,19,10,7,6,19,18,17,16,15,14,5,4,3,2,13,12,11,9,8,7,7,6,5,20,19,18,17,16,15,14,13,12,11,10,9,8,7,6,5,4,3,2,1,grassY,undefined,undefined,undefined,undefined,undefined,undefined,undefined,1,1,1,1,2,2,2,2,2,2,2,2,2,2,3,3,3,3,3,3,4,4,4,5,5,5,5,5,5,5,5,5,5,6,6,6,6,6,6,6,6,6,6,trapX,undefined,undefined,20,16,15,14,12,10,9,8,7,5,3,2,20,12,10,7,20,18,17,16,13,12,10,4,2,1,20,13,10,9,7,6,1,20,10,6,5,4,1,18,16,15,11,10,4,1,9,8,trapY,undefined,undefined,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,2,2,2,2,2,2,2,2,2,2,3,3,3,3,3,3,3,4,4,4,4,4,4,5,5,5,5,5,5,5,6,6,trapType,undefined,undefined,tBlock,tBarrier,tBarrier,tGate,eTrigger,tSpike,tSpike,eTrigger,eTrigger,tGate,eTrigger,eTrigger,tBlock,tVine,tLever,tLever,tBlock,eTrigger,tLever,eTrigger,tBlock,tVine,tVine,tBarrier,tSecret,tBlock,tBlock,tGate,tVine,eTrigger,tAxe,tBlock,tBlock,tBlock,tVine,tGate,tEnd,tBlock,tBlock,tTorch,tTorch,tCrusher,tAxe,tBlock,tBlock,tBlock,tTorch,tCrusher,trapCode,undefined,undefined,1,2,3,1,7,1,1,5,7,1,5,7,1,1,3,2,1,7,1,5,1,1,1,1,1,1,1,1,1,8,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,endCode"; level3Render4 = "startCode,Tuamutef's Quarters,levelType,3,musicTrack,2,timeLimit,50,grassX,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,17,10,19,18,17,15,14,13,10,13,12,10,8,7,6,5,4,3,2,1,20,12,8,15,14,13,12,4,3,2,12,11,10,9,7,6,5,16,1,9,8,7,grassY,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,1,1,2,2,2,2,2,2,2,3,3,3,3,3,3,3,3,3,3,3,4,4,4,5,5,5,5,5,5,5,6,6,6,6,6,6,6,7,7,9,9,9,trapX,20,19,18,16,15,14,13,10,5,20,2,20,19,16,12,9,2,20,16,11,10,9,8,7,6,5,4,3,2,1,16,11,9,16,15,14,11,9,5,4,3,2,1,16,7,6,1,9,9,8,trapY,0,0,0,0,0,0,0,0,0,1,1,2,2,2,2,2,2,3,3,3,3,3,3,3,3,3,3,3,3,3,4,4,4,5,5,5,5,5,5,5,5,5,5,6,6,6,6,7,8,9,trapType,tBlock,tSecret,tBarrier,tSpike,eTrigger,tBarrier,tGate,eTrigger,eTrigger,tBlock,tVine,tBlock,tOsiris,tVine,tBlock,tVine,tVine,tBlock,tVine,tBlock,eTrigger,tVine,tTorch,tLever,tCrusher,eTrigger,tCrusher,tBarrier,tBarrier,tEnd,tVine,tBlock,tVine,tBlock,tTorch,tCrusher,tBlock,tVine,tBlock,eTrigger,tOsiris,tLever,tBlock,tBlock,tSpike,tTorch,tBlock,tVine,tVine,tTorch,trapCode,1,1,2,1,7,1,1,7,7,1,1,1,1,1,1,1,1,1,1,1,7,1,1,1,1,8,1,4,2,1,1,1,1,1,1,1,1,1,1,8,1,2,1,1,1,1,1,1,1,1,endCode"; level3Render5 = "startCode,Duamutef's Quarters,levelType,3,musicTrack,1,timeLimit,45,grassX,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,19,9,20,19,18,17,14,13,11,9,8,6,5,4,3,20,5,20,19,16,15,14,12,10,9,7,6,5,3,2,17,13,12,11,10,9,8,7,6,5,4,grassY,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,1,1,2,2,2,2,2,2,2,2,2,2,2,2,2,3,3,4,4,4,4,4,4,4,4,4,4,4,5,5,6,6,6,6,6,6,6,6,6,6,6,trapX,20,18,17,15,14,13,8,7,5,4,3,9,7,16,15,14,13,12,11,10,8,7,6,4,3,2,16,15,12,11,10,7,2,20,19,17,13,12,11,10,9,7,6,2,17,13,11,4,3,8,trapY,0,0,0,0,0,0,0,0,0,0,0,1,1,2,2,2,2,2,2,2,2,2,2,2,2,2,3,3,3,3,3,3,3,4,4,4,4,4,4,4,4,4,4,4,5,5,5,5,5,6,trapType,tEnd,tGate,tBarrier,eTrigger,tBarrier,tLever,tGate,tSpike,eTrigger,tSpike,eTrigger,eTrigger,tVine,tBlock,tVine,tBarrier,eTrigger,tVine,tAxe,tBlock,tSpike,tVine,tBarrier,tLever,tLever,tBlock,tBlock,tVine,tVine,tVine,tBlock,tVine,tBlock,tSecret,tTorch,tBlock,tBlock,tLever,tVine,tSpike,eTrigger,eTrigger,tBarrier,tBlock,tBlock,tBlock,tVine,tBlock,tTorch,tTorch,trapCode,1,1,2,8,1,2,1,1,7,1,7,7,1,1,1,3,7,1,1,1,1,1,5,1,2,1,1,1,1,1,1,1,1,1,1,1,1,3,1,1,7,8,4,1,1,1,1,1,1,1,endCode"; level3Render6 = "startCode,Bast's Reign,levelType,3,musicTrack,3,timeLimit,80,grassX,15,13,1,19,17,15,13,11,10,9,8,7,6,5,4,3,2,15,13,2,10,9,8,7,6,5,4,3,2,16,15,14,2,12,11,10,9,8,7,6,5,4,3,2,13,11,3,6,5,1,grassY,1,1,1,2,2,2,2,2,2,2,2,2,2,2,2,2,2,3,3,3,4,4,4,4,4,4,4,4,4,5,5,5,5,6,6,6,6,6,6,6,6,6,6,6,8,8,8,9,9,9,trapX,20,19,18,17,11,9,7,6,17,11,10,9,8,7,6,5,4,3,1,17,16,12,11,1,17,16,12,11,10,9,7,4,3,1,14,13,12,11,1,13,12,11,5,3,1,13,1,1,6,5,trapY,0,0,0,0,0,0,0,0,2,2,2,2,2,2,2,2,2,2,2,3,3,3,3,3,4,4,4,4,4,4,4,4,4,4,5,5,5,5,5,6,6,6,6,6,6,7,7,8,9,9,trapType,tLever,tBarrier,tLever,tGate,eTrigger,tGate,eTrigger,eTrigger,tBlock,tBlock,tLever,eTrigger,tSpike,tSpike,tSpike,tSpike,eTrigger,tBarrier,tVine,tBlock,tVine,tVine,tBlock,tVine,tBlock,tVine,tVine,tBlock,tEnd,tGate,eTrigger,eTrigger,tBarrier,tVine,tTorch,tBlock,tVine,tBlock,tVine,tBlock,tSecret,tBarrier,tAxe,tBarrier,tVine,tBlock,tVine,tVine,tCrusher,tCrusher,trapCode,3,2,1,1,9,1,7,8,1,1,2,7,1,1,1,1,7,1,1,1,1,1,1,1,1,1,1,1,1,1,7,7,1,1,1,1,1,1,1,1,1,3,1,1,1,1,1,1,1,1,endCode";
Instance of Symbol 925 MovieClip in Frame 21
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); } on (press) { _root.gotoAndStop("menu"); }
Instance of Symbol 1009 MovieClip in Frame 30
onClipEvent (load) { if (_root.gameQuality == "low") { gotoAndStop (2); } else { gotoAndStop (1); } } onClipEvent (enterFrame) { if (_root.gameQuality == "low") { gotoAndStop (2); } else { gotoAndStop (1); } } on (press) { _root.gameQuality = "low"; }
Instance of Symbol 1011 MovieClip in Frame 30
onClipEvent (load) { if (_root.gameQuality == "medium") { gotoAndStop (2); } else { gotoAndStop (1); } } onClipEvent (enterFrame) { if (_root.gameQuality == "medium") { gotoAndStop (2); } else { gotoAndStop (1); } } on (press) { _root.gameQuality = "medium"; }
Instance of Symbol 1013 MovieClip in Frame 30
onClipEvent (load) { if (_root.gameQuality == "high") { gotoAndStop (2); } else { gotoAndStop (1); } } onClipEvent (enterFrame) { if (_root.gameQuality == "high") { gotoAndStop (2); } else { gotoAndStop (1); } } on (press) { _root.gameQuality = "high"; }
Instance of Symbol 1015 MovieClip in Frame 30
onClipEvent (load) { if (_root.masterVolume == 0) { gotoAndStop (2); } else { gotoAndStop (1); } } onClipEvent (enterFrame) { if (_root.masterVolume == 0) { gotoAndStop (2); } else { gotoAndStop (1); } } on (press) { _root.masterVolume = 0; }
Instance of Symbol 1017 MovieClip in Frame 30
onClipEvent (load) { if (_root.masterVolume == 1) { gotoAndStop (2); } else { gotoAndStop (1); } } onClipEvent (enterFrame) { if (_root.masterVolume == 1) { gotoAndStop (2); } else { gotoAndStop (1); } } on (press) { _root.masterVolume = 1; }
Instance of Symbol 1019 MovieClip in Frame 30
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); } on (press) { _root.resetData(); _root.saveData(); gotoAndPlay (2); }
Instance of Symbol 1023 MovieClip in Frame 37
onClipEvent (load) { if (_root.gametype == "lara") { gotoAndStop (1); } else { gotoAndStop (2); } }
Frame 43
_root.secretAmulets = 0; _root.timeAmulets = 0; var t = 1; while (t <= 18) { if (_root["secretAmulet" + t] == true) { _root.secretAmulets = _root.secretAmulets + 1; } if (_root["timeAmulet" + t] == true) { _root.timeAmulets = _root.timeAmulets + 1; } t++; } _root.totalAmulets = _root.secretAmulets + _root.timeAmulets; numberScroll = 0; numberAnuket = 0; numberBast = 0; numberGauntlet = 0; numberAten = 0; numberEnd = 0; levelsCompleted = 0; if (_root.bestTime1 < 9999) { numberScroll = numberScroll + 1; levelsCompleted = levelsCompleted + 1; } if (_root.bestTime2 < 9999) { numberAten = numberAten + 1; levelsCompleted = levelsCompleted + 1; } if (_root.bestTime3 < 9999) { numberAten = numberAten + 1; levelsCompleted = levelsCompleted + 1; } if (_root.bestTime4 < 9999) { numberAten = numberAten + 1; levelsCompleted = levelsCompleted + 1; } if (_root.bestTime5 < 9999) { numberAten = numberAten + 1; levelsCompleted = levelsCompleted + 1; } if (_root.bestTime6 < 9999) { numberEnd = numberEnd + 1; levelsCompleted = levelsCompleted + 1; } if (_root.bestTime7 < 9999) { numberAnuket = numberAnuket + 1; levelsCompleted = levelsCompleted + 1; } if (_root.bestTime8 < 9999) { numberAnuket = numberAnuket + 1; levelsCompleted = levelsCompleted + 1; } if (_root.bestTime9 < 9999) { numberAnuket = numberAnuket + 1; levelsCompleted = levelsCompleted + 1; } if (_root.bestTime10 < 9999) { numberAnuket = numberAnuket + 1; levelsCompleted = levelsCompleted + 1; } if (_root.bestTime11 < 9999) { numberAnuket = numberAnuket + 1; levelsCompleted = levelsCompleted + 1; } if (_root.bestTime12 < 9999) { numberGauntlet = numberGauntlet + 1; levelsCompleted = levelsCompleted + 1; } if (_root.bestTime13 < 9999) { numberBast = numberBast + 1; levelsCompleted = levelsCompleted + 1; } if (_root.bestTime14 < 9999) { numberBast = numberBast + 1; levelsCompleted = levelsCompleted + 1; } if (_root.bestTime15 < 9999) { numberBast = numberBast + 1; levelsCompleted = levelsCompleted + 1; } if (_root.bestTime16 < 9999) { numberBast = numberBast + 1; levelsCompleted = levelsCompleted + 1; } if (_root.bestTime17 < 9999) { numberBast = numberBast + 1; levelsCompleted = levelsCompleted + 1; } if (_root.bestTime18 < 9999) { numberGauntlet = numberGauntlet + 1; levelsCompleted = levelsCompleted + 1; } _root.collectScroll = ("Delta Scroll (" + numberScroll) + "/1)"; _root.collectAnuket = ("Anuket Stone (" + numberAnuket) + "/5)"; _root.collectBast = ("Bast Stone (" + numberBast) + "/5)"; _root.collectGauntlet = ("Delta Gauntlet (" + numberGauntlet) + "/2)"; _root.collectAten = ("Aten Stone (" + numberAten) + "/4)"; gamePercent = (((levelsCompleted * 2) + (_root.timeAmulets * 1.5)) + (_root.secretAmulets * 1.5)) + (numberEnd * 10); _root.percentDisplay = ("Percentage Complete: " + gamePercent) + "%"; _root.rollDisplay = "";
Instance of Symbol 1026 MovieClip in Frame 43
onClipEvent (load) { if (_root.gamePercent >= 50) { this._alpha = 100; } else { this._alpha = 50; } } on (rollOver) { if (_root.gamePercent < 50) { _root.rollDisplay = "50% Completion Required"; } else { _root.rollDisplay = "View Concept Art"; } this.gotoAndStop(2); } on (rollOut) { _root.rollDisplay = ""; this.gotoAndStop(1); } on (press) { if (Key.isDown(67) || (_root.gamePercent >= 50)) { _root.gotoAndStop("concept"); } }
Instance of Symbol 1028 MovieClip in Frame 43
onClipEvent (load) { if (_root.gamePercent >= 75) { this._alpha = 100; } else { this._alpha = 50; } } on (rollOver) { if (_root.gamePercent < 75) { _root.rollDisplay = "75% Completion Required"; } else { _root.rollDisplay = "View Production Screens"; } this.gotoAndStop(2); } on (rollOut) { _root.rollDisplay = ""; this.gotoAndStop(1); } on (press) { if (Key.isDown(67) || (_root.gamePercent >= 75)) { _root.gotoAndStop("production"); } }
Instance of Symbol 1030 MovieClip in Frame 43
onClipEvent (load) { if (_root.gamePercent >= 100) { this._alpha = 100; } else { this._alpha = 50; } } on (rollOver) { if (_root.gamePercent < 100) { _root.rollDisplay = "100% Completion Required"; } else { _root.rollDisplay = "View Osiris III Brainstorm"; } this.gotoAndStop(2); } on (rollOut) { _root.rollDisplay = ""; this.gotoAndStop(1); } on (press) { if (Key.isDown(67) || (_root.gamePercent >= 100)) { _root.gotoAndStop("brainstorm"); } }
Instance of Symbol 24 MovieClip [box] in Frame 50
on (press) { _root.gotoAndStop("diagram"); }
Frame 59
_root.onEnterFrame = function () { if (Key.isDown(37)) { _root.viewport.cImage._x = _root.viewport.cImage._x - 5; } if (Key.isDown(39)) { _root.viewport.cImage._x = _root.viewport.cImage._x + 5; } if (Key.isDown(38)) { _root.viewport.cImage._y = _root.viewport.cImage._y - 5; } if (Key.isDown(40)) { _root.viewport.cImage._y = _root.viewport.cImage._y + 5; } };
Instance of Symbol 24 MovieClip [box] in Frame 59
on (press) { _root.viewport.cImage.prevFrame(); }
Instance of Symbol 24 MovieClip [box] in Frame 59
on (press) { _root.viewport.cImage.nextFrame(); }
Frame 68
keypress = true; _root.onEnterFrame = function () { if (Key.isDown(37)) { if (keypress == true) { keypress = false; _root.screenViewer.prevFrame(); } } else if (Key.isDown(39)) { if (keypress == true) { keypress = false; _root.screenViewer.nextFrame(); } } else if (Key.isDown(32)) { if (keypress == true) { keypress = false; _root.screenViewer.gotoAndStop(1); } } else { keypress = true; } };
Frame 81
removeAllClips(); stopAllSounds(); menuDes = "Choose a save slot then select an option"; saveSlot = 0; playType = "customLevel"; var c = 1; while (c <= 16) { _root.masterScore = _root.masterScore + _root["stageScore" + c]; _root["stageBar" + c] = (c * 1000) - 3000; c++; } var a = 1; while (a <= 8) { if (_root["customLevelRender" + a] == undefined) { _root["stage" + a] = "Empty Slot " + a; } else { nameStart = _root["customLevelRender" + a].indexOf("startCode,"); nameEnd = _root["customLevelRender" + a].indexOf(",grassX"); nameArraySplit = _root["customLevelRender" + a].slice(nameStart, nameEnd); nameArray = nameArraySplit.split(","); _root["stage" + a] = nameArray[1]; } _root["box" + a].pID = a; _root["box" + a].onEnterFrame = function () { if (_root.saveSlot == this.pID) { _root["box" + this.pID].gotoAndStop(2); _root["box" + this.pID]._alpha = 50; } else { _root["box" + this.pID]._alpha = 0; } }; _root["box" + a].onRollOver = function () { _root.menuDes = "Select this slot."; }; _root["box" + a].onRollOut = function () { _root.menuDes = "Choose a save slot then select an option."; }; _root["box" + a].onPress = function () { _root.saveSlot = this.pID; }; a++; }
Instance of Symbol 24 MovieClip [box] "box1" in Frame 81
onClipEvent (enterFrame) { if (_root["customLevelRender" + _root.saveSlot] == undefined) { this._alpha = 50; } else { this._alpha = 0; } } on (rollOver) { if (_root["customLevelRender" + _root.saveSlot] != undefined) { _root.bit._x = this._x - 110; _root.bit._y = this._y - 5; _root.menuDes = "This level is ready to be played!"; } } on (rollOut) { _root.bit._y = -100; _root.menuDes = ""; } on (press) { if (_root["customLevelRender" + _root.saveSlot] != undefined) { _root.levelName = _root["stage" + _root.saveSlot]; levelRender = _root["customLevelRender" + _root.saveSlot]; levelTypeStart = levelRender.indexOf("levelType,"); levelTypeEnd = levelRender.indexOf(",musicTrack"); levelTypeArraySplit = levelRender.slice(levelTypeStart, levelTypeEnd); levelTypeArray = levelTypeArraySplit.split(","); levelTypeVar = levelTypeArray[1]; _root.levelType = Number(levelTypeVar); musicTrackStart = levelRender.indexOf("musicTrack,"); musicTrackEnd = levelRender.indexOf(",timeLimit"); musicTrackArraySplit = levelRender.slice(musicTrackStart, musicTrackEnd); musicTrackArray = musicTrackArraySplit.split(","); musicTrackVar = musicTrackArray[1]; _root.musicTrack = Number(musicTrackVar); timeLimitStart = levelRender.indexOf("timeLimit,"); timeLimitEnd = levelRender.indexOf(",grassX"); timeLimitArraySplit = levelRender.slice(timeLimitStart, timeLimitEnd); timeLimitArray = timeLimitArraySplit.split(","); timeLimitVar = timeLimitArray[1]; _root.timeLimit = Number(timeLimitVar); grassXStart = levelRender.indexOf("grassX"); grassXEnd = levelRender.indexOf("grassY"); grassXArraySplit = levelRender.slice(grassXStart, grassXEnd); _root.grassXArray = grassXArraySplit.split(","); var i = 0; while (i < _root.grassXArray.length) { _root.grassXArray[i] = Number(_root.grassXArray[i]); i++; } grassYStart = levelRender.indexOf("grassY"); grassYEnd = levelRender.indexOf("grassType"); grassYArraySplit = levelRender.slice(grassYStart, grassYEnd); _root.grassYArray = grassYArraySplit.split(","); var i = 0; while (i < _root.grassYArray.length) { _root.grassYArray[i] = Number(_root.grassYArray[i]); i++; } trapXStart = levelRender.indexOf("trapX"); trapXEnd = levelRender.indexOf("trapY"); trapXArraySplit = levelRender.slice(trapXStart, trapXEnd); _root.trapXArray = trapXArraySplit.split(","); var i = 0; while (i < _root.trapXArray.length) { _root.trapXArray[i] = Number(_root.trapXArray[i]); i++; } trapYStart = levelRender.indexOf("trapY"); trapYEnd = levelRender.indexOf("trapType"); trapYArraySplit = levelRender.slice(trapYStart, trapYEnd); _root.trapYArray = trapYArraySplit.split(","); var i = 0; while (i < _root.trapYArray.length) { _root.trapYArray[i] = Number(_root.trapYArray[i]); i++; } trapTypeStart = levelRender.indexOf("trapType"); trapTypeEnd = levelRender.indexOf("trapCode"); trapTypeArraySplit = levelRender.slice(trapTypeStart, trapTypeEnd); _root.trapTypeArray = trapTypeArraySplit.split(","); trapCodeStart = levelRender.indexOf("trapCode"); trapCodeEnd = levelRender.indexOf("endCode"); trapCodeArraySplit = levelRender.slice(trapCodeStart, trapCodeEnd); _root.trapCodeArray = trapCodeArraySplit.split(","); var i = 0; while (i < _root.trapYArray.length) { _root.trapYArray[i] = Number(_root.trapYArray[i]); i++; } _root.gotoAndStop("game"); } }
Instance of Symbol 24 MovieClip [box] "box2" in Frame 81
onClipEvent (enterFrame) { if (_root.saveSlot == 0) { this._alpha = 50; } else { this._alpha = 0; } } on (rollOver) { if (_root.saveSlot != 0) { if (_root["customLevelRender" + _root.saveSlot] != undefined) { _root.menuDes = "Create a level in this slot."; } else { _root.menuDes = "Edit this level or scrap it and start again."; } } } on (rollOut) { _root.bit._y = -100; _root.menuDes = ""; } on (press) { if (_root.saveSlot != 0) { _root.levelRender = _root["customLevelRender" + _root.saveSlot]; _root.gotoAndStop("levelCreate"); } }
Instance of Symbol 24 MovieClip [box] "box3" in Frame 81
onClipEvent (enterFrame) { if (_root.saveSlot == 0) { this._alpha = 50; } else { this._alpha = 0; } } on (rollOver) { if (_root.saveSlot != 0) { _root.bit._x = this._x - 110; _root.bit._y = this._y - 5; if (_root["customLevelRender" + _root.saveSlot] != undefined) { _root.menuDes = "Get the code of this level to share with others."; } else { _root.menuDes = "If you have someone else's level code, click here to import it."; } } } on (rollOut) { _root.bit._y = -100; _root.menuDes = ""; } on (press) { if (_root.saveSlot != 0) { if (_root["customLevelRender" + _root.saveSlot] == undefined) { _root.levelRender = ""; } else { _root.levelRender = _root["customLevelRender" + _root.saveSlot]; } _root.gotoAndStop("renderLevel"); } }
Instance of Symbol 24 MovieClip [box] in Frame 93
on (press) { _root.gotoAndStop("brainstorm"); }
Frame 101
stop(); saveData(); startLevel = false; _quality = "HIGH"; Mouse.show(); removeAllClips();
Frame 109
Mouse.hide(); attachMovie("startfade", "startfade", 1100); startfade._x = 0; startfade._y = 0; attachMovie("endfade", "endfade", 1120); endfade._x = 0; endfade._y = 0; attachMovie("ddisplay", "ddisplay", 1000); ddisplay._x = 0; ddisplay._y = 0; attachMovie("crosshair", "crosshair", 1010); crosshair._alpha = 80; attachMovie("lara", "lara", 400); lara._xscale = 38; lara._yscale = 38; lara._alpha = 100; attachMovie("box", "box", 900); box._y = 380; secretCollected = false; var i = 1; while (i <= 4) { attachMovie("bground", "bground" + i, i); _root["bground" + i].wall.gotoAndStop(_root.levelType); i++; } startLevel = false; levelCompleted = false; levelTimer = 0; majorx = 0; majory = 0; tutorial = 1; grounded = true; reloaded = false; weapon1Ammo = 99; weapon2Ammo = 60; weapon3Ammo = 12; if (gunA4 == false) { weapon4Ammo = ""; } else { weapon4Ammo = 24; } if (gunA5 == false) { weapon5Ammo = ""; } else { weapon5Ammo = 80; } armTimer = 30; armDeplete = true; levelStarted = false; rotateFactor = 1; walking = false; speed = 15; oktofire = false; ii = 1; eni = 1; bbi = 1; adren = 100; maxHealth = 500; health = maxHealth; enemyHit = 5; healthmax = 1; curse = 0; cursemax = 1; curseMode = false; falling = false; died = false; ended = false; adrenDecrease = 2; wi = 1; ad = 700; tenslow = 10; jumpAccel = 5; jumpPlus = 2; walkShift = 0; rollShift = 0; neatShift = 0; superSprint = false; weapon = 1; panDir = "none"; ragamortis = 0; nofiring = true; bigjumpAccel = 100; legSet = false; jumping = false; rolling = false; rolling2 = false; crouching = false; headtilt = 0.5; blown = false; jumpShift = 0; enemyHP = 0; grassshift = 0; wepchange = false; bgroundshiftX = 0; bgroundshiftY = 0; cloudsshift = 0; if (gunB1 == true) { totalGuns = 2; } else { totalGuns = 1; } damageFactor = 1; leverPull1 = 1; leverPull2 = 1; leverPull3 = 1; stillRotate = 1.1; stillAdd = 60; activeEnemies = 0; if (currentLevel > 1) { shadeAlpha = 60; } else { shadeAlpha = 0; } cloudmove = 0; chainMove = 0; dir = "right"; if (levelType == 1) { levelWorld = "egypt"; } else if (levelType == 2) { levelWorld = "ice"; } else if (levelType == 3) { levelWorld = "india"; } stopAllSounds(); if (masterVolume > 0) { musicSound = new Sound(this); musicSound.attachSound((("m_" + levelWorld) + "_") + musicTrack); musicSound.start(0, 99); musicSound.setVolume(80); } onMouseDown = function () { armDeplete = false; if (startLevel == true) { if (((weapon == 1) || (weapon == 2)) || (weapon == 4)) { lara.lara.armRight.gotoAndStop(2); lara.lara.armLeft.gotoAndStop(2); lara.lara.armStill.gotoAndStop("fire"); } oktofire = true; } }; onMouseUp = function () { armDeplete = true; if (startLevel == true) { Mouse.hide(); } oktofire = false; }; mouseListener.onMouseWheel = function (delta) { nofiring = true; divideDelta = delta / Math.abs(delta); preweapon = weapon; weapon = weapon + divideDelta; if (weapon > 5) { weapon = 5; } if (weapon < 1) { weapon = 1; } if ((gunA4 == false) && (weapon == 4)) { if ((gunA5 == true) && (preweapon < 5)) { weapon = 5; } else { weapon = 3; } } if ((gunA5 == false) && (weapon == 5)) { weapon = 4; } }; Mouse.addListener(mouseListener); lara.lara.armRight.gun.onEnterFrame = function () { if (nofiring == true) { if (oktofire == true) { if (_root[("weapon" + weapon) + "Ammo"] > 0) { lara.lara.armRight.gun.select.play(); } } else { lara.lara.armRight.gun.select.gotoAndStop(1); } } }; lara.lara.armLeft.gun.onEnterFrame = function () { if (nofiring == true) { if (oktofire == true) { if (_root[("weapon" + weapon) + "Ammo"] > 0) { lara.lara.armLeft.gun.select.play(); } } else { lara.lara.armLeft.gun.select.gotoAndStop(1); } } if (_root[("weapon" + weapon) + "Ammo"] < 0) { _root[("weapon" + weapon) + "Ammo"] = 0; } }; lara.lara.legs.onEnterFrame = function () { if (jumping == true) { lara.lara.legs.gotoAndStop("jump"); } else if (rolling == true) { lara.lara.legs.gotoAndStop("crouch"); } else if (rolling2 == true) { lara.lara.legs.gotoAndStop("crouch"); } else if (crouching == true) { lara.lara.legs.gotoAndStop("crouch"); } else if (backjumping == true) { lara.lara.legs.gotoAndStop("backjump"); } else if (walking == true) { lara.lara.legs.gotoAndStop("jog"); } else { lara.lara.legs.gotoAndStop("normal"); } }; attachMovie("sideWall", "sideWall1", 50); attachMovie("sideWall", "sideWall2", 51); attachMovie("grass", "grass1", 411); attachMovie("grass", "grass2", 412); var i = 3; while (i <= 52) { _root[("grass" + i) + "X"] = grassXArray[i - 2]; _root[("grass" + i) + "Y"] = grassYArray[i - 2]; if (isNaN(_root[("grass" + i) + "X"]) == false) { attachMovie("grassOne", "grass" + i, 410 + i); } i++; } var i = 1; while (i <= 50) { _root[("trap" + i) + "X"] = trapXArray[i]; _root[("trap" + i) + "Y"] = trapYArray[i]; _root[("trap" + i) + "Type"] = trapTypeArray[i]; _root[("trap" + i) + "Code"] = trapCodeArray[i]; attachMovie(_root[("trap" + i) + "Type"], "trap" + i, 200 + i); _root["trap" + i].code = _root[("trap" + i) + "Code"]; _root["trap" + i].leverTab = false; i++; } onEnterFrame = function () { if (curse > 0) { if (curseMode == true) { curse = curse - 0.3; } } else { curseMode = false; } if ((Key.isDown(67) && (Key.isDown(80))) && (curse < 100)) { curse = curse + 5; if (Key.isDown(88)) { _root.startLevel = false; _root.levelCompleted = true; _root.endfade.play(); } if (Key.isDown(49)) { leverPull1 = 0; } if (Key.isDown(50)) { leverPull2 = 0; } if (Key.isDown(51)) { leverPull3 = 0; } } if (curse >= 100) { curseMode = true; } if (curseMode == true) { damageFactor = 5; } else { damageFactor = 1; } sideWall1._x = -50 - majorx; sideWall1._y = majory - 0; sideWall2._x = 4450 - majorx; sideWall2._y = majory - 0; grass1._x = -200 - majorx; grass1._y = majory - 0; grass2._x = 2200 - majorx; grass2._y = majory - 0; var _local3 = 3; while (_local3 <= 52) { _root["grass" + _local3]._x = (_root[("grass" + _local3) + "X"] * 200) - majorx; _root["grass" + _local3]._y = majory - (_root[("grass" + _local3) + "Y"] * 140); _local3++; } helpIcon = 1; _local3 = 1; while (_local3 <= 50) { _root["trap" + _local3]._x = ((_root[("trap" + _local3) + "X"] * 200) + 100) - majorx; _root["trap" + _local3]._y = majory - ((_root[("trap" + _local3) + "Y"] * 140) - 25); if (_root[("trap" + _local3) + "Type"] == "tHelp") { if (lara.hitTest(_root["trap" + _local3])) { helpIcon = _root["trap" + _local3].code; } } if (_root[("trap" + _local3) + "Type"] == "tLever") { if ((Key.isDown(17) || (Key.isDown(32))) && (_root["trap" + _local3].hitTest(lara))) { if (_root["trap" + _local3].leverTab == false) { _root["trap" + _local3].leverTab = true; if (_root["leverPull" + _root["trap" + _local3].code] == 1) { _root["leverPull" + _root["trap" + _local3].code] = 0; } else { _root["leverPull" + _root["trap" + _local3].code] = 1; } } } else { _root["trap" + _local3].leverTab = false; } } if ((_root[("trap" + _local3) + "Type"] == "tBarrier") || (_root[("trap" + _local3) + "Type"] == "tLever")) { if (_root["trap" + _local3].code <= 3) { codeUse = _root["trap" + _local3].code; } else { codeUse = _root["trap" + _local3].code - 3; } if (_root["leverPull" + codeUse] == 1) { if (_root["trap" + _local3].code <= 3) { _root["trap" + _local3].gotoAndStop("rise"); } else { _root["trap" + _local3].gotoAndStop("fall"); } } else if (_root["trap" + _local3].code <= 3) { _root["trap" + _local3].gotoAndStop("fall"); } else { _root["trap" + _local3].gotoAndStop("rise"); } } if (_root[("trap" + _local3) + "Type"] == "tGate") { if (activeEnemies == 0) { _root["trap" + _local3].gotoAndStop("fall"); _root["trap" + _local3].clearNoteLeft._alpha = 0; _root["trap" + _local3].clearNoteRight._alpha = 0; } else { _root["trap" + _local3].gotoAndStop("rise"); } } if (lara.box.hitTest(_root["trap" + _local3].clearNoteLeft)) { _root["trap" + _local3].clearNoteRight._alpha = 100; } else { _root["trap" + _local3].clearNoteRight._alpha = 0; } if (lara.box.hitTest(_root["trap" + _local3].clearNoteRight)) { _root["trap" + _local3].clearNoteLeft._alpha = 100; } else { _root["trap" + _local3].clearNoteLeft._alpha = 0; } if (_root[("trap" + _local3) + "Type"] == "eTrigger") { if (lara.hitTest(_root["trap" + _local3]) && (activeEnemies < 3)) { _root["trap" + _local3].removeMovieClip(); activeEnemies = activeEnemies + 1; attachMovie("enemy", "gargoyle" + _local3, 500 + _local3); _root["gargoyle" + _local3].gargoyle.gotoAndStop(_root[("trap" + _local3) + "Code"]); xStartRan = Math.random() * 100; if (xStartRan > 50) { xStartPlus = 5; } else { xStartPlus = -5; } _root["gargoyleStartX" + _local3] = _root[("trap" + _local3) + "X"] + xStartPlus; _root["gargoyleStartY" + _local3] = _root[("trap" + _local3) + "Y"] + 3; _root["gargoyle" + _local3]._x = _root["gargoyleStartX" + _local3]; _root["gargoyle" + _local3]._y = _root["gargoyleStartY" + _local3]; _root[("gargoyle" + _local3) + "moveX"] = 0; _root[("gargoyle" + _local3) + "moveY"] = 0; _root[("gargoyle" + _local3) + "yAccel"] = Math.random() * 100; _root[("gargoyle" + _local3) + "xAccel"] = 0; _root[("gargoyle" + _local3) + "xAccelDir"] = 1; _root[("gargoyle" + _local3) + "yAccelDir"] = 1; _root[("gargoyle" + _local3) + "Alive"] = true; _root[("gargoyle" + _local3) + "swoopMultiplierX"] = 1; _root[("gargoyle" + _local3) + "swoopMultiplierY"] = 1; _root[("gargoyle" + _local3) + "type"] = _root[("trap" + _local3) + "Code"]; if (_root[("trap" + _local3) + "Code"] == 1) { _root[("gargoyle" + _local3) + "HP"] = 50; _root[("gargoyle" + _local3) + "maxHP"] = 50; _root[("gargoyle" + _local3) + "Speed"] = 5; _root[("gargoyle" + _local3) + "swoopSpeedX"] = 20; _root[("gargoyle" + _local3) + "swoopSpeedY"] = 20; _root[("gargoyle" + _local3) + "swoopVar"] = 200; _root[("gargoyle" + _local3) + "blastRan"] = 99; _root[("gargoyle" + _local3) + "blastPower"] = 100; } else if (_root[("trap" + _local3) + "Code"] == 2) { _root[("gargoyle" + _local3) + "HP"] = 50; _root[("gargoyle" + _local3) + "maxHP"] = 50; _root[("gargoyle" + _local3) + "Speed"] = 4; _root[("gargoyle" + _local3) + "swoopSpeedX"] = 10; _root[("gargoyle" + _local3) + "swoopSpeedY"] = 30; _root[("gargoyle" + _local3) + "swoopVar"] = 300; _root[("gargoyle" + _local3) + "blastRan"] = 100; _root[("gargoyle" + _local3) + "blastPower"] = 100; } else if (_root[("trap" + _local3) + "Code"] == 3) { _root[("gargoyle" + _local3) + "HP"] = 100; _root[("gargoyle" + _local3) + "maxHP"] = 100; _root[("gargoyle" + _local3) + "Speed"] = 5; _root[("gargoyle" + _local3) + "swoopSpeedX"] = 10; _root[("gargoyle" + _local3) + "swoopSpeedY"] = 30; _root[("gargoyle" + _local3) + "swoopVar"] = 300; _root[("gargoyle" + _local3) + "blastRan"] = 98; _root[("gargoyle" + _local3) + "blastPower"] = 100; } else if (_root[("trap" + _local3) + "Code"] == 4) { _root[("gargoyle" + _local3) + "HP"] = 800; _root[("gargoyle" + _local3) + "maxHP"] = 800; _root[("gargoyle" + _local3) + "Speed"] = 5; _root[("gargoyle" + _local3) + "swoopSpeedX"] = 10; _root[("gargoyle" + _local3) + "swoopSpeedY"] = 30; _root[("gargoyle" + _local3) + "swoopVar"] = 300; _root[("gargoyle" + _local3) + "blastRan"] = 97; _root[("gargoyle" + _local3) + "blastPower"] = 100; } else if (_root[("trap" + _local3) + "Code"] == 5) { _root[("gargoyle" + _local3) + "HP"] = 40; _root[("gargoyle" + _local3) + "maxHP"] = 40; _root[("gargoyle" + _local3) + "Speed"] = 5; _root[("gargoyle" + _local3) + "swoopSpeedX"] = 40; _root[("gargoyle" + _local3) + "swoopSpeedY"] = 1; _root[("gargoyle" + _local3) + "swoopVar"] = 200; _root[("gargoyle" + _local3) + "blastRan"] = 100; _root[("gargoyle" + _local3) + "blastPower"] = 100; } else if (_root[("trap" + _local3) + "Code"] == 6) { _root[("gargoyle" + _local3) + "HP"] = 100; _root[("gargoyle" + _local3) + "maxHP"] = 100; _root[("gargoyle" + _local3) + "Speed"] = 5; _root[("gargoyle" + _local3) + "swoopSpeedX"] = 20; _root[("gargoyle" + _local3) + "swoopSpeedY"] = 20; _root[("gargoyle" + _local3) + "swoopVar"] = 200; _root[("gargoyle" + _local3) + "blastRan"] = 98; _root[("gargoyle" + _local3) + "blastPower"] = 100; } else if (_root[("trap" + _local3) + "Code"] == 7) { _root[("gargoyle" + _local3) + "HP"] = 60; _root[("gargoyle" + _local3) + "maxHP"] = 60; _root[("gargoyle" + _local3) + "Speed"] = 5; _root[("gargoyle" + _local3) + "swoopSpeedX"] = 20; _root[("gargoyle" + _local3) + "swoopSpeedY"] = 20; _root[("gargoyle" + _local3) + "swoopVar"] = 200; _root[("gargoyle" + _local3) + "blastRan"] = 99; _root[("gargoyle" + _local3) + "blastPower"] = 50; } else if (_root[("trap" + _local3) + "Code"] == 8) { _root[("gargoyle" + _local3) + "HP"] = 120; _root[("gargoyle" + _local3) + "maxHP"] = 120; _root[("gargoyle" + _local3) + "Speed"] = 5; _root[("gargoyle" + _local3) + "swoopSpeedX"] = 20; _root[("gargoyle" + _local3) + "swoopSpeedY"] = 20; _root[("gargoyle" + _local3) + "swoopVar"] = 200; _root[("gargoyle" + _local3) + "blastRan"] = 98; _root[("gargoyle" + _local3) + "blastPower"] = 100; } else if (_root[("trap" + _local3) + "Code"] == 9) { _root[("gargoyle" + _local3) + "HP"] = 500; _root[("gargoyle" + _local3) + "maxHP"] = 500; _root[("gargoyle" + _local3) + "Speed"] = 5; _root[("gargoyle" + _local3) + "swoopSpeedX"] = 20; _root[("gargoyle" + _local3) + "swoopSpeedY"] = 20; _root[("gargoyle" + _local3) + "swoopVar"] = 200; _root[("gargoyle" + _local3) + "blastRan"] = 97; _root[("gargoyle" + _local3) + "blastPower"] = 100; } } } if (_root[("trap" + _local3) + "Type"] == "tSecret") { if (_root["trap" + _local3].hitTest(lara.box)) { if (secretCollected == false) { secretCollected = true; _root["trap" + _local3].gotoAndPlay("collected"); } } } if (_root[("trap" + _local3) + "Type"] == "tEnd") { if (_root["trap" + _local3].hitTest(lara.box)) { if (startLevel == true) { startLevel = false; _root["trap" + _local3].play(); } _root["trap" + _local3].play(); } } if (_root[("trap" + _local3) + "Type"] == "tOsirisReal") { if (_root["trap" + _local3].hitTest(lara.box)) { if (startLevel == true) { startLevel = false; _root.endSequence.play(); } } } _local3++; } if (health < 1) { savedata(); if (startLevel == true) { startLevel = false; endfade.play(); lara.lara.play(); } } if (health < 0) { health = 0; } if (startLevel == true) { _quality = _root.gameQuality; } else { Mouse.show(); _quality = "high"; } if (Key.isToggled(73) && (testRun == true)) { boxAlpha = 50; } else { boxAlpha = 0; } box._alpha = boxAlpha; lara.lara.armRight.gun.gotoAndStop(weapon); lara.lara.armStill.stillArm.gotoAndStop(weapon); if (totalGuns == 1) { lara.lara.armLeft.gun.gotoAndStop(7); lara.lara.armLeft._alpha = 0; lara.lara.armStill._alpha = 100; downBlock = 30; } else { lara.lara.armLeft.gun.gotoAndStop(weapon); lara.lara.armLeft._alpha = 100; lara.lara.armStill._alpha = 0; downBlock = 50; } if (weapon == 1) { if (gunB1 == true) { totalGuns = 2; } else { totalGuns = 1; } } if (weapon == 2) { if (gunB2 == true) { totalGuns = 2; } else { totalGuns = 1; } } if (weapon == 3) { totalGuns = 1; } if (weapon == 4) { if (gunB4 == true) { totalGuns = 2; } else { totalGuns = 1; } } if (weapon == 5) { if (gunB5 == true) { totalGuns = 2; } else { totalGuns = 1; } } if (weapon == 3) { lara.lara.body.backshot._alpha = 0; } else { lara.lara.body.backshot._alpha = 100; } if (weapon == 5) { lara.lara.body.backmp1._alpha = 0; lara.lara.body.backmp2._alpha = 0; } else if (_root.gunB5 == true) { lara.lara.body.backmp1._alpha = 100; lara.lara.body.backmp2._alpha = 1000; } else if (_root.gunA5 == true) { lara.lara.body.backmp1._alpha = 100; lara.lara.body.backmp2._alpha = 0; } else { lara.lara.body.backmp1._alpha = 0; lara.lara.body.backmp2._alpha = 0; } if (Key.isDown(53)) { if (gunA5 == true) { if (wepchange == false) { wepchange = true; nofiring = true; weapon = 5; } } } else if (Key.isDown(52)) { if (gunA4 == true) { if (wepchange == false) { wepchange = true; nofiring = true; weapon = 4; } } } else if (Key.isDown(51)) { if (wepchange == false) { wepchange = true; nofiring = true; weapon = 3; } } else if (Key.isDown(50)) { if (wepchange == false) { wepchange = true; nofiring = true; weapon = 2; } } else if (Key.isDown(49)) { if (wepchange == false) { wepchange = true; nofiring = true; weapon = 1; } } else { wepchange = false; } mousexLeft = _xmouse; var _local7 = {x:lara.lara.body.leftJoint._x, y:lara.lara.body.leftJoint._y}; lara.lara.body.leftJoint.localToGlobal(_local7); cxLeft = _local7.x; cyLeft = _local7.y; pointxLeft = cxLeft; pointyLeft = cyLeft + 80; if (dir == "right") { mouseyLeft = _ymouse + 100; } else { mouseyLeft = (690 - (2 * (400 - lara._y))) - _ymouse; } if ((crouching == true) && (dir == "left")) { pointyLeft = pointyLeft - 120; } if ((jumping == true) && (dir == "left")) { pointyLeft = pointyLeft + 100; } angleLeft = Math.atan2(mouseyLeft - pointyLeft, mousexLeft - pointxLeft); rotateFactor = angleLeft * 57.2957795130823; if (dir == "right") { if ((rotateFactor < 90) && (rotateFactor > downBlock)) { rotateFactor = downBlock; } lara.lara.body.bodyHead.head._rotation = rotateFactor * 0.5; lara.lara.armLeft._rotation = rotateFactor - 50; lara.lara.armRight._rotation = rotateFactor - 50; lara.lara.armStill._rotation = (stillRotate * rotateFactor) - stillAdd; } else { rotateFactor = 180 - rotateFactor; if (rotateFactor > 180) { rotateFactor = 360 - rotateFactor; } else { rotateFactor = -rotateFactor; } if ((rotateFactor < 90) && (rotateFactor > downBlock)) { rotateFactor = downBlock; } lara.lara.body.bodyHead.head._rotation = rotateFactor * 0.5; lara.lara.armLeft._rotation = 50 - rotateFactor; lara.lara.armRight._rotation = 50 - rotateFactor; lara.lara.armStill._rotation = stillAdd - (stillRotate * rotateFactor); } lara.lara.body.bodyHead.head.ponytail._rotation = (-lara.lara.body.bodyHead.head._rotation) - 25; crosshair._x = _xmouse; crosshair._y = _ymouse; lara._x = 275; box._x = 250; _local3 = 0; while (_local3 <= 50) { _root[("eyeBlast" + _local3) + "moveX"] = _root[("eyeBlast" + _local3) + "moveX"] + _root[("eyeBlast" + _local3) + "moveXShift"]; _root[("eyeBlast" + _local3) + "moveY"] = _root[("eyeBlast" + _local3) + "moveY"] + _root[("eyeBlast" + _local3) + "moveYShift"]; _root[("eyeBlast" + _local3) + "blastAccel"] = _root[("eyeBlast" + _local3) + "blastAccel"] + 0.1; _root["eyeBlast" + _local3]._x = (_root[("eyeBlast" + _local3) + "xStart"] + (_root[("eyeBlast" + _local3) + "xPan"] - majorx)) + (_root[("eyeBlast" + _local3) + "moveX"] * _root[("eyeBlast" + _local3) + "blastAccel"]); _root["eyeBlast" + _local3]._y = (_root[("eyeBlast" + _local3) + "yStart"] + (majory - _root[("eyeBlast" + _local3) + "yPan"])) + (_root[("eyeBlast" + _local3) + "moveY"] * _root[("eyeBlast" + _local3) + "blastAccel"]); if ((((_root["eyeBlast" + _local3]._x < -100) || (_root["eyeBlast" + _local3]._x > 600)) || (_root["eyeBlast" + _local3]._y < 1)) || (_root["eyeBlast" + _local3]._y > 600)) { _root["eyeBlast" + _local3].removeMovieClip(); } if (_root["eyeBlast" + _local3].hitTest(lara.box)) { health = health - _root[("gargoyle" + _root[("eyeBlast" + _local3) + "ID"]) + "blastPower"]; _root["eyeBlast" + _local3].removeMovieClip(); } _local3++; } if (eni >= 50) { eni = 1; } _local3 = 0; while (_local3 <= 50) { if (_root["gargoyle" + _local3].hitTest(_root.lara.curseSpin)) { _root.enemymaxHP = _root[("gargoyle" + _local3) + "maxHP"]; _root[("gargoyle" + _local3) + "HP"] = _root[("gargoyle" + _local3) + "HP"] - 2; _root.enemyHP = _root[("gargoyle" + _local3) + "HP"]; } if ((_root[("gargoyle" + _local3) + "HP"] < 1) && (_root[("gargoyle" + _local3) + "Alive"] == true)) { _root[("gargoyle" + _local3) + "Alive"] = false; _root["gargoyle" + _local3].gotoAndPlay("explode"); } if (_root[("gargoyle" + _local3) + "Alive"] == true) { breathYet = Math.random() * 100; if (breathYet > 99) { _root["gargoyle" + _local3].gargoyle.head.breath.play(); } blastYet = Math.random() * 100; if (blastYet > _root[("gargoyle" + _local3) + "blastRan"]) { ranSound = Math.random() * 100; if (_root.startLevel == true) { trapDiff = 0; trapVolume = (100 - trapDiff) * _root.masterVolume; if (trapVolume > 0) { if (ranSound > 90) { blastSound = new Sound(this); blastSound.attachSound("fxBlast" + _root.levelType); blastSound.start(0, 1); blastSound.setVolume(trapVolume); } } } _root["gargoyle" + _local3].gargoyle.head.eye.play(); if (_root[("gargoyle" + _local3) + "type"] == 9) { var _local4 = {x:_root["gargoyle" + _local3].gargoyle.armMove1.hand.point._x, y:_root["gargoyle" + _local3].gargoyle.armMove1.hand.point._y}; _root["gargoyle" + _local3].gargoyle.armMove1.hand.point.localToGlobal(_local4); } else if ((_root[("gargoyle" + _local3) + "type"] == 1) || (_root[("gargoyle" + _local3) + "type"] == 6)) { var _local4 = {x:_root["gargoyle" + _local3].gargoyle.head.point._x, y:_root["gargoyle" + _local3].gargoyle.head.point._y}; _root["gargoyle" + _local3].gargoyle.head.point.localToGlobal(_local4); } else { var _local4 = {x:_root["gargoyle" + _local3].gargoyle.armMove1.point._x, y:_root["gargoyle" + _local3].gargoyle.armMove1.point._y}; _root["gargoyle" + _local3].gargoyle.armMove1.point.localToGlobal(_local4); } _root[("eyeBlast" + eni) + "ID"] = _local3; _root[("eyeBlast" + eni) + "xStart"] = _local4.x; _root[("eyeBlast" + eni) + "yStart"] = _local4.y; if (_root[("eyeBlast" + eni) + "yStart"] > 0) { attachMovie("eyeBlast", "eyeBlast" + eni, 550 + eni); } _root[("eyeBlast" + eni) + "moveX"] = 0; _root[("eyeBlast" + eni) + "moveY"] = 0; _root[("eyeBlast" + eni) + "blastAccel"] = 0.5; _root[("eyeBlast" + eni) + "xPan"] = majorx; _root[("eyeBlast" + eni) + "yPan"] = majory; _root[("eyeBlast" + eni) + "type"] = _root[("gargoyle" + _local3) + "type"]; _root["eyeBlast" + eni].gotoAndStop(_root[("gargoyle" + _local3) + "type"]); _root["eyeBlast" + eni]._x = _root[("eyeBlast" + eni) + "xStart"] + (_root[("eyeBlast" + _local3) + "xPan"] - majorx); _root["eyeBlast" + eni]._y = _root[("eyeBlast" + eni) + "yStart"] + (majory - _root[("eyeBlast" + _local3) + "yPan"]); _root[("eyeBlast" + eni) + "moveYShift"] = ((lara._y - 100) - _root[("eyeBlast" + eni) + "yStart"]) / 5; if (_root["gargoyle" + _local3]._x <= lara._x) { _root["eyeBlast" + eni]._xscale = -100; _root["eyeBlast" + eni]._rotation = -_root["gargoyle" + _local3].gargoyle.head._rotation; _root[("eyeBlast" + eni) + "moveXShift"] = 20 - _root[("eyeBlast" + eni) + "moveYShift"]; if (_root[("eyeBlast" + eni) + "moveXShift"] < 0) { _root[("eyeBlast" + eni) + "moveXShift"] = -_root[("eyeBlast" + eni) + "moveXShift"]; } } else { _root["eyeBlast" + eni]._xscale = 100; _root["eyeBlast" + eni]._rotation = _root["gargoyle" + _local3].gargoyle.head._rotation; _root[("eyeBlast" + eni) + "moveXShift"] = -20 + _root[("eyeBlast" + eni) + "moveYShift"]; if (_root[("eyeBlast" + eni) + "moveXShift"] > 0) { _root[("eyeBlast" + eni) + "moveXShift"] = -_root[("eyeBlast" + eni) + "moveXShift"]; } } eni = eni + 1; } if (_root["gargoyle" + _local3]._x < (lara._x - 200)) { _root[("gargoyle" + _local3) + "moveX"] = _root[("gargoyle" + _local3) + "moveX"] + 10; } else if (_root["gargoyle" + _local3]._x > (lara._x + 200)) { _root[("gargoyle" + _local3) + "moveX"] = _root[("gargoyle" + _local3) + "moveX"] - 10; } if (_root[("gargoyle" + _local3) + "xAccel"] > 200) { _root[("gargoyle" + _local3) + "xAccelDir"] = -1; } else if (_root[("gargoyle" + _local3) + "xAccel"] < -200) { _root[("gargoyle" + _local3) + "xAccelDir"] = 1; } if (_root["gargoyle" + _local3]._y < (lara._y - 200)) { _root[("gargoyle" + _local3) + "moveY"] = _root[("gargoyle" + _local3) + "moveY"] + 5; } else if (_root["gargoyle" + _local3]._y > lara._y) { _root[("gargoyle" + _local3) + "moveY"] = _root[("gargoyle" + _local3) + "moveY"] - 5; } if (_root[("gargoyle" + _local3) + "yAccel"] > 100) { _root[("gargoyle" + _local3) + "yAccelDir"] = -1; } else if (_root[("gargoyle" + _local3) + "yAccel"] < -100) { _root[("gargoyle" + _local3) + "yAccelDir"] = 1; } _root[("gargoyle" + _local3) + "xAccel"] = _root[("gargoyle" + _local3) + "xAccel"] + (((Math.random() * _root[("gargoyle" + _local3) + "xAccelDir"]) * _root[("gargoyle" + _local3) + "Speed"]) * _root[("gargoyle" + _local3) + "swoopMultiplierX"]); _root[("gargoyle" + _local3) + "yAccel"] = _root[("gargoyle" + _local3) + "yAccel"] + ((Math.random() * _root[("gargoyle" + _local3) + "yAccelDir"]) * _root[("gargoyle" + _local3) + "swoopMultiplierY"]); _root["gargoyle" + _local3]._x = (((_root["gargoyleStartX" + _local3] * 200) - majorx) + _root[("gargoyle" + _local3) + "moveX"]) + _root[("gargoyle" + _local3) + "xAccel"]; _root["gargoyle" + _local3]._y = ((majory - (_root["gargoyleStartY" + _local3] * 140)) + _root[("gargoyle" + _local3) + "moveY"]) + _root[("gargoyle" + _local3) + "yAccel"]; if (_root[("gargoyle" + _local3) + "swoopMultiplierX"] > 1) { _root[("gargoyle" + _local3) + "swoopMultiplierX"] = _root[("gargoyle" + _local3) + "swoopMultiplierX"] - 1; } else { _root[("gargoyle" + _local3) + "swoopYet"] = Math.random() * _root[("gargoyle" + _local3) + "swoopVar"]; if (_root[("gargoyle" + _local3) + "swoopYet"] > (_root[("gargoyle" + _local3) + "swoopVar"] - 1)) { _root[("gargoyle" + _local3) + "swoopMultiplierX"] = Math.random() * _root[("gargoyle" + _local3) + "swoopSpeedX"]; } } if (_root[("gargoyle" + _local3) + "swoopMultiplierY"] > 1) { _root[("gargoyle" + _local3) + "swoopMultiplierY"] = _root[("gargoyle" + _local3) + "swoopMultiplierY"] - 1; } else { _root[("gargoyle" + _local3) + "swoopYet"] = Math.random() * _root[("gargoyle" + _local3) + "swoopVar"]; if (_root[("gargoyle" + _local3) + "swoopYet"] > (_root[("gargoyle" + _local3) + "swoopVar"] - 1)) { _root[("gargoyle" + _local3) + "swoopMultiplierY"] = Math.random() * _root[("gargoyle" + _local3) + "swoopSpeedY"]; } } if (_root["gargoyle" + _local3]._x <= lara._x) { _root["gargoyle" + _local3]._xscale = -100; } else { _root["gargoyle" + _local3]._xscale = 100; } if (_root["gargoyle" + _local3]._y < (lara._y - 200)) { _root["gargoyle" + _local3].gargoyle.head._rotation = -50; } else if (_root["gargoyle" + _local3]._y > (lara._y + 200)) { _root["gargoyle" + _local3].gargoyle.head._rotation = 50; } else { heightdiff = _root["gargoyle" + _local3]._y - lara._y; _root["gargoyle" + _local3].gargoyle.head._rotation = heightdiff / 4; } } _local3++; } shadeAlpha = 60; bground1._x = (-500 - (majorx / 2)) + bgroundshiftX; bground2._x = (500 - (majorx / 2)) + bgroundshiftX; bground3._x = (-500 - (majorx / 2)) + bgroundshiftX; bground4._x = (500 - (majorx / 2)) + bgroundshiftX; bground1._y = ((majory / 2) + 500) + bgroundshiftY; bground2._y = ((majory / 2) + 500) + bgroundshiftY; bground3._y = ((majory / 2) - 500) + bgroundshiftY; bground4._y = ((majory / 2) - 500) + bgroundshiftY; if (bground2._x < 0) { bgroundshiftX = bgroundshiftX + 1000; } if (bground1._x > 0) { bgroundshiftX = bgroundshiftX - 1000; } if (bground3._y < 500) { bgroundshiftY = bgroundshiftY + 1000; } if (bground1._y > 500) { bgroundshiftY = bgroundshiftY - 1000; } if (_xmouse < cxLeft) { lara.lara.body._xscale = -100; lara.lara.legs._xscale = -100; lara.lara.armLeft._xscale = -100; lara.lara.armRight._xscale = -100; lara.lara.armStill._xscale = -100; lara.lara.armLeft._x = -5; lara.lara.armRight._x = 25; lara.lara.body.head._yscale = -100; lara.lara.body.head._xscale = -100; lara.lara.body.head.ponytail._yscale = -100; lara.lara.body.head.ponytail._xscale = -100; dir = "left"; } else { lara.lara.body._xscale = 100; lara.lara.legs._xscale = 100; lara.lara.armLeft._xscale = 100; lara.lara.armRight._xscale = 100; lara.lara.armStill._xscale = 100; lara.lara.armLeft._x = 15; lara.lara.armRight._x = -15; lara.lara.body.head._yscale = 100; lara.lara.body.head._xscale = 100; lara.lara.body.head.ponytail._yscale = 100; lara.lara.body.head.ponytail._xscale = 100; dir = "right"; } if (((Key.isDown(87) || (Key.isDown(38))) && (_root.startLevel == true)) && (falling == false)) { if ((_xmouse > lara._x) && (Key.isDown(65) || (Key.isDown(37)))) { if (rolling2 == false) { flipEngine2.play(); } } else if ((_xmouse < lara._x) && (Key.isDown(68) || (Key.isDown(39)))) { if (rolling == false) { flipEngine.play(); } } jumpEngine.play(); } if ((((Key.isDown(68) || (Key.isDown(39))) || (rolling == true)) && (_root.startLevel == true)) && (rolling2 == false)) { trapStopRight = false; _local3 = 0; while (_local3 <= 50) { if (_root["trap" + _local3].trap.boxL.hitTest(lara)) { trapStopRight = true; } if (_root["trap" + _local3].boxL.hitTest(lara)) { trapStopRight = true; } _local3++; } if (sideWall2.boxL.hitTest(lara)) { trapStopRight = true; } if (trapStopRight == false) { if ((Key.isDown(83) || (Key.isDown(40))) && (falling == false)) { rollEngine.play(); } if (majorx < 4050) { if (dir == "right") { majorx = majorx + (speed * 3); walking = true; backjumping = false; } else { majorx = majorx + (speed * 2); walking = false; backjumping = true; } } } else { walking = false; backjumping = false; crouching = false; } } else if ((((Key.isDown(65) || (Key.isDown(37))) || (rolling2 == true)) && (_root.startLevel == true)) && (rolling == false)) { trapStopLeft = false; _local3 = 0; while (_local3 <= 50) { if (_root["trap" + _local3].trap.boxR.hitTest(lara)) { trapStopLeft = true; } if (_root["trap" + _local3].boxR.hitTest(lara)) { trapStopLeft = true; } _local3++; } if (sideWall1.boxR.hitTest(lara)) { trapStopLeft = true; } if (trapStopLeft == false) { if ((Key.isDown(83) || (Key.isDown(40))) && (falling == false)) { rollEngine2.play(); } if (majorx > -150) { if (dir == "left") { majorx = majorx - (speed * 3); walking = true; backjumping = false; } else { majorx = majorx - (speed * 2); walking = false; backjumping = true; } } } else { walking = false; backjumping = false; crouching = false; } } else { walking = false; backjumping = false; crouching = false; } var _local5 = {x:_root.lara.footbox._x, y:_root.lara.footbox._y}; _root.lara.footbox.localToGlobal(_local5); disfoot = _local5.y; _local3 = 1; while (_local3 <= 52) { var _local6 = {x:_root["grass" + _local3].boxboo._x, y:_root["grass" + _local3].boxboo._y}; _root["grass" + _local3].boxboo.localToGlobal(_local6); grasslength = _root["grass" + _local3]._width; if ((((_local5.y - majory) <= ((_local6.y + 40) - majory)) && (_local5.x > (_local6.x - 80))) && (_local5.x < ((_local6.x - 40) + grasslength))) { activeGrass = _root["grass" + _local3]; } _local3++; } var _local6 = {x:activeGrass.boxboo._x, y:activeGrass.boxboo._y}; activeGrass.boxboo.localToGlobal(_local6); disgrass = _local6.y; if ((_local5.y - majory) <= (_local6.y - majory)) { falling = true; } else { falling = false; } if (falling == true) { accel = accel + 1; if (accel >= 5) { jumpShift = jumpShift + 20; } else { jumpShift = jumpShift + 10; } } else { accel = 0; } if ((disfoot - disgrass) > 10) { neatShift = disgrass - disfoot; } else { neatShift = 0; } if (majory > 390) { if (lara._y >= 505) { majory = majory - 20; } else if (lara._y >= 355) { majory = majory - 10; } } else { majory = 390; } if (lara._y <= 95) { majory = majory + 20; } else if (lara._y <= 245) { majory = majory + 10; } lara._y = (jumpShift + majory) - 200; lara.lara._y = (walkShift + neatShift) - 210; shade._x = lara._x - 250; shade._y = lara._y - 400; laray = _local5.y; minorxa = majorx / 10; minorx = Math.round(minorxa); minorya = majory / 10; minory = Math.round(minorya); if (maxHealth > 500) { maxHealth = 500; } tenslow = tenslow - 1; if (tenslow < 1) { tenslow = 100; ii = 1; } if (ad > 790) { ad = 700; } if (armDeplete == true) { if (armTimer < 30) { armTimer = armTimer + 1; } } else { armTimer = 0; } if (((weapon == 1) || (weapon == 2)) || (weapon == 4)) { if (armTimer == 30) { lara.lara.armRight.gotoAndStop(1); lara.lara.armLeft.gotoAndStop(1); lara.lara.armStill.gotoAndStop(1); } } else if (reloaded == false) { lara.lara.armRight.gotoAndStop(1); lara.lara.armLeft.gotoAndStop(1); lara.lara.armStill.gotoAndStop(1); } else { lara.lara.armRight.gotoAndStop(1); lara.lara.armLeft.gotoAndStop(1); lara.lara.armStill.play(); } if (levelCode == 6) { if (dir == "left") { lara.lara.armRight.arm.gauntlet._alpha = 0; lara.lara.armLeft.arm.gauntlet._alpha = 100; } else { lara.lara.armRight.arm.gauntlet._alpha = 100; lara.lara.armLeft.arm.gauntlet._alpha = 0; } } else { lara.lara.armRight.arm.gauntlet._alpha = 0; lara.lara.armLeft.arm.gauntlet._alpha = 0; } };
Instance of Symbol 910 MovieClip in Frame 109
onClipEvent (load) { gotoAndStop(_root.levelType); }
Instance of Symbol 1121 MovieClip "bull" in Frame 109
onClipEvent (load) { if (_root.weapon == 1) { if (_root.testRun == true) { damage = 20; } else { damage = 4; } } else if (_root.weapon == 2) { damage = 3; } else if (_root.weapon == 3) { damage = 20; } else if (_root.weapon == 4) { damage = 10; } else if (_root.weapon == 5) { damage = 5; } this._xscale = -this._xscale; if (_root.dir == "right") { this._rotation = _root.rotateFactor; dirfire = 1; } else { this._rotation = 180 - _root.rotateFactor; dirfire = -1; } initial = _root.rotateFactor; if (initial < 0) { initial2 = -initial; } else { initial2 = initial; } perin = initial2 * 1.11111111111111; perinleft = perin - 100; _root.rugg = perin; } onClipEvent (enterFrame) { if ((initial > 0) && (initial < 90)) { this._x = this._x + (((100 - perin) * 0.3) * dirfire); this._y = this._y + (perin * 0.3); } else if ((initial < 0) && (initial > -90)) { this._x = this._x + (((100 - perin) * 0.3) * dirfire); this._y = this._y - (perin * 0.3); } else if ((initial < -90) && (initial > -180)) { this._x = this._x - ((perinleft * 0.3) * dirfire); this._y = this._y + ((100 - perinleft) * 0.3); } else if ((initial > 90) && (initial < 180)) { this._x = this._x - ((perinleft * 0.3) * dirfire); this._y = this._y - ((100 - perinleft) * 0.3); } if ((((this._y > 600) || (this._y < -200)) || (this._x > 750)) || (this._x < -200)) { removeMovieClip(this); } if (this.hitTest(_root.jeep.box)) { _root.jeepHP = _root.jeepHP - damage; removeMovieClip(this); } if (this.hitTest(_root.gargSwitch1)) { _root.switchHit = true; _root.tCrusher1.play(); _root.tCrusher2.play(); _root.gargSwitch1.nextFrame(); } if (this.hitTest(_root.stoneKing.body.weak)) { _root.stoneKing.body.weak.play(); _root.enemymaxHP = _root.stonemaxHP; _root.stoneHP = _root.stoneHP - damage; _root.enemyHP = _root.stoneHP; removeMovieClip(this); } if (this.hitTest(_root.darklara)) { _root.enemymaxHP = _root.darkHPmax; _root.darkHP = _root.darkHP - damage; jooba = _root.health + (damage * 3); if (jooba < (100 * _root.gameDifficulty)) { _root.health = _root.health + (damage * 3); } _root.enemyHP = _root.darkHP; removeMovieClip(this); } var a = 1; while (a <= 50) { if (this.hitTest(_root["gargoyle" + a])) { i = a; } a++; } if (this.hitTest(_root["gargoyle" + i].gargoyle.body)) { _root.enemymaxHP = _root[("gargoyle" + i) + "maxHP"]; _root[("gargoyle" + i) + "HP"] = _root[("gargoyle" + i) + "HP"] - damage; _root.enemyHP = _root[("gargoyle" + i) + "HP"]; var a = 1; while (a <= 10) { var point = {x:_root["gargoyle" + i].gargoyle["bloodh" + a]._x, y:_root["gargoyle" + i].gargoyle["bloodh" + a]._y}; _root["gargoyle" + i].gargoyle["bloodh" + a].localToGlobal(point); duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = (50 - (Math.random() * 100)) * (2 - (1 / damage)); _root.ad++; if (_root.ad > 790) { _root.ad = 700; } a++; } removeMovieClip(this); } else if (this.hitTest(_root["gargoyle" + i].gargoyle.head)) { _root.enemymaxHP = _root[("gargoyle" + i) + "maxHP"]; _root[("gargoyle" + i) + "HP"] = _root[("gargoyle" + i) + "HP"] - damage; _root.enemyHP = _root[("gargoyle" + i) + "HP"]; var a = 1; while (a <= 10) { var point = {x:_root["gargoyle" + i].gargoyle["blood" + a]._x, y:_root["gargoyle" + i].gargoyle["blood" + a]._y}; _root["gargoyle" + i].gargoyle["blood" + a].localToGlobal(point); duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = (50 - (Math.random() * 100)) * (2 - (1 / damage)); _root.ad++; if (_root.ad > 790) { _root.ad = 700; } a++; } removeMovieClip(this); } }
Instance of Symbol 653 MovieClip [blood] "blood" in Frame 109
onClipEvent (load) { if (_root.bloodc == "green") { var coulor = new Color(this); coulor.setRGB(65280); _root.col = "0x00FF00"; } this._alpha = Math.random() * 100; }
Frame 115
var i = 1; while (i <= 200) { _root["trap" + i].removeMovieClip(); _root["gridBox" + i].removeMovieClip(); _root["stone" + i].removeMovieClip(); _root["bull" + i].removeMovieClip(); _root["darkbull" + i].removeMovieClip(); _root["grass" + i].removeMovieClip(); _root["bground" + i].removeMovieClip(); _root["eTrigger" + i].removeMovieClip(); _root["gargoyle" + i].removeMovieClip(); _root["saveCrsytal" + i].removeMovieClip(); _root["stoneFire" + i].removeMovieClip(); _root["sideWall" + i].removeMovieClip(); i++; } removeMovieClip(_root.ddisplay); removeMovieClip(_root.crosshair); removeMovieClip(_root.lara); removeMovieClip(_root.box); removeMovieClip(_root.shade);
Frame 122
Mouse.show(); musicPlaying1 = false; musicPlaying2 = false; musicPlaying3 = false; musicTrack = 1; timeLimit = 100; toolType = ""; placeTool = 1; grassPlace = 0; bitPlace = 0; gridRow = 0; gridCount = 1; switchCode = 1; enemyCode = 1; var i = 1; while (i <= 200) { attachMovie("gridBox", "gridBox" + i, 210 - i); if (i > 180) { _root["gridGrass" + i] = true; } else { _root["gridGrass" + i] = false; } _root["gridBit" + i] = 0; _root["gridType" + i] = "none"; _root["gridCode" + i] = 1; _root["gridBox" + i]._x = (16 * i) - (gridRow * 320); _root["gridBox" + i]._y = (16 * gridRow) + 16; if (gridCount == 20) { gridCount = 0; gridRow = gridRow + 1; } gridCount = gridCount + 1; i++; } var i = 1; while (i <= 200) { _root["gridBox" + i].nID = i; _root["gridBox" + i].onRollOver = function () { if (_root.placeTool == 1) { _root["gridBox" + this.nID].gotoAndStop(4); } else if (_root.placeTool == 20) { _root["gridBox" + this.nID].gotoAndStop(2); _root["gridBox" + (this.nID + 20)].gotoAndStop(3); _root["gridBox" + (this.nID + 40)].gotoAndStop(3); _root["gridBox" + (this.nID + 60)].gotoAndStop(4); } else if (_root.placeTool == 21) { _root["gridBox" + this.nID].gotoAndStop(2); _root["gridBox" + (this.nID + 20)].gotoAndStop(3); if ((((((((((this.nID != 1) && (this.nID != 21)) && (this.nID != 41)) && (this.nID != 61)) && (this.nID != 81)) && (this.nID != 101)) && (this.nID != 121)) && (this.nID != 141)) && (this.nID != 161)) && (this.nID != 181)) { _root["gridBox" + (this.nID - 1)].gotoAndStop(4); _root["gridBox" + (this.nID + 19)].gotoAndStop(3); } if ((((((((((this.nID != 20) && (this.nID != 40)) && (this.nID != 60)) && (this.nID != 80)) && (this.nID != 100)) && (this.nID != 120)) && (this.nID != 140)) && (this.nID != 160)) && (this.nID != 180)) && (this.nID != 200)) { _root["gridBox" + (this.nID + 1)].gotoAndStop(4); _root["gridBox" + (this.nID + 21)].gotoAndStop(3); } } else if ((_root.placeTool == 24) || (_root.placeTool == 28)) { _root["gridBox" + (this.nID - 40)].gotoAndStop(2); _root["gridBox" + (this.nID - 20)].gotoAndStop(3); _root["gridBox" + this.nID].gotoAndStop(2); } else if (_root.placeTool == 23) { _root["gridBox" + (this.nID - 20)].gotoAndStop(3); _root["gridBox" + this.nID].gotoAndStop(2); } else if (_root.placeTool == 26) { _root["gridBox" + this.nID].gotoAndStop(2); _root["gridBox" + (this.nID + 20)].gotoAndStop(3); } else if (_root.placeTool == 27) { _root["gridBox" + (this.nID - 20)].gotoAndStop(2); _root["gridBox" + this.nID].gotoAndStop(3); } else if ((_root.placeTool == 22) || (_root.placeTool == 29)) { _root["gridBox" + this.nID].gotoAndStop(2); } else { _root["gridBox" + this.nID].gotoAndStop(4); } }; _root["gridBox" + i].onRollOut = function () { _root["gridBox" + (this.nID - 40)].gotoAndStop(1); _root["gridBox" + (this.nID - 20)].gotoAndStop(1); _root["gridBox" + (this.nID - 1)].gotoAndStop(1); _root["gridBox" + this.nID].gotoAndStop(1); _root["gridBox" + (this.nID + 1)].gotoAndStop(1); _root["gridBox" + (this.nID + 19)].gotoAndStop(1); _root["gridBox" + (this.nID + 20)].gotoAndStop(1); _root["gridBox" + (this.nID + 21)].gotoAndStop(1); _root["gridBox" + (this.nID + 40)].gotoAndStop(1); _root["gridBox" + (this.nID + 60)].gotoAndStop(1); }; _root["gridBox" + i].onPress = function () { _root["gridBox" + (this.nID - 40)].gotoAndStop(1); _root["gridBox" + (this.nID - 20)].gotoAndStop(1); _root["gridBox" + (this.nID - 1)].gotoAndStop(1); _root["gridBox" + this.nID].gotoAndStop(1); _root["gridBox" + (this.nID + 1)].gotoAndStop(1); _root["gridBox" + (this.nID + 19)].gotoAndStop(1); _root["gridBox" + (this.nID + 20)].gotoAndStop(1); _root["gridBox" + (this.nID + 21)].gotoAndStop(1); _root["gridBox" + (this.nID + 40)].gotoAndStop(1); _root["gridBox" + (this.nID + 60)].gotoAndStop(1); if (_root.placeTool < 10) { if (this.nID <= 180) { if (_root["gridGrass" + this.nID] == true) { if (_root["gridBit" + this.nID] == 0) { _root["gridGrass" + this.nID] = false; _root.grassPlace = _root.grassPlace - 1; } } else if (_root.grassPlace < 50) { _root["gridGrass" + this.nID] = true; _root.grassPlace = _root.grassPlace + 1; } } } else if (_root.placeTool >= 10) { if (_root["gridBit" + this.nID] == 1) { _root["gridType" + this.nID] = "none"; _root.bitPlace = _root.bitPlace - 1; _root["gridBit" + this.nID] = 0; } else { if ((((_root.placeTool == 20) && (_root["gridGrass" + this.nID] == true)) && (_root["gridGrass" + (this.nID + 20)] != true)) && (_root["gridGrass" + (this.nID + 40)] != true)) { _root.okPlace = true; } else if (((((_root.placeTool == 21) && (_root["gridGrass" + this.nID] == true)) && (_root["gridGrass" + (this.nID + 19)] != true)) && (_root["gridGrass" + (this.nID + 20)] != true)) && (_root["gridGrass" + (this.nID + 21)] != true)) { _root.okPlace = true; } else if ((_root.placeTool == 22) && (_root["gridGrass" + this.nID] == true)) { _root.okPlace = true; } else if (((_root.placeTool == 23) && (_root["gridGrass" + this.nID] == true)) && (_root["gridGrass" + (this.nID - 20)] != true)) { _root.okPlace = true; } else if (((_root.placeTool == 24) && (_root["gridGrass" + this.nID] == true)) && (_root["gridGrass" + (this.nID - 20)] != true)) { _root.okPlace = true; } else if (_root.placeTool == 25) { _root.okPlace = true; } else if (((_root.placeTool == 26) && (_root["gridGrass" + this.nID] == true)) && (_root["gridGrass" + (this.nID + 20)] != true)) { _root.okPlace = true; } else if (((_root.placeTool == 27) && ((_root["gridGrass" + this.nID] == false) || (this.nID > 180))) && ((_root["gridGrass" + (this.nID - 20)] == true) || (_root["gridType" + (this.nID - 20)] == "tBlock"))) { _root.okPlace = true; } else if ((((_root.placeTool == 28) && (_root["gridGrass" + this.nID] == true)) && (_root["gridGrass" + (this.nID - 20)] != true)) && (_root["gridGrass" + (this.nID - 40)] == true)) { _root.okPlace = true; } else if ((_root.placeTool == 29) && (_root["gridGrass" + this.nID] == true)) { _root.okPlace = true; } else if (((_root.placeTool == 30) || (_root.placeTool == 31)) || (_root.placeTool == 32)) { _root.okPlace = true; } else if (_root.placeTool < 20) { _root.okPlace = true; } else { _root.okPlace = false; } if ((_root.bitPlace < 50) && (_root.okPlace == true)) { _root["gridType" + this.nID] = _root.bitType; _root["gridBit" + this.nID] = 1; if (_root.placeTool == 32) { _root["gridCode" + this.nID] = 5; } else if ((_root.placeTool == 28) || (_root.placeTool == 29)) { _root["gridCode" + this.nID] = _root.switchCode; } else if (_root.placeTool < 20) { _root["gridCode" + this.nID] = _root.enemyCode; } else { _root["gridCode" + this.nID] = 1; } _root.bitPlace = _root.bitPlace + 1; } } } }; i++; } _root.onEnterFrame = function () { if (toolType == "") { toolType = toolType2; } if (_root.switchCode == 1) { _root.switchCodeD = 1; } else if (_root.switchCode == 2) { _root.switchCodeD = 2; } else if (_root.switchCode == 3) { _root.switchCodeD = 3; } else if (_root.switchCode == 4) { _root.switchCodeD = "1x"; } else if (_root.switchCode == 5) { _root.switchCodeD = "2x"; } else if (_root.switchCode == 6) { _root.switchCodeD = "3x"; } var _local2 = 1; while (_local2 <= 200) { _root["gridBox" + _local2].switchCode = _root["gridCode" + _local2]; if (_root["gridBox" + _local2].switchCode == 1) { _root["gridBox" + _local2].switchCodeD = 1; } else if (_root["gridBox" + _local2].switchCode == 2) { _root["gridBox" + _local2].switchCodeD = 2; } else if (_root["gridBox" + _local2].switchCode == 3) { _root["gridBox" + _local2].switchCodeD = 3; } else if (_root["gridBox" + _local2].switchCode == 4) { _root["gridBox" + _local2].switchCodeD = "1x"; } else if (_root["gridBox" + _local2].switchCode == 5) { _root["gridBox" + _local2].switchCodeD = "2x"; } else if (_root["gridBox" + _local2].switchCode == 6) { _root["gridBox" + _local2].switchCodeD = "3x"; } if (_root["gridType" + _local2] == "eTrigger") { if (_root["gridCode" + _local2] == 1) { _root["gridBox" + _local2].gridBit.gotoAndStop("purple"); } else if (_root["gridCode" + _local2] == 2) { _root["gridBox" + _local2].gridBit.gotoAndStop("pink"); } else if (_root["gridCode" + _local2] == 3) { _root["gridBox" + _local2].gridBit.gotoAndStop("yellow"); } else if (_root["gridCode" + _local2] == 4) { _root["gridBox" + _local2].gridBit.gotoAndStop("red"); } else if (_root["gridCode" + _local2] == 5) { _root["gridBox" + _local2].gridBit.gotoAndStop("blue"); } else if (_root["gridCode" + _local2] == 6) { _root["gridBox" + _local2].gridBit.gotoAndStop("green"); } else if (_root["gridCode" + _local2] == 7) { _root["gridBox" + _local2].gridBit.gotoAndStop("black"); } else if (_root["gridCode" + _local2] == 8) { _root["gridBox" + _local2].gridBit.gotoAndStop("grey"); } else if (_root["gridCode" + _local2] == 9) { _root["gridBox" + _local2].gridBit.gotoAndStop("white"); } } else if (_root["gridType" + _local2] == "tCrusher") { _root["gridBox" + _local2].gridBit.gotoAndStop("bRed"); } else if (_root["gridType" + _local2] == "tAxe") { _root["gridBox" + _local2].gridBit.gotoAndStop("bWhite"); } else if (_root["gridType" + _local2] == "tSpike") { _root["gridBox" + _local2].gridBit.gotoAndStop("bGold"); } else if (_root["gridType" + _local2] == "tOsiris") { _root["gridBox" + _local2].gridBit.gotoAndStop("bYellow"); } else if (_root["gridType" + _local2] == "tVine") { _root["gridBox" + _local2].gridBit.gotoAndStop("bLime"); } else if (_root["gridType" + _local2] == "tTorch") { _root["gridBox" + _local2].gridBit.gotoAndStop("bGreen"); } else if (_root["gridType" + _local2] == "tBlock") { _root["gridBox" + _local2].gridBit.gotoAndStop("bBlack"); } else if (_root["gridType" + _local2] == "tGate") { _root["gridBox" + _local2].gridBit.gotoAndStop("gate"); } else if (_root["gridType" + _local2] == "tBarrier") { _root["gridBox" + _local2].gridBit.gotoAndStop("barrier"); } else if (_root["gridType" + _local2] == "tLever") { _root["gridBox" + _local2].gridBit.gotoAndStop("lever"); } else if (_root["gridType" + _local2] == "tSecret") { _root["gridBox" + _local2].gridBit.gotoAndStop("sRed"); } else if (_root["gridType" + _local2] == "tEnd") { _root["gridBox" + _local2].gridBit.gotoAndStop("sYellow"); } else if (_root["gridType" + _local2] == "tHelp") { _root["gridBox" + _local2].gridBit.gotoAndStop("sBlue"); } else { _root["gridBox" + _local2].gridBit.gotoAndStop("none"); } if (_root["gridGrass" + _local2] == true) { _root["gridBox" + _local2].gridGrass.gotoAndStop(2); } else { _root["gridBox" + _local2].gridGrass.gotoAndStop(1); } _local2++; } }; nameStart = levelRender.indexOf("startCode,"); nameEnd = levelRender.indexOf(",levelType"); nameArraySplit = levelRender.slice(nameStart, nameEnd); nameArray = nameArraySplit.split(","); levelName = nameArray[1]; if (levelName == undefined) { levelName = "My Level"; } levelTypeStart = levelRender.indexOf("levelType,"); levelTypeEnd = levelRender.indexOf(",musicTrack"); levelTypeArraySplit = levelRender.slice(levelTypeStart, levelTypeEnd); levelTypeArray = levelTypeArraySplit.split(","); levelTypeVar = levelTypeArray[1]; if (levelTypeVar == undefined) { levelType = 1; } else { levelType = Number(levelTypeVar); } musicTrackStart = levelRender.indexOf("musicTrack,"); musicTrackEnd = levelRender.indexOf(",timeLimit"); musicTrackArraySplit = levelRender.slice(musicTrackStart, musicTrackEnd); musicTrackArray = musicTrackArraySplit.split(","); musicTrackVar = musicTrackArray[1]; if (musicTrackVar == undefined) { musicTrack = 1; } else { musicTrack = Number(levelTypeVar); } timeLimitStart = levelRender.indexOf("timeLimit,"); timeLimitEnd = levelRender.indexOf(",grassX"); timeLimitArraySplit = levelRender.slice(timeLimitStart, timeLimitEnd); timeLimitArray = timeLimitArraySplit.split(","); timeLimitVar = timeLimitArray[1]; if (timeLimitVar == undefined) { timeLimit = 1; } else { timeLimit = Number(timeLimitVar); } grassXStart = levelRender.indexOf("grassX"); grassXEnd = levelRender.indexOf("grassY"); grassXArraySplit = levelRender.slice(grassXStart, grassXEnd); grassXArray = grassXArraySplit.split(","); var i = 0; while (i < _root.grassXArray.length) { _root.grassXArray[i] = Number(_root.grassXArray[i]); i++; } grassYStart = levelRender.indexOf("grassY"); grassYEnd = levelRender.indexOf("grassType"); grassYArraySplit = levelRender.slice(grassYStart, grassYEnd); _root.grassYArray = grassYArraySplit.split(","); var i = 0; while (i < _root.grassYArray.length) { _root.grassYArray[i] = Number(_root.grassYArray[i]); i++; } grassPlace = 50; var i = 3; while (i <= 52) { _root[("grass" + i) + "X"] = grassXArray[i - 2]; _root[("grass" + i) + "Y"] = grassYArray[i - 2]; reverseY = 9 - _root[("grass" + i) + "Y"]; pos = _root[("grass" + i) + "X"] + (reverseY * 20); _root["gridGrass" + pos] = true; _root["grassType" + pos] = grassTypeArray[i - 2]; if (isNaN(_root[("grass" + i) + "X"])) { grassPlace = grassPlace - 1; } i++; } trapXStart = levelRender.indexOf("trapX"); trapXEnd = levelRender.indexOf("trapY"); trapXArraySplit = levelRender.slice(trapXStart, trapXEnd); _root.trapXArray = trapXArraySplit.split(","); var i = 0; while (i < _root.trapXArray.length) { _root.trapXArray[i] = Number(_root.trapXArray[i]); i++; } trapYStart = levelRender.indexOf("trapY"); trapYEnd = levelRender.indexOf("trapType"); trapYArraySplit = levelRender.slice(trapYStart, trapYEnd); _root.trapYArray = trapYArraySplit.split(","); var i = 0; while (i < _root.trapYArray.length) { _root.trapYArray[i] = Number(_root.trapYArray[i]); i++; } trapTypeStart = levelRender.indexOf("trapType"); trapTypeEnd = levelRender.indexOf("trapCode"); trapTypeArraySplit = levelRender.slice(trapTypeStart, trapTypeEnd); _root.trapTypeArray = trapTypeArraySplit.split(","); trapCodeStart = levelRender.indexOf("trapCode"); trapCodeEnd = levelRender.indexOf("endCode"); trapCodeArraySplit = levelRender.slice(trapCodeStart, trapCodeEnd); _root.trapCodeArray = trapCodeArraySplit.split(","); var i = 0; while (i < _root.trapYArray.length) { _root.trapYArray[i] = Number(_root.trapYArray[i]); i++; } bitPlace = 50; var i = 1; while (i <= 50) { _root[("trap" + i) + "X"] = trapXArray[i]; _root[("trap" + i) + "Y"] = trapYArray[i]; reverseY = 9 - _root[("trap" + i) + "Y"]; pos = _root[("trap" + i) + "X"] + (reverseY * 20); _root["gridBit" + pos] = 1; _root["gridType" + pos] = trapTypeArray[i]; _root["gridCode" + pos] = trapCodeArray[i]; if (isNaN(_root[("trap" + i) + "X"])) { bitPlace = bitPlace - 1; } i++; }
Instance of Symbol 1152 MovieClip in Frame 122
onClipEvent (enterFrame) { if (_root.placeTool == 23) { gotoAndStop (2); } else { gotoAndStop (1); } } on (press) { _root.placeTool = 23; _root.bitType = "tOsiris"; } on (rollOver) { _root.toolType = "A static statue of Osiris. No interaction."; } on (rollOut) { _root.toolType = ""; }
Instance of Symbol 1158 MovieClip in Frame 122
onClipEvent (enterFrame) { if (_root.placeTool == 20) { gotoAndStop (2); } else { gotoAndStop (1); } } on (press) { _root.placeTool = 20; _root.bitType = "tCrusher"; } on (rollOver) { _root.toolType = "Crushing trap. Acts as a still barrier for the two squares below placement and a reciprocating barrier for the two below that. Touching causes heavy damage."; } on (rollOut) { _root.toolType = ""; }
Instance of Symbol 1161 MovieClip in Frame 122
onClipEvent (enterFrame) { if (_root.placeTool == 21) { gotoAndStop (2); } else { gotoAndStop (1); } } on (press) { _root.placeTool = 21; _root.bitType = "tAxe"; } on (rollOver) { _root.toolType = "Swinging axe trap. Constantly switches between the two squares below on the left and the two squares below on the right. Contact causes damage."; } on (rollOut) { _root.toolType = ""; }
Instance of Symbol 1163 MovieClip in Frame 122
onClipEvent (enterFrame) { if (_root.placeTool == 22) { gotoAndStop (2); } else { gotoAndStop (1); } } on (press) { _root.placeTool = 22; _root.bitType = "tSpike"; } on (rollOver) { _root.toolType = "Spike trap. Covers the square of placement. Reciprocates constantly, causing damage if contact is made when the spikes are up."; } on (rollOut) { _root.toolType = ""; }
Instance of Symbol 1167 MovieClip in Frame 122
onClipEvent (enterFrame) { if (_root.placeTool == 1) { gotoAndStop (2); } else { gotoAndStop (1); } } on (press) { _root.placeTool = 1; _root.grassType = "grass"; } on (rollOver) { _root.toolType = "Platform"; } on (rollOut) { _root.toolType = ""; }
Instance of Symbol 1170 MovieClip in Frame 122
onClipEvent (enterFrame) { if (_root.placeTool == 10) { gotoAndStop (2); } else { gotoAndStop (1); } } on (press) { _root.placeTool = 10; _root.bitType = "eTrigger"; _root.enemyCode = 1; } on (rollOver) { _root.toolType = "Slave Gargoyle. Health: 50. Attacks: Scratches, Swoops, Weak Eye Blasts."; } on (rollOut) { _root.toolType = ""; }
Instance of Symbol 1172 MovieClip in Frame 122
onClipEvent (enterFrame) { if (_root.placeTool == 11) { gotoAndStop (2); } else { gotoAndStop (1); } } on (press) { _root.placeTool = 11; _root.bitType = "eTrigger"; _root.enemyCode = 2; } on (rollOver) { _root.toolType = "Junior Freeze. Health: 50. Attacks: Scratches, Vertical Swoops, Ice Breath"; } on (rollOut) { _root.toolType = ""; }
Instance of Symbol 1175 MovieClip in Frame 122
onClipEvent (enterFrame) { if (_root.placeTool == 12) { gotoAndStop (2); } else { gotoAndStop (1); } } on (press) { _root.placeTool = 12; _root.bitType = "eTrigger"; _root.enemyCode = 3; } on (rollOver) { _root.toolType = "Senior Freeze. Health: 100. Attacks: Scratches, Vertical Swoops, Horizontal Icicle Bolts, Ice Breath."; } on (rollOut) { _root.toolType = ""; }
Instance of Symbol 1177 MovieClip in Frame 122
onClipEvent (enterFrame) { if (_root.placeTool == 14) { gotoAndStop (2); } else { gotoAndStop (1); } } on (press) { _root.placeTool = 14; _root.bitType = "eTrigger"; _root.enemyCode = 5; } on (rollOver) { _root.toolType = "Scavenger. Health: 50. Attacks: Pecks, Horizontal Swoops."; } on (rollOut) { _root.toolType = ""; }
Instance of Symbol 1179 MovieClip in Frame 122
onClipEvent (enterFrame) { if (_root.placeTool == 15) { gotoAndStop (2); } else { gotoAndStop (1); } } on (press) { _root.placeTool = 15; _root.bitType = "eTrigger"; _root.enemyCode = 6; } on (rollOver) { _root.toolType = "Master Gargoyle. Health: 100. Attacks: Scratches, Swoops, Powerful Eye Blasts."; } on (rollOut) { _root.toolType = ""; }
Instance of Symbol 1182 MovieClip in Frame 122
onClipEvent (enterFrame) { if (_root.placeTool == 16) { gotoAndStop (2); } else { gotoAndStop (1); } } on (press) { _root.placeTool = 16; _root.bitType = "eTrigger"; _root.enemyCode = 7; } on (rollOver) { _root.toolType = "Trainer Deity. Health: 60. Attacks: Weak Magical Blasts."; } on (rollOut) { _root.toolType = ""; }
Instance of Symbol 24 MovieClip [box] in Frame 122
on (press) { _root.gotoAndStop("menu"); }
Instance of Symbol 1197 MovieClip in Frame 122
onClipEvent (enterFrame) { if (_root.placeTool == 13) { gotoAndStop (2); } else { gotoAndStop (1); } } on (press) { _root.placeTool = 13; _root.bitType = "eTrigger"; _root.enemyCode = 4; } on (rollOver) { _root.toolType = "Queen Freeze. Health: 1000. Attacks: Scratches, Vertical Swoops, Multiple Icicle Bolts, Ice Breath."; } on (rollOut) { _root.toolType = ""; }
Instance of Symbol 1199 MovieClip in Frame 122
onClipEvent (enterFrame) { if (_root.placeTool == 17) { gotoAndStop (2); } else { gotoAndStop (1); } } on (press) { _root.placeTool = 17; _root.bitType = "eTrigger"; _root.enemyCode = 8; } on (rollOver) { _root.toolType = "Apprentice Deity. Health: 120. Attacks: Scratches, Medium Magical Blasts."; } on (rollOut) { _root.toolType = ""; }
Instance of Symbol 1202 MovieClip in Frame 122
on (press) { _root.grassXArray = ["grassX"]; _root.grassYArray = ["grassY"]; _root.grassTypeArray = ["grassType"]; _root.trapXArray = ["trapX"]; _root.trapYArray = ["trapY"]; _root.trapTypeArray = ["trapType"]; _root.trapCodeArray = ["trapCode"]; grassPlace = 50; bitPlace = 50; gridRow = 9; gridColumn = 1; var i = 1; while (i <= 200) { if ((_root["gridGrass" + i] == true) && (i <= 180)) { _root.grassXArray[grassPlace] = gridColumn; _root.grassYArray[grassPlace] = gridRow; grassPlace = grassPlace - 1; } if (_root["gridBit" + i] > 0) { _root.trapXArray[bitPlace] = gridColumn; _root.trapYArray[bitPlace] = gridRow; _root.trapTypeArray[bitPlace] = _root["gridType" + i]; _root.trapCodeArray[bitPlace] = _root["gridCode" + i]; bitPlace = bitPlace - 1; } gridColumn = gridColumn + 1; if (gridColumn == 21) { gridColumn = 1; gridRow = gridRow - 1; } i++; } _root.levelRender = "startCode,"; _root.levelRender = (_root.levelRender + _root.levelName) + ",levelType,"; _root.levelRender = (_root.levelRender + _root.levelType) + ",musicTrack,"; _root.levelRender = (_root.levelRender + _root.musicTrack) + ",timeLimit,"; _root.levelRender = (_root.levelRender + _root.timeLimit) + ","; _root.levelRender = (_root.levelRender + _root.grassXArray) + ","; _root.levelRender = (_root.levelRender + _root.grassYArray) + ","; _root.levelRender = (_root.levelRender + _root.trapXArray) + ","; _root.levelRender = (_root.levelRender + _root.trapYArray) + ","; _root.levelRender = (_root.levelRender + _root.trapTypeArray) + ","; _root.levelRender = (_root.levelRender + _root.trapCodeArray) + ",endCode"; _root.gotoAndStop("renderLevel"); }
Instance of Symbol 1204 MovieClip in Frame 122
on (press) { _root.clearLevel._x = 6; }
Instance of Symbol 1207 MovieClip in Frame 122
on (press) { _root.levelType = 1; } onClipEvent (enterFrame) { if (_root.levelType == 1) { this._alpha = 100; } else { this._alpha = 20; } }
Instance of Symbol 1210 MovieClip in Frame 122
on (press) { _root.levelType = 2; } onClipEvent (enterFrame) { if (_root.levelType == 2) { this._alpha = 100; } else { this._alpha = 20; } }
Instance of Symbol 1213 MovieClip in Frame 122
on (press) { _root.levelType = 3; } onClipEvent (enterFrame) { if (_root.levelType == 3) { this._alpha = 100; } else { this._alpha = 20; } }
Instance of Symbol 1216 MovieClip in Frame 122
onClipEvent (enterFrame) { if (_root.placeTool == 24) { gotoAndStop (2); } else { gotoAndStop (1); } } on (press) { _root.placeTool = 24; _root.bitType = "tGate"; } on (rollOver) { _root.toolType = "Enemy gate. Blocks the square where placed and the one above whilst there are active enemies."; } on (rollOut) { _root.toolType = ""; }
Instance of Symbol 1218 MovieClip in Frame 122
onClipEvent (enterFrame) { if (_root.placeTool == 25) { gotoAndStop (2); } else { gotoAndStop (1); } } on (press) { _root.placeTool = 25; _root.bitType = "tVine"; } on (rollOver) { _root.toolType = "A static vine. No interaction."; } on (rollOut) { _root.toolType = ""; }
Instance of Symbol 1220 MovieClip in Frame 122
onClipEvent (enterFrame) { if (_root.placeTool == 26) { gotoAndStop (2); } else { gotoAndStop (1); } } on (press) { _root.placeTool = 26; _root.bitType = "tTorch"; } on (rollOver) { _root.toolType = "A static torch. No interaction."; } on (rollOut) { _root.toolType = ""; }
Instance of Symbol 1223 MovieClip in Frame 122
onClipEvent (enterFrame) { if (_root.placeTool == 28) { gotoAndStop (2); } else { gotoAndStop (1); } } on (press) { _root.placeTool = 28; _root.bitType = "tBarrier"; } on (rollOver) { _root.toolType = "Vertical barrier. Blocks the square where placed and the one above it until activated with a corresponding switch."; } on (rollOut) { _root.toolType = ""; }
Instance of Symbol 1225 MovieClip in Frame 122
onClipEvent (enterFrame) { if (_root.placeTool == 29) { gotoAndStop (2); } else { gotoAndStop (1); } } on (press) { _root.placeTool = 29; _root.bitType = "tLever"; } on (rollOver) { _root.toolType = "Switch, activates barriers of a similar ID."; } on (rollOut) { _root.toolType = ""; }
Instance of Symbol 1226 MovieClip in Frame 122
onClipEvent (enterFrame) { if (_root.switchCode == 1) { gotoAndStop (2); } else { gotoAndStop (1); } } on (press) { _root.switchCode = 1; } on (rollOver) { _root.toolType = "Click to place barriers/levers with ID 1. Initially closed."; } on (rollOut) { _root.toolType = ""; }
Instance of Symbol 1226 MovieClip in Frame 122
onClipEvent (enterFrame) { if (_root.switchCode == 2) { gotoAndStop (2); } else { gotoAndStop (1); } } on (press) { _root.switchCode = 2; } on (rollOver) { _root.toolType = "Click to place barriers/levers with ID 2. Initially closed."; } on (rollOut) { _root.toolType = ""; }
Instance of Symbol 1226 MovieClip in Frame 122
onClipEvent (enterFrame) { if (_root.switchCode == 3) { gotoAndStop (2); } else { gotoAndStop (1); } } on (press) { _root.switchCode = 3; } on (rollOver) { _root.toolType = "Click to place barriers/levers with ID 3. Initially closed."; } on (rollOut) { _root.toolType = ""; }
Instance of Symbol 1231 MovieClip in Frame 122
onClipEvent (enterFrame) { if (_root.placeTool == 30) { gotoAndStop (2); } else { gotoAndStop (1); } } on (press) { _root.placeTool = 30; _root.bitType = "tSecret"; } on (rollOver) { _root.toolType = "The collectable secret amulet. Only one can be placed."; } on (rollOut) { _root.toolType = ""; }
Instance of Symbol 1233 MovieClip in Frame 122
onClipEvent (enterFrame) { if (_root.placeTool == 31) { gotoAndStop (2); } else { gotoAndStop (1); } } on (press) { _root.placeTool = 31; _root.bitType = "tEnd"; } on (rollOver) { _root.toolType = "The finishing point for the level."; } on (rollOut) { _root.toolType = ""; }
Instance of Symbol 1235 MovieClip in Frame 122
onClipEvent (enterFrame) { if (_root.placeTool == 18) { gotoAndStop (2); } else { gotoAndStop (1); } } on (press) { _root.placeTool = 18; _root.bitType = "eTrigger"; _root.enemyCode = 9; } on (rollOver) { _root.toolType = "Guru Deity. Health: 1200. Attacks: Scratches, Various Powerful Magical Blasts."; } on (rollOut) { _root.toolType = ""; }
Instance of Symbol 1237 MovieClip in Frame 122
onClipEvent (enterFrame) { if (_root.placeTool == 27) { gotoAndStop (2); } else { gotoAndStop (1); } } on (press) { _root.placeTool = 27; _root.bitType = "tBlock"; } on (rollOver) { _root.toolType = "A square block. Cannot be passed. Note - can be placed below another block instead of a platform. Cannot be placed on platforms except on the base row."; } on (rollOut) { _root.toolType = ""; }
Instance of Symbol 1226 MovieClip in Frame 122
onClipEvent (enterFrame) { if (_root.switchCode == 4) { gotoAndStop (2); } else { gotoAndStop (1); } } on (press) { _root.switchCode = 4; } on (rollOver) { _root.toolType = "Click to place barriers/levers with ID 1. Initially open."; } on (rollOut) { _root.toolType = ""; }
Instance of Symbol 1226 MovieClip in Frame 122
onClipEvent (enterFrame) { if (_root.switchCode == 5) { gotoAndStop (2); } else { gotoAndStop (1); } } on (press) { _root.switchCode = 5; } on (rollOver) { _root.toolType = "Click to place barriers/levers with ID 2. Initially open."; } on (rollOut) { _root.toolType = ""; }
Instance of Symbol 1226 MovieClip in Frame 122
onClipEvent (enterFrame) { if (_root.switchCode == 6) { gotoAndStop (2); } else { gotoAndStop (1); } } on (press) { _root.switchCode = 6; } on (rollOver) { _root.toolType = "Click to place barriers/levers with ID 3. Initially open."; } on (rollOut) { _root.toolType = ""; }
Instance of Symbol 1242 MovieClip in Frame 122
onClipEvent (enterFrame) { if (_root.placeTool == 32) { gotoAndStop (2); } else { gotoAndStop (1); } } on (press) { _root.placeTool = 32; _root.bitType = "tHelp"; } on (rollOver) { _root.toolType = "Help Point."; } on (rollOut) { _root.toolType = ""; }
Instance of Symbol 1226 MovieClip in Frame 122
onClipEvent (enterFrame) { if (_root.musicTrack == 1) { gotoAndStop (2); } else { gotoAndStop (1); } } on (press) { _root.musicTrack = 1; } on (rollOver) { _root.toolType = "Click to use music track 1 on this level. Varies between Level Types. Click the headphones to preview."; } on (rollOut) { _root.toolType = ""; }
Instance of Symbol 1226 MovieClip in Frame 122
onClipEvent (enterFrame) { if (_root.musicTrack == 2) { gotoAndStop (2); } else { gotoAndStop (1); } } on (press) { _root.musicTrack = 2; } on (rollOver) { _root.toolType = "Click to use music track 2 on this level. Varies between Level Types. Click the headphones to preview."; } on (rollOut) { _root.toolType = ""; }
Instance of Symbol 1226 MovieClip in Frame 122
onClipEvent (enterFrame) { if (_root.musicTrack == 3) { gotoAndStop (2); } else { gotoAndStop (1); } } on (press) { _root.musicTrack = 3; } on (rollOver) { _root.toolType = "Click to use music track 3 on this level. Varies between Level Types. Click the headphones to preview."; } on (rollOut) { _root.toolType = ""; }
Instance of Symbol 1264 MovieClip "m1" in Frame 122
onClipEvent (load) { gotoAndStop (1); } on (press) { if (_root.musicPlaying1 == false) { _root.musicPlaying1 = true; _root.musicPlaying2 = false; _root.musicPlaying3 = false; play(); _root.m2.gotoAndStop(1); _root.m3.gotoAndStop(1); if (_root.levelType == 1) { levelWorld = "egypt"; } else if (_root.levelType == 2) { levelWorld = "ice"; } else if (_root.levelType == 3) { levelWorld = "india"; } stopAllSounds(); musicSound = new Sound(this); musicSound.attachSound(("m_" + levelWorld) + "_1"); musicSound.start(0, 99); musicSound.setVolume(80); } else { _root.musicPlaying1 = false; _root.musicPlaying2 = false; _root.musicPlaying3 = false; musicSound.stop(); gotoAndStop (1); } }
Instance of Symbol 1264 MovieClip "m2" in Frame 122
onClipEvent (load) { gotoAndStop (1); } on (press) { if (_root.musicPlaying2 == false) { _root.musicPlaying1 = false; _root.musicPlaying2 = true; _root.musicPlaying3 = false; play(); _root.m1.gotoAndStop(1); _root.m3.gotoAndStop(1); if (_root.levelType == 1) { levelWorld = "egypt"; } else if (_root.levelType == 2) { levelWorld = "ice"; } else if (_root.levelType == 3) { levelWorld = "india"; } stopAllSounds(); musicSound = new Sound(this); musicSound.attachSound(("m_" + levelWorld) + "_2"); musicSound.start(0, 99); musicSound.setVolume(80); } else { _root.musicPlaying1 = false; _root.musicPlaying2 = false; _root.musicPlaying3 = false; musicSound.stop(); gotoAndStop (1); } }
Instance of Symbol 1264 MovieClip "m3" in Frame 122
onClipEvent (load) { gotoAndStop (1); } on (press) { if (_root.musicPlaying3 == false) { _root.musicPlaying1 = false; _root.musicPlaying2 = false; _root.musicPlaying3 = true; play(); _root.m1.gotoAndStop(1); _root.m2.gotoAndStop(1); if (_root.levelType == 1) { levelWorld = "egypt"; } else if (_root.levelType == 2) { levelWorld = "ice"; } else if (_root.levelType == 3) { levelWorld = "india"; } stopAllSounds(); musicSound = new Sound(this); musicSound.attachSound(("m_" + levelWorld) + "_3"); musicSound.start(0, 99); musicSound.setVolume(80); } else { _root.musicPlaying1 = false; _root.musicPlaying2 = false; _root.musicPlaying3 = false; musicSound.stop(); gotoAndStop (1); } }
Frame 132
var i = 1; while (i <= 200) { _root["gridBox" + i].removeMovieClip(); i++; }
Instance of Symbol 24 MovieClip [box] in Frame 132
on (press) { _root["customLevelRender" + _root.saveSlot] = _root.levelRender; _root.local_data.data["customLevelRender" + _root.saveSlot] = _root.levelRender; _root.local_data.flush(); _root.gotoAndStop("customLevel"); }
Symbol 47 MovieClip Frame 1
stop();
Symbol 50 MovieClip Frame 1
stop();
Instance of Symbol 47 MovieClip "breath" in Symbol 51 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.lara.box)) { _root.health = _root.health - (1 / _root.damageFactor); } }
Symbol 53 MovieClip Frame 1
stop();
Symbol 53 MovieClip Frame 8
gotoAndPlay ("rip");
Instance of Symbol 53 MovieClip "armMove" in Symbol 54 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.lara.box)) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 50 - (Math.random() * 100); _root.ad++; _root.health = _root.health - (1 / _root.damageFactor); this.play(); } else { this.gotoAndStop("stay"); } }
Symbol 59 MovieClip [ice1] Frame 1
stop();
Symbol 59 MovieClip [ice1] Frame 2
fxSound = new Sound(this); fxSound.attachSound("fxDust"); fxSound.start(0, 1); fxSound.setVolume(40 * _root.masterVolume);
Symbol 59 MovieClip [ice1] Frame 6
_root.health = _root.health + 10; _root.curse = _root.curse + 25; if (_root.health > (100 * _root.gameDifficulty)) { _root.health = 100 * _root.gameDifficulty; } _root.sKills = _root.sKills + 1; reloadWhich = Math.random() * 4; if (reloadWhich > 3) { _root.weapon2Ammo = _root.weapon2Ammo + 12; } else if (reloadWhich > 2) { _root.weapon3Ammo = _root.weapon3Ammo + 2; } else if (reloadWhich > 1) { _root.weapon4Ammo = _root.weapon4Ammo + 4; } else { _root.weapon5Ammo = _root.weapon5Ammo + 16; }
Symbol 59 MovieClip [ice1] Frame 52
_root.gargoyleRebirth = true; removeMovieClip(this);
Symbol 70 MovieClip [tGate] Frame 1
stop();
Instance of Symbol 63 MovieClip in Symbol 70 MovieClip [tGate] Frame 1
onClipEvent (load) { gotoAndStop(_root.levelType); }
Instance of Symbol 63 MovieClip in Symbol 70 MovieClip [tGate] Frame 1
onClipEvent (load) { gotoAndStop(_root.levelType); }
Symbol 70 MovieClip [tGate] Frame 6
stop();
Symbol 74 MovieClip [tBarrier] Frame 1
stop();
Instance of Symbol 63 MovieClip in Symbol 74 MovieClip [tBarrier] Frame 1
onClipEvent (load) { gotoAndStop(_root.levelType); }
Instance of Symbol 63 MovieClip in Symbol 74 MovieClip [tBarrier] Frame 1
onClipEvent (load) { gotoAndStop(_root.levelType); }
Symbol 74 MovieClip [tBarrier] Frame 6
stop();
Symbol 83 MovieClip [tLever] Frame 1
stop();
Instance of Symbol 78 MovieClip in Symbol 83 MovieClip [tLever] Frame 1
onClipEvent (load) { gotoAndStop(_root.levelType); }
Instance of Symbol 82 MovieClip in Symbol 83 MovieClip [tLever] Frame 1
onClipEvent (load) { gotoAndStop(_root.levelType); }
Symbol 83 MovieClip [tLever] Frame 6
stop();
Instance of Symbol 90 MovieClip in Symbol 91 MovieClip [sideWall] Frame 1
onClipEvent (load) { gotoAndStop(_root.levelType); }
Instance of Symbol 90 MovieClip in Symbol 91 MovieClip [sideWall] Frame 1
onClipEvent (load) { gotoAndStop(_root.levelType); }
Instance of Symbol 90 MovieClip in Symbol 91 MovieClip [sideWall] Frame 1
onClipEvent (load) { gotoAndStop(_root.levelType); }
Instance of Symbol 90 MovieClip in Symbol 91 MovieClip [sideWall] Frame 1
onClipEvent (load) { gotoAndStop(_root.levelType); }
Instance of Symbol 90 MovieClip in Symbol 91 MovieClip [sideWall] Frame 1
onClipEvent (load) { gotoAndStop(_root.levelType); }
Instance of Symbol 90 MovieClip in Symbol 91 MovieClip [sideWall] Frame 1
onClipEvent (load) { gotoAndStop(_root.levelType); }
Instance of Symbol 90 MovieClip in Symbol 91 MovieClip [sideWall] Frame 1
onClipEvent (load) { gotoAndStop(_root.levelType); }
Instance of Symbol 90 MovieClip in Symbol 91 MovieClip [sideWall] Frame 1
onClipEvent (load) { gotoAndStop(_root.levelType); }
Instance of Symbol 90 MovieClip in Symbol 91 MovieClip [sideWall] Frame 1
onClipEvent (load) { gotoAndStop(_root.levelType); }
Instance of Symbol 90 MovieClip in Symbol 91 MovieClip [sideWall] Frame 1
onClipEvent (load) { gotoAndStop(_root.levelType); }
Instance of Symbol 90 MovieClip in Symbol 91 MovieClip [sideWall] Frame 1
onClipEvent (load) { gotoAndStop(_root.levelType); }
Instance of Symbol 90 MovieClip in Symbol 91 MovieClip [sideWall] Frame 1
onClipEvent (load) { gotoAndStop(_root.levelType); }
Instance of Symbol 90 MovieClip in Symbol 91 MovieClip [sideWall] Frame 1
onClipEvent (load) { gotoAndStop(_root.levelType); }
Instance of Symbol 90 MovieClip in Symbol 91 MovieClip [sideWall] Frame 1
onClipEvent (load) { gotoAndStop(_root.levelType); }
Instance of Symbol 90 MovieClip in Symbol 91 MovieClip [sideWall] Frame 1
onClipEvent (load) { gotoAndStop(_root.levelType); }
Instance of Symbol 90 MovieClip in Symbol 91 MovieClip [sideWall] Frame 1
onClipEvent (load) { gotoAndStop(_root.levelType); }
Instance of Symbol 90 MovieClip in Symbol 91 MovieClip [sideWall] Frame 1
onClipEvent (load) { gotoAndStop(_root.levelType); }
Instance of Symbol 90 MovieClip in Symbol 91 MovieClip [sideWall] Frame 1
onClipEvent (load) { gotoAndStop(_root.levelType); }
Instance of Symbol 90 MovieClip in Symbol 91 MovieClip [sideWall] Frame 1
onClipEvent (load) { gotoAndStop(_root.levelType); }
Instance of Symbol 90 MovieClip in Symbol 91 MovieClip [sideWall] Frame 1
onClipEvent (load) { gotoAndStop(_root.levelType); }
Instance of Symbol 90 MovieClip in Symbol 92 MovieClip [tBlock] Frame 1
onClipEvent (load) { gotoAndStop(_root.levelType); }
Symbol 114 MovieClip Frame 1
stop();
Symbol 114 MovieClip Frame 2
stop();
Symbol 114 MovieClip Frame 3
stop();
Symbol 115 MovieClip [tEnd] Frame 1
stop();
Instance of Symbol 114 MovieClip in Symbol 115 MovieClip [tEnd] Frame 1
onClipEvent (enterFrame) { if (_root.levelCode == 18) { gotoAndStop ("lgauntlet"); } else if (_root.levelCode >= 13) { gotoAndStop ("bast"); } else if (_root.levelCode == 12) { gotoAndStop ("ugauntlet"); } else if (_root.levelCode >= 7) { gotoAndStop ("anuket"); } else if (_root.levelCode == 6) { gotoAndStop ("nothing"); } else if (_root.levelCode >= 2) { gotoAndStop ("aten Stone"); } else if (_root.levelCode == 1) { gotoAndStop ("scroll"); } }
Symbol 115 MovieClip [tEnd] Frame 10
stop(); _root.levelCompleted = true; _root.endfade.play(); this.removeMovieClip();
Instance of Symbol 114 MovieClip in Symbol 115 MovieClip [tEnd] Frame 10
onClipEvent (enterFrame) { gotoAndStop(_root.levelType); }
Symbol 163 MovieClip Frame 1
stop();
Symbol 163 MovieClip Frame 2
stop();
Symbol 164 MovieClip Frame 1
_root.stop(); PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (PercentLoaded != 100) { setProperty(bar, _xscale , PercentLoaded); } else { gotoAndPlay ("loaded"); }
Symbol 164 MovieClip Frame 2
gotoAndPlay (1);
Instance of Symbol 163 MovieClip in Symbol 164 MovieClip Frame 3
on (release) { _root.play(); } on (rollOver) { gotoAndStop (2); } on (rollOut) { gotoAndStop (1); }
Symbol 164 MovieClip Frame 30
stop();
Symbol 174 MovieClip Frame 1
stop();
Symbol 174 MovieClip Frame 2
stop();
Instance of Symbol 176 MovieClip in Symbol 177 MovieClip [shade] Frame 1
onClipEvent (enterFrame) { this._alpha = _root.shadeAlpha; }
Symbol 184 MovieClip Frame 1
stop();
Symbol 206 MovieClip Frame 1
stop();
Instance of Symbol 212 MovieClip in Symbol 213 MovieClip Frame 1
onClipEvent (enterFrame) { perc = _root.enemyHP / _root.enemymaxHP; this._xscale = perc * 100; }
Symbol 216 MovieClip Frame 1
stop();
Symbol 229 MovieClip Frame 1
stop();
Symbol 235 MovieClip Frame 1
stop();
Symbol 240 MovieClip Frame 1
stop();
Instance of Symbol 229 MovieClip in Symbol 240 MovieClip Frame 1
onClipEvent (enterFrame) { gotoAndStop(_root.tutorial); }
Symbol 240 MovieClip Frame 2
stop();
Instance of Symbol 235 MovieClip in Symbol 240 MovieClip Frame 2
onClipEvent (enterFrame) { gotoAndStop(_root.tutorial); }
Instance of Symbol 184 MovieClip in Symbol 261 MovieClip [ddisplay] Frame 1
onClipEvent (enterFrame) { if (_root.weapon == 1) { this._alpha = 100; } else { this._alpha = 30; } }
Instance of Symbol 184 MovieClip in Symbol 261 MovieClip [ddisplay] Frame 1
onClipEvent (enterFrame) { if (_root.weapon == 2) { if (_root.weapon2Ammo == 0) { this.gotoAndStop(3); } else { this.gotoAndStop(1); } this._alpha = 100; } else { this.gotoAndStop(1); this._alpha = 30; } }
Instance of Symbol 184 MovieClip in Symbol 261 MovieClip [ddisplay] Frame 1
onClipEvent (enterFrame) { if (_root.weapon == 3) { if (_root.weapon3Ammo == 0) { this.gotoAndStop(3); } else { this.gotoAndStop(1); } this._alpha = 100; } else { this.gotoAndStop(1); this._alpha = 30; } }
Instance of Symbol 184 MovieClip in Symbol 261 MovieClip [ddisplay] Frame 1
onClipEvent (enterFrame) { if (_root.weapon == 4) { if (_root.weapon4Ammo == 0) { this.gotoAndStop(3); } else { this.gotoAndStop(1); } this._alpha = 100; } else { this.gotoAndStop(1); this._alpha = 30; } }
Instance of Symbol 184 MovieClip in Symbol 261 MovieClip [ddisplay] Frame 1
onClipEvent (enterFrame) { if (_root.weapon == 5) { if (_root.weapon5Ammo == 0) { this.gotoAndStop(3); } else { this.gotoAndStop(1); } this._alpha = 100; } else { this.gotoAndStop(1); this._alpha = 30; } }
Instance of Symbol 188 MovieClip in Symbol 261 MovieClip [ddisplay] Frame 1
onClipEvent (enterFrame) { if (_root.weapon2Ammo > 0) { this._alpha = 100; } else { this._alpha = 40; } }
Instance of Symbol 191 MovieClip in Symbol 261 MovieClip [ddisplay] Frame 1
onClipEvent (enterFrame) { if (_root.gunA4 == true) { if (_root.weapon4Ammo > 0) { this._alpha = 100; } else { this._alpha = 40; } } else { this._alpha = 0; } }
Instance of Symbol 197 MovieClip in Symbol 261 MovieClip [ddisplay] Frame 1
onClipEvent (enterFrame) { if (_root.gunA5 == true) { if (_root.weapon5Ammo > 0) { this._alpha = 100; } else { this._alpha = 40; } } else { this._alpha = 0; } }
Instance of Symbol 203 MovieClip in Symbol 261 MovieClip [ddisplay] Frame 1
onClipEvent (enterFrame) { if (_root.weapon3Ammo > 0) { this._alpha = 100; } else { this._alpha = 40; } }
Instance of Symbol 206 MovieClip "bar1" in Symbol 261 MovieClip [ddisplay] Frame 1
onClipEvent (enterFrame) { checkLength = (_root.health / (_root.maxHealth / 100)) / _root.healthmax; if (checkLength < 100) { this._xscale = checkLength; } else { this._xscale = 100; } }
Instance of Symbol 213 MovieClip in Symbol 261 MovieClip [ddisplay] Frame 1
onClipEvent (enterFrame) { if (_root.enemyHP > 0) { this._alpha = 100; } else { this._alpha = 0; } }
Instance of Symbol 215 MovieClip in Symbol 261 MovieClip [ddisplay] Frame 1
onClipEvent (enterFrame) { if (_root.gunB1 == true) { this._alpha = 100; } else { this._alpha = 0; } }
Instance of Symbol 215 MovieClip in Symbol 261 MovieClip [ddisplay] Frame 1
onClipEvent (enterFrame) { if (_root.gunB2 == true) { this._alpha = 100; } else { this._alpha = 0; } }
Instance of Symbol 215 MovieClip in Symbol 261 MovieClip [ddisplay] Frame 1
onClipEvent (enterFrame) { if (_root.gunB4 == true) { this._alpha = 100; } else { this._alpha = 0; } }
Instance of Symbol 215 MovieClip in Symbol 261 MovieClip [ddisplay] Frame 1
onClipEvent (enterFrame) { if (_root.gunB5 == true) { this._alpha = 100; } else { this._alpha = 0; } }
Instance of Symbol 216 MovieClip "bar2" in Symbol 261 MovieClip [ddisplay] Frame 1
onClipEvent (enterFrame) { checkLength = _root.curse / _root.cursemax; if (checkLength < 100) { this._xscale = checkLength; } else { this._xscale = 100; } if (_root.curseMode == true) { gotoAndStop (2); } else { gotoAndStop (1); } }
Instance of Symbol 240 MovieClip in Symbol 261 MovieClip [ddisplay] Frame 1
onClipEvent (enterFrame) { if (_root.currentLevel == 10) { gotoAndStop ("survival"); } else { gotoAndStop(_root.controlMethod); } }
Instance of Symbol 253 MovieClip in Symbol 261 MovieClip [ddisplay] Frame 1
onClipEvent (enterFrame) { gotoAndStop(_root.helpIcon); }
Symbol 267 MovieClip Frame 1
stop();
Symbol 267 MovieClip Frame 57
gotoAndPlay ("spinLoop");
Symbol 276 MovieClip Frame 1
stop();
Symbol 276 MovieClip Frame 9
stop();
Symbol 276 MovieClip Frame 17
stop();
Symbol 276 MovieClip Frame 25
stop();
Symbol 276 MovieClip Frame 33
stop();
Symbol 276 MovieClip Frame 41
stop();
Symbol 276 MovieClip Frame 49
stop();
Symbol 276 MovieClip Frame 88
stop();
Symbol 277 MovieClip Frame 1
stop();
Instance of Symbol 276 MovieClip in Symbol 277 MovieClip Frame 1
onClipEvent (load) { useOutfit = _root.gametype + _root.topchoose; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.topchoose; this.gotoAndStop(useOutfit); }
Symbol 288 MovieClip Frame 1
stop();
Symbol 288 MovieClip Frame 9
stop();
Symbol 288 MovieClip Frame 17
stop();
Symbol 288 MovieClip Frame 25
stop();
Symbol 288 MovieClip Frame 33
stop();
Symbol 288 MovieClip Frame 41
stop();
Symbol 288 MovieClip Frame 49
stop();
Symbol 288 MovieClip Frame 88
stop();
Symbol 289 MovieClip Frame 1
stop();
Instance of Symbol 288 MovieClip in Symbol 289 MovieClip Frame 1
onClipEvent (load) { useOutfit = _root.gametype + _root.topchoose; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.topchoose; this.gotoAndStop(useOutfit); }
Instance of Symbol 276 MovieClip in Symbol 289 MovieClip Frame 3
onClipEvent (load) { useOutfit = _root.gametype + _root.topchoose; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.topchoose; this.gotoAndStop(useOutfit); }
Instance of Symbol 288 MovieClip in Symbol 289 MovieClip Frame 4
onClipEvent (load) { useOutfit = _root.gametype + _root.topchoose; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.topchoose; this.gotoAndStop(useOutfit); }
Instance of Symbol 276 MovieClip in Symbol 289 MovieClip Frame 5
onClipEvent (load) { useOutfit = _root.gametype + _root.topchoose; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.topchoose; this.gotoAndStop(useOutfit); }
Symbol 290 MovieClip Frame 1
stop();
Symbol 290 MovieClip Frame 16
gotoAndStop (1);
Symbol 301 MovieClip Frame 1
stop();
Symbol 301 MovieClip Frame 8
stop();
Symbol 301 MovieClip Frame 15
stop();
Symbol 301 MovieClip Frame 22
stop();
Symbol 301 MovieClip Frame 29
stop();
Symbol 301 MovieClip Frame 36
stop();
Symbol 301 MovieClip Frame 43
stop();
Symbol 301 MovieClip Frame 75
stop();
Instance of Symbol 301 MovieClip in Symbol 308 MovieClip Frame 1
onClipEvent (load) { useOutfit = _root.gametype + _root.footchoose; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.footchoose; this.gotoAndStop(useOutfit); }
Instance of Symbol 307 MovieClip in Symbol 308 MovieClip Frame 1
onClipEvent (load) { useOutfit = _root.gametype + _root.legchoose; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.legchoose; this.gotoAndStop(useOutfit); }
Instance of Symbol 301 MovieClip in Symbol 317 MovieClip Frame 1
onClipEvent (load) { useOutfit = _root.gametype + _root.footchoose; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.footchoose; this.gotoAndStop(useOutfit); }
Instance of Symbol 316 MovieClip in Symbol 317 MovieClip Frame 1
onClipEvent (load) { useOutfit = _root.gametype + _root.legchoose; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.legchoose; this.gotoAndStop(useOutfit); }
Instance of Symbol 301 MovieClip in Symbol 335 MovieClip Frame 1
onClipEvent (load) { useOutfit = _root.gametype + _root.footchoose; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.footchoose; this.gotoAndStop(useOutfit); }
Instance of Symbol 307 MovieClip in Symbol 335 MovieClip Frame 1
onClipEvent (load) { useOutfit = _root.gametype + _root.legchoose; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.legchoose; this.gotoAndStop(useOutfit); }
Instance of Symbol 301 MovieClip in Symbol 336 MovieClip Frame 1
onClipEvent (load) { useOutfit = _root.gametype + _root.footchoose; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.footchoose; this.gotoAndStop(useOutfit); }
Instance of Symbol 316 MovieClip in Symbol 336 MovieClip Frame 1
onClipEvent (load) { useOutfit = _root.gametype + _root.legchoose; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.legchoose; this.gotoAndStop(useOutfit); }
Instance of Symbol 301 MovieClip in Symbol 337 MovieClip Frame 1
onClipEvent (load) { useOutfit = _root.gametype + _root.footchoose; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.footchoose; this.gotoAndStop(useOutfit); }
Instance of Symbol 307 MovieClip in Symbol 337 MovieClip Frame 1
onClipEvent (load) { useOutfit = _root.gametype + _root.legchoose; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.legchoose; this.gotoAndStop(useOutfit); }
Instance of Symbol 301 MovieClip in Symbol 338 MovieClip Frame 1
onClipEvent (load) { useOutfit = _root.gametype + _root.footchoose; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.footchoose; this.gotoAndStop(useOutfit); }
Instance of Symbol 316 MovieClip in Symbol 338 MovieClip Frame 1
onClipEvent (load) { useOutfit = _root.gametype + _root.legchoose; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.legchoose; this.gotoAndStop(useOutfit); }
Instance of Symbol 301 MovieClip in Symbol 339 MovieClip Frame 1
onClipEvent (load) { useOutfit = _root.gametype + _root.footchoose; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.footchoose; this.gotoAndStop(useOutfit); }
Instance of Symbol 316 MovieClip in Symbol 339 MovieClip Frame 1
onClipEvent (load) { useOutfit = _root.gametype + _root.legchoose; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.legchoose; this.gotoAndStop(useOutfit); }
Instance of Symbol 301 MovieClip in Symbol 340 MovieClip Frame 1
onClipEvent (load) { useOutfit = _root.gametype + _root.footchoose; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.footchoose; this.gotoAndStop(useOutfit); }
Instance of Symbol 307 MovieClip in Symbol 340 MovieClip Frame 1
onClipEvent (load) { useOutfit = _root.gametype + _root.legchoose; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.legchoose; this.gotoAndStop(useOutfit); }
Instance of Symbol 301 MovieClip in Symbol 341 MovieClip Frame 1
onClipEvent (load) { useOutfit = _root.gametype + _root.footchoose; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.footchoose; this.gotoAndStop(useOutfit); }
Instance of Symbol 316 MovieClip in Symbol 341 MovieClip Frame 1
onClipEvent (load) { useOutfit = _root.gametype + _root.legchoose; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.legchoose; this.gotoAndStop(useOutfit); }
Instance of Symbol 301 MovieClip in Symbol 342 MovieClip Frame 1
onClipEvent (load) { useOutfit = _root.gametype + _root.footchoose; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.footchoose; this.gotoAndStop(useOutfit); }
Instance of Symbol 307 MovieClip in Symbol 342 MovieClip Frame 1
onClipEvent (load) { useOutfit = _root.gametype + _root.legchoose; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.legchoose; this.gotoAndStop(useOutfit); }
Instance of Symbol 301 MovieClip in Symbol 343 MovieClip Frame 1
onClipEvent (load) { useOutfit = _root.gametype + _root.footchoose; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.footchoose; this.gotoAndStop(useOutfit); }
Instance of Symbol 316 MovieClip in Symbol 343 MovieClip Frame 1
onClipEvent (load) { useOutfit = _root.gametype + _root.legchoose; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.legchoose; this.gotoAndStop(useOutfit); }
Instance of Symbol 301 MovieClip in Symbol 344 MovieClip Frame 1
onClipEvent (load) { useOutfit = _root.gametype + _root.footchoose; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.footchoose; this.gotoAndStop(useOutfit); }
Instance of Symbol 307 MovieClip in Symbol 344 MovieClip Frame 1
onClipEvent (load) { useOutfit = _root.gametype + _root.legchoose; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.legchoose; this.gotoAndStop(useOutfit); }
Instance of Symbol 301 MovieClip in Symbol 345 MovieClip Frame 1
onClipEvent (load) { useOutfit = _root.gametype + _root.footchoose; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.footchoose; this.gotoAndStop(useOutfit); }
Instance of Symbol 316 MovieClip in Symbol 345 MovieClip Frame 1
onClipEvent (load) { useOutfit = _root.gametype + _root.legchoose; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.legchoose; this.gotoAndStop(useOutfit); }
Instance of Symbol 301 MovieClip in Symbol 346 MovieClip Frame 1
onClipEvent (load) { useOutfit = _root.gametype + _root.footchoose; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.footchoose; this.gotoAndStop(useOutfit); }
Instance of Symbol 307 MovieClip in Symbol 346 MovieClip Frame 1
onClipEvent (load) { useOutfit = _root.gametype + _root.legchoose; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.legchoose; this.gotoAndStop(useOutfit); }
Instance of Symbol 301 MovieClip in Symbol 347 MovieClip Frame 1
onClipEvent (load) { useOutfit = _root.gametype + _root.footchoose; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.footchoose; this.gotoAndStop(useOutfit); }
Instance of Symbol 316 MovieClip in Symbol 347 MovieClip Frame 1
onClipEvent (load) { useOutfit = _root.gametype + _root.legchoose; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.legchoose; this.gotoAndStop(useOutfit); }
Instance of Symbol 301 MovieClip in Symbol 348 MovieClip Frame 1
onClipEvent (load) { useOutfit = _root.gametype + _root.footchoose; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.footchoose; this.gotoAndStop(useOutfit); }
Instance of Symbol 307 MovieClip in Symbol 348 MovieClip Frame 1
onClipEvent (load) { useOutfit = _root.gametype + _root.legchoose; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.legchoose; this.gotoAndStop(useOutfit); }
Instance of Symbol 301 MovieClip in Symbol 349 MovieClip Frame 1
onClipEvent (load) { useOutfit = _root.gametype + _root.footchoose; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.footchoose; this.gotoAndStop(useOutfit); }
Instance of Symbol 307 MovieClip in Symbol 349 MovieClip Frame 1
onClipEvent (load) { useOutfit = _root.gametype + _root.legchoose; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.legchoose; this.gotoAndStop(useOutfit); }
Instance of Symbol 301 MovieClip in Symbol 350 MovieClip Frame 1
onClipEvent (load) { useOutfit = _root.gametype + _root.footchoose; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.footchoose; this.gotoAndStop(useOutfit); }
Instance of Symbol 316 MovieClip in Symbol 350 MovieClip Frame 1
onClipEvent (load) { useOutfit = _root.gametype + _root.legchoose; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.legchoose; this.gotoAndStop(useOutfit); }
Symbol 351 MovieClip Frame 1
_root.walkShift = 2;
Instance of Symbol 334 MovieClip in Symbol 351 MovieClip Frame 1
onClipEvent (load) { useOutfit = _root.gametype + _root.legchoose; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.legchoose; this.gotoAndStop(useOutfit); }
Symbol 351 MovieClip Frame 2
_root.walkShift = 6;
Symbol 351 MovieClip Frame 3
_root.walkShift = 10;
Symbol 351 MovieClip Frame 4
_root.walkShift = 6;
Symbol 351 MovieClip Frame 5
_root.walkShift = 1;
Symbol 351 MovieClip Frame 7
_root.walkShift = 0;
Symbol 351 MovieClip Frame 8
_root.walkShift = 2;
Symbol 351 MovieClip Frame 9
_root.walkShift = 4;
Symbol 351 MovieClip Frame 10
_root.walkShift = 7;
Symbol 351 MovieClip Frame 11
_root.walkShift = 10;
Symbol 351 MovieClip Frame 12
_root.walkShift = 6;
Symbol 351 MovieClip Frame 13
_root.walkShift = 2;
Symbol 351 MovieClip Frame 14
_root.walkShift = 1;
Symbol 351 MovieClip Frame 15
_root.walkShift = 0;
Symbol 351 MovieClip Frame 16
_root.walkShift = 4;
Symbol 370 MovieClip Frame 1
_root.walkShift = 4;
Instance of Symbol 369 MovieClip in Symbol 370 MovieClip Frame 1
onClipEvent (load) { useOutfit = _root.gametype + _root.legchoose; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.legchoose; this.gotoAndStop(useOutfit); }
Symbol 370 MovieClip Frame 2
_root.walkShift = 0;
Symbol 370 MovieClip Frame 4
_root.walkShift = 1;
Symbol 370 MovieClip Frame 6
_root.walkShift = 5;
Symbol 370 MovieClip Frame 8
_root.walkShift = 3;
Symbol 370 MovieClip Frame 10
_root.walkShift = 0;
Symbol 370 MovieClip Frame 12
_root.walkShift = 1;
Symbol 370 MovieClip Frame 13
_root.walkShift = 6;
Symbol 370 MovieClip Frame 14
_root.walkShift = 10;
Symbol 370 MovieClip Frame 15
_root.walkShift = 6;
Symbol 370 MovieClip Frame 16
_root.walkShift = 2;
Instance of Symbol 301 MovieClip in Symbol 371 MovieClip Frame 1
onClipEvent (load) { useOutfit = _root.gametype + _root.footchoose; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.footchoose; this.gotoAndStop(useOutfit); }
Instance of Symbol 307 MovieClip in Symbol 371 MovieClip Frame 1
onClipEvent (load) { useOutfit = _root.gametype + _root.legchoose; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.legchoose; this.gotoAndStop(useOutfit); }
Instance of Symbol 301 MovieClip in Symbol 372 MovieClip Frame 1
onClipEvent (load) { useOutfit = _root.gametype + _root.footchoose; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.footchoose; this.gotoAndStop(useOutfit); }
Instance of Symbol 316 MovieClip in Symbol 372 MovieClip Frame 1
onClipEvent (load) { useOutfit = _root.gametype + _root.legchoose; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.legchoose; this.gotoAndStop(useOutfit); }
Instance of Symbol 301 MovieClip in Symbol 376 MovieClip Frame 1
onClipEvent (load) { useOutfit = _root.gametype + _root.footchoose; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.footchoose; this.gotoAndStop(useOutfit); }
Instance of Symbol 307 MovieClip in Symbol 376 MovieClip Frame 1
onClipEvent (load) { useOutfit = _root.gametype + _root.legchoose; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.legchoose; this.gotoAndStop(useOutfit); }
Instance of Symbol 293 MovieClip in Symbol 383 MovieClip Frame 1
onClipEvent (load) { useOutfit = _root.gametype + _root.legchoose; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.legchoose; this.gotoAndStop(useOutfit); }
Symbol 383 MovieClip Frame 15
_root.walkShift = 1;
Instance of Symbol 375 MovieClip in Symbol 383 MovieClip Frame 15
onClipEvent (load) { useOutfit = _root.gametype + _root.legchoose; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.legchoose; this.gotoAndStop(useOutfit); }
Instance of Symbol 379 MovieClip in Symbol 383 MovieClip Frame 21
onClipEvent (load) { useOutfit = _root.gametype + _root.legchoose; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.legchoose; this.gotoAndStop(useOutfit); }
Symbol 383 MovieClip Frame 27
_root.walkShift = 100;
Instance of Symbol 382 MovieClip in Symbol 383 MovieClip Frame 27
onClipEvent (load) { useOutfit = _root.gametype + _root.legchoose; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.legchoose; this.gotoAndStop(useOutfit); }
Symbol 397 MovieClip Frame 1
stop();
Symbol 397 MovieClip Frame 2
if (_root.oktofire == false) { gotoAndPlay (1); } else { _root.nofiring = false; var bullpoint = {x:_root.lara.lara.armLeft.gun.pistolPoint._x, y:_root.lara.lara.armLeft.gun.pistolPoint._y}; _root.lara.lara.armLeft.gun.pistolPoint.localToGlobal(bullpoint); duplicateMovieClip (_root.bull, "bullet" + _root.ii, 100 + _root.ii); _root["bullet" + _root.ii]._x = bullpoint.x; _root["bullet" + _root.ii]._y = bullpoint.y; _root.ii++; wepSound = new Sound(this); wepSound.attachSound("fxPistol"); wepSound.start(0, 1); wepSound.setVolume(40 * _root.masterVolume); }
Symbol 397 MovieClip Frame 11
_root.nofiring = true;
Symbol 399 MovieClip Frame 1
stop();
Symbol 399 MovieClip Frame 2
if (_root.oktofire == false) { gotoAndPlay (1); } else { _root.nofiring = false; }
Symbol 399 MovieClip Frame 3
var bullpoint = {x:_root.lara.lara.armLeft.gun.pistolPoint._x, y:_root.lara.lara.armLeft.gun.pistolPoint._y}; _root.lara.lara.armLeft.gun.pistolPoint.localToGlobal(bullpoint); duplicateMovieClip (_root.bull, "bullet" + _root.ii, 100 + _root.ii); _root["bullet" + _root.ii]._x = bullpoint.x; _root["bullet" + _root.ii]._y = bullpoint.y; _root.ii++; wepSound = new Sound(this); wepSound.attachSound("fxUzi"); wepSound.start(0, 1); wepSound.setVolume(80 * _root.masterVolume); _root.weapon2Ammo = _root.weapon2Ammo - 1; _root.nofiring = true;
Symbol 413 MovieClip Frame 1
stop();
Symbol 413 MovieClip Frame 2
if (_root.oktofire == false) { gotoAndPlay (1); }
Symbol 413 MovieClip Frame 3
_root.nofiring = false;
Symbol 413 MovieClip Frame 9
var bullpoint = {x:_root.lara.lara.armLeft.gun.pistolPoint._x, y:_root.lara.lara.armLeft.gun.pistolPoint._y}; _root.lara.lara.armLeft.gun.pistolPoint.localToGlobal(bullpoint); duplicateMovieClip (_root.bull, "bullet" + _root.ii, 100 + _root.ii); _root["bullet" + _root.ii]._x = bullpoint.x; _root["bullet" + _root.ii]._y = bullpoint.y; _root.ii++; wepSound = new Sound(this); wepSound.attachSound("fxMagnum"); wepSound.start(0, 1); wepSound.setVolume(80 * _root.masterVolume); _root.weapon4Ammo = _root.weapon4Ammo - 1;
Symbol 413 MovieClip Frame 15
_root.nofiring = true;
Symbol 414 MovieClip Frame 1
stop();
Symbol 414 MovieClip Frame 2
if (_root.oktofire == false) { gotoAndPlay (1); } else { _root.nofiring = false; }
Symbol 414 MovieClip Frame 3
var bullpoint = {x:_root.lara.lara.armLeft.gun.pistolPoint._x, y:_root.lara.lara.armLeft.gun.pistolPoint._y}; _root.lara.lara.armLeft.gun.pistolPoint.localToGlobal(bullpoint); duplicateMovieClip (_root.bull, "bullet" + _root.ii, 100 + _root.ii); _root["bullet" + _root.ii]._x = bullpoint.x; _root["bullet" + _root.ii]._y = bullpoint.y; _root.ii++; _root.weapon5Ammo = _root.weapon5Ammo - 1; _root.nofiring = true;
Symbol 415 MovieClip Frame 1
stop();
Symbol 415 MovieClip Frame 2
stop();
Symbol 415 MovieClip Frame 3
stop();
Symbol 415 MovieClip Frame 4
stop();
Symbol 415 MovieClip Frame 5
stop();
Symbol 415 MovieClip Frame 7
stop();
Symbol 418 MovieClip Frame 1
stop();
Symbol 418 MovieClip Frame 2
stop();
Symbol 419 MovieClip Frame 1
stop();
Instance of Symbol 276 MovieClip "arm" in Symbol 419 MovieClip Frame 1
onClipEvent (load) { useOutfit = _root.gametype + _root.topchoose; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.topchoose; this.gotoAndStop(useOutfit); }
Symbol 419 MovieClip Frame 2
stop();
Instance of Symbol 288 MovieClip "arm" in Symbol 419 MovieClip Frame 2
onClipEvent (load) { useOutfit = _root.gametype + _root.topchoose; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.topchoose; this.gotoAndStop(useOutfit); }
Symbol 422 MovieClip Frame 1
stop();
Symbol 422 MovieClip Frame 42
if ((_root.jumping == false) || (_root.superSprint == false)) { gotoAndPlay ("wing"); }
Symbol 422 MovieClip Frame 51
gotoAndPlay ("wing");
Symbol 444 MovieClip Frame 1
stop();
Symbol 444 MovieClip Frame 9
stop();
Symbol 444 MovieClip Frame 17
stop();
Symbol 444 MovieClip Frame 27
stop();
Symbol 444 MovieClip Frame 35
stop();
Symbol 444 MovieClip Frame 43
stop();
Symbol 444 MovieClip Frame 51
stop();
Symbol 444 MovieClip Frame 84
stop();
Symbol 450 MovieClip Frame 1
stop();
Symbol 450 MovieClip Frame 8
stop();
Symbol 450 MovieClip Frame 15
stop();
Symbol 450 MovieClip Frame 22
stop();
Symbol 450 MovieClip Frame 29
stop();
Symbol 450 MovieClip Frame 36
stop();
Symbol 450 MovieClip Frame 43
stop();
Symbol 450 MovieClip Frame 82
stop();
Symbol 459 MovieClip Frame 1
stop(); stop();
Symbol 459 MovieClip Frame 8
stop();
Symbol 459 MovieClip Frame 15
stop();
Symbol 459 MovieClip Frame 22
stop();
Symbol 459 MovieClip Frame 29
stop();
Symbol 459 MovieClip Frame 36
stop();
Symbol 459 MovieClip Frame 43
stop();
Symbol 459 MovieClip Frame 80
stop();
Instance of Symbol 450 MovieClip "ponytail" in Symbol 460 MovieClip Frame 1
onClipEvent (load) { useOutfit = _root.gametype + _root.topchoose; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.topchoose; this.gotoAndStop(useOutfit); }
Instance of Symbol 459 MovieClip in Symbol 460 MovieClip Frame 1
onClipEvent (load) { useOutfit = _root.gametype + _root.topchoose; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.topchoose; this.gotoAndStop(useOutfit); }
Instance of Symbol 444 MovieClip in Symbol 461 MovieClip Frame 1
onClipEvent (load) { useOutfit = _root.gametype + _root.topchoose; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.topchoose; this.gotoAndStop(useOutfit); }
Symbol 467 MovieClip Frame 1
stop();
Symbol 467 MovieClip Frame 2
stop();
Instance of Symbol 467 MovieClip in Symbol 468 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_root.gametype); }
Symbol 480 MovieClip Frame 1
stop();
Symbol 480 MovieClip Frame 2
if (_root.oktofire == false) { gotoAndPlay (1); } else { _root.nofiring = false; }
Symbol 480 MovieClip Frame 6
var bullpoint = {x:_root.lara.lara.armRight.gun.pistolPoint._x, y:_root.lara.lara.armRight.gun.pistolPoint._y}; _root.lara.lara.armRight.gun.pistolPoint.localToGlobal(bullpoint); duplicateMovieClip (_root.bull, "bullet" + _root.ii, 100 + _root.ii); _root["bullet" + _root.ii]._x = bullpoint.x; _root["bullet" + _root.ii]._y = bullpoint.y; _root.ii++; wepSound = new Sound(this); wepSound.attachSound("fxPistol"); wepSound.start(0, 1); wepSound.setVolume(40 * _root.masterVolume);
Symbol 480 MovieClip Frame 11
_root.nofiring = true;
Symbol 482 MovieClip Frame 1
stop();
Symbol 482 MovieClip Frame 2
if (_root.oktofire == false) { gotoAndPlay (1); } else { _root.nofiring = false; var bullpoint = {x:_root.lara.lara.armRight.gun.pistolPoint._x, y:_root.lara.lara.armRight.gun.pistolPoint._y}; _root.lara.lara.armRight.gun.pistolPoint.localToGlobal(bullpoint); duplicateMovieClip (_root.bull, "bullet" + _root.ii, 100 + _root.ii); _root["bullet" + _root.ii]._x = bullpoint.x; _root["bullet" + _root.ii]._y = bullpoint.y; _root.ii++; wepSound = new Sound(this); wepSound.attachSound("fxUzi"); wepSound.start(0, 1); wepSound.setVolume(80 * _root.masterVolume); _root.weapon2Ammo = _root.weapon2Ammo - 1; }
Symbol 482 MovieClip Frame 3
_root.nofiring = true;
Symbol 484 MovieClip Frame 1
stop();
Symbol 484 MovieClip Frame 2
if (_root.oktofire == false) { gotoAndPlay (1); }
Symbol 484 MovieClip Frame 3
_root.nofiring = false;
Symbol 484 MovieClip Frame 4
var bullpoint = {x:_root.lara.lara.armRight.gun.pistolPoint._x, y:_root.lara.lara.armRight.gun.pistolPoint._y}; _root.lara.lara.armRight.gun.pistolPoint.localToGlobal(bullpoint); duplicateMovieClip (_root.bull, "bullet" + _root.ii, 100 + _root.ii); _root["bullet" + _root.ii]._x = bullpoint.x; _root["bullet" + _root.ii]._y = bullpoint.y; _root.ii++; wepSound = new Sound(this); wepSound.attachSound("fxShotgun"); wepSound.start(0, 1); wepSound.setVolume(150 * _root.masterVolume); _root.weapon3Ammo = _root.weapon3Ammo - 1;
Symbol 484 MovieClip Frame 8
_root.reloaded = true; wepSound = new Sound(this); wepSound.attachSound("fxReload"); wepSound.start(0, 1); wepSound.setVolume(150 * _root.masterVolume);
Symbol 484 MovieClip Frame 21
_root.reloaded = false; _root.nofiring = true;
Symbol 498 MovieClip Frame 1
stop();
Symbol 498 MovieClip Frame 2
if (_root.oktofire == false) { gotoAndPlay (1); }
Symbol 498 MovieClip Frame 3
_root.nofiring = false;
Symbol 498 MovieClip Frame 4
var bullpoint = {x:_root.lara.lara.armRight.gun.pistolPoint._x, y:_root.lara.lara.armRight.gun.pistolPoint._y}; _root.lara.lara.armRight.gun.pistolPoint.localToGlobal(bullpoint); duplicateMovieClip (_root.bull, "bullet" + _root.ii, 100 + _root.ii); _root["bullet" + _root.ii]._x = bullpoint.x; _root["bullet" + _root.ii]._y = bullpoint.y; _root.ii++; wepSound = new Sound(this); wepSound.attachSound("fxMagnum"); wepSound.start(0, 1); wepSound.setVolume(80 * _root.masterVolume); _root.weapon4Ammo = _root.weapon4Ammo - 1;
Symbol 498 MovieClip Frame 10
Symbol 498 MovieClip Frame 15
_root.nofiring = true;
Symbol 499 MovieClip Frame 1
stop();
Symbol 499 MovieClip Frame 2
if (_root.oktofire == false) { gotoAndPlay (1); } else { _root.nofiring = false; var bullpoint = {x:_root.lara.lara.armRight.gun.pistolPoint._x, y:_root.lara.lara.armRight.gun.pistolPoint._y}; _root.lara.lara.armRight.gun.pistolPoint.localToGlobal(bullpoint); duplicateMovieClip (_root.bull, "bullet" + _root.ii, 100 + _root.ii); _root["bullet" + _root.ii]._x = bullpoint.x; _root["bullet" + _root.ii]._y = bullpoint.y; _root.ii++; wepSound = new Sound(this); wepSound.attachSound("fxM16"); wepSound.start(0, 1); wepSound.setVolume(60 * _root.masterVolume); _root.weapon5Ammo = _root.weapon5Ammo - 1; }
Symbol 499 MovieClip Frame 3
_root.nofiring = true;
Symbol 500 MovieClip Frame 1
stop();
Symbol 500 MovieClip Frame 2
stop();
Symbol 500 MovieClip Frame 3
stop();
Symbol 500 MovieClip Frame 4
stop();
Symbol 500 MovieClip Frame 5
stop();
Symbol 500 MovieClip Frame 7
stop();
Symbol 501 MovieClip Frame 1
stop();
Instance of Symbol 276 MovieClip "arm" in Symbol 501 MovieClip Frame 1
onClipEvent (load) { useOutfit = _root.gametype + _root.topchoose; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.topchoose; this.gotoAndStop(useOutfit); }
Instance of Symbol 288 MovieClip "arm" in Symbol 501 MovieClip Frame 2
onClipEvent (load) { useOutfit = _root.gametype + _root.topchoose; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.topchoose; this.gotoAndStop(useOutfit); }
Instance of Symbol 444 MovieClip in Symbol 505 MovieClip Frame 1
onClipEvent (load) { useOutfit = _root.gametype + _root.topchoose; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.topchoose; this.gotoAndStop(useOutfit); }
Instance of Symbol 467 MovieClip in Symbol 506 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_root.gametype); }
Instance of Symbol 334 MovieClip "sk" in Symbol 507 MovieClip Frame 1
onClipEvent (load) { this.sk.stop(); useOutfit = _root.gametype + _root.legchoose; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { this.sk.stop(); useOutfit = _root.gametype + _root.legchoose; this.gotoAndStop(useOutfit); }
Instance of Symbol 503 MovieClip in Symbol 507 MovieClip Frame 1
onClipEvent (enterFrame) { this._alpha = _root.shadeAlpha * 3; }
Symbol 508 MovieClip Frame 1
stop();
Instance of Symbol 503 MovieClip in Symbol 508 MovieClip Frame 1
onClipEvent (enterFrame) { this._alpha = _root.shadeAlpha * 3; }
Instance of Symbol 307 MovieClip in Symbol 508 MovieClip Frame 2
onClipEvent (load) { useOutfit = _root.gametype + _root.legchoose; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.legchoose; this.gotoAndStop(useOutfit); }
Instance of Symbol 316 MovieClip in Symbol 508 MovieClip Frame 2
onClipEvent (load) { useOutfit = _root.gametype + _root.legchoose; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.legchoose; this.gotoAndStop(useOutfit); }
Instance of Symbol 301 MovieClip in Symbol 508 MovieClip Frame 2
onClipEvent (load) { useOutfit = _root.gametype + _root.footchoose; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.footchoose; this.gotoAndStop(useOutfit); }
Instance of Symbol 301 MovieClip in Symbol 508 MovieClip Frame 2
onClipEvent (load) { useOutfit = _root.gametype + _root.footchoose; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.footchoose; this.gotoAndStop(useOutfit); }
Symbol 508 MovieClip Frame 20
stop();
Symbol 509 MovieClip Frame 1
stop();
Symbol 509 MovieClip Frame 13
gotoAndStop (1);
Symbol 509 MovieClip Frame 25
gotoAndStop (1);
Symbol 510 MovieClip [lara] Frame 1
stop();
Instance of Symbol 24 MovieClip [box] "footbox" in Symbol 510 MovieClip [lara] Frame 1
onClipEvent (enterFrame) { this._alpha = _root.boxAlpha; }
Instance of Symbol 24 MovieClip [box] "midbox" in Symbol 510 MovieClip [lara] Frame 1
onClipEvent (enterFrame) { this._alpha = _root.boxAlpha; }
Symbol 511 MovieClip [grass] Frame 1
stop();
Instance of Symbol 63 MovieClip in Symbol 511 MovieClip [grass] Frame 1
onClipEvent (load) { gotoAndStop(_root.levelType); }
Instance of Symbol 63 MovieClip in Symbol 511 MovieClip [grass] Frame 1
onClipEvent (load) { gotoAndStop(_root.levelType); }
Instance of Symbol 63 MovieClip in Symbol 511 MovieClip [grass] Frame 1
onClipEvent (load) { gotoAndStop(_root.levelType); }
Instance of Symbol 63 MovieClip in Symbol 511 MovieClip [grass] Frame 1
onClipEvent (load) { gotoAndStop(_root.levelType); }
Instance of Symbol 63 MovieClip in Symbol 511 MovieClip [grass] Frame 1
onClipEvent (load) { gotoAndStop(_root.levelType); }
Instance of Symbol 63 MovieClip in Symbol 511 MovieClip [grass] Frame 1
onClipEvent (load) { gotoAndStop(_root.levelType); }
Instance of Symbol 63 MovieClip in Symbol 511 MovieClip [grass] Frame 1
onClipEvent (load) { gotoAndStop(_root.levelType); }
Instance of Symbol 63 MovieClip in Symbol 511 MovieClip [grass] Frame 1
onClipEvent (load) { gotoAndStop(_root.levelType); }
Instance of Symbol 63 MovieClip in Symbol 511 MovieClip [grass] Frame 1
onClipEvent (load) { gotoAndStop(_root.levelType); }
Instance of Symbol 63 MovieClip in Symbol 511 MovieClip [grass] Frame 1
onClipEvent (load) { gotoAndStop(_root.levelType); }
Instance of Symbol 63 MovieClip in Symbol 511 MovieClip [grass] Frame 1
onClipEvent (load) { gotoAndStop(_root.levelType); }
Instance of Symbol 63 MovieClip in Symbol 511 MovieClip [grass] Frame 1
onClipEvent (load) { gotoAndStop(_root.levelType); }
Instance of Symbol 24 MovieClip [box] "baseHit" in Symbol 511 MovieClip [grass] Frame 1
onClipEvent (enterFrame) { this._alpha = _root.boxAlpha; }
Instance of Symbol 24 MovieClip [box] "boxR" in Symbol 511 MovieClip [grass] Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.lara.box)) { _root.grounded = true; } }
Symbol 524 MovieClip [secretPlat] Frame 1
stop();
Symbol 524 MovieClip [secretPlat] Frame 2
stop();
Symbol 524 MovieClip [secretPlat] Frame 3
stop();
Symbol 530 MovieClip [tSecret] Frame 30
gotoAndPlay (1);
Symbol 530 MovieClip [tSecret] Frame 40
stop(); _parent.removeMovieClip();
Instance of Symbol 24 MovieClip [box] "boxr" in Symbol 531 MovieClip [stoneBlocks] Frame 1
onClipEvent (enterFrame) { this._alpha = _root.boxAlpha; if (this.hitTest(_root.lara.box)) { _root.health = _root.health - 1; _root.majorx = _root.majorx + 3; } }
Instance of Symbol 24 MovieClip [box] "boxl" in Symbol 531 MovieClip [stoneBlocks] Frame 1
onClipEvent (enterFrame) { this._alpha = _root.boxAlpha; if (this.hitTest(_root.lara.box)) { _root.health = _root.health - 1; _root.majorx = _root.majorx - 3; } }
Symbol 559 MovieClip [saveBarrier] Frame 1
stop();
Instance of Symbol 24 MovieClip [box] "boxBase" in Symbol 559 MovieClip [saveBarrier] Frame 1
onClipEvent (enterFrame) { this._alpha = _root.boxAlpha; if (this.hitTest(_root.lara.box)) { _root.health = 100 * _root.healthmax; if (_root.weapon2Ammo < (100 * _root.gameDifficulty)) { _root.weapon2Ammo = 100 * _root.gameDifficulty; } if (_root.weapon3Ammo < (30 * _root.gameDifficulty)) { _root.weapon3Ammo = 30 * _root.gameDifficulty; } if (_root.weapon4Ammo < (50 * _root.gameDifficulty)) { _root.weapon4Ammo = 50 * _root.gameDifficulty; } if (_root.weapon5Ammo < (100 * _root.gameDifficulty)) { _root.weapon5Ammo = 100 * _root.gameDifficulty; } _root.levelTrig = false; if (_root.secretCollect1 == true) { _root.secret1 = true; } if (_root.secretCollect2 == true) { _root.secret2 = true; } if (_root.secretCollect3 == true) { _root.secret3 = true; } if (_root.secretCollect4 == true) { _root.secret4 = true; } if (_root.secretCollect5 == true) { _root.secret5 = true; } if (_root.majorx > 68000) { _root.currentLevel = 9; } else if (_root.majorx > 60000) { _root.currentLevel = 8; } else if (_root.majorx > 55000) { _root.currentLevel = 7; } else if (_root.majorx > 50000) { _root.currentLevel = 6; } else if (_root.majorx > 40000) { _root.currentLevel = 5; } else if (_root.majorx > 20000) { _root.currentLevel = 4; } else if (_root.majorx > 10000) { _root.currentLevel = 3; } else { _root.currentLevel = 2; } _parent.gotoAndPlay("barred"); } }
Instance of Symbol 556 MovieClip in Symbol 559 MovieClip [saveBarrier] Frame 1
onClipEvent (load) { if (_root.gametype == "lara") { gotoAndStop (1); } else { gotoAndStop (2); } }
Symbol 559 MovieClip [saveBarrier] Frame 6
stop();
Instance of Symbol 564 MovieClip in Symbol 565 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_root.levelType); }
Instance of Symbol 24 MovieClip [box] "boxBase" in Symbol 565 MovieClip Frame 1
onClipEvent (enterFrame) { this._alpha = _root.boxAlpha; if (this.hitTest(_root.lara.box)) { _root.health = _root.health - 50; var point = {x:this._x, y:this._y}; this.localToGlobal(point); duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 50 - (Math.random() * 100); _root.ad++; } }
Instance of Symbol 24 MovieClip [box] "boxBase2" in Symbol 565 MovieClip Frame 1
onClipEvent (enterFrame) { this._alpha = _root.boxAlpha; if (this.hitTest(_root.lara.box)) { _root.health = _root.health - 50; var point = {x:this._x, y:this._y}; this.localToGlobal(point); duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 50 - (Math.random() * 100); _root.ad++; } }
Symbol 566 MovieClip [tAxe] Frame 1
Symbol 566 MovieClip [tAxe] Frame 25
if (_root.startLevel == true) { trapDiff = _root.lara._x - this._x; if (trapDiff < 0) { trapDiff = -trapDiff; } trapDiff = trapDiff / 10; trapVolume = (100 - trapDiff) * _root.masterVolume; if (trapVolume > 0) { axeSound = new Sound(this); axeSound.attachSound("fxAxe"); axeSound.start(0, 1); axeSound.setVolume(trapVolume); } }
Symbol 566 MovieClip [tAxe] Frame 75
if (_root.startLevel == true) { trapDiff = _root.lara._x - this._x; if (trapDiff < 0) { trapDiff = -trapDiff; } trapDiff = trapDiff / 10; trapVolume = (100 - trapDiff) * _root.masterVolume; if (trapVolume > 0) { axeSound = new Sound(this); axeSound.attachSound("fxAxe"); axeSound.start(0, 1); axeSound.setVolume(trapVolume); } }
Symbol 568 MovieClip [hprestore] Frame 1
stop();
Symbol 568 MovieClip [hprestore] Frame 2
_root.health = 100;
Instance of Symbol 24 MovieClip [box] in Symbol 569 MovieClip [panDirLeft] Frame 1
onClipEvent (enterFrame) { this._alpha = _root.boxAlpha; if (this.hitTest(_root.box)) { _root.panDir = "left"; } }
Instance of Symbol 24 MovieClip [box] in Symbol 570 MovieClip [panDirNone] Frame 1
onClipEvent (enterFrame) { this._alpha = _root.boxAlpha; if (this.hitTest(_root.box)) { _root.panDir = "none"; } }
Instance of Symbol 24 MovieClip [box] in Symbol 571 MovieClip [panDirNoneLeft] Frame 1
onClipEvent (enterFrame) { this._alpha = _root.boxAlpha; if (this.hitTest(_root.box)) { _root.panDir = "none"; } }
Instance of Symbol 24 MovieClip [box] in Symbol 571 MovieClip [panDirNoneLeft] Frame 1
onClipEvent (enterFrame) { this._alpha = _root.boxAlpha; if (this.hitTest(_root.box)) { _root.panDir = "left"; } }
Instance of Symbol 24 MovieClip [box] in Symbol 572 MovieClip [panDirLeftNone] Frame 1
onClipEvent (enterFrame) { this._alpha = _root.boxAlpha; if (this.hitTest(_root.box)) { _root.panDir = "left"; } }
Instance of Symbol 24 MovieClip [box] in Symbol 572 MovieClip [panDirLeftNone] Frame 1
onClipEvent (enterFrame) { this._alpha = _root.boxAlpha; if (this.hitTest(_root.box)) { _root.panDir = "none"; } }
Symbol 580 MovieClip Frame 1
stop();
Instance of Symbol 24 MovieClip [box] "boxR" in Symbol 580 MovieClip Frame 1
onClipEvent (enterFrame) { this._alpha = _root.boxAlpha; if (this.hitTest(_root.lara.box)) { if (Key.isDown(65) || (Key.isDown(37))) { _root.health = _root.health - 10; var point = {x:this._x, y:this._y}; this.localToGlobal(point); duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x + 50; _root["blood" + _root.ad]._y = point.y + 200; _root["blood" + _root.ad]._xscale = 50 - (Math.random() * 100); _root.ad++; } } }
Instance of Symbol 24 MovieClip [box] "boxBase" in Symbol 580 MovieClip Frame 1
onClipEvent (enterFrame) { this._alpha = _root.boxAlpha; if (this.hitTest(_root.lara.box)) { _root.health = _root.health - 10; var point = {x:this._x, y:this._y}; this.localToGlobal(point); duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x + 20; _root["blood" + _root.ad]._y = point.y + 20; _root["blood" + _root.ad]._xscale = 50 - (Math.random() * 100); _root.ad++; } }
Instance of Symbol 24 MovieClip [box] "boxL" in Symbol 580 MovieClip Frame 1
onClipEvent (enterFrame) { this._alpha = _root.boxAlpha; if (this.hitTest(_root.lara.box)) { if (Key.isDown(68) || (Key.isDown(39))) { _root.health = _root.health - 10; var point = {x:this._x, y:this._y}; this.localToGlobal(point); duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y + 200; _root["blood" + _root.ad]._xscale = 50 - (Math.random() * 100); _root.ad++; } } }
Symbol 581 MovieClip [tCrusher] Frame 1
if (_root.startLevel == true) { trapDiffY = _root.lara._x - this._x; if (trapDiffY < 0) { trapDiffY = -trapDiffY; } trapDiffY = trapDiffY / 10; trapDiffX = _root.lara._x - this._x; if (trapDiffX < 0) { trapDiffX = -trapDiffX; } trapDiffX = trapDiffX / 10; trapVolume = ((100 - trapDiffX) - trapDiffY) * _root.masterVolume; if (trapVolume > 0) { raiseSound = new Sound(this); raiseSound.attachSound("fxRaise"); raiseSound.start(0, 1); raiseSound.setVolume(trapVolume); } }
Instance of Symbol 576 MovieClip in Symbol 581 MovieClip [tCrusher] Frame 1
onClipEvent (load) { gotoAndStop(_root.levelType); }
Instance of Symbol 580 MovieClip "trap" in Symbol 581 MovieClip [tCrusher] Frame 1
onClipEvent (load) { gotoAndStop(_root.levelType); }
Symbol 581 MovieClip [tCrusher] Frame 45
if (_root.startLevel == true) { trapDiffY = _root.lara._x - this._x; if (trapDiffY < 0) { trapDiffY = -trapDiffY; } trapDiffY = trapDiffY / 10; trapDiffX = _root.lara._x - this._x; if (trapDiffX < 0) { trapDiffX = -trapDiffX; } trapDiffX = trapDiffX / 10; trapVolume = ((100 - trapDiffX) - trapDiffY) * _root.masterVolume; if (trapVolume > 0) { thudSound = new Sound(this); thudSound.attachSound("fxThud"); thudSound.start(0, 1); thudSound.setVolume(trapVolume); } }
Instance of Symbol 585 MovieClip in Symbol 586 MovieClip [tOsiris] Frame 1
onClipEvent (load) { gotoAndStop(_root.levelType); }
Instance of Symbol 592 MovieClip in Symbol 593 MovieClip [startfade] Frame 26
onClipEvent (enterFrame) { gotoAndStop(_root.currentLevel); }
Symbol 593 MovieClip [startfade] Frame 50
_root.startLevel = true;
Symbol 593 MovieClip [startfade] Frame 89
Mouse.hide(); _root.startfade.removeMovieClip();
Symbol 598 MovieClip Frame 1
stop();
Symbol 602 MovieClip Frame 1
stop();
Symbol 604 MovieClip Frame 1
stop();
Symbol 619 MovieClip Frame 1
stop();
Symbol 619 MovieClip Frame 2
stop();
Symbol 619 MovieClip Frame 3
stop();
Symbol 621 MovieClip Frame 1
stop();
Symbol 641 MovieClip Frame 1
stop();
Symbol 642 MovieClip Frame 50
stop();
Instance of Symbol 641 MovieClip in Symbol 642 MovieClip Frame 50
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); } on (press) { _parent._parent.play(); }
Symbol 643 MovieClip [endfade] Frame 1
stop();
Symbol 643 MovieClip [endfade] Frame 2
_root.endTimer.stop();
Symbol 643 MovieClip [endfade] Frame 20
if ((_root.levelCode == 6) && (_root.levelCompleted == true)) { play(); } else { gotoAndPlay ("normalEnd"); }
Symbol 643 MovieClip [endfade] Frame 125
if (_root.gametype == "orchid") { play(); } else { gotoAndPlay ("normalEnd"); }
Symbol 643 MovieClip [endfade] Frame 285
_root.gotoAndStop("rebirth");
Instance of Symbol 174 MovieClip in Symbol 643 MovieClip [endfade] Frame 285
onClipEvent (load) { if (_root.gametype == "lara") { gotoAndStop (1); } else { gotoAndStop (2); } }
Symbol 643 MovieClip [endfade] Frame 305
stop(); if (_root.levelCompleted == true) { displaySeconds = _root.levelTimer; if (displaySeconds > _root.timeLimit) { displayTime = "No ("; } else { displayTime = "Yes ("; _root["timeAmulet" + _root.levelCode] = true; } if (_root.levelCode == 1) { if (_root.bestTime1 >= 9999) { _root.stageUnlockedShow = 2; } } if (_root.levelCode == 7) { if (((((_root.bestTime7 >= 9999) && (_root.bestTime8 < 9999)) && (_root.bestTime9 < 9999)) && (_root.bestTime10 < 9999)) && (_root.bestTime11 < 9999)) { _root.stageUnlockedShow = 3; } } if (_root.levelCode == 8) { if (((((_root.bestTime7 < 9999) && (_root.bestTime8 >= 9999)) && (_root.bestTime9 < 9999)) && (_root.bestTime10 < 9999)) && (_root.bestTime11 < 9999)) { _root.stageUnlockedShow = 3; } } if (_root.levelCode == 9) { if (((((_root.bestTime7 < 9999) && (_root.bestTime8 < 9999)) && (_root.bestTime9 >= 9999)) && (_root.bestTime10 < 9999)) && (_root.bestTime11 < 9999)) { _root.stageUnlockedShow = 3; } } if (_root.levelCode == 10) { if (((((_root.bestTime7 < 9999) && (_root.bestTime8 < 9999)) && (_root.bestTime9 < 9999)) && (_root.bestTime10 >= 9999)) && (_root.bestTime11 < 9999)) { _root.stageUnlockedShow = 3; } } if (_root.levelCode == 11) { if (((((_root.bestTime7 < 9999) && (_root.bestTime8 < 9999)) && (_root.bestTime9 < 9999)) && (_root.bestTime10 < 9999)) && (_root.bestTime11 >= 9999)) { _root.stageUnlockedShow = 3; } } if (_root.levelCode == 13) { if (((((_root.bestTime13 >= 9999) && (_root.bestTime14 < 9999)) && (_root.bestTime15 < 9999)) && (_root.bestTime16 < 9999)) && (_root.bestTime17 < 9999)) { _root.stageUnlockedShow = 4; } } if (_root.levelCode == 14) { if (((((_root.bestTime13 < 9999) && (_root.bestTime14 >= 9999)) && (_root.bestTime15 < 9999)) && (_root.bestTime16 < 9999)) && (_root.bestTime17 < 9999)) { _root.stageUnlockedShow = 4; } } if (_root.levelCode == 15) { if (((((_root.bestTime13 < 9999) && (_root.bestTime14 < 9999)) && (_root.bestTime15 >= 9999)) && (_root.bestTime16 < 9999)) && (_root.bestTime17 < 9999)) { _root.stageUnlockedShow = 4; } } if (_root.levelCode == 16) { if (((((_root.bestTime13 < 9999) && (_root.bestTime14 < 9999)) && (_root.bestTime15 < 9999)) && (_root.bestTime16 >= 9999)) && (_root.bestTime17 < 9999)) { _root.stageUnlockedShow = 4; } } if (_root.levelCode == 17) { if (((((_root.bestTime13 < 9999) && (_root.bestTime14 < 9999)) && (_root.bestTime15 < 9999)) && (_root.bestTime16 < 9999)) && (_root.bestTime17 >= 9999)) { _root.stageUnlockedShow = 4; } } if (_root.levelCode == 12) { if ((_root.bestTime12 >= 9999) && (_root.bestTime18 < 9999)) { _root.stageUnlockedShow = 5; } } if (_root.levelCode == 18) { if ((_root.bestTime12 < 9999) && (_root.bestTime18 >= 9999)) { _root.stageUnlockedShow = 5; } } if (_root.levelCode == 2) { if ((((_root.bestTime2 >= 9999) && (_root.bestTime3 < 9999)) && (_root.bestTime < 9999)) && (_root.bestTime5 < 9999)) { _root.stageUnlockedShow = 6; } } if (_root.levelCode == 3) { if ((((_root.bestTime2 < 9999) && (_root.bestTime3 >= 9999)) && (_root.bestTime < 9999)) && (_root.bestTime5 < 9999)) { _root.stageUnlockedShow = 6; } } if (_root.levelCode == 4) { if ((((_root.bestTime2 < 9999) && (_root.bestTime3 < 9999)) && (_root.bestTime >= 9999)) && (_root.bestTime5 < 9999)) { _root.stageUnlockedShow = 6; } } if (_root.levelCode == 5) { if ((((_root.bestTime2 < 9999) && (_root.bestTime3 < 9999)) && (_root.bestTime < 9999)) && (_root.bestTime5 >= 9999)) { _root.stageUnlockedShow = 6; } } _root["bestTime" + _root.levelCode] = displaySeconds; displayTime = (displayTime + _root.timeLimit) + " Required)"; if (_root.secretCollected == true) { displaySecret = "Yes"; _root["secretAmulet" + _root.levelCode] = true; } else { displaySecret = "No"; } if (_root.levelCode == 18) { displayItem = "Lower Delta Gauntlet"; } else if (_root.levelCode >= 13) { displayItem = "1x Bast Stone"; } else if (_root.levelCode == 12) { displayItem = "Upper Delta Gauntlet"; } else if (_root.levelCode >= 7) { displayItem = "1x Anuket Stone"; } else if (_root.levelCode == 6) { displayItem = "-"; } else if (_root.levelCode >= 2) { displayItem = "1x Aten Stone"; } else if (_root.levelCode == 1) { displayItem = "The Delta Scroll"; } } _root.saveData(); _root.totalAmulets();
Instance of Symbol 602 MovieClip in Symbol 643 MovieClip [endfade] Frame 305
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); } on (press) { _root.endChoose = "game"; _parent.play(); }
Instance of Symbol 604 MovieClip in Symbol 643 MovieClip [endfade] Frame 305
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); } on (press) { _root.endChoose = _root.playType; _parent.play(); }
Instance of Symbol 619 MovieClip in Symbol 643 MovieClip [endfade] Frame 305
onClipEvent (load) { if (_root.levelCompleted == true) { if (_root.levelCode == 6) { gotoAndStop (3); } else { gotoAndStop (2); } } else { gotoAndStop (1); } }
Instance of Symbol 621 MovieClip in Symbol 643 MovieClip [endfade] Frame 305
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); } on (press) { getURL ("http://www.usuallygames.com/?spid=200003", "_blank"); }
Symbol 643 MovieClip [endfade] Frame 306
if (((_root.levelCode == 1) && (_root.levelCompleted == true)) && (_root.endChoose == _root.playType)) { stop(); } else { gotoAndPlay ("skipAnimation"); }
Symbol 643 MovieClip [endfade] Frame 365
Mouse.show(); _root.gotoAndStop(_root.endChoose);
Instance of Symbol 649 MovieClip in Symbol 650 MovieClip [tSpike] Frame 1
onClipEvent (load) { gotoAndStop(_root.levelType); }
Instance of Symbol 24 MovieClip [box] in Symbol 650 MovieClip [tSpike] Frame 45
onClipEvent (enterFrame) { if (this.hitTest(_root.lara.lara.legs)) { if (initialHit == false) { _root.health = _root.health - 100; var point = {x:this._x, y:this._y}; this.localToGlobal(point); duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x + 30; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 50 - (Math.random() * 100); _root.ad++; initialHit = true; } if (((Key.isDown(68) || (Key.isDown(39))) || (Key.isDown(65))) || (Key.isDown(37))) { _root.health = _root.health - 10; var point = {x:this._x, y:this._y}; this.localToGlobal(point); duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x + 30; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 50 - (Math.random() * 100); _root.ad++; } if (_root.jumping == true) { _root.health = _root.health - 100; var point = {x:this._x, y:this._y}; this.localToGlobal(point); duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x + 30; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 50 - (Math.random() * 100); _root.ad++; } } else { initialHit = false; } }
Symbol 650 MovieClip [tSpike] Frame 46
if (_root.startLevel == true) { trapDiff = _root.lara._x - this._x; if (trapDiff < 0) { trapDiff = -trapDiff; } trapDiff = trapDiff / 10; trapVolume = (100 - trapDiff) * _root.masterVolume; if (trapVolume > 0) { spikeSound = new Sound(this); spikeSound.attachSound("fxSpike"); spikeSound.start(0, 1); spikeSound.setVolume(trapVolume); } }
Symbol 653 MovieClip [blood] Frame 40
removeMovieClip(this); stop();
Symbol 657 MovieClip [stoneFire] Frame 1
stop();
Instance of Symbol 656 MovieClip in Symbol 657 MovieClip [stoneFire] Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.lara.box)) { _root.health = _root.health - 25; _parent.play(); } }
Symbol 657 MovieClip [stoneFire] Frame 5
removeMovieClip(this);
Symbol 662 MovieClip [amulet] Frame 1
stop();
Symbol 662 MovieClip [amulet] Frame 40
stop();
Instance of Symbol 24 MovieClip [box] in Symbol 663 MovieClip [panDirNoneRight] Frame 1
onClipEvent (enterFrame) { this._alpha = _root.boxAlpha; if (this.hitTest(_root.box)) { _root.panDir = "none"; } }
Instance of Symbol 24 MovieClip [box] in Symbol 663 MovieClip [panDirNoneRight] Frame 1
onClipEvent (enterFrame) { this._alpha = _root.boxAlpha; if (this.hitTest(_root.box)) { _root.panDir = "right"; } }
Symbol 664 MovieClip [grassOne] Frame 1
stop();
Instance of Symbol 63 MovieClip in Symbol 664 MovieClip [grassOne] Frame 1
onClipEvent (load) { gotoAndStop(_root.levelType); }
Instance of Symbol 24 MovieClip [box] "baseHit" in Symbol 664 MovieClip [grassOne] Frame 1
onClipEvent (enterFrame) { this._alpha = _root.boxAlpha; if (this.hitTest(_root.lara.box)) { _root.grounded = true; } }
Symbol 665 MovieClip [grassHalf] Frame 1
stop();
Instance of Symbol 24 MovieClip [box] "boxR" in Symbol 665 MovieClip [grassHalf] Frame 1
onClipEvent (enterFrame) { this._alpha = _root.boxAlpha; if (this.hitTest(_root.lara.box)) { _root.grounded = true; } }
Instance of Symbol 24 MovieClip [box] "boxR" in Symbol 665 MovieClip [grassHalf] Frame 2
onClipEvent (enterFrame) { this._alpha = _root.boxAlpha; if (this.hitTest(_root.lara.box)) { _root.grounded = false; } }
Symbol 665 MovieClip [grassHalf] Frame 20
stop();
Symbol 667 MovieClip [healthCrystal] Frame 1
stop();
Symbol 667 MovieClip [healthCrystal] Frame 5
_root.health = _root.health + 200; if (_root.health > (500 * _root.gameDifficulty)) { _root.health = 500 * _root.gameDifficulty; } removeMovieClip(this);
Symbol 700 MovieClip [gridBox] Frame 1
stop();
Symbol 756 MovieClip Frame 1
stop();
Symbol 759 MovieClip Frame 1
stop();
Symbol 769 MovieClip Frame 1
sharkSound = new Sound(this); sharkSound.attachSound("fxShark"); sharkSound.start(0, 1);
Symbol 769 MovieClip Frame 80
stop();
Symbol 830 MovieClip Frame 251
stop(); _root.play();
Symbol 835 MovieClip Frame 1
stop();
Symbol 840 MovieClip Frame 1
stop();
Symbol 842 MovieClip Frame 1
stop();
Symbol 842 MovieClip Frame 2
ranSound = Math.random() * 100; if (_root.startLevel == true) { trapDiff = _root.lara._x - _parent._parent._x; if (trapDiff < 0) { trapDiff = -trapDiff; } trapDiff = trapDiff / 10; trapVolume = (100 - trapDiff) * _root.masterVolume; if (trapVolume > 0) { if (ranSound > 90) { axeSound = new Sound(this); axeSound.attachSound("fxGar2"); axeSound.start(0, 1); axeSound.setVolume(trapVolume); } } }
Instance of Symbol 847 MovieClip in Symbol 848 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.lara.box)) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 50 - (Math.random() * 100); _root.ad++; _root.health = _root.health - (1 / _root.damageFactor); } }
Instance of Symbol 47 MovieClip "breath" in Symbol 850 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.lara.box)) { _root.health = _root.health - (1 / _root.damageFactor); } }
Symbol 858 MovieClip Frame 2
if (_root.startLevel == true) { trapDiff = _root.lara._x - _parent._parent._x; if (trapDiff < 0) { trapDiff = -trapDiff; } trapDiff = trapDiff / 10; trapVolume = (100 - trapDiff) * _root.masterVolume; if (trapVolume > 0) { if (ranSound > 90) { axeSound = new Sound(this); axeSound.attachSound("fxCrow1"); axeSound.start(0, 1); axeSound.setVolume(trapVolume); } } }
Instance of Symbol 858 MovieClip in Symbol 859 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.lara.box)) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 50 - (Math.random() * 100); _root.ad++; _root.health = _root.health - (1 / _root.damageFactor); this.play(); } else { this.gotoAndStop("stay"); } }
Symbol 876 MovieClip Frame 1
stop();
Symbol 879 MovieClip Frame 1
stop();
Symbol 882 MovieClip Frame 1
stop();
Symbol 891 MovieClip Frame 1
stop();
Instance of Symbol 835 MovieClip "armMove2" in Symbol 892 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.lara.box)) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 50 - (Math.random() * 100); _root.ad++; _root.health = _root.health - (_root.enemyHit / _root.damageFactor); this.play(); } else { this.gotoAndStop("stay"); } }
Instance of Symbol 842 MovieClip "armMove1" in Symbol 892 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.lara.box)) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 50 - (Math.random() * 100); _root.ad++; _root.health = _root.health - (_root.enemyHit / _root.damageFactor); this.play(); } else { this.gotoAndStop("stay"); } }
Instance of Symbol 53 MovieClip "armMove1" in Symbol 892 MovieClip Frame 2
onClipEvent (enterFrame) { if (this.hitTest(_root.lara.box)) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 50 - (Math.random() * 100); _root.ad++; _root.health = _root.health - (_root.enemyHit / _root.damageFactor); this.play(); } else { this.gotoAndStop("stay"); } }
Instance of Symbol 53 MovieClip "armMove1" in Symbol 892 MovieClip Frame 4
onClipEvent (enterFrame) { if (this.hitTest(_root.lara.box)) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 50 - (Math.random() * 100); _root.ad++; _root.health = _root.health - (_root.enemyHit / _root.damageFactor); this.play(); } else { this.gotoAndStop("stay"); } }
Instance of Symbol 53 MovieClip "armMove1" in Symbol 892 MovieClip Frame 4
onClipEvent (enterFrame) { if (this.hitTest(_root.lara.box)) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 50 - (Math.random() * 100); _root.ad++; _root.health = _root.health - (_root.enemyHit / _root.damageFactor); this.play(); } else { this.gotoAndStop("stay"); } }
Instance of Symbol 835 MovieClip "armMove2" in Symbol 892 MovieClip Frame 6
onClipEvent (enterFrame) { if (this.hitTest(_root.lara.box)) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 50 - (Math.random() * 100); _root.ad++; _root.health = _root.health - (_root.enemyHit / _root.damageFactor); this.play(); } else { this.gotoAndStop("stay"); } }
Instance of Symbol 842 MovieClip "armMove1" in Symbol 892 MovieClip Frame 6
onClipEvent (enterFrame) { if (this.hitTest(_root.lara.box)) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 50 - (Math.random() * 100); _root.ad++; _root.health = _root.health - (_root.enemyHit / _root.damageFactor); this.play(); } else { this.gotoAndStop("stay"); } }
Instance of Symbol 876 MovieClip "armMove2" in Symbol 892 MovieClip Frame 8
onClipEvent (enterFrame) { if (this.hitTest(_root.lara.box)) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 50 - (Math.random() * 100); _root.ad++; _root.health = _root.health - (_root.enemyHit / _root.damageFactor); this.play(); } else { this.gotoAndStop("stay"); } }
Instance of Symbol 879 MovieClip "armMove1" in Symbol 892 MovieClip Frame 8
onClipEvent (enterFrame) { if (this.hitTest(_root.lara.box)) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 50 - (Math.random() * 100); _root.ad++; _root.health = _root.health - (_root.enemyHit / _root.damageFactor); this.play(); } else { this.gotoAndStop("stay"); } }
Instance of Symbol 882 MovieClip "armMove2" in Symbol 892 MovieClip Frame 9
onClipEvent (enterFrame) { if (this.hitTest(_root.lara.box)) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 50 - (Math.random() * 100); _root.ad++; _root.health = _root.health - (_root.enemyHit / _root.damageFactor); this.play(); } else { this.gotoAndStop("stay"); } }
Instance of Symbol 882 MovieClip "armMove4" in Symbol 892 MovieClip Frame 9
onClipEvent (enterFrame) { if (this.hitTest(_root.lara.box)) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 50 - (Math.random() * 100); _root.ad++; _root.health = _root.health - (_root.enemyHit / _root.damageFactor); this.play(); } else { this.gotoAndStop("stay"); } }
Instance of Symbol 891 MovieClip "armMove1" in Symbol 892 MovieClip Frame 9
onClipEvent (enterFrame) { if (this.hitTest(_root.lara.box)) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 50 - (Math.random() * 100); _root.ad++; _root.health = _root.health - (_root.enemyHit / _root.damageFactor); this.play(); } else { this.gotoAndStop("stay"); } }
Instance of Symbol 891 MovieClip "armMove3" in Symbol 892 MovieClip Frame 9
onClipEvent (enterFrame) { if (this.hitTest(_root.lara.box)) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 50 - (Math.random() * 100); _root.ad++; _root.health = _root.health - (_root.enemyHit / _root.damageFactor); this.play(); } else { this.gotoAndStop("stay"); } }
Symbol 893 MovieClip [enemy] Frame 1
stop();
Symbol 893 MovieClip [enemy] Frame 2
fxSound = new Sound(this); fxSound.attachSound("fxDust"); fxSound.start(0, 1); fxSound.setVolume(40 * _root.masterVolume);
Symbol 893 MovieClip [enemy] Frame 6
_root.health = _root.health + (_root.maxHealth / 10); _root.curse = _root.curse + 25; _root.ddisplay.bar1.play(); _root.ddisplay.bar2.play(); if (_root.health > _root.maxHealth) { _root.health = _root.maxHealth; } _root.sKills = _root.sKills + 1; _root.totalKills = _root.totalKills + 1; reloadWhich = Math.random() * 4; if ((reloadWhich > 3) && (_root.gunA5 == true)) { _root.weapon5Ammo = _root.weapon5Ammo + 16; } else if ((reloadWhich > 2) && (_root.gunA4 == true)) { _root.weapon4Ammo = _root.weapon4Ammo + 4; } else if (reloadWhich > 1) { _root.weapon3Ammo = _root.weapon3Ammo + 2; } else { _root.weapon2Ammo = _root.weapon2Ammo + 12; }
Symbol 893 MovieClip [enemy] Frame 7
_root.activeEnemies = _root.activeEnemies - 1; removeMovieClip(this);
Symbol 910 MovieClip Frame 1
stop();
Symbol 913 MovieClip Frame 1
stop();
Symbol 913 MovieClip Frame 2
stop();
Symbol 915 MovieClip Frame 1
stop();
Symbol 917 MovieClip Frame 1
stop();
Symbol 919 MovieClip Frame 1
stop();
Symbol 921 MovieClip Frame 1
stop();
Symbol 923 MovieClip Frame 1
stop();
Symbol 925 MovieClip Frame 1
stop();
Symbol 936 MovieClip Frame 1
stop();
Symbol 943 MovieClip Frame 1
_root.renderWorld();
Instance of Symbol 835 MovieClip "armMove2" in Symbol 943 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.lara.box)) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 50 - (Math.random() * 100); _root.ad++; _root.health = _root.health - (1 / _root.damageFactor); this.play(); } else { this.gotoAndStop("stay"); } }
Instance of Symbol 842 MovieClip "armMove1" in Symbol 943 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.lara.box)) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 50 - (Math.random() * 100); _root.ad++; _root.health = _root.health - (1 / _root.damageFactor); this.play(); } else { this.gotoAndStop("stay"); } }
Symbol 943 MovieClip Frame 2
_root.renderWorld();
Symbol 943 MovieClip Frame 3
_root.renderWorld();
Instance of Symbol 882 MovieClip "armMove2" in Symbol 943 MovieClip Frame 3
onClipEvent (enterFrame) { if (this.hitTest(_root.lara.box)) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 50 - (Math.random() * 100); _root.ad++; _root.health = _root.health - (1 / _root.damageFactor); this.play(); } else { this.gotoAndStop("stay"); } }
Instance of Symbol 882 MovieClip "armMove4" in Symbol 943 MovieClip Frame 3
onClipEvent (enterFrame) { if (this.hitTest(_root.lara.box)) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 50 - (Math.random() * 100); _root.ad++; _root.health = _root.health - (1 / _root.damageFactor); this.play(); } else { this.gotoAndStop("stay"); } }
Instance of Symbol 891 MovieClip "armMove1" in Symbol 943 MovieClip Frame 3
onClipEvent (enterFrame) { if (this.hitTest(_root.lara.box)) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 50 - (Math.random() * 100); _root.ad++; _root.health = _root.health - (1 / _root.damageFactor); this.play(); } else { this.gotoAndStop("stay"); } }
Instance of Symbol 891 MovieClip "armMove3" in Symbol 943 MovieClip Frame 3
onClipEvent (enterFrame) { if (this.hitTest(_root.lara.box)) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 50 - (Math.random() * 100); _root.ad++; _root.health = _root.health - (1 / _root.damageFactor); this.play(); } else { this.gotoAndStop("stay"); } }
Symbol 961 MovieClip Frame 1
stop();
Symbol 966 MovieClip Frame 1
stop();
Symbol 972 MovieClip Frame 1
stop();
Instance of Symbol 966 MovieClip in Symbol 972 MovieClip Frame 2
on (rollOver) { gotoAndStop (2); } on (rollOut) { gotoAndStop (1); } on (press) { _root.stageUnlockedShow = 1; _parent.gotoAndStop(1); }
Symbol 988 MovieClip Frame 1
stop();
Symbol 1004 MovieClip Frame 1
stop(); slideEase = 1; _root.world = 1; _root.unlocked1 = true; if (_root.bestTime1 < 9999) { _root.unlocked7 = true; _root.unlocked8 = true; _root.unlocked9 = true; _root.unlocked10 = true; _root.unlocked11 = true; _root.unlocked13 = true; _root.unlocked14 = true; _root.unlocked15 = true; _root.unlocked16 = true; _root.unlocked17 = true; } if (((((_root.bestTime7 < 9999) && (_root.bestTime8 < 9999)) && (_root.bestTime9 < 9999)) && (_root.bestTime10 < 9999)) && (_root.bestTime11 < 9999)) { _root.unlocked12 = true; } if (((((_root.bestTime13 < 9999) && (_root.bestTime14 < 9999)) && (_root.bestTime15 < 9999)) && (_root.bestTime16 < 9999)) && (_root.bestTime17 < 9999)) { _root.unlocked18 = true; } if ((_root.bestTime12 < 9999) && (_root.bestTime18 < 9999)) { _root.unlocked2 = true; _root.unlocked3 = true; _root.unlocked4 = true; _root.unlocked5 = true; } if ((((_root.bestTime2 < 9999) && (_root.bestTime3 < 9999)) && (_root.bestTime4 < 9999)) && (_root.bestTime5 < 9999)) { _root.unlocked6 = true; } var a = 1; while (a <= 6) { this["box" + a].pID = a; this["box" + a].yval = this["box" + a]._y; this["box" + a].onPress = function () { if (_root["levelUnlocked" + this.pID] == true) { levelRender = _root[(("level" + _root.world) + "Render") + this.pID]; _root.levelCode = this.pID + (6 * (_root.world - 1)); nameStart = levelRender.indexOf("startCode,"); nameEnd = levelRender.indexOf(",grassX"); nameArraySplit = levelRender.slice(nameStart, nameEnd); nameArray = nameArraySplit.split(","); _root.levelName = nameArray[1]; levelTypeStart = levelRender.indexOf("levelType,"); levelTypeEnd = levelRender.indexOf(",musicTrack"); levelTypeArraySplit = levelRender.slice(levelTypeStart, levelTypeEnd); levelTypeArray = levelTypeArraySplit.split(","); levelTypeVar = levelTypeArray[1]; _root.levelType = Number(levelTypeVar); musicTrackStart = levelRender.indexOf("musicTrack,"); musicTrackEnd = levelRender.indexOf(",timeLimit"); musicTrackArraySplit = levelRender.slice(musicTrackStart, musicTrackEnd); musicTrackArray = musicTrackArraySplit.split(","); musicTrackVar = musicTrackArray[1]; _root.musicTrack = Number(musicTrackVar); timeLimitStart = levelRender.indexOf("timeLimit,"); timeLimitEnd = levelRender.indexOf(",grassX"); timeLimitArraySplit = levelRender.slice(timeLimitStart, timeLimitEnd); timeLimitArray = timeLimitArraySplit.split(","); timeLimitVar = timeLimitArray[1]; _root.timeLimit = Number(timeLimitVar); grassXStart = levelRender.indexOf("grassX"); grassXEnd = levelRender.indexOf("grassY"); grassXArraySplit = levelRender.slice(grassXStart, grassXEnd); _root.grassXArray = grassXArraySplit.split(","); var _local3 = 0; while (_local3 < _root.grassXArray.length) { _root.grassXArray[_local3] = Number(_root.grassXArray[_local3]); _local3++; } grassYStart = levelRender.indexOf("grassY"); grassYEnd = levelRender.indexOf("grassType"); grassYArraySplit = levelRender.slice(grassYStart, grassYEnd); _root.grassYArray = grassYArraySplit.split(","); _local3 = 0; while (_local3 < _root.grassYArray.length) { _root.grassYArray[_local3] = Number(_root.grassYArray[_local3]); _local3++; } trapXStart = levelRender.indexOf("trapX"); trapXEnd = levelRender.indexOf("trapY"); trapXArraySplit = levelRender.slice(trapXStart, trapXEnd); _root.trapXArray = trapXArraySplit.split(","); _local3 = 0; while (_local3 < _root.trapXArray.length) { _root.trapXArray[_local3] = Number(_root.trapXArray[_local3]); _local3++; } trapYStart = levelRender.indexOf("trapY"); trapYEnd = levelRender.indexOf("trapType"); trapYArraySplit = levelRender.slice(trapYStart, trapYEnd); _root.trapYArray = trapYArraySplit.split(","); _local3 = 0; while (_local3 < _root.trapYArray.length) { _root.trapYArray[_local3] = Number(_root.trapYArray[_local3]); _local3++; } trapTypeStart = levelRender.indexOf("trapType"); trapTypeEnd = levelRender.indexOf("trapCode"); trapTypeArraySplit = levelRender.slice(trapTypeStart, trapTypeEnd); _root.trapTypeArray = trapTypeArraySplit.split(","); trapCodeStart = levelRender.indexOf("trapCode"); trapCodeEnd = levelRender.indexOf("endCode"); trapCodeArraySplit = levelRender.slice(trapCodeStart, trapCodeEnd); _root.trapCodeArray = trapCodeArraySplit.split(","); _local3 = 0; while (_local3 < _root.trapYArray.length) { _root.trapYArray[_local3] = Number(_root.trapYArray[_local3]); _local3++; } _root.controlMethod = 1; _root.currentLevel = 1; _root.gotoAndStop("game"); } }; this["box" + a].onRollOver = function () { if (_root["levelUnlocked" + this.pID] == true) { _root.admenu.stageSlide.gotoAndStop(1); _root.admenu.levelDisplay.gotoAndStop("details"); } else { _root.admenu.stageSlide.gotoAndStop(2); if (_root["levelSelected" + this.pID] == 18) { _root.admenu.levelDisplay.gotoAndStop("bast"); } else if (_root["levelSelected" + this.pID] >= 13) { _root.admenu.levelDisplay.gotoAndStop("scroll"); } else if (_root["levelSelected" + this.pID] == 12) { _root.admenu.levelDisplay.gotoAndStop("anuket"); } else if (_root["levelSelected" + this.pID] >= 7) { _root.admenu.levelDisplay.gotoAndStop("scroll"); } else if (_root["levelSelected" + this.pID] == 6) { _root.admenu.levelDisplay.gotoAndStop("aten"); } else if (_root["levelSelected" + this.pID] >= 2) { _root.admenu.levelDisplay.gotoAndStop("gauntlet"); } } _root.admenu.slideEase = -1; _root.admenu.stageSlide._y = this.yval; _root.timeDisplay = _root["timeDisplay" + this.pID]; _root.timeAmuletDisplay = _root["timeAmuletDisplay" + this.pID]; _root.secretAmuletDisplay = _root["secretAmuletDisplay" + this.pID]; }; this["box" + a].onRollOut = function () { _root.admenu.levelDisplay.gotoAndStop("blank"); _root.admenu.stageSlide.gotoAndStop(1); _root.admenu.slideEase = 1; _root.timeDisplay = ""; _root.timeAmuletDisplay = ""; _root.secretAmuletDisplay = ""; }; a++; }
Instance of Symbol 927 MovieClip "t1" in Symbol 1004 MovieClip Frame 1
on (press) { _parent.t1._alpha = 50; _parent.t2._alpha = 25; _parent.t3._alpha = 25; _parent.t4._alpha = 25; _parent.gotoAndStop("stageSelect"); }
Instance of Symbol 927 MovieClip "t2" in Symbol 1004 MovieClip Frame 1
on (press) { _parent.t1._alpha = 25; _parent.t2._alpha = 50; _parent.t3._alpha = 25; _parent.t4._alpha = 25; _parent.gotoAndStop("weaponStore"); }
Instance of Symbol 927 MovieClip "t3" in Symbol 1004 MovieClip Frame 1
on (press) { _parent.t1._alpha = 25; _parent.t2._alpha = 25; _parent.t3._alpha = 50; _parent.t4._alpha = 25; _parent.gotoAndStop("outfitStore"); }
Instance of Symbol 927 MovieClip "t4" in Symbol 1004 MovieClip Frame 1
on (press) { _parent.t1._alpha = 25; _parent.t2._alpha = 25; _parent.t3._alpha = 25; _parent.t4._alpha = 50; _parent.gotoAndStop("totalProgress"); }
Instance of Symbol 936 MovieClip "stageSlide" in Symbol 1004 MovieClip Frame 1
onClipEvent (enterFrame) { speed = 30; if ((this._x > 200) && (_parent.slideEase == -1)) { this._x = this._x + (speed * _parent.slideEase); } if ((_parent.slideEase == 1) && (this._x < 550)) { this._x = this._x + (speed * _parent.slideEase); } }
Instance of Symbol 24 MovieClip [box] in Symbol 1004 MovieClip Frame 1
on (press) { _parent.locationSlide._y = this._y + 1; _root.world = 1; }
Instance of Symbol 24 MovieClip [box] in Symbol 1004 MovieClip Frame 1
on (press) { _parent.locationSlide._y = this._y + 1; _root.world = 2; }
Instance of Symbol 24 MovieClip [box] in Symbol 1004 MovieClip Frame 1
on (press) { _parent.locationSlide._y = this._y + 1; _root.world = 3; }
Instance of Symbol 943 MovieClip "world" in Symbol 1004 MovieClip Frame 1
onClipEvent (enterFrame) { gotoAndStop(_root.world); }
Instance of Symbol 972 MovieClip in Symbol 1004 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_root.stageUnlockedShow); }
Symbol 1004 MovieClip Frame 12
_root.amuletsAvailable = _root.totalAmulets - _root.usedAmulets; _root.amuletsRequired = "";
Instance of Symbol 184 MovieClip in Symbol 1004 MovieClip Frame 12
onClipEvent (enterFrame) { if (_root.gunB1 == true) { this.gotoAndStop(3); } } on (press) { if (_root.gunB1 == false) { if (_root.amuletsAvailable >= 2) { _root.amuletsAvailable = _root.amuletsAvailable - 2; _root.usedAmulets = _root.usedAmulets + 2; _root.gunB1 = true; } } } on (rollOver) { if (_root.gunB1 == true) { this.gotoAndStop(3); } else { gotoAndStop (2); } if (_root.gunB1 == false) { _root.amuletsRequired = 2; } } on (rollOut) { if (_root.gunB1 == true) { this.gotoAndStop(3); } else { gotoAndStop (1); } _root.amuletsRequired = ""; }
Instance of Symbol 184 MovieClip in Symbol 1004 MovieClip Frame 12
onClipEvent (enterFrame) { if (_root.gunB2 == true) { this.gotoAndStop(3); } } on (press) { if (_root.gunB2 == false) { if (_root.amuletsAvailable >= 2) { _root.amuletsAvailable = _root.amuletsAvailable - 2; _root.usedAmulets = _root.usedAmulets + 2; _root.gunB2 = true; } } } on (rollOver) { if (_root.gunB2 == true) { this.gotoAndStop(3); } else { gotoAndStop (2); } if (_root.gunB2 == false) { _root.amuletsRequired = 2; } } on (rollOut) { if (_root.gunB2 == true) { this.gotoAndStop(3); } else { gotoAndStop (1); } _root.amuletsRequired = ""; }
Instance of Symbol 184 MovieClip in Symbol 1004 MovieClip Frame 12
onClipEvent (enterFrame) { if ((_root.gunA4 == true) && (_root.gunB4 == true)) { this.gotoAndStop(3); } } on (press) { if (_root.gunA4 == false) { if (_root.amuletsAvailable >= 3) { _root.amuletsAvailable = _root.amuletsAvailable - 3; _root.usedAmulets = _root.usedAmulets + 3; _root.gunA4 = true; } } else if (_root.gunB4 == false) { if (_root.amuletsAvailable >= 3) { _root.amuletsAvailable = _root.amuletsAvailable - 3; _root.usedAmulets = _root.usedAmulets + 3; _root.gunB4 = true; } } } on (rollOver) { if ((_root.gunA4 == true) && (_root.gunB4 == true)) { this.gotoAndStop(3); } else { gotoAndStop (2); } if (_root.gunB4 == false) { _root.amuletsRequired = 3; } } on (rollOut) { if ((_root.gunA4 == true) && (_root.gunB4 == true)) { this.gotoAndStop(3); } else { gotoAndStop (1); } _root.amuletsRequired = ""; }
Instance of Symbol 184 MovieClip in Symbol 1004 MovieClip Frame 12
onClipEvent (enterFrame) { if ((_root.gunA5 == true) && (_root.gunB5 == true)) { this.gotoAndStop(3); } } on (press) { if (_root.gunA5 == false) { if (_root.amuletsAvailable >= 3) { _root.amuletsAvailable = _root.amuletsAvailable - 3; _root.usedAmulets = _root.usedAmulets + 3; _root.gunA5 = true; } } else if (_root.gunB5 == false) { if (_root.amuletsAvailable >= 3) { _root.amuletsAvailable = _root.amuletsAvailable - 3; _root.usedAmulets = _root.usedAmulets + 3; _root.gunB5 = true; } } } on (rollOver) { if ((_root.gunA5 == true) && (_root.gunB5 == true)) { this.gotoAndStop(3); } else { gotoAndStop (2); } if (_root.gunB5 == false) { _root.amuletsRequired = 3; } } on (rollOut) { if ((_root.gunA5 == true) && (_root.gunB5 == true)) { this.gotoAndStop(3); } else { gotoAndStop (1); } _root.amuletsRequired = ""; }
Instance of Symbol 186 MovieClip in Symbol 1004 MovieClip Frame 12
onClipEvent (enterFrame) { if (_root.gunB1 == false) { this._alpha = 100; } else { this._alpha = 50; } }
Instance of Symbol 188 MovieClip in Symbol 1004 MovieClip Frame 12
onClipEvent (enterFrame) { if (_root.gunB2 == false) { this._alpha = 100; } else { this._alpha = 50; } }
Instance of Symbol 191 MovieClip in Symbol 1004 MovieClip Frame 12
onClipEvent (enterFrame) { if (_root.gunA4 == false) { this._alpha = 100; } else if (_root.gunB4 == false) { this._alpha = 100; } else { this._alpha = 50; } }
Instance of Symbol 197 MovieClip in Symbol 1004 MovieClip Frame 12
onClipEvent (enterFrame) { if (_root.gunA5 == false) { this._alpha = 100; } else if (_root.gunB5 == false) { this._alpha = 100; } else { this._alpha = 50; } }
Instance of Symbol 215 MovieClip in Symbol 1004 MovieClip Frame 12
onClipEvent (enterFrame) { if (_root.gunB1 == false) { this._alpha = 100; } else { this._alpha = 0; } }
Instance of Symbol 215 MovieClip in Symbol 1004 MovieClip Frame 12
onClipEvent (enterFrame) { if (_root.gunA4 == false) { this._alpha = 0; } else if (_root.gunB4 == false) { this._alpha = 100; } else { this._alpha = 0; } }
Instance of Symbol 215 MovieClip in Symbol 1004 MovieClip Frame 12
onClipEvent (enterFrame) { if (_root.gunA5 == false) { this._alpha = 0; } else if (_root.gunB5 == false) { this._alpha = 100; } else { this._alpha = 0; } }
Instance of Symbol 215 MovieClip in Symbol 1004 MovieClip Frame 12
onClipEvent (enterFrame) { if (_root.gunB2 == false) { this._alpha = 100; } else { this._alpha = 0; } }
Symbol 1004 MovieClip Frame 23
_root.toppreview = _root.topchoose; _root.legpreview = _root.legchoose; _root.footpreview = _root.footchoose; _root.amuletsAvailable = _root.totalAmulets - _root.usedAmulets; _root.amuletsRequired = ""; var a = 1; while (a <= 6) { this["buttonA" + a].pID = a; this["buttonB" + a].pID = a; this["buttonC" + a].pID = a; this["buttonA" + a].onRollOver = function () { _root.toppreview = this.pID; _root.amuletsRequired = 2; if (_root["outfitA" + this.pID] == false) { _root.amuletsRequired = 2; } else { _root.amuletsRequired = 0; } }; this["buttonB" + a].onRollOver = function () { _root.legpreview = this.pID; if (_root["outfitB" + this.pID] == false) { _root.amuletsRequired = 2; } else { _root.amuletsRequired = 0; } }; this["buttonC" + a].onRollOver = function () { _root.footpreview = this.pID; if (_root["outfitC" + this.pID] == false) { _root.amuletsRequired = 2; } else { _root.amuletsRequired = 0; } }; this["buttonA" + a].onRollOut = function () { _root.toppreview = _root.topchoose; _root.amuletsRequired = ""; }; this["buttonB" + a].onRollOut = function () { _root.legpreview = _root.legchoose; _root.amuletsRequired = ""; }; this["buttonC" + a].onRollOut = function () { _root.footpreview = _root.footchoose; _root.amuletsRequired = ""; }; this["buttonA" + a].onPress = function () { if (_root["outfitA" + this.pID] == false) { if (_root.amuletsAvailable >= 2) { _root.amuletsAvailable = _root.amuletsAvailable - 2; _root.usedAmulets = _root.usedAmulets + 2; _root["outfitA" + this.pID] = true; } } else { _root.topchoose = this.pID; } }; this["buttonB" + a].onPress = function () { if (_root["outfitB" + this.pID] == false) { if (_root.amuletsAvailable >= 2) { _root.amuletsAvailable = _root.amuletsAvailable - 2; _root.usedAmulets = _root.usedAmulets + 2; _root["outfitB" + this.pID] = true; } } else { _root.legchoose = this.pID; } }; this["buttonC" + a].onPress = function () { if (_root["outfitC" + this.pID] == false) { if (_root.amuletsAvailable >= 2) { _root.amuletsAvailable = _root.amuletsAvailable - 2; _root.usedAmulets = _root.usedAmulets + 2; _root["outfitC" + this.pID] = true; } } else { _root.footchoose = this.pID; } }; this["buttonA" + a].onEnterFrame = function () { if (_root["outfitA" + this.pID] == true) { this._alpha = 25; } else { this._alpha = 75; } if (_root.topchoose == this.pID) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }; this["buttonB" + a].onEnterFrame = function () { if (_root["outfitB" + this.pID] == true) { this._alpha = 25; } else { this._alpha = 75; } if (_root.legchoose == this.pID) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }; this["buttonC" + a].onEnterFrame = function () { if (_root["outfitC" + this.pID] == true) { this._alpha = 25; } else { this._alpha = 75; } if (_root.footchoose == this.pID) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }; a++; }
Instance of Symbol 293 MovieClip in Symbol 1004 MovieClip Frame 23
onClipEvent (load) { useOutfit = _root.gametype + _root.legpreview; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.legpreview; this.gotoAndStop(useOutfit); }
Instance of Symbol 301 MovieClip in Symbol 1004 MovieClip Frame 23
onClipEvent (load) { useOutfit = _root.gametype + _root.footpreview; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.footpreview; this.gotoAndStop(useOutfit); }
Instance of Symbol 307 MovieClip in Symbol 1004 MovieClip Frame 23
onClipEvent (load) { useOutfit = _root.gametype + _root.legpreview; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.legpreview; this.gotoAndStop(useOutfit); }
Instance of Symbol 301 MovieClip in Symbol 1004 MovieClip Frame 23
onClipEvent (load) { useOutfit = _root.gametype + _root.footpreview; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.footpreview; this.gotoAndStop(useOutfit); }
Instance of Symbol 316 MovieClip in Symbol 1004 MovieClip Frame 23
onClipEvent (load) { useOutfit = _root.gametype + _root.legpreview; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.legpreview; this.gotoAndStop(useOutfit); }
Instance of Symbol 334 MovieClip in Symbol 1004 MovieClip Frame 23
onClipEvent (load) { this.sk.stop(); useOutfit = _root.gametype + _root.legpreview; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { this.sk.stop(); useOutfit = _root.gametype + _root.legpreview; this.gotoAndStop(useOutfit); }
Instance of Symbol 276 MovieClip "arm" in Symbol 1004 MovieClip Frame 23
onClipEvent (load) { useOutfit = _root.gametype + _root.toppreview; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.toppreview; this.gotoAndStop(useOutfit); }
Instance of Symbol 444 MovieClip in Symbol 1004 MovieClip Frame 23
onClipEvent (load) { useOutfit = _root.gametype + _root.toppreview; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.toppreview; this.gotoAndStop(useOutfit); }
Instance of Symbol 450 MovieClip "ponytail" in Symbol 1004 MovieClip Frame 23
onClipEvent (load) { useOutfit = _root.gametype + _root.toppreview; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.toppreview; this.gotoAndStop(useOutfit); }
Instance of Symbol 459 MovieClip in Symbol 1004 MovieClip Frame 23
onClipEvent (load) { useOutfit = _root.gametype + _root.toppreview; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.toppreview; this.gotoAndStop(useOutfit); }
Instance of Symbol 503 MovieClip in Symbol 1004 MovieClip Frame 23
onClipEvent (enterFrame) { this._alpha = _root.shadeAlpha * 3; }
Instance of Symbol 276 MovieClip "arm" in Symbol 1004 MovieClip Frame 23
onClipEvent (load) { useOutfit = _root.gametype + _root.toppreview; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.toppreview; this.gotoAndStop(useOutfit); }
Instance of Symbol 24 MovieClip [box] "footbox" in Symbol 1004 MovieClip Frame 23
onClipEvent (enterFrame) { this._alpha = _root.boxAlpha; }
Symbol 1004 MovieClip Frame 34
numberScroll = 0; numberAnuket = 0; numberBast = 0; numberGauntlet = 0; numberAten = 0; numberEnd = 0; levelsCompleted = 0; if (_root.bestTime1 < 9999) { numberScroll = numberScroll + 1; levelsCompleted = levelsCompleted + 1; } if (_root.bestTime2 < 9999) { numberAten = numberAten + 1; levelsCompleted = levelsCompleted + 1; } if (_root.bestTime3 < 9999) { numberAten = numberAten + 1; levelsCompleted = levelsCompleted + 1; } if (_root.bestTime4 < 9999) { numberAten = numberAten + 1; levelsCompleted = levelsCompleted + 1; } if (_root.bestTime5 < 9999) { numberAten = numberAten + 1; levelsCompleted = levelsCompleted + 1; } if (_root.bestTime6 < 9999) { numberEnd = numberEnd + 1; levelsCompleted = levelsCompleted + 1; } if (_root.bestTime7 < 9999) { numberAnuket = numberAnuket + 1; levelsCompleted = levelsCompleted + 1; } if (_root.bestTime8 < 9999) { numberAnuket = numberAnuket + 1; levelsCompleted = levelsCompleted + 1; } if (_root.bestTime9 < 9999) { numberAnuket = numberAnuket + 1; levelsCompleted = levelsCompleted + 1; } if (_root.bestTime10 < 9999) { numberAnuket = numberAnuket + 1; levelsCompleted = levelsCompleted + 1; } if (_root.bestTime11 < 9999) { numberAnuket = numberAnuket + 1; levelsCompleted = levelsCompleted + 1; } if (_root.bestTime12 < 9999) { numberGauntlet = numberGauntlet + 1; levelsCompleted = levelsCompleted + 1; } if (_root.bestTime13 < 9999) { numberBast = numberBast + 1; levelsCompleted = levelsCompleted + 1; } if (_root.bestTime14 < 9999) { numberBast = numberBast + 1; levelsCompleted = levelsCompleted + 1; } if (_root.bestTime15 < 9999) { numberBast = numberBast + 1; levelsCompleted = levelsCompleted + 1; } if (_root.bestTime16 < 9999) { numberBast = numberBast + 1; levelsCompleted = levelsCompleted + 1; } if (_root.bestTime17 < 9999) { numberBast = numberBast + 1; levelsCompleted = levelsCompleted + 1; } if (_root.bestTime18 < 9999) { numberGauntlet = numberGauntlet + 1; levelsCompleted = levelsCompleted + 1; } _root.collectScroll = ("Delta Scroll (" + numberScroll) + "/1)"; _root.collectAnuket = ("Anuket Stone (" + numberAnuket) + "/5)"; _root.collectBast = ("Bast Stone (" + numberBast) + "/5)"; _root.collectGauntlet = ("Delta Gauntlet (" + numberGauntlet) + "/2)"; _root.collectAten = ("Aten Stone (" + numberAten) + "/4)"; gamePercent = (((levelsCompleted * 2) + (_root.timeAmulets * 1.5)) + (_root.secretAmulets * 1.5)) + (numberEnd * 10); _root.percentDisplay = gamePercent + "%"; _root.levelsDisplay = levelsCompleted + "/18"; _root.timeDisplay = _root.timeAmulets + "/18"; _root.secretDisplay = _root.secretAmulets + "/18";
Symbol 1009 MovieClip Frame 1
stop();
Symbol 1011 MovieClip Frame 1
stop();
Symbol 1013 MovieClip Frame 1
stop();
Symbol 1015 MovieClip Frame 1
stop();
Symbol 1017 MovieClip Frame 1
stop();
Symbol 1019 MovieClip Frame 1
stop();
Symbol 1023 MovieClip Frame 1
stop();
Symbol 1023 MovieClip Frame 2
stop();
Symbol 1026 MovieClip Frame 1
stop();
Symbol 1028 MovieClip Frame 1
stop();
Symbol 1030 MovieClip Frame 1
stop();
Symbol 1043 MovieClip Frame 1
stop();
Symbol 1065 MovieClip Frame 1
stop();
Symbol 1109 MovieClip Frame 30
_root.levelTimer = _root.levelTimer + 1;
Symbol 1112 MovieClip Frame 1
stop(); _root.jumping = false;
Symbol 1112 MovieClip Frame 2
_root.jumpShift = _root.jumpShift - (20 * _root.jumpPlus); _root.jumping = true;
Symbol 1112 MovieClip Frame 3
_root.jumpShift = _root.jumpShift - (20 * _root.jumpPlus);
Symbol 1112 MovieClip Frame 4
_root.jumpShift = _root.jumpShift - (20 * _root.jumpPlus);
Symbol 1112 MovieClip Frame 5
_root.jumpShift = _root.jumpShift - (20 * _root.jumpPlus);
Symbol 1112 MovieClip Frame 6
_root.jumpShift = _root.jumpShift - (10 * _root.jumpPlus);
Symbol 1112 MovieClip Frame 7
_root.jumpShift = _root.jumpShift - (10 * _root.jumpPlus);
Symbol 1113 MovieClip Frame 1
stop();
Symbol 1113 MovieClip Frame 2
_root.rolling = false; if (_root.curseMode == true) { gotoAndPlay ("curse"); } else { play(); }
Symbol 1113 MovieClip Frame 3
_root.lara.lara._rotation = _root.lara.lara._rotation + 30;
Symbol 1113 MovieClip Frame 4
_root.lara.lara._rotation = _root.lara.lara._rotation + 30;
Symbol 1113 MovieClip Frame 5
_root.lara.lara._rotation = _root.lara.lara._rotation + 30;
Symbol 1113 MovieClip Frame 6
_root.lara.lara._rotation = _root.lara.lara._rotation + 30;
Symbol 1113 MovieClip Frame 7
_root.lara.lara._rotation = _root.lara.lara._rotation + 30;
Symbol 1113 MovieClip Frame 8
_root.lara.lara._rotation = _root.lara.lara._rotation + 30;
Symbol 1113 MovieClip Frame 9
_root.lara.lara._rotation = _root.lara.lara._rotation + 30;
Symbol 1113 MovieClip Frame 10
_root.lara.lara._rotation = _root.lara.lara._rotation + 30;
Symbol 1113 MovieClip Frame 11
_root.lara.lara._rotation = _root.lara.lara._rotation + 30;
Symbol 1113 MovieClip Frame 12
_root.lara.lara._rotation = _root.lara.lara._rotation + 30;
Symbol 1113 MovieClip Frame 13
_root.lara.lara._rotation = _root.lara.lara._rotation + 30;
Symbol 1113 MovieClip Frame 14
_root.lara.lara._rotation = _root.lara.lara._rotation + 30;
Symbol 1113 MovieClip Frame 15
_root.rolling = false; gotoAndStop (1);
Symbol 1113 MovieClip Frame 16
_root.lara.lara._rotation = _root.lara.lara._rotation + 60; _root.lara.curseSpin.gotoAndPlay("spinCW");
Symbol 1113 MovieClip Frame 17
_root.lara.lara._rotation = _root.lara.lara._rotation + 60;
Symbol 1113 MovieClip Frame 18
_root.lara.lara._rotation = _root.lara.lara._rotation + 60;
Symbol 1113 MovieClip Frame 19
_root.lara.lara._rotation = _root.lara.lara._rotation + 60;
Symbol 1113 MovieClip Frame 20
_root.lara.lara._rotation = _root.lara.lara._rotation + 60;
Symbol 1113 MovieClip Frame 21
_root.lara.lara._rotation = _root.lara.lara._rotation + 60;
Symbol 1113 MovieClip Frame 22
_root.lara.lara._rotation = _root.lara.lara._rotation + 60;
Symbol 1113 MovieClip Frame 23
_root.lara.lara._rotation = _root.lara.lara._rotation + 60;
Symbol 1113 MovieClip Frame 24
_root.lara.lara._rotation = _root.lara.lara._rotation + 60;
Symbol 1113 MovieClip Frame 25
_root.lara.lara._rotation = _root.lara.lara._rotation + 60;
Symbol 1113 MovieClip Frame 26
_root.lara.lara._rotation = _root.lara.lara._rotation + 60;
Symbol 1113 MovieClip Frame 27
_root.lara.lara._rotation = _root.lara.lara._rotation + 60;
Symbol 1113 MovieClip Frame 28
_root.rolling = false; gotoAndStop (1);
Symbol 1114 MovieClip Frame 1
stop();
Symbol 1114 MovieClip Frame 2
_root.rolling2 = false; if (_root.curseMode == true) { gotoAndPlay ("curse"); } else { play(); }
Symbol 1114 MovieClip Frame 3
_root.lara.lara._rotation = _root.lara.lara._rotation - 30;
Symbol 1114 MovieClip Frame 4
_root.lara.lara._rotation = _root.lara.lara._rotation - 30;
Symbol 1114 MovieClip Frame 5
_root.lara.lara._rotation = _root.lara.lara._rotation - 30;
Symbol 1114 MovieClip Frame 6
_root.lara.lara._rotation = _root.lara.lara._rotation - 30;
Symbol 1114 MovieClip Frame 7
_root.lara.lara._rotation = _root.lara.lara._rotation - 30;
Symbol 1114 MovieClip Frame 8
_root.lara.lara._rotation = _root.lara.lara._rotation - 30;
Symbol 1114 MovieClip Frame 9
_root.lara.lara._rotation = _root.lara.lara._rotation - 30;
Symbol 1114 MovieClip Frame 10
_root.lara.lara._rotation = _root.lara.lara._rotation - 30;
Symbol 1114 MovieClip Frame 11
_root.lara.lara._rotation = _root.lara.lara._rotation - 30;
Symbol 1114 MovieClip Frame 12
_root.lara.lara._rotation = _root.lara.lara._rotation - 30;
Symbol 1114 MovieClip Frame 13
_root.lara.lara._rotation = _root.lara.lara._rotation - 30;
Symbol 1114 MovieClip Frame 14
_root.lara.lara._rotation = _root.lara.lara._rotation - 30;
Symbol 1114 MovieClip Frame 15
_root.rolling2 = false; gotoAndStop (1);
Symbol 1114 MovieClip Frame 16
_root.lara.lara._rotation = _root.lara.lara._rotation - 60; _root.lara.curseSpin.gotoAndPlay("spinCCW");
Symbol 1114 MovieClip Frame 17
_root.lara.lara._rotation = _root.lara.lara._rotation - 60;
Symbol 1114 MovieClip Frame 18
_root.lara.lara._rotation = _root.lara.lara._rotation - 60;
Symbol 1114 MovieClip Frame 19
_root.lara.lara._rotation = _root.lara.lara._rotation - 60;
Symbol 1114 MovieClip Frame 20
_root.lara.lara._rotation = _root.lara.lara._rotation - 60;
Symbol 1114 MovieClip Frame 21
_root.lara.lara._rotation = _root.lara.lara._rotation - 60;
Symbol 1114 MovieClip Frame 22
_root.lara.lara._rotation = _root.lara.lara._rotation - 60;
Symbol 1114 MovieClip Frame 23
_root.lara.lara._rotation = _root.lara.lara._rotation - 60;
Symbol 1114 MovieClip Frame 24
_root.lara.lara._rotation = _root.lara.lara._rotation - 60;
Symbol 1114 MovieClip Frame 25
_root.lara.lara._rotation = _root.lara.lara._rotation - 60;
Symbol 1114 MovieClip Frame 26
_root.lara.lara._rotation = _root.lara.lara._rotation - 60;
Symbol 1114 MovieClip Frame 27
_root.lara.lara._rotation = _root.lara.lara._rotation - 60;
Symbol 1114 MovieClip Frame 28
_root.rolling2 = false; gotoAndStop (1);
Symbol 1116 MovieClip Frame 1
stop();
Symbol 1116 MovieClip Frame 2
_root.lara.lara._rotation = _root.lara.lara._rotation + 30; _root.rolling = true; if (_root.curseMode == true) { _root.lara.curseSpin.gotoAndPlay("spinCW"); }
Symbol 1116 MovieClip Frame 3
_root.lara.lara._rotation = _root.lara.lara._rotation + 30;
Symbol 1116 MovieClip Frame 4
_root.lara.lara._rotation = _root.lara.lara._rotation + 30;
Symbol 1116 MovieClip Frame 5
_root.lara.lara._rotation = _root.lara.lara._rotation + 30;
Symbol 1116 MovieClip Frame 6
_root.lara.lara._rotation = _root.lara.lara._rotation + 30;
Symbol 1116 MovieClip Frame 7
_root.lara.lara._rotation = _root.lara.lara._rotation + 30;
Symbol 1116 MovieClip Frame 8
_root.lara.lara._rotation = _root.lara.lara._rotation + 30;
Symbol 1116 MovieClip Frame 9
_root.lara.lara._rotation = _root.lara.lara._rotation + 30;
Symbol 1116 MovieClip Frame 10
_root.lara.lara._rotation = _root.lara.lara._rotation + 30;
Symbol 1116 MovieClip Frame 11
_root.lara.lara._rotation = _root.lara.lara._rotation + 30;
Symbol 1116 MovieClip Frame 12
_root.lara.lara._rotation = _root.lara.lara._rotation + 30;
Symbol 1116 MovieClip Frame 13
_root.lara.lara._rotation = _root.lara.lara._rotation + 30; _root.rolling = false; _root.walkShift = 1;
Symbol 1121 MovieClip Frame 81
removeMovieClip(this);
Symbol 1122 MovieClip Frame 1
stop(); _root.flipDown = 0;
Symbol 1122 MovieClip Frame 2
_root.lara.lara._rotation = _root.lara.lara._rotation - 30; _root.flipDown = 50; _root.rolling2 = true; if (_root.curseMode == true) { _root.lara.curseSpin.gotoAndPlay("spinCCW"); }
Symbol 1122 MovieClip Frame 3
_root.lara.lara._rotation = _root.lara.lara._rotation - 30;
Symbol 1122 MovieClip Frame 4
_root.lara.lara._rotation = _root.lara.lara._rotation - 30;
Symbol 1122 MovieClip Frame 5
_root.lara.lara._rotation = _root.lara.lara._rotation - 30;
Symbol 1122 MovieClip Frame 6
_root.lara.lara._rotation = _root.lara.lara._rotation - 30;
Symbol 1122 MovieClip Frame 7
_root.lara.lara._rotation = _root.lara.lara._rotation - 30;
Symbol 1122 MovieClip Frame 8
_root.lara.lara._rotation = _root.lara.lara._rotation - 30;
Symbol 1122 MovieClip Frame 9
_root.lara.lara._rotation = _root.lara.lara._rotation - 30;
Symbol 1122 MovieClip Frame 10
_root.lara.lara._rotation = _root.lara.lara._rotation - 30;
Symbol 1122 MovieClip Frame 11
_root.lara.lara._rotation = _root.lara.lara._rotation - 30;
Symbol 1122 MovieClip Frame 12
_root.lara.lara._rotation = _root.lara.lara._rotation - 30;
Symbol 1122 MovieClip Frame 13
_root.lara.lara._rotation = _root.lara.lara._rotation - 30; _root.rolling2 = false; _root.walkShift = 1;
Symbol 1126 MovieClip Frame 1
stop();
Symbol 1126 MovieClip Frame 2
_root._x = _root._x + 2;
Symbol 1126 MovieClip Frame 3
_root._x = _root._x - 4;
Symbol 1126 MovieClip Frame 4
_root._x = _root._x + 4;
Symbol 1126 MovieClip Frame 5
_root._x = _root._x - 2;
Symbol 1128 MovieClip Frame 1
stop(); _root.darklara.armLeft._rotation = 0; _root.darklara.armRight._rotation = 0; _root.darklara.body.bodyHead.head._rotation = 0; _root.darklara.body.bodyHead.head.ponytail._rotation = (-_root.darklara.body.bodyHead.head._rotation) - 25;
Symbol 1128 MovieClip Frame 20
_root.darklara.armLeft._rotation = -10; _root.darklara.armRight._rotation = -20; _root.darklara.body.bodyHead.head._rotation = -10; _root.darklara.body.bodyHead.head.ponytail._rotation = (-_root.darklara.body.bodyHead.head._rotation) - 25;
Symbol 1128 MovieClip Frame 22
_root.darklara.armLeft._rotation = -20; _root.darklara.armRight._rotation = -40; _root.darklara.body.bodyHead.head._rotation = -20; _root.darklara.body.bodyHead.head.ponytail._rotation = (-_root.darklara.body.bodyHead.head._rotation) - 25;
Symbol 1128 MovieClip Frame 24
_root.darklara.armLeft._rotation = -30; _root.darklara.armRight._rotation = -60; _root.darklara.body.bodyHead.head._rotation = -30; _root.darklara.body.bodyHead.head.ponytail._rotation = (-_root.darklara.body.bodyHead.head._rotation) - 25;
Symbol 1128 MovieClip Frame 26
_root.darklara.armLeft._rotation = -40; _root.darklara.armRight._rotation = -80; _root.darklara.body.bodyHead.head._rotation = -40; _root.darklara.body.bodyHead.head.ponytail._rotation = (-_root.darklara.body.bodyHead.head._rotation) - 25;
Symbol 1128 MovieClip Frame 28
_root.darklara.armLeft._rotation = -50; _root.darklara.armRight._rotation = -100; _root.darklara.body.bodyHead.head._rotation = -50; _root.darklara.body.bodyHead.head.ponytail._rotation = (-_root.darklara.body.bodyHead.head._rotation) - 25;
Symbol 1128 MovieClip Frame 36
wepSound = new Sound(this); wepSound.attachSound("m16"); wepSound.start(0, 1); wepSound.setVolume(60);
Symbol 1128 MovieClip Frame 40
wepSound = new Sound(this); wepSound.attachSound("m16"); wepSound.start(0, 1); wepSound.setVolume(60);
Symbol 1128 MovieClip Frame 44
wepSound = new Sound(this); wepSound.attachSound("m16"); wepSound.start(0, 1); wepSound.setVolume(60);
Symbol 1128 MovieClip Frame 48
wepSound = new Sound(this); wepSound.attachSound("m16"); wepSound.start(0, 1); wepSound.setVolume(60);
Symbol 1128 MovieClip Frame 52
wepSound = new Sound(this); wepSound.attachSound("m16"); wepSound.start(0, 1); wepSound.setVolume(60);
Symbol 1128 MovieClip Frame 56
wepSound = new Sound(this); wepSound.attachSound("m16"); wepSound.start(0, 1); wepSound.setVolume(60);
Symbol 1128 MovieClip Frame 59
wepSound = new Sound(this); wepSound.attachSound("m16"); wepSound.start(0, 1); wepSound.setVolume(60);
Symbol 1128 MovieClip Frame 67
_root.darklara.armLeft._rotation = -40; _root.darklara.armRight._rotation = -80; _root.darklara.body.bodyHead.head.ponytail._rotation = 1; _root.darklara.body.bodyHead.head._rotation = -40; _root.darklara.body.bodyHead.head.ponytail._rotation = (-_root.darklara.body.bodyHead.head._rotation) - 25;
Symbol 1128 MovieClip Frame 69
_root.darklara.armLeft._rotation = -30; _root.darklara.armRight._rotation = -60; _root.darklara.body.bodyHead.head._rotation = -30; _root.darklara.body.bodyHead.head.ponytail._rotation = (-_root.darklara.body.bodyHead.head._rotation) - 25;
Symbol 1128 MovieClip Frame 71
_root.darklara.armLeft._rotation = -20; _root.darklara.armRight._rotation = -40; _root.darklara.body.bodyHead.head._rotation = -20; _root.darklara.body.bodyHead.head.ponytail._rotation = (-_root.darklara.body.bodyHead.head._rotation) - 25;
Symbol 1128 MovieClip Frame 73
_root.darklara.armLeft._rotation = -10; _root.darklara.armRight._rotation = -20; _root.darklara.body.bodyHead.head._rotation = -10; _root.darklara.body.bodyHead.head.ponytail._rotation = (-_root.darklara.body.bodyHead.head._rotation) - 25;
Symbol 1128 MovieClip Frame 80
_root.darklara.legs.gotoAndStop("jog");
Symbol 1128 MovieClip Frame 81
_root.darkMove = _root.darkMove + 5;
Symbol 1128 MovieClip Frame 82
_root.darkMove = _root.darkMove + 5;
Symbol 1128 MovieClip Frame 83
_root.darkMove = _root.darkMove + 5;
Symbol 1128 MovieClip Frame 84
_root.darkMove = _root.darkMove + 5;
Symbol 1128 MovieClip Frame 85
_root.darkMove = _root.darkMove + 5;
Symbol 1128 MovieClip Frame 86
_root.darkMove = _root.darkMove + 5;
Symbol 1128 MovieClip Frame 87
_root.darkMove = _root.darkMove + 5;
Symbol 1128 MovieClip Frame 88
_root.darkMove = _root.darkMove + 5;
Symbol 1128 MovieClip Frame 89
_root.darkMove = _root.darkMove + 5;
Symbol 1128 MovieClip Frame 90
_root.darkMove = _root.darkMove + 5;
Symbol 1128 MovieClip Frame 91
_root.darkMove = _root.darkMove + 5;
Symbol 1128 MovieClip Frame 92
_root.darkMove = _root.darkMove + 5;
Symbol 1128 MovieClip Frame 93
_root.darkMove = _root.darkMove + 5;
Symbol 1128 MovieClip Frame 94
_root.darkMove = _root.darkMove + 5;
Symbol 1128 MovieClip Frame 95
_root.darkMove = _root.darkMove + 5;
Symbol 1128 MovieClip Frame 96
_root.darkMove = _root.darkMove + 5;
Symbol 1128 MovieClip Frame 97
_root.darkMove = _root.darkMove + 5;
Symbol 1128 MovieClip Frame 98
_root.darkMove = _root.darkMove + 5;
Symbol 1128 MovieClip Frame 99
_root.darkMove = _root.darkMove + 5;
Symbol 1128 MovieClip Frame 100
_root.darkMove = _root.darkMove + 5;
Symbol 1128 MovieClip Frame 101
_root.darkMove = _root.darkMove + 5;
Symbol 1128 MovieClip Frame 102
_root.darkMove = _root.darkMove + 5;
Symbol 1128 MovieClip Frame 103
_root.darkMove = _root.darkMove + 5;
Symbol 1128 MovieClip Frame 104
_root.darkMove = _root.darkMove + 5;
Symbol 1128 MovieClip Frame 105
_root.darkMove = _root.darkMove + 5;
Symbol 1128 MovieClip Frame 106
_root.darkMove = _root.darkMove + 5;
Symbol 1128 MovieClip Frame 107
_root.darkMove = _root.darkMove + 5;
Symbol 1128 MovieClip Frame 108
_root.darkMove = _root.darkMove + 5; _root.darklara.removeMovieClip(); _root.laraFreeze = false; stop();
Symbol 1129 MovieClip Frame 1
stop();
Symbol 1129 MovieClip Frame 2
_root._x = _root._x + 2;
Symbol 1129 MovieClip Frame 3
_root._x = _root._x - 4;
Symbol 1129 MovieClip Frame 4
_root._x = _root._x + 8;
Symbol 1129 MovieClip Frame 5
_root._x = _root._x - 8;
Symbol 1129 MovieClip Frame 6
_root._x = _root._x + 8;
Symbol 1129 MovieClip Frame 7
_root._x = _root._x - 8;
Symbol 1129 MovieClip Frame 8
_root._x = _root._x - 8;
Symbol 1129 MovieClip Frame 9
_root._x = _root._x + 8;
Symbol 1129 MovieClip Frame 10
_root._x = _root._x + 4;
Symbol 1129 MovieClip Frame 11
_root._x = _root._x - 2;
Symbol 1131 MovieClip Frame 1
stop();
Symbol 1131 MovieClip Frame 2
_root.grassOne1.play();
Symbol 1131 MovieClip Frame 20
_root.grassOne2.play();
Symbol 1131 MovieClip Frame 40
_root.grassOne3.play();
Symbol 1131 MovieClip Frame 60
_root.grassOne5.play();
Symbol 1131 MovieClip Frame 80
_root.grassOne7.play();
Symbol 1131 MovieClip Frame 100
_root.grassOne8.play();
Symbol 1131 MovieClip Frame 120
_root.grassOne10.play();
Symbol 1131 MovieClip Frame 140
_root.grassOne12.play();
Symbol 1131 MovieClip Frame 160
_root.grassOne13.play();
Symbol 1131 MovieClip Frame 180
_root.grassOne15.play();
Symbol 1131 MovieClip Frame 200
_root.grassOne16.play();
Symbol 1131 MovieClip Frame 220
_root.grassOne17.play();
Symbol 1131 MovieClip Frame 240
_root.grassOne18.play();
Symbol 1131 MovieClip Frame 260
_root.grassOne20.play();
Symbol 1131 MovieClip Frame 280
_root.grassOne21.play();
Symbol 1131 MovieClip Frame 300
_root.grassOne4.play();
Symbol 1131 MovieClip Frame 320
_root.grassOne24.play();
Symbol 1131 MovieClip Frame 340
_root.grassOne25.play();
Symbol 1131 MovieClip Frame 360
_root.grassOne29.play();
Symbol 1131 MovieClip Frame 380
_root.grassOne9.play();
Symbol 1131 MovieClip Frame 400
_root.grassOne14.play();
Symbol 1131 MovieClip Frame 420
_root.grassOne22.play();
Symbol 1131 MovieClip Frame 440
_root.grassOne26.play();
Symbol 1131 MovieClip Frame 460
_root.grassOne30.play();
Symbol 1131 MovieClip Frame 480
stop();
Symbol 1132 MovieClip Frame 1
stop();
Symbol 1132 MovieClip Frame 2
_root.darklara.armLeft._rotation = 80; _root.darklara.armRight._rotation = 0; _root.darklara.body.bodyHead.head._rotation = 20; _root.darklara.body.bodyHead.head.ponytail._rotation = (-_root.darklara.body.bodyHead.head._rotation) - 25;
Symbol 1132 MovieClip Frame 20
darkDrop = 11;
Symbol 1132 MovieClip Frame 21
_root.darkMove = _root.darkMove - 2; _root.darklaraY = _root.darklaraY + darkDrop;
Symbol 1132 MovieClip Frame 22
_root.darkMove = _root.darkMove - 2;
Symbol 1132 MovieClip Frame 23
_root.darkMove = _root.darkMove - 2; _root.darklaraY = _root.darklaraY + darkDrop;
Symbol 1132 MovieClip Frame 24
_root.darkMove = _root.darkMove - 2;
Symbol 1132 MovieClip Frame 25
_root.darkMove = _root.darkMove - 2; _root.darklaraY = _root.darklaraY + darkDrop;
Symbol 1132 MovieClip Frame 26
_root.darkMove = _root.darkMove - 2;
Symbol 1132 MovieClip Frame 27
_root.darkMove = _root.darkMove - 2; _root.darklaraY = _root.darklaraY + darkDrop;
Symbol 1132 MovieClip Frame 28
_root.darkMove = _root.darkMove - 2;
Symbol 1132 MovieClip Frame 29
_root.darkMove = _root.darkMove - 2; _root.darklaraY = _root.darklaraY + darkDrop;
Symbol 1132 MovieClip Frame 30
_root.darkMove = _root.darkMove - 2; darkDrop = 16;
Symbol 1132 MovieClip Frame 31
_root.darkMove = _root.darkMove - 2; _root.darklaraY = _root.darklaraY + darkDrop;
Symbol 1132 MovieClip Frame 32
_root.darkMove = _root.darkMove - 2;
Symbol 1132 MovieClip Frame 33
_root.darkMove = _root.darkMove - 2; _root.darklaraY = _root.darklaraY + darkDrop;
Symbol 1132 MovieClip Frame 34
_root.darkMove = _root.darkMove - 2;
Symbol 1132 MovieClip Frame 35
_root.darkMove = _root.darkMove - 2; _root.darklaraY = _root.darklaraY + darkDrop;
Symbol 1132 MovieClip Frame 36
_root.darkMove = _root.darkMove - 2;
Symbol 1132 MovieClip Frame 37
_root.darkMove = _root.darkMove - 2; _root.darklaraY = _root.darklaraY + darkDrop;
Symbol 1132 MovieClip Frame 38
_root.darkMove = _root.darkMove - 2;
Symbol 1132 MovieClip Frame 39
_root.darkMove = _root.darkMove - 2; _root.darklaraY = _root.darklaraY + darkDrop;
Symbol 1132 MovieClip Frame 40
_root.darkMove = _root.darkMove - 2; darkDrop = 23;
Symbol 1132 MovieClip Frame 41
_root.darkMove = _root.darkMove - 2; _root.darklaraY = _root.darklaraY + darkDrop;
Symbol 1132 MovieClip Frame 42
_root.darkMove = _root.darkMove - 2;
Symbol 1132 MovieClip Frame 43
_root.darkMove = _root.darkMove - 2; _root.darklaraY = _root.darklaraY + darkDrop;
Symbol 1132 MovieClip Frame 44
_root.darkMove = _root.darkMove - 2;
Symbol 1132 MovieClip Frame 45
_root.darkMove = _root.darkMove - 2; _root.darklaraY = _root.darklaraY + darkDrop;
Symbol 1132 MovieClip Frame 46
_root.darkMove = _root.darkMove - 2;
Symbol 1132 MovieClip Frame 47
_root.darkMove = _root.darkMove - 1; _root.darklaraY = _root.darklaraY + darkDrop;
Symbol 1132 MovieClip Frame 48
_root.darkMove = _root.darkMove - 1;
Symbol 1132 MovieClip Frame 49
_root.darkMove = _root.darkMove - 1; _root.darklaraY = _root.darklaraY + darkDrop;
Symbol 1132 MovieClip Frame 50
_root.darkMove = _root.darkMove - 1;
Symbol 1132 MovieClip Frame 51
_root.darkMove = _root.darkMove - 1; _root.darklaraY = _root.darklaraY + darkDrop;
Symbol 1132 MovieClip Frame 52
_root.darkMove = _root.darkMove - 1; darkDrop = 30;
Symbol 1132 MovieClip Frame 53
_root.darkMove = _root.darkMove - 1; _root.darklaraY = _root.darklaraY + darkDrop;
Symbol 1132 MovieClip Frame 54
_root.darkMove = _root.darkMove - 1;
Symbol 1132 MovieClip Frame 55
_root.darkMove = _root.darkMove - 1; _root.darklaraY = _root.darklaraY + darkDrop;
Symbol 1132 MovieClip Frame 56
_root.darkMove = _root.darkMove - 1;
Symbol 1132 MovieClip Frame 57
_root.darkMove = _root.darkMove - 1;
Symbol 1132 MovieClip Frame 77
_root.darklara.armLeft._rotation = 60; _root.darklara.armRight._rotation = -20; _root.darklara.body.bodyHead.head._rotation = 15; _root.darklara.body.bodyHead.head.ponytail._rotation = (-_root.darklara.body.bodyHead.head._rotation) - 25;
Symbol 1132 MovieClip Frame 79
_root.darklara.armLeft._rotation = 40; _root.darklara.armRight._rotation = -40; _root.darklara.body.bodyHead.head._rotation = 10; _root.darklara.body.bodyHead.head.ponytail._rotation = (-_root.darklara.body.bodyHead.head._rotation) - 25;
Symbol 1132 MovieClip Frame 81
_root.darklara.armLeft._rotation = 20; _root.darklara.armRight._rotation = -60; _root.darklara.body.bodyHead.head._rotation = 5; _root.darklara.body.bodyHead.head.ponytail._rotation = (-_root.darklara.body.bodyHead.head._rotation) - 25;
Symbol 1132 MovieClip Frame 83
_root.darklara.armLeft._rotation = 0; _root.darklara.armRight._rotation = -80; _root.darklara.body.bodyHead.head._rotation = 0; _root.darklara.body.bodyHead.head.ponytail._rotation = (-_root.darklara.body.bodyHead.head._rotation) - 25;
Symbol 1132 MovieClip Frame 90
_root.amulet.play();
Symbol 1132 MovieClip Frame 103
_root.darklara.body.wing1.play(); _root.darklara.body.wing2.play();
Symbol 1132 MovieClip Frame 117
stop(); _root.laraFreeze = false; _root.darklara.armLeft.gun.gotoAndStop(7); _root.darklara.armRight.gun.gotoAndStop(7); _root.darklara.body.backmp._alpha = 0; _root.darklara.legs.gotoAndStop("jump"); _root.panDir = "none"; _root.darkAttack = true; _root.darkFlyUp = true; _root.darkFlyRight = true;
Symbol 1137 MovieClip Frame 2
fireme = Math.random() * 100; if ((_root.darkAttack == true) && (fireme > 98)) { play(); } else { gotoAndPlay (1); }
Symbol 1137 MovieClip Frame 3
_root.darklara.armLeft.gun.select.play();
Symbol 1137 MovieClip Frame 7
_root.darklara.armRight.gun.select.play();
Symbol 1137 MovieClip Frame 11
_root.darklara.armLeft.gun.select.play();
Symbol 1137 MovieClip Frame 16
_root.darklara.armRight.gun.select.play();
Symbol 1137 MovieClip Frame 20
_root.darklara.armLeft.gun.select.play();
Symbol 1137 MovieClip Frame 24
_root.darklara.armRight.gun.select.play();
Symbol 1137 MovieClip Frame 28
_root.darklara.armLeft.gun.select.play();
Symbol 1137 MovieClip Frame 32
_root.darklara.armRight.gun.select.play();
Symbol 1137 MovieClip Frame 36
_root.darklara.armLeft.gun.select.play();
Symbol 1137 MovieClip Frame 40
_root.darklara.armRight.gun.select.play();
Symbol 1140 MovieClip Frame 1
stop();
Symbol 1140 MovieClip Frame 10
_root.lara.lara.armRight.arm.gauntlet.play(); _root.lara.lara.armLeft.arm.gauntlet.play();
Symbol 1140 MovieClip Frame 60
stop(); _root.levelCompleted = true; _root.endfade.play();
Instance of Symbol 585 MovieClip in Symbol 1152 MovieClip Frame 1
onClipEvent (enterFrame) { gotoAndStop(_root.levelType); }
Instance of Symbol 580 MovieClip "trap" in Symbol 1158 MovieClip Frame 1
onClipEvent (enterFrame) { gotoAndStop(_root.levelType); }
Instance of Symbol 564 MovieClip in Symbol 1161 MovieClip Frame 1
onClipEvent (enterFrame) { gotoAndStop(_root.levelType); }
Instance of Symbol 24 MovieClip [box] "boxBase" in Symbol 1161 MovieClip Frame 1
onClipEvent (enterFrame) { this._alpha = _root.boxAlpha; if (this.hitTest(_root.lara.box)) { _root.health = _root.health - 5; var point = {x:this._x, y:this._y}; this.localToGlobal(point); duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 50 - (Math.random() * 100); _root.ad++; } }
Instance of Symbol 24 MovieClip [box] "boxBase2" in Symbol 1161 MovieClip Frame 1
onClipEvent (enterFrame) { this._alpha = _root.boxAlpha; if (this.hitTest(_root.lara.box)) { _root.health = _root.health - 5; var point = {x:this._x, y:this._y}; this.localToGlobal(point); duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 50 - (Math.random() * 100); _root.ad++; } }
Instance of Symbol 649 MovieClip in Symbol 1163 MovieClip Frame 1
onClipEvent (enterFrame) { gotoAndStop(_root.levelType); }
Instance of Symbol 63 MovieClip in Symbol 1167 MovieClip Frame 1
onClipEvent (enterFrame) { gotoAndStop(_root.levelType); }
Symbol 1190 MovieClip Frame 1
stop(); _root.toolType2 = "The first thing to do when making a level is click the platform tool and place up to 50 platforms. Make sure that they can be reached, you can only jump up one square."; _root.toolType = _root.toolType2;
Instance of Symbol 24 MovieClip [box] in Symbol 1190 MovieClip Frame 1
on (press) { _parent.gotoAndStop(1); }
Instance of Symbol 24 MovieClip [box] in Symbol 1190 MovieClip Frame 1
on (press) { _parent.gotoAndStop(2); }
Instance of Symbol 24 MovieClip [box] in Symbol 1190 MovieClip Frame 1
on (press) { _parent.gotoAndStop(3); }
Instance of Symbol 24 MovieClip [box] in Symbol 1190 MovieClip Frame 1
on (press) { _parent.gotoAndStop(4); }
Instance of Symbol 24 MovieClip [box] in Symbol 1190 MovieClip Frame 1
on (press) { _parent.gotoAndStop(5); }
Symbol 1190 MovieClip Frame 2
stop(); _root.toolType2 = "Reclick a platform to remove it. You can use the Clear button to remove all of your platforms. When you are done, click another tool on the right to start placing objects. You can place up to 50 objects."; _root.toolType = _root.toolType2;
Symbol 1190 MovieClip Frame 3
stop(); _root.toolType2 = "The border shows how much space a trap takes up;<br />Black borders must overlap a platform.<br />Red must not overlap a platform.<br />Green may or may not overlap a platform."; _root.toolType = _root.toolType2;
Symbol 1190 MovieClip Frame 4
stop(); _root.toolType2 = "Enemies are placed just like objects, except that you are placing the trigger, not the enemy itself (the enemy will fly in when this is touched)."; _root.toolType = _root.toolType2;
Symbol 1190 MovieClip Frame 5
stop(); _root.toolType2 = "Finally place the finish point at the end of your level. Then just choose a name for your level, select a type (egypt, ice or jungle) and a music track."; _root.toolType = _root.toolType2;
Instance of Symbol 63 MovieClip in Symbol 1216 MovieClip Frame 1
onClipEvent (enterFrame) { gotoAndStop(_root.levelType); }
Instance of Symbol 63 MovieClip in Symbol 1223 MovieClip Frame 1
onClipEvent (enterFrame) { gotoAndStop(_root.levelType); }
Instance of Symbol 78 MovieClip in Symbol 1225 MovieClip Frame 1
onClipEvent (enterFrame) { gotoAndStop(_root.levelType); }
Instance of Symbol 82 MovieClip in Symbol 1225 MovieClip Frame 1
onClipEvent (enterFrame) { gotoAndStop(_root.levelType); }
Symbol 1226 MovieClip Frame 1
stop();
Instance of Symbol 114 MovieClip in Symbol 1233 MovieClip Frame 1
onClipEvent (enterFrame) { gotoAndStop(_root.levelType); }
Instance of Symbol 90 MovieClip in Symbol 1237 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_root.levelType); }
Instance of Symbol 24 MovieClip [box] in Symbol 1269 MovieClip Frame 1
on (press) { var i = 1; while (i <= 200) { if (i > 180) { _root["gridGrass" + i] = true; _root["grassType" + i] = "grass"; } else { _root["gridGrass" + i] = false; _root["grassType" + i] = "none"; } _root["gridBit" + i] = 0; _root["gridType" + i] = "none"; i++; } _root.levelName = "My Level"; _root.bitPlace = 0; _root.grassPlace = 0; _parent._x = -350; }
Instance of Symbol 24 MovieClip [box] in Symbol 1269 MovieClip Frame 1
on (press) { _parent._x = -350; }

Library Items

Symbol 1 GraphicUsed by:17
Symbol 2 GraphicUsed by:17
Symbol 3 GraphicUsed by:17
Symbol 4 GraphicUsed by:17
Symbol 5 GraphicUsed by:17
Symbol 6 GraphicUsed by:17
Symbol 7 GraphicUsed by:17
Symbol 8 GraphicUsed by:17
Symbol 9 GraphicUsed by:17
Symbol 10 GraphicUsed by:17
Symbol 11 GraphicUsed by:17
Symbol 12 GraphicUsed by:17
Symbol 13 GraphicUsed by:17
Symbol 14 GraphicUsed by:17
Symbol 15 GraphicUsed by:17
Symbol 16 GraphicUsed by:17
Symbol 17 MovieClipUses:1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16Used by:22
Symbol 18 GraphicUsed by:22
Symbol 19 GraphicUsed by:21
Symbol 20 GraphicUsed by:21
Symbol 21 MovieClipUses:19 20Used by:22
Symbol 22 MovieClip [tTorch]Uses:17 18 21
Symbol 23 GraphicUsed by:24 119
Symbol 24 MovieClip [box]Uses:23Used by:31 50 53 54 70 74 91 92 156 163 215 415 500 510 511 531 559 565 569 570 571 572 580 598 602 604 621 641 650 663 664 665 700 841 863 865 879 890 892 913 915 917 919 921 923 925 966 1004 1009 1011 1013 1015 1017 1019 1026 1028 1030 1161 1175 1179 1182 1190 1199 1235 1264 1269  Timeline
Symbol 25 GraphicUsed by:26
Symbol 26 MovieClipUses:25Used by:30
Symbol 27 GraphicUsed by:30
Symbol 28 GraphicUsed by:29
Symbol 29 MovieClipUses:28Used by:30
Symbol 30 MovieClipUses:26 27 29Used by:31  Timeline
Symbol 31 MovieClip [tOsirisReal]Uses:24 30
Symbol 32 GraphicUsed by:52 54 846 848
Symbol 33 GraphicUsed by:54 129 847 848
Symbol 34 ShapeTweeningUsed by:47
Symbol 35 ShapeTweeningUsed by:47
Symbol 36 ShapeTweeningUsed by:47
Symbol 37 ShapeTweeningUsed by:47
Symbol 38 ShapeTweeningUsed by:47
Symbol 39 ShapeTweeningUsed by:47
Symbol 40 ShapeTweeningUsed by:47
Symbol 41 ShapeTweeningUsed by:47
Symbol 42 ShapeTweeningUsed by:47
Symbol 43 ShapeTweeningUsed by:47
Symbol 44 ShapeTweeningUsed by:47
Symbol 45 ShapeTweeningUsed by:47
Symbol 46 GraphicUsed by:47
Symbol 47 MovieClipUses:34 35 36 37 38 39 40 41 42 43 44 45 46Used by:51 850
Symbol 48 GraphicUsed by:51
Symbol 49 GraphicUsed by:51
Symbol 50 MovieClipUses:24Used by:51 54 841 850 863 892 943 1170
Symbol 51 MovieClipUses:47 48 49 50Used by:54 892
Symbol 52 MovieClipUses:32Used by:53
Symbol 53 MovieClipUses:52 24Used by:54 892
Symbol 54 MovieClipUses:32 33 51 53 24 50Used by:59
Symbol 55 GraphicUsed by:58
Symbol 56 ShapeTweeningUsed by:58
Symbol 57 GraphicUsed by:58
Symbol 58 MovieClipUses:55 56 57Used by:59 665 893
Symbol 59 MovieClip [ice1]Uses:54 58
Symbol 60 GraphicUsed by:63
Symbol 61 GraphicUsed by:63
Symbol 62 GraphicUsed by:63
Symbol 63 MovieClipUses:60 61 62Used by:70 74 511 664 665 1167 1216 1223
Symbol 64 GraphicUsed by:65
Symbol 65 MovieClipUses:64Used by:68 69 72 73
Symbol 66 FontUsed by:67 71 160 209 210 214 242 243 244 245 246 247 248 249 250 251 252 254 255 256 257 258 440 594 599 601 603 605 606 607 608 609 610 611 612 613 614 615 616 617 618 620 640 691 692 911 912 914 916 918 920 922 924 928 929 930 931 937 938 939 944 945 946 947 948 949 950 951 952 953 954 955 956 957 958 959 960 962 963 964 965 967 968 969 970 971 973 974 975 976 977 978 979 980 981 983 984 985 989 990 991 992 993 994 995 996 997 998 999 1000 1001 1002 1003 1005 1006 1007 1008 1010 1012 1014 1016 1018 1022 1025 1027 1029 1031 1032 1034 1035 1048 1066 1067 1068 1069 1070 1071 1072 1073 1074 1080 1104 1147 1148 1183 1184 1185 1186 1187 1188 1189 1191 1192 1193 1194 1195 1214 1222 1224 1227 1228 1229 1238 1239 1240 1243 1244 1266 1267 1268 1270 1271 1272 1276
Symbol 67 TextUses:66Used by:68 69
Symbol 68 MovieClipUses:65 67Used by:70
Symbol 69 MovieClipUses:65 67Used by:70
Symbol 70 MovieClip [tGate]Uses:63 24 68 69
Symbol 71 TextUses:66Used by:72 73
Symbol 72 MovieClipUses:65 71Used by:74
Symbol 73 MovieClipUses:65 71Used by:74
Symbol 74 MovieClip [tBarrier]Uses:63 24 72 73
Symbol 75 GraphicUsed by:78
Symbol 76 GraphicUsed by:78
Symbol 77 GraphicUsed by:78
Symbol 78 MovieClipUses:75 76 77Used by:83 1225
Symbol 79 GraphicUsed by:82
Symbol 80 GraphicUsed by:82
Symbol 81 GraphicUsed by:82
Symbol 82 MovieClipUses:79 80 81Used by:83 1225
Symbol 83 MovieClip [tLever]Uses:78 82
Symbol 84 GraphicUsed by:85
Symbol 85 MovieClipUses:84Used by:86
Symbol 86 MovieClip [eTrigger]Uses:85
Symbol 87 GraphicUsed by:90
Symbol 88 GraphicUsed by:90
Symbol 89 GraphicUsed by:90
Symbol 90 MovieClipUses:87 88 89Used by:91 92 1237
Symbol 91 MovieClip [sideWall]Uses:90 24
Symbol 92 MovieClip [tBlock]Uses:90 24
Symbol 93 GraphicUsed by:94
Symbol 94 MovieClipUses:93Used by:115 530 658
Symbol 95 GraphicUsed by:114 1004
Symbol 96 GraphicUsed by:114 1004
Symbol 97 GraphicUsed by:114 1004
Symbol 98 GraphicUsed by:99
Symbol 99 MovieClipUses:98Used by:114 267 1004
Symbol 100 GraphicUsed by:101
Symbol 101 MovieClipUses:100Used by:114 267 1004
Symbol 102 GraphicUsed by:103
Symbol 103 MovieClipUses:102Used by:113 642
Symbol 104 GraphicUsed by:112
Symbol 105 BitmapUsed by:110 638
Symbol 106 BitmapUsed by:110 638
Symbol 107 BitmapUsed by:110
Symbol 108 BitmapUsed by:110 638
Symbol 109 BitmapUsed by:110 638
Symbol 110 GraphicUses:105 106 107 108 109Used by:111
Symbol 111 MovieClipUses:110Used by:112
Symbol 112 MovieClipUses:104 111Used by:113 642
Symbol 113 MovieClipUses:103 112Used by:114 1004
Symbol 114 MovieClipUses:95 96 97 99 101 113Used by:115 1233
Symbol 115 MovieClip [tEnd]Uses:94 114
Symbol 116 GraphicUsed by:117
Symbol 117 MovieClip [tVine]Uses:116
Symbol 118 GraphicUsed by:119
Symbol 119 MovieClipUses:23 118Used by:120 129
Symbol 120 MovieClip [eyeBlast2]Uses:119
Symbol 121 GraphicUsed by:123
Symbol 122 GraphicUsed by:123
Symbol 123 MovieClipUses:121 122Used by:129
Symbol 124 GraphicUsed by:126
Symbol 125 GraphicUsed by:126
Symbol 126 MovieClipUses:124 125Used by:129
Symbol 127 GraphicUsed by:128
Symbol 128 MovieClipUses:127Used by:129
Symbol 129 MovieClip [eyeBlast]Uses:123 33 119 126 128Used by:130
Symbol 130 MovieClip [eyeBlast1]Uses:129
Symbol 131 GraphicUsed by:132
Symbol 132 MovieClipUses:131Used by:133
Symbol 133 MovieClipUses:132Used by:134
Symbol 134 MovieClip [barBoost]Uses:133
Symbol 135 GraphicUsed by:155
Symbol 136 GraphicUsed by:155
Symbol 137 GraphicUsed by:155
Symbol 138 GraphicUsed by:155
Symbol 139 GraphicUsed by:155
Symbol 140 GraphicUsed by:155
Symbol 141 GraphicUsed by:155
Symbol 142 GraphicUsed by:155
Symbol 143 GraphicUsed by:155
Symbol 144 GraphicUsed by:155
Symbol 145 GraphicUsed by:155
Symbol 146 GraphicUsed by:155
Symbol 147 GraphicUsed by:155
Symbol 148 GraphicUsed by:155
Symbol 149 GraphicUsed by:155
Symbol 150 GraphicUsed by:155
Symbol 151 GraphicUsed by:155
Symbol 152 GraphicUsed by:155
Symbol 153 GraphicUsed by:155
Symbol 154 GraphicUsed by:155
Symbol 155 MovieClipUses:135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154Used by:156 1242
Symbol 156 MovieClip [tHelp]Uses:155 24
Symbol 157 GraphicUsed by:158
Symbol 158 MovieClipUses:157Used by:164
Symbol 159 GraphicUsed by:164
Symbol 160 TextUses:66Used by:164
Symbol 161 FontUsed by:162 168 169 170 171 172 173 625
Symbol 162 TextUses:161Used by:163
Symbol 163 MovieClipUses:162 24Used by:164
Symbol 164 MovieClipUses:158 159 160 163Used by:Timeline
Symbol 165 BitmapUsed by:166
Symbol 166 GraphicUses:165Used by:167
Symbol 167 MovieClipUses:166Used by:174
Symbol 168 TextUses:161Used by:174
Symbol 169 TextUses:161Used by:174
Symbol 170 TextUses:161Used by:174
Symbol 171 TextUses:161Used by:174
Symbol 172 TextUses:161Used by:174
Symbol 173 EditableTextUses:161Used by:174
Symbol 174 MovieClipUses:167 168 169 170 171 172 173Used by:643  Timeline
Symbol 175 GraphicUsed by:176
Symbol 176 MovieClipUses:175Used by:177
Symbol 177 MovieClip [shade]Uses:176Used by:Timeline
Symbol 178 GraphicUsed by:179
Symbol 179 MovieClipUses:178Used by:213 229 235 240 253 261
Symbol 180 GraphicUsed by:184
Symbol 181 GraphicUsed by:184
Symbol 182 GraphicUsed by:184
Symbol 183 GraphicUsed by:184
Symbol 184 MovieClipUses:180 181 182 183Used by:261 1004
Symbol 185 GraphicUsed by:186
Symbol 186 MovieClipUses:185Used by:261 468 506 1004
Symbol 187 GraphicUsed by:188 399
Symbol 188 MovieClipUses:187Used by:261 1004
Symbol 189 BitmapUsed by:190 401 486
Symbol 190 GraphicUses:189Used by:191
Symbol 191 MovieClipUses:190Used by:261 1004
Symbol 192 FontUsed by:193 194 195 198 259 260
Symbol 193 EditableTextUses:192Used by:261
Symbol 194 EditableTextUses:192Used by:261
Symbol 195 EditableTextUses:192Used by:261
Symbol 196 GraphicUsed by:197 499
Symbol 197 MovieClipUses:196Used by:261 414 468 506 1004
Symbol 198 EditableTextUses:192Used by:261
Symbol 199 BitmapUsed by:200 483
Symbol 200 GraphicUses:199Used by:203
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Instance Names

"menuBlock"Frame 15Symbol 597 MovieClip
"box1"Frame 15Symbol 913 MovieClip
"box2"Frame 15Symbol 915 MovieClip
"box3"Frame 15Symbol 917 MovieClip
"box4"Frame 15Symbol 919 MovieClip
"box6"Frame 15Symbol 921 MovieClip
"box5"Frame 15Symbol 923 MovieClip
"admenu"Frame 21Symbol 1004 MovieClip
"viewport"Frame 59Symbol 1044 MovieClip
"screenViewer"Frame 68Symbol 1065 MovieClip
"box1"Frame 81Symbol 24 MovieClip [box]
"box2"Frame 81Symbol 24 MovieClip [box]
"box3"Frame 81Symbol 24 MovieClip [box]
"box4"Frame 81Symbol 24 MovieClip [box]
"box5"Frame 81Symbol 24 MovieClip [box]
"box6"Frame 81Symbol 24 MovieClip [box]
"box7"Frame 81Symbol 24 MovieClip [box]
"box8"Frame 81Symbol 24 MovieClip [box]
"box1"Frame 81Symbol 24 MovieClip [box]
"box2"Frame 81Symbol 24 MovieClip [box]
"box3"Frame 81Symbol 24 MovieClip [box]
"levelTimer"Frame 109Symbol 1109 MovieClip
"jumpEngine"Frame 109Symbol 1112 MovieClip
"flipEngine"Frame 109Symbol 1113 MovieClip
"flipEngine2"Frame 109Symbol 1114 MovieClip
"rollEngine"Frame 109Symbol 1116 MovieClip
"bull"Frame 109Symbol 1121 MovieClip
"rollEngine2"Frame 109Symbol 1122 MovieClip
"quakebig"Frame 109Symbol 1126 MovieClip
"hprestore"Frame 109Symbol 568 MovieClip [hprestore]
"blood"Frame 109Symbol 653 MovieClip [blood]
"quakesmall"Frame 109Symbol 1126 MovieClip
"darkEngine"Frame 109Symbol 1128 MovieClip
"quakelarge"Frame 109Symbol 1129 MovieClip
"cataclysm"Frame 109Symbol 1131 MovieClip
"darkEngine2"Frame 109Symbol 1132 MovieClip
"endSequence"Frame 109Symbol 1140 MovieClip
"m1"Frame 122Symbol 1264 MovieClip
"m2"Frame 122Symbol 1264 MovieClip
"m3"Frame 122Symbol 1264 MovieClip
"clearLevel"Frame 122Symbol 1269 MovieClip
"box"Symbol 31 MovieClip [tOsirisReal] Frame 1Symbol 24 MovieClip [box]
"blood1"Symbol 50 MovieClip Frame 1Symbol 24 MovieClip [box]
"breath"Symbol 51 MovieClip Frame 1Symbol 47 MovieClip
"blood1"Symbol 51 MovieClip Frame 1Symbol 50 MovieClip
"blood6"Symbol 51 MovieClip Frame 1Symbol 50 MovieClip
"blood2"Symbol 51 MovieClip Frame 1Symbol 50 MovieClip
"blood3"Symbol 51 MovieClip Frame 1Symbol 50 MovieClip
"blood4"Symbol 51 MovieClip Frame 1Symbol 50 MovieClip
"blood5"Symbol 51 MovieClip Frame 1Symbol 50 MovieClip
"blood7"Symbol 51 MovieClip Frame 1Symbol 50 MovieClip
"point"Symbol 53 MovieClip Frame 1Symbol 24 MovieClip [box]
"head"Symbol 54 MovieClip Frame 1Symbol 51 MovieClip
"armMove"Symbol 54 MovieClip Frame 1Symbol 53 MovieClip
"body"Symbol 54 MovieClip Frame 1Symbol 24 MovieClip [box]
"head"Symbol 54 MovieClip Frame 1Symbol 24 MovieClip [box]
"blood9"Symbol 54 MovieClip Frame 1Symbol 50 MovieClip
"blood8"Symbol 54 MovieClip Frame 1Symbol 50 MovieClip
"blood10"Symbol 54 MovieClip Frame 1Symbol 50 MovieClip
"blood6"Symbol 54 MovieClip Frame 1Symbol 50 MovieClip
"blood5"Symbol 54 MovieClip Frame 1Symbol 50 MovieClip
"blood7"Symbol 54 MovieClip Frame 1Symbol 50 MovieClip
"blood4"Symbol 54 MovieClip Frame 1Symbol 50 MovieClip
"blood3"Symbol 54 MovieClip Frame 1Symbol 50 MovieClip
"blood2"Symbol 54 MovieClip Frame 1Symbol 50 MovieClip
"blood1"Symbol 54 MovieClip Frame 1Symbol 50 MovieClip
"bloodh9"Symbol 54 MovieClip Frame 1Symbol 50 MovieClip
"bloodh8"Symbol 54 MovieClip Frame 1Symbol 50 MovieClip
"bloodh10"Symbol 54 MovieClip Frame 1Symbol 50 MovieClip
"bloodh6"Symbol 54 MovieClip Frame 1Symbol 50 MovieClip
"bloodh5"Symbol 54 MovieClip Frame 1Symbol 50 MovieClip
"bloodh7"Symbol 54 MovieClip Frame 1Symbol 50 MovieClip
"bloodh4"Symbol 54 MovieClip Frame 1Symbol 50 MovieClip
"bloodh3"Symbol 54 MovieClip Frame 1Symbol 50 MovieClip
"bloodh2"Symbol 54 MovieClip Frame 1Symbol 50 MovieClip
"bloodh1"Symbol 54 MovieClip Frame 1Symbol 50 MovieClip
"gargoyle"Symbol 59 MovieClip [ice1] Frame 1Symbol 54 MovieClip
"boxL"Symbol 70 MovieClip [tGate] Frame 1Symbol 24 MovieClip [box]
"boxR"Symbol 70 MovieClip [tGate] Frame 1Symbol 24 MovieClip [box]
"clearNoteLeft"Symbol 70 MovieClip [tGate] Frame 1Symbol 68 MovieClip
"clearNoteRight"Symbol 70 MovieClip [tGate] Frame 1Symbol 69 MovieClip
"boxL"Symbol 74 MovieClip [tBarrier] Frame 1Symbol 24 MovieClip [box]
"boxR"Symbol 74 MovieClip [tBarrier] Frame 1Symbol 24 MovieClip [box]
"clearNoteLeft"Symbol 74 MovieClip [tBarrier] Frame 1Symbol 72 MovieClip
"clearNoteRight"Symbol 74 MovieClip [tBarrier] Frame 1Symbol 73 MovieClip
"boxL"Symbol 91 MovieClip [sideWall] Frame 1Symbol 24 MovieClip [box]
"boxR"Symbol 91 MovieClip [sideWall] Frame 1Symbol 24 MovieClip [box]
"boxL"Symbol 92 MovieClip [tBlock] Frame 1Symbol 24 MovieClip [box]
"boxR"Symbol 92 MovieClip [tBlock] Frame 1Symbol 24 MovieClip [box]
"bar"Symbol 164 MovieClip Frame 1Symbol 158 MovieClip
"bar1"Symbol 261 MovieClip [ddisplay] Frame 1Symbol 206 MovieClip
"bar2"Symbol 261 MovieClip [ddisplay] Frame 1Symbol 216 MovieClip
"gauntlet"Symbol 276 MovieClip Frame 1Symbol 267 MovieClip
"gauntlet"Symbol 288 MovieClip Frame 1Symbol 267 MovieClip
"stillArm"Symbol 290 MovieClip Frame 1Symbol 277 MovieClip
"stillArm"Symbol 290 MovieClip Frame 17Symbol 289 MovieClip
"sk"Symbol 334 MovieClip Frame 1Symbol 333 MovieClip
"sk"Symbol 334 MovieClip Frame 43Symbol 333 MovieClip
"select"Symbol 415 MovieClip Frame 1Symbol 397 MovieClip
"pistolPoint"Symbol 415 MovieClip Frame 1Symbol 24 MovieClip [box]
"select"Symbol 415 MovieClip Frame 2Symbol 399 MovieClip
"select"Symbol 415 MovieClip Frame 4Symbol 413 MovieClip
"select"Symbol 415 MovieClip Frame 5Symbol 414 MovieClip
"arm"Symbol 419 MovieClip Frame 1Symbol 276 MovieClip
"gun"Symbol 419 MovieClip Frame 1Symbol 415 MovieClip
"arm"Symbol 419 MovieClip Frame 2Symbol 288 MovieClip
"ponytail"Symbol 460 MovieClip Frame 1Symbol 450 MovieClip
"head"Symbol 461 MovieClip Frame 1Symbol 460 MovieClip
"backmp2"Symbol 468 MovieClip Frame 1Symbol 197 MovieClip
"backmp1"Symbol 468 MovieClip Frame 1Symbol 197 MovieClip
"backshot"Symbol 468 MovieClip Frame 1Symbol 203 MovieClip
"wing2"Symbol 468 MovieClip Frame 1Symbol 422 MovieClip
"wing1"Symbol 468 MovieClip Frame 1Symbol 422 MovieClip
"bodyHead"Symbol 468 MovieClip Frame 1Symbol 461 MovieClip
"leftJoint"Symbol 468 MovieClip Frame 1Symbol 463 MovieClip
"rightJoint"Symbol 468 MovieClip Frame 1Symbol 463 MovieClip
"select"Symbol 500 MovieClip Frame 1Symbol 480 MovieClip
"pistolPoint"Symbol 500 MovieClip Frame 1Symbol 24 MovieClip [box]
"select"Symbol 500 MovieClip Frame 2Symbol 482 MovieClip
"select"Symbol 500 MovieClip Frame 3Symbol 484 MovieClip
"select"Symbol 500 MovieClip Frame 4Symbol 498 MovieClip
"select"Symbol 500 MovieClip Frame 5Symbol 499 MovieClip
"gun"Symbol 501 MovieClip Frame 1Symbol 500 MovieClip
"arm"Symbol 501 MovieClip Frame 1Symbol 276 MovieClip
"arm"Symbol 501 MovieClip Frame 2Symbol 288 MovieClip
"backmp2"Symbol 506 MovieClip Frame 1Symbol 197 MovieClip
"backmp1"Symbol 506 MovieClip Frame 1Symbol 197 MovieClip
"backshot"Symbol 506 MovieClip Frame 1Symbol 203 MovieClip
"wing2"Symbol 506 MovieClip Frame 1Symbol 422 MovieClip
"wing1"Symbol 506 MovieClip Frame 1Symbol 422 MovieClip
"bodyHead"Symbol 506 MovieClip Frame 1Symbol 505 MovieClip
"leftJoint"Symbol 506 MovieClip Frame 1Symbol 463 MovieClip
"rightJoint"Symbol 506 MovieClip Frame 1Symbol 463 MovieClip
"armStill"Symbol 507 MovieClip Frame 1Symbol 290 MovieClip
"sk"Symbol 507 MovieClip Frame 1Symbol 334 MovieClip
"armLeft"Symbol 507 MovieClip Frame 1Symbol 419 MovieClip
"body"Symbol 507 MovieClip Frame 1Symbol 506 MovieClip
"armRight"Symbol 507 MovieClip Frame 1Symbol 501 MovieClip
"armStill"Symbol 508 MovieClip Frame 1Symbol 290 MovieClip
"legs"Symbol 508 MovieClip Frame 1Symbol 383 MovieClip
"armLeft"Symbol 508 MovieClip Frame 1Symbol 419 MovieClip
"body"Symbol 508 MovieClip Frame 1Symbol 468 MovieClip
"armRight"Symbol 508 MovieClip Frame 1Symbol 501 MovieClip
"head"Symbol 508 MovieClip Frame 2Symbol 460 MovieClip
"lara"Symbol 510 MovieClip [lara] Frame 1Symbol 508 MovieClip
"box"Symbol 510 MovieClip [lara] Frame 1Symbol 24 MovieClip [box]
"footbox"Symbol 510 MovieClip [lara] Frame 1Symbol 24 MovieClip [box]
"midbox"Symbol 510 MovieClip [lara] Frame 1Symbol 24 MovieClip [box]
"curseSpin"Symbol 510 MovieClip [lara] Frame 1Symbol 509 MovieClip
"baseHit"Symbol 511 MovieClip [grass] Frame 1Symbol 24 MovieClip [box]
"boxR"Symbol 511 MovieClip [grass] Frame 1Symbol 24 MovieClip [box]
"boxboo"Symbol 511 MovieClip [grass] Frame 1Symbol 24 MovieClip [box]
"wall"Symbol 519 MovieClip [bground] Frame 1Symbol 518 MovieClip
"boxr"Symbol 531 MovieClip [stoneBlocks] Frame 1Symbol 24 MovieClip [box]
"boxl"Symbol 531 MovieClip [stoneBlocks] Frame 1Symbol 24 MovieClip [box]
"boxBase"Symbol 559 MovieClip [saveBarrier] Frame 1Symbol 24 MovieClip [box]
"bar"Symbol 559 MovieClip [saveBarrier] Frame 2Symbol 558 MovieClip
"boxBase"Symbol 565 MovieClip Frame 1Symbol 24 MovieClip [box]
"boxBase2"Symbol 565 MovieClip Frame 1Symbol 24 MovieClip [box]
"boxR"Symbol 580 MovieClip Frame 1Symbol 24 MovieClip [box]
"boxBase"Symbol 580 MovieClip Frame 1Symbol 24 MovieClip [box]
"boxL"Symbol 580 MovieClip Frame 1Symbol 24 MovieClip [box]
"trap"Symbol 581 MovieClip [tCrusher] Frame 1Symbol 580 MovieClip
"locationSlide"Symbol 598 MovieClip Frame 2Symbol 597 MovieClip
"locationSlide"Symbol 602 MovieClip Frame 2Symbol 597 MovieClip
"locationSlide"Symbol 604 MovieClip Frame 2Symbol 597 MovieClip
"locationSlide"Symbol 621 MovieClip Frame 2Symbol 597 MovieClip
"locationSlide"Symbol 641 MovieClip Frame 2Symbol 597 MovieClip
"blood"Symbol 653 MovieClip [blood] Frame 1Symbol 652 MovieClip
"boxR"Symbol 664 MovieClip [grassOne] Frame 1Symbol 24 MovieClip [box]
"baseHit"Symbol 664 MovieClip [grassOne] Frame 1Symbol 24 MovieClip [box]
"boxboo"Symbol 664 MovieClip [grassOne] Frame 1Symbol 24 MovieClip [box]
"boxR"Symbol 665 MovieClip [grassHalf] Frame 1Symbol 24 MovieClip [box]
"boombox"Symbol 665 MovieClip [grassHalf] Frame 1Symbol 24 MovieClip [box]
"boxR"Symbol 665 MovieClip [grassHalf] Frame 2Symbol 24 MovieClip [box]
"gridGrass"Symbol 700 MovieClip [gridBox] Frame 1Symbol 671 MovieClip
"gridBit"Symbol 700 MovieClip [gridBox] Frame 1Symbol 696 MovieClip
"eye"Symbol 841 MovieClip Frame 1Symbol 840 MovieClip
"blood1"Symbol 841 MovieClip Frame 1Symbol 50 MovieClip
"blood6"Symbol 841 MovieClip Frame 1Symbol 50 MovieClip
"blood2"Symbol 841 MovieClip Frame 1Symbol 50 MovieClip
"blood3"Symbol 841 MovieClip Frame 1Symbol 50 MovieClip
"blood4"Symbol 841 MovieClip Frame 1Symbol 50 MovieClip
"blood5"Symbol 841 MovieClip Frame 1Symbol 50 MovieClip
"blood7"Symbol 841 MovieClip Frame 1Symbol 50 MovieClip
"point"Symbol 841 MovieClip Frame 1Symbol 24 MovieClip [box]
"breath"Symbol 850 MovieClip Frame 1Symbol 47 MovieClip
"blood1"Symbol 850 MovieClip Frame 1Symbol 50 MovieClip
"blood6"Symbol 850 MovieClip Frame 1Symbol 50 MovieClip
"blood2"Symbol 850 MovieClip Frame 1Symbol 50 MovieClip
"blood3"Symbol 850 MovieClip Frame 1Symbol 50 MovieClip
"blood4"Symbol 850 MovieClip Frame 1Symbol 50 MovieClip
"blood5"Symbol 850 MovieClip Frame 1Symbol 50 MovieClip
"blood7"Symbol 850 MovieClip Frame 1Symbol 50 MovieClip
"blood1"Symbol 863 MovieClip Frame 1Symbol 50 MovieClip
"blood6"Symbol 863 MovieClip Frame 1Symbol 50 MovieClip
"blood2"Symbol 863 MovieClip Frame 1Symbol 50 MovieClip
"blood3"Symbol 863 MovieClip Frame 1Symbol 50 MovieClip
"blood4"Symbol 863 MovieClip Frame 1Symbol 50 MovieClip
"blood5"Symbol 863 MovieClip Frame 1Symbol 50 MovieClip
"blood7"Symbol 863 MovieClip Frame 1Symbol 50 MovieClip
"point"Symbol 863 MovieClip Frame 1Symbol 24 MovieClip [box]
"point"Symbol 865 MovieClip Frame 1Symbol 24 MovieClip [box]
"point"Symbol 879 MovieClip Frame 1Symbol 24 MovieClip [box]
"hand"Symbol 882 MovieClip Frame 1Symbol 881 MovieClip
"point"Symbol 890 MovieClip Frame 1Symbol 24 MovieClip [box]
"hand"Symbol 891 MovieClip Frame 1Symbol 890 MovieClip
"armMove2"Symbol 892 MovieClip Frame 1Symbol 835 MovieClip
"head"Symbol 892 MovieClip Frame 1Symbol 841 MovieClip
"armMove1"Symbol 892 MovieClip Frame 1Symbol 842 MovieClip
"body"Symbol 892 MovieClip Frame 1Symbol 24 MovieClip [box]
"blood9"Symbol 892 MovieClip Frame 1Symbol 50 MovieClip
"blood8"Symbol 892 MovieClip Frame 1Symbol 50 MovieClip
"blood10"Symbol 892 MovieClip Frame 1Symbol 50 MovieClip
"blood6"Symbol 892 MovieClip Frame 1Symbol 50 MovieClip
"blood5"Symbol 892 MovieClip Frame 1Symbol 50 MovieClip
"blood7"Symbol 892 MovieClip Frame 1Symbol 50 MovieClip
"blood4"Symbol 892 MovieClip Frame 1Symbol 50 MovieClip
"blood3"Symbol 892 MovieClip Frame 1Symbol 50 MovieClip
"blood2"Symbol 892 MovieClip Frame 1Symbol 50 MovieClip
"blood1"Symbol 892 MovieClip Frame 1Symbol 50 MovieClip
"bloodh9"Symbol 892 MovieClip Frame 1Symbol 50 MovieClip
"bloodh8"Symbol 892 MovieClip Frame 1Symbol 50 MovieClip
"bloodh10"Symbol 892 MovieClip Frame 1Symbol 50 MovieClip
"bloodh6"Symbol 892 MovieClip Frame 1Symbol 50 MovieClip
"bloodh5"Symbol 892 MovieClip Frame 1Symbol 50 MovieClip
"bloodh7"Symbol 892 MovieClip Frame 1Symbol 50 MovieClip
"bloodh4"Symbol 892 MovieClip Frame 1Symbol 50 MovieClip
"bloodh3"Symbol 892 MovieClip Frame 1Symbol 50 MovieClip
"bloodh2"Symbol 892 MovieClip Frame 1Symbol 50 MovieClip
"bloodh1"Symbol 892 MovieClip Frame 1Symbol 50 MovieClip
"armMove2"Symbol 892 MovieClip Frame 2Symbol 846 MovieClip
"head"Symbol 892 MovieClip Frame 2Symbol 51 MovieClip
"armMove1"Symbol 892 MovieClip Frame 2Symbol 53 MovieClip
"armMove1"Symbol 892 MovieClip Frame 4Symbol 53 MovieClip
"armMove1"Symbol 892 MovieClip Frame 4Symbol 53 MovieClip
"head"Symbol 892 MovieClip Frame 4Symbol 850 MovieClip
"head"Symbol 892 MovieClip Frame 5Symbol 24 MovieClip [box]
"armMove2"Symbol 892 MovieClip Frame 6Symbol 835 MovieClip
"head"Symbol 892 MovieClip Frame 6Symbol 863 MovieClip
"armMove1"Symbol 892 MovieClip Frame 6Symbol 842 MovieClip
"armMove2"Symbol 892 MovieClip Frame 7Symbol 865 MovieClip
"head"Symbol 892 MovieClip Frame 7Symbol 869 MovieClip
"armMove1"Symbol 892 MovieClip Frame 7Symbol 865 MovieClip
"head"Symbol 892 MovieClip Frame 8Symbol 873 MovieClip
"armMove2"Symbol 892 MovieClip Frame 8Symbol 876 MovieClip
"armMove1"Symbol 892 MovieClip Frame 8Symbol 879 MovieClip
"armMove2"Symbol 892 MovieClip Frame 9Symbol 882 MovieClip
"armMove4"Symbol 892 MovieClip Frame 9Symbol 882 MovieClip
"head"Symbol 892 MovieClip Frame 9Symbol 888 MovieClip
"armMove1"Symbol 892 MovieClip Frame 9Symbol 891 MovieClip
"armMove3"Symbol 892 MovieClip Frame 9Symbol 891 MovieClip
"gargoyle"Symbol 893 MovieClip [enemy] Frame 1Symbol 892 MovieClip
"locationSlide"Symbol 925 MovieClip Frame 2Symbol 597 MovieClip
"armMove2"Symbol 943 MovieClip Frame 1Symbol 835 MovieClip
"head"Symbol 943 MovieClip Frame 1Symbol 863 MovieClip
"armMove1"Symbol 943 MovieClip Frame 1Symbol 842 MovieClip
"armMove2"Symbol 943 MovieClip Frame 3Symbol 882 MovieClip
"armMove4"Symbol 943 MovieClip Frame 3Symbol 882 MovieClip
"head"Symbol 943 MovieClip Frame 3Symbol 888 MovieClip
"armMove1"Symbol 943 MovieClip Frame 3Symbol 891 MovieClip
"armMove3"Symbol 943 MovieClip Frame 3Symbol 891 MovieClip
"blood10"Symbol 943 MovieClip Frame 3Symbol 50 MovieClip
"t1"Symbol 1004 MovieClip Frame 1Symbol 927 MovieClip
"t2"Symbol 1004 MovieClip Frame 1Symbol 927 MovieClip
"t3"Symbol 1004 MovieClip Frame 1Symbol 927 MovieClip
"t4"Symbol 1004 MovieClip Frame 1Symbol 927 MovieClip
"stageSlide"Symbol 1004 MovieClip Frame 1Symbol 936 MovieClip
"locationSlide"Symbol 1004 MovieClip Frame 1Symbol 597 MovieClip
"world"Symbol 1004 MovieClip Frame 1Symbol 943 MovieClip
"levelDisplay"Symbol 1004 MovieClip Frame 1Symbol 961 MovieClip
"box1"Symbol 1004 MovieClip Frame 1Symbol 24 MovieClip [box]
"box2"Symbol 1004 MovieClip Frame 1Symbol 24 MovieClip [box]
"box3"Symbol 1004 MovieClip Frame 1Symbol 24 MovieClip [box]
"box4"Symbol 1004 MovieClip Frame 1Symbol 24 MovieClip [box]
"box5"Symbol 1004 MovieClip Frame 1Symbol 24 MovieClip [box]
"box6"Symbol 1004 MovieClip Frame 1Symbol 24 MovieClip [box]
"arm"Symbol 1004 MovieClip Frame 23Symbol 276 MovieClip
"gun"Symbol 1004 MovieClip Frame 23Symbol 415 MovieClip
"wing2"Symbol 1004 MovieClip Frame 23Symbol 422 MovieClip
"wing1"Symbol 1004 MovieClip Frame 23Symbol 422 MovieClip
"ponytail"Symbol 1004 MovieClip Frame 23Symbol 450 MovieClip
"rightJoint"Symbol 1004 MovieClip Frame 23Symbol 463 MovieClip
"gun"Symbol 1004 MovieClip Frame 23Symbol 500 MovieClip
"arm"Symbol 1004 MovieClip Frame 23Symbol 276 MovieClip
"footbox"Symbol 1004 MovieClip Frame 23Symbol 24 MovieClip [box]
"buttonA1"Symbol 1004 MovieClip Frame 23Symbol 988 MovieClip
"buttonA2"Symbol 1004 MovieClip Frame 23Symbol 988 MovieClip
"buttonA3"Symbol 1004 MovieClip Frame 23Symbol 988 MovieClip
"buttonA4"Symbol 1004 MovieClip Frame 23Symbol 988 MovieClip
"buttonA5"Symbol 1004 MovieClip Frame 23Symbol 988 MovieClip
"buttonA6"Symbol 1004 MovieClip Frame 23Symbol 988 MovieClip
"buttonB1"Symbol 1004 MovieClip Frame 23Symbol 988 MovieClip
"buttonB2"Symbol 1004 MovieClip Frame 23Symbol 988 MovieClip
"buttonB3"Symbol 1004 MovieClip Frame 23Symbol 988 MovieClip
"buttonB4"Symbol 1004 MovieClip Frame 23Symbol 988 MovieClip
"buttonC1"Symbol 1004 MovieClip Frame 23Symbol 988 MovieClip
"buttonC2"Symbol 1004 MovieClip Frame 23Symbol 988 MovieClip
"buttonC3"Symbol 1004 MovieClip Frame 23Symbol 988 MovieClip
"locationSlide"Symbol 1009 MovieClip Frame 2Symbol 597 MovieClip
"locationSlide"Symbol 1011 MovieClip Frame 2Symbol 597 MovieClip
"locationSlide"Symbol 1013 MovieClip Frame 2Symbol 597 MovieClip
"locationSlide"Symbol 1015 MovieClip Frame 2Symbol 597 MovieClip
"locationSlide"Symbol 1017 MovieClip Frame 2Symbol 597 MovieClip
"locationSlide"Symbol 1019 MovieClip Frame 2Symbol 597 MovieClip
"locationSlide"Symbol 1026 MovieClip Frame 2Symbol 597 MovieClip
"locationSlide"Symbol 1028 MovieClip Frame 2Symbol 597 MovieClip
"locationSlide"Symbol 1030 MovieClip Frame 2Symbol 597 MovieClip
"cImage"Symbol 1044 MovieClip Frame 1Symbol 1043 MovieClip
"back"Symbol 1158 MovieClip Frame 1Symbol 1155 MovieClip
"trap"Symbol 1158 MovieClip Frame 1Symbol 580 MovieClip
"boxBase"Symbol 1161 MovieClip Frame 1Symbol 24 MovieClip [box]
"boxBase2"Symbol 1161 MovieClip Frame 1Symbol 24 MovieClip [box]
"blood1"Symbol 1170 MovieClip Frame 1Symbol 50 MovieClip
"blood6"Symbol 1170 MovieClip Frame 1Symbol 50 MovieClip
"blood2"Symbol 1170 MovieClip Frame 1Symbol 50 MovieClip
"blood3"Symbol 1170 MovieClip Frame 1Symbol 50 MovieClip
"blood4"Symbol 1170 MovieClip Frame 1Symbol 50 MovieClip
"blood5"Symbol 1170 MovieClip Frame 1Symbol 50 MovieClip
"blood7"Symbol 1170 MovieClip Frame 1Symbol 50 MovieClip
"blood9"Symbol 1170 MovieClip Frame 1Symbol 50 MovieClip
"blood8"Symbol 1170 MovieClip Frame 1Symbol 50 MovieClip
"blood10"Symbol 1170 MovieClip Frame 1Symbol 50 MovieClip
"blood6"Symbol 1170 MovieClip Frame 1Symbol 50 MovieClip
"blood5"Symbol 1170 MovieClip Frame 1Symbol 50 MovieClip
"blood7"Symbol 1170 MovieClip Frame 1Symbol 50 MovieClip
"blood4"Symbol 1170 MovieClip Frame 1Symbol 50 MovieClip
"blood3"Symbol 1170 MovieClip Frame 1Symbol 50 MovieClip
"blood2"Symbol 1170 MovieClip Frame 1Symbol 50 MovieClip
"blood1"Symbol 1170 MovieClip Frame 1Symbol 50 MovieClip
"bloodh9"Symbol 1170 MovieClip Frame 1Symbol 50 MovieClip
"bloodh8"Symbol 1170 MovieClip Frame 1Symbol 50 MovieClip
"bloodh10"Symbol 1170 MovieClip Frame 1Symbol 50 MovieClip
"bloodh6"Symbol 1170 MovieClip Frame 1Symbol 50 MovieClip
"bloodh5"Symbol 1170 MovieClip Frame 1Symbol 50 MovieClip
"bloodh7"Symbol 1170 MovieClip Frame 1Symbol 50 MovieClip
"bloodh4"Symbol 1170 MovieClip Frame 1Symbol 50 MovieClip
"bloodh3"Symbol 1170 MovieClip Frame 1Symbol 50 MovieClip
"bloodh2"Symbol 1170 MovieClip Frame 1Symbol 50 MovieClip
"bloodh1"Symbol 1170 MovieClip Frame 1Symbol 50 MovieClip
"blood1"Symbol 1175 MovieClip Frame 1Symbol 24 MovieClip [box]
"point"Symbol 1179 MovieClip Frame 1Symbol 24 MovieClip [box]
"point"Symbol 1182 MovieClip Frame 1Symbol 24 MovieClip [box]
"point"Symbol 1199 MovieClip Frame 1Symbol 24 MovieClip [box]
"point"Symbol 1235 MovieClip Frame 1Symbol 24 MovieClip [box]

Special Tags

FileAttributes (69)Timeline Frame 1Access network only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 22 as "tTorch"
ExportAssets (56)Timeline Frame 1Symbol 24 as "box"
ExportAssets (56)Timeline Frame 1Symbol 31 as "tOsirisReal"
ExportAssets (56)Timeline Frame 1Symbol 59 as "ice1"
ExportAssets (56)Timeline Frame 1Symbol 70 as "tGate"
ExportAssets (56)Timeline Frame 1Symbol 74 as "tBarrier"
ExportAssets (56)Timeline Frame 1Symbol 83 as "tLever"
ExportAssets (56)Timeline Frame 1Symbol 86 as "eTrigger"
ExportAssets (56)Timeline Frame 1Symbol 91 as "sideWall"
ExportAssets (56)Timeline Frame 1Symbol 92 as "tBlock"
ExportAssets (56)Timeline Frame 1Symbol 115 as "tEnd"
ExportAssets (56)Timeline Frame 1Symbol 117 as "tVine"
ExportAssets (56)Timeline Frame 1Symbol 120 as "eyeBlast2"
ExportAssets (56)Timeline Frame 1Symbol 129 as "eyeBlast"
ExportAssets (56)Timeline Frame 1Symbol 130 as "eyeBlast1"
ExportAssets (56)Timeline Frame 1Symbol 134 as "barBoost"
ExportAssets (56)Timeline Frame 1Symbol 156 as "tHelp"
ExportAssets (56)Timeline Frame 9Symbol 177 as "shade"
ExportAssets (56)Timeline Frame 9Symbol 261 as "ddisplay"
ExportAssets (56)Timeline Frame 9Symbol 510 as "lara"
ExportAssets (56)Timeline Frame 9Symbol 511 as "grass"
ExportAssets (56)Timeline Frame 9Symbol 519 as "bground"
ExportAssets (56)Timeline Frame 9Symbol 524 as "secretPlat"
ExportAssets (56)Timeline Frame 9Symbol 530 as "tSecret"
ExportAssets (56)Timeline Frame 9Symbol 531 as "stoneBlocks"
ExportAssets (56)Timeline Frame 9Symbol 559 as "saveBarrier"
ExportAssets (56)Timeline Frame 9Symbol 566 as "tAxe"
ExportAssets (56)Timeline Frame 9Symbol 568 as "hprestore"
ExportAssets (56)Timeline Frame 9Symbol 569 as "panDirLeft"
ExportAssets (56)Timeline Frame 9Symbol 570 as "panDirNone"
ExportAssets (56)Timeline Frame 9Symbol 571 as "panDirNoneLeft"
ExportAssets (56)Timeline Frame 9Symbol 572 as "panDirLeftNone"
ExportAssets (56)Timeline Frame 9Symbol 581 as "tCrusher"
ExportAssets (56)Timeline Frame 9Symbol 586 as "tOsiris"
ExportAssets (56)Timeline Frame 9Symbol 588 as "crosshair"
ExportAssets (56)Timeline Frame 9Symbol 593 as "startfade"
ExportAssets (56)Timeline Frame 9Symbol 643 as "endfade"
ExportAssets (56)Timeline Frame 9Symbol 650 as "tSpike"
ExportAssets (56)Timeline Frame 9Symbol 653 as "blood"
ExportAssets (56)Timeline Frame 9Symbol 657 as "stoneFire"
ExportAssets (56)Timeline Frame 9Symbol 662 as "amulet"
ExportAssets (56)Timeline Frame 9Symbol 663 as "panDirNoneRight"
ExportAssets (56)Timeline Frame 9Symbol 664 as "grassOne"
ExportAssets (56)Timeline Frame 9Symbol 665 as "grassHalf"
ExportAssets (56)Timeline Frame 9Symbol 667 as "healthCrystal"
ExportAssets (56)Timeline Frame 9Symbol 700 as "gridBox"
ExportAssets (56)Timeline Frame 9Symbol 716 as "fxMagnum"
ExportAssets (56)Timeline Frame 9Symbol 717 as "fxPistol"
ExportAssets (56)Timeline Frame 9Symbol 718 as "fxUzi"
ExportAssets (56)Timeline Frame 9Symbol 719 as "fxM16"
ExportAssets (56)Timeline Frame 9Symbol 720 as "fxShotgun"
ExportAssets (56)Timeline Frame 9Symbol 721 as "fxReload"
ExportAssets (56)Timeline Frame 9Symbol 722 as "fxThunder"
ExportAssets (56)Timeline Frame 9Symbol 723 as "fxAxe"
ExportAssets (56)Timeline Frame 9Symbol 724 as "fxGar1"
ExportAssets (56)Timeline Frame 9Symbol 725 as "fxGar2"
ExportAssets (56)Timeline Frame 9Symbol 726 as "fxCrow1"
ExportAssets (56)Timeline Frame 9Symbol 727 as "fxBlast1"
ExportAssets (56)Timeline Frame 9Symbol 728 as "fxBlast2"
ExportAssets (56)Timeline Frame 9Symbol 729 as "fxBlast3"
ExportAssets (56)Timeline Frame 9Symbol 730 as "fxThud"
ExportAssets (56)Timeline Frame 9Symbol 731 as "fxSwing"
ExportAssets (56)Timeline Frame 9Symbol 732 as "fxExplode"
ExportAssets (56)Timeline Frame 9Symbol 733 as "fxBoulder"
ExportAssets (56)Timeline Frame 9Symbol 734 as "fxChains"
ExportAssets (56)Timeline Frame 9Symbol 735 as "fxDust"
ExportAssets (56)Timeline Frame 9Symbol 736 as "fxFire"
ExportAssets (56)Timeline Frame 9Symbol 737 as "fxRaise"
ExportAssets (56)Timeline Frame 9Symbol 738 as "fxSpike"
ExportAssets (56)Timeline Frame 9Symbol 739 as "fxMetal"
ExportAssets (56)Timeline Frame 9Symbol 740 as "m_egypt_1"
ExportAssets (56)Timeline Frame 9Symbol 741 as "m_egypt_2"
ExportAssets (56)Timeline Frame 9Symbol 742 as "m_egypt_3"
ExportAssets (56)Timeline Frame 9Symbol 743 as "m_ice_1"
ExportAssets (56)Timeline Frame 9Symbol 744 as "m_ice_2"
ExportAssets (56)Timeline Frame 9Symbol 745 as "m_ice_3"
ExportAssets (56)Timeline Frame 9Symbol 746 as "m_india_1"
ExportAssets (56)Timeline Frame 9Symbol 747 as "m_india_2"
ExportAssets (56)Timeline Frame 9Symbol 748 as "m_india_3"
ExportAssets (56)Timeline Frame 9Symbol 749 as "m_title"
ExportAssets (56)Timeline Frame 9Symbol 760 as "bitcrusherrr"
ExportAssets (56)Timeline Frame 9Symbol 761 as "fxCrush"
ExportAssets (56)Timeline Frame 9Symbol 762 as "fxGun"
ExportAssets (56)Timeline Frame 9Symbol 763 as "fxSquish"
ExportAssets (56)Timeline Frame 9Symbol 893 as "enemy"

Labels

"preload"Frame 1
"clips"Frame 9
"menu"Frame 15
"password"Frame 21
"options"Frame 30
"credits"Frame 37
"extras"Frame 43
"brainstorm"Frame 50
"concept"Frame 59
"production"Frame 68
"customLevel"Frame 81
"diagram"Frame 93
"complete"Frame 101
"game"Frame 109
"rebirth"Frame 115
"levelCreate"Frame 122
"renderLevel"Frame 132
"wrongurl"Frame 142
"stay"Symbol 53 MovieClip Frame 1
"rip"Symbol 53 MovieClip Frame 2
"explode"Symbol 59 MovieClip [ice1] Frame 2
"rise"Symbol 70 MovieClip [tGate] Frame 1
"fall"Symbol 70 MovieClip [tGate] Frame 6
"rise"Symbol 74 MovieClip [tBarrier] Frame 1
"fall"Symbol 74 MovieClip [tBarrier] Frame 6
"rise"Symbol 83 MovieClip [tLever] Frame 1
"fall"Symbol 83 MovieClip [tLever] Frame 6
"aten"Symbol 114 MovieClip Frame 1
"anuket"Symbol 114 MovieClip Frame 2
"bast"Symbol 114 MovieClip Frame 3
"lgauntlet"Symbol 114 MovieClip Frame 4
"ugauntlet"Symbol 114 MovieClip Frame 5
"scroll"Symbol 114 MovieClip Frame 6
"loaded"Symbol 164 MovieClip Frame 3
"survival"Symbol 240 MovieClip Frame 3
"spinLoop"Symbol 267 MovieClip Frame 50
"orchid1"Symbol 276 MovieClip Frame 1
"orchid2"Symbol 276 MovieClip Frame 9
"orchid3"Symbol 276 MovieClip Frame 17
"orchid4"Symbol 276 MovieClip Frame 25
"orchid5"Symbol 276 MovieClip Frame 33
"orchid6"Symbol 276 MovieClip Frame 41
"lara1"Symbol 276 MovieClip Frame 49
"lara2"Symbol 276 MovieClip Frame 55
"lara3"Symbol 276 MovieClip Frame 62
"lara4"Symbol 276 MovieClip Frame 70
"lara5"Symbol 276 MovieClip Frame 78
"lara6"Symbol 276 MovieClip Frame 88
"orchid1"Symbol 288 MovieClip Frame 1
"orchid2"Symbol 288 MovieClip Frame 9
"orchid3"Symbol 288 MovieClip Frame 17
"orchid4"Symbol 288 MovieClip Frame 25
"orchid5"Symbol 288 MovieClip Frame 33
"orchid6"Symbol 288 MovieClip Frame 41
"lara1"Symbol 288 MovieClip Frame 49
"lara2"Symbol 288 MovieClip Frame 55
"lara3"Symbol 288 MovieClip Frame 63
"lara4"Symbol 288 MovieClip Frame 70
"lara5"Symbol 288 MovieClip Frame 78
"lara6"Symbol 288 MovieClip Frame 88
"fire"Symbol 290 MovieClip Frame 17
"orchid1"Symbol 293 MovieClip Frame 1
"orchid2"Symbol 293 MovieClip Frame 7
"orchid3"Symbol 293 MovieClip Frame 13
"orchid4"Symbol 293 MovieClip Frame 19
"lara1"Symbol 293 MovieClip Frame 25
"lara2"Symbol 293 MovieClip Frame 31
"lara3"Symbol 293 MovieClip Frame 37
"lara4"Symbol 293 MovieClip Frame 43
"orchid1"Symbol 301 MovieClip Frame 1
"orchid2"Symbol 301 MovieClip Frame 8
"orchid3"Symbol 301 MovieClip Frame 15
"orchid4"Symbol 301 MovieClip Frame 22
"orchid5"Symbol 301 MovieClip Frame 29
"orchid6"Symbol 301 MovieClip Frame 36
"lara1"Symbol 301 MovieClip Frame 43
"lara2"Symbol 301 MovieClip Frame 49
"lara3"Symbol 301 MovieClip Frame 56
"lara4"Symbol 301 MovieClip Frame 62
"lara5"Symbol 301 MovieClip Frame 68
"lara6"Symbol 301 MovieClip Frame 75
"orchid1"Symbol 307 MovieClip Frame 1
"orchid2"Symbol 307 MovieClip Frame 8
"orchid3"Symbol 307 MovieClip Frame 15
"orchid4"Symbol 307 MovieClip Frame 22
"lara1"Symbol 307 MovieClip Frame 29
"lara2"Symbol 307 MovieClip Frame 35
"lara3"Symbol 307 MovieClip Frame 40
"lara4"Symbol 307 MovieClip Frame 45
"orchid1"Symbol 316 MovieClip Frame 1
"orchid2"Symbol 316 MovieClip Frame 8
"orchid3"Symbol 316 MovieClip Frame 15
"orchid4"Symbol 316 MovieClip Frame 22
"lara1"Symbol 316 MovieClip Frame 29
"lara2"Symbol 316 MovieClip Frame 34
"lara3"Symbol 316 MovieClip Frame 39
"lara4"Symbol 316 MovieClip Frame 44
"orchid1"Symbol 334 MovieClip Frame 1
"orchid2"Symbol 334 MovieClip Frame 7
"orchid3"Symbol 334 MovieClip Frame 13
"orchid4"Symbol 334 MovieClip Frame 19
"lara1"Symbol 334 MovieClip Frame 25
"lara2"Symbol 334 MovieClip Frame 31
"lara3"Symbol 334 MovieClip Frame 37
"lara4"Symbol 334 MovieClip Frame 43
"f1"Symbol 351 MovieClip Frame 1
"f2"Symbol 351 MovieClip Frame 3
"f3"Symbol 351 MovieClip Frame 5
"f4"Symbol 351 MovieClip Frame 7
"f5"Symbol 351 MovieClip Frame 9
"f6"Symbol 351 MovieClip Frame 11
"f7"Symbol 351 MovieClip Frame 13
"f8"Symbol 351 MovieClip Frame 15
"orchid1"Symbol 369 MovieClip Frame 1
"orchid2"Symbol 369 MovieClip Frame 7
"orchid3"Symbol 369 MovieClip Frame 13
"orchid4"Symbol 369 MovieClip Frame 19
"lara1"Symbol 369 MovieClip Frame 25
"lara2"Symbol 369 MovieClip Frame 31
"lara3"Symbol 369 MovieClip Frame 37
"lara4"Symbol 369 MovieClip Frame 43
"jump"Symbol 370 MovieClip Frame 1
"f8"Symbol 370 MovieClip Frame 2
"f7"Symbol 370 MovieClip Frame 4
"f6"Symbol 370 MovieClip Frame 6
"f5"Symbol 370 MovieClip Frame 8
"f4"Symbol 370 MovieClip Frame 10
"f3"Symbol 370 MovieClip Frame 12
"f2"Symbol 370 MovieClip Frame 14
"f1"Symbol 370 MovieClip Frame 16
"orchid1"Symbol 375 MovieClip Frame 1
"orchid2"Symbol 375 MovieClip Frame 7
"orchid3"Symbol 375 MovieClip Frame 13
"orchid4"Symbol 375 MovieClip Frame 19
"orchid5"Symbol 375 MovieClip Frame 25
"lara1"Symbol 375 MovieClip Frame 31
"lara2"Symbol 375 MovieClip Frame 37
"lara3"Symbol 375 MovieClip Frame 43
"lara4"Symbol 375 MovieClip Frame 49
"orchid1"Symbol 379 MovieClip Frame 1
"orchid2"Symbol 379 MovieClip Frame 7
"orchid3"Symbol 379 MovieClip Frame 13
"orchid4"Symbol 379 MovieClip Frame 19
"lara1"Symbol 379 MovieClip Frame 25
"lara2"Symbol 379 MovieClip Frame 31
"lara3"Symbol 379 MovieClip Frame 37
"lara4"Symbol 379 MovieClip Frame 43
"orchid1"Symbol 382 MovieClip Frame 1
"orchid2"Symbol 382 MovieClip Frame 7
"orchid3"Symbol 382 MovieClip Frame 13
"orchid4"Symbol 382 MovieClip Frame 19
"lara1"Symbol 382 MovieClip Frame 25
"lara2"Symbol 382 MovieClip Frame 31
"lara3"Symbol 382 MovieClip Frame 37
"lara4"Symbol 382 MovieClip Frame 43
"jog"Symbol 383 MovieClip Frame 1
"backjump"Symbol 383 MovieClip Frame 8
"normal"Symbol 383 MovieClip Frame 15
"jump"Symbol 383 MovieClip Frame 21
"crouch"Symbol 383 MovieClip Frame 27
"wing"Symbol 422 MovieClip Frame 41
"orchid1"Symbol 444 MovieClip Frame 1
"orchid2"Symbol 444 MovieClip Frame 9
"orchid3"Symbol 444 MovieClip Frame 17
"orchid4"Symbol 444 MovieClip Frame 27
"orchid5"Symbol 444 MovieClip Frame 35
"orchid6"Symbol 444 MovieClip Frame 43
"lara1"Symbol 444 MovieClip Frame 51
"lara2"Symbol 444 MovieClip Frame 57
"lara3"Symbol 444 MovieClip Frame 63
"lara4"Symbol 444 MovieClip Frame 70
"lara5"Symbol 444 MovieClip Frame 77
"lara6"Symbol 444 MovieClip Frame 84
"orchid1"Symbol 450 MovieClip Frame 1
"orchid2"Symbol 450 MovieClip Frame 8
"orchid3"Symbol 450 MovieClip Frame 15
"orchid4"Symbol 450 MovieClip Frame 22
"orchid5"Symbol 450 MovieClip Frame 29
"orchid6"Symbol 450 MovieClip Frame 36
"lara1"Symbol 450 MovieClip Frame 43
"lara2"Symbol 450 MovieClip Frame 52
"lara3"Symbol 450 MovieClip Frame 60
"lara4"Symbol 450 MovieClip Frame 66
"lara5"Symbol 450 MovieClip Frame 73
"lara6"Symbol 450 MovieClip Frame 82
"orchid1"Symbol 459 MovieClip Frame 1
"orchid2"Symbol 459 MovieClip Frame 8
"orchid3"Symbol 459 MovieClip Frame 15
"orchid4"Symbol 459 MovieClip Frame 22
"orchid5"Symbol 459 MovieClip Frame 29
"orchid6"Symbol 459 MovieClip Frame 36
"lara1"Symbol 459 MovieClip Frame 43
"lara2"Symbol 459 MovieClip Frame 50
"lara3"Symbol 459 MovieClip Frame 58
"lara4"Symbol 459 MovieClip Frame 65
"lara5"Symbol 459 MovieClip Frame 72
"lara6"Symbol 459 MovieClip Frame 80
"orchid"Symbol 467 MovieClip Frame 1
"lara"Symbol 467 MovieClip Frame 2
"spinCW"Symbol 509 MovieClip Frame 2
"spinCCW"Symbol 509 MovieClip Frame 14
"collected"Symbol 530 MovieClip [tSecret] Frame 31
"barred"Symbol 559 MovieClip [saveBarrier] Frame 2
"barrier"Symbol 559 MovieClip [saveBarrier] Frame 6
"static"Symbol 581 MovieClip [tCrusher] Frame 20
"block"Symbol 581 MovieClip [tCrusher] Frame 45
"quickstart"Symbol 593 MovieClip [startfade] Frame 26
"normalEnd"Symbol 643 MovieClip [endfade] Frame 285
"skipAnimation"Symbol 643 MovieClip [endfade] Frame 307
"static"Symbol 650 MovieClip [tSpike] Frame 46
"boom"Symbol 665 MovieClip [grassHalf] Frame 2
"boomed"Symbol 665 MovieClip [grassHalf] Frame 11
"purple"Symbol 696 MovieClip Frame 1
"pink"Symbol 696 MovieClip Frame 7
"yellow"Symbol 696 MovieClip Frame 12
"red"Symbol 696 MovieClip Frame 17
"blue"Symbol 696 MovieClip Frame 21
"green"Symbol 696 MovieClip Frame 26
"black"Symbol 696 MovieClip Frame 32
"grey"Symbol 696 MovieClip Frame 37
"white"Symbol 696 MovieClip Frame 43
"none"Symbol 696 MovieClip Frame 49
"bRed"Symbol 696 MovieClip Frame 54
"bMaroon"Symbol 696 MovieClip Frame 59
"bWhite"Symbol 696 MovieClip Frame 64
"bLime"Symbol 696 MovieClip Frame 69
"bGreen"Symbol 696 MovieClip Frame 75
"bGold"Symbol 696 MovieClip Frame 80
"bBlack"Symbol 696 MovieClip Frame 85
"bYellow"Symbol 696 MovieClip Frame 91
"gate"Symbol 696 MovieClip Frame 97
"barrier"Symbol 696 MovieClip Frame 102
"lever"Symbol 696 MovieClip Frame 106
"sRed"Symbol 696 MovieClip Frame 111
"sYellow"Symbol 696 MovieClip Frame 116
"sBlue"Symbol 696 MovieClip Frame 122
"stay"Symbol 835 MovieClip Frame 1
"rip"Symbol 835 MovieClip Frame 2
"stay"Symbol 842 MovieClip Frame 1
"rip"Symbol 842 MovieClip Frame 2
"stay"Symbol 858 MovieClip Frame 1
"still"Symbol 876 MovieClip Frame 1
"still"Symbol 879 MovieClip Frame 1
"stay"Symbol 882 MovieClip Frame 1
"hand"Symbol 882 MovieClip Frame 30
"stay"Symbol 891 MovieClip Frame 1
"explode"Symbol 893 MovieClip [enemy] Frame 2
"blank"Symbol 961 MovieClip Frame 1
"details"Symbol 961 MovieClip Frame 2
"scroll"Symbol 961 MovieClip Frame 3
"anuket"Symbol 961 MovieClip Frame 4
"bast"Symbol 961 MovieClip Frame 5
"gauntlet"Symbol 961 MovieClip Frame 6
"aten"Symbol 961 MovieClip Frame 7
"stageSelect"Symbol 1004 MovieClip Frame 1
"weaponStore"Symbol 1004 MovieClip Frame 12
"outfitStore"Symbol 1004 MovieClip Frame 23
"totalProgress"Symbol 1004 MovieClip Frame 34
"curse"Symbol 1113 MovieClip Frame 16
"curse"Symbol 1114 MovieClip Frame 16

Dynamic Text Variables

_root.weapon2AmmoSymbol 193 EditableText"999"
_root.weapon3AmmoSymbol 194 EditableText"999"
_root.weapon4AmmoSymbol 195 EditableText"999"
_root.weapon5AmmoSymbol 198 EditableText"999"
_root.sKillsSymbol 236 EditableText"2333"
_root.nextLevelSymbol 238 EditableText"2"
_root.levelNameSymbol 241 EditableText"Level"
_root.minorxSymbol 254 EditableText"1300"
_root.minorySymbol 255 EditableText"1300"
_root.disfootSymbol 256 EditableText"1300"
_root.gargoyle1AccelSymbol 257 EditableText"1300"
_root.disgrassSymbol 258 EditableText"1300"
_root.stillRotateSymbol 259 EditableText""
_root.stillAddSymbol 260 EditableText""
_root.levelNameSymbol 591 EditableText"Level"
_parent.displaySecretSymbol 610 EditableText"Yes"
_parent.displayItemSymbol 612 EditableText"1x God Stone"
_parent.displayTimeSymbol 613 EditableText"Yes (200 Required)"
_parent.displaySecondsSymbol 614 EditableText"242 Seconds"
_parent.displaySecretSymbol 615 EditableText"Yes"
_parent.displayTimeSymbol 616 EditableText"Yes (200 Required)"
_parent.displaySecondsSymbol 617 EditableText"242 Seconds"
_parent.switchCodeDSymbol 691 EditableText"3"
_parent.switchCodeDSymbol 692 EditableText"3"
stageName1Symbol 944 EditableText"Empty"
stageName2Symbol 945 EditableText"Empty"
stageName3Symbol 946 EditableText"Empty"
stageName4Symbol 947 EditableText"Empty"
stageName5Symbol 948 EditableText"Empty"
stageName6Symbol 949 EditableText"Empty"
_root.timeDisplaySymbol 952 EditableText""
_root.secretAmuletDisplaySymbol 953 EditableText""
_root.timeAmuletDisplaySymbol 955 EditableText""
_root.amuletsAvailableSymbol 979 EditableText"0"
_root.amuletsRequiredSymbol 981 EditableText""
_root.amuletsAvailableSymbol 984 EditableText"0"
_root.amuletsRequiredSymbol 985 EditableText""
_root.levelsDisplaySymbol 990 EditableText"0/18"
_root.timeDisplaySymbol 992 EditableText"0/18"
_root.percentDisplaySymbol 994 EditableText"0%"
_root.secretDisplaySymbol 996 EditableText"0/18"
_root.totalKillsSymbol 998 EditableText"0"
_root.collectScrollSymbol 999 EditableText"Delta Scroll (1/1)"
_root.collectAnuketSymbol 1000 EditableText"Anuket Stone (5/5)"
_root.collectBastSymbol 1001 EditableText"Bast Stone (5/5)"
_root.collectGauntletSymbol 1002 EditableText"Delta Gauntlet (2/2)"
_root.collectAtenSymbol 1003 EditableText"Aten Stone (4/4)"
_root.percentDisplaySymbol 1031 EditableText"Percentage Complete: 30%"
_root.rollDisplaySymbol 1032 EditableText"30% Completion Required"
_root.stage1Symbol 1066 EditableText"<p align="left"><font face="Arial" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1">Empty 1</font></p>"
_root.stage2Symbol 1067 EditableText"<p align="left"><font face="Arial" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1">Empty 2</font></p>"
_root.stage3Symbol 1068 EditableText"<p align="left"><font face="Arial" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1">Empty 3</font></p>"
_root.stage4Symbol 1069 EditableText"<p align="left"><font face="Arial" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1">Empty 4</font></p>"
_root.stage5Symbol 1070 EditableText"<p align="left"><font face="Arial" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1">Empty 5</font></p>"
_root.stage6Symbol 1071 EditableText"<p align="left"><font face="Arial" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1">Empty 6</font></p>"
_root.stage7Symbol 1072 EditableText"<p align="left"><font face="Arial" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1">Empty 7</font></p>"
_root.stage8Symbol 1073 EditableText"<p align="left"><font face="Arial" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1">Empty 8</font></p>"
_root.menuDesSymbol 1074 EditableText"<p align="left"><font face="Arial" size="13" color="#000000" letterSpacing="0.000000" kerning="1">If you have someone else&apos;s level code, click here to import it.</font></p>"
disfootSymbol 1124 EditableText"300"
disgrassSymbol 1138 EditableText"250"
_root.grassPlaceSymbol 1147 EditableText"9"
levelNameSymbol 1183 EditableText"My Level"
_root.toolTypeSymbol 1191 EditableText"A square block. Cannot be passed. Note - can be placed below another block instead of a platform. Can only be placed on platforms on the base row."
_root.bitPlaceSymbol 1214 EditableText"9"
_root.switchCodeDSymbol 1222 EditableText"3"
_root.switchCodeDSymbol 1224 EditableText"3"
timeLimitSymbol 1271 EditableText"100"
_root.levelRenderSymbol 1272 EditableText"<p align="left"><font face="Arial" size="12" color="#000000" letterSpacing="0.000000" kerning="0">startCode,inbuilt,grassX,20,12,11,10,1,18,17,16,15,14,13,9,8,7,6,5,4,3,12,10,grassY,2,2,2,2,2,3,3,3,3,3,3,3,3,3,3,3,3,3,5,5,grassType,grass,spike,spike,spike,grass,grass,grass,grass,grass,grass,grass,grass,grass,grass,grass,grass,grass,grass,grass,grass,bitX,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,20,18,17,16,15,14,12,11,9,8,7,6,5,4,2,1,18,16,15,14,9,8,7,6,5,4,3,12,10,bitY,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,3,3,3,3,3,3,3,3,3,3,3,5,5,bitType,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,bitJog,bitShop,bitShop,bitShop,bitGirl,bit,bitGirl,bit,bitHouse,bitHouse,bitHouse,bitJog,bit,bit,bitGirl,bitGirl,bitHouse,bitHouse,bitJog,bit,bitJog,bit,bit,bitGirl,bitHouse,bitHouse,bitHouse,bitHospital,bitHotel,bitBits,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,1,4,3,2,1,1,1,1,2,1,3,1,1,1,1,1,2,3,1,1,1,1,1,1,1,3,1,4,5,endCode</font></p>"
_root.saveSlotSymbol 1276 EditableText"<p align="left"><font face="Arial" size="22" color="#ffffff" letterSpacing="0.000000" kerning="1">1</font></p>"
_root.myurlSymbol 1278 EditableText"wrongurl"




http://swfchan.com/3/11492/info.shtml
Created: 7/6 -2019 05:59:23 Last modified: 7/6 -2019 05:59:23 Server time: 22/12 -2024 23:32:11