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Little Loki.swf

This is the info page for
Flash #11555

(Click the ID number above for more basic data on this flash file.)


Text
If you're on a fast connection,
click here

0% loaded

READY...

READY...

stage intro

GO!!!

GO!!!

you lose

RESTART

RESTART

RESTART

2

Lives Left

25

points

+

saving...

14

STAGE SELECT

1

2

3

4

5

6

7

8

9

10

11

12

13

14

15

16

17

18

Instructions

Instructions

Clear Data

Clear Data

Are you sure?

Yes!

No!

Yes!

Yes!

No!

No!

1111

1111

1111

#18

1125

2

music

music

music

lose fade

win fade

xx

G

LOKI
OWNZZ
the LAVA!!

LOKI 4
EVAH!!!

yer levelz
cant stop
me!

LOKI
rulez!

Devil is
pwned!!

LOKI IS
THE GAME
MASTR!!!

satan is
the suxor!!

FOR THE
HORDE!!!

u cant
stop THE
LOKI!

GO LOKI
GO!

w00t!
LOKI!
w00t!

LOOOOKK
III jenkins!

devil drinkz a
beer cheatz
on god!

all your
base r
belong to
LOKI!!

I <3
jumping!!!!
@!

skip

skip

UGH!
hell SUX!!  No TV!
NO interweb!!!
MY LIFE HERE IS
SOOO BORINGGGG!

Freeeeedom
4
me!!!?!!

Instructions

Escape the lava!!!

Reach the flag to complete the
stage.

Jump with [space].

Move with arrows.

space

ctrl

Pause with [control].

Avoid enemies. They slow you down!

Collect 100 skulls
for extra lives.

Be patient.
Escaping hell can be
challenging.
Your progress is auto-
saved so come back
later if things get too
hot.

I ESCAPED! LOLOL!
SATAN HAS NOTHING
ON LOKI!!!
i got mad skillz!
i’m a haxoooor!

ActionScript [AS1/AS2]

Frame 1
txtPercent = Math.round((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); txtPercentage = txtPercent + "% loaded"; loader.gotoAndStop(txtPercent);
Frame 2
if (_root.getBytesLoaded() == _root.getBytesTotal()) { gotoAndStop (3); } else { gotoAndPlay (1); }
Frame 3
stop(); keyHit = true; onEnterFrame = function () { if (Key.isDown(32)) { if (!keyHit) { play(); } keyHit = true; } else { keyHit = false; } };
Frame 4
keyHit = true; onEnterFrame = function () { if (Key.isDown(32)) { if (!keyHit) { gotoAndStop ("instruct"); } keyHit = true; } else { keyHit = false; } };
Frame 309
stop(); keyHit = true; onEnterFrame = function () { if (Key.isDown(32)) { if (!keyHit) { nextFrame(); } keyHit = true; } else { keyHit = false; } };
Frame 313
function playMusic() { music.attachSound("music"); music.start(0, 999); } function stopMusic() { music.stop(); } function playCoin() { coinSound.start(); } function loadGame() { saved = SharedObject.getLocal("jumpData"); playerData = saved.data.saveData; if (playerData == undefined) { playerData = 1; } score = 0; pointsCount = 0; stageNum = playerData; musicSwitch = saved.data.music; if (musicSwitch == undefined) { musicSwitch = "on"; } } function saveGame() { if (playerData < stageNum) { playerData = stageNum; } saved.data.saveData = playerData; saved.data.score = score; saved.data.music = musicSwitch; saved.flush(); } function clearGame() { saved.data.saveData = 1; saved.data.score = 0; saved.data.music = "on"; saved.flush(); } function loadStageSelect() { exitGame(); attachMovie("stageSelect", "menu", 1000); } function loadStageData() { var _local2 = 1; while (_local2 <= totalStages) { loadVariables (("stages/stage" + _local2) + ".txt", this); _local2++; } } function loadStage() { stageName = "#" + stageNum; input = this["stage" + stageNum]; newStage = []; var _local3 = input.split("|"); var _local2 = 0; while (_local2 < _local3.length) { newStage[_local2] = []; newStage[_local2] = _local3[_local2].split(","); if (_local2 > 0) { newStage[_local2][2] = parseFloat(newStage[_local2][2]); newStage[_local2][3] = parseFloat(newStage[_local2][3]); } else { newStage[_local2][1] = parseFloat(newStage[_local2][1]); newStage[_local2][2] = parseFloat(newStage[_local2][2]); } _local2++; } theme = newStage[0][0]; screenCount = newStage[0][1]; speed = newStage[0][2]; } function stageLoad() { gamePause = false; stage.removeMovieClip(); attachMovie("hud", "hud", 105); attachMovie("blank", "stage", 100); stage.setMask(mask); stage.attachMovie("blank", "SoftBoundary", 10); stage.attachMovie("blank", "HardBoundary", 20); stage.attachMovie("blank", "platform", 30); stage.attachMovie("blank", "conveyorRight", 40); stage.attachMovie("blank", "conveyorLeft", 50); stage.attachMovie("blank", "Spring", 60); stage.attachMovie("blank", "item", 70); stage.attachMovie("blank", "art", 300); stage.attachMovie("lava", "lava", 700, {_y:screenHeight}); loadStage(); theme = newStage[0][0]; screenCount = newStage[0][1]; scrollSpeed = newStage[0][2]; enemyCount = 1; artCount = 1; var _local1 = 0; while (_local1 <= screenCount) { stage.attachMovie("room_1", "bg" + _local1, _local1, {_y:(-screenHeight) + (screenHeight * _local1)}); _local1++; } _local1 = 0; while (_local1 < screenCount) { stage.attachMovie("border", "border", 900 + _local1, {_y:0 + (screenHeight * _local1)}); _local1++; } stage.attachMovie("border_bottom", "border_bottom", 953, {_y:screenHeight * (screenCount - 1)}); _local1 = 1; while (_local1 <= newStage.length) { stage[newStage[_local1][0]].attachMovie(newStage[_local1][1], "block" + _local1, _local1, {_x:newStage[_local1][2], _y:newStage[_local1][3]}); _local1++; } gameStart = false; dead = false; stageHeight = screenHeight * screenCount; stageWidth = 400; stage._x = 75; stage._y = movieHeight - stageHeight; stageScroll = stage._y; stage.lava._x = 0; stage.lava._y = stageHeight; if (musicSwitch == "on") { playMusic(); } } function win() { attachMovie("you_win_fade", "you_win", 1000); gameStart = false; } function nextStage() { score = score + bonus; _root.pointsCount = _root.pointsCount + bonus; if (_root.pointsCount >= 100) { _root.pointsCount = _root.pointsCount - 100; _root.ONEup(); } if (stageNum == totalStages) { ending(); } else { stageNum++; stageLoad(); } saveGame(); } function lose() { attachMovie("you_lose_fade", "you_lose", 1000); lives--; } function gameOver() { if ((playerData > 1) && (playerData <= 6)) { playerData--; stageNum--; } else if ((playerData > 7) && (playerData <= 12)) { playerData--; stageNum--; } else if ((playerData > 13) && (playerData < 18)) { playerData--; stageNum--; } saveGame(); } function restart() { stage.removeMovieClip(); stageLoad(); } function exitGame() { stage.removeMovieClip(); hud.removeMovieClip(); } function ONEup() { if (lives < 9) { lives++; } hud.ONEup.play(); } function ending() { exitGame(); gotoAndPlay ("ending"); } function gamePlay() { if ((!gamePause) && (gameStart)) { levelbarFrame = 100 - Math.round(100 * (stage.lava._y / stageHeight)); hud.levelbar.gotoAndStop(levelbarFrame); levelbarPlayerFrame = 100 - Math.round(100 * (stage.player._y / stageHeight)); hud.levelbarPlayer.gotoAndStop(levelbarPlayerFrame); topLimit = 150 - stage._y; bottomLimit = 250 - stage._y; if (!dead) { if (stage.lava._y < ((movieHeight - stage._y) - scrollStart)) { if (stage._y < (-scrollSpeed)) { stageScroll = stageScroll + scrollSpeed; } } } if (!dead) { if ((stage.player._y < topLimit) && (stage._y < (-scrollSpeed))) { if (((stageScroll - (stage._y / 4)) < 0) && (stage.player.speedY < 0)) { stageScroll = stageScroll + (-stage.player.speedY); } } else if (((stage.player._y > bottomLimit) && (stage._y > ((movieHeight - stageHeight) + scrollStart))) && (stage.lava._y > ((movieHeight - stage._y) - scrollStart))) { if (stage.player.speedY > (-stage.player.speedY)) { stageScroll = stageScroll + (-stage.player.speedY); } } } stage._y = stage._y + ((stageScroll - stage._y) / 4); if (stage.lava._y > (-stage._y)) { stage.lava._y = stage.lava._y - scrollSpeed; } if (stage.lava.hit.hitTest(stage.player._x + stage._x, (stage.player._y + (stage.player.pHeight * 0.5)) + stage._y, false)) { stage.player.gotoAndStop("die"); } } if (stage.exit.hitTest(stage.player.hit) && (gameStart)) { win(); } } var totalStages = 18; var pauseKey = 17; _quality = "MEDIUM"; var musicSwitch = "on"; var movieWidth = 550; var movieHeight = 400; var screenHeight = 400; var scrollStart = 50; var scrollSpeed = 1; var stageNum = 1; var lives = 3; var dead = false; var points = 0; var hurt = false; var gameStart = false; var enemyCount = 1; var artCount = 1; var pointsCount = 0; var puff = 0; var music = new Sound(); var coinSound = new Sound(); coinSound.attachSound("coinChing"); stage1 = "one,3,1,empty|SoftBoundary,block_A_S_20,0,1120|SoftBoundary,player_piece,40,1100|SoftBoundary,block_A_S_5,300,1060|SoftBoundary,block_A_S_5,300,1000|SoftBoundary,block_A_S_10,0,1000|SoftBoundary,block_A_S_5,140,900|platform,platform_A_3,320,700|Spring,spring,100,1000|SoftBoundary,block_A_S_2,260,1060|SoftBoundary,block_A_S_2,200,700|SoftBoundary,block_A_S_5,300,900|Spring,spring,360,900|SoftBoundary,block_A_S_10,200,800|SoftBoundary,block_A_S_rampDN,100,740|SoftBoundary,block_A_S_5,0,740|platform,platform_A_3,240,640|SoftBoundary,block_A_S_5,0,680|SoftBoundary,block_A_S_5,40,620|SoftBoundary,block_A_S_5,80,560|SoftBoundary,block_A_S_10,200,120|SoftBoundary,exit_piece,360,80|SoftBoundary,block_A_S_10,120,500|SoftBoundary,block_A_S_2,360,500|SoftBoundary,block_A_S_2,320,500|HardBoundary,block_A_H_wall5,180,520|HardBoundary,block_A_H_wall5,180,560|SoftBoundary,block_A_S_rampDN,220,380|SoftBoundary,block_A_S_2,360,440|SoftBoundary,block_A_S_2,320,440|SoftBoundary,block_A_S_5,120,380|SoftBoundary,block_A_S_10,0,380|SoftBoundary,enemy_01_piece,240,120|SoftBoundary,enemy_01_piece,240,500|Spring,spring,40,380|SoftBoundary,block_A_S_5,0,280|SoftBoundary,block_A_S_5,100,220|Spring,spring,160,220|SoftBoundary,block_A_S_5,300,320|SoftBoundary,block_A_S_2,360,260|SoftBoundary,block_A_S_5,0,80|item,item_coin,300,400|item,item_coin,60,60|item,item_coin,20,60|item,item_coin,380,1040|item,item_coin,300,1040|item,item_coin,340,1040|item,item_coin,380,1100|item,item_coin,300,1100|item,item_coin,340,1100|item,item_coin,380,980|item,item_coin,340,980|item,item_coin,380,560|item,item_coin,340,560|item,item_coin,300,560|item,item_coin,260,560|item,item_coin,220,560|item,item_coin,380,200|item,item_coin,380,240|item,item_coin,20,260|item,item_coin,60,260|item,item_coin,380,420|item,item_coin,340,420|item,item_coin,380,480|item,item_coin,300,480|item,item_coin,340,480|item,item_coin,220,880|item,item_coin,180,880|item,item_coin,260,1100|item,item_coin,60,660|item,item_coin,100,600|item,item_coin,140,540|item,item_coin,260,380|item,item_coin,220,360|item,item_coin,180,360|item,item_coin,100,880|item,item_coin,360,860|item,item_coin,360,820|item,item_coin,360,780|SoftBoundary,enemy_02_piece,240,300"; stage2 = "one,3,0.8,empty|HardBoundary,block_A_H_20,0,1140|HardBoundary,block_A_H_5,0,1040|HardBoundary,block_A_H_5,320,1040|HardBoundary,block_A_H_2,180,1040|HardBoundary,block_A_H_2,220,1040|HardBoundary,block_A_H_10,280,940|HardBoundary,block_A_H_5,0,880|HardBoundary,block_A_H_10,200,680|HardBoundary,block_A_H_5,140,700|HardBoundary,block_A_H_rampUP,100,820|HardBoundary,block_A_H_rampUP,200,760|SoftBoundary,player_piece,60,1020|SoftBoundary,block_A_S_2,260,1060|SoftBoundary,block_A_S_2,280,1060|SoftBoundary,block_A_S_5,320,880|SoftBoundary,block_A_S_5,340,820|HardBoundary,block_A_H_2,300,760|SoftBoundary,block_A_S_5,0,800|SoftBoundary,block_A_S_2,0,720|SoftBoundary,enemy_01_piece,40,880|SoftBoundary,block_A_S_5,320,620|SoftBoundary,block_A_S_2,260,560|platform,platform_A_3,160,480|platform,platform_A_3,20,400|HardBoundary,block_A_H_wall3,180,360|HardBoundary,block_A_H_10,180,340|SoftBoundary,exit_piece,360,60|HardBoundary,block_A_H_rampUP,300,280|HardBoundary,block_A_H_10,120,240|SoftBoundary,block_A_S_2,360,120|Spring,spring,220,1040|SoftBoundary,enemy_02_piece,360,420|SoftBoundary,enemy_01_piece,40,1140|SoftBoundary,enemy_01_piece,280,480|SoftBoundary,enemy_01_piece,280,240|HardBoundary,block_A_H_5,60,220|HardBoundary,block_A_H_5,20,200|HardBoundary,block_A_H_5,0,180|HardBoundary,block_A_H_wall5,80,240|HardBoundary,block_A_H_wall4,40,220|HardBoundary,block_A_H_wall4,0,900|HardBoundary,block_A_H_10,200,100|HardBoundary,block_A_H_5,140,120|SoftBoundary,crumble_A_2,0,60|SoftBoundary,crumble_A_2,40,60|HardBoundary,block_A_H_wall3,20,880|HardBoundary,block_A_H_wall3,180,380|item,item_coin,20,40|item,item_coin,40,20|item,item_coin,60,40|item,item_coin,80,20|item,item_coin,40,380|item,item_coin,80,380|item,item_coin,120,380|item,item_coin,20,360|item,item_coin,60,360|item,item_coin,140,360|item,item_coin,100,360|item,item_coin,380,240|item,item_coin,380,200|item,item_coin,380,160|item,item_coin,20,140|item,item_coin,20,100|item,item_coin,160,100|item,item_coin,240,400|item,item_coin,300,400|item,item_coin,360,400|item,item_coin,280,540|item,item_coin,380,600|item,item_coin,380,560|item,item_coin,380,520|item,item_coin,380,660|item,item_coin,340,660|item,item_coin,20,780|item,item_coin,20,700|item,item_coin,20,840|item,item_coin,200,1120|item,item_coin,220,1100|item,item_coin,240,1120|item,item_coin,260,1100|item,item_coin,280,1120|item,item_coin,180,1100|item,item_coin,160,1120|item,item_coin,140,1100|item,item_coin,360,1020|item,item_coin,380,1000|item,item_coin,360,980|item,item_coin,380,920|item,item_coin,380,860|item,item_coin,340,860|item,item_coin,340,920|item,item_coin,300,920|item,item_coin,380,800|item,item_coin,180,680|item,item_coin,140,680|HardBoundary,block_A_H_2,360,340|item,item_coin,40,860|item,item_coin,60,840|item,item_coin,80,860|item,item_coin,100,840|item,item_coin,300,1040|item,item_coin,280,1040|SoftBoundary,enemy_01_piece,40,100"; stage3 = "one,2,0.7,empty|SoftBoundary,block_A_S_20,0,720|HardBoundary,block_A_H_10,0,660|HardBoundary,block_A_H_5,200,660|SoftBoundary,player_piece,80,700|HardBoundary,block_A_H_10,200,600|HardBoundary,block_A_H_5,100,600|HardBoundary,block_A_H_5,60,600|HardBoundary,block_A_H_5,240,660|HardBoundary,block_A_H_10,0,540|HardBoundary,block_A_H_5,300,540|HardBoundary,block_A_H_5,240,540|HardBoundary,block_A_H_5,80,480|HardBoundary,block_A_H_5,180,480|HardBoundary,block_A_H_2,360,480|HardBoundary,block_A_H_2,280,480|HardBoundary,block_A_H_2,0,480|HardBoundary,block_A_H_wall4,220,420|HardBoundary,block_A_H_5,40,420|HardBoundary,block_A_H_5,120,420|HardBoundary,block_A_H_5,280,420|HardBoundary,block_A_H_2,360,420|HardBoundary,block_A_H_10,100,300|HardBoundary,block_A_H_wall4,280,300|SoftBoundary,block_A_S_2,300,300|HardBoundary,block_A_H_wall4,280,240|SoftBoundary,block_A_S_2,360,240|HardBoundary,block_A_H_wall4,280,180|HardBoundary,block_A_H_2,240,180|HardBoundary,block_A_H_wall4,100,120|SoftBoundary,block_A_S_2,300,180|HardBoundary,block_A_H_10,200,60|HardBoundary,block_A_H_5,100,60|HardBoundary,block_A_H_2,60,60|SoftBoundary,exit_piece,360,20|item,item_coin,380,680|item,item_coin,20,600|item,item_coin,220,560|item,item_coin,60,500|item,item_coin,340,500|SoftBoundary,block_A_S_2,300,360|SoftBoundary,block_A_S_2,380,360|SoftBoundary,enemy_01_piece,260,180|SoftBoundary,crumble_A_2,0,240|SoftBoundary,crumble_A_2,40,240|SoftBoundary,enemy_01_piece,20,240|HardBoundary,block_A_H_wall4,100,180|SoftBoundary,crumble_A_1,80,240|HardBoundary,block_A_H_10,100,240|SoftBoundary,enemy_02_piece,160,140|Spring,spring,140,240|SoftBoundary,crumble_A_1,80,180|SoftBoundary,block_A_S_5,0,120|item,item_coin,380,340|item,item_coin,320,340|item,item_coin,320,280|item,item_coin,380,220|item,item_coin,320,160|HardBoundary,block_A_H_5,0,360|SoftBoundary,crumble_A_2,240,360|SoftBoundary,crumble_A_2,160,360|SoftBoundary,crumble_A_2,120,360|SoftBoundary,crumble_A_1,100,360|item,item_coin,260,340|item,item_coin,220,340|item,item_coin,180,340|SoftBoundary,block_A_S_5,0,300|item,item_coin,200,460|item,item_coin,160,460|item,item_coin,120,460|item,item_coin,380,580|item,item_coin,340,580|item,item_coin,300,580|item,item_coin,260,280|item,item_coin,220,280|item,item_coin,180,280|item,item_coin,260,220|item,item_coin,220,220|item,item_coin,380,140|item,item_coin,380,100|item,item_coin,20,60|item,item_coin,320,40|item,item_coin,280,40|item,item_coin,240,40|item,item_coin,260,440|item,item_coin,20,440|item,item_coin,380,460|item,item_coin,180,400|item,item_coin,260,400|item,item_coin,360,400|item,item_coin,20,140|item,item_coin,20,180|item,item_coin,200,140|SoftBoundary,enemy_01_piece,20,300|SoftBoundary,enemy_01_piece,180,360|HardBoundary,block_A_H_wall3,220,360|SoftBoundary,crumble_A_1,200,360"; stage4 = "one,5,1.3,empty|SoftBoundary,block_A_S_10,0,1920|SoftBoundary,player_piece,60,1900|SoftBoundary,block_A_S_5,300,1920|Spring,spring,360,1920|SoftBoundary,block_A_S_5,300,1800|Spring,spring,360,1800|SoftBoundary,block_A_S_10,200,1680|SoftBoundary,block_A_S_2,0,1680|SoftBoundary,block_A_S_2,40,1680|Spring,spring,40,1680|SoftBoundary,block_A_S_20,0,1560|SoftBoundary,block_A_S_2,360,1440|SoftBoundary,block_A_S_2,320,1440|Spring,spring,360,1560|Spring,spring,360,1440|SoftBoundary,block_A_S_2,260,1340|SoftBoundary,block_A_S_2,220,1340|Spring,spring,260,1340|SoftBoundary,block_A_S_2,40,1380|SoftBoundary,block_A_S_2,0,1380|Spring,spring,40,1380|SoftBoundary,block_A_S_2,0,1240|SoftBoundary,block_A_S_2,40,1240|Spring,spring,40,1240|SoftBoundary,enemy_01_piece,200,1560|SoftBoundary,block_A_S_2,120,1120|SoftBoundary,block_A_S_2,160,1120|Spring,spring,160,1120|SoftBoundary,block_A_S_2,320,1120|SoftBoundary,block_A_S_2,360,1120|Spring,spring,360,1120|SoftBoundary,block_A_S_2,240,960|SoftBoundary,block_A_S_2,160,920|SoftBoundary,block_A_S_2,80,880|SoftBoundary,block_A_S_2,40,820|SoftBoundary,block_A_S_2,80,820|SoftBoundary,block_A_S_2,360,1000|SoftBoundary,block_A_S_2,320,1000|SoftBoundary,block_A_S_2,120,820|Spring,spring,100,820|platform,platform_A_3,60,700|SoftBoundary,block_A_S_5,300,700|Spring,spring,360,700|platform,platform_A_3,180,580|SoftBoundary,block_A_S_5,0,580|Spring,spring,40,580|SoftBoundary,block_A_S_20,0,460|Spring,spring,200,460|SoftBoundary,block_A_S_20,0,340|HardBoundary,block_A_H_wall5,100,180|HardBoundary,block_A_H_wall5,280,180|HardBoundary,block_A_H_wall3,280,120|HardBoundary,block_A_H_wall3,100,120|platform,platform_A_3,120,260|platform,platform_A_3,200,180|SoftBoundary,block_A_S_20,0,100|SoftBoundary,exit_piece,360,60|SoftBoundary,block_A_S_2,0,260|SoftBoundary,block_A_S_2,60,200|SoftBoundary,block_A_S_2,360,260|SoftBoundary,block_A_S_2,300,200|SoftBoundary,enemy_02_piece,280,1080|SoftBoundary,enemy_02_piece,340,420|HardBoundary,block_A_H_5,300,100|HardBoundary,block_A_H_5,0,100|item,item_coin,220,1860|item,item_coin,280,1860|item,item_coin,260,1840|item,item_coin,240,1840|item,item_coin,180,1640|item,item_coin,160,1620|item,item_coin,120,1620|item,item_coin,100,1640|item,item_coin,140,1600|item,item_coin,360,1480|item,item_coin,360,1280|item,item_coin,260,1200|item,item_coin,40,1100|item,item_coin,40,1300|item,item_coin,360,1040|item,item_coin,160,980|item,item_coin,320,160|item,item_coin,340,140|item,item_coin,360,160|item,item_coin,380,140|item,item_coin,380,180|item,item_coin,340,180|item,item_coin,20,140|item,item_coin,20,180|item,item_coin,60,180|item,item_coin,60,140|item,item_coin,40,160|item,item_coin,80,160|item,item_coin,40,80|item,item_coin,80,80|item,item_coin,20,660|item,item_coin,60,660|item,item_coin,100,660|item,item_coin,380,540|item,item_coin,340,540|item,item_coin,300,540|item,item_coin,260,880|item,item_coin,260,840|item,item_coin,180,840|item,item_coin,180,800|item,item_coin,60,40|item,item_coin,260,240|item,item_coin,140,240|item,item_coin,260,160|item,item_coin,140,160|item,item_coin,20,420|item,item_coin,60,420|item,item_coin,40,400|item,item_coin,80,400|item,item_coin,380,420|item,item_coin,340,420|item,item_coin,360,400|item,item_coin,320,400"; stage5 = "one,5,1.3,empty|SoftBoundary,block_A_S_5,0,1840|SoftBoundary,player_piece,40,1820|platform,platform_A_3,240,1840|SoftBoundary,block_A_S_5,0,1680|SoftBoundary,block_A_S_5,0,1520|SoftBoundary,block_A_S_5,300,1520|SoftBoundary,block_A_S_5,300,1360|SoftBoundary,block_A_S_5,0,1360|SoftBoundary,block_A_S_2,360,1880|SoftBoundary,block_A_S_5,300,1840|SoftBoundary,block_A_S_5,300,1680|platform,platform_A_3,140,1680|platform,platform_A_3,220,1520|Spring,spring,40,1360|platform,platform_A_3,260,1220|SoftBoundary,block_A_S_5,340,1220|SoftBoundary,block_A_S_5,0,1220|Spring,spring,40,1220|SoftBoundary,block_A_S_5,0,1080|Spring,spring,40,1080|HardBoundary,block_A_H_10,0,880|HardBoundary,block_A_H_wall5,100,1140|HardBoundary,block_A_H_wall5,100,1040|HardBoundary,block_A_H_2,100,960|HardBoundary,block_A_H_2,140,960|HardBoundary,block_A_H_wall5,240,880|HardBoundary,block_A_H_2,200,880|HardBoundary,block_A_H_wall5,240,980|SoftBoundary,block_A_S_2,120,1220|SoftBoundary,block_A_S_2,140,1220|HardBoundary,block_A_H_wall3,100,980|HardBoundary,block_A_H_wall4,240,1080|SoftBoundary,block_A_S_2,0,480|HardBoundary,block_A_H_10,60,800|HardBoundary,block_A_H_10,260,800|HardBoundary,block_A_H_10,0,720|HardBoundary,block_A_H_10,200,360|HardBoundary,block_A_H_2,160,360|HardBoundary,block_A_H_wall5,280,640|HardBoundary,block_A_H_wall5,280,560|HardBoundary,block_A_H_wall5,280,480|HardBoundary,block_A_H_10,80,480|HardBoundary,block_A_H_2,60,480|HardBoundary,block_A_H_2,180,720|HardBoundary,block_A_H_5,180,640|HardBoundary,block_A_H_5,80,640|HardBoundary,block_A_H_2,60,640|HardBoundary,block_A_H_5,0,560|HardBoundary,block_A_H_2,240,560|HardBoundary,block_A_H_2,200,560|HardBoundary,block_A_H_5,40,560|SoftBoundary,block_A_S_5,180,40|SoftBoundary,block_A_S_2,20,480|SoftBoundary,block_A_S_2,0,640|SoftBoundary,block_A_S_2,20,640|SoftBoundary,block_A_S_2,220,720|SoftBoundary,block_A_S_2,240,720|SoftBoundary,block_A_S_2,140,560|SoftBoundary,block_A_S_2,160,560|HardBoundary,block_A_H_5,0,360|SoftBoundary,block_A_S_2,120,360|SoftBoundary,block_A_S_2,100,360|Spring,spring,140,480|SoftBoundary,enemy_01_piece,60,480|SoftBoundary,enemy_01_piece,80,360|SoftBoundary,crumble_A_2,200,1080|SoftBoundary,crumble_A_1,180,1080|SoftBoundary,crumble_A_2,360,1140|SoftBoundary,crumble_A_2,260,1060|SoftBoundary,crumble_A_2,360,1000|SoftBoundary,crumble_A_2,260,920|SoftBoundary,crumble_A_2,360,1440|SoftBoundary,crumble_A_2,180,1360|SoftBoundary,crumble_A_2,0,1600|SoftBoundary,crumble_A_2,360,1760|SoftBoundary,crumble_A_5,300,720|SoftBoundary,crumble_A_5,300,640|SoftBoundary,crumble_A_5,300,560|SoftBoundary,crumble_A_5,300,480|HardBoundary,block_A_H_10,200,140|Spring,spring,320,360|conveyorLeft,conveyor_L5,260,240|conveyorLeft,conveyor_L5,40,140|conveyorRight,conveyor_R5,120,240|SoftBoundary,exit_piece,360,100|HardBoundary,block_A_H_2,0,240|HardBoundary,block_A_H_2,20,240|Spring,spring,40,240|item,item_coin,40,700|item,item_coin,80,700|item,item_coin,120,700|item,item_coin,160,700|item,item_coin,200,700|item,item_coin,80,620|item,item_coin,120,620|item,item_coin,160,620|item,item_coin,200,620|item,item_coin,240,620|item,item_coin,20,540|item,item_coin,60,540|item,item_coin,100,540|item,item_coin,140,540|item,item_coin,260,540|item,item_coin,340,700|item,item_coin,360,680|item,item_coin,360,620|item,item_coin,340,600|item,item_coin,340,540|item,item_coin,360,520|item,item_coin,160,1000|item,item_coin,160,1060|item,item_coin,160,1120|item,item_coin,160,1180|item,item_coin,380,1120|item,item_coin,280,1040|item,item_coin,380,980|item,item_coin,220,1600|item,item_coin,180,1600|item,item_coin,140,1600|item,item_coin,260,1600|item,item_coin,260,1440|item,item_coin,220,1440|item,item_coin,180,1440|item,item_coin,140,1440|item,item_coin,140,1280|item,item_coin,180,1280|item,item_coin,220,1280|item,item_coin,260,1280|item,item_coin,140,1760|item,item_coin,180,1760|item,item_coin,220,1760|item,item_coin,260,1760|item,item_coin,140,780|item,item_coin,200,780|item,item_coin,260,780|item,item_coin,260,20|item,item_coin,220,20|item,item_coin,40,80|item,item_coin,60,60|item,item_coin,80,80|item,item_coin,40,300|item,item_coin,20,320|item,item_coin,60,320|item,item_coin,380,420|item,item_coin,360,440|item,item_coin,320,440|item,item_coin,340,420|item,item_coin,280,900"; stage6 = "one,5,0.8,empty|SoftBoundary,block_A_S_20,0,1920|SoftBoundary,player_piece,60,1900|SoftBoundary,block_A_S_10,100,1820|SoftBoundary,block_A_S_2,360,1860|SoftBoundary,block_A_S_5,0,1820|SoftBoundary,block_A_S_10,200,1720|SoftBoundary,block_A_S_2,0,1760|SoftBoundary,block_A_S_5,100,1720|SoftBoundary,block_A_S_2,280,1820|SoftBoundary,block_A_S_2,80,1720|SoftBoundary,enemy_01_piece,380,1660|SoftBoundary,block_A_S_2,360,1660|SoftBoundary,block_A_S_5,220,1620|SoftBoundary,block_A_S_5,0,1620|SoftBoundary,enemy_01_piece,240,1820|SoftBoundary,block_A_S_5,0,1520|platform,platform_A_3,220,1520|Spring,spring,40,1620|SoftBoundary,block_A_S_rampDN,260,1400|SoftBoundary,block_A_S_10,0,1400|SoftBoundary,block_A_S_2,180,1400|SoftBoundary,block_A_S_10,160,1280|SoftBoundary,block_A_S_rampUp,60,1280|SoftBoundary,enemy_01_piece,340,1040|SoftBoundary,block_A_S_20,40,1040|SoftBoundary,block_A_S_2,0,1100|SoftBoundary,block_A_S_10,0,1160|SoftBoundary,block_A_S_5,240,1160|SoftBoundary,block_A_S_2,360,1220|SoftBoundary,block_A_S_2,200,1160|SoftBoundary,block_A_S_2,220,1400|SoftBoundary,block_A_S_2,180,1520|SoftBoundary,enemy_01_piece,60,1040|SoftBoundary,enemy_01_piece,240,1160|SoftBoundary,enemy_01_piece,220,1280|Spring,spring,360,1040|SoftBoundary,block_A_S_20,0,920|Spring,spring,40,920|SoftBoundary,block_A_S_5,0,800|SoftBoundary,block_A_S_2,200,800|SoftBoundary,block_A_S_5,340,800|SoftBoundary,block_A_S_2,360,680|platform,platform_A_3,60,680|conveyorRight,conveyor_R5,180,680|SoftBoundary,block_A_S_2,0,620|SoftBoundary,block_A_S_2,180,580|Spring,spring,380,800|SoftBoundary,block_A_S_2,0,520|SoftBoundary,block_A_S_2,40,520|SoftBoundary,block_A_S_2,40,460|SoftBoundary,block_A_S_2,0,400|SoftBoundary,block_A_S_2,80,460|SoftBoundary,block_A_S_2,40,400|HardBoundary,block_A_H_wall5,120,380|HardBoundary,block_A_H_wall5,120,320|SoftBoundary,block_A_S_2,80,340|SoftBoundary,block_A_S_2,40,340|platform,platform_A_3,280,480|SoftBoundary,block_A_S_5,300,580|Spring,spring,340,580|platform,platform_A_3,200,440|platform,platform_A_3,260,380|platform,platform_A_3,140,320|HardBoundary,block_A_H_wall5,120,240|SoftBoundary,block_A_S_5,320,320|Spring,spring,360,320|SoftBoundary,block_A_S_5,300,100|SoftBoundary,exit_piece,360,60|Spring,spring,40,220|platform,platform_A_3,200,100|SoftBoundary,block_A_S_2,0,100|SoftBoundary,block_A_S_2,40,100|SoftBoundary,block_A_S_2,360,1280|item,item_coin,380,1900|item,item_coin,380,1780|item,item_coin,20,1800|item,item_coin,20,1680|item,item_coin,380,1700|item,item_coin,380,1560|item,item_coin,40,1580|item,item_coin,380,1340|item,item_coin,380,1380|item,item_coin,40,1380|item,item_coin,40,1340|item,item_coin,40,1300|item,item_coin,380,1260|item,item_coin,380,1140|item,item_coin,160,1220|item,item_coin,240,1220|item,item_coin,200,1220|item,item_coin,20,1140|item,item_coin,20,1020|item,item_coin,160,980|item,item_coin,240,980|item,item_coin,200,960|item,item_coin,360,1000|item,item_coin,360,960|item,item_coin,360,880|item,item_coin,40,880|item,item_coin,360,920|item,item_coin,40,840|item,item_coin,40,800|item,item_coin,40,760|item,item_coin,160,860|item,item_coin,240,860|item,item_coin,200,840|item,item_coin,320,640|item,item_coin,280,660|item,item_coin,360,660|item,item_coin,160,660|item,item_coin,40,660|item,item_coin,80,660|item,item_coin,120,660|item,item_coin,20,600|item,item_coin,20,500|item,item_coin,60,500|item,item_coin,100,500|item,item_coin,20,440|item,item_coin,60,440|item,item_coin,100,440|item,item_coin,100,380|item,item_coin,60,380|item,item_coin,20,380|item,item_coin,20,340|item,item_coin,40,320|item,item_coin,80,320|item,item_coin,20,300|item,item_coin,20,260|item,item_coin,60,260|item,item_coin,40,280|item,item_coin,100,260|item,item_coin,100,300|item,item_coin,60,300|item,item_coin,80,280|HardBoundary,block_A_H_wall3,180,440|HardBoundary,block_A_H_wall3,120,480|SoftBoundary,block_A_S_10,200,220|SoftBoundary,block_A_S_5,140,220|HardBoundary,block_A_H_5,40,220|HardBoundary,block_A_H_2,0,220|SoftBoundary,block_A_S_5,80,580|item,item_coin,340,540|item,item_coin,300,480|item,item_coin,380,480|item,item_coin,220,480|item,item_coin,160,420|item,item_coin,160,460|item,item_coin,160,380|item,item_coin,160,340|item,item_coin,160,300|item,item_coin,160,260|item,item_coin,380,360|item,item_coin,300,420|item,item_coin,380,420|item,item_coin,220,420|HardBoundary,block_A_H_wall3,180,380|item,item_coin,300,360|item,item_coin,220,360|item,item_coin,100,80|item,item_coin,180,80|item,item_coin,260,80"; stage7 = "one,3,0.8,empty|SoftBoundary,block_A_S_rampUp,260,1060|SoftBoundary,block_A_S_10,0,1120|SoftBoundary,block_A_S_5,160,1120|SoftBoundary,block_A_S_2,360,1060|SoftBoundary,block_A_S_10,0,980|platform,platform_A_3,280,820|SoftBoundary,block_A_S_5,40,900|SoftBoundary,player_piece,60,1100|SoftBoundary,enemy_01_piece,60,900|SoftBoundary,block_A_S_2,200,820|platform,platform_A_3,80,820|SoftBoundary,block_A_S_2,360,760|platform,platform_A_3,200,980|SoftBoundary,block_A_S_2,180,700|platform,platform_A_3,340,700|platform,platform_A_3,0,700|SoftBoundary,block_A_S_5,0,620|Spring,spring,60,620|SoftBoundary,block_A_S_5,0,520|SoftBoundary,block_A_S_2,240,520|platform,platform_A_3,240,440|HardBoundary,block_A_H_wall5,160,360|HardBoundary,block_A_H_wall5,100,540|HardBoundary,block_A_H_wall3,100,520|SoftBoundary,block_A_S_2,160,600|Spring,spring,180,600|platform,platform_A_3,180,360|SoftBoundary,block_A_S_5,0,340|SoftBoundary,block_A_S_2,140,340|SoftBoundary,block_A_S_2,100,340|SoftBoundary,block_A_S_rampUp,160,100|SoftBoundary,block_A_S_2,0,260|SoftBoundary,block_A_S_2,40,260|SoftBoundary,block_A_S_2,100,200|SoftBoundary,exit_piece,360,60|HardBoundary,block_A_H_wall5,140,180|HardBoundary,block_A_H_wall3,140,160|SoftBoundary,block_A_S_5,40,260|SoftBoundary,block_A_S_5,300,200|SoftBoundary,block_A_S_2,360,280|HardBoundary,block_A_H_5,260,100|HardBoundary,block_A_H_2,360,100|SoftBoundary,enemy_01_piece,80,340|item,item_coin,320,180|item,item_coin,340,180|item,item_coin,360,180|item,item_coin,380,180|item,item_coin,380,160|item,item_coin,360,160|item,item_coin,340,160|item,item_coin,320,160|item,item_coin,380,140|item,item_coin,360,140|item,item_coin,340,140|item,item_coin,320,140|item,item_coin,380,1040|item,item_coin,380,1020|item,item_coin,220,960|item,item_coin,240,960|item,item_coin,200,960|item,item_coin,260,960|item,item_coin,280,960|item,item_coin,20,960|item,item_coin,20,940|item,item_coin,20,920|item,item_coin,20,800|item,item_coin,40,800|item,item_coin,60,800|item,item_coin,220,800|item,item_coin,380,800|item,item_coin,360,800|item,item_coin,340,800|item,item_coin,380,740|item,item_coin,380,680|item,item_coin,200,680|item,item_coin,380,660|item,item_coin,380,640|item,item_coin,380,620|item,item_coin,380,600|item,item_coin,380,580|item,item_coin,380,560|item,item_coin,380,540|item,item_coin,380,520|item,item_coin,380,500|item,item_coin,380,480|item,item_coin,380,460|item,item_coin,380,440|item,item_coin,380,420|item,item_coin,20,600|item,item_coin,20,580|item,item_coin,40,420|item,item_coin,60,420|item,item_coin,80,420|item,item_coin,200,420|item,item_coin,200,340|item,item_coin,380,340|item,item_coin,360,340|item,item_coin,340,340|item,item_coin,380,260|item,item_coin,20,320|item,item_coin,40,320|item,item_coin,20,240|item,item_coin,40,240|item,item_coin,20,220|item,item_coin,40,220|item,item_coin,120,180|item,item_coin,200,100|item,item_coin,240,80"; stage8 = "one,4,0.9,empty|SoftBoundary,block_A_S_5,0,60|SoftBoundary,block_A_S_5,200,1360|HardBoundary,block_A_H_wall5,320,1340|HardBoundary,block_A_H_wall5,140,1000|HardBoundary,block_A_H_wall5,140,1100|HardBoundary,block_A_H_wall5,60,1100|HardBoundary,block_A_H_5,220,1340|HardBoundary,block_A_H_wall5,240,1180|HardBoundary,block_A_H_wall5,240,1080|HardBoundary,block_A_H_wall5,140,940|HardBoundary,block_A_H_wall5,60,1180|HardBoundary,block_A_H_20,0,1500|HardBoundary,block_A_H_wall5,320,1260|HardBoundary,block_A_H_wall5,320,1180|HardBoundary,block_A_H_10,240,1020|HardBoundary,block_A_H_5,100,1340|HardBoundary,block_A_H_2,360,620|HardBoundary,block_A_H_5,0,1340|HardBoundary,block_A_H_5,80,1260|SoftBoundary,block_A_S_2,0,1260|HardBoundary,block_A_H_2,200,1340|SoftBoundary,block_A_S_2,20,1260|SoftBoundary,block_A_S_2,0,1180|SoftBoundary,block_A_S_2,20,1180|SoftBoundary,block_A_S_2,0,1100|SoftBoundary,block_A_S_2,20,1100|SoftBoundary,block_A_S_5,160,1180|SoftBoundary,block_A_S_5,160,1100|HardBoundary,block_A_H_5,0,1020|HardBoundary,block_A_H_5,60,1020|SoftBoundary,player_piece,40,1480|HardBoundary,block_A_H_5,140,1260|HardBoundary,block_A_H_wall3,240,1020|HardBoundary,block_A_H_5,160,940|HardBoundary,block_A_H_5,240,940|HardBoundary,block_A_H_wall5,180,860|HardBoundary,block_A_H_10,260,860|HardBoundary,block_A_H_wall5,160,860|HardBoundary,block_A_H_wall5,60,860|HardBoundary,block_A_H_wall5,80,800|HardBoundary,block_A_H_20,80,780|SoftBoundary,block_A_S_2,0,940|SoftBoundary,block_A_S_2,20,940|SoftBoundary,block_A_S_2,0,860|SoftBoundary,block_A_S_2,20,860|HardBoundary,block_A_H_wall3,360,1020|HardBoundary,block_A_H_wall4,380,1020|HardBoundary,block_A_H_wall3,260,1040|HardBoundary,block_A_H_wall3,360,800|HardBoundary,block_A_H_wall4,20,1360|HardBoundary,block_A_H_wall4,0,1340|HardBoundary,block_A_H_wall3,40,1340|HardBoundary,block_A_H_10,0,700|HardBoundary,block_A_H_10,260,700|HardBoundary,block_A_H_wall5,180,620|HardBoundary,block_A_H_5,200,620|HardBoundary,block_A_H_5,100,540|HardBoundary,block_A_H_5,0,620|HardBoundary,block_A_H_2,100,620|HardBoundary,block_A_H_2,0,540|SoftBoundary,crumble_A_1,260,1540|SoftBoundary,crumble_A_1,340,1560|SoftBoundary,crumble_A_1,100,1540|HardBoundary,block_A_H_wall5,140,440|HardBoundary,block_A_H_5,140,400|HardBoundary,block_A_H_wall5,240,440|HardBoundary,block_A_H_2,220,400|SoftBoundary,block_A_S_5,0,460|SoftBoundary,block_A_S_2,100,460|HardBoundary,block_A_H_wall3,140,420|HardBoundary,block_A_H_wall3,240,420|SoftBoundary,enemy_02_piece,200,500|SoftBoundary,exit_piece,340,100|HardBoundary,block_A_H_wall4,240,0|HardBoundary,block_A_H_5,80,60|HardBoundary,block_A_H_5,260,60|HardBoundary,block_A_H_wall5,160,60|HardBoundary,block_A_H_10,220,140|HardBoundary,block_A_H_2,180,140|HardBoundary,block_A_H_2,360,60|HardBoundary,block_A_H_wall5,320,380|HardBoundary,block_A_H_wall5,320,300|HardBoundary,block_A_H_2,0,380|HardBoundary,block_A_H_2,20,380|HardBoundary,block_A_H_wall3,60,340|SoftBoundary,block_A_S_5,340,460|SoftBoundary,block_A_S_5,340,380|SoftBoundary,block_A_S_5,340,300|HardBoundary,block_A_H_10,220,220|HardBoundary,block_A_H_2,120,160|HardBoundary,block_A_H_5,0,240|HardBoundary,block_A_H_5,160,240|HardBoundary,block_A_H_2,0,140|HardBoundary,block_A_H_2,40,140|HardBoundary,block_A_H_2,140,160|item,item_coin,380,40|item,item_coin,340,40|item,item_coin,300,40|SoftBoundary,enemy_01_piece,360,1500|SoftBoundary,crumble_A_5,160,1020|SoftBoundary,crumble_A_5,0,780|SoftBoundary,crumble_A_5,340,940|SoftBoundary,enemy_01_piece,320,700|SoftBoundary,enemy_01_piece,280,1020|SoftBoundary,enemy_geyser_piece,140,1260|SoftBoundary,enemy_geyser_piece,80,1020|SoftBoundary,enemy_geyser_piece,180,780|SoftBoundary,enemy_geyser_piece,120,700|SoftBoundary,crumble_A_2,140,620|SoftBoundary,enemy_geyser_piece,320,540|SoftBoundary,enemy_geyser_piece,200,400|HardBoundary,block_A_H_2,220,540|HardBoundary,block_A_H_2,200,540|HardBoundary,block_A_H_5,300,540|HardBoundary,block_A_H_2,120,320|HardBoundary,block_A_H_2,80,320|HardBoundary,block_A_H_2,240,320|HardBoundary,block_A_H_2,280,320|HardBoundary,block_A_H_5,160,320|HardBoundary,block_A_H_2,260,540|HardBoundary,block_A_H_2,60,320|HardBoundary,block_A_H_wall3,120,1360|SoftBoundary,crumble_A_5,340,1180|SoftBoundary,crumble_A_5,340,1260|SoftBoundary,crumble_A_5,340,1340|SoftBoundary,crumble_A_5,340,1420|SoftBoundary,enemy_geyser_piece,300,780|SoftBoundary,enemy_geyser_piece,280,860|SoftBoundary,enemy_geyser_piece,240,620|SoftBoundary,enemy_geyser_piece,140,320|SoftBoundary,enemy_geyser_piece,260,320|SoftBoundary,enemy_geyser_piece,240,220|SoftBoundary,enemy_geyser_piece,80,240|SoftBoundary,enemy_geyser_piece,140,60|SoftBoundary,enemy_geyser_piece,260,140|SoftBoundary,enemy_geyser_piece,320,1020|SoftBoundary,enemy_geyser_piece,200,1340|SoftBoundary,enemy_geyser_piece,80,620|item,item_coin,360,20|item,item_coin,320,20|item,item_coin,280,20|item,item_coin,20,660|item,item_coin,40,680|item,item_coin,60,660|item,item_coin,80,680|item,item_coin,100,660|item,item_coin,120,680|item,item_coin,140,660|item,item_coin,160,680|item,item_coin,340,820|item,item_coin,320,840|item,item_coin,300,820|item,item_coin,280,840|item,item_coin,80,1400|item,item_coin,100,1380|item,item_coin,380,180|item,item_coin,360,200|item,item_coin,340,180|item,item_coin,320,200|item,item_coin,300,180|item,item_coin,280,200|item,item_coin,140,140|item,item_coin,140,100|item,item_coin,40,360|item,item_coin,20,340|item,item_coin,40,320|item,item_coin,20,300|item,item_coin,40,280|item,item_coin,380,740|item,item_coin,360,760|item,item_coin,340,740|item,item_coin,320,760|item,item_coin,380,600|item,item_coin,180,1420|item,item_coin,240,1420|item,item_coin,300,1420|item,item_coin,300,1060|item,item_coin,320,1080|item,item_coin,340,1060|item,item_coin,120,1240|item,item_coin,140,1220|item,item_coin,160,1240|item,item_coin,180,1220|item,item_coin,220,1000|item,item_coin,260,1000|item,item_coin,300,1000|item,item_coin,340,1000|item,item_coin,20,600|item,item_coin,60,500|item,item_coin,80,500|item,item_coin,60,440|item,item_coin,80,440|item,item_coin,160,360|item,item_coin,200,360|item,item_coin,240,360|item,item_coin,20,180|item,item_coin,40,200|item,item_coin,60,180|item,item_coin,20,220|item,item_coin,60,220"; stage9 = "one,5,1,empty|HardBoundary,block_A_H_wall5,120,1820|SoftBoundary,block_A_S_5,0,1900|SoftBoundary,player_piece,40,1880|SoftBoundary,block_A_S_5,20,1820|SoftBoundary,block_A_S_5,0,1740|HardBoundary,block_A_H_wall5,120,1720|HardBoundary,block_A_H_10,140,1780|HardBoundary,block_A_H_wall5,220,1600|SoftBoundary,block_A_S_5,0,1660|HardBoundary,block_A_H_wall3,120,1660|HardBoundary,block_A_H_2,200,1580|SoftBoundary,block_A_S_2,0,1820|SoftBoundary,block_A_S_2,80,1900|SoftBoundary,block_A_S_2,80,1740|SoftBoundary,block_A_S_2,80,1660|HardBoundary,block_A_H_5,0,1580|HardBoundary,block_A_H_5,100,1580|HardBoundary,block_A_H_5,220,1700|HardBoundary,block_A_H_5,340,1780|SoftBoundary,block_A_S_5,320,1700|Spring,spring,280,1700|HardBoundary,block_A_H_5,0,1500|HardBoundary,block_A_H_5,160,1500|HardBoundary,block_A_H_5,60,1420|HardBoundary,block_A_H_5,160,1420|HardBoundary,block_A_H_wall5,200,1320|HardBoundary,block_A_H_5,0,1340|HardBoundary,block_A_H_2,100,1340|HardBoundary,block_A_H_2,260,1420|HardBoundary,block_A_H_2,300,1420|platform,platform_A_3,300,1500|platform,platform_A_3,300,1340|platform,platform_A_3,300,1260|HardBoundary,block_A_H_wall5,200,1220|HardBoundary,block_A_H_wall4,240,1340|HardBoundary,block_A_H_wall5,220,1260|HardBoundary,block_A_H_wall4,160,1820|SoftBoundary,crumble_A_2,180,1860|SoftBoundary,block_A_S_2,180,1820|SoftBoundary,crumble_A_1,220,1840|SoftBoundary,crumble_A_1,220,1880|SoftBoundary,block_A_S_2,160,1900|SoftBoundary,block_A_S_2,180,1900|SoftBoundary,block_A_S_2,200,980|SoftBoundary,block_A_S_2,120,1060|SoftBoundary,crumble_A_2,40,1280|SoftBoundary,crumble_A_2,20,1220|SoftBoundary,crumble_A_2,40,1160|HardBoundary,block_A_H_wall4,180,1160|HardBoundary,block_A_H_wall4,200,1120|platform,platform_A_3,280,1180|HardBoundary,block_A_H_10,100,1100|HardBoundary,block_A_H_2,0,1100|SoftBoundary,block_A_S_2,220,880|SoftBoundary,block_A_S_2,120,880|SoftBoundary,block_A_S_2,160,820|HardBoundary,block_A_H_2,300,920|HardBoundary,block_A_H_5,320,940|SoftBoundary,block_A_S_2,0,860|SoftBoundary,enemy_02_piece,320,1080|SoftBoundary,crumble_A_2,0,780|SoftBoundary,crumble_A_2,220,540|SoftBoundary,crumble_A_1,40,700|SoftBoundary,crumble_A_1,80,660|SoftBoundary,crumble_A_1,20,600|SoftBoundary,block_A_S_2,180,740|platform,platform_A_3,280,740|conveyorRight,conveyor_R5,260,660|conveyorLeft,conveyor_L5,280,600|HardBoundary,block_A_H_10,80,380|HardBoundary,block_A_H_5,320,480|HardBoundary,block_A_H_2,160,400|HardBoundary,block_A_H_5,240,380|Spring,spring,380,480|SoftBoundary,crumble_A_1,80,560|HardBoundary,block_A_H_wall5,160,420|HardBoundary,block_A_H_wall4,140,400|HardBoundary,block_A_H_wall3,120,380|HardBoundary,block_A_H_wall5,160,520|SoftBoundary,crumble_A_1,20,500|SoftBoundary,crumble_A_1,20,440|SoftBoundary,crumble_A_2,40,380|SoftBoundary,crumble_A_2,0,380|HardBoundary,block_A_H_2,120,300|HardBoundary,block_A_H_rampUP,160,240|HardBoundary,block_A_H_wall4,260,180|HardBoundary,block_A_H_5,100,200|HardBoundary,block_A_H_5,0,200|HardBoundary,block_A_H_wall4,260,100|HardBoundary,block_A_H_10,200,80|SoftBoundary,exit_piece,360,40|platform,platform_A_3,60,80|Spring,spring,40,200|SoftBoundary,enemy_geyser_piece,120,200|SoftBoundary,enemy_geyser_piece,260,380|SoftBoundary,enemy_geyser_piece,160,380|SoftBoundary,enemy_geyser_piece,240,1100|SoftBoundary,enemy_geyser_piece,60,1500|SoftBoundary,block_A_S_2,360,300|SoftBoundary,block_A_S_2,280,220|SoftBoundary,block_A_S_2,220,100|HardBoundary,block_A_H_5,320,140|item,item_coin,380,120|item,item_coin,360,120|item,item_coin,340,120|item,item_coin,300,120|item,item_coin,320,120|item,item_coin,300,140|item,item_coin,300,160|item,item_coin,300,180|item,item_coin,300,200|HardBoundary,block_A_H_2,240,1800|HardBoundary,block_A_H_2,340,1820|HardBoundary,block_A_H_2,360,1800|SoftBoundary,block_A_S_2,280,1940|SoftBoundary,block_A_S_2,340,1900|HardBoundary,block_A_H_wall5,200,1600|HardBoundary,block_A_H_wall3,180,1600|item,item_coin,380,280|item,item_coin,380,240|item,item_coin,320,200|item,item_coin,360,200|item,item_coin,380,200|item,item_coin,380,260|item,item_coin,380,220|item,item_coin,340,200|item,item_coin,360,280|item,item_coin,340,280|item,item_coin,280,1480|item,item_coin,340,1480|item,item_coin,300,1460|item,item_coin,360,1460|item,item_coin,40,1460|item,item_coin,60,1480|item,item_coin,100,1460|item,item_coin,120,1480|item,item_coin,360,1240|item,item_coin,320,1240|item,item_coin,280,1240|item,item_coin,280,1320|item,item_coin,320,1320|item,item_coin,360,1320|item,item_coin,280,1160|item,item_coin,320,1160|item,item_coin,360,1160|item,item_coin,140,1180|item,item_coin,140,1220|item,item_coin,120,1200|item,item_coin,120,1260|item,item_coin,140,1280|item,item_coin,100,520|item,item_coin,80,500|item,item_coin,100,480|item,item_coin,80,460|item,item_coin,380,540|item,item_coin,360,560|item,item_coin,300,560|item,item_coin,320,540|item,item_coin,380,920|item,item_coin,360,900|item,item_coin,380,880|item,item_coin,360,860|item,item_coin,100,620|item,item_coin,60,660|item,item_coin,20,60|item,item_coin,60,60|item,item_coin,100,60|item,item_coin,140,60|item,item_coin,180,60|item,item_coin,40,260|item,item_coin,20,840|item,item_coin,200,720|item,item_coin,180,800|item,item_coin,240,860|item,item_coin,140,860|item,item_coin,140,1040|item,item_coin,220,960|item,item_coin,180,340|item,item_coin,200,320|item,item_coin,220,320|item,item_coin,240,340|item,item_coin,320,280|item,item_coin,320,300|item,item_coin,320,320|item,item_coin,320,340|item,item_coin,20,760|item,item_coin,80,1720|item,item_coin,100,1700|item,item_coin,40,1720|item,item_coin,20,1700|item,item_coin,180,1760|item,item_coin,240,1760|item,item_coin,300,1760|item,item_coin,360,1540|item,item_coin,340,1560|item,item_coin,380,1560|item,item_coin,360,1580"; stage10 = "one,5,1,empty|SoftBoundary,block_A_S_rampUp,140,1840|SoftBoundary,enemy_geyser_piece,260,1840|SoftBoundary,enemy_geyser_piece,240,1720|HardBoundary,block_A_H_10,100,1020|HardBoundary,block_A_H_5,200,1720|HardBoundary,block_A_H_2,360,1780|HardBoundary,block_A_H_5,40,1900|HardBoundary,block_A_H_2,0,1900|HardBoundary,block_A_H_10,240,1840|HardBoundary,block_A_H_rampDN,80,1660|SoftBoundary,player_piece,40,1880|SoftBoundary,block_A_S_2,180,1720|HardBoundary,block_A_H_2,40,1660|HardBoundary,block_A_H_2,0,1600|conveyorLeft,conveyor_L5,240,1540|HardBoundary,block_A_H_2,360,1480|HardBoundary,block_A_H_5,100,1540|conveyorLeft,conveyor_L5,300,1400|conveyorRight,conveyor_R5,0,1280|SoftBoundary,crumble_A_2,220,1380|SoftBoundary,crumble_A_2,140,1340|HardBoundary,block_A_H_2,120,1200|platform,platform_A_3,160,1200|SoftBoundary,block_A_S_2,360,1120|SoftBoundary,block_A_S_2,340,1120|Spring,spring,360,1120|SoftBoundary,enemy_geyser_piece,180,1540|SoftBoundary,enemy_geyser_piece,140,1200|HardBoundary,block_A_H_wall5,100,920|HardBoundary,block_A_H_5,0,920|Spring,spring,280,1020|platform,platform_A_3,340,920|SoftBoundary,crumble_A_1,280,920|HardBoundary,block_A_H_2,40,840|HardBoundary,block_A_H_rampUP,80,780|HardBoundary,block_A_H_rampUP,180,720|HardBoundary,block_A_H_rampUP,280,660|HardBoundary,block_A_H_2,380,660|HardBoundary,block_A_H_wall5,200,540|SoftBoundary,block_A_S_2,220,540|platform,platform_A_3,320,620|HardBoundary,block_A_H_wall3,200,480|HardBoundary,block_A_H_wall5,180,540|HardBoundary,block_A_H_10,200,400|platform,platform_A_3,40,620|HardBoundary,block_A_H_wall5,100,460|SoftBoundary,block_A_S_5,0,540|SoftBoundary,block_A_S_5,0,460|HardBoundary,block_A_H_wall3,100,140|HardBoundary,block_A_H_wall5,100,360|SoftBoundary,block_A_S_5,0,380|SoftBoundary,block_A_S_5,0,300|HardBoundary,block_A_H_wall5,100,260|HardBoundary,block_A_H_2,240,180|Spring,spring,360,400|HardBoundary,block_A_H_2,180,400|Spring,spring,360,280|SoftBoundary,block_A_S_5,320,180|HardBoundary,block_A_H_2,160,180|HardBoundary,block_A_H_10,200,80|SoftBoundary,exit_piece,360,40|HardBoundary,block_A_H_wall5,20,100|HardBoundary,block_A_H_wall4,60,120|SoftBoundary,enemy_geyser_piece,180,780|SoftBoundary,enemy_geyser_piece,280,720|SoftBoundary,enemy_geyser_piece,260,400|SoftBoundary,enemy_geyser_piece,260,80|SoftBoundary,enemy_02_piece,40,1000|SoftBoundary,enemy_01_piece,60,920|SoftBoundary,enemy_01_piece,20,1600|item,item_coin,380,1820|item,item_coin,160,1800|item,item_coin,180,1780|item,item_coin,200,1800|item,item_coin,140,1620|item,item_coin,160,1600|item,item_coin,180,1620|item,item_coin,300,1120|item,item_coin,260,1120|item,item_coin,220,1120|item,item_coin,180,1120|item,item_coin,380,1340|item,item_coin,360,1320|item,item_coin,340,1340|item,item_coin,320,1320|item,item_coin,20,1220|item,item_coin,40,1200|item,item_coin,60,1220|item,item_coin,80,1200|item,item_coin,380,860|item,item_coin,340,860|item,item_coin,360,820|item,item_coin,40,80|item,item_coin,20,60|item,item_coin,40,40|item,item_coin,20,20|item,item_coin,180,140|item,item_coin,260,140|item,item_coin,40,260|item,item_coin,20,280|item,item_coin,60,280|item,item_coin,360,520|item,item_coin,300,540|item,item_coin,340,540|item,item_coin,320,560|item,item_coin,380,500|item,item_coin,280,520|item,item_coin,260,500|item,item_coin,280,480|item,item_coin,300,460|item,item_coin,320,440|item,item_coin,360,480|item,item_coin,340,460|item,item_coin,320,500|item,item_coin,220,360|item,item_coin,260,360|item,item_coin,300,360|item,item_coin,80,260|item,item_coin,20,440|item,item_coin,80,440|item,item_coin,20,360|item,item_coin,80,360|item,item_coin,20,520|item,item_coin,80,520|item,item_coin,380,1760|item,item_coin,380,1720|item,item_coin,380,1680|item,item_coin,240,1280|item,item_coin,160,1240|SoftBoundary,block_A_S_2,320,280|SoftBoundary,block_A_S_2,360,280"; stage11 = "one,4,1,empty|SoftBoundary,block_A_S_2,0,1520|SoftBoundary,block_A_S_2,20,1520|SoftBoundary,player_piece,40,1500|SoftBoundary,block_A_S_rampUp,60,1460|SoftBoundary,block_A_S_rampUp,160,1400|SoftBoundary,block_A_S_rampUp,260,1340|SoftBoundary,block_A_S_2,360,1340|Spring,spring,380,1340|SoftBoundary,block_A_S_rampUp,200,1200|SoftBoundary,block_A_S_2,340,1460|SoftBoundary,block_A_S_2,360,1420|SoftBoundary,block_A_S_rampUp,100,1260|SoftBoundary,block_A_S_5,0,1320|SoftBoundary,block_A_S_2,20,1180|Spring,spring,20,1320|SoftBoundary,block_A_S_5,0,860|SoftBoundary,block_A_S_rampUp,60,1120|SoftBoundary,block_A_S_rampUp,160,1060|SoftBoundary,block_A_S_5,300,860|SoftBoundary,block_A_S_5,300,1200|SoftBoundary,block_A_S_2,0,1180|SoftBoundary,block_A_S_rampUp,260,1000|SoftBoundary,block_A_S_2,360,1000|Spring,spring,380,1000|platform,platform_A_3,160,860|SoftBoundary,block_A_S_5,0,720|Spring,spring,20,860|Spring,spring,20,720|SoftBoundary,block_A_S_5,300,360|SoftBoundary,block_A_S_rampDN,100,580|SoftBoundary,block_A_S_2,360,700|SoftBoundary,block_A_S_2,340,700|SoftBoundary,block_A_S_2,300,700|SoftBoundary,block_A_S_rampDN,100,240|Spring,spring,380,700|SoftBoundary,block_A_S_rampDN,200,640|SoftBoundary,block_A_S_5,0,580|SoftBoundary,block_A_S_2,360,560|SoftBoundary,block_A_S_2,340,560|SoftBoundary,block_A_S_2,0,380|Spring,spring,20,380|SoftBoundary,block_A_S_rampDN,200,300|Spring,spring,360,360|SoftBoundary,block_A_S_5,300,240|SoftBoundary,block_A_S_5,0,160|SoftBoundary,block_A_S_5,300,80|platform,platform_A_3,140,80|SoftBoundary,exit_piece,360,40|SoftBoundary,block_A_S_5,0,240|SoftBoundary,block_A_S_5,0,980|SoftBoundary,enemy_geyser_piece,160,1300|SoftBoundary,enemy_geyser_piece,260,1240|SoftBoundary,enemy_01_piece,380,1340|SoftBoundary,enemy_01_piece,40,1180|SoftBoundary,enemy_01_piece,200,640|SoftBoundary,enemy_02_piece,320,180|SoftBoundary,enemy_01_piece,200,480|SoftBoundary,enemy_01_piece,360,240|item,item_coin,380,1140|item,item_coin,340,1140|item,item_coin,360,1120|item,item_coin,380,1100|item,item_coin,340,1100|item,item_coin,20,920|item,item_coin,40,900|item,item_coin,40,940|item,item_coin,60,900|item,item_coin,80,920|item,item_coin,20,960|item,item_coin,80,960|item,item_coin,60,940|item,item_coin,20,60|item,item_coin,60,60|item,item_coin,100,60|item,item_coin,140,60|item,item_coin,180,60|item,item_coin,220,60|item,item_coin,240,1140|item,item_coin,200,1160|item,item_coin,160,1180|item,item_coin,120,1200|item,item_coin,100,1060|item,item_coin,140,1040|item,item_coin,180,1020|item,item_coin,220,1000|item,item_coin,260,800|item,item_coin,240,780|item,item_coin,220,800|item,item_coin,200,780|item,item_coin,180,800|item,item_coin,160,780|item,item_coin,260,580|item,item_coin,220,560|item,item_coin,180,540|item,item_coin,140,520|item,item_coin,160,360|item,item_coin,200,380|item,item_coin,240,400|item,item_coin,280,420|item,item_coin,340,180|item,item_coin,360,160|item,item_coin,360,120|item,item_coin,340,140|item,item_coin,380,180|item,item_coin,360,200|item,item_coin,340,220|item,item_coin,380,140|item,item_coin,380,220|item,item_coin,260,60|SoftBoundary,enemy_geyser_piece,260,520|SoftBoundary,enemy_geyser_piece,160,460|HardBoundary,block_A_H_rampDN,240,500|HardBoundary,block_A_H_rampDN,40,380|HardBoundary,block_A_H_rampDN,140,440"; stage12 = "one,4,0.8,empty|SoftBoundary,player_piece,20,1500|SoftBoundary,block_A_S_2,0,1520|SoftBoundary,block_A_S_2,0,1400|SoftBoundary,block_A_S_2,360,1340|SoftBoundary,block_A_S_rampUp,260,1340|SoftBoundary,block_A_S_rampDN,160,1340|SoftBoundary,block_A_S_rampUp,60,1340|SoftBoundary,block_A_S_2,20,1400|SoftBoundary,enemy_01_piece,380,1340|SoftBoundary,block_A_S_rampUp,260,1220|SoftBoundary,block_A_S_2,360,1220|SoftBoundary,block_A_S_rampDN,160,1220|SoftBoundary,block_A_S_rampUp,60,1220|SoftBoundary,block_A_S_2,0,1280|SoftBoundary,block_A_S_2,20,1280|SoftBoundary,block_A_S_2,360,1060|SoftBoundary,block_A_S_rampUp,260,1060|SoftBoundary,block_A_S_5,0,900|SoftBoundary,block_A_S_5,60,900|SoftBoundary,block_A_S_rampUp,160,840|SoftBoundary,block_A_S_rampDN,260,840|SoftBoundary,block_A_S_2,360,900|SoftBoundary,crumble_A_1,100,1460|SoftBoundary,crumble_A_1,160,1520|SoftBoundary,crumble_A_1,200,1520|SoftBoundary,crumble_A_1,260,1460|SoftBoundary,crumble_A_1,300,1460|SoftBoundary,crumble_A_1,80,1460|SoftBoundary,crumble_A_1,60,1460|SoftBoundary,crumble_A_1,180,1520|SoftBoundary,crumble_A_1,280,1460|SoftBoundary,enemy_01_piece,20,1280|SoftBoundary,block_A_S_2,360,1140|Spring,spring,380,1220|Spring,spring,380,1140|Spring,spring,20,1280|SoftBoundary,crumble_A_5,160,1120|HardBoundary,block_A_H_wall5,200,960|HardBoundary,block_A_H_wall4,200,880|HardBoundary,block_A_H_2,220,1040|HardBoundary,block_A_H_wall3,320,1060|SoftBoundary,enemy_01_piece,180,1120|SoftBoundary,crumble_A_2,160,1040|HardBoundary,block_A_H_wall5,140,1040|HardBoundary,block_A_H_2,100,1040|HardBoundary,block_A_H_wall3,80,1000|SoftBoundary,crumble_A_1,40,1000|SoftBoundary,crumble_A_1,20,940|item,item_coin,240,1020|item,item_coin,240,1000|item,item_coin,180,1100|item,item_coin,40,1060|item,item_coin,40,1100|item,item_coin,40,1140|item,item_coin,40,1040|item,item_coin,40,1080|item,item_coin,40,1120|item,item_coin,380,1180|item,item_coin,380,1100|item,item_coin,380,1040|item,item_coin,20,1380|item,item_coin,20,1340|item,item_coin,380,1320|item,item_coin,380,1280|item,item_coin,380,1480|item,item_coin,380,1440|SoftBoundary,block_A_S_rampDN,0,740|SoftBoundary,block_A_S_rampUp,140,740|SoftBoundary,block_A_S_2,100,800|SoftBoundary,block_A_S_2,240,740|SoftBoundary,block_A_S_rampUp,280,680|SoftBoundary,block_A_S_2,380,680|Spring,spring,380,900|SoftBoundary,block_A_S_2,320,760|Spring,spring,340,760|SoftBoundary,crumble_A_2,360,800|SoftBoundary,enemy_02_piece,60,720|Spring,spring,260,740|Spring,spring,120,800|Spring,spring,20,720|SoftBoundary,block_A_S_2,0,720|conveyorRight,conveyor_R5,60,600|conveyorRight,conveyor_R5,180,560|conveyorRight,conveyor_R5,280,580|Spring,spring,360,580|conveyorLeft,conveyor_L5,240,460|conveyorRight,conveyor_R5,120,420|conveyorRight,conveyor_R5,20,400|platform,platform_A_3,300,520|Spring,spring,80,520|SoftBoundary,block_A_S_rampUp,60,280|SoftBoundary,block_A_S_rampDN,220,300|SoftBoundary,crumble_A_1,40,240|SoftBoundary,enemy_02_piece,340,240|SoftBoundary,crumble_A_1,380,300|SoftBoundary,crumble_A_1,320,240|SoftBoundary,crumble_A_1,260,260|SoftBoundary,crumble_A_1,220,180|SoftBoundary,block_A_S_rampUp,260,80|SoftBoundary,block_A_S_2,360,80|SoftBoundary,exit_piece,360,40|SoftBoundary,crumble_A_1,20,160|SoftBoundary,crumble_A_5,0,80|item,item_coin,80,60|item,item_coin,60,60|item,item_coin,40,60|item,item_coin,20,60|item,item_coin,80,40|item,item_coin,60,40|item,item_coin,40,40|item,item_coin,20,40|item,item_coin,80,20|item,item_coin,60,20|item,item_coin,40,20|item,item_coin,20,20|SoftBoundary,crumble_A_2,360,1520|item,item_coin,380,720|item,item_coin,240,680|item,item_coin,180,640|item,item_coin,120,720|item,item_coin,80,660|item,item_coin,20,680|item,item_coin,140,660|item,item_coin,100,680|item,item_coin,40,660|item,item_coin,220,660|item,item_coin,380,620|item,item_coin,380,640|item,item_coin,380,500|item,item_coin,360,500|item,item_coin,340,500|item,item_coin,80,480|item,item_coin,80,460|item,item_coin,80,440|item,item_coin,260,100|item,item_coin,300,80"; stage13 = "one,4,1,empty|SoftBoundary,player_piece,40,1460|platform,platform_A_3,260,540|HardBoundary,block_A_H_wall5,320,560|HardBoundary,block_A_H_wall5,320,480|SoftBoundary,crumble_A_2,0,820|SoftBoundary,enemy_01_piece,360,480|HardBoundary,block_A_H_wall3,220,480|HardBoundary,block_A_H_10,100,380|SoftBoundary,block_A_S_5,300,400|HardBoundary,block_A_H_wall3,60,540|SoftBoundary,block_A_S_2,0,600|SoftBoundary,block_A_S_2,0,540|SoftBoundary,block_A_S_2,20,540|SoftBoundary,block_A_S_2,40,600|HardBoundary,block_A_H_2,100,660|SoftBoundary,block_A_S_2,0,1280|HardBoundary,block_A_H_5,60,1140|HardBoundary,block_A_H_5,260,1100|HardBoundary,block_A_H_wall4,340,1020|HardBoundary,block_A_H_wall5,160,960|platform,platform_A_3,260,1020|platform,platform_A_3,200,940|HardBoundary,block_A_H_wall5,340,920|HardBoundary,block_A_H_wall4,160,880|HardBoundary,block_A_H_wall4,340,840|HardBoundary,block_A_H_rampDN,200,780|HardBoundary,block_A_H_2,0,1260|HardBoundary,block_A_H_2,340,120|SoftBoundary,crumble_A_1,40,820|SoftBoundary,block_A_S_rampDN,60,820|item,item_coin,140,920|item,item_coin,120,900|item,item_coin,100,920|item,item_coin,80,900|item,item_coin,60,920|HardBoundary,block_A_H_rampDN,100,720|HardBoundary,block_A_H_wall4,320,840|HardBoundary,block_A_H_wall3,300,840|HardBoundary,block_A_H_2,60,720|SoftBoundary,crumble_A_2,0,740|SoftBoundary,crumble_A_1,40,740|Spring,spring,320,840|conveyorLeft,conveyor_L5,40,160|HardBoundary,block_A_H_5,0,360|HardBoundary,block_A_H_wall3,280,380|HardBoundary,block_A_H_2,100,360|HardBoundary,block_A_H_wall4,340,1100|HardBoundary,block_A_H_wall3,320,1100|HardBoundary,block_A_H_5,160,1120|HardBoundary,block_A_H_2,140,1120|HardBoundary,block_A_H_2,260,1120|HardBoundary,block_A_H_2,120,1000|HardBoundary,block_A_H_5,60,940|HardBoundary,block_A_H_wall3,100,940|HardBoundary,block_A_H_2,240,400|HardBoundary,block_A_H_rampDN,40,1260|HardBoundary,block_A_H_rampUP,140,1260|HardBoundary,block_A_H_2,240,1260|Spring,spring,20,1260|HardBoundary,block_A_H_2,260,1240|SoftBoundary,enemy_01_piece,40,820|HardBoundary,block_A_H_wall3,380,100|HardBoundary,block_A_H_5,300,100|HardBoundary,block_A_H_5,200,100|HardBoundary,block_A_H_2,300,120|SoftBoundary,exit_piece,360,60|platform,platform_A_3,340,200|SoftBoundary,block_A_S_2,180,200|SoftBoundary,enemy_01_piece,40,1260|item,item_coin,140,1360|item,item_coin,380,520|item,item_coin,360,540|item,item_coin,380,560|item,item_coin,360,580|item,item_coin,380,600|item,item_coin,360,620|item,item_coin,380,640|item,item_coin,360,660|item,item_coin,380,680|item,item_coin,40,580|item,item_coin,140,980|item,item_coin,120,80|item,item_coin,100,60|item,item_coin,80,80|item,item_coin,60,60|item,item_coin,40,80|item,item_coin,20,60|item,item_coin,140,60|HardBoundary,block_A_H_wall4,60,660|SoftBoundary,crumble_A_2,260,660|HardBoundary,block_A_H_2,300,660|HardBoundary,block_A_H_5,160,660|SoftBoundary,crumble_A_1,80,660|SoftBoundary,crumble_A_1,140,660|SoftBoundary,crumble_A_2,0,660|SoftBoundary,crumble_A_1,40,660|HardBoundary,block_A_H_rampUP,80,1420|HardBoundary,block_A_H_5,180,1420|HardBoundary,block_A_H_rampUP,280,1360|HardBoundary,block_A_H_2,380,1360|HardBoundary,block_A_H_2,0,1480|HardBoundary,block_A_H_2,40,1480|conveyorLeft,conveyor_L5,300,1300|SoftBoundary,enemy_geyser_piece,240,1420|SoftBoundary,enemy_01_piece,380,1360|HardBoundary,block_A_H_5,80,300|HardBoundary,block_A_H_5,140,300|HardBoundary,block_A_H_5,220,300|HardBoundary,block_A_H_5,320,280|HardBoundary,block_A_H_2,40,280|HardBoundary,block_A_H_2,60,280|HardBoundary,block_A_H_2,320,300|SoftBoundary,enemy_01_piece,220,300|item,item_coin,380,180|item,item_coin,340,180|item,item_coin,300,180|item,item_coin,260,180|item,item_coin,380,240|item,item_coin,360,260|item,item_coin,340,240|SoftBoundary,crumble_A_2,360,480|SoftBoundary,crumble_A_1,340,480|HardBoundary,block_A_H_5,260,1480|HardBoundary,block_A_H_wall3,280,1480|HardBoundary,block_A_H_wall3,320,1480|HardBoundary,block_A_H_5,260,1540|SoftBoundary,crumble_A_1,340,1560|SoftBoundary,crumble_A_1,320,1560|SoftBoundary,crumble_A_1,280,1560|SoftBoundary,crumble_A_1,260,1500|SoftBoundary,crumble_A_1,200,1440|SoftBoundary,crumble_A_1,60,1500|SoftBoundary,crumble_A_1,220,1440"; stage14 = "one,4,1,empty|HardBoundary,block_A_H_wall5,140,1060|HardBoundary,block_A_H_wall5,140,960|platform,platform_A_3,80,1140|HardBoundary,block_A_H_rampDN,260,1140|Spring,spring,380,1200|HardBoundary,block_A_H_2,360,1200|SoftBoundary,block_A_S_2,360,960|SoftBoundary,block_A_S_2,360,1080|Spring,spring,380,1080|SoftBoundary,enemy_01_piece,180,1020|HardBoundary,block_A_H_2,160,960|SoftBoundary,block_A_S_2,100,1060|SoftBoundary,block_A_S_2,20,1000|SoftBoundary,player_piece,20,1520|item,item_coin,180,1100|SoftBoundary,block_A_S_rampUp,260,960|item,item_coin,380,940|item,item_coin,180,1080|item,item_coin,180,1060|item,item_coin,380,920|item,item_coin,380,900|item,item_coin,120,1120|item,item_coin,80,1120|item,item_coin,40,1120|item,item_coin,40,1060|item,item_coin,40,1040|HardBoundary,block_A_H_wall3,180,1220|HardBoundary,block_A_H_10,200,1260|item,item_coin,220,1240|item,item_coin,320,1240|item,item_coin,340,1240|item,item_coin,360,1240|item,item_coin,380,1240|SoftBoundary,block_A_S_5,160,1020|SoftBoundary,block_A_S_5,160,1140|SoftBoundary,block_A_S_10,0,1540|SoftBoundary,block_A_S_rampUp,200,1480|SoftBoundary,block_A_S_5,300,1480|SoftBoundary,block_A_S_2,0,1460|SoftBoundary,block_A_S_2,0,1340|Spring,spring,20,1460|Spring,spring,20,1340|HardBoundary,block_A_H_rampUP,200,1340|HardBoundary,block_A_H_wall4,300,1340|SoftBoundary,block_A_S_5,320,1400|Spring,spring,360,1400|Spring,spring,360,1480|item,item_coin,360,1460|item,item_coin,360,1440|item,item_coin,360,1380|item,item_coin,360,1360|item,item_coin,360,1340|SoftBoundary,crumble_A_2,120,1400|SoftBoundary,crumble_A_2,160,1400|SoftBoundary,crumble_A_1,60,1400|SoftBoundary,crumble_A_2,80,1400|SoftBoundary,block_A_S_10,0,1220|SoftBoundary,crumble_A_2,0,800|platform,platform_A_3,140,880|platform,platform_A_3,180,800|item,item_coin,380,840|item,item_coin,380,820|item,item_coin,380,800|item,item_coin,20,860|item,item_coin,20,780|item,item_coin,280,860|SoftBoundary,crumble_A_2,360,860|SoftBoundary,crumble_A_2,300,840|SoftBoundary,crumble_A_2,240,800|SoftBoundary,crumble_A_1,60,740|SoftBoundary,crumble_A_1,0,680|SoftBoundary,crumble_A_1,60,620|SoftBoundary,crumble_A_1,160,580|SoftBoundary,crumble_A_1,300,700|SoftBoundary,crumble_A_1,360,640|item,item_coin,180,740|item,item_coin,200,740|item,item_coin,160,740|item,item_coin,80,720|item,item_coin,20,660|item,item_coin,80,600|item,item_coin,180,560|item,item_coin,320,680|item,item_coin,380,620|SoftBoundary,crumble_A_1,340,580|SoftBoundary,crumble_A_1,360,520|platform,platform_A_3,340,460|SoftBoundary,crumble_A_1,320,460|item,item_coin,180,440|item,item_coin,200,440|item,item_coin,220,440|item,item_coin,380,440|item,item_coin,320,440|SoftBoundary,crumble_A_1,200,460|SoftBoundary,block_A_S_2,0,380|item,item_coin,20,440|Spring,spring,20,380|SoftBoundary,exit_piece,360,20|SoftBoundary,block_A_S_2,100,300|Spring,spring,120,300|SoftBoundary,block_A_S_10,20,160|Spring,spring,40,160|Spring,spring,100,160|Spring,spring,160,160|Spring,spring,220,160|SoftBoundary,block_A_S_2,200,160|item,item_coin,40,140|item,item_coin,40,120|item,item_coin,40,100|item,item_coin,40,80|item,item_coin,40,60|item,item_coin,100,140|item,item_coin,100,120|item,item_coin,100,100|item,item_coin,100,80|item,item_coin,100,60|item,item_coin,160,140|item,item_coin,160,120|item,item_coin,160,100|item,item_coin,160,80|item,item_coin,160,60|item,item_coin,220,140|item,item_coin,220,120|item,item_coin,220,100|item,item_coin,220,80|item,item_coin,220,60|SoftBoundary,crumble_A_1,260,300|HardBoundary,block_A_H_wall5,300,0|HardBoundary,block_A_H_wall5,300,100|item,item_coin,220,280|item,item_coin,220,300|item,item_coin,220,320|item,item_coin,220,340|item,item_coin,220,360|item,item_coin,380,280|item,item_coin,380,300|item,item_coin,380,320|item,item_coin,380,340|item,item_coin,380,360|SoftBoundary,block_A_S_2,320,240|HardBoundary,block_A_H_2,360,180|HardBoundary,block_A_H_2,320,120|HardBoundary,block_A_H_2,360,60|SoftBoundary,block_A_S_2,0,260|SoftBoundary,block_A_S_2,140,260"; stage15 = "one,5,1.3,empty|SoftBoundary,player_piece,40,1880|SoftBoundary,block_A_S_5,0,1900|SoftBoundary,crumble_A_5,100,1900|SoftBoundary,crumble_A_5,200,1900|SoftBoundary,block_A_S_5,300,1900|SoftBoundary,block_A_S_5,300,1820|HardBoundary,block_A_H_5,0,1820|HardBoundary,block_A_H_2,100,1820|HardBoundary,block_A_H_10,40,1740|HardBoundary,block_A_H_5,200,1740|HardBoundary,block_A_H_2,300,1740|HardBoundary,block_A_H_10,200,1660|HardBoundary,block_A_H_2,100,1660|HardBoundary,block_A_H_2,60,1660|HardBoundary,block_A_H_5,0,1580|HardBoundary,block_A_H_5,160,1580|HardBoundary,block_A_H_5,240,1580|HardBoundary,block_A_H_10,60,1500|HardBoundary,block_A_H_2,360,1500|HardBoundary,block_A_H_2,320,1500|HardBoundary,block_A_H_5,300,1420|HardBoundary,block_A_H_5,240,1420|HardBoundary,block_A_H_2,140,1420|HardBoundary,block_A_H_2,360,1340|HardBoundary,block_A_H_2,0,1420|HardBoundary,block_A_H_2,40,1420|HardBoundary,block_A_H_wall4,160,1340|HardBoundary,block_A_H_10,100,1340|HardBoundary,block_A_H_2,60,1340|HardBoundary,block_A_H_wall4,200,1260|HardBoundary,block_A_H_wall4,140,1260|Spring,spring,260,1340|Spring,spring,100,1340|HardBoundary,block_A_H_5,140,1240|HardBoundary,block_A_H_2,120,1240|HardBoundary,block_A_H_2,0,1240|HardBoundary,block_A_H_2,20,1240|HardBoundary,block_A_H_2,260,60|HardBoundary,block_A_H_5,300,1240|SoftBoundary,crumble_A_5,300,1160|SoftBoundary,crumble_A_5,300,1080|HardBoundary,block_A_H_10,100,1160|HardBoundary,block_A_H_2,0,1160|HardBoundary,block_A_H_wall5,280,1080|HardBoundary,block_A_H_10,0,1080|HardBoundary,block_A_H_5,180,1080|SoftBoundary,crumble_A_5,300,1000|SoftBoundary,crumble_A_5,140,1000|SoftBoundary,crumble_A_5,60,920|SoftBoundary,crumble_A_2,0,1000|SoftBoundary,crumble_A_2,40,1000|SoftBoundary,crumble_A_5,160,920|SoftBoundary,crumble_A_2,360,920|SoftBoundary,crumble_A_2,260,920|SoftBoundary,crumble_A_5,0,840|SoftBoundary,crumble_A_5,300,840|SoftBoundary,crumble_A_2,160,840|SoftBoundary,crumble_A_2,260,840|SoftBoundary,crumble_A_5,0,760|SoftBoundary,crumble_A_5,40,680|SoftBoundary,crumble_A_5,140,680|SoftBoundary,crumble_A_5,300,680|SoftBoundary,crumble_A_5,300,600|SoftBoundary,crumble_A_2,300,520|SoftBoundary,crumble_A_1,340,520|SoftBoundary,crumble_A_2,200,520|SoftBoundary,crumble_A_2,160,520|SoftBoundary,crumble_A_2,60,520|SoftBoundary,crumble_A_1,40,520|SoftBoundary,enemy_01_piece,60,840|SoftBoundary,enemy_01_piece,180,1160|SoftBoundary,enemy_01_piece,180,1240|SoftBoundary,enemy_01_piece,380,1500|SoftBoundary,enemy_01_piece,100,1500|SoftBoundary,crumble_A_1,60,360|SoftBoundary,crumble_A_2,60,440|SoftBoundary,crumble_A_1,180,360|SoftBoundary,crumble_A_1,320,360|SoftBoundary,crumble_A_1,160,360|SoftBoundary,crumble_A_1,360,280|SoftBoundary,crumble_A_1,280,200|SoftBoundary,crumble_A_1,160,200|HardBoundary,block_A_H_5,300,60|SoftBoundary,exit_piece,360,20|SoftBoundary,crumble_A_1,80,200|SoftBoundary,crumble_A_1,80,120|SoftBoundary,enemy_02_piece,380,140|SoftBoundary,enemy_01_piece,320,840|SoftBoundary,enemy_02_piece,360,460|SoftBoundary,enemy_02_piece,340,300|platform,platform_A_3,20,60|item,item_coin,20,1800|item,item_coin,40,1780|item,item_coin,60,1800|item,item_coin,80,1780|SoftBoundary,block_A_S_2,0,1740|item,item_coin,100,1800|item,item_coin,120,1780|SoftBoundary,crumble_A_2,200,360|SoftBoundary,crumble_A_2,180,200|item,item_coin,320,1860|item,item_coin,360,1860|item,item_coin,340,1880|item,item_coin,380,1880|item,item_coin,360,1720|item,item_coin,360,1800|item,item_coin,360,1760|item,item_coin,180,1640|item,item_coin,360,1640|item,item_coin,300,1640|item,item_coin,180,1280|item,item_coin,180,1320|item,item_coin,380,1460|item,item_coin,360,1480|item,item_coin,340,1460|item,item_coin,20,1200|item,item_coin,20,1220|item,item_coin,380,1400|item,item_coin,20,1540|item,item_coin,100,1540|item,item_coin,60,1560|item,item_coin,40,1720|item,item_coin,20,1680|item,item_coin,40,1640|item,item_coin,260,1120|item,item_coin,240,1140|item,item_coin,220,1120|item,item_coin,200,1140|item,item_coin,180,1120|item,item_coin,160,1140|item,item_coin,140,1120|item,item_coin,120,1140|item,item_coin,100,1120|item,item_coin,320,1120|item,item_coin,340,1140|item,item_coin,360,1120|item,item_coin,380,1140|item,item_coin,380,1320|item,item_coin,380,1280|item,item_coin,20,40|item,item_coin,40,20|item,item_coin,60,40|item,item_coin,80,20|item,item_coin,100,40|item,item_coin,260,460|item,item_coin,220,460|item,item_coin,180,460|item,item_coin,140,460|item,item_coin,260,300|item,item_coin,220,300|item,item_coin,180,300|item,item_coin,140,300|item,item_coin,140,140|item,item_coin,180,140|item,item_coin,220,140|item,item_coin,260,140|item,item_coin,200,620|item,item_coin,160,620|item,item_coin,120,620|item,item_coin,80,620|item,item_coin,380,760|item,item_coin,360,780|item,item_coin,320,780|item,item_coin,300,800|item,item_coin,380,800|item,item_coin,300,760|item,item_coin,20,980|item,item_coin,20,940|item,item_coin,20,900"; stage16 = "one,5,1.5,empty|SoftBoundary,player_piece,40,1840|conveyorRight,conveyor_R5,0,1860|conveyorRight,conveyor_R5,40,1580|conveyorRight,conveyor_R5,200,1780|conveyorRight,conveyor_R5,240,1680|conveyorLeft,conveyor_L5,300,1740|conveyorLeft,conveyor_L5,180,1620|conveyorLeft,conveyor_L5,100,1820|conveyorLeft,conveyor_L5,300,1360|conveyorLeft,conveyor_L5,120,1200|conveyorLeft,conveyor_L5,20,1500|conveyorRight,conveyor_R5,40,1420|platform,platform_A_3,200,1420|conveyorRight,conveyor_R5,180,1280|platform,platform_A_3,20,1200|platform,platform_A_3,280,1200|conveyorRight,conveyor_R5,0,1080|conveyorLeft,conveyor_L5,300,1080|SoftBoundary,block_A_S_5,340,1200|Spring,spring,360,1200|platform,platform_A_3,160,1080|conveyorLeft,conveyor_L5,60,920|conveyorLeft,conveyor_L5,160,940|conveyorRight,conveyor_R5,260,920|conveyorRight,conveyor_R5,260,760|conveyorLeft,conveyor_L5,40,760|SoftBoundary,crumble_A_2,300,840|SoftBoundary,crumble_A_2,0,1000|conveyorRight,conveyor_R5,0,600|SoftBoundary,crumble_A_2,20,680|platform,platform_A_3,300,520|platform,platform_A_3,80,440|platform,platform_A_3,200,360|platform,platform_A_3,100,280|platform,platform_A_3,220,200|conveyorLeft,conveyor_L5,20,200|HardBoundary,block_A_H_5,300,80|HardBoundary,block_A_H_5,200,80|HardBoundary,block_A_H_wall5,380,100|HardBoundary,block_A_H_wall5,380,200|HardBoundary,block_A_H_wall5,360,100|HardBoundary,block_A_H_wall5,360,200|HardBoundary,block_A_H_wall5,380,300|HardBoundary,block_A_H_wall5,340,80|HardBoundary,block_A_H_wall4,340,180|HardBoundary,block_A_H_wall5,320,100|HardBoundary,block_A_H_wall4,300,100|HardBoundary,block_A_H_wall3,280,80|HardBoundary,block_A_H_wall3,240,80|SoftBoundary,exit_piece,360,40|SoftBoundary,crumble_A_1,260,100|SoftBoundary,crumble_A_1,320,200|conveyorRight,conveyor_R5,60,120|item,item_coin,280,160|item,item_coin,260,180|item,item_coin,240,160|item,item_coin,220,180|item,item_coin,200,160|item,item_coin,180,180|item,item_coin,320,340|item,item_coin,360,340|item,item_coin,280,340|item,item_coin,20,420|item,item_coin,60,420|item,item_coin,100,420|item,item_coin,220,60|item,item_coin,260,60|item,item_coin,300,60|item,item_coin,380,500|item,item_coin,340,500|item,item_coin,300,500|item,item_coin,20,260|item,item_coin,60,260|item,item_coin,100,260|SoftBoundary,enemy_01_piece,380,80|SoftBoundary,enemy_geyser_piece,240,80|SoftBoundary,enemy_02_piece,320,700|SoftBoundary,enemy_02_piece,40,860|SoftBoundary,enemy_02_piece,240,1520|item,item_coin,20,1180|item,item_coin,40,1160|item,item_coin,60,1180|item,item_coin,80,1160|item,item_coin,100,1180|SoftBoundary,block_A_S_rampUp,300,1860|SoftBoundary,block_A_S_2,260,1920|HardBoundary,block_A_H_rampDN,340,1840|HardBoundary,block_A_H_rampDN,320,1860|HardBoundary,block_A_H_rampDN,300,1880"; stage17 = "one,5,1.3,empty|SoftBoundary,player_piece,40,1840|HardBoundary,block_A_H_5,0,1860|HardBoundary,block_A_H_2,100,1860|Spring,spring,100,1860|SoftBoundary,block_A_S_2,260,1860|SoftBoundary,block_A_S_2,360,1800|HardBoundary,block_A_H_10,120,1500|HardBoundary,block_A_H_5,220,1640|SoftBoundary,block_A_S_2,360,1740|SoftBoundary,block_A_S_2,340,1740|Spring,spring,360,1740|SoftBoundary,block_A_S_2,80,1640|SoftBoundary,block_A_S_2,40,1640|Spring,spring,80,1640|SoftBoundary,block_A_S_5,20,1520|HardBoundary,block_A_H_2,0,1500|SoftBoundary,block_A_S_2,100,1520|HardBoundary,block_A_H_2,100,1380|platform,platform_A_3,260,1380|Spring,spring,300,1500|HardBoundary,block_A_H_5,0,1380|HardBoundary,block_A_H_10,60,1300|HardBoundary,block_A_H_5,260,1300|HardBoundary,block_A_H_wall5,60,1200|SoftBoundary,crumble_A_2,20,1300|SoftBoundary,crumble_A_1,0,1300|SoftBoundary,crumble_A_2,20,1220|SoftBoundary,crumble_A_1,0,1220|HardBoundary,block_A_H_wall3,60,1160|HardBoundary,block_A_H_5,0,1080|HardBoundary,block_A_H_2,100,1080|HardBoundary,block_A_H_wall5,140,1080|HardBoundary,block_A_H_wall4,140,1160|HardBoundary,block_A_H_5,160,1220|HardBoundary,block_A_H_2,360,1300|HardBoundary,block_A_H_2,260,1000|HardBoundary,block_A_H_5,240,1220|SoftBoundary,crumble_A_5,340,1220|SoftBoundary,crumble_A_5,340,1140|HardBoundary,block_A_H_wall5,320,1120|HardBoundary,block_A_H_wall3,320,1080|HardBoundary,block_A_H_5,300,1000|HardBoundary,block_A_H_wall5,240,1020|HardBoundary,block_A_H_5,160,1000|HardBoundary,block_A_H_wall3,240,1100|HardBoundary,block_A_H_wall5,220,1020|HardBoundary,block_A_H_wall3,220,1100|Spring,spring,180,1220|SoftBoundary,crumble_A_2,180,1100|SoftBoundary,crumble_A_1,160,1100|HardBoundary,block_A_H_5,60,1000|HardBoundary,block_A_H_rampUP,60,940|HardBoundary,block_A_H_rampUP,60,860|HardBoundary,block_A_H_2,20,920|HardBoundary,block_A_H_2,0,920|HardBoundary,block_A_H_rampUP,160,880|HardBoundary,block_A_H_rampUP,160,800|HardBoundary,block_A_H_5,300,720|HardBoundary,block_A_H_2,260,880|HardBoundary,block_A_H_2,300,880|SoftBoundary,crumble_A_2,360,880|SoftBoundary,crumble_A_1,340,880|Spring,spring,360,1000|HardBoundary,block_A_H_2,360,800|HardBoundary,block_A_H_2,260,800|HardBoundary,block_A_H_rampUP,60,780|HardBoundary,block_A_H_rampUP,160,720|HardBoundary,block_A_H_wall5,60,740|HardBoundary,block_A_H_wall4,200,520|HardBoundary,block_A_H_2,260,720|HardBoundary,block_A_H_5,60,720|HardBoundary,block_A_H_5,160,720|Spring,spring,40,920|SoftBoundary,crumble_A_2,20,800|SoftBoundary,crumble_A_1,0,800|SoftBoundary,crumble_A_2,20,720|SoftBoundary,crumble_A_1,0,720|HardBoundary,block_A_H_wall3,120,660|HardBoundary,block_A_H_wall3,200,600|HardBoundary,block_A_H_wall3,280,660|HardBoundary,block_A_H_5,220,580|HardBoundary,block_A_H_10,0,580|HardBoundary,block_A_H_5,300,660|SoftBoundary,enemy_01_piece,360,720|HardBoundary,block_A_H_2,300,580|HardBoundary,block_A_H_wall4,160,940|SoftBoundary,crumble_A_5,220,1920|SoftBoundary,crumble_A_2,40,1740|SoftBoundary,crumble_A_5,0,1880|SoftBoundary,crumble_A_1,120,1740|SoftBoundary,crumble_A_2,160,1740|item,item_coin,380,1360|item,item_coin,340,1360|item,item_coin,300,1360|item,item_coin,260,1360|item,item_coin,220,1360|item,item_coin,180,1360|item,item_coin,200,960|item,item_coin,220,980|item,item_coin,240,960|item,item_coin,260,980|item,item_coin,280,960|item,item_coin,300,980|item,item_coin,320,960|HardBoundary,block_A_H_5,300,500|HardBoundary,block_A_H_wall5,280,420|HardBoundary,block_A_H_5,180,440|HardBoundary,block_A_H_2,140,440|HardBoundary,block_A_H_wall5,120,420|HardBoundary,block_A_H_5,40,340|HardBoundary,block_A_H_2,80,500|HardBoundary,block_A_H_2,60,500|HardBoundary,block_A_H_2,0,420|HardBoundary,block_A_H_wall3,280,380|HardBoundary,block_A_H_wall4,40,360|HardBoundary,block_A_H_2,0,340|SoftBoundary,enemy_01_piece,40,340|HardBoundary,block_A_H_5,300,380|SoftBoundary,block_A_S_2,360,300|SoftBoundary,block_A_S_2,320,300|platform,platform_A_3,340,220|HardBoundary,block_A_H_5,0,220|HardBoundary,block_A_H_2,100,220|HardBoundary,block_A_H_wall5,60,60|HardBoundary,block_A_H_5,80,60|HardBoundary,block_A_H_5,60,140|Spring,spring,40,220|SoftBoundary,crumble_A_2,20,100|SoftBoundary,crumble_A_1,0,100|HardBoundary,block_A_H_5,300,120|HardBoundary,block_A_H_5,220,120|HardBoundary,block_A_H_5,140,140|SoftBoundary,exit_piece,360,80|item,item_coin,100,100|item,item_coin,120,120|item,item_coin,140,100|item,item_coin,160,120|item,item_coin,180,100|item,item_coin,200,120|item,item_coin,120,320|item,item_coin,80,320|item,item_coin,40,320|item,item_coin,20,300|item,item_coin,60,300|item,item_coin,100,300|SoftBoundary,enemy_02_piece,380,460|item,item_coin,60,1720|item,item_coin,180,1720|item,item_coin,300,1620|item,item_coin,240,1600|item,item_coin,280,1600|item,item_coin,260,1620|item,item_coin,140,1280|item,item_coin,200,1280|item,item_coin,260,1280|item,item_coin,320,1280|item,item_coin,20,1060|item,item_coin,80,1060|item,item_coin,140,1060|item,item_coin,160,420|item,item_coin,240,420|item,item_coin,260,400|item,item_coin,360,200|item,item_coin,320,200|item,item_coin,280,200|item,item_coin,240,200|item,item_coin,200,200|item,item_coin,160,200|item,item_coin,220,400|item,item_coin,200,420|item,item_coin,180,400|item,item_coin,380,780|item,item_coin,360,760|item,item_coin,300,760|item,item_coin,280,780|item,item_coin,180,1680|item,item_coin,180,1640|item,item_coin,380,1780|item,item_coin,380,1040|item,item_coin,360,1060|item,item_coin,20,1120|item,item_coin,40,1140|item,item_coin,380,540|item,item_coin,360,560|item,item_coin,20,620|item,item_coin,20,660|item,item_coin,40,640|item,item_coin,20,1480|item,item_coin,40,1460|item,item_coin,20,1440|item,item_coin,40,1420"; stage18 = "one,5,1.3,empty|SoftBoundary,block_A_S_2,20,1920|SoftBoundary,crumble_A_2,100,1840|SoftBoundary,crumble_A_2,40,1760|SoftBoundary,crumble_A_2,80,1680|SoftBoundary,crumble_A_2,40,1600|SoftBoundary,crumble_A_2,60,1520|SoftBoundary,crumble_A_2,360,1620|SoftBoundary,crumble_A_1,380,1540|SoftBoundary,player_piece,40,1900|HardBoundary,block_A_H_wall5,340,1440|Spring,platform_B_3,300,1260|Spring,platform_B_3,260,1040|Spring,platform_B_3,220,900|HardBoundary,block_A_H_wall4,120,1220|HardBoundary,block_A_H_wall3,100,960|SoftBoundary,crumble_A_5,260,800|SoftBoundary,block_A_S_rampUp,300,660|SoftBoundary,crumble_A_2,360,600|SoftBoundary,crumble_A_2,360,520|SoftBoundary,crumble_A_2,360,440|SoftBoundary,block_A_S_rampUp,300,360|HardBoundary,block_A_H_wall5,40,400|HardBoundary,block_A_H_wall5,220,1060|HardBoundary,block_A_H_wall5,320,1060|platform,platform_A_3,100,1160|SoftBoundary,crumble_A_1,340,1620|SoftBoundary,crumble_A_1,280,1100|SoftBoundary,crumble_A_2,0,500|SoftBoundary,crumble_A_2,0,420|SoftBoundary,crumble_A_2,100,1440|HardBoundary,block_A_H_wall5,340,1340|SoftBoundary,crumble_A_1,360,1460|SoftBoundary,crumble_A_1,380,1380|HardBoundary,block_A_H_wall5,220,800|HardBoundary,block_A_H_wall5,220,700|HardBoundary,block_A_H_5,40,580|HardBoundary,block_A_H_rampDN,140,580|HardBoundary,block_A_H_wall3,220,640|HardBoundary,block_A_H_wall3,120,540|Spring,platform_B_3,140,880|Spring,platform_B_3,20,880|Spring,platform_B_3,80,840|Spring,platform_B_3,160,840|Spring,platform_B_3,0,840|SoftBoundary,crumble_A_1,140,980|SoftBoundary,crumble_A_1,100,880|SoftBoundary,crumble_A_1,60,840|SoftBoundary,crumble_A_1,140,840|item,item_coin,200,720|item,item_coin,160,720|item,item_coin,120,720|item,item_coin,80,720|item,item_coin,40,720|item,item_coin,200,680|item,item_coin,160,680|item,item_coin,120,680|item,item_coin,80,680|item,item_coin,40,680|item,item_coin,180,640|item,item_coin,140,640|item,item_coin,100,640|item,item_coin,60,640|item,item_coin,20,640|SoftBoundary,crumble_A_2,20,1060|item,item_coin,160,560|item,item_coin,180,580|item,item_coin,200,560|item,item_coin,180,540|item,item_coin,40,1040|item,item_coin,40,1000|item,item_coin,40,960|item,item_coin,40,1140|item,item_coin,380,1120|item,item_coin,380,1080|item,item_coin,140,960|item,item_coin,200,760|item,item_coin,160,760|item,item_coin,120,760|item,item_coin,80,760|item,item_coin,40,760|HardBoundary,block_A_H_2,60,440|HardBoundary,block_A_H_2,100,440|HardBoundary,block_A_H_5,0,320|HardBoundary,block_A_H_wall3,100,320|HardBoundary,block_A_H_rampUP,140,380|HardBoundary,block_A_H_rampUP,0,540|HardBoundary,block_A_H_rampUP,100,480|SoftBoundary,crumble_A_5,200,480|HardBoundary,block_A_H_wall4,300,420|SoftBoundary,enemy_01_piece,280,480|HardBoundary,block_A_H_wall5,220,300|HardBoundary,block_A_H_rampDN,140,180|HardBoundary,block_A_H_wall3,220,240|SoftBoundary,crumble_A_1,100,280|SoftBoundary,crumble_A_1,60,200|SoftBoundary,crumble_A_5,120,360|SoftBoundary,crumble_A_1,100,300|SoftBoundary,crumble_A_1,100,260|SoftBoundary,enemy_01_piece,180,360|HardBoundary,block_A_H_rampUP,240,320|HardBoundary,block_A_H_wall4,320,260|HardBoundary,block_A_H_5,320,240|HardBoundary,block_A_H_wall3,280,120|Spring,spring,300,340|SoftBoundary,block_A_S_2,260,340|HardBoundary,block_A_H_rampDN,180,100|HardBoundary,block_A_H_wall3,180,60|HardBoundary,block_A_H_rampUP,180,0|SoftBoundary,crumble_A_5,300,160|SoftBoundary,enemy_01_piece,380,160|SoftBoundary,crumble_A_2,340,80|SoftBoundary,exit_piece,360,40|SoftBoundary,crumble_A_5,280,0|SoftBoundary,crumble_A_1,380,0|SoftBoundary,enemy_02_piece,40,120|SoftBoundary,crumble_A_1,20,140|SoftBoundary,crumble_A_1,0,80|SoftBoundary,crumble_A_1,100,40|item,item_coin,160,60|item,item_coin,160,20|item,item_coin,120,20|item,item_coin,80,20|item,item_coin,40,20|item,item_coin,20,40|item,item_coin,40,80|item,item_coin,40,120|item,item_coin,60,140|item,item_coin,60,180|item,item_coin,100,200|item,item_coin,100,240|item,item_coin,160,100|item,item_coin,120,100|item,item_coin,80,100|item,item_coin,80,60|item,item_coin,60,280|item,item_coin,20,240|item,item_coin,20,200|item,item_coin,300,300|item,item_coin,260,320|item,item_coin,360,220|item,item_coin,300,220|item,item_coin,300,260|item,item_coin,100,140|SoftBoundary,enemy_02_piece,340,1760|item,item_coin,200,800|item,item_coin,160,800|item,item_coin,120,800|item,item_coin,80,800|item,item_coin,40,800|SoftBoundary,enemy_01_piece,320,160|SoftBoundary,block_A_S_2,240,340"; MovieClip.prototype.loadBlock = function (layer, piece, count) { stage[layer].attachMovie(piece, count, count, {_x:this._x, _y:this._y}); this.removeMovieClip(); }; loadGame(); if (playerData == 1) { stageLoad(); } else { loadStageSelect(); } if (playerData == 18) { lives = 9; } onEnterFrame = function () { gamePlay(); }; stop();
Frame 314
loadGame();
Frame 315
loadStageSelect(); stop();
Frame 316
stageLoad(); stop();
Frame 317
exitGame();
Frame 856
gotoAndStop ("title");
Symbol 10 Button
on (release) { _root.gotoAndPlay(3); }
Symbol 11 MovieClip Frame 1
stop();
Symbol 24 Button
on (release) { play(); }
Symbol 39 MovieClip [stage_intro] Frame 60
_root.gameStart = true; this.removeMovieClip();
Symbol 43 Button
on (release) { if (_root.lives == 0) { _root.gameOver(); _root.exitGame(); _root.gotoAndStop("title"); this.removeMovieClip(); } else { _root.stageLoad(); this.removeMovieClip(); } }
Symbol 50 Button
on (release) { _root.stageLoad(); this.removeMovieClip(); }
Symbol 55 MovieClip [you_lose] Frame 1
keyHit = true; onEnterFrame = function () { if (Key.isDown(32)) { if (!keyHit) { if (_root.lives == 0) { _root.gameOver(); _root.exitGame(); _root.gotoAndStop("title"); this.removeMovieClip(); } else { _root.stageLoad(); this.removeMovieClip(); } } keyHit = true; } else { keyHit = false; } }; _root.stopMusic();
Symbol 55 MovieClip [you_lose] Frame 10
stop();
Symbol 57 Button
on (release) { play(); }
Symbol 65 MovieClip [you_win] Frame 1
_root.gameStart = false; _root.bonus = 100 - _root.levelbarFrame; keyHit = true; onEnterFrame = function () { if (Key.isDown(32)) { if (!keyHit) { play(); } keyHit = true; } else { keyHit = false; } }; _root.stopMusic();
Symbol 65 MovieClip [you_win] Frame 10
stop();
Symbol 65 MovieClip [you_win] Frame 40
_root.nextStage(); this.removeMovieClip();
Symbol 72 MovieClip Frame 1
function select() { _root.stageNum = num; _root.stageLoad(); _parent.removeMovieClip(); gotoAndStop (1); } function mouseOn() { gotoAndStop (2); } function mouseOff() { gotoAndStop (1); } function mouseClick() { gotoAndStop (3); } if (active) { onRollOut = mouseOff; onRollOver = mouseOn; onRelease = select; onReleaseOutside = mouseOff; onPress = mouseClick; } else { gotoAndStop (4); } stop();
Symbol 74 MovieClip [stageSelectz] Frame 1
function stageDisplay() { var _local2 = 1; while (_local2 <= 18) { this[_local2].num = _local2; _local2++; } target = Math.floor(stageData / increment); _local2 = 1; while (_local2 <= ((target * increment) + 1)) { this[_local2].active = true; _local2++; } } increment = 6; stageData = 16; stageDisplay();
Symbol 81 MovieClip Frame 1
function select() { _root.stageNum = num; _root.stageLoad(); _parent.removeMovieClip(); gotoAndStop (1); } function mouseOn() { gotoAndStop (2); } function mouseOff() { gotoAndStop (1); } function mouseClick() { gotoAndStop (1); } if (active) { onRollOut = mouseOff; onRollOver = mouseOn; onRelease = select; onReleaseOutside = mouseOff; onPress = mouseClick; } stop();
Symbol 104 Button
on (release) { _root.gotoAndStop("instruct"); this.removeMovieClip(); }
Symbol 107 Button
on (release) { sure.gotoAndStop(2); }
Symbol 113 Button
on (release) { _root.clearGame(); gotoAndStop (1); _root.gotoAndStop("title"); _parent.removeMovieClip(); }
Symbol 116 Button
on (release) { gotoAndStop (1); }
Symbol 117 MovieClip Frame 1
stop();
Symbol 119 MovieClip Frame 11
stop();
Symbol 133 MovieClip [stageSelect] Frame 1
function stageDisplay() { var _local2 = 1; while (_local2 <= stageMax) { this[_local2].num = _local2; _local2++; } if (stageData < stageMax) { target = Math.floor(stageData / increment); gotoAndStop(stageData); _local2 = 1; while (_local2 <= stageData) { this[_local2].active = true; _local2++; } } else { gotoAndStop(stageMax); _local2 = 1; while (_local2 <= stageMax) { this[_local2].active = true; _local2++; } } } increment = 6; stageData = 18; stageData = _root.playerData; stageMax = 18; stageDisplay(); stopAllSounds();
Symbol 142 Button
on (release) { if ((!_root.dead) && (_root.gameStart)) { gotoAndStop (2); _root.gamePause = true; } }
Symbol 145 Button
on (release) { if ((!_root.dead) && (_root.gameStart)) { gotoAndStop (1); _root.gamePause = false; } }
Symbol 147 MovieClip Frame 1
stop(); this.onLoad = function () { pauseDown = false; }; onEnterFrame = function () { if ((!_root.dead) && (_root.gameStart)) { if (Key.isDown(_root.pauseKey) && (!pauseDown)) { pauseDown = true; _root.gamePause = true; gotoAndStop (2); } else if ((!Key.isDown(_root.pauseKey)) && (pauseDown)) { pauseDown = false; } } }; _root.music.setVolume(100);
Symbol 147 MovieClip Frame 2
onEnterFrame = function () { if ((!_root.dead) && (_root.gameStart)) { if (Key.isDown(_root.pauseKey) && (!pauseDown)) { pauseDown = true; _root.gamePause = false; gotoAndStop (1); } else if ((!Key.isDown(_root.pauseKey)) && (pauseDown)) { pauseDown = false; } } }; _root.music.setVolume(50);
Symbol 155 MovieClip Frame 1
stop();
Symbol 158 MovieClip Frame 1
stop();
Symbol 163 MovieClip Frame 1
stop();
Symbol 167 Button
on (release) { _root.musicSwitch = "off"; _root.stopMusic(); gotoAndStop (2); }
Symbol 171 Button
on (release) { _root.musicSwitch = "on"; _root.playMusic(); gotoAndStop (1); }
Symbol 172 MovieClip Frame 1
if (_root.musicSwitch == "on") { stop(); } else { gotoAndStop (2); }
Symbol 176 Button
on (release) { _root.loadStageSelect(); }
Symbol 177 MovieClip Frame 1
if (_root.playerData == 18) { gotoAndStop (2); } else { stop(); }
Symbol 179 MovieClip Frame 6
stop();
Symbol 183 MovieClip [you_lose_fade] Frame 20
_root.attachMovie("you_lose", "you_lose", 1000);
Symbol 186 MovieClip [you_win_fade] Frame 20
_root.attachMovie("you_win", "you_win", 1000);
Symbol 189 MovieClip [block_A_H_2] Frame 1
_visible = false; _parent._parent.art.attachMovie("art_block_A_H_2", "art" + _root.artCount, _root.artCount, {_x:this._x, _y:this._y}); _root.artCount++;
Symbol 190 MovieClip [block_A_H_5] Frame 1
_visible = false; _parent._parent.art.attachMovie("art_block_A_H_5", "art" + _root.artCount, _root.artCount, {_x:this._x, _y:this._y}); _root.artCount++;
Symbol 191 MovieClip [block_A_H_10] Frame 1
_visible = false; _parent._parent.art.attachMovie("art_block_A_H_10", "art" + _root.artCount, _root.artCount, {_x:this._x, _y:this._y}); _root.artCount++;
Symbol 192 MovieClip [block_A_H_20] Frame 1
_visible = false; _parent._parent.art.attachMovie("art_block_A_H_20", "art" + _root.artCount, _root.artCount, {_x:this._x, _y:this._y}); _root.artCount++;
Symbol 194 MovieClip [block_A_H_rampDN] Frame 1
_visible = false; _parent._parent.art.attachMovie("art_block_A_H_rampDN", "art" + _root.artCount, _root.artCount, {_x:this._x, _y:this._y}); _root.artCount++;
Symbol 196 MovieClip [block_A_H_rampUP] Frame 1
_visible = false; _parent._parent.art.attachMovie("art_block_A_H_rampUP", "art" + _root.artCount, _root.artCount, {_x:this._x, _y:this._y}); _root.artCount++;
Symbol 198 MovieClip [block_A_H_wall3] Frame 1
_visible = false; _parent._parent.art.attachMovie("art_block_A_H_wall3", "art" + _root.artCount, _root.artCount, {_x:this._x, _y:this._y}); _root.artCount++;
Symbol 199 MovieClip [block_A_H_wall4] Frame 1
_visible = false; _parent._parent.art.attachMovie("art_block_A_H_wall4", "art" + _root.artCount, _root.artCount, {_x:this._x, _y:this._y}); _root.artCount++;
Symbol 200 MovieClip [block_A_H_wall5] Frame 1
_visible = false; _parent._parent.art.attachMovie("art_block_A_H_wall5", "art" + _root.artCount, _root.artCount, {_x:this._x, _y:this._y}); _root.artCount++;
Symbol 202 MovieClip [block_A_S_2] Frame 1
_visible = false; _parent._parent.art.attachMovie("art_block_A_S_2", "art" + _root.artCount, _root.artCount, {_x:this._x, _y:this._y}); _root.artCount++;
Symbol 203 MovieClip [block_A_S_5] Frame 1
_visible = false; _parent._parent.art.attachMovie("art_block_A_S_5", "art" + _root.artCount, _root.artCount, {_x:this._x, _y:this._y}); _root.artCount++;
Symbol 204 MovieClip [block_A_S_10] Frame 1
_visible = false; _parent._parent.art.attachMovie("art_block_A_S_10", "art" + _root.artCount, _root.artCount, {_x:this._x, _y:this._y}); _root.artCount++;
Symbol 205 MovieClip [block_A_S_20] Frame 1
_visible = false; _parent._parent.art.attachMovie("art_block_A_S_20", "art" + _root.artCount, _root.artCount, {_x:this._x, _y:this._y}); _root.artCount++;
Symbol 207 MovieClip [block_A_S_rampDN] Frame 1
_visible = false; _parent._parent.art.attachMovie("art_block_A_S_rampDN", "art" + _root.artCount, _root.artCount, {_x:this._x, _y:this._y}); _root.artCount++;
Symbol 209 MovieClip [block_A_S_rampUP] Frame 1
_visible = false; _parent._parent.art.attachMovie("art_block_A_S_rampUP", "art" + _root.artCount, _root.artCount, {_x:this._x, _y:this._y}); _root.artCount++;
Symbol 211 MovieClip [room_1] Frame 1
stop();
Symbol 213 MovieClip Frame 1
_visible = false;
Symbol 228 MovieClip [player_piece] Frame 1
_parent._parent.attachMovie("player", "player", 500, {_x:this._x, _y:this._y}); this.removeMovieClip();
Symbol 230 MovieClip [conveyor_L5] Frame 1
_visible = false; _parent._parent.art.attachMovie("art_conveyor_L5", "art" + _root.artCount, _root.artCount, {_x:this._x, _y:this._y}); _root.artCount++;
Symbol 232 MovieClip [conveyor_R5] Frame 1
_visible = false; _parent._parent.art.attachMovie("art_conveyor_R5", "art" + _root.artCount, _root.artCount, {_x:this._x, _y:this._y}); _root.artCount++;
Symbol 236 MovieClip [spring] Frame 1
_visible = false; _parent._parent.art.attachMovie("art_spring", "art" + _root.artCount, _root.artCount, {_x:this._x, _y:this._y}); _root.artCount++;
Symbol 238 MovieClip [exit_piece] Frame 1
_parent._parent.attachMovie("exit", "exit", 150, {_x:this._x, _y:this._y}); this.removeMovieClip();
Symbol 240 MovieClip [platform_A_3] Frame 1
moveSpeed = 2; gap = 10; dir = "right"; onEnterFrame = function () { if (!_root.gamePause) { if (dir == "left") { if (((((!_parent._parent.SoftBoundary.hitTest((_x + _parent._parent._x) - gap, (_y + 10) + _parent._parent._y, true)) && (!_parent._parent.HardBoundary.hitTest((_x + _parent._parent._x) - gap, (_y + 10) + _parent._parent._y, true))) && (!_parent._parent.conveyorLeft.hitTest((_x + _parent._parent._x) - gap, (_y + 10) + _parent._parent._y, true))) && (!_parent._parent.conveyorRight.hitTest((_x + _parent._parent._x) - gap, (_y + 10) + _parent._parent._y, true))) && ((_x - gap) > 0)) { this._x = this._x - moveSpeed; } else { dir = "right"; } } if (dir == "right") { if (((((!_parent._parent.SoftBoundary.hitTest(((_x + _parent._parent._x) + 60) + gap, (_y + 10) + _parent._parent._y, true)) && (!_parent._parent.HardBoundary.hitTest(((_x + _parent._parent._x) + 60) + gap, (_y + 10) + _parent._parent._y, true))) && (!_parent._parent.conveyorLeft.hitTest(((_x + _parent._parent._x) + 60) + gap, (_y + 10) + _parent._parent._y, true))) && (!_parent._parent.conveyorRight.hitTest(((_x + _parent._parent._x) + 60) + gap, (_y + 10) + _parent._parent._y, true))) && (((_x + 60) + gap) < _root.stageWidth)) { this._x = this._x + moveSpeed; } else { dir = "left"; } } if (!this.oldSet) { this.oldX = this._x; this.oldY = this._y; this.oldSet = true; } var _local6 = this._x - this.oldX; var _local5 = this._y - this.oldY; if (_parent._parent.player.TOUCHplatform) { var _local4 = 1; while (_local4 < 20) { if (this.hitTest(_parent._parent.player._x + _parent._parent._x, ((_parent._parent.player._y + _parent._parent._y) + (_parent._parent.player.pHeight / 2)) + _local4, true)) { _parent._parent.player.extraspeedX = _local6; _parent._parent.player.extraspeedY = _local5; break; } _local4++; } } this.oldX = this._x; this.oldY = this._y; if (_y > (_root.stage.lava._y + 50)) { this.removeMovieClip(); } } };
Symbol 308 MovieClip Frame 17
_parent.gotoAndStop("walk");
Symbol 309 MovieClip [enemy_01] Frame 1
function walker() { if ((_parent.SoftBoundary.hitTest(_x + _parent._x, _y + _parent._y, true) && (speedY >= 0)) || (_parent.HardBoundary.hitTest(_x + _parent._x, _y + _parent._y, true) && (speedY >= 0))) { TOUCHground = true; } else { TOUCHground = false; } if (_parent.HardBoundary.hitTest((_x + _parent._x) + (pWidth / 2), (_y + _parent._y) - 15, true)) { TOUCHwallright = true; } else { TOUCHwallright = false; } if (_parent.HardBoundary.hitTest((_x + _parent._x) - (pWidth / 2), (_y + _parent._y) - 15, true)) { TOUCHwallleft = true; } else { TOUCHwallleft = false; } if ((TOUCHground == true) && (speedY >= 0)) { environment = "grounded"; } else { environment = "falling"; } if (environment == "grounded") { movementhyp = moverate / Math.pow(Math.pow(dr - dl, 2) + 100, 0.5); if ((moveDir == "right") && (TOUCHwallright == false)) { moveX = movementhyp * 10; moveY = movementhyp * (-Math.abs(dr - dl)); _xscale = 100; } else if ((moveDir == "left") && (TOUCHwallleft == false)) { moveX = (-movementhyp) * 10; moveY = movementhyp * (-Math.abs(dr - dl)); _xscale = -100; } else { moveX = 0; moveY = 0; } } if (environment == "falling") { if (speedY > 3) { gotoAndStop ("fall"); } gravityX = gravityrateX; gravityY = gravityrateY; jumpX = 0; jumpY = 0; windX = windrateX; windY = windrateY; } else if (environment == "grounded") { if (!falling) { gotoAndStop ("walk"); } else { gotoAndStop ("impact"); } jumpspeedX = 0; jumpspeedY = 0; gravityX = 0; gravityY = 0; gspeedX = 0; gspeedY = 0; windX = 0; windY = 0; windspeedX = 0; windspeedY = 0; } if (Math.abs(speedX) < speedXMAX) { movespeedX = moveX; if (Math.abs(movespeedX) > 0.01) { movespeedX = movespeedX / frictionX; } else { movespeedX = 0; } jumpspeedX = jumpspeedX + jumpX; gspeedX = gspeedX + gravityX; windspeedX = windX; extraspeedX = extraspeedX + extraX; } if (Math.abs(speedY) < speedYMAX) { movespeedY = moveY; if (Math.abs(movespeedY) > 0.01) { movespeedY = movespeedY / frictionY; } else { movespeedY = 0; } jumpspeedY = jumpspeedY + jumpY; gspeedY = gspeedY + gravityY; windspeedY = windY; extraspeedY = extraspeedY + extraY; } speedX = ((((movespeedX + jumpspeedX) + gspeedX) + windspeedX) + extraspeedX) * speedmultiX; speedY = (((((-movespeedY) - jumpspeedY) + gspeedY) + windspeedY) + extraspeedY) * speedmultiY; if ((speedX < 0) && ((_x - (pWidth * 0.5)) > 0)) { if ((((!_parent.HardBoundary.hitTest(((_x + _parent._x) - (pWidth / 2)) - 4, (_y + _parent._y) - 15, true)) && (!_parent.conveyorLeft.hitTest(((_x + _parent._x) - (pWidth / 2)) - 3, (_y + _parent._y) - 15, true))) && (!_parent.conveyorRight.hitTest(((_x + _parent._x) - (pWidth / 2)) - 3, (_y + _parent._y) - 15, true))) && ((_x - (pWidth / 2)) > 0)) { _x = (_x + speedX); } else { moveDir = "right"; } } else if ((speedX > 0) && ((_x + (pWidth * 0.5)) < _root.stageWidth)) { if ((((!_parent.HardBoundary.hitTest(((_x + _parent._x) + (pWidth / 2)) + 4, (_y + _parent._y) - 15, true)) && (!_parent.conveyorLeft.hitTest(((_x + _parent._x) + (pWidth / 2)) + 3, (_y + _parent._y) - 15, true))) && (!_parent.conveyorRight.hitTest(((_x + _parent._x) + (pWidth / 2)) + 3, (_y + _parent._y) - 15, true))) && ((_x + (pWidth / 2)) < _root.stageWidth)) { _x = (_x + speedX); } else { moveDir = "left"; } } else if ((moveDir == "right") && (speedX > 0)) { moveDir = "left"; } else if ((moveDir == "left") && (speedX < 0)) { moveDir = "right"; } _y = (_y + speedY); if (speedY >= 0) { d = 1; while (d <= floorpushes) { if ((!_parent.SoftBoundary.hitTest(_x + _parent._x, (_y + _parent._y) - d, true)) && (!_parent.HardBoundary.hitTest(_x + _parent._x, (_y + _parent._y) - d, true))) { _y = (_y - (d - 1)); break; } movespeedY = 0; jumpspeedY = 0; gspeedY = 0; windspeedY = 0; extraspeedY = 0; speedY = 0; d++; } dr = 0; while (dr <= floorpushes) { if ((!_parent.SoftBoundary.hitTest((_x + _parent._x) + 5, (_y + _parent._y) - dr, true)) && (!_parent.HardBoundary.hitTest((_x + _parent._x) + 5, (_y + _parent._y) - dr, true))) { dr = dr + 1; break; } dr++; } dl = 0; while (dl <= floorpushes) { if ((!_parent.SoftBoundary.hitTest((_x + _parent._x) - 5, (_y + _parent._y) - dl, true)) && (!_parent.HardBoundary.hitTest((_x + _parent._x) - 5, (_y + _parent._y) - dl, true))) { dl = dl + 1; break; } dl++; } } else if (speedY < 0) { u = 1; while (u <= floorpushes) { if (!_parent.HardBoundary.hitTest(_x + _parent._x, (_y + _parent._y) + u, true)) { _y = (_y + (u - 1)); break; } movespeedY = 0; jumpspeedY = 0; gspeedY = 0; windspeedY = 0; extraspeedY = 0; speedY = 0; u++; } } if ((speedX >= 0) || (speedY != 0)) { r = 1; while (r <= floorpushes) { if (!_parent.HardBoundary.hitTest(((_x + _parent._x) + (pWidth / 2)) - r, (_y + _parent._y) - (_height * 0.375), true)) { _x = (_x - (r - 1)); break; } movespeedX = 0; jumpspeedX = 0; gspeedX = 0; windspeedX = 0; extraspeedX = 0; speedX = 0; r++; } ur = 1; while (ur <= floorpushes) { if (!_parent.HardBoundary.hitTest(((_x + _parent._x) + (_width * 0.5)) - ur, (_y + _parent._y) - (_height * 0.25), true)) { break; } movespeedX = 0; jumpspeedX = 0; gspeedX = 0; windspeedX = 0; extraspeedX = 0; speedX = 0; ur++; } } if ((speedX <= 0) || (speedY != 0)) { l = 1; while (l <= floorpushes) { if (!_parent.HardBoundary.hitTest((((_x + _parent._x) - (pWidth / 2)) + 3) + l, (_y + _parent._y) - (_height * 0.375), true)) { break; } movespeedX = 0; jumpspeedX = 0; gspeedX = 0; windspeedX = 0; extraspeedX = 0; speedX = 0; l++; } ul = 1; while (ul <= floorpushes) { if (!_parent.HardBoundary.hitTest(((_x + _parent._x) - (_width * 0.5)) + ur, (_y + _parent._y) - (_height * 0.25), true)) { break; } ul++; } } if (!_root.hurt) { if (hit.hitTest(_parent.player.hit) && (!_root.blinky)) { _root.hurt = true; _parent.player.gotoAndStop("hurt"); } } } moveDir = "right"; falling = false; pWidth = 30; pHeight = 30; frictionX = 1; frictionY = 1; windrateX = 0; windrateY = 0; waterdragX = 1.5; waterdragY = 1.5; watercurrentX = 0; watercurrentY = 0; gravityrateX = 0; gravityrateY = 1; floorpushes = 30; extraX = 0; extraY = 0; speedmultiX = 1; speedmultiY = 1; gspeedX = 0; gspeedY = 0; windX = 0; windY = 0; windspeedX = 0; windspeedY = 0; extraspeedX = 0; extraspeedY = 0; environment = "falling"; moverate = 3; jumprateX = 0; jumprateY = 11; springrateX = 0; springrateY = 15; swimrateX = 0.05; swimrateY = 0.05; watergroundboostX = 0; watergroundboostY = 2; moveX = 0; moveY = 0; movespeedX = 0; movespeedY = 0; jumpX = 0; jumpY = 0; jumpspeedX = 0; jumpspeedY = 0; speedX = 0; speedY = 0; speedXMAX = 16; speedYMAX = 16; onEnterFrame = function () { if ((!_root.gamePause) && (_root.gameStart)) { if (((-_y) < (_root.stage._y + 100)) && ((-_y) > ((_root.stage._y - _root.screenHeight) - 100))) { walker(); if (_y > (_root.stage.lava._y + 50)) { this.removeMovieClip(); } } } };
Symbol 309 MovieClip [enemy_01] Frame 2
falling = false; stop();
Symbol 309 MovieClip [enemy_01] Frame 8
falling = true; stop();
Symbol 309 MovieClip [enemy_01] Frame 13
Symbol 311 MovieClip [enemy_01_piece] Frame 1
_parent._parent.attachMovie("enemy_01", "enemy" + _root.enemyCount, 110 + _root.enemyCount, {_x:this._x, _y:this._y}); _root.enemyCount++; this.removeMovieClip();
Symbol 367 MovieClip [enemy_geyser] Frame 1
function nexty() { if (!_root.gamePause) { nextFrame(); } } function geyser() { if (!_root.hurt) { if (hit.hitTest(_parent.player) && (!_root.blinky)) { _parent.player.gotoAndStop("hurt"); } } } onEnterFrame = function () { nexty(); }; stop();
Symbol 367 MovieClip [enemy_geyser] Frame 68
onEnterFrame = function () { geyser(); nexty(); };
Symbol 367 MovieClip [enemy_geyser] Frame 100
onEnterFrame = function () { nexty(); };
Symbol 367 MovieClip [enemy_geyser] Frame 107
gotoAndStop (1);
Symbol 370 MovieClip [enemy_geyser_piece] Frame 1
_parent._parent.attachMovie("enemy_geyser", "enemy" + _root.enemyCount, 510 + _root.enemyCount, {_x:this._x, _y:this._y}); _root.enemyCount++; this.removeMovieClip();
Symbol 374 MovieClip [item_coin] Frame 1
onEnterFrame = function () { if (this.hitTest(_root.stage.player.hit) && (!_root.dead)) { play(); } }; stop();
Symbol 374 MovieClip [item_coin] Frame 2
_root.score = _root.score + 1; _root.pointsCount++; if (_root.pointsCount >= 100) { _root.pointsCount = _root.pointsCount - 100; _root.ONEup(); } _root.playCoin();
Symbol 374 MovieClip [item_coin] Frame 14
this.removeMovieClip();
Symbol 427 MovieClip [enemy_02] Frame 1
function wavey(axis, amplitude, wavelength, position, xoffset, yoffset) { var _local4 = Math.sin(position) * amplitude; this._y = _local4 + yoffset; if (dir == "right") { if (((((!_parent.SoftBoundary.hitTest((_x + _parent._x) + (pWidth / 2), (_y + _parent._y) - 10, true)) && (!_parent.HardBoundary.hitTest((_x + _parent._x) + (pWidth / 2), (_y + _parent._y) - 10, true))) && (!_parent.conveyorLeft.hitTest((_x + _parent._x) + (pWidth / 2), (_y + _parent._y) - 10, true))) && (!_parent.conveyorRight.hitTest((_x + _parent._x) + (pWidth / 2), (_y + _parent._y) - 10, true))) && ((this._x + (pWidth / 2)) < _root.stageWidth)) { this._x = this._x + moveSpeed; } else { dir = "left"; } } else if (dir == "left") { if (((((!_parent.SoftBoundary.hitTest((_x + _parent._x) - (pWidth / 2), (_y + _parent._y) - 10, true)) && (!_parent.HardBoundary.hitTest((_x + _parent._x) - (pWidth / 2), (_y + _parent._y) - 10, true))) && (!_parent.conveyorLeft.hitTest((_x + _parent._x) - (pWidth / 2), (_y + _parent._y) - 10, true))) && (!_parent.conveyorRight.hitTest((_x + _parent._x) - (pWidth / 2), (_y + _parent._y) - 10, true))) && ((this._x - (pWidth / 2)) > 0)) { this._x = this._x - moveSpeed; } else { dir = "right"; } } } function flyer() { time = time + 0.1; wavey("x", 25, 100, time, boxx, boxy); if (!_root.hurt) { if (hit.hitTest(_parent.player.hit) && (!_root.blinky)) { _root.hurt = true; _parent.player.gotoAndStop("hurt"); } } } pWidth = 30; dir = "right"; moveSpeed = 2; time = 0; boxy = this._y; boxx = this._x; onEnterFrame = function () { if ((!_root.gamePause) && (_root.gameStart)) { if (((-_y) < (_root.stage._y + 200)) && ((-_y) > ((_root.stage._y - _root.screenHeight) - 200))) { flyer(); if (_y > (_root.stage.lava._y + 50)) { this.removeMovieClip(); } } } };
Symbol 429 MovieClip [enemy_02_piece] Frame 1
_parent._parent.attachMovie("enemy_02", "enemy" + _root.enemyCount, 110 + _root.enemyCount, {_x:this._x, _y:this._y}); _root.enemyCount++; this.removeMovieClip();
Symbol 461 MovieClip Frame 1
stop(); onEnterFrame = function () { if (_root.stage.player.TOUCHground) { if (this.hitTest(((_root.stage.player._x + _root.stage._x) - (_root.stage.player.pWidth / 2)) + 3, ((_root.stage.player._y + (_root.stage.player.pHeight / 2)) + 2) + _root.stage._y, true) || (this.hitTest(((_root.stage.player._x + _root.stage._x) + (_root.stage.player.pWidth / 2)) - 3, ((_root.stage.player._y + (_root.stage.player.pHeight / 2)) + 2) + _root.stage._y, true))) { play(); } } };
Symbol 461 MovieClip Frame 2
onEnterFrame = null;
Symbol 480 MovieClip Frame 1
stop(); gotoAndStop(1 + random(15));
Symbol 481 MovieClip Frame 44
_root.gameStart = true; _parent.gotoAndStop("stand"); stop();
Symbol 516 MovieClip Frame 1
stop();
Symbol 535 MovieClip Frame 1
function blinkAlpha() { _parent._alpha = blinker.target._alpha; } _visible = false; _root.blinky = false; _parent._alpha = 100; onEnterFrame = null; stop();
Symbol 535 MovieClip Frame 2
onEnterFrame = function () { blinkAlpha(); }; _root.blinky = true;
Symbol 593 MovieClip Frame 5
stop();
Symbol 595 MovieClip Frame 6
_parent.landed = true; _parent.gotoAndStop("stand");
Symbol 600 MovieClip Frame 1
gotoAndStop(2 + random(4));
Symbol 601 MovieClip Frame 1
_root.hurt = true;
Symbol 601 MovieClip Frame 65
_root.hurt = false; _root.blinky = true; _parent.blink.play(); _parent.gotoAndStop("stand");
Symbol 606 MovieClip Frame 1
gotoAndStop(2 + random(3));
Symbol 647 MovieClip Frame 68
stop(); _root.lose(); _parent.removeMovieClip();
Symbol 648 MovieClip [player] Frame 1
function mouf() { distance = _parent.lava._y - this._y; if ((distance < 150) && (guy.scared._currentframe < 20)) { target++; } else if ((distance >= 150) && (guy.scared._currentframe > 1)) { target--; } guy.scared.gotoAndStop(target); } _root.hurt = false; target = 1; landed = true; _root.kRIGHT = 39; _root.kLEFT = 37; _root.kUP = 38; _root.kDOWN = 40; _root.kJUMP = 32; pWidth = 15; pHeight = 40; dhArray = [0, -(pWidth / 2), pWidth / 2]; frictionX = 1; frictionY = 1; windrateX = 0; windrateY = 0; waterdragX = 1.5; waterdragY = 1.5; watercurrentX = 0; watercurrentY = 0; gravityrateX = 0; gravityrateY = 1; floorpushes = 30; extraX = 0; extraY = 0; speedmultiX = 1; speedmultiY = 1; gspeedX = 0; gspeedY = 0; windX = 0; windY = 0; windspeedX = 0; windspeedY = 0; extraspeedX = 0; extraspeedY = 0; environment = "falling"; moverate = 6; jumprateX = 0; jumprateY = 12; springrateX = 0; springrateY = 15; swimrateX = 0.05; swimrateY = 0.05; watergroundboostX = 0; watergroundboostY = 0; moveX = 0; moveY = 0; movespeedX = 0; movespeedY = 0; jumpX = 0; jumpY = 0; jumpspeedX = 0; jumpspeedY = 0; speedX = 0; speedY = 0; speedXMAX = 16; speedYMAX = 16; onEnterFrame = function () { if (_root.gameStart) { gotoAndStop ("stand"); } }; stop();
Symbol 648 MovieClip [player] Frame 6
stop();
Symbol 648 MovieClip [player] Frame 12
function rockEngine() { if (((((((((_parent.SoftBoundary.hitTest(((_x + _parent._x) - (pWidth / 2)) + 3, (_y + _parent._y) + (pHeight / 2), true) && (speedY >= 0)) || (_parent.SoftBoundary.hitTest(((_x + _parent._x) + (pWidth / 2)) - 3, (_y + _parent._y) + (pHeight / 2), true) && (speedY >= 0))) || (_parent.HardBoundary.hitTest(_x + _parent._x, (_y + _parent._y) + (pHeight / 2), true) && (speedY >= 0))) || (_parent.conveyorLeft.hitTest(((_x + _parent._x) - (pWidth / 2)) + 3, (_y + _parent._y) + (pHeight / 2), true) && (speedY >= 0))) || (_parent.conveyorLeft.hitTest(((_x + _parent._x) + (pWidth / 2)) - 3, (_y + _parent._y) + (pHeight / 2), true) && (speedY >= 0))) || (_parent.conveyorRight.hitTest(((_x + _parent._x) - (pWidth / 2)) + 3, (_y + _parent._y) + (pHeight / 2), true) && (speedY >= 0))) || (_parent.conveyorRight.hitTest(((_x + _parent._x) + (pWidth / 2)) - 3, (_y + _parent._y) + (pHeight / 2), true) && (speedY >= 0))) || (_parent.platform.hitTest(((_x + _parent._x) - (pWidth / 2)) + 3, (_y + _parent._y) + (pHeight / 2), true) && (speedY >= 0))) || (_parent.platform.hitTest(((_x + _parent._x) + (pWidth / 2)) - 3, (_y + _parent._y) + (pHeight / 2), true) && (speedY >= 0))) { TOUCHground = true; } else { TOUCHground = false; } if (_parent.HardBoundary.hitTest((_x + _parent._x) + (pWidth / 2), (_y + _parent._y) + (pHeight * 0.25), true)) { TOUCHwallright = true; } else { TOUCHwallright = false; } if (_parent.HardBoundary.hitTest((_x + _parent._x) - (pWidth / 2), (_y + _parent._y) + (pHeight * 0.25), true)) { TOUCHwallleft = true; } else { TOUCHwallleft = false; } if (_parent.HardBoundary.hitTest(_x + _parent._x, (_y + _parent._y) - (pHeight * 0.5), true)) { TOUCHceiling = true; } else { TOUCHceiling = false; } if (_parent.Water.hitTest(_x + _parent._x, _y + _parent._y, true)) { TOUCHwater = true; } else { TOUCHwater = false; } if ((_parent.Spring.hitTest(_x + _parent._x, (_y + _parent._y) + (pHeight * 0.5), true) && (speedY >= 0)) && (!_root.hurt)) { TOUCHspring = true; } else { TOUCHspring = false; } if ((_parent.conveyorLeft.hitTest(((_x + _parent._x) - (pWidth / 2)) + 3, (_y + _parent._y) + (pHeight * 0.5), true) && (speedY >= 0)) || (_parent.conveyorLeft.hitTest(((_x + _parent._x) + (pWidth / 2)) - 3, (_y + _parent._y) + (pHeight * 0.5), true) && (speedY >= 0))) { TOUCHconveyorLeft = true; } else { TOUCHconveyorLeft = false; } if ((_parent.conveyorRight.hitTest(((_x + _parent._x) - (pWidth / 2)) + 3, (_y + _parent._y) + (pHeight * 0.5), true) && (speedY >= 0)) || (_parent.conveyorRight.hitTest(((_x + _parent._x) + (pWidth / 2)) - 3, (_y + _parent._y) + (pHeight * 0.5), true) && (speedY >= 0))) { TOUCHconveyorRight = true; } else { TOUCHconveyorRight = false; } if ((_parent.platform.hitTest(((_x + _parent._x) - (pWidth / 2)) + 4, ((_y + _parent._y) + (pHeight * 0.5)) + 0, true) && (speedY >= 0)) || (_parent.platform.hitTest(((_x + _parent._x) + (pWidth / 2)) - 4, ((_y + _parent._y) + (pHeight * 0.5)) + 0, true) && (speedY >= 0))) { TOUCHplatform = true; } else { TOUCHplatform = false; } if (((TOUCHwater == true) && (TOUCHground == true)) && (speedY >= 0)) { environment = "watergrounded"; } else if (((TOUCHwater == true) && (TOUCHground == false)) && (speedY < 0)) { environment = "swimmingupward"; } else if ((TOUCHwater == true) && (speedY >= 0)) { environment = "swimmingdownward"; } else if ((TOUCHground == true) && (speedY >= 0)) { environment = "grounded"; } else if ((TOUCHspring == true) && (speedY >= 0)) { environment = "sprung"; } else if (speedY < 0) { environment = "flying"; } else if (speedY >= 0) { environment = "falling"; if ((!_root.hurt) && (speedY > 3)) { gotoAndStop ("jumpDN"); } } if (environment == "grounded") { if (!_root.hurt) { movementhyp = moverate / Math.pow(Math.pow(dr - dl, 2) + 100, 0.5); if (Key.isDown(_root.kRIGHT) && (TOUCHwallright == false)) { moveX = movementhyp * 10; moveY = movementhyp * (dr - dl); gotoAndStop ("run"); _xscale = 100; } else if (Key.isDown(_root.kLEFT) && (TOUCHwallleft == false)) { moveX = (-movementhyp) * 10; moveY = movementhyp * (dl - dr); gotoAndStop ("run"); _xscale = -100; } else { moveX = 0; moveY = 0; gotoAndStop ("stand"); } if (Key.isDown(_root.kUP)) { } if (Key.isDown(_root.kDOWN)) { } if (Key.isDown(_root.kJUMP) && (jumparmed == true)) { fallCheck = false; landed = false; jumpX = jumprateX; jumpY = jumprateY; gotoAndStop ("jumpUP"); } else if (jumparmed == false) { jumpX = 0; jumpY = 0; } if (!Key.isDown(_root.kJUMP)) { jumparmed = true; } else { jumparmed = false; } } else { gotoAndStop ("hurt"); } if (TOUCHconveyorLeft == true) { extraspeedX = -3; } else if (TOUCHconveyorRight == true) { extraspeedX = 3; } else if (TOUCHplatform == false) { extraspeedX = 0; } } else if ((environment == "flying") || (environment == "falling")) { if (!_root.hurt) { if (Key.isDown(_root.kRIGHT) && (TOUCHwallright == false)) { moveX = moverate; _xscale = 100; } else if (Key.isDown(_root.kLEFT) && (TOUCHwallleft == false)) { moveX = -moverate; _xscale = -100; } else if (Key.isDown(_root.kUP)) { } else if (Key.isDown(_root.kDOWN)) { } else { moveX = 0; moveY = 0; if (TOUCHplatform == false) { extraspeedX = 0; } } } } else if (Key.isDown(_root.kRIGHT) && (TOUCHwallright == false)) { jumpX = jumpX + swimrateX; } else if (Key.isDown(_root.kLEFT) && (TOUCHwallleft == false)) { jumpX = jumpX - swimrateX; } else if (Key.isDown(_root.kUP)) { jumpY = jumpY + swimrateY; } else if (Key.isDown(_root.kDOWN)) { jumpY = jumpY - swimrateY; } else { jumpX = 0; jumpY = 0; } if ((environment == "swimmingupward") || (environment == "swimmingdownward")) { moveX = 0; moveY = 0; movespeedX = 0; movespeedY = 0; gravityX = gravityrateX / waterdragX; gravityY = gravityrateY / waterdragY; gspeedX = gspeedX / waterdragX; gspeedY = gspeedY / waterdragY; jumpspeedX = jumpspeedX / waterdragX; jumpspeedY = jumpspeedY / waterdragY; windX = watercurrentX; windY = watercurrentY; } else if (environment == "watergrounded") { moveX = 0; moveY = 0; movespeedX = 0; movespeedY = 0; jumpspeedX = jumpspeedX / waterdragX; jumpspeedY = jumpspeedY / waterdragY; gravityX = 0; gravityY = 0; gspeedX = 0; gspeedY = 0; windX = 0; windY = 0; windspeedX = 0; windspeedY = 0; } else if ((environment == "flying") || (environment == "falling")) { gravityX = gravityrateX; gravityY = gravityrateY; jumpX = 0; jumpY = 0; windX = windrateX; windY = windrateY; moveY = 0; movespeedY = 0; landed = false; if (TOUCHplatform == false) { extraspeedX = 0; } } else if (environment == "grounded") { jumpspeedX = 0; jumpspeedY = 0; gravityX = 0; gravityY = 0; gspeedX = 0; gspeedY = 0; windX = 0; windY = 0; windspeedX = 0; windspeedY = 0; } else if (environment == "sprung") { gotoAndStop ("jumpUP"); jumpspeedX = 0; jumpspeedY = 0; jumpX = springrateX; jumpY = springrateY; gravityX = 0; gravityY = 0; gspeedX = 0; gspeedY = 0; windX = 0; windY = 0; windspeedX = 0; windspeedY = 0; } if (Math.abs(speedX) < speedXMAX) { movespeedX = moveX; if (Math.abs(movespeedX) > 0.01) { movespeedX = movespeedX / frictionX; } else { movespeedX = 0; } jumpspeedX = jumpspeedX + jumpX; gspeedX = gspeedX + gravityX; windspeedX = windX; extraspeedX = extraspeedX + extraX; } if (Math.abs(speedY) < speedYMAX) { movespeedY = moveY; if (Math.abs(movespeedY) > 0.01) { movespeedY = movespeedY / frictionY; } else { movespeedY = 0; } jumpspeedY = jumpspeedY + jumpY; gspeedY = gspeedY + gravityY; windspeedY = windY; extraspeedY = extraspeedY + extraY; } if (environment == "grounded") { } speedX = ((((movespeedX + jumpspeedX) + gspeedX) + windspeedX) + extraspeedX) * speedmultiX; speedY = (((((-movespeedY) - jumpspeedY) + gspeedY) + windspeedY) + extraspeedY) * speedmultiY; if ((speedX < 0) && ((_x - (pWidth / 2)) > 0)) { _x = (_x + speedX); } else if ((speedX > 0) && ((_x + (pWidth / 2)) < _root.stageWidth)) { _x = (_x + speedX); } _y = (_y + speedY); if (speedY >= 0) { d = 1; while (d <= floorpushes) { if ((((((!_parent.SoftBoundary.hitTest(_x + _parent._x, ((_y + _parent._y) + (pHeight * 0.5)) - d, true)) && (!_parent.HardBoundary.hitTest(_x + _parent._x, ((_y + _parent._y) + (pHeight * 0.5)) - d, true))) && (!_parent.Spring.hitTest(_x + _parent._x, ((_y + _parent._y) + (pHeight * 0.5)) - d, true))) && (!_parent.conveyorLeft.hitTest(_x + _parent._x, ((_y + _parent._y) + (pHeight * 0.5)) - d, true))) && (!_parent.conveyorRight.hitTest(_x + _parent._x, ((_y + _parent._y) + (pHeight * 0.5)) - d, true))) && (!_parent.platform.hitTest(_x + _parent._x, (((_y + _parent._y) + (pHeight * 0.5)) - d) - 2, true))) { _y = (_y - (d - 1)); break; } movespeedY = 0; jumpspeedY = 0; gspeedY = 0; windspeedY = 0; extraspeedY = 0; speedY = 0; d++; } dr = 0; while (dr <= floorpushes) { if (((!_parent.SoftBoundary.hitTest((_x + _parent._x) + 5, ((_y + _parent._y) + (pHeight * 0.5)) - dr, true)) && (!_parent.HardBoundary.hitTest((_x + _parent._x) + 5, ((_y + _parent._y) + (pHeight * 0.5)) - dr, true))) && (!_parent.Spring.hitTest((_x + _parent._x) + 5, ((_y + _parent._y) + (pHeight * 0.5)) - dr, true))) { dr = dr + 1; break; } dr++; } dl = 0; while (dl <= floorpushes) { if (((!_parent.SoftBoundary.hitTest((_x + _parent._x) - 5, ((_y + _parent._y) + (pHeight * 0.5)) - dl, true)) && (!_parent.HardBoundary.hitTest((_x + _parent._x) - 5, ((_y + _parent._y) + (pHeight * 0.5)) - dl, true))) && (!_parent.Spring.hitTest((_x + _parent._x) - 5, ((_y + _parent._y) + (pHeight * 0.5)) - dl, true))) { dl = dl + 1; break; } dl++; } } else if (speedY < 0) { u = 1; while (u <= floorpushes) { if (!_parent.HardBoundary.hitTest(_x + _parent._x, ((_y + _parent._y) - (pHeight * 0.5)) + u, true)) { _y = (_y + (u - 1)); break; } movespeedY = 0; jumpspeedY = 0; gspeedY = 0; windspeedY = 0; extraspeedY = 0; speedY = 0; u++; } } if ((speedX >= 0) || (speedY != 0)) { r = 1; while (r <= floorpushes) { if (!_parent.HardBoundary.hitTest((((_x + _parent._x) + (pWidth / 2)) - 3) - r, (_y + _parent._y) + (pHeight * 0.375), true)) { _x = (_x - (r - 1)); break; } movespeedX = 0; jumpspeedX = 0; gspeedX = 0; windspeedX = 0; extraspeedX = 0; speedX = 0; r++; } ur = 1; while (ur <= floorpushes) { if (!_parent.HardBoundary.hitTest(((_x + _parent._x) + (pWidth / 2)) - ur, (_y + _parent._y) - (pHeight * 0.25), true)) { _x = (_x - (ur - 1)); break; } movespeedX = 0; jumpspeedX = 0; gspeedX = 0; windspeedX = 0; extraspeedX = 0; speedX = 0; ur++; } } if ((speedX <= 0) || (speedY != 0)) { l = 1; while (l <= floorpushes) { if (!_parent.HardBoundary.hitTest((((_x + _parent._x) - (pWidth / 2)) + 3) + l, (_y + _parent._y) + (pHeight * 0.375), true)) { _x = (_x + (l - 1)); break; } movespeedX = 0; jumpspeedX = 0; gspeedX = 0; windspeedX = 0; extraspeedX = 0; speedX = 0; l++; } ul = 1; while (ul <= floorpushes) { if (!_parent.HardBoundary.hitTest(((_x + _parent._x) - (pWidth / 2)) + ur, (_y + _parent._y) - (pHeight * 0.25), true)) { _x = (_x + (ul - 1)); break; } ul++; } } } onEnterFrame = function () { if ((!_root.gamePause) && (_root.gameStart)) { rockEngine(); mouf(); } }; _root.hurt = false; stop();
Symbol 648 MovieClip [player] Frame 43
onEnterFrame = function () { if (!_root.gamePause) { rockEngine(); } }; moveX = 0; moveY = 0; jumpspeedX = 0; jumpspeedY = 0; gravityX = 0; gravityY = 0; gspeedX = 0; gspeedY = 0; windX = 0; windY = 0; windspeedX = 0; windspeedY = 0;
Symbol 648 MovieClip [player] Frame 48
_root.dead = true; fallSpeed = 3; sinPush = -1; onEnterFrame = function () { };
Symbol 652 MovieClip Frame 23
_parent.puff();
Symbol 652 MovieClip Frame 27
_parent.puff();
Symbol 653 MovieClip [platform_B_3] Frame 1
function puff() { _parent.attachMovie("puff", "puff" + _root.puff, 5000 + _root.puff, {_x:this._x + 30, _y:this._y - 15}); _root.puff++; } moveSpeed = 2; dir = "right"; onEnterFrame = function () { if (!_root.gamePause) { if (dir == "left") { if (((((!_parent._parent.SoftBoundary.hitTest(_x + _parent._parent._x, (_y + 10) + _parent._parent._y, true)) && (!_parent._parent.HardBoundary.hitTest(_x + _parent._parent._x, (_y + 10) + _parent._parent._y, true))) && (!_parent._parent.conveyorLeft.hitTest(_x + _parent._parent._x, (_y + 10) + _parent._parent._y, true))) && (!_parent._parent.conveyorRight.hitTest(_x + _parent._parent._x, (_y + 10) + _parent._parent._y, true))) && (_x > 0)) { this._x = this._x - moveSpeed; } else { dir = "right"; } } if (dir == "right") { if (((((!_parent._parent.SoftBoundary.hitTest((_x + _parent._parent._x) + _width, (_y + 10) + _parent._parent._y, true)) && (!_parent._parent.HardBoundary.hitTest((_x + _parent._parent._x) + _width, (_y + 10) + _parent._parent._y, true))) && (!_parent._parent.conveyorLeft.hitTest((_x + _parent._parent._x) + _width, (_y + 10) + _parent._parent._y, true))) && (!_parent._parent.conveyorRight.hitTest((_x + _parent._parent._x) + _width, (_y + 10) + _parent._parent._y, true))) && ((_x + _width) < _root.stageWidth)) { this._x = this._x + moveSpeed; } else { dir = "left"; } } if (_y > (_root.stage.lava._y + 50)) { this.removeMovieClip(); } } };
Symbol 672 MovieClip [art_platform_A_3] Frame 1
moveSpeed = 2; dir = "right"; onEnterFrame = function () { if (!_root.gamePause) { if (dir == "left") { if (((((!_parent._parent.SoftBoundary.hitTest(_x + _parent._parent._x, (_y + 10) + _parent._parent._y, true)) && (!_parent._parent.HardBoundary.hitTest(_x + _parent._parent._x, (_y + 10) + _parent._parent._y, true))) && (!_parent._parent.conveyorLeft.hitTest(_x + _parent._parent._x, (_y + 10) + _parent._parent._y, true))) && (!_parent._parent.conveyorRight.hitTest(_x + _parent._parent._x, (_y + 10) + _parent._parent._y, true))) && (_x > 0)) { this._x = this._x - moveSpeed; } else { dir = "right"; } } if (dir == "right") { if (((((!_parent._parent.SoftBoundary.hitTest((_x + _parent._parent._x) + _width, (_y + 10) + _parent._parent._y, true)) && (!_parent._parent.HardBoundary.hitTest((_x + _parent._parent._x) + _width, (_y + 10) + _parent._parent._y, true))) && (!_parent._parent.conveyorLeft.hitTest((_x + _parent._parent._x) + _width, (_y + 10) + _parent._parent._y, true))) && (!_parent._parent.conveyorRight.hitTest((_x + _parent._parent._x) + _width, (_y + 10) + _parent._parent._y, true))) && ((_x + _width) < _root.stageWidth)) { this._x = this._x + moveSpeed; } else { dir = "left"; } } if (!this.oldSet) { this.oldX = this._x; this.oldY = this._y; this.oldSet = true; } var _local6 = this._x - this.oldX; var _local5 = this._y - this.oldY; var _local4 = 1; while (_local4 < 20) { if (this.hitTest(_parent._parent.player._x + _parent._parent._x, ((_parent._parent.player._y + _parent._parent._y) + 25) + _local4, true) && (_parent._parent.player.TOUCHplatform)) { _parent._parent.player.extraspeedX = _local6; _parent._parent.player.extraspeedY = _local5; break; } _local4++; } this.oldX = this._x; this.oldY = this._y; } };
Symbol 765 MovieClip Frame 25
_parent.gotoAndStop(1);
Symbol 768 MovieClip Frame 1
gotoAndStop(2 + random(2));
Symbol 769 MovieClip [art_spring] Frame 1
stop(); onEnterFrame = function () { if (hit.hitTest(_parent._parent.player._x + _parent._parent._x, (_parent._parent.player._y + _parent._parent._y) + (_parent._parent.player.pHeight * 0.5), true)) { gotoAndStop (2); } };
Symbol 769 MovieClip [art_spring] Frame 2
onEnterFrame = null;
Symbol 772 MovieClip [puff] Frame 20
this.removeMovieClip();
Symbol 775 MovieClip Frame 1
stop(); _root.credits = "Direction by Brad Saranecki. Game Designed and Programmed by Bryson Whiteman. Additional design and programming by Chris Rock. Artwork by Ben Lambert, Armando Orellana, Heather Dunn and Kris Boban. Created by Liquid Generation, Inc. \u00A92006";
Symbol 784 Button
on (release) { gotoAndPlay ("instruct"); }
Symbol 816 Button
on (release) { nextFrame(); }
Symbol 833 Button
on (release) { gotoAndPlay ("gameGo"); }

Library Items

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Symbol 178 ShapeTweeningUsed by:179
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Symbol 233 GraphicUsed by:234  Timeline
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Symbol 371 GraphicUsed by:372  Timeline
Symbol 372 MovieClipUses:371Used by:373
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Symbol 708 GraphicUsed by:730
Symbol 709 GraphicUsed by:730
Symbol 710 ShapeTweeningUsed by:730
Symbol 711 ShapeTweeningUsed by:730
Symbol 712 ShapeTweeningUsed by:730
Symbol 713 ShapeTweeningUsed by:730
Symbol 714 ShapeTweeningUsed by:730
Symbol 715 GraphicUsed by:730
Symbol 716 GraphicUsed by:730
Symbol 717 GraphicUsed by:730
Symbol 718 ShapeTweeningUsed by:730
Symbol 719 ShapeTweeningUsed by:730
Symbol 720 ShapeTweeningUsed by:730
Symbol 721 ShapeTweeningUsed by:730
Symbol 722 ShapeTweeningUsed by:730
Symbol 723 ShapeTweeningUsed by:730
Symbol 724 ShapeTweeningUsed by:730
Symbol 725 ShapeTweeningUsed by:730
Symbol 726 ShapeTweeningUsed by:730
Symbol 727 ShapeTweeningUsed by:730
Symbol 728 GraphicUsed by:730
Symbol 729 GraphicUsed by:730
Symbol 730 MovieClipUses:701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729Used by:731 732
Symbol 731 MovieClip [art_conveyor_L5]Uses:730Used by:775
Symbol 732 MovieClip [art_conveyor_R5]Uses:730Used by:775
Symbol 733 GraphicUsed by:734
Symbol 734 MovieClip [border_bottom]Uses:733Used by:775
Symbol 735 GraphicUsed by:745 765 772
Symbol 736 GraphicUsed by:745
Symbol 737 GraphicUsed by:745
Symbol 738 GraphicUsed by:745
Symbol 739 GraphicUsed by:745
Symbol 740 GraphicUsed by:745
Symbol 741 GraphicUsed by:745
Symbol 742 GraphicUsed by:745
Symbol 743 GraphicUsed by:745
Symbol 744 GraphicUsed by:745
Symbol 745 MovieClipUses:651 735 736 737 738 739 740 741 742 743 744Used by:769
Symbol 746 GraphicUsed by:765
Symbol 747 GraphicUsed by:765
Symbol 748 GraphicUsed by:765
Symbol 749 GraphicUsed by:765
Symbol 750 GraphicUsed by:765
Symbol 751 GraphicUsed by:765
Symbol 752 GraphicUsed by:765 772
Symbol 753 GraphicUsed by:765
Symbol 754 GraphicUsed by:765
Symbol 755 GraphicUsed by:765
Symbol 756 GraphicUsed by:765
Symbol 757 GraphicUsed by:765
Symbol 758 GraphicUsed by:765
Symbol 759 GraphicUsed by:765
Symbol 760 GraphicUsed by:765
Symbol 761 GraphicUsed by:765
Symbol 762 GraphicUsed by:765
Symbol 763 GraphicUsed by:765
Symbol 764 GraphicUsed by:765
Symbol 765 MovieClipUses:651 735 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764Used by:769
Symbol 766 SoundUsed by:768
Symbol 767 SoundUsed by:768
Symbol 768 MovieClipUses:766 767Used by:769
Symbol 769 MovieClip [art_spring]Uses:213 745 765 768Used by:775
Symbol 770 GraphicUsed by:772
Symbol 771 GraphicUsed by:772
Symbol 772 MovieClip [puff]Uses:735 770 752 771Used by:775
Symbol 773 Sound [music]Used by:775
Symbol 774 Sound [coinChing]Used by:775
Symbol 775 MovieClipUses:39 55 65 74 133 180 183 186 187 189 190 191 192 194 196 198 199 200 202 203 204 205 207 209 211 224 228 230 232 234 236 238 240 309 311 367 370 374 427 429 462 463 648 649 653 656 659 662 665 668 670 672 675 678 681 684 687 689 692 695 698 700 731 732 734 769 772 773 774Used by:Timeline
Symbol 776 BitmapUsed by:777 837 843 845 846
Symbol 777 GraphicUses:776Used by:Timeline
Symbol 778 GraphicUsed by:Timeline
Symbol 779 GraphicUsed by:Timeline
Symbol 780 GraphicUsed by:Timeline
Symbol 781 GraphicUsed by:Timeline
Symbol 782 TextUses:17Used by:784
Symbol 783 TextUses:17Used by:784
Symbol 784 ButtonUses:782 783 9Used by:Timeline
Symbol 785 GraphicUsed by:Timeline
Symbol 786 FontUsed by:787 810 841
Symbol 787 TextUses:786Used by:Timeline
Symbol 788 ShapeTweeningUsed by:Timeline
Symbol 789 ShapeTweeningUsed by:Timeline
Symbol 790 ShapeTweeningUsed by:Timeline
Symbol 791 ShapeTweeningUsed by:Timeline
Symbol 792 ShapeTweeningUsed by:Timeline
Symbol 793 GraphicUsed by:Timeline
Symbol 794 ShapeTweeningUsed by:Timeline
Symbol 795 ShapeTweeningUsed by:Timeline
Symbol 796 ShapeTweeningUsed by:Timeline
Symbol 797 GraphicUsed by:Timeline
Symbol 798 ShapeTweeningUsed by:Timeline
Symbol 799 ShapeTweeningUsed by:Timeline
Symbol 800 GraphicUsed by:Timeline
Symbol 801 GraphicUsed by:Timeline
Symbol 802 ShapeTweeningUsed by:Timeline
Symbol 803 GraphicUsed by:Timeline
Symbol 804 ShapeTweeningUsed by:Timeline
Symbol 805 GraphicUsed by:Timeline
Symbol 806 GraphicUsed by:Timeline
Symbol 807 ShapeTweeningUsed by:Timeline
Symbol 808 GraphicUsed by:Timeline
Symbol 809 GraphicUsed by:Timeline
Symbol 810 TextUses:786Used by:Timeline
Symbol 811 ShapeTweeningUsed by:Timeline
Symbol 812 GraphicUses:15Used by:Timeline
Symbol 813 TextUses:17Used by:Timeline
Symbol 814 GraphicUsed by:816 833
Symbol 815 GraphicUsed by:816 833
Symbol 816 ButtonUses:814 815 42Used by:Timeline
Symbol 817 GraphicUsed by:Timeline
Symbol 818 TextUses:17Used by:819
Symbol 819 MovieClipUses:818Used by:Timeline
Symbol 820 TextUses:17Used by:Timeline
Symbol 821 TextUses:17Used by:Timeline
Symbol 822 TextUses:17Used by:Timeline
Symbol 823 GraphicUsed by:Timeline
Symbol 824 TextUses:17Used by:Timeline
Symbol 825 MovieClipUses:540Used by:Timeline
Symbol 826 MovieClipUses:541 450 446 486 485 517 518 519 520 521 522 523 524 542 543 544 525 526 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584Used by:Timeline
Symbol 827 GraphicUsed by:Timeline
Symbol 828 TextUses:17Used by:Timeline
Symbol 829 TextUses:17Used by:Timeline
Symbol 830 GraphicUsed by:Timeline
Symbol 831 TextUses:17Used by:Timeline
Symbol 832 TextUses:17Used by:Timeline
Symbol 833 ButtonUses:814 815 42Used by:Timeline
Symbol 834 GraphicUsed by:Timeline
Symbol 835 TextUses:17Used by:Timeline
Symbol 836 MovieClipUses:1Used by:Timeline
Symbol 837 GraphicUses:776Used by:Timeline
Symbol 838 GraphicUsed by:Timeline
Symbol 839 GraphicUsed by:Timeline
Symbol 840 GraphicUsed by:Timeline
Symbol 841 TextUses:786Used by:Timeline
Symbol 842 GraphicUsed by:Timeline
Symbol 843 GraphicUses:776Used by:Timeline
Symbol 844 ShapeTweeningUsed by:Timeline
Symbol 845 GraphicUses:776Used by:Timeline
Symbol 846 GraphicUses:776Used by:Timeline
Symbol 847 GraphicUsed by:Timeline
Symbol 848 ShapeTweeningUsed by:Timeline
Symbol 849 GraphicUsed by:Timeline
Symbol 850 GraphicUsed by:Timeline
Symbol 851 GraphicUsed by:Timeline
Symbol 852 GraphicUsed by:Timeline
Symbol 853 ShapeTweeningUsed by:Timeline
Streaming Sound 1Used by:Timeline
Streaming Sound 2Used by:Symbol 163 MovieClip
Streaming Sound 3Used by:Symbol 308 MovieClip
Streaming Sound 4Used by:Symbol 481 MovieClip

Instance Names

"loader"Frame 1Symbol 11 MovieClip
"mask"Frame 313Symbol 836 MovieClip
"scared"Frame 435Symbol 516 MovieClip
"1"Symbol 74 MovieClip [stageSelectz] Frame 1Symbol 72 MovieClip
"2"Symbol 74 MovieClip [stageSelectz] Frame 1Symbol 72 MovieClip
"3"Symbol 74 MovieClip [stageSelectz] Frame 1Symbol 72 MovieClip
"4"Symbol 74 MovieClip [stageSelectz] Frame 1Symbol 72 MovieClip
"5"Symbol 74 MovieClip [stageSelectz] Frame 1Symbol 72 MovieClip
"6"Symbol 74 MovieClip [stageSelectz] Frame 1Symbol 72 MovieClip
"7"Symbol 74 MovieClip [stageSelectz] Frame 1Symbol 72 MovieClip
"8"Symbol 74 MovieClip [stageSelectz] Frame 1Symbol 72 MovieClip
"9"Symbol 74 MovieClip [stageSelectz] Frame 1Symbol 72 MovieClip
"10"Symbol 74 MovieClip [stageSelectz] Frame 1Symbol 72 MovieClip
"11"Symbol 74 MovieClip [stageSelectz] Frame 1Symbol 72 MovieClip
"12"Symbol 74 MovieClip [stageSelectz] Frame 1Symbol 72 MovieClip
"13"Symbol 74 MovieClip [stageSelectz] Frame 1Symbol 72 MovieClip
"14"Symbol 74 MovieClip [stageSelectz] Frame 1Symbol 72 MovieClip
"15"Symbol 74 MovieClip [stageSelectz] Frame 1Symbol 72 MovieClip
"16"Symbol 74 MovieClip [stageSelectz] Frame 1Symbol 72 MovieClip
"17"Symbol 74 MovieClip [stageSelectz] Frame 1Symbol 72 MovieClip
"18"Symbol 74 MovieClip [stageSelectz] Frame 1Symbol 72 MovieClip
"5"Symbol 133 MovieClip [stageSelect] Frame 1Symbol 81 MovieClip
"6"Symbol 133 MovieClip [stageSelect] Frame 1Symbol 81 MovieClip
"4"Symbol 133 MovieClip [stageSelect] Frame 1Symbol 81 MovieClip
"3"Symbol 133 MovieClip [stageSelect] Frame 1Symbol 81 MovieClip
"2"Symbol 133 MovieClip [stageSelect] Frame 1Symbol 81 MovieClip
"1"Symbol 133 MovieClip [stageSelect] Frame 1Symbol 81 MovieClip
"11"Symbol 133 MovieClip [stageSelect] Frame 1Symbol 81 MovieClip
"12"Symbol 133 MovieClip [stageSelect] Frame 1Symbol 81 MovieClip
"10"Symbol 133 MovieClip [stageSelect] Frame 1Symbol 81 MovieClip
"9"Symbol 133 MovieClip [stageSelect] Frame 1Symbol 81 MovieClip
"8"Symbol 133 MovieClip [stageSelect] Frame 1Symbol 81 MovieClip
"7"Symbol 133 MovieClip [stageSelect] Frame 1Symbol 81 MovieClip
"17"Symbol 133 MovieClip [stageSelect] Frame 1Symbol 81 MovieClip
"18"Symbol 133 MovieClip [stageSelect] Frame 1Symbol 81 MovieClip
"16"Symbol 133 MovieClip [stageSelect] Frame 1Symbol 81 MovieClip
"15"Symbol 133 MovieClip [stageSelect] Frame 1Symbol 81 MovieClip
"14"Symbol 133 MovieClip [stageSelect] Frame 1Symbol 81 MovieClip
"13"Symbol 133 MovieClip [stageSelect] Frame 1Symbol 81 MovieClip
"sure"Symbol 133 MovieClip [stageSelect] Frame 1Symbol 117 MovieClip
"levelbar"Symbol 180 MovieClip [hud] Frame 1Symbol 155 MovieClip
"levelbarPlayer"Symbol 180 MovieClip [hud] Frame 1Symbol 158 MovieClip
"ONEup"Symbol 180 MovieClip [hud] Frame 1Symbol 163 MovieClip
"hit"Symbol 224 MovieClip [lava] Frame 1Symbol 213 MovieClip
"hit"Symbol 309 MovieClip [enemy_01] Frame 1Symbol 213 MovieClip
"hit"Symbol 367 MovieClip [enemy_geyser] Frame 71Symbol 213 MovieClip
"hit"Symbol 427 MovieClip [enemy_02] Frame 1Symbol 213 MovieClip
"Tongue Flap Loop"Symbol 516 MovieClip Frame 19Symbol 515 MovieClip
"scared"Symbol 531 MovieClip Frame 1Symbol 516 MovieClip
"target"Symbol 534 MovieClip Frame 1Symbol 533 MovieClip
"blinker"Symbol 535 MovieClip Frame 1Symbol 534 MovieClip
"scared"Symbol 540 MovieClip Frame 1Symbol 516 MovieClip
"hit"Symbol 648 MovieClip [player] Frame 1Symbol 213 MovieClip
"guy"Symbol 648 MovieClip [player] Frame 1Symbol 531 MovieClip
"blink"Symbol 648 MovieClip [player] Frame 1Symbol 535 MovieClip
"guy"Symbol 648 MovieClip [player] Frame 19Symbol 540 MovieClip
"guy"Symbol 648 MovieClip [player] Frame 43Symbol 601 MovieClip
"hit"Symbol 769 MovieClip [art_spring] Frame 1Symbol 213 MovieClip
"hud"Symbol 775 MovieClip Frame 2Symbol 180 MovieClip [hud]
"lava"Symbol 775 MovieClip Frame 9Symbol 224 MovieClip [lava]

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 3Symbol 39 as "stage_intro"
ExportAssets (56)Timeline Frame 3Symbol 55 as "you_lose"
ExportAssets (56)Timeline Frame 3Symbol 65 as "you_win"
ExportAssets (56)Timeline Frame 3Symbol 74 as "stageSelectz"
ExportAssets (56)Timeline Frame 3Symbol 133 as "stageSelect"
ExportAssets (56)Timeline Frame 3Symbol 180 as "hud"
ExportAssets (56)Timeline Frame 3Symbol 183 as "you_lose_fade"
ExportAssets (56)Timeline Frame 3Symbol 186 as "you_win_fade"
ExportAssets (56)Timeline Frame 3Symbol 187 as "blank"
ExportAssets (56)Timeline Frame 3Symbol 189 as "block_A_H_2"
ExportAssets (56)Timeline Frame 3Symbol 190 as "block_A_H_5"
ExportAssets (56)Timeline Frame 3Symbol 191 as "block_A_H_10"
ExportAssets (56)Timeline Frame 3Symbol 192 as "block_A_H_20"
ExportAssets (56)Timeline Frame 3Symbol 194 as "block_A_H_rampDN"
ExportAssets (56)Timeline Frame 3Symbol 196 as "block_A_H_rampUP"
ExportAssets (56)Timeline Frame 3Symbol 198 as "block_A_H_wall3"
ExportAssets (56)Timeline Frame 3Symbol 199 as "block_A_H_wall4"
ExportAssets (56)Timeline Frame 3Symbol 200 as "block_A_H_wall5"
ExportAssets (56)Timeline Frame 3Symbol 202 as "block_A_S_2"
ExportAssets (56)Timeline Frame 3Symbol 203 as "block_A_S_5"
ExportAssets (56)Timeline Frame 3Symbol 204 as "block_A_S_10"
ExportAssets (56)Timeline Frame 3Symbol 205 as "block_A_S_20"
ExportAssets (56)Timeline Frame 3Symbol 207 as "block_A_S_rampDN"
ExportAssets (56)Timeline Frame 3Symbol 209 as "block_A_S_rampUP"
ExportAssets (56)Timeline Frame 3Symbol 211 as "room_1"
ExportAssets (56)Timeline Frame 3Symbol 224 as "lava"
ExportAssets (56)Timeline Frame 3Symbol 228 as "player_piece"
ExportAssets (56)Timeline Frame 3Symbol 230 as "conveyor_L5"
ExportAssets (56)Timeline Frame 3Symbol 232 as "conveyor_R5"
ExportAssets (56)Timeline Frame 3Symbol 234 as "exit"
ExportAssets (56)Timeline Frame 3Symbol 236 as "spring"
ExportAssets (56)Timeline Frame 3Symbol 238 as "exit_piece"
ExportAssets (56)Timeline Frame 3Symbol 240 as "platform_A_3"
ExportAssets (56)Timeline Frame 3Symbol 309 as "enemy_01"
ExportAssets (56)Timeline Frame 3Symbol 311 as "enemy_01_piece"
ExportAssets (56)Timeline Frame 3Symbol 367 as "enemy_geyser"
ExportAssets (56)Timeline Frame 3Symbol 370 as "enemy_geyser_piece"
ExportAssets (56)Timeline Frame 3Symbol 374 as "item_coin"
ExportAssets (56)Timeline Frame 3Symbol 427 as "enemy_02"
ExportAssets (56)Timeline Frame 3Symbol 429 as "enemy_02_piece"
ExportAssets (56)Timeline Frame 3Symbol 462 as "crumble_A_1"
ExportAssets (56)Timeline Frame 3Symbol 463 as "crumble_A_2"
ExportAssets (56)Timeline Frame 3Symbol 648 as "player"
ExportAssets (56)Timeline Frame 3Symbol 649 as "crumble_A_5"
ExportAssets (56)Timeline Frame 3Symbol 653 as "platform_B_3"
ExportAssets (56)Timeline Frame 3Symbol 656 as "art_block_A_S_2"
ExportAssets (56)Timeline Frame 3Symbol 659 as "art_block_A_S_5"
ExportAssets (56)Timeline Frame 3Symbol 662 as "art_block_A_S_10"
ExportAssets (56)Timeline Frame 3Symbol 665 as "art_block_A_S_20"
ExportAssets (56)Timeline Frame 3Symbol 668 as "art_block_A_S_rampDN"
ExportAssets (56)Timeline Frame 3Symbol 670 as "art_block_A_S_rampUP"
ExportAssets (56)Timeline Frame 3Symbol 672 as "art_platform_A_3"
ExportAssets (56)Timeline Frame 3Symbol 675 as "art_block_A_H_2"
ExportAssets (56)Timeline Frame 3Symbol 678 as "art_block_A_H_5"
ExportAssets (56)Timeline Frame 3Symbol 681 as "art_block_A_H_10"
ExportAssets (56)Timeline Frame 3Symbol 684 as "art_block_A_H_20"
ExportAssets (56)Timeline Frame 3Symbol 687 as "art_block_A_H_rampDN"
ExportAssets (56)Timeline Frame 3Symbol 689 as "art_block_A_H_rampUP"
ExportAssets (56)Timeline Frame 3Symbol 692 as "art_block_A_H_wall3"
ExportAssets (56)Timeline Frame 3Symbol 695 as "art_block_A_H_wall4"
ExportAssets (56)Timeline Frame 3Symbol 698 as "art_block_A_H_wall5"
ExportAssets (56)Timeline Frame 3Symbol 700 as "border"
ExportAssets (56)Timeline Frame 3Symbol 731 as "art_conveyor_L5"
ExportAssets (56)Timeline Frame 3Symbol 732 as "art_conveyor_R5"
ExportAssets (56)Timeline Frame 3Symbol 734 as "border_bottom"
ExportAssets (56)Timeline Frame 3Symbol 769 as "art_spring"
ExportAssets (56)Timeline Frame 3Symbol 772 as "puff"
ExportAssets (56)Timeline Frame 3Symbol 773 as "music"
ExportAssets (56)Timeline Frame 3Symbol 774 as "coinChing"

Labels

"title"Frame 3
"intro"Frame 4
"instruct"Frame 309
"gameGo"Frame 313
"ending"Frame 317
"walk"Symbol 309 MovieClip [enemy_01] Frame 2
"fall"Symbol 309 MovieClip [enemy_01] Frame 8
"impact"Symbol 309 MovieClip [enemy_01] Frame 13
"init"Symbol 648 MovieClip [player] Frame 1
"talk"Symbol 648 MovieClip [player] Frame 6
"stand"Symbol 648 MovieClip [player] Frame 12
"run"Symbol 648 MovieClip [player] Frame 19
"jumpUP"Symbol 648 MovieClip [player] Frame 24
"jumpDN"Symbol 648 MovieClip [player] Frame 31
"land"Symbol 648 MovieClip [player] Frame 38
"hurt"Symbol 648 MovieClip [player] Frame 43
"die"Symbol 648 MovieClip [player] Frame 48
"screens"Symbol 775 MovieClip Frame 2
"stage"Symbol 775 MovieClip Frame 9

Dynamic Text Variables

txtPercentageSymbol 13 EditableText"0% loaded"
_root.livesSymbol 51 EditableText"2"
_root.bonusSymbol 59 EditableText"25"
numSymbol 68 EditableText"14"
_root.levelbarFrameSymbol 135 EditableText""
_root.levelbarPlayerFrameSymbol 136 EditableText""
_root.stage._ySymbol 137 EditableText"1111"
_root.stage.enemy1._ySymbol 138 EditableText"1111"
_root.pointsCountSymbol 139 EditableText"1111"
_root.stageNameSymbol 149 EditableText"#18"
_root.scoreSymbol 151 EditableText"1125"
_root.livesSymbol 153 EditableText"2"




http://swfchan.com/3/11555/info.shtml
Created: 7/6 -2019 03:36:09 Last modified: 7/6 -2019 03:36:09 Server time: 22/12 -2024 13:50:48