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Sabotage.swf

This is the info page for
Flash #11571

(Click the ID number above for more basic data on this flash file.)


Text
beta v0.7

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Name

Time

Shots

Top 3 Times
Score Total:

ActionScript [AS1/AS2]

Frame 1
var loadAmount = _totalframes; if (_framesloaded == loadAmount) { gotoAndPlay (4); }
Frame 3
if (_framesloaded == loadAmount) { gotoAndPlay (4); } else { total = Math.round(getBytesTotal() / 1024); loaded = Math.round(getBytesLoaded() / 1024); percent = Math.round((loaded / total) * 100); bytesTotalOutput = total + "k"; percentOutput = percent + "%"; loadBar._width = loadBarHousing._width * (percent / 100); gotoAndPlay (2); }
Frame 4
guidedB = 0; pointsGoal = 100; s1 = new Sound(); s1.attachSound("shot"); s2 = new Sound(); s2.attachSound("heli"); s3 = new Sound(); s3.attachSound("base");
Frame 5
function resetGame() { endTime = 0; saveStatus = 0; c1go = 0; c2go = 0; landLeft = 0; landRight = 0; theSide = "none"; pReady = 0; p1land = 0; p2land = 0; p3land = 0; p4land = 0; p5land = 0; p6land = 0; p7land = 0; p8land = 0; p9land = 0; p10land = 0; p1go = 0; p2go = 0; p3go = 0; p4go = 0; p5go = 0; p6go = 0; p7go = 0; p8go = 0; p9go = 0; p10go = 0; timeNum = 1; } stop(); resetGame();
Frame 7
function spawnBullet() { duplicateMovieClip ("bullet", "bullet" add i, i); setProperty("bullet" add i, _x , gun._x + gunX[gunDeg2]); setProperty("bullet" add i, _y , gun._y + gunY[gunDeg2]); i++; } stop(); uDead = 0; i = 0; gunDeg = 0; gunDeg2 = 0; score = 0; gunX = new Array(-45, x, x, -44, x, x, -43, x, x, -42, x, x, -41, x, x, -40, x, x, -38, x, x, -36, x, x, -35, x, x, -34, x, x, -31, x, x, -29, x, x, -27, x, x, -25, x, x, -23, x, x, -21, x, x, -18, x, x, -16, x, x, -14, x, x, -11, x, x, -8, x, x, -6, x, x, -4, x, x, -2, x, x, 0, x, x, 3, x, x, 6, x, x, 8, x, x, 10, x, x, 13, x, x, 15, x, x, 17, x, x, 20, x, x, 22, x, x, 24, x, x, 25, x, x, 28, x, x, 29, x, x, 30, x, x, 34, x, x, 35, x, x, 37, x, x, 38, x, x, 40, x, x, 41, x, x, 42, x, x, 43, x, x, 44, x, x, 45); gunY = new Array(-17, x, x, -19, x, x, -21, x, x, -23, x, x, -25, x, x, -27, x, x, -28, x, x, -30, x, x, -32, x, x, -33, x, x, -35, x, x, -36, x, x, -38, x, x, -39, x, x, -40, x, x, -41, x, x, -42, x, x, -43, x, x, -44, x, x, -45, x, x, -46, x, x, -47, x, x, -48, x, x, -49, x, x, -49, x, x, -49, x, x, -48, x, x, -47, x, x, -46, x, x, -45, x, x, -44, x, x, -43, x, x, -42, x, x, -41, x, x, -39, x, x, -37, x, x, -36, x, x, -34, x, x, -32, x, x, -31, x, x, -31, x, x, -29, x, x, -27, x, x, -25, x, x, -24, x, x, -21, x, x, -19, x, x, -17, x, x, -14); function spawnPs() { pJ = random(50); if (pJ < 1) { if ((p1go != 1) && (p1land != 1)) { spawnP1(); } else if ((p2go != 1) && (p1land == 1)) { spawnP2(); } else if ((p3go != 1) && (p2land == 1)) { spawnP3(); } else if ((p4go != 1) && (p3land == 1)) { spawnP4(); } else if ((p5go != 1) && (p4land == 1)) { spawnP5(); } } if (48 < pJ) { if ((p6go != 1) && (p6land != 1)) { spawnP6(); } else if ((p7go != 1) && (p6land == 1)) { spawnP7(); } else if ((p8go != 1) && (p7land == 1)) { spawnP8(); } else if ((p9go != 1) && (p8land == 1)) { spawnP9(); } else if ((p10go != 1) && (p9land == 1)) { spawnP10(); } } } function spawnC1() { if ((copters.c1._x < -15) || (565 < copters.c1._x)) { c1go = 1; copters.c1._x = 570; copters.c1._y = random(100) + 15; copters.c1.gotoAndPlay(1); } } function spawnC2() { if ((copters.c2._x < -15) || (565 < copters.c2._x)) { c2go = 1; copters.c2._x = 570; copters.c2._y = random(100) + 15; copters.c2.gotoAndPlay(1); } } function spawnP1() { if (((25 < copters.c1._x) && (copters.c1._x < 535)) && (p1go != 1)) { p1go = 1; troops.p1._x = copters.c1._x - 5; troops.p1._y = copters.c1._y + 5; troops.p1.gotoAndPlay(1); } } function spawnP2() { if (((25 < copters.c1._x) && (copters.c1._x < 535)) && (p2go != 1)) { p2go = 1; troops.p2._x = copters.c1._x - 5; troops.p2._y = copters.c1._y + 5; troops.p2.gotoAndPlay(1); } } function spawnP3() { if (((25 < copters.c1._x) && (copters.c1._x < 535)) && (p3go != 1)) { p3go = 1; troops.p3._x = copters.c1._x - 5; troops.p3._y = copters.c1._y + 5; troops.p3.gotoAndPlay(1); } } function spawnP4() { if (((25 < copters.c1._x) && (copters.c1._x < 535)) && (p4go != 1)) { p4go = 1; troops.p4._x = copters.c1._x - 5; troops.p4._y = copters.c1._y + 5; troops.p4.gotoAndPlay(1); } } function spawnP5() { if (((25 < copters.c1._x) && (copters.c1._x < 535)) && (p5go != 1)) { p5go = 1; troops.p5._x = copters.c1._x - 5; troops.p5._y = copters.c1._y + 5; troops.p5.gotoAndPlay(1); } } function spawnP6() { if (((25 < copters.c2._x) && (copters.c2._x < 535)) && (p6go != 1)) { p6go = 1; troops.p6._x = copters.c2._x - 5; troops.p6._y = copters.c2._y + 5; troops.p6.gotoAndPlay(1); } } function spawnP7() { if (((25 < copters.c2._x) && (copters.c2._x < 535)) && (p7go != 1)) { p7go = 1; troops.p7._x = copters.c2._x - 5; troops.p7._y = copters.c2._y + 5; troops.p7.gotoAndPlay(1); } } function spawnP8() { if (((25 < copters.c2._x) && (copters.c2._x < 535)) && (p8go != 1)) { p8go = 1; troops.p8._x = copters.c2._x - 5; troops.p8._y = copters.c2._y + 5; troops.p8.gotoAndPlay(1); } } function spawnP9() { if (((25 < copters.c2._x) && (copters.c2._x < 535)) && (p9go != 1)) { p9go = 1; troops.p9._x = copters.c2._x - 5; troops.p9._y = copters.c2._y + 5; troops.p9.gotoAndPlay(1); } } function spawnP10() { if (((25 < copters.c2._x) && (copters.c2._x < 535)) && (p10go != 1)) { p10go = 1; troops.p10._x = copters.c2._x - 5; troops.p10._y = copters.c2._y + 5; troops.p10.gotoAndPlay(1); } } function spawnStuff() { spawnPs(); if ((timeNum < theTimer.time) && (done != 1)) { spawnC1(); done = 1; timeNum++; } if ((timeNum < theTimer.time) && (done != 0)) { spawnC2(); done = 0; timeNum++; } if ((score >= pointsGoal) && (uDead != 1)) { endTime = theTimer.time; gotoAndStop (8); } }
Instance of Symbol 103 MovieClip "bullet" in Frame 7
onClipEvent (load) { tBX = new Array(-3, x, x, -3, x, x, -3, x, x, -3, x, x, -3, x, x, -3, x, x, -3, x, x, -3, x, x, -3, x, x, -2.9, x, x, -2.6, x, x, -2.4, x, x, -2.2, x, x, -2, x, x, -1.8, x, x, -1.6, x, x, -1.5, x, x, -1.4, x, x, -1.2, x, x, -1, x, x, -0.8, x, x, -0.6, x, x, -0.4, x, x, -0.2, x, x, 0, x, x, 0.2, x, x, 0.4, x, x, 0.6, x, x, 0.8, x, x, 1, x, x, 1.2, x, x, 1.4, x, x, 1.5, x, x, 1.6, x, x, 1.8, x, x, 2, x, x, 2.2, x, x, 2.4, x, x, 2.6, x, x, 2.9, x, x, 3, x, x, 3, x, x, 3, x, x, 3, x, x, 3, x, x, 3, x, x, 3, x, x, 3, x, x, 3); tBY = new Array(-0.8, x, x, -0.9, x, x, -1.1, x, x, -1.3, x, x, -1.5, x, x, -1.8, x, x, -2.1, x, x, -2.4, x, x, -2.7, x, x, -2.9, x, x, -3, x, x, -3.1, x, x, -3.2, x, x, -3.3, x, x, -3.4, x, x, -3.5, x, x, -3.6, x, x, -3.7, x, x, -3.8, x, x, -3.9, x, x, -4, x, x, -4.1, x, x, -4.2, x, x, -4.3, x, x, -4.4, x, x, -4.4, x, x, -4.3, x, x, -4.2, x, x, -4.1, x, x, -4, x, x, -3.9, x, x, -3.8, x, x, -3.7, x, x, -3.6, x, x, -3.5, x, x, -3.4, x, x, -3.2, x, x, -3.1, x, x, -3, x, x, -2.9, x, x, -2.7, x, x, -2.4, x, x, -2.1, x, x, -1.8, x, x, -1.5, x, x, -1.3, x, x, -1.1, x, x, -0.9, x, x, -0.8); bullet_x = tBX[_root.gunDeg2]; bullet_y = tBY[_root.gunDeg2]; } onClipEvent (enterFrame) { if (_root.guidedB == 1) { bullet_x = tBX[_root.gunDeg2]; bullet_y = tBY[_root.gunDeg2]; } if (this.hitTest(_root.copters.c1)) { _root.copters.spawnCexplode(_root.copters.c1); _root.copters.c1._x = -1000; this._x = -2000; } if (this.hitTest(_root.copters.c2)) { _root.copters.spawnCexplode(_root.copters.c2); _root.copters.c2._x = -1000; this._x = -2000; } if (this.hitTest(_root.troops.p1)) { if (this.hitTest(_root.troops.p1.body)) { _root.troops.spawnPexplode(_root.troops.p1); _root.troops.p1._x = -1000; } else if (this.hitTest(_root.troops.p1.chute)) { _root.troops.p1.chute._alpha = 0; _root.troops.p1.y_speed = 2; _root.score = _root.score + 4; } this._x = -2000; } if (this.hitTest(_root.troops.p2)) { if (this.hitTest(_root.troops.p2.body)) { _root.troops.spawnPexplode(_root.troops.p2); _root.troops.p2._x = -1000; } else if (this.hitTest(_root.troops.p2.chute)) { _root.troops.p2.chute._alpha = 0; _root.troops.p2.y_speed = 2; _root.score = _root.score + 4; } this._x = -2000; } if (this.hitTest(_root.troops.p3)) { if (this.hitTest(_root.troops.p3.body)) { _root.troops.spawnPexplode(_root.troops.p3); _root.troops.p3._x = -1000; } else if (this.hitTest(_root.troops.p3.chute)) { _root.troops.p3.chute._alpha = 0; _root.troops.p3.y_speed = 2; _root.score = _root.score + 4; } this._x = -2000; } if (this.hitTest(_root.troops.p4)) { if (this.hitTest(_root.troops.p4.body)) { _root.troops.spawnPexplode(_root.troops.p4); _root.troops.p4._x = -1000; } else if (this.hitTest(_root.troops.p4.chute)) { _root.troops.p4.chute._alpha = 0; _root.troops.p4.y_speed = 2; _root.score = _root.score + 4; } this._x = -2000; } if (this.hitTest(_root.troops.p5)) { if (this.hitTest(_root.troops.p5.body)) { _root.troops.spawnPexplode(_root.troops.p5); _root.troops.p5._x = -1000; } else if (this.hitTest(_root.troops.p5.chute)) { _root.troops.p5.chute._alpha = 0; _root.troops.p5.y_speed = 2; _root.score = _root.score + 4; } this._x = -2000; } if (this.hitTest(_root.troops.p6)) { if (this.hitTest(_root.troops.p6.body)) { _root.troops.spawnPexplode(_root.troops.p6); _root.troops.p6._x = -1000; } else if (this.hitTest(_root.troops.p6.chute)) { _root.troops.p6.chute._alpha = 0; _root.troops.p6.y_speed = 2; _root.score = _root.score + 4; } this._x = -2000; } if (this.hitTest(_root.troops.p7)) { if (this.hitTest(_root.troops.p7.body)) { _root.troops.spawnPexplode(_root.troops.p7); _root.troops.p7._x = -1000; } else if (this.hitTest(_root.troops.p7.chute)) { _root.troops.p7.chute._alpha = 0; _root.troops.p7.y_speed = 2; _root.score = _root.score + 4; } this._x = -2000; } if (this.hitTest(_root.troops.p8)) { if (this.hitTest(_root.troops.p8.body)) { _root.troops.spawnPexplode(_root.troops.p8); _root.troops.p8._x = -1000; } else if (this.hitTest(_root.troops.p8.chute)) { _root.troops.p8.chute._alpha = 0; _root.troops.p8.y_speed = 2; _root.score = _root.score + 4; } this._x = -2000; } if (this.hitTest(_root.troops.p9)) { if (this.hitTest(_root.troops.p9.body)) { _root.troops.spawnPexplode(_root.troops.p9); _root.troops.p9._x = -1000; } else if (this.hitTest(_root.troops.p9.chute)) { _root.troops.p9.chute._alpha = 0; _root.troops.p9.y_speed = 2; _root.score = _root.score + 4; } this._x = -2000; } if (this.hitTest(_root.troops.p10)) { if (this.hitTest(_root.troops.p10.body)) { _root.troops.spawnPexplode(_root.troops.p10); _root.troops.p10._x = -1000; } else if (this.hitTest(_root.troops.p10.chute)) { _root.troops.p10.chute._alpha = 0; _root.troops.p10.y_speed = 2; _root.score = _root.score + 4; } this._x = -2000; } }
Instance of Symbol 105 MovieClip "gun" in Frame 7
onClipEvent (enterFrame) { if (Key.isDown(Key.RIGHT) && (this._rotation < 70)) { this._rotation = this._rotation + 3; } if (Key.isDown(Key.LEFT) && (-70 < this._rotation)) { this._rotation = this._rotation - 3; } _root.gunDeg = this._rotation; _root.gunDeg2 = _root.gunDeg + 72; }
Frame 8
endTime2 = endTime; mins = 0; pG = pointsGoal; while (60 < endTime2) { endTime2 = endTime2 - 60; mins++; } yT = (mins + ".") + endTime2; yS = i;
Symbol 18 Button
on (release, keyPress "<Enter>") { _root.gotoAndStop("startGame"); }
Symbol 20 Button
on (release) { gotoAndStop (2); }
Symbol 22 Button
on (release) { gotoAndPlay (3); }
Symbol 26 Button
on (release) { if (_root.guidedB != 1) { c1._alpha = 50; _root.guidedB = 1; } else { c1._alpha = 0; _root.guidedB = 0; } }
Symbol 29 MovieClip Frame 1
if (_root.guidedB == 1) { c1._alpha = 50; } else { c1._alpha = 0; }
Symbol 33 Button
on (press) { if (_root.pointsGoal < 1000) { _root.pointsGoal = _root.pointsGoal + 50; pG = _root.pointsGoal; } }
Symbol 34 Button
on (press) { if (50 < _root.pointsGoal) { _root.pointsGoal = _root.pointsGoal - 50; pG = _root.pointsGoal; } }
Symbol 36 MovieClip Frame 1
pG = _root.pointsGoal;
Symbol 38 Button
on (release) { gotoAndStop (1); }
Symbol 40 Button
on (release) { gotoAndStop (1); }
Symbol 44 Button
on (release) { gotoAndPlay (21); getScores(50); }
Symbol 45 Button
on (release) { gotoAndPlay (21); getScores(300); }
Symbol 46 Button
on (release) { gotoAndPlay (21); getScores(550); }
Symbol 47 Button
on (release) { gotoAndPlay (21); getScores(100); }
Symbol 48 Button
on (release) { gotoAndPlay (21); getScores(350); }
Symbol 49 Button
on (release) { gotoAndPlay (21); getScores(600); }
Symbol 50 Button
on (release) { gotoAndPlay (21); getScores(150); }
Symbol 51 Button
on (release) { gotoAndPlay (21); getScores(400); }
Symbol 52 Button
on (release) { gotoAndPlay (21); getScores(650); }
Symbol 53 Button
on (release) { gotoAndPlay (21); getScores(200); }
Symbol 54 Button
on (release) { gotoAndPlay (21); getScores(450); }
Symbol 55 Button
on (release) { gotoAndPlay (21); getScores(700); }
Symbol 56 Button
on (release) { gotoAndPlay (21); getScores(250); }
Symbol 57 Button
on (release) { gotoAndPlay (21); getScores(500); }
Symbol 58 Button
on (release) { gotoAndPlay (21); getScores(750); }
Symbol 59 Button
on (release) { gotoAndPlay (21); getScores(800); }
Symbol 60 Button
on (release) { gotoAndPlay (21); getScores(850); }
Symbol 61 Button
on (release) { gotoAndPlay (21); getScores(900); }
Symbol 62 Button
on (release) { gotoAndPlay (21); getScores(950); }
Symbol 63 Button
on (release) { gotoAndPlay (21); getScores(1000); }
Symbol 100 MovieClip Frame 1
function getScores(num) { numT = num; name0 = "getting"; name1 = ""; name2 = ""; time0 = "scores..."; time1 = ""; time2 = ""; bullets0 = ""; bullets1 = ""; bullets2 = ""; a = "?id=" + num; z = "&blah=" + ((getTimer() + Math.random(10000000)) + 1); this.loadVariables(("http://www.vfov.com/sabotage/getdb.php" add a) + z, "GET"); }
Symbol 100 MovieClip Frame 20
stop();
Symbol 100 MovieClip Frame 29
if (done == 1) { } else { gotoAndPlay (28); }
Symbol 100 MovieClip Frame 34
if (name0 == "getting") { name0 = "Nobody"; time0 = "0.00.000"; bullets0 = "0"; } stop();
Symbol 101 MovieClip Frame 1
stop();
Symbol 101 MovieClip Frame 3
stop();
Symbol 103 MovieClip Frame 1
this._x = this._x + bullet_x; this._y = this._y + bullet_y;
Symbol 103 MovieClip Frame 2
this._x = this._x + bullet_x; this._y = this._y + bullet_y; if (this._y < 0) { gotoAndStop (3); } else { gotoAndPlay (1); }
Symbol 103 MovieClip Frame 3
removeMovieClip(this);
Symbol 112 MovieClip Frame 1
function checkLand() { if (((_parent.p1._y == 288) && (_root.p1land == 0)) && (_parent.p1.chute._alpha != 0)) { _root.p1land = 1; if (300 < _parent.p1._x) { _root.landRight = _root.landRight + 1; } else if (0 < _parent.p1._x) { _root.landLeft = _root.landLeft + 1; } } if (((_parent.p2._y == 288) && (_root.p2land == 0)) && (_parent.p2.chute._alpha != 0)) { _root.p2land = 1; if (300 < _parent.p2._x) { _root.landRight = _root.landRight + 1; } else if (0 < _parent.p2._x) { _root.landLeft = _root.landLeft + 1; } } if (((_parent.p3._y == 288) && (_root.p3land == 0)) && (_parent.p3.chute._alpha != 0)) { _root.p3land = 1; if (300 < _parent.p3._x) { _root.landRight = _root.landRight + 1; } else if (0 < _parent.p3._x) { _root.landLeft = _root.landLeft + 1; } } if (((_parent.p4._y == 288) && (_root.p4land == 0)) && (_parent.p4.chute._alpha != 0)) { _root.p4land = 1; if (300 < _parent.p4._x) { _root.landRight = _root.landRight + 1; } else if (0 < _parent.p4._x) { _root.landLeft = _root.landLeft + 1; } } if (((_parent.p5._y == 288) && (_root.p5land == 0)) && (_parent.p5.chute._alpha != 0)) { _root.p5land = 1; if (300 < _parent.p5._x) { _root.landRight = _root.landRight + 1; } else if (0 < _parent.p5._x) { _root.landLeft = _root.landLeft + 1; } } if (((_parent.p6._y == 288) && (_root.p6land == 0)) && (_parent.p6.chute._alpha != 0)) { _root.p6land = 1; if (300 < _parent.p6._x) { _root.landRight = _root.landRight + 1; } else if (0 < _parent.p6._x) { _root.landLeft = _root.landLeft + 1; } } if (((_parent.p7._y == 288) && (_root.p7land == 0)) && (_parent.p7.chute._alpha != 0)) { _root.p7land = 1; if (300 < _parent.p7._x) { _root.landRight = _root.landRight + 1; } else if (0 < _parent.p7._x) { _root.landLeft = _root.landLeft + 1; } } if (((_parent.p8._y == 288) && (_root.p8land == 0)) && (_parent.p8.chute._alpha != 0)) { _root.p8land = 1; if (300 < _parent.p8._x) { _root.landRight = _root.landRight + 1; } else if (0 < _parent.p8._x) { _root.landLeft = _root.landLeft + 1; } } if (((_parent.p9._y == 288) && (_root.p9land == 0)) && (_parent.p9.chute._alpha != 0)) { _root.p9land = 1; if (300 < _parent.p9._x) { _root.landRight = _root.landRight + 1; } else if (0 < _parent.p9._x) { _root.landLeft = _root.landLeft + 1; } } if (((_parent.p10._y == 288) && (_root.p10land == 0)) && (_parent.p10.chute._alpha != 0)) { _root.p10land = 1; if (300 < _parent.p10._x) { _root.landRight = _root.landRight + 1; } else if (0 < _parent.p10._x) { _root.landLeft = _root.landLeft + 1; } } } chute._alpha = 0; this._y = this._y + 1; this._x = this._x - 3; y_speed = 0.5; this._alpha = 100;
Symbol 112 MovieClip Frame 2
this._y = this._y + 2; this._x = this._x - 3;
Symbol 112 MovieClip Frame 3
this._y = this._y + 3; this._x = this._x - 2;
Symbol 112 MovieClip Frame 4
this._y = this._y + 3; this._x = this._x - 2;
Symbol 112 MovieClip Frame 5
this._y = this._y + 3; this._x = this._x - 1;
Symbol 112 MovieClip Frame 6
this._y = this._y + 3; this._x = this._x - 1;
Symbol 112 MovieClip Frame 7
this._y = this._y + 3;
Symbol 112 MovieClip Frame 8
this._y = this._y + 3;
Symbol 112 MovieClip Frame 9
this._y = this._y + 2; chute._alpha = 50;
Symbol 112 MovieClip Frame 10
this._y = this._y + 0.5; chute._alpha = 100;
Symbol 112 MovieClip Frame 11
this._y = this._y + y_speed; if ((((this._y >= 256) && (this._x >= 211)) && (326 >= this._x)) && (50 < chute._alpha)) { _root.uDie.gotoAndPlay(2); _root.base._x = 1000; _root.base._y = 1000; _root.gun._x = 1000; _root.gun._y = 1000; this._y = -1000; _root.uDead = 1; } else if (this._y >= 288) { this._y = 288; if (chute._alpha == 0) { _root.troops.spawnPexplode(this); _x = -1000; } else { checkLand(); chute._alpha = 0; } stop(); }
Symbol 112 MovieClip Frame 12
this._y = this._y + y_speed; if ((((this._y >= 256) && (this._x >= 211)) && (326 >= this._x)) && (50 < chute._alpha)) { _root.uDie.gotoAndPlay(2); _root.base._x = 1000; _root.base._y = 1000; _root.gun._x = 1000; _root.gun._y = 1000; this._y = -1000; _root.uDead = 1; } else if (this._y >= 288) { this._y = 288; if (chute._alpha == 0) { _root.troops.spawnPexplode(this); _x = -1000; } else { checkLand(); chute._alpha = 0; } stop(); } else { gotoAndPlay (11); }
Symbol 112 MovieClip Frame 13
if (215 >= this._x) { _x = (_x + 0.5); } else if (this._x >= 332) { _x = (_x - 0.5); } else { stop(); _root.pReady++; }
Symbol 112 MovieClip Frame 14
if (215 >= this._x) { _x = (_x + 0.5); gotoAndPlay (13); } else if (this._x >= 332) { _x = (_x - 0.5); gotoAndPlay (13); } else { stop(); _root.pReady++; }
Symbol 113 MovieClip Frame 1
function checkLand() { if (((_parent.p1._y == 288) && (_root.p1land == 0)) && (_parent.p1.chute._alpha != 0)) { _root.p1land = 1; if (300 < _parent.p1._x) { _root.landRight = _root.landRight + 1; } else if (0 < _parent.p1._x) { _root.landLeft = _root.landLeft + 1; } } if (((_parent.p2._y == 288) && (_root.p2land == 0)) && (_parent.p2.chute._alpha != 0)) { _root.p2land = 1; if (300 < _parent.p2._x) { _root.landRight = _root.landRight + 1; } else if (0 < _parent.p2._x) { _root.landLeft = _root.landLeft + 1; } } if (((_parent.p3._y == 288) && (_root.p3land == 0)) && (_parent.p3.chute._alpha != 0)) { _root.p3land = 1; if (300 < _parent.p3._x) { _root.landRight = _root.landRight + 1; } else if (0 < _parent.p3._x) { _root.landLeft = _root.landLeft + 1; } } if (((_parent.p4._y == 288) && (_root.p4land == 0)) && (_parent.p4.chute._alpha != 0)) { _root.p4land = 1; if (300 < _parent.p4._x) { _root.landRight = _root.landRight + 1; } else if (0 < _parent.p4._x) { _root.landLeft = _root.landLeft + 1; } } if (((_parent.p5._y == 288) && (_root.p5land == 0)) && (_parent.p5.chute._alpha != 0)) { _root.p5land = 1; if (300 < _parent.p5._x) { _root.landRight = _root.landRight + 1; } else if (0 < _parent.p5._x) { _root.landLeft = _root.landLeft + 1; } } if (((_parent.p6._y == 288) && (_root.p6land == 0)) && (_parent.p6.chute._alpha != 0)) { _root.p6land = 1; if (300 < _parent.p6._x) { _root.landRight = _root.landRight + 1; } else if (0 < _parent.p6._x) { _root.landLeft = _root.landLeft + 1; } } if (((_parent.p7._y == 288) && (_root.p7land == 0)) && (_parent.p7.chute._alpha != 0)) { _root.p7land = 1; if (300 < _parent.p7._x) { _root.landRight = _root.landRight + 1; } else if (0 < _parent.p7._x) { _root.landLeft = _root.landLeft + 1; } } if (((_parent.p8._y == 288) && (_root.p8land == 0)) && (_parent.p8.chute._alpha != 0)) { _root.p8land = 1; if (300 < _parent.p8._x) { _root.landRight = _root.landRight + 1; } else if (0 < _parent.p8._x) { _root.landLeft = _root.landLeft + 1; } } if (((_parent.p9._y == 288) && (_root.p9land == 0)) && (_parent.p9.chute._alpha != 0)) { _root.p9land = 1; if (300 < _parent.p9._x) { _root.landRight = _root.landRight + 1; } else if (0 < _parent.p9._x) { _root.landLeft = _root.landLeft + 1; } } if (((_parent.p10._y == 288) && (_root.p10land == 0)) && (_parent.p10.chute._alpha != 0)) { _root.p10land = 1; if (300 < _parent.p10._x) { _root.landRight = _root.landRight + 1; } else if (0 < _parent.p10._x) { _root.landLeft = _root.landLeft + 1; } } } chute._alpha = 0; this._y = this._y + 1; this._x = this._x - 3; y_speed = 0.5; this._alpha = 100;
Symbol 113 MovieClip Frame 2
this._y = this._y + 2; this._x = this._x - 3;
Symbol 113 MovieClip Frame 3
this._y = this._y + 3; this._x = this._x - 2;
Symbol 113 MovieClip Frame 4
this._y = this._y + 3; this._x = this._x - 2;
Symbol 113 MovieClip Frame 5
this._y = this._y + 3; this._x = this._x - 1;
Symbol 113 MovieClip Frame 6
this._y = this._y + 3; this._x = this._x - 1;
Symbol 113 MovieClip Frame 7
this._y = this._y + 3;
Symbol 113 MovieClip Frame 8
this._y = this._y + 3;
Symbol 113 MovieClip Frame 9
this._y = this._y + 2; chute._alpha = 50;
Symbol 113 MovieClip Frame 10
this._y = this._y + 0.5; chute._alpha = 100;
Symbol 113 MovieClip Frame 11
this._y = this._y + y_speed; if ((((this._y >= 256) && (this._x >= 211)) && (326 >= this._x)) && (50 < chute._alpha)) { _root.uDie.gotoAndPlay(2); _root.base._x = 1000; _root.base._y = 1000; _root.gun._x = 1000; _root.gun._y = 1000; this._y = -1000; _root.uDead = 1; } else if (this._y >= 288) { this._y = 288; if (chute._alpha == 0) { _root.troops.spawnPexplode(this); _x = -1000; } else { checkLand(); chute._alpha = 0; } stop(); }
Symbol 113 MovieClip Frame 12
this._y = this._y + y_speed; if ((((this._y >= 256) && (this._x >= 211)) && (326 >= this._x)) && (50 < chute._alpha)) { _root.uDie.gotoAndPlay(2); _root.base._x = 1000; _root.base._y = 1000; _root.gun._x = 1000; _root.gun._y = 1000; this._y = -1000; _root.uDead = 1; } else if (this._y >= 288) { this._y = 288; if (chute._alpha == 0) { _root.troops.spawnPexplode(this); _x = -1000; } else { checkLand(); chute._alpha = 0; } stop(); } else { gotoAndPlay (11); }
Symbol 113 MovieClip Frame 13
if (215 >= this._x) { _x = (_x + 0.5); } else if (this._x >= 332) { _x = (_x - 0.5); } else { stop(); _root.pReady++; }
Symbol 113 MovieClip Frame 14
if (215 >= this._x) { _x = (_x + 0.5); gotoAndPlay (13); } else if (this._x >= 332) { _x = (_x - 0.5); gotoAndPlay (13); } else { stop(); _root.pReady++; }
Symbol 114 MovieClip Frame 1
function checkLand() { if (((_parent.p1._y == 288) && (_root.p1land == 0)) && (_parent.p1.chute._alpha != 0)) { _root.p1land = 1; if (300 < _parent.p1._x) { _root.landRight = _root.landRight + 1; } else if (0 < _parent.p1._x) { _root.landLeft = _root.landLeft + 1; } } if (((_parent.p2._y == 288) && (_root.p2land == 0)) && (_parent.p2.chute._alpha != 0)) { _root.p2land = 1; if (300 < _parent.p2._x) { _root.landRight = _root.landRight + 1; } else if (0 < _parent.p2._x) { _root.landLeft = _root.landLeft + 1; } } if (((_parent.p3._y == 288) && (_root.p3land == 0)) && (_parent.p3.chute._alpha != 0)) { _root.p3land = 1; if (300 < _parent.p3._x) { _root.landRight = _root.landRight + 1; } else if (0 < _parent.p3._x) { _root.landLeft = _root.landLeft + 1; } } if (((_parent.p4._y == 288) && (_root.p4land == 0)) && (_parent.p4.chute._alpha != 0)) { _root.p4land = 1; if (300 < _parent.p4._x) { _root.landRight = _root.landRight + 1; } else if (0 < _parent.p4._x) { _root.landLeft = _root.landLeft + 1; } } if (((_parent.p5._y == 288) && (_root.p5land == 0)) && (_parent.p5.chute._alpha != 0)) { _root.p5land = 1; if (300 < _parent.p5._x) { _root.landRight = _root.landRight + 1; } else if (0 < _parent.p5._x) { _root.landLeft = _root.landLeft + 1; } } if (((_parent.p6._y == 288) && (_root.p6land == 0)) && (_parent.p6.chute._alpha != 0)) { _root.p6land = 1; if (300 < _parent.p6._x) { _root.landRight = _root.landRight + 1; } else if (0 < _parent.p6._x) { _root.landLeft = _root.landLeft + 1; } } if (((_parent.p7._y == 288) && (_root.p7land == 0)) && (_parent.p7.chute._alpha != 0)) { _root.p7land = 1; if (300 < _parent.p7._x) { _root.landRight = _root.landRight + 1; } else if (0 < _parent.p7._x) { _root.landLeft = _root.landLeft + 1; } } if (((_parent.p8._y == 288) && (_root.p8land == 0)) && (_parent.p8.chute._alpha != 0)) { _root.p8land = 1; if (300 < _parent.p8._x) { _root.landRight = _root.landRight + 1; } else if (0 < _parent.p8._x) { _root.landLeft = _root.landLeft + 1; } } if (((_parent.p9._y == 288) && (_root.p9land == 0)) && (_parent.p9.chute._alpha != 0)) { _root.p9land = 1; if (300 < _parent.p9._x) { _root.landRight = _root.landRight + 1; } else if (0 < _parent.p9._x) { _root.landLeft = _root.landLeft + 1; } } if (((_parent.p10._y == 288) && (_root.p10land == 0)) && (_parent.p10.chute._alpha != 0)) { _root.p10land = 1; if (300 < _parent.p10._x) { _root.landRight = _root.landRight + 1; } else if (0 < _parent.p10._x) { _root.landLeft = _root.landLeft + 1; } } } chute._alpha = 0; this._y = this._y + 1; this._x = this._x - 3; y_speed = 0.5; this._alpha = 100;
Symbol 114 MovieClip Frame 2
this._y = this._y + 2; this._x = this._x - 3;
Symbol 114 MovieClip Frame 3
this._y = this._y + 3; this._x = this._x - 2;
Symbol 114 MovieClip Frame 4
this._y = this._y + 3; this._x = this._x - 2;
Symbol 114 MovieClip Frame 5
this._y = this._y + 3; this._x = this._x - 1;
Symbol 114 MovieClip Frame 6
this._y = this._y + 3; this._x = this._x - 1;
Symbol 114 MovieClip Frame 7
this._y = this._y + 3;
Symbol 114 MovieClip Frame 8
this._y = this._y + 3;
Symbol 114 MovieClip Frame 9
this._y = this._y + 2; chute._alpha = 50;
Symbol 114 MovieClip Frame 10
this._y = this._y + 0.5; chute._alpha = 100;
Symbol 114 MovieClip Frame 11
this._y = this._y + y_speed; if ((((this._y >= 256) && (this._x >= 211)) && (326 >= this._x)) && (50 < chute._alpha)) { _root.uDie.gotoAndPlay(2); _root.base._x = 1000; _root.base._y = 1000; _root.gun._x = 1000; _root.gun._y = 1000; this._y = -1000; _root.uDead = 1; } else if (this._y >= 288) { this._y = 288; if (chute._alpha == 0) { _root.troops.spawnPexplode(this); _x = -1000; } else { checkLand(); chute._alpha = 0; } stop(); }
Symbol 114 MovieClip Frame 12
this._y = this._y + y_speed; if ((((this._y >= 256) && (this._x >= 211)) && (326 >= this._x)) && (50 < chute._alpha)) { _root.uDie.gotoAndPlay(2); _root.base._x = 1000; _root.base._y = 1000; _root.gun._x = 1000; _root.gun._y = 1000; this._y = -1000; _root.uDead = 1; } else if (this._y >= 288) { this._y = 288; if (chute._alpha == 0) { _root.troops.spawnPexplode(this); _x = -1000; } else { checkLand(); chute._alpha = 0; } stop(); } else { gotoAndPlay (11); }
Symbol 114 MovieClip Frame 13
if (215 >= this._x) { _x = (_x + 0.5); } else if (this._x >= 332) { _x = (_x - 0.5); } else { stop(); _root.pReady++; }
Symbol 114 MovieClip Frame 14
if (215 >= this._x) { _x = (_x + 0.5); gotoAndPlay (13); } else if (this._x >= 332) { _x = (_x - 0.5); gotoAndPlay (13); } else { stop(); _root.pReady++; }
Symbol 115 MovieClip Frame 1
function checkLand() { if (((_parent.p1._y == 288) && (_root.p1land == 0)) && (_parent.p1.chute._alpha != 0)) { _root.p1land = 1; if (300 < _parent.p1._x) { _root.landRight = _root.landRight + 1; } else if (0 < _parent.p1._x) { _root.landLeft = _root.landLeft + 1; } } if (((_parent.p2._y == 288) && (_root.p2land == 0)) && (_parent.p2.chute._alpha != 0)) { _root.p2land = 1; if (300 < _parent.p2._x) { _root.landRight = _root.landRight + 1; } else if (0 < _parent.p2._x) { _root.landLeft = _root.landLeft + 1; } } if (((_parent.p3._y == 288) && (_root.p3land == 0)) && (_parent.p3.chute._alpha != 0)) { _root.p3land = 1; if (300 < _parent.p3._x) { _root.landRight = _root.landRight + 1; } else if (0 < _parent.p3._x) { _root.landLeft = _root.landLeft + 1; } } if (((_parent.p4._y == 288) && (_root.p4land == 0)) && (_parent.p4.chute._alpha != 0)) { _root.p4land = 1; if (300 < _parent.p4._x) { _root.landRight = _root.landRight + 1; } else if (0 < _parent.p4._x) { _root.landLeft = _root.landLeft + 1; } } if (((_parent.p5._y == 288) && (_root.p5land == 0)) && (_parent.p5.chute._alpha != 0)) { _root.p5land = 1; if (300 < _parent.p5._x) { _root.landRight = _root.landRight + 1; } else if (0 < _parent.p5._x) { _root.landLeft = _root.landLeft + 1; } } if (((_parent.p6._y == 288) && (_root.p6land == 0)) && (_parent.p6.chute._alpha != 0)) { _root.p6land = 1; if (300 < _parent.p6._x) { _root.landRight = _root.landRight + 1; } else if (0 < _parent.p6._x) { _root.landLeft = _root.landLeft + 1; } } if (((_parent.p7._y == 288) && (_root.p7land == 0)) && (_parent.p7.chute._alpha != 0)) { _root.p7land = 1; if (300 < _parent.p7._x) { _root.landRight = _root.landRight + 1; } else if (0 < _parent.p7._x) { _root.landLeft = _root.landLeft + 1; } } if (((_parent.p8._y == 288) && (_root.p8land == 0)) && (_parent.p8.chute._alpha != 0)) { _root.p8land = 1; if (300 < _parent.p8._x) { _root.landRight = _root.landRight + 1; } else if (0 < _parent.p8._x) { _root.landLeft = _root.landLeft + 1; } } if (((_parent.p9._y == 288) && (_root.p9land == 0)) && (_parent.p9.chute._alpha != 0)) { _root.p9land = 1; if (300 < _parent.p9._x) { _root.landRight = _root.landRight + 1; } else if (0 < _parent.p9._x) { _root.landLeft = _root.landLeft + 1; } } if (((_parent.p10._y == 288) && (_root.p10land == 0)) && (_parent.p10.chute._alpha != 0)) { _root.p10land = 1; if (300 < _parent.p10._x) { _root.landRight = _root.landRight + 1; } else if (0 < _parent.p10._x) { _root.landLeft = _root.landLeft + 1; } } } chute._alpha = 0; this._y = this._y + 1; this._x = this._x - 3; y_speed = 0.5; this._alpha = 100;
Symbol 115 MovieClip Frame 2
this._y = this._y + 2; this._x = this._x - 3;
Symbol 115 MovieClip Frame 3
this._y = this._y + 3; this._x = this._x - 2;
Symbol 115 MovieClip Frame 4
this._y = this._y + 3; this._x = this._x - 2;
Symbol 115 MovieClip Frame 5
this._y = this._y + 3; this._x = this._x - 1;
Symbol 115 MovieClip Frame 6
this._y = this._y + 3; this._x = this._x - 1;
Symbol 115 MovieClip Frame 7
this._y = this._y + 3;
Symbol 115 MovieClip Frame 8
this._y = this._y + 3;
Symbol 115 MovieClip Frame 9
this._y = this._y + 2; chute._alpha = 50;
Symbol 115 MovieClip Frame 10
this._y = this._y + 0.5; chute._alpha = 100;
Symbol 115 MovieClip Frame 11
this._y = this._y + y_speed; if ((((this._y >= 256) && (this._x >= 211)) && (326 >= this._x)) && (50 < chute._alpha)) { _root.uDie.gotoAndPlay(2); _root.base._x = 1000; _root.base._y = 1000; _root.gun._x = 1000; _root.gun._y = 1000; this._y = -1000; _root.uDead = 1; } else if (this._y >= 288) { this._y = 288; if (chute._alpha == 0) { _root.troops.spawnPexplode(this); _x = -1000; } else { checkLand(); chute._alpha = 0; } stop(); }
Symbol 115 MovieClip Frame 12
this._y = this._y + y_speed; if ((((this._y >= 256) && (this._x >= 211)) && (326 >= this._x)) && (50 < chute._alpha)) { _root.uDie.gotoAndPlay(2); _root.base._x = 1000; _root.base._y = 1000; _root.gun._x = 1000; _root.gun._y = 1000; this._y = -1000; _root.uDead = 1; } else if (this._y >= 288) { this._y = 288; if (chute._alpha == 0) { _root.troops.spawnPexplode(this); _x = -1000; } else { checkLand(); chute._alpha = 0; } stop(); } else { gotoAndPlay (11); }
Symbol 115 MovieClip Frame 13
if (215 >= this._x) { _x = (_x + 0.5); } else if (this._x >= 332) { _x = (_x - 0.5); } else { stop(); _root.pReady++; }
Symbol 115 MovieClip Frame 14
if (215 >= this._x) { _x = (_x + 0.5); gotoAndPlay (13); } else if (this._x >= 332) { _x = (_x - 0.5); gotoAndPlay (13); } else { stop(); _root.pReady++; }
Symbol 116 MovieClip Frame 1
function checkLand() { if (((_parent.p1._y == 288) && (_root.p1land == 0)) && (_parent.p1.chute._alpha != 0)) { _root.p1land = 1; if (300 < _parent.p1._x) { _root.landRight = _root.landRight + 1; } else if (0 < _parent.p1._x) { _root.landLeft = _root.landLeft + 1; } } if (((_parent.p2._y == 288) && (_root.p2land == 0)) && (_parent.p2.chute._alpha != 0)) { _root.p2land = 1; if (300 < _parent.p2._x) { _root.landRight = _root.landRight + 1; } else if (0 < _parent.p2._x) { _root.landLeft = _root.landLeft + 1; } } if (((_parent.p3._y == 288) && (_root.p3land == 0)) && (_parent.p3.chute._alpha != 0)) { _root.p3land = 1; if (300 < _parent.p3._x) { _root.landRight = _root.landRight + 1; } else if (0 < _parent.p3._x) { _root.landLeft = _root.landLeft + 1; } } if (((_parent.p4._y == 288) && (_root.p4land == 0)) && (_parent.p4.chute._alpha != 0)) { _root.p4land = 1; if (300 < _parent.p4._x) { _root.landRight = _root.landRight + 1; } else if (0 < _parent.p4._x) { _root.landLeft = _root.landLeft + 1; } } if (((_parent.p5._y == 288) && (_root.p5land == 0)) && (_parent.p5.chute._alpha != 0)) { _root.p5land = 1; if (300 < _parent.p5._x) { _root.landRight = _root.landRight + 1; } else if (0 < _parent.p5._x) { _root.landLeft = _root.landLeft + 1; } } if (((_parent.p6._y == 288) && (_root.p6land == 0)) && (_parent.p6.chute._alpha != 0)) { _root.p6land = 1; if (300 < _parent.p6._x) { _root.landRight = _root.landRight + 1; } else if (0 < _parent.p6._x) { _root.landLeft = _root.landLeft + 1; } } if (((_parent.p7._y == 288) && (_root.p7land == 0)) && (_parent.p7.chute._alpha != 0)) { _root.p7land = 1; if (300 < _parent.p7._x) { _root.landRight = _root.landRight + 1; } else if (0 < _parent.p7._x) { _root.landLeft = _root.landLeft + 1; } } if (((_parent.p8._y == 288) && (_root.p8land == 0)) && (_parent.p8.chute._alpha != 0)) { _root.p8land = 1; if (300 < _parent.p8._x) { _root.landRight = _root.landRight + 1; } else if (0 < _parent.p8._x) { _root.landLeft = _root.landLeft + 1; } } if (((_parent.p9._y == 288) && (_root.p9land == 0)) && (_parent.p9.chute._alpha != 0)) { _root.p9land = 1; if (300 < _parent.p9._x) { _root.landRight = _root.landRight + 1; } else if (0 < _parent.p9._x) { _root.landLeft = _root.landLeft + 1; } } if (((_parent.p10._y == 288) && (_root.p10land == 0)) && (_parent.p10.chute._alpha != 0)) { _root.p10land = 1; if (300 < _parent.p10._x) { _root.landRight = _root.landRight + 1; } else if (0 < _parent.p10._x) { _root.landLeft = _root.landLeft + 1; } } } chute._alpha = 0; this._y = this._y + 1; this._x = this._x - 3; y_speed = 0.5; this._alpha = 100;
Symbol 116 MovieClip Frame 2
this._y = this._y + 2; this._x = this._x - 3;
Symbol 116 MovieClip Frame 3
this._y = this._y + 3; this._x = this._x - 2;
Symbol 116 MovieClip Frame 4
this._y = this._y + 3; this._x = this._x - 2;
Symbol 116 MovieClip Frame 5
this._y = this._y + 3; this._x = this._x - 1;
Symbol 116 MovieClip Frame 6
this._y = this._y + 3; this._x = this._x - 1;
Symbol 116 MovieClip Frame 7
this._y = this._y + 3;
Symbol 116 MovieClip Frame 8
this._y = this._y + 3;
Symbol 116 MovieClip Frame 9
this._y = this._y + 2; chute._alpha = 50;
Symbol 116 MovieClip Frame 10
this._y = this._y + 0.5; chute._alpha = 100;
Symbol 116 MovieClip Frame 11
this._y = this._y + y_speed; if ((((this._y >= 256) && (this._x >= 211)) && (326 >= this._x)) && (50 < chute._alpha)) { _root.uDie.gotoAndPlay(2); _root.base._x = 1000; _root.base._y = 1000; _root.gun._x = 1000; _root.gun._y = 1000; this._y = -1000; _root.uDead = 1; } else if (this._y >= 288) { this._y = 288; if (chute._alpha == 0) { _root.troops.spawnPexplode(this); _x = -1000; } else { checkLand(); chute._alpha = 0; } stop(); }
Symbol 116 MovieClip Frame 12
this._y = this._y + y_speed; if ((((this._y >= 256) && (this._x >= 211)) && (326 >= this._x)) && (50 < chute._alpha)) { _root.uDie.gotoAndPlay(2); _root.base._x = 1000; _root.base._y = 1000; _root.gun._x = 1000; _root.gun._y = 1000; this._y = -1000; _root.uDead = 1; } else if (this._y >= 288) { this._y = 288; if (chute._alpha == 0) { _root.troops.spawnPexplode(this); _x = -1000; } else { checkLand(); chute._alpha = 0; } stop(); } else { gotoAndPlay (11); }
Symbol 116 MovieClip Frame 13
if (215 >= this._x) { _x = (_x + 0.5); } else if (this._x >= 332) { _x = (_x - 0.5); } else { stop(); _root.pReady++; }
Symbol 116 MovieClip Frame 14
if (215 >= this._x) { _x = (_x + 0.5); gotoAndPlay (13); } else if (this._x >= 332) { _x = (_x - 0.5); gotoAndPlay (13); } else { stop(); _root.pReady++; }
Symbol 117 MovieClip Frame 1
function checkLand() { if (((_parent.p1._y == 288) && (_root.p1land == 0)) && (_parent.p1.chute._alpha != 0)) { _root.p1land = 1; if (300 < _parent.p1._x) { _root.landRight = _root.landRight + 1; } else if (0 < _parent.p1._x) { _root.landLeft = _root.landLeft + 1; } } if (((_parent.p2._y == 288) && (_root.p2land == 0)) && (_parent.p2.chute._alpha != 0)) { _root.p2land = 1; if (300 < _parent.p2._x) { _root.landRight = _root.landRight + 1; } else if (0 < _parent.p2._x) { _root.landLeft = _root.landLeft + 1; } } if (((_parent.p3._y == 288) && (_root.p3land == 0)) && (_parent.p3.chute._alpha != 0)) { _root.p3land = 1; if (300 < _parent.p3._x) { _root.landRight = _root.landRight + 1; } else if (0 < _parent.p3._x) { _root.landLeft = _root.landLeft + 1; } } if (((_parent.p4._y == 288) && (_root.p4land == 0)) && (_parent.p4.chute._alpha != 0)) { _root.p4land = 1; if (300 < _parent.p4._x) { _root.landRight = _root.landRight + 1; } else if (0 < _parent.p4._x) { _root.landLeft = _root.landLeft + 1; } } if (((_parent.p5._y == 288) && (_root.p5land == 0)) && (_parent.p5.chute._alpha != 0)) { _root.p5land = 1; if (300 < _parent.p5._x) { _root.landRight = _root.landRight + 1; } else if (0 < _parent.p5._x) { _root.landLeft = _root.landLeft + 1; } } if (((_parent.p6._y == 288) && (_root.p6land == 0)) && (_parent.p6.chute._alpha != 0)) { _root.p6land = 1; if (300 < _parent.p6._x) { _root.landRight = _root.landRight + 1; } else if (0 < _parent.p6._x) { _root.landLeft = _root.landLeft + 1; } } if (((_parent.p7._y == 288) && (_root.p7land == 0)) && (_parent.p7.chute._alpha != 0)) { _root.p7land = 1; if (300 < _parent.p7._x) { _root.landRight = _root.landRight + 1; } else if (0 < _parent.p7._x) { _root.landLeft = _root.landLeft + 1; } } if (((_parent.p8._y == 288) && (_root.p8land == 0)) && (_parent.p8.chute._alpha != 0)) { _root.p8land = 1; if (300 < _parent.p8._x) { _root.landRight = _root.landRight + 1; } else if (0 < _parent.p8._x) { _root.landLeft = _root.landLeft + 1; } } if (((_parent.p9._y == 288) && (_root.p9land == 0)) && (_parent.p9.chute._alpha != 0)) { _root.p9land = 1; if (300 < _parent.p9._x) { _root.landRight = _root.landRight + 1; } else if (0 < _parent.p9._x) { _root.landLeft = _root.landLeft + 1; } } if (((_parent.p10._y == 288) && (_root.p10land == 0)) && (_parent.p10.chute._alpha != 0)) { _root.p10land = 1; if (300 < _parent.p10._x) { _root.landRight = _root.landRight + 1; } else if (0 < _parent.p10._x) { _root.landLeft = _root.landLeft + 1; } } } chute._alpha = 0; this._y = this._y + 1; this._x = this._x - 3; y_speed = 0.5; this._alpha = 100;
Symbol 117 MovieClip Frame 2
this._y = this._y + 2; this._x = this._x - 3;
Symbol 117 MovieClip Frame 3
this._y = this._y + 3; this._x = this._x - 2;
Symbol 117 MovieClip Frame 4
this._y = this._y + 3; this._x = this._x - 2;
Symbol 117 MovieClip Frame 5
this._y = this._y + 3; this._x = this._x - 1;
Symbol 117 MovieClip Frame 6
this._y = this._y + 3; this._x = this._x - 1;
Symbol 117 MovieClip Frame 7
this._y = this._y + 3;
Symbol 117 MovieClip Frame 8
this._y = this._y + 3;
Symbol 117 MovieClip Frame 9
this._y = this._y + 2; chute._alpha = 50;
Symbol 117 MovieClip Frame 10
this._y = this._y + 0.5; chute._alpha = 100;
Symbol 117 MovieClip Frame 11
this._y = this._y + y_speed; if ((((this._y >= 256) && (this._x >= 211)) && (326 >= this._x)) && (50 < chute._alpha)) { _root.uDie.gotoAndPlay(2); _root.base._x = 1000; _root.base._y = 1000; _root.gun._x = 1000; _root.gun._y = 1000; this._y = -1000; _root.uDead = 1; } else if (this._y >= 288) { this._y = 288; if (chute._alpha == 0) { _root.troops.spawnPexplode(this); _x = -1000; } else { checkLand(); chute._alpha = 0; } stop(); }
Symbol 117 MovieClip Frame 12
this._y = this._y + y_speed; if ((((this._y >= 256) && (this._x >= 211)) && (326 >= this._x)) && (50 < chute._alpha)) { _root.uDie.gotoAndPlay(2); _root.base._x = 1000; _root.base._y = 1000; _root.gun._x = 1000; _root.gun._y = 1000; this._y = -1000; _root.uDead = 1; } else if (this._y >= 288) { this._y = 288; if (chute._alpha == 0) { _root.troops.spawnPexplode(this); _x = -1000; } else { checkLand(); chute._alpha = 0; } stop(); } else { gotoAndPlay (11); }
Symbol 117 MovieClip Frame 13
if (215 >= this._x) { _x = (_x + 0.5); } else if (this._x >= 332) { _x = (_x - 0.5); } else { stop(); _root.pReady++; }
Symbol 117 MovieClip Frame 14
if (215 >= this._x) { _x = (_x + 0.5); gotoAndPlay (13); } else if (this._x >= 332) { _x = (_x - 0.5); gotoAndPlay (13); } else { stop(); _root.pReady++; }
Symbol 118 MovieClip Frame 1
function checkLand() { if (((_parent.p1._y == 288) && (_root.p1land == 0)) && (_parent.p1.chute._alpha != 0)) { _root.p1land = 1; if (300 < _parent.p1._x) { _root.landRight = _root.landRight + 1; } else if (0 < _parent.p1._x) { _root.landLeft = _root.landLeft + 1; } } if (((_parent.p2._y == 288) && (_root.p2land == 0)) && (_parent.p2.chute._alpha != 0)) { _root.p2land = 1; if (300 < _parent.p2._x) { _root.landRight = _root.landRight + 1; } else if (0 < _parent.p2._x) { _root.landLeft = _root.landLeft + 1; } } if (((_parent.p3._y == 288) && (_root.p3land == 0)) && (_parent.p3.chute._alpha != 0)) { _root.p3land = 1; if (300 < _parent.p3._x) { _root.landRight = _root.landRight + 1; } else if (0 < _parent.p3._x) { _root.landLeft = _root.landLeft + 1; } } if (((_parent.p4._y == 288) && (_root.p4land == 0)) && (_parent.p4.chute._alpha != 0)) { _root.p4land = 1; if (300 < _parent.p4._x) { _root.landRight = _root.landRight + 1; } else if (0 < _parent.p4._x) { _root.landLeft = _root.landLeft + 1; } } if (((_parent.p5._y == 288) && (_root.p5land == 0)) && (_parent.p5.chute._alpha != 0)) { _root.p5land = 1; if (300 < _parent.p5._x) { _root.landRight = _root.landRight + 1; } else if (0 < _parent.p5._x) { _root.landLeft = _root.landLeft + 1; } } if (((_parent.p6._y == 288) && (_root.p6land == 0)) && (_parent.p6.chute._alpha != 0)) { _root.p6land = 1; if (300 < _parent.p6._x) { _root.landRight = _root.landRight + 1; } else if (0 < _parent.p6._x) { _root.landLeft = _root.landLeft + 1; } } if (((_parent.p7._y == 288) && (_root.p7land == 0)) && (_parent.p7.chute._alpha != 0)) { _root.p7land = 1; if (300 < _parent.p7._x) { _root.landRight = _root.landRight + 1; } else if (0 < _parent.p7._x) { _root.landLeft = _root.landLeft + 1; } } if (((_parent.p8._y == 288) && (_root.p8land == 0)) && (_parent.p8.chute._alpha != 0)) { _root.p8land = 1; if (300 < _parent.p8._x) { _root.landRight = _root.landRight + 1; } else if (0 < _parent.p8._x) { _root.landLeft = _root.landLeft + 1; } } if (((_parent.p9._y == 288) && (_root.p9land == 0)) && (_parent.p9.chute._alpha != 0)) { _root.p9land = 1; if (300 < _parent.p9._x) { _root.landRight = _root.landRight + 1; } else if (0 < _parent.p9._x) { _root.landLeft = _root.landLeft + 1; } } if (((_parent.p10._y == 288) && (_root.p10land == 0)) && (_parent.p10.chute._alpha != 0)) { _root.p10land = 1; if (300 < _parent.p10._x) { _root.landRight = _root.landRight + 1; } else if (0 < _parent.p10._x) { _root.landLeft = _root.landLeft + 1; } } } chute._alpha = 0; this._y = this._y + 1; this._x = this._x - 3; y_speed = 0.5; this._alpha = 100;
Symbol 118 MovieClip Frame 2
this._y = this._y + 2; this._x = this._x - 3;
Symbol 118 MovieClip Frame 3
this._y = this._y + 3; this._x = this._x - 2;
Symbol 118 MovieClip Frame 4
this._y = this._y + 3; this._x = this._x - 2;
Symbol 118 MovieClip Frame 5
this._y = this._y + 3; this._x = this._x - 1;
Symbol 118 MovieClip Frame 6
this._y = this._y + 3; this._x = this._x - 1;
Symbol 118 MovieClip Frame 7
this._y = this._y + 3;
Symbol 118 MovieClip Frame 8
this._y = this._y + 3;
Symbol 118 MovieClip Frame 9
this._y = this._y + 2; chute._alpha = 50;
Symbol 118 MovieClip Frame 10
this._y = this._y + 0.5; chute._alpha = 100;
Symbol 118 MovieClip Frame 11
this._y = this._y + y_speed; if ((((this._y >= 256) && (this._x >= 211)) && (326 >= this._x)) && (50 < chute._alpha)) { _root.uDie.gotoAndPlay(2); _root.base._x = 1000; _root.base._y = 1000; _root.gun._x = 1000; _root.gun._y = 1000; this._y = -1000; _root.uDead = 1; } else if (this._y >= 288) { this._y = 288; if (chute._alpha == 0) { _root.troops.spawnPexplode(this); _x = -1000; } else { checkLand(); chute._alpha = 0; } stop(); }
Symbol 118 MovieClip Frame 12
this._y = this._y + y_speed; if ((((this._y >= 256) && (this._x >= 211)) && (326 >= this._x)) && (50 < chute._alpha)) { _root.uDie.gotoAndPlay(2); _root.base._x = 1000; _root.base._y = 1000; _root.gun._x = 1000; _root.gun._y = 1000; this._y = -1000; _root.uDead = 1; } else if (this._y >= 288) { this._y = 288; if (chute._alpha == 0) { _root.troops.spawnPexplode(this); _x = -1000; } else { checkLand(); chute._alpha = 0; } stop(); } else { gotoAndPlay (11); }
Symbol 118 MovieClip Frame 13
if (215 >= this._x) { _x = (_x + 0.5); } else if (this._x >= 332) { _x = (_x - 0.5); } else { stop(); _root.pReady++; }
Symbol 118 MovieClip Frame 14
if (215 >= this._x) { _x = (_x + 0.5); gotoAndPlay (13); } else if (this._x >= 332) { _x = (_x - 0.5); gotoAndPlay (13); } else { stop(); _root.pReady++; }
Symbol 119 MovieClip Frame 1
function checkLand() { if (((_parent.p1._y == 288) && (_root.p1land == 0)) && (_parent.p1.chute._alpha != 0)) { _root.p1land = 1; if (300 < _parent.p1._x) { _root.landRight = _root.landRight + 1; } else if (0 < _parent.p1._x) { _root.landLeft = _root.landLeft + 1; } } if (((_parent.p2._y == 288) && (_root.p2land == 0)) && (_parent.p2.chute._alpha != 0)) { _root.p2land = 1; if (300 < _parent.p2._x) { _root.landRight = _root.landRight + 1; } else if (0 < _parent.p2._x) { _root.landLeft = _root.landLeft + 1; } } if (((_parent.p3._y == 288) && (_root.p3land == 0)) && (_parent.p3.chute._alpha != 0)) { _root.p3land = 1; if (300 < _parent.p3._x) { _root.landRight = _root.landRight + 1; } else if (0 < _parent.p3._x) { _root.landLeft = _root.landLeft + 1; } } if (((_parent.p4._y == 288) && (_root.p4land == 0)) && (_parent.p4.chute._alpha != 0)) { _root.p4land = 1; if (300 < _parent.p4._x) { _root.landRight = _root.landRight + 1; } else if (0 < _parent.p4._x) { _root.landLeft = _root.landLeft + 1; } } if (((_parent.p5._y == 288) && (_root.p5land == 0)) && (_parent.p5.chute._alpha != 0)) { _root.p5land = 1; if (300 < _parent.p5._x) { _root.landRight = _root.landRight + 1; } else if (0 < _parent.p5._x) { _root.landLeft = _root.landLeft + 1; } } if (((_parent.p6._y == 288) && (_root.p6land == 0)) && (_parent.p6.chute._alpha != 0)) { _root.p6land = 1; if (300 < _parent.p6._x) { _root.landRight = _root.landRight + 1; } else if (0 < _parent.p6._x) { _root.landLeft = _root.landLeft + 1; } } if (((_parent.p7._y == 288) && (_root.p7land == 0)) && (_parent.p7.chute._alpha != 0)) { _root.p7land = 1; if (300 < _parent.p7._x) { _root.landRight = _root.landRight + 1; } else if (0 < _parent.p7._x) { _root.landLeft = _root.landLeft + 1; } } if (((_parent.p8._y == 288) && (_root.p8land == 0)) && (_parent.p8.chute._alpha != 0)) { _root.p8land = 1; if (300 < _parent.p8._x) { _root.landRight = _root.landRight + 1; } else if (0 < _parent.p8._x) { _root.landLeft = _root.landLeft + 1; } } if (((_parent.p9._y == 288) && (_root.p9land == 0)) && (_parent.p9.chute._alpha != 0)) { _root.p9land = 1; if (300 < _parent.p9._x) { _root.landRight = _root.landRight + 1; } else if (0 < _parent.p9._x) { _root.landLeft = _root.landLeft + 1; } } if (((_parent.p10._y == 288) && (_root.p10land == 0)) && (_parent.p10.chute._alpha != 0)) { _root.p10land = 1; if (300 < _parent.p10._x) { _root.landRight = _root.landRight + 1; } else if (0 < _parent.p10._x) { _root.landLeft = _root.landLeft + 1; } } } chute._alpha = 0; this._y = this._y + 1; this._x = this._x - 3; y_speed = 0.5; this._alpha = 100;
Symbol 119 MovieClip Frame 2
this._y = this._y + 2; this._x = this._x - 3;
Symbol 119 MovieClip Frame 3
this._y = this._y + 3; this._x = this._x - 2;
Symbol 119 MovieClip Frame 4
this._y = this._y + 3; this._x = this._x - 2;
Symbol 119 MovieClip Frame 5
this._y = this._y + 3; this._x = this._x - 1;
Symbol 119 MovieClip Frame 6
this._y = this._y + 3; this._x = this._x - 1;
Symbol 119 MovieClip Frame 7
this._y = this._y + 3;
Symbol 119 MovieClip Frame 8
this._y = this._y + 3;
Symbol 119 MovieClip Frame 9
this._y = this._y + 2; chute._alpha = 50;
Symbol 119 MovieClip Frame 10
this._y = this._y + 0.5; chute._alpha = 100;
Symbol 119 MovieClip Frame 11
this._y = this._y + y_speed; if ((((this._y >= 256) && (this._x >= 211)) && (326 >= this._x)) && (50 < chute._alpha)) { _root.uDie.gotoAndPlay(2); _root.base._x = 1000; _root.base._y = 1000; _root.gun._x = 1000; _root.gun._y = 1000; this._y = -1000; _root.uDead = 1; } else if (this._y >= 288) { this._y = 288; if (chute._alpha == 0) { _root.troops.spawnPexplode(this); _x = -1000; } else { checkLand(); chute._alpha = 0; } stop(); }
Symbol 119 MovieClip Frame 12
this._y = this._y + y_speed; if ((((this._y >= 256) && (this._x >= 211)) && (326 >= this._x)) && (50 < chute._alpha)) { _root.uDie.gotoAndPlay(2); _root.base._x = 1000; _root.base._y = 1000; _root.gun._x = 1000; _root.gun._y = 1000; this._y = -1000; _root.uDead = 1; } else if (this._y >= 288) { this._y = 288; if (chute._alpha == 0) { _root.troops.spawnPexplode(this); _x = -1000; } else { checkLand(); chute._alpha = 0; } stop(); } else { gotoAndPlay (11); }
Symbol 119 MovieClip Frame 13
if (215 >= this._x) { _x = (_x + 0.5); } else if (this._x >= 332) { _x = (_x - 0.5); } else { stop(); _root.pReady++; }
Symbol 119 MovieClip Frame 14
if (215 >= this._x) { _x = (_x + 0.5); gotoAndPlay (13); } else if (this._x >= 332) { _x = (_x - 0.5); gotoAndPlay (13); } else { stop(); _root.pReady++; }
Symbol 120 MovieClip Frame 1
function checkLand() { if (((_parent.p1._y == 288) && (_root.p1land == 0)) && (_parent.p1.chute._alpha != 0)) { _root.p1land = 1; if (300 < _parent.p1._x) { _root.landRight = _root.landRight + 1; } else if (0 < _parent.p1._x) { _root.landLeft = _root.landLeft + 1; } } if (((_parent.p2._y == 288) && (_root.p2land == 0)) && (_parent.p2.chute._alpha != 0)) { _root.p2land = 1; if (300 < _parent.p2._x) { _root.landRight = _root.landRight + 1; } else if (0 < _parent.p2._x) { _root.landLeft = _root.landLeft + 1; } } if (((_parent.p3._y == 288) && (_root.p3land == 0)) && (_parent.p3.chute._alpha != 0)) { _root.p3land = 1; if (300 < _parent.p3._x) { _root.landRight = _root.landRight + 1; } else if (0 < _parent.p3._x) { _root.landLeft = _root.landLeft + 1; } } if (((_parent.p4._y == 288) && (_root.p4land == 0)) && (_parent.p4.chute._alpha != 0)) { _root.p4land = 1; if (300 < _parent.p4._x) { _root.landRight = _root.landRight + 1; } else if (0 < _parent.p4._x) { _root.landLeft = _root.landLeft + 1; } } if (((_parent.p5._y == 288) && (_root.p5land == 0)) && (_parent.p5.chute._alpha != 0)) { _root.p5land = 1; if (300 < _parent.p5._x) { _root.landRight = _root.landRight + 1; } else if (0 < _parent.p5._x) { _root.landLeft = _root.landLeft + 1; } } if (((_parent.p6._y == 288) && (_root.p6land == 0)) && (_parent.p6.chute._alpha != 0)) { _root.p6land = 1; if (300 < _parent.p6._x) { _root.landRight = _root.landRight + 1; } else if (0 < _parent.p6._x) { _root.landLeft = _root.landLeft + 1; } } if (((_parent.p7._y == 288) && (_root.p7land == 0)) && (_parent.p7.chute._alpha != 0)) { _root.p7land = 1; if (300 < _parent.p7._x) { _root.landRight = _root.landRight + 1; } else if (0 < _parent.p7._x) { _root.landLeft = _root.landLeft + 1; } } if (((_parent.p8._y == 288) && (_root.p8land == 0)) && (_parent.p8.chute._alpha != 0)) { _root.p8land = 1; if (300 < _parent.p8._x) { _root.landRight = _root.landRight + 1; } else if (0 < _parent.p8._x) { _root.landLeft = _root.landLeft + 1; } } if (((_parent.p9._y == 288) && (_root.p9land == 0)) && (_parent.p9.chute._alpha != 0)) { _root.p9land = 1; if (300 < _parent.p9._x) { _root.landRight = _root.landRight + 1; } else if (0 < _parent.p9._x) { _root.landLeft = _root.landLeft + 1; } } if (((_parent.p10._y == 288) && (_root.p10land == 0)) && (_parent.p10.chute._alpha != 0)) { _root.p10land = 1; if (300 < _parent.p10._x) { _root.landRight = _root.landRight + 1; } else if (0 < _parent.p10._x) { _root.landLeft = _root.landLeft + 1; } } } chute._alpha = 0; this._y = this._y + 1; this._x = this._x - 3; y_speed = 0.5; this._alpha = 100;
Symbol 120 MovieClip Frame 2
this._y = this._y + 2; this._x = this._x - 3;
Symbol 120 MovieClip Frame 3
this._y = this._y + 3; this._x = this._x - 2;
Symbol 120 MovieClip Frame 4
this._y = this._y + 3; this._x = this._x - 2;
Symbol 120 MovieClip Frame 5
this._y = this._y + 3; this._x = this._x - 1;
Symbol 120 MovieClip Frame 6
this._y = this._y + 3; this._x = this._x - 1;
Symbol 120 MovieClip Frame 7
this._y = this._y + 3;
Symbol 120 MovieClip Frame 8
this._y = this._y + 3;
Symbol 120 MovieClip Frame 9
this._y = this._y + 2; chute._alpha = 50;
Symbol 120 MovieClip Frame 10
this._y = this._y + 0.5; chute._alpha = 100;
Symbol 120 MovieClip Frame 11
this._y = this._y + y_speed; if ((((this._y >= 256) && (this._x >= 211)) && (326 >= this._x)) && (50 < chute._alpha)) { _root.uDie.gotoAndPlay(2); _root.base._x = 1000; _root.base._y = 1000; _root.gun._x = 1000; _root.gun._y = 1000; this._y = -1000; _root.uDead = 1; } else if (this._y >= 288) { this._y = 288; if (chute._alpha == 0) { _root.troops.spawnPexplode(this); _x = -1000; } else { checkLand(); chute._alpha = 0; } stop(); }
Symbol 120 MovieClip Frame 12
this._y = this._y + y_speed; if ((((this._y >= 256) && (this._x >= 211)) && (326 >= this._x)) && (50 < chute._alpha)) { _root.uDie.gotoAndPlay(2); _root.base._x = 1000; _root.base._y = 1000; _root.gun._x = 1000; _root.gun._y = 1000; this._y = -1000; _root.uDead = 1; } else if (this._y >= 288) { this._y = 288; if (chute._alpha == 0) { _root.troops.spawnPexplode(this); _x = -1000; } else { checkLand(); chute._alpha = 0; } stop(); } else { gotoAndPlay (11); }
Symbol 120 MovieClip Frame 13
if (215 >= this._x) { _x = (_x + 0.5); } else if (this._x >= 332) { _x = (_x - 0.5); } else { stop(); _root.pReady++; }
Symbol 120 MovieClip Frame 14
if (215 >= this._x) { _x = (_x + 0.5); gotoAndPlay (13); } else if (this._x >= 332) { _x = (_x - 0.5); gotoAndPlay (13); } else { stop(); _root.pReady++; }
Symbol 121 MovieClip Frame 1
function checkLand() { if (((_parent.p1._y == 288) && (_root.p1land == 0)) && (_parent.p1.chute._alpha != 0)) { _root.p1land = 1; if (300 < _parent.p1._x) { _root.landRight = _root.landRight + 1; } else if (0 < _parent.p1._x) { _root.landLeft = _root.landLeft + 1; } } if (((_parent.p2._y == 288) && (_root.p2land == 0)) && (_parent.p2.chute._alpha != 0)) { _root.p2land = 1; if (300 < _parent.p2._x) { _root.landRight = _root.landRight + 1; } else if (0 < _parent.p2._x) { _root.landLeft = _root.landLeft + 1; } } if (((_parent.p3._y == 288) && (_root.p3land == 0)) && (_parent.p3.chute._alpha != 0)) { _root.p3land = 1; if (300 < _parent.p3._x) { _root.landRight = _root.landRight + 1; } else if (0 < _parent.p3._x) { _root.landLeft = _root.landLeft + 1; } } if (((_parent.p4._y == 288) && (_root.p4land == 0)) && (_parent.p4.chute._alpha != 0)) { _root.p4land = 1; if (300 < _parent.p4._x) { _root.landRight = _root.landRight + 1; } else if (0 < _parent.p4._x) { _root.landLeft = _root.landLeft + 1; } } if (((_parent.p5._y == 288) && (_root.p5land == 0)) && (_parent.p5.chute._alpha != 0)) { _root.p5land = 1; if (300 < _parent.p5._x) { _root.landRight = _root.landRight + 1; } else if (0 < _parent.p5._x) { _root.landLeft = _root.landLeft + 1; } } if (((_parent.p6._y == 288) && (_root.p6land == 0)) && (_parent.p6.chute._alpha != 0)) { _root.p6land = 1; if (300 < _parent.p6._x) { _root.landRight = _root.landRight + 1; } else if (0 < _parent.p6._x) { _root.landLeft = _root.landLeft + 1; } } if (((_parent.p7._y == 288) && (_root.p7land == 0)) && (_parent.p7.chute._alpha != 0)) { _root.p7land = 1; if (300 < _parent.p7._x) { _root.landRight = _root.landRight + 1; } else if (0 < _parent.p7._x) { _root.landLeft = _root.landLeft + 1; } } if (((_parent.p8._y == 288) && (_root.p8land == 0)) && (_parent.p8.chute._alpha != 0)) { _root.p8land = 1; if (300 < _parent.p8._x) { _root.landRight = _root.landRight + 1; } else if (0 < _parent.p8._x) { _root.landLeft = _root.landLeft + 1; } } if (((_parent.p9._y == 288) && (_root.p9land == 0)) && (_parent.p9.chute._alpha != 0)) { _root.p9land = 1; if (300 < _parent.p9._x) { _root.landRight = _root.landRight + 1; } else if (0 < _parent.p9._x) { _root.landLeft = _root.landLeft + 1; } } if (((_parent.p10._y == 288) && (_root.p10land == 0)) && (_parent.p10.chute._alpha != 0)) { _root.p10land = 1; if (300 < _parent.p10._x) { _root.landRight = _root.landRight + 1; } else if (0 < _parent.p10._x) { _root.landLeft = _root.landLeft + 1; } } } chute._alpha = 0; this._y = this._y + 1; this._x = this._x - 3; y_speed = 0.5; this._alpha = 100;
Symbol 121 MovieClip Frame 2
this._y = this._y + 2; this._x = this._x - 3;
Symbol 121 MovieClip Frame 3
this._y = this._y + 3; this._x = this._x - 2;
Symbol 121 MovieClip Frame 4
this._y = this._y + 3; this._x = this._x - 2;
Symbol 121 MovieClip Frame 5
this._y = this._y + 3; this._x = this._x - 1;
Symbol 121 MovieClip Frame 6
this._y = this._y + 3; this._x = this._x - 1;
Symbol 121 MovieClip Frame 7
this._y = this._y + 3;
Symbol 121 MovieClip Frame 8
this._y = this._y + 3;
Symbol 121 MovieClip Frame 9
this._y = this._y + 2; chute._alpha = 50;
Symbol 121 MovieClip Frame 10
this._y = this._y + 0.5; chute._alpha = 100;
Symbol 121 MovieClip Frame 11
this._y = this._y + y_speed; if ((((this._y >= 256) && (this._x >= 211)) && (326 >= this._x)) && (50 < chute._alpha)) { _root.uDie.gotoAndPlay(2); _root.base._x = 1000; _root.base._y = 1000; _root.gun._x = 1000; _root.gun._y = 1000; this._y = -1000; _root.uDead = 1; } else if (this._y >= 288) { this._y = 288; if (chute._alpha == 0) { _root.troops.spawnPexplode(this); _x = -1000; } else { checkLand(); chute._alpha = 0; } stop(); }
Symbol 121 MovieClip Frame 12
this._y = this._y + y_speed; if ((((this._y >= 256) && (this._x >= 211)) && (326 >= this._x)) && (50 < chute._alpha)) { _root.uDie.gotoAndPlay(2); _root.base._x = 1000; _root.base._y = 1000; _root.gun._x = 1000; _root.gun._y = 1000; this._y = -1000; _root.uDead = 1; } else if (this._y >= 288) { this._y = 288; if (chute._alpha == 0) { _root.troops.spawnPexplode(this); _x = -1000; } else { checkLand(); chute._alpha = 0; } stop(); } else { gotoAndPlay (11); }
Symbol 121 MovieClip Frame 13
if (215 >= this._x) { _x = (_x + 0.5); } else if (this._x >= 332) { _x = (_x - 0.5); } else { stop(); _root.pReady++; }
Symbol 121 MovieClip Frame 14
if (215 >= this._x) { _x = (_x + 0.5); gotoAndPlay (13); } else if (this._x >= 332) { _x = (_x - 0.5); gotoAndPlay (13); } else { stop(); _root.pReady++; }
Symbol 127 MovieClip Frame 11
stop();
Symbol 128 MovieClip Frame 1
function spawnPexplode(name) { duplicateMovieClip ("pExp", "pExp" add i, i); setProperty("pExp" add i, _x , name._x); setProperty("pExp" add i, _y , name._y); i++; _root.score = _root.score + 5; _root.s2.start(0.1, 0); } i = _root.i;
Instance of Symbol 112 MovieClip "p2" in Symbol 128 MovieClip Frame 1
onClipEvent (load) { if (_root.p2go != 1) { stop(); } } onClipEvent (enterFrame) { if (_x < -10) { _root.p2go = 0; } }
Instance of Symbol 113 MovieClip "p3" in Symbol 128 MovieClip Frame 1
onClipEvent (load) { if (_root.p3go != 1) { stop(); } } onClipEvent (enterFrame) { if (_x < -10) { _root.p3go = 0; } }
Instance of Symbol 114 MovieClip "p4" in Symbol 128 MovieClip Frame 1
onClipEvent (load) { if (_root.p4go != 1) { stop(); } } onClipEvent (enterFrame) { if (_x < -10) { _root.p4go = 0; } }
Instance of Symbol 115 MovieClip "p5" in Symbol 128 MovieClip Frame 1
onClipEvent (load) { if (_root.p5go != 1) { stop(); } } onClipEvent (enterFrame) { if (_x < -10) { _root.p5go = 0; } }
Instance of Symbol 116 MovieClip "p6" in Symbol 128 MovieClip Frame 1
onClipEvent (load) { if (_root.p6go != 1) { stop(); } } onClipEvent (enterFrame) { if (_x < -10) { _root.p6go = 0; } }
Instance of Symbol 117 MovieClip "p7" in Symbol 128 MovieClip Frame 1
onClipEvent (load) { if (_root.p7go != 1) { stop(); } } onClipEvent (enterFrame) { if (_x < -10) { _root.p7go = 0; } }
Instance of Symbol 118 MovieClip "p8" in Symbol 128 MovieClip Frame 1
onClipEvent (load) { if (_root.p8go != 1) { stop(); } } onClipEvent (enterFrame) { if (_x < -10) { _root.p8go = 0; } }
Instance of Symbol 119 MovieClip "p9" in Symbol 128 MovieClip Frame 1
onClipEvent (load) { if (_root.p9go != 1) { stop(); } } onClipEvent (enterFrame) { if (_x < -10) { _root.p9go = 0; } }
Instance of Symbol 120 MovieClip "p10" in Symbol 128 MovieClip Frame 1
onClipEvent (load) { if (_root.p10go != 1) { stop(); } } onClipEvent (enterFrame) { if (_x < -10) { _root.p10go = 0; } }
Instance of Symbol 121 MovieClip "p1" in Symbol 128 MovieClip Frame 1
onClipEvent (load) { if (_root.p1go != 1) { stop(); } } onClipEvent (enterFrame) { if (_x < -10) { _root.p1go = 0; } }
Symbol 134 MovieClip Frame 1
this._x = this._x - 4;
Symbol 134 MovieClip Frame 2
this._x = this._x - 4; if (this._x < -15) { this._x = -1000; stop(); }
Symbol 135 MovieClip Frame 1
this._x = this._x - 4;
Symbol 135 MovieClip Frame 2
this._x = this._x - 4; if (this._x < -15) { this._x = -1000; stop(); }
Symbol 140 MovieClip Frame 17
stop();
Symbol 141 MovieClip Frame 1
function spawnCexplode(name) { duplicateMovieClip ("explode", "explode" add i, i); setProperty("explode" add i, _x , name._x); setProperty("explode" add i, _y , name._y); i++; _root.score = _root.score + 5; _root.s2.start(); } i = _root.i;
Instance of Symbol 134 MovieClip "c2" in Symbol 141 MovieClip Frame 1
onClipEvent (load) { if (_root.c1go != 1) { stop(); } }
Instance of Symbol 135 MovieClip "c1" in Symbol 141 MovieClip Frame 1
onClipEvent (load) { if (_root.c2go != 1) { stop(); } }
Symbol 143 MovieClip Frame 1
dead = 0;
Symbol 155 MovieClip Frame 1
stop();
Symbol 155 MovieClip Frame 2
_root.score = ""; _root.s3.start();
Symbol 155 MovieClip Frame 18
_root.gotoAndStop("title");
Symbol 157 MovieClip Frame 1
if (_root.landRight == 4) { if ((300 < _root.troops.p1._x) && (_root.p1land == 1)) { _root.troops.p1.gotoAndPlay("walk"); } if ((300 < _root.troops.p2._x) && (_root.p2land == 1)) { _root.troops.p2.gotoAndPlay("walk"); } if ((300 < _root.troops.p3._x) && (_root.p3land == 1)) { _root.troops.p3.gotoAndPlay("walk"); } if ((300 < _root.troops.p4._x) && (_root.p4land == 1)) { _root.troops.p4.gotoAndPlay("walk"); } if ((300 < _root.troops.p5._x) && (_root.p5land == 1)) { _root.troops.p5.gotoAndPlay("walk"); } if ((300 < _root.troops.p6._x) && (_root.p6land == 1)) { _root.troops.p6.gotoAndPlay("walk"); } if ((300 < _root.troops.p7._x) && (_root.p7land == 1)) { _root.troops.p7.gotoAndPlay("walk"); } if ((300 < _root.troops.p8._x) && (_root.p8land == 1)) { _root.troops.p8.gotoAndPlay("walk"); } if ((300 < _root.troops.p9._x) && (_root.p9land == 1)) { _root.troops.p9.gotoAndPlay("walk"); } if ((300 < _root.troops.p10._x) && (_root.p10land == 1)) { _root.troops.p10.gotoAndPlay("walk"); } _root.theSide = "right"; stop(); } if (_root.landLeft == 4) { if ((_root.troops.p1._x < 300) && (_root.p1land == 1)) { _root.troops.p1.gotoAndPlay("walk"); } if ((_root.troops.p2._x < 300) && (_root.p2land == 1)) { _root.troops.p2.gotoAndPlay("walk"); } if ((_root.troops.p3._x < 300) && (_root.p3land == 1)) { _root.troops.p3.gotoAndPlay("walk"); } if ((_root.troops.p4._x < 300) && (_root.p4land == 1)) { _root.troops.p4.gotoAndPlay("walk"); } if ((_root.troops.p5._x < 300) && (_root.p5land == 1)) { _root.troops.p5.gotoAndPlay("walk"); } if ((_root.troops.p6._x < 300) && (_root.p6land == 1)) { _root.troops.p6.gotoAndPlay("walk"); } if ((_root.troops.p7._x < 300) && (_root.p7land == 1)) { _root.troops.p7.gotoAndPlay("walk"); } if ((_root.troops.p8._x < 300) && (_root.p8land == 1)) { _root.troops.p8.gotoAndPlay("walk"); } if ((_root.troops.p9._x < 300) && (_root.p9land == 1)) { _root.troops.p9.gotoAndPlay("walk"); } if ((_root.troops.p10._x < 300) && (_root.p10land == 1)) { _root.troops.p10.gotoAndPlay("walk"); } _root.theSide = "left"; stop(); }
Symbol 158 MovieClip Frame 1
if ((_root.pReady >= 4) && (_root.theSide == "left")) { gotoAndPlay (61); } if ((_root.pReady >= 4) && (_root.theSide == "right")) { gotoAndPlay (7); }
Symbol 158 MovieClip Frame 6
gotoAndPlay (1);
Symbol 158 MovieClip Frame 59
_root.uDie.gotoAndPlay(2); _root.base._x = 1000; _root.base._y = 1000; _root.gun._x = 1000; _root.gun._y = 1000; _root.uDead = 1;
Symbol 158 MovieClip Frame 60
stop();
Symbol 158 MovieClip Frame 113
_root.uDie.gotoAndPlay(2); _root.base._x = 1000; _root.base._y = 1000; _root.gun._x = 1000; _root.gun._y = 1000; _root.uDead = 1;
Symbol 158 MovieClip Frame 114
stop();
Symbol 160 Button
on (keyPress "<Space>") { if (uDead == 0) { s1.start(); spawnBullet(); score--; } } on (keyPress "q") { _root.gotoAndStop("title"); }
Symbol 164 MovieClip Frame 1
function cutTimer() { if (length(time) == 1) { time = 0; } else if (length(time) == 2) { time = 0; } else if (length(time) == 3) { time = 0; } else if (length(time) == 4) { time = time / 1000; } else if (length(time) == 5) { time = time / 1000; } else if (length(time) == 6) { time = time / 1000; } else if (length(time) == 7) { time = time / 1000; } else if (length(time) == 8) { time = time / 1000; } } time2 = getTimer();
Symbol 164 MovieClip Frame 2
time = getTimer() - time2; cutTimer(); timer = time; _root.spawnStuff(); ll = _root.landLeft; lr = _root.landRight;
Symbol 164 MovieClip Frame 3
time = getTimer() - time2; cutTimer(); timer = time; gotoAndPlay (2);
Symbol 171 Button
on (release, keyPress "<Enter>") { if (length(pName) < 3) { } else { _root.saveStatus = 1; gotoAndPlay (14); heading = "Status:"; } }
Symbol 174 MovieClip Frame 1
stop();
Symbol 174 MovieClip Frame 12
pName = ""; if (_root.saveStatus == 1) { pName = "Already Saved"; gotoAndPlay (17); }
Symbol 174 MovieClip Frame 13
stop(); heading = "Name:"; Selection.setFocus("pName");
Symbol 174 MovieClip Frame 14
z = "&blah=" + ((getTimer() + Math.random(10000000)) + 1); a = ((((((((("score=" + _root.pG) + "&name=") + pName) + "&time=") + _root.yT) + "&total=") + _root.endTime) + "&bullets=") + _root.yS) + z; this.loadVariables("http://www.vfov.com/sabotage/putdb.php?" add a, "GET");
Symbol 174 MovieClip Frame 16
if (done == 1) { pName = "Saved"; done = 0; } else { pName = "Saving..."; gotoAndPlay (15); }
Symbol 181 Button
on (release) { saveAnim.gotoAndPlay(2); }
Symbol 182 Button
on (release) { gotoAndStop (5); }
Symbol 183 Button
on (release) { resetGame(); gotoAndStop (7); }

Library Items

Symbol 1 Sound [shot]
Symbol 2 Sound [heli]
Symbol 3 Sound [base]
Symbol 4 GraphicUsed by:5
Symbol 5 MovieClipUses:4Used by:Timeline
Symbol 6 GraphicUsed by:Timeline
Symbol 7 GraphicUsed by:Timeline
Symbol 8 FontUsed by:9 14 35 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 86 87 88 89 90 91 92 93 94 95 96 97 98 99 156 161 162 163 167 168 176 177 178
Symbol 9 TextUses:8Used by:Timeline
Symbol 10 GraphicUsed by:11 174
Symbol 11 MovieClipUses:10Used by:Timeline
Symbol 12 GraphicUsed by:13
Symbol 13 MovieClipUses:12Used by:Timeline
Symbol 14 TextUses:8Used by:Timeline
Symbol 15 GraphicUsed by:17 18 20 22 38 40 181 182 183
Symbol 16 GraphicUsed by:18 183
Symbol 17 MovieClipUses:15Used by:18 20 22 38 40 181 182 183
Symbol 18 ButtonUses:15 16 17Used by:101
Symbol 19 GraphicUsed by:20
Symbol 20 ButtonUses:15 19 17Used by:101
Symbol 21 GraphicUsed by:22
Symbol 22 ButtonUses:15 21 17Used by:101
Symbol 23 GraphicUsed by:101
Symbol 24 GraphicUsed by:29
Symbol 25 GraphicUsed by:26
Symbol 26 ButtonUses:25Used by:29
Symbol 27 GraphicUsed by:28
Symbol 28 MovieClipUses:27Used by:29
Symbol 29 MovieClipUses:24 26 28Used by:101
Symbol 30 GraphicUsed by:36
Symbol 31 GraphicUsed by:33 34
Symbol 32 GraphicUsed by:33 34
Symbol 33 ButtonUses:31 32Used by:36
Symbol 34 ButtonUses:31 32Used by:36
Symbol 35 EditableTextUses:8Used by:36
Symbol 36 MovieClipUses:30 33 34 35Used by:101
Symbol 37 GraphicUsed by:38
Symbol 38 ButtonUses:15 37 17Used by:101
Symbol 39 GraphicUsed by:40 182
Symbol 40 ButtonUses:15 39 17Used by:101
Symbol 41 GraphicUsed by:44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 100
Symbol 42 GraphicUsed by:100
Symbol 43 GraphicUsed by:44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63
Symbol 44 ButtonUses:41 43Used by:100
Symbol 45 ButtonUses:41 43Used by:100
Symbol 46 ButtonUses:41 43Used by:100
Symbol 47 ButtonUses:41 43Used by:100
Symbol 48 ButtonUses:41 43Used by:100
Symbol 49 ButtonUses:41 43Used by:100
Symbol 50 ButtonUses:41 43Used by:100
Symbol 51 ButtonUses:41 43Used by:100
Symbol 52 ButtonUses:41 43Used by:100
Symbol 53 ButtonUses:41 43Used by:100
Symbol 54 ButtonUses:41 43Used by:100
Symbol 55 ButtonUses:41 43Used by:100
Symbol 56 ButtonUses:41 43Used by:100
Symbol 57 ButtonUses:41 43Used by:100
Symbol 58 ButtonUses:41 43Used by:100
Symbol 59 ButtonUses:41 43Used by:100
Symbol 60 ButtonUses:41 43Used by:100
Symbol 61 ButtonUses:41 43Used by:100
Symbol 62 ButtonUses:41 43Used by:100
Symbol 63 ButtonUses:41 43Used by:100
Symbol 64 TextUses:8Used by:100
Symbol 65 TextUses:8Used by:100
Symbol 66 TextUses:8Used by:100
Symbol 67 TextUses:8Used by:100
Symbol 68 TextUses:8Used by:100
Symbol 69 TextUses:8Used by:100
Symbol 70 TextUses:8Used by:100
Symbol 71 TextUses:8Used by:100
Symbol 72 TextUses:8Used by:100
Symbol 73 TextUses:8Used by:100
Symbol 74 TextUses:8Used by:100
Symbol 75 TextUses:8Used by:100
Symbol 76 TextUses:8Used by:100
Symbol 77 TextUses:8Used by:100
Symbol 78 TextUses:8Used by:100
Symbol 79 TextUses:8Used by:100
Symbol 80 TextUses:8Used by:100
Symbol 81 TextUses:8Used by:100
Symbol 82 TextUses:8Used by:100
Symbol 83 TextUses:8Used by:100
Symbol 84 TextUses:8Used by:100
Symbol 85 GraphicUsed by:100
Symbol 86 TextUses:8Used by:100
Symbol 87 TextUses:8Used by:100
Symbol 88 TextUses:8Used by:100
Symbol 89 TextUses:8Used by:100
Symbol 90 EditableTextUses:8Used by:100
Symbol 91 EditableTextUses:8Used by:100
Symbol 92 EditableTextUses:8Used by:100
Symbol 93 EditableTextUses:8Used by:100
Symbol 94 EditableTextUses:8Used by:100
Symbol 95 EditableTextUses:8Used by:100
Symbol 96 EditableTextUses:8Used by:100
Symbol 97 EditableTextUses:8Used by:100
Symbol 98 EditableTextUses:8Used by:100
Symbol 99 EditableTextUses:8Used by:100
Symbol 100 MovieClipUses:41 42 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99Used by:101
Symbol 101 MovieClipUses:18 20 22 23 29 36 38 40 100Used by:Timeline
Symbol 102 GraphicUsed by:103
Symbol 103 MovieClipUses:102Used by:Timeline
Symbol 104 GraphicUsed by:105
Symbol 105 MovieClipUses:104Used by:Timeline
Symbol 106 GraphicUsed by:107
Symbol 107 MovieClipUses:106Used by:Timeline
Symbol 108 GraphicUsed by:109
Symbol 109 MovieClipUses:108Used by:112 113 114 115 116 117 118 119 120 121 158
Symbol 110 GraphicUsed by:111
Symbol 111 MovieClipUses:110Used by:112 113 114 115 116 117 118 119 120 121
Symbol 112 MovieClipUses:109 111Used by:128
Symbol 113 MovieClipUses:109 111Used by:128
Symbol 114 MovieClipUses:109 111Used by:128
Symbol 115 MovieClipUses:109 111Used by:128
Symbol 116 MovieClipUses:109 111Used by:128
Symbol 117 MovieClipUses:109 111Used by:128
Symbol 118 MovieClipUses:109 111Used by:128
Symbol 119 MovieClipUses:109 111Used by:128
Symbol 120 MovieClipUses:109 111Used by:128
Symbol 121 MovieClipUses:109 111Used by:128
Symbol 122 ShapeTweeningUsed by:127
Symbol 123 ShapeTweeningUsed by:127
Symbol 124 ShapeTweeningUsed by:127
Symbol 125 ShapeTweeningUsed by:127
Symbol 126 GraphicUsed by:127
Symbol 127 MovieClipUses:122 123 124 125 126Used by:128
Symbol 128 MovieClipUses:112 113 114 115 116 117 118 119 120 121 127Used by:Timeline
Symbol 129 GraphicUsed by:134 135
Symbol 130 GraphicUsed by:132
Symbol 131 GraphicUsed by:132
Symbol 132 MovieClipUses:130 131Used by:134 135
Symbol 133 GraphicUsed by:134 135
Symbol 134 MovieClipUses:129 132 133Used by:141
Symbol 135 MovieClipUses:129 132 133Used by:141
Symbol 136 ShapeTweeningUsed by:140
Symbol 137 ShapeTweeningUsed by:140
Symbol 138 ShapeTweeningUsed by:140
Symbol 139 GraphicUsed by:140
Symbol 140 MovieClipUses:136 137 138 139Used by:141
Symbol 141 MovieClipUses:134 135 140Used by:Timeline
Symbol 142 GraphicUsed by:143
Symbol 143 MovieClipUses:142Used by:144
Symbol 144 MovieClipUses:143Used by:Timeline
Symbol 145 ShapeTweeningUsed by:155
Symbol 146 ShapeTweeningUsed by:155
Symbol 147 ShapeTweeningUsed by:155
Symbol 148 ShapeTweeningUsed by:155
Symbol 149 ShapeTweeningUsed by:155
Symbol 150 ShapeTweeningUsed by:155
Symbol 151 ShapeTweeningUsed by:155
Symbol 152 ShapeTweeningUsed by:155
Symbol 153 ShapeTweeningUsed by:155
Symbol 154 GraphicUsed by:155
Symbol 155 MovieClipUses:145 146 147 148 149 150 151 152 153 154Used by:Timeline
Symbol 156 EditableTextUses:8Used by:Timeline
Symbol 157 MovieClipUsed by:Timeline
Symbol 158 MovieClipUses:109Used by:Timeline
Symbol 159 GraphicUsed by:160
Symbol 160 ButtonUses:159Used by:Timeline
Symbol 161 EditableTextUses:8Used by:164
Symbol 162 EditableTextUses:8Used by:164
Symbol 163 EditableTextUses:8Used by:164
Symbol 164 MovieClipUses:161 162 163Used by:Timeline
Symbol 165 ShapeTweeningUsed by:174
Symbol 166 ShapeTweeningUsed by:174
Symbol 167 EditableTextUses:8Used by:174
Symbol 168 EditableTextUses:8Used by:174
Symbol 169 GraphicUsed by:171
Symbol 170 GraphicUsed by:171
Symbol 171 ButtonUses:169 170Used by:174
Symbol 172 ShapeTweeningUsed by:174
Symbol 173 GraphicUsed by:174
Symbol 174 MovieClipUses:10 165 166 167 168 171 172 173Used by:Timeline
Symbol 175 GraphicUsed by:Timeline
Symbol 176 EditableTextUses:8Used by:Timeline
Symbol 177 EditableTextUses:8Used by:Timeline
Symbol 178 EditableTextUses:8Used by:Timeline
Symbol 179 GraphicUsed by:Timeline
Symbol 180 GraphicUsed by:181
Symbol 181 ButtonUses:15 180 17Used by:Timeline
Symbol 182 ButtonUses:15 39 17Used by:Timeline
Symbol 183 ButtonUses:15 16 17Used by:Timeline

Instance Names

"loadBarHousing"Frame 2Symbol 11 MovieClip
"loadBar"Frame 2Symbol 13 MovieClip
"bullet"Frame 7Symbol 103 MovieClip
"gun"Frame 7Symbol 105 MovieClip
"base"Frame 7Symbol 107 MovieClip
"troops"Frame 7Symbol 128 MovieClip
"copters"Frame 7Symbol 141 MovieClip
"bombers"Frame 7Symbol 144 MovieClip
"uDie"Frame 7Symbol 155 MovieClip
"theTimer"Frame 7Symbol 164 MovieClip
"saveAnim"Frame 8Symbol 174 MovieClip
"c1"Symbol 29 MovieClip Frame 1Symbol 28 MovieClip
"menu"Symbol 101 MovieClip Frame 2Symbol 29 MovieClip
"select"Symbol 101 MovieClip Frame 3Symbol 100 MovieClip
"body"Symbol 112 MovieClip Frame 1Symbol 109 MovieClip
"chute"Symbol 112 MovieClip Frame 1Symbol 111 MovieClip
"body"Symbol 113 MovieClip Frame 1Symbol 109 MovieClip
"chute"Symbol 113 MovieClip Frame 1Symbol 111 MovieClip
"body"Symbol 114 MovieClip Frame 1Symbol 109 MovieClip
"chute"Symbol 114 MovieClip Frame 1Symbol 111 MovieClip
"body"Symbol 115 MovieClip Frame 1Symbol 109 MovieClip
"chute"Symbol 115 MovieClip Frame 1Symbol 111 MovieClip
"body"Symbol 116 MovieClip Frame 1Symbol 109 MovieClip
"chute"Symbol 116 MovieClip Frame 1Symbol 111 MovieClip
"body"Symbol 117 MovieClip Frame 1Symbol 109 MovieClip
"chute"Symbol 117 MovieClip Frame 1Symbol 111 MovieClip
"body"Symbol 118 MovieClip Frame 1Symbol 109 MovieClip
"chute"Symbol 118 MovieClip Frame 1Symbol 111 MovieClip
"body"Symbol 119 MovieClip Frame 1Symbol 109 MovieClip
"chute"Symbol 119 MovieClip Frame 1Symbol 111 MovieClip
"body"Symbol 120 MovieClip Frame 1Symbol 109 MovieClip
"chute"Symbol 120 MovieClip Frame 1Symbol 111 MovieClip
"body"Symbol 121 MovieClip Frame 1Symbol 109 MovieClip
"chute"Symbol 121 MovieClip Frame 1Symbol 111 MovieClip
"p2"Symbol 128 MovieClip Frame 1Symbol 112 MovieClip
"p3"Symbol 128 MovieClip Frame 1Symbol 113 MovieClip
"p4"Symbol 128 MovieClip Frame 1Symbol 114 MovieClip
"p5"Symbol 128 MovieClip Frame 1Symbol 115 MovieClip
"p6"Symbol 128 MovieClip Frame 1Symbol 116 MovieClip
"p7"Symbol 128 MovieClip Frame 1Symbol 117 MovieClip
"p8"Symbol 128 MovieClip Frame 1Symbol 118 MovieClip
"p9"Symbol 128 MovieClip Frame 1Symbol 119 MovieClip
"p10"Symbol 128 MovieClip Frame 1Symbol 120 MovieClip
"p1"Symbol 128 MovieClip Frame 1Symbol 121 MovieClip
"pExp"Symbol 128 MovieClip Frame 1Symbol 127 MovieClip
"c2"Symbol 141 MovieClip Frame 1Symbol 134 MovieClip
"c1"Symbol 141 MovieClip Frame 1Symbol 135 MovieClip
"explode"Symbol 141 MovieClip Frame 1Symbol 140 MovieClip
"body"Symbol 158 MovieClip Frame 7Symbol 109 MovieClip
"body"Symbol 158 MovieClip Frame 14Symbol 109 MovieClip
"body"Symbol 158 MovieClip Frame 21Symbol 109 MovieClip
"body"Symbol 158 MovieClip Frame 61Symbol 109 MovieClip
"body"Symbol 158 MovieClip Frame 68Symbol 109 MovieClip
"body"Symbol 158 MovieClip Frame 75Symbol 109 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "shot"
ExportAssets (56)Timeline Frame 1Symbol 2 as "heli"
ExportAssets (56)Timeline Frame 1Symbol 3 as "base"

Labels

"title"Frame 5
"optionsMenu"Frame 6
"startGame"Frame 7
"uWin"Frame 8
"getS"Symbol 100 MovieClip Frame 21
"optionsMenu"Symbol 101 MovieClip Frame 2
"theScores"Symbol 101 MovieClip Frame 3
"walk"Symbol 112 MovieClip Frame 13
"walk"Symbol 113 MovieClip Frame 13
"walk"Symbol 114 MovieClip Frame 13
"walk"Symbol 115 MovieClip Frame 13
"walk"Symbol 116 MovieClip Frame 13
"walk"Symbol 117 MovieClip Frame 13
"walk"Symbol 118 MovieClip Frame 13
"walk"Symbol 119 MovieClip Frame 13
"walk"Symbol 120 MovieClip Frame 13
"walk"Symbol 121 MovieClip Frame 13
"uDieR"Symbol 158 MovieClip Frame 7
"uDieL"Symbol 158 MovieClip Frame 61
"saveDone"Symbol 174 MovieClip Frame 14

Dynamic Text Variables

pGSymbol 35 EditableText""
name0Symbol 90 EditableText""
name1Symbol 91 EditableText""
name2Symbol 92 EditableText""
time0Symbol 93 EditableText""
time1Symbol 94 EditableText""
time2Symbol 95 EditableText""
bullets0Symbol 96 EditableText""
bullets1Symbol 97 EditableText""
bullets2Symbol 98 EditableText""
numTSymbol 99 EditableText""
scoreSymbol 156 EditableText""
timerSymbol 161 EditableText""
llSymbol 162 EditableText""
lrSymbol 163 EditableText""
headingSymbol 167 EditableText""
pNameSymbol 168 EditableText""
pGSymbol 176 EditableText""
yTSymbol 177 EditableText""
ySSymbol 178 EditableText""




http://swfchan.com/3/11571/info.shtml
Created: 7/6 -2019 02:52:49 Last modified: 7/6 -2019 02:52:49 Server time: 22/12 -2024 13:01:50