Frame 1
var loadAmount = _totalframes;
if (_framesloaded == loadAmount) {
gotoAndPlay (4);
}
Frame 3
if (_framesloaded == loadAmount) {
gotoAndPlay (4);
} else {
total = Math.round(getBytesTotal() / 1024);
loaded = Math.round(getBytesLoaded() / 1024);
percent = Math.round((loaded / total) * 100);
bytesTotalOutput = total + "k";
percentOutput = percent + "%";
loadBar._width = loadBarHousing._width * (percent / 100);
gotoAndPlay (2);
}
Frame 4
guidedB = 0;
pointsGoal = 100;
s1 = new Sound();
s1.attachSound("shot");
s2 = new Sound();
s2.attachSound("heli");
s3 = new Sound();
s3.attachSound("base");
Frame 5
function resetGame() {
endTime = 0;
saveStatus = 0;
c1go = 0;
c2go = 0;
landLeft = 0;
landRight = 0;
theSide = "none";
pReady = 0;
p1land = 0;
p2land = 0;
p3land = 0;
p4land = 0;
p5land = 0;
p6land = 0;
p7land = 0;
p8land = 0;
p9land = 0;
p10land = 0;
p1go = 0;
p2go = 0;
p3go = 0;
p4go = 0;
p5go = 0;
p6go = 0;
p7go = 0;
p8go = 0;
p9go = 0;
p10go = 0;
timeNum = 1;
}
stop();
resetGame();
Frame 7
function spawnBullet() {
duplicateMovieClip ("bullet", "bullet" add i, i);
setProperty("bullet" add i, _x , gun._x + gunX[gunDeg2]);
setProperty("bullet" add i, _y , gun._y + gunY[gunDeg2]);
i++;
}
stop();
uDead = 0;
i = 0;
gunDeg = 0;
gunDeg2 = 0;
score = 0;
gunX = new Array(-45, x, x, -44, x, x, -43, x, x, -42, x, x, -41, x, x, -40, x, x, -38, x, x, -36, x, x, -35, x, x, -34, x, x, -31, x, x, -29, x, x, -27, x, x, -25, x, x, -23, x, x, -21, x, x, -18, x, x, -16, x, x, -14, x, x, -11, x, x, -8, x, x, -6, x, x, -4, x, x, -2, x, x, 0, x, x, 3, x, x, 6, x, x, 8, x, x, 10, x, x, 13, x, x, 15, x, x, 17, x, x, 20, x, x, 22, x, x, 24, x, x, 25, x, x, 28, x, x, 29, x, x, 30, x, x, 34, x, x, 35, x, x, 37, x, x, 38, x, x, 40, x, x, 41, x, x, 42, x, x, 43, x, x, 44, x, x, 45);
gunY = new Array(-17, x, x, -19, x, x, -21, x, x, -23, x, x, -25, x, x, -27, x, x, -28, x, x, -30, x, x, -32, x, x, -33, x, x, -35, x, x, -36, x, x, -38, x, x, -39, x, x, -40, x, x, -41, x, x, -42, x, x, -43, x, x, -44, x, x, -45, x, x, -46, x, x, -47, x, x, -48, x, x, -49, x, x, -49, x, x, -49, x, x, -48, x, x, -47, x, x, -46, x, x, -45, x, x, -44, x, x, -43, x, x, -42, x, x, -41, x, x, -39, x, x, -37, x, x, -36, x, x, -34, x, x, -32, x, x, -31, x, x, -31, x, x, -29, x, x, -27, x, x, -25, x, x, -24, x, x, -21, x, x, -19, x, x, -17, x, x, -14);
function spawnPs() {
pJ = random(50);
if (pJ < 1) {
if ((p1go != 1) && (p1land != 1)) {
spawnP1();
} else if ((p2go != 1) && (p1land == 1)) {
spawnP2();
} else if ((p3go != 1) && (p2land == 1)) {
spawnP3();
} else if ((p4go != 1) && (p3land == 1)) {
spawnP4();
} else if ((p5go != 1) && (p4land == 1)) {
spawnP5();
}
}
if (48 < pJ) {
if ((p6go != 1) && (p6land != 1)) {
spawnP6();
} else if ((p7go != 1) && (p6land == 1)) {
spawnP7();
} else if ((p8go != 1) && (p7land == 1)) {
spawnP8();
} else if ((p9go != 1) && (p8land == 1)) {
spawnP9();
} else if ((p10go != 1) && (p9land == 1)) {
spawnP10();
}
}
}
function spawnC1() {
if ((copters.c1._x < -15) || (565 < copters.c1._x)) {
c1go = 1;
copters.c1._x = 570;
copters.c1._y = random(100) + 15;
copters.c1.gotoAndPlay(1);
}
}
function spawnC2() {
if ((copters.c2._x < -15) || (565 < copters.c2._x)) {
c2go = 1;
copters.c2._x = 570;
copters.c2._y = random(100) + 15;
copters.c2.gotoAndPlay(1);
}
}
function spawnP1() {
if (((25 < copters.c1._x) && (copters.c1._x < 535)) && (p1go != 1)) {
p1go = 1;
troops.p1._x = copters.c1._x - 5;
troops.p1._y = copters.c1._y + 5;
troops.p1.gotoAndPlay(1);
}
}
function spawnP2() {
if (((25 < copters.c1._x) && (copters.c1._x < 535)) && (p2go != 1)) {
p2go = 1;
troops.p2._x = copters.c1._x - 5;
troops.p2._y = copters.c1._y + 5;
troops.p2.gotoAndPlay(1);
}
}
function spawnP3() {
if (((25 < copters.c1._x) && (copters.c1._x < 535)) && (p3go != 1)) {
p3go = 1;
troops.p3._x = copters.c1._x - 5;
troops.p3._y = copters.c1._y + 5;
troops.p3.gotoAndPlay(1);
}
}
function spawnP4() {
if (((25 < copters.c1._x) && (copters.c1._x < 535)) && (p4go != 1)) {
p4go = 1;
troops.p4._x = copters.c1._x - 5;
troops.p4._y = copters.c1._y + 5;
troops.p4.gotoAndPlay(1);
}
}
function spawnP5() {
if (((25 < copters.c1._x) && (copters.c1._x < 535)) && (p5go != 1)) {
p5go = 1;
troops.p5._x = copters.c1._x - 5;
troops.p5._y = copters.c1._y + 5;
troops.p5.gotoAndPlay(1);
}
}
function spawnP6() {
if (((25 < copters.c2._x) && (copters.c2._x < 535)) && (p6go != 1)) {
p6go = 1;
troops.p6._x = copters.c2._x - 5;
troops.p6._y = copters.c2._y + 5;
troops.p6.gotoAndPlay(1);
}
}
function spawnP7() {
if (((25 < copters.c2._x) && (copters.c2._x < 535)) && (p7go != 1)) {
p7go = 1;
troops.p7._x = copters.c2._x - 5;
troops.p7._y = copters.c2._y + 5;
troops.p7.gotoAndPlay(1);
}
}
function spawnP8() {
if (((25 < copters.c2._x) && (copters.c2._x < 535)) && (p8go != 1)) {
p8go = 1;
troops.p8._x = copters.c2._x - 5;
troops.p8._y = copters.c2._y + 5;
troops.p8.gotoAndPlay(1);
}
}
function spawnP9() {
if (((25 < copters.c2._x) && (copters.c2._x < 535)) && (p9go != 1)) {
p9go = 1;
troops.p9._x = copters.c2._x - 5;
troops.p9._y = copters.c2._y + 5;
troops.p9.gotoAndPlay(1);
}
}
function spawnP10() {
if (((25 < copters.c2._x) && (copters.c2._x < 535)) && (p10go != 1)) {
p10go = 1;
troops.p10._x = copters.c2._x - 5;
troops.p10._y = copters.c2._y + 5;
troops.p10.gotoAndPlay(1);
}
}
function spawnStuff() {
spawnPs();
if ((timeNum < theTimer.time) && (done != 1)) {
spawnC1();
done = 1;
timeNum++;
}
if ((timeNum < theTimer.time) && (done != 0)) {
spawnC2();
done = 0;
timeNum++;
}
if ((score >= pointsGoal) && (uDead != 1)) {
endTime = theTimer.time;
gotoAndStop (8);
}
}
Instance of Symbol 103 MovieClip "bullet" in Frame 7
onClipEvent (load) {
tBX = new Array(-3, x, x, -3, x, x, -3, x, x, -3, x, x, -3, x, x, -3, x, x, -3, x, x, -3, x, x, -3, x, x, -2.9, x, x, -2.6, x, x, -2.4, x, x, -2.2, x, x, -2, x, x, -1.8, x, x, -1.6, x, x, -1.5, x, x, -1.4, x, x, -1.2, x, x, -1, x, x, -0.8, x, x, -0.6, x, x, -0.4, x, x, -0.2, x, x, 0, x, x, 0.2, x, x, 0.4, x, x, 0.6, x, x, 0.8, x, x, 1, x, x, 1.2, x, x, 1.4, x, x, 1.5, x, x, 1.6, x, x, 1.8, x, x, 2, x, x, 2.2, x, x, 2.4, x, x, 2.6, x, x, 2.9, x, x, 3, x, x, 3, x, x, 3, x, x, 3, x, x, 3, x, x, 3, x, x, 3, x, x, 3, x, x, 3);
tBY = new Array(-0.8, x, x, -0.9, x, x, -1.1, x, x, -1.3, x, x, -1.5, x, x, -1.8, x, x, -2.1, x, x, -2.4, x, x, -2.7, x, x, -2.9, x, x, -3, x, x, -3.1, x, x, -3.2, x, x, -3.3, x, x, -3.4, x, x, -3.5, x, x, -3.6, x, x, -3.7, x, x, -3.8, x, x, -3.9, x, x, -4, x, x, -4.1, x, x, -4.2, x, x, -4.3, x, x, -4.4, x, x, -4.4, x, x, -4.3, x, x, -4.2, x, x, -4.1, x, x, -4, x, x, -3.9, x, x, -3.8, x, x, -3.7, x, x, -3.6, x, x, -3.5, x, x, -3.4, x, x, -3.2, x, x, -3.1, x, x, -3, x, x, -2.9, x, x, -2.7, x, x, -2.4, x, x, -2.1, x, x, -1.8, x, x, -1.5, x, x, -1.3, x, x, -1.1, x, x, -0.9, x, x, -0.8);
bullet_x = tBX[_root.gunDeg2];
bullet_y = tBY[_root.gunDeg2];
}
onClipEvent (enterFrame) {
if (_root.guidedB == 1) {
bullet_x = tBX[_root.gunDeg2];
bullet_y = tBY[_root.gunDeg2];
}
if (this.hitTest(_root.copters.c1)) {
_root.copters.spawnCexplode(_root.copters.c1);
_root.copters.c1._x = -1000;
this._x = -2000;
}
if (this.hitTest(_root.copters.c2)) {
_root.copters.spawnCexplode(_root.copters.c2);
_root.copters.c2._x = -1000;
this._x = -2000;
}
if (this.hitTest(_root.troops.p1)) {
if (this.hitTest(_root.troops.p1.body)) {
_root.troops.spawnPexplode(_root.troops.p1);
_root.troops.p1._x = -1000;
} else if (this.hitTest(_root.troops.p1.chute)) {
_root.troops.p1.chute._alpha = 0;
_root.troops.p1.y_speed = 2;
_root.score = _root.score + 4;
}
this._x = -2000;
}
if (this.hitTest(_root.troops.p2)) {
if (this.hitTest(_root.troops.p2.body)) {
_root.troops.spawnPexplode(_root.troops.p2);
_root.troops.p2._x = -1000;
} else if (this.hitTest(_root.troops.p2.chute)) {
_root.troops.p2.chute._alpha = 0;
_root.troops.p2.y_speed = 2;
_root.score = _root.score + 4;
}
this._x = -2000;
}
if (this.hitTest(_root.troops.p3)) {
if (this.hitTest(_root.troops.p3.body)) {
_root.troops.spawnPexplode(_root.troops.p3);
_root.troops.p3._x = -1000;
} else if (this.hitTest(_root.troops.p3.chute)) {
_root.troops.p3.chute._alpha = 0;
_root.troops.p3.y_speed = 2;
_root.score = _root.score + 4;
}
this._x = -2000;
}
if (this.hitTest(_root.troops.p4)) {
if (this.hitTest(_root.troops.p4.body)) {
_root.troops.spawnPexplode(_root.troops.p4);
_root.troops.p4._x = -1000;
} else if (this.hitTest(_root.troops.p4.chute)) {
_root.troops.p4.chute._alpha = 0;
_root.troops.p4.y_speed = 2;
_root.score = _root.score + 4;
}
this._x = -2000;
}
if (this.hitTest(_root.troops.p5)) {
if (this.hitTest(_root.troops.p5.body)) {
_root.troops.spawnPexplode(_root.troops.p5);
_root.troops.p5._x = -1000;
} else if (this.hitTest(_root.troops.p5.chute)) {
_root.troops.p5.chute._alpha = 0;
_root.troops.p5.y_speed = 2;
_root.score = _root.score + 4;
}
this._x = -2000;
}
if (this.hitTest(_root.troops.p6)) {
if (this.hitTest(_root.troops.p6.body)) {
_root.troops.spawnPexplode(_root.troops.p6);
_root.troops.p6._x = -1000;
} else if (this.hitTest(_root.troops.p6.chute)) {
_root.troops.p6.chute._alpha = 0;
_root.troops.p6.y_speed = 2;
_root.score = _root.score + 4;
}
this._x = -2000;
}
if (this.hitTest(_root.troops.p7)) {
if (this.hitTest(_root.troops.p7.body)) {
_root.troops.spawnPexplode(_root.troops.p7);
_root.troops.p7._x = -1000;
} else if (this.hitTest(_root.troops.p7.chute)) {
_root.troops.p7.chute._alpha = 0;
_root.troops.p7.y_speed = 2;
_root.score = _root.score + 4;
}
this._x = -2000;
}
if (this.hitTest(_root.troops.p8)) {
if (this.hitTest(_root.troops.p8.body)) {
_root.troops.spawnPexplode(_root.troops.p8);
_root.troops.p8._x = -1000;
} else if (this.hitTest(_root.troops.p8.chute)) {
_root.troops.p8.chute._alpha = 0;
_root.troops.p8.y_speed = 2;
_root.score = _root.score + 4;
}
this._x = -2000;
}
if (this.hitTest(_root.troops.p9)) {
if (this.hitTest(_root.troops.p9.body)) {
_root.troops.spawnPexplode(_root.troops.p9);
_root.troops.p9._x = -1000;
} else if (this.hitTest(_root.troops.p9.chute)) {
_root.troops.p9.chute._alpha = 0;
_root.troops.p9.y_speed = 2;
_root.score = _root.score + 4;
}
this._x = -2000;
}
if (this.hitTest(_root.troops.p10)) {
if (this.hitTest(_root.troops.p10.body)) {
_root.troops.spawnPexplode(_root.troops.p10);
_root.troops.p10._x = -1000;
} else if (this.hitTest(_root.troops.p10.chute)) {
_root.troops.p10.chute._alpha = 0;
_root.troops.p10.y_speed = 2;
_root.score = _root.score + 4;
}
this._x = -2000;
}
}
Instance of Symbol 105 MovieClip "gun" in Frame 7
onClipEvent (enterFrame) {
if (Key.isDown(Key.RIGHT) && (this._rotation < 70)) {
this._rotation = this._rotation + 3;
}
if (Key.isDown(Key.LEFT) && (-70 < this._rotation)) {
this._rotation = this._rotation - 3;
}
_root.gunDeg = this._rotation;
_root.gunDeg2 = _root.gunDeg + 72;
}
Frame 8
endTime2 = endTime;
mins = 0;
pG = pointsGoal;
while (60 < endTime2) {
endTime2 = endTime2 - 60;
mins++;
}
yT = (mins + ".") + endTime2;
yS = i;
Symbol 18 Button
on (release, keyPress "<Enter>") {
_root.gotoAndStop("startGame");
}
Symbol 20 Button
on (release) {
gotoAndStop (2);
}
Symbol 22 Button
on (release) {
gotoAndPlay (3);
}
Symbol 26 Button
on (release) {
if (_root.guidedB != 1) {
c1._alpha = 50;
_root.guidedB = 1;
} else {
c1._alpha = 0;
_root.guidedB = 0;
}
}
Symbol 29 MovieClip Frame 1
if (_root.guidedB == 1) {
c1._alpha = 50;
} else {
c1._alpha = 0;
}
Symbol 33 Button
on (press) {
if (_root.pointsGoal < 1000) {
_root.pointsGoal = _root.pointsGoal + 50;
pG = _root.pointsGoal;
}
}
Symbol 34 Button
on (press) {
if (50 < _root.pointsGoal) {
_root.pointsGoal = _root.pointsGoal - 50;
pG = _root.pointsGoal;
}
}
Symbol 36 MovieClip Frame 1
pG = _root.pointsGoal;
Symbol 38 Button
on (release) {
gotoAndStop (1);
}
Symbol 40 Button
on (release) {
gotoAndStop (1);
}
Symbol 44 Button
on (release) {
gotoAndPlay (21);
getScores(50);
}
Symbol 45 Button
on (release) {
gotoAndPlay (21);
getScores(300);
}
Symbol 46 Button
on (release) {
gotoAndPlay (21);
getScores(550);
}
Symbol 47 Button
on (release) {
gotoAndPlay (21);
getScores(100);
}
Symbol 48 Button
on (release) {
gotoAndPlay (21);
getScores(350);
}
Symbol 49 Button
on (release) {
gotoAndPlay (21);
getScores(600);
}
Symbol 50 Button
on (release) {
gotoAndPlay (21);
getScores(150);
}
Symbol 51 Button
on (release) {
gotoAndPlay (21);
getScores(400);
}
Symbol 52 Button
on (release) {
gotoAndPlay (21);
getScores(650);
}
Symbol 53 Button
on (release) {
gotoAndPlay (21);
getScores(200);
}
Symbol 54 Button
on (release) {
gotoAndPlay (21);
getScores(450);
}
Symbol 55 Button
on (release) {
gotoAndPlay (21);
getScores(700);
}
Symbol 56 Button
on (release) {
gotoAndPlay (21);
getScores(250);
}
Symbol 57 Button
on (release) {
gotoAndPlay (21);
getScores(500);
}
Symbol 58 Button
on (release) {
gotoAndPlay (21);
getScores(750);
}
Symbol 59 Button
on (release) {
gotoAndPlay (21);
getScores(800);
}
Symbol 60 Button
on (release) {
gotoAndPlay (21);
getScores(850);
}
Symbol 61 Button
on (release) {
gotoAndPlay (21);
getScores(900);
}
Symbol 62 Button
on (release) {
gotoAndPlay (21);
getScores(950);
}
Symbol 63 Button
on (release) {
gotoAndPlay (21);
getScores(1000);
}
Symbol 100 MovieClip Frame 1
function getScores(num) {
numT = num;
name0 = "getting";
name1 = "";
name2 = "";
time0 = "scores...";
time1 = "";
time2 = "";
bullets0 = "";
bullets1 = "";
bullets2 = "";
a = "?id=" + num;
z = "&blah=" + ((getTimer() + Math.random(10000000)) + 1);
this.loadVariables(("http://www.vfov.com/sabotage/getdb.php" add a) + z, "GET");
}
Symbol 100 MovieClip Frame 20
stop();
Symbol 100 MovieClip Frame 29
if (done == 1) {
} else {
gotoAndPlay (28);
}
Symbol 100 MovieClip Frame 34
if (name0 == "getting") {
name0 = "Nobody";
time0 = "0.00.000";
bullets0 = "0";
}
stop();
Symbol 101 MovieClip Frame 1
stop();
Symbol 101 MovieClip Frame 3
stop();
Symbol 103 MovieClip Frame 1
this._x = this._x + bullet_x;
this._y = this._y + bullet_y;
Symbol 103 MovieClip Frame 2
this._x = this._x + bullet_x;
this._y = this._y + bullet_y;
if (this._y < 0) {
gotoAndStop (3);
} else {
gotoAndPlay (1);
}
Symbol 103 MovieClip Frame 3
removeMovieClip(this);
Symbol 112 MovieClip Frame 1
function checkLand() {
if (((_parent.p1._y == 288) && (_root.p1land == 0)) && (_parent.p1.chute._alpha != 0)) {
_root.p1land = 1;
if (300 < _parent.p1._x) {
_root.landRight = _root.landRight + 1;
} else if (0 < _parent.p1._x) {
_root.landLeft = _root.landLeft + 1;
}
}
if (((_parent.p2._y == 288) && (_root.p2land == 0)) && (_parent.p2.chute._alpha != 0)) {
_root.p2land = 1;
if (300 < _parent.p2._x) {
_root.landRight = _root.landRight + 1;
} else if (0 < _parent.p2._x) {
_root.landLeft = _root.landLeft + 1;
}
}
if (((_parent.p3._y == 288) && (_root.p3land == 0)) && (_parent.p3.chute._alpha != 0)) {
_root.p3land = 1;
if (300 < _parent.p3._x) {
_root.landRight = _root.landRight + 1;
} else if (0 < _parent.p3._x) {
_root.landLeft = _root.landLeft + 1;
}
}
if (((_parent.p4._y == 288) && (_root.p4land == 0)) && (_parent.p4.chute._alpha != 0)) {
_root.p4land = 1;
if (300 < _parent.p4._x) {
_root.landRight = _root.landRight + 1;
} else if (0 < _parent.p4._x) {
_root.landLeft = _root.landLeft + 1;
}
}
if (((_parent.p5._y == 288) && (_root.p5land == 0)) && (_parent.p5.chute._alpha != 0)) {
_root.p5land = 1;
if (300 < _parent.p5._x) {
_root.landRight = _root.landRight + 1;
} else if (0 < _parent.p5._x) {
_root.landLeft = _root.landLeft + 1;
}
}
if (((_parent.p6._y == 288) && (_root.p6land == 0)) && (_parent.p6.chute._alpha != 0)) {
_root.p6land = 1;
if (300 < _parent.p6._x) {
_root.landRight = _root.landRight + 1;
} else if (0 < _parent.p6._x) {
_root.landLeft = _root.landLeft + 1;
}
}
if (((_parent.p7._y == 288) && (_root.p7land == 0)) && (_parent.p7.chute._alpha != 0)) {
_root.p7land = 1;
if (300 < _parent.p7._x) {
_root.landRight = _root.landRight + 1;
} else if (0 < _parent.p7._x) {
_root.landLeft = _root.landLeft + 1;
}
}
if (((_parent.p8._y == 288) && (_root.p8land == 0)) && (_parent.p8.chute._alpha != 0)) {
_root.p8land = 1;
if (300 < _parent.p8._x) {
_root.landRight = _root.landRight + 1;
} else if (0 < _parent.p8._x) {
_root.landLeft = _root.landLeft + 1;
}
}
if (((_parent.p9._y == 288) && (_root.p9land == 0)) && (_parent.p9.chute._alpha != 0)) {
_root.p9land = 1;
if (300 < _parent.p9._x) {
_root.landRight = _root.landRight + 1;
} else if (0 < _parent.p9._x) {
_root.landLeft = _root.landLeft + 1;
}
}
if (((_parent.p10._y == 288) && (_root.p10land == 0)) && (_parent.p10.chute._alpha != 0)) {
_root.p10land = 1;
if (300 < _parent.p10._x) {
_root.landRight = _root.landRight + 1;
} else if (0 < _parent.p10._x) {
_root.landLeft = _root.landLeft + 1;
}
}
}
chute._alpha = 0;
this._y = this._y + 1;
this._x = this._x - 3;
y_speed = 0.5;
this._alpha = 100;
Symbol 112 MovieClip Frame 2
this._y = this._y + 2;
this._x = this._x - 3;
Symbol 112 MovieClip Frame 3
this._y = this._y + 3;
this._x = this._x - 2;
Symbol 112 MovieClip Frame 4
this._y = this._y + 3;
this._x = this._x - 2;
Symbol 112 MovieClip Frame 5
this._y = this._y + 3;
this._x = this._x - 1;
Symbol 112 MovieClip Frame 6
this._y = this._y + 3;
this._x = this._x - 1;
Symbol 112 MovieClip Frame 7
this._y = this._y + 3;
Symbol 112 MovieClip Frame 8
this._y = this._y + 3;
Symbol 112 MovieClip Frame 9
this._y = this._y + 2;
chute._alpha = 50;
Symbol 112 MovieClip Frame 10
this._y = this._y + 0.5;
chute._alpha = 100;
Symbol 112 MovieClip Frame 11
this._y = this._y + y_speed;
if ((((this._y >= 256) && (this._x >= 211)) && (326 >= this._x)) && (50 < chute._alpha)) {
_root.uDie.gotoAndPlay(2);
_root.base._x = 1000;
_root.base._y = 1000;
_root.gun._x = 1000;
_root.gun._y = 1000;
this._y = -1000;
_root.uDead = 1;
} else if (this._y >= 288) {
this._y = 288;
if (chute._alpha == 0) {
_root.troops.spawnPexplode(this);
_x = -1000;
} else {
checkLand();
chute._alpha = 0;
}
stop();
}
Symbol 112 MovieClip Frame 12
this._y = this._y + y_speed;
if ((((this._y >= 256) && (this._x >= 211)) && (326 >= this._x)) && (50 < chute._alpha)) {
_root.uDie.gotoAndPlay(2);
_root.base._x = 1000;
_root.base._y = 1000;
_root.gun._x = 1000;
_root.gun._y = 1000;
this._y = -1000;
_root.uDead = 1;
} else if (this._y >= 288) {
this._y = 288;
if (chute._alpha == 0) {
_root.troops.spawnPexplode(this);
_x = -1000;
} else {
checkLand();
chute._alpha = 0;
}
stop();
} else {
gotoAndPlay (11);
}
Symbol 112 MovieClip Frame 13
if (215 >= this._x) {
_x = (_x + 0.5);
} else if (this._x >= 332) {
_x = (_x - 0.5);
} else {
stop();
_root.pReady++;
}
Symbol 112 MovieClip Frame 14
if (215 >= this._x) {
_x = (_x + 0.5);
gotoAndPlay (13);
} else if (this._x >= 332) {
_x = (_x - 0.5);
gotoAndPlay (13);
} else {
stop();
_root.pReady++;
}
Symbol 113 MovieClip Frame 1
function checkLand() {
if (((_parent.p1._y == 288) && (_root.p1land == 0)) && (_parent.p1.chute._alpha != 0)) {
_root.p1land = 1;
if (300 < _parent.p1._x) {
_root.landRight = _root.landRight + 1;
} else if (0 < _parent.p1._x) {
_root.landLeft = _root.landLeft + 1;
}
}
if (((_parent.p2._y == 288) && (_root.p2land == 0)) && (_parent.p2.chute._alpha != 0)) {
_root.p2land = 1;
if (300 < _parent.p2._x) {
_root.landRight = _root.landRight + 1;
} else if (0 < _parent.p2._x) {
_root.landLeft = _root.landLeft + 1;
}
}
if (((_parent.p3._y == 288) && (_root.p3land == 0)) && (_parent.p3.chute._alpha != 0)) {
_root.p3land = 1;
if (300 < _parent.p3._x) {
_root.landRight = _root.landRight + 1;
} else if (0 < _parent.p3._x) {
_root.landLeft = _root.landLeft + 1;
}
}
if (((_parent.p4._y == 288) && (_root.p4land == 0)) && (_parent.p4.chute._alpha != 0)) {
_root.p4land = 1;
if (300 < _parent.p4._x) {
_root.landRight = _root.landRight + 1;
} else if (0 < _parent.p4._x) {
_root.landLeft = _root.landLeft + 1;
}
}
if (((_parent.p5._y == 288) && (_root.p5land == 0)) && (_parent.p5.chute._alpha != 0)) {
_root.p5land = 1;
if (300 < _parent.p5._x) {
_root.landRight = _root.landRight + 1;
} else if (0 < _parent.p5._x) {
_root.landLeft = _root.landLeft + 1;
}
}
if (((_parent.p6._y == 288) && (_root.p6land == 0)) && (_parent.p6.chute._alpha != 0)) {
_root.p6land = 1;
if (300 < _parent.p6._x) {
_root.landRight = _root.landRight + 1;
} else if (0 < _parent.p6._x) {
_root.landLeft = _root.landLeft + 1;
}
}
if (((_parent.p7._y == 288) && (_root.p7land == 0)) && (_parent.p7.chute._alpha != 0)) {
_root.p7land = 1;
if (300 < _parent.p7._x) {
_root.landRight = _root.landRight + 1;
} else if (0 < _parent.p7._x) {
_root.landLeft = _root.landLeft + 1;
}
}
if (((_parent.p8._y == 288) && (_root.p8land == 0)) && (_parent.p8.chute._alpha != 0)) {
_root.p8land = 1;
if (300 < _parent.p8._x) {
_root.landRight = _root.landRight + 1;
} else if (0 < _parent.p8._x) {
_root.landLeft = _root.landLeft + 1;
}
}
if (((_parent.p9._y == 288) && (_root.p9land == 0)) && (_parent.p9.chute._alpha != 0)) {
_root.p9land = 1;
if (300 < _parent.p9._x) {
_root.landRight = _root.landRight + 1;
} else if (0 < _parent.p9._x) {
_root.landLeft = _root.landLeft + 1;
}
}
if (((_parent.p10._y == 288) && (_root.p10land == 0)) && (_parent.p10.chute._alpha != 0)) {
_root.p10land = 1;
if (300 < _parent.p10._x) {
_root.landRight = _root.landRight + 1;
} else if (0 < _parent.p10._x) {
_root.landLeft = _root.landLeft + 1;
}
}
}
chute._alpha = 0;
this._y = this._y + 1;
this._x = this._x - 3;
y_speed = 0.5;
this._alpha = 100;
Symbol 113 MovieClip Frame 2
this._y = this._y + 2;
this._x = this._x - 3;
Symbol 113 MovieClip Frame 3
this._y = this._y + 3;
this._x = this._x - 2;
Symbol 113 MovieClip Frame 4
this._y = this._y + 3;
this._x = this._x - 2;
Symbol 113 MovieClip Frame 5
this._y = this._y + 3;
this._x = this._x - 1;
Symbol 113 MovieClip Frame 6
this._y = this._y + 3;
this._x = this._x - 1;
Symbol 113 MovieClip Frame 7
this._y = this._y + 3;
Symbol 113 MovieClip Frame 8
this._y = this._y + 3;
Symbol 113 MovieClip Frame 9
this._y = this._y + 2;
chute._alpha = 50;
Symbol 113 MovieClip Frame 10
this._y = this._y + 0.5;
chute._alpha = 100;
Symbol 113 MovieClip Frame 11
this._y = this._y + y_speed;
if ((((this._y >= 256) && (this._x >= 211)) && (326 >= this._x)) && (50 < chute._alpha)) {
_root.uDie.gotoAndPlay(2);
_root.base._x = 1000;
_root.base._y = 1000;
_root.gun._x = 1000;
_root.gun._y = 1000;
this._y = -1000;
_root.uDead = 1;
} else if (this._y >= 288) {
this._y = 288;
if (chute._alpha == 0) {
_root.troops.spawnPexplode(this);
_x = -1000;
} else {
checkLand();
chute._alpha = 0;
}
stop();
}
Symbol 113 MovieClip Frame 12
this._y = this._y + y_speed;
if ((((this._y >= 256) && (this._x >= 211)) && (326 >= this._x)) && (50 < chute._alpha)) {
_root.uDie.gotoAndPlay(2);
_root.base._x = 1000;
_root.base._y = 1000;
_root.gun._x = 1000;
_root.gun._y = 1000;
this._y = -1000;
_root.uDead = 1;
} else if (this._y >= 288) {
this._y = 288;
if (chute._alpha == 0) {
_root.troops.spawnPexplode(this);
_x = -1000;
} else {
checkLand();
chute._alpha = 0;
}
stop();
} else {
gotoAndPlay (11);
}
Symbol 113 MovieClip Frame 13
if (215 >= this._x) {
_x = (_x + 0.5);
} else if (this._x >= 332) {
_x = (_x - 0.5);
} else {
stop();
_root.pReady++;
}
Symbol 113 MovieClip Frame 14
if (215 >= this._x) {
_x = (_x + 0.5);
gotoAndPlay (13);
} else if (this._x >= 332) {
_x = (_x - 0.5);
gotoAndPlay (13);
} else {
stop();
_root.pReady++;
}
Symbol 114 MovieClip Frame 1
function checkLand() {
if (((_parent.p1._y == 288) && (_root.p1land == 0)) && (_parent.p1.chute._alpha != 0)) {
_root.p1land = 1;
if (300 < _parent.p1._x) {
_root.landRight = _root.landRight + 1;
} else if (0 < _parent.p1._x) {
_root.landLeft = _root.landLeft + 1;
}
}
if (((_parent.p2._y == 288) && (_root.p2land == 0)) && (_parent.p2.chute._alpha != 0)) {
_root.p2land = 1;
if (300 < _parent.p2._x) {
_root.landRight = _root.landRight + 1;
} else if (0 < _parent.p2._x) {
_root.landLeft = _root.landLeft + 1;
}
}
if (((_parent.p3._y == 288) && (_root.p3land == 0)) && (_parent.p3.chute._alpha != 0)) {
_root.p3land = 1;
if (300 < _parent.p3._x) {
_root.landRight = _root.landRight + 1;
} else if (0 < _parent.p3._x) {
_root.landLeft = _root.landLeft + 1;
}
}
if (((_parent.p4._y == 288) && (_root.p4land == 0)) && (_parent.p4.chute._alpha != 0)) {
_root.p4land = 1;
if (300 < _parent.p4._x) {
_root.landRight = _root.landRight + 1;
} else if (0 < _parent.p4._x) {
_root.landLeft = _root.landLeft + 1;
}
}
if (((_parent.p5._y == 288) && (_root.p5land == 0)) && (_parent.p5.chute._alpha != 0)) {
_root.p5land = 1;
if (300 < _parent.p5._x) {
_root.landRight = _root.landRight + 1;
} else if (0 < _parent.p5._x) {
_root.landLeft = _root.landLeft + 1;
}
}
if (((_parent.p6._y == 288) && (_root.p6land == 0)) && (_parent.p6.chute._alpha != 0)) {
_root.p6land = 1;
if (300 < _parent.p6._x) {
_root.landRight = _root.landRight + 1;
} else if (0 < _parent.p6._x) {
_root.landLeft = _root.landLeft + 1;
}
}
if (((_parent.p7._y == 288) && (_root.p7land == 0)) && (_parent.p7.chute._alpha != 0)) {
_root.p7land = 1;
if (300 < _parent.p7._x) {
_root.landRight = _root.landRight + 1;
} else if (0 < _parent.p7._x) {
_root.landLeft = _root.landLeft + 1;
}
}
if (((_parent.p8._y == 288) && (_root.p8land == 0)) && (_parent.p8.chute._alpha != 0)) {
_root.p8land = 1;
if (300 < _parent.p8._x) {
_root.landRight = _root.landRight + 1;
} else if (0 < _parent.p8._x) {
_root.landLeft = _root.landLeft + 1;
}
}
if (((_parent.p9._y == 288) && (_root.p9land == 0)) && (_parent.p9.chute._alpha != 0)) {
_root.p9land = 1;
if (300 < _parent.p9._x) {
_root.landRight = _root.landRight + 1;
} else if (0 < _parent.p9._x) {
_root.landLeft = _root.landLeft + 1;
}
}
if (((_parent.p10._y == 288) && (_root.p10land == 0)) && (_parent.p10.chute._alpha != 0)) {
_root.p10land = 1;
if (300 < _parent.p10._x) {
_root.landRight = _root.landRight + 1;
} else if (0 < _parent.p10._x) {
_root.landLeft = _root.landLeft + 1;
}
}
}
chute._alpha = 0;
this._y = this._y + 1;
this._x = this._x - 3;
y_speed = 0.5;
this._alpha = 100;
Symbol 114 MovieClip Frame 2
this._y = this._y + 2;
this._x = this._x - 3;
Symbol 114 MovieClip Frame 3
this._y = this._y + 3;
this._x = this._x - 2;
Symbol 114 MovieClip Frame 4
this._y = this._y + 3;
this._x = this._x - 2;
Symbol 114 MovieClip Frame 5
this._y = this._y + 3;
this._x = this._x - 1;
Symbol 114 MovieClip Frame 6
this._y = this._y + 3;
this._x = this._x - 1;
Symbol 114 MovieClip Frame 7
this._y = this._y + 3;
Symbol 114 MovieClip Frame 8
this._y = this._y + 3;
Symbol 114 MovieClip Frame 9
this._y = this._y + 2;
chute._alpha = 50;
Symbol 114 MovieClip Frame 10
this._y = this._y + 0.5;
chute._alpha = 100;
Symbol 114 MovieClip Frame 11
this._y = this._y + y_speed;
if ((((this._y >= 256) && (this._x >= 211)) && (326 >= this._x)) && (50 < chute._alpha)) {
_root.uDie.gotoAndPlay(2);
_root.base._x = 1000;
_root.base._y = 1000;
_root.gun._x = 1000;
_root.gun._y = 1000;
this._y = -1000;
_root.uDead = 1;
} else if (this._y >= 288) {
this._y = 288;
if (chute._alpha == 0) {
_root.troops.spawnPexplode(this);
_x = -1000;
} else {
checkLand();
chute._alpha = 0;
}
stop();
}
Symbol 114 MovieClip Frame 12
this._y = this._y + y_speed;
if ((((this._y >= 256) && (this._x >= 211)) && (326 >= this._x)) && (50 < chute._alpha)) {
_root.uDie.gotoAndPlay(2);
_root.base._x = 1000;
_root.base._y = 1000;
_root.gun._x = 1000;
_root.gun._y = 1000;
this._y = -1000;
_root.uDead = 1;
} else if (this._y >= 288) {
this._y = 288;
if (chute._alpha == 0) {
_root.troops.spawnPexplode(this);
_x = -1000;
} else {
checkLand();
chute._alpha = 0;
}
stop();
} else {
gotoAndPlay (11);
}
Symbol 114 MovieClip Frame 13
if (215 >= this._x) {
_x = (_x + 0.5);
} else if (this._x >= 332) {
_x = (_x - 0.5);
} else {
stop();
_root.pReady++;
}
Symbol 114 MovieClip Frame 14
if (215 >= this._x) {
_x = (_x + 0.5);
gotoAndPlay (13);
} else if (this._x >= 332) {
_x = (_x - 0.5);
gotoAndPlay (13);
} else {
stop();
_root.pReady++;
}
Symbol 115 MovieClip Frame 1
function checkLand() {
if (((_parent.p1._y == 288) && (_root.p1land == 0)) && (_parent.p1.chute._alpha != 0)) {
_root.p1land = 1;
if (300 < _parent.p1._x) {
_root.landRight = _root.landRight + 1;
} else if (0 < _parent.p1._x) {
_root.landLeft = _root.landLeft + 1;
}
}
if (((_parent.p2._y == 288) && (_root.p2land == 0)) && (_parent.p2.chute._alpha != 0)) {
_root.p2land = 1;
if (300 < _parent.p2._x) {
_root.landRight = _root.landRight + 1;
} else if (0 < _parent.p2._x) {
_root.landLeft = _root.landLeft + 1;
}
}
if (((_parent.p3._y == 288) && (_root.p3land == 0)) && (_parent.p3.chute._alpha != 0)) {
_root.p3land = 1;
if (300 < _parent.p3._x) {
_root.landRight = _root.landRight + 1;
} else if (0 < _parent.p3._x) {
_root.landLeft = _root.landLeft + 1;
}
}
if (((_parent.p4._y == 288) && (_root.p4land == 0)) && (_parent.p4.chute._alpha != 0)) {
_root.p4land = 1;
if (300 < _parent.p4._x) {
_root.landRight = _root.landRight + 1;
} else if (0 < _parent.p4._x) {
_root.landLeft = _root.landLeft + 1;
}
}
if (((_parent.p5._y == 288) && (_root.p5land == 0)) && (_parent.p5.chute._alpha != 0)) {
_root.p5land = 1;
if (300 < _parent.p5._x) {
_root.landRight = _root.landRight + 1;
} else if (0 < _parent.p5._x) {
_root.landLeft = _root.landLeft + 1;
}
}
if (((_parent.p6._y == 288) && (_root.p6land == 0)) && (_parent.p6.chute._alpha != 0)) {
_root.p6land = 1;
if (300 < _parent.p6._x) {
_root.landRight = _root.landRight + 1;
} else if (0 < _parent.p6._x) {
_root.landLeft = _root.landLeft + 1;
}
}
if (((_parent.p7._y == 288) && (_root.p7land == 0)) && (_parent.p7.chute._alpha != 0)) {
_root.p7land = 1;
if (300 < _parent.p7._x) {
_root.landRight = _root.landRight + 1;
} else if (0 < _parent.p7._x) {
_root.landLeft = _root.landLeft + 1;
}
}
if (((_parent.p8._y == 288) && (_root.p8land == 0)) && (_parent.p8.chute._alpha != 0)) {
_root.p8land = 1;
if (300 < _parent.p8._x) {
_root.landRight = _root.landRight + 1;
} else if (0 < _parent.p8._x) {
_root.landLeft = _root.landLeft + 1;
}
}
if (((_parent.p9._y == 288) && (_root.p9land == 0)) && (_parent.p9.chute._alpha != 0)) {
_root.p9land = 1;
if (300 < _parent.p9._x) {
_root.landRight = _root.landRight + 1;
} else if (0 < _parent.p9._x) {
_root.landLeft = _root.landLeft + 1;
}
}
if (((_parent.p10._y == 288) && (_root.p10land == 0)) && (_parent.p10.chute._alpha != 0)) {
_root.p10land = 1;
if (300 < _parent.p10._x) {
_root.landRight = _root.landRight + 1;
} else if (0 < _parent.p10._x) {
_root.landLeft = _root.landLeft + 1;
}
}
}
chute._alpha = 0;
this._y = this._y + 1;
this._x = this._x - 3;
y_speed = 0.5;
this._alpha = 100;
Symbol 115 MovieClip Frame 2
this._y = this._y + 2;
this._x = this._x - 3;
Symbol 115 MovieClip Frame 3
this._y = this._y + 3;
this._x = this._x - 2;
Symbol 115 MovieClip Frame 4
this._y = this._y + 3;
this._x = this._x - 2;
Symbol 115 MovieClip Frame 5
this._y = this._y + 3;
this._x = this._x - 1;
Symbol 115 MovieClip Frame 6
this._y = this._y + 3;
this._x = this._x - 1;
Symbol 115 MovieClip Frame 7
this._y = this._y + 3;
Symbol 115 MovieClip Frame 8
this._y = this._y + 3;
Symbol 115 MovieClip Frame 9
this._y = this._y + 2;
chute._alpha = 50;
Symbol 115 MovieClip Frame 10
this._y = this._y + 0.5;
chute._alpha = 100;
Symbol 115 MovieClip Frame 11
this._y = this._y + y_speed;
if ((((this._y >= 256) && (this._x >= 211)) && (326 >= this._x)) && (50 < chute._alpha)) {
_root.uDie.gotoAndPlay(2);
_root.base._x = 1000;
_root.base._y = 1000;
_root.gun._x = 1000;
_root.gun._y = 1000;
this._y = -1000;
_root.uDead = 1;
} else if (this._y >= 288) {
this._y = 288;
if (chute._alpha == 0) {
_root.troops.spawnPexplode(this);
_x = -1000;
} else {
checkLand();
chute._alpha = 0;
}
stop();
}
Symbol 115 MovieClip Frame 12
this._y = this._y + y_speed;
if ((((this._y >= 256) && (this._x >= 211)) && (326 >= this._x)) && (50 < chute._alpha)) {
_root.uDie.gotoAndPlay(2);
_root.base._x = 1000;
_root.base._y = 1000;
_root.gun._x = 1000;
_root.gun._y = 1000;
this._y = -1000;
_root.uDead = 1;
} else if (this._y >= 288) {
this._y = 288;
if (chute._alpha == 0) {
_root.troops.spawnPexplode(this);
_x = -1000;
} else {
checkLand();
chute._alpha = 0;
}
stop();
} else {
gotoAndPlay (11);
}
Symbol 115 MovieClip Frame 13
if (215 >= this._x) {
_x = (_x + 0.5);
} else if (this._x >= 332) {
_x = (_x - 0.5);
} else {
stop();
_root.pReady++;
}
Symbol 115 MovieClip Frame 14
if (215 >= this._x) {
_x = (_x + 0.5);
gotoAndPlay (13);
} else if (this._x >= 332) {
_x = (_x - 0.5);
gotoAndPlay (13);
} else {
stop();
_root.pReady++;
}
Symbol 116 MovieClip Frame 1
function checkLand() {
if (((_parent.p1._y == 288) && (_root.p1land == 0)) && (_parent.p1.chute._alpha != 0)) {
_root.p1land = 1;
if (300 < _parent.p1._x) {
_root.landRight = _root.landRight + 1;
} else if (0 < _parent.p1._x) {
_root.landLeft = _root.landLeft + 1;
}
}
if (((_parent.p2._y == 288) && (_root.p2land == 0)) && (_parent.p2.chute._alpha != 0)) {
_root.p2land = 1;
if (300 < _parent.p2._x) {
_root.landRight = _root.landRight + 1;
} else if (0 < _parent.p2._x) {
_root.landLeft = _root.landLeft + 1;
}
}
if (((_parent.p3._y == 288) && (_root.p3land == 0)) && (_parent.p3.chute._alpha != 0)) {
_root.p3land = 1;
if (300 < _parent.p3._x) {
_root.landRight = _root.landRight + 1;
} else if (0 < _parent.p3._x) {
_root.landLeft = _root.landLeft + 1;
}
}
if (((_parent.p4._y == 288) && (_root.p4land == 0)) && (_parent.p4.chute._alpha != 0)) {
_root.p4land = 1;
if (300 < _parent.p4._x) {
_root.landRight = _root.landRight + 1;
} else if (0 < _parent.p4._x) {
_root.landLeft = _root.landLeft + 1;
}
}
if (((_parent.p5._y == 288) && (_root.p5land == 0)) && (_parent.p5.chute._alpha != 0)) {
_root.p5land = 1;
if (300 < _parent.p5._x) {
_root.landRight = _root.landRight + 1;
} else if (0 < _parent.p5._x) {
_root.landLeft = _root.landLeft + 1;
}
}
if (((_parent.p6._y == 288) && (_root.p6land == 0)) && (_parent.p6.chute._alpha != 0)) {
_root.p6land = 1;
if (300 < _parent.p6._x) {
_root.landRight = _root.landRight + 1;
} else if (0 < _parent.p6._x) {
_root.landLeft = _root.landLeft + 1;
}
}
if (((_parent.p7._y == 288) && (_root.p7land == 0)) && (_parent.p7.chute._alpha != 0)) {
_root.p7land = 1;
if (300 < _parent.p7._x) {
_root.landRight = _root.landRight + 1;
} else if (0 < _parent.p7._x) {
_root.landLeft = _root.landLeft + 1;
}
}
if (((_parent.p8._y == 288) && (_root.p8land == 0)) && (_parent.p8.chute._alpha != 0)) {
_root.p8land = 1;
if (300 < _parent.p8._x) {
_root.landRight = _root.landRight + 1;
} else if (0 < _parent.p8._x) {
_root.landLeft = _root.landLeft + 1;
}
}
if (((_parent.p9._y == 288) && (_root.p9land == 0)) && (_parent.p9.chute._alpha != 0)) {
_root.p9land = 1;
if (300 < _parent.p9._x) {
_root.landRight = _root.landRight + 1;
} else if (0 < _parent.p9._x) {
_root.landLeft = _root.landLeft + 1;
}
}
if (((_parent.p10._y == 288) && (_root.p10land == 0)) && (_parent.p10.chute._alpha != 0)) {
_root.p10land = 1;
if (300 < _parent.p10._x) {
_root.landRight = _root.landRight + 1;
} else if (0 < _parent.p10._x) {
_root.landLeft = _root.landLeft + 1;
}
}
}
chute._alpha = 0;
this._y = this._y + 1;
this._x = this._x - 3;
y_speed = 0.5;
this._alpha = 100;
Symbol 116 MovieClip Frame 2
this._y = this._y + 2;
this._x = this._x - 3;
Symbol 116 MovieClip Frame 3
this._y = this._y + 3;
this._x = this._x - 2;
Symbol 116 MovieClip Frame 4
this._y = this._y + 3;
this._x = this._x - 2;
Symbol 116 MovieClip Frame 5
this._y = this._y + 3;
this._x = this._x - 1;
Symbol 116 MovieClip Frame 6
this._y = this._y + 3;
this._x = this._x - 1;
Symbol 116 MovieClip Frame 7
this._y = this._y + 3;
Symbol 116 MovieClip Frame 8
this._y = this._y + 3;
Symbol 116 MovieClip Frame 9
this._y = this._y + 2;
chute._alpha = 50;
Symbol 116 MovieClip Frame 10
this._y = this._y + 0.5;
chute._alpha = 100;
Symbol 116 MovieClip Frame 11
this._y = this._y + y_speed;
if ((((this._y >= 256) && (this._x >= 211)) && (326 >= this._x)) && (50 < chute._alpha)) {
_root.uDie.gotoAndPlay(2);
_root.base._x = 1000;
_root.base._y = 1000;
_root.gun._x = 1000;
_root.gun._y = 1000;
this._y = -1000;
_root.uDead = 1;
} else if (this._y >= 288) {
this._y = 288;
if (chute._alpha == 0) {
_root.troops.spawnPexplode(this);
_x = -1000;
} else {
checkLand();
chute._alpha = 0;
}
stop();
}
Symbol 116 MovieClip Frame 12
this._y = this._y + y_speed;
if ((((this._y >= 256) && (this._x >= 211)) && (326 >= this._x)) && (50 < chute._alpha)) {
_root.uDie.gotoAndPlay(2);
_root.base._x = 1000;
_root.base._y = 1000;
_root.gun._x = 1000;
_root.gun._y = 1000;
this._y = -1000;
_root.uDead = 1;
} else if (this._y >= 288) {
this._y = 288;
if (chute._alpha == 0) {
_root.troops.spawnPexplode(this);
_x = -1000;
} else {
checkLand();
chute._alpha = 0;
}
stop();
} else {
gotoAndPlay (11);
}
Symbol 116 MovieClip Frame 13
if (215 >= this._x) {
_x = (_x + 0.5);
} else if (this._x >= 332) {
_x = (_x - 0.5);
} else {
stop();
_root.pReady++;
}
Symbol 116 MovieClip Frame 14
if (215 >= this._x) {
_x = (_x + 0.5);
gotoAndPlay (13);
} else if (this._x >= 332) {
_x = (_x - 0.5);
gotoAndPlay (13);
} else {
stop();
_root.pReady++;
}
Symbol 117 MovieClip Frame 1
function checkLand() {
if (((_parent.p1._y == 288) && (_root.p1land == 0)) && (_parent.p1.chute._alpha != 0)) {
_root.p1land = 1;
if (300 < _parent.p1._x) {
_root.landRight = _root.landRight + 1;
} else if (0 < _parent.p1._x) {
_root.landLeft = _root.landLeft + 1;
}
}
if (((_parent.p2._y == 288) && (_root.p2land == 0)) && (_parent.p2.chute._alpha != 0)) {
_root.p2land = 1;
if (300 < _parent.p2._x) {
_root.landRight = _root.landRight + 1;
} else if (0 < _parent.p2._x) {
_root.landLeft = _root.landLeft + 1;
}
}
if (((_parent.p3._y == 288) && (_root.p3land == 0)) && (_parent.p3.chute._alpha != 0)) {
_root.p3land = 1;
if (300 < _parent.p3._x) {
_root.landRight = _root.landRight + 1;
} else if (0 < _parent.p3._x) {
_root.landLeft = _root.landLeft + 1;
}
}
if (((_parent.p4._y == 288) && (_root.p4land == 0)) && (_parent.p4.chute._alpha != 0)) {
_root.p4land = 1;
if (300 < _parent.p4._x) {
_root.landRight = _root.landRight + 1;
} else if (0 < _parent.p4._x) {
_root.landLeft = _root.landLeft + 1;
}
}
if (((_parent.p5._y == 288) && (_root.p5land == 0)) && (_parent.p5.chute._alpha != 0)) {
_root.p5land = 1;
if (300 < _parent.p5._x) {
_root.landRight = _root.landRight + 1;
} else if (0 < _parent.p5._x) {
_root.landLeft = _root.landLeft + 1;
}
}
if (((_parent.p6._y == 288) && (_root.p6land == 0)) && (_parent.p6.chute._alpha != 0)) {
_root.p6land = 1;
if (300 < _parent.p6._x) {
_root.landRight = _root.landRight + 1;
} else if (0 < _parent.p6._x) {
_root.landLeft = _root.landLeft + 1;
}
}
if (((_parent.p7._y == 288) && (_root.p7land == 0)) && (_parent.p7.chute._alpha != 0)) {
_root.p7land = 1;
if (300 < _parent.p7._x) {
_root.landRight = _root.landRight + 1;
} else if (0 < _parent.p7._x) {
_root.landLeft = _root.landLeft + 1;
}
}
if (((_parent.p8._y == 288) && (_root.p8land == 0)) && (_parent.p8.chute._alpha != 0)) {
_root.p8land = 1;
if (300 < _parent.p8._x) {
_root.landRight = _root.landRight + 1;
} else if (0 < _parent.p8._x) {
_root.landLeft = _root.landLeft + 1;
}
}
if (((_parent.p9._y == 288) && (_root.p9land == 0)) && (_parent.p9.chute._alpha != 0)) {
_root.p9land = 1;
if (300 < _parent.p9._x) {
_root.landRight = _root.landRight + 1;
} else if (0 < _parent.p9._x) {
_root.landLeft = _root.landLeft + 1;
}
}
if (((_parent.p10._y == 288) && (_root.p10land == 0)) && (_parent.p10.chute._alpha != 0)) {
_root.p10land = 1;
if (300 < _parent.p10._x) {
_root.landRight = _root.landRight + 1;
} else if (0 < _parent.p10._x) {
_root.landLeft = _root.landLeft + 1;
}
}
}
chute._alpha = 0;
this._y = this._y + 1;
this._x = this._x - 3;
y_speed = 0.5;
this._alpha = 100;
Symbol 117 MovieClip Frame 2
this._y = this._y + 2;
this._x = this._x - 3;
Symbol 117 MovieClip Frame 3
this._y = this._y + 3;
this._x = this._x - 2;
Symbol 117 MovieClip Frame 4
this._y = this._y + 3;
this._x = this._x - 2;
Symbol 117 MovieClip Frame 5
this._y = this._y + 3;
this._x = this._x - 1;
Symbol 117 MovieClip Frame 6
this._y = this._y + 3;
this._x = this._x - 1;
Symbol 117 MovieClip Frame 7
this._y = this._y + 3;
Symbol 117 MovieClip Frame 8
this._y = this._y + 3;
Symbol 117 MovieClip Frame 9
this._y = this._y + 2;
chute._alpha = 50;
Symbol 117 MovieClip Frame 10
this._y = this._y + 0.5;
chute._alpha = 100;
Symbol 117 MovieClip Frame 11
this._y = this._y + y_speed;
if ((((this._y >= 256) && (this._x >= 211)) && (326 >= this._x)) && (50 < chute._alpha)) {
_root.uDie.gotoAndPlay(2);
_root.base._x = 1000;
_root.base._y = 1000;
_root.gun._x = 1000;
_root.gun._y = 1000;
this._y = -1000;
_root.uDead = 1;
} else if (this._y >= 288) {
this._y = 288;
if (chute._alpha == 0) {
_root.troops.spawnPexplode(this);
_x = -1000;
} else {
checkLand();
chute._alpha = 0;
}
stop();
}
Symbol 117 MovieClip Frame 12
this._y = this._y + y_speed;
if ((((this._y >= 256) && (this._x >= 211)) && (326 >= this._x)) && (50 < chute._alpha)) {
_root.uDie.gotoAndPlay(2);
_root.base._x = 1000;
_root.base._y = 1000;
_root.gun._x = 1000;
_root.gun._y = 1000;
this._y = -1000;
_root.uDead = 1;
} else if (this._y >= 288) {
this._y = 288;
if (chute._alpha == 0) {
_root.troops.spawnPexplode(this);
_x = -1000;
} else {
checkLand();
chute._alpha = 0;
}
stop();
} else {
gotoAndPlay (11);
}
Symbol 117 MovieClip Frame 13
if (215 >= this._x) {
_x = (_x + 0.5);
} else if (this._x >= 332) {
_x = (_x - 0.5);
} else {
stop();
_root.pReady++;
}
Symbol 117 MovieClip Frame 14
if (215 >= this._x) {
_x = (_x + 0.5);
gotoAndPlay (13);
} else if (this._x >= 332) {
_x = (_x - 0.5);
gotoAndPlay (13);
} else {
stop();
_root.pReady++;
}
Symbol 118 MovieClip Frame 1
function checkLand() {
if (((_parent.p1._y == 288) && (_root.p1land == 0)) && (_parent.p1.chute._alpha != 0)) {
_root.p1land = 1;
if (300 < _parent.p1._x) {
_root.landRight = _root.landRight + 1;
} else if (0 < _parent.p1._x) {
_root.landLeft = _root.landLeft + 1;
}
}
if (((_parent.p2._y == 288) && (_root.p2land == 0)) && (_parent.p2.chute._alpha != 0)) {
_root.p2land = 1;
if (300 < _parent.p2._x) {
_root.landRight = _root.landRight + 1;
} else if (0 < _parent.p2._x) {
_root.landLeft = _root.landLeft + 1;
}
}
if (((_parent.p3._y == 288) && (_root.p3land == 0)) && (_parent.p3.chute._alpha != 0)) {
_root.p3land = 1;
if (300 < _parent.p3._x) {
_root.landRight = _root.landRight + 1;
} else if (0 < _parent.p3._x) {
_root.landLeft = _root.landLeft + 1;
}
}
if (((_parent.p4._y == 288) && (_root.p4land == 0)) && (_parent.p4.chute._alpha != 0)) {
_root.p4land = 1;
if (300 < _parent.p4._x) {
_root.landRight = _root.landRight + 1;
} else if (0 < _parent.p4._x) {
_root.landLeft = _root.landLeft + 1;
}
}
if (((_parent.p5._y == 288) && (_root.p5land == 0)) && (_parent.p5.chute._alpha != 0)) {
_root.p5land = 1;
if (300 < _parent.p5._x) {
_root.landRight = _root.landRight + 1;
} else if (0 < _parent.p5._x) {
_root.landLeft = _root.landLeft + 1;
}
}
if (((_parent.p6._y == 288) && (_root.p6land == 0)) && (_parent.p6.chute._alpha != 0)) {
_root.p6land = 1;
if (300 < _parent.p6._x) {
_root.landRight = _root.landRight + 1;
} else if (0 < _parent.p6._x) {
_root.landLeft = _root.landLeft + 1;
}
}
if (((_parent.p7._y == 288) && (_root.p7land == 0)) && (_parent.p7.chute._alpha != 0)) {
_root.p7land = 1;
if (300 < _parent.p7._x) {
_root.landRight = _root.landRight + 1;
} else if (0 < _parent.p7._x) {
_root.landLeft = _root.landLeft + 1;
}
}
if (((_parent.p8._y == 288) && (_root.p8land == 0)) && (_parent.p8.chute._alpha != 0)) {
_root.p8land = 1;
if (300 < _parent.p8._x) {
_root.landRight = _root.landRight + 1;
} else if (0 < _parent.p8._x) {
_root.landLeft = _root.landLeft + 1;
}
}
if (((_parent.p9._y == 288) && (_root.p9land == 0)) && (_parent.p9.chute._alpha != 0)) {
_root.p9land = 1;
if (300 < _parent.p9._x) {
_root.landRight = _root.landRight + 1;
} else if (0 < _parent.p9._x) {
_root.landLeft = _root.landLeft + 1;
}
}
if (((_parent.p10._y == 288) && (_root.p10land == 0)) && (_parent.p10.chute._alpha != 0)) {
_root.p10land = 1;
if (300 < _parent.p10._x) {
_root.landRight = _root.landRight + 1;
} else if (0 < _parent.p10._x) {
_root.landLeft = _root.landLeft + 1;
}
}
}
chute._alpha = 0;
this._y = this._y + 1;
this._x = this._x - 3;
y_speed = 0.5;
this._alpha = 100;
Symbol 118 MovieClip Frame 2
this._y = this._y + 2;
this._x = this._x - 3;
Symbol 118 MovieClip Frame 3
this._y = this._y + 3;
this._x = this._x - 2;
Symbol 118 MovieClip Frame 4
this._y = this._y + 3;
this._x = this._x - 2;
Symbol 118 MovieClip Frame 5
this._y = this._y + 3;
this._x = this._x - 1;
Symbol 118 MovieClip Frame 6
this._y = this._y + 3;
this._x = this._x - 1;
Symbol 118 MovieClip Frame 7
this._y = this._y + 3;
Symbol 118 MovieClip Frame 8
this._y = this._y + 3;
Symbol 118 MovieClip Frame 9
this._y = this._y + 2;
chute._alpha = 50;
Symbol 118 MovieClip Frame 10
this._y = this._y + 0.5;
chute._alpha = 100;
Symbol 118 MovieClip Frame 11
this._y = this._y + y_speed;
if ((((this._y >= 256) && (this._x >= 211)) && (326 >= this._x)) && (50 < chute._alpha)) {
_root.uDie.gotoAndPlay(2);
_root.base._x = 1000;
_root.base._y = 1000;
_root.gun._x = 1000;
_root.gun._y = 1000;
this._y = -1000;
_root.uDead = 1;
} else if (this._y >= 288) {
this._y = 288;
if (chute._alpha == 0) {
_root.troops.spawnPexplode(this);
_x = -1000;
} else {
checkLand();
chute._alpha = 0;
}
stop();
}
Symbol 118 MovieClip Frame 12
this._y = this._y + y_speed;
if ((((this._y >= 256) && (this._x >= 211)) && (326 >= this._x)) && (50 < chute._alpha)) {
_root.uDie.gotoAndPlay(2);
_root.base._x = 1000;
_root.base._y = 1000;
_root.gun._x = 1000;
_root.gun._y = 1000;
this._y = -1000;
_root.uDead = 1;
} else if (this._y >= 288) {
this._y = 288;
if (chute._alpha == 0) {
_root.troops.spawnPexplode(this);
_x = -1000;
} else {
checkLand();
chute._alpha = 0;
}
stop();
} else {
gotoAndPlay (11);
}
Symbol 118 MovieClip Frame 13
if (215 >= this._x) {
_x = (_x + 0.5);
} else if (this._x >= 332) {
_x = (_x - 0.5);
} else {
stop();
_root.pReady++;
}
Symbol 118 MovieClip Frame 14
if (215 >= this._x) {
_x = (_x + 0.5);
gotoAndPlay (13);
} else if (this._x >= 332) {
_x = (_x - 0.5);
gotoAndPlay (13);
} else {
stop();
_root.pReady++;
}
Symbol 119 MovieClip Frame 1
function checkLand() {
if (((_parent.p1._y == 288) && (_root.p1land == 0)) && (_parent.p1.chute._alpha != 0)) {
_root.p1land = 1;
if (300 < _parent.p1._x) {
_root.landRight = _root.landRight + 1;
} else if (0 < _parent.p1._x) {
_root.landLeft = _root.landLeft + 1;
}
}
if (((_parent.p2._y == 288) && (_root.p2land == 0)) && (_parent.p2.chute._alpha != 0)) {
_root.p2land = 1;
if (300 < _parent.p2._x) {
_root.landRight = _root.landRight + 1;
} else if (0 < _parent.p2._x) {
_root.landLeft = _root.landLeft + 1;
}
}
if (((_parent.p3._y == 288) && (_root.p3land == 0)) && (_parent.p3.chute._alpha != 0)) {
_root.p3land = 1;
if (300 < _parent.p3._x) {
_root.landRight = _root.landRight + 1;
} else if (0 < _parent.p3._x) {
_root.landLeft = _root.landLeft + 1;
}
}
if (((_parent.p4._y == 288) && (_root.p4land == 0)) && (_parent.p4.chute._alpha != 0)) {
_root.p4land = 1;
if (300 < _parent.p4._x) {
_root.landRight = _root.landRight + 1;
} else if (0 < _parent.p4._x) {
_root.landLeft = _root.landLeft + 1;
}
}
if (((_parent.p5._y == 288) && (_root.p5land == 0)) && (_parent.p5.chute._alpha != 0)) {
_root.p5land = 1;
if (300 < _parent.p5._x) {
_root.landRight = _root.landRight + 1;
} else if (0 < _parent.p5._x) {
_root.landLeft = _root.landLeft + 1;
}
}
if (((_parent.p6._y == 288) && (_root.p6land == 0)) && (_parent.p6.chute._alpha != 0)) {
_root.p6land = 1;
if (300 < _parent.p6._x) {
_root.landRight = _root.landRight + 1;
} else if (0 < _parent.p6._x) {
_root.landLeft = _root.landLeft + 1;
}
}
if (((_parent.p7._y == 288) && (_root.p7land == 0)) && (_parent.p7.chute._alpha != 0)) {
_root.p7land = 1;
if (300 < _parent.p7._x) {
_root.landRight = _root.landRight + 1;
} else if (0 < _parent.p7._x) {
_root.landLeft = _root.landLeft + 1;
}
}
if (((_parent.p8._y == 288) && (_root.p8land == 0)) && (_parent.p8.chute._alpha != 0)) {
_root.p8land = 1;
if (300 < _parent.p8._x) {
_root.landRight = _root.landRight + 1;
} else if (0 < _parent.p8._x) {
_root.landLeft = _root.landLeft + 1;
}
}
if (((_parent.p9._y == 288) && (_root.p9land == 0)) && (_parent.p9.chute._alpha != 0)) {
_root.p9land = 1;
if (300 < _parent.p9._x) {
_root.landRight = _root.landRight + 1;
} else if (0 < _parent.p9._x) {
_root.landLeft = _root.landLeft + 1;
}
}
if (((_parent.p10._y == 288) && (_root.p10land == 0)) && (_parent.p10.chute._alpha != 0)) {
_root.p10land = 1;
if (300 < _parent.p10._x) {
_root.landRight = _root.landRight + 1;
} else if (0 < _parent.p10._x) {
_root.landLeft = _root.landLeft + 1;
}
}
}
chute._alpha = 0;
this._y = this._y + 1;
this._x = this._x - 3;
y_speed = 0.5;
this._alpha = 100;
Symbol 119 MovieClip Frame 2
this._y = this._y + 2;
this._x = this._x - 3;
Symbol 119 MovieClip Frame 3
this._y = this._y + 3;
this._x = this._x - 2;
Symbol 119 MovieClip Frame 4
this._y = this._y + 3;
this._x = this._x - 2;
Symbol 119 MovieClip Frame 5
this._y = this._y + 3;
this._x = this._x - 1;
Symbol 119 MovieClip Frame 6
this._y = this._y + 3;
this._x = this._x - 1;
Symbol 119 MovieClip Frame 7
this._y = this._y + 3;
Symbol 119 MovieClip Frame 8
this._y = this._y + 3;
Symbol 119 MovieClip Frame 9
this._y = this._y + 2;
chute._alpha = 50;
Symbol 119 MovieClip Frame 10
this._y = this._y + 0.5;
chute._alpha = 100;
Symbol 119 MovieClip Frame 11
this._y = this._y + y_speed;
if ((((this._y >= 256) && (this._x >= 211)) && (326 >= this._x)) && (50 < chute._alpha)) {
_root.uDie.gotoAndPlay(2);
_root.base._x = 1000;
_root.base._y = 1000;
_root.gun._x = 1000;
_root.gun._y = 1000;
this._y = -1000;
_root.uDead = 1;
} else if (this._y >= 288) {
this._y = 288;
if (chute._alpha == 0) {
_root.troops.spawnPexplode(this);
_x = -1000;
} else {
checkLand();
chute._alpha = 0;
}
stop();
}
Symbol 119 MovieClip Frame 12
this._y = this._y + y_speed;
if ((((this._y >= 256) && (this._x >= 211)) && (326 >= this._x)) && (50 < chute._alpha)) {
_root.uDie.gotoAndPlay(2);
_root.base._x = 1000;
_root.base._y = 1000;
_root.gun._x = 1000;
_root.gun._y = 1000;
this._y = -1000;
_root.uDead = 1;
} else if (this._y >= 288) {
this._y = 288;
if (chute._alpha == 0) {
_root.troops.spawnPexplode(this);
_x = -1000;
} else {
checkLand();
chute._alpha = 0;
}
stop();
} else {
gotoAndPlay (11);
}
Symbol 119 MovieClip Frame 13
if (215 >= this._x) {
_x = (_x + 0.5);
} else if (this._x >= 332) {
_x = (_x - 0.5);
} else {
stop();
_root.pReady++;
}
Symbol 119 MovieClip Frame 14
if (215 >= this._x) {
_x = (_x + 0.5);
gotoAndPlay (13);
} else if (this._x >= 332) {
_x = (_x - 0.5);
gotoAndPlay (13);
} else {
stop();
_root.pReady++;
}
Symbol 120 MovieClip Frame 1
function checkLand() {
if (((_parent.p1._y == 288) && (_root.p1land == 0)) && (_parent.p1.chute._alpha != 0)) {
_root.p1land = 1;
if (300 < _parent.p1._x) {
_root.landRight = _root.landRight + 1;
} else if (0 < _parent.p1._x) {
_root.landLeft = _root.landLeft + 1;
}
}
if (((_parent.p2._y == 288) && (_root.p2land == 0)) && (_parent.p2.chute._alpha != 0)) {
_root.p2land = 1;
if (300 < _parent.p2._x) {
_root.landRight = _root.landRight + 1;
} else if (0 < _parent.p2._x) {
_root.landLeft = _root.landLeft + 1;
}
}
if (((_parent.p3._y == 288) && (_root.p3land == 0)) && (_parent.p3.chute._alpha != 0)) {
_root.p3land = 1;
if (300 < _parent.p3._x) {
_root.landRight = _root.landRight + 1;
} else if (0 < _parent.p3._x) {
_root.landLeft = _root.landLeft + 1;
}
}
if (((_parent.p4._y == 288) && (_root.p4land == 0)) && (_parent.p4.chute._alpha != 0)) {
_root.p4land = 1;
if (300 < _parent.p4._x) {
_root.landRight = _root.landRight + 1;
} else if (0 < _parent.p4._x) {
_root.landLeft = _root.landLeft + 1;
}
}
if (((_parent.p5._y == 288) && (_root.p5land == 0)) && (_parent.p5.chute._alpha != 0)) {
_root.p5land = 1;
if (300 < _parent.p5._x) {
_root.landRight = _root.landRight + 1;
} else if (0 < _parent.p5._x) {
_root.landLeft = _root.landLeft + 1;
}
}
if (((_parent.p6._y == 288) && (_root.p6land == 0)) && (_parent.p6.chute._alpha != 0)) {
_root.p6land = 1;
if (300 < _parent.p6._x) {
_root.landRight = _root.landRight + 1;
} else if (0 < _parent.p6._x) {
_root.landLeft = _root.landLeft + 1;
}
}
if (((_parent.p7._y == 288) && (_root.p7land == 0)) && (_parent.p7.chute._alpha != 0)) {
_root.p7land = 1;
if (300 < _parent.p7._x) {
_root.landRight = _root.landRight + 1;
} else if (0 < _parent.p7._x) {
_root.landLeft = _root.landLeft + 1;
}
}
if (((_parent.p8._y == 288) && (_root.p8land == 0)) && (_parent.p8.chute._alpha != 0)) {
_root.p8land = 1;
if (300 < _parent.p8._x) {
_root.landRight = _root.landRight + 1;
} else if (0 < _parent.p8._x) {
_root.landLeft = _root.landLeft + 1;
}
}
if (((_parent.p9._y == 288) && (_root.p9land == 0)) && (_parent.p9.chute._alpha != 0)) {
_root.p9land = 1;
if (300 < _parent.p9._x) {
_root.landRight = _root.landRight + 1;
} else if (0 < _parent.p9._x) {
_root.landLeft = _root.landLeft + 1;
}
}
if (((_parent.p10._y == 288) && (_root.p10land == 0)) && (_parent.p10.chute._alpha != 0)) {
_root.p10land = 1;
if (300 < _parent.p10._x) {
_root.landRight = _root.landRight + 1;
} else if (0 < _parent.p10._x) {
_root.landLeft = _root.landLeft + 1;
}
}
}
chute._alpha = 0;
this._y = this._y + 1;
this._x = this._x - 3;
y_speed = 0.5;
this._alpha = 100;
Symbol 120 MovieClip Frame 2
this._y = this._y + 2;
this._x = this._x - 3;
Symbol 120 MovieClip Frame 3
this._y = this._y + 3;
this._x = this._x - 2;
Symbol 120 MovieClip Frame 4
this._y = this._y + 3;
this._x = this._x - 2;
Symbol 120 MovieClip Frame 5
this._y = this._y + 3;
this._x = this._x - 1;
Symbol 120 MovieClip Frame 6
this._y = this._y + 3;
this._x = this._x - 1;
Symbol 120 MovieClip Frame 7
this._y = this._y + 3;
Symbol 120 MovieClip Frame 8
this._y = this._y + 3;
Symbol 120 MovieClip Frame 9
this._y = this._y + 2;
chute._alpha = 50;
Symbol 120 MovieClip Frame 10
this._y = this._y + 0.5;
chute._alpha = 100;
Symbol 120 MovieClip Frame 11
this._y = this._y + y_speed;
if ((((this._y >= 256) && (this._x >= 211)) && (326 >= this._x)) && (50 < chute._alpha)) {
_root.uDie.gotoAndPlay(2);
_root.base._x = 1000;
_root.base._y = 1000;
_root.gun._x = 1000;
_root.gun._y = 1000;
this._y = -1000;
_root.uDead = 1;
} else if (this._y >= 288) {
this._y = 288;
if (chute._alpha == 0) {
_root.troops.spawnPexplode(this);
_x = -1000;
} else {
checkLand();
chute._alpha = 0;
}
stop();
}
Symbol 120 MovieClip Frame 12
this._y = this._y + y_speed;
if ((((this._y >= 256) && (this._x >= 211)) && (326 >= this._x)) && (50 < chute._alpha)) {
_root.uDie.gotoAndPlay(2);
_root.base._x = 1000;
_root.base._y = 1000;
_root.gun._x = 1000;
_root.gun._y = 1000;
this._y = -1000;
_root.uDead = 1;
} else if (this._y >= 288) {
this._y = 288;
if (chute._alpha == 0) {
_root.troops.spawnPexplode(this);
_x = -1000;
} else {
checkLand();
chute._alpha = 0;
}
stop();
} else {
gotoAndPlay (11);
}
Symbol 120 MovieClip Frame 13
if (215 >= this._x) {
_x = (_x + 0.5);
} else if (this._x >= 332) {
_x = (_x - 0.5);
} else {
stop();
_root.pReady++;
}
Symbol 120 MovieClip Frame 14
if (215 >= this._x) {
_x = (_x + 0.5);
gotoAndPlay (13);
} else if (this._x >= 332) {
_x = (_x - 0.5);
gotoAndPlay (13);
} else {
stop();
_root.pReady++;
}
Symbol 121 MovieClip Frame 1
function checkLand() {
if (((_parent.p1._y == 288) && (_root.p1land == 0)) && (_parent.p1.chute._alpha != 0)) {
_root.p1land = 1;
if (300 < _parent.p1._x) {
_root.landRight = _root.landRight + 1;
} else if (0 < _parent.p1._x) {
_root.landLeft = _root.landLeft + 1;
}
}
if (((_parent.p2._y == 288) && (_root.p2land == 0)) && (_parent.p2.chute._alpha != 0)) {
_root.p2land = 1;
if (300 < _parent.p2._x) {
_root.landRight = _root.landRight + 1;
} else if (0 < _parent.p2._x) {
_root.landLeft = _root.landLeft + 1;
}
}
if (((_parent.p3._y == 288) && (_root.p3land == 0)) && (_parent.p3.chute._alpha != 0)) {
_root.p3land = 1;
if (300 < _parent.p3._x) {
_root.landRight = _root.landRight + 1;
} else if (0 < _parent.p3._x) {
_root.landLeft = _root.landLeft + 1;
}
}
if (((_parent.p4._y == 288) && (_root.p4land == 0)) && (_parent.p4.chute._alpha != 0)) {
_root.p4land = 1;
if (300 < _parent.p4._x) {
_root.landRight = _root.landRight + 1;
} else if (0 < _parent.p4._x) {
_root.landLeft = _root.landLeft + 1;
}
}
if (((_parent.p5._y == 288) && (_root.p5land == 0)) && (_parent.p5.chute._alpha != 0)) {
_root.p5land = 1;
if (300 < _parent.p5._x) {
_root.landRight = _root.landRight + 1;
} else if (0 < _parent.p5._x) {
_root.landLeft = _root.landLeft + 1;
}
}
if (((_parent.p6._y == 288) && (_root.p6land == 0)) && (_parent.p6.chute._alpha != 0)) {
_root.p6land = 1;
if (300 < _parent.p6._x) {
_root.landRight = _root.landRight + 1;
} else if (0 < _parent.p6._x) {
_root.landLeft = _root.landLeft + 1;
}
}
if (((_parent.p7._y == 288) && (_root.p7land == 0)) && (_parent.p7.chute._alpha != 0)) {
_root.p7land = 1;
if (300 < _parent.p7._x) {
_root.landRight = _root.landRight + 1;
} else if (0 < _parent.p7._x) {
_root.landLeft = _root.landLeft + 1;
}
}
if (((_parent.p8._y == 288) && (_root.p8land == 0)) && (_parent.p8.chute._alpha != 0)) {
_root.p8land = 1;
if (300 < _parent.p8._x) {
_root.landRight = _root.landRight + 1;
} else if (0 < _parent.p8._x) {
_root.landLeft = _root.landLeft + 1;
}
}
if (((_parent.p9._y == 288) && (_root.p9land == 0)) && (_parent.p9.chute._alpha != 0)) {
_root.p9land = 1;
if (300 < _parent.p9._x) {
_root.landRight = _root.landRight + 1;
} else if (0 < _parent.p9._x) {
_root.landLeft = _root.landLeft + 1;
}
}
if (((_parent.p10._y == 288) && (_root.p10land == 0)) && (_parent.p10.chute._alpha != 0)) {
_root.p10land = 1;
if (300 < _parent.p10._x) {
_root.landRight = _root.landRight + 1;
} else if (0 < _parent.p10._x) {
_root.landLeft = _root.landLeft + 1;
}
}
}
chute._alpha = 0;
this._y = this._y + 1;
this._x = this._x - 3;
y_speed = 0.5;
this._alpha = 100;
Symbol 121 MovieClip Frame 2
this._y = this._y + 2;
this._x = this._x - 3;
Symbol 121 MovieClip Frame 3
this._y = this._y + 3;
this._x = this._x - 2;
Symbol 121 MovieClip Frame 4
this._y = this._y + 3;
this._x = this._x - 2;
Symbol 121 MovieClip Frame 5
this._y = this._y + 3;
this._x = this._x - 1;
Symbol 121 MovieClip Frame 6
this._y = this._y + 3;
this._x = this._x - 1;
Symbol 121 MovieClip Frame 7
this._y = this._y + 3;
Symbol 121 MovieClip Frame 8
this._y = this._y + 3;
Symbol 121 MovieClip Frame 9
this._y = this._y + 2;
chute._alpha = 50;
Symbol 121 MovieClip Frame 10
this._y = this._y + 0.5;
chute._alpha = 100;
Symbol 121 MovieClip Frame 11
this._y = this._y + y_speed;
if ((((this._y >= 256) && (this._x >= 211)) && (326 >= this._x)) && (50 < chute._alpha)) {
_root.uDie.gotoAndPlay(2);
_root.base._x = 1000;
_root.base._y = 1000;
_root.gun._x = 1000;
_root.gun._y = 1000;
this._y = -1000;
_root.uDead = 1;
} else if (this._y >= 288) {
this._y = 288;
if (chute._alpha == 0) {
_root.troops.spawnPexplode(this);
_x = -1000;
} else {
checkLand();
chute._alpha = 0;
}
stop();
}
Symbol 121 MovieClip Frame 12
this._y = this._y + y_speed;
if ((((this._y >= 256) && (this._x >= 211)) && (326 >= this._x)) && (50 < chute._alpha)) {
_root.uDie.gotoAndPlay(2);
_root.base._x = 1000;
_root.base._y = 1000;
_root.gun._x = 1000;
_root.gun._y = 1000;
this._y = -1000;
_root.uDead = 1;
} else if (this._y >= 288) {
this._y = 288;
if (chute._alpha == 0) {
_root.troops.spawnPexplode(this);
_x = -1000;
} else {
checkLand();
chute._alpha = 0;
}
stop();
} else {
gotoAndPlay (11);
}
Symbol 121 MovieClip Frame 13
if (215 >= this._x) {
_x = (_x + 0.5);
} else if (this._x >= 332) {
_x = (_x - 0.5);
} else {
stop();
_root.pReady++;
}
Symbol 121 MovieClip Frame 14
if (215 >= this._x) {
_x = (_x + 0.5);
gotoAndPlay (13);
} else if (this._x >= 332) {
_x = (_x - 0.5);
gotoAndPlay (13);
} else {
stop();
_root.pReady++;
}
Symbol 127 MovieClip Frame 11
stop();
Symbol 128 MovieClip Frame 1
function spawnPexplode(name) {
duplicateMovieClip ("pExp", "pExp" add i, i);
setProperty("pExp" add i, _x , name._x);
setProperty("pExp" add i, _y , name._y);
i++;
_root.score = _root.score + 5;
_root.s2.start(0.1, 0);
}
i = _root.i;
Instance of Symbol 112 MovieClip "p2" in Symbol 128 MovieClip Frame 1
onClipEvent (load) {
if (_root.p2go != 1) {
stop();
}
}
onClipEvent (enterFrame) {
if (_x < -10) {
_root.p2go = 0;
}
}
Instance of Symbol 113 MovieClip "p3" in Symbol 128 MovieClip Frame 1
onClipEvent (load) {
if (_root.p3go != 1) {
stop();
}
}
onClipEvent (enterFrame) {
if (_x < -10) {
_root.p3go = 0;
}
}
Instance of Symbol 114 MovieClip "p4" in Symbol 128 MovieClip Frame 1
onClipEvent (load) {
if (_root.p4go != 1) {
stop();
}
}
onClipEvent (enterFrame) {
if (_x < -10) {
_root.p4go = 0;
}
}
Instance of Symbol 115 MovieClip "p5" in Symbol 128 MovieClip Frame 1
onClipEvent (load) {
if (_root.p5go != 1) {
stop();
}
}
onClipEvent (enterFrame) {
if (_x < -10) {
_root.p5go = 0;
}
}
Instance of Symbol 116 MovieClip "p6" in Symbol 128 MovieClip Frame 1
onClipEvent (load) {
if (_root.p6go != 1) {
stop();
}
}
onClipEvent (enterFrame) {
if (_x < -10) {
_root.p6go = 0;
}
}
Instance of Symbol 117 MovieClip "p7" in Symbol 128 MovieClip Frame 1
onClipEvent (load) {
if (_root.p7go != 1) {
stop();
}
}
onClipEvent (enterFrame) {
if (_x < -10) {
_root.p7go = 0;
}
}
Instance of Symbol 118 MovieClip "p8" in Symbol 128 MovieClip Frame 1
onClipEvent (load) {
if (_root.p8go != 1) {
stop();
}
}
onClipEvent (enterFrame) {
if (_x < -10) {
_root.p8go = 0;
}
}
Instance of Symbol 119 MovieClip "p9" in Symbol 128 MovieClip Frame 1
onClipEvent (load) {
if (_root.p9go != 1) {
stop();
}
}
onClipEvent (enterFrame) {
if (_x < -10) {
_root.p9go = 0;
}
}
Instance of Symbol 120 MovieClip "p10" in Symbol 128 MovieClip Frame 1
onClipEvent (load) {
if (_root.p10go != 1) {
stop();
}
}
onClipEvent (enterFrame) {
if (_x < -10) {
_root.p10go = 0;
}
}
Instance of Symbol 121 MovieClip "p1" in Symbol 128 MovieClip Frame 1
onClipEvent (load) {
if (_root.p1go != 1) {
stop();
}
}
onClipEvent (enterFrame) {
if (_x < -10) {
_root.p1go = 0;
}
}
Symbol 134 MovieClip Frame 1
this._x = this._x - 4;
Symbol 134 MovieClip Frame 2
this._x = this._x - 4;
if (this._x < -15) {
this._x = -1000;
stop();
}
Symbol 135 MovieClip Frame 1
this._x = this._x - 4;
Symbol 135 MovieClip Frame 2
this._x = this._x - 4;
if (this._x < -15) {
this._x = -1000;
stop();
}
Symbol 140 MovieClip Frame 17
stop();
Symbol 141 MovieClip Frame 1
function spawnCexplode(name) {
duplicateMovieClip ("explode", "explode" add i, i);
setProperty("explode" add i, _x , name._x);
setProperty("explode" add i, _y , name._y);
i++;
_root.score = _root.score + 5;
_root.s2.start();
}
i = _root.i;
Instance of Symbol 134 MovieClip "c2" in Symbol 141 MovieClip Frame 1
onClipEvent (load) {
if (_root.c1go != 1) {
stop();
}
}
Instance of Symbol 135 MovieClip "c1" in Symbol 141 MovieClip Frame 1
onClipEvent (load) {
if (_root.c2go != 1) {
stop();
}
}
Symbol 143 MovieClip Frame 1
dead = 0;
Symbol 155 MovieClip Frame 1
stop();
Symbol 155 MovieClip Frame 2
_root.score = "";
_root.s3.start();
Symbol 155 MovieClip Frame 18
_root.gotoAndStop("title");
Symbol 157 MovieClip Frame 1
if (_root.landRight == 4) {
if ((300 < _root.troops.p1._x) && (_root.p1land == 1)) {
_root.troops.p1.gotoAndPlay("walk");
}
if ((300 < _root.troops.p2._x) && (_root.p2land == 1)) {
_root.troops.p2.gotoAndPlay("walk");
}
if ((300 < _root.troops.p3._x) && (_root.p3land == 1)) {
_root.troops.p3.gotoAndPlay("walk");
}
if ((300 < _root.troops.p4._x) && (_root.p4land == 1)) {
_root.troops.p4.gotoAndPlay("walk");
}
if ((300 < _root.troops.p5._x) && (_root.p5land == 1)) {
_root.troops.p5.gotoAndPlay("walk");
}
if ((300 < _root.troops.p6._x) && (_root.p6land == 1)) {
_root.troops.p6.gotoAndPlay("walk");
}
if ((300 < _root.troops.p7._x) && (_root.p7land == 1)) {
_root.troops.p7.gotoAndPlay("walk");
}
if ((300 < _root.troops.p8._x) && (_root.p8land == 1)) {
_root.troops.p8.gotoAndPlay("walk");
}
if ((300 < _root.troops.p9._x) && (_root.p9land == 1)) {
_root.troops.p9.gotoAndPlay("walk");
}
if ((300 < _root.troops.p10._x) && (_root.p10land == 1)) {
_root.troops.p10.gotoAndPlay("walk");
}
_root.theSide = "right";
stop();
}
if (_root.landLeft == 4) {
if ((_root.troops.p1._x < 300) && (_root.p1land == 1)) {
_root.troops.p1.gotoAndPlay("walk");
}
if ((_root.troops.p2._x < 300) && (_root.p2land == 1)) {
_root.troops.p2.gotoAndPlay("walk");
}
if ((_root.troops.p3._x < 300) && (_root.p3land == 1)) {
_root.troops.p3.gotoAndPlay("walk");
}
if ((_root.troops.p4._x < 300) && (_root.p4land == 1)) {
_root.troops.p4.gotoAndPlay("walk");
}
if ((_root.troops.p5._x < 300) && (_root.p5land == 1)) {
_root.troops.p5.gotoAndPlay("walk");
}
if ((_root.troops.p6._x < 300) && (_root.p6land == 1)) {
_root.troops.p6.gotoAndPlay("walk");
}
if ((_root.troops.p7._x < 300) && (_root.p7land == 1)) {
_root.troops.p7.gotoAndPlay("walk");
}
if ((_root.troops.p8._x < 300) && (_root.p8land == 1)) {
_root.troops.p8.gotoAndPlay("walk");
}
if ((_root.troops.p9._x < 300) && (_root.p9land == 1)) {
_root.troops.p9.gotoAndPlay("walk");
}
if ((_root.troops.p10._x < 300) && (_root.p10land == 1)) {
_root.troops.p10.gotoAndPlay("walk");
}
_root.theSide = "left";
stop();
}
Symbol 158 MovieClip Frame 1
if ((_root.pReady >= 4) && (_root.theSide == "left")) {
gotoAndPlay (61);
}
if ((_root.pReady >= 4) && (_root.theSide == "right")) {
gotoAndPlay (7);
}
Symbol 158 MovieClip Frame 6
gotoAndPlay (1);
Symbol 158 MovieClip Frame 59
_root.uDie.gotoAndPlay(2);
_root.base._x = 1000;
_root.base._y = 1000;
_root.gun._x = 1000;
_root.gun._y = 1000;
_root.uDead = 1;
Symbol 158 MovieClip Frame 60
stop();
Symbol 158 MovieClip Frame 113
_root.uDie.gotoAndPlay(2);
_root.base._x = 1000;
_root.base._y = 1000;
_root.gun._x = 1000;
_root.gun._y = 1000;
_root.uDead = 1;
Symbol 158 MovieClip Frame 114
stop();
Symbol 160 Button
on (keyPress "<Space>") {
if (uDead == 0) {
s1.start();
spawnBullet();
score--;
}
}
on (keyPress "q") {
_root.gotoAndStop("title");
}
Symbol 164 MovieClip Frame 1
function cutTimer() {
if (length(time) == 1) {
time = 0;
} else if (length(time) == 2) {
time = 0;
} else if (length(time) == 3) {
time = 0;
} else if (length(time) == 4) {
time = time / 1000;
} else if (length(time) == 5) {
time = time / 1000;
} else if (length(time) == 6) {
time = time / 1000;
} else if (length(time) == 7) {
time = time / 1000;
} else if (length(time) == 8) {
time = time / 1000;
}
}
time2 = getTimer();
Symbol 164 MovieClip Frame 2
time = getTimer() - time2;
cutTimer();
timer = time;
_root.spawnStuff();
ll = _root.landLeft;
lr = _root.landRight;
Symbol 164 MovieClip Frame 3
time = getTimer() - time2;
cutTimer();
timer = time;
gotoAndPlay (2);
Symbol 171 Button
on (release, keyPress "<Enter>") {
if (length(pName) < 3) {
} else {
_root.saveStatus = 1;
gotoAndPlay (14);
heading = "Status:";
}
}
Symbol 174 MovieClip Frame 1
stop();
Symbol 174 MovieClip Frame 12
pName = "";
if (_root.saveStatus == 1) {
pName = "Already Saved";
gotoAndPlay (17);
}
Symbol 174 MovieClip Frame 13
stop();
heading = "Name:";
Selection.setFocus("pName");
Symbol 174 MovieClip Frame 14
z = "&blah=" + ((getTimer() + Math.random(10000000)) + 1);
a = ((((((((("score=" + _root.pG) + "&name=") + pName) + "&time=") + _root.yT) + "&total=") + _root.endTime) + "&bullets=") + _root.yS) + z;
this.loadVariables("http://www.vfov.com/sabotage/putdb.php?" add a, "GET");
Symbol 174 MovieClip Frame 16
if (done == 1) {
pName = "Saved";
done = 0;
} else {
pName = "Saving...";
gotoAndPlay (15);
}
Symbol 181 Button
on (release) {
saveAnim.gotoAndPlay(2);
}
Symbol 182 Button
on (release) {
gotoAndStop (5);
}
Symbol 183 Button
on (release) {
resetGame();
gotoAndStop (7);
}