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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/81203781?noj=FRM81203781-14DC" width="1" height="1"></div>

Quadro Barrel Defence.swf

This is the info page for
Flash #11814

(Click the ID number above for more basic data on this flash file.)


Text
1/3

- 3 game modes: Scenario, Survival, Construct mode

- 4-cannon turret to control

- 8 weapons

- 16 enemy types

- 30 attack waves

- various upgrades and powerups

2/3

Concept and coding
by DZ

Art by Requiem

Sponsored by Armor Games

3/3

9999999

9999999

/

100

show_quality

quality settings

Q - toggle quality

Version 1.0b

glubina_yaderki

glubina_baseexplosiona

glubina

gun_death

99

99

fps:

[    ]

Status: Pause

Status: Wave 1

Status: Wave 2

Status: Wave 3

Status: Wave 4

Status: Wave 5

Status: Wave 6

Status: Wave 7

Status: Wave 8

Status: Wave 9

Status: Wave 10

Status: Wave 11

Status: Wave 12

Status: Wave 13

Status: Wave 14

Status: Wave 15

Status: Wave 16

Status: Wave 17

Status: Wave 18

Status: Wave 19

Status: Wave 20

Status: Wave 21

Status: Wave 22

Status: Wave 23

Status: Wave 24

Status: Wave 25

Status: Wave 26

Status: Wave 27

Status: Wave 28

Status: Wave 29

Status: Wave 30

Status: Survival

Status: Construct

Cash:

999999

N/A

notices

<p align="center"><font face="Impact" size="20" color="#ffcc66" letterSpacing="0.000000" kerning="1"><b>SCORE: &nbsp;9999999</b></font></p>

YOU DO NOT HAVE THIS WEAPON

snd

NOT ENOUGH ENERGY

NOT ENOUGH ENERGY

NOT ENOUGH POWER

TO ACTIVATE SECONDARY GUN

NOT ENOUGH POWER

TO ACTIVATE SECONDARY GUN

YOU DONT HAVE

THIS WEAPON YET

YOU DONT HAVE

THIS WEAPON YET

YOU CAN NOT

PLANT MORE THAN 10 MINES

YOU CAN NOT

PLANT MORE THAN 10 MINES

OUT  OF  AMMO

OUT  OF  AMMO

Time: 999

energy or ammmo

9999

9999

9999

9999

9999

<p align="center"><font face="Impact" size="20" color="#ffff00" letterSpacing="0.000000" kerning="1">999</font></p>

<p align="center"><font face="Impact" size="20" color="#ffffff" letterSpacing="0.000000" kerning="1">999</font></p>

<p align="center"><font face="Impact" size="20" color="#ff3300" letterSpacing="0.000000" kerning="1">999</font></p>

CASH:

<p align="center"><font face="Impact" size="15" color="#00ff00" letterSpacing="0.000000" kerning="1">999999</font></p>

TECH LVL:

0

1

2

3

4

5

SPENDING:

<p align="center"><font face="Impact" size="15" color="#00ff00" letterSpacing="0.000000" kerning="1"><b>999999</b></font></p>

If the game is running slow -
press Q to adjust quality. Also
if you are playing online
version I woukld recommend
downloading the EXE version.
It is faster.

[1]

HINTS

Make sure that you buy new
weapons as soon as your TECH
LVL is high enough. Weapons
are more important then
upgrades.

[2]

Dont forget about mines, very
usefull against ground
suicide units.

[3]

As you buy new weapons here
they will appear in the
Survival game mode. I would
not recommend playing it
untill you buy weapon #5 -
Implosion cannon.

[4]

Saved games are glued to the
filename. So you cant load if
you start the game on a
different site. In case you have
downloaded the EXE version
do not rename it if you have
saves that u want to keep.

[5]

I recommend playing at
medium quality - you wont see
much difference and the
game would run faster.
(Default quality - high.)

[6]

Dont plant nuclear mines
close to the turret. or it will be
destroyed in the blast.

[7]

Both nuclear and ordinary
mines quantity is unlimited.
You buy them only once.

[8]

If you are really stuck you can
reset one of your upgrade
lines and use that cash to buy
new weapons. This feature  is
possible only once per game.

[9]

Determines how many
cannons you can    activate.
(at lvl 2 you will be able to
activate one of the secondary
canons)

To activate \ deactivate one of
the secondary cannons press:
W, E or T.

500$

PURCHASE

Energy shield strength
determines how much hits
you can take before the actual
structure is  damaged.

1-4

5% / lvl

5-8

10% / lvl

9-12

15% / lvl

1500$

3000$

Increase the damage dealt by
all weapons.

Determines the maximal
amount of stored energy and
energy replenish rate.

The weakest weapon in the
game. Effective against small
targets.

WEAPON #1

BLASTER CANNON

PRESS "1" TO ACTIVATE

15.0

1.0

13-23

566

3.8

PROJECTILE SPEED:

DAMAGE ZONE RADIUS:

BASE DAMAGE:

ENERGY CONSUMPTION:

RATE OF FIRE:

Shoots slow-flying plasma
balls that detonate on impact.

WEAPON #2

PLASMA CANNON

PRESS "2" TO ACTIVATE

1.5

3.5

30-70

2.3

The fastest weapon in the
game.

WEAPON #3

ION CANNON

Special:  Double fire rate when
all secondary cannons are
offline.

PRESS "3" TO ACTIVATE

25.0

15-25

5.0

2000$

Sends a huge shockwave
around the base.
Supereffective against flying
targets.

WEAPON #4

SHOCKWAVE DRIVE

PRESS "4" TO ACTIVATE

---

17.0

1-250

---

3500$

Instantly implodes area
around the target, dealing
great damage.

WEAPON #5

IMPLOSION CANNON

PRESS "5" TO ACTIVATE

9999.9

100-400

0.75

4500$

The most powerfull cannon in
the game. Shoots antimatter
charge that explodes on
impact.

WEAPON #6

ANTIMATTER CANNON

PRESS "6" TO ACTIVATE

18.0

9.5

200-500

1.5

5500$

Quantity: unlimited, however
you can not place more than
10 mines. Mines can be placed
only during the pause
between attack waves.

MINE TYPE #1

LAND MINES

9999

4

Quantity: unlimited, however
you can not place more than 1
nuclear mine. Mines can be
placed only during the pause
between attack waves.

MINE TYPE #2

NUCLEAR MINE

SPECIAL: manual detonation
only!!! Press and hold "D" to
detonate it.

500

OVERALL INFO

Shield:

Structure:

Energy replenish

rate:

Offence:

Energy:

Current wave:

<p align="right"><font face="Impact" size="18" color="#00ff00" letterSpacing="0.000000" kerning="1">88888</font></p>

<p align="right"><font face="Impact" size="18" color="#00ff00" letterSpacing="0.000000" kerning="1">8888888</font></p>

<p align="right"><font face="Impact" size="18" color="#00ff00" letterSpacing="0.000000" kerning="1"><b> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;8888</b></font></p>

<p align="right"><font face="Impact" size="18" color="#00ff00" letterSpacing="0.000000" kerning="1">888</font></p>

<p align="right"><font face="Impact" size="18" color="#00ff00" letterSpacing="0.000000" kerning="1">88888</font></p>

<p align="right"><font face="Impact" size="18" color="#00ff00" letterSpacing="0.000000" kerning="1">888</font></p>

Q - adjust quality
1,2,3,4,5,6 - switch weapons
W,E,R - turn on\off secondary
cannons
T - all secondary cannons off
D - Detonate nuclear mine
Space - laser targeting

You may  reset one of your
upgrade lines and get all the
money back. This feature is
available ONLY ONCE PER GAME.
Use it ONLY IF YOU ARE STUCK.
dghfdgfd

=RESET OFFENCE UPGRADES=

=RESET DEFENCE UPGRADES=

=RESET ENERGY UPGRADES=

DEPLOY MINES

SAVE GAME

OPTIONS

999%

100000

D

DE

DEP

DEPL

DEPLO

DEPLOY

DEPLOY M

DEPLOY MI

DEPLOY MIN

DEPLOY MINE

DEPLOY MINES

DEPLOY N

DEPLOY NU

DEPLOY NUC

DEPLOY NUCL

DEPLOY NUCLE

DEPLOY NUCLEA

DEPLOY NUCLEAR

DEPLOY NUCLEAR M

DEPLOY NUCLEAR MI

DEPLOY NUCLEAR MIN

DEPLOY NUCLEAR MINE

R

RE

REM

REMO

REMOV

REMOVE

REMOVE M

REMOVE MI

REMOVE MIN

REMOVE MINE

REMOVE MINES

POINTS:

30

DEFENCE:

999%

OFFENCE:

999%

1 - slowest, 10 - very fast, inst - instant.

Red Suicide Ship

Blue Suicide Ship

Buggy

Trooper

Helicopter

Hovertank

Heavy Tank

Rocket Tank

Ordinary Tank

Lazertank M1

Lazertank M2

Spider

Nuke Truck

Nuke Buggy

Aircraft 1

Aircraft 2

100000

[dont set it higher than 15]

<p align="center"><font face="Impact" size="30" color="#ffff00" letterSpacing="0.000000" kerning="1">Current score: 9999999</font></p>

<p align="center"><font face="Impact" size="30" color="#ffff00" letterSpacing="0.000000" kerning="1">Best score: 9999999</font></p>

(c) DZ 2006-2007

dimonzerg.narod.ru

mine  deploy

f

q

w

r

t

y

u

i

o

p

[

1

]

a

s

d

j

h

k

z

x

c

v

b

n

l

m

,

.

0

9

8

7

6

5

4

3

2

1

g

d

s

a

Main Menu

<p align="center"><font face="Impact" size="15" color="#00ff00" letterSpacing="0.000000" kerning="1">Wave: 99</font></p>

<p align="center"><font face="Impact" size="15" color="#00ff00" letterSpacing="0.000000" kerning="1">Spendings: 999999</font></p>

<p align="center"><font face="Impact" size="15" color="#00ff00" letterSpacing="0.000000" kerning="1">Wave: 99</font></p>

<p align="center"><font face="Impact" size="15" color="#00ff00" letterSpacing="0.000000" kerning="1">Spendings: 999999</font></p>

The gameplay is divided into 30 waves. Destroy
your enemies, earn cash,  upgrade  your turret
and buy new weapons. You will have to buy
weapons in the scenario mode to use them in
Survival.
You can save your progress after each wave.
Dont forget to spend earned cash in the
Upgrade\Purchase menu after each wave.
Press Q to adjust quality if the game is running
slow.

Unlike Scenario Mode there are no waves in
Survival, you can not save the game, buy
upgrades or weapons. Most  weapons wont be
available to you until you buy them in Scenario
Mode. So if you have not played Scenario yet you
wont hold long.
There is no energy bar in Survival: each weapon
has its own ammo and you will have to pick it up
along with other powerups during the game.

Press Q  to adjust quality if the game is  lagging.

Your best score in survival:

9999999

Available weapons:

Powerups and ammo will be spawning on the
battlefield, click them to pick up!

Weapon ammo icons:

Powerups:

Damage   X6

Shield recovery   X5

Unlimited Ammo

If you manage to survive for  more
than 4.5 minutes - set quality to
LOW by pressing Q, otherwise it will
be impossible to play :P

works only in
scenario mode

There are 7  secrets in StarCraft Flash Action 5
[1] can be unlocked through main menu:  there is
a screen with the zerg base and from time to time
guardians are flying by. Click one them so that he
will explode and secret #one is unlocked.
Sometimes it takes up to 2 minutes for the right
one to show up.

[2] can be unlocked through secret #one, just
solve the puzzle ( dont ask me how - its FUCKING
EASY unless you are a retard )
[3]  ingame menu -> options -> click in the middle
of the left pannel (which is empty) untill the
message appears. Lol, you probably wont
understand the meaning of this thing anyway...

[4] will be unlocked once your overmind obtains
lvl 5. There is a maze, pass through it and the
Construct Mode will be unlocked. Beware of the
screamer, lol.
[6]  will be unlocked once you finish the game,
there are some cheats.

[5 and 7] are for me only... there is no ordinary
way to unlock them. However...
There is a hidden button in the secrets menu:
bottom right corner, click it until the numpad
appears. This thing is FOR ME ONLY,  the right code
will unlock all the certest at once. I wont tell you
the code... here is a hint to hacking it though:
Show Redraw Regions

Choose your enemies, manually set all
the respawn rates, enable cheats etc.
Do whatever you want!

I recommend downloading the EXE
version of the game, it works alot faster
then the browser one.

upgrades menu

лолтрактор

( everything by Requiem )

A435B575C34

Z5688989-0

G7676786

<p align="left"><font face="Impact" size="7" color="#00ff00" letterSpacing="1.000000" kerning="0">XZ89048</font></p>

<p align="left"><font face="Impact" size="7" color="#00ff00" letterSpacing="1.000000" kerning="0">XZ89048</font></p>

<p align="left"><font face="Impact" size="7" color="#00ff00" letterSpacing="1.000000" kerning="0">XZ89048</font></p>

G456567567

G456567567

G456567567

(c) DZ 2007 [Concept and coding by DZ] [Art by Requiem]  [Sponsored by ArmorGames.com]

ActionScript [AS1/AS2]

Frame 1
ifFrameLoaded (4) { gotoAndPlay (3); }
Frame 2
gotoAndPlay (1); fscommand ("fullscreen", "false"); fscommand ("allowscale", "false"); fscommand ("showmenu", "false");
Frame 3
if (quality_is_set != 1337) { quality_is_set = 1337; _root.global_quality = 3; }
Frame 4
if (loaded2 eq 1) { gotoAndPlay (5); } else { gotoAndPlay (3); }
Frame 6
gotoAndStop (9);
Frame 7
Mouse.hide(); startDrag ("_root.kursor", true); if (quality_is_set != 1337) { quality_is_set = 1337; _root.global_quality = 3; } stop(); timeA = 0; median_fps_sum = 0; median_fps_mod = 5; median_fps_count = 0; median_fps_sum2 = 0; median_fps_mod2 = 25; median_fps_count2 = 0; onEnterFrame = function () { timeB = getTimer(); var _local2 = Math.floor(1000 / (this.timeB - this.timeA)); timeA = timeB; if (median_fps_count < median_fps_mod) { median_fps_count++; median_fps_sum = median_fps_sum + _local2; } else { this.current_fps = Math.floor(median_fps_sum / this.median_fps_count); this.median_fps_sum = 0; this.median_fps_count = 0; } if (median_fps_count2 < median_fps_mod2) { median_fps_count2++; median_fps_sum2 = median_fps_sum2 + _local2; } else { this.current_fps2 = Math.floor(median_fps_sum2 / this.median_fps_count2); this.median_fps_sum2 = 0; this.median_fps_count2 = 0; } };
Instance of Symbol 1253 MovieClip in Frame 7
onClipEvent (enterFrame) { _rotation = (_root.game.base.rotor._rotation - 90); }
Frame 8
gotoAndStop (7);
Frame 9
if (quality_is_set != 1337) { quality_is_set = 1337; _root.global_quality = 3; } startDrag ("_root.kursor", true); Mouse.hide(); stop(); stop();
Frame 10
stop();
Frame 11
stop();
Frame 13
if (quality_is_set != 1337) { quality_is_set = 1337; _root.global_quality = 3; } startDrag ("_root.kursor", true); Mouse.hide();
Frame 14
if (_root.goplaygame eq 1) { gotoAndPlay (7); _root.goplaygame = 0; stopAllSounds(); } else { gotoAndPlay (13); }
Symbol 6 MovieClip Frame 2
loading = _root.getBytesLoaded() / 300000; if (loading < 1) { procent = loading; } else { procent = 1; } if (longcatisloooo0006ng != "wryyyyyyyy") { longcatisloooo0006ng = "wryyyyyyyy"; dlinna = bar._width; } bar._width = dlinna * procent;
Symbol 9 MovieClip Frame 16
stop();
Symbol 35 MovieClip Frame 115
gotoAndPlay (21);
Symbol 36 MovieClip Frame 28
stop();
Symbol 51 Button
on (release) { getURL ("http://www.armorgames.com/", "_blank"); }
Symbol 61 MovieClip Frame 7
stop();
Symbol 67 Button
on (release) { _root.loaded2 = 1; }
Symbol 68 MovieClip Frame 2
if (_root.loaded_ eq 1) { play(); } else { gotoAndPlay (1); }
Symbol 68 MovieClip Frame 22
stop();
Symbol 71 MovieClip Frame 2
PercentLoaded = _root.getBytesLoaded() / _root.getBytesTotal(); if (longcatisloooo000ng != "wryyyyyyyy") { longcatisloooo000ng = "wryyyyyyyy"; dlinna = bar._width; } if (PercentLoaded >= 1) { _root.loaded_ = 1; } _root.bytesloaded.zagrujeno = _root.getBytesLoaded(); _root.bytesloaded.total = _root.getBytesTotal(); setProperty("bar", _width , dlinna * PercentLoaded); gotoAndPlay (1);
Symbol 84 Button
on (release) { getURL ("http://games.armorgames.com/misc/quadrobarrel.zip", "_blank"); }
Symbol 93 Button
on (release) { nextFrame(); }
Symbol 115 Button
on (release) { prevFrame(); }
Symbol 132 MovieClip Frame 1
stop();
Instance of Symbol 153 MovieClip in Symbol 158 MovieClip Frame 1
onClipEvent (enterFrame) { setProperty("krutilka", _rotation , krutilka._rotation - (16 * _root.procentipreloadera)); }
Symbol 158 MovieClip Frame 2
_root.procentipreloadera = _root.getBytesLoaded() / _root.getBytesTotal(); migala.show_.procenti = Math.floor((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); gotoAndPlay (1);
Instance of Symbol 165 MovieClip in Symbol 170 MovieClip Frame 1
onClipEvent (load) { this._visible = false; }
Symbol 171 MovieClip Frame 2
if (play_ eq 1) { gotoAndPlay (3); } else { gotoAndPlay (1); }
Instance of Symbol 170 MovieClip in Symbol 171 MovieClip Frame 3
onClipEvent (enterFrame) { if (_root.global_quality eq 1) { gotoAndStop (2); } else if (_root.global_quality eq 2) { gotoAndStop (3); } else if (_root.global_quality eq 3) { gotoAndStop (4); } else if (_root.global_quality eq 4) { gotoAndStop (5); } }
Symbol 171 MovieClip Frame 4
if (play_ eq 1) { gotoAndPlay (3); } else { gotoAndPlay (1); }
Symbol 173 MovieClip Frame 2
if (_root.global_quality eq 1) { _root._quality = "low"; } else if (_root.global_quality eq 2) { _root._quality = "medium"; } else if (_root.global_quality eq 3) { _root._quality = "high"; } else if (_root.global_quality eq 4) { _root._quality = "best"; }
Symbol 175 Button
on (press, keyPress "Q") { gotoAndPlay (2); if (_root.global_quality < 4) { _root.global_quality = _root.global_quality + 1; } else if (_root.global_quality eq 4) { _root.global_quality = 1; } } on (keyPress "q") { gotoAndPlay (2); if (_root.global_quality < 4) { _root.global_quality = _root.global_quality + 1; } else if (_root.global_quality eq 4) { _root.global_quality = 1; } }
Symbol 176 MovieClip Frame 1
stop();
Symbol 176 MovieClip Frame 2
_root.show_quality.play_ = 1;
Symbol 176 MovieClip Frame 35
_root.show_quality.play_ = 0;
Instance of Symbol 187 MovieClip in Symbol 188 MovieClip Frame 1
onClipEvent (enterFrame) { if (yiffdesufhtagn != 1) { a = 0; yiffdesufhtagn = 1; } if (_root.krutitsya_vpravo eq 1) { mod = 1; } else if (_root.krutitsya_vlevo eq 1) { mod = -1; } if ((_root.krutitsya_vpravo eq 1) or (_root.krutitsya_vlevo eq 1)) { if (a < 2) { a = a + 0.2; } } else if (a > 0) { a = a - 0.2; } else { a = 0; } aa = a * mod; shesterenka._rotation = shesterenka._rotation + aa; }
Symbol 211 MovieClip Frame 10
_root.cash = _root.cash + _root.red_alien_ship_cash;
Symbol 211 MovieClip Frame 22
remove = 1; stop();
Symbol 219 MovieClip Frame 5
_root.taking_explosive_dmg = 1; _root.shakescreen = 1; _root.dmg_taken = _root.dmg_taken + _root.red_alien_ship_dmg;
Symbol 219 MovieClip Frame 19
stop(); remove = 1;
Symbol 220 MovieClip Frame 1
stop();
Instance of Symbol 194 MovieClip in Symbol 220 MovieClip Frame 1
onClipEvent (enterFrame) { gotoAndStop(_root.red_alien_ship_lvl); }
Symbol 220 MovieClip Frame 2
stop();
Symbol 221 MovieClip Frame 1
if (_root.kill_all_enemies eq 1) { hits = -999999; } if (count < 3) { speed = 1; var angle1 = (Math.atan2(dy, dx) * 57.2957795130823); var dx = (_root.game.base_center._x - _x); var dy = (_root.game.base_center._y - _y); var angle2 = _rotation; if (angle2 < 0) { angle2 = angle2 + 360; } if (angle1 < 0) { angle1 = angle1 + 360; } var a = (angle2 - angle1); if (a > 180) { a = a - 360; } else if (a < -180) { a = a + 360; } a = a * speed; _rotation = (_rotation - a); } if (go eq 1) { if (yiffffffffffffffffffffffffffffff != 777) { _root.red_alien_ship_count++; hits = _root.red_alien_ship_hp; yiffffffffffffffffffffffffffffff = 777; } if (count < 2) { dx = _root.game.base_center._x - _x; dy = _root.game.base_center._y - _y; if (Math.abs(dx) > Math.abs(dy)) { if (dy >= 0) { ymodififer = (Math.abs(dy) / Math.abs(dx)) * _root.red_alien_ship_speed; } else { ymodififer = (-(Math.abs(dy) / Math.abs(dx))) * _root.red_alien_ship_speed; } if (dx >= 0) { xmodifier = _root.red_alien_ship_speed; } else { xmodifier = -_root.red_alien_ship_speed; } } else { if (dy >= 0) { ymodififer = _root.red_alien_ship_speed; } else { ymodififer = -_root.red_alien_ship_speed; } if (dx >= 0) { xmodifier = (Math.abs(dx) / Math.abs(dy)) * _root.red_alien_ship_speed; } else { xmodifier = (-(Math.abs(dx) / Math.abs(dy))) * _root.red_alien_ship_speed; } } } if ((hits <= 0) and (justblewup != 1)) { dead = 1; flyer.gotoAndStop(2); } distance_x_abs = Math.abs(_root.game.base_center._x - _x); distance_y_abs = Math.abs(_root.game.base_center._y - _y); if ((distance_y_abs > 40) or (distance_x_abs > 55)) { if ((dead != 1) and (justblewup != 1)) { _x = (_x + xmodifier); _y = (_y + ymodififer); } } else if (justblewup != 1) { justblewup = 1; flyer.gotoAndStop(3); } if ((dead != 1) and (justblewup != 1)) { if (_root.projectile_1_count > 0) { i = 0; while (i < (_root.max_projectiles + 1)) { if (hitzone.hitTest(_root.game.base["projectile" + i])) { _root.game.base["projectile" + i].blow = 1; hits = hits - _root.projectile_1_dmg; } i++; } } if (_root.projectile_2_count > 0) { i = 0; while (i < (_root.max_projectiles + 1)) { if (hitzone.hitTest(_root.game.base["projectile2_" + i].projectile.testzone)) { _root.game.base["projectile2_" + i].blow = 1; if (_root.game.base["projectile2_" + i].dodmg eq 1) { hits = hits - _root.projectile_2_dmg; } } i++; } } if (_root.projectile_4_count > 0) { i = 0; while (i < (_root.max_projectiles4 + 1)) { if (hitzone.hitTest(_root.game.base["projectile4_" + i].projectile.dmg_zone)) { _root.game.base["projectile4_" + i].blow = 1; if (_root.game.base["projectile4_" + i].dodmg eq 1) { hits = hits - _root.projectile_4_dmg; } } i++; } } if (_root.projectile_3_count > 0) { i = 0; while (i < (_root.max_projectiles3 + 1)) { if (hitzone.hitTest(_root.game.base["projectile3_" + i])) { _root.game.base["projectile3_" + i].blow = 1; if (_root.game.base["projectile3_" + i].dodmg eq 1) { hits = hits - _root.projectile_3_dmg; } } i++; } } ray_test = hitzone.hitTest(_root.game.base.rotor.right_.ray_shot.implosion.hitzone); if (ray_test eq "true") { hits = hits - _root.raygun_dmg; } shockwave_test = hitzone.hitTest(_root.game.base.krishka.dmg_zone); if (shockwave_test eq "true") { hits = hits - _root.shockwave_dmg; } nukemine_test = hitzone.hitTest(_root.game.nukemine_installed.nuking.dmg_zone); if (nukemine_test eq "true") { hits = hits - _root.nukemine_dmg; } } if (flyer.death.remove eq 1) { _root.red_alien_ship_count--; removeMovieClip(this); } }
Symbol 221 MovieClip Frame 2
gotoAndPlay (1); if (yiffdesudesu != 1337) { yiffdesudesu = 1337; count = 0; } count++;
Symbol 233 MovieClip Frame 1
if (activated eq 1) { _root["mine_installed_" + number] = 1; }
Symbol 233 MovieClip Frame 2
if ((blow != 1) and (_root.blowallmines != 1)) { gotoAndPlay (1); }
Symbol 233 MovieClip Frame 3
dodmg = 1; _root.shakescreen = 4;
Symbol 233 MovieClip Frame 13
_root.blowallmines = 0;
Symbol 233 MovieClip Frame 18
_root["mine_installed_" + number] = 0;
Symbol 233 MovieClip Frame 19
stop(); remove = 0; removeMovieClip(this);
Symbol 253 MovieClip Frame 7
_root.cash = _root.cash + _root.lexx_cash;
Symbol 253 MovieClip Frame 26
stop(); remove = 1;
Symbol 259 MovieClip Frame 6
_root.taking_explosive_dmg = 1; _root.shakescreen = 1; _root.dmg_taken = _root.dmg_taken + _root.lexx_dmg;
Symbol 259 MovieClip Frame 20
stop(); remove = 1;
Symbol 260 MovieClip Frame 1
stop();
Symbol 261 MovieClip Frame 1
if (_root.kill_all_enemies eq 1) { hits = -999999; } if (count < 3) { speed = 1; var angle1 = (Math.atan2(dy, dx) * 57.2957795130823); var dx = (_root.game.base_center._x - _x); var dy = (_root.game.base_center._y - _y); var angle2 = _rotation; if (angle2 < 0) { angle2 = angle2 + 360; } if (angle1 < 0) { angle1 = angle1 + 360; } var a = (angle2 - angle1); if (a > 180) { a = a - 360; } else if (a < -180) { a = a + 360; } a = a * speed; _rotation = (_rotation - (a + 90)); } if (go eq 1) { if (yiffffffffffffffffffffffffffffff != 777) { _root.lexx_count++; hits = _root.lexx_hp; yiffffffffffffffffffffffffffffff = 777; } if (count < 2) { dx = _root.game.base_center._x - _x; dy = _root.game.base_center._y - _y; if (Math.abs(dx) > Math.abs(dy)) { if (dy >= 0) { ymodififer = (Math.abs(dy) / Math.abs(dx)) * _root.lexx_speed; } else { ymodififer = (-(Math.abs(dy) / Math.abs(dx))) * _root.lexx_speed; } if (dx >= 0) { xmodifier = _root.lexx_speed; } else { xmodifier = -_root.lexx_speed; } } else { if (dy >= 0) { ymodififer = _root.lexx_speed; } else { ymodififer = -_root.lexx_speed; } if (dx >= 0) { xmodifier = (Math.abs(dx) / Math.abs(dy)) * _root.lexx_speed; } else { xmodifier = (-(Math.abs(dx) / Math.abs(dy))) * _root.lexx_speed; } } } if ((hits <= 0) and (justblewup != 1)) { dead = 1; flyer.gotoAndStop(2); } distance_x_abs = Math.abs(_root.game.base_center._x - _x); distance_y_abs = Math.abs(_root.game.base_center._y - _y); if ((distance_y_abs > 30) or (distance_x_abs > 30)) { if ((dead != 1) and (justblewup != 1)) { _x = (_x + xmodifier); _y = (_y + ymodififer); } } else if (justblewup != 1) { justblewup = 1; flyer.gotoAndStop(3); } if ((dead != 1) and (justblewup != 1)) { if (_root.projectile_1_count > 0) { i = 0; while (i < (_root.max_projectiles + 1)) { if (hitzone.hitTest(_root.game.base["projectile" + i])) { _root.game.base["projectile" + i].blow = 1; hits = hits - _root.projectile_1_dmg; } i++; } } if (_root.projectile_2_count > 0) { i = 0; while (i < (_root.max_projectiles + 1)) { if (hitzone.hitTest(_root.game.base["projectile2_" + i].projectile.testzone)) { _root.game.base["projectile2_" + i].blow = 1; if (_root.game.base["projectile2_" + i].dodmg eq 1) { hits = hits - _root.projectile_2_dmg; } } i++; } } if (_root.projectile_4_count > 0) { i = 0; while (i < (_root.max_projectiles4 + 1)) { if (hitzone.hitTest(_root.game.base["projectile4_" + i].projectile.dmg_zone)) { _root.game.base["projectile4_" + i].blow = 1; if (_root.game.base["projectile4_" + i].dodmg eq 1) { hits = hits - _root.projectile_4_dmg; } } i++; } } if (_root.projectile_3_count > 0) { i = 0; while (i < (_root.max_projectiles3 + 1)) { if (hitzone.hitTest(_root.game.base["projectile3_" + i])) { _root.game.base["projectile3_" + i].blow = 1; if (_root.game.base["projectile3_" + i].dodmg eq 1) { hits = hits - _root.projectile_3_dmg; } } i++; } } ray_test = hitzone.hitTest(_root.game.base.rotor.right_.ray_shot.implosion.hitzone); if (ray_test eq "true") { hits = hits - _root.raygun_dmg; } shockwave_test = hitzone.hitTest(_root.game.base.krishka.dmg_zone); if (shockwave_test eq "true") { hits = hits - _root.shockwave_dmg; } nukemine_test = hitzone.hitTest(_root.game.nukemine_installed.nuking.dmg_zone); if (nukemine_test eq "true") { hits = hits - _root.nukemine_dmg; } } if (flyer.death.remove eq 1) { _root.lexx_count--; removeMovieClip(this); } }
Symbol 261 MovieClip Frame 2
gotoAndPlay (1); if (yiffdesudesu != 1337) { yiffdesudesu = 1337; count = 0; } count++;
Symbol 283 MovieClip Frame 14
stop();
Symbol 317 MovieClip Frame 12
_root.cash = _root.cash + _root.spider_cash;
Symbol 317 MovieClip Frame 51
stop(); remove = 1;
Symbol 322 MovieClip Frame 25
_root.dmg_taken = _root.dmg_taken + _root.spider_dmg;
Symbol 323 MovieClip Frame 1
stop();
Symbol 324 MovieClip Frame 1
if (_root.kill_all_enemies eq 1) { hits = -999999; } if (count < 3) { speed = 1; var angle1 = (Math.atan2(dy, dx) * 57.2957795130823); var dx = (_root.game.base_center._x - _x); var dy = (_root.game.base_center._y - _y); var angle2 = _rotation; if (angle2 < 0) { angle2 = angle2 + 360; } if (angle1 < 0) { angle1 = angle1 + 360; } var a = (angle2 - angle1); if (a > 180) { a = a - 360; } else if (a < -180) { a = a + 360; } a = a * speed; _rotation = (_rotation - (a - 90)); } if (go eq 1) { if (yiffffffffffffffffffffffffffffff != 777) { _root.spider_count++; hits = _root.spider_hp; yiffffffffffffffffffffffffffffff = 777; } if (count < 2) { dx = _root.game.base_center._x - _x; dy = _root.game.base_center._y - _y; if (Math.abs(dx) > Math.abs(dy)) { if (dy >= 0) { ymodififer = (Math.abs(dy) / Math.abs(dx)) * _root.spider_speed; } else { ymodififer = (-(Math.abs(dy) / Math.abs(dx))) * _root.spider_speed; } if (dx >= 0) { xmodifier = _root.spider_speed; } else { xmodifier = -_root.spider_speed; } } else { if (dy >= 0) { ymodififer = _root.spider_speed; } else { ymodififer = -_root.spider_speed; } if (dx >= 0) { xmodifier = (Math.abs(dx) / Math.abs(dy)) * _root.spider_speed; } else { xmodifier = (-(Math.abs(dx) / Math.abs(dy))) * _root.spider_speed; } } } if (hits <= 0) { dead = 1; crawler.gotoAndStop(2); } distance_x_abs = Math.abs(_root.game.base_center._x - _x); distance_y_abs = Math.abs(_root.game.base_center._y - _y); if (dead != 1) { if ((distance_y_abs > 150) or (distance_x_abs > 150)) { _x = (_x + xmodifier); _y = (_y + ymodififer); } else { crawler.gotoAndStop(3); } } if (dead != 1) { if (_root.projectile_1_count > 0) { i = 0; while (i < (_root.max_projectiles + 1)) { if (hitzone.hitTest(_root.game.base["projectile" + i])) { _root.game.base["projectile" + i].blow = 1; hits = hits - _root.projectile_1_dmg; } i++; } } if (_root.projectile_2_count > 0) { i = 0; while (i < (_root.max_projectiles + 1)) { if (hitzone.hitTest(_root.game.base["projectile2_" + i].projectile.testzone)) { _root.game.base["projectile2_" + i].blow = 1; if (_root.game.base["projectile2_" + i].dodmg eq 1) { hits = hits - _root.projectile_2_dmg; } } i++; } } if (_root.mines_installed_count > 0) { i = 1; while (i < 11) { if (hitzone.hitTest(_root.game["mine_" + i].dmg_zone)) { _root.game["mine_" + i].blow = 1; if (_root.game["mine_" + i].dodmg eq 1) { hits = hits - _root.mine_dmg; } } i++; } } if (_root.projectile_4_count > 0) { i = 0; while (i < (_root.max_projectiles4 + 1)) { if (hitzone.hitTest(_root.game.base["projectile4_" + i].projectile.dmg_zone)) { _root.game.base["projectile4_" + i].blow = 1; if (_root.game.base["projectile4_" + i].dodmg eq 1) { hits = hits - _root.projectile_4_dmg; } } i++; } } if (_root.projectile_3_count > 0) { i = 0; while (i < (_root.max_projectiles3 + 1)) { if (hitzone.hitTest(_root.game.base["projectile3_" + i])) { _root.game.base["projectile3_" + i].blow = 1; if (_root.game.base["projectile3_" + i].dodmg eq 1) { hits = hits - _root.projectile_3_dmg; } } i++; } } ray_test = hitzone.hitTest(_root.game.base.rotor.right_.ray_shot.implosion.hitzone); if (ray_test eq "true") { hits = hits - _root.raygun_dmg; } shockwave_test = hitzone.hitTest(_root.game.base.krishka.dmg_zone); if (shockwave_test eq "true") { hits = hits - _root.shockwave_dmg; } nukemine_test = hitzone.hitTest(_root.game.nukemine_installed.nuking.dmg_zone); if (nukemine_test eq "true") { hits = hits - _root.nukemine_dmg; } } if (crawler.death.remove eq 1) { _root.spider_count--; removeMovieClip(this); } }
Symbol 324 MovieClip Frame 2
gotoAndPlay (1); if (yiffdesudesu != 1337) { yiffdesudesu = 1337; count = 0; } count++;
Instance of Symbol 331 MovieClip in Symbol 344 MovieClip Frame 1
onClipEvent (enterFrame) { stop(); }
Instance of Symbol 331 MovieClip in Symbol 344 MovieClip Frame 1
onClipEvent (enterFrame) { stop(); }
Symbol 344 MovieClip Frame 7
_root.dmg_taken = _root.dmg_taken + _root.tank_dmg;
Symbol 357 MovieClip Frame 6
_root.cash = _root.cash + _root.tank_cash;
Symbol 357 MovieClip Frame 19
stop(); remove = 1;
Symbol 358 MovieClip Frame 1
stop();
Symbol 358 MovieClip Frame 2
stop();
Symbol 359 MovieClip Frame 1
if (_root.kill_all_enemies eq 1) { hits = -999999; } if (count < 3) { speed = 1; var angle1 = (Math.atan2(dy, dx) * 57.2957795130823); var dx = (_root.game.base_center._x - _x); var dy = (_root.game.base_center._y - _y); var angle2 = _rotation; if (angle2 < 0) { angle2 = angle2 + 360; } if (angle1 < 0) { angle1 = angle1 + 360; } var a = (angle2 - angle1); if (a > 180) { a = a - 360; } else if (a < -180) { a = a + 360; } a = a * speed; _rotation = (_rotation - (a - 90)); } if (go eq 1) { if (yiffffffffffffffffffffffffffffff != 777) { _root.tank_count++; hits = _root.tank_hp; yiffffffffffffffffffffffffffffff = 777; } if (count < 2) { dx = _root.game.base_center._x - _x; dy = _root.game.base_center._y - _y; if (Math.abs(dx) > Math.abs(dy)) { if (dy >= 0) { ymodififer = (Math.abs(dy) / Math.abs(dx)) * _root.tank_speed; } else { ymodififer = (-(Math.abs(dy) / Math.abs(dx))) * _root.tank_speed; } if (dx >= 0) { xmodifier = _root.tank_speed; } else { xmodifier = -_root.tank_speed; } } else { if (dy >= 0) { ymodififer = _root.tank_speed; } else { ymodififer = -_root.tank_speed; } if (dx >= 0) { xmodifier = (Math.abs(dx) / Math.abs(dy)) * _root.tank_speed; } else { xmodifier = (-(Math.abs(dx) / Math.abs(dy))) * _root.tank_speed; } } } if (hits <= 0) { dead = 1; crawler.gotoAndStop(3); } distance_x_abs = Math.abs(_root.game.base_center._x - _x); distance_y_abs = Math.abs(_root.game.base_center._y - _y); if (dead != 1) { if ((distance_y_abs > 140) or (distance_x_abs > 140)) { _x = (_x + xmodifier); _y = (_y + ymodififer); } else { crawler.gotoAndStop(2); } } if (dead != 1) { if (_root.projectile_1_count > 0) { i = 0; while (i < (_root.max_projectiles + 1)) { if (hitzone.hitTest(_root.game.base["projectile" + i])) { _root.game.base["projectile" + i].blow = 1; hits = hits - _root.projectile_1_dmg; } i++; } } if (_root.projectile_2_count > 0) { i = 0; while (i < (_root.max_projectiles + 1)) { if (hitzone.hitTest(_root.game.base["projectile2_" + i].projectile.testzone)) { _root.game.base["projectile2_" + i].blow = 1; if (_root.game.base["projectile2_" + i].dodmg eq 1) { hits = hits - _root.projectile_2_dmg; } } i++; } } if (_root.mines_installed_count > 0) { i = 1; while (i < 11) { if (hitzone.hitTest(_root.game["mine_" + i].dmg_zone)) { _root.game["mine_" + i].blow = 1; if (_root.game["mine_" + i].dodmg eq 1) { hits = hits - _root.mine_dmg; } } i++; } } if (_root.projectile_4_count > 0) { i = 0; while (i < (_root.max_projectiles4 + 1)) { if (hitzone.hitTest(_root.game.base["projectile4_" + i].projectile.dmg_zone)) { _root.game.base["projectile4_" + i].blow = 1; if (_root.game.base["projectile4_" + i].dodmg eq 1) { hits = hits - _root.projectile_4_dmg; } } i++; } } if (_root.projectile_3_count > 0) { i = 0; while (i < (_root.max_projectiles3 + 1)) { if (hitzone.hitTest(_root.game.base["projectile3_" + i])) { _root.game.base["projectile3_" + i].blow = 1; if (_root.game.base["projectile3_" + i].dodmg eq 1) { hits = hits - _root.projectile_3_dmg; } } i++; } } ray_test = hitzone.hitTest(_root.game.base.rotor.right_.ray_shot.implosion.hitzone); if (ray_test eq "true") { hits = hits - _root.raygun_dmg; } shockwave_test = hitzone.hitTest(_root.game.base.krishka.dmg_zone); if (shockwave_test eq "true") { hits = hits - _root.shockwave_dmg; } nukemine_test = hitzone.hitTest(_root.game.nukemine_installed.nuking.dmg_zone); if (nukemine_test eq "true") { hits = hits - _root.nukemine_dmg; } } if (crawler.death.remove eq 1) { _root.tank_count--; removeMovieClip(this); } }
Symbol 359 MovieClip Frame 2
gotoAndPlay (1); if (yiffdesudesu != 1337) { yiffdesudesu = 1337; count = 0; } count++;
Symbol 374 MovieClip Frame 1
stop();
Symbol 374 MovieClip Frame 2
_root.dmg_taken = _root.dmg_taken + Math.floor(_root.buggy_dmg / 3);
Symbol 374 MovieClip Frame 13
_root.dmg_taken = _root.dmg_taken + Math.floor(_root.buggy_dmg / 3);
Symbol 374 MovieClip Frame 25
_root.dmg_taken = _root.dmg_taken + Math.floor(_root.buggy_dmg / 3);
Symbol 376 MovieClip Frame 6
stop();
Symbol 378 MovieClip Frame 1
stop();
Symbol 378 MovieClip Frame 2
_root.dmg_taken = _root.dmg_taken + _root.buggy_dmg;
Instance of Symbol 374 MovieClip "gun" in Symbol 379 MovieClip Frame 1
onClipEvent (enterFrame) { if (shoot eq 1) { play(); } else { gotoAndStop (1); } }
Instance of Symbol 378 MovieClip "gun" in Symbol 379 MovieClip Frame 2
onClipEvent (enterFrame) { if (shoot eq 1) { play(); } else { gotoAndStop (1); } }
Symbol 400 MovieClip Frame 4
if (nuke eq 1) { _root.cash = _root.cash + _root.nukebuggy_cash; } else { _root.cash = _root.cash + _root.buggy_cash; }
Symbol 400 MovieClip Frame 12
stop(); remove = 1;
Symbol 401 MovieClip Frame 1
stop();
Instance of Symbol 379 MovieClip "gun" in Symbol 401 MovieClip Frame 1
onClipEvent (load) { if (random(2) eq 1) { gotoAndStop (2); } else { gotoAndStop (1); } }
Symbol 402 MovieClip Frame 1
if (_root.kill_all_enemies eq 1) { hits = -999999; } if (count < 3) { speed = 1; var angle1 = (Math.atan2(dy, dx) * 57.2957795130823); var dx = (_root.game.base_center._x - _x); var dy = (_root.game.base_center._y - _y); var angle2 = _rotation; if (angle2 < 0) { angle2 = angle2 + 360; } if (angle1 < 0) { angle1 = angle1 + 360; } var a = (angle2 - angle1); if (a > 180) { a = a - 360; } else if (a < -180) { a = a + 360; } a = a * speed; _rotation = (_rotation - (a - 90)); } if (go eq 1) { if (yiffffffffffffffffffffffffffffff != 777) { _root.buggy_count++; hits = _root.buggy_hp; yiffffffffffffffffffffffffffffff = 777; } if (count < 2) { dx = _root.game.base_center._x - _x; dy = _root.game.base_center._y - _y; if (Math.abs(dx) > Math.abs(dy)) { if (dy >= 0) { ymodififer = (Math.abs(dy) / Math.abs(dx)) * _root.buggy_speed; } else { ymodififer = (-(Math.abs(dy) / Math.abs(dx))) * _root.buggy_speed; } if (dx >= 0) { xmodifier = _root.buggy_speed; } else { xmodifier = -_root.buggy_speed; } } else { if (dy >= 0) { ymodififer = _root.buggy_speed; } else { ymodififer = -_root.buggy_speed; } if (dx >= 0) { xmodifier = (Math.abs(dx) / Math.abs(dy)) * _root.buggy_speed; } else { xmodifier = (-(Math.abs(dx) / Math.abs(dy))) * _root.buggy_speed; } } } if (hits <= 0) { dead = 1; crawler.gotoAndStop(3); } distance_x_abs = Math.abs(_root.game.base_center._x - _x); distance_y_abs = Math.abs(_root.game.base_center._y - _y); if (dead != 1) { if ((distance_y_abs > 90) or (distance_x_abs > 90)) { _x = (_x + xmodifier); _y = (_y + ymodififer); } else { crawler.gun.gun.shoot = 1; crawler.gotoAndStop(2); } } if (dead != 1) { if (_root.projectile_1_count > 0) { i = 0; while (i < (_root.max_projectiles + 1)) { if (hitzone.hitTest(_root.game.base["projectile" + i])) { _root.game.base["projectile" + i].blow = 1; hits = hits - _root.projectile_1_dmg; } i++; } } if (_root.projectile_2_count > 0) { i = 0; while (i < (_root.max_projectiles + 1)) { if (hitzone.hitTest(_root.game.base["projectile2_" + i].projectile.testzone)) { _root.game.base["projectile2_" + i].blow = 1; if (_root.game.base["projectile2_" + i].dodmg eq 1) { hits = hits - _root.projectile_2_dmg; } } i++; } } if (_root.mines_installed_count > 0) { i = 1; while (i < 11) { if (hitzone.hitTest(_root.game["mine_" + i].dmg_zone)) { _root.game["mine_" + i].blow = 1; if (_root.game["mine_" + i].dodmg eq 1) { hits = hits - _root.mine_dmg; } } i++; } } if (_root.projectile_4_count > 0) { i = 0; while (i < (_root.max_projectiles4 + 1)) { if (hitzone.hitTest(_root.game.base["projectile4_" + i].projectile.dmg_zone)) { _root.game.base["projectile4_" + i].blow = 1; if (_root.game.base["projectile4_" + i].dodmg eq 1) { hits = hits - _root.projectile_4_dmg; } } i++; } } if (_root.projectile_3_count > 0) { i = 0; while (i < (_root.max_projectiles3 + 1)) { if (hitzone.hitTest(_root.game.base["projectile3_" + i])) { _root.game.base["projectile3_" + i].blow = 1; if (_root.game.base["projectile3_" + i].dodmg eq 1) { hits = hits - _root.projectile_3_dmg; } } i++; } } ray_test = hitzone.hitTest(_root.game.base.rotor.right_.ray_shot.implosion.hitzone); if (ray_test eq "true") { hits = hits - _root.raygun_dmg; } shockwave_test = hitzone.hitTest(_root.game.base.krishka.dmg_zone); if (shockwave_test eq "true") { hits = hits - _root.shockwave_dmg; } nukemine_test = hitzone.hitTest(_root.game.nukemine_installed.nuking.dmg_zone); if (nukemine_test eq "true") { hits = hits - _root.nukemine_dmg; } } if (crawler.death.remove eq 1) { _root.buggy_count--; removeMovieClip(this); } }
Symbol 402 MovieClip Frame 2
if (go != 1) { gotoAndStop (3); } else { gotoAndPlay (1); } if (yiffdesudesu != 1337) { yiffdesudesu = 1337; count = 0; } count++;
Symbol 412 MovieClip Frame 6
stop();
Symbol 421 MovieClip Frame 2
_root.dmg_taken = _root.dmg_taken + Math.floor(_root.helicopter_dmg / 3);
Symbol 421 MovieClip Frame 9
_root.dmg_taken = _root.dmg_taken + Math.floor(_root.helicopter_dmg / 3);
Symbol 421 MovieClip Frame 16
_root.dmg_taken = _root.dmg_taken + Math.floor(_root.helicopter_dmg / 3);
Symbol 431 MovieClip Frame 2
_root.cash = _root.cash + _root.helicopter_cash;
Symbol 431 MovieClip Frame 10
stop(); remove = 1;
Symbol 432 MovieClip Frame 1
stop();
Symbol 433 MovieClip Frame 1
if (_root.kill_all_enemies eq 1) { hits = -999999; } if (count < 3) { speed = 1; var angle1 = (Math.atan2(dy, dx) * 57.2957795130823); var dx = (_root.game.base_center._x - _x); var dy = (_root.game.base_center._y - _y); var angle2 = _rotation; if (angle2 < 0) { angle2 = angle2 + 360; } if (angle1 < 0) { angle1 = angle1 + 360; } var a = (angle2 - angle1); if (a > 180) { a = a - 360; } else if (a < -180) { a = a + 360; } a = a * speed; _rotation = (_rotation - (a - 90)); } if (go eq 1) { if (yiffffffffffffffffffffffffffffff != 777) { _root.helicopter_count++; hits = _root.helicopter_hp; yiffffffffffffffffffffffffffffff = 777; } if (count < 2) { dx = _root.game.base_center._x - _x; dy = _root.game.base_center._y - _y; if (Math.abs(dx) > Math.abs(dy)) { if (dy >= 0) { ymodififer = (Math.abs(dy) / Math.abs(dx)) * _root.helicopter_speed; } else { ymodififer = (-(Math.abs(dy) / Math.abs(dx))) * _root.helicopter_speed; } if (dx >= 0) { xmodifier = _root.helicopter_speed; } else { xmodifier = -_root.helicopter_speed; } } else { if (dy >= 0) { ymodififer = _root.helicopter_speed; } else { ymodififer = -_root.helicopter_speed; } if (dx >= 0) { xmodifier = (Math.abs(dx) / Math.abs(dy)) * _root.helicopter_speed; } else { xmodifier = (-(Math.abs(dx) / Math.abs(dy))) * _root.helicopter_speed; } } } if (hits <= 0) { dead = 1; flyer.gotoAndStop(3); } distance_x_abs = Math.abs(_root.game.base_center._x - _x); distance_y_abs = Math.abs(_root.game.base_center._y - _y); if (dead != 1) { if ((distance_y_abs > 125) or (distance_x_abs > 125)) { _x = (_x + xmodifier); _y = (_y + ymodififer); } else { flyer.gotoAndStop(2); } } if (dead != 1) { if (_root.projectile_1_count > 0) { i = 0; while (i < (_root.max_projectiles + 1)) { if (hitzone.hitTest(_root.game.base["projectile" + i])) { _root.game.base["projectile" + i].blow = 1; hits = hits - _root.projectile_1_dmg; } i++; } } if (_root.projectile_2_count > 0) { i = 0; while (i < (_root.max_projectiles + 1)) { if (hitzone.hitTest(_root.game.base["projectile2_" + i].projectile.testzone)) { _root.game.base["projectile2_" + i].blow = 1; if (_root.game.base["projectile2_" + i].dodmg eq 1) { hits = hits - _root.projectile_2_dmg; } } i++; } } if (_root.projectile_4_count > 0) { i = 0; while (i < (_root.max_projectiles4 + 1)) { if (hitzone.hitTest(_root.game.base["projectile4_" + i].projectile.dmg_zone)) { _root.game.base["projectile4_" + i].blow = 1; if (_root.game.base["projectile4_" + i].dodmg eq 1) { hits = hits - _root.projectile_4_dmg; } } i++; } } if (_root.projectile_3_count > 0) { i = 0; while (i < (_root.max_projectiles3 + 1)) { if (hitzone.hitTest(_root.game.base["projectile3_" + i])) { _root.game.base["projectile3_" + i].blow = 1; if (_root.game.base["projectile3_" + i].dodmg eq 1) { hits = hits - _root.projectile_3_dmg; } } i++; } } ray_test = hitzone.hitTest(_root.game.base.rotor.right_.ray_shot.implosion.hitzone); if (ray_test eq "true") { hits = hits - _root.raygun_dmg; } shockwave_test = hitzone.hitTest(_root.game.base.krishka.dmg_zone); if (shockwave_test eq "true") { hits = hits - _root.shockwave_dmg; } nukemine_test = hitzone.hitTest(_root.game.nukemine_installed.nuking.dmg_zone); if (nukemine_test eq "true") { hits = hits - _root.nukemine_dmg; } } if (flyer.death.remove eq 1) { _root.helicopter_count--; removeMovieClip(this); } }
Symbol 433 MovieClip Frame 2
if (go != 1) { gotoAndStop (3); } else { gotoAndPlay (1); } if (yiffdesudesu != 1337) { yiffdesudesu = 1337; count = 0; } count++;
Symbol 435 MovieClip Frame 2
this.swapDepths(8100);
Symbol 435 MovieClip Frame 3
stop();
Symbol 483 MovieClip Frame 30
stop();
Symbol 491 MovieClip Frame 5
swap = 1;
Symbol 491 MovieClip Frame 10
_root.shakescreen = 2;
Symbol 491 MovieClip Frame 11
_root.dmg_taken = _root.dmg_taken + _root.nuketruck_dmg;
Symbol 491 MovieClip Frame 80
stop(); remove = 1;
Symbol 520 MovieClip Frame 10
stop();
Symbol 525 MovieClip Frame 17
stop();
Symbol 530 MovieClip Frame 3
_root.cash = _root.cash + _root.nuketruck_cash;
Symbol 530 MovieClip Frame 56
stop(); remove = 1;
Symbol 531 MovieClip Frame 1
stop();
Symbol 531 MovieClip Frame 2
stop();
Symbol 532 MovieClip Frame 1
if (_root.kill_all_enemies eq 1) { hits = -999999; } if (count < 3) { speed = 1; var angle1 = (Math.atan2(dy, dx) * 57.2957795130823); var dx = (_root.game.base_center._x - _x); var dy = (_root.game.base_center._y - _y); var angle2 = _rotation; if (angle2 < 0) { angle2 = angle2 + 360; } if (angle1 < 0) { angle1 = angle1 + 360; } var a = (angle2 - angle1); if (a > 180) { a = a - 360; } else if (a < -180) { a = a + 360; } a = a * speed; _rotation = (_rotation - (a - 90)); } if (go eq 1) { if (yiffffffffffffffffffffffffffffff != 777) { _root.nuketruck_count++; hits = _root.nuketruck_hp; yiffffffffffffffffffffffffffffff = 777; } if (count < 2) { dx = _root.game.base_center._x - _x; dy = _root.game.base_center._y - _y; if (Math.abs(dx) > Math.abs(dy)) { if (dy >= 0) { ymodififer = (Math.abs(dy) / Math.abs(dx)) * _root.nuketruck_speed; } else { ymodififer = (-(Math.abs(dy) / Math.abs(dx))) * _root.nuketruck_speed; } if (dx >= 0) { xmodifier = _root.nuketruck_speed; } else { xmodifier = -_root.nuketruck_speed; } } else { if (dy >= 0) { ymodififer = _root.nuketruck_speed; } else { ymodififer = -_root.nuketruck_speed; } if (dx >= 0) { xmodifier = (Math.abs(dx) / Math.abs(dy)) * _root.nuketruck_speed; } else { xmodifier = (-(Math.abs(dx) / Math.abs(dy))) * _root.nuketruck_speed; } } } if ((hits <= 0) and (blowing != 1)) { dead = 1; crawler.gotoAndStop(3); } distance_x_abs = Math.abs(_root.game.base_center._x - _x); distance_y_abs = Math.abs(_root.game.base_center._y - _y); if ((dead != 1) and (blowing != 1)) { if ((distance_y_abs > 70) or (distance_x_abs > 70)) { _x = (_x + xmodifier); _y = (_y + ymodififer); } else { blowing = 1; crawler.gotoAndStop(2); } } if (dead != 1) { if (_root.projectile_1_count > 0) { i = 0; while (i < (_root.max_projectiles + 1)) { if (hitzone.hitTest(_root.game.base["projectile" + i])) { _root.game.base["projectile" + i].blow = 1; hits = hits - _root.projectile_1_dmg; } i++; } } if (_root.projectile_2_count > 0) { i = 0; while (i < (_root.max_projectiles + 1)) { if (hitzone.hitTest(_root.game.base["projectile2_" + i].projectile.testzone)) { _root.game.base["projectile2_" + i].blow = 1; if (_root.game.base["projectile2_" + i].dodmg eq 1) { hits = hits - _root.projectile_2_dmg; } } i++; } } if (_root.mines_installed_count > 0) { i = 1; while (i < 11) { if (hitzone.hitTest(_root.game["mine_" + i].dmg_zone)) { _root.game["mine_" + i].blow = 1; if (_root.game["mine_" + i].dodmg eq 1) { hits = hits - _root.mine_dmg; } } i++; } } if (_root.projectile_4_count > 0) { i = 0; while (i < (_root.max_projectiles4 + 1)) { if (hitzone.hitTest(_root.game.base["projectile4_" + i].projectile.dmg_zone)) { _root.game.base["projectile4_" + i].blow = 1; if (_root.game.base["projectile4_" + i].dodmg eq 1) { hits = hits - _root.projectile_4_dmg; } } i++; } } if (_root.projectile_3_count > 0) { i = 0; while (i < (_root.max_projectiles3 + 1)) { if (hitzone.hitTest(_root.game.base["projectile3_" + i])) { _root.game.base["projectile3_" + i].blow = 1; if (_root.game.base["projectile3_" + i].dodmg eq 1) { hits = hits - _root.projectile_3_dmg; } } i++; } } ray_test = hitzone.hitTest(_root.game.base.rotor.right_.ray_shot.implosion.hitzone); if (ray_test eq "true") { hits = hits - _root.raygun_dmg; } shockwave_test = hitzone.hitTest(_root.game.base.krishka.dmg_zone); if (shockwave_test eq "true") { hits = hits - _root.shockwave_dmg; } nukemine_test = hitzone.hitTest(_root.game.nukemine_installed.nuking.dmg_zone); if (nukemine_test eq "true") { hits = hits - _root.nukemine_dmg; } } if (crawler.death.remove eq 1) { _root.nuketruck_count--; removeMovieClip(this); } }
Symbol 532 MovieClip Frame 2
gotoAndPlay (1); if (yiffdesudesu != 1337) { yiffdesudesu = 1337; count = 0; } count++; if (crawler.death.swap eq 1) { this.swapDepths(8500 + random(500)); crawler.death.swap = 0; }
Symbol 539 MovieClip Frame 25
stop();
Symbol 547 MovieClip Frame 1
stop();
Symbol 547 MovieClip Frame 15
stop(); detonate = 1;
Symbol 556 MovieClip Frame 10
_root.shakescreen = 2; _root.blowallmines = 0;
Symbol 556 MovieClip Frame 80
stop(); remove = 1;
Symbol 557 MovieClip Frame 1
stop(); onEnterFrame = function () { if (activated eq 1) { if (Key.isDown(68)) { this.bar.play(); } else { this.bar.gotoAndStop(1); } if ((this.bar.detonate eq 1) or (_root.blowallmines eq 1)) { gotoAndStop (2); } } };
Instance of Symbol 539 MovieClip "mina" in Symbol 557 MovieClip Frame 1
onClipEvent (load) { _rotation = random(360); }
Symbol 557 MovieClip Frame 2
this.swapDepths(12000); onEnterFrame = function () { if (this.nuking.remove eq 1) { removeMovieClip(this); } };
Symbol 568 MovieClip Frame 1
stop();
Symbol 568 MovieClip Frame 2
_root.dmg_taken = _root.dmg_taken + _root.hovertank_dmg;
Symbol 570 MovieClip Frame 4
_root.cash = _root.cash + _root.hovertank_cash;
Symbol 570 MovieClip Frame 25
stop(); remove = 1;
Symbol 571 MovieClip Frame 1
stop();
Symbol 571 MovieClip Frame 2
onEnterFrame = function () { this.gun.play(); };
Symbol 572 MovieClip Frame 1
if (_root.kill_all_enemies eq 1) { hits = -999999; } if (count < 3) { speed = 1; var angle1 = (Math.atan2(dy, dx) * 57.2957795130823); var dx = (_root.game.base_center._x - _x); var dy = (_root.game.base_center._y - _y); var angle2 = _rotation; if (angle2 < 0) { angle2 = angle2 + 360; } if (angle1 < 0) { angle1 = angle1 + 360; } var a = (angle2 - angle1); if (a > 180) { a = a - 360; } else if (a < -180) { a = a + 360; } a = a * speed; _rotation = (_rotation - (a - 90)); } if (go eq 1) { if (yiffffffffffffffffffffffffffffff != 777) { _root.hovertank_count++; hits = _root.hovertank_hp; yiffffffffffffffffffffffffffffff = 777; } if (count < 2) { dx = _root.game.base_center._x - _x; dy = _root.game.base_center._y - _y; if (Math.abs(dx) > Math.abs(dy)) { if (dy >= 0) { ymodififer = (Math.abs(dy) / Math.abs(dx)) * _root.hovertank_speed; } else { ymodififer = (-(Math.abs(dy) / Math.abs(dx))) * _root.hovertank_speed; } if (dx >= 0) { xmodifier = _root.hovertank_speed; } else { xmodifier = -_root.hovertank_speed; } } else { if (dy >= 0) { ymodififer = _root.hovertank_speed; } else { ymodififer = -_root.hovertank_speed; } if (dx >= 0) { xmodifier = (Math.abs(dx) / Math.abs(dy)) * _root.hovertank_speed; } else { xmodifier = (-(Math.abs(dx) / Math.abs(dy))) * _root.hovertank_speed; } } } if (hits <= 0) { dead = 1; crawler.gotoAndStop(3); } distance_x_abs = Math.abs(_root.game.base_center._x - _x); distance_y_abs = Math.abs(_root.game.base_center._y - _y); if (dead != 1) { if ((distance_y_abs > 110) or (distance_x_abs > 110)) { _x = (_x + xmodifier); _y = (_y + ymodififer); } else { crawler.gotoAndStop(2); } } if (dead != 1) { if (_root.projectile_1_count > 0) { i = 0; while (i < (_root.max_projectiles + 1)) { if (hitzone.hitTest(_root.game.base["projectile" + i])) { _root.game.base["projectile" + i].blow = 1; hits = hits - _root.projectile_1_dmg; } i++; } } if (_root.projectile_2_count > 0) { i = 0; while (i < (_root.max_projectiles + 1)) { if (hitzone.hitTest(_root.game.base["projectile2_" + i].projectile.testzone)) { _root.game.base["projectile2_" + i].blow = 1; if (_root.game.base["projectile2_" + i].dodmg eq 1) { hits = hits - _root.projectile_2_dmg; } } i++; } } if (_root.mines_installed_count > 0) { i = 1; while (i < 11) { if (hitzone.hitTest(_root.game["mine_" + i].dmg_zone)) { _root.game["mine_" + i].blow = 1; if (_root.game["mine_" + i].dodmg eq 1) { hits = hits - _root.mine_dmg; } } i++; } } if (_root.projectile_4_count > 0) { i = 0; while (i < (_root.max_projectiles4 + 1)) { if (hitzone.hitTest(_root.game.base["projectile4_" + i].projectile.dmg_zone)) { _root.game.base["projectile4_" + i].blow = 1; if (_root.game.base["projectile4_" + i].dodmg eq 1) { hits = hits - _root.projectile_4_dmg; } } i++; } } if (_root.projectile_3_count > 0) { i = 0; while (i < (_root.max_projectiles3 + 1)) { if (hitzone.hitTest(_root.game.base["projectile3_" + i])) { _root.game.base["projectile3_" + i].blow = 1; if (_root.game.base["projectile3_" + i].dodmg eq 1) { hits = hits - _root.projectile_3_dmg; } } i++; } } ray_test = hitzone.hitTest(_root.game.base.rotor.right_.ray_shot.implosion.hitzone); if (ray_test eq "true") { hits = hits - _root.raygun_dmg; } shockwave_test = hitzone.hitTest(_root.game.base.krishka.dmg_zone); if (shockwave_test eq "true") { hits = hits - _root.shockwave_dmg; } nukemine_test = hitzone.hitTest(_root.game.nukemine_installed.nuking.dmg_zone); if (nukemine_test eq "true") { hits = hits - _root.nukemine_dmg; } } if (crawler.death.remove eq 1) { _root.hovertank_count--; removeMovieClip(this); } }
Symbol 572 MovieClip Frame 2
if (go != 1) { gotoAndStop (3); } else { gotoAndPlay (1); } if (yiffdesudesu != 1337) { yiffdesudesu = 1337; count = 0; } count++;
Instance of Symbol 331 MovieClip in Symbol 579 MovieClip Frame 1
onClipEvent (enterFrame) { stop(); }
Instance of Symbol 331 MovieClip in Symbol 579 MovieClip Frame 1
onClipEvent (enterFrame) { stop(); }
Symbol 591 MovieClip Frame 5
_root.dmg_taken = _root.dmg_taken + _root.lazertank_dmg;
Symbol 596 MovieClip Frame 8
_root.cash = _root.cash + _root.lazertank_cash;
Symbol 596 MovieClip Frame 41
stop(); remove = 1;
Symbol 597 MovieClip Frame 1
stop();
Symbol 598 MovieClip Frame 1
if (_root.kill_all_enemies eq 1) { hits = -999999; } if (count < 3) { speed = 1; var angle1 = (Math.atan2(dy, dx) * 57.2957795130823); var dx = (_root.game.base_center._x - _x); var dy = (_root.game.base_center._y - _y); var angle2 = _rotation; if (angle2 < 0) { angle2 = angle2 + 360; } if (angle1 < 0) { angle1 = angle1 + 360; } var a = (angle2 - angle1); if (a > 180) { a = a - 360; } else if (a < -180) { a = a + 360; } a = a * speed; _rotation = (_rotation - (a - 90)); } if (go eq 1) { if (yiffffffffffffffffffffffffffffff != 777) { _root.lazertank_count++; hits = _root.lazertank_hp; yiffffffffffffffffffffffffffffff = 777; } if (count < 2) { dx = _root.game.base_center._x - _x; dy = _root.game.base_center._y - _y; if (Math.abs(dx) > Math.abs(dy)) { if (dy >= 0) { ymodififer = (Math.abs(dy) / Math.abs(dx)) * _root.lazertank_speed; } else { ymodififer = (-(Math.abs(dy) / Math.abs(dx))) * _root.lazertank_speed; } if (dx >= 0) { xmodifier = _root.lazertank_speed; } else { xmodifier = -_root.lazertank_speed; } } else { if (dy >= 0) { ymodififer = _root.lazertank_speed; } else { ymodififer = -_root.lazertank_speed; } if (dx >= 0) { xmodifier = (Math.abs(dx) / Math.abs(dy)) * _root.lazertank_speed; } else { xmodifier = (-(Math.abs(dx) / Math.abs(dy))) * _root.lazertank_speed; } } } if (hits <= 0) { dead = 1; crawler.gotoAndStop(3); } distance_x_abs = Math.abs(_root.game.base_center._x - _x); distance_y_abs = Math.abs(_root.game.base_center._y - _y); if (dead != 1) { if ((distance_y_abs > 170) or (distance_x_abs > 170)) { _x = (_x + xmodifier); _y = (_y + ymodififer); } else { crawler.gotoAndStop(2); } } if (dead != 1) { if (_root.projectile_1_count > 0) { i = 0; while (i < (_root.max_projectiles + 1)) { if (hitzone.hitTest(_root.game.base["projectile" + i])) { _root.game.base["projectile" + i].blow = 1; hits = hits - _root.projectile_1_dmg; } i++; } } if (_root.projectile_2_count > 0) { i = 0; while (i < (_root.max_projectiles + 1)) { if (hitzone.hitTest(_root.game.base["projectile2_" + i].projectile.testzone)) { _root.game.base["projectile2_" + i].blow = 1; if (_root.game.base["projectile2_" + i].dodmg eq 1) { hits = hits - _root.projectile_2_dmg; } } i++; } } if (_root.mines_installed_count > 0) { i = 1; while (i < 11) { if (hitzone.hitTest(_root.game["mine_" + i].dmg_zone)) { _root.game["mine_" + i].blow = 1; if (_root.game["mine_" + i].dodmg eq 1) { hits = hits - _root.mine_dmg; } } i++; } } if (_root.projectile_4_count > 0) { i = 0; while (i < (_root.max_projectiles4 + 1)) { if (hitzone.hitTest(_root.game.base["projectile4_" + i].projectile.dmg_zone)) { _root.game.base["projectile4_" + i].blow = 1; if (_root.game.base["projectile4_" + i].dodmg eq 1) { hits = hits - _root.projectile_4_dmg; } } i++; } } if (_root.projectile_3_count > 0) { i = 0; while (i < (_root.max_projectiles3 + 1)) { if (hitzone.hitTest(_root.game.base["projectile3_" + i])) { _root.game.base["projectile3_" + i].blow = 1; if (_root.game.base["projectile3_" + i].dodmg eq 1) { hits = hits - _root.projectile_3_dmg; } } i++; } } ray_test = hitzone.hitTest(_root.game.base.rotor.right_.ray_shot.implosion.hitzone); if (ray_test eq "true") { hits = hits - _root.raygun_dmg; } shockwave_test = hitzone.hitTest(_root.game.base.krishka.dmg_zone); if (shockwave_test eq "true") { hits = hits - _root.shockwave_dmg; } nukemine_test = hitzone.hitTest(_root.game.nukemine_installed.nuking.dmg_zone); if (nukemine_test eq "true") { hits = hits - _root.nukemine_dmg; } } if (crawler.death.remove eq 1) { _root.lazertank_count--; removeMovieClip(this); } }
Symbol 598 MovieClip Frame 2
gotoAndPlay (1); if (yiffdesudesu != 1337) { yiffdesudesu = 1337; count = 0; } count++;
Symbol 620 MovieClip Frame 22
_root.dmg_taken = _root.dmg_taken + _root.trooper_dmg;
Symbol 677 MovieClip Frame 3
_root.cash = _root.cash + _root.trooper_cash;
Symbol 677 MovieClip Frame 33
stop(); remove = 1;
Symbol 678 MovieClip Frame 1
stop();
Symbol 679 MovieClip Frame 1
if (_root.kill_all_enemies eq 1) { hits = -999999; } if (count < 3) { speed = 1; var angle1 = (Math.atan2(dy, dx) * 57.2957795130823); var dx = (_root.game.base_center._x - _x); var dy = (_root.game.base_center._y - _y); var angle2 = _rotation; if (angle2 < 0) { angle2 = angle2 + 360; } if (angle1 < 0) { angle1 = angle1 + 360; } var a = (angle2 - angle1); if (a > 180) { a = a - 360; } else if (a < -180) { a = a + 360; } a = a * speed; _rotation = (_rotation - (a - 90)); } if (go eq 1) { if (yiffffffffffffffffffffffffffffff != 777) { _root.trooper_count++; hits = _root.trooper_hp; yiffffffffffffffffffffffffffffff = 777; } if (count < 2) { dx = _root.game.base_center._x - _x; dy = _root.game.base_center._y - _y; if (Math.abs(dx) > Math.abs(dy)) { if (dy >= 0) { ymodififer = (Math.abs(dy) / Math.abs(dx)) * _root.trooper_speed; } else { ymodififer = (-(Math.abs(dy) / Math.abs(dx))) * _root.trooper_speed; } if (dx >= 0) { xmodifier = _root.trooper_speed; } else { xmodifier = -_root.trooper_speed; } } else { if (dy >= 0) { ymodififer = _root.trooper_speed; } else { ymodififer = -_root.trooper_speed; } if (dx >= 0) { xmodifier = (Math.abs(dx) / Math.abs(dy)) * _root.trooper_speed; } else { xmodifier = (-(Math.abs(dx) / Math.abs(dy))) * _root.trooper_speed; } } } if (hits <= 0) { dead = 1; flyer.gotoAndStop(3); } distance_x_abs = Math.abs(_root.game.base_center._x - _x); distance_y_abs = Math.abs(_root.game.base_center._y - _y); if (dead != 1) { if ((distance_y_abs > 120) or (distance_x_abs > 120)) { _x = (_x + xmodifier); _y = (_y + ymodififer); } else { flyer.gotoAndStop(2); } } if (dead != 1) { if (_root.projectile_1_count > 0) { i = 0; while (i < (_root.max_projectiles + 1)) { if (hitzone.hitTest(_root.game.base["projectile" + i])) { _root.game.base["projectile" + i].blow = 1; hits = hits - _root.projectile_1_dmg; } i++; } } if (_root.projectile_2_count > 0) { i = 0; while (i < (_root.max_projectiles + 1)) { if (hitzone.hitTest(_root.game.base["projectile2_" + i].projectile.testzone)) { _root.game.base["projectile2_" + i].blow = 1; if (_root.game.base["projectile2_" + i].dodmg eq 1) { hits = hits - _root.projectile_2_dmg; } } i++; } } if (_root.projectile_4_count > 0) { i = 0; while (i < (_root.max_projectiles4 + 1)) { if (hitzone.hitTest(_root.game.base["projectile4_" + i].projectile.dmg_zone)) { _root.game.base["projectile4_" + i].blow = 1; if (_root.game.base["projectile4_" + i].dodmg eq 1) { hits = hits - _root.projectile_4_dmg; } } i++; } } if (_root.projectile_3_count > 0) { i = 0; while (i < (_root.max_projectiles3 + 1)) { if (hitzone.hitTest(_root.game.base["projectile3_" + i])) { _root.game.base["projectile3_" + i].blow = 1; if (_root.game.base["projectile3_" + i].dodmg eq 1) { hits = hits - _root.projectile_3_dmg; } } i++; } } ray_test = hitzone.hitTest(_root.game.base.rotor.right_.ray_shot.implosion.hitzone); if (ray_test eq "true") { hits = hits - _root.raygun_dmg; } shockwave_test = hitzone.hitTest(_root.game.base.krishka.dmg_zone); if (shockwave_test eq "true") { hits = hits - _root.shockwave_dmg; } nukemine_test = hitzone.hitTest(_root.game.nukemine_installed.nuking.dmg_zone); if (nukemine_test eq "true") { hits = hits - _root.nukemine_dmg; } } if (flyer.death.remove eq 1) { _root.trooper_count--; removeMovieClip(this); } }
Symbol 679 MovieClip Frame 2
if (go != 1) { gotoAndStop (3); } else { gotoAndPlay (1); } if (yiffdesudesu != 1337) { yiffdesudesu = 1337; count = 0; } count++;
Symbol 681 MovieClip Frame 2
this.swapDepths(8101);
Symbol 681 MovieClip Frame 3
stop();
Instance of Symbol 573 MovieClip in Symbol 704 MovieClip Frame 1
onClipEvent (enterFrame) { dd.stop(); tt.stop(); }
Symbol 704 MovieClip Frame 45
_root.dmg_taken = _root.dmg_taken + _root.blacktank_dmg;
Symbol 718 MovieClip Frame 15
_root.cash = _root.cash + _root.blacktank_cash;
Symbol 718 MovieClip Frame 53
stop(); remove = 1;
Symbol 719 MovieClip Frame 1
stop();
Instance of Symbol 690 MovieClip in Symbol 719 MovieClip Frame 1
onClipEvent (enterFrame) { pushka.stop(); }
Symbol 720 MovieClip Frame 1
if (_root.kill_all_enemies eq 1) { hits = -999999; } if (count < 3) { speed = 1; var angle1 = (Math.atan2(dy, dx) * 57.2957795130823); var dx = (_root.game.base_center._x - _x); var dy = (_root.game.base_center._y - _y); var angle2 = _rotation; if (angle2 < 0) { angle2 = angle2 + 360; } if (angle1 < 0) { angle1 = angle1 + 360; } var a = (angle2 - angle1); if (a > 180) { a = a - 360; } else if (a < -180) { a = a + 360; } a = a * speed; _rotation = (_rotation - (a - 90)); } if (go eq 1) { if (yiffffffffffffffffffffffffffffff != 777) { _root.blacktank_count++; hits = _root.blacktank_hp; yiffffffffffffffffffffffffffffff = 777; } if (count < 2) { dx = _root.game.base_center._x - _x; dy = _root.game.base_center._y - _y; if (Math.abs(dx) > Math.abs(dy)) { if (dy >= 0) { ymodififer = (Math.abs(dy) / Math.abs(dx)) * _root.blacktank_speed; } else { ymodififer = (-(Math.abs(dy) / Math.abs(dx))) * _root.blacktank_speed; } if (dx >= 0) { xmodifier = _root.blacktank_speed; } else { xmodifier = -_root.blacktank_speed; } } else { if (dy >= 0) { ymodififer = _root.blacktank_speed; } else { ymodififer = -_root.blacktank_speed; } if (dx >= 0) { xmodifier = (Math.abs(dx) / Math.abs(dy)) * _root.blacktank_speed; } else { xmodifier = (-(Math.abs(dx) / Math.abs(dy))) * _root.blacktank_speed; } } } if (hits <= 0) { dead = 1; crawler.gotoAndStop(3); } distance_x_abs = Math.abs(_root.game.base_center._x - _x); distance_y_abs = Math.abs(_root.game.base_center._y - _y); if (dead != 1) { if ((distance_y_abs > 200) or (distance_x_abs > 200)) { _x = (_x + xmodifier); _y = (_y + ymodififer); } else { crawler.gotoAndStop(2); } } if (dead != 1) { if (_root.projectile_1_count > 0) { i = 0; while (i < (_root.max_projectiles + 1)) { if (hitzone.hitTest(_root.game.base["projectile" + i])) { _root.game.base["projectile" + i].blow = 1; hits = hits - _root.projectile_1_dmg; } i++; } } if (_root.projectile_2_count > 0) { i = 0; while (i < (_root.max_projectiles + 1)) { if (hitzone.hitTest(_root.game.base["projectile2_" + i].projectile.testzone)) { _root.game.base["projectile2_" + i].blow = 1; if (_root.game.base["projectile2_" + i].dodmg eq 1) { hits = hits - _root.projectile_2_dmg; } } i++; } } if (_root.mines_installed_count > 0) { i = 1; while (i < 11) { if (hitzone.hitTest(_root.game["mine_" + i].dmg_zone)) { _root.game["mine_" + i].blow = 1; if (_root.game["mine_" + i].dodmg eq 1) { hits = hits - _root.mine_dmg; } } i++; } } if (_root.projectile_4_count > 0) { i = 0; while (i < (_root.max_projectiles4 + 1)) { if (hitzone.hitTest(_root.game.base["projectile4_" + i].projectile.dmg_zone)) { _root.game.base["projectile4_" + i].blow = 1; if (_root.game.base["projectile4_" + i].dodmg eq 1) { hits = hits - _root.projectile_4_dmg; } } i++; } } if (_root.projectile_3_count > 0) { i = 0; while (i < (_root.max_projectiles3 + 1)) { if (hitzone.hitTest(_root.game.base["projectile3_" + i])) { _root.game.base["projectile3_" + i].blow = 1; if (_root.game.base["projectile3_" + i].dodmg eq 1) { hits = hits - _root.projectile_3_dmg; } } i++; } } ray_test = hitzone.hitTest(_root.game.base.rotor.right_.ray_shot.implosion.hitzone); if (ray_test eq "true") { hits = hits - _root.raygun_dmg; } shockwave_test = hitzone.hitTest(_root.game.base.krishka.dmg_zone); if (shockwave_test eq "true") { hits = hits - _root.shockwave_dmg; } nukemine_test = hitzone.hitTest(_root.game.nukemine_installed.nuking.dmg_zone); if (nukemine_test eq "true") { hits = hits - _root.nukemine_dmg; } } if (crawler.death.remove eq 1) { _root.blacktank_count--; removeMovieClip(this); } }
Symbol 720 MovieClip Frame 2
gotoAndPlay (1); if (yiffdesudesu != 1337) { yiffdesudesu = 1337; count = 0; } count++;
Symbol 730 MovieClip Frame 5
swap = 1;
Symbol 730 MovieClip Frame 10
_root.shakescreen = 2;
Symbol 730 MovieClip Frame 11
_root.dmg_taken = _root.dmg_taken + _root.nuketruck_dmg;
Symbol 730 MovieClip Frame 80
stop(); remove = 1;
Symbol 731 MovieClip Frame 1
stop();
Instance of Symbol 400 MovieClip "death" in Symbol 731 MovieClip Frame 3
onClipEvent (enterFrame) { nuke = 1; }
Symbol 732 MovieClip Frame 1
if (_root.kill_all_enemies eq 1) { hits = -999999; } if (count < 3) { speed = 1; var angle1 = (Math.atan2(dy, dx) * 57.2957795130823); var dx = (_root.game.base_center._x - _x); var dy = (_root.game.base_center._y - _y); var angle2 = _rotation; if (angle2 < 0) { angle2 = angle2 + 360; } if (angle1 < 0) { angle1 = angle1 + 360; } var a = (angle2 - angle1); if (a > 180) { a = a - 360; } else if (a < -180) { a = a + 360; } a = a * speed; _rotation = (_rotation - (a - 90)); } if (go eq 1) { if (yiffffffffffffffffffffffffffffff != 777) { _root.nukebuggy_count++; hits = _root.nukebuggy_hp; yiffffffffffffffffffffffffffffff = 777; } if (count < 2) { dx = _root.game.base_center._x - _x; dy = _root.game.base_center._y - _y; if (Math.abs(dx) > Math.abs(dy)) { if (dy >= 0) { ymodififer = (Math.abs(dy) / Math.abs(dx)) * _root.nukebuggy_speed; } else { ymodififer = (-(Math.abs(dy) / Math.abs(dx))) * _root.nukebuggy_speed; } if (dx >= 0) { xmodifier = _root.nukebuggy_speed; } else { xmodifier = -_root.nukebuggy_speed; } } else { if (dy >= 0) { ymodififer = _root.nukebuggy_speed; } else { ymodififer = -_root.nukebuggy_speed; } if (dx >= 0) { xmodifier = (Math.abs(dx) / Math.abs(dy)) * _root.nukebuggy_speed; } else { xmodifier = (-(Math.abs(dx) / Math.abs(dy))) * _root.nukebuggy_speed; } } } if ((hits <= 0) and (blowing != 1)) { dead = 1; crawler.gotoAndStop(3); } distance_x_abs = Math.abs(_root.game.base_center._x - _x); distance_y_abs = Math.abs(_root.game.base_center._y - _y); if ((dead != 1) and (blowing != 1)) { if ((distance_y_abs > 70) or (distance_x_abs > 70)) { _x = (_x + xmodifier); _y = (_y + ymodififer); } else { blowing = 1; crawler.gotoAndStop(2); } } if (dead != 1) { if (_root.projectile_1_count > 0) { i = 0; while (i < (_root.max_projectiles + 1)) { if (hitzone.hitTest(_root.game.base["projectile" + i])) { _root.game.base["projectile" + i].blow = 1; hits = hits - _root.projectile_1_dmg; } i++; } } if (_root.projectile_2_count > 0) { i = 0; while (i < (_root.max_projectiles + 1)) { if (hitzone.hitTest(_root.game.base["projectile2_" + i].projectile.testzone)) { _root.game.base["projectile2_" + i].blow = 1; if (_root.game.base["projectile2_" + i].dodmg eq 1) { hits = hits - _root.projectile_2_dmg; } } i++; } } if (_root.mines_installed_count > 0) { i = 1; while (i < 11) { if (hitzone.hitTest(_root.game["mine_" + i].dmg_zone)) { _root.game["mine_" + i].blow = 1; if (_root.game["mine_" + i].dodmg eq 1) { hits = hits - _root.mine_dmg; } } i++; } } if (_root.projectile_4_count > 0) { i = 0; while (i < (_root.max_projectiles4 + 1)) { if (hitzone.hitTest(_root.game.base["projectile4_" + i].projectile.dmg_zone)) { _root.game.base["projectile4_" + i].blow = 1; if (_root.game.base["projectile4_" + i].dodmg eq 1) { hits = hits - _root.projectile_4_dmg; } } i++; } } if (_root.projectile_3_count > 0) { i = 0; while (i < (_root.max_projectiles3 + 1)) { if (hitzone.hitTest(_root.game.base["projectile3_" + i])) { _root.game.base["projectile3_" + i].blow = 1; if (_root.game.base["projectile3_" + i].dodmg eq 1) { hits = hits - _root.projectile_3_dmg; } } i++; } } ray_test = hitzone.hitTest(_root.game.base.rotor.right_.ray_shot.implosion.hitzone); if (ray_test eq "true") { hits = hits - _root.raygun_dmg; } shockwave_test = hitzone.hitTest(_root.game.base.krishka.dmg_zone); if (shockwave_test eq "true") { hits = hits - _root.shockwave_dmg; } nukemine_test = hitzone.hitTest(_root.game.nukemine_installed.nuking.dmg_zone); if (nukemine_test eq "true") { hits = hits - _root.nukemine_dmg; } } if (crawler.death.remove eq 1) { _root.nukebuggy_count--; removeMovieClip(this); } }
Symbol 732 MovieClip Frame 2
gotoAndPlay (1); if (yiffdesudesu != 1337) { yiffdesudesu = 1337; count = 0; } count++; if (crawler.death.swap eq 1) { this.swapDepths(8500 + random(500)); crawler.death.swap = 0; }
Instance of Symbol 737 MovieClip in Symbol 748 MovieClip Frame 1
onClipEvent (load) { a.stop(); b.stop(); }
Symbol 748 MovieClip Frame 11
_root.dmg_taken = _root.dmg_taken + _root.battletank_dmg;
Instance of Symbol 737 MovieClip in Symbol 749 MovieClip Frame 1
onClipEvent (load) { a.stop(); b.stop(); }
Symbol 758 MovieClip Frame 9
_root.cash = _root.cash + _root.battletank_cash;
Symbol 758 MovieClip Frame 31
stop(); remove = 1;
Symbol 759 MovieClip Frame 1
stop();
Symbol 760 MovieClip Frame 1
if (_root.kill_all_enemies eq 1) { hits = -999999; } if (count < 3) { speed = 1; var angle1 = (Math.atan2(dy, dx) * 57.2957795130823); var dx = (_root.game.base_center._x - _x); var dy = (_root.game.base_center._y - _y); var angle2 = _rotation; if (angle2 < 0) { angle2 = angle2 + 360; } if (angle1 < 0) { angle1 = angle1 + 360; } var a = (angle2 - angle1); if (a > 180) { a = a - 360; } else if (a < -180) { a = a + 360; } a = a * speed; _rotation = (_rotation - (a - 90)); } if (go eq 1) { if (yiffffffffffffffffffffffffffffff != 777) { _root.battletank_count++; hits = _root.battletank_hp; yiffffffffffffffffffffffffffffff = 777; } if (count < 2) { dx = _root.game.base_center._x - _x; dy = _root.game.base_center._y - _y; if (Math.abs(dx) > Math.abs(dy)) { if (dy >= 0) { ymodififer = (Math.abs(dy) / Math.abs(dx)) * _root.battletank_speed; } else { ymodififer = (-(Math.abs(dy) / Math.abs(dx))) * _root.battletank_speed; } if (dx >= 0) { xmodifier = _root.battletank_speed; } else { xmodifier = -_root.battletank_speed; } } else { if (dy >= 0) { ymodififer = _root.battletank_speed; } else { ymodififer = -_root.battletank_speed; } if (dx >= 0) { xmodifier = (Math.abs(dx) / Math.abs(dy)) * _root.battletank_speed; } else { xmodifier = (-(Math.abs(dx) / Math.abs(dy))) * _root.battletank_speed; } } } if (hits <= 0) { dead = 1; crawler.gotoAndStop(3); } distance_x_abs = Math.abs(_root.game.base_center._x - _x); distance_y_abs = Math.abs(_root.game.base_center._y - _y); if (dead != 1) { if ((distance_y_abs > 110) or (distance_x_abs > 110)) { _x = (_x + xmodifier); _y = (_y + ymodififer); } else { crawler.gotoAndStop(2); } } if (dead != 1) { if (_root.projectile_1_count > 0) { i = 0; while (i < (_root.max_projectiles + 1)) { if (hitzone.hitTest(_root.game.base["projectile" + i])) { _root.game.base["projectile" + i].blow = 1; hits = hits - _root.projectile_1_dmg; } i++; } } if (_root.projectile_2_count > 0) { i = 0; while (i < (_root.max_projectiles + 1)) { if (hitzone.hitTest(_root.game.base["projectile2_" + i].projectile.testzone)) { _root.game.base["projectile2_" + i].blow = 1; if (_root.game.base["projectile2_" + i].dodmg eq 1) { hits = hits - _root.projectile_2_dmg; } } i++; } } if (_root.mines_installed_count > 0) { i = 1; while (i < 11) { if (hitzone.hitTest(_root.game["mine_" + i].dmg_zone)) { _root.game["mine_" + i].blow = 1; if (_root.game["mine_" + i].dodmg eq 1) { hits = hits - _root.mine_dmg; } } i++; } } if (_root.projectile_4_count > 0) { i = 0; while (i < (_root.max_projectiles4 + 1)) { if (hitzone.hitTest(_root.game.base["projectile4_" + i].projectile.dmg_zone)) { _root.game.base["projectile4_" + i].blow = 1; if (_root.game.base["projectile4_" + i].dodmg eq 1) { hits = hits - _root.projectile_4_dmg; } } i++; } } if (_root.projectile_3_count > 0) { i = 0; while (i < (_root.max_projectiles3 + 1)) { if (hitzone.hitTest(_root.game.base["projectile3_" + i])) { _root.game.base["projectile3_" + i].blow = 1; if (_root.game.base["projectile3_" + i].dodmg eq 1) { hits = hits - _root.projectile_3_dmg; } } i++; } } ray_test = hitzone.hitTest(_root.game.base.rotor.right_.ray_shot.implosion.hitzone); if (ray_test eq "true") { hits = hits - _root.raygun_dmg; } shockwave_test = hitzone.hitTest(_root.game.base.krishka.dmg_zone); if (shockwave_test eq "true") { hits = hits - _root.shockwave_dmg; } nukemine_test = hitzone.hitTest(_root.game.nukemine_installed.nuking.dmg_zone); if (nukemine_test eq "true") { hits = hits - _root.nukemine_dmg; } } if (crawler.death.remove eq 1) { _root.battletank_count--; removeMovieClip(this); } }
Symbol 760 MovieClip Frame 2
gotoAndPlay (1); if (yiffdesudesu != 1337) { yiffdesudesu = 1337; count = 0; } count++;
Instance of Symbol 737 MovieClip in Symbol 783 MovieClip Frame 1
onClipEvent (load) { a.stop(); b.stop(); }
Symbol 783 MovieClip Frame 42
_root.dmg_taken = _root.dmg_taken + _root.rockettank_dmg; _root.shakescreen = 5;
Symbol 783 MovieClip Frame 63
_root.dmg_taken = _root.dmg_taken + _root.rockettank_dmg; _root.shakescreen = 5;
Instance of Symbol 737 MovieClip in Symbol 784 MovieClip Frame 1
onClipEvent (load) { a.stop(); b.stop(); }
Symbol 793 MovieClip Frame 9
_root.cash = _root.cash + _root.rockettank_cash;
Symbol 793 MovieClip Frame 31
stop(); remove = 1;
Symbol 794 MovieClip Frame 1
stop();
Symbol 795 MovieClip Frame 1
if (_root.kill_all_enemies eq 1) { hits = -999999; } if (count < 3) { speed = 1; var angle1 = (Math.atan2(dy, dx) * 57.2957795130823); var dx = (_root.game.base_center._x - _x); var dy = (_root.game.base_center._y - _y); var angle2 = _rotation; if (angle2 < 0) { angle2 = angle2 + 360; } if (angle1 < 0) { angle1 = angle1 + 360; } var a = (angle2 - angle1); if (a > 180) { a = a - 360; } else if (a < -180) { a = a + 360; } a = a * speed; _rotation = (_rotation - (a - 90)); } if (go eq 1) { if (yiffffffffffffffffffffffffffffff != 777) { _root.rockettank_count++; hits = _root.rockettank_hp; yiffffffffffffffffffffffffffffff = 777; } if (count < 2) { dx = _root.game.base_center._x - _x; dy = _root.game.base_center._y - _y; if (Math.abs(dx) > Math.abs(dy)) { if (dy >= 0) { ymodififer = (Math.abs(dy) / Math.abs(dx)) * _root.rockettank_speed; } else { ymodififer = (-(Math.abs(dy) / Math.abs(dx))) * _root.rockettank_speed; } if (dx >= 0) { xmodifier = _root.rockettank_speed; } else { xmodifier = -_root.rockettank_speed; } } else { if (dy >= 0) { ymodififer = _root.rockettank_speed; } else { ymodififer = -_root.rockettank_speed; } if (dx >= 0) { xmodifier = (Math.abs(dx) / Math.abs(dy)) * _root.rockettank_speed; } else { xmodifier = (-(Math.abs(dx) / Math.abs(dy))) * _root.rockettank_speed; } } } if (hits <= 0) { dead = 1; crawler.gotoAndStop(3); } distance_x_abs = Math.abs(_root.game.base_center._x - _x); distance_y_abs = Math.abs(_root.game.base_center._y - _y); if (dead != 1) { if ((distance_y_abs > 170) or (distance_x_abs > 170)) { _x = (_x + xmodifier); _y = (_y + ymodififer); } else { crawler.gotoAndStop(2); } } if (dead != 1) { if (_root.projectile_1_count > 0) { i = 0; while (i < (_root.max_projectiles + 1)) { if (hitzone.hitTest(_root.game.base["projectile" + i])) { _root.game.base["projectile" + i].blow = 1; hits = hits - _root.projectile_1_dmg; } i++; } } if (_root.projectile_2_count > 0) { i = 0; while (i < (_root.max_projectiles + 1)) { if (hitzone.hitTest(_root.game.base["projectile2_" + i].projectile.testzone)) { _root.game.base["projectile2_" + i].blow = 1; if (_root.game.base["projectile2_" + i].dodmg eq 1) { hits = hits - _root.projectile_2_dmg; } } i++; } } if (_root.mines_installed_count > 0) { i = 1; while (i < 11) { if (hitzone.hitTest(_root.game["mine_" + i].dmg_zone)) { _root.game["mine_" + i].blow = 1; if (_root.game["mine_" + i].dodmg eq 1) { hits = hits - _root.mine_dmg; } } i++; } } if (_root.projectile_4_count > 0) { i = 0; while (i < (_root.max_projectiles4 + 1)) { if (hitzone.hitTest(_root.game.base["projectile4_" + i].projectile.dmg_zone)) { _root.game.base["projectile4_" + i].blow = 1; if (_root.game.base["projectile4_" + i].dodmg eq 1) { hits = hits - _root.projectile_4_dmg; } } i++; } } if (_root.projectile_3_count > 0) { i = 0; while (i < (_root.max_projectiles3 + 1)) { if (hitzone.hitTest(_root.game.base["projectile3_" + i])) { _root.game.base["projectile3_" + i].blow = 1; if (_root.game.base["projectile3_" + i].dodmg eq 1) { hits = hits - _root.projectile_3_dmg; } } i++; } } ray_test = hitzone.hitTest(_root.game.base.rotor.right_.ray_shot.implosion.hitzone); if (ray_test eq "true") { hits = hits - _root.raygun_dmg; } shockwave_test = hitzone.hitTest(_root.game.base.krishka.dmg_zone); if (shockwave_test eq "true") { hits = hits - _root.shockwave_dmg; } nukemine_test = hitzone.hitTest(_root.game.nukemine_installed.nuking.dmg_zone); if (nukemine_test eq "true") { hits = hits - _root.nukemine_dmg; } } if (crawler.death.remove eq 1) { _root.rockettank_count--; removeMovieClip(this); } }
Symbol 795 MovieClip Frame 2
gotoAndPlay (1); if (yiffdesudesu != 1337) { yiffdesudesu = 1337; count = 0; } count++;
Symbol 810 MovieClip Frame 31
_root.dmg_taken = _root.dmg_taken + _root.flyer1_dmg;
Symbol 832 MovieClip Frame 20
stop();
Symbol 840 MovieClip Frame 8
_root.cash = _root.cash + _root.flyer1_cash;
Symbol 840 MovieClip Frame 38
stop(); remove = 1;
Symbol 841 MovieClip Frame 1
stop();
Symbol 842 MovieClip Frame 1
if (_root.kill_all_enemies eq 1) { hits = -999999; } if (count < 3) { speed = 1; var angle1 = (Math.atan2(dy, dx) * 57.2957795130823); var dx = (_root.game.base_center._x - _x); var dy = (_root.game.base_center._y - _y); var angle2 = _rotation; if (angle2 < 0) { angle2 = angle2 + 360; } if (angle1 < 0) { angle1 = angle1 + 360; } var a = (angle2 - angle1); if (a > 180) { a = a - 360; } else if (a < -180) { a = a + 360; } a = a * speed; _rotation = (_rotation - (a - 90)); } if (go eq 1) { if (yiffffffffffffffffffffffffffffff != 777) { _root.flyer1_count++; hits = _root.flyer1_hp; yiffffffffffffffffffffffffffffff = 777; } if (count < 2) { dx = _root.game.base_center._x - _x; dy = _root.game.base_center._y - _y; if (Math.abs(dx) > Math.abs(dy)) { if (dy >= 0) { ymodififer = (Math.abs(dy) / Math.abs(dx)) * _root.flyer1_speed; } else { ymodififer = (-(Math.abs(dy) / Math.abs(dx))) * _root.flyer1_speed; } if (dx >= 0) { xmodifier = _root.flyer1_speed; } else { xmodifier = -_root.flyer1_speed; } } else { if (dy >= 0) { ymodififer = _root.flyer1_speed; } else { ymodififer = -_root.flyer1_speed; } if (dx >= 0) { xmodifier = (Math.abs(dx) / Math.abs(dy)) * _root.flyer1_speed; } else { xmodifier = (-(Math.abs(dx) / Math.abs(dy))) * _root.flyer1_speed; } } } if (hits <= 0) { dead = 1; flyer.gotoAndStop(3); } distance_x_abs = Math.abs(_root.game.base_center._x - _x); distance_y_abs = Math.abs(_root.game.base_center._y - _y); if (dead != 1) { if ((distance_y_abs > 115) or (distance_x_abs > 115)) { _x = (_x + xmodifier); _y = (_y + ymodififer); } else { flyer.gotoAndStop(2); } } if (dead != 1) { if (_root.projectile_1_count > 0) { i = 0; while (i < (_root.max_projectiles + 1)) { if (hitzone.hitTest(_root.game.base["projectile" + i])) { _root.game.base["projectile" + i].blow = 1; hits = hits - _root.projectile_1_dmg; } i++; } } if (_root.projectile_2_count > 0) { i = 0; while (i < (_root.max_projectiles + 1)) { if (hitzone.hitTest(_root.game.base["projectile2_" + i].projectile.testzone)) { _root.game.base["projectile2_" + i].blow = 1; if (_root.game.base["projectile2_" + i].dodmg eq 1) { hits = hits - _root.projectile_2_dmg; } } i++; } } if (_root.projectile_4_count > 0) { i = 0; while (i < (_root.max_projectiles4 + 1)) { if (hitzone.hitTest(_root.game.base["projectile4_" + i].projectile.dmg_zone)) { _root.game.base["projectile4_" + i].blow = 1; if (_root.game.base["projectile4_" + i].dodmg eq 1) { hits = hits - _root.projectile_4_dmg; } } i++; } } if (_root.projectile_3_count > 0) { i = 0; while (i < (_root.max_projectiles3 + 1)) { if (hitzone.hitTest(_root.game.base["projectile3_" + i])) { _root.game.base["projectile3_" + i].blow = 1; if (_root.game.base["projectile3_" + i].dodmg eq 1) { hits = hits - _root.projectile_3_dmg; } } i++; } } ray_test = hitzone.hitTest(_root.game.base.rotor.right_.ray_shot.implosion.hitzone); if (ray_test eq "true") { hits = hits - _root.raygun_dmg; } shockwave_test = hitzone.hitTest(_root.game.base.krishka.dmg_zone); if (shockwave_test eq "true") { hits = hits - _root.shockwave_dmg; } nukemine_test = hitzone.hitTest(_root.game.nukemine_installed.nuking.dmg_zone); if (nukemine_test eq "true") { hits = hits - _root.nukemine_dmg; } } if (flyer.death.remove eq 1) { _root.flyer1_count--; removeMovieClip(this); } }
Symbol 842 MovieClip Frame 2
if (go != 1) { gotoAndStop (3); } else { gotoAndPlay (1); } if (yiffdesudesu != 1337) { yiffdesudesu = 1337; count = 0; } count++;
Symbol 864 MovieClip Frame 41
_root.dmg_taken = _root.dmg_taken + _root.flyer2_dmg;
Symbol 873 MovieClip Frame 6
_root.cash = _root.cash + _root.flyer2_cash;
Symbol 873 MovieClip Frame 36
stop(); remove = 1;
Symbol 874 MovieClip Frame 1
stop();
Symbol 875 MovieClip Frame 1
if (_root.kill_all_enemies eq 1) { hits = -999999; } if (count < 3) { speed = 1; var angle1 = (Math.atan2(dy, dx) * 57.2957795130823); var dx = (_root.game.base_center._x - _x); var dy = (_root.game.base_center._y - _y); var angle2 = _rotation; if (angle2 < 0) { angle2 = angle2 + 360; } if (angle1 < 0) { angle1 = angle1 + 360; } var a = (angle2 - angle1); if (a > 180) { a = a - 360; } else if (a < -180) { a = a + 360; } a = a * speed; _rotation = (_rotation - (a - 90)); } if (go eq 1) { if (yiffffffffffffffffffffffffffffff != 777) { _root.flyer2_count++; hits = _root.flyer2_hp; yiffffffffffffffffffffffffffffff = 777; } if (count < 2) { dx = _root.game.base_center._x - _x; dy = _root.game.base_center._y - _y; if (Math.abs(dx) > Math.abs(dy)) { if (dy >= 0) { ymodififer = (Math.abs(dy) / Math.abs(dx)) * _root.flyer2_speed; } else { ymodififer = (-(Math.abs(dy) / Math.abs(dx))) * _root.flyer2_speed; } if (dx >= 0) { xmodifier = _root.flyer2_speed; } else { xmodifier = -_root.flyer2_speed; } } else { if (dy >= 0) { ymodififer = _root.flyer2_speed; } else { ymodififer = -_root.flyer2_speed; } if (dx >= 0) { xmodifier = (Math.abs(dx) / Math.abs(dy)) * _root.flyer2_speed; } else { xmodifier = (-(Math.abs(dx) / Math.abs(dy))) * _root.flyer2_speed; } } } if (hits <= 0) { dead = 1; flyer.gotoAndStop(3); } distance_x_abs = Math.abs(_root.game.base_center._x - _x); distance_y_abs = Math.abs(_root.game.base_center._y - _y); if (dead != 1) { if ((distance_y_abs > 185) or (distance_x_abs > 185)) { _x = (_x + xmodifier); _y = (_y + ymodififer); } else { flyer.gotoAndStop(2); } } if (dead != 1) { if (_root.projectile_1_count > 0) { i = 0; while (i < (_root.max_projectiles + 1)) { if (hitzone.hitTest(_root.game.base["projectile" + i])) { _root.game.base["projectile" + i].blow = 1; hits = hits - _root.projectile_1_dmg; } i++; } } if (_root.projectile_2_count > 0) { i = 0; while (i < (_root.max_projectiles + 1)) { if (hitzone.hitTest(_root.game.base["projectile2_" + i].projectile.testzone)) { _root.game.base["projectile2_" + i].blow = 1; if (_root.game.base["projectile2_" + i].dodmg eq 1) { hits = hits - _root.projectile_2_dmg; } } i++; } } if (_root.projectile_4_count > 0) { i = 0; while (i < (_root.max_projectiles4 + 1)) { if (hitzone.hitTest(_root.game.base["projectile4_" + i].projectile.dmg_zone)) { _root.game.base["projectile4_" + i].blow = 1; if (_root.game.base["projectile4_" + i].dodmg eq 1) { hits = hits - _root.projectile_4_dmg; } } i++; } } if (_root.projectile_3_count > 0) { i = 0; while (i < (_root.max_projectiles3 + 1)) { if (hitzone.hitTest(_root.game.base["projectile3_" + i])) { _root.game.base["projectile3_" + i].blow = 1; if (_root.game.base["projectile3_" + i].dodmg eq 1) { hits = hits - _root.projectile_3_dmg; } } i++; } } ray_test = hitzone.hitTest(_root.game.base.rotor.right_.ray_shot.implosion.hitzone); if (ray_test eq "true") { hits = hits - _root.raygun_dmg; } shockwave_test = hitzone.hitTest(_root.game.base.krishka.dmg_zone); if (shockwave_test eq "true") { hits = hits - _root.shockwave_dmg; } nukemine_test = hitzone.hitTest(_root.game.nukemine_installed.nuking.dmg_zone); if (nukemine_test eq "true") { hits = hits - _root.nukemine_dmg; } } if (flyer.death.remove eq 1) { _root.flyer2_count--; removeMovieClip(this); } }
Symbol 875 MovieClip Frame 2
if (go != 1) { gotoAndStop (3); } else { gotoAndPlay (1); } if (yiffdesudesu != 1337) { yiffdesudesu = 1337; count = 0; } count++;
Instance of Symbol 881 MovieClip in Symbol 882 MovieClip Frame 2
onClipEvent (enterFrame) { if (Key.isDown(32)) { gotoAndStop (2); } else { gotoAndStop (1); } }
Symbol 889 MovieClip Frame 7
stop();
Symbol 893 MovieClip Frame 7
stop();
Symbol 901 MovieClip Frame 1
stop();
Instance of Symbol 886 MovieClip in Symbol 901 MovieClip Frame 1
onClipEvent (enterFrame) { if (((_root.down_gun_enabled eq 1) and (_root.weapon_equiped != 4)) and (_root.weapon_equiped != 6)) { gotoAndStop (2); } else { gotoAndStop (1); } }
Instance of Symbol 900 MovieClip in Symbol 901 MovieClip Frame 2
onClipEvent (enterFrame) { gotoAndStop(_root.weapon_equiped); }
Symbol 907 MovieClip Frame 10
stop();
Symbol 938 MovieClip Frame 20
stop(); _root.raygun_dx;
Symbol 941 MovieClip Frame 1
_root.block_rotation = 1; if (main eq 1) { _root.raygun_dx = Math.abs(center._x - _xmouse); } ray._width = _root.raygun_dx;
Symbol 941 MovieClip Frame 2
implosion._x = implosion._x + _root.raygun_dx;
Symbol 941 MovieClip Frame 30
_root.block_rotation = 0;
Symbol 941 MovieClip Frame 31
stop();
Symbol 942 MovieClip Frame 1
if (_root.down_gun_shoot eq 1) { if (_root.weapon_equiped eq 1) { gotoAndPlay (3); } else if (_root.weapon_equiped eq 2) { gotoAndPlay (12); } else if (_root.weapon_equiped eq 3) { gotoAndPlay (28); } else if (_root.weapon_equiped eq 4) { gotoAndPlay (34); } }
Symbol 942 MovieClip Frame 2
gotoAndPlay (1);
Instance of Symbol 901 MovieClip in Symbol 942 MovieClip Frame 3
onClipEvent (enterFrame) { if (_root.down_gun_shoot eq 1) { play(); } else { gotoAndStop (1); } }
Symbol 942 MovieClip Frame 11
_root.down_gun_shoot = 0; gotoAndPlay (1);
Symbol 942 MovieClip Frame 27
_root.down_gun_shoot = 0; gotoAndPlay (1);
Symbol 942 MovieClip Frame 33
_root.down_gun_shoot = 0; gotoAndPlay (1);
Symbol 942 MovieClip Frame 74
_root.down_gun_shoot = 0; gotoAndPlay (1);
Symbol 947 MovieClip Frame 1
stop();
Instance of Symbol 946 MovieClip in Symbol 947 MovieClip Frame 1
onClipEvent (enterFrame) { if (((_root.left_gun_enabled eq 1) and (_root.weapon_equiped != 4)) and (_root.weapon_equiped != 6)) { gotoAndStop (2); } else { gotoAndStop (1); } }
Instance of Symbol 900 MovieClip in Symbol 947 MovieClip Frame 2
onClipEvent (enterFrame) { gotoAndStop(_root.weapon_equiped); }
Symbol 948 MovieClip Frame 1
if (_root.left_gun_shoot eq 1) { if (_root.weapon_equiped eq 1) { gotoAndPlay (3); } else if (_root.weapon_equiped eq 2) { gotoAndPlay (12); } else if (_root.weapon_equiped eq 3) { gotoAndPlay (29); } else if (_root.weapon_equiped eq 4) { gotoAndPlay (35); } }
Instance of Symbol 946 MovieClip in Symbol 948 MovieClip Frame 1
onClipEvent (enterFrame) { if (((_root.left_gun_enabled eq 1) and (_root.weapon_equiped != 4)) and (_root.weapon_equiped != 6)) { gotoAndStop (2); } else { gotoAndStop (1); } }
Symbol 948 MovieClip Frame 2
gotoAndPlay (1);
Instance of Symbol 900 MovieClip in Symbol 948 MovieClip Frame 2
onClipEvent (enterFrame) { gotoAndStop(_root.weapon_equiped); }
Instance of Symbol 947 MovieClip in Symbol 948 MovieClip Frame 3
onClipEvent (enterFrame) { if (_root.left_gun_shoot eq 1) { play(); } else { gotoAndStop (1); } }
Symbol 948 MovieClip Frame 11
_root.left_gun_shoot = 0; gotoAndPlay (1);
Instance of Symbol 947 MovieClip in Symbol 948 MovieClip Frame 12
onClipEvent (enterFrame) { if (_root.left_gun_shoot eq 1) { play(); } else { gotoAndStop (1); } }
Symbol 948 MovieClip Frame 28
_root.left_gun_shoot = 0; gotoAndPlay (1);
Symbol 948 MovieClip Frame 34
_root.left_gun_shoot = 0; gotoAndPlay (1);
Symbol 948 MovieClip Frame 75
_root.left_gun_shoot = 0; gotoAndPlay (1);
Symbol 951 MovieClip Frame 1
stop();
Instance of Symbol 900 MovieClip in Symbol 951 MovieClip Frame 2
onClipEvent (enterFrame) { gotoAndStop(_root.weapon_equiped); }
Symbol 955 MovieClip Frame 1
if (_root.right_gun_shoot eq 1) { if (_root.weapon_equiped eq 1) { gotoAndPlay (3); } else if (_root.weapon_equiped eq 2) { gotoAndPlay (12); } else if (_root.weapon_equiped eq 3) { gotoAndPlay (29); } else if (_root.weapon_equiped eq 4) { gotoAndPlay (35); } else if (_root.weapon_equiped eq 6) { gotoAndPlay (80); } }
Symbol 955 MovieClip Frame 2
gotoAndPlay (1);
Instance of Symbol 951 MovieClip "gun" in Symbol 955 MovieClip Frame 3
onClipEvent (enterFrame) { if (_root.right_gun_shoot eq 1) { play(); } else { gotoAndStop (1); } }
Symbol 955 MovieClip Frame 9
if (((_root.left_gun_enabled + _root.down_gun_enabled) + _root.up_gun_enabled) eq 0) { _root.right_gun_shoot = 0; gotoAndPlay (1); }
Symbol 955 MovieClip Frame 11
_root.right_gun_shoot = 0; gotoAndPlay (1);
Symbol 955 MovieClip Frame 25
if (((_root.left_gun_enabled + _root.down_gun_enabled) + _root.up_gun_enabled) eq 0) { _root.right_gun_shoot = 0; gotoAndPlay (1); }
Symbol 955 MovieClip Frame 28
_root.right_gun_shoot = 0; gotoAndPlay (1);
Symbol 955 MovieClip Frame 32
if (((_root.left_gun_enabled + _root.down_gun_enabled) + _root.up_gun_enabled) eq 0) { _root.right_gun_shoot = 0; gotoAndPlay (1); }
Symbol 955 MovieClip Frame 34
_root.right_gun_shoot = 0; gotoAndPlay (1);
Instance of Symbol 941 MovieClip "ray_shot" in Symbol 955 MovieClip Frame 35
onClipEvent (load) { main = 1; }
Symbol 955 MovieClip Frame 75
_root.right_gun_shoot = 0; gotoAndPlay (1);
Instance of Symbol 951 MovieClip "gun" in Symbol 955 MovieClip Frame 81
onClipEvent (enterFrame) { if (_root.right_gun_shoot eq 1) { play(); } else { gotoAndStop (1); } }
Symbol 955 MovieClip Frame 99
_root.right_gun_shoot = 0; gotoAndPlay (1);
Symbol 960 MovieClip Frame 1
stop();
Instance of Symbol 959 MovieClip in Symbol 960 MovieClip Frame 1
onClipEvent (enterFrame) { if (((_root.up_gun_enabled eq 1) and (_root.weapon_equiped != 4)) and (_root.weapon_equiped != 6)) { gotoAndStop (2); } else { gotoAndStop (1); } }
Instance of Symbol 900 MovieClip in Symbol 960 MovieClip Frame 2
onClipEvent (enterFrame) { gotoAndStop(_root.weapon_equiped); }
Symbol 961 MovieClip Frame 1
if (_root.up_gun_shoot eq 1) { if (_root.weapon_equiped eq 1) { gotoAndPlay (3); } else if (_root.weapon_equiped eq 2) { gotoAndPlay (12); } else if (_root.weapon_equiped eq 3) { gotoAndPlay (29); } else if (_root.weapon_equiped eq 4) { gotoAndPlay (35); } }
Symbol 961 MovieClip Frame 2
gotoAndPlay (1);
Instance of Symbol 960 MovieClip in Symbol 961 MovieClip Frame 4
onClipEvent (enterFrame) { if (_root.up_gun_shoot eq 1) { play(); } else { gotoAndStop (1); } }
Symbol 961 MovieClip Frame 11
_root.up_gun_shoot = 0; gotoAndPlay (1);
Symbol 961 MovieClip Frame 28
_root.up_gun_shoot = 0; gotoAndPlay (1);
Symbol 961 MovieClip Frame 34
_root.up_gun_shoot = 0; gotoAndPlay (1);
Symbol 961 MovieClip Frame 75
_root.up_gun_shoot = 0; gotoAndPlay (1);
Symbol 964 MovieClip Frame 1
stop();
Symbol 964 MovieClip Frame 19
_root.taking_explosive_dmg = 0;
Instance of Symbol 882 MovieClip in Symbol 965 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.right_gun_enabled eq 1) { gotoAndStop (2); } else { gotoAndStop (1); } }
Instance of Symbol 882 MovieClip in Symbol 965 MovieClip Frame 1
onClipEvent (enterFrame) { if (((_root.down_gun_enabled eq 1) and (_root.weapon_equiped != 4)) and (_root.weapon_equiped != 6)) { gotoAndStop (2); } else { gotoAndStop (1); } }
Instance of Symbol 882 MovieClip in Symbol 965 MovieClip Frame 1
onClipEvent (enterFrame) { if (((_root.up_gun_enabled eq 1) and (_root.weapon_equiped != 4)) and (_root.weapon_equiped != 6)) { gotoAndStop (2); } else { gotoAndStop (1); } }
Instance of Symbol 882 MovieClip in Symbol 965 MovieClip Frame 1
onClipEvent (enterFrame) { if (((_root.left_gun_enabled eq 1) and (_root.weapon_equiped != 4)) and (_root.weapon_equiped != 6)) { gotoAndStop (2); } else { gotoAndStop (1); } }
Instance of Symbol 964 MovieClip in Symbol 965 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.taking_explosive_dmg eq 1) { play(); } }
Symbol 991 MovieClip Frame 1
dodmg = 0;
Symbol 991 MovieClip Frame 5
stop(); dodmg = 1; opened = 1;
Symbol 991 MovieClip Frame 6
_root.shakescreen = 3;
Symbol 991 MovieClip Frame 37
stop(); remove = 1;
Symbol 992 MovieClip Frame 1
stop();
Symbol 992 MovieClip Frame 2
dodmg = projectile.dodmg; if (blow != 1) { projectile._x = projectile._x + 18; } else if (projectile.opened eq 1) { projectile.play(); } if ((projectile._x > 800) or (projectile.remove eq 1)) { removeMovieClip(this); _root.projectile_4_count--; } go = 0; if (desudesudesudesudesu != 1337) { _root.projectile_4_count++; desudesudesudesudesu = 1337; } _root["projectile_4_" + number] = 1;
Symbol 992 MovieClip Frame 3
gotoAndPlay (2);
Symbol 1009 MovieClip Frame 5
stop(); opened = 1;
Symbol 1009 MovieClip Frame 6
dodmg = 1;
Symbol 1009 MovieClip Frame 15
stop(); remove = 1;
Symbol 1010 MovieClip Frame 1
stop();
Symbol 1010 MovieClip Frame 2
dodmg = projectile.dodmg; if (blow != 1) { projectile._x = projectile._x + 25; } else if (projectile.opened eq 1) { projectile.play(); } if ((projectile._x > 800) or (projectile.remove eq 1)) { removeMovieClip(this); _root.projectile_1_count--; } go = 0; if (desudesudesudesudesu != 1337) { _root.projectile_3_count++; desudesudesudesudesu = 1337; } _root["projectile_3_" + number] = 1;
Symbol 1010 MovieClip Frame 3
gotoAndPlay (2);
Symbol 1035 MovieClip Frame 1
dodmg = 0;
Symbol 1035 MovieClip Frame 10
stop(); opened = 1;
Symbol 1035 MovieClip Frame 18
dodmg = 1;
Symbol 1035 MovieClip Frame 31
remove = 1;
Symbol 1036 MovieClip Frame 1
speed = 15; stop();
Symbol 1036 MovieClip Frame 2
dodmg = projectile.dodmg; if (blow != 1) { if (speed > 3) { speed = speed - 1.5; } projectile._x = projectile._x + speed; } else if (projectile.opened eq 1) { projectile.play(); } if ((projectile._x > 800) or (projectile.remove eq 1)) { removeMovieClip(this); _root.projectile_1_count--; } go = 0; if (desudesudesudesudesu != 1337) { _root.projectile_2_count++; desudesudesudesudesu = 1337; } _root["projectile_2_" + number] = 1;
Symbol 1036 MovieClip Frame 3
gotoAndPlay (2);
Symbol 1043 MovieClip Frame 1
stop();
Symbol 1043 MovieClip Frame 6
stop(); die = 1;
Symbol 1044 MovieClip Frame 1
stop();
Symbol 1044 MovieClip Frame 2
if (blow != 1) { projectile._x = projectile._x + 15; } else { projectile.play(); } if (Math.abs(projectile._x) > 700) { delete_check = 1; } else { delete_check = 0; } if ((delete_check eq 1) or (projectile.die eq 1)) { removeMovieClip(this); _root.projectile_1_count--; } if (desudesudesudesudesu != 1337) { _root.projectile_1_count++; desudesudesudesudesu = 1337; } _root["projectile_1_" + number] = 1; go = 0;
Symbol 1044 MovieClip Frame 3
gotoAndPlay (2);
Symbol 1060 MovieClip Frame 1
stop();
Symbol 1060 MovieClip Frame 2
_root.shockwave_start = 1; _root.shakescreen = 2;
Symbol 1060 MovieClip Frame 22
_root.shockwave_start = 0; if (_root.weapon_equiped eq 5) { _root.weapon_equiped = 1; }
Instance of Symbol 992 MovieClip "right_projectile_4" in Symbol 1061 MovieClip Frame 1
onClipEvent (enterFrame) { if (go eq 1) { play(); } }
Instance of Symbol 1010 MovieClip "right_projectile_3" in Symbol 1061 MovieClip Frame 1
onClipEvent (enterFrame) { if (go eq 1) { play(); } }
Instance of Symbol 1010 MovieClip "up_projectile_3" in Symbol 1061 MovieClip Frame 1
onClipEvent (enterFrame) { if (go eq 1) { play(); } }
Instance of Symbol 1010 MovieClip "left_projectile_3" in Symbol 1061 MovieClip Frame 1
onClipEvent (enterFrame) { if (go eq 1) { play(); } }
Instance of Symbol 1010 MovieClip "down_projectile_3" in Symbol 1061 MovieClip Frame 1
onClipEvent (enterFrame) { if (go eq 1) { play(); } }
Instance of Symbol 1036 MovieClip "right_projectile_2" in Symbol 1061 MovieClip Frame 1
onClipEvent (enterFrame) { if (go eq 1) { play(); } }
Instance of Symbol 1036 MovieClip "up_projectile_2" in Symbol 1061 MovieClip Frame 1
onClipEvent (enterFrame) { if (go eq 1) { play(); } }
Instance of Symbol 1036 MovieClip "down_projectile_2" in Symbol 1061 MovieClip Frame 1
onClipEvent (enterFrame) { if (go eq 1) { play(); } }
Instance of Symbol 1036 MovieClip "left_projectile_2" in Symbol 1061 MovieClip Frame 1
onClipEvent (enterFrame) { if (go eq 1) { play(); } }
Instance of Symbol 1044 MovieClip "right_projectile_1" in Symbol 1061 MovieClip Frame 1
onClipEvent (enterFrame) { if (go eq 1) { play(); } }
Instance of Symbol 1044 MovieClip "left_projectile_1" in Symbol 1061 MovieClip Frame 1
onClipEvent (enterFrame) { if (go eq 1) { play(); } }
Instance of Symbol 1044 MovieClip "up_projectile_1" in Symbol 1061 MovieClip Frame 1
onClipEvent (enterFrame) { if (go eq 1) { play(); } }
Instance of Symbol 1044 MovieClip "down_projectile_1" in Symbol 1061 MovieClip Frame 1
onClipEvent (enterFrame) { if (go eq 1) { play(); } }
Instance of Symbol 1060 MovieClip "krishka" in Symbol 1061 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.shockwave_start eq 1) { play(); } }
Symbol 1064 MovieClip Frame 2
this.swapDepths(8000);
Symbol 1064 MovieClip Frame 3
this.swapDepths(_root.game.base);
Symbol 1064 MovieClip Frame 4
stop();
Symbol 1078 MovieClip Frame 2
if (_root.base_dead != 1) { gotoAndPlay (1); }
Symbol 1078 MovieClip Frame 3
this.swapDepths(_root.game.glubina_explosiona);
Symbol 1078 MovieClip Frame 11
_root.game.podstavka._visible = false; removeMovieClip(_root.game.base);
Symbol 1078 MovieClip Frame 23
_root.shakescreen = 2;
Symbol 1078 MovieClip Frame 30
_root.kill_all_enemies = 1;
Symbol 1078 MovieClip Frame 36
_root.kill_all_enemies = 0;
Symbol 1078 MovieClip Frame 44
stop(); _root.death_menu_on = 1;
Symbol 1087 Button
on (release) { play(); }
Symbol 1091 MovieClip Frame 1
stop();
Symbol 1091 MovieClip Frame 12
stop(); done = 1; _root.weapon_ammo_2 = _root.weapon_ammo_2 + _root.ammo_bonus_2;
Symbol 1097 MovieClip Frame 3
test = testzone.hitTest(_root._xmouse, _root._ymouse, true); if (test eq "true") { _root.showmouseforbonus = 1; } else { _root.showmouseforbonus = 0; }
Symbol 1105 MovieClip Frame 1
stop();
Symbol 1105 MovieClip Frame 12
stop(); done = 1; _root.weapon_ammo_3 = _root.weapon_ammo_3 + _root.ammo_bonus_3;
Symbol 1115 MovieClip Frame 1
stop();
Symbol 1115 MovieClip Frame 12
stop(); done = 1; _root.weapon_ammo_4 = _root.weapon_ammo_4 + _root.ammo_bonus_4;
Symbol 1122 MovieClip Frame 1
stop();
Symbol 1122 MovieClip Frame 12
stop(); done = 1; _root.weapon_ammo_5 = _root.weapon_ammo_5 + _root.ammo_bonus_5;
Symbol 1127 MovieClip Frame 1
stop();
Symbol 1127 MovieClip Frame 12
stop(); done = 1; _root.weapon_ammo_6 = _root.weapon_ammo_6 + _root.ammo_bonus_6;
Symbol 1128 MovieClip Frame 1
timer = 0;
Instance of Symbol 1080 MovieClip in Symbol 1128 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Symbol 1128 MovieClip Frame 2
gotoAndStop (1); timer = 0;
Symbol 1128 MovieClip Frame 3
if (polojili != 1) { _root.ammo_bonus_lejit_na_polu = 1; polojili = 1; } timer = timer + 0.0333333333333333; if (timer > 4) { deleterthis = 1; _root.ammo_bonus_lejit_na_polu = 0; }
Symbol 1128 MovieClip Frame 4
if (bonus.done != 1) { gotoAndPlay (3); } else { _root.showmouseforbonus = 0; deleterthis = 1; }
Symbol 1128 MovieClip Frame 5
if (polojili != 1) { _root.ammo_bonus_lejit_na_polu = 1; polojili = 1; } timer = timer + 0.0333333333333333; if (timer > 4) { deleterthis = 1; _root.ammo_bonus_lejit_na_polu = 0; }
Symbol 1128 MovieClip Frame 6
if (bonus.done != 1) { gotoAndPlay (5); } else { _root.showmouseforbonus = 0; deleterthis = 1; }
Symbol 1128 MovieClip Frame 7
if (polojili != 1) { _root.ammo_bonus_lejit_na_polu = 1; polojili = 1; } timer = timer + 0.0333333333333333; if (timer > 4) { deleterthis = 1; _root.ammo_bonus_lejit_na_polu = 0; }
Symbol 1128 MovieClip Frame 8
if (bonus.done != 1) { gotoAndPlay (7); } else { _root.showmouseforbonus = 0; deleterthis = 1; }
Symbol 1128 MovieClip Frame 9
if (polojili != 1) { _root.ammo_bonus_lejit_na_polu = 1; polojili = 1; } timer = timer + 0.0333333333333333; if (timer > 4) { deleterthis = 1; _root.ammo_bonus_lejit_na_polu = 0; }
Symbol 1128 MovieClip Frame 10
if (bonus.done != 1) { gotoAndPlay (9); } else { _root.showmouseforbonus = 0; deleterthis = 1; }
Symbol 1128 MovieClip Frame 11
if (polojili != 1) { _root.ammo_bonus_lejit_na_polu = 1; polojili = 1; } timer = timer + 0.0333333333333333; if (timer > 4) { deleterthis = 1; _root.ammo_bonus_lejit_na_polu = 0; }
Symbol 1128 MovieClip Frame 12
if (bonus.done != 1) { gotoAndPlay (11); } else { _root.showmouseforbonus = 0; deleterthis = 1; }
Symbol 1129 MovieClip Frame 1
if (zomglolzor6 != 1337) { zomglolzor6 = 1337; dup2 = 0; dup3 = 0; dup4 = 0; dup5 = 0; dup6 = 0; } if (((_root.game_on_hold != 1) and (_root.survival eq 1)) and (_root.ammo_bonus_lejit_na_polu != 1)) { _root.ammo_bonus_lejit_na_polu = 0; if ((random(_root.ammo_2_rr) eq 1) and (_root.weapon_available_2 eq 1)) { dup2 = 1; } if ((random(_root.ammo_3_rr) eq 1) and (_root.weapon_available_3 eq 1)) { dup3 = 1; } if ((random(_root.ammo_4_rr) eq 1) and (_root.weapon_available_4 eq 1)) { dup4 = 1; } if ((random(_root.ammo_5_rr) eq 1) and (_root.weapon_available_5 eq 1)) { dup5 = 1; } if (random(_root.ammo_6_rr and (_root.weapon_available_6 eq 1)) eq 1) { dup6 = 1; } } if (dup2 eq 1) { dup2 = 0; ammobonuscount = 1; a = random(5); if (a eq 1) { kyda_x = -453 + random(287); kyda_y = -40 + random(90); } else if (a eq 2) { kyda_x = -322 + random(436); kyda_y = -189 + random(136); } else if (a eq 3) { kyda_x = 59 + random(102); kyda_y = -40 + random(90); } else { kyda_x = -87 + random(160); kyda_y = 33 + random(170); } duplicateMovieClip (bonus, "bonus" + ammobonuscount, ammobonuscount); _root.game.fap.bonus1._x = kyda_x; _root.game.fap.bonus1._y = kyda_y; _root.game.fap.bonus1.gotoAndPlay(3); } if (dup3 eq 1) { dup3 = 0; ammobonuscount = 1; a = random(5); if (a eq 1) { kyda_x = -453 + random(287); kyda_y = -40 + random(90); } else if (a eq 2) { kyda_x = -322 + random(436); kyda_y = -189 + random(136); } else if (a eq 3) { kyda_x = 59 + random(102); kyda_y = -40 + random(90); } else { kyda_x = -87 + random(160); kyda_y = 33 + random(170); } duplicateMovieClip (bonus, "bonus" + ammobonuscount, ammobonuscount); _root.game.fap.bonus1._x = kyda_x; _root.game.fap.bonus1._y = kyda_y; _root.game.fap.bonus1.gotoAndPlay(5); } if (dup4 eq 1) { dup4 = 0; ammobonuscount = 1; a = random(5); if (a eq 1) { kyda_x = -453 + random(287); kyda_y = -40 + random(90); } else if (a eq 2) { kyda_x = -322 + random(436); kyda_y = -189 + random(136); } else if (a eq 3) { kyda_x = 59 + random(102); kyda_y = -40 + random(90); } else { kyda_x = -87 + random(160); kyda_y = 33 + random(170); } duplicateMovieClip (bonus, "bonus" + ammobonuscount, ammobonuscount); _root.game.fap.bonus1._x = kyda_x; _root.game.fap.bonus1._y = kyda_y; _root.game.fap.bonus1.gotoAndPlay(7); } if (dup5 eq 1) { dup5 = 0; ammobonuscount = 1; a = random(5); if (a eq 1) { kyda_x = -453 + random(287); kyda_y = -40 + random(90); } else if (a eq 2) { kyda_x = -322 + random(436); kyda_y = -189 + random(136); } else if (a eq 3) { kyda_x = 59 + random(102); kyda_y = -40 + random(90); } else { kyda_x = -87 + random(160); kyda_y = 33 + random(170); } duplicateMovieClip (bonus, "bonus" + ammobonuscount, ammobonuscount); _root.game.fap.bonus1._x = kyda_x; _root.game.fap.bonus1._y = kyda_y; _root.game.fap.bonus1.gotoAndPlay(9); } if (dup6 eq 1) { dup6 = 0; ammobonuscount = 1; a = random(5); if (a eq 1) { kyda_x = -453 + random(287); kyda_y = -40 + random(90); } else if (a eq 2) { kyda_x = -322 + random(436); kyda_y = -189 + random(136); } else if (a eq 3) { kyda_x = 59 + random(102); kyda_y = -40 + random(90); } else { kyda_x = -87 + random(160); kyda_y = 33 + random(170); } duplicateMovieClip (bonus, "bonus" + ammobonuscount, ammobonuscount); _root.game.fap.bonus1._x = kyda_x; _root.game.fap.bonus1._y = kyda_y; _root.game.fap.bonus1.gotoAndPlay(11); }
Instance of Symbol 1128 MovieClip "bonus" in Symbol 1129 MovieClip Frame 1
onClipEvent (enterFrame) { if (deleterthis eq 1) { _root.ammo_bonus_lejit_na_polu = 0; this.removeMovieClip(); } }
Symbol 1129 MovieClip Frame 2
gotoAndPlay (1);
Symbol 1146 MovieClip Frame 1
stop();
Symbol 1146 MovieClip Frame 2
zohaval = 1;
Symbol 1146 MovieClip Frame 10
_root.powerup_dmg = _root.powerup_dmg + (3 + random(13));
Symbol 1146 MovieClip Frame 22
stop(); done = 1;
Symbol 1147 MovieClip Frame 3
if (desu eq 1) { _root.showmouseforbonus2 = 0; } else { test = testzone.hitTest(_root._xmouse, _root._ymouse, true); if (test eq "true") { _root.showmouseforbonus2 = 1; } else { _root.showmouseforbonus2 = 0; } }
Symbol 1155 MovieClip Frame 1
stop();
Symbol 1155 MovieClip Frame 2
zohaval = 1;
Symbol 1155 MovieClip Frame 9
_root.powerup_shield = _root.powerup_shield + (1 + random(20));
Symbol 1155 MovieClip Frame 22
stop(); done = 1;
Symbol 1165 MovieClip Frame 1
stop();
Symbol 1165 MovieClip Frame 2
zohaval = 1;
Symbol 1165 MovieClip Frame 9
_root.powerup_ammo = _root.powerup_ammo + (1 + random(17));
Symbol 1165 MovieClip Frame 22
stop(); done = 1;
Symbol 1166 MovieClip Frame 1
timer = 0;
Instance of Symbol 1080 MovieClip in Symbol 1166 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Symbol 1166 MovieClip Frame 2
gotoAndStop (1); timer = 0;
Symbol 1166 MovieClip Frame 3
if (bonus.zohaval eq 1) { hittester.desu = 1; } if (polojili != 1) { _root.powerup_lejit_na_polu = 1; polojili = 1; } timer = timer + 0.0333333333333333; if (timer > 4) { deleterthis = 1; _root.powerup_lejit_na_polu = 0; }
Symbol 1166 MovieClip Frame 4
if (bonus.done != 1) { gotoAndPlay (3); } else { _root.showmouseforbonus2 = 0; deleterthis = 1; }
Symbol 1166 MovieClip Frame 5
if (bonus.zohaval eq 1) { hittester.desu = 1; } if (polojili != 1) { _root.powerup_lejit_na_polu = 1; polojili = 1; } timer = timer + 0.0333333333333333; if (timer > 4) { deleterthis = 1; _root.powerup_lejit_na_polu = 0; }
Symbol 1166 MovieClip Frame 6
if (bonus.done != 1) { gotoAndPlay (5); } else { _root.showmouseforbonus2 = 0; deleterthis = 1; }
Symbol 1166 MovieClip Frame 7
if (bonus.zohaval eq 1) { hittester.desu = 1; } if (polojili != 1) { _root.powerup_lejit_na_polu = 1; polojili = 1; } timer = timer + 0.0333333333333333; if (timer > 4) { deleterthis = 1; _root.powerup_lejit_na_polu = 0; }
Symbol 1166 MovieClip Frame 8
if (bonus.done != 1) { gotoAndPlay (7); } else { _root.showmouseforbonus2 = 0; deleterthis = 1; }
Symbol 1167 MovieClip Frame 1
if (((_root.game_on_hold != 1) and (_root.survival eq 1)) and (_root.powerup_lejit_na_polu != 1)) { _root.showmouseforbonus2 = 0; if (random(_root.power_up_rr) eq 1) { a = random(5); if (a eq 1) { kyda_x = -453 + random(287); kyda_y = -40 + random(90); } else if (a eq 2) { kyda_x = -322 + random(436); kyda_y = -189 + random(136); } else if (a eq 3) { kyda_x = 59 + random(102); kyda_y = -40 + random(90); } else { kyda_x = -87 + random(160); kyda_y = 33 + random(170); } duplicateMovieClip (powerup, "powerup2", 2); _root.game.fap.powerup2._x = kyda_x; _root.game.fap.powerup2._y = kyda_y; aa = random(3); if (aa eq 0) { _root.game.fap2.powerup2.gotoAndPlay(3); } else if (aa eq 1) { _root.game.fap2.powerup2.gotoAndPlay(5); } else if (aa eq 2) { _root.game.fap2.powerup2.gotoAndPlay(7); } } }
Instance of Symbol 1166 MovieClip "powerup" in Symbol 1167 MovieClip Frame 1
onClipEvent (enterFrame) { if (deleterthis eq 1) { _root.powerup_lejit_na_polu = 0; this.removeMovieClip(); _root.showmouseforbonus2 = 0; } }
Symbol 1167 MovieClip Frame 2
gotoAndPlay (1);
Symbol 1168 MovieClip Frame 1
if (kogda_obnulat_projectili > 15) { kogda_obnulat_projectili = 0; _root.projectile_1_1 = 0; _root.projectile_1_2 = 0; _root.projectile_1_3 = 0; _root.projectile_1_4 = 0; _root.projectile_1_5 = 0; _root.projectile_1_6 = 0; _root.projectile_1_7 = 0; _root.projectile_1_8 = 0; _root.projectile_1_9 = 0; _root.projectile_1_10 = 0; _root.projectile_1_11 = 0; _root.projectile_1_12 = 0; _root.projectile_1_13 = 0; _root.projectile_1_14 = 0; _root.projectile_1_15 = 0; _root.projectile_1_16 = 0; _root.projectile_1_17 = 0; _root.projectile_1_18 = 0; _root.projectile_1_19 = 0; _root.projectile_1_20 = 0; _root.projectile_2_1 = 0; _root.projectile_2_2 = 0; _root.projectile_2_3 = 0; _root.projectile_2_4 = 0; _root.projectile_2_5 = 0; _root.projectile_2_6 = 0; _root.projectile_2_7 = 0; _root.projectile_2_8 = 0; _root.projectile_2_9 = 0; _root.projectile_2_10 = 0; _root.projectile_2_11 = 0; _root.projectile_2_12 = 0; _root.projectile_2_13 = 0; _root.projectile_2_14 = 0; _root.projectile_2_15 = 0; _root.projectile_2_16 = 0; _root.projectile_2_17 = 0; _root.projectile_2_18 = 0; _root.projectile_2_19 = 0; _root.projectile_2_20 = 0; _root.projectile_3_1 = 0; _root.projectile_3_2 = 0; _root.projectile_3_3 = 0; _root.projectile_3_4 = 0; _root.projectile_3_5 = 0; _root.projectile_3_6 = 0; _root.projectile_3_7 = 0; _root.projectile_3_8 = 0; _root.projectile_3_9 = 0; _root.projectile_3_10 = 0; _root.projectile_3_11 = 0; _root.projectile_3_12 = 0; _root.projectile_3_13 = 0; _root.projectile_3_14 = 0; _root.projectile_3_15 = 0; _root.projectile_3_16 = 0; _root.projectile_3_17 = 0; _root.projectile_3_18 = 0; _root.projectile_3_19 = 0; _root.projectile_3_20 = 0; _root.projectile_3_21 = 0; _root.projectile_3_22 = 0; _root.projectile_3_23 = 0; _root.projectile_3_24 = 0; _root.projectile_3_25 = 0; _root.projectile_3_26 = 0; _root.projectile_3_27 = 0; _root.projectile_3_28 = 0; _root.projectile_3_29 = 0; _root.projectile_4_1 = 0; _root.projectile_4_2 = 0; _root.projectile_4_3 = 0; _root.projectile_4_4 = 0; _root.projectile_4_5 = 0; _root.projectile_4_6 = 0; _root.projectile_4_7 = 0; _root.projectile_4_8 = 0; _root.projectile_4_9 = 0; _root.projectile_4_10 = 0; _root.projectile_4_11 = 0; _root.projectile_4_12 = 0; _root.projectile_4_13 = 0; _root.projectile_4_14 = 0; _root.projectile_4_15 = 0; _root.projectile_4_16 = 0; _root.projectile_4_17 = 0; _root.projectile_4_18 = 0; _root.projectile_4_19 = 0; _root.projectile_4_20 = 0; } if (((_root.block_rotation eq 0) and (_root.upgrades_menu_show != 1)) and (_root.game_on_hold != 1)) { var dx = (_xmouse - base._x); var dy = (_ymouse - base._y); var angle1 = (Math.atan2(dy, dx) * 57.2957795130823); var angle2 = base.rotor._rotation; if (angle2 < 0) { angle2 = angle2 + 360; } if (angle1 < 0) { angle1 = angle1 + 360; } var a = (angle2 - angle1); if (a > 180) { a = a - 360; } else if (a < -180) { a = a + 360; } a = a * speed; if (Math.abs(a) > 0.01) { base.rotor._rotation = base.rotor._rotation - a; if (a > 0) { _root.krutitsya_vpravo = 1; _root.krutitsya_vlevo = 0; } else { _root.krutitsya_vlevo = 1; _root.krutitsya_vpravo = 0; } } else { _root.krutitsya_vlevo = 0; _root.krutitsya_vpravo = 0; base.rotor._rotation = angle1; } if ((_root.right_gun_shoot eq 1) and (_root.weapon_equiped != 4)) { speed = 0.03; } if (speed < _root.speedmax) { speed = speed + 0.03; } } _root.projectile_1_count = ((((((((((((((((((_root.projectile_1_1 + _root.projectile_1_2) + _root.projectile_1_3) + _root.projectile_1_4) + _root.projectile_1_5) + _root.projectile_1_6) + _root.projectile_1_7) + _root.projectile_1_8) + _root.projectile_1_9) + _root.projectile_1_10) + _root.projectile_1_11) + _root.projectile_1_12) + _root.projectile_1_13) + _root.projectile_1_14) + _root.projectile_1_15) + _root.projectile_1_16) + _root.projectile_1_17) + _root.projectile_1_18) + _root.projectile_1_19) + _root.projectile_1_20; _root.projectile_2_count = ((((((((((((((((((_root.projectile_2_1 + _root.projectile_2_2) + _root.projectile_2_3) + _root.projectile_2_4) + _root.projectile_2_5) + _root.projectile_2_6) + _root.projectile_2_7) + _root.projectile_2_8) + _root.projectile_2_9) + _root.projectile_2_10) + _root.projectile_2_11) + _root.projectile_2_12) + _root.projectile_2_13) + _root.projectile_2_14) + _root.projectile_2_15) + _root.projectile_2_16) + _root.projectile_2_17) + _root.projectile_2_18) + _root.projectile_2_19) + _root.projectile_2_20; _root.projectile_3_count = ((((((((((((((((((((((((((_root.projectile_3_1 + _root.projectile_3_2) + _root.projectile_3_3) + _root.projectile_3_4) + _root.projectile_3_5) + _root.projectile_3_6) + _root.projectile_3_7) + _root.projectile_3_8) + _root.projectile_3_9) + _root.projectile_3_10) + _root.projectile_3_11) + _root.projectile_3_12) + _root.projectile_3_13) + _root.projectile_3_14) + _root.projectile_3_15) + _root.projectile_3_16) + _root.projectile_3_17) + _root.projectile_3_18) + _root.projectile_3_19) + _root.projectile_3_20) + _root.projectile_3_21) + _root.projectile_3_22) + _root.projectile_3_23) + _root.projectile_3_24) + _root.projectile_3_25) + _root.projectile_3_26) + _root.projectile_3_27) + _root.projectile_3_28; _root.projectile_4_count = ((((((((((((((((((_root.projectile_4_1 + _root.projectile_4_2) + _root.projectile_4_3) + _root.projectile_4_4) + _root.projectile_4_5) + _root.projectile_4_6) + _root.projectile_4_7) + _root.projectile_4_8) + _root.projectile_4_9) + _root.projectile_4_10) + _root.projectile_4_11) + _root.projectile_4_12) + _root.projectile_4_13) + _root.projectile_4_14) + _root.projectile_4_15) + _root.projectile_4_16) + _root.projectile_4_17) + _root.projectile_4_18) + _root.projectile_4_19) + _root.projectile_4_20; _root.mines_installed_count = ((((((((_root.mine_installed_1 + _root.mine_installed_2) + _root.mine_installed_3) + _root.mine_installed_4) + _root.mine_installed_5) + _root.mine_installed_6) + _root.mine_installed_7) + _root.mine_installed_8) + _root.mine_installed_9) + _root.mine_installed_10; if (_root.game_on_hold eq 1) { _root.energy = _root.energy_max; _root.shield = _root.shield_max; _root.structure = 1000; } if (_root.energy < 0) { _root.energy = 0; } if (_root.survival eq 1) { _root.energy = 100000 /* 0x0186A0 */; } else if (_root.energy < _root.energy_max) { _root.energy = _root.energy + _root.energy_regen; } else { _root.energy = _root.energy_max; } if (_root.shield < 0) { _root.shield = 0; } if (_root.shield < _root.shield_max) { _root.shield = _root.shield + (_root.shield_regen * _root.shieldup); } if (_root.structure < 0) { _root.structure = 0; } _root.guns_enabled = ((_root.left_gun_enabled + _root.right_gun_enabled) + _root.up_gun_enabled) + _root.down_gun_enabled; if (_root.guns_enabled > _root.power_lvl) { _root.left_gun_enabled = 0; _root.up_gun_enabled = 0; _root.down_gun_enabled = 0; _root.error_play = 3; } _root.enemy_count = ((((((((((((((_root.red_alien_ship_count + _root.lexx_count) + _root.spider_count) + _root.tank_count) + _root.buggy_count) + _root.helicopter_count) + _root.nuketruck_count) + _root.hovertank_count) + _root.lazertank_count) + _root.trooper_count) + _root.blacktank_count) + _root.battletank_count) + _root.rockettank_count) + _root.nukebuggy_count) + _root.flyer1_count) + _root.flyer2_count; _root.projectile_1_dmg = ((13 + random(10)) * dmg_modifier) * _root.dmgup; _root.projectile_2_dmg = ((20 + random(50)) * dmg_modifier) * _root.dmgup; _root.projectile_3_dmg = ((14 + random(11)) * dmg_modifier) * _root.dmgup; _root.projectile_4_dmg = ((100 + random(400)) * dmg_modifier) * _root.dmgup; _root.mine_dmg = ((200 + random(200)) * dmg_modifier) * _root.dmgup; _root.nukemine_dmg = ((500 + random(500)) * dmg_modifier) * _root.dmgup; _root.raygun_dmg = ((100 + random(300)) * dmg_modifier) * _root.dmgup; _root.shockwave_dmg = (random(300) * dmg_modifier) * _root.dmgup; _root.red_alien_ship_dmg = (300 + random(200)) * _root.red_alien_ship_lvl; _root.red_alien_ship_cash = _root.red_alien_ship_cash_base + (40 * (_root.red_alien_ship_lvl - 1)); _root.lexx_dmg = 400 + random(300); _root.tank_dmg = 150 + random(150); _root.spider_dmg = 400 + random(600); _root.buggy_dmg = 50 + random(150); _root.hovertank_dmg = 100 + random(250); _root.helicopter_dmg = 150 + random(50); _root.nuketruck_dmg = 3000; _root.lazertank_dmg = 300 + random(200); _root.battletank_dmg = 400 + random(400); _root.flyer1_dmg = 300 + random(400); _root.flyer2_dmg = 200 + random(300); _root.rockettank_dmg = 200 + random(400); _root.blacktank_dmg = 600 + random(600); _root.trooper_dmg = 50 + random(150); _root.custom_cursor_off = _root.game_on_hold; if (yiffrestart != 1337) { credits = "Project Started 01.12.2006 / Project Finished 18.02.2007 (c) DimonZerg"; yiffrestart = 1337; if (_root.load_slot_1 eq 1) { _root.activate_saveslot_1 = 1; _root.load_slot_1 = 0; } else if (_root.load_slot_2 eq 1) { _root.activate_saveslot_2 = 1; _root.load_slot_2 = 0; } _root.power_lvl = 1; _root.shield_lvl = 0; _root.dmg_lvl = 0; _root.energy_lvl = 0; _root.guns_enabled = 1; _root.wave = 1; _root.game_on_hold = 1; _root.weapon_equiped = 1; _root.speedmax = 0.45; _root.max_projectiles = 20; _root.max_projectiles3 = 25; _root.max_projectiles4 = 5; _root.energy_max = 1000; _root.energy_max_base = 1000; _root.energy_regen = 2; _root.energy = _root.energy_max; _root.shield_max = 1000; _root.shield_max_base = 1000; _root.shield = _root.shield_max; _root.shield_regen = 1; _root.structure_max = 1000; _root.structure = _root.structure_max; _root.cash = 2000; _root.weapon_1_encost = 25; _root.weapon_2_encost = 80; _root.weapon_3_encost = 25; _root.weapon_4_encost = 400; _root.weapon_5_encost = 450; _root.weapon_6_encost = 300; _root.red_alien_ship_cash_base = 10; _root.lexx_cash = 25; _root.spider_cash = 80; _root.tank_cash = 40; _root.buggy_cash = 35; _root.nukebuggy_cash = 50; _root.hovertank_cash = 40; _root.helicopter_cash = 30; _root.nuketruck_cash = 100; _root.lazertank_cash = 50; _root.battletank_cash = 80; _root.rockettank_cash = 80; _root.blacktank_cash = 90; _root.flyer1_cash = 85; _root.flyer2_cash = 85; _root.trooper_cash = 30; _root.red_alien_ship_speed = 2; _root.red_alien_ship_count = 0; _root.red_alien_ship_number = 0; _root.red_alien_ship_hp = 100; _root.lexx_speed = 1.5; _root.lexx_count = 0; _root.lexx_number = 0; _root.lexx_hp = 130; _root.spider_speed = 1; _root.spider_count = 0; _root.spider_number = 0; _root.spider_hp = 2000; _root.tank_speed = 1.2; _root.tank_count = 0; _root.tank_number = 0; _root.tank_hp = 500; _root.buggy_speed = 2; _root.buggy_count = 0; _root.buggy_number = 0; _root.buggy_hp = 250; _root.helicopter_speed = 1.8; _root.helicopter_count = 0; _root.helicopter_number = 0; _root.helicopter_hp = 250; _root.nuketruck_speed = 1; _root.nuketruck_count = 0; _root.nuketruck_number = 0; _root.nuketruck_hp = 5000; _root.hovertank_speed = 2.3; _root.hovertank_count = 0; _root.hovertank_number = 0; _root.hovertank_hp = 400; _root.lazertank_speed = 1; _root.lazertank_count = 0; _root.lazertank_number = 0; _root.lazertank_hp = 1000; _root.trooper_speed = 2; _root.trooper_count = 0; _root.trooper_number = 0; _root.trooper_hp = 180; _root.flyer1_speed = 0.9; _root.flyer1_count = 0; _root.flyer1_number = 0; _root.flyer1_hp = 8000; _root.flyer2_speed = 0.8; _root.flyer2_count = 0; _root.flyer2_number = 0; _root.flyer2_hp = 16000; _root.blacktank_speed = 0.8; _root.blacktank_count = 0; _root.blacktank_number = 0; _root.blacktank_hp = 3000; _root.blacktank_limit = 1; _root.battletank_speed = 0.8; _root.battletank_count = 0; _root.battletank_number = 0; _root.battletank_hp = 3500; _root.rockettank_speed = 0.9; _root.rockettank_count = 0; _root.rockettank_number = 0; _root.rockettank_hp = 2300; _root.nukebuggy_speed = 2; _root.nukebuggy_count = 0; _root.nukebuggy_number = 0; _root.nukebuggy_hp = 800; _root.scenario_cheat_energy = 0; _root.scenario_cheat_god = 0; _root.scenario_cheat_cash = 0; _root.shieldup = 1; _root.dmgup = 1; _root.powerup_dmg = 0; _root.powerup_shield = 0; _root.powerup_ammo = 0; _root.ammo_bonus_lejit_na_polu = 0; _root.powerup_lejit_na_polu = 0; _root.death_menu_on = 0; _root.base_dead = 0; _root.blowallmines = 0; _root.deploy_land_mines = 0; _root.deploy_mines_mode = 0; _root.tech_lvl = 0; _root.wave_timer = 0; _root.wave_timer_rough = 0; _root.kill_all_enemies = 0; _root.custom_cursor_off = 0; _root.upgrades_menu_show = 0; _root.error_play = 0; _root.mine_deploy = 0; _root.shockwave_start = 0; _root.block_rotation = 0; _root.enemy_max = 100; _root.left_gun_enabled = 0; _root.right_gun_enabled = 1; _root.up_gun_enabled = 0; _root.down_gun_enabled = 0; _root.right_gun_shoot = 0; _root.left_gun_shoot = 0; _root.up_gun_shoot = 0; _root.down_gun_shoot = 0; speed = _root.speedmax; _root.projectile_1_count = 0; _root.enemy_count = 0; _root.taking_explosive_dmg = 0; _root.shakescreen = 0; _root.dmg_taken = 0; _root.trigger_1 = 0; _root.trigger_2 = 0; _root.trigger_3 = 0; _root.trigger_4 = 0; _root.trigger_5 = 0; _root.trigger_6 = 0; _root.trigger_7 = 0; _root.trigger_8 = 0; _root.trigger_9 = 0; _root.trigger_10 = 0; _root.weapon_available_2 = 0; _root.weapon_available_3 = 0; _root.weapon_available_4 = 0; _root.weapon_available_5 = 0; _root.weapon_available_6 = 0; _root.weapon_available_7 = 0; _root.weapon_available_8 = 0; _root.projectile_1_1 = 0; _root.projectile_1_2 = 0; _root.projectile_1_3 = 0; _root.projectile_1_4 = 0; _root.projectile_1_5 = 0; _root.projectile_1_6 = 0; _root.projectile_1_7 = 0; _root.projectile_1_8 = 0; _root.projectile_1_9 = 0; _root.projectile_1_10 = 0; _root.projectile_1_11 = 0; _root.projectile_1_12 = 0; _root.projectile_1_13 = 0; _root.projectile_1_14 = 0; _root.projectile_1_15 = 0; _root.projectile_1_16 = 0; _root.projectile_1_17 = 0; _root.projectile_1_18 = 0; _root.projectile_1_19 = 0; _root.projectile_1_20 = 0; _root.projectile_2_1 = 0; _root.projectile_2_2 = 0; _root.projectile_2_3 = 0; _root.projectile_2_4 = 0; _root.projectile_2_5 = 0; _root.projectile_2_6 = 0; _root.projectile_2_7 = 0; _root.projectile_2_8 = 0; _root.projectile_2_9 = 0; _root.projectile_2_10 = 0; _root.projectile_2_11 = 0; _root.projectile_2_12 = 0; _root.projectile_2_13 = 0; _root.projectile_2_14 = 0; _root.projectile_2_15 = 0; _root.projectile_2_16 = 0; _root.projectile_2_17 = 0; _root.projectile_2_18 = 0; _root.projectile_2_19 = 0; _root.projectile_2_20 = 0; _root.projectile_3_1 = 0; _root.projectile_3_2 = 0; _root.projectile_3_3 = 0; _root.projectile_3_4 = 0; _root.projectile_3_5 = 0; _root.projectile_3_6 = 0; _root.projectile_3_7 = 0; _root.projectile_3_8 = 0; _root.projectile_3_9 = 0; _root.projectile_3_10 = 0; _root.projectile_3_11 = 0; _root.projectile_3_12 = 0; _root.projectile_3_13 = 0; _root.projectile_3_14 = 0; _root.projectile_3_15 = 0; _root.projectile_3_16 = 0; _root.projectile_3_17 = 0; _root.projectile_3_18 = 0; _root.projectile_3_19 = 0; _root.projectile_3_20 = 0; _root.projectile_4_1 = 0; _root.projectile_4_2 = 0; _root.projectile_4_3 = 0; _root.projectile_4_4 = 0; _root.projectile_4_5 = 0; _root.projectile_4_6 = 0; _root.projectile_4_7 = 0; _root.projectile_4_8 = 0; _root.projectile_4_9 = 0; _root.projectile_4_10 = 0; _root.projectile_4_11 = 0; _root.projectile_4_12 = 0; _root.projectile_4_13 = 0; _root.projectile_4_14 = 0; _root.projectile_4_15 = 0; _root.projectile_4_16 = 0; _root.projectile_4_17 = 0; _root.projectile_4_18 = 0; _root.projectile_4_19 = 0; _root.projectile_4_20 = 0; _root.mine_installed_1 = 0; _root.mine_installed_2 = 0; _root.mine_installed_3 = 0; _root.mine_installed_4 = 0; _root.mine_installed_5 = 0; _root.mine_installed_6 = 0; _root.mine_installed_7 = 0; _root.mine_installed_8 = 0; _root.mine_installed_9 = 0; _root.mine_installed_10 = 0; _root.upgrade_points = 30; _root.score = 0; _root.weapon_ammo_2 = 20; _root.weapon_ammo_3 = 100; _root.weapon_ammo_4 = 3; _root.weapon_ammo_5 = 3; _root.weapon_ammo_6 = 3; _root.ammo_rr = 0; _root.ammo_2_rr = 0; _root.ammo_3_rr = 0; _root.ammo_4_rr = 0; _root.ammo_5_rr = 0; _root.ammo_6_rr = 0; _root.trooper_rrmod = 0; _root.red_alien_ship_rrmod = 0; _root.lexx_rrmod = 0; _root.spider_rrmod = 0; _root.tank_rrmod = 0; _root.buggy_rrmod = 0; _root.nukebuggy_rrmod = 0; _root.helicopter_rrmod = 0; _root.nuketruck_rrmod = 0; _root.hovertank_rrmod = 0; _root.lazertank_rrmod = 0; _root.blacktank_rrmod = 0; _root.flyer1_rrmod = 0; _root.flyer2_rrmod = 0; _root.battletank_rrmod = 0; _root.rockettank_rrmod = 0; _root.trooper_rr2 = 0; _root.red_alien_ship_rr2 = 0; _root.lexx_rr2 = 0; _root.spider_rr2 = 0; _root.tank_rr2 = 0; _root.buggy_rr2 = 0; _root.nukebuggy_rr2 = 0; _root.helicopter_rr2 = 0; _root.nuketruck_rr2 = 0; _root.hovertank_rr2 = 0; _root.lazertank_rr2 = 0; _root.blacktank_rr2 = 0; _root.flyer1_rr2 = 0; _root.flyer2_rr2 = 0; _root.battletank_rr2 = 0; _root.rockettank_rr2 = 0; } if ((_root.stop_all_respawns != 0) or (_root.game_on_hold eq 1)) { _root.stop_all_respawns = 0; _root.trooper_rr = 0; _root.red_alien_ship_rr = 0; _root.lexx_rr = 0; _root.spider_rr = 0; _root.tank_rr = 0; _root.buggy_rr = 0; _root.nukebuggy_rr = 0; _root.helicopter_rr = 0; _root.nuketruck_rr = 0; _root.hovertank_rr = 0; _root.lazertank_rr = 0; _root.blacktank_rr = 0; _root.flyer1_rr = 0; _root.flyer2_rr = 0; _root.battletank_rr = 0; _root.rockettank_rr = 0; } if (_root.activate_saveslot_1 eq 1) { _root.activate_saveslot_1 = 0; save_slot1 = SharedObject.getLocal("save_slot1"); if (save_slot1.data.saved eq 1) { _root.wave = save_slot1.data.wave; _root.cash = save_slot1.data.cash; _root.reset_used = save_slot1.data.reset_used; _root.power_lvl = save_slot1.data.power_lvl; _root.dmg_lvl = save_slot1.data.dmg_lvl; _root.shield_lvl = save_slot1.data.shield_lvl; _root.energy_lvl = save_slot1.data.energy_lvl; _root.weapon_available_1 = save_slot1.data.weapon_available_1; _root.weapon_available_2 = save_slot1.data.weapon_available_2; _root.weapon_available_3 = save_slot1.data.weapon_available_3; _root.weapon_available_4 = save_slot1.data.weapon_available_4; _root.weapon_available_5 = save_slot1.data.weapon_available_5; _root.weapon_available_6 = save_slot1.data.weapon_available_6; _root.weapon_available_7 = save_slot1.data.weapon_available_7; _root.weapon_available_8 = save_slot1.data.weapon_available_8; } } else if (_root.activate_saveslot_2 eq 1) { _root.activate_saveslot_2 = 0; save_slot2 = SharedObject.getLocal("save_slot2"); if (save_slot2.data.saved eq 1) { _root.wave = save_slot2.data.wave; _root.cash = save_slot2.data.cash; _root.reset_used = save_slot1.data.reset_used; _root.power_lvl = save_slot2.data.power_lvl; _root.dmg_lvl = save_slot2.data.dmg_lvl; _root.shield_lvl = save_slot2.data.shield_lvl; _root.energy_lvl = save_slot2.data.energy_lvl; _root.weapon_available_1 = save_slot2.data.weapon_available_1; _root.weapon_available_2 = save_slot2.data.weapon_available_2; _root.weapon_available_3 = save_slot2.data.weapon_available_3; _root.weapon_available_4 = save_slot2.data.weapon_available_4; _root.weapon_available_5 = save_slot2.data.weapon_available_5; _root.weapon_available_6 = save_slot2.data.weapon_available_6; _root.weapon_available_7 = save_slot2.data.weapon_available_7; _root.weapon_available_8 = save_slot2.data.weapon_available_8; } } if (_root.wave eq 1) { _root.wave_length = 60; } else if (_root.wave eq 2) { _root.wave_length = 60; } else if (_root.wave eq 3) { _root.wave_length = 60; } else if (_root.wave eq 4) { _root.wave_length = 60; } else if (_root.wave eq 5) { _root.wave_length = 60; } else if (_root.wave eq 6) { _root.wave_length = 100; } else if (_root.wave eq 7) { _root.wave_length = 100; } else if (_root.wave eq 8) { _root.wave_length = 60; } else if (_root.wave eq 9) { _root.wave_length = 40; } else if (_root.wave eq 10) { _root.wave_length = 70; } else if (_root.wave eq 11) { _root.wave_length = 80; } else if (_root.wave eq 12) { _root.wave_length = 60; } else if (_root.wave eq 13) { _root.wave_length = 40; } else if (_root.wave eq 14) { _root.wave_length = 100; } else if (_root.wave eq 15) { _root.wave_length = 80; } else if (_root.wave eq 16) { _root.wave_length = 50; } else if (_root.wave eq 17) { _root.wave_length = 80; } else if (_root.wave eq 18) { _root.wave_length = 40; } else if (_root.wave eq 19) { _root.wave_length = 60; } else if (_root.wave eq 20) { _root.wave_length = 70; } else if (_root.wave eq 21) { _root.wave_length = 40; } else if (_root.wave eq 22) { _root.wave_length = 100; } else if (_root.wave eq 23) { _root.wave_length = 80; } else if (_root.wave eq 24) { _root.wave_length = 60; } else if (_root.wave eq 25) { _root.wave_length = 80; } else if (_root.wave eq 26) { _root.wave_length = 100; } else if (_root.wave eq 27) { _root.wave_length = 90; } else if (_root.wave eq 28) { _root.wave_length = 70; } else if (_root.wave eq 29) { _root.wave_length = 80; } else if (_root.wave eq 30) { _root.wave_length = 135; } else if ((_root.wave eq 1337) or (_root.wave eq 7331)) { _root.wave_length = 999999 /* 0x0F423F */; } if (_root.game_on_hold != 1) { _root.wave_timer_rough = _root.wave_timer_rough + 0.0333333333333333; } _root.wave_timer = Math.floor(_root.wave_timer_rough); if ((_root.wave_timer_rough > _root.wave_length) and (_root.enemy_count eq 0)) { _root.game_on_hold = 1; _root.wave_timer_rough = 0; _root.wave_timer = 0; _root.wave++; _root.shield = _root.shield_max; _root.structure = _root.structure_max; } if (_root.survival eq 1) { _root.wave = 1337; if (_root.weapon_ammo_2 < 0) { _root.weapon_ammo_2 = 0; } if (_root.weapon_ammo_3 < 0) { _root.weapon_ammo_3 = 0; } if (_root.weapon_ammo_4 < 0) { _root.weapon_ammo_4 = 0; } if (_root.weapon_ammo_5 < 0) { _root.weapon_ammo_5 = 0; } if (_root.weapon_ammo_6 < 0) { _root.weapon_ammo_6 = 0; } } if ((_root.survival eq 1) and (yiffrestart eq 1337)) { _root.ammo_bonus_2 = 5 + random(5); _root.ammo_bonus_3 = 100 + random(50); _root.ammo_bonus_4 = 1 + random(3); _root.ammo_bonus_6 = 1 + random(3); _root.ammo_bonus_5 = 2 + random(4); _root.score = Math.floor(_root.cash); _root.wave_timer; score_modifier = 1 + (_root.wave_timer / 30); _root.red_alien_ship_cash_base = 10 * score_modifier; _root.lexx_cash = 15 * score_modifier; _root.spider_cash = 50 * score_modifier; _root.tank_cash = 30 * score_modifier; _root.buggy_cash = 20 * score_modifier; _root.nukebuggy_cash = 70 * score_modifier; _root.hovertank_cash = 40 * score_modifier; _root.helicopter_cash = 25 * score_modifier; _root.nuketruck_cash = 80 * score_modifier; _root.lazertank_cash = 60 * score_modifier; _root.battletank_cash = 100 * score_modifier; _root.rockettank_cash = 90 * score_modifier; _root.blacktank_cash = 90 * score_modifier; _root.flyer1_cash = 120 * score_modifier; _root.flyer2_cash = 150 * score_modifier; _root.trooper_cash = 10 * score_modifier; if (paramsset1337 != 1337) { paramsset1337 = 1337; qb_stat = SharedObject.getLocal("qb_stat"); if (qb_stat.data.bestscore >= 0) { } else { qb_stat.data.bestscore = 0; } _root.power_lvl = 4; _root.cash = 0; _root.shield_regen = 2; _root.red_alien_ship_hp = 10; _root.lexx_hp = 10; _root.buggy_hp = 500; _root.spider_hp = 2500; _root.tank_hp = 1500; _root.helicopter_hp = 600; _root.nuketruck_hp = 5000; _root.hovertank_hp = 900; _root.lazertank_hp = 2000; _root.trooper_hp = 400; _root.flyer1_hp = 8000; _root.flyer2_hp = 13000; _root.blacktank_hp = 3000; _root.battletank_hp = 3500; _root.rockettank_hp = 2300; _root.nukebuggy_hp = 800; _root.weapon_available_3 = 1; _root.weapon_available_2 = 1; _root.weapon_available_1 = 1; qb_stat = SharedObject.getLocal("qb_stat"); _root.weapon_available_4 = qb_stat.data.weapon_available_4; _root.weapon_available_5 = qb_stat.data.weapon_available_5; _root.weapon_available_6 = qb_stat.data.weapon_available_6; _root.weapon_available_7 = qb_stat.data.weapon_available_7; _root.weapon_available_8 = qb_stat.data.weapon_available_8; } } if (((_root.game_on_hold eq 1) and (_root.survival != 1)) and (weaponstat != 1)) { weaponstat = 1; qb_stat = SharedObject.getLocal("qb_stat"); if (qb_stat.data.weapon_available_4 != 1) { qb_stat.data.weapon_available_4 = _root.weapon_available_4; } if (qb_stat.data.weapon_available_5 != 1) { qb_stat.data.weapon_available_5 = _root.weapon_available_5; } if (qb_stat.data.weapon_available_6 != 1) { qb_stat.data.weapon_available_6 = _root.weapon_available_6; } if (qb_stat.data.weapon_available_7 != 1) { qb_stat.data.weapon_available_7 = _root.weapon_available_7; } if (qb_stat.data.weapon_available_8 != 1) { qb_stat.data.weapon_available_8 = _root.weapon_available_8; } } if (_root.game_on_hold != 1) { weaponstat = 1337; } if (_root.powerup_dmg > 0) { _root.powerup_dmg = _root.powerup_dmg - 0.0333333333333333; } else { _root.powerup_dmg = 0; } if (_root.powerup_dmg > 0) { _root.dmgup = 6; } else { _root.dmgup = 1; } if (_root.powerup_shield > 0) { _root.powerup_shield = _root.powerup_shield - 0.0333333333333333; } else { _root.powerup_shield = 0; } if (_root.powerup_shield > 0) { _root.shieldup = 5; } else { _root.shieldup = 1; } if (_root.powerup_ammo > 0) { _root.powerup_ammo = _root.powerup_ammo - 0.0333333333333333; } else { _root.powerup_ammo = 0; } if ((_root.construct_mode eq 1) and (desuconstructyiff != 1337)) { desuconstructyiff = 1337; _root.wave = 7331; _root.construct_limit = 5; _root.cash = 70000 /* 0x011170 */; } if ((_root.construct_mode eq 1) and (_root.game_on_hold eq 1)) { if (_root.trooper_rrmod eq 0) { _root.trooper_rr2 = 0; } else if (_root.trooper_rrmod eq 1) { _root.trooper_rr2 = 1000; } else if (_root.trooper_rrmod eq 2) { _root.trooper_rr2 = 850; } else if (_root.trooper_rrmod eq 3) { _root.trooper_rr2 = 750; } else if (_root.trooper_rrmod eq 4) { _root.trooper_rr2 = 650; } else if (_root.trooper_rrmod eq 5) { _root.trooper_rr2 = 550; } else if (_root.trooper_rrmod eq 6) { _root.trooper_rr2 = 450; } else if (_root.trooper_rrmod eq 7) { _root.trooper_rr2 = 300; } else if (_root.trooper_rrmod eq 8) { _root.trooper_rr2 = 200; } else if (_root.trooper_rrmod eq 9) { _root.trooper_rr2 = 150; } else if (_root.trooper_rrmod eq 10) { _root.trooper_rr2 = 100; } else if (_root.trooper_rrmod eq 11) { _root.trooper_rr2 = 25; } if (_root.red_alien_ship_rrmod eq 0) { _root.red_alien_ship_rr2 = 0; } else if (_root.red_alien_ship_rrmod eq 1) { _root.red_alien_ship_rr2 = 1000; } else if (_root.red_alien_ship_rrmod eq 2) { _root.red_alien_ship_rr2 = 850; } else if (_root.red_alien_ship_rrmod eq 3) { _root.red_alien_ship_rr2 = 750; } else if (_root.red_alien_ship_rrmod eq 4) { _root.red_alien_ship_rr2 = 650; } else if (_root.red_alien_ship_rrmod eq 5) { _root.red_alien_ship_rr2 = 550; } else if (_root.red_alien_ship_rrmod eq 6) { _root.red_alien_ship_rr2 = 450; } else if (_root.red_alien_ship_rrmod eq 7) { _root.red_alien_ship_rr2 = 300; } else if (_root.red_alien_ship_rrmod eq 8) { _root.red_alien_ship_rr2 = 200; } else if (_root.red_alien_ship_rrmod eq 9) { _root.red_alien_ship_rr2 = 150; } else if (_root.red_alien_ship_rrmod eq 10) { _root.red_alien_ship_rr2 = 100; } else if (_root.red_alien_ship_rrmod eq 11) { _root.red_alien_ship_rr2 = 25; } if (_root.lexx_rrmod eq 0) { _root.lexx_rr2 = 0; } else if (_root.lexx_rrmod eq 1) { _root.lexx_rr2 = 1000; } else if (_root.lexx_rrmod eq 2) { _root.lexx_rr2 = 850; } else if (_root.lexx_rrmod eq 3) { _root.lexx_rr2 = 750; } else if (_root.lexx_rrmod eq 4) { _root.lexx_rr2 = 650; } else if (_root.lexx_rrmod eq 5) { _root.lexx_rr2 = 550; } else if (_root.lexx_rrmod eq 6) { _root.lexx_rr2 = 450; } else if (_root.lexx_rrmod eq 7) { _root.lexx_rr2 = 300; } else if (_root.lexx_rrmod eq 8) { _root.lexx_rr2 = 200; } else if (_root.lexx_rrmod eq 9) { _root.lexx_rr2 = 150; } else if (_root.lexx_rrmod eq 10) { _root.lexx_rr2 = 100; } else if (_root.lexx_rrmod eq 11) { _root.lexx_rr2 = 25; } if (_root.spider_rrmod eq 0) { _root.spider_rr2 = 0; } else if (_root.spider_rrmod eq 1) { _root.spider_rr2 = 1000; } else if (_root.spider_rrmod eq 2) { _root.spider_rr2 = 850; } else if (_root.spider_rrmod eq 3) { _root.spider_rr2 = 750; } else if (_root.spider_rrmod eq 4) { _root.spider_rr2 = 650; } else if (_root.spider_rrmod eq 5) { _root.spider_rr2 = 550; } else if (_root.spider_rrmod eq 6) { _root.spider_rr2 = 450; } else if (_root.spider_rrmod eq 7) { _root.spider_rr2 = 300; } else if (_root.spider_rrmod eq 8) { _root.spider_rr2 = 200; } else if (_root.spider_rrmod eq 9) { _root.spider_rr2 = 150; } else if (_root.spider_rrmod eq 10) { _root.spider_rr2 = 100; } else if (_root.spider_rrmod eq 11) { _root.spider_rr2 = 25; } if (_root.tank_rrmod eq 0) { _root.tank_rr2 = 0; } else if (_root.tank_rrmod eq 1) { _root.tank_rr2 = 1000; } else if (_root.tank_rrmod eq 2) { _root.tank_rr2 = 850; } else if (_root.tank_rrmod eq 3) { _root.tank_rr2 = 750; } else if (_root.tank_rrmod eq 4) { _root.tank_rr2 = 650; } else if (_root.tank_rrmod eq 5) { _root.tank_rr2 = 550; } else if (_root.tank_rrmod eq 6) { _root.tank_rr2 = 450; } else if (_root.tank_rrmod eq 7) { _root.tank_rr2 = 300; } else if (_root.tank_rrmod eq 8) { _root.tank_rr2 = 200; } else if (_root.tank_rrmod eq 9) { _root.tank_rr2 = 150; } else if (_root.tank_rrmod eq 10) { _root.tank_rr2 = 100; } else if (_root.tank_rrmod eq 11) { _root.tank_rr2 = 25; } if (_root.buggy_rrmod eq 0) { _root.buggy_rr2 = 0; } else if (_root.buggy_rrmod eq 1) { _root.buggy_rr2 = 1000; } else if (_root.buggy_rrmod eq 2) { _root.buggy_rr2 = 850; } else if (_root.buggy_rrmod eq 3) { _root.buggy_rr2 = 750; } else if (_root.buggy_rrmod eq 4) { _root.buggy_rr2 = 650; } else if (_root.buggy_rrmod eq 5) { _root.buggy_rr2 = 550; } else if (_root.buggy_rrmod eq 6) { _root.buggy_rr2 = 450; } else if (_root.buggy_rrmod eq 7) { _root.buggy_rr2 = 300; } else if (_root.buggy_rrmod eq 8) { _root.buggy_rr2 = 200; } else if (_root.buggy_rrmod eq 9) { _root.buggy_rr2 = 150; } else if (_root.buggy_rrmod eq 10) { _root.buggy_rr2 = 100; } else if (_root.buggy_rrmod eq 11) { _root.buggy_rr2 = 25; } if (_root.nukebuggy_rrmod eq 0) { _root.nukebuggy_rr2 = 0; } else if (_root.nukebuggy_rrmod eq 1) { _root.nukebuggy_rr2 = 1000; } else if (_root.nukebuggy_rrmod eq 2) { _root.nukebuggy_rr2 = 850; } else if (_root.nukebuggy_rrmod eq 3) { _root.nukebuggy_rr2 = 750; } else if (_root.nukebuggy_rrmod eq 4) { _root.nukebuggy_rr2 = 650; } else if (_root.nukebuggy_rrmod eq 5) { _root.nukebuggy_rr2 = 550; } else if (_root.nukebuggy_rrmod eq 6) { _root.nukebuggy_rr2 = 450; } else if (_root.nukebuggy_rrmod eq 7) { _root.nukebuggy_rr2 = 300; } else if (_root.nukebuggy_rrmod eq 8) { _root.nukebuggy_rr2 = 200; } else if (_root.nukebuggy_rrmod eq 9) { _root.nukebuggy_rr2 = 150; } else if (_root.nukebuggy_rrmod eq 10) { _root.nukebuggy_rr2 = 100; } else if (_root.nukebuggy_rrmod eq 11) { _root.nukebuggy_rr2 = 25; } if (_root.helicopter_rrmod eq 0) { _root.helicopter_rr2 = 0; } else if (_root.helicopter_rrmod eq 1) { _root.helicopter_rr2 = 1000; } else if (_root.helicopter_rrmod eq 2) { _root.helicopter_rr2 = 850; } else if (_root.helicopter_rrmod eq 3) { _root.helicopter_rr2 = 750; } else if (_root.helicopter_rrmod eq 4) { _root.helicopter_rr2 = 650; } else if (_root.helicopter_rrmod eq 5) { _root.helicopter_rr2 = 550; } else if (_root.helicopter_rrmod eq 6) { _root.helicopter_rr2 = 450; } else if (_root.helicopter_rrmod eq 7) { _root.helicopter_rr2 = 300; } else if (_root.helicopter_rrmod eq 8) { _root.helicopter_rr2 = 200; } else if (_root.helicopter_rrmod eq 9) { _root.helicopter_rr2 = 150; } else if (_root.helicopter_rrmod eq 10) { _root.helicopter_rr2 = 100; } else if (_root.helicopter_rrmod eq 11) { _root.helicopter_rr2 = 25; } if (_root.nuketruck_rrmod eq 0) { _root.nuketruck_rr2 = 0; } else if (_root.nuketruck_rrmod eq 1) { _root.nuketruck_rr2 = 1000; } else if (_root.nuketruck_rrmod eq 2) { _root.nuketruck_rr2 = 850; } else if (_root.nuketruck_rrmod eq 3) { _root.nuketruck_rr2 = 750; } else if (_root.nuketruck_rrmod eq 4) { _root.nuketruck_rr2 = 650; } else if (_root.nuketruck_rrmod eq 5) { _root.nuketruck_rr2 = 550; } else if (_root.nuketruck_rrmod eq 6) { _root.nuketruck_rr2 = 450; } else if (_root.nuketruck_rrmod eq 7) { _root.nuketruck_rr2 = 300; } else if (_root.nuketruck_rrmod eq 8) { _root.nuketruck_rr2 = 200; } else if (_root.nuketruck_rrmod eq 9) { _root.nuketruck_rr2 = 150; } else if (_root.nuketruck_rrmod eq 10) { _root.nuketruck_rr2 = 100; } else if (_root.nuketruck_rrmod eq 11) { _root.nuketruck_rr2 = 25; } if (_root.hovertank_rrmod eq 0) { _root.hovertank_rr2 = 0; } else if (_root.hovertank_rrmod eq 1) { _root.hovertank_rr2 = 1000; } else if (_root.hovertank_rrmod eq 2) { _root.hovertank_rr2 = 850; } else if (_root.hovertank_rrmod eq 3) { _root.hovertank_rr2 = 750; } else if (_root.hovertank_rrmod eq 4) { _root.hovertank_rr2 = 650; } else if (_root.hovertank_rrmod eq 5) { _root.hovertank_rr2 = 550; } else if (_root.hovertank_rrmod eq 6) { _root.hovertank_rr2 = 450; } else if (_root.hovertank_rrmod eq 7) { _root.hovertank_rr2 = 300; } else if (_root.hovertank_rrmod eq 8) { _root.hovertank_rr2 = 200; } else if (_root.hovertank_rrmod eq 9) { _root.hovertank_rr2 = 150; } else if (_root.hovertank_rrmod eq 10) { _root.hovertank_rr2 = 100; } else if (_root.hovertank_rrmod eq 11) { _root.hovertank_rr2 = 25; } if (_root.lazertank_rrmod eq 0) { _root.lazertank_rr2 = 0; } else if (_root.lazertank_rrmod eq 1) { _root.lazertank_rr2 = 1000; } else if (_root.lazertank_rrmod eq 2) { _root.lazertank_rr2 = 850; } else if (_root.lazertank_rrmod eq 3) { _root.lazertank_rr2 = 750; } else if (_root.lazertank_rrmod eq 4) { _root.lazertank_rr2 = 650; } else if (_root.lazertank_rrmod eq 5) { _root.lazertank_rr2 = 550; } else if (_root.lazertank_rrmod eq 6) { _root.lazertank_rr2 = 450; } else if (_root.lazertank_rrmod eq 7) { _root.lazertank_rr2 = 300; } else if (_root.lazertank_rrmod eq 8) { _root.lazertank_rr2 = 200; } else if (_root.lazertank_rrmod eq 9) { _root.lazertank_rr2 = 150; } else if (_root.lazertank_rrmod eq 10) { _root.lazertank_rr2 = 100; } else if (_root.lazertank_rrmod eq 11) { _root.lazertank_rr2 = 25; } if (_root.blacktank_rrmod eq 0) { _root.blacktank_rr2 = 0; } else if (_root.blacktank_rrmod eq 1) { _root.blacktank_rr2 = 1000; } else if (_root.blacktank_rrmod eq 2) { _root.blacktank_rr2 = 850; } else if (_root.blacktank_rrmod eq 3) { _root.blacktank_rr2 = 750; } else if (_root.blacktank_rrmod eq 4) { _root.blacktank_rr2 = 650; } else if (_root.blacktank_rrmod eq 5) { _root.blacktank_rr2 = 550; } else if (_root.blacktank_rrmod eq 6) { _root.blacktank_rr2 = 450; } else if (_root.blacktank_rrmod eq 7) { _root.blacktank_rr2 = 300; } else if (_root.blacktank_rrmod eq 8) { _root.blacktank_rr2 = 200; } else if (_root.blacktank_rrmod eq 9) { _root.blacktank_rr2 = 150; } else if (_root.blacktank_rrmod eq 10) { _root.blacktank_rr2 = 100; } else if (_root.blacktank_rrmod eq 11) { _root.blacktank_rr2 = 25; } if (_root.flyer1_rrmod eq 0) { _root.flyer1_rr2 = 0; } else if (_root.flyer1_rrmod eq 1) { _root.flyer1_rr2 = 1000; } else if (_root.flyer1_rrmod eq 2) { _root.flyer1_rr2 = 850; } else if (_root.flyer1_rrmod eq 3) { _root.flyer1_rr2 = 750; } else if (_root.flyer1_rrmod eq 4) { _root.flyer1_rr2 = 650; } else if (_root.flyer1_rrmod eq 5) { _root.flyer1_rr2 = 550; } else if (_root.flyer1_rrmod eq 6) { _root.flyer1_rr2 = 450; } else if (_root.flyer1_rrmod eq 7) { _root.flyer1_rr2 = 300; } else if (_root.flyer1_rrmod eq 8) { _root.flyer1_rr2 = 200; } else if (_root.flyer1_rrmod eq 9) { _root.flyer1_rr2 = 150; } else if (_root.flyer1_rrmod eq 10) { _root.flyer1_rr2 = 100; } else if (_root.flyer1_rrmod eq 11) { _root.flyer1_rr2 = 25; } if (_root.flyer2_rrmod eq 0) { _root.flyer2_rr2 = 0; } else if (_root.flyer2_rrmod eq 1) { _root.flyer2_rr2 = 1000; } else if (_root.flyer2_rrmod eq 2) { _root.flyer2_rr2 = 850; } else if (_root.flyer2_rrmod eq 3) { _root.flyer2_rr2 = 750; } else if (_root.flyer2_rrmod eq 4) { _root.flyer2_rr2 = 650; } else if (_root.flyer2_rrmod eq 5) { _root.flyer2_rr2 = 550; } else if (_root.flyer2_rrmod eq 6) { _root.flyer2_rr2 = 450; } else if (_root.flyer2_rrmod eq 7) { _root.flyer2_rr2 = 300; } else if (_root.flyer2_rrmod eq 8) { _root.flyer2_rr2 = 200; } else if (_root.flyer2_rrmod eq 9) { _root.flyer2_rr2 = 150; } else if (_root.flyer2_rrmod eq 10) { _root.flyer2_rr2 = 100; } else if (_root.flyer2_rrmod eq 11) { _root.flyer2_rr2 = 25; } if (_root.battletank_rrmod eq 0) { _root.battletank_rr2 = 0; } else if (_root.battletank_rrmod eq 1) { _root.battletank_rr2 = 1000; } else if (_root.battletank_rrmod eq 2) { _root.battletank_rr2 = 850; } else if (_root.battletank_rrmod eq 3) { _root.battletank_rr2 = 750; } else if (_root.battletank_rrmod eq 4) { _root.battletank_rr2 = 650; } else if (_root.battletank_rrmod eq 5) { _root.battletank_rr2 = 550; } else if (_root.battletank_rrmod eq 6) { _root.battletank_rr2 = 450; } else if (_root.battletank_rrmod eq 7) { _root.battletank_rr2 = 300; } else if (_root.battletank_rrmod eq 8) { _root.battletank_rr2 = 200; } else if (_root.battletank_rrmod eq 9) { _root.battletank_rr2 = 150; } else if (_root.battletank_rrmod eq 10) { _root.battletank_rr2 = 100; } else if (_root.battletank_rrmod eq 11) { _root.battletank_rr2 = 25; } if (_root.rockettank_rrmod eq 0) { _root.rockettank_rr2 = 0; } else if (_root.rockettank_rrmod eq 1) { _root.rockettank_rr2 = 1000; } else if (_root.rockettank_rrmod eq 2) { _root.rockettank_rr2 = 850; } else if (_root.rockettank_rrmod eq 3) { _root.rockettank_rr2 = 750; } else if (_root.rockettank_rrmod eq 4) { _root.rockettank_rr2 = 650; } else if (_root.rockettank_rrmod eq 5) { _root.rockettank_rr2 = 550; } else if (_root.rockettank_rrmod eq 6) { _root.rockettank_rr2 = 450; } else if (_root.rockettank_rrmod eq 7) { _root.rockettank_rr2 = 300; } else if (_root.rockettank_rrmod eq 8) { _root.rockettank_rr2 = 200; } else if (_root.rockettank_rrmod eq 9) { _root.rockettank_rr2 = 150; } else if (_root.rockettank_rrmod eq 10) { _root.rockettank_rr2 = 100; } else if (_root.rockettank_rrmod eq 11) { _root.rockettank_rr2 = 25; } } if (desudesudesuyiffzomg != 1337) { desudesudesuyiffzomg = 1337; unit_1.gotoAndStop(3); unit_2.gotoAndStop(3); unit_3.gotoAndStop(3); unit_4.gotoAndStop(3); unit_5.gotoAndStop(3); unit_6.gotoAndStop(3); unit_7.gotoAndStop(3); unit_8.gotoAndStop(3); unit_9.gotoAndStop(3); unit_10.gotoAndStop(3); unit_11.gotoAndStop(3); unit_12.gotoAndStop(3); unit_13.gotoAndStop(3); unit_14.gotoAndStop(3); unit_15.gotoAndStop(3); unit_16.gotoAndStop(3); unit_17.gotoAndStop(3); unit_18.gotoAndStop(3); unit_19.gotoAndStop(3); unit_20.gotoAndStop(3); }
Instance of Symbol 221 MovieClip "unit_2" in Symbol 1168 MovieClip Frame 1
onClipEvent (enterFrame) { if (go != 1) { gotoAndStop (3); } if (((random(_root.red_alien_ship_rr) eq 2) and (_root.enemy_count < _root.enemy_max)) and (go != 1)) { if (_root.red_alien_ship_number < 100) { _root.red_alien_ship_number++; } else { _root.red_alien_ship_number = 0; } kuda = random(4); if (kuda eq 0) { kyda_x = -430; kyda_y = random(320); if (random(2) eq 1) { kyda_y = kyda_y * -1; } } else if (kuda eq 1) { kyda_y = -330; kyda_x = random(430); if (random(2) eq 1) { kyda_x = kyda_x * -1; } } else if (kuda eq 2) { kyda_x = 430; kyda_y = random(330); if (random(2) eq 1) { kyda_y = kyda_y * -1; } } else if (kuda eq 3) { kyda_y = 330; kyda_x = random(430); if (random(2) eq 1) { kyda_x = kyda_x * -1; } } duplicateMovieClip (this, "redship" + _root.red_alien_ship_number, _root.red_alien_ship_number + 5100); _root.game["redship" + _root.red_alien_ship_number]._x = kyda_x; _root.game["redship" + _root.red_alien_ship_number]._y = kyda_y; _root.game["redship" + _root.red_alien_ship_number].go = 1; } }
Instance of Symbol 233 MovieClip "mine_source" in Symbol 1168 MovieClip Frame 1
onClipEvent (load) { _rotation = random(360); }
Instance of Symbol 261 MovieClip "unit_1" in Symbol 1168 MovieClip Frame 1
onClipEvent (enterFrame) { if (go != 1) { gotoAndStop (3); } if (((random(_root.lexx_rr) eq 2) and (_root.enemy_count < _root.enemy_max)) and (go != 1)) { if (_root.lexx_number < 100) { _root.lexx_number++; } else { _root.lexx_number = 0; } kuda = random(4); if (kuda eq 0) { kyda_x = -430; kyda_y = random(320); if (random(2) eq 1) { kyda_y = kyda_y * -1; } } else if (kuda eq 1) { kyda_y = -330; kyda_x = random(430); if (random(2) eq 1) { kyda_x = kyda_x * -1; } } else if (kuda eq 2) { kyda_x = 430; kyda_y = random(330); if (random(2) eq 1) { kyda_y = kyda_y * -1; } } else if (kuda eq 3) { kyda_y = 330; kyda_x = random(430); if (random(2) eq 1) { kyda_x = kyda_x * -1; } } duplicateMovieClip (this, "lexx" + _root.lexx_number, _root.lexx_number + 5200); _root.game["lexx" + _root.lexx_number]._x = kyda_x; _root.game["lexx" + _root.lexx_number]._y = kyda_y; _root.game["lexx" + _root.lexx_number].go = 1; } }
Instance of Symbol 324 MovieClip "unit_11" in Symbol 1168 MovieClip Frame 1
onClipEvent (enterFrame) { if (go != 1) { gotoAndStop (3); } if ((((random(_root.spider_rr) eq 2) and (_root.enemy_count < _root.enemy_max)) and (go != 1)) and (_root.spider_count < 6)) { if (_root.spider_number < 100) { _root.spider_number++; } else { _root.spider_number = 0; } kuda = random(2); if (kuda eq 0) { kyda_x = -430; kyda_y = random(320); if (random(2) eq 1) { kyda_y = kyda_y * -1; } } else if (kuda eq 1) { kyda_x = 430; kyda_y = random(330); if (random(2) eq 1) { kyda_y = kyda_y * -1; } } duplicateMovieClip (this, "spider" + _root.spider_number, _root.spider_number + 700); _root.game["spider" + _root.spider_number]._x = kyda_x; _root.game["spider" + _root.spider_number]._y = kyda_y; _root.game["spider" + _root.spider_number].go = 1; } }
Instance of Symbol 359 MovieClip "unit_7" in Symbol 1168 MovieClip Frame 1
onClipEvent (enterFrame) { if (go != 1) { gotoAndStop (3); } if ((((random(_root.tank_rr) eq 2) and (_root.enemy_count < _root.enemy_max)) and (go != 1)) and (_root.tank_count < 10)) { if (_root.tank_number < 100) { _root.tank_number++; } else { _root.tank_number = 0; } kuda = random(2); if (kuda eq 0) { kyda_x = -430; kyda_y = random(320); if (random(2) eq 1) { kyda_y = kyda_y * -1; } } else if (kuda eq 1) { kyda_x = 430; kyda_y = random(330); if (random(2) eq 1) { kyda_y = kyda_y * -1; } } duplicateMovieClip (this, "tank" + _root.tank_number, _root.tank_number + 500); _root.game["tank" + _root.tank_number]._x = kyda_x; _root.game["tank" + _root.tank_number]._y = kyda_y; _root.game["tank" + _root.tank_number].go = 1; } }
Instance of Symbol 402 MovieClip "unit_5" in Symbol 1168 MovieClip Frame 1
onClipEvent (enterFrame) { if (go != 1) { gotoAndStop (3); } if (((random(_root.buggy_rr) eq 2) and (_root.enemy_count < _root.enemy_max)) and (go != 1)) { if (_root.buggy_number < 100) { _root.buggy_number++; } else { _root.buggy_number = 0; } kuda = random(4); if (kuda eq 0) { kyda_x = -430; kyda_y = random(320); if (random(2) eq 1) { kyda_y = kyda_y * -1; } } else if (kuda eq 1) { kyda_y = -330; kyda_x = random(430); if (random(2) eq 1) { kyda_x = kyda_x * -1; } } else if (kuda eq 2) { kyda_x = 430; kyda_y = random(330); if (random(2) eq 1) { kyda_y = kyda_y * -1; } } else if (kuda eq 3) { kyda_y = 330; kyda_x = random(430); if (random(2) eq 1) { kyda_x = kyda_x * -1; } } duplicateMovieClip (this, "buggy" + _root.buggy_number, _root.buggy_number + 400); _root.game["buggy" + _root.buggy_number]._x = kyda_x; _root.game["buggy" + _root.buggy_number]._y = kyda_y; _root.game["buggy" + _root.buggy_number].go = 1; } }
Instance of Symbol 433 MovieClip "unit_4" in Symbol 1168 MovieClip Frame 1
onClipEvent (enterFrame) { if (go != 1) { gotoAndStop (3); } if (((random(_root.helicopter_rr) eq 2) and (_root.enemy_count < _root.enemy_max)) and (go != 1)) { if (_root.helicopter_number < 100) { _root.helicopter_number++; } else { _root.helicopter_number = 0; } kuda = random(4); if (kuda eq 0) { kyda_x = -430; kyda_y = random(320); if (random(2) eq 1) { kyda_y = kyda_y * -1; } } else if (kuda eq 1) { kyda_y = -330; kyda_x = random(430); if (random(2) eq 1) { kyda_x = kyda_x * -1; } } else if (kuda eq 2) { kyda_x = 430; kyda_y = random(330); if (random(2) eq 1) { kyda_y = kyda_y * -1; } } else if (kuda eq 3) { kyda_y = 330; kyda_x = random(430); if (random(2) eq 1) { kyda_x = kyda_x * -1; } } duplicateMovieClip (this, "helicopter" + _root.helicopter_number, _root.helicopter_number + 5000); _root.game["helicopter" + _root.helicopter_number]._x = kyda_x; _root.game["helicopter" + _root.helicopter_number]._y = kyda_y; _root.game["helicopter" + _root.helicopter_number].go = 1; } }
Instance of Symbol 532 MovieClip "unit_6" in Symbol 1168 MovieClip Frame 1
onClipEvent (enterFrame) { if (go != 1) { gotoAndStop (3); } if ((((random(_root.nuketruck_rr) eq 2) and (_root.enemy_count < _root.enemy_max)) and (go != 1)) and (_root.nuketruck_count < 10)) { if (_root.nuketruck_number < 100) { _root.nuketruck_number++; } else { _root.nuketruck_number = 0; } kuda = random(2); if (kuda eq 0) { kyda_x = -430; kyda_y = random(320); if (random(2) eq 1) { kyda_y = kyda_y * -1; } } else if (kuda eq 1) { kyda_x = 430; kyda_y = random(330); if (random(2) eq 1) { kyda_y = kyda_y * -1; } } duplicateMovieClip (this, "nuketruck" + _root.nuketruck_number, _root.nuketruck_number + 600); _root.game["nuketruck" + _root.nuketruck_number]._x = kyda_x; _root.game["nuketruck" + _root.nuketruck_number]._y = kyda_y; _root.game["nuketruck" + _root.nuketruck_number].go = 1; } }
Instance of Symbol 557 MovieClip "nukemine" in Symbol 1168 MovieClip Frame 1
onClipEvent (enterFrame) { if (activated != 1) { gotoAndStop (3); } if ((yiff eq 1) and (activated != 1)) { yiff = 0; duplicateMovieClip (this, "nukemine_installed", 50); _root.game.nukemine_installed._x = _root.game._xmouse; _root.game.nukemine_installed._y = _root.game._ymouse; _root.game.nukemine_installed.activated = 1; } }
Instance of Symbol 572 MovieClip "unit_10" in Symbol 1168 MovieClip Frame 1
onClipEvent (enterFrame) { if (go != 1) { gotoAndStop (3); } if (((random(_root.hovertank_rr) eq 2) and (_root.enemy_count < _root.enemy_max)) and (go != 1)) { if (_root.hovertank_number < 100) { _root.hovertank_number++; } else { _root.hovertank_number = 0; } kuda = random(4); if (kuda eq 0) { kyda_x = -430; kyda_y = random(320); if (random(2) eq 1) { kyda_y = kyda_y * -1; } } else if (kuda eq 1) { kyda_y = -330; kyda_x = random(430); if (random(2) eq 1) { kyda_x = kyda_x * -1; } } else if (kuda eq 2) { kyda_x = 430; kyda_y = random(330); if (random(2) eq 1) { kyda_y = kyda_y * -1; } } else if (kuda eq 3) { kyda_y = 330; kyda_x = random(430); if (random(2) eq 1) { kyda_x = kyda_x * -1; } } duplicateMovieClip (this, "hovertank" + _root.hovertank_number, _root.hovertank_number + 900); _root.game["hovertank" + _root.hovertank_number]._x = kyda_x; _root.game["hovertank" + _root.hovertank_number]._y = kyda_y; _root.game["hovertank" + _root.hovertank_number].go = 1; } }
Instance of Symbol 598 MovieClip "unit_8" in Symbol 1168 MovieClip Frame 1
onClipEvent (enterFrame) { if (go != 1) { gotoAndStop (3); } if ((((random(_root.lazertank_rr) eq 2) and (_root.enemy_count < _root.enemy_max)) and (go != 1)) and (_root.lazertank_count < 10)) { if (_root.lazertank_number < 100) { _root.lazertank_number++; } else { _root.lazertank_number = 0; } kuda = random(2); if (kuda eq 0) { kyda_x = -430; kyda_y = random(320); if (random(2) eq 1) { kyda_y = kyda_y * -1; } } else if (kuda eq 1) { kyda_x = 430; kyda_y = random(330); if (random(2) eq 1) { kyda_y = kyda_y * -1; } } duplicateMovieClip (this, "lazertank" + _root.lazertank_number, _root.lazertank_number + 800); _root.game["lazertank" + _root.lazertank_number]._x = kyda_x; _root.game["lazertank" + _root.lazertank_number]._y = kyda_y; _root.game["lazertank" + _root.lazertank_number].go = 1; } }
Instance of Symbol 679 MovieClip "unit_3" in Symbol 1168 MovieClip Frame 1
onClipEvent (enterFrame) { if (go != 1) { gotoAndStop (3); } if (((random(_root.trooper_rr) eq 2) and (_root.enemy_count < _root.enemy_max)) and (go != 1)) { if (_root.trooper_number < 100) { _root.trooper_number++; } else { _root.trooper_number = 0; } kuda = random(4); if (kuda eq 0) { kyda_x = -430; kyda_y = random(320); if (random(2) eq 1) { kyda_y = kyda_y * -1; } } else if (kuda eq 1) { kyda_y = -330; kyda_x = random(430); if (random(2) eq 1) { kyda_x = kyda_x * -1; } } else if (kuda eq 2) { kyda_x = 430; kyda_y = random(330); if (random(2) eq 1) { kyda_y = kyda_y * -1; } } else if (kuda eq 3) { kyda_y = 330; kyda_x = random(430); if (random(2) eq 1) { kyda_x = kyda_x * -1; } } duplicateMovieClip (this, "trooper" + _root.trooper_number, _root.trooper_number + 4900); _root.game["trooper" + _root.trooper_number]._x = kyda_x; _root.game["trooper" + _root.trooper_number]._y = kyda_y; _root.game["trooper" + _root.trooper_number].go = 1; } }
Instance of Symbol 720 MovieClip "unit_9" in Symbol 1168 MovieClip Frame 1
onClipEvent (enterFrame) { if (go != 1) { gotoAndStop (3); } if ((((random(_root.blacktank_rr) eq 2) and (_root.enemy_count < _root.enemy_max)) and (go != 1)) and (_root.blacktank_count < _root.blacktank_limit)) { if (_root.blacktank_number < 100) { _root.blacktank_number++; } else { _root.blacktank_number = 0; } kuda = random(2); if (kuda eq 0) { kyda_x = -430; kyda_y = random(320); if (random(2) eq 1) { kyda_y = kyda_y * -1; } } else if (kuda eq 1) { kyda_x = 430; kyda_y = random(330); if (random(2) eq 1) { kyda_y = kyda_y * -1; } } duplicateMovieClip (this, "blacktank" + _root.blacktank_number, _root.blacktank_number + 1300); _root.game["blacktank" + _root.blacktank_number]._x = kyda_x; _root.game["blacktank" + _root.blacktank_number]._y = kyda_y; _root.game["blacktank" + _root.blacktank_number].go = 1; } }
Instance of Symbol 732 MovieClip "unit_12" in Symbol 1168 MovieClip Frame 1
onClipEvent (enterFrame) { if (go != 1) { gotoAndStop (3); } if (((random(_root.nukebuggy_rr) eq 2) and (_root.enemy_count < _root.enemy_max)) and (go != 1)) { if (_root.nukebuggy_number < 100) { _root.nukebuggy_number++; } else { _root.nukebuggy_number = 0; } kuda = random(4); if (kuda eq 0) { kyda_x = -430; kyda_y = random(320); if (random(2) eq 1) { kyda_y = kyda_y * -1; } } else if (kuda eq 1) { kyda_y = -330; kyda_x = random(430); if (random(2) eq 1) { kyda_x = kyda_x * -1; } } else if (kuda eq 2) { kyda_x = 430; kyda_y = random(330); if (random(2) eq 1) { kyda_y = kyda_y * -1; } } else if (kuda eq 3) { kyda_y = 330; kyda_x = random(430); if (random(2) eq 1) { kyda_x = kyda_x * -1; } } duplicateMovieClip (this, "nukebuggy" + _root.nukebuggy_number, _root.nukebuggy_number + 1400); _root.game["nukebuggy" + _root.nukebuggy_number]._x = kyda_x; _root.game["nukebuggy" + _root.nukebuggy_number]._y = kyda_y; _root.game["nukebuggy" + _root.nukebuggy_number].go = 1; } }
Instance of Symbol 760 MovieClip "unit_13" in Symbol 1168 MovieClip Frame 1
onClipEvent (enterFrame) { if (go != 1) { gotoAndStop (3); } if ((((random(_root.battletank_rr) eq 2) and (_root.enemy_count < _root.enemy_max)) and (go != 1)) and (_root.battletank_count < 10)) { if (_root.battletank_number < 100) { _root.battletank_number++; } else { _root.battletank_number = 0; } kuda = random(2); if (kuda eq 0) { kyda_x = -430; kyda_y = random(320); if (random(2) eq 1) { kyda_y = kyda_y * -1; } } else if (kuda eq 1) { kyda_x = 430; kyda_y = random(330); if (random(2) eq 1) { kyda_y = kyda_y * -1; } } duplicateMovieClip (this, "battletank" + _root.battletank_number, _root.battletank_number + 1500); _root.game["battletank" + _root.battletank_number]._x = kyda_x; _root.game["battletank" + _root.battletank_number]._y = kyda_y; _root.game["battletank" + _root.battletank_number].go = 1; } }
Instance of Symbol 795 MovieClip "unit_14" in Symbol 1168 MovieClip Frame 1
onClipEvent (enterFrame) { if (go != 1) { gotoAndStop (3); } if ((((random(_root.rockettank_rr) eq 2) and (_root.enemy_count < _root.enemy_max)) and (go != 1)) and (_root.rockettank_count < 10)) { if (_root.rockettank_number < 100) { _root.rockettank_number++; } else { _root.rockettank_number = 0; } kuda = random(2); if (kuda eq 0) { kyda_x = -430; kyda_y = random(320); if (random(2) eq 1) { kyda_y = kyda_y * -1; } } else if (kuda eq 1) { kyda_x = 430; kyda_y = random(330); if (random(2) eq 1) { kyda_y = kyda_y * -1; } } duplicateMovieClip (this, "rockettank" + _root.rockettank_number, _root.rockettank_number + 1600); _root.game["rockettank" + _root.rockettank_number]._x = kyda_x; _root.game["rockettank" + _root.rockettank_number]._y = kyda_y; _root.game["rockettank" + _root.rockettank_number].go = 1; } }
Instance of Symbol 842 MovieClip "unit_15" in Symbol 1168 MovieClip Frame 1
onClipEvent (enterFrame) { if (go != 1) { gotoAndStop (3); } if (((random(_root.flyer1_rr) eq 2) and (_root.enemy_count < _root.enemy_max)) and (go != 1)) { if (_root.flyer1_number < 100) { _root.flyer1_number++; } else { _root.flyer1_number = 0; } kuda = random(4); if (kuda eq 0) { kyda_x = -430; kyda_y = random(320); if (random(2) eq 1) { kyda_y = kyda_y * -1; } } else if (kuda eq 1) { kyda_y = -330; kyda_x = random(430); if (random(2) eq 1) { kyda_x = kyda_x * -1; } } else if (kuda eq 2) { kyda_x = 430; kyda_y = random(330); if (random(2) eq 1) { kyda_y = kyda_y * -1; } } else if (kuda eq 3) { kyda_y = 330; kyda_x = random(430); if (random(2) eq 1) { kyda_x = kyda_x * -1; } } duplicateMovieClip (this, "flyer1" + _root.flyer1_number, _root.flyer1_number + 5400); _root.game["flyer1" + _root.flyer1_number]._x = kyda_x; _root.game["flyer1" + _root.flyer1_number]._y = kyda_y; _root.game["flyer1" + _root.flyer1_number].go = 1; } }
Instance of Symbol 875 MovieClip "unit_16" in Symbol 1168 MovieClip Frame 1
onClipEvent (enterFrame) { if (go != 1) { gotoAndStop (3); } if ((((random(_root.flyer2_rr) eq 2) and (_root.enemy_count < _root.enemy_max)) and (go != 1)) and (_root.flyer2_count < 10)) { if (_root.flyer2_number < 100) { _root.flyer2_number++; } else { _root.flyer2_number = 0; } kuda = random(2); if (kuda eq 0) { kyda_x = -430; kyda_y = random(320); if (random(2) eq 1) { kyda_y = kyda_y * -1; } } else if (kuda eq 1) { kyda_x = 430; kyda_y = random(330); if (random(2) eq 1) { kyda_y = kyda_y * -1; } } duplicateMovieClip (this, "flyer2" + _root.flyer2_number, _root.flyer2_number + 5500); _root.game["flyer2" + _root.flyer2_number]._x = kyda_x; _root.game["flyer2" + _root.flyer2_number]._y = kyda_y; _root.game["flyer2" + _root.flyer2_number].go = 1; } }
Instance of Symbol 1061 MovieClip "base" in Symbol 1168 MovieClip Frame 1
onClipEvent (enterFrame) { if (testzone.hitTest(_root.game.nukemine_installed.nuking.dmg_zone) eq "true") { _root.dmg_taken = _root.dmg_taken + _root.nukemine_dmg; } right_projectile_1._rotation = rotor._rotation; left_projectile_1._rotation = rotor._rotation + 180; up_projectile_1._rotation = rotor._rotation - 90; down_projectile_1._rotation = rotor._rotation + 90; right_projectile_2._rotation = rotor._rotation; left_projectile_2._rotation = rotor._rotation + 180; up_projectile_2._rotation = rotor._rotation - 90; down_projectile_2._rotation = rotor._rotation + 90; right_projectile_3._rotation = rotor._rotation; left_projectile_3._rotation = rotor._rotation + 180; up_projectile_3._rotation = rotor._rotation - 90; down_projectile_3._rotation = rotor._rotation + 90; right_projectile_4._rotation = rotor._rotation; if (_root.shoot eq 1) { if (_root.weapon_equiped eq 1) { if ((_root.right_gun_shoot != 1) and (_root.right_gun_enabled eq 1)) { _root.right_gun_shoot = 1; if (_root.projectile_1_number < _root.max_projectiles) { _root.projectile_1_number++; } else { _root.projectile_1_number = 1; } _root.energy = _root.energy - _root.weapon_1_encost; duplicateMovieClip ("right_projectile_1", "projectile" + _root.projectile_1_number, _root.projectile_1_number); this["projectile" + _root.projectile_1_number].go = 1; this["projectile" + _root.projectile_1_number].number = _root.projectile_1_number; } else { _root.shoot = 0; } if ((_root.left_gun_shoot != 1) and (_root.left_gun_enabled eq 1)) { _root.left_gun_shoot = 1; if (_root.projectile_1_number < _root.max_projectiles) { _root.projectile_1_number++; } else { _root.projectile_1_number = 1; } _root.energy = _root.energy - _root.weapon_1_encost; duplicateMovieClip ("left_projectile_1", "projectile" + _root.projectile_1_number, _root.projectile_1_number); this["projectile" + _root.projectile_1_number].go = 1; this["projectile" + _root.projectile_1_number].number = _root.projectile_1_number; } else { _root.shoot = 0; } if ((_root.up_gun_shoot != 1) and (_root.up_gun_enabled eq 1)) { _root.up_gun_shoot = 1; if (_root.projectile_1_number < _root.max_projectiles) { _root.projectile_1_number++; } else { _root.projectile_1_number = 1; } _root.energy = _root.energy - _root.weapon_1_encost; duplicateMovieClip ("up_projectile_1", "projectile" + _root.projectile_1_number, _root.projectile_1_number); this["projectile" + _root.projectile_1_number].go = 1; this["projectile" + _root.projectile_1_number].number = _root.projectile_1_number; } else { _root.shoot = 0; } if ((_root.down_gun_shoot != 1) and (_root.down_gun_enabled eq 1)) { _root.down_gun_shoot = 1; if (_root.projectile_1_number < _root.max_projectiles) { _root.projectile_1_number++; } else { _root.projectile_1_number = 1; } _root.energy = _root.energy - _root.weapon_1_encost; duplicateMovieClip ("down_projectile_1", "projectile" + _root.projectile_1_number, _root.projectile_1_number); this["projectile" + _root.projectile_1_number].go = 1; this["projectile" + _root.projectile_1_number].number = _root.projectile_1_number; } else { _root.shoot = 0; } } else if (_root.weapon_equiped eq 2) { if ((_root.right_gun_shoot != 1) and (_root.right_gun_enabled eq 1)) { _root.right_gun_shoot = 1; if (_root.projectile_2_number < _root.max_projectiles) { _root.projectile_2_number++; } else { _root.projectile_2_number = 1; } _root.energy = _root.energy - _root.weapon_2_encost; if (_root.powerup_ammo <= 0) { _root.weapon_ammo_2 = _root.weapon_ammo_2 - 1; } duplicateMovieClip ("right_projectile_2", "projectile2_" + _root.projectile_2_number, _root.projectile_2_number + 50); this["projectile2_" + _root.projectile_2_number].go = 1; this["projectile2_" + _root.projectile_2_number].number = _root.projectile_2_number; } else { _root.shoot = 0; } if (((_root.left_gun_shoot != 1) and (_root.left_gun_enabled eq 1)) and (_root.energy >= _root.weapon_2_encost)) { _root.left_gun_shoot = 1; if (_root.projectile_2_number < _root.max_projectiles) { _root.projectile_2_number++; } else { _root.projectile_2_number = 1; } _root.energy = _root.energy - _root.weapon_2_encost; if (_root.powerup_ammo <= 0) { _root.weapon_ammo_2 = _root.weapon_ammo_2 - 1; } duplicateMovieClip ("left_projectile_2", "projectile2_" + _root.projectile_2_number, _root.projectile_2_number + 50); this["projectile2_" + _root.projectile_2_number].go = 1; this["projectile2_" + _root.projectile_2_number].number = _root.projectile_2_number; } else { _root.shoot = 0; } if (((_root.up_gun_shoot != 1) and (_root.up_gun_enabled eq 1)) and (_root.energy >= _root.weapon_2_encost)) { _root.up_gun_shoot = 1; if (_root.projectile_2_number < _root.max_projectiles) { _root.projectile_2_number++; } else { _root.projectile_2_number = 1; } _root.energy = _root.energy - _root.weapon_2_encost; if (_root.powerup_ammo <= 0) { _root.weapon_ammo_2 = _root.weapon_ammo_2 - 1; } duplicateMovieClip ("up_projectile_2", "projectile2_" + _root.projectile_2_number, _root.projectile_2_number + 50); this["projectile2_" + _root.projectile_2_number].go = 1; this["projectile2_" + _root.projectile_2_number].number = _root.projectile_2_number; } else { _root.shoot = 0; } if (((_root.down_gun_shoot != 1) and (_root.down_gun_enabled eq 1)) and (_root.energy >= _root.weapon_2_encost)) { _root.down_gun_shoot = 1; if (_root.projectile_2_number < _root.max_projectiles) { _root.projectile_2_number++; } else { _root.projectile_2_number = 1; } _root.energy = _root.energy - _root.weapon_2_encost; if (_root.powerup_ammo <= 0) { _root.weapon_ammo_2 = _root.weapon_ammo_2 - 1; } duplicateMovieClip ("down_projectile_2", "projectile2_" + _root.projectile_2_number, _root.projectile_2_number + 50); this["projectile2_" + _root.projectile_2_number].go = 1; this["projectile2_" + _root.projectile_2_number].number = _root.projectile_2_number; } else { _root.shoot = 0; } } else if (_root.weapon_equiped eq 3) { if ((_root.right_gun_shoot != 1) and (_root.right_gun_enabled eq 1)) { _root.right_gun_shoot = 1; if (_root.projectile_3_number < _root.max_projectiles3) { _root.projectile_3_number++; } else { _root.projectile_3_number = 1; } _root.energy = _root.energy - _root.weapon_3_encost; if (_root.powerup_ammo <= 0) { _root.weapon_ammo_3 = _root.weapon_ammo_3 - 1; } duplicateMovieClip ("right_projectile_3", "projectile3_" + _root.projectile_3_number, _root.projectile_3_number + 2000); this["projectile3_" + _root.projectile_3_number].go = 1; this["projectile3_" + _root.projectile_3_number].number = _root.projectile_3_number; } else { _root.shoot = 0; } if ((_root.left_gun_shoot != 1) and (_root.left_gun_enabled eq 1)) { _root.left_gun_shoot = 1; if (_root.projectile_3_number < _root.max_projectiles3) { _root.projectile_3_number++; } else { _root.projectile_3_number = 1; } _root.energy = _root.energy - _root.weapon_3_encost; if (_root.powerup_ammo <= 0) { _root.weapon_ammo_3 = _root.weapon_ammo_3 - 1; } duplicateMovieClip ("left_projectile_3", "projectile3_" + _root.projectile_3_number, _root.projectile_3_number + 2000); this["projectile3_" + _root.projectile_3_number].go = 1; this["projectile3_" + _root.projectile_3_number].number = _root.projectile_3_number; } else { _root.shoot = 0; } if ((_root.up_gun_shoot != 1) and (_root.up_gun_enabled eq 1)) { _root.up_gun_shoot = 1; if (_root.projectile_3_number < _root.max_projectiles3) { _root.projectile_3_number++; } else { _root.projectile_3_number = 1; } _root.energy = _root.energy - _root.weapon_3_encost; if (_root.powerup_ammo <= 0) { _root.weapon_ammo_3 = _root.weapon_ammo_3 - 1; } duplicateMovieClip ("up_projectile_3", "projectile3_" + _root.projectile_3_number, _root.projectile_3_number + 2000); this["projectile3_" + _root.projectile_3_number].go = 1; this["projectile3_" + _root.projectile_3_number].number = _root.projectile_3_number; } else { _root.shoot = 0; } if ((_root.down_gun_shoot != 1) and (_root.down_gun_enabled eq 1)) { _root.down_gun_shoot = 1; if (_root.projectile_3_number < _root.max_projectiles3) { _root.projectile_3_number++; } else { _root.projectile_3_number = 1; } _root.energy = _root.energy - _root.weapon_3_encost; if (_root.powerup_ammo <= 0) { _root.weapon_ammo_3 = _root.weapon_ammo_3 - 1; } duplicateMovieClip ("down_projectile_3", "projectile3_" + _root.projectile_3_number, _root.projectile_3_number + 2000); this["projectile3_" + _root.projectile_3_number].go = 1; this["projectile3_" + _root.projectile_3_number].number = _root.projectile_3_number; } else { _root.shoot = 0; } } else if (_root.weapon_equiped eq 4) { if ((_root.right_gun_shoot != 1) and (_root.right_gun_enabled eq 1)) { _root.right_gun_shoot = 1; _root.energy = _root.energy - _root.weapon_4_encost; if (_root.powerup_ammo <= 0) { _root.weapon_ammo_4 = _root.weapon_ammo_4 - 1; } _root.shoot = 0; } else { _root.shoot = 0; } } else if (_root.weapon_equiped eq 5) { if (_root.shockwave_start != 1) { _root.shockwave_start = 1; _root.energy = _root.energy - _root.weapon_5_encost; _root.shoot = 0; if (_root.powerup_ammo <= 0) { _root.weapon_ammo_5 = _root.weapon_ammo_5 - 1; } } else { _root.shoot = 0; } } else if (_root.weapon_equiped eq 6) { if ((_root.right_gun_shoot != 1) and (_root.right_gun_enabled eq 1)) { _root.right_gun_shoot = 1; if (_root.projectile_4_number < _root.max_projectiles4) { _root.projectile_4_number++; } else { _root.projectile_4_number = 1; } _root.energy = _root.energy - _root.weapon_6_encost; if (_root.powerup_ammo <= 0) { _root.weapon_ammo_6 = _root.weapon_ammo_6 - 1; } duplicateMovieClip ("right_projectile_4", "projectile4_" + _root.projectile_4_number, _root.projectile_4_number + 5000); this["projectile4_" + _root.projectile_4_number].go = 1; this["projectile4_" + _root.projectile_4_number].number = _root.projectile_4_number; } else { _root.shoot = 0; } } else if (_root.weapon_equiped eq 7) { _root.shoot = 0; if (_root.mines_installed_count >= 10) { _root.error_play = 5; } if ((_root.mines_installed_count < 10) and (_root.mine_deploy != 1)) { if (_root.mine_installed_1 eq 0) { _root.mine_number = 1; } else if (_root.mine_installed_2 eq 0) { _root.mine_number = 2; } else if (_root.mine_installed_3 eq 0) { _root.mine_number = 3; } else if (_root.mine_installed_4 eq 0) { _root.mine_number = 4; } else if (_root.mine_installed_5 eq 0) { _root.mine_number = 5; } else if (_root.mine_installed_6 eq 0) { _root.mine_number = 6; } else if (_root.mine_installed_7 eq 0) { _root.mine_number = 7; } else if (_root.mine_installed_8 eq 0) { _root.mine_number = 8; } else if (_root.mine_installed_9 eq 0) { _root.mine_number = 9; } else if (_root.mine_installed_10 eq 0) { _root.mine_number = 10; } duplicateMovieClip (_root.game.mine_source, "mine_" + _root.mine_number, _root.mine_number); _root.game["mine_" + _root.mine_number]._x = _root.game._xmouse; _root.game["mine_" + _root.mine_number]._y = _root.game._ymouse; _root.game["mine_" + _root.mine_number].number = _root.mine_number; _root.game["mine_" + _root.mine_number].activated = 1; _root.mine_deploy = 1; _root.shoot = 0; } } else if (_root.weapon_equiped eq 8) { _root.shoot = 0; if (_root.mine_deploy != 1) { _root.game.nukemine.yiff = 1; _root.mine_deploy = 1; _root.shoot = 0; } } } }
Symbol 1168 MovieClip Frame 2
if (_root.scenario_cheat_god eq 1) { _root.shield = _root.shield_max; } if (_root.scenario_cheat_energy eq 1) { _root.energy = _root.energy_max; } if (_root.scenario_cheat_cash eq 1) { _root.cash = 6000; } if (yiff_desudesuggsggh != 1) { yiff_desudesuggsggh = 1; kogda_obnulat_projectili = 0; } kogda_obnulat_projectili++; if (_root.wave >= 13) { _root.red_alien_ship_lvl = 2; } else { _root.red_alien_ship_lvl = 1; } if (_root.weapon_equiped eq 1) { if (_root.energy < _root.weapon_1_encost) { _root.notenoughenergytoshoot = 1; } else { _root.notenoughenergytoshoot = 0; } } else if (_root.weapon_equiped eq 2) { if (_root.energy < _root.weapon_2_encost) { _root.notenoughenergytoshoot = 1; } else { _root.notenoughenergytoshoot = 0; } } else if (_root.weapon_equiped eq 3) { if (_root.energy < _root.weapon_3_encost) { _root.notenoughenergytoshoot = 1; } else { _root.notenoughenergytoshoot = 0; } } else if (_root.weapon_equiped eq 4) { if (_root.energy < _root.weapon_4_encost) { _root.notenoughenergytoshoot = 1; } else { _root.notenoughenergytoshoot = 0; } } else if (_root.weapon_equiped eq 5) { if (_root.energy < _root.weapon_5_encost) { _root.notenoughenergytoshoot = 1; } else { _root.notenoughenergytoshoot = 0; } } else if (_root.weapon_equiped eq 6) { if (_root.energy < _root.weapon_6_encost) { _root.notenoughenergytoshoot = 1; } else { _root.notenoughenergytoshoot = 0; } } gotoAndPlay (1); if (_root.dmg_lvl < 4) { _root.dmg_price = 500; } else if ((_root.dmg_lvl >= 4) and (_root.dmg_lvl < 8)) { _root.dmg_price = 1500; } else if (_root.dmg_lvl >= 8) { _root.dmg_price = 3000; } if (_root.shield_lvl < 4) { _root.shield_price = 500; } else if ((_root.shield_lvl >= 4) and (_root.shield_lvl < 8)) { _root.shield_price = 1500; } else if (_root.shield_lvl >= 8) { _root.shield_price = 3000; } if (_root.energy_lvl < 4) { _root.energy_price = 500; } else if ((_root.energy_lvl >= 4) and (_root.energy_lvl < 8)) { _root.energy_price = 1500; } else if (_root.energy_lvl >= 8) { _root.energy_price = 3000; } if (_root.dmg_lvl <= 4) { dmg_tech = _root.dmg_lvl; dmg_modifier = 1 + (0.05 * _root.dmg_lvl); dmg_investment = 500 * _root.dmg_lvl; } else if ((_root.dmg_lvl >= 5) and (_root.dmg_lvl < 9)) { dmg_tech = 4 + ((_root.dmg_lvl - 4) * 2); dmg_modifier = 1.2 + (0.1 * (_root.dmg_lvl - 4)); dmg_investment = 2000 + (1500 * (_root.dmg_lvl - 4)); } else if (_root.dmg_lvl >= 9) { dmg_tech = 12 + ((_root.dmg_lvl - 8) * 4.5); dmg_modifier = 1.6 + (0.15 * (_root.dmg_lvl - 8)); dmg_investment = 8000 + (3000 * (_root.dmg_lvl - 8)); } if (_root.energy_lvl <= 4) { _root.energy_max = _root.energy_max_base * (1 + (0.05 * _root.energy_lvl)); _root.energy_regen = 2 * (1 + (0.05 * _root.energy_lvl)); energy_tech = _root.energy_lvl; energy_investment = 500 * _root.energy_lvl; } else if ((_root.energy_lvl >= 5) and (_root.energy_lvl < 9)) { energy_tech = 4 + ((_root.energy_lvl - 4) * 2); _root.energy_max = _root.energy_max_base * (1.2 + (0.1 * (_root.energy_lvl - 4))); _root.energy_regen = 2 * (1.2 + (0.1 * (_root.energy_lvl - 4))); energy_investment = 2000 + (1500 * (_root.energy_lvl - 4)); } else if (_root.energy_lvl >= 9) { energy_tech = 12 + ((_root.energy_lvl - 8) * 4.5); _root.energy_max = _root.energy_max_base * (1.6 + (0.15 * (_root.energy_lvl - 8))); _root.energy_regen = 2 * (1.6 + (0.15 * (_root.energy_lvl - 8))); energy_investment = 8000 + (3000 * (_root.energy_lvl - 8)); } if (_root.shield_lvl <= 4) { _root.shield_max = _root.shield_max_base * (1 + (0.05 * _root.shield_lvl)); shield_tech = _root.shield_lvl; shield_investment = 500 * _root.shield_lvl; } else if ((_root.shield_lvl >= 5) and (_root.shield_lvl < 9)) { shield_tech = 4 + ((_root.shield_lvl - 4) * 2); _root.shield_max = _root.shield_max_base * (1.2 + (0.1 * (_root.shield_lvl - 4))); shield_investment = 2000 + (1500 * (_root.shield_lvl - 4)); } else if (_root.shield_lvl >= 9) { shield_tech = 12 + ((_root.shield_lvl - 8) * 4.5); _root.shield_max = _root.shield_max_base * (1.6 + (0.15 * (_root.shield_lvl - 8))); shield_investment = 8000 + (3000 * (_root.shield_lvl - 8)); } tech_points = ((_root.power_lvl + dmg_tech) + energy_tech) + shield_tech; _root.tech_points = tech_points; if ((tech_points >= 4) and (tech_points < 12)) { _root.tech_lvl = 1; } else if ((tech_points >= 12) and (tech_points < 20)) { _root.tech_lvl = 2; } else if ((tech_points >= 20) and (tech_points < 35)) { _root.tech_lvl = 3; } else if ((tech_points >= 35) and (tech_points < 60)) { _root.tech_lvl = 4; } else if (tech_points >= 60) { _root.tech_lvl = 5; } power_investment = 500 * (_root.power_lvl - 1); weapon_spendings = ((((((_root.weapon_available_2 * 1500) + (_root.weapon_available_3 * 2000)) + (_root.weapon_available_4 * 4500)) + (_root.weapon_available_5 * 3500)) + (_root.weapon_available_6 * 5500)) + (_root.weapon_available_7 * 2000)) + (_root.weapon_available_8 * 2000); _root.overall_spendings = (((weapon_spendings + power_investment) + dmg_investment) + shield_investment) + energy_investment; if (_root.dmg_taken > 0) { if (_root.shield >= _root.dmg_taken) { _root.shield = _root.shield - _root.dmg_taken; _root.dmg_taken = 0; } else { _root.structure = _root.structure - Math.abs(_root.shield - _root.dmg_taken); _root.shield = 0; _root.dmg_taken = 0; } } if (_root.structure <= 0) { _root.base_dead = 1; } if (_root.base_dead eq 1) { _root.energy = 0; _root.shield = 0; _root.startmenu.gotoAndStop(1); _root.upgrades_menu_shell.gotoAndStop(1); _root.stop_all_respawns = 1; } if ((_root.wave_timer_rough > _root.wave_length) and (_root.base_dead != 1)) { _root.stop_all_respawns = 1; } else if (_root.game_on_hold != 1) { if (_root.wave eq 1) { if (_root.wave_timer_rough < 0.5) { _root.trooper_rr = 10; } else if ((_root.wave_timer_rough > 0.5) and (_root.wave_timer_rough < 30)) { _root.trooper_rr = 150; _root.red_alien_ship_rr = 150; } else if (_root.wave_timer_rough > 30) { if (_root.trooper_count eq 0) { _root.trooper_rr = 10; } else { _root.trooper_rr = 250; } _root.red_alien_ship_rr = 150; } } if (_root.wave eq 2) { if (_root.wave_timer_rough < 1) { _root.trooper_rr = 10; } else if ((_root.wave_timer_rough > 0.5) and (_root.wave_timer_rough < 30)) { _root.trooper_rr = 150; _root.red_alien_ship_rr = 150; } else if (_root.wave_timer_rough > 30) { if (_root.red_alien_ship_count eq 0) { _root.red_alien_ship_rr = 10; } else { _root.red_alien_ship_rr = 250; } _root.trooper_rr = 150; } } if (_root.wave eq 3) { if (_root.wave_timer_rough < 1) { _root.trooper_rr = 20; _root.red_alien_ship_rr = 30; } else if ((_root.wave_timer_rough > 0.5) and (_root.wave_timer_rough < 30)) { _root.trooper_rr = 150; _root.red_alien_ship_rr = 150; } else if (_root.wave_timer_rough > 30) { if (_root.lexx_count eq 0) { _root.lexx_rr = 10; } else { _root.lexx_rr = 250; } _root.trooper_rr = 250; _root.red_alien_rr = 250; } } if (_root.wave eq 4) { if (_root.wave_timer_rough < 15) { if (trigger_1 != 1) { _root.lazertank_rr = 10; } else { _root.lazertank_rr = 0; } if (_root.lazertank_count > 0) { trigger_1 = 1; } _root.trooper_rr = 150; _root.red_alien_ship_rr = 150; } else if (_root.wave_timer_rough > 15) { if (_root.trooper_count eq 0) { _root.trooper_rr = 10; } else { _root.trooper_rr = 250; } _root.red_alien_ship_rr = 150; if (_root.wave_timer_rough > 45) { if (trigger_2 != 1) { _root.lazertank_rr = 5; } else { _root.lazertank_rr = 0; } if (_root.lazertank_count > 1) { trigger_2 = 1; } } } } if (_root.wave eq 5) { if (_root.wave_timer_rough < 60) { if (_root.enemy_count < 4) { _root.trooper_rr = 40; _root.lexx_rr = 40; _root.red_alien_ship_rr = 40; } else { _root.trooper_rr = 250; _root.lexx_rr = 250; _root.red_alien_ship_rr = 250; } } } if (_root.wave eq 6) { if (_root.wave_timer_rough < 600) { if (_root.enemy_count < 4) { _root.trooper_rr = 70; _root.lexx_rr = 70; _root.red_alien_ship_rr = 70; _root.buggy_rr = 60; _root.tank_rr = 150; } else { _root.tank_rr = 800; _root.buggy_rr = 450; _root.trooper_rr = 350; _root.lexx_rr = 350; _root.red_alien_ship_rr = 350; } } } if (_root.wave eq 7) { if (_root.wave_timer_rough < 5) { if (_root.enemy_count < 6) { _root.lexx_rr = 20; } else { _root.lexx_rr = 150; } } else if ((_root.wave_timer_rough > 5) and (_root.wave_timer_rough < 30)) { if (_root.enemy_count < 4) { _root.trooper_rr = 70; _root.lexx_rr = 70; _root.red_alien_ship_rr = 70; _root.buggy_rr = 60; _root.tank_rr = 150; } else { _root.tank_rr = 800; _root.buggy_rr = 450; _root.trooper_rr = 350; _root.lexx_rr = 350; _root.red_alien_ship_rr = 350; } } else if ((_root.wave_timer_rough > 30) and (_root.wave_timer_rough < 35)) { _root.tank_rr = 0; _root.buggy_rr = 0; _root.trooper_rr = 0; _root.lexx_rr = 0; if (_root.enemy_count < 7) { _root.red_alien_ship_rr = 5; } else { _root.red_alien_ship_rr = 150; } } else if ((_root.wave_timer_rough > 35) and (_root.wave_timer_rough < 42)) { _root.stop_all_respawns = 1; } else if ((_root.wave_timer_rough > 42) and (_root.wave_timer_rough < 55)) { _root.tank_rr = 300; _root.buggy_rr = 300; _root.trooper_rr = 300; _root.lexx_rr = 300; _root.red_alien_ship_rr = 300; } else if ((_root.wave_timer_rough > 55) and (_root.wave_timer_rough < 60)) { _root.stop_all_respawns = 1; } else if ((_root.wave_timer_rough > 60) and (_root.wave_timer_rough < 65)) { if (_root.enemy_count < 8) { _root.tank_rr = 6; } else { _root.tank_rr = 650; } } else if ((_root.wave_timer_rough > 65) and (_root.wave_timer_rough < 70)) { _root.stop_all_respawns = 1; } else if (_root.wave_timer_rough > 73) { if (_root.enemy_count < 4) { _root.trooper_rr = 70; _root.lexx_rr = 70; _root.red_alien_ship_rr = 70; _root.buggy_rr = 60; _root.tank_rr = 150; } else { _root.tank_rr = 800; _root.buggy_rr = 450; _root.trooper_rr = 350; _root.lexx_rr = 350; _root.red_alien_ship_rr = 350; } } } if (_root.wave eq 8) { if (_root.wave_timer_rough < 45) { if (_root.enemy_count < 3) { _root.helicopter_rr = 15; _root.hovertank_rr = 70; _root.trooper_rr = 70; _root.lexx_rr = 70; _root.red_alien_ship_rr = 70; _root.buggy_rr = 60; _root.tank_rr = 150; } else { _root.trooper_rr = 440; _root.lexx_rr = 440; _root.red_alien_ship_rr = 440; _root.buggy_rr = 440; _root.tank_rr = 450; _root.helicopter_rr = 400; _root.hovertank_rr = 400; } if (_root.hovertank_count != 0) { _root.hovertank_rr = 0; } } else if ((_root.wave_timer_rough > 45) and (_root.wave_timer_rough < 50)) { _root.stop_all_respawns = 1; } else if (_root.wave_timer_rough > 50) { if (_root.enemy_count < 5) { _root.tank_rr = 6; } else { _root.tank_rr = 650; } } } if (_root.wave eq 9) { if (_root.wave_timer_rough < 600) { if (_root.enemy_count < 4) { _root.trooper_rr = 70; _root.lexx_rr = 70; _root.red_alien_ship_rr = 70; _root.helicopter_rr = 40; } else { _root.trooper_rr = 350; _root.lexx_rr = 350; _root.helicopter_rr = 350; _root.red_alien_ship_rr = 350; } } } if (_root.wave eq 10) { if (_root.wave_timer_rough < 6) { if (_root.enemy_count < 10) { _root.lexx_rr = 20; _root.red_alien_ship_rr = 20; } else { _root.lexx_rr = 550; _root.red_alien_ship_rr = 550; } } else if ((_root.wave_timer_rough > 6) and (_root.wave_timer_rough < 10)) { _root.stop_all_respawns = 1; } else if ((_root.wave_timer_rough > 10) and (_root.wave_timer_rough < 20)) { _root.lexx_rr = 0; _root.red_alien_ship_rr = 0; if (_root.enemy_count < 6) { _root.lazertank_rr = 20; _root.tank_rr = 20; } else { _root.lazertank_rr = 550; _root.tank_rr = 550; } } else if ((_root.wave_timer_rough > 20) and (_root.wave_timer_rough < 30)) { _root.stop_all_respawns = 1; } else if ((_root.wave_timer_rough > 30) and (_root.wave_timer_rough < 36)) { if (_root.enemy_count < 5) { _root.helicopter_rr = 20; _root.buggy_rr = 20; } else { _root.helicopter_rr = 550; _root.buggy_rr = 550; } } else if ((_root.wave_timer_rough > 36) and (_root.wave_timer_rough < 40)) { _root.stop_all_respawns = 1; } else if (_root.wave_timer_rough > 40) { if (_root.enemy_count < 3) { _root.helicopter_rr = 15; _root.hovertank_rr = 70; _root.trooper_rr = 70; _root.lexx_rr = 70; _root.red_alien_ship_rr = 70; _root.buggy_rr = 60; _root.tank_rr = 150; } else { _root.trooper_rr = 440; _root.lexx_rr = 440; _root.red_alien_ship_rr = 440; _root.buggy_rr = 440; _root.tank_rr = 450; _root.helicopter_rr = 400; _root.hovertank_rr = 400; } } } if (_root.wave eq 11) { if (_root.wave_timer_rough < 5) { if (_root.enemy_count < 10) { _root.lexx_rr = 20; _root.red_alien_ship_rr = 20; } else { _root.lexx_rr = 550; _root.red_alien_ship_rr = 550; } } else if ((_root.wave_timer_rough > 5) and (_root.wave_timer_rough < 10)) { _root.stop_all_respawns = 1; } else if ((_root.wave_timer_rough > 10) and (_root.wave_timer_rough < 30)) { if (_root.enemy_count < 3) { _root.helicopter_rr = 15; _root.hovertank_rr = 70; _root.trooper_rr = 70; _root.lexx_rr = 70; _root.red_alien_ship_rr = 70; _root.buggy_rr = 60; _root.tank_rr = 150; } else { _root.trooper_rr = 440; _root.lexx_rr = 440; _root.red_alien_ship_rr = 440; _root.buggy_rr = 440; _root.tank_rr = 450; _root.helicopter_rr = 400; _root.hovertank_rr = 400; } } else if ((_root.wave_timer_rough > 30) and (_root.wave_timer_rough < 35)) { _root.stop_all_respawns = 1; } else if ((_root.wave_timer_rough > 35) and (_root.wave_timer_rough < 45)) { if (_root.enemy_count < 1) { _root.spider_rr = 20; } else { _root.spider_rr = 250; } } else if ((_root.wave_timer_rough > 45) and (_root.wave_timer_rough < 47)) { _root.stop_all_respawns = 1; } else if ((_root.wave_timer_rough > 47) and (_root.wave_timer_rough < 55)) { if (_root.enemy_count < 6) { _root.lazertank_rr = 20; } else { _root.lazertank_rr = 550; } } else if (_root.wave_timer_rough > 55) { _root.lazertank_rr = 0; if (_root.enemy_count < 4) { _root.helicopter_rr = 20; } else { _root.helicopter_rr = 350; } } } if (_root.wave eq 12) { if (_root.wave_timer_rough < 600) { if (_root.enemy_count < 4) { _root.trooper_rr = 60; _root.lexx_rr = 60; _root.red_alien_ship_rr = 60; _root.helicopter_rr = 60; _root.tank_rr = 60; _root.buggy_rr = 60; _root.lazertank_rr = 60; } else { _root.tank_rr = 650; _root.buggy_rr = 650; _root.lazertank_rr = 650; _root.trooper_rr = 550; _root.lexx_rr = 550; _root.helicopter_rr = 550; _root.red_alien_ship_rr = 550; } } } if (_root.wave eq 13) { if (_root.wave_timer_rough < 15) { if (_root.enemy_count < 8) { _root.red_alien_ship_rr = 15; } else { _root.red_alien_ship_rr = 0; } } else if ((_root.wave_timer_rough > 15) and (_root.wave_timer_rough < 25)) { _root.stop_all_respawns = 1; } else if (_root.wave_timer_rough > 25) { if (_root.enemy_count < 7) { _root.red_alien_ship_rr = 15; } else { _root.red_alien_ship_rr = 0; } } } if (_root.wave eq 14) { if (_root.wave_timer_rough < 9) { if (_root.enemy_count < 4) { _root.trooper_rr = 15; } else { _root.trooper_rr = 300; } } else if ((_root.wave_timer_rough > 9) and (_root.wave_timer_rough < 10)) { _root.stop_all_respawns = 1; } else if ((_root.wave_timer_rough > 10) and (_root.wave_timer_rough < 19)) { if (_root.enemy_count < 4) { _root.lexx_rr = 15; } else { _root.lexx_rr = 300; } } else if ((_root.wave_timer_rough > 19) and (_root.wave_timer_rough < 20)) { _root.stop_all_respawns = 1; } else if ((_root.wave_timer_rough > 20) and (_root.wave_timer_rough < 29)) { if (_root.enemy_count < 4) { _root.red_alien_ship_rr = 15; } else { _root.red_alien_ship_rr = 300; } } else if ((_root.wave_timer_rough > 29) and (_root.wave_timer_rough < 30)) { _root.stop_all_respawns = 1; } else if ((_root.wave_timer_rough > 30) and (_root.wave_timer_rough < 39)) { if (_root.enemy_count < 4) { _root.buggy_rr = 15; } else { _root.buggy_rr = 300; } } else if ((_root.wave_timer_rough > 39) and (_root.wave_timer_rough < 40)) { _root.stop_all_respawns = 1; } else if ((_root.wave_timer_rough > 40) and (_root.wave_timer_rough < 49)) { if (_root.enemy_count < 4) { _root.helicopter_rr = 15; } else { _root.helicopter_rr = 300; } } else if ((_root.wave_timer_rough > 49) and (_root.wave_timer_rough < 50)) { _root.stop_all_respawns = 1; } else if ((_root.wave_timer_rough > 50) and (_root.wave_timer_rough < 59)) { if (_root.enemy_count < 4) { _root.tank_rr = 15; } else { _root.tank_rr = 300; } } else if ((_root.wave_timer_rough > 59) and (_root.wave_timer_rough < 70)) { _root.stop_all_respawns = 1; } else if ((_root.wave_timer_rough > 70) and (_root.wave_timer_rough < 83)) { if (_root.enemy_count < 7) { _root.tank_rr = 15; _root.lazertank_rr = 15; } else { _root.tank_rr = 0; _root.lazertank_rr = 0; } } else if ((_root.wave_timer_rough > 83) and (_root.wave_timer_rough < 95)) { _root.stop_all_respawns = 1; } else if ((_root.wave_timer_rough > 95) and (_root.wave_timer_rough < 98)) { if (_root.spider_count < 2) { _root.spider_rr = 15; } else { _root.spider_rr = 0; } if (_root.nuketruck_count < 1) { _root.nuketruck_rr = 15; } else { _root.nuketruck_rr = 0; } } else if (_root.wave_timer_rough > 98) { _root.stop_all_respawns = 1; } } if (_root.wave eq 15) { if (_root.wave_timer_rough < 600) { if (_root.enemy_count < 3) { _root.trooper_rr = 60; _root.lexx_rr = 60; _root.red_alien_ship_rr = 60; _root.helicopter_rr = 60; _root.tank_rr = 60; _root.buggy_rr = 60; _root.lazertank_rr = 90; _root.spider_rr = 150; } else { _root.spider_rr = 600; _root.tank_rr = 650; _root.buggy_rr = 650; _root.lazertank_rr = 650; _root.trooper_rr = 550; _root.lexx_rr = 550; _root.helicopter_rr = 550; _root.red_alien_ship_rr = 550; } } } if (_root.wave eq 16) { if (_root.wave_timer_rough < 20) { if (_root.enemy_count < 5) { _root.tank_rr = 15; _root.lazertank_rr = 15; _root.spider_rr = 25; } else { _root.tank_rr = 0; _root.lazertank_rr = 0; _root.spider_rr = 0; } } else if ((_root.wave_timer_rough > 20) and (_root.wave_timer_rough < 30)) { _root.stop_all_respawns = 1; } else if (_root.wave_timer_rough > 30) { if (_root.enemy_count < 7) { _root.red_alien_ship_rr = 15; } else { _root.red_alien_ship_rr = 0; } } } if (_root.wave eq 17) { if (_root.wave_timer_rough < 3) { if (_root.enemy_count < 9) { _root.nuketruck_rr = 5; } else { _root.nuketruck_rr = 0; } } else if ((_root.wave_timer_rough > 3) and (_root.wave_timer_rough < 15)) { _root.stop_all_respawns = 1; } else if ((_root.wave_timer_rough > 15) and (_root.wave_timer_rough < 18)) { if (_root.enemy_count < 13) { _root.red_alien_ship_rr = 5; } else { _root.red_alien_ship_rr = 0; } } else if ((_root.wave_timer_rough > 18) and (_root.wave_timer_rough < 28)) { _root.stop_all_respawns = 1; } else if ((_root.wave_timer_rough > 28) and (_root.wave_timer_rough < 38)) { if (_root.enemy_count < 2) { _root.spider_rr = 10; } else { _root.spider_rr = 0; } } else if ((_root.wave_timer_rough > 38) and (_root.wave_timer_rough < 45)) { _root.stop_all_respawns = 1; } else if (_root.wave_timer_rough > 45) { if (_root.enemy_count < 3) { _root.trooper_rr = 60; _root.lexx_rr = 60; _root.red_alien_ship_rr = 60; _root.helicopter_rr = 60; _root.tank_rr = 60; _root.buggy_rr = 60; _root.lazertank_rr = 90; _root.spider_rr = 150; } else { _root.spider_rr = 600; _root.tank_rr = 650; _root.buggy_rr = 650; _root.lazertank_rr = 650; _root.trooper_rr = 550; _root.lexx_rr = 550; _root.helicopter_rr = 550; _root.red_alien_ship_rr = 550; } } } if (_root.wave eq 18) { if (_root.wave_timer_rough < 700) { if (_root.lazertank_count < 5) { _root.lazertank_rr = 40; } else { _root.lazertank_rr = 0; } if (_root.red_alien_ship_count < 5) { _root.red_alien_ship_rr = 40; } else { _root.red_alien_ship_rr = 0; } if (_root.helicopter_count < 5) { _root.helicopter_rr = 40; } else { _root.helicopter_rr = 0; } if (_root.spider_count < 5) { _root.spider_rr = 40; } else { _root.spider_rr = 0; } if (_root.enemy_count > 4) { _root.stop_all_respawns = 1; } } } if (_root.wave eq 19) { if (_root.wave_timer_rough < 35) { if (_root.lazertank_count < 5) { _root.lazertank_rr = 40; } else { _root.lazertank_rr = 0; } if (_root.tank_count < 5) { _root.tank_rr = 40; } else { _root.tank_rr = 0; } if (_root.blacktank_count < 1) { _root.blacktank_rr = 40; } else { _root.blacktank_rr = 0; } if (_root.spider_count < 5) { _root.spider_rr = 40; } else { _root.spider_rr = 0; } if (_root.enemy_count > 4) { _root.stop_all_respawns = 1; } } else if ((_root.wave_timer_rough > 35) and (_root.wave_timer_rough < 47)) { _root.stop_all_respawns = 1; } else if (_root.wave_timer_rough > 47) { if (_root.enemy_count < 13) { _root.red_alien_ship_rr = 15; } else { _root.red_alien_ship_rr = 0; } } } if (_root.wave eq 20) { if (_root.wave_timer_rough < 45) { if (_root.nukebuggy_count < 1) { _root.nukebuggy_rr = 70; } else { _root.nukebuggy_rr = 0; } if (_root.nuketruck_count < 1) { _root.nuketruck_rr = 85; } else { _root.nuketruck_rr = 0; } if (_root.red_alien_ship_count < 10) { _root.red_alien_ship_rr = 15; } else { _root.red_alien_ship_rr = 0; } if (_root.tank_count < 5) { _root.tank_rr = 15; } else { _root.tank_rr = 0; } if (_root.lazertank_count < 5) { _root.lazertank_rr = 15; } else { _root.lazertank_rr = 0; } if (_root.blacktank_count < 5) { _root.blacktank_rr = 25; } else { _root.blacktank_rr = 0; } if (_root.spider_count < 1) { _root.spider_rr = 15; } else { _root.spider_rr = 0; } if (_root.enemy_count > 4) { _root.stop_all_respawns = 1; } } else if ((_root.wave_timer_rough > 45) and (_root.wave_timer_rough < 55)) { _root.stop_all_respawns = 1; } else if (_root.wave_timer_rough > 55) { if (_root.enemy_count < 18) { _root.red_alien_ship_rr = 18; } else { _root.red_alien_ship_rr = 0; } } } if (_root.wave eq 21) { if (_root.wave_timer_rough < 405) { if (_root.nukebuggy_count < 1) { _root.nukebuggy_rr = 100; } else { _root.nukebuggy_rr = 0; } if (_root.battletank_count < 1) { _root.battletank_rr = 10; } else { _root.battletank_rr = 0; } if (_root.red_alien_ship_count < 10) { _root.red_alien_ship_rr = 15; } else { _root.red_alien_ship_rr = 0; } if (_root.tank_count < 5) { _root.tank_rr = 15; } else { _root.tank_rr = 0; } if (_root.lazertank_count < 5) { _root.lazertank_rr = 15; } else { _root.lazertank_rr = 0; } if (_root.blacktank_count < 5) { _root.blacktank_rr = 25; } else { _root.blacktank_rr = 0; } if (_root.nuketruck_count < 1) { _root.nuketruck_rr = 25; } else { _root.nuketruck_rr = 0; } if (_root.spider_count < 1) { _root.spider_rr = 15; } else { _root.spider_rr = 0; } if (_root.enemy_count > 4) { _root.stop_all_respawns = 1; } } } if (_root.wave eq 22) { if (_root.wave_timer_rough < 20) { if (_root.enemy_count < 8) { _root.battletank_rr = 25; _root.nuketruck_rr = 140; } else { _root.nuketruck_rr = 0; _root.battletank_rr = 0; } } else if ((_root.wave_timer_rough > 20) and (_root.wave_timer_rough < 35)) { _root.stop_all_respawns = 1; } else if ((_root.wave_timer_rough > 35) and (_root.wave_timer_rough < 60)) { _root.blacktank_rr = 45; _root.tank_rr = 25; _root.lazertank_rr = 35; if (_root.enemy_count > 5) { _root.stop_all_respawns = 1; } } else if ((_root.wave_timer_rough > 60) and (_root.wave_timer_rough < 70)) { _root.stop_all_respawns = 1; } else if ((_root.wave_timer_rough > 70) and (_root.wave_timer_rough < 80)) { _root.spider_rr = 25; if (_root.enemy_count > 3) { _root.spider_rr = 0; } if (_root.wave_timer_rough > 76) { if (_root.enemy_count < 20) { _root.red_alien_ship_rr = 15; } else { _root.red_alien_ship_rr = 0; } } } else if ((_root.wave_timer_rough > 80) and (_root.wave_timer_rough < 90)) { _root.stop_all_respawns = 1; } else if (_root.wave_timer_rough > 90) { if (_root.nukebuggy_count < 1) { _root.nukebuggy_rr = 100; } else { _root.nukebuggy_rr = 0; } if (_root.battletank_count < 1) { _root.battletank_rr = 10; } else { _root.battletank_rr = 0; } if (_root.red_alien_ship_count < 10) { _root.red_alien_ship_rr = 15; } else { _root.red_alien_ship_rr = 0; } if (_root.tank_count < 5) { _root.tank_rr = 15; } else { _root.tank_rr = 0; } if (_root.lazertank_count < 5) { _root.lazertank_rr = 15; } else { _root.lazertank_rr = 0; } if (_root.blacktank_count < 5) { _root.blacktank_rr = 25; } else { _root.blacktank_rr = 0; } if (_root.nuketruck_count < 1) { _root.nuketruck_rr = 25; } else { _root.nuketruck_rr = 0; } if (_root.spider_count < 1) { _root.spider_rr = 15; } else { _root.spider_rr = 0; } if (_root.enemy_count > 4) { _root.stop_all_respawns = 1; } } } if (_root.wave eq 23) { if (_root.wave_timer_rough < 20) { if (_root.enemy_count < 8) { _root.battletank_rr = 25; _root.rockettank_rr = 25; } else { _root.rockettank_rr = 0; _root.battletank_rr = 0; } } else if ((_root.wave_timer_rough > 20) and (_root.wave_timer_rough < 35)) { _root.stop_all_respawns = 1; } else if ((_root.wave_timer_rough > 35) and (_root.wave_timer_rough < 60)) { if (_root.spider_count < 3) { _root.spider_rr = 15; } else { _root.spider_rr = 0; } if (_root.wave_timer_rough > 55) { if (_root.enemy_count < 10) { _root.trooper_rr = 15; } else { _root.trooper_rr = 0; } } } else if ((_root.wave_timer_rough > 60) and (_root.wave_timer_rough < 70)) { _root.stop_all_respawns = 1; } else if (_root.wave_timer_rough > 75) { if (_root.enemy_count < 12) { _root.red_alien_ship_rr = 15; _root.nukebuggy_rr = 35; } else { _root.nukebuggy_rr = 0; _root.trooper_rr = 0; } } else if (_root.wave_timer_rough > 79) { _root.stop_all_respawns = 1; } } if (_root.wave eq 24) { if (_root.wave_timer_rough < 20) { if (_root.tank_count < 6) { _root.tank_rr = 25; } else { _root.tank_rr = 0; } if (_root.flyer1_count < 3) { _root.flyer1_rr = 35; } else { _root.flyer1_rr = 0; } } else if ((_root.wave_timer_rough > 20) and (_root.wave_timer_rough < 35)) { _root.stop_all_respawns = 1; } else if ((_root.wave_timer_rough > 35) and (_root.wave_timer_rough < 40)) { if (_root.enemy_count < 16) { _root.red_alien_ship_rr = 15; } else { _root.red_alien_ship_rr = 0; } if (_root.enemy_count < 16) { _root.trooper_rr = 15; } else { _root.trooper_rr = 0; } } else if ((_root.wave_timer_rough > 40) and (_root.wave_timer_rough < 50)) { _root.stop_all_respawns = 1; } else if (_root.wave_timer_rough > 50) { if (_root.nukebuggy_count < 1) { _root.nukebuggy_rr = 100; } else { _root.nukebuggy_rr = 0; } if (_root.battletank_count < 1) { _root.battletank_rr = 10; } else { _root.battletank_rr = 0; } if (_root.red_alien_ship_count < 10) { _root.red_alien_ship_rr = 15; } else { _root.red_alien_ship_rr = 0; } if (_root.tank_count < 5) { _root.tank_rr = 15; } else { _root.tank_rr = 0; } if (_root.lazertank_count < 5) { _root.lazertank_rr = 15; } else { _root.lazertank_rr = 0; } if (_root.blacktank_count < 5) { _root.blacktank_rr = 25; } else { _root.blacktank_rr = 0; } if (_root.nuketruck_count < 1) { _root.nuketruck_rr = 25; } else { _root.nuketruck_rr = 0; } if (_root.spider_count < 1) { _root.spider_rr = 15; } else { _root.spider_rr = 0; } if (_root.enemy_count > 5) { _root.stop_all_respawns = 1; } } } if (_root.wave > 24) { _root.blacktank_limit = 100; } if (_root.wave eq 25) { if (_root.wave_timer_rough < 15) { if (_root.red_alien_ship_count < 10) { _root.red_alien_ship_rr = 15; } else { _root.red_alien_ship_rr = 0; } if (_root.trooper_count < 7) { _root.trooper_rr = 15; } else { _root.trooper_rr = 0; } } else if ((_root.wave_timer_rough > 15) and (_root.wave_timer_rough < 20)) { _root.stop_all_respawns = 1; } else if ((_root.wave_timer_rough > 20) and (_root.wave_timer_rough < 40)) { if (_root.tank_count < 6) { _root.tank_rr = 35; } else { _root.tank_rr = 0; } } else if ((_root.wave_timer_rough > 40) and (_root.wave_timer_rough < 45)) { _root.stop_all_respawns = 1; } else if ((_root.wave_timer_rough > 45) and (_root.wave_timer_rough < 60)) { if (_root.enemy_count < 5) { _root.battletank_rr = 15; } else { _root.battletank_rr = 0; } if (_root.enemy_count < 5) { _root.rockettank_rr = 15; } else { _root.rockettank_rr = 0; } if (_root.enemy_count < 5) { _root.blacktank_rr = 15; } else { _root.blacktank_rr = 0; } if (_root.enemy_count < 5) { _root.tank_rr = 15; } else { _root.tank_rr = 0; } if (_root.enemy_count < 5) { _root.flyer1_rr = 15; } else { _root.flyer1_rr = 0; } } else if ((_root.wave_timer_rough > 60) and (_root.wave_timer_rough < 70)) { _root.stop_all_respawns = 1; } else if (_root.wave_timer_rough > 70) { if (_root.enemy_count < 4) { _root.spider_rr = 15; } else { _root.spider_rr = 0; } } } if (_root.wave eq 26) { if (_root.wave_timer_rough < 25) { if (_root.enemy_count < 9) { _root.blacktank_rr = 15; } else { _root.blacktank_rr = 0; } if (_root.red_alien_ship_count < 2) { _root.red_alien_ship_rr = 20; } else { _root.red_alien_ship_rr = 0; } } else if ((_root.wave_timer_rough > 25) and (_root.wave_timer_rough < 35)) { _root.stop_all_respawns = 1; } else if ((_root.wave_timer_rough > 35) and (_root.wave_timer_rough < 60)) { if (_root.enemy_count < 5) { _root.battletank_rr = 15; } else { _root.battletank_rr = 0; } if (_root.enemy_count < 5) { _root.nuketruck_rr = 15; } else { _root.nuketruck_rr = 0; } if (_root.enemy_count < 5) { _root.rockettank_rr = 15; } else { _root.rockettank_rr = 0; } if (_root.enemy_count < 5) { _root.blacktank_rr = 15; } else { _root.blacktank_rr = 0; } if (_root.enemy_count < 5) { _root.tank_rr = 15; } else { _root.tank_rr = 0; } if (_root.enemy_count < 5) { _root.lazertank_rr = 15; } else { _root.lazertank_rr = 0; } } else if ((_root.wave_timer_rough > 60) and (_root.wave_timer_rough < 62)) { _root.stop_all_respawns = 1; } else if ((_root.wave_timer_rough > 62) and (_root.wave_timer_rough < 80)) { if (_root.enemy_count < 4) { _root.lazertank_rr = 15; } else { _root.lazertank_rr = 0; } } else if ((_root.wave_timer_rough > 80) and (_root.wave_timer_rough < 82)) { if (_root.enemy_count < 10) { _root.flyer1_rr = 10; } else { _root.flyer1_rr = 0; } } else if ((_root.wave_timer_rough > 82) and (_root.wave_timer_rough < 98)) { _root.stop_all_respawns = 1; _root.flyer1_rr = 0; if (_root.red_alien_ship_count < 2) { _root.red_alien_ship_rr = 20; } else { _root.red_alien_ship_rr = 0; } } else if (_root.wave_timer_rough > 98) { if (_root.red_alien_ship_count < 15) { _root.red_alien_ship_rr = 10; } else { _root.red_alien_ship_rr = 0; } } } if (_root.wave eq 27) { if (_root.wave_timer_rough < 30) { _root.tank_rr = 15; _root.lazertank_rr = 15; _root.blacktank_rr = 15; _root.battletank_rr = 15; _root.rockettank_rr = 15; _root.nuketruck_rr = 25; _root.flyer1_rr = 25; if (_root.enemy_count > 8) { _root.tank_rr = 0; _root.lazertank_rr = 0; _root.blacktank_rr = 0; _root.battletank_rr = 0; _root.rockettank_rr = 0; _root.nuketruck_rr = 0; _root.flyer1_rr = 0; } } else if ((_root.wave_timer_rough > 30) and (_root.wave_timer_rough < 50)) { _root.stop_all_respawns = 1; } else if ((_root.wave_timer_rough > 50) and (_root.wave_timer_rough < 60)) { _root.battletank_rr = 15; _root.flyer1_rr = 15; if (_root.enemy_count > 5) { _root.battletank_rr = 0; _root.flyer1_rr = 0; } } else if ((_root.wave_timer_rough > 60) and (_root.wave_timer_rough < 70)) { _root.stop_all_respawns = 1; } else if ((_root.wave_timer_rough > 70) and (_root.wave_timer_rough < 90)) { _root.battletank_rr = 0; _root.flyer1_rr = 0; if (_root.red_alien_ship_count < 8) { _root.red_alien_ship_rr = 20; _root.nukebuggy_rr = 110; } else { _root.nukebuggy_rr = 0; _root.red_alien_ship_rr = 0; } } } if (_root.wave eq 28) { if (_root.wave_timer_rough < 25) { _root.trooper_rr = 15; if (_root.trooper_count > 7) { _root.trooper_rr = 0; } if (_root.wave_timer_rough > 5) { _root.red_alien_ship_rr = 15; if (_root.red_alien_ship_count > 10) { _root.red_alien_ship_rr = 0; } } } else if ((_root.wave_timer_rough > 25) and (_root.wave_timer_rough < 30)) { _root.stop_all_respawns = 1; } else if ((_root.wave_timer_rough > 30) and (_root.wave_timer_rough < 40)) { _root.nukebuggy_rr = 10; if (_root.nukebuggy_count > 5) { _root.nukebuggy_rr = 0; } } else if ((_root.wave_timer_rough > 40) and (_root.wave_timer_rough < 45)) { _root.stop_all_respawns = 1; } else if (_root.wave_timer_rough > 45) { _root.battletank_rr = 10; _root.flyer1_rr = 10; if (_root.enemy_count > 7) { _root.battletank_rr = 0; _root.flyer1_rr = 0; } } } if (_root.wave eq 29) { if (_root.wave_timer_rough < 5) { _root.flyer2_rr = 5; if (_root.enemy_count > 9) { _root.flyer2_rr = 0; } } else if ((_root.wave_timer_rough > 5) and (_root.wave_timer_rough < 13)) { _root.stop_all_respawns = 1; } else if ((_root.wave_timer_rough > 13) and (_root.wave_timer_rough < 20)) { _root.flyer1_rr = 5; if (_root.enemy_count > 5) { _root.flyer1_rr = 0; } } else if ((_root.wave_timer_rough > 20) and (_root.wave_timer_rough < 35)) { _root.flyer1_rr = 0; _root.red_alien_ship_rr = 45; if (_root.red_alien_ship_count > 4) { _root.red_alien_ship_rr = 0; } } else if ((_root.wave_timer_rough > 35) and (_root.wave_timer_rough < 45)) { _root.rockettank_rr = 15; _root.red_alien_ship_rr = 0; if (_root.rockettank_count > 5) { _root.rockettank_rr = 0; } if (_root.wave_timer_rough < 38) { _root.red_alien_ship_rr = 15; if (_root.red_alien_ship_count > 9) { _root.red_alien_ship_rr = 0; } } } else if ((_root.wave_timer_rough > 45) and (_root.wave_timer_rough < 55)) { _root.stop_all_respawns = 1; } else if (_root.wave_timer_rough > 55) { _root.tank_rr = 15; _root.lazertank_rr = 15; _root.blacktank_rr = 15; _root.battletank_rr = 15; _root.rockettank_rr = 15; _root.nuketruck_rr = 15; _root.flyer1_rr = 15; _root.flyer2_rr = 15; if (_root.enemy_count > 8) { _root.flyer2_rr = 0; _root.tank_rr = 0; _root.lazertank_rr = 0; _root.blacktank_rr = 0; _root.battletank_rr = 0; _root.rockettank_rr = 0; _root.nuketruck_rr = 0; _root.flyer1_rr = 0; } } } if (_root.wave eq 30) { if (_root.wave_timer_rough < 10) { _root.red_alien_ship_rr = 20; if (_root.enemy_count > 12) { _root.red_alien_ship_rr = 0; } } else if ((_root.wave_timer_rough > 10) and (_root.wave_timer_rough < 15)) { _root.stop_all_respawns = 1; } else if ((_root.wave_timer_rough > 15) and (_root.wave_timer_rough < 25)) { _root.trooper_rr = 20; if (_root.enemy_count > 8) { _root.trooper_rr = 0; } } else if ((_root.wave_timer_rough > 25) and (_root.wave_timer_rough < 35)) { _root.trooper_rr = 0; _root.helicopter_rr = 20; if (_root.enemy_count > 8) { _root.helicopter_rr = 0; } } else if ((_root.wave_timer_rough > 35) and (_root.wave_timer_rough < 45)) { _root.helicopter_rr = 0; _root.buggy_rr = 10; _root.nukebuggy_rr = 10; if (_root.enemy_count > 8) { _root.buggy_rr = 0; _root.nukebuggy_rr = 0; } } else if ((_root.wave_timer_rough > 45) and (_root.wave_timer_rough < 60)) { _root.buggy_rr = 0; _root.nukebuggy_rr = 0; _root.nuketruck_rr = 30; _root.flyer2_rr = 150; if (_root.enemy_count > 9) { _root.nuketruck_rr = 0; _root.flyer2_rr = 0; } } else if ((_root.wave_timer_rough > 60) and (_root.wave_timer_rough < 75)) { _root.stop_all_respawns = 1; } else if ((_root.wave_timer_rough > 75) and (_root.wave_timer_rough < 95)) { _root.lazertank_rr = 15; _root.blacktank_rr = 15; _root.battletank_rr = 15; _root.rockettank_rr = 15; _root.flyer1_rr = 15; _root.flyer2_rr = 15; if (_root.enemy_count > 8) { _root.flyer2_rr = 0; _root.tank_rr = 0; _root.lazertank_rr = 0; _root.blacktank_rr = 0; _root.battletank_rr = 0; _root.rockettank_rr = 0; _root.nuketruck_rr = 0; _root.flyer1_rr = 0; } } else if ((_root.wave_timer_rough > 95) and (_root.wave_timer_rough < 110)) { _root.stop_all_respawns = 1; } else if ((_root.wave_timer_rough > 110) and (_root.wave_timer_rough < 115)) { _root.flyer1_rr = 3; if (_root.enemy_count > 12) { _root.flyer1_rr = 0; } } else if ((_root.wave_timer_rough > 115) and (_root.wave_timer_rough < 123)) { _root.stop_all_respawns = 1; } else if ((_root.wave_timer_rough > 123) and (_root.wave_timer_rough < 127)) { _root.flyer2_rr = 3; if (_root.enemy_count > 6) { _root.flyer2_rr = 0; } } else if (_root.wave_timer_rough > 127) { _root.stop_all_respawns = 1; } } } if ((_root.survival eq 1) and (_root.game_on_hold eq 0)) { if (_root.wave_timer_rough < 160) { _root.power_up_rr = 650; } else if ((_root.wave_timer_rough > 160) and (_root.wave_timer_rough < 170)) { _root.power_up_rr = 350; } else if ((_root.wave_timer_rough > 170) and (_root.wave_timer_rough < 220)) { _root.power_up_rr = 500; } else if ((_root.wave_timer_rough > 220) and (_root.wave_timer_rough < 255)) { _root.power_up_rr = 280; } else if ((_root.wave_timer_rough > 255) and (_root.wave_timer_rough < 300)) { _root.power_up_rr = 250; } else if ((_root.wave_timer_rough > 300) and (_root.wave_timer_rough < 310)) { _root.power_up_rr = 450; } else if ((_root.wave_timer_rough > 310) and (_root.wave_timer_rough < 320)) { _root.power_up_rr = 750; } else if (_root.wave_timer_rough > 320) { _root.power_up_rr = 1000; } if (_root.weapon_ammo_3 <= 30) { _root.ammo_3_rr = 100; } else if ((_root.weapon_ammo_3 > 30) and (_root.weapon_ammo_3 <= 100)) { _root.ammo_3_rr = 200; } else if ((_root.weapon_ammo_3 > 100) and (_root.weapon_ammo_3 <= 300)) { _root.ammo_3_rr = 400; } else if ((_root.weapon_ammo_3 > 300) and (_root.weapon_ammo_3 <= 500)) { _root.ammo_3_rr = 500; } else if ((_root.weapon_ammo_3 > 500) and (_root.weapon_ammo_3 <= 700)) { _root.ammo_3_rr = 700; } else if ((_root.weapon_ammo_3 > 700) and (_root.weapon_ammo_3 <= 1000)) { _root.ammo_3_rr = 1000; } else if (_root.weapon_ammo_3 > 1000) { _root.ammo_3_rr = 1500; } if (_root.wave_timer_rough < 30) { _root.ammo_2_rr = 600; _root.ammo_4_rr = 700; _root.ammo_5_rr = 1500; _root.ammo_6_rr = 1500; } else if ((_root.wave_timer_rough > 30) and (_root.wave_timer_rough < 40)) { _root.ammo_2_rr = 1000; _root.ammo_4_rr = 700; _root.ammo_5_rr = 1500; _root.ammo_6_rr = 1500; } else if ((_root.wave_timer_rough > 40) and (_root.wave_timer_rough < 50)) { _root.ammo_2_rr = 1800; _root.ammo_4_rr = 1700; _root.ammo_5_rr = 1500; _root.ammo_6_rr = 1500; } else if ((_root.wave_timer_rough > 60) and (_root.wave_timer_rough < 100)) { _root.ammo_2_rr = 1800; _root.ammo_4_rr = 700; _root.ammo_5_rr = 1300; _root.ammo_6_rr = 1300; } else if ((_root.wave_timer_rough > 190) and (_root.wave_timer_rough < 135)) { _root.ammo_2_rr = 1300; _root.ammo_4_rr = 2000; _root.ammo_5_rr = 1000; _root.ammo_6_rr = 1000; } else if ((_root.wave_timer_rough > 135) and (_root.wave_timer_rough < 180)) { _root.ammo_2_rr = 1300; _root.ammo_4_rr = 1000; _root.ammo_5_rr = 500; _root.ammo_6_rr = 500; } else if ((_root.wave_timer_rough > 180) and (_root.wave_timer_rough < 225)) { _root.ammo_2_rr = 1300; _root.ammo_4_rr = 900; _root.ammo_5_rr = 400; _root.ammo_6_rr = 400; } else if ((_root.wave_timer_rough > 255) and (_root.wave_timer_rough < 300)) { _root.ammo_2_rr = 1300; _root.ammo_4_rr = 700; _root.ammo_5_rr = 300; _root.ammo_6_rr = 300; } else if ((_root.wave_timer_rough > 300) and (_root.wave_timer_rough < 310)) { _root.ammo_2_rr = 1300; _root.ammo_4_rr = 900; _root.ammo_5_rr = 400; _root.ammo_6_rr = 400; } else if ((_root.wave_timer_rough > 310) and (_root.wave_timer_rough < 320)) { _root.ammo_2_rr = 1300; _root.ammo_4_rr = 700; _root.ammo_5_rr = 600; _root.ammo_6_rr = 600; } else if (_root.wave_timer_rough > 320) { _root.ammo_2_rr = 1300; _root.ammo_4_rr = 700; _root.ammo_5_rr = 800; _root.ammo_6_rr = 800; } if (_root.weapon_ammo_2 > 25) { _root.ammo_2_rr = 0; } if (_root.wave_timer_rough < 20) { if (_root.enemy_count < 8) { _root.trooper_rr = 210; _root.red_alien_ship_rr = 110; _root.lexx_rr = 110; _root.spider_rr = 310; _root.tank_rr = 250; _root.buggy_rr = 210; _root.helicopter_rr = 200; } else { _root.trooper_rr = 0; _root.red_alien_ship_rr = 0; _root.lexx_rr = 0; _root.spider_rr = 0; _root.tank_rr = 0; _root.buggy_rr = 0; _root.helicopter_rr = 0; } } else if ((_root.wave_timer_rough > 20) and (_root.wave_timer_rough < 22)) { _root.stop_all_respawns = 1; } else if ((_root.wave_timer_rough > 22) and (_root.wave_timer_rough < 25)) { if (_root.enemy_count < 15) { _root.red_alien_ship_rr = 3; } else { _root.red_alien_ship_rr = 0; } } else if ((_root.wave_timer_rough > 25) and (_root.wave_timer_rough < 40)) { if (_root.enemy_count < 4) { _root.red_alien_ship_rr = 40; } else { _root.red_alien_ship_rr = 0; } } else if ((_root.wave_timer_rough > 40) and (_root.wave_timer_rough < 50)) { if (_root.wave_timer_rough > 41) { if (_root.enemy_count < 8) { _root.nuketruck_rr = 5; } else { _root.nuketruck_rr = 0; } } else { _root.nuketruck_rr = 0; } if (_root.enemy_count < 5) { _root.red_alien_ship_rr = 40; } else { _root.red_alien_ship_rr = 0; } } else if ((_root.wave_timer_rough > 50) and (_root.wave_timer_rough < 55)) { _root.stop_all_respawns = 1; } else if ((_root.wave_timer_rough > 60) and (_root.wave_timer_rough < 61)) { if (_root.enemy_count < 15) { _root.red_alien_ship_rr = 3; } else { _root.red_alien_ship_rr = 0; } } else if ((_root.wave_timer_rough > 61) and (_root.wave_timer_rough < 62)) { _root.stop_all_respawns = 1; } else if ((_root.wave_timer_rough > 62) and (_root.wave_timer_rough < 80)) { if (_root.enemy_count < 8) { _root.trooper_rr = 100; _root.red_alien_ship_rr = 100; _root.lexx_rr = 100; _root.helicopter_rr = 100; _root.flyer1_rr = 400; } else { _root.trooper_rr = 0; _root.red_alien_ship_rr = 0; _root.lexx_rr = 0; _root.flyer1_rr = 0; _root.helicopter_rr = 0; } } else if ((_root.wave_timer_rough > 80) and (_root.wave_timer_rough < 90)) { _root.stop_all_respawns = 1; } else if ((_root.wave_timer_rough > 90) and (_root.wave_timer_rough < 120)) { if (_root.enemy_count < 8) { _root.tank_rr = 100; _root.lazertank_rr = 100; _root.blacktank_rr = 100; } else { _root.tank_rr = 0; _root.lazertank_rr = 0; _root.blacktank_rr = 0; } } else if ((_root.wave_timer_rough > 120) and (_root.wave_timer_rough < 130)) { _root.stop_all_respawns = 1; } else if ((_root.wave_timer_rough > 130) and (_root.wave_timer_rough < 150)) { if (_root.enemy_count < 7) { _root.trooper_rr = 50; _root.red_alien_ship_rr = 100; _root.lexx_rr = 100; _root.flyer1_rr = 600; } else { _root.trooper_rr = 0; _root.red_alien_ship_rr = 0; _root.lexx_rr = 0; _root.flyer1_rr = 0; _root.helicopter_rr = 0; } } else if ((_root.wave_timer_rough > 150) and (_root.wave_timer_rough < 155)) { _root.stop_all_respawns = 1; } else if ((_root.wave_timer_rough > 155) and (_root.wave_timer_rough < 170)) { if (_root.enemy_count < 8) { _root.battletank_rr = 100; _root.rockettank_rr = 100; _root.lazertank_rr = 100; _root.blacktank_rr = 100; } else { _root.battletank_rr = 0; _root.rockettank_rr = 0; _root.tank_rr = 0; _root.lazertank_rr = 0; _root.blacktank_rr = 0; } } else if ((_root.wave_timer_rough > 170) and (_root.wave_timer_rough < 180)) { _root.stop_all_respawns = 1; } else if ((_root.wave_timer_rough > 180) and (_root.wave_timer_rough < 190)) { if (_root.enemy_count < 8) { _root.nukebuggy_rr = 20; } else { _root.nukebuggy_rr = 0; } } else if ((_root.wave_timer_rough > 190) and (_root.wave_timer_rough < 195)) { _root.stop_all_respawns = 1; } else if ((_root.wave_timer_rough > 195) and (_root.wave_timer_rough < 215)) { if (_root.enemy_count < 8) { _root.battletank_rr = 100; _root.blacktank_rr = 100; _root.nuketruck_rr = 150; _root.flyer1_rr = 200; _root.flyer2_rr = 300; _root.spider_rr = 100; } else { _root.battletank_rr = 0; _root.blacktank_rr = 0; _root.nuketruck_rr = 0; _root.flyer1_rr = 0; _root.flyer2_rr = 0; _root.spider_rr = 0; } } else if ((_root.wave_timer_rough > 215) and (_root.wave_timer_rough < 217)) { _root.stop_all_respawns = 1; } else if ((_root.wave_timer_rough > 217) and (_root.wave_timer_rough < 250)) { if (_root.enemy_count < 7) { _root.trooper_rr = 100; _root.red_alien_ship_rr = 100; _root.lexx_rr = 100; _root.buggy_rr = 100; _root.helicopter_rr = 100; _root.flyer1_rr = 200; _root.flyer2_rr = 250; } else { _root.trooper_rr = 0; _root.red_alien_ship_rr = 0; _root.lexx_rr = 0; _root.buggy_rr = 0; _root.helicopter_rr = 0; _root.flyer1_rr = 0; _root.flyer2_rr = 0; } } else if ((_root.wave_timer_rough > 250) and (_root.wave_timer_rough < 265)) { _root.stop_all_respawns = 1; } else if (_root.wave_timer_rough > 265) { if (_root.wave_timer_rough < 280) { maxenemycount = 6; } else if ((_root.wave_timer_rough > 280) and (_root.wave_timer_rough < 300)) { maxenemycount = 7; } else if (_root.wave_timer_rough > 300) { maxenemycount = 8; } if (_root.enemy_count < maxenemycount) { _root.red_alien_ship_rr = 100; _root.lexx_rr = 100; _root.spider_rr = 600; _root.tank_rr = 100; _root.buggy_rr = 500; _root.nukebuggy_rr = 350; _root.helicopter_rr = 600; _root.nuketruck_rr = 200; _root.hovertank_rr = 1000; _root.lazertank_rr = 150; _root.blacktank_rr = 150; _root.flyer1_rr = 300; _root.flyer2_rr = 300; _root.battletank_rr = 150; _root.rockettank_rr = 200; } else { _root.trooper_rr = 0; _root.red_alien_ship_rr = 0; _root.lexx_rr = 0; _root.spider_rr = 0; _root.tank_rr = 0; _root.buggy_rr = 0; _root.nukebuggy_rr = 0; _root.helicopter_rr = 0; _root.nuketruck_rr = 0; _root.hovertank_rr = 0; _root.lazertank_rr = 0; _root.blacktank_rr = 0; _root.flyer1_rr = 0; _root.flyer2_rr = 0; _root.battletank_rr = 0; _root.rockettank_rr = 0; } } } if ((_root.construct_mode eq 1) and (_root.game_on_hold eq 0)) { if (_root.enemy_count < _root.construct_limit) { _root.trooper_rr = _root.trooper_rr2; _root.red_alien_ship_rr = _root.red_alien_ship_rr2; _root.lexx_rr = _root.lexx_rr2; _root.spider_rr = _root.spider_rr2; _root.tank_rr = _root.tank_rr2; _root.buggy_rr = _root.buggy_rr2; _root.nukebuggy_rr = _root.nukebuggy_rr2; _root.helicopter_rr = _root.helicopter_rr2; _root.nuketruck_rr = _root.nuketruck_rr2; _root.hovertank_rr = _root.hovertank_rr2; _root.lazertank_rr = _root.lazertank_rr2; _root.blacktank_rr = _root.blacktank_rr2; _root.flyer1_rr = _root.flyer1_rr2; _root.flyer2_rr = _root.flyer2_rr2; _root.battletank_rr = _root.battletank_rr2; _root.rockettank_rr = _root.rockettank_rr2; } else { _root.trooper_rr = 0; _root.red_alien_ship_rr = 0; _root.lexx_rr = 0; _root.spider_rr = 0; _root.tank_rr = 0; _root.buggy_rr = 0; _root.nukebuggy_rr = 0; _root.helicopter_rr = 0; _root.nuketruck_rr = 0; _root.hovertank_rr = 0; _root.lazertank_rr = 0; _root.blacktank_rr = 0; _root.flyer1_rr = 0; _root.flyer2_rr = 0; _root.battletank_rr = 0; _root.rockettank_rr = 0; } }
Symbol 1170 Button
on (keyPress "1") { if (_root.game_on_hold != 1) { _root.weapon_equiped = 1; _root.shoot = 0; _root.showmouseforbonus = 0; _root.showmouseforbonus2 = 0; } }
Symbol 1171 Button
on (keyPress "2") { if (_root.game_on_hold != 1) { if (_root.weapon_available_2 eq 1) { _root.weapon_equiped = 2; _root.shoot = 0; _root.showmouseforbonus = 0; _root.showmouseforbonus2 = 0; } else { _root.error_play = 4; } } }
Symbol 1172 Button
on (keyPress "3") { if (_root.game_on_hold != 1) { if (_root.weapon_available_3 eq 1) { _root.weapon_equiped = 3; _root.shoot = 0; _root.showmouseforbonus = 0; _root.showmouseforbonus2 = 0; } else { _root.error_play = 4; } } }
Symbol 1173 Button
on (keyPress "5") { if (_root.game_on_hold != 1) { if (_root.weapon_available_4 eq 1) { _root.weapon_equiped = 4; _root.shoot = 0; _root.showmouseforbonus = 0; _root.showmouseforbonus2 = 0; } else { _root.error_play = 4; } } }
Symbol 1174 Button
on (keyPress "4") { if (_root.game_on_hold != 1) { if (_root.weapon_available_5 eq 1) { _root.weapon_equiped = 5; _root.shoot = 0; _root.showmouseforbonus = 0; _root.showmouseforbonus2 = 0; } else { _root.error_play = 4; } } }
Symbol 1176 Button
on (keyPress "w") { if (_root.left_gun_enabled eq 1) { _root.left_gun_enabled = 0; } else if (_root.power_lvl > _root.guns_enabled) { _root.left_gun_enabled = 1; } else { _root.error_play = 3; } } on (keyPress "W") { if (_root.left_gun_enabled eq 1) { _root.left_gun_enabled = 0; } else if (_root.power_lvl > _root.guns_enabled) { _root.left_gun_enabled = 1; } else { _root.error_play = 3; } }
Symbol 1177 Button
on (keyPress "e") { if (_root.up_gun_enabled eq 1) { _root.up_gun_enabled = 0; } else if (_root.power_lvl > _root.guns_enabled) { _root.up_gun_enabled = 1; } else { _root.error_play = 3; } } on (keyPress "E") { if (_root.up_gun_enabled eq 1) { _root.up_gun_enabled = 0; } else if (_root.power_lvl > _root.guns_enabled) { _root.up_gun_enabled = 1; } else { _root.error_play = 3; } }
Symbol 1178 Button
on (keyPress "r") { if (_root.down_gun_enabled eq 1) { _root.down_gun_enabled = 0; } else if (_root.power_lvl > _root.guns_enabled) { _root.down_gun_enabled = 1; } else { _root.error_play = 3; } } on (keyPress "R") { if (_root.down_gun_enabled eq 1) { _root.down_gun_enabled = 0; } else if (_root.power_lvl > _root.guns_enabled) { _root.down_gun_enabled = 1; } else { _root.error_play = 3; } }
Symbol 1179 Button
on (keyPress "6") { if (_root.game_on_hold != 1) { if (_root.weapon_available_6 eq 1) { _root.weapon_equiped = 6; _root.shoot = 0; _root.showmouseforbonus = 0; _root.showmouseforbonus2 = 0; } else { _root.error_play = 4; } } }
Symbol 1189 MovieClip Frame 1
max_dlinna = bar._width; onEnterFrame = function () { this.bar._width = (max_dlinna * _root.shield) / _root.shield_max; };
Symbol 1191 MovieClip Frame 1
max_dlinna = bar._width; onEnterFrame = function () { this.bar._width = (max_dlinna * _root.structure) / _root.structure_max; };
Instance of Symbol 1229 MovieClip in Symbol 1230 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.game_on_hold eq 1) { gotoAndStop (1); } else if (_root.wave eq 1337) { gotoAndStop (32); } else if (_root.wave eq 7331) { gotoAndStop (33); } else { gotoAndStop(_root.wave + 1); } }
Symbol 1234 MovieClip Frame 10
cash = _root.cash;
Symbol 1236 MovieClip Frame 1
if (_root.survival eq 1) { gotoAndStop (3); } else { gotoAndStop (2); }
Instance of Symbol 1245 MovieClip in Symbol 1252 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.left_gun_enabled eq 1) { gotoAndStop (2); } else { gotoAndStop (1); } }
Instance of Symbol 1248 MovieClip in Symbol 1252 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.up_gun_enabled eq 1) { gotoAndStop (2); } else { gotoAndStop (1); } }
Instance of Symbol 1251 MovieClip in Symbol 1252 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.down_gun_enabled eq 1) { gotoAndStop (2); } else { gotoAndStop (1); } }
Symbol 1254 Button
on (keyPress "t") { _root.down_gun_enabled = 0; _root.up_gun_enabled = 0; _root.left_gun_enabled = 0; } on (keyPress "T") { _root.down_gun_enabled = 0; _root.up_gun_enabled = 0; _root.left_gun_enabled = 0; }
Symbol 1257 MovieClip Frame 10
score = "SCORE: " + _root.score;
Symbol 1261 MovieClip Frame 9
stop();
Symbol 1283 MovieClip Frame 1
stop();
Instance of Symbol 1283 MovieClip in Symbol 1284 MovieClip Frame 1
onClipEvent (load) { _root.error_play = 0; timer = 0; gotoAndStop (1); } onClipEvent (enterFrame) { if (_root.error_play != 0) { gotoAndStop(_root.error_play + 2); timer = timer + 0.0333333333333333; if (timer > 1.2) { timer = 0; _root.error_play = 0; } } else if (_root.survival eq 1) { gotoAndStop (2); } else { gotoAndStop (1); } }
Symbol 1286 MovieClip Frame 1
if ((_root.survival eq 1) or (_root.construct_mode eq 1)) { time = "Time: " + _root.wave_timer; } else if ((_root.wave_length - _root.wave_timer) > 0) { time = "Time: " + (_root.wave_length - _root.wave_timer); } else { time = "Time: 0"; }
Symbol 1299 MovieClip Frame 1
max_dlinna = bar._width; onEnterFrame = function () { this.bar._width = (max_dlinna * _root.energy) / _root.energy_max; if (_root.weapon_equiped eq 1) { ukazatel_rough = _root.weapon_1_encost / _root.energy_max; } else if (_root.weapon_equiped eq 2) { ukazatel_rough = _root.weapon_2_encost / _root.energy_max; } else if (_root.weapon_equiped eq 3) { ukazatel_rough = _root.weapon_3_encost / _root.energy_max; } else if (_root.weapon_equiped eq 4) { ukazatel_rough = _root.weapon_4_encost / _root.energy_max; } else if (_root.weapon_equiped eq 5) { ukazatel_rough = _root.weapon_5_encost / _root.energy_max; } else if (_root.weapon_equiped eq 6) { ukazatel_rough = _root.weapon_6_encost / _root.energy_max; } ukazatel = Math.floor(ukazatel_rough * max_dlinna); if (Math.abs(this.meniscus._x - ukazatel) > 5) { if (this.meniscus._x < ukazatel) { this.meniscus._x = this.meniscus._x + 3; } else if (this.meniscus._x > ukazatel) { this.meniscus._x = this.meniscus._x - 3; } } };
Symbol 1316 MovieClip Frame 10
weapon_ammo_2 = _root.weapon_ammo_2; weapon_ammo_3 = _root.weapon_ammo_3; weapon_ammo_4 = _root.weapon_ammo_4; weapon_ammo_5 = _root.weapon_ammo_5; weapon_ammo_6 = _root.weapon_ammo_6;
Instance of Symbol 1310 MovieClip in Symbol 1317 MovieClip Frame 3
onClipEvent (load) { this.cashAsBitmap = true; }
Instance of Symbol 1317 MovieClip in Symbol 1318 MovieClip Frame 1
onClipEvent (load) { if (_root.survival eq 1) { gotoAndStop (3); } else { gotoAndStop (2); } }
Symbol 1322 MovieClip Frame 5
timer = Math.floor(_root.powerup_ammo);
Symbol 1323 MovieClip Frame 2
if (_root.powerup_ammo > 0) { play(); } else { gotoAndPlay (1); }
Symbol 1323 MovieClip Frame 16
if (_root.powerup_ammo > 0) { gotoAndPlay (15); }
Symbol 1325 MovieClip Frame 5
timer = Math.floor(_root.powerup_shield);
Symbol 1326 MovieClip Frame 2
if (_root.powerup_shield > 0) { play(); } else { gotoAndPlay (1); }
Symbol 1326 MovieClip Frame 16
if (_root.powerup_shield > 0) { gotoAndPlay (15); }
Symbol 1328 MovieClip Frame 5
timer = Math.floor(_root.powerup_dmg);
Symbol 1329 MovieClip Frame 2
if (_root.powerup_dmg > 0) { play(); } else { gotoAndPlay (1); }
Symbol 1329 MovieClip Frame 16
if (_root.powerup_dmg > 0) { gotoAndPlay (15); }
Symbol 1332 MovieClip Frame 2
stop();
Symbol 1332 MovieClip Frame 27
stop();
Symbol 1335 MovieClip Frame 5
test = testzone.hitTest(_root._xmouse, _root._ymouse, true); if (test eq "true") { _root.show_strelku = 1; } else { _root.show_strelku = 0; }
Symbol 1342 Button
on (release) { if (music_stopped != 1) { game_music.stop(); music_stopped = 1; } else { game_music.start(0, 1999); music_stopped = 0; } }
Symbol 1343 MovieClip Frame 1
if (sound_starter != 1337) { sound_starter = 1337; game_music = new Sound(); game_music.attachSound("music"); game_music.start(0, 1999); } game_music.setVolume(_root.music_volume); if (_root.volume_set != 1) { _root.volume_set = 1; _root.music_volume = 100; }
Symbol 1347 MovieClip Frame 5
test = testzone.hitTest(_root._xmouse, _root._ymouse, true); if (test eq "true") { _root.show_strelku2 = 1; } else { _root.show_strelku2 = 0; }
Symbol 1351 Button
on (release) { _root.scenario_cheat_god = 0; _root.shield = -50; _root.energy = -50; _root.structure = -50; }
Symbol 1353 MovieClip Frame 5
if (_root.scenario_cheat_god eq 1) { gotoAndStop (10); } else if ((_root.construct_mode eq 1) and (_root.game_on_hold eq 1)) { gotoAndStop (10); } else { gotoAndPlay (1); }
Symbol 1357 MovieClip Frame 1
stop();
Symbol 1357 MovieClip Frame 2
stop();
Instance of Symbol 1442 MovieClip in Symbol 1464 MovieClip Frame 1
onClipEvent (enterFrame) { cash = _root.cash; }
Instance of Symbol 1450 MovieClip in Symbol 1464 MovieClip Frame 1
onClipEvent (enterFrame) { gotoAndStop(_root.tech_lvl + 1); }
Instance of Symbol 1454 MovieClip in Symbol 1464 MovieClip Frame 1
onClipEvent (load) { if (_root.bardesydesyyiff_zapomnili != 1) { _root.bardesydesyyiff_zapomnili = 1; _root.bardesydesyyiff_length = bar._width; } } onClipEvent (enterFrame) { if (_root.tech_lvl eq 0) { bar._width = (_root.tech_points / 4) * _root.bardesydesyyiff_length; } else if (_root.tech_lvl eq 1) { bar._width = ((_root.tech_points - 4) / 8) * _root.bardesydesyyiff_length; } else if (_root.tech_lvl eq 2) { bar._width = ((_root.tech_points - 12) / 8) * _root.bardesydesyyiff_length; } else if (_root.tech_lvl eq 3) { bar._width = ((_root.tech_points - 20) / 15) * _root.bardesydesyyiff_length; } else if (_root.tech_lvl eq 4) { bar._width = ((_root.tech_points - 35) / 25) * _root.bardesydesyyiff_length; } else if (_root.tech_lvl eq 5) { bar._width = _root.bardesydesyyiff_length; } }
Instance of Symbol 1457 MovieClip in Symbol 1464 MovieClip Frame 1
onClipEvent (enterFrame) { cash = _root.overall_spendings; }
Symbol 1468 Button
on (release) { _root.upgrades_menu_shell.gotoAndStop(1); }
Symbol 1472 Button
on (release) { _root.upgrade_ekran_show_what = 17; }
Symbol 1476 Button
on (release) { _root.upgrade_ekran_show_what = 1; }
Symbol 1481 Button
on (release) { _root.cash = 9000; _root.weapon_available_2 = 1; _root.weapon_available_3 = 1; _root.weapon_available_4 = 1; _root.weapon_available_5 = 1; _root.weapon_available_6 = 1; _root.weapon_available_7 = 1; _root.weapon_available_8 = 1; _root.power_lvl = 4; _root.dmg_lvl = 9; _root.energy_lvl = 9; _root.shield_lvl = 9; }
Symbol 1487 Button
on (release) { _root.upgrade_ekran_show_what = 20; }
Symbol 1490 MovieClip Frame 1
stop();
Instance of Symbol 1482 MovieClip in Symbol 1491 MovieClip Frame 1
onClipEvent (load) { if (_root.construct_mode eq 1) { gotoAndStop (3); } else { gotoAndStop (2); } }
Instance of Symbol 1488 MovieClip in Symbol 1491 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.reset_used != 1) { gotoAndStop (3); } else { gotoAndStop (2); } }
Instance of Symbol 1490 MovieClip in Symbol 1491 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.global_quality eq 1) { gotoAndStop (2); } else { gotoAndStop (1); } }
Symbol 1496 Button
on (release) { nextFrame(); }
Symbol 1503 Button
on (release) { prevFrame(); }
Symbol 1518 Button
on (release) { gotoAndStop (1); }
Symbol 1520 MovieClip Frame 1
stop();
Symbol 1541 Button
on (release) { if (what eq "wpn2") { _root.cash = _root.cash - 1500; _root.weapon_available_2 = 1; } else if (what eq "wpn3") { _root.cash = _root.cash - 2000; _root.weapon_available_3 = 1; } else if (what eq "wpn4") { _root.cash = _root.cash - 3500; _root.weapon_available_5 = 1; } else if (what eq "wpn5") { _root.cash = _root.cash - 4500; _root.weapon_available_4 = 1; } else if (what eq "wpn6") { _root.cash = _root.cash - 5500; _root.weapon_available_6 = 1; } else if (what eq "wpn7") { _root.cash = _root.cash - 2000; _root.weapon_available_7 = 1; } else if (what eq "wpn8") { _root.cash = _root.cash - 2000; _root.weapon_available_8 = 1; } }
Symbol 1545 Button
on (release) { if (what eq "power") { _root.cash = _root.cash - 500; _root.power_lvl = _root.power_lvl + 1; } else if (what eq "dmg") { _root.cash = _root.cash - _root.dmg_price; _root.dmg_lvl = _root.dmg_lvl + 1; } else if (what eq "energy") { _root.cash = _root.cash - _root.energy_price; _root.energy_lvl = _root.energy_lvl + 1; } else if (what eq "shield") { _root.cash = _root.cash - _root.shield_price; _root.shield_lvl = _root.shield_lvl + 1; } }
Symbol 1565 MovieClip Frame 1
stop();
Symbol 1707 Button
on (release) { if ((_root.dmg_lvl > 0) and (_root.dmg_lvl < 5)) { _root.cash = _root.cash + (_root.dmg_lvl * 500); _root.reset_used = 1; _root.upgrade_ekran_show_what = 1; _root.dmg_lvl = 0; } else if ((_root.dmg_lvl >= 5) and (_root.dmg_lvl < 9)) { _root.cash = _root.cash + (2000 + ((_root.dmg_lvl - 4) * 1500)); _root.reset_used = 1; _root.upgrade_ekran_show_what = 1; _root.dmg_lvl = 0; } else if (_root.dmg_lvl >= 9) { _root.cash = _root.cash + (8000 + ((_root.dmg_lvl - 8) * 3000)); _root.reset_used = 1; _root.upgrade_ekran_show_what = 1; _root.dmg_lvl = 0; } }
Symbol 1711 Button
on (release) { if ((_root.shield_lvl > 0) and (_root.shield_lvl < 5)) { _root.cash = _root.cash + (_root.shield_lvl * 500); _root.reset_used = 1; _root.upgrade_ekran_show_what = 1; _root.shield_lvl = 0; } else if ((_root.shield_lvl >= 5) and (_root.shield_lvl < 9)) { _root.cash = _root.cash + (2000 + ((_root.shield_lvl - 4) * 1500)); _root.reset_used = 1; _root.upgrade_ekran_show_what = 1; _root.shield_lvl = 0; } else if (_root.shield_lvl >= 9) { _root.cash = _root.cash + (8000 + ((_root.shield_lvl - 8) * 3000)); _root.reset_used = 1; _root.upgrade_ekran_show_what = 1; _root.shield_lvl = 0; } }
Symbol 1715 Button
on (release) { if ((_root.energy_lvl > 0) and (_root.energy_lvl < 5)) { _root.cash = _root.cash + (_root.energy_lvl * 500); _root.reset_used = 1; _root.upgrade_ekran_show_what = 1; _root.energy_lvl = 0; } else if ((_root.energy_lvl >= 5) and (_root.energy_lvl < 9)) { _root.cash = _root.cash + (2000 + ((_root.energy_lvl - 4) * 1500)); _root.reset_used = 1; _root.upgrade_ekran_show_what = 1; _root.energy_lvl = 0; } else if (_root.energy_lvl >= 9) { _root.cash = _root.cash + (8000 + ((_root.energy_lvl - 8) * 3000)); _root.reset_used = 1; _root.upgrade_ekran_show_what = 1; _root.energy_lvl = 0; } }
Symbol 1716 MovieClip Frame 1
stop();
Instance of Symbol 1531 MovieClip in Symbol 1716 MovieClip Frame 2
onClipEvent (enterFrame) { gotoAndStop(_root.power_lvl); }
Instance of Symbol 1565 MovieClip in Symbol 1716 MovieClip Frame 2
onClipEvent (enterFrame) { what = "power"; if (_root.power_lvl >= 4) { gotoAndStop (4); } else if (_root.cash < 500) { gotoAndStop (11); } else { gotoAndStop (3); } }
Instance of Symbol 1578 MovieClip in Symbol 1716 MovieClip Frame 3
onClipEvent (enterFrame) { gotoAndStop(_root.shield_lvl + 1); }
Instance of Symbol 1592 MovieClip in Symbol 1716 MovieClip Frame 3
onClipEvent (enterFrame) { if (_root.shield_lvl < 4) { gotoAndStop (2); } else if ((_root.shield_lvl >= 4) and (_root.shield_lvl < 8)) { gotoAndStop (3); } else if (_root.shield_lvl >= 8) { gotoAndStop (4); } }
Instance of Symbol 1565 MovieClip in Symbol 1716 MovieClip Frame 3
onClipEvent (enterFrame) { what = "shield"; if (_root.shield_lvl >= 12) { gotoAndStop (4); } else if (_root.cash < _root.shield_price) { gotoAndStop (11); } else { gotoAndStop (3); } }
Instance of Symbol 1578 MovieClip in Symbol 1716 MovieClip Frame 4
onClipEvent (enterFrame) { gotoAndStop(_root.dmg_lvl + 1); }
Instance of Symbol 1592 MovieClip in Symbol 1716 MovieClip Frame 4
onClipEvent (enterFrame) { if (_root.dmg_lvl < 4) { gotoAndStop (2); } else if ((_root.dmg_lvl >= 4) and (_root.dmg_lvl < 8)) { gotoAndStop (3); } else if (_root.dmg_lvl >= 8) { gotoAndStop (4); } }
Instance of Symbol 1565 MovieClip in Symbol 1716 MovieClip Frame 4
onClipEvent (enterFrame) { what = "dmg"; if (_root.dmg_lvl >= 12) { gotoAndStop (4); } else if (_root.cash < _root.dmg_price) { gotoAndStop (11); } else { gotoAndStop (3); } }
Instance of Symbol 1578 MovieClip in Symbol 1716 MovieClip Frame 5
onClipEvent (enterFrame) { gotoAndStop(_root.energy_lvl + 1); }
Instance of Symbol 1592 MovieClip in Symbol 1716 MovieClip Frame 5
onClipEvent (enterFrame) { if (_root.energy_lvl < 4) { gotoAndStop (2); } else if ((_root.energy_lvl >= 4) and (_root.energy_lvl < 8)) { gotoAndStop (3); } else if (_root.energy_lvl >= 8) { gotoAndStop (4); } }
Instance of Symbol 1565 MovieClip in Symbol 1716 MovieClip Frame 5
onClipEvent (enterFrame) { what = "energy"; if (_root.energy_lvl >= 12) { gotoAndStop (4); } else if (_root.cash < _root.energy_price) { gotoAndStop (11); } else { gotoAndStop (3); } }
Instance of Symbol 1565 MovieClip in Symbol 1716 MovieClip Frame 7
onClipEvent (enterFrame) { what = "wpn2"; if (_root.tech_lvl < 1) { gotoAndStop (6); } else if (_root.weapon_available_2 eq 1) { gotoAndStop (5); } else if (_root.cash < 1500) { gotoAndStop (11); } else { gotoAndStop (2); } }
Instance of Symbol 1565 MovieClip in Symbol 1716 MovieClip Frame 8
onClipEvent (enterFrame) { what = "wpn3"; if (_root.tech_lvl < 2) { gotoAndStop (7); } else if (_root.weapon_available_3 eq 1) { gotoAndStop (5); } else if (_root.cash < 2000) { gotoAndStop (11); } else { gotoAndStop (2); } }
Instance of Symbol 1565 MovieClip in Symbol 1716 MovieClip Frame 9
onClipEvent (enterFrame) { what = "wpn4"; if (_root.tech_lvl < 3) { gotoAndStop (8); } else if (_root.weapon_available_5 eq 1) { gotoAndStop (5); } else if (_root.cash < 3500) { gotoAndStop (11); } else { gotoAndStop (2); } }
Instance of Symbol 1565 MovieClip in Symbol 1716 MovieClip Frame 10
onClipEvent (enterFrame) { what = "wpn5"; if (_root.tech_lvl < 4) { gotoAndStop (9); } else if (_root.weapon_available_4 eq 1) { gotoAndStop (5); } else if (_root.cash < 4500) { gotoAndStop (11); } else { gotoAndStop (2); } }
Instance of Symbol 1565 MovieClip in Symbol 1716 MovieClip Frame 11
onClipEvent (enterFrame) { what = "wpn6"; if (_root.tech_lvl < 5) { gotoAndStop (10); } else if (_root.weapon_available_6 eq 1) { gotoAndStop (5); } else if (_root.cash < 5500) { gotoAndStop (11); } else { gotoAndStop (2); } }
Instance of Symbol 1565 MovieClip in Symbol 1716 MovieClip Frame 12
onClipEvent (enterFrame) { what = "wpn7"; if (_root.tech_lvl < 3) { gotoAndStop (8); } else if (_root.weapon_available_7 eq 1) { gotoAndStop (5); } else if (_root.cash < 2000) { gotoAndStop (11); } else { gotoAndStop (2); } }
Instance of Symbol 1565 MovieClip in Symbol 1716 MovieClip Frame 13
onClipEvent (enterFrame) { what = "wpn8"; if (_root.tech_lvl < 5) { gotoAndStop (10); } else if (_root.weapon_available_8 eq 1) { gotoAndStop (5); } else if (_root.cash < 2000) { gotoAndStop (11); } else { gotoAndStop (2); } }
Instance of Symbol 1696 MovieClip in Symbol 1716 MovieClip Frame 14
onClipEvent (load) { if (_root.dmg_lvl <= 4) { dmg_modifier = 1 + (0.05 * _root.dmg_lvl); } else if ((_root.dmg_lvl >= 5) and (_root.dmg_lvl < 9)) { dmg_modifier = 1.2 + (0.1 * (_root.dmg_lvl - 4)); } else if (_root.dmg_lvl >= 9) { dmg_modifier = 1.6 + (0.15 * (_root.dmg_lvl - 8)); } dmg = (dmg_modifier * 100) + "%"; energy = _root.energy_max; rate = _root.energy_regen; shield = _root.shield_max; wave = _root.wave; structure = _root.structure; }
Instance of Symbol 1716 MovieClip in Symbol 1725 MovieClip Frame 1
onClipEvent (enterFrame) { gotoAndStop(_root.upgrade_ekran_show_what); }
Symbol 1790 MovieClip Frame 8
stop();
Symbol 1792 Button
on (release) { _root.upgrade_ekran_show_what = 3; }
Symbol 1793 Button
on (release) { _root.upgrade_ekran_show_what = 4; }
Symbol 1794 Button
on (release) { _root.upgrade_ekran_show_what = 5; }
Symbol 1816 MovieClip Frame 6
stop();
Symbol 1817 MovieClip Frame 16
stop();
Symbol 1819 Button
on (release) { _root.upgrade_ekran_show_what = 2; }
Symbol 1830 MovieClip Frame 9
stop();
Symbol 1832 Button
on (release) { _root.upgrade_ekran_show_what = 6; }
Symbol 1833 Button
on (release) { _root.upgrade_ekran_show_what = 7; }
Symbol 1834 Button
on (release) { _root.upgrade_ekran_show_what = 8; }
Symbol 1835 Button
on (release) { _root.upgrade_ekran_show_what = 9; }
Symbol 1836 Button
on (release) { _root.upgrade_ekran_show_what = 10; }
Symbol 1837 Button
on (release) { _root.upgrade_ekran_show_what = 11; }
Symbol 1838 Button
on (release) { _root.upgrade_ekran_show_what = 13; }
Symbol 1839 Button
on (release) { _root.upgrade_ekran_show_what = 12; }
Symbol 1860 MovieClip Frame 8
stop();
Symbol 1862 Button
on (release) { _root.upgrade_ekran_show_what = 14; }
Symbol 1863 MovieClip Frame 1
stop();
Instance of Symbol 1417 MovieClip in Symbol 1863 MovieClip Frame 1
onClipEvent (enterFrame) { gotoAndStop(_root.power_lvl); }
Instance of Symbol 1740 MovieClip in Symbol 1863 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.shield_lvl eq 0) { gotoAndStop (1); } else { gotoAndStop (2); } }
Instance of Symbol 1742 MovieClip in Symbol 1863 MovieClip Frame 1
onClipEvent (enterFrame) { gotoAndStop(_root.weapon_available_7 + 1); }
Instance of Symbol 1744 MovieClip in Symbol 1863 MovieClip Frame 1
onClipEvent (enterFrame) { gotoAndStop(_root.weapon_available_8 + 1); }
Instance of Symbol 1745 MovieClip in Symbol 1863 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.dmg_lvl eq 0) { gotoAndStop (1); } else { gotoAndStop (2); } }
Instance of Symbol 1747 MovieClip in Symbol 1863 MovieClip Frame 1
onClipEvent (enterFrame) { gotoAndStop(_root.weapon_available_2 + 1); }
Instance of Symbol 1748 MovieClip in Symbol 1863 MovieClip Frame 1
onClipEvent (enterFrame) { gotoAndStop(_root.weapon_available_3 + 1); }
Instance of Symbol 1749 MovieClip in Symbol 1863 MovieClip Frame 1
onClipEvent (enterFrame) { gotoAndStop(_root.weapon_available_4 + 1); }
Instance of Symbol 1750 MovieClip in Symbol 1863 MovieClip Frame 1
onClipEvent (enterFrame) { gotoAndStop(_root.weapon_available_6 + 1); }
Instance of Symbol 1751 MovieClip in Symbol 1863 MovieClip Frame 1
onClipEvent (enterFrame) { gotoAndStop(_root.weapon_available_5 + 1); }
Instance of Symbol 1752 MovieClip in Symbol 1863 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.energy_lvl eq 0) { gotoAndStop (1); } else { gotoAndStop (2); } }
Instance of Symbol 1754 MovieClip in Symbol 1863 MovieClip Frame 1
onClipEvent (enterFrame) { gotoAndStop(_root.dmg_lvl + 1); }
Instance of Symbol 1768 MovieClip in Symbol 1863 MovieClip Frame 1
onClipEvent (enterFrame) { gotoAndStop(_root.shield_lvl + 1); }
Instance of Symbol 1781 MovieClip in Symbol 1863 MovieClip Frame 1
onClipEvent (enterFrame) { gotoAndStop(_root.energy_lvl + 1); }
Symbol 1867 Button
on (release) { gotoAndStop (1); }
Symbol 1868 MovieClip Frame 1
stop(); _root.upgrade_ekran_show_what = 1; _root.upgrade_menu_on = 0;
Symbol 1868 MovieClip Frame 2
_root.upgrade_menu_on = 1; stop();
Symbol 1887 Button
on (release) { _root.startmenu.save_.play(); _root.startmenu.save_.kuda = 1; }
Symbol 1889 Button
on (release) { _root.startmenu.save_.play(); _root.startmenu.save_.kuda = 2; }
Symbol 1891 Button
on (release) { _root.gotoAndPlay("MainMenu", "mainmenu"); }
Symbol 1893 Button
on (release) { play(); kuda = 1; _root.weapon_equiped = 1; }
Symbol 1895 Button
on (release) { play(); kuda = 3; }
Symbol 1898 Button
on (release) { play(); kuda = 2; }
Symbol 1907 Button
on (release) { gotoAndStop (1); }
Symbol 1914 MovieClip Frame 11
stop();
Symbol 1916 Button
on (release) { play(); }
Symbol 1925 MovieClip Frame 1
stop();
Symbol 1925 MovieClip Frame 5
save_slot1 = SharedObject.getLocal("save_slot1"); save_slot1.data.saved = 1; save_slot1.data.wave = _root.wave; save_slot1.data.cash = _root.cash; save_slot1.data.overall_spendings = _root.overall_spendings; save_slot1.data.reset_used = _root.reset_used; save_slot1.data.power_lvl = _root.power_lvl; save_slot1.data.dmg_lvl = _root.dmg_lvl; save_slot1.data.shield_lvl = _root.shield_lvl; save_slot1.data.energy_lvl = _root.energy_lvl; save_slot1.data.weapon_available_1 = _root.weapon_available_1; save_slot1.data.weapon_available_2 = _root.weapon_available_2; save_slot1.data.weapon_available_3 = _root.weapon_available_3; save_slot1.data.weapon_available_4 = _root.weapon_available_4; save_slot1.data.weapon_available_5 = _root.weapon_available_5; save_slot1.data.weapon_available_6 = _root.weapon_available_6; save_slot1.data.weapon_available_7 = _root.weapon_available_7; save_slot1.data.weapon_available_8 = _root.weapon_available_8;
Symbol 1925 MovieClip Frame 18
stop();
Symbol 1928 Button
on (release) { play(); }
Symbol 1929 MovieClip Frame 1
stop();
Symbol 1929 MovieClip Frame 5
save_slot2 = SharedObject.getLocal("save_slot2"); save_slot2.data.saved = 1; save_slot2.data.wave = _root.wave; save_slot2.data.cash = _root.cash; save_slot2.data.overall_spendings = _root.overall_spendings; save_slot2.data.reset_used = _root.reset_used; save_slot2.data.power_lvl = _root.power_lvl; save_slot2.data.dmg_lvl = _root.dmg_lvl; save_slot2.data.shield_lvl = _root.shield_lvl; save_slot2.data.energy_lvl = _root.energy_lvl; save_slot2.data.weapon_available_1 = _root.weapon_available_1; save_slot2.data.weapon_available_2 = _root.weapon_available_2; save_slot2.data.weapon_available_3 = _root.weapon_available_3; save_slot2.data.weapon_available_4 = _root.weapon_available_4; save_slot2.data.weapon_available_5 = _root.weapon_available_5; save_slot2.data.weapon_available_6 = _root.weapon_available_6; save_slot2.data.weapon_available_7 = _root.weapon_available_7; save_slot2.data.weapon_available_8 = _root.weapon_available_8;
Symbol 1929 MovieClip Frame 18
stop();
Symbol 1936 Button
on (press) { _parent.dx = _xmouse; _parent.onMouseMove = function () { tmp_x = this._xmouse - this.dx; tmp_x = ((tmp_x >= 0) ? (((tmp_x <= this.x_lim) ? (tmp_x) : (this.x_lim))) : 0); this.polsun._x = tmp_x; _root.music_volume = Math.round((tmp_x / this.x_lim) * 100); updateAfterEvent(); }; } on (release, releaseOutside) { delete _parent.onMouseMove; }
Symbol 1938 MovieClip Frame 1
x_lim = polosa._width - polsun._width;
Symbol 1940 MovieClip Frame 2
aaa = _root.music_volume + "%";
Symbol 1959 Button
on (release) { _root.global_quality = 1; }
Symbol 1963 Button
on (release) { _root.global_quality = 2; }
Symbol 1967 Button
on (release) { _root.global_quality = 3; }
Symbol 1971 Button
on (release) { _root.global_quality = 4; }
Instance of Symbol 1953 MovieClip in Symbol 1972 MovieClip Frame 3
onClipEvent (enterFrame) { gotoAndStop(_root.global_quality + 1); }
Symbol 1973 MovieClip Frame 9
if (kuda eq 1) { sho.gotoAndStop(2); } else { sho.gotoAndStop(3); } stop();
Symbol 1984 Button
on (release) { play(); }
Symbol 1991 MovieClip Frame 1
stop(); a = 0;
Symbol 1991 MovieClip Frame 2
stop(); a = 1;
Symbol 1994 Button
on (release) { if (wave < 30) { wave = wave + 1; } }
Symbol 1998 Button
on (release) { if (wave > 0) { wave = wave - 1; } }
Symbol 2006 MovieClip Frame 2
stop();
Instance of Symbol 1991 MovieClip in Symbol 2006 MovieClip Frame 2
onClipEvent (enterFrame) { if (yiffffffff != "fhtagn") { yiffffffff = "fhtagn"; gotoAndStop(_root.scenario_cheat_cash + 1); } else { _root.scenario_cheat_cash = a; } }
Instance of Symbol 1991 MovieClip in Symbol 2006 MovieClip Frame 2
onClipEvent (enterFrame) { if (yiffffffff != "fhtagn") { yiffffffff = "fhtagn"; gotoAndStop(_root.scenario_cheat_god + 1); } else { _root.scenario_cheat_god = a; } }
Instance of Symbol 1999 MovieClip in Symbol 2006 MovieClip Frame 2
onClipEvent (enterFrame) { if (yifffff != 555) { yifffff = 555; wave = _root.wave; } else { _root.wave = wave; } }
Instance of Symbol 1991 MovieClip in Symbol 2006 MovieClip Frame 2
onClipEvent (enterFrame) { if (yiffffffff != "fhtagn") { yiffffffff = "fhtagn"; gotoAndStop(_root.scenario_cheat_energy + 1); } else { _root.scenario_cheat_energy = a; } }
Symbol 2011 MovieClip Frame 4
stop();
Symbol 2014 Button
on (release) { if (_root.survival eq 1) { gotoAndStop (45); } else { gotoAndPlay (1); } }
Symbol 2029 MovieClip Frame 12
stop();
Symbol 2031 MovieClip Frame 4
stop();
Symbol 2033 Button
on (press) { if (_root.weapon_available_7 eq 1) { _root.weapon_equiped = 7; _root.shoot = 0; gotoAndStop (41); _root.deploy_mines_mode = 1; _root.deploy_land_mines = 1; } else { _root.error_play = 4; } }
Symbol 2047 MovieClip Frame 18
stop();
Symbol 2048 MovieClip Frame 4
stop();
Symbol 2050 Button
on (press) { if (_root.weapon_available_8 eq 1) { _root.weapon_equiped = 8; _root.shoot = 0; gotoAndStop (41); _root.deploy_mines_mode = 1; _root.deploy_land_mines = 1; } else { _root.error_play = 4; } }
Symbol 2064 MovieClip Frame 12
stop();
Symbol 2066 MovieClip Frame 4
stop();
Symbol 2067 Button
on (release) { if (_root.mines_installed_count > 0) { _root.blowallmines = 1; } }
Symbol 2077 MovieClip Frame 4
stop();
Symbol 2079 Button
on (release) { gotoAndStop (40); }
Symbol 2095 Button
on (release) { if (_root.dmg_lvl < 4) { if (_root.upgrade_points > 0) { _root.upgrade_points = _root.upgrade_points - 1; _root.dmg_lvl = _root.dmg_lvl + 1; } } else if ((_root.dmg_lvl >= 4) and (_root.dmg_lvl < 8)) { if (_root.upgrade_points > 1) { _root.upgrade_points = _root.upgrade_points - 2; _root.dmg_lvl = _root.dmg_lvl + 1; } } else if ((_root.dmg_lvl >= 8) and (_root.dmg_lvl < 12)) { if (_root.upgrade_points > 2) { _root.upgrade_points = _root.upgrade_points - 3; _root.dmg_lvl = _root.dmg_lvl + 1; } } }
Symbol 2100 Button
on (release) { if ((_root.dmg_lvl > 0) and (_root.dmg_lvl <= 4)) { if (_root.dmg_lvl > 0) { _root.upgrade_points = _root.upgrade_points + 1; _root.dmg_lvl = _root.dmg_lvl - 1; } } else if ((_root.dmg_lvl > 4) and (_root.dmg_lvl <= 8)) { if (_root.dmg_lvl > 0) { _root.upgrade_points = _root.upgrade_points + 2; _root.dmg_lvl = _root.dmg_lvl - 1; } } else if ((_root.dmg_lvl > 8) and (_root.dmg_lvl <= 12)) { if (_root.dmg_lvl > 0) { _root.upgrade_points = _root.upgrade_points + 3; _root.dmg_lvl = _root.dmg_lvl - 1; } } }
Symbol 2101 Button
on (release) { if (_root.shield_lvl < 4) { if (_root.upgrade_points > 0) { _root.upgrade_points = _root.upgrade_points - 1; _root.shield_lvl = _root.shield_lvl + 1; } } else if ((_root.shield_lvl >= 4) and (_root.shield_lvl < 8)) { if (_root.upgrade_points > 1) { _root.upgrade_points = _root.upgrade_points - 2; _root.shield_lvl = _root.shield_lvl + 1; } } else if ((_root.shield_lvl >= 8) and (_root.shield_lvl < 12)) { if (_root.upgrade_points > 2) { _root.upgrade_points = _root.upgrade_points - 3; _root.shield_lvl = _root.shield_lvl + 1; } } }
Symbol 2102 Button
on (release) { if ((_root.shield_lvl > 0) and (_root.shield_lvl <= 4)) { if (_root.shield_lvl > 0) { _root.upgrade_points = _root.upgrade_points + 1; _root.shield_lvl = _root.shield_lvl - 1; } } else if ((_root.shield_lvl > 4) and (_root.shield_lvl <= 8)) { if (_root.shield_lvl > 0) { _root.upgrade_points = _root.upgrade_points + 2; _root.shield_lvl = _root.shield_lvl - 1; } } else if ((_root.shield_lvl > 8) and (_root.shield_lvl <= 12)) { if (_root.shield_lvl > 0) { _root.upgrade_points = _root.upgrade_points + 3; _root.shield_lvl = _root.shield_lvl - 1; } } }
Symbol 2111 MovieClip Frame 5
points = _root.upgrade_points;
Symbol 2114 MovieClip Frame 2
defence = ((_root.shield_max / 1000) * 100) + "%";
Symbol 2119 MovieClip Frame 2
if (_root.dmg_lvl <= 4) { dmg_modifier = 1 + (0.05 * _root.dmg_lvl); } else if ((_root.dmg_lvl >= 5) and (_root.dmg_lvl < 9)) { dmg_modifier = 1.2 + (0.1 * (_root.dmg_lvl - 4)); } else if (_root.dmg_lvl >= 9) { dmg_modifier = 1.6 + (0.15 * (_root.dmg_lvl - 8)); } offence = (dmg_modifier * 100) + "%";
Symbol 2129 Button
on (release) { _root.gotoAndPlay("MainMenu", "mainmenu"); }
Symbol 2133 Button
on (release) { gotoAndStop (40); }
Symbol 2137 Button
on (release) { gotoAndPlay (1); _root.game_on_hold = 0; }
Symbol 2140 Button
on (release) { if (_root.upgrade_points eq 30) { _root.upgrade_points = 0; _root.dmg_lvl = 9; _root.shield_lvl = 9; } else if (_root.upgrade_points eq 0) { _root.dmg_lvl = 0; _root.shield_lvl = 0; _root.upgrade_points = 30; } }
Symbol 2147 MovieClip Frame 7
qb_stat = SharedObject.getLocal("qb_stat"); qb_stat.data.victory = 1;
Symbol 2147 MovieClip Frame 20
stop();
Symbol 2151 MovieClip Frame 25
stop();
Symbol 2159 MovieClip Frame 5
stop();
Symbol 2160 MovieClip Frame 4
stop();
Symbol 2162 Button
on (release) { _root.gotoAndPlay("MainMenu", "mainmenu"); }
Symbol 2165 MovieClip Frame 4
stop();
Symbol 2167 Button
on (release) { getURL ("http://www.armorgames.com", "_blank"); }
Symbol 2168 MovieClip Frame 46
stop();
Symbol 2176 Button
on (release) { nextFrame(); }
Symbol 2177 Button
on (release) { gotoAndStop (12); }
Symbol 2179 Button
on (release) { prevFrame(); }
Symbol 2190 Button
on (release) { gotoAndStop (1); }
Symbol 2192 MovieClip Frame 1
rr = 0; stop();
Symbol 2192 MovieClip Frame 2
rr = 1;
Symbol 2192 MovieClip Frame 3
rr = 2;
Symbol 2192 MovieClip Frame 4
rr = 3;
Symbol 2192 MovieClip Frame 5
rr = 4;
Symbol 2192 MovieClip Frame 6
rr = 5;
Symbol 2192 MovieClip Frame 7
rr = 6;
Symbol 2192 MovieClip Frame 8
rr = 7;
Symbol 2192 MovieClip Frame 9
rr = 8;
Symbol 2192 MovieClip Frame 10
rr = 9;
Symbol 2192 MovieClip Frame 11
rr = 10;
Symbol 2192 MovieClip Frame 12
rr = 11;
Symbol 2215 Button
on (release) { if (limit < 50) { limit = limit + 1; } }
Symbol 2217 Button
on (release) { if (limit > 1) { limit = limit - 1; } }
Symbol 2225 Button
on (release) { gotoAndPlay (1); _root.game_on_hold = 1; _root.upgrades_menu_shell.gotoAndStop(2); _root.upgrade_menu_on = 1; }
Symbol 2236 MovieClip Frame 1
_root.deploy_land_mines = 0;
Symbol 2236 MovieClip Frame 2
if ((_root.game_on_hold != 1) or (_root.upgrade_menu_on eq 1)) { gotoAndPlay (1); } else if (_root.survival eq 1) { gotoAndStop (45); } else if (_root.wave eq 31) { gotoAndStop (60); } else if (_root.construct_mode eq 1) { gotoAndStop (70); } else { play(); }
Symbol 2236 MovieClip Frame 22
stop();
Instance of Symbol 1973 MovieClip "save_" in Symbol 2236 MovieClip Frame 22
onClipEvent (load) { stop(); }
Instance of Symbol 2006 MovieClip in Symbol 2236 MovieClip Frame 22
onClipEvent (enterFrame) { if (_root.cheat_menu_enabled eq 1) { gotoAndStop (2); } else { gotoAndStop (1); } }
Symbol 2236 MovieClip Frame 37
if (kuda eq 1) { gotoAndPlay (1); _root.game_on_hold = 0; } else if (kuda eq 2) { gotoAndPlay (1); _root.game_on_hold = 1; _root.upgrades_menu_shell.gotoAndStop(2); _root.upgrade_menu_on = 1; } else if (kuda eq 3) { gotoAndStop (40); }
Symbol 2236 MovieClip Frame 40
_root.weapon_equiped = 1; _root.deploy_land_mines = 0;
Instance of Symbol 2070 MovieClip in Symbol 2236 MovieClip Frame 41
onClipEvent (enterFrame) { test = testzone.hitTest(_root._xmouse, _root._ymouse, true); if (test eq "true") { _root.deploy_land_mines = 0; } else { _root.deploy_land_mines = 1; } }
Symbol 2236 MovieClip Frame 42
gotoAndPlay (1);
Instance of Symbol 1768 MovieClip in Symbol 2236 MovieClip Frame 45
onClipEvent (enterFrame) { gotoAndStop(_root.shield_lvl + 1); }
Instance of Symbol 1768 MovieClip in Symbol 2236 MovieClip Frame 45
onClipEvent (enterFrame) { gotoAndStop(_root.dmg_lvl + 1); }
Symbol 2236 MovieClip Frame 46
gotoAndPlay (1);
Symbol 2236 MovieClip Frame 60
stop();
Symbol 2236 MovieClip Frame 61
gotoAndPlay (1);
Instance of Symbol 2210 MovieClip in Symbol 2236 MovieClip Frame 70
onClipEvent (enterFrame) { if (respawnratesyiffyiff != 1337) { respawnratesyiffyiff = 1337; trooper_rrmod.gotoAndStop(_root.trooper_rrmod + 1); red_alien_ship_rrmod.gotoAndStop(_root.red_alien_ship_rrmod + 1); lexx_rrmod.gotoAndStop(_root.lexx_rrmod + 1); spider_rrmod.gotoAndStop(_root.spider_rrmod + 1); tank_rrmod.gotoAndStop(_root.tank_rrmod + 1); buggy_rrmod.gotoAndStop(_root.buggy_rrmod + 1); nukebuggy_rrmod.gotoAndStop(_root.nukebuggy_rrmod + 1); helicopter_rrmod.gotoAndStop(_root.helicopter_rrmod + 1); nuketruck_rrmod.gotoAndStop(_root.nuketruck_rrmod + 1); hovertank_rrmod.gotoAndStop(_root.hovertank_rrmod + 1); lazertank_rrmod.gotoAndStop(_root.lazertank_rrmod + 1); blacktank_rrmod.gotoAndStop(_root.blacktank_rrmod + 1); flyer1_rrmod.gotoAndStop(_root.flyer1_rrmod + 1); flyer2_rrmod.gotoAndStop(_root.flyer2_rrmod + 1); battletank_rrmod.gotoAndStop(_root.battletank_rrmod + 1); rockettank_rrmod.gotoAndStop(_root.rockettank_rrmod + 1); } else { _root.trooper_rrmod = trooper_rrmod.rr; _root.red_alien_ship_rrmod = red_alien_ship_rrmod.rr; _root.lexx_rrmod = lexx_rrmod.rr; _root.spider_rrmod = spider_rrmod.rr; _root.tank_rrmod = tank_rrmod.rr; _root.buggy_rrmod = buggy_rrmod.rr; _root.nukebuggy_rrmod = nukebuggy_rrmod.rr; _root.helicopter_rrmod = helicopter_rrmod.rr; _root.nuketruck_rrmod = nuketruck_rrmod.rr; _root.hovertank_rrmod = hovertank_rrmod.rr; _root.lazertank_rrmod = lazertank_rrmod.rr; _root.blacktank_rrmod = blacktank_rrmod.rr; _root.flyer1_rrmod = flyer1_rrmod.rr; _root.flyer2_rrmod = flyer2_rrmod.rr; _root.battletank_rrmod = battletank_rrmod.rr; _root.rockettank_rrmod = rockettank_rrmod.rr; } }
Instance of Symbol 1991 MovieClip in Symbol 2236 MovieClip Frame 70
onClipEvent (enterFrame) { if (yiffffffff != "fhtagn") { yiffffffff = "fhtagn"; gotoAndStop(_root.scenario_cheat_god + 1); } else { _root.scenario_cheat_god = a; } }
Instance of Symbol 1991 MovieClip in Symbol 2236 MovieClip Frame 70
onClipEvent (enterFrame) { if (yiffffffff != "fhtagn") { yiffffffff = "fhtagn"; gotoAndStop(_root.scenario_cheat_energy + 1); } else { _root.scenario_cheat_energy = a; } }
Instance of Symbol 2218 MovieClip in Symbol 2236 MovieClip Frame 70
onClipEvent (enterFrame) { if (yiffffffff != "fhtagn") { yiffffffff = "fhtagn"; limit = _root.construct_limit; } else { _root.construct_limit = limit; } }
Symbol 2246 MovieClip Frame 4
stop();
Symbol 2248 Button
on (release) { _root.play(); _root.load_slot_1 = 1; }
Symbol 2251 MovieClip Frame 4
stop();
Symbol 2253 Button
on (release) { _root.play(); _root.load_slot_2 = 1; }
Symbol 2256 MovieClip Frame 4
stop();
Symbol 2258 Button
on (release) { _root.play(); }
Symbol 2261 MovieClip Frame 3
qb_stat = SharedObject.getLocal("qb_stat"); testingzzz = qb_stat.data.bestscore; if (_root.score > testingzzz) { qb_stat.data.bestscore = _root.score; } bestscore = "Best Score: " + qb_stat.data.bestscore; score = "Current Score: " + _root.score;
Symbol 2264 MovieClip Frame 2
if (_root.death_menu_on != 1) { gotoAndPlay (1); }
Symbol 2264 MovieClip Frame 3
stop();
Instance of Symbol 2261 MovieClip in Symbol 2264 MovieClip Frame 3
onClipEvent (load) { if (_root.survival eq 1) { gotoAndStop (3); } else if (_root.construct_mode eq 1) { gotoAndStop (4); } else { gotoAndStop (2); } }
Symbol 2266 MovieClip Frame 1
count = 0;
Symbol 2266 MovieClip Frame 2
if (_root.shakescreen eq 0) { gotoAndPlay (1); }
Symbol 2266 MovieClip Frame 3
def_x = _root.game._x; def_y = _root.game._y; if (_root.shakescreen eq 1) { magnitude = 25; } else if (_root.shakescreen eq 2) { magnitude = 40; } else if (_root.shakescreen eq 3) { magnitude = 10; } else if (_root.shakescreen eq 4) { magnitude = 5; } else if (_root.shakescreen eq 5) { magnitude = 20; } _root.shakescreen = 0;
Symbol 2266 MovieClip Frame 4
if (random(2) eq 1) { x_mod = 1; } else { x_mod = -1; } if (random(2) eq 1) { y_mod = 1; } else { y_mod = -1; } x_plus = random(magnitude); y_plus = random(magnitude); _root.game._x = _root.game._x + (x_plus * x_mod); _root.game._y = _root.game._y + (y_plus * y_mod);
Symbol 2266 MovieClip Frame 5
count++; magnitude = magnitude - (magnitude / 12); _root.game._x = def_x; _root.game._y = def_y; if (_root.shakescreen != 0) { gotoAndPlay (3); }
Symbol 2266 MovieClip Frame 6
if (count < 12) { gotoAndPlay (4); }
Symbol 2271 MovieClip Frame 1
stop();
Symbol 2271 MovieClip Frame 14
_root.mine_deploy = 0;
Instance of Symbol 2271 MovieClip in Symbol 2272 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.mine_deploy eq 1) { play(); } }
Symbol 2276 MovieClip Frame 1
stop();
Symbol 2276 MovieClip Frame 2
if (_root.notenoughenergytoshoot eq 1) { _root.error_play = 2; go = 0; } else if (_root.survival eq 1) { if (((_root.weapon_equiped eq 1) or (_root.weapon_equiped eq 7)) or (_root.weapon_equiped eq 8)) { _root.shoot = 1; } else if ((_root.weapon_equiped eq 2) and (_root.weapon_ammo_2 > 0)) { _root.shoot = 1; } else if ((_root.weapon_equiped eq 3) and (_root.weapon_ammo_3 > 0)) { _root.shoot = 1; } else if ((_root.weapon_equiped eq 4) and (_root.weapon_ammo_4 > 0)) { _root.shoot = 1; } else if ((_root.weapon_equiped eq 5) and (_root.weapon_ammo_5 > 0)) { _root.shoot = 1; } else if ((_root.weapon_equiped eq 6) and (_root.weapon_ammo_6 > 0)) { _root.shoot = 1; } else { _root.error_play = 6; go = 0; } } else { _root.shoot = 1; }
Symbol 2278 Button
on (press) { if (_root.notenoughenergytoshoot eq 1) { _root.error_play = 2; shotter.go = 0; } else { shotter.go = 1; } } on (release) { shotter.go = 0; }
Symbol 2312 MovieClip Frame 1
stop();
Instance of Symbol 2312 MovieClip in Symbol 2319 MovieClip Frame 1
onClipEvent (enterFrame) { gotoAndPlay(_root.mines_installed_count); }
Instance of Symbol 2276 MovieClip "shotter" in Symbol 2330 MovieClip Frame 1
onClipEvent (enterFrame) { if (go eq 1) { play(); } else { gotoAndStop (1); } }
Instance of Symbol 2329 MovieClip in Symbol 2330 MovieClip Frame 1
onClipEvent (enterFrame) { gotoAndStop(_root.weapon_equiped); }
Symbol 2360 MovieClip Frame 40
_root.showmouseforbonus = 0; _root.showmouseforbonus2 = 0;
Symbol 2361 MovieClip Frame 1
stop(); Mouse.hide();
Symbol 2361 MovieClip Frame 2
Mouse.hide();
Symbol 2361 MovieClip Frame 3
Mouse.hide();
Instance of Symbol 2361 MovieClip "kursor" in Symbol 2362 MovieClip Frame 1
onClipEvent (enterFrame) { if ((_root.showmouseforbonus eq 1) or (_root.showmouseforbonus2 eq 1)) { gotoAndStop (3); } else if (((_root.base_dead eq 1) or (_root.show_strelku eq 1)) or (_root.show_strelku2 eq 1)) { gotoAndStop (2); } else if (_root.deploy_land_mines eq 1) { gotoAndStop (1); } else { gotoAndStop(_root.custom_cursor_off + 1); } }
Symbol 2426 MovieClip Frame 1
setProperty("shesterenka", _rotation , shesterenka._rotation - 1);
Symbol 2426 MovieClip Frame 2
gotoAndPlay (1);
Symbol 2477 MovieClip Frame 134
tellTarget ("_root") { play(); }; stop();
Symbol 2483 Button
on (release) { play(); stopAllSounds(); }
Symbol 2510 MovieClip Frame 105
stop(); _root.play();
Symbol 2519 MovieClip Frame 105
stop(); _root.play();
Symbol 2525 Button
on (release) { gotoAndStop (3); }
Symbol 2529 Button
on (release) { gotoAndStop (2); }
Symbol 2533 Button
on (release) { gotoAndStop (11); }
Symbol 2537 Button
on (release) { getURL ("http://dimonzerg.narod.ru/", "_blank"); }
Symbol 2541 Button
on (release) { gotoAndStop (17); }
Symbol 2545 Button
on (release) { getURL ("http://www.armorgames.com/", "_blank"); }
Symbol 2566 Button
on (release) { _root.goplaygame = 1; _root.load_slot_1 = 1; _root.survival = 0; _root.construct_mode = 0; }
Symbol 2567 MovieClip Frame 15
stop();
Symbol 2577 MovieClip Frame 3
save_slot1 = SharedObject.getLocal("save_slot1"); wave = "Wave: " + save_slot1.data.wave; spendings = "Spendings: " + save_slot1.data.overall_spendings; weapon_available_2 = save_slot1.data.weapon_available_2; weapon_available_3 = save_slot1.data.weapon_available_3; weapon_available_4 = save_slot1.data.weapon_available_4; weapon_available_5 = save_slot1.data.weapon_available_5; weapon_available_6 = save_slot1.data.weapon_available_6; weapon_available_7 = save_slot1.data.weapon_available_7; weapon_available_8 = save_slot1.data.weapon_available_8; if (weapon_available_2 eq 1) { weapon2.gotoAndStop(2); } else { weapon2.gotoAndStop(1); } if (weapon_available_3 eq 1) { weapon3.gotoAndStop(2); } else { weapon3.gotoAndStop(1); } if (weapon_available_4 eq 1) { weapon4.gotoAndStop(2); } else { weapon4.gotoAndStop(1); } if (weapon_available_5 eq 1) { weapon5.gotoAndStop(2); } else { weapon5.gotoAndStop(1); } if (weapon_available_6 eq 1) { weapon6.gotoAndStop(2); } else { weapon6.gotoAndStop(1); } if (weapon_available_7 eq 1) { weapon7.gotoAndStop(2); } else { weapon7.gotoAndStop(1); } if (weapon_available_8 eq 1) { weapon8.gotoAndStop(2); } else { weapon8.gotoAndStop(1); }
Symbol 2580 Button
on (release) { _root.goplaygame = 1; _root.load_slot_2 = 1; _root.survival = 0; _root.construct_mode = 0; }
Symbol 2583 MovieClip Frame 3
save_slot2 = SharedObject.getLocal("save_slot2"); wave = "Wave: " + save_slot2.data.wave; spendings = "Spendings: " + save_slot2.data.overall_spendings; weapon_available_2 = save_slot2.data.weapon_available_2; weapon_available_3 = save_slot2.data.weapon_available_3; weapon_available_4 = save_slot2.data.weapon_available_4; weapon_available_5 = save_slot2.data.weapon_available_5; weapon_available_6 = save_slot2.data.weapon_available_6; weapon_available_7 = save_slot2.data.weapon_available_7; weapon_available_8 = save_slot2.data.weapon_available_8; if (weapon_available_2 eq 1) { weapon2.gotoAndStop(2); } else { weapon2.gotoAndStop(1); } if (weapon_available_3 eq 1) { weapon3.gotoAndStop(2); } else { weapon3.gotoAndStop(1); } if (weapon_available_4 eq 1) { weapon4.gotoAndStop(2); } else { weapon4.gotoAndStop(1); } if (weapon_available_5 eq 1) { weapon5.gotoAndStop(2); } else { weapon5.gotoAndStop(1); } if (weapon_available_6 eq 1) { weapon6.gotoAndStop(2); } else { weapon6.gotoAndStop(1); } if (weapon_available_7 eq 1) { weapon7.gotoAndStop(2); } else { weapon7.gotoAndStop(1); } if (weapon_available_8 eq 1) { weapon8.gotoAndStop(2); } else { weapon8.gotoAndStop(1); }
Symbol 2596 Button
on (release) { gotoAndStop (1); }
Symbol 2600 Button
on (release) { gotoAndStop (4); }
Symbol 2604 Button
on (release) { gotoAndStop (6); }
Symbol 2608 Button
on (release) { gotoAndStop (16); }
Symbol 2613 Button
on (release) { gotoAndStop (3); }
Symbol 2617 Button
on (release) { nextFrame(); }
Symbol 2634 Button
on (release) { _root.goplaygame = 1; _root.survival = 0; _root.construct_mode = 0; }
Symbol 2644 Button
on (release) { qb_stat = SharedObject.getLocal("qb_stat"); qb_stat.data.bestscore = 0; }
Symbol 2656 Button
on (release) { _root.goplaygame = 1; _root.survival = 1; _root.construct_mode = 0; }
Symbol 2669 Button
on (release) { _root.cheat_menu_enabled = 1; }
Symbol 2673 Button
on (release) { _root.cheat_menu_enabled = 0; }
Instance of Symbol 2674 MovieClip in Symbol 2679 MovieClip Frame 3
onClipEvent (enterFrame) { if (_root.cheat_menu_enabled eq 1) { gotoAndStop (2); } else { gotoAndStop (1); } }
Symbol 2684 Button
on (release) { _root.mainmenu.gotoAndStop(12); }
Symbol 2690 Button
on (release) { gotoAndStop (11); }
Symbol 2704 Button
on (release) { _root.goplaygame = 1; _root.survival = 0; _root.construct_mode = 1; }
Symbol 2713 Button
on (release) { getURL ("http://games.armorgames.com/misc/quadrobarrel.zip", "_blank"); }
Symbol 2721 MovieClip Frame 7
stop();
Symbol 2722 MovieClip Frame 10
stop();
Symbol 2725 Button
on (press) { play(); }
Symbol 2731 MovieClip Frame 1
stop();
Symbol 2731 MovieClip Frame 10
qb_stat = SharedObject.getLocal("qb_stat"); if (qb_stat.data.bestscore < 61000) { qb_stat.data.bestscore = 61000; } qb_stat.data.weapon_available_4 = 1; qb_stat.data.weapon_available_5 = 1; qb_stat.data.weapon_available_6 = 1; qb_stat.data.weapon_available_7 = 1; qb_stat.data.weapon_available_8 = 1; qb_stat.data.victory = 1;
Symbol 2731 MovieClip Frame 20
stop();
Symbol 2735 Button
on (release) { nextFrame(); }
Symbol 2740 Button
on (release) { SDGSDDF = 1; }
Symbol 2743 Button
on (release) { SDGSDDDF = 1; }
Symbol 2746 Button
on (release) { SDGSDDF = 3453451 /* 0x34B20B */; }
Symbol 2749 Button
on (release) { SDGSDDF = 1567; }
Symbol 2752 Button
on (release) { SDGSDDF = 234231 /* 0x0392F7 */; }
Symbol 2755 Button
on (release) { SDGSDDF = 3453451 /* 0x34B20B */; }
Symbol 2758 Button
on (release) { SDGSDDF = 1345345 /* 0x148741 */; }
Symbol 2761 Button
on (release) { SDG353425SDDF = 1; }
Symbol 2764 Button
on (release) { SDGSDDF = 14; }
Symbol 2767 Button
on (release) { SDGSDDF = 3453451 /* 0x34B20B */; }
Symbol 2768 Button
on (release) { SDGSDDF = 3453451 /* 0x34B20B */; }
Symbol 2769 Button
on (release) { SDG353425SDDF = 1; }
Symbol 2770 Button
on (release) { SDG353425SDDF = 1; }
Symbol 2771 Button
on (release) { SDGSDDF = 1567; }
Symbol 2772 Button
on (release) { nextFrame(); }
Symbol 2773 Button
on (release) { SDGSDDF = 3453451 /* 0x34B20B */; }
Symbol 2774 Button
on (release) { SDGSDDF = 1345345 /* 0x148741 */; }
Symbol 2775 Button
on (release) { SDGSDDF = 234231 /* 0x0392F7 */; }
Symbol 2776 Button
on (release) { SDGSDDF = 3453451 /* 0x34B20B */; }
Symbol 2777 Button
on (release) { SDGSDDF = 3453451 /* 0x34B20B */; }
Symbol 2778 Button
on (release) { SDGSDDF = 14; }
Symbol 2779 Button
on (release) { SDGSDDF = 234231 /* 0x0392F7 */; }
Symbol 2780 Button
on (release) { SDGSDDF = 14; }
Symbol 2781 Button
on (release) { nextFrame(); }
Symbol 2782 Button
on (release) { SDGSDDF = 3453451 /* 0x34B20B */; }
Symbol 2783 Button
on (release) { nextFrame(); }
Symbol 2784 Button
on (release) { SDG353425SDDF = 1; }
Symbol 2785 Button
on (release) { SDGSDDF = 234231 /* 0x0392F7 */; }
Symbol 2786 Button
on (release) { SDGSDDF = 3453451 /* 0x34B20B */; }
Symbol 2787 Button
on (release) { SDGSDDF = 14; }
Symbol 2788 Button
on (release) { SDGSDDF = 14; }
Symbol 2789 Button
on (release) { SDGSDDF = 3453451 /* 0x34B20B */; }
Symbol 2790 Button
on (release) { nextFrame(); }
Symbol 2791 Button
on (release) { SDGSDDF = 1345345 /* 0x148741 */; }
Symbol 2792 Button
on (release) { SDGSDDF = 1567; }
Symbol 2793 Button
on (release) { SDGSDDF = 1567; }
Symbol 2794 Button
on (release) { nextFrame(); }
Symbol 2795 Button
on (release) { SDGSDDF = 1; }
Symbol 2796 Button
on (release) { SDGSDDF = 14; }
Symbol 2797 Button
on (release) { SDGSDDDF = 1; }
Symbol 2798 Button
on (release) { nextFrame(); }
Symbol 2799 Button
on (release) { SDGSDDF = 234231 /* 0x0392F7 */; }
Symbol 2800 Button
on (release) { SDGSDDDF = 1; }
Symbol 2801 Button
on (release) { SDGSDDDF = 1; }
Symbol 2806 Button
on (release) { _root.mainmenu.gotoAndStop(30); }
Symbol 2807 MovieClip Frame 7
stop();
Symbol 2808 Button
on (release) { prevFrame(); }
Symbol 2818 Button
on (release) { prevFrame(); }
Symbol 2822 Button
on (release) { _root.mainmenu.gotoAndStop(1); }
Symbol 2877 MovieClip Frame 1
stop();
Symbol 2878 MovieClip Frame 1
stop();
Instance of Symbol 2577 MovieClip in Symbol 2878 MovieClip Frame 2
onClipEvent (enterFrame) { save_slot1 = SharedObject.getLocal("save_slot1"); if (save_slot1.data.saved eq 1) { gotoAndStop (3); } else { gotoAndStop (2); } }
Instance of Symbol 2583 MovieClip in Symbol 2878 MovieClip Frame 2
onClipEvent (enterFrame) { save_slot2 = SharedObject.getLocal("save_slot2"); if (save_slot2.data.saved eq 1) { gotoAndStop (3); } else { gotoAndStop (2); } }
Symbol 2878 MovieClip Frame 7
qb_stat = SharedObject.getLocal("qb_stat"); testingzzz = qb_stat.data.bestscore; if (testingzzz > 0) { } else { qb_stat.data.bestscore = 0; } bestscore = qb_stat.data.bestscore; if (qb_stat.data.weapon_available_4 != 1) { qb_stat.data.weapon_available_4 = 0; weapon4.gotoAndStop(1); } else { weapon4.gotoAndStop(2); } if (qb_stat.data.weapon_available_5 != 1) { qb_stat.data.weapon_available_5 = 0; weapon5.gotoAndStop(1); } else { weapon5.gotoAndStop(2); } if (qb_stat.data.weapon_available_6 != 1) { qb_stat.data.weapon_available_6 = 0; weapon6.gotoAndStop(1); } else { weapon6.gotoAndStop(2); } if (qb_stat.data.weapon_available_7 != 1) { qb_stat.data.weapon_available_7 = 0; weapon7.gotoAndStop(1); } else { weapon7.gotoAndStop(2); } if (qb_stat.data.weapon_available_8 != 1) { qb_stat.data.weapon_available_8 = 0; weapon8.gotoAndStop(1); } else { weapon8.gotoAndStop(2); } weapon2.gotoAndStop(2); weapon3.gotoAndStop(2);
Instance of Symbol 2679 MovieClip in Symbol 2878 MovieClip Frame 11
onClipEvent (enterFrame) { qb_stat = SharedObject.getLocal("qb_stat"); if (qb_stat.data.victory eq 1) { gotoAndStop (3); } else { gotoAndStop (2); } }
Instance of Symbol 2685 MovieClip in Symbol 2878 MovieClip Frame 11
onClipEvent (enterFrame) { qb_stat = SharedObject.getLocal("qb_stat"); if (qb_stat.data.bestscore > 59999) { gotoAndStop (3); } else { gotoAndStop (2); } }
Instance of Symbol 2705 MovieClip in Symbol 2878 MovieClip Frame 16
onClipEvent (enterFrame) { qb_stat = SharedObject.getLocal("qb_stat"); if (qb_stat.data.bestscore > 59999) { gotoAndStop (3); } else { gotoAndStop (2); } }
Symbol 2878 MovieClip Frame 18
gotoAndStop (1);
Instance of Symbol 2807 MovieClip in Symbol 2878 MovieClip Frame 21
onClipEvent (enterFrame) { if (((SDGSDDF != 0) or (SDG353425SDDF != 0)) or (SDGSDDDF != 0)) { SDGSDDF = 0; SDG353425SDDF = 0; SDGSDDDF = 0; gotoAndStop (1); } }
Symbol 2878 MovieClip Frame 22
gotoAndStop (1);
Symbol 2878 MovieClip Frame 29
gotoAndStop (1);
Symbol 2878 MovieClip Frame 30
stop(); fscommand ("fullscreen", "true"); fscommand ("allowscale", "true"); fscommand ("showmenu", "true");
Symbol 2878 MovieClip Frame 41
gotoAndStop (1);
Symbol 2878 MovieClip Frame 54
gotoAndStop (1);
Symbol 2881 Button
on (release) { gotoAndPlay (445); }
Symbol 2917 MovieClip Frame 13
stop();
Symbol 2935 MovieClip Frame 13
stop();
Symbol 2960 MovieClip Frame 15
stop();
Symbol 2970 MovieClip Frame 15
stop();
Symbol 2988 MovieClip Frame 7
stop();
Symbol 2991 Button
on (release) { gotoAndPlay (1); }
Symbol 3006 MovieClip Frame 14
stop();
Symbol 3012 MovieClip Frame 15
stop();
Instance of Symbol 2893 MovieClip in Symbol 3016 MovieClip Frame 13
onClipEvent (enterFrame) { a = ((((((("A" + random(800)) + 100) + "B") + random(800)) + 100) + "C") + random(800)) + 100; b = ((((((("ZC-" + random(800)) + 100) + "V") + random(800)) + 100) + "XX^") + random(80)) + 10; c = "GGTX" + random(9000); }
Instance of Symbol 2939 MovieClip in Symbol 3016 MovieClip Frame 106
onClipEvent (enterFrame) { a = ((("XZ" + random(999)) + 100) + "-") + random(99); b = "ZC-" + random(9999); c = random(999) + "/DFG"; }
Instance of Symbol 2986 MovieClip "ttt" in Symbol 3016 MovieClip Frame 404
onClipEvent (enterFrame) { a = "G" + random(999999999); b = "D" + random(999999999); c = "L" + random(999999999); }
Instance of Symbol 3015 MovieClip in Symbol 3016 MovieClip Frame 446
onClipEvent (enterFrame) { test = testzone.hitTest(_root._xmouse, _root._ymouse, true); onMouseDown = function () { if (test eq "true") { a++; } }; if (a eq 25) { a = 0; _root.mainmenu.gotoAndStop(20); } } onClipEvent (load) { a = 0; }
Symbol 3026 MovieClip Frame 10
stop();

Library Items

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Symbol 2990 GraphicUsed by:2991
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Symbol 3020 MovieClipUses:2879 3016 3019Used by:Timeline
Symbol 3021 FontUsed by:3022
Symbol 3022 TextUses:3021Used by:3023
Symbol 3023 MovieClipUses:3022Used by:Timeline
Symbol 3024 GraphicUsed by:3026
Symbol 3025 SoundUsed by:3026
Symbol 3026 MovieClipUses:3024 3025Used by:Timeline
Streaming Sound 1Used by:Symbol 2519 MovieClip

Instance Names

"bytesloaded"Frame 3Symbol 150 MovieClip
"show_quality"Frame 3Symbol 171 MovieClip
"game"Frame 7Symbol 1168 MovieClip
"music"Frame 7Symbol 1343 MovieClip
"upgrades_menu_shell"Frame 7Symbol 1868 MovieClip
"startmenu"Frame 7Symbol 2236 MovieClip
"show_quality"Frame 7Symbol 171 MovieClip
"kursor"Frame 7Symbol 2362 MovieClip
"kursor"Frame 9Symbol 2479 MovieClip
"show_quality"Frame 9Symbol 171 MovieClip
"mainmenu"Frame 13Symbol 2878 MovieClip
"kursor"Frame 13Symbol 2355 MovieClip
"show_quality"Frame 13Symbol 171 MovieClip
"bar"Symbol 6 MovieClip Frame 1Symbol 5 MovieClip
"bar"Symbol 71 MovieClip Frame 1Symbol 70 MovieClip
"krutilka"Symbol 153 MovieClip Frame 1Symbol 152 MovieClip
"show_"Symbol 157 MovieClip Frame 1Symbol 156 MovieClip
"migala"Symbol 158 MovieClip Frame 1Symbol 157 MovieClip
"shesterenka"Symbol 187 MovieClip Frame 1Symbol 186 MovieClip
"death"Symbol 220 MovieClip Frame 2Symbol 211 MovieClip
"death"Symbol 220 MovieClip Frame 3Symbol 219 MovieClip
"hitzone"Symbol 221 MovieClip Frame 1Symbol 191 MovieClip
"flyer"Symbol 221 MovieClip Frame 1Symbol 220 MovieClip
"dmg_zone"Symbol 233 MovieClip Frame 1Symbol 223 MovieClip
"death"Symbol 260 MovieClip Frame 2Symbol 253 MovieClip
"death"Symbol 260 MovieClip Frame 3Symbol 259 MovieClip
"hitzone"Symbol 261 MovieClip Frame 1Symbol 191 MovieClip
"flyer"Symbol 261 MovieClip Frame 1Symbol 260 MovieClip
"movement"Symbol 323 MovieClip Frame 1Symbol 269 MovieClip
"death"Symbol 323 MovieClip Frame 2Symbol 317 MovieClip
"hitzone"Symbol 324 MovieClip Frame 1Symbol 262 MovieClip
"crawler"Symbol 324 MovieClip Frame 1Symbol 323 MovieClip
"death"Symbol 358 MovieClip Frame 3Symbol 357 MovieClip
"hitzone"Symbol 359 MovieClip Frame 1Symbol 326 MovieClip
"crawler"Symbol 359 MovieClip Frame 1Symbol 358 MovieClip
"gun"Symbol 379 MovieClip Frame 1Symbol 374 MovieClip
"gun"Symbol 379 MovieClip Frame 2Symbol 378 MovieClip
"gun"Symbol 401 MovieClip Frame 1Symbol 379 MovieClip
"death"Symbol 401 MovieClip Frame 3Symbol 400 MovieClip
"hitzone"Symbol 402 MovieClip Frame 1Symbol 326 MovieClip
"crawler"Symbol 402 MovieClip Frame 1Symbol 401 MovieClip
"death"Symbol 432 MovieClip Frame 3Symbol 431 MovieClip
"hitzone"Symbol 433 MovieClip Frame 1Symbol 326 MovieClip
"flyer"Symbol 433 MovieClip Frame 1Symbol 432 MovieClip
"death"Symbol 531 MovieClip Frame 2Symbol 491 MovieClip
"death"Symbol 531 MovieClip Frame 3Symbol 530 MovieClip
"hitzone"Symbol 532 MovieClip Frame 1Symbol 326 MovieClip
"crawler"Symbol 532 MovieClip Frame 1Symbol 531 MovieClip
"dmg_zone"Symbol 556 MovieClip Frame 10Symbol 550 MovieClip
"mina"Symbol 557 MovieClip Frame 1Symbol 539 MovieClip
"bar"Symbol 557 MovieClip Frame 1Symbol 547 MovieClip
"nuking"Symbol 557 MovieClip Frame 2Symbol 556 MovieClip
"gun"Symbol 571 MovieClip Frame 1Symbol 568 MovieClip
"death"Symbol 571 MovieClip Frame 3Symbol 570 MovieClip
"hitzone"Symbol 572 MovieClip Frame 1Symbol 326 MovieClip
"crawler"Symbol 572 MovieClip Frame 1Symbol 571 MovieClip
"hitzone"Symbol 573 MovieClip Frame 1Symbol 326 MovieClip
"dd"Symbol 573 MovieClip Frame 1Symbol 331 MovieClip
"tt"Symbol 573 MovieClip Frame 1Symbol 331 MovieClip
"hitzone"Symbol 579 MovieClip Frame 1Symbol 326 MovieClip
"death"Symbol 597 MovieClip Frame 3Symbol 596 MovieClip
"hitzone"Symbol 598 MovieClip Frame 1Symbol 326 MovieClip
"crawler"Symbol 598 MovieClip Frame 1Symbol 597 MovieClip
"death"Symbol 678 MovieClip Frame 3Symbol 677 MovieClip
"hitzone"Symbol 679 MovieClip Frame 1Symbol 326 MovieClip
"flyer"Symbol 679 MovieClip Frame 1Symbol 678 MovieClip
"pushka"Symbol 690 MovieClip Frame 1Symbol 689 MovieClip
"death"Symbol 719 MovieClip Frame 3Symbol 718 MovieClip
"hitzone"Symbol 720 MovieClip Frame 1Symbol 326 MovieClip
"crawler"Symbol 720 MovieClip Frame 1Symbol 719 MovieClip
"death"Symbol 731 MovieClip Frame 2Symbol 730 MovieClip
"death"Symbol 731 MovieClip Frame 3Symbol 400 MovieClip
"hitzone"Symbol 732 MovieClip Frame 1Symbol 326 MovieClip
"crawler"Symbol 732 MovieClip Frame 1Symbol 731 MovieClip
"a"Symbol 737 MovieClip Frame 1Symbol 735 MovieClip
"b"Symbol 737 MovieClip Frame 1Symbol 735 MovieClip
"death"Symbol 759 MovieClip Frame 3Symbol 758 MovieClip
"hitzone"Symbol 760 MovieClip Frame 1Symbol 326 MovieClip
"crawler"Symbol 760 MovieClip Frame 1Symbol 759 MovieClip
"death"Symbol 794 MovieClip Frame 3Symbol 793 MovieClip
"hitzone"Symbol 795 MovieClip Frame 1Symbol 326 MovieClip
"crawler"Symbol 795 MovieClip Frame 1Symbol 794 MovieClip
"death"Symbol 841 MovieClip Frame 3Symbol 840 MovieClip
"hitzone"Symbol 842 MovieClip Frame 1Symbol 326 MovieClip
"flyer"Symbol 842 MovieClip Frame 1Symbol 841 MovieClip
"death"Symbol 874 MovieClip Frame 3Symbol 873 MovieClip
"hitzone"Symbol 875 MovieClip Frame 1Symbol 326 MovieClip
"flyer"Symbol 875 MovieClip Frame 1Symbol 874 MovieClip
"hitzone"Symbol 938 MovieClip Frame 1Symbol 910 MovieClip
"center"Symbol 941 MovieClip Frame 1Symbol 905 MovieClip
"ray"Symbol 941 MovieClip Frame 1Symbol 907 MovieClip
"implosion"Symbol 941 MovieClip Frame 2Symbol 938 MovieClip
"rail_shot"Symbol 942 MovieClip Frame 34Symbol 941 MovieClip
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"gun"Symbol 955 MovieClip Frame 35Symbol 951 MovieClip
"ray_shot"Symbol 955 MovieClip Frame 35Symbol 941 MovieClip
"gun"Symbol 955 MovieClip Frame 81Symbol 951 MovieClip
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"down_"Symbol 965 MovieClip Frame 1Symbol 942 MovieClip
"left_"Symbol 965 MovieClip Frame 1Symbol 948 MovieClip
"right_"Symbol 965 MovieClip Frame 1Symbol 955 MovieClip
"up_"Symbol 965 MovieClip Frame 1Symbol 961 MovieClip
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"projectile"Symbol 992 MovieClip Frame 2Symbol 991 MovieClip
"projectile"Symbol 1010 MovieClip Frame 2Symbol 1009 MovieClip
"testzone"Symbol 1035 MovieClip Frame 1Symbol 1015 MovieClip
"projectile"Symbol 1036 MovieClip Frame 2Symbol 1035 MovieClip
"projectile"Symbol 1044 MovieClip Frame 2Symbol 1043 MovieClip
"dmg_zone"Symbol 1060 MovieClip Frame 5Symbol 1053 MovieClip
"testzone"Symbol 1061 MovieClip Frame 1Symbol 877 MovieClip
"rotor"Symbol 1061 MovieClip Frame 1Symbol 965 MovieClip
"right_projectile_4"Symbol 1061 MovieClip Frame 1Symbol 992 MovieClip
"right_projectile_3"Symbol 1061 MovieClip Frame 1Symbol 1010 MovieClip
"up_projectile_3"Symbol 1061 MovieClip Frame 1Symbol 1010 MovieClip
"left_projectile_3"Symbol 1061 MovieClip Frame 1Symbol 1010 MovieClip
"down_projectile_3"Symbol 1061 MovieClip Frame 1Symbol 1010 MovieClip
"right_projectile_2"Symbol 1061 MovieClip Frame 1Symbol 1036 MovieClip
"up_projectile_2"Symbol 1061 MovieClip Frame 1Symbol 1036 MovieClip
"down_projectile_2"Symbol 1061 MovieClip Frame 1Symbol 1036 MovieClip
"left_projectile_2"Symbol 1061 MovieClip Frame 1Symbol 1036 MovieClip
"right_projectile_1"Symbol 1061 MovieClip Frame 1Symbol 1044 MovieClip
"left_projectile_1"Symbol 1061 MovieClip Frame 1Symbol 1044 MovieClip
"up_projectile_1"Symbol 1061 MovieClip Frame 1Symbol 1044 MovieClip
"down_projectile_1"Symbol 1061 MovieClip Frame 1Symbol 1044 MovieClip
"krishka"Symbol 1061 MovieClip Frame 1Symbol 1060 MovieClip
"testzone"Symbol 1097 MovieClip Frame 1Symbol 1096 MovieClip
"bonus"Symbol 1128 MovieClip Frame 3Symbol 1091 MovieClip
"kolco"Symbol 1128 MovieClip Frame 3Symbol 1094 MovieClip
"shar"Symbol 1128 MovieClip Frame 3Symbol 1099 MovieClip
"bonus"Symbol 1128 MovieClip Frame 5Symbol 1105 MovieClip
"bonus"Symbol 1128 MovieClip Frame 7Symbol 1115 MovieClip
"bonus"Symbol 1128 MovieClip Frame 9Symbol 1122 MovieClip
"bonus"Symbol 1128 MovieClip Frame 11Symbol 1127 MovieClip
"bonus"Symbol 1129 MovieClip Frame 1Symbol 1128 MovieClip
"testzone"Symbol 1147 MovieClip Frame 1Symbol 1096 MovieClip
"bonus"Symbol 1166 MovieClip Frame 3Symbol 1146 MovieClip
"hittester"Symbol 1166 MovieClip Frame 3Symbol 1147 MovieClip
"shar"Symbol 1166 MovieClip Frame 3Symbol 1099 MovieClip
"bonus"Symbol 1166 MovieClip Frame 5Symbol 1155 MovieClip
"bonus"Symbol 1166 MovieClip Frame 7Symbol 1165 MovieClip
"powerup"Symbol 1167 MovieClip Frame 1Symbol 1166 MovieClip
"podstavka"Symbol 1168 MovieClip Frame 1Symbol 188 MovieClip
"unit_2"Symbol 1168 MovieClip Frame 1Symbol 221 MovieClip
"mine_source"Symbol 1168 MovieClip Frame 1Symbol 233 MovieClip
"unit_1"Symbol 1168 MovieClip Frame 1Symbol 261 MovieClip
"unit_11"Symbol 1168 MovieClip Frame 1Symbol 324 MovieClip
"unit_7"Symbol 1168 MovieClip Frame 1Symbol 359 MovieClip
"unit_5"Symbol 1168 MovieClip Frame 1Symbol 402 MovieClip
"unit_4"Symbol 1168 MovieClip Frame 1Symbol 433 MovieClip
"glubina_yaderki"Symbol 1168 MovieClip Frame 1Symbol 435 MovieClip
"unit_6"Symbol 1168 MovieClip Frame 1Symbol 532 MovieClip
"nukemine"Symbol 1168 MovieClip Frame 1Symbol 557 MovieClip
"base_center"Symbol 1168 MovieClip Frame 1Symbol 559 MovieClip
"unit_10"Symbol 1168 MovieClip Frame 1Symbol 572 MovieClip
"unit_8"Symbol 1168 MovieClip Frame 1Symbol 598 MovieClip
"unit_3"Symbol 1168 MovieClip Frame 1Symbol 679 MovieClip
"glubina_explosiona"Symbol 1168 MovieClip Frame 1Symbol 681 MovieClip
"unit_9"Symbol 1168 MovieClip Frame 1Symbol 720 MovieClip
"unit_12"Symbol 1168 MovieClip Frame 1Symbol 732 MovieClip
"unit_13"Symbol 1168 MovieClip Frame 1Symbol 760 MovieClip
"unit_14"Symbol 1168 MovieClip Frame 1Symbol 795 MovieClip
"unit_15"Symbol 1168 MovieClip Frame 1Symbol 842 MovieClip
"unit_16"Symbol 1168 MovieClip Frame 1Symbol 875 MovieClip
"base"Symbol 1168 MovieClip Frame 1Symbol 1061 MovieClip
"fap"Symbol 1168 MovieClip Frame 1Symbol 1129 MovieClip
"fap2"Symbol 1168 MovieClip Frame 1Symbol 1167 MovieClip
"bar"Symbol 1189 MovieClip Frame 1Symbol 1185 MovieClip
"bar"Symbol 1191 MovieClip Frame 1Symbol 1185 MovieClip
"bar"Symbol 1299 MovieClip Frame 1Symbol 1290 MovieClip
"meniscus"Symbol 1299 MovieClip Frame 1Symbol 1296 MovieClip
"testzone"Symbol 1335 MovieClip Frame 1Symbol 1334 MovieClip
"testzone"Symbol 1347 MovieClip Frame 1Symbol 1346 MovieClip
"bar"Symbol 1454 MovieClip Frame 1Symbol 1453 MovieClip
"menu_core"Symbol 1868 MovieClip Frame 2Symbol 1863 MovieClip
"polosa"Symbol 1938 MovieClip Frame 1Symbol 1932 MovieClip
"polsun"Symbol 1938 MovieClip Frame 1Symbol 1937 MovieClip
"sho"Symbol 1973 MovieClip Frame 9Symbol 1972 MovieClip
"testzone"Symbol 2070 MovieClip Frame 1Symbol 1334 MovieClip
"red_alien_ship_rrmod"Symbol 2210 MovieClip Frame 1Symbol 2192 MovieClip
"lexx_rrmod"Symbol 2210 MovieClip Frame 1Symbol 2192 MovieClip
"buggy_rrmod"Symbol 2210 MovieClip Frame 1Symbol 2192 MovieClip
"trooper_rrmod"Symbol 2210 MovieClip Frame 1Symbol 2192 MovieClip
"helicopter_rrmod"Symbol 2210 MovieClip Frame 1Symbol 2192 MovieClip
"hovertank_rrmod"Symbol 2210 MovieClip Frame 1Symbol 2192 MovieClip
"battletank_rrmod"Symbol 2210 MovieClip Frame 1Symbol 2192 MovieClip
"rockettank_rrmod"Symbol 2210 MovieClip Frame 1Symbol 2192 MovieClip
"tank_rrmod"Symbol 2210 MovieClip Frame 1Symbol 2192 MovieClip
"lazertank_rrmod"Symbol 2210 MovieClip Frame 1Symbol 2192 MovieClip
"blacktank_rrmod"Symbol 2210 MovieClip Frame 1Symbol 2192 MovieClip
"spider_rrmod"Symbol 2210 MovieClip Frame 1Symbol 2192 MovieClip
"nuketruck_rrmod"Symbol 2210 MovieClip Frame 1Symbol 2192 MovieClip
"nukebuggy_rrmod"Symbol 2210 MovieClip Frame 1Symbol 2192 MovieClip
"flyer1_rrmod"Symbol 2210 MovieClip Frame 1Symbol 2192 MovieClip
"flyer2_rrmod"Symbol 2210 MovieClip Frame 1Symbol 2192 MovieClip
"save_"Symbol 2236 MovieClip Frame 22Symbol 1973 MovieClip
"shotter"Symbol 2330 MovieClip Frame 1Symbol 2276 MovieClip
"kursor"Symbol 2362 MovieClip Frame 1Symbol 2361 MovieClip
"shesterenka"Symbol 2426 MovieClip Frame 1Symbol 2425 MovieClip
"weapon2"Symbol 2577 MovieClip Frame 3Symbol 2568 MovieClip
"weapon3"Symbol 2577 MovieClip Frame 3Symbol 2569 MovieClip
"weapon5"Symbol 2577 MovieClip Frame 3Symbol 2570 MovieClip
"weapon7"Symbol 2577 MovieClip Frame 3Symbol 2571 MovieClip
"weapon8"Symbol 2577 MovieClip Frame 3Symbol 2572 MovieClip
"weapon6"Symbol 2577 MovieClip Frame 3Symbol 2573 MovieClip
"weapon4"Symbol 2577 MovieClip Frame 3Symbol 2574 MovieClip
"weapon2"Symbol 2583 MovieClip Frame 3Symbol 2568 MovieClip
"weapon3"Symbol 2583 MovieClip Frame 3Symbol 2569 MovieClip
"weapon5"Symbol 2583 MovieClip Frame 3Symbol 2570 MovieClip
"weapon7"Symbol 2583 MovieClip Frame 3Symbol 2571 MovieClip
"weapon8"Symbol 2583 MovieClip Frame 3Symbol 2572 MovieClip
"weapon6"Symbol 2583 MovieClip Frame 3Symbol 2573 MovieClip
"weapon4"Symbol 2583 MovieClip Frame 3Symbol 2574 MovieClip
"weapon2"Symbol 2878 MovieClip Frame 7Symbol 2568 MovieClip
"weapon3"Symbol 2878 MovieClip Frame 7Symbol 2569 MovieClip
"weapon5"Symbol 2878 MovieClip Frame 7Symbol 2570 MovieClip
"weapon7"Symbol 2878 MovieClip Frame 7Symbol 2571 MovieClip
"weapon8"Symbol 2878 MovieClip Frame 7Symbol 2572 MovieClip
"weapon6"Symbol 2878 MovieClip Frame 7Symbol 2573 MovieClip
"weapon4"Symbol 2878 MovieClip Frame 7Symbol 2574 MovieClip
"kolco"Symbol 2878 MovieClip Frame 9Symbol 1094 MovieClip
"shar"Symbol 2878 MovieClip Frame 9Symbol 1099 MovieClip
"kolco"Symbol 2878 MovieClip Frame 9Symbol 1094 MovieClip
"shar"Symbol 2878 MovieClip Frame 9Symbol 1099 MovieClip
"kolco"Symbol 2878 MovieClip Frame 9Symbol 1094 MovieClip
"shar"Symbol 2878 MovieClip Frame 9Symbol 1099 MovieClip
"kolco"Symbol 2878 MovieClip Frame 9Symbol 1094 MovieClip
"shar"Symbol 2878 MovieClip Frame 9Symbol 1099 MovieClip
"kolco"Symbol 2878 MovieClip Frame 9Symbol 1094 MovieClip
"shar"Symbol 2878 MovieClip Frame 9Symbol 1099 MovieClip
"testzone"Symbol 3015 MovieClip Frame 1Symbol 3014 MovieClip
"ttt"Symbol 3016 MovieClip Frame 404Symbol 2986 MovieClip
"ttt"Symbol 3016 MovieClip Frame 432Symbol 2986 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 7Symbol 1331 as "music"

Labels

"startgame"Frame 7
"mainmenu"Frame 13

Dynamic Text Variables

zagrujenoSymbol 147 EditableText"9999999"
totalSymbol 148 EditableText"9999999"
procentiSymbol 155 EditableText"100"
current_fpsSymbol 1192 EditableText"99"
current_fps2Symbol 1193 EditableText"99"
cashSymbol 1233 EditableText"999999"
scoreSymbol 1256 EditableText"<p align="center"><font face="Impact" size="20" color="#ffcc66" letterSpacing="0.000000" kerning="1"><b>SCORE: &nbsp;9999999</b></font></p>"
timeSymbol 1285 EditableText"Time: 999"
weapon_ammo_2Symbol 1311 EditableText"9999"
weapon_ammo_3Symbol 1312 EditableText"9999"
weapon_ammo_5Symbol 1313 EditableText"9999"
weapon_ammo_4Symbol 1314 EditableText"9999"
weapon_ammo_6Symbol 1315 EditableText"9999"
timerSymbol 1321 EditableText"<p align="center"><font face="Impact" size="20" color="#ffff00" letterSpacing="0.000000" kerning="1">999</font></p>"
timerSymbol 1324 EditableText"<p align="center"><font face="Impact" size="20" color="#ffffff" letterSpacing="0.000000" kerning="1">999</font></p>"
timerSymbol 1327 EditableText"<p align="center"><font face="Impact" size="20" color="#ff3300" letterSpacing="0.000000" kerning="1">999</font></p>"
cashSymbol 1441 EditableText"<p align="center"><font face="Impact" size="15" color="#00ff00" letterSpacing="0.000000" kerning="1">999999</font></p>"
cashSymbol 1456 EditableText"<p align="center"><font face="Impact" size="15" color="#00ff00" letterSpacing="0.000000" kerning="1"><b>999999</b></font></p>"
shieldSymbol 1690 EditableText"<p align="right"><font face="Impact" size="18" color="#00ff00" letterSpacing="0.000000" kerning="1">88888</font></p>"
structureSymbol 1691 EditableText"<p align="right"><font face="Impact" size="18" color="#00ff00" letterSpacing="0.000000" kerning="1">8888888</font></p>"
rateSymbol 1692 EditableText"<p align="right"><font face="Impact" size="18" color="#00ff00" letterSpacing="0.000000" kerning="1"><b> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;8888</b></font></p>"
dmgSymbol 1693 EditableText"<p align="right"><font face="Impact" size="18" color="#00ff00" letterSpacing="0.000000" kerning="1">888</font></p>"
energySymbol 1694 EditableText"<p align="right"><font face="Impact" size="18" color="#00ff00" letterSpacing="0.000000" kerning="1">88888</font></p>"
waveSymbol 1695 EditableText"<p align="right"><font face="Impact" size="18" color="#00ff00" letterSpacing="0.000000" kerning="1">888</font></p>"
aaaSymbol 1939 EditableText"999%"
waveSymbol 1995 EditableText"100000"
pointsSymbol 2110 EditableText"30"
defenceSymbol 2113 EditableText"999%"
offenceSymbol 2118 EditableText"999%"
limitSymbol 2216 EditableText"100000"
scoreSymbol 2259 EditableText"<p align="center"><font face="Impact" size="30" color="#ffff00" letterSpacing="0.000000" kerning="1">Current score: 9999999</font></p>"
bestscoreSymbol 2260 EditableText"<p align="center"><font face="Impact" size="30" color="#ffff00" letterSpacing="0.000000" kerning="1">Best score: 9999999</font></p>"
waveSymbol 2575 EditableText"<p align="center"><font face="Impact" size="15" color="#00ff00" letterSpacing="0.000000" kerning="1">Wave: 99</font></p>"
spendingsSymbol 2576 EditableText"<p align="center"><font face="Impact" size="15" color="#00ff00" letterSpacing="0.000000" kerning="1">Spendings: 999999</font></p>"
waveSymbol 2581 EditableText"<p align="center"><font face="Impact" size="15" color="#00ff00" letterSpacing="0.000000" kerning="1">Wave: 99</font></p>"
spendingsSymbol 2582 EditableText"<p align="center"><font face="Impact" size="15" color="#00ff00" letterSpacing="0.000000" kerning="1">Spendings: 999999</font></p>"
bestscoreSymbol 2641 EditableText"9999999"
aSymbol 2890 EditableText"A435B575C34"
bSymbol 2891 EditableText"Z5688989-0"
cSymbol 2892 EditableText"G7676786"
aSymbol 2936 EditableText"<p align="left"><font face="Impact" size="7" color="#00ff00" letterSpacing="1.000000" kerning="0">XZ89048</font></p>"
bSymbol 2937 EditableText"<p align="left"><font face="Impact" size="7" color="#00ff00" letterSpacing="1.000000" kerning="0">XZ89048</font></p>"
aSymbol 2983 EditableText"G456567567"
bSymbol 2984 EditableText"G456567567"
cSymbol 2985 EditableText"G456567567"




http://swfchan.com/3/11814/info.shtml
Created: 6/6 -2019 18:57:23 Last modified: 6/6 -2019 18:57:23 Server time: 14/11 -2024 06:24:46