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3 Foot Ninja II.swf

This is the info page for
Flash #11853

(Click the ID number above for more basic data on this flash file.)


Text
Free Games AND ShowS

Y

A

L

P

Y

A

L

P

INFO

INFO

3

SUBMIT HIGHSCORE

SUBMIT HIGHSCORE

BACK

BACK

totalScore

MINICLIP.COM HIGHSCORE COMPONENT v1.24

Place this component on a frame where the
highscores should be displayed. The silhouette
helps you position it correctly on your page.

scoreLocation
gamename
saveScore
scoreIsTime
scoreReversed

The absolute path to the
score variable.
Game identifier.
Set to false to only show
the scores and not save score.
Score is based on time -
'00m23s45ms' should be
sent as '2345' (number mustn't
start with a zero).
Score is sorted descending,
time is sorted ascending.

DAILY

WEEKLY

MONTHLY

THE HIGHSCORES ARE EXCLUSIVELY
AVAILABLE ON MINICLIP.COM

PLAY THIS GAME WITH HIGHSCORES!

PLAY THIS GAME WITH HIGHSCORES!

HIGHSCORES

ActionScript [AS1/AS2]

Frame 1
fscommand ("fullscreen", "true"); fscommand ("allowscale", "false"); fscommand ("showmenu", "false");
Frame 11
stop();
Frame 12
play();
Frame 15
isgameover = false; stop(); flute = new Sound(); flute.attachSound("softMusic"); flute.start(0, 100);
Instance of Symbol 99 MovieClip in Frame 15
onClipEvent (enterFrame) { if (_root._framesloaded >= 60) { _root.gotoAndStop("complete"); } }
Frame 16
isgameover = false; stop();
Frame 28
gameMode = 20; difficulty = "medium";
Frame 29
play();
Frame 30
chapter = 0; currentChapter = 0; tempScrb01 = 0; tempScrb02 = 0; tempScrb03 = 0; tempScrb04 = 0; scrb01 = 0; scrb02 = 0; scrb03 = 0; scrb04 = 0; scarabFound = false; gemsNum = 0; goldGemFound = 0; blueGemFound = 0; pinkGemFound = 0; newLifeFound = false; score = 0; totalScore = 0; tempScore = 0; totalLives = 3; SPupdate = 0; HPupdate = 0; IPupdate = 0; chptr1 = false; chptr2 = false; chptr3 = false; chptr4 = false; chptr5 = false; newPotion = false; bonuses = 0; myMusic = 1; startedGame = 0; portalOpp = 0; puzzleDone = false; invisibleON = 0; wormDead = 0;
Frame 31
if (isgameover) { gotoAndStop ("complete"); }
Frame 44
stop(); currentChapter = 0; tab1.gotoAndStop(1); tab2.gotoAndStop(2); tab3.gotoAndStop(2); tab4.gotoAndStop(2); tab5.gotoAndStop(2); if (chptr1) { one.gotoAndStop(3); } if (chptr2) { two.gotoAndStop(3); } if (chptr3) { three.gotoAndStop(3); } if (chptr4) { four.gotoAndStop(3); } if (chptr5) { five.gotoAndStop(3); } _root.myMusic = 1; tempHP = 0; tempSP = 0; tempIP = 0; HmeterUpdate = 100; SmeterUpdate = 100;
Frame 45
tab1.gotoAndStop(2); tab2.gotoAndStop(1); tab3.gotoAndStop(2); tab4.gotoAndStop(2); tab5.gotoAndStop(2); stop();
Frame 46
tab1.gotoAndStop(2); tab2.gotoAndStop(2); tab3.gotoAndStop(1); tab4.gotoAndStop(2); tab5.gotoAndStop(2); stop();
Frame 47
function changeMyMode() { if (newSetting == "newEasy") { gameMode = 35; difficulty = "easy"; } else if (newSetting == "newMedium") { gameMode = 20; difficulty = "medium"; } else if (newSetting == "newHard") { gameMode = 5; difficulty = "Hard"; } newSetting = "none"; gotoAndPlay ("settings"); } tab1.gotoAndStop(2); tab2.gotoAndStop(2); tab3.gotoAndStop(2); tab4.gotoAndStop(1); tab5.gotoAndStop(2); stop();
Instance of Symbol 307 MovieClip "badGuy" in Frame 47
onClipEvent (load) { if (_root.difficulty == "easy") { this.gotoAndStop(1); } else if (_root.difficulty == "medium") { this.gotoAndStop(2); } else if (_root.difficulty == "hard") { this.gotoAndStop(3); } }
Instance of Symbol 342 MovieClip "a1" in Frame 47
onClipEvent (enterFrame) { if (_root.difficulty == "easy") { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Instance of Symbol 342 MovieClip "a2" in Frame 47
onClipEvent (enterFrame) { if (_root.difficulty == "medium") { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Instance of Symbol 342 MovieClip "a3" in Frame 47
onClipEvent (enterFrame) { if (_root.difficulty == "hard") { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Frame 48
tab1.gotoAndStop(2); tab2.gotoAndStop(2); tab3.gotoAndStop(2); tab4.gotoAndStop(2); tab5.gotoAndStop(1); stop();
Frame 49
flute.setVolume(65);
Instance of Symbol 351 MovieClip in Frame 49
onClipEvent (load) { myHint = random(4); if (myHint == 0) { this.gotoAndStop(5); } else if (myHint == 1) { this.gotoAndStop(4); } else if (myHint == 2) { this.gotoAndStop(3); } else if (myHint == 3) { this.gotoAndStop(2); } else if (myHint == 4) { this.gotoAndStop(1); } }
Frame 73
flute.setVolume(45);
Frame 98
flute.setVolume(30);
Frame 118
flute.setVolume(25);
Frame 142
flute.setVolume(20);
Frame 165
flute.setVolume(15);
Frame 203
flute.setVolume(10);
Frame 238
flute.stop(); flute.setVolume(100);
Frame 268
startedGame = 1; if (chapter == 1) { gotoAndStop ("begin1"); } else if (chapter == 2) { gotoAndStop ("begin2"); } else if (chapter == 3) { gotoAndStop ("begin3"); } else if (chapter == 4) { gotoAndStop ("begin4"); } else if (chapter == 5) { gotoAndStop ("begin5"); }
Frame 269
stop();
Frame 270
stop(); levelTune = new Sound(); levelTune.attachSound("fightJamz"); levelTune.setVolume(100); levelTune.start(0, 100);
Instance of Symbol 482 MovieClip in Frame 270
onClipEvent (load) { if (_root.myMusic == 0) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Frame 271
function playerMove() { if (!playerBusy) { if (Key.isDown(39) && (!jumping)) { dx = 10; player._xscale = Math.abs(player._xscale); faceRight = 1; faceLeft = 0; running = 1; player.gotoAndStop("run"); playerTargetX = player._x + dx; if (Key.isDown(38)) { jumping = 1; spinning = true; player.gotoAndStop("hop"); } } else if (Key.isDown(40)) { fallMC.gotoAndPlay(2); } else if (Key.isDown(37) && (!jumping)) { dx = -10; player._xscale = -Math.abs(player._xscale); running = 1; faceRight = 0; faceLeft = 1; player.gotoAndStop("run"); playerTargetX = player._x + dx; if (Key.isDown(38)) { jumping = 1; spinning = true; isRelaxed = false; player.gotoAndStop("hop"); } } else if (Key.isDown(38)) { jumping = 1; running = 0; isRelaxed = false; player.gotoAndStop("jump"); } else if (Key.isDown(32) && (!running)) { jumping = 0; running = 0; block = 1; player.gotoAndStop("block"); staminaBuild(); } else { running = 0; block = 0; dx = 0; if ((((dx == 0) && (!jumping)) && (!running)) && (!playerBusy)) { player.gotoAndStop("ready"); staminaBuild(); } } } } function playerFight() { if (!playerBusy) { if (((!jumping) && (!running)) && (!block)) { if (Key.isDown(65) && (faceLeft)) { player.gotoAndStop("slash"); attack = 1; playerAttack(); } else if (Key.isDown(65) && (faceRight)) { player.gotoAndStop("backSlash"); attack = 1; playerAttack(); } else if (Key.isDown(68) && (faceRight)) { player.gotoAndStop("slash"); attack = 1; playerAttack(); } else if (Key.isDown(68) && (faceLeft)) { player.gotoAndStop("backSlash"); attack = 1; playerAttack(); } else if (Key.isDown(83)) { player.gotoAndStop("upperSlash"); attack = 1; playerAttack(); } } } if ((Key.isDown(65) && (jumping)) || (Key.isDown(68) && (jumping))) { player.meJump.midAir.gotoAndStop(2); } } function playerAttack() { var _local1 = _root; i = 0; while (i < 3) { if (_local1["enemy" + i].hitTest(player)) { if (_local1["enemy" + i].meBlock || (_local1["enemy" + i].meSwing)) { player.sparks.gotoAndPlay(2); swordSound.start(); _local1["enemy" + i]._x = _local1["enemy" + i]._x - (_local1["enemy" + i].dx * 5); } if ((!_local1["enemy" + i].meBlock) || (!_local1["enemy" + i].meSwing)) { _local1["enemy" + i].gotoAndStop(5); _local1["enemy" + i].meHit; } } i++; } } function enemyAttack() { if ((!block) && (!playerBusy)) { player.gotoAndStop(11); HUD.healthMeter._xscale = HUD.healthMeter._xscale - (gameMode / 2); if (HUD.healthMeter._xscale <= 5) { HUD.healthMeter._xscale = 5; player.gotoAndStop(12); gameOver = 1; fadeMusic.gotoAndPlay(2); gameIsOver(); } } else if (block) { swordSound.start(); player.sparks.gotoAndPlay(2); if (faceRight) { player._x = player._x - 3; } else if (faceLeft) { player._x = player._x + 3; } } } function allEnemyDead() { if (enemyCount == 3) { fadeMusic.gotoAndPlay(2); movieStrips.gotoAndPlay(2); } } function gameIsOver() { var _local1 = _root; if (!sceneDone) { i = 0; while (i < 3) { _local1["enemy" + i].gotoAndStop(10); gameOverScreen.gotoAndPlay(2); i++; } } } function collisionTests() { if ((!jumping) && (!mcPlatforms.hitTest(playerTargetX, playerTargetY, true))) { onPlatform = false; isRelaxed = false; doGravity(); } if (!onPlatform) { var yTest1 = player._y; var yTest2 = playerTargetY; var totalLength = (yTest1 - yTest2); var _local1 = 0; while (_local1 < iterations) { var _local2 = yTest1 - (_local1 * (totalLength / iterations)); if (mcPlatforms.hitTest(playerTargetX, _local2, true)) { playerTargetY = _local2; break; } _local1++; } } if ((!jumping) && (mcPlatforms.hitTest(playerTargetX, playerTargetY, true))) { var pixelsDiff = 0; var _local3 = playerTargetY; while (mcPlatforms.hitTest(playerTargetX, _local3, true)) { _local3--; } playerTargetY = _local3 + 1; onPlatform = true; spinning = false; if (!isRelaxed) { player.gotoAndStop("ready"); isRelaxed = true; } gravity = gravityOrig; } player._x = playerTargetX; player._y = playerTargetY; } function doGravity() { if (!spinning) { player.gotoAndStop("jump"); } gravity = gravity * 1.15; playerTargetY = playerTargetY + gravity; } function ninjaStamina() { HUD.staminaMeter._xscale--; if (HUD.staminaMeter._xscale < 30) { myColor = new Color(HUD.staminaMeter); myColor.setRGB(16711680); } else { myColor = new Color(HUD.staminaMeter); myColor.setRGB(16750848); } } function staminaBuild() { if (HUD.staminaMeter._xscale < 100) { HUD.staminaMeter._xscale = HUD.staminaMeter._xscale + 0.2; if (HUD.staminaMeter._xscale >= 100) { HUD.staminaMeter._xscale = 100; } } if (HUD.staminaMeter._xscale >= 30) { myColor = new Color(HUD.staminaMeter); myColor.setRGB(16750848); } } stop(); tempScore = 0; currentChapter = 1; playerTargetX = player._x; playerTargetY = player._y; HUD.myLives = totalLives - 1; HUD.staminaP = SPupdate; HUD.healthP = HPupdate; HUD.invisibleP = IPupdate; HUD.invisibilityMeter._yscale = 0; faceRight = 1; faceLeft = 0; dx = 0; running = 0; jumping = 0; attack = 0; pauseGame = 0; playerBusy = 0; playerHigh = 0; groundAbs = ground; block = 0; blockChance = 0; gravity = 10; gravityOrig = gravity; enemyCount = 0; if (!scrb01) { bug1._visible = 0; } else { bug1._visible = 1; } if (!scrb02) { bug2._visible = 0; } else { bug2._visible = 1; } if (!scrb03) { bug3._visible = 0; } else { bug3._visible = 1; } if (!scrb04) { bug4._visible = 0; } else { bug4._visible = 1; } swordSound = new Sound(); swordSound.attachSound("swordsClank"); iterations = 5; HUD.staminaP = 0; HUD.healthP = 0; HUD.invisibleP = 0; sceneDone = false; gameOver = 0;
Instance of Symbol 463 MovieClip "enemy1" in Frame 271
onClipEvent (load) { var p = _root.player; var dx = 0; if (_root.difficulty == "easy") { var robberHealth = 45; } else if (_root.difficulty == "medium") { var robberHealth = 65; } else if (_root.difficulty == "hard") { var robberHealth = 100; } var meBusy = 0; var meBlock = 0; var meSwing = 0; var meHit = 0; } onClipEvent (enterFrame) { if (_currentframe == 1) { _name = "enemy1"; } if (_x < 60) { _x = 60; } else if (_x > 480) { _x = 480; } if (!_root.pauseGame) { if (((!meBusy) && (!meHit)) && (!meBlock)) { if (p._x <= _x) { dx = -10; _xscale = Math.abs(_xscale); } else if (p._x > _x) { dx = 10; _xscale = (-Math.abs(_xscale)); } if (((_x > (p._x + 140)) && (!_root.playerHigh)) && (robberHealth > 55)) { this.gotoAndStop(2); var meBlock = 0; var meSwing = 0; _x = (_x - ((Math.random() * 5) + 3)); } else if (((_x < (p._x - 140)) && (!_root.playerHigh)) && (robberHealth > 55)) { this.gotoAndStop(2); var meBlock = 0; var meSwing = 0; _x = (_x + ((Math.random() * 5) + 3)); } else if (_root.playerHigh) { this.gotoAndStop(1); } else if ((_x <= (p._x + 50)) || (_x >= (p._x - 50))) { if (!_root.playerHigh) { var robbersMove = random(45); if ((robbersMove > 0) && (robbersMove <= 10)) { var meBusy = 1; var meSwing = 1; var meBlock = 0; this.gotoAndStop(4); if (this.hitTest(_root.player)) { _root.enemyAttack(); } else if ((robbersMove > 10) && (robbersMove < 22)) { this.gotoAndStop(6); var meBlock = 1; var meSwing = 0; } else if ((robbersMove >= 22) && (robbersMove <= 26)) { var meBusy = 1; var meSwing = 0; var meBlock = 0; this.gotoAndStop(3); } } } } } } }
Instance of Symbol 463 MovieClip "enemy0" in Frame 271
onClipEvent (load) { var p = _root.player; var dx = 0; if (_root.difficulty == "easy") { var robberHealth = 45; } else if (_root.difficulty == "medium") { var robberHealth = 65; } else if (_root.difficulty == "hard") { var robberHealth = 100; } var meBusy = 0; var meBlock = 0; var meSwing = 0; var meHit = 0; } onClipEvent (enterFrame) { if (_currentframe == 1) { _name = "enemy0"; } if (_x < 60) { _x = 60; } else if (_x > 480) { _x = 480; } if (!_root.pauseGame) { if (((!meBusy) && (!meHit)) && (!meBlock)) { if (p._x <= _x) { dx = -10; _xscale = Math.abs(_xscale); } else if (p._x > _x) { dx = 10; _xscale = (-Math.abs(_xscale)); } if ((_x > (p._x + 140)) && ((!_root.playerHigh) && (robberHealth > 40))) { this.gotoAndStop(2); var meBlock = 0; var meSwing = 0; _x = (_x - ((Math.random() * 5) + 3)); } else if (((_x < (p._x - 140)) && (!_root.playerHigh)) && (robberHealth > 40)) { this.gotoAndStop(2); var meBlock = 0; var meSwing = 0; _x = (_x + ((Math.random() * 5) + 3)); } else if (_root.playerHigh) { this.gotoAndStop(1); } else if ((_x <= (p._x + 50)) || (_x >= (p._x - 50))) { if (!_root.playerHigh) { var robbersMove = random(45); if ((robbersMove > 0) && (robbersMove <= 10)) { var meBusy = 1; var meSwing = 1; var meBlock = 0; this.gotoAndStop(4); if (this.hitTest(_root.player)) { _root.enemyAttack(); } else if ((robbersMove > 10) && (robbersMove < 22)) { this.gotoAndStop(6); var meBlock = 1; var meSwing = 0; } else if ((robbersMove >= 22) && (robbersMove <= 26)) { var meBusy = 1; var meSwing = 0; var meBlock = 0; this.gotoAndStop(3); } } } } } } }
Instance of Symbol 463 MovieClip "enemy2" in Frame 271
onClipEvent (load) { var p = _root.player; var dx = 0; if (_root.difficulty == "easy") { var robberHealth = 45; } else if (_root.difficulty == "medium") { var robberHealth = 65; } else if (_root.difficulty == "hard") { var robberHealth = 100; } var meBusy = 0; var meBlock = 0; var meSwing = 0; var meHit = 0; } onClipEvent (enterFrame) { if (_currentframe == 1) { _name = "enemy2"; } if (_x < 80) { _x = 80; } else if (_x > 480) { _x = 480; } if (!_root.pauseGame) { if (((!meBusy) && (!meHit)) && (!meBlock)) { if (p._x <= _x) { dx = -10; _xscale = Math.abs(_xscale); } else if (p._x > _x) { dx = 10; _xscale = (-Math.abs(_xscale)); } if ((_x > (p._x + 140)) && (_root.playerHigh)) { this.gotoAndStop(2); var meBlock = 0; var meSwing = 0; _x = (_x - ((Math.random() * 5) + 3)); } else if ((_x < (p._x - 140)) && (_root.playerHigh)) { this.gotoAndStop(2); var meBlock = 0; var meSwing = 0; _x = (_x + ((Math.random() * 5) + 3)); } else if (!_root.playerHigh) { this.gotoAndStop(1); } else if ((_x <= (p._x + 50)) || (_x >= (p._x - 50))) { if (_root.playerHigh) { var robbersMove = random(45); if ((robbersMove > 0) && (robbersMove <= 18)) { var meBusy = 1; var meSwing = 1; var meBlock = 0; this.gotoAndStop(4); if (this.hitTest(_root.player)) { _root.enemyAttack(); } else if ((robbersMove > 18) && (robbersMove < 22)) { this.gotoAndStop(6); var meBlock = 1; var meSwing = 0; } else if ((robbersMove >= 22) && (robbersMove <= 26)) { var meBusy = 1; var meSwing = 0; var meBlock = 0; this.gotoAndStop(3); } } } } } } }
Instance of Symbol 550 MovieClip "player" in Frame 271
onClipEvent (enterFrame) { if (_x < 20) { _x = 20; } if (_x > 520) { _x = 520; } if (_y <= 200) { _root.playerHigh = 1; } else { _root.playerHigh = 0; } }
Instance of Symbol 573 MovieClip in Frame 271
onClipEvent (enterFrame) { if (!_root.pauseGame) { _root.playerMove(); _root.playerFight(); _root.collisionTests(); } }
Instance of Symbol 578 MovieClip "blueGem" in Frame 271
onClipEvent (load) { if (_root.blueGemFound != 1) { this._visible = 0; } }
Instance of Symbol 580 MovieClip "goldGem" in Frame 271
onClipEvent (load) { if (_root.goldGemFound != 1) { this._visible = 0; } }
Instance of Symbol 582 MovieClip "pinkGem" in Frame 271
onClipEvent (load) { if (_root.pinkGemFound != 1) { this._visible = 0; } }
Frame 272
stop();
Frame 273
stop(); chptr1 = true;
Instance of Symbol 635 MovieClip in Frame 273
onClipEvent (load) { _root.myReaction = random(30); if (_root.myReaction > 26) { this.gotoAndPlay(2); } }
Instance of Symbol 636 MovieClip "fadeOut" in Frame 273
/* no clip actions */
Frame 274
stop();
Frame 275
stop(); levelTune = new Sound(); levelTune.attachSound("fightJamz2"); levelTune.setVolume(100); if (myMusic) { levelTune.start(0, 100); }
Instance of Symbol 482 MovieClip in Frame 275
onClipEvent (load) { if (_root.myMusic == 0) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Frame 276
function playerMove() { if (!playerBusy) { if (Key.isDown(39) && (!jumping)) { dx = 10; player._xscale = Math.abs(player._xscale); faceRight = 1; faceLeft = 0; running = 1; player.gotoAndStop("run"); playerTargetX = player._x + dx; if (Key.isDown(38)) { jumping = 1; spinning = true; player.gotoAndStop("hop"); } } else if (Key.isDown(37) && (!jumping)) { dx = -10; player._xscale = -Math.abs(player._xscale); running = 1; faceRight = 0; faceLeft = 1; player.gotoAndStop("run"); playerTargetX = player._x + dx; if (Key.isDown(38)) { jumping = 1; spinning = true; isRelaxed = false; player.gotoAndStop("hop"); } } else if (Key.isDown(38)) { jumping = 1; running = 0; isRelaxed = false; player.gotoAndStop("jump"); } else if (Key.isDown(32) && (!running)) { jumping = 0; running = 0; block = 1; player.gotoAndStop("block"); staminaBuild(); } else { running = 0; block = 0; dx = 0; if ((((dx == 0) && (!jumping)) && (!running)) && (!playerBusy)) { player.gotoAndStop("ready"); staminaBuild(); } } } } function playerFight() { if (!playerBusy) { if (((!jumping) && (!running)) && (!block)) { if (Key.isDown(65) && (faceLeft)) { player.gotoAndStop("slash"); attack = 1; playerAttack(); } else if (Key.isDown(65) && (faceRight)) { player.gotoAndStop("backSlash"); attack = 1; playerAttack(); } else if (Key.isDown(68) && (faceRight)) { player.gotoAndStop("slash"); attack = 1; playerAttack(); } else if (Key.isDown(68) && (faceLeft)) { player.gotoAndStop("backSlash"); attack = 1; playerAttack(); } else if (Key.isDown(83)) { player.gotoAndStop("upperSlash"); attack = 1; playerAttack(); } } } if ((Key.isDown(65) && (jumping)) || (Key.isDown(68) && (jumping))) { player.meJump.midAir.gotoAndStop(2); } } function playerAttack() { var _local1 = _root; i = 0; while (i < 2) { if (_local1["enemy" + i].hitTest(player)) { if (_local1["enemy" + i].meBlock || (_local1["enemy" + i].meSwing)) { player.sparks.gotoAndPlay(2); swordSound.start(); _local1["enemy" + i]._x = _local1["enemy" + i]._x - (_local1["enemy" + i].dx * 5); } if (!_local1["enemy" + i].meBlock) { _local1["enemy" + i].gotoAndStop(5); _local1["enemy" + i].meHit; } } i++; } } function enemyAttack() { if ((!block) && (!playerBusy)) { player.gotoAndStop(11); HUD.healthMeter._xscale = HUD.healthMeter._xscale - (gameMode / 2); if (HUD.healthMeter._xscale <= 5) { HUD.healthMeter._xscale = 5; player.gotoAndStop(12); fadeMusic.gotoAndPlay(2); gameOver = 1; gameIsOver(); } } else if (block) { swordSound.start(); player.sparks.gotoAndPlay(2); } } function allEnemyDead() { if (enemyCount == 2) { continueMC.gotoAndStop(2); sceneDone = true; } } function gameIsOver() { var _local1 = _root; if (!sceneDone) { i = 0; while (i < 2) { _local1["enemy" + i].gotoAndStop(10); gameOverScreen.gotoAndPlay(2); i++; } } } function collisionTests() { if ((!jumping) && (!mcPlatforms.hitTest(playerTargetX, playerTargetY, true))) { onPlatform = false; isRelaxed = false; doGravity(); } if (!onPlatform) { var yTest1 = player._y; var yTest2 = playerTargetY; var totalLength = (yTest1 - yTest2); var _local1 = 0; while (_local1 < iterations) { var _local2 = yTest1 - (_local1 * (totalLength / iterations)); if (mcPlatforms.hitTest(playerTargetX, _local2, true)) { playerTargetY = _local2; break; } _local1++; } } if ((!jumping) && (mcPlatforms.hitTest(playerTargetX, playerTargetY, true))) { var pixelsDiff = 0; var _local3 = playerTargetY; while (mcPlatforms.hitTest(playerTargetX, _local3, true)) { _local3--; } playerTargetY = _local3 + 1; onPlatform = true; spinning = false; if (!isRelaxed) { player.gotoAndStop("ready"); isRelaxed = true; } gravity = gravityOrig; } player._x = playerTargetX; player._y = playerTargetY; } function doGravity() { if (!spinning) { player.gotoAndStop("jump"); } gravity = gravity * 1.15; playerTargetY = playerTargetY + gravity; } function ninjaStamina() { HUD.staminaMeter._xscale--; if (HUD.staminaMeter._xscale < 30) { myColor = new Color(HUD.staminaMeter); myColor.setRGB(16711680); } else if (HUD.staminaMeter._xscale <= 0) { HUD.staminaMeter = 0; } else { myColor = new Color(HUD.staminaMeter); myColor.setRGB(16750848); } } function staminaBuild() { if (HUD.staminaMeter._xscale < 100) { HUD.staminaMeter._xscale = HUD.staminaMeter._xscale + 0.2; if (HUD.staminaMeter._xscale >= 100) { HUD.staminaMeter._xscale = 100; } } if (HUD.staminaMeter._xscale >= 30) { myColor = new Color(HUD.staminaMeter); myColor.setRGB(16750848); } } stop(); tempScore = 0; currentChapter = 2; playerTargetX = player._x; playerTargetY = player._y; HUD.myLives = totalLives - 1; HUD.staminaP = SPupdate; HUD.healthP = HPupdate; HUD.invisibleP = IPupdate; HUD.invisibilityMeter._yscale = 0; faceRight = 1; faceLeft = 0; dx = 0; running = 0; jumping = 0; attack = 0; pauseGame = 0; playerBusy = 0; playerHigh = 0; groundAbs = ground; block = 0; blockChance = 0; gravity = 10; gravityOrig = gravity; enemyCount = 0; HmeterUpdate = 0; SmeterUpdate = 0; if (!scrb01) { bug1._visible = 0; } else { bug1._visible = 1; } if (!scrb02) { bug2._visible = 0; } else { bug2._visible = 1; } if (!scrb03) { bug3._visible = 0; } else { bug3._visible = 1; } if (!scrb04) { bug4._visible = 0; } else { bug4._visible = 1; } swordSound = new Sound(); swordSound.attachSound("swordsClank"); iterations = 5; sceneDone = false; gameOver = 0;
Instance of Symbol 735 MovieClip "enemy0" in Frame 276
onClipEvent (load) { var p = _root.player; var dx = 0; if (_root.difficulty == "easy") { var robberHealth = 45; } else if (_root.difficulty == "medium") { var robberHealth = 65; } else if (_root.difficulty == "hard") { var robberHealth = 100; } var meBusy = 0; var meBlock = 0; var meSwing = 0; var meHit = 0; } onClipEvent (enterFrame) { if (_currentframe == 1) { _name = "enemy0"; } if (_x < 60) { _x = 60; } else if (_x > 480) { _x = 480; } if ((!_root.pauseGame) && (_name != "dead")) { if (((!meBusy) && (!meHit)) && (!meBlock)) { if (p._x <= _x) { dx = -10; _xscale = Math.abs(_xscale); } else if (p._x > _x) { dx = 10; _xscale = (-Math.abs(_xscale)); } if (((_x > (p._x + 120)) && (!_root.playerHigh)) && (robberHealth > 35)) { this.gotoAndStop(2); var meBlock = 0; var meSwing = 0; _x = (_x - ((Math.random() * 5) + 3)); } else if (((_x < (p._x - 120)) && (!_root.playerHigh)) && (robberHealth > 35)) { this.gotoAndStop(2); var meBlock = 0; var meSwing = 0; _x = (_x + ((Math.random() * 5) + 3)); } else if (_root.playerHigh) { this.gotoAndStop(1); } else if ((_x <= (p._x + 50)) || (_x >= (p._x - 50))) { if (this.hitTest(_root.player)) { if (!_root.playerHigh) { if (_root.gameMode != 35) { var robbersMove = (random(60) + 15); if ((robbersMove >= 0) && (robbersMove <= 20)) { var meBusy = 1; var meSwing = 1; var meBlock = 0; this.gotoAndStop(4); _root.enemyAttack(); } else if ((robbersMove > 20) && (robbersMove <= 45)) { this.gotoAndStop(6); var meBlock = 1; var meSwing = 0; } else if (robbersMove > 45) { var meBusy = 1; var meSwing = 1; var meBlock = 0; this.gotoAndStop(3); _root.enemyAttack(); } } else if (_root.gameMode == 35) { var robbersMove = random(40); if ((robbersMove >= 0) && (robbersMove <= 5)) { var meBusy = 1; var meSwing = 1; var meBlock = 0; this.gotoAndStop(3); _root.enemyAttack(); } else if ((robbersMove > 5) && (robbersMove <= 12)) { var meBlock = 1; var meSwing = 0; this.gotoAndStop(6); } else if ((robbersMove > 12) && (robbersMove <= 16)) { var meBusy = 1; var meSwing = 1; var meBlock = 0; this.gotoAndStop(4); _root.enemyAttack(); } else if (robbersMove > 16) { var meBusy = 0; var meSwing = 0; var meBlock = 0; this.gotoAndStop(1); } } } } } } } }
Instance of Symbol 735 MovieClip "enemy1" in Frame 276
onClipEvent (load) { var p = _root.player; var dx = 0; if (_root.difficulty == "easy") { var robberHealth = 45; } else if (_root.difficulty == "medium") { var robberHealth = 65; } else if (_root.difficulty == "hard") { var robberHealth = 100; } var meBusy = 0; var meBlock = 0; var meSwing = 0; var meHit = 0; } onClipEvent (enterFrame) { if (_currentframe == 1) { _name = "enemy1"; } if (_x < 60) { _x = 60; } else if (_x > 480) { _x = 480; } if ((!_root.pauseGame) && (_name != "dead")) { if (((!meBusy) && (!meHit)) && (!meBlock)) { if (p._x <= _x) { dx = -10; _xscale = Math.abs(_xscale); } else if (p._x > _x) { dx = 10; _xscale = (-Math.abs(_xscale)); } if (((_x > (p._x + 120)) && (!_root.playerHigh)) && (robberHealth > 35)) { this.gotoAndStop(2); var meBlock = 0; var meSwing = 0; _x = (_x - ((Math.random() * 5) + 3)); } else if (((_x < (p._x - 120)) && (!_root.playerHigh)) && (robberHealth > 35)) { this.gotoAndStop(2); var meBlock = 0; var meSwing = 0; _x = (_x + ((Math.random() * 5) + 3)); } else if (_root.playerHigh) { this.gotoAndStop(1); } else if ((_x <= (p._x + 50)) || (_x >= (p._x - 50))) { if (this.hitTest(_root.player)) { if (!_root.playerHigh) { if (_root.gameMode != 35) { var robbersMove = (random(60) + 15); if ((robbersMove >= 0) && (robbersMove <= 20)) { var meBusy = 1; var meSwing = 1; var meBlock = 0; this.gotoAndStop(4); _root.enemyAttack(); } else if ((robbersMove > 20) && (robbersMove <= 45)) { this.gotoAndStop(6); var meBlock = 1; var meSwing = 0; } else if (robbersMove > 45) { var meBusy = 1; var meSwing = 1; var meBlock = 0; this.gotoAndStop(3); _root.enemyAttack(); } } else if (_root.gameMode == 35) { var robbersMove = random(40); if ((robbersMove >= 0) && (robbersMove <= 5)) { var meBusy = 1; var meSwing = 1; var meBlock = 0; this.gotoAndStop(3); _root.enemyAttack(); } else if ((robbersMove > 5) && (robbersMove <= 12)) { var meBlock = 1; var meSwing = 0; this.gotoAndStop(6); } else if ((robbersMove > 12) && (robbersMove <= 16)) { var meBusy = 1; var meSwing = 1; var meBlock = 0; this.gotoAndStop(4); _root.enemyAttack(); } else if (robbersMove > 16) { var meBusy = 0; var meSwing = 0; var meBlock = 0; this.gotoAndStop(1); } } } } } } } }
Instance of Symbol 550 MovieClip "player" in Frame 276
onClipEvent (enterFrame) { if (_x < 50) { _x = 50; } if ((_x > 520) && (_root.sceneDone == false)) { _x = 520; } else if ((_x > 490) && (_root.sceneDone == true)) { _x = 50; _root.sceneDone = false; _root.HmeterUpdate = _root.HUD.healthMeter._xscale; _root.SmeterUpdate = _root.HUD.staminaMeter._xscale; _root.nextFrame(); } if (_y <= 200) { _root.playerHigh = 1; } else { _root.playerHigh = 0; } }
Instance of Symbol 573 MovieClip in Frame 276
onClipEvent (enterFrame) { if (!_root.pauseGame) { _root.playerMove(); _root.playerFight(); _root.collisionTests(); _root.allEnemyDead(); } }
Instance of Symbol 578 MovieClip "blueGem" in Frame 276
onClipEvent (load) { if (_root.blueGemFound != 1) { this._visible = 0; } }
Instance of Symbol 580 MovieClip "goldGem" in Frame 276
onClipEvent (load) { if (_root.goldGemFound != 1) { this._visible = 0; } }
Instance of Symbol 582 MovieClip "pinkGem" in Frame 276
onClipEvent (load) { if (_root.pinkGemFound != 1) { this._visible = 0; } }
Frame 277
function playerMove() { if (!playerBusy) { if (Key.isDown(39) && (!jumping)) { dx = 10; player._xscale = Math.abs(player._xscale); faceRight = 1; faceLeft = 0; running = 1; player.gotoAndStop("run"); playerTargetX = player._x + dx; if (Key.isDown(38)) { jumping = 1; spinning = true; player.gotoAndStop("hop"); } } else if (Key.isDown(37) && (!jumping)) { dx = -10; player._xscale = -Math.abs(player._xscale); running = 1; faceRight = 0; faceLeft = 1; player.gotoAndStop("run"); playerTargetX = player._x + dx; if (Key.isDown(38)) { jumping = 1; spinning = true; isRelaxed = false; player.gotoAndStop("hop"); } } else if (Key.isDown(38)) { jumping = 1; running = 0; isRelaxed = false; player.gotoAndStop("jump"); } else if (Key.isDown(32) && (!running)) { jumping = 0; running = 0; block = 1; player.gotoAndStop("block"); staminaBuild(); } else { running = 0; block = 0; dx = 0; if ((((dx == 0) && (!jumping)) && (!running)) && (!playerBusy)) { player.gotoAndStop("ready"); staminaBuild(); } } } } function playerFight() { if (!playerBusy) { if (((!jumping) && (!running)) && (!block)) { if (Key.isDown(65) && (faceLeft)) { player.gotoAndStop("slash"); attack = 1; playerAttack(); } else if (Key.isDown(65) && (faceRight)) { player.gotoAndStop("backSlash"); attack = 1; playerAttack(); } else if (Key.isDown(68) && (faceRight)) { player.gotoAndStop("slash"); attack = 1; playerAttack(); } else if (Key.isDown(68) && (faceLeft)) { player.gotoAndStop("backSlash"); attack = 1; playerAttack(); } else if (Key.isDown(83)) { player.gotoAndStop("upperSlash"); attack = 1; playerAttack(); } } } if ((Key.isDown(65) && (jumping)) || (Key.isDown(68) && (jumping))) { player.meJump.midAir.gotoAndStop(2); } } function playerAttack() { var _local1 = _root; i = 0; while (i < 2) { if (_local1["enemy" + i].hitTest(player)) { if (_local1["enemy" + i].meBlock || (_local1["enemy" + i].meSwing)) { player.sparks.gotoAndPlay(2); swordSound.start(); _local1["enemy" + i]._x = _local1["enemy" + i]._x - (_local1["enemy" + i].dx * 5); } if (!_local1["enemy" + i].meBlock) { _local1["enemy" + i].gotoAndStop(5); _local1["enemy" + i].meHit; } } i++; } } function enemyAttack() { if ((!block) && (!playerBusy)) { player.gotoAndStop(11); HUD.healthMeter._xscale = HUD.healthMeter._xscale - (gameMode / 2); if (HUD.healthMeter._xscale <= 5) { HUD.healthMeter._xscale = 5; player.gotoAndStop(12); fadeMusic.gotoAndPlay(2); gameOver = 1; gameIsOver(); } } else if (block) { swordSound.start(); player.sparks.gotoAndPlay(2); } } function allEnemyDead() { if (enemyCount == 2) { continueMC.gotoAndStop(2); sceneDone = true; } } function gameIsOver() { var _local1 = _root; if (!sceneDone) { i = 0; while (i < 3) { _local1["enemy" + i].gotoAndStop(10); gameOverScreen.gotoAndPlay(2); i++; } } } function collisionTests() { if ((!jumping) && (!mcPlatforms.hitTest(playerTargetX, playerTargetY, true))) { onPlatform = false; isRelaxed = false; doGravity(); } if (!onPlatform) { var yTest1 = player._y; var yTest2 = playerTargetY; var totalLength = (yTest1 - yTest2); var _local1 = 0; while (_local1 < iterations) { var _local2 = yTest1 - (_local1 * (totalLength / iterations)); if (mcPlatforms.hitTest(playerTargetX, _local2, true)) { playerTargetY = _local2; break; } _local1++; } } if ((!jumping) && (mcPlatforms.hitTest(playerTargetX, playerTargetY, true))) { var pixelsDiff = 0; var _local3 = playerTargetY; while (mcPlatforms.hitTest(playerTargetX, _local3, true)) { _local3--; } playerTargetY = _local3 + 1; onPlatform = true; spinning = false; if (!isRelaxed) { player.gotoAndStop("ready"); isRelaxed = true; } gravity = gravityOrig; } player._x = playerTargetX; player._y = playerTargetY; } function doGravity() { if (!spinning) { player.gotoAndStop("jump"); } gravity = gravity * 1.15; playerTargetY = playerTargetY + gravity; } function ninjaStamina() { HUD.staminaMeter._xscale--; if (HUD.staminaMeter._xscale < 30) { myColor = new Color(HUD.staminaMeter); myColor.setRGB(16711680); } else if (HUD.staminaMeter._xscale <= 0) { HUD.staminaMeter = 0; } else { myColor = new Color(HUD.staminaMeter); myColor.setRGB(16750848); } } function staminaBuild() { if (HUD.staminaMeter._xscale < 100) { HUD.staminaMeter._xscale = HUD.staminaMeter._xscale + 0.2; if (HUD.staminaMeter._xscale >= 100) { HUD.staminaMeter._xscale = 100; } } if (HUD.staminaMeter._xscale >= 30) { myColor = new Color(HUD.staminaMeter); myColor.setRGB(16750848); } } function bonusPotions() { if (newPotion == true) { duplicateMovieClip (Hpotion, "healthPotion", 5); newPotion = false; healthPotion._x = dead._x; healthPotion._y = dead._y - 50; } } stop(); playerTargetX = player._x; playerTargetY = player._y; Hpotions._visible = 0; newPotion = true; HUD.healthMeter._xscale = HmeterUpdate; HUD.staminaMeter._xscale = SmeterUpdate; HUD.myLives = totalLives - 1; HUD.staminaP = SPupdate; HUD.healthP = HPupdate; HUD.invisibleP = IPupdate; HUD.invisibilityMeter._yscale = 0; faceRight = 1; faceLeft = 0; dx = 0; running = 0; jumping = 0; attack = 0; pauseGame = 0; playerBusy = 0; playerHigh = 0; groundAbs = ground; block = 0; blockChance = 0; gravity = 10; gravityOrig = gravity; enemyCount = 0; highKick = 0; if (!scrb01) { bug1._visible = 0; } else { bug1._visible = 1; } if (!scrb02) { bug2._visible = 0; } else { bug2._visible = 1; } if (!scrb03) { bug3._visible = 0; } else { bug3._visible = 1; } if (!scrb04) { bug4._visible = 0; } else { bug4._visible = 1; } swordSound = new Sound(); swordSound.attachSound("swordsClank"); potions = new Sound(); potions.attachSound("potionPicked"); iterations = 5; sceneDone = false; gameOver = 0;
Instance of Symbol 757 MovieClip "bonus" in Frame 277
onClipEvent (enterFrame) { if (_root.player.hitTest(this._x, this._y, true) == true) { this.gotoAndStop(2); this._name = "empty"; if (_root.difficulty == "easy") { this.bonusAmount.gotoAndStop(1); _parent.tempScore = _parent.tempScore + 1000; _parent.score = _parent.score + 1000; } else if (_root.difficulty == "medium") { this.bonusAmount.gotoAndStop(2); _parent.tempScore = _parent.tempScore + 5000; _parent.score = _parent.score + 5000; } else if (_root.difficulty == "hard") { this.bonusAmount.gotoAndStop(3); _parent.tempScore = _parent.tempScore + 10000; _parent.score = _parent.score + 10000; } } }
Instance of Symbol 735 MovieClip "enemy0" in Frame 277
onClipEvent (load) { var p = _root.player; var dx = 0; if (_root.difficulty == "easy") { var robberHealth = 45; } else if (_root.difficulty == "medium") { var robberHealth = 65; } else if (_root.difficulty == "hard") { var robberHealth = 100; } var meBusy = 0; var meBlock = 0; var meSwing = 0; var meHit = 0; } onClipEvent (enterFrame) { if (_currentframe == 1) { _name = "enemy0"; } if (_x < 60) { _x = 60; } else if (_x > 480) { _x = 480; } if ((!_root.pauseGame) && (_name != "dead")) { if (((!meBusy) && (!meHit)) && (!meBlock)) { if (p._x <= _x) { dx = -10; _xscale = Math.abs(_xscale); } else if (p._x > _x) { dx = 10; _xscale = (-Math.abs(_xscale)); } if (((_x > (p._x + 120)) && (!_root.playerHigh)) && (robberHealth > 35)) { this.gotoAndStop(2); var meBlock = 0; var meSwing = 0; _x = (_x - ((Math.random() * 5) + 3)); } else if (((_x < (p._x - 120)) && (!_root.playerHigh)) && (robberHealth > 35)) { this.gotoAndStop(2); var meBlock = 0; var meSwing = 0; _x = (_x + ((Math.random() * 5) + 3)); } else if (_root.playerHigh) { this.gotoAndStop(1); } else if ((_x <= (p._x + 50)) || (_x >= (p._x - 50))) { if (this.hitTest(_root.player)) { if (!_root.playerHigh) { if (_root.gameMode != 35) { var robbersMove = (random(60) + 15); if ((robbersMove >= 0) && (robbersMove <= 20)) { var meBusy = 1; var meSwing = 1; var meBlock = 0; this.gotoAndStop(4); _root.enemyAttack(); } else if ((robbersMove > 20) && (robbersMove <= 45)) { this.gotoAndStop(6); var meBlock = 1; var meSwing = 0; } else if (robbersMove > 45) { var meBusy = 1; var meSwing = 1; var meBlock = 0; this.gotoAndStop(3); _root.enemyAttack(); } } else if (_root.gameMode == 35) { var robbersMove = random(40); if ((robbersMove >= 0) && (robbersMove <= 5)) { var meBusy = 1; var meSwing = 1; var meBlock = 0; this.gotoAndStop(3); _root.enemyAttack(); } else if ((robbersMove > 5) && (robbersMove <= 12)) { var meBlock = 1; var meSwing = 0; this.gotoAndStop(6); } else if ((robbersMove > 12) && (robbersMove <= 16)) { var meBusy = 1; var meSwing = 1; var meBlock = 0; this.gotoAndStop(4); _root.enemyAttack(); } else if (robbersMove > 16) { var meBusy = 0; var meSwing = 0; var meBlock = 0; this.gotoAndStop(1); } } } } } } } }
Instance of Symbol 758 MovieClip "enemy1" in Frame 277
onClipEvent (load) { var p = _root.player; var dx = 0; if (_root.difficulty == "easy") { var robberHealth = 45; } else if (_root.difficulty == "medium") { var robberHealth = 65; } else if (_root.difficulty == "hard") { var robberHealth = 100; } var meBusy = 0; var meBlock = 0; var meSwing = 0; var meHit = 0; } onClipEvent (enterFrame) { if (_currentframe == 1) { _name = "enemy1"; } if (_x < 60) { _x = 60; } else if (_x > 480) { _x = 480; } if ((!_root.pauseGame) && (_name != "dead")) { if (((!meBusy) && (!meHit)) && (!meBlock)) { if (p._x <= _x) { dx = -10; _xscale = Math.abs(_xscale); } else if (p._x > _x) { dx = 10; _xscale = (-Math.abs(_xscale)); } if (((_x > (p._x + 120)) && (!_root.playerHigh)) && (robberHealth > 35)) { this.gotoAndStop(2); var meBlock = 0; var meSwing = 0; _x = (_x - ((Math.random() * 5) + 3)); } else if (((_x < (p._x - 120)) && (!_root.playerHigh)) && (robberHealth > 35)) { this.gotoAndStop(2); var meBlock = 0; var meSwing = 0; _x = (_x + ((Math.random() * 5) + 3)); } else if (_root.playerHigh) { this.gotoAndStop(1); } else if ((_x <= (p._x + 50)) || (_x >= (p._x - 50))) { if (this.hitTest(_root.player)) { if (!_root.playerHigh) { if (_root.gameMode != 35) { var robbersMove = (random(60) + 15); if ((robbersMove >= 0) && (robbersMove <= 20)) { var meBusy = 1; var meSwing = 1; var meBlock = 0; this.gotoAndStop(4); _root.enemyAttack(); } else if ((robbersMove > 20) && (robbersMove <= 45)) { this.gotoAndStop(6); var meBlock = 1; var meSwing = 0; } else if (robbersMove > 45) { var meBusy = 1; var meSwing = 1; var meBlock = 0; this.gotoAndStop(3); _root.enemyAttack(); } } else if (_root.gameMode == 35) { var robbersMove = random(40); if ((robbersMove >= 0) && (robbersMove <= 5)) { var meBusy = 1; var meSwing = 1; var meBlock = 0; this.gotoAndStop(3); _root.enemyAttack(); } else if ((robbersMove > 5) && (robbersMove <= 12)) { var meBlock = 1; var meSwing = 0; this.gotoAndStop(6); } else if ((robbersMove > 12) && (robbersMove <= 16)) { var meBusy = 1; var meSwing = 1; var meBlock = 0; this.gotoAndStop(4); _root.enemyAttack(); } else if (robbersMove > 16) { var meBusy = 0; var meSwing = 0; var meBlock = 0; this.gotoAndStop(1); } } } } } } } }
Instance of Symbol 550 MovieClip "player" in Frame 277
onClipEvent (enterFrame) { if (_x < 20) { _x = 20; } if ((_x > 520) && (_root.sceneDone == false)) { _x = 520; } else if ((_x > 520) && (_root.sceneDone == true)) { _x = 20; _root.HmeterUpdate = _root.HUD.healthMeter._xscale; _root.SmeterUpdate = _root.HUD.staminaMeter._xscale; _root.HPupdate = _root.HUD.healthP; removeMovieClip(_root.healthPotion); removeMovieClip(_root.staminaPotion); _root.nextFrame(); } if (_y <= 200) { _root.playerHigh = 1; } else { _root.playerHigh = 0; } }
Instance of Symbol 759 MovieClip "Hpotion" in Frame 277
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.potions.start(); _root.HUD.healthP++; _root.HUD.potionH.gotoAndPlay(2); _root.tempHP++; _root.HPupdate++; this.removeMovieClip(); } }
Instance of Symbol 573 MovieClip in Frame 277
onClipEvent (enterFrame) { if (!_root.pauseGame) { _root.playerMove(); _root.playerFight(); _root.collisionTests(); _root.allEnemyDead(); } }
Instance of Symbol 578 MovieClip "blueGem" in Frame 277
onClipEvent (load) { if (_root.blueGemFound != 1) { this._visible = 0; } }
Instance of Symbol 580 MovieClip "goldGem" in Frame 277
onClipEvent (load) { if (_root.goldGemFound != 1) { this._visible = 0; } }
Instance of Symbol 582 MovieClip "pinkGem" in Frame 277
onClipEvent (load) { if (_root.pinkGemFound != 1) { this._visible = 0; } }
Instance of Symbol 482 MovieClip in Frame 277
onClipEvent (load) { if (_root.myMusic == 0) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Frame 278
function playerMove() { if (!playerBusy) { if (Key.isDown(39) && (!jumping)) { dx = 10; player._xscale = Math.abs(player._xscale); faceRight = 1; faceLeft = 0; running = 1; player.gotoAndStop("run"); playerTargetX = player._x + dx; if (Key.isDown(38)) { jumping = 1; spinning = true; player.gotoAndStop("hop"); } } else if (Key.isDown(37) && (!jumping)) { dx = -10; player._xscale = -Math.abs(player._xscale); running = 1; faceRight = 0; faceLeft = 1; player.gotoAndStop("run"); playerTargetX = player._x + dx; if (Key.isDown(38)) { jumping = 1; spinning = true; isRelaxed = false; player.gotoAndStop("hop"); } } else if (Key.isDown(38)) { jumping = 1; running = 0; isRelaxed = false; player.gotoAndStop("jump"); } else if (Key.isDown(32) && (!running)) { jumping = 0; running = 0; block = 1; player.gotoAndStop("block"); staminaBuild(); } else { running = 0; block = 0; dx = 0; if ((((dx == 0) && (!jumping)) && (!running)) && (!playerBusy)) { player.gotoAndStop("ready"); staminaBuild(); } } } } function playerFight() { if (!playerBusy) { if (((!jumping) && (!running)) && (!block)) { if (Key.isDown(65) && (faceLeft)) { player.gotoAndStop("slash"); attack = 1; playerAttack(); } else if (Key.isDown(65) && (faceRight)) { player.gotoAndStop("backSlash"); attack = 1; playerAttack(); } else if (Key.isDown(68) && (faceRight)) { player.gotoAndStop("slash"); attack = 1; playerAttack(); } else if (Key.isDown(68) && (faceLeft)) { player.gotoAndStop("backSlash"); attack = 1; playerAttack(); } else if (Key.isDown(83)) { player.gotoAndStop("upperSlash"); attack = 1; playerAttack(); } } } if ((Key.isDown(65) && (jumping)) || (Key.isDown(68) && (jumping))) { player.meJump.midAir.gotoAndStop(2); } } function playerAttack() { var _local1 = _root; if (_local1.Boss.hitTest(player)) { if (_local1.Boss.meBlock || (_local1.Boss.meSwing)) { player.sparks.gotoAndPlay(2); swordSound.start(); _local1.Boss._x = _local1.Boss._x - (_local1.Boss.dx * 5); } if (!_local1.Boss.meBlock) { _local1.Boss.gotoAndStop(5); _local1.Boss.meHit; } } } function enemyAttack() { if ((!block) && (!playerBusy)) { player.gotoAndStop(11); HUD.healthMeter._xscale = HUD.healthMeter._xscale - 15; if (HUD.healthMeter._xscale <= 5) { HUD.healthMeter._xscale = 5; player.gotoAndStop(12); fadeMusic.gotoAndPlay(2); gameOver = 1; gameIsOver(); } } else if (block) { swordSound.start(); player.sparks.gotoAndPlay(2); } } function allEnemyDead() { if ((enemyCount == 1) && (blueGemFound == 1)) { fadeMusic.gotoAndPlay(2); movieStrips.gotoAndPlay(2); } } function gameIsOver() { if (!sceneDone) { gameOverScreen.gotoAndPlay(2); } } function collisionTests() { if ((!jumping) && (!mcPlatforms.hitTest(playerTargetX, playerTargetY, true))) { onPlatform = false; isRelaxed = false; doGravity(); } if (!onPlatform) { var yTest1 = player._y; var yTest2 = playerTargetY; var totalLength = (yTest1 - yTest2); var _local1 = 0; while (_local1 < iterations) { var _local2 = yTest1 - (_local1 * (totalLength / iterations)); if (mcPlatforms.hitTest(playerTargetX, _local2, true)) { playerTargetY = _local2; break; } _local1++; } } if ((!jumping) && (mcPlatforms.hitTest(playerTargetX, playerTargetY, true))) { var pixelsDiff = 0; var _local3 = playerTargetY; while (mcPlatforms.hitTest(playerTargetX, _local3, true)) { _local3--; } playerTargetY = _local3 + 1; onPlatform = true; spinning = false; if (!isRelaxed) { player.gotoAndStop("ready"); isRelaxed = true; } gravity = gravityOrig; } player._x = playerTargetX; player._y = playerTargetY; } function doGravity() { if (!spinning) { player.gotoAndStop("jump"); } gravity = gravity * 1.15; playerTargetY = playerTargetY + gravity; } function ninjaStamina() { HUD.staminaMeter._xscale--; if (HUD.staminaMeter._xscale < 30) { myColor = new Color(HUD.staminaMeter); myColor.setRGB(16711680); } else if (HUD.staminaMeter._xscale <= 0) { HUD.staminaMeter = 0; } else { myColor = new Color(HUD.staminaMeter); myColor.setRGB(16750848); } } function staminaBuild() { if (HUD.staminaMeter._xscale < 100) { HUD.staminaMeter._xscale = HUD.staminaMeter._xscale + 0.2; if (HUD.staminaMeter._xscale >= 100) { HUD.staminaMeter._xscale = 100; } } if (HUD.staminaMeter._xscale >= 30) { myColor = new Color(HUD.staminaMeter); myColor.setRGB(16750848); } } function bonusPotions() { newPotion = true; duplicateMovieClip (Hpotion, "healthPotion", 5); healthPotion._x = crateBroke._x; healthPotion._y = crateBroke._y - 15; } function findGem() { duplicateMovieClip (gem, "newGem", 10); newGem._x = dead._x; newGem._y = dead._y - 50; } stop(); Hpotions._visible = 0; newPotion = false; HUD.healthMeter._xscale = HmeterUpdate; HUD.staminaMeter._xscale = SmeterUpdate; HUD.myLives = totalLives - 1; HUD.staminaP = SPupdate; HUD.healthP = HPupdate; HUD.invisibleP = IPupdate; HUD.invisibilityMeter._yscale = 0; playerTargetX = player._x; playerTargetY = player._y; faceRight = 1; faceLeft = 0; dx = 0; running = 0; jumping = 0; attack = 0; pauseGame = 0; playerBusy = 0; playerHigh = 0; groundAbs = ground; block = 0; blockChance = 0; gravity = 10; gravityOrig = gravity; enemyCount = 0; highKick = 0; if (!scrb01) { bug1._visible = 0; } else { bug1._visible = 1; } if (!scrb02) { bug2._visible = 0; } else { bug2._visible = 1; } if (!scrb03) { bug3._visible = 0; } else { bug3._visible = 1; } if (!scrb04) { bug4._visible = 0; } else { bug4._visible = 1; } swordSound = new Sound(); swordSound.attachSound("swordsClank"); potions = new Sound(); potions.attachSound("potionPicked"); iterations = 5; sceneDone = false; gameOver = 0;
Instance of Symbol 793 MovieClip "Boss" in Frame 278
onClipEvent (load) { var p = _root.player; var dx = 0; if (_root.difficulty == "easy") { var robberHealth = 45; } else if (_root.difficulty == "medium") { var robberHealth = 65; } else if (_root.difficulty == "hard") { var robberHealth = 100; } var meBusy = 0; var meBlock = 0; var meSwing = 0; var meHit = 0; } onClipEvent (enterFrame) { if (_currentframe == 1) { _name = "Boss"; } if (_x < 60) { _x = 60; } else if (_x > 480) { _x = 480; } if ((!_root.pauseGame) && (_name != "dead")) { if (((!meBusy) && (!meHit)) && (!meBlock)) { if (p._x <= _x) { dx = -10; _xscale = Math.abs(_xscale); } else if (p._x > _x) { dx = 10; _xscale = (-Math.abs(_xscale)); } if (((_x > (p._x + 50)) && (!_root.playerHigh)) && (robberHealth > 35)) { this.gotoAndStop(2); var meBlock = 0; var meSwing = 0; _x = (_x - ((Math.random() * 5) + 3)); } else if (((_x < (p._x - 50)) && (!_root.playerHigh)) && (robberHealth > 35)) { this.gotoAndStop(2); var meBlock = 0; var meSwing = 0; _x = (_x + ((Math.random() * 5) + 3)); } else if (_root.playerHigh) { this.gotoAndStop(1); } else if ((_x <= (p._x + 50)) || (_x >= (p._x - 50))) { if (this.hitTest(_root.player)) { if (!_root.playerHigh) { if (_root.gameMode != 35) { var robbersMove = (random(60) + 15); if ((robbersMove >= 0) && (robbersMove <= 20)) { var meBusy = 1; var meSwing = 1; var meBlock = 0; this.gotoAndStop(4); _root.enemyAttack(); } else if ((robbersMove > 20) && (robbersMove <= 45)) { this.gotoAndStop(6); var meBlock = 1; var meSwing = 0; } else if (robbersMove > 45) { var meBusy = 1; var meSwing = 1; var meBlock = 0; this.gotoAndStop(3); _root.enemyAttack(); } } else if (_root.gameMode == 35) { var robbersMove = random(40); if ((robbersMove >= 0) && (robbersMove <= 5)) { var meBusy = 1; var meSwing = 1; var meBlock = 0; this.gotoAndStop(3); _root.enemyAttack(); } else if ((robbersMove > 5) && (robbersMove <= 12)) { var meBlock = 1; var meSwing = 0; this.gotoAndStop(6); } else if ((robbersMove > 12) && (robbersMove <= 16)) { var meBusy = 1; var meSwing = 1; var meBlock = 0; this.gotoAndStop(4); _root.enemyAttack(); } else if (robbersMove > 16) { var meBusy = 0; var meSwing = 0; var meBlock = 0; this.gotoAndStop(1); } } } } } } } }
Instance of Symbol 550 MovieClip "player" in Frame 278
onClipEvent (enterFrame) { if (_x < 20) { _x = 20; } if ((_x > 520) && (_root.sceneDone == false)) { _x = 520; } else if ((_x > 520) && (_root.sceneDone == true)) { _x = 20; _root.HPupdate = _root.HUD.healthP; removeMovieClip(_root.healthPotion); removeMovieClip(_root.staminaPotion); _root.nextFrame(); } if (_y <= 200) { _root.playerHigh = 1; } else { _root.playerHigh = 0; } }
Instance of Symbol 798 MovieClip "crate" in Frame 278
onClipEvent (load) { if (_root.difficulty == "easy") { _root.newPotion = true; } else if (_root.difficulty != "easy") { var potionChance = random(5); if (potionChance > 2) { _root.newPotion = true; } } } onClipEvent (enterFrame) { if (this.hitTest(_root.player) && (_root.attack == 1)) { this._name = "crateBroke"; this.gotoAndStop(2); } }
Instance of Symbol 759 MovieClip "Hpotion" in Frame 278
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.potions.start(); _root.HUD.healthP = _root.HUD.healthP + 1; _root.HUD.potionH.gotoAndPlay(2); _root.tempHP++; _root.HPupdate++; this.removeMovieClip(); } }
Instance of Symbol 573 MovieClip in Frame 278
onClipEvent (enterFrame) { if (!_root.pauseGame) { _root.playerMove(); _root.playerFight(); _root.collisionTests(); } }
Instance of Symbol 805 MovieClip "gem" in Frame 278
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.potions.start(); _root.blueGemFound = 1; _root.blueGem._visible = 1; this.gotoAndPlay(2); } }
Instance of Symbol 578 MovieClip "blueGem" in Frame 278
onClipEvent (load) { if (_root.blueGemFound != 1) { this._visible = 0; } }
Instance of Symbol 580 MovieClip "goldGem" in Frame 278
onClipEvent (load) { if (_root.goldGemFound != 1) { this._visible = 0; } }
Instance of Symbol 582 MovieClip "pinkGem" in Frame 278
onClipEvent (load) { if (_root.pinkGemFound != 1) { this._visible = 0; } }
Instance of Symbol 482 MovieClip in Frame 278
onClipEvent (load) { if (_root.myMusic == 0) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Frame 279
stop(); removeMovieClip(_root.healthPotion); player._name = "actor"; actor.gotoAndStop(1); chptr2 = true;
Frame 280
stop(); levelTune = new Sound(); levelTune.attachSound("fightJamz2"); levelTune.setVolume(100); if (myMusic) { levelTune.start(0, 100); }
Instance of Symbol 835 MovieClip in Frame 280
onClipEvent (enterFrame) { if (this.hitTest(_root.player) && (_root.attack == 1)) { this.gotoAndStop(2); } }
Instance of Symbol 798 MovieClip in Frame 280
onClipEvent (load) { if (_root.difficulty == "easy") { _root.newPotion = true; } else if (_root.difficulty != "easy") { var potionChance = random(5); if (potionChance > 2) { _root.newPotion = true; } } } onClipEvent (enterFrame) { if (this.hitTest(_root.player) && (_root.attack == 1)) { this._name = "crateBroke"; this.gotoAndStop(2); } }
Instance of Symbol 482 MovieClip in Frame 280
onClipEvent (load) { if (_root.myMusic == 0) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Frame 281
function playerMove() { if (!playerBusy) { if (Key.isDown(39) && (!jumping)) { dx = 10; player._xscale = Math.abs(player._xscale); faceRight = 1; faceLeft = 0; running = 1; player.gotoAndStop("run"); playerTargetX = player._x + dx; if (Key.isDown(38)) { jumping = 1; spinning = true; player.gotoAndStop("hop"); } } else if (Key.isDown(37) && (!jumping)) { dx = -10; player._xscale = -Math.abs(player._xscale); running = 1; faceRight = 0; faceLeft = 1; player.gotoAndStop("run"); playerTargetX = player._x + dx; if (Key.isDown(38)) { jumping = 1; spinning = true; isRelaxed = false; player.gotoAndStop("hop"); } } else if (Key.isDown(38)) { jumping = 1; running = 0; isRelaxed = false; player.gotoAndStop("jump"); } else if (Key.isDown(32) && (!running)) { jumping = 0; running = 0; block = 1; player.gotoAndStop("block"); staminaBuild(); } else { running = 0; block = 0; dx = 0; if ((((dx == 0) && (!jumping)) && (!running)) && (!playerBusy)) { player.gotoAndStop("ready"); staminaBuild(); } } } } function playerFight() { if (!playerBusy) { if (((!jumping) && (!running)) && (!block)) { if (Key.isDown(65) && (faceLeft)) { player.gotoAndStop("slash"); attack = 1; playerAttack(); } else if (Key.isDown(65) && (faceRight)) { player.gotoAndStop("backSlash"); attack = 1; playerAttack(); } else if (Key.isDown(68) && (faceRight)) { player.gotoAndStop("slash"); attack = 1; playerAttack(); } else if (Key.isDown(68) && (faceLeft)) { player.gotoAndStop("backSlash"); attack = 1; playerAttack(); } else if (Key.isDown(83)) { player.gotoAndStop("upperSlash"); attack = 1; playerAttack(); } } } if ((Key.isDown(65) && (jumping)) || (Key.isDown(68) && (jumping))) { player.meJump.midAir.gotoAndStop(2); } } function playerAttack() { var _local1 = _root; i = 0; while (i < 2) { if (_local1["enemy" + i].hitTest(player)) { if (_local1["enemy" + i].meBlock || (_local1["enemy" + i].meSwing)) { player.sparks.gotoAndPlay(2); swordSound.start(); _local1["enemy" + i]._x = _local1["enemy" + i]._x - (_local1["enemy" + i].dx * 5); } if (!_local1["enemy" + i].meBlock) { _local1["enemy" + i].gotoAndStop(5); _local1["enemy" + i].meHit; } } i++; } } function enemyAttack() { if ((!block) && (!playerBusy)) { player.gotoAndStop(11); HUD.healthMeter._xscale = HUD.healthMeter._xscale - (gameMode / 2); if (HUD.healthMeter._xscale <= 5) { HUD.healthMeter._xscale = 5; player.gotoAndStop(12); gameOver = 1; gameIsOver(); } } else if (block) { swordSound.start(); player.sparks.gotoAndPlay(2); } } function allEnemyDead() { if (enemyCount == 2) { continueMC.gotoAndStop(2); sceneDone = true; } } function gameIsOver() { var _local1 = _root; if (!sceneDone) { i = 0; while (i < 2) { _local1["enemy" + i].gotoAndStop(10); gameOverScreen.gotoAndPlay(2); i++; } } } function collisionTests() { if ((!jumping) && (!mcPlatforms.hitTest(playerTargetX, playerTargetY, true))) { onPlatform = false; isRelaxed = false; doGravity(); } if (!onPlatform) { var yTest1 = player._y; var yTest2 = playerTargetY; var totalLength = (yTest1 - yTest2); var _local1 = 0; while (_local1 < iterations) { var _local2 = yTest1 - (_local1 * (totalLength / iterations)); if (mcPlatforms.hitTest(playerTargetX, _local2, true)) { playerTargetY = _local2; break; } _local1++; } } if ((!jumping) && (mcPlatforms.hitTest(playerTargetX, playerTargetY, true))) { var pixelsDiff = 0; var _local3 = playerTargetY; while (mcPlatforms.hitTest(playerTargetX, _local3, true)) { _local3--; } playerTargetY = _local3 + 1; onPlatform = true; spinning = false; if (!isRelaxed) { player.gotoAndStop("ready"); isRelaxed = true; } gravity = gravityOrig; } player._x = playerTargetX; player._y = playerTargetY; } function doGravity() { if (!spinning) { player.gotoAndStop("jump"); } gravity = gravity * 1.15; playerTargetY = playerTargetY + gravity; } function ninjaStamina() { HUD.staminaMeter._xscale--; if (HUD.staminaMeter._xscale < 30) { myColor = new Color(HUD.staminaMeter); myColor.setRGB(16711680); } else if (HUD.staminaMeter._xscale <= 0) { HUD.staminaMeter = 0; } else { myColor = new Color(HUD.staminaMeter); myColor.setRGB(16750848); } } function staminaBuild() { if (HUD.staminaMeter._xscale < 100) { HUD.staminaMeter._xscale = HUD.staminaMeter._xscale + 0.2; if (HUD.staminaMeter._xscale >= 100) { HUD.staminaMeter._xscale = 100; } } if (HUD.staminaMeter._xscale >= 30) { myColor = new Color(HUD.staminaMeter); myColor.setRGB(16750848); } } function bonusPotions() { if (newPotion == true) { duplicateMovieClip (Hpotion, "healthPotion", 5); newPotion = false; healthPotion._x = crateBroke._x; healthPotion._y = crateBroke._y - 50; } } stop(); tempScore = 0; currentChapter = 3; playerTargetX = player._x; playerTargetY = player._y; newPotion = false; HUD.myLives = totalLives - 1; HUD.staminaP = SPupdate; HUD.healthP = HPupdate; HUD.invisibleP = IPupdate; HUD.invisibilityMeter._yscale = 0; faceRight = 1; faceLeft = 0; dx = 0; running = 0; jumping = 0; attack = 0; pauseGame = 0; playerBusy = 0; playerHigh = 0; groundAbs = ground; block = 0; blockChance = 0; gravity = 10; gravityOrig = gravity; enemyCount = 0; HmeterUpdate = 0; SmeterUpdate = 0; scrb01 = tempScrb01; scrb02 = tempScrb02; scrb03 = tempScrb03; scrb04 = tempScrb04; if (!scrb01) { bug1._visible = 0; } else { bug1._visible = 1; } if (!scrb02) { bug2._visible = 0; } else { bug2._visible = 1; } if (!scrb03) { bug3._visible = 0; } else { bug3._visible = 1; } if (!scrb04) { bug4._visible = 0; } else { bug4._visible = 1; } swordSound = new Sound(); swordSound.attachSound("swordsClank"); potions = new Sound(); potions.attachSound("potionPicked"); iterations = 5; sceneDone = false; gameOver = 0;
Instance of Symbol 837 MovieClip "enemy0" in Frame 281
onClipEvent (load) { var p = _root.player; var dx = 0; if (_root.difficulty == "easy") { var robberHealth = 45; } else if (_root.difficulty == "medium") { var robberHealth = 65; } else if (_root.difficulty == "hard") { var robberHealth = 100; } var meBusy = 0; var meBlock = 0; var meSwing = 0; var meHit = 0; } onClipEvent (enterFrame) { if (_currentframe == 1) { _name = "enemy0"; } if (_x < 60) { _x = 60; } else if (_x > 480) { _x = 480; } if ((!_root.pauseGame) && (_name != "dead")) { if (((!meBusy) && (!meHit)) && (!meBlock)) { if (p._x <= _x) { dx = -10; _xscale = Math.abs(_xscale); } else if (p._x > _x) { dx = 10; _xscale = (-Math.abs(_xscale)); } if (((_x > (p._x + 120)) && (!_root.playerHigh)) && (robberHealth > 35)) { this.gotoAndStop(2); var meBlock = 0; var meSwing = 0; _x = (_x - ((Math.random() * 5) + 3)); } else if (((_x < (p._x - 120)) && (!_root.playerHigh)) && (robberHealth > 35)) { this.gotoAndStop(2); var meBlock = 0; var meSwing = 0; _x = (_x + ((Math.random() * 5) + 3)); } else if (_root.playerHigh) { this.gotoAndStop(1); } else if ((_x <= (p._x + 50)) || (_x >= (p._x - 50))) { if (this.hitTest(_root.player)) { if (!_root.playerHigh) { if (_root.gameMode != 35) { var robbersMove = (random(60) + 15); if ((robbersMove >= 0) && (robbersMove <= 20)) { var meBusy = 1; var meSwing = 1; var meBlock = 0; this.gotoAndStop(4); _root.enemyAttack(); } else if ((robbersMove > 20) && (robbersMove <= 45)) { this.gotoAndStop(6); var meBlock = 1; var meSwing = 0; } else if (robbersMove > 45) { var meBusy = 1; var meSwing = 0; var meBlock = 0; this.gotoAndStop(3); _root.enemyAttack(); } } else if (_root.gameMode == 35) { var robbersMove = random(40); if ((robbersMove >= 0) && (robbersMove <= 5)) { var meBusy = 1; var meSwing = 1; var meBlock = 0; this.gotoAndStop(3); _root.enemyAttack(); } else if ((robbersMove > 5) && (robbersMove <= 12)) { var meBlock = 1; var meSwing = 0; this.gotoAndStop(6); } else if ((robbersMove > 12) && (robbersMove <= 16)) { var meBusy = 1; var meSwing = 1; var meBlock = 0; this.gotoAndStop(4); _root.enemyAttack(); } else if (robbersMove > 16) { var meBusy = 0; var meSwing = 0; var meBlock = 0; this.gotoAndStop(1); } } } } } } } }
Instance of Symbol 837 MovieClip "enemy1" in Frame 281
onClipEvent (load) { var p = _root.player; var dx = 0; if (_root.difficulty == "easy") { var robberHealth = 45; } else if (_root.difficulty == "medium") { var robberHealth = 65; } else if (_root.difficulty == "hard") { var robberHealth = 100; } var meBusy = 0; var meBlock = 0; var meSwing = 0; var meHit = 0; } onClipEvent (enterFrame) { if (_currentframe == 1) { _name = "enemy1"; } if (_x < 60) { _x = 60; } else if (_x > 480) { _x = 480; } if ((!_root.pauseGame) && (_name != "dead")) { if (((!meBusy) && (!meHit)) && (!meBlock)) { if (p._x <= _x) { dx = -10; _xscale = Math.abs(_xscale); } else if (p._x > _x) { dx = 10; _xscale = (-Math.abs(_xscale)); } if (((_x > (p._x + 120)) && (!_root.playerHigh)) && (robberHealth > 35)) { this.gotoAndStop(2); var meBlock = 0; var meSwing = 0; _x = (_x - ((Math.random() * 5) + 3)); } else if (((_x < (p._x - 120)) && (!_root.playerHigh)) && (robberHealth > 35)) { this.gotoAndStop(2); var meBlock = 0; var meSwing = 0; _x = (_x + ((Math.random() * 5) + 3)); } else if (_root.playerHigh) { this.gotoAndStop(1); } else if ((_x <= (p._x + 50)) || (_x >= (p._x - 50))) { if (this.hitTest(_root.player)) { if (!_root.playerHigh) { if (_root.gameMode != 35) { var robbersMove = (random(60) + 15); if ((robbersMove >= 0) && (robbersMove <= 20)) { var meBusy = 1; var meSwing = 1; var meBlock = 0; this.gotoAndStop(4); _root.enemyAttack(); } else if ((robbersMove > 20) && (robbersMove <= 45)) { this.gotoAndStop(6); var meBlock = 1; var meSwing = 0; } else if (robbersMove > 45) { var meBusy = 1; var meSwing = 0; var meBlock = 0; this.gotoAndStop(3); _root.enemyAttack(); } } else if (_root.gameMode == 35) { var robbersMove = random(40); if ((robbersMove >= 0) && (robbersMove <= 5)) { var meBusy = 1; var meSwing = 1; var meBlock = 0; this.gotoAndStop(3); _root.enemyAttack(); } else if ((robbersMove > 5) && (robbersMove <= 12)) { var meBlock = 1; var meSwing = 0; this.gotoAndStop(6); } else if ((robbersMove > 12) && (robbersMove <= 16)) { var meBusy = 1; var meSwing = 1; var meBlock = 0; this.gotoAndStop(4); _root.enemyAttack(); } else if (robbersMove > 16) { var meBusy = 0; var meSwing = 0; var meBlock = 0; this.gotoAndStop(1); } } } } } } } }
Instance of Symbol 550 MovieClip "player" in Frame 281
onClipEvent (enterFrame) { if (_x < 20) { _x = 20; } if ((_x > 520) && (_root.sceneDone == false)) { _x = 520; } else if ((_x > 520) && (_root.sceneDone == true)) { _x = 20; _root.sceneDone = false; _root.HmeterUpdate = _root.HUD.healthMeter._xscale; _root.SmeterUpdate = _root.HUD.staminaMeter._xscale; _root.HPupdate = _root.HUD.healthP; removeMovieClip(_root.healthPotion); removeMovieClip(_root.staminaPotion); _root.nextFrame(); } if (_y <= 200) { _root.playerHigh = 1; } else { _root.playerHigh = 0; } if (_y > 400) { _y = 400; _visible = 0; _name = "playerdead"; _root.gameOverScreen.gotoAndPlay(2); } }
Instance of Symbol 759 MovieClip "Hpotion" in Frame 281
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.potions.start(); _root.HUD.healthP = _root.HUD.healthP + 1; _root.HUD.potionH.gotoAndPlay(2); _root.tempHP++; _root.HPupdate = _root.HPupdate + 1; this.removeMovieClip(); } }
Instance of Symbol 573 MovieClip in Frame 281
onClipEvent (enterFrame) { if (!_root.pauseGame) { _root.playerMove(); _root.playerFight(); _root.collisionTests(); _root.allEnemyDead(); } }
Instance of Symbol 578 MovieClip "blueGem" in Frame 281
onClipEvent (load) { if (_root.blueGemFound != 1) { this._visible = 0; } }
Instance of Symbol 580 MovieClip "goldGem" in Frame 281
onClipEvent (load) { if (_root.goldGemFound != 1) { this._visible = 0; } }
Instance of Symbol 582 MovieClip "pinkGem" in Frame 281
onClipEvent (load) { if (_root.pinkGemFound != 1) { this._visible = 0; } }
Frame 282
function playerMove() { if (!playerBusy) { if (Key.isDown(39) && (!jumping)) { dx = 10; player._xscale = Math.abs(player._xscale); faceRight = 1; faceLeft = 0; running = 1; player.gotoAndStop("run"); playerTargetX = player._x + dx; if (Key.isDown(38)) { jumping = 1; spinning = true; player.gotoAndStop("hop"); } } else if (Key.isDown(40)) { fallMC.gotoAndPlay(2); } else if (Key.isDown(37) && (!jumping)) { dx = -10; player._xscale = -Math.abs(player._xscale); running = 1; faceRight = 0; faceLeft = 1; player.gotoAndStop("run"); playerTargetX = player._x + dx; if (Key.isDown(38)) { jumping = 1; spinning = true; isRelaxed = false; player.gotoAndStop("hop"); } } else if (Key.isDown(38)) { jumping = 1; running = 0; isRelaxed = false; player.gotoAndStop("jump"); } else if (Key.isDown(32) && (!running)) { jumping = 0; running = 0; block = 1; player.gotoAndStop("block"); staminaBuild(); } else { running = 0; block = 0; dx = 0; if ((((dx == 0) && (!jumping)) && (!running)) && (!playerBusy)) { player.gotoAndStop("ready"); staminaBuild(); } } } } function playerFight() { if (!playerBusy) { if (((!jumping) && (!running)) && (!block)) { if (Key.isDown(65) && (faceLeft)) { player.gotoAndStop("slash"); attack = 1; playerAttack(); } else if (Key.isDown(65) && (faceRight)) { player.gotoAndStop("backSlash"); attack = 1; playerAttack(); } else if (Key.isDown(68) && (faceRight)) { player.gotoAndStop("slash"); attack = 1; playerAttack(); } else if (Key.isDown(68) && (faceLeft)) { player.gotoAndStop("backSlash"); attack = 1; playerAttack(); } else if (Key.isDown(83)) { player.gotoAndStop("upperSlash"); attack = 1; playerAttack(); } } } if ((Key.isDown(65) && (jumping)) || (Key.isDown(68) && (jumping))) { player.meJump.midAir.gotoAndStop(2); } } function playerAttack() { var _local1 = _root; i = 0; while (i < 2) { if (_local1["enemy" + i].hitTest(player)) { if (_local1["enemy" + i].meBlock || (_local1["enemy" + i].meSwing)) { player.sparks.gotoAndPlay(2); swordSound.start(); _local1["enemy" + i]._x = _local1["enemy" + i]._x - (_local1["enemy" + i].dx * 5); } if (!_local1["enemy" + i].meBlock) { _local1["enemy" + i].gotoAndStop(5); _local1["enemy" + i].meHit; } } i++; } } function enemyAttack() { if ((!block) && (!playerBusy)) { player.gotoAndStop(11); HUD.healthMeter._xscale = HUD.healthMeter._xscale - (gameMode / 2); if (HUD.healthMeter._xscale <= 5) { HUD.healthMeter._xscale = 5; player.gotoAndStop(12); gameOver = 1; gameIsOver(); } } else if (block) { swordSound.start(); player.sparks.gotoAndPlay(2); } } function allEnemyDead() { if (enemyCount == 2) { continueMC.gotoAndStop(2); sceneDone = true; } } function gameIsOver() { var _local1 = _root; if (!sceneDone) { i = 0; while (i < 3) { _local1["enemy" + i].gotoAndStop(10); gameOverScreen.gotoAndPlay(2); i++; } } } function collisionTests() { if ((!jumping) && (!mcPlatforms.hitTest(playerTargetX, playerTargetY, true))) { onPlatform = false; isRelaxed = false; doGravity(); } if (!onPlatform) { var yTest1 = player._y; var yTest2 = playerTargetY; var totalLength = (yTest1 - yTest2); var _local1 = 0; while (_local1 < iterations) { var _local2 = yTest1 - (_local1 * (totalLength / iterations)); if (mcPlatforms.hitTest(playerTargetX, _local2, true)) { playerTargetY = _local2; break; } _local1++; } } if ((!jumping) && (mcPlatforms.hitTest(playerTargetX, playerTargetY, true))) { var pixelsDiff = 0; var _local3 = playerTargetY; while (mcPlatforms.hitTest(playerTargetX, _local3, true)) { _local3--; } playerTargetY = _local3 + 1; onPlatform = true; spinning = false; if (!isRelaxed) { player.gotoAndStop("ready"); isRelaxed = true; } gravity = gravityOrig; } player._x = playerTargetX; player._y = playerTargetY; } function doGravity() { if (!spinning) { player.gotoAndStop("jump"); } gravity = gravity * 1.15; playerTargetY = playerTargetY + gravity; } function ninjaStamina() { HUD.staminaMeter._xscale--; if (HUD.staminaMeter._xscale < 30) { myColor = new Color(HUD.staminaMeter); myColor.setRGB(16711680); } else if (HUD.staminaMeter._xscale <= 0) { HUD.staminaMeter = 0; } else { myColor = new Color(HUD.staminaMeter); myColor.setRGB(16750848); } } function staminaBuild() { if (HUD.staminaMeter._xscale < 100) { HUD.staminaMeter._xscale = HUD.staminaMeter._xscale + 0.2; if (HUD.staminaMeter._xscale >= 100) { HUD.staminaMeter._xscale = 100; } } if (HUD.staminaMeter._xscale >= 30) { myColor = new Color(HUD.staminaMeter); myColor.setRGB(16750848); } } function allBroke() { if (brokenStuff == 3) { mcPlatforms.gotoAndStop(2); } } function bonusPotions() { if (newPotion == true) { duplicateMovieClip (Hpotion, "healthPotion", 5); healthPotion._x = dead._x; healthPotion._y = dead._y - 50; } } stop(); playerTargetX = player._x; playerTargetY = player._y; newPotion = false; HUD.healthMeter._xscale = HmeterUpdate; HUD.staminaMeter._xscale = SmeterUpdate; HUD.myLives = totalLives - 1; HUD.staminaP = SPupdate; HUD.healthP = HPupdate; HUD.invisibleP = IPupdate; HUD.invisibilityMeter._yscale = 0; faceRight = 1; faceLeft = 0; dx = 0; running = 0; jumping = 0; attack = 0; pauseGame = 0; playerBusy = 0; playerHigh = 0; groundAbs = ground; block = 0; blockChance = 0; gravity = 10; gravityOrig = gravity; enemyCount = 0; HmeterUpdate = 0; SmeterUpdate = 0; brokenStuff = 0; scrb01 = tempScrb01; scrb02 = tempScrb02; scrb03 = tempScrb03; scrb04 = tempScrb04; if (!scrb01) { bug1._visible = 0; } else { bug1._visible = 1; } if (!scrb02) { bug2._visible = 0; } else { bug2._visible = 1; } if (!scrb03) { bug3._visible = 0; } else { bug3._visible = 1; } if (!scrb04) { bug4._visible = 0; } else { bug4._visible = 1; } swordSound = new Sound(); swordSound.attachSound("swordsClank"); potions = new Sound(); potions.attachSound("potionPicked"); iterations = 5; sceneDone = false; gameOver = 0;
Instance of Symbol 869 MovieClip "enemy0" in Frame 282
onClipEvent (load) { var p = _root.player; var dx = 0; if (_root.difficulty == "easy") { var robberHealth = 45; } else if (_root.difficulty == "medium") { var robberHealth = 65; } else if (_root.difficulty == "hard") { var robberHealth = 100; } var meBusy = 0; var meBlock = 0; var meSwing = 0; var meHit = 0; } onClipEvent (enterFrame) { if (_currentframe == 1) { _name = "enemy0"; } if (_x < 230) { _y = (_y + 10); this.gotoAndStop(7); if (_y > 430) { this._y = 500; } } else if (_x > 420) { _x = 420; } if ((!_root.pauseGame) && (_name != "dead")) { if (((!meBusy) && (!meHit)) && (!meBlock)) { if (p._x <= _x) { dx = -10; _xscale = Math.abs(_xscale); } else if (p._x > _x) { dx = 10; _xscale = (-Math.abs(_xscale)); } if (((_x > (p._x + 300)) && (!_root.playerHigh)) && (robberHealth > 35)) { this.gotoAndStop(2); var meBlock = 0; var meSwing = 0; _x = (_x - ((Math.random() * 5) + 3)); } else if (((_x < (p._x - 300)) && (!_root.playerHigh)) && (robberHealth > 35)) { this.gotoAndStop(2); var meBlock = 0; var meSwing = 0; _x = (_x + ((Math.random() * 5) + 3)); } else if (_root.playerHigh) { this.gotoAndStop(1); } else if ((_x <= (p._x + 50)) || (_x >= (p._x - 50))) { if (this.hitTest(_root.player)) { if (!_root.playerHigh) { if (_root.gameMode != 35) { var robbersMove = (random(60) + 15); if ((robbersMove >= 0) && (robbersMove <= 20)) { var meBusy = 1; var meSwing = 1; var meBlock = 0; this.gotoAndStop(4); _root.enemyAttack(); } else if ((robbersMove > 20) && (robbersMove <= 45)) { this.gotoAndStop(6); var meBlock = 1; var meSwing = 0; } else if (robbersMove > 45) { var meBusy = 1; var meSwing = 0; var meBlock = 0; this.gotoAndStop(3); _root.enemyAttack(); } } else if (_root.gameMode == 35) { var robbersMove = random(40); if ((robbersMove >= 0) && (robbersMove <= 5)) { var meBusy = 1; var meSwing = 1; var meBlock = 0; this.gotoAndStop(3); _root.enemyAttack(); } else if ((robbersMove > 5) && (robbersMove <= 12)) { var meBlock = 1; var meSwing = 0; this.gotoAndStop(6); } else if ((robbersMove > 12) && (robbersMove <= 16)) { var meBusy = 1; var meSwing = 1; var meBlock = 0; this.gotoAndStop(4); _root.enemyAttack(); } else if (robbersMove > 16) { var meBusy = 0; var meSwing = 0; var meBlock = 0; this.gotoAndStop(1); } } } } else { this.gotoAndStop(1); } } } } }
Instance of Symbol 869 MovieClip "enemy1" in Frame 282
onClipEvent (load) { var p = _root.player; var dx = 0; if (_root.difficulty == "easy") { var robberHealth = 45; } else if (_root.difficulty == "medium") { var robberHealth = 65; } else if (_root.difficulty == "hard") { var robberHealth = 100; } var meBusy = 0; var meBlock = 0; var meSwing = 0; var meHit = 0; } onClipEvent (enterFrame) { if (_currentframe == 1) { _name = "enemy1"; } if (_x < 230) { _y = (_y + 10); this.gotoAndStop(7); if (_y > 430) { this._y = 500; } } else if (_x > 375) { _x = 375; } if ((!_root.pauseGame) && (_name != "dead")) { if (((!meBusy) && (!meHit)) && (!meBlock)) { if (p._x <= _x) { dx = -10; _xscale = Math.abs(_xscale); } else if (p._x > _x) { dx = 10; _xscale = (-Math.abs(_xscale)); } if (((_x > (p._x + 300)) && (!_root.playerHigh)) && (robberHealth > 35)) { this.gotoAndStop(2); var meBlock = 0; var meSwing = 0; _x = (_x - ((Math.random() * 5) + 3)); } else if (((_x < (p._x - 300)) && (!_root.playerHigh)) && (robberHealth > 35)) { this.gotoAndStop(2); var meBlock = 0; var meSwing = 0; _x = (_x + ((Math.random() * 5) + 3)); } else if (_root.playerHigh) { this.gotoAndStop(1); } else if ((_x <= (p._x + 50)) || (_x >= (p._x - 50))) { if (this.hitTest(_root.player)) { if (!_root.playerHigh) { if (_root.gameMode != 35) { var robbersMove = (random(60) + 15); if ((robbersMove >= 0) && (robbersMove <= 20)) { var meBusy = 1; var meSwing = 1; var meBlock = 0; this.gotoAndStop(4); _root.enemyAttack(); } else if ((robbersMove > 20) && (robbersMove <= 45)) { this.gotoAndStop(6); var meBlock = 1; var meSwing = 0; } else if (robbersMove > 45) { var meBusy = 1; var meSwing = 0; var meBlock = 0; this.gotoAndStop(3); _root.enemyAttack(); } } else if (_root.gameMode == 35) { var robbersMove = random(40); if ((robbersMove >= 0) && (robbersMove <= 5)) { var meBusy = 1; var meSwing = 1; var meBlock = 0; this.gotoAndStop(3); _root.enemyAttack(); } else if ((robbersMove > 5) && (robbersMove <= 12)) { var meBlock = 1; var meSwing = 0; this.gotoAndStop(6); } else if ((robbersMove > 12) && (robbersMove <= 16)) { var meBusy = 1; var meSwing = 1; var meBlock = 0; this.gotoAndStop(4); _root.enemyAttack(); } else if (robbersMove > 16) { var meBusy = 0; var meSwing = 0; var meBlock = 0; this.gotoAndStop(1); } } } } else { this.gotoAndStop(1); } } } } }
Instance of Symbol 550 MovieClip "player" in Frame 282
onClipEvent (enterFrame) { if (_x < 20) { _x = 20; } if ((_x > 540) && (_root.sceneDone == false)) { _x = 540; } else if ((_x > 540) && (_root.sceneDone == true)) { _x = 20; _root.sceneDone = false; _root.HmeterUpdate = _root.HUD.healthMeter._xscale; _root.SmeterUpdate = _root.HUD.staminaMeter._xscale; _root.HPupdate = _root.HUD.healthP; removeMovieClip(_root.healthPotion); removeMovieClip(_root.staminaPotion); _root.nextFrame(); } if (_y <= 200) { _root.playerHigh = 1; } else { _root.playerHigh = 0; } if (_y > 450) { _y = 450; _visible = 0; _name = "playerdead"; _root.gameOverScreen.gotoAndPlay(2); } }
Instance of Symbol 573 MovieClip in Frame 282
onClipEvent (enterFrame) { if (!_root.pauseGame) { _root.playerMove(); _root.playerFight(); _root.collisionTests(); _root.allEnemyDead(); } }
Instance of Symbol 578 MovieClip "blueGem" in Frame 282
onClipEvent (load) { if (_root.blueGemFound != 1) { this._visible = 0; } }
Instance of Symbol 580 MovieClip "goldGem" in Frame 282
onClipEvent (load) { if (_root.goldGemFound != 1) { this._visible = 0; } }
Instance of Symbol 582 MovieClip "pinkGem" in Frame 282
onClipEvent (load) { if (_root.pinkGemFound != 1) { this._visible = 0; } }
Instance of Symbol 482 MovieClip in Frame 282
onClipEvent (load) { if (_root.myMusic == 0) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Frame 283
function playerMove() { if (!playerBusy) { if (Key.isDown(39) && (!jumping)) { dx = 10; player._xscale = Math.abs(player._xscale); faceRight = 1; faceLeft = 0; running = 1; player.gotoAndStop("run"); playerTargetX = player._x + dx; if (Key.isDown(38)) { jumping = 1; spinning = true; player.gotoAndStop("hop"); } } else if (Key.isDown(40)) { fallMC.gotoAndPlay(2); } else if (Key.isDown(37) && (!jumping)) { dx = -10; player._xscale = -Math.abs(player._xscale); running = 1; faceRight = 0; faceLeft = 1; player.gotoAndStop("run"); playerTargetX = player._x + dx; if (Key.isDown(38)) { jumping = 1; spinning = true; isRelaxed = false; player.gotoAndStop("hop"); } } else if (Key.isDown(38)) { jumping = 1; running = 0; isRelaxed = false; player.gotoAndStop("jump"); } else if (Key.isDown(32) && (!running)) { jumping = 0; running = 0; block = 1; player.gotoAndStop("block"); staminaBuild(); } else { running = 0; block = 0; dx = 0; if ((((dx == 0) && (!jumping)) && (!running)) && (!playerBusy)) { player.gotoAndStop("ready"); staminaBuild(); } } } } function playerFight() { if (!playerBusy) { if (((!jumping) && (!running)) && (!block)) { if (Key.isDown(65) && (faceLeft)) { player.gotoAndStop("slash"); attack = 1; playerAttack(); } else if (Key.isDown(65) && (faceRight)) { player.gotoAndStop("backSlash"); attack = 1; playerAttack(); } else if (Key.isDown(68) && (faceRight)) { player.gotoAndStop("slash"); attack = 1; playerAttack(); } else if (Key.isDown(68) && (faceLeft)) { player.gotoAndStop("backSlash"); attack = 1; playerAttack(); } else if (Key.isDown(83)) { player.gotoAndStop("upperSlash"); attack = 1; playerAttack(); } } } if ((Key.isDown(65) && (jumping)) || (Key.isDown(68) && (jumping))) { player.meJump.midAir.gotoAndStop(2); } } function playerAttack() { var _local1 = _root; i = 0; while (i < 2) { if (_local1["enemy" + i].hitTest(player)) { if (_local1["enemy" + i].meBlock || (_local1["enemy" + i].meSwing)) { player.sparks.gotoAndPlay(2); swordSound.start(); _local1["enemy" + i]._x = _local1["enemy" + i]._x - (_local1["enemy" + i].dx * 5); } if (!_local1["enemy" + i].meBlock) { _local1["enemy" + i].gotoAndStop(5); _local1["enemy" + i].meHit; } } i++; } } function enemyAttack() { if ((!block) && (!playerBusy)) { player.gotoAndStop(11); HUD.healthMeter._xscale = HUD.healthMeter._xscale - (gameMode / 2); if (HUD.healthMeter._xscale <= 5) { HUD.healthMeter._xscale = 5; player.gotoAndStop(12); gameOver = 1; gameIsOver(); } } else if (block) { swordSound.start(); player.sparks.gotoAndPlay(2); } } function allEnemyDead() { if (enemyCount == 2) { continueMC.gotoAndStop(2); sceneDone = true; } } function gameIsOver() { var _local1 = _root; if (!sceneDone) { i = 0; while (i < 3) { _local1["enemy" + i].gotoAndStop(10); gameOverScreen.gotoAndPlay(2); i++; } } } function collisionTests() { if ((!jumping) && (!mcPlatforms.hitTest(playerTargetX, playerTargetY, true))) { onPlatform = false; isRelaxed = false; doGravity(); } if (!onPlatform) { var yTest1 = player._y; var yTest2 = playerTargetY; var totalLength = (yTest1 - yTest2); var _local1 = 0; while (_local1 < iterations) { var _local2 = yTest1 - (_local1 * (totalLength / iterations)); if (mcPlatforms.hitTest(playerTargetX, _local2, true)) { playerTargetY = _local2; break; } _local1++; } } if ((!jumping) && (mcPlatforms.hitTest(playerTargetX, playerTargetY, true))) { var pixelsDiff = 0; var _local3 = playerTargetY; while (mcPlatforms.hitTest(playerTargetX, _local3, true)) { _local3--; } playerTargetY = _local3 + 1; onPlatform = true; spinning = false; if (!isRelaxed) { player.gotoAndStop("ready"); isRelaxed = true; } gravity = gravityOrig; } player._x = playerTargetX; player._y = playerTargetY; } function doGravity() { if (!spinning) { player.gotoAndStop("jump"); } gravity = gravity * 1.15; playerTargetY = playerTargetY + gravity; } function ninjaStamina() { HUD.staminaMeter._xscale--; if (HUD.staminaMeter._xscale < 30) { myColor = new Color(HUD.staminaMeter); myColor.setRGB(16711680); } else if (HUD.staminaMeter._xscale <= 0) { HUD.staminaMeter = 0; } else { myColor = new Color(HUD.staminaMeter); myColor.setRGB(16750848); } } function staminaBuild() { if (HUD.staminaMeter._xscale < 100) { HUD.staminaMeter._xscale = HUD.staminaMeter._xscale + 0.2; if (HUD.staminaMeter._xscale >= 100) { HUD.staminaMeter._xscale = 100; } } if (HUD.staminaMeter._xscale >= 30) { myColor = new Color(HUD.staminaMeter); myColor.setRGB(16750848); } } function allBroke() { if (brokenStuff == 3) { mcPlatforms.gotoAndStop(2); } } function bonusPotions() { if (newPotion == true) { duplicateMovieClip (Hpotion, "healthPotion", 5); healthPotion._x = dead._x; healthPotion._y = dead._y - 50; } } stop(); playerTargetX = player._x; playerTargetY = player._y; newPotion = false; HUD.healthMeter._xscale = HmeterUpdate; HUD.staminaMeter._xscale = SmeterUpdate; HUD.myLives = totalLives - 1; HUD.staminaP = SPupdate; HUD.healthP = HPupdate; HUD.invisibleP = IPupdate; HUD.invisibilityMeter._yscale = 0; faceRight = 1; faceLeft = 0; dx = 0; running = 0; jumping = 0; attack = 0; pauseGame = 0; playerBusy = 0; playerHigh = 0; groundAbs = ground; block = 0; blockChance = 0; gravity = 10; gravityOrig = gravity; enemyCount = 0; HmeterUpdate = 0; SmeterUpdate = 0; brokenStuff = 0; scrb01 = tempScrb01; scrb02 = tempScrb02; scrb03 = tempScrb03; scrb04 = tempScrb04; if (!scrb01) { bug1._visible = 0; } else { bug1._visible = 1; } if (!scrb02) { bug2._visible = 0; } else { bug2._visible = 1; } if (!scrb03) { bug3._visible = 0; } else { bug3._visible = 1; } if (!scrb04) { bug4._visible = 0; } else { bug4._visible = 1; } swordSound = new Sound(); swordSound.attachSound("swordsClank"); potions = new Sound(); potions.attachSound("potionPicked"); iterations = 5; sceneDone = false; gameOver = 0;
Instance of Symbol 886 MovieClip "vase" in Frame 283
onClipEvent (enterFrame) { if (this.hitTest(_root.player) && (_root.attack == 1)) { this._name = "vaseBroke"; this.gotoAndStop(2); } }
Instance of Symbol 869 MovieClip "enemy0" in Frame 283
onClipEvent (load) { var p = _root.player; var dx = 0; if (_root.difficulty == "easy") { var robberHealth = 45; } else if (_root.difficulty == "medium") { var robberHealth = 65; } else if (_root.difficulty == "hard") { var robberHealth = 100; } var meBusy = 0; var meBlock = 0; var meSwing = 0; var meHit = 0; } onClipEvent (enterFrame) { if (_currentframe == 1) { _name = "enemy0"; } if (_x < 150) { _x = 150; } else if (_x > 385) { _x = 385; } if ((!_root.pauseGame) && (_name != "dead")) { if (((!meBusy) && (!meHit)) && (!meBlock)) { if (p._x <= _x) { dx = -10; _xscale = Math.abs(_xscale); } else if (p._x > _x) { dx = 10; _xscale = (-Math.abs(_xscale)); } if (((_x > (p._x + 300)) && (!_root.playerHigh)) && (robberHealth > 15)) { this.gotoAndStop(2); var meBlock = 0; var meSwing = 0; _x = (_x - ((Math.random() * 5) + 3)); } else if (((_x < (p._x - 300)) && (!_root.playerHigh)) && (robberHealth > 15)) { this.gotoAndStop(2); var meBlock = 0; var meSwing = 0; _x = (_x + ((Math.random() * 5) + 3)); } else if (_root.playerHigh) { this.gotoAndStop(1); } else if ((_x <= (p._x + 60)) || (_x >= (p._x - 60))) { if (this.hitTest(_root.player)) { if (!_root.playerHigh) { if (_root.gameMode != 35) { var robbersMove = (random(60) + 15); if ((robbersMove >= 0) && (robbersMove <= 20)) { var meBusy = 1; var meSwing = 1; var meBlock = 0; this.gotoAndStop(4); _root.enemyAttack(); } else if ((robbersMove > 20) && (robbersMove <= 45)) { this.gotoAndStop(6); var meBlock = 1; var meSwing = 0; } else if (robbersMove > 45) { var meBusy = 1; var meSwing = 0; var meBlock = 0; this.gotoAndStop(3); _root.enemyAttack(); } } else if (_root.gameMode == 35) { var robbersMove = random(40); if ((robbersMove >= 0) && (robbersMove <= 5)) { var meBusy = 1; var meSwing = 1; var meBlock = 0; this.gotoAndStop(3); _root.enemyAttack(); } else if ((robbersMove > 5) && (robbersMove <= 12)) { var meBlock = 1; var meSwing = 0; this.gotoAndStop(6); } else if ((robbersMove > 12) && (robbersMove <= 16)) { var meBusy = 1; var meSwing = 1; var meBlock = 0; this.gotoAndStop(4); _root.enemyAttack(); } else if (robbersMove > 16) { var meBusy = 0; var meSwing = 0; var meBlock = 0; this.gotoAndStop(1); } } } } else { this.gotoAndStop(1); } } } } }
Instance of Symbol 869 MovieClip "enemy1" in Frame 283
onClipEvent (load) { var p = _root.player; var dx = 0; if (_root.difficulty == "easy") { var robberHealth = 45; } else if (_root.difficulty == "medium") { var robberHealth = 65; } else if (_root.difficulty == "hard") { var robberHealth = 100; } var meBusy = 0; var meBlock = 0; var meSwing = 0; var meHit = 0; } onClipEvent (enterFrame) { if (_currentframe == 1) { _name = "enemy1"; } if (_x < 150) { _x = 150; } else if (_x > 385) { _x = 385; } if ((!_root.pauseGame) && (_name != "dead")) { if (((!meBusy) && (!meHit)) && (!meBlock)) { if (p._x <= _x) { dx = -10; _xscale = Math.abs(_xscale); } else if (p._x > _x) { dx = 10; _xscale = (-Math.abs(_xscale)); } if (((_x > (p._x + 300)) && (!_root.playerHigh)) && (robberHealth > 35)) { this.gotoAndStop(2); var meBlock = 0; var meSwing = 0; _x = (_x - ((Math.random() * 5) + 3)); } else if (((_x < (p._x - 300)) && (!_root.playerHigh)) && (robberHealth > 35)) { this.gotoAndStop(2); var meBlock = 0; var meSwing = 0; _x = (_x + ((Math.random() * 5) + 3)); } else if (_root.playerHigh) { this.gotoAndStop(1); } else if ((_x <= (p._x + 50)) || (_x >= (p._x - 50))) { if (this.hitTest(_root.player)) { if (!_root.playerHigh) { if (_root.gameMode != 35) { var robbersMove = (random(60) + 15); if ((robbersMove >= 0) && (robbersMove <= 20)) { var meBusy = 1; var meSwing = 1; var meBlock = 0; this.gotoAndStop(4); _root.enemyAttack(); } else if ((robbersMove > 20) && (robbersMove <= 45)) { this.gotoAndStop(6); var meBlock = 1; var meSwing = 0; } else if (robbersMove > 45) { var meBusy = 1; var meSwing = 0; var meBlock = 0; this.gotoAndStop(3); _root.enemyAttack(); } } else if (_root.gameMode == 35) { var robbersMove = random(40); if ((robbersMove >= 0) && (robbersMove <= 5)) { var meBusy = 1; var meSwing = 1; var meBlock = 0; this.gotoAndStop(3); _root.enemyAttack(); } else if ((robbersMove > 5) && (robbersMove <= 12)) { var meBlock = 1; var meSwing = 0; this.gotoAndStop(6); } else if ((robbersMove > 12) && (robbersMove <= 16)) { var meBusy = 1; var meSwing = 1; var meBlock = 0; this.gotoAndStop(4); _root.enemyAttack(); } else if (robbersMove > 16) { var meBusy = 0; var meSwing = 0; var meBlock = 0; this.gotoAndStop(1); } } } } else { this.gotoAndStop(1); } } } } }
Instance of Symbol 550 MovieClip "player" in Frame 283
onClipEvent (enterFrame) { if (_x < 20) { _x = 20; } if ((_x > 540) && (_root.sceneDone == false)) { _x = 540; } else if (((_x > 540) && (_root.sceneDone == true)) && (_y > 200)) { _x = 20; _root.sceneDone = false; _root.HmeterUpdate = _root.HUD.healthMeter._xscale; _root.SmeterUpdate = _root.HUD.staminaMeter._xscale; _root.HPupdate = _root.HUD.healthP; removeMovieClip(_root.healthPotion); removeMovieClip(_root.staminaPotion); _root.nextFrame(); } if (_y <= 200) { _root.playerHigh = 1; } else { _root.playerHigh = 0; } if (_y > 450) { _y = 450; _visible = 0; _name = "playerdead"; _root.gameOverScreen.gotoAndPlay(2); } }
Instance of Symbol 573 MovieClip in Frame 283
onClipEvent (enterFrame) { if (!_root.pauseGame) { _root.playerMove(); _root.playerFight(); _root.collisionTests(); _root.allEnemyDead(); } }
Instance of Symbol 578 MovieClip "blueGem" in Frame 283
onClipEvent (load) { if (_root.blueGemFound != 1) { this._visible = 0; } }
Instance of Symbol 580 MovieClip "goldGem" in Frame 283
onClipEvent (load) { if (_root.goldGemFound != 1) { this._visible = 0; } }
Instance of Symbol 582 MovieClip "pinkGem" in Frame 283
onClipEvent (load) { if (_root.pinkGemFound != 1) { this._visible = 0; } }
Instance of Symbol 890 MovieClip "scarabPiece1" in Frame 283
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { if (_root.scarabFound) { this.gotoAndStop(3); } } }
Instance of Symbol 482 MovieClip in Frame 283
onClipEvent (load) { if (_root.myMusic == 0) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Frame 284
function playerMove() { if (!playerBusy) { if (Key.isDown(39) && (!jumping)) { dx = 10; player._xscale = Math.abs(player._xscale); faceRight = 1; faceLeft = 0; running = 1; player.gotoAndStop("run"); playerTargetX = player._x + dx; if (Key.isDown(38)) { jumping = 1; spinning = true; player.gotoAndStop("hop"); } } else if (Key.isDown(37) && (!jumping)) { dx = -10; player._xscale = -Math.abs(player._xscale); running = 1; faceRight = 0; faceLeft = 1; player.gotoAndStop("run"); playerTargetX = player._x + dx; if (Key.isDown(38)) { jumping = 1; spinning = true; isRelaxed = false; player.gotoAndStop("hop"); } } else if (Key.isDown(38)) { jumping = 1; running = 0; isRelaxed = false; player.gotoAndStop("jump"); } else if (Key.isDown(32) && (!running)) { jumping = 0; running = 0; block = 1; player.gotoAndStop("block"); staminaBuild(); } else { running = 0; block = 0; dx = 0; if ((((dx == 0) && (!jumping)) && (!running)) && (!playerBusy)) { player.gotoAndStop("ready"); staminaBuild(); } } } } function playerFight() { if (!playerBusy) { if (((!jumping) && (!running)) && (!block)) { if (Key.isDown(65) && (faceLeft)) { player.gotoAndStop("slash"); attack = 1; playerAttack(); } else if (Key.isDown(65) && (faceRight)) { player.gotoAndStop("backSlash"); attack = 1; playerAttack(); } else if (Key.isDown(68) && (faceRight)) { player.gotoAndStop("slash"); attack = 1; playerAttack(); } else if (Key.isDown(68) && (faceLeft)) { player.gotoAndStop("backSlash"); attack = 1; playerAttack(); } else if (Key.isDown(83)) { player.gotoAndStop("upperSlash"); attack = 1; playerAttack(); } } } if ((Key.isDown(65) && (jumping)) || (Key.isDown(68) && (jumping))) { player.meJump.midAir.gotoAndStop(2); } } function playerAttack() { var _local1 = _root; i = 0; while (i < 2) { if (_local1["enemy" + i].hitTest(player)) { if (_local1["enemy" + i].meBlock || (_local1["enemy" + i].meSwing)) { player.sparks.gotoAndPlay(2); swordSound.start(); _local1["enemy" + i]._x = _local1["enemy" + i]._x - (_local1["enemy" + i].dx * 5); } if (!_local1["enemy" + i].meBlock) { _local1["enemy" + i].gotoAndStop(5); _local1["enemy" + i].meHit; } } i++; } } function enemyAttack() { if ((!block) && (!playerBusy)) { player.gotoAndStop(11); HUD.healthMeter._xscale = HUD.healthMeter._xscale - (gameMode / 2); if (HUD.healthMeter._xscale <= 5) { HUD.healthMeter._xscale = 5; player.gotoAndStop(12); gameOver = 1; gameIsOver(); } } else if (block) { swordSound.start(); player.sparks.gotoAndPlay(2); } } function allEnemyDead() { if (enemyCount == 1) { continueMC.gotoAndStop(2); sceneDone = true; } } function gameIsOver() { var _local1 = _root; if (!sceneDone) { i = 0; while (i < 2) { _local1["enemy" + i].gotoAndStop(10); gameOverScreen.gotoAndPlay(2); i++; } } } function collisionTests() { if ((!jumping) && (!mcPlatforms.hitTest(playerTargetX, playerTargetY, true))) { onPlatform = false; isRelaxed = false; doGravity(); } if (!onPlatform) { var yTest1 = player._y; var yTest2 = playerTargetY; var totalLength = (yTest1 - yTest2); var _local1 = 0; while (_local1 < iterations) { var _local2 = yTest1 - (_local1 * (totalLength / iterations)); if (mcPlatforms.hitTest(playerTargetX, _local2, true)) { playerTargetY = _local2; break; } _local1++; } } if ((!jumping) && (mcPlatforms.hitTest(playerTargetX, playerTargetY, true))) { var pixelsDiff = 0; var _local3 = playerTargetY; while (mcPlatforms.hitTest(playerTargetX, _local3, true)) { _local3--; } playerTargetY = _local3 + 1; onPlatform = true; spinning = false; if (!isRelaxed) { player.gotoAndStop("ready"); isRelaxed = true; } gravity = gravityOrig; } player._x = playerTargetX; player._y = playerTargetY; } function doGravity() { if (!spinning) { player.gotoAndStop("jump"); } gravity = gravity * 1.15; playerTargetY = playerTargetY + gravity; } function ninjaStamina() { HUD.staminaMeter._xscale--; if (HUD.staminaMeter._xscale < 30) { myColor = new Color(HUD.staminaMeter); myColor.setRGB(16711680); } else if (HUD.staminaMeter._xscale <= 0) { HUD.staminaMeter = 0; } else { myColor = new Color(HUD.staminaMeter); myColor.setRGB(16750848); } } function staminaBuild() { if (HUD.staminaMeter._xscale < 100) { HUD.staminaMeter._xscale = HUD.staminaMeter._xscale + 0.2; if (HUD.staminaMeter._xscale >= 100) { HUD.staminaMeter._xscale = 100; } } if (HUD.staminaMeter._xscale >= 30) { myColor = new Color(HUD.staminaMeter); myColor.setRGB(16750848); } } function allBroke() { if (itemsBroken == 3) { mcPlatforms.gotoAndStop(2); } } function bonusPotions() { if (newPotion == true) { duplicateMovieClip (Spotion, "staminaPotion", 5); newPotion = false; staminaPotion._x = crateBroke._x; staminaPotion._y = crateBroke._y - 50; } } stop(); playerTargetX = player._x; playerTargetY = player._y; newPotion = false; HUD.healthMeter._xscale = HmeterUpdate; HUD.staminaMeter._xscale = SmeterUpdate; HUD.myLives = totalLives - 1; HUD.staminaP = SPupdate; HUD.healthP = HPupdate; HUD.invisibleP = IPupdate; HUD.invisibilityMeter._yscale = 0; faceRight = 1; faceLeft = 0; dx = 0; running = 0; jumping = 0; attack = 0; pauseGame = 0; playerBusy = 0; playerHigh = 0; groundAbs = ground; block = 0; blockChance = 0; gravity = 10; gravityOrig = gravity; enemyCount = 0; HmeterUpdate = 0; SmeterUpdate = 0; itemsBroken = 0; if (!scrb01) { bug1._visible = 0; } else { bug1._visible = 1; } if (!scrb02) { bug2._visible = 0; } else { bug2._visible = 1; } if (!scrb03) { bug3._visible = 0; } else { bug3._visible = 1; } if (!scrb04) { bug4._visible = 0; } else { bug4._visible = 1; } swordSound = new Sound(); swordSound.attachSound("swordsClank"); potions = new Sound(); potions.attachSound("potionPicked"); iterations = 5; sceneDone = false; gameOver = 0;
Instance of Symbol 898 MovieClip in Frame 284
onClipEvent (enterFrame) { if (this.hitTest(_root.player) && (_root.attack == 1)) { this.gotoAndStop(2); } }
Instance of Symbol 798 MovieClip in Frame 284
onClipEvent (load) { if (_root.difficulty == "easy") { _root.newPotion = true; } else if (_root.difficulty != "easy") { var potionChance = random(5); if (potionChance > 3) { _root.newPotion = true; } } } onClipEvent (enterFrame) { if (this.hitTest(_root.player) && (_root.attack == 1)) { this._name = "crateBroke"; this.gotoAndStop(2); } }
Instance of Symbol 898 MovieClip in Frame 284
onClipEvent (enterFrame) { if (this.hitTest(_root.player) && (_root.attack == 1)) { this.gotoAndStop(2); } }
Instance of Symbol 837 MovieClip "enemy0" in Frame 284
onClipEvent (load) { var p = _root.player; var dx = 0; if (_root.difficulty == "easy") { var robberHealth = 45; } else if (_root.difficulty == "medium") { var robberHealth = 65; } else if (_root.difficulty == "hard") { var robberHealth = 100; } var meBusy = 0; var meBlock = 0; var meSwing = 0; var meHit = 0; } onClipEvent (enterFrame) { if (_currentframe == 1) { _name = "enemy0"; } if (_x < 60) { _x = 60; } else if (_x > 390) { _x = 390; } if ((!_root.pauseGame) && (_name != "dead")) { if (((!meBusy) && (!meHit)) && (!meBlock)) { if (p._x <= _x) { dx = -10; _xscale = Math.abs(_xscale); } else if (p._x > _x) { dx = 10; _xscale = (-Math.abs(_xscale)); } if (((_x > (p._x + 120)) && (!_root.playerHigh)) && (robberHealth > 35)) { this.gotoAndStop(2); var meBlock = 0; var meSwing = 0; _x = (_x - ((Math.random() * 5) + 3)); } else if (((_x < (p._x - 120)) && (!_root.playerHigh)) && (robberHealth > 35)) { this.gotoAndStop(2); var meBlock = 0; var meSwing = 0; _x = (_x + ((Math.random() * 5) + 3)); } else if (_root.playerHigh) { this.gotoAndStop(1); } else if ((_x <= (p._x + 50)) || (_x >= (p._x - 50))) { if (this.hitTest(_root.player)) { if (!_root.playerHigh) { if (_root.gameMode != 35) { var robbersMove = (random(60) + 15); if ((robbersMove >= 0) && (robbersMove <= 20)) { var meBusy = 1; var meSwing = 1; var meBlock = 0; this.gotoAndStop(4); _root.enemyAttack(); } else if ((robbersMove > 20) && (robbersMove <= 45)) { this.gotoAndStop(6); var meBlock = 1; var meSwing = 0; } else if (robbersMove > 45) { var meBusy = 1; var meSwing = 0; var meBlock = 0; this.gotoAndStop(3); _root.enemyAttack(); } } else if (_root.gameMode == 35) { var robbersMove = random(40); if ((robbersMove >= 0) && (robbersMove <= 5)) { var meBusy = 1; var meSwing = 1; var meBlock = 0; this.gotoAndStop(3); _root.enemyAttack(); } else if ((robbersMove > 5) && (robbersMove <= 12)) { var meBlock = 1; var meSwing = 0; this.gotoAndStop(6); } else if ((robbersMove > 12) && (robbersMove <= 16)) { var meBusy = 1; var meSwing = 1; var meBlock = 0; this.gotoAndStop(4); _root.enemyAttack(); } else if (robbersMove > 16) { var meBusy = 0; var meSwing = 0; var meBlock = 0; this.gotoAndStop(1); } } } } } } } }
Instance of Symbol 550 MovieClip "player" in Frame 284
onClipEvent (enterFrame) { if (_x < 20) { _x = 20; } if ((_x > 500) && (_root.sceneDone == false)) { _x = 500; } else if ((_x > 420) && (_root.sceneDone == true)) { _x = 420; _root.sceneDone = false; _root.HmeterUpdate = _root.HUD.healthMeter._xscale; _root.SmeterUpdate = _root.HUD.staminaMeter._xscale; _root.HPupdate = _root.HUD.healthP; removeMovieClip(_root.healthPotion); removeMovieClip(_root.staminaPotion); _root.movieStrips.gotoAndPlay(2); gotoAndStop (285); } if (_y <= 200) { _root.playerHigh = 1; } else { _root.playerHigh = 0; } }
Instance of Symbol 899 MovieClip "Spotion" in Frame 284
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.potions.start(); _root.HUD.staminaP = _root.HUD.staminaP + 1; _root.HUD.potionS.gotoAndPlay(2); _root.tempSP++; _root.SPupdate = _root.SPupdate + 1; this.removeMovieClip(); } }
Instance of Symbol 573 MovieClip in Frame 284
onClipEvent (enterFrame) { if (!_root.pauseGame) { _root.playerMove(); _root.playerFight(); _root.collisionTests(); _root.allEnemyDead(); } }
Instance of Symbol 578 MovieClip "blueGem" in Frame 284
onClipEvent (load) { if (_root.blueGemFound != 1) { this._visible = 0; } }
Instance of Symbol 580 MovieClip "goldGem" in Frame 284
onClipEvent (load) { if (_root.goldGemFound != 1) { this._visible = 0; } }
Instance of Symbol 582 MovieClip "pinkGem" in Frame 284
onClipEvent (load) { if (_root.pinkGemFound != 1) { this._visible = 0; } }
Instance of Symbol 482 MovieClip in Frame 284
onClipEvent (load) { if (_root.myMusic == 0) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Frame 285
stop(); chptr3 = true;
Instance of Symbol 915 MovieClip "player" in Frame 285
onClipEvent (enterFrame) { if (_x < 50) { _x = 50; } if ((_x > 490) && (_root.sceneDone == false)) { _x = 490; } else if ((_x > 490) && (_root.sceneDone == true)) { _x = 50; _root.sceneDone = false; _root.HmeterUpdate = _root.HUD.healthMeter._xscale; _root.SmeterUpdate = _root.HUD.staminaMeter._xscale; _root.HPupdate = _root.HUD.healthP; _root.removeMovieClip("healthPotion"); _root.removeMovieClip("staminaPotion"); _root.removeMovieClip("invisiblityPotion"); _root.nextFrame(); } if (_y <= 200) { _root.playerHigh = 1; } else { _root.playerHigh = 0; } if (_y > 400) { _y = 400; _visible = 0; _name = "playerdead"; _root.gameOverScreen.gotoAndPlay(2); } }
Frame 286
stop(); levelTune = new Sound(); levelTune.attachSound("fightJamz4"); levelTune.setVolume(100); if (myMusic) { levelTune.start(0, 100); }
Instance of Symbol 482 MovieClip in Frame 286
onClipEvent (load) { if (_root.myMusic == 0) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Frame 287
function playerMove() { if (!playerBusy) { if (Key.isDown(39) && (!jumping)) { dx = 10; player._xscale = Math.abs(player._xscale); faceRight = 1; faceLeft = 0; running = 1; player.gotoAndStop("run"); playerTargetX = player._x + dx; if (Key.isDown(38)) { jumping = 1; spinning = true; player.gotoAndStop("hop"); } } else if (Key.isDown(37) && (!jumping)) { dx = -10; player._xscale = -Math.abs(player._xscale); running = 1; faceRight = 0; faceLeft = 1; player.gotoAndStop("run"); playerTargetX = player._x + dx; if (Key.isDown(38)) { jumping = 1; spinning = true; isRelaxed = false; player.gotoAndStop("hop"); } } else if (Key.isDown(38)) { jumping = 1; running = 0; isRelaxed = false; player.gotoAndStop("jump"); } else if (Key.isDown(32) && (!running)) { jumping = 0; running = 0; block = 1; player.gotoAndStop("block"); staminaBuild(); } else { running = 0; block = 0; dx = 0; if ((((dx == 0) && (!jumping)) && (!running)) && (!playerBusy)) { player.gotoAndStop("ready"); staminaBuild(); } } } } function playerFight() { if (!playerBusy) { if (((!jumping) && (!running)) && (!block)) { if (Key.isDown(65) && (faceLeft)) { player.gotoAndStop("slash"); attack = 1; playerAttack(); } else if (Key.isDown(65) && (faceRight)) { player.gotoAndStop("backSlash"); attack = 1; playerAttack(); } else if (Key.isDown(68) && (faceRight)) { player.gotoAndStop("slash"); attack = 1; playerAttack(); } else if (Key.isDown(68) && (faceLeft)) { player.gotoAndStop("backSlash"); attack = 1; playerAttack(); } else if (Key.isDown(83)) { player.gotoAndStop("upperSlash"); attack = 1; playerAttack(); } } } if ((Key.isDown(65) && (jumping)) || (Key.isDown(68) && (jumping))) { player.meJump.midAir.gotoAndStop(2); } } function playerAttack() { var _local1 = _root; i = 0; while (i < 3) { if (_local1["enemy" + i].hitTest(player)) { if (_local1["enemy" + i].meBlock || (_local1["enemy" + i].meSwing)) { player.sparks.gotoAndPlay(2); swordSound.start(); _local1["enemy" + i]._x = _local1["enemy" + i]._x - (_local1["enemy" + i].dx * 5); } if (!_local1["enemy" + i].meBlock) { _local1["enemy" + i].gotoAndStop(5); _local1["enemy" + i].meHit; } } i++; } } function enemyAttack() { if ((!block) && (!playerBusy)) { player.gotoAndStop(11); HUD.healthMeter._xscale = HUD.healthMeter._xscale - (gameMode / 2); if (HUD.healthMeter._xscale <= 5) { HUD.healthMeter._xscale = 5; player.gotoAndStop(12); gameOver = 1; gameIsOver(); } } else if (block) { swordSound.start(); player.sparks.gotoAndPlay(2); } } function allEnemyDead() { if (enemyCount == 3) { continueMC.gotoAndStop(2); sceneDone = true; } } function gameIsOver() { var _local1 = _root; if (!sceneDone) { i = 0; while (i < 3) { _local1["enemy" + i].gotoAndStop(10); gameOverScreen.gotoAndPlay(2); i++; } } } function collisionTests() { if ((!jumping) && (!mcPlatforms.hitTest(playerTargetX, playerTargetY, true))) { onPlatform = false; isRelaxed = false; doGravity(); } if (!onPlatform) { var yTest1 = player._y; var yTest2 = playerTargetY; var totalLength = (yTest1 - yTest2); var _local1 = 0; while (_local1 < iterations) { var _local2 = yTest1 - (_local1 * (totalLength / iterations)); if (mcPlatforms.hitTest(playerTargetX, _local2, true)) { playerTargetY = _local2; break; } _local1++; } } if ((!jumping) && (mcPlatforms.hitTest(playerTargetX, playerTargetY, true))) { var pixelsDiff = 0; var _local3 = playerTargetY; while (mcPlatforms.hitTest(playerTargetX, _local3, true)) { _local3--; } playerTargetY = _local3 + 1; onPlatform = true; spinning = false; if (!isRelaxed) { player.gotoAndStop("ready"); isRelaxed = true; } gravity = gravityOrig; } player._x = playerTargetX; player._y = playerTargetY; } function doGravity() { if (!spinning) { player.gotoAndStop("jump"); } gravity = gravity * 1.15; playerTargetY = playerTargetY + gravity; } function ninjaStamina() { HUD.staminaMeter._xscale--; if (HUD.staminaMeter._xscale < 30) { myColor = new Color(HUD.staminaMeter); myColor.setRGB(16711680); } else if (HUD.staminaMeter._xscale <= 0) { HUD.staminaMeter = 0; } else { myColor = new Color(HUD.staminaMeter); myColor.setRGB(16750848); } } function staminaBuild() { if (HUD.staminaMeter._xscale < 100) { HUD.staminaMeter._xscale = HUD.staminaMeter._xscale + 0.2; if (HUD.staminaMeter._xscale >= 100) { HUD.staminaMeter._xscale = 100; } } if (HUD.staminaMeter._xscale >= 30) { myColor = new Color(HUD.staminaMeter); myColor.setRGB(16750848); } } function bonusPotions() { if (newPotion == true) { duplicateMovieClip (Hpotion, "healthPotion", 5); newPotion = false; healthPotion._x = dead._x; healthPotion._y = dead._y - 50; } } stop(); tempScore = 0; currentChapter = 4; playerTargetX = player._x; playerTargetY = player._y; newPotion = false; HUD.myLives = totalLives - 1; HUD.staminaP = SPupdate; HUD.healthP = HPupdate; HUD.invisibleP = IPupdate; HUD.invisibilityMeter._yscale = 0; faceRight = 1; faceLeft = 0; dx = 0; running = 0; jumping = 0; attack = 0; pauseGame = 0; playerBusy = 0; playerHigh = 0; groundAbs = ground; block = 0; blockChance = 0; gravity = 10; gravityOrig = gravity; enemyCount = 0; HmeterUpdate = 0; SmeterUpdate = 0; scrb01 = tempScrb01; scrb02 = tempScrb02; scrb03 = tempScrb03; scrb04 = tempScrb04; if (!scrb01) { bug1._visible = 0; } else { bug1._visible = 1; } if (!scrb02) { bug2._visible = 0; } else { bug2._visible = 1; } if (!scrb03) { bug3._visible = 0; } else { bug3._visible = 1; } if (!scrb04) { bug4._visible = 0; } else { bug4._visible = 1; } swordSound = new Sound(); swordSound.attachSound("swordsClank"); potions = new Sound(); potions.attachSound("potionPicked"); iterations = 5; sceneDone = false; gameOver = 0;
Instance of Symbol 946 MovieClip "enemy0" in Frame 287
onClipEvent (load) { var p = _root.player; var dx = 0; if (_root.difficulty == "easy") { var robberHealth = 35; } else if (_root.difficulty == "medium") { var robberHealth = 65; } else if (_root.difficulty == "hard") { var robberHealth = 100; } var meBusy = 0; var meBlock = 0; var meSwing = 0; var meHit = 0; } onClipEvent (enterFrame) { if (_currentframe == 1) { _name = "enemy0"; } if (_x < 35) { _x = 35; } else if (_x > 180) { _x = 180; } if ((!_root.pauseGame) && (_name != "dead")) { if (((!meBusy) && (!meHit)) && (!meBlock)) { if (p._x <= _x) { dx = -10; _xscale = Math.abs(_xscale); } else if (p._x > _x) { dx = 10; _xscale = (-Math.abs(_xscale)); } if (((_x > (p._x + 60)) && (!_root.playerHigh)) && (robberHealth > 35)) { this.gotoAndStop(2); var meBlock = 0; var meSwing = 0; _x = (_x - ((Math.random() * 5) + 3)); } else if (((_x < (p._x - 60)) && (!_root.playerHigh)) && (robberHealth > 35)) { this.gotoAndStop(2); var meBlock = 0; var meSwing = 0; _x = (_x + ((Math.random() * 5) + 3)); } else if (_root.playerHigh) { this.gotoAndStop(1); } else if ((_x <= (p._x + 20)) || (_x >= (p._x - 20))) { if (this.hitTest(_root.player)) { if (!_root.playerHigh) { if (_root.gameMode != 35) { var robbersMove = (random(60) + 15); if ((robbersMove >= 0) && (robbersMove <= 20)) { var meBusy = 1; var meSwing = 1; var meBlock = 0; this.gotoAndStop(4); _root.enemyAttack(); } else if ((robbersMove > 20) && (robbersMove <= 45)) { this.gotoAndStop(6); var meBlock = 1; var meSwing = 0; } else if (robbersMove > 45) { var meBusy = 1; var meSwing = 0; var meBlock = 0; this.gotoAndStop(3); _root.enemyAttack(); } } else if (_root.gameMode == 35) { var robbersMove = random(40); if ((robbersMove >= 0) && (robbersMove <= 5)) { var meBusy = 1; var meSwing = 1; var meBlock = 0; this.gotoAndStop(3); _root.enemyAttack(); } else if ((robbersMove > 12) && (robbersMove <= 16)) { var meBusy = 1; var meSwing = 1; var meBlock = 0; this.gotoAndStop(4); _root.enemyAttack(); } else if (robbersMove > 16) { var meBusy = 0; var meSwing = 0; var meBlock = 0; this.gotoAndStop(1); } } } } } } } }
Instance of Symbol 946 MovieClip "enemy1" in Frame 287
onClipEvent (load) { var p = _root.player; var dx = 0; if (_root.difficulty == "easy") { var robberHealth = 35; } else if (_root.difficulty == "medium") { var robberHealth = 65; } else if (_root.difficulty == "hard") { var robberHealth = 100; } var meBusy = 0; var meBlock = 0; var meSwing = 0; var meHit = 0; } onClipEvent (enterFrame) { if (_currentframe == 1) { _name = "enemy1"; } if (_x < 245) { _x = 245; } else if (_x > 500) { _x = 500; } if ((!_root.pauseGame) && (_name != "dead")) { if (((!meBusy) && (!meHit)) && (!meBlock)) { if (p._x <= _x) { dx = -10; _xscale = Math.abs(_xscale); } else if (p._x > _x) { dx = 10; _xscale = (-Math.abs(_xscale)); } if (((_x > (p._x + 30)) && (_root.playerHigh)) && (robberHealth > 35)) { this.gotoAndStop(2); var meBlock = 0; var meSwing = 0; _x = (_x - ((Math.random() * 5) + 3)); } else if (((_x < (p._x - 30)) && (_root.playerHigh)) && (robberHealth > 35)) { this.gotoAndStop(2); var meBlock = 0; var meSwing = 0; _x = (_x + ((Math.random() * 5) + 3)); } else if ((_x <= (p._x + 20)) || (_x >= (p._x - 20))) { if (this.hitTest(_root.player)) { if (_root.playerHigh) { if (_root.gameMode != 35) { var robbersMove = (random(60) + 15); if ((robbersMove >= 0) && (robbersMove <= 20)) { var meBusy = 1; var meSwing = 1; var meBlock = 0; this.gotoAndStop(4); _root.enemyAttack(); } else if ((robbersMove > 20) && (robbersMove <= 45)) { this.gotoAndStop(6); var meBlock = 1; var meSwing = 0; } else if (robbersMove > 45) { var meBusy = 1; var meSwing = 0; var meBlock = 0; this.gotoAndStop(3); _root.enemyAttack(); } } else if (_root.gameMode == 35) { var robbersMove = random(40); if ((robbersMove >= 0) && (robbersMove <= 5)) { var meBusy = 1; var meSwing = 1; var meBlock = 0; this.gotoAndStop(3); _root.enemyAttack(); } else if ((robbersMove > 5) && (robbersMove <= 12)) { var meBlock = 1; var meSwing = 0; this.gotoAndStop(6); } else if ((robbersMove > 12) && (robbersMove <= 16)) { var meBusy = 1; var meSwing = 1; var meBlock = 0; this.gotoAndStop(4); _root.enemyAttack(); } else if (robbersMove > 16) { var meBusy = 0; var meSwing = 0; var meBlock = 0; this.gotoAndStop(1); } } } } } } } }
Instance of Symbol 946 MovieClip "enemy2" in Frame 287
onClipEvent (load) { var p = _root.player; var dx = 0; if (_root.difficulty == "easy") { var robberHealth = 35; } else if (_root.difficulty == "medium") { var robberHealth = 65; } else if (_root.difficulty == "hard") { var robberHealth = 100; } var meBusy = 0; var meBlock = 0; var meSwing = 0; var meHit = 0; } onClipEvent (enterFrame) { if (_currentframe == 1) { _name = "enemy2"; } if (_x < 250) { _x = 250; } else if (_x > 500) { _x = 500; } if ((!_root.pauseGame) && (_name != "dead")) { if (((!meBusy) && (!meHit)) && (!meBlock)) { if (p._x <= _x) { dx = -10; _xscale = Math.abs(_xscale); } else if (p._x > _x) { dx = 10; _xscale = (-Math.abs(_xscale)); } if (((_x > (p._x + 40)) && (_root.playerHigh)) && (robberHealth > 35)) { this.gotoAndStop(2); var meBlock = 0; var meSwing = 0; _x = (_x - ((Math.random() * 5) + 3)); } else if (((_x < (p._x - 40)) && (_root.playerHigh)) && (robberHealth > 35)) { this.gotoAndStop(2); var meBlock = 0; var meSwing = 0; _x = (_x + ((Math.random() * 5) + 3)); } else if ((_x <= (p._x + 20)) || (_x >= (p._x - 20))) { if (this.hitTest(_root.player)) { if (_root.playerHigh) { if (_root.gameMode != 35) { var robbersMove = (random(60) + 15); if ((robbersMove >= 0) && (robbersMove <= 20)) { var meBusy = 1; var meSwing = 1; var meBlock = 0; this.gotoAndStop(4); _root.enemyAttack(); } else if ((robbersMove > 20) && (robbersMove <= 45)) { this.gotoAndStop(6); var meBlock = 1; var meSwing = 0; } else if (robbersMove > 45) { var meBusy = 1; var meSwing = 0; var meBlock = 0; this.gotoAndStop(3); _root.enemyAttack(); } } else if (_root.gameMode == 35) { var robbersMove = random(40); if ((robbersMove >= 0) && (robbersMove <= 5)) { var meBusy = 1; var meSwing = 1; var meBlock = 0; this.gotoAndStop(3); _root.enemyAttack(); } else if ((robbersMove > 5) && (robbersMove <= 12)) { var meBlock = 1; var meSwing = 0; this.gotoAndStop(6); } else if ((robbersMove > 12) && (robbersMove <= 16)) { var meBusy = 1; var meSwing = 1; var meBlock = 0; this.gotoAndStop(4); _root.enemyAttack(); } else if (robbersMove > 16) { var meBusy = 0; var meSwing = 0; var meBlock = 0; this.gotoAndStop(1); } } } } } } } }
Instance of Symbol 550 MovieClip "player" in Frame 287
onClipEvent (enterFrame) { if (_x < 20) { _x = 20; } if ((_x > 520) && (_root.sceneDone == false)) { _x = 520; } else if ((_x > 520) && (_root.sceneDone == true)) { _x = 65; _root.sceneDone = false; _root.HmeterUpdate = _root.HUD.healthMeter._xscale; _root.SmeterUpdate = _root.HUD.staminaMeter._xscale; _root.HPupdate = _root.HUD.healthP; _root.SPupdate = _root.HUD.staminaP; _root.IPupdate = _root.HUD.invisibleP; removeMovieClip(_root.healthPotion); removeMovieClip(_root.staminaPotion); _root.nextFrame(); } if (_y <= 200) { _root.playerHigh = 1; } else { _root.playerHigh = 0; } if (_y > 400) { _y = 400; _root.FX.gotoAndStop(2); _visible = 0; _name = "playerdead"; _root.gameOverScreen.gotoAndPlay(2); } }
Instance of Symbol 573 MovieClip in Frame 287
onClipEvent (enterFrame) { if (!_root.pauseGame) { _root.playerMove(); _root.playerFight(); _root.collisionTests(); _root.allEnemyDead(); } }
Instance of Symbol 578 MovieClip "blueGem" in Frame 287
onClipEvent (load) { if (_root.blueGemFound != 1) { this._visible = 0; } }
Instance of Symbol 580 MovieClip "goldGem" in Frame 287
onClipEvent (load) { if (_root.goldGemFound != 1) { this._visible = 0; } }
Instance of Symbol 582 MovieClip "pinkGem" in Frame 287
onClipEvent (load) { if (_root.pinkGemFound != 1) { this._visible = 0; } }
Frame 288
function playerMove() { if (!playerBusy) { if (Key.isDown(39) && (!jumping)) { dx = 10; player._xscale = Math.abs(player._xscale); faceRight = 1; faceLeft = 0; running = 1; player.gotoAndStop("run"); playerTargetX = player._x + dx; if (Key.isDown(38)) { jumping = 1; spinning = true; player.gotoAndStop("hop"); } } else if (Key.isDown(37) && (!jumping)) { dx = -10; player._xscale = -Math.abs(player._xscale); running = 1; faceRight = 0; faceLeft = 1; player.gotoAndStop("run"); playerTargetX = player._x + dx; if (Key.isDown(38)) { jumping = 1; spinning = true; isRelaxed = false; player.gotoAndStop("hop"); } } else if (Key.isDown(38)) { jumping = 1; running = 0; isRelaxed = false; player.gotoAndStop("jump"); } else if (Key.isDown(32) && (!running)) { jumping = 0; running = 0; block = 1; player.gotoAndStop("block"); staminaBuild(); } else { running = 0; block = 0; dx = 0; if ((((dx == 0) && (!jumping)) && (!running)) && (!playerBusy)) { player.gotoAndStop("ready"); staminaBuild(); } } } } function playerFight() { if (!playerBusy) { if (((!jumping) && (!running)) && (!block)) { if (Key.isDown(65) && (faceLeft)) { player.gotoAndStop("slash"); attack = 1; playerAttack(); } else if (Key.isDown(65) && (faceRight)) { player.gotoAndStop("backSlash"); attack = 1; playerAttack(); } else if (Key.isDown(68) && (faceRight)) { player.gotoAndStop("slash"); attack = 1; playerAttack(); } else if (Key.isDown(68) && (faceLeft)) { player.gotoAndStop("backSlash"); attack = 1; playerAttack(); } else if (Key.isDown(83)) { player.gotoAndStop("upperSlash"); attack = 1; playerAttack(); } } } if ((Key.isDown(65) && (jumping)) || (Key.isDown(68) && (jumping))) { player.meJump.midAir.gotoAndStop(2); } } function playerAttack() { var _local1 = _root; i = 0; while (i < 2) { if (_local1["enemy" + i].hitTest(player)) { if (_local1["enemy" + i].meBlock || (_local1["enemy" + i].meSwing)) { player.sparks.gotoAndPlay(2); swordSound.start(); _local1["enemy" + i]._x = _local1["enemy" + i]._x - (_local1["enemy" + i].dx * 5); } if (!_local1["enemy" + i].meBlock) { _local1["enemy" + i].gotoAndStop(5); _local1["enemy" + i].meHit; } } i++; } } function enemyAttack() { if ((!block) && (!playerBusy)) { player.gotoAndStop(11); HUD.healthMeter._xscale = HUD.healthMeter._xscale - (gameMode / 2); if (HUD.healthMeter._xscale <= 5) { HUD.healthMeter._xscale = 5; player.gotoAndStop(12); gameOver = 1; gameIsOver(); } } else if (block) { swordSound.start(); player.sparks.gotoAndPlay(2); } } function allEnemyDead() { if (enemyCount == 1) { continueMC.gotoAndStop(2); sceneDone = true; } } function gameIsOver() { var _local1 = _root; if (!sceneDone) { i = 0; while (i < 2) { _local1["enemy" + i].gotoAndStop(10); gameOverScreen.gotoAndPlay(2); i++; } } } function collisionTests() { if ((!jumping) && (!mcPlatforms.hitTest(playerTargetX, playerTargetY, true))) { onPlatform = false; isRelaxed = false; doGravity(); } if (!onPlatform) { var yTest1 = player._y; var yTest2 = playerTargetY; var totalLength = (yTest1 - yTest2); var _local1 = 0; while (_local1 < iterations) { var _local2 = yTest1 - (_local1 * (totalLength / iterations)); if (mcPlatforms.hitTest(playerTargetX, _local2, true)) { playerTargetY = _local2; break; } _local1++; } } if ((!jumping) && (mcPlatforms.hitTest(playerTargetX, playerTargetY, true))) { var pixelsDiff = 0; var _local3 = playerTargetY; while (mcPlatforms.hitTest(playerTargetX, _local3, true)) { _local3--; } playerTargetY = _local3 + 1; onPlatform = true; spinning = false; if (!isRelaxed) { player.gotoAndStop("ready"); isRelaxed = true; } gravity = gravityOrig; } player._x = playerTargetX; player._y = playerTargetY; } function doGravity() { if (!spinning) { player.gotoAndStop("jump"); } gravity = gravity * 1.15; playerTargetY = playerTargetY + gravity; } function ninjaStamina() { HUD.staminaMeter._xscale--; if (HUD.staminaMeter._xscale < 30) { myColor = new Color(HUD.staminaMeter); myColor.setRGB(16711680); } else if (HUD.staminaMeter._xscale <= 0) { HUD.staminaMeter = 0; } else { myColor = new Color(HUD.staminaMeter); myColor.setRGB(16750848); } } function staminaBuild() { if (HUD.staminaMeter._xscale < 100) { HUD.staminaMeter._xscale = HUD.staminaMeter._xscale + 0.2; if (HUD.staminaMeter._xscale >= 100) { HUD.staminaMeter._xscale = 100; } } if (HUD.staminaMeter._xscale >= 30) { myColor = new Color(HUD.staminaMeter); myColor.setRGB(16750848); } } function bonusPotions() { if (newPotion == true) { duplicateMovieClip (Hpotion, "healthPotion", 5); newPotion = false; healthPotion._x = dead._x; healthPotion._y = dead._y - 50; } } stop(); playerTargetX = player._x; playerTargetY = player._y; newPotion = false; scarabFound = true; HUD.healthMeter._xscale = HmeterUpdate; HUD.staminaMeter._xscale = SmeterUpdate; HUD.myLives = totalLives - 1; HUD.staminaP = SPupdate; HUD.healthP = HPupdate; HUD.invisibleP = IPupdate; HUD.invisibilityMeter._yscale = 0; faceRight = 1; faceLeft = 0; dx = 0; running = 0; jumping = 0; attack = 0; pauseGame = 0; playerBusy = 0; playerHigh = 0; groundAbs = ground; block = 0; blockChance = 0; gravity = 10; gravityOrig = gravity; enemyCount = 0; HmeterUpdate = 0; SmeterUpdate = 0; if (!scrb01) { bug1._visible = 0; } else { bug1._visible = 1; } if (!scrb02) { bug2._visible = 0; } else { bug2._visible = 1; } if (!scrb03) { bug3._visible = 0; } else { bug3._visible = 1; } if (!scrb04) { bug4._visible = 0; } else { bug4._visible = 1; } swordSound = new Sound(); swordSound.attachSound("swordsClank"); potions = new Sound(); potions.attachSound("potionPicked"); iterations = 5; sceneDone = false; gameOver = 0;
Instance of Symbol 962 MovieClip in Frame 288
onClipEvent (enterFrame) { if (this.hitTest(_root.player) && (_root.puzzleDone != true)) { _root.HmeterUpdate = _root.HUD.healthMeter._xscale; _root.SmeterUpdate = _root.HUD.staminaMeter._xscale; _root.HPupdate = _root.HUD.healthP; _root.removeMovieClip("healthPotion"); _root.removeMovieClip("staminaPotion"); _root.removeMovieClip("invisiblityPotion"); _root.gotoAndStop("candleP"); } }
Instance of Symbol 963 MovieClip "enemy0" in Frame 288
onClipEvent (load) { var p = _root.player; var dx = 0; if (_root.difficulty == "easy") { var robberHealth = 45; } else if (_root.difficulty == "medium") { var robberHealth = 65; } else if (_root.difficulty == "hard") { var robberHealth = 100; } var meBusy = 0; var meBlock = 0; var meSwing = 0; var meHit = 0; } onClipEvent (enterFrame) { if (_root.puzzleDone && (_root.wormDead)) { this.gotoAndStop(8); _root.sceneDone = true; _root.continueMC.gotoAndStop(2); } else { if (_currentframe == 1) { _name = "enemy0"; } if (_x < 420) { _x = 420; } else if (_x > 530) { _x = 530; } if ((!_root.pauseGame) && (_name != "dead")) { if (((!meBusy) && (!meHit)) && (!meBlock)) { if (p._x <= _x) { dx = -10; _xscale = Math.abs(_xscale); } else if (p._x > _x) { dx = 10; _xscale = (-Math.abs(_xscale)); } if (((_x > (p._x + 60)) && (_root.playerHigh)) && (robberHealth > 35)) { this.gotoAndStop(2); var meBlock = 0; var meSwing = 0; _x = (_x - ((Math.random() * 5) + 3)); } else if (((_x < (p._x - 60)) && (_root.playerHigh)) && (robberHealth > 35)) { this.gotoAndStop(2); var meBlock = 0; var meSwing = 0; _x = (_x + ((Math.random() * 5) + 3)); } else if ((_x <= (p._x + 20)) || (_x >= (p._x - 20))) { if (this.hitTest(_root.player)) { if (_root.playerHigh) { if (_root.gameMode != 35) { var robbersMove = (random(60) + 15); if ((robbersMove >= 0) && (robbersMove <= 20)) { var meBusy = 1; var meSwing = 1; var meBlock = 0; this.gotoAndStop(4); _root.enemyAttack(); } else if ((robbersMove > 20) && (robbersMove <= 45)) { this.gotoAndStop(6); var meBlock = 1; var meSwing = 0; } else if (robbersMove > 45) { var meBusy = 1; var meSwing = 0; var meBlock = 0; this.gotoAndStop(3); _root.enemyAttack(); } } else if (_root.gameMode == 35) { var robbersMove = random(40); if ((robbersMove >= 0) && (robbersMove <= 5)) { var meBusy = 1; var meSwing = 1; var meBlock = 0; this.gotoAndStop(3); _root.enemyAttack(); } else if ((robbersMove > 12) && (robbersMove <= 16)) { var meBusy = 1; var meSwing = 1; var meBlock = 0; this.gotoAndStop(4); _root.enemyAttack(); } else if (robbersMove > 16) { var meBusy = 0; var meSwing = 0; var meBlock = 0; this.gotoAndStop(1); } } } } } } } } }
Instance of Symbol 550 MovieClip "player" in Frame 288
onClipEvent (load) { if (_root.puzzleDone == true) { _y = 365; _x = 150; } } onClipEvent (enterFrame) { if (_x < 65) { _x = 65; } if ((_x > 540) && (_root.sceneDone == false)) { _x = 540; } else if (((_x > 540) && (_root.sceneDone == true)) && (_y > 200)) { _x = 540; } else if (((_x > 540) && (_root.sceneDone == true)) && (_y < 300)) { _x = 20; _root.sceneDone = false; _root.HmeterUpdate = _root.HUD.healthMeter._xscale; _root.SmeterUpdate = _root.HUD.staminaMeter._xscale; _root.HPupdate = _root.HUD.healthP; _root.SPupdate = _root.HUD.staminaP; _root.IPupdate = _root.HUD.invisibleP; removeMovieClip(_root.healthPotion); removeMovieClip(_root.staminaPotion); _root.nextFrame(); } if (_y <= 200) { _root.playerHigh = 1; } else { _root.playerHigh = 0; } if (_y > 400) { _y = 400; _root.FX.gotoAndStop(2); _visible = 0; _name = "playerdead"; _root.gameOverScreen.gotoAndPlay(2); } }
Instance of Symbol 759 MovieClip "Hpotion" in Frame 288
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.potions.start(); _root.HUD.healthP = _root.HUD.healthP + 1; _root.HUD.potionH.gotoAndPlay(2); _root.tempHP++; _root.HPupdate = _root.HPupdate + 1; this.removeMovieClip(); } }
Instance of Symbol 573 MovieClip in Frame 288
onClipEvent (enterFrame) { if (!_root.pauseGame) { _root.playerMove(); _root.playerFight(); _root.collisionTests(); } }
Instance of Symbol 578 MovieClip "blueGem" in Frame 288
onClipEvent (load) { if (_root.blueGemFound != 1) { this._visible = 0; } }
Instance of Symbol 580 MovieClip "goldGem" in Frame 288
onClipEvent (load) { if (_root.goldGemFound != 1) { this._visible = 0; } }
Instance of Symbol 582 MovieClip "pinkGem" in Frame 288
onClipEvent (load) { if (_root.pinkGemFound != 1) { this._visible = 0; } }
Instance of Symbol 966 MovieClip "scarabPiece4" in Frame 288
onClipEvent (load) { if (_root.scrb04) { this._name = "done"; this._visible = 0; } } onClipEvent (enterFrame) { if (_root.player.hitTest(this._x, this._y, true)) { if (_root.scarabFound) { this.gotoAndStop(3); } } }
Instance of Symbol 482 MovieClip in Frame 288
onClipEvent (load) { if (_root.myMusic == 0) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Frame 289
function playerMove() { if (!playerBusy) { if (Key.isDown(39) && (!jumping)) { dx = 10; player._xscale = Math.abs(player._xscale); faceRight = 1; faceLeft = 0; running = 1; player.gotoAndStop("run"); playerTargetX = player._x + dx; if (Key.isDown(38)) { jumping = 1; spinning = true; player.gotoAndStop("hop"); } } else if (Key.isDown(37) && (!jumping)) { dx = -10; player._xscale = -Math.abs(player._xscale); running = 1; faceRight = 0; faceLeft = 1; player.gotoAndStop("run"); playerTargetX = player._x + dx; if (Key.isDown(38)) { jumping = 1; spinning = true; isRelaxed = false; player.gotoAndStop("hop"); } } else if (Key.isDown(38)) { jumping = 1; running = 0; isRelaxed = false; player.gotoAndStop("jump"); } else if (Key.isDown(32) && (!running)) { jumping = 0; running = 0; block = 1; player.gotoAndStop("block"); staminaBuild(); } else { running = 0; block = 0; dx = 0; if ((((dx == 0) && (!jumping)) && (!running)) && (!playerBusy)) { player.gotoAndStop("ready"); staminaBuild(); } } } } function playerFight() { if (!playerBusy) { if (((!jumping) && (!running)) && (!block)) { if (Key.isDown(65) && (faceLeft)) { player.gotoAndStop("slash"); attack = 1; playerAttack(); } else if (Key.isDown(65) && (faceRight)) { player.gotoAndStop("backSlash"); attack = 1; playerAttack(); } else if (Key.isDown(68) && (faceRight)) { player.gotoAndStop("slash"); attack = 1; playerAttack(); } else if (Key.isDown(68) && (faceLeft)) { player.gotoAndStop("backSlash"); attack = 1; playerAttack(); } else if (Key.isDown(83)) { player.gotoAndStop("upperSlash"); attack = 1; playerAttack(); } } } if ((Key.isDown(65) && (jumping)) || (Key.isDown(68) && (jumping))) { player.meJump.midAir.gotoAndStop(2); } } function playerAttack() { var _local1 = _root; i = 0; while (i < 2) { if (_local1["enemy" + i].hitTest(player)) { if (_local1["enemy" + i].meBlock || (_local1["enemy" + i].meSwing)) { player.sparks.gotoAndPlay(2); swordSound.start(); _local1["enemy" + i]._x = _local1["enemy" + i]._x - (_local1["enemy" + i].dx * 5); } if (!_local1["enemy" + i].meBlock) { _local1["enemy" + i].gotoAndStop(5); _local1["enemy" + i].meHit; } } i++; } } function enemyAttack() { if ((!block) && (!playerBusy)) { player.gotoAndStop(11); HUD.healthMeter._xscale = HUD.healthMeter._xscale - (gameMode / 2); if (HUD.healthMeter._xscale <= 5) { HUD.healthMeter._xscale = 5; player.gotoAndStop(12); gameOver = 1; gameIsOver(); } } else if (block) { swordSound.start(); player.sparks.gotoAndPlay(2); } } function allEnemyDead() { if (enemyCount == 2) { ship.gotoAndPlay(2); } } function gameIsOver() { var _local1 = _root; if (!sceneDone) { i = 0; while (i < 2) { _local1["enemy" + i].gotoAndStop(10); gameOverScreen.gotoAndPlay(2); i++; } } } function collisionTests() { if ((!jumping) && (!mcPlatforms.hitTest(playerTargetX, playerTargetY, true))) { onPlatform = false; isRelaxed = false; doGravity(); } if (!onPlatform) { var yTest1 = player._y; var yTest2 = playerTargetY; var totalLength = (yTest1 - yTest2); var _local1 = 0; while (_local1 < iterations) { var _local2 = yTest1 - (_local1 * (totalLength / iterations)); if (mcPlatforms.hitTest(playerTargetX, _local2, true)) { playerTargetY = _local2; break; } _local1++; } } if ((!jumping) && (mcPlatforms.hitTest(playerTargetX, playerTargetY, true))) { var pixelsDiff = 0; var _local3 = playerTargetY; while (mcPlatforms.hitTest(playerTargetX, _local3, true)) { _local3--; } playerTargetY = _local3 + 1; onPlatform = true; spinning = false; if (!isRelaxed) { player.gotoAndStop("ready"); isRelaxed = true; } gravity = gravityOrig; } player._x = playerTargetX; player._y = playerTargetY; } function doGravity() { if (!spinning) { player.gotoAndStop("jump"); } gravity = gravity * 1.15; playerTargetY = playerTargetY + gravity; } function ninjaStamina() { HUD.staminaMeter._xscale--; if (HUD.staminaMeter._xscale < 30) { myColor = new Color(HUD.staminaMeter); myColor.setRGB(16711680); } else if (HUD.staminaMeter._xscale <= 0) { HUD.staminaMeter = 0; } else { myColor = new Color(HUD.staminaMeter); myColor.setRGB(16750848); } } function staminaBuild() { if (HUD.staminaMeter._xscale < 100) { HUD.staminaMeter._xscale = HUD.staminaMeter._xscale + 0.2; if (HUD.staminaMeter._xscale >= 100) { HUD.staminaMeter._xscale = 100; } } if (HUD.staminaMeter._xscale >= 30) { myColor = new Color(HUD.staminaMeter); myColor.setRGB(16750848); } } function bonusPotions() { if (newPotion == true) { duplicateMovieClip (Hpotion, "healthPotion", 5); healthPotion._x = bossDead._x; healthPotion._y = bossDead._y - 80; newPotion = false; } } stop(); playerTargetX = player._x; playerTargetY = player._y; newPotion = true; HUD.healthMeter._xscale = HmeterUpdate; HUD.staminaMeter._xscale = SmeterUpdate; HUD.myLives = totalLives - 1; HUD.staminaP = SPupdate; HUD.healthP = HPupdate; HUD.invisibleP = IPupdate; HUD.invisibilityMeter._yscale = 0; faceRight = 1; faceLeft = 0; dx = 0; running = 0; jumping = 0; attack = 0; pauseGame = 0; playerBusy = 0; playerHigh = 0; groundAbs = ground; block = 0; blockChance = 0; gravity = 10; gravityOrig = gravity; enemyCount = 0; if (!scrb01) { bug1._visible = 0; } else { bug1._visible = 1; } if (!scrb02) { bug2._visible = 0; } else { bug2._visible = 1; } if (!scrb03) { bug3._visible = 0; } else { bug3._visible = 1; } if (!scrb04) { bug4._visible = 0; } else { bug4._visible = 1; } swordSound = new Sound(); swordSound.attachSound("swordsClank"); potions = new Sound(); potions.attachSound("potionPicked"); iterations = 5; sceneDone = false; gameOver = 0;
Instance of Symbol 979 MovieClip in Frame 289
onClipEvent (load) { myLightning = random(5); if (myLightning < 3) { this.gotoAndStop(2); } }
Instance of Symbol 1016 MovieClip "enemy1" in Frame 289
onClipEvent (load) { var p = _root.player; var dx = 0; if (_root.difficulty == "easy") { var robberHealth = 45; _root.newPotions = true; } else if (_root.difficulty == "medium") { var robberHealth = 65; _root.newPotions = true; } else if (_root.difficulty == "hard") { var robberHealth = 100; } var meBusy = 0; var meBlock = 0; var meSwing = 0; var meHit = 0; } onClipEvent (enterFrame) { if (_currentframe == 1) { _name = "enemy1"; } if (_x < 235) { _x = 235; } else if (_x > 480) { _x = 480; } if ((!_root.pauseGame) && (_name != "dead")) { if (((!meBusy) && (!meHit)) && (!meBlock)) { if (p._x <= _x) { dx = -10; _xscale = Math.abs(_xscale); } else if (p._x > _x) { dx = 10; _xscale = (-Math.abs(_xscale)); } if (((_x > (p._x + 120)) && (!_root.playerHigh)) && (robberHealth > 15)) { this.gotoAndStop(2); var meBlock = 0; var meSwing = 0; _x = (_x - ((Math.random() * 5) + 3)); } else if (((_x < (p._x - 120)) && (!_root.playerHigh)) && (robberHealth > 15)) { this.gotoAndStop(2); var meBlock = 0; var meSwing = 0; _x = (_x + ((Math.random() * 5) + 3)); } else if (_root.playerHigh) { this.gotoAndStop(1); } else if ((_x <= (p._x + 50)) || (_x >= (p._x - 50))) { if (this.hitTest(_root.player)) { if (!_root.playerHigh) { if (_root.gameMode != 35) { var robbersMove = (random(60) + 15); if ((robbersMove >= 0) && (robbersMove <= 20)) { var meBusy = 1; var meSwing = 1; var meBlock = 0; this.gotoAndStop(4); _root.enemyAttack(); } else if ((robbersMove > 20) && (robbersMove <= 45)) { this.gotoAndStop(6); var meBlock = 1; var meSwing = 0; } else if (robbersMove > 45) { var meBusy = 1; var meSwing = 1; var meBlock = 0; this.gotoAndStop(3); _root.enemyAttack(); } } else if (_root.gameMode == 35) { var robbersMove = random(40); if ((robbersMove >= 0) && (robbersMove <= 5)) { var meBusy = 1; var meSwing = 1; var meBlock = 0; this.gotoAndStop(3); _root.enemyAttack(); } else if ((robbersMove > 5) && (robbersMove <= 12)) { var meBlock = 1; var meSwing = 0; this.gotoAndStop(6); } else if ((robbersMove > 12) && (robbersMove <= 16)) { var meBusy = 1; var meSwing = 1; var meBlock = 0; this.gotoAndStop(4); _root.enemyAttack(); } else if (robbersMove > 16) { var meBusy = 0; var meSwing = 0; var meBlock = 0; this.gotoAndStop(1); } } } } } } } }
Instance of Symbol 946 MovieClip "enemy0" in Frame 289
onClipEvent (load) { var p = _root.player; var dx = 0; if (_root.difficulty == "easy") { var robberHealth = 45; } else if (_root.difficulty == "medium") { var robberHealth = 65; } else if (_root.difficulty == "hard") { var robberHealth = 100; } var meBusy = 0; var meBlock = 0; var meSwing = 0; var meHit = 0; } onClipEvent (enterFrame) { if (_currentframe == 1) { _name = "enemy0"; } if (_x < 420) { _x = 420; } else if (_x > 530) { _x = 530; } if ((!_root.pauseGame) && (_name != "dead")) { if (((!meBusy) && (!meHit)) && (!meBlock)) { if (p._x <= _x) { dx = -10; _xscale = Math.abs(_xscale); } else if (p._x > _x) { dx = 10; _xscale = (-Math.abs(_xscale)); } if (((_x > (p._x + 60)) && (_root.playerHigh)) && (robberHealth > 35)) { this.gotoAndStop(2); var meBlock = 0; var meSwing = 0; _x = (_x - ((Math.random() * 5) + 3)); } else if (((_x < (p._x - 60)) && (_root.playerHigh)) && (robberHealth > 35)) { this.gotoAndStop(2); var meBlock = 0; var meSwing = 0; _x = (_x + ((Math.random() * 5) + 3)); } else if ((_x <= (p._x + 20)) || (_x >= (p._x - 20))) { if (this.hitTest(_root.player)) { if (_root.playerHigh) { if (_root.gameMode != 35) { var robbersMove = (random(60) + 15); if ((robbersMove >= 0) && (robbersMove <= 20)) { var meBusy = 1; var meSwing = 1; var meBlock = 0; this.gotoAndStop(4); _root.enemyAttack(); } else if ((robbersMove > 20) && (robbersMove <= 45)) { this.gotoAndStop(6); var meBlock = 1; var meSwing = 0; } else if (robbersMove > 45) { var meBusy = 1; var meSwing = 0; var meBlock = 0; this.gotoAndStop(3); _root.enemyAttack(); } } else if (_root.gameMode == 35) { var robbersMove = random(40); if ((robbersMove >= 0) && (robbersMove <= 5)) { var meBusy = 1; var meSwing = 1; var meBlock = 0; this.gotoAndStop(3); _root.enemyAttack(); } else if ((robbersMove > 12) && (robbersMove <= 16)) { var meBusy = 1; var meSwing = 1; var meBlock = 0; this.gotoAndStop(4); _root.enemyAttack(); } else if (robbersMove > 16) { var meBusy = 0; var meSwing = 0; var meBlock = 0; this.gotoAndStop(1); } } } } } } } }
Instance of Symbol 550 MovieClip "player" in Frame 289
onClipEvent (enterFrame) { if (_x < 20) { _x = 20; } if ((_x > 520) && (_root.sceneDone == false)) { _x = 520; } else if ((_x > 520) && (_root.sceneDone == true)) { _x = 20; _root.nextFrame(); _root.HmeterUpdate = _root.HUD.healthMeter._xscale; _root.SmeterUpdate = _root.HUD.staminaMeter._xscale; _root.HPupdate = _root.HUD.healthP; _root.SPupdate = _root.HUD.staminaP; _root.IPupdate = _root.HUD.invisibleP; removeMovieClip(_root.healthPotion); removeMovieClip(_root.staminaPotion); gotoAndStop (290); } if (_y <= 200) { _root.playerHigh = 1; } else { _root.playerHigh = 0; } if (_y > 400) { _y = 400; _root.FX.gotoAndStop(2); _visible = 0; _name = "playerdead"; _root.gameOverScreen.gotoAndPlay(2); } }
Instance of Symbol 759 MovieClip "Hpotion" in Frame 289
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.potions.start(); _root.HUD.healthP = _root.HUD.healthP + 1; _root.HUD.potionH.gotoAndPlay(2); _root.tempHP++; _root.HPupdate = _root.HPupdate + 1; this.removeMovieClip(); } }
Instance of Symbol 573 MovieClip in Frame 289
onClipEvent (enterFrame) { if (!_root.pauseGame) { _root.playerMove(); _root.playerFight(); _root.collisionTests(); } }
Instance of Symbol 578 MovieClip "blueGem" in Frame 289
onClipEvent (load) { if (_root.blueGemFound != 1) { this._visible = 0; } }
Instance of Symbol 580 MovieClip "goldGem" in Frame 289
onClipEvent (load) { if (_root.goldGemFound != 1) { this._visible = 0; } }
Instance of Symbol 582 MovieClip "pinkGem" in Frame 289
onClipEvent (load) { if (_root.pinkGemFound != 1) { this._visible = 0; } }
Instance of Symbol 482 MovieClip in Frame 289
onClipEvent (load) { if (_root.myMusic == 0) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Instance of Symbol 1026 MovieClip "portal" in Frame 289
onClipEvent (enterFrame) { if ((_root.player.hitTest(this._x, this._y, true) == true) && (_root.portalOpp == 1)) { stopAllSounds(); removeMovieClip(_root.healthPotion); _root.gotoAndStop("introGhost"); } }
Frame 290
function playerMove() { if (!playerBusy) { if (Key.isDown(39) && (!jumping)) { dx = 10; player._xscale = Math.abs(player._xscale); faceRight = 1; faceLeft = 0; running = 1; player.gotoAndStop("run"); playerTargetX = player._x + dx; if (Key.isDown(38)) { jumping = 1; spinning = true; player.gotoAndStop("hop"); } } else if (Key.isDown(37) && (!jumping)) { dx = -10; player._xscale = -Math.abs(player._xscale); running = 1; faceRight = 0; faceLeft = 1; player.gotoAndStop("run"); playerTargetX = player._x + dx; if (Key.isDown(38)) { jumping = 1; spinning = true; isRelaxed = false; player.gotoAndStop("hop"); } } else if (Key.isDown(38)) { jumping = 1; running = 0; isRelaxed = false; player.gotoAndStop("jump"); } else if (Key.isDown(32) && (!running)) { jumping = 0; running = 0; block = 1; player.gotoAndStop("block"); staminaBuild(); } else { running = 0; block = 0; dx = 0; if ((((dx == 0) && (!jumping)) && (!running)) && (!playerBusy)) { player.gotoAndStop("ready"); staminaBuild(); } } } } function playerFight() { if (!playerBusy) { if (((!jumping) && (!running)) && (!block)) { if (Key.isDown(65) && (faceLeft)) { player.gotoAndStop("slash"); attack = 1; playerAttack(); } else if (Key.isDown(65) && (faceRight)) { player.gotoAndStop("backSlash"); attack = 1; playerAttack(); } else if (Key.isDown(68) && (faceRight)) { player.gotoAndStop("slash"); attack = 1; playerAttack(); } else if (Key.isDown(68) && (faceLeft)) { player.gotoAndStop("backSlash"); attack = 1; playerAttack(); } else if (Key.isDown(83)) { player.gotoAndStop("upperSlash"); attack = 1; playerAttack(); } } } if ((Key.isDown(65) && (jumping)) || (Key.isDown(68) && (jumping))) { player.meJump.midAir.gotoAndStop(2); } } function playerAttack() { var _local1 = _root; i = 0; while (i < 2) { if (_local1["enemy" + i].hitTest(player)) { if (_local1["enemy" + i].meBlock || (_local1["enemy" + i].meSwing)) { player.sparks.gotoAndPlay(2); swordSound.start(); _local1["enemy" + i]._x = _local1["enemy" + i]._x - (_local1["enemy" + i].dx * 5); } if (!_local1["enemy" + i].meBlock) { _local1["enemy" + i].gotoAndStop(5); _local1["enemy" + i].meHit; } } i++; } } function enemyAttack() { if ((!block) && (!playerBusy)) { player.gotoAndStop(11); HUD.healthMeter._xscale = HUD.healthMeter._xscale - (gameMode / 2); if (HUD.healthMeter._xscale <= 5) { HUD.healthMeter._xscale = 5; player.gotoAndStop(12); gameOver = 1; gameIsOver(); } } else if (block) { swordSound.start(); player.sparks.gotoAndPlay(2); } } function allEnemyDead() { if (enemyCount == 1) { chptr4 = true; continueMC.gotoAndStop(2); sceneDone = true; } } function gameIsOver() { var _local1 = _root; if (!sceneDone) { i = 0; while (i < 2) { _local1["enemy" + i].gotoAndStop(10); gameOverScreen.gotoAndPlay(2); i++; } } } function collisionTests() { if ((!jumping) && (!mcPlatforms.hitTest(playerTargetX, playerTargetY, true))) { onPlatform = false; isRelaxed = false; doGravity(); } if (!onPlatform) { var yTest1 = player._y; var yTest2 = playerTargetY; var totalLength = (yTest1 - yTest2); var _local1 = 0; while (_local1 < iterations) { var _local2 = yTest1 - (_local1 * (totalLength / iterations)); if (mcPlatforms.hitTest(playerTargetX, _local2, true)) { playerTargetY = _local2; break; } _local1++; } } if ((!jumping) && (mcPlatforms.hitTest(playerTargetX, playerTargetY, true))) { var pixelsDiff = 0; var _local3 = playerTargetY; while (mcPlatforms.hitTest(playerTargetX, _local3, true)) { _local3--; } playerTargetY = _local3 + 1; onPlatform = true; spinning = false; if (!isRelaxed) { player.gotoAndStop("ready"); isRelaxed = true; } gravity = gravityOrig; } player._x = playerTargetX; player._y = playerTargetY; } function doGravity() { if (!spinning) { player.gotoAndStop("jump"); } gravity = gravity * 1.15; playerTargetY = playerTargetY + gravity; } function ninjaStamina() { HUD.staminaMeter._xscale--; if (HUD.staminaMeter._xscale < 30) { myColor = new Color(HUD.staminaMeter); myColor.setRGB(16711680); } else if (HUD.staminaMeter._xscale <= 0) { HUD.staminaMeter = 0; } else { myColor = new Color(HUD.staminaMeter); myColor.setRGB(16750848); } } function staminaBuild() { if (HUD.staminaMeter._xscale < 100) { HUD.staminaMeter._xscale = HUD.staminaMeter._xscale + 0.2; if (HUD.staminaMeter._xscale >= 100) { HUD.staminaMeter._xscale = 100; } } if (HUD.staminaMeter._xscale >= 30) { myColor = new Color(HUD.staminaMeter); myColor.setRGB(16750848); } } function allBroke() { if (brokenStuff == 3) { mcPlatforms.gotoAndStop(2); } } function bonusPotions() { if (newPotion == true) { duplicateMovieClip (Spotion, "staminaPotion", 5); staminaPotion._x = crateBroke._x; staminaPotion._y = crateBroke._y - 50; } } stop(); playerTargetX = player._x; playerTargetY = player._y; newPotion = false; HUD.healthMeter._xscale = HmeterUpdate; HUD.staminaMeter._xscale = SmeterUpdate; HUD.invisibilityMeter._yscale = 0; HUD.myLives = totalLives - 1; HUD.staminaP = SPupdate; HUD.healthP = HPupdate; HUD.invisibleP = IPupdate; faceRight = 1; faceLeft = 0; dx = 0; running = 0; jumping = 0; attack = 0; pauseGame = 0; playerBusy = 0; playerHigh = 0; groundAbs = ground; block = 0; blockChance = 0; gravity = 10; gravityOrig = gravity; enemyCount = 0; brokenStuff = 0; if (!scrb01) { bug1._visible = 0; } else { bug1._visible = 1; } if (!scrb02) { bug2._visible = 0; } else { bug2._visible = 1; } if (!scrb03) { bug3._visible = 0; } else { bug3._visible = 1; } if (!scrb04) { bug4._visible = 0; } else { bug4._visible = 1; } swordSound = new Sound(); swordSound.attachSound("swordsClank"); potions = new Sound(); potions.attachSound("potionPicked"); iterations = 5; sceneDone = false; gameOver = 0;
Instance of Symbol 898 MovieClip in Frame 290
onClipEvent (enterFrame) { if (this.hitTest(_root.player) && (_root.attack == 1)) { this.gotoAndStop(2); } }
Instance of Symbol 798 MovieClip in Frame 290
onClipEvent (load) { if (_root.difficulty == "easy") { _root.newPotion = true; } else if (_root.difficulty != "easy") { var potionChance = random(20); if (potionChance > 12) { _root.newPotion = true; } } } onClipEvent (enterFrame) { if (this.hitTest(_root.player) && (_root.attack == 1)) { this._name = "crateBroke"; this.gotoAndStop(2); } }
Instance of Symbol 946 MovieClip "enemy0" in Frame 290
onClipEvent (load) { var p = _root.player; var dx = 0; if (_root.difficulty == "easy") { var robberHealth = 35; } else if (_root.difficulty == "medium") { var robberHealth = 65; } else if (_root.difficulty == "hard") { var robberHealth = 100; } var meBusy = 0; var meBlock = 0; var meSwing = 0; var meHit = 0; } onClipEvent (enterFrame) { if (_currentframe == 1) { _name = "enemy0"; } if (_x < 40) { _x = 40; } else if (_x > 400) { _x = 400; } if ((!_root.pauseGame) && (_name != "dead")) { if (((!meBusy) && (!meHit)) && (!meBlock)) { if (p._x <= _x) { dx = -10; _xscale = Math.abs(_xscale); } else if (p._x > _x) { dx = 10; _xscale = (-Math.abs(_xscale)); } if (((_x > (p._x + 60)) && (!_root.playerHigh)) && (robberHealth > 35)) { this.gotoAndStop(2); var meBlock = 0; var meSwing = 0; _x = (_x - ((Math.random() * 5) + 3)); } else if (((_x < (p._x - 60)) && (!_root.playerHigh)) && (robberHealth > 35)) { this.gotoAndStop(2); var meBlock = 0; var meSwing = 0; _x = (_x + ((Math.random() * 5) + 3)); } else if (_root.playerHigh) { this.gotoAndStop(1); } else if ((_x <= (p._x + 20)) || (_x >= (p._x - 20))) { if (this.hitTest(_root.player)) { if (!_root.playerHigh) { if (_root.gameMode != 35) { var robbersMove = (random(60) + 15); if ((robbersMove >= 0) && (robbersMove <= 20)) { var meBusy = 1; var meSwing = 1; var meBlock = 0; this.gotoAndStop(4); _root.enemyAttack(); } else if ((robbersMove > 20) && (robbersMove <= 45)) { this.gotoAndStop(6); var meBlock = 1; var meSwing = 0; } else if (robbersMove > 45) { var meBusy = 1; var meSwing = 0; var meBlock = 0; this.gotoAndStop(3); _root.enemyAttack(); } } else if (_root.gameMode == 35) { var robbersMove = random(40); if ((robbersMove >= 0) && (robbersMove <= 5)) { var meBusy = 1; var meSwing = 1; var meBlock = 0; this.gotoAndStop(3); _root.enemyAttack(); } else if ((robbersMove > 12) && (robbersMove <= 16)) { var meBusy = 1; var meSwing = 1; var meBlock = 0; this.gotoAndStop(4); _root.enemyAttack(); } else if (robbersMove > 16) { var meBusy = 0; var meSwing = 0; var meBlock = 0; this.gotoAndStop(1); } } } } } } } }
Instance of Symbol 550 MovieClip "player" in Frame 290
onClipEvent (enterFrame) { if (_x < 20) { _x = 20; } if ((_x > 520) && (_root.sceneDone == false)) { _x = 520; } else if ((_x > 520) && (_root.sceneDone == true)) { _root.HmeterUpdate = _root.HUD.healthMeter._xscale; _root.SmeterUpdate = _root.HUD.staminaMeter._xscale; _root.HPupdate = _root.HUD.healthP; _root.SPupdate = _root.HUD.staminaP; _root.IPupdate = _root.HUD.invisibleP; removeMovieClip(_root.healthPotion); removeMovieClip(_root.staminaPotion); stopAllSounds(); _root.gotoAndStop("chapters"); } if (_y <= 200) { _root.playerHigh = 1; } else { _root.playerHigh = 0; } if (_y > 400) { _y = 400; _root.FX.gotoAndStop(2); _visible = 0; _name = "playerdead"; _root.gameOverScreen.gotoAndPlay(2); } }
Instance of Symbol 899 MovieClip "Spotion" in Frame 290
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.potions.start(); _root.HUD.staminaP = _root.HUD.staminaP + 1; _root.HUD.potionS.gotoAndPlay(2); _root.tempSP++; _root.SPupdate = _root.SPupdate + 1; this.removeMovieClip(); } }
Instance of Symbol 573 MovieClip in Frame 290
onClipEvent (enterFrame) { if (!_root.pauseGame) { _root.playerMove(); _root.playerFight(); _root.collisionTests(); } }
Instance of Symbol 578 MovieClip "blueGem" in Frame 290
onClipEvent (load) { if (_root.blueGemFound != 1) { this._visible = 0; } }
Instance of Symbol 580 MovieClip "goldGem" in Frame 290
onClipEvent (load) { if (_root.goldGemFound != 1) { this._visible = 0; } }
Instance of Symbol 582 MovieClip "pinkGem" in Frame 290
onClipEvent (load) { if (_root.pinkGemFound != 1) { this._visible = 0; } }
Instance of Symbol 482 MovieClip in Frame 290
onClipEvent (load) { if (_root.myMusic == 0) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Frame 291
stop(); portalOpp = 0; myMusic = 1;
Frame 292
stop(); portalOpp = 0; myMusic = 1;
Frame 293
stop(); levelTune = new Sound(); levelTune.attachSound("fightJamz2"); levelTune.setVolume(100); if (myMusic) { levelTune.start(0, 100); }
Instance of Symbol 1057 MovieClip in Frame 293
onClipEvent (load) { if (_root.difficulty == "easy") { _root.newPotion = true; } else if (_root.difficulty != "easy") { var potionChance = random(5); if (potionChance > 3) { _root.newPotion = true; } } } onClipEvent (enterFrame) { if (this.hitTest(_root.player) && (_root.attack == 1)) { this._name = "barrelBroke"; this.gotoAndStop(2); _root.bonusPotions(); } }
Instance of Symbol 482 MovieClip in Frame 293
onClipEvent (load) { if (_root.myMusic == 0) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Frame 294
function playerMove() { if (!playerBusy) { if (Key.isDown(39) && (!jumping)) { dx = 10; player._xscale = Math.abs(player._xscale); faceRight = 1; faceLeft = 0; running = 1; player.gotoAndStop("run"); playerTargetX = player._x + dx; if (Key.isDown(38)) { jumping = 1; spinning = true; player.gotoAndStop("hop"); } } else if (Key.isDown(37) && (!jumping)) { dx = -10; player._xscale = -Math.abs(player._xscale); running = 1; faceRight = 0; faceLeft = 1; player.gotoAndStop("run"); playerTargetX = player._x + dx; if (Key.isDown(38)) { jumping = 1; spinning = true; isRelaxed = false; player.gotoAndStop("hop"); } } else if (Key.isDown(38)) { jumping = 1; running = 0; isRelaxed = false; player.gotoAndStop("jump"); } else if (Key.isDown(32) && (!running)) { jumping = 0; running = 0; block = 1; player.gotoAndStop("block"); staminaBuild(); } else { running = 0; block = 0; dx = 0; if ((((dx == 0) && (!jumping)) && (!running)) && (!playerBusy)) { player.gotoAndStop("ready"); staminaBuild(); } } } } function playerFight() { if (!playerBusy) { if (((!jumping) && (!running)) && (!block)) { if (Key.isDown(65) && (faceLeft)) { player.gotoAndStop("slash"); attack = 1; playerAttack(); } else if (Key.isDown(65) && (faceRight)) { player.gotoAndStop("backSlash"); attack = 1; playerAttack(); } else if (Key.isDown(68) && (faceRight)) { player.gotoAndStop("slash"); attack = 1; playerAttack(); } else if (Key.isDown(68) && (faceLeft)) { player.gotoAndStop("backSlash"); attack = 1; playerAttack(); } else if (Key.isDown(83)) { player.gotoAndStop("upperSlash"); attack = 1; playerAttack(); } } } if ((Key.isDown(65) && (jumping)) || (Key.isDown(68) && (jumping))) { player.meJump.midAir.gotoAndStop(2); } } function playerAttack() { var _local1 = _root; i = 0; while (i < 2) { if (_local1["enemy" + i].hitTest(player)) { if (_local1["enemy" + i].meBlock || (_local1["enemy" + i].meSwing)) { player.sparks.gotoAndPlay(2); swordSound.start(); _local1["enemy" + i]._x = _local1["enemy" + i]._x - (_local1["enemy" + i].dx * 5); } if (!_local1["enemy" + i].meBlock) { _local1["enemy" + i].gotoAndStop(5); _local1["enemy" + i].meHit; } } i++; } } function enemyAttack() { if ((!block) && (!playerBusy)) { player.gotoAndStop(11); HUD.healthMeter._xscale = HUD.healthMeter._xscale - (gameMode / 2); if (HUD.healthMeter._xscale <= 5) { HUD.healthMeter._xscale = 5; player.gotoAndStop(12); gameOver = 1; gameIsOver(); } } else if (block) { swordSound.start(); player.sparks.gotoAndPlay(2); } } function allEnemyDead() { if (enemyCount == 2) { sceneDone = true; continueMC.gotoAndStop(2); } } function gameIsOver() { var _local1 = _root; if (!sceneDone) { i = 0; while (i < 2) { _local1["enemy" + i].gotoAndStop(10); gameOverScreen.gotoAndPlay(2); i++; } } } function collisionTests() { if ((!jumping) && (!mcPlatforms.hitTest(playerTargetX, playerTargetY, true))) { onPlatform = false; isRelaxed = false; doGravity(); } if (!onPlatform) { var yTest1 = player._y; var yTest2 = playerTargetY; var totalLength = (yTest1 - yTest2); var _local1 = 0; while (_local1 < iterations) { var _local2 = yTest1 - (_local1 * (totalLength / iterations)); if (mcPlatforms.hitTest(playerTargetX, _local2, true)) { playerTargetY = _local2; break; } _local1++; } } if ((!jumping) && (mcPlatforms.hitTest(playerTargetX, playerTargetY, true))) { var pixelsDiff = 0; var _local3 = playerTargetY; while (mcPlatforms.hitTest(playerTargetX, _local3, true)) { _local3--; } playerTargetY = _local3 + 1; onPlatform = true; spinning = false; if (!isRelaxed) { player.gotoAndStop("ready"); isRelaxed = true; } gravity = gravityOrig; } player._x = playerTargetX; player._y = playerTargetY; } function doGravity() { if (!spinning) { player.gotoAndStop("jump"); } gravity = gravity * 1.15; playerTargetY = playerTargetY + gravity; } function ninjaStamina() { HUD.staminaMeter._xscale--; if (HUD.staminaMeter._xscale < 30) { myColor = new Color(HUD.staminaMeter); myColor.setRGB(16711680); } else if (HUD.staminaMeter._xscale <= 0) { HUD.staminaMeter = 0; } else { myColor = new Color(HUD.staminaMeter); myColor.setRGB(16750848); } } function staminaBuild() { if (HUD.staminaMeter._xscale < 100) { HUD.staminaMeter._xscale = HUD.staminaMeter._xscale + 0.2; if (HUD.staminaMeter._xscale >= 100) { HUD.staminaMeter._xscale = 100; } } if (HUD.staminaMeter._xscale >= 30) { myColor = new Color(HUD.staminaMeter); myColor.setRGB(16750848); } } function bonusPotions() { if (newPotion == true) { duplicateMovieClip (Hpotion, "healthPotion", 5); newPotion = false; healthPotion._x = barrelBroke._x; healthPotion._y = barrelBroke._y - 50; } } stop(); currentChapter = 4; playerTargetX = player._x; playerTargetY = player._y; newPotion = false; HUD.healthMeter._xscale = HmeterUpdate; HUD.staminaMeter._xscale = SmeterUpdate; HUD.myLives = totalLives - 1; HUD.staminaP = SPupdate; HUD.healthP = HPupdate; HUD.invisibleP = IPupdate; HUD.invisibilityMeter._yscale = 0; faceRight = 1; faceLeft = 0; dx = 0; running = 0; jumping = 0; attack = 0; pauseGame = 0; playerBusy = 0; playerHigh = 0; groundAbs = ground; block = 0; blockChance = 0; gravity = 10; gravityOrig = gravity; enemyCount = 0; scrb01 = tempScrb01; scrb02 = tempScrb02; scrb03 = tempScrb03; scrb04 = tempScrb04; if (!scrb01) { bug1._visible = 0; } else { bug1._visible = 1; } if (!scrb02) { bug2._visible = 0; } else { bug2._visible = 1; } if (!scrb03) { bug3._visible = 0; } else { bug3._visible = 1; } if (!scrb04) { bug4._visible = 0; } else { bug4._visible = 1; } swordSound = new Sound(); swordSound.attachSound("swordsClank"); potions = new Sound(); potions.attachSound("potionPicked"); iterations = 5; sceneDone = false; gameOver = 0;
Instance of Symbol 1086 MovieClip "enemy0" in Frame 294
onClipEvent (load) { var p = _root.player; var dx = 0; if (_root.difficulty == "easy") { var robberHealth = 65; } else if (_root.difficulty == "medium") { var robberHealth = 85; } else if (_root.difficulty == "hard") { var robberHealth = 120; } var meBusy = 0; var meBlock = 0; var meSwing = 0; var meHit = 0; } onClipEvent (enterFrame) { if (_currentframe == 1) { _name = "enemy0"; } if (_x < 227) { _x = 227; } else if (_x > 480) { _x = 480; } if ((!_root.pauseGame) && (_name != "dead")) { if (((!meBusy) && (!meHit)) && (!meBlock)) { if (p._x <= _x) { dx = -10; _xscale = Math.abs(_xscale); } else if (p._x > _x) { dx = 10; _xscale = (-Math.abs(_xscale)); } if (((_x > (p._x + 100)) && (!_root.playerHigh)) && (robberHealth > 15)) { this.gotoAndStop(2); var meBlock = 0; var meSwing = 0; _x = (_x - ((Math.random() * 5) + 3)); } else if (((_x < (p._x - 100)) && (!_root.playerHigh)) && (robberHealth > 15)) { this.gotoAndStop(2); var meBlock = 0; var meSwing = 0; _x = (_x + ((Math.random() * 5) + 3)); } else if (_root.playerHigh) { this.gotoAndStop(1); } else if ((_x <= (p._x + 50)) || (_x >= (p._x - 50))) { if (this.hitTest(_root.player)) { if (!_root.playerHigh) { if (_root.gameMode != 35) { var robbersMove = (random(60) + 15); if ((robbersMove >= 0) && (robbersMove <= 20)) { var meBusy = 1; var meSwing = 1; var meBlock = 0; this.gotoAndStop(4); _root.enemyAttack(); } else if ((robbersMove > 20) && (robbersMove <= 45)) { this.gotoAndStop(6); var meBlock = 1; var meSwing = 0; } else if (robbersMove > 45) { var meBusy = 1; var meSwing = 0; var meBlock = 0; this.gotoAndStop(3); _root.enemyAttack(); } } else if (_root.gameMode == 35) { var robbersMove = random(40); if ((robbersMove >= 0) && (robbersMove <= 5)) { var meBusy = 1; var meSwing = 1; var meBlock = 0; this.gotoAndStop(3); _root.enemyAttack(); } else if ((robbersMove > 5) && (robbersMove <= 12)) { var meBlock = 1; var meSwing = 0; this.gotoAndStop(6); } else if ((robbersMove > 12) && (robbersMove <= 16)) { var meBusy = 1; var meSwing = 1; var meBlock = 0; this.gotoAndStop(4); _root.enemyAttack(); } else if (robbersMove > 16) { var meBusy = 0; var meSwing = 0; var meBlock = 0; this.gotoAndStop(1); } } } } } } } }
Instance of Symbol 1086 MovieClip "enemy1" in Frame 294
onClipEvent (load) { var p = _root.player; var dx = 0; if (_root.difficulty == "easy") { var robberHealth = 65; } else if (_root.difficulty == "medium") { var robberHealth = 85; } else if (_root.difficulty == "hard") { var robberHealth = 120; } var meBusy = 0; var meBlock = 0; var meSwing = 0; var meHit = 0; } onClipEvent (enterFrame) { if (_currentframe == 1) { _name = "enemy1"; } if (_x < 250) { _x = 250; } else if (_x > 480) { _x = 480; } if ((!_root.pauseGame) && (_name != "dead")) { if (((!meBusy) && (!meHit)) && (!meBlock)) { if (p._x <= _x) { dx = -10; _xscale = Math.abs(_xscale); } else if (p._x > _x) { dx = 10; _xscale = (-Math.abs(_xscale)); } if (((_x > (p._x + 100)) && (!_root.playerHigh)) && (robberHealth > 35)) { this.gotoAndStop(2); var meBlock = 0; var meSwing = 0; _x = (_x - ((Math.random() * 5) + 3)); } else if (((_x < (p._x - 100)) && (!_root.playerHigh)) && (robberHealth > 35)) { this.gotoAndStop(2); var meBlock = 0; var meSwing = 0; _x = (_x + ((Math.random() * 5) + 3)); } else if (_root.playerHigh) { this.gotoAndStop(1); } else if ((_x <= (p._x + 50)) || (_x >= (p._x - 50))) { if (this.hitTest(_root.player)) { if (!_root.playerHigh) { if (_root.gameMode != 35) { var robbersMove = (random(60) + 15); if ((robbersMove >= 0) && (robbersMove <= 20)) { var meBusy = 1; var meSwing = 1; var meBlock = 0; this.gotoAndStop(4); _root.enemyAttack(); } else if ((robbersMove > 20) && (robbersMove <= 45)) { this.gotoAndStop(6); var meBlock = 1; var meSwing = 0; } else if (robbersMove > 45) { var meBusy = 1; var meSwing = 0; var meBlock = 0; this.gotoAndStop(3); _root.enemyAttack(); } } else if (_root.gameMode == 35) { var robbersMove = random(40); if ((robbersMove >= 0) && (robbersMove <= 5)) { var meBusy = 1; var meSwing = 1; var meBlock = 0; this.gotoAndStop(3); _root.enemyAttack(); } else if ((robbersMove > 5) && (robbersMove <= 12)) { var meBlock = 1; var meSwing = 0; this.gotoAndStop(6); } else if ((robbersMove > 12) && (robbersMove <= 16)) { var meBusy = 1; var meSwing = 1; var meBlock = 0; this.gotoAndStop(4); _root.enemyAttack(); } else if (robbersMove > 16) { var meBusy = 0; var meSwing = 0; var meBlock = 0; this.gotoAndStop(1); } } } } } } } }
Instance of Symbol 550 MovieClip "player" in Frame 294
onClipEvent (enterFrame) { if (_x < 50) { _x = 50; } if ((_x > 540) && (_root.sceneDone == false)) { _x = 540; } else if ((_x > 540) && (_root.sceneDone == true)) { _x = 30; _root.sceneDone = false; _root.HmeterUpdate = _root.HUD.healthMeter._xscale; _root.SmeterUpdate = _root.HUD.staminaMeter._xscale; _root.HPupdate = _root.HUD.healthP; _root.SPupdate = _root.HUD.staminaP; _root.IPupdate = _root.HUD.invisibleP; removeMovieClip(_root.healthPotion); removeMovieClip(_root.staminaPotion); _root.nextFrame(); } if (_y <= 200) { _root.playerHigh = 1; } else { _root.playerHigh = 0; } if (_y > 400) { _y = 400; _visible = 0; _name = "playerdead"; _root.gameOverScreen.gotoAndPlay(2); } }
Instance of Symbol 759 MovieClip "Hpotion" in Frame 294
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.potions.start(); _root.HUD.healthP = _root.HUD.healthP + 1; _root.HUD.potionH.gotoAndPlay(2); _root.tempHP++; _root.HPupdate = _root.HPupdate + 1; this.removeMovieClip(); } }
Instance of Symbol 573 MovieClip in Frame 294
onClipEvent (enterFrame) { if (!_root.pauseGame) { _root.playerMove(); _root.playerFight(); _root.collisionTests(); _root.allEnemyDead(); } }
Instance of Symbol 578 MovieClip "blueGem" in Frame 294
onClipEvent (load) { if (_root.blueGemFound != 1) { this._visible = 0; } }
Instance of Symbol 580 MovieClip "goldGem" in Frame 294
onClipEvent (load) { if (_root.goldGemFound != 1) { this._visible = 0; } }
Instance of Symbol 582 MovieClip "pinkGem" in Frame 294
onClipEvent (load) { if (_root.pinkGemFound != 1) { this._visible = 0; } }
Frame 295
function playerMove() { if (!playerBusy) { if (Key.isDown(39) && (!jumping)) { dx = 10; player._xscale = Math.abs(player._xscale); faceRight = 1; faceLeft = 0; running = 1; player.gotoAndStop("run"); playerTargetX = player._x + dx; if (Key.isDown(38)) { jumping = 1; spinning = true; player.gotoAndStop("hop"); } } else if (Key.isDown(37) && (!jumping)) { dx = -10; player._xscale = -Math.abs(player._xscale); running = 1; faceRight = 0; faceLeft = 1; player.gotoAndStop("run"); playerTargetX = player._x + dx; if (Key.isDown(38)) { jumping = 1; spinning = true; isRelaxed = false; player.gotoAndStop("hop"); } } else if (Key.isDown(38)) { jumping = 1; running = 0; isRelaxed = false; player.gotoAndStop("jump"); } else if (Key.isDown(32) && (!running)) { jumping = 0; running = 0; block = 1; player.gotoAndStop("block"); staminaBuild(); } else { running = 0; block = 0; dx = 0; if ((((dx == 0) && (!jumping)) && (!running)) && (!playerBusy)) { player.gotoAndStop("ready"); staminaBuild(); } } } } function playerFight() { if (!playerBusy) { if (((!jumping) && (!running)) && (!block)) { if (Key.isDown(65) && (faceLeft)) { player.gotoAndStop("slash"); attack = 1; playerAttack(); } else if (Key.isDown(65) && (faceRight)) { player.gotoAndStop("backSlash"); attack = 1; playerAttack(); } else if (Key.isDown(68) && (faceRight)) { player.gotoAndStop("slash"); attack = 1; playerAttack(); } else if (Key.isDown(68) && (faceLeft)) { player.gotoAndStop("backSlash"); attack = 1; playerAttack(); } else if (Key.isDown(83)) { player.gotoAndStop("upperSlash"); attack = 1; playerAttack(); } } } if ((Key.isDown(65) && (jumping)) || (Key.isDown(68) && (jumping))) { player.meJump.midAir.gotoAndStop(2); } } function playerAttack() { var _local1 = _root; i = 0; while (i < 2) { if (_local1["enemy" + i].hitTest(player)) { if (_local1["enemy" + i].meBlock || (_local1["enemy" + i].meSwing)) { player.sparks.gotoAndPlay(2); swordSound.start(); _local1["enemy" + i]._x = _local1["enemy" + i]._x - (_local1["enemy" + i].dx * 5); } if (!_local1["enemy" + i].meBlock) { _local1["enemy" + i].gotoAndStop(5); _local1["enemy" + i].meHit; } } i++; } } function enemyAttack() { if ((!block) && (!playerBusy)) { player.gotoAndStop(11); HUD.healthMeter._xscale = HUD.healthMeter._xscale - (gameMode / 2); if (HUD.healthMeter._xscale <= 5) { HUD.healthMeter._xscale = 5; player.gotoAndStop(12); gameOver = 1; gameIsOver(); } } else if (block) { swordSound.start(); player.sparks.gotoAndPlay(2); } } function allEnemyDead() { if (enemyCount == 2) { continueMC.gotoAndStop(2); sceneDone = true; } } function gameIsOver() { var _local1 = _root; if (!sceneDone) { i = 0; while (i < 3) { _local1["enemy" + i].gotoAndStop(10); gameOverScreen.gotoAndPlay(2); i++; } } } function collisionTests() { if ((!jumping) && (!mcPlatforms.hitTest(playerTargetX, playerTargetY, true))) { onPlatform = false; isRelaxed = false; doGravity(); } if (!onPlatform) { var yTest1 = player._y; var yTest2 = playerTargetY; var totalLength = (yTest1 - yTest2); var _local1 = 0; while (_local1 < iterations) { var _local2 = yTest1 - (_local1 * (totalLength / iterations)); if (mcPlatforms.hitTest(playerTargetX, _local2, true)) { playerTargetY = _local2; break; } _local1++; } } if ((!jumping) && (mcPlatforms.hitTest(playerTargetX, playerTargetY, true))) { var pixelsDiff = 0; var _local3 = playerTargetY; while (mcPlatforms.hitTest(playerTargetX, _local3, true)) { _local3--; } playerTargetY = _local3 + 1; onPlatform = true; spinning = false; if (!isRelaxed) { player.gotoAndStop("ready"); isRelaxed = true; } gravity = gravityOrig; } player._x = playerTargetX; player._y = playerTargetY; } function doGravity() { if (!spinning) { player.gotoAndStop("jump"); } gravity = gravity * 1.15; playerTargetY = playerTargetY + gravity; } function ninjaStamina() { HUD.staminaMeter._xscale--; if (HUD.staminaMeter._xscale < 30) { myColor = new Color(HUD.staminaMeter); myColor.setRGB(16711680); } else if (HUD.staminaMeter._xscale <= 0) { HUD.staminaMeter = 0; } else { myColor = new Color(HUD.staminaMeter); myColor.setRGB(16750848); } } function staminaBuild() { if (HUD.staminaMeter._xscale < 100) { HUD.staminaMeter._xscale = HUD.staminaMeter._xscale + 0.2; if (HUD.staminaMeter._xscale >= 100) { HUD.staminaMeter._xscale = 100; } } if (HUD.staminaMeter._xscale >= 30) { myColor = new Color(HUD.staminaMeter); myColor.setRGB(16750848); } } function allBroke() { if (brokenStuff == 3) { mcPlatforms.gotoAndStop(2); } } function bonusPotions() { if (newPotion == true) { duplicateMovieClip (Hpotion, "healthPotion", 5); newPotion = false; healthPotion._x = barrelBroke._x; healthPotion._y = barrelBroke._y - 50; } } stop(); playerTargetX = player._x; playerTargetY = player._y; newPotion = false; HUD.healthMeter._xscale = HmeterUpdate; HUD.staminaMeter._xscale = SmeterUpdate; HUD.myLives = totalLives - 1; HUD.staminaP = SPupdate; HUD.healthP = HPupdate; HUD.invisibleP = IPupdate; HUD.invisibilityMeter._yscale = 0; faceRight = 1; faceLeft = 0; dx = 0; running = 0; jumping = 0; attack = 0; pauseGame = 0; playerBusy = 0; playerHigh = 0; groundAbs = ground; block = 0; blockChance = 0; gravity = 10; gravityOrig = gravity; enemyCount = 0; HmeterUpdate = 0; SmeterUpdate = 0; brokenStuff = 0; if (!scrb01) { bug1._visible = 0; } else { bug1._visible = 1; } if (!scrb02) { bug2._visible = 0; } else { bug2._visible = 1; } if (!scrb03) { bug3._visible = 0; } else { bug3._visible = 1; } if (!scrb04) { bug4._visible = 0; } else { bug4._visible = 1; } swordSound = new Sound(); swordSound.attachSound("swordsClank"); potions = new Sound(); potions.attachSound("potionPicked"); iterations = 5; sceneDone = false; gameOver = 0;
Instance of Symbol 979 MovieClip in Frame 295
onClipEvent (load) { myLightning = random(5); if (myLightning < 3) { this.gotoAndStop(2); } }
Instance of Symbol 1057 MovieClip in Frame 295
onClipEvent (load) { if (_root.difficulty == "easy") { _root.newPotion = true; } else if (_root.difficulty != "easy") { var potionChance = random(5); if (potionChance > 3) { _root.newPotion = true; } } } onClipEvent (enterFrame) { if (this.hitTest(_root.player) && (_root.attack == 1)) { this._name = "barrelBroke"; this.gotoAndStop(2); } }
Instance of Symbol 1091 MovieClip in Frame 295
onClipEvent (enterFrame) { if (this.hitTest(_root.player) && (_root.attack == 1)) { this.gotoAndStop(2); this._name = "broke"; } }
Instance of Symbol 1086 MovieClip "enemy0" in Frame 295
onClipEvent (load) { var p = _root.player; var dx = 0; if (_root.difficulty == "easy") { var robberHealth = 65; } else if (_root.difficulty == "medium") { var robberHealth = 85; } else if (_root.difficulty == "hard") { var robberHealth = 120; } var meBusy = 0; var meBlock = 0; var meSwing = 0; var meHit = 0; } onClipEvent (enterFrame) { if (_currentframe == 1) { _name = "enemy0"; } if (_x < 60) { _x = 60; } else if (_x > 480) { _x = 480; } if ((!_root.pauseGame) && (_name != "dead")) { if (((!meBusy) && (!meHit)) && (!meBlock)) { if (p._x <= _x) { dx = -10; _xscale = Math.abs(_xscale); } else if (p._x > _x) { dx = 10; _xscale = (-Math.abs(_xscale)); } if (((_x > (p._x + 100)) && (!_root.playerHigh)) && (robberHealth > 35)) { this.gotoAndStop(2); var meBlock = 0; var meSwing = 0; _x = (_x - ((Math.random() * 5) + 3)); } else if (((_x < (p._x - 100)) && (!_root.playerHigh)) && (robberHealth > 35)) { this.gotoAndStop(2); var meBlock = 0; var meSwing = 0; _x = (_x + ((Math.random() * 5) + 3)); } else if (_root.playerHigh) { this.gotoAndStop(1); } else if ((_x <= (p._x + 50)) || (_x >= (p._x - 50))) { if (this.hitTest(_root.player)) { if (!_root.playerHigh) { if (_root.gameMode != 35) { var robbersMove = (random(60) + 15); if ((robbersMove >= 0) && (robbersMove <= 20)) { var meBusy = 1; var meSwing = 1; var meBlock = 0; this.gotoAndStop(4); _root.enemyAttack(); } else if ((robbersMove > 20) && (robbersMove <= 45)) { this.gotoAndStop(6); var meBlock = 1; var meSwing = 0; } else if (robbersMove > 45) { var meBusy = 1; var meSwing = 0; var meBlock = 0; this.gotoAndStop(3); _root.enemyAttack(); } } else if (_root.gameMode == 35) { var robbersMove = random(40); if ((robbersMove >= 0) && (robbersMove <= 5)) { var meBusy = 1; var meSwing = 1; var meBlock = 0; this.gotoAndStop(3); _root.enemyAttack(); } else if ((robbersMove > 5) && (robbersMove <= 12)) { var meBlock = 1; var meSwing = 0; this.gotoAndStop(6); } else if ((robbersMove > 12) && (robbersMove <= 16)) { var meBusy = 1; var meSwing = 1; var meBlock = 0; this.gotoAndStop(4); _root.enemyAttack(); } else if (robbersMove > 16) { var meBusy = 0; var meSwing = 0; var meBlock = 0; this.gotoAndStop(1); } } } } } } } }
Instance of Symbol 1086 MovieClip "enemy1" in Frame 295
onClipEvent (load) { var p = _root.player; var dx = 0; if (_root.difficulty == "easy") { var robberHealth = 65; } else if (_root.difficulty == "medium") { var robberHealth = 85; } else if (_root.difficulty == "hard") { var robberHealth = 120; } var meBusy = 0; var meBlock = 0; var meSwing = 0; var meHit = 0; } onClipEvent (enterFrame) { if (_currentframe == 1) { _name = "enemy1"; } if (_x < 60) { _x = 60; } else if (_x > 480) { _x = 480; } if ((!_root.pauseGame) && (_name != "dead")) { if (((!meBusy) && (!meHit)) && (!meBlock)) { if (p._x <= _x) { dx = -10; _xscale = Math.abs(_xscale); } else if (p._x > _x) { dx = 10; _xscale = (-Math.abs(_xscale)); } if (((_x > (p._x + 100)) && (!_root.playerHigh)) && (robberHealth > 15)) { this.gotoAndStop(2); var meBlock = 0; var meSwing = 0; _x = (_x - ((Math.random() * 5) + 3)); } else if (((_x < (p._x - 100)) && (!_root.playerHigh)) && (robberHealth > 15)) { this.gotoAndStop(2); var meBlock = 0; var meSwing = 0; _x = (_x + ((Math.random() * 5) + 3)); } else if (_root.playerHigh) { this.gotoAndStop(1); } else if ((_x <= (p._x + 50)) || (_x >= (p._x - 50))) { if (this.hitTest(_root.player)) { if (!_root.playerHigh) { if (_root.gameMode != 35) { var robbersMove = (random(60) + 15); if ((robbersMove >= 0) && (robbersMove <= 20)) { var meBusy = 1; var meSwing = 1; var meBlock = 0; this.gotoAndStop(4); _root.enemyAttack(); } else if ((robbersMove > 20) && (robbersMove <= 45)) { this.gotoAndStop(6); var meBlock = 1; var meSwing = 0; } else if (robbersMove > 45) { var meBusy = 1; var meSwing = 0; var meBlock = 0; this.gotoAndStop(3); _root.enemyAttack(); } } else if (_root.gameMode == 35) { var robbersMove = random(40); if ((robbersMove >= 0) && (robbersMove <= 5)) { var meBusy = 1; var meSwing = 1; var meBlock = 0; this.gotoAndStop(3); _root.enemyAttack(); } else if ((robbersMove > 5) && (robbersMove <= 12)) { var meBlock = 1; var meSwing = 0; this.gotoAndStop(6); } else if ((robbersMove > 12) && (robbersMove <= 16)) { var meBusy = 1; var meSwing = 1; var meBlock = 0; this.gotoAndStop(4); _root.enemyAttack(); } else if (robbersMove > 16) { var meBusy = 0; var meSwing = 0; var meBlock = 0; this.gotoAndStop(1); } } } } } } } }
Instance of Symbol 550 MovieClip "player" in Frame 295
onClipEvent (enterFrame) { if (_x < 30) { _x = 30; } if ((_x > 540) && (_root.sceneDone == false)) { _x = 540; } else if ((_x > 540) && (_root.sceneDone == true)) { _x = 30; _root.sceneDone = false; _root.HmeterUpdate = _root.HUD.healthMeter._xscale; _root.SmeterUpdate = _root.HUD.staminaMeter._xscale; _root.HPupdate = _root.HUD.healthP; _root.SPupdate = _root.HUD.staminaP; _root.IPupdate = _root.HUD.invisibleP; removeMovieClip(_root.healthPotion); removeMovieClip(_root.staminaPotion); _root.nextFrame(); } if (_y <= 200) { _root.playerHigh = 1; } else { _root.playerHigh = 0; } if (_y > 450) { _y = 450; _visible = 0; _name = "playerdead"; _root.gameOverScreen.gotoAndPlay(2); } }
Instance of Symbol 759 MovieClip "Hpotion" in Frame 295
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.potions.start(); _root.HUD.healthP = _root.HUD.healthP + 1; _root.HUD.potionH.gotoAndPlay(2); _root.tempHP++; _root.HPupdate = _root.HPupdate + 1; this.removeMovieClip(); } }
Instance of Symbol 573 MovieClip in Frame 295
onClipEvent (enterFrame) { if (!_root.pauseGame) { _root.playerMove(); _root.playerFight(); _root.collisionTests(); _root.allEnemyDead(); } }
Instance of Symbol 578 MovieClip "blueGem" in Frame 295
onClipEvent (load) { if (_root.blueGemFound != 1) { this._visible = 0; } }
Instance of Symbol 580 MovieClip "goldGem" in Frame 295
onClipEvent (load) { if (_root.goldGemFound != 1) { this._visible = 0; } }
Instance of Symbol 582 MovieClip "pinkGem" in Frame 295
onClipEvent (load) { if (_root.pinkGemFound != 1) { this._visible = 0; } }
Instance of Symbol 482 MovieClip in Frame 295
onClipEvent (load) { if (_root.myMusic == 0) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Frame 296
function playerMove() { if (!playerBusy) { if (Key.isDown(39) && (!jumping)) { dx = 10; player._xscale = Math.abs(player._xscale); faceRight = 1; faceLeft = 0; running = 1; player.gotoAndStop("run"); playerTargetX = player._x + dx; if (Key.isDown(38)) { jumping = 1; spinning = true; player.gotoAndStop("hop"); } } else if (Key.isDown(40)) { fallMC.gotoAndPlay(2); } else if (Key.isDown(37) && (!jumping)) { dx = -10; player._xscale = -Math.abs(player._xscale); running = 1; faceRight = 0; faceLeft = 1; player.gotoAndStop("run"); playerTargetX = player._x + dx; if (Key.isDown(38)) { jumping = 1; spinning = true; isRelaxed = false; player.gotoAndStop("hop"); } } else if (Key.isDown(38)) { jumping = 1; running = 0; isRelaxed = false; player.gotoAndStop("jump"); } else if (Key.isDown(32) && (!running)) { jumping = 0; running = 0; block = 1; player.gotoAndStop("block"); staminaBuild(); } else { running = 0; block = 0; dx = 0; if ((((dx == 0) && (!jumping)) && (!running)) && (!playerBusy)) { player.gotoAndStop("ready"); staminaBuild(); } } } } function playerFight() { if (!playerBusy) { if (((!jumping) && (!running)) && (!block)) { if (Key.isDown(65) && (faceLeft)) { player.gotoAndStop("slash"); attack = 1; playerAttack(); } else if (Key.isDown(65) && (faceRight)) { player.gotoAndStop("backSlash"); attack = 1; playerAttack(); } else if (Key.isDown(68) && (faceRight)) { player.gotoAndStop("slash"); attack = 1; playerAttack(); } else if (Key.isDown(68) && (faceLeft)) { player.gotoAndStop("backSlash"); attack = 1; playerAttack(); } else if (Key.isDown(83)) { player.gotoAndStop("upperSlash"); attack = 1; playerAttack(); } } } if ((Key.isDown(65) && (jumping)) || (Key.isDown(68) && (jumping))) { player.meJump.midAir.gotoAndStop(2); } } function playerAttack() { var _local1 = _root; i = 0; while (i < 2) { if (_local1["enemy" + i].hitTest(player)) { if (_local1["enemy" + i].meBlock || (_local1["enemy" + i].meSwing)) { player.sparks.gotoAndPlay(2); swordSound.start(); _local1["enemy" + i]._x = _local1["enemy" + i]._x - (_local1["enemy" + i].dx * 5); } if (!_local1["enemy" + i].meBlock) { _local1["enemy" + i].gotoAndStop(5); _local1["enemy" + i].meHit; } } i++; } } function enemyAttack() { if ((!block) && (!playerBusy)) { player.gotoAndStop(11); HUD.healthMeter._xscale = HUD.healthMeter._xscale - (gameMode / 2); if (HUD.healthMeter._xscale <= 5) { HUD.healthMeter._xscale = 5; player.gotoAndStop(12); gameOver = 1; gameIsOver(); } } else if (block) { swordSound.start(); player.sparks.gotoAndPlay(2); } } function allEnemyDead() { if (enemyCount == 1) { portal.gotoAndStop(2); } } function gameIsOver() { var _local1 = _root; if (!sceneDone) { i = 0; while (i < 2) { _local1["enemy" + i].gotoAndStop(10); gameOverScreen.gotoAndPlay(2); i++; } } } function collisionTests() { if ((!jumping) && (!mcPlatforms.hitTest(playerTargetX, playerTargetY, true))) { onPlatform = false; isRelaxed = false; doGravity(); } if (!onPlatform) { var yTest1 = player._y; var yTest2 = playerTargetY; var totalLength = (yTest1 - yTest2); var _local1 = 0; while (_local1 < iterations) { var _local2 = yTest1 - (_local1 * (totalLength / iterations)); if (mcPlatforms.hitTest(playerTargetX, _local2, true)) { playerTargetY = _local2; break; } _local1++; } } if ((!jumping) && (mcPlatforms.hitTest(playerTargetX, playerTargetY, true))) { var pixelsDiff = 0; var _local3 = playerTargetY; while (mcPlatforms.hitTest(playerTargetX, _local3, true)) { _local3--; } playerTargetY = _local3 + 1; onPlatform = true; spinning = false; if (!isRelaxed) { player.gotoAndStop("ready"); isRelaxed = true; } gravity = gravityOrig; } player._x = playerTargetX; player._y = playerTargetY; } function doGravity() { if (!spinning) { player.gotoAndStop("jump"); } gravity = gravity * 1.15; playerTargetY = playerTargetY + gravity; } function ninjaStamina() { HUD.staminaMeter._xscale--; if (HUD.staminaMeter._xscale < 30) { myColor = new Color(HUD.staminaMeter); myColor.setRGB(16711680); } else if (HUD.staminaMeter._xscale <= 0) { HUD.staminaMeter = 0; } else { myColor = new Color(HUD.staminaMeter); myColor.setRGB(16750848); } } function staminaBuild() { if (HUD.staminaMeter._xscale < 100) { HUD.staminaMeter._xscale = HUD.staminaMeter._xscale + 0.2; if (HUD.staminaMeter._xscale >= 100) { HUD.staminaMeter._xscale = 100; } } if (HUD.staminaMeter._xscale >= 30) { myColor = new Color(HUD.staminaMeter); myColor.setRGB(16750848); } } function allBroke() { if (brokenStuff == 3) { mcPlatforms.gotoAndStop(2); } } function bonusPotions() { if (newPotion == true) { duplicateMovieClip (Ipotion, "invisiblePotion", 5); newPotion = false; invisiblePotion._x = dead._x; invisiblePotion._y = dead._y - 50; } } stop(); playerTargetX = player._x; playerTargetY = player._y; newPotion = true; HUD.healthMeter._xscale = HmeterUpdate; HUD.staminaMeter._xscale = SmeterUpdate; HUD.myLives = totalLives - 1; HUD.staminaP = SPupdate; HUD.healthP = HPupdate; HUD.invisibleP = IPupdate; HUD.invisibilityMeter._yscale = 0; faceRight = 1; faceLeft = 0; dx = 0; running = 0; jumping = 0; attack = 0; pauseGame = 0; playerBusy = 0; playerHigh = 0; groundAbs = ground; block = 0; blockChance = 0; gravity = 10; gravityOrig = gravity; enemyCount = 0; HmeterUpdate = 0; SmeterUpdate = 0; brokenStuff = 0; if (!scrb01) { bug1._visible = 0; } else { bug1._visible = 1; } if (!scrb02) { bug2._visible = 0; } else { bug2._visible = 1; } if (!scrb03) { bug3._visible = 0; } else { bug3._visible = 1; } if (!scrb04) { bug4._visible = 0; } else { bug4._visible = 1; } swordSound = new Sound(); swordSound.attachSound("swordsClank"); potions = new Sound(); potions.attachSound("potionPicked"); iterations = 5; sceneDone = false; gameOver = 0;
Instance of Symbol 1098 MovieClip in Frame 296
onClipEvent (enterFrame) { if (this.hitTest(_root.player) && (_root.attack == 1)) { this.gotoAndStop(2); } }
Instance of Symbol 1091 MovieClip in Frame 296
onClipEvent (enterFrame) { if (this.hitTest(_root.player) && (_root.attack == 1)) { this.gotoAndStop(2); this._name = "broke"; } }
Instance of Symbol 1123 MovieClip "enemy0" in Frame 296
onClipEvent (load) { var p = _root.player; var dx = 0; if (_root.difficulty == "easy") { var robberHealth = 65; } else if (_root.difficulty == "medium") { var robberHealth = 75; } else if (_root.difficulty == "hard") { var robberHealth = 120; } var meBusy = 0; var meBlock = 0; var meSwing = 0; var meHit = 0; } onClipEvent (enterFrame) { if (_currentframe == 1) { _name = "enemy0"; } if (_x < 60) { _x = 60; } else if (_x > 390) { _x = 390; } if ((!_root.pauseGame) && (_name != "dead")) { if (((!meBusy) && (!meHit)) && (!meBlock)) { if (p._x <= _x) { dx = -10; _xscale = Math.abs(_xscale); } else if (p._x > _x) { dx = 10; _xscale = (-Math.abs(_xscale)); } if (((_x > (p._x + 120)) && (!_root.playerHigh)) && (robberHealth > 20)) { this.gotoAndStop(2); var meBlock = 0; var meSwing = 0; _x = (_x - ((Math.random() * 5) + 3)); } else if (((_x < (p._x - 120)) && (!_root.playerHigh)) && (robberHealth > 20)) { this.gotoAndStop(2); var meBlock = 0; var meSwing = 0; _x = (_x + ((Math.random() * 5) + 3)); } else if (_root.playerHigh) { this.gotoAndStop(1); } else if ((_x <= (p._x + 50)) || (_x >= (p._x - 50))) { if (this.hitTest(_root.player)) { if (!_root.playerHigh) { if (_root.gameMode != 35) { var robbersMove = (random(60) + 15); if ((robbersMove >= 0) && (robbersMove <= 20)) { var meBusy = 1; var meSwing = 1; var meBlock = 0; this.gotoAndStop(4); _root.enemyAttack(); } else if ((robbersMove > 20) && (robbersMove <= 45)) { this.gotoAndStop(6); var meBlock = 1; var meSwing = 0; } else if (robbersMove > 45) { var meBusy = 1; var meSwing = 0; var meBlock = 0; this.gotoAndStop(3); _root.enemyAttack(); } } else if (_root.gameMode == 35) { var robbersMove = random(40); if ((robbersMove >= 0) && (robbersMove <= 5)) { var meBusy = 1; var meSwing = 1; var meBlock = 0; this.gotoAndStop(3); _root.enemyAttack(); } else if ((robbersMove > 5) && (robbersMove <= 12)) { var meBlock = 1; var meSwing = 0; this.gotoAndStop(6); } else if ((robbersMove > 12) && (robbersMove <= 16)) { var meBusy = 1; var meSwing = 1; var meBlock = 0; this.gotoAndStop(4); _root.enemyAttack(); } else if (robbersMove > 16) { var meBusy = 0; var meSwing = 0; var meBlock = 0; this.gotoAndStop(1); } } } } } } } }
Instance of Symbol 550 MovieClip "player" in Frame 296
onClipEvent (enterFrame) { if (_x < 30) { _x = 30; } if ((_x > 480) && (_root.sceneDone == false)) { _x = 480; } else if ((_x > 480) && (_root.sceneDone == true)) { _x = 480; _root.sceneDone = false; } if (_y <= 200) { _root.playerHigh = 1; } else { _root.playerHigh = 0; } if (_y > 400) { _y = 400; _root.FX.gotoAndStop(2); _visible = 0; _name = "playerdead"; _root.gameOverScreen.gotoAndPlay(2); } }
Instance of Symbol 1125 MovieClip "Ipotion" in Frame 296
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.potions.start(); _root.HUD.invisibleP = _root.HUD.invisibleP + 1; _root.HUD.potionI.gotoAndPlay(2); _root.tempIP++; _root.IPupdate = _root.IPupdate + 1; this.removeMovieClip(); } }
Instance of Symbol 573 MovieClip in Frame 296
onClipEvent (enterFrame) { if (!_root.pauseGame) { _root.playerMove(); _root.playerFight(); _root.collisionTests(); _root.allEnemyDead(); } }
Instance of Symbol 578 MovieClip "blueGem" in Frame 296
onClipEvent (load) { if (_root.blueGemFound != 1) { this._visible = 0; } }
Instance of Symbol 580 MovieClip "goldGem" in Frame 296
onClipEvent (load) { if (_root.goldGemFound != 1) { this._visible = 0; } }
Instance of Symbol 582 MovieClip "pinkGem" in Frame 296
onClipEvent (load) { if (_root.pinkGemFound != 1) { this._visible = 0; } }
Instance of Symbol 1128 MovieClip "scarabPiece2" in Frame 296
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { if (_root.scarabFound) { this.gotoAndStop(3); } } }
Instance of Symbol 1026 MovieClip "portal" in Frame 296
onClipEvent (enterFrame) { if ((_root.player.hitTest(this._x, this._y, true) == true) && (_root.portalOpp == 1)) { stopAllSounds(); _root.HmeterUpdate = _root.HUD.healthMeter._xscale; _root.SmeterUpdate = _root.HUD.staminaMeter._xscale; _root.HPupdate = _root.HUD.healthP; _root.SPupdate = _root.HUD.staminaP; _root.IPupdate = _root.HUD.invisibleP; removeMovieClip(_root.healthPotion); removeMovieClip(_root.invisiblePotion); removeMovieClip(_root.staminaPotion); _root.gotoAndStop("leaveGhost"); } }
Instance of Symbol 482 MovieClip in Frame 296
onClipEvent (load) { if (_root.myMusic == 0) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Frame 297
stop();
Frame 298
stop();
Frame 299
function checkCandles() { if (candlesLit == 6) { if (myArray eq ["c3", "c4", "c6", "c5", "c2", "c1"]) { gotoAndPlay (299); } else { goAgain.gotoAndStop(2); } } } stop(); myArray = new Array(); puzzleAnswer = ["c3", "c4", "c6", "c5", "c2", "c1"]; candlesLit = 0;
Frame 356
stop();
Frame 357
stop();
Instance of Symbol 482 MovieClip in Frame 357
onClipEvent (load) { if (_root.myMusic == 0) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Frame 358
function playerMove() { if (!playerBusy) { if (Key.isDown(39) && (!jumping)) { dx = 10; player._xscale = Math.abs(player._xscale); faceRight = 1; faceLeft = 0; running = 1; player.gotoAndStop("run"); playerTargetX = player._x + dx; if (Key.isDown(38)) { jumping = 1; spinning = true; player.gotoAndStop("hop"); } } else if (Key.isDown(37) && (!jumping)) { dx = -10; player._xscale = -Math.abs(player._xscale); running = 1; faceRight = 0; faceLeft = 1; player.gotoAndStop("run"); playerTargetX = player._x + dx; if (Key.isDown(38)) { jumping = 1; spinning = true; isRelaxed = false; player.gotoAndStop("hop"); } } else if (Key.isDown(38)) { jumping = 1; running = 0; isRelaxed = false; player.gotoAndStop("jump"); } else if (Key.isDown(32) && (!running)) { jumping = 0; running = 0; block = 1; player.gotoAndStop("block"); staminaBuild(); } else { running = 0; block = 0; dx = 0; if ((((dx == 0) && (!jumping)) && (!running)) && (!playerBusy)) { player.gotoAndStop("ready"); staminaBuild(); } } } } function playerFight() { if (!playerBusy) { if (((!jumping) && (!running)) && (!block)) { if (Key.isDown(65) && (faceLeft)) { player.gotoAndStop("slash"); attack = 1; playerAttack(); } else if (Key.isDown(65) && (faceRight)) { player.gotoAndStop("backSlash"); attack = 1; playerAttack(); } else if (Key.isDown(68) && (faceRight)) { player.gotoAndStop("slash"); attack = 1; playerAttack(); } else if (Key.isDown(68) && (faceLeft)) { player.gotoAndStop("backSlash"); attack = 1; playerAttack(); } else if (Key.isDown(83)) { player.gotoAndStop("upperSlash"); attack = 1; playerAttack(); } } } if ((Key.isDown(65) && (jumping)) || (Key.isDown(68) && (jumping))) { player.meJump.midAir.gotoAndStop(2); } } function playerAttack() { var _local1 = _root; if (_local1.Boss.hitTest(player)) { if (_local1.Boss.meBlock || (_local1.Boss.meSwing)) { player.sparks.gotoAndPlay(2); swordSound.start(); _local1.Boss._x = _local1.Boss._x - (_local1.Boss.dx * 5); } if (!_local1.Boss.meBlock) { _local1.Boss.gotoAndStop(5); _local1.Boss.meHit; } } } function enemyAttack() { if ((!block) && (!playerBusy)) { player.gotoAndStop(11); HUD.healthMeter._xscale = HUD.healthMeter._xscale - (gameMode / 2); if (HUD.healthMeter._xscale <= 3) { player.gotoAndStop(12); fadeMusic.gotoAndPlay(2); gameOver = 1; gameIsOver(); } } else if (block) { swordSound.start(); player.sparks.gotoAndPlay(2); } } function allEnemyDead() { if (enemyCount == 1) { stoneGoblin.gotoAndPlay(2); } } function gameIsOver() { var _local1 = _root; if (!sceneDone) { i = 0; while (i < 2) { _local1["enemy" + i].gotoAndStop(10); gameOverScreen.gotoAndPlay(2); i++; } } } function collisionTests() { if ((!jumping) && (!mcPlatforms.hitTest(playerTargetX, playerTargetY, true))) { onPlatform = false; isRelaxed = false; doGravity(); } if (!onPlatform) { var yTest1 = player._y; var yTest2 = playerTargetY; var totalLength = (yTest1 - yTest2); var _local1 = 0; while (_local1 < iterations) { var _local2 = yTest1 - (_local1 * (totalLength / iterations)); if (mcPlatforms.hitTest(playerTargetX, _local2, true)) { playerTargetY = _local2; break; } _local1++; } } if ((!jumping) && (mcPlatforms.hitTest(playerTargetX, playerTargetY, true))) { var pixelsDiff = 0; var _local3 = playerTargetY; while (mcPlatforms.hitTest(playerTargetX, _local3, true)) { _local3--; } playerTargetY = _local3 + 1; onPlatform = true; spinning = false; if (!isRelaxed) { player.gotoAndStop("ready"); isRelaxed = true; } gravity = gravityOrig; } player._x = playerTargetX; player._y = playerTargetY; } function doGravity() { if (!spinning) { player.gotoAndStop("jump"); } gravity = gravity * 1.15; playerTargetY = playerTargetY + gravity; } function ninjaStamina() { HUD.staminaMeter._xscale--; if (HUD.staminaMeter._xscale < 30) { myColor = new Color(HUD.staminaMeter); myColor.setRGB(16711680); } else if (HUD.staminaMeter._xscale <= 0) { HUD.staminaMeter = 0; } else { myColor = new Color(HUD.staminaMeter); myColor.setRGB(16750848); } } function staminaBuild() { if (HUD.staminaMeter._xscale < 100) { HUD.staminaMeter._xscale = HUD.staminaMeter._xscale + 0.2; if (HUD.staminaMeter._xscale >= 100) { HUD.staminaMeter._xscale = 100; } } if (HUD.staminaMeter._xscale >= 30) { myColor = new Color(HUD.staminaMeter); myColor.setRGB(16750848); } } stop(); currentChapter = 4; playerTargetX = player._x; playerTargetY = player._y; HUD.healthMeter._xscale = HmeterUpdate; HUD.staminaMeter._xscale = SmeterUpdate; HUD.myLives = totalLives - 1; HUD.staminaP = SPupdate; HUD.healthP = HPupdate; HUD.invisibleP = IPupdate; HUD.invisibilityMeter._yscale = 0; faceRight = 1; faceLeft = 0; dx = 0; running = 0; jumping = 0; attack = 0; pauseGame = 0; playerBusy = 0; playerHigh = 0; groundAbs = ground; block = 0; blockChance = 0; gravity = 10; gravityOrig = gravity; enemyCount = 0; HmeterUpdate = 0; SmeterUpdate = 0; scrb01 = tempScrb01; scrb02 = tempScrb02; scrb03 = tempScrb03; scrb04 = tempScrb04; if (!scrb01) { bug1._visible = 0; } else { bug1._visible = 1; } if (!scrb02) { bug2._visible = 0; } else { bug2._visible = 1; } if (!scrb03) { bug3._visible = 0; } else { bug3._visible = 1; } if (!scrb04) { bug4._visible = 0; } else { bug4._visible = 1; } swordSound = new Sound(); swordSound.attachSound("swordsClank"); iterations = 5; sceneDone = false; gameOver = 0;
Instance of Symbol 1244 MovieClip in Frame 358
onClipEvent (enterFrame) { if (_root.player.hitTest(this._x, this._y, true) == true) { this.gotoAndStop(2); this._name = "empty"; if (_root.difficulty == "easy") { this.bonusAmount.gotoAndStop(1); _parent.tempScore = _parent.tempScore + 1000; _parent.score = _parent.score + 1000; } else if (_root.difficulty == "medium") { this.bonusAmount.gotoAndStop(2); _parent.tempScore = _parent.tempScore + 5000; _parent.score = _parent.score + 5000; } else if (_root.difficulty == "hard") { this.bonusAmount.gotoAndStop(3); _parent.tempScore = _parent.tempScore + 10000; _parent.score = _parent.score + 10000; } } }
Instance of Symbol 1244 MovieClip in Frame 358
onClipEvent (enterFrame) { if (_root.player.hitTest(this._x, this._y, true) == true) { this.gotoAndStop(2); this._name = "empty"; if (_root.difficulty == "easy") { this.bonusAmount.gotoAndStop(1); _parent.tempScore = _parent.tempScore + 1000; _parent.score = _parent.score + 1000; } else if (_root.difficulty == "medium") { this.bonusAmount.gotoAndStop(2); _parent.tempScore = _parent.tempScore + 5000; _parent.score = _parent.score + 5000; } else if (_root.difficulty == "hard") { this.bonusAmount.gotoAndStop(3); _parent.tempScore = _parent.tempScore + 10000; _parent.score = _parent.score + 10000; } } }
Instance of Symbol 1244 MovieClip in Frame 358
onClipEvent (enterFrame) { if (_root.player.hitTest(this._x, this._y, true) == true) { this.gotoAndStop(2); this._name = "empty"; if (_root.difficulty == "easy") { this.bonusAmount.gotoAndStop(1); _parent.tempScore = _parent.tempScore + 1000; _parent.score = _parent.score + 1000; } else if (_root.difficulty == "medium") { this.bonusAmount.gotoAndStop(2); _parent.tempScore = _parent.tempScore + 5000; _parent.score = _parent.score + 5000; } else if (_root.difficulty == "hard") { this.bonusAmount.gotoAndStop(3); _parent.tempScore = _parent.tempScore + 10000; _parent.score = _parent.score + 10000; } } }
Instance of Symbol 1262 MovieClip "Boss" in Frame 358
onClipEvent (load) { var p = _root.player; var dx = 0; if (_root.difficulty == "easy") { var robberHealth = 45; } else if (_root.difficulty == "medium") { var robberHealth = 65; } else if (_root.difficulty == "hard") { var robberHealth = 100; } var meBusy = 0; var meBlock = 0; var meSwing = 0; var meHit = 0; } onClipEvent (enterFrame) { if (_currentframe == 1) { _name = "Boss"; } if (_x < 60) { _x = 60; } else if (_x > 480) { _x = 480; } if ((!_root.pauseGame) && (_name != "dead")) { if (((!meBusy) && (!meHit)) && (!meBlock)) { if (p._x <= _x) { dx = -10; _xscale = Math.abs(_xscale); } else if (p._x > _x) { dx = 10; _xscale = (-Math.abs(_xscale)); } if (((_x > (p._x + 100)) && (!_root.playerHigh)) && (robberHealth > 10)) { this.gotoAndStop(2); var meBlock = 0; var meSwing = 0; _x = (_x - ((Math.random() * 5) + 3)); } else if (((_x < (p._x - 100)) && (!_root.playerHigh)) && (robberHealth > 10)) { this.gotoAndStop(2); var meBlock = 0; var meSwing = 0; _x = (_x + ((Math.random() * 5) + 3)); } else if (_root.playerHigh) { this.gotoAndStop(1); } else if ((_x <= (p._x + 50)) || (_x >= (p._x - 50))) { if (this.hitTest(_root.player)) { if (!_root.playerHigh) { if (_root.gameMode != 35) { var robbersMove = (random(60) + 15); if ((robbersMove >= 0) && (robbersMove <= 20)) { var meBusy = 1; var meSwing = 1; var meBlock = 0; this.gotoAndStop(4); _root.enemyAttack(); } else if ((robbersMove > 20) && (robbersMove <= 45)) { this.gotoAndStop(6); var meBlock = 1; var meSwing = 0; } else if (robbersMove > 45) { var meBusy = 1; var meSwing = 1; var meBlock = 0; this.gotoAndStop(3); _root.enemyAttack(); } } else if (_root.gameMode == 35) { var robbersMove = random(40); if ((robbersMove >= 0) && (robbersMove <= 5)) { var meBusy = 1; var meSwing = 1; var meBlock = 0; this.gotoAndStop(3); _root.enemyAttack(); } else if ((robbersMove > 5) && (robbersMove <= 12)) { var meBlock = 1; var meSwing = 0; this.gotoAndStop(6); } else if ((robbersMove > 12) && (robbersMove <= 16)) { var meBusy = 1; var meSwing = 1; var meBlock = 0; this.gotoAndStop(4); _root.enemyAttack(); } else if (robbersMove > 16) { var meBusy = 0; var meSwing = 0; var meBlock = 0; this.gotoAndStop(1); } } } } } } } }
Instance of Symbol 550 MovieClip "player" in Frame 358
onClipEvent (enterFrame) { if ((_x < 50) && (_root.sceneDone != true)) { _x = 50; } else if ((_x < 50) && (_root.sceneDone == true)) { _root.HmeterUpdate = _root.HUD.healthMeter._xscale; _root.SmeterUpdate = _root.HUD.staminaMeter._xscale; _root.HPupdate = _root.HUD.healthP; _root.SPupdate = _root.HUD.staminaP; _root.IPupdate = _root.HUD.invisibleP; removeMovieClip(_root.healthPotion); removeMovieClip(_root.staminaPotion); if (_root.myMusic == 1) { _root.levelTune = new Sound(); _root.levelTune.attachSound("fightJamz4"); _root.levelTune.setVolume(100); _root.levelTune.start(0, 100); } _root.puzzleDone = true; _root.gotoAndStop("secretCave"); } if (_x > 450) { _x = 450; } if (_y <= 200) { _root.playerHigh = 1; } else { _root.playerHigh = 0; } if (_y > 400) { _y = 400; _visible = 0; _name = "playerdead"; _root.gameOverScreen.gotoAndPlay(2); } }
Instance of Symbol 1264 MovieClip "newLife" in Frame 358
onClipEvent (enterFrame) { if (_root.player.hitTest(this._x, this._y, true)) { if (_root.newLifeFound) { this.gotoAndStop(3); } } }
Instance of Symbol 573 MovieClip in Frame 358
onClipEvent (enterFrame) { if (!_root.pauseGame) { _root.playerMove(); _root.playerFight(); _root.collisionTests(); } }
Instance of Symbol 578 MovieClip "blueGem" in Frame 358
onClipEvent (load) { if (_root.blueGemFound != 1) { this._visible = 0; } }
Instance of Symbol 580 MovieClip "goldGem" in Frame 358
onClipEvent (load) { if (_root.goldGemFound != 1) { this._visible = 0; } }
Instance of Symbol 582 MovieClip "pinkGem" in Frame 358
onClipEvent (load) { if (_root.pinkGemFound != 1) { this._visible = 0; } }
Frame 359
function playerMove() { if (!playerBusy) { if (Key.isDown(39) && (!jumping)) { dx = 10; player._xscale = Math.abs(player._xscale); faceRight = 1; faceLeft = 0; running = 1; player.gotoAndStop("run"); playerTargetX = player._x + dx; if (Key.isDown(38)) { jumping = 1; spinning = true; player.gotoAndStop("hop"); } } else if (Key.isDown(37) && (!jumping)) { dx = -10; player._xscale = -Math.abs(player._xscale); running = 1; faceRight = 0; faceLeft = 1; player.gotoAndStop("run"); playerTargetX = player._x + dx; if (Key.isDown(38)) { jumping = 1; spinning = true; isRelaxed = false; player.gotoAndStop("hop"); } } else if (Key.isDown(38)) { jumping = 1; running = 0; isRelaxed = false; player.gotoAndStop("jump"); } else if (Key.isDown(32) && (!running)) { jumping = 0; running = 0; block = 1; player.gotoAndStop("block"); staminaBuild(); } else { running = 0; block = 0; dx = 0; if ((((dx == 0) && (!jumping)) && (!running)) && (!playerBusy)) { player.gotoAndStop("ready"); staminaBuild(); } } } } function playerFight() { if (!playerBusy) { if (((!jumping) && (!running)) && (!block)) { if (Key.isDown(65) && (faceLeft)) { player.gotoAndStop("slash"); attack = 1; playerAttack(); } else if (Key.isDown(65) && (faceRight)) { player.gotoAndStop("backSlash"); attack = 1; playerAttack(); } else if (Key.isDown(68) && (faceRight)) { player.gotoAndStop("slash"); attack = 1; playerAttack(); } else if (Key.isDown(68) && (faceLeft)) { player.gotoAndStop("backSlash"); attack = 1; playerAttack(); } else if (Key.isDown(83)) { player.gotoAndStop("upperSlash"); attack = 1; playerAttack(); } } } if ((Key.isDown(65) && (jumping)) || (Key.isDown(68) && (jumping))) { player.meJump.midAir.gotoAndStop(2); } } function playerAttack() { var _local1 = _root; i = 0; while (i < 2) { if (_local1["enemy" + i].hitTest(player)) { if (_local1["enemy" + i].meBlock || (_local1["enemy" + i].meSwing)) { player.sparks.gotoAndPlay(2); swordSound.start(); _local1["enemy" + i]._x = _local1["enemy" + i]._x - (_local1["enemy" + i].dx * 5); } if (!_local1["enemy" + i].meBlock) { _local1["enemy" + i].gotoAndStop(5); _local1["enemy" + i].meHit; } } i++; } } function enemyAttack() { if ((!block) && (!playerBusy)) { player.gotoAndStop(11); HUD.healthMeter._xscale = HUD.healthMeter._xscale - (gameMode / 2); if (HUD.healthMeter._xscale <= 3) { player.gotoAndStop(12); gameOver = 1; gameIsOver(); } } else if (block) { swordSound.start(); player.sparks.gotoAndPlay(2); } } function collisionTests() { if ((!jumping) && (!mcPlatforms.hitTest(playerTargetX, playerTargetY, true))) { onPlatform = false; isRelaxed = false; doGravity(); } if (!onPlatform) { var yTest1 = player._y; var yTest2 = playerTargetY; var totalLength = (yTest1 - yTest2); var _local1 = 0; while (_local1 < iterations) { var _local2 = yTest1 - (_local1 * (totalLength / iterations)); if (mcPlatforms.hitTest(playerTargetX, _local2, true)) { playerTargetY = _local2; break; } _local1++; } } if ((!jumping) && (mcPlatforms.hitTest(playerTargetX, playerTargetY, true))) { var pixelsDiff = 0; var _local3 = playerTargetY; while (mcPlatforms.hitTest(playerTargetX, _local3, true)) { _local3--; } playerTargetY = _local3 + 1; onPlatform = true; spinning = false; if (!isRelaxed) { player.gotoAndStop("ready"); isRelaxed = true; } gravity = gravityOrig; } player._x = playerTargetX; player._y = playerTargetY; } function doGravity() { if (!spinning) { player.gotoAndStop("jump"); } gravity = gravity * 1.15; playerTargetY = playerTargetY + gravity; } function ninjaStamina() { HUD.staminaMeter._xscale--; if (HUD.staminaMeter._xscale < 30) { myColor = new Color(HUD.staminaMeter); myColor.setRGB(16711680); } else if (HUD.staminaMeter._xscale <= 0) { HUD.staminaMeter = 0; } else { myColor = new Color(HUD.staminaMeter); myColor.setRGB(16750848); } } function staminaBuild() { if (HUD.staminaMeter._xscale < 100) { HUD.staminaMeter._xscale = HUD.staminaMeter._xscale + 0.2; if (HUD.staminaMeter._xscale >= 100) { HUD.staminaMeter._xscale = 100; } } if (HUD.staminaMeter._xscale >= 30) { myColor = new Color(HUD.staminaMeter); myColor.setRGB(16750848); } } function playerInvisible() { if (invisibleON) { if (HUD.invisibilityMeter._yscale > 0) { player._alpha = 45; HUD.invisibilityMeter._yscale = HUD.invisibilityMeter._yscale - 0.1; } else if (HUD.invisibilityMeter._yscale <= 0) { HUD.invisibilityMeter._yscale = 0; player._alpha = 100; invisibleON = 0; } } } function newDart() { if (timeSinceLastDart > 20) { if (Math.random() < 0.2) { lastDart++; attachMovie("dart", "dart" + lastDart, lastDart); _root["dart" + lastDart]._x = spitter._x; _root["dart" + lastDart]._y = spitter._y; timeSinceLastDart = 0; } } timeSinceLastDart++; } function moveDart() { var _local1 = _root; i = firstDart; while (i <= lastDart) { x = _local1["dart" + i]._x - 6; y = _local1["dart" + i]._y + 10; if (y > 380) { removeDart(i); } else if (player.hitTest(_local1["dart" + i]._x, _local1["dart" + i]._y, true)) { removeDart(i); player.gotoAndStop(11); HUD.healthMeter._xscale = HUD.healthMeter._xscale - (gameMode / 2); if (HUD.healthMeter._xscale <= 3) { player.gotoAndStop(12); gameOver = 1; gameOverScreen.gotoAndPlay(2); } } else { _local1["dart" + i]._y = y; _local1["dart" + i]._x = x; } i++; } } function removeDart(n) { _root["dart" + n].removeMovieClip(); firstDart = n + 1; } function removeAll() { var _local1 = _root; i = firstDart; while (i <= lastDart) { _local1["dart" + i].removeMovieClip(); i++; } } stop(); levelTune = new Sound(); levelTune.attachSound("fightJamz2"); levelTune.setVolume(100); if (myMusic) { levelTune.start(0, 100); } hint.gotoAndStop(2); tempScore = 0; currentChapter = 5; playerTargetX = player._x; playerTargetY = player._y; HUD.healthMeter._xscale = HmeterUpdate; HUD.staminaMeter._xscale = SmeterUpdate; HUD.invisibilityMeter._yscale = 0; HUD.myLives = totalLives - 1; HUD.invisibleP = IPupdate; HUD.healthP = HPupdate; HUD.staminaP = SPupdate; faceRight = 1; faceLeft = 0; dx = 0; running = 0; jumping = 0; attack = 0; pauseGame = 1; playerBusy = 0; playerHigh = 0; groundAbs = ground; block = 0; blockChance = 0; gravity = 10; gravityOrig = gravity; enemyCount = 0; HmeterUpdate = 0; SmeterUpdate = 0; ImeterUpdate = 0; scrb01 = tempScrb01; scrb02 = tempScrb02; scrb03 = tempScrb03; scrb04 = tempScrb04; firstDart = 1; lastDart = 0; timeSinceLastDart = 0; if (!scrb01) { bug1._visible = 0; } else { bug1._visible = 1; } if (!scrb02) { bug2._visible = 0; } else { bug2._visible = 1; } if (!scrb03) { bug3._visible = 0; } else { bug3._visible = 1; } if (!scrb04) { bug4._visible = 0; } else { bug4._visible = 1; } swordSound = new Sound(); swordSound.attachSound("swordsClank"); iterations = 5; sceneDone = true; gameOver = 0;
Instance of Symbol 550 MovieClip "player" in Frame 359
onClipEvent (enterFrame) { if (_x < 20) { _x = 20; } if ((_x > 520) && (_root.sceneDone == false)) { _x = 520; } else if ((_x > 520) && (_root.sceneDone == true)) { _x = 20; _root.sceneDone = false; _root.removeAll(); _root.HmeterUpdate = _root.HUD.healthMeter._xscale; _root.ImeterUpdate = _root.HUD.invisibilityMeter._yscale; _root.SmeterUpdate = _root.HUD.staminaMeter._xscale; _root.HPupdate = _root.HUD.healthP; _root.SPupdate = _root.HUD.staminaP; _root.IPupdate = _root.HUD.invisibleP; removeMovieClip(_root.healthPotion); removeMovieClip(_root.staminaPotion); removeMovieClip(_root.invisiblePotion); _root.nextFrame(); } if (_y <= 200) { _root.playerHigh = 1; } else { _root.playerHigh = 0; } }
Instance of Symbol 573 MovieClip in Frame 359
onClipEvent (enterFrame) { if ((!_root.pauseGame) && (_root.gameOver != 1)) { _root.playerMove(); _root.playerFight(); _root.playerInvisible(); _root.newDart(); _root.moveDart(); _root.collisionTests(); } }
Instance of Symbol 578 MovieClip "blueGem" in Frame 359
onClipEvent (load) { if (_root.blueGemFound != 1) { this._visible = 0; } }
Instance of Symbol 580 MovieClip "goldGem" in Frame 359
onClipEvent (load) { if (_root.goldGemFound != 1) { this._visible = 0; } }
Instance of Symbol 582 MovieClip "pinkGem" in Frame 359
onClipEvent (load) { if (_root.pinkGemFound != 1) { this._visible = 0; } }
Instance of Symbol 1273 MovieClip "scarabPiece3" in Frame 359
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { if (_root.scarabFound) { this.gotoAndStop(3); } } }
Frame 360
function playerMove() { if (!playerBusy) { if (Key.isDown(39) && (!jumping)) { dx = 10; player._xscale = Math.abs(player._xscale); faceRight = 1; faceLeft = 0; running = 1; player.gotoAndStop("run"); playerTargetX = player._x + dx; if (Key.isDown(38)) { jumping = 1; spinning = true; player.gotoAndStop("hop"); } } else if (Key.isDown(40)) { fallMC.gotoAndPlay(2); } else if (Key.isDown(37) && (!jumping)) { dx = -10; player._xscale = -Math.abs(player._xscale); running = 1; faceRight = 0; faceLeft = 1; player.gotoAndStop("run"); playerTargetX = player._x + dx; if (Key.isDown(38)) { jumping = 1; spinning = true; isRelaxed = false; player.gotoAndStop("hop"); } } else if (Key.isDown(38)) { jumping = 1; running = 0; isRelaxed = false; player.gotoAndStop("jump"); } else if (Key.isDown(32) && (!running)) { jumping = 0; running = 0; block = 1; player.gotoAndStop("block"); staminaBuild(); } else { running = 0; block = 0; dx = 0; if ((((dx == 0) && (!jumping)) && (!running)) && (!playerBusy)) { player.gotoAndStop("ready"); staminaBuild(); } } } } function playerFight() { if (!playerBusy) { if (((!jumping) && (!running)) && (!block)) { if (Key.isDown(65) && (faceLeft)) { player.gotoAndStop("slash"); attack = 1; playerAttack(); } else if (Key.isDown(65) && (faceRight)) { player.gotoAndStop("backSlash"); attack = 1; playerAttack(); } else if (Key.isDown(68) && (faceRight)) { player.gotoAndStop("slash"); attack = 1; playerAttack(); } else if (Key.isDown(68) && (faceLeft)) { player.gotoAndStop("backSlash"); attack = 1; playerAttack(); } else if (Key.isDown(83)) { player.gotoAndStop("upperSlash"); attack = 1; playerAttack(); } } } if ((Key.isDown(65) && (jumping)) || (Key.isDown(68) && (jumping))) { player.meJump.midAir.gotoAndStop(2); } } function playerAttack() { var _local1 = _root; i = 0; while (i < 2) { if (_local1["enemy" + i].hitTest(player)) { if (_local1["enemy" + i].meBlock || (_local1["enemy" + i].meSwing)) { player.sparks.gotoAndPlay(2); swordSound.start(); _local1["enemy" + i]._x = _local1["enemy" + i]._x - (_local1["enemy" + i].dx * 5); } if (!_local1["enemy" + i].meBlock) { _local1["enemy" + i].gotoAndStop(5); _local1["enemy" + i].meHit; } } i++; } } function enemyAttack() { if ((!block) && (!playerBusy)) { player.gotoAndStop(11); HUD.healthMeter._xscale = HUD.healthMeter._xscale - (gameMode / 2); if (HUD.healthMeter._xscale <= 5) { HUD.healthMeter._xscale = 5; player.gotoAndStop(12); gameOver = 1; gameIsOver(); } } else if (block) { swordSound.start(); player.sparks.gotoAndPlay(2); } } function allEnemyDead() { if (enemyCount == 2) { caveHole.gotoAndPlay(2); } } function throwFlame() { duplicateMovieClip (flameOut, "flameOn", 20); flameOn._x = player._x; flameOn._y = 345; flameOn.gotoAndPlay(2); } function gameIsOver() { var _local1 = _root; if (!sceneDone) { i = 0; while (i < 3) { _local1["enemy" + i].gotoAndStop(10); gameOverScreen.gotoAndPlay(2); i++; } } } function collisionTests() { if ((!jumping) && (!mcPlatforms.hitTest(playerTargetX, playerTargetY, true))) { onPlatform = false; isRelaxed = false; doGravity(); } if (!onPlatform) { var yTest1 = player._y; var yTest2 = playerTargetY; var totalLength = (yTest1 - yTest2); var _local1 = 0; while (_local1 < iterations) { var _local2 = yTest1 - (_local1 * (totalLength / iterations)); if (mcPlatforms.hitTest(playerTargetX, _local2, true)) { playerTargetY = _local2; break; } _local1++; } } if ((!jumping) && (mcPlatforms.hitTest(playerTargetX, playerTargetY, true))) { var pixelsDiff = 0; var _local3 = playerTargetY; while (mcPlatforms.hitTest(playerTargetX, _local3, true)) { _local3--; } playerTargetY = _local3 + 1; onPlatform = true; spinning = false; if (!isRelaxed) { player.gotoAndStop("ready"); isRelaxed = true; } gravity = gravityOrig; } player._x = playerTargetX; player._y = playerTargetY; } function doGravity() { if (!spinning) { player.gotoAndStop("jump"); } gravity = gravity * 1.15; playerTargetY = playerTargetY + gravity; } function ninjaStamina() { HUD.staminaMeter._xscale--; if (HUD.staminaMeter._xscale < 30) { myColor = new Color(HUD.staminaMeter); myColor.setRGB(16711680); } else if (HUD.staminaMeter._xscale <= 0) { HUD.staminaMeter = 0; } else { myColor = new Color(HUD.staminaMeter); myColor.setRGB(16750848); } } function staminaBuild() { if (HUD.staminaMeter._xscale < 100) { HUD.staminaMeter._xscale = HUD.staminaMeter._xscale + 0.2; if (HUD.staminaMeter._xscale >= 100) { HUD.staminaMeter._xscale = 100; } } if (HUD.staminaMeter._xscale >= 30) { myColor = new Color(HUD.staminaMeter); myColor.setRGB(16750848); } } function allBroke() { if (brokenStuff == 3) { mcPlatforms.gotoAndStop(2); } } function bonusPotions() { if (newPotion == true) { duplicateMovieClip (Hpotion, "healthPotion", 5); healthPotion._x = dead._x; healthPotion._y = dead._y - 50; } } function playerInvisible() { if (invisibleON) { if (HUD.invisibilityMeter._yscale > 0) { player._alpha = 45; HUD.invisibilityMeter._yscale = HUD.invisibilityMeter._yscale - 0.1; } else if (HUD.invisibilityMeter._yscale <= 0) { HUD.invisibilityMeter._yscale = 0; player._alpha = 100; invisibleON = 0; } } } stop(); playerTargetX = player._x; playerTargetY = player._y; newPotion = false; HUD.healthMeter._xscale = HmeterUpdate; HUD.staminaMeter._xscale = SmeterUpdate; HUD.invisibilityMeter._yscale = ImeterUpdate; HUD.myLives = totalLives - 1; HUD.staminaP = SPupdate; HUD.healthP = HPupdate; HUD.invisibleP = IPupdate; faceRight = 1; faceLeft = 0; dx = 0; running = 0; jumping = 0; attack = 0; pauseGame = 0; playerBusy = 0; playerHigh = 0; groundAbs = ground; block = 0; blockChance = 0; gravity = 10; gravityOrig = gravity; enemyCount = 0; HmeterUpdate = 0; SmeterUpdate = 0; brokenStuff = 0; scrb01 = tempScrb01; scrb02 = tempScrb02; scrb03 = tempScrb03; scrb04 = tempScrb04; if (!scrb01) { bug1._visible = 0; } else { bug1._visible = 1; } if (!scrb02) { bug2._visible = 0; } else { bug2._visible = 1; } if (!scrb03) { bug3._visible = 0; } else { bug3._visible = 1; } if (!scrb04) { bug4._visible = 0; } else { bug4._visible = 1; } swordSound = new Sound(); swordSound.attachSound("swordsClank"); potions = new Sound(); potions.attachSound("potionPicked"); iterations = 5; if (invisibleON) { sceneDone = true; } else { sceneDone = false; } gameOver = 0;
Instance of Symbol 1320 MovieClip "enemy0" in Frame 360
onClipEvent (load) { var p = _root.player; var dx = 0; if (_root.difficulty == "easy") { var robberHealth = 45; } else if (_root.difficulty == "medium") { var robberHealth = 65; } else if (_root.difficulty == "hard") { var robberHealth = 100; } var meBusy = 0; var meBlock = 0; var meSwing = 0; var meHit = 0; } onClipEvent (enterFrame) { if (_currentframe == 1) { _name = "enemy0"; } if (_x < 60) { _x = 60; } else if (_x > 480) { _x = 480; } if (((!_root.pauseGame) && (_name != "dead")) && (!_root.invisibleON)) { if (((!meBusy) && (!meHit)) && (!meBlock)) { if (p._x <= _x) { dx = -10; _xscale = Math.abs(_xscale); } else if (p._x > _x) { dx = 10; _xscale = (-Math.abs(_xscale)); } if (((_x > (p._x + 100)) && (!_root.playerHigh)) && (robberHealth > 35)) { this.gotoAndStop(2); var meBlock = 0; var meSwing = 0; _x = (_x - ((Math.random() * 5) + 3)); } else if (((_x < (p._x - 100)) && (!_root.playerHigh)) && (robberHealth > 35)) { this.gotoAndStop(2); var meBlock = 0; var meSwing = 0; _x = (_x + ((Math.random() * 5) + 3)); } else if (_root.playerHigh) { this.gotoAndStop(1); } else if ((_x <= (p._x + 50)) || (_x >= (p._x - 50))) { if (this.hitTest(_root.player)) { if (!_root.playerHigh) { if (_root.gameMode != 35) { var robbersMove = (random(60) + 15); if ((robbersMove >= 0) && (robbersMove <= 20)) { var meBusy = 1; var meSwing = 1; var meBlock = 0; this.gotoAndStop(4); _root.enemyAttack(); } else if ((robbersMove > 20) && (robbersMove <= 45)) { this.gotoAndStop(6); var meBlock = 1; var meSwing = 0; } else if (robbersMove > 45) { var meBusy = 1; var meSwing = 1; var meBlock = 0; this.gotoAndStop(3); _root.enemyAttack(); } } else if (_root.gameMode == 35) { var robbersMove = random(40); if ((robbersMove >= 0) && (robbersMove <= 5)) { var meBusy = 1; var meSwing = 1; var meBlock = 0; this.gotoAndStop(3); _root.enemyAttack(); } else if ((robbersMove > 5) && (robbersMove <= 12)) { var meBlock = 1; var meSwing = 0; this.gotoAndStop(6); } else if ((robbersMove > 12) && (robbersMove <= 16)) { var meBusy = 1; var meSwing = 1; var meBlock = 0; this.gotoAndStop(4); _root.enemyAttack(); } else if (robbersMove > 16) { var meBusy = 0; var meSwing = 0; var meBlock = 0; this.gotoAndStop(1); } } } } else { this.gotoAndStop(1); } } } } }
Instance of Symbol 1320 MovieClip "enemy1" in Frame 360
onClipEvent (load) { var p = _root.player; var dx = 0; if (_root.difficulty == "easy") { var robberHealth = 45; } else if (_root.difficulty == "medium") { var robberHealth = 65; } else if (_root.difficulty == "hard") { var robberHealth = 100; } var meBusy = 0; var meBlock = 0; var meSwing = 0; var meHit = 0; } onClipEvent (enterFrame) { if (_currentframe == 1) { _name = "enemy1"; } if (_x < 60) { _x = 60; } else if (_x > 480) { _x = 480; } if (((!_root.pauseGame) && (_name != "dead")) && (!_root.invisibleON)) { if (((!meBusy) && (!meHit)) && (!meBlock)) { if (p._x <= _x) { dx = -10; _xscale = Math.abs(_xscale); } else if (p._x > _x) { dx = 10; _xscale = (-Math.abs(_xscale)); } if (((_x > (p._x + 100)) && (!_root.playerHigh)) && (robberHealth > 35)) { this.gotoAndStop(2); var meBlock = 0; var meSwing = 0; _x = (_x - ((Math.random() * 5) + 3)); } else if (((_x < (p._x - 100)) && (!_root.playerHigh)) && (robberHealth > 35)) { this.gotoAndStop(2); var meBlock = 0; var meSwing = 0; _x = (_x + ((Math.random() * 5) + 3)); } else if (_root.playerHigh) { this.gotoAndStop(1); } else if ((_x <= (p._x + 50)) || (_x >= (p._x - 50))) { if (this.hitTest(_root.player)) { if (!_root.playerHigh) { if (_root.gameMode != 35) { var robbersMove = (random(60) + 15); if ((robbersMove >= 0) && (robbersMove <= 20)) { var meBusy = 1; var meSwing = 1; var meBlock = 0; this.gotoAndStop(4); _root.enemyAttack(); } else if ((robbersMove > 20) && (robbersMove <= 45)) { this.gotoAndStop(6); var meBlock = 1; var meSwing = 0; } else if (robbersMove > 45) { var meBusy = 1; var meSwing = 1; var meBlock = 0; this.gotoAndStop(3); _root.enemyAttack(); } } else if (_root.gameMode == 35) { var robbersMove = random(40); if ((robbersMove >= 0) && (robbersMove <= 5)) { var meBusy = 1; var meSwing = 1; var meBlock = 0; this.gotoAndStop(3); _root.enemyAttack(); } else if ((robbersMove > 5) && (robbersMove <= 12)) { var meBlock = 1; var meSwing = 0; this.gotoAndStop(6); } else if ((robbersMove > 12) && (robbersMove <= 16)) { var meBusy = 1; var meSwing = 1; var meBlock = 0; this.gotoAndStop(4); _root.enemyAttack(); } else if (robbersMove > 16) { var meBusy = 0; var meSwing = 0; var meBlock = 0; this.gotoAndStop(1); } } } } else { this.gotoAndStop(1); } } } } }
Instance of Symbol 550 MovieClip "player" in Frame 360
onClipEvent (enterFrame) { if (_x < 20) { _x = 20; } if ((_x > 520) && (_root.sceneDone == false)) { _x = 520; } else if ((_x > 520) && (_root.sceneDone == true)) { _x = 20; _root.sceneDone = false; _root.HmeterUpdate = _root.HUD.healthMeter._xscale; _root.SmeterUpdate = _root.HUD.staminaMeter._xscale; _root.ImeterUpdate = _root.HUD.invisibilityMeter._yscale; _root.HPupdate = _root.HUD.healthP; _root.SPupdate = _root.HUD.staminaP; _root.IPupdate = _root.HUD.invisibleP; removeMovieClip(_root.healthPotion); removeMovieClip(_root.staminaPotion); _root.nextFrame(); } if (_y <= 200) { _root.playerHigh = 1; } else { _root.playerHigh = 0; } if (_y > 400) { _y = 400; _visible = 0; _name = "playerdead"; _root.gameOverScreen.gotoAndPlay(2); } }
Instance of Symbol 1323 MovieClip "flameOut" in Frame 360
onClipEvent (enterFrame) { _name = "flameOn"; if ("flameOn" && (!_root.Jumping)) { _x = _root.player._x; } else { _x = 345; } }
Instance of Symbol 573 MovieClip in Frame 360
onClipEvent (enterFrame) { if (!_root.pauseGame) { _root.playerMove(); _root.playerFight(); _root.playerInvisible(); _root.collisionTests(); } }
Instance of Symbol 578 MovieClip "blueGem" in Frame 360
onClipEvent (load) { if (_root.blueGemFound != 1) { this._visible = 0; } }
Instance of Symbol 580 MovieClip "goldGem" in Frame 360
onClipEvent (load) { if (_root.goldGemFound != 1) { this._visible = 0; } }
Instance of Symbol 582 MovieClip "pinkGem" in Frame 360
onClipEvent (load) { if (_root.pinkGemFound != 1) { this._visible = 0; } }
Instance of Symbol 1273 MovieClip "scarabPiece3" in Frame 360
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { if (_root.scarabFound) { this.gotoAndStop(3); } } }
Frame 361
function playerMove() { if (!playerBusy) { if (Key.isDown(39) && (!jumping)) { dx = 10; player._xscale = Math.abs(player._xscale); faceRight = 1; faceLeft = 0; running = 1; player.gotoAndStop("run"); playerTargetX = player._x + dx; if (Key.isDown(38)) { jumping = 1; spinning = true; player.gotoAndStop("hop"); } } else if (Key.isDown(40)) { fallMC.gotoAndPlay(2); } else if (Key.isDown(37) && (!jumping)) { dx = -10; player._xscale = -Math.abs(player._xscale); running = 1; faceRight = 0; faceLeft = 1; player.gotoAndStop("run"); playerTargetX = player._x + dx; if (Key.isDown(38)) { jumping = 1; spinning = true; isRelaxed = false; player.gotoAndStop("hop"); } } else if (Key.isDown(38)) { jumping = 1; running = 0; isRelaxed = false; player.gotoAndStop("jump"); } else if (Key.isDown(32) && (!running)) { jumping = 0; running = 0; block = 1; player.gotoAndStop("block"); staminaBuild(); } else { running = 0; block = 0; dx = 0; if ((((dx == 0) && (!jumping)) && (!running)) && (!playerBusy)) { player.gotoAndStop("ready"); staminaBuild(); } } } } function playerFight() { if (!playerBusy) { if (((!jumping) && (!running)) && (!block)) { if (Key.isDown(65) && (faceLeft)) { player.gotoAndStop("slash"); attack = 1; playerAttack(); } else if (Key.isDown(65) && (faceRight)) { player.gotoAndStop("backSlash"); attack = 1; playerAttack(); } else if (Key.isDown(68) && (faceRight)) { player.gotoAndStop("slash"); attack = 1; playerAttack(); } else if (Key.isDown(68) && (faceLeft)) { player.gotoAndStop("backSlash"); attack = 1; playerAttack(); } else if (Key.isDown(83)) { player.gotoAndStop("upperSlash"); attack = 1; playerAttack(); } } } if ((Key.isDown(65) && (jumping)) || (Key.isDown(68) && (jumping))) { player.meJump.midAir.gotoAndStop(2); } } function playerAttack() { var _local1 = _root; i = 0; while (i < 2) { if (_local1["enemy" + i].hitTest(player)) { if (_local1["enemy" + i].meBlock || (_local1["enemy" + i].meSwing)) { player.sparks.gotoAndPlay(2); swordSound.start(); _local1["enemy" + i]._x = _local1["enemy" + i]._x - (_local1["enemy" + i].dx * 5); } if (!_local1["enemy" + i].meBlock) { _local1["enemy" + i].gotoAndStop(5); _local1["enemy" + i].meHit; } } i++; } } function enemyAttack() { if ((!block) && (!playerBusy)) { player.gotoAndStop(11); HUD.healthMeter._xscale = HUD.healthMeter._xscale - (gameMode / 2); if (HUD.healthMeter._xscale <= 5) { HUD.healthMeter._xscale = 5; player.gotoAndStop(12); gameOver = 1; gameIsOver(); } } else if (block) { swordSound.start(); player.sparks.gotoAndPlay(2); } } function allEnemyDead() { if ((enemyCount == 1) && (pinkGemFound == 1)) { continueMC.gotoAndStop(2); sceneDone = true; } } function gameIsOver() { var _local1 = _root; i = 0; while (i < 2) { _local1["enemy" + i].gotoAndStop(10); gameOverScreen.gotoAndPlay(2); i++; } } function collisionTests() { if ((!jumping) && (!mcPlatforms.hitTest(playerTargetX, playerTargetY, true))) { onPlatform = false; isRelaxed = false; doGravity(); } if (!onPlatform) { var yTest1 = player._y; var yTest2 = playerTargetY; var totalLength = (yTest1 - yTest2); var _local1 = 0; while (_local1 < iterations) { var _local2 = yTest1 - (_local1 * (totalLength / iterations)); if (mcPlatforms.hitTest(playerTargetX, _local2, true)) { playerTargetY = _local2; break; } _local1++; } } if ((!jumping) && (mcPlatforms.hitTest(playerTargetX, playerTargetY, true))) { var pixelsDiff = 0; var _local3 = playerTargetY; while (mcPlatforms.hitTest(playerTargetX, _local3, true)) { _local3--; } playerTargetY = _local3 + 1; onPlatform = true; spinning = false; if (!isRelaxed) { player.gotoAndStop("ready"); isRelaxed = true; } gravity = gravityOrig; } player._x = playerTargetX; player._y = playerTargetY; } function doGravity() { if (!spinning) { player.gotoAndStop("jump"); } gravity = gravity * 1.15; playerTargetY = playerTargetY + gravity; } function ninjaStamina() { HUD.staminaMeter._xscale--; if (HUD.staminaMeter._xscale < 30) { myColor = new Color(HUD.staminaMeter); myColor.setRGB(16711680); } else if (HUD.staminaMeter._xscale <= 0) { HUD.staminaMeter = 0; } else { myColor = new Color(HUD.staminaMeter); myColor.setRGB(16750848); } } function staminaBuild() { if (HUD.staminaMeter._xscale < 100) { HUD.staminaMeter._xscale = HUD.staminaMeter._xscale + 0.2; if (HUD.staminaMeter._xscale >= 100) { HUD.staminaMeter._xscale = 100; } } if (HUD.staminaMeter._xscale >= 30) { myColor = new Color(HUD.staminaMeter); myColor.setRGB(16750848); } } function findGem() { duplicateMovieClip (gem, "newGem", 10); newGem._x = dead._x; newGem._y = dead._y - 50; } function playerInvisible() { if (invisibleON) { if (HUD.invisibilityMeter._yscale > 0) { player._alpha = 45; HUD.invisibilityMeter._yscale = HUD.invisibilityMeter._yscale - 0.1; } else if (HUD.invisibilityMeter._yscale <= 0) { HUD.invisibilityMeter._yscale = 0; player._alpha = 100; invisibleON = 0; } } } stop(); playerTargetX = player._x; playerTargetY = player._y; newPotion = false; HUD.healthMeter._xscale = HmeterUpdate; HUD.staminaMeter._xscale = SmeterUpdate; HUD.invisibilityMeter._yscale = ImeterUpdate; HUD.myLives = totalLives - 1; HUD.staminaP = SPupdate; HUD.healthP = HPupdate; HUD.invisibleP = IPupdate; faceRight = 1; faceLeft = 0; dx = 0; running = 0; jumping = 0; attack = 0; pauseGame = 0; playerBusy = 0; playerHigh = 0; groundAbs = ground; block = 0; blockChance = 0; gravity = 10; gravityOrig = gravity; enemyCount = 0; HmeterUpdate = 0; SmeterUpdate = 0; brokenStuff = 0; scrb01 = tempScrb01; scrb02 = tempScrb02; scrb03 = tempScrb03; scrb04 = tempScrb04; if (!scrb01) { bug1._visible = 0; } else { bug1._visible = 1; } if (!scrb02) { bug2._visible = 0; } else { bug2._visible = 1; } if (!scrb03) { bug3._visible = 0; } else { bug3._visible = 1; } if (!scrb04) { bug4._visible = 0; } else { bug4._visible = 1; } swordSound = new Sound(); swordSound.attachSound("swordsClank"); potions = new Sound(); potions.attachSound("potionPicked"); iterations = 5; if (invisibleON) { sceneDone = true; } else { sceneDone = false; } gameOver = 0;
Instance of Symbol 1348 MovieClip in Frame 361
onClipEvent (load) { var p = _root.player; var dx = 0; if (_root.difficulty == "easy") { var robberHealth = 45; } else if (_root.difficulty == "medium") { var robberHealth = 70; } else if (_root.difficulty == "hard") { var robberHealth = 120; } var meBusy = 0; var meBlock = 0; var meSwing = 0; var meHit = 0; } onClipEvent (enterFrame) { if (_currentframe == 1) { _name = "enemy0"; } if (_x < 60) { _x = 60; } else if (_x > 400) { _x = 400; } if (((!_root.pauseGame) && (_name != "dead")) && (!_root.invisibleON)) { if (((!meBusy) && (!meHit)) && (!meBlock)) { if (p._x <= _x) { dx = -10; _xscale = Math.abs(_xscale); } else if (p._x > _x) { dx = 10; _xscale = (-Math.abs(_xscale)); } if (((_x > (p._x + 100)) && (!_root.playerHigh)) && (robberHealth > 15)) { this.gotoAndStop(2); var meBlock = 0; var meSwing = 0; _x = (_x - ((Math.random() * 5) + 3)); } else if (((_x < (p._x - 100)) && (!_root.playerHigh)) && (robberHealth > 15)) { this.gotoAndStop(2); var meBlock = 0; var meSwing = 0; _x = (_x + ((Math.random() * 5) + 3)); } else if (_root.playerHigh) { this.gotoAndStop(1); } else if ((_x <= (p._x + 60)) || (_x >= (p._x - 60))) { if (this.hitTest(_root.player)) { if (!_root.playerHigh) { if (_root.gameMode != 35) { var robbersMove = (random(60) + 15); if ((robbersMove >= 0) && (robbersMove <= 20)) { var meBusy = 1; var meSwing = 1; var meBlock = 0; this.gotoAndStop(4); _root.enemyAttack(); } else if ((robbersMove > 20) && (robbersMove <= 45)) { this.gotoAndStop(6); var meBlock = 1; var meSwing = 0; } else if (robbersMove > 45) { var meBusy = 1; var meSwing = 0; var meBlock = 0; this.gotoAndStop(3); _root.enemyAttack(); } } else if (_root.gameMode == 35) { var robbersMove = random(40); if ((robbersMove >= 0) && (robbersMove <= 5)) { var meBusy = 1; var meSwing = 1; var meBlock = 0; this.gotoAndStop(3); _root.enemyAttack(); } else if ((robbersMove > 5) && (robbersMove <= 12)) { var meBlock = 1; var meSwing = 0; this.gotoAndStop(6); } else if ((robbersMove > 12) && (robbersMove <= 16)) { var meBusy = 1; var meSwing = 1; var meBlock = 0; this.gotoAndStop(4); _root.enemyAttack(); } else if (robbersMove > 16) { var meBusy = 0; var meSwing = 0; var meBlock = 0; this.gotoAndStop(1); } } } } else { this.gotoAndStop(1); } } } } }
Instance of Symbol 550 MovieClip "player" in Frame 361
onClipEvent (enterFrame) { if (_x < 20) { _x = 20; } if ((_x > 520) && (_root.sceneDone == false)) { _x = 520; } else if ((_x > 520) && (_root.sceneDone == true)) { _x = 20; _root.sceneDone = false; _root.HmeterUpdate = _root.HUD.healthMeter._xscale; _root.SmeterUpdate = _root.HUD.staminaMeter._xscale; _root.ImeterUpdate = _root.HUD.invisibilityMeter._yscale; _root.HPupdate = _root.HUD.healthP; _root.SPupdate = _root.HUD.staminaP; _root.IPupdate = _root.HUD.invisibleP; removeMovieClip(_root.healthPotion); removeMovieClip(_root.staminaPotion); _root.nextFrame(); } if (_y <= 200) { _root.playerHigh = 1; } else { _root.playerHigh = 0; } }
Instance of Symbol 759 MovieClip "Hpotion" in Frame 361
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.potions.start(); _root.HUD.healthP = _root.HUD.healthP + 1; _root.HUD.potionH.gotoAndPlay(2); _root.tempHP++; _root.HPupdate = _root.HPupdate + 1; this.removeMovieClip(); } }
Instance of Symbol 578 MovieClip "blueGem" in Frame 361
onClipEvent (load) { if (_root.blueGemFound != 1) { this._visible = 0; } }
Instance of Symbol 580 MovieClip "goldGem" in Frame 361
onClipEvent (load) { if (_root.goldGemFound != 1) { this._visible = 0; } }
Instance of Symbol 582 MovieClip "pinkGem" in Frame 361
onClipEvent (load) { if (_root.pinkGemFound != 1) { this._visible = 0; } }
Instance of Symbol 803 MovieClip "gem" in Frame 361
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.potions.start(); _root.pinkGemFound = 1; _root.pinkGem._visible = 1; this.gotoAndPlay(2); } }
Instance of Symbol 573 MovieClip in Frame 361
onClipEvent (enterFrame) { if (!_root.pauseGame) { _root.playerMove(); _root.playerFight(); _root.playerInvisible(); _root.collisionTests(); } }
Instance of Symbol 482 MovieClip in Frame 361
onClipEvent (load) { if (_root.myMusic == 0) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Frame 362
function playerMove() { if (!playerBusy) { if (Key.isDown(39) && (!jumping)) { dx = 10; player._xscale = Math.abs(player._xscale); faceRight = 1; faceLeft = 0; running = 1; player.gotoAndStop("run"); playerTargetX = player._x + dx; if (Key.isDown(38)) { jumping = 1; spinning = true; player.gotoAndStop("hop"); } } else if (Key.isDown(40)) { fallMC.gotoAndPlay(2); } else if (Key.isDown(37) && (!jumping)) { dx = -10; player._xscale = -Math.abs(player._xscale); running = 1; faceRight = 0; faceLeft = 1; player.gotoAndStop("run"); playerTargetX = player._x + dx; if (Key.isDown(38)) { jumping = 1; spinning = true; isRelaxed = false; player.gotoAndStop("hop"); } } else if (Key.isDown(38)) { jumping = 1; running = 0; isRelaxed = false; player.gotoAndStop("jump"); } else if (Key.isDown(32) && (!running)) { jumping = 0; running = 0; block = 1; player.gotoAndStop("block"); staminaBuild(); } else { running = 0; block = 0; dx = 0; if ((((dx == 0) && (!jumping)) && (!running)) && (!playerBusy)) { player.gotoAndStop("ready"); staminaBuild(); } } } } function playerFight() { if (!playerBusy) { if (((!jumping) && (!running)) && (!block)) { if (Key.isDown(65) && (faceLeft)) { player.gotoAndStop("slash"); attack = 1; playerAttack(); } else if (Key.isDown(65) && (faceRight)) { player.gotoAndStop("backSlash"); attack = 1; playerAttack(); } else if (Key.isDown(68) && (faceRight)) { player.gotoAndStop("slash"); attack = 1; playerAttack(); } else if (Key.isDown(68) && (faceLeft)) { player.gotoAndStop("backSlash"); attack = 1; playerAttack(); } else if (Key.isDown(83)) { player.gotoAndStop("upperSlash"); attack = 1; playerAttack(); } } } if ((Key.isDown(65) && (jumping)) || (Key.isDown(68) && (jumping))) { player.meJump.midAir.gotoAndStop(2); } } function playerAttack() { var _local1 = _root; i = 0; while (i < 2) { if (_local1["enemy" + i].hitTest(player)) { if (_local1["enemy" + i].meBlock || (_local1["enemy" + i].meSwing)) { player.sparks.gotoAndPlay(2); swordSound.start(); _local1["enemy" + i]._x = _local1["enemy" + i]._x - (_local1["enemy" + i].dx * 5); } if (!_local1["enemy" + i].meBlock) { _local1["enemy" + i].gotoAndStop(5); _local1["enemy" + i].meHit; } } i++; } } function enemyAttack() { if ((!block) && (!playerBusy)) { player.gotoAndStop(11); HUD.healthMeter._xscale = HUD.healthMeter._xscale - (gameMode / 2); if (HUD.healthMeter._xscale <= 5) { HUD.healthMeter._xscale = 5; player.gotoAndStop(12); gameOver = 1; gameIsOver(); } } else if (block) { swordSound.start(); player.sparks.gotoAndPlay(2); } } function allEnemyDead() { if (enemyCount == 1) { continueMC.gotoAndStop(2); sceneDone = true; } } function gameIsOver() { var _local1 = _root; if (!sceneDone) { i = 0; while (i < 2) { _local1["enemy" + i].gotoAndStop(10); gameOverScreen.gotoAndPlay(2); i++; } } } function collisionTests() { if ((!jumping) && (!mcPlatforms.hitTest(playerTargetX, playerTargetY, true))) { onPlatform = false; isRelaxed = false; doGravity(); } if (!onPlatform) { var yTest1 = player._y; var yTest2 = playerTargetY; var totalLength = (yTest1 - yTest2); var _local1 = 0; while (_local1 < iterations) { var _local2 = yTest1 - (_local1 * (totalLength / iterations)); if (mcPlatforms.hitTest(playerTargetX, _local2, true)) { playerTargetY = _local2; break; } _local1++; } } if ((!jumping) && (mcPlatforms.hitTest(playerTargetX, playerTargetY, true))) { var pixelsDiff = 0; var _local3 = playerTargetY; while (mcPlatforms.hitTest(playerTargetX, _local3, true)) { _local3--; } playerTargetY = _local3 + 1; onPlatform = true; spinning = false; if (!isRelaxed) { player.gotoAndStop("ready"); isRelaxed = true; } gravity = gravityOrig; } player._x = playerTargetX; player._y = playerTargetY; } function doGravity() { if (!spinning) { player.gotoAndStop("jump"); } gravity = gravity * 1.15; playerTargetY = playerTargetY + gravity; } function ninjaStamina() { HUD.staminaMeter._xscale--; if (HUD.staminaMeter._xscale < 30) { myColor = new Color(HUD.staminaMeter); myColor.setRGB(16711680); } else if (HUD.staminaMeter._xscale <= 0) { HUD.staminaMeter = 0; } else { myColor = new Color(HUD.staminaMeter); myColor.setRGB(16750848); } } function staminaBuild() { if (HUD.staminaMeter._xscale < 100) { HUD.staminaMeter._xscale = HUD.staminaMeter._xscale + 0.2; if (HUD.staminaMeter._xscale >= 100) { HUD.staminaMeter._xscale = 100; } } if (HUD.staminaMeter._xscale >= 30) { myColor = new Color(HUD.staminaMeter); myColor.setRGB(16750848); } } function allBroke() { if (brokenStuff == 3) { mcPlatforms.gotoAndStop(2); } } function bonusPotions() { if (newPotion == true) { duplicateMovieClip (Hpotion, "healthPotion", 5); healthPotion._x = dead._x; healthPotion._y = dead._y - 50; } } function playerInvisible() { if (invisibleON) { if (HUD.invisibilityMeter._yscale > 0) { player._alpha = 45; HUD.invisibilityMeter._yscale = HUD.invisibilityMeter._yscale - 0.1; } else if (HUD.invisibilityMeter._yscale <= 0) { HUD.invisibilityMeter._yscale = 0; player._alpha = 100; invisibleON = 0; } } } stop(); playerTargetX = player._x; playerTargetY = player._y; newPotion = true; HUD.healthMeter._xscale = HmeterUpdate; HUD.staminaMeter._xscale = SmeterUpdate; HUD.invisibilityMeter._yscale = ImeterUpdate; HUD.myLives = totalLives - 1; HUD.staminaP = SPupdate; HUD.healthP = HPupdate; HUD.invisibleP = IPupdate; faceRight = 1; faceLeft = 0; dx = 0; running = 0; jumping = 0; attack = 0; pauseGame = 0; playerBusy = 0; playerHigh = 0; groundAbs = ground; block = 0; blockChance = 0; gravity = 10; gravityOrig = gravity; enemyCount = 0; HmeterUpdate = 0; SmeterUpdate = 0; scrb01 = tempScrb01; scrb02 = tempScrb02; scrb03 = tempScrb03; scrb04 = tempScrb04; if (!scrb01) { bug1._visible = 0; } else { bug1._visible = 1; } if (!scrb02) { bug2._visible = 0; } else { bug2._visible = 1; } if (!scrb03) { bug3._visible = 0; } else { bug3._visible = 1; } if (!scrb04) { bug4._visible = 0; } else { bug4._visible = 1; } swordSound = new Sound(); swordSound.attachSound("swordsClank"); potions = new Sound(); potions.attachSound("potionPicked"); iterations = 5; if (invisibleON) { sceneDone = true; } else { sceneDone = false; } gameOver = 0;
Instance of Symbol 1355 MovieClip in Frame 362
onClipEvent (load) { var p = _root.player; var dx = 0; if (_root.difficulty == "easy") { var robberHealth = 45; } else if (_root.difficulty == "medium") { var robberHealth = 70; } else if (_root.difficulty == "hard") { var robberHealth = 120; } var meBusy = 0; var meBlock = 0; var meSwing = 0; var meHit = 0; } onClipEvent (enterFrame) { if (_currentframe == 1) { _name = "enemy0"; } if (_x < 60) { _x = 60; } else if (_x > 360) { _x = 360; } if (((!_root.pauseGame) && (_name != "dead")) && (!_root.invisibleON)) { if (((!meBusy) && (!meHit)) && (!meBlock)) { if (p._x <= _x) { dx = -10; _xscale = Math.abs(_xscale); } else if (p._x > _x) { dx = 10; _xscale = (-Math.abs(_xscale)); } if (((_x > (p._x + 100)) && (!_root.playerHigh)) && (robberHealth > 15)) { this.gotoAndStop(2); var meBlock = 0; var meSwing = 0; _x = (_x - ((Math.random() * 5) + 3)); } else if (((_x < (p._x - 100)) && (!_root.playerHigh)) && (robberHealth > 15)) { this.gotoAndStop(2); var meBlock = 0; var meSwing = 0; _x = (_x + ((Math.random() * 5) + 3)); } else if (_root.playerHigh) { this.gotoAndStop(1); } else if ((_x <= (p._x + 60)) || (_x >= (p._x - 60))) { if (this.hitTest(_root.player)) { if (!_root.playerHigh) { if (_root.gameMode != 35) { var robbersMove = (random(60) + 15); if ((robbersMove >= 0) && (robbersMove <= 20)) { var meBusy = 1; var meSwing = 1; var meBlock = 0; this.gotoAndStop(4); _root.enemyAttack(); } else if ((robbersMove > 20) && (robbersMove <= 45)) { this.gotoAndStop(6); var meBlock = 1; var meSwing = 0; } else if (robbersMove > 45) { var meBusy = 1; var meSwing = 0; var meBlock = 0; this.gotoAndStop(3); _root.enemyAttack(); } } else if (_root.gameMode == 35) { var robbersMove = random(40); if ((robbersMove >= 0) && (robbersMove <= 5)) { var meBusy = 1; var meSwing = 1; var meBlock = 0; this.gotoAndStop(3); _root.enemyAttack(); } else if ((robbersMove > 5) && (robbersMove <= 12)) { var meBlock = 1; var meSwing = 0; this.gotoAndStop(6); } else if ((robbersMove > 12) && (robbersMove <= 16)) { var meBusy = 1; var meSwing = 1; var meBlock = 0; this.gotoAndStop(4); _root.enemyAttack(); } else if (robbersMove > 16) { var meBusy = 0; var meSwing = 0; var meBlock = 0; this.gotoAndStop(1); } } } } else { this.gotoAndStop(1); } } } } }
Instance of Symbol 550 MovieClip "player" in Frame 362
onClipEvent (enterFrame) { if (_x < 20) { _x = 20; } if ((_x > 520) && (_root.sceneDone == false)) { _x = 520; } else if ((_x > 520) && (_root.sceneDone == true)) { _x = 20; _root.sceneDone = false; _root.HmeterUpdate = _root.HUD.healthMeter._xscale; _root.SmeterUpdate = _root.HUD.staminaMeter._xscale; _root.ImeterUpdate = _root.HUD.invisibilityMeter._yscale; _root.HPupdate = _root.HUD.healthP; _root.SPupdate = _root.HUD.staminaP; _root.IPupdate = _root.HUD.invisibleP; removeMovieClip(_root.healthPotion); removeMovieClip(_root.staminaPotion); _root.nextFrame(); } if (_y <= 200) { _root.playerHigh = 1; } else { _root.playerHigh = 0; } if (_y > 450) { _y = 450; _visible = 0; _name = "playerdead"; _root.gameOverScreen.gotoAndPlay(2); } }
Instance of Symbol 759 MovieClip "Hpotion" in Frame 362
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.potions.start(); _root.HUD.healthP = _root.HUD.healthP + 1; _root.HUD.potionH.gotoAndPlay(2); _root.tempHP++; _root.HPupdate = _root.HPupdate + 1; this.removeMovieClip(); } }
Instance of Symbol 578 MovieClip "blueGem" in Frame 362
onClipEvent (load) { if (_root.blueGemFound != 1) { this._visible = 0; } }
Instance of Symbol 580 MovieClip "goldGem" in Frame 362
onClipEvent (load) { if (_root.goldGemFound != 1) { this._visible = 0; } }
Instance of Symbol 582 MovieClip "pinkGem" in Frame 362
onClipEvent (load) { if (_root.pinkGemFound != 1) { this._visible = 0; } }
Instance of Symbol 573 MovieClip in Frame 362
onClipEvent (enterFrame) { if (!_root.pauseGame) { _root.playerMove(); _root.playerFight(); _root.playerInvisible(); _root.collisionTests(); } }
Instance of Symbol 482 MovieClip in Frame 362
onClipEvent (load) { if (_root.myMusic == 0) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Frame 363
function playerMove() { if (!playerBusy) { if (Key.isDown(39) && (!jumping)) { dx = 10; player._xscale = Math.abs(player._xscale); faceRight = 1; faceLeft = 0; running = 1; player.gotoAndStop("run"); playerTargetX = player._x + dx; if (Key.isDown(38)) { jumping = 1; spinning = true; player.gotoAndStop("hop"); } } else if (Key.isDown(40)) { fallMC.gotoAndPlay(2); } else if (Key.isDown(37) && (!jumping)) { dx = -10; player._xscale = -Math.abs(player._xscale); running = 1; faceRight = 0; faceLeft = 1; player.gotoAndStop("run"); playerTargetX = player._x + dx; if (Key.isDown(38)) { jumping = 1; spinning = true; isRelaxed = false; player.gotoAndStop("hop"); } } else if (Key.isDown(38)) { jumping = 1; running = 0; isRelaxed = false; player.gotoAndStop("jump"); } else if (Key.isDown(32) && (!running)) { jumping = 0; running = 0; block = 1; player.gotoAndStop("block"); staminaBuild(); } else { running = 0; block = 0; dx = 0; if ((((dx == 0) && (!jumping)) && (!running)) && (!playerBusy)) { player.gotoAndStop("ready"); staminaBuild(); } } } } function playerFight() { if (!playerBusy) { if (((!jumping) && (!running)) && (!block)) { if (Key.isDown(65) && (faceLeft)) { player.gotoAndStop("slash"); attack = 1; playerAttack(); } else if (Key.isDown(65) && (faceRight)) { player.gotoAndStop("backSlash"); attack = 1; playerAttack(); } else if (Key.isDown(68) && (faceRight)) { player.gotoAndStop("slash"); attack = 1; playerAttack(); } else if (Key.isDown(68) && (faceLeft)) { player.gotoAndStop("backSlash"); attack = 1; playerAttack(); } else if (Key.isDown(83)) { player.gotoAndStop("upperSlash"); attack = 1; playerAttack(); } } } if ((Key.isDown(65) && (jumping)) || (Key.isDown(68) && (jumping))) { player.meJump.midAir.gotoAndStop(2); } } function playerAttack() { var _local1 = _root; i = 0; while (i < 2) { if (_local1["enemy" + i].hitTest(player)) { if (_local1["enemy" + i].meBlock || (_local1["enemy" + i].meSwing)) { player.sparks.gotoAndPlay(2); swordSound.start(); _local1["enemy" + i]._x = _local1["enemy" + i]._x - (_local1["enemy" + i].dx * 5); } if (!_local1["enemy" + i].meBlock) { _local1["enemy" + i].gotoAndStop(5); _local1["enemy" + i].meHit; } } i++; } } function enemyAttack() { if ((!block) && (!playerBusy)) { player.gotoAndStop(11); HUD.healthMeter._xscale = HUD.healthMeter._xscale - (gameMode / 2); if ((HUD.healthMeter._xscale <= 5) && (onPlatform)) { HUD.healthMeter._xscale = 5; player.gotoAndStop(12); gameOver = 1; gameIsOver(); } } else if (block) { swordSound.start(); player.sparks.gotoAndPlay(2); } } function allEnemyDead() { if (enemyCount == 1) { continueMC.gotoAndStop(2); sceneDone = true; } } function gameIsOver() { var _local1 = _root; if (!sceneDone) { i = 0; while (i < 2) { _local1["enemy" + i].gotoAndStop(10); gameOverScreen.gotoAndPlay(2); i++; } } } function collisionTests() { if ((!jumping) && (!mcPlatforms.hitTest(playerTargetX, playerTargetY, true))) { onPlatform = false; isRelaxed = false; doGravity(); } if (!onPlatform) { var yTest1 = player._y; var yTest2 = playerTargetY; var totalLength = (yTest1 - yTest2); var _local1 = 0; while (_local1 < iterations) { var _local2 = yTest1 - (_local1 * (totalLength / iterations)); if (mcPlatforms.hitTest(playerTargetX, _local2, true)) { playerTargetY = _local2; break; } _local1++; } } if ((!jumping) && (mcPlatforms.hitTest(playerTargetX, playerTargetY, true))) { var pixelsDiff = 0; var _local3 = playerTargetY; while (mcPlatforms.hitTest(playerTargetX, _local3, true)) { _local3--; } playerTargetY = _local3 + 1; onPlatform = true; spinning = false; if (!isRelaxed) { player.gotoAndStop("ready"); isRelaxed = true; } gravity = gravityOrig; } player._x = playerTargetX; player._y = playerTargetY; } function doGravity() { if (!spinning) { player.gotoAndStop("jump"); } gravity = gravity * 1.15; playerTargetY = playerTargetY + gravity; } function ninjaStamina() { HUD.staminaMeter._xscale--; if (HUD.staminaMeter._xscale < 30) { myColor = new Color(HUD.staminaMeter); myColor.setRGB(16711680); } else if (HUD.staminaMeter._xscale <= 0) { HUD.staminaMeter = 0; } else { myColor = new Color(HUD.staminaMeter); myColor.setRGB(16750848); } } function staminaBuild() { if (HUD.staminaMeter._xscale < 100) { HUD.staminaMeter._xscale = HUD.staminaMeter._xscale + 0.2; if (HUD.staminaMeter._xscale >= 100) { HUD.staminaMeter._xscale = 100; } } if (HUD.staminaMeter._xscale >= 30) { myColor = new Color(HUD.staminaMeter); myColor.setRGB(16750848); } } function allBroke() { if (brokenStuff == 3) { mcPlatforms.gotoAndStop(2); } } function bonusPotions() { if (newPotion == true) { duplicateMovieClip (Hpotion, "healthPotion", 5); newPotion = false; healthPotion._x = done._x; healthPotion._y = done._y - 50; } } function shootLavaBall() { if (getTimer() > nextLavaBallTime) { myX = int(Math.random() * 20); lava.start(0, 1); volcano.splash.gotoAndPlay(2); attachMovie("lavaBall", "lavaBall" + nextLavaBall, nextLavaBall + 9999); lavaBall = _root["lavaBall" + nextLavaBall]; lavaBall._x = volcano._x; lavaBall._y = volcano._y; lavaBalls.push({clip:lavaBall, down:0}); nextLavaBall++; nextLavaBallTime = getTimer() + 1500; } } function moveLavaBall() { i = lavaBalls.length - 1; while (i >= 0) { lavaBall = lavaBalls[i].clip; lavaBall._x = lavaBall._x - myX; lavaBall._y = lavaBall._y - 17; lavaBall._y = lavaBall._y + lavaBalls[i].down; lavaBalls[i].down = lavaBalls[i].down + 0.7; if (lavaBall._y > 350) { lavaBall.gotoAndStop(2); lavaBall._y = 350; } if (lavaBall._x < 10) { lavaBall.removeMovieClip(); lavaBalls.splice(i, 1); } if (lavaBall.hitTest(player)) { jumping = false; fallMC.gotoAndPlay(2); player.gotoAndStop(11); HUD.healthMeter._xscale = HUD.healthMeter._xscale - 2; if (HUD.healthMeter._xscale <= 5) { HUD.healthMeter._xscale = 5; player.gotoAndStop(12); gameOver = 1; gameOverScreen.gotoAndPlay(2); lavaBall.removeMovieClip(); } } i--; } } function playerInvisible() { if (invisibleON) { if (HUD.invisibilityMeter._yscale > 0) { player._alpha = 45; HUD.invisibilityMeter._yscale = HUD.invisibilityMeter._yscale - 0.1; } else if (HUD.invisibilityMeter._yscale <= 0) { HUD.invisibilityMeter._yscale = 0; player._alpha = 100; invisibleON = 0; } } } stop(); potionChance = random(5) + 1; playerTargetX = player._x; playerTargetY = player._y; newPotion = false; nextLavaBallTime = 0; nextLavaBall = 0; lavaBalls = []; HUD.healthMeter._xscale = HmeterUpdate; HUD.staminaMeter._xscale = SmeterUpdate; HUD.invisibilityMeter._yscale = ImeterUpdate; HUD.myLives = totalLives - 1; HUD.staminaP = SPupdate; HUD.healthP = HPupdate; HUD.invisibleP = IPupdate; faceRight = 1; faceLeft = 0; dx = 0; running = 0; jumping = 0; attack = 0; pauseGame = 0; playerBusy = 0; playerHigh = 0; groundAbs = ground; block = 0; blockChance = 0; gravity = 10; gravityOrig = gravity; enemyCount = 0; HmeterUpdate = 0; SmeterUpdate = 0; scrb01 = tempScrb01; scrb02 = tempScrb02; scrb03 = tempScrb03; scrb04 = tempScrb04; if (!scrb01) { bug1._visible = 0; } else { bug1._visible = 1; } if (!scrb02) { bug2._visible = 0; } else { bug2._visible = 1; } if (!scrb03) { bug3._visible = 0; } else { bug3._visible = 1; } if (!scrb04) { bug4._visible = 0; } else { bug4._visible = 1; } swordSound = new Sound(); swordSound.attachSound("swordsClank"); potions = new Sound(); potions.attachSound("potionPicked"); lava = new Sound(); lava.attachSound("blow"); iterations = 5; sceneDone = true; gameOver = 0;
Instance of Symbol 1371 MovieClip in Frame 363
onClipEvent (load) { if (_root.potionChance <= 2) { if (_root.difficulty == "easy") { _root.newPotion = true; } else if (_root.difficulty != "easy") { var potionChance = random(20); if (potionChance > 12) { _root.newPotion = true; } } } } onClipEvent (enterFrame) { if (this.blueVase.hitTest(_root.player) && (_root.attack == 1)) { if (_root.potionChance <= 2) { this._name = "done"; _root.bonusPotions(); } else { this._name = "done1"; } this.gotoAndStop(2); this.blueVase.gotoAndStop(2); } }
Instance of Symbol 1371 MovieClip in Frame 363
onClipEvent (load) { if (_root.potionChance > 2) { if (_root.difficulty == "easy") { _root.newPotion = true; } else if (_root.difficulty != "easy") { var potionChance = random(20); if (potionChance > 12) { _root.newPotion = true; } } } } onClipEvent (enterFrame) { if (this.blueVase.hitTest(_root.player) && (_root.attack == 1)) { if (_root.potionChance > 2) { this._name = "done"; _root.bonusPotions(); } else { this._name = "done2"; } this.gotoAndStop(2); this.blueVase.gotoAndStop(2); } }
Instance of Symbol 1377 MovieClip "volcano" in Frame 363
onClipEvent (enterFrame) { if ((_root.gameOver != 1) && (_root.pauseGame != 1)) { _root.shootLavaBall(); _root.moveLavaBall(); } }
Instance of Symbol 550 MovieClip "player" in Frame 363
onClipEvent (enterFrame) { if (_x < 20) { _x = 20; } if ((_x > 530) && (_root.sceneDone == false)) { _x = 530; } else if ((_x > 530) && (_root.sceneDone == true)) { j = _root.lavaBalls.length - 1; while (j >= 0) { _root.lavaBall = _root.lavaBalls[j].clip; _root.lavaBall.removeMovieClip(); j--; } _x = 20; _root.sceneDone = false; _root.HmeterUpdate = _root.HUD.healthMeter._xscale; _root.SmeterUpdate = _root.HUD.staminaMeter._xscale; _root.ImeterUpdate = _root.HUD.invisibilityMeter._yscale; _root.HPupdate = _root.HUD.healthP; _root.SPupdate = _root.HUD.staminaP; _root.IPupdate = _root.HUD.invisibleP; removeMovieClip(_root.healthPotion); removeMovieClip(_root.staminaPotion); _root.nextFrame(); } if (_y <= 200) { _root.playerHigh = 1; } else { _root.playerHigh = 0; } if (_y > 355) { _y = 355; } }
Instance of Symbol 759 MovieClip "Hpotion" in Frame 363
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.potions.start(); _root.HUD.healthP = _root.HUD.healthP + 1; _root.HUD.potionH.gotoAndPlay(2); _root.tempHP++; _root.HPupdate = _root.HPupdate + 1; this.removeMovieClip(); } }
Instance of Symbol 578 MovieClip "blueGem" in Frame 363
onClipEvent (load) { if (_root.blueGemFound != 1) { this._visible = 0; } }
Instance of Symbol 580 MovieClip "goldGem" in Frame 363
onClipEvent (load) { if (_root.goldGemFound != 1) { this._visible = 0; } }
Instance of Symbol 582 MovieClip "pinkGem" in Frame 363
onClipEvent (load) { if (_root.pinkGemFound != 1) { this._visible = 0; } }
Instance of Symbol 573 MovieClip in Frame 363
onClipEvent (enterFrame) { if (!_root.pauseGame) { _root.playerMove(); _root.playerFight(); _root.playerInvisible(); _root.collisionTests(); } }
Instance of Symbol 482 MovieClip in Frame 363
onClipEvent (load) { if (_root.myMusic == 0) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Frame 364
function playerMove() { if (!playerBusy) { if (Key.isDown(39) && (!jumping)) { dx = 10; player._xscale = Math.abs(player._xscale); faceRight = 1; faceLeft = 0; running = 1; player.gotoAndStop("run"); playerTargetX = player._x + dx; if (Key.isDown(38)) { jumping = 1; spinning = true; player.gotoAndStop("hop"); } } else if (Key.isDown(40)) { fallMC.gotoAndPlay(2); } else if (Key.isDown(37) && (!jumping)) { dx = -10; player._xscale = -Math.abs(player._xscale); running = 1; faceRight = 0; faceLeft = 1; player.gotoAndStop("run"); playerTargetX = player._x + dx; if (Key.isDown(38)) { jumping = 1; spinning = true; isRelaxed = false; player.gotoAndStop("hop"); } } else if (Key.isDown(38)) { jumping = 1; running = 0; isRelaxed = false; player.gotoAndStop("jump"); } else if (Key.isDown(32) && (!running)) { jumping = 0; running = 0; block = 1; player.gotoAndStop("block"); staminaBuild(); } else { running = 0; block = 0; dx = 0; if ((((dx == 0) && (!jumping)) && (!running)) && (!playerBusy)) { player.gotoAndStop("ready"); staminaBuild(); } } } } function playerFight() { if (!playerBusy) { if (((!jumping) && (!running)) && (!block)) { if (Key.isDown(65) && (faceLeft)) { player.gotoAndStop("slash"); attack = 1; playerAttack(); } else if (Key.isDown(65) && (faceRight)) { player.gotoAndStop("backSlash"); attack = 1; playerAttack(); } else if (Key.isDown(68) && (faceRight)) { player.gotoAndStop("slash"); attack = 1; playerAttack(); } else if (Key.isDown(68) && (faceLeft)) { player.gotoAndStop("backSlash"); attack = 1; playerAttack(); } else if (Key.isDown(83)) { player.gotoAndStop("upperSlash"); attack = 1; playerAttack(); } } } if ((Key.isDown(65) && (jumping)) || (Key.isDown(68) && (jumping))) { player.meJump.midAir.gotoAndStop(2); } } function playerAttack() { var _local1 = _root; i = 0; while (i < 4) { if (_local1["enemy" + i].hitTest(player)) { if (_local1["enemy" + i].meBlock || (_local1["enemy" + i].meSwing)) { player.sparks.gotoAndPlay(2); swordSound.start(); _local1["enemy" + i]._x = _local1["enemy" + i]._x - (_local1["enemy" + i].dx * 5); } if (!_local1["enemy" + i].meBlock) { _local1["enemy" + i].gotoAndStop(5); _local1["enemy" + i].meHit; } } i++; } } function enemyAttack() { if ((!block) && (!playerBusy)) { player.gotoAndStop(11); HUD.healthMeter._xscale = HUD.healthMeter._xscale - (gameMode / 2); if (HUD.healthMeter._xscale <= 5) { HUD.healthMeter._xscale = 5; player.gotoAndStop(12); sceneDone = false; gameOver = 1; gameIsOver(); } } else if (block) { swordSound.start(); player.sparks.gotoAndPlay(2); } } function allEnemyDead() { if ((enemyCount == 4) && (goldGemFound)) { continueMC.gotoAndStop(2); sceneDone = true; } } function gameIsOver() { var _local1 = _root; if (!sceneDone) { i = 0; while (i < 4) { _local1["enemy" + i].gotoAndStop(10); gameOverScreen.gotoAndPlay(2); i++; } } } function collisionTests() { if ((!jumping) && (!mcPlatforms.hitTest(playerTargetX, playerTargetY, true))) { onPlatform = false; isRelaxed = false; doGravity(); } if (!onPlatform) { var yTest1 = player._y; var yTest2 = playerTargetY; var totalLength = (yTest1 - yTest2); var _local1 = 0; while (_local1 < iterations) { var _local2 = yTest1 - (_local1 * (totalLength / iterations)); if (mcPlatforms.hitTest(playerTargetX, _local2, true)) { playerTargetY = _local2; break; } _local1++; } } if ((!jumping) && (mcPlatforms.hitTest(playerTargetX, playerTargetY, true))) { var pixelsDiff = 0; var _local3 = playerTargetY; while (mcPlatforms.hitTest(playerTargetX, _local3, true)) { _local3--; } playerTargetY = _local3 + 1; onPlatform = true; spinning = false; if (!isRelaxed) { player.gotoAndStop("ready"); isRelaxed = true; } gravity = gravityOrig; } player._x = playerTargetX; player._y = playerTargetY; } function doGravity() { if (!spinning) { player.gotoAndStop("jump"); } gravity = gravity * 1.15; playerTargetY = playerTargetY + gravity; } function ninjaStamina() { HUD.staminaMeter._xscale--; if (HUD.staminaMeter._xscale < 30) { myColor = new Color(HUD.staminaMeter); myColor.setRGB(16711680); } else if (HUD.staminaMeter._xscale <= 0) { HUD.staminaMeter = 0; } else { myColor = new Color(HUD.staminaMeter); myColor.setRGB(16750848); } } function staminaBuild() { if (HUD.staminaMeter._xscale < 100) { HUD.staminaMeter._xscale = HUD.staminaMeter._xscale + 0.2; if (HUD.staminaMeter._xscale >= 100) { HUD.staminaMeter._xscale = 100; } } if (HUD.staminaMeter._xscale >= 30) { myColor = new Color(HUD.staminaMeter); myColor.setRGB(16750848); } } function bonusPotions() { if (newPotion == true) { duplicateMovieClip (Hpotion, "healthPotion", 5); newPotion = false; healthPotion._x = dead._x; healthPotion._y = dead._y - 50; } } function findGem() { duplicateMovieClip (gem, "newGem", 10); newGem._x = broken._x; newGem._y = broken._y - 50; } function playerInvisible() { if (invisibleON) { if (HUD.invisibilityMeter._yscale > 0) { player._alpha = 45; HUD.invisibilityMeter._yscale = HUD.invisibilityMeter._yscale - 0.1; } else if (HUD.invisibilityMeter._yscale <= 0) { HUD.invisibilityMeter._yscale = 0; player._alpha = 100; invisibleON = 0; } } } stop(); potionChance = random(5) + 1; playerTargetX = player._x; playerTargetY = player._y; newPotion = false; HUD.healthMeter._xscale = HmeterUpdate; HUD.staminaMeter._xscale = SmeterUpdate; HUD.invisibilityMeter._yscale = ImeterUpdate; HUD.myLives = totalLives - 1; HUD.staminaP = SPupdate; HUD.healthP = HPupdate; HUD.invisibleP = IPupdate; faceRight = 1; faceLeft = 0; dx = 0; running = 0; jumping = 0; attack = 0; pauseGame = 0; playerBusy = 0; playerHigh = 0; groundAbs = ground; block = 0; blockChance = 0; gravity = 10; gravityOrig = gravity; enemyCount = 0; HmeterUpdate = 0; SmeterUpdate = 0; scrb01 = tempScrb01; scrb02 = tempScrb02; scrb03 = tempScrb03; scrb04 = tempScrb04; if (!scrb01) { bug1._visible = 0; } else { bug1._visible = 1; } if (!scrb02) { bug2._visible = 0; } else { bug2._visible = 1; } if (!scrb03) { bug3._visible = 0; } else { bug3._visible = 1; } if (!scrb04) { bug4._visible = 0; } else { bug4._visible = 1; } swordSound = new Sound(); swordSound.attachSound("swordsClank"); potions = new Sound(); potions.attachSound("potionPicked"); iterations = 5; if (invisibleON) { sceneDone = true; } else { sceneDone = false; } gameOver = 0;
Instance of Symbol 1390 MovieClip in Frame 364
onClipEvent (enterFrame) { if (this.blueVase.hitTest(_root.player) && (_root.attack == 1)) { this.gotoAndStop(2); this._name = "broken"; this.blueVase.gotoAndStop(2); _root.findGem(); } }
Instance of Symbol 869 MovieClip "enemy0" in Frame 364
onClipEvent (load) { var p = _root.player; var dx = 0; if (_root.difficulty == "easy") { var robberHealth = 45; } else if (_root.difficulty == "medium") { var robberHealth = 65; } else if (_root.difficulty == "hard") { var robberHealth = 100; } var meBusy = 0; var meBlock = 0; var meSwing = 0; var meHit = 0; } onClipEvent (enterFrame) { if (_currentframe == 1) { _name = "enemy0"; } if (_x < 30) { _x = 30; } else if (_x > 500) { _x = 500; } if (((!_root.pauseGame) && (_name != "dead")) && (!_root.invisibleON)) { if (((!meBusy) && (!meHit)) && (!meBlock)) { if (p._x <= _x) { dx = -10; _xscale = Math.abs(_xscale); } else if (p._x > _x) { dx = 10; _xscale = (-Math.abs(_xscale)); } if (((_x > (p._x + 300)) && (!_root.playerHigh)) && (robberHealth > 15)) { this.gotoAndStop(2); var meBlock = 0; var meSwing = 0; _x = (_x - ((Math.random() * 5) + 3)); } else if (((_x < (p._x - 300)) && (!_root.playerHigh)) && (robberHealth > 15)) { this.gotoAndStop(2); var meBlock = 0; var meSwing = 0; _x = (_x + ((Math.random() * 5) + 3)); } else if (_root.playerHigh) { this.gotoAndStop(1); } else if ((_x <= (p._x + 50)) || (_x >= (p._x - 50))) { if (this.hitTest(_root.player)) { if (!_root.playerHigh) { if (_root.gameMode != 35) { var robbersMove = (random(60) + 15); if ((robbersMove >= 0) && (robbersMove <= 20)) { var meBusy = 1; var meSwing = 1; var meBlock = 0; this.gotoAndStop(4); _root.enemyAttack(); } else if ((robbersMove > 20) && (robbersMove <= 45)) { this.gotoAndStop(6); var meBlock = 1; var meSwing = 0; } else if (robbersMove > 45) { var meBusy = 1; var meSwing = 0; var meBlock = 0; this.gotoAndStop(3); _root.enemyAttack(); } } else if (_root.gameMode == 35) { var robbersMove = random(40); if ((robbersMove >= 0) && (robbersMove <= 5)) { var meBusy = 1; var meSwing = 1; var meBlock = 0; this.gotoAndStop(3); _root.enemyAttack(); } else if ((robbersMove > 5) && (robbersMove <= 12)) { var meBlock = 1; var meSwing = 0; this.gotoAndStop(6); } else if ((robbersMove > 12) && (robbersMove <= 16)) { var meBusy = 1; var meSwing = 1; var meBlock = 0; this.gotoAndStop(4); _root.enemyAttack(); } else if (robbersMove > 16) { var meBusy = 0; var meSwing = 0; var meBlock = 0; this.gotoAndStop(1); } } } } else { this.gotoAndStop(1); } } } } }
Instance of Symbol 946 MovieClip "enemy3" in Frame 364
onClipEvent (load) { var p = _root.player; var dx = 0; if (_root.difficulty == "easy") { var robberHealth = 45; } else if (_root.difficulty == "medium") { var robberHealth = 65; } else if (_root.difficulty == "hard") { var robberHealth = 100; } var meBusy = 0; var meBlock = 0; var meSwing = 0; var meHit = 0; } onClipEvent (enterFrame) { if (_currentframe == 1) { _name = "enemy3"; } if (_x < 30) { _x = 30; } else if (_x > 520) { _x = 520; } if (((!_root.pauseGame) && (_name != "dead")) && (!_root.invisibleON)) { if (((!meBusy) && (!meHit)) && (!meBlock)) { if (p._x <= _x) { dx = -10; _xscale = Math.abs(_xscale); } else if (p._x > _x) { dx = 10; _xscale = (-Math.abs(_xscale)); } if (((_x > (p._x + 60)) && (_root.playerHigh)) && (robberHealth > 35)) { this.gotoAndStop(2); var meBlock = 0; var meSwing = 0; _x = (_x - ((Math.random() * 5) + 3)); } else if (((_x < (p._x - 60)) && (_root.playerHigh)) && (robberHealth > 35)) { this.gotoAndStop(2); var meBlock = 0; var meSwing = 0; _x = (_x + ((Math.random() * 5) + 3)); } else if ((_x <= (p._x + 20)) || (_x >= (p._x - 20))) { if (this.hitTest(_root.player)) { if (_root.playerHigh) { if (_root.gameMode != 35) { var robbersMove = (random(60) + 15); if ((robbersMove >= 0) && (robbersMove <= 20)) { var meBusy = 1; var meSwing = 1; var meBlock = 0; this.gotoAndStop(4); _root.enemyAttack(); } else if ((robbersMove > 20) && (robbersMove <= 45)) { this.gotoAndStop(6); var meBlock = 1; var meSwing = 0; } else if (robbersMove > 45) { var meBusy = 1; var meSwing = 0; var meBlock = 0; this.gotoAndStop(3); _root.enemyAttack(); } } else if (_root.gameMode == 35) { var robbersMove = random(40); if ((robbersMove >= 0) && (robbersMove <= 5)) { var meBusy = 1; var meSwing = 1; var meBlock = 0; this.gotoAndStop(3); _root.enemyAttack(); } else if ((robbersMove > 12) && (robbersMove <= 16)) { var meBusy = 1; var meSwing = 1; var meBlock = 0; this.gotoAndStop(4); _root.enemyAttack(); } else if (robbersMove > 16) { var meBusy = 0; var meSwing = 0; var meBlock = 0; this.gotoAndStop(1); } } } } } } } }
Instance of Symbol 735 MovieClip "enemy2" in Frame 364
onClipEvent (load) { var p = _root.player; var dx = 0; if (_root.difficulty == "easy") { var robberHealth = 45; } else if (_root.difficulty == "medium") { var robberHealth = 65; } else if (_root.difficulty == "hard") { var robberHealth = 100; } var meBusy = 0; var meBlock = 0; var meSwing = 0; var meHit = 0; } onClipEvent (enterFrame) { if (_currentframe == 1) { _name = "enemy2"; } if (_x < 60) { _x = 60; } else if (_x > 500) { _x = 500; } if (((!_root.pauseGame) && (_name != "dead")) && (!_root.invisibleON)) { if (((!meBusy) && (!meHit)) && (!meBlock)) { if (p._x <= _x) { dx = -10; _xscale = Math.abs(_xscale); } else if (p._x > _x) { dx = 10; _xscale = (-Math.abs(_xscale)); } if (((_x > (p._x + 120)) && (!_root.playerHigh)) && (robberHealth > 35)) { this.gotoAndStop(2); var meBlock = 0; var meSwing = 0; _x = (_x - ((Math.random() * 5) + 3)); } else if (((_x < (p._x - 120)) && (!_root.playerHigh)) && (robberHealth > 35)) { this.gotoAndStop(2); var meBlock = 0; var meSwing = 0; _x = (_x + ((Math.random() * 5) + 3)); } else if (_root.playerHigh) { this.gotoAndStop(1); } else if ((_x <= (p._x + 50)) || (_x >= (p._x - 50))) { if (this.hitTest(_root.player)) { if (!_root.playerHigh) { if (_root.gameMode != 35) { var robbersMove = (random(60) + 15); if ((robbersMove >= 0) && (robbersMove <= 20)) { var meBusy = 1; var meSwing = 1; var meBlock = 0; this.gotoAndStop(4); _root.enemyAttack(); } else if ((robbersMove > 20) && (robbersMove <= 45)) { this.gotoAndStop(6); var meBlock = 1; var meSwing = 0; } else if (robbersMove > 45) { var meBusy = 1; var meSwing = 1; var meBlock = 0; this.gotoAndStop(3); _root.enemyAttack(); } } else if (_root.gameMode == 35) { var robbersMove = random(40); if ((robbersMove >= 0) && (robbersMove <= 5)) { var meBusy = 1; var meSwing = 1; var meBlock = 0; this.gotoAndStop(3); _root.enemyAttack(); } else if ((robbersMove > 5) && (robbersMove <= 12)) { var meBlock = 1; var meSwing = 0; this.gotoAndStop(6); } else if ((robbersMove > 12) && (robbersMove <= 16)) { var meBusy = 1; var meSwing = 1; var meBlock = 0; this.gotoAndStop(4); _root.enemyAttack(); } else if (robbersMove > 16) { var meBusy = 0; var meSwing = 0; var meBlock = 0; this.gotoAndStop(1); } } } } } } } }
Instance of Symbol 946 MovieClip "enemy1" in Frame 364
onClipEvent (load) { var p = _root.player; var dx = 0; if (_root.difficulty == "easy") { var robberHealth = 45; } else if (_root.difficulty == "medium") { var robberHealth = 65; } else if (_root.difficulty == "hard") { var robberHealth = 100; } var meBusy = 0; var meBlock = 0; var meSwing = 0; var meHit = 0; } onClipEvent (enterFrame) { if (_currentframe == 1) { _name = "enemy1"; } if (_x < 50) { _x = 50; } else if (_x > 520) { _x = 520; } if (((!_root.pauseGame) && (_name != "dead")) && (!_root.invisibleON)) { if (((!meBusy) && (!meHit)) && (!meBlock)) { if (p._x <= _x) { dx = -10; _xscale = Math.abs(_xscale); } else if (p._x > _x) { dx = 10; _xscale = (-Math.abs(_xscale)); } if (((_x > (p._x + 60)) && (_root.playerHigh)) && (robberHealth > 35)) { this.gotoAndStop(2); var meBlock = 0; var meSwing = 0; _x = (_x - ((Math.random() * 5) + 3)); } else if (((_x < (p._x - 60)) && (_root.playerHigh)) && (robberHealth > 35)) { this.gotoAndStop(2); var meBlock = 0; var meSwing = 0; _x = (_x + ((Math.random() * 5) + 3)); } else if ((_x <= (p._x + 20)) || (_x >= (p._x - 20))) { if (this.hitTest(_root.player)) { if (_root.playerHigh) { if (_root.gameMode != 35) { var robbersMove = (random(60) + 15); if ((robbersMove >= 0) && (robbersMove <= 20)) { var meBusy = 1; var meSwing = 1; var meBlock = 0; this.gotoAndStop(4); _root.enemyAttack(); } else if ((robbersMove > 20) && (robbersMove <= 45)) { this.gotoAndStop(6); var meBlock = 1; var meSwing = 0; } else if (robbersMove > 45) { var meBusy = 1; var meSwing = 0; var meBlock = 0; this.gotoAndStop(3); _root.enemyAttack(); } } else if (_root.gameMode == 35) { var robbersMove = random(40); if ((robbersMove >= 0) && (robbersMove <= 5)) { var meBusy = 1; var meSwing = 1; var meBlock = 0; this.gotoAndStop(3); _root.enemyAttack(); } else if ((robbersMove > 12) && (robbersMove <= 16)) { var meBusy = 1; var meSwing = 1; var meBlock = 0; this.gotoAndStop(4); _root.enemyAttack(); } else if (robbersMove > 16) { var meBusy = 0; var meSwing = 0; var meBlock = 0; this.gotoAndStop(1); } } } } } } } }
Instance of Symbol 550 MovieClip "player" in Frame 364
onClipEvent (enterFrame) { if (_x < 20) { _x = 20; } if ((_x > 530) && (_root.sceneDone == false)) { _x = 530; } else if ((_x > 530) && (_root.sceneDone == true)) { _x = 20; _root.sceneDone = false; _root.HmeterUpdate = _root.HUD.healthMeter._xscale; _root.SmeterUpdate = _root.HUD.staminaMeter._xscale; _root.HPupdate = _root.HUD.healthP; _root.SPupdate = _root.HUD.staminaP; _root.IPupdate = _root.HUD.invisibleP; removeMovieClip(_root.healthPotion); removeMovieClip(_root.staminaPotion); _root.nextFrame(); } if (_y <= 200) { _root.playerHigh = 1; } else { _root.playerHigh = 0; } if (_y > 450) { _y = 450; _visible = 0; _name = "playerdead"; _root.gameOverScreen.gotoAndPlay(2); } }
Instance of Symbol 759 MovieClip "Hpotion" in Frame 364
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.potions.start(); _root.HUD.healthP = _root.HUD.healthP + 1; _root.HUD.potionH.gotoAndPlay(2); _root.tempHP++; _root.HPupdate = _root.HPupdate + 1; this.removeMovieClip(); } }
Instance of Symbol 578 MovieClip "blueGem" in Frame 364
onClipEvent (load) { if (_root.blueGemFound != 1) { this._visible = 0; } }
Instance of Symbol 580 MovieClip "goldGem" in Frame 364
onClipEvent (load) { if (_root.goldGemFound != 1) { this._visible = 0; } }
Instance of Symbol 582 MovieClip "pinkGem" in Frame 364
onClipEvent (load) { if (_root.pinkGemFound != 1) { this._visible = 0; } }
Instance of Symbol 801 MovieClip "gem" in Frame 364
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.potions.start(); _root.goldGemFound = 1; _root.goldGem._visible = 1; this.gotoAndPlay(2); } }
Instance of Symbol 573 MovieClip in Frame 364
onClipEvent (enterFrame) { if (!_root.pauseGame) { _root.playerMove(); _root.playerFight(); _root.playerInvisible(); _root.collisionTests(); } }
Instance of Symbol 482 MovieClip in Frame 364
onClipEvent (load) { if (_root.myMusic == 0) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Frame 365
function playerMove() { if (!playerBusy) { if (Key.isDown(39) && (!jumping)) { dx = 10; player._xscale = Math.abs(player._xscale); faceRight = 1; faceLeft = 0; running = 1; player.gotoAndStop("run"); playerTargetX = player._x + dx; if (Key.isDown(38)) { jumping = 1; spinning = true; player.gotoAndStop("hop"); } } else if (Key.isDown(40)) { fallMC.gotoAndPlay(2); } else if (Key.isDown(37) && (!jumping)) { dx = -10; player._xscale = -Math.abs(player._xscale); running = 1; faceRight = 0; faceLeft = 1; player.gotoAndStop("run"); playerTargetX = player._x + dx; if (Key.isDown(38)) { jumping = 1; spinning = true; isRelaxed = false; player.gotoAndStop("hop"); } } else if (Key.isDown(38)) { jumping = 1; running = 0; isRelaxed = false; player.gotoAndStop("jump"); } else if (Key.isDown(32) && (!running)) { jumping = 0; running = 0; block = 1; player.gotoAndStop("block"); staminaBuild(); } else { running = 0; block = 0; dx = 0; if ((((dx == 0) && (!jumping)) && (!running)) && (!playerBusy)) { player.gotoAndStop("ready"); staminaBuild(); } } } } function playerFight() { if (!playerBusy) { if (((!jumping) && (!running)) && (!block)) { if (Key.isDown(65) && (faceLeft)) { player.gotoAndStop("slash"); attack = 1; playerAttack(); } else if (Key.isDown(65) && (faceRight)) { player.gotoAndStop("backSlash"); attack = 1; playerAttack(); } else if (Key.isDown(68) && (faceRight)) { player.gotoAndStop("slash"); attack = 1; playerAttack(); } else if (Key.isDown(68) && (faceLeft)) { player.gotoAndStop("backSlash"); attack = 1; playerAttack(); } else if (Key.isDown(83)) { player.gotoAndStop("upperSlash"); attack = 1; playerAttack(); } } } if ((Key.isDown(65) && (jumping)) || (Key.isDown(68) && (jumping))) { player.meJump.midAir.gotoAndStop(2); } } function playerAttack() { var _local1 = _root; i = 0; while (i < 2) { if (_local1["enemy" + i].hitTest(player)) { if (_local1["enemy" + i].meBlock || (_local1["enemy" + i].meSwing)) { player.sparks.gotoAndPlay(2); swordSound.start(); _local1["enemy" + i]._x = _local1["enemy" + i]._x - (_local1["enemy" + i].dx * 5); } if (!_local1["enemy" + i].meBlock) { _local1["enemy" + i].gotoAndStop(5); _local1["enemy" + i].meHit; } } i++; } } function enemyAttack() { if ((!block) && (!playerBusy)) { player.gotoAndStop(11); HUD.healthMeter._xscale = HUD.healthMeter._xscale - (gameMode / 2); if (HUD.healthMeter._xscale <= 5) { HUD.healthMeter._xscale = 5; player.gotoAndStop(12); gameOver = 1; gameIsOver(); } } else if (block) { swordSound.start(); player.sparks.gotoAndPlay(2); } } function allEnemyDead() { if ((enemyCount == 1) && (foundKey == 1)) { continueMC.gotoAndStop(2); fadeMusic.gotoAndPLay(2); sceneDone = true; } } function gameIsOver() { var _local1 = _root; if (!sceneDone) { i = 0; while (i < 2) { _local1["enemy" + i].gotoAndStop(10); gameOverScreen.gotoAndPlay(2); i++; } } } function collisionTests() { if ((!jumping) && (!mcPlatforms.hitTest(playerTargetX, playerTargetY, true))) { onPlatform = false; isRelaxed = false; doGravity(); } if (!onPlatform) { var yTest1 = player._y; var yTest2 = playerTargetY; var totalLength = (yTest1 - yTest2); var _local1 = 0; while (_local1 < iterations) { var _local2 = yTest1 - (_local1 * (totalLength / iterations)); if (mcPlatforms.hitTest(playerTargetX, _local2, true)) { playerTargetY = _local2; break; } _local1++; } } if ((!jumping) && (mcPlatforms.hitTest(playerTargetX, playerTargetY, true))) { var pixelsDiff = 0; var _local3 = playerTargetY; while (mcPlatforms.hitTest(playerTargetX, _local3, true)) { _local3--; } playerTargetY = _local3 + 1; onPlatform = true; spinning = false; if (!isRelaxed) { player.gotoAndStop("ready"); isRelaxed = true; } gravity = gravityOrig; } player._x = playerTargetX; player._y = playerTargetY; } function doGravity() { if (!spinning) { player.gotoAndStop("jump"); } gravity = gravity * 1.15; playerTargetY = playerTargetY + gravity; } function ninjaStamina() { HUD.staminaMeter._xscale--; if (HUD.staminaMeter._xscale < 30) { myColor = new Color(HUD.staminaMeter); myColor.setRGB(16711680); } else if (HUD.staminaMeter._xscale <= 0) { HUD.staminaMeter = 0; } else { myColor = new Color(HUD.staminaMeter); myColor.setRGB(16750848); } } function staminaBuild() { if (HUD.staminaMeter._xscale < 100) { HUD.staminaMeter._xscale = HUD.staminaMeter._xscale + 0.2; if (HUD.staminaMeter._xscale >= 100) { HUD.staminaMeter._xscale = 100; } } if (HUD.staminaMeter._xscale >= 30) { myColor = new Color(HUD.staminaMeter); myColor.setRGB(16750848); } } function allBroke() { if (brokenStuff == 3) { mcPlatforms.gotoAndStop(2); } } function bonusPotions() { if (newPotion == true) { duplicateMovieClip (castleKey, "myKey", 5); myKey._x = dead._x; myKey._y = dead._y - 80; newPotion == false; } } function playerInvisible() { if (invisibleON) { if (HUD.invisibilityMeter._yscale > 0) { player._alpha = 45; HUD.invisibilityMeter._yscale = HUD.invisibilityMeter._yscale - 0.1; } else if (HUD.invisibilityMeter._yscale <= 0) { HUD.invisibilityMeter._yscale = 0; player._alpha = 100; invisibleON = 0; } } } stop(); playerTargetX = player._x; playerTargetY = player._y; newPotion = true; goldKey._visible = 0; foundKey = 0; HUD.healthMeter._xscale = HmeterUpdate; HUD.staminaMeter._xscale = SmeterUpdate; HUD.myLives = totalLives - 1; HUD.staminaP = SPupdate; HUD.healthP = HPupdate; HUD.invisibleP = IPupdate; HUD.invisibilityMeter._yscale = 0; faceRight = 1; faceLeft = 0; dx = 0; running = 0; jumping = 0; attack = 0; pauseGame = 0; playerBusy = 0; playerHigh = 0; groundAbs = ground; block = 0; blockChance = 0; gravity = 10; gravityOrig = gravity; enemyCount = 0; HmeterUpdate = 0; SmeterUpdate = 0; brokenStuff = 0; scrb01 = tempScrb01; scrb02 = tempScrb02; scrb03 = tempScrb03; scrb04 = tempScrb04; if (!scrb01) { bug1._visible = 0; } else { bug1._visible = 1; } if (!scrb02) { bug2._visible = 0; } else { bug2._visible = 1; } if (!scrb03) { bug3._visible = 0; } else { bug3._visible = 1; } if (!scrb04) { bug4._visible = 0; } else { bug4._visible = 1; } swordSound = new Sound(); swordSound.attachSound("swordsClank"); potions = new Sound(); potions.attachSound("potionPicked"); iterations = 5; sceneDone = false; gameOver = 0;
Instance of Symbol 1424 MovieClip "enemy0" in Frame 365
onClipEvent (load) { var p = _root.player; var dx = 0; if (_root.difficulty == "easy") { var robberHealth = 65; } else if (_root.difficulty == "medium") { var robberHealth = 85; } else if (_root.difficulty == "hard") { var robberHealth = 120; } var meBusy = 0; var meBlock = 0; var meSwing = 0; var meHit = 0; } onClipEvent (enterFrame) { if (_currentframe == 1) { _name = "enemy0"; } if (_x < 60) { _x = 60; } else if (_x > 450) { _x = 450; } if (((!_root.pauseGame) && (_name != "dead")) && (!_root.invisibleON)) { if (((!meBusy) && (!meHit)) && (!meBlock)) { if (p._x <= _x) { dx = -10; _xscale = Math.abs(_xscale); } else if (p._x > _x) { dx = 10; _xscale = (-Math.abs(_xscale)); } if (((_x > (p._x + 120)) && (!_root.playerHigh)) && (robberHealth > 15)) { this.gotoAndStop(2); var meBlock = 0; var meSwing = 0; _x = (_x - ((Math.random() * 5) + 3)); } else if (((_x < (p._x - 120)) && (!_root.playerHigh)) && (robberHealth > 15)) { this.gotoAndStop(2); var meBlock = 0; var meSwing = 0; _x = (_x + ((Math.random() * 5) + 3)); } else if (_root.playerHigh) { this.gotoAndStop(1); } else if ((_x <= (p._x + 100)) || (_x >= (p._x - 100))) { if (this.hitTest(_root.player)) { if (!_root.playerHigh) { if (_root.gameMode != 35) { var robbersMove = (random(60) + 15); if ((robbersMove >= 0) && (robbersMove <= 20)) { var meBusy = 1; var meSwing = 1; var meBlock = 0; this.gotoAndStop(4); _root.enemyAttack(); } else if ((robbersMove > 20) && (robbersMove <= 45)) { this.gotoAndStop(6); var meBlock = 1; var meSwing = 0; } else if (robbersMove > 45) { var meBusy = 1; var meSwing = 1; var meBlock = 0; this.gotoAndStop(3); _root.enemyAttack(); } } else if (_root.gameMode == 35) { var robbersMove = random(40); if ((robbersMove >= 0) && (robbersMove <= 5)) { var meBusy = 1; var meSwing = 1; var meBlock = 0; this.gotoAndStop(3); _root.enemyAttack(); } else if ((robbersMove > 5) && (robbersMove <= 12)) { var meBlock = 1; var meSwing = 0; this.gotoAndStop(6); } else if ((robbersMove > 12) && (robbersMove <= 16)) { var meBusy = 1; var meSwing = 1; var meBlock = 0; this.gotoAndStop(4); _root.enemyAttack(); } else if (robbersMove > 16) { var meBusy = 0; var meSwing = 0; var meBlock = 0; this.gotoAndStop(1); } } } } else { this.gotoAndStop(1); } } } } }
Instance of Symbol 550 MovieClip "player" in Frame 365
onClipEvent (enterFrame) { if (_x < 20) { _x = 20; } if ((_x > 520) && (_root.sceneDone == false)) { _x = 520; } else if ((_x > 450) && (_root.sceneDone == true)) { _root.HmeterUpdate = _root.HUD.healthMeter._xscale; _root.SmeterUpdate = _root.HUD.staminaMeter._xscale; _root.HPupdate = _root.HUD.healthP; removeMovieClip(_root.healthPotion); removeMovieClip(_root.staminaPotion); _root.sceneDone = false; _root.nextFrame(); } if (_y <= 200) { _root.playerHigh = 1; } else { _root.playerHigh = 0; } if (_y > 450) { _y = 450; _visible = 0; _name = "playerdead"; _root.gameOverScreen.gotoAndPlay(2); } }
Instance of Symbol 835 MovieClip in Frame 365
onClipEvent (enterFrame) { if (_root.player.hitTest(this._x, this._y, true) && (_root.attack == 1)) { this.gotoAndStop(2); } }
Instance of Symbol 835 MovieClip in Frame 365
onClipEvent (enterFrame) { if (_root.player.hitTest(this._x, this._y, true) && (_root.attack == 1)) { this.gotoAndStop(2); } }
Instance of Symbol 573 MovieClip in Frame 365
onClipEvent (enterFrame) { if (!_root.pauseGame) { _root.playerMove(); _root.playerFight(); _root.playerInvisible(); _root.collisionTests(); } }
Instance of Symbol 578 MovieClip "blueGem" in Frame 365
onClipEvent (load) { if (_root.blueGemFound != 1) { this._visible = 0; } }
Instance of Symbol 580 MovieClip "goldGem" in Frame 365
onClipEvent (load) { if (_root.goldGemFound != 1) { this._visible = 0; } }
Instance of Symbol 582 MovieClip "pinkGem" in Frame 365
onClipEvent (load) { if (_root.pinkGemFound != 1) { this._visible = 0; } }
Instance of Symbol 1427 MovieClip "castleKey" in Frame 365
onClipEvent (enterFrame) { if (_root.player.hitTest(this._x, this._y, true) == true) { _root.potions.start(); _root.goldKey._visible = 1; _root.foundKey = 1; _root.allEnemyDead(); this.removeMovieClip(); } }
Instance of Symbol 482 MovieClip in Frame 365
onClipEvent (load) { if (_root.myMusic == 0) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Frame 366
play();
Frame 1335
stop(); stopAllSounds(); gotoAndStop (1336);
Frame 1336
function myFinalScore() { if (blueGemFound == 1) { gemsNum = gemsNum + 1000; points1 = "1,000"; check1.gotoAndStop(2); } else { points1 = "0"; } if (goldGemFound == 1) { gemsNum = gemsNum + 1000; points2 = "1,000"; check2.gotoAndStop(2); } else { points2 = "0"; } if (pinkGemFound == 1) { gemsNum = gemsNum + 1000; points3 = "1,000"; check3.gotoAndStop(2); } else { points3 = "0"; } if (scrb01 == 1) { allScarabPieces++; bonuses = bonuses + 5000; points4 = "5,000"; check4.gotoAndStop(2); } else { points4 = "0"; } if (scrb02 == 1) { allScarabPieces++; bonuses = bonuses + 5000; points5 = "5,000"; check5.gotoAndStop(2); } else { points5 = "0"; } if (scrb03 == 1) { allScarabPieces++; bonuses = bonuses + 5000; points6 = "5,000"; check6.gotoAndStop(2); } else { points6 = "0"; } if (scrb04 == 1) { allScarabPieces++; bonuses = bonuses + 5000; points7 = "5,000"; check7.gotoAndStop(2); } else { points7 = "0"; } if (difficulty == "easy") { diffBonusTxt = "2,500"; diffBonus = 2500; } else if (_root.difficulty == "medium") { diffBonusTxt = "5,500"; diffBonus = 5500; } else if (_root.difficulty == "hard") { diffBonusTxt = "10,000"; diffBonus = 10000; } totalScore = ((score + bonuses) + gemsNum) + diffBonus; } stop(); allScarabPieces = 0; flute = new Sound(); flute.attachSound("softMusic"); flute.start(0, 100); myFinalScore(); isgameover = true;
Instance of Symbol 1479 MovieClip in Frame 1336
onClipEvent (load) { if (_root.allScarabPieces == 4) { this.gotoAndStop(2); } }
Frame 1337
stop();
Instance of Symbol 1479 MovieClip in Frame 1337
onClipEvent (load) { if (_root.allScarabPieces == 4) { this.gotoAndStop(2); } }
Instance of Symbol 1511 MovieClip "comHighscores" in Frame 1337
//component parameters onClipEvent (initialize) { scoreLocation = "_root.score"; gamename = "ninja2"; saveScore = true; scoreIsTime = false; scoreReversed = false; }
Symbol 13 MovieClip Frame 16
_parent.removeMovieClip(); _root.lavaBalls.splice(i, 1);
Symbol 14 MovieClip [lavaBall] Frame 1
stop();
Symbol 14 MovieClip [lavaBall] Frame 2
stop();
Symbol 47 MovieClip Frame 100
stop();
Symbol 57 MovieClip Frame 40
stop();
Symbol 58 MovieClip Frame 280
_parent.gotoAndPlay("begin"); stop();
Symbol 74 Button
on (release) { getURL ("http://www.miniclip.com/Homepage.htm", "_blank"); }
Symbol 75 MovieClip Frame 1
stop();
Symbol 85 MovieClip Frame 1
stop();
Instance of Symbol 78 MovieClip in Symbol 85 MovieClip Frame 1
onClipEvent (load) { chanceOfAppearing = 10; chance = 0; } onClipEvent (enterFrame) { chance++; if (random(chanceOfAppearing) < chance) { this._x = random(550); this._y = random(400); chance = 0; } else { this._x = -100; } }
Instance of Symbol 80 MovieClip in Symbol 85 MovieClip Frame 1
onClipEvent (load) { chanceOfAppearing = 10; chance = 0; } onClipEvent (enterFrame) { chance++; if (random(chanceOfAppearing) < chance) { this._x = random(550); this._y = random(400); chance = 0; } else { this._x = -100; } }
Instance of Symbol 82 MovieClip in Symbol 85 MovieClip Frame 1
onClipEvent (load) { chanceOfAppearing = 5; chance = 0; } onClipEvent (enterFrame) { chance++; if (random(chanceOfAppearing) < chance) { this._x = random(550); this._y = random(400); chance = 0; } else { this._x = -100; } }
Instance of Symbol 84 MovieClip in Symbol 85 MovieClip Frame 1
onClipEvent (load) { wanderAmount = 400; leftLimit = 10; rightLimit = 540; chanceOfJump = 50; xPosition = 510; speed = 15; chanceOfChange = 0; } onClipEvent (enterFrame) { xPosition = xPosition + speed; this._x = xPosition; chanceOfChange++; if ((((Math.random() * wanderAMount) < chanceOfChange) || (xPosition < leftLimit)) || (xPosition > rightLimit)) { speed = -speed; chanceOfChange = 0; } if ((Math.random() * chanceOfJump) == 1) { xPosition = (Math.random() * (rightLimit - leftLimit)) + leftLimit; } }
Instance of Symbol 78 MovieClip in Symbol 85 MovieClip Frame 1
onClipEvent (load) { chanceOfAppearing = 10; chance = 0; } onClipEvent (enterFrame) { chance++; if (random(chanceOfAppearing) < chance) { this._x = random(550); this._y = random(400); chance = 0; } else { this._x = -100; } }
Symbol 90 Button
on (release) { getURL ("http://www.miniclip.com/Homepage.htm", "_blank"); }
Symbol 93 Button
on (release) { getURL ("http://www.miniclip.com/signup2.htm", "_blank"); }
Symbol 96 Button
on (release) { getURL ("http://www.miniclip.com/download_ninja2.htm", "_blank"); }
Symbol 114 Button
on (release) { gotoAndPlay (19); }
Symbol 126 MovieClip Frame 1
stop();
Symbol 126 MovieClip Frame 2
stop();
Symbol 129 MovieClip Frame 1
stop();
Symbol 129 MovieClip Frame 2
stop();
Symbol 132 MovieClip Frame 1
stop();
Symbol 132 MovieClip Frame 2
stop();
Symbol 135 MovieClip Frame 1
stop();
Symbol 135 MovieClip Frame 2
stop();
Symbol 138 MovieClip Frame 1
stop();
Symbol 138 MovieClip Frame 2
stop();
Symbol 140 Button
on (release) { gotoAndStop ("instructions"); }
Symbol 141 Button
on (release) { gotoAndStop ("chapters"); }
Symbol 142 Button
on (release) { gotoAndStop ("story"); }
Symbol 143 Button
on (release) { gotoAndStop ("options"); }
Symbol 144 Button
on (release) { gotoAndStop ("info"); }
Symbol 151 Button
on (rollOver) { nextFrame(); } on (rollOut) { prevFrame(); } on (press) { if (_root._framesloaded >= 94) { stillLoad.gotoAndStop(1); _root.chapter = 1; _root.gotoAndPlay("gameSet"); } else { stillLoad.gotoAndStop(2); } }
Symbol 153 MovieClip Frame 1
stop();
Symbol 153 MovieClip Frame 2
stop();
Symbol 157 MovieClip Frame 1
stop();
Symbol 157 MovieClip Frame 2
stop();
Symbol 157 MovieClip Frame 3
stop();
Symbol 164 Button
on (rollOver) { nextFrame(); } on (rollOut) { prevFrame(); } on (press) { if (_root.chptr1) { if (_root._framesloaded >= 96) { stillLoad.gotoAndStop(1); _root.chapter = 2; _root.gotoAndPlay("gameSet"); } else { stillLoad.gotoAndStop(2); } } else { locked.play(); } }
Symbol 166 MovieClip Frame 1
stop();
Symbol 166 MovieClip Frame 2
play();
Symbol 170 MovieClip Frame 1
stop();
Symbol 170 MovieClip Frame 2
stop();
Symbol 170 MovieClip Frame 3
stop();
Symbol 177 Button
on (rollOver) { nextFrame(); } on (rollOut) { prevFrame(); } on (press) { if (_root.chptr2) { if (_root._framesloaded >= 102) { _root.chapter = 3; _root.gotoAndPlay("gameSet"); } } else { locked.play(); } }
Symbol 181 MovieClip Frame 1
stop();
Symbol 181 MovieClip Frame 2
stop();
Symbol 181 MovieClip Frame 3
stop();
Symbol 188 Button
on (rollOver) { nextFrame(); } on (rollOut) { prevFrame(); } on (press) { if (_root.chptr3) { if (_root._framesloaded >= 106) { _root.chapter = 4; _root.gotoAndPlay("gameSet"); } } else { locked.play(); } }
Symbol 192 MovieClip Frame 1
stop();
Symbol 192 MovieClip Frame 2
stop();
Symbol 192 MovieClip Frame 3
stop();
Symbol 199 Button
on (rollOver) { nextFrame(); } on (rollOut) { prevFrame(); } on (press) { if (_root.chptr4) { if (_root._framesloaded >= 110) { _root.chapter = 5; _root.gotoAndPlay("gameSet"); } } else { locked.play(); } }
Symbol 203 MovieClip Frame 1
stop();
Symbol 203 MovieClip Frame 2
stop();
Symbol 203 MovieClip Frame 3
stop();
Symbol 211 Button
on (press) { gotoAndPlay (2); }
Symbol 235 Button
on (press) { gotoAndPlay (11); }
Symbol 236 MovieClip Frame 1
stop();
Symbol 236 MovieClip Frame 2
_parent.PI._visible = 0; _parent.OI._visible = 0; _parent.EI._visible = 0;
Symbol 236 MovieClip Frame 10
stop();
Symbol 236 MovieClip Frame 20
_parent.PI._visible = 1; _parent.OI._visible = 1; _parent.EI._visible = 1; gotoAndStop (1);
Symbol 237 Button
on (press) { gotoAndPlay (2); }
Symbol 246 Button
on (press) { gotoAndPlay (11); }
Symbol 247 MovieClip Frame 1
stop();
Symbol 247 MovieClip Frame 2
_parent.KI._visible = 0; _parent.OI._visible = 0; _parent.EI._visible = 0;
Symbol 247 MovieClip Frame 10
stop();
Symbol 247 MovieClip Frame 20
_parent.KI._visible = 1; _parent.OI._visible = 1; _parent.EI._visible = 1; gotoAndStop (1);
Symbol 248 Button
on (press) { gotoAndPlay (2); }
Symbol 259 Button
on (press) { gotoAndPlay (11); }
Symbol 260 MovieClip Frame 1
stop();
Symbol 260 MovieClip Frame 2
_parent.PI._visible = 0; _parent.KI._visible = 0; _parent.EI._visible = 0;
Symbol 260 MovieClip Frame 10
stop();
Symbol 260 MovieClip Frame 20
_parent.PI._visible = 1; _parent.KI._visible = 1; _parent.EI._visible = 1; gotoAndStop (1);
Symbol 261 Button
on (press) { gotoAndPlay (2); }
Symbol 273 Button
on (press) { gotoAndPlay (11); }
Symbol 274 MovieClip Frame 1
stop();
Symbol 274 MovieClip Frame 2
_parent.KI._visible = 0; _parent.OI._visible = 0; _parent.PI._visible = 0;
Symbol 274 MovieClip Frame 10
stop();
Symbol 274 MovieClip Frame 20
_parent.KI._visible = 1; _parent.OI._visible = 1; _parent.PI._visible = 1; gotoAndStop (1);
Symbol 277 MovieClip Frame 1
stop();
Symbol 277 MovieClip Frame 2
stop();
Symbol 280 Button
on (release) { text.gotoAndStop(1); images.gotoAndStop(1); p1.gotoAndStop(2); p2.gotoAndStop(1); p3.gotoAndStop(1); }
Symbol 281 Button
on (release) { text.gotoAndStop(2); images.gotoAndStop(2); p1.gotoAndStop(1); p2.gotoAndStop(2); p3.gotoAndStop(1); }
Symbol 282 Button
on (release) { text.gotoAndStop(3); images.gotoAndStop(3); p1.gotoAndStop(1); p2.gotoAndStop(1); p3.gotoAndStop(2); }
Symbol 294 MovieClip Frame 1
stop();
Symbol 294 MovieClip Frame 2
stop();
Symbol 294 MovieClip Frame 3
stop();
Symbol 298 MovieClip Frame 1
stop();
Symbol 298 MovieClip Frame 2
stop();
Symbol 298 MovieClip Frame 3
stop();
Symbol 299 MovieClip Frame 1
stop(); p1.gotoAndStop(2); p2.gotoAndStop(1); p3.gotoAndStop(1);
Symbol 307 MovieClip Frame 1
stop();
Symbol 307 MovieClip Frame 2
stop();
Symbol 307 MovieClip Frame 3
stop();
Symbol 311 Button
on (release) { if (!startedGame) { gameMode = 35; difficulty = "easy"; badGuy.gotoAndStop(1); } else { newSetting = "newEasy"; changeModeRequest.gotoAndStop(2); } }
Symbol 314 Button
on (release) { if (!startedGame) { gameMode = 20; difficulty = "medium"; badGuy.gotoAndStop(2); } else { newSetting = "newMedium"; changeModeRequest.gotoAndStop(2); } }
Symbol 317 Button
on (release) { if (!startedGame) { gameMode = 5; difficulty = "hard"; badGuy.gotoAndStop(3); } else { newSetting = "newHard"; changeModeRequest.gotoAndStop(2); } }
Symbol 321 Button
on (release) { setProperty(_root, _quality , "LOW"); }
Symbol 324 Button
on (release) { setProperty(_root, _quality , "MEDIUM"); }
Symbol 327 Button
on (release) { setProperty(_root, _quality , "BEST"); }
Symbol 330 Button
on (release) { setProperty(_root, _quality , "HIGH"); }
Symbol 336 Button
on (release) { _root.changeMyMode(); gotoAndStop (1); }
Symbol 339 Button
on (release) { gotoAndStop (1); }
Symbol 340 MovieClip Frame 1
stop();
Symbol 340 MovieClip Frame 2
stop();
Symbol 342 MovieClip Frame 1
stop();
Symbol 342 MovieClip Frame 2
stop();
Symbol 351 MovieClip Frame 1
stop();
Symbol 351 MovieClip Frame 2
stop();
Symbol 351 MovieClip Frame 3
stop();
Symbol 351 MovieClip Frame 4
stop();
Symbol 351 MovieClip Frame 5
stop();
Symbol 365 MovieClip Frame 124
stop();
Symbol 376 MovieClip Frame 70
stop();
Symbol 381 MovieClip Frame 14
stop(); _parent.nextFrame();
Symbol 389 MovieClip Frame 96
_parent.nextFrame(); stop();
Symbol 392 MovieClip Frame 16
_parent.nextFrame(); stop();
Symbol 406 MovieClip Frame 130
stopAllSounds(); _root.nextFrame(); stop();
Symbol 407 MovieClip Frame 287
stop();
Symbol 407 MovieClip Frame 288
stop();
Symbol 407 MovieClip Frame 289
stop();
Symbol 407 MovieClip Frame 290
stop();
Symbol 412 Button
on (release) { stopAllSounds(); gotoAndStop ("L1"); }
Symbol 415 MovieClip Frame 1
stop();
Symbol 433 MovieClip Frame 6
thisGuyFly = 1;
Symbol 433 MovieClip Frame 14
thisGuyFly = 0;
Symbol 433 MovieClip Frame 21
stop(); _parent.gotoAndStop(1);
Symbol 436 MovieClip Frame 14
stop(); _parent.gotoAndStop(1);
Symbol 451 MovieClip Frame 1
play();
Symbol 451 MovieClip Frame 4
thisGuyFly = 1;
Symbol 451 MovieClip Frame 13
thisGuyFly = 0; _root.tempScore = _root.tempScore + 50; _root.score = _root.score + 50;
Symbol 451 MovieClip Frame 19
if (_parent.robberHealth > 10) { nextFrame(); } else { _parent.gotoAndStop(7); }
Symbol 451 MovieClip Frame 20
play();
Symbol 451 MovieClip Frame 50
stop(); _parent.gotoAndStop(1);
Symbol 454 MovieClip Frame 40
stop(); _parent.gotoAndStop(1);
Symbol 461 MovieClip Frame 100
_root.enemyCount = _root.enemyCount + 1; _root.allEnemyDead(); stop();
Symbol 463 MovieClip Frame 1
stop(); meBusy = 0; meBlock = 0; meSwing = 0; meHit = 0;
Symbol 463 MovieClip Frame 2
stop();
Symbol 463 MovieClip Frame 3
stop(); _name = "e1-Busy";
Instance of Symbol 433 MovieClip in Symbol 463 MovieClip Frame 3
onClipEvent (load) { var thisGuyFly = 0; } onClipEvent (enterFrame) { if (thisGuyFly) { _parent._x = _parent._x - _parent.dx; } }
Symbol 463 MovieClip Frame 4
stop();
Symbol 463 MovieClip Frame 5
stop(); robberHealth = robberHealth - _root.gameMode; _name = "e1-Busy";
Instance of Symbol 451 MovieClip in Symbol 463 MovieClip Frame 5
onClipEvent (load) { var thisGuyFly = 0; } onClipEvent (enterFrame) { if (thisGuyFly) { _parent._x = _parent._x - _parent.dx; } }
Symbol 463 MovieClip Frame 6
stop();
Symbol 463 MovieClip Frame 7
stop(); _name = "dead"; if (_root.difficulty == "easy") { _parent.tempScore = _parent.tempScore + 100; _root.score = _root.score + 100; } else if (_root.difficulty == "medium") { _parent.tempScore = _parent.tempScore + 250; _root.score = _root.score + 250; } else if (_root.difficulty == "hard") { _parent.tempScore = _parent.tempScore + 350; _root.score = _root.score + 350; }
Symbol 463 MovieClip Frame 10
stop();
Symbol 473 MovieClip Frame 20
stop();
Symbol 475 MovieClip Frame 1
stop();
Symbol 475 MovieClip Frame 10
stop();
Symbol 477 MovieClip Frame 105
_parent.movieStrips.gotoAndPlay(2);
Symbol 477 MovieClip Frame 120
stop(); _parent.nextFrame();
Symbol 479 Button
on (press) { _root.myMusic = 0; _root.levelTune.stop(); gotoAndStop (2); }
Symbol 481 Button
on (press) { _root.myMusic = 1; _root.levelTune.start(0, 100); gotoAndStop (1); }
Symbol 482 MovieClip Frame 1
stop();
Symbol 482 MovieClip Frame 2
stop();
Symbol 484 MovieClip Frame 1
stop();
Symbol 496 MovieClip Frame 10
_parent.gotoAndStop(1); stop();
Symbol 500 MovieClip Frame 15
_parent.gotoAndStop(1);
Symbol 501 MovieClip Frame 1
stop();
Symbol 501 MovieClip Frame 2
stop();
Symbol 504 MovieClip Frame 1
stop(); _name = "sparks";
Symbol 504 MovieClip Frame 2
_name = "sparksFly";
Symbol 511 MovieClip Frame 13
_parent.gotoAndStop(1); stop();
Symbol 512 MovieClip Frame 1
stop(); _root.highKick = 0;
Symbol 512 MovieClip Frame 2
stop(); _root.highKick = 1;
Symbol 514 MovieClip Frame 5
stop();
Symbol 514 MovieClip Frame 6
play();
Symbol 514 MovieClip Frame 10
stop();
Symbol 524 MovieClip Frame 22
stop(); _parent.gotoAndStop(1);
Symbol 526 MovieClip Frame 10
stop(); _parent.gotoAndStop(1);
Symbol 532 MovieClip Frame 1
play();
Symbol 532 MovieClip Frame 17
if (_root.faceLeft) { _parent._x = _parent._x - (_root.dx - 50); } else { _parent._x = _parent._x + (_root.dx - 50); }
Symbol 532 MovieClip Frame 21
if (_root.faceLeft) { _parent._x = _parent._x - (_root.dx - 50); } else { _parent._x = _parent._x + (_root.dx - 50); }
Symbol 532 MovieClip Frame 25
if (_root.faceLeft) { _parent._x = _parent._x - (_root.dx - 50); } else { _parent._x = _parent._x + (_root.dx - 50); }
Symbol 532 MovieClip Frame 29
if (_root.faceLeft) { _parent._x = _parent._x - (_root.dx - 50); } else { _parent._x = _parent._x + (_root.dx - 50); }
Symbol 532 MovieClip Frame 32
if (_root.faceLeft) { _parent._x = _parent._x - (_root.dx - 40); } else { _parent._x = _parent._x + (_root.dx - 40); }
Symbol 532 MovieClip Frame 35
if (_root.faceLeft) { _parent._x = _parent._x - (_root.dx - 25); } else { _parent._x = _parent._x + (_root.dx - 25); }
Symbol 532 MovieClip Frame 38
if (_root.faceLeft) { _parent._x = _parent._x - (_root.dx - 10); } else { _parent._x = _parent._x + (_root.dx - 10); }
Symbol 532 MovieClip Frame 43
stop(); _parent.gotoAndStop(1);
Symbol 536 MovieClip Frame 3
stop();
Symbol 537 MovieClip Frame 12
stop();
Symbol 544 MovieClip Frame 20
stop(); _parent.gotoAndStop(1);
Symbol 547 MovieClip Frame 60
stop();
Symbol 549 MovieClip Frame 1
if (_root.faceRight) { _parent._x = _parent._x - 20; } else { _parent._x = _parent._x + 20; }
Symbol 549 MovieClip Frame 4
if (_root.faceRight) { _parent._x = _parent._x - 20; } else { _parent._x = _parent._x + 20; }
Symbol 549 MovieClip Frame 7
if (_root.faceRight) { _parent._x = _parent._x - 10; } else { _parent._x = _parent._x + 10; }
Symbol 549 MovieClip Frame 11
stop();
Symbol 550 MovieClip Frame 1
stop(); _name = "player"; _root.attack = 0; _root.block = 0; _root.playerBusy = 0;
Symbol 550 MovieClip Frame 2
stop();
Symbol 550 MovieClip Frame 3
stop(); _root.playerBusy = 1; if ((_root.S - potion) != true) { _root.ninjaStamina(); }
Symbol 550 MovieClip Frame 4
stop(); if ((_root.S - potion) != true) { _root.ninjaStamina(); }
Instance of Symbol 501 MovieClip in Symbol 550 MovieClip Frame 4
onClipEvent (load) { _root.blockChance = random(10); if (_root.blockChance <= 6) { this.gotoAndStop(1); } else if (_root.blockChance > 6) { this.gotoAndStop(2); } }
Symbol 550 MovieClip Frame 5
stop(); if ((_root.S - potion) != true) { _root.ninjaStamina(); } _root.playerBusy = 1;
Instance of Symbol 514 MovieClip "meJump" in Symbol 550 MovieClip Frame 5
onClipEvent (load) { thrust = 50; } onClipEvent (enterFrame) { if ((thrust > 5) && (_parent._parent.jumping)) { _parent._parent.falling = false; _parent._parent.playerTargetY = _parent._parent.playerTargetY - thrust; thrust = thrust / 1.4; } else if (!_parent._parent.falling) { _parent._parent.jumping = false; _parent._parent.falling = true; gotoAndPlay ("falling"); } }
Symbol 550 MovieClip Frame 6
stop(); _root.playerBusy = 1; if ((_root.S - potion) != true) { _root.ninjaStamina(); }
Symbol 550 MovieClip Frame 7
stop(); _root.playerBusy = 1; if ((_root.S - potion) != true) { _root.ninjaStamina(); }
Symbol 550 MovieClip Frame 8
stop(); _root.playerBusy = 1;
Symbol 550 MovieClip Frame 9
stop(); _root.playerBusy = 1;
Instance of Symbol 536 MovieClip in Symbol 550 MovieClip Frame 9
onClipEvent (load) { thrust = 70; } onClipEvent (enterFrame) { if (_root.faceRight) { _parent._parent.playerTargetX = _parent._parent.player._x + 15; } else if (_root.faceLeft) { _parent._parent.playerTargetX = _parent._parent.player._x - 15; } if ((thrust > 5) && (_parent._parent.jumping)) { _parent._parent.falling = false; _parent._parent.playerTargetY = _parent._parent.playerTargetY - thrust; thrust = thrust / 1.4; } else if (!_parent._parent.falling) { _parent.gotoAndStop(_parent._currentframe + 1); } }
Symbol 550 MovieClip Frame 10
stop();
Instance of Symbol 537 MovieClip in Symbol 550 MovieClip Frame 10
onClipEvent (load) { thrust = 3; } onClipEvent (enterFrame) { if (_root.faceRight) { _parent._parent.playerTargetX = _parent._parent.player._x + 10; } else if (_root.faceLeft) { _parent._parent.playerTargetX = _parent._parent.player._x - 10; } if (thrust < 35) { _parent._parent.jumping = false; _parent._parent.playerTargetY = _parent._parent.playerTargetY + thrust; thrust = thrust * 1.001; } else { gotoAndStop ("ready"); } }
Symbol 550 MovieClip Frame 11
stop(); _root.playerBusy = 1;
Symbol 550 MovieClip Frame 12
stop(); _root.playerBusy = 1; _root.totalLives--; this._name = "playerDead"; this._alpha = 100;
Symbol 558 MovieClip Frame 1
stop();
Symbol 559 MovieClip Frame 1
stop();
Symbol 560 MovieClip Frame 1
stop();
Symbol 570 MovieClip Frame 1
stop();
Symbol 575 MovieClip Frame 1
stop(); _root.noPlatforms._name = "mcPlatforms";
Symbol 575 MovieClip Frame 2
if (_root.player._y < 300) { _root.mcPlatforms._name = "noPlatforms"; }
Symbol 575 MovieClip Frame 5
_root.noPlatforms._name = "mcPlatforms";
Symbol 583 MovieClip Frame 1
stop();
Symbol 583 MovieClip Frame 2
_parent.nextFrame();
Symbol 583 MovieClip Frame 6
stop();
Symbol 583 MovieClip Frame 7
stop();
Symbol 583 MovieClip Frame 15
_parent.gotoAndStop("chapters");
Symbol 586 MovieClip Frame 1
stop();
Symbol 586 MovieClip Frame 2
stop();
Symbol 593 Button
on (release) { _parent.gotoAndStop("bird"); }
Symbol 596 Button
on (release) { _parent.gotoAndStop("settings"); }
Symbol 597 MovieClip Frame 1
stop();
Symbol 597 MovieClip Frame 5
removeMovieClip(_root.healthPotion); removeMovieClip(_root.invisiblePotion); removeMovieClip(_root.staminaPotion); removeMovieClip(_root.myKey); j = _root.lavaBalls.length - 1; while (j >= 0) { _root.lavaBall = _root.lavaBalls[j].clip; _root.lavaBall.removeMovieClip(); j--; } _root.removeDart(n); _root.SPupdate = _root.SPupdate - _root.tempSP; _root.HPupdate = _root.HPupdate - _root.tempHP; _root.IPupdate = _root.IPupdate - _root.tempIP; if (_root.HUD.staminaP <= 0) { _root.HUD.staminaP = 0; } if (_root.HUD.healthP <= 0) { _root.HUD.healthP = 0; } if (_root.HUD.invisibleP <= 0) { _root.HUD.invisibleP = 0; } if (_root.currentChapter == 2) { _root.blueGemFound = 0; } if (_root.currentChapter == 3) { _root.tempScrb01 = 0; } if (_root.currentChapter == 5) { _root.tempScrb03 = 0; _root.pinkGemFound = 0; _root.goldGemFound = 0; } if (_root.currentChapter == 4) { _root.tempScrb02 = 0; _root.tempScrb04 = 0; } _root.score = _root.score - _root.tempScore; _root.tempScore = 0;
Symbol 597 MovieClip Frame 70
_root.fadeMusic.gotoAndPlay(2);
Instance of Symbol 586 MovieClip in Symbol 597 MovieClip Frame 70
onClipEvent (load) { if (_root.totalLives == 0) { this.gotoAndStop(2); } }
Symbol 597 MovieClip Frame 224
stop(); if (_root.totalLives > 0) { _root.puzzleDone = false; _parent.gotoAndStop("chapters"); _parent.isgameover = false; } else { cat._visible = false; _parent.isgameover = true; gotoAndStop(_currentframe + 1); }
Symbol 599 Button
on (keyPress "p") { _root.pauseGame = true; _root.myPause.gotoAndStop(2); nextFrame(); }
Symbol 600 Button
on (keyPress "p") { _root.pauseGame = false; _root.myPause.gotoAndStop(1); prevFrame(); }
Symbol 601 MovieClip Frame 1
stop();
Symbol 601 MovieClip Frame 2
stop();
Symbol 603 MovieClip Frame 1
stop();
Symbol 603 MovieClip Frame 2
stop();
Symbol 605 MovieClip Frame 1
stop();
Symbol 605 MovieClip Frame 2
_root.levelTune.setVolume(65);
Symbol 605 MovieClip Frame 4
_root.levelTune.setVolume(45);
Symbol 605 MovieClip Frame 6
_root.levelTune.setVolume(35);
Symbol 605 MovieClip Frame 8
_root.levelTune.setVolume(25);
Symbol 605 MovieClip Frame 10
_root.levelTune.setVolume(0);
Symbol 605 MovieClip Frame 12
_root.levelTune.stop(); _root.levelTune.setVolume(100); _root.myMusic = 0;
Symbol 609 MovieClip Frame 64
stop(); _root.blackFade.gotoAndPlay(2);
Symbol 611 MovieClip Frame 1
stop();
Symbol 611 MovieClip Frame 60
stop(); _root.nextFrame();
Symbol 624 MovieClip Frame 60
gotoAndPlay (16);
Symbol 635 MovieClip Frame 1
stop();
Symbol 635 MovieClip Frame 2
play();
Symbol 635 MovieClip Frame 120
gotoAndStop (1);
Symbol 636 MovieClip Frame 1
stop();
Symbol 636 MovieClip Frame 30
stopAllSounds(); stop(); _parent.gotoAndStop("chapters");
Symbol 640 MovieClip Frame 586
stop(); _parent.fadeOut.gotoAndPlay(2);
Symbol 641 Button
on (release) { stopAllSounds(); gotoAndStop ("chapters"); }
Symbol 644 MovieClip Frame 1
stop();
Symbol 669 MovieClip Frame 35
stop();
Symbol 674 MovieClip Frame 30
stop();
Symbol 693 MovieClip Frame 336
stop(); _parent.nextFrame();
Symbol 698 MovieClip Frame 81
stop();
Symbol 699 Button
on (release) { stopAllSounds(); gotoAndStop ("L2"); }
Symbol 701 MovieClip Frame 1
stop();
Symbol 706 MovieClip Frame 26
stop();
Symbol 709 MovieClip Frame 20
stop();
Symbol 714 MovieClip Frame 14
stop(); _parent.gotoAndStop(1);
Symbol 717 MovieClip Frame 11
stop(); _parent.gotoAndStop(1);
Symbol 721 MovieClip Frame 1
play();
Symbol 721 MovieClip Frame 4
thisGuyFly = 1;
Symbol 721 MovieClip Frame 13
thisGuyFly = 0; _root.tempScore = _root.tempScore + 50; _root.score = _root.score + 50;
Symbol 721 MovieClip Frame 19
if (_parent.robberHealth > 10) { nextFrame(); } else { _parent.gotoAndStop(7); }
Symbol 721 MovieClip Frame 20
play();
Symbol 721 MovieClip Frame 50
stop(); _parent.gotoAndStop(1);
Symbol 724 MovieClip Frame 25
var puffChance = random(10); if (puffChance < 6) { nextFrame(); } else { gotoAndPlay (1); }
Symbol 724 MovieClip Frame 26
play();
Symbol 726 MovieClip Frame 30
_parent.gotoAndStop(1);
Symbol 734 MovieClip Frame 35
stop(); _root.enemyCount = _root.enemyCount + 1; _root.bonusPotions();
Symbol 735 MovieClip Frame 1
stop(); meBusy = 0; meBlock = 0; meSwing = 0; meHit = 0;
Symbol 735 MovieClip Frame 2
stop();
Symbol 735 MovieClip Frame 3
stop();
Instance of Symbol 714 MovieClip in Symbol 735 MovieClip Frame 3
onClipEvent (load) { var thisGuyFly = 0; } onClipEvent (enterFrame) { if (thisGuyFly) { _parent._x = _parent._x - _parent.dx; } }
Symbol 735 MovieClip Frame 4
stop();
Instance of Symbol 717 MovieClip in Symbol 735 MovieClip Frame 4
onClipEvent (load) { var thisGuyFly = 0; } onClipEvent (enterFrame) { if (thisGuyFly) { _parent._x = _parent._x - _parent.dx; } }
Symbol 735 MovieClip Frame 5
stop(); if (_root.HUD.staminaMeter._xscale > 60) { robberHealth = robberHealth - _root.gameMode; } else { robberHealth = robberHealth - 5; } _name = "e1-Busy";
Instance of Symbol 721 MovieClip in Symbol 735 MovieClip Frame 5
onClipEvent (load) { var thisGuyFly = 0; } onClipEvent (enterFrame) { if (thisGuyFly) { _parent._x = _parent._x - _parent.dx; } }
Symbol 735 MovieClip Frame 6
stop();
Symbol 735 MovieClip Frame 7
stop(); _name = "dead"; if (_root.difficulty == "easy") { _parent.tempScore = _parent.tempScore + 100; _parent.score = _parent.score + 100; } else if (_root.difficulty == "medium") { _parent.tempScore = _parent.tempScore + 250; _parent.score = _parent.score + 250; } else if (_root.difficulty == "hard") { _parent.tempScore = _parent.tempScore + 350; _parent.score = _parent.score + 350; }
Symbol 735 MovieClip Frame 10
stop();
Symbol 739 MovieClip Frame 1
stop();
Symbol 739 MovieClip Frame 2
stop();
Symbol 747 MovieClip Frame 31
stop();
Symbol 751 MovieClip Frame 31
stop();
Symbol 755 MovieClip Frame 31
stop();
Symbol 756 MovieClip Frame 1
stop();
Symbol 756 MovieClip Frame 2
stop();
Symbol 756 MovieClip Frame 3
stop();
Symbol 757 MovieClip Frame 1
stop();
Symbol 757 MovieClip Frame 2
stop();
Symbol 758 MovieClip Frame 1
stop(); meBusy = 0; meBlock = 0; meSwing = 0; meHit = 0;
Symbol 758 MovieClip Frame 2
stop();
Symbol 758 MovieClip Frame 3
stop(); _name = "e1-Busy";
Instance of Symbol 714 MovieClip in Symbol 758 MovieClip Frame 3
onClipEvent (load) { var thisGuyFly = 0; } onClipEvent (enterFrame) { if (thisGuyFly) { _parent._x = _parent._x - _parent.dx; } }
Symbol 758 MovieClip Frame 4
stop();
Instance of Symbol 717 MovieClip in Symbol 758 MovieClip Frame 4
onClipEvent (load) { var thisGuyFly = 0; } onClipEvent (enterFrame) { if (thisGuyFly) { _parent._x = _parent._x - _parent.dx; } }
Symbol 758 MovieClip Frame 5
stop(); robberHealth = robberHealth - _root.gameMode; _name = "e1-Busy";
Instance of Symbol 721 MovieClip in Symbol 758 MovieClip Frame 5
onClipEvent (load) { var thisGuyFly = 0; } onClipEvent (enterFrame) { if (thisGuyFly) { _parent._x = _parent._x - _parent.dx; } }
Symbol 758 MovieClip Frame 6
stop();
Symbol 758 MovieClip Frame 7
stop(); _name = "dead"; if (_root.difficulty == "easy") { _parent.tempScore = _parent.tempScore + 100; _parent.score = _parent.score + 100; } else if (_root.difficulty == "medium") { _parent.tempScore = _parent.tempScore + 250; _parent.score = _parent.score + 250; } else if (_root.difficulty == "hard") { _parent.tempScore = _parent.tempScore + 350; _parent.score = _parent.score + 350; }
Symbol 758 MovieClip Frame 10
stop();
Symbol 759 MovieClip Frame 1
stop();
Symbol 763 MovieClip Frame 1
stop();
Symbol 763 MovieClip Frame 2
play();
Symbol 763 MovieClip Frame 10
_root.HUD.healthMeter._xscale = _root.HUD.healthMeter._xscale + 25;
Symbol 765 Button
on (keyPress "1") { if (HUD.staminaP > 0) { regainStamina.gotoAndPlay(2); HUD.staminaP--; } } on (keyPress "2") { if (HUD.healthP > 0) { regainHealth.gotoAndPlay(2); HUD.healthP--; } } on (keyPress "3") { if (HUD.invisibleP > 0) { regainInvisibility.gotoAndPlay(2); HUD.staminaI--; } }
Symbol 779 MovieClip Frame 1
play();
Symbol 779 MovieClip Frame 4
_parent._x = _parent._x - (_parent.dx * 2);
Symbol 779 MovieClip Frame 20
stop(); _parent.gotoAndStop(1);
Symbol 782 MovieClip Frame 25
stop(); _parent.gotoAndStop(1);
Symbol 787 MovieClip Frame 1
play();
Symbol 787 MovieClip Frame 4
thisGuyFly = 1;
Symbol 787 MovieClip Frame 13
thisGuyFly = 0; _root.tempScore = _root.tempScore + 100; _root.score = _root.score + 100;
Symbol 787 MovieClip Frame 19
if (_parent.robberHealth > 10) { nextFrame(); } else { _parent.gotoAndStop(7); }
Symbol 787 MovieClip Frame 20
play();
Symbol 787 MovieClip Frame 40
stop(); _parent.gotoAndStop(1);
Symbol 789 MovieClip Frame 15
_parent.gotoAndStop(1);
Symbol 792 MovieClip Frame 1
play();
Symbol 792 MovieClip Frame 4
thisGuyFly = 1;
Symbol 792 MovieClip Frame 18
thisGuyFly = 0;
Symbol 792 MovieClip Frame 50
_root.findGem();
Symbol 792 MovieClip Frame 99
stop();
Symbol 793 MovieClip Frame 1
stop(); meBusy = 0; meBlock = 0; meSwing = 0; meHit = 0;
Symbol 793 MovieClip Frame 2
stop();
Symbol 793 MovieClip Frame 3
stop(); _name = "e1-Busy";
Symbol 793 MovieClip Frame 4
stop();
Symbol 793 MovieClip Frame 5
stop(); robberHealth = robberHealth - (_root.gameMode / 2); _name = "e1-Busy";
Instance of Symbol 787 MovieClip in Symbol 793 MovieClip Frame 5
onClipEvent (load) { var thisGuyFly = 0; } onClipEvent (enterFrame) { if (thisGuyFly) { _parent._x = _parent._x - _parent.dx; } }
Symbol 793 MovieClip Frame 6
stop();
Symbol 793 MovieClip Frame 7
stop(); _name = "dead"; if (_root.difficulty == "easy") { _parent.tempScore = _parent.tempScore + 250; _parent.score = _parent.score + 250; } else if (_root.difficulty == "medium") { _parent.tempScore = _parent.tempScore + 350; _parent.score = _parent.score + 350; } else if (_root.difficulty == "hard") { _parent.tempScore = _parent.tempScore + 500; _parent.score = _parent.score + 500; } _parent.enemyCount = _parent.enemyCount + 1;
Instance of Symbol 792 MovieClip in Symbol 793 MovieClip Frame 7
onClipEvent (load) { var thisGuyFly = 0; } onClipEvent (enterFrame) { if (thisGuyFly) { _parent._x = _parent._x - _parent.dx; } }
Symbol 793 MovieClip Frame 10
stop();
Symbol 797 MovieClip Frame 55
stop();
Symbol 798 MovieClip Frame 1
stop();
Symbol 798 MovieClip Frame 2
stop(); _root.itemsBroken = _root.itemsBroken + 1; _root.bonusPotions(); _root.allBroke();
Symbol 801 MovieClip Frame 1
stop();
Symbol 801 MovieClip Frame 3
_name = "empty";
Symbol 801 MovieClip Frame 90
_root.allEnemyDead(); _parent.removeMovieClip(); stop();
Symbol 803 MovieClip Frame 1
stop();
Symbol 803 MovieClip Frame 3
_name = "empty";
Symbol 803 MovieClip Frame 90
_root.allEnemyDead(); _parent.removeMovieClip(); stop();
Symbol 805 MovieClip Frame 1
stop();
Symbol 805 MovieClip Frame 3
_name = "empty";
Symbol 805 MovieClip Frame 90
_root.allEnemyDead(); _parent.removeMovieClip(); stop();
Symbol 823 MovieClip Frame 238
stop();
Symbol 826 MovieClip Frame 300
stop(); _root.gotoAndStop("chapters");
Symbol 830 MovieClip Frame 1
stop();
Symbol 834 MovieClip Frame 55
stop();
Symbol 835 MovieClip Frame 1
stop();
Symbol 835 MovieClip Frame 2
stop(); _name = "barrelBroke";
Symbol 836 MovieClip Frame 35
stop(); _root.enemyCount = _root.enemyCount + 1;
Symbol 837 MovieClip Frame 1
stop(); meBusy = 0; meBlock = 0; meSwing = 0; meHit = 0;
Symbol 837 MovieClip Frame 2
stop();
Symbol 837 MovieClip Frame 3
stop(); _name = "e1-Busy";
Instance of Symbol 714 MovieClip in Symbol 837 MovieClip Frame 3
onClipEvent (load) { var thisGuyFly = 0; } onClipEvent (enterFrame) { if (thisGuyFly) { _parent._x = _parent._x - _parent.dx; } }
Symbol 837 MovieClip Frame 4
stop();
Instance of Symbol 717 MovieClip in Symbol 837 MovieClip Frame 4
onClipEvent (load) { var thisGuyFly = 0; } onClipEvent (enterFrame) { if (thisGuyFly) { _parent._x = _parent._x - _parent.dx; } }
Symbol 837 MovieClip Frame 5
stop(); if (_root.HUD.staminaMeter._xscale > 60) { robberHealth = robberHealth - _root.gameMode; } else { robberHealth = robberHealth - 5; } _name = "e1-Busy";
Instance of Symbol 721 MovieClip in Symbol 837 MovieClip Frame 5
onClipEvent (load) { var thisGuyFly = 0; } onClipEvent (enterFrame) { if (thisGuyFly) { _parent._x = _parent._x - _parent.dx; } }
Symbol 837 MovieClip Frame 6
stop();
Symbol 837 MovieClip Frame 7
stop(); _name = "dead"; if (_root.difficulty == "easy") { _parent.tempScore = _parent.tempScore + 100; _parent.score = _parent.score + 100; } else if (_root.difficulty == "medium") { _parent.tempScore = _parent.tempScore + 250; _parent.score = _parent.score + 250; } else if (_root.difficulty == "hard") { _parent.tempScore = _parent.tempScore + 350; _parent.score = _parent.score + 350; }
Symbol 837 MovieClip Frame 10
stop();
Symbol 842 MovieClip Frame 1
stop();
Symbol 847 MovieClip Frame 55
stop(); _parent.gotoAndStop(1);
Symbol 848 MovieClip Frame 1
stop();
Symbol 848 MovieClip Frame 2
stop();
Symbol 854 MovieClip Frame 24
stop(); _parent.gotoAndStop(1);
Symbol 865 MovieClip Frame 1
play();
Symbol 865 MovieClip Frame 4
thisGuyFly = 1;
Symbol 865 MovieClip Frame 13
thisGuyFly = 0; _root.tempScore = _root.tempScore + 50; _root.score = _root.score + 50;
Symbol 865 MovieClip Frame 19
if (_parent.robberHealth > 10) { nextFrame(); } else { _parent.gotoAndStop(7); }
Symbol 865 MovieClip Frame 20
play();
Symbol 865 MovieClip Frame 50
stop(); _parent.gotoAndStop(1);
Symbol 867 MovieClip Frame 20
_parent.gotoAndStop(1);
Symbol 868 MovieClip Frame 5
stop(); _root.enemyCount = _root.enemyCount + 1;
Symbol 869 MovieClip Frame 1
stop(); meBusy = 0; meBlock = 0; meSwing = 0; meHit = 0;
Symbol 869 MovieClip Frame 2
stop();
Symbol 869 MovieClip Frame 3
stop(); _name = "e1-Busy";
Instance of Symbol 854 MovieClip in Symbol 869 MovieClip Frame 3
onClipEvent (load) { var thisGuyFly = 0; } onClipEvent (enterFrame) { if (thisGuyFly) { _parent._x = _parent._x - _parent.dx; } }
Symbol 869 MovieClip Frame 4
stop();
Symbol 869 MovieClip Frame 5
stop(); robberHealth = robberHealth - _root.gameMode; _name = "e1-Busy";
Instance of Symbol 865 MovieClip in Symbol 869 MovieClip Frame 5
onClipEvent (load) { var thisGuyFly = 0; } onClipEvent (enterFrame) { if (thisGuyFly) { _parent._x = _parent._x - _parent.dx; } }
Symbol 869 MovieClip Frame 6
stop();
Symbol 869 MovieClip Frame 7
stop(); _name = "dead"; if (_root.difficulty == "easy") { _parent.tempScore = _parent.tempScore + 150; _parent.score = _parent.score + 150; } else if (_root.difficulty == "medium") { _parent.tempScore = _parent.tempScore + 250; _parent.score = _parent.score + 250; } else if (_root.difficulty == "hard") { _parent.tempScore = _parent.tempScore + 350; _parent.score = _parent.score + 350; }
Symbol 869 MovieClip Frame 10
stop();
Symbol 874 MovieClip Frame 1
stop();
Symbol 885 MovieClip Frame 15
_root.scarabFound = true; _root.scarabPiece1.gotoAndStop(2);
Symbol 885 MovieClip Frame 40
stop();
Symbol 886 MovieClip Frame 1
stop();
Symbol 886 MovieClip Frame 2
stop(); _name = "vaseBroke";
Symbol 889 MovieClip Frame 40
_root.scrb01 = 1; _root.bug1._visible = true; _root.scarabFound = false;
Symbol 889 MovieClip Frame 83
stop();
Symbol 890 MovieClip Frame 1
stop();
Symbol 890 MovieClip Frame 2
stop();
Symbol 890 MovieClip Frame 3
stop(); _root.tempScrb01 = 1; _name = "done";
Symbol 897 MovieClip Frame 1
stop();
Symbol 897 MovieClip Frame 2
stop();
Symbol 898 MovieClip Frame 1
stop();
Symbol 898 MovieClip Frame 2
stop(); _root.itemsBroken = _root.itemsBroken + 1; _root.allBroke(); _name = "broke";
Symbol 899 MovieClip Frame 1
stop();
Symbol 901 Button
on (keyPress "1") { if ((HUD.staminaP > 0) && (HUD.staminaMeter._xscale < 100)) { regainStamina.gotoAndPlay(2); HUD.staminaP--; } } on (keyPress "2") { if ((HUD.healthP > 0) && (HUD.healthMeter._xscale < 100)) { regainHealth.gotoAndPlay(2); HUD.healthP--; } } on (keyPress "3") { if ((HUD.invisibleP > 0) && (HUD.InvisibleMeter._xscale < 100)) { regainInvisibility.gotoAndPlay(2); HUD.invisibleP--; } }
Symbol 903 MovieClip Frame 1
stop();
Symbol 903 MovieClip Frame 2
play();
Symbol 903 MovieClip Frame 10
_root.HUD.staminaMeter._xscale = _root.HUD.staminaMeter._xscale + 25;
Symbol 906 MovieClip Frame 1
stop();
Symbol 906 MovieClip Frame 2
stop();
Symbol 915 MovieClip Frame 40
_root.fadeMusic.gotoAndPlay(2); _root.movieStrips.gotoAndPlay(8);
Symbol 915 MovieClip Frame 120
stop(); stopAllSounds(); _root.gotoAndStop("chapters");
Symbol 923 MovieClip Frame 4
stop();
Symbol 925 MovieClip Frame 1
stop();
Symbol 935 MovieClip Frame 25
_parent.gotoAndStop(1); stop();
Symbol 936 MovieClip Frame 1
play();
Symbol 936 MovieClip Frame 4
thisGuyFly = 1;
Symbol 936 MovieClip Frame 23
thisGuyFly = 0; _root.tempScore = _root.tempScore + 50; _root.score = _root.score + 50;
Symbol 936 MovieClip Frame 28
if (_parent.robberHealth > 10) { nextFrame(); } else { _parent.gotoAndStop(7); }
Symbol 936 MovieClip Frame 29
play();
Symbol 936 MovieClip Frame 43
stop(); _parent.gotoAndStop(1);
Symbol 942 MovieClip Frame 22
_parent.gotoAndStop(1); stop();
Symbol 945 MovieClip Frame 37
stop(); _root.allEnemyDead();
Symbol 946 MovieClip Frame 1
stop(); meBusy = 0; meBlock = 0; meSwing = 0; meHit = 0;
Symbol 946 MovieClip Frame 2
stop();
Symbol 946 MovieClip Frame 3
stop();
Symbol 946 MovieClip Frame 4
stop();
Symbol 946 MovieClip Frame 5
stop(); if (_root.HUD.staminaMeter._xscale > 60) { robberHealth = robberHealth - _root.gameMode; } else { robberHealth = robberHealth - 5; } _name = "e1-Busy";
Symbol 946 MovieClip Frame 6
stop();
Symbol 946 MovieClip Frame 7
stop(); _name = "dead"; if (_root.difficulty == "easy") { _parent.tempScore = _parent.tempScore + 100; _parent.score = _parent.score + 100; } else if (_root.difficulty == "medium") { _parent.tempScore = _parent.tempScore + 200; _parent.score = _parent.score + 200; } else if (_root.difficulty == "hard") { _parent.tempScore = _parent.tempScore + 350; _parent.score = _parent.score + 350; } Set(_parent.enemyCount, (_parent.enemyCount = _parent.enemyCount + 1));
Symbol 946 MovieClip Frame 8
stop(); _name = "rollerDead";
Symbol 946 MovieClip Frame 10
stop();
Symbol 950 MovieClip Frame 45
_parent.gotoAndStop(1);
Symbol 951 MovieClip Frame 1
stop();
Symbol 951 MovieClip Frame 2
stop(); _root.totalLives--;
Symbol 951 MovieClip Frame 3
stop();
Symbol 951 MovieClip Frame 4
stop();
Symbol 951 MovieClip Frame 5
stop();
Symbol 951 MovieClip Frame 6
stop();
Symbol 951 MovieClip Frame 7
stop();
Symbol 951 MovieClip Frame 8
stop();
Symbol 951 MovieClip Frame 9
stop();
Symbol 951 MovieClip Frame 10
stop();
Symbol 952 Button
on (keyPress "1") { if (HUD.staminaP > 0) { regainStamina.gotoAndPlay(2); HUD.staminaP--; } } on (keyPress "2") { if (HUD.healthP > 0) { regainHealth.gotoAndPlay(2); HUD.healthP--; } } on (keyPress "3") { if (HUD.invisibleP > 0) { invisibleON = 1; HUD.invisibleP--; } }
Symbol 959 MovieClip Frame 1
stop();
Symbol 961 MovieClip Frame 1
stop();
Symbol 963 MovieClip Frame 1
stop(); meBusy = 0; meBlock = 0; meSwing = 0; meHit = 0;
Symbol 963 MovieClip Frame 2
stop();
Symbol 963 MovieClip Frame 3
stop();
Symbol 963 MovieClip Frame 4
stop();
Symbol 963 MovieClip Frame 5
stop(); if (_root.HUD.staminaMeter._xscale > 60) { robberHealth = robberHealth - _root.gameMode; } else { robberHealth = robberHealth - 5; } _name = "e1-Busy";
Symbol 963 MovieClip Frame 6
stop();
Symbol 963 MovieClip Frame 7
stop(); _root.wormDead = 1; _name = "dead"; if (_root.difficulty == "easy") { _parent.tempScore = _parent.tempScore + 100; _parent.score = _parent.score + 100; } else if (_root.difficulty == "medium") { _parent.tempScore = _parent.tempScore + 200; _parent.score = _parent.score + 200; } else if (_root.difficulty == "hard") { _parent.tempScore = _parent.tempScore + 350; _parent.score = _parent.score + 350; } Set(_parent.enemyCount, (_parent.enemyCount = _parent.enemyCount + 1));
Symbol 963 MovieClip Frame 8
stop(); _name = "rollerDead";
Symbol 963 MovieClip Frame 10
stop();
Symbol 965 MovieClip Frame 40
_root.scrb04 = 1; _root.bug4._visible = true; _root.scarabFound = false;
Symbol 965 MovieClip Frame 86
stop();
Symbol 966 MovieClip Frame 1
stop();
Symbol 966 MovieClip Frame 2
stop();
Symbol 966 MovieClip Frame 3
stop(); _root.tempScrb04 = 1; _name = "done";
Symbol 973 MovieClip Frame 5
stop();
Symbol 978 MovieClip Frame 41
stop();
Symbol 979 MovieClip Frame 1
stop();
Symbol 979 MovieClip Frame 2
stop();
Symbol 981 MovieClip Frame 1
stop();
Symbol 981 MovieClip Frame 30
_root.whiteFlash.play();
Symbol 981 MovieClip Frame 35
_root.portal.gotoAndStop(2); _root.portalOpp = 1;
Symbol 981 MovieClip Frame 175
_root.portalOpp = 0; _root.portal.gotoAndStop(1); _root.continueMC.gotoAndStop(2); _root.sceneDone = true;
Symbol 981 MovieClip Frame 206
stop();
Symbol 983 MovieClip Frame 1
stop();
Symbol 998 MovieClip Frame 35
stop(); _parent.gotoAndStop(1);
Symbol 1001 MovieClip Frame 35
stop(); _parent.gotoAndStop(1);
Symbol 1005 MovieClip Frame 1
play();
Symbol 1005 MovieClip Frame 4
thisGuyFly = 1;
Symbol 1005 MovieClip Frame 13
thisGuyFly = 0; _root.tempScore = _root.tempScore + 100; _root.score = _root.score + 100;
Symbol 1005 MovieClip Frame 19
if (_parent.robberHealth > 10) { nextFrame(); } else { _parent.gotoAndStop(7); }
Symbol 1005 MovieClip Frame 20
play();
Symbol 1005 MovieClip Frame 40
stop(); _parent.gotoAndStop(1);
Symbol 1015 MovieClip Frame 30
stop(); _root.allEnemyDead();
Symbol 1016 MovieClip Frame 1
stop(); meBusy = 0; meBlock = 0; meSwing = 0; meHit = 0;
Symbol 1016 MovieClip Frame 2
stop();
Symbol 1016 MovieClip Frame 3
stop();
Symbol 1016 MovieClip Frame 4
stop();
Symbol 1016 MovieClip Frame 5
stop(); robberHealth = robberHealth - _root.gameMode; _name = "e1-Busy";
Symbol 1016 MovieClip Frame 6
stop();
Symbol 1016 MovieClip Frame 7
stop(); _name = "bossDead"; if (_root.difficulty == "easy") { _parent.tempScore = _parent.tempScore + 300; _parent.score = _parent.score + 300; } else if (_root.difficulty == "medium") { _parent.tempScore = _parent.tempScore + 400; _parent.score = _parent.score + 400; } else if (_root.difficulty == "hard") { _parent.tempScore = _parent.tempScore + 550; _parent.score = _parent.score + 550; } Set(_parent.enemyCount, (_parent.enemyCount = _parent.enemyCount + 1)); _root.bonusPotions();
Symbol 1016 MovieClip Frame 10
stop();
Symbol 1018 Button
on (keyPress "1") { if (HUD.staminaP > 0) { regainStamina.gotoAndPlay(2); HUD.staminaP--; } } on (keyPress "2") { if (HUD.healthP > 0) { regainHealth.gotoAndPlay(2); HUD.healthP--; } } on (keyPress "3") { if (HUD.invisibleP > 0) { invisibleON = 1; HUD.invisibleP--; } }
Symbol 1026 MovieClip Frame 1
stop();
Symbol 1026 MovieClip Frame 2
stop();
Symbol 1028 MovieClip Frame 1
stop();
Symbol 1043 MovieClip Frame 120
_root.gotoAndStop("ghostA");
Symbol 1044 MovieClip Frame 120
_root.gotoAndStop("fourD");
Symbol 1047 MovieClip Frame 60
stop();
Symbol 1056 MovieClip Frame 55
stop();
Symbol 1057 MovieClip Frame 1
stop();
Symbol 1057 MovieClip Frame 2
stop(); _root.bonusPotions();
Symbol 1059 MovieClip Frame 1
stop();
Symbol 1076 MovieClip Frame 20
stop(); _parent.gotoAndStop(1);
Symbol 1077 MovieClip Frame 1
play();
Symbol 1077 MovieClip Frame 4
thisGuyFly = 1;
Symbol 1077 MovieClip Frame 13
thisGuyFly = 0; _root.tempScore = _root.tempScore + 50; _root.score = _root.score + 50;
Symbol 1077 MovieClip Frame 19
if (_parent.robberHealth > 10) { nextFrame(); } else { _root.enemyCount = _root.enemyCount + 1; _parent.gotoAndStop(7); }
Symbol 1077 MovieClip Frame 20
play();
Symbol 1077 MovieClip Frame 30
stop(); _parent.gotoAndStop(1);
Symbol 1079 MovieClip Frame 20
_parent.gotoAndStop(1);
Symbol 1085 MovieClip Frame 35
stop();
Symbol 1086 MovieClip Frame 1
stop(); meBusy = 0; meBlock = 0; meSwing = 0; meHit = 0;
Symbol 1086 MovieClip Frame 2
stop();
Symbol 1086 MovieClip Frame 3
stop();
Symbol 1086 MovieClip Frame 4
stop();
Symbol 1086 MovieClip Frame 5
stop(); if (_root.HUD.staminaMeter._xscale > 60) { robberHealth = robberHealth - _root.gameMode; } else { robberHealth = robberHealth - 5; } _name = "e1-Busy";
Instance of Symbol 1077 MovieClip in Symbol 1086 MovieClip Frame 5
onClipEvent (load) { var thisGuyFly = 0; } onClipEvent (enterFrame) { if (thisGuyFly) { _parent._x = _parent._x - _parent.dx; } }
Symbol 1086 MovieClip Frame 6
stop();
Symbol 1086 MovieClip Frame 7
stop(); _name = "dead"; if (_root.difficulty == "easy") { _parent.tempScore = _parent.tempScore + 100; _parent.score = _parent.score + 100; } else if (_root.difficulty == "medium") { _parent.tempScore = _parent.tempScore + 200; _parent.score = _parent.score + 200; } else if (_root.difficulty == "hard") { _parent.tempScore = _parent.tempScore + 350; _parent.score = _parent.score + 350; }
Symbol 1086 MovieClip Frame 10
stop();
Symbol 1090 MovieClip Frame 1
stop();
Symbol 1091 MovieClip Frame 1
stop();
Symbol 1091 MovieClip Frame 2
stop();
Symbol 1097 MovieClip Frame 10
_root.scarabFound = true; _root.scarabPiece2.gotoAndStop(2);
Symbol 1097 MovieClip Frame 30
stop();
Symbol 1098 MovieClip Frame 1
stop();
Symbol 1098 MovieClip Frame 2
stop(); _name = "chestBroke";
Symbol 1100 MovieClip Frame 1
stop();
Symbol 1111 MovieClip Frame 14
stop(); _parent.gotoAndStop(1);
Symbol 1114 MovieClip Frame 11
stop(); _parent.gotoAndStop(1);
Symbol 1117 MovieClip Frame 1
play();
Symbol 1117 MovieClip Frame 4
thisGuyFly = 1;
Symbol 1117 MovieClip Frame 13
thisGuyFly = 0; _root.tempScore = _root.tempScore + 500; _root.score = _root.score + 500;
Symbol 1117 MovieClip Frame 19
if (_parent.robberHealth > 10) { nextFrame(); } else { _root.enemyCount = _root.enemyCount + 1; _parent.gotoAndStop(7); }
Symbol 1117 MovieClip Frame 20
play();
Symbol 1117 MovieClip Frame 38
stop(); _parent.gotoAndStop(1);
Symbol 1118 MovieClip Frame 20
_parent.gotoAndStop(1);
Symbol 1122 MovieClip Frame 94
_root.bonusPotions();
Symbol 1122 MovieClip Frame 180
stop(); _root.portalOpp = 1;
Symbol 1123 MovieClip Frame 1
stop(); meBusy = 0; meBlock = 0; meSwing = 0; meHit = 0;
Symbol 1123 MovieClip Frame 2
stop();
Symbol 1123 MovieClip Frame 3
stop(); _name = "e1-Busy";
Instance of Symbol 1111 MovieClip in Symbol 1123 MovieClip Frame 3
onClipEvent (load) { var thisGuyFly = 0; } onClipEvent (enterFrame) { if (thisGuyFly) { _parent._x = _parent._x - _parent.dx; } }
Symbol 1123 MovieClip Frame 4
stop();
Instance of Symbol 1114 MovieClip in Symbol 1123 MovieClip Frame 4
onClipEvent (load) { var thisGuyFly = 0; } onClipEvent (enterFrame) { if (thisGuyFly) { _parent._x = _parent._x - _parent.dx; } }
Symbol 1123 MovieClip Frame 5
stop(); if (_root.HUD.staminaMeter._xscale > 60) { robberHealth = robberHealth - _root.gameMode; } else { robberHealth = robberHealth - 5; } _name = "e1-Busy";
Instance of Symbol 1117 MovieClip in Symbol 1123 MovieClip Frame 5
onClipEvent (load) { var thisGuyFly = 0; } onClipEvent (enterFrame) { if (thisGuyFly) { _parent._x = _parent._x - _parent.dx; } }
Symbol 1123 MovieClip Frame 6
stop();
Symbol 1123 MovieClip Frame 7
stop(); _name = "dead"; if (_root.difficulty == "easy") { _parent.tempScore = _parent.tempScore + 1000; _parent.score = _parent.score + 1000; } else if (_root.difficulty == "medium") { _parent.tempScore = _parent.tempScore + 2000; _parent.score = _parent.score + 2000; } else if (_root.difficulty == "hard") { _parent.tempScore = _parent.tempScore + 5000; _parent.score = _parent.score + 5000; }
Symbol 1123 MovieClip Frame 10
stop();
Symbol 1125 MovieClip Frame 1
stop();
Symbol 1127 MovieClip Frame 62
_root.scrb02 = 1; _root.bug2._visible = true; _root.scarabFound = false;
Symbol 1127 MovieClip Frame 105
stop();
Symbol 1128 MovieClip Frame 1
stop();
Symbol 1128 MovieClip Frame 2
stop();
Symbol 1128 MovieClip Frame 3
stop(); _root.tempScrb02 = 1; _name = "done";
Symbol 1145 Button
on (release) { _root.nextFrame(); }
Symbol 1146 MovieClip Frame 1
stop();
Symbol 1148 MovieClip Frame 1
stop();
Symbol 1155 Button
on (release) { _root.nextFrame(); }
Symbol 1156 MovieClip Frame 1
stop();
Symbol 1157 MovieClip Frame 1
play();
Symbol 1157 MovieClip Frame 2
_root.levelTune.setVolume(65);
Symbol 1157 MovieClip Frame 5
_root.levelTune.setVolume(45);
Symbol 1157 MovieClip Frame 10
_root.levelTune.setVolume(35);
Symbol 1157 MovieClip Frame 15
_root.levelTune.setVolume(25);
Symbol 1157 MovieClip Frame 20
_root.levelTune.setVolume(0);
Symbol 1157 MovieClip Frame 25
_root.levelTune.stop(); _root.levelTune.setVolume(100); _root.myMusic = 1;
Symbol 1157 MovieClip Frame 26
stop();
Symbol 1159 Button
on (release) { gotoAndPlay (2); }
Symbol 1162 MovieClip Frame 1
stop();
Symbol 1164 Button
on (press) { _root.myArray.splice(0); _root.candles.candle1.gotoAndPlay(4); _root.candles.candle2.gotoAndPlay(4); _root.candles.candle3.gotoAndPlay(4); _root.candles.candle4.gotoAndPlay(4); _root.candles.candle5.gotoAndPlay(4); _root.candles.candle6.gotoAndPlay(4); _root.candlesLit = 0; }
Symbol 1165 MovieClip Frame 1
stop();
Symbol 1169 Button
on (press) { _root.levelTune = new Sound(); _root.levelTune.attachSound("fightJamz4"); _root.levelTune.setVolume(100); _root.levelTune.start(0, 100); _root.myMusic = 1; } on (release) { _root.gotoAndStop("secretCave"); }
Symbol 1171 Button
on (press) { s6.gotoAndPlay(2); gotoAndStop (2); }
Symbol 1173 MovieClip Frame 1
stop();
Symbol 1181 Button
on (press) { s6.gotoAndPlay(2); }
Symbol 1188 MovieClip Frame 1
stop(); flame1.useHandCursor = false;
Symbol 1188 MovieClip Frame 2
stop(); flame1.useHandCursor = false; _root.myArray.push("c1"); _root.candlesLit++; _root.checkCandles();
Symbol 1188 MovieClip Frame 3
_root.candlesLit--;
Symbol 1189 Button
on (press) { s3.gotoAndPlay(2); gotoAndStop (2); }
Symbol 1191 MovieClip Frame 1
stop();
Symbol 1192 Button
on (press) { s3.gotoAndPlay(2); }
Symbol 1193 MovieClip Frame 1
stop(); flame1.useHandCursor = false;
Symbol 1193 MovieClip Frame 2
stop(); flame1.useHandCursor = false; _root.myArray.push("c6"); _root.candlesLit++; _root.checkCandles();
Symbol 1193 MovieClip Frame 3
_root.candlesLit--;
Symbol 1194 Button
on (press) { s4.gotoAndPlay(2); gotoAndStop (2); }
Symbol 1196 MovieClip Frame 1
stop();
Symbol 1197 Button
on (press) { s4.gotoAndPlay(2); }
Symbol 1198 MovieClip Frame 1
stop(); flame1.useHandCursor = false;
Symbol 1198 MovieClip Frame 2
stop(); flame1.useHandCursor = false; _root.myArray.push("c5"); _root.candlesLit++; _root.checkCandles();
Symbol 1198 MovieClip Frame 3
_root.candlesLit--;
Symbol 1199 Button
on (press) { s1.gotoAndPlay(2); gotoAndStop (2); }
Symbol 1201 MovieClip Frame 1
stop();
Symbol 1202 Button
on (press) { s1.gotoAndPlay(2); }
Symbol 1203 MovieClip Frame 1
stop(); flame1.useHandCursor = false;
Symbol 1203 MovieClip Frame 2
stop(); flame1.useHandCursor = false; _root.myArray.push("c3"); _root.candlesLit++; _root.checkCandles();
Symbol 1203 MovieClip Frame 3
_root.candlesLit--;
Symbol 1204 Button
on (press) { s2.gotoAndPlay(2); gotoAndStop (2); }
Symbol 1206 MovieClip Frame 1
stop();
Symbol 1207 Button
on (press) { s2.gotoAndPlay(2); }
Symbol 1208 MovieClip Frame 1
stop(); flame1.useHandCursor = false;
Symbol 1208 MovieClip Frame 2
stop(); flame1.useHandCursor = false; _root.myArray.push("c4"); _root.candlesLit++; _root.checkCandles();
Symbol 1208 MovieClip Frame 3
_root.candlesLit--;
Symbol 1209 Button
on (press) { s5.gotoAndPlay(2); gotoAndStop (2); }
Symbol 1211 MovieClip Frame 1
stop();
Symbol 1212 Button
on (press) { s5.gotoAndPlay(2); }
Symbol 1213 MovieClip Frame 1
stop(); flame1.useHandCursor = false;
Symbol 1213 MovieClip Frame 2
stop(); flame1.useHandCursor = false; _root.myArray.push("c2"); _root.candlesLit++; _root.checkCandles();
Symbol 1213 MovieClip Frame 3
_root.candlesLit--;
Symbol 1214 MovieClip Frame 1
stop();
Symbol 1218 MovieClip Frame 210
stop(); _parent.nextFrame();
Symbol 1237 MovieClip Frame 1
stop();
Symbol 1237 MovieClip Frame 2
_name = "done"; play();
Symbol 1237 MovieClip Frame 49
_root.newLife.gotoAndStop(2); _root.newLifeFound = true;
Symbol 1237 MovieClip Frame 86
gotoAndStop (1); stop();
Symbol 1243 MovieClip Frame 10
stop();
Symbol 1244 MovieClip Frame 1
stop();
Symbol 1244 MovieClip Frame 2
stop();
Symbol 1245 MovieClip Frame 1
stop();
Symbol 1253 MovieClip Frame 1
play();
Symbol 1253 MovieClip Frame 5
_parent._x = _parent._x - (_parent.dx * 2);
Symbol 1253 MovieClip Frame 24
stop(); _parent.gotoAndStop(1);
Symbol 1255 MovieClip Frame 30
stop(); _parent.gotoAndStop(1);
Symbol 1256 MovieClip Frame 1
play();
Symbol 1256 MovieClip Frame 4
thisGuyFly = 1;
Symbol 1256 MovieClip Frame 13
thisGuyFly = 0; _root.tempScore = _root.tempScore + 100; _root.score = _root.score + 100;
Symbol 1256 MovieClip Frame 19
if (_parent.robberHealth > 10) { nextFrame(); } else { _parent.gotoAndStop(7); }
Symbol 1256 MovieClip Frame 20
play();
Symbol 1256 MovieClip Frame 40
stop(); _parent.gotoAndStop(1);
Symbol 1258 MovieClip Frame 15
_parent.gotoAndStop(1);
Symbol 1261 MovieClip Frame 1
play();
Symbol 1261 MovieClip Frame 4
thisGuyFly = 1;
Symbol 1261 MovieClip Frame 18
thisGuyFly = 0; _root.tempScore = _root.tempScore + 500; _root.score = _root.score + 500;
Symbol 1261 MovieClip Frame 85
stop(); _root.allEnemyDead();
Symbol 1262 MovieClip Frame 1
stop(); meBusy = 0; meBlock = 0; meSwing = 0; meHit = 0;
Symbol 1262 MovieClip Frame 2
stop();
Symbol 1262 MovieClip Frame 3
stop(); _name = "e1-Busy";
Symbol 1262 MovieClip Frame 4
stop();
Symbol 1262 MovieClip Frame 5
stop(); robberHealth = robberHealth - (_root.gameMode / 2); _name = "e1-Busy";
Instance of Symbol 1256 MovieClip in Symbol 1262 MovieClip Frame 5
onClipEvent (load) { var thisGuyFly = 0; } onClipEvent (enterFrame) { if (thisGuyFly) { _parent._x = _parent._x - _parent.dx; } }
Symbol 1262 MovieClip Frame 6
stop();
Symbol 1262 MovieClip Frame 7
stop(); _name = "dead"; _parent.enemyCount = _parent.enemyCount + 1;
Instance of Symbol 1261 MovieClip in Symbol 1262 MovieClip Frame 7
onClipEvent (load) { var thisGuyFly = 0; } onClipEvent (enterFrame) { if (thisGuyFly) { _parent._x = _parent._x - _parent.dx; } }
Symbol 1262 MovieClip Frame 10
stop();
Symbol 1263 MovieClip Frame 11
stop(); _root.sceneDone = true;
Symbol 1264 MovieClip Frame 1
stop();
Symbol 1264 MovieClip Frame 2
stop();
Symbol 1264 MovieClip Frame 3
stop(); _name = "done"; _root.tempLife++; _root.totalLives = _root.totalLives + 1; _root.HUD.myLives = _root.HUD.myLives + 1; _root.newLifeFound = false;
Symbol 1271 Button
on (keyPress "1") { if (HUD.staminaP > 0) { regainStamina.gotoAndPlay(2); HUD.staminaP--; } } on (keyPress "2") { if (HUD.healthP > 0) { regainHealth.gotoAndPlay(2); HUD.healthP--; } } on (keyPress "3") { if (HUD.invisibleP > 0) { HUD.invisibilityMeter._yscale = 100; invisibleON = 1; HUD.invisibleP--; sceneDone = true; } }
Symbol 1272 MovieClip Frame 27
_root.scrb03 = 1; _root.bug3._visible = true; _root.scarabFound = false;
Symbol 1272 MovieClip Frame 70
stop(); _root.continueMC.gotoAndStop(2); _root.sceneDone = true;
Symbol 1273 MovieClip Frame 1
stop();
Symbol 1273 MovieClip Frame 2
stop();
Symbol 1273 MovieClip Frame 3
stop(); _root.tempScrb03 = 1; _name = "done";
Symbol 1276 Button
on (release) { _root.pauseGame = 0; gotoAndStop (1); }
Symbol 1277 MovieClip Frame 1
stop();
Symbol 1277 MovieClip Frame 2
stop();
Symbol 1295 MovieClip Frame 1
stop();
Symbol 1295 MovieClip Frame 2
_name = "caveHoleOpen"; _root.scarabFound = true;
Symbol 1295 MovieClip Frame 11
_root.scarabPiece3.gotoAndStop(2);
Symbol 1295 MovieClip Frame 60
stop(); continueMC.gotoAndStop(2);
Symbol 1306 MovieClip Frame 17
stop(); _parent.gotoAndStop(1);
Symbol 1310 MovieClip Frame 30
stop(); _parent.gotoAndStop(1);
Symbol 1314 MovieClip Frame 1
play();
Symbol 1314 MovieClip Frame 4
thisGuyFly = 1;
Symbol 1314 MovieClip Frame 13
thisGuyFly = 0; _root.tempScore = _root.tempScore + 50; _root.score = _root.score + 50;
Symbol 1314 MovieClip Frame 19
if (_parent.robberHealth > 10) { nextFrame(); } else { _parent.gotoAndStop(7); }
Symbol 1314 MovieClip Frame 20
play();
Symbol 1314 MovieClip Frame 50
stop(); _parent.gotoAndStop(1);
Symbol 1316 MovieClip Frame 30
_parent.gotoAndStop(1);
Symbol 1319 MovieClip Frame 21
stop(); _root.allEnemyDead(); _root.bonusPotions();
Symbol 1320 MovieClip Frame 1
stop(); meBusy = 0; meBlock = 0; meSwing = 0; meHit = 0;
Symbol 1320 MovieClip Frame 2
stop();
Symbol 1320 MovieClip Frame 3
stop();
Instance of Symbol 1306 MovieClip in Symbol 1320 MovieClip Frame 3
onClipEvent (load) { var thisGuyFly = 0; } onClipEvent (enterFrame) { if (thisGuyFly) { _parent._x = _parent._x - _parent.dx; } }
Symbol 1320 MovieClip Frame 4
stop(); _root.throwFlame();
Instance of Symbol 1310 MovieClip in Symbol 1320 MovieClip Frame 4
onClipEvent (load) { var thisGuyFly = 0; } onClipEvent (enterFrame) { if (thisGuyFly) { _parent._x = _parent._x - _parent.dx; } }
Symbol 1320 MovieClip Frame 5
stop(); robberHealth = robberHealth - _root.gameMode; _name = "e1-Busy";
Instance of Symbol 1314 MovieClip in Symbol 1320 MovieClip Frame 5
onClipEvent (load) { var thisGuyFly = 0; } onClipEvent (enterFrame) { if (thisGuyFly) { _parent._x = _parent._x - _parent.dx; } }
Symbol 1320 MovieClip Frame 6
stop();
Symbol 1320 MovieClip Frame 7
stop(); _name = "dead"; if (_root.difficulty == "easy") { _parent.tempScore = _parent.tempScore + 250; _parent.score = _parent.score + 250; } else if (_root.difficulty == "medium") { _parent.tempScore = _parent.tempScore + 350; _parent.score = _parent.score + 350; } else if (_root.difficulty == "hard") { _parent.tempScore = _parent.tempScore + 500; _parent.score = _parent.score + 500; } Set(_parent.enemyCount, (_parent.enemyCount = _parent.enemyCount + 1));
Symbol 1320 MovieClip Frame 10
stop();
Symbol 1320 MovieClip Frame 15
stop();
Symbol 1323 MovieClip Frame 1
stop();
Symbol 1323 MovieClip Frame 2
_root.enemyAttack();
Instance of Symbol 1322 MovieClip in Symbol 1323 MovieClip Frame 2
onClipEvent (enterFrame) { if (_root.difficulty != "easy") { _root.HUD.healthMeter._xscale = _root.HUD.healthMeter._xscale - 1; } else { _root.HUD.healthMeter._xscale = _root.HUD.healthMeter._xscale - 0.05; } }
Symbol 1323 MovieClip Frame 40
removeMovieClip(this);
Symbol 1340 MovieClip Frame 14
stop(); _parent.gotoAndStop(1);
Symbol 1342 MovieClip Frame 14
stop(); _parent.gotoAndStop(1);
Symbol 1345 MovieClip Frame 1
play();
Symbol 1345 MovieClip Frame 4
thisGuyFly = 1;
Symbol 1345 MovieClip Frame 13
thisGuyFly = 0; _root.tempScore = _root.tempScore + 100; _root.score = _root.score + 100;
Symbol 1345 MovieClip Frame 19
if (_parent.robberHealth > 10) { nextFrame(); } else { _parent.gotoAndStop(7); }
Symbol 1345 MovieClip Frame 20
play();
Symbol 1345 MovieClip Frame 32
stop(); _parent.gotoAndStop(1);
Symbol 1346 MovieClip Frame 20
_parent.gotoAndStop(1);
Symbol 1347 MovieClip Frame 52
stop(); _root.allEnemyDead();
Symbol 1348 MovieClip Frame 1
stop(); meBusy = 0; meBlock = 0; meSwing = 0; meHit = 0;
Symbol 1348 MovieClip Frame 2
stop();
Symbol 1348 MovieClip Frame 3
stop(); _name = "e1-Busy";
Instance of Symbol 1340 MovieClip in Symbol 1348 MovieClip Frame 3
onClipEvent (load) { var thisGuyFly = 0; } onClipEvent (enterFrame) { if (thisGuyFly) { _parent._x = _parent._x - _parent.dx; } }
Symbol 1348 MovieClip Frame 4
stop();
Instance of Symbol 1342 MovieClip in Symbol 1348 MovieClip Frame 4
onClipEvent (load) { var thisGuyFly = 0; } onClipEvent (enterFrame) { if (thisGuyFly) { _parent._x = _parent._x - _parent.dx; } }
Symbol 1348 MovieClip Frame 5
stop(); if (_root.HUD.staminaMeter._xscale > 60) { robberHealth = robberHealth - _root.gameMode; } else { robberHealth = robberHealth - 5; } _name = "e1-Busy";
Instance of Symbol 1345 MovieClip in Symbol 1348 MovieClip Frame 5
onClipEvent (load) { var thisGuyFly = 0; } onClipEvent (enterFrame) { if (thisGuyFly) { _parent._x = _parent._x - _parent.dx; } }
Symbol 1348 MovieClip Frame 6
stop();
Symbol 1348 MovieClip Frame 7
stop(); _name = "dead"; if (_root.difficulty == "easy") { _parent.tempScore = _parent.tempScore + 500; _parent.score = _parent.score + 500; } else if (_root.difficulty == "medium") { _parent.tempScore = _parent.tempScore + 1000; _parent.score = _parent.score + 1000; } else if (_root.difficulty == "hard") { _parent.tempScore = _parent.tempScore + 2500; _parent.score = _parent.score + 2500; } Set(_parent.enemyCount, (_parent.enemyCount = _parent.enemyCount + 1)); _root.findGem();
Symbol 1348 MovieClip Frame 10
stop();
Symbol 1354 MovieClip Frame 1
stop();
Symbol 1355 MovieClip Frame 1
stop(); meBusy = 0; meBlock = 0; meSwing = 0; meHit = 0;
Symbol 1355 MovieClip Frame 2
stop();
Symbol 1355 MovieClip Frame 3
stop(); _name = "e1-Busy";
Instance of Symbol 1340 MovieClip in Symbol 1355 MovieClip Frame 3
onClipEvent (load) { var thisGuyFly = 0; } onClipEvent (enterFrame) { if (thisGuyFly) { _parent._x = _parent._x - _parent.dx; } }
Symbol 1355 MovieClip Frame 4
stop();
Instance of Symbol 1342 MovieClip in Symbol 1355 MovieClip Frame 4
onClipEvent (load) { var thisGuyFly = 0; } onClipEvent (enterFrame) { if (thisGuyFly) { _parent._x = _parent._x - _parent.dx; } }
Symbol 1355 MovieClip Frame 5
stop(); if (_root.HUD.staminaMeter._xscale > 60) { robberHealth = robberHealth - _root.gameMode; } else { robberHealth = robberHealth - 5; } _name = "e1-Busy";
Instance of Symbol 1345 MovieClip in Symbol 1355 MovieClip Frame 5
onClipEvent (load) { var thisGuyFly = 0; } onClipEvent (enterFrame) { if (thisGuyFly) { _parent._x = _parent._x - _parent.dx; } }
Symbol 1355 MovieClip Frame 6
stop();
Symbol 1355 MovieClip Frame 7
stop(); _name = "dead"; _parent.tempScore = _parent.tempScore + 1000; _parent.score = _parent.score + 1000; Set(_parent.enemyCount, (_parent.enemyCount = _parent.enemyCount + 1)); _root.bonusPotions();
Symbol 1355 MovieClip Frame 10
stop();
Symbol 1367 MovieClip Frame 20
stop();
Symbol 1368 MovieClip Frame 1
stop();
Symbol 1368 MovieClip Frame 2
stop(); _name = "broken";
Symbol 1371 MovieClip Frame 1
stop();
Symbol 1371 MovieClip Frame 2
stop();
Symbol 1376 MovieClip Frame 1
stop();
Symbol 1377 MovieClip Frame 1
stop();
Symbol 1379 MovieClip Frame 1
stop();
Symbol 1387 MovieClip Frame 20
stop();
Symbol 1388 MovieClip Frame 1
stop();
Symbol 1388 MovieClip Frame 2
stop();
Symbol 1390 MovieClip Frame 1
stop();
Symbol 1390 MovieClip Frame 2
stop();
Symbol 1392 MovieClip Frame 1
stop();
Symbol 1398 MovieClip Frame 1
stop();
Symbol 1398 MovieClip Frame 2
stop();
Symbol 1400 MovieClip Frame 1
stop();
Symbol 1413 MovieClip Frame 16
stop(); _parent.gotoAndStop(1);
Symbol 1417 MovieClip Frame 1
play();
Symbol 1417 MovieClip Frame 4
thisGuyFly = 1;
Symbol 1417 MovieClip Frame 13
thisGuyFly = 0; _root.tempScore = _root.tempScore + 150; _root.score = _root.score + 150;
Symbol 1417 MovieClip Frame 19
if (_parent.robberHealth > 10) { nextFrame(); } else { _parent.gotoAndStop(7); }
Symbol 1417 MovieClip Frame 20
play();
Symbol 1417 MovieClip Frame 35
stop(); _parent.gotoAndStop(1);
Symbol 1421 MovieClip Frame 25
_parent.gotoAndStop(1); stop();
Symbol 1423 MovieClip Frame 56
stop(); _root.bonusPotions(); _root.allEnemyDead();
Symbol 1424 MovieClip Frame 1
stop(); meBusy = 0; meBlock = 0; meSwing = 0; meHit = 0;
Symbol 1424 MovieClip Frame 2
stop();
Symbol 1424 MovieClip Frame 3
stop();
Symbol 1424 MovieClip Frame 4
stop();
Symbol 1424 MovieClip Frame 5
stop(); if (_root.HUD.staminaMeter._xscale > 60) { robberHealth = robberHealth - _root.gameMode; } else { robberHealth = robberHealth - 5; } _name = "e1-Busy";
Symbol 1424 MovieClip Frame 6
stop();
Symbol 1424 MovieClip Frame 7
stop(); _name = "dead"; if (_root.difficulty == "easy") { _parent.tempScore = _parent.tempScore + 1000; _parent.score = _parent.score + 1000; } else if (_root.difficulty == "medium") { _parent.tempScore = _parent.tempScore + 2500; _parent.score = _parent.score + 2500; } else if (_root.difficulty == "hard") { _parent.tempScore = _parent.tempScore + 3500; _parent.score = _parent.score + 3500; } Set(_parent.enemyCount, (_parent.enemyCount = _parent.enemyCount + 1));
Symbol 1424 MovieClip Frame 10
stop();
Symbol 1427 MovieClip Frame 1
stop();
Symbol 1429 MovieClip Frame 1
stop();
Symbol 1430 Button
on (keyPress "1") { if (HUD.staminaP > 0) { regainStamina.gotoAndPlay(2); HUD.staminaP--; } } on (keyPress "2") { if (HUD.healthP > 0) { regainHealth.gotoAndPlay(2); HUD.healthP--; } } on (keyPress "3") { if (HUD.invisibleP > 0) { HUD.invisibilityMeter._yscale = 100; invisibleON = 1; HUD.invisibleP--; sceneDone = true; continueMC.gotoAndStop(2); } }
Symbol 1464 MovieClip Frame 1
stop();
Symbol 1464 MovieClip Frame 2
stop();
Symbol 1478 Button
on (release) { getURL ("http://www.miniclip.com/Flash/3fn2_wallpaper.zip", "_blank"); }
Symbol 1479 MovieClip Frame 1
stop();
Symbol 1479 MovieClip Frame 2
stop();
Symbol 1480 Button
on (release) { _root.score = totalScore; gotoAndStop (1337); }
Symbol 1482 Button
on (release) { gotoAndStop ("settings"); }
Symbol 1483 Button
on (release) { gotoAndStop ("settings"); }
Symbol 1490 MovieClip Frame 1
this._visible = false;
Symbol 1505 Button
on (release) { gameURL = ("http://www.miniclip.com/" + gamename) + ".htm"; getURL (gameURL, "_blank"); }
Instance of Symbol 1490 MovieClip "mcHighscores" in Symbol 1511 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Symbol 1511 MovieClip Frame 2
if (((_url.slice(0, 23) != "http://www.miniclip.com") and (_url.slice(0, 19) != "http://miniclip.com")) and (_url.slice(0, 20) != "http://66.132.254.49")) { gotoAndStop(_currentframe + 1); } else { var noCache = (getTimer() + random(100000)); mcTarget.loadMovie("http://www.miniclip.com/swfcontent/highscore.swf?" + noCache); stop(); }
Symbol 1511 MovieClip Frame 3
stop();

Library Items

Symbol 1 Sound [potionPicked]
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Symbol 1228 GraphicUsed by:1237  Timeline
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Symbol 1233 SoundUsed by:1237
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Streaming Sound 1Used by:Symbol 1218 MovieClip

Instance Names

"B1"Frame 15Symbol 90 Button
"B2"Frame 15Symbol 93 Button
"B3"Frame 15Symbol 96 Button
"B4"Frame 16Symbol 114 Button
"tab5"Frame 44Symbol 126 MovieClip
"tab1"Frame 44Symbol 129 MovieClip
"tab2"Frame 44Symbol 132 MovieClip
"tab3"Frame 44Symbol 135 MovieClip
"tab4"Frame 44Symbol 138 MovieClip
"B2"Frame 44Symbol 140 Button
"B1"Frame 44Symbol 141 Button
"B3"Frame 44Symbol 142 Button
"B4"Frame 44Symbol 143 Button
"B5"Frame 44Symbol 144 Button
"one"Frame 44Symbol 157 MovieClip
"two"Frame 44Symbol 170 MovieClip
"three"Frame 44Symbol 181 MovieClip
"four"Frame 44Symbol 192 MovieClip
"five"Frame 44Symbol 203 MovieClip
"KI"Frame 45Symbol 236 MovieClip
"PI"Frame 45Symbol 247 MovieClip
"OI"Frame 45Symbol 260 MovieClip
"EI"Frame 45Symbol 274 MovieClip
"badGuy"Frame 47Symbol 307 MovieClip
"A1"Frame 47Symbol 311 Button
"A2"Frame 47Symbol 314 Button
"A3"Frame 47Symbol 317 Button
"A4"Frame 47Symbol 321 Button
"A5"Frame 47Symbol 324 Button
"A7"Frame 47Symbol 327 Button
"A6"Frame 47Symbol 330 Button
"changeModeRequest"Frame 47Symbol 340 MovieClip
"a1"Frame 47Symbol 342 MovieClip
"a2"Frame 47Symbol 342 MovieClip
"a3"Frame 47Symbol 342 MovieClip
"mini"Frame 48Symbol 74 Button
"BG"Frame 270Symbol 415 MovieClip
"movieStrips"Frame 270Symbol 475 MovieClip
"chptrBegin"Frame 270Symbol 477 MovieClip
"mcPlatforms"Frame 271Symbol 484 MovieClip
"enemy1"Frame 271Symbol 463 MovieClip
"enemy0"Frame 271Symbol 463 MovieClip
"enemy2"Frame 271Symbol 463 MovieClip
"player"Frame 271Symbol 550 MovieClip
"HUD"Frame 271Symbol 570 MovieClip
"fallMC"Frame 271Symbol 575 MovieClip
"blueGem"Frame 271Symbol 578 MovieClip
"goldGem"Frame 271Symbol 580 MovieClip
"pinkGem"Frame 271Symbol 582 MovieClip
"bug1"Frame 271Symbol 265 MovieClip
"bug2"Frame 271Symbol 267 MovieClip
"bug3"Frame 271Symbol 269 MovieClip
"bug4"Frame 271Symbol 271 MovieClip
"movieStrips"Frame 271Symbol 583 MovieClip
"gameOverScreen"Frame 271Symbol 597 MovieClip
"myPause"Frame 271Symbol 603 MovieClip
"fadeMusic"Frame 271Symbol 605 MovieClip
"blackFade"Frame 272Symbol 611 MovieClip
"fadeOut"Frame 273Symbol 636 MovieClip
"mcPlatforms"Frame 275Symbol 701 MovieClip
"movieStrips"Frame 275Symbol 475 MovieClip
"chptrBegin"Frame 275Symbol 477 MovieClip
"enemy0"Frame 276Symbol 735 MovieClip
"enemy1"Frame 276Symbol 735 MovieClip
"player"Frame 276Symbol 550 MovieClip
"HUD"Frame 276Symbol 570 MovieClip
"blueGem"Frame 276Symbol 578 MovieClip
"goldGem"Frame 276Symbol 580 MovieClip
"pinkGem"Frame 276Symbol 582 MovieClip
"bug1"Frame 276Symbol 265 MovieClip
"bug2"Frame 276Symbol 267 MovieClip
"bug3"Frame 276Symbol 269 MovieClip
"bug4"Frame 276Symbol 271 MovieClip
"myPause"Frame 276Symbol 603 MovieClip
"continueMC"Frame 276Symbol 739 MovieClip
"movieStrips"Frame 276Symbol 583 MovieClip
"gameOverScreen"Frame 276Symbol 597 MovieClip
"fadeMusic"Frame 276Symbol 605 MovieClip
"mcPlatforms"Frame 277Symbol 701 MovieClip
"bonus"Frame 277Symbol 757 MovieClip
"enemy0"Frame 277Symbol 735 MovieClip
"enemy1"Frame 277Symbol 758 MovieClip
"player"Frame 277Symbol 550 MovieClip
"Hpotion"Frame 277Symbol 759 MovieClip
"HUD"Frame 277Symbol 570 MovieClip
"regainHealth"Frame 277Symbol 763 MovieClip
"blueGem"Frame 277Symbol 578 MovieClip
"goldGem"Frame 277Symbol 580 MovieClip
"pinkGem"Frame 277Symbol 582 MovieClip
"bug1"Frame 277Symbol 265 MovieClip
"bug2"Frame 277Symbol 267 MovieClip
"bug3"Frame 277Symbol 269 MovieClip
"bug4"Frame 277Symbol 271 MovieClip
"myPause"Frame 277Symbol 603 MovieClip
"continueMC"Frame 277Symbol 739 MovieClip
"movieStrips"Frame 277Symbol 583 MovieClip
"gameOverScreen"Frame 277Symbol 597 MovieClip
"fadeMusic"Frame 277Symbol 605 MovieClip
"mcPlatforms"Frame 278Symbol 701 MovieClip
"Boss"Frame 278Symbol 793 MovieClip
"player"Frame 278Symbol 550 MovieClip
"crate"Frame 278Symbol 798 MovieClip
"Hpotion"Frame 278Symbol 759 MovieClip
"HUD"Frame 278Symbol 570 MovieClip
"regainHealth"Frame 278Symbol 763 MovieClip
"gem"Frame 278Symbol 805 MovieClip
"blueGem"Frame 278Symbol 578 MovieClip
"goldGem"Frame 278Symbol 580 MovieClip
"pinkGem"Frame 278Symbol 582 MovieClip
"bug1"Frame 278Symbol 265 MovieClip
"bug2"Frame 278Symbol 267 MovieClip
"bug3"Frame 278Symbol 269 MovieClip
"bug4"Frame 278Symbol 271 MovieClip
"myPause"Frame 278Symbol 603 MovieClip
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"gameOverScreen"Frame 278Symbol 597 MovieClip
"fadeMusic"Frame 278Symbol 605 MovieClip
"mcPlatforms"Frame 280Symbol 830 MovieClip
"movieStrips"Frame 280Symbol 475 MovieClip
"chptrBegin"Frame 280Symbol 477 MovieClip
"enemy0"Frame 281Symbol 837 MovieClip
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"player"Frame 281Symbol 550 MovieClip
"Hpotion"Frame 281Symbol 759 MovieClip
"HUD"Frame 281Symbol 570 MovieClip
"regainHealth"Frame 281Symbol 763 MovieClip
"blueGem"Frame 281Symbol 578 MovieClip
"goldGem"Frame 281Symbol 580 MovieClip
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"bug1"Frame 281Symbol 265 MovieClip
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"bug3"Frame 281Symbol 269 MovieClip
"bug4"Frame 281Symbol 271 MovieClip
"myPause"Frame 281Symbol 603 MovieClip
"continueMC"Frame 281Symbol 739 MovieClip
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"fadeMusic"Frame 281Symbol 605 MovieClip
"mcPlatforms"Frame 282Symbol 842 MovieClip
"enemy0"Frame 282Symbol 869 MovieClip
"enemy1"Frame 282Symbol 869 MovieClip
"player"Frame 282Symbol 550 MovieClip
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Special Tags

Protect (24)Timeline Frame 131 bytes "..$1$rp$0WrJ0xVL54RXnra6QlJIN1."
ExportAssets (56)Timeline Frame 1Symbol 1 as "potionPicked"
ExportAssets (56)Timeline Frame 1Symbol 2 as "swordsClank"
ExportAssets (56)Timeline Frame 1Symbol 14 as "lavaBall"
ExportAssets (56)Timeline Frame 1Symbol 16 as "mcTest"
ExportAssets (56)Timeline Frame 1Symbol 18 as "dart"
ExportAssets (56)Timeline Frame 15Symbol 100 as "softMusic"
ExportAssets (56)Timeline Frame 16Symbol 115 as "fightJamz"
ExportAssets (56)Timeline Frame 17Symbol 116 as "fightJamz2"
ExportAssets (56)Timeline Frame 18Symbol 117 as "FightJamz3"
ExportAssets (56)Timeline Frame 19Symbol 118 as "blow"
ExportAssets (56)Timeline Frame 20Symbol 119 as "FightJamz4"
ExportAssets (56)Timeline Frame 276Symbol 2 as "swordsClank"
ExportAssets (56)Timeline Frame 281Symbol 2 as "swordsClank"
ExportAssets (56)Timeline Frame 294Symbol 2 as "swordsClank"

Labels

"logo"Frame 11
"begin"Frame 12
"loading"Frame 15
"complete"Frame 16
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"instructions"Frame 45
"story"Frame 46
"options"Frame 47
"info"Frame 48
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"begin1"Frame 269
"L1"Frame 270
"begin2"Frame 274
"L2"Frame 275
"begin3"Frame 280
"begin4"Frame 286
"secretCave"Frame 288
"fourD"Frame 290
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"wallJump"Symbol 550 MovieClip Frame 8
"hop"Symbol 550 MovieClip Frame 9
"hurt"Symbol 550 MovieClip Frame 11
"die"Symbol 550 MovieClip Frame 12
"ready"Symbol 915 MovieClip Frame 1

Dynamic Text Variables

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scoreSymbol 736 EditableText""
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scoreSymbol 947 EditableText""
scoreSymbol 964 EditableText""
scoreSymbol 1017 EditableText""
scoreSymbol 1029 EditableText""
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scoreSymbol 1092 EditableText""
scoreSymbol 1126 EditableText""
scoreSymbol 1265 EditableText""
scoreSymbol 1270 EditableText""
scoreSymbol 1324 EditableText""
scoreSymbol 1350 EditableText""
scoreSymbol 1357 EditableText""
scoreSymbol 1380 EditableText""
scoreSymbol 1393 EditableText""
scoreSymbol 1425 EditableText""
totalScoreSymbol 1465 EditableText""
points1Symbol 1466 EditableText""
points2Symbol 1467 EditableText""
points3Symbol 1468 EditableText""
points4Symbol 1469 EditableText""
points5Symbol 1470 EditableText""
points6Symbol 1471 EditableText""
points7Symbol 1472 EditableText""
diffBonusTxtSymbol 1473 EditableText""




http://swfchan.com/3/11853/info.shtml
Created: 6/6 -2019 17:51:39 Last modified: 6/6 -2019 17:51:39 Server time: 22/12 -2024 21:46:27