STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229595 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2595 · P5190 |
This is the info page for Flash #12032 |
Free Games AND ShowS |
MINICLIP.COM INTRO COMPONENT v1.4 |
Place this component on the top layer of the second frame, leaving frame 1 completely empty. The silhouette helps you position the preloader correctly on your page. |
The game is loading (0%) |
The game is loading (0%) |
MINICLIP.COM SAFE SCORE COMPONENT b0.3 |
Place this component on the second frame of the movie. |
scoreLocation setScore(int) |
The absolute path to the score variable. Global function to set the safe score. Use this function where the score is defined or changed. NEVER set or change the score in any other way. |
PEARLdiver |
PLAY |
INSTRUCTIONS |
Dive for pearls off the sundrenched beaches of a tropical island. This is free diving so first you must fill your lungs with air before making your dive - hit the left and right arrow keys as fast as you can to fill your lungs. Once in the water use your arrow keys to swim to the seabed avoiding the dangers on the way. Collect as many pearls and other treasures from the seabed as you can (spacebar to pick up item) before making your way back to the surface. Run out of air and your diving days are over. |
BACK |
MINIMUM BOUNTY $ |
000 |
Attempt Dive [Press Space] |
horseshoe bay |
Small shallow dive site - you don't need to stray too far from the dive rope to clear this site out! |
In to deeper water and a larger dive area - you'll need to fill your lungs to clear this site out! |
shark straits |
Deeper and larger still - keep an eye on your oxygen levels to return safely from here! |
magnetic point |
You're really into deep water now and swimming with the killer whales - a huge dive site with abundant riches! |
orca water |
The ultimate dive site off the island - deep, wide and very dangerous, but plenty of bounty to make it worth the risk! |
dead sea |
TOTAL BOUNTY |
00000 |
$ |
BOUNTY |
00000 |
AIR |
MINIMUM DIVE BOUNTY NOT YET COLLECTED |
MINIMUM DIVE BOUNTY COLLECTED |
RETURN TO DIVE LINE TO ASCEND TO BOAT |
TIME |
00:00 |
100 |
100 |
$500 |
$500 |
00000 |
DEPTH |
000 |
M |
SUBMIT HISCORE |
bad luck |
00000 |
TOTAL SCORE |
LOADING HISCORES |
RETURN TO MENU |
MINICLIP.COM HIGHSCORE COMPONENT v1.26 |
Place this component on a frame where the highscores should be displayed. The silhouette helps you position it correctly on your page. |
scoreLocation gamename saveScore scoreIsTime scoreReversed negativeScoreAllowed |
The absolute path to the score variable. Game identifier. Set to false to only show the scores and not save score. Score is based on time - '00m23s45ms' should be sent as '2345' (number mustn't start with a zero). Score is sorted descending, time is sorted ascending. Score can be less than zero. |
DAILY |
WEEKLY |
MONTHLY |
THE HIGHSCORES ARE EXCLUSIVELY AVAILABLE ON MINICLIP.COM |
PLAY THIS GAME WITH HIGHSCORES! |
PLAY THIS GAME WITH HIGHSCORES! |
HIGHSCORES |
00000 |
DIVE BOUNTY |
00000 |
TOTAL SCORE |
0000 |
TOTAL BOUNTY |
$ |
PRESS SPACE TO CONTINUE |
00000 |
00000 |
00000 |
TOTAL BOUNTY |
LOADING HISCORES |
ActionScript [AS1/AS2]
Frame 1function setUpBubbles() { bn = 2; i = 2; while (i <= 50) { duplicateMovieClip ("p1", "p" + i, i + 10); eval ("p" + i)._alpha = 0; i++; } p1._alpha = 0; g = 0.1; } function setupSounds() { stopAllSounds(); boat_fx = new Sound(bg); boat_fx.attachSound("boat_fx"); boat_fx.setVolume(0); boat_fx.start(0, 10000); collect_fx = new Sound(); collect_fx.attachSound("collect_fx"); hit_fx = new Sound(diver_mc); hit_fx.attachSound("hit_fx"); } _quality = "BEST"; oxygenLoss = 0.025; play(); site = new Object(); site.depth = [0, 1000, 1250, 1500, 1750, 2000]; site.scale = [0, 1500, 2500, 3000, 4000, 5000]; site.clams = [0, 10, 15, 20, 25, 30]; site.treasure = [0, 1, 2, 3, 4, 5]; site.obstacles = [0, 1, 3, 5, 7, 9]; site.bountyMin = [0, 500, 800, 1000, 1500, 2000];Instance of Symbol 67 MovieClip in Frame 3onClipEvent (load) { gotoAndStop ("on"); }Instance of Symbol 74 MovieClip in Frame 3//component parameters onClipEvent (initialize) { scoreLocation = "_root.score"; }Frame 10Frame 20setscore(0); bountyTotal = 0; level = 0; stopAllSounds(); stop();Frame 30stopAllSounds(); bounty = 0; depth = 0; level++; bountyMin = site.bountyMin[level]; bountyMinCollected = false; map_mc.gotoAndStop(level); speed = 0; speedY = 0; collectables = new Array(); bumpers = new Array(); tanglers = new Array(); colliders = new Array(); stop();Frame 40stopAllSounds(); boat_fx = new Sound(); boat_fx.attachSound("boat_fx"); boat_fx.setVolume(80); boat_fx.start(0, 100); splash_fx = new Sound(); splash_fx.attachSound("splash_fx"); oxygen = 20; gameActive = true; keyLast = false; diver_mc.gotoAndPlay("breathe"); y0 = diver_mc._y + 1; var i = 0; this.onEnterFrame = function () { i = i + 0.15; diver_mc._y = y0 + Math.sin(i); if (oxygen >= 100) { gameActive = false; } if (oxygen > 0) { oxygen_mc.gotoAndStop(Math.round(oxygen)); } else { oxygen_mc.gotoAndStop(101); } }; var lcolor = new Object(); switch (_root.level) { case 1 : lcolor = {ra:100, rb:0, ga:100, gb:0, ba:100, bb:0, aa:100, ab:0}; break; case 2 : lcolor = {ra:75, rb:25, ga:75, gb:50, ba:100, bb:75, aa:100, ab:0}; break; case 3 : lcolor = {ra:75, rb:0, ga:100, gb:25, ba:125, bb:0, aa:100, ab:0}; break; case 4 : lcolor = {ra:125, rb:25, ga:90, gb:15, ba:90, bb:15, aa:100, ab:0}; break; case 5 : lcolor = {ra:90, rb:-25, ga:90, gb:-25, ba:100, bb:0, aa:100, ab:0}; } if (levelColor1 == undefined) { levelColor1 = new Color(waterRipple_mc); } if (levelColor2 == undefined) { levelColor2 = new Color(diver_mc); } if (levelColor3 == undefined) { levelColor3 = new Color(sky_mc); } levelColor1.setTransform(lcolor); levelColor2.setTransform(lcolor); levelColor3.setTransform(lcolor); keyListener = new Object(); keyListener.onKeyDown = function () { if (!gameActive) { return(undefined); } if ((Key.getCode() == 37) && ((!keyLast) || (keyLast == 2))) { _root.oxygen++; keyLast = 1; } else if ((Key.getCode() == 39) && ((!keyLast) || (keyLast == 1))) { _root.oxygen++; keyLast = 2; } }; Key.addListener(keyListener); stop();Instance of Symbol 415 MovieClip in Frame 40onClipEvent (load) { t = 11000 - (_root.level * 1000); } onClipEvent (enterFrame) { if (_root.gameActive) { t = t - 40; if (t <= 0) { t = 0; _root.gameActive = false; } secs = Math.floor(t / 1000); mins = Math.floor(secs / 60); secs = secs - (mins * 60); if (mins < 10) { time = "0" + mins; } else { time = mins; } time = time + ":"; if (secs < 10) { time = time + "0"; } time = time + String(secs); } }Frame 50setupBubbles(); setupSounds(); gameActive = true; goneTime = 0; posX = 0; gameState = "DIVE"; stop(); Key.removeListener(keyListener); this.onEnterFrame = function () { if ((!bountyMinCollected) && (bounty >= bountyMin)) { info_mc.gotoAndPlay("minbounty"); bountyMinCollected = true; } posX = posX - speed; buoy_mc._x = posX + 275; oxygen = oxygen - oxygenLoss; if (oxygen > 0) { oxygen_mc.gotoAndStop(Math.round(oxygen)); } else { oxygen_mc.gotoAndStop(101); diver_mc.control = false; diver_mc.anim = "drown"; } }; keyListener = new Object(); keyListener.onKeyDown = function () { if (((Key.getCode() == 32) && (diver_mc.control)) && (diver_mc.anim != "forrage")) { diver_mc.anim = "forrage"; diver_mc.gotoAndPlay("forrage"); } if (Key.getCode() == 81) { if (_quality == "BEST") { _quality = "LOW"; } else { _quality = "BEST"; } } }; Key.addListener(keyListener);Instance of Symbol 444 MovieClip "bgdetail_mc" in Frame 50onClipEvent (load) { this.gotoAndStop(_root.level); } onClipEvent (enterFrame) { _x = (_x - (_root.speed * 0.7)); }Instance of Symbol 476 MovieClip in Frame 50onClipEvent (enterFrame) { _alpha = (_parent.diver_mc._y / 30); scale = (_parent.diver_mc._y / 4) - Math.abs(_parent.diver_mc.rot * 0.4); if (scale < 1) { scale = 1; } _yscale = (scale * 1.2); if (_parent.diver_mc._xscale > 0) { _xscale = scale; } else { _xscale = (-scale); } }Instance of Symbol 519 MovieClip in Frame 50onClipEvent (load) { xMax = 700; xMin = -150; factor = 1; active = false; _parent.colliders.push(this); _x = 1000; } onClipEvent (enterFrame) { if (active) { i = i + 0.1; _x = (_x + (speed - (_root.speed * factor))); _y = (_y - (_root.speedY + (Math.sin(i) * w))); if ((_x < xMin) || (_x > xMax)) { active = false; } } else if ((random(30) == 0) && (_root.level > 1)) { active = true; if (_root.gameState == "SEABED") { xOffset = 10; _y = (50 + random(250)); _x = (xMin + xOffset); speed = 4 + random(8); _xscale = 100; } else if (_root.gameState == "DIVE") { xOffset = 200 + random(150); _y = 450; _x = (xMin + xOffset); speed = 4 + random(8); _xscale = 100; } else if (_root.gameState == "RESURFACE") { xOffset = 200 + random(150); _y = -50; _x = (xMin + xOffset); speed = 4 + random(8); _xscale = 100; } if (random(2) == 0) { _x = (xMax - xOffset); speed = speed * -1; _xscale = -100; } w = random(40) * 0.1; i = 0; } }Instance of Symbol 562 MovieClip in Frame 50onClipEvent (load) { xMax = 800; xMin = -250; factor = 1; active = false; _parent.colliders.push(this); _x = 1000; } onClipEvent (enterFrame) { if (active) { i = i + 0.1; _x = (_x + (speed - (_root.speed * factor))); _y = (_y - (_root.speedY + (Math.sin(i) * w))); if ((_x < xMin) || (_x > xMax)) { active = false; } } else if ((random(100) == 0) && (_root.level > 3)) { active = true; if (_root.gameState == "SEABED") { xOffset = 10; _y = (50 + random(250)); _x = (xMin + xOffset); speed = 5 + random(7); _xscale = 100; } else if (_root.gameState == "DIVE") { xOffset = 200 + random(150); _y = 450; _x = (xMin + xOffset); speed = 5 + random(7); _xscale = 100; } else if (_root.gameState == "RESURFACE") { xOffset = 200 + random(150); _y = -50; _x = (xMin + xOffset); speed = 5 + random(7); _xscale = 100; } if (random(2) == 0) { _x = (xMax - xOffset); speed = speed * -1; _xscale = -100; } w = random(40) * 0.1; i = 0; } }Instance of Symbol 581 MovieClip in Frame 50onClipEvent (load) { xMax = 700; xMin = -150; factor = 1; active = false; _parent.colliders.push(this); _x = 1000; } onClipEvent (enterFrame) { if (active) { i = i + 0.1; _x = (_x + (speed - (_root.speed * factor))); _y = (_y - (_root.speedY + (Math.sin(i) * w))); if ((_x < xMin) || (_x > xMax)) { active = false; } } else if (random(10) == 0) { active = true; if (_root.gameState == "SEABED") { xOffset = 10; _y = (50 + random(250)); _x = (xMin + xOffset); speed = 4 + random(6); _xscale = 100; } else if (_root.gameState == "DIVE") { xOffset = 200 + random(150); _y = 450; _x = (xMin + xOffset); speed = 4 + random(6); _xscale = 100; } else if (_root.gameState == "RESURFACE") { xOffset = 200 + random(150); _y = -50; _x = (xMin + xOffset); speed = 4 + random(6); _xscale = 100; } if (random(2) == 0) { _x = (xMax - xOffset); speed = speed * -1; _xscale = -100; } w = random(40) * 0.1; i = 0; } }Instance of Symbol 639 MovieClip in Frame 50onClipEvent (load) { xMax = 650; xMin = -100; factor = 0.5; active = false; _x = 1000; } onClipEvent (enterFrame) { if (active) { i = i + 0.1; _x = (_x + (speed - (_root.speed * factor))); _y = (_y - (_root.speedY + (Math.sin(i) * w))); if ((_x < xMin) || (_x > xMax)) { active = false; } } else if (random(20) == 0) { active = true; if (_root.gameState == "SEABED") { xOffset = 10; _y = (50 + random(250)); _x = (xMin + xOffset); speed = 2 + random(8); _xscale = 100; } else if (_root.gameState == "DIVE") { xOffset = 200 + random(150); _y = 450; _x = (xMin + xOffset); speed = random(8); _xscale = 100; } else if (_root.gameState == "RESURFACE") { xOffset = 200 + random(150); _y = -50; _x = (xMin + xOffset); speed = random(8); _xscale = 100; } if (random(2) == 0) { _x = (xMax - xOffset); speed = speed * -1; _xscale = -100; } w = random(40) * 0.1; i = 0; this.gotoAndStop(1 + random(5)); } }Instance of Symbol 639 MovieClip in Frame 50onClipEvent (load) { xMax = 650; xMin = -100; factor = 0.5; active = false; _x = 1000; } onClipEvent (enterFrame) { if (active) { i = i + 0.1; _x = (_x + (speed - (_root.speed * factor))); _y = (_y - (_root.speedY + (Math.sin(i) * w))); if ((_x < xMin) || (_x > xMax)) { active = false; } } else if (random(20) == 0) { active = true; if (_root.gameState == "SEABED") { xOffset = 10; _y = (50 + random(250)); _x = (xMin + xOffset); speed = 2 + random(8); _xscale = 100; } else if (_root.gameState == "DIVE") { xOffset = 200 + random(150); _y = 450; _x = (xMin + xOffset); speed = random(8); _xscale = 100; } else if (_root.gameState == "RESURFACE") { xOffset = 200 + random(150); _y = -50; _x = (xMin + xOffset); speed = random(8); _xscale = 100; } if (random(2) == 0) { _x = (xMax - xOffset); speed = speed * -1; _xscale = -100; } w = random(40) * 0.1; i = 0; this.gotoAndStop(1 + random(5)); } }Instance of Symbol 639 MovieClip in Frame 50onClipEvent (load) { xMax = 650; xMin = -100; factor = 0.5; active = false; _x = 1000; } onClipEvent (enterFrame) { if (active) { i = i + 0.1; _x = (_x + (speed - (_root.speed * factor))); _y = (_y - (_root.speedY + (Math.sin(i) * w))); if ((_x < xMin) || (_x > xMax)) { active = false; } } else if (random(20) == 0) { active = true; if (_root.gameState == "SEABED") { xOffset = 10; _y = (50 + random(250)); _x = (xMin + xOffset); speed = 2 + random(8); _xscale = 100; } else if (_root.gameState == "DIVE") { xOffset = 200 + random(150); _y = 450; _x = (xMin + xOffset); speed = random(8); _xscale = 100; } else if (_root.gameState == "RESURFACE") { xOffset = 200 + random(150); _y = -50; _x = (xMin + xOffset); speed = random(8); _xscale = 100; } if (random(2) == 0) { _x = (xMax - xOffset); speed = speed * -1; _xscale = -100; } w = random(40) * 0.1; i = 0; this.gotoAndStop(1 + random(5)); } }Instance of Symbol 639 MovieClip in Frame 50onClipEvent (load) { xMax = 650; xMin = -100; factor = 0.5; active = false; _x = 1000; } onClipEvent (enterFrame) { if (active) { i = i + 0.1; _x = (_x + (speed - (_root.speed * factor))); _y = (_y - (_root.speedY + (Math.sin(i) * w))); if ((_x < xMin) || (_x > xMax)) { active = false; } } else if (random(20) == 0) { active = true; if (_root.gameState == "SEABED") { xOffset = 10; _y = (50 + random(250)); _x = (xMin + xOffset); speed = 2 + random(8); _xscale = 100; } else if (_root.gameState == "DIVE") { xOffset = 200 + random(150); _y = 450; _x = (xMin + xOffset); speed = random(8); _xscale = 100; } else if (_root.gameState == "RESURFACE") { xOffset = 200 + random(150); _y = -50; _x = (xMin + xOffset); speed = random(8); _xscale = 100; } if (random(2) == 0) { _x = (xMax - xOffset); speed = speed * -1; _xscale = -100; } w = random(40) * 0.1; i = 0; this.gotoAndStop(1 + random(5)); } }Instance of Symbol 397 MovieClip "diver_mc" in Frame 50onClipEvent (load) { beenToSeabed = false; bedDepth = -_root.site.depth[_root.level]; depth = -10; speed = 0; speedMax = 10; speedInc = 1; dy = 0; dropRate = 0.15; dyMax = 8; yMax = 360; rot = 60; _rotation = 80; control = true; anim = "swim"; checkGrab = function () { var _local1 = _parent; var _local2 = _root; for (i in _local1.collectables) { mc = _local1.collectables[i]; if (mc.full && (hit_mc.hitTest(mc))) { mc.gotoAndPlay("collect"); _local1.bounty = _local1.bounty + mc.bounty; if (!_local2.mute) { _local2.collect_fx.start(); } } } }; checkTangle = function () { var _local1 = _parent; for (i in _local1.tanglers) { mc = _local1.tanglers[i]; if (mc.hitTest(_x, _y)) { return(true); } } return(false); }; checkBump = function () { var _local1 = _parent; for (i in _local1.bumpers) { mc = _local1.bumpers[i]; if (mc.hitTest(_x, _y)) { return(true); } } return(false); }; checkCollision = function () { var _local1 = _parent; if (anim == "collide") { return(false); } for (i in _local1.colliders) { mc = _local1.colliders[i]; if (hit_mc.hitTest(mc)) { return(true); } } return(false); }; } onClipEvent (enterFrame) { climbing = false; if (control) { if (_root.gameState == "SEABED") { rotMulti = 0.1; } else { rotMulti = 2; } if (Key.isDown(38)) { if (_xscale > 0) { rot = rot - Math.abs(dy * rotMulti); } else { rot = rot + Math.abs(dy * rotMulti); } climbing = true; _root.oxygen = _root.oxygen - _root.oxygenLoss; } if (Key.isDown(40)) { if (_xscale > 0) { rot = rot + Math.abs(dy * rotMulti); } else { rot = rot - Math.abs(dy * rotMulti); } dy = dy + (dropRate * 2); _root.oxygen = _root.oxygen - _root.oxygenLoss; } if (Key.isDown(37)) { if (_xscale > 0) { _xscale = -100; rot = rot * -1; } rot = rot * 0.9; if (speed > 0) { speed = speed * 0.7; } if (speed > (-speedMax)) { speed = speed - speedInc; } _root.oxygen = _root.oxygen - _root.oxygenLoss; } if (Key.isDown(39)) { if (_xscale < 0) { _xscale = 100; rot = rot * -1; } rot = rot * 0.9; if (speed < 0) { speed = speed * 0.7; } if (speed < speedMax) { speed = speed + speedInc; } _root.oxygen = _root.oxygen - _root.oxygenLoss; } } speed = speed * 0.99; rot = rot * 0.99; if (!control) { rot = rot * 0.8; } if (rot < -80) { rot = -80; } if (rot > 60) { rot = 60; } if (Math.abs(rot) < 1) { rot = 0; } _rotation = (rot + (_xscale / 5)); _yscale = 100; yMax = 360 - Math.abs(rot * 0.66); if (climbing) { dy = dy - (dropRate * 3); } else { dy = dy + dropRate; } if (anim == "collide") { dy = dy - dropRate; } if (dy > dyMax) { dy = dyMax; } if (dy < (-dyMax)) { dy = -dyMax; } if (checkBump()) { if (control) { control = false; anim = "collide"; _root.hit_fx.setVolume(20 + (Math.abs(speed) * 8)); if (!_root.mute) { _root.hit_fx.start(); } dy = dy * -0.5; speed = speed * -0.5; this.gotoAndPlay("collide"); _root.oxygen = _root.oxygen - 3; } else if (Math.abs(speed) < 1) { speed = speed * 1.1; } else { speed = speed / 0.99; } } if (checkTangle()) { dy = dy * 0.8; speed = speed * 0.8; } if (checkCollision() && (control)) { control = false; anim = "collide"; dy = 0; _root.hit_fx.setVolume(20 + (Math.abs(speed) * 8)); if (!_root.mute) { _root.hit_fx.start(); } speed = speed * 0.5; this.gotoAndPlay("collide"); _root.oxygen = _root.oxygen - 5; } if (depth <= bedDepth) { if (_root.gameState != "SEABED") { beenToSeabed = true; depth = bedDepth; _root.speedY = 0; _root.bg.gotoAndStop(100); _root.seabed_mc._y = 300; _root.bgdetail_mc._y = 300; _root.terrain_mc._y = 300; _root.buoy_mc._y = 175; _root.gameState = "SEABED"; } if ((_y + dy) < yMax) { _y = (_y + dy); } else { dy = 0; speed = speed * 0.7; _y = yMax; } } else if (depth > 0) { if (beenToSeabed) { if (Math.abs(_root.posX) < 100) { _root.gotoAndPlay("levelOver"); } else { depth = 0; _root.speedY = 0; _root.info_mc.gotoAndPlay("return"); } } else { depth = 0; _root.speedY = 0; } } else { if (Math.abs(_y - 200) < 2) { _y = 200; } else if (_y < 200) { _y = (_y + 4); } else { _y = (_y - 2); } _root.speedY = dy; depth = depth - dy; _root.surface_mc._y = depth + 80; _root.seabed_mc._y = (depth + 300) - bedDepth; _root.scrollers_mc._y = (depth + 300) - bedDepth; _root.terrain_mc._y = (depth + 300) - bedDepth; _root.bgdetail_mc._y = (depth + 300) - bedDepth; _root.bg.gotoAndStop(Math.round((depth / bedDepth) * 100)); buoyY = (depth + 175) - bedDepth; if ((buoyY >= 175) && (buoyY <= 200)) { _root.buoy_mc._y = buoyY; } } if (_y < 0) { _y = 0; if (_root.gameState == "SEABED") { if (Math.abs(_root.posX) > 100) { _root.info_mc.gotoAndPlay("return"); } else if (!_root.bountyMinCollected) { _root.info_mc.gotoAndPlay("notenough"); } else { _root.gameState = "RESURFACE"; depth = bedDepth + 1; } } } _root.depth = Math.round(depth * -0.02); var boatVol = (60 - (_root.depth * 6)); if (boatVol > 0) { _root.boat_fx.setVolume(boatVol); } else { _root.boat_fx.setVolume(0); } _root.speed = speed; }Instance of Symbol 650 MovieClip "p1" in Frame 50onClipEvent (load) { function newPath() { var _local1 = _root; t = 0; point.x = _local1.diver_mc.head_mc._x; point.y = _local1.diver_mc.head_mc._y; _local1.diver_mc.localToGlobal(point); x0 = point.x; y0 = point.y; dX = (_local1.speed * -5) / (10 + random(11)); dY = (10 + random(11)) / -15; timerange = 25; scale = (20 + random(20)) * 0.8; this._xscale = scale; this._yscale = scale; floating = true; } point = new Object(); point.x = 0; point.y = 0; floating = false; nm = new String(this._name); num = Number(nm.substr(1, 2)); } onClipEvent (enterFrame) { if (num == 1) { if (_parent.bn < 80) { _parent.bn++; } else { _parent.bn = 2; } } if (floating) { t++; xPos = x0 + (dX * t); yPos = y0 + ((dY * t) - (_parent.g * Math.pow(t, 2))); this._x = xPos; this._y = yPos; this._alpha = (timerange - t) * 3; if (t >= timerange) { floating = false; } } else if ((num == _parent.bn) && (_root.oxygen > 5)) { newPath(); } }Instance of Symbol 415 MovieClip in Frame 50onClipEvent (enterFrame) { if (_parent.gameActive && (!_parent.paused)) { _parent.goneTime = _parent.goneTime + 50; secs = Math.floor(_parent.goneTime / 1000); mins = Math.floor(secs / 60); secs = secs - (mins * 60); if (mins < 10) { time = "0" + mins; } else { time = mins; } time = time + ":"; if (secs < 10) { time = time + "0"; } time = time + String(secs); } }Frame 60delete this.onEnterFrame; Key.removeListener(keyListener); i = 2; while (i <= 50) { removeMovieClip("p" + i); i++; } gameActive = false; boat_fx.stop(); stopAllSounds(); stop(); setscore(score + (bounty * 0.5));Instance of Symbol 722 MovieClip "comHighscores" in Frame 70//component parameters onClipEvent (initialize) { scoreLocation = "_root.score"; gamename = "pearldiver"; saveScore = true; scoreIsTime = false; scoreReversed = false; negativeScoreAllowed = false; }Frame 80delete this.onEnterFrame; Key.removeListener(keyListener); i = 2; while (i <= 50) { removeMovieClip("p" + i); i++; } boat_fx.setVolume(80); gameActive = false; bountyTotal = bountyTotal + bounty; setscore((score + bounty) + Math.floor(goneTime / 100)); diver_mc.gotoAndPlay("out"); y0 = diver_mc._y + 1; var i = 0; this.onEnterFrame = function () { i = i + 0.15; diver_mc._y = y0 + Math.sin(i); }; play();Frame 110if (level < 5) { stop(); } else { gotoAndStop ("gameOver"); }Frame 120stop();Instance of Symbol 722 MovieClip "comHighscores" in Frame 130//component parameters onClipEvent (initialize) { scoreLocation = "_root.score"; gamename = "pearldiver"; saveScore = true; scoreIsTime = false; scoreReversed = false; negativeScoreAllowed = false; }Symbol 10 Buttonon (release) { getURL ("http://www.miniclip.com/", "_blank"); }Symbol 11 MovieClip Frame 2_parent.mcAnimation.play(); stop();Symbol 11 MovieClip Frame 13_parent.gotoAndPlay("preload"); stop();Symbol 25 MovieClip Frame 1stop();Symbol 25 MovieClip Frame 60Symbol 25 MovieClip Frame 209_parent.mcBackground.play(); stop();Symbol 30 MovieClip Frame 1this._visible = false;Symbol 36 Buttonon (release) { getURL ("http://www.miniclip.com/", "_blank"); }Symbol 41 MovieClip Frame 1pushSWF1 = "http://www.miniclip.com/swfcontent/push/didyouknow.swf"; totalAds = 1; gotoAndPlay ("ReadCookie");Symbol 41 MovieClip Frame 9so = SharedObject.getLocal("MiniclipLoaderAd"); showThisAd = so.data.showThisAd + 1; if (showThisAd > totalAds) { showThisAd = 1; } so.data.showThisAd = showThisAd; gotoAndPlay ("prepareAd");Symbol 41 MovieClip Frame 20doReadCookie(); showAd = ((this["pushSWF" + showThisAd] + "?cacheBuster=") + getTimer()) + random(999999); gotoAndPlay ("loadAd");Symbol 41 MovieClip Frame 31if (_url.indexOf(http) > 0) { mcAd.loadMovie(showAd); } mcCookie.doWriteCookie(showThisAd);Symbol 41 MovieClip Frame 33if ((mcAd.getBytesTotal() != 0) && (mcAd.getBytesLoaded() == mcAd.getBytesTotal())) { lastAdShown = showThisAd; doWriteCookie(); gotoAndStop ("showAd"); } else { gotoAndPlay(_currentframe - 1); }Symbol 41 MovieClip Frame 41stop();Symbol 51 MovieClip Frame 1stop();Symbol 51 MovieClip Frame 100stop();Symbol 53 MovieClip Frame 1stop();Symbol 53 MovieClip Frame 12_root.play(); _root.isFinished = true; _parent.stop(); stop();Symbol 54 MovieClip Frame 1xPos = _x; yPos = _y; mcBackground._x = mcBackground._x - xPos; mcBackground._y = mcBackground._y - yPos; mcAnimation._x = mcAnimation._x - xPos; mcAnimation._y = mcAnimation._y - yPos; var stageWidth = Stage.width; var stageHeight = Stage.height; var centerStageX = (stageWidth / 2); var centerStageY = (stageHeight / 2); mcBackground._width = stageWidth; mcBackground._height = stageHeight; mcAnimation._x = mcAnimation._x + centerStageX; mcAnimation._y = mcAnimation._y + (centerStageY - (stageHeight / 10)); _root.stop(); stop();Instance of Symbol 30 MovieClip "mcIntro" in Symbol 54 MovieClip Frame 1onClipEvent (load) { _visible = false; }Instance of Symbol 53 MovieClip "mcLoadingAnimated" in Symbol 54 MovieClip Frame 2onClipEvent (load) { _visible = false; }Symbol 54 MovieClip Frame 3var loadedPercent = int((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); if (loadedPercent == 100) { _root.play(); stop(); } else { mcLoadingAnimated._visible = true; }Symbol 54 MovieClip Frame 5var loadedPercent = int((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); if (loadedPercent < 100) { mcLoadingAnimated.mcLoading.gotoAndStop(loadedPercent); mcLoadingAnimated.mcLoading.txtPercentLoaded1 = ("The game is loading (" + loadedPercent) + "%)"; mcLoadingAnimated.mcLoading.txtPercentLoaded2 = ("The game is loading (" + loadedPercent) + "%)"; gotoAndPlay(_currentframe - 1); } else { mcLoadingAnimated.play(); stop(); }Symbol 61 Buttonon (release) { getURL ("http://www.miniclip.com", "_blank"); }Symbol 65 Buttonon (release) { trace(_currentframe); if (_currentframe <= 9) { globalsound.setVolume(100); gotoAndStop ("on"); } else { globalsound.setVolume(0); gotoAndStop ("off"); } }Symbol 67 MovieClip Frame 1stop();Symbol 73 MovieClip Frame 1this._visible = false;Symbol 74 MovieClip Frame 1_global.SSscoreLocation = scoreLocation; if (_global.dif == undefined) { _global.dif = random(100000); } _global.lockVariable = function (varName, varValue, newScore) { var _local1 = _global; var _local2 = varValue; if (newScore == undefined) { if (_local1.lockedVar == undefined) { _local1.lockedVar = _local2 + _local1.dif; } else { _local2 = _local1.lockedVar; } } else { _local1.lockedVar = newScore + _local1.dif; } var setVar = int(_local2 - _local1.dif); Set(varName, _local1.lockedVar - _local1.dif); }; _global.setScore = function (varValue) { var _local1 = varValue; trace("Safe Score Set: " + _local1); lockVariable(_global.SSscoreLocation, _local1, _local1); }; ivLockVariable = setInterval(lockVariable, 10, _global.SSscoreLocation, varValue); stop();Instance of Symbol 73 MovieClip in Symbol 74 MovieClip Frame 1onClipEvent (load) { _visible = false; }Symbol 81 Buttonon (release) { gotoAndStop ("map"); }Symbol 83 Buttonon (release) { nextFrame(); }Symbol 88 Buttonon (release) { gotoAndStop (1); }Symbol 89 MovieClip Frame 1stop();Symbol 98 Buttonon (press) { _root.gotoAndStop("boat"); }Symbol 105 Buttonon (press, keyPress "<Space>") { _root.gotoAndStop("boat"); }Symbol 397 MovieClip Frame 1control = true; anim = "swim";Symbol 397 MovieClip Frame 12if (anim == "drown") { gotoAndPlay ("drown"); } else { gotoAndPlay ("swim"); }Symbol 397 MovieClip Frame 20checkGrab();Symbol 397 MovieClip Frame 24if (anim == "drown") { gotoAndPlay ("drown"); } else { gotoAndPlay ("swim"); }Symbol 397 MovieClip Frame 76_parent.gotoAndStop("drown");Symbol 397 MovieClip Frame 81collCount = 100;Symbol 397 MovieClip Frame 106play();Symbol 397 MovieClip Frame 107if (checkBump() && (collCount > 0)) { collCount--; prevFrame(); } else { delete this.enterFrame; if (anim == "drown") { gotoAndPlay ("drown"); } else { gotoAndPlay ("swim"); } }Symbol 397 MovieClip Frame 131if (_root.gameActive) { gotoAndPlay ("breathe"); }Symbol 397 MovieClip Frame 141if (!_root.mute) { _root.splash_fx.start(); }Symbol 397 MovieClip Frame 154_parent.gotoAndStop("game");Symbol 397 MovieClip Frame 199stop();Symbol 405 MovieClip Frame 1stop();Symbol 412 MovieClip Frame 1count = 5; stop();Symbol 412 MovieClip Frame 12count--; if (count > 0) { gotoAndPlay ("notenough"); } else { gotoAndStop (1); }Symbol 412 MovieClip Frame 22count--; if (count > 0) { gotoAndPlay ("minbounty"); } else { gotoAndStop (1); }Symbol 412 MovieClip Frame 32count--; if (count > 0) { gotoAndPlay ("return"); } else { gotoAndStop (1); }Symbol 425 MovieClip Frame 1stop();Symbol 447 MovieClip Frame 1stop();Symbol 452 MovieClip Frame 1stop();Symbol 459 MovieClip Frame 1bounty = 100; full = true; float = false; stop(); this.onEnterFrame = function () { if ((full && (!float)) && (random(100) == 0)) { max = 150 + random(150); inc = 3 / max; dx = (100 - random(201)) / 50; float = true; i = 0; } if (float) { i = i + inc; _y = (81 - (Math.sin(i) * max)); _x = (_x + dx); if (_y > 81) { _y = 81; float = false; } } };Symbol 459 MovieClip Frame 2full = false; play();Symbol 459 MovieClip Frame 25stop();Symbol 471 MovieClip Frame 1bounty = 500; full = true; stop();Symbol 471 MovieClip Frame 2full = false; play();Symbol 471 MovieClip Frame 25stop();Symbol 472 MovieClip Frame 1stop(); this.onEnterFrame = function () { _x = _root.posX; }; setLocation = function (mc) { var _local1 = mc; var _local3 = _root.site.scale[_root.level]; do { var _local2 = _local3 - random(_local3 * 2); _local1._x = _local2; var hit = false; for (var j in objects) { if (_local1.hitTest(objects[j])) { hit = true; } } } while (hit); }; var objects = new Array(); var k = 0; var i = 1; while (i <= _root.site.clams[_root.level]) { k++; var mc = clam_mc.duplicateMovieClip("clam_mc" + i, k); setLocation(mc); objects.push(mc); _parent.collectables.push(mc); i++; } clam_mc._visible = false; var i = 1; while (i <= _root.site.treasure[_root.level]) { k++; var mc = treasure_mc.duplicateMovieClip("treasure_mc" + i, k); setLocation(mc); objects.push(mc); _parent.collectables.push(mc); i++; } treasure_mc._visible = false; if (_root.level < 3) { var obs = (2 + _root.level); var i = 1; while (i <= obs) { k++; var mc = bump_mc.duplicateMovieClip("bump_mc" + i, k); setLocation(mc); mc.gotoAndStop(1 + random(4)); objects.push(mc); _root.bumpers.push(mc); i++; } } bump_mc._visible = false; if (_root.level >= 3) { var obs = (2 + _root.level); var i = 1; while (i <= obs) { k++; var mc = coral_mc.duplicateMovieClip("coral_mc" + i, k); setLocation(mc); mc.gotoAndStop(1 + random(6)); objects.push(mc); _root.bumpers.push(mc); i++; } } coral_mc._visible = false;Symbol 639 MovieClip Frame 1stop();Symbol 650 MovieClip Frame 1stop(); gotoAndStop(1 + random(5));Symbol 679 MovieClip Frame 1stop(); this.onEnterFrame = function () { _x = _root.posX; }; getLocation = function () { var _local1 = _root.site.scale[_root.level]; return(_local1 - random(_local1 * 2)); }; var k = 0; var obs = _root.site.obstacles[_root.level]; var i = 1; while (i <= obs) { k++; var mc = sw1_mc.duplicateMovieClip("sw1_mc" + i, k); mc._x = getLocation(); _parent.tanglers.push(mc); i++; } sw1_mc._visible = false; var i = 1; while (i <= (obs * 1.5)) { k++; var mc = sw2_mc.duplicateMovieClip("sw2_mc" + i, k); mc._x = getLocation(); _parent.tanglers.push(mc); i++; } sw2_mc._visible = false; var i = 1; while (i <= (obs * 2)) { k++; var mc = sw3_mc.duplicateMovieClip("sw3_mc" + i, k); mc._x = getLocation(); _parent.tanglers.push(mc); i++; } sw3_mc._visible = false;Symbol 688 Buttonon (release) { gotoAndStop ("hiscoredie"); }Symbol 689 Buttonon (release) { gotoAndStop ("menu"); }Symbol 695 Buttonon (release) { gotoAndStop ("menu"); }Symbol 701 MovieClip Frame 1this._visible = false;Symbol 716 Buttonon (release) { gameURL = ("http://www.miniclip.com/" + gamename) + ".htm"; getURL (gameURL, "_blank"); }Symbol 722 MovieClip Frame 1testing = true;Instance of Symbol 701 MovieClip "mcHighscores" in Symbol 722 MovieClip Frame 1onClipEvent (load) { _visible = false; }Symbol 722 MovieClip Frame 2if ((_url.indexOf("miniclip.com") == -1) && (testing != true)) { gotoAndStop(_currentframe + 1); } else { var noCache = (getTimer() + random(100000)); var url = ("http://www.miniclip.com/swfcontent/highscore.swf?" + noCache); mcTarget.loadMovie(url); stop(); }Symbol 722 MovieClip Frame 3stop();Symbol 723 Buttonon (release, keyPress "<Space>") { gotoAndStop ("map"); }Symbol 732 Buttonon (release, keyPress "<Space>") { gotoAndStop ("menu"); }Symbol 737 Buttonon (release) { gotoAndStop ("hiscore"); }
Library Items
Symbol 1 Sound [splash_fx] | ||
Symbol 2 Sound [hit_fx] | ||
Symbol 3 Sound [collect_fx] | ||
Symbol 4 Sound [boat_fx] | ||
Symbol 5 Graphic | Used by:Timeline | |
Symbol 6 Graphic | Used by:Timeline | |
Symbol 7 Graphic | Used by:11 | |
Symbol 8 Graphic | Used by:11 | |
Symbol 9 Graphic | Used by:10 | |
Symbol 10 Button | Uses:9 | Used by:11 |
Symbol 11 MovieClip | Uses:7 8 10 | Used by:54 |
Symbol 12 Graphic | Used by:25 | |
Symbol 13 ShapeTweening | Used by:25 | |
Symbol 14 Graphic | Used by:25 | |
Symbol 15 Sound | Used by:25 | |
Symbol 16 Graphic | Used by:25 716 | |
Symbol 17 Bitmap | Used by:18 | |
Symbol 18 Graphic | Uses:17 | Used by:25 |
Symbol 19 Graphic | Used by:25 | |
Symbol 20 Graphic | Used by:25 | |
Symbol 21 Graphic | Used by:25 | |
Symbol 22 Sound | Used by:25 | |
Symbol 23 Font | Used by:24 | |
Symbol 24 Text | Uses:23 | Used by:25 |
Symbol 25 MovieClip | Uses:12 13 14 15 16 18 19 20 21 22 24 | Used by:54 |
Symbol 26 Graphic | Used by:30 | |
Symbol 27 Font | Used by:28 29 43 46 69 70 71 72 697 698 699 700 710 712 715 | |
Symbol 28 Text | Uses:27 | Used by:30 |
Symbol 29 Text | Uses:27 | Used by:30 |
Symbol 30 MovieClip | Uses:26 28 29 | Used by:54 |
Symbol 31 ShapeTweening | Used by:53 | |
Symbol 32 Graphic | Used by:51 | |
Symbol 33 Graphic | Used by:36 | |
Symbol 34 Graphic | Used by:36 | |
Symbol 35 Graphic | Used by:36 | |
Symbol 36 Button | Uses:33 34 35 | Used by:51 |
Symbol 37 Graphic | Used by:41 | |
Symbol 38 Graphic | Used by:39 | |
Symbol 39 MovieClip | Uses:38 | Used by:41 |
Symbol 40 Graphic | Used by:41 | |
Symbol 41 MovieClip | Uses:37 39 40 | Used by:51 |
Symbol 42 Graphic | Used by:51 | |
Symbol 43 EditableText | Uses:27 | Used by:51 |
Symbol 44 ShapeTweening | Used by:51 | |
Symbol 45 Graphic | Used by:51 | |
Symbol 46 EditableText | Uses:27 | Used by:51 |
Symbol 47 Graphic | Used by:51 | |
Symbol 48 Graphic | Used by:51 | |
Symbol 49 Graphic | Used by:51 | |
Symbol 50 Graphic | Used by:51 | |
Symbol 51 MovieClip | Uses:32 36 41 42 43 44 45 46 47 48 49 50 | Used by:53 |
Symbol 52 Graphic | Used by:53 | |
Symbol 53 MovieClip | Uses:31 51 52 | Used by:54 |
Symbol 54 MovieClip | Uses:11 25 30 53 | Used by:Timeline |
Symbol 55 Bitmap | Used by:56 | |
Symbol 56 Graphic | Uses:55 | Used by:Timeline |
Symbol 57 Graphic | Used by:Timeline | |
Symbol 58 Graphic | Used by:61 | |
Symbol 59 Graphic | Used by:61 | |
Symbol 60 Graphic | Used by:61 | |
Symbol 61 Button | Uses:58 59 60 | Used by:Timeline |
Symbol 62 Graphic | Used by:65 | |
Symbol 63 Graphic | Used by:65 | |
Symbol 64 Graphic | Used by:65 83 88 688 695 722 737 | |
Symbol 65 Button | Uses:62 63 64 | Used by:67 |
Symbol 66 Graphic | Used by:67 | |
Symbol 67 MovieClip | Uses:65 66 | Used by:Timeline |
Symbol 68 Graphic | Used by:73 | |
Symbol 69 Text | Uses:27 | Used by:73 |
Symbol 70 Text | Uses:27 | Used by:73 |
Symbol 71 Text | Uses:27 | Used by:73 |
Symbol 72 Text | Uses:27 | Used by:73 |
Symbol 73 MovieClip | Uses:68 69 70 71 72 | Used by:74 |
Symbol 74 MovieClip | Uses:73 | Used by:Timeline |
Symbol 75 Graphic | Used by:Timeline | |
Symbol 76 Graphic | Used by:Timeline | |
Symbol 77 Font | Used by:78 79 82 86 87 103 106 107 108 109 110 111 112 113 114 115 118 119 120 399 400 402 413 414 457 458 465 466 681 682 683 684 687 690 692 693 694 724 725 726 727 728 729 730 731 733 734 735 736 738 | |
Symbol 78 Text | Uses:77 | Used by:Timeline |
Symbol 79 Text | Uses:77 | Used by:81 689 723 732 |
Symbol 80 Graphic | Used by:81 689 723 732 | |
Symbol 81 Button | Uses:79 80 | Used by:Timeline |
Symbol 82 Text | Uses:77 | Used by:83 89 |
Symbol 83 Button | Uses:82 64 | Used by:89 |
Symbol 84 Graphic | Used by:89 | |
Symbol 85 Font | Used by:86 100 101 | |
Symbol 86 Text | Uses:77 85 | Used by:89 |
Symbol 87 Text | Uses:77 | Used by:88 |
Symbol 88 Button | Uses:87 64 | Used by:89 |
Symbol 89 MovieClip | Uses:83 84 82 86 88 | Used by:Timeline |
Symbol 90 Bitmap | Used by:91 | |
Symbol 91 Graphic | Uses:90 | Used by:116 |
Symbol 92 Graphic | Used by:93 | |
Symbol 93 MovieClip | Uses:92 | Used by:116 |
Symbol 94 Graphic | Used by:96 98 | |
Symbol 95 Graphic | Used by:96 98 | |
Symbol 96 MovieClip | Uses:94 95 | Used by:98 |
Symbol 97 Graphic | Used by:98 | |
Symbol 98 Button | Uses:96 94 95 97 | Used by:116 |
Symbol 99 Graphic | Used by:116 | |
Symbol 100 Text | Uses:85 | Used by:116 |
Symbol 101 EditableText | Uses:85 | Used by:116 |
Symbol 102 Graphic | Used by:105 | |
Symbol 103 Text | Uses:77 | Used by:105 |
Symbol 104 Graphic | Used by:105 | |
Symbol 105 Button | Uses:102 103 104 | Used by:116 |
Symbol 106 Text | Uses:77 | Used by:116 |
Symbol 107 Text | Uses:77 | Used by:116 |
Symbol 108 Text | Uses:77 | Used by:116 |
Symbol 109 Text | Uses:77 | Used by:116 |
Symbol 110 Text | Uses:77 | Used by:116 |
Symbol 111 Text | Uses:77 | Used by:116 |
Symbol 112 Text | Uses:77 | Used by:116 |
Symbol 113 Text | Uses:77 | Used by:116 |
Symbol 114 Text | Uses:77 | Used by:116 |
Symbol 115 Text | Uses:77 | Used by:116 |
Symbol 116 MovieClip | Uses:91 93 98 99 100 101 105 106 107 108 109 110 111 112 113 114 115 | Used by:Timeline |
Symbol 117 Graphic | Used by:Timeline | |
Symbol 118 Text | Uses:77 | Used by:Timeline |
Symbol 119 EditableText | Uses:77 | Used by:Timeline |
Symbol 120 Text | Uses:77 | Used by:Timeline |
Symbol 121 Bitmap | Used by:122 | |
Symbol 122 Graphic | Uses:121 | Used by:123 Timeline |
Symbol 123 MovieClip | Uses:122 | Used by:Timeline |
Symbol 124 Bitmap | Used by:125 | |
Symbol 125 Graphic | Uses:124 | Used by:138 |
Symbol 126 Bitmap | Used by:127 | |
Symbol 127 Graphic | Uses:126 | Used by:138 |
Symbol 128 Bitmap | Used by:129 | |
Symbol 129 Graphic | Uses:128 | Used by:138 |
Symbol 130 Bitmap | Used by:131 | |
Symbol 131 Graphic | Uses:130 | Used by:138 |
Symbol 132 Bitmap | Used by:133 | |
Symbol 133 Graphic | Uses:132 | Used by:138 |
Symbol 134 Bitmap | Used by:135 | |
Symbol 135 Graphic | Uses:134 | Used by:138 |
Symbol 136 Bitmap | Used by:137 | |
Symbol 137 Graphic | Uses:136 | Used by:138 |
Symbol 138 MovieClip | Uses:125 127 129 131 133 135 137 | Used by:Timeline |
Symbol 139 Graphic | Used by:140 | |
Symbol 140 MovieClip | Uses:139 | Used by:397 |
Symbol 141 Bitmap | Used by:142 | |
Symbol 142 Graphic | Uses:141 | Used by:397 |
Symbol 143 Bitmap | Used by:144 | |
Symbol 144 Graphic | Uses:143 | Used by:397 |
Symbol 145 Bitmap | Used by:146 | |
Symbol 146 Graphic | Uses:145 | Used by:397 |
Symbol 147 Bitmap | Used by:148 | |
Symbol 148 Graphic | Uses:147 | Used by:397 |
Symbol 149 Bitmap | Used by:150 | |
Symbol 150 Graphic | Uses:149 | Used by:397 |
Symbol 151 Bitmap | Used by:152 | |
Symbol 152 Graphic | Uses:151 | Used by:397 |
Symbol 153 Bitmap | Used by:154 | |
Symbol 154 Graphic | Uses:153 | Used by:397 |
Symbol 155 Bitmap | Used by:156 | |
Symbol 156 Graphic | Uses:155 | Used by:397 |
Symbol 157 Bitmap | Used by:158 | |
Symbol 158 Graphic | Uses:157 | Used by:397 |
Symbol 159 Bitmap | Used by:160 | |
Symbol 160 Graphic | Uses:159 | Used by:397 |
Symbol 161 Bitmap | Used by:162 | |
Symbol 162 Graphic | Uses:161 | Used by:397 |
Symbol 163 Bitmap | Used by:164 | |
Symbol 164 Graphic | Uses:163 | Used by:397 |
Symbol 165 Bitmap | Used by:166 | |
Symbol 166 Graphic | Uses:165 | Used by:397 |
Symbol 167 Bitmap | Used by:168 | |
Symbol 168 Graphic | Uses:167 | Used by:397 |
Symbol 169 Bitmap | Used by:170 | |
Symbol 170 Graphic | Uses:169 | Used by:397 |
Symbol 171 Bitmap | Used by:172 | |
Symbol 172 Graphic | Uses:171 | Used by:397 |
Symbol 173 Bitmap | Used by:174 | |
Symbol 174 Graphic | Uses:173 | Used by:397 |
Symbol 175 Bitmap | Used by:176 | |
Symbol 176 Graphic | Uses:175 | Used by:397 |
Symbol 177 Bitmap | Used by:178 | |
Symbol 178 Graphic | Uses:177 | Used by:397 |
Symbol 179 Bitmap | Used by:180 | |
Symbol 180 Graphic | Uses:179 | Used by:397 |
Symbol 181 Bitmap | Used by:182 | |
Symbol 182 Graphic | Uses:181 | Used by:397 |
Symbol 183 Bitmap | Used by:184 | |
Symbol 184 Graphic | Uses:183 | Used by:397 |
Symbol 185 Bitmap | Used by:186 | |
Symbol 186 Graphic | Uses:185 | Used by:397 |
Symbol 187 Bitmap | Used by:188 | |
Symbol 188 Graphic | Uses:187 | Used by:397 |
Symbol 189 Bitmap | Used by:190 | |
Symbol 190 Graphic | Uses:189 | Used by:397 |
Symbol 191 Bitmap | Used by:192 | |
Symbol 192 Graphic | Uses:191 | Used by:397 |
Symbol 193 Bitmap | Used by:194 | |
Symbol 194 Graphic | Uses:193 | Used by:397 |
Symbol 195 Bitmap | Used by:196 | |
Symbol 196 Graphic | Uses:195 | Used by:397 |
Symbol 197 Bitmap | Used by:198 | |
Symbol 198 Graphic | Uses:197 | Used by:397 |
Symbol 199 Bitmap | Used by:200 | |
Symbol 200 Graphic | Uses:199 | Used by:397 |
Symbol 201 Bitmap | Used by:202 | |
Symbol 202 Graphic | Uses:201 | Used by:397 |
Symbol 203 Bitmap | Used by:204 | |
Symbol 204 Graphic | Uses:203 | Used by:397 |
Symbol 205 Bitmap | Used by:206 | |
Symbol 206 Graphic | Uses:205 | Used by:397 |
Symbol 207 Bitmap | Used by:208 | |
Symbol 208 Graphic | Uses:207 | Used by:397 |
Symbol 209 Bitmap | Used by:210 | |
Symbol 210 Graphic | Uses:209 | Used by:397 |
Symbol 211 Bitmap | Used by:212 | |
Symbol 212 Graphic | Uses:211 | Used by:397 |
Symbol 213 Bitmap | Used by:214 | |
Symbol 214 Graphic | Uses:213 | Used by:397 |
Symbol 215 Bitmap | Used by:216 | |
Symbol 216 Graphic | Uses:215 | Used by:397 |
Symbol 217 Bitmap | Used by:218 | |
Symbol 218 Graphic | Uses:217 | Used by:397 |
Symbol 219 Bitmap | Used by:220 | |
Symbol 220 Graphic | Uses:219 | Used by:397 |
Symbol 221 Bitmap | Used by:222 | |
Symbol 222 Graphic | Uses:221 | Used by:397 |
Symbol 223 Bitmap | Used by:224 | |
Symbol 224 Graphic | Uses:223 | Used by:397 |
Symbol 225 Bitmap | Used by:226 | |
Symbol 226 Graphic | Uses:225 | Used by:397 |
Symbol 227 Bitmap | Used by:228 | |
Symbol 228 Graphic | Uses:227 | Used by:397 |
Symbol 229 Bitmap | Used by:230 | |
Symbol 230 Graphic | Uses:229 | Used by:397 |
Symbol 231 Bitmap | Used by:232 | |
Symbol 232 Graphic | Uses:231 | Used by:397 |
Symbol 233 Bitmap | Used by:234 | |
Symbol 234 Graphic | Uses:233 | Used by:397 |
Symbol 235 Bitmap | Used by:236 | |
Symbol 236 Graphic | Uses:235 | Used by:397 |
Symbol 237 Bitmap | Used by:238 | |
Symbol 238 Graphic | Uses:237 | Used by:397 |
Symbol 239 Bitmap | Used by:240 | |
Symbol 240 Graphic | Uses:239 | Used by:397 |
Symbol 241 Bitmap | Used by:242 | |
Symbol 242 Graphic | Uses:241 | Used by:397 |
Symbol 243 Bitmap | Used by:244 | |
Symbol 244 Graphic | Uses:243 | Used by:397 |
Symbol 245 Bitmap | Used by:246 | |
Symbol 246 Graphic | Uses:245 | Used by:397 |
Symbol 247 Bitmap | Used by:248 | |
Symbol 248 Graphic | Uses:247 | Used by:397 |
Symbol 249 Bitmap | Used by:250 | |
Symbol 250 Graphic | Uses:249 | Used by:397 |
Symbol 251 Bitmap | Used by:252 | |
Symbol 252 Graphic | Uses:251 | Used by:397 |
Symbol 253 Bitmap | Used by:254 | |
Symbol 254 Graphic | Uses:253 | Used by:397 |
Symbol 255 Bitmap | Used by:256 | |
Symbol 256 Graphic | Uses:255 | Used by:397 |
Symbol 257 Bitmap | Used by:258 | |
Symbol 258 Graphic | Uses:257 | Used by:397 |
Symbol 259 Bitmap | Used by:260 | |
Symbol 260 Graphic | Uses:259 | Used by:397 |
Symbol 261 Bitmap | Used by:262 | |
Symbol 262 Graphic | Uses:261 | Used by:397 |
Symbol 263 Bitmap | Used by:264 | |
Symbol 264 Graphic | Uses:263 | Used by:397 |
Symbol 265 Bitmap | Used by:266 | |
Symbol 266 Graphic | Uses:265 | Used by:397 |
Symbol 267 Bitmap | Used by:268 | |
Symbol 268 Graphic | Uses:267 | Used by:397 |
Symbol 269 Bitmap | Used by:270 | |
Symbol 270 Graphic | Uses:269 | Used by:397 |
Symbol 271 Bitmap | Used by:272 | |
Symbol 272 Graphic | Uses:271 | Used by:397 |
Symbol 273 Bitmap | Used by:274 | |
Symbol 274 Graphic | Uses:273 | Used by:397 |
Symbol 275 Bitmap | Used by:276 | |
Symbol 276 Graphic | Uses:275 | Used by:397 |
Symbol 277 Bitmap | Used by:278 | |
Symbol 278 Graphic | Uses:277 | Used by:397 |
Symbol 279 Bitmap | Used by:280 | |
Symbol 280 Graphic | Uses:279 | Used by:397 |
Symbol 281 Bitmap | Used by:282 | |
Symbol 282 Graphic | Uses:281 | Used by:397 |
Symbol 283 Bitmap | Used by:284 | |
Symbol 284 Graphic | Uses:283 | Used by:397 |
Symbol 285 Bitmap | Used by:286 | |
Symbol 286 Graphic | Uses:285 | Used by:397 |
Symbol 287 Bitmap | Used by:288 | |
Symbol 288 Graphic | Uses:287 | Used by:397 |
Symbol 289 Bitmap | Used by:290 | |
Symbol 290 Graphic | Uses:289 | Used by:397 |
Symbol 291 Bitmap | Used by:292 | |
Symbol 292 Graphic | Uses:291 | Used by:397 |
Symbol 293 Bitmap | Used by:294 | |
Symbol 294 Graphic | Uses:293 | Used by:397 |
Symbol 295 Bitmap | Used by:296 | |
Symbol 296 Graphic | Uses:295 | Used by:397 |
Symbol 297 Bitmap | Used by:298 | |
Symbol 298 Graphic | Uses:297 | Used by:397 |
Symbol 299 Bitmap | Used by:300 | |
Symbol 300 Graphic | Uses:299 | Used by:397 |
Symbol 301 Bitmap | Used by:302 | |
Symbol 302 Graphic | Uses:301 | Used by:397 |
Symbol 303 Bitmap | Used by:304 | |
Symbol 304 Graphic | Uses:303 | Used by:397 |
Symbol 305 Bitmap | Used by:306 | |
Symbol 306 Graphic | Uses:305 | Used by:397 |
Symbol 307 Bitmap | Used by:308 | |
Symbol 308 Graphic | Uses:307 | Used by:397 |
Symbol 309 Bitmap | Used by:310 | |
Symbol 310 Graphic | Uses:309 | Used by:397 |
Symbol 311 Bitmap | Used by:312 | |
Symbol 312 Graphic | Uses:311 | Used by:397 |
Symbol 313 Bitmap | Used by:314 | |
Symbol 314 Graphic | Uses:313 | Used by:397 |
Symbol 315 Bitmap | Used by:316 | |
Symbol 316 Graphic | Uses:315 | Used by:397 |
Symbol 317 Bitmap | Used by:318 | |
Symbol 318 Graphic | Uses:317 | Used by:397 |
Symbol 319 Bitmap | Used by:320 | |
Symbol 320 Graphic | Uses:319 | Used by:397 |
Symbol 321 Bitmap | Used by:322 | |
Symbol 322 Graphic | Uses:321 | Used by:397 |
Symbol 323 Bitmap | Used by:324 | |
Symbol 324 Graphic | Uses:323 | Used by:397 |
Symbol 325 Bitmap | Used by:326 | |
Symbol 326 Graphic | Uses:325 | Used by:397 |
Symbol 327 Bitmap | Used by:328 | |
Symbol 328 Graphic | Uses:327 | Used by:397 |
Symbol 329 Graphic | Used by:397 | |
Symbol 330 Bitmap | Used by:331 | |
Symbol 331 Graphic | Uses:330 | Used by:397 |
Symbol 332 Bitmap | Used by:333 | |
Symbol 333 Graphic | Uses:332 | Used by:397 |
Symbol 334 Bitmap | Used by:335 | |
Symbol 335 Graphic | Uses:334 | Used by:397 |
Symbol 336 Bitmap | Used by:337 | |
Symbol 337 Graphic | Uses:336 | Used by:397 |
Symbol 338 Graphic | Used by:397 | |
Symbol 339 Bitmap | Used by:340 | |
Symbol 340 Graphic | Uses:339 | Used by:397 |
Symbol 341 Bitmap | Used by:342 | |
Symbol 342 Graphic | Uses:341 | Used by:397 |
Symbol 343 Bitmap | Used by:344 | |
Symbol 344 Graphic | Uses:343 | Used by:397 |
Symbol 345 Bitmap | Used by:346 | |
Symbol 346 Graphic | Uses:345 | Used by:397 |
Symbol 347 Bitmap | Used by:348 | |
Symbol 348 Graphic | Uses:347 | Used by:397 |
Symbol 349 Bitmap | Used by:350 | |
Symbol 350 Graphic | Uses:349 | Used by:397 |
Symbol 351 Bitmap | Used by:352 | |
Symbol 352 Graphic | Uses:351 | Used by:397 |
Symbol 353 Bitmap | Used by:354 | |
Symbol 354 Graphic | Uses:353 | Used by:397 |
Symbol 355 Bitmap | Used by:356 | |
Symbol 356 Graphic | Uses:355 | Used by:397 |
Symbol 357 Bitmap | Used by:358 | |
Symbol 358 Graphic | Uses:357 | Used by:397 |
Symbol 359 Bitmap | Used by:360 | |
Symbol 360 Graphic | Uses:359 | Used by:397 |
Symbol 361 Bitmap | Used by:362 | |
Symbol 362 Graphic | Uses:361 | Used by:397 |
Symbol 363 Bitmap | Used by:364 | |
Symbol 364 Graphic | Uses:363 | Used by:397 |
Symbol 365 Bitmap | Used by:366 | |
Symbol 366 Graphic | Uses:365 | Used by:397 |
Symbol 367 Bitmap | Used by:368 | |
Symbol 368 Graphic | Uses:367 | Used by:397 |
Symbol 369 Bitmap | Used by:370 | |
Symbol 370 Graphic | Uses:369 | Used by:397 |
Symbol 371 Bitmap | Used by:372 | |
Symbol 372 Graphic | Uses:371 | Used by:397 |
Symbol 373 Bitmap | Used by:374 | |
Symbol 374 Graphic | Uses:373 | Used by:397 |
Symbol 375 Bitmap | Used by:376 | |
Symbol 376 Graphic | Uses:375 | Used by:397 |
Symbol 377 Bitmap | Used by:378 | |
Symbol 378 Graphic | Uses:377 | Used by:397 |
Symbol 379 Bitmap | Used by:380 | |
Symbol 380 Graphic | Uses:379 | Used by:397 |
Symbol 381 Bitmap | Used by:382 | |
Symbol 382 Graphic | Uses:381 | Used by:397 |
Symbol 383 Bitmap | Used by:384 | |
Symbol 384 Graphic | Uses:383 | Used by:397 |
Symbol 385 Bitmap | Used by:386 | |
Symbol 386 Graphic | Uses:385 | Used by:397 |
Symbol 387 Bitmap | Used by:388 | |
Symbol 388 Graphic | Uses:387 | Used by:397 |
Symbol 389 Bitmap | Used by:390 | |
Symbol 390 Graphic | Uses:389 | Used by:397 |
Symbol 391 Bitmap | Used by:392 | |
Symbol 392 Graphic | Uses:391 | Used by:397 |
Symbol 393 Bitmap | Used by:394 | |
Symbol 394 Graphic | Uses:393 | Used by:397 |
Symbol 395 Bitmap | Used by:396 | |
Symbol 396 Graphic | Uses:395 | Used by:397 |
Symbol 397 MovieClip | Uses:140 142 144 146 148 150 152 154 156 158 160 162 164 166 168 170 172 174 176 178 180 182 184 186 188 190 192 194 196 198 200 202 204 206 208 210 212 214 216 218 220 222 224 226 228 230 232 234 236 238 240 242 244 246 248 250 252 254 256 258 260 262 264 266 268 270 272 274 276 278 280 282 284 286 288 290 292 294 296 298 300 302 304 306 308 310 312 314 316 318 320 322 324 326 328 329 331 333 335 337 338 340 342 344 346 348 350 352 354 356 358 360 362 364 366 368 370 372 374 376 378 380 382 384 386 388 390 392 394 396 | Used by:Timeline |
Symbol 398 Graphic | Used by:Timeline | |
Symbol 399 Text | Uses:77 | Used by:Timeline |
Symbol 400 EditableText | Uses:77 | Used by:Timeline |
Symbol 401 Graphic | Used by:405 | |
Symbol 402 Text | Uses:77 | Used by:405 |
Symbol 403 ShapeTweening | Used by:405 | |
Symbol 404 Graphic | Used by:405 | |
Symbol 405 MovieClip | Uses:401 402 403 404 | Used by:Timeline |
Symbol 406 Font | Used by:407 410 411 691 | |
Symbol 407 Text | Uses:406 | Used by:412 |
Symbol 408 Graphic | Used by:412 | |
Symbol 409 Sound | Used by:412 | |
Symbol 410 Text | Uses:406 | Used by:412 |
Symbol 411 Text | Uses:406 | Used by:412 |
Symbol 412 MovieClip | Uses:407 408 409 410 411 | Used by:Timeline |
Symbol 413 Text | Uses:77 | Used by:415 |
Symbol 414 EditableText | Uses:77 | Used by:415 |
Symbol 415 MovieClip | Uses:413 414 | Used by:Timeline |
Symbol 416 Graphic | Used by:Timeline | |
Symbol 417 Graphic | Used by:420 | |
Symbol 418 Graphic | Used by:420 | |
Symbol 419 Graphic | Used by:420 | |
Symbol 420 MovieClip | Uses:417 418 419 | Used by:Timeline |
Symbol 421 Graphic | Used by:424 | |
Symbol 422 Graphic | Used by:423 | |
Symbol 423 MovieClip | Uses:422 | Used by:424 |
Symbol 424 MovieClip | Uses:421 423 | Used by:425 |
Symbol 425 MovieClip | Uses:424 | Used by:Timeline |
Symbol 426 Graphic | Used by:427 | |
Symbol 427 MovieClip | Uses:426 | Used by:Timeline |
Symbol 428 Graphic | Used by:439 | |
Symbol 429 Bitmap | Used by:430 | |
Symbol 430 Graphic | Uses:429 | Used by:438 |
Symbol 431 Graphic | Used by:438 | |
Symbol 432 Bitmap | Used by:433 | |
Symbol 433 Graphic | Uses:432 | Used by:438 |
Symbol 434 Bitmap | Used by:435 | |
Symbol 435 Graphic | Uses:434 | Used by:438 |
Symbol 436 Bitmap | Used by:437 | |
Symbol 437 Graphic | Uses:436 | Used by:438 |
Symbol 438 MovieClip | Uses:430 431 433 435 437 | Used by:439 |
Symbol 439 MovieClip | Uses:428 438 | Used by:Timeline |
Symbol 440 Graphic | Used by:444 | |
Symbol 441 Graphic | Used by:444 | |
Symbol 442 Graphic | Used by:444 | |
Symbol 443 Graphic | Used by:444 | |
Symbol 444 MovieClip | Uses:440 441 442 443 | Used by:Timeline |
Symbol 445 Graphic | Used by:447 | |
Symbol 446 Graphic | Used by:447 | |
Symbol 447 MovieClip | Uses:445 446 | Used by:472 |
Symbol 448 Bitmap | Used by:449 | |
Symbol 449 Graphic | Uses:448 | Used by:452 |
Symbol 450 Bitmap | Used by:451 | |
Symbol 451 Graphic | Uses:450 | Used by:452 |
Symbol 452 MovieClip | Uses:449 451 | Used by:472 |
Symbol 453 Graphic | Used by:459 | |
Symbol 454 Graphic | Used by:459 | |
Symbol 455 Graphic | Used by:456 | |
Symbol 456 MovieClip | Uses:455 | Used by:459 |
Symbol 457 Text | Uses:77 | Used by:459 |
Symbol 458 Text | Uses:77 | Used by:459 |
Symbol 459 MovieClip | Uses:453 454 456 457 458 | Used by:472 |
Symbol 460 Bitmap | Used by:461 | |
Symbol 461 Graphic | Uses:460 | Used by:471 |
Symbol 462 Graphic | Used by:471 | |
Symbol 463 Bitmap | Used by:464 | |
Symbol 464 Graphic | Uses:463 | Used by:471 |
Symbol 465 Text | Uses:77 | Used by:471 |
Symbol 466 Text | Uses:77 | Used by:471 |
Symbol 467 Bitmap | Used by:468 | |
Symbol 468 Graphic | Uses:467 | Used by:471 |
Symbol 469 Bitmap | Used by:470 | |
Symbol 470 Graphic | Uses:469 | Used by:471 |
Symbol 471 MovieClip | Uses:461 462 464 465 466 468 470 | Used by:472 |
Symbol 472 MovieClip | Uses:447 452 459 471 | Used by:Timeline |
Symbol 473 ShapeTweening | Used by:476 | |
Symbol 474 ShapeTweening | Used by:476 | |
Symbol 475 Graphic | Used by:476 | |
Symbol 476 MovieClip | Uses:473 474 475 | Used by:Timeline |
Symbol 477 Bitmap | Used by:478 | |
Symbol 478 Graphic | Uses:477 | Used by:519 |
Symbol 479 Bitmap | Used by:480 | |
Symbol 480 Graphic | Uses:479 | Used by:519 |
Symbol 481 Bitmap | Used by:482 | |
Symbol 482 Graphic | Uses:481 | Used by:519 |
Symbol 483 Bitmap | Used by:484 | |
Symbol 484 Graphic | Uses:483 | Used by:519 |
Symbol 485 Bitmap | Used by:486 | |
Symbol 486 Graphic | Uses:485 | Used by:519 |
Symbol 487 Bitmap | Used by:488 | |
Symbol 488 Graphic | Uses:487 | Used by:519 |
Symbol 489 Bitmap | Used by:490 | |
Symbol 490 Graphic | Uses:489 | Used by:519 |
Symbol 491 Bitmap | Used by:492 | |
Symbol 492 Graphic | Uses:491 | Used by:519 |
Symbol 493 Bitmap | Used by:494 | |
Symbol 494 Graphic | Uses:493 | Used by:519 |
Symbol 495 Bitmap | Used by:496 | |
Symbol 496 Graphic | Uses:495 | Used by:519 |
Symbol 497 Bitmap | Used by:498 | |
Symbol 498 Graphic | Uses:497 | Used by:519 |
Symbol 499 Bitmap | Used by:500 | |
Symbol 500 Graphic | Uses:499 | Used by:519 |
Symbol 501 Bitmap | Used by:502 | |
Symbol 502 Graphic | Uses:501 | Used by:519 |
Symbol 503 Bitmap | Used by:504 | |
Symbol 504 Graphic | Uses:503 | Used by:519 |
Symbol 505 Bitmap | Used by:506 | |
Symbol 506 Graphic | Uses:505 | Used by:519 |
Symbol 507 Bitmap | Used by:508 | |
Symbol 508 Graphic | Uses:507 | Used by:519 |
Symbol 509 Bitmap | Used by:510 | |
Symbol 510 Graphic | Uses:509 | Used by:519 |
Symbol 511 Bitmap | Used by:512 | |
Symbol 512 Graphic | Uses:511 | Used by:519 |
Symbol 513 Bitmap | Used by:514 | |
Symbol 514 Graphic | Uses:513 | Used by:519 |
Symbol 515 Bitmap | Used by:516 | |
Symbol 516 Graphic | Uses:515 | Used by:519 |
Symbol 517 Bitmap | Used by:518 | |
Symbol 518 Graphic | Uses:517 | Used by:519 |
Symbol 519 MovieClip | Uses:478 480 482 484 486 488 490 492 494 496 498 500 502 504 506 508 510 512 514 516 518 | Used by:Timeline |
Symbol 520 Bitmap | Used by:521 | |
Symbol 521 Graphic | Uses:520 | Used by:562 |
Symbol 522 Bitmap | Used by:523 | |
Symbol 523 Graphic | Uses:522 | Used by:562 |
Symbol 524 Bitmap | Used by:525 | |
Symbol 525 Graphic | Uses:524 | Used by:562 |
Symbol 526 Bitmap | Used by:527 | |
Symbol 527 Graphic | Uses:526 | Used by:562 |
Symbol 528 Bitmap | Used by:529 | |
Symbol 529 Graphic | Uses:528 | Used by:562 |
Symbol 530 Bitmap | Used by:531 | |
Symbol 531 Graphic | Uses:530 | Used by:562 |
Symbol 532 Bitmap | Used by:533 | |
Symbol 533 Graphic | Uses:532 | Used by:562 |
Symbol 534 Bitmap | Used by:535 | |
Symbol 535 Graphic | Uses:534 | Used by:562 |
Symbol 536 Bitmap | Used by:537 | |
Symbol 537 Graphic | Uses:536 | Used by:562 |
Symbol 538 Bitmap | Used by:539 | |
Symbol 539 Graphic | Uses:538 | Used by:562 |
Symbol 540 Bitmap | Used by:541 | |
Symbol 541 Graphic | Uses:540 | Used by:562 |
Symbol 542 Bitmap | Used by:543 | |
Symbol 543 Graphic | Uses:542 | Used by:562 |
Symbol 544 Bitmap | Used by:545 | |
Symbol 545 Graphic | Uses:544 | Used by:562 |
Symbol 546 Bitmap | Used by:547 | |
Symbol 547 Graphic | Uses:546 | Used by:562 |
Symbol 548 Bitmap | Used by:549 | |
Symbol 549 Graphic | Uses:548 | Used by:562 |
Symbol 550 Bitmap | Used by:551 | |
Symbol 551 Graphic | Uses:550 | Used by:562 |
Symbol 552 Bitmap | Used by:553 | |
Symbol 553 Graphic | Uses:552 | Used by:562 |
Symbol 554 Bitmap | Used by:555 | |
Symbol 555 Graphic | Uses:554 | Used by:562 |
Symbol 556 Bitmap | Used by:557 | |
Symbol 557 Graphic | Uses:556 | Used by:562 |
Symbol 558 Bitmap | Used by:559 | |
Symbol 559 Graphic | Uses:558 | Used by:562 |
Symbol 560 Bitmap | Used by:561 | |
Symbol 561 Graphic | Uses:560 | Used by:562 |
Symbol 562 MovieClip | Uses:521 523 525 527 529 531 533 535 537 539 541 543 545 547 549 551 553 555 557 559 561 | Used by:Timeline |
Symbol 563 Bitmap | Used by:564 | |
Symbol 564 Graphic | Uses:563 | Used by:581 |
Symbol 565 Bitmap | Used by:566 | |
Symbol 566 Graphic | Uses:565 | Used by:581 |
Symbol 567 Bitmap | Used by:568 | |
Symbol 568 Graphic | Uses:567 | Used by:581 |
Symbol 569 Bitmap | Used by:570 | |
Symbol 570 Graphic | Uses:569 | Used by:581 |
Symbol 571 Bitmap | Used by:572 | |
Symbol 572 Graphic | Uses:571 | Used by:581 |
Symbol 573 Bitmap | Used by:574 | |
Symbol 574 Graphic | Uses:573 | Used by:581 |
Symbol 575 Bitmap | Used by:576 | |
Symbol 576 Graphic | Uses:575 | Used by:581 |
Symbol 577 Bitmap | Used by:578 | |
Symbol 578 Graphic | Uses:577 | Used by:581 |
Symbol 579 Bitmap | Used by:580 | |
Symbol 580 Graphic | Uses:579 | Used by:581 |
Symbol 581 MovieClip | Uses:564 566 568 570 572 574 576 578 580 | Used by:Timeline |
Symbol 582 Bitmap | Used by:583 | |
Symbol 583 Graphic | Uses:582 | Used by:600 |
Symbol 584 Bitmap | Used by:585 | |
Symbol 585 Graphic | Uses:584 | Used by:600 |
Symbol 586 Bitmap | Used by:587 | |
Symbol 587 Graphic | Uses:586 | Used by:600 |
Symbol 588 Bitmap | Used by:589 | |
Symbol 589 Graphic | Uses:588 | Used by:600 |
Symbol 590 Bitmap | Used by:591 | |
Symbol 591 Graphic | Uses:590 | Used by:600 |
Symbol 592 Bitmap | Used by:593 | |
Symbol 593 Graphic | Uses:592 | Used by:600 |
Symbol 594 Bitmap | Used by:595 | |
Symbol 595 Graphic | Uses:594 | Used by:600 |
Symbol 596 Bitmap | Used by:597 | |
Symbol 597 Graphic | Uses:596 | Used by:600 |
Symbol 598 Bitmap | Used by:599 | |
Symbol 599 Graphic | Uses:598 | Used by:600 |
Symbol 600 MovieClip | Uses:583 585 587 589 591 593 595 597 599 | Used by:639 |
Symbol 601 Bitmap | Used by:602 | |
Symbol 602 Graphic | Uses:601 | Used by:619 |
Symbol 603 Bitmap | Used by:604 | |
Symbol 604 Graphic | Uses:603 | Used by:619 |
Symbol 605 Bitmap | Used by:606 | |
Symbol 606 Graphic | Uses:605 | Used by:619 |
Symbol 607 Bitmap | Used by:608 | |
Symbol 608 Graphic | Uses:607 | Used by:619 |
Symbol 609 Bitmap | Used by:610 | |
Symbol 610 Graphic | Uses:609 | Used by:619 |
Symbol 611 Bitmap | Used by:612 | |
Symbol 612 Graphic | Uses:611 | Used by:619 |
Symbol 613 Bitmap | Used by:614 | |
Symbol 614 Graphic | Uses:613 | Used by:619 |
Symbol 615 Bitmap | Used by:616 | |
Symbol 616 Graphic | Uses:615 | Used by:619 |
Symbol 617 Bitmap | Used by:618 | |
Symbol 618 Graphic | Uses:617 | Used by:619 |
Symbol 619 MovieClip | Uses:602 604 606 608 610 612 614 616 618 | Used by:639 |
Symbol 620 Bitmap | Used by:621 | |
Symbol 621 Graphic | Uses:620 | Used by:638 |
Symbol 622 Bitmap | Used by:623 | |
Symbol 623 Graphic | Uses:622 | Used by:638 |
Symbol 624 Bitmap | Used by:625 | |
Symbol 625 Graphic | Uses:624 | Used by:638 |
Symbol 626 Bitmap | Used by:627 | |
Symbol 627 Graphic | Uses:626 | Used by:638 |
Symbol 628 Bitmap | Used by:629 | |
Symbol 629 Graphic | Uses:628 | Used by:638 |
Symbol 630 Bitmap | Used by:631 | |
Symbol 631 Graphic | Uses:630 | Used by:638 |
Symbol 632 Bitmap | Used by:633 | |
Symbol 633 Graphic | Uses:632 | Used by:638 |
Symbol 634 Bitmap | Used by:635 | |
Symbol 635 Graphic | Uses:634 | Used by:638 |
Symbol 636 Bitmap | Used by:637 | |
Symbol 637 Graphic | Uses:636 | Used by:638 |
Symbol 638 MovieClip | Uses:621 623 625 627 629 631 633 635 637 | Used by:639 |
Symbol 639 MovieClip | Uses:600 619 638 | Used by:Timeline |
Symbol 640 ShapeTweening | Used by:644 | |
Symbol 641 Graphic | Used by:644 | |
Symbol 642 ShapeTweening | Used by:644 | |
Symbol 643 Graphic | Used by:644 | |
Symbol 644 MovieClip | Uses:640 641 642 643 | Used by:Timeline |
Symbol 645 Graphic | Used by:650 | |
Symbol 646 Graphic | Used by:650 | |
Symbol 647 Graphic | Used by:650 | |
Symbol 648 Graphic | Used by:650 | |
Symbol 649 Graphic | Used by:650 | |
Symbol 650 MovieClip | Uses:645 646 647 648 649 | Used by:Timeline |
Symbol 651 Bitmap | Used by:652 | |
Symbol 652 Graphic | Uses:651 | Used by:659 |
Symbol 653 Bitmap | Used by:654 | |
Symbol 654 Graphic | Uses:653 | Used by:659 |
Symbol 655 Bitmap | Used by:656 | |
Symbol 656 Graphic | Uses:655 | Used by:659 |
Symbol 657 Bitmap | Used by:658 | |
Symbol 658 Graphic | Uses:657 | Used by:659 |
Symbol 659 MovieClip | Uses:652 654 656 658 | Used by:679 |
Symbol 660 Graphic | Used by:669 | |
Symbol 661 Bitmap | Used by:662 | |
Symbol 662 Graphic | Uses:661 | Used by:669 |
Symbol 663 Bitmap | Used by:664 | |
Symbol 664 Graphic | Uses:663 | Used by:669 |
Symbol 665 Bitmap | Used by:666 | |
Symbol 666 Graphic | Uses:665 | Used by:669 |
Symbol 667 Bitmap | Used by:668 | |
Symbol 668 Graphic | Uses:667 | Used by:669 |
Symbol 669 MovieClip | Uses:660 662 664 666 668 | Used by:679 |
Symbol 670 Bitmap | Used by:671 | |
Symbol 671 Graphic | Uses:670 | Used by:678 |
Symbol 672 Bitmap | Used by:673 | |
Symbol 673 Graphic | Uses:672 | Used by:678 |
Symbol 674 Bitmap | Used by:675 | |
Symbol 675 Graphic | Uses:674 | Used by:678 |
Symbol 676 Bitmap | Used by:677 | |
Symbol 677 Graphic | Uses:676 | Used by:678 |
Symbol 678 MovieClip | Uses:671 673 675 677 | Used by:679 |
Symbol 679 MovieClip | Uses:659 669 678 | Used by:Timeline |
Symbol 680 Graphic | Used by:Timeline | |
Symbol 681 EditableText | Uses:77 | Used by:Timeline |
Symbol 682 Text | Uses:77 | Used by:Timeline |
Symbol 683 EditableText | Uses:77 | Used by:Timeline |
Symbol 684 Text | Uses:77 | Used by:Timeline |
Symbol 685 Bitmap | Used by:686 | |
Symbol 686 Graphic | Uses:685 | Used by:Timeline |
Symbol 687 Text | Uses:77 | Used by:688 737 |
Symbol 688 Button | Uses:687 64 | Used by:Timeline |
Symbol 689 Button | Uses:79 80 | Used by:Timeline |
Symbol 690 Text | Uses:77 | Used by:Timeline |
Symbol 691 EditableText | Uses:406 | Used by:Timeline |
Symbol 692 Text | Uses:77 | Used by:Timeline |
Symbol 693 Text | Uses:77 | Used by:Timeline |
Symbol 694 Text | Uses:77 | Used by:695 |
Symbol 695 Button | Uses:694 64 | Used by:Timeline |
Symbol 696 Graphic | Used by:701 | |
Symbol 697 Text | Uses:27 | Used by:701 |
Symbol 698 Text | Uses:27 | Used by:701 |
Symbol 699 Text | Uses:27 | Used by:701 |
Symbol 700 Text | Uses:27 | Used by:701 |
Symbol 701 MovieClip | Uses:696 697 698 699 700 | Used by:722 |
Symbol 702 MovieClip | Used by:722 | |
Symbol 703 Graphic | Used by:722 | |
Symbol 704 Font | Used by:705 707 709 717 | |
Symbol 705 Text | Uses:704 | Used by:722 |
Symbol 706 Graphic | Used by:722 | |
Symbol 707 Text | Uses:704 | Used by:722 |
Symbol 708 Graphic | Used by:722 | |
Symbol 709 Text | Uses:704 | Used by:722 |
Symbol 710 Text | Uses:27 | Used by:722 |
Symbol 711 Graphic | Used by:716 | |
Symbol 712 Text | Uses:27 | Used by:716 |
Symbol 713 Graphic | Used by:716 | |
Symbol 714 Graphic | Used by:716 | |
Symbol 715 Text | Uses:27 | Used by:716 |
Symbol 716 Button | Uses:711 712 713 714 715 16 | Used by:722 |
Symbol 717 Text | Uses:704 | Used by:722 |
Symbol 718 Graphic | Used by:722 | |
Symbol 719 Graphic | Used by:720 | |
Symbol 720 MovieClip | Uses:719 | Used by:722 |
Symbol 721 Graphic | Used by:722 | |
Symbol 722 MovieClip | Uses:701 702 703 705 706 707 708 709 64 710 716 717 718 720 721 | Used by:Timeline |
Symbol 723 Button | Uses:79 80 | Used by:Timeline |
Symbol 724 EditableText | Uses:77 | Used by:Timeline |
Symbol 725 Text | Uses:77 | Used by:Timeline |
Symbol 726 EditableText | Uses:77 | Used by:Timeline |
Symbol 727 Text | Uses:77 | Used by:Timeline |
Symbol 728 EditableText | Uses:77 | Used by:Timeline |
Symbol 729 Text | Uses:77 | Used by:Timeline |
Symbol 730 Text | Uses:77 | Used by:Timeline |
Symbol 731 Text | Uses:77 | Used by:Timeline |
Symbol 732 Button | Uses:79 80 | Used by:Timeline |
Symbol 733 EditableText | Uses:77 | Used by:Timeline |
Symbol 734 EditableText | Uses:77 | Used by:Timeline |
Symbol 735 EditableText | Uses:77 | Used by:Timeline |
Symbol 736 Text | Uses:77 | Used by:Timeline |
Symbol 737 Button | Uses:687 64 | Used by:Timeline |
Symbol 738 Text | Uses:77 | Used by:Timeline |
Instance Names
"map_mc" | Frame 30 | Symbol 116 MovieClip |
"sky_mc" | Frame 40 | Symbol 123 MovieClip |
"waterRipple_mc" | Frame 40 | Symbol 138 MovieClip |
"diver_mc" | Frame 40 | Symbol 397 MovieClip |
"oxygen_mc" | Frame 40 | Symbol 405 MovieClip |
"info_mc" | Frame 40 | Symbol 412 MovieClip |
"bg" | Frame 50 | Symbol 425 MovieClip |
"seabed_mc" | Frame 50 | Symbol 427 MovieClip |
"surface_mc" | Frame 50 | Symbol 439 MovieClip |
"bgdetail_mc" | Frame 50 | Symbol 444 MovieClip |
"terrain_mc" | Frame 50 | Symbol 472 MovieClip |
"buoy_mc" | Frame 50 | Symbol 644 MovieClip |
"diver_mc" | Frame 50 | Symbol 397 MovieClip |
"p1" | Frame 50 | Symbol 650 MovieClip |
"scrollers_mc" | Frame 50 | Symbol 679 MovieClip |
"comHighscores" | Frame 70 | Symbol 722 MovieClip |
"diver_mc" | Frame 80 | Symbol 397 MovieClip |
"comHighscores" | Frame 130 | Symbol 722 MovieClip |
"mcAd" | Symbol 41 MovieClip Frame 1 | Symbol 39 MovieClip |
"mcLoading" | Symbol 53 MovieClip Frame 1 | Symbol 51 MovieClip |
"mcLoading" | Symbol 53 MovieClip Frame 11 | Symbol 51 MovieClip |
"mcBackground" | Symbol 54 MovieClip Frame 1 | Symbol 11 MovieClip |
"mcAnimation" | Symbol 54 MovieClip Frame 1 | Symbol 25 MovieClip |
"mcIntro" | Symbol 54 MovieClip Frame 1 | Symbol 30 MovieClip |
"mcLoadingAnimated" | Symbol 54 MovieClip Frame 2 | Symbol 53 MovieClip |
"hit_mc" | Symbol 397 MovieClip Frame 1 | Symbol 140 MovieClip |
"head_mc" | Symbol 397 MovieClip Frame 1 | Symbol 140 MovieClip |
"head_mc" | Symbol 397 MovieClip Frame 81 | Symbol 140 MovieClip |
"bump_mc" | Symbol 472 MovieClip Frame 1 | Symbol 447 MovieClip |
"coral_mc" | Symbol 472 MovieClip Frame 1 | Symbol 452 MovieClip |
"clam_mc" | Symbol 472 MovieClip Frame 1 | Symbol 459 MovieClip |
"treasure_mc" | Symbol 472 MovieClip Frame 1 | Symbol 471 MovieClip |
"sw1_mc" | Symbol 679 MovieClip Frame 1 | Symbol 659 MovieClip |
"sw3_mc" | Symbol 679 MovieClip Frame 1 | Symbol 669 MovieClip |
"sw2_mc" | Symbol 679 MovieClip Frame 1 | Symbol 678 MovieClip |
"mcHighscores" | Symbol 722 MovieClip Frame 1 | Symbol 701 MovieClip |
"mcTarget" | Symbol 722 MovieClip Frame 2 | Symbol 702 MovieClip |
"mcHighScoreData" | Symbol 722 MovieClip Frame 3 | Symbol 720 MovieClip |
Special Tags
Protect (24) | Timeline Frame 1 | 31 bytes "..$1$Gp$yfSzDYt/xu8UT0txhk9FE/." |
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "splash_fx" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2 as "hit_fx" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3 as "collect_fx" |
ExportAssets (56) | Timeline Frame 1 | Symbol 4 as "boat_fx" |
Labels
"Loading" | Frame 1 |
"menu" | Frame 20 |
"map" | Frame 30 |
"boat" | Frame 40 |
"game" | Frame 50 |
"drown" | Frame 60 |
"hiscoredie" | Frame 70 |
"levelOver" | Frame 80 |
"gameOver" | Frame 120 |
"hiscore" | Frame 130 |
"content" | Symbol 41 MovieClip Frame 1 |
"ReadCookie" | Symbol 41 MovieClip Frame 9 |
"prepareAd" | Symbol 41 MovieClip Frame 20 |
"loadAd" | Symbol 41 MovieClip Frame 31 |
"showAd" | Symbol 41 MovieClip Frame 41 |
"preload" | Symbol 54 MovieClip Frame 3 |
"off" | Symbol 67 MovieClip Frame 1 |
"on" | Symbol 67 MovieClip Frame 10 |
"swim" | Symbol 397 MovieClip Frame 1 |
"forrage" | Symbol 397 MovieClip Frame 15 |
"drown" | Symbol 397 MovieClip Frame 31 |
"drownLoop" | Symbol 397 MovieClip Frame 50 |
"collide" | Symbol 397 MovieClip Frame 81 |
"breathe" | Symbol 397 MovieClip Frame 110 |
"out" | Symbol 397 MovieClip Frame 170 |
"notenough" | Symbol 412 MovieClip Frame 5 |
"minbounty" | Symbol 412 MovieClip Frame 15 |
"return" | Symbol 412 MovieClip Frame 25 |
"collect" | Symbol 459 MovieClip Frame 2 |
"collect" | Symbol 471 MovieClip Frame 2 |
Dynamic Text Variables
txtPercentLoaded2 | Symbol 43 EditableText | "The game is loading (0%)" |
txtPercentLoaded2 | Symbol 46 EditableText | "The game is loading (0%)" |
_root.bountyMin | Symbol 101 EditableText | "000" |
bountyTotal | Symbol 119 EditableText | "00000" |
bounty | Symbol 400 EditableText | "00000" |
time | Symbol 414 EditableText | "00:00" |
bounty | Symbol 681 EditableText | "00000" |
depth | Symbol 683 EditableText | "000" |
score | Symbol 691 EditableText | "00000" |
bounty | Symbol 724 EditableText | "00000" |
score | Symbol 726 EditableText | "00000" |
bountyTotal | Symbol 728 EditableText | "0000" |
bounty | Symbol 733 EditableText | "00000" |
score | Symbol 734 EditableText | "00000" |
bountyTotal | Symbol 735 EditableText | "00000" |
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