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Pearl Diver.swf

This is the info page for
Flash #12032

(Click the ID number above for more basic data on this flash file.)


Text
Free Games AND ShowS

MINICLIP.COM INTRO COMPONENT v1.4

Place this component on the top layer of
the second frame, leaving frame 1
completely empty. The silhouette helps
you position the preloader correctly on
your page.

The game is loading (0%)

The game is loading (0%)

MINICLIP.COM SAFE SCORE COMPONENT b0.3

Place this component on the second frame of
the movie.

scoreLocation
setScore(int)

The absolute path to the
score variable.
Global function to set the safe
score. Use this function where
the score is defined or
changed. NEVER set or change
the score in any other way.

PEARLdiver

PLAY

INSTRUCTIONS

Dive for pearls off the sundrenched beaches of a tropical island.
This is free diving so first you must fill your lungs with air before making your dive - hit
the left and right arrow keys as fast as you can to fill your lungs.
Once in the water use your arrow keys to swim to the seabed avoiding the dangers on
the way. Collect as many pearls and other treasures from the seabed  as you can
(spacebar to pick up item) before making your way back to the surface. Run out of air
and your diving days are over.

BACK

MINIMUM BOUNTY $

000

Attempt Dive [Press Space]

horseshoe bay

Small shallow dive site -
you don't need to stray too
far from the dive rope to
clear this site out!

In to deeper water and a
larger dive area - you'll
need to fill your lungs to
clear this site out!

shark straits

Deeper and larger still -
keep an eye on your
oxygen levels to return
safely from here!

magnetic point

You're really into deep
water now and swimming
with the killer whales - a
huge dive site with
abundant riches!

orca water

The ultimate dive site off
the island - deep, wide and
very dangerous, but plenty
of bounty to make it worth
the risk!

dead sea

TOTAL BOUNTY

00000

$

BOUNTY

00000

AIR

MINIMUM DIVE BOUNTY
NOT YET COLLECTED

MINIMUM DIVE
BOUNTY COLLECTED

RETURN TO DIVE LINE
TO ASCEND TO BOAT

TIME

00:00

100

100

$500

$500

00000

DEPTH

000

M

SUBMIT HISCORE

bad luck

00000

TOTAL SCORE

LOADING
HISCORES

RETURN TO MENU

MINICLIP.COM HIGHSCORE COMPONENT v1.26

Place this component on a frame where the
highscores should be displayed. The silhouette
helps you position it correctly on your page.

scoreLocation
gamename
saveScore
scoreIsTime
scoreReversed
negativeScoreAllowed

The absolute path to the
score variable.
Game identifier.
Set to false to only show
the scores and not save score.
Score is based on time -
'00m23s45ms' should be
sent as '2345' (number mustn't
start with a zero).
Score is sorted descending,
time is sorted ascending.
Score can be less than zero.

DAILY

WEEKLY

MONTHLY

THE HIGHSCORES ARE EXCLUSIVELY
AVAILABLE ON MINICLIP.COM

PLAY THIS GAME WITH HIGHSCORES!

PLAY THIS GAME WITH HIGHSCORES!

HIGHSCORES

00000

DIVE BOUNTY

00000

TOTAL SCORE

0000

TOTAL BOUNTY

$

PRESS SPACE TO CONTINUE

00000

00000

00000

TOTAL BOUNTY

LOADING
HISCORES

ActionScript [AS1/AS2]

Frame 1
function setUpBubbles() { bn = 2; i = 2; while (i <= 50) { duplicateMovieClip ("p1", "p" + i, i + 10); eval ("p" + i)._alpha = 0; i++; } p1._alpha = 0; g = 0.1; } function setupSounds() { stopAllSounds(); boat_fx = new Sound(bg); boat_fx.attachSound("boat_fx"); boat_fx.setVolume(0); boat_fx.start(0, 10000); collect_fx = new Sound(); collect_fx.attachSound("collect_fx"); hit_fx = new Sound(diver_mc); hit_fx.attachSound("hit_fx"); } _quality = "BEST"; oxygenLoss = 0.025; play(); site = new Object(); site.depth = [0, 1000, 1250, 1500, 1750, 2000]; site.scale = [0, 1500, 2500, 3000, 4000, 5000]; site.clams = [0, 10, 15, 20, 25, 30]; site.treasure = [0, 1, 2, 3, 4, 5]; site.obstacles = [0, 1, 3, 5, 7, 9]; site.bountyMin = [0, 500, 800, 1000, 1500, 2000];
Instance of Symbol 67 MovieClip in Frame 3
onClipEvent (load) { gotoAndStop ("on"); }
Instance of Symbol 74 MovieClip in Frame 3
//component parameters onClipEvent (initialize) { scoreLocation = "_root.score"; }
Frame 10
Frame 20
setscore(0); bountyTotal = 0; level = 0; stopAllSounds(); stop();
Frame 30
stopAllSounds(); bounty = 0; depth = 0; level++; bountyMin = site.bountyMin[level]; bountyMinCollected = false; map_mc.gotoAndStop(level); speed = 0; speedY = 0; collectables = new Array(); bumpers = new Array(); tanglers = new Array(); colliders = new Array(); stop();
Frame 40
stopAllSounds(); boat_fx = new Sound(); boat_fx.attachSound("boat_fx"); boat_fx.setVolume(80); boat_fx.start(0, 100); splash_fx = new Sound(); splash_fx.attachSound("splash_fx"); oxygen = 20; gameActive = true; keyLast = false; diver_mc.gotoAndPlay("breathe"); y0 = diver_mc._y + 1; var i = 0; this.onEnterFrame = function () { i = i + 0.15; diver_mc._y = y0 + Math.sin(i); if (oxygen >= 100) { gameActive = false; } if (oxygen > 0) { oxygen_mc.gotoAndStop(Math.round(oxygen)); } else { oxygen_mc.gotoAndStop(101); } }; var lcolor = new Object(); switch (_root.level) { case 1 : lcolor = {ra:100, rb:0, ga:100, gb:0, ba:100, bb:0, aa:100, ab:0}; break; case 2 : lcolor = {ra:75, rb:25, ga:75, gb:50, ba:100, bb:75, aa:100, ab:0}; break; case 3 : lcolor = {ra:75, rb:0, ga:100, gb:25, ba:125, bb:0, aa:100, ab:0}; break; case 4 : lcolor = {ra:125, rb:25, ga:90, gb:15, ba:90, bb:15, aa:100, ab:0}; break; case 5 : lcolor = {ra:90, rb:-25, ga:90, gb:-25, ba:100, bb:0, aa:100, ab:0}; } if (levelColor1 == undefined) { levelColor1 = new Color(waterRipple_mc); } if (levelColor2 == undefined) { levelColor2 = new Color(diver_mc); } if (levelColor3 == undefined) { levelColor3 = new Color(sky_mc); } levelColor1.setTransform(lcolor); levelColor2.setTransform(lcolor); levelColor3.setTransform(lcolor); keyListener = new Object(); keyListener.onKeyDown = function () { if (!gameActive) { return(undefined); } if ((Key.getCode() == 37) && ((!keyLast) || (keyLast == 2))) { _root.oxygen++; keyLast = 1; } else if ((Key.getCode() == 39) && ((!keyLast) || (keyLast == 1))) { _root.oxygen++; keyLast = 2; } }; Key.addListener(keyListener); stop();
Instance of Symbol 415 MovieClip in Frame 40
onClipEvent (load) { t = 11000 - (_root.level * 1000); } onClipEvent (enterFrame) { if (_root.gameActive) { t = t - 40; if (t <= 0) { t = 0; _root.gameActive = false; } secs = Math.floor(t / 1000); mins = Math.floor(secs / 60); secs = secs - (mins * 60); if (mins < 10) { time = "0" + mins; } else { time = mins; } time = time + ":"; if (secs < 10) { time = time + "0"; } time = time + String(secs); } }
Frame 50
setupBubbles(); setupSounds(); gameActive = true; goneTime = 0; posX = 0; gameState = "DIVE"; stop(); Key.removeListener(keyListener); this.onEnterFrame = function () { if ((!bountyMinCollected) && (bounty >= bountyMin)) { info_mc.gotoAndPlay("minbounty"); bountyMinCollected = true; } posX = posX - speed; buoy_mc._x = posX + 275; oxygen = oxygen - oxygenLoss; if (oxygen > 0) { oxygen_mc.gotoAndStop(Math.round(oxygen)); } else { oxygen_mc.gotoAndStop(101); diver_mc.control = false; diver_mc.anim = "drown"; } }; keyListener = new Object(); keyListener.onKeyDown = function () { if (((Key.getCode() == 32) && (diver_mc.control)) && (diver_mc.anim != "forrage")) { diver_mc.anim = "forrage"; diver_mc.gotoAndPlay("forrage"); } if (Key.getCode() == 81) { if (_quality == "BEST") { _quality = "LOW"; } else { _quality = "BEST"; } } }; Key.addListener(keyListener);
Instance of Symbol 444 MovieClip "bgdetail_mc" in Frame 50
onClipEvent (load) { this.gotoAndStop(_root.level); } onClipEvent (enterFrame) { _x = (_x - (_root.speed * 0.7)); }
Instance of Symbol 476 MovieClip in Frame 50
onClipEvent (enterFrame) { _alpha = (_parent.diver_mc._y / 30); scale = (_parent.diver_mc._y / 4) - Math.abs(_parent.diver_mc.rot * 0.4); if (scale < 1) { scale = 1; } _yscale = (scale * 1.2); if (_parent.diver_mc._xscale > 0) { _xscale = scale; } else { _xscale = (-scale); } }
Instance of Symbol 519 MovieClip in Frame 50
onClipEvent (load) { xMax = 700; xMin = -150; factor = 1; active = false; _parent.colliders.push(this); _x = 1000; } onClipEvent (enterFrame) { if (active) { i = i + 0.1; _x = (_x + (speed - (_root.speed * factor))); _y = (_y - (_root.speedY + (Math.sin(i) * w))); if ((_x < xMin) || (_x > xMax)) { active = false; } } else if ((random(30) == 0) && (_root.level > 1)) { active = true; if (_root.gameState == "SEABED") { xOffset = 10; _y = (50 + random(250)); _x = (xMin + xOffset); speed = 4 + random(8); _xscale = 100; } else if (_root.gameState == "DIVE") { xOffset = 200 + random(150); _y = 450; _x = (xMin + xOffset); speed = 4 + random(8); _xscale = 100; } else if (_root.gameState == "RESURFACE") { xOffset = 200 + random(150); _y = -50; _x = (xMin + xOffset); speed = 4 + random(8); _xscale = 100; } if (random(2) == 0) { _x = (xMax - xOffset); speed = speed * -1; _xscale = -100; } w = random(40) * 0.1; i = 0; } }
Instance of Symbol 562 MovieClip in Frame 50
onClipEvent (load) { xMax = 800; xMin = -250; factor = 1; active = false; _parent.colliders.push(this); _x = 1000; } onClipEvent (enterFrame) { if (active) { i = i + 0.1; _x = (_x + (speed - (_root.speed * factor))); _y = (_y - (_root.speedY + (Math.sin(i) * w))); if ((_x < xMin) || (_x > xMax)) { active = false; } } else if ((random(100) == 0) && (_root.level > 3)) { active = true; if (_root.gameState == "SEABED") { xOffset = 10; _y = (50 + random(250)); _x = (xMin + xOffset); speed = 5 + random(7); _xscale = 100; } else if (_root.gameState == "DIVE") { xOffset = 200 + random(150); _y = 450; _x = (xMin + xOffset); speed = 5 + random(7); _xscale = 100; } else if (_root.gameState == "RESURFACE") { xOffset = 200 + random(150); _y = -50; _x = (xMin + xOffset); speed = 5 + random(7); _xscale = 100; } if (random(2) == 0) { _x = (xMax - xOffset); speed = speed * -1; _xscale = -100; } w = random(40) * 0.1; i = 0; } }
Instance of Symbol 581 MovieClip in Frame 50
onClipEvent (load) { xMax = 700; xMin = -150; factor = 1; active = false; _parent.colliders.push(this); _x = 1000; } onClipEvent (enterFrame) { if (active) { i = i + 0.1; _x = (_x + (speed - (_root.speed * factor))); _y = (_y - (_root.speedY + (Math.sin(i) * w))); if ((_x < xMin) || (_x > xMax)) { active = false; } } else if (random(10) == 0) { active = true; if (_root.gameState == "SEABED") { xOffset = 10; _y = (50 + random(250)); _x = (xMin + xOffset); speed = 4 + random(6); _xscale = 100; } else if (_root.gameState == "DIVE") { xOffset = 200 + random(150); _y = 450; _x = (xMin + xOffset); speed = 4 + random(6); _xscale = 100; } else if (_root.gameState == "RESURFACE") { xOffset = 200 + random(150); _y = -50; _x = (xMin + xOffset); speed = 4 + random(6); _xscale = 100; } if (random(2) == 0) { _x = (xMax - xOffset); speed = speed * -1; _xscale = -100; } w = random(40) * 0.1; i = 0; } }
Instance of Symbol 639 MovieClip in Frame 50
onClipEvent (load) { xMax = 650; xMin = -100; factor = 0.5; active = false; _x = 1000; } onClipEvent (enterFrame) { if (active) { i = i + 0.1; _x = (_x + (speed - (_root.speed * factor))); _y = (_y - (_root.speedY + (Math.sin(i) * w))); if ((_x < xMin) || (_x > xMax)) { active = false; } } else if (random(20) == 0) { active = true; if (_root.gameState == "SEABED") { xOffset = 10; _y = (50 + random(250)); _x = (xMin + xOffset); speed = 2 + random(8); _xscale = 100; } else if (_root.gameState == "DIVE") { xOffset = 200 + random(150); _y = 450; _x = (xMin + xOffset); speed = random(8); _xscale = 100; } else if (_root.gameState == "RESURFACE") { xOffset = 200 + random(150); _y = -50; _x = (xMin + xOffset); speed = random(8); _xscale = 100; } if (random(2) == 0) { _x = (xMax - xOffset); speed = speed * -1; _xscale = -100; } w = random(40) * 0.1; i = 0; this.gotoAndStop(1 + random(5)); } }
Instance of Symbol 639 MovieClip in Frame 50
onClipEvent (load) { xMax = 650; xMin = -100; factor = 0.5; active = false; _x = 1000; } onClipEvent (enterFrame) { if (active) { i = i + 0.1; _x = (_x + (speed - (_root.speed * factor))); _y = (_y - (_root.speedY + (Math.sin(i) * w))); if ((_x < xMin) || (_x > xMax)) { active = false; } } else if (random(20) == 0) { active = true; if (_root.gameState == "SEABED") { xOffset = 10; _y = (50 + random(250)); _x = (xMin + xOffset); speed = 2 + random(8); _xscale = 100; } else if (_root.gameState == "DIVE") { xOffset = 200 + random(150); _y = 450; _x = (xMin + xOffset); speed = random(8); _xscale = 100; } else if (_root.gameState == "RESURFACE") { xOffset = 200 + random(150); _y = -50; _x = (xMin + xOffset); speed = random(8); _xscale = 100; } if (random(2) == 0) { _x = (xMax - xOffset); speed = speed * -1; _xscale = -100; } w = random(40) * 0.1; i = 0; this.gotoAndStop(1 + random(5)); } }
Instance of Symbol 639 MovieClip in Frame 50
onClipEvent (load) { xMax = 650; xMin = -100; factor = 0.5; active = false; _x = 1000; } onClipEvent (enterFrame) { if (active) { i = i + 0.1; _x = (_x + (speed - (_root.speed * factor))); _y = (_y - (_root.speedY + (Math.sin(i) * w))); if ((_x < xMin) || (_x > xMax)) { active = false; } } else if (random(20) == 0) { active = true; if (_root.gameState == "SEABED") { xOffset = 10; _y = (50 + random(250)); _x = (xMin + xOffset); speed = 2 + random(8); _xscale = 100; } else if (_root.gameState == "DIVE") { xOffset = 200 + random(150); _y = 450; _x = (xMin + xOffset); speed = random(8); _xscale = 100; } else if (_root.gameState == "RESURFACE") { xOffset = 200 + random(150); _y = -50; _x = (xMin + xOffset); speed = random(8); _xscale = 100; } if (random(2) == 0) { _x = (xMax - xOffset); speed = speed * -1; _xscale = -100; } w = random(40) * 0.1; i = 0; this.gotoAndStop(1 + random(5)); } }
Instance of Symbol 639 MovieClip in Frame 50
onClipEvent (load) { xMax = 650; xMin = -100; factor = 0.5; active = false; _x = 1000; } onClipEvent (enterFrame) { if (active) { i = i + 0.1; _x = (_x + (speed - (_root.speed * factor))); _y = (_y - (_root.speedY + (Math.sin(i) * w))); if ((_x < xMin) || (_x > xMax)) { active = false; } } else if (random(20) == 0) { active = true; if (_root.gameState == "SEABED") { xOffset = 10; _y = (50 + random(250)); _x = (xMin + xOffset); speed = 2 + random(8); _xscale = 100; } else if (_root.gameState == "DIVE") { xOffset = 200 + random(150); _y = 450; _x = (xMin + xOffset); speed = random(8); _xscale = 100; } else if (_root.gameState == "RESURFACE") { xOffset = 200 + random(150); _y = -50; _x = (xMin + xOffset); speed = random(8); _xscale = 100; } if (random(2) == 0) { _x = (xMax - xOffset); speed = speed * -1; _xscale = -100; } w = random(40) * 0.1; i = 0; this.gotoAndStop(1 + random(5)); } }
Instance of Symbol 397 MovieClip "diver_mc" in Frame 50
onClipEvent (load) { beenToSeabed = false; bedDepth = -_root.site.depth[_root.level]; depth = -10; speed = 0; speedMax = 10; speedInc = 1; dy = 0; dropRate = 0.15; dyMax = 8; yMax = 360; rot = 60; _rotation = 80; control = true; anim = "swim"; checkGrab = function () { var _local1 = _parent; var _local2 = _root; for (i in _local1.collectables) { mc = _local1.collectables[i]; if (mc.full && (hit_mc.hitTest(mc))) { mc.gotoAndPlay("collect"); _local1.bounty = _local1.bounty + mc.bounty; if (!_local2.mute) { _local2.collect_fx.start(); } } } }; checkTangle = function () { var _local1 = _parent; for (i in _local1.tanglers) { mc = _local1.tanglers[i]; if (mc.hitTest(_x, _y)) { return(true); } } return(false); }; checkBump = function () { var _local1 = _parent; for (i in _local1.bumpers) { mc = _local1.bumpers[i]; if (mc.hitTest(_x, _y)) { return(true); } } return(false); }; checkCollision = function () { var _local1 = _parent; if (anim == "collide") { return(false); } for (i in _local1.colliders) { mc = _local1.colliders[i]; if (hit_mc.hitTest(mc)) { return(true); } } return(false); }; } onClipEvent (enterFrame) { climbing = false; if (control) { if (_root.gameState == "SEABED") { rotMulti = 0.1; } else { rotMulti = 2; } if (Key.isDown(38)) { if (_xscale > 0) { rot = rot - Math.abs(dy * rotMulti); } else { rot = rot + Math.abs(dy * rotMulti); } climbing = true; _root.oxygen = _root.oxygen - _root.oxygenLoss; } if (Key.isDown(40)) { if (_xscale > 0) { rot = rot + Math.abs(dy * rotMulti); } else { rot = rot - Math.abs(dy * rotMulti); } dy = dy + (dropRate * 2); _root.oxygen = _root.oxygen - _root.oxygenLoss; } if (Key.isDown(37)) { if (_xscale > 0) { _xscale = -100; rot = rot * -1; } rot = rot * 0.9; if (speed > 0) { speed = speed * 0.7; } if (speed > (-speedMax)) { speed = speed - speedInc; } _root.oxygen = _root.oxygen - _root.oxygenLoss; } if (Key.isDown(39)) { if (_xscale < 0) { _xscale = 100; rot = rot * -1; } rot = rot * 0.9; if (speed < 0) { speed = speed * 0.7; } if (speed < speedMax) { speed = speed + speedInc; } _root.oxygen = _root.oxygen - _root.oxygenLoss; } } speed = speed * 0.99; rot = rot * 0.99; if (!control) { rot = rot * 0.8; } if (rot < -80) { rot = -80; } if (rot > 60) { rot = 60; } if (Math.abs(rot) < 1) { rot = 0; } _rotation = (rot + (_xscale / 5)); _yscale = 100; yMax = 360 - Math.abs(rot * 0.66); if (climbing) { dy = dy - (dropRate * 3); } else { dy = dy + dropRate; } if (anim == "collide") { dy = dy - dropRate; } if (dy > dyMax) { dy = dyMax; } if (dy < (-dyMax)) { dy = -dyMax; } if (checkBump()) { if (control) { control = false; anim = "collide"; _root.hit_fx.setVolume(20 + (Math.abs(speed) * 8)); if (!_root.mute) { _root.hit_fx.start(); } dy = dy * -0.5; speed = speed * -0.5; this.gotoAndPlay("collide"); _root.oxygen = _root.oxygen - 3; } else if (Math.abs(speed) < 1) { speed = speed * 1.1; } else { speed = speed / 0.99; } } if (checkTangle()) { dy = dy * 0.8; speed = speed * 0.8; } if (checkCollision() && (control)) { control = false; anim = "collide"; dy = 0; _root.hit_fx.setVolume(20 + (Math.abs(speed) * 8)); if (!_root.mute) { _root.hit_fx.start(); } speed = speed * 0.5; this.gotoAndPlay("collide"); _root.oxygen = _root.oxygen - 5; } if (depth <= bedDepth) { if (_root.gameState != "SEABED") { beenToSeabed = true; depth = bedDepth; _root.speedY = 0; _root.bg.gotoAndStop(100); _root.seabed_mc._y = 300; _root.bgdetail_mc._y = 300; _root.terrain_mc._y = 300; _root.buoy_mc._y = 175; _root.gameState = "SEABED"; } if ((_y + dy) < yMax) { _y = (_y + dy); } else { dy = 0; speed = speed * 0.7; _y = yMax; } } else if (depth > 0) { if (beenToSeabed) { if (Math.abs(_root.posX) < 100) { _root.gotoAndPlay("levelOver"); } else { depth = 0; _root.speedY = 0; _root.info_mc.gotoAndPlay("return"); } } else { depth = 0; _root.speedY = 0; } } else { if (Math.abs(_y - 200) < 2) { _y = 200; } else if (_y < 200) { _y = (_y + 4); } else { _y = (_y - 2); } _root.speedY = dy; depth = depth - dy; _root.surface_mc._y = depth + 80; _root.seabed_mc._y = (depth + 300) - bedDepth; _root.scrollers_mc._y = (depth + 300) - bedDepth; _root.terrain_mc._y = (depth + 300) - bedDepth; _root.bgdetail_mc._y = (depth + 300) - bedDepth; _root.bg.gotoAndStop(Math.round((depth / bedDepth) * 100)); buoyY = (depth + 175) - bedDepth; if ((buoyY >= 175) && (buoyY <= 200)) { _root.buoy_mc._y = buoyY; } } if (_y < 0) { _y = 0; if (_root.gameState == "SEABED") { if (Math.abs(_root.posX) > 100) { _root.info_mc.gotoAndPlay("return"); } else if (!_root.bountyMinCollected) { _root.info_mc.gotoAndPlay("notenough"); } else { _root.gameState = "RESURFACE"; depth = bedDepth + 1; } } } _root.depth = Math.round(depth * -0.02); var boatVol = (60 - (_root.depth * 6)); if (boatVol > 0) { _root.boat_fx.setVolume(boatVol); } else { _root.boat_fx.setVolume(0); } _root.speed = speed; }
Instance of Symbol 650 MovieClip "p1" in Frame 50
onClipEvent (load) { function newPath() { var _local1 = _root; t = 0; point.x = _local1.diver_mc.head_mc._x; point.y = _local1.diver_mc.head_mc._y; _local1.diver_mc.localToGlobal(point); x0 = point.x; y0 = point.y; dX = (_local1.speed * -5) / (10 + random(11)); dY = (10 + random(11)) / -15; timerange = 25; scale = (20 + random(20)) * 0.8; this._xscale = scale; this._yscale = scale; floating = true; } point = new Object(); point.x = 0; point.y = 0; floating = false; nm = new String(this._name); num = Number(nm.substr(1, 2)); } onClipEvent (enterFrame) { if (num == 1) { if (_parent.bn < 80) { _parent.bn++; } else { _parent.bn = 2; } } if (floating) { t++; xPos = x0 + (dX * t); yPos = y0 + ((dY * t) - (_parent.g * Math.pow(t, 2))); this._x = xPos; this._y = yPos; this._alpha = (timerange - t) * 3; if (t >= timerange) { floating = false; } } else if ((num == _parent.bn) && (_root.oxygen > 5)) { newPath(); } }
Instance of Symbol 415 MovieClip in Frame 50
onClipEvent (enterFrame) { if (_parent.gameActive && (!_parent.paused)) { _parent.goneTime = _parent.goneTime + 50; secs = Math.floor(_parent.goneTime / 1000); mins = Math.floor(secs / 60); secs = secs - (mins * 60); if (mins < 10) { time = "0" + mins; } else { time = mins; } time = time + ":"; if (secs < 10) { time = time + "0"; } time = time + String(secs); } }
Frame 60
delete this.onEnterFrame; Key.removeListener(keyListener); i = 2; while (i <= 50) { removeMovieClip("p" + i); i++; } gameActive = false; boat_fx.stop(); stopAllSounds(); stop(); setscore(score + (bounty * 0.5));
Instance of Symbol 722 MovieClip "comHighscores" in Frame 70
//component parameters onClipEvent (initialize) { scoreLocation = "_root.score"; gamename = "pearldiver"; saveScore = true; scoreIsTime = false; scoreReversed = false; negativeScoreAllowed = false; }
Frame 80
delete this.onEnterFrame; Key.removeListener(keyListener); i = 2; while (i <= 50) { removeMovieClip("p" + i); i++; } boat_fx.setVolume(80); gameActive = false; bountyTotal = bountyTotal + bounty; setscore((score + bounty) + Math.floor(goneTime / 100)); diver_mc.gotoAndPlay("out"); y0 = diver_mc._y + 1; var i = 0; this.onEnterFrame = function () { i = i + 0.15; diver_mc._y = y0 + Math.sin(i); }; play();
Frame 110
if (level < 5) { stop(); } else { gotoAndStop ("gameOver"); }
Frame 120
stop();
Instance of Symbol 722 MovieClip "comHighscores" in Frame 130
//component parameters onClipEvent (initialize) { scoreLocation = "_root.score"; gamename = "pearldiver"; saveScore = true; scoreIsTime = false; scoreReversed = false; negativeScoreAllowed = false; }
Symbol 10 Button
on (release) { getURL ("http://www.miniclip.com/", "_blank"); }
Symbol 11 MovieClip Frame 2
_parent.mcAnimation.play(); stop();
Symbol 11 MovieClip Frame 13
_parent.gotoAndPlay("preload"); stop();
Symbol 25 MovieClip Frame 1
stop();
Symbol 25 MovieClip Frame 60
Symbol 25 MovieClip Frame 209
_parent.mcBackground.play(); stop();
Symbol 30 MovieClip Frame 1
this._visible = false;
Symbol 36 Button
on (release) { getURL ("http://www.miniclip.com/", "_blank"); }
Symbol 41 MovieClip Frame 1
pushSWF1 = "http://www.miniclip.com/swfcontent/push/didyouknow.swf"; totalAds = 1; gotoAndPlay ("ReadCookie");
Symbol 41 MovieClip Frame 9
so = SharedObject.getLocal("MiniclipLoaderAd"); showThisAd = so.data.showThisAd + 1; if (showThisAd > totalAds) { showThisAd = 1; } so.data.showThisAd = showThisAd; gotoAndPlay ("prepareAd");
Symbol 41 MovieClip Frame 20
doReadCookie(); showAd = ((this["pushSWF" + showThisAd] + "?cacheBuster=") + getTimer()) + random(999999); gotoAndPlay ("loadAd");
Symbol 41 MovieClip Frame 31
if (_url.indexOf(http) > 0) { mcAd.loadMovie(showAd); } mcCookie.doWriteCookie(showThisAd);
Symbol 41 MovieClip Frame 33
if ((mcAd.getBytesTotal() != 0) && (mcAd.getBytesLoaded() == mcAd.getBytesTotal())) { lastAdShown = showThisAd; doWriteCookie(); gotoAndStop ("showAd"); } else { gotoAndPlay(_currentframe - 1); }
Symbol 41 MovieClip Frame 41
stop();
Symbol 51 MovieClip Frame 1
stop();
Symbol 51 MovieClip Frame 100
stop();
Symbol 53 MovieClip Frame 1
stop();
Symbol 53 MovieClip Frame 12
_root.play(); _root.isFinished = true; _parent.stop(); stop();
Symbol 54 MovieClip Frame 1
xPos = _x; yPos = _y; mcBackground._x = mcBackground._x - xPos; mcBackground._y = mcBackground._y - yPos; mcAnimation._x = mcAnimation._x - xPos; mcAnimation._y = mcAnimation._y - yPos; var stageWidth = Stage.width; var stageHeight = Stage.height; var centerStageX = (stageWidth / 2); var centerStageY = (stageHeight / 2); mcBackground._width = stageWidth; mcBackground._height = stageHeight; mcAnimation._x = mcAnimation._x + centerStageX; mcAnimation._y = mcAnimation._y + (centerStageY - (stageHeight / 10)); _root.stop(); stop();
Instance of Symbol 30 MovieClip "mcIntro" in Symbol 54 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Instance of Symbol 53 MovieClip "mcLoadingAnimated" in Symbol 54 MovieClip Frame 2
onClipEvent (load) { _visible = false; }
Symbol 54 MovieClip Frame 3
var loadedPercent = int((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); if (loadedPercent == 100) { _root.play(); stop(); } else { mcLoadingAnimated._visible = true; }
Symbol 54 MovieClip Frame 5
var loadedPercent = int((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); if (loadedPercent < 100) { mcLoadingAnimated.mcLoading.gotoAndStop(loadedPercent); mcLoadingAnimated.mcLoading.txtPercentLoaded1 = ("The game is loading (" + loadedPercent) + "%)"; mcLoadingAnimated.mcLoading.txtPercentLoaded2 = ("The game is loading (" + loadedPercent) + "%)"; gotoAndPlay(_currentframe - 1); } else { mcLoadingAnimated.play(); stop(); }
Symbol 61 Button
on (release) { getURL ("http://www.miniclip.com", "_blank"); }
Symbol 65 Button
on (release) { trace(_currentframe); if (_currentframe <= 9) { globalsound.setVolume(100); gotoAndStop ("on"); } else { globalsound.setVolume(0); gotoAndStop ("off"); } }
Symbol 67 MovieClip Frame 1
stop();
Symbol 73 MovieClip Frame 1
this._visible = false;
Symbol 74 MovieClip Frame 1
_global.SSscoreLocation = scoreLocation; if (_global.dif == undefined) { _global.dif = random(100000); } _global.lockVariable = function (varName, varValue, newScore) { var _local1 = _global; var _local2 = varValue; if (newScore == undefined) { if (_local1.lockedVar == undefined) { _local1.lockedVar = _local2 + _local1.dif; } else { _local2 = _local1.lockedVar; } } else { _local1.lockedVar = newScore + _local1.dif; } var setVar = int(_local2 - _local1.dif); Set(varName, _local1.lockedVar - _local1.dif); }; _global.setScore = function (varValue) { var _local1 = varValue; trace("Safe Score Set: " + _local1); lockVariable(_global.SSscoreLocation, _local1, _local1); }; ivLockVariable = setInterval(lockVariable, 10, _global.SSscoreLocation, varValue); stop();
Instance of Symbol 73 MovieClip in Symbol 74 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Symbol 81 Button
on (release) { gotoAndStop ("map"); }
Symbol 83 Button
on (release) { nextFrame(); }
Symbol 88 Button
on (release) { gotoAndStop (1); }
Symbol 89 MovieClip Frame 1
stop();
Symbol 98 Button
on (press) { _root.gotoAndStop("boat"); }
Symbol 105 Button
on (press, keyPress "<Space>") { _root.gotoAndStop("boat"); }
Symbol 397 MovieClip Frame 1
control = true; anim = "swim";
Symbol 397 MovieClip Frame 12
if (anim == "drown") { gotoAndPlay ("drown"); } else { gotoAndPlay ("swim"); }
Symbol 397 MovieClip Frame 20
checkGrab();
Symbol 397 MovieClip Frame 24
if (anim == "drown") { gotoAndPlay ("drown"); } else { gotoAndPlay ("swim"); }
Symbol 397 MovieClip Frame 76
_parent.gotoAndStop("drown");
Symbol 397 MovieClip Frame 81
collCount = 100;
Symbol 397 MovieClip Frame 106
play();
Symbol 397 MovieClip Frame 107
if (checkBump() && (collCount > 0)) { collCount--; prevFrame(); } else { delete this.enterFrame; if (anim == "drown") { gotoAndPlay ("drown"); } else { gotoAndPlay ("swim"); } }
Symbol 397 MovieClip Frame 131
if (_root.gameActive) { gotoAndPlay ("breathe"); }
Symbol 397 MovieClip Frame 141
if (!_root.mute) { _root.splash_fx.start(); }
Symbol 397 MovieClip Frame 154
_parent.gotoAndStop("game");
Symbol 397 MovieClip Frame 199
stop();
Symbol 405 MovieClip Frame 1
stop();
Symbol 412 MovieClip Frame 1
count = 5; stop();
Symbol 412 MovieClip Frame 12
count--; if (count > 0) { gotoAndPlay ("notenough"); } else { gotoAndStop (1); }
Symbol 412 MovieClip Frame 22
count--; if (count > 0) { gotoAndPlay ("minbounty"); } else { gotoAndStop (1); }
Symbol 412 MovieClip Frame 32
count--; if (count > 0) { gotoAndPlay ("return"); } else { gotoAndStop (1); }
Symbol 425 MovieClip Frame 1
stop();
Symbol 447 MovieClip Frame 1
stop();
Symbol 452 MovieClip Frame 1
stop();
Symbol 459 MovieClip Frame 1
bounty = 100; full = true; float = false; stop(); this.onEnterFrame = function () { if ((full && (!float)) && (random(100) == 0)) { max = 150 + random(150); inc = 3 / max; dx = (100 - random(201)) / 50; float = true; i = 0; } if (float) { i = i + inc; _y = (81 - (Math.sin(i) * max)); _x = (_x + dx); if (_y > 81) { _y = 81; float = false; } } };
Symbol 459 MovieClip Frame 2
full = false; play();
Symbol 459 MovieClip Frame 25
stop();
Symbol 471 MovieClip Frame 1
bounty = 500; full = true; stop();
Symbol 471 MovieClip Frame 2
full = false; play();
Symbol 471 MovieClip Frame 25
stop();
Symbol 472 MovieClip Frame 1
stop(); this.onEnterFrame = function () { _x = _root.posX; }; setLocation = function (mc) { var _local1 = mc; var _local3 = _root.site.scale[_root.level]; do { var _local2 = _local3 - random(_local3 * 2); _local1._x = _local2; var hit = false; for (var j in objects) { if (_local1.hitTest(objects[j])) { hit = true; } } } while (hit); }; var objects = new Array(); var k = 0; var i = 1; while (i <= _root.site.clams[_root.level]) { k++; var mc = clam_mc.duplicateMovieClip("clam_mc" + i, k); setLocation(mc); objects.push(mc); _parent.collectables.push(mc); i++; } clam_mc._visible = false; var i = 1; while (i <= _root.site.treasure[_root.level]) { k++; var mc = treasure_mc.duplicateMovieClip("treasure_mc" + i, k); setLocation(mc); objects.push(mc); _parent.collectables.push(mc); i++; } treasure_mc._visible = false; if (_root.level < 3) { var obs = (2 + _root.level); var i = 1; while (i <= obs) { k++; var mc = bump_mc.duplicateMovieClip("bump_mc" + i, k); setLocation(mc); mc.gotoAndStop(1 + random(4)); objects.push(mc); _root.bumpers.push(mc); i++; } } bump_mc._visible = false; if (_root.level >= 3) { var obs = (2 + _root.level); var i = 1; while (i <= obs) { k++; var mc = coral_mc.duplicateMovieClip("coral_mc" + i, k); setLocation(mc); mc.gotoAndStop(1 + random(6)); objects.push(mc); _root.bumpers.push(mc); i++; } } coral_mc._visible = false;
Symbol 639 MovieClip Frame 1
stop();
Symbol 650 MovieClip Frame 1
stop(); gotoAndStop(1 + random(5));
Symbol 679 MovieClip Frame 1
stop(); this.onEnterFrame = function () { _x = _root.posX; }; getLocation = function () { var _local1 = _root.site.scale[_root.level]; return(_local1 - random(_local1 * 2)); }; var k = 0; var obs = _root.site.obstacles[_root.level]; var i = 1; while (i <= obs) { k++; var mc = sw1_mc.duplicateMovieClip("sw1_mc" + i, k); mc._x = getLocation(); _parent.tanglers.push(mc); i++; } sw1_mc._visible = false; var i = 1; while (i <= (obs * 1.5)) { k++; var mc = sw2_mc.duplicateMovieClip("sw2_mc" + i, k); mc._x = getLocation(); _parent.tanglers.push(mc); i++; } sw2_mc._visible = false; var i = 1; while (i <= (obs * 2)) { k++; var mc = sw3_mc.duplicateMovieClip("sw3_mc" + i, k); mc._x = getLocation(); _parent.tanglers.push(mc); i++; } sw3_mc._visible = false;
Symbol 688 Button
on (release) { gotoAndStop ("hiscoredie"); }
Symbol 689 Button
on (release) { gotoAndStop ("menu"); }
Symbol 695 Button
on (release) { gotoAndStop ("menu"); }
Symbol 701 MovieClip Frame 1
this._visible = false;
Symbol 716 Button
on (release) { gameURL = ("http://www.miniclip.com/" + gamename) + ".htm"; getURL (gameURL, "_blank"); }
Symbol 722 MovieClip Frame 1
testing = true;
Instance of Symbol 701 MovieClip "mcHighscores" in Symbol 722 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Symbol 722 MovieClip Frame 2
if ((_url.indexOf("miniclip.com") == -1) && (testing != true)) { gotoAndStop(_currentframe + 1); } else { var noCache = (getTimer() + random(100000)); var url = ("http://www.miniclip.com/swfcontent/highscore.swf?" + noCache); mcTarget.loadMovie(url); stop(); }
Symbol 722 MovieClip Frame 3
stop();
Symbol 723 Button
on (release, keyPress "<Space>") { gotoAndStop ("map"); }
Symbol 732 Button
on (release, keyPress "<Space>") { gotoAndStop ("menu"); }
Symbol 737 Button
on (release) { gotoAndStop ("hiscore"); }

Library Items

Symbol 1 Sound [splash_fx]
Symbol 2 Sound [hit_fx]
Symbol 3 Sound [collect_fx]
Symbol 4 Sound [boat_fx]
Symbol 5 GraphicUsed by:Timeline
Symbol 6 GraphicUsed by:Timeline
Symbol 7 GraphicUsed by:11
Symbol 8 GraphicUsed by:11
Symbol 9 GraphicUsed by:10
Symbol 10 ButtonUses:9Used by:11
Symbol 11 MovieClipUses:7 8 10Used by:54
Symbol 12 GraphicUsed by:25
Symbol 13 ShapeTweeningUsed by:25
Symbol 14 GraphicUsed by:25
Symbol 15 SoundUsed by:25
Symbol 16 GraphicUsed by:25 716
Symbol 17 BitmapUsed by:18
Symbol 18 GraphicUses:17Used by:25
Symbol 19 GraphicUsed by:25
Symbol 20 GraphicUsed by:25
Symbol 21 GraphicUsed by:25
Symbol 22 SoundUsed by:25
Symbol 23 FontUsed by:24
Symbol 24 TextUses:23Used by:25
Symbol 25 MovieClipUses:12 13 14 15 16 18 19 20 21 22 24Used by:54
Symbol 26 GraphicUsed by:30
Symbol 27 FontUsed by:28 29 43 46 69 70 71 72 697 698 699 700 710 712 715
Symbol 28 TextUses:27Used by:30
Symbol 29 TextUses:27Used by:30
Symbol 30 MovieClipUses:26 28 29Used by:54
Symbol 31 ShapeTweeningUsed by:53
Symbol 32 GraphicUsed by:51
Symbol 33 GraphicUsed by:36
Symbol 34 GraphicUsed by:36
Symbol 35 GraphicUsed by:36
Symbol 36 ButtonUses:33 34 35Used by:51
Symbol 37 GraphicUsed by:41
Symbol 38 GraphicUsed by:39
Symbol 39 MovieClipUses:38Used by:41
Symbol 40 GraphicUsed by:41
Symbol 41 MovieClipUses:37 39 40Used by:51
Symbol 42 GraphicUsed by:51
Symbol 43 EditableTextUses:27Used by:51
Symbol 44 ShapeTweeningUsed by:51
Symbol 45 GraphicUsed by:51
Symbol 46 EditableTextUses:27Used by:51
Symbol 47 GraphicUsed by:51
Symbol 48 GraphicUsed by:51
Symbol 49 GraphicUsed by:51
Symbol 50 GraphicUsed by:51
Symbol 51 MovieClipUses:32 36 41 42 43 44 45 46 47 48 49 50Used by:53
Symbol 52 GraphicUsed by:53
Symbol 53 MovieClipUses:31 51 52Used by:54
Symbol 54 MovieClipUses:11 25 30 53Used by:Timeline
Symbol 55 BitmapUsed by:56
Symbol 56 GraphicUses:55Used by:Timeline
Symbol 57 GraphicUsed by:Timeline
Symbol 58 GraphicUsed by:61
Symbol 59 GraphicUsed by:61
Symbol 60 GraphicUsed by:61
Symbol 61 ButtonUses:58 59 60Used by:Timeline
Symbol 62 GraphicUsed by:65
Symbol 63 GraphicUsed by:65
Symbol 64 GraphicUsed by:65 83 88 688 695 722 737
Symbol 65 ButtonUses:62 63 64Used by:67
Symbol 66 GraphicUsed by:67
Symbol 67 MovieClipUses:65 66Used by:Timeline
Symbol 68 GraphicUsed by:73
Symbol 69 TextUses:27Used by:73
Symbol 70 TextUses:27Used by:73
Symbol 71 TextUses:27Used by:73
Symbol 72 TextUses:27Used by:73
Symbol 73 MovieClipUses:68 69 70 71 72Used by:74
Symbol 74 MovieClipUses:73Used by:Timeline
Symbol 75 GraphicUsed by:Timeline
Symbol 76 GraphicUsed by:Timeline
Symbol 77 FontUsed by:78 79 82 86 87 103 106 107 108 109 110 111 112 113 114 115 118 119 120 399 400 402 413 414 457 458 465 466 681 682 683 684 687 690 692 693 694 724 725 726 727 728 729 730 731 733 734 735 736 738
Symbol 78 TextUses:77Used by:Timeline
Symbol 79 TextUses:77Used by:81 689 723 732
Symbol 80 GraphicUsed by:81 689 723 732
Symbol 81 ButtonUses:79 80Used by:Timeline
Symbol 82 TextUses:77Used by:83 89
Symbol 83 ButtonUses:82 64Used by:89
Symbol 84 GraphicUsed by:89
Symbol 85 FontUsed by:86 100 101
Symbol 86 TextUses:77 85Used by:89
Symbol 87 TextUses:77Used by:88
Symbol 88 ButtonUses:87 64Used by:89
Symbol 89 MovieClipUses:83 84 82 86 88Used by:Timeline
Symbol 90 BitmapUsed by:91
Symbol 91 GraphicUses:90Used by:116
Symbol 92 GraphicUsed by:93
Symbol 93 MovieClipUses:92Used by:116
Symbol 94 GraphicUsed by:96 98
Symbol 95 GraphicUsed by:96 98
Symbol 96 MovieClipUses:94 95Used by:98
Symbol 97 GraphicUsed by:98
Symbol 98 ButtonUses:96 94 95 97Used by:116
Symbol 99 GraphicUsed by:116
Symbol 100 TextUses:85Used by:116
Symbol 101 EditableTextUses:85Used by:116
Symbol 102 GraphicUsed by:105
Symbol 103 TextUses:77Used by:105
Symbol 104 GraphicUsed by:105
Symbol 105 ButtonUses:102 103 104Used by:116
Symbol 106 TextUses:77Used by:116
Symbol 107 TextUses:77Used by:116
Symbol 108 TextUses:77Used by:116
Symbol 109 TextUses:77Used by:116
Symbol 110 TextUses:77Used by:116
Symbol 111 TextUses:77Used by:116
Symbol 112 TextUses:77Used by:116
Symbol 113 TextUses:77Used by:116
Symbol 114 TextUses:77Used by:116
Symbol 115 TextUses:77Used by:116
Symbol 116 MovieClipUses:91 93 98 99 100 101 105 106 107 108 109 110 111 112 113 114 115Used by:Timeline
Symbol 117 GraphicUsed by:Timeline
Symbol 118 TextUses:77Used by:Timeline
Symbol 119 EditableTextUses:77Used by:Timeline
Symbol 120 TextUses:77Used by:Timeline
Symbol 121 BitmapUsed by:122
Symbol 122 GraphicUses:121Used by:123  Timeline
Symbol 123 MovieClipUses:122Used by:Timeline
Symbol 124 BitmapUsed by:125
Symbol 125 GraphicUses:124Used by:138
Symbol 126 BitmapUsed by:127
Symbol 127 GraphicUses:126Used by:138
Symbol 128 BitmapUsed by:129
Symbol 129 GraphicUses:128Used by:138
Symbol 130 BitmapUsed by:131
Symbol 131 GraphicUses:130Used by:138
Symbol 132 BitmapUsed by:133
Symbol 133 GraphicUses:132Used by:138
Symbol 134 BitmapUsed by:135
Symbol 135 GraphicUses:134Used by:138
Symbol 136 BitmapUsed by:137
Symbol 137 GraphicUses:136Used by:138
Symbol 138 MovieClipUses:125 127 129 131 133 135 137Used by:Timeline
Symbol 139 GraphicUsed by:140
Symbol 140 MovieClipUses:139Used by:397
Symbol 141 BitmapUsed by:142
Symbol 142 GraphicUses:141Used by:397
Symbol 143 BitmapUsed by:144
Symbol 144 GraphicUses:143Used by:397
Symbol 145 BitmapUsed by:146
Symbol 146 GraphicUses:145Used by:397
Symbol 147 BitmapUsed by:148
Symbol 148 GraphicUses:147Used by:397
Symbol 149 BitmapUsed by:150
Symbol 150 GraphicUses:149Used by:397
Symbol 151 BitmapUsed by:152
Symbol 152 GraphicUses:151Used by:397
Symbol 153 BitmapUsed by:154
Symbol 154 GraphicUses:153Used by:397
Symbol 155 BitmapUsed by:156
Symbol 156 GraphicUses:155Used by:397
Symbol 157 BitmapUsed by:158
Symbol 158 GraphicUses:157Used by:397
Symbol 159 BitmapUsed by:160
Symbol 160 GraphicUses:159Used by:397
Symbol 161 BitmapUsed by:162
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Symbol 163 BitmapUsed by:164
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Symbol 165 BitmapUsed by:166
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Symbol 181 BitmapUsed by:182
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Symbol 183 BitmapUsed by:184
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Symbol 195 BitmapUsed by:196
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Symbol 201 BitmapUsed by:202
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Symbol 205 BitmapUsed by:206
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Symbol 215 BitmapUsed by:216
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Symbol 219 BitmapUsed by:220
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Symbol 221 BitmapUsed by:222
Symbol 222 GraphicUses:221Used by:397
Symbol 223 BitmapUsed by:224
Symbol 224 GraphicUses:223Used by:397
Symbol 225 BitmapUsed by:226
Symbol 226 GraphicUses:225Used by:397
Symbol 227 BitmapUsed by:228
Symbol 228 GraphicUses:227Used by:397
Symbol 229 BitmapUsed by:230
Symbol 230 GraphicUses:229Used by:397
Symbol 231 BitmapUsed by:232
Symbol 232 GraphicUses:231Used by:397
Symbol 233 BitmapUsed by:234
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Symbol 290 GraphicUses:289Used by:397
Symbol 291 BitmapUsed by:292
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Symbol 293 BitmapUsed by:294
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Symbol 295 BitmapUsed by:296
Symbol 296 GraphicUses:295Used by:397
Symbol 297 BitmapUsed by:298
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Symbol 329 GraphicUsed by:397
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Symbol 332 BitmapUsed by:333
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Symbol 338 GraphicUsed by:397
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Instance Names

"map_mc"Frame 30Symbol 116 MovieClip
"sky_mc"Frame 40Symbol 123 MovieClip
"waterRipple_mc"Frame 40Symbol 138 MovieClip
"diver_mc"Frame 40Symbol 397 MovieClip
"oxygen_mc"Frame 40Symbol 405 MovieClip
"info_mc"Frame 40Symbol 412 MovieClip
"bg"Frame 50Symbol 425 MovieClip
"seabed_mc"Frame 50Symbol 427 MovieClip
"surface_mc"Frame 50Symbol 439 MovieClip
"bgdetail_mc"Frame 50Symbol 444 MovieClip
"terrain_mc"Frame 50Symbol 472 MovieClip
"buoy_mc"Frame 50Symbol 644 MovieClip
"diver_mc"Frame 50Symbol 397 MovieClip
"p1"Frame 50Symbol 650 MovieClip
"scrollers_mc"Frame 50Symbol 679 MovieClip
"comHighscores"Frame 70Symbol 722 MovieClip
"diver_mc"Frame 80Symbol 397 MovieClip
"comHighscores"Frame 130Symbol 722 MovieClip
"mcAd"Symbol 41 MovieClip Frame 1Symbol 39 MovieClip
"mcLoading"Symbol 53 MovieClip Frame 1Symbol 51 MovieClip
"mcLoading"Symbol 53 MovieClip Frame 11Symbol 51 MovieClip
"mcBackground"Symbol 54 MovieClip Frame 1Symbol 11 MovieClip
"mcAnimation"Symbol 54 MovieClip Frame 1Symbol 25 MovieClip
"mcIntro"Symbol 54 MovieClip Frame 1Symbol 30 MovieClip
"mcLoadingAnimated"Symbol 54 MovieClip Frame 2Symbol 53 MovieClip
"hit_mc"Symbol 397 MovieClip Frame 1Symbol 140 MovieClip
"head_mc"Symbol 397 MovieClip Frame 1Symbol 140 MovieClip
"head_mc"Symbol 397 MovieClip Frame 81Symbol 140 MovieClip
"bump_mc"Symbol 472 MovieClip Frame 1Symbol 447 MovieClip
"coral_mc"Symbol 472 MovieClip Frame 1Symbol 452 MovieClip
"clam_mc"Symbol 472 MovieClip Frame 1Symbol 459 MovieClip
"treasure_mc"Symbol 472 MovieClip Frame 1Symbol 471 MovieClip
"sw1_mc"Symbol 679 MovieClip Frame 1Symbol 659 MovieClip
"sw3_mc"Symbol 679 MovieClip Frame 1Symbol 669 MovieClip
"sw2_mc"Symbol 679 MovieClip Frame 1Symbol 678 MovieClip
"mcHighscores"Symbol 722 MovieClip Frame 1Symbol 701 MovieClip
"mcTarget"Symbol 722 MovieClip Frame 2Symbol 702 MovieClip
"mcHighScoreData"Symbol 722 MovieClip Frame 3Symbol 720 MovieClip

Special Tags

Protect (24)Timeline Frame 131 bytes "..$1$Gp$yfSzDYt/xu8UT0txhk9FE/."
ExportAssets (56)Timeline Frame 1Symbol 1 as "splash_fx"
ExportAssets (56)Timeline Frame 1Symbol 2 as "hit_fx"
ExportAssets (56)Timeline Frame 1Symbol 3 as "collect_fx"
ExportAssets (56)Timeline Frame 1Symbol 4 as "boat_fx"

Labels

"Loading"Frame 1
"menu"Frame 20
"map"Frame 30
"boat"Frame 40
"game"Frame 50
"drown"Frame 60
"hiscoredie"Frame 70
"levelOver"Frame 80
"gameOver"Frame 120
"hiscore"Frame 130
"content"Symbol 41 MovieClip Frame 1
"ReadCookie"Symbol 41 MovieClip Frame 9
"prepareAd"Symbol 41 MovieClip Frame 20
"loadAd"Symbol 41 MovieClip Frame 31
"showAd"Symbol 41 MovieClip Frame 41
"preload"Symbol 54 MovieClip Frame 3
"off"Symbol 67 MovieClip Frame 1
"on"Symbol 67 MovieClip Frame 10
"swim"Symbol 397 MovieClip Frame 1
"forrage"Symbol 397 MovieClip Frame 15
"drown"Symbol 397 MovieClip Frame 31
"drownLoop"Symbol 397 MovieClip Frame 50
"collide"Symbol 397 MovieClip Frame 81
"breathe"Symbol 397 MovieClip Frame 110
"out"Symbol 397 MovieClip Frame 170
"notenough"Symbol 412 MovieClip Frame 5
"minbounty"Symbol 412 MovieClip Frame 15
"return"Symbol 412 MovieClip Frame 25
"collect"Symbol 459 MovieClip Frame 2
"collect"Symbol 471 MovieClip Frame 2

Dynamic Text Variables

txtPercentLoaded2Symbol 43 EditableText"The game is loading (0%)"
txtPercentLoaded2Symbol 46 EditableText"The game is loading (0%)"
_root.bountyMinSymbol 101 EditableText"000"
bountyTotalSymbol 119 EditableText"00000"
bountySymbol 400 EditableText"00000"
timeSymbol 414 EditableText"00:00"
bountySymbol 681 EditableText"00000"
depthSymbol 683 EditableText"000"
scoreSymbol 691 EditableText"00000"
bountySymbol 724 EditableText"00000"
scoreSymbol 726 EditableText"00000"
bountyTotalSymbol 728 EditableText"0000"
bountySymbol 733 EditableText"00000"
scoreSymbol 734 EditableText"00000"
bountyTotalSymbol 735 EditableText"00000"




http://swfchan.com/3/12032/info.shtml
Created: 6/6 -2019 12:43:51 Last modified: 6/6 -2019 12:43:51 Server time: 22/12 -2024 21:53:49