STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229595 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2595 · P5190 |
This is the info page for Flash #12072 |
A game by Big Bauke |
Use the mouse to aim your gun at the targets in the air. Click left mouse button to shoot. Press Enter to reload when your out of ammo. You will lose 50 points of your score each time you're about to reload, so don't waste to many ammo. Try to shoot the enemies before they reach the ground. Everytime you kill an enemy your score will be increased, but also the enemy speed. Good luck soldier! |
Use the mouse to aim your gun at the targets in the air. Click left mouse button to shoot. Press Enter to reload when your out of ammo. You will lose 50 points of your score each time you're about to reload, so don't waste to many ammo. Try to shoot the enemies before they reach the ground. Everytime you kill an enemy your score will be increased, but also the enemy speed. Good luck soldier! |
Start game |
Start game |
Soundcontrol >>> |
AMMO |
Ammo: |
Score: |
Damage: |
Out of ammo! Press Enter to reload! |
Enemy speed up! |
Score: |
Credits: Programming: Big Bauke Lay Out: Big Bauke Soundtrack: Metallica Backgroundimage: 3d's Max Created with Flash 5 |
Try Again |
Try Again |
ActionScript [AS1/AS2]
Frame 1stop();Instance of Symbol 7 MovieClip in Frame 1onClipEvent (enterFrame) { _root.ll = ((_root.getBytesLoaded() / _root.getBytesTotal()) * 100) + "%"; }Frame 2stop();Frame 3stop();Instance of Symbol 34 MovieClip "loop" in Frame 3onClipEvent (load) { _root.firec = 5; _root.ammo = 50; _root.score = 0; _root.damage = 0; _root.speed = 2; } onClipEvent (enterFrame) { mouse_x = int(_root.mouse._x - this._x); mouse_y = int(_root.mouse._y - this._y); if ((mouse_x > 0) && (mouse_y > 0)) { quad = Number(4); } if ((mouse_x < 0) && (mouse_y > 0)) { quad = Number(1); } if ((mouse_x < 0) && (mouse_y < 0)) { quad = Number(2); } if ((mouse_x > 0) && (mouse_y < 0)) { quad = Number(3); } abs_x = Math.abs(mouse_x); abs_y = Math.abs(mouse_y); tg = abs_y / abs_x; _root.maths = (Math.atan(tg) * Number(180)) / Math.PI; if (quad == 1) { angle = Number(90) - Number(_root.maths); } if (quad == 2) { angle = Number(90) + Number(_root.maths); } if (quad == 3) { angle = Number(270) - Number(_root.maths); } if (quad == 4) { angle = Number(270) + Number(_root.maths); } setProperty(_this, _rotation , angle + 180); if (Key.isDown(13) and (_root.truck == false)) { _root.truck = true; _root.ammotr.gotoAndPlay(2); } } onClipEvent (mouseDown) { if (_root.ammo > 0) { _root.f.duplicateMovieClip("f" + _root.firec, _root.firec); _root["f" + _root.firec]._x = _root.loop._x; _root["f" + _root.firec]._y = _root.loop._y; _root["f" + _root.firec]._rotation = _root.loop._rotation - 90; _root.firec = _root.firec + 1; _root.ammo = _root.ammo - 1; this.gotoAndPlay(2); _root.home.gotoAndPlay(2); } }Instance of Symbol 41 MovieClip "home" in Frame 3onClipEvent (load) { _root.rann = 100; } onClipEvent (enterFrame) { if ((_root.score / 100) > _root.speed) { _root.speed = _root.speed + 1; _root.rann = _root.rann - 10; _root.mes.a = 0; _root.mes.gotoAndPlay(4); } if (_root.damage >= 100) { _root.game = false; _root.gotoAndPlay(4); } if (_root.rann < 10) { _root.rann = 10; } }Instance of Symbol 46 MovieClip "ammotr" in Frame 3onClipEvent (enterFrame) { if (_root.ammo <= 0) { _root.mes.a = 0; _root.mes.gotoAndPlay(2); } }Instance of Symbol 48 MovieClip "f" in Frame 3onClipEvent (load) { speed = 20; } onClipEvent (enterFrame) { if (this._name != "f") { xx = math.cos((_rotation * Math.PI) / 180) * speed; yy = math.sin((_rotation * Math.PI) / 180) * speed; this._x = this._x + xx; this._y = this._y + yy; if (((this._x < -20) or (this._x > 620)) or (this._y < -20)) { this.removeMovieClip(); } i = 1; while (i <= 10) { if (_root["e" + i].hitTest(this._x, this._y, true) and (_root["e" + i].hit == false)) { _root["e" + i].hit = true; _root["e" + i].gotoAndPlay(30); } i++; } } }Instance of Symbol 54 MovieClip "e1" in Frame 3onClipEvent (load) { gogo = false; hit = false; } onClipEvent (enterFrame) { if ((gogo == false) and (random(_root.rann) == 6)) { gogo = true; this._x = random(560) + 20; } if ((gogo == true) and (hit == false)) { this._y = this._y + _root.speed; } if (this._y > 500) { this._y = -50; _root.damage = _root.damage + 20; gogo = false; } if (_root.game == false) { this.removeMovieClip(); } }Instance of Symbol 54 MovieClip "e2" in Frame 3onClipEvent (load) { gogo = false; hit = false; } onClipEvent (enterFrame) { if ((gogo == false) and (random(_root.rann) == 6)) { gogo = true; this._x = random(560) + 20; } if ((gogo == true) and (hit == false)) { this._y = this._y + _root.speed; } if (this._y > 500) { this._y = -50; _root.damage = _root.damage + 20; gogo = false; } if (_root.game == false) { this.removeMovieClip(); } }Instance of Symbol 54 MovieClip "e3" in Frame 3onClipEvent (load) { gogo = false; hit = false; } onClipEvent (enterFrame) { if ((gogo == false) and (random(_root.rann) == 6)) { gogo = true; this._x = random(560) + 20; } if ((gogo == true) and (hit == false)) { this._y = this._y + _root.speed; } if (this._y > 500) { this._y = -50; _root.damage = _root.damage + 20; gogo = false; } if (_root.game == false) { this.removeMovieClip(); } }Instance of Symbol 54 MovieClip "e4" in Frame 3onClipEvent (load) { gogo = false; hit = false; } onClipEvent (enterFrame) { if ((gogo == false) and (random(_root.rann) == 6)) { gogo = true; this._x = random(560) + 20; } if ((gogo == true) and (hit == false)) { this._y = this._y + _root.speed; } if (this._y > 500) { this._y = -50; _root.damage = _root.damage + 20; gogo = false; } if (_root.game == false) { this.removeMovieClip(); } }Instance of Symbol 54 MovieClip "e5" in Frame 3onClipEvent (load) { gogo = false; hit = false; } onClipEvent (enterFrame) { if ((gogo == false) and (random(_root.rann) == 6)) { gogo = true; this._x = random(560) + 20; } if ((gogo == true) and (hit == false)) { this._y = this._y + _root.speed; } if (this._y > 500) { this._y = -50; _root.damage = _root.damage + 20; gogo = false; } if (_root.game == false) { this.removeMovieClip(); } }Instance of Symbol 54 MovieClip "e6" in Frame 3onClipEvent (load) { gogo = false; hit = false; } onClipEvent (enterFrame) { if ((gogo == false) and (random(_root.rann) == 6)) { gogo = true; this._x = random(560) + 20; } if ((gogo == true) and (hit == false)) { this._y = this._y + _root.speed; } if (this._y > 500) { this._y = -50; _root.damage = _root.damage + 20; gogo = false; } if (_root.game == false) { this.removeMovieClip(); } }Instance of Symbol 54 MovieClip "e7" in Frame 3onClipEvent (load) { gogo = false; hit = false; } onClipEvent (enterFrame) { if ((gogo == false) and (random(_root.rann) == 6)) { gogo = true; this._x = random(560) + 20; } if ((gogo == true) and (hit == false)) { this._y = this._y + _root.speed; } if (this._y > 500) { this._y = -50; _root.damage = _root.damage + 20; gogo = false; } if (_root.game == false) { this.removeMovieClip(); } }Instance of Symbol 56 MovieClip "mouse" in Frame 3onClipEvent (load) { startDrag (this, true, 0, 0, 600, 436); }Frame 4stop();Symbol 7 MovieClip Frame 1a = 1;Symbol 7 MovieClip Frame 5a = a + 1; if (a == 25) { gotoAndPlay (7); }Symbol 7 MovieClip Frame 6gotoAndPlay (5);Symbol 7 MovieClip Frame 10if (_root.getBytesLoaded() == _root.getBytesTotal()) { _root.nextFrame(); } gotoAndPlay (1);Symbol 18 Buttonon (press) { _root.game = true; gotoAndPlay (3); }Symbol 21 Buttonon (press) { gotoAndPlay (2); }Symbol 24 Buttonon (press) { gotoAndPlay (1); }Symbol 26 MovieClip Frame 1stop();Symbol 26 MovieClip Frame 2stopAllSounds(); stop();Symbol 34 MovieClip Frame 1stop();Symbol 34 MovieClip Frame 6gotoAndPlay (1);Symbol 41 MovieClip Frame 1stop();Symbol 41 MovieClip Frame 7gotoAndPlay (1);Symbol 46 MovieClip Frame 1_root.truck = false; stop();Symbol 46 MovieClip Frame 2_root.truck = true;Symbol 46 MovieClip Frame 14_root.ammo = _root.ammo + 50; _root.score = _root.score - 50;Symbol 46 MovieClip Frame 38gotoAndPlay (1);Symbol 54 MovieClip Frame 1hit = false;Symbol 54 MovieClip Frame 20gotoAndPlay (1);Symbol 54 MovieClip Frame 33_root.score = _root.score + 20;Symbol 54 MovieClip Frame 50gogo = false; this._y = -50; gotoAndPlay (1);Symbol 65 MovieClip Frame 1stop();Symbol 65 MovieClip Frame 2a = a + 1; if (a == 50) { gotoAndPlay (1); }Symbol 65 MovieClip Frame 3gotoAndPlay (2);Symbol 65 MovieClip Frame 4a = a + 1; if (a == 50) { gotoAndPlay (1); }Symbol 65 MovieClip Frame 5gotoAndPlay (4);Symbol 72 Buttonon (press) { _root.game = true; stopAllSounds(); gotoAndPlay (3); }
Library Items
Symbol 1 Bitmap | Used by:2 | ||
Symbol 2 Graphic | Uses:1 | Used by:3 | |
Symbol 3 MovieClip | Uses:2 | Used by:Timeline | |
Symbol 4 Font | Used by:5 | ||
Symbol 5 Text | Uses:4 | Used by:6 | |
Symbol 6 MovieClip | Uses:5 | Used by:7 | |
Symbol 7 MovieClip | Uses:6 | Used by:Timeline | |
Symbol 8 Font | Used by:9 58 60 62 63 64 67 | ||
Symbol 9 EditableText | Uses:8 | Used by:Timeline | |
Symbol 10 Graphic | Used by:Timeline | ||
Symbol 11 Font | Used by:12 13 16 17 27 57 59 61 68 69 70 71 | ||
Symbol 12 Text | Uses:11 | Used by:Timeline | |
Symbol 13 Text | Uses:11 | Used by:Timeline | |
Symbol 14 Graphic | Used by:15 18 72 | ||
Symbol 15 MovieClip | Uses:14 | Used by:18 72 | |
Symbol 16 Text | Uses:11 | Used by:18 | |
Symbol 17 Text | Uses:11 | Used by:18 | |
Symbol 18 Button | Uses:15 16 17 14 | Used by:Timeline | |
Symbol 19 Graphic | Used by:21 24 49 | ||
Symbol 20 Graphic | Used by:21 24 52 | ||
Symbol 21 Button | Uses:19 20 | Used by:26 | |
Symbol 22 Graphic | Used by:26 | ||
Symbol 23 Sound | Used by:26 | ||
Symbol 24 Button | Uses:19 20 | Used by:26 | |
Symbol 25 Graphic | Used by:26 | ||
Symbol 26 MovieClip | Uses:21 22 23 24 25 | Used by:Timeline | |
Symbol 27 Text | Uses:11 | Used by:Timeline | |
Symbol 28 Graphic | Used by:Timeline | ||
Symbol 29 Graphic | Used by:34 | ||
Symbol 30 Graphic | Used by:34 | ||
Symbol 31 Sound | Used by:34 | ||
Symbol 32 Graphic | Used by:34 | ||
Symbol 33 Graphic | Used by:34 | ||
Symbol 34 MovieClip | Uses:29 30 31 32 33 | Used by:Timeline | |
Symbol 35 Graphic | Used by:41 | ||
Symbol 36 Graphic | Used by:41 | ||
Symbol 37 Graphic | Used by:41 | ||
Symbol 38 Graphic | Used by:41 | ||
Symbol 39 Graphic | Used by:41 | ||
Symbol 40 Graphic | Used by:41 | ||
Symbol 41 MovieClip | Uses:35 36 37 38 39 40 | Used by:Timeline | |
Symbol 42 Graphic | Used by:45 | ||
Symbol 43 Font | Used by:44 | ||
Symbol 44 Text | Uses:43 | Used by:45 | |
Symbol 45 MovieClip | Uses:42 44 | Used by:46 | |
Symbol 46 MovieClip | Uses:45 | Used by:Timeline | |
Symbol 47 Graphic | Used by:48 | ||
Symbol 48 MovieClip | Uses:47 | Used by:Timeline | |
Symbol 49 MovieClip | Uses:19 | Used by:54 | |
Symbol 50 Graphic | Used by:51 54 | ||
Symbol 51 MovieClip | Uses:50 | Used by:54 | |
Symbol 52 MovieClip | Uses:20 | Used by:54 | |
Symbol 53 Sound | Used by:54 | ||
Symbol 54 MovieClip | Uses:49 51 50 52 53 | Used by:Timeline | |
Symbol 55 Graphic | Used by:56 | ||
Symbol 56 MovieClip | Uses:55 | Used by:Timeline | |
Symbol 57 Text | Uses:11 | Used by:Timeline | |
Symbol 58 EditableText | Uses:8 | Used by:Timeline | |
Symbol 59 Text | Uses:11 | Used by:Timeline | |
Symbol 60 EditableText | Uses:8 | Used by:Timeline | |
Symbol 61 Text | Uses:11 | Used by:Timeline | |
Symbol 62 EditableText | Uses:8 | Used by:Timeline | |
Symbol 63 Text | Uses:8 | Used by:65 | |
Symbol 64 Text | Uses:8 | Used by:65 | |
Symbol 65 MovieClip | Uses:63 64 | Used by:Timeline | |
Symbol 66 Graphic | Used by:Timeline | ||
Symbol 67 EditableText | Uses:8 | Used by:Timeline | |
Symbol 68 Text | Uses:11 | Used by:Timeline | |
Symbol 69 Text | Uses:11 | Used by:Timeline | |
Symbol 70 Text | Uses:11 | Used by:72 | |
Symbol 71 Text | Uses:11 | Used by:72 | |
Symbol 72 Button | Uses:15 70 71 14 | Used by:Timeline |
Instance Names
"loop" | Frame 3 | Symbol 34 MovieClip |
"home" | Frame 3 | Symbol 41 MovieClip |
"ammotr" | Frame 3 | Symbol 46 MovieClip |
"f" | Frame 3 | Symbol 48 MovieClip |
"e1" | Frame 3 | Symbol 54 MovieClip |
"e2" | Frame 3 | Symbol 54 MovieClip |
"e3" | Frame 3 | Symbol 54 MovieClip |
"e4" | Frame 3 | Symbol 54 MovieClip |
"e5" | Frame 3 | Symbol 54 MovieClip |
"e6" | Frame 3 | Symbol 54 MovieClip |
"e7" | Frame 3 | Symbol 54 MovieClip |
"mouse" | Frame 3 | Symbol 56 MovieClip |
"mes" | Frame 3 | Symbol 65 MovieClip |
Dynamic Text Variables
ll | Symbol 9 EditableText | "" |
ammo | Symbol 58 EditableText | "" |
score | Symbol 60 EditableText | "" |
damage | Symbol 62 EditableText | "" |
score | Symbol 67 EditableText | "" |
|