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65954684.swf

This is the info page for
Flash #12077

(Click the ID number above for more basic data on this flash file.)


Text
Level 1

reStart Level

restart Level

Main Menu

continue

extreme

Extreme

Developed by
Ddot Design

Developed by
Ddot Design

Hard

Good

Normal

Easy

Giveaway

giveaway

standard

Standard

3 in one
Checkers

Pick a type of checkers to play.

more games

Menu

Menu

You Win!

Next Level

next Level

play again

more games

Extreme Checkers
-instructions-

Checkers with a unique twist.  Instead of taking
turns moving you move as fast as you can.  On the
easier levels the computer moves slower. If you win the
computer will move faster next time but if you lose the
computer will move at the same speed.

Level 1

Level 1

Level 10

Level 10

Level 20

Level 20

Play

Play

ActionScript [AS1/AS2]

Frame 1
Stage.showMenu = false; var click = new Sound(); click.attachSound("click"); var click2 = new Sound(); click2.attachSound("click2"); animationspeed = 3; strength = 6.5; sound = true; stop();
Instance of Symbol 26 MovieClip in Frame 1
onClipEvent (enterFrame) { this._x = this._x - 1; this._y = this._y - 1; if (_x < -200) { _x = 750; } if (_y < -200) { _y = 600; } }
Instance of Symbol 26 MovieClip in Frame 1
onClipEvent (enterFrame) { this._x = this._x + 1; this._y = this._y + 1; if (_x > 750) { _x = -200; } if (_y > 600) { _y = -200; } }
Instance of Symbol 26 MovieClip in Frame 1
onClipEvent (enterFrame) { this._x = this._x + 1; this._y = this._y - 1; if (_x > 750) { _x = -200; } if (_y < -200) { _y = 600; } }
Instance of Symbol 26 MovieClip in Frame 1
onClipEvent (enterFrame) { this._x = this._x - 1; this._y = this._y + 1; if (_x < -200) { _x = 750; } if (_y > 600) { _y = -200; } }
Instance of Symbol 65 MovieClip in Frame 1
onClipEvent (load) { _root.stop(); }
Frame 2
stop();
Frame 3
function init() { ltcpX = 430; ltcpY = 60; ltppX = 430; ltppY = 230; squaredir = ["rd", "ld", "ru", "lu"]; numbers = [undefined, "a", "b", "c", "d", "e", "f", "g", "h", undefined]; letters = {a:1, b:2, c:3, d:4, e:5, f:6, g:7, h:8}; squares = {a1:"player1", c1:"player1", e1:"player1", g1:"player1", b2:"player1", d2:"player1", f2:"player1", h2:"player1", a3:"player1", c3:"player1", e3:"player1", g3:"player1", b6:"player2", d6:"player2", f6:"player2", h6:"player2", a7:"player2", c7:"player2", e7:"player2", g7:"player2", b8:"player2", d8:"player2", f8:"player2", h8:"player2"}; piecePos = {a1:"p1_a1", c1:"p1_c1", e1:"p1_e1", g1:"p1_g1", b2:"p1_b2", d2:"p1_d2", f2:"p1_f2", h2:"p1_h2", a3:"p1_a3", c3:"p1_c3", e3:"p1_e3", g3:"p1_g3", b6:"p2_b6", d6:"p2_d6", f6:"p2_f6", h6:"p2_h6", a7:"p2_a7", c7:"p2_c7", e7:"p2_e7", g7:"p2_g7", b8:"p2_b8", d8:"p2_d8", f8:"p2_f8", h8:"p2_h8"}; } function reset() { for (var piece in _root.main_game) { if (piece != "board") { var square = piece.split("_"); var rac = square[1].split(""); var point = {x:eval (("_root.main_game.board." + square[1]) + "._x"), y:eval (("_root.main_game.board." + square[1]) + "._y")}; _root.main_game.board.localToGlobal(point); setProperty(eval ("_root.main_game." + piece), _x , point.x); setProperty(eval ("_root.main_game." + piece), _y , point.y); eval ("_root.main_game." + piece).gotoAndStop(1); delete eval (("_root.main_game." + piece) + ".graphic.original.s"); eval (("_root.main_game." + piece) + ".graphic").original = new Object(); eval (("_root.main_game." + piece) + ".graphic").original.c = rac[0]; eval (("_root.main_game." + piece) + ".graphic").original.r = rac[1]; _root.main_game[piece].graphic.playing = true; } } if (!sound) { sound_btn.soundon._visible = false; } animating = false; squares = {a1:"player1", c1:"player1", e1:"player1", g1:"player1", b2:"player1", d2:"player1", f2:"player1", h2:"player1", a3:"player1", c3:"player1", e3:"player1", g3:"player1", b6:"player2", d6:"player2", f6:"player2", h6:"player2", a7:"player2", c7:"player2", e7:"player2", g7:"player2", b8:"player2", d8:"player2", f8:"player2", h8:"player2"}; piecePos = {a1:"p1_a1", c1:"p1_c1", e1:"p1_e1", g1:"p1_g1", b2:"p1_b2", d2:"p1_d2", f2:"p1_f2", h2:"p1_h2", a3:"p1_a3", c3:"p1_c3", e3:"p1_e3", g3:"p1_g3", b6:"p2_b6", d6:"p2_d6", f6:"p2_f6", h6:"p2_h6", a7:"p2_a7", c7:"p2_c7", e7:"p2_e7", g7:"p2_g7", b8:"p2_b8", d8:"p2_d8", f8:"p2_f8", h8:"p2_h8"}; } function rand() { return(random(100 * Math.ceil(strength)) / 100); } function findMove(forcedPiece) { comPieceNum = 0; plPieceNum = 0; goodMoveScore = worstmove; goodMovePiece = ""; goodMoveName = ""; for (var piece in _root.main_game) { if (piece != "board") { curLet = eval ("_root.main_game." + piece).graphic.original.c; curNumb = eval ("_root.main_game." + piece).graphic.original.r; playing = _root.main_game[piece].graphic.playing; if (curLet == undefined) { curLet = _root.main_game[piece].originalc; curNumb = _root.main_game[piece].originalr; _root.main_game[piece].graphic.original = new Object(); _root.main_game[piece].graphic.original.c = curLet; _root.main_game[piece].graphic.original.r = curNumb; _root.main_game[piece].graphic.original.s = curLet + curNumb; _root.main_game[piece].graphic.news = new Array(); _root.main_game[piece].graphic.news[0] = curLet; _root.main_game[piece].graphic.news[1] = curNumb; _root.main_game[piece].graphic.playing = true; playing = true; } if ((squares[curLet + curNumb] == "player2") && (playing)) { comPieceNum = comPieceNum + 1; movePiece = undefined; moveScore = startScore; moveJump = false; rnd = rand(); nextLet = numbers[int(letters[curLet]) + 1]; secnextLet = numbers[int(letters[curLet]) + 2]; thirdnextLet = numbers[int(letters[curLet]) + 3]; prevLet = numbers[int(letters[curLet]) - 1]; secprevLet = numbers[int(letters[curLet]) - 2]; thirdprevLet = numbers[int(letters[curLet]) - 3]; nextNumb = int(curNumb) + 1; secnextNumb = int(curNumb) + 2; thirdnextNumb = int(curNumb) + 3; prevNumb = curNumb - 1; secprevNumb = curNumb - 2; thirdprevNumb = curNumb - 3; rd = squares[(rds = nextLet + prevNumb)]; rrdd = squares[(rrdds = secnextLet + secprevNumb)]; rrrd = squares[(rrrds = thirdnextLet + prevNumb)]; rrrddd = squares[(rrrddds = thirdnextLet + thirdprevNumb)]; rddd = squares[(rdds = nextLet + thirdprevNumb)]; ld = squares[(lds = prevLet + prevNumb)]; lldd = squares[(lldds = secprevLet + secprevNumb)]; llld = squares[(lllds = thirdprevLet + prevNumb)]; lllddd = squares[(lllddds = thirdprevLet + thirdprevNumb)]; lddd = squares[(lddds = prevLet + thirdprevNumb)]; ru = squares[(rus = nextLet + nextNumb)]; rruu = squares[(rruus = secnextLet + secnextNumb)]; rrru = squares[(rrrus = thirdnextLet + nextNumb)]; rrruuu = squares[(rrruuus = thirdnextLet + thirdnextNumb)]; ruuu = squares[(ruuus = nextLet + thirdnextNumb)]; lu = squares[(lus = prevLet + nextNumb)]; lluu = squares[(lluus = secprevLet + secnextNumb)]; lllu = squares[(lllus = thirdprevLet + nextNumb)]; llluuu = squares[(llluuus = thirdprevLet + thirdnextNumb)]; luuu = squares[(luuus = prevLet + thirdnextNumb)]; ll = squares[(lls = secprevLet + curNumb)]; rr = squares[(rrs = secnextLet + curNumb)]; uu = squares[(uus = curLet + secnextNumb)]; dd = squares[(dds = curLet + secprevNumb)]; for (var x in squaredir) { if ((_root[squaredir[x]] == "player1") && (_root.main_game[piecePos[_root[squaredir[x] + "s"]]]._currentframe == 2)) { _root[squaredir[x] + "k"] = true; } else { _root[squaredir[x] + "k"] = undefined; } } pieceType = _root.main_game[piece]._currentframe; if (((!rd) && (nextLet)) && (prevNumb > 0)) { if ((((((((((((ld == "player1") && (!ru)) && (nextNumb < 9)) || ((lddd == "player1") && (dd == "player2"))) || ((rrrddd == "player1") && (rrdd == "player2"))) || (luk)) || ((ruk && (!ld)) && (prevLet))) || (rrruk && (rr == "player2"))) && (rrdd != "player1")) && (!(((dd == "player1") && (!rr)) && (secnextLet)))) && (!((ld == "player2") && (lldd == "player1")))) && (!((!dd) && (rrk)))) { movePiece = nextLet + prevNumb; moveScore = (2 + pieceType) + rnd; } else if ((((((rrdd == "player1") || (((dd == "player1") && (!rr)) && (secnextLet))) || ((ld == "player2") && (lldd == "player1"))) || (lluuk && (lu == "player2"))) || (rruuk && (ru == "player2"))) || ((rrk && (!dd)) && (secprevNumb > 0))) { movePiece = nextLet + prevNumb; moveScore = (-pieceType) + rnd; } else { movePiece = nextLet + prevNumb; moveScore = 1 + rnd; } } else if ((((rd == "player1") && (rrdd == undefined)) && (secnextLet != undefined)) && (secprevNumb > 0)) { if (moveScore < (50 + rand())) { movePiece = secnextLet + secprevNumb; moveScore = 50 + rnd; moveJump = true; jps = nextLet + prevNumb; } } if (((!ld) && (prevLet)) && (prevNumb > 0)) { if ((((((((((((rd == "player1") && (!lu)) && (nextNumb < 9)) || ((rddd == "player1") && (dd == "player2"))) || ((lllddd == "player1") && (lldd == "player2"))) || (ruk)) || ((luk && (!rd)) && (nextLet))) || (llluk && (ll == "player2"))) && (lldd != "player1")) && (!(((dd == "player1") && (!ll)) && (secprevLet)))) && (!((rd == "player2") && (rrdd == "player1")))) && (!((!dd) && (llk)))) { if (((moveScore < ((2 + pieceType) + rand())) && (!Giveaway)) || ((Giveaway && (!moveJump)) && (moveScore > ((2 + pieceType) + rand())))) { movePiece = prevLet + prevNumb; moveScore = (2 + pieceType) + rnd; } } else if ((((((lldd == "player1") || (((dd == "player1") && (!ll)) && (secprevLet))) || ((rd == "player2") && (rrdd == "player1"))) || (rruuk && (ru == "player2"))) || (lluuk && (lu == "player2"))) || ((llk && (!dd)) && (secprevNumb > 0))) { if (((moveScore < ((-pieceType) + rand())) && (!Giveaway)) || ((Giveaway && (!moveJump)) && (moveScore > ((-pieceType) + rand())))) { movePiece = prevLet + prevNumb; moveScore = (-pieceType) + rnd; } } else if (((moveScore < (1 + rand())) && (!Giveaway)) || ((Giveaway && (!moveJump)) && (moveScore > (1 + rand())))) { movePiece = prevLet + prevNumb; moveScore = 1 + rnd; } } else if ((((ld == "player1") && (lldd == undefined)) && (secprevLet != undefined)) && (secprevNumb > 0)) { if (moveScore < (50 + rand())) { movePiece = secprevLet + secprevNumb; moveScore = 50 + rnd; moveJump = true; jps = prevLet + prevNumb; } } if (pieceType == 2) { if (((!ru) && (nextLet)) && (nextNumb < 9)) { if ((((((((((((ld == "player1") || ((rd == "player1") && (!lu))) || ((rr == "player2") && (rrrd == "player1"))) || ((luk && (!rd)) && (prevNumb > 0))) || (luuuk && (uu == "player2"))) || (rrruuuk && (rruu == "player2"))) && (!(((rr == "player1") && (!uu)) && (secnextNumb < 9)))) && (rruu != "player1")) && (!((uuk && (!rr)) && (secnextLet)))) && (!((ld == "player2") && (lldd == "player1")))) && (!((rd == "player2") && (rrdd == "player1")))) && (!(lluuk && (lu == "player2")))) { if (((moveScore < ((2 + pieceType) + rand())) && (!Giveaway)) || ((Giveaway && (!moveJump)) && (moveScore > ((2 + pieceType) + rand())))) { movePiece = nextLet + nextNumb; moveScore = (2 + pieceType) + rnd; } } else if (((((((rr == "player1") && (!uu)) && (secnextNumb < 9)) || ((ld == "player2") && (lldd == "player1"))) || ((rd == "player2") && (rrdd == "player1"))) || (rruuk)) || ((uuk && (!rr)) && (secnextLet))) { if (((moveScore < ((-pieceType) + rand())) && (!Giveaway)) || ((Giveaway && (!moveJump)) && (moveScore > ((-pieceType) + rand())))) { movePiece = nextLet + nextNumb; moveScore = (-pieceType) + rnd; } } else if (((moveScore < (1 + rand())) && (!Giveaway)) || ((Giveaway && (!moveJump)) && (moveScore > (1 + rand())))) { movePiece = nextLet + nextNumb; moveScore = 1 + rnd; } } else if ((((ru == "player1") && (rruu == undefined)) && (secnextLet != undefined)) && (secnextNumb < 9)) { if (moveScore < (50 + rand())) { movePiece = secnextLet + secnextNumb; moveScore = 50 + rnd; moveJump = true; jps = nextLet + nextNumb; } } if (((!lu) && (prevLet)) && (nextNumb < 9)) { if ((((((((((((rd == "player1") || ((ld == "player1") && (!ru))) || ((ll == "player2") && (llld == "player1"))) || ((ruk && (!ld)) && (prevNumb > 0))) || (ruuuk && (uu == "player2"))) || (llluuuk && (lluu == "player2"))) && (!(((ll == "player1") && (!uu)) && (secnextNumb < 9)))) && (lluu != "player1")) && (!((uuk && (!ll)) && (secprevLet)))) && (!((rd == "player2") && (rrdd == "player1")))) && (!((ld == "player2") && (lldd == "player1")))) && (!(rruuk && (ru == "player2")))) { if (((moveScore < ((2 + pieceType) + rand())) && (!Giveaway)) || ((Giveaway && (!moveJump)) && (moveScore > ((2 + pieceType) + rand())))) { movePiece = prevLet + nextNumb; moveScore = (2 + pieceType) + rnd; } } else if (((((((ll == "player1") && (!uu)) && (secnextNumb < 9)) || ((rd == "player2") && (rrdd == "player1"))) || ((ld == "player2") && (lldd == "player1"))) || (lluuk)) || ((uuk && (!ll)) && (secprevLet))) { if (((moveScore < ((-pieceType) + rand())) && (!Giveaway)) || ((Giveaway && (!moveJump)) && (moveScore > ((-pieceType) + rand())))) { movePiece = prevLet + nextNumb; moveScore = (-pieceType) + rnd; } } else if (((moveScore < (1 + rand())) && (!Giveaway)) || ((Giveaway && (!moveJump)) && (moveScore > (1 + rand())))) { movePiece = prevLet + nextNumb; moveScore = 1 + rnd; } } else if ((((lu == "player1") && (lluu == undefined)) && (secprevLet != undefined)) && (secnextNumb < 9)) { if (moveScore < (50 + rand())) { movePiece = secprevLet + secnextNumb; moveScore = 50 + rnd; moveJump = true; jps = prevLet + nextNumb; } } } if (Giveaway && (!moveJump)) { moveScore = -moveScore; } if (((moveScore > goodMoveScore) && (piece != forcedPiece)) && (movePiece)) { goodMoveSquare = curLet + curNumb; goodMoveScore = moveScore; goodMoveJump = moveJump; goodjps = jps; goodMovePiece = movePiece; goodMoveName = piece; } else if (piece == forcedPiece) { goodMoveSquare = curLet + curNumb; goodMoveScore = moveScore + 100; goodMoveJump = moveJump; goodjps = jps; goodMovePiece = movePiece; goodMoveName = piece; } } else if ((squares[curLet + curNumb] == "player1") && (playing)) { plPieceNum = plPieceNum + 1; } } } winner(); if (goodMoveName != "") { changePiecePos(goodMoveName, goodMovePiece, goodMoveSquare); if (goodMoveJump) { if (!Atomic) { removePiece(goodjps); if (jump(goodMoveName) && (!Extreme)) { animatingnextmove = goodMoveName; } } } } } function numMoves(player) { numLegMoves = 0; comPieceNum = 0; plPieceNum = 0; for (var piece in _root.main_game) { if (piece != "board") { curLet = eval ("_root.main_game." + piece).graphic.original.c; curNumb = eval ("_root.main_game." + piece).graphic.original.r; playing = _root.main_game[piece].graphic.playing; if (curLet == undefined) { curLet = _root.main_game[piece].originalc; curNumb = _root.main_game[piece].originalr; _root.main_game[piece].graphic.original = new Object(); _root.main_game[piece].graphic.original.c = curLet; _root.main_game[piece].graphic.original.r = curNumb; _root.main_game[piece].graphic.playing = true; playing = true; } if ((squares[curLet + curNumb] == player) && (playing)) { if (player == "player2") { opp = "player1"; } else { opp = "player2"; } pieceNum = pieceNum + 1; nextLet = numbers[int(letters[curLet]) + 1]; secnextLet = numbers[int(letters[curLet]) + 2]; prevLet = numbers[int(letters[curLet]) - 1]; secprevLet = numbers[int(letters[curLet]) - 2]; nextNumb = int(curNumb) + 1; secnextNumb = int(curNumb) + 2; prevNumb = curNumb - 1; secprevNumb = curNumb - 2; rd = squares[nextLet + prevNumb]; rrdd = squares[secnextLet + secprevNumb]; ld = squares[prevLet + prevNumb]; lldd = squares[secprevLet + secprevNumb]; pieceType = eval ("_root.main_game." + piece)._currentframe; if ((player == "player2") or (pieceType == 2)) { if (((rd == undefined) && (nextLet != undefined)) && (prevNumb > 0)) { numLegMoves = numLegMoves + 1; } else if ((((rd == opp) && (rrdd == undefined)) && (secnextLet != undefined)) && (secprevNumb > 0)) { numLegMoves = numLegMoves + 1; } if (((ld == undefined) && (prevLet != undefined)) && (prevNumb > 0)) { numLegMoves = numLegMoves + 1; } else if ((((ld == opp) && (lldd == undefined)) && (secprevLet != undefined)) && (secprevNumb > 0)) { numLegMoves = numLegMoves + 1; } } if ((player == "player1") or (pieceType == 2)) { ru = squares[nextLet + nextNumb]; rruu = squares[secnextLet + secnextNumb]; lu = squares[prevLet + nextNumb]; lluu = squares[secprevLet + secnextNumb]; if (((ru == undefined) && (nextLet != undefined)) && (nextNumb < 9)) { numLegMoves = numLegMoves + 1; } else if ((((ru == opp) && (rruu == undefined)) && (secnextLet != undefined)) && (secnextNumb < 9)) { numLegMoves = numLegMoves + 1; } if (((lu == undefined) && (prevLet != undefined)) && (nextNumb < 9)) { numLegMoves = numLegMoves + 1; } else if ((((lu == opp) && (lluu == undefined)) && (secprevLet != undefined)) && (secnextNumb < 9)) { numLegMoves = numLegMoves + 1; } } } } } return(numLegMoves); } function changePiecePos(pname, endSquare, startSquare) { var point = new Object(); point.x = eval (("_root.main_game.board." + endSquare) + "._x"); point.y = eval (("_root.main_game.board." + endSquare) + "._y"); _root.main_game.board.localToGlobal(point); _root.main_game.globalToLocal(point); _root.main_game[pname].x = point.x; _root.main_game[pname].y = point.y; animating = true; animatingpiece = pname; delete _root.squares[startSquare]; _root.squares[endSquare] = "player2"; delete _root.piecePos[startSquare]; _root.piecePos[endSquare] = pname; eval ("_root.main_game." + pname).graphic.original.s = endSquare; var news = endSquare.split(""); eval ("_root.main_game." + pname).graphic.original.c = news[0]; eval ("_root.main_game." + pname).graphic.original.r = news[1]; if (news[1] == "1") { _root.main_game[pname].gotoAndStop(2); _root.main_game[pname].graphic.playing = true; _root.main_game[pname].originalc = news[0]; _root.main_game[pname].originalr = news[1]; _root.main_game[pname].news = news[0]; } } function removePiece(jps) { jumpedPiece = _root.piecePos[jps]; if (jumpedPiece == _root.dragging) { _root.main_game[jumpedPiece].stopDrag(); } if (squares[jps] == "player1") { jppX = "ltppX"; jppY = "ltppY"; } else { jppX = "ltcpX"; jppY = "ltcpY"; } _root.main_game[jumpedPiece].graphic.playing = false; _root.main_game[jumpedPiece]._x = _root[jppX]; _root.main_game[jumpedPiece]._y = _root[jppY]; _root[jppX] = _root[jppX] + 40; if (_root[jppX] > 510) { _root[jppX] = _root[jppX] - 120; _root[jppY] = _root[jppY] + 40; } delete _root.squares[jps]; delete _root.piecePos[jps]; } function jump(piece) { curLet = _root.main_game[piece].graphic.original.c; curNumb = _root.main_game[piece].graphic.original.r; if (curLet == undefined) { return(false); } nextLet = numbers[int(letters[curLet]) + 1]; secnextLet = numbers[int(letters[curLet]) + 2]; prevLet = numbers[int(letters[curLet]) - 1]; secprevLet = numbers[int(letters[curLet]) - 2]; nextNumb = int(curNumb) + 1; secnextNumb = int(curNumb) + 2; prevNumb = curNumb - 1; secprevNumb = curNumb - 2; rd = squares[nextLet + prevNumb]; rrdd = squares[secnextLet + secprevNumb]; ld = squares[prevLet + prevNumb]; lldd = squares[secprevLet + secprevNumb]; ru = squares[nextLet + nextNumb]; rruu = squares[secnextLet + secnextNumb]; lu = squares[prevLet + nextNumb]; lluu = squares[secprevLet + secnextNumb]; pieceType = eval ("_root.main_game." + piece)._currentframe; if (squares[curLet + curNumb] == "player2") { if ((((rd == "player1") && (rrdd == undefined)) && (secnextLet != undefined)) && (secprevNumb > 0)) { return(true); } if ((((ld == "player1") && (lldd == undefined)) && (secprevLet != undefined)) && (secprevNumb > 0)) { return(true); } if (pieceType == 2) { if ((((ru == "player1") && (rruu == undefined)) && (secnextLet != undefined)) && (secnextNumb < 9)) { return(true); } if ((((lu == "player1") && (lluu == undefined)) && (secprevLet != undefined)) && (secnextNumb < 9)) { return(true); } } } else if (squares[curLet + curNumb] == "player1") { if ((((ru == "player2") && (rruu == undefined)) && (secnextLet != undefined)) && (secnextNumb < 9)) { return(true); } if ((((lu == "player2") && (lluu == undefined)) && (secprevLet != undefined)) && (secnextNumb < 9)) { return(true); } if (pieceType == 2) { if ((((rd == "player2") && (rrdd == undefined)) && (secnextLet != undefined)) && (secprevNumb > 0)) { return(true); } if ((((ld == "player2") && (lldd == undefined)) && (secprevLet != undefined)) && (secprevNumb > 0)) { return(true); } } } return(false); } function jumpPossible(player) { for (var _local2 in _root.main_game) { curLet = _root.main_game[_local2].graphic.original.c; curNumb = _root.main_game[_local2].graphic.original.r; playing = _root.main_game[_local2].graphic.playing; if (curLet == undefined) { curLet = _root.main_game[_local2].originalc; curNumb = _root.main_game[_local2].originalr; playing = true; } if (((squares[curLet + curNumb] == player) && (playing)) && (jump(_local2))) { return(true); } } return(false); } function showJumps(player) { for (var _local3 in _root.main_game) { curLet = _root.main_game[_local3].graphic.original.c; curNumb = _root.main_game[_local3].graphic.original.r; playing = _root.main_game[_local3].graphic.playing; if (((squares[curLet + curNumb] == player) && (playing)) && (jump(_local3))) { x = (letters[curLet] - 1) * 50; y = (8 - curNumb) * 50; attachMovie("squareBorder", ("sb" + curLet) + curNumb, (100 + (letters[curLet] * 10)) + curNumb); this[("sb" + curLet) + curNumb]._x = x; this[("sb" + curLet) + curNumb]._y = y; this[("sb" + curLet) + curNumb]._alpha = 1; this[("sb" + curLet) + curNumb].dir = 1; this[("sb" + curLet) + curNumb].times = 1; this[("sb" + curLet) + curNumb].onEnterFrame = function () { if ((this._alpha < 0) || (this._alpha > 100)) { this.dir = -this.dir; this.times = this.times + 1; } else if (this.times > 6) { removeMovieClip(this); } this._alpha = this._alpha + (15 * this.dir); }; } } } function winner() { if ((numMoves("player1") == 0) && ((turn == "player") || (Extreme))) { if (numMoves("player2") == 0) { _root.winner = "Draw"; } else { _root.winner = "You lost"; } gotoAndStop (4); } else if ((numMoves("player2") == 0) && ((turn == "comp") || (Extreme))) { if (numMoves("player1") == 0) { _root.winner = "Draw"; } else { _root.winner = "You won!"; } gotoAndStop (4); } } function hidePieces(action) { for (var _local3 in _root.main_game) { playing = _root.main_game[_local3].graphic.playing; if (playing && (_root.main_game[_local3]._visible != action)) { _root.main_game[_local3]._visible = action; } } } function explode(exsquare) { var _local4 = exsquare.split(""); curLet = _local4[0]; curNumb = _local4[1]; nextLet = numbers[int(letters[curLet]) + 1]; prevLet = numbers[int(letters[curLet]) - 1]; nextNumb = int(curNumb) + 1; prevNumb = curNumb - 1; rd = squares[(rds = nextLet + prevNumb)]; ld = squares[(lds = prevLet + prevNumb)]; ru = squares[(rus = nextLet + nextNumb)]; lu = squares[(lus = prevLet + nextNumb)]; for (var _local3 in squaredir) { if (this[squaredir[_local3]]) { removePiece(this[squaredir[_local3] + "s"]); } } if (_root.main_game[piecePos[exsquare]]._currentframe == 1) { removePiece(exsquare); } } init(); reset();
Instance of Symbol 106 MovieClip "main_game" in Frame 3
onClipEvent (load) { if (_root.Extreme == true) { _root.oldTime = getTimer(); _root.attachMovie("extremeTimer", "compMover", 100); _root.compMover.attachMovie("Level", "Level", 109); _root.compMover.Level.level.text = " Level " + int((_root.level / 200) + 1); _root.compMover.Level.time = 20; } else { _root.attachMovie("normalCheckers", "compMover", 100); } } onClipEvent (unload) { removeMovieClip(_root.compMover); } onClipEvent (enterFrame) { if (_parent.animating) { pname = _parent.animatingpiece; if (_root.main_game[pname].graphic.playing == true) { speedx = (_root.main_game[pname].x - _root.main_game[pname]._x) / _root.animationspeed; speedy = (_root.main_game[pname].y - _root.main_game[pname]._y) / _root.animationspeed; minspeed = 0.8; if (Math.abs(speedx) < minspeed) { if (speedx < 0) { speedx = -minspeed; } else { speedx = minspeed; } } if (Math.abs(speedy) < minspeed) { if (speedy < 0) { speedy = -minspeed; } else { speedy = minspeed; } } _root.main_game[pname]._x = _root.main_game[pname]._x + speedx; _root.main_game[pname]._y = _root.main_game[pname]._y + speedy; if (Math.abs(_root.main_game[pname]._x - _root.main_game[pname].x) < 1) { if (_root.sound) { _root.click2.start(); } if (_root.Atomic && (_root.goodMoveJump)) { _parent.animating = false; _parent.animatingpiece = ""; _root.explode(_root.goodMovePiece); _root.winner(); } else { anm = _parent.animatingnextmove; _parent.animating = false; _parent.animatingpiece = ""; _parent.animatingnextmove = false; if (anm) { _parent.findMove(anm); } else { _parent.winner(); } } } } } }
Instance of Symbol 110 MovieClip "sound_btn" in Frame 3
on (release) { if (_root.sound) { _root.sound = false; soundon._visible = false; } else { _root.sound = true; soundon._visible = true; } }
Frame 4
stop(); if (Giveaway) { if (winner == "You won!") { winner = "You lost"; } else { winner = "You won!"; } } if ((winner == "You won!") && (Extreme)) { NextLevel._visible = true; ReplayLevel._visible = true; PlayAgain._visible = false; } else if (Extreme) { NextLevel._visible = false; ReplayLevel._visible = true; PlayAgain._visible = false; } else { NextLevel._visible = false; ReplayLevel._visible = false; PlayAgain._visible = true; }
Symbol 3 MovieClip [normalCheckers] Frame 1
if (_root.turn == "comp") { _root.findMove(); _root.turn = "player"; }
Symbol 4 MovieClip [extremeTimer] Frame 1
_root.newTime = getTimer(); if (((_root.newTime - _root.oldTime) > (5000 - _root.level)) && (!_root.animating)) { _root.findMove(); _root.oldTime = _root.newTime; } else if (((_root.newTime - _root.oldTime) > (5000 - _root.level)) && (_root.animating)) { _root.animationspeed = 2; }
Symbol 7 MovieClip [Level] Frame 1
if (time > 1) { _root.oldTime = getTimer(); time = time - 1; _alpha = (time * 20); } else { _root.oldTime = getTimer() - _root.level; removeMovieClip(this); }
Symbol 11 Button
on (release) { _root.init(); _root.reset(); removeMovieClip(this); }
Symbol 13 Button
on (release) { _root.gotoAndStop(2); removeMovieClip(this); }
Symbol 15 Button
on (release) { removeMovieClip(this); }
Instance of Symbol 21 MovieClip "bs" in Symbol 22 MovieClip Frame 1
/* no clip actions */
Instance of Symbol 24 MovieClip "ws" in Symbol 25 MovieClip Frame 1
/* no clip actions */
Symbol 49 MovieClip Frame 1
stop();
Instance of Symbol 48 MovieClip in Symbol 49 MovieClip Frame 1
onClipEvent (enterFrame) { bar._xscale = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (bar._xscale == 100) { _root.percent = 100; } }
Symbol 64 MovieClip Frame 1
stop();
Symbol 65 MovieClip Frame 1
gotoAndPlay (2);
Instance of Symbol 46 MovieClip in Symbol 65 MovieClip Frame 1
on (release) { getURL ("http://www.crazymonkeygames.com", "_blank"); }
Symbol 65 MovieClip Frame 81
stop(); _root.loaderdone = getTimer(); _root.createEmptyMovieClip("proceed", 11); _root.proceed.onEnterFrame = function () { if ((_root.loaderdone < (getTimer() - 1000)) && (_root.percent)) { _root.gotoAndStop(2); removeMovieClip(this); } else { _root.loaderdone++; } };
Instance of Symbol 64 MovieClip in Symbol 65 MovieClip Frame 81
onClipEvent (enterFrame) { chance = random(90); if (chance == 1) { play(); } }
Symbol 68 Button
on (release) { if (_root.percent >= 100) { _root.level = 0; _root.Atomic = false; _root.Giveaway = false; _root.Extreme = true; _root.worstmove = 1; _root.startScore = -100; gotoAndStop (5); } } on (rollOver) { description.text = "Checkers with a unique twist. Instead of taking turns moving you move as fast as you can."; } on (rollOut) { description.text = "Pick a type of checkers to play."; }
Symbol 71 Button
on (release) { getURL ("http://www.webgamedesign.com", _blank); } on (rollOver) { description.text = "Created by Ddot Design www.WebGameDesign.com"; } on (rollOut) { description.text = "Pick a type of checkers to play."; }
Symbol 74 Button
on (press) { startDrag (this, false, this.left, this.top, this.right, this.bottom); } on (release, releaseOutside) { stopDrag(); _root.strength = Math.pow(1 - ((this.bottom - this._y) / 150), 2) * 50; } on (rollOver) { _root.description.text = "Slide up and down to ajust the computer strength."; } on (rollOut) { _root.description.text = "Pick a type of checkers to play."; }
Symbol 75 MovieClip Frame 1
top = _y; bottom = _y + 149; left = _x; right = _x; _y = (((Math.sqrt(_root.strength / 50) * 150) - 1) + top);
Symbol 83 Button
on (release) { if (_root.percent >= 100) { _root.turn = "player"; _root.Atomic = false; _root.Giveaway = true; _root.Extreme = false; _root.worstmove = -100; _root.startScore = 49; gotoAndStop (3); } } on (rollOver) { description.text = "Tired of taking all of your opponents pieces? If so this game is for you. The goal of this game is to force the other player to take all your pieces."; } on (rollOut) { description.text = "Pick a type of checkers to play."; }
Symbol 86 Button
on (release) { if (_root.percent >= 100) { _root.turn = "player"; _root.Atomic = false; _root.Giveaway = false; _root.Extreme = false; _root.worstmove = -100; _root.startScore = -100; gotoAndStop (3); } } on (rollOver) { description.text = "Play a standard game of checkers against a computer. You must jump if possible."; } on (rollOut) { description.text = "Pick a type of checkers to play."; }
Symbol 90 Button
on (release) { getURL ("http://www.crazymonkeygames.com", _blank); } on (rollOver) { description.text = "Find many more fun games to play at Crazy Monkey Games."; } on (rollOut) { description.text = "Pick a type of checkers to play."; }
Symbol 95 Button
on (release) { attachMovie("Menu", "Menu", 109); Menu._x = 225; Menu._y = 200; _root.hidePieces(false); Menu.onEnterFrame = function () { _root.oldTime = getTimer(); }; Menu.onUnload = function () { _root.hidePieces(true); }; }
Symbol 100 MovieClip Frame 1
stop();
Instance of Symbol 97 MovieClip "graphic" in Symbol 100 MovieClip Frame 1
on (press) { if (playing) { if (_root.Extreme) { _root.playerMustJump = false; _root.ppn = false; } else { _root.playerMustJump = _root.jumpPossible("player1"); } if (original.s == undefined) { var news = [_root.numbers[Math.round((_parent._x + 25) / 50)], 9 - Math.round((_parent._y + 25) / 50)]; var original = {x:_parent._x, y:_parent._y, r:news[1], c:news[0], s:news[0] + news[1]}; } else { var original = {x:_parent._x, y:_parent._y, r:news[1], c:news[0], s:original.s}; } if (((!_root.ppn) or (_root.ppn == _parent._name)) && ((!_root.playerMustJump) or _root.jump(_parent._name))) { _parent.startDrag(); _root.dragging = _parent._name; _parent._x = _root.main_game._xmouse; _parent._y = _root.main_game._ymouse; } else { _root.showJumps("player1"); } } } on (release, releaseOutside) { if (playing && (_root.dragging)) { _root.dragging = false; move = true; jps = false; var square = eval (eval (_parent._droptarget) + "._parent._name"); var square = square.split(""); _root.stopDrag(); if (((((((square[1] - original.r) == 1) && (Math.abs(_root.letters[square[0]] - _root.letters[original.c]) == 1)) && (_root.squares[eval (eval (_parent._droptarget) + "._parent._name")] == undefined)) && (!_root.ppn)) && (!_root.playerMustJump)) && ((!_root.animating) || (_root.Extreme))) { var point = {x:eval (eval (_parent._droptarget) + "._parent._x"), y:eval (eval (_parent._droptarget) + "._parent._y")}; _root.main_game.board.localToGlobal(point); _root.main_game.globalToLocal(point); _parent._x = point.x; _parent._y = point.y; delete _root.squares[original.s]; delete _root.piecePos[original.s]; original.s = eval (eval (_parent._droptarget) + "._parent._name"); _root.squares[original.s] = "player1"; _root.piecePos[original.s] = _parent._name; _root.squares[original.s] = "player1"; var news = original.s.split(""); original.c = news[0]; original.r = news[1]; jump = false; } else if ((((((square[1] - original.r) == 2) && (Math.abs(_root.letters[square[0]] - _root.letters[original.c]) == 2)) && (_root.squares[_root.numbers[int(_root.letters[original.c]) + ((int(_root.letters[square[0]]) - int(_root.letters[original.c])) / 2)] + (int(original.r) + 1)] == "player2")) && (_root.squares[eval (eval (_parent._droptarget) + "._parent._name")] == undefined)) && ((!_root.animating) || (_root.Extreme))) { jps = _root.numbers[int(_root.letters[original.c]) + ((int(_root.letters[square[0]]) - int(_root.letters[original.c])) / 2)] + (int(original.r) + 1); _root.removePiece(jps); var point = {x:eval (eval (_parent._droptarget) + "._parent._x"), y:eval (eval (_parent._droptarget) + "._parent._y")}; _root.main_game.board.localToGlobal(point); _root.main_game.globalToLocal(point); _parent._x = point.x; _parent._y = point.y; delete _root.squares[original.s]; delete _root.piecePos[original.s]; original.s = eval (eval (_parent._droptarget) + "._parent._name"); _root.squares[original.s] = "player1"; _root.piecePos[original.s] = _parent._name; var news = original.s.split(""); original.c = news[0]; original.r = news[1]; jump = true; } else { _parent._x = original.x; _parent._y = original.y; move = false; } if (move == true) { if (_root.sound) { _root.click.start(); } _parent.originalc = news[0]; _parent.originalr = news[1]; _parent.news = news[0]; if ((!_root.jump(_parent._name)) or (!jps)) { _root.ppn = undefined; _root.turn = "comp"; } else { _root.ppn = _parent._name; } if (_root.Atomic && (jump)) { _root.turn = "comp"; _root.ppn = undefined; _root.explode(news[0] + news[1]); } if (news[1] == "8") { _parent.gotoAndStop(2); } } } }
Symbol 100 MovieClip Frame 2
stop();
Instance of Symbol 99 MovieClip "graphic" in Symbol 100 MovieClip Frame 2
on (press) { if ((!original.s) or (!original.c)) { var original = {x:_parent._x, y:_parent._y, r:8, c:_parent.news, s:_parent.news + "8"}; playing = true; } else { var original = {x:_parent._x, y:_parent._y, r:news[1], c:news[0], s:original.s}; } if (playing) { if (_root.Extreme) { _root.playerMustJump = false; _root.ppn = false; } else { _root.playerMustJump = _root.jumpPossible("player1"); } if (((!_root.ppn) or (_root.ppn == _parent._name)) && ((!_root.playerMustJump) or _root.jump(_parent._name))) { _parent.startDrag(); _root.dragging = _parent._name; _parent._x = _root.main_game._xmouse; _parent._y = _root.main_game._ymouse; } else { _root.showJumps("player1"); } } } on (release, releaseOutside) { if (playing) { _root.dragging = false; move = true; jps = false; var square = eval (eval (_parent._droptarget) + "._parent._name"); var square = square.split(""); _parent.stopDrag(); if ((((((Math.abs(square[1] - original.r) == 1) && (Math.abs(_root.letters[square[0]] - _root.letters[original.c]) == 1)) && (_root.squares[eval (eval (_parent._droptarget) + "._parent._name")] == undefined)) && (!_root.ppn)) && (!_root.playerMustJump)) && ((!_root.animating) || (_root.Extreme))) { var point = {x:eval (eval (_parent._droptarget) + "._parent._x"), y:eval (eval (_parent._droptarget) + "._parent._y")}; _root.main_game.board.localToGlobal(point); _root.main_game.globalToLocal(point); _parent._x = point.x; _parent._y = point.y; delete _root.squares[original.s]; delete _root.piecePos[original.s]; original.s = eval (eval (_parent._droptarget) + "._parent._name"); _root.squares[original.s] = "player1"; _root.piecePos[original.s] = _parent._name; var news = original.s.split(""); original.c = news[0]; original.r = news[1]; jump = false; } else if (((((Math.abs(square[1] - original.r) == 2) && (Math.abs(_root.letters[square[0]] - _root.letters[original.c]) == 2)) && (_root.squares[_root.numbers[int(_root.letters[original.c]) + ((int(_root.letters[square[0]]) - int(_root.letters[original.c])) / 2)] + (int(original.r) + ((square[1] - original.r) / 2))] == "player2")) && (_root.squares[eval (eval (_parent._droptarget) + "._parent._name")] == undefined)) && ((!_root.animating) || (_root.Extreme))) { jps = _root.numbers[int(_root.letters[original.c]) + ((int(_root.letters[square[0]]) - int(_root.letters[original.c])) / 2)] + (int(original.r) + ((square[1] - original.r) / 2)); _root.removePiece(jps); var point = {x:eval (eval (_parent._droptarget) + "._parent._x"), y:eval (eval (_parent._droptarget) + "._parent._y")}; _root.main_game.board.localToGlobal(point); _root.main_game.globalToLocal(point); _parent._x = point.x; _parent._y = point.y; delete _root.squares[original.s]; delete _root.piecePos[original.s]; original.s = eval (eval (_parent._droptarget) + "._parent._name"); _root.squares[original.s] = "player1"; _root.piecePos[original.s] = _parent._name; var news = original.s.split(""); original.c = news[0]; original.r = news[1]; jump = true; } else { move = false; _parent._x = original.x; _parent._y = original.y; } if (move == true) { if (_root.sound) { _root.click.start(); } if ((!_root.jump(_parent._name)) or (!jps)) { _root.ppn = undefined; _root.turn = "comp"; } if (_root.Atomic && (jump)) { _root.turn = "comp"; _root.ppn = undefined; _root.explode(news[0] + news[1]); } } } }
Symbol 105 MovieClip Frame 1
stop();
Instance of Symbol 102 MovieClip "graphic" in Symbol 105 MovieClip Frame 1
/* no clip actions */
Symbol 105 MovieClip Frame 2
stop();
Instance of Symbol 104 MovieClip "graphic" in Symbol 105 MovieClip Frame 2
/* no clip actions */
Symbol 111 Button
on (release) { gotoAndStop (2); }
Symbol 115 Button
on (release) { _root.level = _root.level + 200; gotoAndStop (3); }
Symbol 116 Button
on (release) { gotoAndStop (3); }
Symbol 118 Button
on (release) { gotoAndStop (3); }
Symbol 120 Button
on (release) { getURL ("http://www.crazymonkeygames.com", _blank); }
Symbol 136 Button
on (release) { selection._x = easy._x; _root.level = 0; }
Symbol 139 Button
on (release) { selection._x = medium._x; _root.level = 1800; }
Symbol 142 Button
on (release) { selection._x = hard._x; _root.level = 3800; }
Symbol 146 Button
on (release) { _root.oldTime = getTimer() + 100; gotoAndStop (3); }

Library Items

Symbol 1 Sound [click2]
Symbol 2 Sound [click]
Symbol 3 MovieClip [normalCheckers]
Symbol 4 MovieClip [extremeTimer]
Symbol 5 FontUsed by:6 9 10 12 14 66 67 69 70 81 82 84 85 87 89 93 94 112 113 114 117 119 123
Symbol 6 EditableTextUses:5Used by:7
Symbol 7 MovieClip [Level]Uses:6
Symbol 8 GraphicUsed by:16
Symbol 9 TextUses:5Used by:11 116
Symbol 10 TextUses:5Used by:11 116
Symbol 11 ButtonUses:9 10Used by:16
Symbol 12 TextUses:5Used by:13 111
Symbol 13 ButtonUses:12Used by:16
Symbol 14 TextUses:5Used by:15
Symbol 15 ButtonUses:14Used by:16
Symbol 16 MovieClip [Menu]Uses:8 11 13 15
Symbol 17 GraphicUsed by:18
Symbol 18 MovieClip [squareBorder]Uses:17
Symbol 19 GraphicUsed by:Timeline
Symbol 20 GraphicUsed by:21
Symbol 21 MovieClipUses:20Used by:22
Symbol 22 MovieClipUses:21Used by:26
Symbol 23 GraphicUsed by:24
Symbol 24 MovieClipUses:23Used by:25
Symbol 25 MovieClipUses:24Used by:26
Symbol 26 MovieClipUses:22 25Used by:106  Timeline
Symbol 27 GraphicUsed by:28
Symbol 28 MovieClipUses:27Used by:43
Symbol 29 GraphicUsed by:30
Symbol 30 MovieClipUses:29Used by:43
Symbol 31 GraphicUsed by:32
Symbol 32 MovieClipUses:31Used by:43
Symbol 33 GraphicUsed by:34
Symbol 34 MovieClipUses:33Used by:43
Symbol 35 GraphicUsed by:36
Symbol 36 MovieClipUses:35Used by:43
Symbol 37 GraphicUsed by:38
Symbol 38 MovieClipUses:37Used by:43
Symbol 39 GraphicUsed by:40
Symbol 40 MovieClipUses:39Used by:43
Symbol 41 GraphicUsed by:42
Symbol 42 MovieClipUses:41Used by:43
Symbol 43 MovieClipUses:28 30 32 34 36 38 40 42Used by:49
Symbol 44 GraphicUsed by:48
Symbol 45 GraphicUsed by:46
Symbol 46 MovieClipUses:45Used by:48 65
Symbol 47 GraphicUsed by:48
Symbol 48 MovieClipUses:44 46 47Used by:49
Symbol 49 MovieClipUses:43 48Used by:65
Symbol 50 GraphicUsed by:65
Symbol 51 GraphicUsed by:65
Symbol 52 GraphicUsed by:65
Symbol 53 SoundUsed by:65
Symbol 54 SoundUsed by:65
Symbol 55 GraphicUsed by:65
Symbol 56 GraphicUsed by:65
Symbol 57 GraphicUsed by:65
Symbol 58 SoundUsed by:65
Symbol 59 GraphicUsed by:65
Symbol 60 GraphicUsed by:65
Symbol 61 GraphicUsed by:64
Symbol 62 GraphicUsed by:64
Symbol 63 GraphicUsed by:64
Symbol 64 MovieClipUses:61 62 63Used by:65
Symbol 65 MovieClipUses:49 50 51 52 46 53 54 55 56 57 58 59 60 64Used by:Timeline
Symbol 66 TextUses:5Used by:68
Symbol 67 TextUses:5Used by:68
Symbol 68 ButtonUses:66 67Used by:Timeline
Symbol 69 TextUses:5Used by:71
Symbol 70 TextUses:5Used by:71
Symbol 71 ButtonUses:69 70Used by:Timeline
Symbol 72 GraphicUsed by:Timeline
Symbol 73 GraphicUsed by:74
Symbol 74 ButtonUses:73Used by:75
Symbol 75 MovieClipUses:74Used by:Timeline
Symbol 76 FontUsed by:77 78 79 80 88
Symbol 77 TextUses:76Used by:Timeline
Symbol 78 TextUses:76Used by:Timeline
Symbol 79 TextUses:76Used by:Timeline
Symbol 80 TextUses:76Used by:Timeline
Symbol 81 TextUses:5Used by:83
Symbol 82 TextUses:5Used by:83
Symbol 83 ButtonUses:81 82Used by:Timeline
Symbol 84 TextUses:5Used by:86
Symbol 85 TextUses:5Used by:86
Symbol 86 ButtonUses:84 85Used by:Timeline
Symbol 87 TextUses:5Used by:Timeline
Symbol 88 EditableTextUses:76Used by:Timeline
Symbol 89 TextUses:5Used by:90
Symbol 90 ButtonUses:89Used by:Timeline
Symbol 91 GraphicUsed by:92
Symbol 92 MovieClipUses:91Used by:Timeline
Symbol 93 TextUses:5Used by:95
Symbol 94 TextUses:5Used by:95
Symbol 95 ButtonUses:93 94Used by:Timeline
Symbol 96 GraphicUsed by:97
Symbol 97 MovieClipUses:96Used by:100
Symbol 98 GraphicUsed by:99
Symbol 99 MovieClipUses:98Used by:100
Symbol 100 MovieClipUses:97 99Used by:106
Symbol 101 GraphicUsed by:102
Symbol 102 MovieClipUses:101Used by:105
Symbol 103 GraphicUsed by:104
Symbol 104 MovieClipUses:103Used by:105
Symbol 105 MovieClipUses:102 104Used by:106
Symbol 106 MovieClipUses:26 100 105Used by:Timeline
Symbol 107 GraphicUsed by:110
Symbol 108 GraphicUsed by:109
Symbol 109 MovieClipUses:108Used by:110
Symbol 110 MovieClipUses:107 109Used by:Timeline
Symbol 111 ButtonUses:12Used by:Timeline
Symbol 112 EditableTextUses:5Used by:Timeline
Symbol 113 TextUses:5Used by:115
Symbol 114 TextUses:5Used by:115
Symbol 115 ButtonUses:113 114Used by:Timeline
Symbol 116 ButtonUses:9 10Used by:Timeline
Symbol 117 TextUses:5Used by:118
Symbol 118 ButtonUses:117Used by:Timeline
Symbol 119 TextUses:5Used by:120
Symbol 120 ButtonUses:119Used by:Timeline
Symbol 121 GraphicUsed by:122
Symbol 122 MovieClipUses:121Used by:Timeline
Symbol 123 TextUses:5Used by:Timeline
Symbol 124 FontUsed by:125
Symbol 125 TextUses:124Used by:Timeline
Symbol 126 GraphicUsed by:136 139 142
Symbol 127 GraphicUsed by:136 139 142
Symbol 128 FontUsed by:129 135 137 138 140 141
Symbol 129 TextUses:128Used by:136
Symbol 130 GraphicUsed by:136 139 142
Symbol 131 GraphicUsed by:136 139 142
Symbol 132 GraphicUsed by:136 139 142
Symbol 133 GraphicUsed by:136 139 142
Symbol 134 GraphicUsed by:136 139 142
Symbol 135 TextUses:128Used by:136
Symbol 136 ButtonUses:126 127 129 130 131 132 133 134 135Used by:Timeline
Symbol 137 TextUses:128Used by:139
Symbol 138 TextUses:128Used by:139
Symbol 139 ButtonUses:126 127 137 130 131 132 133 134 138Used by:Timeline
Symbol 140 TextUses:128Used by:142
Symbol 141 TextUses:128Used by:142
Symbol 142 ButtonUses:126 127 140 130 131 132 133 134 141Used by:Timeline
Symbol 143 FontUsed by:144 145
Symbol 144 TextUses:143Used by:146
Symbol 145 TextUses:143Used by:146
Symbol 146 ButtonUses:144 145Used by:Timeline

Instance Names

"volume_mc"Frame 2Symbol 75 MovieClip
"description"Frame 2Symbol 88 EditableText
"new_game"Frame 3Symbol 95 Button
"main_game"Frame 3Symbol 106 MovieClip
"sound_btn"Frame 3Symbol 110 MovieClip
"winner"Frame 4Symbol 112 EditableText
"NextLevel"Frame 4Symbol 115 Button
"ReplayLevel"Frame 4Symbol 116 Button
"PlayAgain"Frame 4Symbol 118 Button
"selection"Frame 5Symbol 122 MovieClip
"easy"Frame 5Symbol 136 Button
"medium"Frame 5Symbol 139 Button
"hard"Frame 5Symbol 142 Button
"level"Symbol 7 MovieClip [Level] Frame 1Symbol 6 EditableText
"bs"Symbol 22 MovieClip Frame 1Symbol 21 MovieClip
"ws"Symbol 25 MovieClip Frame 1Symbol 24 MovieClip
"a7"Symbol 26 MovieClip Frame 1Symbol 22 MovieClip
"a5"Symbol 26 MovieClip Frame 1Symbol 22 MovieClip
"a3"Symbol 26 MovieClip Frame 1Symbol 22 MovieClip
"a1"Symbol 26 MovieClip Frame 1Symbol 22 MovieClip
"e7"Symbol 26 MovieClip Frame 1Symbol 22 MovieClip
"e5"Symbol 26 MovieClip Frame 1Symbol 22 MovieClip
"e3"Symbol 26 MovieClip Frame 1Symbol 22 MovieClip
"e1"Symbol 26 MovieClip Frame 1Symbol 22 MovieClip
"g7"Symbol 26 MovieClip Frame 1Symbol 22 MovieClip
"g5"Symbol 26 MovieClip Frame 1Symbol 22 MovieClip
"g3"Symbol 26 MovieClip Frame 1Symbol 22 MovieClip
"g1"Symbol 26 MovieClip Frame 1Symbol 22 MovieClip
"c7"Symbol 26 MovieClip Frame 1Symbol 22 MovieClip
"c5"Symbol 26 MovieClip Frame 1Symbol 22 MovieClip
"c3"Symbol 26 MovieClip Frame 1Symbol 22 MovieClip
"c1"Symbol 26 MovieClip Frame 1Symbol 22 MovieClip
"b8"Symbol 26 MovieClip Frame 1Symbol 22 MovieClip
"b6"Symbol 26 MovieClip Frame 1Symbol 22 MovieClip
"b4"Symbol 26 MovieClip Frame 1Symbol 22 MovieClip
"b2"Symbol 26 MovieClip Frame 1Symbol 22 MovieClip
"d8"Symbol 26 MovieClip Frame 1Symbol 22 MovieClip
"d6"Symbol 26 MovieClip Frame 1Symbol 22 MovieClip
"d4"Symbol 26 MovieClip Frame 1Symbol 22 MovieClip
"d2"Symbol 26 MovieClip Frame 1Symbol 22 MovieClip
"f8"Symbol 26 MovieClip Frame 1Symbol 22 MovieClip
"f6"Symbol 26 MovieClip Frame 1Symbol 22 MovieClip
"f4"Symbol 26 MovieClip Frame 1Symbol 22 MovieClip
"f2"Symbol 26 MovieClip Frame 1Symbol 22 MovieClip
"h8"Symbol 26 MovieClip Frame 1Symbol 22 MovieClip
"h6"Symbol 26 MovieClip Frame 1Symbol 22 MovieClip
"h4"Symbol 26 MovieClip Frame 1Symbol 22 MovieClip
"h2"Symbol 26 MovieClip Frame 1Symbol 22 MovieClip
"a8"Symbol 26 MovieClip Frame 1Symbol 25 MovieClip
"a6"Symbol 26 MovieClip Frame 1Symbol 25 MovieClip
"a4"Symbol 26 MovieClip Frame 1Symbol 25 MovieClip
"a2"Symbol 26 MovieClip Frame 1Symbol 25 MovieClip
"b7"Symbol 26 MovieClip Frame 1Symbol 25 MovieClip
"b5"Symbol 26 MovieClip Frame 1Symbol 25 MovieClip
"b3"Symbol 26 MovieClip Frame 1Symbol 25 MovieClip
"b1"Symbol 26 MovieClip Frame 1Symbol 25 MovieClip
"c8"Symbol 26 MovieClip Frame 1Symbol 25 MovieClip
"c6"Symbol 26 MovieClip Frame 1Symbol 25 MovieClip
"c4"Symbol 26 MovieClip Frame 1Symbol 25 MovieClip
"c2"Symbol 26 MovieClip Frame 1Symbol 25 MovieClip
"d7"Symbol 26 MovieClip Frame 1Symbol 25 MovieClip
"d5"Symbol 26 MovieClip Frame 1Symbol 25 MovieClip
"d3"Symbol 26 MovieClip Frame 1Symbol 25 MovieClip
"d1"Symbol 26 MovieClip Frame 1Symbol 25 MovieClip
"e8"Symbol 26 MovieClip Frame 1Symbol 25 MovieClip
"e6"Symbol 26 MovieClip Frame 1Symbol 25 MovieClip
"e4"Symbol 26 MovieClip Frame 1Symbol 25 MovieClip
"e2"Symbol 26 MovieClip Frame 1Symbol 25 MovieClip
"g8"Symbol 26 MovieClip Frame 1Symbol 25 MovieClip
"g6"Symbol 26 MovieClip Frame 1Symbol 25 MovieClip
"g4"Symbol 26 MovieClip Frame 1Symbol 25 MovieClip
"g2"Symbol 26 MovieClip Frame 1Symbol 25 MovieClip
"f7"Symbol 26 MovieClip Frame 1Symbol 25 MovieClip
"f5"Symbol 26 MovieClip Frame 1Symbol 25 MovieClip
"f3"Symbol 26 MovieClip Frame 1Symbol 25 MovieClip
"f1"Symbol 26 MovieClip Frame 1Symbol 25 MovieClip
"h7"Symbol 26 MovieClip Frame 1Symbol 25 MovieClip
"h5"Symbol 26 MovieClip Frame 1Symbol 25 MovieClip
"h3"Symbol 26 MovieClip Frame 1Symbol 25 MovieClip
"h1"Symbol 26 MovieClip Frame 1Symbol 25 MovieClip
"bar"Symbol 48 MovieClip Frame 1Symbol 46 MovieClip
"handle_btn"Symbol 75 MovieClip Frame 1Symbol 74 Button
"graphic"Symbol 100 MovieClip Frame 1Symbol 97 MovieClip
"graphic"Symbol 100 MovieClip Frame 2Symbol 99 MovieClip
"graphic"Symbol 105 MovieClip Frame 1Symbol 102 MovieClip
"graphic"Symbol 105 MovieClip Frame 2Symbol 104 MovieClip
"board"Symbol 106 MovieClip Frame 1Symbol 26 MovieClip
"p1_a1"Symbol 106 MovieClip Frame 1Symbol 100 MovieClip
"p1_c1"Symbol 106 MovieClip Frame 1Symbol 100 MovieClip
"p1_e1"Symbol 106 MovieClip Frame 1Symbol 100 MovieClip
"p1_g1"Symbol 106 MovieClip Frame 1Symbol 100 MovieClip
"p1_b2"Symbol 106 MovieClip Frame 1Symbol 100 MovieClip
"p1_d2"Symbol 106 MovieClip Frame 1Symbol 100 MovieClip
"p1_f2"Symbol 106 MovieClip Frame 1Symbol 100 MovieClip
"p1_h2"Symbol 106 MovieClip Frame 1Symbol 100 MovieClip
"p1_a3"Symbol 106 MovieClip Frame 1Symbol 100 MovieClip
"p1_c3"Symbol 106 MovieClip Frame 1Symbol 100 MovieClip
"p1_e3"Symbol 106 MovieClip Frame 1Symbol 100 MovieClip
"p1_g3"Symbol 106 MovieClip Frame 1Symbol 100 MovieClip
"p2_b6"Symbol 106 MovieClip Frame 1Symbol 105 MovieClip
"p2_d6"Symbol 106 MovieClip Frame 1Symbol 105 MovieClip
"p2_f6"Symbol 106 MovieClip Frame 1Symbol 105 MovieClip
"p2_h6"Symbol 106 MovieClip Frame 1Symbol 105 MovieClip
"p2_e7"Symbol 106 MovieClip Frame 1Symbol 105 MovieClip
"p2_f8"Symbol 106 MovieClip Frame 1Symbol 105 MovieClip
"p2_g7"Symbol 106 MovieClip Frame 1Symbol 105 MovieClip
"p2_h8"Symbol 106 MovieClip Frame 1Symbol 105 MovieClip
"p2_a7"Symbol 106 MovieClip Frame 1Symbol 105 MovieClip
"p2_b8"Symbol 106 MovieClip Frame 1Symbol 105 MovieClip
"p2_c7"Symbol 106 MovieClip Frame 1Symbol 105 MovieClip
"p2_d8"Symbol 106 MovieClip Frame 1Symbol 105 MovieClip
"soundon"Symbol 110 MovieClip Frame 1Symbol 109 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "click2"
ExportAssets (56)Timeline Frame 1Symbol 2 as "click"
ExportAssets (56)Timeline Frame 1Symbol 3 as "normalCheckers"
ExportAssets (56)Timeline Frame 1Symbol 4 as "extremeTimer"
ExportAssets (56)Timeline Frame 1Symbol 7 as "Level"
ExportAssets (56)Timeline Frame 1Symbol 16 as "Menu"
ExportAssets (56)Timeline Frame 1Symbol 18 as "squareBorder"

Dynamic Text Variables

_root.winnerSymbol 112 EditableText"You Win!"




http://swfchan.com/3/12077/info.shtml
Created: 6/6 -2019 11:46:36 Last modified: 6/6 -2019 11:46:36 Server time: 22/12 -2024 18:04:07