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Stealth Hunter.swf

This is the info page for
Flash #12126

(Click the ID number above for more basic data on this flash file.)


Text
MISSION ONE

MISSION ONE

MISSION ONE

MISSION ONE

MISSION ONE

100%

100%

Simple Graphics Mode(SGM)

ON

ON

OFF

OFF

Automatic SGM Toggler

Sound

Particles

Display FPS

Sneak around, snap some necks, plant
some C4, whatever you need to do to
survive and complete an assigned
mission. 22 missions in total. If you
have trouble with a level, go into the
menu and look at hints.

Use the arrow keys to walk around

If you are spotted, the mission is a failure and
you must restart

Use your radar to navigate around guards.

Walk directly into a wall and hold
the walk key to press up against it.

Slide along the wall using the arrow
keys perpendicular to the wall.

When a red exclamation mark appears above
your head, you can press spacebar to use
objects such as switches and doors.

SPACEBAR

Pressing the spacebar while against the wall will
make you tap against it. Curious guards who
hear the tap will come investigate.

While standing near a guard press spacebar to
break his neck.

Range

A

Press the Z key to plant a C4
explosive charge.

Press the X key to
detonate charges.

Some objects will be destroyed if
caught in the explosion

Certain objects can be pushed around by
walking into them

NEXT

NEXT

<p align="center"><font face="Arial" size="13" color="#000000" letterSpacing="0.000000" kerning="0"><a href="asdf"><b>NEXT</b></a></font></p>

PREV

PREV

<p align="center"><font face="Arial" size="13" color="#000000" letterSpacing="0.000000" kerning="0"><a href="sadf"><b>PREV</b></a></font></p>

<p align="center"><font face="Arial" size="17" color="#c6f7f7" letterSpacing="0.000000" kerning="0"><b>Avoid detection</b></font></p>

<p align="center"><font face="Arial" size="17" color="#c6f7f7" letterSpacing="0.000000" kerning="0"><b>Reach the exit point</b></font></p>

<p align="center"><font face="Arial" size="17" color="#c6f7f7" letterSpacing="0.000000" kerning="0"><b>Avoid detection</b></font></p>

<p align="center"><font face="Arial" size="17" color="#c6f7f7" letterSpacing="0.000000" kerning="0"><b>Eliminate all guards</b></font></p>

<p align="center"><font face="Arial" size="17" color="#c6f7f7" letterSpacing="0.000000" kerning="0"><b>Avoid detection</b></font></p>

<p align="center"><font face="Arial" size="17" color="#c6f7f7" letterSpacing="0.000000" kerning="0"><b>Reach the exit point in time</b></font></p>

<p align="center"><font face="Arial" size="17" color="#c6f7f7" letterSpacing="0.000000" kerning="0"><b>Avoid detection</b></font></p>

<p align="center"><font face="Arial" size="17" color="#c6f7f7" letterSpacing="0.000000" kerning="0"><b>Do not kill any guards</b></font></p>

<p align="center"><font face="Arial" size="17" color="#c6f7f7" letterSpacing="0.000000" kerning="0"><b>Avoid detection</b></font></p>

<p align="left"><font face="Arial" size="17" color="#c6f7f7" letterSpacing="0.000000" kerning="0"><b>Eliminate all guards using only C4</b></font></p>

<p align="center"><font face="Arial" size="17" color="#c6f7f7" letterSpacing="0.000000" kerning="0"><b>Avoid detection</b></font></p>

<p align="center"><font face="Arial" size="13" color="#31696b" letterSpacing="0.000000" kerning="0"><b>PRESS SPACE TO CONTINUE</b></font></p>

<p align="center"><font face="Arial" size="13" color="#c6f7f7" letterSpacing="0.000000" kerning="0"><b>PRESS SPACE TO CONTINUE</b></font></p>

<p align="center"><font face="Arial" size="13" color="#31696b" letterSpacing="0.000000" kerning="0"><b>PRESS SPACE TO CONTINUE</b></font></p>

<p align="center"><font face="Arial" size="13" color="#46e3e3" letterSpacing="0.000000" kerning="0"><b>PRESS SPACE TO CONTINUE</b></font></p>

<p align="center"><font face="Arial" size="13" color="#31696b" letterSpacing="0.000000" kerning="0"><b>PRESS SPACE TO CONTINUE</b></font></p>

<p align="center"><font face="Arial" size="13" color="#46e3e3" letterSpacing="0.000000" kerning="0"><b>PRESS SPACE TO CONTINUE</b></font></p>

<p align="center"><font face="Arial" size="13" color="#ff0000" letterSpacing="0.000000" kerning="0"><a href="asdf"><b>PRESS SPACE TO CONTINUE</b></a></font></p>

MUSIC

MOVEMENT

SNAP NECK

TAP ON WALL
(WHILE ON WALL)

WALL PRESS

PLACE C4

DETONATE C4

USE OBJECT

MENU

QUICK RESTART

<p align="center"><font face="Arial" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0"><b>This game can only be played on </b><font color="#ffff00"><a href="http://www.wonpwn.com"><b>http://www.wonpwn.com</b></a></font></font></p>

If you're seeing this message, send an email to stolengames@wonpwn.com

ActionScript [AS1/AS2]

Frame 1
_quality = "high";
Instance of Symbol 187 MovieClip "loaderFader" in Frame 1
onClipEvent (load) { _alpha = 0; }
Frame 2
if (_root.getBytesLoaded() == _root.getBytesTotal()) { if (logo._currentframe == 67) { logo.play(); loader.gotoAndStop(100); stop(); } else { gotoAndPlay (1); loader.gotoAndStop(100); } } else { loader.gotoAndStop(Math.floor((_root.getBytesLoaded() / _root.getBytesTotal()) * 100)); loader.percent = Math.floor((_root.getBytesLoaded() / _root.getBytesTotal()) * 100) + "%"; gotoAndPlay (1); }
Frame 3
gotoAndStop ("uhoh");
Frame 4
function SOvarExists(varName) { if (SO.data[varName] == undefined) { return(false); } return(true); } function SOgetVar(varName) { return(SO.data[varName]); } function SOsetVar(varName, value) { SO.data[varName] = value; } _global.levels = new Array("6|26|2|1x50#9|23|1|1x50#6|20|0|1x50#3|23|3|1x50~$~21|26|2|1|0|0#11|15|2|0|0|1#11|14|2|0|0|1#11|13|2|0|0|1~$~0,objectives1,Learn_how_to_play|0,keycard,0|7,1|15,1|8#16,3,Welcome_to_Training~br~Press_the_R_key_at_any_time_to_restart~br~Press_the_M_key_to_access_the_menu|7,100|16,3,Press_the_arrow_keys_on_your_keyboard_to_sneak_around|0,tX,%PLAYERX%|0,tY,%PLAYERY%|1,%PLAYERX%,==,%tX%,3|1,%PLAYERY%,==,%tY%,2|7,5|9,5|7,40|16,3,Press_up_against_a_wall_by_moving_towards_it_and_holding_down_the_arrow_key|1,%ONWALL%,==,1,5|0,tX,%PLAYERX%|0,tY,%PLAYERY%|16,3,Press_the_arrow_keys_perpendicular_to_the_wall_to_slide_along_it|9,19|9,19|7,1|9,11|1,%ONWALL%,==,0,1|9,10|1,%PLAYERX%,==,%tX%,3|1,%PLAYERY%,==,%tY%,2|7,5|9,19|7,4|9,27|16,3,Step_on_the_center_tile_when_you_are_ready_to_continue|22,4,4,2,0|14,4,4,36|8#11,6,23|15,3|8#16,3,Move_near_an_enemy_and_press_Spacebar_to_snap_their_neck|1,%NMECOUNT%,==,3,3|16,3,Kill_the_remaining_guards|9,7|9,7|7,5|9,1|1,%NMECOUNT%,==,0,5|16,3,Step_on_the_center_tile_when_you_are_ready_to_continue|14,6,23,36|22,6,23,4,0|8|9,15|7,4|9,7|8#11,15,14|28,3|15,14|8#16,3,Push_the_crate_onto_the_pressure_pad|1,floor(21/21),==,1,5|16,3,Step_on_the_center_tile_when_you_are_ready_to_continue|14,24,21,36|22,24,21,6,0|8|9,9|7,5|9,1#11,17,9|28,1|15,7|8#16,3,If_a_red_exclamation_point_appears_above_your_head~c~_there_is_an_object_nearby_that_can_be_used|7,120|1,%keycard%,==,0,1|16,3,Search_the_lockers_along_the_wall_for_a_keycard_|8#16,0,You_find_nothing|21,%PLAYERX%,%PLAYERY%|8#16,0,You_found_a_keycard|16,3,Now_that_you_have_the_keycard~c~_use_the_switch_on_the_wall_to_open_the_door|0,keycard,1|21,%PLAYERX%,%PLAYERY%|8#1,%keycard%,==,1,8|10,switch|14,24,7,66|16,0,Access_Granted|16,3,Step_onto_the_exit_tile_to_complete_the_training_mission|14,25,7,1|21,24,8|13|9,11|10,error|16,0,Access_Denied|8#28,0|0,v,rand(1/29)|5,v,60|0,py,%PLAYERY%|3,py,0.5|20,popcan,%PLAYERX%,%py%,3,0,%v%,0,6|10,switch|8#16,3,Press_up_against_the_wall_and_use_spacebar_to_tap_on_it~br~When_the_guard_comes_down_to_investigate_the_noise~c~_sneak_past_him._Do_not_let_him_see_you_or_the_mission_will_end|8#11,15,14|28,3|15,14|8#16,3,Press_Z_to_plant_a_C4_charge~br~Plant_a_charge_next_to_the_crates_blocking_the_path|30,99|1,%C4AMOUNT%,==,99,2|7,1|9,2|14,14,15,37|14,14,14,37|14,14,13,37|16,3,Press_X_to_detonate_C4_charges~br~Stand_back_at_least_one_tile_or_else_you_will_be_caught_in_the_explosion_and_die|8#11,21,27|0,tempNum,%C4AMOUNT%|4,tempNum,-1|30,%tempNum%|28,0|15,5|8~$~24|8|10|1#18|9|11|1#20|9|8|1#21|9|8|1#22|9|9|1#9|14|15|0~$~~$~30x30#4x4#25x4#0#5#0#0~$~10^9*6^2^22*22^8^0*7^22*22^8^0*7^22*22^8^0*2^36*3^0*2^22*16^0*3^22*3^8^0*2^36^0^36^0*2^22*16^0*3^22*3^8^0*2^36*3^0*2^22*16^0*3^22*3^8^0*7^22*16^0*3^22*3^2^0*7^22*9^5*7^64^1^5^22*20^0^93^0^91*3^0*4^22*20^0*10^22*20^0*10^22*71^33*9^22*21^33^35^33*7^22*21^33*9^22*139^0^22*13^28^29^28^0*3^22*8^0*5^22*11^27^35^27^0*3^22*8^0^36*3^0^22*11^27^0*5^22*7^0*2^36^0^36^0*2^22*11^0^22*12^0^36*3^0^22*12^0^22*12^0*5^22*12^0^22*14^0^22*14^0^22*29^0^22*68", "6|1|2|1x30&2x90&4x1&1x70&2x270&4x3&1x70&2x180&4x2&1x60~$~~$~28,1|8~$~~$~~$~13x6#1x5#11x5#0#0#0#0~$~22*4^54^5^1^5^12^22*8^7^0*3^6^22*8^14^0*3^6^22*4^54^5^21^19^25^0*3^26^5*3^22^7^0*11^22^3^0*11^3", "5|4|2|1x60&3x&1x140&3x~$~~$~28,1|0,hint,Tap_on_the_wall_to_lure_the_guard_down~c~_then_snap_his_neck_when_he_comes_around_the_corner|8~$~~$~~$~8x11#1x9#6x2#0#0#0#0~$~22*3^54^5^15^5^22*4^7^29^58^0^22*4^18^27^0*2^3^22*3^17^0*3^22*4^17^0*3^22*4^16^0*3^22*4^7^0*3^22^54^5^15^25^0*3^22^7^0*6^22^3^0*6^22^7^59^0*5^22", "9|3|3|0x3&0x3&0x3&0x3&0x3&0x3&1x30&0x1&0x1&0x1&0x1&0x1&0x1&1x30~$~1|2|2|1|0|1#3|10|6|1|0|1#4|4|9|1|0|1#6|1|7|0|0|1~$~0,objectives1,Search_the_locker_room_for_a_keycard|0,key,0|28,3|0,doorOpen,0|8#28,0|16,0,You_find_nothing_of_interest|21,%PLAYERX%,%PLAYERY%|8#28,0|16,0,This_locker_is_full_of_garbage._Yuck.|21,%PLAYERX%,%PLAYERY%|8#28,0|16,0,You_find_a_keycard|0,key,1|21,%PLAYERX%,%PLAYERY%|8#28,0|16,0,You_find_5_C4|30,5|21,%PLAYERX%,%PLAYERY%|8#1,%key%,==,1,6|13|10,switch|16,0,Access_Granted|14,0,8,68|21,%PLAYERX%,%PLAYERY%|9,9|10,error|16,0,Access_Denied|8#1,%doorOpen%,==,0,3|14,8,6,1|0,doorOpen,1|9,6|14,8,6,2|0,doorOpen,0|10,switch|8#28,0|0,v,rand(1/29)|5,v,60|0,py,%PLAYERY%|3,py,0.5|20,popcan,%PLAYERX%,%py%,3,0,%v%,0,6|10,switch|8~$~2|2|4|1#3|2|1|1#4|2|3|1#5|2|1|1#7|2|1|1#8|2|1|1#9|2|1|1#10|2|2|1#8|5|6|1#8|7|6|1#1|8|5|1#6|8|7|1~$~1|1|0#4|9|0#4|10|0~$~13x13#11x9#1x9#0#5#0#0~$~54^5*10^15^22^7^29^91*4^0^91*4^0^22^7^0*11^22^14^0*11^22^7^0*11^22^7^0*11^22^7^9*6^2^1^9*2^2^22^7^0*5^93^0*5^22^66^0*11^22^3^0*3^87^0*7^3^7^0*3^88^0*7^22^14^0*11^22*14", "17|3|0|1x50&3x&1x90&3x~$~2|6|2|1|0|1#17|6|3|1|1|1#17|5|3|1|1|1#17|4|3|1|1|1#6|5|2|1|0|1#3|5|1|1|0|1~$~28,1|0,hint,Use_C4_explosives_to_blast_through_the_crates.|0,objectives1,Press_Z_to_plant_C4_explosives|0,objectives2,Press_X_to_detonate_C4|8~$~~$~2|2|0#3|2|0#4|2|0#5|2|0#6|2|0#2|3|0#6|3|0#2|4|0#6|4|0#1|5|0#2|5|0#3|5|0~$~21x10#1x8#17x1#25#0#0#0~$~10*8^8^22*8^1^22*3^10*2^9*5^10^8^22*6^0*5^22^10^8^28^29^28^29*2^10^8^22*6^0*5^22^10^8^29^10*2^8^28^10^8^22*6^0*5^22^9^2^28^9*2^2^29^9^2^22*6^0*5^22*2^27^29^0^22^0*3^22*7^0*5^22*2^0*3^22^0*3^22*9^0^22*4^0*3^22^0*14^22*2^3^0*3^22^0*14^22*3^0*3^22*17", "~$~5|3|2|1|0|1~$~1,floor(3/3),==,1,5|1,%doorOpen%,==,0,3|14,8,3,1|0,doorOpen,1|10,switch|9,10|1,%doorOpen%,==,1,3|14,8,3,4|0,doorOpen,0|10,switch|7,3|9,0#0,doorOpen,0|28,1|0,hint,Push_the_crate_onto_the_trigger_to_keep_the_door_open|7,5|15,0|8~$~~$~~$~12x6#1x3#10x1#0#0#0#1~$~54^5*3^15^5*5^1^5^7^0*7^8^0*3^7^0*7^2^0*3^3^0*2^35^0*4^3^0*3^7^0*7^8^0*3^14^0*7^2^0*3", "7|1|2|2x212#1|4|1|2x122#9|9|3|1x40#9|8|3|2x302~$~~$~0,hint,Guards_cant_see_you_as_easily_when_you_press_up_against_the_wall|8~$~~$~7|7|0#2|8|0#7|8|0#7|9|0~$~11x10#1x9#5x5#0#1#0#~$~54^5*3^21^20*2^19^5*2^12^7^0*9^6^7^0*9^6^18^0*2^36*5^0*2^6^17^0*2^36*5^0*2^6^17^0*2^36*5^0*2^6^17^0*2^36*5^0*2^6^16^0*2^36*5^0*2^6^7^0*9^6^7^0*9^6", "11|13|3|3x#9|8|0|0x0&0x0&0x0&0x3&0x3&0x3&0x3&0x2&0x2&0x2&0x1&0x1&0x1&0x1#7|18|1|0x1&0x1&0x1&1x10&0x3&0x3&0x3&1x10#1|2|1|1x25&3x~$~~$~0,hint,Guards_cannot_see_through_tall_bushes|8~$~~$~~$~12x20#1x14#10x1#1#1#0#0~$~40^39*9^1^39^38^34*7^32^36*3^38^31^32*3^33*2^34^33^36*3^38^30^33*5^34^33^36*3^38^36^33*5^34*5^56^36^33*5^32*2^33*2^34^38^36^33*2^34^30^33^34^30^33*2^34^38^30^33*2^34^30^33^32^33*3^34^38^30^33*2^34^33*6^32^38^30^33*2^34^33*7^38^30^33*2^34*5^33*3^38^30^33*2^34^31^32^33*2^31^32^33^38^30^34*3^30^33*3^30^33*2^38^36^33*2^34^33*3^32^33*3^56^36^33*2^34^30^33*6^38^36^33*2^34^33*7^38^30^33*2^34*5^33^30^33^38^30^33^32*2^34^33^32*3^33*2^38^30^33*3^34^33*6^38^30^33*3^34^33*6", "2|2|1|2x135&1x60#5|13|3|1x60&3x&1x170&3x#9|6|0|0x0&0x0&0x0&1x40&3x&1x50&2x180&0x2&0x2&0x2&1x30&2x0#9|10|2|1x40~$~7|13|6|1|0|1#7|14|1|1|0|1#7|4|2|1|0|1#2|6|3|1|1|0#2|7|3|1|1|0~$~28,3|16,0,You_find_1_C4_in_the_locker|30,1|21,%PLAYERX%,%PLAYERY%|8#28,3|16,0,The_locker_is_empty|21,%PLAYERX%,%PLAYERY%|8#0,haskey,0|28,2|0,hint,Kill_the_guard_to_get_the_key_to_the_door~c~_then_search_the_lockers_outside_to_get_the_C4_you'll_need|7,1|15,7|8#1,%haskey%,==,1,5|16,0,You_use_the_key_to_unlock_the_door|21,12,3|10,switch|14,11,3,1|9,7|16,0,The_door_is_locked__You_need_a_key|8#16,0,The_door_is_locked|8#10,switch|21,7,4|21,7,5|14,6,4,64|7,5|14,6,5,1|8#10,switch|21,3,10|14,3,11,1|8#1,%NMECOUNT%,==,3,3|0,haskey,1|16,0,You_found_a_key_on_the_guard|8|7,3~$~12|3|3|1#7|4|5|1#3|10|6|1#8|10|1|1#8|11|1|1#8|12|1|1~$~7|1|0#8|1|0#7|2|0#1|6|0#7|7|0#8|7|0#1|8|0#2|8|0#3|8|0#4|8|0#5|8|0#7|8|0~$~15x15#13x1#1x13#1#0#0#2~$~54^5*3^15^5*3^15^5*4^1^5^7^28^29^27^0*2^8^29^27^0*2^8^31^32*2^7^27^0*4^8^58^0*3^2^36^33*2^7^27^59^0*3^2^0*4^3^36^33*2^7^0*5^62^0*4^7^36^33*2^14^0*5^3^0*4^7^30^33*2^7^58^0*4^8^0*4^7^30^33*2^7^0*5^8^28^59^0*2^14^30^33*2^7^28^27*2^28^29^8^28^0*3^7^30^33*2^14^0*5^8^5*4^25^30^33*2^7^0*5^8^92^36*2^31^32^33*3^7^9^2^1^9*2^8^92^36*2^30^33*4^7^36*4^33^8^92^36*2^30^33*3^34^3^36^33*4^8^36*3^33*3^34*2^7^36^33*4^2^36*3^34*5", "~$~5|3|2|1|0|1~$~1,floor(3/3),==,1,6|1,%doorOpen%,==,0,4|14,8,3,1|14,10,3,4|0,doorOpen,1|10,switch|9,12|1,%doorOpen%,==,1,4|14,8,3,4|14,10,3,1|0,doorOpen,0|10,switch|7,3|9,0#0,doorOpen,0|0,hint,Certain_crates_can_explode~br~You_have_one_C4|7,5|15,0|8~$~~$~~$~14x6#1x3#12x1#1#0#0#1~$~54^5*3^15^5*3^12^22^54^5^1^5^18^0*7^6^22^7^0*3^16^0*7^26^15^25^0*3^3^0*2^35^0*4^3^0*5^18^0*7^24^4^23^0*3^16^0*7^6^22*5", "4|9|3|1x40#6|3|1|1x40~$~~$~0,doorOpen,1|7,5|13|15,1|8#1,floor(2/6),==,1,5|1,%doorOpen%,==,1,3|14,5,9,1|0,doorOpen,0|10,switch|9,10|1,%doorOpen%,==,0,3|14,5,9,4|0,doorOpen,1|10,switch|7,3|9,0~$~~$~~$~10x11#8x9#6x9#0#3#0#0~$~22*3^54^5^21^20*2^19^22*4^7^0*5^22^54^5^15^25^0*3^27^0^22^7^0*6^27^0^22^18^0^22*5^27^0^22^17^0^22*3^10^9^2^0^22^17^0^35^0^22^2^0*3^22^17^0^8^0^22^0*2^22^0^22^16^0^2^0^22*4^0^22^7^0*4^3^0^22^0^22*11", "5|1|2|1x5~$~8|8|2|1|0|1#8|3|2|1|0|1#2|9|1|1|0|1#2|5|2|1|0|1~$~0,hint,Enemies_will_walk_around_objects_you_push_into_their_path|8~$~~$~~$~10x11#8x2#1x1#0#3#0#0~$~54^5^15^5*5^15^5^7^0*5^8^58^0*2^7^0*3^8^0^8^0*3^7^9*3^2^0^2^0*2^58^7^0*9^18^0*3^58*2^0*2^58^0^17^58*2^0*7^17^0*7^58*2^17^0*2^58^0*6^16^0*2^58^0*6^7^58^0*4^58^0*2^58", "5|1|2|1x10&0x1&0x1&0x1&0x1&0x1&0x1&4x2&1x10&0x3&0x3&0x3&0x3&0x3&0x3&4x2#10|10|3|0x3&0x3&0x3&0x3&1x5&4x1&1x10&0x1&0x1&0x1&0x1&1x5&4x3&1x10#6|9|1|0x1&0x1&0x1&0x1&1x5&4x3&1x10&0x3&0x3&0x3&0x3&1x5&4x1&1x10~$~~$~0,wall,rand(1/4)|4,wall,2|2,wall,3|14,%wall%,11,1|0,wall2,rand(1/4)|15,1|8#1,%wall2%,==,1,2|14,5,6,1|8|1,%wall2%,==,2,2|14,7,6,1|8|1,%wall2%,==,3,2|14,9,6,1|8|14,11,6,1|8#1,%wall%,==,1,2|14,5,11,1|9,10|1,%wall%,==,2,2|14,7,11,1|9,10|1,%wall%,==,3,2|14,9,11,1|9,10|14,11,11,1|8~$~~$~~$~16x20#8x18#8x1#0#1#0#0~$~22*4^54^5^15^5^1^5^15^5^12^22*7^7^36*7^6^22*7^7^37*7^6^22*7^18^37*7^6^22*7^17^37*7^6^22*7^17^37*7^6^22*7^17^27^8^27^8^27^8^27^6^22*7^17^37^8^37^8^37^8^0^6^22*7^17^37^2^37^2^37^2^37^6^22*7^17^37*6^0^6^22*7^16^37^0^37^0^37*3^6^22*7^7^27^8^27^8^27^8^27^6^22*7^18^37^8^37^8^37^8^37^6^22*7^17^37^2^37^2^37^2^0^6^22*7^17^37*7^6^22*7^17^37^36*4^37*2^6^22*7^17^37^36*4^37*2^6^22*7^16^37^36*4^37*2^6^22*7^7^37*7^6^22*7^11^4^23^37*3^24^4^13^22*3", "12|14|0|0x0&0x0&0x0&0x0&0x0&0x0&0x0&0x1&0x1&0x1&1x5&4x3&1x5&3x&1x40&0x3&0x3&0x3&1x10&3x&0x2&0x2&0x2&1x25&0x2&0x2&0x2&0x2&1x5&4x0&1x40#18|2|3|0x3&0x3&0x3&0x3&0x3&0x3&4x1&1x20&0x1&0x1&0x1&0x1&0x1&0x1&4x3&1x20#2|11|1|1x100&3x&1x200&3x#19|10|3|1x100&3x&1x200&3x~$~18|12|4|1|0|1#13|1|7|0|0|1#16|1|6|0|0|1#3|16|1|1|0|1#3|15|1|1|0|1#2|15|1|1|0|1#2|14|3|1|1|0#2|13|3|1|1|0#3|5|1|1|0|1#3|6|1|1|0|1#3|10|1|1|0|1#2|10|1|1|0|1#4|12|3|1|1|0~$~0,objectives1,Find_the_exit_key|0,hint,Remember_to_search_every_locker_for_explosives_-_you'll_need_it|0,switch1,0|0,door1,0|0,door2,0|0,door3,0|0,door4,0|0,switch2,0|0,hasKey,0|8#1,%door1%,==,0,4|10,switch|14,10,6,1|0,door1,1|9,8|10,switch|14,10,6,4|0,door1,0|8#1,%switch2%,==,0,13|21,3,10|21,17,8|10,switch|14,3,9,62|7,5|18|27,17,9|7,10|10,switch|14,17,9,1|7,10|27,%PLAYERX%,%PLAYERY%|19|8#1,%switch1%,==,0,13|21,17,1|21,11,12|10,switch|14,17,0,66|7,5|18|27,10,12|7,10|10,switch|14,10,12,1|7,10|27,%PLAYERX%,%PLAYERY%|19|8#1,%door2%,==,0,4|10,switch|14,14,5,1|0,door2,1|9,8|10,switch|14,14,5,2|0,door2,0|8#1,%door3%,==,0,1|16,0,The_door_is_locked|8#1,%door4%,==,0,1|16,0,The_door_is_locked|8#28,3|1,%hasKey%,==,0,2|16,0,The_door_is_locked|9,8|16,0,You_use_the_key_to_unlock_the_door|10,switch|21,3,6|14,2,6,1|8#28,3|16,0,You_find_the_exit_key_in_the_desk|0,hasKey,1|21,17,12|21,17,11|8#28,0|16,0,The_locker_is_empty|21,%PLAYERX%,%PLAYERY%|8#28,0|16,0,You_find_1_C4_in_the_locker|30,1|21,%PLAYERX%,%PLAYERY%|8#28,3|16,0,You_find_1_C4_in_the_locker|30,1|21,%PLAYERX%,%PLAYERY%|8#28,0|0,v,rand(1/29)|5,v,60|0,py,%PLAYERY%|3,py,0.5|20,popcan,%PLAYERX%,%py%,3,0,%v%,0,6|10,switch|8~$~17|1|3|1#11|2|9|1#12|2|10|1#14|2|9|1#15|2|9|1#14|4|4|1#3|6|7|1#9|6|1|1#11|6|1|1#14|6|4|1#17|8|5|1#1|10|12|1#3|10|2|1#17|11|8|1#11|12|6|1#17|12|8|1#2|16|11|1~$~13|6|0#19|6|0#19|7|0#11|8|0#6|10|0#1|11|0#7|12|0#3|13|0#4|13|0#6|13|0#1|14|0#4|14|0#16|14|0#4|15|0#16|15|0#1|17|0#2|17|0~$~20x18#5x5#1x6#0#0#0#0~$~22*10^54^5*6^64^5*2^22*10^7^91*2^0^91*2^0*4^22*10^7^0*9^22*10^7^0*9^54^5*4^1^5*4^25^0*9^7^9^2^0*7^9*3^2^1^9*4^2^56^0^56^0*7^3^0*2^28^0*5^28^7^10^8^0*7^8^0*8^58^7^9^8^0*7^8^59^0*8^7^93^2^60^9*6^8^0*4^10^2^1^9^2^7^0*5^58^0*3^8^0*4^8^0*4^18^59^0*8^2^0*4^8^77^0*3^17^0*6^29^0*2^3^0*4^8^76^0*3^17^0*2^58*2^0^28^0*3^8^0*4^8^0*4^17^27^0*2^58^0*5^8^0*4^8^27^0*3^16^0*3^27^0*5^2^0*4^2^28^0*3^7^92^0*3^22*15^14^27*2^0*2^22*15", "2|7|1|1x5~$~~$~1,floor(3/3),==,0,6|1,%doorOpen%,==,0,4|14,8,3,1|14,10,3,4|0,doorOpen,1|10,switch|9,12|1,%doorOpen%,==,1,4|14,8,3,4|14,10,3,1|0,doorOpen,0|10,switch|7,3|9,0#0,hint,Guards_investigate_noises_they_hear~br~C4_makes_noises|0,doorOpen,1|7,5|15,0|8~$~~$~~$~14x8#1x3#12x1#1#0#0#1~$~54^5^21^20*2^19^5*2^12^22^54^5^1^5^7^0*7^6^22^7^0*3^7^0*7^26^15^25^0*3^3^0*2^35^0*6^3^0*3^7^0*7^24^4^23^0*3^14^0*7^6^22*5^7^9*3^2^0*3^6^22*6^7^0*6^6^22*5", "2|2|0|0x1&0x1&1x25&0x1&1x30&0x1&0x1&0x1&0x1&4x3&1x20&0x3&0x3&0x3&0x3&1x5&0x3&0x3&0x3&4x1&1x30#1|9|0|1x30&0x0&0x0&0x0&0x0&0x0&0x0&0x0&0x0&4x2&0x2&0x2&0x2&0x2~$~5|6|3|1|1|0#4|5|3|1|1|0#5|4|3|1|1|0#6|3|3|1|1|0#3|6|3|1|1|0#2|7|3|1|1|0#8|7|1|1|0|1#8|6|1|1|0|1~$~0,hint,Detonate_your_C4_at_the_right_moment_to_kill_each_guard|8~$~~$~4|3|0#7|3|0~$~10x10#5x8#5x6#1#1#0#0~$~54^5^21^20*2^19^5^15^5*2^7^0*9^14^0*9^18^0*3^58^0*2^28^0*2^17^0*9^17^0*4^27^0*4^17^0*3^27^0^27^0*3^17^0*3^8^0^27^0*3^16^0*3^8^0^27^0*3^7^0*3^2^0^27^0*3", "2|9|1|2x180&4x2&1x45&2x90&4x1&1x5&3x&1x35#11|2|3|1x40#15|4|2|1x40~$~1|13|6|0|0|0#11|1|7|0|0|0#9|6|4|1|1|0~$~0,door1,0|0,objectives1,Steal_the_computer_documents|0,door3,0|0,keycard,0|0,documents,0|8#1,%door1%,==,0,4|10,switch|14,5,7,1|0,door1,1|9,8|10,switch|14,5,7,2|0,door1,0|8#1,%door3%,==,0,4|10,switch|14,15,8,1|0,door3,1|9,8|10,switch|14,15,8,2|0,door3,0|8#16,0,The_door_is_locked|8#16,0,The_door_is_locked|8#28,0|16,0,You_find_1_C4_in_the_locker|30,1|21,%PLAYERX%,%PLAYERY%|8#28,0|16,0,The_locker_is_empty|21,%PLAYERX%,%PLAYERY%|8#28,0|16,0,You_find_a_keycard_in_the_locker|0,keycard,1|21,%PLAYERX%,%PLAYERY%|8#28,3|16,0,The_locker_is_empty|21,%PLAYERX%,%PLAYERY%|8#28,3|16,0,You_find_the_exit_keycard_in_the_locker|0,keycard,2|21,%PLAYERX%,%PLAYERY%|8#1,%keycard%,==,1,9|21,3,12|10,switch|14,3,11,62|18|7,10|10,switch|14,2,11,1|19|9,11|16,0,You_need_a_keycard_to_use_this|8#21,2,8|21,6,4|10,switch|14,2,7,62|7,5|18|27,7,4|7,10|10,switch|14,7,4,1|7,10|27,%PLAYERX%,%PLAYERY%|19|8#1,%keycard%,<=,1,2|16,0,You_need_the_exit_keycard_to_use_this|9,17|1,%keycard%,==,2,13|1,%documents%,==,0,2|16,1,You_have_the_keycard_but_you_need_the_computer_doucments_to_leave|9,17|1,%keycard%,==,2,9|1,%documents%,==,1,8|21,3,2|10,switch|14,2,2,64|18|7,10|10,switch|14,2,1,1|19|8#28,3|16,0,You_steal_the_computer_documents|0,documents,1|21,9,6|21,9,7|8~$~3|2|12|1#9|2|6|1#10|2|7|1#15|2|5|1#6|4|4|1#5|6|1|1#9|6|13|1#9|7|13|1#15|7|2|1#2|8|11|1#5|8|1|1#2|9|9|1#10|9|3|1#15|9|2|1#2|10|8|1#10|11|3|1#3|12|10|1~$~7|1|0#8|1|0#14|1|0#5|2|0#6|2|0#7|2|0#1|3|0#14|4|0#14|5|0#8|6|0#8|7|0#3|8|0#3|9|0#3|10|0#16|12|0#15|13|0#16|13|0~$~17x14#1x4#1x1#0#0#0#0~$~54^5*2^21^20^19^5*11^7^0^3^0*4^29^58^91*2^0*2^8^59^91^93^7^2^62^0*2^58^29^28^0*5^8^0*3^14^27^0*5^9*2^2^1^9*2^8^0*3^3^0*6^3^0*5^8^27^0*2^7^0*6^8^0*5^8^28^0*2^7^0*6^8^77^0*4^8^0*3^7^2^60^9^2^1^9^8^76^0*4^8^0*3^7^92^0^27^0*3^8^0*5^10^2^1^2^7^92^0^27^0*3^8^0*5^8^0*3^7^92^0^27^0*3^9*2^2^1^9*2^2^0*3^7^2^1^60^0*13^7^94^0*14^27^7^0*14^27^28", "~$~2|3|3|1|1|0#2|4|3|1|1|0#3|6|3|1|1|0#3|5|2|1|0|1#4|5|3|1|1|0#13|5|3|1|1|0#13|6|2|1|0|1#15|4|2|1|0|1#15|6|2|1|0|1#14|5|2|1|0|1#14|3|2|1|0|1#1|6|1|1|0|1#2|1|1|1|0|1#13|2|1|1|0|1#4|4|3|1|1|0#4|2|1|1|0|1#4|7|2|1|0|1#13|4|2|1|0|1#11|5|2|1|0|1#16|1|1|1|0|1~$~0,switch1,0|0,hint,Conserve_explosives_and_push_objects_into_proper_positions_before_detonating_anything~br~Activate_each_set_of_switches_to_open_doors|0,switch2,0|0,switch3,0|0,switch4,0|0,switch5,0|8#1,%switch1%,==,0,4|0,switch1,1|10,switch|21,13,1|15,6|8#1,%switch2%,==,0,4|0,switch2,1|10,switch|21,16,1|15,6|8#1,%switch3%,==,0,5|0,switch3,1|14,4,0,66|10,switch|21,4,1|15,7|8#1,%switch4%,==,0,5|0,switch4,1|14,2,0,66|10,switch|21,2,1|15,7|8#1,%switch5%,==,0,5|0,switch5,1|14,0,6,68|10,switch|21,1,6|15,7|8#1,%switch1%,==,0,1|8|1,%switch2%,==,0,1|8|18|27,7,6|7,10|14,7,6,1|10,switch|7,10|27,%PLAYERX%,%PLAYERY%|19|8#1,%switch3%,==,0,1|8|1,%switch4%,==,0,1|8|1,%switch5%,==,0,1|8|18|27,10,6|7,10|14,10,6,1|10,switch|7,10|27,%PLAYERX%,%PLAYERY%|19|8~$~2|1|4|1#4|1|3|1#13|1|1|1#16|1|2|1#1|6|5|1~$~3|1|0#15|1|0#17|2|0#17|3|0#17|4|0#17|5|0#17|6|0#1|7|0#2|7|0#11|7|0#17|7|0~$~18x8#9x1#7x1#2#0#0#0~$~54^5^64^15^64^5*5^15^5*2^64^5^15^64^5^7^2^37^58^37*2^8^37^8^37*3^8^37^2^27^37^2^7^37*4^58^8^37^8^37*3^8^37*4^27^14^37*5^8^37^8^37*3^8^37*4^27^7^37*5^8^37^8^37^10^9^2^37*4^27^7^2^37*4^8^37^8^37^2^37*6^27^66^37*5^2^1^2^37^3^37*6^27^7^58*2^37*7^2^58^37*5^27", "4|17|3|1x10&3x&1x5&4x1&0x1&0x1&0x1&0x1&1x5&3x&1x5&0x0&0x0&0x0&0x0&0x0&1x6&0x2&0x2&0x2&0x2&0x2&1x6&0x3&0x3&0x3&0x3#1|11|2|1x5&3x&1x5&4x0&0x0&0x0&0x0&0x0&0x0&0x0&0x0&1x5&3x&1x5&0x0&0x0&0x0&1x2&4x3&1x5&3x&1x5&4x2&0x2&0x2&0x2&0x2&0x2&0x2&0x2&0x2&0x2&0x2&1x15#8|7|2|1x40~$~~$~0,objectives1,Gather_3_secret_documents|0,door1,0|0,door2,0|0,door3,0|0,key,0|0,numDocuments,0|8#1,%door1%,==,0,4|10,switch|14,2,17,1|0,door1,1|9,8|10,switch|14,2,17,4|0,door1,0|8#1,%door2%,==,0,4|14,1,13,1|10,switch|0,door2,1|9,8|10,switch|14,1,13,2|0,door2,0|8#1,%door3%,==,0,2|16,0,locked|9,7|10,switch|14,7,11,4|14,7,12,67|0,door3,0|8#1,%door3%,==,0,5|14,7,11,1|14,7,12,68|10,switch|0,door3,1|9,10|10,switch|14,7,11,4|14,7,12,67|0,door3,0|8#2,numDocuments,1|0,string,You_have_found_|2,string,%numDocuments%|2,string,_out_of_3_documents.|16,0,%string%|8#14,3,12,87|15,5|21,%PLAYERX%,%PLAYERY%|8#14,6,9,66|14,8,9,1|14,8,6,1|10,switch|21,%PLAYERX%,%PLAYERY%|8#16,0,nothing_of_use_in_here|21,%PLAYERX%,%PLAYERY%|8#14,0,1,82|15,5|21,%PLAYERX%,%PLAYERY%|8#14,6,3,76|15,5|21,%PLAYERX%,%PLAYERY%|8#16,0,you_found_a_keycard|0,key,1|21,%PLAYERX%,%PLAYERY%|8#10,switch|14,4,5,1|21,3,5|21,5,5|8#28,3|0,v,rand(1/29)|5,v,60|0,px,%PLAYERX%|3,px,0.5|20,popcan2,%px%,%PLAYERY%,2.5,%v%,0,0,6|10,switch|8#1,%numDocuments%,==,3,7|1,%key%,==,1,4|14,6,0,1|14,5,1,68|13|9,7|16,0,You_need_a_keycard.|9,26|1,%key%,==,1,9|0,string,You_need_|0,tempNum,3|3,tempNum,%numDocuments%|2,string,%tempNum%|2,string,_more_document|1,%tempNum%,>,1,1|2,string,s|16,0,%string%|9,26|0,string,You_need_a_keycard_and__|0,tempNum,3|3,tempNum,%numDocuments%|2,string,%tempNum%|2,string,_more_document|1,%tempNum%,>,1,1|2,string,s|16,0,%string%|8~$~1|1|9|1#4|1|11|1#6|1|14|1#7|3|10|1#3|5|12|1#5|5|12|1#4|7|8|1#4|8|8|1#6|10|7|1#6|11|3|1#8|11|3|1#1|12|2|1#4|12|6|1#6|12|4|1#8|12|4|1#1|14|2|1#1|17|1|1#3|17|1|1#4|19|13|1~$~~$~10x20#1x16#6x0#0#5#500#0~$~70^75^87^2^91^2^1^9*2^2^84^0^88^0*2^66^0*3^7^76^0*4^7^0*3^7^8^0*4^7^79^0*2^7^8^0*4^25^76^0*2^7^8^0*3^3^0*4^7^8^0^54^15^25^5^21^19^1^25^8^0^7^92^0^27^28^0*2^7^8^0^7^92^0*5^7^8^0^7^21^20^19^64^15^1^25^8^0^7^70^71^0*2^7^0*2^8^0^7^69^0*3^3^0*2^8^0^14^90^0*3^66^0*2^8^1^25^0*4^14^0*2^8^0^7^5*4^25^0*2^8^0^18^27^28^29^0^2^0*2^8^0^16^0*7^8^0^3^0*7^8^0^7^0*7^2^1^25^94^0*6", "3|17|0|1x10#9|11|3|2x280#19|4|3|2x315#10|7|0|2x15#2|7|0|1x10#12|14|0|2x45~$~1|8|3|1|1|0#1|9|3|1|1|0#1|10|3|1|1|0#1|13|3|1|1|0#6|18|3|1|1|0#7|18|3|1|1|0#8|18|3|1|1|0#9|17|3|1|1|0#10|16|3|1|1|0#10|15|3|1|1|0#10|14|3|1|1|0#10|13|3|1|1|0#10|12|3|1|1|0#11|11|3|1|1|0#11|10|3|1|1|0#11|9|3|1|1|0#12|7|3|1|1|0#13|7|3|1|1|0#16|5|3|1|1|0#17|5|3|1|1|0#3|8|3|1|1|0#4|8|3|1|1|0#5|8|3|1|1|0#5|7|3|1|1|0#6|6|3|1|1|0#7|6|3|1|1|0#8|6|3|1|1|0#9|6|3|1|1|0#11|14|3|1|1|0#18|6|3|1|1|0#12|8|3|1|1|0#5|17|3|1|1|0#4|16|3|1|1|0#3|15|3|1|1|0#2|14|3|1|1|0#17|7|3|1|1|0#1|11|3|1|1|0#5|1|3|1|1|0#11|3|3|1|1|0#17|1|3|1|1|0#7|14|3|1|1|0#2|4|3|1|1|0#3|12|3|1|1|0#15|7|3|1|1|0#2|9|3|1|1|0~$~28,0|16,0,You_find_1_C4_in_the_locker|30,1|21,%PLAYERX%,%PLAYERY%|8#0,hint,Tightly_maneuvre_around_the_guards_field_of_vision~br~Arrange_the_explosive_barrels_so_they_will_let_you_assassinate_each_guard|8~$~19|8|0|1~$~1|1|0#19|3|0#18|4|0#12|5|0#19|5|0#2|6|0#10|6|0#1|7|0#3|7|0#9|7|0#11|7|0#2|8|0#10|8|0#3|9|0#9|10|0#15|10|0#8|11|0#10|11|0#9|12|0#12|13|0#13|14|0#5|15|0#12|15|0#3|16|0#2|17|0#4|17|0#3|18|0~$~20x20#15x1#18x10#0#1#0#1~$~54^5*3^15^21^20*5^19^15^21^20^19^5^15^5*2^7^58^0*18^7^0*19^7^0*18^27^14^0*17^27^0^18^0*11^58^0*6^27^17^0^27^0*7^27^0*9^17^27^0^27^0*5^27^0^27^0*7^91^16^0^27^0*7^27^0*9^7^0*2^58^0*16^14^0*8^27^0*5^58^0*4^7^0*7^27^0^27^0*9^18^0*8^27^0*4^22*6^17^0*11^27^0^22*6^17^0*12^27^22*6^16^0*4^58^0*6^27^0^22*6^7^0*2^27^0*10^22*6^14^0^27^0^27^0*9^22*6^7^0*2^27^0*10^22*6^7^0*13^22*6", "5|8|0|1x10#5|13|1|1x10#18|9|0|1x10~$~18|6|2|1|0|1#6|14|3|1|1|0#2|17|3|1|1|0#2|5|3|1|1|0#4|12|1|1|0|1#9|10|2|1|0|1#19|8|4|1|0|1#1|2|7|1|1|0~$~0,switch1,0|0,switch2,0|0,hint,Youre_on_your_own_with_this_one|0,doorOpen,1|7,5|15,1|8#1,floor(4/4),==,1,5|1,%doorOpen%,==,1,3|14,18,11,38|0,doorOpen,0|10,switch|9,10|1,%doorOpen%,==,0,3|14,18,11,2|0,doorOpen,1|10,switch|7,3|9,0#1,%switch1%,==,0,5|0,switch1,1|10,switch|21,9,9|14,9,8,62|15,4|8#1,%switch2%,==,0,5|0,switch2,1|10,switch|21,1,9|14,0,9,68|15,4|8#1,%switch1%,==,0,1|8|1,%switch2%,==,0,1|8|14,5,9,1|10,switch|8~$~1|9|3|1#9|9|2|1~$~10|1|0#11|1|0#18|1|0#19|1|0#19|2|0#10|3|0#17|3|0#12|4|0#18|5|0#16|6|0#7|8|0#8|8|0#17|14|0#19|14|0#1|16|0#1|17|0#1|18|0~$~20x19#2x3#5x10#1#3#0#0~$~54^5*3^12^22*4^54^5^21^20*4^19^5*3^7^91*3^6^22*4^7^27*2^37*6^29^28^18^36*3^26^15^5*2^15^25^37*9^27^17^37*9^58^37*6^58^37*2^17^37*3^35^37*7^58^37*7^16^37*5^9^2^37*10^58^37^7^37*13^36*2^58^36^37*2^7^5*4^37^5*2^15^5^15^5^8^37^36^24^23^36^37*2^7^36*3^8^37^8^28^27^60^36*2^8^37^36^6^14^36^37*2^66^36*3^8^1^8^36*5^8^37^36^26^25^36^37*2^7^36*3^8^0^10^9^2^36^5*2^8^37^36*4^37*2^14^36^2^36^2^5^2^36*5^9*5^2^1^2^7^36*5^33*11^36*3^7^9*3^2^36^33*14^7^0^33*15^27^33^28^7^0^36*5^33*6^22*7^14^59^36^9*2^2^36^33*5^34^22*7^7^58^36*5^33*4^34*2^22*7^7^58^33*8^34*3^22*7", "4|13|0|1x40&3x&1x90&3x#12|27|0|0x0&0x0&0x0&0x0&0x0&0x0&0x0&0x0&0x0&0x0&0x0&1x40&3x&1x20&0x2&0x2&0x2&0x2&0x2&0x2&0x2&0x2&0x2&0x2&0x2&1x30#17|21|1|x#27|19|0|1x20&0x2&0x2&0x2&0x2&0x2&0x2&0x2&0x2&1x10&2x270&0x3&0x3&0x3&0x3&0x3&0x3&0x3&0x3&0x3&0x3&1x10&3x&1x5&2x90&0x1&0x1&0x1&0x1&0x1&0x1&0x1&0x1&0x1&0x1&1x5&2x0&0x0&0x0&0x0&0x0&0x0&0x0&0x0&0x0&1x50&3x#23|5|2|1x60&3x&1x140&3x#18|3|0|1x40&0x2&0x2&0x2&0x2&0x2&0x2&2x270&4x3&1x60&0x0&0x0&0x0&0x0&0x0&0x0~$~8|4|6|1|0|1#8|9|5|1|0|1#8|7|9|1|0|1#5|5|7|1|0|1#4|7|4|1|0|1#12|11|6|1|0|1#11|11|8|1|0|1#14|12|3|1|1|1#13|12|3|1|1|1#13|13|3|1|1|1#12|13|3|1|1|1#11|13|3|1|1|1#6|14|2|1|0|1#17|9|4|1|0|1#19|2|9|1|0|1#4|19|8|1|0|1#14|11|3|1|1|1#14|10|3|1|1|1#12|14|3|1|1|1#21|14|2|1|0|1#23|13|2|1|0|1#5|22|5|1|0|1#24|30|3|1|1|1#26|28|3|1|1|1#25|32|3|1|1|1#14|13|2|1|0|1#16|16|2|1|0|1#16|4|6|1|0|1~$~28,3|16,0,The_locker_is_empty|21,%PLAYERX%,%PLAYERY%|8#28,0|0,v,rand(1/29)|5,v,60|0,py,%PLAYERY%|3,py,0.5|20,popcan,%PLAYERX%,%py%,3,0,%v%,0,6|10,switch|8#28,3|0,v,rand(1/29)|5,v,60|0,px,%PLAYERX%|3,px,0.5|20,popcan2,%px%,%PLAYERY%,2.5,%v%,0,0,6|10,switch|8#28,0|16,0,The_locker_is_empty|21,%PLAYERX%,%PLAYERY%|8#1,%doorOpen%,==,0,4|14,15,7,1|0,doorOpen,1|10,switch|9,8|14,15,7,4|0,doorOpen,0|10,switch|8#0,objectives1,Congratulations_you_win!|0,objectives2,Play_around_in_this_bonus_level!|0,hint,This_isnt_a_real_level~c~_so_there_are_no_hints_for_winning~br~~br~but_there_IS_a_hidden_switch_somewhere_behind_some_crates.|0,doorOpen,0|0,mainDoorOpen,0|0,HdoorOpen,0|0,documents,0|0,poisoned,0|25,17,2|14,16,12,3|15,15|8#1,%mainDoorOpen%,==,0,5|14,6,17,1|14,5,17,62|0,mainDoorOpen,1|10,switch|9,10|14,6,17,2|14,5,17,61|0,mainDoorOpen,0|10,switch|28,0|8#28,0|10,gas|16,0,Its_full_of_poisonous_gas!|16,0,You_have_10_seconds_to_find_an_antidote|0,poisoned,1|26,10,8|21,%PLAYERX%,%PLAYERY%|8#24|8#18|27,7,7|7,10|12,7,7|7,20|27,%PLAYERX%,%PLAYERY%|16,0,Whoops!|19|8#28,0|1,%poisoned%,==,1,5|16,0,You_found_some_antidote!|0,poisoned,0|34|21,%PLAYERX%,%PLAYERY%|9,8|16,0,You_find_poison_antidote~c~_but_you_are_not_poisoned|8#1,%documents%,==,1,4|13|14,21,2,64|21,%PLAYERX%,%PLAYERY%|9,6|16,0,You_cannot_use_this_until_you_have_the_secret_documents|8#16,0,The_computer_screen_says_%NMECOUNT%_guards_are_still_alive|8#21,16,2|21,17,2|16,0,You_take_the_secret_documents_on_the_table|0,documents,1|14,16,1,69|14,17,1,70|25,22,2|8#28,3|1,%C4AMOUNT%,<,99,5|16,0,It_is_full_of_C4!_You_take_as_much_as_you_can|0,tempNum,99|3,tempNum,%C4AMOUNT%|30,%tempNum%|9,8|16,0,It_is_full_of_C4!_But_you_cant_hold_any_more|8#1,floor(18/16),==,1,7|1,%HdoorOpen%,==,0,5|14,17,12,37|14,18,12,37|14,19,12,37|0,HdoorOpen,1|10,switch|9,14|1,%HdoorOpen%,==,1,5|14,17,12,3|14,18,12,3|14,19,12,3|0,HdoorOpen,0|10,switch|7,3#18|14,21,12,62|0,randX,rand(1/27)|0,randY,rand(1/30)|0,i,0|27,%randX%,%randY%|7,10|2,i,1|0,randX2,rand(0/2)|3,randX2,1|2,randX2,%randX%|0,randY2,rand(0/2)|3,randY2,1|2,randY2,%randY%|12,%randX2%,%randY2%|1,%i%,<,10,2|7,2|9,7|7,20|27,%PLAYERX%,%PLAYERY%|7,5|14,21,12,61|19|8#28,0|16,0,This_locker_is_full_of_garbage~c~_yuck|21,%PLAYERX%,%PLAYERY%|8~$~9|2|3|1#10|2|17|1#11|2|3|1#12|2|3|1#13|2|7|1#14|2|10|1#16|2|13|1#17|2|13|1#18|2|12|1#19|2|12|1#22|2|11|1#2|3|0|1#2|4|14|1#2|5|0|1#1|7|9|1#14|7|4|1#16|7|4|1#17|9|12|1#17|10|12|1#2|11|2|1#21|13|16|1#16|14|1|1#5|18|6|1~$~4|1|0#5|1|0#6|1|0#7|1|0#8|1|0#5|2|0#6|2|0#7|2|0#9|3|0#9|4|0#1|6|0#5|6|0#6|6|0#7|6|0#8|6|0#3|7|0#3|8|0#7|8|0#8|8|0#13|10|0#13|11|0#22|11|0#23|11|0#11|12|0#12|12|0#22|12|0#23|12|0#20|13|0#21|13|0#22|13|0#23|13|0#10|18|0#23|20|0~$~30x35#1x25#22x1#99#5#0#5~$~54^5*2^21^20*4^19^5*8^15^5*7^22*5^7^0*3^27^29^28^27^57^91*6^8^72^73^70^71^0^2^0*2^43^22*5^7^0*4^58^27^57^0*7^8^0*5^62^0*2^42^22*5^7^92^0*7^89^0*5^8^0*5^8^0*2^52^48^49^48^0^22^7^92^0*7^90^0*5^8^0*5^8^0*6^42^22^7^92^0*13^8^0*5^8^0*6^43^22^7^59^0*3^84^83^70^71^0*6^2^0*5^8^0*6^42^22^67^0*2^75^0*11^3^0*5^8^0*6^42^22^7^0*2^74^0*3^68^69^0*6^8^0*5^8^0*6^43^22^14^0*14^8^77^0*4^8^0*6^42^22^7^0*12^87^0^8^76^0*4^10^9*2^2^0*2^9^2^22^7^94^0*11^88^0^8^0*5^2^28^29^0*5^22^7^0*10^84^82^0*2^9*5^2^60^27^29^0*5^22^7^0*15^93^0*3^27^28^29^0*6^22^7^0*28^22^7^0*17^36^0*10^22^7^0*16^36^35^36^0*9^22^7^9*3^2^60^1^9*2^8^0*8^36^0*6^7^2^36^2^39^22*2^7^0*6^8^28^0*14^7^36*3^38^22*2^7^0*6^8^0*5^54^5*9^25^36*3^38^22*2^14^0^81^82^0*3^8^0*5^7^31^32*6^29^32^36*4^38^22*2^7^0*6^8^0*5^7^30^33*3^34^33*5^36*3^38^54^5^25^0*6^8^0*5^7^30^33*2^34*3^33*7^38^7^0*8^8^0*5^7^30^34*5^33*7^38^7^0*8^8^0*5^7^34*5^33*2^30^33*3^31^33^38^3^0*8^8^0*5^7^30^33^34*2^33*9^38^7^0*8^8^0*5^2^36*2^33*11^38^7^0*8^8^0*5^36*3^33*3^30^31^33*3^30^33*2^38^22*9^8^0*5^2^36*2^33*11^38^22*9^8^0*5^7^30^33*3^32^33*6^31^33^38^22*9^8^0*5^7^30^33*3^34*2^33*3^30^33*3^38^22*9^9*6^2^30^34*5^33*7^38^22*15^7^34*4^33*2^31^33*6^38^22*15^7^30^33*12^38^22*15^7^39*13^41"); _global.levels2.push("4|13|0|1x40&3x&1x90&3x#12|27|0|0x0&0x0&0x0&0x0&0x0&0x0&0x0&0x0&0x0&0x0&0x0&1x40&3x&1x20&0x2&0x2&0x2&0x2&0x2&0x2&0x2&0x2&0x2&0x2&0x2&1x30#17|21|1|x#27|19|0|1x20&0x2&0x2&0x2&0x2&0x2&0x2&0x2&0x2&1x10&2x270&0x3&0x3&0x3&0x3&0x3&0x3&0x3&0x3&0x3&0x3&1x10&3x&1x5&2x90&0x1&0x1&0x1&0x1&0x1&0x1&0x1&0x1&0x1&0x1&1x5&2x0&0x0&0x0&0x0&0x0&0x0&0x0&0x0&0x0&1x50&3x#23|5|2|1x60&3x&1x140&3x#18|3|0|1x40&0x2&0x2&0x2&0x2&0x2&0x2&2x270&4x3&1x60&0x0&0x0&0x0&0x0&0x0&0x0~$~8|4|6|1|0|1#8|9|5|1|0|1#8|7|9|1|0|1#5|5|7|1|0|1#4|7|4|1|0|1#12|11|6|1|0|1#11|11|8|1|0|1#14|12|3|1|1|1#13|12|3|1|1|1#13|13|3|1|1|1#12|13|3|1|1|1#11|13|3|1|1|1#6|14|2|1|0|1#17|9|4|1|0|1#19|2|9|1|0|1#4|19|8|1|0|1#14|11|3|1|1|1#14|10|3|1|1|1#12|14|3|1|1|1#21|14|2|1|0|1#23|13|2|1|0|1#5|22|5|1|0|1#24|30|3|1|1|1#26|28|3|1|1|1#25|32|3|1|1|1#14|13|2|1|0|1#16|16|2|1|0|1#16|4|6|1|0|1~$~28,3|16,0,The_locker_is_empty|21,%PLAYERX%,%PLAYERY%|8#28,0|0,v,rand(1/29)|5,v,60|0,py,%PLAYERY%|3,py,0.5|20,popcan,%PLAYERX%,%py%,3,0,%v%,0,6|10,switch|8#28,3|0,v,rand(1/29)|5,v,60|0,px,%PLAYERX%|3,px,0.5|20,popcan2,%px%,%PLAYERY%,2.5,%v%,0,0,6|10,switch|8#28,0|16,0,The_locker_is_empty|21,%PLAYERX%,%PLAYERY%|8#1,%doorOpen%,==,0,4|14,15,7,1|0,doorOpen,1|10,switch|9,8|14,15,7,4|0,doorOpen,0|10,switch|8#0,objectives1,Test_Stealth_Hunter_for_bugs|0,objectives2,Steal_the_secret_documents|0,hint,This_isnt_a_real_level~c~_so_there_are_no_hints_for_winning~br~~br~but_there_IS_a_hidden_switch_somewhere_behind_some_crates.|0,doorOpen,0|0,mainDoorOpen,0|0,HdoorOpen,0|0,documents,0|0,poisoned,0|25,17,2|14,16,12,3|15,15|8#1,%mainDoorOpen%,==,0,5|14,6,17,1|14,5,17,62|0,mainDoorOpen,1|10,switch|9,10|14,6,17,2|14,5,17,61|0,mainDoorOpen,0|10,switch|28,0|8#28,0|10,gas|16,0,Its_full_of_poisonous_gas!|16,0,You_have_10_seconds_to_find_an_antidote|0,poisoned,1|26,10,8|21,%PLAYERX%,%PLAYERY%|8#24|8#18|27,7,7|7,10|12,7,7|7,20|27,%PLAYERX%,%PLAYERY%|16,0,Whoops!|19|8#28,0|1,%poisoned%,==,1,5|16,0,You_found_some_antidote!|0,poisoned,0|34|21,%PLAYERX%,%PLAYERY%|9,8|16,0,You_find_poison_antidote~c~_but_you_are_not_poisoned|8#1,%documents%,==,1,4|13|14,21,2,64|21,%PLAYERX%,%PLAYERY%|9,6|16,0,You_cannot_use_this_until_you_have_the_secret_documents|8#16,0,The_computer_screen_says_%NMECOUNT%_guards_are_still_alive|8#21,16,2|21,17,2|16,0,You_take_the_secret_documents_on_the_table|0,documents,1|14,16,1,69|14,17,1,70|25,22,2|8#28,3|1,%C4AMOUNT%,<,99,5|16,0,It_is_full_of_C4!_You_take_as_much_as_you_can|0,tempNum,99|3,tempNum,%C4AMOUNT%|30,%tempNum%|9,8|16,0,It_is_full_of_C4!_But_you_cant_hold_any_more|8#1,floor(18/16),==,1,7|1,%HdoorOpen%,==,0,5|14,17,12,37|14,18,12,37|14,19,12,37|0,HdoorOpen,1|10,switch|9,14|1,%HdoorOpen%,==,1,5|14,17,12,3|14,18,12,3|14,19,12,3|0,HdoorOpen,0|10,switch|7,3#18|14,21,12,62|0,randX,rand(1/27)|0,randY,rand(1/30)|0,i,0|27,%randX%,%randY%|7,10|2,i,1|0,randX2,rand(0/2)|3,randX2,1|2,randX2,%randX%|0,randY2,rand(0/2)|3,randY2,1|2,randY2,%randY%|12,%randX2%,%randY2%|1,%i%,<,10,2|7,2|9,7|7,20|27,%PLAYERX%,%PLAYERY%|7,5|14,21,12,61|19|8#28,0|16,0,This_locker_is_full_of_garbage~c~_yuck|21,%PLAYERX%,%PLAYERY%|8~$~9|2|3|1#10|2|17|1#11|2|3|1#12|2|3|1#13|2|7|1#14|2|10|1#16|2|13|1#17|2|13|1#18|2|12|1#19|2|12|1#22|2|11|1#2|3|0|1#2|4|14|1#2|5|0|1#1|7|9|1#14|7|4|1#16|7|4|1#17|9|12|1#17|10|12|1#2|11|2|1#21|13|16|1#16|14|1|1#5|18|6|1~$~4|1|0#5|1|0#6|1|0#7|1|0#8|1|0#5|2|0#6|2|0#7|2|0#9|3|0#9|4|0#1|6|0#5|6|0#6|6|0#7|6|0#8|6|0#3|7|0#3|8|0#7|8|0#8|8|0#13|10|0#13|11|0#22|11|0#23|11|0#11|12|0#12|12|0#22|12|0#23|12|0#20|13|0#21|13|0#22|13|0#23|13|0#10|18|0#23|20|0~$~30x35#1x25#22x1#99#5#0#5~$~54^5*2^21^20*4^19^5*8^15^5*7^22*5^7^0*3^27^29^28^27^57^91*6^8^72^73^70^71^0^2^0*2^43^22*5^7^0*4^58^27^57^0*7^8^0*5^62^0*2^42^22*5^7^92^0*7^89^0*5^8^0*5^8^0*2^52^48^49^48^0^22^7^92^0*7^90^0*5^8^0*5^8^0*6^42^22^7^92^0*13^8^0*5^8^0*6^43^22^7^59^0*3^84^83^70^71^0*6^2^0*5^8^0*6^42^22^67^0*2^75^0*11^3^0*5^8^0*6^42^22^7^0*2^74^0*3^68^69^0*6^8^0*5^8^0*6^43^22^14^0*14^8^77^0*4^8^0*6^42^22^7^0*12^87^0^8^76^0*4^10^9*2^2^0*2^9^2^22^7^94^0*11^88^0^8^0*5^2^28^29^0*5^22^7^0*10^84^82^0*2^9*5^2^60^27^29^0*5^22^7^0*15^93^0*3^27^28^29^0*6^22^7^0*28^22^7^0*17^36^0*10^22^7^0*16^36^35^36^0*9^22^7^9*3^2^60^1^9*2^8^0*8^36^0*6^7^2^36^2^39^22*2^7^0*6^8^28^0*14^7^36*3^38^22*2^7^0*6^8^0*5^54^5*9^25^36*3^38^22*2^14^0^81^82^0*3^8^0*5^7^31^32*6^29^32^36*4^38^22*2^7^0*6^8^0*5^7^30^33*3^34^33*5^36*3^38^54^5^25^0*6^8^0*5^7^30^33*2^34*3^33*7^38^7^0*8^8^0*5^7^30^34*5^33*7^38^7^0*8^8^0*5^7^34*5^33*2^30^33*3^31^33^38^3^0*8^8^0*5^7^30^33^34*2^33*9^38^7^0*8^8^0*5^2^36*2^33*11^38^7^0*8^8^0*5^36*3^33*3^30^31^33*3^30^33*2^38^22*9^8^0*5^2^36*2^33*11^38^22*9^8^0*5^7^30^33*3^32^33*6^31^33^38^22*9^8^0*5^7^30^33*3^34*2^33*3^30^33*3^38^22*9^9*6^2^30^34*5^33*7^38^22*15^7^34*4^33*2^31^33*6^38^22*15^7^30^33*12^38^22*15^7^39*13^41"); _global.levelProgress = 0; _global.menuFrame = 1; _global.autoSGM = true; _global.FPS = false; _global.SGM = false; _global.SFX = true; _global.music = true; _global.particles = true; _global.mainFocus = 0; SO = SharedObject.getLocal("wonpwnSHFW"); gotoAndStop ("menu");
Frame 5
_global.mainFocus = 0; menu.setMask(wiper); wiper.gotoAndPlay("reveal"); _quality = "BEST";
Frame 10
gotoAndStop ("uhoh");
Frame 11
stop(); _quality = "LOW"; var window = (new flash.geom.Rectangle(0, 0, 640, 400)); Game = new MapController(_global.currentLevel); Game.moveBG(); _global.mainFocus = 6; _global.Game = Game;
Frame 12
gotoAndStop ("uhoh");
Frame 15
stopAllSounds();
Frame 18
gotoAndStop ("uhoh");
Frame 19
gotoAndStop ("game");
Frame 20
_quality = "BEST";
Symbol 150 MovieClip [tile0] Frame 1
stop();
Symbol 161 MovieClip [levelBar] Frame 1
stop();
Symbol 186 MovieClip Frame 1
stop();
Symbol 186 MovieClip Frame 100
stop(); stop(); percent = "100%";
Symbol 197 MovieClip Frame 67
stop();
Symbol 197 MovieClip Frame 82
_root.gotoAndStop("levLoad");
Symbol 206 MovieClip Frame 1
stop();
Symbol 345 MovieClip [guy] Frame 93
stoppable = true;
Symbol 345 MovieClip [guy] Frame 114
paused = false; ref.inMotion = false; gotoAndStop ("NS"); stoppable = false;
Symbol 345 MovieClip [guy] Frame 118
stoppable = true;
Symbol 345 MovieClip [guy] Frame 139
paused = false; ref.inMotion = false; gotoAndStop ("SS"); stoppable = false;
Symbol 345 MovieClip [guy] Frame 142
stoppable = true;
Symbol 345 MovieClip [guy] Frame 145
ref.wallTap2();
Symbol 345 MovieClip [guy] Frame 146
paused = false; gotoAndStop ("SWSS"); stoppable = false;
Symbol 345 MovieClip [guy] Frame 149
stoppable = true;
Symbol 345 MovieClip [guy] Frame 152
ref.wallTap2();
Symbol 345 MovieClip [guy] Frame 153
paused = false; gotoAndStop ("NWSS"); stoppable = false;
Symbol 345 MovieClip [guy] Frame 157
stoppable = true;
Symbol 345 MovieClip [guy] Frame 161
ref.dropC4();
Symbol 345 MovieClip [guy] Frame 166
paused = false; gotoAndStop ("SS"); stoppable = false;
Symbol 345 MovieClip [guy] Frame 168
stoppable = true;
Symbol 345 MovieClip [guy] Frame 172
ref.dropC4();
Symbol 345 MovieClip [guy] Frame 177
paused = false; gotoAndStop ("NS"); stoppable = false;
Symbol 345 MovieClip [guy] Frame 181
stoppable = true;
Symbol 345 MovieClip [guy] Frame 186
stop(); stoppable = false;
Symbol 345 MovieClip [guy] Frame 190
stoppable = true;
Symbol 345 MovieClip [guy] Frame 195
stop(); stoppable = false;
Symbol 409 MovieClip [altTile] Frame 1
stop();
Symbol 440 MovieClip Frame 1
stop();
Symbol 440 MovieClip Frame 31
gotoAndStop (1);
Symbol 440 MovieClip Frame 71
gotoAndStop (1);
Symbol 560 MovieClip [enemy] Frame 5
if (_visible) { ref.footstep(1); }
Symbol 560 MovieClip [enemy] Frame 13
if (_visible) { ref.footstep(2); }
Symbol 560 MovieClip [enemy] Frame 20
ref.angle = ref.angle - 10;
Symbol 560 MovieClip [enemy] Frame 21
ref.angle = ref.angle - 10;
Symbol 560 MovieClip [enemy] Frame 22
ref.angle = ref.angle - 10;
Symbol 560 MovieClip [enemy] Frame 23
ref.angle = ref.angle - 10;
Symbol 560 MovieClip [enemy] Frame 28
ref.angle = ref.angle + 10;
Symbol 560 MovieClip [enemy] Frame 29
ref.angle = ref.angle + 10;
Symbol 560 MovieClip [enemy] Frame 30
ref.angle = ref.angle + 10;
Symbol 560 MovieClip [enemy] Frame 31
ref.angle = ref.angle + 10;
Symbol 560 MovieClip [enemy] Frame 32
ref.angle = ref.angle + 20;
Symbol 560 MovieClip [enemy] Frame 33
ref.angle = ref.angle + 20;
Symbol 560 MovieClip [enemy] Frame 38
ref.angle = ref.angle - 20;
Symbol 560 MovieClip [enemy] Frame 39
ref.angle = ref.angle - 20;
Symbol 560 MovieClip [enemy] Frame 40
ref.angle = ref.angle + 1;
Symbol 560 MovieClip [enemy] Frame 41
ref.angle = ref.oldAngle; ref.lookAroundCounter = 0; ref.stand(ref.dir); stoppable = false;
Symbol 560 MovieClip [enemy] Frame 49
if (_visible) { ref.footstep(1); }
Symbol 560 MovieClip [enemy] Frame 57
if (_visible) { ref.footstep(2); }
Symbol 560 MovieClip [enemy] Frame 63
ref.angle = ref.angle - 10;
Symbol 560 MovieClip [enemy] Frame 64
ref.angle = ref.angle - 10;
Symbol 560 MovieClip [enemy] Frame 65
ref.angle = ref.angle - 10;
Symbol 560 MovieClip [enemy] Frame 66
ref.angle = ref.angle - 10;
Symbol 560 MovieClip [enemy] Frame 71
ref.angle = ref.angle + 10;
Symbol 560 MovieClip [enemy] Frame 72
ref.angle = ref.angle + 10;
Symbol 560 MovieClip [enemy] Frame 73
ref.angle = ref.angle + 10;
Symbol 560 MovieClip [enemy] Frame 74
ref.angle = ref.angle + 10;
Symbol 560 MovieClip [enemy] Frame 75
ref.angle = ref.angle + 20;
Symbol 560 MovieClip [enemy] Frame 76
ref.angle = ref.angle + 20;
Symbol 560 MovieClip [enemy] Frame 81
ref.angle = ref.angle - 20;
Symbol 560 MovieClip [enemy] Frame 82
ref.angle = ref.angle - 20;
Symbol 560 MovieClip [enemy] Frame 83
ref.angle = ref.angle + 1;
Symbol 560 MovieClip [enemy] Frame 84
ref.angle = ref.oldAngle; ref.lookAroundCounter = 0; ref.stand(ref.dir); stoppable = false;
Symbol 560 MovieClip [enemy] Frame 107
x = x + ((ref.tx - x) / 3); y = y + ((ref.ty - y) / 3); qmark.gotoAndStop("emark"); stoppable = true;
Symbol 560 MovieClip [enemy] Frame 108
x = x + ((ref.tx - x) / 3); y = y + ((ref.ty - y) / 3);
Symbol 560 MovieClip [enemy] Frame 109
x = x + ((ref.tx - x) / 3); y = y + ((ref.ty - y) / 3);
Symbol 560 MovieClip [enemy] Frame 113
_root.Game.soundController.playSoundPan("groan", _x, false);
Symbol 560 MovieClip [enemy] Frame 118
_root.Game.soundController.playSoundPan("necksnap", _x, false);
Symbol 560 MovieClip [enemy] Frame 122
qmark.gotoAndStop(1);
Symbol 560 MovieClip [enemy] Frame 127
_root.Game.soundController.playSoundPan("fall", _x, false);
Symbol 560 MovieClip [enemy] Frame 128
stop(); dead = true; _root.Game.scriptController.VARIABLES.NMECOUNT--; stoppable = false;
Symbol 560 MovieClip [enemy] Frame 132
x = x + ((ref.tx - x) / 3); y = y + ((ref.ty - y) / 3); qmark.gotoAndStop("emark"); stoppable = true;
Symbol 560 MovieClip [enemy] Frame 133
x = x + ((ref.tx - x) / 3); y = y + ((ref.ty - y) / 3);
Symbol 560 MovieClip [enemy] Frame 134
x = x + ((ref.tx - x) / 3); y = y + ((ref.ty - y) / 3);
Symbol 560 MovieClip [enemy] Frame 138
_root.Game.soundController.playSoundPan("groan", _x, false);
Symbol 560 MovieClip [enemy] Frame 143
_root.Game.soundController.playSoundPan("necksnap", _x, false);
Symbol 560 MovieClip [enemy] Frame 147
qmark.gotoAndStop(1);
Symbol 560 MovieClip [enemy] Frame 152
_root.Game.soundController.playSoundPan("fall", _x, false);
Symbol 560 MovieClip [enemy] Frame 153
stop(); dead = true; _root.Game.scriptController.VARIABLES.NMECOUNT--; stoppable = false;
Symbol 569 MovieClip [nmeBlip] Frame 1
stop();
Symbol 655 Button
on (keyPress "<Space>") { gotoAndStop (39); }
Symbol 683 Button
on (release) { _root.Game.cleanup(); _root.gotoAndStop("game"); _root.missionFailedWindow.removeMovieClip(); }
Symbol 686 Button
on (release) { _root.Game.cleanup(); _root.gotoAndStop("menu"); _root.missionFailedWindow.removeMovieClip(); }
Symbol 687 Button
on (release) { _root.gotoAndStop("game"); _root.missionFailedWindow.removeMovieClip(); }
Symbol 688 Button
on (release) { _root.Game.cleanup(); delete _global.rootFrame; delete _global.menuFunc; _global.menuFrame = "main"; _root.gotoAndStop("menu"); _root.missionFailedWindow.removeMovieClip(); }
Symbol 689 Button
on (release) { _root.Game.cleanup(); _root.gotoAndStop("bouncer"); _root.missionFailedWindow.removeMovieClip(); } on (keyPress "<Space>") { _root.Game.cleanup(); _root.gotoAndStop("bouncer"); _root.missionFailedWindow.removeMovieClip(); }
Symbol 694 Button
on (release) { getURL ("http://www.freeworldgroup.com/game.html", "_blank"); }
Symbol 697 Button
on (release) { getURL ("http://www.ifungames.com/", "_blank"); }
Symbol 700 Button
on (release) { getURL ("http://www.freeworldgroup.com/koalafiles.htm", "_blank"); }
Symbol 701 MovieClip Frame 39
stop();
Symbol 706 Button
on (keyPress "<Space>") { gotoAndStop (39); }
Symbol 740 Button
on (release) { _root.Game.cleanup(); if (_global.currentLevel < _global.levels.length) { _root.gotoAndStop("bouncer"); _root.missionCompleteWindow.removeMovieClip(); } else { _global.menuFrame = "main"; delete _global.menuFunc; _root.gotoAndStop("menu"); _root.missionCompleteWindow.removeMovieClip(); } } on (keyPress "<Space>") { _root.Game.cleanup(); if (_global.currentLevel < _global.levels.length) { _root.gotoAndStop("bouncer"); _root.missionCompleteWindow.removeMovieClip(); } else { _global.menuFrame = "main"; delete _global.menuFunc; _root.gotoAndStop("menu"); _root.missionCompleteWindow.removeMovieClip(); } }
Symbol 741 MovieClip Frame 39
stop();
Symbol 779 MovieClip [explosion] Frame 8
_root.Game.removeScrollable(this); this.removeMovieClip();
Symbol 807 MovieClip [explosionSGM] Frame 2
_root.Game.removeScrollable(this); this.removeMovieClip();
Symbol 822 MovieClip Frame 2
stop();
Symbol 822 MovieClip Frame 9
if (_global.rootFrame != undefined) { _global.menuFunc(); delete _global.menuFunc; var f = _global.rootFrame; delete _global.rootFrame; _root.gotoAndStop(f); } else { var func = _global.menuFunc; delete _global.menuFunc; func(); _parent.gotoAndStop(_global.menuFrame); }
Instance of Symbol 821 MovieClip in Symbol 822 MovieClip Frame 9
/* no clip actions */
Symbol 833 Button
on (release) { optionsButtonFunc(); } on (rollOver) { KBF.setMouseFocus("optionsButton"); }
Symbol 835 Button
on (release) { backButtonFunc(); } on (rollOver) { KBF.setMouseFocus("backButton"); }
Symbol 837 Button
on (release) { mainMenuButtonFunc(); } on (rollOver) { KBF.setMouseFocus("mainMenuButton"); }
Symbol 839 Button
on (release) { restartButtonFunc(); } on (rollOver) { KBF.setMouseFocus("restartButton"); }
Symbol 842 Button
on (release) { trainingButtonFunc(); } on (rollOver) { KBF.setMouseFocus("trainingButton"); }
Symbol 845 Button
on (release) { objectivesButtonFunc(); } on (rollOver) { KBF.setMouseFocus("objectivesButton"); }
Symbol 848 Button
on (release) { hintsButtonFunc(); } on (rollOver) { KBF.setMouseFocus("hintsButton"); }
Symbol 854 Button
on (release) { backButtonFunc(); } on (rollOver) { KBF.setMouseFocus("backButton"); }
Symbol 859 Button
on (release) { if (!_global.SGM) { _root.Game.switchTiles(); _global.SGM = true; refreshOptions(); } }
Symbol 862 Button
on (release) { if (_global.SGM) { _root.Game.switchTiles(); _global.SGM = false; refreshOptions(); } }
Symbol 863 Button
on (release) { _global.autoSGM = true; refreshOptions(); }
Symbol 864 Button
on (release) { _global.autoSGM = false; refreshOptions(); }
Symbol 869 Button
on (release) { _global.SFX = true; var S = new Sound(); S.setVolume(100); refreshOptions(); }
Symbol 870 Button
on (release) { _global.SFX = false; var S = new Sound(); S.setVolume(0); refreshOptions(); }
Symbol 874 Button
on (release) { _global.particles = true; refreshOptions(); }
Symbol 875 Button
on (release) { _global.particles = false; refreshOptions(); }
Symbol 876 Button
on (release) { SGMONFunc(); } on (rollOver) { KBF.setMouseFocus("SGMON"); }
Symbol 877 Button
on (release) { SGMOFFFunc(); } on (rollOver) { KBF.setMouseFocus("SGMOFF"); }
Symbol 878 Button
on (release) { AUTOSGMONFunc(); } on (rollOver) { KBF.setMouseFocus("AUTOSGMON"); }
Symbol 879 Button
on (release) { AUTOSGMOFFFunc(); } on (rollOver) { KBF.setMouseFocus("AUTOSGMOFF"); }
Symbol 880 Button
on (release) { SFXONFunc(); } on (rollOver) { KBF.setMouseFocus("SFXON"); }
Symbol 881 Button
on (release) { SFXOFFFunc(); } on (rollOver) { KBF.setMouseFocus("SFXOFF"); }
Symbol 882 Button
on (release) { PARTONFunc(); } on (rollOver) { KBF.setMouseFocus("PARTON"); }
Symbol 883 Button
on (release) { PARTOFFFunc(); } on (rollOver) { KBF.setMouseFocus("PARTOFF"); }
Symbol 885 Button
on (release) { FPSONFunc(); } on (rollOver) { KBF.setMouseFocus("FPSON"); }
Symbol 886 Button
on (release) { FPSOFFFunc(); } on (rollOver) { KBF.setMouseFocus("FPSOFF"); }
Symbol 909 MovieClip Frame 1
stop();
Instance of Symbol 206 MovieClip "trigIndic" in Symbol 950 MovieClip Frame 5
onClipEvent (load) { gotoAndStop (2); }
Symbol 950 MovieClip Frame 6
qmark.gotoAndStop("qmark");
Instance of Symbol 939 MovieClip in Symbol 950 MovieClip Frame 8
onClipEvent (load) { label = "Z"; }
Instance of Symbol 939 MovieClip in Symbol 950 MovieClip Frame 8
onClipEvent (load) { label = "X"; }
Symbol 954 Button
on (release) { nextButtonFunc(); } on (rollOver) { KBF.setMouseFocus("nextButton"); }
Symbol 958 Button
on (release) { prevButtonFunc(); } on (rollOver) { KBF.setMouseFocus("prevButton"); }
Symbol 975 MovieClip Frame 1
var i = 0; do { if (_root.Game.scriptController.VARIABLES["objectives" + (i + 1)] == undefined) { break; } this["obj" + i]._y = 190 + (i * 40); this["obj" + i].text = _root.Game.scriptController.VARIABLES["objectives" + (i + 1)]; i++; } while (i != 3); exit._y = 190 + (i * 40);
Symbol 975 MovieClip Frame 2
var i = 0; do { if (_root.Game.scriptController.VARIABLES["objectives" + (i + 1)] == undefined) { break; } this["obj" + i]._y = 230 + (i * 40); this["obj" + i].text = _root.Game.scriptController.VARIABLES["objectives" + (i + 1)]; i++; } while (i != 3); exit._y = 230 + (i * 40);
Symbol 975 MovieClip Frame 3
var i = 0; do { if (_root.Game.scriptController.VARIABLES["objectives" + (i + 1)] == undefined) { break; } this["obj" + i]._y = 230 + (i * 40); this["obj" + i].text = _root.Game.scriptController.VARIABLES["objectives" + (i + 1)]; i++; } while (i != 3); exit._y = 230 + (i * 40);
Symbol 975 MovieClip Frame 4
var i = 0; do { if (_root.Game.scriptController.VARIABLES["objectives" + (i + 1)] == undefined) { break; } this["obj" + i]._y = 230 + (i * 40); this["obj" + i].text = _root.Game.scriptController.VARIABLES["objectives" + (i + 1)]; i++; } while (i != 3); exit._y = 230 + (i * 40);
Symbol 975 MovieClip Frame 5
var i = 0; do { if (_root.Game.scriptController.VARIABLES["objectives" + (i + 1)] == undefined) { break; } this["obj" + i]._y = 230 + (i * 40); this["obj" + i].text = _root.Game.scriptController.VARIABLES["objectives" + (i + 1)]; i++; } while (i != 3); exit._y = 230 + (i * 40);
Symbol 975 MovieClip Frame 6
var i = 0; do { if (_root.Game.scriptController.VARIABLES["objectives" + (i + 1)] == undefined) { break; } this["obj" + i]._y = 190 + (i * 40); this["obj" + i].text = _root.Game.scriptController.VARIABLES["objectives" + (i + 1)]; i++; } while (i != 3); exit._y = 190 + (i * 40);
Symbol 983 Button
on (release) { continueButtonFunc(); } on (rollOver) { KBF.setMouseFocus("continueButton"); }
Symbol 987 MovieClip [igMenu] Frame 1
function transfer(frame, func) { _global.menuFrame = frame; _global.menuFunc = func; wiper.gotoAndPlay("hide"); } function restartButtonFunc() { transfer("blank", function () { _root.Game.cleanup(); _root.gotoAndStop("bouncer"); _root.igMenu.removeMovieClip(); }); } function objectivesButtonFunc() { transfer(4); } function hintsButtonFunc() { transfer(6); } function trainingButtonFunc() { transfer(3); } function optionsButtonFunc() { transfer(2); } function mainMenuButtonFunc() { transfer("blank", function () { _root.Game.cleanup(); delete _global.rootFrame; delete _global.menuFunc; _global.menuFrame = "main"; _root.gotoAndStop("menu"); _root.igMenu.removeMovieClip(); }); } function backButtonFunc() { transfer("blank", function () { _root.Game.fpsControl.lastFPS = 20; _root.Game.paused = false; _root.onEnterFrame = function () { _root.Game.run(); }; if (_root.Game.PLAYER.mc.stoppable) { _root.Game.PLAYER.mc.play(); } for (var _local3 in _root.Game.NMELIST) { var _local3 = _root.Game.NMELIST[_local3].mc; if (_local3.stoppable) { _local3.play(); } } _root.popup2._visible = true; _quality = "LOW"; _root.menuButton._visible = true; _root.Game.fpsControl.lastFPS = 20; _root.bg.filters = []; delete _global.menuFunc; _root.igMenu.removeMovieClip(); }); } stop();
Instance of Symbol 850 MovieClip "KBF" in Symbol 987 MovieClip [igMenu] Frame 1
onClipEvent (load) { focusList = new Array(["restartButton", 6, "", 1, ""], ["objectivesButton", 0, "", 2, ""], ["hintsButton", 1, "", 3, ""], ["trainingButton", 2, "", 4, ""], ["optionsButton", 3, "", 5, ""], ["mainMenuButton", 4, "", 6, ""], ["backButton", 5, "", 0, ""]); currentFocus = _global.mainFocus; currentMC = _parent[focusList[currentFocus][0]]; changeFocus = function (dir) { var _local3 = focusList[currentFocus][dir]; if (_local3 != "") { currentMC._alpha = 100; var _local2 = new Sound(currentMC); _local2.attachSound("UIbuttonHover"); _local2.start(); currentFocus = _local3; currentMC = _parent[focusList[currentFocus][0]]; } }; setMouseFocus = function (clipName) { if (timer > 5) { currentMC._alpha = 100; currentMC.gotoAndStop(1); currentMC = _parent[clipName]; var _local2 = 0; while (_local2 < focusList.length) { if (focusList[_local2][0] == clipName) { currentFocus = _local2; break; } _local2++; } } }; timer = 0; } onClipEvent (enterFrame) { currentMC._alpha = 60 + (Math.sin(timer / 2) * 20); timer++; } on (keyPress "<Up>") { changeFocus(1); } on (keyPress "<Right>") { changeFocus(2); } on (keyPress "<Down>") { changeFocus(3); } on (keyPress "<Left>") { changeFocus(4); } on (keyPress "<Space>") { var s = new Sound(currentMC); s.attachSound("UIbuttonPress"); s.start(); _global.mainFocus = currentFocus; _parent[currentMC._name + "Func"](); }
Symbol 987 MovieClip [igMenu] Frame 2
function refreshOptions() { if (_global.FPS) { FPSindic._x = FPSON._x; FPSindic._y = FPSON._y; } else { FPSindic._x = FPSOFF._x; FPSindic._y = FPSOFF._y; } if (_global.SGM) { SGMindic._x = SGMON._x; SGMindic._y = SGMON._y; } else { SGMindic._x = SGMOFF._x; SGMindic._y = SGMOFF._y; } if (_global.autoSGM) { autoSGMindic._x = AUTOSGMON._x; autoSGMindic._y = AUTOSGMON._y; } else { autoSGMindic._x = AUTOSGMOFF._x; autoSGMindic._y = AUTOSGMOFF._y; } if (_global.music) { musicindic._x = musicON._x; musicindic._y = musicON._y; } else { musicindic._x = musicOFF._x; musicindic._y = musicOFF._y; } if (_global.SFX) { SFXindic._x = SFXON._x; SFXindic._y = SFXON._y; } else { SFXindic._x = SFXOFF._x; SFXindic._y = SFXOFF._y; } if (_global.particles) { PARTindic._x = PARTON._x; PARTindic._y = PARTON._y; } else { PARTindic._x = PARTOFF._x; PARTindic._y = PARTOFF._y; } } function backButtonFunc() { transfer(1); } function SFXONFunc() { _global.SFX = true; var _local2 = new Sound(); _local2.setVolume(100); refreshOptions(); } function SFXOFFFunc() { _global.SFX = false; var _local2 = new Sound(); _local2.setVolume(0); refreshOptions(); } function PARTONFunc() { _global.particles = true; refreshOptions(); } function PARTOFFFunc() { _global.particles = false; refreshOptions(); } function AUTOSGMONFunc() { _global.autoSGM = true; refreshOptions(); } function AUTOSGMOFFFunc() { _global.autoSGM = false; refreshOptions(); } function SGMONFunc() { if (!_global.SGM) { _root.Game.switchTiles(); _global.SGM = true; refreshOptions(); } } function SGMOFFFunc() { if (_global.SGM) { _root.Game.switchTiles(); _global.SGM = false; refreshOptions(); } } function FPSONFunc() { if (!_global.FPS) { _root.f.gotoAndStop(1); _root.f._visible = true; _root.Game.fpsControl.run(); _global.FPS = true; refreshOptions(); } } function FPSOFFFunc() { if (_global.FPS) { _root.f.gotoAndStop(2); _root.f._visible = false; _global.FPS = false; refreshOptions(); } } refreshOptions();
Instance of Symbol 850 MovieClip "KBF" in Symbol 987 MovieClip [igMenu] Frame 2
onClipEvent (load) { focusList = new Array(["backButton", 1, 1, "", ""], ["SFXON", 3, 2, 0, ""], ["SFXOFF", 4, "", 0, 1], ["PARTON", 5, 4, 1, ""], ["PARTOFF", 6, "", 2, 3], ["AUTOSGMON", 7, 6, 3, ""], ["AUTOSGMOFF", 8, "", 4, 5], ["SGMON", 9, 8, 5, ""], ["SGMOFF", 10, "", 6, 7], ["FPSON", "", 10, 7, ""], ["FPSOFF", "", "", 8, 9]); currentFocus = 0; currentMC = _parent[focusList[currentFocus][0]]; changeFocus = function (dir) { var _local3 = focusList[currentFocus][dir]; if (_local3 != "") { currentMC._alpha = 100; var _local2 = new Sound(currentMC); _local2.attachSound("UIbuttonHover"); _local2.start(); currentFocus = _local3; currentMC = _parent[focusList[currentFocus][0]]; } }; setMouseFocus = function (clipName) { currentMC._alpha = 100; currentMC.gotoAndStop(1); currentMC = _parent[clipName]; var _local2 = 0; while (_local2 < focusList.length) { if (focusList[_local2][0] == clipName) { currentFocus = _local2; break; } _local2++; } }; timer = 0; } onClipEvent (enterFrame) { currentMC._alpha = 60 + (Math.sin(timer / 2) * 20); timer++; } on (keyPress "<Up>") { changeFocus(1); } on (keyPress "<Right>") { changeFocus(2); } on (keyPress "<Down>") { changeFocus(3); } on (keyPress "<Left>") { changeFocus(4); } on (keyPress "<Space>") { var s = new Sound(currentMC); s.attachSound("UIbuttonPress"); s.start(); _parent[currentMC._name + "Func"](); }
Symbol 987 MovieClip [igMenu] Frame 3
function nextButtonFunc() { if (instructions._currentframe < instructions._totalframes) { instructions.nextFrame(); prevButton.enabled = true; prevButton._alpha = 100; if (instructions._currentframe == instructions._totalframes) { nextButton._alpha = 40; nextButton.enabled = false; } } } function prevButtonFunc() { if (instructions._currentframe > 1) { instructions.prevFrame(); nextButton.enabled = true; nextButton._alpha = 100; if (instructions._currentframe == 1) { prevButton._alpha = 40; prevButton.enabled = false; } } } function backButtonFunc() { transfer(1); } instructions.gotoAndStop(1); prevButton.enabled = false; prevButton._alpha = 40; nextButton.enabled = true; nextButton._alpha = 100;
Instance of Symbol 850 MovieClip "KBF" in Symbol 987 MovieClip [igMenu] Frame 3
onClipEvent (load) { focusList = new Array(["backButton", 2, 2, "", 1], ["prevButton", "", 2, 0, ""], ["nextButton", "", "", 0, 1]); currentFocus = 0; currentMC = _parent[focusList[currentFocus][0]]; changeFocus = function (dir) { var _local3 = focusList[currentFocus][dir]; if (_local3 != "") { currentMC._alpha = 100; var _local2 = new Sound(currentMC); _local2.attachSound("UIbuttonHover"); _local2.start(); currentFocus = _local3; currentMC = _parent[focusList[currentFocus][0]]; } }; setMouseFocus = function (clipName) { currentMC._alpha = 100; currentMC.gotoAndStop(1); currentMC = _parent[clipName]; var _local2 = 0; while (_local2 < focusList.length) { if (focusList[_local2][0] == clipName) { currentFocus = _local2; break; } _local2++; } }; timer = 0; } onClipEvent (enterFrame) { currentMC._alpha = 60 + (Math.sin(timer / 2) * 20); timer++; } on (keyPress "<Up>") { changeFocus(1); } on (keyPress "<Right>") { changeFocus(2); } on (keyPress "<Down>") { changeFocus(3); } on (keyPress "<Left>") { changeFocus(4); } on (keyPress "<Space>") { var s = new Sound(currentMC); s.attachSound("UIbuttonPress"); s.start(); _parent[currentMC._name + "Func"](); }
Symbol 987 MovieClip [igMenu] Frame 4
function backButtonFunc() { transfer(1); } objs.gotoAndStop(_root.Game.missionType + 1);
Instance of Symbol 850 MovieClip "KBF" in Symbol 987 MovieClip [igMenu] Frame 4
onClipEvent (load) { focusList = new Array(["backButton", "", "", "", ""]); currentFocus = 0; currentMC = _parent[focusList[currentFocus][0]]; changeFocus = function (dir) { var _local3 = focusList[currentFocus][dir]; if (_local3 != "") { currentMC._alpha = 100; var _local2 = new Sound(currentMC); _local2.attachSound("UIbuttonHover"); _local2.start(); currentFocus = _local3; currentMC = _parent[focusList[currentFocus][0]]; } }; setMouseFocus = function (clipName) { currentMC._alpha = 100; currentMC.gotoAndStop(1); currentMC = _parent[clipName]; var _local2 = 0; while (_local2 < focusList.length) { if (focusList[_local2][0] == clipName) { currentFocus = _local2; break; } _local2++; } }; timer = 0; } onClipEvent (enterFrame) { currentMC._alpha = 60 + (Math.sin(timer / 2) * 20); timer++; } on (keyPress "<Up>") { changeFocus(1); } on (keyPress "<Right>") { changeFocus(2); } on (keyPress "<Down>") { changeFocus(3); } on (keyPress "<Left>") { changeFocus(4); } on (keyPress "<Space>") { var s = new Sound(currentMC); s.attachSound("UIbuttonPress"); s.start(); _parent[currentMC._name + "Func"](); }
Symbol 987 MovieClip [igMenu] Frame 5
function continueButtonFunc() { transfer("blank", function () { _root.Game.paused = false; _root.pausedIndic.removeMovieClip(); _root.onEnterFrame = function () { _root.Game.run(); }; _root.menuButton._visible = true; _root.bg.filters = []; _root.igMenu.removeMovieClip(); }); } objs.gotoAndStop(_root.Game.missionType + 1);
Instance of Symbol 850 MovieClip "KBF" in Symbol 987 MovieClip [igMenu] Frame 5
onClipEvent (load) { focusList = new Array(["continueButton", "", "", "", ""]); currentFocus = 0; currentMC = _parent[focusList[currentFocus][0]]; changeFocus = function (dir) { var _local3 = focusList[currentFocus][dir]; if (_local3 != "") { currentMC._alpha = 100; var _local2 = new Sound(currentMC); _local2.attachSound("UIbuttonHover"); _local2.start(); currentFocus = _local3; currentMC = _parent[focusList[currentFocus][0]]; } }; setMouseFocus = function (clipName) { currentMC._alpha = 100; currentMC.gotoAndStop(1); currentMC = _parent[clipName]; var _local2 = 0; while (_local2 < focusList.length) { if (focusList[_local2][0] == clipName) { currentFocus = _local2; break; } _local2++; } }; timer = 0; } onClipEvent (enterFrame) { currentMC._alpha = 60 + (Math.sin(timer / 2) * 20); timer++; } on (keyPress "<Up>") { changeFocus(1); } on (keyPress "<Right>") { changeFocus(2); } on (keyPress "<Down>") { changeFocus(3); } on (keyPress "<Left>") { changeFocus(4); } on (keyPress "<Space>") { var s = new Sound(currentMC); s.attachSound("UIbuttonPress"); s.start(); _parent[currentMC._name + "Func"](); }
Symbol 987 MovieClip [igMenu] Frame 6
function backButtonFunc() { transfer(1); } var h = _root.Game.scriptController.VARIABLES.hint; if (h != undefined) { hint = h; } else { hint = "No hints available for this mission"; }
Instance of Symbol 850 MovieClip "KBF" in Symbol 987 MovieClip [igMenu] Frame 6
onClipEvent (load) { focusList = new Array(["backButton", "", "", "", ""]); currentFocus = 0; currentMC = _parent[focusList[currentFocus][0]]; changeFocus = function (dir) { var _local3 = focusList[currentFocus][dir]; if (_local3 != "") { currentMC._alpha = 100; var _local2 = new Sound(currentMC); _local2.attachSound("UIbuttonHover"); _local2.start(); currentFocus = _local3; currentMC = _parent[focusList[currentFocus][0]]; } }; setMouseFocus = function (clipName) { currentMC._alpha = 100; currentMC.gotoAndStop(1); currentMC = _parent[clipName]; var _local2 = 0; while (_local2 < focusList.length) { if (focusList[_local2][0] == clipName) { currentFocus = _local2; break; } _local2++; } }; timer = 0; } onClipEvent (enterFrame) { currentMC._alpha = 60 + (Math.sin(timer / 2) * 20); timer++; } on (keyPress "<Up>") { changeFocus(1); } on (keyPress "<Right>") { changeFocus(2); } on (keyPress "<Down>") { changeFocus(3); } on (keyPress "<Left>") { changeFocus(4); } on (keyPress "<Space>") { var s = new Sound(currentMC); s.attachSound("UIbuttonPress"); s.start(); _parent[currentMC._name + "Func"](); }
Symbol 1114 MovieClip [tile2] Frame 1
stop();
Symbol 1127 Button
on (keyPress "<Space>") { _root.Game.scriptController.deletePopup(scriptCaller); }
Symbol 1137 MovieClip [popup] Frame 1
stop();
Instance of Symbol 1128 MovieClip in Symbol 1137 MovieClip [popup] Frame 1
onClipEvent (enterFrame) { _parent.lifetime--; if (_parent.lifetime == 0) { _root.Game.scriptController.deletePopup(_parent.scriptCaller); } }
Symbol 1143 MovieClip [fpsContainer] Frame 1
stop();
Symbol 1185 MovieClip [__Packages.MapController] Frame 0
class MapController { var TILES, table, paused, particleChunks, tileParticleChunks, particleSounds, soundController, particleController, fpsControl, scriptController, gameTime, keyListen, xSize, ySize, exitX, exitY, timeLimit, MAPINFO, TRIGGERS, minimapControl, PLAYER, totalEnemies, OBJECTS, BREAKWALLS, Timer, timeLimit2, Timer2, exitMarker, loseType, HITINFO, FLOORINFO, WALLINFO, VISIONINFO, HEIGHTINFO, TRIGINFO, FOOTSTEPINFO; function MapController (levelNum) { TILES = new Array(); table = new Array(); paused = true; _root.attachMovie("igMenu", "igMenu", 55); _root.menuButton._visible = false; particleChunks = new Array([3], [4, "barrelParticle1", "barrelParticle2", "barrelParticle3"], [5, "crateParticle1", "crateParticle2", "crateParticle3"], [4, "expBarrel1", "expBarrel2", "expBarrel3"], [2, "chairObj1", "chairObj2", "chairObj3"], [2, "chairObj1", "chairObj2", "chairObj3"], [2, "chairObj1", "chairObj2", "chairObj3"], [2, "chairObj1", "chairObj2", "chairObj3"], [2, "chairObj1", "chairObj2", "chairObj3"], [2, "chairObj1", "chairObj2", "chairObj3"]); tileParticleChunks = new Array([2, "particle", "particle", "particle"], [5, "crateParticle1", "crateParticle2", "crateParticle3"], [1, "stone1", "stone2", "stone3"], [5, "palette1", "palette2"], [5, "deskChunk1", "deskChunk2", "deskChunk3", "deskChunk4", "deskChunk5"]); particleSounds = new Array(["bodyPart1", "bodyPart2", "bodyPart3", "bodyPart4"], ["wallChunk2", "wallChunk2", "wallChunk1"], ["smallShrapnel1", "smallShrapnel2", "smallShrapnel3"], [], ["barrelChunk1", "barrelChunk2", "barrelChunk3"], ["crateChunk1", "crateChunk2", "crateChunk3"], ["can1", "can2", "can3"]); soundController = new SoundController(this); stopAllSounds(); soundController.playMusic("bgMusic" + (random(3) + 1)); particleController = new ParticleController(this); fpsControl = new FPSController(this); scriptController = new ScriptController(this); gameTime = 0; keyListen = new Object(); keyListen.onKeyDown = function () { _root.Game.PLAYER.keyPress(Key.getCode()); }; keyListen.onKeyUp = function () { _root.Game.PLAYER.keyUp(Key.getCode()); }; Key.addListener(keyListen); var _local34 = _global.levels[levelNum]; var _local28 = _local34.split("~$~"); var _local21 = _local28[5].split("#"); xSize = Number(_local21[0].split("x")[0]); ySize = Number(_local21[0].split("x")[1]); exitX = Number(_local21[2].split("x")[0]) + 3; exitY = Number(_local21[2].split("x")[1]) + 3; timeLimit = Number(_local21[5]); var _local33 = Number(_local21[4]); missionType = _local33; _global.menuFrame = 5; _root.igMenu.setMask(_root.igMenu.wiper); delete _global.menuFunc; _root.igMenu.wiper.gotoAndPlay("reveal"); if (_global.FPS) { _root.f.gotoAndStop(1); _root.f._visible = true; _root.f.fps1.gotoAndStop(1); _root.f.fps2.gotoAndStop(1); } else { _root.f.gotoAndStop(2); _root.f._visible = false; } MAPINFO = new Array(ySize); var _local11 = 0; while (_local11 < ySize) { MAPINFO[_local11] = new Array(); _local11++; } var _local6 = 0; var _local29 = _local28[6].split("^"); var _local12; var _local31 = _local29.length; _local11 = 0; while (_local11 < _local31) { _local12 = _local29[_local11].split("*"); var _local14 = _local12[1]; if (_local14 != undefined) { var _local8 = 0; while (_local8 < _local14) { MAPINFO[Math.floor(_local6 / xSize)][_local6 % xSize] = Number(_local12[0]); _local6++; _local8++; } } else { MAPINFO[Math.floor(_local6 / xSize)][_local6 % xSize] = Number(_local12[0]); _local6++; } _local11++; } TRIGGERS = new Array(); var _local18 = _local28[3].split("#"); _local11 = 0; while (_local11 < _local18.length) { if (_local18[_local11] != "") { var _local10 = _local18[_local11].split("|"); TRIGGERS.push([Number(_local10[0]), Number(_local10[1]), Number(_local10[2]), Number(_local10[3])]); } _local11++; } padMap(); buildInfoArrays(); buildMap(); minimapControl = new MiniMapController(this); PLAYER = new PlayerController(this, Number(_local21[1].split("x")[0]) + 3, Number(_local21[1].split("x")[1]) + 3, Number(_local21[3])); scriptController.VARIABLES.PLAYERX = PLAYER.mc.x; scriptController.VARIABLES.PLAYERY = PLAYER.mc.y; mapx = PLAYER.mc.x - 3; mapy = PLAYER.mc.y - 3; var _local16 = _local28[0].split("#"); var _local13; totalEnemies = _local16.length; scriptController.VARIABLES.NMECOUNT = totalEnemies; _local11 = 0; while (_local11 < _local16.length) { if (_local16[_local11] != "") { _local13 = _local16[_local11].split("|"); NMELIST.push(new EnemyController(this, Number(_local13[0]) + 3, Number(_local13[1]) + 3, Number(_local13[2]), _local13[3])); minimapControl.addEnemy(NMELIST[NMELIST.length - 1].mc); } _local11++; } OBJECTS = new Array(); var _local30 = new Array("objBarrel", "objCrate", "objFlammableBarrel", "objChair1", "objChair2", "objChair3", "objChair4", "objChair5", "objChair6"); var _local4; var _local19 = _local28[1].split("#"); _local11 = 0; while (_local11 < _local19.length) { if (_local19[_local11] != "") { _local4 = _local19[_local11].split("|"); OBJECTS.push(addScrollable(_root.bg.attachMovie(_local30[Number(_local4[2]) - 1], "obj" + objCount(), makeDepth(Number(_local4[0]), Number(_local4[1])) + 2, {objIndex:OBJECTS.length, x:Number(_local4[0]) + 3, y:Number(_local4[1]) + 3, z:0, depthbonus:2, objType:Number(_local4[2])}))); var _local5 = OBJECTS[OBJECTS.length - 1]; if (Number(_local4[3]) == 1) { _local5.pushable = true; } else { _local5.pushable = false; } if (Number(_local4[4]) == 1) { _local5.destructable = true; } else { _local5.destructable = false; } if (Number(_local4[5]) == 1) { _local5.breakable = true; } else { _local5.breakable = false; } table[getPFI(_local5.x, _local5.y)] = 1; } _local11++; } var _local37; var _local15 = _local28[2].split("#"); _local11 = 0; while (_local11 < _local15.length) { if ((_local15[_local11] != "") && (_local15[_local11] != "-1")) { scriptController.addScript(_local15[_local11]); } _local11++; } BREAKWALLS = new Array(); var _local9; var _local17 = _local28[4].split("#"); _local11 = 0; while (_local11 < _local17.length) { if (_local17[_local11] != "") { _local9 = _local17[_local11].split("|"); var _local7 = Number(_local9[2]); var _local20 = MAPINFO[Number(_local9[1]) + 3][Number(_local9[0]) + 3]; BREAKWALLS.push([Number(_local9[0]) + 3, Number(_local9[1]) + 3, _local7, tileIsFloor(_local7), tileBlockable(_local7), tileIsWall(_local7), tileIsTall(_local7), tileHeight(_local7), tileExplosionType(_local20)]); } _local11++; } if (((missionType == 0) || (missionType == 3)) || (missionType == 2)) { placeFinish(false); } if (timeLimit > 0) { Timer = _root.attachMovie("Timer", "Timer", 200, {_x:580, _y:270}); timeLimit++; Timer.m1.gotoAndStop(1); Timer.m2.gotoAndStop(1); Timer.s1.gotoAndStop(1); Timer.s2.gotoAndStop(1); secondCounter = 22; updateTimer(); } if (_global.SGM) { switchTiles(); } if (_local21[6] != "") { scriptController.executeScript(Number(_local21[6])); scriptController.run(); } minimapControl.run(); var _local32 = new flash.filters.BlurFilter(); _local32.quality = 3; _local32.blurX = random(5) + 5; _local32.blurY = random(5) + 5; _root.bg.filters = [_local32]; } function run() { if (resetShake > 1) { bgxAdd = random(11) - 5; bgyAdd = random(11) - 5; resetShake--; if (resetShake == 1) { resetShake = 0; bgxAdd = 0; bgyAdd = 0; } } scriptController.run(); var _local18; _root.miniMap.bg.gotoAndStop(1); if ((gameTime % 2) == 0) { doChains(); } particleController.run(); PLAYER.run(); for (_local18 in NMELIST) { NMELIST[_local18].run(); } var _local13 = (-mapx) % 1; var _local12 = (-mapy) % 1; var _local11 = Math.ceil(-mapx); var _local10 = Math.ceil(-mapy); _root.bg._x = ((_local13 - _local12) * 40) + bgxAdd; _root.bg._y = ((_local13 + _local12) * 20) + bgyAdd; if ((_local11 != oldmapx) || (_local10 != oldmapy)) { oldmapx = _local11; oldmapy = _local10; updateTiles(); } var _local4; _local13 = _local11; _local12 = _local10; _local11 = 0; _local10 = 0; var _local17 = 0; var _local16 = 0; var _local5; var _local7; var _local6; var _local9; var _local8; var _local14 = SCROLLABLES; var _local15 = _root.bg; for (_local4 in _local14) { _local4 = _local14[_local4]; _local7 = _local4.x + 6; _local6 = _local4.y + 6; _local11 = _local13 + Math.floor(_local7); _local10 = _local12 + Math.floor(_local6); _local17 = _local13 + Math.round(_local7); _local16 = _local12 + Math.round(_local6); _local5 = _local15[(("t" + _local10) + "_") + _local11]; if (_local5 != undefined) { _local9 = _local6 % 1; _local8 = _local7 % 1; _local4._x = _local5._x + ((_local8 - _local9) * 40); _local4._y = (_local5._y + ((_local8 + _local9) * 20)) - (_local4.z * 10); _local4.swapDepths((_local15[(("t" + _local16) + "_") + _local17].oD + 2) + _local4.depthbonus); _local4._visible = true; } else { _local4._visible = false; } } minimapControl.run(); if (_global.FPS) { fpsControl.run(); } updateTimer(); gameTime++; } function updateTimer() { if (timeLimit > 0) { secondCounter++; if (secondCounter == 23) { secondCounter = 0; timeLimit--; var _local2 = timeLimit % 60; var _local3 = Math.floor(timeLimit / 60); Timer.m1.gotoAndStop((_local3 % 10) + 1); Timer.m2.gotoAndStop(Math.floor(_local3 / 10) + 1); Timer.s1.gotoAndStop((_local2 % 10) + 1); Timer.s2.gotoAndStop(Math.floor(_local2 / 10) + 1); if (timeLimit == 0) { loseMission(); return(undefined); } } } if (timeLimit2 != undefined) { secondCounter2++; if (secondCounter2 == 23) { secondCounter2 = 0; timeLimit2--; scriptController.VARIABLES.TIMER = timeLimit2; var _local2 = timeLimit2 % 60; var _local3 = Math.floor(timeLimit2 / 60); Timer2.m1.gotoAndStop((_local3 % 10) + 1); Timer2.m2.gotoAndStop(Math.floor(_local3 / 10) + 1); Timer2.s1.gotoAndStop((_local2 % 10) + 1); Timer2.s2.gotoAndStop(Math.floor(_local2 / 10) + 1); if (timeLimit2 == -1) { scriptController.executeScript(Timer2.scriptNum); delete scriptController.VARIABLES.TIMER; scriptController.VARIABLES.HASTIMER = 0; delete timeLimit2; Timer2.removeMovieClip(); return(undefined); } } } } function placeFinish(sound) { exitMarker = _root.bg.attachMovie("exitMarker", "exitMarker", makeDepth(exitX, exitY) + 2, {x:exitX, y:exitY, z:0, ref:this, depthbonus:2}); addScrollable(exitMarker); if (!PLAYER.inMotion) { if (PLAYER.onWall) { checkPosition(PLAYER.oldWallX, PLAYER.oldWallY); } else { checkPosition(Math.round(PLAYER.mc.x), Math.round(PLAYER.mc.y)); } } minimapControl.addExitBlip(exitX, exitY); if (sound) { if (_global.SFX) { } } } function makeNoise(x, y, volume, delay) { var _local11 = Math.round(x); var _local10 = Math.round(y); var _local12; var _local2; for (_local2 in NMELIST) { _local2 = NMELIST[_local2]; var _local7 = _local2.explodeDelay; if (!delay) { _local7 = _local7 - 15; } if (_local7 <= 0) { var _local9 = Math.abs(x - _local2.mc.x); var _local8 = Math.abs(y - _local2.mc.y); _local12 = Math.sqrt((_local9 * _local9) + (_local8 * _local8)); if (_local12 < volume) { var _local3 = false; var _local4 = false; var _local5 = true; if (volume > 6) { _local3 = true; _local4 = true; _local5 = true; } if (_local2.lured) { _local4 = true; _local3 = true; _local5 = false; } var _local6; if ((_local2.px == _local11) && (_local2.py == _local10)) { if (_local2.SPEED != _local2.HISPEED) { _local6 = _local2.pathfindTo(_local11, _local10, true, false, true, false); } } else { _local6 = _local2.pathfindTo(_local11, _local10, _local4, false, _local3, _local5); } if (!_local6) { } } } } } function checkPosition(x, y) { if (exitMarker != undefined) { if (x == exitX) { if (y == exitY) { winMission(); } } } } function killEnemy() { killedEnemies++; scriptController.VARIABLES.NMECOUNT = totalEnemies - killedEnemies; if ((missionType == 1) || (missionType == 4)) { if (killedEnemies == totalEnemies) { placeFinish(true); } } } function loseMission() { _root.popup2.removeMovieClip(); _root.menuButton._visible = false; PLAYER.mc.paused = true; paused = true; Key.removeListener(keyListen); if (!PLAYER.onWall) { mapx = PLAYER.mc.x - 3; mapy = PLAYER.mc.y - 3; } else { mapx = PLAYER.oldWallX - 3; mapy = PLAYER.oldWallY - 3; } if (loseType == "explode") { PLAYER.mc.removeMovieClip(); _root.fadeCounter = -65; } else if (loseType == "caught") { _root.fadeCounter = -40; } else if (loseType == "neckBreak") { _root.fadeCounter = -20; } else { _root.fadeCounter = 0; } updateTiles(); PLAYER.mc.trigIndic.gotoAndStop(1); _root.onEnterFrame = function () { if (_root.fadeCounter < 0) { if ((_root.Game.loseType == "explode") || (_root.Game.loseType == "neckBreak")) { if (_root.Game.resetShake > 1) { _root.Game.bgxAdd = random(11) - 5; _root.Game.bgyAdd = random(11) - 5; _root.Game.resetShake--; if (_root.Game.resetShake == 1) { _root.Game.resetShake = 0; _root.Game.bgxAdd = 0; _root.Game.bgyAdd = 0; } } var _local4; _root.miniMap.bg.gotoAndStop(1); if ((_root.Game.gameTime % 2) == 0) { _root.Game.doChains(); } _root.Game.particleController.run(); _root.Game.scriptController.run(); for (_local4 in _root.Game.NMELIST) { _root.Game.NMELIST[_local4].run(); } _root.Game.moveBG(); _root.Game.minimapControl.run(); _root.Game.fpsControl.run(); if (_root.Game.timeLimit > 0) { _root.Game.updateTimer(); } _root.Game.gameTime++; } } if (_root.fadeCounter == 20) { var _local3; var _local6 = 0; for (_local3 in _root.Game.TILES) { _root.Game.TILES[_local3].removeMovieClip(); } for (_local3 in _root.Game.NMELIST) { _root.Game.NMELIST[_local3].mc.removeMovieClip(); } for (_local3 in _root.Game.OBJECTS) { _root.Game.OBJECTS[_local3].removeMovieClip(); } for (_local3 in _root.Game.PLAYER.C4) { _root.Game.PLAYER.C4[_local3].removeMovieClip(); } for (_local3 in _root.Game.particleController.PARTICLES) { _root.Game.particleController.PARTICLES[_local3].removeMovieClip(); } _root.Game.exitMarker.removeMovieClip(); _root.miniMap.removeMovieClip(); this.Timer.removeMovieClip(); this.Timer2.removeMovieClip(); delete _root.onEnterFrame; } else if (_root.fadeCounter == -25) { if (_root.Game.loseType == "caught") { if (_root.Game.PLAYER.onWall) { _root.Game.PLAYER.setDir((_root.Game.PLAYER.dir + 2) % 4); } _root.Game.PLAYER.mc.gotoAndPlay(_root.Game.PLAYER.dirPrefix + "GU"); } } else if (_root.fadeCounter == 3) { var _local5 = _root.attachMovie("missionFailed", "missionFailedWindow", _root.getNextHighestDepth(), {i:0}); _local5.onEnterFrame = function () { this._alpha = 80 + (Math.sin(this.i / 10) * 15); this.i++; }; } else if (_root.fadeCounter == 0) { for (var _local4 in _root.Game.NMELIST) { _root.Game.NMELIST[_local4].mc.stop(); } } if ((_root.fadeCounter >= 0) && (_root.fadeCounter < 20)) { var _local6 = 0; for (var _local3 in _root.Game.TILES) { _root.Game.TILES[_local3]._alpha = 100 - (_root.fadeCounter * 5); } for (var _local3 in _root.Game.NMELIST) { _root.Game.NMELIST[_local3].mc._alpha = 100 - (_root.fadeCounter * 5); } for (var _local3 in _root.Game.OBJECTS) { _root.Game.OBJECTS[_local3]._alpha = 100 - (_root.fadeCounter * 5); } for (var _local3 in _root.Game.PLAYER.C4) { _root.Game.PLAYER.C4[_local3]._alpha = 100 - (_root.fadeCounter * 5); } for (var _local3 in _root.Game.particleController.PARTICLES) { _root.Game.particleController.PARTICLES[_local3]._alpha = 100 - (_root.fadeCounter * 5); } _root.Game.exitMarker._alpha = 100 - (_root.fadeCounter * 5); _root.miniMap._alpha = 100 - (_root.fadeCounter * 5); this.Timer._alpha = 100 - (_root.fadeCounter * 5); this.Timer2._alpha = 100 - (_root.fadeCounter * 5); } _root.fadeCounter++; }; } function winMission() { _root.popup2.removeMovieClip(); if (_global.currentLevel == _root.SOgetVar("Level")) { if (_global.currentLevel < (_global.levels.length - 1)) { _root.SOsetVar("Level", _root.SOgetVar("Level") + 1); } } _global.currentLevel++; _root.menuButton._visible = false; var _local5; PLAYER.mc.stop(); PLAYER.mc.paused = true; paused = true; Key.removeListener(keyListen); for (_local5 in NMELIST) { NMELIST[_local5].mc.stop(); } _root.fadeCounter = 0; _root.onEnterFrame = function () { if (_root.fadeCounter == 20) { var _local3; var _local5 = 0; for (_local3 in _root.Game.TILES) { _root.Game.TILES[_local3].removeMovieClip(); } for (_local3 in _root.Game.NMELIST) { _root.Game.NMELIST[_local3].mc.removeMovieClip(); } for (_local3 in _root.Game.OBJECTS) { _root.Game.OBJECTS[_local3].removeMovieClip(); } for (_local3 in _root.Game.PLAYER.C4) { _root.Game.PLAYER.C4[_local3].removeMovieClip(); } for (_local3 in _root.Game.particleController.PARTICLES) { _root.Game.particleController.PARTICLES[_local3].removeMovieClip(); } _root.Game.exitMarker.removeMovieClip(); _root.miniMap.removeMovieClip(); this.Timer.removeMovieClip(); this.Timer2.removeMovieClip(); delete _root.onEnterFrame; } else if (_root.fadeCounter == 3) { var _local4 = _root.attachMovie("missionComplete", "missionCompleteWindow", _root.getNextHighestDepth(), {i:0}); _local4.onEnterFrame = function () { this._alpha = 80 + (Math.sin(this.i / 10) * 15); this.i++; }; _root.fadeCounter++; } else { var _local5 = 0; for (var _local3 in _root.Game.TILES) { _root.Game.TILES[_local3]._alpha = 100 - (_root.fadeCounter * 5); } for (var _local3 in _root.Game.NMELIST) { _root.Game.NMELIST[_local3].mc._alpha = 100 - (_root.fadeCounter * 5); } for (var _local3 in _root.Game.OBJECTS) { _root.Game.OBJECTS[_local3]._alpha = 100 - (_root.fadeCounter * 5); } for (var _local3 in _root.Game.PLAYER.C4) { _root.Game.PLAYER.C4[_local3]._alpha = 100 - (_root.fadeCounter * 5); } for (var _local3 in _root.Game.particleController.PARTICLES) { _root.Game.particleController.PARTICLES[_local3]._alpha = 100 - (_root.fadeCounter * 5); } _root.Game.exitMarker._alpha = 100 - (_root.fadeCounter * 5); _root.miniMap._alpha = 100 - (_root.fadeCounter * 5); this.Timer._alpha = 100 - (_root.fadeCounter * 5); this.Timer2._alpha = 100 - (_root.fadeCounter * 5); _root.fadeCounter++; } }; } function cleanup() { _root.popup2.removeMovieClip(); stopAllSounds(); Key.removeListener(keyListen); delete _root.onEnterFrame; var _local3; for (_local3 in TILES) { TILES[_local3].removeMovieClip(); } delete TILES; for (_local3 in NMELIST) { NMELIST[_local3].mc.removeMovieClip(); delete NMELIST[_local3]; } CHAINEXPLOSIONS.splice(0, CHAINEXPLOSIONS.length); CHAINBREAKABLES.splice(0, CHAINBREAKABLES.length); SCROLLABLES.splice(0, SCROLLABLES.length); delete SCROLLABLES; delete NMELIST; _root.Timer.removeMovieClip(); exitMarker.removeMovieClip(); PLAYER.mc.removeMovieClip(); delete PLAYER; _root.popup2.removeMovieClip(); _root.popup.removeMovieClip(); delete _root.Game; _root.Game = undefined; _root.onEnterFrame = undefined; } function padMap() { var _local2 = 0; while (_local2 < MAPINFO.length) { MAPINFO[_local2].splice(0, 0, undefined, undefined, undefined); MAPINFO[_local2].push(undefined); _local2++; } var _local3 = getUndefLine(MAPINFO[0].length + 4); MAPINFO.splice(0, 0, _local3); MAPINFO.splice(0, 0, _local3); MAPINFO.splice(0, 0, _local3); MAPINFO.push(_local3); } function getUndefLine(length) { var _local2 = new Array(); var _local1 = 0; while (_local1 < length) { _local2.push(undefined); _local1++; } return(_local2); } function buildMap() { var _local4 = 0; while (_local4 < MAPSIZE) { var _local5 = 0; while (_local5 < MAPSIZE) { var _local3 = _root.bg.attachMovie("tile2", (("t" + _local5) + "_") + _local4, makeTileDepth(_local5, _local4), {x:_local5, y:_local4}); _local3.oD = _local3.getDepth(); _local3.bD = _local3.oD - 50000; _local3._x = ((_local4 - _local5) * 40) + XOFFSET; _local3._y = ((_local5 + _local4) * 20) + YOFFSET; if (clipTile(_local3)) { _local3.gotoAndStop(1); TILES.push(_local3); } else { _local3.removeMovieClip(); } _local5++; } _local4++; } } function doChains() { var _local25 = CHAINBREAKABLES; var _local29 = CHAINEXPLOSIONS; var _local20 = BREAKWALLS; var _local32 = particleChunks; var _local6 = particleController; var _local31 = tileParticleChunks; if (_local25.length > 0) { var _local16; var _local39 = _local25.length; var _local23 = 0; while (_local23 < _local39) { _local16 = _local25[_local23]; table[getPFI(_local16.x, _local16.y)] = 0; if (SGM == false) { var _local18 = _local32[_local16.objType]; var _local27 = _local18.length; var _local9 = 1; while (_local9 < _local27) { _local6.addParticle(_local16.x, _local16.y, random(4) + 2, (random(10) - 5) * 0.09, (random(10) - 5) * 0.09, random(50) / 35, _local18[_local9], 0, _local18[0]); _local9++; } } removeScrollable(_local16); _local16.removeMovieClip(); _local23++; } _local25.splice(0, _local25.length); } if (_local29.length > 0) { var _local30 = new Array(); var _local38 = _local29.length; var _local23 = 0; while (_local23 < _local38) { _local30.push(_local29[_local23]); _local23++; } _local29.splice(0, _local29.length); var _local7; var _local33; var _local40 = _local30.length; _local23 = 0; while (_local23 < _local40) { _local7 = _local30[_local23]; if (SGM == false) { var _local11 = _local32[_local7.objType]; var _local19 = _local11.length; var _local9 = 1; while (_local9 < _local19) { _local6.addParticle(_local7.x, _local7.y, random(4) + 2, (random(10) - 5) * 0.09, (random(10) - 5) * 0.09, random(50) / 35, _local11[_local9], 0, _local11[0]); _local9++; } } if (_local7._visible) { if (SGM == false) { _local33 = addScrollable(_root.bg.attachMovie("explosion", "explosion" + random(60000), makeDepth(_local7.x, _local7.y) + 7, {x:_local7.x, y:_local7.y, z:0, depthbonus:1007})); resetShake = resetShake + 3; if (resetShake > 10) { resetShake = 10; } } else { _local33 = addScrollable(_root.bg.attachMovie("explosionSGM", "explosion" + random(60000), makeDepth(_local7.x, _local7.y) + 4007, {x:_local7.x, y:_local7.y, z:0, depthbonus:4007})); } } soundController.playSoundPan("explode", _local7._x, true); var _local12 = _local7.x + 2; var _local15 = _local7.x - 2; var _local13 = _local7.y + 2; var _local14 = _local7.y - 2; var _local28 = OBJECTS.length; var _local8 = 0; while (_local8 < _local28) { var _local21 = OBJECTS[_local8]; if (_local21.destructable) { if (_local21 != _local7) { if ((((_local21.x < _local12) && (_local21.x > _local15)) && (_local21.y < _local13)) && (_local21.y > _local14)) { OBJECTS.splice(_local8, 1); _local8--; _local29.push(_local21); table[getPFI(_local21.x, _local21.y)] = 0; } } } if (_local21.breakable && (!_local21.destructable)) { if ((((_local21.x < _local12) && (_local21.x > _local15)) && (_local21.y < _local13)) && (_local21.y > _local14)) { _local25.push(_local21); OBJECTS.splice(_local8, 1); _local8--; table[getPFI(_local21.x, _local21.y)] = 0; } } _local8++; } var _local3; for (var _local21 in NMELIST) { _local3 = NMELIST[_local21]; if (!_local3.dead) { if ((((Math.round(_local3.mc.x) < _local12) && (Math.round(_local3.mc.x) > _local15)) && (Math.round(_local3.mc.y) < _local13)) && (Math.round(_local3.mc.y) > _local14)) { _local3.mc.paused = true; _local3.mc.dead = true; _local6.addParticle(_local3.mc.x, _local3.mc.y, 2, (random(10) - 5) * 0.09, (random(10) - 5) * 0.09, random(10) / 5, "nmeLegParticle1", random(200) - 100, 0); _local6.addParticle(_local3.mc.x, _local3.mc.y, 2, (random(10) - 5) * 0.09, (random(10) - 5) * 0.09, random(10) / 5, "nmeLegParticle2", 0, 0); _local6.addParticle(_local3.mc.x, _local3.mc.y, 5, (random(10) - 5) * 0.09, (random(10) - 5) * 0.09, random(10) / 5, "nmeHeadParticle1", random(60) - 30, 0); _local6.addParticle(_local3.mc.x, _local3.mc.y, 4, (random(10) - 5) * 0.09, (random(10) - 5) * 0.09, random(10) / 5, "nmeArmParticle1", random(20) - 10, 0); _local6.addParticle(_local3.mc.x, _local3.mc.y, 4, (random(10) - 5) * 0.09, (random(10) - 5) * 0.09, random(10) / 5, "nmeTorsoParticle1", random(20) - 10, 0); _local6.addParticle(_local3.mc.x, _local3.mc.y, 3, (random(10) - 5) * 0.09, (random(10) - 5) * 0.09, random(10) / 5, "nmeGunParticle1", random(20) - 10, 0); _local3.die(); _local3.deathCounter = 40; _local3.fadeAway(); if (missionType == 3) { loseMission(); } } } } if ((((Math.round(PLAYER.mc.x) < _local12) && (Math.round(PLAYER.mc.x) > _local15)) && (Math.round(PLAYER.mc.y) < _local13)) && (Math.round(PLAYER.mc.y) > _local14)) { loseType = "explode"; _local6.addParticle(PLAYER.mc.x, PLAYER.mc.y, 5, (random(10) - 5) * 0.09, (random(10) - 5) * 0.09, random(10) / 5, "playerParticle0", random(60) - 30, 0); _local6.addParticle(PLAYER.mc.x, PLAYER.mc.y, 4, (random(10) - 5) * 0.09, (random(10) - 5) * 0.09, random(10) / 5, "playerParticle1", random(20) - 10, 0); _local6.addParticle(PLAYER.mc.x, PLAYER.mc.y, 2, (random(10) - 5) * 0.09, (random(10) - 5) * 0.09, random(10) / 5, "playerParticle2", random(30) - 15, 0); _local6.addParticle(PLAYER.mc.x, PLAYER.mc.y, 4, (random(10) - 5) * 0.09, (random(10) - 5) * 0.09, random(10) / 5, "playerParticle3", random(30) - 15, 0); _local6.addParticle(PLAYER.mc.x, PLAYER.mc.y, 2, (random(10) - 5) * 0.09, (random(10) - 5) * 0.09, random(10) / 5, "playerParticle4", random(20) - 10, 0); _local6.addParticle(PLAYER.mc.x, PLAYER.mc.y, 4, (random(10) - 5) * 0.09, (random(10) - 5) * 0.09, random(10) / 5, "playerParticle5", random(40) - 20, 0); _local6.addParticle(PLAYER.mc.x, PLAYER.mc.y, 3, (random(10) - 5) * 0.09, (random(10) - 5) * 0.09, random(10) / 5, "playerParticle6", random(20) - 10, 0); _local6.addParticle(PLAYER.mc.x, PLAYER.mc.y, 3, (random(10) - 5) * 0.09, (random(10) - 5) * 0.09, random(10) / 5, "playerParticle7", random(100) - 50, 0); loseMission(); } var _local22 = false; var _local5; var _local4; var _local24; var _local26 = _local20.length; var _local10 = 0; while (_local10 < _local26) { _local3 = _local20[_local10]; _local5 = _local3[0]; _local4 = _local3[1]; _local24 = _local3[2]; var _local17; if ((((_local5 < _local12) && (_local5 > _local15)) && (_local4 < _local13)) && (_local4 > _local14)) { MAPINFO[_local4][_local5] = _local24; _local17 = _local3[4]; HITINFO[_local4][_local5] = _local17; FLOORINFO[_local4][_local5] = _local3[3]; WALLINFO[_local4][_local5] = _local3[5]; VISIONINFO[_local4][_local5] = _local3[6]; HEIGHTINFO[_local4][_local5] = _local3[7]; if (_local17 || (_local17 == undefined)) { table[getPFI(_local5, _local4)] = 1; } else { table[getPFI(_local5, _local4)] = 0; minimapControl.mc.walls[(("wall" + _local5) + "x") + _local4].removeMovieClip(); } if (SGM == false) { var _local11 = _local31[_local3[8]]; var _local19 = _local11.length; var _local9 = 1; while (_local9 < _local19) { _local6.addParticle(_local5, _local4, random(4) + 2, (random(10) - 5) * 0.09, (random(10) - 5) * 0.09, random(50) / 35, _local11[_local9], 0, _local11[0]); _local9++; } } _local22 = true; _local20.splice(_local10, 1); _local10--; } _local10++; } if (_local22) { updateTiles(); } removeScrollable(_local7); makeNoise(_local7.x, _local7.y, 7, true); _local7.removeMovieClip(); _local23++; } } } function switchTiles() { var _local16; if (SGM) { _local16 = "tile2"; SGM = false; } else { _local16 = "altTile"; SGM = true; } _global.SGM = SGM; var _local4; var _local8; var _local9; var _local6; var _local7; var _local17 = TILES.length; var _local5 = 0; while (_local5 < _local17) { _local4 = TILES[_local5]; _local7 = {x:_local4.x, y:_local4.y, _x:_local4._x, _y:_local4._y, oD:_local4.oD, bD:_local4.bD}; _local9 = _local4._name; _local6 = _local4.getDepth(); _local4.removeMovieClip(); _local8 = _root.bg.attachMovie(_local16, _local9, _local6, _local7); TILES.splice(_local5, 1, _local8); _local5++; } updateTiles(); } function getPFI(x, y) { return((1200 + (Math.round(y) * 100)) + Math.round(x)); } function buildInfoArrays() { var _local7 = MAPINFO.length; FLOORINFO = new Array(_local7); HITINFO = new Array(_local7); WALLINFO = new Array(_local7); VISIONINFO = new Array(_local7); HEIGHTINFO = new Array(_local7); TRIGINFO = new Array(_local7); FOOTSTEPINFO = new Array(_local7); var _local2 = 0; while (_local2 < _local7) { var _local5 = MAPINFO[_local2].length; FLOORINFO[_local2] = new Array(_local5); HITINFO[_local2] = new Array(_local5); WALLINFO[_local2] = new Array(_local5); VISIONINFO[_local2] = new Array(_local5); HEIGHTINFO[_local2] = new Array(_local5); TRIGINFO[_local2] = new Array(_local5); FOOTSTEPINFO[_local2] = new Array(_local5); var _local3 = 0; while (_local3 < _local5) { var _local4 = MAPINFO[_local2][_local3]; FLOORINFO[_local2][_local3] = tileIsFloor(_local4); HITINFO[_local2][_local3] = tileBlockable(_local4); WALLINFO[_local2][_local3] = tileIsWall(_local4); VISIONINFO[_local2][_local3] = tileIsTall(_local4); HEIGHTINFO[_local2][_local3] = tileHeight(_local4); TRIGINFO[_local2][_local3] = tileTrig(_local3, _local2); FOOTSTEPINFO[_local2][_local3] = tileFootstep(_local4); var _local6 = HITINFO[_local2][_local3]; if (_local6 || (_local6 == undefined)) { table[getPFI(_local3, _local2)] = 1; } else { table[getPFI(_local3, _local2)] = 0; } _local3++; } _local2++; } } function tileBlockable(tileNum) { switch (tileNum) { case 0 : return(false); case 30 : return(false); case 31 : return(false); case 32 : return(false); case 33 : return(false); case 34 : return(false); case 35 : return(false); case 36 : return(false); case 37 : return(false); case undefined : return(true); } return(true); } function tileIsFloor(tileNum) { switch (tileNum) { case 0 : return(true); case 30 : return(true); case 31 : return(true); case 32 : return(true); case 33 : return(true); case 35 : return(true); case 36 : return(true); case 37 : return(true); case undefined : return(false); } return(false); } function tileIsWall(tileNum) { switch (tileNum) { case 2 : return([true, true, true, true]); case 4 : return([false, false, true, false]); case 5 : return([true, false, false, false]); case 6 : return([false, true, false, false]); case 7 : return([false, false, false, true]); case 8 : return([true, true, true, true]); case 9 : return([true, true, true, true]); case 10 : return([true, true, true, true]); case 14 : return([false, false, false, true]); case 15 : return([true, false, false, false]); case 16 : return([false, false, false, true]); case 17 : return([false, false, false, true]); case 18 : return([false, false, false, true]); case 19 : return([true, false, false, false]); case 20 : return([true, false, false, false]); case 21 : return([true, false, false, false]); case 23 : return([false, false, true, true]); case 24 : return([false, true, true, false]); case 25 : return([true, false, false, true]); case 26 : return([true, true, false, false]); case 28 : return([true, true, true, true]); case 29 : return([true, true, true, true]); case 38 : return([false, false, false, true]); case 39 : return([true, false, false, false]); case 41 : return([true, false, false, true]); case 60 : return([false, true, true, true]); case 61 : return([false, true, true, true]); case 62 : return([true, true, true, false]); case 63 : return([true, true, true, false]); case 91 : return([false, true, true, true]); case 92 : return([true, true, true, false]); case 93 : return([false, true, true, true]); case 94 : return([true, true, true, false]); case undefined : return([false, false, false, false]); } return([false, false, false, false]); } function tileIsTall(tileNum) { switch (tileNum) { case 0 : return(false); case 22 : return(false); case 27 : return(false); case 30 : return(false); case 31 : return(false); case 32 : return(false); case 33 : return(false); case 35 : return(false); case 36 : return(false); case 37 : return(false); case 42 : return(false); case 43 : return(false); case 44 : return(false); case 45 : return(false); case 46 : return(false); case 47 : return(false); case 48 : return(false); case 49 : return(false); case 50 : return(false); case 51 : return(false); case 52 : return(false); case 53 : return(false); case 57 : return(false); case 58 : return(false); case 59 : return(false); case 68 : return(false); case 69 : return(false); case 70 : return(false); case 71 : return(false); case 72 : return(false); case 73 : return(false); case 74 : return(false); case 75 : return(false); case 76 : return(false); case 77 : return(false); case 78 : return(false); case 79 : return(false); case 80 : return(false); case 81 : return(false); case 82 : return(false); case 83 : return(false); case 84 : return(false); case 85 : return(false); case 86 : return(false); case 87 : return(false); case 88 : return(false); case 89 : return(false); case 90 : return(false); case undefined : return(true); } return(true); } function tileHeight(tileNum) { switch (tileNum) { case 0 : return(0); case 27 : return(6); case 28 : return(12); case 29 : return(12); case 30 : return(0); case 31 : return(0); case 32 : return(0); case 33 : return(0); case 34 : return(0); case 35 : return(0); case 36 : return(0); case 37 : return(0); case 42 : return(0); case 43 : return(0); case 44 : return(0); case 45 : return(0); case 46 : return(0); case 47 : return(0); case 48 : return(0); case 49 : return(0); case 50 : return(0); case 51 : return(0); case 52 : return(0); case 53 : return(0); case 57 : return(1); case 58 : return(4); case 59 : return(0); case 68 : return(6); case 69 : return(6); case 70 : return(6); case 71 : return(6); case 72 : return(6); case 73 : return(6); case 74 : return(6); case 75 : return(6); case 76 : return(6); case 77 : return(6); case 78 : return(6); case 79 : return(6); case 80 : return(6); case 81 : return(6); case 82 : return(6); case 83 : return(6); case 84 : return(6); case 85 : return(6); case 86 : return(6); case 87 : return(6); case 88 : return(6); case 89 : return(6); case 90 : return(6); case undefined : return(100); } return(100); } function tileExplosionType(tileNum) { switch (tileNum) { case 2 : return(2); case 27 : return(1); case 28 : return(1); case 29 : return(1); case 57 : return(3); case 58 : return(3); case 59 : return(3); case 68 : return(4); case 69 : return(4); case 70 : return(4); case 71 : return(4); case 72 : return(4); case 73 : return(4); case 74 : return(4); case 75 : return(4); case 76 : return(4); case 77 : return(4); case 78 : return(4); case 79 : return(4); case 80 : return(4); case 81 : return(4); case 82 : return(4); case 83 : return(4); case 84 : return(4); case 85 : return(4); case 86 : return(4); case 87 : return(4); case 88 : return(4); case 89 : return(4); case 90 : return(4); case undefined : return(0); } return(0); } function tileFootstep(tileNum) { switch (tileNum) { case 0 : return(0); case 30 : return(1); case 31 : return(1); case 32 : return(1); case 33 : return(1); case 34 : return(1); case 35 : return(2); case 36 : return(2); case 37 : return(0); case undefined : return(undefined); } return(undefined); } function tileTrig(x, y) { var _local2; for (_local2 in TRIGGERS) { _local2 = TRIGGERS[_local2]; if ((_local2[0] == x) && (_local2[1] == y)) { return(_local2); } } } function clipTile(tile) { if (tile._x >= -40) { if (tile._y >= -20) { if (tile._x <= 680) { if (tile._y <= 540) { return(true); } } } } return(false); } function moveBG() { var _local6 = (-mapx) % 1; var _local5 = (-mapy) % 1; var _local4 = Math.ceil(-mapx); var _local3 = Math.ceil(-mapy); _root.bg._x = ((_local6 - _local5) * 40) + bgxAdd; _root.bg._y = ((_local6 + _local5) * 20) + bgyAdd; scrollObjects(); if ((_local4 != oldmapx) || (_local3 != oldmapy)) { oldmapx = _local4; oldmapy = _local3; updateTiles(); } } function scrollObjects() { var _local3; var _local11 = 0; var _local9 = 0; var _local14 = 0; var _local13 = 0; var _local4; var _local6; var _local5; var _local8; var _local7; var _local16 = Math.ceil(-mapx); var _local15 = Math.ceil(-mapy); var _local10 = SCROLLABLES; var _local12 = _root; for (_local3 in _local10) { _local3 = _local10[_local3]; _local6 = _local3.x + 6; _local5 = _local3.y + 6; _local11 = _local16 + Math.floor(_local6); _local9 = _local15 + Math.floor(_local5); _local14 = _local16 + Math.round(_local6); _local13 = _local15 + Math.round(_local5); _local4 = _local12.bg[(("t" + _local9) + "_") + _local11]; if (_local4 != undefined) { _local8 = _local5 % 1; _local7 = _local6 % 1; _local3._x = _local4._x + ((_local7 - _local8) * 40); _local3._y = (_local4._y + ((_local7 + _local8) * 20)) - (_local3.z * 10); _local3.swapDepths((_local12.bg[(("t" + _local13) + "_") + _local14].oD + 2) + _local3.depthbonus); _local3._visible = true; } else { _local3._visible = false; } } } function updateTiles() { var _local2; var _local8 = Math.ceil(-mapy) + 6; var _local9 = Math.ceil(-mapx) + 6; var _local5; var _local4; var _local3; var _local6 = TILES; var _local10 = FLOORINFO; var _local7 = MAPINFO; for (_local2 in _local6) { _local2 = _local6[_local2]; _local4 = _local2.x - _local8; _local3 = _local2.y - _local9; _local5 = _local7[_local4][_local3]; if (_local5 == undefined) { _local2.gotoAndStop("blank"); } else { _local2.gotoAndStop(_local5 + 1); if (_local10[_local4][_local3]) { _local2.swapDepths(_local2.bD); } else { _local2.swapDepths(_local2.oD); } } } } function addScrollable(mc) { mc.scrollIndex = SCROLLABLES.length; SCROLLABLES.push(mc); return(mc); } function removeScrollable(mc) { SCROLLABLES.splice(mc.scrollIndex, 1); var _local2 = mc.scrollIndex; while (_local2 < SCROLLABLES.length) { SCROLLABLES[_local2].scrollIndex--; _local2++; } } function removeObject(mc) { OBJECTS.splice(mc.objIndex, 1); var _local2 = mc.objIndex; while (_local2 < OBJECTS.length) { OBJECTS[_local2].objIndex--; _local2++; } } function checkTriggers() { var _local4; if (!PLAYER.onWall) { var _local6 = PLAYER.mc.x - 3; var _local5 = PLAYER.mc.y - 3; } else { var _local6 = PLAYER.oldWallX - 3; var _local5 = PLAYER.oldWallY - 3; } _local4 = TRIGINFO[_local5][_local6]; if (_local4 != undefined) { if (_local4[3] == 0) { if (PLAYER.currTrig != undefined) { PLAYER.currTrig = undefined; } scriptController.executeScript(_local4[2]); PLAYER.mc.trigIndic.gotoAndStop(1); var _local3 = scriptController.LIBRARY[_local4[2]]; var _local2 = 0; while (_local2 < _local3.length) { if (_local3[_local2][0] == 18) { return(true); } _local2++; } return(false); } PLAYER.currTrig = _local4; return(false); } PLAYER.currTrig = undefined; PLAYER.mc.trigIndic.gotoAndStop(1); return(false); } function hitTest(x, y) { if ((HITINFO[Math.ceil(y)][Math.ceil(x)] == true) || (HITINFO[Math.ceil(y)][Math.ceil(x)] == undefined)) { return(false); } return(true); } function visionTest(x, y) { return(VISIONINFO[Math.ceil(y)][Math.ceil(x)]); } function playerHitTest(x, y, guy) { if (hitTest(x, y)) { var _local3; for (_local3 in NMELIST) { var _local2 = NMELIST[_local3].mc; if (!_local2.dead) { if (((Math.round(_local2.x) == x) && (Math.round(_local2.y) == y)) || ((Math.round(_local2.ref.tx) == x) && (Math.round(_local2.ref.ty) == y))) { return(false); } } } } else { return(false); } return(true); } function playerWallHitTest(x, y, guy) { var _local3; for (_local3 in NMELIST) { var _local2 = NMELIST[_local3].mc; if (!_local2.dead) { if (((Math.round(_local2.x) == x) && (Math.round(_local2.y) == y)) || ((Math.round(_local2.ref.tx) == x) && (Math.round(_local2.ref.ty) == y))) { return(NMELIST[_local3]); } } } return(undefined); } function objectHitTest(dx, dy, mc, checkPush) { var _local7 = mc.x + dx; var _local6 = mc.y + dy; var _local4; var _local10; var _local3 = false; var _local11 = OBJECTS.length; var _local2 = 0; while (_local2 < _local11) { _local4 = OBJECTS[_local2]; if ((_local7 == _local4.x) && (_local6 == _local4.y)) { if (checkPush) { if (_local4.pushable && (!mc.ref.onWall)) { if (playerHitTest(_local7 + dx, _local6 + dy, mc)) { if (objectHitTest(dx * 2, dy * 2, mc, false)) { _local10 = OBJECTS[_local2]; _local3 = false; } else { _local3 = true; } } else { _local3 = true; } } else { _local3 = true; } } else { _local3 = true; } break; } _local2++; } if (_local10 != undefined) { mc.ref.pushing = _local10; } return(!_local3); } function checkIfWall(x, y) { return(WALLINFO[y][x]); } function makeTileDepth(x, y) { return(((y * 1000) + (x * 10)) + 50000); } function makeDepth(x, y) { x = x - (Math.ceil(mapy) - 7); y = y - (Math.ceil(mapx) - 7); return((y * 1000) + (x * 10)); } function nmeCount() { return(nmeCounter++); } function objCount() { return(objCounter++); } function openMenu() { paused = true; _root.attachMovie("igMenu", "igMenu", _root.getNextHighestDepth()); _root.igMenu.setMask(_root.igMenu.wiper); delete _global.menuFunc; _root.igMenu.wiper.gotoAndPlay("reveal"); _global.menuFrame = 1; _global.menuFrame = undefined; _root.onEnterFrame = function () { _root.Game.fpsControl.run(); }; if (PLAYER.mc.stoppable) { PLAYER.mc.stop(); } _root.popup2._visible = false; for (var _local5 in NMELIST) { var _local5 = NMELIST[_local5].mc; if (_local5.stoppable) { _local5.stop(); } } _root.menuButton._visible = false; var _local4 = new flash.filters.BlurFilter(); _local4.quality = 3; _local4.blurX = random(5) + 5; _local4.blurY = random(5) + 5; _root.bg.filters = [_local4]; _quality = "BEST"; } var NMELIST = new Array(); var SCROLLABLES = new Array(); var CHAINEXPLOSIONS = new Array(); var CHAINBREAKABLES = new Array(); var XOFFSET = 320; var YOFFSET = -140; var MAPSIZE = 21; var SGM = false; var mapy = 1; var mapx = 1; var oldmapy = MapController.prototype.mapy; var oldmapx = MapController.prototype.mapx; var missionType = 0; var killedEnemies = 0; var secondCounter = 0; var secondCounter2 = 0; var nmeCounter = 0; var objCounter = 0; var resetShake = 0; var bgxAdd = 0; var bgyAdd = 0; }
Symbol 1186 MovieClip [__Packages.PlayerController] Frame 0
class PlayerController { var map, scriptController, mc, C4, C4amount, LOMAX, LOSPEED, HIMAX, HISPEED, SPEED, MAXCOUNTER, WALLCOUNTER, WALLSPEED, counter, animCycle, tx, ty, inMotion, dir, slidex, oldWallX, slidey, oldWallY, wallKey, wallKeyL, slidexL, slideyL, wallKeyR, slidexR, slideyR, dirPrefix, currTrig, C4pickup, xscaler, vx, vy, wallAnimAdder, pushing, animInterval; function PlayerController (game, x, y, C4amount) { map = game; scriptController = game.scriptController; mc = _root.bg.attachMovie("guy", "buddyLee", game.makeDepth(x, y) + 4, {x:x, y:y, z:0, stoppable:false, radius:radius, paused:false, ref:this, depthbonus:4}); game.addScrollable(mc); C4 = new Array(); this.C4amount = C4amount; _root.c1.gotoAndStop((C4amount % 10) + 1); _root.c2.gotoAndStop(Math.floor(C4amount / 10) + 1); scriptController.VARIABLES.C4AMOUNT = C4amount; LOMAX = 10; LOSPEED = 1 / LOMAX; HIMAX = 6; HISPEED = 1 / HIMAX; SPEED = LOSPEED; MAXCOUNTER = LOMAX; WALLCOUNTER = 10; WALLSPEED = 1 / WALLCOUNTER; counter = 0; animCycle = 0; tx = x; ty = y; stand(2); } function run() { if (!mc.paused) { checkDetonation(); if (!onWall) { var _local3 = false; if (inMotion) { move(); _local3 = true; } if (!inMotion) { if (!skipCheck) { checkKeys(); if (SPACEDOWN) { checkSpacebar(); } } else { skipCheck = false; } } if (_local3 && (!inMotion)) { stand(dir); } } else { var _local3 = false; if (inMotion) { wallMove(); _local3 = true; } if (!inMotion) { if (!skipCheck) { mc.x = oldWallX + (wallTransferCounter * slidex); mc.y = oldWallY + (wallTransferCounter * slidey); mc.trigIndic.gotoAndStop(1); if (Key.isDown(wallKey)) { wallTransferCounter++; if (wallTransferCounter >= 3) { wallTransferCounter = 3; var _local2 = false; if (Key.isDown(wallKeyL)) { if (map.playerHitTest(oldWallX + slidexL, oldWallY + slideyL, mc)) { if (map.WALLINFO[(oldWallY + slideyL) + (slidey * 10)][(oldWallX + slidexL) + (slidex * 10)][dir]) { if (map.table[map.getPFI(mc.x + slidexL, mc.y + slideyL)] == 0) { _local2 = true; setWallMove(slidexL, slideyL, 1); } } } } else if (Key.isDown(wallKeyR)) { if (map.playerHitTest(oldWallX + slidexR, oldWallY + slideyR, mc)) { if (map.WALLINFO[(oldWallY + slideyR) + (slidey * 10)][(oldWallX + slidexR) + (slidex * 10)][dir]) { if (map.table[map.getPFI(mc.x + slidexR, mc.y + slideyR)] == 0) { _local2 = true; setWallMove(slidexR, slideyR, -1); } } } } if (!_local2) { mc.gotoAndStop(dirPrefix + "WT3"); } map.scriptController.VARIABLES.ONWALL = 1; } else if (!idleOnWall) { idleOnWall = true; mc.gotoAndStop((dirPrefix + "WT") + wallTransferCounter); } } else { wallTransferCounter--; idleOnWall = false; if (wallTransferCounter <= 0) { wallTransferCounter = 0; map.scriptController.VARIABLES.ONWALL = 0; onWall = false; mc.x = oldWallX; mc.y = oldWallY; stand((dir + 2) % 4); var _local5 = map.scriptController.VARIABLES.PLAYERX - 3; var _local4 = map.scriptController.VARIABLES.PLAYERY - 3; if (map.TRIGINFO[_local4][_local5][3] == 1) { mc.trigIndic.gotoAndStop(2); } else { mc.trigIndic.gotoAndStop(1); } } else { mc.gotoAndStop((dirPrefix + "WT") + wallTransferCounter); } } } else { skipCheck = false; } } if ((!inMotion) && (_local3)) { wallStand(); } } } } function checkSpacebar() { if (!inMotion) { if (!onWall) { var _local3 = false; var _local2; var _local7; var _local6; var _local5; var _local4; for (_local2 in map.NMELIST) { _local2 = map.NMELIST[_local2]; if (!_local2.mc.dead) { _local7 = Math.round(mc.x); _local6 = Math.round(mc.y); _local5 = Math.round(_local2.mc.x); _local4 = Math.round(_local2.mc.y); if (_local4 == _local6) { if (_local5 == (_local7 - 1)) { _local3 = true; snapNeck(3, _local2); } if (_local5 == (_local7 + 1)) { _local3 = true; snapNeck(1, _local2); } } if (_local5 == _local7) { if (_local4 == (_local6 - 1)) { _local3 = true; snapNeck(0, _local2); } if (_local4 == (_local6 + 1)) { _local3 = true; snapNeck(2, _local2); } } if (_local3) { break; } } } if ((!_local3) && (currTrig != undefined)) { if (!SPACEDOWN) { map.scriptController.executeScript(currTrig[2]); } } } else if (Key.isDown(wallKey)) { if (wallTransferCounter >= 3) { wallTap(); } } } } function keyPress(keyCode) { if ((!mc.paused) && (!map.paused)) { if (keyCode == 32) { if (SPACEDOWN == false) { checkSpacebar(); SPACEDOWN = true; } } else if (Key.isDown(90)) { if (!inMotion) { if (!onWall) { var _local4 = false; var _local5; var _local6 = C4.length; var _local3 = 0; while (_local3 < _local6) { if ((C4[_local3].x == mc.x) && (C4[_local3].y == mc.y)) { _local4 = true; _local5 = C4[_local3]; break; } _local3++; } if (!_local4) { if (C4amount > 0) { mc.gotoAndPlay(dirPrefix + "C4"); mc.paused = true; } } else { C4pickup = _local5; mc.gotoAndPlay(dirPrefix + "C4"); mc.paused = true; } } } } else if (Key.isDown(88)) { if (!C4keyDown) { C4detonate(); C4keyDown = true; } } else if (Key.isDown(80)) { } else if (Key.isDown(77)) { if (_root.igMenu == undefined) { map.openMenu(); } } else if (Key.isDown(82)) { map.cleanup(); _root.gotoAndStop("bouncer"); } } } function keyUp(keycode) { if (keycode == 88) { C4keyDown = false; C4delay = 0; } else if (keycode == 32) { SPACEDOWN = false; } } function dropC4() { if (C4pickup == undefined) { var _local5 = map.minimapControl.addC4blip(mc.x, mc.y); C4.push(map.addScrollable(_root.bg.attachMovie("C4", "C4" + C4Cycler(), map.makeDepth(mc.x, mc.y) - 1, {x:mc.x, y:mc.y, z:0, depthbonus:-1, objType:0, blip:_local5}))); C4amount--; map.soundController.playSoundPan("c4click", 320, false); updateC4(); } else { map.minimapControl.removeC4blip(mc.x, mc.y); var _local11; var _local4 = C4.length; var _local3 = 0; while (_local3 < _local4) { if (C4[_local3] == C4pickup) { C4pickup.removeMovieClip(); C4.splice(_local3, 1); break; } _local3++; } C4amount++; map.soundController.playSoundPan("c4click", 320, false); updateC4(); C4pickup = undefined; } } function checkDetonation() { if (Key.isDown(88)) { C4delay++; if (C4delay > 4) { C4detonate(); } } } function C4detonate() { if ((C4.length > 0) && (!map.paused)) { var _local2 = C4[0]; map.CHAINEXPLOSIONS.push(_local2); map.minimapControl.removeC4blip(_local2.x, _local2.y); C4.splice(0, 1); } } function snapNeck(dir, nme) { if (Key.isDown(32)) { if ((map.missionType == 4) || (map.missionType == 3)) { map.loseType = "neckBreak"; map.loseMission(); } mc.paused = true; inMotion = true; setDir(dir); mc._xscale = xscaler; if (dir == 0) { nme.tx = mc.x; nme.ty = mc.y - 1; } else if (dir == 1) { nme.tx = mc.x + 1; nme.ty = mc.y; } else if (dir == 2) { nme.tx = mc.x; nme.ty = mc.y + 1; } else if (dir == 3) { nme.tx = mc.x - 1; nme.ty = mc.y; } nme.mc.paused = true; nme.setDir(dir); nme.mc._xscale = nme.xscaler; mc.gotoAndPlay(dirPrefix + "NS"); nme.mc.gotoAndPlay(nme.dirPrefix + "NS"); } } function wallTap() { mc.gotoAndPlay(dirPrefix + "TAP"); mc.paused = true; } function wallTap2() { map.makeNoise(oldWallX, oldWallY, 6, false); map.soundController.playSoundPan("walltap", mc._x, false); } function wallStand() { mc.gotoAndStop(dirPrefix + "WSS"); animCycle = 0; } function wallMove() { counter++; mc.x = mc.x + vx; mc.y = mc.y + vy; oldWallX = oldWallX + vx; oldWallY = oldWallY + vy; map.mapx = map.mapx + vx; map.mapy = map.mapy + vy; animCycle = animCycle + wallAnimAdder; if (animCycle == 15) { animCycle = 0; } else if (animCycle == -1) { animCycle = 14; } mc.gotoAndStop((dirPrefix + "WS") + animCycle); if (counter == WALLCOUNTER) { oldWallX = Math.round(oldWallX); oldWallY = Math.round(oldWallY); updateCoordVars(oldWallX, oldWallY); map.checkPosition(oldWallX, oldWallY); counter = 0; inMotion = false; mc.depthbonus = 0; vx = 0; vy = 0; if (map.checkTriggers()) { skipCheck = true; } } else if (counter == 6) { if (vx > 0) { mc.depthbonus = 0; } } else if (counter == 1) { if (vx > 0) { if (dir == 0) { mc.depthbonus = 1000; } } else if (vx < 0) { if ((!map.HITINFO[Math.round(mc.y + 1)][Math.round(mc.x)]) && (!map.HITINFO[Math.round(mc.y + 1)][Math.round(mc.x + 1)])) { mc.depthbonus = 1000; } } } } function setWallMove(ssx, ssy, adder) { vx = ssx * WALLSPEED; vy = ssy * WALLSPEED; inMotion = true; counter = 0; wallAnimAdder = adder; if (vx < 0) { tx--; } else if (vx > 0) { tx++; } else if (vy < 0) { ty--; } else if (vy > 0) { ty++; } } function setSlide(thedir) { switch (thedir) { case 0 : slidey = -0.1; slidex = 0; wallKey = 38; wallKeyL = 37; slidexL = -1; slideyL = 0; wallKeyR = 39; slidexR = 1; slideyR = 0; setDir(0); break; case 1 : slidey = 0; slidex = 0.1; wallKey = 39; wallKeyL = 38; slidexL = 0; slideyL = -1; wallKeyR = 40; slidexR = 0; slideyR = 1; setDir(1); break; case 2 : slidey = 0.1; slidex = 0; wallKey = 40; wallKeyL = 37; slidexL = -1; slideyL = 0; wallKeyR = 39; slidexR = 1; slideyR = 0; setDir(2); break; case 3 : slidey = 0; slidex = -0.1; wallKey = 37; wallKeyL = 38; slidexL = 0; slideyL = -1; wallKeyR = 40; slidexR = 0; slideyR = 1; setDir(3); } mc.x = Math.round(mc.x); mc.y = Math.round(mc.y); oldWallX = mc.x; oldWallY = mc.y; mc._xscale = xscaler; onWall = true; wallTransferCounter = 0; } function move() { counter++; mc.x = mc.x + vx; mc.y = mc.y + vy; if (pushing != undefined) { pushing.x = pushing.x + vx; pushing.y = pushing.y + vy; } map.mapx = map.mapx + vx; map.mapy = map.mapy + vy; animCycle = animCycle + animInterval; if (animCycle >= 14) { animCycle = animCycle - 14; } mc.gotoAndStop(dirPrefix + Math.round(animCycle)); if (counter == 1) { mc._xscale = xscaler; if (dir == 1) { mc.depthbonus = 1; } if (pushing != undefined) { map.table[map.getPFI(pushing.x - vx, pushing.y - vy)] = 0; map.table[map.getPFI(pushing.x + (vx * (MAXCOUNTER - 1)), pushing.y + (vy * (MAXCOUNTER - 1)))] = 1; } } else if (counter == MAXCOUNTER) { mc.x = Math.round(mc.x); mc.y = Math.round(mc.y); updateCoordVars(mc.x, mc.y); if (pushing != undefined) { pushing.x = Math.round(pushing.x); pushing.y = Math.round(pushing.y); pushing = undefined; } map.checkPosition(mc.x, mc.y); counter = 0; inMotion = false; vx = 0; vy = 0; mc.depthbonus = 0; if (map.checkTriggers()) { skipCheck = true; } } } function setMove(mx, my, thedir) { inMotion = true; vy = my; vx = mx; setDir(thedir); var _local3 = map.scriptController.VARIABLES.PLAYERX - 3; var _local2 = map.scriptController.VARIABLES.PLAYERY - 3; switch (thedir) { case 0 : if (map.TRIGINFO[_local2 - 1][_local3][3] == 1) { mc.trigIndic.gotoAndStop(2); } tx = _local3; ty = _local2 - 1; break; case 1 : if (map.TRIGINFO[_local2][_local3 + 1][3] == 1) { mc.trigIndic.gotoAndStop(2); } tx = _local3 + 1; ty = _local2; break; case 2 : if (map.TRIGINFO[_local2 + 1][_local3][3] == 1) { mc.trigIndic.gotoAndStop(2); } tx = _local3; ty = _local2 + 1; break; case 3 : if (map.TRIGINFO[_local2][_local3 - 1][3] == 1) { mc.trigIndic.gotoAndStop(2); } tx = _local3 - 1; ty = _local2; } } function checkKeys() { SPEED = HISPEED; MAXCOUNTER = HIMAX; animInterval = 1.25; if (Key.isDown(38)) { if (map.playerHitTest(mc.x, mc.y - 1, mc)) { if (map.objectHitTest(0, -1, mc, true)) { setMove(0, -SPEED, 0, mc.x, mc.y - 1); } else { stand(0); } } else { var _local2 = map.playerWallHitTest(mc.x, mc.y - 1, mc); if (_local2 == undefined) { if (map.WALLINFO[mc.y - 1][mc.x][0]) { setSlide(0, mc.x, mc.y - 1); } else { stand(0); } } else { snapNeck(0, _local2); } } } else if (Key.isDown(40)) { if (map.playerHitTest(mc.x, mc.y + 1, mc)) { if (map.objectHitTest(0, 1, mc, true)) { setMove(0, SPEED, 2, mc.x, mc.y + 1); } else { stand(2); } } else { var _local2 = map.playerWallHitTest(mc.x, mc.y + 1, mc); if (_local2 == undefined) { if (map.WALLINFO[mc.y + 1][mc.x][2]) { setSlide(2, mc.x, mc.y + 1); } else { stand(2); } } else { snapNeck(2, _local2); } } } else if (Key.isDown(37)) { if (map.playerHitTest(mc.x - 1, mc.y, mc)) { if (map.objectHitTest(-1, 0, mc, true)) { setMove(-SPEED, 0, 3, mc.x - 1, mc.y); } else { stand(3); } } else { var _local2 = map.playerWallHitTest(mc.x - 1, mc.y, mc); if (_local2 == undefined) { if (map.WALLINFO[mc.y][mc.x - 1][3]) { setSlide(3, mc.x - 1, mc.y); } else { stand(3); } } else { snapNeck(3, _local2); } } } else if (Key.isDown(39)) { if (map.playerHitTest(mc.x + 1, mc.y, mc)) { if (map.objectHitTest(1, 0, mc, true)) { setMove(SPEED, 0, 1, mc.x + 1, mc.y); } else { stand(1); } } else { var _local2 = map.playerWallHitTest(mc.x + 1, mc.y, mc); if (_local2 == undefined) { if (map.WALLINFO[mc.y][mc.x + 1][1]) { setSlide(1, mc.x + 1, mc.y); } else { stand(1); } } else { snapNeck(1, _local2); } } } } function stand(thedir) { map.scriptController.VARIABLES.ONWALL = 0; setDir(thedir); mc.gotoAndStop(dirPrefix + "S"); animCycle = 0; mc._xscale = xscaler; } function setDir(thedir) { dir = thedir; switch (thedir) { case 0 : dirPrefix = "N"; xscaler = 100; break; case 1 : dirPrefix = "S"; xscaler = -100; break; case 2 : dirPrefix = "S"; xscaler = 100; break; case 3 : dirPrefix = "N"; xscaler = -100; } } function C4Cycler() { C4Cycle++; if (C4Cycle > 100) { C4Cycle = 0; } return(C4Cycle); } function setLocation(x, y) { var _local5 = mc.x; var _local4 = mc.y; mc.x = x; mc.y = y; oldWallX = x; oldWallY = y; inMotion = false; onWall = false; vx = 0; vy = 0; counter = 0; map.mapx = map.mapx + (x - _local5); map.mapy = map.mapy + (y - _local4); if (map.TRIGINFO[y - 3][x - 3][3] == 1) { mc.trigIndic.gotoAndStop(2); } else { mc.trigIndic.gotoAndStop(1); } updateCoordVars(x, y); } function updateCoordVars(x, y) { scriptController.VARIABLES.PLAYERX = x; scriptController.VARIABLES.PLAYERY = y; } function updateC4() { scriptController.VARIABLES.C4AMOUNT = C4amount; _root.c1.gotoAndStop((C4amount % 10) + 1); _root.c2.gotoAndStop(Math.floor(C4amount / 10) + 1); } var idleOnWall = false; var wallTransferCounter = 0; var onWall = false; var transferingOntoWall = false; var radius = 0.2; var C4Cycle = 0; var dontSGM = false; var C4delay = 0; var C4keyDown = false; var SPACEDOWN = false; var skipCheck = false; }
Symbol 1187 MovieClip [__Packages.ScriptController] Frame 0
class ScriptController { var MAP, SCRIPTS, LIBRARY, VARIABLES, REDRAW, CS; function ScriptController (theMap) { MAP = theMap; SCRIPTS = new Array(); LIBRARY = new Array(); VARIABLES = new Object(); REDRAW = false; VARIABLES.C4AMOUNT = 0; VARIABLES.HASTIMER = 0; } function run() { var _local4 = SCRIPTS; var _local2 = 0; while (_local2 < _local4.length) { CS = _local4[_local2]; var _local3; REDRAW = false; while (_local3 = executeInstruction() , _local3 > 0) { } if (REDRAW) { MAP.updateTiles(); } if (_local3 == -1) { _local4.splice(_local2, 1); _local2--; } else if (_local3 == -2) { CS.CI++; break; } _local2++; } } function addScript(script) { var _local6 = "|"; var _local5 = new Array(); _local5 = script.split(_local6); LIBRARY.push(new Array(_local5.length)); var _local3 = LIBRARY[LIBRARY.length - 1]; var _local2 = 0; while (_local2 < _local5.length) { var _local4 = _local5[_local2].split(","); _local3[_local2] = new Array(_local4.length); _local3[_local2] = _local4; _local3[_local2][0] = Number(_local3[_local2][0]); _local2++; } } function executeScript(index) { if (index == -1) { return(undefined); } SCRIPTS.push({WAITTIMER:0, WAITMAX:-1, CI:0, IL:LIBRARY[index]}); } function stopAllScripts() { SCRIPTS.splice(0, SCRIPTS.length); } function executeInstruction() { var _local9 = CS; var _local5 = _local9.IL[_local9.CI]; var _local8 = _local5[0]; if (_local8 < 10) { if (_local8 == 0) { VARIABLES[_local5[1]] = parseVariable(_local5[2]); } else if (_local8 == 1) { var _local19 = parseVariable(_local5[1]); var _local18 = parseVariable(_local5[3]); var _local15; var _local16 = _local5[2]; if (_local16 == "==") { _local15 = _local19 == _local18; } else if (_local16 == "!=") { _local15 = _local19 != _local18; } else if (_local16 == "<") { _local15 = _local19 < _local18; } else if (_local16 == ">") { _local15 = _local19 > _local18; } else if (_local16 == "<=") { _local15 = _local19 <= _local18; } else if (_local16 == ">=") { _local15 = _local19 >= _local18; } else if (_local16 == "=") { _local15 = _local19 == _local18; } if (!_local15) { _local9.CI = _local9.CI + Number(_local5[4]); } } else if (_local8 == 2) { VARIABLES[_local5[1]] = VARIABLES[_local5[1]] + parseVariable(_local5[2]); } else if (_local8 == 3) { VARIABLES[_local5[1]] = VARIABLES[_local5[1]] - parseVariable(_local5[2]); } else if (_local8 == 4) { VARIABLES[_local5[1]] = VARIABLES[_local5[1]] * parseVariable(_local5[2]); } else if (_local8 == 5) { VARIABLES[_local5[1]] = VARIABLES[_local5[1]] / parseVariable(_local5[2]); } else if (_local8 == 6) { } else { if (_local8 == 7) { if (_local9.WAITTIMER == _local9.WAITMAX) { _local9.WAITTIMER = 0; _local9.WAITMAX = -1; // unexpected jump } if (_local9.WAITTIMER == 0) { _local9.WAITMAX = parseVariable(_local5[1]); _local9.WAITTIMER++; return(0); } _local9.WAITTIMER++; return(0); } if (_local8 == 8) { return(-1); } if (_local8 == 9) { _local9.CI = _local5[1] - 1; } } } else if (_local8 < 20) { if (_local8 == 14) { var _local3 = MAP; var _local29 = parseVariable(_local5[1]) + 3; var _local28 = parseVariable(_local5[2]) + 3; var _local17 = parseVariable(_local5[3]) - 1; _local3.MAPINFO[_local28][_local29] = _local17; var _local25 = _local3.tileBlockable(_local17); _local3.HITINFO[_local28][_local29] = _local25; _local3.FLOORINFO[_local28][_local29] = _local3.tileIsFloor(_local17); _local3.WALLINFO[_local28][_local29] = _local3.tileIsWall(_local17); _local3.VISIONINFO[_local28][_local29] = _local3.tileIsTall(_local17); _local3.HEIGHTINFO[_local28][_local29] = _local3.tileHeight(_local17); _local3.FOOTSTEPINFO[_local28][_local29] = _local3.tileFootstep(_local17); if (_local25 || (_local25 == undefined)) { if (_local3.table[_local3.getPFI(_local29, _local28)] == 0) { _local3.minimapControl.mc.walls.attachMovie("miniMapWall", (("wall" + _local29) + "x") + _local28, (1000 + (_local28 * 500)) + _local29, {_x:_local29 * 5, _y:_local28 * 5}); } else { var _local6; var _local20 = _local3.OBJECTS; var _local21 = _local20.length; var _local11 = 0; while (_local11 < _local21) { _local6 = _local20[_local11]; if (_local6.x == _local29) { if (_local6.y == _local28) { if (_local3.SGM == false) { var _local10 = _local3.particleChunks[_local6.objType]; var _local7 = 1; while (_local7 < _local10.length) { _local3.particleController.addParticle((_local6.x + random(3)) - 1, (_local6.y + random(3)) - 1, 5, (random(10) - 5) * 0.09, (random(10) - 5) * 0.09, random(5) / 2, _local10[_local7], 0); _local7++; } } _local3.OBJECTS.splice(_local11, 1); _local3.removeScrollable(_local6); _local6.removeMovieClip(); break; } } _local11++; } } _local3.table[_local3.getPFI(_local29, _local28)] = 1; if ((_local29 == (_local3.PLAYER.tx + 3)) && (_local28 == (_local3.PLAYER.ty + 3))) { if (_local3.PLAYER.onWall) { _local3.PLAYER.wallTransferCounter = 0; _local3.PLAYER.onWall = false; _local3.PLAYER.mc.x = _local3.PLAYER.oldWallX; _local3.PLAYER.mc.y = _local3.PLAYER.oldWallY; _local3.PLAYER.tx = _local3.PLAYER.mc.x; _local3.PLAYER.ty = _local3.PLAYER.mc.y; _local3.PLAYER.stand((_local3.PLAYER.dir + 2) % 4); } if (_local3.table[_local3.getPFI(_local29 - 1, _local28)] == 0) { _local3.PLAYER.mc.x--; _local3.PLAYER.tx--; _local3.mapx--; } else if (_local3.table[_local3.getPFI(_local29 + 1, _local28)] == 0) { _local3.PLAYER.mc.x++; _local3.PLAYER.tx++; _local3.mapx++; } else if (_local3.table[_local3.getPFI(_local29, _local28 - 1)] == 0) { _local3.PLAYER.mc.y--; _local3.PLAYER.ty--; _local3.mapy--; } else if (_local3.table[_local3.getPFI(_local29, _local28 + 1)] == 0) { _local3.PLAYER.mc.y++; _local3.PLAYER.ty++; _local3.mapy++; } } var _local12 = _local3.NMELIST; var _local4; for (_local4 in _local12) { _local4 = _local12[_local4]; if (_local4.tx == _local29) { if (_local4.ty == _local28) { if (_local3.table[_local3.getPFI(_local29 - 1, _local28)] == 0) { _local4.mc.x--; _local4.tx--; } else if (_local3.table[_local3.getPFI(_local29 + 1, _local28)] == 0) { _local4.mc.x++; _local4.tx++; } else if (_local3.table[_local3.getPFI(_local29, _local28 - 1)] == 0) { _local4.mc.y--; _local4.ty--; } else if (_local3.table[_local3.getPFI(_local29, _local28 + 1)] == 0) { _local4.mc.y++; _local4.ty++; } _local4.clearPrimaryQueue(); _local4.primaryCommand(1, 10); _local4.primaryCommand(10); break; } } } } else { _local3.table[_local3.getPFI(_local29, _local28)] = 0; _local3.minimapControl.mc.walls[(("wall" + _local29) + "x") + _local28].removeMovieClip(); } REDRAW = true; } else if (_local8 == 10) { MAP.soundController.playSound(_local5[1], false); } else if (_local8 == 11) { MAP.PLAYER.setLocation(Number(parseVariable(_local5[1])) + 3, Number(parseVariable(_local5[2])) + 3); } else if (_local8 == 12) { var _local29 = parseVariable(_local5[1]) + 2; var _local28 = parseVariable(_local5[2]) + 2; MAP.CHAINEXPLOSIONS.push({x:_local29 + 1, y:_local28 + 1, _visible:true}); } else if (_local8 == 13) { MAP.placeFinish(true); } else if (_local8 == 15) { executeScript(Number(_local5[1])); } else if (_local8 == 16) { var _local27 = true; if (_root.popup == undefined) { } var _local14 = parseVariable(_local5[1]); if (_local14 == 0) { _root.attachMovie("popup", "popup", _root.getNextHighestDepth(), {lifetime:100, scriptCaller:_local9}); _root.popup.text = parseVariable(_local5[2]); _root.popup.gotoAndStop(_local14 + 1); } else if (_local14 == 1) { _root.attachMovie("popup", "popup", _root.getNextHighestDepth(), {lifetime:100, scriptCaller:_local9}); _root.popup.text = parseVariable(_local5[2]); _root.popup.gotoAndStop(_local14 + 1); } else if (_local14 == 2) { _root.attachMovie("popup", "popup", _root.getNextHighestDepth(), {lifetime:100, scriptCaller:_local9}); _root.popup.text = parseVariable(_local5[2]); _root.popup.gotoAndStop(_local14 + 1); } else if (_local14 == 3) { if (_local5[2] == "off") { _root.popup2.removeMovieClip(); } else { if (_root.popup2 == undefined) { _root.attachMovie("popup", "popup2", _root.getNextHighestDepth(), {lifetime:100, scriptCaller:_local9, type:2}); } _root.popup2.text = parseVariable(_local5[2]); _root.popup2.gotoAndStop(_local14 + 1); } _local27 = false; } if (_local27) { _root.popup2._visible = false; MAP.paused = true; MAP.PLAYER.mc.paused = true; _root.onEnterFrame = function () { _root.Game.fpsControl.run(); }; if (MAP.PLAYER.mc.stoppable) { MAP.PLAYER.mc.stop(); } for (var _local24 in MAP.NMELIST) { var _local24 = MAP.NMELIST[_local24].mc; if (_local24.stoppable) { _local24.stop(); } } _root.menuButton._visible = false; var _local22 = new flash.filters.BlurFilter(); _local22.quality = 3; _local22.blurX = random(5) + 5; _local22.blurY = random(5) + 5; _root.bg.filters = [_local22]; _quality = "BEST"; return(-2); } } else { if (_local8 == 17) { if (((Math.round(MAP.mapx) == _local9.ENDX) && (Math.round(MAP.mapy) == _local9.ENDY)) && (_local9.WAITTIMER > 0)) { MAP.mapx = Math.round(MAP.mapx); MAP.mapy = Math.round(MAP.mapy); _local9.WAITTIMER = 0; // unexpected jump } if (_local9.WAITTIMER == 0) { VARIABLES.PLAYERX = VARIABLES.PLAYERX - 3; VARIABLES.PLAYERY = VARIABLES.PLAYERY - 3; _local9.ENDX = parseVariable(_local5[1]); _local9.ENDY = parseVariable(_local5[2]); VARIABLES.PLAYERX = VARIABLES.PLAYERX + 3; VARIABLES.PLAYERY = VARIABLES.PLAYERY + 3; _local9.STARTX = Math.round(MAP.mapx); _local9.STARTY = Math.round(MAP.mapy); _local9.WAITTIMER++; return(0); } MAP.mapx = MAP.mapx + ((_local9.ENDX - _local9.STARTX) / 20); MAP.mapy = MAP.mapy + ((_local9.ENDY - _local9.STARTY) / 20); _local9.WAITTIMER++; return(0); } if (_local8 == 18) { MAP.PLAYER.mc.paused = true; } else if (_local8 == 19) { MAP.PLAYER.mc.paused = false; } } } else if (_local8 < 30) { if (_local8 == 20) { MAP.particleController.addParticle(Number(parseVariable(_local5[2])), Number(parseVariable(_local5[3])), Number(parseVariable(_local5[4])), Number(parseVariable(_local5[5])), Number(parseVariable(_local5[6])), Number(parseVariable(_local5[7])), _local5[1], random(10) - 5, Number(_local5[8])); } else if (_local8 == 21) { VARIABLES.PLAYERX = VARIABLES.PLAYERX - 3; VARIABLES.PLAYERY = VARIABLES.PLAYERY - 3; var _local29 = parseVariable(_local5[1]); var _local28 = parseVariable(_local5[2]); VARIABLES.PLAYERX = VARIABLES.PLAYERX + 3; VARIABLES.PLAYERY = VARIABLES.PLAYERY + 3; MAP.TRIGINFO[_local28][_local29] = undefined; if ((_local29 == (VARIABLES.PLAYERX - 3)) && (_local28 == (VARIABLES.PLAYERY - 3))) { MAP.PLAYER.currTrig = undefined; MAP.PLAYER.mc.trigIndic.gotoAndStop(1); } } else if (_local8 == 22) { MAP.TRIGINFO[parseVariable(_local5[2])][parseVariable(_local5[1])] = [Number(_local5[1]), Number(_local5[2]), Number(_local5[3]), Number(_local5[4])]; } else if (_local8 == 23) { MAP.winMission(); } else if (_local8 == 24) { MAP.loseMission(); } else if (_local8 == 25) { var _local29 = parseVariable(_local5[1]); var _local28 = parseVariable(_local5[2]); if ((_local29 == -1) && (_local28 == -1)) { MAP.minimapControl.waypoint = undefined; MAP.minimapControl.mc.draw.clear(); } else { MAP.minimapControl.waypoint = [(_local29 + 3) * 5, (_local28 + 3) * 5]; } } else if (_local8 == 26) { var _local23 = parseVariable(_local5[1]); var _local13; if (MAP.Timer2 == undefined) { _local13 = _root.attachMovie("Timer", "Timer2", 201, {_x:580, _y:270}); _local13.scriptNum = _local5[2]; _local13.color = new Color(_local13); _local13.color.setTransform({ra:100, ga:75, ba:0, rb:74, gb:64}); MAP.Timer2 = _local13; if (_root.Timer != undefined) { _local13._y = 245; } } else { _local13 = _root.Timer2; } var _local26 = _local23 % 60; var _local31 = Math.floor(_local23 / 60); _local13.m1.gotoAndStop((_local31 % 10) + 1); _local13.m2.gotoAndStop(Math.floor(_local31 / 10) + 1); _local13.s1.gotoAndStop((_local26 % 10) + 1); _local13.s2.gotoAndStop(Math.floor(_local26 / 10) + 1); VARIABLES.TIMER = _local23; VARIABLES.HASTIMER = 1; MAP.timeLimit2 = _local23; } else if (_local8 == 27) { VARIABLES.PLAYERX = VARIABLES.PLAYERX - 3; VARIABLES.PLAYERY = VARIABLES.PLAYERY - 3; MAP.mapx = Number(parseVariable(_local5[1])); MAP.mapy = Number(parseVariable(_local5[2])); VARIABLES.PLAYERX = VARIABLES.PLAYERX + 3; VARIABLES.PLAYERY = VARIABLES.PLAYERY + 3; } else if (_local8 == 28) { var _local30 = Number(parseVariable(_local5[1])); if (MAP.PLAYER.dir != _local30) { MAP.PLAYER.stand(_local30); } } else if (_local8 == 29) { } } else if (_local8 < 40) { if (_local8 == 30) { MAP.PLAYER.C4amount = MAP.PLAYER.C4amount + parseVariable(_local5[1]); MAP.PLAYER.updateC4(); } else if (_local8 == 31) { VARIABLES[_local5[1]] = VARIABLES[_local5[1]] % parseVariable(_local5[2]); } else if (_local8 == 32) { } else if (_local8 == 33) { } else if (_local8 == 34) { _root.Timer2.removeMovieClip(); MAP.Timer2 = undefined; MAP.timeLimit2 = undefined; MAP.secondCounter2 = 0; VARIABLES.TIMER = 0; VARIABLES.HASTIMER = 0; } } _local9.CI++; if (_local9.CI >= _local9.IL.length) { _local9.CI = 0; return(0); } return(1); } function parseVariable(str) { if (isNaN(str)) { var _local14 = String.fromCharCode(13); var _local8 = VARIABLES; var _local4; while (_local4 = str.indexOf("%") , _local4 != -1) { var _local6 = str.indexOf("%", _local4 + 1); var _local7 = _local8[str.substring(_local4 + 1, _local6)]; str = (str.substring(0, _local4) + _local7) + str.substring(_local6 + 1, str.length); } str = str.split("~br~").join(_local14); str = str.split("~c~").join(","); str = str.split("_").join(" "); if (!isNaN(str)) { str = Number(str); } else if (str.substring(0, 6) == "floor(") { str = str.substring(6, str.length - 1); var _local11 = str.split("/"); var _local12 = Number(_local11[0]) + 3; var _local13 = Number(_local11[1]) + 3; if ((Math.round(_local8.PLAYERX) == _local12) && (Math.round(_local8.PLAYERY) == _local13)) { str = 1; } else { var _local9 = false; var _local10 = MAP.NMELIST.length; var _local3 = 0; while (_local3 < _local10) { var _local5 = MAP.NMELIST[_local3]; if ((Math.round(_local5.mc.x) == _local12) && (Math.round(_local5.mc.y) == _local13)) { str = 1; _local9 = true; break; } _local3++; } if (!_local9) { str = Number(MAP.table[MAP.getPFI(_local12, _local13)]); } } } else if (str.substring(0, 5) == "rand(") { str = str.substring(5, str.length - 1); var _local11 = str.split("/"); var _local12 = Number(_local11[0]); var _local13 = Number(_local11[1]); str = random((_local13 - _local12) + 1) + _local12; } } else { return(Number(str)); } return(str); } function deletePopup(script) { _root.popup.removeMovieClip(); _root.Game.fpsControl.lastFPS = 20; _root.Game.paused = false; _root.Game.PLAYER.mc.paused = false; _root.onEnterFrame = function () { _root.Game.run(); }; if (_root.Game.PLAYER.mc.stoppable) { _root.Game.PLAYER.mc.play(); } for (var _local2 in _root.Game.NMELIST) { var _local2 = _root.Game.NMELIST[_local2].mc; if (_local2.stoppable) { _local2.play(); } } _quality = "LOW"; _root.menuButton._visible = true; _root.Game.fpsControl.lastFPS = 20; _root.bg.filters = []; if (_root.popup2 != undefined) { _root.popup2._visible = true; } } }
Symbol 1188 MovieClip [__Packages.EnemyController] Frame 0
class EnemyController { var startX, startY, startDir, currentCommand, currentCommandPrimary, footsteps, tx, ty, map, CMDQUEUE, CMDQUEUEPRIMARY, target, targetRef, mc, SPEED, MAXCOUNTER, HISPEED, HIMAX, LOSPEED, LOMAX, counter, animCycle, startAngle, angle, inMotion, dir, previousX, previousY, xscaler, dirPrefix, oldAngle, previousDir, previousAngle, vx, vy, px, py; function EnemyController (themap, x, y, thedir, cmds) { startX = x; startY = y; startDir = thedir; currentCommand = 0; currentCommandPrimary = 0; footsteps = new Array(["footstep1", "footstep2"], ["grassFootstep1", "grassFootstep2"], ["metalFootstep1", "metalFootstep2"]); tx = x; ty = y; map = themap; CMDQUEUE = parseActions(cmds); CMDQUEUEPRIMARY = new Array(); target = themap.PLAYER.mc; targetRef = themap.PLAYER; mc = _root.bg.attachMovie("enemy", "nme" + map.nmeCount(), map.makeDepth(x, y) + 1, {x:x, y:y, z:0, ref:this, paused:false, dead:false, stoppable:false, depthbonus:1}); map.addScrollable(mc); SPEED = 0.125; MAXCOUNTER = 1 / SPEED; HISPEED = 0.166666666666667; HIMAX = 1 / HISPEED; LOSPEED = 0.125; LOMAX = 1 / LOSPEED; counter = 0; animCycle = 0; stand(thedir); startAngle = angle; } function run() { if (!mc.paused) { var _local3 = false; scanVision(); if (!targetRef.onWall) { if ((Math.round(target.x) == mc.x) && (Math.round(target.y) == mc.y)) { if (_root.miniMap.bg._currentframe != 2) { _root.miniMap.bg.gotoAndStop(2); setExclamMark(); map.loseType = "caught"; map.loseMission(); } } } else if ((Math.round(targetRef.oldWallX) == mc.x) && (Math.round(targetRef.oldWallY) == mc.y)) { if (_root.miniMap.bg._currentframe != 2) { _root.miniMap.bg.gotoAndStop(2); setExclamMark(); map.loseType = "caught"; map.loseMission(); } } if (inMotion) { move(); _local3 = true; } if (!inMotion) { if (CMDQUEUEPRIMARY.length > 0) { queue = 1; runCommand(CMDQUEUEPRIMARY[currentCommandPrimary]); } else { queue = 0; runCommand(CMDQUEUE[currentCommand]); } } if (_local3 && (!inMotion)) { stand(dir); } if (explodeDelay > 0) { explodeDelay--; } } else if (mc.dead) { if (deathCounter == 0) { die(); } else { fadeAway(); } } } function parseActions(text) { var _local4 = text.split("&"); var _local3 = new Array(); var _local1; var _local2 = 0; while (_local2 < _local4.length) { _local1 = _local4[_local2].split("x"); if (_local1.length > 0) { if (_local1[1] != undefined) { _local3.push([Number(_local1[0]), Number(_local1[1])]); } else { _local3.push([Number(_local1[0])]); } } _local2++; } return(_local3); } function die() { map.minimapControl.killEnemy(mc); mc.depthbonus = -1; deathCounter++; } function fadeAway() { if (deathCounter == 40) { var _local3; var _local2 = 0; while (_local2 < map.NMELIST.length) { _local3 = map.NMELIST[_local2]; if (_local3 == this) { map.NMELIST.splice(_local2, 1); break; } _local2++; } map.killEnemy(); map.minimapControl.removeEnemy(mc); map.removeScrollable(mc); mc.removeMovieClip(); } else { deathCounter++; if ((deathCounter % 5) == 0) { if (mc._alpha == 0) { mc._alpha = 100; } else { mc._alpha = 0; } } } } function runCommand(command) { var _local2 = command[0]; if (_local2 == 1) { if (wait(command[1])) { advanceQueue(); } } else if (_local2 == 2) { if (rotateTo(command[1])) { advanceQueue(); } } else if (_local2 == 0) { if (walk(command[1])) { advanceQueue(); } } else if (_local2 == 3) { if (lookaround(command[1])) { advanceQueue(); } } else if (_local2 == 4) { stand(command[1]); advanceQueue(); } else if (_local2 == 5) { setQuestionMark(command[1]); advanceQueue(); } else if (_local2 == 6) { setExclamMark(command[1]); advanceQueue(); } else if (_local2 == 7) { stand(dir); advanceQueue(); } else if (_local2 == 8) { SPEED = LOSPEED; MAXCOUNTER = LOMAX; advanceQueue(); } else if (_local2 == 9) { SPEED = HISPEED; MAXCOUNTER = HIMAX; advanceQueue(); } else if (_local2 == 10) { clearPrimaryQueue(); pathfindTo(previousX, previousY, false, true, false, false); } else if (_local2 == 11) { lured = false; advanceQueue(); } } function clearPrimaryQueue() { CMDQUEUEPRIMARY.splice(0, CMDQUEUEPRIMARY.length); waitTimer = 0; lookAroundCounter = 0; currentCommandPrimary = 0; } function primaryCommand(theCmd, param) { CMDQUEUEPRIMARY.push([theCmd, param]); } function scanVision() { var _local11 = Math.abs(mc.x - target.x); var _local10 = Math.abs(mc.y - target.y); var _local15 = Math.sqrt((_local11 * _local11) + (_local10 * _local10)); var _local13 = alertTimer; if (_local15 < MAXDIST) { var _local14 = (((Math.atan2(mc.y - target.y, mc.x - target.x) / Math.PI) * 180) + 270) % 360; if (angleInRange(_local14)) { var _local7 = false; var _local9 = Math.atan2(target.y - mc.y, target.x - mc.x); var _local6 = ((target.x - mc.x) + (Math.cos(_local9 + 4.71238898038469) * target.radius)) / PRECISION; var _local8 = ((target.y - mc.y) + (Math.sin(_local9 + 4.71238898038469) * target.radius)) / PRECISION; var _local4 = mc.x; var _local3 = mc.y; var _local5 = 0; while (_local5 < PRECISION) { if (map.visionTest(Math.round(_local4), Math.round(_local3))) { _local7 = true; break; } _local4 = _local4 + _local6; _local3 = _local3 + _local8; _local5++; } _local6 = ((target.x - mc.x) + (Math.cos(_local9 + (Math.PI/2)) * target.radius)) / PRECISION; _local8 = ((target.y - mc.y) + (Math.sin(_local9 + (Math.PI/2)) * target.radius)) / PRECISION; _local4 = mc.x; _local3 = mc.y; _local5 = 0; while (_local5 < PRECISION) { if (map.visionTest(Math.round(_local4), Math.round(_local3))) { _local7 = true; break; } _local4 = _local4 + _local6; _local3 = _local3 + _local8; _local5++; } if (!_local7) { alertTimer++; if (alertTimer >= maxAlert) { if (map.loseType != "caught") { _root.miniMap.bg.gotoAndStop(2); setExclamMark(); map.loseType = "caught"; map.loseMission(); } } else { _root.miniMap.bg.gotoAndStop(3); } clearPrimaryQueue(); primaryCommand(2, (((Math.atan2(mc.y - target.y, mc.x - target.x) / Math.PI) * 180) + 270) % 360); } else { alertTimer = 0; } } else { alertTimer = 0; } } else { alertTimer = 0; } if ((_local13 > 0) && (alertTimer == 0)) { var _local12 = pathfindTo(Math.round(target.x), Math.round(target.y), true, false, true, false); if (!_local12) { pathfindTo(previousX, previousY, false, true, false, false); } } } function angleInRange(pangle) { var _local2 = Math.abs(pangle - angle); if (_local2 > 180) { _local2 = 360 - _local2; } if (_local2 < VISIONWIDTH) { return(true); } return(false); } function rotateTo(desiredAngle) { var _local3 = false; angle = angle + (getRotDifference(angle, desiredAngle) * ROTATESPEED); if (angle > 360) { angle = angle - 360; } if (angle < 0) { angle = angle + 360; } if ((angle > (desiredAngle - ROTATESPEED)) && (angle < (desiredAngle + ROTATESPEED))) { angle = desiredAngle; _local3 = true; } var _local2 = (angle + 215) % 360; if (_local2 < 0) { _local2 = 360 - _local2; } if (_local2 > 180) { mc._xscale = -100; mc.qmark._xscale = -100; xscaler = -100; _local2 = _local2 % 180; mc.gotoAndStop("rot" + (17 - Math.floor(_local2 / 10))); } else { mc._xscale = 100; mc.qmark._xscale = 100; xscaler = 100; mc.gotoAndStop("rot" + Math.floor(_local2 / 10)); } if (_local3) { return(true); } return(false); } function getRotDifference(num1, num2) { if (num1 < num2) { if ((num2 - num1) > 180) { return(-1); } return(1); } if (num2 < num1) { if ((num1 - num2) > 180) { return(1); } return(-1); } return(0); } function advanceQueue() { if (queue == 0) { currentCommand++; if (currentCommand >= CMDQUEUE.length) { currentCommand = 0; } } else { currentCommandPrimary++; if (currentCommandPrimary >= CMDQUEUEPRIMARY.length) { CMDQUEUEPRIMARY.splice(0, CMDQUEUEPRIMARY.length); currentCommandPrimary = 0; } } } function walk(thedir) { var _local3; var _local2; if (targetRef.onWall) { _local3 = targetRef.oldWallX; _local2 = targetRef.oldWallY; } else { _local3 = Math.round(target.x); _local2 = Math.round(target.y); } switch (thedir) { case 0 : if ((map.playerHitTest(mc.x, mc.y - 1, mc) && (map.table[map.getPFI(mc.x, mc.y - 1)] == 0)) && ((_local3 != mc.x) || (_local2 != (mc.y - 1)))) { setMove(0, -SPEED, 0); tx = mc.x; ty = mc.y - 1; blockedCounter = 0; return(true); } smash(mc.x, mc.y - 1); stand(0); blockInc(); break; case 1 : if ((map.playerHitTest(mc.x + 1, mc.y, mc) && (map.table[map.getPFI(mc.x + 1, mc.y)] == 0)) && ((_local3 != (mc.x + 1)) || (_local2 != mc.y))) { setMove(SPEED, 0, 1); tx = mc.x + 1; ty = mc.y; blockedCounter = 0; return(true); } smash(mc.x + 1, mc.y); stand(1); blockInc(); break; case 2 : if ((map.playerHitTest(mc.x, mc.y + 1, mc) && (map.table[map.getPFI(mc.x, mc.y + 1)] == 0)) && ((_local3 != mc.x) || (_local2 != (mc.y + 1)))) { setMove(0, SPEED, 2); tx = mc.x; ty = mc.y + 1; blockedCounter = 0; return(true); } smash(mc.x, mc.y + 1); stand(2); blockInc(); break; case 3 : if ((map.playerHitTest(mc.x - 1, mc.y, mc) && (map.table[map.getPFI(mc.x - 1, mc.y)] == 0)) && ((_local3 != (mc.x - 1)) || (_local2 != mc.y))) { setMove(-SPEED, 0, 3); tx = mc.x - 1; ty = mc.y; blockedCounter = 0; return(true); } smash(mc.x - 1, mc.y); stand(3); blockInc(); } return(false); } function smash(x, y) { var _local2; var _local5 = 0; while (_local5 < map.OBJECTS.length) { _local2 = map.OBJECTS[_local5]; if ((_local2.x == x) && (_local2.y == y)) { map.table[map.getPFI(_local2.x, _local2.y)] = 0; if (map.SGM == false) { var _local4 = map.particleChunks[_local2.objType]; var _local3 = 1; while (_local3 < _local4.length) { map.particleController.addParticle(_local2.x, _local2.y, 5, (random(10) - 5) * 0.09, (random(10) - 5) * 0.09, random(5) / 2, _local4[_local3], 0); _local3++; } } map.OBJECTS.splice(_local5, 1); map.removeScrollable(_local2); _local2.removeMovieClip(); break; } _local5++; } } function wait(max) { waitTimer++; if (waitTimer == max) { waitTimer = 0; return(true); } return(false); } function lookaround() { if (lookAroundCounter == 0) { mc.stoppable = true; mc.gotoAndPlay(dirPrefix + "LA0"); oldAngle = angle; angle = angle - 1; lookAroundCounter++; } if (angle == oldAngle) { angle = oldAngle; lookAroundCounter = 0; stand(dir); mc.stoppable = false; return(true); } return(false); } function setQuestionMark(cmd) { mc.qmark.gotoAndPlay("qmark"); mc.qmark._xscale = mc._xscale; } function setExclamMark(cmd) { mc.qmark.gotoAndPlay("emark"); mc.qmark._xscale = mc._xscale; } function blockInc() { blockedCounter++; if (blockedCounter >= 4) { blockedCounter = 0; previousX = startX; previousY = startY; previousDir = startDir; previousAngle = startAngle; var _local2 = pathfindTo(startX, startY, false, true, false, false); currentCommand = 0; if (!_local2) { } } } function move() { counter++; mc.x = mc.x + vx; mc.y = mc.y + vy; animCycle++; if (animCycle == 15) { animCycle = 1; } mc.gotoAndStop(dirPrefix + animCycle); if (counter == 1) { mc._xscale = xscaler; mc.qmark._xscale = xscaler; } else if (counter == MAXCOUNTER) { counter = 0; inMotion = false; vx = 0; vy = 0; mc.x = Math.round(mc.x); mc.y = Math.round(mc.y); } } function setMove(mx, my, thedir) { inMotion = true; vy = my; vx = mx; setDir(thedir); } function stand(thedir) { setDir(thedir); mc.gotoAndStop(dirPrefix + "S"); animCycle = 0; mc._xscale = xscaler; mc.qmark._xscale = xscaler; } function setDir(thedir) { dir = thedir; switch (thedir) { case 0 : dirPrefix = "N"; xscaler = 100; angle = 0; break; case 1 : dirPrefix = "S"; xscaler = -100; angle = 90; break; case 2 : dirPrefix = "S"; xscaler = 100; angle = 180; break; case 3 : dirPrefix = "N"; xscaler = -100; angle = 270; } } function pathfinder(sx, sy, x, y, noRecurse) { var _local9 = map.getPFI(Math.round(sx), Math.round(sy)); var _local14 = map.getPFI(Math.round(x), Math.round(y)); var _local13 = 0; while (_local13 < map.NMELIST.length) { var _local12 = map.NMELIST[_local13].mc; if (_local12 != mc) { map.table[map.getPFI(_local12.x, _local12.y)] = 1; } _local13++; } var _local11 = new Array(); var _local15 = 0; _local11[_local15] = _local9; var _local7 = 1; var _local8; var _local6; var _local2; var _local3; var _local16; var _local5 = new Array(); var _local4 = new Array(); for (_local16 in map.table) { _local4[_local16] = map.table[_local16]; } while (_local15 != _local7) { _local8 = _local11[_local15]; _local3 = _local8 - 1; if (!_local4[_local3]) { _local4[_local3] = _local8; _local11[_local7] = _local3; if (_local3 == _local14) { _local5[0] = _local3; _local6 = 1; _local2 = _local3; while (_local4[_local2] != _local9) { _local2 = _local4[_local2]; _local5[_local6] = _local2; _local6++; } _local5.reverse(); _local13 = 0; while (_local13 < map.NMELIST.length) { var _local12 = map.NMELIST[_local13].mc; if (_local12 != mc) { map.table[map.getPFI(_local12.x, _local12.y)] = 0; } _local13++; } return(_local5); } _local7++; } _local3 = _local8 + 1; if (!_local4[_local3]) { _local4[_local3] = _local8; _local11[_local7] = _local3; if (_local3 == _local14) { _local5[0] = _local3; _local6 = 1; _local2 = _local3; while (_local4[_local2] != _local9) { _local2 = _local4[_local2]; _local5[_local6] = _local2; _local6++; } _local5.reverse(); _local13 = 0; while (_local13 < map.NMELIST.length) { var _local12 = map.NMELIST[_local13].mc; if (_local12 != mc) { map.table[map.getPFI(_local12.x, _local12.y)] = 0; } _local13++; } return(_local5); } _local7++; } _local3 = _local8 + 100; if (!_local4[_local3]) { _local4[_local3] = _local8; _local11[_local7] = _local3; if (_local3 == _local14) { _local5[0] = _local3; _local6 = 1; _local2 = _local3; while (_local4[_local2] != _local9) { _local2 = _local4[_local2]; _local5[_local6] = _local2; _local6++; } _local5.reverse(); _local13 = 0; while (_local13 < map.NMELIST.length) { var _local12 = map.NMELIST[_local13].mc; if (_local12 != mc) { map.table[map.getPFI(_local12.x, _local12.y)] = 0; } _local13++; } return(_local5); } _local7++; } _local3 = _local8 - 100; if (!_local4[_local3]) { _local4[_local3] = _local8; _local11[_local7] = _local3; if (_local3 == _local14) { _local5[0] = _local3; _local6 = 1; _local2 = _local3; while (_local4[_local2] != _local9) { _local2 = _local4[_local2]; _local5[_local6] = _local2; _local6++; } _local5.reverse(); _local13 = 0; while (_local13 < map.NMELIST.length) { var _local12 = map.NMELIST[_local13].mc; if (_local12 != mc) { map.table[map.getPFI(_local12.x, _local12.y)] = 0; } _local13++; } return(_local5); } _local7++; } _local15++; } _local13 = 0; while (_local13 < map.NMELIST.length) { var _local12 = map.NMELIST[_local13].mc; if (_local12 != mc) { map.table[map.getPFI(_local12.x, _local12.y)] = 0; } _local13++; } if (noRecurse == undefined) { var _local10; _local13 = 0; while (_local13 < map.OBJECTS.length) { _local10 = map.OBJECTS[_local13]; if (_local10.pushable) { map.table[map.getPFI(_local10.x, _local10.y)] = 0; } _local13++; } var _local17 = pathfinder(sx, sy, x, y, true); _local13 = 0; while (_local13 < map.OBJECTS.length) { _local10 = map.OBJECTS[_local13]; if (_local10.pushable) { map.table[map.getPFI(_local10.x, _local10.y)] = 1; } _local13++; } } return(_local17); } function pathfindTo(endX, endY, fast, home, exclam, look) { var _local8 = Math.round(tx); var _local7 = Math.round(ty); var _local14 = map.getPFI(_local8, _local7); var _local9 = map.getPFI(endX, endY); var _local10 = false; if (map.table[_local9] == 1) { map.table[_local9] = 0; _local10 = true; } var _local5 = pathfinder(_local8, _local7, endX, endY); if (_local10) { map.table[_local9] = 1; } if (!_local5) { return(false); } if (_local5.length >= MAXPATH) { if (!home) { return(false); } } explodeDelay = 20; clearPrimaryQueue(); if (!lured) { previousX = _local8; previousY = _local7; previousDir = dir; previousAngle = dir * 90; } lured = true; px = endX; py = endY; if (fast) { primaryCommand(9, 0); } else { primaryCommand(8, 0); } if (exclam) { primaryCommand(6, 0); } if (look) { primaryCommand(5, 0); primaryCommand(2, (((Math.atan2(_local7 - endY, _local8 - endX) / Math.PI) * 180) + 270) % 360); primaryCommand(1, 10); } var _local2; var _local3 = map.getPFI(_local8, _local7); var _local6 = _local5.length; var _local4 = 0; while (_local4 < _local6) { _local2 = _local5[_local4]; if (_local2 == (_local3 - 100)) { primaryCommand(0, 0); } else if (_local2 == (_local3 + 100)) { primaryCommand(0, 2); } else if (_local2 == (_local3 - 1)) { primaryCommand(0, 3); } else if (_local2 == (_local3 + 1)) { primaryCommand(0, 1); } _local3 = _local2; _local4++; } if (home) { primaryCommand(2, previousAngle); primaryCommand(4, previousDir); primaryCommand(11, 0); } else { primaryCommand(8, 0); primaryCommand(1, 3); primaryCommand(5, 0); primaryCommand(7, 0); primaryCommand(3, 5); primaryCommand(1, 10); primaryCommand(10); } return(true); } function footstep(index) { map.soundController.playSoundPan(footsteps[map.FOOTSTEPINFO[Math.floor(mc.y)][Math.floor(mc.x)]][index - 1], mc._x, false); } var queue = 0; var blockedCounter = 0; var waitTimer = 0; var PIOE = 565.486677646163; var lookAroundCounter = 0; var VISIONWIDTH = 60; var ROTATESPEED = 15; var PRECISION = 11; var MAXDIST = 5; var MAXPATH = 15; var MAXHEAR = 5; var deathCounter = 0; var explodeDelay = 0; var lured = false; var alertTimer = 0; var maxAlert = 15; }
Symbol 1189 MovieClip [__Packages.FPSController] Frame 0
class FPSController { var MAP; function FPSController (map) { MAP = map; } function run() { var _local5 = getTimer(); recentNumFrames++; if (recentNumFrames == 10) { var _local6 = (_local5 - recentStartTime) / 1000; var _local4 = Math.round(recentNumFrames / _local6); _root.f.fps1.gotoAndStop((_local4 % 10) + 1); _root.f.fps2.gotoAndStop(Math.floor(_local4 / 10) + 1); recentStartTime = _local5; recentNumFrames = 0; if (_global.autoSGM) { if (_local4 < 10) { if (lastFPS < 10) { if (lastlastFPS < 10) { if (_root.Game.SGM == false) { _root.Game.switchTiles(); inform(); } } } } } lastlastlastFPS = lastlastFPS; lastlastFPS = lastFPS; lastFPS = _local4; } } function inform() { MAP.paused = true; MAP.PLAYER.mc.paused = true; _root.attachMovie("popup", "popup", _root.getNextHighestDepth(), {lifetime:100, scriptCaller:undefined}); _root.popup.text = "Low framerate detected. Switching to simple graphics"; _root.onEnterFrame = function () { _root.Game.fpsControl.run(); }; if (MAP.PLAYER.mc.stoppable) { MAP.PLAYER.mc.stop(); } for (var _local4 in MAP.NMELIST) { var _local4 = MAP.NMELIST[_local4].mc; if (_local4.stoppable) { _local4.stop(); } } _root.menuButton._visible = false; var _local3 = new flash.filters.BlurFilter(); _local3.quality = 3; _local3.blurX = random(5) + 5; _local3.blurY = random(5) + 5; _root.bg.filters = [_local3]; _quality = "BEST"; } var recentNumFrames = 0; var recentStartTime = getTimer(); var lastFPS = 20; var lastlastFPS = 20; var lastlastlastFPS = 20; }
Symbol 1190 MovieClip [__Packages.MiniMapController] Frame 0
class MiniMapController { var C4count, map, depth, mc, waypoint; function MiniMapController (themap) { C4count = 0; map = themap; depth = 0; mc = _root.miniMap; mc.playerBlip.swapDepths(10000); mc.playerBlip.cacheAsBitmap = true; var _local4 = 0; while (_local4 < map.HITINFO.length) { var _local3 = 0; while (_local3 < map.HITINFO[_local4].length) { if (((map.HITINFO[_local4][_local3] == true) && (map.MAPINFO[_local4][_local3] != 22)) && (map.MAPINFO[_local4][_local3] != undefined)) { mc.walls.attachMovie("miniMapWall", (("wall" + _local3) + "x") + _local4, (1000 + (_local4 * 500)) + _local3, {_x:_local3 * 5, _y:_local4 * 5, cacheAsBitmap:true}); } _local3++; } _local4++; } mc.walls.cacheAsBitmap = true; } function addEnemy(nmeMC) { nmeList.push(mc.nme.attachMovie("nmeBlip", "nmeBlip" + depth, depth + 50000, {ref:nmeMC})); nmeList[nmeList.length - 1].blip.cacheAsBitmap = true; depth++; } function addExitBlip(x, y) { mc.walls.attachMovie("exitBlip", "exitBlip", 49999, {_x:x * 5, _y:y * 5, cacheAsBitmap:true}); waypoint = [x * 5, y * 5]; } function addC4blip(x, y) { mc.walls.attachMovie("C4Blip", (("C4Blip" + x) + "_") + y, 49998 - C4count, {_x:x * 5, _y:y * 5, cacheAsBitmap:true}); C4count++; if (C4count == 100) { C4count = 0; } } function removeC4blip(x, y) { mc.walls[(("C4Blip" + x) + "_") + y].removeMovieClip(); } function removeEnemy(nmeMC) { var _local2 = 0; while (_local2 < nmeList.length) { if (nmeList[_local2].ref == nmeMC) { nmeList[_local2].removeMovieClip(); nmeList.splice(_local2, 1); break; } _local2++; } } function killEnemy(nmeMC) { var _local2; var _local4 = 0; for (_local2 in nmeList) { if (nmeList[_local2].ref == nmeMC) { nmeList[_local2].gotoAndStop(2); break; } } } function run() { var _local4; var _local2; for (_local4 in nmeList) { _local2 = nmeList[_local4]; var _local3 = _local2.ref.ref; var _local5 = map.PLAYER.mc; _local2._x = ((_local2.ref.x - map.mapx) + 7) * 5; _local2._y = ((_local2.ref.y - map.mapy) + 7) * 5; _local2._rotation = _local3.angle; if (_local3.alertTimer > 0) { _local2.gotoAndStop(3); } else { _local2.gotoAndStop(1); } } mc.walls._x = (7 - map.mapx) * 5; mc.walls._y = (7 - map.mapy) * 5; if (waypoint != undefined) { mc.draw.clear(); mc.draw.lineStyle(1, 16711680, 100); mc.draw.moveTo(50, 50); mc.draw.lineTo(waypoint[0] + mc.walls._x, waypoint[1] + mc.walls._y); } } var nmeList = new Array(); }
Symbol 1191 MovieClip [__Packages.SoundController] Frame 0
class SoundController { var map, SOUNDS; function SoundController (theMap) { map = theMap; SOUNDS = new Object(); _root.createEmptyMovieClip("SFX", _root.getNextHighestDepth()); var _local6 = new Array(["explode", 60], ["footstep1", 100], ["footstep2", 100], ["groan", 100], ["necksnap", 100], ["fall", 100], ["c4click", 100], ["walltap", 100], ["bgMusic1", 90], ["bgMusic2", 90], ["bgMusic3", 90], ["switch", 100], ["switch", 100], ["metalFootstep1", 100], ["metalFootstep2", 100], ["grassFootstep1", 100], ["grassFootstep2", 100], ["error", 100], ["gas", 100]); var _local5 = 0; while (_local5 < map.particleSounds.length) { var _local3 = 0; while (_local3 < map.particleSounds[_local5].length) { var _local4 = map.particleSounds[_local5][_local3]; SOUNDS[_local4] = new Sound(_root.SFX.createEmptyMovieClip(_local4, _root.SFX.getNextHighestDepth())); SOUNDS[_local4].setVolume(100); SOUNDS[_local4].attachSound(_local4); _local3++; } _local5++; } _local5 = 0; while (_local5 < _local6.length) { var _local4 = _local6[_local5][0]; SOUNDS[_local4] = new Sound(_root.SFX.createEmptyMovieClip(_local4, _root.SFX.getNextHighestDepth())); SOUNDS[_local4].setVolume(_local6[_local5][1]); SOUNDS[_local4].attachSound(_local4); _local5++; } } function playSoundPan(soundName, x, stop) { var _local2 = SOUNDS[soundName]; if (stop) { _local2.stop(); } if (x < 0) { x = 0; } else if (x > 640) { x = 640; } _local2.setPan(Math.round((x - 320) / 3.2)); _local2.start(); } function playSound(soundName, stop) { var _local2 = SOUNDS[soundName]; if (stop) { _local2.stop(); } _local2.setPan(0); _local2.start(); } function playMusic(musicName) { SOUNDS.bgMusic1.stop(); SOUNDS.bgMusic2.stop(); SOUNDS.bgMusic3.stop(); SOUNDS[musicName].start(0, 32768); } }
Symbol 1192 MovieClip [__Packages.ParticleController] Frame 0
class ParticleController { var map, soundController, PARTICLES; function ParticleController (theMap) { map = theMap; soundController = map.soundController; PARTICLES = new Array(); } function run() { var _local2; for (_local2 in PARTICLES) { _local2 = PARTICLES[_local2]; if (hitTest(_local2.x + _local2.vx, _local2.y, _local2.z)) { _local2.vx = _local2.vx * -0.5; if (random(2) == 0) { _local2.vrot = _local2.vrot * -0.9; } if (Math.abs(_local2.vx) > 0.5) { bounceNoise(_local2.sound, _local2._x); } } else { _local2.x = _local2.x + _local2.vx; } if (hitTest(_local2.x, _local2.y + _local2.vy, _local2.z)) { _local2.vy = _local2.vy * -0.5; _local2.y = _local2.y + _local2.vy; if (random(2) == 0) { _local2.vrot = _local2.vrot * -0.9; } if (Math.abs(_local2.vy) > 0.5) { bounceNoise(_local2.sound, _local2._x); } } else { _local2.y = _local2.y + _local2.vy; } _local2.vz = _local2.vz - 0.446; _local2.z = _local2.z + _local2.vz; var _local3 = map.HEIGHTINFO[Math.floor(_local2.y + 0.5)][Math.floor(_local2.x + 0.5)]; if (_local2.z < _local3) { _local2.vz = _local2.vz * -0.8; _local2.vx = _local2.vx * 0.5; _local2.vy = _local2.vy * 0.5; if (random(2) == 0) { _local2.vrot = _local2.vrot * -0.9; } _local2.z = _local3 + 0.01; if (_local2.vz > 0.5) { bounceNoise(_local2.sound, _local2._x); } } if ((((_local2.vx > -0.001) && (_local2.vx < 0.001)) && (_local2.vy > -0.001)) && (_local2.vy < 0.001)) { removeParticle(_local2); } if (_local2.z > (_local3 + 0.01)) { _local2._rotation = _local2._rotation + _local2.vrot; } _local2.shad.x = _local2.x; _local2.shad.y = _local2.y; _local2.shad.z = _local3; _local2.lifetime++; if (_local2.lifetime > 50) { removeParticle(_local2); } } } function bounceNoise(type, x) { var _local2 = map.particleSounds[type][random(map.particleSounds[type].length)]; soundController.playSoundPan(_local2, x, true); } function hitTest(tx, ty, tz) { if (map.HEIGHTINFO[Math.floor(ty + 0.5)][Math.floor(tx + 0.5)] < tz) { return(false); } return(true); } function addParticle(x, y, z, vx, vy, vz, pic, vrot, soundIndex) { if (_global.particles) { particleCycler(); var _local4; _root.bg["shadow" + particleCount].removeMovieClip(); var _local5 = _root.bg.attachMovie("particleShadow", "shadow" + particleCount, _root.bg.getNextHighestDepth(), {x:x, y:y, z:map.HEIGHTINFO[Math.floor(y)][Math.floor(x)], depthbonus:-8}); map.addScrollable(_local5); _root.bg["particle" + particleCount].removeMovieClip(); _local4 = _root.bg.attachMovie(pic, "particle" + particleCount, _root.bg.getNextHighestDepth(), {x:x, y:y, z:z, vx:vx, vy:vy, vz:vz, shad:_local5, depthbonus:-7, lifetime:0, vrot:vrot, sound:soundIndex}); _local5._width = _local4._width; _local5.cacheAsBitmap = true; if (vrot == 0) { _local4.cacheAsBitmap = true; } PARTICLES.push(_local4); map.addScrollable(_local4); } } function removeParticle(mc) { var _local2 = 0; while (_local2 < PARTICLES.length) { if (PARTICLES[_local2] == mc) { map.removeScrollable(mc); map.removeScrollable(mc.shad); PARTICLES.splice(_local2, 1); mc.shad.removeMovieClip(); mc.removeMovieClip(); break; } _local2++; } } function particleCycler() { particleCount++; if (particleCount > 1000) { particleCount = 0; } return(particleCount); } function free() { PARTICLES.splice(0, PARTICLES.length); } var particleCount = 0; }
Symbol 1144 MovieClip Frame 2
stop();
Symbol 1144 MovieClip Frame 9
if (_global.rootFrame != undefined) { _global.menuFunc(); delete _global.menuFunc; var f = _global.rootFrame; delete _global.rootFrame; _root.gotoAndStop(f); } else { _global.menuFunc(); delete _global.menuFunc; _root.menu.gotoAndStop(_global.menuFrame); }
Instance of Symbol 821 MovieClip in Symbol 1144 MovieClip Frame 9
/* no clip actions */
Symbol 1154 Button
on (release) { playButtonFunc(); } on (rollOver) { KBF.setMouseFocus("playButton"); }
Symbol 1169 Button
on (release) { playButtonFunc(); } on (rollOver) { KBF.setMouseFocus("playButton"); }
Symbol 1175 MovieClip Frame 1
function transfer(frame, func) { _global.menuFrame = frame; _global.menuFunc = func; _root.wiper.gotoAndPlay("hide"); } function rootTransfer(frame, func) { _global.rootFrame = frame; _global.menuFrame = "root"; _global.menuFunc = func; _root.wiper.gotoAndPlay("hide"); } function playButtonFunc() { if (_root.SOvarExists("PlayedBefore")) { if (_root.SOgetVar("Level") == 0) { transfer("main", function () { _global.currentLevel = 0; _root.gotoAndStop("game"); }); } else { transfer("mission", function () { var _local5 = _root.SOgetVar("Level"); var _local6 = 0; if (_local5 > 9) { _local6 = _local5 - 9; } maxLevels = _local5; levelIndex = _local6; var _local3 = _local6; while (_local3 < _local5) { var _local4 = attachMovie("levelBar", "level" + (_local3 - _local6), _local3, {missionName:"Mission " + (_local3 + 1), _y:(_local3 - _local6) * 25, levelInfo:_global.levels, levelIndex:_local3}); if (_local3 < _local5) { _local4.gotoAndStop(2); } if (_local3 == _local5) { _local4.gotoAndStop(2); } _local3++; } }); } } else { _root.SOsetVar("PlayedBefore", true); _root.SOsetVar("Level", 0); transfer("basicTrain"); } } function optionsButtonFunc() { transfer("options"); } function trainingButtonFunc() { transfer("training"); } if (_global.menuFrame != undefined) { gotoAndStop(_global.menuFrame); delete _global.menuFrame; } else { stop(); }
Instance of Symbol 850 MovieClip "KBF" in Symbol 1175 MovieClip Frame 1
onClipEvent (load) { focusList = new Array(["playButton", 2, "", 1, ""], ["optionsButton", 0, "", 2, ""], ["trainingButton", 1, "", 0, ""]); currentFocus = _global.mainFocus; currentMC = _parent[focusList[currentFocus][0]]; changeFocus = function (dir) { var _local3 = focusList[currentFocus][dir]; if (_local3 != "") { currentMC._alpha = 100; var _local2 = new Sound(currentMC); _local2.attachSound("UIbuttonHover"); _local2.start(); currentFocus = _local3; currentMC = _parent[focusList[currentFocus][0]]; } }; setMouseFocus = function (clipName) { currentMC._alpha = 100; currentMC.gotoAndStop(1); currentMC = _parent[clipName]; var _local2 = 0; while (_local2 < focusList.length) { if (focusList[_local2][0] == clipName) { currentFocus = _local2; break; } _local2++; } }; timer = 0; } onClipEvent (enterFrame) { currentMC._alpha = 60 + (Math.sin(timer / 2) * 20); timer++; } on (keyPress "<Up>") { changeFocus(1); } on (keyPress "<Right>") { changeFocus(2); } on (keyPress "<Down>") { changeFocus(3); } on (keyPress "<Left>") { changeFocus(4); } on (keyPress "<Space>") { var s = new Sound(currentMC); s.attachSound("UIbuttonPress"); s.start(); _global.mainFocus = currentFocus; _parent[currentMC._name + "Func"](); }
Symbol 1175 MovieClip Frame 2
function refreshOptions() { if (_global.FPS) { FPSindic._x = FPSON._x; FPSindic._y = FPSON._y; } else { FPSindic._x = FPSOFF._x; FPSindic._y = FPSOFF._y; } if (_global.SGM) { SGMindic._x = SGMON._x; SGMindic._y = SGMON._y; } else { SGMindic._x = SGMOFF._x; SGMindic._y = SGMOFF._y; } if (_global.autoSGM) { autoSGMindic._x = AUTOSGMON._x; autoSGMindic._y = AUTOSGMON._y; } else { autoSGMindic._x = AUTOSGMOFF._x; autoSGMindic._y = AUTOSGMOFF._y; } if (_global.music) { musicindic._x = musicON._x; musicindic._y = musicON._y; } else { musicindic._x = musicOFF._x; musicindic._y = musicOFF._y; } if (_global.SFX) { SFXindic._x = SFXON._x; SFXindic._y = SFXON._y; } else { SFXindic._x = SFXOFF._x; SFXindic._y = SFXOFF._y; } if (_global.particles) { PARTindic._x = PARTON._x; PARTindic._y = PARTON._y; } else { PARTindic._x = PARTOFF._x; PARTindic._y = PARTOFF._y; } } function backButtonFunc() { transfer("main"); } function SFXONFunc() { _global.SFX = true; var _local2 = new Sound(); _local2.setVolume(100); refreshOptions(); } function SFXOFFFunc() { _global.SFX = false; var _local2 = new Sound(); _local2.setVolume(0); refreshOptions(); } function PARTONFunc() { _global.particles = true; refreshOptions(); } function PARTOFFFunc() { _global.particles = false; refreshOptions(); } function AUTOSGMONFunc() { _global.autoSGM = true; refreshOptions(); } function AUTOSGMOFFFunc() { _global.autoSGM = false; refreshOptions(); } function SGMONFunc() { _global.SGM = true; refreshOptions(); } function SGMOFFFunc() { _global.SGM = false; refreshOptions(); } function FPSONFunc() { _global.FPS = true; refreshOptions(); } function FPSOFFFunc() { _global.FPS = false; refreshOptions(); } refreshOptions();
Instance of Symbol 850 MovieClip "KBF" in Symbol 1175 MovieClip Frame 2
onClipEvent (load) { focusList = new Array(["backButton", 1, 1, "", ""], ["SFXON", 3, 2, 0, ""], ["SFXOFF", 4, "", 0, 1], ["PARTON", 5, 4, 1, ""], ["PARTOFF", 6, "", 2, 3], ["AUTOSGMON", 7, 6, 3, ""], ["AUTOSGMOFF", 8, "", 4, 5], ["SGMON", 9, 8, 5, ""], ["SGMOFF", 10, "", 6, 7], ["FPSON", "", 10, 7, ""], ["FPSOFF", "", "", 8, 9]); currentFocus = 0; currentMC = _parent[focusList[currentFocus][0]]; changeFocus = function (dir) { var _local3 = focusList[currentFocus][dir]; if (_local3 != "") { currentMC._alpha = 100; var _local2 = new Sound(currentMC); _local2.attachSound("UIbuttonHover"); _local2.start(); currentFocus = _local3; currentMC = _parent[focusList[currentFocus][0]]; } }; setMouseFocus = function (clipName) { currentMC._alpha = 100; currentMC.gotoAndStop(1); currentMC = _parent[clipName]; var _local2 = 0; while (_local2 < focusList.length) { if (focusList[_local2][0] == clipName) { currentFocus = _local2; break; } _local2++; } }; timer = 0; } onClipEvent (enterFrame) { currentMC._alpha = 60 + (Math.sin(timer / 2) * 20); timer++; } on (keyPress "<Up>") { changeFocus(1); } on (keyPress "<Right>") { changeFocus(2); } on (keyPress "<Down>") { changeFocus(3); } on (keyPress "<Left>") { changeFocus(4); } on (keyPress "<Space>") { var s = new Sound(currentMC); s.attachSound("UIbuttonPress"); s.start(); _parent[currentMC._name + "Func"](); }
Symbol 1175 MovieClip Frame 3
function nextButtonFunc() { if (instructions._currentframe < instructions._totalframes) { instructions.nextFrame(); prevButton.enabled = true; prevButton._alpha = 100; if (instructions._currentframe == instructions._totalframes) { nextButton._alpha = 40; nextButton.enabled = false; } } } function prevButtonFunc() { if (instructions._currentframe > 1) { instructions.prevFrame(); nextButton.enabled = true; nextButton._alpha = 100; if (instructions._currentframe == 1) { prevButton._alpha = 40; prevButton.enabled = false; } } } function backButtonFunc() { transfer("main"); } instructions.gotoAndStop(1); prevButton.enabled = false; prevButton._alpha = 40; nextButton.enabled = true; nextButton._alpha = 100;
Instance of Symbol 850 MovieClip "KBF" in Symbol 1175 MovieClip Frame 3
onClipEvent (load) { focusList = new Array(["backButton", 1, 1, "", ""], ["prevButton", 2, 2, 0, 0], ["nextButton", "", "", 0, 1]); currentFocus = 0; currentMC = _parent[focusList[currentFocus][0]]; changeFocus = function (dir) { var _local3 = focusList[currentFocus][dir]; if (_local3 != "") { currentMC._alpha = 100; var _local2 = new Sound(currentMC); _local2.attachSound("UIbuttonHover"); _local2.start(); currentFocus = _local3; currentMC = _parent[focusList[currentFocus][0]]; } }; setMouseFocus = function (clipName) { currentMC._alpha = 100; currentMC.gotoAndStop(1); currentMC = _parent[clipName]; var _local2 = 0; while (_local2 < focusList.length) { if (focusList[_local2][0] == clipName) { currentFocus = _local2; break; } _local2++; } }; timer = 0; } onClipEvent (enterFrame) { currentMC._alpha = 60 + (Math.sin(timer / 2) * 20); timer++; } on (keyPress "<Up>") { changeFocus(1); } on (keyPress "<Right>") { changeFocus(2); } on (keyPress "<Down>") { changeFocus(3); } on (keyPress "<Left>") { changeFocus(4); } on (keyPress "<Space>") { var s = new Sound(currentMC); s.attachSound("UIbuttonPress"); s.start(); _parent[currentMC._name + "Func"](); }
Symbol 1175 MovieClip Frame 4
function playButtonFunc() { transfer("main", function () { _global.level = _global.levels[0]; _global.currentLevel = 0; _root.gotoAndStop("game"); }); } function trainingButtonFunc() { transfer("training"); }
Instance of Symbol 939 MovieClip in Symbol 1175 MovieClip Frame 4
onClipEvent (load) { label = "Z"; }
Instance of Symbol 939 MovieClip in Symbol 1175 MovieClip Frame 4
onClipEvent (load) { label = "X"; }
Instance of Symbol 939 MovieClip in Symbol 1175 MovieClip Frame 4
onClipEvent (load) { label = "M"; }
Instance of Symbol 939 MovieClip in Symbol 1175 MovieClip Frame 4
onClipEvent (load) { label = "R"; }
Instance of Symbol 850 MovieClip "KBF" in Symbol 1175 MovieClip Frame 4
onClipEvent (load) { focusList = new Array(["playButton", "", "", "", 1]); currentFocus = 0; currentMC = _parent[focusList[currentFocus][0]]; changeFocus = function (dir) { var _local3 = focusList[currentFocus][dir]; if (_local3 != "") { currentMC._alpha = 100; var _local2 = new Sound(currentMC); _local2.attachSound("UIbuttonHover"); _local2.start(); currentFocus = _local3; currentMC = _parent[focusList[currentFocus][0]]; } }; setMouseFocus = function (clipName) { currentMC._alpha = 100; currentMC.gotoAndStop(1); currentMC = _parent[clipName]; var _local2 = 0; while (_local2 < focusList.length) { if (focusList[_local2][0] == clipName) { currentFocus = _local2; break; } _local2++; } }; timer = 0; } onClipEvent (enterFrame) { currentMC._alpha = 60 + (Math.sin(timer / 2) * 20); timer++; } on (keyPress "<Up>") { changeFocus(1); } on (keyPress "<Right>") { changeFocus(2); } on (keyPress "<Down>") { changeFocus(3); } on (keyPress "<Left>") { changeFocus(4); } on (keyPress "<Space>") { var s = new Sound(currentMC); s.attachSound("UIbuttonPress"); s.start(); _parent[currentMC._name + "Func"](); }
Symbol 1175 MovieClip Frame 5
function update() { var h = 10; if (maxLevels < 10) { h = maxLevels + 1; } var i = 0; while (i < h) { eval ("level" + i).removeMovieClip(); var obj = attachMovie("levelBar", "level" + i, i, {missionName:"Mission " + ((i + 1) + levelIndex), _y:i * 25, levelInfo:_global.levels, levelIndex:i + levelIndex}); obj.onRelease = function () { levelFunc(this.levelIndex); }; obj.onRollOver = function () { KBF.setMouseFocus(this._name); }; if ((i + levelIndex) < maxLevels) { obj.gotoAndStop(2); } if ((i + levelIndex) == maxLevels) { obj.gotoAndStop(2); } i++; } } function levelFunc(level) { Mouse.removeListener(_global.mList); _global.level = _global.levels[level]; _global.currentLevel = level; rootTransfer("game", function () { }); } function backButtonFunc() { transfer("main", function () { var i = 0; while (i <= _root.SOgetVar("Level")) { eval ("level" + i).removeMovieClip(); i++; } }); Mouse.removeListener(_global.mList); } function upScrollFunc() { if (levelIndex > 0) { levelIndex--; update(); } } function downScrollFunc() { if (levelIndex < (maxLevels - 9)) { levelIndex++; update(); } } update(); upScroll.func.onRelease = function () { upScrollFunc(); }; upScroll.func.onRollOver = function () { KBF.setMouseFocus("upScroll"); }; downScroll.func.onRelease = function () { downScrollFunc(); }; downScroll.func.onRollOver = function () { KBF.setMouseFocus("downScroll"); }; _global.mList = new Object(); _global.mList.onMouseWheel = function (delta) { if (delta < 0) { if (levelIndex < (maxLevels - 9)) { levelIndex++; update(); } } else if (levelIndex > 0) { levelIndex--; update(); } }; Mouse.addListener(_global.mList);
Instance of Symbol 850 MovieClip "KBF" in Symbol 1175 MovieClip Frame 5
onClipEvent (load) { var i = 0; focusList = new Array(["upScroll", "", "", i + 1, ""]); i++; var j = 0; while (j < 10) { if (_parent["level" + j] != undefined) { focusList.push(["level" + j, i - 1, "", i + 1, ""]); i++; if (_parent["level" + (j + 1)] == undefined) { currentFocus = i - 1; currentMC = _parent["level" + j]; } } j++; } focusList.push(["downScroll", i - 1, "", i + 1, ""]); i++; focusList.push(["backButton", i - 1, "", "", ""]); changeFocus = function (dir) { var _local3 = focusList[currentFocus][dir]; if (_local3 != "") { currentMC._alpha = 100; var _local2 = new Sound(currentMC); _local2.attachSound("UIbuttonHover"); _local2.start(); currentFocus = _local3; currentMC = _parent[focusList[currentFocus][0]]; } }; setMouseFocus = function (clipName) { currentMC._alpha = 100; currentMC = _parent[clipName]; var _local2 = 0; while (_local2 < focusList.length) { if (focusList[_local2][0] == clipName) { currentFocus = _local2; break; } _local2++; } }; timer = 0; } onClipEvent (enterFrame) { currentMC._alpha = 60 + (Math.sin(timer / 2) * 20); timer++; } on (keyPress "<Up>") { changeFocus(1); } on (keyPress "<Right>") { changeFocus(2); } on (keyPress "<Down>") { changeFocus(3); } on (keyPress "<Left>") { changeFocus(4); } on (keyPress "<Space>") { var s = new Sound(currentMC); s.attachSound("UIbuttonPress"); s.start(); if (currentMC._name.substring(0, 5) == "level") { _parent.levelFunc(currentMC.levelIndex); } else { _parent[currentMC._name + "Func"](); } }
Symbol 1176 Button
on (release) { getURL ("http://www.freeworldgroup.com/", "_blank"); }
Symbol 1181 Button
on (release) { _root.Game.openMenu(); }

Library Items

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Symbol 1107 GraphicUses:1106Used by:1114
Symbol 1108 BitmapUsed by:1109
Symbol 1109 GraphicUses:1108Used by:1114
Symbol 1110 BitmapUsed by:1111
Symbol 1111 GraphicUses:1110Used by:1114
Symbol 1112 BitmapUsed by:1113
Symbol 1113 GraphicUses:1112Used by:1114
Symbol 1114 MovieClip [tile2]Uses:2 1051 6 1052 10 12 1054 1056 1057 20 22 24 26 28 30 32 34 36 38 40 42 44 46 48 50 52 54 56 58 60 62 64 66 68 70 72 74 76 77 80 82 84 86 87 88 89 90 92 94 96 98 18 1058 1059 1061 1063 1065 112 113 114 1066 116 117 118 1067 1069 1071 1073 1075 1077 1079 1081 1083 1085 1087 1089 1091 1093 1095 1097 1099 1101 1103 1105 1107 1109 1111 1113 402 404 406 408Used by:Timeline
Symbol 1115 GraphicUses:162Used by:1116
Symbol 1116 MovieClip [chairObj1]Uses:1115Used by:Timeline
Symbol 1117 GraphicUses:120Used by:1118
Symbol 1118 MovieClip [deskChunk1]Uses:1117Used by:Timeline
Symbol 1119 GraphicUses:120Used by:1120
Symbol 1120 MovieClip [deskChunk2]Uses:1119Used by:Timeline
Symbol 1121 GraphicUses:120Used by:1122
Symbol 1122 MovieClip [deskChunk3]Uses:1121Used by:Timeline
Symbol 1123 GraphicUses:120Used by:1124
Symbol 1124 MovieClip [deskChunk4]Uses:1123Used by:Timeline
Symbol 1125 GraphicUses:120Used by:1126
Symbol 1126 MovieClip [deskChunk5]Uses:1125Used by:Timeline
Symbol 1127 ButtonUsed by:1137
Symbol 1128 MovieClipUsed by:1137
Symbol 1129 GraphicUsed by:1137
Symbol 1130 EditableTextUses:153Used by:1137
Symbol 1131 GraphicUsed by:1137
Symbol 1132 EditableTextUses:153Used by:1137
Symbol 1133 GraphicUsed by:1137
Symbol 1134 EditableTextUses:153Used by:1137
Symbol 1135 GraphicUsed by:1137
Symbol 1136 EditableTextUses:153Used by:1137
Symbol 1137 MovieClip [popup]Uses:1127 1128 1129 1130 1131 1132 1133 1134 1135 1136Used by:Timeline
Symbol 1138 BitmapUsed by:1139 1141
Symbol 1139 GraphicUses:1138Used by:1140
Symbol 1140 MovieClip [popcan]Uses:1139Used by:Timeline
Symbol 1141 GraphicUses:1138Used by:1142
Symbol 1142 MovieClip [popcan2]Uses:1141Used by:Timeline
Symbol 1143 MovieClip [fpsContainer]Uses:755Used by:Timeline
Symbol 1185 MovieClip [__Packages.MapController]
Symbol 1186 MovieClip [__Packages.PlayerController]
Symbol 1187 MovieClip [__Packages.ScriptController]
Symbol 1188 MovieClip [__Packages.EnemyController]
Symbol 1189 MovieClip [__Packages.FPSController]
Symbol 1190 MovieClip [__Packages.MiniMapController]
Symbol 1191 MovieClip [__Packages.SoundController]
Symbol 1192 MovieClip [__Packages.ParticleController]
Symbol 1144 MovieClipUses:820 821Used by:Timeline
Symbol 1145 BitmapUsed by:1147
Symbol 1146 BitmapUsed by:1147
Symbol 1147 GraphicUses:1145 1146Used by:1148
Symbol 1148 MovieClipUses:1147Used by:Timeline
Symbol 1149 BitmapUsed by:1150 1159 1171
Symbol 1150 GraphicUses:1149Used by:1175
Symbol 1151 BitmapUsed by:1152 1153
Symbol 1152 GraphicUses:1151Used by:1154 1169
Symbol 1153 GraphicUses:1151Used by:1154 1169
Symbol 1154 ButtonUses:1152 1153 831 832Used by:1175
Symbol 1155 BitmapUsed by:1156
Symbol 1156 GraphicUses:1155Used by:1157
Symbol 1157 MovieClipUses:1156Used by:1175
Symbol 1158 GraphicUses:871Used by:1175
Symbol 1159 GraphicUses:1149Used by:1175
Symbol 1160 TextUses:153Used by:1175
Symbol 1161 TextUses:153Used by:1175
Symbol 1162 TextUses:153Used by:1175
Symbol 1163 TextUses:153Used by:1175
Symbol 1164 TextUses:153Used by:1175
Symbol 1165 TextUses:153Used by:1175
Symbol 1166 TextUses:153Used by:1175
Symbol 1167 TextUses:153Used by:1175
Symbol 1168 TextUses:153Used by:1175
Symbol 1169 ButtonUses:1152 1153 831 832Used by:1175
Symbol 1170 BitmapUsed by:1171
Symbol 1171 GraphicUses:1170 851 1149Used by:1175
Symbol 1172 GraphicUsed by:1173
Symbol 1173 ButtonUses:1172Used by:1174
Symbol 1174 MovieClipUses:1173Used by:1175
Symbol 1175 MovieClipUses:1150 700 1154 833 1157 842 850 694 697 854 855 876 877 878 879 865 867 868 880 881 1158 873 882 883 884 885 886 954 958 950 1159 894 896 898 900 925 939 1160 1161 1162 1163 1164 1165 1166 1167 1168 1169 1171 1174 161Used by:Timeline
Symbol 1176 ButtonUses:191Used by:Timeline
Symbol 1177 GraphicUsed by:Timeline
Symbol 1178 GraphicUsed by:1179
Symbol 1179 MovieClipUses:909 1178 566 433Used by:Timeline
Symbol 1180 GraphicUses:871Used by:1181
Symbol 1181 ButtonUses:1180 831 832Used by:Timeline
Symbol 1182 EditableTextUses:153 923Used by:Timeline
Symbol 1183 TextUses:153Used by:Timeline
Symbol 1184 EditableTextUses:153Used by:Timeline

Instance Names

"loader"Frame 1Symbol 186 MovieClip
"loaderFader"Frame 1Symbol 187 MovieClip
"logo"Frame 1Symbol 197 MovieClip
"wiper"Frame 5Symbol 1144 MovieClip
"menu"Frame 5Symbol 1175 MovieClip
"bg"Frame 11Symbol 433 MovieClip [bg]
"miniMap"Frame 11Symbol 1179 MovieClip
"c2"Frame 11Symbol 755 MovieClip
"c1"Frame 11Symbol 755 MovieClip
"menuButton"Frame 11Symbol 1181 Button
"f"Frame 11Symbol 1143 MovieClip [fpsContainer]
"trigIndic"Symbol 345 MovieClip [guy] Frame 1Symbol 206 MovieClip
"i"Symbol 432 MovieClip [tile] Frame 1Symbol 410 MovieClip
"i"Symbol 432 MovieClip [tile] Frame 2Symbol 411 MovieClip
"i"Symbol 432 MovieClip [tile] Frame 3Symbol 412 MovieClip
"i"Symbol 432 MovieClip [tile] Frame 4Symbol 415 MovieClip
"i"Symbol 432 MovieClip [tile] Frame 5Symbol 421 MovieClip
"i"Symbol 432 MovieClip [tile] Frame 6Symbol 426 MovieClip
"i"Symbol 432 MovieClip [tile] Frame 7Symbol 427 MovieClip
"i"Symbol 432 MovieClip [tile] Frame 8Symbol 428 MovieClip
"i"Symbol 432 MovieClip [tile] Frame 9Symbol 429 MovieClip
"i"Symbol 432 MovieClip [tile] Frame 10Symbol 431 MovieClip
"qmark"Symbol 560 MovieClip [enemy] Frame 1Symbol 440 MovieClip
"blip"Symbol 569 MovieClip [nmeBlip] Frame 1Symbol 566 MovieClip [playerBlip]
"m2"Symbol 756 MovieClip [Timer] Frame 1Symbol 755 MovieClip
"m1"Symbol 756 MovieClip [Timer] Frame 1Symbol 755 MovieClip
"s2"Symbol 756 MovieClip [Timer] Frame 1Symbol 755 MovieClip
"s1"Symbol 756 MovieClip [Timer] Frame 1Symbol 755 MovieClip
"bg"Symbol 911 MovieClip Frame 1Symbol 909 MovieClip
"playerBlip"Symbol 911 MovieClip Frame 1Symbol 566 MovieClip [playerBlip]
"walky"Symbol 950 MovieClip Frame 2Symbol 901 MovieClip
"trigIndic"Symbol 950 MovieClip Frame 5Symbol 206 MovieClip
"qmark"Symbol 950 MovieClip Frame 6Symbol 440 MovieClip
"walky"Symbol 950 MovieClip Frame 10Symbol 901 MovieClip
"exit"Symbol 975 MovieClip Frame 1Symbol 963 MovieClip [exitObjective]
"obj0"Symbol 975 MovieClip Frame 1Symbol 965 MovieClip [objectiveCustom]
"obj1"Symbol 975 MovieClip Frame 1Symbol 965 MovieClip [objectiveCustom]
"obj2"Symbol 975 MovieClip Frame 1Symbol 965 MovieClip [objectiveCustom]
"exit"Symbol 975 MovieClip Frame 4Symbol 963 MovieClip [exitObjective]
"wiper"Symbol 987 MovieClip [igMenu] Frame 1Symbol 822 MovieClip
"optionsButton"Symbol 987 MovieClip [igMenu] Frame 1Symbol 833 Button
"backButton"Symbol 987 MovieClip [igMenu] Frame 1Symbol 835 Button
"mainMenuButton"Symbol 987 MovieClip [igMenu] Frame 1Symbol 837 Button
"restartButton"Symbol 987 MovieClip [igMenu] Frame 1Symbol 839 Button
"trainingButton"Symbol 987 MovieClip [igMenu] Frame 1Symbol 842 Button
"objectivesButton"Symbol 987 MovieClip [igMenu] Frame 1Symbol 845 Button
"hintsButton"Symbol 987 MovieClip [igMenu] Frame 1Symbol 848 Button
"KBF"Symbol 987 MovieClip [igMenu] Frame 1Symbol 850 MovieClip
"backButton"Symbol 987 MovieClip [igMenu] Frame 2Symbol 854 Button
"SGMONa"Symbol 987 MovieClip [igMenu] Frame 2Symbol 859 Button
"SGMOFFa"Symbol 987 MovieClip [igMenu] Frame 2Symbol 862 Button
"AUTOSGMONa"Symbol 987 MovieClip [igMenu] Frame 2Symbol 863 Button
"AUTOSGMOFFa"Symbol 987 MovieClip [igMenu] Frame 2Symbol 864 Button
"SGMindic"Symbol 987 MovieClip [igMenu] Frame 2Symbol 867 MovieClip
"autoSGMindic"Symbol 987 MovieClip [igMenu] Frame 2Symbol 867 MovieClip
"SFXONa"Symbol 987 MovieClip [igMenu] Frame 2Symbol 869 Button
"SFXOFFa"Symbol 987 MovieClip [igMenu] Frame 2Symbol 870 Button
"SFXindic"Symbol 987 MovieClip [igMenu] Frame 2Symbol 867 MovieClip
"PARTONa"Symbol 987 MovieClip [igMenu] Frame 2Symbol 874 Button
"PARTOFFa"Symbol 987 MovieClip [igMenu] Frame 2Symbol 875 Button
"PARTindic"Symbol 987 MovieClip [igMenu] Frame 2Symbol 867 MovieClip
"SGMON"Symbol 987 MovieClip [igMenu] Frame 2Symbol 876 Button
"SGMOFF"Symbol 987 MovieClip [igMenu] Frame 2Symbol 877 Button
"AUTOSGMON"Symbol 987 MovieClip [igMenu] Frame 2Symbol 878 Button
"AUTOSGMOFF"Symbol 987 MovieClip [igMenu] Frame 2Symbol 879 Button
"SFXON"Symbol 987 MovieClip [igMenu] Frame 2Symbol 880 Button
"SFXOFF"Symbol 987 MovieClip [igMenu] Frame 2Symbol 881 Button
"PARTON"Symbol 987 MovieClip [igMenu] Frame 2Symbol 882 Button
"PARTOFF"Symbol 987 MovieClip [igMenu] Frame 2Symbol 883 Button
"KBF"Symbol 987 MovieClip [igMenu] Frame 2Symbol 850 MovieClip
"FPSindic"Symbol 987 MovieClip [igMenu] Frame 2Symbol 867 MovieClip
"FPSON"Symbol 987 MovieClip [igMenu] Frame 2Symbol 885 Button
"FPSOFF"Symbol 987 MovieClip [igMenu] Frame 2Symbol 886 Button
"instructions"Symbol 987 MovieClip [igMenu] Frame 3Symbol 950 MovieClip
"nextButton"Symbol 987 MovieClip [igMenu] Frame 3Symbol 954 Button
"prevButton"Symbol 987 MovieClip [igMenu] Frame 3Symbol 958 Button
"KBF"Symbol 987 MovieClip [igMenu] Frame 3Symbol 850 MovieClip
"objs"Symbol 987 MovieClip [igMenu] Frame 4Symbol 975 MovieClip
"KBF"Symbol 987 MovieClip [igMenu] Frame 4Symbol 850 MovieClip
"continueButton"Symbol 987 MovieClip [igMenu] Frame 5Symbol 983 Button
"KBF"Symbol 987 MovieClip [igMenu] Frame 5Symbol 850 MovieClip
"backButton"Symbol 987 MovieClip [igMenu] Frame 6Symbol 854 Button
"KBF"Symbol 987 MovieClip [igMenu] Frame 6Symbol 850 MovieClip
"fps2"Symbol 1143 MovieClip [fpsContainer] Frame 1Symbol 755 MovieClip
"fps1"Symbol 1143 MovieClip [fpsContainer] Frame 1Symbol 755 MovieClip
"func"Symbol 1174 MovieClip Frame 1Symbol 1173 Button
"playButton"Symbol 1175 MovieClip Frame 1Symbol 1154 Button
"optionsButton"Symbol 1175 MovieClip Frame 1Symbol 833 Button
"trainingButton"Symbol 1175 MovieClip Frame 1Symbol 842 Button
"KBF"Symbol 1175 MovieClip Frame 1Symbol 850 MovieClip
"backButton"Symbol 1175 MovieClip Frame 2Symbol 854 Button
"SGMON"Symbol 1175 MovieClip Frame 2Symbol 876 Button
"SGMOFF"Symbol 1175 MovieClip Frame 2Symbol 877 Button
"AUTOSGMON"Symbol 1175 MovieClip Frame 2Symbol 878 Button
"AUTOSGMOFF"Symbol 1175 MovieClip Frame 2Symbol 879 Button
"SGMindic"Symbol 1175 MovieClip Frame 2Symbol 867 MovieClip
"autoSGMindic"Symbol 1175 MovieClip Frame 2Symbol 867 MovieClip
"SFXON"Symbol 1175 MovieClip Frame 2Symbol 880 Button
"SFXOFF"Symbol 1175 MovieClip Frame 2Symbol 881 Button
"SFXindic"Symbol 1175 MovieClip Frame 2Symbol 867 MovieClip
"PARTON"Symbol 1175 MovieClip Frame 2Symbol 882 Button
"PARTOFF"Symbol 1175 MovieClip Frame 2Symbol 883 Button
"PARTindic"Symbol 1175 MovieClip Frame 2Symbol 867 MovieClip
"KBF"Symbol 1175 MovieClip Frame 2Symbol 850 MovieClip
"FPSindic"Symbol 1175 MovieClip Frame 2Symbol 867 MovieClip
"FPSON"Symbol 1175 MovieClip Frame 2Symbol 885 Button
"FPSOFF"Symbol 1175 MovieClip Frame 2Symbol 886 Button
"backButton"Symbol 1175 MovieClip Frame 3Symbol 854 Button
"nextButton"Symbol 1175 MovieClip Frame 3Symbol 954 Button
"prevButton"Symbol 1175 MovieClip Frame 3Symbol 958 Button
"instructions"Symbol 1175 MovieClip Frame 3Symbol 950 MovieClip
"KBF"Symbol 1175 MovieClip Frame 3Symbol 850 MovieClip
"playButton"Symbol 1175 MovieClip Frame 4Symbol 1169 Button
"trainingButton"Symbol 1175 MovieClip Frame 4Symbol 842 Button
"KBF"Symbol 1175 MovieClip Frame 4Symbol 850 MovieClip
"backButton"Symbol 1175 MovieClip Frame 5Symbol 854 Button
"upScroll"Symbol 1175 MovieClip Frame 5Symbol 1174 MovieClip
"downScroll"Symbol 1175 MovieClip Frame 5Symbol 1174 MovieClip
"KBF"Symbol 1175 MovieClip Frame 5Symbol 850 MovieClip
"bg"Symbol 1179 MovieClip Frame 1Symbol 909 MovieClip
"playerBlip"Symbol 1179 MovieClip Frame 1Symbol 566 MovieClip [playerBlip]
"bg"Symbol 1179 MovieClip Frame 1Symbol 433 MovieClip [bg]
"nme"Symbol 1179 MovieClip Frame 1Symbol 433 MovieClip [bg]
"walls"Symbol 1179 MovieClip Frame 1Symbol 433 MovieClip [bg]
"draw"Symbol 1179 MovieClip Frame 1Symbol 433 MovieClip [bg]

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
Protect (24)Timeline Frame 131 bytes "..$1$qB$o82cTjDK5e1cHksVCT78v0."
ExportAssets (56)Timeline Frame 1Symbol 150 as "tile0"
ExportAssets (56)Timeline Frame 1Symbol 161 as "levelBar"
ExportAssets (56)Timeline Frame 1Symbol 164 as "chairObj3"
ExportAssets (56)Timeline Frame 1Symbol 166 as "chairObj2"
ExportAssets (56)Timeline Frame 1Symbol 168 as "objChair3"
ExportAssets (56)Timeline Frame 1Symbol 170 as "objChair2"
ExportAssets (56)Timeline Frame 1Symbol 172 as "objChair4"
ExportAssets (56)Timeline Frame 1Symbol 174 as "objChair6"
ExportAssets (56)Timeline Frame 1Symbol 176 as "objChair5"
ExportAssets (56)Timeline Frame 1Symbol 178 as "objChair1"
ExportAssets (56)Timeline Frame 3Symbol 345 as "guy"
ExportAssets (56)Timeline Frame 3Symbol 409 as "altTile"
ExportAssets (56)Timeline Frame 3Symbol 432 as "tile"
ExportAssets (56)Timeline Frame 3Symbol 433 as "bg"
ExportAssets (56)Timeline Frame 3Symbol 435 as "miniMapWall"
ExportAssets (56)Timeline Frame 3Symbol 560 as "enemy"
ExportAssets (56)Timeline Frame 3Symbol 566 as "playerBlip"
ExportAssets (56)Timeline Frame 3Symbol 569 as "nmeBlip"
ExportAssets (56)Timeline Frame 3Symbol 651 as "exitMarker"
ExportAssets (56)Timeline Frame 3Symbol 702 as "missionFailed"
ExportAssets (56)Timeline Frame 3Symbol 742 as "missionComplete"
ExportAssets (56)Timeline Frame 3Symbol 756 as "Timer"
ExportAssets (56)Timeline Frame 3Symbol 757 as "exitBlip"
ExportAssets (56)Timeline Frame 3Symbol 759 as "objBarrel"
ExportAssets (56)Timeline Frame 3Symbol 762 as "objFlammableBarrel"
ExportAssets (56)Timeline Frame 3Symbol 769 as "C4"
ExportAssets (56)Timeline Frame 3Symbol 779 as "explosion"
ExportAssets (56)Timeline Frame 3Symbol 780 as "C4blip"
ExportAssets (56)Timeline Frame 3Symbol 782 as "particle"
ExportAssets (56)Timeline Frame 3Symbol 783 as "particleShadow"
ExportAssets (56)Timeline Frame 3Symbol 785 as "expBarrel1"
ExportAssets (56)Timeline Frame 3Symbol 787 as "expBarrel2"
ExportAssets (56)Timeline Frame 3Symbol 789 as "expBarrel3"
ExportAssets (56)Timeline Frame 3Symbol 791 as "crateParticle1"
ExportAssets (56)Timeline Frame 3Symbol 793 as "crateParticle2"
ExportAssets (56)Timeline Frame 3Symbol 795 as "crateParticle3"
ExportAssets (56)Timeline Frame 3Symbol 797 as "barrelParticle1"
ExportAssets (56)Timeline Frame 3Symbol 799 as "barrelParticle2"
ExportAssets (56)Timeline Frame 3Symbol 801 as "barrelParticle3"
ExportAssets (56)Timeline Frame 3Symbol 803 as "palette1"
ExportAssets (56)Timeline Frame 3Symbol 805 as "palette2"
ExportAssets (56)Timeline Frame 3Symbol 807 as "explosionSGM"
ExportAssets (56)Timeline Frame 3Symbol 809 as "nmeLegParticle1"
ExportAssets (56)Timeline Frame 3Symbol 811 as "nmeLegParticle2"
ExportAssets (56)Timeline Frame 3Symbol 813 as "nmeArmParticle1"
ExportAssets (56)Timeline Frame 3Symbol 815 as "nmeHeadParticle1"
ExportAssets (56)Timeline Frame 3Symbol 817 as "nmeTorsoParticle1"
ExportAssets (56)Timeline Frame 3Symbol 819 as "nmeGunParticle1"
ExportAssets (56)Timeline Frame 3Symbol 831 as "UIbuttonHover"
ExportAssets (56)Timeline Frame 3Symbol 832 as "UIbuttonPress"
ExportAssets (56)Timeline Frame 3Symbol 919 as "switch"
ExportAssets (56)Timeline Frame 3Symbol 928 as "walltap"
ExportAssets (56)Timeline Frame 3Symbol 947 as "explode"
ExportAssets (56)Timeline Frame 3Symbol 963 as "exitObjective"
ExportAssets (56)Timeline Frame 3Symbol 965 as "objectiveCustom"
ExportAssets (56)Timeline Frame 3Symbol 987 as "igMenu"
ExportAssets (56)Timeline Frame 3Symbol 989 as "playerParticle0"
ExportAssets (56)Timeline Frame 3Symbol 991 as "playerParticle1"
ExportAssets (56)Timeline Frame 3Symbol 993 as "playerParticle2"
ExportAssets (56)Timeline Frame 3Symbol 995 as "playerParticle3"
ExportAssets (56)Timeline Frame 3Symbol 997 as "playerParticle4"
ExportAssets (56)Timeline Frame 3Symbol 999 as "playerParticle5"
ExportAssets (56)Timeline Frame 3Symbol 1001 as "playerParticle6"
ExportAssets (56)Timeline Frame 3Symbol 1003 as "playerParticle7"
ExportAssets (56)Timeline Frame 3Symbol 1004 as "objCrate"
ExportAssets (56)Timeline Frame 3Symbol 1007 as "barrelChunk1"
ExportAssets (56)Timeline Frame 3Symbol 1008 as "barrelChunk2"
ExportAssets (56)Timeline Frame 3Symbol 1009 as "barrelChunk3"
ExportAssets (56)Timeline Frame 3Symbol 1010 as "bodyPart1"
ExportAssets (56)Timeline Frame 3Symbol 1011 as "bodyPart2"
ExportAssets (56)Timeline Frame 3Symbol 1012 as "bodyPart3"
ExportAssets (56)Timeline Frame 3Symbol 1013 as "bodyPart4"
ExportAssets (56)Timeline Frame 3Symbol 1014 as "c4click"
ExportAssets (56)Timeline Frame 3Symbol 1015 as "crateChunk1"
ExportAssets (56)Timeline Frame 3Symbol 1016 as "crateChunk2"
ExportAssets (56)Timeline Frame 3Symbol 1017 as "crateChunk3"
ExportAssets (56)Timeline Frame 3Symbol 1018 as "fall"
ExportAssets (56)Timeline Frame 3Symbol 1019 as "initialBarrel"
ExportAssets (56)Timeline Frame 3Symbol 1020 as "initialRockwall"
ExportAssets (56)Timeline Frame 3Symbol 1021 as "necksnap"
ExportAssets (56)Timeline Frame 3Symbol 1022 as "bgMusic2"
ExportAssets (56)Timeline Frame 3Symbol 1023 as "bgMusic3"
ExportAssets (56)Timeline Frame 3Symbol 1024 as "smallShrapnel1"
ExportAssets (56)Timeline Frame 3Symbol 1025 as "smallShrapnel2"
ExportAssets (56)Timeline Frame 3Symbol 1026 as "smallShrapnel3"
ExportAssets (56)Timeline Frame 3Symbol 1027 as "footstep1"
ExportAssets (56)Timeline Frame 3Symbol 1028 as "footstep2"
ExportAssets (56)Timeline Frame 3Symbol 1029 as "menuMusic"
ExportAssets (56)Timeline Frame 3Symbol 1030 as "bgMusic1"
ExportAssets (56)Timeline Frame 3Symbol 1031 as "wallChunk1"
ExportAssets (56)Timeline Frame 3Symbol 1032 as "wallChunk2"
ExportAssets (56)Timeline Frame 3Symbol 1033 as "wallChunk3"
ExportAssets (56)Timeline Frame 3Symbol 1034 as "groan"
ExportAssets (56)Timeline Frame 3Symbol 1035 as "grassFootstep1"
ExportAssets (56)Timeline Frame 3Symbol 1036 as "grassFootstep2"
ExportAssets (56)Timeline Frame 3Symbol 1037 as "metalFootstep1"
ExportAssets (56)Timeline Frame 3Symbol 1038 as "metalFootstep2"
ExportAssets (56)Timeline Frame 3Symbol 1039 as "can1"
ExportAssets (56)Timeline Frame 3Symbol 1040 as "can2"
ExportAssets (56)Timeline Frame 3Symbol 1041 as "can3"
ExportAssets (56)Timeline Frame 3Symbol 1042 as "gas"
ExportAssets (56)Timeline Frame 3Symbol 1043 as "error"
ExportAssets (56)Timeline Frame 3Symbol 1046 as "stone1"
ExportAssets (56)Timeline Frame 3Symbol 1048 as "stone2"
ExportAssets (56)Timeline Frame 3Symbol 1050 as "stone3"
ExportAssets (56)Timeline Frame 3Symbol 1114 as "tile2"
ExportAssets (56)Timeline Frame 3Symbol 1116 as "chairObj1"
ExportAssets (56)Timeline Frame 3Symbol 1118 as "deskChunk1"
ExportAssets (56)Timeline Frame 3Symbol 1120 as "deskChunk2"
ExportAssets (56)Timeline Frame 3Symbol 1122 as "deskChunk3"
ExportAssets (56)Timeline Frame 3Symbol 1124 as "deskChunk4"
ExportAssets (56)Timeline Frame 3Symbol 1126 as "deskChunk5"
ExportAssets (56)Timeline Frame 3Symbol 1137 as "popup"
ExportAssets (56)Timeline Frame 3Symbol 1140 as "popcan"
ExportAssets (56)Timeline Frame 3Symbol 1142 as "popcan2"
ExportAssets (56)Timeline Frame 3Symbol 1143 as "fpsContainer"
ExportAssets (56)Timeline Frame 3Symbol 1185 as "__Packages.MapController"
ExportAssets (56)Timeline Frame 3Symbol 1186 as "__Packages.PlayerController"
ExportAssets (56)Timeline Frame 3Symbol 1187 as "__Packages.ScriptController"
ExportAssets (56)Timeline Frame 3Symbol 1188 as "__Packages.EnemyController"
ExportAssets (56)Timeline Frame 3Symbol 1189 as "__Packages.FPSController"
ExportAssets (56)Timeline Frame 3Symbol 1190 as "__Packages.MiniMapController"
ExportAssets (56)Timeline Frame 3Symbol 1191 as "__Packages.SoundController"
ExportAssets (56)Timeline Frame 3Symbol 1192 as "__Packages.ParticleController"

Labels

"preloader"Frame 1
"stash"Frame 3
"levLoad"Frame 4
"menu"Frame 5
"game"Frame 11
"uhoh"Frame 15
"bouncer"Frame 19
"stolen"Frame 20
"blank"Symbol 150 MovieClip [tile0] Frame 94
"south"Symbol 345 MovieClip [guy] Frame 1
"SS"Symbol 345 MovieClip [guy] Frame 1
"S0"Symbol 345 MovieClip [guy] Frame 2
"S1"Symbol 345 MovieClip [guy] Frame 3
"S2"Symbol 345 MovieClip [guy] Frame 4
"S3"Symbol 345 MovieClip [guy] Frame 5
"S4"Symbol 345 MovieClip [guy] Frame 6
"S5"Symbol 345 MovieClip [guy] Frame 7
"S6"Symbol 345 MovieClip [guy] Frame 8
"S7"Symbol 345 MovieClip [guy] Frame 9
"S8"Symbol 345 MovieClip [guy] Frame 10
"S9"Symbol 345 MovieClip [guy] Frame 11
"S10"Symbol 345 MovieClip [guy] Frame 12
"S11"Symbol 345 MovieClip [guy] Frame 13
"S12"Symbol 345 MovieClip [guy] Frame 14
"S13"Symbol 345 MovieClip [guy] Frame 15
"north lmao"Symbol 345 MovieClip [guy] Frame 19
"NS"Symbol 345 MovieClip [guy] Frame 19
"N0"Symbol 345 MovieClip [guy] Frame 20
"N1"Symbol 345 MovieClip [guy] Frame 21
"N2"Symbol 345 MovieClip [guy] Frame 22
"N3"Symbol 345 MovieClip [guy] Frame 23
"N4"Symbol 345 MovieClip [guy] Frame 24
"N5"Symbol 345 MovieClip [guy] Frame 25
"N6"Symbol 345 MovieClip [guy] Frame 26
"N7"Symbol 345 MovieClip [guy] Frame 27
"N8"Symbol 345 MovieClip [guy] Frame 28
"N9"Symbol 345 MovieClip [guy] Frame 29
"N10"Symbol 345 MovieClip [guy] Frame 30
"N11"Symbol 345 MovieClip [guy] Frame 31
"N12"Symbol 345 MovieClip [guy] Frame 32
"N13"Symbol 345 MovieClip [guy] Frame 33
"wall transfers"Symbol 345 MovieClip [guy] Frame 37
"NWT0"Symbol 345 MovieClip [guy] Frame 37
"NWT1"Symbol 345 MovieClip [guy] Frame 38
"NWT2"Symbol 345 MovieClip [guy] Frame 39
"NWT3"Symbol 345 MovieClip [guy] Frame 40
"SWT0"Symbol 345 MovieClip [guy] Frame 45
"SWT1"Symbol 345 MovieClip [guy] Frame 46
"SWT2"Symbol 345 MovieClip [guy] Frame 47
"SWT3"Symbol 345 MovieClip [guy] Frame 48
"NWSS"Symbol 345 MovieClip [guy] Frame 52
"wall slide north"Symbol 345 MovieClip [guy] Frame 53
"NWS0"Symbol 345 MovieClip [guy] Frame 53
"NWS1"Symbol 345 MovieClip [guy] Frame 54
"NWS2"Symbol 345 MovieClip [guy] Frame 55
"NWS3"Symbol 345 MovieClip [guy] Frame 56
"NWS4"Symbol 345 MovieClip [guy] Frame 57
"NWS5"Symbol 345 MovieClip [guy] Frame 58
"NWS6"Symbol 345 MovieClip [guy] Frame 59
"NWS7"Symbol 345 MovieClip [guy] Frame 60
"NWS8"Symbol 345 MovieClip [guy] Frame 61
"NWS9"Symbol 345 MovieClip [guy] Frame 62
"NWS10"Symbol 345 MovieClip [guy] Frame 63
"NWS11"Symbol 345 MovieClip [guy] Frame 64
"NWS12"Symbol 345 MovieClip [guy] Frame 65
"NWS13"Symbol 345 MovieClip [guy] Frame 66
"NWS14"Symbol 345 MovieClip [guy] Frame 67
"SWSS"Symbol 345 MovieClip [guy] Frame 72
"wall slide south"Symbol 345 MovieClip [guy] Frame 73
"SWS0"Symbol 345 MovieClip [guy] Frame 73
"SWS1"Symbol 345 MovieClip [guy] Frame 74
"SWS2"Symbol 345 MovieClip [guy] Frame 75
"SWS3"Symbol 345 MovieClip [guy] Frame 76
"SWS4"Symbol 345 MovieClip [guy] Frame 77
"SWS5"Symbol 345 MovieClip [guy] Frame 78
"SWS6"Symbol 345 MovieClip [guy] Frame 79
"SWS7"Symbol 345 MovieClip [guy] Frame 80
"SWS8"Symbol 345 MovieClip [guy] Frame 81
"SWS9"Symbol 345 MovieClip [guy] Frame 82
"SWS10"Symbol 345 MovieClip [guy] Frame 83
"SWS11"Symbol 345 MovieClip [guy] Frame 84
"SWS12"Symbol 345 MovieClip [guy] Frame 85
"SWS13"Symbol 345 MovieClip [guy] Frame 86
"SWS14"Symbol 345 MovieClip [guy] Frame 87
"neck break north"Symbol 345 MovieClip [guy] Frame 93
"NNS"Symbol 345 MovieClip [guy] Frame 93
"neck break south"Symbol 345 MovieClip [guy] Frame 117
"SNS"Symbol 345 MovieClip [guy] Frame 118
"south tap"Symbol 345 MovieClip [guy] Frame 142
"STAP"Symbol 345 MovieClip [guy] Frame 142
"north tap"Symbol 345 MovieClip [guy] Frame 149
"NTAP"Symbol 345 MovieClip [guy] Frame 149
"south C4"Symbol 345 MovieClip [guy] Frame 157
"SC4"Symbol 345 MovieClip [guy] Frame 157
"north C4"Symbol 345 MovieClip [guy] Frame 168
"NC4"Symbol 345 MovieClip [guy] Frame 168
"south giveup"Symbol 345 MovieClip [guy] Frame 181
"SGU"Symbol 345 MovieClip [guy] Frame 181
"north giveup"Symbol 345 MovieClip [guy] Frame 190
"NGU"Symbol 345 MovieClip [guy] Frame 190
"blank"Symbol 345 MovieClip [guy] Frame 255
"blank"Symbol 409 MovieClip [altTile] Frame 96
"blank"Symbol 432 MovieClip [tile] Frame 11
"qmark"Symbol 440 MovieClip Frame 2
"emark"Symbol 440 MovieClip Frame 32
"South Walk Cycle"Symbol 560 MovieClip [enemy] Frame 1
"SS"Symbol 560 MovieClip [enemy] Frame 1
"S0"Symbol 560 MovieClip [enemy] Frame 2
"S1"Symbol 560 MovieClip [enemy] Frame 3
"S2"Symbol 560 MovieClip [enemy] Frame 4
"S3"Symbol 560 MovieClip [enemy] Frame 5
"S4"Symbol 560 MovieClip [enemy] Frame 6
"S5"Symbol 560 MovieClip [enemy] Frame 7
"S6"Symbol 560 MovieClip [enemy] Frame 8
"S7"Symbol 560 MovieClip [enemy] Frame 9
"S8"Symbol 560 MovieClip [enemy] Frame 10
"S9"Symbol 560 MovieClip [enemy] Frame 11
"S10"Symbol 560 MovieClip [enemy] Frame 12
"S11"Symbol 560 MovieClip [enemy] Frame 13
"S12"Symbol 560 MovieClip [enemy] Frame 14
"S13"Symbol 560 MovieClip [enemy] Frame 15
"S14"Symbol 560 MovieClip [enemy] Frame 16
"South Lookaround"Symbol 560 MovieClip [enemy] Frame 20
"SLA0"Symbol 560 MovieClip [enemy] Frame 20
"SLA1"Symbol 560 MovieClip [enemy] Frame 21
"SLA2"Symbol 560 MovieClip [enemy] Frame 22
"SLA4"Symbol 560 MovieClip [enemy] Frame 28
"SLA5"Symbol 560 MovieClip [enemy] Frame 29
"SLA6"Symbol 560 MovieClip [enemy] Frame 30
"SLA7"Symbol 560 MovieClip [enemy] Frame 31
"SLA8"Symbol 560 MovieClip [enemy] Frame 32
"SLA10"Symbol 560 MovieClip [enemy] Frame 38
"SLA11"Symbol 560 MovieClip [enemy] Frame 39
"SLA12"Symbol 560 MovieClip [enemy] Frame 40
"North Walk Cycle"Symbol 560 MovieClip [enemy] Frame 45
"NS"Symbol 560 MovieClip [enemy] Frame 45
"N0"Symbol 560 MovieClip [enemy] Frame 46
"N1"Symbol 560 MovieClip [enemy] Frame 47
"N2"Symbol 560 MovieClip [enemy] Frame 48
"N3"Symbol 560 MovieClip [enemy] Frame 49
"N4"Symbol 560 MovieClip [enemy] Frame 50
"N5"Symbol 560 MovieClip [enemy] Frame 51
"N6"Symbol 560 MovieClip [enemy] Frame 52
"N7"Symbol 560 MovieClip [enemy] Frame 53
"N8"Symbol 560 MovieClip [enemy] Frame 54
"N9"Symbol 560 MovieClip [enemy] Frame 55
"N10"Symbol 560 MovieClip [enemy] Frame 56
"N11"Symbol 560 MovieClip [enemy] Frame 57
"N12"Symbol 560 MovieClip [enemy] Frame 58
"N13"Symbol 560 MovieClip [enemy] Frame 59
"N14"Symbol 560 MovieClip [enemy] Frame 60
"North Lookaround"Symbol 560 MovieClip [enemy] Frame 63
"NLA0"Symbol 560 MovieClip [enemy] Frame 63
"NLA1"Symbol 560 MovieClip [enemy] Frame 64
"NLA2"Symbol 560 MovieClip [enemy] Frame 65
"NLA4"Symbol 560 MovieClip [enemy] Frame 71
"NLA5"Symbol 560 MovieClip [enemy] Frame 72
"NLA6"Symbol 560 MovieClip [enemy] Frame 73
"NLA7"Symbol 560 MovieClip [enemy] Frame 74
"NLA8"Symbol 560 MovieClip [enemy] Frame 75
"NLA10"Symbol 560 MovieClip [enemy] Frame 81
"NLA11"Symbol 560 MovieClip [enemy] Frame 82
"NLA12"Symbol 560 MovieClip [enemy] Frame 83
"360 degree rotation"Symbol 560 MovieClip [enemy] Frame 86
"rot0"Symbol 560 MovieClip [enemy] Frame 86
"rot1"Symbol 560 MovieClip [enemy] Frame 87
"rot2"Symbol 560 MovieClip [enemy] Frame 88
"rot3"Symbol 560 MovieClip [enemy] Frame 89
"rot4"Symbol 560 MovieClip [enemy] Frame 90
"rot5"Symbol 560 MovieClip [enemy] Frame 91
"rot6"Symbol 560 MovieClip [enemy] Frame 92
"rot7"Symbol 560 MovieClip [enemy] Frame 93
"rot8"Symbol 560 MovieClip [enemy] Frame 94
"rot9"Symbol 560 MovieClip [enemy] Frame 95
"rot10"Symbol 560 MovieClip [enemy] Frame 96
"rot11"Symbol 560 MovieClip [enemy] Frame 97
"rot12"Symbol 560 MovieClip [enemy] Frame 98
"rot13"Symbol 560 MovieClip [enemy] Frame 99
"rot14"Symbol 560 MovieClip [enemy] Frame 100
"rot15"Symbol 560 MovieClip [enemy] Frame 101
"rot16"Symbol 560 MovieClip [enemy] Frame 102
"rot17"Symbol 560 MovieClip [enemy] Frame 103
"neck snap north"Symbol 560 MovieClip [enemy] Frame 107
"NNS"Symbol 560 MovieClip [enemy] Frame 107
"neck snap south"Symbol 560 MovieClip [enemy] Frame 132
"SNS"Symbol 560 MovieClip [enemy] Frame 132
"blank"Symbol 560 MovieClip [enemy] Frame 161
"hide"Symbol 822 MovieClip Frame 3
"reveal"Symbol 822 MovieClip Frame 8
"revealer"Symbol 822 MovieClip Frame 9
"S0"Symbol 901 MovieClip Frame 1
"S1"Symbol 901 MovieClip Frame 2
"S3"Symbol 901 MovieClip Frame 3
"S4"Symbol 901 MovieClip Frame 4
"S6"Symbol 901 MovieClip Frame 5
"S7"Symbol 901 MovieClip Frame 6
"S9"Symbol 901 MovieClip Frame 7
"S10"Symbol 901 MovieClip Frame 8
"S12"Symbol 901 MovieClip Frame 9
"S13"Symbol 901 MovieClip Frame 10
"NTAP"Symbol 929 MovieClip Frame 1
"blank"Symbol 987 MovieClip [igMenu] Frame 7
"blank"Symbol 1114 MovieClip [tile2] Frame 96
"hide"Symbol 1144 MovieClip Frame 3
"reveal"Symbol 1144 MovieClip Frame 8
"revealer"Symbol 1144 MovieClip Frame 9
"main"Symbol 1175 MovieClip Frame 1
"options"Symbol 1175 MovieClip Frame 2
"training"Symbol 1175 MovieClip Frame 3
"basicTrain"Symbol 1175 MovieClip Frame 4
"mission"Symbol 1175 MovieClip Frame 5

Dynamic Text Variables

missionNameSymbol 154 EditableText"MISSION ONE"
missionNameSymbol 156 EditableText"MISSION ONE"
missionNameSymbol 157 EditableText"MISSION ONE"
missionNameSymbol 159 EditableText"MISSION ONE"
missionNameSymbol 160 EditableText"MISSION ONE"
percentSymbol 182 EditableText"100%"
percentSymbol 185 EditableText"100%"
labelSymbol 924 EditableText"SPACEBAR"
labelSymbol 938 EditableText"A"
textSymbol 964 EditableText""
hintSymbol 986 EditableText""
textSymbol 1130 EditableText""
textSymbol 1132 EditableText""
textSymbol 1134 EditableText""
textSymbol 1136 EditableText""
siteSucksSymbol 1184 EditableText""




http://swfchan.com/3/12126/info.shtml
Created: 6/6 -2019 09:57:27 Last modified: 6/6 -2019 09:57:27 Server time: 22/12 -2024 12:41:48