STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
228129
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2561 · P5121

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/55576363?noj=FRM55576363-15DC" width="1" height="1"></div>

614307850.swf

This is the info page for
Flash #12258

(Click the ID number above for more basic data on this flash file.)


Text
100

0 %

Credits

Project Manager           Mélanie Langlois

Designer                      Stephane Regniere

Music                               Gilles Léveillée

Sound                                Philippe Voyer

Programmer                      Philippe Voyer

....................................................................

Remain hidden by avoiding Mad-Eye
Moody's gaze and his Dark detectors.

The longer you remain undetected,
the more points you earn!

You'll gain extra points for picking
up these two items in his classroom:

You'll also need to avoid the creatures
he controls using the Imperius curse.

fps : 0

---

---

---

000000000000

000000000000

000000000000

000000000000

000000000000

000000000000

000000000000

000000000000

000000000000

000000000000

---------------------

---------------------

---------------------

---------------------

---------------------

---------------------

---------------------

---------------------

---------------------

---------------------

Congratulations!
You've reached a high score!

Enter your name:

anonyme

ActionScript [AS1/AS2]

Frame 1
_global.root = this; _global.game = this; _focusrect = false; _quality = "HIGH"; Stage.showMenu = false; stop();
Instance of Symbol 27 MovieClip in Frame 1
onClipEvent (load) { var ratio = 0; var fullsize = meter._width; var loadingComplete = false; meter._width = 0; _visible = false; } onClipEvent (enterFrame) { if (!loadingComplete) { if (ratio >= 1) { loadingComplete = true; root.loader.gotoAndPlay("LOADED"); } ratio = root.getBytesLoaded() / root.getBytesTotal(); meter._width = ratio * fullsize; txtMeter.text = Math.round(ratio * 100) + "%"; if (ratio < 0.1) { root.loader.gotoAndStop("EYE10"); } else if (ratio < 0.2) { root.loader.gotoAndStop("EYE20"); } else if (ratio < 0.3) { root.loader.gotoAndStop("EYE30"); } else if (ratio < 0.4) { root.loader.gotoAndStop("EYE40"); } else if (ratio < 0.5) { root.loader.gotoAndStop("EYE50"); } else if (ratio < 0.6) { root.loader.gotoAndStop("EYE60"); } else if (ratio < 0.7) { root.loader.gotoAndStop("EYE70"); } else if (ratio < 0.8) { root.loader.gotoAndStop("EYE80"); } else if (ratio < 0.9) { root.loader.gotoAndStop("EYE90"); } else if (ratio < 1) { root.loader.gotoAndStop("EYE100"); } root.loader.txtLoadedWhite.txt.text = Math.round(ratio * 100) + "%"; root.loader.txtLoadedBlack.txt.text = Math.round(ratio * 100) + "%"; } }
Frame 10
game.highscore = new Highscore("HarryPotterMadEye"); game.highscore.Init(); Mouse.addListener(this); this.onMouseDown = function () { Mouse.hide(); }; _focusrect = false; _quality = "HIGH"; Stage.showMenu = false; Mouse.hide(); this.onEnterFrame = function () { cursor._x = _xmouse; cursor._y = _ymouse; jukebox.Update(); };
Frame 20
root._quality = "HIGH"; stop();
Instance of Symbol 103 MovieClip "messageBoxCredit" in Frame 20
onClipEvent (load) { function Show(callback) { callbackFunction = callback; _x = 275; _y = 200; _visible = true; gotoAndPlay ("ANIM"); } function Hide() { _x = startX; _y = startY; _visible = false; } startX = _x; startY = _y; var callbackFunction; Hide(); }
Frame 30
root._quality = "HIGH"; stop();
Frame 40
_global.DEBUG = true; _global.WIDTH = 550; _global.HEIGHT = 400; _global.NULL = 0; _global.NONE = -1; _global.LEFT = 0; _global.RIGHT = 1; _global.NORTH = 0; _global.SOUTH = 1; _global.EAST = 2; _global.WEST = 3; _global.HORIZONTAL = 0; _global.VERTICAL = 1; _global.LINE_SIZE = 3; _global.LINE_COLOR = 6684825 /* 0x660099 */; _global.LINE_ALPHA = 33; _global.STATE_START = 0; _global.STATE_INIT = 1; _global.STATE_PLAY = 2; _global.STATE_PAUSE = 3; _global.STATE_GAMEOVER = 4; _global.ID_ITEM_BOOK = 1; _global.ID_ITEM_CAULDRON = 2; _global.ID_ITEM_LIFE = 3; _global.ID_ITEM_SHIELD = 4; _global.DECISION_MOVE_DIRECTION = 0; _global.DECISION_MOVE_DISTANCE = 1; _global.DECISION_WANDER_POSITION = 2; _global.DECISION_WANDER_ANGLE = 3; _global.DECISION_SCAN_DIRECTION = 4; _global.DECISION_SPELL_CAST = 5; _global.DECISION_SPELL_CHOOSE = 6; _global.DECISION_SPIDER_START = 7; _global.BEHAVIOR_NONE = 0; _global.BEHAVIOR_IDLE = 1; _global.BEHAVIOR_MOVE = 2; _global.BEHAVIOR_WANDER = 3; _global.BEHAVIOR_SCAN = 4; _global.BEHAVIOR_SEEK = 5; _global.BEHAVIOR_BLINK = 6; _global.BEHAVIOR_SPELL = 7; _global.BEHAVIOR_CHASE = 8; _global.BEHAVIOR_WAIT = 9; _global.BEHAVIOR_HIDE = 10; _global.BEHAVIOR_LOOK = 11; _global.SPELL_SPIDER = 0; _global.SPELL_FIRE = 1; _global.SPELL_CONFUSE = 2; _global.AXIS_X = new Vector(1, 0, 0); _global.AXIS_Y = new Vector(0, 1, 0); _global.AXIS_Z = new Vector(0, 0, 1); _global.KEY_C = 67; _global.KEY_D = 68; _global.KEY_Q = 81; _global.KEY_S = 83; _global.KEY_T = 84; _global.KEY_V = 86; _global.KEY_X = 88; _global.KEY_Z = 90; _focusrect = false; _quality = "HIGH"; Stage.showMenu = false; Key.addListener(this); root.depth = 1000; stop(); function IsInStage(obj, width, height) { var _local1 = obj; return((((_local1._x >= 0) && (_local1._x <= width)) && (_local1._y >= 0)) && (_local1._y <= height)); } function IsInRectangle(obj, x, y, width, height) { var _local1 = obj; return((((_local1._x >= x) && (_local1._x <= width)) && (_local1._y >= y)) && (_local1._y <= height)); } function Chase(obj1, obj2, speed) { var _local1 = obj1; _local1._x = _local1._x + ((obj2._x - _local1._x) * speed); _local1._y = _local1._y + ((obj2._y - _local1._y) * speed); } function DetectCollisionWithShape(x, y, obj) { return(obj.hitTest(x, y, true)); } function DetectCollisionWithBox(obj1, obj2) { return(obj1.hitTest(obj2)); } function Respawn(obj, width, height) { var _local1 = obj; _local1._x = Math.random() * width; _local1._y = Math.random() * height; _local1._visible = true; } _global.Lerp = function (alpha, beta, time) { return((alpha * (1 - time)) + (beta * time)); }; _global.QLerp = function (alpha, beta, time) { var _local1 = time; return((alpha * (1 - (_local1 * _local1))) + ((beta * _local1) * _local1)); }; _global.CLerp = function (alpha, beta, time) { var _local1 = time; return((alpha * (1 - ((_local1 * _local1) * _local1))) + (((beta * _local1) * _local1) * _local1)); }; _global.Clamp = function (val, a, b) { var _local1 = val; if (_local1 >= a) { return(((_local1 > b) ? (b) : (_local1))); } return(a); }; _global.Average = function (x1, x2) { return((x2 - x1) / 2); }; _global.Delta = function (x1, x2) { return(Math.abs(x2 - x1)); }; _global.Slope2D = function (x1, y1, x2, y2) { return((y2 - y1) / (x2 - x1)); }; _global.Distance2D = function (x1, y1, x2, y2) { return(Math.sqrt(((y2 - y1) * (y2 - y1)) + ((x2 - x1) * (x2 - x1)))); }; _global.Distance3D = function (x1, y1, z1, x2, y2, z2) { return(Math.sqrt((((x1 - x2) * (x1 - x2)) + ((y1 - y2) * (y1 - y2))) + ((z1 - z2) * (z1 - z2)))); }; _global.Pi = function () { return(Math.PI); }; _global.DegreToRadian = function (angle) { return(angle * (Math.PI/180)); }; _global.RadianToDegre = function (angle) { return(angle * 57.2957795130823); }; _global.Sinus = function (angle) { return(Math.sin(DegreToRadian(angle))); }; _global.Cosinus = function (angle) { return(Math.cos(DegreToRadian(angle))); }; _global.Tangent = function (angle) { return(Math.tan(DegreToRadian(angle))); }; _global.Cosecante = function (angle) { return(1 / Math.sin(DegreToRadian(angle))); }; _global.Secante = function (angle) { return(1 / Math.cos(DegreToRadian(angle))); }; _global.Cotangent = function (angle) { return(1 / Math.tan(DegreToRadian(angle))); }; _global.ArcSinus = function (angle) { return(Math.asin(DegreToRadian(angle))); }; _global.ArcCosinus = function (angle) { return(Math.acos(DegreToRadian(angle))); }; _global.ArcTangent = function (angle) { return(Math.atan(DegreToRadian(angle))); }; _global.ArcCosecante = function (angle) { return(1 / Math.asin(DegreToRadian(angle))); }; _global.ArcSecante = function (angle) { return(Math.acos(DegreToRadian(angle))); }; _global.ArcCotangent = function (angle) { return(1 / Math.atan(DegreToRadian(angle))); }; _global.SinusRadian = function (angle) { return(Math.sin(angle)); }; _global.CosinusRadian = function (angle) { return(Math.cos(angle)); }; _global.TangentRadian = function (angle) { return(Math.tan(angle)); }; _global.ArcSinusRadian = function (angle) { return(Math.asin(angle)); }; _global.ArcCosinusRadian = function (angle) { return(Math.acos(angle)); }; _global.ArcTangentRadian = function (angle) { return(Math.atan(angle)); }; var nbOfLifeStart = 1; var maxLife = 5; var bonus = 33; var malus = -100; var bonusCauldron = 5000; var bonusBook = 10000; var durationShield = 3000; var durationFeedback = 2000; var sparkleChaseSpeed = 0.5; var margin = 25; var harryChaseSpeedDefault = 0.35; var madeyeWanderTweenType = Tween.TYPE_CUBIC_OUT; var madeyeWanderTweenDuration = 1000; var madeyeScanOscillatorPeriod = 1350; var madeyeBlinkDuration = 1000; var madeyeBlinkDurationAfter = 500; var madeyeBlinkNoiseFactor = 100; var madeyeBlinkTresholdRespawn = 100; var madeyeSeekSpeed = 0.1; var moodyMoveTweenType = Tween.TYPE_QUADRATIC_IN_OUT; var moodySpellCastDuration = 2000; var moodyLookDurationMin = 3000; var moodyWalkDuration = 1000; var snitchWanderTweenType = Tween.TYPE_LINEAR; var snitchWanderTweenDuration = 125; var spell = NONE; var confuseFirstFrame = true; var confuseTimeStart = 0; var confuseTimeElapsed = 0; var confuseDuration = 5000; var confuseChaseSpeed = 0.075; var confuseSeekTimeStart = 0; var confuseSeekTimeElapsed = 0; var confuseSeekDuration = 5000; var confuseSeekChaseSpeed = 0.25; var confuseSeekSpeed = 10; var confuseRadius = 25; var confuseOffset = 110; var spiderSpeed = 35; var spiderRadius = 10; var spiderNumber = 0; var spiderNumberMax = 8; var spiderLifetime = 7500; var spiderChaseSpeed = 0.1; var spiderStartPosition = new Vector(0, 0, 0); var fireFirstFrame = true; var fireTerminated = false; var fireTimeStart = 0; var fireTimeElapsed = 0; var fireDuration = 3000; var fireRotationTheta = 2; var fireSizeMax = false; var fireStartPosition = new Vector(0, 0, 0); var probabilityAddSpider = 0.1; var probabilityItemRespawn = 0.0075; var probabilitySnitchMove = 0.15; var probabilityLookStop = 0.1; var messageStartGame = "You must try to avoid\n Mad-Eye Moody's gaze and his Dark detectors.\nAre you ready?"; var messageFeedbackLostLife = "What a shame!\nYou\u2019ve been detected\n by Mad-Eye Moody."; var messageLostLife = "You lost a life.\n Be careful !"; var messageGameOver = "What a shame!\nYou\u2019ve been detected\n by Mad-Eye Moody."; var messageRetry = "Maybe the next time you will do better.\n Do you want to retry ?"; var wallOffset = 65; function UpdateScore() { if (IsInRectangle(harry, margin, margin, WIDTH - margin, HEIGHT - margin)) { score = score + bonus; if (frame % 10) { scoreUI.Display(score, true); } } else { score = score + malus; score = ((score < 0) ? 0 : (score)); if (frame % 10) { scoreUI.Display(score, false); } } } function AddLife() { if (nbOfLife < maxLife) { nbOfLife++; } life.gotoAndStop("LIFE" + nbOfLife); feedback.display("one more life"); } function LostLife() { nbOfLife--; nbOfLife = ((nbOfLife < 0) ? 0 : (nbOfLife)); jukebox.PlaySound("Character.Death"); life.gotoAndStop("LIFE" + nbOfLife); if (nbOfLife == 0) { gamestate = STATE_GAMEOVER; death._x = harry._x; death._y = harry._y; death.gotoAndPlay("ANIM"); death.Show(); harry.Hide(); } else { gamestate = STATE_PAUSE; messageBox.Show(messageLostLife, CallbackLostLife); } } function ItemBonus(bonusValue) { score = score + bonusValue; feedback.display(bonusValue + " points bonus"); } function CallbackStartGame() { InitHarry(); InitMoody(); gamestate = STATE_PLAY; harry.Show(); scoreUI.Show(); } function CallbackHighscore() { windowHighscore.Hide(); replay = true; Reset(); } function CallbackRetry() { Reset(); } function CallbackLostLife() { InitHarry(); InitMoody(); InitMadEye(); ResetSpell(); gamestate = STATE_PLAY; } function CallbackGameOver() { harry.Hide(); moody.Hide(); madeye.Hide(); ResetSpell(); if (game.highscore.IsQualified(score)) { inputBox.Show(CallbackNameHighscore); } else { windowHighscore.Show(CallbackHighscore); } } function CallbackNameHighscore() { player = inputBox.value; game.highscore.Submit(player, score); windowHighscore.Show(CallbackHighscore); } function DrawLineBegin(mc) { var _local1 = mc; _local1.clear(); _local1.lineStyle(5, LINE_COLOR, 20); if (madeye._visible) { _local1.moveTo(moody._x, moody._y); _local1.lineTo(madeye._x, madeye._y); } } function DrawLineEnd(mc) { mc.endFill(); } function Reset() { Mouse.hide(); gamestate = STATE_INIT; InitBorder(); InitHUD(); InitCursor(); InitItem(); InitHarry(); InitMoody(); InitMadEye(); InitSpell(); gamestate = STATE_PAUSE; moody.position.x = WIDTH / 2; moody.position.y = HEIGHT / 2; moody._x = moody.position.x; moody._y = moody.position.y; if (!replay) { AnimateMoody("RESPAWN"); } else { CallbackStartGame(); } } function Launch() { if (firstFrame) { firstFrame = false; } else { Reset(); GenerateSpellBuffer(); this.onEnterFrame = Update; } } function Update() { UpdateCursor(); if (gamestate == STATE_PLAY) { UpdateHarry(); UpdateMoody(); UpdateMadEye(); UpdateSpell(); UpdateItem(); UpdateScore(); } frame++; } var gamestate = STATE_START; var nbOfLife = nbOfLifeStart; var score = 0; var item = null; var useShield = false; var harryChaseSpeed = 0.35; var frame = 0; var replay = false; var player = "anonyme"; root._quality = "MEDIUM"; var firstFrame = true; function InitBorder() { borderNorth = markerNorthEast.position.y; borderSouth = markerSouthWest.position.y; borderEast = markerNorthEast.position.x; borderWest = markerSouthWest.position.x; cornerNorthEast = new Vector(markerNorthEast.position.x, markerNorthEast.position.y, 0); cornerNorthWest = new Vector(markerSouthWest.position.x, markerNorthEast.position.y, 0); cornerSouthEast = new Vector(markerNorthEast.position.x, markerSouthWest.position.y, 0); cornerSouthWest = new Vector(markerSouthWest.position.x, markerSouthWest.position.y, 0); cornerEastNorth = new Vector(markerNorthEast.position.x, markerNorthEast.position.y, 0); cornerEastSouth = new Vector(markerNorthEast.position.x, markerSouthWest.position.y, 0); cornerWestNorth = new Vector(markerSouthWest.position.x, markerNorthEast.position.y, 0); cornerWestSouth = new Vector(markerSouthWest.position.x, markerSouthWest.position.y, 0); } function DisplayBorder() { } function DrawBorder() { root.moveTo(cornerNorthEast.x, cornerNorthEast.y); root.lineTo(cornerNorthWest.x, cornerNorthWest.y); root.moveTo(cornerSouthEast.x, cornerSouthEast.y); root.lineTo(cornerSouthWest.x, cornerSouthWest.y); root.moveTo(cornerEastNorth.x, cornerEastNorth.y); root.lineTo(cornerEastSouth.x, cornerEastSouth.y); root.moveTo(cornerWestNorth.x, cornerWestNorth.y); root.lineTo(cornerWestSouth.x, cornerWestSouth.y); } _global.borderNorth; _global.borderSouth; _global.borderEast; _global.borderWest; _global.cornerNorthEast; _global.cornerNorthWest; _global.cornerSouthEast; _global.cornerSouthWest; _global.cornerEastNorth; _global.cornerEastSouth; _global.cornerWestNorth; _global.cornerWestSouth; function InitMoody() { moody.behavior = BEHAVIOR_IDLE; moody.behaviorLast = NONE; moody.position = new Vector(0, 0, 0); moody.position.x = Average(HEIGH, WIDTH); moody.position.y = borderNorth + 25; moody.tweenType = moodyMoveTweenType; moody.tweenLoop = Tween.LOOP_ONCE; moody.tweenStart = 0; moody.tweenDelta = 0; moody.tweenDuration = moodyWalkDuration; moody.tweenDirection = NONE; moody.tween = new Tween(); moody.tween.Init(moody.tweenType, moody.tweenLoop, moody.tweenStart, moody.tweenDelta, moody.tweenDuration); moody.probabilityBehaviorIdle = 0.01; moody.probabilityBehaviorMove = 0.2; moody.probabilityBehaviorSpell = 0.3; moody.probabilityBehaviorLook = 0.4; moody.timeSpellCastStart = 0; moody.timeSpellCastElapsed = 0; moody.timeSpellCast = moodySpellCastDuration; moody.timeLookStart = 0; moody.timeLookElapsed = 0; moody.timeLookDurationMin = moodyLookDurationMin; moody.hasSpellCast = false; moody._x = moody.position.x; moody._y = moody.position.y; moody.animation = "NONE"; moody._visible = true; moody.stopLooking = false; } function DecideMoody(decision) { switch (decision) { case DECISION_MOVE_DIRECTION : moody.tweenDirection = ((Math.random() < 0.5) ? (LEFT) : (RIGHT)); return; case DECISION_MOVE_DISTANCE : switch (moody.tweenDirection) { case LEFT : moody.tweenDelta = Math.random() * Delta(moody.position.x, wallNorthEast._x); break; case RIGHT : moody.tweenDelta = Math.random() * Delta(moody.position.x, wallNorthWest._x); break; case NONE : moody.tweenDelta = 25; } return; case DECISION_SPELL_CAST : moody.tweenDirection = ((Math.random() < 0.5) ? (LEFT) : (RIGHT)); return; case DECISION_SPELL_CHOOSE : switch (random(3)) { case SPELL_SPIDER : moody.spell = SPELL_SPIDER; break; case SPELL_FIRE : moody.spell = SPELL_FIRE; break; case SPELL_CONFUSE : moody.spell = SPELL_CONFUSE; } if ((moody.spell == SPELL_CONFUSE) && (harry.isConfuse)) { moody.spell = ((Math.random() < 0.5) ? (SPELL_SPIDER) : (SPELL_FIRE)); } return; case DECISION_SPIDER_START : switch (random(8)) { case 0 : spiderStartPosition.Set(tile00._x, tile00._y, 0); break; case 1 : spiderStartPosition.Set(tile01._x, tile01._y, 0); break; case 2 : spiderStartPosition.Set(tile02._x, tile02._y, 0); break; case 3 : spiderStartPosition.Set(tile03._x, tile03._y, 0); break; case 4 : spiderStartPosition.Set(tile04._x, tile04._y, 0); break; case 5 : spiderStartPosition.Set(tile05._x, tile05._y, 0); break; case 6 : spiderStartPosition.Set(tile06._x, tile06._y, 0); break; case 7 : spiderStartPosition.Set(tile07._x, tile07._y, 0); break; } tile._x = spiderStartPosition.x; tile._y = spiderStartPosition.y; tile.gotoAndPlay("OPEN"); tile.Show(); jukebox.PlaySound("Spell.Spider.Tile"); } } function UpdateMoody() { UpdateAnimationMoody(); switch (moody.behavior) { case BEHAVIOR_WAIT : break; case BEHAVIOR_IDLE : AnimateMoody("IDLE"); var _local1 = Math.random(); if (_local1 < moody.probabilityBehaviorMove) { moody.behavior = BEHAVIOR_MOVE; } else if (_local1 < moody.probabilityBehaviorSpell) { moody.behavior = BEHAVIOR_SPELL; } else if (_local1 < moody.probabilityBehaviorLook) { if (moody.behaviorLast != BEHAVIOR_LOOK) { moody.behavior = BEHAVIOR_LOOK; AnimateMoody("LOOK"); } } else { moody.behavior = BEHAVIOR_IDLE; } break; case BEHAVIOR_LOOK : AnimateMoody("LOOK"); if (madeye.behavior == BEHAVIOR_HIDE) { madeye.behavior = BEHAVIOR_IDLE; madeye.Show(); moody.timeLookStart = getTimer(); moody.timeLookElapsed = 0; } else { moody.timeLookElapsed = getTimer() - moody.timeLookStart; if (moody.stopLooking) { if (Math.random() < probabilityLookStop) { madeye.behavior = BEHAVIOR_HIDE; moody.behaviorLast = moody.behavior; moody.behavior = BEHAVIOR_IDLE; moody.stopLooking = false; } } } break; case BEHAVIOR_MOVE : if (moody.tween.IsStarted()) { moody.tween.Update(); AnimateMoody("WALK"); switch (moody.tweenDirection) { case LEFT : moody.position.x = moody.position.x - moody.tween.PositionDelta(); break; case RIGHT : moody.position.x = moody.position.x + moody.tween.PositionDelta(); break; case UP : moody.position.y = moody.position.y - moody.tween.PositionDelta(); break; case DOWN : moody.position.y = moody.position.y + moody.tween.PositionDelta(); break; case NONE : } if (moody.tween.IsFinish()) { moody.behaviorLast = moody.behavior; moody.behavior = BEHAVIOR_IDLE; } } else { DecideMoody(DECISION_MOVE_DIRECTION); DecideMoody(DECISION_MOVE_DISTANCE); moody.tween.Init(moody.tweenType, moody.tweenLoop, moody.tweenStart, moody.tweenDelta, moody.tweenDuration); moody.tween.Start(); } break; case BEHAVIOR_SPELL : if (moody.hasSpellCast) { moody.timeSpellCastElapsed = getTimer() - moody.timeSpellCastStart; if (moody.castAnimationEnd) { moody.castAnimationEnd = false; switch (moody.spell) { case SPELL_SPIDER : spell = SPELL_SPIDER; DecideMoody(DECISION_SPIDER_START); break; case SPELL_FIRE : fireStartPosition.Set(moody.position.x, moody.position.y, 0); spell = SPELL_FIRE; moody.behavior = BEHAVIOR_WAIT; break; case SPELL_CONFUSE : spell = SPELL_CONFUSE; } moody.behaviorLast = moody.behavior; moody.behavior = BEHAVIOR_IDLE; moody.hasSpellCast = false; } } else { DecideMoody(DECISION_SPELL_CHOOSE); moody.timeSpellCastElapsed = 0; moody.timeSpellCastStart = getTimer(); moody.hasSpellCast = true; switch (moody.spell) { case SPELL_CONFUSE : AnimateMoody("CAST1"); break; case SPELL_SPIDER : AnimateMoody("CAST2"); break; case SPELL_FIRE : AnimateMoody("CAST3"); break; } } } if (DetectCollisionWithBox(moody.collision, harry.collision) && (!useShield)) { LostLife(); } moody._x = moody.position.x; moody._y = moody.position.y; } function AnimateMoody(anim) { var _local1 = anim; if (moody.animation != _local1) { moody.gotoAndStop(_local1); moody.animation = _local1; } } Mouse.addListener(this); this.onMouseDown = function () { Mouse.hide(); }; this.onMouseUp = function () { }; this.onMouseMove = function () { }; this.onMouseWheel = function () { }; this.onKeyDown = function () { if (Key.getCode() == 13) { if (inputBox.isOpen) { inputBox.Hide(); inputBox.CallbackFunction(); } } if (Key.getCode() == 37) { } if (Key.getCode() == 39) { } if (Key.getCode() == 40) { } if (Key.getCode() == 32) { } if (Key.getCode() == KEY_Z) { } if (Key.getCode() == KEY_C) { } if (Key.getCode() == KEY_X) { } if (Key.getCode() == KEY_V) { } if (Key.getCode() == KEY_Q) { } }; this.onKeyUp = function () { if (Key.getCode() == 37) { } if (Key.getCode() == 39) { } if (Key.getCode() == 40) { } if (Key.getCode() == 32) { } if (Key.getCode() == KEY_Z) { } if (Key.getCode() == KEY_C) { } if (Key.getCode() == KEY_X) { } if (Key.getCode() == KEY_V) { } }; function InitMadEye() { madeye.behavior = BEHAVIOR_HIDE; madeye.position = new Vector(0, 0, 0); madeye.positionFrom = new Vector(0, 0, 0); madeye.positionTo = new Vector(0, 0, 0); madeye.velocity = new Vector(0, 0, 0); madeye.angle = 0; madeye.tweenType = madeyeWanderTweenType; madeye.tweenLoop = Tween.LOOP_ONCE; madeye.tweenStart = 0; madeye.tweenDelta = 0; madeye.tweenDuration = madeyeWanderTweenDuration; madeye.tweenDirection = NONE; madeye.tween = new Tween(); madeye.tween.Init(madeye.tweenType, madeye.tweenLoop, madeye.tweenStart, madeye.tweenDelta, madeye.tweenDuration); madeye.oscillator = new Oscillator(); madeye.oscillator.SetAmplitude(HEIGHT / 2); madeye.oscillator.SetPeriod(madeyeScanOscillatorPeriod); madeye.scanXMove = 5; madeye.hasConfigureScan = false; madeye.probabilityBehaviorIdle = 0.015; madeye.probabilityBehaviorWander = 0.3; madeye.probabilityBehaviorScan = 0.6; madeye.probabilityBehaviorBlink = 0.8; madeye.probabilityBehaviorSeek = 1; madeye.probabilityStopLooking = 0.25; madeye.timeBlink = madeyeBlinkDuration; madeye.timeBlinkStart = 0; madeye.timeBlinkElapsed = 0; madeye.hasBlinked = false; madeye.isCollidable = true; madeye.hasRespawn = false; madeye.seekSpeed = madeyeSeekSpeed; madeye.position.x = madeye.startX; madeye.position.y = madeye.startY; madeye._x = madeye.position.x; madeye._y = madeye.position.y; madeye.Hide(); madeye.animation = "NONE"; } function DecideMadEye(decision) { switch (decision) { case DECISION_WANDER_POSITION : madeye.positionFrom.x = madeye.position.x; madeye.positionFrom.y = madeye.position.y; madeye.positionTo.x = Math.round(Math.random() * WIDTH); madeye.positionTo.y = Math.round(Math.random() * HEIGHT); return; case DECISION_WANDER_ANGLE : var _local3 = madeye.positionTo.Minus(madeye.position); madeye.tweenDelta = _local3.Magnitude(); _local3.Normalize(); madeye.angle = AXIS_X.Angle(_local3); var testNegative = AXIS_X.RotateZ(-madeye.angle); var testPositive = AXIS_X.RotateZ(madeye.angle); var testNegativeTheta = _local3.Angle(testNegative); var testPositiveTheta = _local3.Angle(testPositive); if (testNegativeTheta < testPositiveTheta) { madeye.angle = madeye.angle * -1; } else { madeye.angle = madeye.angle * 1; } return; case DECISION_SCAN_DIRECTION : madeye.scanDirection = ((Math.random() < 0.5) ? (HORIZONTAL) : (VERTICAL)); return; case DECISION_BLINK_POSITION : var _local2 = harry.position.Clone(); var _local1 = harry.position.Clone(); while (_local1.Distance(_local2) < madeyeBlinkTresholdRespawn) { _local1 = _local2.Noise(madeyeBlinkNoiseFactor); _local1.x = Clamp(_local1.x, 0, WIDTH); _local1.y = Clamp(_local1.y, 0, HEIGHT); } madeye.positionFrom.x = madeye.position.x; madeye.positionFrom.y = madeye.position.y; madeye.positionTo.x = _local1.x; madeye.positionTo.y = _local1.y; } } function UpdateMadEye() { switch (madeye.behavior) { case BEHAVIOR_NONE : break; case BEHAVIOR_HIDE : position.x = startX; position.y = startY; _x = position.x; _y = position.y; AnimateMadEye("LEAVE"); break; case BEHAVIOR_IDLE : if (Math.random() < madeye.probabilityStopLooking) { moody.stopLooking = true; madeye.behavior = BEHAVIOR_HIDE; } else { var _local2 = Math.random(); if (_local2 < madeye.probabilityBehaviorWander) { madeye.behavior = BEHAVIOR_WANDER; } else if (_local2 < madeye.probabilityBehaviorScan) { madeye.behavior = BEHAVIOR_SCAN; } else if (_local2 < madeye.probabilityBehaviorBlink) { madeye.behavior = BEHAVIOR_BLINK; } else if (_local2 < madeye.probabilityBehaviorseek) { madeye.behavior = BEHAVIOR_SEEK; } else { madeye.behavior = BEHAVIOR_IDLE; } } AnimateMadEye("IDLE"); break; case BEHAVIOR_WANDER : madeye.isCollidable = true; if (madeye.tween.IsStarted()) { madeye.tween.Update(); madeye.velocity.Set(madeye.tween.PositionDelta(), 0, 0); madeye.velocity = madeye.velocity.RotateZ(madeye.angle); madeye.position = madeye.position.plus(madeye.velocity); madeye.position.x = Clamp(madeye.position.x, 0, WIDTH); madeye.position.y = Clamp(madeye.position.y, 0, HEIGHT); (DEBUG ? (root.moveTo(madeye.positionFrom.x, madeye.positionFrom.y)) : null); (DEBUG ? (root.lineTo(madeye.positionTo.x, madeye.positionTo.y)) : null); if (madeye.tween.IsFinish()) { madeye.tween.Stop(); madeye.behavior = BEHAVIOR_IDLE; } txt.text = s; } else { DecideMadEye(DECISION_WANDER_POSITION); DecideMadEye(DECISION_WANDER_ANGLE); madeye.tween.Init(madeye.tweenType, madeye.tweenLoop, madeye.tweenStart, madeye.tweenDelta, madeye.tweenDuration); madeye.tween.Start(); AnimateMadEye("IDLE"); madeye.Show(); } break; case BEHAVIOR_SCAN : if (madeye.oscillator.IsStarted() && (Math.random() < madeye.probabilityBehaviorIdle)) { madeye.oscillator.Stop(); madeye.hasConfigureScan = false; madeye.behavior = BEHAVIOR_IDLE; AnimateMadEye("LEAVE"); } else { if (!madeye.oscillator.IsStarted()) { if (!madeye.hasConfigureScan) { DecideMadEye(DECISION_SCAN_DIRECTION); madeye.oscillator.Reset(); switch (madeye.scanDirection) { case HORIZONTAL : madeye.positionTo.Set(10, Average(0, HEIGHT), 0); madeye.oscillator.SetAmplitude(HEIGHT / 2); break; case VERTICAL : madeye.positionTo.Set(Average(0, WIDTH), 10, 0); madeye.oscillator.SetAmplitude(WIDTH / 2); } madeye.hasConfigureScan = true; } else if (Distance2D(madeye.position.x, madeye.position.y, madeye.positionTo.x, madeye.positionTo.y) < 5) { madeye.oscillator.Start(); } else { madeye.position.Chase(madeye.positionTo, 0.1); } } else { var _local1; madeye.oscillator.Update(); switch (madeye.scanDirection) { case HORIZONTAL : if (Delta(harry._x, madeye.position.x) > 20) { _local1 = ((harry._x < madeye.position.x) ? (-madeye.scanXMove) : (madeye.scanXMove)); } else { _local1 = 0; } madeye.velocity.Set(_local1, madeye.oscillator.Delta(), 0); break; case VERTICAL : if (Delta(harry._y, madeye.position.y) > 10) { _local1 = ((harry._y < madeye.position.y) ? (-madeye.scanXMove) : (madeye.scanXMove)); } else { _local1 = 0; } madeye.velocity.Set(madeye.oscillator.Delta(), _local1, 0); } madeye.isCollidable = true; madeye.position = madeye.position.plus(madeye.velocity); } madeye.position.x = Clamp(madeye.position.x, 0, WIDTH); madeye.position.y = Clamp(madeye.position.y, 0, HEIGHT); } break; case BEHAVIOR_BLINK : if (madeye.hasBlinked) { madeye.timeBlinkElapsed = getTimer() - madeye.timeBlinkStart; if (madeye.timeBlinkElapsed > madeye.timeBlink) { madeye.position.x = madeye.positionTo.x; madeye.position.y = madeye.positionTo.y; madeye.Show(); AnimateMadEye("RESPAWN"); if (madeye.hasRespawn) { madeye.hasRespawn = false; madeye.hasBlinked = false; madeye.isCollidable = true; madeye.behavior = BEHAVIOR_IDLE; } } else { DecideMadEye(DECISION_BLINK_POSITION); } } else { DecideMadEye(DECISION_BLINK_POSITION); madeye.timeBlinkElapsed = 0; madeye.timeBlinkStart = getTimer(); madeye.hasBlinked = true; madeye.isCollidable = false; AnimateMadEye("LEAVE"); } break; case BEHAVIOR_SEEK : AnimateMadEye("IDLE"); madeye.isCollidable = true; if (Math.random() < madeye.probabilityBehaviorIdle) { madeye.behavior = BEHAVIOR_IDLE; } else { madeye.position.Chase(harry.position, madeye.seekSpeed); } } if (DetectCollisionWithBox(madeye.collision, harry.collision) && (!useShield)) { if (madeye.isCollidable && (madeye.behavior != BEHAVIOR_HIDE)) { LostLife(); } } madeye._x = madeye.position.x; madeye._y = madeye.position.y; } function AnimateMadEye(anim) { var _local1 = anim; if (madeye.animation != _local1) { madeye.gotoAndStop(_local1); madeye.animation = _local1; } } function InitHarry() { harry.position = new Vector(WIDTH / 2, HEIGHT / 2, 0); harry._x = harry.position.x; harry._y = harry.position.y; harry.isShielded = false; harry.isConfuse = false; harry.Hide(); } function UpdateHarry() { harry.position.Chase(cursor.position, harryChaseSpeed); if (!IsInStage(cursor, WIDTH, HEIGHT)) { harry.position.x = Clamp(harry.position.x, 0, WIDTH); harry.position.y = Clamp(harry.position.y, 0, HEIGHT); feedback.display("stay inside the wall"); } if (harry.isConfuse) { confuseTimeElapsed = getTimer() - confuseTimeStart; if (confuseTimeElapsed < confuseDuration) { harry.isConfuse = true; harryChaseSpeed = confuseChaseSpeed; confuse.Show(); confuse._x = harry.position.x; confuse._y = harry.position.y; } else { harry.isConfuse = false; harryChaseSpeed = harryChaseSpeedDefault; confuse.Hide(); } } harry._x = harry.position.x; harry._y = harry.position.y; } function InitSpell() { i = 0; while (i < listSpider.length) { listSpider[i].isAlive = false; listSpider[i]._x = -25; listSpider[i]._y = -15; i++; } } function ResetSpell() { spell = NONE; SpiderRemove(); tile.Hide(); fire.gotoAndStop("HIDE"); fireFirstFrame = true; confuseFirstFrame = true; confuse.Hide(); harry.isConfuse = false; harryChaseSpeed = harryChaseSpeedDefault; confuse.Hide(); } function UpdateSpell() { switch (spell) { case SPELL_SPIDER : if (tile.isOpen && (spiderNumber < spiderNumberMax)) { ((Math.random() < probabilityAddSpider) ? (SpiderAdd()) : null); } break; case SPELL_FIRE : if (fireFirstFrame) { moody.behavior = BEHAVIOR_WAIT; fireFirstFrame = false; fireSizeMax = false; fireTimeStart = getTimer(); fireTimeElapsed = 0; fireTerminated = false; moody._rotation = 0; } else if (!fireTerminated) { if (DetectCollisionWithShape(harry.position.x, harry.position.y, moody.anim.collision) && (!useShield)) { LostLife(); } if (fireSizeMax) { if (harry.position.x > moody._x) { if (moody._rotation > -90) { moody._rotation = moody._rotation - fireRotationTheta; } } else if (moody._rotation < 90) { moody._rotation = moody._rotation + fireRotationTheta; } } } else { fireFirstFrame = true; spell = NONE; } break; case SPELL_CONFUSE : if (confuseFirstFrame) { confuseFirstFrame = false; confuse.target.Set(harry.position.x, harry.position.y); confuse._x = confuse.position.x; confuse._y = confuse.position.y; confuseSeekTimeElapsed = 0; confuseSeekTimeStart = getTimer(); confuse.Show(); moody.behavior = BEHAVIOR_WAIT; jukebox.PlaySound("Spell.Confuse"); } else if (confuse.position.DetectCollision(harry.position, confuseRadius) && (!useShield)) { harry.isConfuse = true; harryChaseSpeed = confuseChaseSpeed; confuseTimeStart = getTimer(); confuseTimeElapsed = 0; confuseFirstFrame = true; spell = NONE; moody.behavior = BEHAVIOR_IDLE; } else { confuseSeekTimeElapsed = getTimer() - confuseSeekTimeStart; if (confuseSeekTimeElapsed < confuseSeekDuration) { confuse.target.x = confuse.target.x + ((harry.position.x > confuse.position.x) ? (confuseSeekSpeed) : (-confuseSeekSpeed)); confuse.target.Y = confuse.target.Y + ((harry.position.y > confuse.position.y) ? (confuseSeekSpeed) : (-confuseSeekSpeed)); confuse.position.Chase(confuse.target, confuseSeekChaseSpeed); confuse._x = confuse.position.x; confuse._y = confuse.position.y; } else { confuse.Hide(); moody.behavior = BEHAVIOR_IDLE; confuseFirstFrame = true; spell = NONE; } } } if (tile.isOpen && (spell != SPELL_SPIDER)) { tile.gotoAndPlay("CLOSE"); tile.isOpen = false; } } function SpiderAdd() { var _local1 = null; i = 0; while (i < listSpider.length) { _local1 = listSpider[i]; if (!_local1.isAlive) { SpiderRespawn(_local1); return; } i++; } } function SpiderRemove() { var _local1 = null; i = 0; while (i < listSpider.length) { _local1 = listSpider[i]; _local1.isAlive = false; _local1._x = -25; _local1._y = -25; _local1._visible = false; i++; } spiderNumber = 0; } function SpiderRespawn(mc) { var _local1 = mc; _local1.position = spiderStartPosition.Clone(); _local1.target = spiderStartPosition.Clone(); _local1._x = _local1.position.x; _local1._y = _local1.position.y; _local1._visible = true; _local1.isAlive = true; _local1.timeStart = getTimer(); _local1.timeElapsed = 0; _local1.isAlive = true; spiderNumber++; } function SpiderGenerate() { var _local1 = this; var _local2 = null; i = 0; while (i < spiderNumberMax) { _local2 = spider.duplicateMovieClip("spell.spider_" + i, root.depth++); _local2.position = new Vector(WIDTH / 2, HEIGHT / 2, 0); _local2._x = -25; _local2._y = -25; _local2._visible = true; _local2.target = new Vector(WIDTH / 2, HEIGHT / 2, 0); _local2.velocity = new Vector(0, 0, 0); _local2.isAlive = false; _local2.timeStart = 0; _local2.timeElapsed = 0; _local2.onEnterFrame = function () { var _local1 = this; if (gamestate == STATE_PLAY) { if (_local1.isAlive) { if (_local1.position.DetectCollision(harry.position, spiderRadius)) { LostLife(); } _local1.target.x = _local1.target.x + ((Math.random() * spiderSpeed) - (spiderSpeed / 2)); _local1.target.y = _local1.target.y + ((Math.random() * spiderSpeed) - (spiderSpeed / 2)); _local1.position.Chase(_local1.target, spiderChaseSpeed); _local1._x = _local1.position.x; _local1._y = _local1.position.y; if (_local1.timeElapsed > spiderLifetime) { _local1.isAlive = false; } else if (!IsInStage(_local1, WIDTH, HEIGHT)) { _local1.isAlive = false; } else { _local1.timeElapsed = getTimer() - _local1.timeStart; } if (!_local1.isAlive) { spiderNumber--; _local1._x = -25; _local1._y = -25; _local1._visible = false; } } } }; listSpider.push(_local2); i++; } } function GenerateSpellBuffer() { SpiderGenerate(); } var listSpider = new Array(); function InitCursor() { cursor.position = new Vector(WIDTH / 2, HEIGHT / 2, 0); cursor._x = cursor.position.x; cursor._y = cursor.position.y; } function UpdateCursor() { cursor.position.Set(_xmouse, _ymouse, 0); cursor._x = cursor.position.x; cursor._y = cursor.position.y; if (gamestate != STATE_PLAY) { cursor.Show(); } else { cursor.Hide(); } } function InitItem() { item = null; itemBook.Hide(); itemCauldron.Hide(); itemLife.Hide(); itemShield.Hide(); } function UpdateItem() { if (item == null) { if (Math.random() < probabilityItemRespawn) { switch (random(2)) { case 0 : item = itemPoint; break; case 1 : item = itemCauldron; } Respawn(item, WIDTH - (wallNorthEast._x * 2), HEIGHT - (wallNorthEast._y * 2)); item._x = item._x + wallNorthEast._x; item._y = item._y + wallNorthEast._y; if (item != null) { item.Show(); } } } else if (item.isReadyToCatch) { if (DetectCollisionWithBox(item, harry.collision)) { sparkle._x = item._x; sparkle._y = item._y; sparkle.gotoAndPlay("ANIM"); sparkle.Show(); jukebox.PlaySound("Item"); item.Hide(); switch (item.ID) { case ID_ITEM_BOOK : ItemBonus(bonusBook); bonus10k._x = sparkle._x; bonus10k._y = sparkle._y; bonus10k.gotoAndPlay("ANIM"); bonus10k.Show(); break; case ID_ITEM_CAULDRON : ItemBonus(bonusCauldron); bonus5k._x = sparkle._x; bonus5k._y = sparkle._y; bonus5k.gotoAndPlay("ANIM"); bonus5k.Show(); break; case ID_ITEM_LIFE : AddLife(); break; case ID_ITEM_SHIELD : useShield = true; feedback.Display("invincibility shield"); IDCallbackShieldExprired = setInterval(CallbackShieldExprired, durationShield); } item = null; } } if (item != null) { item.Update(); } if (useShield) { shield.Show(); shield._x = harry.position.x; shield._y = harry.position.y; } else { shield.Hide(); } } function CallbackShieldExprired() { useShield = false; shield.Hide(); feedback.Display("shield expired"); clearInterval(IDCallbackShieldExprired); } function InitHUD() { score = 0; life.gotoAndStop("LIFE" + nbOfLife); scoreUI.Display(score, true); var frame = 0; } function UpdateConsole() { if (DEBUG) { var _local1 = ""; switch (gamestate) { case STATE_START : _local1 = _local1 + "<game : START>\n"; break; case STATE_INIT : _local1 = _local1 + "<game : INIT>\n"; break; case STATE_PLAY : _local1 = _local1 + "<game : PLAY>\n"; break; case STATE_PAUSE : _local1 = _local1 + "<game : PAUSE>\n"; break; case STATE_GAMEOVER : _local1 = _local1 + "<game : GAMEOVER>\n"; } switch (moody.behavior) { case BEHAVIOR_IDLE : _local1 = _local1 + "<moody : IDLE>\n"; break; case BEHAVIOR_MOVE : _local1 = _local1 + "<moody : MOVE>\n"; break; case BEHAVIOR_WANDER : _local1 = _local1 + "<moody : WANDER>\n"; break; case BEHAVIOR_BLINK : _local1 = _local1 + "<moody : BLINK>\n"; break; case BEHAVIOR_SCAN : _local1 = _local1 + "<moody : SCAN>\n"; break; case BEHAVIOR_SEEK : _local1 = _local1 + "<moody : SEEK>\n"; break; case BEHAVIOR_SPELL : _local1 = _local1 + "<moody : SPELL>\n"; break; case BEHAVIOR_WAIT : _local1 = _local1 + "<moody : WAIT>\n"; break; case BEHAVIOR_LOOK : _local1 = _local1 + "<moody : LOOK>\n"; } switch (madeye.behavior) { case BEHAVIOR_IDLE : _local1 = _local1 + "<madeye : IDLE>\n"; break; case BEHAVIOR_MOVE : _local1 = _local1 + "<madeye : MOVE>\n"; break; case BEHAVIOR_WANDER : _local1 = _local1 + "<madeye : WANDER>\n"; break; case BEHAVIOR_BLINK : _local1 = _local1 + "<madeye : BLINK>\n"; break; case BEHAVIOR_SCAN : _local1 = _local1 + "<madeye : SCAN>\n"; break; case BEHAVIOR_SEEK : _local1 = _local1 + "<madeye : SEEK>\n"; break; case BEHAVIOR_SPEEL : _local1 = _local1 + "<madeye : SPELL>\n"; break; case BEHAVIOR_HIDE : _local1 = _local1 + "<madeye : HIDE>\n"; } _local1 = _local1 + (("<collidable : " + madeye.isCollidable) + ">\n"); console.Display(_local1); } else { console.Display(""); } } this.onEnterFrame = Launch;
Instance of Symbol 208 MovieClip "tile" in Frame 40
onClipEvent (load) { function Show() { _visible = true; } function Hide() { _x = startX; _y = startY; _visible = false; stop(); } var startX = _x; var startY = _y; var isOpening = false; var isOpen = false; Hide(); }
Instance of Symbol 228 MovieClip "spider" in Frame 40
onClipEvent (load) { _visible = false; }
Instance of Symbol 230 MovieClip "itemCauldron" in Frame 40
onClipEvent (load) { function Update() { timeElapsed = getTimer() - timeStart; if (timeElapsed > timeDuration) { Hide(); game.item = null; } } function Show() { gotoAndPlay ("RESPAWN"); timeStart = getTimer(); timeElapsed = 0; _visible = true; } function Hide() { _x = startX; _y = startY; _visible = false; isReadyToCatch = false; } function CallbackCatch() { Hide(); } var ID = ID_ITEM_CAULDRON; var startX = _x; var startY = _y; var timeStart = 0; var timeElapsed = 0; var timeDuration = 10000; var isReadyToCatch = false; Hide(); }
Instance of Symbol 232 MovieClip "itemPoint" in Frame 40
onClipEvent (load) { function Update() { timeElapsed = getTimer() - timeStart; if (timeElapsed > timeDuration) { Hide(); game.item = null; } } function Show() { gotoAndPlay ("RESPAWN"); timeStart = getTimer(); timeElapsed = 0; _visible = true; } function Hide() { _x = startX; _y = startY; _visible = false; isReadyToCatch = false; } function CallbackCatch() { Hide(); } var ID = ID_ITEM_BOOK; var startX = _x; var startY = _y; var timeStart = 0; var timeElapsed = 0; var timeDuration = 5000; var isReadyToCatch = false; Hide(); }
Instance of Symbol 337 MovieClip "moody" in Frame 40
onClipEvent (load) { function Show() { _visible = true; } function Hide() { _x = startX; _y = startY; _visible = false; } var startX = _x; var startY = _y; Hide(); }
Instance of Symbol 339 MovieClip "sparkle1" in Frame 40
onClipEvent (load) { function Show() { _visible = true; } function Hide() { _x = startX; _y = startY; _visible = false; } var target = game.madeye; var startX = _x; var startY = _y; _x = target._x; _y = target._y; } onClipEvent (enterFrame) { if (target._visible) { if (root.gamestate == STATE_PLAY) { _x = (_x + ((target._x - _x) * game.sparkleChaseSpeed)); _y = (_y + ((target._y - _y) * game.sparkleChaseSpeed)); Show(); } } else { Hide(); } }
Instance of Symbol 339 MovieClip "sparkle3" in Frame 40
onClipEvent (load) { function Show() { _visible = true; } function Hide() { _x = startX; _y = startY; _visible = false; } var target = game.sparkle2; var startX = _x; var startY = _y; _x = target._x; _y = target._y; } onClipEvent (enterFrame) { if (target._visible) { if (root.gamestate == STATE_PLAY) { _x = (_x + ((target._x - _x) * game.sparkleChaseSpeed)); _y = (_y + ((target._y - _y) * game.sparkleChaseSpeed)); Show(); } } else { Hide(); } }
Instance of Symbol 339 MovieClip "sparkle2" in Frame 40
onClipEvent (load) { function Show() { _visible = true; } function Hide() { _x = startX; _y = startY; _visible = false; } var target = game.sparkle1; var startX = _x; var startY = _y; _x = target._x; _y = target._y; } onClipEvent (enterFrame) { if (target._visible) { if (root.gamestate == STATE_PLAY) { _x = (_x + ((target._x - _x) * game.sparkleChaseSpeed)); _y = (_y + ((target._y - _y) * game.sparkleChaseSpeed)); Show(); } } else { Hide(); } }
Instance of Symbol 344 MovieClip "harry" in Frame 40
onClipEvent (load) { function Show() { _visible = true; } function Hide() { _x = startX; _y = startY; _visible = false; root.spakle1.Hide(); root.spakle2.Hide(); root.spakle3.Hide(); } var startX = _x; var startY = _y; }
Instance of Symbol 363 MovieClip "madeye" in Frame 40
onClipEvent (load) { function Show() { _visible = true; } function Hide() { position.x = startX; position.y = startY; _x = position.x; _y = position.y; _visible = false; } var startX = _x; var startY = _y; Hide(); }
Instance of Symbol 365 MovieClip "death" in Frame 40
onClipEvent (load) { function Show() { _visible = true; } function Hide() { _x = startX; _y = startY; _visible = false; root.item.Hide(); root.ResetSpell(); root.confuse.Hide(); root.messageBox.Show(root.messageGameOver, root.callbackGameOver); stop(); } var startX = _x; var startY = _y; Hide(); stop(); }
Instance of Symbol 367 MovieClip "sparkle" in Frame 40
onClipEvent (load) { function Show() { _visible = true; } function Hide() { _x = startX; _y = startY; _visible = false; } var startX = _x; var startY = _y; Hide(); stop(); }
Instance of Symbol 370 MovieClip "console" in Frame 40
onClipEvent (load) { function Display(s) { if (DEBUG) { txt.text = s; } } }
Instance of Symbol 372 MovieClip in Frame 40
onClipEvent (load) { _visible = false; }
Instance of Symbol 375 MovieClip "scoreUI" in Frame 40
onClipEvent (load) { function Display(s, isBonus) { txt.text = s; if (isBonus) { txt.SetTextFormat(txtFormatBonus); } else { txt.SetTextFormat(txtFormatMalus); } } function Show() { _visible = true; } function Hide() { _x = startX; _y = startY; _visible = false; } var startX = _x; var startY = _y; var txtFormatBonus = new TextFormat(); var txtFormatMalus = new TextFormat(); txtFormatBonus.color = 16777215 /* 0xFFFFFF */; txtFormatMalus.color = 13369344 /* 0xCC0000 */; Hide(); }
Instance of Symbol 378 MovieClip "feedback" in Frame 40
onClipEvent (load) { function Display(s) { txt.text = s; clearInterval(IDCallbackFeedbackClear); IDCallbackFeedbackClear = setInterval(CallbackFeedbackClear, game.durationFeedback); } function CallbackFeedbackClear() { txt.text = ""; clearInterval(IDCallbackFeedbackClear); } var IDCallbackFeedbackClear = 0; }
Instance of Symbol 387 MovieClip "mute" in Frame 40
onClipEvent (load) { root.isVolumeMute = false; root.volumeDefault = 100; root.volumeMute = 0; root.sound = new Sound(root); root.sound.setVolume(root.volumeDefault); }
Instance of Symbol 390 MovieClip "messageBox" in Frame 40
onClipEvent (load) { function Show(str, callback) { message = str; callbackFunction = callback; _x = (WIDTH / 2); _y = (HEIGHT / 2); _visible = true; gotoAndPlay ("ANIM"); root._quality = "HIGH"; } function Hide() { _x = startX; _y = startY; _visible = false; root._quality = "MEDIUM"; } startX = _x; startY = _y; var callbackFunction; var message = ""; Hide(); }
Instance of Symbol 426 MovieClip "windowHighscore" in Frame 40
onClipEvent (load) { function Show(callback) { callbackFunction = callback; Fill(); _x = 276; _y = 162; _visible = true; root._quality = "HIGH"; } function Hide() { _x = startX; _y = startY; _visible = false; root._quality = "MEDIUM"; } function Fill() { txtName01.text = game.highscore.Rank(1).name; txtName02.text = game.highscore.Rank(2).name; txtName03.text = game.highscore.Rank(3).name; txtName04.text = game.highscore.Rank(4).name; txtName05.text = game.highscore.Rank(5).name; txtName06.text = game.highscore.Rank(6).name; txtName07.text = game.highscore.Rank(7).name; txtName08.text = game.highscore.Rank(8).name; txtName09.text = game.highscore.Rank(9).name; txtName10.text = game.highscore.Rank(10).name; txtScore01.text = game.highscore.Rank(1).value; txtScore02.text = game.highscore.Rank(2).value; txtScore03.text = game.highscore.Rank(3).value; txtScore04.text = game.highscore.Rank(4).value; txtScore05.text = game.highscore.Rank(5).value; txtScore06.text = game.highscore.Rank(6).value; txtScore07.text = game.highscore.Rank(7).value; txtScore08.text = game.highscore.Rank(8).value; txtScore09.text = game.highscore.Rank(9).value; txtScore10.text = game.highscore.Rank(10).value; } startX = _x; startY = _y; var callbackFunction; _visible = false; }
Instance of Symbol 431 MovieClip "inputBox" in Frame 40
onClipEvent (load) { function Show(callback) { message = str; callbackFunction = callback; _x = (WIDTH / 2); _y = (HEIGHT / 2); _visible = true; gotoAndPlay ("ANIM"); root._quality = "HIGH"; } function Hide() { value = txtInput.text; _x = startX; _y = startY; _visible = false; root._quality = "MEDIUM"; isOpen = false; } var startX = _x; var startY = _y; var isOpen = false; var callbackFunction; var message = ""; var value = "anonyme"; Hide(); }
Instance of Symbol 435 MovieClip in Frame 40
onClipEvent (load) { _visible = false; _global.markerSouthWest = this; var position = new Vector(_x, _y, 0); }
Instance of Symbol 435 MovieClip in Frame 40
onClipEvent (load) { _visible = false; _global.markerNorthEast = this; var position = new Vector(_x, _y, 0); }
Instance of Symbol 435 MovieClip "wallNorthEast" in Frame 40
onClipEvent (load) { _visible = false; }
Instance of Symbol 435 MovieClip "wallNorthWest" in Frame 40
onClipEvent (load) { _visible = false; }
Instance of Symbol 435 MovieClip "wallSouthEast" in Frame 40
onClipEvent (load) { _visible = false; }
Instance of Symbol 435 MovieClip "wallSouthWest" in Frame 40
onClipEvent (load) { _visible = false; }
Instance of Symbol 437 MovieClip "_cursor" in Frame 40
onClipEvent (load) { function Show() { _visible = true; } function Hide() { _x = startX; _y = startY; _visible = false; } var startX = _x; var startY = _y; Hide(); }
Instance of Symbol 439 MovieClip "target" in Frame 40
onClipEvent (load) { function Show() { _visible = true; } function Hide() { _x = startX; _y = startY; _visible = false; } var startX = _x; var startY = _y; Hide(); }
Instance of Symbol 435 MovieClip "tile00" in Frame 40
onClipEvent (load) { _visible = false; }
Instance of Symbol 435 MovieClip "tile02" in Frame 40
onClipEvent (load) { _visible = false; }
Instance of Symbol 435 MovieClip "tile07" in Frame 40
onClipEvent (load) { _visible = false; }
Instance of Symbol 435 MovieClip "tile05" in Frame 40
onClipEvent (load) { _visible = false; }
Instance of Symbol 435 MovieClip "tile01" in Frame 40
onClipEvent (load) { _visible = false; }
Instance of Symbol 435 MovieClip "tile06" in Frame 40
onClipEvent (load) { _visible = false; }
Instance of Symbol 435 MovieClip "tile03" in Frame 40
onClipEvent (load) { _visible = false; }
Instance of Symbol 435 MovieClip "tile04" in Frame 40
onClipEvent (load) { _visible = false; }
Instance of Symbol 31 MovieClip "cursor" in Frame 40
onClipEvent (load) { function Show() { feather._visible = true; } function Hide() { feather._visible = false; } var startX = _x; var startY = _y; Hide(); }
Instance of Symbol 440 MovieClip "confuse" in Frame 40
onClipEvent (load) { function Show() { _visible = true; } function Hide() { _x = startX; _y = startY; _visible = false; } var startX = _x; var startY = _y; var position = new Vector(0, 0, 0); var target = new Vector(0, 0, 0); Hide(); }
Instance of Symbol 444 MovieClip "bonus10k" in Frame 40
onClipEvent (load) { function Show() { _visible = true; } function Hide() { gotoAndStop ("HIDE"); _x = startX; _y = startY; _visible = false; } var startX = _x; var startY = _y; Hide(); }
Instance of Symbol 448 MovieClip "bonus5k" in Frame 40
onClipEvent (load) { function Show() { _visible = true; } function Hide() { gotoAndStop ("HIDE"); _x = startX; _y = startY; _visible = false; } var startX = _x; var startY = _y; Hide(); }
Symbol 17 MovieClip Frame 6
stop();
Symbol 18 MovieClip Frame 2
txtLoadedWhite._visible = false; txtLoadedBlack._visible = false;
Instance of Symbol 8 MovieClip "txtLoadedBlack" in Symbol 18 MovieClip Frame 2
onClipEvent (load) { _visible = false; }
Instance of Symbol 8 MovieClip "txtLoadedWhite" in Symbol 18 MovieClip Frame 2
onClipEvent (load) { _visible = false; }
Symbol 18 MovieClip Frame 17
txtLoadedWhite._visible = true; txtLoadedBlack._visible = true;
Symbol 18 MovieClip Frame 23
txtLoadedWhite._visible = true; txtLoadedBlack._visible = true; stop();
Symbol 18 MovieClip Frame 28
txtLoadedWhite._visible = true; txtLoadedBlack._visible = true; stop();
Symbol 18 MovieClip Frame 33
txtLoadedWhite._visible = true; txtLoadedBlack._visible = true; stop();
Symbol 18 MovieClip Frame 37
txtLoadedWhite._visible = true; txtLoadedBlack._visible = true; stop();
Symbol 18 MovieClip Frame 41
txtLoadedWhite._visible = true; txtLoadedBlack._visible = true; stop();
Symbol 18 MovieClip Frame 46
txtLoadedWhite._visible = true; txtLoadedBlack._visible = true; stop();
Symbol 18 MovieClip Frame 50
txtLoadedWhite._visible = true; txtLoadedBlack._visible = true; stop();
Symbol 18 MovieClip Frame 54
txtLoadedWhite._visible = true; txtLoadedBlack._visible = true; stop();
Symbol 18 MovieClip Frame 59
txtLoadedWhite._visible = true; txtLoadedBlack._visible = true; stop();
Symbol 18 MovieClip Frame 64
txtLoadedWhite._visible = true; txtLoadedBlack._visible = true; stop();
Symbol 18 MovieClip Frame 93
root.gotoAndPlay("LOADED");
Symbol 450 MovieClip [__Packages.Highscore] Frame 0
class Highscore { var size, highscore; function Highscore (s) { var _local1 = this; _local1.name = s; _local1.so = null; _local1.highscore = new Array(); _local1.size = 10; } function Destroy() { var _local1 = this; _local1.so.data.highscore = null; _local1.so.flush(); _local1.highscore = new Array(); } function Init() { var _local1 = this; _local1.so = SharedObject.getLocal(_local1.name); if ((_local1.so.data.highscore == null) || (_local1.so.data.highscore == undefined)) { _local1.Reset(); _local1.Fill(); } _local1.highscore = _local1.so.data.highscore; } function Reset() { var _local3 = this; var _local1; _local3.highscore = new Array(); var _local2 = 0; while (_local2 < _local3.size) { _local1 = new Object(); _local1.name = "-"; _local1.value = 0; _local3.highscore.push(_local1); _local2++; } _local3.Commit(); } function Fill() { var _local1 = this; _local1.Submit("Philippe", 1000000); _local1.Submit("Mell", 750000); _local1.Submit("Stephan", 500000); _local1.Submit("Max", 350000); _local1.Submit("Steven", 300000); _local1.Submit("Sylvester", 250000); _local1.Submit("MissME", 200000); _local1.Submit("Matthew", 150000); _local1.Submit("Chris", 100000); _local1.Submit("Brown", 50000); } function Commit() { var _local1 = this; _local1.so.data.highscore = _local1.highscore; _local1.so.flush(); } function Submit(name, score) { var _local2 = this; var _local3 = score; var _local1; _local1 = _local2.size - 1; if (_local3 > _local2.highscore[_local1].value) { _local1 = 0; while (_local3 < _local2.highscore[_local1].value) { _local1++; } var obj = new Object(); obj.name = name; obj.value = _local3; _local2.highscore.splice(_local1, 0, obj); _local2.highscore = _local2.highscore.slice(0, _local2.size); _local2.Commit(); return(true); } return(false); } function IsQualified(score) { var _local1; _local1 = size - 1; if (score > highscore[_local1].value) { return(true); } return(false); } function Rank(n) { return(highscore[n - 1]); } function toString() { var _local2 = this; var _local3; _local3 = ""; _local3 = _local3 + (("<Highscore \"" + _local2.name) + "\">\n"); var _local1 = 0; while (_local1 < _local2.highscore.length) { _local3 = _local3 + (((("\t<name :" + _local2.highscore[_local1].name) + "\tscore :") + _local2.highscore[_local1].value) + ">\n"); _local1++; } _local3 = _local3 + "</Highscore>\n"; return(_local3); } }
Symbol 451 MovieClip [__Packages.Vector] Frame 0
class Vector { var x, y, z; function Vector (x, y, z) { var _local1 = this; _local1.x = x; _local1.y = y; _local1.z = z; } function Set(x, y, z) { var _local1 = this; _local1.x = x; _local1.y = y; _local1.z = z; } function Reset(x, y, z) { var _local1 = this; _local1.x = 0; _local1.y = 0; _local1.z = 0; } function Clone() { var _local1 = this; return(new Vector(_local1.x, _local1.y, _local1.z)); } function Equal(v) { var _local1 = v; var _local2 = this; return(((_local2.x == _local1.x) && (_local2.y == _local1.y)) && (_local2.z == _local1.z)); } function Similar(v, precision) { var f = 1; var _local1 = 0; while (_local1 < precision) { f = f * 10; _local1++; } var _local3 = Clone(); var _local2 = v.Clone(); _local3 = _local3.Scale(f); _local2 = _local2.Scale(f); _local3.x = Math.round(_local3.x); _local3.y = Math.round(_local3.y); _local3.z = Math.round(_local3.z); _local2.x = Math.round(_local2.x); _local2.y = Math.round(_local2.y); _local2.z = Math.round(_local2.z); return(((_local3.x == _local2.x) && (_local3.y == _local2.y)) && (_local3.z == _local2.z)); } function Scale(n) { var _local1 = n; var _local2 = this; return(new Vector(_local2.x * _local1, _local2.y * _local1, _local2.z * _local1)); } function Negate() { var _local1 = this; _local1.x = -_local1.x; _local1.y = -_local1.y; _local1.z = -_local1.z; } function Plus(v) { var _local1 = v; var _local2 = this; return(new Vector(_local2.x + _local1.x, _local2.y + _local1.y, _local2.z + _local1.z)); } function Minus(v) { var _local1 = v; var _local2 = this; return(new Vector(_local2.x - _local1.x, _local2.y - _local1.y, _local2.z - _local1.z)); } function Product(v) { var _local1 = v; var _local2 = this; return(new Vector(_local2.x * _local1.x, _local2.y * _local1.y, _local2.z * _local1.z)); } function Divide(v) { var _local1 = v; var _local2 = this; return(new Vector(_local2.x / _local1.x, _local2.y / _local1.y, _local2.z / _local1.z)); } function Magnitude() { var _local1 = this; return(Math.sqrt(((_local1.x * _local1.x) + (_local1.y * _local1.y)) + (_local1.z * _local1.z))); } function Distance(v) { return(v.Minus(this).Magnitude()); } function IsNull() { var _local1 = this; return(((_local1.x == 0) && (_local1.y == 0)) && (_local1.z == 0)); } function IsUnit() { return(Magnitude() == 1); } function Normalize() { var _local1 = this; if (!_local1.IsNull()) { var _local2 = _local1.Magnitude(); _local1.x = _local1.x / _local2; _local1.y = _local1.y / _local2; _local1.z = _local1.z / _local2; } } function Dot(v) { var _local1 = v; var _local2 = this; return(((_local2.x * _local1.x) + (_local2.y * _local1.y)) + (_local2.z * _local1.z)); } function Cross(v) { var _local1 = v; var _local2 = this; var cx = ((_local2.y * _local1.z) - (_local2.z * _local1.y)); var cy = ((_local2.z * _local1.x) - (_local2.x * _local1.z)); var _local3 = (_local2.x * _local1.y) - (_local2.y * _local1.x); return(new Vector(cx, cy, _local3)); } function Angle(v) { var _local1 = v; var _local2 = this; if (_local2.IsNull()) { return(0); } if (_local1.IsNull()) { return(0); } if (_local1.Similar(_local2, 4)) { return(0); } var _local3 = _local2.Magnitude() * _local1.Magnitude(); if (_local3 == 0) { return(0); } var n = Math.acos(_local2.Dot(_local1) / _local3); if (isNaN(n)) { } else { return(Math.acos(_local2.Dot(_local1) / _local3)); } return(undefined); } function Projection(v) { var _local1 = v; return(_local1.Scale(Dot(_local1) / Math.pow(_local1.Magnitude(), 2))); } function Perpendiculaire(v) { return(v.Minus(Projection(v))); } function DetectCollision(v, treshold) { return(Minus(v).Magnitude() < treshold); } function Chase(v, speed) { var _local1 = this; var _local2 = v; var _local3 = speed; _local1.x = _local1.x + ((_local2.x - _local1.x) * _local3); _local1.y = _local1.y + ((_local2.y - _local1.y) * _local3); _local1.z = _local1.z + ((_local2.z - _local1.z) * _local3); } function RotateX(theta) { var _local1 = this; var _local2 = Math.sin(theta); var _local3 = Math.cos(theta); return(new Vector(_local1.x, (_local1.y * _local3) - (_local1.z * _local2), (_local1.y * _local2) + (_local1.z * _local3))); } function RotateY(theta) { var _local1 = this; var _local2 = Math.sin(theta); var _local3 = Math.cos(theta); return(new Vector((_local1.x * _local3) + (_local1.z * _local2), _local1.y, (_local1.x * (-_local2)) + (_local1.z * _local3))); } function RotateZ(theta) { var _local1 = this; var _local2 = Math.sin(theta); var _local3 = Math.cos(theta); return(new Vector((_local1.x * _local3) - (_local1.y * _local2), (_local1.x * _local2) + (_local1.y * _local3), _local1.z)); } function Noise(amplitude) { var _local1 = amplitude; var vx = (x + ((Math.random() * (_local1 * 2)) - _local1)); var _local3 = y + ((Math.random() * (_local1 * 2)) - _local1); var _local2 = z + ((Math.random() * (_local1 * 2)) - _local1); return(new Vector(vx, _local3, _local2)); } function Respawn(space) { var _local1 = space; var _local2 = this; _local2.x = Math.random() * _local1.x; _local2.y = Math.random() * _local1.y; _local2.z = Math.random() * _local1.z; } function toString() { var _local3 = Math.round(x * 1000) / 1000; var _local2 = Math.round(y * 1000) / 1000; var _local1 = Math.round(z * 1000) / 1000; return(((((("(" + _local3) + ",") + _local2) + ",") + _local1) + ")"); } }
Symbol 452 MovieClip [__Packages.Oscillator] Frame 0
class Oscillator { var m_IsStarted, m_Value, m_Amplitude, m_Frequency, m_Period, m_Shift, m_Offset; function Oscillator () { Init(); } function Init() { var _local1 = this; _local1.m_Amplitude = 0; _local1.m_Frequency = 0; _local1.m_Period = 0; _local1.m_Shift = 0; _local1.m_Offset = 0; _local1.m_IsStarted = false; _local1.m_Value = 0; _local1.m_ValueLast = 0; _local1.m_Delta = 0; _local1.m_Time = 0; _local1.m_TimeFrameCurrent = getTimer(); _local1.m_TimeFrameLast = getTimer(); _local1.m_TimeElapsed = 0; _local1.m_FirstFrame = true; } function IsStarted() { return(m_IsStarted); } function Start() { m_IsStarted = true; } function Stop() { m_IsStarted = false; } function Value() { return(m_Value); } function Delta() { var _local1 = this; if (_local1.m_FirstFrame) { _local1.m_FirstFrame = false; return(0); } return(_local1.m_Delta); } function Amplitude() { return(m_Amplitude); } function Frequency() { return(m_Frequency); } function Period() { return(m_Period); } function Shift() { return(m_Shift); } function Offset() { return(m_Offset); } function SetAmplitude(n) { m_Amplitude = n; } function SetFrequency(n) { var _local1 = this; _local1.m_Frequency = n; _local1.m_Period = 1 / _local1.m_Frequency; } function SetPeriod(n) { var _local1 = this; _local1.m_Period = n; _local1.m_Frequency = 1 / _local1.m_Period; } function SetShift(n) { m_Shift = n; } function SetOffset(n) { m_Offset = n; } function Oscillate() { var _local1 = this; return((_local1.m_Amplitude * Math.sin(((_local1.m_Time - _local1.m_Shift) * (Math.PI*2)) / _local1.m_Period)) + _local1.m_Offset); } function Reset() { var _local1 = this; _local1.m_Value = 0; _local1.m_ValueLast = 0; _local1.m_Delta = 0; _local1.m_Time = 0; _local1.m_TimeFrameCurrent = 0; _local1.m_TimeElapsed = 0; _local1.m_TimeFrameLast = 0; _local1.m_FirstFrame = true; } function UpdateTime() { var _local1 = this; _local1.m_TimeFrameCurrent = getTimer(); _local1.m_TimeElapsed = _local1.m_TimeFrameCurrent - _local1.m_TimeFrameLast; _local1.m_TimeFrameLast = _local1.m_TimeFrameCurrent; _local1.m_Time = _local1.m_Time + _local1.m_TimeElapsed; } function Update() { var _local1 = this; if (_local1.m_IsStarted) { _local1.m_ValueLast = _local1.m_Value; _local1.m_Value = _local1.Oscillate(); _local1.m_Delta = _local1.m_Value - _local1.m_ValueLast; _local1.UpdateTime(); } } function toString() { var _local2 = this; var _local1 = ""; _local1 = _local1 + "<Oscillator>\n"; _local1 = _local1 + (("\t<amplitude :" + _local2.m_Amplitude) + newline); _local1 = _local1 + (("\t<frequency :" + _local2.m_Frequency) + newline); _local1 = _local1 + (("\t<period :" + _local2.m_Period) + newline); _local1 = _local1 + (("\t<shift :" + _local2.m_Shift) + newline); _local1 = _local1 + (("\t<offset :" + _local2.m_Offset) + newline); _local1 = _local1 + (("\t<value :" + (Math.round(_local2.m_Value * 100) / 100)) + newline); _local1 = _local1 + (("\t<delta :" + (Math.round(_local2.m_Delta * 100) / 100)) + newline); _local1 = _local1 + "</Oscillator>"; return(_local1); } }
Symbol 453 MovieClip [__Packages.Tween] Frame 0
class Tween { var m_IsStarted, m_IsFinish, m_IsReverse, m_Position, m_LastPosition; function Tween () { Reset(); } function Reset() { var _local1 = this; _local1.m_Type = TYPE_LINEAR; _local1.m_LoopType = LOOP_ONCE; _local1.m_Mode = MODE_TIME_BASED; _local1.m_Position = 0; _local1.m_LastPosition = 0; _local1.m_Start = 0; _local1.m_Finish = 0; _local1.m_Delta = 0; _local1.m_Frame = 0; _local1.m_Duration = 0; _local1.m_IsStarted = false; _local1.m_IsFinish = false; _local1.m_IsReverse = false; _local1.m_Follower = null; _local1.m_Previous = null; _local1.m_Next = null; _local1.m_TimeCurrent = 0; _local1.m_TimeElapsed = 0; _local1.m_TimeLastFrame = 0; } function Init(type, loopType, startValue, deltaValue, duration) { var _local1 = this; _local1.Reset(); _local1.m_Type = type; _local1.m_LoopType = loopType; _local1.m_Start = startValue; _local1.m_Delta = deltaValue; _local1.m_Duration = duration; _local1.m_Position = _local1.m_Start; _local1.m_LastPosition = _local1.m_Position; _local1.m_TimeCurrent = 0; _local1.m_TimeElapsed = 0; _local1.m_TimeLastFrame = 0; } function Start() { var _local1 = this; _local1.m_IsStarted = true; _local1.m_IsFinish = false; _local1.m_TimeLastFrame = getTimer(); } function Stop() { m_IsStarted = false; } function Rewind() { var _local1 = this; _local1.m_Frame = 0; _local1.m_IsStarted = false; _local1.m_IsFinish = false; _local1.m_Position = _local1.m_Start; _local1.m_LastPosition = _local1.m_Position; _local1.m_TimeCurrent = 0; _local1.m_TimeElapsed = 0; _local1.m_TimeLastFrame = 0; } function IsStarted() { return(m_IsStarted); } function IsFinish() { return(m_IsFinish); } function IsReverse() { return(m_IsReverse); } function Position() { return(m_Position); } function PositionDelta() { return(m_Position - m_LastPosition); } function Update() { var _local1 = this; if (_local1.m_IsStarted) { _local1.m_TimeCurrent = getTimer(); _local1.m_TimeElapsed = _local1.m_TimeCurrent - _local1.m_TimeLastFrame; _local1.m_TimeLastFrame = _local1.m_TimeCurrent; if (!_local1.m_IsReverse) { switch (_local1.m_Mode) { case MODE_FRAME_BASED : _local1.m_Frame++; break; case MODE_TIME_BASED : _local1.m_Frame = _local1.m_Frame + _local1.m_TimeElapsed; } if (_local1.m_Frame > _local1.m_Duration) { _local1.m_Frame = _local1.m_Duration; } if (_local1.m_Frame >= 0) { _local1.HandleTween(); } if (_local1.m_Frame >= _local1.m_Duration) { _local1.HandleEndTween(); } } else { switch (_local1.m_Mode) { case MODE_FRAME_BASED : _local1.m_Frame--; break; case MODE_TIME_BASED : _local1.m_Frame = _local1.m_Frame - _local1.m_TimeElapsed; } if (_local1.m_Frame < 0) { _local1.m_Frame = 0; } if (_local1.m_Frame <= _local1.m_Duration) { _local1.HandleTween(); } if (_local1.m_Frame <= 0) { _local1.HandleEndTween(); } } } else if (_local1.m_Follower != null) { _local1.m_Follower.Update(_local1.m_TimeElapsed); } } function HandleTween() { var _local1 = this; _local1.m_LastPosition = _local1.m_Position; switch (_local1.m_Type) { case TYPE_LINEAR : _local1.m_Position = Linear(_local1.m_Frame, _local1.m_Start, _local1.m_Delta, _local1.m_Duration); return; case TYPE_QUADRATIC_IN : _local1.m_Position = QuadraticEaseIn(_local1.m_Frame, _local1.m_Start, _local1.m_Delta, _local1.m_Duration); return; case TYPE_QUADRATIC_OUT : _local1.m_Position = QuadraticEaseOut(_local1.m_Frame, _local1.m_Start, _local1.m_Delta, _local1.m_Duration); return; case TYPE_QUADRATIC_IN_OUT : _local1.m_Position = QuadraticEaseInOut(_local1.m_Frame, _local1.m_Start, _local1.m_Delta, _local1.m_Duration); return; case TYPE_CUBIC_IN : _local1.m_Position = CubicEaseIn(_local1.m_Frame, _local1.m_Start, _local1.m_Delta, _local1.m_Duration); return; case TYPE_CUBIC_OUT : _local1.m_Position = CubicEaseOut(_local1.m_Frame, _local1.m_Start, _local1.m_Delta, _local1.m_Duration); return; case TYPE_CUBIC_IN_OUT : _local1.m_Position = CubicEaseInOut(_local1.m_Frame, _local1.m_Start, _local1.m_Delta, _local1.m_Duration); } } function HandleEndTween() { var _local1 = this; switch (_local1.m_LoopType) { case LOOP_ONCE : stop(); if (!_local1.m_IsReverse) { if (_local1.m_Next != null) { _local1.m_Follower = _local1.m_Next; _local1.m_Follower.Start(); } else { _local1.m_IsFinish = true; _local1.m_IsStarted = false; } } else if (_local1.m_Previous != null) { _local1.m_Follower = _local1.m_Previous; _local1.m_Follower.Start(); } else { _local1.m_IsFinish = true; _local1.m_IsStarted = false; } return; case LOOP_LOOP : if (!_local1.m_IsReverse) { if (_local1.m_Next != null) { stop(); _local1.m_Follower = _local1.m_Next; _local1.m_Follower.Start(); } else { _local1.Rewind(); stop(); var _local2 = _local1; while (_local2.Previous() != null) { _local2 = _local2.Previous(); _local2.Rewind(); _local2.Stop(); } _local2.Start(); } } else if (_local1.m_Previous != null) { stop(); _local1.m_Follower = _local1.m_Previous; _local1.m_Follower.Start(); } else { _local1.Rewind(); stop(); var _local2 = _local1; while (_local2.Next() != null) { _local2 = _local2.Next(); _local2.Rewind(); _local2.Stop(); } _local2.Start(); } return; case LOOP_YOYO : if (!_local1.m_IsReverse) { _local1.m_IsReverse = true; if (_local1.m_Next != null) { stop(); _local1.m_Follower = _local1.m_Next; _local1.m_Follower.Start(); } } else { _local1.m_IsReverse = false; if (_local1.m_Previous == null) { break; } stop(); _local1.m_Follower = _local1.m_Previous; _local1.m_Follower.Start(); } } } static function Linear(frame, start, delta, duration) { return(((delta * frame) / duration) + start); } static function QuadraticEaseIn(frame, start, delta, duration) { return(((delta * ((frame = frame / duration))) * frame) + start); } static function QuadraticEaseOut(frame, start, delta, duration) { return((((-delta) * ((frame = frame / duration))) * (frame - 2)) + start); } static function QuadraticEaseInOut(frame, start, delta, duration) { var _local1 = frame; _local1 = _local1 / (duration / 2); if (_local1 < 1) { return((((delta / 2) * _local1) * _local1) + start); } _local1--; return((((-delta) / 2) * ((_local1 * (_local1 - 2)) - 1)) + start); } static function CubicEaseIn(frame, start, delta, duration) { return((delta * Math.pow(frame / duration, 3)) + start); } static function CubicEaseOut(frame, start, delta, duration) { return((delta * (Math.pow((frame / duration) - 1, 3) + 1)) + start); } static function CubicEaseInOut(frame, start, delta, duration) { var _local1 = frame; _local1 = _local1 / (duration / 2); if (_local1 < 1) { return(((delta / 2) * Math.pow(_local1, 3)) + start); } return(((delta / 2) * (Math.pow(_local1 - 2, 3) + 2)) + start); } function toString() { var _local2 = this; var _local1 = ""; _local1 = _local1 + "<Tween>\\n"; _local1 = _local1 + (("\\t<start : " + _local2.m_Start) + ">\\n"); _local1 = _local1 + (("\\t<delta : " + (Math.round(_local2.m_Delta * 100) / 100)) + ">\\n"); _local1 = _local1 + (("\\t<duration : " + _local2.m_Duration) + ">\\n"); _local1 = _local1 + (("\\t<frame : " + (Math.round(_local2.m_Frame * 100) / 100)) + ">\\n"); _local1 = _local1 + (("\\t<position : " + (Math.round(_local2.Position() * 100) / 100)) + ">\\n"); _local1 = _local1 + (("\\t<posdelta : " + (Math.round(_local2.PositionDelta() * 100) / 100)) + ">\\n"); _local1 = _local1 + "</Tween>"; return(_local1); } static var TYPE_LINEAR = 0; static var TYPE_QUADRATIC_IN = 1; static var TYPE_QUADRATIC_OUT = 2; static var TYPE_QUADRATIC_IN_OUT = 3; static var TYPE_CUBIC_IN = 4; static var TYPE_CUBIC_OUT = 5; static var TYPE_CUBIC_IN_OUT = 6; static var LOOP_ONCE = 0; static var LOOP_LOOP = 1; static var LOOP_YOYO = 2; static var MODE_TIME_BASED = 0; static var MODE_FRAME_BASED = 1; }
Symbol 74 MovieClip Frame 15
stop();
Symbol 75 Button
on (release) { root.gotoAndPLay("INSTRUCTION"); }
Symbol 76 MovieClip Frame 15
stop();
Symbol 77 Button
on (release) { stopAllSounds(); root.gotoAndPLay("GAME"); }
Symbol 80 MovieClip Frame 75
stop();
Instance of Symbol 79 MovieClip in Symbol 80 MovieClip Frame 75
onClipEvent (load) { _visible = false; } onClipEvent (mouseDown) { if (this.hitTest(root._xmouse, root._ymouse, false)) { if ((Key.isDown(16) && (Key.isDown(17))) && (Key.isDown(32))) { root.messageBoxCredit.Show(null); root.menu.scroll._visible = false; } } }
Symbol 81 MovieClip Frame 20
stop();
Symbol 99 MovieClip Frame 13
stop();
Symbol 100 Button
on (release) { Hide(); root.menu.scroll._visible = true; CallbackFunction(); }
Symbol 103 MovieClip Frame 1
stop();
Symbol 103 MovieClip Frame 12
txt.text = message;
Symbol 103 MovieClip Frame 17
stop();
Symbol 141 MovieClip Frame 15
stop();
Symbol 142 Button
on (release) { root.gotoAndPLay("MENU"); }
Symbol 143 MovieClip Frame 47
stop();
Symbol 183 MovieClip Frame 26
_parent.gotoAndPlay("IDLE");
Symbol 184 MovieClip Frame 1
stop();
Symbol 184 MovieClip Frame 10
stop();
Symbol 191 MovieClip Frame 37
stop();
Symbol 208 MovieClip Frame 1
isOpen = true; stop();
Symbol 208 MovieClip Frame 2
isOpening = true;
Symbol 208 MovieClip Frame 28
isOpen = true; stop();
Symbol 208 MovieClip Frame 86
Hide();
Symbol 229 MovieClip Frame 16
_parent.gotoAndPlay("IDLE");
Symbol 230 MovieClip Frame 1
stop();
Symbol 230 MovieClip Frame 10
stop();
Symbol 230 MovieClip Frame 20
isReadyToCatch = true; stop();
Symbol 230 MovieClip Frame 31
stop();
Instance of Symbol 118 MovieClip "itemSnitch" in Symbol 231 MovieClip Frame 7
onClipEvent (load) { function Show() { timeStart = getTimer(); _visible = true; } function Hide() { _x = startX; _y = startY; _visible = false; } function Update() { if (tween.IsStarted()) { timeElapsed = getTimer() - timeStart; if (timeElapsed > timeDuration) { Hide(); game.item = null; } else { tween.Update(); velocity.Set(tween.PositionDelta(), 0, 0); velocity = velocity.RotateZ(angle); position = position.plus(velocity); position.x = Clamp(position.x, 0, WIDTH); position.y = Clamp(position.y, 0, HEIGHT); _x = position.x; _y = position.y; if (tween.IsFinish()) { tween.Stop(); behavior = BEHAVIOR_IDLE; } } } else if (Math.random() < game.probabilitySnitchMove) { position.Set(_x, _y, 0); DecideSnitch(DECISION_WANDER_POSITION); DecideSnitch(DECISION_WANDER_ANGLE); tween.Init(tweenType, tweenLoop, tweenStart, tweenDelta, tweenDuration); tween.Start(); } } function DecideSnitch(decision) { switch (decision) { case DECISION_WANDER_POSITION : positionFrom.x = position.x; positionFrom.y = position.y; do { positionTo.x = Math.round(Math.random() * WIDTH); positionTo.y = Math.round(Math.random() * HEIGHT); } while (positionTo.DectectCollision(game.harry.position, radius)); return; case DECISION_WANDER_ANGLE : var _local1 = positionTo.Minus(position); tweenDelta = _local1.Magnitude(); _local1.Normalize(); angle = AXIS_X.Angle(_local1); var _local3 = AXIS_X.RotateZ(-angle); var testPositive = AXIS_X.RotateZ(angle); var _local2 = _local1.Angle(_local3); var testPositiveTheta = _local1.Angle(testPositive); if (_local2 < testPositiveTheta) { angle = angle * -1; } else { angle = angle * 1; } } } var ID = ID_ITEM_SNITCH; var startX = _x; var startY = _y; var position = new Vector(0, 0, 0); var positionFrom = new Vector(0, 0, 0); var positionTo = new Vector(0, 0, 0); var velocity = new Vector(0, 0, 0); var angle = 0; var radius = 25; var tweenType = Tween.TYPE_LINEAR; var tweenLoop = Tween.LOOP_ONCE; var tweenStart = 0; var tweenDelta = 0; var tweenDuration = game.snitchWanderTweenDuration; var tweenDirection = NONE; var tween = new Tween(); tween.Init(tweenType, tweenLoop, tweenStart, tweenDelta, tweenDuration); var timeStart = 0; var timeElapsed = 0; var timeDuration = 3000; Hide(); }
Symbol 231 MovieClip Frame 18
_parent.gotoAndPlay("IDLE");
Symbol 232 MovieClip Frame 1
stop();
Symbol 232 MovieClip Frame 10
stop();
Symbol 232 MovieClip Frame 20
isReadyToCatch = true; stop();
Symbol 232 MovieClip Frame 30
stop();
Symbol 254 MovieClip Frame 1
_visible = false;
Symbol 258 MovieClip Frame 35
root.background.gotoAndPlay("SHAKE");
Symbol 258 MovieClip Frame 148
root.messageBox.Show(root.messageStartGame, root.CallbackStartGame); stop();
Symbol 281 MovieClip Frame 90
root.confuse.position.Set(root.moody.position.x, root.moody.position.y + root.confuseOffset); root.confuse._x = root.confuse.position.x; root.confuse._y = root.confuse.position.y; root.confuse.Show();
Symbol 281 MovieClip Frame 102
if (gamestate == STATE_GAMEOVER) { root.moody.gotoAndStop("IDLE"); root.moody._rotation = 0; } root.moody.castAnimationEnd = true; stop();
Symbol 286 MovieClip Frame 96
if (gamestate == STATE_GAMEOVER) { root.moody.gotoAndStop("IDLE"); root.moody._rotation = 0; } root.moody.castAnimationEnd = true; stop();
Symbol 324 MovieClip Frame 69
root.moody.castAnimationEnd = true;
Symbol 324 MovieClip Frame 84
game.fireSizeMax = true;
Symbol 324 MovieClip Frame 157
game.fireTerminated = true; game.moody._rotation = 0; if (root.gamestate == STATE_GAMEOVER) { root.moody.gotoAndStop("IDLE"); root.moody._rotation = 0; } else { game.moody.behavior = BEHAVIOR_IDLE; }
Symbol 336 MovieClip Frame 30
stop();
Symbol 337 MovieClip Frame 1
stop();
Symbol 337 MovieClip Frame 11
stop();
Symbol 337 MovieClip Frame 21
stop();
Symbol 337 MovieClip Frame 31
stop();
Symbol 337 MovieClip Frame 41
stop();
Symbol 337 MovieClip Frame 51
stop();
Symbol 337 MovieClip Frame 61
stop();
Symbol 337 MovieClip Frame 71
stop();
Symbol 337 MovieClip Frame 81
stop();
Symbol 337 MovieClip Frame 91
stop();
Symbol 337 MovieClip Frame 101
stop();
Instance of Symbol 254 MovieClip "collision" in Symbol 344 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Symbol 360 MovieClip Frame 59
root.madeye.hasRespawn = true; _parent.gotoAndStop("IDLE"); stop();
Symbol 362 MovieClip Frame 30
root.madeye.Hide(); stop();
Symbol 363 MovieClip Frame 1
stop();
Symbol 363 MovieClip Frame 11
stop();
Symbol 363 MovieClip Frame 21
stop();
Symbol 363 MovieClip Frame 31
stop();
Symbol 363 MovieClip Frame 41
stop();
Symbol 365 MovieClip Frame 1
stop();
Symbol 365 MovieClip Frame 2
root.background.gotoAndPlay("SHAKE");
Symbol 365 MovieClip Frame 15
Hide(); stop();
Symbol 367 MovieClip Frame 1
stop();
Symbol 367 MovieClip Frame 16
Hide(); stop();
Symbol 382 Button
on (release) { if (root.isVolumeMute) { root.isVolumeMute = false; root.sound.setVolume(root.volumeDefault); this.gotoAndStop("ON"); } else { root.isVolumeMute = true; root.sound.setVolume(root.volumeMute); this.gotoAndStop("OFF"); } } on (rollOver) { if (root.isVolumeMute) { this.gotoAndStop("OFF_OVER"); } else { this.gotoAndStop("ON_OVER"); } } on (rollOut) { if (root.isVolumeMute) { this.gotoAndStop("OFF"); } else { this.gotoAndStop("ON"); } } on (press) { if (root.isVolumeMute) { this.gotoAndStop("OFF_DOWN"); } else { this.gotoAndStop("ON_DOWN"); } }
Symbol 386 MovieClip Frame 10
stop();
Symbol 387 MovieClip Frame 1
stop();
Symbol 387 MovieClip Frame 10
stop();
Symbol 387 MovieClip Frame 20
stop();
Symbol 387 MovieClip Frame 30
stop();
Symbol 387 MovieClip Frame 40
stop();
Symbol 387 MovieClip Frame 50
stop();
Symbol 389 Button
on (release) { Hide(); CallbackFunction(); }
Symbol 390 MovieClip Frame 11
txt.text = message;
Symbol 390 MovieClip Frame 16
stop();
Symbol 424 MovieClip Frame 13
stop();
Symbol 425 Button
on (rollOver) { jukebox.PlaySound("Button.Over"); } on (release) { messageBox.Hide(); callbackFunction(); }
Symbol 426 MovieClip Frame 30
stop();
Symbol 431 MovieClip Frame 11
Symbol 431 MovieClip Frame 16
isOpen = true; stop();
Symbol 440 MovieClip Frame 1
if (game.gamestate != STATE_PLAY) { root.spell = NONE; root.confuse.Hide(); }
Symbol 440 MovieClip Frame 30
if (game.gamestate != STATE_PLAY) { root.spell = NONE; root.confuse.Hide(); }
Symbol 440 MovieClip Frame 60
if (game.gamestate != STATE_PLAY) { root.spell = NONE; root.confuse.Hide(); }
Symbol 443 MovieClip Frame 20
_parent.Hide();
Symbol 444 MovieClip Frame 1
stop();
Symbol 444 MovieClip Frame 11
stop();
Symbol 444 MovieClip Frame 21
stop();
Symbol 447 MovieClip Frame 20
_parent.Hide();
Symbol 448 MovieClip Frame 1
stop();
Symbol 448 MovieClip Frame 11
stop();
Symbol 448 MovieClip Frame 21
stop();

Library Items

Symbol 1 GraphicUsed by:2 36 75 77 100 142 382 389 425
Symbol 2 MovieClipUses:1Used by:Timeline
Symbol 3 BitmapUsed by:4
Symbol 4 GraphicUses:3Used by:5
Symbol 5 MovieClipUses:4Used by:18
Symbol 6 FontUsed by:7 89 90 91 92 93 94 95 105 106 107 133 388 427 428 430
Symbol 7 EditableTextUses:6Used by:8
Symbol 8 MovieClipUses:7Used by:18
Symbol 9 GraphicUsed by:10
Symbol 10 MovieClipUses:9Used by:11
Symbol 11 MovieClipUses:10Used by:18 75 77 100 142 195 208 258 264 274 281 286 287 319 320 321 324 335 336 360 362 363 365 367 389 425 440
Symbol 12 GraphicUsed by:13
Symbol 13 MovieClipUses:12Used by:18 29 30 47 52 80 118 119 132 143 181 195 208 228 229 230 231 252 256 258 259 260 264 272 274 281 286 287 302 309 318 319 321 324 331 335 336 337 338 339 342 343 360 362 363 365 367 375 426 440 443 447
Symbol 14 BitmapUsed by:15
Symbol 15 GraphicUses:14Used by:16
Symbol 16 MovieClipUses:15Used by:17 88 272
Symbol 17 MovieClipUses:16Used by:18
Symbol 18 MovieClipUses:5 8 11 13 17Used by:Timeline
Symbol 19 GraphicUsed by:20
Symbol 20 MovieClipUses:19Used by:27
Symbol 21 GraphicUsed by:22
Symbol 22 MovieClipUses:21Used by:27
Symbol 23 GraphicUsed by:24
Symbol 24 MovieClipUses:23Used by:27
Symbol 25 FontUsed by:26 371 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417
Symbol 26 EditableTextUses:25Used by:27
Symbol 27 MovieClipUses:20 22 24 26Used by:Timeline
Symbol 450 MovieClip [__Packages.Highscore]
Symbol 451 MovieClip [__Packages.Vector]
Symbol 452 MovieClip [__Packages.Oscillator]
Symbol 453 MovieClip [__Packages.Tween]
Symbol 28 GraphicUsed by:30
Symbol 29 MovieClipUses:13Used by:30 118 264 287 386 440
Symbol 30 MovieClipUses:28 13 29Used by:31
Symbol 31 MovieClipUses:30Used by:Timeline
Symbol 32 SoundUsed by:Timeline
Symbol 33 BitmapUsed by:34
Symbol 34 GraphicUses:33Used by:35
Symbol 35 MovieClipUses:34Used by:81  Timeline
Symbol 36 MovieClipUses:1Used by:81 88 143 387 426
Symbol 37 GraphicUsed by:38
Symbol 38 MovieClipUses:37Used by:81 103 143 390 431
Symbol 39 BitmapUsed by:40
Symbol 40 GraphicUses:39Used by:41
Symbol 41 MovieClipUses:40Used by:80 104 143
Symbol 42 GraphicUsed by:43
Symbol 43 MovieClipUses:42Used by:80 103 104 390 431
Symbol 44 ShapeTweeningUsed by:47
Symbol 45 ShapeTweeningUsed by:47
Symbol 46 GraphicUsed by:47
Symbol 47 MovieClipUses:44 13 45 46Used by:80 426
Symbol 48 ShapeTweeningUsed by:80
Symbol 49 BitmapUsed by:50
Symbol 50 GraphicUses:49Used by:51
Symbol 51 MovieClipUses:50Used by:80 104
Symbol 52 MovieClipUses:13Used by:74 76 80 99 141 229 231 258 336 360 362 424 426 443 447
Symbol 53 GraphicUsed by:80
Symbol 54 GraphicUsed by:55
Symbol 55 MovieClipUses:54Used by:80
Symbol 56 BitmapUsed by:57
Symbol 57 GraphicUses:56Used by:58 74 75
Symbol 58 MovieClipUses:57Used by:80 104 143
Symbol 59 BitmapUsed by:60
Symbol 60 GraphicUses:59Used by:61
Symbol 61 MovieClipUses:60Used by:80 104
Symbol 62 BitmapUsed by:63
Symbol 63 GraphicUses:62Used by:64
Symbol 64 MovieClipUses:63Used by:80 143
Symbol 65 BitmapUsed by:66
Symbol 66 GraphicUses:65Used by:67
Symbol 67 MovieClipUses:66Used by:80 104
Symbol 68 BitmapUsed by:69
Symbol 69 GraphicUses:68Used by:70
Symbol 70 MovieClipUses:69Used by:76 77 80 104
Symbol 71 BitmapUsed by:72
Symbol 72 GraphicUses:71Used by:80 104
Symbol 73 SoundUsed by:74 76 99 141 424
Symbol 74 MovieClipUses:57 52 73Used by:75
Symbol 75 ButtonUses:74 11 57 1Used by:80
Symbol 76 MovieClipUses:70 52 73Used by:77
Symbol 77 ButtonUses:76 11 70 1Used by:80
Symbol 78 GraphicUsed by:79
Symbol 79 MovieClipUses:78Used by:80
Symbol 80 MovieClipUses:41 43 47 48 51 52 53 55 13 58 61 64 67 70 72 75 77 79Used by:81
Symbol 81 MovieClipUses:35 36 38 80Used by:Timeline
Symbol 82 BitmapUsed by:83
Symbol 83 GraphicUses:82Used by:84
Symbol 84 MovieClipUses:83Used by:103 390 431
Symbol 85 BitmapUsed by:86
Symbol 86 GraphicUses:85Used by:87
Symbol 87 MovieClipUses:86Used by:103 390 426 431
Symbol 88 MovieClipUses:16 36Used by:103 390 431
Symbol 89 TextUses:6Used by:103
Symbol 90 TextUses:6Used by:103
Symbol 91 TextUses:6Used by:103
Symbol 92 TextUses:6Used by:103
Symbol 93 TextUses:6Used by:103
Symbol 94 TextUses:6Used by:103
Symbol 95 TextUses:6Used by:103
Symbol 96 BitmapUsed by:97
Symbol 97 GraphicUses:96Used by:98
Symbol 98 MovieClipUses:97Used by:99 100 389
Symbol 99 MovieClipUses:98 73 52Used by:100 389
Symbol 100 ButtonUses:99 11 98 1Used by:103
Symbol 101 BitmapUsed by:102
Symbol 102 GraphicUses:101Used by:103
Symbol 103 MovieClipUses:43 84 38 87 88 89 90 91 92 93 94 95 100 102Used by:Timeline
Symbol 104 MovieClipUses:43 41 67 61 51 58 70 72Used by:143
Symbol 105 TextUses:6Used by:134
Symbol 106 TextUses:6Used by:134
Symbol 107 TextUses:6Used by:134
Symbol 108 GraphicUsed by:109
Symbol 109 MovieClipUses:108Used by:118
Symbol 110 GraphicUsed by:111
Symbol 111 MovieClipUses:110Used by:118
Symbol 112 GraphicUsed by:117
Symbol 113 GraphicUsed by:114
Symbol 114 MovieClipUses:113Used by:117
Symbol 115 GraphicUsed by:116
Symbol 116 MovieClipUses:115Used by:117 118
Symbol 117 MovieClipUses:112 114 116Used by:118
Symbol 118 MovieClipUses:13 109 111 117 29 116Used by:119 231
Symbol 119 MovieClipUses:13 118Used by:134 232
Symbol 120 GraphicUsed by:132 230
Symbol 121 GraphicUsed by:122
Symbol 122 MovieClipUses:121Used by:132 230
Symbol 123 GraphicUsed by:124
Symbol 124 MovieClipUses:123Used by:132 230
Symbol 125 GraphicUsed by:126
Symbol 126 MovieClipUses:125Used by:132 230
Symbol 127 GraphicUsed by:128
Symbol 128 MovieClipUses:127Used by:131
Symbol 129 GraphicUsed by:130
Symbol 130 MovieClipUses:129Used by:131
Symbol 131 MovieClipUses:128 130Used by:132
Symbol 132 MovieClipUses:13 120 122 124 126 131Used by:134 229 230
Symbol 133 TextUses:6Used by:134
Symbol 134 MovieClipUses:105 106 107 119 132 133Used by:143
Symbol 135 BitmapUsed by:136
Symbol 136 GraphicUses:135Used by:137
Symbol 137 MovieClipUses:136Used by:143
Symbol 138 BitmapUsed by:139
Symbol 139 GraphicUses:138Used by:140
Symbol 140 MovieClipUses:139Used by:141 142 143
Symbol 141 MovieClipUses:140 52 73Used by:142
Symbol 142 ButtonUses:141 11 140 1Used by:143
Symbol 143 MovieClipUses:38 104 64 13 41 36 134 58 137 140 142Used by:Timeline
Symbol 144 BitmapUsed by:145
Symbol 145 GraphicUses:144Used by:181
Symbol 146 BitmapUsed by:147 298
Symbol 147 GraphicUses:146Used by:180
Symbol 148 BitmapUsed by:149
Symbol 149 GraphicUses:148Used by:180
Symbol 150 BitmapUsed by:151
Symbol 151 GraphicUses:150Used by:180
Symbol 152 BitmapUsed by:153
Symbol 153 GraphicUses:152Used by:180
Symbol 154 BitmapUsed by:155 301
Symbol 155 GraphicUses:154Used by:180
Symbol 156 BitmapUsed by:157 297
Symbol 157 GraphicUses:156Used by:180
Symbol 158 BitmapUsed by:159
Symbol 159 GraphicUses:158Used by:180
Symbol 160 BitmapUsed by:161 295
Symbol 161 GraphicUses:160Used by:180
Symbol 162 BitmapUsed by:163 293
Symbol 163 GraphicUses:162Used by:180
Symbol 164 BitmapUsed by:165
Symbol 165 GraphicUses:164Used by:180
Symbol 166 BitmapUsed by:167
Symbol 167 GraphicUses:166Used by:180
Symbol 168 BitmapUsed by:169
Symbol 169 GraphicUses:168Used by:180
Symbol 170 BitmapUsed by:171 300
Symbol 171 GraphicUses:170Used by:180
Symbol 172 BitmapUsed by:173
Symbol 173 GraphicUses:172Used by:180
Symbol 174 BitmapUsed by:175
Symbol 175 GraphicUses:174Used by:180
Symbol 176 BitmapUsed by:177
Symbol 177 GraphicUses:176Used by:180
Symbol 178 BitmapUsed by:179 291
Symbol 179 GraphicUses:178Used by:180
Symbol 180 MovieClipUses:147 149 151 153 155 157 159 161 163 165 167 169 171 173 175 177 179Used by:181
Symbol 181 MovieClipUses:145 13 180Used by:183 184
Symbol 182 SoundUsed by:183 208
Symbol 183 MovieClipUses:181 182Used by:184
Symbol 184 MovieClipUses:181 183Used by:Timeline
Symbol 185 GraphicUsed by:208
Symbol 186 GraphicUsed by:187
Symbol 187 MovieClipUses:186Used by:208
Symbol 188 GraphicUsed by:208
Symbol 189 GraphicUsed by:190
Symbol 190 MovieClipUses:189Used by:191 194 195 208
Symbol 191 MovieClipUses:190Used by:208
Symbol 192 GraphicUsed by:193
Symbol 193 MovieClipUses:192Used by:208
Symbol 194 MovieClipUses:190Used by:195 208
Symbol 195 MovieClipUses:13 190 11 194Used by:208 286 324
Symbol 196 GraphicUsed by:208
Symbol 197 GraphicUsed by:208
Symbol 198 GraphicUsed by:208
Symbol 199 GraphicUsed by:208
Symbol 200 GraphicUsed by:208
Symbol 201 GraphicUsed by:208
Symbol 202 GraphicUsed by:208
Symbol 203 GraphicUsed by:208
Symbol 204 GraphicUsed by:208
Symbol 205 GraphicUsed by:208
Symbol 206 GraphicUsed by:208
Symbol 207 GraphicUsed by:208
Symbol 208 MovieClipUses:13 185 187 188 191 193 182 195 190 11 194 196 197 198 199 200 201 202 203 204 205 206 207Used by:Timeline
Symbol 209 BitmapUsed by:210
Symbol 210 GraphicUses:209Used by:228
Symbol 211 GraphicUsed by:228
Symbol 212 GraphicUsed by:213
Symbol 213 MovieClipUses:212Used by:228
Symbol 214 BitmapUsed by:215
Symbol 215 GraphicUses:214Used by:228
Symbol 216 BitmapUsed by:217
Symbol 217 GraphicUses:216Used by:228
Symbol 218 BitmapUsed by:219
Symbol 219 GraphicUses:218Used by:228
Symbol 220 BitmapUsed by:221
Symbol 221 GraphicUses:220Used by:228
Symbol 222 BitmapUsed by:223
Symbol 223 GraphicUses:222Used by:228
Symbol 224 BitmapUsed by:225
Symbol 225 GraphicUses:224Used by:228
Symbol 226 BitmapUsed by:227
Symbol 227 GraphicUses:226Used by:228
Symbol 228 MovieClipUses:210 13 211 213 215 217 219 221 223 225 227Used by:Timeline
Symbol 229 MovieClipUses:13 52 132Used by:230
Symbol 230 MovieClipUses:120 13 122 124 126 229 132Used by:Timeline
Symbol 231 MovieClipUses:13 52 118Used by:232
Symbol 232 MovieClipUses:119 231Used by:Timeline
Symbol 233 GraphicUsed by:234
Symbol 234 MovieClipUses:233Used by:256 258 259 260 281 286 321 324 331 335 336 337
Symbol 235 GraphicUsed by:236
Symbol 236 MovieClipUses:235Used by:256 258 259 260 281 286 321 324 331 335 336 337
Symbol 237 GraphicUsed by:240
Symbol 238 GraphicUsed by:239
Symbol 239 MovieClipUses:238Used by:240
Symbol 240 MovieClipUses:237 239Used by:256 258 259 260 281 286 321 324 331 335 336 337
Symbol 241 GraphicUsed by:242
Symbol 242 MovieClipUses:241Used by:256 258 259 260 281 286 324 331 336 337
Symbol 243 GraphicUsed by:244
Symbol 244 MovieClipUses:243Used by:256 258 259 260 281 286 320 324 331 335 336 337
Symbol 245 GraphicUsed by:246
Symbol 246 MovieClipUses:245Used by:252 272
Symbol 247 GraphicUsed by:248
Symbol 248 MovieClipUses:247Used by:252 272
Symbol 249 GraphicUsed by:252
Symbol 250 GraphicUsed by:251
Symbol 251 MovieClipUses:250Used by:252 272
Symbol 252 MovieClipUses:13 246 248 249 251Used by:256 258 259 260 281 286 321 324 331 336 337
Symbol 253 GraphicUsed by:254
Symbol 254 MovieClipUses:253Used by:324 337 344 363
Symbol 255 SoundUsed by:258 360
Symbol 256 MovieClipUses:13 234 236 240 242 244 252Used by:258 336
Symbol 257 SoundUsed by:258 362
Symbol 258 MovieClipUses:13 255 11 256 52 234 236 240 242 244 252 257Used by:337
Symbol 259 MovieClipUses:13 234 236 240 242 244 252Used by:337
Symbol 260 MovieClipUses:13 234 236 240 242 244 252Used by:337
Symbol 261 SoundUsed by:281 286 324
Symbol 262 GraphicUsed by:263
Symbol 263 MovieClipUses:262Used by:264 274 387 440
Symbol 264 MovieClipUses:13 263 11 29Used by:281
Symbol 265 GraphicUsed by:266 276 288 332
Symbol 266 MovieClipUses:265Used by:281 286 324 331
Symbol 267 GraphicUsed by:268
Symbol 268 MovieClipUses:267Used by:272
Symbol 269 GraphicUsed by:270
Symbol 270 MovieClipUses:269Used by:272
Symbol 271 GraphicUsed by:272
Symbol 272 MovieClipUses:13 246 268 248 270 271 251 16Used by:281 286 324 327 331 335
Symbol 273 GraphicUsed by:275
Symbol 274 MovieClipUses:13 263 11Used by:275 278 281 283 285 286 324 332 334 365
Symbol 275 MovieClipUses:273 274Used by:281
Symbol 276 MovieClipUses:265Used by:281 286 324
Symbol 277 GraphicUsed by:278
Symbol 278 MovieClipUses:274 277Used by:281
Symbol 279 GraphicUsed by:281 286 320 324 331
Symbol 280 GraphicUsed by:281 286 320 324 331
Symbol 281 MovieClipUses:13 234 236 240 242 244 252 261 264 11 266 272 275 276 278 279 274 280Used by:337
Symbol 282 GraphicUsed by:283
Symbol 283 MovieClipUses:274 282Used by:286
Symbol 284 GraphicUsed by:285
Symbol 285 MovieClipUses:274 284Used by:286
Symbol 286 MovieClipUses:13 234 236 240 242 244 252 261 195 11 266 283 272 276 274 285 279 280Used by:337
Symbol 287 MovieClipUses:13 11 29Used by:320 324 367
Symbol 288 MovieClipUses:265Used by:324
Symbol 289 SoundUsed by:324
Symbol 290 GraphicUsed by:302
Symbol 291 GraphicUses:178Used by:302
Symbol 292 GraphicUsed by:302
Symbol 293 GraphicUses:162Used by:302
Symbol 294 GraphicUsed by:302
Symbol 295 GraphicUses:160Used by:302
Symbol 296 GraphicUsed by:302
Symbol 297 GraphicUses:156Used by:302
Symbol 298 GraphicUses:146Used by:302
Symbol 299 GraphicUsed by:302
Symbol 300 GraphicUses:170Used by:302
Symbol 301 GraphicUses:154Used by:302
Symbol 302 MovieClipUses:290 13 291 292 293 294 295 296 297 298 299 300 301Used by:321 324
Symbol 303 GraphicUsed by:304
Symbol 304 MovieClipUses:303Used by:319 363
Symbol 305 GraphicUsed by:309
Symbol 306 GraphicUsed by:307
Symbol 307 MovieClipUses:306Used by:309
Symbol 308 GraphicUsed by:309
Symbol 309 MovieClipUses:305 307 308 13Used by:318 363
Symbol 310 GraphicUsed by:311
Symbol 311 MovieClipUses:310Used by:318 363
Symbol 312 GraphicUsed by:313
Symbol 313 MovieClipUses:312Used by:318
Symbol 314 GraphicUsed by:315
Symbol 315 MovieClipUses:314Used by:318
Symbol 316 GraphicUsed by:317
Symbol 317 MovieClipUses:316Used by:318
Symbol 318 MovieClipUses:309 13 311 313 315 317Used by:319
Symbol 319 MovieClipUses:13 11 304 318Used by:321 324 360 361 362
Symbol 320 MovieClipUses:287 279 244 11 280Used by:321
Symbol 321 MovieClipUses:13 302 11 234 236 240 252 320 319Used by:324
Symbol 322 GraphicUsed by:323
Symbol 323 MovieClipUses:322Used by:324
Symbol 324 MovieClipUses:13 234 236 240 242 244 252 261 274 11 287 266 272 288 276 289 302 279 254 280 319 321 323 195Used by:337
Symbol 325 GraphicUsed by:327
Symbol 326 GraphicUsed by:327
Symbol 327 MovieClipUses:325 272 326Used by:331
Symbol 328 GraphicUsed by:330
Symbol 329 GraphicUsed by:330
Symbol 330 MovieClipUses:328 329Used by:331
Symbol 331 MovieClipUses:13 234 236 240 242 244 252 266 272 279 327 330 280Used by:337
Symbol 332 MovieClipUses:265 274Used by:335
Symbol 333 GraphicUsed by:334
Symbol 334 MovieClipUses:333 274Used by:335
Symbol 335 MovieClipUses:13 11 234 236 240 244 272 332 334Used by:337
Symbol 336 MovieClipUses:13 234 236 240 242 244 252 256 11 52Used by:337
Symbol 337 MovieClipUses:13 234 236 240 242 244 252 254 258 259 260 281 286 324 331 335 336Used by:Timeline
Symbol 338 MovieClipUses:13Used by:339
Symbol 339 MovieClipUses:13 338Used by:Timeline
Symbol 340 GraphicUsed by:342
Symbol 341 GraphicUsed by:342
Symbol 342 MovieClipUses:340 13 341Used by:343
Symbol 343 MovieClipUses:13 342Used by:344
Symbol 344 MovieClipUses:343 254Used by:Timeline
Symbol 345 ShapeTweeningUsed by:356
Symbol 346 ShapeTweeningUsed by:356
Symbol 347 GraphicUsed by:356
Symbol 348 GraphicUsed by:356
Symbol 349 GraphicUsed by:356
Symbol 350 ShapeTweeningUsed by:356
Symbol 351 GraphicUsed by:356
Symbol 352 GraphicUsed by:356
Symbol 353 GraphicUsed by:356
Symbol 354 ShapeTweeningUsed by:356
Symbol 355 GraphicUsed by:356
Symbol 356 MovieClipUses:345 346 347 348 349 350 351 352 353 354 355Used by:360 365
Symbol 357 GraphicUsed by:358
Symbol 358 MovieClipUses:357Used by:359
Symbol 359 MovieClipUses:358Used by:360
Symbol 360 MovieClipUses:13 11 255 356 359 319 52Used by:363
Symbol 361 MovieClipUses:319Used by:363
Symbol 362 MovieClipUses:319 13 257 11 52Used by:363
Symbol 363 MovieClipUses:13 11 304 309 311 254 360 361 362Used by:Timeline
Symbol 364 SoundUsed by:365
Symbol 365 MovieClipUses:13 11 274 364 356Used by:Timeline
Symbol 366 SoundUsed by:367
Symbol 367 MovieClipUses:287 13 366 11Used by:Timeline
Symbol 368 FontUsed by:369
Symbol 369 EditableTextUses:368Used by:370
Symbol 370 MovieClipUses:369Used by:Timeline
Symbol 371 EditableTextUses:25Used by:372
Symbol 372 MovieClipUses:371Used by:Timeline
Symbol 373 FontUsed by:374
Symbol 374 EditableTextUses:373Used by:375
Symbol 375 MovieClipUses:13 374Used by:Timeline
Symbol 376 FontUsed by:377
Symbol 377 EditableTextUses:376Used by:378
Symbol 378 MovieClipUses:377Used by:Timeline
Symbol 379 BitmapUsed by:380
Symbol 380 GraphicUses:379Used by:381
Symbol 381 MovieClipUses:380Used by:387
Symbol 382 ButtonUses:1Used by:387
Symbol 383 BitmapUsed by:384
Symbol 384 GraphicUses:383Used by:385
Symbol 385 MovieClipUses:384Used by:386 387
Symbol 386 MovieClipUses:385 29Used by:387
Symbol 387 MovieClipUses:381 382 386 385 263 36Used by:Timeline
Symbol 388 EditableTextUses:6Used by:390
Symbol 389 ButtonUses:99 11 98 1Used by:390 431
Symbol 390 MovieClipUses:43 84 38 87 88 388 389Used by:Timeline
Symbol 391 BitmapUsed by:392
Symbol 392 GraphicUses:391Used by:426
Symbol 393 ShapeTweeningUsed by:426
Symbol 394 BitmapUsed by:395
Symbol 395 GraphicUses:394Used by:396
Symbol 396 MovieClipUses:395Used by:426
Symbol 397 GraphicUsed by:426
Symbol 398 EditableTextUses:25Used by:426
Symbol 399 EditableTextUses:25Used by:426
Symbol 400 EditableTextUses:25Used by:426
Symbol 401 EditableTextUses:25Used by:426
Symbol 402 EditableTextUses:25Used by:426
Symbol 403 EditableTextUses:25Used by:426
Symbol 404 EditableTextUses:25Used by:426
Symbol 405 EditableTextUses:25Used by:426
Symbol 406 EditableTextUses:25Used by:426
Symbol 407 EditableTextUses:25Used by:426
Symbol 408 EditableTextUses:25Used by:426
Symbol 409 EditableTextUses:25Used by:426
Symbol 410 EditableTextUses:25Used by:426
Symbol 411 EditableTextUses:25Used by:426
Symbol 412 EditableTextUses:25Used by:426
Symbol 413 EditableTextUses:25Used by:426
Symbol 414 EditableTextUses:25Used by:426
Symbol 415 EditableTextUses:25Used by:426
Symbol 416 EditableTextUses:25Used by:426
Symbol 417 EditableTextUses:25Used by:426
Symbol 418 BitmapUsed by:419
Symbol 419 GraphicUses:418Used by:420
Symbol 420 MovieClipUses:419Used by:426
Symbol 421 BitmapUsed by:422
Symbol 422 GraphicUses:421Used by:423
Symbol 423 MovieClipUses:422Used by:424 425
Symbol 424 MovieClipUses:423 73 52Used by:425
Symbol 425 ButtonUses:424 11 423 1Used by:426
Symbol 426 MovieClipUses:392 36 47 393 396 52 13 397 87 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 420 425Used by:Timeline
Symbol 427 TextUses:6Used by:431
Symbol 428 TextUses:6Used by:431
Symbol 429 GraphicUsed by:431
Symbol 430 EditableTextUses:6Used by:431
Symbol 431 MovieClipUses:43 84 38 87 88 427 428 429 430 389Used by:Timeline
Symbol 432 GraphicUsed by:433
Symbol 433 MovieClipUses:432Used by:Timeline
Symbol 434 GraphicUsed by:435
Symbol 435 MovieClipUses:434Used by:Timeline
Symbol 436 GraphicUsed by:437
Symbol 437 MovieClipUses:436Used by:Timeline
Symbol 438 GraphicUsed by:439
Symbol 439 MovieClipUses:438Used by:Timeline
Symbol 440 MovieClipUses:13 263 11 29Used by:Timeline
Symbol 441 GraphicUsed by:442
Symbol 442 MovieClipUses:441Used by:443 444
Symbol 443 MovieClipUses:13 442 52Used by:444
Symbol 444 MovieClipUses:442 443Used by:Timeline
Symbol 445 GraphicUsed by:446
Symbol 446 MovieClipUses:445Used by:447 448
Symbol 447 MovieClipUses:13 446 52Used by:448
Symbol 448 MovieClipUses:446 447Used by:Timeline
Symbol 449 SoundUsed by:Timeline

Instance Names

"loader"Frame 1Symbol 18 MovieClip
"cursor"Frame 10Symbol 31 MovieClip
"menu"Frame 20Symbol 81 MovieClip
"messageBoxCredit"Frame 20Symbol 103 MovieClip
"cursor"Frame 20Symbol 31 MovieClip
"cursor"Frame 30Symbol 31 MovieClip
"background"Frame 40Symbol 184 MovieClip
"tile"Frame 40Symbol 208 MovieClip
"spider"Frame 40Symbol 228 MovieClip
"itemCauldron"Frame 40Symbol 230 MovieClip
"itemPoint"Frame 40Symbol 232 MovieClip
"moody"Frame 40Symbol 337 MovieClip
"sparkle1"Frame 40Symbol 339 MovieClip
"sparkle3"Frame 40Symbol 339 MovieClip
"sparkle2"Frame 40Symbol 339 MovieClip
"harry"Frame 40Symbol 344 MovieClip
"madeye"Frame 40Symbol 363 MovieClip
"death"Frame 40Symbol 365 MovieClip
"sparkle"Frame 40Symbol 367 MovieClip
"console"Frame 40Symbol 370 MovieClip
"scoreUI"Frame 40Symbol 375 MovieClip
"feedback"Frame 40Symbol 378 MovieClip
"mute"Frame 40Symbol 387 MovieClip
"messageBox"Frame 40Symbol 390 MovieClip
"windowHighscore"Frame 40Symbol 426 MovieClip
"inputBox"Frame 40Symbol 431 MovieClip
"wallNorthEast"Frame 40Symbol 435 MovieClip
"wallNorthWest"Frame 40Symbol 435 MovieClip
"wallSouthEast"Frame 40Symbol 435 MovieClip
"wallSouthWest"Frame 40Symbol 435 MovieClip
"_cursor"Frame 40Symbol 437 MovieClip
"target"Frame 40Symbol 439 MovieClip
"tile00"Frame 40Symbol 435 MovieClip
"tile02"Frame 40Symbol 435 MovieClip
"tile07"Frame 40Symbol 435 MovieClip
"tile05"Frame 40Symbol 435 MovieClip
"tile01"Frame 40Symbol 435 MovieClip
"tile06"Frame 40Symbol 435 MovieClip
"tile03"Frame 40Symbol 435 MovieClip
"tile04"Frame 40Symbol 435 MovieClip
"cursor"Frame 40Symbol 31 MovieClip
"confuse"Frame 40Symbol 440 MovieClip
"bonus10k"Frame 40Symbol 444 MovieClip
"bonus5k"Frame 40Symbol 448 MovieClip
"txt"Symbol 8 MovieClip Frame 1Symbol 7 EditableText
"txtLoadedBlack"Symbol 18 MovieClip Frame 2Symbol 8 MovieClip
"txtLoadedWhite"Symbol 18 MovieClip Frame 2Symbol 8 MovieClip
"txtLoadedBlack"Symbol 18 MovieClip Frame 17Symbol 8 MovieClip
"txtLoadedWhite"Symbol 18 MovieClip Frame 17Symbol 8 MovieClip
"meter"Symbol 27 MovieClip Frame 1Symbol 22 MovieClip
"txtMeter"Symbol 27 MovieClip Frame 1Symbol 26 EditableText
"feather"Symbol 31 MovieClip Frame 1Symbol 30 MovieClip
"scroll"Symbol 81 MovieClip Frame 12Symbol 80 MovieClip
"itemSnitch"Symbol 231 MovieClip Frame 7Symbol 118 MovieClip
"collision"Symbol 324 MovieClip Frame 75Symbol 254 MovieClip
"collision"Symbol 337 MovieClip Frame 1Symbol 254 MovieClip
"collision"Symbol 337 MovieClip Frame 21Symbol 254 MovieClip
"anim"Symbol 337 MovieClip Frame 61Symbol 324 MovieClip
"collision"Symbol 344 MovieClip Frame 1Symbol 254 MovieClip
"collision"Symbol 363 MovieClip Frame 1Symbol 254 MovieClip
"collision"Symbol 363 MovieClip Frame 21Symbol 254 MovieClip
"txt"Symbol 370 MovieClip Frame 1Symbol 369 EditableText
"txt"Symbol 372 MovieClip Frame 1Symbol 371 EditableText
"txt"Symbol 375 MovieClip Frame 1Symbol 374 EditableText
"txt"Symbol 378 MovieClip Frame 1Symbol 377 EditableText
"txt"Symbol 390 MovieClip Frame 11Symbol 388 EditableText
"txtScore02"Symbol 426 MovieClip Frame 23Symbol 398 EditableText
"txtScore03"Symbol 426 MovieClip Frame 23Symbol 399 EditableText
"txtScore05"Symbol 426 MovieClip Frame 23Symbol 400 EditableText
"txtScore06"Symbol 426 MovieClip Frame 23Symbol 401 EditableText
"txtScore07"Symbol 426 MovieClip Frame 23Symbol 402 EditableText
"txtScore08"Symbol 426 MovieClip Frame 23Symbol 403 EditableText
"txtScore09"Symbol 426 MovieClip Frame 23Symbol 404 EditableText
"txtScore10"Symbol 426 MovieClip Frame 23Symbol 405 EditableText
"txtScore01"Symbol 426 MovieClip Frame 23Symbol 406 EditableText
"txtScore04"Symbol 426 MovieClip Frame 23Symbol 407 EditableText
"txtName02"Symbol 426 MovieClip Frame 23Symbol 408 EditableText
"txtName03"Symbol 426 MovieClip Frame 23Symbol 409 EditableText
"txtName05"Symbol 426 MovieClip Frame 23Symbol 410 EditableText
"txtName06"Symbol 426 MovieClip Frame 23Symbol 411 EditableText
"txtName07"Symbol 426 MovieClip Frame 23Symbol 412 EditableText
"txtName08"Symbol 426 MovieClip Frame 23Symbol 413 EditableText
"txtName09"Symbol 426 MovieClip Frame 23Symbol 414 EditableText
"txtName10"Symbol 426 MovieClip Frame 23Symbol 415 EditableText
"txtName01"Symbol 426 MovieClip Frame 23Symbol 416 EditableText
"txtName04"Symbol 426 MovieClip Frame 23Symbol 417 EditableText
"txtInput"Symbol 431 MovieClip Frame 11Symbol 430 EditableText

Special Tags

Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 450 as "__Packages.Highscore"
ExportAssets (56)Timeline Frame 1Symbol 451 as "__Packages.Vector"
ExportAssets (56)Timeline Frame 1Symbol 452 as "__Packages.Oscillator"
ExportAssets (56)Timeline Frame 1Symbol 453 as "__Packages.Tween"

Labels

"LOAD"Frame 1
"LOADED"Frame 10
"MENU"Frame 20
"INSTRUCTION"Frame 30
"GAME"Frame 40
"EYE10"Symbol 18 MovieClip Frame 23
"EYE20"Symbol 18 MovieClip Frame 28
"EYE30"Symbol 18 MovieClip Frame 33
"EYE40"Symbol 18 MovieClip Frame 37
"EYE50"Symbol 18 MovieClip Frame 41
"EYE60"Symbol 18 MovieClip Frame 46
"EYE70"Symbol 18 MovieClip Frame 50
"EYE80"Symbol 18 MovieClip Frame 54
"EYE90"Symbol 18 MovieClip Frame 59
"EYE100"Symbol 18 MovieClip Frame 64
"LOADED"Symbol 18 MovieClip Frame 71
"ANIM"Symbol 103 MovieClip Frame 2
"IDLE"Symbol 184 MovieClip Frame 1
"SHAKE"Symbol 184 MovieClip Frame 10
"NORMAL"Symbol 208 MovieClip Frame 1
"OPEN"Symbol 208 MovieClip Frame 2
"OPENED"Symbol 208 MovieClip Frame 28
"CLOSE"Symbol 208 MovieClip Frame 78
"NORMAL"Symbol 230 MovieClip Frame 1
"RESPAWN"Symbol 230 MovieClip Frame 10
"IDLE"Symbol 230 MovieClip Frame 20
"HIDE"Symbol 230 MovieClip Frame 31
"NORMAL"Symbol 232 MovieClip Frame 1
"RESPAWN"Symbol 232 MovieClip Frame 10
"IDLE"Symbol 232 MovieClip Frame 20
"HIDE"Symbol 232 MovieClip Frame 30
"UNCAST"Symbol 281 MovieClip Frame 91
"CAST"Symbol 324 MovieClip Frame 1
"FIRE"Symbol 324 MovieClip Frame 69
"FULL"Symbol 324 MovieClip Frame 84
"UNFIRE"Symbol 324 MovieClip Frame 148
"NORMAL"Symbol 337 MovieClip Frame 1
"RESPAWN"Symbol 337 MovieClip Frame 11
"IDLE"Symbol 337 MovieClip Frame 21
"WALK"Symbol 337 MovieClip Frame 31
"CAST1"Symbol 337 MovieClip Frame 41
"CAST2"Symbol 337 MovieClip Frame 51
"CAST3"Symbol 337 MovieClip Frame 61
"LOOK"Symbol 337 MovieClip Frame 71
"SPELLHOLD"Symbol 337 MovieClip Frame 81
"LEAVE"Symbol 337 MovieClip Frame 91
"HIDE"Symbol 337 MovieClip Frame 101
"NORMAL"Symbol 363 MovieClip Frame 1
"RESPAWN"Symbol 363 MovieClip Frame 11
"IDLE"Symbol 363 MovieClip Frame 21
"LEAVE"Symbol 363 MovieClip Frame 31
"HIDE"Symbol 363 MovieClip Frame 41
"ANIM"Symbol 365 MovieClip Frame 2
"ANIM"Symbol 367 MovieClip Frame 2
"ON"Symbol 387 MovieClip Frame 1
"ON_OVER"Symbol 387 MovieClip Frame 10
"ON_DOWN"Symbol 387 MovieClip Frame 20
"OFF"Symbol 387 MovieClip Frame 30
"OFF_OVER"Symbol 387 MovieClip Frame 40
"OFF_DOWN"Symbol 387 MovieClip Frame 50
"ANIM"Symbol 390 MovieClip Frame 1
"ANIM"Symbol 431 MovieClip Frame 1
"NORMAL"Symbol 444 MovieClip Frame 1
"ANIM"Symbol 444 MovieClip Frame 11
"HIDE"Symbol 444 MovieClip Frame 21
"NORMAL"Symbol 448 MovieClip Frame 1
"ANIM"Symbol 448 MovieClip Frame 11
"HIDE"Symbol 448 MovieClip Frame 21




http://swfchan.com/3/12258/info.shtml
Created: 6/6 -2019 06:50:08 Last modified: 6/6 -2019 06:50:08 Server time: 15/05 -2024 02:02:22