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starterupsteve-com-robots_are_stupid.swf

This is the info page for
Flash #12301

(Click the ID number above for more basic data on this flash file.)


Text
ROBOTS

are

Stupid

Loading

A Ridiculous Productions cartoon

Play

Subtitles?

Subtitles?

Subtitles?

Play

Pause

Hey, man, what's up?

I can't feel feelings.

Yeah?

Yes.

That's cool.

I mean it.

I bet.

I am angry about not being able
to feel feelings.

Well, that's a feeling.

What?  Shut up.  I am a robot and
thus cannot feel feelings.

Anger is a feeling.

Alright, so I am not angry about
it.  I just want to feel them.

That's desire, another feeling.

Does not compute.  I must stop
talking to you.

Aaaaaaaah!

...exclamation point one.

Ow ouch ow.  Ow.  Ow pain ow.

YOU LIAR!

What? What?

YOU SAID YOU COULDN'T FEEL FEELINGS,
AND PAIN IS A FEELING!

Pick at everything I do, jeez.  I wasn't
even talking to you.

(take a wild guess)

Huh?

(I know, this music blows.  Shut up.)

I am attracted to this female.

This is retarded!

You just got done saying how you
WANT to feel feelings!

State your point.

Attraction IS a feeling, dumbass!

EVERYTHING to you people is a feeling.
Get over yourselves.

I am a robot robot and thus want
what I do not possess.

Yeah, well, feelings are
overrated.

I'd rather have a metal
exterior anyday.

Metal exteriors crush many things.

Human fingers can be delicate and
nurturing, as well as destructive.

All I got is cold and destructive.

You're both missing the point.

If robots could feel feelings, they'd be
able to get pissed off and thus would
become destructive monsters.

I want to feel love.
(typical robot response)

Love's overrated.
(Everything's overrated when it comes to this guy.)

You say that because you can feel it.
(only point the Robot ever makes in this entire damn cartoon)

Seriously, it ain't that good.

It's barely satisfactory.

Stick to being subservient, it's easier
and much more fulfilling.

I want to feel feelings, damnit!

Whatever!

I'm going to eat a sandwich now.

U R Stooped.

Robots are stupid!
(stupid way to include the title in the toon, I know)

Listen to yourself for crying out loud!
(Please do)

You want access to something you don't
even fucking understand!

Sounds like a typical human's desires.
(sounds like 3 minute long bitch-fest)

Doesn't make sense, does it?
(Nothing does)

And yet you persist in your stupid quest
to become more like the idiot flesh sacks
that made you.
(Who the hell says idiot flesh sacks?)

I'm rubber, you're glue.  Whatever you
say bounces off me and sticks to you.
(Best comeback I've heard yet.)

A.I.?  More like N.I.... for
NO INTELLIGENCE!
(Good one, mohawk)

FUCK!
(Just what I was thinking)

Do yourself a favor and go sit in a
puddle or something.

Wha-?

Y-y-y-yer mom.

HAH!

(Yay, this shit's over.  Now I can get back to work on delaying
myself from working on H.O.T.M. 3 part C even more.)

(What, were you expecting me to get right on that?
Fuck that.  I don't feel like it.  I'd rather make a Full house game.)

(...sad thing is, that's what I'm really doing.)

(But hell, most of you never even heard of
the damn cartoon so whatever.)

ActionScript [AS1/AS2]

Instance of Symbol 15 MovieClip in Frame 1
onClipEvent (load) { if (_parent.getBytesTotal() == _parent.getBytesLoaded()) { quickPlay = true; } else { preLoad = Math.round((getBytesLoaded() / getBytesTotal()) * 100); } _parent.stop(); } onClipEvent (enterFrame) { gotoAndStop(loadedIndicatorFrame()); if (quickPlay == true) { if (_currentframe == _totalframes) { _parent.play(); } } else if (_parent.getBytesLoaded() >= preLoad) { _parent.play(); } }
Frame 51
_global.showcredits = 0;
Frame 70
stop(); if (_global.showcredits == 0) { _root.Onon._visible = false; _root.ooff._visible = true; } if (_global.showcredits == 1) { _root.ooff._visible = false; _root.Onon._visible = true; }
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stop();
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if (_global.showcredits == 0) { _root.diago1._visible = false; }
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gotoAndPlay (51);
Symbol 14 MovieClip Frame 7
stop();
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function loadedIndicatorFrame() { var _local1 = _parent; var _local2 = int((_local1.getBytesLoaded() / _local1.getBytesTotal()) * 100) + 2; if ((_local2 - lastFrame) > 2) { lastFrame = lastFrame + 2; loadedText = ((int(((_local1.getBytesTotal() / 1024) * (lastFrame - 2)) / 65) + "kb of ") + int(_local1.getBytesTotal() / 1024)) + "kb"; } else if ((_local2 - lastFrame) > 0) { lastFrame++; loadedText = ((int(_local1.getBytesLoaded() / 1024) + "kb of ") + int(_local1.getBytesTotal() / 1024)) + "kb"; } else { loadedText = ((int(_local1.getBytesLoaded() / 1024) + "kb of ") + int(_local1.getBytesTotal() / 1024)) + "kb"; } return(lastFrame); } lastFrame = 1;
Symbol 24 Button
on (release) { gotoAndPlay (105); } on (releaseOutside) { gotoAndPlay (71); }
Symbol 31 Button
on (press) { _global.showcredits = 0; }
Symbol 38 Button
on (press) { _global.showcredits = 1; }
Symbol 44 Button
on (release) { gotoAndPlay (105); } on (releaseOutside) { gotoAndPlay (52); }
Symbol 49 Button
on (press) { _root.play(); _root.diago1.play(); }
Symbol 51 Button
on (press) { _root.stop(); _root.diago1.stop(); }

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Instance Names

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http://swfchan.com/3/12301/info.shtml
Created: 6/6 -2019 05:22:11 Last modified: 6/6 -2019 05:22:11 Server time: 11/05 -2024 14:59:57