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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/86273344?noj=FRM86273344-5DC" width="1" height="1"></div>

324.swf

This is the info page for
Flash #12357

(Click the ID number above for more basic data on this flash file.)


Text
LOADING

100%

ASTEROIDS

PLAY GAME

HIGH SCORES

<p align="center"><font face="Verdana" size="11" color="#000000"><a href="http://www.java-gaming.com">Java gaming Adopted from Neave</a></font></p>

0

QUIT GAME?  Y/N

GAME OVER

ENTER YOUR NAME

OK

NEXT 10

LAST 10

NEW GAME

SCORE

NAME

LOADING

ActionScript [AS1/AS2]

Frame 1
stop(); Stage.showMenu = false; this.onEnterFrame = function () { var _local1 = this; sofar = _local1.getBytesLoaded(); total = _local1.getBytesTotal(); pc_txt.text = int((sofar / total) * 100) + "%"; if (sofar == total) { delete _local1.onEnterFrame; nextFrame(); } };
Frame 2
stop(); clearInterval(beatTimeout); Key.removeListener(keyListener); MovieClip.prototype.wrapPos = function () { var _local1 = this; if (_local1._x > (xMax + (_local1._width / 2))) { if (_local1._name == "saucer_mc") { _local1.hideSaucer(); } else { _local1._x = _local1._x - (xMax + _local1._width); } } if (_local1._y > (yMax + (_local1._height / 2))) { _local1._y = _local1._y - (yMax + _local1._height); } if (_local1._x < ((-_local1._width) / 2)) { if (_local1._name == "saucer_mc") { _local1.hideSaucer(); } else { _local1._x = _local1._x + (xMax + _local1._width); } } if (_local1._y < ((-_local1._height) / 2)) { _local1._y = _local1._y + (yMax + _local1._height); } }; introMover = function () { var _local1 = this; _local1._x = _local1._x + _local1.vx; _local1._y = _local1._y + _local1.vy; _local1.wrapPos(); }; introAsteroids = function () { var _local1 = 10; while (_local1--) { var _local3 = Math.random() * (Math.PI*2); var _local2 = [100, 50, 25][_local1 % 3]; intro_mc.attachMovie("asteroid", _local1, _local1, {vx:Math.sin(_local3) * 1.5, vy:Math.cos(_local3) * 1.5, _x:Math.random() * xMax, _y:Math.random() * yMax, _xscale:_local2, _yscale:_local2, onEnterFrame:introMover}).gotoAndStop((_local1 % 4) + 1); } }; game_so = SharedObject.getLocal("neaveAsteroids"); score = 0; xMax = 500; yMax = 375; introAsteroids(); playGame_btn.onRelease = function () { play(); }; highScores_btn.onRelease = function () { gotoAndStop (4); }; neave_btn.onRelease = function () { getURL ("http://www.neave.com/games/", "_blank"); };
Frame 3
stop(); spaceship_mc.gotoAndStop(1); spaceship_mc._visible = (spaceship_mc.hit_mc._visible = (safeArea_mc._visible = (gameOver_mc._visible = (quitGame_mc._visible = (missile0_mc._visible = (missile1_mc._visible = (missile2_mc._visible = (missile3_mc._visible = (missile4_mc._visible = (saucer_mc._visible = false)))))))))); dx = (dy = (explodeNum = (asteroidNum = (scoreMod = (score = 0))))); level = 1; lives = 3; friction = 0.98; rads = (Math.PI/180); leftKey = (rightKey = (upKey = (fireKey = (paused = (exploded = (beatToggle = false)))))); asteroids_mc.createEmptyMovieClip("explode_mc", 0); beat1_sound = new Sound(this); beat1_sound.attachSound("beat1"); beat2_sound = new Sound(this); beat2_sound.attachSound("beat2"); thrust_sound = new Sound(spaceship_mc); thrust_sound.attachSound("thrust"); saucerBig_sound = new Sound(saucer_mc); saucerBig_sound.attachSound("saucerBig"); saucerSmall_sound = new Sound(saucer_mc); saucerSmall_sound.attachSound("saucerSmall"); setLives = function () { lives_mc[lives].removeMovieClip(); var _local1 = 0; while (_local1 < lives) { var _local2 = lives_mc.attachMovie("spaceship", _local1, _local1, {_x:_local1 * 15, _xscale:60, _yscale:60}); _local2.gotoAndStop(1); _local2.hit_mc._visible = false; _local1++; } }; setLives(); keyListener = new Object(); keyListener.onKeyDown = function () { switch (Key.getCode()) { case 37 : leftKey = true; return; case 39 : rightKey = true; return; case 38 : if (paused) { return(undefined); } if (!upKey) { thrust_sound.start(0, 1000); } upKey = true; spaceship_mc.play(); return; case 32 : fireKey = true; return; case 80 : if (!quitGame_mc._visible) { paused = !paused; pauseSaucer(); } return; case 81 : paused = (quitGame_mc._visible = true); return; case 78 : if (quitGame_mc._visible) { paused = (quitGame_mc._visible = false); pauseSaucer(); } return; case 89 : clearInterval(hyperTimeout); clearInterval(newShipTimeout); clearInterval(newGameTimeout); gotoAndStop (2); return; case 16 : if (!(spaceship_mc._visible && (!paused))) { break; } spaceship_mc._visible = false; spaceship_mc.gotoAndStop(1); leftKey = (rightKey = (upKey = (fireKey = false))); dx = (dy = 0); thrust_sound.stop(); hyperTimeout = setInterval(hyperspace, 500); } }; keyListener.onKeyUp = function () { switch (Key.getCode()) { case 37 : leftKey = false; return; case 39 : rightKey = false; return; case 38 : upKey = false; thrust_sound.stop(); spaceship_mc.gotoAndStop(1); return; case 32 : fireKey = false; } }; spaceship_mc.onEnterFrame = function () { var _local2 = this; if (paused || (!_local2._visible)) { } else { if (leftKey) { _local2._rotation = _local2._rotation - 10; } if (rightKey) { _local2._rotation = _local2._rotation + 10; } var vx = Math.sin(_local2._rotation * rads); var vy = (-Math.cos(_local2._rotation * rads)); if (upKey) { dx = dx + (vx / 4); dy = dy + (vy / 4); } dx = dx * friction; dy = dy * friction; _local2._x = _local2._x + dx; _local2._y = _local2._y + dy; _local2.wrapPos(); if (fireKey) { fireKey = false; var _local1 = 4; var _local3 = -1; while (_local1--) { if (!_root[("missile" + _local1) + "_mc"]._visible) { _local3 = _local1; break; } } if (_local3 != -1) { var _mc = _root[("missile" + _local3) + "_mc"]; _mc.fuse = 24; _mc.vx = (vx * 10) + dx; _mc.vy = (vy * 10) + dy; _mc._x = _local2._x + (vx * 10); _mc._y = _local2._y + (vy * 10); _mc._visible = true; _mc.onEnterFrame = missileMover; sound_mc.gotoAndPlay("fire"); } } var s = int(score / 10000); if (scoreMod != s) { scoreMod = s; lives++; setLives(); sound_mc.gotoAndPlay("extra"); } if (((missile4_mc.hitTest(_local2.hit_mc) && (!exploded)) && (_local2._visible)) && (missile4_mc._visible)) { missile4_mc._visible = false; exploded = true; explodeSpaceship(); } } }; saucer_mc.hideSaucer = function () { saucerBig_sound.stop(); saucerSmall_sound.stop(); this._visible = false; delete this.onEnterFrame; }; pauseSaucer = function () { if (saucer_mc._visible) { if (paused) { saucerBig_sound.stop(); saucerSmall_sound.stop(); } else if (saucer_mc.small) { saucerSmall_sound.start(0, 80); } else { saucerBig_sound.start(0, 80); } } }; explodeSaucer = function () { saucer_mc.hideSaucer(); var i = 6; while (i--) { var _local1 = Math.random() * (Math.PI*2); var _local3 = Math.sin(_local1) * 2; var _local2 = Math.cos(_local1) * 2; asteroids_mc.explode_mc.attachMovie("explosion", explodeNum, explodeNum, {vx:_local3, vy:_local2, fuse:Math.ceil(Math.random() * 40), _x:((_local3 * Math.random()) * 4) + saucer_mc._x, _y:((_local2 * Math.random()) * 4) + saucer_mc._y, onEnterFrame:explodeMover}); explodeNum++; } sound_mc.gotoAndPlay("bangMedium"); }; explodeSpaceship = function () { spaceship_mc._visible = false; explode_mc._x = spaceship_mc._x; explode_mc._y = spaceship_mc._y; lives--; setLives(); var _local2 = 4; while (_local2--) { var _local1 = explode_mc.createEmptyMovieClip(_local2, _local2); _local1.vx = Math.sin(Math.random() * (Math.PI*2)); _local1.vy = Math.cos(Math.random() * (Math.PI*2)); _local1.fuse = Math.ceil(Math.random() * 30) + 10; _local1._x = (Math.random() * 12) - 6; _local1._y = (Math.random() * 12) - 6; _local1._rotation = Math.random() * 360; _local1.lineStyle(0, 16777215); _local1.moveTo(0, -8); _local1.lineTo(0, 8); _local1.onEnterFrame = explodeMover; } if (lives > 0) { newShipTimeout = setInterval(newSpaceship, 1500); } else { gameOver_mc.gotoAndPlay(2); gameOver_mc._visible = true; quitGame_mc._visible = false; Key.removeListener(keyListener); clearInterval(hyperTimeout); clearInterval(newShipTimeout); clearInterval(newGameTimeout); thrust_sound.stop(); saucerBig_sound.stop(); saucerSmall_sound.stop(); } sound_mc.gotoAndPlay("bangMedium"); }; explodeMover = function () { var _local1 = this; if (paused) { } else { _local1._x = _local1._x + _local1.vx; _local1._y = _local1._y + _local1.vy; _local1.fuse--; if (_local1.fuse < 0) { _local1.removeMovieClip(); } } }; missileMover = function () { var _local1 = this; if (paused) { } else { _local1._x = _local1._x + _local1.vx; _local1._y = _local1._y + _local1.vy; _local1.wrapPos(); _local1.fuse--; if (_local1.fuse == 0) { _local1._visible = false; delete _local1.onEnterFrame; } } }; saucerMover = function () { var _local1 = this; if (paused) { } else { _local1._x = _local1._x + _local1.vx; if (Math.random() < 0.02) { _local1.vy = (int(Math.random() * 3) - 1) * 2; } if (_local1.vy != 0) { _local1._y = _local1._y + _local1.vy; } _local1.wrapPos(); var _local2 = 4; while (_local2--) { var _local3 = _root[("missile" + _local2) + "_mc"]; if (_local3._visible) { if (_local3.hitTest(_local1)) { _local3._visible = false; explodeSaucer(); if (_local1.small) { score = score + 1000; } else { score = score + 200; } } } } var _local3 = missile4_mc; if ((!_local3._visible) && (Math.random() < 0.1)) { var angle = ((_local1.small && (spaceship_mc._visible)) ? (Math.atan2(((spaceship_mc._x - _local1._x) + (Math.random() * 64)) - 32, ((_local1._y - spaceship_mc._y) + (Math.random() * 64)) - 32)) : (Math.random() * (Math.PI*2))); _local3.fuse = 24; _local3.vx = Math.sin(angle) * 8; _local3.vy = Math.cos(angle) * -8; _local3._x = _local1._x + _local3.vx; _local3._y = _local1._y + (_local3.vy * 2); _local3._visible = true; _local3.onEnterFrame = missileMover; sound_mc.gotoAndPlay("fire"); } if ((spaceship_mc.hit_mc.hitTest(_local1) && (!exploded)) && (spaceship_mc._visible)) { exploded = true; explodeSpaceship(); } } }; asteroidMover = function () { var _local1 = this; if (paused) { } else { _local1._x = _local1._x + _local1.vx; _local1._y = _local1._y + _local1.vy; _local1.wrapPos(); var asteroidHit = false; var spaceshipShot = false; if (saucer_mc._visible && (saucer_mc.hitTest(_local1))) { asteroidHit = true; explodeSaucer(); } if ((spaceship_mc.hit_mc.hitTest(_local1) && (!exploded)) && (spaceship_mc._visible)) { exploded = (asteroidHit = (spaceshipShot = true)); explodeSpaceship(); } var _local3 = 5; while (_local3--) { var _local2 = _root[("missile" + _local3) + "_mc"]; if (_local2._visible && (_local2.hitTest(_local1))) { _local2._visible = false; asteroidHit = true; if (_local3 < 4) { spaceshipShot = true; } break; } } if (asteroidHit) { var s = ((_local1._xscale = (_local1._yscale = _local1._yscale / 2))); var angle = (Math.random() * (Math.PI*2)); _local1.vx = _local1.vx + Math.sin(angle); _local1.vy = _local1.vy + Math.cos(angle); asteroidCount--; var j = (int(s / 25) + 4); while (j--) { var angle = (Math.random() * (Math.PI*2)); var vx = (Math.sin(angle) * 2); var vy = (Math.cos(angle) * 2); asteroids_mc.explode_mc.attachMovie("explosion", explodeNum, explodeNum, {vx:vx, vy:vy, fuse:Math.ceil(Math.random() * s), _x:((vx * Math.random()) * 4) + _local1._x, _y:((vy * Math.random()) * 4) + _local1._y, onEnterFrame:explodeMover}); explodeNum++; } if (s < 25) { _local1.removeMovieClip(); sound_mc.gotoAndPlay("bangSmall"); if (spaceshipShot) { score = score + 100; } } else { if (s == 50) { sound_mc.gotoAndPlay("bangLarge"); if (spaceshipShot) { score = score + 20; } } else { sound_mc.gotoAndPlay("bangMedium"); if (spaceshipShot) { score = score + 50; } } _local1.gotoAndStop((_local3 % 4) + 1); var angle = (Math.random() * (Math.PI*2)); makeAsteroid(_local1._x, _local1._y, _local1.vx + Math.sin(angle), _local1.vy + Math.cos(angle), s); } } } }; makeAsteroid = function (x, y, vx, vy, s) { asteroidNum++; var _local1 = asteroids_mc.attachMovie("asteroid", asteroidNum, asteroidNum, {vx:vx, vy:vy, _x:x, _y:y, _xscale:s, _yscale:s, onEnterFrame:asteroidMover}); _local1.gotoAndStop((asteroidNum % 4) + 1); return(_local1); }; hyperspace = function () { if (paused) { return(undefined); } with (spaceship_mc) { _visible = true; _x = (Math.random() * (xMax - (_width * 2))) + _width; _y = (Math.random() * (yMax - (_height * 2))) + _height; } clearInterval(hyperTimeout); }; beatSound = function () { if (paused) { return(undefined); } beatToggle = !beatToggle; if (beatToggle) { beat1_sound.start(); } else { beat2_sound.start(); } if (gameOver_mc._visible) { return(undefined); } if (beatCount > 300) { beatCount = beatCount - 10; clearInterval(beatTimeout); beatTimeout = setInterval(beatSound, beatCount); } if (((beatCount < 700) && (!saucer_mc._visible)) && (Math.random() < 0.05)) { if ((beatCount < 400) && (Math.random() < 0.4)) { saucer_mc._xscale = (saucer_mc._yscale = 50); saucer_mc.small = true; saucerSmall_sound.start(0, 100); } else { saucer_mc._xscale = (saucer_mc._yscale = 100); saucer_mc.small = false; saucerBig_sound.start(0, 100); } if (Math.random() < 0.5) { saucer_mc.vx = -2; saucer_mc._x = (saucer_mc._width / 2) + xMax; } else { saucer_mc.vx = 2; saucer_mc._x = saucer_mc._width / -2; } saucer_mc.vy = 0; saucer_mc._y = Math.random() * yMax; saucer_mc._visible = true; saucer_mc.onEnterFrame = saucerMover; } if ((asteroidCount == 0) && (!saucer_mc._visible)) { clearInterval(beatTimeout); level++; newGameTimeout = setInterval(newGame, 1000); } }; newSpaceship = function () { spaceship_mc._x = 250; spaceship_mc._y = 190; spaceship_mc._rotation = 0; var _local1 = false; for (var _local2 in asteroids_mc) { if (spaceship_mc.hitTest(asteroids_mc[_local2])) { _local1 = true; break; } } if (!_local1) { spaceship_mc._visible = true; exploded = false; dx = (dy = 0); clearInterval(newShipTimeout); } }; newGame = function () { var _local3 = ((level < 7) ? (level + 3) : 10); asteroidCount = _local3 * 7; while (_local3--) { var _local2 = Math.random() * (Math.PI*2); var _local1 = makeAsteroid(Math.random() * xMax, Math.random() * yMax, Math.sin(_local2) * 1.5, Math.cos(_local2) * 1.5, 100); if (_local1.hitTest(spaceship_mc) || (_local1.hitTest(safeArea_mc))) { _local3++; asteroidNum--; } } beatCount = ((level < 7) ? (1100 - (level * 100)) : 400); beatSound(); Key.addListener(keyListener); clearInterval(newGameTimeout); }; newGameTimeout = setInterval(newGame, 1000); newShipTimeout = setInterval(newSpaceship, 1100);
Frame 4
stop(); clearInterval(beatTimeout); showScores = function () { var _local1 = 10; while (_local1 > 0) { var n = scoreboard_lv["name" + (page + _local1)]; var _local3 = scoreboard_lv["score" + (page + _local1)]; var _local2 = this[("line" + _local1) + "_mc"]; _local2.rank_txt.text = (page + _local1) + "."; _local2.name_txt.text = (n.length ? (n.toUpperCase()) : "-"); _local2.score_txt.text = (_local3.length ? (_local3) : "-"); _local2._visible = true; loading_mc._visible = false; _local1--; } }; page = 0; maxScore = 100; scoreboard_lv = new LoadVars(); if ((score > 0) && (game_so.data.playerName.length > 0)) { scoreboard_lv.score = score; scoreboard_lv.name = game_so.data.playerName.toLowerCase(); } scoreboard_lv.game = "asteroids"; scoreboard_lv.sendAndLoad("http://www.java-gaming.com/misc/asteroids/games_score_text.php", scoreboard_lv, "POST"); scoreboard_lv.onLoad = function (success) { if (success) { if (Boolean(scoreboard_lv.success)) { next_btn._visible = true; if (scoreboard_lv.maxScore.length > 0) { maxScore = Number(scoreboard_lv.maxScore); } showScores(); } else { loading_mc.errorMsg = scoreboard_lv.errorMsg.toUpperCase(); loading_mc.gotoAndStop(2); } } else { loading_mc.errorMsg = "COULD NOT ACCESS SCORES."; loading_mc.gotoAndStop(2); } }; score = 0; next_btn._visible = (last_btn._visible = false); last_btn.onPress = function () { page = page - 10; if (page < 0) { page = 0; } if (page < 10) { last_btn._visible = false; } next_btn._visible = true; showScores(); }; next_btn.onPress = function () { page = page + 10; if (page > maxScore) { page = maxScore; } if (page > (maxScore - 20)) { next_btn._visible = false; } last_btn._visible = true; showScores(); }; newGame_btn.onRelease = function () { gotoAndStop (2); };
Symbol 38 MovieClip Frame 1
stop();
Symbol 38 MovieClip Frame 3
stop();
Symbol 38 MovieClip Frame 5
stop();
Symbol 38 MovieClip Frame 7
stop();
Symbol 38 MovieClip Frame 9
stop();
Symbol 38 MovieClip Frame 11
stop();
Symbol 46 MovieClip Frame 1
stop();
Symbol 46 MovieClip Frame 61
stop(); name_txt.restrict = "A-Z 0-9.\\-"; if (_root.game_so.data.playerName.length > 0) { name_txt.text = _root.game_so.data.playerName; } Selection.setFocus(name_txt); Selection.setSelection(name_txt.length, name_txt.length); ok_btn.onRelease = function () { if (name_txt.length > 0) { _root.game_so.data.playerName = name_txt.text; } _root.nextFrame(); }; ok_btn.onKeyDown = function () { if (Key.getCode() == 13) { Key.removeListener(ok_btn); this.onRelease(); } }; Key.addListener(ok_btn);
Symbol 61 MovieClip Frame 1
stop(); errorMsg = "";

Library Items

Symbol 1 Sound [thrust]
Symbol 2 Sound [saucerSmall]
Symbol 3 Sound [saucerBig]
Symbol 4 Sound [beat2]
Symbol 5 Sound [beat1]
Symbol 6 GraphicUsed by:10
Symbol 7 GraphicUsed by:10
Symbol 8 GraphicUsed by:10
Symbol 9 GraphicUsed by:10
Symbol 10 MovieClip [asteroid]Uses:6 7 8 9
Symbol 11 Graphic [explosion]Used by:12
Symbol 12 MovieClip [explosion]Uses:11
Symbol 13 FontUsed by:14 15 20 21 22 39 40 42 43 44 45 47 49 51 53 54 55 57 58 59 60
Symbol 14 EditableTextUses:13Used by:Timeline
Symbol 15 EditableTextUses:13Used by:Timeline
Symbol 16 GraphicUsed by:Timeline
Symbol 17 MovieClipUsed by:Timeline
Symbol 18 GraphicUsed by:19 25 48 50 52
Symbol 19 ButtonUses:18Used by:46  Timeline
Symbol 20 EditableTextUses:13Used by:Timeline
Symbol 21 EditableTextUses:13Used by:Timeline
Symbol 22 EditableTextUses:13Used by:Timeline
Symbol 23 FontUsed by:24
Symbol 24 EditableTextUses:23Used by:Timeline
Symbol 25 MovieClipUses:18Used by:28  Timeline
Symbol 26 GraphicUsed by:28
Symbol 27 GraphicUsed by:28
Symbol 28 MovieClip [spaceship]Uses:26 25 27Used by:Timeline
Symbol 29 GraphicUsed by:30
Symbol 30 MovieClipUses:29Used by:Timeline
Symbol 31 GraphicUsed by:32
Symbol 32 MovieClipUses:31Used by:Timeline
Symbol 33 SoundUsed by:38
Symbol 34 SoundUsed by:38
Symbol 35 SoundUsed by:38
Symbol 36 SoundUsed by:38
Symbol 37 SoundUsed by:38
Symbol 38 MovieClipUses:33 34 35 36 37Used by:Timeline
Symbol 39 EditableTextUses:13Used by:Timeline
Symbol 40 EditableTextUses:13Used by:41
Symbol 41 MovieClipUses:40Used by:Timeline
Symbol 42 EditableTextUses:13Used by:46
Symbol 43 EditableTextUses:13Used by:46
Symbol 44 EditableTextUses:13Used by:46
Symbol 45 EditableTextUses:13Used by:46
Symbol 46 MovieClipUses:42 43 19 44 45Used by:Timeline
Symbol 47 EditableTextUses:13Used by:48
Symbol 48 ButtonUses:47 18Used by:Timeline
Symbol 49 EditableTextUses:13Used by:50
Symbol 50 ButtonUses:49 18Used by:Timeline
Symbol 51 EditableTextUses:13Used by:52
Symbol 52 ButtonUses:51 18Used by:Timeline
Symbol 53 EditableTextUses:13Used by:56
Symbol 54 EditableTextUses:13Used by:56
Symbol 55 EditableTextUses:13Used by:56
Symbol 56 MovieClipUses:53 54 55Used by:Timeline
Symbol 57 EditableTextUses:13Used by:Timeline
Symbol 58 EditableTextUses:13Used by:Timeline
Symbol 59 EditableTextUses:13Used by:61
Symbol 60 EditableTextUses:13Used by:61
Symbol 61 MovieClipUses:59 60Used by:Timeline

Instance Names

"pc_txt"Frame 1Symbol 15 EditableText
"intro_mc"Frame 2Symbol 17 MovieClip
"playGame_btn"Frame 2Symbol 19 Button
"highScores_btn"Frame 2Symbol 19 Button
"neave_btn"Frame 2Symbol 19 Button
"safeArea_mc"Frame 3Symbol 25 MovieClip
"spaceship_mc"Frame 3Symbol 28 MovieClip [spaceship]
"explode_mc"Frame 3Symbol 17 MovieClip
"saucer_mc"Frame 3Symbol 30 MovieClip
"missile0_mc"Frame 3Symbol 32 MovieClip
"missile1_mc"Frame 3Symbol 32 MovieClip
"missile2_mc"Frame 3Symbol 32 MovieClip
"missile3_mc"Frame 3Symbol 32 MovieClip
"missile4_mc"Frame 3Symbol 32 MovieClip
"asteroids_mc"Frame 3Symbol 17 MovieClip
"sound_mc"Frame 3Symbol 38 MovieClip
"score_txt"Frame 3Symbol 39 EditableText
"quitGame_mc"Frame 3Symbol 41 MovieClip
"gameOver_mc"Frame 3Symbol 46 MovieClip
"lives_mc"Frame 3Symbol 17 MovieClip
"next_btn"Frame 4Symbol 48 Button
"last_btn"Frame 4Symbol 50 Button
"newGame_btn"Frame 4Symbol 52 Button
"line1_mc"Frame 4Symbol 56 MovieClip
"line2_mc"Frame 4Symbol 56 MovieClip
"line3_mc"Frame 4Symbol 56 MovieClip
"line4_mc"Frame 4Symbol 56 MovieClip
"line5_mc"Frame 4Symbol 56 MovieClip
"line6_mc"Frame 4Symbol 56 MovieClip
"line7_mc"Frame 4Symbol 56 MovieClip
"line8_mc"Frame 4Symbol 56 MovieClip
"line9_mc"Frame 4Symbol 56 MovieClip
"line10_mc"Frame 4Symbol 56 MovieClip
"loading_mc"Frame 4Symbol 61 MovieClip
"hit_mc"Symbol 28 MovieClip [spaceship] Frame 1Symbol 25 MovieClip
"name_txt"Symbol 46 MovieClip Frame 61Symbol 43 EditableText
"ok_btn"Symbol 46 MovieClip Frame 61Symbol 19 Button
"rank_txt"Symbol 56 MovieClip Frame 1Symbol 53 EditableText
"score_txt"Symbol 56 MovieClip Frame 1Symbol 54 EditableText
"name_txt"Symbol 56 MovieClip Frame 1Symbol 55 EditableText

Special Tags

Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 1 as "thrust"
ExportAssets (56)Timeline Frame 1Symbol 2 as "saucerSmall"
ExportAssets (56)Timeline Frame 1Symbol 3 as "saucerBig"
ExportAssets (56)Timeline Frame 1Symbol 4 as "beat2"
ExportAssets (56)Timeline Frame 1Symbol 5 as "beat1"
ExportAssets (56)Timeline Frame 1Symbol 10 as "asteroid"
ExportAssets (56)Timeline Frame 1Symbol 11 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 11 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 12 as "explosion"
ExportAssets (56)Timeline Frame 3Symbol 28 as "spaceship"

Labels

"fire"Symbol 38 MovieClip Frame 2
"bangLarge"Symbol 38 MovieClip Frame 4
"bangMedium"Symbol 38 MovieClip Frame 6
"bangSmall"Symbol 38 MovieClip Frame 8
"extra"Symbol 38 MovieClip Frame 10

Dynamic Text Variables

scoreSymbol 39 EditableText"0"
errorMsgSymbol 60 EditableText""




http://swfchan.com/3/12357/info.shtml
Created: 6/6 -2019 03:31:33 Last modified: 6/6 -2019 03:31:33 Server time: 05/11 -2024 06:48:16