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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/86273344?noj=FRM86273344-5DC" width="1" height="1"></div>

K-Fed Dancing with Fire.swf

This is the info page for
Flash #12411

(Click the ID number above for more basic data on this flash file.)


ActionScript [AS1/AS2]
Frame 1
stop();
Frame 2
_quality = "MEDIUM";
Frame 6
function f_ColorSwap(zone, u_color) { CharacterColor = new Color(zone); CharacterColor.setTransform(u_color); } function f_NewColor(u_color) { u_color.ra = 100; u_color.ga = 100; u_color.ba = 100; u_color.aa = 100; u_color.rb = 0; u_color.gb = 0; u_color.bb = 0; u_color.ab = 0; } function f_CreateFX() { current_fx = 1; total_fx = 150; var _local1 = 1; while (_local1 <= total_fx) { var _local2 = game.game.attachMovie("fx", "fx" + int(_local1), fx_depth + _local1); _local1++; } } function f_CreateSparks() { current_spark = 1; total_sparks = 25; var _local1 = 1; while (_local1 <= total_sparks) { var _local2 = game.game.attachMovie("spark", "spark" + int(_local1), spark_depth + _local1); _local1++; } } function f_rad2deg(radian) { return(g_deg * radian); } function f_PissInit() { piss_x = kfed_head._x; piss_timer = 0; piss_speed = 6; } function f_Piss() { if (pissing) { var _local1 = f_FX(piss_x, -10 - game_y, "piss2", 100, 100); var _local2 = _local1._x + game_x; var _local4 = _local1._y + game_y; var _local3 = f_rad2deg(Math.atan2(_local4 - _ymouse, _local2 - _xmouse)); _local1.speed_x = (-piss_speed) * Math.cos(PI * _local3); _local1.speed_y = (-piss_speed) * Math.sin(PI * _local3); _local1.gravity = piss_speed * 0.15; if (random(4) == 1) { _local1.gravity = piss_speed * 0.17; } if ((piss_x + game_x) < _xmouse) { piss_x = piss_x + 0.5; } else { piss_x = piss_x - 0.5; } _local1._rotation = (_local2 - _xmouse) * 0.02; piss_timer++; if ((piss_timer % 30) == 0) { } return(_local1); } } function f_PissSplatter(zone) { zone.gotoAndStop("piss_splatter"); zone._rotation = random(10) - 20; var _local2 = 70 + random(30); zone._xscale = _local2; zone._yscale = _local2; if (random(2) == 1) { zone._xscale = zone._xscale - 1; } } function f_PissFall(zone) { zone._x = zone._x + zone.speed_x; zone._y = zone._y + zone.speed_y; zone.speed_y = zone.speed_y + zone.gravity; zone._yscale = zone._yscale + 10; var _local2 = Math.abs(zone._x - kfed_head._x); if (_local2 < 70) { if (_local2 < 50) { var _local3 = 50; } else { var _local3 = 30 + (70 - _local2); } if ((zone._y + (zone._height / 2)) > (kfed_head._y - _local3)) { zone._y = (kfed_head._y - _local3) + random(4); f_PissSplatter(zone); return(undefined); } } else { _local2 = Math.abs(zone._x - baby._x); if (_local2 < 75) { if (_local2 < 40) { var _local3 = 5; } else { var _local3 = -30 + (75 - _local2); } if ((zone._y + (zone._height / 2)) > (baby._y - _local3)) { zone._y = (baby._y - _local3) + random(4); f_PissSplatter(zone); return(undefined); } } else if ((zone._y + (zone._height / 2)) > (ground._y + 35)) { zone._y = ground._y + 35; f_PissSplatter(zone); return(undefined); } } } function f_HeadHit() { kfed.head_hits++; if (kfed.head_hits == 10) { kfed.head_hits = 11; kfed.dizzy_timer = 100; kfed.gotoAndStop("dizzy"); } else if (kfed.head_hits == 20) { kfed.head_frame = 2; } else if (kfed.head_hits == 35) { kfed.head_frame = 3; } else if (kfed.head_hits == 50) { kfed.head_frame = 4; } else if (kfed.head_hits == 65) { kfed.head_frame = 5; } } function f_PunchSound() { _root["s_punch" + (random(3) + 1)].start(0, 0); } function f_HeavySwing() { if (charge_pow >= charge_pow_max) { s_charged.stop(); s_explosion1.start(0, 0); } else { _root["s_swing" + (random(3) + 1)].start(0, 0); } } function f_LightSwing() { if (charge_pow >= charge_pow_max) { s_charged.stop(); s_explosion1.start(0, 0); } else { _root["s_swing" + (random(3) + 4)].start(0, 0); } } function f_Charge(zone) { charge_pow = charge_pow + 1; if (charge_pow >= charge_pow_max) { if (charge_pow == charge_pow_max) { s_charged.start(0, 0); } if ((charge_pow % 2) == 0) { f_ColorSwap(zone, color_yellow); } else { f_ColorSwap(zone, color_default); } } if (!zone.init) { zone.init = true; zone.default_x = zone._x; zone.default_y = zone._y; charge = 10; } zone._x = (zone.default_x + random(charge)) - (charge / 2); zone._y = (zone.default_y + random(charge)) - (charge / 2); if (temp_punch == "punch3") { zone.default_x = zone.default_x - 1; } else { zone.default_y = zone.default_y + 1; } } function f_Punch() { if (lefty) { temp_fist = left; } else { temp_fist = right; } if (!temp_fist.busy) { punch_speed_x = _xmouse - (fists._x + game_x); punch_speed_y = _ymouse - (fists._y + game_y); if ((_ymouse - (fists._y + game_y)) < -30) { temp_fist.getbusy = true; temp_lefty = lefty; temp_fist.punch_type = 4; temp_punch = "punch4"; } else if (Math.abs(_xmouse - (fists._x + game_x)) > 80) { temp_fist.getbusy = true; temp_lefty = lefty; temp_fist.punch_type = 3; temp_punch = "punch3"; } else { temp_fist.getbusy = true; temp_fist.punch_type = 1; temp_punch = "punch1"; } if (temp_fist.getbusy) { temp_fist.getbusy = false; temp_fist.busy = true; } temp_fist.gotoAndStop(temp_punch); temp_fist.fist.gotoAndPlay("go"); return(true); } return(false); } function f_PunchFinish() { f_ColorSwap(temp_fist.fist, color_default); release_x = _xmouse; release_y = _ymouse; temp_fist.fist.gotoAndPlay("finish"); if (temp_punch == "punch3") { if (temp_lefty) { right.busy = true; right.gotoAndStop("punch3b"); right.fist.gotoAndPlay(13); } else { left.busy = true; left.gotoAndStop("punch3b"); left.fist.gotoAndPlay(13); } } } function f_WithdrawIdle() { if ((!left.busy) and (!right.busy)) { left.gotoAndStop("withdraw"); right.gotoAndStop("withdraw"); } } function f_EndPunch(zone) { supermove = false; charge_pow = 0; zone.busy = false; if (!cinema) { zone.gotoAndStop("idle"); } else if (withdraw) { withdraw = false; left.busy = true; right.busy = true; left.gotoAndStop("withdraw"); right.gotoAndStop("withdraw"); if (endsequence and (!finish_init)) { finish_init = true; finish.gotoAndPlay(2); } } } function f_Idle(zone) { if (!zone.action) { if (kfed.dizzy_timer > 0) { zone.gotoAndStop("dizzy"); } else { zone.gotoAndStop("idle"); } } } function f_ScrollH(u_temp) { if (((u_temp > 0) and (game.game._x < 200)) or ((u_temp < 0) and (game.game._x > -200))) { game.game._x = game.game._x + u_temp; kfed._x = kfed._x + (u_temp * 0.2); street._x = street._x + (u_temp * 0.2); game_x = game.game._x + game._x; } } function f_ScrollV(u_temp) { if (((u_temp < 0) and (game.game._y > top_limit)) or ((u_temp > 0) and (game.game._y < 20))) { game.game._y = game.game._y + u_temp; game_y = game.game._y + game._y; } } function f_ScrollVFree(u_temp) { game.game._y = game.game._y + u_temp; game_y = game.game._y + game._y; } function f_ScrollHFree(u_temp) { game.game._x = game.game._x + u_temp; game_x = game.game._x + game._x; } function f_Rotation(zone, u_speed) { if (zone._rotation < zone.rotation_goal) { zone._rotation = zone._rotation + u_speed; if (zone._rotation > zone.rotation_goal) { zone._rotation = zone.rotation_goal; } } else if (zone._rotation > zone.rotation_goal) { zone._rotation = zone._rotation - u_speed; if (zone._rotation < zone.rotation_goal) { zone._rotation = zone.rotation_goal; } } } function f_KfedPunch() { if (!cinema) { if (!kfed.punch_init) { kfed.punch_init = true; kfed.close_timer = 0; kfed.punch_timer = 25; kfed.chase_timer = 0; } if ((kfed.health / kfed.health_max) < ((fists.health / fists.health_max) - 0.1)) { kfed.punch_timer = 1; } if (kfed.close_timer >= kfed.punch_timer) { if (Math.abs(kfed._rotation - kfed.rotation_goal) < 5) { kfed.punch_num++; if (kfed.punch_override == 1) { kfed.punch_num = 1; } else if (kfed.punch_override == 2) { kfed.punch_num = 10; } if ((((kfed.punch_num == 5) or (kfed.punch_num == 6)) or (kfed.punch_num == 8)) or (kfed.punch_num == 9)) { kfed.punch_timer = 0; } else { kfed.punch_timer = 20; } if ((kfed.punch_num == 7) or (kfed.punch_num == 10)) { if (kfed.punch_num == 10) { kfed.punch_num = 0; } s_zao.start(0, 0); kfed.gotoAndStop("punch2"); } else { s_po.start(0, 0); kfed.gotoAndStop("punch1"); } kfed.close_timer = 0; } } } } function f_Kfed() { var _local1 = Math.abs(kfed._x - fists._x); if (_local1 < 30) { kfed.close_timer++; } else if (_local1 > 30) { kfed.chase_timer++; } if (_local1 > 60) { kfed.close_timer = 0; } else if (_local1 < 2) { kfed.chase_timer = 0; } if (kfed.dizzy_timer <= 0) { if (kfed._currentframe == 1) { if (kfed.chase_timer > 20) { if (kfed._x < fists._x) { kfed._x = kfed._x + 6; if (kfed._x > fists._x) { kfed._x = fists._x; } } else if (kfed._x > fists._x) { kfed._x = kfed._x - 6; if (kfed._x < fists._x) { kfed._x = fists._x; } } } } else { kfed.close_timer = 0; } } if (kfed._y > kfed.default_y) { kfed._y = kfed._y - kfed.rise_speed; if (kfed.rise_speed > 20) { kfed.rise_speed = 20; } kfed.rise_speed++; if (kfed._y < kfed.default_y) { kfed._y = kfed.default_y; kfed.rise_speed = 0; } } } function f_Chase() { kfed.action = false; dist = _xmouse - screen_wmid; change_x = _xmouse - prev_xmouse; change_y = _ymouse - prev_ymouse; dist2 = _xmouse - (fists._x + game_x); if ((dist2 > 20) or (change_x > 0)) { lefty = true; } else { lefty = false; } prev_xmouse = _xmouse; prev_ymouse = _ymouse; fists._rotation = dist / 50; f_ScrollH((-dist) / 25); if (game._xscale > 100) { f_XZoom(-5); if (game._xscale < 100) { f_XZoom(100 - game._xscale); } } if (game._yscale > 100) { f_YZoom(-5); if (game._yscale < 100) { f_YZoom(100 - game._yscale); } } if (game._rotation > 0) { game._rotation = game._rotation - 1; if (game._rotation < 0) { game._rotation = 0; } } dist = fists._x - (_xmouse - game_x); fists._x = fists._x - (dist / 15); dist = _ymouse - screen_hmid; f_ScrollV((-dist) / 25); dist = fists._y - (_ymouse - game_y); fists._y = fists._y - (dist / 15); kfed.invincible_timer--; britney.invincible_timer--; f_Rotation(kfed, 2); if (britney.active) { f_Rotation(britney, 1); } if (kfed.dizzy_timer > 0) { if (!endsequence) { kfed.dizzy_timer--; if (kfed.dizzy_timer <= 0) { kfed.invincible_timer = 50; kfed.head_frame = 2; kfed.gotoAndStop("collapse"); } } } } function f_HealthUpdate(zone, u_health) { var _local1 = charge_pow; if (_local1 > 10) { _local1 = 10; } _local1 = _local1 + u_health; var _local3 = random(4) - 2; _local1 = _local1 + _local3; if (zone.health > 0) { zone.health = zone.health - _local1; if (zone.health <= 0) { zone.health = 0; finish.gotoAndPlay(2); } } health_kfed.bar.bar._xscale = (zone.health / zone.health_max) * 100; damage.score = -_local1; damage.gotoAndPlay(2); if (zone.health < (zone.health_max * 0.7)) { if (britney.spawned < 1) { f_BritneyInit(); } } } function f_CharUpdate(zone, u_frame) { zone.action = true; zone.gotoAndStop(u_frame); } function f_CheckHitZone(hit_x, hit_y, hit_w, hit_h, u_target) { u_point.x = 0; u_point.y = 0; u_target.localToGlobal(u_point); var _local1 = u_point.x; var _local5 = u_point.y; var _local4 = u_target._width / 2; var _local6 = u_target._height / 2; if ((hit_x + hit_w) > (_local1 - _local4)) { if ((hit_x - hit_w) < (_local1 + _local4)) { if ((hit_y + hit_h) > (_local5 - _local6)) { if ((hit_y - hit_h) < (_local5 + _local6)) { var _local7 = 90 + random(20); var _local3 = ((_local1 + hit_x) / 2) - game_x; var _local10 = f_Sparks(_local3, hit_y - game_y, "impact1", _local7, _local7); _local10._rotation = random(180); damage._x = _local3; damage._y = hit_y - game_y; return(true); } } } } return(false); } function f_CancelPunches() { punch1.gotoAndStop(1); punch2.gotoAndStop(1); } function f_CheckHit(zone, hitbox) { u_point.x = 0; u_point.y = 0; hitbox.localToGlobal(u_point); var _local3 = u_point.x; var _local2 = u_point.y; var _local4 = hitbox._width / 2; var _local5 = hitbox._height / 2; if (baby.active) { if (baby.invincible_timer <= 0) { if (f_CheckHitZone(_local3, _local2, _local4, _local5, baby.target_all)) { f_PunchSound(); baby_juggles++; scorebox.score = baby_juggles; scorebox._x = _local3 - game_x; scorebox._y = _local2 - game_y; scorebox.gotoAndPlay(2); baby.speed_y = punch_speed_y / 4; if (baby.speed_y > -10) { baby.speed_y = -10; } else if (baby.speed_y < -20) { baby.speed_y = -20; } baby.speed_x = punch_speed_x / 15; if (Math.abs(baby.speed_x) < 5) { if (zone == left) { baby.speed_x = 3 + random(3); } else { baby.speed_x = -(3 + random(3)); } } if (zone.punch_type == 1) { baby.invincible_timer = 2; kfed.invincible_timer = 2; britney.invincible_timer = 2; } else { baby.invincible_timer = 7; kfed.invincible_timer = 7; britney.invincible_timer = 7; } } } } if (britney.active) { if (britney.invincible_timer <= 0) { if (f_CheckHitZone(_local3, _local2, _local4, _local5, britney.target_baby)) { f_PunchSound(); if (zone.punch_type == 1) { britney.invincible_timer = 2; kfed.invincible_timer = 2; britney.body.baby.gotoAndStop("hit"); britney.body.baby.head.gotoAndPlay(1); } else { britney.invincible_timer = 7; kfed.invincible_timer = 7; if (!baby.active) { f_BabyPop(britney.baby); britney.gotoAndStop("babychase"); s_chase.start(0, 1000); britney.busy = false; kfed.rotation_goal = 0; kfed.punch_override = 0; } } } else if (f_CheckHitZone(_local3, _local2, _local4, _local5, britney.target_body)) { f_PunchSound(); if (zone.punch_type == 1) { britney.invincible_timer = 2; kfed.invincible_timer = 2; } else { britney.invincible_timer = 7; kfed.invincible_timer = 7; } britney.body.body.gotoAndPlay(2); } else if (f_CheckHitZone(_local3, _local2, _local4, _local5, britney.target_head)) { f_PunchSound(); s_britneyhit.start(0, 0); if (zone.punch_type == 1) { britney.invincible_timer = 2; kfed.invincible_timer = 2; } else { if (zone.punch_type == 3) { var _local7 = 6; } else { var _local7 = 4; } if (zone == left) { britney._rotation = _local7; } else { britney._rotation = -_local7; } britney.invincible_timer = 7; kfed.invincible_timer = 7; } britney.body.head.gotoAndStop("hit"); britney.body.head.head.gotoAndPlay(1); } } } if (headless) { if (kfed_head._currentframe == 2) { if (kfed_head.invincible_timer <= 0) { if (f_CheckHitZone(_local3, _local2, _local4, _local5, kfed_head.target_head)) { f_PunchSound(); head_juggles++; scorebox.score = head_juggles; scorebox._x = _local3 - game_x; scorebox._y = _local2 - game_y; scorebox.gotoAndPlay(2); kfed_head.speed_y = punch_speed_y / 5; if (kfed_head.speed_y > -6) { kfed_head.speed_y = -6; } else if (kfed_head.speed_y < -15) { kfed_head.speed_y = -15; } kfed_head.speed_x = punch_speed_x / 15; if (Math.abs(kfed_head.speed_x) < 5) { if (zone == left) { kfed_head.speed_x = 3 + random(3); } else { kfed_head.speed_x = -(3 + random(3)); } } if (zone.punch_type == 1) { kfed_head.invincible_timer = 2; kfed.invincible_timer = 2; } else { kfed_head.invincible_timer = 7; } } } } if (kfed.invincible_timer <= 0) { if (f_CheckHitZone(_local3, _local2, _local4, _local5, kfed.target_all)) { f_PunchSound(); if (zone.punch_type == 1) { kfed.invincible_timer = 2; } else { kfed.invincible_timer = 7; if (zone == left) { f_CharUpdate(kfed, "headless_right"); } else { f_CharUpdate(kfed, "headless_left"); } } } } } else if (kfed.invincible_timer <= 0) { if (f_CheckHitZone(_local3, _local2, _local4, _local5, kfed.target_head)) { f_HeadHit(); f_PunchSound(); f_CancelPunches(); kfed.close_timer = 0; if (endsequence and (charge_pow >= charge_pow_max)) { f_CharUpdate(kfed, "headless"); } else if (zone.punch_type == 1) { var _local6 = kfed.body.head; if (zone == left) { _local6.gotoAndStop("jabbed_right"); } else { _local6.gotoAndStop("jabbed_left"); } _local6.head.gotoAndPlay(1); kfed.invincible_timer = 2; f_HealthUpdate(kfed, 5); } else if ((zone.punch_type == 3) or (zone.punch_type == 4)) { if (zone == left) { if (punch_speed_x > hard_swing_speed) { f_CharUpdate(kfed, "knock_head_right"); } else { f_Idle(kfed); } var _local6 = kfed.body.head; _local6.left = false; if (zone.punch_type == 4) { _local6.gotoAndStop("hit1_left_up"); } else { _local6.gotoAndStop("hit1_right"); } _local6.head.gotoAndPlay(1); } else { if (punch_speed_x < (-hard_swing_speed)) { f_CharUpdate(kfed, "knock_head_left"); } else { f_Idle(kfed); } var _local6 = kfed.body.head; _local6.left = true; if (zone.punch_type == 4) { _local6.gotoAndStop("hit1_right_up"); } else { _local6.gotoAndStop("hit1_left"); } _local6.head.gotoAndPlay(1); } _local6.head.gotoAndPlay(1); f_BloodSpurt(_local3 - game_x, _local2 - game_y); kfed.invincible_timer = 7; f_HealthUpdate(kfed, 10); } } else if (f_CheckHitZone(_local3, _local2, _local4, _local5, kfed.target_gut)) { f_PunchSound(); f_CancelPunches(); kfed.close_timer = 0; if (zone == left) { f_CharUpdate(kfed, "knock_gut_left"); if (punch_speed_x > hard_swing_speed) { kfed.body.body.gotoAndStop(2); } } else { f_CharUpdate(kfed, "knock_gut_right"); } kfed.body.gotoAndPlay(1); if ((zone.punch_type == 3) or (zone.punch_type == 4)) { kfed.invincible_timer = 7; f_HealthUpdate(kfed, 10); } else { kfed.invincible_timer = 2; f_HealthUpdate(kfed, 5); } } else if (f_CheckHitZone(_local3, _local2, _local4, _local5, kfed.target_chest)) { f_CancelPunches(); f_PunchSound(); kfed.close_timer = 0; if (zone == left) { f_CharUpdate(kfed, "knock_gut_left"); if (punch_speed_x > hard_swing_speed) { kfed.body.body.gotoAndStop(2); } } else { f_CharUpdate(kfed, "knock_gut_right"); } kfed.body.gotoAndPlay(1); if ((zone.punch_type == 3) or (zone.punch_type == 4)) { kfed.invincible_timer = 7; f_HealthUpdate(kfed, 10); } else { kfed.invincible_timer = 2; f_HealthUpdate(kfed, 5); } } if ((kfed.health <= 0) and (!endsequence)) { endsequence = true; kfed.dizzy_timer = 10; if (kfed._currentframe == 1) { kfed.gotoAndStop("dizzy"); } } } } function f_SmokeTrail(zone) { if (charge_pow >= charge_pow_max) { var _local1 = 90 + random(40); u_point.x = 0; u_point.y = 0; zone.localToGlobal(u_point); var _local2 = f_Sparks(u_point.x - game_x, u_point.y - game_y, "smoke", _local1, _local1); _local2._rotation = random(180); } } function f_Shrapnel(zone) { zone._x = zone._x + zone.speed_x; zone._y = zone._y + zone.speed_y; zone.speed_y = zone.speed_y + zone.gravity; if ((zone._y + game_y) > (screen_height + 50)) { zone.gotoAndStop("blank"); } } function f_FX(x, y, n_type, u_xscale, u_yscale) { var _local1 = game.game["fx" + int(current_fx)]; _local1.swapDepths(fx_depth + current_fx); _local1._x = x; _local1._y = y; _local1._xscale = u_xscale; _local1._yscale = u_yscale; _local1._rotation = 0; _local1.gotoAndStop("blank"); _local1.gotoAndStop(n_type); current_fx++; if (current_fx > total_fx) { current_fx = 1; } return(_local1); } function f_Sparks(x, y, n_type, u_xscale, u_yscale) { var _local1 = game.game["spark" + int(current_spark)]; _local1._x = x; _local1._y = y; _local1._xscale = u_xscale; _local1._yscale = u_yscale; _local1._rotation = 0; _local1.gotoAndStop("blank"); _local1.gotoAndStop(n_type); current_spark++; if (current_spark > total_sparks) { current_spark = 1; } return(_local1); } function f_SpawnBlood(u_temp, u_left) { var _local2 = random(30) + 70; u_point.x = 0; u_point.y = 0; u_temp.localToGlobal(u_point); var _local1 = f_FX(u_point.x - game_x, u_point.y - game_y, "blood", _local2, _local2); _local1.speed_x = 7 + random(6); _local1.speed_y = -(4 + random(5)); _local1.gravity = 1; if (u_left) { _local1.speed_x = _local1.speed_x * -1; _local1._xscale = _local1._xscale * -1; } } function f_SpawnPuke(u_temp, u_left) { var _local2 = random(30) + 70; u_point.x = 0; u_point.y = 0; u_temp.localToGlobal(u_point); var _local1 = f_FX(u_point.x - game_x, u_point.y - game_y, "blood", _local2, _local2); _local1.speed_x = 7 + random(6); _local1.speed_y = 0; _local1.gravity = 2; if (u_left) { _local1.speed_x = _local1.speed_x * -1; _local1._xscale = _local1._xscale * -1; } } function f_SpawnGusher(u_temp) { u_point.x = 0; u_point.y = 0; u_temp.localToGlobal(u_point); var _local2 = random(30) + 70; var _local1 = f_FX(u_point.x - game_x, (u_point.y - game_y) + 7, "blood2", _local2, _local2); _local1.speed_x = 1 + random(4); _local1.speed_y = -(20 + random(5)); _local1.gravity = 0.5; _local2 = random(30) + 70; _local1 = f_FX((u_point.x - game_x) + 20, u_point.y - game_y, "blood2", _local2, _local2); _local1.speed_x = 1 + random(4); _local1.speed_y = -(10 + random(5)); _local1.gravity = 0.5; _local2 = random(30) + 70; _local1 = f_FX((u_point.x - game_x) - 5, (u_point.y - game_y) + 5, "blood2", _local2, _local2); _local1.speed_x = -(1 + random(4)); _local1.speed_y = -(20 + random(5)); _local1.gravity = 0.5; _local2 = random(30) + 70; _local1 = f_FX((u_point.x - game_x) - 25, u_point.y - game_y, "blood2", _local2, _local2); _local1.speed_x = -(1 + random(4)); _local1.speed_y = -(10 + random(5)); _local1.gravity = 0.5; } function f_HeadPop(u_temp) { health_player.gotoAndStop("blank"); health_kfed.gotoAndStop("blank"); finish.gotoAndStop(1); u_point.x = 0; u_point.y = 0; u_temp.localToGlobal(u_point); kfed_head._x = (u_point.x - game_x) - 50; kfed_head._y = u_point.y - game_y; kfed_head.speed_x = 0; kfed_head.speed_y = -10; kfed_head.gravity = 0.5; kfed_head.gotoAndStop(2); } function f_BabyPop(u_temp) { u_point.x = 0; u_point.y = 0; u_temp.localToGlobal(u_point); baby._x = u_point.x - game_x; baby._y = u_point.y - game_y; baby.speed_x = punch_speed_x / 20; baby.speed_y = -20; baby.gravity = 1; baby.active = true; baby.invincible_timer = 7; baby.gotoAndStop(2); if (!britney.nohat) { britney.nohat = true; hat._x = baby._x + 70; hat._y = baby._y - 20; hat.speed_x = punch_speed_x / 19; hat.speed_y = -25; hat.gravity = 1; hat.active = true; hat.gotoAndStop(2); } } function f_FaceDamage(zone) { zone.gotoAndStop(kfed.head_frame); } function f_EyeBall(zone) { u_point.x = 0; u_point.y = 0; zone.localToGlobal(u_point); var _local2 = (zone.default_x + _xmouse) - u_point.x; var _local3 = (zone.default_y + _ymouse) - u_point.y; if (_local2 > (zone.default_x + 6)) { _local2 = zone.default_x + 6; } else if (_local2 < (zone.default_x - 6)) { _local2 = zone.default_x - 6; } if (_local3 > (zone.default_y + 6)) { _local3 = zone.default_y + 6; } else if (_local3 < (zone.default_y - 6)) { _local3 = zone.default_y - 6; } if (zone._x < (_local2 - 0.5)) { zone._x = zone._x + 1; } else if (zone._x > (_local2 + 0.5)) { zone._x = zone._x - 1; } if (zone._y < (_local3 - 0.5)) { zone._y = zone._y + 1; } else if (zone._y > (_local3 + 0.5)) { zone._y = zone._y - 1; } } function f_BritEyeBall(zone, u_temp) { u_point.x = 0; u_point.y = 0; zone.localToGlobal(u_point); var _local3 = ((zone.default_x + u_temp._x) + game_x) - u_point.x; var _local2 = ((zone.default_y + u_temp._y) + game_y) - u_point.y; if (_local3 > (zone.default_x + 4)) { _local3 = zone.default_x + 4; } else if (_local3 < (zone.default_x - 4)) { _local3 = zone.default_x - 4; } if (u_temp == fists) { if (Math.abs(_local2 - zone.default_y) < 30) { _local2 = zone.default_y; } } if (_local2 > (zone.default_y + 3)) { _local2 = zone.default_y + 3; } else if (_local2 < (zone.default_y - 3)) { _local2 = zone.default_y - 3; } if (zone._x < (_local3 - 0.5)) { zone._x = zone._x + 1; } else if (zone._x > (_local3 + 0.5)) { zone._x = zone._x - 1; } if (zone._y < (_local2 - 0.5)) { zone._y = zone._y + 1; } else if (zone._y > (_local2 + 0.5)) { zone._y = zone._y - 1; } } function f_Zoom(u_temp) { game._xscale = game._xscale + u_temp; game._yscale = game._yscale + u_temp; } function f_XZoom(u_temp) { game._xscale = game._xscale + u_temp; } function f_YZoom(u_temp) { game._yscale = game._yscale + u_temp; } function f_Punch1ZoomIn() { if (charge_pow >= charge_pow_max) { supermove = true; f_Zoom(30); if (release_y < (screen_height * 0.3)) { f_ScrollV(48); } else if (release_y > (screen_height * 0.7)) { f_ScrollV(-48); } } } function f_Punch1ZoomOut() { if (charge_pow >= charge_pow_max) { } } function f_IntroFists() { right.gotoAndStop("return"); left.gotoAndStop("return"); } function f_HeadJuggleBlood(u_temp) { u_point.x = 0; u_point.y = 0; u_temp.localToGlobal(u_point); var _local2 = random(30) + 70; var _local1 = f_FX(u_point.x - game_x, (u_point.y - game_y) + 7, "blood2", _local2, _local2); _local1.speed_x = 1 + random(4); _local1.speed_y = -(5 + random(5)); _local1.gravity = 0.5; } function f_HeadGroundBlood(u_temp) { u_point.x = 0; u_point.y = 0; u_temp.localToGlobal(u_point); var _local2 = random(30) + 70; var _local1 = f_FX(u_point.x - game_x, (u_point.y - game_y) + 7, "blood2", _local2, _local2); _local1.speed_x = -(6 + random(5)); _local1.speed_y = -(1 + random(5)); _local1.gravity = 0.5; } function f_Juggler(zone) { zone.invincible_timer--; zone._x = zone._x + zone.speed_x; zone._y = zone._y + zone.speed_y; zone.speed_y = zone.speed_y + zone.gravity; if (zone == kfed_head) { if (zone._y > ground._y) { zone._y = ground._y; zone.gotoAndStop("onground"); top_limit = -300; cinema = true; if (britney.active) { f_BabyPop(britney.baby); baby.speed_y = 10; baby._y = baby._y + 30; britney.gotoAndStop("babychase"); } withdraw = true; f_WithdrawIdle(); f_CharUpdate(kfed, "headless_fall"); f_Game = f_PanToSkull; return(undefined); } } else if (zone == baby) { if (zone._y > ((britney._y + britney.baby._y) - 10)) { if (zone._y < ((britney._y + britney.baby._y) + 25)) { if (Math.abs(zone._x - britney._x) < 60) { if (baby_juggles < 10) { zone.active = false; baby_juggles = 0; s_chase.stop(); britney.gotoAndStop("idle"); zone.gotoAndStop("blank"); } } } else if (zone._y > ground._y) { baby.active = false; britney._rotation = 0; britney.active = false; zone._y = ground._y; britney.panicmode = true; s_baby.start(0, 0); zone.gotoAndStop("onground"); return(undefined); } } } else if (zone._y > ground._y) { hat.active = false; zone._y = ground._y; zone.gotoAndStop("onground"); return(undefined); } zone.body._rotation = zone.body._rotation + zone.speed_x; if ((zone._x + game_x) < 0) { if ((zone._y + game_y) < 0) { zone._x = -game_x; } else if (zone.speed_x < 0) { zone.speed_x = zone.speed_x * -1; } } else if ((zone._x + game_x) > screen_width) { if ((zone._y + game_y) < 0) { zone._x = screen_width - game_x; } else if (zone.speed_x > 0) { zone.speed_x = zone.speed_x * -1; } } } function f_EndingCircle() { circle.gotoAndPlay(2); circle._x = kfed_head._x + game_x; circle._y = (kfed_head._y + game_y) - 20; } function f_PanToSkull() { var _local3 = screen_wmid - game_x; var _local2 = screen_hmid - game_y; var _local1 = f_rad2deg(Math.atan2(_local2 - kfed_head._y, _local3 - kfed_head._x)); var _local5 = 7 * Math.cos(PI * _local1); var _local4 = 7 * Math.sin(PI * _local1); f_ScrollH(_local5); f_ScrollV(_local4); if ((kfed_head._y + game_y) < (screen_height - 60)) { f_EndingCircle(); pissing = true; fx_depth = 600; f_PissInit(); f_Game = f_Piss; } } function f_BritneyInit() { britney.spawned++; britney.active = true; britney._x = -150 - game_x; britney._y = ground._y + 48; britney.gotoAndStop("intro"); letterbox.gotoAndPlay(2); } function f_BritneyMove(zone, u_temp) { var _local2 = (u_temp._x + kfed._x) / 2; if (zone._x < _local2) { zone._x = zone._x + zone.speed_x; if (zone._x > _local2) { zone._x = _local2; } } else if (zone._x > _local2) { zone._x = zone._x - zone.speed_x; if (zone._x < _local2) { zone._x = _local2; } } britney.rotation_goal = 0; var _local4 = Math.abs(zone._x - kfed._x); if (_local4 < 130) { var _local3 = (130 - _local4) * 0.1; if (zone._x < kfed._x) { kfed.rotation_goal = _local3; kfed.punch_override = 1; } else { kfed.rotation_goal = -_local3; kfed.punch_override = 2; } } else { kfed.rotation_goal = 0; kfed.punch_override = 0; } } function f_BritneyChase(zone) { if (!zone.busy) { if (zone._x < baby._x) { zone._x = zone._x + (Math.abs(baby.speed_x) * 0.9); if (zone._x > baby._x) { zone._x = baby._x; } } else if (zone._x > baby._x) { zone._x = zone._x - (Math.abs(baby.speed_x) * 0.9); if (zone._x < baby._x) { zone._x = baby._x; } } if (baby._x > (britney._x + 6)) { britney.rotation_goal = 6; } else if (baby._x < (britney._x - 6)) { britney.rotation_goal = -6; } else { britney.rotation_goal = baby._x - britney._x; } if (zone._x == baby._x) { if (britney.panicmode) { s_chase.stop(); s_scream.start(0, 0); britney.gotoAndStop("panic"); } } } } function f_Punch1Fist(zone, u_temp) { u_point.x = 0; u_point.y = 0; zone.localToGlobal(u_point); u_temp._x = u_point.x - game_x; u_temp._y = u_point.y - game_y; u_temp.gotoAndPlay(2); } function f_KfedPunchHit(zone, u_type) { if (fists.health > 0) { if (!supermove) { if (Math.abs(zone._x - fists._x) < 50) { s_charged.stop(); f_PunchSound(); fists.health = fists.health - 4; if (fists.health <= 0) { fists.health = 0; } health_player.bar.bar._xscale = (fists.health / fists.health_max) * 100; this["shake" + u_type].gotoAndPlay(2); right.busy = true; left.busy = true; if (fists.health == 0) { right.gotoAndStop("die"); left.gotoAndStop("die"); cinema = true; } else { right.gotoAndStop("hurt"); left.gotoAndStop("hurt"); } right.fist.gotoAndPlay(1); left.fist.gotoAndPlay(1); return(true); } } } return(false); } function fpsLimiter() { newT = getTimer(); while (Math.abs(newT - oldT) < maxF) { newT = getTimer(); } oldT = getTimer(); } _quality = "medium"; fists = game.game.fists; scorebox = game.game.scorebox; damage = game.game.damage; street = game.game.street; ground = game.game.ground; left = fists.left; right = fists.right; bg = game.game.bg; punch1 = game.game.punch1; punch2 = game.game.punch2; fists.health_max = 100; fists.health = fists.health_max; kfed = game.game.kfed; kfed.health_max = 750; kfed.health = kfed.health_max; kfed.head_hits = 0; kfed.head_frame = 1; kfed.invincible_timer = 0; kfed.dizzy_timer = 0; kfed.chase_timer = 0; kfed.close_timer = 0; kfed.punch_timer = 0; kfed.default_y = kfed._y; kfed.default_x = kfed._x; kfed.rise_speed = 1; headless = false; kfed.punch_num = 0; kfed.punch_group = 1; kfed.punch_override = 0; kfed.rotation_goal = 0; britney = game.game.britney; britney.active = false; britney.invincible_timer = 0; britney.speed_x = 6; britney.spawned = 0; baby = game.game.baby; baby.active = false; baby.invincible_timer = 0; hat = game.game.hat; hat.active = false; kfed_head = game.game.kfed_head; kfed_head.invincible_timer = 0; right.busy = false; left.busy = false; cinema = false; endsequence = false; finish_init = false; game_x = game.game._x + game._x; game_y = game.game._y + game._y; game_y_default = game.game._y; screen_width = 640; screen_height = 360; screen_wmid = screen_width / 2; screen_hmid = screen_height / 2; top_limit = -60; u_point = new Object(); charge_pow = 0; charge_pow_max = 20; hard_swing_speed = 170; head_juggles = 0; baby_juggles = 0; fx_depth = 100; britney.swapDepths(500); baby.swapDepths(510); hat.swapDepths(515); punch1.swapDepths(520); punch2.swapDepths(530); kfed_head.swapDepths(800); spark_depth = 900; scorebox.swapDepths(999); fists.swapDepths(1000); damage.swapDepths(1001); health_player.gotoAndStop("player"); health_kfed.gotoAndStop("kfed"); f_Game = f_Chase; f_CreateFX(); f_CreateSparks(); prev_xmouse = _xmouse; prev_ymouse = _ymouse; PI = (Math.PI/180); g_deg = 57.2957795130823; s_punch1 = new Sound(); s_punch1.attachSound("sound_GoodPunch1.wav"); s_punch2 = new Sound(); s_punch2.attachSound("sound_GoodPunch2.wav"); s_punch3 = new Sound(); s_punch3.attachSound("sound_GoodPunch3.wav"); s_swing1 = new Sound(); s_swing1.attachSound("sound_Swing1.wav"); s_swing2 = new Sound(); s_swing2.attachSound("sound_Swing2.wav"); s_swing3 = new Sound(); s_swing3.attachSound("sound_Swing3.wav"); s_swing4 = new Sound(); s_swing4.attachSound("sound_Swing4.wav"); s_swing5 = new Sound(); s_swing5.attachSound("sound_Swing5.wav"); s_swing6 = new Sound(); s_swing6.attachSound("sound_Swing6.wav"); s_explosion1 = new Sound(); s_explosion1.attachSound("sound_Explosion 3.wav"); s_charged = new Sound(fists); s_charged.attachSound("sound_charged.wav"); s_po = new Sound(); s_po.attachSound("po_1.aif"); s_zao = new Sound(); s_zao.attachSound("zao_1.aif"); s_baby = new Sound(); s_baby.attachSound("sound_baby.wav"); s_scream = new Sound(); s_scream.attachSound("sound_yell.wav"); s_britneyhit = new Sound(); s_britneyhit.attachSound("shreck2.wav"); s_chase = new Sound(britney); s_chase.attachSound("sound_chase.wav"); s_piss = new Sound(britney); s_piss.attachSound("sound_piss.wav"); s_music = new Sound(); s_music.attachSound("k-fed_temp.wav"); s_music.start(0, 5000); color_yellow = new Object(); f_NewColor(color_yellow); color_yellow.rb = 150; color_yellow.gb = 120; color_default = new Object(); f_NewColor(color_default); onMouseDown = function () { if (cinema) { success = false; } else { success = _root.f_Punch(); } }; onMouseUp = function () { if (success) { _root.f_PunchFinish(); } }; oldT = getTimer(); maxF = 30; fp_fpsLimiter = undefined; onEnterFrame = function () { fp_fpsLimiter(); }; stop();
Instance of Symbol 65 MovieClip in Frame 6
onClipEvent (enterFrame) { _root.f_Game(); }
Symbol 48 MovieClip Frame 11
stop();
Symbol 57 MovieClip Frame 6
stop();
Symbol 58 MovieClip [spark] Frame 1
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Symbol 64 MovieClip Frame 1
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Symbol 74 MovieClip Frame 8
gotoAndPlay ("dtd");
Symbol 85 MovieClip Frame 10
gotoAndPlay ("dtd");
Symbol 102 MovieClip Frame 14
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Symbol 105 MovieClip Frame 1
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Symbol 110 MovieClip Frame 1
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Symbol 111 MovieClip Frame 6
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Symbol 112 MovieClip Frame 8
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Symbol 113 MovieClip Frame 8
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Symbol 114 MovieClip Frame 8
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Symbol 115 MovieClip Frame 1
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Symbol 120 MovieClip Frame 1
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Symbol 121 MovieClip Frame 31
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Symbol 122 MovieClip [fx] Frame 1
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Instance of Symbol 65 MovieClip in Symbol 122 MovieClip [fx] Frame 2
onClipEvent (enterFrame) { _root.f_Shrapnel(_parent); }
Instance of Symbol 65 MovieClip in Symbol 122 MovieClip [fx] Frame 3
onClipEvent (enterFrame) { _root.f_PissFall(_parent); }
Instance of Symbol 65 MovieClip in Symbol 122 MovieClip [fx] Frame 7
onClipEvent (enterFrame) { _root.f_Shrapnel(_parent); }
Symbol 132 Button
on (press) { getURL ("http://www.newgrounds.com", "_blank"); }
Symbol 142 MovieClip Frame 40
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Symbol 158 Button
on (press) { tellTarget (_root) { nextFrame(); }; }
Instance of Symbol 65 MovieClip in Symbol 159 MovieClip Frame 2
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Symbol 159 MovieClip Frame 165
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Symbol 273 MovieClip Frame 16
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Instance of Symbol 165 MovieClip in Symbol 324 MovieClip Frame 1
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Symbol 324 MovieClip Frame 435
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Symbol 328 Button
on (press) { nextFrame(); }
Symbol 362 MovieClip Frame 7
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Symbol 364 MovieClip Frame 270
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Symbol 389 MovieClip Frame 9
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Symbol 400 MovieClip Frame 6
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Symbol 521 Button
on (press) { stopAllSounds(); tellTarget (_root) { nextFrame(); }; }
Instance of Symbol 165 MovieClip in Symbol 522 MovieClip Frame 1
onClipEvent (load) { function camControl() { parentColor.setTransform(camColor.getTransform()); var _local5 = (this._xscale / 100) * 640; var _local6 = (this._yscale / 100) * 360; var _local4 = Math.sqrt((this._x * this._x) + (this._y * this._y)); var _local3 = ((this._x != 0) ? (Math.atan(this._y / this._x)) : (Math.PI/2)) - ((this._rotation * Math.PI) / 180); var _local8 = sX / _local5; var _local7 = sY / _local6; _parent._x = _local8 * ((_local5 / 2) - (_local4 * Math.cos(_local3))); _parent._y = _local7 * ((_local6 / 2) - (_local4 * Math.sin(_local3))); _parent._xscale = 100 * _local8; _parent._yscale = 100 * _local7; _parent._rotation = -this._rotation; } function resetStage() { _parent._rotation = 0; var _local2 = {ra:100, rb:0, ga:100, gb:0, ba:100, bb:0, aa:100, ab:0}; parentColor.setTransform(_local2); _parent._xscale = 100; _parent._yscale = 100; _parent._x = 0; _parent._y = 0; } this._visible = false; var oldMode = Stage.scaleMode; Stage.scaleMode = "exactFit"; var cX = (Stage.width / 2); var cY = (Stage.height / 2); var sX = Stage.width; var sY = Stage.height; Stage.scaleMode = oldMode; var camColor = new Color(this); var parentColor = new Color(_parent); this.onEnterFrame = camControl; camControl(); this.onUnload = resetStage; }
Symbol 522 MovieClip Frame 207
_quality = "LOW";
Symbol 522 MovieClip Frame 265
_quality = "MEDIUM";
Symbol 522 MovieClip Frame 270
stop();
Symbol 523 MovieClip Frame 11
stop();
Symbol 564 Button
on (press) { play(); }
Instance of Symbol 165 MovieClip in Symbol 566 MovieClip Frame 1
onClipEvent (load) { function camControl() { parentColor.setTransform(camColor.getTransform()); var _local5 = (this._xscale / 100) * 640; var _local6 = (this._yscale / 100) * 360; var _local4 = Math.sqrt((this._x * this._x) + (this._y * this._y)); var _local3 = ((this._x != 0) ? (Math.atan(this._y / this._x)) : (Math.PI/2)) - ((this._rotation * Math.PI) / 180); var _local8 = sX / _local5; var _local7 = sY / _local6; _parent._x = _local8 * ((_local5 / 2) - (_local4 * Math.cos(_local3))); _parent._y = _local7 * ((_local6 / 2) - (_local4 * Math.sin(_local3))); _parent._xscale = 100 * _local8; _parent._yscale = 100 * _local7; _parent._rotation = -this._rotation; } function resetStage() { _parent._rotation = 0; var _local2 = {ra:100, rb:0, ga:100, gb:0, ba:100, bb:0, aa:100, ab:0}; parentColor.setTransform(_local2); _parent._xscale = 100; _parent._yscale = 100; _parent._x = 0; _parent._y = 0; } this._visible = false; var oldMode = Stage.scaleMode; Stage.scaleMode = "exactFit"; var cX = (Stage.width / 2); var cY = (Stage.height / 2); var sX = Stage.width; var sY = Stage.height; Stage.scaleMode = oldMode; var camColor = new Color(this); var parentColor = new Color(_parent); this.onEnterFrame = camControl; camControl(); this.onUnload = resetStage; }
Symbol 566 MovieClip Frame 75
stop();
Symbol 566 MovieClip Frame 76
stopAllSounds();
Symbol 566 MovieClip Frame 145
tellTarget (_root) { nextFrame(); };
Symbol 590 MovieClip Frame 38
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Symbol 635 MovieClip Frame 1
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Symbol 650 MovieClip Frame 95
stop();
Symbol 669 MovieClip Frame 175
stop();
Symbol 676 MovieClip Frame 21
stop();
Symbol 717 MovieClip Frame 12
stop();
Instance of Symbol 165 MovieClip in Symbol 718 MovieClip Frame 1
onClipEvent (load) { function camControl() { parentColor.setTransform(camColor.getTransform()); var _local5 = (this._xscale / 100) * 640; var _local6 = (this._yscale / 100) * 360; var _local4 = Math.sqrt((this._x * this._x) + (this._y * this._y)); var _local3 = ((this._x != 0) ? (Math.atan(this._y / this._x)) : (Math.PI/2)) - ((this._rotation * Math.PI) / 180); var _local8 = sX / _local5; var _local7 = sY / _local6; _parent._x = _local8 * ((_local5 / 2) - (_local4 * Math.cos(_local3))); _parent._y = _local7 * ((_local6 / 2) - (_local4 * Math.sin(_local3))); _parent._xscale = 100 * _local8; _parent._yscale = 100 * _local7; _parent._rotation = -this._rotation; } function resetStage() { _parent._rotation = 0; var _local2 = {ra:100, rb:0, ga:100, gb:0, ba:100, bb:0, aa:100, ab:0}; parentColor.setTransform(_local2); _parent._xscale = 100; _parent._yscale = 100; _parent._x = 0; _parent._y = 0; } this._visible = false; var oldMode = Stage.scaleMode; Stage.scaleMode = "exactFit"; var cX = (Stage.width / 2); var cY = (Stage.height / 2); var sX = Stage.width; var sY = Stage.height; Stage.scaleMode = oldMode; var camColor = new Color(this); var parentColor = new Color(_parent); this.onEnterFrame = camControl; camControl(); this.onUnload = resetStage; }
Symbol 718 MovieClip Frame 1475
tellTarget (_root) { nextFrame(); };
Symbol 721 MovieClip Frame 1
stop();
Symbol 721 MovieClip Frame 5
Symbol 721 MovieClip Frame 22
_root.s_piss.start(0, 2000);
Symbol 721 MovieClip Frame 185
_root.s_Piss.stop(); stopAllSounds(); _root.gotoAndStop("credits"); stop();
Symbol 725 MovieClip Frame 1
stop();
Symbol 725 MovieClip Frame 11
gotoAndStop (1);
Symbol 753 MovieClip Frame 1
_root.f_FaceDamage(this);
Instance of Symbol 752 MovieClip in Symbol 753 MovieClip Frame 5
onClipEvent (load) { default_x = _x; default_y = _y; } onClipEvent (enterFrame) { _root.f_EyeBall(this); }
Symbol 762 MovieClip Frame 1
_root.f_FaceDamage(this);
Symbol 765 MovieClip Frame 1
if (_parent._parent._parent.left) { gotoAndStop (2); } else { stop(); }
Symbol 768 MovieClip Frame 1
if (_parent._parent._parent.left) { gotoAndStop (2); } else { stop(); }
Symbol 771 MovieClip Frame 1
if (_parent._parent._parent.left) { gotoAndStop (2); } else { stop(); }
Symbol 774 MovieClip Frame 1
if (_parent._parent._parent.left) { gotoAndStop (2); } else { stop(); }
Instance of Symbol 752 MovieClip in Symbol 777 MovieClip Frame 1
onClipEvent (load) { default_x = _x; default_y = _y; } onClipEvent (enterFrame) { _root.f_EyeBall(this); }
Symbol 779 MovieClip Frame 1
if (_parent._parent._parent.left) { gotoAndStop (2); } else { stop(); }
Symbol 780 MovieClip Frame 1
_root.f_FaceDamage(this);
Symbol 781 MovieClip Frame 1
if (_root.kfed.dizzy_timer > 0) { gotoAndStop (2); } else { stop(); }
Instance of Symbol 65 MovieClip in Symbol 782 MovieClip Frame 1
onClipEvent (enterFrame) { _root.f_SpawnBlood(_parent.blood, _parent._parent.left); }
Symbol 782 MovieClip Frame 15
if (_root.kfed.dizzy_timer > 0) { _parent.gotoAndStop("dizzy"); } else { _parent.gotoAndStop("idle"); }
Symbol 790 MovieClip Frame 1
if (_parent._parent._parent._parent.gut) { _parent._parent._parent._parent.gut = false; stop(); } else if (!_parent._parent._parent.left) { gotoAndStop (2); } else { stop(); }
Instance of Symbol 752 MovieClip in Symbol 790 MovieClip Frame 1
onClipEvent (load) { default_x = _x; default_y = _y; } onClipEvent (enterFrame) { _root.f_EyeBall(this); }
Instance of Symbol 752 MovieClip in Symbol 790 MovieClip Frame 2
onClipEvent (load) { default_x = _x; default_y = _y; } onClipEvent (enterFrame) { _root.f_EyeBall(this); }
Symbol 791 MovieClip Frame 1
_root.f_FaceDamage(this);
Instance of Symbol 65 MovieClip in Symbol 792 MovieClip Frame 1
onClipEvent (enterFrame) { _root.f_SpawnBlood(_parent.blood, _parent._parent.left); }
Symbol 792 MovieClip Frame 15
if (_root.kfed.dizzy_timer > 0) { _parent.gotoAndStop("dizzy"); } else { _parent.gotoAndStop("idle"); }
Symbol 798 MovieClip Frame 1
_root.f_FaceDamage(this);
Instance of Symbol 752 MovieClip in Symbol 798 MovieClip Frame 5
onClipEvent (load) { default_x = _x; default_y = _y; } onClipEvent (enterFrame) { _root.f_EyeBall(this); }
Symbol 799 MovieClip Frame 10
if (_root.kfed.dizzy_timer > 0) { _parent.gotoAndStop("dizzy"); } else { _parent.gotoAndStop("idle"); }
Symbol 800 MovieClip Frame 10
if (_root.kfed.dizzy_timer > 0) { _parent.gotoAndStop("dizzy"); } else { _parent.gotoAndStop("idle"); }
Symbol 801 MovieClip Frame 1
stop();
Symbol 804 MovieClip Frame 1
_root.f_KfedPunch();
Symbol 807 MovieClip Frame 4
head.head.gotoAndStop(4);
Symbol 807 MovieClip Frame 19
head.face.play();
Symbol 807 MovieClip Frame 24
_root.f_Idle(_parent);
Symbol 809 MovieClip Frame 4
head.head.gotoAndStop(4);
Symbol 809 MovieClip Frame 19
head.face.play();
Symbol 809 MovieClip Frame 24
_root.f_Idle(_parent);
Symbol 810 MovieClip Frame 12
_root.f_Idle(_parent);
Symbol 815 MovieClip Frame 1
head.gotoAndStop("dizzy");
Symbol 815 MovieClip Frame 6
gotoAndPlay ("dizzy");
Symbol 815 MovieClip Frame 39
gotoAndPlay ("dizzy");
Symbol 816 MovieClip Frame 30
_parent._y = _parent._y + 450; _parent.gotoAndStop("idle");
Symbol 820 MovieClip Frame 21
_root.f_Idle(_parent);
Symbol 827 MovieClip Frame 1
_root.f_FaceDamage(this);
Symbol 828 MovieClip Frame 1
stop();
Instance of Symbol 65 MovieClip in Symbol 828 MovieClip Frame 2
onClipEvent (enterFrame) { _root.f_SpawnPuke(_parent.blood, true); }
Symbol 829 MovieClip Frame 21
_root.f_Idle(_parent);
Symbol 838 MovieClip Frame 1
_root.f_FaceDamage(this);
Instance of Symbol 752 MovieClip in Symbol 838 MovieClip Frame 5
onClipEvent (load) { default_x = _x; default_y = _y; } onClipEvent (enterFrame) { _root.f_EyeBall(this); }
Symbol 845 MovieClip Frame 1
_root.f_FaceDamage(this);
Instance of Symbol 752 MovieClip in Symbol 845 MovieClip Frame 5
onClipEvent (load) { default_x = _x; default_y = _y; } onClipEvent (enterFrame) { _root.f_EyeBall(this); }
Symbol 853 MovieClip Frame 1
_root.f_FaceDamage(this);
Instance of Symbol 752 MovieClip in Symbol 853 MovieClip Frame 5
onClipEvent (load) { default_x = _x; default_y = _y; } onClipEvent (enterFrame) { _root.f_EyeBall(this); }
Symbol 854 MovieClip Frame 1
_root.f_Punch1Fist(fist, _root.punch1);
Symbol 854 MovieClip Frame 4
if (!_root.f_KfedPunchHit(_parent, 1)) { spark._visible = false; }
Symbol 854 MovieClip Frame 9
_root.f_Idle(_parent);
Symbol 856 MovieClip Frame 1
_root.f_FaceDamage(this);
Instance of Symbol 752 MovieClip in Symbol 856 MovieClip Frame 5
onClipEvent (load) { default_x = _x; default_y = _y; } onClipEvent (enterFrame) { _root.f_EyeBall(this); }
Symbol 857 MovieClip Frame 1
_root.f_Punch1Fist(fist, _root.punch2);
Symbol 857 MovieClip Frame 5
if (!_root.f_KfedPunchHit(_parent, 2)) { spark._visible = false; }
Symbol 857 MovieClip Frame 14
_root.f_Idle(_parent);
Symbol 859 MovieClip Frame 1
_root.f_HeadPop(blood); _root.headless = true;
Instance of Symbol 65 MovieClip in Symbol 859 MovieClip Frame 1
onClipEvent (enterFrame) { _root.f_SpawnGusher(_parent.blood); }
Symbol 859 MovieClip Frame 6
gotoAndPlay ("dizzy");
Symbol 859 MovieClip Frame 39
gotoAndPlay ("dizzy");
Instance of Symbol 65 MovieClip in Symbol 860 MovieClip Frame 1
onClipEvent (enterFrame) { _root.f_SpawnGusher(_parent.blood); }
Symbol 860 MovieClip Frame 33
gotoAndPlay ("dizzy");
Instance of Symbol 65 MovieClip in Symbol 861 MovieClip Frame 1
onClipEvent (enterFrame) { _root.f_SpawnGusher(_parent.blood); }
Symbol 861 MovieClip Frame 22
_parent.gotoAndStop("headless_loop");
Instance of Symbol 65 MovieClip in Symbol 862 MovieClip Frame 1
onClipEvent (enterFrame) { _root.f_SpawnGusher(_parent.blood); }
Symbol 862 MovieClip Frame 22
_parent.gotoAndStop("headless_loop");
Instance of Symbol 65 MovieClip in Symbol 863 MovieClip Frame 1
onClipEvent (enterFrame) { _root.f_SpawnGusher(_parent.blood); }
Symbol 863 MovieClip Frame 25
stop();
Symbol 867 MovieClip Frame 28
stop();
Symbol 868 MovieClip Frame 1
if (dizzy_timer > 0) { gotoAndStop ("dizzy"); } stop();
Instance of Symbol 65 MovieClip in Symbol 868 MovieClip Frame 1
onClipEvent (load) { _parent.close_timer = 0; _parent.chase_timer = 0; _root.f_Kfed(); } onClipEvent (enterFrame) { _root.f_Kfed(); }
Symbol 868 MovieClip Frame 8
gut = true;
Symbol 874 MovieClip Frame 1
stop();
Symbol 874 MovieClip Frame 16
stop();
Symbol 878 MovieClip Frame 10
_parent.gotoAndStop(1);
Symbol 879 MovieClip Frame 1
stop();
Symbol 881 MovieClip Frame 1
if (_parent._parent.nohat) { gotoAndStop (2); } else { stop(); }
Symbol 883 MovieClip Frame 1
_root.game.game._y = _root.game_y_default; distance = (_root.game_y_default + 70) - _root.game.game._y; speed_y = distance / 7; _root.game_y = _root.game._y + _root.game.game._y; _root.f_Game = undefined; _root.cinema = true; _root.right.gotoAndStop("idle"); _root.left.gotoAndStop("idle"); _root.game._xscale = 100; _root.game._yscale = 100; _root.f_ScrollHFree(30); _root.f_ScrollVFree(speed_y);
Symbol 883 MovieClip Frame 2
_root.f_ScrollHFree(50); _root.f_Zoom(5); _root.f_ScrollVFree(speed_y);
Symbol 883 MovieClip Frame 3
_root.f_ScrollHFree(50); _root.f_Zoom(5); _root.f_ScrollVFree(speed_y);
Symbol 883 MovieClip Frame 4
_root.f_ScrollHFree(50); _root.f_Zoom(5); _root.f_ScrollVFree(speed_y);
Symbol 883 MovieClip Frame 5
_root.f_ScrollHFree(50); _root.f_Zoom(5); _root.f_ScrollVFree(speed_y);
Symbol 883 MovieClip Frame 6
_root.f_ScrollHFree(50); _root.f_Zoom(5); _root.game._rotation = _root.game._rotation + 5; _root.f_ScrollVFree(speed_y);
Symbol 883 MovieClip Frame 7
_root.f_ScrollHFree(50); _root.f_Zoom(5); _root.game._rotation = _root.game._rotation + 5; _root.f_ScrollVFree(speed_y);
Symbol 883 MovieClip Frame 100
_root.cinema = false; _root.right.busy = false; _root.left.busy = false; _root.f_Game = _root.f_Chase; _parent.gotoAndStop("idle");
Symbol 889 MovieClip Frame 1
_root.britney.busy = true;
Symbol 889 MovieClip Frame 10
_root.britney.busy = false; _parent.gotoAndStop("idle");
Symbol 890 MovieClip Frame 1
stop();
Instance of Symbol 886 MovieClip in Symbol 890 MovieClip Frame 1
onClipEvent (load) { default_x = _x; default_y = _y; } onClipEvent (enterFrame) { _root.f_BritEyeBall(this, _root.fists); }
Symbol 896 MovieClip Frame 1
stop();
Instance of Symbol 885 MovieClip in Symbol 896 MovieClip Frame 1
onClipEvent (load) { default_x = _x; default_y = _y; } onClipEvent (enterFrame) { _root.f_BritEyeBall(this, _root.baby); }
Instance of Symbol 885 MovieClip in Symbol 896 MovieClip Frame 1
onClipEvent (load) { default_x = _x; default_y = _y; } onClipEvent (enterFrame) { _root.f_BritEyeBall(this, _root.baby); }
Symbol 899 MovieClip Frame 15
stop();
Symbol 909 MovieClip Frame 16
if (_root.f_Game != _root.f_Chase) { gotoAndPlay (1); }
Symbol 909 MovieClip Frame 35
_parent.gotoAndStop("crying"); stop();
Symbol 912 MovieClip Frame 1
stop();
Symbol 912 MovieClip Frame 3
stop();
Instance of Symbol 65 MovieClip in Symbol 912 MovieClip Frame 3
onClipEvent (enterFrame) { _root.f_BritneyMove(_parent, _root.fists); }
Instance of Symbol 65 MovieClip in Symbol 912 MovieClip Frame 4
onClipEvent (enterFrame) { _root.f_BritneyChase(_parent); }
Symbol 913 MovieClip Frame 1
stop();
Symbol 913 MovieClip Frame 9
gotoAndStop (1);
Symbol 917 MovieClip Frame 1
stop();
Symbol 917 MovieClip Frame 15
gotoAndStop (1);
Instance of Symbol 752 MovieClip in Symbol 918 MovieClip Frame 1
onClipEvent (load) { default_x = _x; default_y = _y; } onClipEvent (enterFrame) { _root.f_EyeBall(this); }
Symbol 919 MovieClip Frame 115
_root.fp_fpsLimiter = undefined;
Symbol 919 MovieClip Frame 203
_root.fp_fpsLimiter = _root.fpsLimiter;
Symbol 919 MovieClip Frame 220
stop();
Symbol 920 MovieClip Frame 1
stop();
Instance of Symbol 65 MovieClip in Symbol 920 MovieClip Frame 2
onClipEvent (enterFrame) { _root.f_Juggler(_parent); _root.f_HeadJuggleBlood(_parent.body.blood); }
Symbol 928 MovieClip Frame 1
stop();
Instance of Symbol 65 MovieClip in Symbol 928 MovieClip Frame 2
onClipEvent (enterFrame) { _root.f_Juggler(_parent); }
Symbol 930 MovieClip Frame 1
stop();
Instance of Symbol 65 MovieClip in Symbol 930 MovieClip Frame 2
onClipEvent (enterFrame) { _root.f_Juggler(_parent); }
Symbol 933 MovieClip Frame 1
info.text = _parent._parent.score;
Symbol 934 MovieClip Frame 5
stop();
Symbol 935 MovieClip Frame 1
stop();
Symbol 935 MovieClip Frame 2
play();
Symbol 935 MovieClip Frame 20
stop();
Symbol 936 MovieClip Frame 5
stop();
Symbol 937 MovieClip Frame 1
stop();
Symbol 937 MovieClip Frame 2
play();
Symbol 937 MovieClip Frame 17
stop();
Symbol 943 MovieClip Frame 2
play();
Symbol 943 MovieClip Frame 3
stop();
Instance of Symbol 65 MovieClip in Symbol 943 MovieClip Frame 3
onClipEvent (enterFrame) { _root.f_Charge(_parent.fist); }
Symbol 943 MovieClip Frame 4
_root.f_LightSwing(); play(); _root.f_Punch1ZoomIn();
Instance of Symbol 65 MovieClip in Symbol 943 MovieClip Frame 4
onClipEvent (enterFrame) { _root.f_SmokeTrail(_parent.smoke); }
Symbol 943 MovieClip Frame 5
_root.f_Punch1ZoomIn();
Symbol 943 MovieClip Frame 6
_root.f_Punch1ZoomOut();
Instance of Symbol 806 MovieClip "hitbox" in Symbol 943 MovieClip Frame 6
onClipEvent (enterFrame) { _root.f_CheckHit(_parent._parent, this); }
Symbol 943 MovieClip Frame 7
_root.f_Punch1ZoomOut();
Symbol 943 MovieClip Frame 8
_root.f_Punch1ZoomOut();
Symbol 943 MovieClip Frame 9
_root.f_Punch1ZoomOut();
Symbol 943 MovieClip Frame 10
_root.f_Punch1ZoomOut();
Symbol 943 MovieClip Frame 11
_root.f_Punch1ZoomOut();
Symbol 943 MovieClip Frame 12
_root.f_EndPunch(_parent);
Instance of Symbol 65 MovieClip in Symbol 943 MovieClip Frame 12
onClipEvent (enterFrame) { _root.f_EndPunch(_parent._parent); }
Symbol 947 MovieClip Frame 8
play();
Symbol 947 MovieClip Frame 10
stop();
Instance of Symbol 65 MovieClip in Symbol 947 MovieClip Frame 10
onClipEvent (enterFrame) { _root.f_Charge(_parent.fist); }
Symbol 947 MovieClip Frame 11
play();
Symbol 947 MovieClip Frame 28
_root.f_EndPunch(_parent);
Symbol 950 MovieClip Frame 2
play();
Symbol 950 MovieClip Frame 6
stop();
Instance of Symbol 65 MovieClip in Symbol 950 MovieClip Frame 6
onClipEvent (enterFrame) { _root.f_Charge(_parent.fist); }
Symbol 950 MovieClip Frame 13
_root.f_HeavySwing(); play();
Instance of Symbol 65 MovieClip in Symbol 950 MovieClip Frame 13
onClipEvent (enterFrame) { _root.f_SmokeTrail(_parent.smoke); }
Instance of Symbol 806 MovieClip "hitbox" in Symbol 950 MovieClip Frame 13
onClipEvent (enterFrame) { _root.f_CheckHit(_parent._parent, this); }
Instance of Symbol 65 MovieClip in Symbol 950 MovieClip Frame 13
onClipEvent (enterFrame) { if (_root.charge_pow >= _root.charge_pow_max) { _root.supermove = true; if (_parent._parent == _root.left) { _root.f_ScrollH(-30); } else { _root.f_ScrollH(30); } _root.f_XZoom(3); } else if (Math.abs(_root.punch_speed) > _root.hard_swing_speed) { _root.supermove = true; _root.f_Zoom(3); } }
Instance of Symbol 65 MovieClip in Symbol 950 MovieClip Frame 19
onClipEvent (enterFrame) { }
Symbol 950 MovieClip Frame 25
_root.f_EndPunch(_parent);
Symbol 951 MovieClip Frame 2
play();
Symbol 951 MovieClip Frame 26
_root.f_EndPunch(_parent);
Symbol 954 MovieClip Frame 2
play();
Symbol 954 MovieClip Frame 6
stop();
Instance of Symbol 65 MovieClip in Symbol 954 MovieClip Frame 6
onClipEvent (enterFrame) { _root.f_Charge(_parent.fist); }
Symbol 954 MovieClip Frame 13
_root.f_HeavySwing(); if (_root.charge_pow >= _root.charge_pow_max) { _root.game.game.bg.gotoAndPlay("bend"); } play();
Instance of Symbol 65 MovieClip in Symbol 954 MovieClip Frame 13
onClipEvent (enterFrame) { _root.f_SmokeTrail(_parent.smoke); }
Instance of Symbol 65 MovieClip in Symbol 954 MovieClip Frame 13
onClipEvent (enterFrame) { if (_root.charge_pow >= _root.charge_pow_max) { _root.supermove = true; if (_parent._parent == _root.left) { _root.f_ScrollH(-30); } else { _root.f_ScrollH(30); } _root.f_ScrollVFree(15); } else if (Math.abs(_root.punch_speed) > _root.hard_swing_speed) { _root.supermove = true; _root.f_Zoom(3); } }
Instance of Symbol 806 MovieClip "hitbox" in Symbol 954 MovieClip Frame 15
onClipEvent (enterFrame) { _root.f_CheckHit(_parent._parent, this); }
Instance of Symbol 65 MovieClip in Symbol 954 MovieClip Frame 19
onClipEvent (enterFrame) { if (_root.charge_pow >= _root.charge_pow_max) { _root.f_ScrollVFree(-8); } }
Symbol 954 MovieClip Frame 25
_root.f_EndPunch(_parent);
Symbol 955 MovieClip Frame 23
stop();
Symbol 956 MovieClip Frame 23
_root.f_EndPunch(_parent);
Symbol 957 MovieClip Frame 1
play();
Symbol 957 MovieClip Frame 13
_root.f_EndPunch(_parent);
Symbol 959 MovieClip Frame 60
stopAllSounds(); _root.gotoAndStop("game_over"); stop();
Symbol 960 MovieClip Frame 1
stop();
Symbol 964 MovieClip Frame 1
stop();
Symbol 964 MovieClip Frame 2
_root.f_ScrollH(6); _root.f_ScrollV(-6);
Symbol 964 MovieClip Frame 3
_root.f_ScrollH(-8); _root.f_ScrollV(5);
Symbol 964 MovieClip Frame 4
_root.f_ScrollH(6); _root.f_ScrollV(-5);
Symbol 964 MovieClip Frame 5
stop();
Symbol 965 MovieClip Frame 1
stop();
Symbol 965 MovieClip Frame 2
_root.f_ScrollH(-15); _root.f_ScrollV(-6); _root.fists._x = _root.fists._x + 40; _root.fists._y = _root.fists._y + 10;
Symbol 965 MovieClip Frame 3
_root.f_ScrollH(-12); _root.f_ScrollV(5); _root.fists._x = _root.fists._x + 38; _root.fists._y = _root.fists._y + 10;
Symbol 965 MovieClip Frame 4
_root.f_ScrollH(-10); _root.f_ScrollV(-5); _root.fists._x = _root.fists._x + 36; _root.fists._y = _root.fists._y + 8;
Symbol 965 MovieClip Frame 5
_root.f_ScrollH(-8); _root.f_ScrollV(4); _root.fists._x = _root.fists._x + 36; _root.fists._y = _root.fists._y + 8;
Symbol 965 MovieClip Frame 6
_root.f_ScrollH(-6); _root.f_ScrollV(-4); _root.fists._x = _root.fists._x + 34; _root.fists._y = _root.fists._y + 6;
Symbol 965 MovieClip Frame 7
stop();
Symbol 1006 MovieClip Frame 20
stop();
Symbol 1013 MovieClip Frame 1
stop();
Symbol 1013 MovieClip Frame 2
play();
Symbol 1013 MovieClip Frame 164
stop();
Symbol 1013 MovieClip Frame 175
_root.cinema = false; stop();
Symbol 1021 MovieClip Frame 1
stop();
Symbol 1033 MovieClip Frame 1
stop();
Symbol 1033 MovieClip Frame 2
stopAllSounds();
Symbol 1033 MovieClip Frame 109
stopAllSounds();
Symbol 1033 MovieClip Frame 110
_root.s_music.start(0, 5000); stop();
Symbol 1044 MovieClip Frame 122
gotoAndPlay ("dance");
Symbol 1065 MovieClip Frame 490
stop();
Symbol 1066 Button
on (press) { gotoAndPlay ("shoryuken"); }
Instance of Symbol 165 MovieClip in Symbol 1084 MovieClip Frame 1
onClipEvent (load) { function camControl() { parentColor.setTransform(camColor.getTransform()); var _local5 = (this._xscale / 100) * 640; var _local6 = (this._yscale / 100) * 360; var _local4 = Math.sqrt((this._x * this._x) + (this._y * this._y)); var _local3 = ((this._x != 0) ? (Math.atan(this._y / this._x)) : (Math.PI/2)) - ((this._rotation * Math.PI) / 180); var _local8 = sX / _local5; var _local7 = sY / _local6; _parent._x = _local8 * ((_local5 / 2) - (_local4 * Math.cos(_local3))); _parent._y = _local7 * ((_local6 / 2) - (_local4 * Math.sin(_local3))); _parent._xscale = 100 * _local8; _parent._yscale = 100 * _local7; _parent._rotation = -this._rotation; } function resetStage() { _parent._rotation = 0; var _local2 = {ra:100, rb:0, ga:100, gb:0, ba:100, bb:0, aa:100, ab:0}; parentColor.setTransform(_local2); _parent._xscale = 100; _parent._yscale = 100; _parent._x = 0; _parent._y = 0; } this._visible = false; var oldMode = Stage.scaleMode; Stage.scaleMode = "exactFit"; var cX = (Stage.width / 2); var cY = (Stage.height / 2); var sX = Stage.width; var sY = Stage.height; Stage.scaleMode = oldMode; var camColor = new Color(this); var parentColor = new Color(_parent); this.onEnterFrame = camControl; camControl(); this.onUnload = resetStage; }
Symbol 1084 MovieClip Frame 65
tellTarget (_root.over_info) { gotoAndPlay ("anywhere"); };
Symbol 1084 MovieClip Frame 561
tellTarget (_root.over_info) { gotoAndPlay ("game_over"); };
Symbol 1084 MovieClip Frame 699
tellTarget (_root) { gotoAndStop ("slug"); };
Symbol 1084 MovieClip Frame 715
tellTarget (_root.over_info) { gotoAndPlay ("blank"); };
Instance of Symbol 165 MovieClip in Symbol 1084 MovieClip Frame 715
onClipEvent (load) { function camControl() { parentColor.setTransform(camColor.getTransform()); var _local5 = (this._xscale / 100) * 640; var _local6 = (this._yscale / 100) * 360; var _local4 = Math.sqrt((this._x * this._x) + (this._y * this._y)); var _local3 = ((this._x != 0) ? (Math.atan(this._y / this._x)) : (Math.PI/2)) - ((this._rotation * Math.PI) / 180); var _local8 = sX / _local5; var _local7 = sY / _local6; _parent._x = _local8 * ((_local5 / 2) - (_local4 * Math.cos(_local3))); _parent._y = _local7 * ((_local6 / 2) - (_local4 * Math.sin(_local3))); _parent._xscale = 100 * _local8; _parent._yscale = 100 * _local7; _parent._rotation = -this._rotation; } function resetStage() { _parent._rotation = 0; var _local2 = {ra:100, rb:0, ga:100, gb:0, ba:100, bb:0, aa:100, ab:0}; parentColor.setTransform(_local2); _parent._xscale = 100; _parent._yscale = 100; _parent._x = 0; _parent._y = 0; } this._visible = false; var oldMode = Stage.scaleMode; Stage.scaleMode = "exactFit"; var cX = (Stage.width / 2); var cY = (Stage.height / 2); var sX = Stage.width; var sY = Stage.height; Stage.scaleMode = oldMode; var camColor = new Color(this); var parentColor = new Color(_parent); this.onEnterFrame = camControl; camControl(); this.onUnload = resetStage; }
Symbol 1084 MovieClip Frame 810
tellTarget (_root) { gotoAndStop ("game"); };
Symbol 1097 MovieClip Frame 5
stop();
Symbol 1097 MovieClip Frame 76
gotoAndPlay ("anywhere");
Symbol 1097 MovieClip Frame 130
stop();
Symbol 1107 Button
on (press) { _parent.play(); }
Symbol 1111 Button
on (press) { getURL ("http://www.newgrounds.com", "_blank"); }
Symbol 1114 Button
on (press) { getURL ("http://www.myspace.com/kevinfederlineforreal", "_blank"); }
Symbol 1117 Button
on (press) { getURL ("http://www.kevinfederline.com", "_blank"); }
Symbol 1120 Button
on (press) { getURL ("http://www.newgrounds.com/pm/send.php?tu=TomFulp", "_blank"); }
Symbol 1122 Button
on (press) { getURL ("http://www.newgrounds.com/pm/send.php?tu=Johnny_Utah", "_blank"); }
Symbol 1124 Button
on (press) { getURL ("http://www.newgrounds.com/pm/send.php?tu=Stamper", "_blank"); }
Symbol 1126 Button
on (press) { getURL ("http://www.newgrounds.com/pm/send.php?tu=chluaid", "_blank"); }
Symbol 1129 MovieClip Frame 10
stop();
Symbol 1129 MovieClip Frame 11
stopAllSounds();
Symbol 1129 MovieClip Frame 40
tellTarget (_root) { gotoAndStop ("slug"); };

Library Items

Symbol 1 Sound [zao_1.aif]
Symbol 2 Sound [sound_zao.wav]
Symbol 3 Sound [sound_yell.wav]
Symbol 4 Sound [sound_Swing6.wav]
Symbol 5 Sound [sound_Swing5.wav]
Symbol 6 Sound [sound_Swing4.wav]
Symbol 7 Sound [sound_Swing3.wav]
Symbol 8 Sound [sound_Swing2.wav]
Symbol 9 Sound [sound_Swing1.wav]
Symbol 10 Sound [sound_scream.wav]
Symbol 11 Sound [sound_po.wav]
Symbol 12 Sound [sound_piss.wav]
Symbol 13 Sound [sound_HardPunch3.wav]
Symbol 14 Sound [sound_HardPunch1.wav]
Symbol 15 Sound [sound_Ground3.wav]
Symbol 16 Sound [sound_Ground2.wav]
Symbol 17 Sound [sound_GoodPunch3.wav]
Symbol 18 Sound [sound_GoodPunch2.wav]
Symbol 19 Sound [sound_GoodPunch1.wav]
Symbol 20 Sound [sound_Explosion 3.wav]
Symbol 21 Sound [sound_chase.wav]
Symbol 22 Sound [sound_charged.wav]
Symbol 23 Sound [sound_baby.wav]
Symbol 24 Sound [shreck2.wav]
Symbol 25 Sound [po_1.aif]
Symbol 26 Sound [k-fed_temp.wav]
Symbol 27 Sound [sound_HardPunch2.wav]Used by:1013
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Streaming Sound 2Used by:Symbol 324 MovieClip
Streaming Sound 3Used by:Symbol 364 MovieClip
Streaming Sound 4Used by:Symbol 566 MovieClip
Streaming Sound 5Used by:Symbol 718 MovieClip
Streaming Sound 6Used by:Symbol 919 MovieClip
Streaming Sound 7Used by:Symbol 1084 MovieClip

Instance Names

"circle"Frame 6Symbol 721 MovieClip
"game"Frame 6Symbol 963 MovieClip
"shake1"Frame 6Symbol 964 MovieClip
"shake2"Frame 6Symbol 965 MovieClip
"finish"Frame 6Symbol 1013 MovieClip
"health_player"Frame 6Symbol 1021 MovieClip
"health_kfed"Frame 6Symbol 1021 MovieClip
"letterbox"Frame 6Symbol 1033 MovieClip
"over_info"Frame 7Symbol 1097 MovieClip
"blood"Symbol 782 MovieClip Frame 1Symbol 65 MovieClip
"blood"Symbol 792 MovieClip Frame 1Symbol 65 MovieClip
"head"Symbol 801 MovieClip Frame 3Symbol 782 MovieClip
"head"Symbol 801 MovieClip Frame 7Symbol 799 MovieClip
"head"Symbol 801 MovieClip Frame 8Symbol 800 MovieClip
"head"Symbol 804 MovieClip Frame 1Symbol 801 MovieClip
"head"Symbol 807 MovieClip Frame 1Symbol 801 MovieClip
"head"Symbol 809 MovieClip Frame 1Symbol 801 MovieClip
"head"Symbol 810 MovieClip Frame 1Symbol 801 MovieClip
"head"Symbol 815 MovieClip Frame 1Symbol 801 MovieClip
"blood"Symbol 828 MovieClip Frame 2Symbol 65 MovieClip
"body"Symbol 829 MovieClip Frame 1Symbol 828 MovieClip
"fist"Symbol 854 MovieClip Frame 1Symbol 65 MovieClip
"spark"Symbol 854 MovieClip Frame 4Symbol 848 MovieClip
"fist"Symbol 857 MovieClip Frame 1Symbol 65 MovieClip
"spark"Symbol 857 MovieClip Frame 5Symbol 848 MovieClip
"blood"Symbol 859 MovieClip Frame 1Symbol 65 MovieClip
"blood"Symbol 860 MovieClip Frame 1Symbol 65 MovieClip
"blood"Symbol 861 MovieClip Frame 1Symbol 65 MovieClip
"blood"Symbol 862 MovieClip Frame 1Symbol 65 MovieClip
"blood"Symbol 863 MovieClip Frame 1Symbol 65 MovieClip
"head"Symbol 865 MovieClip Frame 1Symbol 801 MovieClip
"body"Symbol 868 MovieClip Frame 1Symbol 804 MovieClip
"target_head"Symbol 868 MovieClip Frame 1Symbol 806 MovieClip
"target_gut"Symbol 868 MovieClip Frame 1Symbol 806 MovieClip
"target_chest"Symbol 868 MovieClip Frame 1Symbol 806 MovieClip
"body"Symbol 868 MovieClip Frame 2Symbol 807 MovieClip
"body"Symbol 868 MovieClip Frame 3Symbol 809 MovieClip
"body"Symbol 868 MovieClip Frame 4Symbol 810 MovieClip
"body"Symbol 868 MovieClip Frame 5Symbol 815 MovieClip
"body"Symbol 868 MovieClip Frame 7Symbol 820 MovieClip
"body"Symbol 868 MovieClip Frame 8Symbol 829 MovieClip
"target_all"Symbol 868 MovieClip Frame 11Symbol 806 MovieClip
"head"Symbol 879 MovieClip Frame 2Symbol 878 MovieClip
"body"Symbol 883 MovieClip Frame 1Symbol 874 MovieClip
"baby"Symbol 883 MovieClip Frame 1Symbol 879 MovieClip
"head"Symbol 890 MovieClip Frame 2Symbol 889 MovieClip
"body"Symbol 891 MovieClip Frame 1Symbol 874 MovieClip
"baby"Symbol 891 MovieClip Frame 1Symbol 879 MovieClip
"head"Symbol 891 MovieClip Frame 1Symbol 890 MovieClip
"head"Symbol 896 MovieClip Frame 2Symbol 889 MovieClip
"head"Symbol 897 MovieClip Frame 1Symbol 896 MovieClip
"head"Symbol 898 MovieClip Frame 1Symbol 889 MovieClip
"target_body"Symbol 912 MovieClip Frame 2Symbol 806 MovieClip
"target_head"Symbol 912 MovieClip Frame 2Symbol 806 MovieClip
"target_baby"Symbol 912 MovieClip Frame 2Symbol 806 MovieClip
"baby"Symbol 912 MovieClip Frame 2Symbol 65 MovieClip
"body"Symbol 912 MovieClip Frame 3Symbol 891 MovieClip
"body"Symbol 912 MovieClip Frame 4Symbol 897 MovieClip
"blood"Symbol 918 MovieClip Frame 1Symbol 65 MovieClip
"body"Symbol 920 MovieClip Frame 2Symbol 918 MovieClip
"target_head"Symbol 920 MovieClip Frame 2Symbol 806 MovieClip
"body"Symbol 928 MovieClip Frame 2Symbol 926 MovieClip
"target_all"Symbol 928 MovieClip Frame 2Symbol 806 MovieClip
"body"Symbol 930 MovieClip Frame 2Symbol 929 MovieClip
"target_all"Symbol 930 MovieClip Frame 2Symbol 806 MovieClip
"fist"Symbol 943 MovieClip Frame 3Symbol 939 MovieClip
"smoke"Symbol 943 MovieClip Frame 4Symbol 65 MovieClip
"hitbox"Symbol 943 MovieClip Frame 6Symbol 806 MovieClip
"fist"Symbol 947 MovieClip Frame 10Symbol 945 MovieClip
"fist"Symbol 950 MovieClip Frame 6Symbol 939 MovieClip
"smoke"Symbol 950 MovieClip Frame 13Symbol 65 MovieClip
"hitbox"Symbol 950 MovieClip Frame 13Symbol 806 MovieClip
"fist"Symbol 954 MovieClip Frame 6Symbol 939 MovieClip
"smoke"Symbol 954 MovieClip Frame 13Symbol 65 MovieClip
"hitbox"Symbol 954 MovieClip Frame 15Symbol 806 MovieClip
"fist"Symbol 960 MovieClip Frame 2Symbol 943 MovieClip
"fist"Symbol 960 MovieClip Frame 3Symbol 947 MovieClip
"fist"Symbol 960 MovieClip Frame 4Symbol 950 MovieClip
"fist"Symbol 960 MovieClip Frame 5Symbol 951 MovieClip
"fist"Symbol 960 MovieClip Frame 6Symbol 954 MovieClip
"fist"Symbol 960 MovieClip Frame 9Symbol 957 MovieClip
"fist"Symbol 960 MovieClip Frame 10Symbol 959 MovieClip
"left"Symbol 961 MovieClip Frame 1Symbol 960 MovieClip
"right"Symbol 961 MovieClip Frame 1Symbol 960 MovieClip
"bg"Symbol 962 MovieClip Frame 1Symbol 725 MovieClip
"street"Symbol 962 MovieClip Frame 1Symbol 726 MovieClip
"kfed"Symbol 962 MovieClip Frame 1Symbol 868 MovieClip
"britney"Symbol 962 MovieClip Frame 1Symbol 912 MovieClip
"punch1"Symbol 962 MovieClip Frame 1Symbol 913 MovieClip
"punch2"Symbol 962 MovieClip Frame 1Symbol 917 MovieClip
"kfed_head"Symbol 962 MovieClip Frame 1Symbol 920 MovieClip
"baby"Symbol 962 MovieClip Frame 1Symbol 928 MovieClip
"hat"Symbol 962 MovieClip Frame 1Symbol 930 MovieClip
"scorebox"Symbol 962 MovieClip Frame 1Symbol 935 MovieClip
"damage"Symbol 962 MovieClip Frame 1Symbol 937 MovieClip
"fists"Symbol 962 MovieClip Frame 1Symbol 961 MovieClip
"ground"Symbol 962 MovieClip Frame 1Symbol 65 MovieClip
"game"Symbol 963 MovieClip Frame 1Symbol 962 MovieClip
"bar"Symbol 1018 MovieClip Frame 1Symbol 1016 MovieClip
"bar"Symbol 1021 MovieClip Frame 1Symbol 1018 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "zao_1.aif"
ExportAssets (56)Timeline Frame 1Symbol 2 as "sound_zao.wav"
ExportAssets (56)Timeline Frame 1Symbol 3 as "sound_yell.wav"
ExportAssets (56)Timeline Frame 1Symbol 4 as "sound_Swing6.wav"
ExportAssets (56)Timeline Frame 1Symbol 5 as "sound_Swing5.wav"
ExportAssets (56)Timeline Frame 1Symbol 6 as "sound_Swing4.wav"
ExportAssets (56)Timeline Frame 1Symbol 7 as "sound_Swing3.wav"
ExportAssets (56)Timeline Frame 1Symbol 8 as "sound_Swing2.wav"
ExportAssets (56)Timeline Frame 1Symbol 9 as "sound_Swing1.wav"
ExportAssets (56)Timeline Frame 1Symbol 10 as "sound_scream.wav"
ExportAssets (56)Timeline Frame 1Symbol 11 as "sound_po.wav"
ExportAssets (56)Timeline Frame 1Symbol 12 as "sound_piss.wav"
ExportAssets (56)Timeline Frame 1Symbol 13 as "sound_HardPunch3.wav"
ExportAssets (56)Timeline Frame 1Symbol 14 as "sound_HardPunch1.wav"
ExportAssets (56)Timeline Frame 1Symbol 15 as "sound_Ground3.wav"
ExportAssets (56)Timeline Frame 1Symbol 16 as "sound_Ground2.wav"
ExportAssets (56)Timeline Frame 1Symbol 17 as "sound_GoodPunch3.wav"
ExportAssets (56)Timeline Frame 1Symbol 18 as "sound_GoodPunch2.wav"
ExportAssets (56)Timeline Frame 1Symbol 19 as "sound_GoodPunch1.wav"
ExportAssets (56)Timeline Frame 1Symbol 20 as "sound_Explosion 3.wav"
ExportAssets (56)Timeline Frame 1Symbol 21 as "sound_chase.wav"
ExportAssets (56)Timeline Frame 1Symbol 22 as "sound_charged.wav"
ExportAssets (56)Timeline Frame 1Symbol 23 as "sound_baby.wav"
ExportAssets (56)Timeline Frame 1Symbol 24 as "shreck2.wav"
ExportAssets (56)Timeline Frame 1Symbol 25 as "po_1.aif"
ExportAssets (56)Timeline Frame 1Symbol 26 as "k-fed_temp.wav"
ExportAssets (56)Timeline Frame 1Symbol 27 as "sound_HardPunch2.wav"
ExportAssets (56)Timeline Frame 1Symbol 58 as "spark"
ExportAssets (56)Timeline Frame 1Symbol 122 as "fx"

Labels

"load"Frame 1
"rumble"Frame 2
"slug"Frame 3
"help"Frame 4
"douche"Frame 5
"game"Frame 6
"game_over"Frame 7
"credits"Frame 8
"blank"Symbol 58 MovieClip [spark] Frame 1
"smoke"Symbol 58 MovieClip [spark] Frame 2
"impact1"Symbol 58 MovieClip [spark] Frame 3
"dtd"Symbol 74 MovieClip Frame 5
"dtd"Symbol 85 MovieClip Frame 5
"dtd"Symbol 102 MovieClip Frame 8
"blank"Symbol 122 MovieClip [fx] Frame 1
"blood"Symbol 122 MovieClip [fx] Frame 2
"piss2"Symbol 122 MovieClip [fx] Frame 3
"piss"Symbol 122 MovieClip [fx] Frame 4
"piss_splatter2"Symbol 122 MovieClip [fx] Frame 5
"piss_splatter"Symbol 122 MovieClip [fx] Frame 6
"blood2"Symbol 122 MovieClip [fx] Frame 7
"loading"Symbol 159 MovieClip Frame 1
"loaded"Symbol 159 MovieClip Frame 101
"lastframe"Symbol 159 MovieClip Frame 165
"bend"Symbol 725 MovieClip Frame 3
"idle"Symbol 801 MovieClip Frame 1
"dizzy"Symbol 801 MovieClip Frame 2
"hit1_right"Symbol 801 MovieClip Frame 3
"hit1_left"Symbol 801 MovieClip Frame 4
"hit1_right_up"Symbol 801 MovieClip Frame 5
"hit1_left_up"Symbol 801 MovieClip Frame 6
"jabbed_left"Symbol 801 MovieClip Frame 7
"jabbed_right"Symbol 801 MovieClip Frame 8
"dizzy"Symbol 815 MovieClip Frame 7
"dizzy"Symbol 816 MovieClip Frame 1
"dizzy"Symbol 859 MovieClip Frame 7
"dizzy"Symbol 860 MovieClip Frame 1
"dizzy"Symbol 861 MovieClip Frame 1
"dizzy"Symbol 862 MovieClip Frame 1
"dizzy"Symbol 863 MovieClip Frame 1
"idle"Symbol 868 MovieClip Frame 1
"knock_head_right"Symbol 868 MovieClip Frame 2
"knock_head_left"Symbol 868 MovieClip Frame 3
"straight_chest"Symbol 868 MovieClip Frame 4
"dizzy"Symbol 868 MovieClip Frame 5
"collapse"Symbol 868 MovieClip Frame 6
"knock_gut_right"Symbol 868 MovieClip Frame 7
"knock_gut_left"Symbol 868 MovieClip Frame 8
"punch1"Symbol 868 MovieClip Frame 9
"punch2"Symbol 868 MovieClip Frame 10
"headless"Symbol 868 MovieClip Frame 11
"headless_loop"Symbol 868 MovieClip Frame 12
"headless_left"Symbol 868 MovieClip Frame 13
"headless_right"Symbol 868 MovieClip Frame 14
"headless_fall"Symbol 868 MovieClip Frame 15
"blur"Symbol 868 MovieClip Frame 16
"idle"Symbol 879 MovieClip Frame 1
"hit"Symbol 879 MovieClip Frame 2
"idle"Symbol 890 MovieClip Frame 1
"hit"Symbol 890 MovieClip Frame 2
"idle"Symbol 896 MovieClip Frame 1
"hit"Symbol 896 MovieClip Frame 2
"intro"Symbol 912 MovieClip Frame 2
"idle"Symbol 912 MovieClip Frame 3
"babychase"Symbol 912 MovieClip Frame 4
"fall_left"Symbol 912 MovieClip Frame 5
"panic"Symbol 912 MovieClip Frame 6
"crying"Symbol 912 MovieClip Frame 7
"blank"Symbol 920 MovieClip Frame 1
"onground"Symbol 920 MovieClip Frame 4
"blank"Symbol 928 MovieClip Frame 1
"onground"Symbol 928 MovieClip Frame 4
"blank"Symbol 930 MovieClip Frame 1
"onground"Symbol 930 MovieClip Frame 4
"go"Symbol 943 MovieClip Frame 2
"finish"Symbol 943 MovieClip Frame 4
"go"Symbol 947 MovieClip Frame 8
"finish"Symbol 947 MovieClip Frame 11
"go"Symbol 950 MovieClip Frame 2
"finish"Symbol 950 MovieClip Frame 13
"go"Symbol 951 MovieClip Frame 2
"go"Symbol 954 MovieClip Frame 2
"finish"Symbol 954 MovieClip Frame 13
"idle"Symbol 960 MovieClip Frame 1
"punch1"Symbol 960 MovieClip Frame 2
"punch2"Symbol 960 MovieClip Frame 3
"punch3"Symbol 960 MovieClip Frame 4
"punch3b"Symbol 960 MovieClip Frame 5
"punch4"Symbol 960 MovieClip Frame 6
"withdraw"Symbol 960 MovieClip Frame 7
"return"Symbol 960 MovieClip Frame 8
"hurt"Symbol 960 MovieClip Frame 9
"die"Symbol 960 MovieClip Frame 10
"kfed"Symbol 1021 MovieClip Frame 1
"player"Symbol 1021 MovieClip Frame 2
"blank"Symbol 1021 MovieClip Frame 3
"stand"Symbol 1044 MovieClip Frame 72
"dance"Symbol 1044 MovieClip Frame 92
"shoryuken"Symbol 1084 MovieClip Frame 715
"anywhere"Symbol 1097 MovieClip Frame 6
"game_over"Symbol 1097 MovieClip Frame 77
"blank"Symbol 1097 MovieClip Frame 130

Dynamic Text Variables

_parent._parent.scoreSymbol 932 EditableText""




http://swfchan.com/3/12411/info.shtml
Created: 6/6 -2019 01:07:43 Last modified: 6/6 -2019 01:07:43 Server time: 05/11 -2024 06:53:26