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229455
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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/86273344?noj=FRM86273344-5DC" width="1" height="1"></div>

Fight Me!.swf

This is the info page for
Flash #12415

(Click the ID number above for more basic data on this flash file.)


Text
WWW.WONCHOP.NET

PLAY MORE GAMES

PLAY MORE GAMES

PLAY

CREDITS

CREDITS

INSTRUCTIONS

INSTRUCTIONS

PLAY

EASY

EASY

Your HP: 100
Opponent's HP: 100
Arrows will tell you where
he's going to attack.

NORMAL

NORMAL

Your HP: 75
Opponent's HP: 150
No arrows will show up.

HARD

HARD

Your HP: 50
Opponent's HP: 200
His lightning fast shuffle will put
you off. Special reward for winning.

BACK

BACK

The Scarfed Scuffle has challenged you to a one-on-one fist fight.
Counter his attacks to show him what for!

Left Punch-Left Arrow

Head attack-Up Arrow

Right Punch-Right Arrow

Landing a successful punch will deduct 10hp from his health.
If he blocks your attack, you'll lose 5hp.
If he hits you, you'll lose 10hp.
First one to reach 0hp loses.

Art, Animation, Direction and Coding by Wonchop
Voices by Sam Smallman and Wonchop
Music by Caffeine Rush and Forfrodo-Gondor
Sound effects from Sounddogs and Findsounds
Beta Testing by jmtb02
Sponsored by Armorgames

YOUR HP:

100

ENEMY HP:

100

erm...what?

ActionScript [AS1/AS2]

Frame 1
Stage.showMenu = false;
Frame 150
stop();
Frame 171
stop();
Frame 172
stop();
Frame 173
stop();
Frame 174
stop();
Frame 175
if (easy == true) { _root.yourhp = 100; _root.enemyhp = 100; _root.hardputoff2.gotoAndStop("nothard"); } if (medium == true) { _root.yourhp = 75; _root.enemyhp = 150; _root.arrowleft.gotoAndStop("noteasy"); _root.arrowright.gotoAndStop("noteasy"); _root.arrowhead.gotoAndStop("noteasy"); _root.hardputoff2.gotoAndStop("nothard"); } if (hard == true) { _root.yourhp = 50; _root.enemyhp = 200; _root.arrowleft.gotoAndStop("noteasy"); _root.arrowright.gotoAndStop("noteasy"); _root.arrowhead.gotoAndStop("noteasy"); }
Instance of Symbol 124 MovieClip "arrowleft" in Frame 175
onClipEvent (load) { if (easy == false) { gotoAndStop ("noteasy"); } }
Instance of Symbol 125 MovieClip "arrowright" in Frame 175
onClipEvent (load) { if (easy == false) { gotoAndStop ("noteasy"); } }
Instance of Symbol 126 MovieClip "arrowhead" in Frame 175
onClipEvent (load) { if (easy == false) { gotoAndStop ("noteasy"); } }
Frame 418
stop();
Frame 499
if (hard == true) { gotoAndPlay (571); } if (hard == false) { gotoAndPlay (151); }
Frame 570
gotoAndPlay (151);
Frame 942
gotoAndPlay (151);
Symbol 3 Button
on (release) { getURL ("http://www.wonchop.net", "_blank"); }
Symbol 11 Button
on (release) { _root.play(); }
Symbol 12 MovieClip Frame 1
_root.stop(); PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (PercentLoaded != 100) { setProperty(bar, _xscale , PercentLoaded); } else { gotoAndStop ("loaded"); }
Symbol 12 MovieClip Frame 2
gotoAndPlay (1);
Symbol 15 Button
on (release) { getURL ("http://www.armorgames.com", "_blank"); }
Symbol 17 Button
on (release) { getURL ("http://www.wonchop.net", "_blank"); }
Symbol 18 Button
on (release) { getURL ("http://www.wonchop.net", "_blank"); }
Symbol 34 Button
on (release) { getURL ("http://www.armorgames.com", "blank"); }
Symbol 41 MovieClip Frame 81
_root.play(); _root.play();
Symbol 51 Button
on (release) { getURL ("http://www.armorgames.com", "_blank"); }
Symbol 58 Button
on (release) { gotoAndPlay ("credits"); }
Symbol 64 Button
on (release) { gotoAndPlay ("instructions"); }
Symbol 66 Button
on (release) { gotoAndPlay ("modeselect"); }
Symbol 72 Button
on (release) { easy = true; medium = false; hard = false; gotoAndPlay (175); }
Symbol 76 Button
on (release) { easy = false; medium = true; hard = false; gotoAndPlay (175); }
Symbol 80 Button
on (release) { easy = false; medium = false; hard = true; gotoAndPlay (175); }
Symbol 83 Button
on (release) { gotoAndStop ("mainmenu"); }
Symbol 109 MovieClip Frame 1
leftopen = false; rightopen = false; headopen = false; fighterready = false;
Symbol 109 MovieClip Frame 229
fighterready = true;
Symbol 109 MovieClip Frame 295
fighterready = true;
Symbol 109 MovieClip Frame 348
decision = random(4); if (decision == 0) { gotoAndPlay ("stance"); } if (decision == 1) { gotoAndPlay ("leftpunch"); _root.arrowleft.play(); } if (decision == 2) { gotoAndPlay ("rightpunch"); _root.arrowright.play(); } if (decision == 3) { gotoAndPlay ("headbutt"); _root.arrowhead.play(); }
Symbol 109 MovieClip Frame 420
leftopen = true; if (easy == true) { _root.arrowleft.play(); } _root.hardputoff2.play();
Symbol 109 MovieClip Frame 442
leftopenhard = true;
Symbol 109 MovieClip Frame 452
leftopen = false; leftopenhard = false; fighterready = false; _parent.fistfighting.gotoAndPlay("punchhit"); _root.cameramovement.gotoAndPlay("camerahit");
Symbol 109 MovieClip Frame 494
fighterready = true;
Symbol 109 MovieClip Frame 495
decision = random(4); if (decision == 0) { gotoAndPlay ("stance"); } if (decision == 1) { gotoAndPlay ("leftpunch"); _root.arrowleft.play(); } if (decision == 2) { gotoAndPlay ("rightpunch"); _root.arrowright.play(); } if (decision == 3) { gotoAndPlay ("headbutt"); _root.arrowhead.play(); }
Symbol 109 MovieClip Frame 609
rightopen = true; if (easy == true) { _root.arrowright.play(); } _root.hardputoff2.play();
Symbol 109 MovieClip Frame 631
rightopenhard = true;
Symbol 109 MovieClip Frame 643
rightopen = false; rightopenhard = false; fighterready = false; _parent.fistfighting.gotoAndPlay("punchhit"); _root.cameramovement.gotoAndPlay("camerahit");
Symbol 109 MovieClip Frame 673
fighterready = true;
Symbol 109 MovieClip Frame 674
decision = random(4); if (decision == 0) { gotoAndPlay ("stance"); } if (decision == 1) { gotoAndPlay ("leftpunch"); _root.arrowleft.play(); } if (decision == 2) { gotoAndPlay ("rightpunch"); _root.arrowright.play(); } if (decision == 3) { gotoAndPlay ("headbutt"); _root.arrowhead.play(); }
Symbol 109 MovieClip Frame 793
headopen = true; if (easy == true) { _root.arrowhead.play(); } _root.hardputoff2.play();
Symbol 109 MovieClip Frame 817
headopenhard = true;
Symbol 109 MovieClip Frame 830
headopen = false; headopenhard = false; fighterready = false; _parent.fistfighting.gotoAndPlay("punchhit"); _root.cameramovement.gotoAndPlay("camerahit");
Symbol 109 MovieClip Frame 877
fighterready = true;
Symbol 109 MovieClip Frame 878
decision = random(4); if (decision == 0) { gotoAndPlay ("stance"); } if (decision == 1) { gotoAndPlay ("leftpunch"); _root.arrowleft.play(); } if (decision == 2) { gotoAndPlay ("rightpunch"); _root.arrowright.play(); } if (decision == 3) { gotoAndPlay ("headbutt"); _root.arrowhead.play(); }
Symbol 109 MovieClip Frame 1127
fighterready = false; leftopen = false; rightopen = false; headopen = false;
Symbol 109 MovieClip Frame 1156
fighterready = true;
Symbol 109 MovieClip Frame 1157
decision = random(4); if (decision == 0) { gotoAndPlay ("stance"); } if (decision == 1) { gotoAndPlay ("leftpunch"); _root.arrowleft.play(); } if (decision == 2) { gotoAndPlay ("rightpunch"); _root.arrowright.play(); } if (decision == 3) { gotoAndPlay ("headbutt"); _root.arrowhead.play(); }
Symbol 109 MovieClip Frame 1203
leftopen = false; leftopenhard = false;
Symbol 109 MovieClip Frame 1243
fighterready = true;
Symbol 109 MovieClip Frame 1244
decision = random(4); if (decision == 0) { gotoAndPlay ("stance"); } if (decision == 1) { gotoAndPlay ("leftpunch"); _root.arrowleft.play(); } if (decision == 2) { gotoAndPlay ("rightpunch"); _root.arrowright.play(); } if (decision == 3) { gotoAndPlay ("headbutt"); _root.arrowhead.play(); }
Symbol 109 MovieClip Frame 1318
rightopen = false; rightopenhard = false;
Symbol 109 MovieClip Frame 1351
fighterready = true;
Symbol 109 MovieClip Frame 1352
decision = random(4); if (decision == 0) { gotoAndPlay ("stance"); } if (decision == 1) { gotoAndPlay ("leftpunch"); _root.arrowleft.play(); } if (decision == 2) { gotoAndPlay ("rightpunch"); _root.arrowright.play(); } if (decision == 3) { gotoAndPlay ("headbutt"); _root.arrowhead.play(); }
Symbol 109 MovieClip Frame 1400
headopen = false; headopenhard = false;
Symbol 109 MovieClip Frame 1431
fighterready = true;
Symbol 109 MovieClip Frame 1432
decision = random(4); if (decision == 0) { gotoAndPlay ("stance"); } if (decision == 1) { gotoAndPlay ("leftpunch"); _root.arrowleft.play(); } if (decision == 2) { gotoAndPlay ("rightpunch"); _root.arrowright.play(); } if (decision == 3) { gotoAndPlay ("headbutt"); _root.arrowhead.play(); }
Symbol 109 MovieClip Frame 1780
leftopen = false; leftopenhard = false; rightopen = false; rightopenhard = false; headopen = false; headopenhard = false; fighterready = false; _root.gotoAndPlay("win");
Symbol 109 MovieClip Frame 1866
stop();
Symbol 114 MovieClip Frame 30
gotoAndPlay (1);
Symbol 114 MovieClip Frame 55
gotoAndPlay (1);
Symbol 114 MovieClip Frame 83
gotoAndPlay (1);
Symbol 114 MovieClip Frame 110
gotoAndPlay (1);
Symbol 114 MovieClip Frame 111
_root.yourhp = _root.yourhp - 10; if (_root.yourhp <= 0) { _root.gotoAndPlay("lose"); _root.cameramovement.gotoAndPlay("cameragameover"); }
Symbol 114 MovieClip Frame 141
gotoAndPlay (1);
Instance of Symbol 109 MovieClip "fightmegameplay" in Symbol 115 MovieClip Frame 1
on (keyPress "<Left>") { if (fighterready == true) { _parent.fistfighting.gotoAndPlay("punchleft"); _root.cameramovement.gotoAndPlay("cameraleft"); if (leftopen == false) { gotoAndPlay ("block"); _root.yourhp = _root.yourhp - 5; if (_root.yourhp <= 0) { _root.gotoAndPlay("lose"); _root.cameramovement.gotoAndPlay("cameragameover"); } } if (leftopen == true) { _root.enemyhp = _root.enemyhp - 10; if (_root.enemyhp <= 0) { gotoAndPlay ("victory"); } if (_root.enemyhp >= 1) { gotoAndPlay ("lefthit"); } } } } on (keyPress "<Right>") { if (fighterready == true) { _parent.fistfighting.gotoAndPlay("punchright"); _root.cameramovement.gotoAndPlay("cameraright"); if (rightopen == false) { gotoAndPlay ("block"); _root.yourhp = _root.yourhp - 5; if (_root.yourhp <= 0) { _root.gotoAndPlay("lose"); _root.cameramovement.gotoAndPlay("cameragameover"); } } if (rightopen == true) { _root.enemyhp = _root.enemyhp - 10; if (_root.enemyhp <= 0) { gotoAndPlay ("victory"); } if (_root.enemyhp >= 1) { gotoAndPlay ("righthit"); } } } } on (keyPress "<Up>") { if (fighterready == true) { _parent.fistfighting.gotoAndPlay("punchhead"); _root.cameramovement.gotoAndPlay("camerahead"); if (headopen == false) { gotoAndPlay ("block"); _root.yourhp = _root.yourhp - 5; if (_root.yourhp <= 0) { _root.gotoAndPlay("lose"); _root.cameramovement.gotoAndPlay("cameragameover"); } } if (headopen == true) { _root.enemyhp = _root.enemyhp - 10; if (_root.enemyhp <= 0) { gotoAndPlay ("victory"); } if (_root.enemyhp >= 1) { gotoAndPlay ("headhit"); } } } }
Symbol 116 MovieClip Frame 30
gotoAndPlay (1);
Symbol 116 MovieClip Frame 55
gotoAndPlay (1);
Symbol 116 MovieClip Frame 80
gotoAndPlay (1);
Symbol 116 MovieClip Frame 105
gotoAndPlay (1);
Symbol 116 MovieClip Frame 120
gotoAndPlay (1);
Symbol 116 MovieClip Frame 146
stop();
Symbol 120 MovieClip Frame 1
stop();
Symbol 120 MovieClip Frame 23
gotoAndStop (1);
Symbol 120 MovieClip Frame 24
stop();
Symbol 120 MovieClip Frame 25
prevFrame();
Symbol 124 MovieClip Frame 1
stop();
Symbol 124 MovieClip Frame 2
play();
Symbol 124 MovieClip Frame 27
gotoAndStop (1);
Symbol 124 MovieClip Frame 28
stop();
Symbol 124 MovieClip Frame 29
prevFrame();
Symbol 125 MovieClip Frame 1
stop();
Symbol 125 MovieClip Frame 2
play();
Symbol 125 MovieClip Frame 27
gotoAndStop (1);
Symbol 125 MovieClip Frame 28
stop();
Symbol 125 MovieClip Frame 29
prevFrame();
Symbol 126 MovieClip Frame 1
stop();
Symbol 126 MovieClip Frame 2
play();
Symbol 126 MovieClip Frame 27
gotoAndStop (1);
Symbol 126 MovieClip Frame 28
stop();
Symbol 126 MovieClip Frame 29
prevFrame();

Library Items

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Symbol 55 SoundUsed by:133  Timeline
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Symbol 160 GraphicUsed by:Timeline
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Symbol 162 ShapeTweeningUsed by:Timeline
Streaming Sound 1Used by:Timeline
Streaming Sound 2Used by:Symbol 41 MovieClip

Instance Names

"cameramovement"Frame 175Symbol 116 MovieClip
"hardputoff2"Frame 175Symbol 120 MovieClip
"arrowleft"Frame 175Symbol 124 MovieClip
"arrowright"Frame 175Symbol 125 MovieClip
"arrowhead"Frame 175Symbol 126 MovieClip
"bar"Symbol 12 MovieClip Frame 1Symbol 5 MovieClip
"fightmegameplay"Symbol 115 MovieClip Frame 1Symbol 109 MovieClip
"fistfighting"Symbol 115 MovieClip Frame 1Symbol 114 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.

Labels

"mainmenu"Frame 171
"modeselect"Frame 172
"instructions"Frame 173
"credits"Frame 174
"win"Frame 419
"lose"Frame 500
"loaded"Symbol 12 MovieClip Frame 3
"intro"Symbol 109 MovieClip Frame 1
"stance"Symbol 109 MovieClip Frame 295
"leftpunch"Symbol 109 MovieClip Frame 420
"rightpunch"Symbol 109 MovieClip Frame 609
"headbutt"Symbol 109 MovieClip Frame 793
"block"Symbol 109 MovieClip Frame 1127
"lefthit"Symbol 109 MovieClip Frame 1203
"righthit"Symbol 109 MovieClip Frame 1318
"headhit"Symbol 109 MovieClip Frame 1400
"victory"Symbol 109 MovieClip Frame 1780
"punchleft"Symbol 114 MovieClip Frame 31
"punchright"Symbol 114 MovieClip Frame 56
"punchhead"Symbol 114 MovieClip Frame 84
"punchhit"Symbol 114 MovieClip Frame 111
"cameraleft"Symbol 116 MovieClip Frame 31
"cameraright"Symbol 116 MovieClip Frame 56
"camerahead"Symbol 116 MovieClip Frame 81
"camerahit"Symbol 116 MovieClip Frame 106
"cameragameover"Symbol 116 MovieClip Frame 121
"nothard"Symbol 120 MovieClip Frame 24
"noteasy"Symbol 124 MovieClip Frame 28
"noteasy"Symbol 125 MovieClip Frame 28
"noteasy"Symbol 126 MovieClip Frame 28

Dynamic Text Variables

_root.yourhpSymbol 129 EditableText"100"
_root.enemyhpSymbol 131 EditableText"100"




http://swfchan.com/3/12415/info.shtml
Created: 6/6 -2019 01:03:44 Last modified: 6/6 -2019 01:03:44 Server time: 05/11 -2024 06:38:26