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Autumn War.swf

This is the info page for
Flash #12495

(Click the ID number above for more basic data on this flash file.)


Text
b

Produced by Charles Guiguet
Soundtrack by Edgen
Sponsored by Crazy Monkey Games.com

next

prev

This is the battle screen.

: pan camera

: zoom camera
(drag)

The green is the number of units
you have, the blue is infantry
accuracy.

This is the cover bar. it will be
blue if the unit is in thick
cover, and red when they are
exposed

the green is the number of
zombies, the orange is the enemy
distance

Here is where you give orders

Retreating Gets your unit out of
the action, but the enemy unit
will gain alot of ground if they
are charging.

Falling back increases the
distance between you and the
enemy. makes your men vunerable to
melee attacks.

Holding ground gives infantry an
attack bonus, some weapons can
only be used while holding ground.

advancing decreases the distance
between you and the enemy

Charging greatly increases melee
ability.

Tells your squad to open fire.

Infantry are slow, but can pack a
punch. they can fight up to 3
zombies each. anymore, and the
squad will retreat.

Vehicles have alot of firepower,
can fire while retreating, and
increase the squads move speed.
zombies explode if they get close,
so light vehicles are vunerable.

end

Zombies will run at your troops.
they can take alot of hits, but
are vunerable to explosions. Snow
slows them to a walk.

welcome to autumn war

This is the navigation screen

: pause/play

space bar

You command the red units

kill the green units

Select units by clicking on them.
Move units by clicking on the
ground. Attack enemies by clicking
on them.

You can attack any units with
crosshairs on them. units that
come in to contact must be
attacked immedeatly.

this is an infantry unit.

this is an armored infantry unit

The number is the ammount of units
in the squad. the bar is how long
the until the squad gains
reinforcment.

this desplays the infantrys
weapon.

pistol: close range weapon
rifle: balenced weapon
carbine: highpower weapon
rpg: devistating long range weapon

Desplays vehicle type. Click to
order vehicles when it says "buy".
heavy vehicles take much longer to
requesition then light vehicles.

This is where you order vehicles

Click on buttons to customize your
order. the yellow number is how
many seconds it will take for that
option to arrive.

this is the the mission objective
desplay.

options lets you change the
graphics settings for smoother
gameplay, help brings up this
tutorial.

This unit cannot move as it is too
weak or ordering support

Dark areas are cover, cover slows
down most vehicles and makes
zombies faster and harder to
hit.Troops can withdraw without
the enemy advancing if it they are
in cover.

Roads allow wheeled vehicles to
move with great speed.

This is your line, any units
behind it recieve reinforcments
and can buy vehicles.
advancing will move your line
forward, zombies move your line
back.

Victory line. advance your line to
here and you win the mission.

DEFEAT line. If any zombies pass
this line, you fail the mission.

opts

LOW

High

off

on

ground quality

ground quality

FOG/rain

FOG/rain

options

1

Mission

2

5

6

7

3

4

.how to play
.start mission
.More Games

W=accelerate
A=turn left
S=reverse
D=turn right
mouse= control weapon
click= fire weapon

Survivors

Zombies

88

88

8

buy

cancel

cancel

8

8

88

88

=target

.start mission

battle

skirmish

siege

onslought

time

field

zombies

strain

unit type

infantry

calvelry

mech. inf.

spec. for.

command

captain

knight

technical

apc

chopper

tank

operitive

commando

recon

squads

milita

riot

rifle

sniper

offence

defence

morale

count

alpha
bravo

alpha

a

bravo

troopers

support

ordanance

air

Command a regiment
of infantry. Good
balence of offence
and defence, but
cover ground slowly.

Command a calvelry
unit. One APC with
troopers. Good speed
and firepower, but
few in number.

mechenised infantry

Command armor with
two squads of
supporting infantry.
Slow but devistating.

special forces

Go behind enemy lines
solo. Minimal combat
ability, but can
sneak and call for
support.

Fight alongside your
unit on foot. Good
for most situations.

Fight alongside your
unit on horseback.
Good for spread out
battles.

Deploy your squad
with an improvised
combat vehicle. Good
for light skirmishes.

Deploy your squad
with an apc. Good for
light to moderate
skirmishes.

Deploy your squad
with a chopper. Good
for day missions.

Deploy your squad
with a tank. Good for
heavy skirmishes.

Exceptional combat
ability.

Exceptional stealth
ability.

Random weapons and
combat ability. Low
moral

Melee type. Good for
extended skirmishes,
but rely on superior
numbers.

riflemen

General ranged type.
good at wearing down
the enemy. Good for
most situations.

Advanced ranged type.
good in light
skirmishes or as
support unit.

Designate targets
for artillery. Good
against tightly
packed units.

Sniper on overwatch
will fire on your
target. Good for
stealth and light
skirmishes.

Light attack plane
will bomb or fire on
your target.
Effective against
most targets.

Fight for control of
the area.

Hold your position
until support
arrives.

Fight an endless
battle for as long as
possible.

time of day

Visiblity and morale
are greatly affected
by the time of day.

time of day

Terrain affects the
combat ability of all
units on the field.

how many zombies
there are.

change the ability of
the zombies.

retreating

falling back

holding ground

advancing

charging

back

hold

advance

Charge

fire

retreat

retreat

obliterating

RETREATING

reinforcments

reinforcments

options

help

IR

NV

Normal

Zombies inbound from the east.
Try to protect the survivors...

Buy menu

chassis

.

Jolly little typer

Jolly little typer

100

150

200

300

vehicle weapon

FREE

infantry weapon

mission 1 Victiory

try again

sponsor link

FIRE

game
over

Play again

try another
game

paused
spacebar to resume

ActionScript [AS1/AS2]

Frame 1
_quality = "medium"; _root.bytesLoaded = _root.getBytesLoaded(); _root.bytesTotal = _root.getBytesTotal(); _root.percentLoaded = Math.round(100 * (_root.bytesLoaded / _root.bytesTotal)); _root.percentLoadedText = _root.percentLoaded + "%"; _root.bar.gotoAndStop(percentLoaded);
Instance of Symbol 52 MovieClip in Frame 1
onClipEvent (load) { _root.stop(); }
Instance of Symbol 60 MovieClip "banner" in Frame 1
onClipEvent (load) { this.swapDepths(9999999); }
Frame 2
if (_root.percentLoaded == 100) { gotoAndPlay (3); } else { gotoAndPlay (1); }
Frame 3
_root.banner.unloadMovie();
Frame 4
fscommand ("allowscale", "false"); fscommand ("showmenu", "false"); stop(); earmy = "no"; fogno = 2; snow = false; rain = false; enstart = false; bartime = 0; fogno = 1; bgg = 2; currentmission = 2; retreat3 = true; unloadall = false; newweapon = "none"; newchassis = "none"; notrees = 1; nuper = 0; unitgain = 1; conflict = false; moangain = 0.4; moanvol = 100; pline = 200; edist = 75; kacc = 200; fog = true; estats = false; allspeed = 0.5; adeath = false; daytime = "day"; enkill = 0; espec = "zomb"; erace = "zomb"; pacc = 5000; groundquality = 3; mincamshake = 0; hairr = 50; hairg = 50; hairb = 50; ptorso = "pistol"; drawbrush = 5; punits = 7; eunits = 11; estats = true; armor = true; var camcenter = true; var camfocus = true; var weapon = "cal"; var chassis = "lav"; var tempzombdraw = 0; var bigdraw = true; var speed2 = -5; var anim2 = "Run"; var speed1 = -7; var anim1 = "Run"; var ecover = true; var road = true; _quality = "medium"; var tempsistdraw = 0; var eaction = "Run"; var camrace = "sist"; var order = 4; var agg = 1; var alarm = true; var risk = 3; var units = 5; var zombs = 45; var alivezombs = 0; var alivesist = 5; var npc = (_root.zombs + _root.units); var engage = true; var cam = 1; var trees = true; var treenum = 70; var lighting = -0.1; var dark = true; var prox = 0; var accmax = 90; var range = 1000; var recoil = 20; var acc = 0; var accuracy = 0.5; var showframe = true; var turn = 0; var thrust = 0; var alt = 0; var torso = "rifle"; var dist = 0; victory = false; var targ = false; var lamp = false; var mapscale = 100; var limit = false; var winning = (50 + (stamina / 2)); var autoscale = true; var mapscale = 50; var combat = false; var stamina = 99; var intera = 0; var stance = "foot"; var charx = 20; var chary = 20; function targetIt(link, x, y) { controller.newZ = link; controller.interY = y; controller.interX = x; } stop();
Instance of Symbol 76 MovieClip in Frame 4
onClipEvent (load) { _y = (_y - random(100)); } onClipEvent (enterFrame) { if (_root.cam == 2) { _visible = true; } else { _visible = true; } }
Instance of Symbol 77 MovieClip "controller" in Frame 4
onClipEvent (load) { tempzoom = 0; zSys = 100; newZ = 100; zStatus = 200; i = 1; while (i < 12) { duplicateMovieClip (_root.object, "object" + i, 12 - i); var ob = ["object" + i]; deptho = i; if (i < 3) { ob.gotoAndStop(i); } ob.depth = (100 * i) + 50; i++; } } onClipEvent (mouseDown) { mouseDown = "yes"; _root.mouseDown = "yes"; } onClipEvent (mouseUp) { mouseDown = "no"; _root.mouseDown = "no"; } onClipEvent (enterFrame) { if (_root.camcenter) { } if (tempzoom < _root.zooming) { tempzoom = tempzoom + 1; } else if (tempzoom > _root.zooming) { tempzoom = tempzoom - 1; } ran1 = random(_root.camshake); ran2 = random(_root.camshake); if (mouseDown == "no") { yDiff = yDiff - _root._ymouse; if ((yDiff > 4) or (yDiff < -4)) { yWrap = yDiff / 2; } newZ = newZ + (yDiff + yWrap); } else { interY = interY * 0.96; newY = ((_ymouse / 4) + interY) * -1; yPos = ((0.9 * (yPos - newY)) + newY) + ran2; } if (_root.object10._xscale > 300) { newZ = 689; } else if (_root.object10._xscale < 8.3) { newZ = 100; } newZ = 100; interX = interX * 0.97; newX = (_xmouse + interX) * -1; xPos = ((0.9 * (xPos - newX)) + newX) + ran2; zStatus = (0.9 * (zStatus - newZ)) + newZ; i = 1; while (i < 11) { scale = zSys / (i - ((zStatus - zSys) * 0.01)); xMark = this._x + ((xPos * (scale / 50)) * 4); yMark = this._y + (yPos * (scale / 50)); _root["object" + i]._xscale = scale + tempzoom; _root["object" + i]._yscale = scale + tempzoom; my_color = new Color(_root["object" + i]); myTransformObject = my_color.getTransform(); my_color.setTransform(myTransformObject); myTransformObject = my_color.getTransform(); myTransformObject.rb = scale * _root.lighting; myTransformObject.gb = scale * _root.lighting; myTransformObject.bb = scale * _root.lighting; my_color.setTransform(myTransformObject); if (scale < 0) { _root["object" + i]._visible = 0; } else { _root["object" + i]._visible = 1; } _root["object" + i]._x = xMark; _root["object" + i]._y = yMark; i++; } yDiff = _root._ymouse; text = _root.object10._xscale; }
Instance of Symbol 743 MovieClip [empty] "controller2" in Frame 4
onClipEvent (enterFrame) { _root.detectKeys(); }
Instance of Symbol 1069 MovieClip "menua" in Frame 4
onClipEvent (load) { this.swapDepths(9999); }
Instance of Symbol 1157 MovieClip "info" in Frame 4
onClipEvent (load) { gotoAndStop ("empty"); this.swapDepths(999999999); } onClipEvent (enterFrame) { _x = _root._xmouse; _y = _root._ymouse; }
Instance of Symbol 1161 MovieClip "battle3" in Frame 4
onClipEvent (load) { playin = false; } onClipEvent (enterFrame) { con++; if (con > 400) { _root.order = 3; } }
Instance of Symbol 60 MovieClip "banner" in Frame 4
onClipEvent (load) { this.swapDepths(9999999); }
Frame 5
fscommand ("allowscale", "false"); fscommand ("showmenu", "false"); _root.layerno = 0; _root.frame2.gotoAndStop("map"); _root.rotate_tiles.unloadMovie(); _root.limage.unloadMovie(); _root.menua.unloadMovie(); _root.banner.unloadMovie(); _root.mission.gotoAndStop(2); var cam = 2;
Instance of Symbol 142 MovieClip in Frame 5
onClipEvent (load) { gotoAndStop(random(4)); } onClipEvent (enterFrame) { if (_root.snow) { gotoAndStop (5); } else { gotoAndStop (4); } }
Instance of Symbol 1164 MovieClip "level_mc" in Frame 5
onClipEvent (enterFrame) { if (_root.snow) { gotoAndStop (3); } else { gotoAndStop (1); } }
Instance of Symbol 1175 MovieClip "fop" in Frame 5
onClipEvent (load) { _y = (random(250) + 100); gotoAndStop (2); }
Instance of Symbol 1177 MovieClip in Frame 5
onClipEvent (enterFrame) { if (!_root.moving) { _visible = true; } else { _visible = false; } }
Instance of Symbol 1191 MovieClip "p7" in Frame 5
onClipEvent (load) { lac = false; uin = false; unitgain = 1; mgun = "50cal"; acc = 10; damage = 1; armor = false; arm = "rifle2"; units = 3; maxunits = 10; chassis = "empty"; weapon = "empty"; arating = 0; hairr = random(100); hairg = random(100); hairb = random(100); faceb = random(4); head = 2; glasses = random(4); helm = random(4); hair = random(5); _root.punits++; engaging = false; autofind = false; team = true; targ = _parent.e1; targx = _x + 50; targy = _y; range = 100; basespeed = 1; speed = 0; cspeed = 1; rspeed = 1; } onClipEvent (enterFrame) { if (_root.parmy == _name) { units = _root.alivesist; } if ((_root.parmy == _name) and _root.retreat) { bpoints = 0; nuper = 0; _x = (_x - (100 + random(50))); if (_root.eaction == "Run") { _root.eadvance = true; } _root.retreat = false; } if ((_root.parmy == _name) and _root.adead) { armor = false; bpoints = 0; maxbpoints = 0; chassis = "empty"; weapon = "empty"; _root.chassis = "empty"; _root.weapon = "empty"; basespeed = 1; speed = 1; cspeed = 1; rspeed = 1; } if (_root.cam == 2) { if ((_x < 0) and uin) { _x = 0; } if (chassis == "empty") { armor = false; } if ((_root.parmy == _name) and _root.adead) { _root.adead = false; } if (_root.select == _name) { if (_root.buy) { arating = _root.newarating; basespeed = _root.newbasespeed; rspeed = _root.newrspeed; cspeed = _root.newcspeed; weapon = _root.newweapon; _root.weapon = weapon; chassis = _root.newchassis; _root.chassis = chassis; bpoints = _root.bpoints; maxbpoints = _root.maxbpoints; } } if ((_x > _root.pline) and _root.moving) { _root.pline = _root.pline + (units / 10); if ((bpoints > 1) and out) { out = false; armor = false; bpoints = 0; maxbpoints = 0; chassis = "empty"; weapon = "empty"; _root.chassis = "empty"; _root.weapon = "empty"; speed = 1; cspeed = 1; rspeed = 1; } } if (_x < _root.pline) { if ((!armor) and (_root.select == _name)) { _root.canbuy = true; } else if (armor and (_root.select == _name)) { _root.canbuy = false; } if (_root.moving) { if (bpoints > 0) { bpoints = bpoints - (1 * _root.allspeed); armor = false; aque = true; } else if ((bpoints <= 0) and aque) { armor = true; aque = false; } if (units < 5) { if (nuper > 99) { units = units + 1; nuper = 0; } else { nuper = nuper + (unitgain * _root.allspeed); if (_root.buy) { } } } } } else { nuper = 0; } if (_root.moving) { } if ((units < 2) and (!armor)) { if (_root.sistspawn) { _x = 50; out = true; } else { if (!lac) { _root.lic--; lac = true; } uin = false; _x = -1000; } } if (bpoints > 0) { out = true; } if (((units > 2) and out) and (!aque)) { out = false; } if (_root.parmy == _name) { _root.alivesist = units; _root.nuper = nuper; _root.bpoints = bpoints; _root.maxbpoints = maxbpoints; } if (_root.select == _name) { i = 1; while (i < _root.eunits) { var ob = _parent["e" + i]; var r = (_x - ob._x); var g = (_y - ob._y); tempdist = Math.sqrt((r * r) + (g * g)); if (tempdist < range) { ob.gotoAndStop(3); } i++; } _root.sunits = units; targx = _root.targx; targy = _root.targy; } if (_parent.fop.hitTest(this._x, this._y, true)) { cover = 0; this.speed = rspeed; } else if (_parent.level_mc.hitTest(this._x, this._y, true)) { cover = 2; speed = cspeed; } else { cover = 1; speed = basespeed; } if (autofind) { i = 1; while (i < _parent.eunits) { var ob = _parent["e" + i]; var r = (_x - ob._x); var g = (_y - ob._y); tempdist = Math.sqrt((r * r) + (g * g)); if (tempdist < targdist) { targ = ob; } i++; } } if (targdist < range) { gotoAndStop (2); } if (engaging) { if (!ob.eating) { var delta_x = (_x - targ._x); var delta_y = (_y - targ._y); _rotation = ((-Math.atan2(delta_x, delta_y)) / (Math.PI/180)); if (_parent.moving) { if (_x < targ._x) { _x = (_x + speed); } else { _x = (_x - speed); } if (_y < targ._y) { _y = (_y + speed); } else { _y = (_y - speed); } var r = (_x - targ._x); var g = (_y - targ._y); targdist = Math.sqrt((r * r) + (g * g)); } } } else { if (targdist > 20) { var delta_x = (_x - targx); var delta_y = (_y - targy); _rotation = ((-Math.atan2(delta_x, delta_y)) / (Math.PI/180)); } if ((_parent.moving and (!arrive)) and (!out)) { xSpeed = speed * Math.sin(_rotation * (Math.PI/180)); ySpeed = speed * Math.cos(_rotation * (Math.PI/180)); _y = (_y - (ySpeed * _root.allspeed)); _x = (_x + (xSpeed * _root.allspeed)); } var r = (_x - targx); var g = (_y - targy); targdist = Math.sqrt((r * r) + (g * g)); if (targdist <= speed) { arrive = true; } else { arrive = false; } } sbox._rotation = _rotation * -1; } }
Instance of Symbol 742 MovieClip "object" in Frame 5
onClipEvent (load) { this.unloadMovie(); }
Instance of Symbol 1161 MovieClip "battle" in Frame 5
onClipEvent (mouseDown) { mouseDown = "yes"; _root.mouseDown = "yes"; } onClipEvent (mouseUp) { mouseDown = "no"; _root.mouseDown = "no"; } onClipEvent (enterFrame) { if (_root._ymouse > 270) { _root.zooming = -5; _root.outz = true; } else { _root.zooming = 0; _root.outz = false; } if (_root.cam == "2") { _root.agg = 1; if (_root.moving) { } } if (_root.cam == "1") { _root.moving = false; if ((((_root.alivezombs < _root.zpuswitch) and (_root.zpu > 4)) and _root.toomany) and _root.canrun) { _root.frame2.tvstatic.gotoAndStop("static"); _root.zpuswitched = true; _root.zpu = 4; _root._quality = "low"; _root.eventcam = 2; _root.tempsistdraw = 0; _root.tempbrush = 0; } if (((_root.rundist > _root.dist) or (!_root.pcover)) or (_root.agg == 2)) { if (_root.zombtypes == "both") { _root.eaction = "Run"; } } if (_root.eaction == "Run") { _root.dist = _root.dist - 0.321428571428571; } if ((_root.eaction == "walk") or (_root.eaction == "sneak")) { _root.dist = _root.dist - 0.1; } } if (_root.order == 1) { _root.dist = _root.dist + 0.321428571428571; reco = 5; _root.kacc = 0; _root.gacc = 0; } if (_root.order == 2) { _root.dist = _root.dist + 0.1; reco = 4; _root.kacc = 5; _root.gacc = 5; } if (_root.order == 3) { reco = 0; _root.kacc = 20; _root.gacc = 10; } if (_root.order == 4) { _root.dist = _root.dist - 0.1; reco = 4; _root.kacc = 25; _root.gacc = 15; } if (_root.order == 5) { reco = 7; _root.dist = _root.dist - 0.321428571428571; if (_root.kacc < 75) { _root.kacc++; } _root.gacc = 20; } if (_root.chassis == "mech") { _root.kacc = 999; _root.gacc = 999; } _root.ehitrate = (_root.alivesist * 5) - (_root.alivezombs * 1.5); rokae = random(100); if (_root.dist < 0) { _root.dist = 0; } _root.ekillrate = (_root.playerdamage * _root.alivesist) - (_root.dist / ((_root.acc * 7) - (reco * 5))); if (_root.ekillrate < 2) { _root.ekillrate = 2; } if (_root.ekillrate > 99) { _root.ekillrate = 99; } if (_root.ecover) { _root.ekillrate = _root.ekillrate / 1.25; } _root.ekillrated = (_root.ekillrate * 10) - 20; if (_root.ekillrated < 10) { } if (_root.ekillrated > 99) { _root.ekillrated = 99; } if (_root.ptorso == "rpg") { _root.ekillrate = 0; _root.ekillrated = "--"; _root.ehitrate = 0; } if (((_root.ekillrate > rokae) and (_root.cam == 1)) and (_root.agg == 2)) { _root.enkill++; } if ((_root.alivezombs > 0) and ((!_root.order) == 1)) { _root.endcount = 0; } if (_root.alivezombs < 0) { _root.alivezombs = 0; } if ((_root.cam == 1) and (_root.alivezombs < 1)) { _root.endcount++; _root.agg = 1; } if ((((_root.dist < 40) and (_root.zpu > 4)) and _root.retreat3) and _root.canrun) { _root.retreat = true; _root.order = 1; _root.agg = 1; _root.retreat3 = false; } if ((_root.dist < 40) and (!_root.canrun)) { _root.kacc = 0; _root.gacc = 0; } if (_root.order == 1) { _root.runcount++; _root.agg = 1; } else { _root.runcount = 0; } if (_root.cam == 1) { if (_root.conflict or (_root.dist < 5)) { _root.concount++; } } if (((_root.endcount > 19) or (_root.runcount > 69)) or (_root.concount > 99)) { _root.unloadall = true; } if (((_root.endcount > 20) or (_root.runcount > 70)) or (_root.concount > 100)) { _root.retreat3 = true; _root.unloadall = false; _root.conflict = false; _root.concount = 0; _root.runcount = 0; _root.endcount = 0; _root.retreat2 = false; _root.frame2.tvstatic.gotoAndStop("static"); _root.frame2.tvstatic.gotoAndPlay("fade"); _root.agg = 1; _root.earmy.units = _root.alivezombs; _root.parmy.units = _root.alivesist; _root.cam = 2; _root.moving = false; _root.enkill = 0; _root.order = 3; _root.dist = "--"; _root._quality = "medium"; if (_root.alivezombs < 5) { _root.eselect = "no"; } if (_root.chassis == "mech") { _root.alivesist = 10; } } _root.camshake = _root.mincamshake; rand = 100; if (_root.agg == 2) { } }
Instance of Symbol 1191 MovieClip "p3" in Frame 5
onClipEvent (load) { lac = false; uin = false; unitgain = 1; mgun = "50cal"; acc = 10; damage = 1; armor = false; arm = "rifle2"; units = 3; maxunits = 10; chassis = "empty"; weapon = "empty"; arating = 0; hairr = random(100); hairg = random(100); hairb = random(100); faceb = random(4); head = 2; glasses = random(4); helm = random(4); hair = random(5); _root.punits++; engaging = false; autofind = false; team = true; targ = _parent.e1; targx = _x + 50; targy = _y; range = 100; basespeed = 1; speed = 0; cspeed = 1; rspeed = 1; } onClipEvent (enterFrame) { if (_root.parmy == _name) { units = _root.alivesist; } if ((_root.parmy == _name) and _root.retreat) { bpoints = 0; nuper = 0; _x = (_x - (100 + random(50))); if (_root.eaction == "Run") { _root.eadvance = true; } _root.retreat = false; } if ((_root.parmy == _name) and _root.adead) { armor = false; bpoints = 0; maxbpoints = 0; chassis = "empty"; weapon = "empty"; _root.chassis = "empty"; _root.weapon = "empty"; basespeed = 1; speed = 1; cspeed = 1; rspeed = 1; } if (_root.cam == 2) { if ((_x < 0) and uin) { _x = 0; } if (chassis == "empty") { armor = false; } if ((_root.parmy == _name) and _root.adead) { _root.adead = false; } if (_root.select == _name) { if (_root.buy) { arating = _root.newarating; basespeed = _root.newbasespeed; rspeed = _root.newrspeed; cspeed = _root.newcspeed; weapon = _root.newweapon; _root.weapon = weapon; chassis = _root.newchassis; _root.chassis = chassis; bpoints = _root.bpoints; maxbpoints = _root.maxbpoints; } } if ((_x > _root.pline) and _root.moving) { _root.pline = _root.pline + (units / 10); if ((bpoints > 1) and out) { out = false; armor = false; bpoints = 0; maxbpoints = 0; chassis = "empty"; weapon = "empty"; _root.chassis = "empty"; _root.weapon = "empty"; speed = 1; cspeed = 1; rspeed = 1; } } if (_x < _root.pline) { if ((!armor) and (_root.select == _name)) { _root.canbuy = true; } else if (armor and (_root.select == _name)) { _root.canbuy = false; } if (_root.moving) { if (bpoints > 0) { bpoints = bpoints - (1 * _root.allspeed); armor = false; aque = true; } else if ((bpoints <= 0) and aque) { armor = true; aque = false; } if (units < 5) { if (nuper > 99) { units = units + 1; nuper = 0; } else { nuper = nuper + (unitgain * _root.allspeed); if (_root.buy) { } } } } } else { nuper = 0; } if (_root.moving) { } if ((units < 2) and (!armor)) { if (_root.sistspawn) { _x = 50; out = true; } else { if (!lac) { _root.lic--; lac = true; } uin = false; _x = -1000; } } if (bpoints > 0) { out = true; } if (((units > 2) and out) and (!aque)) { out = false; } if (_root.parmy == _name) { _root.alivesist = units; _root.nuper = nuper; _root.bpoints = bpoints; _root.maxbpoints = maxbpoints; } if (_root.select == _name) { i = 1; while (i < _root.eunits) { var ob = _parent["e" + i]; var r = (_x - ob._x); var g = (_y - ob._y); tempdist = Math.sqrt((r * r) + (g * g)); if (tempdist < range) { ob.gotoAndStop(3); } i++; } _root.sunits = units; targx = _root.targx; targy = _root.targy; } if (_parent.fop.hitTest(this._x, this._y, true)) { cover = 0; this.speed = rspeed; } else if (_parent.level_mc.hitTest(this._x, this._y, true)) { cover = 2; speed = cspeed; } else { cover = 1; speed = basespeed; } if (autofind) { i = 1; while (i < _parent.eunits) { var ob = _parent["e" + i]; var r = (_x - ob._x); var g = (_y - ob._y); tempdist = Math.sqrt((r * r) + (g * g)); if (tempdist < targdist) { targ = ob; } i++; } } if (targdist < range) { gotoAndStop (2); } if (engaging) { if (!ob.eating) { var delta_x = (_x - targ._x); var delta_y = (_y - targ._y); _rotation = ((-Math.atan2(delta_x, delta_y)) / (Math.PI/180)); if (_parent.moving) { if (_x < targ._x) { _x = (_x + speed); } else { _x = (_x - speed); } if (_y < targ._y) { _y = (_y + speed); } else { _y = (_y - speed); } var r = (_x - targ._x); var g = (_y - targ._y); targdist = Math.sqrt((r * r) + (g * g)); } } } else { if (targdist > 20) { var delta_x = (_x - targx); var delta_y = (_y - targy); _rotation = ((-Math.atan2(delta_x, delta_y)) / (Math.PI/180)); } if ((_parent.moving and (!arrive)) and (!out)) { xSpeed = speed * Math.sin(_rotation * (Math.PI/180)); ySpeed = speed * Math.cos(_rotation * (Math.PI/180)); _y = (_y - (ySpeed * _root.allspeed)); _x = (_x + (xSpeed * _root.allspeed)); } var r = (_x - targx); var g = (_y - targy); targdist = Math.sqrt((r * r) + (g * g)); if (targdist <= speed) { arrive = true; } else { arrive = false; } } sbox._rotation = _rotation * -1; } }
Instance of Symbol 1191 MovieClip "p2" in Frame 5
onClipEvent (load) { lac = false; uin = false; unitgain = 1; mgun = "50cal"; acc = 10; damage = 1; armor = false; arm = "rifle2"; units = 3; maxunits = 10; chassis = "empty"; weapon = "empty"; arating = 0; hairr = random(100); hairg = random(100); hairb = random(100); faceb = random(4); head = 2; glasses = random(4); helm = random(4); hair = random(5); _root.punits++; engaging = false; autofind = false; team = true; targ = _parent.e1; targx = _x + 50; targy = _y; range = 100; basespeed = 1; speed = 0; cspeed = 1; rspeed = 1; } onClipEvent (enterFrame) { if (_root.parmy == _name) { units = _root.alivesist; } if ((_root.parmy == _name) and _root.retreat) { bpoints = 0; nuper = 0; _x = (_x - (100 + random(50))); if (_root.eaction == "Run") { _root.eadvance = true; } _root.retreat = false; } if ((_root.parmy == _name) and _root.adead) { armor = false; bpoints = 0; maxbpoints = 0; chassis = "empty"; weapon = "empty"; _root.chassis = "empty"; _root.weapon = "empty"; basespeed = 1; speed = 1; cspeed = 1; rspeed = 1; } if (_root.cam == 2) { if ((_x < 0) and uin) { _x = 0; } if (chassis == "empty") { armor = false; } if ((_root.parmy == _name) and _root.adead) { _root.adead = false; } if (_root.select == _name) { if (_root.buy) { arating = _root.newarating; basespeed = _root.newbasespeed; rspeed = _root.newrspeed; cspeed = _root.newcspeed; weapon = _root.newweapon; _root.weapon = weapon; chassis = _root.newchassis; _root.chassis = chassis; bpoints = _root.bpoints; maxbpoints = _root.maxbpoints; } } if ((_x > _root.pline) and _root.moving) { _root.pline = _root.pline + (units / 10); if ((bpoints > 1) and out) { out = false; armor = false; bpoints = 0; maxbpoints = 0; chassis = "empty"; weapon = "empty"; _root.chassis = "empty"; _root.weapon = "empty"; speed = 1; cspeed = 1; rspeed = 1; } } if (_x < _root.pline) { if ((!armor) and (_root.select == _name)) { _root.canbuy = true; } else if (armor and (_root.select == _name)) { _root.canbuy = false; } if (_root.moving) { if (bpoints > 0) { bpoints = bpoints - (1 * _root.allspeed); armor = false; aque = true; } else if ((bpoints <= 0) and aque) { armor = true; aque = false; } if (units < 5) { if (nuper > 99) { units = units + 1; nuper = 0; } else { nuper = nuper + (unitgain * _root.allspeed); if (_root.buy) { } } } } } else { nuper = 0; } if (_root.moving) { } if ((units < 2) and (!armor)) { if (_root.sistspawn) { _x = 50; out = true; } else { if (!lac) { _root.lic--; lac = true; } uin = false; _x = -1000; } } if (bpoints > 0) { out = true; } if (((units > 2) and out) and (!aque)) { out = false; } if (_root.parmy == _name) { _root.alivesist = units; _root.nuper = nuper; _root.bpoints = bpoints; _root.maxbpoints = maxbpoints; } if (_root.select == _name) { i = 1; while (i < _root.eunits) { var ob = _parent["e" + i]; var r = (_x - ob._x); var g = (_y - ob._y); tempdist = Math.sqrt((r * r) + (g * g)); if (tempdist < range) { ob.gotoAndStop(3); } i++; } _root.sunits = units; targx = _root.targx; targy = _root.targy; } if (_parent.fop.hitTest(this._x, this._y, true)) { cover = 0; this.speed = rspeed; } else if (_parent.level_mc.hitTest(this._x, this._y, true)) { cover = 2; speed = cspeed; } else { cover = 1; speed = basespeed; } if (autofind) { i = 1; while (i < _parent.eunits) { var ob = _parent["e" + i]; var r = (_x - ob._x); var g = (_y - ob._y); tempdist = Math.sqrt((r * r) + (g * g)); if (tempdist < targdist) { targ = ob; } i++; } } if (targdist < range) { gotoAndStop (2); } if (engaging) { if (!ob.eating) { var delta_x = (_x - targ._x); var delta_y = (_y - targ._y); _rotation = ((-Math.atan2(delta_x, delta_y)) / (Math.PI/180)); if (_parent.moving) { if (_x < targ._x) { _x = (_x + speed); } else { _x = (_x - speed); } if (_y < targ._y) { _y = (_y + speed); } else { _y = (_y - speed); } var r = (_x - targ._x); var g = (_y - targ._y); targdist = Math.sqrt((r * r) + (g * g)); } } } else { if (targdist > 20) { var delta_x = (_x - targx); var delta_y = (_y - targy); _rotation = ((-Math.atan2(delta_x, delta_y)) / (Math.PI/180)); } if ((_parent.moving and (!arrive)) and (!out)) { xSpeed = speed * Math.sin(_rotation * (Math.PI/180)); ySpeed = speed * Math.cos(_rotation * (Math.PI/180)); _y = (_y - (ySpeed * _root.allspeed)); _x = (_x + (xSpeed * _root.allspeed)); } var r = (_x - targx); var g = (_y - targy); targdist = Math.sqrt((r * r) + (g * g)); if (targdist <= speed) { arrive = true; } else { arrive = false; } } sbox._rotation = _rotation * -1; } }
Instance of Symbol 1191 MovieClip "p5" in Frame 5
onClipEvent (load) { lac = false; uin = false; unitgain = 1; mgun = "50cal"; acc = 10; damage = 1; armor = false; arm = "rifle2"; units = 3; maxunits = 10; chassis = "empty"; weapon = "empty"; arating = 0; hairr = random(100); hairg = random(100); hairb = random(100); faceb = random(4); head = 2; glasses = random(4); helm = random(4); hair = random(5); _root.punits++; engaging = false; autofind = false; team = true; targ = _parent.e1; targx = _x + 50; targy = _y; range = 100; basespeed = 1; speed = 0; cspeed = 1; rspeed = 1; } onClipEvent (enterFrame) { if (_root.parmy == _name) { units = _root.alivesist; } if ((_root.parmy == _name) and _root.retreat) { bpoints = 0; nuper = 0; _x = (_x - (100 + random(50))); if (_root.eaction == "Run") { _root.eadvance = true; } _root.retreat = false; } if ((_root.parmy == _name) and _root.adead) { armor = false; bpoints = 0; maxbpoints = 0; chassis = "empty"; weapon = "empty"; _root.chassis = "empty"; _root.weapon = "empty"; basespeed = 1; speed = 1; cspeed = 1; rspeed = 1; } if (_root.cam == 2) { if ((_x < 0) and uin) { _x = 0; } if (chassis == "empty") { armor = false; } if ((_root.parmy == _name) and _root.adead) { _root.adead = false; } if (_root.select == _name) { if (_root.buy) { arating = _root.newarating; basespeed = _root.newbasespeed; rspeed = _root.newrspeed; cspeed = _root.newcspeed; weapon = _root.newweapon; _root.weapon = weapon; chassis = _root.newchassis; _root.chassis = chassis; bpoints = _root.bpoints; maxbpoints = _root.maxbpoints; } } if ((_x > _root.pline) and _root.moving) { _root.pline = _root.pline + (units / 10); if ((bpoints > 1) and out) { out = false; armor = false; bpoints = 0; maxbpoints = 0; chassis = "empty"; weapon = "empty"; _root.chassis = "empty"; _root.weapon = "empty"; speed = 1; cspeed = 1; rspeed = 1; } } if (_x < _root.pline) { if ((!armor) and (_root.select == _name)) { _root.canbuy = true; } else if (armor and (_root.select == _name)) { _root.canbuy = false; } if (_root.moving) { if (bpoints > 0) { bpoints = bpoints - (1 * _root.allspeed); armor = false; aque = true; } else if ((bpoints <= 0) and aque) { armor = true; aque = false; } if (units < 5) { if (nuper > 99) { units = units + 1; nuper = 0; } else { nuper = nuper + (unitgain * _root.allspeed); if (_root.buy) { } } } } } else { nuper = 0; } if (_root.moving) { } if ((units < 2) and (!armor)) { if (_root.sistspawn) { _x = 50; out = true; } else { if (!lac) { _root.lic--; lac = true; } uin = false; _x = -1000; } } if (bpoints > 0) { out = true; } if (((units > 2) and out) and (!aque)) { out = false; } if (_root.parmy == _name) { _root.alivesist = units; _root.nuper = nuper; _root.bpoints = bpoints; _root.maxbpoints = maxbpoints; } if (_root.select == _name) { i = 1; while (i < _root.eunits) { var ob = _parent["e" + i]; var r = (_x - ob._x); var g = (_y - ob._y); tempdist = Math.sqrt((r * r) + (g * g)); if (tempdist < range) { ob.gotoAndStop(3); } i++; } _root.sunits = units; targx = _root.targx; targy = _root.targy; } if (_parent.fop.hitTest(this._x, this._y, true)) { cover = 0; this.speed = rspeed; } else if (_parent.level_mc.hitTest(this._x, this._y, true)) { cover = 2; speed = cspeed; } else { cover = 1; speed = basespeed; } if (autofind) { i = 1; while (i < _parent.eunits) { var ob = _parent["e" + i]; var r = (_x - ob._x); var g = (_y - ob._y); tempdist = Math.sqrt((r * r) + (g * g)); if (tempdist < targdist) { targ = ob; } i++; } } if (targdist < range) { gotoAndStop (2); } if (engaging) { if (!ob.eating) { var delta_x = (_x - targ._x); var delta_y = (_y - targ._y); _rotation = ((-Math.atan2(delta_x, delta_y)) / (Math.PI/180)); if (_parent.moving) { if (_x < targ._x) { _x = (_x + speed); } else { _x = (_x - speed); } if (_y < targ._y) { _y = (_y + speed); } else { _y = (_y - speed); } var r = (_x - targ._x); var g = (_y - targ._y); targdist = Math.sqrt((r * r) + (g * g)); } } } else { if (targdist > 20) { var delta_x = (_x - targx); var delta_y = (_y - targy); _rotation = ((-Math.atan2(delta_x, delta_y)) / (Math.PI/180)); } if ((_parent.moving and (!arrive)) and (!out)) { xSpeed = speed * Math.sin(_rotation * (Math.PI/180)); ySpeed = speed * Math.cos(_rotation * (Math.PI/180)); _y = (_y - (ySpeed * _root.allspeed)); _x = (_x + (xSpeed * _root.allspeed)); } var r = (_x - targx); var g = (_y - targy); targdist = Math.sqrt((r * r) + (g * g)); if (targdist <= speed) { arrive = true; } else { arrive = false; } } sbox._rotation = _rotation * -1; } }
Instance of Symbol 1194 MovieClip in Frame 5
onClipEvent (enterFrame) { _x = _root.pline; } onClipEvent (load) { }
Instance of Symbol 1191 MovieClip "p4" in Frame 5
onClipEvent (load) { lac = false; uin = false; unitgain = 1; mgun = "50cal"; acc = 10; damage = 1; armor = false; arm = "rifle2"; units = 3; maxunits = 10; chassis = "empty"; weapon = "empty"; arating = 0; hairr = random(100); hairg = random(100); hairb = random(100); faceb = random(4); head = 2; glasses = random(4); helm = random(4); hair = random(5); _root.punits++; engaging = false; autofind = false; team = true; targ = _parent.e1; targx = _x + 50; targy = _y; range = 100; basespeed = 1; speed = 0; cspeed = 1; rspeed = 1; } onClipEvent (enterFrame) { if (_root.parmy == _name) { units = _root.alivesist; } if ((_root.parmy == _name) and _root.retreat) { bpoints = 0; nuper = 0; _x = (_x - (100 + random(50))); if (_root.eaction == "Run") { _root.eadvance = true; } _root.retreat = false; } if ((_root.parmy == _name) and _root.adead) { armor = false; bpoints = 0; maxbpoints = 0; chassis = "empty"; weapon = "empty"; _root.chassis = "empty"; _root.weapon = "empty"; basespeed = 1; speed = 1; cspeed = 1; rspeed = 1; } if (_root.cam == 2) { if ((_x < 0) and uin) { _x = 0; } if (chassis == "empty") { armor = false; } if ((_root.parmy == _name) and _root.adead) { _root.adead = false; } if (_root.select == _name) { if (_root.buy) { arating = _root.newarating; basespeed = _root.newbasespeed; rspeed = _root.newrspeed; cspeed = _root.newcspeed; weapon = _root.newweapon; _root.weapon = weapon; chassis = _root.newchassis; _root.chassis = chassis; bpoints = _root.bpoints; maxbpoints = _root.maxbpoints; } } if ((_x > _root.pline) and _root.moving) { _root.pline = _root.pline + (units / 10); if ((bpoints > 1) and out) { out = false; armor = false; bpoints = 0; maxbpoints = 0; chassis = "empty"; weapon = "empty"; _root.chassis = "empty"; _root.weapon = "empty"; speed = 1; cspeed = 1; rspeed = 1; } } if (_x < _root.pline) { if ((!armor) and (_root.select == _name)) { _root.canbuy = true; } else if (armor and (_root.select == _name)) { _root.canbuy = false; } if (_root.moving) { if (bpoints > 0) { bpoints = bpoints - (1 * _root.allspeed); armor = false; aque = true; } else if ((bpoints <= 0) and aque) { armor = true; aque = false; } if (units < 5) { if (nuper > 99) { units = units + 1; nuper = 0; } else { nuper = nuper + (unitgain * _root.allspeed); if (_root.buy) { } } } } } else { nuper = 0; } if (_root.moving) { } if ((units < 2) and (!armor)) { if (_root.sistspawn) { _x = 50; out = true; } else { if (!lac) { _root.lic--; lac = true; } uin = false; _x = -1000; } } if (bpoints > 0) { out = true; } if (((units > 2) and out) and (!aque)) { out = false; } if (_root.parmy == _name) { _root.alivesist = units; _root.nuper = nuper; _root.bpoints = bpoints; _root.maxbpoints = maxbpoints; } if (_root.select == _name) { i = 1; while (i < _root.eunits) { var ob = _parent["e" + i]; var r = (_x - ob._x); var g = (_y - ob._y); tempdist = Math.sqrt((r * r) + (g * g)); if (tempdist < range) { ob.gotoAndStop(3); } i++; } _root.sunits = units; targx = _root.targx; targy = _root.targy; } if (_parent.fop.hitTest(this._x, this._y, true)) { cover = 0; this.speed = rspeed; } else if (_parent.level_mc.hitTest(this._x, this._y, true)) { cover = 2; speed = cspeed; } else { cover = 1; speed = basespeed; } if (autofind) { i = 1; while (i < _parent.eunits) { var ob = _parent["e" + i]; var r = (_x - ob._x); var g = (_y - ob._y); tempdist = Math.sqrt((r * r) + (g * g)); if (tempdist < targdist) { targ = ob; } i++; } } if (targdist < range) { gotoAndStop (2); } if (engaging) { if (!ob.eating) { var delta_x = (_x - targ._x); var delta_y = (_y - targ._y); _rotation = ((-Math.atan2(delta_x, delta_y)) / (Math.PI/180)); if (_parent.moving) { if (_x < targ._x) { _x = (_x + speed); } else { _x = (_x - speed); } if (_y < targ._y) { _y = (_y + speed); } else { _y = (_y - speed); } var r = (_x - targ._x); var g = (_y - targ._y); targdist = Math.sqrt((r * r) + (g * g)); } } } else { if (targdist > 20) { var delta_x = (_x - targx); var delta_y = (_y - targy); _rotation = ((-Math.atan2(delta_x, delta_y)) / (Math.PI/180)); } if ((_parent.moving and (!arrive)) and (!out)) { xSpeed = speed * Math.sin(_rotation * (Math.PI/180)); ySpeed = speed * Math.cos(_rotation * (Math.PI/180)); _y = (_y - (ySpeed * _root.allspeed)); _x = (_x + (xSpeed * _root.allspeed)); } var r = (_x - targx); var g = (_y - targy); targdist = Math.sqrt((r * r) + (g * g)); if (targdist <= speed) { arrive = true; } else { arrive = false; } } sbox._rotation = _rotation * -1; } }
Instance of Symbol 1191 MovieClip "p6" in Frame 5
onClipEvent (load) { lac = false; uin = false; unitgain = 1; mgun = "50cal"; acc = 10; damage = 1; armor = false; arm = "rifle2"; units = 3; maxunits = 10; chassis = "empty"; weapon = "empty"; arating = 0; hairr = random(100); hairg = random(100); hairb = random(100); faceb = random(4); head = 2; glasses = random(4); helm = random(4); hair = random(5); _root.punits++; engaging = false; autofind = false; team = true; targ = _parent.e1; targx = _x + 50; targy = _y; range = 100; basespeed = 1; speed = 0; cspeed = 1; rspeed = 1; } onClipEvent (enterFrame) { if (_root.parmy == _name) { units = _root.alivesist; } if ((_root.parmy == _name) and _root.retreat) { bpoints = 0; nuper = 0; _x = (_x - (100 + random(50))); if (_root.eaction == "Run") { _root.eadvance = true; } _root.retreat = false; } if ((_root.parmy == _name) and _root.adead) { armor = false; bpoints = 0; maxbpoints = 0; chassis = "empty"; weapon = "empty"; _root.chassis = "empty"; _root.weapon = "empty"; basespeed = 1; speed = 1; cspeed = 1; rspeed = 1; } if (_root.cam == 2) { if ((_x < 0) and uin) { _x = 0; } if (chassis == "empty") { armor = false; } if ((_root.parmy == _name) and _root.adead) { _root.adead = false; } if (_root.select == _name) { if (_root.buy) { arating = _root.newarating; basespeed = _root.newbasespeed; rspeed = _root.newrspeed; cspeed = _root.newcspeed; weapon = _root.newweapon; _root.weapon = weapon; chassis = _root.newchassis; _root.chassis = chassis; bpoints = _root.bpoints; maxbpoints = _root.maxbpoints; } } if ((_x > _root.pline) and _root.moving) { _root.pline = _root.pline + (units / 10); if ((bpoints > 1) and out) { out = false; armor = false; bpoints = 0; maxbpoints = 0; chassis = "empty"; weapon = "empty"; _root.chassis = "empty"; _root.weapon = "empty"; speed = 1; cspeed = 1; rspeed = 1; } } if (_x < _root.pline) { if ((!armor) and (_root.select == _name)) { _root.canbuy = true; } else if (armor and (_root.select == _name)) { _root.canbuy = false; } if (_root.moving) { if (bpoints > 0) { bpoints = bpoints - (1 * _root.allspeed); armor = false; aque = true; } else if ((bpoints <= 0) and aque) { armor = true; aque = false; } if (units < 5) { if (nuper > 99) { units = units + 1; nuper = 0; } else { nuper = nuper + (unitgain * _root.allspeed); if (_root.buy) { } } } } } else { nuper = 0; } if (_root.moving) { } if ((units < 2) and (!armor)) { if (_root.sistspawn) { _x = 50; out = true; } else { if (!lac) { _root.lic--; lac = true; } uin = false; _x = -1000; } } if (bpoints > 0) { out = true; } if (((units > 2) and out) and (!aque)) { out = false; } if (_root.parmy == _name) { _root.alivesist = units; _root.nuper = nuper; _root.bpoints = bpoints; _root.maxbpoints = maxbpoints; } if (_root.select == _name) { i = 1; while (i < _root.eunits) { var ob = _parent["e" + i]; var r = (_x - ob._x); var g = (_y - ob._y); tempdist = Math.sqrt((r * r) + (g * g)); if (tempdist < range) { ob.gotoAndStop(3); } i++; } _root.sunits = units; targx = _root.targx; targy = _root.targy; } if (_parent.fop.hitTest(this._x, this._y, true)) { cover = 0; this.speed = rspeed; } else if (_parent.level_mc.hitTest(this._x, this._y, true)) { cover = 2; speed = cspeed; } else { cover = 1; speed = basespeed; } if (autofind) { i = 1; while (i < _parent.eunits) { var ob = _parent["e" + i]; var r = (_x - ob._x); var g = (_y - ob._y); tempdist = Math.sqrt((r * r) + (g * g)); if (tempdist < targdist) { targ = ob; } i++; } } if (targdist < range) { gotoAndStop (2); } if (engaging) { if (!ob.eating) { var delta_x = (_x - targ._x); var delta_y = (_y - targ._y); _rotation = ((-Math.atan2(delta_x, delta_y)) / (Math.PI/180)); if (_parent.moving) { if (_x < targ._x) { _x = (_x + speed); } else { _x = (_x - speed); } if (_y < targ._y) { _y = (_y + speed); } else { _y = (_y - speed); } var r = (_x - targ._x); var g = (_y - targ._y); targdist = Math.sqrt((r * r) + (g * g)); } } } else { if (targdist > 20) { var delta_x = (_x - targx); var delta_y = (_y - targy); _rotation = ((-Math.atan2(delta_x, delta_y)) / (Math.PI/180)); } if ((_parent.moving and (!arrive)) and (!out)) { xSpeed = speed * Math.sin(_rotation * (Math.PI/180)); ySpeed = speed * Math.cos(_rotation * (Math.PI/180)); _y = (_y - (ySpeed * _root.allspeed)); _x = (_x + (xSpeed * _root.allspeed)); } var r = (_x - targx); var g = (_y - targy); targdist = Math.sqrt((r * r) + (g * g)); if (targdist <= speed) { arrive = true; } else { arrive = false; } } sbox._rotation = _rotation * -1; } }
Instance of Symbol 1161 MovieClip "battle2" in Frame 5
onClipEvent (load) { playin = false; } onClipEvent (enterFrame) { if (_root.muone == 1) { if (!playin) { avol = 0; musica = new Sound(this); musica.attachSound("musone1"); musica.setVolume(avol); musica.start(0, 10000); playin = true; } } if (avol < 99) { if (_root.cam == 2) { avol = avol + 5; } } if (_root.cam == 1) { if (avol > 0) { avol = avol - 5; } } this.musica.setVolume(avol); if ((_root.muone == 2) or (_root.muone == 3)) { musica.stop(); playin = false; } }
Instance of Symbol 1195 MovieClip "mission" in Frame 5
onClipEvent (load) { mission = "time"; } onClipEvent (enterFrame) { if (_root.cam == "2") { if (_root.lic == 0) { _root.select = "no"; _root.earmy = "no"; _root.lost = true; } if (mission == "kill") { _root.bartime = (_root.killedu / _root.aliveu) * 100; if (_root.killedu == _root.aliveu) { _root.moving = false; _root.mistext.gotoAndStop(2); _root.mistext._visible = true; _root.mtext = _root.vtext; _root.victory = true; _root.parmy = "no"; _root.earmy = "no"; } } if (_root.plineno) { _root.pline = -50; } if (mission == "time") { if (_root.bartime > 99) { _root.moving = false; _root.mistext.gotoAndStop(2); _root.mistext._visible = true; _root.mtext = _root.vtext; _root.victory = true; _root.parmy = "no"; _root.earmy = "no"; } if (_root.moving and _root.enstart) { _root.bartime = _root.bartime + _root.bargain; } } if (mission == "advance") { if (_root.pline > _root.linewin) { _root.mtext = _root.vtext; _root.moving = false; _root.mistext.gotoAndStop(2); _root.mistext._visible = true; _root.victory = true; _root.parmy = "no"; _root.earmy = "no"; } } } }
Instance of Symbol 1194 MovieClip in Frame 5
onClipEvent (enterFrame) { _x = _root.linewin; }
Instance of Symbol 1194 MovieClip in Frame 5
onClipEvent (enterFrame) { _x = _root.linelose; }
Instance of Symbol 1161 MovieClip "battle3" in Frame 5
onClipEvent (load) { playin = false; } onClipEvent (enterFrame) { if (_root.muone == 2) { if (!playin) { avol = 0; musica = new Sound(this); musica.attachSound("musone2"); musica.setVolume(avol); musica.start(0, 10000); playin = true; } } if (avol < 99) { if (_root.cam == 2) { avol = avol + 5; } } if (_root.cam == 1) { if (avol > 0) { avol = avol - 5; } } this.musica.setVolume(avol); if ((_root.muone == 3) or (_root.muone == 1)) { musica.stop(); playin = false; } }
Instance of Symbol 1191 MovieClip "p8" in Frame 5
onClipEvent (load) { uin = false; unitgain = 1; mgun = "50cal"; acc = 10; damage = 1; armor = false; arm = "rifle2"; units = 3; maxunits = 10; chassis = "mech"; weapon = "empty"; arating = 100; hairr = 30; hairg = 75; hairb = 120; faceb = 1; head = 2; glasses = 5; helm = 4; hair = 5; _root.punits++; engaging = false; autofind = false; team = true; targ = _parent.e1; targx = _x + 50; targy = _y; range = 100; basespeed = 1; speed = 1; cspeed = 1; rspeed = 1; } onClipEvent (enterFrame) { units = 10; if (_root.parmy == _name) { units = _root.alivesist; } if ((_root.parmy == _name) and _root.retreat) { bpoints = 0; nuper = 0; _x = (_x - (100 + random(50))); _root.eadvance = true; _root.retreat = false; } if ((_root.parmy == _name) and _root.adead) { armor = false; bpoints = 0; maxbpoints = 0; chassis = "empty"; weapon = "empty"; _root.chassis = "empty"; _root.weapon = "empty"; basespeed = 1; speed = 1; cspeed = 1; rspeed = 1; } if (_root.cam == 2) { if ((_x < 0) and uin) { _x = 0; } if (chassis == "empty") { armor = false; } if ((_root.parmy == _name) and _root.adead) { _root.adead = false; } if (_root.select == _name) { if (_root.buy) { arating = _root.newarating; basespeed = _root.newbasespeed; rspeed = _root.newrspeed; cspeed = _root.newcspeed; weapon = _root.newweapon; _root.weapon = weapon; chassis = _root.newchassis; _root.chassis = chassis; bpoints = _root.bpoints; maxbpoints = _root.maxbpoints; } } if ((_x > _root.pline) and _root.moving) { _root.pline = _root.pline + (units / 10); if ((bpoints > 1) and out) { armor = false; bpoints = 0; maxbpoints = 0; chassis = "empty"; weapon = "empty"; _root.chassis = "empty"; _root.weapon = "empty"; speed = 1; cspeed = 1; rspeed = 1; } } if (_x < _root.pline) { if ((!armor) and (_root.select == _name)) { _root.canbuy = true; } else if (armor and (_root.select == _name)) { _root.canbuy = false; } if (_root.moving) { if (bpoints > 0) { bpoints = bpoints - (1 * _root.allspeed); armor = false; aque = true; } else if ((bpoints <= 0) and aque) { armor = true; aque = false; } if (units < 5) { if (nuper > 99) { units = units + 1; nuper = 0; } else { nuper = nuper + (unitgain * _root.allspeed); if (_root.buy) { } } } } } else { nuper = 0; } if (_root.moving) { } if ((units < 2) and (!armor)) { if (_root.sistspawn) { _x = 50; out = true; } else { _root.lic--; uin = false; _x = -1000; } } if (bpoints > 0) { out = true; } if (((units > 2) and out) and (!aque)) { out = false; } if (_root.parmy == _name) { _root.alivesist = units; _root.nuper = nuper; _root.bpoints = bpoints; _root.maxbpoints = maxbpoints; } if (_root.select == _name) { i = 1; while (i < _root.eunits) { var ob = _parent["e" + i]; var r = (_x - ob._x); var g = (_y - ob._y); tempdist = Math.sqrt((r * r) + (g * g)); if (tempdist < range) { ob.gotoAndStop(3); } i++; } _root.sunits = units; targx = _root.targx; targy = _root.targy; } if (_parent.fop.hitTest(this._x, this._y, true)) { cover = 0; this.speed = rspeed; } else if (_parent.level_mc.hitTest(this._x, this._y, true)) { cover = 2; speed = cspeed; } else { cover = 1; speed = basespeed; } if (autofind) { i = 1; while (i < _parent.eunits) { var ob = _parent["e" + i]; var r = (_x - ob._x); var g = (_y - ob._y); tempdist = Math.sqrt((r * r) + (g * g)); if (tempdist < targdist) { targ = ob; } i++; } } if (targdist < range) { gotoAndStop (2); } if (engaging) { if (!ob.eating) { var delta_x = (_x - targ._x); var delta_y = (_y - targ._y); _rotation = ((-Math.atan2(delta_x, delta_y)) / (Math.PI/180)); if (_parent.moving) { if (_x < targ._x) { _x = (_x + speed); } else { _x = (_x - speed); } if (_y < targ._y) { _y = (_y + speed); } else { _y = (_y - speed); } var r = (_x - targ._x); var g = (_y - targ._y); targdist = Math.sqrt((r * r) + (g * g)); } } } else { if (targdist > 20) { var delta_x = (_x - targx); var delta_y = (_y - targy); _rotation = ((-Math.atan2(delta_x, delta_y)) / (Math.PI/180)); } if ((_parent.moving and (!arrive)) and (!out)) { xSpeed = speed * Math.sin(_rotation * (Math.PI/180)); ySpeed = speed * Math.cos(_rotation * (Math.PI/180)); _y = (_y - (ySpeed * _root.allspeed)); _x = (_x + (xSpeed * _root.allspeed)); } var r = (_x - targx); var g = (_y - targy); targdist = Math.sqrt((r * r) + (g * g)); if (targdist <= speed) { arrive = true; } else { arrive = false; } } sbox._rotation = _rotation * -1; } }
Instance of Symbol 1191 MovieClip "e1" in Frame 5
onClipEvent (load) { killed = false; ztype = "expl"; action = "walk"; hair = random(6); race = "zomb"; spec = "zomb"; units = random(_root.zombsize) + 10; team = false; targ = _parent.p1; speed = 1; rspeed = 2; cspeed = 3; basespeed = 2; range = 40; rundist = random(100); _x = (random(300) + 400); _y = (random(350) + 50); } onClipEvent (enterFrame) { mean = _root.select; if ((_root.earmy == _name) and _root.eadvance) { _x = (_x - 100); _root.eadvance = false; } if (_root.cam == 2) { if (_x < _root.linelose) { _root.select = "no"; _root.earmy = "no"; _root.lost = true; } if (_x < 0) { _x = 0; } if (_x < _root.pline) { _root.pline = _root.pline - (units / 10); } if (_root.earmy == _name) { units = _root.alivezombs; } if (units < 5) { if (!killed) { _root.enstart = true; _root.killedu++; killed = true; } if (_root.zombspawn) { units = random(_root.zombsize) + 10; _x = (700 + random(100)); _y = (random(350) + 50); } else { _x = 700; } } if (_parent.fop.hitTest(this._x, this._y, true)) { cover = 0; this.speed = rspeed; } else if (_parent.level_mc.hitTest(this._x, this._y, true)) { cover = 2; speed = cspeed; } else { cover = 1; speed = basespeed; } i = 1; while (i < _root.punits) { var ob = _parent["p" + i]; var r = (_x - ob._x); var g = (_y - ob._y); tempdist = Math.sqrt((r * r) + (g * g)); if ((tempdist < targdist) and (ob._x > 0)) { targ = ob; } i++; } if (targdist > range) { gotoAndStop (1); } else { _root.select = targ._name; _root.sarm = targ.arm; _root.head = targ.head; _root.hair = targ.hair; _root.faceb = targ.faceb; _parent.moving = false; gotoAndStop (3); } if (!ob.eating) { var delta_x = (_x - targ._x); var delta_y = (_y - targ._y); _rotation = ((-Math.atan2(delta_x, delta_y)) / (Math.PI/180)); if (_parent.moving) { xSpeed = speed * Math.sin(_rotation * (Math.PI/180)); ySpeed = speed * Math.cos(_rotation * (Math.PI/180)); _y = (_y - (ySpeed * _root.allspeed)); _x = (_x + (xSpeed * _root.allspeed)); } } var r = (_x - targ._x); var g = (_y - targ._y); targdist = Math.sqrt((r * r) + (g * g)); if (targdist <= speed) { arrive = true; } else { arrive = false; } } }
Instance of Symbol 1191 MovieClip "e2" in Frame 5
onClipEvent (load) { killed = false; ztype = "expl"; action = "walk"; hair = random(6); race = "zomb"; spec = "zomb"; units = random(_root.zombsize) + 10; team = false; targ = _parent.p1; speed = 1; rspeed = 2; cspeed = 3; basespeed = 2; range = 40; rundist = random(100); _x = (random(300) + 400); _y = (random(350) + 50); } onClipEvent (enterFrame) { mean = _root.select; if ((_root.earmy == _name) and _root.eadvance) { _x = (_x - 100); _root.eadvance = false; } if (_root.cam == 2) { if (_x < _root.linelose) { _root.select = "no"; _root.earmy = "no"; _root.lost = true; } if (_x < 0) { _x = 0; } if (_x < _root.pline) { _root.pline = _root.pline - (units / 10); } if (_root.earmy == _name) { units = _root.alivezombs; } if (units < 5) { if (!killed) { _root.enstart = true; _root.killedu++; killed = true; } if (_root.zombspawn) { units = random(_root.zombsize) + 10; _x = (700 + random(100)); _y = (random(350) + 50); } else { _x = 700; } } if (_parent.fop.hitTest(this._x, this._y, true)) { cover = 0; this.speed = rspeed; } else if (_parent.level_mc.hitTest(this._x, this._y, true)) { cover = 2; speed = cspeed; } else { cover = 1; speed = basespeed; } i = 1; while (i < _root.punits) { var ob = _parent["p" + i]; var r = (_x - ob._x); var g = (_y - ob._y); tempdist = Math.sqrt((r * r) + (g * g)); if ((tempdist < targdist) and (ob._x > 0)) { targ = ob; } i++; } if (targdist > range) { gotoAndStop (1); } else { _root.select = targ._name; _root.sarm = targ.arm; _root.head = targ.head; _root.hair = targ.hair; _root.faceb = targ.faceb; _parent.moving = false; gotoAndStop (3); } if (!ob.eating) { var delta_x = (_x - targ._x); var delta_y = (_y - targ._y); _rotation = ((-Math.atan2(delta_x, delta_y)) / (Math.PI/180)); if (_parent.moving) { xSpeed = speed * Math.sin(_rotation * (Math.PI/180)); ySpeed = speed * Math.cos(_rotation * (Math.PI/180)); _y = (_y - (ySpeed * _root.allspeed)); _x = (_x + (xSpeed * _root.allspeed)); } } var r = (_x - targ._x); var g = (_y - targ._y); targdist = Math.sqrt((r * r) + (g * g)); if (targdist <= speed) { arrive = true; } else { arrive = false; } } }
Instance of Symbol 1191 MovieClip "e3" in Frame 5
onClipEvent (load) { killed = false; ztype = "expl"; action = "walk"; hair = random(6); race = "zomb"; spec = "zomb"; units = random(_root.zombsize) + 10; team = false; targ = _parent.p1; speed = 1; rspeed = 2; cspeed = 3; basespeed = 2; range = 40; rundist = random(100); _x = (random(300) + 400); _y = (random(350) + 50); } onClipEvent (enterFrame) { mean = _root.select; if ((_root.earmy == _name) and _root.eadvance) { _x = (_x - 100); _root.eadvance = false; } if (_root.cam == 2) { if (_x < _root.linelose) { _root.select = "no"; _root.earmy = "no"; _root.lost = true; } if (_x < 0) { _x = 0; } if (_x < _root.pline) { _root.pline = _root.pline - (units / 10); } if (_root.earmy == _name) { units = _root.alivezombs; } if (units < 5) { if (!killed) { _root.enstart = true; _root.killedu++; killed = true; } if (_root.zombspawn) { units = random(_root.zombsize) + 10; _x = (700 + random(100)); _y = (random(350) + 50); } else { _x = 700; } } if (_parent.fop.hitTest(this._x, this._y, true)) { cover = 0; this.speed = rspeed; } else if (_parent.level_mc.hitTest(this._x, this._y, true)) { cover = 2; speed = cspeed; } else { cover = 1; speed = basespeed; } i = 1; while (i < _root.punits) { var ob = _parent["p" + i]; var r = (_x - ob._x); var g = (_y - ob._y); tempdist = Math.sqrt((r * r) + (g * g)); if ((tempdist < targdist) and (ob._x > 0)) { targ = ob; } i++; } if (targdist > range) { gotoAndStop (1); } else { _root.select = targ._name; _root.sarm = targ.arm; _root.head = targ.head; _root.hair = targ.hair; _root.faceb = targ.faceb; _parent.moving = false; gotoAndStop (3); } if (!ob.eating) { var delta_x = (_x - targ._x); var delta_y = (_y - targ._y); _rotation = ((-Math.atan2(delta_x, delta_y)) / (Math.PI/180)); if (_parent.moving) { xSpeed = speed * Math.sin(_rotation * (Math.PI/180)); ySpeed = speed * Math.cos(_rotation * (Math.PI/180)); _y = (_y - (ySpeed * _root.allspeed)); _x = (_x + (xSpeed * _root.allspeed)); } } var r = (_x - targ._x); var g = (_y - targ._y); targdist = Math.sqrt((r * r) + (g * g)); if (targdist <= speed) { arrive = true; } else { arrive = false; } } }
Instance of Symbol 1191 MovieClip "e4" in Frame 5
onClipEvent (load) { killed = false; ztype = "expl"; action = "walk"; hair = random(6); race = "zomb"; spec = "zomb"; units = random(_root.zombsize) + 10; team = false; targ = _parent.p1; speed = 1; rspeed = 2; cspeed = 3; basespeed = 2; range = 40; rundist = random(100); _x = (random(300) + 400); _y = (random(350) + 50); } onClipEvent (enterFrame) { mean = _root.select; if ((_root.earmy == _name) and _root.eadvance) { _x = (_x - 100); _root.eadvance = false; } if (_root.cam == 2) { if (_x < _root.linelose) { _root.select = "no"; _root.earmy = "no"; _root.lost = true; } if (_x < 0) { _x = 0; } if (_x < _root.pline) { _root.pline = _root.pline - (units / 10); } if (_root.earmy == _name) { units = _root.alivezombs; } if (units < 5) { if (!killed) { _root.enstart = true; _root.killedu++; killed = true; } if (_root.zombspawn) { units = random(_root.zombsize) + 10; _x = (700 + random(100)); _y = (random(350) + 50); } else { _x = 700; } } if (_parent.fop.hitTest(this._x, this._y, true)) { cover = 0; this.speed = rspeed; } else if (_parent.level_mc.hitTest(this._x, this._y, true)) { cover = 2; speed = cspeed; } else { cover = 1; speed = basespeed; } i = 1; while (i < _root.punits) { var ob = _parent["p" + i]; var r = (_x - ob._x); var g = (_y - ob._y); tempdist = Math.sqrt((r * r) + (g * g)); if ((tempdist < targdist) and (ob._x > 0)) { targ = ob; } i++; } if (targdist > range) { gotoAndStop (1); } else { _root.select = targ._name; _root.sarm = targ.arm; _root.head = targ.head; _root.hair = targ.hair; _root.faceb = targ.faceb; _parent.moving = false; gotoAndStop (3); } if (!ob.eating) { var delta_x = (_x - targ._x); var delta_y = (_y - targ._y); _rotation = ((-Math.atan2(delta_x, delta_y)) / (Math.PI/180)); if (_parent.moving) { xSpeed = speed * Math.sin(_rotation * (Math.PI/180)); ySpeed = speed * Math.cos(_rotation * (Math.PI/180)); _y = (_y - (ySpeed * _root.allspeed)); _x = (_x + (xSpeed * _root.allspeed)); } } var r = (_x - targ._x); var g = (_y - targ._y); targdist = Math.sqrt((r * r) + (g * g)); if (targdist <= speed) { arrive = true; } else { arrive = false; } } }
Instance of Symbol 1191 MovieClip "e8" in Frame 5
onClipEvent (load) { killed = false; ztype = "expl"; action = "walk"; hair = random(6); race = "zomb"; spec = "zomb"; units = random(_root.zombsize) + 10; team = false; targ = _parent.p1; speed = 1; rspeed = 2; cspeed = 3; basespeed = 2; range = 40; rundist = random(100); _x = (random(300) + 400); _y = (random(350) + 50); } onClipEvent (enterFrame) { mean = _root.select; if ((_root.earmy == _name) and _root.eadvance) { _x = (_x - 100); _root.eadvance = false; } if (_root.cam == 2) { if (_x < _root.linelose) { _root.select = "no"; _root.earmy = "no"; _root.lost = true; } if (_x < 0) { _x = 0; } if (_x < _root.pline) { _root.pline = _root.pline - (units / 10); } if (_root.earmy == _name) { units = _root.alivezombs; } if (units < 5) { if (!killed) { _root.enstart = true; _root.killedu++; killed = true; } if (_root.zombspawn) { units = random(_root.zombsize) + 10; _x = (700 + random(100)); _y = (random(350) + 50); } else { _x = 700; } } if (_parent.fop.hitTest(this._x, this._y, true)) { cover = 0; this.speed = rspeed; } else if (_parent.level_mc.hitTest(this._x, this._y, true)) { cover = 2; speed = cspeed; } else { cover = 1; speed = basespeed; } i = 1; while (i < _root.punits) { var ob = _parent["p" + i]; var r = (_x - ob._x); var g = (_y - ob._y); tempdist = Math.sqrt((r * r) + (g * g)); if ((tempdist < targdist) and (ob._x > 0)) { targ = ob; } i++; } if (targdist > range) { gotoAndStop (1); } else { _root.select = targ._name; _root.sarm = targ.arm; _root.head = targ.head; _root.hair = targ.hair; _root.faceb = targ.faceb; _parent.moving = false; gotoAndStop (3); } if (!ob.eating) { var delta_x = (_x - targ._x); var delta_y = (_y - targ._y); _rotation = ((-Math.atan2(delta_x, delta_y)) / (Math.PI/180)); if (_parent.moving) { xSpeed = speed * Math.sin(_rotation * (Math.PI/180)); ySpeed = speed * Math.cos(_rotation * (Math.PI/180)); _y = (_y - (ySpeed * _root.allspeed)); _x = (_x + (xSpeed * _root.allspeed)); } } var r = (_x - targ._x); var g = (_y - targ._y); targdist = Math.sqrt((r * r) + (g * g)); if (targdist <= speed) { arrive = true; } else { arrive = false; } } }
Instance of Symbol 1191 MovieClip "e6" in Frame 5
onClipEvent (load) { killed = false; ztype = "expl"; action = "walk"; hair = random(6); race = "zomb"; spec = "zomb"; units = random(_root.zombsize) + 10; team = false; targ = _parent.p1; speed = 1; rspeed = 2; cspeed = 3; basespeed = 2; range = 40; rundist = random(100); _x = (random(300) + 400); _y = (random(350) + 50); } onClipEvent (enterFrame) { mean = _root.select; if ((_root.earmy == _name) and _root.eadvance) { _x = (_x - 100); _root.eadvance = false; } if (_root.cam == 2) { if (_x < _root.linelose) { _root.select = "no"; _root.earmy = "no"; _root.lost = true; } if (_x < 0) { _x = 0; } if (_x < _root.pline) { _root.pline = _root.pline - (units / 10); } if (_root.earmy == _name) { units = _root.alivezombs; } if (units < 5) { if (!killed) { _root.enstart = true; _root.killedu++; killed = true; } if (_root.zombspawn) { units = random(_root.zombsize) + 10; _x = (700 + random(100)); _y = (random(350) + 50); } else { _x = 700; } } if (_parent.fop.hitTest(this._x, this._y, true)) { cover = 0; this.speed = rspeed; } else if (_parent.level_mc.hitTest(this._x, this._y, true)) { cover = 2; speed = cspeed; } else { cover = 1; speed = basespeed; } i = 1; while (i < _root.punits) { var ob = _parent["p" + i]; var r = (_x - ob._x); var g = (_y - ob._y); tempdist = Math.sqrt((r * r) + (g * g)); if ((tempdist < targdist) and (ob._x > 0)) { targ = ob; } i++; } if (targdist > range) { gotoAndStop (1); } else { _root.select = targ._name; _root.sarm = targ.arm; _root.head = targ.head; _root.hair = targ.hair; _root.faceb = targ.faceb; _parent.moving = false; gotoAndStop (3); } if (!ob.eating) { var delta_x = (_x - targ._x); var delta_y = (_y - targ._y); _rotation = ((-Math.atan2(delta_x, delta_y)) / (Math.PI/180)); if (_parent.moving) { xSpeed = speed * Math.sin(_rotation * (Math.PI/180)); ySpeed = speed * Math.cos(_rotation * (Math.PI/180)); _y = (_y - (ySpeed * _root.allspeed)); _x = (_x + (xSpeed * _root.allspeed)); } } var r = (_x - targ._x); var g = (_y - targ._y); targdist = Math.sqrt((r * r) + (g * g)); if (targdist <= speed) { arrive = true; } else { arrive = false; } } }
Instance of Symbol 1191 MovieClip "e5" in Frame 5
onClipEvent (load) { killed = false; ztype = "expl"; action = "walk"; hair = random(6); race = "zomb"; spec = "zomb"; units = random(_root.zombsize) + 10; team = false; targ = _parent.p1; speed = 1; rspeed = 2; cspeed = 3; basespeed = 2; range = 40; rundist = random(100); _x = (random(300) + 400); _y = (random(350) + 50); } onClipEvent (enterFrame) { mean = _root.select; if ((_root.earmy == _name) and _root.eadvance) { _x = (_x - 100); _root.eadvance = false; } if (_root.cam == 2) { if (_x < _root.linelose) { _root.select = "no"; _root.earmy = "no"; _root.lost = true; } if (_x < 0) { _x = 0; } if (_x < _root.pline) { _root.pline = _root.pline - (units / 10); } if (_root.earmy == _name) { units = _root.alivezombs; } if (units < 5) { if (!killed) { _root.enstart = true; _root.killedu++; killed = true; } if (_root.zombspawn) { units = random(_root.zombsize) + 10; _x = (700 + random(100)); _y = (random(350) + 50); } else { _x = 700; } } if (_parent.fop.hitTest(this._x, this._y, true)) { cover = 0; this.speed = rspeed; } else if (_parent.level_mc.hitTest(this._x, this._y, true)) { cover = 2; speed = cspeed; } else { cover = 1; speed = basespeed; } i = 1; while (i < _root.punits) { var ob = _parent["p" + i]; var r = (_x - ob._x); var g = (_y - ob._y); tempdist = Math.sqrt((r * r) + (g * g)); if ((tempdist < targdist) and (ob._x > 0)) { targ = ob; } i++; } if (targdist > range) { gotoAndStop (1); } else { _root.select = targ._name; _root.sarm = targ.arm; _root.head = targ.head; _root.hair = targ.hair; _root.faceb = targ.faceb; _parent.moving = false; gotoAndStop (3); } if (!ob.eating) { var delta_x = (_x - targ._x); var delta_y = (_y - targ._y); _rotation = ((-Math.atan2(delta_x, delta_y)) / (Math.PI/180)); if (_parent.moving) { xSpeed = speed * Math.sin(_rotation * (Math.PI/180)); ySpeed = speed * Math.cos(_rotation * (Math.PI/180)); _y = (_y - (ySpeed * _root.allspeed)); _x = (_x + (xSpeed * _root.allspeed)); } } var r = (_x - targ._x); var g = (_y - targ._y); targdist = Math.sqrt((r * r) + (g * g)); if (targdist <= speed) { arrive = true; } else { arrive = false; } } }
Instance of Symbol 1191 MovieClip "e7" in Frame 5
onClipEvent (load) { killed = false; ztype = "expl"; action = "walk"; hair = random(6); race = "zomb"; spec = "zomb"; units = random(_root.zombsize) + 10; team = false; targ = _parent.p1; speed = 1; rspeed = 2; cspeed = 3; basespeed = 2; range = 40; rundist = random(100); _x = (random(300) + 400); _y = (random(350) + 50); } onClipEvent (enterFrame) { mean = _root.select; if ((_root.earmy == _name) and _root.eadvance) { _x = (_x - 100); _root.eadvance = false; } if (_root.cam == 2) { if (_x < _root.linelose) { _root.select = "no"; _root.earmy = "no"; _root.lost = true; } if (_x < 0) { _x = 0; } if (_x < _root.pline) { _root.pline = _root.pline - (units / 10); } if (_root.earmy == _name) { units = _root.alivezombs; } if (units < 5) { if (!killed) { _root.enstart = true; _root.killedu++; killed = true; } if (_root.zombspawn) { units = random(_root.zombsize) + 10; _x = (700 + random(100)); _y = (random(350) + 50); } else { _x = 700; } } if (_parent.fop.hitTest(this._x, this._y, true)) { cover = 0; this.speed = rspeed; } else if (_parent.level_mc.hitTest(this._x, this._y, true)) { cover = 2; speed = cspeed; } else { cover = 1; speed = basespeed; } i = 1; while (i < _root.punits) { var ob = _parent["p" + i]; var r = (_x - ob._x); var g = (_y - ob._y); tempdist = Math.sqrt((r * r) + (g * g)); if ((tempdist < targdist) and (ob._x > 0)) { targ = ob; } i++; } if (targdist > range) { gotoAndStop (1); } else { _root.select = targ._name; _root.sarm = targ.arm; _root.head = targ.head; _root.hair = targ.hair; _root.faceb = targ.faceb; _parent.moving = false; gotoAndStop (3); } if (!ob.eating) { var delta_x = (_x - targ._x); var delta_y = (_y - targ._y); _rotation = ((-Math.atan2(delta_x, delta_y)) / (Math.PI/180)); if (_parent.moving) { xSpeed = speed * Math.sin(_rotation * (Math.PI/180)); ySpeed = speed * Math.cos(_rotation * (Math.PI/180)); _y = (_y - (ySpeed * _root.allspeed)); _x = (_x + (xSpeed * _root.allspeed)); } } var r = (_x - targ._x); var g = (_y - targ._y); targdist = Math.sqrt((r * r) + (g * g)); if (targdist <= speed) { arrive = true; } else { arrive = false; } } }
Instance of Symbol 1161 MovieClip "battle5" in Frame 5
onClipEvent (load) { playin = false; } onClipEvent (enterFrame) { if (_root.mutwo == 1) { if (!playin) { avol = 0; musica = new Sound(this); musica.attachSound("mustwo1"); musica.setVolume(avol); musica.start(0, 10000); playin = true; } } if (avol < 99) { if (_root.cam == 1) { avol = avol + 5; } } if (_root.cam == 2) { if (avol > 0) { avol = avol - 5; } } this.musica.setVolume(avol); if ((_root.mutwo == 2) or (_root.mutwo == 3)) { musica.stop(); playin = false; } }
Instance of Symbol 1161 MovieClip "battle6" in Frame 5
onClipEvent (load) { playin = false; } onClipEvent (enterFrame) { if (_root.mutwo == 2) { if (!playin) { avol = 0; musica = new Sound(this); musica.attachSound("mustwo2"); musica.setVolume(avol); musica.start(0, 10000); playin = true; } } if (avol < 99) { if (_root.cam == 1) { avol = avol + 5; } } if (_root.cam == 2) { if (avol > 0) { avol = avol - 5; } } this.musica.setVolume(avol); if ((_root.mutwo == 1) or (_root.mutwo == 3)) { musica.stop(); playin = false; } }
Instance of Symbol 1161 MovieClip "battle4" in Frame 5
onClipEvent (load) { playin = false; } onClipEvent (enterFrame) { if (_root.muone == 3) { if (!playin) { avol = 0; musica = new Sound(this); musica.attachSound("musone3"); musica.setVolume(avol); musica.start(0, 10000); playin = true; } } if (avol < 99) { if (_root.cam == 2) { avol = avol + 5; } } if (_root.cam == 1) { if (avol > 0) { avol = avol - 5; } } this.musica.setVolume(avol); if ((_root.muone == 1) or (_root.muone == 2)) { musica.stop(); playin = false; } }
Instance of Symbol 1161 MovieClip "battle7" in Frame 5
onClipEvent (load) { playin = false; } onClipEvent (enterFrame) { if (_root.mutwo == 3) { if (!playin) { avol = 0; musica = new Sound(this); musica.attachSound("mustwo3"); musica.setVolume(avol); musica.start(0, 10000); playin = true; } } if (avol < 99) { if (_root.cam == 1) { avol = avol + 5; } } if (_root.cam == 2) { if (avol > 0) { avol = avol - 5; } } this.musica.setVolume(avol); if ((_root.mutwo == 2) or (_root.mutwo == 1)) { musica.stop(); playin = false; } }
Instance of Symbol 76 MovieClip in Frame 5
onClipEvent (load) { gotoAndStop(_root.bgg); } onClipEvent (enterFrame) { _x = (300 + (_root.controller.xPos / 10)); _y = (150 + (_root.controller.yPos / 10)); gotoAndStop(_root.bgg); if (_xscale < (100 + (_root.zooming * 2))) { _xscale = (_xscale + 1); _yscale = (_yscale + 1); } else if (_xscale > (100 + (_root.zooming * 2))) { _xscale = (_xscale - 1); _yscale = (_yscale - 1); } if (_root.cam == 2) { _visible = false; } else { _visible = true; } }
Instance of Symbol 743 MovieClip [empty] "controller2" in Frame 5
onClipEvent (enterFrame) { _root.detectKeys(); }
Instance of Symbol 1226 MovieClip in Frame 5
onClipEvent (load) { this.swapDepths(99999); } onClipEvent (enterFrame) { gotoAndStop(_root.cam); }
Instance of Symbol 1228 MovieClip [star] "mousepic" in Frame 5
onClipEvent (load) { this.swapDepths(9999999); } onClipEvent (enterFrame) { _x = _root._xmouse; _y = _root._ymouse; Mouse.hide(); }
Instance of Symbol 1265 MovieClip [frame] "frame2" in Frame 5
onClipEvent (load) { this.swapDepths(999999); }
Instance of Symbol 1313 MovieClip "buymenu" in Frame 5
/* no clip actions */
Instance of Symbol 77 MovieClip "controller" in Frame 5
onClipEvent (load) { tempzoom = 0; zSys = 100; newZ = 100; zStatus = 200; } onClipEvent (mouseDown) { mouseDown = "yes"; _root.mouseDown = "yes"; } onClipEvent (mouseUp) { newZ = 100; mouseDown = "no"; _root.mouseDown = "no"; } onClipEvent (enterFrame) { if (_root.camcenter) { } if (tempzoom < _root.zooming) { tempzoom = tempzoom + 0.5; } else if (tempzoom > _root.zooming) { tempzoom = tempzoom - 0.5; } ran1 = (random(_root.camshake) * -1) + (random(_root.camshake) * 2); ran2 = (random(_root.camshake) * -1) + (random(_root.camshake) * 2); if (mouseDown == "yes") { yDiff = yDiff - _root._ymouse; if ((yDiff > 4) or (yDiff < -4)) { yWrap = yDiff / 2; } newZ = newZ + (yDiff + yWrap); } else { interY = interY * 0.96; if (!_root.outz) { newY = ((_ymouse / 2) + interY) * -1; } else { newY = -75; } yPos = ((0.9 * (yPos - newY)) + newY) + ran2; } if (_root.object10._xscale > 20) { newZ = 400; } else if (_root.object10._xscale < 8.3) { newZ = 100; } interX = interX * 0.96; if (!_root.outz) { newX = ((_xmouse * 2) + interX) * -1; } else { newX = 0; } xPos = ((0.9 * (xPos - newX)) + newX) + ran1; zStatus = (0.9 * (zStatus - newZ)) + newZ; i = 1; while (i < 11) { scale = zSys / (i - ((zStatus - zSys) * 0.01)); xMark = this._x + ((xPos * (scale / 50)) * 5); yMark = this._y + (yPos * (scale / 50)); _root["object" + i]._xscale = scale + tempzoom; _root["object" + i]._yscale = scale + tempzoom; my_color = new Color(_root["object" + i]); myTransformObject = my_color.getTransform(); my_color.setTransform(myTransformObject); myTransformObject = my_color.getTransform(); myTransformObject.rb = scale * _root.lighting; myTransformObject.gb = scale * _root.lighting; myTransformObject.bb = scale * _root.lighting; my_color.setTransform(myTransformObject); if (scale < 0) { _root["object" + i]._visible = 0; } else { _root["object" + i]._visible = 1; } _root["object" + i]._x = xMark; _root["object" + i]._y = yMark; i++; } yDiff = _root._ymouse; text = _root.object10._xscale; }
Instance of Symbol 1324 MovieClip "mistext" in Frame 5
onClipEvent (load) { _visible = false; }
Instance of Symbol 1329 MovieClip in Frame 5
onClipEvent (enterFrame) { if (_root.lost) { _root.moving = false; _visible = true; } else { _visible = false; } }
Instance of Symbol 1385 MovieClip "trailer" in Frame 5
onClipEvent (load) { this.swapDepths(9999991); }
Instance of Symbol 1387 MovieClip "thinga" in Frame 5
onClipEvent (enterFrame) { if (_root.moving) { _visible = false; } else if (_root.currentmission == 2) { _visible = true; } }
Symbol 35 Button
on (release) { _root.nextframe(); }
Symbol 36 MovieClip Frame 1
stop();
Instance of Symbol 24 MovieClip in Symbol 36 MovieClip Frame 1
onClipEvent (enterFrame) { bar._xscale = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (bar._xscale == 100) { _parent.nextframe(); } }
Symbol 51 MovieClip Frame 1
stop();
Symbol 52 MovieClip Frame 1
gotoAndPlay (2);
Instance of Symbol 22 MovieClip in Symbol 52 MovieClip Frame 1
on (release) { getURL ("http://www.crazymonkeygames.com", "_blank"); }
Symbol 52 MovieClip Frame 81
stop();
Instance of Symbol 51 MovieClip in Symbol 52 MovieClip Frame 81
onClipEvent (enterFrame) { chance = random(90); if (chance == 1) { play(); } }
Symbol 60 MovieClip Frame 43
stop();
Symbol 68 MovieClip Frame 3
stop();
Symbol 76 MovieClip Frame 1
stop();
Symbol 89 MovieClip Frame 1
stop();
Symbol 92 MovieClip Frame 1
gotoAndStop(random(5) + 1);
Symbol 132 MovieClip Frame 39
gotoAndPlay (1);
Symbol 133 MovieClip Frame 1
killing = false; exploded = false; var i = 0; while (i < 20) { duplicateMovieClip ("chunk", "chunk" + i, i); target = eval ("chunk" + i); target._y = target._y + random(3); i++; }
Instance of Symbol 110 MovieClip in Symbol 133 MovieClip Frame 1
onClipEvent (load) { gotoAndPlay(random(15)); }
Instance of Symbol 113 MovieClip "chunk" in Symbol 133 MovieClip Frame 1
onClipEvent (load) { xvel = random(20) - 10; yvel = (-random(50)) + 10; _xscale = (random(80) + 20); _yscale = _xscale; } onClipEvent (enterFrame) { yvel = yvel + 2; _rotation = ((Math.atan2(yvel, xvel) * 180) / Math.PI); _x = (_x + xvel); _y = (_y + yvel); if (_y > (270 + (_height / 2))) { _y = (270 + (_height / 2)); yvel = (-yvel) * 0.7; xvel = xvel * 0.7; } }
Symbol 133 MovieClip Frame 3
killing = true; exploded = true;
Symbol 133 MovieClip Frame 15
killing = false;
Instance of Symbol 129 MovieClip in Symbol 133 MovieClip Frame 15
onClipEvent (load) { _rotation = random(360); }
Symbol 133 MovieClip Frame 99
gotoAndPlay(random(20) + 100);
Symbol 133 MovieClip Frame 140
stop();
Instance of Symbol 85 MovieClip in Symbol 134 MovieClip Frame 1
onClipEvent (load) { _visible = false; if ((_root.road and (_root.layerno == 6)) or (_root.road and (_root.layerno == 7))) { _parent.gotoAndStop(1); } if (_parent.ptree and (!_root.pcover)) { if ((((((_root.layerno == 6) or (_root.layerno == 5)) or (_root.layerno == 4)) or (_root.layerno == 3)) or (_root.layerno == 2)) or (_root.layerno == 1)) { _parent._visible = false; } } if ((!_parent.ptree) and (!_root.ecover)) { if ((((((_root.layerno == 6) or (_root.layerno == 5)) or (_root.layerno == 4)) or (_root.layerno == 3)) or (_root.layerno == 2)) or (_root.layerno == 1)) { _parent._visible = false; } } } onClipEvent (enterFrame) { if (_root.unloadall) { delete _parent; } }
Instance of Symbol 89 MovieClip in Symbol 134 MovieClip Frame 2
onClipEvent (load) { _x = (_x + random(1000)); _yscale = (_yscale + random(50)); _xscale = (_xscale + random(50)); fafa = random(100); }
Instance of Symbol 92 MovieClip in Symbol 134 MovieClip Frame 3
onClipEvent (load) { ran = random(100); if (ran < 50) { _xscale = -100; } }
Instance of Symbol 89 MovieClip in Symbol 134 MovieClip Frame 4
onClipEvent (load) { _x = (_x + random(1000)); _yscale = (_yscale + random(50)); _xscale = (_xscale + random(50)); fafa = random(100); if (fafa > 75) { _parent.gotoAndStop(1); } }
Symbol 134 MovieClip Frame 6
stop();
Instance of Symbol 134 MovieClip in Symbol 135 MovieClip Frame 1
onClipEvent (load) { _visible = false; var ran = random(100); if (_root.treenum < ran) { _visible = true; } gotoAndStop(random(5)); _xscale = (200 + ran); _yscale = (200 + ran); }
Instance of Symbol 134 MovieClip in Symbol 135 MovieClip Frame 1
onClipEvent (load) { ptree = true; _visible = false; var ran = random(100); if (_root.treenum < ran) { _visible = true; } gotoAndStop(random(5)); _xscale = (200 + ran); _yscale = (200 + ran); }
Instance of Symbol 134 MovieClip in Symbol 135 MovieClip Frame 1
onClipEvent (load) { ptree = true; _visible = false; var ran = random(100); if (_root.treenum < ran) { _visible = true; } gotoAndStop(random(5)); _xscale = (200 + ran); _yscale = (200 + ran); }
Instance of Symbol 134 MovieClip in Symbol 135 MovieClip Frame 1
onClipEvent (load) { ptree = true; _visible = false; var ran = random(100); if (_root.treenum < ran) { _visible = true; } gotoAndStop(random(5)); _xscale = (200 + ran); _yscale = (200 + ran); }
Instance of Symbol 134 MovieClip in Symbol 135 MovieClip Frame 1
onClipEvent (load) { ptree = true; _visible = false; var ran = random(100); if (_root.treenum < ran) { _visible = true; } gotoAndStop(random(5)); _xscale = (200 + ran); _yscale = (200 + ran); }
Instance of Symbol 134 MovieClip in Symbol 135 MovieClip Frame 1
onClipEvent (load) { ptree = true; _visible = false; var ran = random(100); if (_root.treenum < ran) { _visible = true; } gotoAndStop(random(5)); _xscale = (200 + ran); _yscale = (200 + ran); }
Instance of Symbol 134 MovieClip in Symbol 135 MovieClip Frame 1
onClipEvent (load) { _visible = false; var ran = random(100); if (_root.treenum < ran) { _visible = true; } gotoAndStop(random(5)); _xscale = (200 + ran); _yscale = (200 + ran); }
Instance of Symbol 134 MovieClip in Symbol 135 MovieClip Frame 1
onClipEvent (load) { ptree = true; _visible = false; var ran = random(100); if (_root.treenum < ran) { _visible = true; } gotoAndStop(random(5)); _xscale = (200 + ran); _yscale = (200 + ran); }
Instance of Symbol 134 MovieClip in Symbol 135 MovieClip Frame 1
onClipEvent (load) { ptree = true; _visible = false; var ran = random(100); if (_root.treenum < ran) { _visible = true; } gotoAndStop(random(5)); _xscale = (200 + ran); _yscale = (200 + ran); }
Instance of Symbol 134 MovieClip in Symbol 135 MovieClip Frame 1
onClipEvent (load) { ptree = true; _visible = false; var ran = random(100); if (_root.treenum < ran) { _visible = true; } gotoAndStop(random(5)); _xscale = (200 + ran); _yscale = (200 + ran); }
Instance of Symbol 134 MovieClip in Symbol 135 MovieClip Frame 1
onClipEvent (load) { ptree = true; _visible = false; var ran = random(100); if (_root.treenum < ran) { _visible = true; } gotoAndStop(random(5)); _xscale = (200 + ran); _yscale = (200 + ran); }
Instance of Symbol 134 MovieClip in Symbol 135 MovieClip Frame 1
onClipEvent (load) { _visible = false; var ran = random(100); if (_root.treenum < ran) { _visible = true; } gotoAndStop(random(5)); _xscale = (200 + ran); _yscale = (200 + ran); }
Instance of Symbol 134 MovieClip in Symbol 135 MovieClip Frame 1
onClipEvent (load) { _visible = false; var ran = random(100); if (_root.treenum < ran) { _visible = true; } gotoAndStop(random(5)); _xscale = (200 + ran); _yscale = (200 + ran); }
Instance of Symbol 134 MovieClip in Symbol 135 MovieClip Frame 1
onClipEvent (load) { _visible = false; var ran = random(100); if (_root.treenum < ran) { _visible = true; } gotoAndStop(random(5)); _xscale = (200 + ran); _yscale = (200 + ran); }
Instance of Symbol 134 MovieClip in Symbol 135 MovieClip Frame 1
onClipEvent (load) { _visible = false; var ran = random(100); if (_root.etreenum < ran) { _visible = true; } gotoAndStop(random(5)); _xscale = (100 + ran); _yscale = (100 + ran); }
Instance of Symbol 134 MovieClip in Symbol 135 MovieClip Frame 1
onClipEvent (load) { _visible = false; var ran = random(100); if (_root.etreenum < ran) { _visible = true; } gotoAndStop(random(5)); _xscale = (200 + ran); _yscale = (200 + ran); }
Instance of Symbol 134 MovieClip in Symbol 135 MovieClip Frame 1
onClipEvent (load) { _visible = false; var ran = random(100); if (_root.etreenum < ran) { _visible = true; } gotoAndStop(random(5)); _xscale = (200 + ran); _yscale = (200 + ran); }
Instance of Symbol 134 MovieClip in Symbol 135 MovieClip Frame 1
onClipEvent (load) { _visible = false; var ran = random(100); if (_root.etreenum < ran) { _visible = true; } gotoAndStop(random(5)); _xscale = (200 + ran); _yscale = (200 + ran); }
Instance of Symbol 134 MovieClip in Symbol 135 MovieClip Frame 1
onClipEvent (load) { _visible = false; var ran = random(100); if (_root.etreenum < ran) { _visible = true; } gotoAndStop(random(5)); _xscale = (200 + ran); _yscale = (200 + ran); }
Instance of Symbol 134 MovieClip in Symbol 135 MovieClip Frame 1
onClipEvent (load) { _visible = false; var ran = random(100); if (_root.etreenum < ran) { _visible = true; } gotoAndStop(random(5)); _xscale = (200 + ran); _yscale = (200 + ran); }
Instance of Symbol 134 MovieClip in Symbol 135 MovieClip Frame 1
onClipEvent (load) { _visible = false; var ran = random(100); if (_root.etreenum < ran) { _visible = true; } gotoAndStop(random(5)); _xscale = (200 + ran); _yscale = (200 + ran); }
Instance of Symbol 134 MovieClip in Symbol 135 MovieClip Frame 1
onClipEvent (load) { _visible = false; var ran = random(100); if (_root.etreenum < ran) { _visible = true; } gotoAndStop(random(5)); _xscale = (200 + ran); _yscale = (200 + ran); }
Instance of Symbol 134 MovieClip in Symbol 135 MovieClip Frame 1
onClipEvent (load) { _visible = false; var ran = random(100); if (_root.etreenum < ran) { _visible = true; } gotoAndStop(random(5)); _xscale = (200 + ran); _yscale = (200 + ran); }
Instance of Symbol 134 MovieClip in Symbol 135 MovieClip Frame 1
onClipEvent (load) { _visible = false; var ran = random(100); if (_root.etreenum < ran) { _visible = true; } gotoAndStop(random(5)); _xscale = (200 + ran); _yscale = (200 + ran); }
Symbol 142 MovieClip Frame 1
stop();
Symbol 143 MovieClip Frame 1
stop();
Instance of Symbol 142 MovieClip in Symbol 143 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(random(4)); }
Symbol 150 MovieClip Frame 1
stop();
Instance of Symbol 143 MovieClip in Symbol 153 MovieClip Frame 2
onClipEvent (load) { if (((_root.layerno == 7) and _root.road) or ((_root.layerno == 5) and _root.road)) { gotoAndStop (2); } if (_root.snow) { gotoAndStop (3); } }
Instance of Symbol 150 MovieClip in Symbol 153 MovieClip Frame 3
onClipEvent (load) { var ran = random(100); var ran2 = random(6); gotoAndStop(ran2); _x = (_x + (ran * 5)); }
Instance of Symbol 150 MovieClip in Symbol 153 MovieClip Frame 3
onClipEvent (load) { var ran = random(100); var ran2 = random(6); gotoAndStop(ran2); _x = (_x + (ran * 5)); }
Instance of Symbol 150 MovieClip in Symbol 153 MovieClip Frame 3
onClipEvent (load) { var ran = random(100); var ran2 = random(6); gotoAndStop(ran2); _x = (_x + (ran * 5)); }
Instance of Symbol 150 MovieClip in Symbol 153 MovieClip Frame 3
onClipEvent (load) { var ran = random(100); var ran2 = random(6); gotoAndStop(ran2); _x = (_x + (ran * 5)); }
Instance of Symbol 142 MovieClip in Symbol 153 MovieClip Frame 5
onClipEvent (load) { gotoAndStop(random(4)); }
Symbol 166 MovieClip Frame 1
stop();
Symbol 166 MovieClip Frame 3
Symbol 171 MovieClip Frame 1
stop();
Symbol 171 MovieClip Frame 2
stop();
Symbol 171 MovieClip Frame 3
stop();
Symbol 178 MovieClip Frame 1
stop();
Symbol 185 MovieClip Frame 1
stop();
Symbol 188 MovieClip Frame 1
stop();
Symbol 194 MovieClip Frame 1
stop();
Symbol 194 MovieClip Frame 3
stop();
Symbol 196 MovieClip Frame 1
stop();
Instance of Symbol 171 MovieClip "faceb" in Symbol 196 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_root.faceb); }
Instance of Symbol 180 MovieClip in Symbol 196 MovieClip Frame 1
onClipEvent (load) { _yscale = (_yscale - random(50)); }
Instance of Symbol 188 MovieClip in Symbol 196 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_root.glasses); }
Instance of Symbol 194 MovieClip "hair" in Symbol 196 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_root.hair); var colors = true; if (colors) { my_color = new Color(this); myTransformObject = my_color.getTransform(); my_color.setTransform(myTransformObject); myTransformObject = my_color.getTransform(); myTransformObject.rb = myTransformObject.rb - _root.hairr; myTransformObject.gb = myTransformObject.gb - _root.hairg; myTransformObject.bb = myTransformObject.bb - _root.hairb; my_color.setTransform(myTransformObject); } }
Symbol 201 MovieClip Frame 1
stop();
Symbol 202 MovieClip Frame 1
stop();
Symbol 204 MovieClip Frame 1
stop();
Symbol 204 MovieClip Frame 2
stop();
Instance of Symbol 201 MovieClip in Symbol 204 MovieClip Frame 2
onClipEvent (load) { gotoAndStop(_root.helm); if (_root.helm == 2) { } }
Instance of Symbol 202 MovieClip "helm" in Symbol 204 MovieClip Frame 3
onClipEvent (load) { rand = random(100); gotoAndStop(_parent._parent._parent._parent._parent._parent._parent.helm); if (undefined) { } }
Instance of Symbol 201 MovieClip in Symbol 204 MovieClip Frame 3
onClipEvent (load) { gotoAndStop(_root.helm); if (_root.helm == 2) { } }
Symbol 204 MovieClip Frame 5
gotoAndStop(_root.head);
Instance of Symbol 204 MovieClip "head" in Symbol 205 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_parent._parent._parent._parent._parent._parent._parent.head); gotoAndStop(_parent._parent._parent._parent._parent.head); }
Instance of Symbol 204 MovieClip "head" in Symbol 205 MovieClip Frame 25
onClipEvent (load) { gotoAndStop(_parent._parent._parent._parent._parent._parent._parent.head); gotoAndStop(_parent._parent._parent._parent._parent.head); }
Symbol 210 MovieClip Frame 1
stop();
Instance of Symbol 210 MovieClip in Symbol 216 MovieClip Frame 6
onClipEvent (enterFrame) { if (_root.lamp) { _visible = true; } else { _visible = false; } }
Symbol 253 MovieClip Frame 1
play();
Symbol 253 MovieClip Frame 24
stop();
Symbol 269 MovieClip Frame 1
play();
Symbol 269 MovieClip Frame 21
stop();
Symbol 270 MovieClip Frame 1
stop(); gotoAndStop(_parent._parent.anim);
Symbol 270 MovieClip Frame 2
stop();
Symbol 270 MovieClip Frame 3
stop();
Instance of Symbol 216 MovieClip in Symbol 271 MovieClip Frame 1
onClipEvent (load) { if (_root.agg == 2) { _parent.gotoAndStop(21); } if (_root.agg == 1) { _parent.gotoAndStop(12); } }
Symbol 271 MovieClip Frame 10
gotoAndStop (12);
Instance of Symbol 216 MovieClip in Symbol 271 MovieClip Frame 12
onClipEvent (enterFrame) { ran = random(100); if ((ran < 30) and (_root.agg == 2)) { _parent.play(); } }
Symbol 271 MovieClip Frame 21
stop();
Instance of Symbol 216 MovieClip in Symbol 271 MovieClip Frame 21
onClipEvent (enterFrame) { ran = random(100); if (ran < 30) { if (_root.agg == 1) { _parent.gotoAndPlay(2); } _parent.gotoAndPlay("fire"); } }
Instance of Symbol 229 MovieClip in Symbol 271 MovieClip Frame 23
onClipEvent (load) { _x = (_x + random(15000)); _xscale = (_xscale - random(70)); }
Symbol 271 MovieClip Frame 32
gotoAndStop (21);
Instance of Symbol 270 MovieClip in Symbol 271 MovieClip Frame 34
/* no clip actions */
Instance of Symbol 216 MovieClip in Symbol 294 MovieClip Frame 1
onClipEvent (load) { if (_root.agg == 2) { _parent.gotoAndStop(21); } if (_root.agg == 1) { _parent.gotoAndStop(12); } }
Symbol 294 MovieClip Frame 10
gotoAndStop (12);
Instance of Symbol 216 MovieClip in Symbol 294 MovieClip Frame 12
onClipEvent (enterFrame) { ran = random(100); if ((ran < 30) and (_root.agg == 2)) { _parent.play(); } }
Symbol 294 MovieClip Frame 21
stop();
Instance of Symbol 216 MovieClip in Symbol 294 MovieClip Frame 21
onClipEvent (enterFrame) { ran = random(100); if (ran < 30) { if (_root.agg == 1) { _parent.gotoAndPlay(2); } _parent.gotoAndPlay("fire"); } }
Instance of Symbol 229 MovieClip in Symbol 294 MovieClip Frame 23
onClipEvent (load) { _x = (_x + random(15000)); _xscale = (_xscale - random(70)); }
Symbol 294 MovieClip Frame 27
gotoAndStop (21);
Symbol 299 MovieClip Frame 4
stop();
Symbol 315 MovieClip Frame 1
stop();
Symbol 315 MovieClip Frame 2
stop();
Symbol 315 MovieClip Frame 3
stop();
Instance of Symbol 204 MovieClip "head" in Symbol 327 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_parent._parent._parent._parent._parent.head); }
Instance of Symbol 315 MovieClip in Symbol 327 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(random(4)); }
Instance of Symbol 299 MovieClip in Symbol 327 MovieClip Frame 4
onClipEvent (load) { gotoAndPlay (1); }
Instance of Symbol 315 MovieClip in Symbol 327 MovieClip Frame 9
onClipEvent (load) { gotoAndStop(random(4)); }
Instance of Symbol 299 MovieClip in Symbol 327 MovieClip Frame 13
onClipEvent (load) { gotoAndPlay (1); }
Symbol 328 MovieClip Frame 1
gotoAndStop(random(10)); stop();
Instance of Symbol 204 MovieClip "head" in Symbol 328 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_parent._parent._parent._parent._parent.head); }
Instance of Symbol 299 MovieClip in Symbol 328 MovieClip Frame 1
onClipEvent (load) { gotoAndPlay (1); }
Symbol 328 MovieClip Frame 2
stop();
Instance of Symbol 299 MovieClip in Symbol 328 MovieClip Frame 2
onClipEvent (load) { gotoAndPlay (1); }
Symbol 328 MovieClip Frame 3
stop();
Instance of Symbol 299 MovieClip in Symbol 328 MovieClip Frame 3
onClipEvent (load) { gotoAndPlay (1); }
Symbol 328 MovieClip Frame 4
stop();
Instance of Symbol 204 MovieClip "head" in Symbol 328 MovieClip Frame 4
onClipEvent (load) { gotoAndStop(_parent._parent._parent._parent._parent.head); }
Symbol 328 MovieClip Frame 5
gotoAndStop(random(9));
Instance of Symbol 204 MovieClip "head" in Symbol 328 MovieClip Frame 5
onClipEvent (load) { gotoAndStop(_parent._parent._parent._parent._parent.head); }
Symbol 328 MovieClip Frame 6
stop();
Symbol 328 MovieClip Frame 7
stop();
Symbol 328 MovieClip Frame 8
stop();
Symbol 328 MovieClip Frame 9
stop();
Instance of Symbol 327 MovieClip in Symbol 328 MovieClip Frame 10
onClipEvent (enterFrame) { if (!_parent._parent._parent._parent._parent._parent.melee) { _parent.gotoAndStop(random(9)); } }
Instance of Symbol 216 MovieClip in Symbol 355 MovieClip Frame 1
onClipEvent (load) { if (_root.agg == 2) { _parent.gotoAndStop(21); } if (_root.agg == 1) { _parent.gotoAndStop(12); } }
Symbol 355 MovieClip Frame 10
gotoAndStop (12);
Instance of Symbol 216 MovieClip in Symbol 355 MovieClip Frame 12
onClipEvent (enterFrame) { ran = random(100); if (((ran < 30) and (_root.agg == 2)) and (_root.dist > 25)) { _parent.play(); } }
Symbol 355 MovieClip Frame 21
stop();
Instance of Symbol 216 MovieClip in Symbol 355 MovieClip Frame 21
onClipEvent (enterFrame) { ran = random(100); if (ran < 3) { if ((_root.agg == 1) or (_root.dist < 30)) { _parent.gotoAndPlay(2); } _parent.gotoAndPlay("fire"); } }
Symbol 355 MovieClip Frame 23
_root.smallexplosions++;
Symbol 355 MovieClip Frame 36
gotoAndPlay (12);
Instance of Symbol 216 MovieClip in Symbol 369 MovieClip Frame 1
onClipEvent (load) { if (_root.agg == 2) { _parent.gotoAndStop(21); } if (_root.agg == 1) { _parent.gotoAndStop(12); } }
Symbol 369 MovieClip Frame 10
gotoAndStop (12);
Instance of Symbol 216 MovieClip in Symbol 369 MovieClip Frame 12
onClipEvent (enterFrame) { ran = random(100); if ((ran < 30) and (_root.agg == 2)) { _parent.play(); } }
Symbol 369 MovieClip Frame 21
stop();
Instance of Symbol 216 MovieClip in Symbol 369 MovieClip Frame 21
onClipEvent (enterFrame) { ran = random(100); if (ran < 30) { if (_root.agg == 1) { _parent.gotoAndPlay(2); } _parent.gotoAndPlay("fire"); } }
Instance of Symbol 229 MovieClip in Symbol 369 MovieClip Frame 23
onClipEvent (load) { _x = (_x + random(15000)); _xscale = (_xscale - random(70)); }
Symbol 369 MovieClip Frame 27
gotoAndStop (21);
Symbol 374 MovieClip Frame 1
stop();
Symbol 379 MovieClip Frame 1
stop();
Instance of Symbol 194 MovieClip "hair" in Symbol 379 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(random(4)); var colors = false; if (colors) { my_color = new Color(this); myTransformObject = my_color.getTransform(); my_color.setTransform(myTransformObject); myTransformObject = my_color.getTransform(); myTransformObject.rb = myTransformObject.rb - random(250); myTransformObject.gb = myTransformObject.gb - random(250); myTransformObject.bb = myTransformObject.bb - random(250); my_color.setTransform(myTransformObject); } }
Symbol 379 MovieClip Frame 2
stop();
Instance of Symbol 383 MovieClip in Symbol 384 MovieClip Frame 1
onClipEvent (load) { _rotation = (_rotation + 30); }
Symbol 385 MovieClip Frame 12
stop(); _parent.ready = true;
Instance of Symbol 385 MovieClip in Symbol 400 MovieClip Frame 1
onClipEvent (load) { }
Symbol 400 MovieClip Frame 14
stop(); _parent._parent.gotoAndStop("norm");
Instance of Symbol 385 MovieClip in Symbol 400 MovieClip Frame 14
onClipEvent (load) { _xscale = (_xscale - random(50)); _yscale = (_yscale - random(50)); }
Instance of Symbol 385 MovieClip in Symbol 414 MovieClip Frame 3
/* no clip actions */
Symbol 414 MovieClip Frame 13
stop(); _parent._parent.gotoAndStop("norm");
Instance of Symbol 385 MovieClip in Symbol 414 MovieClip Frame 13
onClipEvent (load) { _xscale = (_xscale - random(50)); _yscale = (_yscale - random(50)); }
Instance of Symbol 385 MovieClip in Symbol 430 MovieClip Frame 1
/* no clip actions */
Symbol 430 MovieClip Frame 15
stop(); _parent._parent.gotoAndStop("norm");
Instance of Symbol 385 MovieClip in Symbol 430 MovieClip Frame 15
onClipEvent (load) { _xscale = (_xscale - random(50)); _yscale = (_yscale - random(50)); }
Instance of Symbol 385 MovieClip in Symbol 445 MovieClip Frame 1
/* no clip actions */
Symbol 445 MovieClip Frame 13
stop(); _parent._parent.gotoAndStop("norm");
Symbol 447 MovieClip Frame 1
stop();
Symbol 447 MovieClip Frame 2
stop();
Symbol 447 MovieClip Frame 3
stop();
Symbol 447 MovieClip Frame 4
stop();
Instance of Symbol 375 MovieClip in Symbol 447 MovieClip Frame 5
onClipEvent (load) { this._rotation = this._rotation - random(45); }
Instance of Symbol 375 MovieClip in Symbol 447 MovieClip Frame 5
onClipEvent (load) { this._rotation = this._rotation - random(45); }
Instance of Symbol 379 MovieClip in Symbol 447 MovieClip Frame 5
onClipEvent (load) { this._rotation = this._rotation + random(50); }
Instance of Symbol 375 MovieClip in Symbol 449 MovieClip Frame 1
onClipEvent (load) { this._rotation = this._rotation - random(45); }
Instance of Symbol 375 MovieClip in Symbol 449 MovieClip Frame 1
onClipEvent (load) { this._rotation = this._rotation - random(45); }
Instance of Symbol 379 MovieClip in Symbol 449 MovieClip Frame 1
onClipEvent (load) { this._rotation = this._rotation + random(50); }
Symbol 449 MovieClip Frame 31
gotoAndPlay (1);
Instance of Symbol 447 MovieClip in Symbol 449 MovieClip Frame 32
onClipEvent (load) { gotoAndStop(random(5)); }
Symbol 449 MovieClip Frame 48
stop();
Instance of Symbol 375 MovieClip in Symbol 449 MovieClip Frame 48
onClipEvent (load) { this._rotation = this._rotation - random(45); }
Instance of Symbol 375 MovieClip in Symbol 449 MovieClip Frame 48
onClipEvent (load) { this._rotation = this._rotation - random(45); }
Instance of Symbol 379 MovieClip in Symbol 449 MovieClip Frame 48
onClipEvent (load) { this._rotation = this._rotation + random(50); }
Instance of Symbol 447 MovieClip in Symbol 449 MovieClip Frame 49
onClipEvent (load) { gotoAndStop(random(5)); }
Symbol 450 MovieClip Frame 1
gotoAndStop(_parent._parent._parent._parent.race);
Instance of Symbol 271 MovieClip "tarso" in Symbol 450 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.unloadall) { this.unload; } }
Symbol 450 MovieClip Frame 2
gotoAndStop(_parent._parent._parent._parent.race);
Symbol 450 MovieClip Frame 6
gotoAndStop(_parent._parent._parent._parent.race);
Instance of Symbol 294 MovieClip in Symbol 450 MovieClip Frame 6
onClipEvent (enterFrame) { if (_root.unloadall) { this.unload; } }
Instance of Symbol 328 MovieClip in Symbol 450 MovieClip Frame 12
onClipEvent (load) { fallen = false; } onClipEvent (enterFrame) { if (_root.unloadall) { this.unload; } ran = random(100); if (_parent._parent._parent._parent._parent.melee) { } }
Instance of Symbol 355 MovieClip in Symbol 450 MovieClip Frame 17
onClipEvent (enterFrame) { if (_root.unloadall) { this.unload; } }
Instance of Symbol 369 MovieClip in Symbol 450 MovieClip Frame 21
onClipEvent (enterFrame) { if (_root.unloadall) { this.unload; } }
Symbol 450 MovieClip Frame 26
gotoAndStop(_parent._parent._parent._parent.race);
Instance of Symbol 449 MovieClip "torso" in Symbol 450 MovieClip Frame 26
onClipEvent (load) { _rotation = (_rotation + random(75)); } onClipEvent (enterFrame) { if (_root.unloadall) { this.unload; } ran = random(100); hitrate = _root.ehitrate; if (((_root.agg == 2) and (hitrate > ran)) and (!_parent._parent._parent.dead)) { gotoAndStop ("hit"); } }
Symbol 458 MovieClip Frame 1
stop();
Instance of Symbol 450 MovieClip in Symbol 507 MovieClip Frame 1
/* no clip actions */
Symbol 570 MovieClip Frame 1
Instance of Symbol 270 MovieClip "fefe" in Symbol 570 MovieClip Frame 1
/* no clip actions */
Instance of Symbol 447 MovieClip "a" in Symbol 570 MovieClip Frame 5
onClipEvent (load) { gotoAndStop(random(5)); }
Instance of Symbol 570 MovieClip "a" in Symbol 590 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_parent._parent._parent._parent.spec); }
Instance of Symbol 577 MovieClip in Symbol 590 MovieClip Frame 1
onClipEvent (load) { _visible = false; ranga = random(100); if (ranga > 80) { gotoAndStop(random(7)); } }
Instance of Symbol 570 MovieClip in Symbol 590 MovieClip Frame 6
onClipEvent (load) { gotoAndStop(_parent._parent._parent._parent.spec); }
Symbol 590 MovieClip Frame 20
stop();
Instance of Symbol 570 MovieClip in Symbol 590 MovieClip Frame 20
onClipEvent (load) { gotoAndStop(_parent._parent.spec); }
Symbol 621 MovieClip Frame 1
gotoAndPlay (15);
Symbol 621 MovieClip Frame 29
gotoAndPlay (15);
Symbol 655 MovieClip Frame 1
stop();
Instance of Symbol 621 MovieClip in Symbol 655 MovieClip Frame 1
onClipEvent (load) { fal = 15; fighting = true; } onClipEvent (enterFrame) { if (fighting) { ran = random(100); if (ran < 50) { fal = fal + random(5); } else { fal = fal - random(5); } if (((ran > 90) and (!_parent._parent._parent._parent.camfocus)) or (!_root.canrun)) { fighting = false; _parent._parent._parent._parent.grabbed = false; _parent._parent.dead = true; _parent._parent.strikebox._y = _parent._parent.strikebox._y + 500; _parent.gotoAndPlay("fall"); } if ((ran < _root.gacc) or _parent._parent._parent._parent.camfocus) { _parent.gotoAndPlay("kill"); } if (fighting) { gotoAndStop(fal); } } }
Symbol 655 MovieClip Frame 5
_parent._parent._parent._parent.grabbed = false; _parent._parent._parent.grabbed = false; _parent.dead = true; _parent._parent.dead = true; play();
Instance of Symbol 628 MovieClip in Symbol 655 MovieClip Frame 6
onClipEvent (load) { _visible = false; }
Symbol 655 MovieClip Frame 18
stop(); _root.alivesist--;
Symbol 655 MovieClip Frame 34
fighting = false; _parent._parent._parent._parent.grabbed = false; _parent.dead = false; _parent.gotoAndStop("sneak");
Symbol 656 MovieClip Frame 1
stop();
Instance of Symbol 458 MovieClip "a" in Symbol 656 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(random(11)); } onClipEvent (enterFrame) { if (_parent._parent._parent.camfocus) { _root.charcam = _parent._parent._x; } if (_root.unloadall) { this.unload; } }
Instance of Symbol 460 MovieClip "hitbox" in Symbol 656 MovieClip Frame 1
onClipEvent (enterFrame) { if ((_root.alivezombs < 1) and (!_parent._parent._parent.team)) { gotoAndStop ("fall"); } }
Instance of Symbol 476 MovieClip "a" in Symbol 656 MovieClip Frame 6
onClipEvent (load) { gotoAndPlay(random(15)); } onClipEvent (enterFrame) { if (_parent._parent._parent.camfocus) { _root.charcam = _parent._parent._x; } if ((_root.order == 1) and (_parent._parent._parent.team == 1)) { _parent._parent._x = _parent._parent._x - 45; _xscale = -100; } else { _parent._parent._x = _parent._parent._x + 45; _xscale = 100; } if (_root.unloadall) { this.unload; } }
Instance of Symbol 507 MovieClip "a" in Symbol 656 MovieClip Frame 10
onClipEvent (load) { gotoAndPlay(random(20)); } onClipEvent (enterFrame) { if (_root.unloadall) { this.unload; } _parent._parent._x = _parent._parent._x + 14; if (_parent._parent._parent.camfocus) { _root.charcam = _parent._parent._x; } }
Instance of Symbol 538 MovieClip "a" in Symbol 656 MovieClip Frame 15
onClipEvent (load) { gotoAndPlay(random(20)); } onClipEvent (enterFrame) { if (_root.unloadall) { this.unload; } _parent._parent._x = _parent._parent._x + 14; if (_parent._parent._parent.camfocus) { _root.charcam = _parent._parent._x; } }
Instance of Symbol 568 MovieClip "a" in Symbol 656 MovieClip Frame 19
onClipEvent (load) { gotoAndPlay(random(20)); } onClipEvent (enterFrame) { if (_root.unloadall) { this.unload; } _parent._parent._x = _parent._parent._x - 8; if (_parent._parent._parent.camfocus) { _root.charcam = _parent._parent._x; } }
Instance of Symbol 590 MovieClip "a" in Symbol 656 MovieClip Frame 27
onClipEvent (load) { anim = random(3); }
Symbol 657 MovieClip Frame 1
killing = false; var i = 0; while (i < 20) { duplicateMovieClip ("chunk", "chunk" + i, i); target = eval ("chunk" + i); target._y = target._y + random(3); i++; }
Instance of Symbol 113 MovieClip "chunk" in Symbol 657 MovieClip Frame 1
onClipEvent (load) { xvel = random(20) - 10; yvel = (-random(50)) + 10; _xscale = (random(80) + 20); _yscale = _xscale; } onClipEvent (enterFrame) { yvel = yvel + 2; _rotation = ((Math.atan2(yvel, xvel) * 180) / Math.PI); _x = (_x + xvel); _y = (_y + yvel); if (_y > (270 + (_height / 2))) { _y = (270 + (_height / 2)); yvel = (-yvel) * 0.7; xvel = xvel * 0.7; } }
Symbol 657 MovieClip Frame 2
killing = true;
Symbol 657 MovieClip Frame 15
killing = false;
Instance of Symbol 129 MovieClip in Symbol 657 MovieClip Frame 15
onClipEvent (load) { _rotation = random(360); }
Symbol 657 MovieClip Frame 99
gotoAndPlay(random(20) + 100);
Symbol 657 MovieClip Frame 140
stop();
Symbol 658 MovieClip Frame 1
stop();
Instance of Symbol 656 MovieClip "sist1" in Symbol 658 MovieClip Frame 1
onClipEvent (load) { if (_parent._parent.team == 1) { if (!_parent._parent.grabbed) { if (_root.order == 1) { gotoAndStop ("run"); _root.mincamshake = 5; } if (_root.order == 2) { gotoAndStop ("back"); _root.mincamshake = 2; } if (_root.order == 3) { gotoAndStop ("stand"); _root.mincamshake = 0; } if (_root.order == 4) { if (!_root.pcover) { gotoAndStop ("walk"); } else { gotoAndStop ("sneak"); } _root.mincamshake = 2; } if (_root.order == 5) { gotoAndStop ("run"); _root.mincamshake = 5; } if (_root.order == 6) { gotoAndStop ("fall"); } } } else if (!dead) { gotoAndStop(_root.eaction); } cqc = false; dead = false; spec = _parent._parent.spec; helm = _parent._parent.helm; head = _parent._parent.head; hair = random(4); hairr = random(250); hairg = random(250); hairb = random(250); a.helm = helm; a.head = head; a.hair = hair; a.hairr = hairr; a.hairg = hairg; a.hairb = hairb; _parent.helm = helm; _parent.head = head; _parent.hair = hair; _parent.hairr = hairr; _parent.hairg = hairg; _parent.hairb = hairb; deathchance = 198; } onClipEvent (enterFrame) { if (_root.unloadall) { this.unload; } if (!dead) { if (_parent._parent.team == 2) { if (!cqc) { deathchance = _root.edeathrate * 2; } else { deathchance = 0; } } var rand = random(200); var rando = random(100); if ((((_root.enkill > 0) and (rando < 10)) and (_parent._parent.team == 2)) or _parent._parent.knifed) { _root.enkill--; dead = true; _root.alivezombs--; gotoAndStop ("fall"); if (_parent._parent.team == 1) { _root.parmy.units--; _root.alivesist--; } else if (_parent._parent.team == 2) { } } } if (rand < 15) { if (_parent._parent.team == 1) { if (!_parent._parent.grabbed) { if (_root.order == 1) { gotoAndStop ("run"); _root.mincamshake = 5; } if (_root.order == 2) { gotoAndStop ("back"); _root.mincamshake = 2; } if (_root.order == 3) { gotoAndStop ("stand"); _root.mincamshake = 0; } if (_root.order == 4) { if (!_root.pcover) { gotoAndStop ("walk"); } else { gotoAndStop ("sneak"); } _root.mincamshake = 2; } if (_root.order == 5) { gotoAndStop ("run"); _root.mincamshake = 5; } if (_root.order == 6) { gotoAndStop ("fall"); } } } else if (!dead) { gotoAndStop(_root.eaction); } } }
Instance of Symbol 460 MovieClip "strikebox" in Symbol 658 MovieClip Frame 1
onClipEvent (load) { if (_parent._parent.team == 1) { _parent._parent.race = _root.ptorso; } } onClipEvent (enterFrame) { if ((_parent._parent.team == 1) and (!_parent.sist1.dead)) { ranfa = random(100); if ((!_parent._parent.fafa.sist1.dead) and (!_parent._parent.grabbed)) { if ((this.hitTest(_parent._parent._parent.enemy1) and (!_parent._parent._parent.enemy1.frfr.sist1.dead)) and (!_parent._parent.melee)) { _parent._parent.race = "knife"; _parent._parent.frfr.sist1.gotoAndStop("stand"); _parent._parent._parent.enemy1.frfr.sist1.cqc = true; _parent._parent._parent.enemy1.frfr.sist1.deathchance = 0; _parent._parent.melee = true; if (ranfa < _root.kacc) { _root.alivezombs--; _parent._parent._parent.enemy1.knifed = true; _parent._parent._parent.enemy1.frfr.sist1.dead = true; _parent._parent._parent.enemy1.frfr.sist1.gotoAndStop("fall"); } } else if ((this.hitTest(_parent._parent._parent.enemy2) and (!_parent._parent._parent.enemy2.frfr.sist1.dead)) and (!_parent._parent.melee)) { _parent._parent.race = "knife"; _parent._parent.frfr.sist1.gotoAndStop("stand"); _parent._parent._parent.enemy2.frfr.sist1.cqc = true; _parent._parent._parent.enemy2.frfr.sist1.deathchance = 0; _parent._parent.melee = true; if (ranfa < _root.kacc) { _root.alivezombs--; _parent._parent._parent.enemy2.knifed = true; _parent._parent._parent.enemy2.frfr.sist1.dead = true; _parent._parent._parent.enemy2.frfr.sist1.gotoAndStop("fall"); } } else if ((this.hitTest(_parent._parent._parent.enemy3) and (!_parent._parent._parent.enemy3.frfr.sist1.dead)) and (!_parent._parent.melee)) { _parent._parent.race = "knife"; _parent._parent.frfr.sist1.gotoAndStop("stand"); _parent._parent._parent.enemy3.frfr.sist1.cqc = true; _parent._parent._parent.enemy3.frfr.sist1.deathchance = 0; _parent._parent.melee = true; if (ranfa < _root.kacc) { _root.alivezombs--; _parent._parent._parent.enemy3.knifed = true; _parent._parent._parent.enemy3.frfr.sist1.dead = true; _parent._parent._parent.enemy3.frfr.sist1.gotoAndStop("fall"); } } else if ((this.hitTest(_parent._parent._parent.enemy4) and (!_parent._parent._parent.enemy4.frfr.sist1.dead)) and (!_parent._parent.melee)) { _parent._parent.race = "knife"; _parent._parent.frfr.sist1.gotoAndStop("stand"); _parent._parent._parent.enemy4.frfr.sist1.cqc = true; _parent._parent._parent.enemy4.frfr.sist1.deathchance = 0; _parent._parent.melee = true; if (ranfa < _root.kacc) { _root.alivezombs--; _parent._parent._parent.enemy4.knifed = true; _parent._parent._parent.enemy4.frfr.sist1.dead = true; _parent._parent._parent.enemy4.frfr.sist1.gotoAndStop("fall"); } } } else { _parent._parent.race = _root.ptorso; _parent._parent.melee = false; } } }
Symbol 659 MovieClip Frame 14
stop();
Instance of Symbol 658 MovieClip "frfr" in Symbol 659 MovieClip Frame 14
onClipEvent (enterFrame) { if (_root.unloadall) { this.unload; } }
Instance of Symbol 577 MovieClip in Symbol 659 MovieClip Frame 18
onClipEvent (load) { _visible = false; ranga = random(100); if (ranga > 80) { } else { gotoAndStop (9); } }
Symbol 669 MovieClip Frame 1
Instance of Symbol 664 MovieClip in Symbol 669 MovieClip Frame 1
onClipEvent (enterFrame) { ran = random(100); if (ran < 2) { _parent.play; } }
Symbol 669 MovieClip Frame 5
if ((((_root.agg == 1) or (_root.dist < 30)) or _parent.disp) or ((!_root.order) == 3)) { gotoAndPlay (1); }
Symbol 669 MovieClip Frame 6
_root.camshake = 20; _root.smallexplosions = _root.smallexplosions + 5;
Symbol 669 MovieClip Frame 86
gotoAndPlay(random(15) + 85);
Symbol 677 MovieClip Frame 1
gotoAndPlay(random(10));
Instance of Symbol 673 MovieClip in Symbol 677 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.agg == 2) { _parent.gotoAndPlay(random(13)); } else { _parent.gotoAndStop(1); } }
Symbol 677 MovieClip Frame 13
if ((_root.order == 1) and (!_parent._parent.disp)) { gotoAndPlay (15); }
Symbol 677 MovieClip Frame 14
if ((_root.agg == 1) or _parent._parent.disp) { gotoAndPlay (1); }
Symbol 677 MovieClip Frame 15
_root.enkill = _root.enkill + random(2);
Symbol 684 MovieClip Frame 2
_root.smallexplosions++;
Symbol 684 MovieClip Frame 56
if (((_root.agg == 1) or _parent.disp) or (_root.dist < 20)) { gotoAndPlay (50); }
Symbol 685 MovieClip Frame 1
stop();
Instance of Symbol 669 MovieClip in Symbol 685 MovieClip Frame 1
onClipEvent (enterFrame) { _rotation = (_root.dist / 70); } onClipEvent (load) { gotoAndPlay (20); }
Instance of Symbol 678 MovieClip "mgun" in Symbol 685 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_root.mgun); } onClipEvent (enterFrame) { if (_root.adead) { gotoAndStop ("empty"); } }
Instance of Symbol 458 MovieClip "a" in Symbol 685 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(random(14)); fefe.gotoAndStop("pistol"); if (_parent.disp) { unloadMovie (this); } } onClipEvent (enterFrame) { if (_root.unloadall) { unloadMovie (this); } if (_root.adead) { _visible = false; } }
Symbol 685 MovieClip Frame 6
stop();
Instance of Symbol 678 MovieClip in Symbol 685 MovieClip Frame 6
onClipEvent (load) { gotoAndStop ("50cal"); } onClipEvent (enterFrame) { if (_root.adead) { gotoAndStop ("empty"); } }
Instance of Symbol 684 MovieClip in Symbol 685 MovieClip Frame 6
onClipEvent (load) { gotoAndPlay (20); } onClipEvent (enterFrame) { if (_root.unloadall) { unloadMovie (this); } }
Instance of Symbol 678 MovieClip in Symbol 685 MovieClip Frame 11
onClipEvent (load) { gotoAndStop ("50cal"); } onClipEvent (enterFrame) { if (_root.unloadall) { unloadMovie (this); } if (_root.adead) { gotoAndStop ("empty"); } }
Instance of Symbol 669 MovieClip in Symbol 685 MovieClip Frame 15
onClipEvent (enterFrame) { if (_root.unloadall) { unloadMovie (this); } if (_root.dist > 35) { _rotation = (-22 + (_root.dist / 2)); } } onClipEvent (load) { if (_root.dist > 35) { _rotation = (-22 + (_root.dist / 2)); gotoAndPlay (84); } }
Instance of Symbol 669 MovieClip in Symbol 685 MovieClip Frame 15
onClipEvent (enterFrame) { if (_root.unloadall) { unloadMovie (this); } if (_root.dist > 35) { _rotation = (-22 + (_root.dist / 2)); } } onClipEvent (load) { if (_root.dist > 35) { _rotation = (-22 + (_root.dist / 2)); gotoAndPlay (84); } }
Symbol 685 MovieClip Frame 20
Instance of Symbol 687 MovieClip in Symbol 696 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.adead) { _visible = false; } }
Instance of Symbol 687 MovieClip in Symbol 700 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.adead) { _visible = false; } }
Instance of Symbol 689 MovieClip in Symbol 700 MovieClip Frame 1
/* no clip actions */
Instance of Symbol 692 MovieClip in Symbol 700 MovieClip Frame 2
/* no clip actions */
Instance of Symbol 694 MovieClip in Symbol 700 MovieClip Frame 3
/* no clip actions */
Symbol 700 MovieClip Frame 4
_parent.gun.gotoAndStop("empty");
Instance of Symbol 678 MovieClip "mgun" in Symbol 700 MovieClip Frame 4
onClipEvent (load) { gotoAndStop ("50cal"); } onClipEvent (enterFrame) { if (_root.adead) { gotoAndStop ("empty"); } }
Instance of Symbol 696 MovieClip in Symbol 700 MovieClip Frame 4
/* no clip actions */
Instance of Symbol 687 MovieClip in Symbol 700 MovieClip Frame 6
onClipEvent (enterFrame) { if (_root.adead) { _visible = false; } }
Instance of Symbol 678 MovieClip "mgun" in Symbol 700 MovieClip Frame 6
onClipEvent (load) { gotoAndStop(_root.mgun); } onClipEvent (enterFrame) { if (_root.adead) { gotoAndStop ("empty"); } }
Instance of Symbol 110 MovieClip in Symbol 701 MovieClip Frame 1
onClipEvent (load) { gotoAndPlay(random(15)); }
Symbol 701 MovieClip Frame 2
killing = true;
Symbol 701 MovieClip Frame 15
stop();
Instance of Symbol 132 MovieClip in Symbol 701 MovieClip Frame 15
onClipEvent (load) { gotoAndPlay(random(40)); }
Instance of Symbol 132 MovieClip in Symbol 701 MovieClip Frame 15
onClipEvent (load) { gotoAndPlay(random(40)); }
Instance of Symbol 132 MovieClip in Symbol 701 MovieClip Frame 15
onClipEvent (load) { gotoAndPlay(random(40)); }
Instance of Symbol 129 MovieClip in Symbol 701 MovieClip Frame 15
onClipEvent (load) { _rotation = random(360); }
Symbol 702 MovieClip Frame 1
stop();
Instance of Symbol 685 MovieClip "gun" in Symbol 702 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_parent._parent.weapon); }
Instance of Symbol 700 MovieClip "chassis" in Symbol 702 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_parent._parent.chassis); } onClipEvent (enterFrame) { if (_root.adead) { _parent.gotoAndPlay("death"); } }
Instance of Symbol 685 MovieClip "gun" in Symbol 702 MovieClip Frame 5
onClipEvent (load) { gotoAndStop(_parent._parent.weapon); }
Instance of Symbol 700 MovieClip "chassis" in Symbol 702 MovieClip Frame 5
onClipEvent (load) { gotoAndStop(_parent._parent.chassis); }
Symbol 702 MovieClip Frame 16
stop();
Instance of Symbol 685 MovieClip "gun" in Symbol 702 MovieClip Frame 16
onClipEvent (load) { gotoAndStop(_parent._parent.weapon); }
Symbol 703 MovieClip Frame 1
stop();
Instance of Symbol 702 MovieClip "aa" in Symbol 703 MovieClip Frame 4
onClipEvent (enterFrame) { if (!_parent.disp) { _parent._parent._parent._x = _parent._parent._parent._x - 14; } }
Instance of Symbol 702 MovieClip "aa" in Symbol 703 MovieClip Frame 8
onClipEvent (enterFrame) { if (!_parent.disp) { _parent._parent._parent._x = _parent._parent._parent._x + 14; } }
Instance of Symbol 702 MovieClip "aa" in Symbol 703 MovieClip Frame 12
onClipEvent (enterFrame) { if (!_parent.disp) { _parent._parent._parent._x = _parent._parent._parent._x + 45; } }
Instance of Symbol 703 MovieClip in Symbol 704 MovieClip Frame 1
onClipEvent (load) { chassis = _root.chassis; } onClipEvent (load) { weapon = _root.weapon; } onClipEvent (enterFrame) { if (!_root.adead) { var rand = random(100); if (rand < 10) { if (_root.order == 1) { gotoAndStop ("reverse"); } if (_root.order == 2) { gotoAndStop ("reverse"); } if (_root.order == 3) { gotoAndStop ("idle"); } if (_root.order == 4) { gotoAndStop ("go"); } if (_root.order == 5) { gotoAndStop ("ram"); } } } else { gotoAndStop ("idle"); } }
Instance of Symbol 685 MovieClip "gun" in Symbol 711 MovieClip Frame 1
onClipEvent (load) { mgun.gotoAndStop("empty"); gotoAndStop ("dord"); stop(); }
Symbol 715 MovieClip Frame 1
Symbol 715 MovieClip Frame 60
if (_root.order < 4) { moving = false; gotoAndStop (61); } else { gotoAndPlay (1); }
Instance of Symbol 711 MovieClip in Symbol 715 MovieClip Frame 60
onClipEvent (enterFrame) { if (_root.order > 3) { moving = false; _parent.gotoAndPlay(1); } }
Instance of Symbol 711 MovieClip in Symbol 715 MovieClip Frame 61
onClipEvent (enterFrame) { if (_root.order > 3) { _parent.moving = true; _parent.gotoAndPlay(1); } }
Symbol 716 MovieClip Frame 1
stop();
Symbol 716 MovieClip Frame 7
if (!_root.armor) { gotoAndStop ("empty"); }
Instance of Symbol 704 MovieClip "frfr" in Symbol 716 MovieClip Frame 7
onClipEvent (enterFrame) { if (_root.unloadall) { this.unloadMovie(); } }
Instance of Symbol 715 MovieClip in Symbol 716 MovieClip Frame 10
onClipEvent (load) { _root.agg = 2; _root.order = 5; } onClipEvent (enterFrame) { if (_root.unloadall) { this.unloadMovie(); } if (_root.order > 3) { moving = true; } if (moving) { _x = (_x + 40); } }
Instance of Symbol 730 MovieClip in Symbol 733 MovieClip Frame 2
onClipEvent (load) { gotoAndPlay(random(13)); }
Instance of Symbol 730 MovieClip in Symbol 733 MovieClip Frame 2
onClipEvent (load) { gotoAndPlay(random(13)); }
Instance of Symbol 730 MovieClip in Symbol 733 MovieClip Frame 2
onClipEvent (load) { gotoAndPlay(random(13)); }
Instance of Symbol 730 MovieClip in Symbol 733 MovieClip Frame 2
onClipEvent (load) { gotoAndPlay(random(13)); }
Instance of Symbol 730 MovieClip in Symbol 733 MovieClip Frame 2
onClipEvent (load) { gotoAndPlay(random(13)); }
Instance of Symbol 730 MovieClip in Symbol 733 MovieClip Frame 2
onClipEvent (load) { gotoAndPlay(random(13)); }
Instance of Symbol 732 MovieClip in Symbol 733 MovieClip Frame 3
onClipEvent (load) { gotoAndPlay(random(50)); _x = (_x + random(50)); }
Instance of Symbol 732 MovieClip in Symbol 733 MovieClip Frame 3
onClipEvent (load) { gotoAndPlay(random(50)); _x = (_x + random(50)); }
Instance of Symbol 732 MovieClip in Symbol 733 MovieClip Frame 3
onClipEvent (load) { gotoAndPlay(random(50)); _x = (_x + random(50)); }
Instance of Symbol 732 MovieClip in Symbol 733 MovieClip Frame 3
onClipEvent (load) { gotoAndPlay(random(50)); _x = (_x + random(50)); }
Instance of Symbol 732 MovieClip in Symbol 733 MovieClip Frame 3
onClipEvent (load) { gotoAndPlay(random(50)); _x = (_x + random(50)); }
Instance of Symbol 732 MovieClip in Symbol 733 MovieClip Frame 3
onClipEvent (load) { gotoAndPlay(random(50)); _x = (_x + random(50)); }
Instance of Symbol 732 MovieClip in Symbol 733 MovieClip Frame 3
onClipEvent (load) { gotoAndPlay(random(50)); _x = (_x + random(50)); }
Instance of Symbol 732 MovieClip in Symbol 733 MovieClip Frame 3
onClipEvent (load) { gotoAndPlay(random(50)); _x = (_x + random(50)); }
Instance of Symbol 732 MovieClip in Symbol 733 MovieClip Frame 3
onClipEvent (load) { gotoAndPlay(random(50)); _x = (_x + random(50)); }
Instance of Symbol 732 MovieClip in Symbol 733 MovieClip Frame 3
onClipEvent (load) { gotoAndPlay(random(50)); _x = (_x + random(50)); }
Instance of Symbol 732 MovieClip in Symbol 733 MovieClip Frame 3
onClipEvent (load) { gotoAndPlay(random(50)); _x = (_x + random(50)); }
Instance of Symbol 732 MovieClip in Symbol 733 MovieClip Frame 3
onClipEvent (load) { gotoAndPlay(random(50)); _x = (_x + random(50)); }
Instance of Symbol 732 MovieClip in Symbol 733 MovieClip Frame 3
onClipEvent (load) { gotoAndPlay(random(50)); _x = (_x + random(50)); }
Instance of Symbol 732 MovieClip in Symbol 733 MovieClip Frame 3
onClipEvent (load) { gotoAndPlay(random(50)); _x = (_x + random(50)); }
Instance of Symbol 732 MovieClip in Symbol 733 MovieClip Frame 3
onClipEvent (load) { gotoAndPlay(random(50)); _x = (_x + random(50)); }
Instance of Symbol 732 MovieClip in Symbol 733 MovieClip Frame 3
onClipEvent (load) { gotoAndPlay(random(50)); _x = (_x + random(50)); }
Instance of Symbol 732 MovieClip in Symbol 733 MovieClip Frame 3
onClipEvent (load) { gotoAndPlay(random(50)); _x = (_x + random(50)); }
Instance of Symbol 732 MovieClip in Symbol 733 MovieClip Frame 3
onClipEvent (load) { gotoAndPlay(random(50)); _x = (_x + random(50)); }
Instance of Symbol 732 MovieClip in Symbol 733 MovieClip Frame 3
onClipEvent (load) { gotoAndPlay(random(50)); _x = (_x + random(50)); }
Instance of Symbol 732 MovieClip in Symbol 733 MovieClip Frame 3
onClipEvent (load) { gotoAndPlay(random(50)); _x = (_x + random(50)); }
Instance of Symbol 732 MovieClip in Symbol 733 MovieClip Frame 3
onClipEvent (load) { gotoAndPlay(random(50)); _x = (_x + random(50)); }
Instance of Symbol 732 MovieClip in Symbol 733 MovieClip Frame 3
onClipEvent (load) { gotoAndPlay(random(50)); _x = (_x + random(50)); }
Instance of Symbol 732 MovieClip in Symbol 733 MovieClip Frame 3
onClipEvent (load) { gotoAndPlay(random(50)); _x = (_x + random(50)); }
Instance of Symbol 732 MovieClip in Symbol 733 MovieClip Frame 3
onClipEvent (load) { gotoAndPlay(random(50)); _x = (_x + random(50)); }
Instance of Symbol 732 MovieClip in Symbol 733 MovieClip Frame 3
onClipEvent (load) { gotoAndPlay(random(50)); _x = (_x + random(50)); }
Instance of Symbol 732 MovieClip in Symbol 733 MovieClip Frame 3
onClipEvent (load) { gotoAndPlay(random(50)); _x = (_x + random(50)); }
Instance of Symbol 732 MovieClip in Symbol 733 MovieClip Frame 3
onClipEvent (load) { gotoAndPlay(random(50)); _x = (_x + random(50)); }
Instance of Symbol 732 MovieClip in Symbol 733 MovieClip Frame 3
onClipEvent (load) { gotoAndPlay(random(50)); _x = (_x + random(50)); }
Instance of Symbol 732 MovieClip in Symbol 733 MovieClip Frame 3
onClipEvent (load) { gotoAndPlay(random(50)); _x = (_x + random(50)); }
Instance of Symbol 732 MovieClip in Symbol 733 MovieClip Frame 3
onClipEvent (load) { gotoAndPlay(random(50)); _x = (_x + random(50)); }
Instance of Symbol 732 MovieClip in Symbol 733 MovieClip Frame 3
onClipEvent (load) { gotoAndPlay(random(50)); _x = (_x + random(50)); }
Instance of Symbol 732 MovieClip in Symbol 733 MovieClip Frame 3
onClipEvent (load) { gotoAndPlay(random(50)); _x = (_x + random(50)); }
Instance of Symbol 732 MovieClip in Symbol 733 MovieClip Frame 3
onClipEvent (load) { gotoAndPlay(random(50)); _x = (_x + random(50)); }
Instance of Symbol 732 MovieClip in Symbol 733 MovieClip Frame 3
onClipEvent (load) { gotoAndPlay(random(50)); _x = (_x + random(50)); }
Instance of Symbol 732 MovieClip in Symbol 733 MovieClip Frame 3
onClipEvent (load) { gotoAndPlay(random(50)); _x = (_x + random(50)); }
Instance of Symbol 732 MovieClip in Symbol 733 MovieClip Frame 3
onClipEvent (load) { gotoAndPlay(random(50)); _x = (_x + random(50)); }
Instance of Symbol 732 MovieClip in Symbol 733 MovieClip Frame 3
onClipEvent (load) { gotoAndPlay(random(50)); _x = (_x + random(50)); }
Instance of Symbol 732 MovieClip in Symbol 733 MovieClip Frame 3
onClipEvent (load) { gotoAndPlay(random(50)); _x = (_x + random(50)); }
Instance of Symbol 732 MovieClip in Symbol 733 MovieClip Frame 3
onClipEvent (load) { gotoAndPlay(random(50)); _x = (_x + random(50)); }
Instance of Symbol 732 MovieClip in Symbol 733 MovieClip Frame 3
onClipEvent (load) { gotoAndPlay(random(50)); _x = (_x + random(50)); }
Instance of Symbol 732 MovieClip in Symbol 733 MovieClip Frame 3
onClipEvent (load) { gotoAndPlay(random(50)); _x = (_x + random(50)); }
Instance of Symbol 732 MovieClip in Symbol 733 MovieClip Frame 3
onClipEvent (load) { gotoAndPlay(random(50)); _x = (_x + random(50)); }
Instance of Symbol 732 MovieClip in Symbol 733 MovieClip Frame 3
onClipEvent (load) { gotoAndPlay(random(50)); _x = (_x + random(50)); }
Instance of Symbol 732 MovieClip in Symbol 733 MovieClip Frame 3
onClipEvent (load) { gotoAndPlay(random(50)); _x = (_x + random(50)); }
Instance of Symbol 732 MovieClip in Symbol 733 MovieClip Frame 3
onClipEvent (load) { gotoAndPlay(random(50)); _x = (_x + random(50)); }
Instance of Symbol 732 MovieClip in Symbol 733 MovieClip Frame 3
onClipEvent (load) { gotoAndPlay(random(50)); _x = (_x + random(50)); }
Instance of Symbol 732 MovieClip in Symbol 733 MovieClip Frame 3
onClipEvent (load) { gotoAndPlay(random(50)); _x = (_x + random(50)); }
Instance of Symbol 732 MovieClip in Symbol 733 MovieClip Frame 3
onClipEvent (load) { gotoAndPlay(random(50)); _x = (_x + random(50)); }
Instance of Symbol 732 MovieClip in Symbol 733 MovieClip Frame 3
onClipEvent (load) { gotoAndPlay(random(50)); _x = (_x + random(50)); }
Instance of Symbol 732 MovieClip in Symbol 733 MovieClip Frame 3
onClipEvent (load) { gotoAndPlay(random(50)); _x = (_x + random(50)); }
Instance of Symbol 732 MovieClip in Symbol 733 MovieClip Frame 3
onClipEvent (load) { gotoAndPlay(random(50)); _x = (_x + random(50)); }
Instance of Symbol 732 MovieClip in Symbol 733 MovieClip Frame 3
onClipEvent (load) { gotoAndPlay(random(50)); _x = (_x + random(50)); }
Instance of Symbol 732 MovieClip in Symbol 733 MovieClip Frame 3
onClipEvent (load) { gotoAndPlay(random(50)); _x = (_x + random(50)); }
Instance of Symbol 732 MovieClip in Symbol 733 MovieClip Frame 3
onClipEvent (load) { gotoAndPlay(random(50)); _x = (_x + random(50)); }
Instance of Symbol 732 MovieClip in Symbol 733 MovieClip Frame 3
onClipEvent (load) { gotoAndPlay(random(50)); _x = (_x + random(50)); }
Instance of Symbol 732 MovieClip in Symbol 733 MovieClip Frame 3
onClipEvent (load) { gotoAndPlay(random(50)); _x = (_x + random(50)); }
Instance of Symbol 732 MovieClip in Symbol 733 MovieClip Frame 3
onClipEvent (load) { gotoAndPlay(random(50)); _x = (_x + random(50)); }
Instance of Symbol 732 MovieClip in Symbol 733 MovieClip Frame 3
onClipEvent (load) { gotoAndPlay(random(50)); _x = (_x + random(50)); }
Instance of Symbol 732 MovieClip in Symbol 733 MovieClip Frame 3
onClipEvent (load) { gotoAndPlay(random(50)); _x = (_x + random(50)); }
Instance of Symbol 732 MovieClip in Symbol 733 MovieClip Frame 3
onClipEvent (load) { gotoAndPlay(random(50)); _x = (_x + random(50)); }
Instance of Symbol 732 MovieClip in Symbol 733 MovieClip Frame 3
onClipEvent (load) { gotoAndPlay(random(50)); _x = (_x + random(50)); }
Instance of Symbol 732 MovieClip in Symbol 733 MovieClip Frame 3
onClipEvent (load) { gotoAndPlay(random(50)); _x = (_x + random(50)); }
Instance of Symbol 732 MovieClip in Symbol 733 MovieClip Frame 3
onClipEvent (load) { gotoAndPlay(random(50)); _x = (_x + random(50)); }
Instance of Symbol 732 MovieClip in Symbol 733 MovieClip Frame 3
onClipEvent (load) { gotoAndPlay(random(50)); _x = (_x + random(50)); }
Instance of Symbol 732 MovieClip in Symbol 733 MovieClip Frame 3
onClipEvent (load) { gotoAndPlay(random(50)); _x = (_x + random(50)); }
Instance of Symbol 732 MovieClip in Symbol 733 MovieClip Frame 3
onClipEvent (load) { gotoAndPlay(random(50)); _x = (_x + random(50)); }
Instance of Symbol 732 MovieClip in Symbol 733 MovieClip Frame 3
onClipEvent (load) { gotoAndPlay(random(50)); _x = (_x + random(50)); }
Instance of Symbol 732 MovieClip in Symbol 733 MovieClip Frame 3
onClipEvent (load) { gotoAndPlay(random(50)); _x = (_x + random(50)); }
Instance of Symbol 732 MovieClip in Symbol 733 MovieClip Frame 3
onClipEvent (load) { gotoAndPlay(random(50)); _x = (_x + random(50)); }
Instance of Symbol 732 MovieClip in Symbol 733 MovieClip Frame 3
onClipEvent (load) { gotoAndPlay(random(50)); _x = (_x + random(50)); }
Instance of Symbol 732 MovieClip in Symbol 733 MovieClip Frame 3
onClipEvent (load) { gotoAndPlay(random(50)); _x = (_x + random(50)); }
Instance of Symbol 732 MovieClip in Symbol 733 MovieClip Frame 3
onClipEvent (load) { gotoAndPlay(random(50)); _x = (_x + random(50)); }
Symbol 733 MovieClip Frame 4
stop();
Symbol 739 MovieClip Frame 1
stop();
Instance of Symbol 135 MovieClip in Symbol 739 MovieClip Frame 1
onClipEvent (load) { if (_root.ecover or _root.pcover) { gotoAndStop (1); if ((_root.layerno == 6) or (_root.layerno == 5)) { gotoAndStop (2); } } else { gotoAndStop (2); delete this; } }
Instance of Symbol 133 MovieClip "explosion" in Symbol 739 MovieClip Frame 1
onClipEvent (enterFrame) { rand = random(100); if ((((_root.smallexplosions > 0) and (rand > 95)) and (!_parent.sist1.gone)) and (!exploded)) { gotoAndPlay (1); _root.smallexplosions--; if (!_parent.enemy1.dead) { _x = ((_parent.enemy1.frfr._x * -1) + _parent.enemy1._x); } else if (!_parent.enemy2.dead) { _x = ((_parent.enemy2.frfr._x * -1) + _parent.enemy2._x); } else if (!_parent.enemy3.dead) { _x = ((_parent.enemy3.frfr._x * -1) + _parent.enemy3._x); } } } onClipEvent (load) { gotoAndStop ("empty"); }
Instance of Symbol 153 MovieClip in Symbol 739 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_root.groundquality); if (_root.groundquality == 1) { gotoAndStop (2); } if ((((_root.layerno == 9) or (_root.layerno == 8)) or (_root.layerno == 7)) or (_root.layerno == 10)) { if (!_root.snow) { gotoAndStop (3); } } if ((!_root.fog) and _root.snow) { gotoAndStop (2); } if (((_root.layerno == 6) and _root.road) or ((_root.layerno == 5) and _root.road)) { gotoAndStop (4); } if (((_root.layerno == 7) and _root.road) or ((_root.layerno == 4) and _root.road)) { gotoAndStop (5); } } onClipEvent (enterFrame) { if (_root.unloadall) { delete this; } }
Instance of Symbol 659 MovieClip "enemy1" in Symbol 739 MovieClip Frame 1
onClipEvent (load) { team = 2; head = _root.ehead; helm = 1; if (_root.dist > 20) { _x = (_root.dist * 200); } else { _x = 13000; } var colors = true; if (colors) { my_color = new Color(this); myTransformObject = my_color.getTransform(); my_color.setTransform(myTransformObject); myTransformObject = my_color.getTransform(); myTransformObject.rb = myTransformObject.rb - (20 + random(20)); myTransformObject.gb = myTransformObject.gb - (20 + random(20)); myTransformObject.bb = myTransformObject.bb - (50 + random(20)); my_color.setTransform(myTransformObject); } var spec = _root.espec; var race = _root.erace; var ran = random(100); _x = (_x - (ran * 40)); gotoAndStop ("empty"); if (ran < 0) { } } onClipEvent (enterFrame) { if (((!frfr.sist1.dead) and working) and (!dead)) { if (_root.alivezombs < 1) { frfr.sist1.dead = true; frfr.sist1.gotoAndStop("fall"); } if (this.hitTest(_parent.explosion) and _parent.explosion.killing) { frfr.sist1.dead = true; frfr.sist1.gotoAndStop("fall"); _root.earmy.units--; _root.alivezombs--; } if (this.hitTest(_parent.armor.frfr.hitbox)) { _root.earmy.units--; _root.alivezombs--; frfr.gotoAndStop("explode"); dead = true; frfr.sist1.dead = true; rango = random(100); if (rango > _root.arating) { _root.adead = true; _root.chassis = "empty"; _root.weapon = "empty"; } } if (this.hitTest(_parent.sist1.frfr.hitbox)) { _root.conflict = true; if (frfr.sist1.dead) { frfr.sist1.gotoAndStop("fall"); } else if (_parent.sist1.frfr.sist1.dead) { frfr.sist1.gotoAndStop("fall"); _root.alivezombs = _root.alivezombs - 1; frfr.sist1.dead = true; } else { randop = random(100); if ((_parent.sist1.grabbed and (!_parent.sist1.frfr.sist1.dead)) and (!_parent.sist1.camfocus)) { _parent.sist1.frfr.sist1.a.gotoAndPlay("fall"); frfr.sist1.gotoAndStop("fall"); _parent.sist1.frfr.sist1.dead = true; _parent.sist1.frfr.sist1.grabbed = false; _root.alivezombs = _root.alivezombs - 1; frfr.sist1.dead = true; _parent.sist1.frfr.strikebox._y = _parent.sist1.frfr.strikebox._y + 500; } else { _root.alivezombs--; frfr.sist1.dead = true; _parent.sist1.foe = "_parent." + _name; _parent.sist1.grabbed = true; _parent.sist1.frfr.sist1.gotoAndStop("cqc"); gotoAndStop ("empty"); } } } } if (_root.unloadall) { this.unload; } }
Instance of Symbol 659 MovieClip "enemy2" in Symbol 739 MovieClip Frame 1
onClipEvent (load) { team = 2; head = _root.ehead; helm = 1; if (_root.dist > 20) { _x = (_root.dist * 200); } else { _x = 13000; } var colors = true; if (colors) { my_color = new Color(this); myTransformObject = my_color.getTransform(); my_color.setTransform(myTransformObject); myTransformObject = my_color.getTransform(); myTransformObject.rb = myTransformObject.rb - (20 + random(20)); myTransformObject.gb = myTransformObject.gb - (20 + random(20)); myTransformObject.bb = myTransformObject.bb - (50 + random(20)); my_color.setTransform(myTransformObject); } var spec = _root.espec; var race = _root.erace; var ran = random(100); _x = (_x - (ran * 40)); gotoAndStop ("empty"); if (ran < 0) { } } onClipEvent (enterFrame) { if (((!frfr.sist1.dead) and working) and (!dead)) { if (_root.alivezombs < 1) { frfr.sist1.dead = true; frfr.sist1.gotoAndStop("fall"); } if (this.hitTest(_parent.explosion) and _parent.explosion.killing) { frfr.sist1.dead = true; frfr.sist1.gotoAndStop("fall"); _root.earmy.units--; _root.alivezombs--; } if (this.hitTest(_parent.armor.frfr.hitbox)) { _root.earmy.units--; _root.alivezombs--; frfr.gotoAndStop("explode"); dead = true; frfr.sist1.dead = true; rango = random(100); if (rango > _root.arating) { _root.adead = true; _root.chassis = "empty"; _root.weapon = "empty"; } } if (this.hitTest(_parent.sist1.frfr.hitbox)) { _root.conflict = true; if (frfr.sist1.dead) { frfr.sist1.gotoAndStop("fall"); } else if (_parent.sist1.frfr.sist1.dead) { frfr.sist1.gotoAndStop("fall"); _root.alivezombs = _root.alivezombs - 1; frfr.sist1.dead = true; } else { randop = random(100); if ((_parent.sist1.grabbed and (!_parent.sist1.frfr.sist1.dead)) and (!_parent.sist1.camfocus)) { _parent.sist1.frfr.sist1.a.gotoAndPlay("fall"); frfr.sist1.gotoAndStop("fall"); _parent.sist1.frfr.sist1.dead = true; _parent.sist1.dead = true; _parent.sist1.frfr.sist1.grabbed = false; _root.alivezombs = _root.alivezombs - 1; frfr.sist1.dead = true; _parent.sist1.frfr.strikebox._y = _parent.sist1.frfr.strikebox._y + 500; } else { _root.alivezombs--; frfr.sist1.dead = true; _parent.sist1.foe = "_parent." + _name; _parent.sist1.grabbed = true; _parent.sist1.frfr.sist1.gotoAndStop("cqc"); gotoAndStop ("empty"); } } } } if (_root.unloadall) { this.unload; } }
Instance of Symbol 659 MovieClip "enemy3" in Symbol 739 MovieClip Frame 1
onClipEvent (load) { team = 2; head = _root.ehead; helm = 1; if (_root.dist > 20) { _x = (_root.dist * 200); } else { _x = 13000; } var colors = true; if (colors) { my_color = new Color(this); myTransformObject = my_color.getTransform(); my_color.setTransform(myTransformObject); myTransformObject = my_color.getTransform(); myTransformObject.rb = myTransformObject.rb - (20 + random(20)); myTransformObject.gb = myTransformObject.gb - (20 + random(20)); myTransformObject.bb = myTransformObject.bb - (50 + random(20)); my_color.setTransform(myTransformObject); } var spec = _root.espec; var race = _root.erace; var ran = random(100); _x = (_x - (ran * 40)); gotoAndStop ("empty"); if (ran < 0) { } } onClipEvent (enterFrame) { if (((!frfr.sist1.dead) and working) and (!dead)) { if (_root.alivezombs < 1) { frfr.sist1.dead = true; frfr.sist1.gotoAndStop("fall"); } if (this.hitTest(_parent.explosion) and _parent.explosion.killing) { frfr.sist1.dead = true; frfr.sist1.gotoAndStop("fall"); _root.earmy.units--; _root.alivezombs--; } if (this.hitTest(_parent.armor.frfr.hitbox)) { _root.earmy.units--; _root.alivezombs--; frfr.gotoAndStop("explode"); dead = true; frfr.sist1.dead = true; rango = random(100); if (rango > _root.arating) { _root.adead = true; _root.chassis = "empty"; _root.weapon = "empty"; } } if (this.hitTest(_parent.sist1.frfr.hitbox)) { _root.conflict = true; if (frfr.sist1.dead) { frfr.sist1.gotoAndStop("fall"); } else if (_parent.sist1.frfr.sist1.dead) { frfr.sist1.gotoAndStop("fall"); _root.alivezombs = _root.alivezombs - 1; frfr.sist1.dead = true; } else { randop = random(100); if ((_parent.sist1.grabbed and (!_parent.sist1.frfr.sist1.dead)) and (!_parent.sist1.camfocus)) { _parent.sist1.frfr.sist1.a.gotoAndPlay("fall"); frfr.sist1.gotoAndStop("fall"); _parent.sist1.frfr.sist1.dead = true; _parent.sist1.frfr.sist1.grabbed = false; _root.alivezombs = _root.alivezombs - 1; frfr.sist1.dead = true; _parent.sist1.frfr.strikebox._y = _parent.sist1.frfr.strikebox._y + 500; } else { _root.alivezombs--; frfr.sist1.dead = true; _parent.sist1.foe = "_parent." + _name; _parent.sist1.grabbed = true; _parent.sist1.frfr.sist1.gotoAndStop("cqc"); gotoAndStop ("empty"); } } } } if (_root.unloadall) { this.unload; } }
Instance of Symbol 659 MovieClip "enemy4" in Symbol 739 MovieClip Frame 1
onClipEvent (load) { team = 2; head = _root.ehead; helm = 1; if (_root.dist > 20) { _x = (_root.dist * 200); } else { _x = 13000; } var colors = true; if (colors) { my_color = new Color(this); myTransformObject = my_color.getTransform(); my_color.setTransform(myTransformObject); myTransformObject = my_color.getTransform(); myTransformObject.rb = myTransformObject.rb - (20 + random(20)); myTransformObject.gb = myTransformObject.gb - (20 + random(20)); myTransformObject.bb = myTransformObject.bb - (50 + random(20)); my_color.setTransform(myTransformObject); } var spec = _root.espec; var race = _root.erace; var ran = random(100); _x = (_x - (ran * 40)); gotoAndStop ("empty"); if (ran < 0) { } } onClipEvent (enterFrame) { if (((!frfr.sist1.dead) and working) and (!dead)) { if (_root.alivezombs < 1) { frfr.sist1.dead = true; frfr.sist1.gotoAndStop("fall"); } if (this.hitTest(_parent.explosion) and _parent.explosion.killing) { frfr.sist1.dead = true; frfr.sist1.gotoAndStop("fall"); _root.earmy.units--; _root.alivezombs--; } if (this.hitTest(_parent.armor.frfr.hitbox)) { _root.earmy.units--; _root.alivezombs--; frfr.gotoAndStop("explode"); dead = true; frfr.sist1.dead = true; rango = random(100); if (rango > _root.arating) { _root.adead = true; _root.chassis = "empty"; _root.weapon = "empty"; } } if (this.hitTest(_parent.sist1.frfr.hitbox)) { _root.conflict = true; if (frfr.sist1.dead) { frfr.sist1.gotoAndStop("fall"); } else if (_parent.sist1.frfr.sist1.dead) { frfr.sist1.gotoAndStop("fall"); _root.alivezombs = _root.alivezombs - 1; frfr.sist1.dead = true; } else { randop = random(100); if ((_parent.sist1.grabbed and (!_parent.sist1.frfr.sist1.dead)) and (!_parent.sist1.camfocus)) { _parent.sist1.frfr.sist1.a.gotoAndPlay("fall"); frfr.sist1.gotoAndStop("fall"); _parent.sist1.frfr.sist1.dead = true; _parent.sist1.frfr.sist1.grabbed = false; _root.alivezombs = _root.alivezombs - 1; frfr.sist1.dead = true; _parent.sist1.frfr.strikebox._y = _parent.sist1.frfr.strikebox._y + 500; } else { _root.alivezombs--; frfr.sist1.dead = true; _parent.sist1.foe = "_parent." + _name; _parent.sist1.grabbed = true; _parent.sist1.frfr.sist1.gotoAndStop("cqc"); gotoAndStop ("empty"); } } } } if (_root.unloadall) { this.unload; } }
Instance of Symbol 659 MovieClip "sist1" in Symbol 739 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.camfocus) { } } onClipEvent (load) { working = false; tank = false; camran = random(30); camfocus = false; grabbed = false; head = random(3); helm = random(3); spec = "sist"; _root.layerno++; team = 1; var colors = true; if (colors) { my_color = new Color(this); myTransformObject = my_color.getTransform(); my_color.setTransform(myTransformObject); myTransformObject = my_color.getTransform(); myTransformObject.rb = myTransformObject.rb - (20 + random(20)); myTransformObject.gb = myTransformObject.gb - (20 + random(20)); myTransformObject.bb = myTransformObject.bb - (50 + random(20)); my_color.setTransform(myTransformObject); } baserace = race; var ran = random(100); var ran1 = random(100); _x = (_x - (ran * 8)); if ((_root.tempsistdraw < _root.alivesist) and (_root.layerno >= (6 - _root.alivesist))) { gotoAndStop ("sist"); working = true; _root.tempsistdraw = _root.tempsistdraw + 1; if (_root.tempzombdraw < _root.alivezombs) { _parent.enemy1.gotoAndStop("sist"); _parent.enemy1.working = true; _root.tempzombdraw = _root.tempzombdraw + 1; } if ((_root.tempzombdraw < _root.alivezombs) and (_root.zpu > 1)) { _parent.enemy2.gotoAndStop("sist"); _parent.enemy2.working = true; _root.tempzombdraw = _root.tempzombdraw + 1; } if ((_root.tempzombdraw < _root.alivezombs) and (_root.zpu > 2)) { _parent.enemy3.working = true; _parent.enemy3.gotoAndStop("sist"); _root.tempzombdraw = _root.tempzombdraw + 1; } if ((_root.tempzombdraw < _root.alivezombs) and (_root.zpu > 3)) { _parent.enemy4.working = true; _parent.enemy4.gotoAndStop("sist"); _root.tempzombdraw = _root.tempzombdraw + 1; } } else { gotoAndStop ("empty"); _parent.enemy1.gotoAndStop("empty"); _parent.enemy2.gotoAndStop("empty"); _parent.enemy3.gotoAndStop("empty"); gone = true; if ((_root.tempzombdraw < _root.alivezombs) and (_root.zpu > 4)) { _parent.enemy1.working = true; _parent.enemy1.gotoAndStop("sist"); _parent.enemy2.working = true; _parent.enemy2.gotoAndStop("sist"); _root.tempzombdraw = _root.tempzombdraw + 2; } } if ((_root.layerno == 1) and (_root.alivesist < 10)) { } if ((_root.layerno == 2) and (_root.alivesist < 9)) { } if ((_root.layerno == 3) and (_root.alivesist < 8)) { } if (_root.layerno == 9) { } if (_root.layerno == (6 - _root.alivesist)) { _x = 0; this.camfocus = true; head = 3; helm = 1; gotoAndStop ("sist"); } else { head = 1; helm = 1; } if (_root.unloadall) { this.unload; } }
Instance of Symbol 716 MovieClip "armor" in Symbol 739 MovieClip Frame 1
onClipEvent (load) { if ((_root.layerno == 6) and _root.armor) { _x = (_x - 2500); gotoAndStop ("lav"); tank = true; _root.bigdraw = false; if (_root.tempsistdraw < _root.alivesist) { } _parent.enemy1.gotoAndStop("sist"); _parent.enemy1.working = true; if (_root.alivezombs > 10) { _parent.enemy2.gotoAndStop("sist"); _parent.enemy2.working = true; } } if ((_root.layerno == 7) and (_root.chassis == "mech")) { _root.ctrack = "gls"; tank = true; _x = (_x - 5000); gotoAndStop ("mech"); _root.bigdraw = false; } } onClipEvent (enterFrame) { if (_root.unloadall) { this.unload; } }
Instance of Symbol 733 MovieClip in Symbol 739 MovieClip Frame 1
onClipEvent (load) { if (!_root.fog) { _visible = false; } if (_root.rain) { if (((_root.layerno == 1) or (_root.layerno == 5)) or (_root.layerno == 9)) { gotoAndStop (2); if (_root.snow) { gotoAndStop (3); } } } else { gotoAndStop (4); } }
Instance of Symbol 736 MovieClip in Symbol 739 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.fog) { gotoAndStop(_root.fogno); _visible = true; } else { _visible = false; } }
Instance of Symbol 738 MovieClip in Symbol 739 MovieClip Frame 2
onClipEvent (load) { count = 0; } onClipEvent (enterFrame) { count++; if (count == 2) { _root.frame2.tvstatic.gotoAndPlay("fade"); _root.layerno = 0; _root.tempsistdraw = 0; _root.rotate_tiles._visible = false; _root.rotate_tiles._y = 99330 /* 0x018402 */; _root.rotate_tiles._xscale = 1; _root.rotate_tiles._yscale = 1; _root.camrace = "sist"; _root.bigdraw = true; _root.tempzombdraw = 0; _root.tempbrush = 0; _root.cam = 1; _root.eventcam = 1; } }
Instance of Symbol 659 MovieClip in Symbol 739 MovieClip Frame 3
onClipEvent (load) { head = 1; helm = 2; _x = (_x - random(1000)); var colors = true; if (colors) { my_color = new Color(this); myTransformObject = my_color.getTransform(); my_color.setTransform(myTransformObject); myTransformObject = my_color.getTransform(); myTransformObject.rb = myTransformObject.rb - (20 + random(20)); myTransformObject.gb = myTransformObject.gb - (20 + random(20)); myTransformObject.bb = myTransformObject.bb - (50 + random(20)); my_color.setTransform(myTransformObject); } var spec = "zomb"; var race = "zomb"; var ran = random(100); _x = (_x - (ran * 12)); if (ran < 5) { gotoAndStop ("empty"); } if (ran < 15) { } } onClipEvent (enterFrame) { if (this.hitTest(_parent.explosion)) { frfr.sist1.dead = true; frfr.sist1.gotoAndStop("fall"); } }
Instance of Symbol 659 MovieClip in Symbol 739 MovieClip Frame 3
onClipEvent (load) { _root.layerno = _root.layerno + 1; head = 3; helm = 2; _x = (_x - random(1000)); var colors = true; if (colors) { my_color = new Color(this); myTransformObject = my_color.getTransform(); my_color.setTransform(myTransformObject); myTransformObject = my_color.getTransform(); myTransformObject.rb = myTransformObject.rb - (20 + random(20)); myTransformObject.gb = myTransformObject.gb - (20 + random(20)); myTransformObject.bb = myTransformObject.bb - (50 + random(20)); my_color.setTransform(myTransformObject); } var spec = "zomb"; var race = "zomb"; var ran = random(100); _x = (_x - (ran * 12)); if (ran < 5) { gotoAndStop ("empty"); } if (ran < 15) { } if (_root.layerno == 1) { this.camfocus = true; gotoAndStop ("sist"); } else { head = 1; helm = 1; } } onClipEvent (enterFrame) { if (this.hitTest(_parent.explosion)) { frfr.sist1.dead = true; frfr.sist1.gotoAndStop("fall"); } }
Instance of Symbol 133 MovieClip "explosion" in Symbol 739 MovieClip Frame 3
/* no clip actions */
Instance of Symbol 385 MovieClip in Symbol 739 MovieClip Frame 3
onClipEvent (load) { ready = true; } onClipEvent (enterFrame) { if (_root.agg == 2) { ran = random(100); if (ran < 3) { _x = random(11100); gotoAndPlay (1); ready = false; } } }
Instance of Symbol 385 MovieClip in Symbol 739 MovieClip Frame 3
onClipEvent (load) { ready = true; } onClipEvent (enterFrame) { if (_root.agg == 2) { ran = random(100); if (ran < 3) { _x = random(11100); gotoAndPlay (1); ready = false; } } }
Instance of Symbol 153 MovieClip in Symbol 739 MovieClip Frame 3
onClipEvent (load) { gotoAndStop(_root.groundquality); }
Instance of Symbol 133 MovieClip "explosion" in Symbol 739 MovieClip Frame 4
onClipEvent (load) { gotoAndStop ("empty"); } onClipEvent (enterFrame) { rand = random(100); if ((_root.smallexplosions > 0) and (rand > 97)) { gotoAndPlay (1); _root.smallexplosions--; if (!_parent.enemy1.dead) { _x = ((_parent.enemy1.frfr._x * -1) + _parent.enemy1._x); } else if (!_parent.enemy2.dead) { _x = ((_parent.enemy2.frfr._x * -1) + _parent.enemy2._x); } else if (!_parent.enemy3.dead) { _x = ((_parent.enemy3.frfr._x * -1) + _parent.enemy3._x); } } }
Instance of Symbol 153 MovieClip in Symbol 739 MovieClip Frame 4
onClipEvent (load) { gotoAndStop(_root.groundquality); if ((_root.layerno == 6) or (_root.layerno == 5)) { gotoAndStop (3); } }
Instance of Symbol 659 MovieClip "sist1" in Symbol 739 MovieClip Frame 4
onClipEvent (enterFrame) { if (this.camfocus) { } if ((!fafa.sist1.dead) and (!grabbed)) { if ((hitTest(_parent.enemy1) and (!_parent.enemy1.frfr.sist1.dead)) and (!melee)) { race = "knife"; frfr.sist1.gotoAndStop("stand"); _parent.enemy1.frfr.sist1.cqc = true; _parent.enemy1.frfr.sist1.deathchance = 0; if (ranfa < 15) { _parent.enemy1.knifed = true; } melee = true; } else if ((this.hitTest(_parent.enemy2) and (!_parent.enemy2.frfr.sist1.dead)) and (!melee)) { race = "knife"; frfr.sist1.gotoAndStop("stand"); _parent.enemy2.frfr.sist1.cqc = true; _parent.enemy2.frfr.sist1.deathchance = 0; if (ranfa < 15) { _parent.enemy2.knifed = true; } melee = true; } else if ((this.hitTest(_parent.enemy3) and (!_parent.enemy3.frfr.sist1.dead)) and (!melee)) { race = "knife"; frfr.sist1.gotoAndStop("stand"); _parent.enemy3.frfr.sist1.cqc = true; _parent.enemy3.frfr.sist1.deathchance = 0; ranfa = random(100); if (ranfa < 15) { _parent.enemy3.knifed = true; } melee = true; } else { race = _root.ptorso; melee = false; } } } onClipEvent (load) { camran = random(30); camfocus = false; grabbed = false; head = random(3); helm = random(3); spec = "sist"; _root.layerno++; team = 1; var colors = true; if (colors) { my_color = new Color(this); myTransformObject = my_color.getTransform(); my_color.setTransform(myTransformObject); myTransformObject = my_color.getTransform(); myTransformObject.rb = myTransformObject.rb - (20 + random(20)); myTransformObject.gb = myTransformObject.gb - (20 + random(20)); myTransformObject.bb = myTransformObject.bb - (50 + random(20)); my_color.setTransform(myTransformObject); } baserace = race; var ran = random(100); var ran1 = random(100); _x = (_x - (ran * 8)); if (_root.tempsistdraw <= _root.alivesist) { _root.tempsistdraw = _root.tempsistdraw + 1; } else { gotoAndStop ("empty"); if (_root.tempzombdraw < _root.alivezombs) { } if (_root.tempzombdraw < _root.alivezombs) { } if (_root.tempzombdraw < _root.alivezombs) { } this.gone = true; } if ((_root.layerno == 1) and (_root.alivesist < 10)) { } if ((_root.layerno == 2) and (_root.alivesist < 9)) { } if ((_root.layerno == 3) and (_root.alivesist < 8)) { _root.tempsistdraw = _root.tempsistdraw - 1; gotoAndStop ("empty"); } if (_root.layerno == 9) { } if ((_root.layerno == 6) and _root.armor) { _x = (_x - 2500); gotoAndStop ("lav"); _root.bigdraw = false; } if (((_root.layerno == 6) and _root.armor) and (_root.chassis == "mech")) { _x = (_x - 500); gotoAndStop ("mech"); _root.bigdraw = false; } if (_root.layerno == 1) { _x = 0; this.camfocus = true; head = 3; helm = 1; gotoAndStop ("sist"); } else { head = 1; helm = 1; } }
Symbol 739 MovieClip Frame 5
gotoAndStop(_root.eventcam);
Symbol 742 MovieClip Frame 1
stop();
Instance of Symbol 83 MovieClip in Symbol 742 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Instance of Symbol 739 MovieClip "fa" in Symbol 742 MovieClip Frame 1
onClipEvent (load) { _y = (_y + random(100)); } onClipEvent (enterFrame) { _x = (((_root.charcam / 1.75) * -1) + 25); if (_root.unloadall) { delete this; } gotoAndStop(_root.eventcam); }
Instance of Symbol 741 MovieClip in Symbol 742 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.cam == 1) { _parent.gotoAndStop(1); } else if (_root.cam == 2) { _parent.gotoAndStop(2); } }
Symbol 748 Button
on (press) { _quality = "medium"; _root.gotoAndStop(5); _root.layerno = 0; }
Symbol 749 Button
on (press) { _root.howto = true; }
Symbol 750 Button
on (release) { getURL ("http://www.crazymonkeygames.com", "_blank"); }
Symbol 759 Button
on (release) { nextFrame(); }
Symbol 763 Button
on (press) { _root.howto = false; }
Symbol 766 Button
on (release) { gotoAndStop (40); }
Symbol 770 Button
on (release) { prevFrame(); }
Symbol 795 Button
on (release) { _root.howto = false; }
Symbol 843 MovieClip Frame 1
stop();
Symbol 843 MovieClip Frame 40
gotoAndStop (1);
Instance of Symbol 849 MovieClip in Symbol 850 MovieClip [static2] Frame 2
onClipEvent (load) { gotoAndPlay(random(4)); }
Symbol 850 MovieClip [static2] Frame 10
gotoAndStop (1);
Symbol 869 Button
on (press) { _root.groundquality = 2; }
Symbol 870 Button
on (press) { _root.groundquality = 3; }
Symbol 871 Button
on (press) { _root.fog = false; }
Symbol 872 Button
on (press) { _root.fog = true; }
Symbol 873 Button
on (press) { _root.opts = false; }
Symbol 880 Button
on (press) { _root.mission.gotoAndStop(6); }
Symbol 881 Button
on (press) { _root.mission.gotoAndStop(7); }
Symbol 883 Button
on (press) { _root.mission.gotoAndStop(8); }
Symbol 884 Button
on (press) { _root.mission.gotoAndStop(2); }
Symbol 885 Button
on (press) { _root.mission.gotoAndStop(3); }
Symbol 888 Button
on (press) { _root.mission.gotoAndStop(4); }
Symbol 889 Button
on (press) { _root.mission.gotoAndStop(5); }
Instance of Symbol 864 MovieClip in Symbol 890 MovieClip Frame 2
onClipEvent (load) { stop(); gotoAndStop(_root.groundquality); } onClipEvent (enterFrame) { _root.moving = false; gotoAndStop(_root.groundquality); }
Instance of Symbol 867 MovieClip in Symbol 890 MovieClip Frame 2
onClipEvent (load) { stop(); if (_root.fog) { gotoAndStop (2); } else { gotoAndStop (1); } } onClipEvent (enterFrame) { if (_root.fog) { gotoAndStop (2); } else { gotoAndStop (1); } }
Instance of Symbol 761 MovieClip in Symbol 890 MovieClip Frame 3
onClipEvent (enterFrame) { _root.moving = false; }
Symbol 900 MovieClip Frame 1
stop();
Instance of Symbol 204 MovieClip "head" in Symbol 900 MovieClip Frame 1
onClipEvent (load) { }
Symbol 905 MovieClip Frame 1
stop();
Symbol 912 Button
on (press) { _root.frame2.tvstatic.gotoAndStop("static"); _root.eventcam = 4; _root.camrace = "zomb"; _root.rotate_tiles._visible = false; _root.rotate_tiles._y = 99330 /* 0x018402 */; _root.cam = 1; _root.rotate_tiles._xscale = 1; _root.rotate_tiles._yscale = 1; _root.tempsistdraw = 0; _root.bigtemp = true; _root.tempbrush = 0; }
Instance of Symbol 930 MovieClip "bar" in Symbol 931 MovieClip Frame 1
onClipEvent (load) { }
Symbol 937 Button
on (press) { if (_root.canbuy and (_root.bpoints < 2)) { _root.buymenu.gotoAndStop("chassis"); _root.buymenu._visible = true; } }
Symbol 939 Button
on (press) { _root.adead = true; } on (rollOver) { gotoAndStop (5); } on (rollOut) { gotoAndStop (1); }
Symbol 942 MovieClip Frame 1
stop();
Symbol 947 Button
on (press) { _root._quality = "low"; _root.estats = false; _root.agg = 1; _root.alivezombs = -1; _root.frame2.tvstatic.gotoAndStop("static"); _root.eventcam = 2; _root.camrace = "zomb"; _root.rotate_tiles._visible = false; _root.rotate_tiles._y = 99330 /* 0x018402 */; _root.cam = 1; _root.rotate_tiles._xscale = 1; _root.rotate_tiles._yscale = 1; _root.tempsistdraw = 0; _root.bigtemp = true; _root.tempbrush = 0; }
Instance of Symbol 849 MovieClip in Symbol 950 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.eselect == "no") { _alpha = 100; } else { _alpha = 5; } }
Instance of Symbol 849 MovieClip in Symbol 950 MovieClip Frame 2
onClipEvent (enterFrame) { if (_root.eselect == "no") { _alpha = 100; } else { _alpha = 5; } }
Instance of Symbol 917 MovieClip in Symbol 950 MovieClip Frame 2
onClipEvent (enterFrame) { baba._visible = false; if (_root.ecover) { cover.gotoAndStop(2); } else { cover.gotoAndStop(1); } }
Instance of Symbol 900 MovieClip "head" in Symbol 950 MovieClip Frame 3
onClipEvent (load) { head.gotoAndStop(3); } onClipEvent (enterFrame) { _x = _root.disheadx; _y = _root.disheady; _rotation = _root.disheadr; }
Instance of Symbol 849 MovieClip in Symbol 950 MovieClip Frame 3
onClipEvent (enterFrame) { if (_root.parmy == "no") { _alpha = 100; } else { _alpha = 5; } }
Instance of Symbol 685 MovieClip "gun" in Symbol 950 MovieClip Frame 3
onClipEvent (load) { disp = true; } onClipEvent (enterFrame) { if (_root.adead or (_root.chassis == "mech")) { gotoAndStop ("empty"); } else { gotoAndStop(_root.weapon); } }
Instance of Symbol 700 MovieClip "chassis" in Symbol 950 MovieClip Frame 3
onClipEvent (load) { disp = true; } onClipEvent (enterFrame) { if (_root.adead) { gotoAndStop ("empty"); } else { gotoAndStop(_root.chassis); } }
Instance of Symbol 927 MovieClip in Symbol 950 MovieClip Frame 3
onClipEvent (enterFrame) { gotoAndStop(_root.ptorso); }
Instance of Symbol 931 MovieClip in Symbol 950 MovieClip Frame 3
onClipEvent (enterFrame) { bar._xscale = _root.nuper; }
Instance of Symbol 931 MovieClip in Symbol 950 MovieClip Frame 3
onClipEvent (enterFrame) { bar._xscale = 100 - ((_root.bpoints / _root.maxbpoints) * 100); if (_root.bpoints < 2) { _visible = false; } else { _visible = true; } }
Instance of Symbol 936 MovieClip in Symbol 950 MovieClip Frame 3
onClipEvent (enterFrame) { if (_root.canbuy and (_root.chassis == "empty")) { _visible = true; } else { _visible = false; } }
Instance of Symbol 942 MovieClip in Symbol 950 MovieClip Frame 3
onClipEvent (enterFrame) { if (_root.bpoints > 1) { _visible = true; } else { _visible = false; } }
Instance of Symbol 944 MovieClip in Symbol 950 MovieClip Frame 3
onClipEvent (enterFrame) { if (_root.canbuy or _root.armor) { _visible = false; } else { _visible = true; } }
Instance of Symbol 900 MovieClip "head" in Symbol 950 MovieClip Frame 4
onClipEvent (load) { head.gotoAndStop(3); }
Instance of Symbol 917 MovieClip in Symbol 950 MovieClip Frame 4
onClipEvent (enterFrame) { if (_root.pcover) { cover.gotoAndStop(2); } else { cover.gotoAndStop(1); } }
Instance of Symbol 685 MovieClip "gun" in Symbol 950 MovieClip Frame 4
onClipEvent (load) { disp = true; } onClipEvent (enterFrame) { if ((_root.adead or (_root.chassis == "mech")) or (!_root.armor)) { gotoAndStop ("empty"); } else { gotoAndStop(_root.weapon); } }
Instance of Symbol 700 MovieClip "chassis" in Symbol 950 MovieClip Frame 4
onClipEvent (load) { disp = true; } onClipEvent (enterFrame) { if (_root.adead or (!_root.armor)) { gotoAndStop ("empty"); } else { gotoAndStop(_root.chassis); } }
Symbol 955 Button
on (press) { _root.gotoAndStop(5); }
Symbol 968 Button
on (press) { _root.battle = skirmish; }
Symbol 969 Button
on (press) { _root.battle = siege; }
Symbol 970 Button
on (press) { _root.unittype = onslought; }
Symbol 971 Button
on (rollOver) { _root.info.gotoAndStop(2); } on (rollOut) { _root.info.gotoAndStop("empty"); }
Symbol 972 Button
on (rollOver) { _root.info.gotoAndStop(3); } on (rollOut) { _root.info.gotoAndStop("empty"); }
Symbol 973 Button
on (rollOver) { _root.info.gotoAndStop(4); } on (rollOut) { _root.info.gotoAndStop("empty"); }
Symbol 974 Button
on (rollOver) { _root.info.gotoAndStop(1); } on (rollOut) { _root.info.gotoAndStop("empty"); }
Symbol 975 Button
on (press) { _root.unittype = "infantry"; command.gotoAndStop("infantry"); squads.gotoAndStop("infantry"); }
Symbol 976 Button
on (press) { _root.unittype = "calvelry"; command.gotoAndStop("calvelry"); squads.gotoAndStop("calvelry"); }
Symbol 977 Button
on (press) { _root.unittype = "mech"; command.gotoAndStop("mech"); squads.gotoAndStop("mech"); }
Symbol 978 Button
on (press) { _root.unittype = "spec"; command.gotoAndStop("spec"); squads.gotoAndStop("spec"); }
Symbol 979 Button
on (rollOver) { _root.info.gotoAndStop(29); } on (rollOut) { _root.info.gotoAndStop("empty"); }
Symbol 980 Button
on (rollOver) { _root.info.gotoAndStop(30); } on (rollOut) { _root.info.gotoAndStop("empty"); }
Symbol 981 Button
on (rollOver) { _root.info.gotoAndStop(31); } on (rollOut) { _root.info.gotoAndStop("empty"); }
Symbol 982 Button
on (rollOver) { _root.info.gotoAndStop(32); } on (rollOut) { _root.info.gotoAndStop("empty"); }
Symbol 983 Button
on (rollOver) { _root.info.gotoAndStop(26); } on (rollOut) { _root.info.gotoAndStop("empty"); }
Symbol 984 Button
on (rollOver) { _root.info.gotoAndStop(27); } on (rollOut) { _root.info.gotoAndStop("empty"); }
Symbol 985 Button
on (rollOver) { _root.info.gotoAndStop(28); } on (rollOut) { _root.info.gotoAndStop("empty"); }
Symbol 987 Button
on (press) { if (_root.daytime == "day") { _root.daytime = "dusk"; } else if (_root.daytime == "dusk") { _root.daytime = "night"; } else if (_root.daytime == "night") { _root.daytime = "morning"; } else if (_root.daytime == "morning") { _root.daytime = "day"; } }
Symbol 989 Button
on (press) { if (_root.daytime == "day") { _root.daytime = "morning"; } else if (_root.daytime == "morning") { _root.daytime = "night"; } else if (_root.daytime == "night") { _root.daytime = "dusk"; } else if (_root.daytime == "dusk") { _root.daytime = "day"; } }
Symbol 992 Button
on (press) { _root.gotoAndStop(5); }
Symbol 1002 Button
on (rollOver) { _root.info.gotoAndStop(6); } on (rollOut) { _root.info.gotoAndStop("empty"); }
Symbol 1003 Button
on (rollOver) { _root.info.gotoAndStop(7); } on (rollOut) { _root.info.gotoAndStop("empty"); }
Symbol 1004 Button
on (press) { _root.stance = "foot"; _root.stancetype = "captain"; }
Symbol 1005 Button
on (press) { _root.stance = "foot"; _root.stancetype = "knight"; }
Symbol 1011 Button
on (rollOver) { _root.info.gotoAndStop(8); } on (rollOut) { _root.info.gotoAndStop("empty"); }
Symbol 1012 Button
on (rollOver) { _root.info.gotoAndStop(9); } on (rollOut) { _root.info.gotoAndStop("empty"); }
Symbol 1013 Button
on (rollOver) { _root.info.gotoAndStop(10); } on (rollOut) { _root.info.gotoAndStop("empty"); }
Symbol 1014 Button
on (press) { _root.stance = "car"; _root.stancetype = "tech"; }
Symbol 1015 Button
on (press) { _root.stance = "car"; _root.stancetype = "apc"; _root.charx = 20; _root.chary = 100; }
Symbol 1016 Button
on (press) { _root.stance = "chopper"; _root.stancetype = "chopper"; }
Symbol 1019 Button
on (rollOver) { _root.info.gotoAndStop(11); } on (rollOut) { _root.info.gotoAndStop("empty"); }
Symbol 1025 Button
on (rollOver) { _root.info.gotoAndStop(12); } on (rollOut) { _root.info.gotoAndStop("empty"); }
Symbol 1026 Button
on (rollOver) { _root.info.gotoAndStop(14); } on (rollOut) { _root.info.gotoAndStop("empty"); }
Symbol 1027 MovieClip Frame 1
stop();
Symbol 1039 Button
on (rollOver) { _root.info.gotoAndStop(16); } on (rollOut) { _root.info.gotoAndStop("empty"); }
Symbol 1040 Button
on (rollOver) { _root.info.gotoAndStop(17); } on (rollOut) { _root.info.gotoAndStop("empty"); }
Symbol 1041 Button
on (rollOver) { _root.info.gotoAndStop(18); } on (rollOut) { _root.info.gotoAndStop("empty"); }
Symbol 1042 Button
on (rollOver) { _root.info.gotoAndStop(19); } on (rollOut) { _root.info.gotoAndStop("empty"); }
Symbol 1045 Button
on (press) { _root.bsquadtype = "milita"; }
Symbol 1048 Button
on (press) { _root.asquadtype = "milita"; }
Symbol 1049 Button
on (press) { _root.bsquadtypee = "riot"; }
Symbol 1050 Button
on (press) { _root.asquadtype = "riot"; }
Symbol 1051 Button
on (press) { _root.bsquadtype = "rifle"; }
Symbol 1052 Button
on (press) { _root.asquadtype = "rifle"; }
Symbol 1053 Button
on (press) { _root.bsquadtype = "sniper"; _root.bsquadrange = 3000; _root.bsquadrate = 2; }
Symbol 1054 Button
on (press) { _root.asquadtype = "sniper"; }
Symbol 1063 Button
on (rollOver) { _root.info.gotoAndStop(21); } on (rollOut) { _root.info.gotoAndStop("empty"); }
Symbol 1064 Button
on (rollOver) { _root.info.gotoAndStop(22); } on (rollOut) { _root.info.gotoAndStop("empty"); }
Symbol 1065 Button
on (rollOver) { _root.info.gotoAndStop(23); } on (rollOut) { _root.info.gotoAndStop("empty"); }
Symbol 1066 Button
on (rollOver) { _root.info.gotoAndStop(24); } on (rollOut) { _root.info.gotoAndStop("empty"); }
Symbol 1067 MovieClip Frame 1
stop();
Symbol 1069 MovieClip Frame 1
stop();
Instance of Symbol 51 MovieClip in Symbol 1069 MovieClip Frame 1
onClipEvent (enterFrame) { chance = random(90); if (chance == 1) { play(); } }
Instance of Symbol 22 MovieClip in Symbol 1069 MovieClip Frame 1
on (release) { getURL ("http://www.crazymonkeygames.com", "_blank"); }
Instance of Symbol 843 MovieClip in Symbol 1069 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.howto) { _visible = true; } else { _visible = false; } } onClipEvent (load) { gotoAndStop (16); }
Instance of Symbol 850 MovieClip [static2] in Symbol 1069 MovieClip Frame 1
onClipEvent (load) { gotoAndPlay ("fade"); }
Instance of Symbol 890 MovieClip in Symbol 1069 MovieClip Frame 1
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { if (_root.opts) { _visible = true; gotoAndStop (2); } else { _visible = false; gotoAndStop (1); } }
Instance of Symbol 950 MovieClip "HUD" in Symbol 1069 MovieClip Frame 6
onClipEvent (load) { gotoAndStop (1); }
Symbol 1157 MovieClip Frame 1
stop();
Symbol 1163 MovieClip Frame 1
Symbol 1163 MovieClip Frame 3
gotoAndStop (1);
Symbol 1164 MovieClip Frame 1
stop();
Instance of Symbol 1163 MovieClip in Symbol 1164 MovieClip Frame 1
onClipEvent (load) { _xscale = (_xscale - random(50)); _yscale = (_yscale - random(50)); _x = (_x + random(500)); _y = (_y + random(400)); _rotation = random(360); }
Instance of Symbol 1163 MovieClip in Symbol 1164 MovieClip Frame 1
onClipEvent (load) { _xscale = (_xscale - random(50)); _yscale = (_yscale - random(50)); _x = (_x + random(500)); _y = (_y + random(400)); _rotation = random(360); }
Instance of Symbol 1163 MovieClip in Symbol 1164 MovieClip Frame 1
onClipEvent (load) { _xscale = (_xscale - random(50)); _yscale = (_yscale - random(50)); _x = (_x + random(500)); _y = (_y + random(400)); _rotation = random(360); }
Instance of Symbol 1163 MovieClip in Symbol 1164 MovieClip Frame 1
onClipEvent (load) { _xscale = (_xscale - random(50)); _yscale = (_yscale - random(50)); _x = (_x + random(500)); _y = (_y + random(400)); _rotation = random(360); }
Instance of Symbol 1163 MovieClip in Symbol 1164 MovieClip Frame 1
onClipEvent (load) { _xscale = (_xscale - random(50)); _yscale = (_yscale - random(50)); _x = (_x + random(500)); _y = (_y + random(400)); _rotation = random(360); }
Instance of Symbol 1163 MovieClip in Symbol 1164 MovieClip Frame 1
onClipEvent (load) { _xscale = (_xscale - random(50)); _yscale = (_yscale - random(50)); _x = (_x + random(500)); _y = (_y + random(400)); _rotation = random(360); }
Symbol 1164 MovieClip Frame 2
gotoAndStop (1);
Symbol 1164 MovieClip Frame 3
stop();
Instance of Symbol 1163 MovieClip in Symbol 1164 MovieClip Frame 3
onClipEvent (load) { _xscale = (_xscale - random(50)); _yscale = (_yscale - random(50)); _x = (_x + random(500)); _y = (_y + random(400)); _rotation = random(360); }
Instance of Symbol 1163 MovieClip in Symbol 1164 MovieClip Frame 3
onClipEvent (load) { _xscale = (_xscale - random(50)); _yscale = (_yscale - random(50)); _x = (_x + random(500)); _y = (_y + random(400)); _rotation = random(360); }
Instance of Symbol 1163 MovieClip in Symbol 1164 MovieClip Frame 3
onClipEvent (load) { _xscale = (_xscale - random(50)); _yscale = (_yscale - random(50)); _x = (_x + random(500)); _y = (_y + random(400)); _rotation = random(360); }
Instance of Symbol 1163 MovieClip in Symbol 1164 MovieClip Frame 3
onClipEvent (load) { _xscale = (_xscale - random(50)); _yscale = (_yscale - random(50)); _x = (_x + random(500)); _y = (_y + random(400)); _rotation = random(360); }
Instance of Symbol 1163 MovieClip in Symbol 1164 MovieClip Frame 3
onClipEvent (load) { _xscale = (_xscale - random(50)); _yscale = (_yscale - random(50)); _x = (_x + random(500)); _y = (_y + random(400)); _rotation = random(360); }
Instance of Symbol 1163 MovieClip in Symbol 1164 MovieClip Frame 3
onClipEvent (load) { _xscale = (_xscale - random(50)); _yscale = (_yscale - random(50)); _x = (_x + random(500)); _y = (_y + random(400)); _rotation = random(360); }
Symbol 1164 MovieClip Frame 4
gotoAndStop (3);
Symbol 1167 MovieClip Frame 1
stop();
Symbol 1172 MovieClip Frame 1
stop();
Instance of Symbol 1167 MovieClip in Symbol 1172 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(random(2)); }
Instance of Symbol 1172 MovieClip in Symbol 1174 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(random(4)); }
Instance of Symbol 1172 MovieClip in Symbol 1174 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(random(4)); }
Symbol 1175 MovieClip Frame 1
Symbol 1179 Button
on (press) { _root.targx = _root.mousepic._x; _root.targy = _root.mousepic._y; select.arrive = false; }
Symbol 1182 Button
on (press) { if (_root.cam == 2) { if (team) { _root.mgun = mgun; _root.acc = acc; _root.armor = armor; _root.parmy = _name; _root.alivesist = units; _root.playerno = units; _root.playerdamage = damage; _root.ptorso = arm; _root.chassis = chassis; _root.weapon = weapon; _root.disheadx = 283 + random(5); _root.disheady = -55 + random(5); _root.disheadr = random(5); _root.frame2.HUD.tvstatic.gotoAndPlay("fade"); _root.sarm = arm; _root.targx = targx; _root.targy = targy; _root.parmy = _name; _root.select = _name; _root.head = head; _root.hair = hair; _root.glasses = glasses; _root.faceb = faceb; _root.acc = targ.acc; _root.helm = helm; my_color = new Color(_root.frame2.HUD.head.head.head.head.hair); myTransformObject = my_color.getTransform(); my_color.setTransform(myTransformObject); myTransformObject = my_color.getTransform(); _root.hairr = hairr; _root.hairg = hairg; _root.hairb = hairb; my_color.setTransform(myTransformObject); _root.frame2.HUD.head.head.gotoAndPlay("reset"); } else { _root.frame2.HUD2.head.hair.gotoAndStop(hair); _root.alivezombs = units; _root.earmy = _name; _root.eselect = _name; } _root.select.targ = "_parent." + this._name; _root.select.engaging = true; _root.selecte = _name; } } on (rollOver) { if (!_root.moving) { cir._visible = true; cir.gotoAndStop(1); } } on (rollOut) { cir._visible = false; cir.gotoAndStop(2); }
Symbol 1184 MovieClip Frame 1
stop();
Symbol 1189 MovieClip Frame 1
stop();
Symbol 1190 Button
on (press) { if ((_root.cam == 2) and (!_root.lost)) { _root.frame2.HUD2.head.hair.gotoAndStop(hair); _root.smallexplosions = 0; _root.estats = true; _root.select = targ._name; _root.arating = targ.arating; _root._quality = "low"; _root.ztype = ztype; _root.mgun = targ.mgun; _root.rundist = random(70) + 30; _root.acc = targ.acc; _root.eaction = action; if (action == "walk") { if (_root.snow) { _root.eaction = "sneak"; } } _root.espec = spec; _root.erace = race; _root.ehead = head; _root.tempsistdraw = 0; _root.layerno = 0; _root.armor = targ.armor; _root.parmy = targ._name; _root.earmy = _name; _root.alivezombs = units; _root.alivesist = targ.units; _root.playerno = targ.units; _root.playerdamage = targ.damage; _root.enemydamage = damage; _root.ptorso = targ.arm; _root.chassis = targ.chassis; _root.weapon = targ.weapon; _root.enemyrace = race; _root.enemyunits = units; _root.cam = 1; _root.rotate_tiles._xscale = 1; _root.rotate_tiles._yscale = 1; _root.eventcam = 1; _root.camrace = "sist"; _root.tempsistdraw = 0; _root.bigdraw = true; _root.frame2.tvstatic.gotoAndStop("static"); _root.eventcam = 2; _root.camrace = "zomb"; _root.rotate_tiles._visible = false; _root.rotate_tiles._y = 99330 /* 0x018402 */; _root.cam = 1; _root.rotate_tiles._xscale = 1; _root.rotate_tiles._yscale = 1; _root.tempsistdraw = 0; _root.bigtemp = true; _root.tempbrush = 0; _root.tempzombdraw = 0; var r = (_x - targ._x); var g = (_y - targ._y); _root.dist = Math.sqrt((r * r) + (g * g)); _root.zpu = _root.alivezombs / _root.alivesist; _root.eselect = _name; _root.mutwo = 3; if (_root.zpu > 3) { _root.mutwo = 2; } if (_root.zpu > 4) { _root.toomany = true; _root.zpuswitch = _root.alivesist * 4; _root.mutwo = 1; } else { _root.toomany = false; } if ((targ.cover == 0) or (cover == 0)) { _root.road = true; } else { _root.road = false; } if (targ.cover == 2) { _root.pcover = true; } else { _root.pcover = false; } if (cover == 2) { _root.ecover = true; } else { _root.ecover = false; } if (targ.arrive) { _root.order = 3; } else { _root.order = 4; } if (targ._x < 50) { _root.canrun = false; } else { _root.canrun = true; } if (targ._x < (_root.linelose + 25)) { _root.canrun2 = false; } else { _root.canrun2 = true; } if (team) { _root.targx = targx; _root.targy = targy; _root.select = _name; _root.frame2.HUD.head.head.gotoAndStop(head); _root.frame2.HUD.head.head.head.helm.gotoAndStop(helm); _root.frame2.HUD.head.head.head.head.hair.gotoAndStop(hair); my_color = new Color(_root.frame2.HUD.head.head.head.head.hair); myTransformObject = my_color.getTransform(); my_color.setTransform(myTransformObject); myTransformObject = my_color.getTransform(); myTransformObject.rb = hairr; myTransformObject.gb = hairg; myTransformObject.bb = hairb; my_color.setTransform(myTransformObject); } _parent.select.targ = "_parent." + this._name; _parent.select.engaging = true; } } on (rollOver) { if (!_parent.team) { cir._visible = true; } } on (rollOut) { cir._visible = false; }
Symbol 1191 MovieClip Frame 1
stop();
Instance of Symbol 738 MovieClip "sbox" in Symbol 1191 MovieClip Frame 1
onClipEvent (enterFrame) { if ((_root.select == _parent._name) or (_root.selecte == _parent._name)) { _visible = true; } else { _visible = false; } }
Instance of Symbol 1184 MovieClip "cir" in Symbol 1191 MovieClip Frame 1
onClipEvent (load) { _visible = false; if (_parent.team) { _xscale = (_xscale + (_parent.range * 1.1)); _yscale = (_yscale + (_parent.range * 1.1)); } else { _xscale = 0; _yscale = 0; } } onClipEvent (enterFrame) { if (!_parent.team) { gotoAndStop (2); _parent._yscale = 25 + _parent.units; _parent._xscale = 25 + _parent.units; } if ((_root.select == _parent._name) and (!_root.moving)) { } }
Instance of Symbol 1189 MovieClip in Symbol 1191 MovieClip Frame 1
onClipEvent (enterFrame) { if (_parent.armor) { gotoAndStop (2); } else { gotoAndStop (1); } if (_parent.chassis == "mech") { gotoAndStop (3); } if (_parent.out) { gotoAndStop (4); } }
Instance of Symbol 1189 MovieClip in Symbol 1191 MovieClip Frame 2
onClipEvent (enterFrame) { if (_parent.armor) { gotoAndStop (2); } else { gotoAndStop (1); } if (_parent.chassis == "mech") { gotoAndStop (3); } if (_parent.out) { gotoAndStop (4); } }
Symbol 1191 MovieClip Frame 3
Symbol 1192 Button
on (press) { if (moving) { moving = false; } else { moving = true; } } on (keyPress "<Space>") { if (moving) { moving = false; } else { moving = true; } } on (keyPress "o") { if (opts) { } } on (keyPress "m") { if (mselect) { mselect = false; } else { mselect = true; } }
Symbol 1195 MovieClip Frame 1
stop();
Instance of Symbol 1161 MovieClip "battle" in Symbol 1195 MovieClip Frame 1
/* no clip actions */
Symbol 1195 MovieClip Frame 2
_root.zombsize = 5; _root.zombtypes = "walk"; _root.eaction = "walk"; _root.e1.units = random(_root.zombsize) + 10; _root.e1._x = 65000; _root.e1._y = random(350) + 50; _root.e1.lac = false; _root.e2.units = random(_root.zombsize) + 10; _root.e2._x = 65000; _root.e2._y = random(350) + 50; _root.e1.lac = false; _root.e3.units = random(_root.zombsize) + 10; _root.e3._x = 65000; _root.e3._y = random(350) + 50; _root.e1.lac = false; _root.e4.units = random(_root.zombsize) + 10; _root.e4._x = 65000; _root.e4._y = random(350) + 50; _root.e1.lac = false; _root.e5.units = random(_root.zombsize) + 10; _root.e5._x = random(450) + 200; _root.e5._y = random(350) + 50; _root.e1.lac = false; _root.e6.units = random(_root.zombsize) + 10; _root.e6._x = random(450) + 200; _root.e6._y = random(350) + 50; _root.e1.lac = false; _root.e7.units = random(_root.zombsize) + 10; _root.e7._x = random(450) + 200; _root.e7._y = random(350) + 50; _root.e1.lac = false; _root.e8.units = random(_root.zombsize) + 10; _root.e8._x = random(450) + 200; _root.e8._y = random(350) + 50; _root.e1.lac = false; _root.victory = false; _root.armor = false; _root.sunits = 5; _root.currentmission = 2; _root.muone = 2; _root.bgg = 3; _root.fogno = 2; _root.snow = true; _root.level_mc.gotoAndStop(4); _root.rain = true; _root.fogno = 2; _root.killedu = 0; _root.bargain = 0.4; _root.linewin = -450; _root.linelose = -1000000; _root.pline = -20000; _root.menutype = "bar"; _root.bartime = 0; _root.enstart = true; _root.objtxt = "reinforcments"; _root.fop.gotoAndStop(2); _root.plineno = true; _root.sistspawn = false; _root.zombspawn = false; _root.level_mc.gotoAndStop(2); mission = "time"; _root.mistext._visible = true; _root.mistext.gotoAndStop(2); _root.mtitle = "mission 1"; _root.mtext = "m1b"; _root.vtext = "m1v"; _root.mselect = false; _root.lic = 2; _root.p2.bpoints = 0; _root.p2.nuper = 0; _root.p2.uin = true; _root.p2._x = 150; _root.p2._y = 100; _root.p2.active = true; _root.p2.unitgain = 2; _root.p2.mgun = "50cal"; _root.p2.acc = 6; _root.p2.damage = 1; _root.p2.armor = false; _root.p2.arm = "pistol"; _root.p2.units = 5; _root.p2.chassis = "empty"; _root.p2.weapon = "empty"; _root.p2.arating = 0; _root.p2.targx = _root.p2._x + 50; _root.p2.targy = _root.p2._y; _root.p2.range = 100; _root.p2.basespeed = 1; _root.p2.speed = 0; _root.p2.cspeed = 1; _root.p2.rspeed = 1; _root.p2.bpoints = 0; _root.p2.nuper = 0; _root.p3.uin = true; _root.p3._x = 350; _root.p3._y = 350; _root.p3.active = true; _root.p3.unitgain = 2; _root.p3.mgun = "50cal"; _root.p3.acc = 6; _root.p3.damage = 1; _root.p3.armor = false; _root.p3.arm = "pistol"; _root.p3.units = 5; _root.p3.chassis = "empty"; _root.p3.weapon = "empty"; _root.p3.arating = 0; _root.p3.targx = _root.p3._x + 50; _root.p3.targy = _root.p3._y; _root.p3.range = 100; _root.p3.basespeed = 1; _root.p3.speed = 0; _root.p3.cspeed = 1; _root.p3.rspeed = 1; _root.p4._x = -1000; _root.p5._x = -1000; _root.p6._x = -1000; _root.p7._x = -1000; _root.p8.bpoints = 0; _root.p8.nuper = 0; _root.p8._x = -1500; _root.p8._y = random(200) + 100; _root.p8.active = false; _root.p8.unitgain = 0.5; _root.p8.mgun = "50cal"; _root.p8.acc = 10; _root.p8.damage = 1; _root.p8.armor = false; _root.p8.arm = "rifle2"; _root.p8.units = 10; _root.p8.chassis = "mech"; _root.p8.weapon = "empty"; _root.p8.arating = 1000; _root.p8.targx = 100; _root.p8.targy = _root.p8._y; _root.p8.range = 150; _root.p8.basespeed = 1; _root.p8.speed = 0; _root.p8.cspeed = 1; _root.p8.rspeed = 1; gotoAndStop (1);
Symbol 1195 MovieClip Frame 3
_root.zombsize = 10; _root.zombtypes = "walk"; _root.e1.units = random(_root.zombsize) + 10; _root.e1._x = random(300) + 400; _root.e1._y = random(350) + 50; _root.e1.killed = false; _root.e2.units = random(_root.zombsize) + 10; _root.e2._x = random(300) + 400; _root.e2._y = random(350) + 50; _root.e2.killed = false; _root.e3.units = random(_root.zombsize) + 10; _root.e3._x = random(300) + 400; _root.e3._y = random(350) + 50; _root.e3.killed = false; _root.e4.units = random(_root.zombsize) + 10; _root.e4._x = random(300) + 400; _root.e4._y = random(350) + 50; _root.e4.killed = false; _root.e5.units = random(_root.zombsize) + 10; _root.e5._x = random(300) + 400; _root.e5._y = random(350) + 50; _root.e5.killed = false; _root.e6.units = random(_root.zombsize) + 10; _root.e6._x = random(300) + 400; _root.e6._y = random(350) + 50; _root.e6.killed = false; _root.e7.units = random(_root.zombsize) + 10; _root.e7._x = random(300) + 400; _root.e7._y = random(350) + 50; _root.e7.killed = false; _root.e8.units = random(_root.zombsize) + 10; _root.e8._x = random(300) + 400; _root.e8._y = random(350) + 50; _root.e8.killed = false; _root.victory = false; _root.muone = 2; _root.killedu = 0; _root.bgg = 3; _root.fogno = 2; _root.snow = true; _root.level_mc.gotoAndStop(4); _root.rain = true; _root.fogno = 2; _root.currentmission = 3; _root.bargain = 0.2; _root.linewin = -450; _root.linelose = -1000000; _root.pline = -20000; _root.menutype = "bar"; _root.bartime = 0; _root.objtxt = "eliminate"; _root.killedu = 0; _root.aliveu = 8; _root.plineno = true; _root.fop.gotoAndStop(2); _root.zombspawn = false; mission = "kill"; _root.level_mc.gotoAndStop(1); _root.mistext._visible = true; _root.mistext.gotoAndStop(2); _root.mtitle = "mission 2"; _root.mtext = "m2b"; _root.vtext = "m2v"; _root.mselect = false; _root.p2._x = 50; _root.p2._y = 100; _root.p2.bpoints = 0; _root.p2.nuper = 0; _root.p2.active = true; _root.p2.unitgain = 2; _root.p2.mgun = "50cal"; _root.p2.acc = 6; _root.p2.damage = 1; _root.p2.armor = false; _root.p2.arm = "pistol"; _root.p2.units = 5; _root.p2.chassis = "empty"; _root.p2.weapon = "empty"; _root.p2.arating = 0; _root.p2.targx = _root.p2._x + 50; _root.p2.targy = _root.p2._y; _root.p2.range = 100; _root.p2.basespeed = 1; _root.p2.speed = 0; _root.p2.cspeed = 1; _root.p2.rspeed = 1; _root.p3.bpoints = 0; _root.p3.nuper = 0; _root.p3._x = 50; _root.p3._y = 350; _root.p3.active = true; _root.p3.unitgain = 2; _root.p3.mgun = "50cal"; _root.p3.acc = 6; _root.p3.damage = 1; _root.p3.armor = false; _root.p3.arm = "pistol"; _root.p3.units = 5; _root.p3.chassis = "empty"; _root.p3.weapon = "empty"; _root.p3.arating = 0; _root.p3.targx = _root.p3._x + 50; _root.p3.targy = _root.p3._y; _root.p3.range = 100; _root.p3.basespeed = 1; _root.p3.speed = 0; _root.p3.cspeed = 1; _root.p3.rspeed = 1; _root.p4.bpoints = 0; _root.p4.nuper = 0; _root.p4._x = 50; _root.p4._y = 225; _root.p4.active = true; _root.lic = 3; _root.p4.unitgain = 2; _root.p4.mgun = "50cal"; _root.p4.acc = 8; _root.p4.damage = 1; _root.p4.armor = true; _root.p4.arm = "rifle"; _root.p4.units = 5; _root.p4.chassis = "jeep"; _root.p4.weapon = "empty"; _root.p4.arating = 0; _root.p4.targx = _root.p4._x + 50; _root.p4.targy = _root.p4._y; _root.p4.range = 100; _root.p4.basespeed = 3; _root.p4.speed = 0; _root.p4.cspeed = 1; _root.p4.rspeed = 5; _root.p5._x = -1000; _root.p5.active = false; _root.p6._x = -1000; _root.p6.active = false; _root.p7._x = -1000; _root.p7.active = false; _root.p8.bpoints = 0; _root.p8.nuper = 0; _root.p8._x = -1500; _root.p8._y = random(200) + 100; _root.p8.active = false; _root.p8.unitgain = 0.5; _root.p8.mgun = "50cal"; _root.p8.acc = 10; _root.p8.damage = 1; _root.p8.armor = false; _root.p8.arm = "rifle2"; _root.p8.units = 10; _root.p8.chassis = "mech"; _root.p8.weapon = "empty"; _root.p8.arating = 1000; _root.p8.targx = 100; _root.p8.targy = _root.p8._y; _root.p8.range = 150; _root.p8.basespeed = 1; _root.p8.speed = 0; _root.p8.cspeed = 1; _root.p8.rspeed = 1; gotoAndStop (1);
Symbol 1195 MovieClip Frame 4
_root.zombsize = 15; _root.zombtypes = "both"; _root.e1.units = random(_root.zombsize) + 10; _root.e1._x = random(300) + 400; _root.e1._y = random(350) + 50; _root.e1.killed = false; _root.e2.units = random(_root.zombsize) + 10; _root.e2._x = random(300) + 400; _root.e2._y = random(350) + 50; _root.e2.killed = false; _root.e3.units = random(_root.zombsize) + 10; _root.e3._x = random(300) + 400; _root.e3._y = random(350) + 50; _root.e3.killed = false; _root.e4.units = random(_root.zombsize) + 10; _root.e4._x = random(300) + 400; _root.e4._y = random(350) + 50; _root.e4.killed = false; _root.e5.units = random(_root.zombsize) + 10; _root.e5._x = random(300) + 400; _root.e5._y = random(350) + 50; _root.e5.killed = false; _root.e6.units = random(_root.zombsize) + 10; _root.e6._x = random(300) + 400; _root.e6._y = random(350) + 50; _root.e6.killed = false; _root.e7.units = random(_root.zombsize) + 10; _root.e7._x = random(300) + 400; _root.e7._y = random(350) + 50; _root.e7.killed = false; _root.e8.units = random(_root.zombsize) + 10; _root.e8._x = random(300) + 400; _root.e8._y = random(350) + 50; _root.e8.killed = false; _root.bgg = 2; _root.fog = true; _root.fogno = 1; _root.muone = 1; _root.victory = false; _root.snow = false; _root.rain = true; _root.currentmission = 4; _root.killedu = 0; _root.bargain = 0.2; _root.linewin = -450; _root.linelose = -1000000; _root.pline = -20000; _root.menutype = "bar"; _root.bartime = 0; _root.enstart = false; _root.objtxt = "harass"; _root.killedu = 0; _root.aliveu = 0; _root.plineno = true; _root.fop.gotoAndStop(2); _root.zombspawn = true; mission = "time"; _root.level_mc.gotoAndStop(2); _root.mistext._visible = true; _root.mistext.gotoAndStop(2); _root.mtitle = "mission 3"; _root.mtext = "m3b"; _root.vtext = "m3v"; _root.mselect = false; _root.p2._x = 50; _root.p2._y = 100; _root.p2.bpoints = 0; _root.p2.nuper = 0; _root.p2.active = true; _root.p2.unitgain = 2; _root.p2.mgun = "50cal"; _root.p2.acc = 6; _root.p2.damage = 1; _root.p2.armor = false; _root.p2.arm = "pistol"; _root.p2.units = 5; _root.p2.chassis = "empty"; _root.p2.weapon = "empty"; _root.p2.arating = 0; _root.p2.targx = _root.p2._x + 50; _root.p2.targy = _root.p2._y; _root.p2.range = 100; _root.p2.basespeed = 1; _root.p2.speed = 0; _root.p2.cspeed = 1; _root.p2.rspeed = 1; _root.p3._x = 50; _root.p3._y = 350; _root.p3.bpoints = 0; _root.p3.nuper = 0; _root.p3.active = true; _root.p3.unitgain = 2; _root.p3.mgun = "50cal"; _root.p3.acc = 6; _root.p3.damage = 1; _root.p3.armor = false; _root.p3.arm = "pistol"; _root.p3.units = 5; _root.p3.chassis = "empty"; _root.p3.weapon = "empty"; _root.p3.arating = 0; _root.p3.targx = _root.p3._x + 50; _root.p3.targy = _root.p3._y; _root.p3.range = 100; _root.p3.basespeed = 1; _root.p3.speed = 0; _root.p3.cspeed = 1; _root.p3.rspeed = 1; _root.p4._x = 50; _root.p4._y = 225; _root.p4.active = true; _root.p4.unitgain = 2; _root.p4.mgun = "50cal"; _root.p4.acc = 8; _root.p4.damage = 1; _root.p4.armor = true; _root.p4.arm = "rifle"; _root.p4.units = 5; _root.p4.chassis = "jeep"; _root.p4.weapon = "empty"; _root.p4.arating = 0; _root.p4.targx = _root.p4._x + 50; _root.p4.targy = _root.p4._y; _root.p4.range = 100; _root.p4.basespeed = 3; _root.p4.speed = 0; _root.p4.cspeed = 1; _root.p4.rspeed = 5; _root.p5._x = -300; _root.p5._y = 225; _root.p5.active = true; _root.p5.unitgain = 0.5; _root.p5.mgun = "50cal"; _root.p5.acc = 10; _root.lic = 4; _root.p5.damage = 1; _root.p5.armor = true; _root.p5.arm = "rpg"; _root.p5.units = 3; _root.p5.chassis = "apc"; _root.p5.weapon = "cal"; _root.p5.arating = 75; _root.p5.targx = 50; _root.p5.targy = _root.p5._y; _root.p5.range = 100; _root.p5.basespeed = 3; _root.p5.speed = 0; _root.p5.cspeed = 3; _root.p5.rspeed = 3; _root.p6._x = -1000; _root.p6.active = false; _root.p7._x = -1000; _root.p7.active = false; _root.p8.bpoints = 0; _root.p8.nuper = 0; _root.p8._x = -1500; _root.p8._y = random(200) + 100; _root.p8.active = false; _root.p8.unitgain = 0.5; _root.p8.mgun = "50cal"; _root.p8.acc = 10; _root.p8.damage = 1; _root.p8.armor = false; _root.p8.arm = "rifle2"; _root.p8.units = 10; _root.p8.chassis = "mech"; _root.p8.weapon = "empty"; _root.p8.arating = 1000; _root.p8.targx = 100; _root.p8.targy = _root.p8._y; _root.p8.range = 150; _root.p8.basespeed = 1; _root.p8.speed = 0; _root.p8.cspeed = 1; _root.p8.rspeed = 1; gotoAndStop (1);
Symbol 1195 MovieClip Frame 5
_root.zombsize = 15; _root.zombtypes = "both"; _root.e1.units = random(_root.zombsize) + 10; _root.e1._x = random(300) + 400; _root.e1._y = random(350) + 50; _root.e1.killed = false; _root.e2.units = random(_root.zombsize) + 10; _root.e2._x = random(300) + 400; _root.e2._y = random(350) + 50; _root.e2.killed = false; _root.e3.units = random(_root.zombsize) + 10; _root.e3._x = random(300) + 400; _root.e3._y = random(350) + 50; _root.e3.killed = false; _root.e4.units = random(_root.zombsize) + 10; _root.e4._x = random(300) + 400; _root.e4._y = random(350) + 50; _root.e4.killed = false; _root.e5.units = random(_root.zombsize) + 10; _root.e5._x = random(300) + 400; _root.e5._y = random(350) + 50; _root.e5.killed = false; _root.e6.units = random(_root.zombsize) + 10; _root.e6._x = random(300) + 400; _root.e6._y = random(350) + 50; _root.e6.killed = false; _root.e7.units = random(_root.zombsize) + 10; _root.e7._x = random(300) + 400; _root.e7._y = random(350) + 50; _root.e7.killed = false; _root.e8.units = random(_root.zombsize) + 10; _root.e8._x = random(300) + 400; _root.e8._y = random(350) + 50; _root.e8.killed = false; _root.victory = false; _root.bargain = 0.2; _root.currentmission = 5; _root.menutype = "bar"; _root.linewin = -450; _root.killedu = 0; _root.linelose = 100; _root.pline = -20000; _root.bartime = 0; _root.enstart = false; _root.objtxt = "Clear area"; _root.killedu = 0; _root.aliveu = 8; _root.plineno = true; _root.fop.gotoAndStop(2); _root.zombspawn = true; mission = "kill"; _root.level_mc.gotoAndStop(2); _root.mistext._visible = true; _root.mistext.gotoAndStop(2); _root.mtitle = "mission 4"; _root.mtext = "m4b"; _root.vtext = "m4v"; _root.mselect = false; _root.lic = 5; _root.p2._x = 50; _root.p2._y = 100; _root.p2.active = true; _root.p2.unitgain = 2; _root.p2.mgun = "50cal"; _root.p2.acc = 8; _root.p2.damage = 1; _root.p2.armor = true; _root.p2.arm = "rifle"; _root.p2.units = 5; _root.p2.chassis = "jeep"; _root.p2.weapon = "empty"; _root.p2.arating = 0; _root.p2.targx = _root.p2._x + 50; _root.p2.targy = _root.p2._y; _root.p2.range = 100; _root.p2.basespeed = 3; _root.p2.speed = 0; _root.p2.cspeed = 1; _root.p2.rspeed = 5; _root.p3._x = 50; _root.p3._y = 350; _root.p3.active = true; _root.p3.unitgain = 2; _root.p3.mgun = "50cal"; _root.p3.acc = 8; _root.p3.damage = 1; _root.p3.armor = true; _root.p3.arm = "rifle"; _root.p3.units = 5; _root.p3.chassis = "jeep"; _root.p3.weapon = "empty"; _root.p3.arating = 0; _root.p3.targx = _root.p3._x + 50; _root.p3.targy = _root.p3._y; _root.p3.range = 100; _root.p3.basespeed = 3; _root.p3.speed = 0; _root.p3.cspeed = 1; _root.p3.rspeed = 5; _root.p4._x = 150; _root.p4._y = 150; _root.p4.active = true; _root.p4.unitgain = 1; _root.p4.mgun = "50cal"; _root.p4.acc = 10; _root.p4.damage = 1; _root.p4.armor = false; _root.p4.arm = "rifle2"; _root.p4.units = 5; _root.p4.chassis = "empty"; _root.p4.weapon = "empty"; _root.p4.arating = 10; _root.p4.targx = _root.p4._x + 50; _root.p4.targy = _root.p4._y; _root.p4.range = 100; _root.p4.basespeed = 1; _root.p4.speed = 0; _root.p4.cspeed = 1; _root.p4.rspeed = 1; _root.p5._x = 50; _root.p5._y = 225; _root.p5.active = true; _root.p5.unitgain = 2; _root.p5.mgun = "50cal"; _root.p5.acc = 8; _root.p5.damage = 1; _root.p5.armor = true; _root.p5.arm = "rifle"; _root.p5.units = 5; _root.p5.chassis = "jeep"; _root.p5.weapon = "empty"; _root.p5.arating = 0; _root.p5.targx = _root.p5._x + 50; _root.p5.targy = _root.p5._y; _root.p5.range = 100; _root.p5.basespeed = 3; _root.p5.speed = 0; _root.p5.cspeed = 1; _root.p5.rspeed = 5; _root.p6._x = 150; _root.p6._y = 300; _root.p6.active = true; _root.p6.unitgain = 1; _root.p6.mgun = "50cal"; _root.p6.acc = 10; _root.p6.damage = 1; _root.p6.armor = false; _root.p6.arm = "rifle2"; _root.p6.units = 5; _root.p6.chassis = "empty"; _root.p6.weapon = "empty"; _root.p6.arating = 25; _root.p6.targx = _root.p6._x + 50; _root.p6.targy = _root.p6._y; _root.p6.range = 100; _root.p6.basespeed = 2; _root.p6.speed = 0; _root.p6.cspeed = 1; _root.p6.rspeed = 5; _root.p7._x = 150; _root.p7._y = 225; _root.p7.active = true; _root.p7.unitgain = 0.5; _root.p7.mgun = "50cal"; _root.p7.acc = 10; _root.p7.damage = 1; _root.p7.armor = false; _root.p7.arm = "rpg"; _root.p7.units = 3; _root.p7.chassis = "empty"; _root.p7.weapon = "empty"; _root.p7.arating = 0; _root.p7.targx = _root.p7._x + 50; _root.p7.targy = _root.p7._y; _root.p7.range = 100; _root.p7.basespeed = 1; _root.p7.speed = 0; _root.p7.cspeed = 1; _root.p7.rspeed = 1; _root.p8.bpoints = 0; _root.p8.nuper = 0; _root.p8._x = -1500; _root.p8._y = random(200) + 100; _root.p8.active = false; _root.p8.unitgain = 0.5; _root.p8.mgun = "50cal"; _root.p8.acc = 10; _root.p8.damage = 1; _root.p8.armor = false; _root.p8.arm = "rifle2"; _root.p8.units = 10; _root.p8.chassis = "mech"; _root.p8.weapon = "empty"; _root.p8.arating = 1000; _root.p8.targx = 100; _root.p8.targy = _root.p8._y; _root.p8.range = 150; _root.p8.basespeed = 1; _root.p8.speed = 0; _root.p8.cspeed = 1; _root.p8.rspeed = 1; gotoAndStop (1);
Symbol 1195 MovieClip Frame 6
_root.zombsize = 20; _root.zombtypes = "both"; _root.e1.units = random(_root.zombsize) + 10; _root.e1._x = random(300) + 400; _root.e1._y = random(350) + 50; _root.e1.killed = false; _root.e2.units = random(_root.zombsize) + 10; _root.e2._x = random(300) + 400; _root.e2._y = random(350) + 50; _root.e2.killed = false; _root.e3.units = random(_root.zombsize) + 10; _root.e3._x = random(300) + 400; _root.e3._y = random(350) + 50; _root.e3.killed = false; _root.e4.units = random(_root.zombsize) + 10; _root.e4._x = random(300) + 400; _root.e4._y = random(350) + 50; _root.e4.killed = false; _root.e5.units = random(_root.zombsize) + 10; _root.e5._x = random(300) + 400; _root.e5._y = random(350) + 50; _root.e5.killed = false; _root.e6.units = random(_root.zombsize) + 10; _root.e6._x = random(300) + 400; _root.e6._y = random(350) + 50; _root.e6.killed = false; _root.e7.units = random(_root.zombsize) + 10; _root.e7._x = random(300) + 400; _root.e7._y = random(350) + 50; _root.e7.killed = false; _root.e8.units = random(_root.zombsize) + 10; _root.e8._x = random(300) + 400; _root.e8._y = random(350) + 50; _root.e8.killed = false; _root.bargain = 0.1; _root.linewin = -450; _root.linelose = 100; _root.killedu = 0; _root.victory = false; _root.pline = -20; _root.currentmission = 6; _root.menutype = "bar"; _root.bartime = 0; _root.enstart = false; _root.objtxt = "secure area"; _root.killedu = 0; _root.aliveu = 8; _root.plineno = true; _root.fop.gotoAndStop(1); _root.zombspawn = true; mission = "kill"; _root.level_mc.gotoAndStop(2); _root.mistext._visible = true; _root.mistext.gotoAndStop(2); _root.mtitle = "mission 5"; _root.mtext = "m5b"; _root.vtext = "m5v"; _root.mselect = false; _root.p2._x = 50; _root.p2.bpoints = 0; _root.p2.nuper = 0; _root.p2._y = 100; _root.p2.active = true; _root.p2.unitgain = 1; _root.p2.mgun = "50cal"; _root.p2.acc = 8; _root.p2.damage = 1; _root.p2.armor = true; _root.p2.arm = "rifle"; _root.p2.units = 5; _root.p2.chassis = "jeep"; _root.p2.weapon = "empty"; _root.p2.arating = 0; _root.p2.targx = _root.p2._x + 50; _root.p2.targy = _root.p2._y; _root.p2.range = 100; _root.p2.basespeed = 3; _root.p2.speed = 0; _root.p2.cspeed = 1; _root.p2.rspeed = 5; _root.p3.bpoints = 0; _root.p3.nuper = 0; _root.p3._x = 50; _root.p3._y = 350; _root.p3.active = true; _root.p3.unitgain = 1; _root.p3.mgun = "50cal"; _root.p3.acc = 8; _root.p3.damage = 1; _root.p3.armor = true; _root.p3.arm = "rifle"; _root.p3.units = 5; _root.p3.chassis = "jeep"; _root.p3.weapon = "empty"; _root.p3.arating = 0; _root.p3.targx = _root.p3._x + 50; _root.p3.targy = _root.p3._y; _root.p3.range = 100; _root.p3.basespeed = 3; _root.p3.speed = 0; _root.p3.cspeed = 1; _root.p3.rspeed = 5; _root.p4.bpoints = 0; _root.p4.nuper = 0; _root.p4._x = 150; _root.p4._y = 150; _root.p4.active = true; _root.p4.unitgain = 1; _root.p4.mgun = "50cal"; _root.p4.acc = 10; _root.p4.damage = 1; _root.p4.armor = false; _root.p4.arm = "rifle2"; _root.p4.units = 5; _root.p4.chassis = "empty"; _root.p4.weapon = "empty"; _root.p4.arating = 0; _root.p4.targx = _root.p4._x + 50; _root.p4.targy = _root.p4._y; _root.p4.range = 100; _root.p4.basespeed = 1; _root.p4.speed = 0; _root.p4.cspeed = 1; _root.p4.rspeed = 1; _root.p5.bpoints = 0; _root.p5.nuper = 0; _root.p5._x = 50; _root.p5._y = 225; _root.p5.active = true; _root.p5.unitgain = 1; _root.p5.mgun = "50cal"; _root.p5.acc = 6; _root.p5.damage = 1; _root.p5.armor = true; _root.p5.arm = "pistol"; _root.p5.units = 5; _root.p5.chassis = "tank"; _root.p5.weapon = "turr"; _root.p5.arating = 90; _root.p5.targx = _root.p5._x + 50; _root.p5.targy = _root.p5._y; _root.p5.range = 100; _root.p5.basespeed = 2; _root.p5.speed = 0; _root.p5.cspeed = 2; _root.p5.rspeed = 2; _root.p6.bpoints = 0; _root.p6.nuper = 0; _root.p6._x = 150; _root.p6._y = 300; _root.p6.active = true; _root.p6.unitgain = 1; _root.p6.mgun = "50cal"; _root.p6.acc = 10; _root.p6.damage = 1; _root.p6.armor = false; _root.p6.arm = "rifle2"; _root.p6.units = 5; _root.p6.chassis = "empty"; _root.p6.weapon = "empty"; _root.p6.arating = 0; _root.p6.targx = _root.p6._x + 50; _root.p6.targy = _root.p6._y; _root.p6.range = 100; _root.p6.basespeed = 1; _root.p6.speed = 0; _root.p6.cspeed = 1; _root.p6.rspeed = 1; _root.p7.bpoints = 0; _root.p7.nuper = 0; _root.p7._x = 150; _root.p7._y = 225; _root.p7.active = true; _root.p7.unitgain = 0.5; _root.p7.mgun = "50cal"; _root.p7.acc = 10; _root.p7.damage = 1; _root.p7.armor = false; _root.p7.arm = "rpg"; _root.p7.units = 3; _root.p7.chassis = "empty"; _root.p7.weapon = "empty"; _root.p7.arating = 0; _root.p7.targx = _root.p7._x + 50; _root.p7.targy = _root.p7._y; _root.p7.range = 100; _root.p7.basespeed = 1; _root.p7.speed = 0; _root.p7.cspeed = 1; _root.p7.rspeed = 1; _root.p8.bpoints = 0; _root.p8.nuper = 0; _root.p8._x = -1500; _root.p8._y = random(200) + 100; _root.p8.active = false; _root.p8.unitgain = 0.5; _root.p8.mgun = "50cal"; _root.p8.acc = 10; _root.p8.damage = 1; _root.p8.armor = false; _root.p8.arm = "rifle2"; _root.p8.units = 10; _root.p8.chassis = "mech"; _root.p8.weapon = "empty"; _root.p8.arating = 1000; _root.p8.targx = 100; _root.p8.targy = _root.p8._y; _root.p8.range = 150; _root.p8.basespeed = 1; _root.p8.speed = 0; _root.p8.cspeed = 1; _root.p8.rspeed = 1; gotoAndStop (1);
Symbol 1195 MovieClip Frame 7
_root.zombsize = 20; _root.zombtypes = "both"; _root.e1.units = random(_root.zombsize) + 10; _root.e1._x = random(300) + 400; _root.e1._y = random(350) + 50; _root.e2.units = random(_root.zombsize) + 10; _root.e2._x = random(300) + 400; _root.e2._y = random(350) + 50; _root.e3.units = random(_root.zombsize) + 10; _root.e3._x = random(300) + 400; _root.e3._y = random(350) + 50; _root.e4.units = random(_root.zombsize) + 10; _root.e4._x = random(300) + 400; _root.e4._y = random(350) + 50; _root.e5.units = random(_root.zombsize) + 10; _root.e5._x = random(300) + 400; _root.e5._y = random(350) + 50; _root.e6.units = random(_root.zombsize) + 10; _root.e6._x = random(300) + 400; _root.e6._y = random(350) + 50; _root.e7.units = random(_root.zombsize) + 10; _root.e7._x = random(300) + 400; _root.e7._y = random(350) + 50; _root.e8.units = random(_root.zombsize) + 10; _root.e8._x = random(300) + 400; _root.e8._y = random(350) + 50; _root.victory = false; _root.bargain = 0.1; _root.muone = 3; _root.killedu = 0; _root.linewin = 450; _root.currentmission = 7; _root.linelose = 100; _root.pline = 200; _root.menutype = "nobar"; _root.bartime = 0; _root.enstart = false; _root.objtxt = "advance"; _root.killedu = 0; _root.aliveu = 0; _root.plineno = false; _root.fop.gotoAndStop(1); _root.zombspawn = true; mission = "advance"; _root.level_mc.gotoAndStop(2); _root.mistext._visible = true; _root.mistext.gotoAndStop(2); _root.mtitle = "mission 6"; _root.mtext = "m7b"; _root.vtext = "m7v"; _root.mselect = false; _root.p2._x = 50; _root.p2.bpoints = 0; _root.p2.nuper = 0; _root.p2._y = 100; _root.p2.active = true; _root.p2.unitgain = 1; _root.p2.mgun = "50cal"; _root.p2.acc = 10; _root.p2.damage = 1; _root.p2.armor = false; _root.p2.arm = "rifle2"; _root.p2.units = 5; _root.p2.chassis = "empty"; _root.p2.weapon = "empty"; _root.p2.arating = 0; _root.p2.targx = _root.p2._x + 50; _root.p2.targy = _root.p2._y; _root.p2.range = 100; _root.p2.basespeed = 1; _root.p2.speed = 0; _root.p2.cspeed = 1; _root.p2.rspeed = 1; _root.p3.bpoints = 0; _root.p3.nuper = 0; _root.p3._x = 50; _root.p3.bpoints = 0; _root.p3.nuper = 0; _root.p3._y = 350; _root.p3.active = true; _root.p3.unitgain = 1; _root.p3.mgun = "50cal"; _root.p3.acc = 10; _root.p3.damage = 1; _root.p3.armor = false; _root.p3.arm = "rifle2"; _root.p3.units = 5; _root.p3.chassis = "empty"; _root.p3.weapon = "empty"; _root.p3.arating = 0; _root.p3.targx = _root.p3._x + 50; _root.p3.targy = _root.p3._y; _root.p3.range = 100; _root.p3.basespeed = 1; _root.p3.speed = 0; _root.p3.cspeed = 1; _root.p3.rspeed = 1; _root.p4.bpoints = 0; _root.p4.nuper = 0; _root.p4._x = 150; _root.p4._y = 150; _root.p4.active = true; _root.p4.unitgain = 1; _root.p4.mgun = "50cal"; _root.p4.acc = 10; _root.p4.damage = 1; _root.p4.armor = false; _root.p4.arm = "rifle2"; _root.p4.units = 5; _root.p4.chassis = "empty"; _root.p4.weapon = "empty"; _root.p4.arating = 0; _root.p4.targx = _root.p4._x + 50; _root.p4.targy = _root.p4._y; _root.p4.range = 100; _root.p4.basespeed = 1; _root.p4.speed = 0; _root.p4.cspeed = 1; _root.p4.rspeed = 1; _root.p5.bpoints = 0; _root.p5.nuper = 0; _root.p5._x = 50; _root.p5._y = 225; _root.p5.active = true; _root.p5.unitgain = 1; _root.p5.mgun = "50cal"; _root.p5.acc = 10; _root.p5.damage = 1; _root.p5.armor = false; _root.p5.arm = "rifle2"; _root.p5.units = 5; _root.p5.chassis = "empty"; _root.p5.weapon = "empty"; _root.p5.arating = 0; _root.p5.targx = _root.p5._x + 50; _root.p5.targy = _root.p5._y; _root.p5.range = 100; _root.p5.basespeed = 1; _root.p5.speed = 0; _root.p5.cspeed = 1; _root.p5.rspeed = 1; _root.p6.bpoints = 0; _root.p6.nuper = 0; _root.p6._x = 150; _root.p6._y = 300; _root.p6.active = true; _root.p6.unitgain = 1; _root.p6.mgun = "50cal"; _root.p6.acc = 10; _root.p6.damage = 1; _root.p6.armor = false; _root.p6.arm = "rifle2"; _root.p6.units = 5; _root.p6.chassis = "empty"; _root.p6.weapon = "empty"; _root.p6.arating = 0; _root.p6.targx = _root.p6._x + 50; _root.p6.targy = _root.p6._y; _root.p6.range = 100; _root.p6.basespeed = 1; _root.p6.speed = 0; _root.p6.cspeed = 1; _root.p6.rspeed = 1; _root.p7.bpoints = 0; _root.p7.nuper = 0; _root.p7._x = 150; _root.p7._y = 225; _root.p7.active = true; _root.p7.unitgain = 0.5; _root.p7.mgun = "50cal"; _root.p7.acc = 10; _root.p7.damage = 1; _root.p7.armor = false; _root.p7.arm = "rpg"; _root.p7.units = 3; _root.p7.chassis = "empty"; _root.p7.weapon = "empty"; _root.p7.arating = 0; _root.p7.targx = _root.p7._x + 50; _root.p7.targy = _root.p7._y; _root.p7.range = 100; _root.p7.basespeed = 1; _root.p7.speed = 0; _root.p7.cspeed = 1; _root.p7.rspeed = 1; _root.p8.bpoints = 0; _root.p8.nuper = 0; _root.p8._x = -1500; _root.p8._y = random(200) + 100; _root.p8.active = false; _root.p8.unitgain = 0.5; _root.p8.mgun = "50cal"; _root.p8.acc = 10; _root.p8.damage = 1; _root.p8.armor = false; _root.p8.arm = "rifle2"; _root.p8.units = 10; _root.p8.chassis = "mech"; _root.p8.weapon = "empty"; _root.p8.arating = 1000; _root.p8.targx = 100; _root.p8.targy = _root.p8._y; _root.p8.range = 150; _root.p8.basespeed = 1; _root.p8.speed = 0; _root.p8.cspeed = 1; _root.p8.rspeed = 1; gotoAndStop (1);
Symbol 1195 MovieClip Frame 8
_root.zombsize = 20; _root.zombtypes = "both"; _root.e1.units = 30; _root.e1._x = random(300) + 400; _root.e1._y = random(350) + 50; _root.e2.units = 30; _root.e2._x = random(300) + 400; _root.e2._y = random(350) + 50; _root.e3.units = 30; _root.e3._x = random(300) + 400; _root.e3._y = random(350) + 50; _root.e4.units = 30; _root.e4._x = random(300) + 400; _root.e4._y = random(350) + 50; _root.e5.units = 30; _root.e5._x = random(300) + 400; _root.e5._y = random(350) + 50; _root.e6.units = 30; _root.e6._x = random(300) + 400; _root.e6._y = random(350) + 50; _root.e7.units = 30; _root.e7._x = random(300) + 400; _root.e7._y = random(350) + 50; _root.e8.units = 30; _root.e8._x = random(300) + 400; _root.e8._y = random(350) + 50; _root.victory = false; _root.bargain = 0.1; _root.killedu = 0; _root.currentmission = 8; _root.linewin = 450; _root.linelose = 100; _root.pline = 200; _root.menutype = "nobar"; _root.bartime = 0; _root.enstart = false; _root.objtxt = "advance"; _root.killedu = 0; _root.aliveu = 0; _root.plineno = false; _root.fop.gotoAndStop(1); _root.zombspawn = true; mission = "advance"; _root.level_mc.gotoAndStop(2); _root.mistext._visible = true; _root.mistext.gotoAndStop(2); _root.mtitle = "mission 6"; _root.mtext = "m8b"; _root.vtext = "m8v"; _root.mselect = false; _root.p2._x = 50; _root.p2.bpoints = 0; _root.p2.nuper = 0; _root.p2._y = 100; _root.p2.active = true; _root.p2.unitgain = 1; _root.p2.mgun = "50cal"; _root.p2.acc = 10; _root.p2.damage = 1; _root.p2.armor = false; _root.p2.arm = "rifle2"; _root.p2.units = 5; _root.p2.chassis = "empty"; _root.p2.weapon = "empty"; _root.p2.arating = 0; _root.p2.targx = _root.p2._x + 50; _root.p2.targy = _root.p2._y; _root.p2.range = 100; _root.p2.basespeed = 1; _root.p2.speed = 0; _root.p2.cspeed = 1; _root.p2.rspeed = 1; _root.p3.bpoints = 0; _root.p3.nuper = 0; _root.p3._x = 50; _root.p3._y = 350; _root.p3.active = true; _root.p3.unitgain = 1; _root.p3.mgun = "50cal"; _root.p3.acc = 10; _root.p3.damage = 1; _root.p3.armor = false; _root.p3.arm = "rifle2"; _root.p3.units = 5; _root.p3.chassis = "empty"; _root.p3.weapon = "empty"; _root.p3.arating = 0; _root.p3.targx = _root.p3._x + 50; _root.p3.targy = _root.p3._y; _root.p3.range = 100; _root.p3.basespeed = 1; _root.p3.speed = 0; _root.p3.cspeed = 1; _root.p3.rspeed = 1; _root.p4._x = 150; _root.p4._y = 150; _root.p4.bpoints = 0; _root.p4.nuper = 0; _root.p4.active = true; _root.p4.unitgain = 1; _root.p4.mgun = "50cal"; _root.p4.acc = 10; _root.p4.damage = 1; _root.p4.armor = false; _root.p4.arm = "rifle2"; _root.p4.units = 5; _root.p4.chassis = "empty"; _root.p4.weapon = "empty"; _root.p4.arating = 0; _root.p4.targx = _root.p4._x + 50; _root.p4.targy = _root.p4._y; _root.p4.range = 100; _root.p4.basespeed = 1; _root.p4.speed = 0; _root.p4.cspeed = 1; _root.p4.rspeed = 1; _root.p5._x = 50; _root.p5._y = 225; _root.p5.bpoints = 0; _root.p5.nuper = 0; _root.p5.active = true; _root.p5.unitgain = 1; _root.p5.mgun = "50cal"; _root.p5.acc = 10; _root.p5.damage = 1; _root.p5.armor = true; _root.p5.arm = "rifle2"; _root.p5.units = 5; _root.p5.chassis = "tank"; _root.p5.weapon = "turr"; _root.p5.arating = 90; _root.p5.targx = _root.p5._x + 50; _root.p5.targy = _root.p5._y; _root.p5.range = 100; _root.p5.basespeed = 2; _root.p5.speed = 0; _root.p5.cspeed = 2; _root.p5.rspeed = 2; _root.p6.bpoints = 0; _root.p6.nuper = 0; _root.p6._x = 150; _root.p6._y = 300; _root.p6.active = true; _root.p6.unitgain = 1; _root.p6.mgun = "50cal"; _root.p6.acc = 10; _root.p6.damage = 1; _root.p6.armor = false; _root.p6.arm = "rifle2"; _root.p6.units = 5; _root.p6.chassis = "empty"; _root.p6.weapon = "empty"; _root.p6.arating = 0; _root.p6.targx = _root.p6._x + 50; _root.p6.targy = _root.p6._y; _root.p6.range = 100; _root.p6.basespeed = 1; _root.p6.speed = 0; _root.p6.cspeed = 1; _root.p6.rspeed = 1; _root.p7.bpoints = 0; _root.p7.nuper = 0; _root.p7._x = 150; _root.p7._y = 225; _root.p7.active = true; _root.p7.unitgain = 0.5; _root.p7.mgun = "50cal"; _root.p7.acc = 10; _root.p7.damage = 1; _root.p7.armor = false; _root.p7.arm = "rpg"; _root.p7.units = 3; _root.p7.chassis = "empty"; _root.p7.weapon = "empty"; _root.p7.arating = 0; _root.p7.targx = _root.p7._x + 50; _root.p7.targy = _root.p7._y; _root.p7.range = 100; _root.p7.basespeed = 1; _root.p7.speed = 0; _root.p7.cspeed = 1; _root.p7.rspeed = 1; _root.p8.bpoints = 0; _root.p8.nuper = 0; _root.p8._x = -150; _root.p8._y = random(200) + 100; _root.p8.active = true; _root.p8.unitgain = 0.5; _root.p8.mgun = "50cal"; _root.p8.acc = 10; _root.p8.damage = 1; _root.p8.armor = false; _root.p8.arm = "rifle2"; _root.p8.units = 10; _root.p8.chassis = "mech"; _root.p8.weapon = "empty"; _root.p8.arating = 1000; _root.p8.targx = 100; _root.p8.targy = _root.p8._y; _root.p8.range = 100; _root.p8.basespeed = 1; _root.p8.speed = 0; _root.p8.cspeed = 1; _root.p8.rspeed = 1; gotoAndStop (1);
Symbol 1196 Button
on (press) { _root.mission.gotoAndStop(_root.currentmission); }
Symbol 1212 Button
on (press) { _root.agg = 2; }
Symbol 1217 Button
on (press) { if (_root.canrun and _root.canrun2) { _root.order = 1; _root.retreat = true; } }
Symbol 1218 Button
on (press) { _root.order = 2; }
Symbol 1219 Button
on (press) { _root.order = 3; }
Symbol 1220 Button
on (press) { _root.order = 4; }
Symbol 1221 Button
on (press) { _root.order = 5; }
Instance of Symbol 1206 MovieClip in Symbol 1225 MovieClip Frame 1
onClipEvent (load) { stop(); } onClipEvent (enterFrame) { gotoAndStop(_root.order); }
Instance of Symbol 1213 MovieClip in Symbol 1225 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.agg == 2) { _visible = false; } }
Instance of Symbol 1213 MovieClip in Symbol 1225 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.agg == 2) { _visible = false; } }
Instance of Symbol 1216 MovieClip in Symbol 1225 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.canrun and _root.canrun2) { gotoAndStop (1); } else { gotoAndStop (2); } }
Symbol 1226 MovieClip Frame 1
stop();
Instance of Symbol 1225 MovieClip in Symbol 1226 MovieClip Frame 1
onClipEvent (load) { if (_root.chassis == "mech") { gotoAndStop (2); } else { gotoAndStop (1); } } onClipEvent (enterFrame) { if (_root.order == 1) { gotoAndStop (3); } }
Symbol 1232 MovieClip Frame 1
stop();
Instance of Symbol 931 MovieClip in Symbol 1232 MovieClip Frame 1
onClipEvent (enterFrame) { bar._xscale = _root.bartime; }
Symbol 1234 Button
on (press) { _root.opts = true; }
Symbol 1236 Button
on (press) { _root.howto = true; }
Instance of Symbol 1232 MovieClip in Symbol 1237 MovieClip Frame 1
onClipEvent (enterFrame) { gotoAndStop(_root.menutype); }
Instance of Symbol 1240 MovieClip "dark" in Symbol 1242 MovieClip Frame 1
/* no clip actions */
Symbol 1242 MovieClip Frame 5
gotoAndPlay (1);
Symbol 1242 MovieClip Frame 15
gotoAndPlay (6);
Symbol 1244 Button
on (release) { my_color = new Color(_root.rotate_tiles); myTransformObject = my_color.getTransform(); myTransformObject.ga = 100; my_color.setTransform(myTransformObject); myTransformObject = my_color.getTransform(); myTransformObject.rb = -250; myTransformObject.gb = 0; myTransformObject.bb = -250; my_color.setTransform(myTransformObject); _root.vision = 1; _root.lamp = false; _root.dark = false; _root.frame2.attachMovie("static2", "static3", -1); }
Symbol 1245 Button
on (release) { my_color = new Color(_root.rotate_tiles); myTransformObject = my_color.getTransform(); my_color.setTransform(myTransformObject); myTransformObject = my_color.getTransform(); myTransformObject.rb = -15; myTransformObject.gb = -250; myTransformObject.bb = -250; my_color.setTransform(myTransformObject); _root.vision = 2; _root.lamp = false; _root.dark = false; _root.frame2.attachMovie("static2", "static3", -1); }
Symbol 1249 Button
on (release) { my_color = new Color(_root.rotate_tiles); myTransformObject = my_color.getTransform(); my_color.setTransform(myTransformObject); myTransformObject = my_color.getTransform(); myTransformObject.rb = 0; myTransformObject.gb = 0; myTransformObject.bb = 0; my_color.setTransform(myTransformObject); _root.vision = 1; _root.dark = true; _root.frame2.attachMovie("static2", "static3", -1); }
Symbol 1251 MovieClip Frame 1
stop();
Symbol 1251 MovieClip Frame 2
stop(); my_color = new Color(_root.rotate_tiles); myTransformObject = my_color.getTransform(); my_color.setTransform(myTransformObject); myTransformObject = my_color.getTransform(); myTransformObject.rb = -20; myTransformObject.gb = -10; myTransformObject.bb = -20; my_color.setTransform(myTransformObject); _root.vision = 1; _root.dark = true;
Symbol 1251 MovieClip Frame 3
stop(); my_color = new Color(_root.rotate_tiles); myTransformObject = my_color.getTransform(); my_color.setTransform(myTransformObject); myTransformObject = my_color.getTransform(); myTransformObject.rb = 0; myTransformObject.gb = 0; myTransformObject.bb = -100; my_color.setTransform(myTransformObject); _root.vision = 1; _root.dark = true;
Symbol 1254 MovieClip Frame 115
stop();
Symbol 1255 Button
on (press) { _root.stance = "car"; _root.rotate_tiles.tiles.char.col.gotoAndStop("car"); _root.charx = 150; _root.chary = 300; _root.rotate_tiles.tiles.char.swapDepths(9000); _root.rotate_tiles.tiles.char._xscale = 100; _root.rotate_tiles.tiles.char._yscale = 100; }
Symbol 1256 Button
on (press) { _root.stance = "foot"; _root.charx = 10; _root.chary = 10; _root.rotate_tiles.tiles.char._xscale = 100; _root.rotate_tiles.tiles.char._yscale = 100; _root.rotate_tiles.tiles.char.swapDepths(9000); }
Symbol 1257 Button
on (press) { _root.stance = "chopper"; _root.rotate_tiles.tiles.char.swapDepths(1E20); _root.charx = 200; _root.chary = 20; _root.rotate_tiles.tiles.char.col.gotoAndStop("heli"); }
Symbol 1258 Button
on (press) { _root.torso = "knife"; }
Symbol 1259 Button
on (press) { _root.torso = "pistol"; }
Symbol 1260 Button
on (press) { _root.torso = "rifle"; }
Symbol 1261 Button
on (press) { if (_root.follow) { _root.follow = false; } else { _root.follow = true; } }
Symbol 1262 Button
on (press) { if (_root.engage) { _root.engage = false; } else { mySound = new Sound(); mySound.attachSound("gogogo"); mySound.stop(); mySound.start(0, 0); _root.engage = true; } }
Symbol 1263 Button
on (press) { if (_root.lamp) { _root.lamp = false; } else { _root.lamp = true; } }
Symbol 1264 Button
on (press) { if (_root.scan) { _root.scan = false; } else { _root.scan = true; } }
Symbol 1265 MovieClip [frame] Frame 1
this.darkness.gotoAndPlay(1); stop();
Instance of Symbol 890 MovieClip in Symbol 1265 MovieClip [frame] Frame 1
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { if (_root.opts) { _visible = true; gotoAndStop (2); } else if (_root.mselect) { _visible = true; gotoAndStop (3); } else { _visible = false; gotoAndStop (1); } }
Instance of Symbol 843 MovieClip in Symbol 1265 MovieClip [frame] Frame 1
onClipEvent (enterFrame) { if (_root.howto) { _root.moving = false; _visible = true; } else { _visible = false; } } onClipEvent (load) { gotoAndStop (16); }
Instance of Symbol 1237 MovieClip in Symbol 1265 MovieClip [frame] Frame 1
onClipEvent (enterFrame) { if (_root.cam == 1) { _visible = false; } else { _visible = true; } }
Instance of Symbol 950 MovieClip "HUD" in Symbol 1265 MovieClip [frame] Frame 1
onClipEvent (enterFrame) { if (_root.cam == 2) { gotoAndStop ("pmap"); } else { gotoAndStop ("pwar"); } }
Instance of Symbol 950 MovieClip "HUD2" in Symbol 1265 MovieClip [frame] Frame 1
onClipEvent (load) { gotoAndStop (2); } onClipEvent (enterFrame) { if (_root.estats) { _visible = true; } else { _visible = false; } }
Symbol 1265 MovieClip [frame] Frame 2
this.darkness.gotoAndPlay(7);
Instance of Symbol 1242 MovieClip "darkness" in Symbol 1265 MovieClip [frame] Frame 2
onClipEvent (enterFrame) { if (_root.dark) { var darkness = (100 - _root.stamina); _alpha = darkness; } else { _alpha = 0; } }
Instance of Symbol 950 MovieClip "HUD" in Symbol 1265 MovieClip [frame] Frame 2
onClipEvent (load) { gotoAndStop (1); }
Instance of Symbol 1251 MovieClip in Symbol 1265 MovieClip [frame] Frame 2
onClipEvent (load) { gotoAndStop(random(4)); }
Instance of Symbol 950 MovieClip "HUD" in Symbol 1265 MovieClip [frame] Frame 2
onClipEvent (load) { gotoAndStop (2); }
Instance of Symbol 1228 MovieClip [star] "mousepic" in Symbol 1265 MovieClip [frame] Frame 2
onClipEvent (enterFrame) { }
Symbol 1274 MovieClip Frame 1
var ctext = "";
Symbol 1274 MovieClip Frame 2
var ctext = (ctext + text.substring(0, 1)); text = text.substring(1);
Symbol 1274 MovieClip Frame 3
var ctext = (ctext + text.substring(0, 1)); text = text.substring(1); gotoAndPlay (2);
Symbol 1275 MovieClip Frame 1
stop();
Instance of Symbol 1274 MovieClip in Symbol 1275 MovieClip Frame 7
onClipEvent (load) { var text = ""; }
Instance of Symbol 1274 MovieClip in Symbol 1275 MovieClip Frame 13
onClipEvent (load) { var text = "-Light and Quick fast attack vehicle"; }
Instance of Symbol 1274 MovieClip in Symbol 1275 MovieClip Frame 13
onClipEvent (load) { var text = "-Effective at all ranges"; }
Instance of Symbol 1274 MovieClip in Symbol 1275 MovieClip Frame 13
onClipEvent (load) { var text = "-Fast on roads"; }
Instance of Symbol 1274 MovieClip in Symbol 1275 MovieClip Frame 13
onClipEvent (load) { var text = "-Very vunerable to attack"; }
Instance of Symbol 1274 MovieClip in Symbol 1275 MovieClip Frame 18
onClipEvent (load) { var text = "-Fast on roads and fields"; }
Instance of Symbol 1274 MovieClip in Symbol 1275 MovieClip Frame 23
onClipEvent (load) { var text = "-Heavy fast attack vehicle"; }
Instance of Symbol 1274 MovieClip in Symbol 1275 MovieClip Frame 23
onClipEvent (load) { var text = "-Can be customized with heavy weapons"; }
Instance of Symbol 1274 MovieClip in Symbol 1275 MovieClip Frame 23
onClipEvent (load) { var text = "-Light armor resistant to attack"; }
Instance of Symbol 1274 MovieClip in Symbol 1275 MovieClip Frame 30
onClipEvent (load) { var text = "-Heavy vehicle"; }
Instance of Symbol 1274 MovieClip in Symbol 1275 MovieClip Frame 30
onClipEvent (load) { var text = "-Medium speed on all terrain types"; }
Instance of Symbol 1274 MovieClip in Symbol 1275 MovieClip Frame 35
onClipEvent (load) { var text = "-Super Heavy assault vehicle"; }
Instance of Symbol 1274 MovieClip in Symbol 1275 MovieClip Frame 35
onClipEvent (load) { var text = "-Slow speed on all terrain types"; }
Instance of Symbol 1274 MovieClip in Symbol 1275 MovieClip Frame 35
onClipEvent (load) { var text = "-Heavy armor very resistant to attack"; }
Instance of Symbol 1274 MovieClip in Symbol 1275 MovieClip Frame 41
onClipEvent (load) { var text = "-50. cal machine gun"; }
Instance of Symbol 1274 MovieClip in Symbol 1275 MovieClip Frame 41
onClipEvent (load) { var text = "-Effective at all ranges"; }
Instance of Symbol 1274 MovieClip in Symbol 1275 MovieClip Frame 41
onClipEvent (load) { var text = "-Can be fired from moving vehicle"; }
Instance of Symbol 1274 MovieClip in Symbol 1275 MovieClip Frame 41
onClipEvent (load) { var text = "-Can be mounted on other weapons"; }
Instance of Symbol 1274 MovieClip in Symbol 1275 MovieClip Frame 47
onClipEvent (load) { var text = "-105 mm turret"; }
Instance of Symbol 1274 MovieClip in Symbol 1275 MovieClip Frame 47
onClipEvent (load) { var text = "-Effective at medium to long range"; }
Instance of Symbol 1274 MovieClip in Symbol 1275 MovieClip Frame 47
onClipEvent (load) { var text = "-Fires High explosive shells"; }
Instance of Symbol 1274 MovieClip in Symbol 1275 MovieClip Frame 53
onClipEvent (load) { var text = "-170 mm turret"; }
Instance of Symbol 1274 MovieClip in Symbol 1275 MovieClip Frame 53
onClipEvent (load) { var text = "-Vehicle must be stationary when firing"; }
Instance of Symbol 1274 MovieClip in Symbol 1275 MovieClip Frame 53
onClipEvent (load) { var text = "-shells split in to 5 seperate charges"; }
Instance of Symbol 1274 MovieClip in Symbol 1275 MovieClip Frame 58
onClipEvent (load) { var text = "Although it has decent stopping power, the pistol's poor accuracy and range means you have to get in close to have any chance of inflicting casualties."; }
Instance of Symbol 1274 MovieClip in Symbol 1275 MovieClip Frame 63
onClipEvent (load) { var text = "The semi-auto AK is a great weapon for medium to close range combat. however it becomes very inaccurate when moving."; }
Instance of Symbol 1274 MovieClip in Symbol 1275 MovieClip Frame 69
onClipEvent (load) { var text = "The M4 carbine is the superior rifle. idle for medium to close range combat, it is very effective, even when moving."; }
Instance of Symbol 1274 MovieClip in Symbol 1275 MovieClip Frame 74
onClipEvent (load) { var text = "The Rocket Propelled Grenade is a great weapon for fighting larger groups of enemies, however, it cannot be fired at close range or while running."; }
Symbol 1282 MovieClip Frame 13
_parent.gun.gotoAndStop("empty");
Symbol 1282 MovieClip Frame 23
stop();
Instance of Symbol 669 MovieClip in Symbol 1282 MovieClip Frame 23
onClipEvent (enterFrame) { _rotation = (_root.dist / 70); } onClipEvent (load) { gotoAndPlay (20); }
Symbol 1282 MovieClip Frame 28
stop();
Instance of Symbol 684 MovieClip in Symbol 1282 MovieClip Frame 28
onClipEvent (load) { gotoAndStop (20); }
Instance of Symbol 678 MovieClip in Symbol 1282 MovieClip Frame 33
onClipEvent (load) { gotoAndStop ("50cal"); }
Symbol 1285 Button
on (rollOver) { info.gotoAndStop("jeep"); } on (rollOut) { info.gotoAndStop("empty"); } on (release) { _root.newarating = 25; _root.newbasespeed = 3; _root.newrspeed = 5; _root.newcspeed = 1; _root.maxbpoints = _root.maxbpoints + 125; _root.bpoints = _root.bpoints + 125; _root.newchassis = "jeep"; _root.newweapon = "empty"; gotoAndPlay ("arm"); }
Symbol 1286 Button
on (release) { _parent.info.gotoAndStop("infantry"); }
Symbol 1287 Button
on (rollOver) { info.gotoAndStop("technical"); } on (rollOut) { info.gotoAndStop("empty"); } on (release) { _root.newarating = 25; _root.newbasespeed = 2; _root.newrspeed = 5; _root.newcspeed = 1; _root.maxbpoints = _root.maxbpoints + 100; _root.bpoints = _root.bpoints + 100; _root.newchassis = "truck"; _root.newweapon = "empty"; gotoAndPlay ("arm"); }
Symbol 1288 Button
on (rollOver) { info.gotoAndStop("lav"); } on (rollOut) { info.gotoAndStop("empty"); } on (release) { _root.newarating = 75; _root.newbasespeed = 3; _root.newrspeed = 4; _root.newcspeed = 1; _root.maxbpoints = _root.maxbpoints + 200; _root.bpoints = _root.bpoints + 200; _root.newchassis = "lav"; gotoAndStop ("weapon"); }
Symbol 1289 Button
on (rollOver) { info.gotoAndStop("apc"); } on (rollOut) { info.gotoAndStop("empty"); } on (release) { _root.newarating = 75; _root.newbasespeed = 3; _root.newrspeed = 3; _root.newcspeed = 2; _root.maxbpoints = _root.maxbpoints + 200; _root.bpoints = _root.bpoints + 200; _root.newchassis = "apc"; gotoAndStop ("weapon"); }
Symbol 1290 Button
on (rollOver) { info.gotoAndStop("tank"); } on (rollOut) { info.gotoAndStop("empty"); } on (release) { _root.newarating = 90; _root.newbasespeed = 2; _root.newrspeed = 2; _root.newcspeed = 2; _root.maxbpoints = _root.maxbpoints + 300; _root.bpoints = _root.bpoints + 300; _root.newchassis = "tank"; gotoAndStop ("weapon"); }
Symbol 1297 Button
on (rollOver) { info.gotoAndStop("cal"); } on (rollOut) { info.gotoAndStop("empty"); } on (release) { _root.maxbpoints = _root.maxbpoints + 0; _root.bpoints = _root.bpoints + 0; _root.newweapon = "cal"; _root.weapon = "cal"; _visible = false; gotoAndPlay ("arm"); }
Symbol 1298 Button
on (rollOver) { info.gotoAndStop("turr"); } on (rollOut) { info.gotoAndStop("empty"); } on (release) { _root.maxbpoints = _root.maxbpoints + 150; _root.bpoints = _root.bpoints + 150; _root.newweapon = "turr"; _root.weapon = "turr"; _visible = false; gotoAndPlay ("arm"); }
Symbol 1299 Button
on (rollOver) { info.gotoAndStop("ord"); } on (rollOut) { info.gotoAndStop("empty"); } on (release) { _root.maxbpoints = _root.maxbpoints + 300; _root.bpoints = _root.bpoints + 300; _root.newweapon = "ord"; _root.weapon = "ord"; _visible = false; gotoAndPlay ("arm"); }
Symbol 1306 Button
on (press) { gotoAndStop (1); _visible = false; _root.buy = false; }
Symbol 1308 Button
on (rollOver) { info.gotoAndStop("pistol"); } on (rollOut) { info.gotoAndStop("empty"); } on (press) { _root.newarm = "pistol"; }
Symbol 1309 Button
on (rollOver) { info.gotoAndStop("ak"); } on (rollOut) { info.gotoAndStop("empty"); } on (press) { _root.newarm = "rifle"; }
Symbol 1310 Button
on (rollOver) { info.gotoAndStop("m4"); } on (rollOut) { info.gotoAndStop("empty"); } on (press) { _root.newarm = "rifle2"; }
Symbol 1312 Button
on (rollOver) { info.gotoAndStop("rpg"); } on (rollOut) { info.gotoAndStop("empty"); } on (press) { _root.newarm = "rpg"; }
Symbol 1313 MovieClip Frame 1
_root.newarating = 0; _root.newbasespeed = 0; _root.newrspeed = 0; _root.newcspeed = 0; _root.newweapon = "none"; _root.newchassis = "none"; _root.maxbpoints = 0; _root.buy = false; _visible = false;
Symbol 1313 MovieClip Frame 2
_root.buy = false; stop();
Symbol 1313 MovieClip Frame 3
stop(); _root.moving = false; _root.buy = true;
Instance of Symbol 1275 MovieClip "info" in Symbol 1313 MovieClip Frame 3
onClipEvent (enterFrame) { _root.moving = false; }
Instance of Symbol 1282 MovieClip in Symbol 1313 MovieClip Frame 3
onClipEvent (load) { gotoAndStop ("lav"); }
Instance of Symbol 1282 MovieClip in Symbol 1313 MovieClip Frame 3
onClipEvent (load) { gotoAndStop ("truck"); }
Instance of Symbol 1282 MovieClip in Symbol 1313 MovieClip Frame 3
onClipEvent (load) { gotoAndStop ("apc"); }
Instance of Symbol 1282 MovieClip in Symbol 1313 MovieClip Frame 3
onClipEvent (load) { gotoAndStop ("tank"); }
Instance of Symbol 1282 MovieClip in Symbol 1313 MovieClip Frame 3
onClipEvent (load) { gotoAndStop ("jeep"); }
Instance of Symbol 1275 MovieClip "info" in Symbol 1313 MovieClip Frame 8
onClipEvent (enterFrame) { _root.moving = false; }
Instance of Symbol 1282 MovieClip in Symbol 1313 MovieClip Frame 8
onClipEvent (load) { gotoAndStop ("cal"); }
Instance of Symbol 1282 MovieClip in Symbol 1313 MovieClip Frame 8
onClipEvent (load) { gotoAndStop ("turr"); }
Instance of Symbol 1282 MovieClip in Symbol 1313 MovieClip Frame 8
onClipEvent (load) { gotoAndStop ("ord"); }
Instance of Symbol 1274 MovieClip in Symbol 1317 MovieClip Frame 1
onClipEvent (load) { var text = "Infected personnel have been sighted in your area. Reinforcements are inbound. Evade or engage until they arrive."; }
Instance of Symbol 1274 MovieClip in Symbol 1317 MovieClip Frame 5
onClipEvent (load) { var text = "The reinforcements have arrived."; }
Instance of Symbol 1274 MovieClip in Symbol 1317 MovieClip Frame 9
onClipEvent (load) { var text = "Combat vehicles have been delivered, but we need your area to set them up. Terminate all infected personnel in the vicinity."; }
Instance of Symbol 1274 MovieClip in Symbol 1317 MovieClip Frame 13
onClipEvent (load) { var text = "Area secured. Heavy support options available."; }
Instance of Symbol 1274 MovieClip in Symbol 1317 MovieClip Frame 17
onClipEvent (load) { var text = "A field engineer regiment is stranded behind enemy lines. Draw attention away from their position until they are clear."; }
Instance of Symbol 1274 MovieClip in Symbol 1317 MovieClip Frame 21
onClipEvent (load) { var text = "We have lost contact with the regiment. One of its squads seems to have found its way to your position. Deploy it as you see fit."; }
Instance of Symbol 1274 MovieClip in Symbol 1317 MovieClip Frame 25
onClipEvent (load) { var text = "Reports from recon units suggest large groups of infected personnel inbound on your position. Hold them back at all costs."; }
Instance of Symbol 1274 MovieClip in Symbol 1317 MovieClip Frame 29
onClipEvent (load) { var text = "The enemy has not gained any ground. "; }
Instance of Symbol 1274 MovieClip in Symbol 1317 MovieClip Frame 33
onClipEvent (load) { var text = "We have lost contact with rear brigade. Secure the road, or we will be surrounded."; }
Instance of Symbol 1274 MovieClip in Symbol 1317 MovieClip Frame 37
onClipEvent (load) { var text = "The road is secure, but you will need to vanguard the convoy until we are out of this."; }
Instance of Symbol 1274 MovieClip in Symbol 1317 MovieClip Frame 41
onClipEvent (load) { var text = "Push the enemy back as fast as you can. All units have been outfitted with the best gear from our armory."; }
Instance of Symbol 1274 MovieClip in Symbol 1317 MovieClip Frame 45
onClipEvent (load) { var text = "Your men have done well, but we the worst is yet to come"; }
Instance of Symbol 1274 MovieClip in Symbol 1317 MovieClip Frame 49
onClipEvent (load) { var text = "Continue running the vanguard. You are are cleared to buy vehicles."; }
Instance of Symbol 1274 MovieClip in Symbol 1317 MovieClip Frame 53
onClipEvent (load) { var text = "Keep it up, we cant afford to lose momentum."; }
Instance of Symbol 1274 MovieClip in Symbol 1317 MovieClip Frame 57
onClipEvent (load) { var text = "We are on the final stretch of land. The enemy is too strong for you to gain much ground. Hold them back until i arrive!"; }
Instance of Symbol 1274 MovieClip in Symbol 1317 MovieClip Frame 61
onClipEvent (load) { var text = "We are all clear. Operation Complete."; }
Instance of Symbol 1274 MovieClip in Symbol 1317 MovieClip Frame 65
onClipEvent (load) { var text = "The reinforcements have arrived."; }
Symbol 1319 Button
on (press) { _parent._visible = false; _parent.gotoAndStop(1); }
Symbol 1321 Button
on (press) { if (_root.currentmission == 8) { _root.muone = 2; _root.trailer._visible = true; _root.trailer.gotoAndStop(2); _parent._visible = false; _parent.gotoAndStop(1); } else { _root.mission.gotoAndStop(_root.currentmission + 1); _parent._visible = false; _parent.gotoAndStop(1); } }
Instance of Symbol 1317 MovieClip in Symbol 1324 MovieClip Frame 2
onClipEvent (load) { gotoAndStop(_root.mtext); } onClipEvent (enterFrame) { gotoAndStop(_root.mtext); }
Instance of Symbol 1323 MovieClip in Symbol 1324 MovieClip Frame 2
onClipEvent (enterFrame) { _root.moving = false; _root.thinga.gotoAndPlay(15); if (_root.victory) { gotoAndStop (2); } else { gotoAndStop (1); } }
Symbol 1327 Button
on (press) { _root.select = "no"; _root.lost = false; _root.mission.gotoAndStop(_root.currentmission); }
Symbol 1334 MovieClip Frame 246
Symbol 1346 MovieClip Frame 32
frmNum = random(this._totalframes) + 1; gotoAndPlay(frmNum);
Symbol 1354 MovieClip Frame 1
function showFlame() { frmNum = random(3); if (frmNum == 0) { frmNum = "flame1"; } else if (frmNum == 1) { frmNum = "flame2"; } else if (frmNum == 2) { frmNum = "flame3"; } gotoAndPlay(frmNum); } showFlame();
Symbol 1354 MovieClip Frame 49
showFlame();
Symbol 1354 MovieClip Frame 97
showFlame();
Symbol 1354 MovieClip Frame 145
showFlame();
Symbol 1357 MovieClip Frame 1
function iniVars() { clearInterval(iniVarsID); i = 0; totFlames = 25; xx = fl._x; yy = fl._y; rndNumUpperFlm = 40; rndNumUpperFlmEq2 = 10; flameRate = 10; rndShufflX = 10; fl._visible = 0; showFlameID = setInterval(showFlame, 500); } function showFlame() { clearInterval(showFlameID); if (i < totFlames) { fl.duplicateMovieClip("fl" + i, i); flameObj = eval ("fl" + i); flameObj._alpha = i * random(8); flameObj._x = xx + random(rndShufflX); upperFlame = random(rndNumUpperFlm); if (upperFlame == rndNumUpperFlmEq2) { flameObj._y = yy + random(rndShufflX); } i++; showFlameID = setInterval(showFlame, flameRate); } else { i = 0; totFlames = random(25) + 5; clearInterval(showFlameID); iniVars(); } } iniVarsID = setInterval(iniVars, random(1000) + 100); stop();
Symbol 1366 MovieClip Frame 1
ran = random(14); gotoAndPlay(ran);
Symbol 1375 MovieClip Frame 1
ran = random(14); gotoAndPlay(ran);
Symbol 1379 Button
on (press) { gotoAndStop (1); _root.select = "no"; _root.lost = false; _root.mselect = true; }
Symbol 1381 Button
on (release) { getURL ("http://www.crazymonkeygames.com", "_blank"); }
Symbol 1384 MovieClip Frame 42
stop();
Symbol 1385 MovieClip Frame 1
stop();
Instance of Symbol 1341 MovieClip in Symbol 1385 MovieClip Frame 2
onClipEvent (enterFrame) { this._alpha = random(20) + 70; }

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Symbol 1161 MovieClipUses:1159 1160Used by:1195  Timeline
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Symbol 1165 GraphicUsed by:1167
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Symbol 1167 MovieClipUses:1165 1166Used by:1172
Symbol 1168 BitmapUsed by:1169 1170 1171
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Symbol 1170 GraphicUses:1168Used by:1172
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Symbol 1172 MovieClipUses:1167 1169 1170 1171Used by:1174
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Symbol 1178 GraphicUsed by:1179 1251
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Symbol 1227 GraphicUsed by:1228
Symbol 1228 MovieClip [star]Uses:1227Used by:1265  Timeline
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Symbol 1284 GraphicUsed by:1285 1286 1287 1288 1289 1290 1297 1298 1299 1308 1309 1310 1312
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Symbol 1300 TextUses:852Used by:1313
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Symbol 1349 GraphicUsed by:1357
Symbol 1350 ShapeTweeningUsed by:1353
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Symbol 1352 GraphicUsed by:1353
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Symbol 1374 GraphicUsed by:1375
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Instance Names

"banner"Frame 1Symbol 60 MovieClip
"controller"Frame 4Symbol 77 MovieClip
"object"Frame 4Symbol 742 MovieClip
"controller2"Frame 4Symbol 743 MovieClip [empty]
"menua"Frame 4Symbol 1069 MovieClip
"info"Frame 4Symbol 1157 MovieClip
"battle3"Frame 4Symbol 1161 MovieClip
"banner"Frame 4Symbol 60 MovieClip
"level_mc"Frame 5Symbol 1164 MovieClip
"fop"Frame 5Symbol 1175 MovieClip
"p7"Frame 5Symbol 1191 MovieClip
"object"Frame 5Symbol 742 MovieClip
"battle"Frame 5Symbol 1161 MovieClip
"p3"Frame 5Symbol 1191 MovieClip
"p2"Frame 5Symbol 1191 MovieClip
"p5"Frame 5Symbol 1191 MovieClip
"p4"Frame 5Symbol 1191 MovieClip
"p6"Frame 5Symbol 1191 MovieClip
"battle2"Frame 5Symbol 1161 MovieClip
"mission"Frame 5Symbol 1195 MovieClip
"battle3"Frame 5Symbol 1161 MovieClip
"p8"Frame 5Symbol 1191 MovieClip
"e1"Frame 5Symbol 1191 MovieClip
"e2"Frame 5Symbol 1191 MovieClip
"e3"Frame 5Symbol 1191 MovieClip
"e4"Frame 5Symbol 1191 MovieClip
"e8"Frame 5Symbol 1191 MovieClip
"e6"Frame 5Symbol 1191 MovieClip
"e5"Frame 5Symbol 1191 MovieClip
"e7"Frame 5Symbol 1191 MovieClip
"battle5"Frame 5Symbol 1161 MovieClip
"battle6"Frame 5Symbol 1161 MovieClip
"battle4"Frame 5Symbol 1161 MovieClip
"battle7"Frame 5Symbol 1161 MovieClip
"controller2"Frame 5Symbol 743 MovieClip [empty]
"mousepic"Frame 5Symbol 1228 MovieClip [star]
"frame2"Frame 5Symbol 1265 MovieClip [frame]
"buymenu"Frame 5Symbol 1313 MovieClip
"controller"Frame 5Symbol 77 MovieClip
"mistext"Frame 5Symbol 1324 MovieClip
"trailer"Frame 5Symbol 1385 MovieClip
"thinga"Frame 5Symbol 1387 MovieClip
"bar"Symbol 24 MovieClip Frame 1Symbol 22 MovieClip
"chunk"Symbol 133 MovieClip Frame 1Symbol 113 MovieClip
"mouth"Symbol 171 MovieClip Frame 1Symbol 166 MovieClip
"faceb"Symbol 196 MovieClip Frame 1Symbol 171 MovieClip
"hair"Symbol 196 MovieClip Frame 1Symbol 194 MovieClip
"head"Symbol 197 MovieClip Frame 1Symbol 196 MovieClip
"head"Symbol 204 MovieClip Frame 2Symbol 197 MovieClip
"helm"Symbol 204 MovieClip Frame 3Symbol 202 MovieClip
"head"Symbol 205 MovieClip Frame 1Symbol 204 MovieClip
"head"Symbol 205 MovieClip Frame 25Symbol 204 MovieClip
"head"Symbol 327 MovieClip Frame 1Symbol 204 MovieClip
"head"Symbol 328 MovieClip Frame 1Symbol 204 MovieClip
"head"Symbol 328 MovieClip Frame 4Symbol 204 MovieClip
"head"Symbol 328 MovieClip Frame 5Symbol 204 MovieClip
"hair"Symbol 379 MovieClip Frame 1Symbol 194 MovieClip
"tarso"Symbol 450 MovieClip Frame 1Symbol 271 MovieClip
"torso"Symbol 450 MovieClip Frame 26Symbol 449 MovieClip
"fefe"Symbol 458 MovieClip Frame 1Symbol 450 MovieClip
"fefe"Symbol 570 MovieClip Frame 1Symbol 270 MovieClip
"a"Symbol 570 MovieClip Frame 5Symbol 447 MovieClip
"a"Symbol 590 MovieClip Frame 1Symbol 570 MovieClip
"a"Symbol 656 MovieClip Frame 1Symbol 458 MovieClip
"hitbox"Symbol 656 MovieClip Frame 1Symbol 460 MovieClip
"a"Symbol 656 MovieClip Frame 6Symbol 476 MovieClip
"a"Symbol 656 MovieClip Frame 10Symbol 507 MovieClip
"a"Symbol 656 MovieClip Frame 15Symbol 538 MovieClip
"a"Symbol 656 MovieClip Frame 19Symbol 568 MovieClip
"a"Symbol 656 MovieClip Frame 27Symbol 590 MovieClip
"a"Symbol 656 MovieClip Frame 31Symbol 655 MovieClip
"chunk"Symbol 657 MovieClip Frame 1Symbol 113 MovieClip
"sist1"Symbol 658 MovieClip Frame 1Symbol 656 MovieClip
"hitbox"Symbol 658 MovieClip Frame 1Symbol 460 MovieClip
"strikebox"Symbol 658 MovieClip Frame 1Symbol 460 MovieClip
"frfr"Symbol 659 MovieClip Frame 14Symbol 658 MovieClip
"mgunner"Symbol 678 MovieClip Frame 1Symbol 677 MovieClip
"mgun"Symbol 685 MovieClip Frame 1Symbol 678 MovieClip
"a"Symbol 685 MovieClip Frame 1Symbol 458 MovieClip
"mgun"Symbol 700 MovieClip Frame 4Symbol 678 MovieClip
"mgun"Symbol 700 MovieClip Frame 6Symbol 678 MovieClip
"gun"Symbol 702 MovieClip Frame 1Symbol 685 MovieClip
"chassis"Symbol 702 MovieClip Frame 1Symbol 700 MovieClip
"gun"Symbol 702 MovieClip Frame 5Symbol 685 MovieClip
"chassis"Symbol 702 MovieClip Frame 5Symbol 700 MovieClip
"gun"Symbol 702 MovieClip Frame 16Symbol 685 MovieClip
"aa"Symbol 703 MovieClip Frame 1Symbol 702 MovieClip
"aa"Symbol 703 MovieClip Frame 4Symbol 702 MovieClip
"aa"Symbol 703 MovieClip Frame 8Symbol 702 MovieClip
"aa"Symbol 703 MovieClip Frame 12Symbol 702 MovieClip
"aa"Symbol 703 MovieClip Frame 16Symbol 702 MovieClip
"hitbox"Symbol 704 MovieClip Frame 1Symbol 460 MovieClip
"gun"Symbol 711 MovieClip Frame 1Symbol 685 MovieClip
"frfr"Symbol 716 MovieClip Frame 7Symbol 704 MovieClip
"explosion"Symbol 739 MovieClip Frame 1Symbol 133 MovieClip
"enemy1"Symbol 739 MovieClip Frame 1Symbol 659 MovieClip
"enemy2"Symbol 739 MovieClip Frame 1Symbol 659 MovieClip
"enemy3"Symbol 739 MovieClip Frame 1Symbol 659 MovieClip
"enemy4"Symbol 739 MovieClip Frame 1Symbol 659 MovieClip
"sist1"Symbol 739 MovieClip Frame 1Symbol 659 MovieClip
"armor"Symbol 739 MovieClip Frame 1Symbol 716 MovieClip
"explosion"Symbol 739 MovieClip Frame 3Symbol 133 MovieClip
"explosion"Symbol 739 MovieClip Frame 4Symbol 133 MovieClip
"sist1"Symbol 739 MovieClip Frame 4Symbol 659 MovieClip
"fa"Symbol 742 MovieClip Frame 1Symbol 739 MovieClip
"head"Symbol 900 MovieClip Frame 1Symbol 204 MovieClip
"head"Symbol 900 MovieClip Frame 25Symbol 204 MovieClip
"cover"Symbol 917 MovieClip Frame 1Symbol 905 MovieClip
"baba"Symbol 917 MovieClip Frame 1Symbol 907 MovieClip
"bar"Symbol 931 MovieClip Frame 1Symbol 930 MovieClip
"head"Symbol 950 MovieClip Frame 1Symbol 900 MovieClip
"cover"Symbol 950 MovieClip Frame 1Symbol 905 MovieClip
"baba"Symbol 950 MovieClip Frame 1Symbol 907 MovieClip
"head"Symbol 950 MovieClip Frame 2Symbol 379 MovieClip
"head"Symbol 950 MovieClip Frame 3Symbol 900 MovieClip
"tvstatic"Symbol 950 MovieClip Frame 3Symbol 850 MovieClip [static2]
"cover"Symbol 950 MovieClip Frame 3Symbol 905 MovieClip
"baba"Symbol 950 MovieClip Frame 3Symbol 907 MovieClip
"gun"Symbol 950 MovieClip Frame 3Symbol 685 MovieClip
"chassis"Symbol 950 MovieClip Frame 3Symbol 700 MovieClip
"head"Symbol 950 MovieClip Frame 4Symbol 900 MovieClip
"tvstatic"Symbol 950 MovieClip Frame 4Symbol 850 MovieClip [static2]
"gun"Symbol 950 MovieClip Frame 4Symbol 685 MovieClip
"chassis"Symbol 950 MovieClip Frame 4Symbol 700 MovieClip
"HUD"Symbol 1069 MovieClip Frame 6Symbol 950 MovieClip
"command"Symbol 1069 MovieClip Frame 14Symbol 1027 MovieClip
"squads"Symbol 1069 MovieClip Frame 14Symbol 1067 MovieClip
"art"Symbol 1191 MovieClip Frame 1Symbol 1181 MovieClip
"sbox"Symbol 1191 MovieClip Frame 1Symbol 738 MovieClip
"cir"Symbol 1191 MovieClip Frame 1Symbol 1184 MovieClip
"battle"Symbol 1195 MovieClip Frame 1Symbol 1161 MovieClip
"dark"Symbol 1242 MovieClip Frame 1Symbol 1240 MovieClip
"HUD"Symbol 1265 MovieClip [frame] Frame 1Symbol 950 MovieClip
"HUD2"Symbol 1265 MovieClip [frame] Frame 1Symbol 950 MovieClip
"tvstatic"Symbol 1265 MovieClip [frame] Frame 1Symbol 850 MovieClip [static2]
"darkness"Symbol 1265 MovieClip [frame] Frame 2Symbol 1242 MovieClip
"HUD"Symbol 1265 MovieClip [frame] Frame 2Symbol 950 MovieClip
"HUD"Symbol 1265 MovieClip [frame] Frame 2Symbol 950 MovieClip
"mousepic"Symbol 1265 MovieClip [frame] Frame 2Symbol 1228 MovieClip [star]
"info"Symbol 1313 MovieClip Frame 3Symbol 1275 MovieClip
"info"Symbol 1313 MovieClip Frame 8Symbol 1275 MovieClip
"info"Symbol 1313 MovieClip Frame 14Symbol 1275 MovieClip
"info"Symbol 1324 MovieClip Frame 2Symbol 1275 MovieClip
"fl"Symbol 1357 MovieClip Frame 1Symbol 1354 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 61 as "musone1"
ExportAssets (56)Timeline Frame 3Symbol 63 as "mustwo2"
ExportAssets (56)Timeline Frame 3Symbol 64 as "mustwo1"
ExportAssets (56)Timeline Frame 3Symbol 65 as "mustwo3"
ExportAssets (56)Timeline Frame 3Symbol 66 as "musone3"
ExportAssets (56)Timeline Frame 3Symbol 67 as "musone2"
ExportAssets (56)Timeline Frame 3Symbol 67 as "musone2"
ExportAssets (56)Timeline Frame 3Symbol 66 as "musone3"
ExportAssets (56)Timeline Frame 3Symbol 64 as "mustwo1"
ExportAssets (56)Timeline Frame 3Symbol 63 as "mustwo2"
ExportAssets (56)Timeline Frame 3Symbol 65 as "mustwo3"
ExportAssets (56)Timeline Frame 4Symbol 230 as "45"
ExportAssets (56)Timeline Frame 4Symbol 289 as "ak47shot"
ExportAssets (56)Timeline Frame 4Symbol 289 as "ak47shot"
ExportAssets (56)Timeline Frame 4Symbol 289 as "ak47shot"
ExportAssets (56)Timeline Frame 4Symbol 572 as "moan2"
ExportAssets (56)Timeline Frame 4Symbol 573 as "moan4"
ExportAssets (56)Timeline Frame 4Symbol 574 as "moan5"
ExportAssets (56)Timeline Frame 4Symbol 575 as "moan8"
ExportAssets (56)Timeline Frame 4Symbol 576 as "moan1"
ExportAssets (56)Timeline Frame 4Symbol 623 as "scream3"
ExportAssets (56)Timeline Frame 4Symbol 624 as "scream4"
ExportAssets (56)Timeline Frame 4Symbol 625 as "scream5"
ExportAssets (56)Timeline Frame 4Symbol 626 as "scream6"
ExportAssets (56)Timeline Frame 4Symbol 627 as "scream7"
ExportAssets (56)Timeline Frame 4Symbol 674 as "saw"
ExportAssets (56)Timeline Frame 4Symbol 674 as "saw"
ExportAssets (56)Timeline Frame 4Symbol 743 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 850 as "static2"
ExportAssets (56)Timeline Frame 4Symbol 850 as "static2"
ExportAssets (56)Timeline Frame 4Symbol 850 as "static2"
ExportAssets (56)Timeline Frame 4Symbol 850 as "static2"
ExportAssets (56)Timeline Frame 4Symbol 850 as "static2"
ExportAssets (56)Timeline Frame 4Symbol 850 as "static2"
ExportAssets (56)Timeline Frame 4Symbol 850 as "static2"
ExportAssets (56)Timeline Frame 4Symbol 1158 as "border"
ExportAssets (56)Timeline Frame 5Symbol 743 as "empty"
ExportAssets (56)Timeline Frame 5Symbol 1228 as "star"
ExportAssets (56)Timeline Frame 5Symbol 850 as "static2"
ExportAssets (56)Timeline Frame 5Symbol 1228 as "star"
ExportAssets (56)Timeline Frame 5Symbol 1228 as "star"
ExportAssets (56)Timeline Frame 5Symbol 1265 as "frame"
ExportAssets (56)Timeline Frame 5Symbol 61 as "musone1"

Labels

"empty"Symbol 133 MovieClip Frame 140
"reset"Symbol 204 MovieClip Frame 5
"walk"Symbol 216 MovieClip Frame 1
"car"Symbol 216 MovieClip Frame 6
"heli"Symbol 216 MovieClip Frame 10
"back"Symbol 271 MovieClip Frame 1
"arm"Symbol 271 MovieClip Frame 12
"fire"Symbol 271 MovieClip Frame 23
"hit"Symbol 271 MovieClip Frame 34
"fire"Symbol 294 MovieClip Frame 23
"hit"Symbol 294 MovieClip Frame 29
"fire"Symbol 355 MovieClip Frame 23
"hit"Symbol 355 MovieClip Frame 39
"fire"Symbol 369 MovieClip Frame 23
"hit"Symbol 369 MovieClip Frame 29
"eat"Symbol 447 MovieClip Frame 5
"norm"Symbol 449 MovieClip Frame 1
"fall"Symbol 449 MovieClip Frame 32
"hit"Symbol 449 MovieClip Frame 49
"pistol"Symbol 450 MovieClip Frame 1
"rifle"Symbol 450 MovieClip Frame 6
"knife"Symbol 450 MovieClip Frame 12
"rpg"Symbol 450 MovieClip Frame 17
"rifle2"Symbol 450 MovieClip Frame 21
"zomb"Symbol 450 MovieClip Frame 26
"sist"Symbol 570 MovieClip Frame 1
"zomb"Symbol 570 MovieClip Frame 5
"fall"Symbol 655 MovieClip Frame 5
"kill"Symbol 655 MovieClip Frame 20
"stand"Symbol 656 MovieClip Frame 1
"run"Symbol 656 MovieClip Frame 6
"walk"Symbol 656 MovieClip Frame 10
"sneak"Symbol 656 MovieClip Frame 15
"back"Symbol 656 MovieClip Frame 19
"retreat"Symbol 656 MovieClip Frame 23
"fall"Symbol 656 MovieClip Frame 27
"cqc"Symbol 656 MovieClip Frame 31
"empty"Symbol 657 MovieClip Frame 140
"explode"Symbol 658 MovieClip Frame 6
"empty"Symbol 659 MovieClip Frame 1
"sist"Symbol 659 MovieClip Frame 14
"50cal"Symbol 678 MovieClip Frame 1
"empty"Symbol 678 MovieClip Frame 6
"ord"Symbol 685 MovieClip Frame 1
"turr"Symbol 685 MovieClip Frame 6
"cal"Symbol 685 MovieClip Frame 11
"dord"Symbol 685 MovieClip Frame 15
"empty"Symbol 685 MovieClip Frame 20
"lav"Symbol 700 MovieClip Frame 1
"apc"Symbol 700 MovieClip Frame 2
"tank"Symbol 700 MovieClip Frame 3
"truck"Symbol 700 MovieClip Frame 4
"mech"Symbol 700 MovieClip Frame 5
"jeep"Symbol 700 MovieClip Frame 6
"empty"Symbol 700 MovieClip Frame 7
"death"Symbol 702 MovieClip Frame 5
"idle"Symbol 703 MovieClip Frame 1
"reverse"Symbol 703 MovieClip Frame 4
"go"Symbol 703 MovieClip Frame 8
"ram"Symbol 703 MovieClip Frame 12
"stop"Symbol 703 MovieClip Frame 16
"empty"Symbol 716 MovieClip Frame 1
"Lav"Symbol 716 MovieClip Frame 7
"mech"Symbol 716 MovieClip Frame 10
"blank"Symbol 742 MovieClip Frame 2
"static"Symbol 850 MovieClip [static2] Frame 2
"fade"Symbol 850 MovieClip [static2] Frame 3
"rifle"Symbol 927 MovieClip Frame 1
"rifle2"Symbol 927 MovieClip Frame 2
"pistol"Symbol 927 MovieClip Frame 3
"rpg"Symbol 927 MovieClip Frame 4
"pbattle"Symbol 950 MovieClip Frame 1
"ebattle"Symbol 950 MovieClip Frame 2
"pmap"Symbol 950 MovieClip Frame 3
"pwar"Symbol 950 MovieClip Frame 4
"infantry"Symbol 1027 MovieClip Frame 1
"calvelry"Symbol 1027 MovieClip Frame 7
"mech"Symbol 1027 MovieClip Frame 13
"spec"Symbol 1027 MovieClip Frame 18
"infantry"Symbol 1067 MovieClip Frame 1
"calvelry"Symbol 1067 MovieClip Frame 7
"mech"Symbol 1067 MovieClip Frame 13
"spec"Symbol 1067 MovieClip Frame 20
"main"Symbol 1069 MovieClip Frame 1
"campaign"Symbol 1069 MovieClip Frame 6
"battle"Symbol 1069 MovieClip Frame 14
"empty"Symbol 1157 MovieClip Frame 33
"bar"Symbol 1232 MovieClip Frame 1
"nobar"Symbol 1232 MovieClip Frame 6
"map"Symbol 1265 MovieClip [frame] Frame 1
"empty"Symbol 1275 MovieClip Frame 1
"infantry"Symbol 1275 MovieClip Frame 7
"technical"Symbol 1275 MovieClip Frame 13
"jeep"Symbol 1275 MovieClip Frame 18
"lav"Symbol 1275 MovieClip Frame 23
"apc"Symbol 1275 MovieClip Frame 30
"tank"Symbol 1275 MovieClip Frame 35
"cal"Symbol 1275 MovieClip Frame 41
"turr"Symbol 1275 MovieClip Frame 47
"ord"Symbol 1275 MovieClip Frame 53
"pistol"Symbol 1275 MovieClip Frame 58
"ak"Symbol 1275 MovieClip Frame 63
"m4"Symbol 1275 MovieClip Frame 69
"rpg"Symbol 1275 MovieClip Frame 74
"lav"Symbol 1282 MovieClip Frame 1
"apc"Symbol 1282 MovieClip Frame 5
"tank"Symbol 1282 MovieClip Frame 9
"truck"Symbol 1282 MovieClip Frame 13
"jeep"Symbol 1282 MovieClip Frame 18
"ord"Symbol 1282 MovieClip Frame 23
"turr"Symbol 1282 MovieClip Frame 28
"cal"Symbol 1282 MovieClip Frame 33
"chassis"Symbol 1313 MovieClip Frame 3
"weapon"Symbol 1313 MovieClip Frame 8
"arm"Symbol 1313 MovieClip Frame 18
"m1b"Symbol 1317 MovieClip Frame 1
"m1v"Symbol 1317 MovieClip Frame 5
"m2b"Symbol 1317 MovieClip Frame 9
"m2v"Symbol 1317 MovieClip Frame 13
"m3b"Symbol 1317 MovieClip Frame 17
"m3v"Symbol 1317 MovieClip Frame 21
"m4b"Symbol 1317 MovieClip Frame 25
"m4v"Symbol 1317 MovieClip Frame 29
"m5b"Symbol 1317 MovieClip Frame 33
"m5v"Symbol 1317 MovieClip Frame 37
"m6b"Symbol 1317 MovieClip Frame 41
"m6v"Symbol 1317 MovieClip Frame 45
"m7b"Symbol 1317 MovieClip Frame 49
"m7v"Symbol 1317 MovieClip Frame 53
"m8b"Symbol 1317 MovieClip Frame 57
"m8v"Symbol 1317 MovieClip Frame 61
"flame1"Symbol 1354 MovieClip Frame 2
"flame2"Symbol 1354 MovieClip Frame 50
"flame3"Symbol 1354 MovieClip Frame 98

Dynamic Text Variables

_root.select.unitsSymbol 910 EditableText""
_root.alivezombsSymbol 918 EditableText""
_root.distSymbol 919 EditableText"88"
_root.sunitsSymbol 922 EditableText"8"
_root.battle2.avolSymbol 933 EditableText""
_root.alivesistSymbol 946 EditableText"8"
_root.ekillratedSymbol 948 EditableText"8"
_root.battle3.bvolSymbol 949 EditableText""
_root.alivesistSymbol 951 EditableText"88"
_root.alivezombsSymbol 952 EditableText"88"
_root.stancetypeSymbol 1006 EditableText""
_root.asquadtypeSymbol 1044 EditableText"alpha "
_root.bsquadtypeSymbol 1055 EditableText"bravo "
_root.unittypeSymbol 1068 EditableText""
_root.daytimeSymbol 1147 EditableText"time of day"
_root.objtxtSymbol 1230 EditableText"reinforcments"
_root.objtxtSymbol 1231 EditableText"reinforcments"
TextField1Symbol 1271 EditableText"."
ctextSymbol 1272 EditableText"Jolly little typer"
TextField1Symbol 1273 EditableText"Jolly little typer"
_root.mtitleSymbol 1316 EditableText"mission 1 Victiory"




http://swfchan.com/3/12495/info.shtml
Created: 5/6 -2019 23:12:06 Last modified: 5/6 -2019 23:12:06 Server time: 22/12 -2024 21:11:15