STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229595 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2595 · P5190 |
This is the info page for Flash #12513 |
HAPPY HALLOWEEN, FROM NEWGROUNDS.COM! |
Sponsored by |
Escape from the underworld was just the beginning... |
Move your mouse to navigate the demonic bat around the screen. |
Press the mouse button to unleash a demonic guano-bomb |
HOLD the mouse button when near people or animals to feed |
Score: 1000 |
Pay special attention to your HUD Here you can guage your health, energy, guano and score. |
Resting at the clock tower will replenish your energy, so don't stray Too far. running out of energy is fatal! |
Fly over bugs and birds to chomp them down and refill your demonic guano levels. |
Feeding on people and animals is the key to survival. Not only will you keep your life meter full, but the more you feed, the more you grow, enabling you to eat larger prey and fly further. Your life meter will drain if you fail to feed, or if you are attacked. Use the guano bombs to stun any threats so you can feed safely. |
Click anywhere to start playing |
FINAL SCORE: |
SUBMIT SCORE TO |
YOUR NAME: |
PLAY AGAIN |
WITH HIS HUNGER SATIATED, THE DEMONIC BAT FLIES AWAY. BUT HE WILL FEED AGAIN ANOTHER DAY, AND THE WORLD SHALL TREMBLE! GAME CREDITS ORIGINAL CONCEPT -- RIFTMASTER ORIGINAL CHARACTER DESIGN -- PSYCHO GOLDFISH PROGRAMMING -- RIFTMASTER CHARACTER ART/ANIMATION -- PSYCHO GOLDFISH BACKGROUND ART -- PSYCHO GOLDFISH ADDITIONAL ART -- RIFTmASTER MUSIC AND SOUND DIRECTION -- RIFTMASTER SPONSOR -- NEWGROUNDS.COM THANKS FOR PLAYING! |
wITH HIS HUNGER SATED, THE DEMONIC BAT FLIES AWAY. bUT HE WILL FEED AGAIN ANOTHER DAY, AND THE WORLD SHALL TREMBLE! gAME cREDITS oRIGINAL CONCEPT -- rIFTmASTER oRIGINAL cHARACTER dESIGN -- pSYCHO gOLDFISH PROGRAMMING -- rIFTMASTER CHARACTER ART/ANIMATION -- pSYCHO gOLDFISH bACKGROUND ART -- pSYCHO gOLDFISH aDITIONAL aRT -- rIFTmASTER mUSIC AND SOUND DIRECTION -- RIFTMASTER SPONSOR -- NEWGROUNDS.COM tHANKS FOR PLAYING! |
TO FEED |
TO REST |
TO wake |
ActionScript [AS1/AS2]
Frame 1function diverge() { getURL ("http://www.diverge.ws", "_blank"); } function psychogoldfish() { getURL ("http://www.psychogoldfish.com", "_blank"); } function newgrounds() { getURL ("http://www.newgrounds.com", "_blank"); } function special_fx() { if (gfx == false) { gfx = true; menu.customItems[3] = new_item_fx1; } else { gfx = false; menu.customItems[3] = new_item_fx2; } } function quality() { if (_quality == "LOW") { _quality = "MEDIUM"; menu.customItems[4] = new_item_q1; } else { _quality = "LOW"; menu.customItems[4] = new_item_q2; } } menu = new ContextMenu(); menu.hideBuiltInItems(); new_item = new ContextMenuItem("More Games @ Diverge!", diverge); menu.customItems.push(new_item); new_item = new ContextMenuItem("More Games @ Psycho Goldfish!", psychogoldfish); menu.customItems.push(new_item); new_item = new ContextMenuItem("Newgrounds! Everything By Everyone", newgrounds); menu.customItems.push(new_item); new_item_fx1 = new ContextMenuItem(">Turn Off Special Graphic Effects", special_fx); new_item_fx2 = new ContextMenuItem(">Turn Special Graphic Effects Back On", special_fx); menu.customItems.push(new_item_fx1); new_item_q1 = new ContextMenuItem(">Set Graphic Quality To LOW", quality); new_item_q2 = new ContextMenuItem(">Set Graphic Quality To HIGH", quality); menu.customItems.push(new_item_q1);Frame 2prevFrame();Frame 3intros.onMouseDown = function () { gotoAndStop ("title"); }; _quality = "HIGH";Frame 4_quality = "HIGH";Frame 5instructions.onMouseDown = function () { gotoAndStop ("game"); }; _quality = "HIGH";Frame 6stopAllSounds(); Mouse.show(); s("lose"); _quality = "HIGH";Frame 7prevFrame();Frame 8stopAllSounds(); Mouse.show(); _quality = "HIGH"; score = score + 10000;Frame 9gotoAndStop(_currentframe - 2);Frame 10function s(sound) { _root[sound] = new Sound(); _root[sound].attachSound(sound); _root[sound].start(); } function f_scroll(speed, dir) { if (dir == "v") { game.particles._y = game.particles._y - speed; game.bat._y = game.bat._y - speed; game.level._y = game.level._y - speed; game.clouds._y = game.clouds._y - speed; game.mid_bg._y = game.mid_bg._y - (speed / 3); } else { game.particles._x = game.particles._x - speed; game.bat._x = game.bat._x - speed; game.level._x = game.level._x - speed; game.clouds._x = game.clouds._x - speed; game.mid_bg._x = game.mid_bg._x - (speed / 3); } } function f_size(n) { n = (100 / game._xscale) * n; return(n); } function f_grow() { if ((100 - game._xscale) < max_growth) { inc = (Math.abs(game.bat._xscale) / 100) * (Math.abs(game.bat._xscale) / 100); if (game.bat._xscale > 0) { game.bat._xscale = game.bat._xscale + inc; } else { game.bat._xscale = game.bat._xscale - inc; } game.bat._yscale = Math.abs(game.bat._xscale); game._xscale--; game._yscale = game._xscale; inc = (Math.abs(game.mid_bg._xscale) / 100) * (Math.abs(game.mid_bg._xscale) / 100); game.mid_bg._xscale = game.mid_bg._xscale + (inc / 3); game.mid_bg._yscale = game.mid_bg._xscale; game.mid_bg._y = game.mid_bg._y + (inc / 3); if (game.level._y < f_size(limit_level_bottom)) { level_diff = game.level._y - f_size(limit_level_bottom); f_scroll(level_diff, "v"); game.bat._y = game.bat._y - level_diff; game.mid_bg._y = game.mid_bg._y - (level_diff / 3); } } else { gotoAndStop ("win"); } } function spawn_object(name, dest, x, y, xscale, rotation, xtra1, xtra2, xtra3, xtra4) { obj_num++; game[dest].attachMovie(name, (name + "_") + obj_num, obj_num); obj = game[dest][(name + "_") + obj_num]; obj.cacheAsBitmap = true; obj._xscale = xscale; obj._rotation = rotation; obj._x = x - game[dest]._x; obj._y = y - game[dest]._y; obj.xtra1 = xtra1; obj.xtra2 = xtra2; obj.xtra3 = xtra3; obj.xtra4 = xtra4; } function f_hit_check(x1, y1, w1, h1, x2, y2, w2, h2) { if (Math.abs(x1 - x2) < (w1 + w2)) { if (Math.abs(y1 - y2) < (h1 + h2)) { return(true); } } } function f_blood_loss(name) { tellTarget (_root.game.level[name]) { var _local2 = new Array(); _local2 = _local2.concat([1 - (blood_loss / 100), blood_loss / 100, 0, 0, 0]); _local2 = _local2.concat([0, 1, 0, 0, 0]); _local2 = _local2.concat([0, blood_loss / 100, 1 - (blood_loss / 100), 0, 0]); _local2 = _local2.concat([0, 0, 0, 1, 0]); var _local3 = new flash.filters.ColorMatrixFilter(_local2); body.filters = new Array(_local3); }; } function f_bat() { Mouse.hide(); with (game.bat) { _root.game.bat.onMouseDown = function () { if (alive != false) { if (_root.rest == true) { if (_root.game.bat.resting == true) { resting = false; } else { resting = true; } } else if (_root.feed == true) { feeding = true; gotoAndStop("feed"); } else if (_root.poop > 0) { gotoAndStop("poop"); } } }; _root.game.bat.onMouseUp = function () { feeding = false; }; if (alive != false) { if (((feeding == false) && (_currentframe == 3)) || ((resting == false) && (_currentframe == 4))) { gotoAndStop("fly"); } if (_root.f_hit_check(_root.game.level.tower._x + _root.game.level._x, _root.game.level.tower._y + _root.game.level._y, _root.width_tower, _root.height_tower, _x, _y, _root.width_bat, _root.height_bat) && (Math.ceil(_root.energy) < 100)) { _root.rest = true; } else { _root.rest = false; resting = false; } if (resting == true) { if (_currentframe == 4) { _root.energy = _root.energy + 0.2; } if (_root.energy > 100) { _root.energy = 100; } } if (_currentframe < 3) { if (resting == true) { speed_x = ((_root.game.level.tower._x + _root.game.level._x) - _x) / 7; speed_y = ((_root.game.level.tower._y + _root.game.level._y) - _y) / 7; if ((Math.abs(speed_x) < 1) && (Math.abs(speed_y) < 1)) { gotoAndStop("rest"); } } else { mouse_x = _root._xmouse; mouse_y = _root._ymouse; speed_x = (mouse_x - (_root.game._x + ((_root.game._xscale / 100) * _x))) / 7; speed_y = (mouse_y - (_root.game._y + ((_root.game._xscale / 100) * _y))) / 7; } if (speed_x > _root.speed_limit_x) { speed_x = _root.speed_limit_x; } else if (speed_x < (-_root.speed_limit_x)) { speed_x = -_root.speed_limit_x; } if (speed_y > _root.speed_limit_y) { speed_y = _root.speed_limit_y; } else if (speed_y < (-_root.speed_limit_y)) { speed_y = -_root.speed_limit_y; } } } else { if ((falling == true) && (speed_y == 0)) { falling = false; } if (falling == true) { speed_y++; } } if ((_currentframe < 3) || (falling == true)) { _x = _x + _root.f_size(speed_x); _y = _y + _root.f_size(speed_y); if (((_x > _root.scroll_point_x) && (speed_x > 0)) && (_root.game.level._x > (_root.limit_level_right + _root.f_size(_root.f_size(100 - _root.game._xscale))))) { _root.f_scroll((_x - _root.scroll_point_x) / 3, "h"); } else if (((_x < (-_root.scroll_point_x)) && (speed_x < 0)) && (_root.game.level._x < (_root.limit_level_left - _root.f_size(_root.f_size(100 - _root.game._xscale))))) { _root.f_scroll((-((-_root.scroll_point_x) - _x)) / 3, "h"); } if (((_y > _root.scroll_point_y) && (speed_y > 0)) && (_root.game.level._y > f_size(_root.limit_level_bottom))) { _root.f_scroll((_y - _root.scroll_point_y) / 3, "v"); } else if (_y < (-_root.scroll_point_y)) { _root.f_scroll((-((-_root.scroll_point_y) - _y)) / 3, "v"); } _y = _y + speed_y; if ((resting != true) && (alive != false)) { _root.energy = _root.energy - (Math.abs(speed_x + 1) / 200); if (speed_y < 0) { _root.energy = _root.energy + (speed_y / 200); } } } if (((speed_x > 0.25) && (_xscale < 0)) || ((speed_x < -0.25) && (_xscale > 0))) { _xscale = _xscale * -1; } while (_root.game.level.terra.hitTest(((_root.game._xscale / 100) * _x) + _root.game._x, ((_root.game._xscale / 100) * _y) + _root.game._y, true)) { _y--; speed_y = 0; } while (_root.game.level.terra.hitTest(((_root.game._xscale / 100) * _x) + _root.game._x, ((_root.game._xscale / 100) * (_y - (Math.abs(speed_y) + (_root.height_bat * 2)))) + _root.game._y, true)) { _y++; } while (_root.game.level.terra.hitTest(((_root.game._xscale / 100) * (_x - (_root.width_bat - Math.abs(speed_x)))) + _root.game._x, ((_root.game._xscale / 100) * (_y - _root.height_bat)) + _root.game._y, true)) { _x++; } while (_root.game.level.terra.hitTest(((_root.game._xscale / 100) * ((_x + _root.width_bat) + Math.abs(speed_x))) + _root.game._x, ((_root.game._xscale / 100) * (_y - _root.height_bat)) + _root.game._y, true)) { _x--; } if ((_currentframe == 1) && (_root.gfx != false)) { glow_x1 = (Math.abs(_xscale) / 100) * 10; glow_x2 = (Math.abs(_xscale) / 100) * 22; glow_y = (Math.abs(_xscale) / 100) * 33; if (_xscale > 0) { _root.f_bat_glow(_x + glow_x1, _y - glow_y); _root.f_bat_glow(_x + glow_x2, _y - glow_y); } else { _root.f_bat_glow(_x - glow_x1, _y - glow_y); _root.f_bat_glow(_x - glow_x2, _y - glow_y); } } if (resting != true) { _root.hp = _root.hp - 0.05; } if ((hp <= 0) || (energy <= 0)) { f_bat_die(); } if (feeding == true) { _x = _root.game.level[_root.victim]._x + _root.game.level._x; _y = (_root.game.level[_root.victim]._y - (_root.game.level[_root.victim].h / 2)) + _root.game.level._y; } } } function f_bat_poop(x, y) { poop = poop - 10; if (poop < 0) { poop = 0; } obj_num++; game.level.createEmptyMovieClip("poop" + obj_num, obj_num); obj = game.level["poop" + obj_num]; poops.push(obj._name); obj._x = x - game.level._x; obj._y = y - game.level._y; obj._xscale = (Math.abs(_root.game.bat._xscale) / 100) * 100; obj._yscale = obj._xscale; obj.attachMovie("poop_particle", "", 1); obj_fx = Array(obj.filters); obj_fx.push(new flash.filters.GlowFilter(1044480, 10, 20, 20, 1, 1)); if (_root.gfx != false) { obj.filters = obj_fx; } with (obj) { var speed_y = 0; obj.onEnterFrame = function () { _y = _y + speed_y; _rotation = _rotation + speed_y; speed_y = speed_y + 0.5; if (_root.game.level.terra.hitTest(((_root.game._xscale / 100) * (_x + _parent._x)) + _parent._parent._x, ((_root.game._xscale / 100) * (_y + _parent._y)) + _parent._parent._y, true)) { while (_root.game.level.terra.hitTest(((_root.game._xscale / 100) * (_x + _parent._x)) + _parent._parent._x, ((_root.game._xscale / 100) * (_y + _parent._y)) + _parent._parent._y, true)) { _y--; } hit = true; } if (hit == true) { _root.particle_num++; _root.game.particles.attachMovie("fx_poop_splat", "p" + _root.particle_num, _root.particle_num); obj = _root.game.particles["p" + _root.particle_num]; obj._x = (_x + _root.game.level._x) - _root.game.particles._x; obj._y = (_y + _root.game.level._y) - _root.game.particles._y; obj._xscale = (_xscale / 100) * (100 + (speed_y * 5)); obj._yscale = obj._xscale; if (_root.gfx != false) { obj.filters = this.filters; } i = 0; while (i < _root.poops.length) { if (_root.poops[i] == _name) { _root.poops.splice(i, 1); } i++; } _root.s("splat" + (random(2) + 1)); this.removeMovieClip(); } _root.spawn_object("fx_poop_drop", "particles", ((_x - 3) + random(6)) + _root.game.level._x, _y + _root.game.level._y, _xscale); }; } } function f_bat_hurt(damage) { s("hit" + (random(2) + 1)); hp = hp - (Math.abs(100 / game.bat._xscale) * damage); drop_amount = random(10) + 5; i = 0; while (i < drop_amount) { _root.f_blood_drop(game.bat._x, game.bat._y - (height_bat / 2), (Math.abs(game.bat._xscale) / 100) * (50 + random(100))); i++; } game.bat.feeding = false; game.bat.gotoAndStop("hurt"); hud.face.play(); } function f_bat_die() { game.bat.alive = false; game.bat.gotoAndStop("die"); cinema_die.play(); } function f_bat_glow(x, y) { particle_num++; _root.game.particles.createEmptyMovieClip("p" + particle_num, particle_num); obj = game.particles["p" + particle_num]; obj._x = x - game.particles._x; obj._y = y - game.particles._y; obj._xscale = (Math.abs(game.bat._xscale) / 100) * (50 + random(20)); obj._yscale = obj._xscale; obj._alpha = 10 + random(30); obj.lineStyle(random(3) + 3, 16777215, 100); l = -3 + random(6); obj.moveTo(l, -3); obj.lineTo(l, random(6)); obj_fx = Array(obj.filters); obj_fx.push(new flash.filters.GlowFilter(16777062, 10, 10, 10, 4, 1)); obj.filters = obj_fx; with (obj) { obj.onEnterFrame = function () { if (_alpha < 0) { this.removeMovieClip(); } else { _y = _y - ((Math.abs(_root.game.bat._xscale) / 100) * 1); _alpha--; } }; } } function f_food(name) { tellTarget (game.level[name]) { if (_xscale > 0) { speed_x = _root.speed_bug; } else { speed_x = -_root.speed_bug; } speed_x = (Math.abs(_xscale) / 100) * speed_x; _x = (_x + speed_x); if ((_root.f_hit_check(_x + _root.game.level._x, _y + _root.game.level._y, w, h, _root.game.bat._x, _root.game.bat._y, (Math.abs(_root.game.bat._xscale) / 100) * _root.width_bat, (Math.abs(_root.game.bat._xscale) / 100) * _root.height_bat) && (_root.game.bat.alive != false)) && (_root.game.bat.resting != true)) { _root.poop = _root.poop + ((Math.abs(_xscale) / 100) * food_value); if (_root.poop > 100) { _root.poop = 100; } if (_root.game.bat._xscale > 0) { spawn_x = _root.game.bat._x + 15; } else { spawn_x = _root.game.bat._x - 15; } if (type == "bug") { spawn_blood = 1; } else { spawn_blood = 2; } _root.spawn_object("fx_blood" + spawn_blood, "particles", spawn_x, _root.game.bat._y - (_root.height_bat / 2), Math.abs(_xscale)); _root.spawn_object(("fx_blood" + spawn_blood) + "b", "level", spawn_x, _root.game.bat._y - (_root.height_bat / 2), Math.abs(_xscale)); _root.s("eat"); _root.game.level[name].removeMovieClip(); } if (Math.abs((_x + _root.game.level._x) - _root.game.bat._x) > _root.f_size(600)) { _root.game.level[name].removeMovieClip(); } }; } function f_enemy(name, type, walk, blood_value, strength, ranged) { tellTarget (game.level[name]) { if (alive != false) { speed_x = _root.speed_kid; if ((_currentframe == 1) && (walk != false)) { if ((_x + speed_x) < dest_x) { _x = (_x + speed_x); if (_xscale < 0) { _xscale = (_xscale * -1); } body.gotoAndStop(2); } else if ((_x - speed_x) > dest_x) { _x = (_x - speed_x); if (_xscale > 0) { _xscale = (_xscale * -1); } body.gotoAndStop(2); } else { body.gotoAndStop(1); if (random(30) == 1) { dest_x = (_x - 400) + random(800); } } } _y = (_y + speed_y); speed_y++; while (_root.game.level.terra.hitTest(((_root.game._xscale / 100) * (_x + _root.game.level._x)) + _root.game._x, ((_root.game._xscale / 100) * (_y + _root.game.level._y)) + _root.game._y, true)) { _y = (_y-1); speed_y = 0; } if (_root.f_hit_check(_x + _root.game.level._x, _y + _root.game.level._y, w, h, _root.game.bat._x, _root.game.bat._y, _root.width_bat, _root.height_bat)) { if (_root.feed != true) { _root.victim = name; } if (_root.game.bat.alive != false) { _root.feed = true; } if ((_root.game.bat.feeding == true) && (_root.victim == name)) { _root.hp = _root.hp + ((_root.game._xscale / 100) * blood_value); _root.growth = _root.growth + ((_root.game._xscale / 100) * blood_value); _root.score = _root.score + Math.ceil(blood_value); if (_root.growth >= 50) { _root.f_grow(); _root.growth = 0; } if (_root.hp > 100) { _root.hp = 100; } blood_loss = blood_loss + 0.4; if (blood_loss >= 100) { _root.score = _root.score + Math.ceil(blood_value * 50); _root.feed = false; _root.game.bat.feeding = false; _root.f_death_dust(_x + _root.game.level._x, _y + _root.game.level._y, w * 2); gotoAndStop ("die"); } else { gotoAndStop ("hurt"); } } else if (_currentframe == 2) { gotoAndStop (1); } if (_currentframe != 3) { attacking = false; } if ((((random(10) == 1) && (_currentframe == 1)) && (_root.game.bat.alive != false)) && (strength > 0)) { if (((_xscale > 0) && (_root.game.bat._x < (_x + _root.game.level._x))) || ((_xscale < 0) && (_root.game.bat._x > (_x + _root.game.level._x)))) { _xscale = (_xscale * -1); } hit_bat = false; gotoAndStop ("attack"); } if (attacking == true) { attacking = false; _root.f_bat_hurt(strength); if ((type == "kid") && (_root.gfx != false)) { amount = random(5) + 3; i = 0; while (i < amount) { if (_xscale > 0) { spawn_x = _x + w; } else { spawn_x = _x - w; } _root.spawn_object("fx_candy", "particles", spawn_x + _root.game.level._x, (_y - (h / 1.2)) + _root.game.level._y, 100 + random(60)); obj = _root.game.particles["fx_candy_" + _root.obj_num]; obj.speed_x = -4 + random(8); obj.speed_y = -(random(5) + 3); obj.gotoAndStop(random(obj._totalframes) + 1); with (obj) { obj.onEnterFrame = function () { if (ground != true) { if (_root.game.level.terra.hitTest(((_root.game._xscale / 100) * (_x + _root.game.particles._x)) + _root.game._x, ((_root.game._xscale / 100) * (_y + _root.game.particles._y)) + _root.game._y, true)) { while (_root.game.level.terra.hitTest(((_root.game._xscale / 100) * (_x + _root.game.particles._x)) + _root.game._x, ((_root.game._xscale / 100) * (_y + _root.game.particles._y)) + _root.game._y, true)) { _y--; } speed_x = speed_x / 3; speed_y = speed_y - 6; if (speed_y < 1) { ground = true; } else { speed_y = speed_y * -1; } } else { _x = _x + speed_x; _y = _y + speed_y; _rotation = _rotation + speed_x; speed_y = speed_y + 0.5; } } else { _alpha--; if (_alpha <= 0) { this.removeMovieClip(); } } }; } i++; } } } } else if ((_root.feed == true) && (_root.victim == name)) { _root.feed = false; } if (ranged == true) { if (type == "cop") { if ((((((_x + _root.game.level._x) > _root.f_size(-300)) && ((_x + _root.game.level._x) < _root.f_size(300))) && (((_y + _root.game.level._y) - _root.game.bat._y) < _root.f_size(700))) && (_currentframe == 1)) && (_root.game.bat.alive != false)) { if (((_xscale > 0) && (_root.game.bat._x < (_x + _root.game.level._x))) || ((_xscale < 0) && (_root.game.bat._x > (_x + _root.game.level._x)))) { _xscale = (_xscale * -1); } if (_xscale > 0) { dest_r = (-Math.atan(((_root.game.bat._y - _root.height_bat) - (((body.arm1._y + body._y) + _y) + _root.game.level._y)) / (_root.game.bat._x - (_x + _root.game.level._x)))) * 57.2957795130823; } else { dest_r = Math.atan(((_root.game.bat._y - _root.height_bat) - (((body.arm1._y + body._y) + _y) + _root.game.level._y)) / (_root.game.bat._x - (_x + _root.game.level._x))) * 57.2957795130823; } if (attack_timer > 0) { attack_timer--; } else if ((Math.abs(body.arm1._rotation - dest_r) < 5) && (body.arm1._currentframe == 1)) { attack_timer = 60 + random(10); f_fire(); } if (body.arm1._currentframe == body.arm1._totalframes) { if ((Math.abs(dest_r - body.arm1._rotation) < _root.f_size(6)) && (Math.abs(_root.game.bat._x - (_x + _root.game.level._x)) > w)) { _root.f_bat_hurt(strength); } } if (dest_r > 55) { dest_r = 55; } else if (dest_r < -25) { dest_r = -25; } f_set_r(body.arm1._rotation + ((dest_r - body.arm1._rotation) / 8)); } } else { if (_currentframe != 3) { if (attacking == true) { _root.priest_attack = false; } attacking = false; hit_bat = false; } if ((((((random(50) == 1) && (Math.abs((_x + _root.game.level._x) - _root.game.bat._x) < 400)) && (((_y + _root.game.level._y) - _root.game.bat._y) < 700)) && (_currentframe == 1)) && (_root.game.bat.alive != false)) && (_root.priest_attack != true)) { if (((_root.game.bat._x > (_x + _root.game.level._x)) && (_xscale < 0)) || ((_root.game.bat._x < (_x + _root.game.level._x)) && (_xscale > 0))) { _xscale = (_xscale * -1); } _root.priest_attack = true; gotoAndStop ("attack"); } if (attacking == true) { if (_xscale > 0) { diff_x = (_root.f_size(400) - (_x + _root.game.level._x)) + Math.abs(_root.f_size(_y + _root.game.level._y) / 5); } else { diff_x = ((-_root.f_size(400)) - (_x + _root.game.level._x)) - Math.abs(_root.f_size(_y + _root.game.level._y) / 5); } if (delay < 3) { delay++; } else { delay = 0; beam.createEmptyMovieClip("l", 0); beam.l.lineStyle(beam_width, 16777215, 100, true, "none", "none"); beam.l.lineTo(_root.f_size(diff_x), 0); beam._alpha = beam_alpha; } if (beam._alpha < 100) { beam_alpha = beam_alpha + 10; } else { beam_width--; } if (beam_width <= 0) { gotoAndStop (1); } if (beam.hitTest(_root.f_size(_root.game.bat._x) + _root.game._x, _root.f_size(_root.game.bat._y) + _root.game._y, true) && (hit_bat != true)) { _root.f_bat_hurt(strength); hit_bat = true; } } } } i = 0; while (i < _root.poops.length) { p = _root.game.level[_root.poops[i]]; if (_root.f_hit_check(_x, _y, w, h, p._x, p._y, (p._xscale / 100) * 5, (p._xscale / 100) * 5)) { if (stunned != true) { _root.game.level[_root.poops[i]]._y = _y - (h + 20); _root.game.level[_root.poops[i]].hit = true; stunned = true; stun_time = random(100) + 150; gotoAndStop ("stunned"); } } i++; } if (stunned == true) { stun_time--; if (stun_time == 0) { stunned = false; if (_currentframe == 4) { gotoAndStop (1); } } } _root.f_blood_loss(name); if (Math.abs((_x + _root.game.level._x) - _root.game.bat._x) > _root.f_size(800)) { _root.enemies--; _root.game.level[name].removeMovieClip(); } } }; } function f_death_dust(x, y, xscale) { s("die"); obj_num++; game.particles.createEmptyMovieClip("ddust_" + obj_num, obj_num); obj = game.particles["ddust_" + obj_num]; obj.fx = new Array(); obj.fx[0] = new flash.filters.BevelFilter(60, 90, 9803929, 0.5, 0, 1, 8, 8, 0.5, 0.1, "inner", false); if (_root.gfx != false) { obj.filters = obj.fx; } obj._x = x - game.particles._x; obj._y = y - game.particles._y; obj._xscale = xscale; obj._yscale = xscale; amount = random(4) + 3; i = 0; while (i < amount) { obj.createEmptyMovieClip("p" + i, i); p = obj["p" + i]; p._x = (-(xscale / 5)) + random((xscale / 5) * 2); p._y = -random(xscale / 2); clr = random(50); if (clr < 10) { clr = "0" + clr; } clr = "0x5950" + clr; size = random(25) + 50; p.beginFill(clr, random(80) + 20); p.lineStyle(0, 0, 0); p.moveTo(-size, 0); p.curveTo(-size, -size, 0, -size); p.curveTo(size, -size, size, 0); p.curveTo(size, size, 0, size); p.curveTo(-size, size, -size, 0); p.endFill(); i++; } with (obj) { obj.onEnterFrame = function () { speed = Math.ceil(_alpha / 100) * _root.speed_dust; _y = _y - speed; _xscale = _xscale + (speed / 2); _yscale = _xscale; _alpha = _alpha - speed; if (_alpha < 1) { this.removeMovieClip(); } }; } spawn_object("fx_death_icon", "particles", x, y, xscale); obj = game.particles["fx_death_icon_" + obj_num]; obj._yscale = obj._xscale; obj.speed = _root.speed_dust * 2; with (obj) { obj.onEnterFrame = function () { if (speed > 0) { _y = _y - ((_xscale / 100) * speed); speed = speed - 0.3; } else { _alpha = _alpha - _root.speed_dust; if (_alpha < 1) { this.removeMovieClip(); } } }; } } function f_blood_drop(x, y, xscale) { if (!xscale) { 50 + random(100); } _root.spawn_object("fx_blood_drop", "particles", x, y, xscale); obj = game.particles["fx_blood_drop_" + obj_num]; obj.speed_x = -3 + random(6); obj.speed_y = -random(5); obj._yscale = obj._xscale; obj._alpha = random(50) + 50; obj.gotoAndStop(random(obj._totalframes) + 1); with (obj) { obj.onEnterFrame = function () { if (_root.game.level.terra.hitTest(((_root.game._xscale / 100) * (_x + _root.game.particles._x)) + _root.game._x, ((_root.game._xscale / 100) * (_y + _root.game.particles._y)) + _root.game._y, true)) { drop.play(); } else { _x = _x + speed_x; _y = _y + speed_y; speed_y = speed_y + 0.25; } }; } } _quality = "MEDIUM"; stopAllSounds(); var score = 0; var growth = 0; var hp = 100; var energy = 100; var poop = 100; var feed = false; var rest = false; var victim = ""; var priest_attack = false; var max_growth = 70; var scroll_point_x = 20; var scroll_point_y = 30; var sky_point_y = 1500; var limit_level_right = -16000; var limit_level_left = 25000; var limit_level_bottom = 350; var poop_num = 0; var obj_num = 0; var particle_num = 0; var clouds = 0; var enemies = 0; var enemy_timer = 0; var speed_limit_x = 10; var speed_limit_y = 7; var speed_poop = 11; var speed_bug = 10; var speed_bird = 13; var speed_kid = 4; var speed_dust = 5; var speed_cloud = 4; var width_bat = 40; var width_bug = 15; var width_cow = 80; var width_kid = 50; var width_kid2 = 55; var width_cop = 100; var width_priest = 80; var width_tower = 200; var height_bat = 35; var height_bug = 10; var height_cow = 190; var height_kid = 130; var height_kid2 = 100; var height_cop = 270; var height_priest = 270; var height_tower = 300; var poops = new Array(); _root.game.createEmptyMovieClip("particles", 1); var food_timer = 0; var enemy_timer = 0; _root.onEnterFrame = function () { hud.score = "Score: " + score; hud.hp.gotoAndStop(Math.ceil(100 - hp) + 1); hud.energy.energy.gotoAndStop(Math.ceil(100 - energy) + 1); if ((energy <= 25) && (energy > 0)) { hud.energy.play(); } hud.poop.gotoAndStop(Math.ceil(100 - poop) + 1); if (game.bat.alive == false) { hud.context.gotoAndStop(1); } else if (game.bat.resting == true) { hud.context.gotoAndStop(4); } else if (rest == true) { hud.context.gotoAndStop(3); } else if (feed == true) { hud.context.gotoAndStop(2); } else { hud.context.gotoAndStop(1); } if (game.level._y > (sky_point_y * 2)) { if ((random(10) == 1) && (clouds < 5)) { clouds++; rand_size = random(150) + 50; c_x = (600 + random(200)) + rand_size; c_y = -300 + random(500); if (random(3) == 1) { if (random(2) == 1) { c_x = -300 + random(600); c_y = -400; } else { c_x = -300 + random(600); c_y = 500; } } _root.spawn_object("fx_cloud", "clouds", f_size(c_x), f_size(c_y), rand_size); obj = _root.game.clouds["fx_cloud_" + obj_num]; obj._yscale = obj._xscale; obj.gotoAndStop(Math.ceil(obj._xscale / 70)); if (_root.gfx != false) { obj.filters = [new flash.filters.BlurFilter(7, 5, 1)]; } with (obj) { obj.onEnterFrame = function () { _x = _x - ((_xscale / 100) * _root.speed_cloud); if ((Math.abs((_x + _root.game.clouds._x) - _root.game.bat._x) > _root.f_size(600 + (_width / 2))) || (Math.abs((_y + _root.game.clouds._y) - _root.game.bat._y) > _root.f_size(600 + (_height / 2)))) { _root.clouds--; this.removeMovieClip(); } }; } } } if (food_timer == 0) { if (game.level._y > sky_point_y) { food_timer = random(30) + 10; obj_num++; if (game.level._y > (sky_point_y * 5)) { spawn_food = "bird"; } else { spawn_food = "bug"; } _root.game.level.attachMovie(spawn_food, "food" + obj_num, obj_num); obj = _root.game.level["food" + obj_num]; obj._xscale = 100 - random(70); obj._yscale = obj._xscale; if (random(2) == 1) { obj._x = f_size(-(random(150) + 200)); } else { obj._x = f_size(640 + (random(150) + 200)); obj._xscale = obj._xscale * -1; } obj._x = (obj._x - game.level._x) - game._x; obj._y = -100 + random(400); obj._y = (obj._y - game.level._y) - game._y; if (spawn_object == "bird") { obj.w = (Math.abs(obj._xscale) / 100) * width_bird; obj.h = (Math.abs(obj._xscale) / 100) * height_bird; } else { obj.w = (Math.abs(obj._xscale) / 100) * width_bug; obj.h = (Math.abs(obj._xscale) / 100) * height_bug; } obj.type = spawn_food; if (spawn_food == "bug") { obj.size = Math.ceil(Math.abs(obj._xscale) / 40); obj.food_value = 10; } else { obj.food_value = 20; } } } else { food_timer--; } if (enemy_timer == 0) { if (game.level._x > 18000) { if (random(8) == 1) { spawn_enemy = 10; } else if (random(3) == 1) { spawn_enemy = 8; } else { spawn_enemy = random(4) + 1; } } else if (game.level._x < -5000) { spawn_enemy = 10; } else if (game.level._x < 3000) { if (random(3) == 1) { spawn_enemy = 7; } else { spawn_enemy = random(4) + 1; } } else if ((game.level._x < 9000) && (game.level._x > 4000)) { if (random(4) == 1) { spawn_enemy = 2; } else { spawn_enemy = 6; } } else { spawn_enemy = random(4) + 1; } if ((enemies < 2) || ((((enemies < 5) && (spawn_enemy != 10)) && (spawn_enemy != 6)) && (spawn_enemy != 2))) { enemy_timer = random(Math.floor((game._xscale / 100) * 120)); obj_num++; enemies++; _root.game.level.attachMovie("enemy" + spawn_enemy, "enemy" + obj_num, obj_num); obj = _root.game.level["enemy" + obj_num]; if (random(2) == 1) { obj._x = f_size(-(random(150) + 300)); } else { obj._x = f_size(640 + (random(150) + 300)); } obj._x = (obj._x - game.level._x) - game._x; obj._y = -90; obj.blood_loss = 0; } } else { enemy_timer--; } cursor._x = _root._xmouse; cursor._y = _root._ymouse; cursor_angle = Math.atan((cursor._y - (((game._xscale / 100) * game.bat._y) + game._y)) / (cursor._x - (((game._xscale / 100) * game.bat._x) + game._x))); cursor_r = (cursor_angle * 57.2957795130823) - 90; if (cursor._x > (game.bat._x + game._x)) { cursor_r = cursor_r + 180; } cursor_r = cursor_r; cursor._rotation = cursor_r; cursor._yscale = Math.abs(cursor._y - game._y) + Math.abs(cursor._x - game._x); cursor._alpha = cursor._yscale - 300; if (cursor.fade == "in") { cursor.c._alpha = cursor.c._alpha + 5; if (cursor.c._alpha > 100) { cursor.fade = "out"; } } else { cursor.c._alpha = cursor.c._alpha - 5; if (cursor.c._alpha < 50) { cursor.fade = "in"; } } tracker = game.level._x; }; music = new Sound(); music.attachSound("music"); music.start(0, 999999);Symbol 28 MovieClip [gunao partical 2] Frame 5this.removeMovieClip(); stop();Symbol 31 MovieClip [guano partical 1] Frame 4this.removeMovieClip(); stop();Symbol 33 MovieClip [blood partical 6] Frame 5this.removeMovieClip(); stop();Symbol 36 MovieClip [blood partical 5] Frame 6this.removeMovieClip(); stop();Symbol 42 MovieClip [blood partical 4] Frame 10this.removeMovieClip(); stop();Symbol 53 MovieClip [blood partical 2] Frame 10this.removeMovieClip(); stop();Symbol 57 MovieClip [blood partical 1] Frame 10this.removeMovieClip(); stop();Symbol 132 MovieClip Frame 1_xscale = Math.abs(_root.game.bat._xscale); _yscale = _xscale; new_y = (150 / _xscale) * _y; if (new_y > _y) { _y = new_y; }Symbol 132 MovieClip Frame 14if (_parent._xscale > 0) { spawn_x = (_parent._x + _parent._parent._x) + (_x - _root.f_size(15)); } else { spawn_x = (_parent._x + _parent._parent._x) - (_x - _root.f_size(15)); } spawn_y = (_parent._y + (_y - _root.f_size(40))) + _parent._parent._y; _root.spawn_object("fx_bloodspurt1", "particles", spawn_x, spawn_y, _parent._xscale);Symbol 132 MovieClip Frame 15amount = random(3) + 1; i = 0; while (i < amount) { _root.f_blood_drop(spawn_x, spawn_y); i++; } if (play_sound != true) { play_sound = true; _root.s("suck" + (random(3) + 1)); } else { play_sound = false; }Symbol 132 MovieClip Frame 26gotoAndPlay (15);Symbol 140 MovieClip Frame 1_xscale = Math.abs(_root.game.bat._xscale); _yscale = _xscale; new_y = (150 / _xscale) * _y; if (new_y > _y) { _y = new_y; }Symbol 140 MovieClip Frame 26gotoAndPlay (15);Symbol 146 MovieClip Frame 16_parent.attacking = true;Symbol 146 MovieClip Frame 19_parent.gotoAndStop(1);Symbol 153 MovieClip [enemy4] Frame 1var dest_x = _x; var speed_y = 0; w = _root.width_kid2; h = _root.height_kid2; this.onEnterFrame = function () { _root.f_enemy(_name, "kid", true, 0.4, 18); }; stop();Symbol 153 MovieClip [enemy4] Frame 5alive = false; _root.enemies--;Symbol 202 MovieClip Frame 14_parent.attacking = true;Symbol 202 MovieClip Frame 24_parent.gotoAndStop(1);Symbol 210 MovieClip [enemy3] Frame 1var dest_x = _x; var speed_y = 0; w = _root.width_kid2; h = _root.height_kid2; this.onEnterFrame = function () { _root.f_enemy(_name, "kid", true, 0.4, 18); }; stop();Symbol 210 MovieClip [enemy3] Frame 5alive = false; _root.enemies--;Symbol 239 MovieClip Frame 30gotoAndPlay (15);Symbol 247 MovieClip Frame 17_parent.attacking = true;Symbol 247 MovieClip Frame 27_parent.gotoAndStop(1);Symbol 255 MovieClip [enemy1] Frame 1var dest_x = _x; var speed_y = 0; w = _root.width_kid; h = _root.height_kid; this.onEnterFrame = function () { _root.f_enemy(_name, "kid", true, 0.35, 15); }; stop();Symbol 255 MovieClip [enemy1] Frame 5alive = false; _root.enemies--;Symbol 273 MovieClip [bird] Frame 1this.cacheAsBitmap = true; this.onEnterFrame = function () { _root.f_food(_name); };Symbol 308 MovieClip Frame 1gotoAndStop(_parent.size);Symbol 309 MovieClip [bug] Frame 1this.cacheAsBitmap = true; this.onEnterFrame = function () { _root.f_food(_name); };Symbol 316 MovieClip Frame 55if (random(100) < 60) { gotoAndPlay (1); }Symbol 322 MovieClip Frame 1gotoAndPlay("f" + (random(5) + 1));Symbol 322 MovieClip Frame 50gotoAndPlay (1);Symbol 322 MovieClip Frame 69gotoAndPlay (1);Symbol 322 MovieClip Frame 90gotoAndPlay (1);Symbol 322 MovieClip Frame 109gotoAndPlay (1);Symbol 324 MovieClip Frame 1if (random(180) < 50) { gotoAndPlay("f" + (random(3) + 1)); }Symbol 324 MovieClip Frame 35gotoAndPlay (1);Symbol 324 MovieClip Frame 48gotoAndPlay (1);Symbol 324 MovieClip Frame 60gotoAndPlay (1);Symbol 331 MovieClip Frame 55if (random(100) < 60) { gotoAndPlay (1); }Symbol 336 MovieClip Frame 1gotoAndPlay("f" + (random(5) + 1));Symbol 336 MovieClip Frame 50gotoAndPlay (1);Symbol 336 MovieClip Frame 69gotoAndPlay (1);Symbol 336 MovieClip Frame 90gotoAndPlay (1);Symbol 336 MovieClip Frame 109gotoAndPlay (1);Symbol 338 MovieClip Frame 1if (random(180) < 50) { gotoAndPlay("f" + (random(3) + 1)); }Symbol 338 MovieClip Frame 35gotoAndPlay (1);Symbol 338 MovieClip Frame 48gotoAndPlay (1);Symbol 338 MovieClip Frame 60gotoAndPlay (1);Symbol 350 MovieClip [enemy6] Frame 1if (ini != true) { blood_loss = 0; rand_body = random(2) + 1; } ini = true; h = _root.height_cow; w = _root.width_cow; this.onEnterFrame = function () { _root.f_enemy(_name, "cow", false, 0.085, 0); body.gotoAndStop(rand_body); head.gotoAndStop(rand_body); }; stop();Symbol 350 MovieClip [enemy6] Frame 2head.onEnterFrame = function () { head.filters = body.filters; };Symbol 350 MovieClip [enemy6] Frame 5alive = false; _root.enemies--;Symbol 389 MovieClip Frame 49gotoAndPlay (1);Symbol 404 MovieClip Frame 15_parent.attacking = true;Symbol 404 MovieClip Frame 25_parent.gotoAndStop(1);Symbol 409 MovieClip [enemy7] Frame 1if (ini != true) { blood_loss = 0; } ini = true; h = 100; w = 100; this.onEnterFrame = function () { _root.f_enemy(_name, "wolf", true, 0.6, 22); }; stop();Symbol 409 MovieClip [enemy7] Frame 3_root.s("growl");Symbol 409 MovieClip [enemy7] Frame 5alive = false; _root.enemies--;Symbol 428 MovieClip Frame 27gotoAndPlay (15);Symbol 438 MovieClip Frame 13_parent.attacking = true; _root.s("slice");Symbol 438 MovieClip Frame 23_parent.gotoAndStop(1);Symbol 442 MovieClip [enemy2] Frame 1if (ini != true) { blood_loss = 0; } ini = true; h = 50; w = 30; this.onEnterFrame = function () { _root.f_enemy(_name, "cat", false, 0.1, 10); }; stop();Symbol 442 MovieClip [enemy2] Frame 5alive = false; _root.enemies--;Symbol 443 MovieClip [fx_poop_splat] Frame 32this.removeMovieClip();Symbol 451 MovieClip [fx_blood2] Frame 1_yscale = _xscale;Symbol 451 MovieClip [fx_blood2] Frame 25this.removeMovieClip();Symbol 459 MovieClip [fx_blood1] Frame 1_yscale = _xscale;Symbol 459 MovieClip [fx_blood1] Frame 25this.removeMovieClip();Symbol 467 MovieClip [fx_blood2b] Frame 1_yscale = _xscale;Symbol 467 MovieClip [fx_blood2b] Frame 25this.removeMovieClip();Symbol 475 MovieClip [fx_blood1b] Frame 1_yscale = _xscale;Symbol 475 MovieClip [fx_blood1b] Frame 25this.removeMovieClip();Symbol 476 MovieClip [fx_bloodspurt1] Frame 34this.removeMovieClip();Symbol 477 MovieClip Frame 10_parent.removeMovieClip();Symbol 478 MovieClip Frame 10_parent.removeMovieClip();Symbol 479 MovieClip [fx_poop_drop] Frame 1_yscale = _xscale; gotoAndStop(random(2) + 1);Symbol 480 MovieClip Frame 1stop();Symbol 480 MovieClip Frame 10_parent.removeMovieClip();Symbol 481 MovieClip Frame 1stop();Symbol 481 MovieClip Frame 10_parent.removeMovieClip();Symbol 482 MovieClip Frame 1stop();Symbol 482 MovieClip Frame 10_parent.removeMovieClip();Symbol 483 MovieClip Frame 1stop();Symbol 483 MovieClip Frame 10_parent.removeMovieClip();Symbol 504 MovieClip Frame 1stop();Symbol 511 MovieClip Frame 1stop();Symbol 516 MovieClip Frame 1stop();Symbol 520 MovieClip Frame 1stop();Symbol 535 MovieClip [enemy8] Frame 1function f_set_r(ang) { body.arm1._rotation = ang; body.arm2._rotation = ang; body.head._rotation = ang * 0.6; } function f_fire() { body.arm1.play(); body.arm2.play(); body.head.play(); body.body.play(); _root.s("gun"); } var dest_x = _x; var speed_y = 0; w = _root.width_cop; h = _root.height_cop; this.onEnterFrame = function () { _root.f_enemy(_name, "cop", false, 1.7, 35, true); }; stop();Symbol 535 MovieClip [enemy8] Frame 5alive = false; _root.enemies--;Symbol 581 MovieClip Frame 17_parent.attacking = true; _root.s("beam");Symbol 581 MovieClip Frame 73_parent.gotoAndStop(1);Symbol 587 MovieClip [enemy10] Frame 1function f_beam() { fx = new Array(); fx[0] = new flash.filters.GlowFilter(10658559, 1, 40, 40, 4, 1); beam.filters = fx; beam_alpha = 100; if (_xscale > 0) { x = (beam._x + _x) + _parent._x; beam._rotation = Math.atan((((beam._y + _y) + _parent._y) - _root.game.bat._y) / (x - _root.game.bat._x)) * 57.2957795130823; } else { x = (_x + _parent._x) - beam._x; beam._rotation = (-Math.atan((((beam._y + _y) + _parent._y) - _root.game.bat._y) / (x - _root.game.bat._x))) * 57.2957795130823; } beam_width = 20; if (x > _root.game.bat._x) { beam._rotation = beam._rotation + 180; } } var dest_x = _x; var speed_y = 0; w = _root.width_priest; h = _root.height_priest; this.onEnterFrame = function () { _root.f_enemy(_name, "priest", true, 1.9, 50, true); }; stop();Symbol 587 MovieClip [enemy10] Frame 3f_beam();Symbol 587 MovieClip [enemy10] Frame 5alive = false; _root.enemies--;Symbol 595 MovieClip [guano] Frame 25gotoAndPlay (1);Symbol 600 MovieClip Frame 1stop();Instance of Symbol 600 MovieClip in Symbol 610 MovieClip [explosion1] Frame 1onClipEvent (load) { if (_parent._yscale > 120) { gotoAndStop ("large"); } else if (_parent._yscale <= 50) { gotoAndStop ("small"); } else { gotoAndStop ("medium"); } }Symbol 610 MovieClip [explosion1] Frame 34this.removeMovieClip(); stop();Symbol 624 Buttonon (release) { getURL ("http://www.newgrounds.com", "blank"); }Symbol 629 Buttonon (release) { _root.gotoAndStop("intro"); }Symbol 630 MovieClip Frame 1_root.stop(); PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (PercentLoaded != 100) { bar._xscale = PercentLoaded; } else { gotoAndStop ("loaded"); }Symbol 630 MovieClip Frame 2gotoAndPlay (1);Symbol 1068 MovieClip [__Packages.saveScore] Frame 0class saveScore { var gameId, eKey, sponsor; function saveScore (g, k, s) { gameId = g; eKey = k; sponsor = s; } function submit(u, n, o, p) { var _local2 = new Object(); _local2.seed = 99999999 * Math.random(); _local2.user = u; if (p) { _local2.password = com.meychi.ascrypt.MD5.calculate(p); } _local2.score = n; if (o) { _local2.other = JSON.stringify(o); } var _local3 = com.meychi.ascrypt.RC4.encrypt(JSON.stringify(_local2), eKey); sendit(_local3); } function sendit(secure) { _root.createEmptyMovieClip("scoreSubmissionWrapper", _root.getNextHighestDepth()); _root.scoreSubmissionWrapper.dataString = secure; _root.scoreSubmissionWrapper.sponsor = sponsor; _root.scoreSubmissionWrapper.gameId = gameId; _root.scoreSubmissionWrapper.getURL("http://www.psychogoldfish.com/submitScore.php", "_blank", "POST"); _root.scoreSubmissionWrapper.removeMovieClip(); } function show() { getURL ((("http://www.psychogoldfish.com/scoreBoards.php?gameId=" + gameId) + "&sponsor=") + sponsor, "_blank"); } }Symbol 1069 MovieClip [__Packages.com.meychi.ascrypt.MD5] Frame 0class com.meychi.ascrypt.MD5 { function MD5 () { } static function calculate(src) { return(hex_md5(src)); } static function hex_md5(src) { return(binl2hex(core_md5(str2binl(src), src.length * 8))); } static function core_md5(x, len) { x[len >> 5] = x[len >> 5] | (128 << (len % 32)); x[(((len + 64) >>> 9) << 4) + 14] = len; var _local4 = 1732584193 /* 0x67452301 */; var _local3 = -271733879; var _local2 = -1732584194; var _local1 = 271733878 /* 0x10325476 */; var _local5 = 0; while (_local5 < x.length) { var _local10 = _local4; var _local9 = _local3; var _local8 = _local2; var _local7 = _local1; _local4 = md5_ff(_local4, _local3, _local2, _local1, x[_local5 + 0], 7, -680876936); _local1 = md5_ff(_local1, _local4, _local3, _local2, x[_local5 + 1], 12, -389564586); _local2 = md5_ff(_local2, _local1, _local4, _local3, x[_local5 + 2], 17, 606105819); _local3 = md5_ff(_local3, _local2, _local1, _local4, x[_local5 + 3], 22, -1044525330); _local4 = md5_ff(_local4, _local3, _local2, _local1, x[_local5 + 4], 7, -176418897); _local1 = md5_ff(_local1, _local4, _local3, _local2, x[_local5 + 5], 12, 1200080426); _local2 = md5_ff(_local2, _local1, _local4, _local3, x[_local5 + 6], 17, -1473231341); _local3 = md5_ff(_local3, _local2, _local1, _local4, x[_local5 + 7], 22, -45705983); _local4 = md5_ff(_local4, _local3, _local2, _local1, x[_local5 + 8], 7, 1770035416); _local1 = md5_ff(_local1, _local4, _local3, _local2, x[_local5 + 9], 12, -1958414417); _local2 = md5_ff(_local2, _local1, _local4, _local3, x[_local5 + 10], 17, -42063); _local3 = md5_ff(_local3, _local2, _local1, _local4, x[_local5 + 11], 22, -1990404162); _local4 = md5_ff(_local4, _local3, _local2, _local1, x[_local5 + 12], 7, 1804603682); _local1 = md5_ff(_local1, _local4, _local3, _local2, x[_local5 + 13], 12, -40341101); _local2 = md5_ff(_local2, _local1, _local4, _local3, x[_local5 + 14], 17, -1502002290); _local3 = md5_ff(_local3, _local2, _local1, _local4, x[_local5 + 15], 22, 1236535329); _local4 = md5_gg(_local4, _local3, _local2, _local1, x[_local5 + 1], 5, -165796510); _local1 = md5_gg(_local1, _local4, _local3, _local2, x[_local5 + 6], 9, -1069501632); _local2 = md5_gg(_local2, _local1, _local4, _local3, x[_local5 + 11], 14, 643717713); _local3 = md5_gg(_local3, _local2, _local1, _local4, x[_local5 + 0], 20, -373897302); _local4 = md5_gg(_local4, _local3, _local2, _local1, x[_local5 + 5], 5, -701558691); _local1 = md5_gg(_local1, _local4, _local3, _local2, x[_local5 + 10], 9, 38016083); _local2 = md5_gg(_local2, _local1, _local4, _local3, x[_local5 + 15], 14, -660478335); _local3 = md5_gg(_local3, _local2, _local1, _local4, x[_local5 + 4], 20, -405537848); _local4 = md5_gg(_local4, _local3, _local2, _local1, x[_local5 + 9], 5, 568446438); _local1 = md5_gg(_local1, _local4, _local3, _local2, x[_local5 + 14], 9, -1019803690); _local2 = md5_gg(_local2, _local1, _local4, _local3, x[_local5 + 3], 14, -187363961); _local3 = md5_gg(_local3, _local2, _local1, _local4, x[_local5 + 8], 20, 1163531501); _local4 = md5_gg(_local4, _local3, _local2, _local1, x[_local5 + 13], 5, -1444681467); _local1 = md5_gg(_local1, _local4, _local3, _local2, x[_local5 + 2], 9, -51403784); _local2 = md5_gg(_local2, _local1, _local4, _local3, x[_local5 + 7], 14, 1735328473); _local3 = md5_gg(_local3, _local2, _local1, _local4, x[_local5 + 12], 20, -1926607734); _local4 = md5_hh(_local4, _local3, _local2, _local1, x[_local5 + 5], 4, -378558); _local1 = md5_hh(_local1, _local4, _local3, _local2, x[_local5 + 8], 11, -2022574463); _local2 = md5_hh(_local2, _local1, _local4, _local3, x[_local5 + 11], 16, 1839030562); _local3 = md5_hh(_local3, _local2, _local1, _local4, x[_local5 + 14], 23, -35309556); _local4 = md5_hh(_local4, _local3, _local2, _local1, x[_local5 + 1], 4, -1530992060); _local1 = md5_hh(_local1, _local4, _local3, _local2, x[_local5 + 4], 11, 1272893353); _local2 = md5_hh(_local2, _local1, _local4, _local3, x[_local5 + 7], 16, -155497632); _local3 = md5_hh(_local3, _local2, _local1, _local4, x[_local5 + 10], 23, -1094730640); _local4 = md5_hh(_local4, _local3, _local2, _local1, x[_local5 + 13], 4, 681279174); _local1 = md5_hh(_local1, _local4, _local3, _local2, x[_local5 + 0], 11, -358537222); _local2 = md5_hh(_local2, _local1, _local4, _local3, x[_local5 + 3], 16, -722521979); _local3 = md5_hh(_local3, _local2, _local1, _local4, x[_local5 + 6], 23, 76029189); _local4 = md5_hh(_local4, _local3, _local2, _local1, x[_local5 + 9], 4, -640364487); _local1 = md5_hh(_local1, _local4, _local3, _local2, x[_local5 + 12], 11, -421815835); _local2 = md5_hh(_local2, _local1, _local4, _local3, x[_local5 + 15], 16, 530742520); _local3 = md5_hh(_local3, _local2, _local1, _local4, x[_local5 + 2], 23, -995338651); _local4 = md5_ii(_local4, _local3, _local2, _local1, x[_local5 + 0], 6, -198630844); _local1 = md5_ii(_local1, _local4, _local3, _local2, x[_local5 + 7], 10, 1126891415); _local2 = md5_ii(_local2, _local1, _local4, _local3, x[_local5 + 14], 15, -1416354905); _local3 = md5_ii(_local3, _local2, _local1, _local4, x[_local5 + 5], 21, -57434055); _local4 = md5_ii(_local4, _local3, _local2, _local1, x[_local5 + 12], 6, 1700485571); _local1 = md5_ii(_local1, _local4, _local3, _local2, x[_local5 + 3], 10, -1894986606); _local2 = md5_ii(_local2, _local1, _local4, _local3, x[_local5 + 10], 15, -1051523); _local3 = md5_ii(_local3, _local2, _local1, _local4, x[_local5 + 1], 21, -2054922799); _local4 = md5_ii(_local4, _local3, _local2, _local1, x[_local5 + 8], 6, 1873313359); _local1 = md5_ii(_local1, _local4, _local3, _local2, x[_local5 + 15], 10, -30611744); _local2 = md5_ii(_local2, _local1, _local4, _local3, x[_local5 + 6], 15, -1560198380); _local3 = md5_ii(_local3, _local2, _local1, _local4, x[_local5 + 13], 21, 1309151649); _local4 = md5_ii(_local4, _local3, _local2, _local1, x[_local5 + 4], 6, -145523070); _local1 = md5_ii(_local1, _local4, _local3, _local2, x[_local5 + 11], 10, -1120210379); _local2 = md5_ii(_local2, _local1, _local4, _local3, x[_local5 + 2], 15, 718787259); _local3 = md5_ii(_local3, _local2, _local1, _local4, x[_local5 + 9], 21, -343485551); _local4 = safe_add(_local4, _local10); _local3 = safe_add(_local3, _local9); _local2 = safe_add(_local2, _local8); _local1 = safe_add(_local1, _local7); _local5 = _local5 + 16; } return(new Array(_local4, _local3, _local2, _local1)); } static function md5_cmn(q, a, b, x, s, t) { return(safe_add(bit_rol(safe_add(safe_add(a, q), safe_add(x, t)), s), b)); } static function md5_ff(a, b, c, d, x, s, t) { return(md5_cmn((b & c) | ((~b) & d), a, b, x, s, t)); } static function md5_gg(a, b, c, d, x, s, t) { return(md5_cmn((b & d) | (c & (~d)), a, b, x, s, t)); } static function md5_hh(a, b, c, d, x, s, t) { return(md5_cmn((b ^ c) ^ d, a, b, x, s, t)); } static function md5_ii(a, b, c, d, x, s, t) { return(md5_cmn(c ^ (b | (~d)), a, b, x, s, t)); } static function bit_rol(num, cnt) { return((num << cnt) | (num >>> (32 - cnt))); } static function safe_add(x, y) { var _local1 = (x & 65535) + (y & 65535); var _local2 = ((x >> 16) + (y >> 16)) + (_local1 >> 16); return((_local2 << 16) | (_local1 & 65535)); } static function str2binl(str) { var _local3 = new Array(); var _local4 = 255; var _local1 = 0; while (_local1 < (str.length * 8)) { _local3[_local1 >> 5] = _local3[_local1 >> 5] | ((str.charCodeAt(_local1 / 8) & _local4) << (_local1 % 32)); _local1 = _local1 + 8; } return(_local3); } static function binl2hex(binarray) { var _local4 = new String(""); var _local3 = new String("0123456789abcdef"); var _local1 = 0; while (_local1 < (binarray.length * 4)) { _local4 = _local4 + (_local3.charAt((binarray[_local1 >> 2] >> (((_local1 % 4) * 8) + 4)) & 15) + _local3.charAt((binarray[_local1 >> 2] >> ((_local1 % 4) * 8)) & 15)); _local1++; } return(_local4); } }Symbol 1070 MovieClip [__Packages.JSON] Frame 0class JSON { function JSON () { } static function stringify(arg) { var _local3; var _local2; var _local6; var _local1 = ""; var _local4; switch (typeof(arg)) { case "object" : if (arg) { if (arg instanceof Array) { _local2 = 0; while (_local2 < arg.length) { _local4 = stringify(arg[_local2]); if (_local1) { _local1 = _local1 + ","; } _local1 = _local1 + _local4; _local2++; } return(("[" + _local1) + "]"); } if (typeof(arg.toString) != "undefined") { for (_local2 in arg) { _local4 = arg[_local2]; if ((typeof(_local4) != "undefined") && (typeof(_local4) != "function")) { _local4 = stringify(_local4); if (_local1) { _local1 = _local1 + ","; } _local1 = _local1 + ((stringify(_local2) + ":") + _local4); } } return(("{" + _local1) + "}"); } } return("null"); case "number" : return((isFinite(arg) ? (String(arg)) : "null")); case "string" : _local6 = arg.length; _local1 = "\""; _local2 = 0; while (_local2 < _local6) { _local3 = arg.charAt(_local2); if (_local3 >= " ") { if ((_local3 == "\\") || (_local3 == "\"")) { _local1 = _local1 + "\\"; } _local1 = _local1 + _local3; } else { switch (_local3) { case "\b" : _local1 = _local1 + "\\b"; break; case "\f" : _local1 = _local1 + "\\f"; break; case newline : _local1 = _local1 + "\\n"; break; case "\r" : _local1 = _local1 + "\\r"; break; case "\t" : _local1 = _local1 + "\\t"; break; default : _local3 = _local3.charCodeAt(); _local1 = _local1 + (("\\u00" + Math.floor(_local3 / 16).toString(16)) + (_local3 % 16).toString(16)); } } _local2 = _local2 + 1; } return(_local1 + "\""); case "boolean" : return(String(arg)); } return("null"); } static function parse(text) { var at = 0; var ch = " "; var _value; var _error = function (m) { throw {name:"JSONError", message:m, at:at - 1, text:text}; }; var _next = function () { ch = text.charAt(at); at = at + 1; return(ch); }; var _white = function () { while (ch) { if (ch <= " ") { _next(); } else if (ch == "/") { switch (_next()) { case "/" : while ((_next() && (ch != newline)) && (ch != "\r")) { } break; case "*" : _next(); for(;;){ if (ch) { if (ch == "*") { if (_next() == "/") { _next(); // unexpected jump } } else { _next(); } } else { _error("Unterminated comment"); } }; break; default : _error("Syntax error"); } } else { return; } } }; var _string = function () { var _local4; var _local1 = ""; var _local3; var _local2; var _local5 = false; if (ch == "\"") { while (_next()) { if (ch == "\"") { _next(); return(_local1); } if (ch == "\\") { switch (_next()) { case "b" : _local1 = _local1 + "\b"; break; case "f" : _local1 = _local1 + "\f"; break; case "n" : _local1 = _local1 + newline; break; case "r" : _local1 = _local1 + "\r"; break; case "t" : _local1 = _local1 + "\t"; break; case "u" : _local2 = 0; _local4 = 0; while (_local4 < 4) { _local3 = parseInt(_next(), 16); if (!isFinite(_local3)) { _local5 = true; break; } _local2 = (_local2 * 16) + _local3; _local4 = _local4 + 1; } if (_local5) { _local5 = false; break; } _local1 = _local1 + String.fromCharCode(_local2); break; default : _local1 = _local1 + ch; } } else { _local1 = _local1 + ch; } } } _error("Bad string"); }; var _array = function () { var _local1 = []; if (ch == "[") { _next(); _white(); if (ch == "]") { _next(); return(_local1); } while (ch) { _local1.push(_value()); _white(); if (ch == "]") { _next(); return(_local1); } if (ch != ",") { break; } _next(); _white(); } } _error("Bad array"); }; var _object = function () { var _local2; var _local1 = {}; if (ch == "{") { _next(); _white(); if (ch == "}") { _next(); return(_local1); } while (ch) { _local2 = _string(); _white(); if (ch != ":") { break; } _next(); _local1[_local2] = _value(); _white(); if (ch == "}") { _next(); return(_local1); } if (ch != ",") { break; } _next(); _white(); } } _error("Bad object"); }; var _number = function () { var _local1 = ""; var _local2; if (ch == "-") { _local1 = "-"; _next(); } while ((ch >= "0") && (ch <= "9")) { _local1 = _local1 + ch; _next(); } if (ch == ".") { _local1 = _local1 + "."; while ((_next() && (ch >= "0")) && (ch <= "9")) { _local1 = _local1 + ch; } } _local2 = 1 * _local1; if (!isFinite(_local2)) { _error("Bad number"); } else { return(_local2); } }; var _word = function () { switch (ch) { case "t" : if (((_next() == "r") && (_next() == "u")) && (_next() == "e")) { _next(); return(true); } break; case "f" : if ((((_next() == "a") && (_next() == "l")) && (_next() == "s")) && (_next() == "e")) { _next(); return(false); } break; case "n" : if (!(((_next() == "u") && (_next() == "l")) && (_next() == "l"))) { break; } _next(); return(null); } _error("Syntax error"); }; _value = function () { _white(); switch (ch) { case "{" : return(_object()); case "[" : return(_array()); case "\"" : return(_string()); case "-" : return(_number()); } return((((ch >= "0") && (ch <= "9")) ? (_number()) : (_word()))); }; return(_value()); } }Symbol 1071 MovieClip [__Packages.com.meychi.ascrypt.RC4] Frame 0class com.meychi.ascrypt.RC4 { function RC4 () { } static function encrypt(src, key) { var _local3 = strToChars(src); var _local1 = strToChars(key); var _local2 = calculate(_local3, _local1); return(charsToHex(_local2)); } static function decrypt(src, key) { var _local3 = hexToChars(src); var _local1 = strToChars(key); var _local2 = calculate(_local3, _local1); return(charsToStr(_local2)); } static function initialize(pwd) { var _local2 = 0; var _local3; var _local4 = pwd.length; var _local1 = 0; while (_local1 <= 255) { mykey[_local1] = pwd[_local1 % _local4]; sbox[_local1] = _local1; _local1++; } _local1 = 0; while (_local1 <= 255) { _local2 = ((_local2 + sbox[_local1]) + mykey[_local1]) % 256; _local3 = sbox[_local1]; sbox[_local1] = sbox[_local2]; sbox[_local2] = _local3; _local1++; } } static function calculate(plaintxt, psw) { initialize(psw); var _local1 = 0; var _local2 = 0; var _local9 = new Array(); var _local7; var _local5; var _local6; var _local3 = 0; while (_local3 < plaintxt.length) { _local1 = (_local1 + 1) % 256; _local2 = (_local2 + sbox[_local1]) % 256; _local5 = sbox[_local1]; sbox[_local1] = sbox[_local2]; sbox[_local2] = _local5; var _local4 = (sbox[_local1] + sbox[_local2]) % 256; _local7 = sbox[_local4]; _local6 = plaintxt[_local3] ^ _local7; _local9.push(_local6); _local3++; } return(_local9); } static function charsToHex(chars) { var _local4 = new String(""); var _local3 = new Array("0", "1", "2", "3", "4", "5", "6", "7", "8", "9", "a", "b", "c", "d", "e", "f"); var _local1 = 0; while (_local1 < chars.length) { _local4 = _local4 + (_local3[chars[_local1] >> 4] + _local3[chars[_local1] & 15]); _local1++; } return(_local4); } static function hexToChars(hex) { var _local3 = new Array(); var _local1 = ((hex.substr(0, 2) == "0x") ? 2 : 0); while (_local1 < hex.length) { _local3.push(parseInt(hex.substr(_local1, 2), 16)); _local1 = _local1 + 2; } return(_local3); } static function charsToStr(chars) { var _local3 = new String(""); var _local1 = 0; while (_local1 < chars.length) { _local3 = _local3 + String.fromCharCode(chars[_local1]); _local1++; } return(_local3); } static function strToChars(str) { var _local3 = new Array(); var _local1 = 0; while (_local1 < str.length) { _local3.push(str.charCodeAt(_local1)); _local1++; } return(_local3); } static var sbox = new Array(255); static var mykey = new Array(255); }Symbol 635 MovieClip Frame 66gotoAndPlay (1);Symbol 637 MovieClip Frame 16gotoAndPlay (1);Symbol 642 MovieClip Frame 9gotoAndPlay (1);Symbol 645 MovieClip Frame 9gotoAndPlay (1);Symbol 648 MovieClip Frame 15gotoAndPlay (1);Symbol 649 MovieClip Frame 28stop();Symbol 656 MovieClip Frame 10stop();Symbol 658 MovieClip Frame 458_parent.nextFrame();Symbol 781 MovieClip Frame 1stop();Symbol 781 MovieClip Frame 2play();Instance of Symbol 781 MovieClip in Symbol 789 MovieClip Frame 1onClipEvent (load) { if (random(300) < 100) { gotoAndPlay (2); } }Symbol 798 MovieClip Frame 41Symbol 798 MovieClip Frame 707_parent.nextFrame(); _parent.play(); stop();Symbol 808 MovieClip Frame 463_root.gotoAndStop("title");Symbol 809 MovieClip Frame 1stop();Symbol 815 Buttonon (press) { gotoAndStop ("instructions"); }Symbol 827 Buttonon (release) { getURL ("http://www.diverge.ws", "blank"); }Symbol 828 Buttonon (release) { getURL ("http://www.psychogoldfish.com", "blank"); }Symbol 829 MovieClip Frame 62stop();Symbol 894 MovieClip Frame 242if (!loop1) { loop1 = true; gotoAndPlay ("loop1"); }Symbol 894 MovieClip Frame 509if (!loop2) { loop2 = true; gotoAndPlay ("loop2"); }Symbol 894 MovieClip Frame 775if (!loop3) { loop3 = true; gotoAndPlay ("loop3"); }Symbol 894 MovieClip Frame 1404if (!loop4) { loop4 = true; gotoAndPlay ("loop4"); }Symbol 894 MovieClip Frame 1700if (!loop5) { loop5 = true; gotoAndPlay ("loop5"); }Symbol 894 MovieClip Frame 2123if (!loop6) { loop6 = true; gotoAndPlay ("loop6"); }Symbol 903 Buttonon (release) { myScore = new saveScore("batOuttaHell", "lshg95evcnpv54ygp9wffHGKDDm9p5ycdaf5KHGD", "newgrounds"); myScore.submit(_root.playerName, _root.score); }Symbol 906 Buttonon (release) { getURL ("http://www.newgrounds.com/collection/halloween2006.html", "blank"); }Symbol 914 Buttonon (press) { _root.gotoAndStop("game"); }Symbol 916 MovieClip Frame 303stop();Symbol 926 MovieClip Frame 2300stop();Symbol 982 MovieClip Frame 1_name = "terra"; stop();Symbol 993 MovieClip Frame 1_name = "level";Symbol 994 MovieClip Frame 17_root.f_bat_poop(_parent._x, _parent._y + random(2));Symbol 994 MovieClip Frame 20_parent.gotoAndStop("fly");Symbol 1003 MovieClip Frame 21_parent.gotoAndStop("fly");Symbol 1026 MovieClip Frame 26_parent.falling = true; _parent.speed_y = 1;Symbol 1026 MovieClip Frame 42if (_parent.falling == true) { gotoAndPlay (38); }Symbol 1026 MovieClip Frame 56stop();Symbol 1027 MovieClip Frame 1this.cacheAsBitmap = true; this.onEnterFrame = function () { _root.f_bat(); }; stop();Symbol 1027 MovieClip Frame 2_root.s("poop" + (random(2) + 1));Symbol 1027 MovieClip Frame 5_root.s("bat_hurt" + (random(2) + 1));Symbol 1027 MovieClip Frame 6_root.s("bat_die");Symbol 1028 MovieClip Frame 1this.cacheAsBitmap = true;Symbol 1050 MovieClip Frame 1stop();Symbol 1050 MovieClip Frame 2_root.s("beep");Symbol 1053 MovieClip Frame 1stop();Symbol 1062 MovieClip Frame 1stop();Symbol 1067 MovieClip Frame 1stop();Symbol 1067 MovieClip Frame 241_root.gotoAndStop("gameover");
Library Items
Symbol 1 Sound [suck3] | ||
Symbol 2 Sound [suck2] | ||
Symbol 3 Sound [suck1] | ||
Symbol 4 Sound [splat2] | ||
Symbol 5 Sound [splat1] | ||
Symbol 6 Sound [slice] | ||
Symbol 7 Sound [poop2] | ||
Symbol 8 Sound [poop1] | ||
Symbol 9 Sound [music] | ||
Symbol 10 Sound [lose] | ||
Symbol 11 Sound [hit2] | ||
Symbol 12 Sound [hit1] | ||
Symbol 13 Sound [gun] | ||
Symbol 14 Sound [growl] | ||
Symbol 15 Sound [eat] | ||
Symbol 16 Sound [die] | ||
Symbol 17 Sound [beep] | ||
Symbol 18 Sound [beam] | ||
Symbol 19 Sound [bat_hurt2] | ||
Symbol 20 Sound [bat_hurt1] | ||
Symbol 21 Sound [bat_die] | ||
Symbol 22 Sound [win] | Used by:926 | |
Symbol 23 Graphic | Used by:24 | |
Symbol 24 MovieClip [guano partical 3] | Uses:23 | |
Symbol 25 Graphic | Used by:28 478 | |
Symbol 26 Graphic | Used by:28 478 | |
Symbol 27 Graphic | Used by:28 478 | |
Symbol 28 MovieClip [gunao partical 2] | Uses:25 26 27 | |
Symbol 29 Graphic | Used by:31 477 | |
Symbol 30 Graphic | Used by:31 477 | |
Symbol 31 MovieClip [guano partical 1] | Uses:29 30 | |
Symbol 32 Graphic | Used by:33 | |
Symbol 33 MovieClip [blood partical 6] | Uses:32 | |
Symbol 34 Graphic | Used by:36 | |
Symbol 35 Graphic | Used by:36 | |
Symbol 36 MovieClip [blood partical 5] | Uses:34 35 | |
Symbol 37 Graphic | Used by:42 483 | |
Symbol 38 Graphic | Used by:42 483 | |
Symbol 39 Graphic | Used by:42 483 | |
Symbol 40 Graphic | Used by:42 483 | |
Symbol 41 Graphic | Used by:42 483 | |
Symbol 42 MovieClip [blood partical 4] | Uses:37 38 39 40 41 | |
Symbol 43 Graphic | Used by:47 482 | |
Symbol 44 Graphic | Used by:47 482 | |
Symbol 45 Graphic | Used by:47 482 | |
Symbol 46 Graphic | Used by:47 482 | |
Symbol 47 MovieClip [blood partical 3] | Uses:43 44 45 46 | |
Symbol 48 Graphic | Used by:53 481 | |
Symbol 49 Graphic | Used by:53 481 | |
Symbol 50 Graphic | Used by:53 481 | |
Symbol 51 Graphic | Used by:53 481 | |
Symbol 52 Graphic | Used by:53 481 | |
Symbol 53 MovieClip [blood partical 2] | Uses:48 49 50 51 52 | |
Symbol 54 Graphic | Used by:57 480 | |
Symbol 55 Graphic | Used by:57 480 | |
Symbol 56 Graphic | Used by:57 480 | |
Symbol 57 MovieClip [blood partical 1] | Uses:54 55 56 | |
Symbol 58 Graphic | Used by:68 476 894 | |
Symbol 59 Graphic | Used by:68 476 894 | |
Symbol 60 Graphic | Used by:68 476 894 | |
Symbol 61 Graphic | Used by:68 476 894 | |
Symbol 62 Graphic | Used by:68 476 894 | |
Symbol 63 Graphic | Used by:68 476 894 | |
Symbol 64 Graphic | Used by:68 476 894 | |
Symbol 65 Graphic | Used by:68 476 894 | |
Symbol 66 Graphic | Used by:68 476 894 | |
Symbol 67 Graphic | Used by:68 476 894 | |
Symbol 68 MovieClip [blood squirt] | Uses:58 59 60 61 62 63 64 65 66 67 | |
Symbol 69 Graphic | Used by:77 443 | |
Symbol 70 Graphic | Used by:77 443 | |
Symbol 71 Graphic | Used by:77 443 | |
Symbol 72 Graphic | Used by:77 443 | |
Symbol 73 Graphic | Used by:77 443 | |
Symbol 74 Graphic | Used by:77 443 | |
Symbol 75 Graphic | Used by:77 443 | |
Symbol 76 Graphic | Used by:77 443 | |
Symbol 77 MovieClip [guano splatter] | Uses:69 70 71 72 73 74 75 76 | |
Symbol 78 Graphic | Used by:79 | |
Symbol 79 MovieClip [poop_particle] | Uses:78 | |
Symbol 80 Graphic | Used by:100 125 | |
Symbol 81 Graphic | Used by:100 134 | |
Symbol 82 Graphic | Used by:86 | |
Symbol 83 Graphic | Used by:86 | |
Symbol 84 Graphic | Used by:86 | |
Symbol 85 Graphic | Used by:86 | |
Symbol 86 MovieClip | Uses:82 83 84 85 | Used by:100 125 134 |
Symbol 87 Graphic | Used by:100 125 134 | |
Symbol 88 Graphic | Used by:92 | |
Symbol 89 Graphic | Used by:92 | |
Symbol 90 Graphic | Used by:92 | |
Symbol 91 Graphic | Used by:92 | |
Symbol 92 MovieClip | Uses:88 89 90 91 | Used by:100 125 134 |
Symbol 93 Graphic | Used by:100 125 134 | |
Symbol 94 Graphic | Used by:100 125 134 | |
Symbol 95 Graphic | Used by:100 125 134 | |
Symbol 96 Graphic | Used by:100 125 | |
Symbol 97 Graphic | Used by:100 134 | |
Symbol 98 Graphic | Used by:100 125 134 | |
Symbol 99 Graphic | Used by:100 125 134 | |
Symbol 100 MovieClip | Uses:80 81 86 87 92 93 94 95 96 97 98 99 | Used by:126 |
Symbol 101 Graphic | Used by:125 | |
Symbol 102 Graphic | Used by:125 | |
Symbol 103 Graphic | Used by:125 | |
Symbol 104 Graphic | Used by:125 | |
Symbol 105 Graphic | Used by:125 | |
Symbol 106 Graphic | Used by:125 | |
Symbol 107 Graphic | Used by:125 | |
Symbol 108 Graphic | Used by:125 | |
Symbol 109 Graphic | Used by:125 | |
Symbol 110 Graphic | Used by:125 | |
Symbol 111 Graphic | Used by:125 | |
Symbol 112 Graphic | Used by:125 | |
Symbol 113 Graphic | Used by:125 | |
Symbol 114 Graphic | Used by:125 | |
Symbol 115 Graphic | Used by:125 | |
Symbol 116 Graphic | Used by:125 | |
Symbol 117 Graphic | Used by:125 | |
Symbol 118 Graphic | Used by:125 | |
Symbol 119 Graphic | Used by:125 | |
Symbol 120 Graphic | Used by:125 | |
Symbol 121 Graphic | Used by:125 | |
Symbol 122 Graphic | Used by:125 | |
Symbol 123 Graphic | Used by:125 | |
Symbol 124 Graphic | Used by:125 | |
Symbol 125 MovieClip | Uses:80 101 86 87 92 102 93 94 95 96 98 99 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 | Used by:126 |
Symbol 126 MovieClip | Uses:100 125 | Used by:153 |
Symbol 127 Graphic | Used by:132 894 | |
Symbol 128 Graphic | Used by:132 894 | |
Symbol 129 Graphic | Used by:132 894 | |
Symbol 130 Graphic | Used by:132 894 | |
Symbol 131 Graphic | Used by:132 894 | |
Symbol 132 MovieClip | Uses:127 128 129 130 131 | Used by:153 210 255 350 409 442 535 587 |
Symbol 133 Graphic | Used by:134 | |
Symbol 134 MovieClip | Uses:81 86 87 92 93 94 95 133 97 98 99 | Used by:153 |
Symbol 135 Graphic | Used by:140 894 | |
Symbol 136 Graphic | Used by:140 894 | |
Symbol 137 Graphic | Used by:140 894 | |
Symbol 138 Graphic | Used by:140 894 | |
Symbol 139 Graphic | Used by:140 894 | |
Symbol 140 MovieClip | Uses:135 136 137 138 139 | Used by:153 210 255 350 409 442 535 587 |
Symbol 141 Graphic | Used by:146 | |
Symbol 142 Graphic | Used by:146 | |
Symbol 143 Graphic | Used by:146 | |
Symbol 144 Graphic | Used by:146 | |
Symbol 145 Graphic | Used by:146 | |
Symbol 146 MovieClip | Uses:141 142 143 144 145 | Used by:153 |
Symbol 147 Graphic | Used by:152 | |
Symbol 148 Graphic | Used by:152 | |
Symbol 149 Graphic | Used by:152 | |
Symbol 150 Graphic | Used by:152 | |
Symbol 151 Graphic | Used by:152 | |
Symbol 152 MovieClip | Uses:147 148 149 150 151 | Used by:153 |
Symbol 153 MovieClip [enemy4] | Uses:126 132 134 140 146 152 | |
Symbol 154 Graphic | Used by:165 190 | |
Symbol 155 Graphic | Used by:165 193 | |
Symbol 156 Graphic | Used by:165 190 193 | |
Symbol 157 Graphic | Used by:165 190 193 | |
Symbol 158 Graphic | Used by:165 190 193 | |
Symbol 159 Graphic | Used by:165 190 193 | |
Symbol 160 Graphic | Used by:165 190 | |
Symbol 161 Graphic | Used by:165 193 | |
Symbol 162 Graphic | Used by:165 193 | |
Symbol 163 Graphic | Used by:165 190 193 | |
Symbol 164 Graphic | Used by:165 190 193 | |
Symbol 165 MovieClip | Uses:154 155 156 157 158 159 160 161 162 163 164 | Used by:191 |
Symbol 166 Graphic | Used by:190 | |
Symbol 167 Graphic | Used by:190 | |
Symbol 168 Graphic | Used by:190 | |
Symbol 169 Graphic | Used by:190 | |
Symbol 170 Graphic | Used by:190 | |
Symbol 171 Graphic | Used by:190 | |
Symbol 172 Graphic | Used by:190 | |
Symbol 173 Graphic | Used by:190 | |
Symbol 174 Graphic | Used by:190 | |
Symbol 175 Graphic | Used by:190 | |
Symbol 176 Graphic | Used by:190 | |
Symbol 177 Graphic | Used by:190 | |
Symbol 178 Graphic | Used by:190 | |
Symbol 179 Graphic | Used by:190 | |
Symbol 180 Graphic | Used by:190 | |
Symbol 181 Graphic | Used by:190 | |
Symbol 182 Graphic | Used by:190 | |
Symbol 183 Graphic | Used by:190 | |
Symbol 184 Graphic | Used by:190 | |
Symbol 185 Graphic | Used by:190 | |
Symbol 186 Graphic | Used by:190 | |
Symbol 187 Graphic | Used by:190 | |
Symbol 188 Graphic | Used by:190 | |
Symbol 189 Graphic | Used by:190 | |
Symbol 190 MovieClip | Uses:154 166 156 167 157 158 159 160 163 164 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 | Used by:191 |
Symbol 191 MovieClip | Uses:165 190 | Used by:210 |
Symbol 192 Graphic | Used by:193 | |
Symbol 193 MovieClip | Uses:155 156 157 158 159 192 161 162 163 164 | Used by:210 |
Symbol 194 Graphic | Used by:202 | |
Symbol 195 Graphic | Used by:202 | |
Symbol 196 Graphic | Used by:202 | |
Symbol 197 Graphic | Used by:202 | |
Symbol 198 Graphic | Used by:202 | |
Symbol 199 Graphic | Used by:202 | |
Symbol 200 Graphic | Used by:202 | |
Symbol 201 Graphic | Used by:202 | |
Symbol 202 MovieClip | Uses:194 195 196 197 198 199 200 201 | Used by:210 |
Symbol 203 Graphic | Used by:204 | |
Symbol 204 MovieClip | Uses:203 | Used by:209 |
Symbol 205 Graphic | Used by:209 | |
Symbol 206 Graphic | Used by:208 | |
Symbol 207 Graphic | Used by:208 | |
Symbol 208 MovieClip | Uses:206 207 | Used by:209 |
Symbol 209 MovieClip | Uses:204 205 208 | Used by:210 |
Symbol 210 MovieClip [enemy3] | Uses:191 132 193 140 202 209 | |
Symbol 211 Graphic | Used by:228 234 239 | |
Symbol 212 Graphic | Used by:228 234 239 | |
Symbol 213 Graphic | Used by:228 234 | |
Symbol 214 Graphic | Used by:228 234 | |
Symbol 215 Graphic | Used by:228 234 239 | |
Symbol 216 Graphic | Used by:217 | |
Symbol 217 MovieClip | Uses:216 | Used by:228 |
Symbol 218 Graphic | Used by:228 234 | |
Symbol 219 Graphic | Used by:228 234 | |
Symbol 220 Graphic | Used by:228 234 | |
Symbol 221 Graphic | Used by:228 234 239 | |
Symbol 222 Graphic | Used by:228 234 239 | |
Symbol 223 Graphic | Used by:228 234 239 | |
Symbol 224 Graphic | Used by:228 234 239 | |
Symbol 225 Graphic | Used by:228 234 239 | |
Symbol 226 Graphic | Used by:228 234 239 | |
Symbol 227 Graphic | Used by:228 234 239 | |
Symbol 228 MovieClip | Uses:211 212 213 214 215 217 218 219 220 221 222 223 224 225 226 227 | Used by:235 |
Symbol 229 Graphic | Used by:234 | |
Symbol 230 Graphic | Used by:234 | |
Symbol 231 Graphic | Used by:234 | |
Symbol 232 Graphic | Used by:234 | |
Symbol 233 Graphic | Used by:234 | |
Symbol 234 MovieClip | Uses:211 212 213 214 215 229 218 219 220 221 222 223 224 225 226 227 230 231 232 233 | Used by:235 |
Symbol 235 MovieClip | Uses:228 234 | Used by:255 |
Symbol 236 Graphic | Used by:239 | |
Symbol 237 Graphic | Used by:239 | |
Symbol 238 Graphic | Used by:239 253 | |
Symbol 239 MovieClip | Uses:211 212 215 236 221 222 223 224 225 226 227 237 238 | Used by:255 |
Symbol 240 Graphic | Used by:247 | |
Symbol 241 Graphic | Used by:247 | |
Symbol 242 Graphic | Used by:247 | |
Symbol 243 Graphic | Used by:247 | |
Symbol 244 Graphic | Used by:247 | |
Symbol 245 Graphic | Used by:247 | |
Symbol 246 Graphic | Used by:247 | |
Symbol 247 MovieClip | Uses:240 241 242 243 244 245 246 | Used by:255 |
Symbol 248 Graphic | Used by:250 | |
Symbol 249 Graphic | Used by:250 | |
Symbol 250 MovieClip | Uses:248 249 | Used by:254 |
Symbol 251 Graphic | Used by:254 | |
Symbol 252 Graphic | Used by:253 | |
Symbol 253 MovieClip | Uses:238 252 | Used by:254 |
Symbol 254 MovieClip | Uses:250 251 253 | Used by:255 |
Symbol 255 MovieClip [enemy1] | Uses:235 132 239 140 247 254 | |
Symbol 256 Graphic | Used by:272 | |
Symbol 257 Graphic | Used by:272 | |
Symbol 258 Graphic | Used by:272 | |
Symbol 259 Graphic | Used by:272 | |
Symbol 260 Graphic | Used by:272 | |
Symbol 261 Graphic | Used by:272 | |
Symbol 262 Graphic | Used by:272 | |
Symbol 263 Graphic | Used by:272 | |
Symbol 264 Graphic | Used by:272 | |
Symbol 265 Graphic | Used by:272 | |
Symbol 266 Graphic | Used by:272 | |
Symbol 267 Graphic | Used by:272 | |
Symbol 268 Graphic | Used by:272 | |
Symbol 269 Graphic | Used by:272 | |
Symbol 270 Graphic | Used by:272 | |
Symbol 271 Graphic | Used by:272 | |
Symbol 272 MovieClip | Uses:256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 | Used by:273 |
Symbol 273 MovieClip [bird] | Uses:272 | |
Symbol 274 Graphic | Used by:275 | |
Symbol 275 MovieClip | Uses:274 | Used by:283 |
Symbol 276 Graphic | Used by:277 | |
Symbol 277 MovieClip | Uses:276 | Used by:283 |
Symbol 278 Graphic | Used by:282 | |
Symbol 279 Graphic | Used by:282 | |
Symbol 280 Graphic | Used by:282 | |
Symbol 281 Graphic | Used by:282 | |
Symbol 282 MovieClip | Uses:278 279 280 281 | Used by:283 |
Symbol 283 MovieClip | Uses:275 277 282 | Used by:308 |
Symbol 284 Graphic | Used by:295 | |
Symbol 285 Graphic | Used by:295 | |
Symbol 286 Graphic | Used by:295 | |
Symbol 287 Graphic | Used by:291 | |
Symbol 288 Graphic | Used by:291 | |
Symbol 289 Graphic | Used by:291 | |
Symbol 290 Graphic | Used by:291 | |
Symbol 291 MovieClip | Uses:287 288 289 290 | Used by:295 |
Symbol 292 Graphic | Used by:295 | |
Symbol 293 Graphic | Used by:295 | |
Symbol 294 Graphic | Used by:295 | |
Symbol 295 MovieClip | Uses:284 285 286 291 292 293 294 | Used by:308 894 |
Symbol 296 Graphic | Used by:307 | |
Symbol 297 Graphic | Used by:307 | |
Symbol 298 Graphic | Used by:307 | |
Symbol 299 Graphic | Used by:307 | |
Symbol 300 Graphic | Used by:307 | |
Symbol 301 Graphic | Used by:307 | |
Symbol 302 Graphic | Used by:307 | |
Symbol 303 Graphic | Used by:307 | |
Symbol 304 Graphic | Used by:307 | |
Symbol 305 Graphic | Used by:307 | |
Symbol 306 Graphic | Used by:307 | |
Symbol 307 MovieClip | Uses:296 297 298 299 300 301 302 303 304 305 306 | Used by:308 |
Symbol 308 MovieClip | Uses:283 295 307 | Used by:309 |
Symbol 309 MovieClip [bug] | Uses:308 | |
Symbol 310 Graphic | Used by:324 340 | |
Symbol 311 Graphic | Used by:312 | |
Symbol 312 MovieClip | Uses:311 | Used by:324 340 |
Symbol 313 Graphic | Used by:314 | |
Symbol 314 MovieClip | Uses:313 | Used by:324 340 |
Symbol 315 Graphic | Used by:316 | |
Symbol 316 MovieClip | Uses:315 | Used by:323 344 |
Symbol 317 Graphic | Used by:322 | |
Symbol 318 Graphic | Used by:322 336 | |
Symbol 319 Graphic | Used by:322 | |
Symbol 320 Graphic | Used by:322 | |
Symbol 321 Graphic | Used by:322 | |
Symbol 322 MovieClip | Uses:317 318 319 320 321 | Used by:323 |
Symbol 323 MovieClip | Uses:316 322 | Used by:324 |
Symbol 324 MovieClip | Uses:310 312 314 323 | Used by:339 |
Symbol 325 Graphic | Used by:338 341 | |
Symbol 326 Graphic | Used by:327 | |
Symbol 327 MovieClip | Uses:326 | Used by:338 341 |
Symbol 328 Graphic | Used by:329 | |
Symbol 329 MovieClip | Uses:328 | Used by:338 341 |
Symbol 330 Graphic | Used by:331 | |
Symbol 331 MovieClip | Uses:330 | Used by:337 347 |
Symbol 332 Graphic | Used by:336 | |
Symbol 333 Graphic | Used by:336 | |
Symbol 334 Graphic | Used by:336 | |
Symbol 335 Graphic | Used by:336 | |
Symbol 336 MovieClip | Uses:332 318 333 334 335 | Used by:337 |
Symbol 337 MovieClip | Uses:331 336 | Used by:338 |
Symbol 338 MovieClip | Uses:325 327 329 337 | Used by:339 |
Symbol 339 MovieClip | Uses:324 338 | Used by:350 |
Symbol 340 MovieClip | Uses:310 312 314 | Used by:342 |
Symbol 341 MovieClip | Uses:325 327 329 | Used by:342 |
Symbol 342 MovieClip | Uses:340 341 | Used by:350 |
Symbol 343 Graphic | Used by:344 | |
Symbol 344 MovieClip | Uses:316 343 | Used by:345 |
Symbol 345 MovieClip | Uses:344 | Used by:349 |
Symbol 346 Graphic | Used by:347 | |
Symbol 347 MovieClip | Uses:331 346 | Used by:348 |
Symbol 348 MovieClip | Uses:347 | Used by:349 |
Symbol 349 MovieClip | Uses:345 348 | Used by:350 |
Symbol 350 MovieClip [enemy6] | Uses:339 342 132 349 140 | |
Symbol 351 Graphic | Used by:366 393 | |
Symbol 352 Graphic | Used by:366 393 | |
Symbol 353 Graphic | Used by:366 393 | |
Symbol 354 Graphic | Used by:366 393 | |
Symbol 355 Graphic | Used by:363 | |
Symbol 356 Graphic | Used by:363 | |
Symbol 357 Graphic | Used by:363 | |
Symbol 358 Graphic | Used by:363 | |
Symbol 359 Graphic | Used by:363 | |
Symbol 360 Graphic | Used by:363 | |
Symbol 361 Graphic | Used by:363 | |
Symbol 362 Graphic | Used by:363 | |
Symbol 363 MovieClip | Uses:355 356 357 358 359 360 361 362 | Used by:366 |
Symbol 364 Graphic | Used by:366 393 | |
Symbol 365 Graphic | Used by:366 393 | |
Symbol 366 MovieClip | Uses:351 352 353 354 363 364 365 | Used by:390 |
Symbol 367 Graphic | Used by:389 | |
Symbol 368 Graphic | Used by:389 | |
Symbol 369 Graphic | Used by:389 | |
Symbol 370 Graphic | Used by:389 | |
Symbol 371 Graphic | Used by:389 | |
Symbol 372 Graphic | Used by:389 | |
Symbol 373 Graphic | Used by:389 | |
Symbol 374 Graphic | Used by:375 | |
Symbol 375 MovieClip | Uses:374 | Used by:389 |
Symbol 376 Graphic | Used by:389 | |
Symbol 377 Graphic | Used by:389 | |
Symbol 378 Graphic | Used by:389 | |
Symbol 379 Graphic | Used by:389 | |
Symbol 380 Graphic | Used by:389 | |
Symbol 381 Graphic | Used by:389 | |
Symbol 382 Graphic | Used by:389 | |
Symbol 383 Graphic | Used by:389 | |
Symbol 384 Graphic | Used by:389 | |
Symbol 385 Graphic | Used by:389 | |
Symbol 386 Graphic | Used by:389 | |
Symbol 387 Graphic | Used by:389 | |
Symbol 388 Graphic | Used by:389 | |
Symbol 389 MovieClip | Uses:367 368 369 370 371 372 373 375 376 377 378 379 380 381 382 383 384 385 386 387 388 | Used by:390 |
Symbol 390 MovieClip | Uses:366 389 | Used by:409 |
Symbol 391 Graphic | Used by:392 | |
Symbol 392 MovieClip | Uses:391 | Used by:393 |
Symbol 393 MovieClip | Uses:351 352 353 354 392 364 365 | Used by:409 |
Symbol 394 Graphic | Used by:404 | |
Symbol 395 Graphic | Used by:404 | |
Symbol 396 Graphic | Used by:404 | |
Symbol 397 Graphic | Used by:404 | |
Symbol 398 Graphic | Used by:404 | |
Symbol 399 Graphic | Used by:404 | |
Symbol 400 Graphic | Used by:404 | |
Symbol 401 Graphic | Used by:404 | |
Symbol 402 Graphic | Used by:404 | |
Symbol 403 Graphic | Used by:404 | |
Symbol 404 MovieClip | Uses:394 395 396 397 398 399 400 401 402 403 | Used by:409 |
Symbol 405 Graphic | Used by:408 | |
Symbol 406 Graphic | Used by:408 | |
Symbol 407 Graphic | Used by:408 | |
Symbol 408 MovieClip | Uses:405 406 407 | Used by:409 |
Symbol 409 MovieClip [enemy7] | Uses:390 132 393 140 404 408 | |
Symbol 410 Graphic | Used by:423 | |
Symbol 411 Graphic | Used by:423 428 441 868 | |
Symbol 412 Graphic | Used by:423 428 441 868 | |
Symbol 413 Graphic | Used by:423 | |
Symbol 414 Graphic | Used by:423 | |
Symbol 415 Graphic | Used by:423 428 868 | |
Symbol 416 Graphic | Used by:423 | |
Symbol 417 Graphic | Used by:423 | |
Symbol 418 Graphic | Used by:423 | |
Symbol 419 Graphic | Used by:423 | |
Symbol 420 Graphic | Used by:423 | |
Symbol 421 Graphic | Used by:423 | |
Symbol 422 Graphic | Used by:423 | |
Symbol 423 MovieClip | Uses:410 411 412 413 414 415 416 417 418 419 420 421 422 | Used by:428 442 894 |
Symbol 424 Graphic | Used by:428 868 | |
Symbol 425 Graphic | Used by:428 868 | |
Symbol 426 Graphic | Used by:428 868 | |
Symbol 427 Graphic | Used by:428 868 | |
Symbol 428 MovieClip | Uses:423 424 411 412 425 426 415 427 | Used by:442 |
Symbol 429 Graphic | Used by:438 | |
Symbol 430 Graphic | Used by:438 | |
Symbol 431 Graphic | Used by:438 | |
Symbol 432 Graphic | Used by:438 | |
Symbol 433 Graphic | Used by:438 | |
Symbol 434 Graphic | Used by:438 | |
Symbol 435 Graphic | Used by:438 | |
Symbol 436 Graphic | Used by:438 | |
Symbol 437 Graphic | Used by:438 | |
Symbol 438 MovieClip | Uses:429 430 431 432 433 434 435 436 437 | Used by:442 |
Symbol 439 Graphic | Used by:441 | |
Symbol 440 Graphic | Used by:441 | |
Symbol 441 MovieClip | Uses:439 411 412 440 | Used by:442 |
Symbol 442 MovieClip [enemy2] | Uses:423 132 428 140 438 441 | |
Symbol 443 MovieClip [fx_poop_splat] | Uses:69 70 71 72 73 74 75 76 | |
Symbol 444 Graphic | Used by:451 | |
Symbol 445 Graphic | Used by:451 | |
Symbol 446 Graphic | Used by:451 | |
Symbol 447 Graphic | Used by:451 | |
Symbol 448 Graphic | Used by:451 | |
Symbol 449 Graphic | Used by:451 | |
Symbol 450 Graphic | Used by:451 | |
Symbol 451 MovieClip [fx_blood2] | Uses:444 445 446 447 448 449 450 | |
Symbol 452 Graphic | Used by:459 894 | |
Symbol 453 Graphic | Used by:459 894 | |
Symbol 454 Graphic | Used by:459 894 | |
Symbol 455 Graphic | Used by:459 894 | |
Symbol 456 Graphic | Used by:459 894 | |
Symbol 457 Graphic | Used by:459 894 | |
Symbol 458 Graphic | Used by:459 894 | |
Symbol 459 MovieClip [fx_blood1] | Uses:452 453 454 455 456 457 458 | |
Symbol 460 Graphic | Used by:467 | |
Symbol 461 Graphic | Used by:467 | |
Symbol 462 Graphic | Used by:467 | |
Symbol 463 Graphic | Used by:467 | |
Symbol 464 Graphic | Used by:467 | |
Symbol 465 Graphic | Used by:467 | |
Symbol 466 Graphic | Used by:467 | |
Symbol 467 MovieClip [fx_blood2b] | Uses:460 461 462 463 464 465 466 | |
Symbol 468 Graphic | Used by:475 | |
Symbol 469 Graphic | Used by:475 | |
Symbol 470 Graphic | Used by:475 | |
Symbol 471 Graphic | Used by:475 | |
Symbol 472 Graphic | Used by:475 | |
Symbol 473 Graphic | Used by:475 | |
Symbol 474 Graphic | Used by:475 | |
Symbol 475 MovieClip [fx_blood1b] | Uses:468 469 470 471 472 473 474 | |
Symbol 476 MovieClip [fx_bloodspurt1] | Uses:58 59 60 61 62 63 64 65 66 67 | |
Symbol 477 MovieClip | Uses:29 30 | Used by:479 |
Symbol 478 MovieClip | Uses:25 26 27 | Used by:479 |
Symbol 479 MovieClip [fx_poop_drop] | Uses:477 478 | |
Symbol 480 MovieClip | Uses:54 55 56 | Used by:484 |
Symbol 481 MovieClip | Uses:48 49 50 51 52 | Used by:484 |
Symbol 482 MovieClip | Uses:43 44 45 46 | Used by:484 |
Symbol 483 MovieClip | Uses:37 38 39 40 41 | Used by:484 |
Symbol 484 MovieClip [fx_blood_drop] | Uses:480 481 482 483 | |
Symbol 485 Graphic | Used by:486 | |
Symbol 486 MovieClip | Uses:485 | Used by:499 |
Symbol 487 Graphic | Used by:488 | |
Symbol 488 MovieClip | Uses:487 | Used by:499 |
Symbol 489 Graphic | Used by:490 | |
Symbol 490 MovieClip | Uses:489 | Used by:499 |
Symbol 491 Graphic | Used by:492 | |
Symbol 492 MovieClip | Uses:491 | Used by:499 |
Symbol 493 Graphic | Used by:494 | |
Symbol 494 MovieClip | Uses:493 | Used by:499 |
Symbol 495 Graphic | Used by:496 | |
Symbol 496 MovieClip | Uses:495 | Used by:499 |
Symbol 497 Graphic | Used by:498 | |
Symbol 498 MovieClip | Uses:497 | Used by:499 |
Symbol 499 MovieClip [fx_candy] | Uses:486 488 490 492 494 496 498 | |
Symbol 500 Graphic | Used by:504 | |
Symbol 501 Graphic | Used by:504 | |
Symbol 502 Graphic | Used by:504 | |
Symbol 503 Graphic | Used by:504 | |
Symbol 504 MovieClip | Uses:500 501 502 503 | Used by:521 |
Symbol 505 Graphic | Used by:508 511 | |
Symbol 506 Graphic | Used by:508 511 | |
Symbol 507 Graphic | Used by:508 511 | |
Symbol 508 MovieClip | Uses:505 506 507 | Used by:511 |
Symbol 509 Graphic | Used by:511 | |
Symbol 510 Graphic | Used by:511 | |
Symbol 511 MovieClip | Uses:508 505 506 507 509 510 | Used by:521 |
Symbol 512 Graphic | Used by:516 | |
Symbol 513 Graphic | Used by:516 | |
Symbol 514 Graphic | Used by:516 | |
Symbol 515 Graphic | Used by:516 | |
Symbol 516 MovieClip | Uses:512 513 514 515 | Used by:521 |
Symbol 517 Graphic | Used by:520 | |
Symbol 518 Graphic | Used by:520 | |
Symbol 519 Graphic | Used by:520 | |
Symbol 520 MovieClip | Uses:517 518 519 | Used by:521 |
Symbol 521 MovieClip | Uses:504 511 516 520 | Used by:535 |
Symbol 522 Graphic | Used by:527 534 | |
Symbol 523 Graphic | Used by:527 | |
Symbol 524 Graphic | Used by:527 | |
Symbol 525 Graphic | Used by:527 534 | |
Symbol 526 Graphic | Used by:527 | |
Symbol 527 MovieClip | Uses:522 523 524 525 526 | Used by:535 |
Symbol 528 Graphic | Used by:534 | |
Symbol 529 Graphic | Used by:534 | |
Symbol 530 Graphic | Used by:534 | |
Symbol 531 Graphic | Used by:534 | |
Symbol 532 Graphic | Used by:534 | |
Symbol 533 Graphic | Used by:534 | |
Symbol 534 MovieClip | Uses:522 528 529 525 530 531 532 533 | Used by:535 |
Symbol 535 MovieClip [enemy8] | Uses:521 132 527 140 534 | |
Symbol 536 Graphic | Used by:544 562 | |
Symbol 537 Graphic | Used by:544 562 581 586 | |
Symbol 538 Graphic | Used by:544 558 562 | |
Symbol 539 Graphic | Used by:544 558 562 586 | |
Symbol 540 Graphic | Used by:544 558 562 586 | |
Symbol 541 Graphic | Used by:544 558 | |
Symbol 542 Graphic | Used by:544 558 | |
Symbol 543 Graphic | Used by:544 558 562 586 | |
Symbol 544 MovieClip | Uses:536 537 538 539 540 541 542 543 | Used by:559 |
Symbol 545 Graphic | Used by:558 | |
Symbol 546 Graphic | Used by:558 | |
Symbol 547 Graphic | Used by:558 | |
Symbol 548 Graphic | Used by:558 | |
Symbol 549 Graphic | Used by:558 | |
Symbol 550 Graphic | Used by:558 | |
Symbol 551 Graphic | Used by:558 | |
Symbol 552 Graphic | Used by:558 | |
Symbol 553 Graphic | Used by:558 | |
Symbol 554 Graphic | Used by:558 | |
Symbol 555 Graphic | Used by:558 | |
Symbol 556 Graphic | Used by:558 | |
Symbol 557 Graphic | Used by:558 | |
Symbol 558 MovieClip | Uses:545 546 538 539 540 541 542 543 547 548 549 550 551 552 553 554 555 556 557 | Used by:559 |
Symbol 559 MovieClip | Uses:544 558 | Used by:587 |
Symbol 560 Graphic | Used by:562 | |
Symbol 561 Graphic | Used by:562 | |
Symbol 562 MovieClip | Uses:536 537 538 539 540 560 561 543 | Used by:587 |
Symbol 563 MovieClip | Used by:587 | |
Symbol 564 Graphic | Used by:581 | |
Symbol 565 Graphic | Used by:581 | |
Symbol 566 Graphic | Used by:581 | |
Symbol 567 Graphic | Used by:581 | |
Symbol 568 Graphic | Used by:572 | |
Symbol 569 Graphic | Used by:572 | |
Symbol 570 Graphic | Used by:572 | |
Symbol 571 Graphic | Used by:572 | |
Symbol 572 MovieClip | Uses:568 569 570 571 | Used by:581 |
Symbol 573 Graphic | Used by:581 | |
Symbol 574 Graphic | Used by:576 | |
Symbol 575 Graphic | Used by:576 | |
Symbol 576 MovieClip | Uses:574 575 | Used by:581 |
Symbol 577 Graphic | Used by:581 | |
Symbol 578 Graphic | Used by:581 | |
Symbol 579 Graphic | Used by:581 | |
Symbol 580 Graphic | Used by:581 | |
Symbol 581 MovieClip | Uses:537 564 565 566 567 572 573 576 577 578 579 580 | Used by:587 |
Symbol 582 Graphic | Used by:586 | |
Symbol 583 Graphic | Used by:586 | |
Symbol 584 Graphic | Used by:586 | |
Symbol 585 Graphic | Used by:586 | |
Symbol 586 MovieClip | Uses:582 537 583 539 540 584 585 543 | Used by:587 |
Symbol 587 MovieClip [enemy10] | Uses:559 132 562 140 563 581 586 | |
Symbol 588 Graphic | Used by:589 | |
Symbol 589 MovieClip [fx_death_icon] | Uses:588 | |
Symbol 590 Graphic | Used by:593 | |
Symbol 591 Graphic | Used by:593 | |
Symbol 592 Graphic | Used by:593 | |
Symbol 593 MovieClip [fx_cloud] | Uses:590 591 592 | |
Symbol 594 Graphic | Used by:595 | |
Symbol 595 MovieClip [guano] | Uses:594 | Used by:894 |
Symbol 596 Graphic | Used by:610 | |
Symbol 597 Sound | Used by:600 | |
Symbol 598 Sound | Used by:600 | |
Symbol 599 Sound | Used by:600 649 | |
Symbol 600 MovieClip | Uses:597 598 599 | Used by:610 |
Symbol 601 Graphic | Used by:610 | |
Symbol 602 Graphic | Used by:610 | |
Symbol 603 Graphic | Used by:610 | |
Symbol 604 Graphic | Used by:610 | |
Symbol 605 Graphic | Used by:610 | |
Symbol 606 Graphic | Used by:610 | |
Symbol 607 Graphic | Used by:610 | |
Symbol 608 Graphic | Used by:610 | |
Symbol 609 Graphic | Used by:610 | |
Symbol 610 MovieClip [explosion1] | Uses:596 600 601 602 603 604 605 606 607 608 609 | Used by:649 |
Symbol 611 Graphic | Used by:630 658 829 1067 Timeline | |
Symbol 612 Graphic | Used by:613 | |
Symbol 613 MovieClip | Uses:612 | Used by:630 |
Symbol 614 Graphic | Used by:630 | |
Symbol 615 Graphic | Used by:622 | |
Symbol 616 Graphic | Used by:622 | |
Symbol 617 Graphic | Used by:622 | |
Symbol 618 Graphic | Used by:622 | |
Symbol 619 Graphic | Used by:622 | |
Symbol 620 Graphic | Used by:622 | |
Symbol 621 Graphic | Used by:622 658 | |
Symbol 622 MovieClip | Uses:615 616 617 618 619 620 621 | Used by:624 906 |
Symbol 623 Graphic | Used by:624 744 906 1026 | |
Symbol 624 Button | Uses:622 623 | Used by:630 Timeline |
Symbol 625 Graphic | Used by:629 | |
Symbol 626 Graphic | Used by:629 | |
Symbol 627 Graphic | Used by:629 | |
Symbol 628 Graphic | Used by:629 | |
Symbol 629 Button | Uses:625 626 627 628 | Used by:630 |
Symbol 630 MovieClip | Uses:611 613 614 624 629 | Used by:Timeline |
Symbol 631 Font | Used by:632 895 907 908 910 | |
Symbol 632 Text | Uses:631 | Used by:Timeline |
Symbol 1068 MovieClip [__Packages.saveScore] | ||
Symbol 1069 MovieClip [__Packages.com.meychi.ascrypt.MD5] | ||
Symbol 1070 MovieClip [__Packages.JSON] | ||
Symbol 1071 MovieClip [__Packages.com.meychi.ascrypt.RC4] | ||
Symbol 633 Graphic | Used by:658 | |
Symbol 634 Graphic | Used by:635 | |
Symbol 635 MovieClip | Uses:634 | Used by:658 |
Symbol 636 Graphic | Used by:637 | |
Symbol 637 MovieClip | Uses:636 | Used by:658 |
Symbol 638 Graphic | Used by:640 | |
Symbol 639 Graphic | Used by:640 | |
Symbol 640 MovieClip | Uses:638 639 | Used by:646 |
Symbol 641 Graphic | Used by:642 | |
Symbol 642 MovieClip | Uses:641 | Used by:646 |
Symbol 643 Graphic | Used by:646 | |
Symbol 644 Graphic | Used by:645 | |
Symbol 645 MovieClip | Uses:644 | Used by:646 |
Symbol 646 MovieClip | Uses:640 642 643 645 | Used by:658 |
Symbol 647 Graphic | Used by:648 | |
Symbol 648 MovieClip | Uses:647 | Used by:658 |
Symbol 649 MovieClip | Uses:610 599 | Used by:658 |
Symbol 650 Graphic | Used by:658 | |
Symbol 651 Graphic | Used by:658 | |
Symbol 652 Graphic | Used by:658 | |
Symbol 653 Graphic | Used by:658 | |
Symbol 654 ShapeTweening | Used by:656 | |
Symbol 655 Graphic | Used by:656 | |
Symbol 656 MovieClip | Uses:654 655 | Used by:658 |
Symbol 657 Graphic | Used by:658 | |
Symbol 658 MovieClip | Uses:633 635 637 646 648 649 650 651 652 653 656 611 657 621 SS1 | Used by:809 |
Symbol 659 Graphic | Used by:809 | |
Symbol 660 Graphic | Used by:798 | |
Symbol 661 Graphic | Used by:798 | |
Symbol 662 Graphic | Used by:798 | |
Symbol 663 Graphic | Used by:798 | |
Symbol 664 Graphic | Used by:798 | |
Symbol 665 Graphic | Used by:742 798 | |
Symbol 666 Graphic | Used by:798 | |
Symbol 667 Graphic | Used by:798 | |
Symbol 668 Graphic | Used by:798 | |
Symbol 669 Graphic | Used by:798 | |
Symbol 670 Graphic | Used by:798 | |
Symbol 671 Graphic | Used by:798 | |
Symbol 672 Graphic | Used by:798 | |
Symbol 673 Graphic | Used by:798 | |
Symbol 674 Graphic | Used by:798 | |
Symbol 675 Graphic | Used by:798 | |
Symbol 676 Graphic | Used by:798 | |
Symbol 677 Graphic | Used by:798 | |
Symbol 678 Graphic | Used by:798 | |
Symbol 679 Graphic | Used by:798 | |
Symbol 680 Graphic | Used by:798 | |
Symbol 681 Graphic | Used by:798 | |
Symbol 682 Graphic | Used by:798 | |
Symbol 683 Graphic | Used by:754 798 | |
Symbol 684 Graphic | Used by:754 798 | |
Symbol 685 Sound | Used by:798 | |
Symbol 686 Graphic | Used by:754 798 | |
Symbol 687 Graphic | Used by:754 798 | |
Symbol 688 Graphic | Used by:754 798 | |
Symbol 689 Graphic | Used by:754 798 | |
Symbol 690 Graphic | Used by:798 | |
Symbol 691 Graphic | Used by:754 798 | |
Symbol 692 Graphic | Used by:754 798 | |
Symbol 693 Graphic | Used by:754 798 | |
Symbol 694 Graphic | Used by:754 798 | |
Symbol 695 Graphic | Used by:754 798 | |
Symbol 696 Graphic | Used by:754 798 | |
Symbol 697 Graphic | Used by:798 | |
Symbol 698 Graphic | Used by:798 | |
Symbol 699 Graphic | Used by:754 798 | |
Symbol 700 Graphic | Used by:754 798 | |
Symbol 701 Graphic | Used by:798 | |
Symbol 702 Graphic | Used by:798 | |
Symbol 703 Graphic | Used by:798 | |
Symbol 704 Graphic | Used by:798 | |
Symbol 705 Sound | Used by:798 | |
Symbol 706 Graphic | Used by:798 | |
Symbol 707 Graphic | Used by:798 | |
Symbol 708 Graphic | Used by:798 | |
Symbol 709 Graphic | Used by:798 | |
Symbol 710 Graphic | Used by:798 | |
Symbol 711 Graphic | Used by:798 | |
Symbol 712 Graphic | Used by:798 | |
Symbol 713 Graphic | Used by:798 | |
Symbol 714 Graphic | Used by:798 | |
Symbol 715 Graphic | Used by:798 | |
Symbol 716 Graphic | Used by:798 | |
Symbol 717 Graphic | Used by:798 | |
Symbol 718 Graphic | Used by:798 | |
Symbol 719 Graphic | Used by:798 | |
Symbol 720 Graphic | Used by:798 | |
Symbol 721 Sound | Used by:798 | |
Symbol 722 Graphic | Used by:798 | |
Symbol 723 Graphic | Used by:725 | |
Symbol 724 Graphic | Used by:725 | |
Symbol 725 MovieClip | Uses:723 724 | Used by:798 |
Symbol 726 Graphic | Used by:728 | |
Symbol 727 Graphic | Used by:728 | |
Symbol 728 MovieClip | Uses:726 727 | Used by:798 |
Symbol 729 Graphic | Used by:731 | |
Symbol 730 Graphic | Used by:731 | |
Symbol 731 MovieClip | Uses:729 730 | Used by:798 |
Symbol 732 Graphic | Used by:734 | |
Symbol 733 Graphic | Used by:734 | |
Symbol 734 MovieClip | Uses:732 733 | Used by:798 |
Symbol 735 Graphic | Used by:737 | |
Symbol 736 Graphic | Used by:737 | |
Symbol 737 MovieClip | Uses:735 736 | Used by:798 |
Symbol 738 Graphic | Used by:740 | |
Symbol 739 Graphic | Used by:740 | |
Symbol 740 MovieClip | Uses:738 739 | Used by:798 |
Symbol 741 Graphic | Used by:742 | |
Symbol 742 MovieClip | Uses:741 665 | Used by:798 |
Symbol 743 Sound | Used by:798 | |
Symbol 744 MovieClip | Uses:623 | Used by:798 |
Symbol 745 Sound | Used by:798 | |
Symbol 746 Graphic | Used by:754 | |
Symbol 747 Graphic | Used by:754 | |
Symbol 748 Graphic | Used by:754 | |
Symbol 749 Graphic | Used by:754 | |
Symbol 750 Graphic | Used by:754 | |
Symbol 751 Graphic | Used by:754 | |
Symbol 752 Graphic | Used by:754 | |
Symbol 753 Graphic | Used by:754 | |
Symbol 754 MovieClip | Uses:683 684 746 686 687 747 688 689 748 691 692 749 693 694 750 751 695 696 752 699 700 753 | Used by:798 |
Symbol 755 Graphic | Used by:759 | |
Symbol 756 Graphic | Used by:759 | |
Symbol 757 Graphic | Used by:759 | |
Symbol 758 Graphic | Used by:759 | |
Symbol 759 MovieClip | Uses:755 756 757 758 | Used by:798 |
Symbol 760 Graphic | Used by:798 | |
Symbol 761 Graphic | Used by:798 | |
Symbol 762 Graphic | Used by:798 | |
Symbol 763 Graphic | Used by:798 | |
Symbol 764 Graphic | Used by:798 | |
Symbol 765 Graphic | Used by:798 | |
Symbol 766 Graphic | Used by:798 | |
Symbol 767 Graphic | Used by:798 | |
Symbol 768 Graphic | Used by:798 | |
Symbol 769 Graphic | Used by:798 | |
Symbol 770 Graphic | Used by:798 | |
Symbol 771 Graphic | Used by:798 | |
Symbol 772 Graphic | Used by:798 | |
Symbol 773 Graphic | Used by:798 | |
Symbol 774 Graphic | Used by:798 | |
Symbol 775 Graphic | Used by:798 | |
Symbol 776 Graphic | Used by:781 | |
Symbol 777 Graphic | Used by:781 | |
Symbol 778 Graphic | Used by:781 | |
Symbol 779 Graphic | Used by:781 | |
Symbol 780 Graphic | Used by:781 | |
Symbol 781 MovieClip | Uses:776 777 778 779 780 | Used by:789 |
Symbol 782 Graphic | Used by:789 | |
Symbol 783 Graphic | Used by:789 | |
Symbol 784 Graphic | Used by:789 | |
Symbol 785 Graphic | Used by:789 | |
Symbol 786 Graphic | Used by:789 | |
Symbol 787 Graphic | Used by:789 | |
Symbol 788 Graphic | Used by:789 | |
Symbol 789 MovieClip | Uses:781 782 783 784 785 786 787 788 | Used by:798 |
Symbol 790 Sound | Used by:798 | |
Symbol 791 Graphic | Used by:792 | |
Symbol 792 MovieClip | Uses:791 | Used by:797 798 |
Symbol 793 Graphic | Used by:794 | |
Symbol 794 MovieClip | Uses:793 | Used by:797 798 |
Symbol 795 Graphic | Used by:796 | |
Symbol 796 MovieClip | Uses:795 | Used by:797 798 |
Symbol 797 MovieClip | Uses:792 794 796 | Used by:798 |
Symbol 798 MovieClip | Uses:660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 725 728 731 734 737 740 742 743 744 745 754 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 789 790 792 794 796 797 | Used by:809 |
Symbol 799 Graphic | Used by:808 | |
Symbol 800 Graphic | Used by:808 | |
Symbol 801 Graphic | Used by:808 | |
Symbol 802 Graphic | Used by:808 | |
Symbol 803 Graphic | Used by:808 | |
Symbol 804 Graphic | Used by:808 | |
Symbol 805 Graphic | Used by:808 | |
Symbol 806 Graphic | Used by:808 | |
Symbol 807 Graphic | Used by:808 | |
Symbol 808 MovieClip | Uses:799 800 801 802 803 804 805 806 807 SS2 | Used by:809 |
Symbol 809 MovieClip | Uses:658 659 798 808 | Used by:Timeline |
Symbol 810 Graphic | Used by:Timeline | |
Symbol 811 Graphic | Used by:812 | |
Symbol 812 MovieClip | Uses:811 | Used by:813 |
Symbol 813 MovieClip | Uses:812 | Used by:815 |
Symbol 814 Graphic | Used by:815 | |
Symbol 815 Button | Uses:813 814 | Used by:Timeline |
Symbol 816 Graphic | Used by:Timeline | |
Symbol 817 Font | Used by:818 836 849 867 873 882 890 892 909 | |
Symbol 818 EditableText | Uses:817 | Used by:Timeline |
Symbol 819 Graphic | Used by:Timeline | |
Symbol 820 Graphic | Used by:821 | |
Symbol 821 MovieClip | Uses:820 | Used by:Timeline |
Symbol 822 Graphic | Used by:Timeline | |
Symbol 823 Font | Used by:824 904 905 | |
Symbol 824 EditableText | Uses:823 | Used by:Timeline |
Symbol 825 Bitmap | Used by:826 | |
Symbol 826 Graphic | Uses:825 | Used by:827 828 903 |
Symbol 827 Button | Uses:826 | Used by:915 Timeline |
Symbol 828 Button | Uses:826 | Used by:Timeline |
Symbol 829 MovieClip | Uses:611 | Used by:Timeline |
Symbol 830 Sound | Used by:Timeline | |
Symbol 831 Graphic | Used by:832 | |
Symbol 832 MovieClip | Uses:831 | Used by:894 |
Symbol 833 Graphic | Used by:894 | |
Symbol 834 Graphic | Used by:835 | |
Symbol 835 MovieClip | Uses:834 | Used by:894 |
Symbol 836 EditableText | Uses:817 | Used by:894 |
Symbol 837 Graphic | Used by:894 | |
Symbol 838 Graphic | Used by:894 | |
Symbol 839 Graphic | Used by:848 | |
Symbol 840 Graphic | Used by:848 | |
Symbol 841 Graphic | Used by:848 | |
Symbol 842 Graphic | Used by:848 | |
Symbol 843 Graphic | Used by:848 | |
Symbol 844 Graphic | Used by:848 | |
Symbol 845 Graphic | Used by:848 | |
Symbol 846 Graphic | Used by:848 | |
Symbol 847 Graphic | Used by:848 | |
Symbol 848 MovieClip | Uses:839 840 841 842 843 844 845 846 847 | Used by:894 1027 |
Symbol 849 EditableText | Uses:817 | Used by:894 |
Symbol 850 Graphic | Used by:894 | |
Symbol 851 Graphic | Used by:894 994 | |
Symbol 852 Graphic | Used by:894 994 | |
Symbol 853 Graphic | Used by:894 994 | |
Symbol 854 Graphic | Used by:894 994 | |
Symbol 855 Graphic | Used by:894 994 | |
Symbol 856 Graphic | Used by:894 994 | |
Symbol 857 Graphic | Used by:894 994 | |
Symbol 858 Graphic | Used by:894 994 | |
Symbol 859 Graphic | Used by:894 994 | |
Symbol 860 Graphic | Used by:894 994 | |
Symbol 861 Graphic | Used by:894 994 | |
Symbol 862 Graphic | Used by:894 994 | |
Symbol 863 Graphic | Used by:894 994 | |
Symbol 864 Graphic | Used by:894 994 | |
Symbol 865 Graphic | Used by:894 994 | |
Symbol 866 Graphic | Used by:894 994 | |
Symbol 867 EditableText | Uses:817 | Used by:894 |
Symbol 868 MovieClip | Uses:424 411 412 425 426 415 427 | Used by:894 |
Symbol 869 Graphic | Used by:894 | |
Symbol 870 Font | Used by:871 1031 | |
Symbol 871 Text | Uses:870 | Used by:894 |
Symbol 872 Graphic | Used by:894 | |
Symbol 873 EditableText | Uses:817 | Used by:894 |
Symbol 874 Graphic | Used by:875 | |
Symbol 875 MovieClip | Uses:874 | Used by:894 |
Symbol 876 Graphic | Used by:877 | |
Symbol 877 MovieClip | Uses:876 | Used by:894 |
Symbol 878 Graphic | Used by:879 | |
Symbol 879 MovieClip | Uses:878 | Used by:894 |
Symbol 880 Graphic | Used by:881 | |
Symbol 881 MovieClip | Uses:880 | Used by:894 |
Symbol 882 EditableText | Uses:817 | Used by:894 |
Symbol 883 Graphic | Used by:894 | |
Symbol 884 Graphic | Used by:889 | |
Symbol 885 Graphic | Used by:889 | |
Symbol 886 Graphic | Used by:889 | |
Symbol 887 Graphic | Used by:889 | |
Symbol 888 Graphic | Used by:889 | |
Symbol 889 MovieClip | Uses:884 885 886 887 888 | Used by:894 1027 |
Symbol 890 EditableText | Uses:817 | Used by:894 |
Symbol 891 Graphic | Used by:894 | |
Symbol 892 EditableText | Uses:817 | Used by:894 |
Symbol 893 Graphic | Used by:894 | |
Symbol 894 MovieClip | Uses:832 833 835 836 837 838 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 595 867 423 127 135 868 128 136 129 137 58 59 130 138 60 61 131 139 62 63 64 65 66 67 869 871 872 873 875 877 879 881 882 883 889 890 891 295 452 453 454 455 456 457 458 892 893 | Used by:Timeline |
Symbol 895 Text | Uses:631 | Used by:Timeline |
Symbol 896 Graphic | Used by:Timeline | |
Symbol 897 Graphic | Used by:898 | |
Symbol 898 MovieClip | Uses:897 | Used by:926 Timeline |
Symbol 899 Graphic | Used by:Timeline | |
Symbol 900 Graphic | Used by:901 | |
Symbol 901 MovieClip | Uses:900 | Used by:Timeline |
Symbol 902 Graphic | Used by:915 | |
Symbol 903 Button | Uses:826 | Used by:915 |
Symbol 904 EditableText | Uses:823 | Used by:915 |
Symbol 905 EditableText | Uses:823 | Used by:915 |
Symbol 906 Button | Uses:622 623 | Used by:915 |
Symbol 907 Text | Uses:631 | Used by:915 |
Symbol 908 Text | Uses:631 | Used by:915 |
Symbol 909 EditableText | Uses:817 | Used by:915 |
Symbol 910 Text | Uses:631 | Used by:911 |
Symbol 911 MovieClip | Uses:910 | Used by:912 |
Symbol 912 MovieClip | Uses:911 | Used by:914 |
Symbol 913 Graphic | Used by:914 | |
Symbol 914 Button | Uses:912 913 | Used by:915 |
Symbol 915 MovieClip | Uses:827 902 903 904 905 906 907 908 909 914 | Used by:916 926 |
Symbol 916 MovieClip | Uses:915 | Used by:Timeline |
Symbol 917 Graphic | Used by:926 | |
Symbol 918 Graphic | Used by:919 | |
Symbol 919 MovieClip | Uses:918 | Used by:926 |
Symbol 920 Graphic | Used by:921 | |
Symbol 921 MovieClip | Uses:920 | Used by:926 |
Symbol 922 Font | Used by:923 925 | |
Symbol 923 Text | Uses:922 | Used by:926 |
Symbol 924 Graphic | Used by:926 | |
Symbol 925 Text | Uses:922 | Used by:926 |
Symbol 926 MovieClip | Uses:917 898 919 921 923 924 22 925 915 | Used by:Timeline |
Symbol 927 Bitmap | Used by:928 | |
Symbol 928 Graphic | Uses:927 | Used by:Timeline |
Symbol 929 Bitmap | Used by:931 | |
Symbol 930 Bitmap | Used by:931 | |
Symbol 931 Graphic | Uses:929 930 | Used by:932 |
Symbol 932 MovieClip | Uses:931 | Used by:1028 |
Symbol 933 MovieClip | Used by:1028 | |
Symbol 934 Bitmap | Used by:935 952 | |
Symbol 935 Graphic | Uses:934 | Used by:993 |
Symbol 936 Bitmap | Used by:937 | |
Symbol 937 Graphic | Uses:936 | Used by:938 |
Symbol 938 MovieClip | Uses:937 | Used by:993 |
Symbol 939 Graphic | Used by:940 | |
Symbol 940 MovieClip | Uses:939 | Used by:993 |
Symbol 941 Graphic | Used by:942 | |
Symbol 942 MovieClip | Uses:941 | Used by:993 |
Symbol 943 Graphic | Used by:944 | |
Symbol 944 MovieClip | Uses:943 | Used by:993 |
Symbol 945 Graphic | Used by:946 | |
Symbol 946 MovieClip | Uses:945 | Used by:993 |
Symbol 947 Graphic | Used by:948 | |
Symbol 948 MovieClip | Uses:947 | Used by:993 |
Symbol 949 Bitmap | Used by:952 | |
Symbol 950 Bitmap | Used by:952 | |
Symbol 951 Bitmap | Used by:952 | |
Symbol 952 Graphic | Uses:934 949 950 951 | Used by:993 |
Symbol 953 Graphic | Used by:954 | |
Symbol 954 MovieClip | Uses:953 | Used by:993 |
Symbol 955 Graphic | Used by:956 | |
Symbol 956 MovieClip | Uses:955 | Used by:993 |
Symbol 957 Bitmap | Used by:959 983 | |
Symbol 958 Bitmap | Used by:959 983 | |
Symbol 959 Graphic | Uses:957 958 | Used by:993 |
Symbol 960 Graphic | Used by:982 | |
Symbol 961 Bitmap | Used by:962 | |
Symbol 962 Graphic | Uses:961 | Used by:963 |
Symbol 963 MovieClip | Uses:962 | Used by:982 |
Symbol 964 Bitmap | Used by:965 | |
Symbol 965 Graphic | Uses:964 | Used by:966 |
Symbol 966 MovieClip | Uses:965 | Used by:982 |
Symbol 967 Bitmap | Used by:968 | |
Symbol 968 Graphic | Uses:967 | Used by:969 |
Symbol 969 MovieClip | Uses:968 | Used by:982 |
Symbol 970 Bitmap | Used by:971 | |
Symbol 971 Graphic | Uses:970 | Used by:972 |
Symbol 972 MovieClip | Uses:971 | Used by:982 |
Symbol 973 Bitmap | Used by:974 | |
Symbol 974 Graphic | Uses:973 | Used by:975 |
Symbol 975 MovieClip | Uses:974 | Used by:982 |
Symbol 976 Bitmap | Used by:977 | |
Symbol 977 Graphic | Uses:976 | Used by:982 |
Symbol 978 Bitmap | Used by:979 | |
Symbol 979 Graphic | Uses:978 | Used by:982 |
Symbol 980 Bitmap | Used by:981 | |
Symbol 981 Graphic | Uses:980 | Used by:982 |
Symbol 982 MovieClip | Uses:960 963 966 969 972 975 977 979 981 | Used by:993 |
Symbol 983 Graphic | Uses:958 957 | Used by:984 |
Symbol 984 MovieClip | Uses:983 | Used by:993 |
Symbol 985 Graphic | Used by:993 | |
Symbol 986 Graphic | Used by:993 | |
Symbol 987 Bitmap | Used by:988 | |
Symbol 988 Graphic | Uses:987 | Used by:989 |
Symbol 989 MovieClip | Uses:988 | Used by:993 |
Symbol 990 Graphic | Used by:993 | |
Symbol 991 Graphic | Used by:993 | |
Symbol 992 Graphic | Used by:993 | |
Symbol 993 MovieClip | Uses:935 938 940 942 944 946 948 952 954 956 959 982 984 985 986 989 990 991 992 | Used by:1028 |
Symbol 994 MovieClip | Uses:851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 | Used by:1027 |
Symbol 995 Graphic | Used by:1003 | |
Symbol 996 Graphic | Used by:1003 | |
Symbol 997 Graphic | Used by:1003 | |
Symbol 998 Graphic | Used by:1003 | |
Symbol 999 Graphic | Used by:1003 | |
Symbol 1000 Graphic | Used by:1003 | |
Symbol 1001 Graphic | Used by:1003 | |
Symbol 1002 Graphic | Used by:1003 | |
Symbol 1003 MovieClip | Uses:995 996 997 998 999 1000 1001 1002 | Used by:1027 |
Symbol 1004 Graphic | Used by:1026 | |
Symbol 1005 Graphic | Used by:1006 1007 1026 | |
Symbol 1006 MovieClip | Uses:1005 | Used by:1026 |
Symbol 1007 MovieClip | Uses:1005 | Used by:1026 |
Symbol 1008 Graphic | Used by:1009 1026 | |
Symbol 1009 MovieClip | Uses:1008 | Used by:1026 |
Symbol 1010 Graphic | Used by:1011 | |
Symbol 1011 MovieClip | Uses:1010 | Used by:1026 |
Symbol 1012 Graphic | Used by:1026 | |
Symbol 1013 Graphic | Used by:1026 | |
Symbol 1014 Graphic | Used by:1026 | |
Symbol 1015 Graphic | Used by:1026 | |
Symbol 1016 Graphic | Used by:1026 | |
Symbol 1017 Graphic | Used by:1026 | |
Symbol 1018 Graphic | Used by:1026 | |
Symbol 1019 Graphic | Used by:1026 | |
Symbol 1020 Graphic | Used by:1026 | |
Symbol 1021 Graphic | Used by:1026 | |
Symbol 1022 Graphic | Used by:1026 | |
Symbol 1023 Graphic | Used by:1026 | |
Symbol 1024 Graphic | Used by:1026 | |
Symbol 1025 Graphic | Used by:1026 | |
Symbol 1026 MovieClip | Uses:1004 1005 1006 1007 1008 623 1009 1011 1012 1013 1014 1015 1016 1017 1018 1019 1020 1021 1022 1023 1024 1025 | Used by:1027 |
Symbol 1027 MovieClip | Uses:848 994 889 1003 1026 | Used by:1028 |
Symbol 1028 MovieClip | Uses:932 933 993 1027 | Used by:Timeline |
Symbol 1029 Graphic | Used by:1030 | |
Symbol 1030 MovieClip | Uses:1029 | Used by:1063 |
Symbol 1031 EditableText | Uses:870 | Used by:1063 |
Symbol 1032 Graphic | Used by:1036 | |
Symbol 1033 Graphic | Used by:1036 | |
Symbol 1034 Graphic | Used by:1036 | |
Symbol 1035 Graphic | Used by:1036 | |
Symbol 1036 MovieClip | Uses:1032 1033 1034 1035 | Used by:1063 |
Symbol 1037 Graphic | Used by:1041 | |
Symbol 1038 Graphic | Used by:1041 | |
Symbol 1039 Graphic | Used by:1041 | |
Symbol 1040 Graphic | Used by:1041 | |
Symbol 1041 MovieClip | Uses:1037 1038 1039 1040 | Used by:1063 |
Symbol 1042 Graphic | Used by:1050 | |
Symbol 1043 Graphic | Used by:1044 | |
Symbol 1044 MovieClip | Uses:1043 | Used by:1048 |
Symbol 1045 Graphic | Used by:1048 | |
Symbol 1046 Graphic | Used by:1048 | |
Symbol 1047 Graphic | Used by:1048 | |
Symbol 1048 MovieClip | Uses:1044 1045 1046 1047 | Used by:1050 |
Symbol 1049 Graphic | Used by:1050 | |
Symbol 1050 MovieClip | Uses:1042 1048 1049 | Used by:1063 |
Symbol 1051 Graphic | Used by:1053 | |
Symbol 1052 Graphic | Used by:1053 | |
Symbol 1053 MovieClip | Uses:1051 1052 | Used by:1063 |
Symbol 1054 Graphic | Used by:1062 | |
Symbol 1055 Graphic | Used by:1057 | |
Symbol 1056 Graphic | Used by:1057 | |
Symbol 1057 MovieClip | Uses:1055 1056 | Used by:1062 |
Symbol 1058 Font | Used by:1059 1060 1061 | |
Symbol 1059 Text | Uses:1058 | Used by:1062 |
Symbol 1060 Text | Uses:1058 | Used by:1062 |
Symbol 1061 Text | Uses:1058 | Used by:1062 |
Symbol 1062 MovieClip | Uses:1054 1057 1059 1060 1061 | Used by:1063 |
Symbol 1063 MovieClip | Uses:1030 1031 1036 1041 1050 1053 1062 | Used by:Timeline |
Symbol 1064 Graphic | Used by:1065 | |
Symbol 1065 MovieClip | Uses:1064 | Used by:1066 |
Symbol 1066 MovieClip | Uses:1065 | Used by:Timeline |
Symbol 1067 MovieClip | Uses:611 | Used by:Timeline |
Streaming Sound 1 | Used by:Symbol 658 MovieClip | |
Streaming Sound 2 | Used by:Symbol 808 MovieClip |
Instance Names
"intros" | Frame 3 | Symbol 809 MovieClip |
"instructions" | Frame 5 | Symbol 894 MovieClip |
"game" | Frame 10 | Symbol 1028 MovieClip |
"hud" | Frame 10 | Symbol 1063 MovieClip |
"cursor" | Frame 10 | Symbol 1066 MovieClip |
"cinema_die" | Frame 10 | Symbol 1067 MovieClip |
"body" | Symbol 153 MovieClip [enemy4] Frame 1 | Symbol 126 MovieClip |
"body" | Symbol 153 MovieClip [enemy4] Frame 2 | Symbol 134 MovieClip |
"body" | Symbol 153 MovieClip [enemy4] Frame 3 | Symbol 146 MovieClip |
"body" | Symbol 153 MovieClip [enemy4] Frame 4 | Symbol 152 MovieClip |
"body" | Symbol 210 MovieClip [enemy3] Frame 1 | Symbol 191 MovieClip |
"body" | Symbol 210 MovieClip [enemy3] Frame 2 | Symbol 193 MovieClip |
"body" | Symbol 210 MovieClip [enemy3] Frame 3 | Symbol 202 MovieClip |
"body" | Symbol 210 MovieClip [enemy3] Frame 4 | Symbol 209 MovieClip |
"body" | Symbol 255 MovieClip [enemy1] Frame 1 | Symbol 235 MovieClip |
"body" | Symbol 255 MovieClip [enemy1] Frame 2 | Symbol 239 MovieClip |
"body" | Symbol 255 MovieClip [enemy1] Frame 3 | Symbol 247 MovieClip |
"body" | Symbol 255 MovieClip [enemy1] Frame 4 | Symbol 254 MovieClip |
"food" | Symbol 309 MovieClip [bug] Frame 1 | Symbol 308 MovieClip |
"head" | Symbol 349 MovieClip Frame 1 | Symbol 345 MovieClip |
"head" | Symbol 349 MovieClip Frame 2 | Symbol 348 MovieClip |
"body" | Symbol 350 MovieClip [enemy6] Frame 1 | Symbol 339 MovieClip |
"body" | Symbol 350 MovieClip [enemy6] Frame 2 | Symbol 342 MovieClip |
"head" | Symbol 350 MovieClip [enemy6] Frame 2 | Symbol 349 MovieClip |
"body" | Symbol 409 MovieClip [enemy7] Frame 1 | Symbol 390 MovieClip |
"body" | Symbol 409 MovieClip [enemy7] Frame 2 | Symbol 393 MovieClip |
"body" | Symbol 409 MovieClip [enemy7] Frame 3 | Symbol 404 MovieClip |
"body" | Symbol 409 MovieClip [enemy7] Frame 4 | Symbol 408 MovieClip |
"body" | Symbol 428 MovieClip Frame 1 | Symbol 423 MovieClip |
"body" | Symbol 442 MovieClip [enemy2] Frame 1 | Symbol 423 MovieClip |
"body" | Symbol 442 MovieClip [enemy2] Frame 2 | Symbol 428 MovieClip |
"body" | Symbol 442 MovieClip [enemy2] Frame 3 | Symbol 438 MovieClip |
"body" | Symbol 442 MovieClip [enemy2] Frame 4 | Symbol 441 MovieClip |
"drop" | Symbol 479 MovieClip [fx_poop_drop] Frame 1 | Symbol 477 MovieClip |
"drop" | Symbol 479 MovieClip [fx_poop_drop] Frame 2 | Symbol 478 MovieClip |
"drop" | Symbol 484 MovieClip [fx_blood_drop] Frame 1 | Symbol 480 MovieClip |
"drop" | Symbol 484 MovieClip [fx_blood_drop] Frame 2 | Symbol 481 MovieClip |
"drop" | Symbol 484 MovieClip [fx_blood_drop] Frame 3 | Symbol 482 MovieClip |
"drop" | Symbol 484 MovieClip [fx_blood_drop] Frame 4 | Symbol 483 MovieClip |
"arm1" | Symbol 521 MovieClip Frame 1 | Symbol 504 MovieClip |
"body" | Symbol 521 MovieClip Frame 1 | Symbol 511 MovieClip |
"head" | Symbol 521 MovieClip Frame 1 | Symbol 516 MovieClip |
"arm2" | Symbol 521 MovieClip Frame 1 | Symbol 520 MovieClip |
"body" | Symbol 535 MovieClip [enemy8] Frame 1 | Symbol 521 MovieClip |
"body" | Symbol 535 MovieClip [enemy8] Frame 2 | Symbol 527 MovieClip |
"body" | Symbol 535 MovieClip [enemy8] Frame 4 | Symbol 534 MovieClip |
"body" | Symbol 587 MovieClip [enemy10] Frame 1 | Symbol 559 MovieClip |
"body" | Symbol 587 MovieClip [enemy10] Frame 2 | Symbol 562 MovieClip |
"beam" | Symbol 587 MovieClip [enemy10] Frame 3 | Symbol 563 MovieClip |
"body" | Symbol 587 MovieClip [enemy10] Frame 3 | Symbol 581 MovieClip |
"body" | Symbol 587 MovieClip [enemy10] Frame 4 | Symbol 586 MovieClip |
"bar" | Symbol 630 MovieClip Frame 1 | Symbol 613 MovieClip |
"tower" | Symbol 993 MovieClip Frame 1 | Symbol 938 MovieClip |
"mid_bg" | Symbol 1028 MovieClip Frame 1 | Symbol 932 MovieClip |
"clouds" | Symbol 1028 MovieClip Frame 1 | Symbol 933 MovieClip |
"bat" | Symbol 1028 MovieClip Frame 1 | Symbol 1027 MovieClip |
"energy" | Symbol 1050 MovieClip Frame 1 | Symbol 1048 MovieClip |
"poop" | Symbol 1063 MovieClip Frame 1 | Symbol 1036 MovieClip |
"hp" | Symbol 1063 MovieClip Frame 1 | Symbol 1041 MovieClip |
"energy" | Symbol 1063 MovieClip Frame 1 | Symbol 1050 MovieClip |
"face" | Symbol 1063 MovieClip Frame 1 | Symbol 1053 MovieClip |
"context" | Symbol 1063 MovieClip Frame 1 | Symbol 1062 MovieClip |
"c" | Symbol 1066 MovieClip Frame 1 | Symbol 1065 MovieClip |
Special Tags
FileAttributes (69) | Timeline Frame 1 | Access local files only, Metadata not present, AS1/AS2. |
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "suck3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2 as "suck2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3 as "suck1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 4 as "splat2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 5 as "splat1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 6 as "slice" |
ExportAssets (56) | Timeline Frame 1 | Symbol 7 as "poop2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 8 as "poop1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 9 as "music" |
ExportAssets (56) | Timeline Frame 1 | Symbol 10 as "lose" |
ExportAssets (56) | Timeline Frame 1 | Symbol 11 as "hit2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 12 as "hit1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "gun" |
ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "growl" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "eat" |
ExportAssets (56) | Timeline Frame 1 | Symbol 16 as "die" |
ExportAssets (56) | Timeline Frame 1 | Symbol 17 as "beep" |
ExportAssets (56) | Timeline Frame 1 | Symbol 18 as "beam" |
ExportAssets (56) | Timeline Frame 1 | Symbol 19 as "bat_hurt2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 20 as "bat_hurt1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 21 as "bat_die" |
ExportAssets (56) | Timeline Frame 1 | Symbol 22 as "win" |
ExportAssets (56) | Timeline Frame 1 | Symbol 24 as "guano partical 3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 28 as "gunao partical 2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "guano partical 1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 33 as "blood partical 6" |
ExportAssets (56) | Timeline Frame 1 | Symbol 36 as "blood partical 5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 42 as "blood partical 4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 47 as "blood partical 3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 53 as "blood partical 2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 57 as "blood partical 1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "blood squirt" |
ExportAssets (56) | Timeline Frame 1 | Symbol 77 as "guano splatter" |
ExportAssets (56) | Timeline Frame 1 | Symbol 79 as "poop_particle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 153 as "enemy4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 210 as "enemy3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 255 as "enemy1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 273 as "bird" |
ExportAssets (56) | Timeline Frame 1 | Symbol 309 as "bug" |
ExportAssets (56) | Timeline Frame 1 | Symbol 350 as "enemy6" |
ExportAssets (56) | Timeline Frame 1 | Symbol 409 as "enemy7" |
ExportAssets (56) | Timeline Frame 1 | Symbol 442 as "enemy2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 443 as "fx_poop_splat" |
ExportAssets (56) | Timeline Frame 1 | Symbol 451 as "fx_blood2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 459 as "fx_blood1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 467 as "fx_blood2b" |
ExportAssets (56) | Timeline Frame 1 | Symbol 475 as "fx_blood1b" |
ExportAssets (56) | Timeline Frame 1 | Symbol 476 as "fx_bloodspurt1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 479 as "fx_poop_drop" |
ExportAssets (56) | Timeline Frame 1 | Symbol 484 as "fx_blood_drop" |
ExportAssets (56) | Timeline Frame 1 | Symbol 499 as "fx_candy" |
ExportAssets (56) | Timeline Frame 1 | Symbol 535 as "enemy8" |
ExportAssets (56) | Timeline Frame 1 | Symbol 587 as "enemy10" |
ExportAssets (56) | Timeline Frame 1 | Symbol 589 as "fx_death_icon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 593 as "fx_cloud" |
ExportAssets (56) | Timeline Frame 1 | Symbol 595 as "guano" |
ExportAssets (56) | Timeline Frame 1 | Symbol 610 as "explosion1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1068 as "__Packages.saveScore" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1069 as "__Packages.com.meychi.ascrypt.MD5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1070 as "__Packages.JSON" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1071 as "__Packages.com.meychi.ascrypt.RC4" |
Labels
"intro" | Frame 3 |
"title" | Frame 4 |
"instructions" | Frame 5 |
"gameover" | Frame 6 |
"win" | Frame 8 |
"game" | Frame 10 |
"hurt" | Symbol 153 MovieClip [enemy4] Frame 2 |
"attack" | Symbol 153 MovieClip [enemy4] Frame 3 |
"stunned" | Symbol 153 MovieClip [enemy4] Frame 4 |
"die" | Symbol 153 MovieClip [enemy4] Frame 5 |
"hurt" | Symbol 210 MovieClip [enemy3] Frame 2 |
"attack" | Symbol 210 MovieClip [enemy3] Frame 3 |
"stunned" | Symbol 210 MovieClip [enemy3] Frame 4 |
"die" | Symbol 210 MovieClip [enemy3] Frame 5 |
"hurt" | Symbol 255 MovieClip [enemy1] Frame 2 |
"attack" | Symbol 255 MovieClip [enemy1] Frame 3 |
"stunned" | Symbol 255 MovieClip [enemy1] Frame 4 |
"die" | Symbol 255 MovieClip [enemy1] Frame 5 |
"f4" | Symbol 322 MovieClip Frame 2 |
"f5" | Symbol 322 MovieClip Frame 30 |
"f1" | Symbol 322 MovieClip Frame 51 |
"f2" | Symbol 322 MovieClip Frame 70 |
"f3" | Symbol 322 MovieClip Frame 91 |
"f1" | Symbol 324 MovieClip Frame 36 |
"f2" | Symbol 324 MovieClip Frame 49 |
"f3" | Symbol 324 MovieClip Frame 61 |
"f4" | Symbol 336 MovieClip Frame 2 |
"f5" | Symbol 336 MovieClip Frame 30 |
"f1" | Symbol 336 MovieClip Frame 51 |
"f2" | Symbol 336 MovieClip Frame 70 |
"f3" | Symbol 336 MovieClip Frame 91 |
"f1" | Symbol 338 MovieClip Frame 36 |
"f2" | Symbol 338 MovieClip Frame 49 |
"f3" | Symbol 338 MovieClip Frame 61 |
"hurt" | Symbol 350 MovieClip [enemy6] Frame 2 |
"die" | Symbol 350 MovieClip [enemy6] Frame 5 |
"hurt" | Symbol 409 MovieClip [enemy7] Frame 2 |
"attack" | Symbol 409 MovieClip [enemy7] Frame 3 |
"stunned" | Symbol 409 MovieClip [enemy7] Frame 4 |
"die" | Symbol 409 MovieClip [enemy7] Frame 5 |
"hurt" | Symbol 442 MovieClip [enemy2] Frame 2 |
"attack" | Symbol 442 MovieClip [enemy2] Frame 3 |
"stunned" | Symbol 442 MovieClip [enemy2] Frame 4 |
"die" | Symbol 442 MovieClip [enemy2] Frame 5 |
"hurt" | Symbol 535 MovieClip [enemy8] Frame 2 |
"stunned" | Symbol 535 MovieClip [enemy8] Frame 4 |
"die" | Symbol 535 MovieClip [enemy8] Frame 5 |
"hurt" | Symbol 587 MovieClip [enemy10] Frame 2 |
"attack" | Symbol 587 MovieClip [enemy10] Frame 3 |
"stunned" | Symbol 587 MovieClip [enemy10] Frame 4 |
"die" | Symbol 587 MovieClip [enemy10] Frame 5 |
"small" | Symbol 600 MovieClip Frame 2 |
"medium" | Symbol 600 MovieClip Frame 3 |
"large" | Symbol 600 MovieClip Frame 4 |
"loaded" | Symbol 630 MovieClip Frame 3 |
"loop1" | Symbol 894 MovieClip Frame 3 |
"loop2" | Symbol 894 MovieClip Frame 265 |
"loop3" | Symbol 894 MovieClip Frame 549 |
"loop4" | Symbol 894 MovieClip Frame 1164 |
"loop5" | Symbol 894 MovieClip Frame 1467 |
"loop6" | Symbol 894 MovieClip Frame 1753 |
"fly" | Symbol 1027 MovieClip Frame 1 |
"poop" | Symbol 1027 MovieClip Frame 2 |
"feed" | Symbol 1027 MovieClip Frame 3 |
"rest" | Symbol 1027 MovieClip Frame 4 |
"hurt" | Symbol 1027 MovieClip Frame 5 |
"die" | Symbol 1027 MovieClip Frame 6 |
Dynamic Text Variables
_root.score | Symbol 905 EditableText | "" |
_root.playerName | Symbol 909 EditableText | "" |
score | Symbol 1031 EditableText | "" |
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