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596991065.swf

This is the info page for
Flash #12551

(Click the ID number above for more basic data on this flash file.)


Text
thank you beta testers!
please send us an email with feedback: pixeljamgames@gmail.com

game over! thanks for beta testing.
please send us an email with feedback: pixeljamgames@gmail.com

Free Games AND ShowS

MINICLIP.COM INTRO COMPONENT v1.7

Place this component on the top layer of
the first and second frame and other
content on frame two onwards.
The silhouette helps you position the
preloader correctly on your page.

The game is loading (0%)

The game is loading (0%)

created by pixeljam games

art and animation : richard grillotti

programming and visual fx : Miles tilmann

sound FX and music : mark denardo

beta testers

bobby k
hubie V
john cruz
sean wolfe
anothy koerber
matt jeanes
John Magnotta

tony vega
steve finkel
chris schmitt
eric kaplan
andrew watson
emil alzamora
john harbaugh

passwords

golvl2

golvl2
golvl3

bonus downloads:

gamma bros theme (vocal) by mark denardo

gamma bros theme (acoustic) by mark denardo

restart

restart

score

<p align="left"><font face="Silkscreen_17pt_st" size="17" color="#a3ecfe" letterSpacing="-2.000000" kerning="0">score</font></p>

timer

<p align="left"><font face="Silkscreen_17pt_st" size="17" color="#96e3ff" letterSpacing="-2.000000" kerning="0">timer</font></p>

accuracy

KILLS

<p align="left"><font face="Silkscreen_17pt_st" size="17" color="#96e3ff" letterSpacing="-2.000000" kerning="0">accuracy</font></p>

<p align="left"><font face="Silkscreen_17pt_st" size="17" color="#96e3ff" letterSpacing="-2.000000" kerning="0">enemies destroyed</font></p>

total coins

total gems

<p align="left"><font face="Silkscreen_17pt_st" size="17" color="#96e3ff" letterSpacing="-2.000000" kerning="0">total coins</font></p>

<p align="left"><font face="Silkscreen_17pt_st" size="17" color="#96e3ff" letterSpacing="-2.000000" kerning="0">total gems</font></p>

submit score!

submit score!

score

accuracy

enemY KILLS

total coins

total gems

<p align="left"><font face="Silkscreen_17pt_st" size="17" color="#a3ecfe" letterSpacing="-2.000000" kerning="0">score</font></p>

<p align="left"><font face="Silkscreen_17pt_st" size="17" color="#96e3ff" letterSpacing="-2.000000" kerning="0">accuracy</font></p>

<p align="left"><font face="Silkscreen_17pt_st" size="17" color="#96e3ff" letterSpacing="-2.000000" kerning="0">enemies destroyed</font></p>

<p align="left"><font face="Silkscreen_17pt_st" size="17" color="#96e3ff" letterSpacing="-2.000000" kerning="0">total coins</font></p>

<p align="left"><font face="Silkscreen_17pt_st" size="17" color="#96e3ff" letterSpacing="-2.000000" kerning="0">total gems</font></p>

timer

<p align="left"><font face="Silkscreen_17pt_st" size="17" color="#96e3ff" letterSpacing="-2.000000" kerning="0">timer</font></p>

game over

level 2 password: golvl2

level 3 password: golvl3

games

:

y

t

l

u

c

i

f

d

EASY

medium

HARD

password:

<p align="left"></p>

< EXIT

art+animation:    Richard grillotti
programming:      Miles tilmann
Music+sound:      Mark denardo

pixeljam games is dedicated to creating high quality neo-
retro games that cost you little or no money. if you
enjoy this game enough to justify making a donation,
please do so. every dontation goes towards making even
better games in the future.  we have an unreasonable
amount of great ideas.

controls >

< exit

gamma bros
version 1.02

controls

fire

move

left

RIGHT

down

up

(click keys to reconfigure)

space bar pauses game

>

<p align="center"><font face="Silkscreen_17pt_st" size="17" color="#00ff00" letterSpacing="-2.000000" kerning="0">d</font></p>

<p align="center"><font face="Silkscreen_17pt_st" size="17" color="#00ff00" letterSpacing="-2.000000" kerning="0">s</font></p>

<p align="center"><font face="Silkscreen_17pt_st" size="17" color="#00ff00" letterSpacing="-2.000000" kerning="0">w</font></p>

<p align="center"><font face="Silkscreen_17pt_st" size="17" color="#00ff00" letterSpacing="-2.000000" kerning="0">a</font></p>

<p align="center"><font face="Silkscreen_17pt_st" size="17" color="#00ff00" letterSpacing="-2.000000" kerning="0">d</font></p>

<p align="center"><font face="Silkscreen_17pt_st" size="17" color="#00ff00" letterSpacing="-2.000000" kerning="0">s</font></p>

<p align="center"><font face="Silkscreen_17pt_st" size="17" color="#00ff00" letterSpacing="-2.000000" kerning="0">w</font></p>

<p align="center"><font face="Silkscreen_17pt_st" size="17" color="#00ff00" letterSpacing="-2.000000" kerning="0">a</font></p>

< credits

< switch >

powerups >

< CONTROLS

powerups

smart bomb

invincible

life max

?

coins

gems

weapons >

Speed Boost

weapon Boost

life up

shield

< powerups

weapons

enemies >

rapid laser

slice laser

super laser

?

double laser

triple laser

twist laser

triple twist

< weapons

enemies

bug

blaster

battleship

droid

Bat

head

?

bomber

spaceman

brainiac

loading audio

enter selects player

<p align="left"><font face="Silkscreen_16pt_st" size="16" color="#ffffff" letterSpacing="-1.000000" kerning="0">123</font></p>

<p align="left"><font face="Silkscreen_16pt_st" size="16" color="#ffffff" letterSpacing="-1.000000" kerning="0">123</font></p>

coins

gems

life

<p align="left"><font face="Silkscreen_17pt_st" size="17" color="#a3ecfe" letterSpacing="-2.000000" kerning="0">score</font></p>

<p align="left"><font face="Silkscreen_17pt_st" size="17" color="#96e3ff" letterSpacing="-2.000000" kerning="0">accuracy</font></p>

<p align="left"><font face="Silkscreen_17pt_st" size="17" color="#96e3ff" letterSpacing="-2.000000" kerning="0">enemies destroyed</font></p>

<p align="left"><font face="Silkscreen_17pt_st" size="17" color="#96e3ff" letterSpacing="-2.000000" kerning="0">total coins</font></p>

<p align="left"><font face="Silkscreen_17pt_st" size="17" color="#96e3ff" letterSpacing="-2.000000" kerning="0">total gems</font></p>

<p align="left"><font face="Silkscreen_17pt_st" size="17" color="#96e3ff" letterSpacing="-2.000000" kerning="0">timer</font></p>

press R to restart

<p align="center"><font face="Silkscreen_16pt_st" size="16" color="#ffffff" letterSpacing="-1.000000" kerning="0">123</font></p>

20

ActionScript [AS1/AS2]

Frame 1
_quality = "HIGH"; fscommand ("allowscale", "false"); stop();
Frame 6
function togglePause() { if (game == 1) { game = 3; showStats(); } else if (game == 3) { game = 1; hideStats(); } } function changeDif(what) { dif.setting = what; if (what == "easy") { dif.num = 1; dif.speed = 0.85; dif.wait = 1; dif.wander = 0; dif.adv = 6; dif.life = 0.66; dif.wave = -1; } if (what == "med") { dif.num = 2; dif.speed = 1; dif.wait = 0; dif.wander = 0; dif.adv = 0; dif.life = 1; dif.wave = 0; } if (what == "hard") { dif.num = 3; dif.speed = 1.15; dif.wait = -1; dif.wander = -1; dif.adv = -6; dif.life = 1.25; dif.wave = 1; } } function restart() { _quality = "LOW"; final = false; endBGClip.removeMovieClip(); gameOverClip.removeMovieClip(); highScoreClip.removeMovieClip(); audio.playLevel1("introDrone", 100, 0.05, 5); bgClip.gotoAndStop(1); star.deleteAll(); bgDeco.clip.removeMovieClip(); hideStats(); var _local7 = chars.slice(); var _local3 = broShots.slice(); var _local6 = enemyShots.slice(); var _local4 = FX.slice(); var _local5 = powerUps.slice(); var _local2 = 0; var _local8 = _local7.length; while (_local2 < _local8) { removeChar(_local7[_local2]); _local2++; } _local2 = 0; _local8 = _local3.length; while (_local2 < _local8) { removeBroShot(_local3[_local2]); _local2++; } _local2 = 0; _local8 = _local6.length; while (_local2 < _local8) { removeEnemyShot(_local6[_local2]); _local2++; } _local2 = 6; _local8 = _local4.length; while (_local2 < _local8) { removeFX(_local4[_local2]); _local2++; } _local2 = 0; _local8 = _local5.length; while (_local2 < _local8) { removePowerUp(_local5[_local2]); _local2++; } c = 0; c2 = 0; d = 10000; game = 0; level = 1; subLevelNum = 0; dirArray = ["L", "R", "U", "D"]; rapidVar = 4; formID = 0; advanceDir = "L"; advanceDir1 = "L"; advanceDir2 = "R"; advanceDir3 = "L"; bro1Weapon = "laserA"; bro2Weapon = "laserA"; astC = 0; astC2 = randRange(10, 300); posArray = [[1025, 1100, 0, 600], [-200, -125, 0, 600], [0, 1000, 625, 700], [0, 1000, -100, -75]]; posArray2 = [[1025, 1030, 0, 600], [-50, -45, 0, 600], [0, 1000, 605, 610], [0, 1000, -50, -45]]; flashing = false; currentBoost = ""; laserPower = 8; shrapID = 10000; astField = false; c3 = 0; advInt = 30 + dif.adv; bro1ShipLevel = 1; bro2ShipLevel = 1; bro1ShipVar = 1; bro2ShipVar = 1; bro1Life = 100; bro2Life = 100; rescue = false; boss = false; goldHeadCreated = false; sm = 0; buddy = false; pep = random(20) + 20; pCount = 0; starColors = [1, 5]; coins.num = (coins.numT = 0); gems.num = (gems.numT = 0); stats = new Object(); stats.fired = 0; stats.hit = 0; stats.created = 0; stats.destroyed = 0; stats.score = 0; stats.coins = 0; stats.gems = 0; stats.totalCoins = 0; stats.totalGems = 0; char = "broShip1"; char2 = "broShip2"; charID = 0; broShotID = 0; enemyShotID = 0; fxID = 0; powerUpID = 0; goldHeadNum = _root.randRange(3, 16); showIntro(); } function showIntro() { intro = new classes.misc.Intro(); addFX("intro"); } function showStats() { gemsClip._alpha = 0; coinsClip._alpha = 0; attachMovie("stats", "statsClip", 990067); statsClip._x = 15; statsClip._y = 468; statsClip.score = stats.score; statsClip.accu = Math.round((stats.hit / stats.fired) * 100) + "%"; if (statsClip.accu == NaN) { statsClip.accu = "-"; } statsClip.enem = (stats.destroyed + " / ") + _root.stats.created; statsClip.coins = stats.coins; statsClip.gems = stats.gems; statsClip.timer = Math.round(_root.c2 / 30) + " seconds"; statsClip.life.bar._width = _root[char].life; } function gameOver() { var _local6 = chars.slice(); var _local3 = broShots.slice(); var _local5 = enemyShots.slice(); var _local4 = powerUps.slice(); var _local2 = 0; var _local7 = _local6.length; while (_local2 < _local7) { removeChar(_local6[_local2]); _local2++; } _local2 = 0; _local7 = _local3.length; while (_local2 < _local7) { removeBroShot(_local3[_local2]); _local2++; } _local2 = 0; _local7 = _local5.length; while (_local2 < _local7) { removeEnemyShot(_local5[_local2]); _local2++; } _local2 = 0; _local7 = _local4.length; while (_local2 < _local7) { removePowerUp(_local4[_local2]); _local2++; } game = 4; _root.attachMovie("gameOver", "gameOverClip", 2500); gameOverClip._x = 410; gameOverClip._y = 150; gemsClip._alpha = 0; coinsClip._alpha = 0; gameOverClip.score = stats.score; gameOverClip.accu = Math.round((stats.hit / stats.fired) * 100) + "%"; if (gameOverClip.accu == NaN) { gameOverClip.accu = "-"; } gameOverClip.enem = (stats.destroyed + " / ") + _root.stats.created; gameOverClip.coins = stats.totalCoins; gameOverClip.gems = stats.totalGems; gameOverClip.timer = Math.round(_root.c2 / 30) + " seconds"; if (level == 2) { gameOverClip.pass3._visible = false; } else if (level == 3) { gameOverClip.pass2._visible = false; } else { gameOverClip.pass3._visible = false; gameOverClip.pass2._visible = false; } } function hideStats() { statsClip.removeMovieClip(); } function submitScore() { _root.score = stats.score; _quality = "HIGH"; _root.attachMovie("highScoreClip", "highScoreClip", 250001, {_x:230, _y:60}); } function levelInit() { c = 0; subLevelNum++; subLevel = (level + "_") + subLevelNum; waveScript = _root[(("waveScript" + level) + "_") + subLevelNum].slice(); matrixSize = _root[("level" + level) + "MSArray"][subLevelNum - 1]; ep = waveScript[0][0]; matrixNum = 0; mc = 0; matrixComplete = false; advanceDir = _root["advanceDir" + level]; if (rescue) { var _local2 = ((advanceDir == "L") ? -40 : 1020); if (broShip2.bg || (broShip1.bg)) { var _local4 = ((char2 == "broShip1") ? "bro1" : "bro2"); bgWait = new classes.misc.BGWait(_local2, _local4, true); addFX("bgWait"); } else { var _local3 = ((advanceDir == "L") ? "R" : "L"); if (char2 == "broShip2") { broShip2 = new classes.bro.BroShip2(_local2, _root.randRange(200, 400)); addChar("broShip2"); broShip2.tagTeam(_local3); } else { broShip1 = new classes.bro.BroShip1(_local2, _root.randRange(200, 400)); addChar("broShip1"); broShip1.tagTeam(_local3); } } } } function initLevel2() { starColors = [7, 11]; d = 10000; bgClip.gotoAndPlay("shipBossEnd"); level = 2; subLevelNum = 0; advInt = 22 + dif.adv; levelInit(); } function initLevel3() { d = 10000; bgClip.gotoAndPlay("level3Shrap"); level = 3; subLevelNum = 0; advInt = 15 + dif.adv; levelInit(); } function broBehind() { advanceDir = ((advanceDir == "L") ? "R" : "L"); var _local2 = 1; var _local3 = chars.length; while (_local2 < _local3) { _root[chars[_local2]].broBehind(); _local2++; } } function powerUp(x, y, num) { pCount++; if (powerUpPrefArray.length > 0) { if (random(100) > 91) { createPowerUp([x, y, powerUpPrefArray[random(powerUpPrefArray.length)]]); } } if ((random(101) > num) || (pCount >= pep)) { pCount = 0; pep = randRange(15, 40); var _local5 = _root["pUpArray" + subLevel].slice(); var _local4 = _local5[random(_local5.length)]; var _local7 = admitPowerUp(_local4); if (_local7) { createPowerUp([x, y, _local4]); } } else if ((random(1000) == 999) && (level != 1)) { createPowerUp([x, y, "superP"]); } } function powerUpB(x, y, num, weap, phase) { pCount++; if ((random(101) > num) || (pCount >= pep)) { pCount = 0; pep = randRange(15, 40); var _local2 = _root["pUpArray" + subLevel].slice(); if (_root.deathHead.phase != 6) { if (weap != "rapidLaser") { _local2.push(weap); _local2.push(weap); } else { _local2.push("rapidLaser"); _local2.push("bigLaser"); } } else { _local2.push("rapidLaser"); _local2.push("bigLaser"); } var _local3 = _local2[random(_local2.length)]; if (_root.deathHead.phase != 6) { if (weap != "rapidLaser") { if (_local3 == weap) { deathHead.changePhase(phase); } } else if ((_local3 == "rapidLaser") || (_local3 == "bigLaser")) { deathHead.changePhase(phase); } } var _local9 = admitPowerUp(_local3); if (_local9) { createPowerUp([x, y, _local3]); if (_local3 == "rapidLaser") { createPowerUp([x, y, "bigLaser"]); } if (_local3 == "bigLaser") { createPowerUp([x, y, "rapidLaser"]); } } } else if ((random(1000) >= 995) && (level != 1)) { createPowerUp([x, y, "superP"]); } } function admitPowerUp(pwhich) { var _local1 = pwhich; if ((char == "bro1") || (char == "broShip1")) { var _local3 = bro1Weapon; } else { var _local3 = bro2Weapon; } var _local2 = true; if (_local1 == _local3) { _local2 = false; } if ((_local1 == "doubleLaserA") && (_local3 == "tripleLaserA")) { _local2 = false; } if ((_local1 == "twistLaser") && (_local3 == "tripleTwistLaser")) { _local2 = false; } if ((_local1 == "tripleLaserA") && (_local3 == "twistLaser")) { _local2 = false; } if (((_local1 == "bigLaser") || (_local1 == "rapidLaser")) && (_local3 == "superLaser")) { _local2 = false; } if ((_local1 == "tripleTwistLaser") && ((_local3 == "bigLaser") || (_local3 == "rapidLaser"))) { _local2 = false; } if (((char == "bro1") || (char == "bro2")) && (_local1 == "lifeUp")) { _local2 = false; } return(_local2); } function setPowerUpPref(vars) { powerUpPrefArray = vars; } function createCreationFX(vars) { fxID++; var _local2 = vars; _root["creationFX" + fxID] = new classes.fx.CreationFX(_local2[0], _local2[1], _local2[2], _local2[3], _local2[4], _local2[5], _local2[6], _local2[7], fxID); addFX("creationFX" + fxID); } function createWaveCreator(vars) { fxID++; var _local2 = vars; _root["waveCreator" + fxID] = new classes.misc.WaveCreator(_local2[0], _local2[1], _local2[2], _local2[3], _local2[4], _local2[5], _local2[6], _local2[7], fxID); addFX("waveCreator" + fxID); } function createDroidA(vars) { charID++; var _local2 = vars; _root["droidA" + charID] = new classes.enemy.DroidA(_local2[0], _local2[1], _local2[2], _local2[3], _local2[4], charID); addChar("droidA" + charID); _root["form" + _local2[4][0]].push("droidA" + charID); } function createDroidA2(vars) { charID++; var _local2 = vars; _root["droidA2" + charID] = new classes.enemy.DroidA2(_local2[0], _local2[1], _local2[2], _local2[3], charID); addChar("droidA2" + charID); } function createDroidB(vars) { charID++; var _local2 = vars; _root["droidB" + charID] = new classes.enemy.DroidB(_local2[0], _local2[1], _local2[2], _local2[3], _local2[4], charID); addChar("droidB" + charID); _root["form" + _local2[4][0]].push("droidB" + charID); } function createDroidC(vars) { charID++; var _local2 = vars; _root["droidC" + charID] = new classes.enemy.DroidC(_local2[0], _local2[1], _local2[2], _local2[3], _local2[4], charID); addChar("droidC" + charID); _root["form" + _local2[4][0]].push("droidC" + charID); } function createHeadA(vars) { charID++; var _local2 = vars; _root["headA" + charID] = new classes.enemy.HeadA(_local2[0], _local2[1], _local2[2], charID); addChar("headA" + charID); } function createHeadB(vars) { charID++; var _local2 = vars; _root["headB" + charID] = new classes.enemy.HeadB(_local2[0], _local2[1], _local2[2], charID); addChar("headB" + charID); } function createHeadC(vars) { charID++; var _local2 = vars; _root["headC" + charID] = new classes.enemy.HeadC(_local2[0], _local2[1], _local2[2], charID); addChar("headC" + charID); } function createGoldHead() { charID++; var _local1 = random(4); goldHead = new classes.enemy.GoldHead(randRange(posArray2[_local1][0], posArray2[_local1][1]), randRange(posArray2[_local1][2], posArray2[_local1][3]), [dirArray[_local1], 200, "break"]); addChar("goldHead"); } function createHeadBoss(vars) { charID++; var _local2 = vars; _root["headBoss" + charID] = new classes.enemy.HeadBoss(_local2[0], _local2[1], _local2[2], charID); addChar("headBoss" + charID); } function createHeadSummon(vars) { fxID++; var _local2 = vars; _root["headSummon" + fxID] = new classes.fx.HeadSummon(_local2[0], _local2[1], fxID); addFX("headSummon" + fxID); } function createBugA(vars) { charID++; var _local2 = vars; _root["bugA" + charID] = new classes.enemy.BugA(_local2[0], _local2[1], _local2[2], _local2[3], _local2[4], charID); addChar("bugA" + charID); _root["form" + _local2[4][0]].push("bugA" + charID); } function createBugB(vars) { charID++; var _local2 = vars; _root["bugB" + charID] = new classes.enemy.BugB(_local2[0], _local2[1], _local2[2], _local2[3], _local2[4], charID); addChar("bugB" + charID); _root["form" + _local2[4][0]].push("bugB" + charID); } function createBomberA(vars) { charID++; var _local2 = vars; _root["bomberA" + charID] = new classes.enemy.BomberA(_local2[0], _local2[1], _local2[2], _local2[3], _local2[4], charID); addChar("bomberA" + charID); _root["form" + _local2[4][0]].push("bomberA" + charID); } function createBomberB(vars) { charID++; var _local2 = vars; _root["bomberB" + charID] = new classes.enemy.BomberB(_local2[0], _local2[1], _local2[2], _local2[3], _local2[4], charID); addChar("bomberB" + charID); _root["form" + _local2[4][0]].push("bomberB" + charID); } function createBatA(vars) { charID++; var _local2 = vars; _root["batA" + charID] = new classes.enemy.BatA(_local2[0], _local2[1], _local2[2], _local2[3], _local2[4], charID); addChar("batA" + charID); _root["form" + _local2[4][0]].push("batA" + charID); } function createBatB(vars) { charID++; var _local2 = vars; _root["batB" + charID] = new classes.enemy.BatB(_local2[0], _local2[1], _local2[2], _local2[3], _local2[4], charID); addChar("batB" + charID); _root["form" + _local2[4][0]].push("batB" + charID); } function createBatC(vars) { charID++; var _local2 = vars; _root["batC" + charID] = new classes.enemy.BatC(_local2[0], _local2[1], _local2[2], _local2[3], _local2[4], charID); addChar("batC" + charID); _root["form" + _local2[4][0]].push("batC" + charID); } function createSpaceManA(vars) { charID++; var _local2 = vars; _root["spaceManA" + charID] = new classes.enemy.SpaceManA(_local2[0], _local2[1], _local2[2], _local2[3], _local2[4], charID); addChar("spaceManA" + charID); _root["form" + _local2[4][0]].push("spaceManA" + charID); } function createSpaceManB(vars) { charID++; var _local2 = vars; _root["spaceManB" + charID] = new classes.enemy.SpaceManB(_local2[0], _local2[1], _local2[2], _local2[3], _local2[4], charID); addChar("spaceManB" + charID); _root["form" + _local2[4][0]].push("spaceManB" + charID); } function createBlasterA(vars) { charID++; var _local2 = vars; _root["blasterA" + charID] = new classes.enemy.BlasterA(_local2[0], _local2[1], _local2[2], _local2[3], charID); addChar("blasterA" + charID); } function createShipBosses() { _root.shipBossPurple = new classes.enemy.ShipBoss(-50, 280, "Purple", ["R", 2000, "break"]); addChar("shipBossPurple"); _root.shipBossOrange = new classes.enemy.ShipBoss(1050, 100, "Orange", ["L", 2000, "break"]); addChar("shipBossOrange"); _root.shipBossGreen = new classes.enemy.ShipBoss(1050, 460, "Green", ["L", 2000, "break"]); addChar("shipBossGreen"); } function createShipBoss() { _root.shipBossRed = new classes.enemy.ShipBoss(1050, 280, "Red", ["L", 2000, "break"]); addChar("shipBossRed"); } function createExploA(vars) { fxID++; var _local2 = vars; _root["exploA" + fxID] = new classes.fx.ExploA(_local2[0], _local2[1], _local2[2], _local2[3], _local2[4], fxID); addFX("exploA" + fxID); } function createExploB(vars) { enemyShotID++; var _local2 = vars; _root["exploB" + enemyShotID] = new classes.fx.ExploB(_local2[0], _local2[1], _local2[2], _local2[3], _local2[4], enemyShotID); addEnemyShot("exploB" + enemyShotID); } function createExploD(vars) { fxID++; var _local2 = vars; _root["exploD" + fxID] = new classes.fx.ExploD(_local2[0], _local2[1], _local2[2], _local2[3], fxID); addFX("exploD" + fxID); } function createGunExplo(vars) { fxID++; var _local2 = vars; _root["gunExplo" + fxID] = new classes.fx.GunExplo(_local2[0], _local2[1], _local2[2], fxID); addFX("gunExplo" + fxID); } function createEnemySoul(vars) { fxID++; var _local2 = vars; _root["enemySoul" + fxID] = new classes.fx.EnemySoul(_local2[0], _local2[1], _local2[2], fxID); addFX("enemySoul" + fxID); } function createShrapnel(vars) { fxID++; var _local2 = vars; _root["shrapnel" + fxID] = new classes.fx.Shrapnel(_local2[0], _local2[1], _local2[2], _local2[3], _local2[4], _local2[5], fxID); addFX("shrapnel" + fxID); } function createAsteroid(vars) { fxID++; var _local2 = vars; _root["asteroid" + fxID] = new classes.fx.Asteroid(_local2[0], _local2[1], _local2[2], _local2[3], _local2[4], fxID); addFX("asteroid" + fxID); } function createAsteroidD(vars) { fxID++; var _local2 = vars; _root["asteroidD" + fxID] = new classes.fx.AsteroidD(_local2[0], _local2[1], _local2[2], _local2[3], fxID); addFX("asteroidD" + fxID); } function createPowerUp(vars) { powerUpID++; var _local2 = vars; _root["powerUp" + powerUpID] = new classes.misc.PowerUp(_local2[0], _local2[1], _local2[2], powerUpID); addPowerUp("powerUp" + powerUpID); } function createPowerUpBuddy(vars) { var _local2 = vars; _root.powerUpBuddy = new classes.misc.PowerUpBuddy(_local2[0], _local2[1], _local2[2], _local2[3], _local2[4]); addFX("powerUpBuddy"); } function createRandoms(vars) { var _local2 = vars; _root["randoms" + _local2[0]] = new classes.fx.Randoms(_local2[1], _local2[2], _local2[3]); addFX("randoms" + _local2[0]); } function removeRandoms(vars) { var _local1 = vars; removeFX("randoms" + _local1[0]); } function createAsteroids() { _root.asteroids = new classes.fx.Asteroids(); addFX("asteroids"); } function removeAsteroids() { if (_root.asteroids.exists) { removeFX("asteroids"); } } function switchAsteroidStage(vars) { var _local2 = vars; _root.asteroids.switchStage(_local2[0]); } function createShrapStorm() { _root.shrapStorm = new classes.fx.ShrapStorm(); addFX("shrapStorm"); } function removeShrapStorm() { removeFX("shrapStorm"); } function switchShrapStage(vars) { var _local2 = vars; _root.shrapStorm.switchStage(_local2[0]); } function completeMatrix() { matrixComplete = true; } function addChar(what) { chars.push(what); } function addBroShot(what) { broShots.push(what); } function addEnemyShot(what) { enemyShots.push(what); } function addFX(what) { FX.push(what); } function addPowerUp(what) { powerUps.push(what); } function removeChar(what) { removeMovieClip(what + "Clip"); var _local2 = 0; var _local3 = chars.length; while (_local2 < _local3) { if (chars[_local2] == what) { chars.splice(_local2, 1); break; } _local2++; } delete _root[what]; } function removeBroShot(what) { removeMovieClip(what + "Clip"); var _local2 = 0; var _local3 = broShots.length; while (_local2 < _local3) { if (broShots[_local2] == what) { broShots.splice(_local2, 1); break; } _local2++; } delete _root[what]; } function removeEnemyShot(what) { removeMovieClip(what + "Clip"); var _local2 = 0; var _local3 = enemyShots.length; while (_local2 < _local3) { if (enemyShots[_local2] == what) { enemyShots.splice(_local2, 1); break; } _local2++; } delete _root[what]; } function removeFX(what) { removeMovieClip(what + "Clip"); var _local2 = 0; var _local3 = FX.length; while (_local2 < _local3) { if (FX[_local2] == what) { FX.splice(_local2, 1); break; } _local2++; } delete _root[what]; } function removePowerUp(what) { removeMovieClip(what + "Clip"); var _local2 = 0; var _local3 = powerUps.length; while (_local2 < _local3) { if (powerUps[_local2] == what) { powerUps.splice(_local2, 1); break; } _local2++; } delete _root[what]; } function randRange(min, max) { return(Math.round(Math.random() * (max - min)) + min); } function randRange2(min, max) { return((Math.random() * (max - min)) + min); } function radToDeg(rad) { return(rad * 57.2957795130823); } function getDist(x, y) { var _local3 = _root[char].x + (_root[char].w / 2); var _local2 = _root[char].y + (_root[char].h / 2); return(Math.sqrt(((_local3 - x) * (_local3 - x)) + ((_local2 - y) * (_local2 - y)))); } function getDist2(x, y, x2, y2) { return(Math.sqrt(((x2 - x) * (x2 - x)) + ((y2 - y) * (y2 - y)))); } function getAngle(x, y) { return(_root.radToDeg(Math.atan2((_root[char].y + (_root[char].h / 2)) - y, (_root[char].x + (_root[char].w / 2)) - x))); } function getAngle2(x, y, x2, y2) { return(_root.radToDeg(Math.atan2(y2 - y, x2 - x))); } function getAngleRad(x, y) { return(Math.atan2((_root[char].y + (_root[char].h / 2)) - y, (_root[char].x + (_root[char].w / 2)) - x)); } function getAngleRad2(x, y, x2, y2) { return(Math.atan2(y2 - y, x2 - x)); } function repel(x, y, mass, t) { var _local2 = getDist(x, y); if (_local2 < t) { var _local3 = (100 * mass) / (_local2 * _local2); xA = xA + (_local3 * (((_root[char].x + (_root[char].w / 2)) - x) / _local2)); yA = yA + (_local3 * (((_root[char].y + (_root[char].h / 2)) - y) / _local2)); } } function attract(x, y, mass, t) { var _local2 = getDist(x, y); if (_local2 < t) { var _local3 = (100 * mass) / (_local2 * _local2); xA = xA - (_local3 * (((_root[char].x + (_root[char].w / 2)) - x) / _local2)); yA = yA - (_local3 * (((_root[char].y + (_root[char].h / 2)) - y) / _local2)); } } function getDir(x, y) { var _local2 = _root.radToDeg(Math.atan2((_root[char].y + (_root[char].h / 2)) - y, (_root[char].x + (_root[char].w / 2)) - x)); if ((_local2 >= -45) && (_local2 < 45)) { return("R"); } if ((_local2 >= 45) && (_local2 < 135)) { return("D"); } if (((_local2 >= 135) && (_local2 < 180)) || ((_local2 >= -180) && (_local2 < -135))) { return("L"); } return("U"); } function shipBossBG() { bgClip.gotoAndPlay("shipBossStart"); } function shipBossBG2() { bgClip.gotoAndPlay("shipBossEnd"); } function bgLevel2() { starColors = [13, 17]; bgClip.gotoAndPlay("level2"); } function bgLevel3() { starColors = [19, 23]; bgClip.gotoAndPlay("level3"); } function headBossBG() { bgClip.gotoAndPlay("headBossStart"); boss = true; } function showBGDeco(vars) { var _local1 = vars; bgDeco.showBG(_local1[0], _local1[1]); } function toggleAstField() { if (astField == false) { astField = true; } else if (astField == true) { astField = false; } } function tagTeam(vars) { var _local2 = vars; if ((((char == "broShip2") && (broShip2.life <= (bro1Life + 40))) && (char2 == "broShip1")) || ((char == "bro2") && (char2 == "broShip1"))) { if (((level == 2) && (subLevelNum > 2)) || ((level == 3) && (subLevelNum > 2))) { bro1ShipLevel = level; } _root.broShip1 = new classes.bro.BroShip1(_local2[0], _local2[1]); _root.addChar("broShip1"); _root.broShip1.tagTeam(_local2[2]); } else if ((((char == "broShip1") && (broShip1.life <= (bro2Life + 40))) && (char2 == "broShip2")) || ((char == "bro1") && (char2 == "broShip2"))) { if (((level == 2) && (subLevelNum > 2)) || ((level == 3) && (subLevelNum > 2))) { bro2ShipLevel = level; } _root.broShip2 = new classes.bro.BroShip2(_local2[0], _local2[1]); _root.addChar("broShip2"); _root.broShip2.tagTeam(_local2[2]); } } function broAction(vars) { var _local2 = vars; if (_local2[0] == 5) { if (char2 == "broShip1") { _root.broShip1 = new classes.bro.BroShip1(-30, 390); _root.addChar("broShip1"); _root.broShip1.action5(); } else if (char2 == "broShip2") { _root.broShip2 = new classes.bro.BroShip2(-30, 390); _root.addChar("broShip2"); _root.broShip2.action5(); } } else if (((_local2[0] == 7) && (!_root.broShip2.bg)) && (!_root.broShip1.bg)) { if (char2 == "broShip1") { if ((level > 1) && (subLevelNum > 2)) { bro1ShipLevel = level; if (bro1ShipLevel == 5) { bro1ShipLevel = 3; } } if (_root["advanceDir" + level] == "L") { _root.broShip1 = new classes.bro.BroShip1(1020, 200); } else { _root.broShip1 = new classes.bro.BroShip1(-40, 400); } _root.addChar("broShip1"); _root.broShip1.action7(); } else if (char2 == "broShip2") { if ((level > 1) && (subLevelNum > 2)) { bro2ShipLevel = level; if (bro2ShipLevel == 5) { bro2ShipLevel = 3; } } if (_root["advanceDir" + level] == "L") { _root.broShip2 = new classes.bro.BroShip2(1020, 200); } else { _root.broShip2 = new classes.bro.BroShip2(-40, 400); } _root.addChar("broShip2"); _root.broShip2.action7(); } } else { _root[char2]["action" + _local2[0]](); } } function playSound(vars) { var _local1 = vars; audio.playLevel2(_local1[0], _local1[1]); } function playBGSound(vars) { var _local1 = vars; audio.playLevel1(_local1[0], _local1[1], _local1[2], _local1[3]); } function setAdvanceDir(vars) { var _local1 = vars; advanceDir = _local1[0]; } function checkScore() { if (stats.score < 1500000) { subLevelNum = 9; levelInit(); } } function showPlanet(vars) { var _local1 = vars; star.showPlanet(_local1[0]); } function hyperSpace(vars) { var _local1 = vars; star.hyperSpace(_local1[0]); } function showReanimator(vars) { if ((char2 == "dead") && (!rean)) { var _local1 = vars; reanimator = new classes.misc.Reanimator(_local1[0], _local1[1]); addFX("reanimator"); } else if ((!buddy) && ((char == "bro1") || (char == "bro2"))) { createPowerUpBuddy([-50, 350, "R", ["ship3B", 250]]); buddy = true; } } function ship3B() { if (!buddy) { createPowerUpBuddy([1020, 350, "L", ["ship3B", 250]]); } buddy = true; } function deathHeadBG() { starColors = [25, 25]; bgClip.gotoAndPlay("deathHead"); } function createDeathHead() { deathHead = new classes.enemy.DeathHead(); addChar("deathHead"); } function endSeq() { game = 2; c = 0; _root[char2].endSeqMove(); starColors = [1, 5]; bgClip.gotoAndPlay("end"); level = 3; audio.playLevel1("gammaThemeInstr", 25, 0.05, 0.05); star.endHyper(); } function warpMusic2() { if (warp) { _root.playBGSound(["bugLoop", 15, 2, 5]); warp = false; } } function initWaveScripts() { waveScript1_1 = [[9, "playBGSound", ["level1ADrone", 60, 32, 0.05]], [50, "createWaveCreator", [8, 1050, randRange(350, 450), "DroidA", 6, ["L", 1200, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [60, "playSound", ["droidAIntro", 22]], [90, "createWaveCreator", [8, 1050, 100, "DroidA", 6, ["L", 1200, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [95, "broAction", [2]], [200, "broAction", [3]], [240, "createWaveCreator", [8, 300, -50, "DroidA2", 5, ["D", 190, "L", 1000, "break"], [[false], [false], [false], [false], [false]]]], [250, "createWaveCreator", [8, 1050, randRange(450, 500), "DroidA", 6, ["L", 600, "U", 100, "R", 300, "break"], [[8, 3], [8, 4], [8, 5], [8, 6], [8, 7], [8, 8]]]], [300, "broAction", [4]], [410, "createWaveCreator", [8, 1050, 100, "DroidA", 6, ["L", 600, "D", 100, "R", 300, "break"], [[7, 3], [7, 4], [7, 5], [7, 6], [7, 7], [7, 8]]]], [450, "createWaveCreator", [6, -50, 400, "DroidA2", 5, ["R", 300, "D", 1000, "break"], [[true], [true], [true], [true], [true]]]], [505, "broAction", [5]], [590, "createWaveCreator", [8, 1050, 300, "DroidA", 6, ["L", 600, "break"], [["free"], [6, 4], [6, 5], [6, 6], [6, 7], ["free"]]]], [890, "createWaveCreator", [8, 600, 650, "DroidA", 6, ["U", 150, "L", 300, "D", 200, "break"], []]], [990, "createWaveCreator", [8, 600, -50, "DroidA", 6, ["D", 150, "L", 300, "U", 200, "break"], []]], [1300, "completeMatrix", []]]; waveScript1_2 = [[50, "createWaveCreator", [8, 400, 620, "DroidA", 2 + dif.wave, ["U", 700, "break"], [["free"], ["free"], ["free"]]]], [60, "createWaveCreator", [8, 450, 620, "DroidA", 2 + dif.wave, ["U", 700, "break"], [["free"], ["free"], ["free"]]]], [120, "createWaveCreator", [8, 400, -50, "DroidA", 2, ["D", 700, "break"], [["free"], ["free"]]]], [130, "createWaveCreator", [8, 450, -50, "DroidA", 2, ["D", 700, "break"], [["free"], ["free"]]]], [240, "createWaveCreator", [8, randRange(100, 250), 620, "DroidA", 6, ["U", 500, "break"], [[8, 2], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [380, "createWaveCreator", [8, randRange(100, 250), -50, "DroidA", 6, ["D", 500, "break"], [[8, 9], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [550, "createWaveCreator", [8, 600, 620, "DroidA", 6, ["U", 300, "L", 80, "D", 80, "L", 80, "U", 150, "R", 100, "break"], [[7, 3], [7, 4], [7, 5], [6, 4], [6, 5], [5, 5]]]], [700, "createWaveCreator", [8, 600, -50, "DroidA", 6, ["D", 300, "L", 80, "U", 80, "L", 80, "D", 150, "R", 100, "break"], [[7, 6], [7, 7], [7, 8], [6, 6], [6, 7], [5, 6]]]], [1000, "completeMatrix", []]]; waveScript1_3 = [[2, "showBGDeco", ["1A", 0.75]], [10, "createWaveCreator", [8, randRange(350, 500), -50, "DroidA", 8, ["D", 150, "R", 100, "break"], [[4, 2], [5, 3], [6, 4], [7, 5], [8, 6], [8, 7], [8, 8], ["free"]]]], [10, "createWaveCreator", [8, randRange(350, 500), 620, "DroidA", 8, ["U", 150, "R", 100, "break"], [[4, 8], [5, 7], [6, 6], [8, 4], [8, 3], [8, 2], ["free"], ["free"]]]], [200, "createWaveCreator", [8, 200, -50, "DroidA", 5 + (dif.wave * 2), ["D", 100, "R", randRange(100, 150), "D", 200, "L", 300, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [200, "createWaveCreator", [8, 260, 620, "DroidA", 5 + (dif.wave * 2), ["U", 100, "R", randRange(50, 150), "U", 200, "L", 300, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [350, "createWaveCreator", [8, randRange(350, 450), -50, "DroidA", 8, ["D", 100, "R", 300, "break"], [[7, 2], [7, 3], [7, 4], [6, 5], [5, 6], [4, 7], ["free"], ["free"]]]], [350, "createWaveCreator", [8, randRange(300, 500), 620, "DroidA", 8, ["U", 100, "R", 300, "break"], [[7, 8], [7, 7], [7, 6], [5, 4], [4, 3], ["free"], ["free"], ["free"]]]], [600, "createWaveCreator", [7, -50, 275, "DroidB", 6, ["R", randRange(350, 650), "break"], [[4, 5], [3, 4], [3, 5], [3, 6], ["free"], ["free"]]]], [610, "playSound", ["droidBIntro", 23]], [900, "completeMatrix", []]]; waveScript1_4 = [[50, "createWaveCreator", [6, 100, 620, "DroidA", 4 + dif.wave, ["U", 500, "R", 1000, "break"], [["free"], ["free"], ["free"], ["free"], ["free"]]]], [80, "createWaveCreator", [6, 150, 620, "DroidA", 4 + dif.wave, ["U", 450, "R", 1000, "break"], [["free"], ["free"], ["free"], ["free"], ["free"]]]], [110, "createWaveCreator", [6, 200, 620, "DroidA", 4 + dif.wave, ["U", 400, "R", 1000, "break"], [["free"], ["free"], ["free"], ["free"], ["free"]]]], [150, "createWaveCreator", [6, 100, -50, "DroidA", 4 + dif.wave, ["D", 500, "R", 1000, "break"], [["free"], ["free"], ["free"], ["free"], ["free"]]]], [180, "createWaveCreator", [6, 150, -50, "DroidA", 4 + dif.wave, ["D", 450, "R", 1000, "break"], [["free"], ["free"], ["free"], ["free"], ["free"]]]], [210, "createWaveCreator", [6, 200, -50, "DroidA", 4 + dif.wave, ["D", 400, "R", 1000, "break"], [["free"], ["free"], ["free"], ["free"], ["free"]]]], [350, "createWaveCreator", [6, 400, 620, "DroidB", 6, ["U", 520, "R", 500, "D", 400, "L", 400, "U", 200, "break"], [[3, 6], [4, 6], [5, 6], [6, 6], [7, 6], [8, 6]]]], [450, "createWaveCreator", [6, 400, -50, "DroidB", 6, ["D", 520, "R", 500, "U", 400, "L", 400, "D", 200, "break"], [[3, 5], [4, 5], [5, 5], [6, 5], [7, 5], [8, 5]]]], [700, "createWaveCreator", [6, 700, -50, "DroidA", 6, ["D", 50, "break"], [[4, 4], [5, 4], [6, 4], [7, 4], [5, 3], [6, 3]]]], [700, "createWaveCreator", [6, 700, 620, "DroidA", 6, ["U", 50, "break"], [[4, 7], [5, 7], [6, 7], [7, 7], [5, 8], [6, 8]]]], [900, "completeMatrix", []]]; waveScript1_5 = [[50, "createWaveCreator", [7, -50, 260, "DroidA", 2 + dif.wave, ["R", 1200, "break"], [["free"], ["free"], ["free"]]]], [50, "createWaveCreator", [7, -50, 310, "DroidA", 2 + dif.wave, ["R", 1200, "break"], [["free"], ["free"], ["free"]]]], [57, "playSound", ["droidAFly", 22]], [58, "createWaveCreator", [7, -50, 210, "DroidA", 2 + dif.wave, ["R", 1200, "break"], [["free"], ["free"], ["free"]]]], [58, "createWaveCreator", [7, -50, 360, "DroidA", 2 + dif.wave, ["R", 1200, "break"], [["free"], ["free"], ["free"]]]], [66, "createWaveCreator", [7, -50, 160, "DroidA", 2 + dif.wave, ["R", 1200, "break"], [["free"], ["free"], ["free"]]]], [66, "createWaveCreator", [7, -50, 410, "DroidA", 2 + dif.wave, ["R", 1200, "break"], [["free"], ["free"], ["free"]]]], [74, "createWaveCreator", [7, -50, 110, "DroidA", 2 + dif.wave, ["R", 1200, "break"], [["free"], ["free"], ["free"]]]], [74, "createWaveCreator", [7, -50, 460, "DroidA", 2 + dif.wave, ["R", 1200, "break"], [["free"], ["free"], ["free"]]]], [140, "createWaveCreator", [8, 50, 620, "DroidB", 6, ["U", 100, "R", 850, "U", 100, "L", 100, "U", 100, "R", 100, "U", 150, "L", 400, "D", 100, "L", 420, "D", 200, "R", 200, "break"], [["free"], ["free"], [4, 6], [5, 6], [6, 6], [7, 6]]]], [400, "createWaveCreator", [8, 50, -50, "DroidB", 6, ["D", 100, "R", 850, "D", 100, "L", 100, "D", 100, "R", 100, "D", 150, "L", 400, "U", 100, "L", 420, "U", 200, "R", 200, "break"], [["free"], ["free"], [4, 5], [5, 5], [6, 5], [7, 5]]]], [630, "createWaveCreator", [7, 950, 620, "DroidA", 10, ["U", 500, "L", 500, "D", 280, "break"], [[9, 8], [8, 7], [7, 9], [7, 8], [7, 7], [6, 7], [5, 7], [5, 8], [4, 9], ["free"]]]], [760, "createWaveCreator", [7, 950, -50, "DroidA", 10, ["D", 500, "L", 500, "U", 280, "break"], [[9, 3], [8, 4], [7, 2], [7, 3], [7, 4], [6, 4], [5, 4], [5, 3], [4, 2], ["free"]]]], [1060, "completeMatrix", []]]; waveScript1_6 = [[25, "createPowerUpBuddy", [-50, 280, "R", ["doubleLaserA", 25, "lifeUp", 10]]], [50, "createWaveCreator", [5, randRange(700, 900), -50, "DroidB", 6, ["D", 50, "break"], [[10, 1], [9, 2], [8, 3], [7, 3], [6, 4], ["free"]]]], [50, "createWaveCreator", [5, randRange(700, 900), 620, "DroidB", 6, ["U", 50, "break"], [[10, 10], [9, 9], [8, 8], [7, 8], [6, 7], ["free"]]]], [50, "createWaveCreator", [5, 600, -50, "DroidA", 10, ["D", randRange(200, 275), "R", 250, "break"], [[10, 3], [10, 4], [10, 5], [9, 5], [8, 4], [8, 5], [7, 4], [7, 5], [6, 5], ["free"]]]], [50, "createWaveCreator", [5, 600, 620, "DroidA", 10, ["U", randRange(200, 275), "R", 250, "break"], [[10, 8], [10, 7], [10, 6], [9, 6], [8, 7], [8, 6], [7, 7], [7, 6], [6, 6], ["free"]]]], [200, "createWaveCreator", [6, -50, 200, "DroidA", 2 + dif.wave, ["R", 200, "U", 1000, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [200, "createWaveCreator", [6, -50, 250, "DroidA", 3 + dif.wave, ["R", 250, "U", 1000, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [200, "createWaveCreator", [6, -50, 300, "DroidB", 4 + (dif.wave * 2), ["R", 1200, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [200, "createWaveCreator", [6, -50, 350, "DroidA", 3 + dif.wave, ["R", 250, "D", 1000, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [200, "createWaveCreator", [6, -50, 400, "DroidA", 2 + dif.wave, ["R", 200, "D", 1000, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [350, "completeMatrix", []]]; waveScript1_7 = [[2, "showBGDeco", ["1B", 0.75]], [20, "createAsteroids", []], [50, "createWaveCreator", [7, -50, 300, "DroidA", 8, ["R", 50, "break"], [[2, 4], [3, 4], [4, 4], [4, 5], [4, 6], [3, 6], [2, 6], [2, 5]]]], [50, "createWaveCreator", [30, 1050, 300, "DroidB", 2, ["L", 50, "break"], [[3, 5], [7, 5]]]], [200, "createWaveCreator", [7, 750, -50, "DroidB", 8, ["D", 50, "break"], [[6, 2], [7, 2], [8, 2], [8, 3], [8, 4], [7, 4], [6, 4], [6, 3]]]], [200, "createWaveCreator", [20, 650, -50, "DroidA", 4, ["D", 50, "break"], [[5, 3], [7, 3], [9, 3], [7, 1]]]], [350, "createWaveCreator", [7, 750, 620, "DroidB", 8, ["U", 50, "break"], [[6, 8], [6, 7], [6, 6], [7, 6], [8, 6], [8, 7], [8, 8], [7, 8]]]], [350, "createWaveCreator", [20, 650, 620, "DroidA", 4, ["U", 50, "break"], [[5, 7], [7, 7], [9, 7], [7, 9]]]], [650, "completeMatrix", []]]; waveScript1_8 = [[23, "setPowerUpPref", ["weaponBoost1", "speedBoost1"]], [25, "switchAsteroidStage", ["B"]], [30, "createRandoms", [1, 2, 50, ["DroidA", "DroidB"]]], [797, "removeRandoms", [1]], [798, "setPowerUpPref", []], [799, "switchAsteroidStage", ["A"]], [900, "completeMatrix", []]]; waveScript1_9 = [[5, "showPlanet", ["jupiter"]], [9, "playBGSound", ["level1BDrone", 40, 5, 0.05]], [30, "createRandoms", [1, 1, 125, ["DroidA", "BatA"]]], [149, "playSound", ["batAIntro", 40]], [150, "createWaveCreator", [8, 300, 620, "BatA", 6, ["U", randRange(125, 175), "R", randRange(450, 550), "U", 700, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [150, "createWaveCreator", [8, 300, -50, "BatA", 6, ["D", randRange(125, 175), "R", randRange(450, 550), "D", 700, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [240, "broAction", [7]], [280, "createWaveCreator", [7, -50, 270, "DroidB", 8, ["R", randRange(300, 500), "break"], [[9, 3], [9, 4], [9, 5], [8, 4], [8, 5], [7, 5], [6, 5], [5, 5]]]], [280, "createWaveCreator", [7, -50, 330, "DroidB", 8, ["R", randRange(300, 500), "break"], [[9, 8], [9, 7], [9, 6], [8, 7], [8, 6], [7, 6], [6, 6], [5, 6]]]], [350, "createWaveCreator", [7, 1020, randRange(100, 150), "DroidA", 5, ["L", 500, "D", 100, "R", 200, "break"], [[9, 2], [8, 3], [7, 4], [6, 4], [5, 4]]]], [350, "createWaveCreator", [7, 1020, randRange(450, 500), "DroidA", 5, ["L", 500, "U", 100, "R", 200, "break"], [[9, 9], [8, 8], [7, 7], [6, 7], [5, 7]]]], [650, "completeMatrix", []]]; waveScript1_10 = [[10, "removeAsteroids", []], [20, "removeRandoms", [1]], [30, "tagTeam", [-40, 280, "R"]], [80, "createWaveCreator", [10, -50, 260, "DroidB", 2, ["R", 500, "break"], [["free"], [9, 5]]]], [80, "createWaveCreator", [10, -50, 310, "DroidB", 2, ["R", 500, "break"], [["free"], [9, 6]]]], [82, "createWaveCreator", [10, -50, 210, "DroidB", 2, ["R", 500, "break"], [["free"], [9, 4]]]], [82, "createWaveCreator", [10, -50, 360, "DroidB", 2, ["R", 500, "break"], [["free"], [9, 7]]]], [84, "createWaveCreator", [10, -50, 160, "DroidB", 2, ["R", 500, "break"], [["free"], [9, 3]]]], [84, "createWaveCreator", [10, -50, 410, "DroidB", 2, ["R", 500, "break"], [["free"], [9, 8]]]], [90, "playSound", ["droidBFly", 20]], [160, "createWaveCreator", [8, 1020, 150, "BatA", 4, ["L", randRange(250, 350), "D", 300, "L", 75, "U", 260, "R", 150, "break"], [[8, 5], [8, 4], [8, 3], ["free"]]]], [260, "createWaveCreator", [8, 1020, 450, "BatA", 4, ["L", randRange(250, 350), "U", 300, "L", 75, "D", 260, "R", 150, "break"], [[8, 6], [8, 7], [8, 8], ["free"]]]], [380, "createWaveCreator", [8, 300, 620, "BatA", 4, ["U", 100, "R", randRange(200, 300), "U", 75, "R", 200, "break"], [[7, 6], [7, 7], ["free"], ["free"]]]], [410, "createWaveCreator", [8, 200, -50, "BatA", 4, ["D", 100, "R", randRange(200, 300), "D", 75, "R", 300, "break"], [[7, 5], [7, 4], ["free"], ["free"]]]], [480, "createWaveCreator", [8, 100, 620, "BatA", 3, ["U", 200, "R", 250, "U", 100, "R", 200, "break"], [[6, 8], [6, 7], [6, 6]]]], [480, "createWaveCreator", [8, 100, -50, "BatA", 3, ["D", 300, "R", 200, "D", 150, "R", 200, "break"], [[6, 3], [6, 4], [6, 5]]]], [780, "completeMatrix", []]]; waveScript1_11 = [[2, "showBGDeco", ["1C", 1]], [50, "createWaveCreator", [8, 750, -50, "BatA", 4, ["D", 130, "L", 300, "D", 200, "R", 200, "break"], [[5, 4], [4, 4], ["free"], ["free"]]]], [60, "createWaveCreator", [8, 700, -50, "BatA", 4, ["D", 80, "L", 300, "D", 150, "R", 200, "break"], [[5, 5], [4, 5], ["free"], ["free"]]]], [90, "createWaveCreator", [8, 750, 620, "BatA", 4, ["U", 130, "L", 300, "U", 200, "R", 200, "break"], [[5, 6], [4, 6], ["free"], ["free"]]]], [100, "createWaveCreator", [8, 700, 620, "BatA", 4, ["U", 80, "L", 300, "U", 150, "R", 200, "break"], [[5, 7], [4, 7], ["free"], ["free"]]]], [200, "createWaveCreator", [8, 300, 620, "BatA", 4, ["U", 370, "R", 100, "U", 100, "R", 100, "break"], [[8, 1], [7, 2], [6, 3], ["free"]]]], [250, "createWaveCreator", [8, 200, -50, "BatA", 4, ["D", 400, "R", 100, "D", 100, "R", 100, "break"], [[8, 10], [7, 9], [6, 8], ["free"]]]], [300, "createWaveCreator", [8, 900, 620, "DroidA", 4, ["U", randRange(150, 400), "break"], [[7, 6], [8, 6], [7, 7], [8, 7]]]], [300, "createWaveCreator", [8, 900, -50, "DroidB", 4, ["D", randRange(150, 400), "break"], [[7, 5], [8, 5], [7, 4], [8, 4]]]], [600, "completeMatrix", []]]; waveScript1_12 = [[95, "createRandoms", [1, 1, 125, ["DroidA", "DroidB"]]], [100, "createWaveCreator", [15, randRange(300, 800), -50, "BatA", 2, ["D", 100, "break"], [[5, 4], ["free"]]]], [100, "createWaveCreator", [15, randRange(300, 600), -50, "BatA", 1, ["D", 100, "break"], [[7, 10]]]], [100, "createWaveCreator", [15, randRange(500, 800), -50, "BatA", 2, ["D", 100, "break"], [[4, 2], [1, 5]]]], [100, "createWaveCreator", [15, randRange(500, 900), -50, "BatA", 3, ["D", 100, "break"], [[4, 4], [9, 5], [2, 7]]]], [110, "createWaveCreator", [15, randRange(300, 800), 620, "BatA", 2, ["U", 100, "break"], [[2, 5], ["free"]]]], [110, "createWaveCreator", [15, randRange(600, 900), 620, "BatA", 1, ["U", 100, "break"], [[6, 8]]]], [110, "createWaveCreator", [15, randRange(600, 800), 620, "BatA", 2, ["U", 100, "break"], [[5, 2], [9, 4]]]], [110, "playSound", ["batAFly", 30]], [120, "createWaveCreator", [15, 1020, randRange(100, 500), "BatA", 2, ["L", 100, "break"], [[1, 2], ["free"]]]], [120, "createWaveCreator", [15, 1020, randRange(100, 500), "BatA", 1, ["L", 100, "break"], [[10, 8]]]], [120, "createWaveCreator", [15, 1020, randRange(100, 500), "BatA", 2, ["L", 100, "break"], [[6, 2], [3, 9]]]], [120, "createWaveCreator", [15, 1020, randRange(100, 500), "BatA", 3, ["L", 100, "break"], [[2, 1], [8, 3], [2, 8]]]], [420, "completeMatrix", []]]; waveScript1_13 = [[20, "removeRandoms", [1]], [23, "setPowerUpPref", ["weaponBoost1", "speedBoost1"]], [50, "createWaveCreator", [9, -50, 60, "BatA", 6 + (dif.wave * 2), ["R", 1200, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [70, "createWaveCreator", [9, 1020, 500, "BatA", 6 + (dif.wave * 2), ["L", 1200, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [90, "createWaveCreator", [9, -50, 620, "DroidB", 6 + (dif.wave * 2), ["U", 1200, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [110, "createWaveCreator", [9, 1020, -50, "BatA", 6 + (dif.wave * 2), ["D", 1200, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [130, "createWaveCreator", [9, 1020, 60, "BatA", 6 + (dif.wave * 2), ["L", 1200, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [150, "createWaveCreator", [9, 920, 620, "BatA", 6 + (dif.wave * 2), ["U", 1200, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [180, "createWaveCreator", [9, 60, -50, "DroidB", 6 + (dif.wave * 2), ["D", 1200, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [250, "createRandoms", [1, 5, 50, ["BatA", "DroidA"]]], [450, "removeRandoms", [1]], [500, "createWaveCreator", [9, -50, 60, "BatA", 6 + (dif.wave * 2), ["R", 500, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [520, "createWaveCreator", [9, 1020, 500, "BatA", 6 + (dif.wave * 2), ["L", 600, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [540, "createWaveCreator", [9, -50, 620, "DroidB", 6 + (dif.wave * 2), ["U", 300, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [560, "createWaveCreator", [9, 1020, -50, "BatA", 6 + (dif.wave * 2), ["D", 1000, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [590, "createWaveCreator", [9, 1020, 60, "BatA", 6 + (dif.wave * 2), ["L", 400, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [610, "createWaveCreator", [9, 920, 620, "BatA", 6 + (dif.wave * 2), ["U", 700, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [620, "createWaveCreator", [9, 60, -50, "DroidB", 6 + (dif.wave * 2), ["D", 200, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [950, "completeMatrix", []]]; waveScript1_14 = [[2, "showBGDeco", ["1D", 0.75]], [50, "createWaveCreator", [9, -50, randRange(150, 250), "DroidA", 6, ["R", 400, "D", 200, "R", 700, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"]], "DroidB"]], [125, "createWaveCreator", [9, 1020, randRange(300, 400), "DroidA", 6, ["L", 300, "D", 100, "L", 300, "U", 700, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"]], "DroidB"]], [309, "playSound", ["batBIntro", 30]], [310, "createWaveCreator", [8, 800, 620, "BatA", 6, ["U", 270, "D", 100, "L", 200, "U", 100, "D", 500, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"]], "BatB"]], [310, "createWaveCreator", [8, 800, -50, "BatA", 6, ["D", 270, "U", 100, "L", 200, "D", 100, "U", 500, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"]], "BatB"]], [550, "createWaveCreator", [7, 1020, 200, "BatA", 12, ["L", 300, "D", 100, "L", 100, "U", 100, "R", 100, "U", 100, "L", 500, "D", 300, "R", 250, "D", 400, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"]], "BatB"]], [550, "createWaveCreator", [7, -50, 200, "BatA", 12, ["R", 300, "D", 100, "R", 100, "U", 100, "L", 100, "U", 100, "R", 500, "D", 300, "L", 250, "D", 400, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"]], "BatB"]], [890, "createWaveCreator", [7, 700, 620, "BatB", 8, ["U", 500, "L", 100, "D", 100, "L", 100, "U", 400, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"]], "BatA"]], [890, "createWaveCreator", [7, 300, -50, "BatB", 8, ["D", 500, "R", 100, "U", 100, "R", 100, "D", 400, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"]], "BatA"]], [1000, "setPowerUpPref", []], [1020, "completeMatrix", []]]; waveScript1_15 = [[50, "createWaveCreator", [8, 1050, 500, "BatA", 6, ["L", 600, "U", 100, "R", 300, "break"], [[8, 3], [8, 4], [8, 5], [8, 6], [8, 7], [8, 8]]]], [100, "createWaveCreator", [8, 1050, 100, "BatA", 6, ["L", 600, "D", 100, "R", 300, "break"], [[7, 3], [7, 4], [7, 5], [7, 6], [7, 7], [7, 8]]]], [150, "createWaveCreator", [8, 1050, 285, "BatB", 6, ["L", 600, "break"], [["free"], [6, 4], [6, 5], [6, 6], [6, 7], ["free"]]]], [250, "createWaveCreator", [8, 600, 650, "BatA", 3, ["U", 100, "L", 300, "D", 200, "break"], []]], [250, "createWaveCreator", [8, 600, -50, "BatA", 3, ["D", 100, "L", 300, "U", 200, "break"], []]], [550, "completeMatrix", []]]; waveScript1_16 = [[25, "createPowerUpBuddy", [1020, 280, "L", ["tripleLaserA", 40, "shield", 25, "lifeUp", 10]]], [50, "createWaveCreator", [7, -50, 260, "BatA", 1, ["R", 950, "break"], [["free"]]]], [50, "createWaveCreator", [7, 1020, 260, "BatA", 1, ["L", 950, "break"], [["free"]]]], [50, "createWaveCreator", [7, -50, 310, "BatA", 1, ["R", 950, "break"], [["free"]]]], [50, "createWaveCreator", [7, 1020, 310, "BatA", 1, ["L", 950, "break"], [["free"]]]], [54, "createWaveCreator", [7, -50, 210, "BatB", 1, ["R", 950, "break"], [["free"]]]], [54, "createWaveCreator", [7, 1020, 210, "BatB", 1, ["L", 950, "break"], [["free"]]]], [54, "createWaveCreator", [7, -50, 360, "BatB", 1, ["R", 950, "break"], [["free"]]]], [54, "createWaveCreator", [7, 1020, 360, "BatB", 1, ["L", 950, "break"], [["free"]]]], [58, "createWaveCreator", [7, -50, 160, "BatA", 1, ["R", 950, "break"], [["free"]]]], [58, "createWaveCreator", [7, 1020, 160, "BatA", 1, ["L", 950, "break"], [["free"]]]], [58, "createWaveCreator", [7, -50, 410, "BatA", 1, ["R", 950, "break"], [["free"]]]], [58, "createWaveCreator", [7, 1020, 410, "BatA", 1, ["L", 950, "break"], [["free"]]]], [62, "createWaveCreator", [7, -50, 110, "BatA", 1, ["R", 950, "break"], [["free"]]]], [62, "createWaveCreator", [7, 1020, 110, "BatA", 1, ["L", 950, "break"], [["free"]]]], [62, "createWaveCreator", [7, -50, 460, "BatA", 1, ["R", 950, "break"], [["free"]]]], [62, "createWaveCreator", [7, 1020, 460, "BatA", 1, ["L", 950, "break"], [["free"]]]], [150, "createWaveCreator", [8, -50, 150, "BatB", 5, ["R", 200, "D", 350, "R", 500, "break"], [[8, 5], [9, 5], [9, 4], [9, 3], [9, 2]], "BatA"]], [150, "createWaveCreator", [8, -50, 450, "BatB", 5, ["R", 200, "U", 350, "R", 500, "break"], [[8, 6], [9, 6], [9, 7], [9, 8], [9, 9]], "BatA"]], [350, "createWaveCreator", [8, 500, 620, "BatA", 5, ["U", 150, "R", 70, "D", 70, "R", 70, "U", 200, "break"], [[9, 1], [7, 3], [6, 4], [6, 5], [5, 5]], "DroidB"]], [350, "createWaveCreator", [8, 500, -50, "BatA", 5, ["D", 150, "R", 70, "U", 70, "R", 70, "D", 200, "break"], [[9, 10], [7, 8], [6, 7], [6, 6], [5, 6]], "DroidB"]], [350, "createWaveCreator", [8, 1020, 210, "DroidB", 1, ["L", 50, "break"], [[10, 4]]]], [350, "createWaveCreator", [8, 1020, 260, "DroidB", 1, ["L", 50, "break"], [[10, 5]]]], [350, "createWaveCreator", [8, 1020, 310, "DroidB", 1, ["L", 50, "break"], [[10, 6]]]], [350, "createWaveCreator", [8, 1020, 360, "DroidB", 1, ["L", 50, "break"], [[10, 7]]]], [650, "completeMatrix", []]]; waveScript1_17 = [[9, "playBGSound", ["level1CDrone", 45, 5, 0.05]], [10, "showBGDeco", ["1E", 1]], [70, "createCreationFX", [6, 750, 285, "1A", "HeadA", 5 + (dif.wave * 2), ["R", 50, "break"]]], [70, "createCreationFX", [6, 250, 285, "1A", "HeadA", 5 + (dif.wave * 2), ["L", 50, "break"]]], [250, "createCreationFX", [6, 500, 100, "1A", "HeadA", 5 + (dif.wave * 2), ["D", 50, "break"]]], [250, "createCreationFX", [6, 500, 500, "1A", "HeadA", 5 + (dif.wave * 2), ["U", 50, "break"]]], [400, "completeMatrix", []]]; waveScript1_18 = [[50, "createWaveCreator", [8, -50, randRange(100, 200), "HeadA", 5 + (dif.wave * 2), ["R", 200, "D", 100, "break"], [["free"], ["free"], ["free"], ["free"], ["free"]]]], [50, "createWaveCreator", [8, -50, randRange(400, 500), "HeadA", 5 + (dif.wave * 2), ["R", 200, "U", 100, "break"], [["free"], ["free"], ["free"], ["free"], ["free"]]]], [250, "createWaveCreator", [8, 300, -50, "BatB", 3, ["D", 110, "R", 400, "break"], [[7, 1], [8, 1], ["free"]]]], [250, "createWaveCreator", [8, 250, -50, "BatB", 3, ["D", 160, "R", 450, "break"], [[7, 2], [8, 2], ["free"]]]], [270, "createWaveCreator", [8, 500, -50, "BatB", 3, ["D", 210, "R", 400, "break"], [[3, 3], [4, 3], ["free"]]]], [270, "createWaveCreator", [8, 450, -50, "BatB", 3, ["D", 260, "R", 450, "break"], [[3, 4], [4, 4], ["free"]]]], [290, "createWaveCreator", [8, 300, 620, "BatB", 3, ["U", 310, "R", 400, "break"], [[6, 6], [7, 6], ["free"]]]], [290, "createWaveCreator", [8, 250, 620, "BatB", 3, ["U", 260, "R", 450, "break"], [[6, 7], [7, 7], ["free"]]]], [290, "createWaveCreator", [8, 100, 620, "BatA", 8, ["U", 300, "R", 450, "break"], [[7, 4], [3, 6], [7, 9], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [590, "completeMatrix", []]]; waveScript1_19 = [[50, "createWaveCreator", [10, 1020, 260, "BatB", 2, ["L", 500, "break"], [["free"], [7, 5]]]], [50, "createWaveCreator", [10, 1020, 310, "BatB", 2, ["L", 500, "break"], [["free"], [7, 6]]]], [50, "createWaveCreator", [10, 1020, 210, "BatB", 2, ["L", 500, "break"], [["free"], [7, 4]]]], [50, "createWaveCreator", [10, 1020, 360, "BatB", 2, ["L", 500, "break"], [["free"], [7, 7]]]], [50, "createWaveCreator", [10, 1020, 160, "BatB", 2, ["L", 500, "break"], [["free"], [7, 3]]]], [50, "createWaveCreator", [10, 1020, 410, "BatB", 2, ["L", 500, "break"], [["free"], [7, 8]]]], [60, "playSound", ["batBFly", 30]], [100, "createWaveCreator", [10, 1020, 260, "BatB", 2, ["L", 50, "break"], [[8, 5], [9, 5]]]], [100, "createWaveCreator", [10, 1020, 310, "BatB", 2, ["L", 50, "break"], [[8, 6], [9, 6]]]], [102, "createWaveCreator", [10, 1020, 210, "BatB", 2, ["L", 50, "break"], [[8, 4], [9, 4]]]], [102, "createWaveCreator", [10, 1020, 360, "BatB", 2, ["L", 50, "break"], [[8, 7], [9, 7]]]], [104, "createWaveCreator", [10, 1020, 160, "BatB", 2, ["L", 50, "break"], [[8, 3], [9, 3]]]], [104, "createWaveCreator", [10, 1020, 410, "BatB", 2, ["L", 50, "break"], [[8, 8], [9, 8]]]], [106, "createWaveCreator", [10, 1020, 110, "BatA", 2, ["L", 50, "break"], [[8, 2], [9, 2]]]], [106, "createWaveCreator", [10, 1020, 460, "BatA", 2, ["L", 50, "break"], [[8, 9], [9, 9]]]], [406, "completeMatrix", []]]; waveScript1_20 = [[50, "createRandoms", [1, 4 + dif.wave, 30, ["HeadA", "BatA", "DroidA", "DroidB", "BatB"]]], [550, "removeRandoms", [1]], [560, "completeMatrix", []]]; waveScript1_21 = [[1, "playBGSound", ["shipBossM", 22, 4, 0.05]], [60, "shipBossBG", []], [120, "createShipBosses", []]]; initWaveScripts2(); } function initWaveScripts2() { waveScript2_1 = [[2, "playBGSound", ["asteroidStorm", 23, 0.05, 20]], [60, "hyperSpace", [2]], [61, "playSound", ["hyperSpace", 23]], [180, "createAsteroids", []], [205, "toggleAstField", []], [220, "switchAsteroidStage", ["C"]], [600, "switchAsteroidStage", ["D"]], [800, "switchAsteroidStage", ["E"]], [2300, "switchAsteroidStage", ["D"]], [2400, "bgLevel2", []], [2401, "playBGSound", ["bugLoop", 15, 15, 7]], [2500, "switchAsteroidStage", ["C"]], [2700, "switchAsteroidStage", ["A"]], [2715, "toggleAstField", []], [2800, "completeMatrix", []]]; waveScript2_2 = [[2, "showBGDeco", ["2A", 0.75]], [30, "createWaveCreator", [10, 700, -50, "BugA", 1, ["D", 310, "L", 300, "break"], [[7, 5]]]], [40, "playSound", ["bugAIntro", 15]], [45, "warpMusic2", []], [50, "createWaveCreator", [10, 800, -50, "BugA", 1, ["D", 310, "L", 300, "break"], [[6, 5]]]], [70, "createWaveCreator", [10, 1020, randRange(200, 300), "BugA", 1, ["L", randRange(300, 600), "break"], [[5, 5]]]], [90, "createWaveCreator", [10, 800, 620, "BugA", 1, ["U", 360, "L", 300, "break"], [[4, 5]]]], [110, "createWaveCreator", [10, 700, 620, "BugA", 1, ["U", 360, "L", 300, "break"], [[3, 5]]]], [150, "createWaveCreator", [10, randRange(100, 200), -50, "DroidB", 4, ["D", 200, "break"], [[2, 4], [1, 3], [1, 2], [1, 1]]]], [150, "createWaveCreator", [10, randRange(100, 200), 620, "DroidB", 4, ["U", 200, "break"], [[2, 6], [1, 7], [1, 8], [1, 9]]]], [450, "completeMatrix", []]]; waveScript2_3 = [[20, "removeAsteroids", []], [25, "createPowerUpBuddy", [-50, 280, "R", ["ship2", 100]]], [50, "createWaveCreator", [18, -50, 280, "BugA", 4, ["R", 600, "U", 100, "L", 100, "D", 100, "L", 100, "break"], [[4, 4], [4, 5], [5, 5], ["free"]]]], [59, "createWaveCreator", [18, -50, 280, "BugA", 4, ["R", 600, "D", 100, "L", 100, "U", 100, "L", 100, "break"], [[4, 7], [4, 6], [5, 6], ["free"]]]], [200, "createWaveCreator", [10, randRange(600, 900), -50, "BatA", 4, ["D", 200, "L", 600, "break"], [[2, 2], [3, 3], [3, 4], [3, 5]], "BatB"]], [200, "createWaveCreator", [10, randRange(600, 900), 620, "BatA", 4, ["U", 200, "L", 600, "break"], [[2, 9], [3, 8], [3, 7], [3, 6]], "BatB"]], [500, "completeMatrix", []]]; waveScript2_4 = [[70, "createCreationFX", [6, 750, randRange(100, 500), "1A", "HeadA", 3 + dif.wave, ["U", 50, "L", 50, "break"]]], [70, "createCreationFX", [6, 750, randRange(100, 500), "1A", "HeadA", 3 + dif.wave, ["D", 50, "L", 50, "break"]]], [70, "createCreationFX", [6, 250, randRange(100, 500), "1A", "HeadA", 3 + dif.wave, ["U", 50, "R", 50, "break"]]], [70, "createCreationFX", [6, 250, randRange(100, 500), "1A", "HeadA", 3 + dif.wave, ["D", 50, "R", 50, "break"]]], [370, "createCreationFX", [6, randRange(200, 800), 100, "1B", "HeadB", 3 + dif.wave, ["L", 50, "D", 50, "break"]]], [370, "createCreationFX", [6, randRange(200, 800), 100, "1B", "HeadB", 3 + dif.wave, ["R", 50, "D", 50, "break"]]], [370, "createCreationFX", [6, randRange(200, 800), 500, "1B", "HeadB", 3 + dif.wave, ["L", 50, "D", 50, "break"]]], [370, "createCreationFX", [6, randRange(200, 800), 500, "1B", "HeadB", 3 + dif.wave, ["R", 50, "D", 50, "break"]]], [500, "completeMatrix", []]]; waveScript2_5 = [[25, "createPowerUpBuddy", [1020, 350, "L", ["twistLaser", 60, "lifeUp", 15, "shield", 30]]], [50, "createWaveCreator", [8, -50, randRange(100, 300), "BugA", 4, ["R", randRange(200, 600), "D", 100, "break"], [[4, 3], [4, 5], ["free"], ["free"]]]], [80, "createWaveCreator", [8, -50, randRange(300, 500), "BugA", 4, ["R", randRange(200, 600), "U", 100, "break"], [[4, 8], [4, 6], ["free"], ["free"]]]], [200, "createWaveCreator", [8, 100, -50, "BatA", 8, ["D", randRange(100, 300), "break"], [[3, 2], ["free"], [3, 4], ["free"], [3, 7], ["free"], [3, 9], ["free"]]]], [250, "createWaveCreator", [8, 100, 620, "BatA", 8, ["U", randRange(100, 300), "break"], [[2, 8], ["free"], [2, 6], ["free"], [2, 5], ["free"], [2, 3], ["free"]]]], [550, "completeMatrix", []]]; waveScript2_6 = [[2, "showBGDeco", ["2B", 1]], [10, "createWaveCreator", [8, randRange(600, 800), 620, "BugA", 3 + dif.wave, ["U", 300, "L", 100, "D", 100, "L", 100, "U", 300, "R", 200, "D", 250, "L", 400, "break"], [[7, 8], [8, 8], ["free"], ["free"]]]], [110, "createWaveCreator", [8, randRange(100, 300), -50, "BugA", 4 + dif.wave, ["D", 200, "R", 400, "D", 100, "L", 100, "D", 150, "R", 200, "U", 250, "L", 400, "break"], [[7, 3], [8, 3], ["free"], ["free"], ["free"]]]], [180, "createWaveCreator", [8, -50, randRange(200, 300), "BugA", 5 + dif.wave, ["R", 700, "D", 200, "U", 200, "L", 300, "D", 200, "U", 100, "R", 250, "L", 200, "break"], [[7, 4], [8, 4], ["free"], ["free"], ["free"], ["free"]]]], [280, "createWaveCreator", [8, -50, randRange(400, 500), "BugA", 6 + dif.wave, ["R", 200, "U", 200, "R", 100, "D", 200, "R", 250, "U", 200, "R", 250, "D", 150, "L", 200, "break"], [[7, 7], [8, 7], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [360, "createWaveCreator", [8, 1020, 280, "BugA", 8, ["L", randRange(300, 400), "U", 100, "R", 200, "D", 200, "L", 200, "U", 50, "R", 100, "break"], [[8, 5], [9, 5], [8, 6], [9, 6], ["free"], ["free"], ["free"], ["free"]]]], [660, "completeMatrix", []]]; waveScript2_7 = [[23, "setPowerUpPref", ["weaponBoost1", "speedBoost1"]], [50, "createWaveCreator", [8, 1020, 300, "HeadB", 1, ["L", 100, "break"], [["free"]]]], [50, "createWaveCreator", [8, -50, 300, "HeadB", 1, ["R", 100, "break"], [["free"]]]], [52, "createWaveCreator", [8, 1020, 250, "HeadB", 1, ["L", 95, "U", 50, "break"], [["free"]]]], [52, "createWaveCreator", [8, 1020, 350, "HeadB", 1, ["L", 95, "D", 50, "break"], [["free"]]]], [52, "createWaveCreator", [8, -50, 250, "HeadB", 1, ["R", 95, "U", 50, "break"], [["free"]]]], [52, "createWaveCreator", [8, -50, 350, "HeadB", 1, ["R", 95, "D", 50, "break"], [["free"]]]], [54, "createWaveCreator", [8, 1020, 200, "HeadB", 1, ["L", 90, "U", 50, "break"], [["free"]]]], [54, "createWaveCreator", [8, 1020, 400, "HeadB", 1, ["L", 90, "D", 50, "break"], [["free"]]]], [54, "createWaveCreator", [8, -50, 200, "HeadB", 1, ["R", 90, "U", 50, "break"], [["free"]]]], [54, "createWaveCreator", [8, -50, 400, "HeadB", 1, ["R", 90, "D", 50, "break"], [["free"]]]], [56, "createWaveCreator", [8, 1020, 150, "HeadB", 1, ["L", 85, "U", 50, "break"], [["free"]]]], [56, "createWaveCreator", [8, 1020, 450, "HeadB", 1, ["L", 85, "D", 50, "break"], [["free"]]]], [56, "createWaveCreator", [8, -50, 150, "HeadB", 1, ["R", 85, "U", 50, "break"], [["free"]]]], [56, "createWaveCreator", [8, -50, 450, "HeadB", 1, ["R", 85, "D", 50, "break"], [["free"]]]], [90, "completeMatrix", []]]; waveScript2_8 = [[50, "createBlasterA", [1010, 100, "Orange", ["L", 200, "break"]]], [55, "createBlasterA", [1010, 200, "Blue", ["L", 200, "break"]]], [60, "createBlasterA", [1010, 400, "Blue", ["L", 200, "break"]]], [65, "createBlasterA", [1010, 500, "Orange", ["L", 200, "break"]]], [200, "createBlasterA", [-50, 180, "Blue", ["R", 200, "break"]]], [205, "createBlasterA", [-50, 255, "Orange", ["R", 200, "break"]]], [210, "createBlasterA", [-50, 330, "Orange", ["R", 200, "break"]]], [215, "createBlasterA", [-50, 405, "Blue", ["R", 200, "break"]]], [290, "completeMatrix", []]]; waveScript2_9 = [[10, "showBGDeco", [6]], [50, "createWaveCreator", [8, 500, -50, "BugA", 6, ["D", 150, "R", randRange(50, 300), "break"], [[3, 4], [4, 5], [5, 6], [5, 7], [5, 8], ["free"]]]], [50, "createWaveCreator", [8, 500, 620, "BugA", 6, ["U", 150, "R", randRange(50, 300), "break"], [[3, 6], [5, 4], [5, 3], [5, 2], ["free"], ["free"]]]], [100, "createWaveCreator", [8, 200, -50, "DroidB", 5 + dif.wave, ["D", 100, "R", 100, "D", 200, "L", 300, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [100, "createWaveCreator", [8, 260, 620, "DroidB", 5 + dif.wave, ["U", 100, "R", 100, "U", 200, "L", 300, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [200, "createWaveCreator", [8, 400, -50, "DroidC", 8, ["D", 100, "R", 300, "break"], [[4, 2], [4, 3], [4, 4], [3, 5], [2, 6], [3, 7], ["free"], ["free"]]]], [210, "playSound", ["droidCIntro", 35]], [250, "createWaveCreator", [8, 400, 620, "DroidC", 8, ["U", 100, "R", 300, "break"], [[4, 8], [4, 7], [4, 6], [2, 4], [1, 3], ["free"], ["free"], ["free"]]]], [550, "completeMatrix", []]]; waveScript2_10 = [[20, "broAction", [7]], [50, "createBlasterA", [-50, 230, "Blue", ["R", 200, "break"]]], [55, "createBlasterA", [-50, 330, "Blue", ["R", 200, "break"]]], [80, "createWaveCreator", [7, 900, -50, "BatA", 10, ["D", 150, "L", 150, "R", 150, "D", 125, "L", 75, "U", 200, "L", 300, "break"], [["free"], [2, 4], [2, 5], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [80, "createWaveCreator", [7, 900, 620, "BatA", 10, ["U", 150, "L", 150, "R", 150, "U", 125, "L", 75, "D", 200, "L", 300, "break"], [["free"], [2, 6], [2, 7], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [130, "createWaveCreator", [8, 100, 620, "DroidC", 6, ["U", 100, "R", 200, "U", 75, "L", 200, "break"], [[3, 3], [3, 4], [3, 5], [3, 6], [3, 7], [3, 8]]]], [130, "createWaveCreator", [8, 100, -50, "DroidC", 6, ["D", 100, "R", 300, "D", 75, "L", 200, "break"], [[4, 3], [4, 4], [4, 5], [4, 6], [4, 7], [4, 8]]]], [150, "setPowerUpPref", []], [430, "completeMatrix", []]]; waveScript2_11 = [[2, "showBGDeco", ["2C", 0.75]], [40, "tagTeam", [1020, 400, "L"]], [50, "createAsteroids", []], [60, "switchAsteroidStage", ["F"]], [61, "playBGSound", ["bugAnthem", 15, 4, 0.05]], [100, "createWaveCreator", [8, 800, 620, "BugB", 3, ["U", 200, "L", 200, "U", 200, "L", 200, "break"], [["free"], ["free"], ["free"]]]], [110, "playSound", ["bugBIntro", 15]], [150, "createWaveCreator", [8, randRange(100, 300), 620, "BugB", 3, ["U", 200, "R", 200, "U", 200, "R", 200, "break"], [["free"], ["free"], ["free"]]]], [270, "createWaveCreator", [7, randRange(300, 600), -50, "BugB", 6 + dif.wave, ["D", 150, "R", 50, "D", 50, "L", 100, "D", 50, "R", 50, "D", 50, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [440, "createWaveCreator", [8, 1020, 280, "BugA", 3 + dif.wave, ["L", randRange(100, 300), "break"], [["free"], ["free"], ["free"], ["free"]]]], [440, "createWaveCreator", [8, -50, 280, "BugA", 3 + dif.wave, ["R", randRange(100, 300), "break"], [["free"], ["free"], ["free"], ["free"]]]], [570, "createWaveCreator", [8, 480, -50, "BugA", 3 + dif.wave, ["D", randRange(100, 300), "break"], [["free"], ["free"], ["free"], ["free"]]]], [570, "createWaveCreator", [8, 480, 620, "BugA", 3 + dif.wave, ["U", randRange(100, 300), "break"], [["free"], ["free"], ["free"], ["free"]]]], [650, "completeMatrix", []]]; waveScript2_12 = [[50, "createWaveCreator", [8, 1020, 260, "DroidC", 3, ["L", 500, "break"], [[2, 5], [3, 5], ["free"]]]], [50, "createWaveCreator", [8, 1020, 310, "DroidC", 3, ["L", 500, "break"], [[2, 6], [3, 6], ["free"]]]], [52, "createWaveCreator", [8, 1020, 210, "DroidC", 3, ["L", 500, "break"], [[2, 4], [3, 4], ["free"]]]], [52, "createWaveCreator", [8, 1020, 360, "DroidC", 3, ["L", 500, "break"], [[2, 7], [3, 7], ["free"]]]], [54, "createWaveCreator", [8, 1020, 160, "DroidC", 3, ["L", 500, "break"], [[3, 2], [3, 3], ["free"]]]], [54, "createWaveCreator", [8, 1020, 410, "DroidC", 3, ["L", 500, "break"], [[3, 8], [3, 9], ["free"]]]], [60, "playSound", ["droidCFly", 35]], [200, "createWaveCreator", [8, 600, -50, "BugB", 3, ["D", randRange(100, 200), "break"], [[4, 3], [5, 4], [4, 5]]]], [200, "createWaveCreator", [8, 600, 620, "BugB", 3, ["U", randRange(100, 200), "break"], [[4, 8], [5, 7], [4, 6]]]], [500, "completeMatrix", []]]; waveScript2_13 = [[50, "createWaveCreator", [8, -50, 260, "BugB", 3, ["R", 500, "break"], [[2, 5], [3, 5], ["free"]]]], [50, "createWaveCreator", [8, -50, 310, "BugB", 3, ["R", 500, "break"], [[2, 6], [3, 6], ["free"]]]], [52, "createWaveCreator", [8, -50, 210, "BugB", 3, ["R", 500, "break"], [[2, 4], [3, 4], ["free"]]]], [52, "createWaveCreator", [8, -50, 360, "BugB", 3, ["R", 500, "break"], [[2, 7], [3, 7], ["free"]]]], [54, "createWaveCreator", [8, -50, 160, "BugB", 3, ["R", 500, "break"], [[3, 2], [3, 3], ["free"]]]], [54, "createWaveCreator", [8, -50, 410, "BugB", 3, ["R", 500, "break"], [[3, 8], [3, 9], ["free"]]]], [59, "playSound", ["bugFly", 21]], [60, "removeAsteroids", []], [100, "createWaveCreator", [8, 600, -50, "DroidC", 3, ["D", randRange(75, 150), "break"], [[4, 3], [5, 4], [4, 5]]]], [100, "createWaveCreator", [8, 600, 620, "DroidC", 3, ["U", randRange(75, 150), "break"], [[4, 8], [5, 7], [4, 6]]]], [500, "completeMatrix", []]]; waveScript2_14 = [[25, "createPowerUpBuddy", [1020, 280, "L", ["tripleTwistLaser", 90, "shield", 35]]], [50, "createWaveCreator", [8, 250, -50, "BugB", 6, ["D", randRange(75, 200), "break"], [[2, 2], [2, 3], [3, 4], [4, 5], [5, 5], ["free"]]]], [50, "createWaveCreator", [8, 250, 620, "BugB", 6, ["U", randRange(75, 200), "break"], [[2, 9], [2, 8], [3, 7], [4, 6], [5, 6], ["free"]]]], [55, "createWaveCreator", [8, -50, 200, "BugA", 6, ["R", 100, "break"], [[5, 2], [5, 3], [4, 4], [3, 5], [2, 5], ["free"]]]], [55, "createWaveCreator", [8, -50, 380, "BugA", 6, ["R", 100, "break"], [[5, 9], [5, 8], [4, 7], [3, 6], [2, 6], ["free"]]]], [60, "createWaveCreator", [8, 500, -50, "DroidC", 6, ["D", 450, "break"], [[5, 7], [6, 6], [6, 7], [6, 8], [7, 7]]]], [60, "createWaveCreator", [8, 500, 620, "DroidC", 6, ["U", 450, "break"], [[5, 4], [6, 5], [6, 4], [6, 3], [7, 4]]]], [400, "completeMatrix", []]]; waveScript2_15 = [[5, "showPlanet", ["saturn"]], [50, "createWaveCreator", [6, -50, 300, "HeadB", 8 + (dif.wave * 2), ["R", 100, "U", 100, "R", 50, "D", 200, "R", 50, "U", 100, "R", 50, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"]], "HeadC"]], [50, "createWaveCreator", [6, 1020, 300, "HeadB", 8 + (dif.wave * 2), ["L", 100, "D", 100, "L", 50, "U", 200, "L", 50, "D", 100, "L", 50, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"]], "HeadC"]], [100, "completeMatrix", []]]; waveScript2_16 = [[50, "createWaveCreator", [6, 500, -50, "HeadC", 5, ["D", 100, "L", 200, "D", 50, "break"], [["free"], ["free"], ["free"], ["free"], ["free"]]]], [50, "createWaveCreator", [6, 500, 620, "HeadC", 5, ["U", 100, "R", 200, "U", 50, "break"], [["free"], ["free"], ["free"], ["free"], ["free"]]]], [100, "completeMatrix", []]]; waveScript2_17 = [[50, "createWaveCreator", [6, 500, -50, "DroidB", 6, ["D", 150, "L", 75, "U", 75, "L", 75, "D", 200, "R", 200, "U", 75, "R", 75, "D", 200, "R", 100, "break"], [[6, 5], [5, 5], [4, 4], [3, 3], [2, 2], [1, 1]], "DroidC"]], [50, "createWaveCreator", [6, 500, 620, "DroidB", 6, ["U", 150, "L", 75, "D", 75, "L", 75, "U", 200, "R", 200, "D", 75, "R", 75, "U", 200, "R", 100, "break"], [[6, 6], [5, 6], [4, 7], [3, 8], [2, 9], [1, 10]], "DroidC"]], [300, "createWaveCreator", [6, 1020, 230, "DroidC", 6, ["L", 300, "U", 50, "L", 75, "D", 75, "L", 150, "R", 100, "D", 75, "L", 75, "D", 125, "R", 100, "break"], [[2, 4], [1, 5], [2, 5], [3, 5], ["free"], ["free"]]]], [300, "createWaveCreator", [6, 1020, 310, "DroidC", 6, ["L", 300, "D", 50, "L", 75, "U", 75, "L", 150, "R", 100, "U", 75, "L", 75, "U", 125, "R", 100, "break"], [[2, 7], [1, 6], [2, 6], [3, 6], ["free"], ["free"]]]], [700, "completeMatrix", []]]; waveScript2_18 = [[40, "createCreationFX", [6, _root.randRange(100, 900), _root.randRange(100, 500), "1A", "HeadA", 1, ["D", 10, "break"]]], [45, "createCreationFX", [6, _root.randRange(100, 900), _root.randRange(100, 500), "1A", "HeadA", 1, ["L", 10, "break"]]], [50, "createCreationFX", [6, _root.randRange(100, 900), _root.randRange(100, 500), "1A", "HeadA", 1, ["U", 10, "break"]]], [55, "createCreationFX", [6, _root.randRange(100, 900), _root.randRange(100, 500), "1A", "HeadA", 1, ["R", 10, "break"]]], [60, "createCreationFX", [6, _root.randRange(100, 900), _root.randRange(100, 500), "1A", "HeadA", 1, ["L", 10, "break"]]], [65, "createCreationFX", [6, _root.randRange(100, 900), _root.randRange(100, 500), "1A", "HeadA", 1, ["U", 10, "break"]]], [70, "createCreationFX", [6, _root.randRange(100, 900), _root.randRange(100, 500), "1A", "HeadA", 1, ["L", 10, "break"]]], [75, "createCreationFX", [6, _root.randRange(100, 900), _root.randRange(100, 500), "1A", "HeadA", 1, ["R", 10, "break"]]], [210, "createCreationFX", [6, _root.randRange(100, 900), _root.randRange(100, 500), "1B", "HeadB", 1, ["D", 10, "break"]]], [215, "createCreationFX", [6, _root.randRange(100, 900), _root.randRange(100, 500), "1B", "HeadB", 1, ["L", 10, "break"]]], [220, "createCreationFX", [6, _root.randRange(100, 900), _root.randRange(100, 500), "1B", "HeadB", 1, ["R", 10, "break"]]], [225, "createCreationFX", [6, _root.randRange(100, 900), _root.randRange(100, 500), "1B", "HeadB", 1, ["D", 10, "break"]]], [230, "createCreationFX", [6, _root.randRange(100, 900), _root.randRange(100, 500), "1B", "HeadB", 1, ["L", 10, "break"]]], [235, "createCreationFX", [6, _root.randRange(100, 900), _root.randRange(100, 500), "1B", "HeadB", 1, ["U", 10, "break"]]], [240, "createCreationFX", [6, _root.randRange(100, 900), _root.randRange(100, 500), "1B", "HeadB", 1, ["L", 10, "break"]]], [245, "createCreationFX", [6, _root.randRange(100, 900), _root.randRange(100, 500), "1B", "HeadB", 1, ["D", 10, "break"]]], [400, "createCreationFX", [6, _root.randRange(100, 900), _root.randRange(100, 500), "1C", "HeadC", 1, ["U", 10, "break"]]], [405, "createCreationFX", [6, _root.randRange(100, 900), _root.randRange(100, 500), "1C", "HeadC", 1, ["D", 10, "break"]]], [410, "createCreationFX", [6, _root.randRange(100, 900), _root.randRange(100, 500), "1C", "HeadC", 1, ["L", 10, "break"]]], [415, "createCreationFX", [6, _root.randRange(100, 900), _root.randRange(100, 500), "1C", "HeadC", 1, ["R", 10, "break"]]], [500, "completeMatrix", []]]; waveScript2_19 = [[40, "createBlasterA", [-50, 290, "Green", ["R", 150, "break"]]], [40, "createCreationFX", [6, 150, 100, "1A", "HeadA", 1, ["D", 50, "break"]]], [40, "createCreationFX", [6, 150, 500, "1A", "HeadA", 1, ["U", 50, "break"]]], [43, "createCreationFX", [6, 250, 100, "1A", "HeadA", 1, ["D", 50, "break"]]], [43, "createCreationFX", [6, 250, 500, "1A", "HeadA", 1, ["U", 50, "break"]]], [47, "createCreationFX", [6, 350, 100, "1A", "HeadA", 1, ["D", 50, "break"]]], [47, "createCreationFX", [6, 350, 500, "1A", "HeadA", 1, ["U", 50, "break"]]], [50, "createCreationFX", [6, 450, 100, "1A", "HeadA", 1, ["D", 50, "break"]]], [50, "createCreationFX", [6, 450, 500, "1A", "HeadA", 1, ["U", 50, "break"]]], [53, "createCreationFX", [6, 550, 100, "1A", "HeadA", 1, ["D", 50, "break"]]], [53, "createCreationFX", [6, 550, 500, "1A", "HeadA", 1, ["U", 50, "break"]]], [56, "createCreationFX", [6, 650, 100, "1A", "HeadA", 1, ["D", 50, "break"]]], [56, "createCreationFX", [6, 650, 500, "1A", "HeadA", 1, ["U", 50, "break"]]], [59, "createCreationFX", [6, 750, 100, "1A", "HeadA", 1, ["D", 50, "break"]]], [59, "createCreationFX", [6, 750, 500, "1A", "HeadA", 1, ["U", 50, "break"]]], [62, "createCreationFX", [6, 850, 100, "1A", "HeadA", 1, ["D", 50, "break"]]], [62, "createCreationFX", [6, 850, 500, "1A", "HeadA", 1, ["U", 50, "break"]]], [90, "completeMatrix", []]]; waveScript2_20 = [[40, "createBlasterA", [1020, 50, "Blue", ["L", 150, "break"]]], [40, "createBlasterA", [1020, 530, "Blue", ["L", 150, "break"]]], [40, "createCreationFX", [6, 850, 150, "1B", "HeadB", 1, ["D", 50, "break"]]], [40, "createCreationFX", [6, 850, 450, "1B", "HeadB", 1, ["U", 50, "break"]]], [43, "createCreationFX", [6, 750, 150, "1B", "HeadB", 1, ["D", 50, "break"]]], [43, "createCreationFX", [6, 750, 450, "1B", "HeadB", 1, ["U", 50, "break"]]], [47, "createCreationFX", [6, 650, 150, "1B", "HeadB", 1, ["D", 50, "break"]]], [47, "createCreationFX", [6, 650, 450, "1B", "HeadB", 1, ["U", 50, "break"]]], [50, "createCreationFX", [6, 550, 150, "1B", "HeadB", 1, ["D", 50, "break"]]], [50, "createCreationFX", [6, 550, 450, "1B", "HeadB", 1, ["U", 50, "break"]]], [53, "createCreationFX", [6, 450, 150, "1B", "HeadB", 1, ["D", 50, "break"]]], [53, "createCreationFX", [6, 450, 450, "1B", "HeadB", 1, ["U", 50, "break"]]], [56, "createCreationFX", [6, 350, 150, "1B", "HeadB", 1, ["D", 50, "break"]]], [56, "createCreationFX", [6, 350, 450, "1B", "HeadB", 1, ["U", 50, "break"]]], [59, "createCreationFX", [6, 250, 150, "1B", "HeadB", 1, ["D", 50, "break"]]], [59, "createCreationFX", [6, 250, 450, "1B", "HeadB", 1, ["U", 50, "break"]]], [62, "createCreationFX", [6, 150, 150, "1B", "HeadB", 1, ["D", 50, "break"]]], [62, "createCreationFX", [6, 150, 450, "1B", "HeadB", 1, ["U", 50, "break"]]], [90, "completeMatrix", []]]; waveScript2_21 = [[40, "createBlasterA", [-50, 90, "Orange", ["R", 150, "break"]]], [40, "createBlasterA", [1020, 290, "Orange", ["L", 150, "break"]]], [40, "createBlasterA", [-50, 490, "Orange", ["R", 150, "break"]]], [40, "createCreationFX", [6, 850, 150, "1C", "HeadC", 1, ["D", 50, "break"]]], [40, "createCreationFX", [6, 850, 450, "1C", "HeadC", 1, ["U", 50, "break"]]], [43, "createCreationFX", [6, 150, 150, "1C", "HeadC", 1, ["D", 50, "break"]]], [43, "createCreationFX", [6, 150, 450, "1C", "HeadC", 1, ["U", 50, "break"]]], [47, "createCreationFX", [6, 750, 150, "1C", "HeadC", 1, ["D", 50, "break"]]], [47, "createCreationFX", [6, 750, 450, "1C", "HeadC", 1, ["U", 50, "break"]]], [50, "createCreationFX", [6, 250, 150, "1C", "HeadC", 1, ["D", 50, "break"]]], [50, "createCreationFX", [6, 250, 450, "1C", "HeadC", 1, ["U", 50, "break"]]], [53, "createCreationFX", [6, 650, 150, "1C", "HeadC", 1, ["D", 50, "break"]]], [53, "createCreationFX", [6, 650, 450, "1C", "HeadC", 1, ["U", 50, "break"]]], [56, "createCreationFX", [6, 350, 150, "1C", "HeadC", 1, ["D", 50, "break"]]], [56, "createCreationFX", [6, 350, 450, "1C", "HeadC", 1, ["U", 50, "break"]]], [59, "createCreationFX", [6, 550, 150, "1C", "HeadC", 1, ["D", 50, "break"]]], [59, "createCreationFX", [6, 550, 450, "1C", "HeadC", 1, ["U", 50, "break"]]], [62, "createCreationFX", [6, 450, 150, "1C", "HeadC", 1, ["D", 50, "break"]]], [62, "createCreationFX", [6, 450, 450, "1C", "HeadC", 1, ["U", 50, "break"]]], [90, "completeMatrix", []]]; waveScript2_22 = [[30, "headBossBG", []], [95, "playBGSound", ["crazyHeadLoop", 20, 1, 0.05]], [100, "createCreationFX", [5, 500, 290, "1D", "HeadBoss", 1, ["R", 50, "U", 50, "L", 100, "D", 100, "R", 150, "U", 150, "L", 200, "D", 200, "R", 100, "break"]]]]; initWaveScripts3(); } function initWaveScripts3() { waveScript3_1 = [[2, "playBGSound", ["shrapStorm", 30, 0.05, 20]], [60, "hyperSpace", [3]], [61, "playSound", ["hyperSpace", 25]], [250, "createAsteroids", []], [270, "switchAsteroidStage", ["C"]], [578, "switchAsteroidStage", ["H"]], [579, "createShrapStorm", []], [580, "createRandoms", [1, 2, 150, ["HeadA", "HeadB", "HeadC", "BatA", "DroidA", "DroidB", "DroidC", "BatB", "BugB", "BugA"]]], [700, "switchAsteroidStage", ["I"]], [800, "switchShrapStage", ["B"]], [1150, "createBlasterA", [-50, 280, "Blue", ["R", 150, "break"]]], [1650, "createBlasterA", [1020, 200, "Orange", ["L", 150, "break"]]], [1652, "createBlasterA", [1020, 400, "Orange", ["L", 150, "break"]]], [2000, "createWaveCreator", [8, -50, 280, "BugA", 6, ["R", 100, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [2400, "createWaveCreator", [8, 1020, 280, "BugB", 6, ["L", 100, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [2800, "switchShrapStage", ["A"]], [2900, "bgLevel3", []], [2910, "switchAsteroidStage", ["H"]], [3100, "switchAsteroidStage", ["A"]], [3190, "removeRandoms", [1]], [3195, "removeShrapStorm", []], [3200, "removeAsteroids", []], [3201, "completeMatrix", []]]; waveScript3_2 = [[2, "showBGDeco", ["3A", 0.8]], [9, "playBGSound", ["level3FanFare", 16, 6, 0.05]], [10, "createPowerUpBuddy", [1020, 280, "L", ["ship3", 200]]], [25, "createWaveCreator", [20, 1020, _root.randRange(100, 500), "DroidA", 10, ["L", 500, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [50, "createWaveCreator", [12, 1020, _root.randRange(100, 500), "DroidA", 10, ["L", 500, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [75, "createWaveCreator", [16, 1020, _root.randRange(100, 500), "DroidA", 10, ["L", 500, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [100, "createWaveCreator", [10, 1020, _root.randRange(100, 500), "DroidA", 10, ["L", 500, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [250, "createWaveCreator", [20, -50, _root.randRange(100, 500), "DroidA", 10, ["R", 500, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [270, "createWaveCreator", [12, -50, _root.randRange(100, 500), "DroidA", 10, ["R", 500, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [290, "createWaveCreator", [16, -50, _root.randRange(100, 500), "DroidA", 10, ["R", 500, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [310, "createWaveCreator", [10, -50, _root.randRange(100, 500), "DroidA", 10, ["R", 500, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [350, "completeMatrix", []]]; waveScript3_3 = [[50, "createWaveCreator", [7, 450, -50, "DroidB", 2 + dif.wave, ["D", 1200, "break"], [["free"], ["free"], ["free"]]]], [50, "createWaveCreator", [7, 550, -50, "DroidB", 2 + dif.wave, ["D", 1200, "break"], [["free"], ["free"], ["free"]]]], [50, "createWaveCreator", [7, 450, 620, "DroidB", 2 + dif.wave, ["U", 1200, "break"], [["free"], ["free"], ["free"]]]], [50, "createWaveCreator", [7, 550, 620, "DroidB", 2 + dif.wave, ["U", 1200, "break"], [["free"], ["free"], ["free"]]]], [58, "createWaveCreator", [7, 350, -50, "DroidB", 2 + dif.wave, ["D", 1200, "break"], [["free"], ["free"], ["free"]]]], [58, "createWaveCreator", [7, 650, -50, "DroidB", 2 + dif.wave, ["D", 1200, "break"], [["free"], ["free"], ["free"]]]], [58, "createWaveCreator", [7, 350, 620, "DroidB", 2 + dif.wave, ["U", 1200, "break"], [["free"], ["free"], ["free"]]]], [58, "createWaveCreator", [7, 650, 620, "DroidB", 2 + dif.wave, ["U", 1200, "break"], [["free"], ["free"], ["free"]]]], [66, "createWaveCreator", [7, 250, -50, "DroidB", 2 + dif.wave, ["D", 1200, "break"], [["free"], ["free"], ["free"]]]], [66, "createWaveCreator", [7, 750, -50, "DroidB", 2 + dif.wave, ["D", 1200, "break"], [["free"], ["free"], ["free"]]]], [66, "createWaveCreator", [7, 250, 620, "DroidB", 2 + dif.wave, ["U", 1200, "break"], [["free"], ["free"], ["free"]]]], [66, "createWaveCreator", [7, 750, 620, "DroidB", 2 + dif.wave, ["U", 1200, "break"], [["free"], ["free"], ["free"]]]], [74, "createWaveCreator", [7, 150, -50, "DroidB", 2 + dif.wave, ["D", 1200, "break"], [["free"], ["free"], ["free"]]]], [74, "createWaveCreator", [7, 850, -50, "DroidB", 2 + dif.wave, ["D", 1200, "break"], [["free"], ["free"], ["free"]]]], [74, "createWaveCreator", [7, 150, 620, "DroidB", 2 + dif.wave, ["U", 1200, "break"], [["free"], ["free"], ["free"]]]], [74, "createWaveCreator", [7, 850, 620, "DroidB", 2 + dif.wave, ["U", 1200, "break"], [["free"], ["free"], ["free"]]]], [180, "createRandoms", [1, 8, 25, ["DroidB"]]], [500, "removeRandoms", [1]], [510, "completeMatrix", []]]; waveScript3_4 = [[50, "createWaveCreator", [10, -50, 280, "DroidC", 6, ["R", 300, "U", 100, "L", 100, "U", 100, "R", 100, "U", 500, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [55, "createWaveCreator", [10, -50, 280, "DroidC", 6, ["R", 300, "D", 100, "L", 100, "D", 100, "R", 100, "D", 500, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [150, "createWaveCreator", [10, 1020, 280, "DroidC", 6, ["L", 300, "U", 100, "L", 100, "D", 100, "R", 100, "U", 200, "R", 200, "U", 300, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [155, "createWaveCreator", [10, 1020, 280, "DroidC", 6, ["L", 300, "D", 100, "L", 100, "U", 100, "R", 100, "D", 200, "R", 200, "D", 300, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [300, "createWaveCreator", [10, 480, -50, "DroidC", 6, ["D", 300, "L", 300, "U", 100, "R", 100, "U", 100, "L", 500, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [305, "createWaveCreator", [10, 480, -50, "DroidC", 6, ["D", 300, "R", 300, "U", 100, "L", 100, "U", 100, "R", 500, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [450, "createWaveCreator", [10, 480, 620, "DroidC", 6, ["U", 300, "R", 75, "D", 150, "R", 75, "U", 100, "R", 75, "D", 75, "R", 75, "U", 50, "R", 500, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [455, "createWaveCreator", [10, 480, 620, "DroidC", 6, ["U", 300, "L", 75, "D", 150, "L", 75, "U", 100, "L", 75, "D", 75, "L", 75, "U", 50, "L", 500, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [470, "completeMatrix", []]]; waveScript3_5 = [[5, "checkScore", []], [40, "createCreationFX", [6, 700, 160, "2A", "HeadA", 1, ["D", 50, "break"]]], [40, "createCreationFX", [6, 620, 80, "2A", "HeadA", 1, ["D", 50, "break"]]], [41, "createCreationFX", [6, 540, 80, "2A", "HeadA", 1, ["D", 50, "break"]]], [41, "createCreationFX", [6, 460, 80, "2A", "HeadA", 1, ["D", 50, "break"]]], [42, "createCreationFX", [6, 380, 80, "2A", "HeadA", 1, ["D", 50, "break"]]], [42, "createCreationFX", [6, 300, 140, "2A", "HeadA", 1, ["R", 50, "break"]]], [43, "createCreationFX", [6, 300, 220, "2A", "HeadA", 1, ["R", 50, "break"]]], [43, "createCreationFX", [6, 300, 300, "2A", "HeadA", 1, ["R", 50, "break"]]], [44, "createCreationFX", [6, 300, 380, "2A", "HeadA", 1, ["R", 50, "break"]]], [44, "createCreationFX", [6, 300, 460, "2A", "HeadA", 1, ["R", 50, "break"]]], [45, "createCreationFX", [6, 380, 540, "2A", "HeadA", 1, ["U", 50, "break"]]], [45, "createCreationFX", [6, 460, 540, "2A", "HeadA", 1, ["U", 50, "break"]]], [46, "createCreationFX", [6, 540, 540, "2A", "HeadA", 1, ["U", 50, "break"]]], [46, "createCreationFX", [6, 620, 540, "2A", "HeadA", 1, ["U", 50, "break"]]], [47, "createCreationFX", [6, 700, 460, "2A", "HeadA", 1, ["L", 50, "break"]]], [47, "createCreationFX", [6, 700, 380, "2A", "HeadA", 1, ["L", 50, "break"]]], [48, "createCreationFX", [6, 620, 380, "2A", "HeadA", 1, ["L", 50, "break"]]], [48, "createCreationFX", [6, 540, 380, "2A", "HeadA", 1, ["L", 50, "break"]]], [70, "completeMatrix", []]]; waveScript3_6 = [[10, "createCreationFX", [6, 460, 60, "2A", "HeadA", 1, ["D", 50, "break"]]], [10, "createCreationFX", [6, 540, 60, "2A", "HeadA", 1, ["D", 50, "break"]]], [11, "createCreationFX", [6, 380, 140, "2A", "HeadA", 1, ["D", 50, "break"]]], [11, "createCreationFX", [6, 620, 140, "2A", "HeadA", 1, ["D", 50, "break"]]], [12, "createCreationFX", [6, 300, 220, "2A", "HeadA", 1, ["R", 50, "break"]]], [12, "createCreationFX", [6, 700, 220, "2A", "HeadA", 1, ["L", 50, "break"]]], [13, "createCreationFX", [6, 300, 300, "2A", "HeadA", 1, ["R", 50, "break"]]], [13, "createCreationFX", [6, 700, 300, "2A", "HeadA", 1, ["L", 50, "break"]]], [14, "createCreationFX", [6, 300, 380, "2B", "HeadB", 1, ["R", 50, "break"]]], [14, "createCreationFX", [6, 700, 380, "2B", "HeadB", 1, ["L", 50, "break"]]], [15, "createCreationFX", [6, 380, 380, "2B", "HeadB", 1, ["U", 50, "break"]]], [15, "createCreationFX", [6, 300, 460, "2B", "HeadB", 1, ["R", 50, "break"]]], [15, "createCreationFX", [6, 620, 380, "2B", "HeadB", 1, ["U", 50, "break"]]], [15, "createCreationFX", [6, 700, 460, "2B", "HeadB", 1, ["L", 50, "break"]]], [16, "createCreationFX", [6, 460, 380, "2B", "HeadB", 1, ["U", 50, "break"]]], [16, "createCreationFX", [6, 540, 380, "2B", "HeadB", 1, ["U", 50, "break"]]], [16, "createCreationFX", [6, 300, 540, "2B", "HeadB", 1, ["R", 50, "break"]]], [16, "createCreationFX", [6, 700, 540, "2B", "HeadB", 1, ["L", 50, "break"]]], [50, "completeMatrix", []]]; waveScript3_7 = [[10, "createCreationFX", [6, 500, 300, "2B", "HeadB", 1, ["D", 50, "break"]]], [11, "createCreationFX", [6, 420, 220, "2B", "HeadB", 1, ["D", 50, "break"]]], [11, "createCreationFX", [6, 580, 220, "2B", "HeadB", 1, ["D", 50, "break"]]], [12, "createCreationFX", [6, 340, 140, "2B", "HeadB", 1, ["D", 50, "break"]]], [12, "createCreationFX", [6, 660, 140, "2B", "HeadB", 1, ["D", 50, "break"]]], [13, "createCreationFX", [6, 260, 60, "2B", "HeadB", 1, ["R", 50, "break"]]], [13, "createCreationFX", [6, 740, 60, "2B", "HeadB", 1, ["L", 50, "break"]]], [14, "createCreationFX", [6, 260, 140, "2B", "HeadB", 1, ["R", 50, "break"]]], [14, "createCreationFX", [6, 740, 140, "2B", "HeadB", 1, ["L", 50, "break"]]], [15, "createCreationFX", [6, 260, 220, "2B", "HeadB", 1, ["R", 50, "break"]]], [15, "createCreationFX", [6, 740, 220, "2B", "HeadB", 1, ["L", 50, "break"]]], [16, "createCreationFX", [6, 260, 300, "2B", "HeadB", 1, ["R", 50, "break"]]], [16, "createCreationFX", [6, 740, 300, "2B", "HeadB", 1, ["L", 50, "break"]]], [17, "createCreationFX", [6, 260, 380, "2B", "HeadB", 1, ["R", 50, "break"]]], [17, "createCreationFX", [6, 740, 380, "2B", "HeadB", 1, ["L", 50, "break"]]], [18, "createCreationFX", [6, 260, 460, "2B", "HeadB", 1, ["R", 50, "break"]]], [18, "createCreationFX", [6, 740, 460, "2B", "HeadB", 1, ["L", 50, "break"]]], [19, "createCreationFX", [6, 260, 540, "2B", "HeadB", 1, ["R", 50, "break"]]], [19, "createCreationFX", [6, 740, 540, "2B", "HeadB", 1, ["L", 50, "break"]]], [50, "completeMatrix", []]]; waveScript3_8 = [[10, "createCreationFX", [6, 500, 300, "2C", "HeadC", 1, ["D", 50, "break"]]], [11, "createCreationFX", [6, 420, 220, "2C", "HeadC", 1, ["D", 50, "break"]]], [11, "createCreationFX", [6, 580, 220, "2C", "HeadC", 1, ["D", 50, "break"]]], [12, "createCreationFX", [6, 340, 140, "2C", "HeadC", 1, ["D", 50, "break"]]], [12, "createCreationFX", [6, 660, 140, "2C", "HeadC", 1, ["D", 50, "break"]]], [13, "createCreationFX", [6, 260, 60, "2C", "HeadC", 1, ["R", 50, "break"]]], [13, "createCreationFX", [6, 740, 60, "2C", "HeadC", 1, ["L", 50, "break"]]], [14, "createCreationFX", [6, 260, 140, "2C", "HeadC", 1, ["R", 50, "break"]]], [14, "createCreationFX", [6, 740, 140, "2C", "HeadC", 1, ["L", 50, "break"]]], [15, "createCreationFX", [6, 260, 220, "2C", "HeadC", 1, ["R", 50, "break"]]], [15, "createCreationFX", [6, 740, 220, "2C", "HeadC", 1, ["L", 50, "break"]]], [16, "createCreationFX", [6, 260, 300, "2C", "HeadC", 1, ["R", 50, "break"]]], [16, "createCreationFX", [6, 740, 300, "2C", "HeadC", 1, ["L", 50, "break"]]], [17, "createCreationFX", [6, 260, 380, "2C", "HeadC", 1, ["R", 50, "break"]]], [17, "createCreationFX", [6, 740, 380, "2C", "HeadC", 1, ["L", 50, "break"]]], [18, "createCreationFX", [6, 260, 460, "2C", "HeadC", 1, ["R", 50, "break"]]], [18, "createCreationFX", [6, 740, 460, "2C", "HeadC", 1, ["L", 50, "break"]]], [19, "createCreationFX", [6, 260, 540, "2C", "HeadC", 1, ["R", 50, "break"]]], [19, "createCreationFX", [6, 740, 540, "2C", "HeadC", 1, ["L", 50, "break"]]], [50, "completeMatrix", []]]; waveScript3_9 = [[10, "createCreationFX", [6, 460, 60, "2A", "HeadA", 1, ["D", 50, "break"]]], [10, "createCreationFX", [6, 540, 60, "2A", "HeadA", 1, ["D", 50, "break"]]], [11, "createCreationFX", [6, 380, 140, "2A", "HeadA", 1, ["D", 50, "break"]]], [11, "createCreationFX", [6, 620, 140, "2A", "HeadA", 1, ["D", 50, "break"]]], [12, "createCreationFX", [6, 300, 220, "2B", "HeadB", 1, ["R", 50, "break"]]], [12, "createCreationFX", [6, 700, 220, "2B", "HeadB", 1, ["L", 50, "break"]]], [13, "createCreationFX", [6, 300, 300, "2B", "HeadB", 1, ["R", 50, "break"]]], [13, "createCreationFX", [6, 700, 300, "2B", "HeadB", 1, ["L", 50, "break"]]], [14, "createCreationFX", [6, 300, 380, "2B", "HeadB", 1, ["R", 50, "break"]]], [14, "createCreationFX", [6, 700, 380, "2B", "HeadB", 1, ["L", 50, "break"]]], [15, "createCreationFX", [6, 380, 380, "2C", "HeadC", 1, ["U", 50, "break"]]], [15, "createCreationFX", [6, 300, 460, "2C", "HeadC", 1, ["R", 50, "break"]]], [15, "createCreationFX", [6, 620, 380, "2C", "HeadC", 1, ["U", 50, "break"]]], [15, "createCreationFX", [6, 700, 460, "2C", "HeadC", 1, ["L", 50, "break"]]], [16, "createCreationFX", [6, 460, 380, "2C", "HeadC", 1, ["U", 50, "break"]]], [16, "createCreationFX", [6, 540, 380, "2C", "HeadC", 1, ["U", 50, "break"]]], [16, "createCreationFX", [6, 300, 540, "2C", "HeadC", 1, ["R", 50, "break"]]], [16, "createCreationFX", [6, 700, 540, "2C", "HeadC", 1, ["L", 50, "break"]]], [50, "completeMatrix", []]]; waveScript3_10 = [[9, "trace2", []], [10, "createPowerUpBuddy", [-50, 200, "R", ["bigLaser", 150, "rapidLaser", 150]]], [12, "showBGDeco", ["3B", 1]], [50, "createWaveCreator", [10, 150, 620, "BatA", 10, ["U", 100, "R", 200, "U", 400, "L", 200, "U", 300, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [55, "createWaveCreator", [10, 150, 620, "BatA", 10, ["U", 250, "R", 200, "U", 100, "L", 200, "U", 300, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [200, "createWaveCreator", [10, 460, 620, "BatA", 10, ["U", 200, "L", 100, "U", 100, "R", 100, "U", 700, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [200, "createWaveCreator", [10, 520, -50, "BatA", 10, ["D", 200, "R", 100, "D", 100, "L", 100, "D", 700, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [350, "createWaveCreator", [10, 850, -50, "BatA", 10, ["D", 100, "L", 200, "D", 400, "R", 200, "D", 300, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [355, "createWaveCreator", [10, 850, -50, "BatA", 10, ["D", 250, "L", 200, "D", 100, "R", 200, "D", 300, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [375, "completeMatrix", []]]; waveScript3_11 = [[50, "createWaveCreator", [7, -50, 270, "BatB", 6, ["R", 250, "U", 150, "R", 180, "U", 500, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [50, "createWaveCreator", [7, -50, 320, "BatB", 6, ["R", 250, "D", 150, "R", 180, "D", 500, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [50, "createWaveCreator", [7, 1020, 270, "BatB", 6, ["L", 250, "U", 150, "L", 180, "U", 500, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [50, "createWaveCreator", [7, 1020, 320, "BatB", 6, ["L", 250, "D", 150, "L", 180, "D", 500, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [110, "createWaveCreator", [7, -50, 220, "BatB", 6, ["R", 150, "U", 50, "L", 50, "U", 50, "R", 200, "D", 100, "L", 700, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [110, "createWaveCreator", [7, -50, 370, "BatB", 6, ["R", 150, "D", 50, "L", 50, "D", 50, "R", 200, "U", 100, "L", 700, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [150, "createWaveCreator", [7, 1020, 220, "BatB", 6, ["L", 150, "U", 50, "R", 50, "U", 50, "L", 200, "D", 100, "R", 700, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [150, "createWaveCreator", [7, 1020, 370, "BatB", 6, ["L", 150, "D", 50, "R", 50, "D", 50, "L", 200, "U", 100, "R", 700, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [160, "completeMatrix", []]]; waveScript3_12 = [[50, "createWaveCreator", [16, 480, 620, "BatC", 5, ["U", 300, "L", 160, "U", 60, "L", 125, "U", 50, "R", 125, "U", 500, "break"], [["free"], ["free"], ["free"], ["free"], ["free"]]]], [54, "createWaveCreator", [16, 480, 620, "BatC", 5, ["U", 300, "R", 160, "U", 60, "R", 125, "U", 50, "L", 125, "U", 500, "break"], [["free"], ["free"], ["free"], ["free"], ["free"]]]], [56, "playSound", ["batCIntro", 35]], [58, "createWaveCreator", [16, 480, 620, "BatC", 5, ["U", 300, "L", 160, "D", 60, "L", 125, "D", 50, "R", 125, "D", 500, "break"], [["free"], ["free"], ["free"], ["free"], ["free"]]]], [62, "createWaveCreator", [16, 480, 620, "BatC", 5, ["U", 300, "R", 160, "D", 60, "R", 125, "D", 50, "L", 125, "D", 500, "break"], [["free"], ["free"], ["free"], ["free"], ["free"]]]], [210, "createWaveCreator", [16, -50, 450, "BatC", 5, ["R", 150, "U", 250, "R", 78, "D", 150, "R", 63, "U", 50, "R", 60, "U", 500, "break"], [["free"], ["free"], ["free"], ["free"], ["free"]]]], [214, "createWaveCreator", [16, -50, 150, "BatC", 5, ["R", 150, "D", 250, "R", 78, "U", 150, "R", 63, "D", 50, "R", 60, "U", 500, "break"], [["free"], ["free"], ["free"], ["free"], ["free"]]]], [218, "createWaveCreator", [16, 1020, 450, "BatC", 5, ["L", 120, "U", 250, "L", 78, "D", 150, "L", 63, "U", 50, "L", 60, "U", 500, "break"], [["free"], ["free"], ["free"], ["free"], ["free"]]]], [222, "createWaveCreator", [16, 1020, 150, "BatC", 5, ["L", 120, "D", 250, "L", 78, "U", 150, "L", 63, "D", 50, "L", 60, "U", 500, "break"], [["free"], ["free"], ["free"], ["free"], ["free"]]]], [240, "completeMatrix", []]]; waveScript3_13 = [[50, "createWaveCreator", [8, -50, 100, "SpaceManA", 1, ["R", 1300, "break"], [["free"]]]], [50, "createWaveCreator", [8, -50, 470, "SpaceManA", 1, ["R", 1300, "break"], [["free"]]]], [58, "playSound", ["spaceManFly", 30]], [60, "createWaveCreator", [8, -50, 280, "BugA", 15, ["R", randRange(75, 150), "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [180, "createWaveCreator", [8, 1020, randRange(150, 250), "BugA", 8, ["L", 100, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [180, "createWaveCreator", [8, 1020, randRange(325, 425), "BugA", 8, ["L", 100, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [350, "completeMatrix", []]]; waveScript3_14 = [[20, "broAction", [7]], [60, "createWaveCreator", [8, randRange(300, 600), -50, "BugB", 15, ["D", randRange(75, 150), "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [200, "createWaveCreator", [8, randRange(300, 600), 620, "BugB", 15, ["U", randRange(75, 150), "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [350, "completeMatrix", []]]; waveScript3_15 = [[2, "showBGDeco", ["3C", 0.75]], [5, "tagTeam", [-50, 280, "R"]], [7, "setPowerUpPref", ["weaponBoost1"]], [9, "playBGSound", ["level3Manji", 9, 2, 0.05]], [12, "showBGDeco", ["3C", 0.7]], [80, "createWaveCreator", [8, 600, 620, "BomberA", 8, ["U", 100, "L", 400, "U", 150, "R", 300, "break"], [[5, 6], [5, 7], [6, 8], [7, 8], [8, 7], [9, 6], [10, 6], ["free"]]]], [200, "createWaveCreator", [8, 600, -50, "BomberA", 8, ["D", 100, "L", 400, "D", 150, "R", 300, "break"], [[5, 5], [5, 4], [6, 3], [7, 3], [8, 4], [9, 5], [10, 5], ["free"]]]], [500, "completeMatrix", []]]; waveScript3_16 = [[80, "createWaveCreator", [6, 900, 620, "BatC", 10, ["U", 200, "L", 100, "D", 100, "L", 100, "U", 100, "L", 100, "D", 50, "L", 100, "U", 100, "break"], [[10, 7], [9, 6], [8, 7], [7, 6], [6, 7], [5, 6], [4, 7], [3, 8], [3, 9], ["free"]]]], [80, "createWaveCreator", [6, 900, -50, "BatC", 10, ["D", 200, "L", 100, "U", 100, "L", 100, "D", 100, "L", 100, "U", 50, "L", 100, "D", 100, "break"], [[10, 4], [9, 5], [8, 4], [7, 5], [6, 4], [5, 5], [4, 4], [3, 3], [3, 2], ["free"]]]], [80, "createWaveCreator", [7, 1020, 280, "BatB", 10, ["L", randRange(100, 400), "break"], [[10, 1], [9, 2], [8, 3], [7, 4], [6, 5], [6, 6], [7, 7], [8, 8], [9, 9], [10, 10]]]], [380, "completeMatrix", []]]; waveScript3_17 = [[10, "setAdvanceDir", ["R"]], [50, "createWaveCreator", [6, -50, 60, "BatC", 1, ["R", 100, "break"], [[4, 1]]]], [50, "createWaveCreator", [6, -50, 110, "BatC", 1, ["R", 100, "break"], [[5, 2]]]], [50, "createWaveCreator", [6, -50, 160, "BatC", 1, ["R", 100, "break"], [[6, 3]]]], [50, "createWaveCreator", [6, -50, 210, "BatC", 1, ["R", 100, "break"], [[7, 4]]]], [50, "createWaveCreator", [6, -50, 260, "BatC", 1, ["R", 100, "break"], [[7, 5]]]], [50, "createWaveCreator", [6, -50, 310, "BatC", 1, ["R", 100, "break"], [[7, 6]]]], [50, "createWaveCreator", [6, -50, 360, "BatC", 1, ["R", 100, "break"], [[7, 7]]]], [50, "createWaveCreator", [6, -50, 410, "BatC", 1, ["R", 100, "break"], [[6, 8]]]], [50, "createWaveCreator", [6, -50, 460, "BatC", 1, ["R", 100, "break"], [[5, 9]]]], [50, "createWaveCreator", [6, -50, 510, "BatC", 1, ["R", 100, "break"], [[4, 10]]]], [54, "createWaveCreator", [6, -50, 60, "BatB", 1, ["R", 100, "break"], [[3, 1]]]], [54, "createWaveCreator", [6, -50, 110, "BatB", 1, ["R", 100, "break"], [[4, 2]]]], [54, "createWaveCreator", [6, -50, 160, "BatB", 1, ["R", 100, "break"], [[5, 3]]]], [54, "createWaveCreator", [6, -50, 210, "BatB", 1, ["R", 100, "break"], [[6, 4]]]], [54, "createWaveCreator", [6, -50, 260, "BatB", 1, ["R", 100, "break"], [[6, 5]]]], [54, "createWaveCreator", [6, -50, 310, "BatB", 1, ["R", 100, "break"], [[6, 6]]]], [54, "createWaveCreator", [6, -50, 360, "BatB", 1, ["R", 100, "break"], [[6, 7]]]], [54, "createWaveCreator", [6, -50, 410, "BatB", 1, ["R", 100, "break"], [[5, 8]]]], [54, "createWaveCreator", [6, -50, 460, "BatB", 1, ["R", 100, "break"], [[4, 9]]]], [54, "createWaveCreator", [6, -50, 510, "BatB", 1, ["R", 100, "break"], [[3, 10]]]], [60, "createWaveCreator", [6, -50, 60, "BatA", 1, ["R", 100, "break"], [[2, 1]]]], [60, "createWaveCreator", [6, -50, 110, "BatA", 1, ["R", 100, "break"], [[3, 2]]]], [60, "createWaveCreator", [6, -50, 160, "BatA", 1, ["R", 100, "break"], [[4, 3]]]], [60, "createWaveCreator", [6, -50, 210, "BatA", 1, ["R", 100, "break"], [[5, 4]]]], [60, "createWaveCreator", [6, -50, 260, "BatA", 1, ["R", 100, "break"], [[5, 5]]]], [60, "createWaveCreator", [6, -50, 310, "BatA", 1, ["R", 100, "break"], [[5, 6]]]], [60, "createWaveCreator", [6, -50, 360, "BatA", 1, ["R", 100, "break"], [[5, 7]]]], [60, "createWaveCreator", [6, -50, 410, "BatA", 1, ["R", 100, "break"], [[4, 8]]]], [60, "createWaveCreator", [6, -50, 460, "BatA", 1, ["R", 100, "break"], [[3, 9]]]], [60, "createWaveCreator", [6, -50, 510, "BatA", 1, ["R", 100, "break"], [[2, 10]]]], [360, "completeMatrix", []]]; waveScript3_18 = [[28, "createPowerUpBuddy", [1020, 280, "L", ["lifeMax", 200, "shield", 50]]], [30, "setAdvanceDir", ["L"]], [50, "createWaveCreator", [7, 100, 620, "BomberA", 10, ["U", 300, "R", 100, "D", 150, "R", 100, "U", 50, "R", 200, "break"], [[6, 6], [6, 10], [7, 7], [7, 9], [8, 8], [9, 2], [9, 4], [10, 10], [10, 6], ["free"]]]], [50, "createWaveCreator", [7, 100, -50, "BomberA", 10, ["D", 300, "R", 100, "U", 150, "R", 100, "D", 50, "R", 200, "break"], [[6, 5], [6, 1], [7, 4], [7, 2], [8, 3], [9, 7], [9, 9], [10, 1], [10, 5], ["free"]]]], [60, "playSound", ["bomberAIntro", 10]], [80, "createWaveCreator", [7, 1020, 220, "DroidC", 8, ["L", 300, "R", 200, "break"], [[7, 1], ["free"], ["free"], [8, 2], ["free"], ["free"], [10, 4], [9, 3]]]], [80, "createWaveCreator", [7, 1020, 300, "DroidC", 8, ["L", 300, "R", 200, "break"], [[7, 10], ["free"], ["free"], [8, 9], ["free"], ["free"], [10, 7], [9, 8]]]], [380, "completeMatrix", []]]; waveScript3_19 = [[30, "createShipBoss", []], [31, "createRandoms", [1, 3, 50, ["DroidA", "DroidB", "DroidC"]]], [100, "completeMatrix", []]]; waveScript3_20 = [[20, "createWaveCreator", [7, 500, 620, "BomberB", 5, ["U", 100, "L", 100, "U", 40, "R", 100, "U", 100, "R", 40, "D", 100, "R", 100, "break"], [[10, 2], [10, 4], [10, 5], [9, 5], ["free"]]]], [20, "createWaveCreator", [7, 500, -50, "BomberB", 5, ["D", 100, "L", 100, "D", 40, "R", 100, "D", 100, "R", 40, "U", 100, "R", 100, "break"], [[10, 9], [10, 7], [10, 6], [9, 6], ["free"]]]], [20, "createWaveCreator", [7, -50, 220, "BomberA", 8, ["R", 100, "U", 100, "R", 40, "D", 100, "R", 100, "U", 100, "R", 100, "break"], [[10, 3], [9, 3], [8, 4], [7, 4], [6, 5], [5, 5], ["free"], ["free"]]]], [20, "createWaveCreator", [7, -50, 300, "BomberA", 8, ["R", 100, "D", 100, "R", 40, "U", 100, "R", 100, "D", 100, "R", 100, "break"], [[10, 8], [9, 8], [8, 7], [7, 7], [6, 6], [5, 6], ["free"], ["free"]]]], [30, "playSound", ["bomberBIntro", 10]], [350, "completeMatrix", []]]; waveScript3_21 = [[35, "showReanimator", [-50, 320]], [42, "showBGDeco", ["3D", 0.5]], [50, "createWaveCreator", [7, 1020, 100, "BomberA", 6, ["L", 500, "D", 100, "R", 40, "break"], [[7, 5], [10, 4], [9, 4], [10, 5], [9, 5], [8, 5]], "SpaceManA"]], [50, "createWaveCreator", [7, 1020, 470, "BomberA", 6, ["L", 500, "U", 100, "R", 40, "break"], [[7, 6], [10, 7], [9, 7], [10, 6], [9, 6], [8, 6]], "SpaceManA"]], [60, "playSound", ["spaceManIntro", 18]], [350, "completeMatrix", []]]; waveScript3_22 = [[10, "showReanimator", [-50, 360]], [20, "createWaveCreator", [7, -50, randRange(100, 250), "SpaceManA", 1, ["R", 100, "break"], [["free"]]]], [20, "createWaveCreator", [7, -50, randRange(350, 500), "SpaceManA", 1, ["R", 100, "break"], [["free"]]]], [20, "createWaveCreator", [20, 1020, randRange(200, 400), "SpaceManA", 1 + dif.wave, ["L", 100, "break"], [["free"], ["free"]]]], [100, "completeMatrix", []]]; waveScript3_23 = [[10, "setAdvanceDir", ["R"]], [15, "showReanimator", [-50, 290]], [20, "createWaveCreator", [7, 1020, randRange(100, 250), "BatC", 4, ["L", randRange(75, 150), "break"], [[1, 1], [1, 2], [4, 3], [5, 5]]]], [20, "createWaveCreator", [7, 1020, randRange(350, 500), "BatC", 4, ["L", randRange(75, 150), "break"], [[1, 10], [2, 10], [4, 8], [5, 6]]]], [30, "createWaveCreator", [7, -50, 200, "SpaceManA", 1, ["R", 100, "break"], [[2, 4]]]], [30, "createWaveCreator", [7, -50, 370, "SpaceManA", 1, ["R", 100, "break"], [[2, 7]]]], [50, "createWaveCreator", [7, 600, -50, "BomberB", 4, ["D", 200, "R", 40, "U", 40, "R", 40, "D", 150, "L", 100, "break"], [[5, 3], [2, 5], [1, 5], [1, 4]]]], [50, "createWaveCreator", [7, 600, 620, "BomberB", 4, ["U", 200, "R", 40, "D", 40, "R", 40, "U", 150, "L", 100, "break"], [[5, 8], [2, 6], [1, 6], [1, 7]]]], [60, "playSound", ["bomberBFly", 10]], [350, "completeMatrix", []]]; waveScript3_24 = [[10, "setAdvanceDir", ["L"]], [30, "showReanimator", [-50, 220]], [40, "createBlasterA", [-50, _root.randRange(60, 520), "Green", ["R", _root.randRange(75, 200), "break"]]], [50, "createBlasterA", [-50, _root.randRange(60, 520), "Green", ["R", _root.randRange(75, 200), "break"]]], [60, "createBlasterA", [-50, _root.randRange(60, 520), "Green", ["R", _root.randRange(75, 200), "break"]]], [70, "createBlasterA", [-50, _root.randRange(60, 520), "Green", ["R", _root.randRange(75, 200), "break"]]], [140, "createBlasterA", [1020, _root.randRange(60, 520), "Blue", ["L", _root.randRange(75, 200), "break"]]], [150, "createBlasterA", [1020, _root.randRange(60, 520), "Blue", ["L", _root.randRange(75, 200), "break"]]], [160, "createBlasterA", [1020, _root.randRange(60, 520), "Blue", ["L", _root.randRange(75, 200), "break"]]], [170, "createBlasterA", [1020, _root.randRange(60, 520), "Blue", ["L", _root.randRange(75, 200), "break"]]], [180, "createBlasterA", [1020, _root.randRange(60, 520), "Blue", ["L", _root.randRange(75, 200), "break"]]], [240, "createBlasterA", [-50, _root.randRange(60, 520), "Orange", ["R", _root.randRange(75, 200), "break"]]], [250, "createBlasterA", [1020, _root.randRange(60, 520), "Orange", ["L", _root.randRange(75, 200), "break"]]], [260, "createBlasterA", [-50, _root.randRange(60, 520), "Orange", ["R", _root.randRange(75, 200), "break"]]], [270, "createBlasterA", [1020, _root.randRange(60, 520), "Orange", ["L", _root.randRange(75, 200), "break"]]], [280, "createBlasterA", [-50, _root.randRange(60, 520), "Orange", ["R", _root.randRange(75, 200), "break"]]], [290, "createBlasterA", [1020, _root.randRange(60, 520), "Orange", ["L", _root.randRange(75, 200), "break"]]], [350, "completeMatrix", []]]; waveScript3_25 = [[30, "showReanimator", [-50, 320]], [50, "createBlasterA", [1020, 80, "Orange", ["L", _root.randRange(75, 100), "break"]]], [50, "createBlasterA", [1020, 150, "Orange", ["L", _root.randRange(75, 100), "break"]]], [50, "createBlasterA", [1020, 220, "Orange", ["L", _root.randRange(75, 100), "break"]]], [50, "createBlasterA", [1020, 500, "Orange", ["L", _root.randRange(75, 100), "break"]]], [50, "createBlasterA", [1020, 430, "Orange", ["L", _root.randRange(75, 100), "break"]]], [50, "createBlasterA", [1020, 360, "Orange", ["L", _root.randRange(75, 100), "break"]]], [60, "createWaveCreator", [8, -50, 280, "SpaceManB", 2, ["R", 800, "break"], [["free"]]]], [120, "createRandoms", [1, 1, 200, ["BomberA", "BatC"]]], [130, "showPlanet", ["mars"]], [160, "completeMatrix", []]]; waveScript3_26 = [[75, "removeRandoms", [1]], [78, "ship3B", []], [80, "showReanimator", [-50, 275]], [90, "createPowerUpBuddy", [-50, 280, "R", ["superLaser", 500]]], [101, "setPowerUpPref", []], [102, "setPowerUpPref", ["weaponBoost1", "lifeUp"]], [103, "createShrapStorm", []], [104, "createRandoms", [1, 5 + dif.wave, 40 - (dif.wave * 5), ["BatA", "DroidA", "DroidB", "DroidC", "BatB", "BugB", "BugA", "BatC", "BomberA", "BomberB"]]], [400, "switchShrapStage", ["B"]], [1600, "switchShrapStage", ["A"]], [1800, "createWaveCreator", [8, 440, 620, "DroidB", 9, ["U", 100, "L", 180, "U", 40, "L", 40, "U", 240, "R", 40, "U", 40, "R", 40, "U", 40, "R", 160, "U", 500, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [1800, "createWaveCreator", [8, 520, 620, "DroidB", 9, ["U", 100, "R", 180, "U", 40, "R", 40, "U", 240, "L", 40, "U", 40, "L", 40, "U", 40, "L", 160, "U", 500, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [1801, "removeRandoms", [1]], [1830, "removeShrapStorm", []], [1840, "setPowerUpPref", []], [1880, "createWaveCreator", [8, 440, 620, "BatB", 9, ["U", 100, "L", 180, "U", 40, "L", 40, "U", 240, "R", 40, "U", 40, "R", 40, "U", 40, "R", 160, "U", 500, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [1880, "createWaveCreator", [8, 520, 620, "BatB", 9, ["U", 100, "R", 180, "U", 40, "R", 40, "U", 240, "L", 40, "U", 40, "L", 40, "U", 40, "L", 160, "U", 500, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [1960, "createWaveCreator", [8, 440, 620, "BugB", 9, ["U", 100, "L", 180, "U", 40, "L", 40, "U", 240, "R", 40, "U", 40, "R", 40, "U", 40, "R", 160, "U", 500, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [1960, "createWaveCreator", [8, 520, 620, "BugB", 9, ["U", 100, "R", 180, "U", 40, "R", 40, "U", 240, "L", 40, "U", 40, "L", 40, "U", 40, "L", 160, "U", 500, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [2040, "createWaveCreator", [8, 440, 620, "BomberB", 9, ["U", 100, "L", 180, "U", 40, "L", 40, "U", 240, "R", 40, "U", 40, "R", 40, "U", 40, "R", 160, "U", 500, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [2040, "createWaveCreator", [8, 520, 620, "BomberB", 9, ["U", 100, "R", 180, "U", 40, "R", 40, "U", 240, "L", 40, "U", 40, "L", 40, "U", 40, "L", 160, "U", 500, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [2300, "completeMatrix", []]]; waveScript3_27 = [[29, "playBGSound", ["deathLoop", 15, 5, 0.05]], [30, "deathHeadBG", []], [160, "createDeathHead", []], [175, "showBGDeco", ["3E", 0.5]]]; } _quality = "LOW"; _quality = "LOW"; fps.swapDepths(567000); border.swapDepths(1100005); smartBomb.swapDepths(101); debug.swapDepths(1100300); audio = new classes.misc.Audio(); var keyListener = new Object(); keyListener.onKeyUp = function () { keyPressed = Key.getCode(); if (keyPressed == 32) { _root.togglePause(); } }; Key.addListener(keyListener); moveU = 38; moveD = 40; moveL = 37; moveR = 39; fireU = 87; fireD = 83; fireL = 65; fireR = 68; dif = new Object(); dif.setting = "med"; dif.num = 2; dif.speed = 1; dif.wait = 0; dif.wander = 0; dif.adv = 0; dif.life = 1; dif.wave = 0; changeDif("med"); chars = []; broShots = []; enemyShots = []; FX = []; powerUps = []; pUpArray1_1 = []; pUpArray1_2 = ["speedBoost1", "weaponBoost1"]; pUpArray1_3 = ["speedBoost1", "speedBoost1", "weaponBoost1", "weaponBoost1", "lifeUp", "lifeUp"]; pUpArray1_4 = ["speedBoost1", "speedBoost1", "weaponBoost1", "weaponBoost1", "lifeUp", "lifeUp"]; pUpArray1_5 = ["speedBoost1", "speedBoost1", "weaponBoost1", "weaponBoost1", "lifeUp", "lifeUp"]; pUpArray1_6 = ["speedBoost1", "speedBoost1", "weaponBoost1", "weaponBoost1", "lifeUp", "lifeUp"]; pUpArray1_7 = ["speedBoost1", "speedBoost1", "weaponBoost1", "weaponBoost1", "smartBomb", "lifeUp", "lifeUp"]; pUpArray1_8 = ["speedBoost1", "speedBoost1", "weaponBoost1", "weaponBoost1", "smartBomb", "lifeUp", "lifeUp"]; pUpArray1_9 = ["speedBoost1", "speedBoost1", "weaponBoost1", "weaponBoost1", "smartBomb", "lifeUp", "lifeUp"]; pUpArray1_10 = ["speedBoost1", "speedBoost1", "weaponBoost1", "weaponBoost1", "smartBomb", "lifeUp", "lifeUp", "shield"]; pUpArray1_11 = ["speedBoost1", "speedBoost1", "weaponBoost1", "weaponBoost1", "smartBomb", "lifeUp", "lifeUp", "shield"]; pUpArray1_12 = ["speedBoost1", "speedBoost1", "weaponBoost1", "weaponBoost1", "smartBomb", "lifeUp", "lifeUp", "doubleLaserA", "doubleLaserA", "shield"]; pUpArray1_13 = ["speedBoost1", "speedBoost1", "weaponBoost1", "weaponBoost1", "smartBomb", "lifeUp", "lifeUp", "doubleLaserA", "shield"]; pUpArray1_14 = ["speedBoost1", "speedBoost1", "weaponBoost1", "weaponBoost1", "smartBomb", "lifeUp", "lifeUp", "doubleLaserA", "doubleLaserA", "shield"]; pUpArray1_15 = ["speedBoost1", "speedBoost1", "weaponBoost1", "weaponBoost1", "smartBomb", "lifeUp", "lifeUp", "doubleLaserA", "shield"]; pUpArray1_16 = ["speedBoost1", "speedBoost1", "weaponBoost1", "weaponBoost1", "smartBomb", "lifeUp", "lifeUp", "doubleLaserA", "doubleLaserA", "shield"]; pUpArray1_17 = ["speedBoost1", "speedBoost1", "weaponBoost1", "weaponBoost2", "smartBomb", "lifeUp", "lifeUp", "doubleLaserA", "shield"]; pUpArray1_18 = ["speedBoost1", "speedBoost1", "weaponBoost2", "weaponBoost1", "smartBomb", "lifeUp", "lifeUp", "doubleLaserA", "shield"]; pUpArray1_19 = ["speedBoost1", "speedBoost1", "weaponBoost1", "weaponBoost2", "smartBomb", "lifeUp", "lifeUp", "doubleLaserA", "shield"]; pUpArray1_20 = ["speedBoost1", "speedBoost1", "weaponBoost2", "weaponBoost1", "smartBomb", "lifeUp", "lifeUp", "doubleLaserA", "shield"]; pUpArray1_21 = ["speedBoost1", "weaponBoost1", "weaponBoost1", "lifeUp", "lifeUp", "shield", "tripleLaserA"]; pUpArray2_1 = ["speedBoost1", "speedBoost2", "weaponBoost1", "weaponBoost1", "smartBomb", "lifeUp", "lifeUp", "tripleLaserA", "tripleLaserA", "rampage", "shield"]; pUpArray2_2 = ["speedBoost1", "speedBoost2", "weaponBoost1", "weaponBoost2", "smartBomb", "lifeUp", "lifeUp", "tripleLaserA", "tripleLaserA", "rampage", "shield"]; pUpArray2_3 = ["speedBoost1", "speedBoost2", "weaponBoost2", "weaponBoost1", "smartBomb", "lifeUp", "lifeUp", "tripleLaserA", "tripleLaserA", "rampage", "shield"]; pUpArray2_4 = ["speedBoost1", "speedBoost2", "weaponBoost1", "weaponBoost2", "smartBomb", "lifeUp", "lifeUp", "tripleLaserA", "tripleLaserA", "rampage", "shield"]; pUpArray2_5 = ["speedBoost1", "speedBoost2", "weaponBoost1", "weaponBoost2", "smartBomb", "lifeUp", "lifeUp", "tripleLaserA", "tripleLaserA", "rampage", "shield"]; pUpArray2_6 = ["speedBoost1", "speedBoost2", "weaponBoost1", "weaponBoost2", "smartBomb", "lifeUp", "lifeUp", "tripleLaserA", "tripleLaserA", "rampage", "shield"]; pUpArray2_7 = ["speedBoost1", "speedBoost2", "weaponBoost1", "weaponBoost2", "smartBomb", "lifeUp", "lifeUp", "tripleLaserA", "twistLaser", "rampage", "shield"]; pUpArray2_8 = ["speedBoost1", "speedBoost2", "weaponBoost1", "weaponBoost2", "smartBomb", "lifeUp", "lifeUp", "tripleLaserA", "twistLaser", "rampage", "shield"]; pUpArray2_9 = ["speedBoost1", "speedBoost2", "weaponBoost1", "weaponBoost1", "smartBomb", "lifeUp", "lifeUp", "tripleLaserA", "twistLaser", "rampage", "shield"]; pUpArray2_10 = ["speedBoost1", "speedBoost2", "weaponBoost1", "weaponBoost2", "smartBomb", "lifeUp", "lifeUp", "tripleLaserA", "twistLaser", "rampage", "shield"]; pUpArray2_11 = ["speedBoost2", "speedBoost2", "weaponBoost1", "weaponBoost2", "smartBomb", "lifeUp", "lifeUp", "tripleLaserA", "twistLaser", "rampage", "shield"]; pUpArray2_12 = ["speedBoost2", "speedBoost2", "weaponBoost2", "weaponBoost2", "smartBomb", "lifeUp", "lifeUp", "tripleLaserA", "twistLaser", "rampage", "shield"]; pUpArray2_13 = ["speedBoost2", "speedBoost2", "weaponBoost1", "weaponBoost2", "smartBomb", "lifeUp", "lifeUp", "twistLaser", "rampage", "shield"]; pUpArray2_14 = ["speedBoost1", "speedBoost2", "weaponBoost2", "weaponBoost2", "smartBomb", "lifeUp", "lifeUp", "twistLaser", "rampage", "shield"]; pUpArray2_15 = ["speedBoost2", "speedBoost1", "weaponBoost1", "weaponBoost2", "smartBomb", "lifeUp", "lifeUp", "twistLaser", "rampage", "shield"]; pUpArray2_16 = ["speedBoost1", "speedBoost2", "weaponBoost2", "weaponBoost2", "smartBomb", "lifeUp", "lifeUp", "twistLaser", "rampage", "shield"]; pUpArray2_17 = ["speedBoost2", "speedBoost2", "weaponBoost1", "weaponBoost2", "smartBomb", "lifeUp", "lifeUp", "twistLaser", "rampage", "shield"]; pUpArray2_18 = ["speedBoost2", "speedBoost2", "weaponBoost2", "weaponBoost2", "smartBomb", "lifeUp", "lifeUp", "twistLaser", "rampage", "shield"]; pUpArray2_19 = ["speedBoost2", "speedBoost2", "weaponBoost1", "weaponBoost2", "smartBomb", "lifeUp", "lifeUp", "twistLaser", "rampage", "shield"]; pUpArray2_20 = ["speedBoost2", "speedBoost2", "weaponBoost2", "weaponBoost2", "smartBomb", "lifeUp", "lifeUp", "twistLaser", "rampage", "shield"]; pUpArray2_21 = ["speedBoost2", "weaponBoost2", "weaponBoost1", "weaponBoost2", "lifeUp", "lifeUp", "twistLaser", "shield"]; pUpArray3_1 = ["speedBoost2", "speedBoost2", "weaponBoost2", "weaponBoost2", "smartBomb", "lifeUp", "lifeUp", "tripleTwistLaser", "rampage", "shield"]; pUpArray3_2 = ["speedBoost2", "speedBoost2", "weaponBoost2", "weaponBoost2", "smartBomb", "lifeUp", "lifeUp", "tripleTwistLaser", "shield"]; pUpArray3_3 = ["speedBoost1", "speedBoost2", "weaponBoost2", "weaponBoost2", "smartBomb", "lifeUp", "lifeUp", "tripleTwistLaser", "rampage", "shield"]; pUpArray3_4 = ["speedBoost2", "speedBoost1", "weaponBoost2", "weaponBoost2", "smartBomb", "lifeUp", "lifeUp", "tripleTwistLaser", "shield"]; pUpArray3_5 = ["speedBoost3", "speedBoost2", "weaponBoost2", "weaponBoost3", "smartBomb", "lifeUp", "lifeUp", "tripleTwistLaser", "rampage", "shield"]; pUpArray3_6 = ["speedBoost2", "speedBoost2", "weaponBoost1", "weaponBoost3", "smartBomb", "lifeUp", "lifeUp", "tripleTwistLaser", "shield"]; pUpArray3_7 = ["speedBoost2", "speedBoost3", "weaponBoost2", "weaponBoost3", "smartBomb", "lifeUp", "lifeUp", "tripleTwistLaser", "rampage", "shield"]; pUpArray3_8 = ["speedBoost2", "speedBoost2", "weaponBoost2", "weaponBoost3", "smartBomb", "lifeUp", "lifeUp", "tripleTwistLaser", "shield"]; pUpArray3_9 = ["speedBoost2", "speedBoost2", "weaponBoost2", "weaponBoost3", "smartBomb", "lifeUp", "lifeUp", "tripleTwistLaser", "rampage", "shield"]; pUpArray3_10 = ["speedBoost1", "speedBoost2", "weaponBoost3", "weaponBoost3", "smartBomb", "lifeUp", "lifeUp", "tripleTwistLaser", "shield"]; pUpArray3_11 = ["speedBoost2", "speedBoost3", "weaponBoost2", "weaponBoost3", "smartBomb", "lifeUp", "lifeUp", "tripleTwistLaser", "rampage", "shield"]; pUpArray3_12 = ["speedBoost2", "speedBoost2", "weaponBoost3", "weaponBoost3", "smartBomb", "lifeUp", "lifeUp", "tripleTwistLaser", "shield"]; pUpArray3_13 = ["speedBoost3", "speedBoost2", "weaponBoost3", "weaponBoost3", "smartBomb", "lifeUp", "lifeUp", "bigLaser", "bigLaser", "rapidLaser", "rapidLaser", "rampage", "shield"]; pUpArray3_14 = ["speedBoost2", "speedBoost2", "weaponBoost1", "weaponBoost3", "smartBomb", "lifeUp", "lifeUp", "bigLaser", "rapidLaser", "shield"]; pUpArray3_15 = ["speedBoost2", "speedBoost3", "weaponBoost2", "weaponBoost3", "smartBomb", "lifeUp", "lifeUp", "bigLaser", "rapidLaser", "rampage", "shield"]; pUpArray3_16 = ["speedBoost2", "speedBoost3", "weaponBoost1", "weaponBoost2", "smartBomb", "lifeUp", "lifeUp", "bigLaser", "bigLaser", "rapidLaser", "rapidLaser", "shield"]; pUpArray3_17 = ["speedBoost1", "speedBoost2", "weaponBoost1", "weaponBoost3", "smartBomb", "lifeUp", "lifeUp", "bigLaser", "rapidLaser", "rampage", "shield"]; pUpArray3_18 = ["speedBoost3", "speedBoost3", "weaponBoost3", "weaponBoost3", "smartBomb", "lifeUp", "lifeUp", "bigLaser", "rapidLaser", "shield"]; pUpArray3_19 = ["speedBoost2", "speedBoost2", "weaponBoost2", "weaponBoost2", "lifeUp", "lifeUp", "bigLaser", "rapidLaser", "shield"]; pUpArray3_20 = ["speedBoost2", "speedBoost3", "weaponBoost3", "weaponBoost3", "smartBomb", "lifeUp", "lifeUp", "bigLaser", "bigLaser", "rapidLaser", "rapidLaser", "rampage", "shield"]; pUpArray3_21 = ["speedBoost3", "speedBoost2", "weaponBoost2", "weaponBoost2", "lifeUp", "lifeUp", "bigLaser", "rapidLaser", "shield"]; pUpArray3_22 = ["speedBoost2", "speedBoost3", "weaponBoost2", "weaponBoost3", "lifeUp", "lifeUp", "bigLaser", "rapidLaser", "shield"]; pUpArray3_23 = ["speedBoost2", "speedBoost2", "weaponBoost1", "weaponBoost3", "lifeUp", "lifeUp", "bigLaser", "rapidLaser", "shield"]; pUpArray3_24 = ["speedBoost1", "speedBoost3", "weaponBoost2", "weaponBoost3", "smartBomb", "lifeUp", "lifeUp", "bigLaser", "rapidLaser", "rampage", "shield"]; pUpArray3_25 = ["speedBoost3", "speedBoost3", "weaponBoost2", "weaponBoost3", "lifeUp", "lifeUp", "bigLaser", "rapidLaser", "shield"]; pUpArray3_26 = ["speedBoost2", "speedBoost3", "weaponBoost2", "weaponBoost2", "lifeUp", "lifeUp", "bigLaser", "rapidLaser", "shield", "smartBomb", "rampage"]; pUpArray3_27 = ["speedBoost3", "speedBoost3", "weaponBoost2", "weaponBoost3", "lifeUp", "lifeUp", "shield", "smartBomb"]; BroShip1_1Shrap = ["Chunk1", "Chunk1", "Chunk1", "Chunk2", "Chunk2", "Chunk2", "Chunk3", "Chunk4", "Chunk5", "Chunk5", "Chunk5"]; broShip1B_1Shrap = ["dark", "blue2", "grey2", "red", "orange"]; BroShip2_1Shrap = ["Chunk1", "Chunk1", "Chunk1", "Chunk2", "Chunk2", "Chunk2", "Chunk3", "Chunk4", "Chunk5", "Chunk5", "Chunk5"]; broShip2B_1Shrap = ["light", "blue2", "grey2", "red", "yellow"]; BroShip1_2Shrap = ["Chunk1", "Chunk1", "Chunk1", "Chunk2", "Chunk2", "Chunk2", "Chunk3", "Chunk4", "Chunk5", "Chunk5", "Chunk5"]; broShip1B_2Shrap = ["dark", "blue2", "grey2", "red", "orange"]; BroShip2_2Shrap = ["Chunk1", "Chunk1", "Chunk1", "Chunk2", "Chunk2", "Chunk2", "Chunk3", "Chunk4", "Chunk5", "Chunk5", "Chunk5"]; broShip2B_2Shrap = ["light", "blue2", "grey2", "orange", "yellow", "purple", "red"]; BroShip1_3Shrap = ["Chunk1", "Chunk1", "Chunk1", "Chunk2", "Chunk2", "Chunk2", "Chunk3", "Chunk4", "Chunk5", "Chunk5", "Chunk5"]; broShip1B_3Shrap = ["dark", "blue2", "grey2", "red", "orange"]; BroShip2_3Shrap = ["Chunk1", "Chunk1", "Chunk1", "Chunk2", "Chunk2", "Chunk2", "Chunk3", "Chunk4", "Chunk5", "Chunk5", "Chunk5"]; broShip2B_3Shrap = ["light", "blue2", "grey2", "red", "orange", "purple"]; BroShipBlackShrap = ["Chunk1", "Chunk1", "Chunk1", "Chunk2", "Chunk2", "Chunk2", "Chunk3", "Chunk4", "Chunk5", "Chunk5", "Chunk5"]; broShipBlackBShrap = ["dark", "grey1", "grey2", "red", "orange"]; BroShip1_3BShrap = ["Chunk1", "Chunk1", "Chunk1", "Chunk2", "Chunk2", "Chunk2", "Chunk3", "Chunk4", "Chunk5", "Chunk5", "Chunk5"]; broShip1B_3BShrap = ["light", "grey1", "grey2", "yellow", "red"]; BroShip2_3BShrap = ["Chunk1", "Chunk1", "Chunk1", "Chunk2", "Chunk2", "Chunk2", "Chunk3", "Chunk4", "Chunk5", "Chunk5", "Chunk5"]; broShip2B_3BShrap = ["light", "orange", "orange", "red", "yellow"]; droidAShrap = ["light", "Chunk1", "Chunk2", "red", "grey", "blue"]; droidBShrap = ["dark", "Chunk1", "Chunk2", "blue", "grey2", "blue2"]; batAShrap = ["dark", "Chunk1", "Chunk2", "red", "grey2", "yellow"]; batBShrap = ["dark", "Chunk1", "Chunk2", "red", "grey2", "yellow"]; batCShrap = ["dark", "Chunk1", "Chunk2", "red", "purple", "blue"]; headAShrap = ["dark", "Chunk1", "Chunk2", "grey", "grey2", "green"]; headBShrap = ["dark", "Chunk1", "Chunk2", "grey", "grey2", "blue"]; headCShrap = ["dark", "Chunk1", "Chunk2", "grey", "grey2", "red"]; goldHeadShrap = ["light", "Chunk1", "Chunk2", "yellow", "red"]; bugAShrap = ["light", "Chunk1", "Chunk2", "Chunk3", "blue", "purple", "red"]; bugBShrap = ["light", "Chunk1", "Chunk2", "Chunk3", "green", "purple", "blue2"]; blasterAOrangeShrap = ["light", "Chunk1", "Chunk2", "orange", "blue"]; blasterABlueShrap = ["light", "Chunk1", "Chunk2", "blue", "blue"]; blasterAGreenShrap = ["light", "Chunk1", "Chunk2", "green", "blue"]; headBossShrap = ["light", "Chunk1", "Chunk1", "Chunk2", "Chunk2", "Chunk3", "Chunk4", "Chunk5", "red", "orange", "yellow", "red", "orange", "yellow"]; headBossArmAShrap = ["light", "red", "grey1", "grey2"]; headBossArmBShrap = ["light", "Chunk1"]; bomberAShrap = ["dark", "grey2", "blue2", "grey", "blue", "Chunk1", "Chunk1", "Chunk2", "Chunk2", "Chunk3", "Chunk3"]; bomberBShrap = ["dark", "grey2", "blue2", "grey", "purple", "Chunk1", "Chunk1", "Chunk2", "Chunk2", "Chunk3", "Chunk3"]; spaceManAShrap = ["light", "grey2", "blue", "grey", "green", "Chunk1", "Chunk1", "Chunk2", "Chunk2", "Chunk3", "Chunk3"]; spaceManBShrap = ["dark", "red", "grey", "yellow", "Chunk1", "Chunk1", "Chunk2", "Chunk2", "Chunk3", "Chunk3"]; shipBossOrangeShrap = ["dark", "Chunk1", "Chunk2", "Chunk3", "orange"]; shipBossPurpleShrap = ["dark", "Chunk1", "Chunk2", "Chunk3", "purple"]; shipBossGreenShrap = ["dark", "Chunk1", "Chunk2", "Chunk3", "green"]; shipBossMissleOrangeShrap = ["light", "grey", "orange"]; shipBossMisslePurpleShrap = ["light", "grey", "purple"]; shipBossMissleGreenShrap = ["light", "grey", "green"]; restart(); addFX("audio"); coins = new classes.misc.Coins(); addFX("coins"); gems = new classes.misc.Gems(); addFX("gems"); bgDeco = new classes.fx.BGDeco(); addFX("bgDeco"); lifeMeter = new classes.fx.LifeMeter(); addFX("lifeMeter"); onEnterFrame = function () { if (game == 1) { c++; c2++; var _local12 = chars.slice(); var _local8 = broShots.slice(); var _local11 = enemyShots.slice(); var _local9 = FX.slice(); var _local10 = powerUps.slice(); var _local2 = 0; var _local13 = _local12.length; while (_local2 < _local13) { _root[_local12[_local2]].main(); _local2++; } _local2 = 0; _local13 = _local8.length; while (_local2 < _local13) { _root[_local8[_local2]].main(); _local2++; } _local2 = 0; _local13 = _local11.length; while (_local2 < _local13) { _root[_local11[_local2]].main(); _local2++; } _local2 = 0; _local13 = _local9.length; while (_local2 < _local13) { _root[_local9[_local2]].main(); _local2++; } _local2 = 0; _local13 = _local10.length; while (_local2 < _local13) { _root[_local10[_local2]].main(); _local2++; } if (c == ep) { do { var _local4 = waveScript[0][1]; var _local6 = waveScript[0][2]; _root[_local4](_local6); ep2 = waveScript[1][0]; waveScript.splice(0, 1); } while (ep2 == ep); ep = ep2; } if (matrixComplete) { mc++; if (mc == 1) { d++; attachMovie("feeler", "feelerAdv", d); feelerAdv._x = ((advanceDir == "L") ? -110 : 1150); feelerAdv._y = 0; feelerAdv._width = 40; feelerAdv._height = 600; mcp = 2; } if (mc == mcp) { feelerAdv._x = ((advanceDir == "L") ? (feelerAdv._x + 60) : (feelerAdv._x - 60)); if ((feelerAdv._x > 1200) || (feelerAdv._x < -200)) { removeMovieClip("feelerAdv"); mc = 0; } _local2 = 0; _local13 = chars.length; var _local7 = false; while (_local2 < _local13) { var _local3 = chars[_local2] + "Clip"; if (feelerAdv.hitTest(_root[_local3])) { var _local5 = chars[_local2]; if (_root[_local5].matrixVar == 2) { _local7 = true; _root[_local5].advance(); } } _local2++; } _local2 = 0; _local13 = enemyShots.length; while (_local2 < _local13) { var _local3 = enemyShots[_local2] + "Clip"; if (feelerAdv.hitTest(_root[_local3])) { var _local5 = enemyShots[_local2]; _root[_local5].advance(); } _local2++; } if (_local7) { mcp = mcp + advInt; } else { mcp = mcp + 1; } } if ((chars.length < 2) || ((chars.length < 3) && (rescue))) { if (((subLevelNum == goldHeadNum) && (!goldHeadCreated)) && (level == 2)) { createGoldHead(); } levelInit(); } } if (!goldHeadCreated) { if ((subLevelNum == goldHeadNum) && (level == 2)) { if (random(300) == 299) { createGoldHead(); goldHeadCreated = true; } } } } else if (game == 0) { c++; var _local2 = 0; var _local13 = FX.length; while (_local2 < _local13) { _root[FX[_local2]].main(); _local2++; } _local2 = 0; _local13 = chars.length; while (_local2 < _local13) { _root[chars[_local2]].main(); _local2++; } } else if (game == 2) { c++; var _local12 = chars.slice(); var _local8 = broShots.slice(); var _local9 = FX.slice(); var _local2 = 0; var _local13 = _local12.length; while (_local2 < _local13) { _root[_local12[_local2]].main(); _local2++; } _local2 = 0; _local13 = _local8.length; while (_local2 < _local13) { _root[_local8[_local2]].main(); _local2++; } _local2 = 0; _local13 = _local9.length; while (_local2 < _local13) { _root[_local9[_local2]].main(); _local2++; } if (c == 200) { bgDeco.showing = false; bgDeco.showBG("3G", 1); } if (c == 500) { starColors = [19, 23]; } if (c == 1000) { showPlanet(["moon"]); starColors = [13, 17]; } if (c == 1500) { starColors = [1, 5]; } if (c == 1750) { _root[char2].endStill(); } if (c == 1800) { star.stopIt(); _root[char].endPos(); _root[char2].endPos(); _root.attachMovie("endBG", "endBGClip", 350); endBGClip._x = 0; endBGClip._y = 0; endBGClip.clip.buzzShip._visible = false; endBGClip.clip.buzzPack._visible = false; endBGClip.clip.zapShip._visible = false; endBGClip.clip.zapPack._visible = false; if (char2 == "dead") { if ((char == "broShip1") || (char == "bro1")) { endStatus = "bro1"; endBGClip.clip.buzzWife._visible = false; endBGClip.clip.buzzCat._visible = false; } else { endStatus = "bro2"; endBGClip.clip.zapWife._visible = false; endBGClip.clip.zapFrog._visible = false; endBGClip.clip.zapBunny._visible = false; } } else { endStatus = "both"; } } if (c < 1800) { if (random(3) == 0) { fxID++; _root["rampageTrail" + fxID] = new classes.fx.RampageTrail(_root[char].x + random(40), _root[char].y + random(40), fxID); addFX("rampageTrail" + fxID); } if (random(3) == 0) { fxID++; _root["rampageTrail" + fxID] = new classes.fx.RampageTrail(_root[char2].x + random(40), _root[char2].y + random(40), fxID); addFX("rampageTrail" + fxID); } } if (c == 1900) { audio.playLevel1("gammaThemeAcoustic", 30, 0.05, 0.05); } if (c == 2300) { _root[char].endPos2(); _root[char2].endPos2(); } if (c == 2350) { _root[char2].clip.body.shipStyles.gear.gotoAndStop(2); } if (c == 2375) { _root[char].clip.body.shipStyles.gear.gotoAndStop(2); } if (c == 2800) { endBGClip.clip.credits.play(); } } else if (game == 3) { if (Key.isDown(82)) { restart(); } } else if (game == 4) { var _local2 = 0; var _local13 = FX.length; while (_local2 < _local13) { _root[FX[_local2]].main(); _local2++; } } }; level1MSArray = [16, 14, 28, 24, 26, 28, 34, 99, 26, 22, 22, 18, 99, 99, 16, 24, 99, 15, 22, 99, 99]; level2MSArray = [99, 13, 14, 99, 12, 12, 99, 99, 20, 16, 99, 18, 18, 30, 99, 99, 20, 99, 99, 99, 99, 99]; level3MSArray = [99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 14, 28, 30, 26, 99, 20, 12, 4, 18, 99, 99, 99, 99];
Symbol 12 MovieClip [fireBallTrail] Frame 1
stop();
Symbol 12 MovieClip [fireBallTrail] Frame 10
play();
Symbol 12 MovieClip [fireBallTrail] Frame 18
gotoAndPlay("shape" + (random(6) + 1));
Symbol 12 MovieClip [fireBallTrail] Frame 26
play();
Symbol 12 MovieClip [fireBallTrail] Frame 34
gotoAndPlay("shape" + (random(6) + 1));
Symbol 12 MovieClip [fireBallTrail] Frame 42
play();
Symbol 12 MovieClip [fireBallTrail] Frame 48
gotoAndPlay("shape" + (random(6) + 1));
Symbol 12 MovieClip [fireBallTrail] Frame 56
play();
Symbol 12 MovieClip [fireBallTrail] Frame 60
gotoAndPlay("shape" + (random(6) + 1));
Symbol 12 MovieClip [fireBallTrail] Frame 67
stop();
Symbol 31 MovieClip Frame 1
stop();
Symbol 31 MovieClip Frame 2
stop();
Symbol 31 MovieClip Frame 7
_root.audio.playLevel3("smallDoorOpen", 10); if (_root.game == 2) { gotoAndPlay ("openEnd"); } else { play(); }
Symbol 31 MovieClip Frame 13
stop();
Symbol 31 MovieClip Frame 26
play(); _root.audio.playLevel3("smallDoorOpen", 10);
Symbol 31 MovieClip Frame 34
_root.audio.playLevel4("droidHit2", 2); stop();
Symbol 31 MovieClip Frame 38
play();
Symbol 31 MovieClip Frame 44
stop();
Symbol 43 MovieClip Frame 1
stop();
Symbol 43 MovieClip Frame 5
play();
Symbol 48 MovieClip Frame 1
stop();
Symbol 48 MovieClip Frame 5
play();
Symbol 48 MovieClip Frame 10
stop();
Symbol 48 MovieClip Frame 15
play();
Symbol 48 MovieClip Frame 23
stop();
Symbol 49 MovieClip Frame 1
stop();
Symbol 60 MovieClip Frame 1
stop();
Symbol 60 MovieClip Frame 2
stop();
Symbol 60 MovieClip Frame 7
play(); _root.audio.playLevel3("smallDoorOpen", 10);
Symbol 60 MovieClip Frame 13
stop();
Symbol 60 MovieClip Frame 26
play(); _root.audio.playLevel3("smallDoorOpen", 10);
Symbol 60 MovieClip Frame 34
_root.audio.playLevel4("droidHit2", 2); stop();
Symbol 60 MovieClip Frame 39
play(); _root.audio.playLevel3("smallDoorOpen", 10);
Symbol 60 MovieClip Frame 46
stop();
Symbol 70 MovieClip Frame 1
stop();
Symbol 70 MovieClip Frame 2
stop();
Symbol 70 MovieClip Frame 7
play(); _root.audio.playLevel3("smallDoorOpen", 10);
Symbol 70 MovieClip Frame 13
stop();
Symbol 70 MovieClip Frame 26
play(); _root.audio.playLevel3("smallDoorOpen", 10);
Symbol 70 MovieClip Frame 33
_root.audio.playLevel4("droidHit2", 2);
Symbol 72 MovieClip Frame 1
stop();
Symbol 72 MovieClip Frame 2
stop();
Symbol 79 MovieClip Frame 1
stop();
Symbol 79 MovieClip Frame 2
stop();
Symbol 79 MovieClip Frame 7
play(); _root.audio.playLevel3("smallDoorOpen", 10);
Symbol 79 MovieClip Frame 13
stop();
Symbol 79 MovieClip Frame 26
play(); _root.audio.playLevel3("smallDoorOpen", 10);
Symbol 79 MovieClip Frame 33
_root.audio.playLevel4("droidHit2", 2);
Symbol 90 MovieClip Frame 1
stop();
Symbol 90 MovieClip Frame 2
stop();
Symbol 90 MovieClip Frame 7
_root.audio.playLevel3("smallDoorOpen", 10); if (_root.game == 2) { gotoAndPlay ("openEnd"); } else { play(); }
Symbol 90 MovieClip Frame 13
stop();
Symbol 90 MovieClip Frame 26
play(); _root.audio.playLevel3("smallDoorOpen", 10);
Symbol 90 MovieClip Frame 34
_root.audio.playLevel4("droidHit2", 2); stop();
Symbol 90 MovieClip Frame 39
play();
Symbol 90 MovieClip Frame 45
stop();
Symbol 99 MovieClip Frame 1
stop();
Symbol 99 MovieClip Frame 2
stop();
Symbol 99 MovieClip Frame 7
play(); _root.audio.playLevel3("smallDoorOpen", 10);
Symbol 99 MovieClip Frame 13
stop();
Symbol 99 MovieClip Frame 26
play(); _root.audio.playLevel3("smallDoorOpen", 10);
Symbol 99 MovieClip Frame 33
_root.audio.playLevel4("droidHit2", 2);
Symbol 106 MovieClip Frame 1
stop();
Symbol 106 MovieClip Frame 2
stop();
Symbol 106 MovieClip Frame 7
play(); _root.audio.playLevel3("smallDoorOpen", 10);
Symbol 106 MovieClip Frame 13
stop();
Symbol 106 MovieClip Frame 26
play(); _root.audio.playLevel3("smallDoorOpen", 10);
Symbol 106 MovieClip Frame 33
_root.audio.playLevel4("droidHit2", 2);
Symbol 117 MovieClip Frame 1
stop();
Symbol 117 MovieClip Frame 2
stop();
Symbol 117 MovieClip Frame 7
_root.audio.playLevel3("smallDoorOpen", 10); if (_root.game == 2) { gotoAndPlay ("openEnd"); } else { play(); }
Symbol 117 MovieClip Frame 13
stop();
Symbol 117 MovieClip Frame 26
play(); _root.audio.playLevel3("smallDoorOpen", 10);
Symbol 117 MovieClip Frame 34
_root.audio.playLevel4("droidHit2", 2); stop();
Symbol 117 MovieClip Frame 40
play();
Symbol 117 MovieClip Frame 46
stop();
Symbol 128 MovieClip Frame 1
stop();
Symbol 128 MovieClip Frame 2
stop();
Symbol 128 MovieClip Frame 7
_root.audio.playLevel3("smallDoorOpen", 10); if (_root.game == 2) { gotoAndPlay ("openEnd"); } else { play(); }
Symbol 128 MovieClip Frame 13
stop();
Symbol 128 MovieClip Frame 26
play(); _root.audio.playLevel3("smallDoorOpen", 10);
Symbol 128 MovieClip Frame 34
_root.audio.playLevel4("droidHit2", 2); stop();
Symbol 128 MovieClip Frame 41
play();
Symbol 128 MovieClip Frame 47
stop();
Symbol 129 MovieClip Frame 1
stop();
Symbol 129 MovieClip Frame 2
stop();
Symbol 129 MovieClip Frame 3
stop();
Symbol 129 MovieClip Frame 4
stop();
Symbol 129 MovieClip Frame 5
stop();
Symbol 129 MovieClip Frame 6
stop();
Symbol 129 MovieClip Frame 7
stop();
Symbol 129 MovieClip Frame 8
stop();
Symbol 130 MovieClip Frame 1
stop();
Symbol 130 MovieClip Frame 2
stop();
Symbol 130 MovieClip Frame 3
stop();
Symbol 130 MovieClip Frame 4
stop();
Symbol 130 MovieClip Frame 5
stop();
Symbol 130 MovieClip Frame 6
stop();
Symbol 130 MovieClip Frame 7
stop();
Symbol 130 MovieClip Frame 8
stop();
Symbol 131 MovieClip [ship3B] Frame 1
stop(); if ((_root.char == "bro2") || (_root.char == "broShip2")) { gotoAndStop ("bro2"); }
Symbol 131 MovieClip [ship3B] Frame 11
stop();
Symbol 131 MovieClip [ship3B] Frame 21
stop();
Symbol 131 MovieClip [ship3B] Frame 32
stop();
Symbol 134 MovieClip [batCStreak] Frame 30
end = true; stop();
Symbol 138 Button
on (release) { getURL ("mailto:pixeljamgames@gmail.com"); }
Symbol 143 MovieClip Frame 1
this._visible = false;
Symbol 153 Button
on (release) { gameURL = ("http://www.miniclip.com/" + gamename) + ".htm"; getURL (gameURL, "_blank"); }
Symbol 155 MovieClip Frame 1
System.security.allowDomain("www.miniclip.com");
Instance of Symbol 143 MovieClip "mcHighscores" in Symbol 155 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Symbol 155 MovieClip Frame 2
if ((((_url.indexOf("miniclip.com") == -1) && (_url.indexOf("miniclip.net") == -1)) && (_url.indexOf("miniclip.co.uk") == -1)) && (_url.indexOf("miniclips.com"))) { gotoAndStop(_currentframe + 1); } else { var noCache = (getTimer() + random(100000)); mcTarget.loadMovie("http://www.miniclip.com/swfcontent/highscore.swf?noCache=" + noCache); stop(); }
Symbol 155 MovieClip Frame 3
stop();
Instance of Symbol 155 MovieClip "comHighscores" in Symbol 156 MovieClip [highScoreClip] Frame 1
//component parameters onClipEvent (construct) { scoreLocation = "_root.score"; gamename = "gammaBros"; saveScore = true; scoreIsTime = false; scoreReversed = false; negativeScoreAllowed = false; }
Symbol 157 MovieClip [ship3] Frame 1
stop(); if ((_root.char == "bro2") || (_root.char == "broShip2")) { gotoAndStop ("bro2"); }
Symbol 157 MovieClip [ship3] Frame 11
stop();
Symbol 157 MovieClip [ship3] Frame 21
stop();
Symbol 157 MovieClip [ship3] Frame 32
stop();
Symbol 158 MovieClip [ship2] Frame 1
stop(); if ((_root.char == "bro2") || (_root.char == "broShip2")) { gotoAndStop ("bro2"); }
Symbol 158 MovieClip [ship2] Frame 11
stop();
Symbol 158 MovieClip [ship2] Frame 21
stop();
Symbol 158 MovieClip [ship2] Frame 32
stop();
Symbol 162 Button
on (release) { getURL ("http://www.miniclip.com/", "_blank"); }
Symbol 163 MovieClip Frame 2
_parent.mcAnimation.play(); stop();
Symbol 163 MovieClip Frame 13
_parent.gotoAndPlay("preload"); stop();
Symbol 178 MovieClip Frame 1
stop();
Symbol 178 MovieClip Frame 60
Symbol 178 MovieClip Frame 121
_parent.mcBackground.play(); stop();
Symbol 183 MovieClip Frame 1
this._visible = false;
Symbol 189 Button
on (release) { getURL ("http://www.miniclip.com", "_blank"); }
Symbol 194 MovieClip Frame 2
if (_url.indexOf("http") > -1) { if (_parent._parent._parent.loadAdNow) { cacheBuster = getTimer() + random(999999); showAd = "http://www.miniclip.com/swfcontent/push/didyouknow.swf?cacheBuster" + cacheBuster; trace("Loading ad: " + showAd); mcAd.loadMovie(showAd); } else { gotoAndPlay(_currentframe - 1); } }
Symbol 194 MovieClip Frame 4
if ((mcAd.getBytesTotal() != 0) && (mcAd.getBytesLoaded() == mcAd.getBytesTotal())) { gotoAndStop ("showAd"); } else { gotoAndPlay(_currentframe - 1); }
Symbol 194 MovieClip Frame 12
stop();
Symbol 203 MovieClip Frame 1
stop();
Symbol 203 MovieClip Frame 100
stop();
Symbol 205 MovieClip Frame 1
stop();
Symbol 205 MovieClip Frame 12
_root.gotoAndStop(6); _root.isFinished = true; _parent.stop(); stop();
Symbol 206 MovieClip Frame 1
loadAdNow = false; _root.stop(); play();
Instance of Symbol 183 MovieClip "mcIntro" in Symbol 206 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Symbol 206 MovieClip Frame 2
xPos = _x; yPos = _y; mcBackground._x = mcBackground._x - xPos; mcBackground._y = mcBackground._y - yPos; mcAnimation._x = mcAnimation._x - xPos; mcAnimation._y = mcAnimation._y - yPos; var stageWidth = Stage.width; var stageHeight = Stage.height; var centerStageX = (stageWidth / 2); var centerStageY = (stageHeight / 2); mcBackground._width = stageWidth; mcBackground._height = stageHeight; mcAnimation._x = mcAnimation._x + centerStageX; mcAnimation._y = mcAnimation._y + (centerStageY - (stageHeight / 10)); stop();
Instance of Symbol 205 MovieClip "mcLoadingAnimated" in Symbol 206 MovieClip Frame 2
onClipEvent (load) { _visible = false; }
Symbol 206 MovieClip Frame 3
var loadedPercent = int((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); if (loadedPercent == 100) { _root.gotoAndStop(6); stop(); } else { loadAdNow = true; mcLoadingAnimated._visible = true; }
Symbol 206 MovieClip Frame 5
var loadedPercent = int((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); if (loadedPercent < 100) { mcLoadingAnimated.mcLoading.gotoAndStop(loadedPercent); mcLoadingAnimated.mcLoading.txtPercentLoaded1 = ("The game is loading (" + loadedPercent) + "%)"; mcLoadingAnimated.mcLoading.txtPercentLoaded2 = ("The game is loading (" + loadedPercent) + "%)"; gotoAndPlay(_currentframe - 1); } else { mcLoadingAnimated.play(); stop(); }
Symbol 4679 MovieClip [__Packages.classes.fx.Asteroids] Frame 0
class classes.fx.Asteroids { var c, c2; function Asteroids () { c = 0; c2 = 10; } function switchStage(which) { c = 0; c2 = 10; stage = which; } function createTypeA() { var _local3 = random(4); _root.fxID++; if (_root.hyper) { _root["asteroid" + _root.fxID] = new classes.fx.Asteroid(_root.randRange(50, 950), 620, _root.randRange(1, 2), "U", _root.randRange(1, 6), _root.fxID, true); c2 = _root.randRange(4, 25); } else { _root["asteroid" + _root.fxID] = new classes.fx.Asteroid(_root.randRange(_root.posArray[_local3][0], _root.posArray[_local3][1]), _root.randRange(_root.posArray[_local3][2], _root.posArray[_local3][3]), _root.randRange(1, 2), _root.dirArray[_local3], _root.randRange(1, 6), _root.fxID); c2 = _root.randRange(10, 300); } _root.addFX("asteroid" + _root.fxID); c = 0; c2 = c2 * (1 / _root.dif.speed); } function createTypeB() { var _local3 = random(4); _root.fxID++; _root["asteroid" + _root.fxID] = new classes.fx.Asteroid(_root.randRange(_root.posArray[_local3][0], _root.posArray[_local3][1]), _root.randRange(_root.posArray[_local3][2], _root.posArray[_local3][3]), _root.randRange(1, 3), _root.dirArray[_local3], _root.randRange(1, 6), _root.fxID); _root.addFX("asteroid" + _root.fxID); c = 0; c2 = _root.randRange(2, 30); c2 = c2 * (1 / _root.dif.speed); } function createTypeC() { var _local3 = random(4); _root.fxID++; if (_root.hyper) { _root["asteroid" + _root.fxID] = new classes.fx.Asteroid(_root.randRange(50, 950), 620, _root.randRange(2, 4), "U", _root.randRange(1, 6), _root.fxID, true); c2 = _root.randRange(3, 10); } else { _root["asteroid" + _root.fxID] = new classes.fx.Asteroid(_root.randRange(_root.posArray[_local3][0], _root.posArray[_local3][1]), _root.randRange(_root.posArray[_local3][2], _root.posArray[_local3][3]), _root.randRange(1, 2), _root.dirArray[_local3], _root.randRange(1, 6), _root.fxID); c2 = _root.randRange(5, 25); } _root.addFX("asteroid" + _root.fxID); _local3 = random(4); _root.fxID++; _root["asteroidB" + _root.fxID] = new classes.fx.AsteroidB(_root.randRange(_root.posArray[_local3][0], _root.posArray[_local3][1]), _root.randRange(_root.posArray[_local3][2], _root.posArray[_local3][3]), 1, _root.dirArray[_local3], _root.randRange(1, 6), _root.fxID); _root.addFX("asteroidB" + _root.fxID); c = 0; c2 = c2 * (1 / _root.dif.speed); } function createTypeD() { var _local3 = random(4); _root.fxID++; _root["asteroid" + _root.fxID] = new classes.fx.Asteroid(_root.randRange(_root.posArray[_local3][0], _root.posArray[_local3][1]), _root.randRange(_root.posArray[_local3][2], _root.posArray[_local3][3]), _root.randRange(1, 4), _root.dirArray[_local3], _root.randRange(1, 6), _root.fxID); _root.addFX("asteroid" + _root.fxID); _local3 = random(4); _root.fxID++; _root["asteroidB" + _root.fxID] = new classes.fx.AsteroidB(_root.randRange(_root.posArray[_local3][0], _root.posArray[_local3][1]), _root.randRange(_root.posArray[_local3][2], _root.posArray[_local3][3]), _root.randRange(1, 2), _root.dirArray[_local3], _root.randRange(1, 6), _root.fxID); _root.addFX("asteroidB" + _root.fxID); c = 0; c2 = _root.randRange(3, 15); c2 = c2 * (1 / _root.dif.speed); } function createTypeE() { var _local3 = random(4); _root.fxID++; _root["asteroid" + _root.fxID] = new classes.fx.Asteroid(_root.randRange(_root.posArray[_local3][0], _root.posArray[_local3][1]), _root.randRange(_root.posArray[_local3][2], _root.posArray[_local3][3]), _root.randRange(3, 5), _root.dirArray[_local3], _root.randRange(1, 6), _root.fxID); _root.addFX("asteroid" + _root.fxID); _local3 = random(4); _root.fxID++; _root["asteroidB" + _root.fxID] = new classes.fx.AsteroidB(_root.randRange(_root.posArray[_local3][0], _root.posArray[_local3][1]), _root.randRange(_root.posArray[_local3][2], _root.posArray[_local3][3]), _root.randRange(1, 3), _root.dirArray[_local3], _root.randRange(1, 6), _root.fxID); _root.addFX("asteroidB" + _root.fxID); c = 0; c2 = _root.randRange(2, 8); c2 = c2 * (1 / _root.dif.speed); } function createTypeF() { var _local3 = random(4); _root.fxID++; _root["asteroid" + _root.fxID] = new classes.fx.Asteroid(_root.randRange(_root.posArray[_local3][0], _root.posArray[_local3][1]), _root.randRange(_root.posArray[_local3][2], _root.posArray[_local3][3]), _root.randRange(3, 5), _root.dirArray[_local3], _root.randRange(1, 6), _root.fxID); _root.addFX("asteroid" + _root.fxID); c = 0; c2 = _root.randRange(10, 60); c2 = c2 * (1 / _root.dif.speed); } function createTypeG() { var _local3 = random(4); _root.fxID++; _root["asteroid" + _root.fxID] = new classes.fx.Asteroid(_root.randRange(_root.posArray[_local3][0], _root.posArray[_local3][1]), _root.randRange(_root.posArray[_local3][2], _root.posArray[_local3][3]), _root.randRange(2, 4), _root.dirArray[_local3], _root.randRange(1, 6), _root.fxID); _root.addFX("asteroid" + _root.fxID); c = 0; c2 = _root.randRange(50, 150); c2 = c2 * (1 / _root.dif.speed); } function createTypeH() { var _local3 = random(4); _root.fxID++; if (_root.hyper) { _root["asteroid" + _root.fxID] = new classes.fx.Asteroid(_root.randRange(50, 950), 620, _root.randRange(1, 4), "U", _root.randRange(1, 6), _root.fxID); } else { _root["asteroid" + _root.fxID] = new classes.fx.Asteroid(_root.randRange(_root.posArray[_local3][0], _root.posArray[_local3][1]), _root.randRange(_root.posArray[_local3][2], _root.posArray[_local3][3]), _root.randRange(1, 4), _root.dirArray[_local3], _root.randRange(1, 6), _root.fxID); } _root.addFX("asteroid" + _root.fxID); if (random(2) == 1) { _local3 = random(4); _root.fxID++; _root["asteroidB" + _root.fxID] = new classes.fx.AsteroidB(_root.randRange(_root.posArray[_local3][0], _root.posArray[_local3][1]), _root.randRange(_root.posArray[_local3][2], _root.posArray[_local3][3]), _root.randRange(1, 2), _root.dirArray[_local3], _root.randRange(1, 6), _root.fxID); _root.addFX("asteroidB" + _root.fxID); } c = 0; c2 = _root.randRange(15, 50); c2 = c2 * (1 / _root.dif.speed); } function createTypeI() { var _local3 = random(4); _root.fxID++; _root["asteroid" + _root.fxID] = new classes.fx.Asteroid(_root.randRange(_root.posArray[_local3][0], _root.posArray[_local3][1]), _root.randRange(_root.posArray[_local3][2], _root.posArray[_local3][3]), _root.randRange(1, 5), _root.dirArray[_local3], _root.randRange(1, 6), _root.fxID); _root.addFX("asteroid" + _root.fxID); if (random(2) == 1) { _local3 = random(4); _root.fxID++; _root["asteroidB" + _root.fxID] = new classes.fx.AsteroidB(_root.randRange(_root.posArray[_local3][0], _root.posArray[_local3][1]), _root.randRange(_root.posArray[_local3][2], _root.posArray[_local3][3]), _root.randRange(1, 3), _root.dirArray[_local3], _root.randRange(1, 6), _root.fxID); _root.addFX("asteroidB" + _root.fxID); } c = 0; c2 = _root.randRange(3, 15); c2 = c2 * (1 / _root.dif.speed); } function main() { c++; if (c >= c2) { this["createType" + stage](); } } var stage = "A"; var exists = true; var Name = "asteroids"; }
Symbol 4680 MovieClip [__Packages.classes.fx.Asteroid] Frame 0
class classes.fx.Asteroid { var size, id, x, y, dir, colorV, power, clip, feeler, xMov, yMov; function Asteroid (px, py, psize, pdir, pcolorV, pid, pfast) { size = psize; id = pid; x = px; y = py; dir = pdir; colorV = pcolorV; power = size * 6; fast = pfast; _root.d++; clip = _root.attachMovie("asteroid", ("asteroid" + id) + "Clip", _root.d + 75000); clip.gotoAndStop(colorV); clip.body.gotoAndStop(_root.randRange(sizeArray[size - 1][0], sizeArray[size - 1][1])); if (!_root.astField) { _root.d++; feeler = clip.attachMovie("asteroidFeeler", "asteroidFeeler" + id, _root.d + 75000); feeler._x = -100; feeler._y = -100; feeler._width = 50 + clip.body._width; feeler._height = 50 + clip.body._height; } if (dir == "U") { xMov = _root.randRange2(size - 9, -1 * (size - 9)); yMov = _root.randRange2(size - 9, 0); } else if (dir == "D") { xMov = _root.randRange2(size - 9, -1 * (size - 9)); yMov = _root.randRange2(0, -1 * (size - 9)); } else if (dir == "L") { xMov = _root.randRange2(size - 9, 0); yMov = _root.randRange2(size - 9, -1 * (size - 9)); } else { xMov = _root.randRange2(0, -1 * (size - 9)); yMov = _root.randRange2(size - 9, -1 * (size - 9)); } if (fast) { xMov = xMov * 0.4; yMov = yMov * 2.5; } xMov = xMov * _root.dif.speed; yMov = yMov * _root.dif.speed; clip._x = x; clip._y = y; clip._rotation = random(4) * 90; } function bombed() { _root.createExploA([x, y, (size * 20) + 40, _root.randRange(75, 100)]); yank = true; } function main() { c++; if (clip.body.hitTest(_root[_root.char + "Clip"])) { _root[_root.char].hit(xMov, yMov, 100, power); _root.createExploA([x, y, (size * 20) + 40, _root.randRange(75, 100)]); var _local7 = (((size == 2) || (size == 4)) ? (size - 1) : (size)); _root.audio.playLevel4((("astX" + _local7) + "_") + (random(2) + 1), _root.randRange(25, 45)); if (size > 2) { if (size == 5) { if (random(2) > 0) { _root.createPowerUp([x, y, "gem" + _root.randRange(1, 6)]); } } size = size - 1; var _local4 = _root.randRange(1, 2); var _local3 = 0; while (_local3 < _local4) { _root.createAsteroid([x, y, size, tempDir, colorV]); _local3++; } } yank = true; } var _local3 = 0; var _local8 = _root.broShots.length; while (_local3 < _local8) { var _local5 = _root.broShots[_local3] + "Clip"; if (clip.body.hitTest(_root[_local5])) { _root.createExploA([x, y, (size * 20) + 40, _root.randRange(75, 100)]); var _local7 = (((size == 2) || (size == 4)) ? (size - 1) : (size)); _root.audio.playLevel4((("astX" + _local7) + "_") + (random(2) + 1), _root.randRange(25, 45)); _root[_root.char].fc = (_root[_root.char].fireFreq - _root.rapidVar) - 1; var _local6 = _root.broShots[_local3]; _root[_local6].exploX = x + (clip.body._width / 2); _root[_local6].exploY = y + (clip.body._height / 2); var tempDir = _root[_local6].dir; _root[_local6].hit(); if (size > 2) { if (size == 5) { if (random(2) > 0) { _root.createPowerUp([x, y, "gem" + _root.randRange(1, 6)]); } } size = size - 1; var _local4 = _root.randRange(1, 2); _local3 = 0; while (_local3 < _local4) { _root.createAsteroid([x, y, size, tempDir, colorV]); _local3++; } } yank = true; break; } _local3++; } if (!_root.astField) { _local3 = 0; _local8 = _root.enemyShots.length; while (_local3 < _local8) { var _local5 = _root.enemyShots[_local3] + "Clip"; if (clip.body.hitTest(_root[_local5])) { _root.createExploA([x, y, (size * 20) + 40, _root.randRange(75, 100)]); var _local7 = (((size == 2) || (size == 4)) ? (size - 1) : (size)); _root.audio.playLevel4((("astX" + _local7) + "_") + (random(2) + 1), _root.randRange(25, 45)); var _local6 = _root.enemyShots[_local3]; var tempDir = _root[_local6].dir; _root[_local6].hit(size); if (size > 2) { if (size == 5) { if (random(2) > 0) { _root.createPowerUp([x, y, "gem" + _root.randRange(1, 6)]); } } size = size - 1; _root.createAsteroid([x, y, size, tempDir, colorV]); } yank = true; break; } _local3++; } if (random(3) == 0) { _local3 = 0; _local8 = _root.chars.length; while (_local3 < _local8) { var _local5 = _root.chars[_local3] + "Clip"; if (!feelerBreak) { if (feeler.hitTest(_root[_local5])) { var _local6 = _root.chars[_local3]; _root[_local6].evade(); feelerCount = 0; feelerBreak = true; } } if (clip.body.hitTest(_root[_local5])) { _root.createExploA([x, y, (size * 20) + 40, _root.randRange(75, 100)]); var _local7 = (((size == 2) || (size == 4)) ? (size - 1) : (size)); _root.audio.playLevel4((("astX" + _local7) + "_") + (random(2) + 1), _root.randRange(25, 45)); var _local6 = _root.chars[_local3]; var tempDir = _root[_local6].dir; _root[_local6].bombed(power); if (size > 2) { if (size == 5) { if (random(2) > 0) { _root.createPowerUp([x, y, "gem" + _root.randRange(1, 6)]); } } size = size - 1; _root.createAsteroid([x, y, size, tempDir, colorV]); } yank = true; break; } _local3++; } if (feelerBreak) { feelerCount++; if (feelerCount == 5) { feelerBreak = false; } } } } if (c > 100) { if ((((x > 1050) || (x < -50)) || (y < -50)) || (y > 650)) { yank = true; } } if (yank) { _root.removeFX("asteroid" + id); } x = x + xMov; y = y + yMov; clip._x = x; clip._y = y; } var c = 0; var sizeArray = [[1, 3], [4, 9], [10, 17], [18, 23], [24, 27]]; var yank = false; var feelerCount = 0; var feelerBreak = false; var fast = false; }
Symbol 4681 MovieClip [__Packages.classes.fx.AsteroidB] Frame 0
class classes.fx.AsteroidB { var size, id, x, y, dir, colorV, clip, xMov, yMov, yank; function AsteroidB (px, py, psize, pdir, pcolorV, pid) { size = psize; id = pid; x = px; y = py; dir = pdir; colorV = pcolorV; _root.d++; if (_root.level == 3) { clip = _root.attachMovie("asteroidC", ("asteroidB" + id) + "Clip", _root.d - 4000); } else { clip = _root.attachMovie("asteroidB", ("asteroidB" + id) + "Clip", _root.d - 4000); } clip.gotoAndStop(colorV); clip.body.gotoAndStop(_root.randRange(sizeArray[size - 1][0], sizeArray[size - 1][1])); if (dir == "U") { xMov = _root.randRange2(size - 5, -1 * (size - 5)); yMov = _root.randRange2(size - 5, 0.5); } else if (dir == "D") { xMov = _root.randRange2(size - 5, -1 * (size - 5)); yMov = _root.randRange2(0.5, -1 * (size - 9)); } else if (dir == "L") { xMov = _root.randRange2(size - 5, 0.5); yMov = _root.randRange2(size - 5, -1 * (size - 5)); } else { xMov = _root.randRange2(0.5, -1 * (size - 5)); yMov = _root.randRange2(size - 5, -1 * (size - 5)); } clip._x = x; clip._y = y; clip._rotation = random(4) * 90; } function main() { if ((((x > 1150) || (x < -150)) || (y < -150)) || (y > 750)) { yank = true; } if (yank) { _root.removeFX("asteroidB" + id); } x = x + xMov; y = y + yMov; clip._x = x; clip._y = y; } var sizeArray = [[1, 3], [4, 9], [10, 17], [18, 23], [24, 27]]; var Name = "asteroidB"; }
Symbol 4682 MovieClip [__Packages.classes.enemy.BomberA] Frame 0
class classes.enemy.BomberA { var x, y, moveScript, matrixCoords, form, id, clip, colorR, trans, colorTrans, advanceMax, advanceMax2, matrixVar, bomb, laser, dir, axis, xDest, yDest, oldDir; function BomberA (px, py, pmoveScript, pmatrixCoords, pform, pid) { x = px; y = py; moveScript = pmoveScript.slice(); matrixCoords = pmatrixCoords.slice(); form = pform.slice(); id = pid; _root.d++; clip = _root.attachMovie("bomberA", ("bomberA" + id) + "Clip", _root.d + 50000); clip._x = x; clip._y = y; speed = speed * _root.dif.speed; speedOrig = speed; life = life * _root.dif.life; colorR = _root.randRange(10, 30); trans = new flash.geom.Transform(clip); colorTrans = new flash.geom.ColorTransform(1, 1, 1, 1, colorR, colorR, colorR, 0); trans.colorTransform = colorTrans; advanceMax = 60 / (speed / 2); advanceMax2 = 50 / (speed / 2); if (matrixCoords[0] == "free") { matrixVar = 0; } else { matrixVar = 1; } speedVar(); bomb = new Object(); laser = new Object(); parseMoveScript(); _root.stats.created++; } function broBehind() { dir = _root.advanceDir; } function bombed(num) { f2 = "death"; } function nudge(pxA, pyA, pscale) { nc = 0; nudging = true; var _local2 = pscale / 100; xA = pxA * _local2; yA = pyA * _local2; } function speedVar() { if (random(3) == 1) { speed = speed * _root.randRange2(0.9999, 1.0001); } } function parseMoveScript() { dir = moveScript[0]; if (dir == "break") { delete moveScript; if (matrixCoords[0] == "free") { f2 = "wander"; this[axis + "MovT"] = 0; axis = ((random(10) > 4) ? "x" : "y"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); speedVar(); getDirString(); } else { this[axis + "MovT"] = 0; xDest = ((_root.advanceDir == "L") ? ((matrixCoords[0] * 60) + 320) : (matrixCoords[0] * 60)); yDest = (matrixCoords[1] * 50) + 10; axis = ((Math.abs(xDest - x) > Math.abs(yDest - y)) ? "x" : "y"); this[axis + "MovT"] = ((this[axis + "Dest"] > this[axis]) ? (speed) : (-1 * speed)); getDirString(); speedVar(); f2 = "gotoMatrix"; } } else { this[axis + "MovT"] = 0; f2 = "gotoXYDest"; axis = (((dir == "L") || (dir == "R")) ? "x" : "y"); this[axis + "MovT"] = (((dir == "L") || (dir == "U")) ? (-1 * speed) : (speed)); speedVar(); if ((dir == "L") || (dir == "U")) { this[axis + "Dest"] = this[axis] - moveScript[1]; } else { this[axis + "Dest"] = this[axis] + moveScript[1]; } moveScript.splice(0, 2); } } function gotoXYDest() { if (Math.abs(this[axis + "Dest"] - this[axis]) < (speed + 1)) { if (axis == "x") { x = xDest; } else { y = yDest; } parseMoveScript(); } } function gotoMatrix() { if (Math.abs(this[axis + "Dest"] - this[axis]) < (speed + 1)) { if (axis == "x") { x = xDest; } else { y = yDest; } this[axis + "MovT"] = 0; axis = ((axis == "x") ? "y" : "x"); this[axis + "MovT"] = ((this[axis + "Dest"] > this[axis]) ? (speed) : (-1 * speed)); getDirString(); speed = speedOrig; } if ((Math.abs(x - xDest) < (speed + 1)) && (Math.abs(y - yDest) < (speed + 1))) { x = (clip._x = xDest); y = (clip._y = yDest); xMovT = (xMov = 0); yMovT = (yMov = 0); matrixVar = 2; dir = _root.advanceDir; clip.flame.gotoAndStop("D"); _root.matrixNum++; if (_root.matrixNum >= _root.matrixSize) { _root.matrixComplete = true; } _root["formB" + form[0]] = "matrixed"; f2 = "wait"; } } function getDirString() { if (xMovT < -1) { dir = "L"; } else if (xMovT > 1) { dir = "R"; } else if (yMovT > 1) { dir = "D"; } else if (yMovT < -1) { dir = "U"; } } function evade() { if (matrixVar == 2) { matrixVar = 0; f2 = "wander"; axis = ((random(10) > 4) ? "x" : "y"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); speedVar(); getDirString(); } else if ((f2 != "laserScoping") || (!laser.firing)) { newDir(); } } function wait() { if (((random(200) >= (197 + _root.dif.wait)) && (_root.matrixComplete)) && (!laser.firing)) { dir = findDir(); if (dir == _root.advanceDir) { if (random(10) > 8) { matrixVar = 0; xMovT = ((_root.advanceDir == "L") ? (-1 * speed) : (speed)); if (random(2) > 0) { clip.flame.gotoAndStop(_root.advanceDir); f2 = "wander"; } else { bombRaid(); } } else if (random(10) > 8) { laser.dir = _root.advanceDir; fireLaser(true); } } else if ((dir == "U") || (dir == "D")) { if (random(10) > 8) { axis = (((dir == "L") || (dir == "R")) ? "x" : "y"); this[axis + "MovT"] = (((dir == "L") || (dir == "U")) ? (-1 * speed) : (speed)); matrixVar = 0; c = 0; f2 = "leavingMatrix"; } else if (random(2) > 0) { bomb.dir = dir; ejectBomb(); dir = _root.advanceDir; } } else { dir = _root.advanceDir; } } } function leavingMatrix() { c++; if (c > advanceMax2) { c = 0; dir = findDir(); if (dir == _root.advanceDir) { yMovT = 0; xMovT = ((_root.advanceDir == "L") ? (-1 * speed) : (speed)); if (random(2) > 0) { f2 = "wander"; } else { bombRaid(); } } } } function findDir() { _root.d++; _root.attachMovie("feeler", "feelerClip", _root.d); var _local7 = []; var _local9 = 0; var _local11 = dirArray.length; while (_local9 < _local11) { _root.feelerClip._x = x + feelerInfo[_local9][0]; _root.feelerClip._y = y + feelerInfo[_local9][1]; _root.feelerClip._width = feelerInfo[_local9][2]; _root.feelerClip._height = feelerInfo[_local9][3]; var _local3 = 0; var _local8 = _root.chars.length; var _local6 = false; while (_local3 < _local8) { var _local5 = _root.chars[_local3] + "Clip"; if (_root.feelerClip.hitTest(_root[_local5])) { var _local4 = _root.chars[_local3]; if ((_root[_local4].matrixVar == 2) && (_local4 != (Name + id))) { _local6 = true; break; } } _local3++; } if (!_local6) { var _local10 = ((_root.advanceDir == "L") ? "R" : "L"); if (dirArray[_local9] != _local10) { _local7.push(dirArray[_local9]); } } _local9++; } _local9 = 0; _local11 = _local7.length; if (_local9 < _local11) { if (_local7[_local9] == _root.advanceDir) { return(_root.advanceDir); } return(_local7[random(_local7.length)]); } } function death() { _root.stats.destroyed++; _root.stats.score = _root.stats.score + 7500; _root.powerUp(x, y, 94); if (matrixVar == 1) { _root.matrixNum++; if (_root.matrixNum >= _root.matrixSize) { _root.matrixComplete = true; } } var _local3 = 0; var _local4 = _root["form" + form[0]].length; while (_local3 < _local4) { if (_root["form" + form[0]][_local3] == ("bomberA" + id)) { _root["form" + form[0]].splice(_local3, 1); if (_root["form" + form[0]].length == 0) { delete _root["form" + form[0]]; if (_root["formB" + form[0]] == "matrixed") { _local3 = 0; _local4 = random(2) + 1; while (_local3 < _local4) { _root.createPowerUp([x, y, "coin10"]); _local3++; } _root.stats.score = _root.stats.score + 7500; } else { _local3 = 0; _local4 = random(2) + 2; while (_local3 < _local4) { _root.createPowerUp([x, y, "coin10"]); _local3++; } _root.stats.score = _root.stats.score + 15000; } delete _root["formB" + form[0]]; } break; } _local3++; } _root.createExploA([x + (clip._width / 2), y + (clip._height / 2), _root.randRange(80, 130), _root.randRange(75, 100), "Green"]); _root.audio.playLevel4("bomberX" + (random(3) + 1), _root.randRange(5, 13)); var _local5 = 0; var _local6 = random(3); while (_local5 < _local6) { _root.createShrapnel([x + (clip._width / 2), y + (clip._height / 2), "bomberA", "Blue"]); _local5++; } _root.createEnemySoul([x + (clip._width / 2), y + (clip._height / 2), "green"]); _root.removeChar("bomberA" + id); f2 = ""; } function advance() { dir = _root.advanceDir; xMovT = ((_root.advanceDir == "L") ? (-1 * (speed / 2)) : (1 * (speed / 2))); clip.flame.gotoAndStop(_root.advanceDir); clip.flame._alpha = 50; f2 = "advancing"; } function advancing() { c++; if (c > advanceMax) { xMovT = 0; c = 0; f2 = "wait"; clip.flame.gotoAndStop("D"); clip.flame._alpha = 100; _root.d++; _root.attachMovie("sight", "sightClip", _root.d); _root.sightClip.gotoAndStop("hindSight"); _root.sightClip._x = x; _root.sightClip._y = y; if (_root.advanceDir == "L") { _root.sightClip._rotation = 180; } if (_root.sightClip.hitTest(_root[_root.char].x, _root[_root.char].y, true)) { _root.broBehind(); } removeMovieClip(_root.sightClip); } } function newDir() { if (random(10) > (1 + _root.dif.wander)) { this[axis + "MovT"] = 0; dir = _root.getDir(x, y); axis = (((dir == "L") || (dir == "R")) ? "x" : "y"); this[axis + "MovT"] = (((dir == "L") || (dir == "U")) ? (-1 * speed) : (speed)); } else { this[axis + "MovT"] = 0; axis = ((random(10) > 4) ? "x" : "y"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); getDirString(); } } function wander() { if (random(100) > (97 + _root.dif.wander)) { newDir(); } else if (random(200) > 195) { if ((dir == "L") || (dir == "R")) { bomb.dir = ((_root[_root.char].y < y) ? "U" : "D"); ejectBomb(); } else { laserScope(); } } } function bombRaid() { clip.gotoAndPlay("raid" + dir); bomb.c = 0; bomb.cMax = _root.randRange(5, 10); bomb.cMax = bomb.cMax * (1 / _root.dif.speed); bomb.dir = ((_root[_root.char].y < y) ? "U" : "D"); f2 = "bombRaiding"; } function bombRaiding() { xMovT = xMovT * 1.02; bomb.c++; if (bomb.c >= bomb.cMax) { bomb.c = 0; bomb.cMax = _root.randRange(12, 20); bomb.cMax = bomb.cMax * (1 / _root.dif.speed); ejectBomb(); } } function ejectBomb() { clip.bomb.gotoAndPlay("eject" + bomb.dir); _root.enemyShotID++; _root["bomberABomb" + _root.enemyShotID] = new classes.shots.BomberABomb(x + 6, y + 6, xMovT, bomb.dir, _root.enemyShotID); _root.addEnemyShot("bomberABomb" + _root.enemyShotID); _root.audio.playLevel4("bomberLaunch" + (random(3) + 1), _root.randRange(9, 14)); } function laserScope() { laser.c = 0; laser.c2 = 0; laser.c2Max = _root.randRange(2, 4); f2 = "laserScoping"; speed = speed / 3; this[axis + "MovT"] = this[axis + "MovT"] / 3; clip.body.flame._alpha = 50; clip.eyes.gotoAndPlay("spin"); } function laserScoping() { laser.c++; if (laser.c == 30) { laser.c2++; _root.d++; _root.attachMovie("sight", "sightClip", _root.d); _root.sightClip.gotoAndStop("bomberALaser"); _root.sightClip._x = x; _root.sightClip._y = y; if (_root.sightClip.hitTest(_root[_root.char].x, _root[_root.char].y, true)) { laser.dir = "L"; fireLaser(false); } else { _root.sightClip._rotation = 180; if (_root.sightClip.hitTest(_root[_root.char].x, _root[_root.char].y, true)) { laser.dir = "R"; fireLaser(false); } } removeMovieClip(_root.sightClip); laser.c = 0; } if (laser.c2 == laser.c2Max) { speed = speedOrig; this[axis + "MovT"] = this[axis + "MovT"] * 3; clip.body.flame._alpha = 100; f2 = "wander"; } } function fireLaser(pmatrixed) { laser.matrixed = pmatrixed; f2 = ""; clip.laser.gotoAndPlay("fire" + laser.dir); clip.eyes.gotoAndStop(laser.dir); laser.l = _root.randRange(8, 20); laser.firing = true; laser.c = 0; } function stopLaserFire() { laser.firing = false; clip.laser.gotoAndPlay("endFire" + laser.dir); if (!laser.matrixed) { speed = speedOrig; this[axis + "MovT"] = this[axis + "MovT"] * 3; clip.body.flame._alpha = 100; f2 = "wander"; } } function death2() { _root.removeChar("bomberA" + id); f2 = ""; } function main() { this[f2](); if (oldDir != dir) { if (f2 != "wait") { clip.flame.gotoAndStop(dir); } if ((oldDir == undefined) || (dir == "F")) { clip.eyes.gotoAndStop(dir); } else if ((dir == "U") || (dir == "D")) { clip.eyes.gotoAndStop(oldDir); } else if (random(3) > 0) { if (f2 != "wait") { clip.flame.flame1.gotoAndPlay("start1"); } if (dir == "R") { clip.eyes.gotoAndPlay("LtoR"); } else { clip.eyes.gotoAndPlay("RtoL"); } } else { if (f2 != "wait") { clip.flame.flame1.gotoAndPlay("start2"); } clip.eyes.gotoAndPlay("spin" + dir); } } oldDir = dir; if (laser.firing) { laser.c++; if (laser.c == 20) { var _local9 = ((laser.dir == "L") ? -25 : 18); _root["bomberALaser" + id] = new classes.shots.BomberALaser(x + _local9, y - 3, laser.dir, laser.l, id); _root.addEnemyShot("bomberALaser" + id); _root.audio.playLevel3("bomberALaser", _root.randRange(15, 22)); } } if (nudging) { xA = xA * 0.5; yA = yA * 0.5; nc++; var _local8 = 255 - (nc * 17); colorTrans.redOffset = _local8; colorTrans.greenOffset = _local8 * 0.75; trans.colorTransform = colorTrans; if (nc == 15) { xA = (yA = 0); nudging = false; colorTrans.redOffset = colorR; colorTrans.greenOffset = colorR; trans.colorTransform = colorTrans; } } var _local4 = 0; var _local7 = _root.broShots.length; while (_local4 < _local7) { var _local6 = _root.broShots[_local4] + "Clip"; if (clip.hitTest(_root[_local6])) { var _local3 = _root.broShots[_local4]; var _local5 = life; life = life - _root[_local3].power; if (life < 1) { f2 = "death"; } else { nudge(_root[_local3].xMov, _root[_local3].yMov, 5); _root.audio.playLevel4("bomberHit" + (random(3) + 1), _root.randRange(5, 11)); } _root[_root.char].fc = _root[_root.char].fireFreq - _root.rapidVar; _root[_local3].exploX = x + (clip._width / 2); _root[_local3].exploY = y + (clip._height / 2); _root[_local3].hit(_local5); break; } _local4++; } if (clip.hitTest(_root[_root.char + "Clip"])) { _root[_root.char].hit(xMov, yMov, 100, power); f2 = "death"; } if ((((x > 1050) || (x < -50)) || (y < -50)) || (y > 650)) { delete _root["form" + form[0]]; delete _root["formB" + form[0]]; f2 = "death2"; } if (xMovT < xMov) { xMov = xMov - 1; } else if (xMovT > xMov) { xMov = xMov + 1; } else { xMov = xMovT; } if (yMovT < yMov) { yMov = yMov - 1; } else if (yMovT > yMov) { yMov = yMov + 1; } else { yMov = yMovT; } x = x + (xMov + xA); y = y + ((yMov + yA) + (0.5 * Math.sin((hc = hc + 0.1)))); clip._x = x; clip._y = y; } var xMov = 0; var yMov = 0; var xMovT = 0; var yMovT = 0; var speedOrig = 7; var speed = 7; var f2 = ""; var xDestMet = false; var yDestMet = false; var c = 0; var feelerInfo = [[-400, 0, 400, 40], [0, 0, 400, 40], [0, -400, 40, 400], [0, 0, 40, 400]]; var dirArray = ["L", "R", "U", "D"]; var life = 40; var nudging = false; var nc = 0; var xA = 0; var yA = 0; var power = 35; var hc = 0; var Name = "bomberA"; }
Symbol 4683 MovieClip [__Packages.classes.shots.BomberABomb] Frame 0
class classes.shots.BomberABomb { var x, y, id, dir, clip, xMov, yMov, cMax, xDiv, yDiv; function BomberABomb (px, py, pxMov, pdir, pid) { x = px; y = py; id = pid; dir = pdir; _root.d++; clip = _root.attachMovie("bomberABomb", ("bomberABomb" + id) + "Clip", _root.d + 3600); clip._x = x; clip._y = y; xMov = pxMov; yMov = ((dir == "U") ? -6 : 6); cMax = _root.randRange(30, 60); xDiv = _root.randRange2(0.99, 0.97); yDiv = _root.randRange2(0.99, 0.97); } function hit() { explo(); yank = true; } function bombed() { explo(); yank = true; } function explo() { _root.createExploB([x + (clip._width / 2), y + (clip._height / 2), _root.randRange(90, 120), 100, "B"]); var _local3 = 0; var _local4 = random(2) + 3; while (_local3 < _local4) { _root.createExploB([(x + (clip._width / 2)) + _root.randRange(-25, 25), (y + (clip._height / 2)) + _root.randRange(-25, 25), _root.randRange(40, 75), _root.randRange(25, 60), "B"]); _local3++; } } function main() { c++; xMov = xMov * xDiv; yMov = yMov * yDiv; if (c >= cMax) { explo(); yank = true; } if (clip.hitTest(_root[_root.char + "Clip"])) { explo(); _root[_root.char].hit(xMov, yMov, 100, power); yank = true; } var _local4 = 0; var _local6 = _root.broShots.length; while (_local4 < _local6) { var _local5 = _root.broShots[_local4] + "Clip"; if (clip.hitTest(_root[_local5])) { explo(); yank = true; _root[_root.char].fc = _root[_root.char].fireFreq - _root.rapidVar; var _local3 = _root.broShots[_local4]; _root[_local3].exploX = x + (clip._width / 2); _root[_local3].exploY = y + (clip._height / 2); _root[_local3].hit(20); } _local4++; } x = x + xMov; y = y + yMov; clip._x = x; clip._y = y; if (yank) { _root.audio.playLevel4("bomberBombX" + (random(3) + 1), _root.randRange(13, 22)); _root.removeEnemyShot("bomberABomb" + id); yank = false; } } var c = 0; var power = 50; var yank = false; var Name = "bomberABomb"; }
Symbol 4684 MovieClip [__Packages.classes.shots.BomberALaser] Frame 0
class classes.shots.BomberALaser { var id, x, y, dir, l, xInc, clip; function BomberALaser (px, py, pdir, pl, pid) { id = pid; x = px; y = py; dir = pdir; l = pl; xInc = ((dir == "L") ? -25 : 25); _root.d++; clip = _root.createEmptyMovieClip(("bomberALaser" + id) + "Clip", _root.d); clip._x = x; clip._y = y; _root.d++; clip.attachMovie("bomberALaserSeg", "bomberALaserSeg1Clip" + id, _root.d); } function main() { c++; if (((x + ((c - 1) * xInc)) < 1050) && ((x + ((c - 1) * xInc)) > -50)) { _root.d++; var _local3 = clip.attachMovie("bomberALaserSeg", (("bomberALaserSeg" + c) + "Clip") + id, _root.d); _local3._x = (c - 1) * xInc; _local3.gotoAndStop(c); } else if (c < l) { l = c; } if (c > l) { if (!endMessageSent) { _root["bomberA" + id].stopLaserFire(); endMessageSent = true; } removeMovieClip(clip[(("bomberALaserSeg" + (c - l)) + "Clip") + id]); } if (_root["bomberA" + id].laser.firing) { clip._x = ((dir == "L") ? (_root["bomberA" + id].x - 25) : (_root["bomberA" + id].x + 18)); clip._y = _root["bomberA" + id].y - 3; } if (clip.hitTest(_root[_root.char + "Clip"])) { _root[_root.char].hit(xInc, 0, 100, power); } if (clip._width < 25) { _root.removeEnemyShot("bomberALaser" + id); } } var power = 40; var c = 1; var endMessageSent = false; var Name = "bomberALaser"; }
Symbol 4685 MovieClip [__Packages.classes.enemy.DroidA] Frame 0
class classes.enemy.DroidA { var x, y, moveScript, matrixCoords, id, form, clip, advanceMax, advanceMax2, matrixVar, dir, f2, axis, xDest, yDest, oldDir; function DroidA (px, py, pmoveScript, pmatrixCoords, pform, pid) { x = px; y = py; moveScript = pmoveScript.slice(); matrixCoords = pmatrixCoords.slice(); id = pid; form = pform.slice(); _root.d++; clip = _root.attachMovie("droidA", ("droidA" + id) + "Clip", _root.d + 50000); clip._x = x; clip._y = y; speed = speed * _root.dif.speed; speedOrig = speed; advanceMax = 60 / (speed / 2); advanceMax2 = 50 / (speed / 2); if (matrixCoords[0] == "free") { matrixVar = 0; } else { matrixVar = 1; } speedVar(); var _local3 = _root.randRange(-20, 20); var _local4 = new flash.geom.Transform(clip); var _local5 = new flash.geom.ColorTransform(1, 1, 1, 1, _local3, _local3, _local3, 0); _local4.colorTransform = _local5; parseMoveScript(); _root.stats.created++; } function broBehind() { matrixVar = 0; yMovT = 0; if (random(3) == 1) { var _local3 = _root.randRange2(1.2, 1.4); xMovT = ((dir == "L") ? ((-1 * _local3) * speed) : (_local3 * speed)); getDirString(); clip.body.gotoAndPlay("attack"); clip.body.face.gotoAndPlay("attack"); clip.body.flame.gotoAndPlay("start"); f2 = "attacking"; } else { this[axis + "MovT"] = 0; axis = ((random(2) > 0) ? "y" : "x"); var _local3 = _root.randRange2(0.9, 1.1); this[axis + "MovT"] = ((random(2) > 0) ? (_local3 * speed) : ((-1 * _local3) * speed)); getDirString(); clip.body.flame.gotoAndPlay("start"); f2 = "wander"; } } function speedVar() { if (random(3) == 1) { speed = speed * _root.randRange2(0.9999, 1.0001); } } function bombed(num) { f2 = "death"; } function parseMoveScript() { dir = moveScript[0]; if (dir == "break") { delete moveScript; this[axis + "MovT"] = 0; if (matrixCoords[0] == "free") { f2 = "wander"; axis = ((random(10) > 4) ? "x" : "y"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); speedVar(); getDirString(); } else { xDest = ((_root.advanceDir == "L") ? ((matrixCoords[0] * 60) + 320) : (matrixCoords[0] * 60)); yDest = (matrixCoords[1] * 50) + 10; axis = ((Math.abs(xDest - x) > Math.abs(yDest - y)) ? "x" : "y"); this[axis + "MovT"] = ((this[axis + "Dest"] > this[axis]) ? (speed) : (-1 * speed)); getDirString(); speedVar(); f2 = "gotoMatrix"; } } else { this[axis + "MovT"] = 0; f2 = "gotoXYDest"; axis = (((dir == "L") || (dir == "R")) ? "x" : "y"); this[axis + "MovT"] = (((dir == "L") || (dir == "U")) ? (-1 * speed) : (speed)); speedVar(); if ((dir == "L") || (dir == "U")) { this[axis + "Dest"] = this[axis] - moveScript[1]; } else { this[axis + "Dest"] = this[axis] + moveScript[1]; } moveScript.splice(0, 2); } } function gotoXYDest() { if (Math.abs(this[axis + "Dest"] - this[axis]) < (speed + 1)) { if (axis == "x") { x = xDest; } else { y = yDest; } parseMoveScript(); } } function gotoMatrix() { if (Math.abs(this[axis + "Dest"] - this[axis]) < (speed + 1)) { if (axis == "x") { x = xDest; } else { y = yDest; } this[axis + "MovT"] = 0; axis = ((axis == "x") ? "y" : "x"); this[axis + "MovT"] = ((this[axis + "Dest"] > this[axis]) ? (speed) : (-1 * speed)); getDirString(); speed = speedOrig; } if ((Math.abs(x - xDest) < (speed + 1)) && (Math.abs(y - yDest) < (speed + 1))) { x = (clip._x = xDest); y = (clip._y = yDest); xMovT = (xMov = 0); yMovT = (yMov = 0); matrixVar = 2; dir = _root.advanceDir; clip.body.flame.gotoAndPlay("still"); _root.matrixNum++; if (_root.matrixNum >= _root.matrixSize) { _root.matrixComplete = true; } _root["formB" + form[0]] = "matrixed"; f2 = "wait"; } } function getDirString() { if (xMovT < -1) { dir = "L"; } else if (xMovT > 1) { dir = "R"; } else if (yMovT > 1) { dir = "D"; } else if (yMovT < -1) { dir = "U"; } } function wait() { if ((random(1000) >= (998 + _root.dif.wait)) && (_root.matrixComplete)) { dir = findDir(); if (dir == _root.advanceDir) { xMovT = ((_root.advanceDir == "L") ? (-1.3 * speed) : (1.3 * speed)); getDirString(); clip.body.gotoAndPlay("attack"); clip.body.face.gotoAndPlay("attack"); clip.body.flame.gotoAndPlay("start"); f2 = "attacking"; matrixVar = 0; } else if ((dir == "U") || (dir == "D")) { axis = (((dir == "L") || (dir == "R")) ? "x" : "y"); this[axis + "MovT"] = (((dir == "L") || (dir == "U")) ? (-1 * speed) : (speed)); matrixVar = 0; c = 0; f2 = "leavingMatrix"; clip.body.flame.gotoAndPlay("start"); } else { dir = _root.advanceDir; } } } function leavingMatrix() { c++; if (c > advanceMax2) { c = 0; dir = findDir(); if (dir == _root.advanceDir) { yMovT = 0; xMovT = ((_root.advanceDir == "L") ? (-1.3 * speed) : (1.3 * speed)); getDirString(); clip.body.gotoAndPlay("attack"); clip.body.face.gotoAndPlay("attack"); f2 = "attacking"; } } } function findDir() { _root.d++; _root.attachMovie("feeler", "feelerClip", _root.d); var _local7 = []; var _local9 = 0; var _local11 = dirArray.length; while (_local9 < _local11) { _root.feelerClip._x = x + feelerInfo[_local9][0]; _root.feelerClip._y = y + feelerInfo[_local9][1]; _root.feelerClip._width = feelerInfo[_local9][2]; _root.feelerClip._height = feelerInfo[_local9][3]; var _local3 = 0; var _local8 = _root.chars.length; var _local6 = false; while (_local3 < _local8) { var _local5 = _root.chars[_local3] + "Clip"; if (_root.feelerClip.hitTest(_root[_local5])) { var _local4 = _root.chars[_local3]; if ((_root[_local4].matrixVar == 2) && (_local4 != (Name + id))) { _local6 = true; break; } } _local3++; } if (!_local6) { var _local10 = ((_root.advanceDir == "L") ? "R" : "L"); if (dirArray[_local9] != _local10) { _local7.push(dirArray[_local9]); } } _local9++; } _local9 = 0; _local11 = _local7.length; if (_local9 < _local11) { if (_local7[_local9] == _root.advanceDir) { return(_root.advanceDir); } return(_local7[random(_local7.length)]); } } function attacking() { } function death() { _root.stats.destroyed++; _root.stats.score = _root.stats.score + 100; if (matrixVar == 1) { _root.matrixNum++; if (_root.matrixNum >= _root.matrixSize) { _root.matrixComplete = true; } } _root.powerUp(x, y, 96); var _local3 = 0; var _local4 = _root["form" + form[0]].length; while (_local3 < _local4) { if (_root["form" + form[0]][_local3] == ("droidA" + id)) { _root["form" + form[0]].splice(_local3, 1); if (_root["form" + form[0]].length == 0) { delete _root["form" + form[0]]; if (_root["formB" + form[0]] == "matrixed") { _root.createPowerUp([x, y, "coin1"]); _root.stats.score = _root.stats.score + 100; } else { _root.createPowerUp([x, y, "coin1"]); _root.stats.score = _root.stats.score + 200; } delete _root["formB" + form[0]]; } break; } _local3++; } _root.createExploA([x + (clip._width / 2), y + (clip._height / 2), _root.randRange(80, 130), _root.randRange(75, 100), "Red"]); _local3 = 0; _local4 = random(3); while (_local3 < _local4) { _root.createShrapnel([x + (clip._width / 2), y + (clip._height / 2), "droidA"]); _local3++; } _root.createEnemySoul([x + (clip._width / 2), y + (clip._height / 2), "red"]); _root.audio.playLevel4("droidX" + (random(3) + 1), _root.randRange(16, 35)); _root.removeChar("droidA" + id); f2 = ""; } function advance() { dir = _root.advanceDir; clip.body.flame.gotoAndPlay("advance"); xMovT = ((_root.advanceDir == "L") ? (-1 * (speed / 2)) : (1 * (speed / 2))); f2 = "advancing"; } function advancing() { c++; if (c > advanceMax) { xMovT = 0; c = 0; f2 = "wait"; _root.d++; _root.attachMovie("sight", "sightClip", _root.d); _root.sightClip.gotoAndStop("hindSight"); _root.sightClip._x = x; _root.sightClip._y = y; if (_root.advanceDir == "L") { _root.sightClip._rotation = 180; } if (_root.sightClip.hitTest(_root[_root.char].x, _root[_root.char].y, true)) { _root.broBehind(); } removeMovieClip(_root.sightClip); } } function wander() { if (random(100) > (98 + _root.dif.wander)) { this[axis + "MovT"] = 0; axis = ((axis == "x") ? "y" : "x"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); getDirString(); } } function death2() { _root.removeChar("droidA" + id); f2 = ""; } function main() { this[f2](); if (oldDir != dir) { clip.gotoAndStop("fly" + dir); } oldDir = dir; var _local4 = 0; var _local6 = _root.broShots.length; while (_local4 < _local6) { var _local5 = _root.broShots[_local4] + "Clip"; if (clip.hitTest(_root[_local5])) { f2 = "death"; _root[_root.char].fc = _root[_root.char].fireFreq - _root.rapidVar; var _local3 = _root.broShots[_local4]; _root[_local3].exploX = x + (clip._width / 2); _root[_local3].exploY = y + (clip._height / 2); _root[_local3].hit(1); break; } _local4++; } if (clip.hitTest(_root[_root.char + "Clip"])) { _root[_root.char].hit(xMov, yMov, 100, power); f2 = "death"; } if ((((x > 1050) || (x < -50)) || (y < -50)) || (y > 650)) { delete _root["form" + form[0]]; delete _root["formB" + form[0]]; f2 = "death2"; } if (xMovT < xMov) { xMov = xMov - 1; } else if (xMovT > xMov) { xMov = xMov + 1; } else { xMov = xMovT; } if (yMovT < yMov) { yMov = yMov - 1; } else if (yMovT > yMov) { yMov = yMov + 1; } else { yMov = yMovT; } xmt = xMov; ymt = yMov; if (random(10) == 1) { if (axis == "y") { xmt = xmt + _root.randRange2(-1, 1); } else { ymt = ymt + _root.randRange2(-1, 1); } } x = x + xmt; y = y + ymt; clip._x = x; clip._y = y; } var xMov = 0; var yMov = 0; var xmt = 0; var ymt = 0; var xMovT = 0; var yMovT = 0; var speedOrig = 8; var speed = 8; var xDestMet = false; var yDestMet = false; var c = 0; var feelerInfo = [[-400, 0, 400, 40], [0, 0, 400, 40], [0, -400, 40, 400], [0, 0, 40, 400]]; var dirArray = ["L", "R", "U", "D"]; var power = 15; var Name = "droidA"; }
Symbol 4686 MovieClip [__Packages.classes.enemy.SpaceManB] Frame 0
class classes.enemy.SpaceManB { var x, y, moveScript, matrixCoords, form, id, clip, colorR, trans, colorTrans, advanceMax, advanceMax2, matrixVar, laser, dir, axis, xDest, yDest, oldDir, cMax; function SpaceManB (px, py, pmoveScript, pmatrixCoords, pform, pid) { x = px; y = py; moveScript = pmoveScript.slice(); matrixCoords = pmatrixCoords.slice(); form = pform.slice(); id = pid; _root.d++; clip = _root.attachMovie("spaceManB", ("spaceManB" + id) + "Clip", _root.d + 50000); clip._x = x; clip._y = y; speed = speed * _root.dif.speed; speedOrig = speed; life = life * _root.dif.life; colorR = _root.randRange(-40, 10); trans = new flash.geom.Transform(clip.body); colorTrans = new flash.geom.ColorTransform(1, 1, 1, 1, colorR, colorR, colorR, 0); trans.colorTransform = colorTrans; advanceMax = 60 / (speed / 2); advanceMax2 = 50 / (speed / 2); if (matrixCoords[0] == "free") { matrixVar = 0; } else { matrixVar = 1; } speedVar(); laser = new Object(); parseMoveScript(); _root.stats.created++; _root.sm++; if (_root.sm == 2) { clip.body.head.eyes.clip.gotoAndStop(2); delete _root.sm; } } function broBehind() { dir = _root.advanceDir; } function bombed(num) { nudge(_root.randRange(-6, 6), _root.randRange(-6, 6), 100); } function nudge(pxA, pyA, pscale) { nc = 0; nudging = true; var _local2 = pscale / 100; xA = pxA * _local2; yA = pyA * _local2; } function speedVar() { if (random(3) == 1) { speed = speed * _root.randRange2(0.9999, 1.0001); } } function parseMoveScript() { dir = moveScript[0]; if (dir == "break") { moveScripted = false; delete moveScript; if (matrixCoords[0] == "free") { f2 = "wander"; this[axis + "MovT"] = 0; axis = ((random(10) > 4) ? "x" : "y"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); speedVar(); getDirString(); } else { this[axis + "MovT"] = 0; xDest = ((_root.advanceDir == "L") ? ((matrixCoords[0] * 60) + 320) : (matrixCoords[0] * 60)); yDest = (matrixCoords[1] * 50) + 10; axis = ((Math.abs(xDest - x) > Math.abs(yDest - y)) ? "x" : "y"); this[axis + "MovT"] = ((this[axis + "Dest"] > this[axis]) ? (speed) : (-1 * speed)); getDirString(); speedVar(); f2 = "gotoMatrix"; } } else { this[axis + "MovT"] = 0; f2 = "gotoXYDest"; axis = (((dir == "L") || (dir == "R")) ? "x" : "y"); this[axis + "MovT"] = (((dir == "L") || (dir == "U")) ? (-1 * speed) : (speed)); speedVar(); if ((dir == "L") || (dir == "U")) { this[axis + "Dest"] = this[axis] - moveScript[1]; } else { this[axis + "Dest"] = this[axis] + moveScript[1]; } moveScript.splice(0, 2); } } function gotoXYDest() { if (Math.abs(this[axis + "Dest"] - this[axis]) < (speed + 1)) { if (axis == "x") { x = xDest; } else { y = yDest; } parseMoveScript(); } } function gotoMatrix() { if (Math.abs(this[axis + "Dest"] - this[axis]) < (speed + 1)) { if (axis == "x") { x = xDest; } else { y = yDest; } this[axis + "MovT"] = 0; axis = ((axis == "x") ? "y" : "x"); this[axis + "MovT"] = ((this[axis + "Dest"] > this[axis]) ? (speed) : (-1 * speed)); getDirString(); speed = speedOrig; } if ((Math.abs(x - xDest) < (speed + 1)) && (Math.abs(y - yDest) < (speed + 1))) { x = (clip._x = xDest); y = (clip._y = yDest); xMovT = (xMov = 0); yMovT = (yMov = 0); matrixVar = 2; dir = _root.advanceDir; clip.body.gotoAndPlay("flyEnd"); clip.flame.gotoAndStop("wait"); clip.gotoAndStop(dir); oldDir = "matrix"; _root.matrixNum++; if (_root.matrixNum >= _root.matrixSize) { _root.matrixComplete = true; } _root["formB" + form[0]] = "matrixed"; f2 = "wait"; } } function getDirString() { if (xMovT < -1) { dir = "L"; } else if (xMovT > 1) { dir = "R"; } else if (yMovT > 1) { dir = "D"; } else if (yMovT < -1) { dir = "U"; } } function evade() { if (matrixVar == 2) { matrixVar = 0; clip.flame.gotoAndPlay("flyStart"); clip.body.gotoAndPlay("flyStart"); f2 = "wander"; } else if (f2 == "charging") { newChargeDir(); } else if ((f2 == "laserScoping") || (laser.firing)) { stopLaserFire(); } } function wait() { if ((random(1000) >= 998) && (_root.matrixComplete)) { dir = findDir(); if (dir == _root.advanceDir) { matrixVar = 0; xMovT = ((_root.advanceDir == "L") ? (-1 * speed) : (speed)); if (random(2) > 0) { clip.flame.gotoAndPlay("flyStart"); clip.body.gotoAndPlay("flyStart"); f2 = "wander"; } else { charge(); } } else if ((dir == "U") || (dir == "D")) { axis = (((dir == "L") || (dir == "R")) ? "x" : "y"); this[axis + "MovT"] = (((dir == "L") || (dir == "U")) ? (-1 * speed) : (speed)); matrixVar = 0; c = 0; f2 = "leavingMatrix"; } else { dir = _root.advanceDir; } } } function leavingMatrix() { c++; if (c > advanceMax2) { c = 0; dir = findDir(); if (dir == _root.advanceDir) { yMovT = 0; xMovT = ((_root.advanceDir == "L") ? (-1 * speed) : (speed)); if (random(2) > 0) { f2 = "wander"; } else { charge(); } } } } function findDir() { _root.d++; _root.attachMovie("feeler", "feelerClip", _root.d); var _local7 = []; var _local9 = 0; var _local11 = dirArray.length; while (_local9 < _local11) { _root.feelerClip._x = x + feelerInfo[_local9][0]; _root.feelerClip._y = y + feelerInfo[_local9][1]; _root.feelerClip._width = feelerInfo[_local9][2]; _root.feelerClip._height = feelerInfo[_local9][3]; var _local3 = 0; var _local8 = _root.chars.length; var _local6 = false; while (_local3 < _local8) { var _local5 = _root.chars[_local3] + "Clip"; if (_root.feelerClip.hitTest(_root[_local5])) { var _local4 = _root.chars[_local3]; if ((_root[_local4].matrixVar == 2) && (_local4 != (Name + id))) { _local6 = true; break; } } _local3++; } if (!_local6) { var _local10 = ((_root.advanceDir == "L") ? "R" : "L"); if (dirArray[_local9] != _local10) { _local7.push(dirArray[_local9]); } } _local9++; } _local9 = 0; _local11 = _local7.length; if (_local9 < _local11) { if (_local7[_local9] == _root.advanceDir) { return(_root.advanceDir); } return(_local7[random(_local7.length)]); } } function death() { _root.stats.destroyed++; _root.stats.score = _root.stats.score + 75000; _root.powerUp(x, y, 1); if (matrixVar == 1) { _root.matrixNum++; if (_root.matrixNum >= _root.matrixSize) { _root.matrixComplete = true; } } var _local3 = 0; var _local4 = _root["form" + form[0]].length; while (_local3 < _local4) { if (_root["form" + form[0]][_local3] == ("spaceManB" + id)) { _root["form" + form[0]].splice(_local3, 1); if (_root["form" + form[0]].length == 0) { delete _root["form" + form[0]]; if (_root["formB" + form[0]] == "matrixed") { _local3 = 0; _local4 = random(3) + 2; while (_local3 < _local4) { _root.createPowerUp([x, y, "coin25"]); _local3++; } _local3 = 0; _local4 = random(3) + 2; while (_local3 < _local4) { _root.createPowerUp([x, y, "coin10"]); _local3++; } _local3 = 0; _local4 = random(3) + 2; while (_local3 < _local4) { _root.createPowerUp([x, y, "coin5"]); _local3++; } _root.stats.score = _root.stats.score + 50000; } else { _local3 = 0; _local4 = random(3) + 2; while (_local3 < _local4) { _root.createPowerUp([x, y, "coin25"]); _local3++; } _local3 = 0; _local4 = random(5) + 2; while (_local3 < _local4) { _root.createPowerUp([x, y, "coin10"]); _local3++; } _root.stats.score = _root.stats.score + 100000; } delete _root["formB" + form[0]]; } break; } _local3++; } _root.createExploA([(x + (clip._width / 2)) + _root.randRange(-20, 20), (y + (clip._height / 2)) + _root.randRange(-20, 20), _root.randRange(80, 130), _root.randRange(75, 100), "Red"]); _root.createExploA([(x + (clip._width / 2)) + _root.randRange(-20, 20), (y + (clip._height / 2)) + _root.randRange(-20, 20), _root.randRange(80, 130), _root.randRange(75, 100), "Green"]); _root.createExploA([(x + (clip._width / 2)) + _root.randRange(-20, 20), (y + (clip._height / 2)) + _root.randRange(-20, 20), _root.randRange(80, 130), _root.randRange(75, 100), "Blue"]); _root.audio.playLevel4("spaceManX" + (random(3) + 1), _root.randRange(15, 25)); var _local5 = 0; var _local6 = random(4) + 3; while (_local5 < _local6) { _root.createShrapnel([x + (clip._width / 2), y + (clip._height / 2), "spaceManB", "Yellow"]); _local5++; } _root.createEnemySoul([x + (clip._width / 2), y + (clip._height / 2), "red"]); _root.removeChar("spaceManB" + id); } function advance() { dir = _root.advanceDir; xMovT = ((_root.advanceDir == "L") ? (-1 * (speed / 2)) : (1 * (speed / 2))); clip.flame.gotoAndPlay("advance"); f2 = "advancing"; } function advancing() { c++; if (c > advanceMax) { xMovT = 0; c = 0; f2 = "wait"; _root.d++; _root.attachMovie("sight", "sightClip", _root.d); _root.sightClip.gotoAndStop("hindSight"); _root.sightClip._x = x; _root.sightClip._y = y; if (_root.advanceDir == "L") { _root.sightClip._rotation = 180; } if (_root.sightClip.hitTest(_root[_root.char].x, _root[_root.char].y, true)) { _root.broBehind(); } removeMovieClip(_root.sightClip); } } function newDir() { if (random(10) > 1) { this[axis + "MovT"] = 0; dir = _root.getDir(x, y); axis = (((dir == "L") || (dir == "R")) ? "x" : "y"); this[axis + "MovT"] = (((dir == "L") || (dir == "U")) ? (-1 * speed) : (speed)); } else { this[axis + "MovT"] = 0; axis = ((random(10) > 4) ? "x" : "y"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); getDirString(); } } function newChargeDir() { if (random(10) > 1) { dir = _root.getDir(x, y); } else { dir = dirArray[random(4)]; } } function wander() { if (random(100) > (93 + _root.dif.wander)) { newDir(); } else if (random(100) > 95) { if ((dir == "U") || (dir == "D")) { laserScope(); } else if (random(10) > 6) { charge(); } } } function charge() { clip.body.gotoAndPlay("chargeStart"); clip.flame.gotoAndPlay("charge"); speed = speedOrig; speed = speed * 1.5; axis = "x"; yMovT = 0; this[axis + "MovT"] = ((dir == "L") ? (-1 * speed) : (speed)); f2 = "charging"; c = 0; cMax = _root.randRange(30, 120); _root.audio.playLevel3("spaceManCharge", _root.randRange(25, 35)); } function charging() { if (random(100) > 93) { newChargeDir(); } c++; if (c == cMax) { clip.body.gotoAndPlay("chargeEnd"); clip.flame.gotoAndPlay("fly"); speed = speedOrig; this[axis + "MovT"] = ((dir == "L") ? (-1 * speed) : (speed)); f2 = "wander"; } } function laserScope() { laser.c = 0; laser.c2 = 0; laser.c2Max = _root.randRange(2, 4); f2 = "laserScoping"; speed = speed / 3; this[axis + "MovT"] = this[axis + "MovT"] / 3; clip.body.head.gotoAndPlay("scope"); clip.body.gotoAndStop("hover"); _root.audio.playLevel2("spaceManWarning" + (random(3) + 1), _root.randRange(43, 50)); } function laserScoping() { laser.c++; if (laser.c == 20) { laser.c2++; _root.d++; _root.attachMovie("sight", "sightClip", _root.d); _root.sightClip.gotoAndStop("bomberBLaser"); _root.sightClip._x = x; _root.sightClip._y = y; if (_root.sightClip.hitTest(_root[_root.char].x, _root[_root.char].y, true)) { laser.dir = "L"; fireLaser(false); } else { _root.sightClip._rotation = 180; if (_root.sightClip.hitTest(_root[_root.char].x, _root[_root.char].y, true)) { laser.dir = "R"; fireLaser(false); } } removeMovieClip(_root.sightClip); laser.c = 0; } else if (laser.c2 >= laser.c2Max) { speed = speedOrig; this[axis + "MovT"] = this[axis + "MovT"] * 3; f2 = "wander"; clip.body.head.gotoAndPlay("front"); } } function fireLaser(pmatrixed) { clip.gotoAndStop(laser.dir); clip.body.head.gotoAndStop("front"); laser.matrixed = pmatrixed; f2 = ""; clip.body.head.eyes.gotoAndPlay("glowStart"); clip.body.hover.gotoAndPlay("topStart"); laser.l = _root.randRange(10, 30); laser.l = laser.l * _root.dif.speed; laser.firing = true; laser.top = true; laser.c = 0; } function stopLaserFire() { laser.firing = false; clip.body.head.eyes.gotoAndPlay("glowEnd"); if (laser.top) { clip.body.hover.gotoAndPlay("topEnd"); } else { clip.body.hover.gotoAndPlay("botEnd"); } if (!laser.matrixed) { speed = speedOrig; this[axis + "MovT"] = this[axis + "MovT"] * 3; f2 = "wander"; } } function death2() { _root.removeChar("spaceManB" + id); } function main() { this[f2](); if (oldDir != dir) { if ((f2 != "charging") && (oldDir != "matrix")) { clip.gotoAndStop(dir); if (dir == "U") { clip.body.gotoAndPlay("flyEnd"); clip.flame.gotoAndPlay("up2"); } else if (dir == "D") { clip.body.gotoAndPlay("flyEnd"); clip.flame.gotoAndStop("wait"); } else if (f2 != "wait") { clip.body.gotoAndPlay("flyStart"); clip.flame.gotoAndPlay("fly"); } } else if (oldDir != "matrix") { clip.gotoAndStop(dir); if ((oldDir == "L") || (oldDir == "R")) { if (dir == "U") { axis = "y"; yMovT = -1 * speed; clip.body.gotoAndPlay("upStart"); clip.flame.gotoAndPlay("upStart"); } else if (dir == "D") { axis = "y"; yMovT = speed; clip.body.gotoAndPlay("downStart"); clip.flame.gotoAndPlay("downStart"); } else { axis = "x"; yMovT = 0; xMovT = ((dir == "L") ? (-1 * speed) : (speed)); clip.body.gotoAndPlay("chargeStart"); clip.flame.gotoAndPlay("charge"); } } else if (dir == "U") { axis = "y"; xMovT = 0; clip.body.gotoAndPlay("hover"); clip.flame.gotoAndPlay("up2"); } else if (dir == "D") { axis = "y"; xMovT = 0; clip.body.gotoAndPlay("downStart"); clip.flame.gotoAndPlay("downStart"); } else { axis = "x"; xMovT = ((dir == "L") ? (-1 * speed) : (speed)); if (oldDir == "U") { clip.body.gotoAndPlay("upStart"); clip.flame.gotoAndPlay("upStart"); } else { clip.body.gotoAndPlay("downStart"); clip.flame.gotoAndPlay("downStart"); } } } } oldDir = dir; if (laser.firing) { laser.c++; if ((laser.c / 4) == Math.round(laser.c / 4)) { if (laser.top) { laser.top = false; clip.body.hover.gotoAndPlay("topToBot"); var _local10 = ((laser.dir == "L") ? -8 : -9); _root.enemyShotID++; _root["spaceManBLaser" + _root.enemyShotID] = new classes.shots.SpaceManBLaser(x + _local10, y + 6, laser.c, laser.dir, _root.enemyShotID); _root.addEnemyShot("spaceManBLaser" + _root.enemyShotID); } else { laser.top = true; clip.body.hover.gotoAndPlay("botToTop"); var _local10 = ((laser.dir == "L") ? -8 : 9); _root.enemyShotID++; _root["spaceManBLaser" + _root.enemyShotID] = new classes.shots.SpaceManBLaser(x + _local10, y + 9, laser.c, laser.dir, _root.enemyShotID); _root.addEnemyShot("spaceManBLaser" + _root.enemyShotID); } _root.audio.playLevel3("spaceManFire" + (random(5) + 1), _root.randRange(15, 25)); } if (laser.c > laser.l) { stopLaserFire(); } } if (nudging) { xA = xA * 0.5; yA = yA * 0.5; nc++; var _local9 = 255 - (nc * 17); colorTrans.redOffset = _local9; colorTrans.greenOffset = _local9; trans.colorTransform = colorTrans; if (nc == 15) { xA = (yA = 0); nudging = false; colorTrans.redOffset = colorR; colorTrans.greenOffset = colorR; trans.colorTransform = colorTrans; } } var _local4 = 0; var _local7 = _root.broShots.length; while (_local4 < _local7) { var _local6 = _root.broShots[_local4] + "Clip"; if (clip.hitTest(_root[_local6])) { var _local3 = _root.broShots[_local4]; var _local5 = life; life = life - _root[_local3].power; if ((life < 1) || (life == NaN)) { f2 = "death"; } else { nudge(_root[_local3].xMov, _root[_local3].yMov, 5); if (random(3) == 0) { _root.audio.playLevel4("spaceManHit" + (random(3) + 1), _root.randRange(23, 32)); } else { _root.audio.playLevel2("spaceManHit" + (random(2) + 4), _root.randRange(15, 20)); } if ((f2 == "wait") || (f2 == "advancing")) { matrixVar = 0; charge(); } else if ((f2 == "wander") || (f2 == "laserScoping")) { if (random(2) == 0) { speed = speedOrig; this[axis + "MovT"] = 0; axis = ((axis == "x") ? "y" : "x"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); getDirString(); } else if (random(2) == 0) { axis = "x"; dir = ((random(2) == 0) ? "L" : "R"); charge(); } } else if (f2 == "charging") { newChargeDir(); } } _root[_root.char].fc = _root[_root.char].fireFreq - _root.rapidVar; _root[_local3].exploX = x + (clip._width / 2); _root[_local3].exploY = y + (clip._height / 2); _root[_local3].hit(_local5); break; } _local4++; } if (clip.hitTest(_root[_root.char + "Clip"])) { _root[_root.char].hit(xMov, yMov, 100, power); bombed(20); } if (!moveScripted) { var _local8 = false; if (x > 950) { _local8 = true; dir = "L"; } else if (x < 50) { _local8 = true; dir = "R"; } else if (y < 50) { _local8 = true; dir = "D"; } else if (y > 550) { _local8 = true; dir = "U"; } if (_local8) { xMovT = 0; yMovT = 0; speed = speedOrig; axis = (((dir == "L") || (dir == "R")) ? "x" : "y"); this[axis + "MovT"] = (((dir == "L") || (dir == "U")) ? (-1 * speed) : (speed)); f2 = "wander"; } } if ((((x > 1500) || (x < -500)) || (y < -500)) || (y > 1100)) { delete _root["form" + form[0]]; delete _root["formB" + form[0]]; f2 = "death2"; } if (xMovT < xMov) { xMov = xMov - 0.75; } else if (xMovT > xMov) { xMov = xMov + 0.75; } else { xMov = xMovT; } if (yMovT < yMov) { yMov = yMov - 0.75; } else if (yMovT > yMov) { yMov = yMov + 0.75; } else { yMov = yMovT; } x = x + (xMov + xA); y = y + ((yMov + yA) + (0.5 * Math.sin((hc = hc + 0.1)))); clip._x = x; clip._y = y; } var xMov = 0; var yMov = 0; var xMovT = 0; var yMovT = 0; var speedOrig = 10; var speed = 10; var f2 = ""; var xDestMet = false; var yDestMet = false; var c = 0; var moveScripted = true; var feelerInfo = [[-400, 0, 400, 40], [0, 0, 400, 40], [0, -400, 40, 400], [0, 0, 40, 400]]; var dirArray = ["L", "R", "U", "D"]; var life = 425; var nudging = false; var nc = 0; var xA = 0; var yA = 0; var power = 30; var hc = 0; var Name = "spaceManB"; }
Symbol 4687 MovieClip [__Packages.classes.shots.SpaceManBLaser] Frame 0
class classes.shots.SpaceManBLaser { var x, y, id, dir, frame, clip; function SpaceManBLaser (px, py, pframe, pdir, pid) { x = px; y = py; id = pid; dir = pdir; frame = pframe; _root.d++; clip = _root.attachMovie("spaceManBLaser", ("spaceManBLaser" + id) + "Clip", _root.d); clip._x = x; clip._y = y; clip.id = id; yMov = 0; xMov = ((dir == "L") ? -22 : 22); clip.gotoAndStop(frame / 4); xMov = xMov * _root.dif.speed; yMov = yMov * _root.dif.speed; } function hit() { yank = true; } function main() { xMov = xMov * 1.02; if (clip.hitTest(_root[_root.char + "Clip"])) { _root[_root.char].hit(xMov, yMov, 100, power); yank = true; } if ((((x > 1050) || (x < -50)) || (y > 650)) || (y < -50)) { yank = true; } x = x + xMov; if (yank) { _root.removeEnemyShot("spaceManBLaser" + id); yank = false; } clip._x = x; clip._y = y; } var xMov = 0; var yMov = 0; var Name = "spaceManBLaser"; var power = 30; var yank = false; }
Symbol 4688 MovieClip [__Packages.classes.enemy.BomberB] Frame 0
class classes.enemy.BomberB { var x, y, moveScript, matrixCoords, form, id, clip, colorR, trans, colorTrans, advanceMax, advanceMax2, matrixVar, bomb, laser, dir, axis, xDest, yDest, oldDir; function BomberB (px, py, pmoveScript, pmatrixCoords, pform, pid) { x = px; y = py; moveScript = pmoveScript.slice(); matrixCoords = pmatrixCoords.slice(); form = pform.slice(); id = pid; _root.d++; clip = _root.attachMovie("bomberB", ("bomberB" + id) + "Clip", _root.d + 50000); clip._x = x; clip._y = y; speed = speed * _root.dif.speed; speedOrig = speed; life = life * _root.dif.life; colorR = _root.randRange(20, 40); trans = new flash.geom.Transform(clip); colorTrans = new flash.geom.ColorTransform(1, 1, 1, 1, colorR, colorR / 2, colorR, 0); trans.colorTransform = colorTrans; advanceMax = 60 / (speed / 2); advanceMax2 = 50 / (speed / 2); if (matrixCoords[0] == "free") { matrixVar = 0; } else { matrixVar = 1; } speedVar(); bomb = new Object(); laser = new Object(); parseMoveScript(); _root.stats.created++; } function broBehind() { dir = _root.advanceDir; } function nudge(pxA, pyA, pscale) { nc = 0; nudging = true; var _local2 = pscale / 100; xA = pxA * _local2; yA = pyA * _local2; } function bombed(num) { f2 = "death"; } function speedVar() { if (random(3) == 1) { speed = speed * _root.randRange2(0.9999, 1.0001); } } function parseMoveScript() { dir = moveScript[0]; if (dir == "break") { delete moveScript; if (matrixCoords[0] == "free") { f2 = "wander"; this[axis + "MovT"] = 0; axis = ((random(10) > 4) ? "x" : "y"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); speedVar(); getDirString(); } else { this[axis + "MovT"] = 0; xDest = ((_root.advanceDir == "L") ? ((matrixCoords[0] * 60) + 320) : (matrixCoords[0] * 60)); yDest = (matrixCoords[1] * 50) + 10; axis = ((Math.abs(xDest - x) > Math.abs(yDest - y)) ? "x" : "y"); this[axis + "MovT"] = ((this[axis + "Dest"] > this[axis]) ? (speed) : (-1 * speed)); getDirString(); speedVar(); f2 = "gotoMatrix"; } } else { this[axis + "MovT"] = 0; f2 = "gotoXYDest"; axis = (((dir == "L") || (dir == "R")) ? "x" : "y"); this[axis + "MovT"] = (((dir == "L") || (dir == "U")) ? (-1 * speed) : (speed)); speedVar(); if ((dir == "L") || (dir == "U")) { this[axis + "Dest"] = this[axis] - moveScript[1]; } else { this[axis + "Dest"] = this[axis] + moveScript[1]; } moveScript.splice(0, 2); } } function gotoXYDest() { if (Math.abs(this[axis + "Dest"] - this[axis]) < (speed + 1)) { if (axis == "x") { x = xDest; } else { y = yDest; } parseMoveScript(); } } function gotoMatrix() { if (Math.abs(this[axis + "Dest"] - this[axis]) < (speed + 1)) { if (axis == "x") { x = xDest; } else { y = yDest; } this[axis + "MovT"] = 0; axis = ((axis == "x") ? "y" : "x"); this[axis + "MovT"] = ((this[axis + "Dest"] > this[axis]) ? (speed) : (-1 * speed)); getDirString(); speed = speedOrig; } if ((Math.abs(x - xDest) < (speed + 1)) && (Math.abs(y - yDest) < (speed + 1))) { x = (clip._x = xDest); y = (clip._y = yDest); xMovT = (xMov = 0); yMovT = (yMov = 0); matrixVar = 2; dir = _root.advanceDir; clip.flame.gotoAndStop("D"); _root.matrixNum++; if (_root.matrixNum >= _root.matrixSize) { _root.matrixComplete = true; } _root["formB" + form[0]] = "matrixed"; f2 = "wait"; } } function getDirString() { if (xMovT < -1) { dir = "L"; } else if (xMovT > 1) { dir = "R"; } else if (yMovT > 1) { dir = "D"; } else if (yMovT < -1) { dir = "U"; } } function evade() { if (matrixVar == 2) { matrixVar = 0; f2 = "wander"; axis = ((random(10) > 4) ? "x" : "y"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); speedVar(); getDirString(); } else if ((f2 != "laserScoping") || (!laser.firing)) { newDir(); } } function wait() { if (((random(200) >= (197 + _root.dif.wait)) && (_root.matrixComplete)) && (!laser.firing)) { dir = findDir(); if (dir == _root.advanceDir) { if (random(10) > 8) { matrixVar = 0; xMovT = ((_root.advanceDir == "L") ? (-1 * speed) : (speed)); if (random(2) > 0) { clip.flame.gotoAndStop(_root.advanceDir); f2 = "wander"; } else { bombRaid(); } } else if (random(10) > 8) { laser.dir = _root.advanceDir; fireLaser(true); } } else if ((dir == "U") || (dir == "D")) { if (random(10) > 8) { axis = (((dir == "L") || (dir == "R")) ? "x" : "y"); this[axis + "MovT"] = (((dir == "L") || (dir == "U")) ? (-1 * speed) : (speed)); matrixVar = 0; c = 0; f2 = "leavingMatrix"; } else if (random(2) > 0) { bomb.dir = dir; ejectBomb(); dir = _root.advanceDir; } } else { dir = _root.advanceDir; } } } function leavingMatrix() { c++; if (c > advanceMax2) { c = 0; dir = findDir(); if (dir == _root.advanceDir) { yMovT = 0; xMovT = ((_root.advanceDir == "L") ? (-1 * speed) : (speed)); if (random(2) > 0) { f2 = "wander"; } else { bombRaid(); } } } } function findDir() { _root.d++; _root.attachMovie("feeler", "feelerClip", _root.d); var _local7 = []; var _local9 = 0; var _local11 = dirArray.length; while (_local9 < _local11) { _root.feelerClip._x = x + feelerInfo[_local9][0]; _root.feelerClip._y = y + feelerInfo[_local9][1]; _root.feelerClip._width = feelerInfo[_local9][2]; _root.feelerClip._height = feelerInfo[_local9][3]; var _local3 = 0; var _local8 = _root.chars.length; var _local6 = false; while (_local3 < _local8) { var _local5 = _root.chars[_local3] + "Clip"; if (_root.feelerClip.hitTest(_root[_local5])) { var _local4 = _root.chars[_local3]; if ((_root[_local4].matrixVar == 2) && (_local4 != (Name + id))) { _local6 = true; break; } } _local3++; } if (!_local6) { var _local10 = ((_root.advanceDir == "L") ? "R" : "L"); if (dirArray[_local9] != _local10) { _local7.push(dirArray[_local9]); } } _local9++; } _local9 = 0; _local11 = _local7.length; if (_local9 < _local11) { if (_local7[_local9] == _root.advanceDir) { return(_root.advanceDir); } return(_local7[random(_local7.length)]); } } function death() { _root.stats.destroyed++; _root.stats.score = _root.stats.score + 10000; _root.powerUp(x, y, 93); if (matrixVar == 1) { _root.matrixNum++; if (_root.matrixNum >= _root.matrixSize) { _root.matrixComplete = true; } } var _local3 = 0; var _local4 = _root["form" + form[0]].length; while (_local3 < _local4) { if (_root["form" + form[0]][_local3] == ("bomberB" + id)) { _root["form" + form[0]].splice(_local3, 1); if (_root["form" + form[0]].length == 0) { delete _root["form" + form[0]]; if (_root["formB" + form[0]] == "matrixed") { _local3 = 0; _local4 = random(2) + 2; while (_local3 < _local4) { _root.createPowerUp([x, y, "coin10"]); _local3++; } _root.stats.score = _root.stats.score + 10000; } else { _local3 = 0; _local4 = random(3) + 3; while (_local3 < _local4) { _root.createPowerUp([x, y, "coin10"]); _local3++; } _root.stats.score = _root.stats.score + 20000; } delete _root["formB" + form[0]]; } break; } _local3++; } _root.createExploA([x + (clip._width / 2), y + (clip._height / 2), _root.randRange(80, 130), _root.randRange(75, 100), "Purple"]); _root.audio.playLevel4("bomberX" + (random(3) + 1), _root.randRange(5, 11)); var _local5 = 0; var _local6 = random(3); while (_local5 < _local6) { _root.createShrapnel([x + (clip._width / 2), y + (clip._height / 2), "bomberB", "Purple"]); _local5++; } _root.createEnemySoul([x + (clip._width / 2), y + (clip._height / 2), "red"]); _root.removeChar("bomberB" + id); f2 = ""; } function advance() { dir = _root.advanceDir; xMovT = ((_root.advanceDir == "L") ? (-1 * (speed / 2)) : (1 * (speed / 2))); clip.flame.gotoAndStop(_root.advanceDir); clip.flame._alpha = 50; f2 = "advancing"; } function advancing() { c++; if (c > advanceMax) { xMovT = 0; c = 0; f2 = "wait"; clip.flame.gotoAndStop("D"); clip.flame._alpha = 100; _root.d++; _root.attachMovie("sight", "sightClip", _root.d); _root.sightClip.gotoAndStop("hindSight"); _root.sightClip._x = x; _root.sightClip._y = y; if (_root.advanceDir == "L") { _root.sightClip._rotation = 180; } if (_root.sightClip.hitTest(_root[_root.char].x, _root[_root.char].y, true)) { _root.broBehind(); } removeMovieClip(_root.sightClip); } } function newDir() { if (random(10) > (1 + _root.dif.wander)) { this[axis + "MovT"] = 0; dir = _root.getDir(x, y); axis = (((dir == "L") || (dir == "R")) ? "x" : "y"); this[axis + "MovT"] = (((dir == "L") || (dir == "U")) ? (-1 * speed) : (speed)); } else { this[axis + "MovT"] = 0; axis = ((random(10) > 4) ? "x" : "y"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); getDirString(); } } function wander() { if (random(100) > (95 + _root.dif.wander)) { newDir(); } else if (random(100) > 97) { if ((dir == "L") || (dir == "R")) { bomb.dir = ((_root[_root.char].y < y) ? "U" : "D"); ejectBomb(); } else { laserScope(); } } } function bombRaid() { clip.gotoAndPlay("raid" + dir); bomb.c = 0; bomb.cMax = _root.randRange(5, 10); bomb.cMax = bomb.cMax * (1 / _root.dif.speed); bomb.dir = ((_root[_root.char].y < y) ? "U" : "D"); f2 = "bombRaiding"; } function bombRaiding() { xMovT = xMovT * 1.02; bomb.c++; if (bomb.c >= bomb.cMax) { bomb.c = 0; bomb.cMax = _root.randRange(8, 15); bomb.cMax = bomb.cMax * (1 / _root.dif.speed); ejectBomb(); } } function ejectBomb() { clip.bomb.gotoAndPlay("eject" + bomb.dir); _root.enemyShotID++; _root["bomberBBomb" + _root.enemyShotID] = new classes.shots.BomberBBomb(x + 6, y + 6, xMovT, bomb.dir, _root.enemyShotID); _root.addEnemyShot("bomberBBomb" + _root.enemyShotID); _root.audio.playLevel4("bomberLaunch" + (random(3) + 1), _root.randRange(9, 14)); } function laserScope() { laser.c = 0; laser.c2 = 0; laser.c2Max = _root.randRange(2, 4); f2 = "laserScoping"; speed = speed / 3; this[axis + "MovT"] = this[axis + "MovT"] / 3; clip.body.flame._alpha = 50; clip.eyes.gotoAndPlay("spin"); } function laserScoping() { laser.c++; if (laser.c == 30) { laser.c2++; _root.d++; _root.attachMovie("sight", "sightClip", _root.d); _root.sightClip.gotoAndStop("bomberBLaser"); _root.sightClip._x = x; _root.sightClip._y = y; if (_root.sightClip.hitTest(_root[_root.char].x, _root[_root.char].y, true)) { laser.dir = "L"; fireLaser(false); } else { _root.sightClip._rotation = 180; if (_root.sightClip.hitTest(_root[_root.char].x, _root[_root.char].y, true)) { laser.dir = "R"; fireLaser(false); } } removeMovieClip(_root.sightClip); laser.c = 0; } if (laser.c2 == laser.c2Max) { speed = speedOrig; this[axis + "MovT"] = this[axis + "MovT"] * 3; clip.body.flame._alpha = 100; f2 = "wander"; } } function fireLaser(pmatrixed) { laser.matrixed = pmatrixed; f2 = ""; clip.laser.gotoAndPlay("fire" + laser.dir); clip.eyes.gotoAndStop(laser.dir); laser.l = _root.randRange(10, 30); laser.firing = true; laser.c = 0; } function stopLaserFire() { laser.firing = false; clip.laser.gotoAndPlay("endFire" + laser.dir); if (!laser.matrixed) { speed = speedOrig; this[axis + "MovT"] = this[axis + "MovT"] * 3; clip.body.flame._alpha = 100; f2 = "wander"; } } function death2() { _root.removeChar("bomberB" + id); f2 = ""; } function main() { this[f2](); if (oldDir != dir) { if (f2 != "wait") { clip.flame.gotoAndStop(dir); } if ((oldDir == undefined) || (dir == "F")) { clip.eyes.gotoAndStop(dir); } else if ((dir == "U") || (dir == "D")) { clip.eyes.gotoAndStop(oldDir); } else if (random(3) > 0) { if (f2 != "wait") { clip.flame.flame1.gotoAndPlay("start1"); } if (dir == "R") { clip.eyes.gotoAndPlay("LtoR"); } else { clip.eyes.gotoAndPlay("RtoL"); } } else { if (f2 != "wait") { clip.flame.flame1.gotoAndPlay("start2"); } clip.eyes.gotoAndPlay("spin" + dir); } } oldDir = dir; if (laser.firing) { laser.c++; if (laser.c == 20) { var _local9 = ((laser.dir == "L") ? -30 : 18); _root["bomberBLaser" + id] = new classes.shots.BomberBLaser(x + _local9, y - 3, laser.dir, laser.l, id); _root.addEnemyShot("bomberBLaser" + id); _root.audio.playLevel3("bomberALaser", _root.randRange(15, 22)); } } if (nudging) { xA = xA * 0.5; yA = yA * 0.5; nc++; var _local8 = 255 - (nc * 17); colorTrans.greenOffset = _local8 / 1.5; colorTrans.blueOffset = _local8; trans.colorTransform = colorTrans; if (nc == 15) { xA = (yA = 0); nudging = false; colorTrans.greenOffset = colorR; colorTrans.blueOffset = colorR; trans.colorTransform = colorTrans; } } var _local4 = 0; var _local7 = _root.broShots.length; while (_local4 < _local7) { var _local6 = _root.broShots[_local4] + "Clip"; if (clip.hitTest(_root[_local6])) { var _local3 = _root.broShots[_local4]; var _local5 = life; life = life - _root[_local3].power; if (life < 1) { f2 = "death"; } else { nudge(_root[_local3].xMov, _root[_local3].yMov, 5); _root.audio.playLevel4("bomberHit" + (random(3) + 1), _root.randRange(5, 11)); } _root[_root.char].fc = _root[_root.char].fireFreq - _root.rapidVar; _root[_local3].exploX = x + (clip._width / 2); _root[_local3].exploY = y + (clip._height / 2); _root[_local3].hit(_local5); break; } _local4++; } if (clip.hitTest(_root[_root.char + "Clip"])) { _root[_root.char].hit(xMov, yMov, 100, power); f2 = "death"; } if ((((x > 1050) || (x < -50)) || (y < -50)) || (y > 650)) { delete _root["form" + form[0]]; delete _root["formB" + form[0]]; f2 = "death2"; } if (xMovT < xMov) { xMov = xMov - 1; } else if (xMovT > xMov) { xMov = xMov + 1; } else { xMov = xMovT; } if (yMovT < yMov) { yMov = yMov - 1; } else if (yMovT > yMov) { yMov = yMov + 1; } else { yMov = yMovT; } x = x + (xMov + xA); y = y + ((yMov + yA) + (0.5 * Math.sin((hc = hc + 0.1)))); clip._x = x; clip._y = y; } var xMov = 0; var yMov = 0; var xMovT = 0; var yMovT = 0; var speedOrig = 8; var speed = 8; var f2 = ""; var xDestMet = false; var yDestMet = false; var c = 0; var feelerInfo = [[-400, 0, 400, 40], [0, 0, 400, 40], [0, -400, 40, 400], [0, 0, 40, 400]]; var dirArray = ["L", "R", "U", "D"]; var life = 60; var nudging = false; var nc = 0; var xA = 0; var yA = 0; var power = 35; var hc = 0; var Name = "bomberB"; }
Symbol 4689 MovieClip [__Packages.classes.shots.BomberBBomb] Frame 0
class classes.shots.BomberBBomb { var x, y, id, dir, clip, xMov, yMov, cMax, xDiv, yDiv; function BomberBBomb (px, py, pxMov, pdir, pid) { x = px; y = py; id = pid; dir = pdir; _root.d++; clip = _root.attachMovie("bomberBBomb", ("bomberBBomb" + id) + "Clip", _root.d + 3600); clip._x = x; clip._y = y; xMov = pxMov; yMov = ((dir == "U") ? -7 : 7); cMax = _root.randRange(30, 60); xDiv = _root.randRange2(0.99, 0.97); yDiv = _root.randRange2(0.99, 0.97); } function hit() { explo(); yank = true; } function bombed() { explo(); yank = true; } function explo() { _root.createExploB([x + (clip._width / 2), y + (clip._height / 2), _root.randRange(90, 120), 100, "C"]); var _local3 = 0; var _local4 = random(2) + 3; while (_local3 < _local4) { _root.createExploB([(x + (clip._width / 2)) + _root.randRange(-25, 25), (y + (clip._height / 2)) + _root.randRange(-25, 25), _root.randRange(40, 75), _root.randRange(26, 60), "C"]); _local3++; } } function main() { c++; xMov = xMov * xDiv; yMov = yMov * yDiv; if (c >= cMax) { explo(); yank = true; } if (clip.hitTest(_root[_root.char + "Clip"])) { explo(); _root[_root.char].hit(xMov, yMov, 100, power); yank = true; } var _local4 = 0; var _local6 = _root.broShots.length; while (_local4 < _local6) { var _local5 = _root.broShots[_local4] + "Clip"; if (clip.hitTest(_root[_local5])) { explo(); yank = true; _root[_root.char].fc = _root[_root.char].fireFreq - _root.rapidVar; var _local3 = _root.broShots[_local4]; _root[_local3].exploX = x + (clip._width / 2); _root[_local3].exploY = y + (clip._height / 2); _root[_local3].hit(20); } _local4++; } x = x + xMov; y = y + yMov; clip._x = x; clip._y = y; if (yank) { _root.audio.playLevel4("bomberBombX" + (random(3) + 1), _root.randRange(13, 22)); _root.removeEnemyShot("bomberBBomb" + id); yank = false; } } var c = 0; var power = 50; var yank = false; var Name = "bomberBBomb"; }
Symbol 4690 MovieClip [__Packages.classes.shots.BomberBLaser] Frame 0
class classes.shots.BomberBLaser { var id, x, y, dir, l, xInc, clip; function BomberBLaser (px, py, pdir, pl, pid) { id = pid; x = px; y = py; dir = pdir; l = pl; xInc = ((dir == "L") ? -30 : 30); _root.d++; clip = _root.createEmptyMovieClip(("bomberBLaser" + id) + "Clip", _root.d); clip._x = x; clip._y = y; _root.d++; clip.attachMovie("bomberBLaserSeg", "bomberBLaserSeg1Clip" + id, _root.d); } function main() { c++; if (((x + ((c - 1) * xInc)) < 1050) && ((x + ((c - 1) * xInc)) > -50)) { _root.d++; var _local3 = clip.attachMovie("bomberBLaserSeg", (("bomberBLaserSeg" + c) + "Clip") + id, _root.d); _local3._x = (c - 1) * xInc; _local3.gotoAndStop(c); } else if (c < l) { l = c; } if (c > l) { if (!endMessageSent) { _root["bomberB" + id].stopLaserFire(); endMessageSent = true; } removeMovieClip(clip[(("bomberBLaserSeg" + (c - l)) + "Clip") + id]); } if (_root["bomberB" + id].laser.firing) { clip._x = ((dir == "L") ? (_root["bomberB" + id].x - 30) : (_root["bomberB" + id].x + 18)); clip._y = _root["bomberB" + id].y - 3; } if (clip.hitTest(_root[_root.char + "Clip"])) { _root[_root.char].hit(xInc, 0, 100, power); } if (clip._width < 30) { _root.removeEnemyShot("bomberBLaser" + id); } } var power = 45; var c = 1; var endMessageSent = false; var Name = "bomberBLaser"; }
Symbol 4691 MovieClip [__Packages.classes.fx.Randoms] Frame 0
class classes.fx.Randoms { var num, freq, typeArray, c, c2; function Randoms (pnum, pfreq, ptypeArray) { num = pnum; freq = pfreq; typeArray = ptypeArray.slice(); c = 0; c2 = freq + _root.randRange(-1 * freq, freq); c2 = c2 * (1 / _root.dif.speed); } function main() { c++; if (c >= c2) { var _local3 = random(4); _root.createWaveCreator([10, _root.randRange(_root.posArray2[_local3][0], _root.posArray2[_local3][1]), _root.randRange(_root.posArray2[_local3][2], _root.posArray2[_local3][3]), typeArray[random(typeArray.length)], random(num) + 1, [_root.dirArray[_local3], _root.randRange(100, 500), "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]); c = 0; c2 = freq + _root.randRange(-1 * freq, freq); c2 = c2 * (1 / _root.dif.speed); } } var Name = "randoms"; }
Symbol 4692 MovieClip [__Packages.classes.fx.Shrapnel] Frame 0
class classes.fx.Shrapnel { var x, y, type, id, special, color, clip, xMov, yMov, cMax, ce, rotateVar, rotateInt; function Shrapnel (px, py, ptype, pcolor, pspecial, pblack, pid) { x = px; y = py; type = ptype; id = pid; special = pspecial; color = pcolor; black = pblack; if (special == undefined) { special = false; } _root.d++; clip = _root.attachMovie("shrapnel", ("shrapnel" + id) + "Clip", _root.d); clip._x = x; clip._y = y; xMov = _root.randRange(-5, 5); yMov = _root.randRange(-5, 5); cMax = _root.randRange(50, 100); if (type.charAt(0) != "B") { var _local3 = _root[type + "Shrap"].slice(); var _local6 = _local3[0]; var _local7 = _local3[random(_local3.length - 1) + 1]; if ((_local7.charAt(0) == "C") && (random(2) > 0)) { clip.gotoAndPlay(type + _local7); smoker = true; } else { clip.bitColor = _local7; if (_local6 == "light") { clip.gotoAndPlay("generic1"); } else { clip.gotoAndPlay("generic2"); } } } else { var _local3 = _root[type + "Shrap"].slice(); var _local7 = _local3[random(_local3.length)]; clip.gotoAndPlay(type + _local7); smoker = true; } if (black) { var _local4 = new flash.geom.Transform(clip); var _local5 = new flash.geom.ColorTransform(0, 0, 0, 1, -255, -255, -255, 0); _local4.colorTransform = _local5; } ce = _root.randRange(15, 150); rotateVar = ((random(2) > 0) ? 1 : -1); rotateInt = _root.randRange(2, 5); if (smoker) { rotateInt++; } if (special) { cMax = 1000; } } function main() { c++; if ((c / rotateInt) == Math.round(c / rotateInt)) { clip._rotation = clip._rotation + (90 * rotateVar); } if (c >= cMax) { yank = true; } if (smoker) { if (random(10) > 8) { _root.shrapID++; _root["shipSmoke" + _root.shrapID] = new classes.fx.ShipSmoke(x, y, _root.shrapID, black); _root.addFX("shipSmoke" + _root.shrapID); } if (clip.hitTest(_root[_root.char + "Clip"])) { _root[_root.char].nudge(xMov * 1.5, yMov * 1.5, clip._alpha * 2); } } if (c == ce) { if (black && (color == "")) { if (special) { _root.createExploD([x + (clip._width / 2), y + (clip._height / 2), _root.randRange(50, 80), 90]); } else { _root.createExploD([x + (clip._width / 2), y + (clip._height / 2), _root.randRange(30, 60), 75 - (c * (100 / cMax))]); } } else if (special) { if (black) { var _local3 = 0; var _local4 = _root.randRange(1, 3); while (_local3 < _local4) { _root.createExploA([(x + (clip._width / 2)) + _root.randRange(-25, 25), (y + (clip._height / 2)) + _root.randRange(-25, 25), _root.randRange(75, 150), 90, color]); _local3++; } } else { _root.createExploA([x + (clip._width / 2), y + (clip._height / 2), _root.randRange(50, 80), 90, color]); } } else { _root.createExploA([x + (clip._width / 2), y + (clip._height / 2), _root.randRange(30, 60), 75 - (c * (100 / cMax)), color]); } _root.audio.playLevel4("shrapX" + random(5), _root.randRange(5, 15)); yank = true; } if (!special) { clip._alpha = 110 - (c * (110 / cMax)); } if (yank) { _root.removeFX("shrapnel" + id); } x = x + xMov; y = y + yMov; clip._x = x; clip._y = y; } var c = 0; var smoker = false; var yank = false; var black = false; }
Symbol 4693 MovieClip [__Packages.classes.fx.ShipSmoke] Frame 0
class classes.fx.ShipSmoke { var id, x, y, clip, xMov, yMov, c, cMax, alphaStart; function ShipSmoke (px, py, pid, pblack) { id = pid; x = px; y = py; black = pblack; _root.d++; clip = _root.attachMovie("shipSmoke", ("shipSmoke" + id) + "Clip", _root.d + 499990); clip._x = x; clip._y = y; xMov = _root.randRange2(-2, 2); yMov = _root.randRange2(-2, 2); c = 0; cMax = _root.randRange(15, 30); alphaStart = _root.randRange(50, 110); var _local3 = _root.randRange2(0.7, 1.2); clip._xscale = clip._xscale * _local3; clip._yscale = clip._yscale * _local3; if (black) { var _local4 = new flash.geom.Transform(clip); var _local5 = new flash.geom.ColorTransform(0, 0, 0, 1, -255, -255, -255, 0); _local4.colorTransform = _local5; } } function main() { c++; if (c == cMax) { _root.removeFX("shipSmoke" + id); } yMov = yMov * 1.03; clip._alpha = alphaStart - (c * (alphaStart / cMax)); clip._xscale = clip._xscale * 1.04; clip._yscale = clip._yscale * 1.04; x = x + xMov; y = y + yMov; clip._x = x; clip._y = y; } var black = false; var Name = "shipSmoke"; }
Symbol 4694 MovieClip [__Packages.classes.fx.ExploD] Frame 0
class classes.fx.ExploD { var id, x, y, scale, a, clip; function ExploD (px, py, pscale, pa, pid) { id = pid; x = px; y = py; scale = pscale; a = pa + 15; _root.d++; clip = _root.attachMovie("exploD", ("exploD" + id) + "Clip", _root.d + 83000); clip._x = x; clip._y = y; clip._xscale = scale; clip._yscale = scale; clip._alpha = a; } function main() { if (random(5) == 0) { if (clip.hitTest(_root[_root.char + "Clip"])) { _root[_root.char].nudge(_root.randRange(-9, 9), _root.randRange(-9, 9), scale - _root.randRange(10, 40)); } } if (clip.end) { _root.removeFX("exploD" + id); } } var Name = "exploD"; }
Symbol 4695 MovieClip [__Packages.classes.enemy.DroidC] Frame 0
class classes.enemy.DroidC { var x, y, moveScript, matrixCoords, id, form, clip, advanceMax, advanceMax2, matrixVar, colorR, trans, colorTrans, dir, f2, ac, ep, axis, xDest, yDest, oldDir; function DroidC (px, py, pmoveScript, pmatrixCoords, pform, pid) { x = px; y = py; moveScript = pmoveScript.slice(); matrixCoords = pmatrixCoords.slice(); id = pid; form = pform.slice(); _root.d++; clip = _root.attachMovie("droidC", ("droidC" + id) + "Clip", _root.d + 50000); clip._x = x; clip._y = y; speed = speed * _root.dif.speed; speedOrig = speed; life = life * _root.dif.life; advanceMax = 60 / (speed / 2); advanceMax2 = 50 / (speed / 2); if (matrixCoords[0] == "free") { matrixVar = 0; } else { matrixVar = 1; } speedVar(); colorR = _root.randRange(-30, 30); trans = new flash.geom.Transform(clip); colorTrans = new flash.geom.ColorTransform(1, 1, 1, 1, colorR, colorR, colorR, 0); trans.colorTransform = colorTrans; parseMoveScript(); _root.stats.created++; } function broBehind() { dir = _root.advanceDir; } function bombed(num) { f2 = "death"; } function nudge(pxA, pyA, pscale) { nc = 0; nudging = true; var _local2 = pscale / 100; xA = pxA * _local2; yA = pyA * _local2; } function missleCreep() { matrixVar = 0; dummyPlanted = true; _root.d++; _root["dummy" + id] = new classes.misc.Dummy(x, y, id); _root.addEnemyShot("dummy" + id); clip.body.flame.gotoAndPlay("advance"); ac = 0; ep = _root.randRange(20, 60); speed = speed / 2; yMovT = 0; xMovT = ((dir == "L") ? (-1 * speed) : (speed)); f2 = "missleSeq"; } function missleSeq() { ac++; if (ac == ep) { if (dir == "L") { var _local6 = 6; var _local10 = 18; } else if (dir == "R") { var _local6 = 0; var _local10 = 18; } else if (dir == "U") { var _local6 = 6; var _local10 = 6; } else { var _local6 = 18; var _local10 = 0; } _root.enemyShotID++; _root["droidCMissle" + _root.enemyShotID] = new classes.shots.DroidCMissle(x + _local6, y + _local10, dir, _root.enemyShotID); _root.addEnemyShot("droidCMissle" + _root.enemyShotID); xMovT = 0; _root.audio.playLevel3("droidCMissle2", _root.randRange(22, 33)); } if (ac == (ep + 3)) { clip.body.gotoAndPlay("flip"); } if (ac == (ep + 11)) { speed = speedOrig; dir = ((dir == "L") ? "R" : "L"); axis = "x"; xMovT = ((dir == "L") ? (-1 * speed) : (speed)); clip.body.gotoAndStop("main"); clip.body.flame.gotoAndPlay("startMain"); var _local5 = ((_root.advanceDir == "L") ? "R" : "L"); var _local4 = ((random(2) == 1) ? "U" : "D"); var _local9 = ((_local4 == "U") ? "D" : "U"); var _local7 = _root.randRange(20, 50); var _local3 = (((y < 150) && (y > 450)) ? (_root.randRange(100, 300)) : (_root.randRange(80, 150))); var _local8 = (((x < 700) && (x > 300)) ? (_root.randRange(100, 300)) : (_root.randRange(80, 150))); moveScript = [_local5, _local7, _local4, _local3, _local5, _local8, _local9, _local3, "return"]; parseMoveScript(); } } function gotoMatrix2() { xDest = _root[("dummy" + id) + "Clip"]._x; if (Math.abs(this[axis + "Dest"] - this[axis]) < (speed + 1)) { if (axis == "x") { x = xDest; } else { y = yDest; } this[axis + "MovT"] = 0; axis = ((axis == "x") ? "y" : "x"); this[axis + "MovT"] = ((this[axis + "Dest"] > this[axis]) ? (speed) : (-1 * speed)); getDirString(); speed = speedOrig; } if ((Math.abs(x - xDest) < (speed + 1)) && (Math.abs(y - yDest) < (speed + 1))) { x = (clip._x = xDest); y = (clip._y = yDest); xMovT = (xMov = 0); yMovT = (yMov = 0); matrixVar = 2; if (dummyPlanted) { _root.removeEnemyShot("dummy" + id); dummyPlanted = false; } dir = _root.advanceDir; clip.body.flame.gotoAndPlay("still"); f2 = "wait"; } } function speedVar() { if (random(3) == 1) { speed = speed * _root.randRange2(0.9999, 1.0001); } } function parseMoveScript() { dir = moveScript[0]; if (dir == "break") { delete moveScript; this[axis + "MovT"] = 0; if (matrixCoords[0] == "free") { f2 = "wander"; axis = ((random(10) > 4) ? "x" : "y"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); speedVar(); getDirString(); } else { xDest = ((_root.advanceDir == "L") ? ((matrixCoords[0] * 60) + 320) : (matrixCoords[0] * 60)); yDest = (matrixCoords[1] * 50) + 10; axis = ((Math.abs(xDest - x) > Math.abs(yDest - y)) ? "x" : "y"); this[axis + "MovT"] = ((this[axis + "Dest"] > this[axis]) ? (speed) : (-1 * speed)); getDirString(); speedVar(); f2 = "gotoMatrix"; } } else if (dir == "return") { xDest = _root[("dummy" + id) + "Clip"]._x; yDest = _root[("dummy" + id) + "Clip"]._y; this[axis + "MovT"] = 0; axis = ((Math.abs(xDest - x) > Math.abs(yDest - y)) ? "x" : "y"); this[axis + "MovT"] = ((this[axis + "Dest"] > this[axis]) ? (speed) : (-1 * speed)); getDirString(); speedVar(); f2 = "gotoMatrix2"; } else { this[axis + "MovT"] = 0; f2 = "gotoXYDest"; axis = (((dir == "L") || (dir == "R")) ? "x" : "y"); this[axis + "MovT"] = (((dir == "L") || (dir == "U")) ? (-1 * speed) : (speed)); speedVar(); if ((dir == "L") || (dir == "U")) { this[axis + "Dest"] = this[axis] - moveScript[1]; } else { this[axis + "Dest"] = this[axis] + moveScript[1]; } moveScript.splice(0, 2); } } function gotoXYDest() { if (Math.abs(this[axis + "Dest"] - this[axis]) < (speed + 1)) { if (axis == "x") { x = xDest; } else { y = yDest; } parseMoveScript(); } } function gotoMatrix() { if (Math.abs(this[axis + "Dest"] - this[axis]) < (speed + 1)) { if (axis == "x") { x = xDest; } else { y = yDest; } this[axis + "MovT"] = 0; axis = ((axis == "x") ? "y" : "x"); this[axis + "MovT"] = ((this[axis + "Dest"] > this[axis]) ? (speed) : (-1 * speed)); getDirString(); speed = speedOrig; } if ((Math.abs(x - xDest) < (speed + 1)) && (Math.abs(y - yDest) < (speed + 1))) { x = (clip._x = xDest); y = (clip._y = yDest); xMovT = (xMov = 0); yMovT = (yMov = 0); matrixVar = 2; dir = _root.advanceDir; clip.body.flame.gotoAndPlay("still"); _root.matrixNum++; if (_root.matrixNum >= _root.matrixSize) { _root.matrixComplete = true; } _root["formB" + form[0]] = "matrixed"; f2 = "wait"; } } function getDirString() { if (xMovT < -1) { dir = "L"; } else if (xMovT > 1) { dir = "R"; } else if (yMovT > 1) { dir = "D"; } else if (yMovT < -1) { dir = "U"; } } function evade() { if (matrixVar == 2) { missleCreep(); } } function wait() { if ((random(1000) >= (990 + (_root.dif.wait * 2))) && (_root.matrixComplete)) { dir = findDir(); if (dir == _root.advanceDir) { if (random(15) > 2) { missleCreep(); } else { ep = _root.randRange(20, 80); ep = ep * (1 / _root.dif.speed); ac = 0; xMovT = ((_root.advanceDir == "L") ? (-1.1 * speed) : (1.1 * speed)); clip.body.gotoAndPlay("attack"); clip.body.face.gotoAndPlay("attack"); clip.body.flame.gotoAndPlay("startAttack"); f2 = "attacking"; matrixVar = 0; } } else if ((dir == "U") || (dir == "D")) { axis = (((dir == "L") || (dir == "R")) ? "x" : "y"); this[axis + "MovT"] = (((dir == "L") || (dir == "U")) ? (-1 * speed) : (speed)); matrixVar = 0; c = 0; f2 = "leavingMatrix"; clip.body.flame.gotoAndPlay("startMain"); } else { dir = _root.advanceDir; } } } function leavingMatrix() { c++; if (c > advanceMax2) { c = 0; dir = findDir(); if (dir == _root.advanceDir) { if (random(2) == 1) { missleCreep(); } else { ep = _root.randRange(20, 80); ep = ep * (1 / _root.dif.speed); ac = 0; yMovT = 0; xMovT = ((_root.advanceDir == "L") ? (-1.1 * speed) : (1.1 * speed)); clip.body.gotoAndPlay("attack"); clip.body.face.gotoAndPlay("attack"); clip.body.flame.gotoAndPlay("attack"); f2 = "attacking"; } } } } function findDir() { _root.d++; _root.attachMovie("feeler", "feelerClip", _root.d); var _local7 = []; var _local9 = 0; var _local11 = dirArray.length; while (_local9 < _local11) { _root.feelerClip._x = x + feelerInfo[_local9][0]; _root.feelerClip._y = y + feelerInfo[_local9][1]; _root.feelerClip._width = feelerInfo[_local9][2]; _root.feelerClip._height = feelerInfo[_local9][3]; var _local3 = 0; var _local8 = _root.chars.length; var _local6 = false; while (_local3 < _local8) { var _local5 = _root.chars[_local3] + "Clip"; if (_root.feelerClip.hitTest(_root[_local5])) { var _local4 = _root.chars[_local3]; if ((_root[_local4].matrixVar == 2) && (_local4 != (Name + id))) { _local6 = true; break; } } _local3++; } if (!_local6) { var _local10 = ((_root.advanceDir == "L") ? "R" : "L"); if (dirArray[_local9] != _local10) { _local7.push(dirArray[_local9]); } } _local9++; } _local9 = 0; _local11 = _local7.length; if (_local9 < _local11) { if (_local7[_local9] == _root.advanceDir) { return(_root.advanceDir); } return(_local7[random(_local7.length)]); } } function attacking() { ac++; xMovT = xMovT * 1.01; yMovT = yMovT * 1.01; speed = speed * 1.01; if (ac == ep) { this[axis + "MovT"] = 0; axis = ((axis == "x") ? "y" : "x"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); getDirString(); ac = 0; ep = _root.randRange(20, 80); } } function death() { _root.stats.destroyed++; _root.stats.score = _root.stats.score + 5000; if (matrixVar == 1) { _root.matrixNum++; if (_root.matrixNum >= _root.matrixSize) { _root.matrixComplete = true; } } _root.powerUp(x, y, 94); if (dummyPlanted) { _root.removeEnemyShot("dummy" + id); dummyPlanted = false; } var _local3 = 0; var _local4 = _root["form" + form[0]].length; while (_local3 < _local4) { if (_root["form" + form[0]][_local3] == ("droidC" + id)) { _root["form" + form[0]].splice(_local3, 1); if (_root["form" + form[0]].length == 0) { delete _root["form" + form[0]]; delete _root["formB" + form[0]]; if (_root["formB" + form[0]] == "matrixed") { _local3 = 0; _local4 = random(2) + 1; while (_local3 < _local4) { _root.createPowerUp([x, y, "coin5"]); _local3++; } _root.stats.score = _root.stats.score + 5000; } else { _local3 = 0; _local4 = random(2) + 2; while (_local3 < _local4) { _root.createPowerUp([x, y, "coin5"]); _local3++; } _root.stats.score = _root.stats.score + 10000; } delete _root["formB" + form[0]]; } break; } _local3++; } _root.createExploA([x + (clip._width / 2), y + (clip._height / 2), _root.randRange(80, 130), _root.randRange(75, 100)], "Yellow"); _local3 = 0; _local4 = random(3); while (_local3 < _local4) { _root.createShrapnel([x + (clip._width / 2), y + (clip._height / 2), "droidC", "Yellow"]); _local3++; } _root.createEnemySoul([x + (clip._width / 2), y + (clip._height / 2), "red"]); _root.audio.playLevel4("droidX" + (random(3) + 1), _root.randRange(22, 33)); _root.removeChar("droidC" + id); f2 = ""; } function advance() { dir = _root.advanceDir; clip.body.flame.gotoAndPlay("advance"); xMovT = ((_root.advanceDir == "L") ? (-1 * (speed / 2)) : (1 * (speed / 2))); f2 = "advancing"; } function advancing() { c++; if (c > advanceMax) { xMovT = 0; c = 0; f2 = "wait"; _root.d++; _root.attachMovie("sight", "sightClip", _root.d); _root.sightClip.gotoAndStop("hindSight"); _root.sightClip._x = x; _root.sightClip._y = y; _root.sightClip._rotation = 0; if (_root.advanceDir == "L") { _root.sightClip._rotation = 180; } if (_root.sightClip.hitTest(_root[_root.char].x, _root[_root.char].y, true)) { _root.broBehind(); } removeMovieClip(_root.sightClip); } } function wander() { if (random(100) > (98 + _root.dif.wander)) { this[axis + "MovT"] = 0; axis = ((axis == "x") ? "y" : "x"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); getDirString(); } } function death2() { _root.removeChar("droidC" + id); f2 = ""; } function main() { this[f2](); if (oldDir != dir) { clip.gotoAndStop("fly" + dir); } oldDir = dir; if (nudging) { xA = xA * 0.5; yA = yA * 0.5; nc++; var _local8 = 255 - (nc * 17); colorTrans.blueOffset = _local8; trans.colorTransform = colorTrans; if (nc == 15) { xA = (yA = 0); nudging = false; colorTrans.blueOffset = colorR; trans.colorTransform = colorTrans; } } var _local4 = 0; var _local7 = _root.broShots.length; while (_local4 < _local7) { var _local6 = _root.broShots[_local4] + "Clip"; if (clip.hitTest(_root[_local6])) { var _local3 = _root.broShots[_local4]; var _local5 = life; life = life - _root[_local3].power; if (life < 1) { f2 = "death"; } else { _root.audio.playLevel4("droidHit" + (random(2) + 1), _root.randRange(3, 8)); nudge(_root[_local3].xMov, _root[_local3].yMov, 10); } _root[_root.char].fc = _root[_root.char].fireFreq - _root.rapidVar; _root[_local3].exploX = x + (clip._width / 2); _root[_local3].exploY = y + (clip._height / 2); _root[_local3].hit(_local5); break; } _local4++; } if (clip.hitTest(_root[_root.char + "Clip"])) { _root[_root.char].hit(xMov, yMov, 100, power); f2 = "death"; } if ((((x > 1050) || (x < -50)) || (y < -50)) || (y > 650)) { delete _root["form" + form[0]]; delete _root["formB" + form[0]]; if (dummyPlanted) { _root.removeEnemyShot("dummy" + id); dummyPlanted = false; } f2 = "death2"; } if (xMovT < xMov) { xMov = xMov - 1.5; } else if (xMovT > xMov) { xMov = xMov + 1.5; } else { xMov = xMovT; } if (yMovT < yMov) { yMov = yMov - 1.5; } else if (yMovT > yMov) { yMov = yMov + 1.5; } else { yMov = yMovT; } x = x + (xMov + xA); y = y + (yMov + yA); clip._x = x; clip._y = y; } var xMov = 0; var yMov = 0; var xmt = 0; var ymt = 0; var xMovT = 0; var yMovT = 0; var speedOrig = 9; var speed = 9; var xDestMet = false; var yDestMet = false; var c = 0; var feelerInfo = [[-400, 0, 400, 40], [0, 0, 400, 40], [0, -400, 40, 400], [0, 0, 40, 400]]; var dirArray = ["L", "R", "U", "D"]; var life = 10; var nc = 0; var xA = 0; var yA = 0; var nudging = false; var dummyPlanted = false; var power = 20; var Name = "droidC"; }
Symbol 4696 MovieClip [__Packages.classes.misc.Dummy] Frame 0
class classes.misc.Dummy { var x, y, id, clip; function Dummy (px, py, pid) { x = px; y = py; id = pid; _root.d++; clip = _root.attachMovie("dummy", ("dummy" + id) + "Clip", _root.d); clip._x = x; clip._y = y; } function advance() { clip._x = ((_root.advanceDir == "L") ? (clip._x - 60) : (clip._x + 60)); } var Name = "dummy"; }
Symbol 4697 MovieClip [__Packages.classes.shots.DroidCMissle] Frame 0
class classes.shots.DroidCMissle { var x, y, id, dir, clip, axis, speed, ac, ep; function DroidCMissle (px, py, pdir, pid) { x = px; y = py; id = pid; dir = pdir; _root.d++; clip = _root.attachMovie("droidCMissle", ("droidCMissle" + id) + "Clip", _root.d); clip._x = x; clip._y = y; clip.id = id; xMov = 0; yMov = 0; if (dir == "U") { axis = "y"; yMovT = -8; xMovT = 0; } else if (dir == "D") { axis = "y"; yMovT = 8; xMovT = 0; } else if (dir == "R") { axis = "x"; yMovT = 0; xMovT = 8; } else { axis = "x"; yMovT = 0; xMovT = -8; } speed = 8; xMov = xMov * _root.dif.speed; yMov = yMov * _root.dif.speed; speed = speed * _root.dif.speed; clip.gotoAndStop("fly" + dir); xMovT = xMovT * _root.randRange2(0.9, 1.1); yMovT = yMovT * _root.randRange2(0.9, 1.1); ac = 0; ep = _root.randRange(10, 30); } function hit() { _root.createExploA([x + (clip._width / 2), y + (clip._height / 2), _root.randRange(60, 80), _root.randRange(85, 100), "Purple"]); _root.audio.playLevel4("missleX" + (random(3) + 1), _root.randRange(25, 30)); var _local3 = 0; var _local5 = random(3); var _local4 = ["grey", "red", "grey2"]; while (_local3 < _local5) { _root.createShrapnel([x + (clip._width / 2), y + (clip._height / 2), _local4[random(2)]]); _local3++; } yank = true; } function bombed() { _root.createExploA([x + (clip._width / 2), y + (clip._height / 2), _root.randRange(60, 80), _root.randRange(85, 100), "Purple"]); _root.audio.playLevel4("missleX" + (random(3) + 1), _root.randRange(25, 30)); var _local3 = 0; var _local5 = random(3); var _local4 = ["grey", "red", "grey2"]; while (_local3 < _local5) { _root.createShrapnel([x + (clip._width / 2), y + (clip._height / 2), _local4[random(2)]]); _local3++; } yank = true; } function main() { ac++; if (ac == ep) { var _local8 = _root.getAngleRad(x, y); xMovT = speed * Math.round(Math.cos(_local8)); yMovT = speed * Math.round(Math.sin(_local8)); if (xMovT < -1) { var _local9 = "L"; } else if (xMovT > 1) { var _local9 = "R"; } else { var _local9 = ""; } if (yMovT < -1) { var _local10 = "U"; } else if (yMovT > 1) { var _local10 = "D"; } else { var _local10 = ""; } clip.gotoAndStop(("fly" + _local9) + _local10); ac = 0; ep = _root.randRange(10, 30); } if (clip.hitTest(_root[_root.char + "Clip"])) { _root[_root.char].hit(xMov, yMov, 100, power); _root.createExploA([x + (clip._width / 2), y + (clip._height / 2), _root.randRange(60, 80), _root.randRange(85, 100)]); _root.audio.playLevel4("missleX" + (random(3) + 1), _root.randRange(25, 30)); var _local3 = 0; var _local6 = random(3); var _local5 = ["grey", "red", "grey2"]; while (_local3 < _local6) { _root.createShrapnel([x + (clip._width / 2), y + (clip._height / 2), _local5[random(2)]]); _local3++; } yank = true; } var _local3 = 0; var _local6 = _root.broShots.length; while (_local3 < _local6) { var _local7 = _root.broShots[_local3] + "Clip"; if (clip.hitTest(_root[_local7])) { _root[_root.char].fc = _root[_root.char].fireFreq - _root.rapidVar; var _local4 = _root.broShots[_local3]; _root[_local4].exploX = x + (clip._width / 2); _root[_local4].exploY = y + (clip._height / 2); _root[_local4].hit(2); _root.createExploA([x + (clip._width / 2), y + (clip._height / 2), _root.randRange(60, 80), _root.randRange(85, 100)]); _root.audio.playLevel4("missleX" + (random(3) + 1), _root.randRange(25, 30)); _local3 = 0; _local6 = random(3); var _local5 = ["grey", "red", "grey2"]; while (_local3 < _local6) { _root.createShrapnel([x + (clip._width / 2), y + (clip._height / 2), _local5[random(2)]]); _local3++; } yank = true; } _local3++; } if ((((x > 1050) || (x < -50)) || (y > 650)) || (y < -50)) { yank = true; } if (xMovT < xMov) { xMov = xMov - 0.5; } else if (xMovT > xMov) { xMov = xMov + 0.5; } else { xMov = xMovT; } if (yMovT < yMov) { yMov = yMov - 0.5; } else if (yMovT > yMov) { yMov = yMov + 0.5; } else { yMov = yMovT; } x = x + xMov; y = y + yMov; if (yank) { yank = false; _root.removeEnemyShot("droidCMissle" + id); } clip._x = x; clip._y = y; } var xMov = 0; var yMov = 0; var xMovT = 0; var yMovT = 0; var Name = "droidCMissle"; var power = 25; var yank = false; }
Symbol 4698 MovieClip [__Packages.classes.misc.Intro] Frame 0
class classes.misc.Intro { var clip, clip2, trans, colorTrans, keyListener, reconArray, mainMenu, reconKey, reconIndex, neonVar; function Intro () { clip = _root.attachMovie("introScreen", "introScreen", 90000); clip.mainClip.cacheAsBitmap = true; clip.bro1._visible = false; clip.bro2._visible = false; clip2 = _root.attachMovie("introOverlay", "introOverlay", 110000); _root.introBro1 = new classes.bro.IntroBro1(735, 468); _root.addChar("introBro1"); _root.introBro2 = new classes.bro.IntroBro2(480, 462); _root.addChar("introBro2"); trans = new flash.geom.Transform(clip.title.neon); colorTrans = new flash.geom.ColorTransform(1, 1, 1, 1, 0, 0, 0, 0); trans.colorTransform = colorTrans; _root.starB = new classes.fx.StarB(); _root.addFX("starB"); keyListener = new Object(); keyListener.onKeyDown = function () { _root.audio.playLevel5("computerBlip" + (random(16) + 1), _root.randRange(22, 28)); var _local2 = Key.getCode(); if (_root.intro.reconfig) { _root.intro.sendReconKey(_local2, Key.getAscii()); } else if (_local2 == 39) { _root.intro.pressRight(); } else if (_local2 == 37) { _root.intro.pressLeft(); } else if (_local2 == 40) { _root.intro.pressDown(); } else if (_local2 == 38) { _root.intro.pressUp(); } else if (_local2 == 13) { _root.intro.pressEnter(); } }; Key.addListener(keyListener); reconArray = [38, 40, 37, 39, 87, 83, 65, 68]; mainMenu = new Object(); mainMenu.array = new Array(); mainMenu.currentIndex = 0; mainMenu.focus = "mainM"; mainMenu.startIt = new Object(); mainMenu.options = new Object(); mainMenu.info = new Object(); mainMenu.options.array = new Array(); mainMenu.options.dif = new Object(); mainMenu.options.pass = new Object(); mainMenu.options.exit = new Object(); mainMenu.startIt.highlight = "startH"; mainMenu.options.highlight = "optionsH"; mainMenu.info.highlight = "infoH"; mainMenu.startIt.exec = "startGame"; mainMenu.options.exec = "optionsX"; mainMenu.info.exec = "infoX"; mainMenu.options.dif.highlight = "optionsDifH"; mainMenu.options.pass.highlight = "optionsPassH"; mainMenu.options.exit.highlight = "optionsExitH"; mainMenu.options.dif.exec = "optionsDifX"; mainMenu.options.dif.current = _root.dif.num; mainMenu.options.pass.exec = "optionsPassX"; mainMenu.options.exit.exec = "optionsExitX"; mainMenu.array.push(mainMenu.startIt); mainMenu.array.push(mainMenu.info); mainMenu.array.push(mainMenu.options); mainMenu.options.array.push(mainMenu.options.dif); mainMenu.options.array.push(mainMenu.options.pass); mainMenu.options.array.push(mainMenu.options.exit); startH(); clip.screen._visible = false; clip.menu.btStart.enabled = true; clip.menu.btInfo.enabled = true; clip.menu.btOptions.enabled = true; clip.menu.btStart.onRollOver = function () { _root.intro.startH(); }; clip.menu.btStart.onPress = function () { _root.intro.startGame(); }; clip.menu.btInfo.onRollOver = function () { _root.intro.infoH(); }; clip.menu.btInfo.onPress = function () { _root.intro.infoX(); }; clip.menu.btOptions.onRollOver = function () { _root.intro.optionsH(); }; clip.menu.btOptions.onPress = function () { _root.intro.optionsX(); }; } function startH() { mainMenu.currentIndex = 0; clip.menu.start.gotoAndStop("over"); clip.menu.options.gotoAndStop("off"); clip.menu.info.gotoAndStop("off"); } function optionsH() { mainMenu.currentIndex = 2; clip.menu.start.gotoAndStop("off"); clip.menu.options.gotoAndStop("over"); clip.menu.info.gotoAndStop("off"); } function infoH() { mainMenu.currentIndex = 1; clip.menu.start.gotoAndStop("off"); clip.menu.options.gotoAndStop("off"); clip.menu.info.gotoAndStop("over"); } function optionsX() { clip.menu.options.gotoAndStop("on"); clip.title.gotoAndStop(2); clip.screen.gotoAndStop("options"); clip.screen._visible = true; clip.menu.btStart.enabled = false; clip.menu.btInfo.enabled = false; clip.menu.btOptions.enabled = false; clip.screen.options.btDif.onRollOver = function () { _root.intro.optionsDifH(); }; clip.screen.options.btDif.onPress = function () { _root.intro.optionsDifX(); }; clip.screen.options.btPass.onRollOver = function () { _root.intro.optionsPassH(); }; clip.screen.options.btPass.onPress = function () { _root.intro.passPress(); }; clip.screen.options.btExit.onRollOver = function () { _root.intro.optionsExitH(); }; clip.screen.options.btExit.onPress = function () { _root.intro.optionsExitX(); }; mainMenu.focus = "options"; mainMenu.options.currentIndex = 0; this[mainMenu.options.array[mainMenu.options.currentIndex].highlight](); } function passPress() { Selection.setFocus(clip.screen.options.pass.passBox); } function infoX() { clip.menu.btStart.enabled = false; clip.menu.btInfo.enabled = false; clip.menu.btOptions.enabled = false; clip.menu.info.gotoAndStop("on"); clip.title.gotoAndStop(2); clip.screen.gotoAndStop("info"); clip.screen._visible = true; mainMenu.focus = "info"; clip.screen.info.gotoAndStop(mainMenu.info.currentFrame); } function optionsDifH() { mainMenu.options.currentIndex = 0; mainMenu.options.passHi = false; clip.screen.options.difficulty._alpha = 100; clip.screen.options.pass._alpha = 15; clip.screen.options.exit._alpha = 15; clip.screen.options.difficulty.choices.gotoAndStop(mainMenu.options.dif.current); } function optionsPassH() { if (!mainMenu.options.passHi) { mainMenu.options.currentIndex = 1; mainMenu.options.passHi = true; clip.screen.options.difficulty._alpha = 15; clip.screen.options.pass._alpha = 100; clip.screen.options.exit._alpha = 15; Selection.setFocus(clip.screen.options.pass.passBox); clip.screen.options.pass.passBox.html = false; } } function optionsExitH() { mainMenu.options.currentIndex = 2; mainMenu.options.passHi = false; clip.screen.options.difficulty._alpha = 15; clip.screen.options.pass._alpha = 15; clip.screen.options.exit._alpha = 100; } function optionsDifX() { var _local3 = clip.screen.options.difficulty.choices; if (mainMenu.options.dif.current == 1) { _local3.gotoAndStop(2); _root.changeDif("med"); mainMenu.options.dif.current = 2; } else if (mainMenu.options.dif.current == 2) { _local3.gotoAndStop(3); _root.changeDif("hard"); mainMenu.options.dif.current = 3; } else if (mainMenu.options.dif.current == 3) { _local3.gotoAndStop(1); _root.changeDif("easy"); mainMenu.options.dif.current = 1; } } function optionsPassX() { var _local3 = clip.screen.options.pass.passBox.text; if (_local3 == "golvl2") { _root.level = 2; _root.warp = true; _root.subLevelNum = 1; _root.bgLevel2(); _root.coins.num = (_root.coins.numT = (_root.stats.coins = (_root.stats.totalCoins = 175))); _root.gems.num = (_root.gems.numT = (_root.stats.gems = (_root.stats.totalGems = 15))); _root.bro1Weapon = "tripleLaserA"; _root.bro2Weapon = "tripleLaserA"; _root.audio.playLevel5("computer6", _root.randRange(31, 37)); _root.audio.playLevel2("tagTeam1", 20); } else if (_local3 == "golvl3") { _root.level = 3; _root.warp = true; _root.bgLevel3(); _root.coins.num = (_root.coins.numT = (_root.stats.coins = (_root.stats.totalCoins = 350))); _root.gems.num = (_root.gems.numT = (_root.stats.gems = (_root.stats.totalGems = 20))); _root.subLevelNum = 1; _root.bro1Weapon = "tripleTwistLaser"; _root.bro2Weapon = "tripleTwistLaser"; _root.audio.playLevel5("computer6", _root.randRange(31, 37)); _root.audio.playLevel2("tagTeam1", 20); } } function optionsExitX() { mainMenu.options.passHi = false; clip.menu.btStart.enabled = true; clip.menu.btInfo.enabled = true; clip.menu.btOptions.enabled = true; mainMenu.focus = "mainM"; this[mainMenu.array[mainMenu.currentIndex].highlight](); clip.title.gotoAndStop(1); clip.screen._visible = false; } function infoExitX() { clip.menu.btStart.enabled = true; clip.menu.btInfo.enabled = true; clip.menu.btOptions.enabled = true; mainMenu.focus = "mainM"; this[mainMenu.array[mainMenu.currentIndex].highlight](); clip.title.gotoAndStop(1); clip.screen._visible = false; } function shiftMainMenu(num) { mainMenu.currentIndex = mainMenu.currentIndex + num; if (mainMenu.currentIndex < 0) { mainMenu.currentIndex = mainMenu.array.length - 1; } if (mainMenu.currentIndex == mainMenu.array.length) { mainMenu.currentIndex = 0; } this[mainMenu.array[mainMenu.currentIndex].highlight](); } function shiftOptions(num) { mainMenu.options.currentIndex = mainMenu.options.currentIndex + num; if (mainMenu.options.currentIndex < 0) { mainMenu.options.currentIndex = mainMenu.options.array.length - 1; } if (mainMenu.options.currentIndex == mainMenu.options.array.length) { mainMenu.options.currentIndex = 0; } this[mainMenu.options.array[mainMenu.options.currentIndex].highlight](); } function mainM(what) { if (what == "up") { shiftMainMenu(1); } if (what == "down") { shiftMainMenu(-1); } if ((what == "enter") || (what == "right")) { this[mainMenu.array[mainMenu.currentIndex].exec](); } } function options(what) { if (what == "up") { shiftOptions(-1); } if (what == "down") { shiftOptions(1); } if ((what == "enter") || (what == "right")) { this[mainMenu.options.array[mainMenu.options.currentIndex].exec](); } if (what == "left") { optionsExitX(); } } function info(what) { if (what == "right") { if (mainMenu.info.currentFrame != clip.screen.info._totalframes) { mainMenu.info.currentFrame++; clip.screen.info.gotoAndStop(mainMenu.info.currentFrame); } } if (what == "left") { if (mainMenu.info.currentFrame != 1) { mainMenu.info.currentFrame--; clip.screen.info.gotoAndStop(mainMenu.info.currentFrame); } else { infoExitX(); } } } function showConfig() { var _local5 = ["moveU", "moveD", "moveL", "moveR", "fireU", "fireD", "fireL", "fireR"]; var _local4 = 0; while (_local4 < 8) { var _local3 = _root[_local5[_local4]]; if ((((_local3 == 38) || (_local3 == 37)) || (_local3 == 39)) || (_local3 == 40)) { clip.screen.info["a" + _local5[_local4]].gotoAndStop("k" + _local3); clip.screen.info[_local5[_local4]].text = ""; } else { clip.screen.info["a" + _local5[_local4]].gotoAndStop(1); clip.screen.info[_local5[_local4]].text = chr(_local3); } _local4++; } } function recon(what) { if (!reconfig) { clip.screen.info.switchCredits._alpha = 15; clip.screen.info.b1.enabled = false; clip.screen.info.b2.enabled = false; clip.screen.info.b3.enabled = false; reconKey = what; reconfig = true; clip.screen.info["a" + reconKey].gotoAndStop(1); clip.screen.info[reconKey].text = "?"; var _local3 = 0; var _local4 = reconArray.length; while (_local3 < _local4) { if (reconArray[_local3] == _root[reconKey]) { reconArray.splice(_local3, 1); reconIndex = _local3; break; } _local3++; } } } function sendReconKey(code, ascii) { if ((((code >= 37) && (code <= 40)) || ((code >= 48) && (code <= 57))) || ((code >= 65) && (code <= 90))) { reconfig = false; var _local5 = 0; var _local7 = reconArray.length; while (_local5 < _local7) { if (reconArray[_local5] == code) { var _local6 = ((_local5 < reconIndex) ? (_local5) : (_local5 + 1)); reconfig = true; reconArray.splice(reconIndex, 0, code); var _local4 = ["moveU", "moveD", "moveL", "moveR", "fireU", "fireD", "fireL", "fireR"]; if ((((code == 38) || (code == 37)) || (code == 39)) || (code == 40)) { clip.screen.info["a" + _local4[reconIndex]].gotoAndStop("k" + code); clip.screen.info[_local4[reconIndex]].text = ""; } else { clip.screen.info["a" + _local4[reconIndex]].gotoAndStop(1); clip.screen.info[_local4[reconIndex]].text = chr(code); } _root[reconKey] = code; reconIndex = _local6; reconArray.splice(reconIndex, 1); reconKey = _local4[reconIndex]; clip.screen.info["a" + reconKey].gotoAndStop(1); clip.screen.info[reconKey].text = "?"; break; } _local5++; } if (!reconfig) { if ((((code == 38) || (code == 37)) || (code == 39)) || (code == 40)) { clip.screen.info["a" + reconKey].gotoAndStop("k" + code); clip.screen.info[reconKey].text = ""; } else { clip.screen.info["a" + reconKey].gotoAndStop(1); clip.screen.info[reconKey].text = chr(code); } _root[reconKey] = code; reconArray.splice(reconIndex, 0, code); clip.screen.info.switchCredits._alpha = 100; clip.screen.info.b1.enabled = true; clip.screen.info.b2.enabled = true; clip.screen.info.b3.enabled = true; } } } function switchRecon() { if (!reconfig) { var _local3 = _root.fireU; var _local4 = _root.fireD; var _local6 = _root.fireL; var _local5 = _root.fireR; _root.fireU = _root.moveU; _root.fireD = _root.moveD; _root.fireL = _root.moveL; _root.fireR = _root.moveR; _root.moveU = _local3; _root.moveD = _local4; _root.moveL = _local6; _root.moveR = _local5; showConfig(); var _local7 = reconArray.splice(0, 4); reconArray = reconArray.concat(_local7); } } function pressRight() { this[mainMenu.focus]("right"); } function pressLeft() { this[mainMenu.focus]("left"); } function pressDown() { this[mainMenu.focus]("down"); } function pressUp() { this[mainMenu.focus]("up"); } function pressEnter() { this[mainMenu.focus]("enter"); } function showHangar() { _root.aC1.s1.setVolume(75); clip.removeMovieClip(); clip2.removeMovieClip(); _root.introBro1.x = 1200; _root.introBro2.x = 1050; _root.introBroMaskClip.removeMovieClip(); _root.introBro1.xMov = -5; _root.introBro2.xMov = -5; _root.introBro1Clip._alpha = 100; _root.introBro2Clip._alpha = 100; _root.introBro1Clip.setMask(null); _root.introBro1.f2 = ""; _root.introBro2.f2 = ""; if (wheelBot) { _root.removeChar("wheelBot"); wheelBot = false; } if (flyBot) { _root.removeChar("flyBot"); flyBot = false; } _root.introBro1.x = 1250; _root.introBro2.x = 1050; clip = _root.attachMovie("hangar", "hangar", 90000); clip.mainClip.bitmap.cacheAsBitmap = true; mainRoutine = "hangar"; f2 = "waitForShips"; } function startGame() { _root.initWaveScripts(); clip.menu.btStart.enabled = false; clip.menu.btInfo.enabled = false; clip.menu.btOptions.enabled = false; clip.menu.start.gotoAndStop("on"); Key.removeListener(keyListener); gameStarted = true; _root.introBro1.startGame(); _root.introBro2.startGame(); f2 = "starting1"; } function startGame2() { _root.initWaveScripts(); clip.removeMovieClip(); clip2.removeMovieClip(); _root.removeChar("introBro1"); _root.removeChar("introBro2"); _root.introBroMaskClip.removeMovieClip(); if (wheelBot) { _root.removeChar("wheelBot"); wheelBot = false; } if (flyBot) { _root.removeChar("flyBot"); flyBot = false; } if (_root.char == "broShip1") { _root.broShip1 = new classes.bro.BroShip1(794, 196); _root.addChar("broShip1"); } else if (_root.char == "broShip2") { _root.broShip2 = new classes.bro.BroShip2(408, 196); _root.addChar("broShip2"); } else if (_root.char == "bro1") { _root.bro1 = new classes.bro.Bro1(408, 196); _root.addChar("bro1"); } else if (_root.char == "bro2") { _root.bro2 = new classes.bro.Bro2(408, 196); _root.addChar("bro2"); } if (_root.char2 == "broShip1") { _root.broShip1 = new classes.bro.BroShip1(794, 196); _root.addChar("broShip1"); } else if (_root.char2 == "broShip2") { _root.broShip2 = new classes.bro.BroShip2(408, 196); _root.addChar("broShip2"); } else if (_root.char2 == "bro1") { _root.bro1 = new classes.bro.Bro1(408, 196); _root.addChar("bro1"); } else if (_root.char2 == "bro2") { _root.bro2 = new classes.bro.Bro2(408, 196); _root.addChar("bro2"); } if (_root.char == "broShip1") { _root.broShip2.action1(); } else { _root.broShip1.action1(); } _root.game = 1; _root.levelInit(); _root.removeFX("intro"); _root.starB.stopStars(); _root.star = new classes.fx.Star(); _root.addFX("star"); _root.star.phase2(); } function starting1() { if (_root.introBro2.x <= 264) { _root.introBro2.punchOut(); f2 = "starting2"; } } function starting2() { if (_root.introBro1.x <= 310) { if (!_root.bro1Punch) { _root.introBro1.wait(); } f2 = "starting3"; } } function starting3() { if (_root.introBro1.x <= 264) { _root.introBro1.punchOut(); delete _root.bro1Punch; f2 = "starting4"; } } function starting4() { if (_root.introBro1.x < 50) { showHangar(); } } function controlRoom() { if (((random(1000) > 997) && (!wheelBot)) && (!wheelDoorOpen)) { wheelBot = true; _root.wheelBot = new classes.misc.WheelBot(0, 492); _root.addChar("wheelBot"); } if ((random(1000) > 997) && (!flyBot)) { flyBot = true; _root.flyBot = new classes.misc.FlyBot(24, 399); _root.addChar("flyBot"); } if (Key.isDown(32) && (!gameStarted)) { startGame(); } if (Key.isDown(16) && (gameStarted)) { startGame2(); } neonVar = neonVar + _root.randRange(-35, 35); if (random(10) > 2) { neonVar = 0; } colorTrans.redOffset = neonVar; colorTrans.greenOffset = neonVar; colorTrans.blueOffset = neonVar; trans.colorTransform = colorTrans; if (random(100) > 95) { _root.audio.playLevel5("computerBlip" + (random(16) + 1), _root.randRange(2, 8)); } if (random(200) == 199) { _root.audio.playLevel5("computer" + (random(7) + 2), _root.randRange(2, 7)); } } function hangar() { } function waitForShips() { if ((_root.introBro1.x <= 612) && (!bro1EnteringShip)) { bro1EnteringShip = true; _root.removeChar("introBro1"); _root.hangar.broShip1.gotoAndPlay("getInShip"); } if ((_root.introBro2.x <= 465) && (!bro2EnteringShip)) { bro2EnteringShip = true; _root.removeChar("introBro2"); _root.hangar.broShip2.gotoAndPlay("getInShip"); } } function bro1EnteredShip() { _root.hangar.broShip1.gotoAndStop("main"); _root.hangar.broShip1.clip.gotoAndStop(2); _root.hangar.broShip1B.gotoAndStop("main"); _root.hangar.broShip1B.clip.gotoAndStop(2); chooseBro(); } function bro2EnteredShip() { _root.hangar.broShip2.gotoAndStop("main"); _root.hangar.broShip2.clip.gotoAndStop(2); _root.hangar.broShip2B.gotoAndStop("main"); _root.hangar.broShip2B.clip.gotoAndStop(2); } function chooseBro() { f2 = "broChoosing"; _root.attachMovie("selectArrow", "selectArrowClip", 90510); _root.selectArrowClip._x = 414; _root.selectArrowClip._y = 372; _root.hangar.broShip2.clip.body.gotoAndStop("faceF"); } function broChoosing() { if (Key.isDown(37)) { if (currentBro == 1) { _root.selectArrowClip._x = 414; currentBro = 2; _root.audio.playLevel5("buzzSelect", 5); _root.hangar.broShip2.clip.body.gotoAndStop("faceF"); _root.hangar.broShip1.clip.body.gotoAndStop("FU"); } } if (Key.isDown(39)) { if (currentBro == 2) { _root.selectArrowClip._x = 561; currentBro = 1; _root.audio.playLevel5("zapSelect", 5); _root.hangar.broShip1.clip.body.gotoAndStop("faceF"); _root.hangar.broShip2.clip.body.gotoAndStop("FU"); } } if (Key.isDown(13)) { _root.selectArrowClip.removeMovieClip(); _root.char = ((currentBro == 1) ? "broShip1" : "broShip2"); _root.char2 = ((currentBro == 1) ? "broShip2" : "broShip1"); _root.hangar.broShip1.clip.body.gotoAndStop("FU"); _root.hangar.broShip2.clip.body.gotoAndStop("FU"); descend(); } } function descend() { _root.audio.playLevel2("floorDrop", 25); _root.audio.playLevel1("exitTheme", 12, 1, 0.05); _root.hangar.gotoAndPlay("go"); f2 = "descending"; mainRoutine = ""; _root.star = new classes.fx.Star(); _root.addFX("star"); } function descending() { c2++; if (c2 == 60) { _root.starB.stopStars(); _root.star.makeStars(); } } function controlShip() { _root.hangar.broShip1._visible = false; _root.hangar.broShip2._visible = false; _root.broShip1 = new classes.bro.BroShip1(794, 202); _root.addChar("broShip1"); _root.broShip2 = new classes.bro.BroShip2(408, 202); _root.addChar("broShip2"); if (_root.warp) { _root[_root.char2].warpLeave(); } else { _root[_root.char2].action1(); } _root.game = 1; } function startAction() { clip.removeMovieClip(); _root.levelInit(); _root.star.phase2(); _root.removeFX("intro"); } function main() { this[f2](); this[mainRoutine](); } var c = 0; var wheelBot = false; var flyBot = false; var wheelDoorOpen = false; var flyDoorOpen = false; var gameStarted = false; var f2 = ""; var mainRoutine = "controlRoom"; var bro1EnteringShip = false; var bro2EnteringShip = false; var currentBro = 2; var c2 = 0; var reconfig = false; var Name = "intro"; }
Symbol 4699 MovieClip [__Packages.classes.bro.IntroBro1] Frame 0
class classes.bro.IntroBro1 { var x, y, clip, dir, oldDir; function IntroBro1 (px, py) { x = px; y = py; clip = _root.attachMovie("introBro1", "introBro1Clip", 90500); clip._x = x; clip._y = y; clip.gotoAndStop("work"); dir = "work"; } function working() { if (random(1000) > 998) { if (!_root.bro2Cooler) { _root.bro1Cooler = true; x = 762 + clip.work.xTracker._x; _root.introScreen.bro1._visible = true; _root.introScreen.bro1.gotoAndStop("noBro"); dir = "L"; xMov = -3; f2 = "goingToCooler"; } } } function startGame() { if (dir == "work") { x = 762 + clip.work.xTracker._x; } else if (dir == "cooler") { x = 690 + clip.cooler.xTracker._x; } f2 = ""; _root.introScreen.bro1._visible = true; _root.introScreen.bro1.gotoAndPlay("noBro"); dir = "L"; xMov = -5; } function goingToCooler() { if (x <= 690) { x = 690; xMov = 0; dir = "cooler"; f2 = "cooler"; } } function cooler() { if (clip.cooler.end) { x = 639; dir = "R"; xMov = 3; f2 = "gotoWork"; } } function gotoWork() { if (x >= 759) { _root.bro1Cooler = false; x = 735; dir = "work"; xMov = 0; f2 = "working"; _root.introScreen.bro1._visible = false; } } function wait() { state = "wait"; dir = ""; xMov = 0; } function gotoPunchOut() { clip.body.gotoAndPlay("walk"); xMov = -4; } function punchOut() { xMov = 0; clip._x = 264; clip.body.gotoAndPlay("punchOut"); _root.coins.addTo(7); _root.audio.playLevel3("coin5", _root.randRange(21, 24)); } function exit() { clip.body.gotoAndPlay("walk"); x = 261; xMov = -5; f2 = "exiting"; _root.introBro2Clip._alpha = 0; clip.setMask(_root.introBroMaskClip); clip._alpha = 150; } function exiting() { clip._alpha = clip._alpha - 3; } function main() { this[f2](); if (oldDir != dir) { clip.gotoAndStop(dir); clip.body.gotoAndPlay(state); } oldDir = dir; x = x + (xMov + xA); y = y + (yMov + yA); clip._x = x; clip._y = y; } var c = 0; var xMov = 0; var yMov = 0; var xA = 0; var yA = 0; var state = "walk"; var f2 = "working"; }
Symbol 4700 MovieClip [__Packages.classes.bro.IntroBro2] Frame 0
class classes.bro.IntroBro2 { var x, y, clip, dir, oldDir; function IntroBro2 (px, py) { x = px; y = py; clip = _root.attachMovie("introBro2", "introBro2Clip", 90600); clip._x = x; clip._y = y; clip.gotoAndStop("work"); dir = "work"; } function startGame() { if (dir == "work") { y = y + 3; x = 558 + clip.work.xTracker._x; } else if (dir == "cooler") { x = 678 + clip.cooler.xTracker._x; } f2 = ""; _root.introOverlay.redComp.gotoAndStop(2); dir = "L"; xMov = -5; } function working() { if (random(2000) > 1998) { if (!_root.bro1Cooler) { _root.bro2Cooler = true; x = 558 + clip.work.xTracker._x; y = y + 3; _root.introOverlay.redComp.gotoAndStop(2); dir = "R"; xMov = 3; f2 = "goingToCooler"; } } } function goingToCooler() { if (x >= 678) { x = 678; xMov = 0; dir = "cooler"; f2 = "cooler"; } } function cooler() { if (clip.cooler.end) { x = 597; dir = "L"; xMov = -3; f2 = "gotoWork"; } } function gotoWork() { if (x <= 555) { y = y - 3; _root.bro2Cooler = false; x = 480; dir = "work"; xMov = 0; f2 = "working"; } } function punchOut() { xMov = 0; clip._x = 264; clip.body.gotoAndPlay("punchOut"); _root.coins.addTo(7); _root.audio.playLevel3("coin1", _root.randRange(21, 24)); } function exit() { _root.introBro1.gotoPunchOut(); _root.bro1Punch = true; clip.body.gotoAndPlay("walk"); x = 240; xMov = -5; f2 = "exiting"; var _local3 = _root.attachMovie("introBroMask", "introBroMaskClip", 90605); _local3._x = 111; _local3._y = 471; clip.setMask(_local3); clip._alpha = 120; } function exiting() { clip._alpha = clip._alpha - 3; } function main() { this[f2](); if (oldDir != dir) { clip.gotoAndStop(dir); clip.body.gotoAndPlay(state); } oldDir = dir; x = x + (xMov + xA); y = y + (yMov + yA); clip._x = x; clip._y = y; } var c = 0; var xMov = 0; var yMov = 0; var xA = 0; var yA = 0; var state = "walk"; var f2 = "working"; }
Symbol 4701 MovieClip [__Packages.classes.fx.StarB] Frame 0
class classes.fx.StarB { var sA, sO, sI; function StarB () { sA = new Array(); sO = new Object(); sI = 0; var _local4 = 0; while (_local4 < 40) { sI++; sO["star" + sI] = new Object(); var _local3 = sO["star" + sI]; _local3.id = sI; _local3.depth = random(9) + 1; _local3.xMov = -0.5 * (_local3.depth / 2); _root.d++; _local3.clip = _root.attachMovie("starB", ("starB" + sI) + "Clip", _root.d - 9000); _local3.clip._x = random(1000); _local3.clip._y = random(340); _local3.clip._alpha = _local3.depth * 10; _local3.clip.gotoAndStop(random(5) + 1); sA.push(_local3); _local4++; } } function stopStars() { var _local3 = 0; var _local5 = sA.length; while (_local3 < _local5) { var _local4 = sA[_local3]; _local4.clip.removeMovieClip(); _local3++; } _root.removeFX("starB"); } function main() { if ((random(8) == 0) && (!stopIt)) { sI++; sO["star" + sI] = new Object(); var _local4 = sO["star" + sI]; _local4.id = sI; _local4.depth = random(9) + 1; _local4.xMov = -0.5 * (_local4.depth / 2); _root.d++; _local4.clip = _root.attachMovie("starB", ("starB" + sI) + "Clip", _root.d - 9000); _local4.clip._x = 980; _local4.clip._y = random(340); _local4.clip._alpha = _local4.depth * 10; _local4.clip.gotoAndStop(random(5) + 1); sA.push(_local4); } var _local6 = 0; var _local7 = sA.length; while (_local6 < _local7) { var _local4 = sA[_local6]; _local4.clip._x = _local4.clip._x + _local4.xMov; if (_local4.clip._x < -5) { _local4.clip.removeMovieClip(); var _local3 = 0; var _local5 = sA.length; while (_local3 < _local5) { if (_local4 == sA[_local3]) { sA.splice(_local3, 1); } _local3++; } delete sO["star" + _local4.id]; } _local6++; } } var stopIt = false; var Name = "star"; }
Symbol 4702 MovieClip [__Packages.classes.bro.BroShip1] Frame 0
class classes.bro.BroShip1 { var tX, x, tY, y, clip, w, h, weapon, trans, colorTrans, colorVars, life, fireDir, shotX, shotY, dirXArray, dirYArray, dirX, dirY, destX, destY, xyMetFunction, handState; function BroShip1 (px, py) { tX = (x = px); tY = (y = py); clip = _root.attachMovie("broShip1", "broShip1Clip", d); w = clip._width; h = clip._height; clip._x = x; clip._y = y; weapon = _root.bro1Weapon; this[weapon](); trans = new flash.geom.Transform(clip); colorTrans = new flash.geom.ColorTransform(1, 1, 1, 1, 0, 0, 0, 0); colorVars = new Object(); life = _root.bro1Life; if (_root.bro1ShipVar == 1) { clip.body.shipStyles.gotoAndStop(_root.bro1ShipLevel); if ((((_root.level == 1) && (_root.shipPass)) && ((_root.bro1ShipLevel == 2) || (_root.bro1ShipLevel == 3))) || ((_root.level == 2) && (_root.bro1ShipLevel == 3))) { _root.audio.playLevel2("tagTeam1", 20); colorFlash(255, 255, 255, 30); _root.shipPass = false; } } else { clip.body.shipStyles.gotoAndStop(_root.bro1ShipVar); } var _local3 = ((_root.bro1ShipLevel > 3) ? (1 + ((_root.bro1ShipLevel - 4) * 2)) : (1 + ((_root.bro1ShipLevel - 1) * 2))); baseSpeed = (speed = 5 + _local3); } function colorFlash(r, g, b, cMax) { colorVars.c = 0; colorVars.r = r; colorVars.g = g; colorVars.b = b; colorVars.cMax = cMax; colorVars.flashing = true; } function nudge(pxA, pyA, pscale) { if (((c == 0) || (c > 5)) && (!inv)) { c = 0; var _local2 = pscale / 150; xA = pxA * _local2; yA = pyA * _local2; f2 = "nudging"; } } function nudging() { xA = xA * 0.75; yA = yA * 0.75; c++; if (c == 20) { xA = (yA = 0); f2 = ""; c = 0; } } function powerUp(type) { if (type.substr(0, 10) == "speedBoost") { var _local3 = Number(type.substr(10)); speedBoost(_local3 * 300); } else if (type.substr(0, 11) == "weaponBoost") { var _local3 = Number(type.substr(11)); weaponBoost(_local3 * 200); } else { this[type](); } } function coin1() { _root.coins.addTo(1); colorFlash(200, 200, 200, 10); } function coin5() { _root.coins.addTo(5); colorFlash(200, 200, 200, 10); } function coin10() { _root.coins.addTo(10); colorFlash(200, 200, 0, 10); } function coin25() { _root.coins.addTo(25); colorFlash(200, 200, 0, 10); } function stealCoins(num) { if ((!shieldOn) && (!inv)) { _root.audio.playLevel2("coinDrain2", 25); var _local4 = random(num) + 2; if ((_root.coins.num - _local4) < 0) { _local4 = _root.coins.num; } _root.coins.addTo(-1 * _local4); var _local3 = 0; while (_local3 < _local4) { _root.fxID++; _root["coinDrain" + _root.fxID] = new classes.fx.CoinDrain(x + 6, y + 6, _root.fxID); _root.addFX("coinDrain" + _root.fxID); _local3++; } } } function gem1() { _root.gems.addTo(1); colorFlash(40, 255, 180, 15); } function gem2() { _root.gems.addTo(1); colorFlash(0, 90, 200, 15); } function gem3() { _root.gems.addTo(1); colorFlash(255, 50, 0, 15); } function gem4() { _root.gems.addTo(1); colorFlash(255, 170, 30, 15); } function gem5() { _root.gems.addTo(1); colorFlash(255, 100, 255, 15); } function gem6() { _root.gems.addTo(1); colorFlash(0, 255, 180, 15); } function smartBomb() { _root.smartBomb.gotoAndPlay(2); var _local2 = 1; var _local3 = _root.chars.length; var _local4 = _root.chars.slice(); while (_local2 < _local3) { _root[_local4[_local2]].bombed(20); _local2++; } _local2 = 0; _local3 = _root.enemyShots.length; _local4 = _root.enemyShots.slice(); while (_local2 < _local3) { _root[_local4[_local2]].bombed(); _local2++; } _local2 = 0; _local3 = _root.FX.length; _local4 = _root.FX.slice(); while (_local2 < _local3) { _root[_local4[_local2]].bombed(); _local2++; } } function superP() { weaponBoost(600); speedBoost(600); shield(); } function shield() { if (!shieldOn) { _root.shield = new classes.misc.Shield(); _root.addPowerUp("shield"); shieldOn = true; } else if (_root.shield.out) { _root.shield.renew(); } colorFlash(70, 180, 250, 30); } function rampage() { var _local2 = 0; var _local3 = _root.powerUps.length; while (_local2 < _local3) { if (_root.powerUps[_local2] == "rampage") { _root.removePowerUp("rampage"); break; } _local2++; } _root.rampage = new classes.misc.Rampage(300); _root.addPowerUp("rampage"); } function weaponBoost(num) { if ((((((weapon == "laserA") || (weapon == "doubleLaserA")) || (weapon == "tripleLaserA")) || (weapon == "bigLaser")) || (weapon == "twistLaser")) || (weapon == "tripleTwistLaser")) { if (_root.currentBoost == "rapidFire") { _root.removePowerUp("rapidFire"); } _root.currentBoost = "rapidFire"; clip.gun[weapon].gotoAndPlay("rapidFire"); if (weapon != "bigLaser") { _root.rapidFire = new classes.misc.RapidFire(num, false); } else { _root.rapidFire = new classes.misc.RapidFire(num, true); } _root.addPowerUp("rapidFire"); } if ((weapon == "rapidLaser") || (weapon == "doubleRapidLaser")) { if (_root.currentBoost == "laserBoost") { _root.removePowerUp("laserBoost"); } _root.currentBoost = "laserBoost"; clip.gun[weapon].gotoAndPlay("rapidFire"); _root.laserBoost = new classes.misc.LaserBoost(num); _root.addPowerUp("laserBoost"); } if (weapon == "superLaser") { if (_root.currentBoost == "superRapidFire") { _root.removePowerUp("superRapidFire"); } _root.currentBoost = "superRapidFire"; clip.gun[weapon].gotoAndPlay("rapidFire"); _root.superRapidFire = new classes.misc.SuperRapidFire(num); _root.addPowerUp("superRapidFire"); } colorFlash(255, 125, 0, 30); } function checkBoost() { if (_root.currentBoost != "") { _root.removePowerUp(_root.currentBoost); _root.currentBoost = ""; _root.laserPower = 8; } } function doubleLaserA() { checkBoost(); _root.rapidVar = 4; fireFreq = 11; fireFreqOrig = 11; _root.bro1Weapon = (weapon = "doubleLaserA"); colorFlash(200, 200, 0, 30); } function twistLaser() { checkBoost(); _root.rapidVar = 4; fireFreq = 10; fireFreqOrig = 10; _root.bro1Weapon = (weapon = "twistLaser"); colorFlash(255, 160, 0, 30); } function tripleTwistLaser() { checkBoost(); _root.rapidVar = 4; fireFreq = 10; fireFreqOrig = 10; _root.bro1Weapon = (weapon = "tripleTwistLaser"); colorFlash(100, 200, 230, 30); } function tripleLaserA() { checkBoost(); _root.rapidVar = 4; fireFreq = 11; fireFreqOrig = 11; _root.bro1Weapon = (weapon = "tripleLaserA"); colorFlash(0, 200, 230, 30); } function rapidLaser() { checkBoost(); _root.rapidVar = 2; fireFreq = 4; fireFreqOrig = 4; _root.bro1Weapon = (weapon = "rapidLaser"); colorFlash(0, 230, 190, 30); } function bigLaser() { checkBoost(); _root.rapidVar = 4; fireFreq = 9; fireFreqOrig = 9; _root.bro1Weapon = (weapon = "bigLaser"); colorFlash(0, 130, 255, 30); } function superLaser() { checkBoost(); _root.rapidVar = 3; fireFreq = 5; fireFreqOrig = 5; _root.bro1Weapon = (weapon = "superLaser"); colorFlash(255, 255, 255, 30); } function lifeUp() { if ((life + 25) > 100) { _root.lifeMeter.adjust(life, 100 - life); life = 100; } else { _root.lifeMeter.adjust(life, 25); life = life + 25; } colorFlash(255, 75, 255, 30); } function lifeMax() { _root.lifeMeter.adjust(life, 100 - life); life = 100; colorFlash(255, 0, 0, 30); } function speedBoost(num) { var _local3 = 0; var _local4 = _root.powerUps.length; while (_local3 < _local4) { if (_root.powerUps[_local3] == "speedBoost") { _root.removePowerUp("speedBoost"); break; } _local3++; } _root.speedBoost = new classes.misc.SpeedBoost(num); _root.addPowerUp("speedBoost"); colorFlash(0, 255, 0, 60); } function hit(pxMov, pyMov, pscale, ppower) { var _local7 = pxMov; var _local8 = pyMov; var _local9 = pscale; var _local4 = ((_root.bro1ShipLevel > 3) ? (1 - ((_root.bro1ShipLevel - 4) * 0.2)) : (1 - ((_root.bro1ShipLevel - 1) * 0.2))); if (_root.bro1ShipVar == 3) { _local4 = 0.5; } var _local5 = ppower * _local4; if (shieldOn && (!inv)) { _root.shield.hit(); } else if (!inv) { var _local6 = life; life = life - _local5; if (life < 1) { _root.bro1Life = 0; _root.audio.playLevel2("broShip1X", _root.randRange(30, 40)); inv = true; clip.gun._visible = false; clip.fx._visible = false; colorTrans.redOffset = 0; colorTrans.greenOffset = 0; colorTrans.blueOffset = 0; trans.colorTransform = colorTrans; clip.body.gotoAndPlay("explode"); control = false; facing = "switch"; fireDir = ""; var _local3 = 0; while (_local3 < 5) { if (_root.bro1ShipVar == 1) { _root.createShrapnel([x + (clip._width / 2), y + (clip._height / 2), "BroShip1_" + _root.bro1ShipLevel]); _root.createShrapnel([x + (clip._width / 2), y + (clip._height / 2), "broShip1B_" + _root.bro1ShipLevel]); } else if (_root.bro1ShipVar == 7) { _root.createShrapnel([x + (clip._width / 2), y + (clip._height / 2), "BroShipBlack"]); _root.createShrapnel([x + (clip._width / 2), y + (clip._height / 2), "broShipBlackB"]); } else { _root.createShrapnel([x + (clip._width / 2), y + (clip._height / 2), "BroShip1_3B"]); _root.createShrapnel([x + (clip._width / 2), y + (clip._height / 2), "broShip1B_3B"]); } _local3++; } _root.bro1ShipVar = 1; } else { _root.lifeMeter.adjust(_local6, -1 * _local5); nudge(_local7, _local8, _local9); inv = true; colorFlash(255, 0, 0, 20); _root.audio.playLevel3("broHit" + (random(3) + 1), _root.randRange(7, 14)); } } } function explosion() { _root.createExploA([(x + (clip._width / 2)) + _root.randRange(-70, 70), (y + (clip._height / 2)) + _root.randRange(-70, 70), _root.randRange(50, 140), _root.randRange(70, 100)]); } function shipToJetPack() { _root.bro1 = new classes.bro.Bro1(x + 6, y + 3); _root.addChar("bro1"); _root.char = "bro1"; _root.shield = new classes.misc.Shield(); _root.addPowerUp("shield"); _root[_root.char].shieldOn = true; if (_root.lastBoss && (_root.char2 == "broShip2")) { var _local3 = ((x < 500) ? 1020 : -50); var _local4 = ((x < 500) ? "L" : "R"); _root.broShip2 = new classes.bro.BroShip2(_local3, 280); _root.addChar("broShip2"); _root.broShip2.tagTeam(_local4); } else if ((_root.char2 == "broShip2") && (!_root.broShip2.tagTeaming)) { _root.rescue = true; if ((!_root.boss) && (!_root.broShip2.bg)) { _root.broAction([7]); } } } function removeShip() { _root.removeChar("broShip1"); } function fire_laserA() { _root.audio.playLevel5("laserA" + (random(5) + 1), random(4) + 6); shotID++; _root["laserA" + shotID] = new classes.bro.LaserA(shotX, shotY, fireDir, shotID); _root.addBroShot("laserA" + shotID); clip.gun.blast.gotoAndPlay("go"); } function fire_doubleLaserA() { _root.audio.playLevel5("doubleLaserA" + (random(5) + 1), random(10) + 8); if ((fireDir == "R") || (fireDir == "L")) { var _local6 = 0; var _local4 = -6; var _local5 = 0; var _local3 = 6; } else { var _local6 = -6; var _local4 = 0; var _local5 = 6; var _local3 = 0; } shotID++; _root["laserA" + shotID] = new classes.bro.LaserA(shotX + _local6, shotY + _local4, fireDir, shotID); _root.addBroShot("laserA" + shotID); shotID++; _root["laserA" + shotID] = new classes.bro.LaserA(shotX + _local5, shotY + _local3, fireDir, shotID); _root.addBroShot("laserA" + shotID); clip.gun.blast.gotoAndPlay("go"); } function fire_twistLaser() { _root.audio.playLevel5("twist" + (random(3) + 1), random(10) + 8); shotID++; _root["twistLaser" + shotID] = new classes.bro.TwistLaser(shotX, shotY, fireDir, "top", shotID); _root.addBroShot("twistLaser" + shotID); shotID++; _root["twistLaser" + shotID] = new classes.bro.TwistLaser(shotX, shotY, fireDir, "bot", shotID); _root.addBroShot("twistLaser" + shotID); clip.gun.blast.gotoAndPlay("go"); } function fire_tripleTwistLaser() { _root.audio.playLevel5("twist" + (random(3) + 1), random(10) + 8); shotID++; _root["twistLaserB" + shotID] = new classes.bro.TwistLaserB(shotX, shotY, fireDir, shotID); _root.addBroShot("twistLaserB" + shotID); shotID++; _root["twistLaserC" + shotID] = new classes.bro.TwistLaserC(shotX, shotY, fireDir, "bot", shotID); _root.addBroShot("twistLaserC" + shotID); shotID++; _root["twistLaserC" + shotID] = new classes.bro.TwistLaserC(shotX, shotY, fireDir, "top", shotID); _root.addBroShot("twistLaserC" + shotID); clip.gun.blast.gotoAndPlay("go"); } function fire_tripleLaserA() { _root.audio.playLevel5("tripleLaserA" + (random(5) + 1), random(10) + 8); if ((fireDir == "R") || (fireDir == "L")) { var _local6 = 0; var _local4 = -3; var _local5 = 0; var _local3 = 3; } else { var _local6 = -3; var _local4 = 0; var _local5 = 3; var _local3 = 0; } shotID++; _root["spreadLaserA" + shotID] = new classes.bro.SpreadLaserA(shotX + _local6, shotY + _local4, fireDir, 1, shotID); _root.addBroShot("spreadLaserA" + shotID); shotID++; _root["laserA" + shotID] = new classes.bro.LaserA(shotX, shotY, fireDir, shotID); _root.addBroShot("laserA" + shotID); shotID++; _root["spreadLaserA" + shotID] = new classes.bro.SpreadLaserA(shotX + _local5, shotY + _local3, fireDir, 2, shotID); _root.addBroShot("spreadLaserA" + shotID); clip.gun.blast.gotoAndPlay("go"); } function fire_rapidLaser() { if ((fireDir == "R") || (fireDir == "L")) { var _local6 = 0; var _local4 = -6; var _local5 = 0; var _local3 = 6; } else { var _local6 = -6; var _local4 = 0; var _local5 = 6; var _local3 = 0; } _root.audio.playLevel5("rapidLaser" + (random(5) + 1), random(30) + 10); shotID++; _root["rapidLaser" + shotID] = new classes.bro.RapidLaser(shotX + _local6, shotY + _local4, fireDir, shotID); _root.addBroShot("rapidLaser" + shotID); shotID++; _root["rapidLaser" + shotID] = new classes.bro.RapidLaser(shotX + _local5, shotY + _local3, fireDir, shotID); _root.addBroShot("rapidLaser" + shotID); clip.gun.blast.gotoAndPlay("go"); } function fire_bigLaser() { _root.audio.playLevel5("bigLaser" + (random(3) + 1), random(10) + 8); shotID++; _root["bigLaser" + shotID] = new classes.bro.BigLaser(shotX, shotY, fireDir, shotID); _root.addBroShot("bigLaser" + shotID); clip.gun.blast.gotoAndPlay("go2"); if (fireDir == "U") { nudge(0, 2, 100); } else if (fireDir == "D") { nudge(0, -2, 100); } else if (fireDir == "L") { nudge(2, 0, 100); } else { nudge(-2, 0, 100); } } function fire_superLaser() { _root.audio.playLevel5("superLaser" + (random(3) + 1), random(10) + 8); if (sl == "top") { sl = "bot"; if ((fireDir == "R") || (fireDir == "L")) { var _local4 = 0; var _local3 = 6; } else { var _local4 = 6; var _local3 = 0; } } else { sl = "top"; if ((fireDir == "R") || (fireDir == "L")) { var _local4 = 0; var _local3 = -6; } else { var _local4 = -6; var _local3 = 0; } } shotID++; _root["superLaserA" + shotID] = new classes.bro.SuperLaserA(shotX + _local4, shotY + _local3, fireDir, shotID); _root.addBroShot("superLaserA" + shotID); shotID++; _root["superLaserB" + shotID] = new classes.bro.SuperLaserB(shotX, shotY, fireDir, "top", shotID); _root.addBroShot("superLaserB" + shotID); shotID++; _root["superLaserB" + shotID] = new classes.bro.SuperLaserB(shotX, shotY, fireDir, "bot", shotID); _root.addBroShot("superLaserB" + shotID); clip.gun.blast.gotoAndPlay("go2"); if (fireDir == "U") { nudge(0, 2, 100); } else if (fireDir == "D") { nudge(0, -2, 100); } else if (fireDir == "L") { nudge(2, 0, 100); } else { nudge(-2, 0, 100); } } function action1() { control = false; dirXArray = ["L"]; dirYArray = ["", "", "U", "U", "D"]; changeDir(); f2 = "wander"; fireDir = ""; } function action2() { gotoXY(0, 80, "action2B"); dirX = ""; } function action2B() { fireDir = "R"; } function action3() { dirXArray = ["R"]; dirYArray = ["", "U", "D", "D"]; changeDir(); f2 = "wander"; fireDir = ""; } function action4() { gotoXY(0, 150, "action4B"); dirX = "L"; clip.gotoAndPlay("faceLfireL"); fireDir = "L"; exit = true; } function action4B() { dirX = "L"; fireDir = ""; } function action5() { goBG(); gotoXY(260, 0, "action5B"); } function goBG() { clip.swapDepths(9880); bg = true; control = false; exit = true; speed = speed * 0.8; colorTrans.redOffset = -60; colorTrans.greenOffset = -60; colorTrans.blueOffset = -60; trans.colorTransform = colorTrans; clip._xscale = 66; clip._yscale = 66; fireDir = ""; } function action5B() { gotoXY(0, 800); } function action7() { goBG(); facing = _root["advanceDir" + _root.level]; if (_root["advanceDir" + _root.level] == "L") { gotoXY(-300, 0); } else { gotoXY(1300, 0); } } function action11() { exit = true; facing = "L"; gotoXY(-300, 0); } function warpLeave() { control = false; exit = true; fireDir = ""; facing = "R"; gotoXY(1300, 0); } function endPos() { xA = (yA = 0); speed = 2; control = false; facing = "R"; fireDir = ""; gotoXY(549, 250); } function endPos2() { xA = (yA = 0); clip._x = (x = (tX = 549)); gotoXY(0, 435, "endPos3"); } function endPos3() { xA = (yA = (speed = 0)); gesture = true; f2 = ""; clip._x = (x = (tX = 549)); clip._y = (y = (tY = 435)); hover = false; clip.body.gotoAndPlay("endOpen"); } function finalFunction() { _root.endBGClip.clip.zapShip._visible = true; _root.endBGClip.clip.zapShip.play(); } function endSeq(pdir) { tagTeaming = false; speed = (baseSpeed = 7); exit = true; weapon = "rapidLaser"; _root.bro1weapon = weapon; this[weapon](); facing = (fireDir = pdir); control = false; var _local3 = ((facing == "L") ? 800 : 200); gotoXY(_local3, 280); } function endSeqB() { gotoXY(0, _root.deathHeadClip._y); } function endSeqMove() { speed = (baseSpeed = 10); endFire = true; gotoXY(_root.randRange(100, 900), _root.randRange(100, 500), "endSeqMove"); } function endStill() { endFire = false; dirX = (dirY = (fireDir = "")); f2 = ""; } function appear() { life = life + _root.randRange(35, 50); if (life > 100) { life = 100; } inv = true; control = false; exit = true; if (x < 0) { facing = "R"; fireDir = "R"; gotoXY(150, 0, "giveControl"); } else { facing = "L"; fireDir = "L"; gotoXY(850, 0, "giveControl"); } } function giveControl() { inv = false; control = true; exit = false; } function tagTeam(pdir) { speed = speed * 0.8; var _local3 = pdir; life = life + _root.randRange(25, 50); if (life > 100) { life = 100; } inv = true; control = false; exit = true; tagTeaming = true; facing = _local3; if (facing == "R") { gotoXY(1300, 0); } else { gotoXY(-300, 0); } } function getOut() { facing = "L"; fireDir = ""; exit = true; gotoXY(-300, 0, "", true); } function wave() { gesture = true; clip.body.gotoAndPlay("wave"); } function reanimate() { gesture = true; clip.body.gotoAndPlay("reanimate"); } function positionForSwitch(pdestX) { control = false; gotoXY(pdestX, 0, "action6B"); fireDir = ""; facing = "R"; } function action6B() { gotoXY(0, _root.newShipClip._y); facing = "switch"; } function shipUpgrade(shipType) { control = false; life = 100; if (shipType == "ship2") { speed = (baseSpeed = 8); _root.bro1ShipLevel = 2; clip.body.shipStyles.gotoAndStop(2); clip.body.gotoAndPlay("close"); } else if (shipType == "ship3") { speed = (baseSpeed = 10); _root.bro1ShipLevel = 3; clip.body.shipStyles.gotoAndStop(3); clip.body.gotoAndPlay("close"); } else { speed = (baseSpeed = 10); _root.bro1ShipLevel = 3; _root.bro1ShipVar = 3; clip.body.shipStyles.gotoAndStop(8); clip.body.gotoAndPlay("close"); } } function gotoXY(pdestX, pdestY, pmetFunction, pwave) { destX = pdestX; destY = pdestY; xyMetFunction = pmetFunction; var _local2 = pwave; if (destX != 0) { dirX = ((x > destX) ? "L" : "R"); } if (destY != 0) { dirY = ((y > destY) ? "U" : "D"); } f2 = "goingXY"; if (_local2) { wave(); } } function goingXY() { if ((destX != 0) && (Math.abs(x - destX) < (speed + 1))) { dirX = ""; var _local2 = true; } if (destX == 0) { var _local2 = true; } if ((destY != 0) && (Math.abs(y - destY) < (speed + 1))) { dirY = ""; var _local3 = true; } if (destY == 0) { var _local3 = true; } if (_local2 && (_local3)) { this[xyMetFunction](); } } function changeDir() { dirX = dirXArray[random(dirXArray.length)]; dirY = dirYArray[random(dirYArray.length)]; } function wander() { if (random(100) > 93) { changeDir(); } } function main() { this[f2](); if (endFire) { if (random(30) == 0) { var _local4 = ["L", "R", "D", "U", "", "", "", ""]; fireDir = _local4[random(8)]; } if (random(60) == 0) { dirX = (dirY = ""); f2 = ""; } else if (random(45) == 0) { endSeqMove(); } } if (control) { if (Key.isDown(_root.moveU)) { tY = y - speed; handState = "FU"; } if (Key.isDown(_root.moveD)) { tY = y + speed; handState = "BD"; } if (Key.isDown(_root.moveL)) { tX = x - speed; handState = ((facing == "R") ? "BD" : "FU"); } if (Key.isDown(_root.moveR)) { tX = x + speed; handState = ((facing == "R") ? "FU" : "BD"); } if (Key.isDown(_root.fireU)) { fire = true; shotY = y - 6; shotX = ((facing == "R") ? (x + 14) : (x + 18)); fireDir = "U"; } else if (Key.isDown(_root.fireD)) { fire = true; shotY = y + 42; shotX = ((facing == "R") ? (x + 14) : (x + 18)); fireDir = "D"; } else if (Key.isDown(_root.fireL)) { fire = true; shotX = x - 6; shotY = y + 33; fireDir = (facing = "L"); } else if (Key.isDown(_root.fireR)) { fire = true; shotX = x + 39; shotY = y + 33; fireDir = (facing = "R"); } else { fire = false; fireDir = ((facing == "R") ? "R" : "L"); clip.gotoAndStop((("face" + facing) + "fire") + fireDir); fc++; } if (!gesture) { clip.body.gotoAndStop(handState); } } else { if (dirY == "U") { tY = y - speed; handState = "FU"; } if (dirY == "D") { tY = y + speed; handState = "BD"; } if (dirX == "L") { tX = x - speed; handState = ((facing == "R") ? "BD" : "FU"); } if (dirX == "R") { tX = x + speed; handState = ((facing == "R") ? "FU" : "BD"); } if (fireDir == "U") { fire = true; shotY = y - 6; shotX = ((facing == "R") ? (x + 14) : (x + 18)); } else if (fireDir == "D") { fire = true; shotY = y + 42; shotX = ((facing == "R") ? (x + 14) : (x + 18)); } else if (fireDir == "L") { fire = true; shotX = x - 6; shotY = y + 33; facing = "L"; } else if (fireDir == "R") { fire = true; shotX = x + 39; shotY = y + 33; facing = "R"; } else { fire = false; var _local3 = ((facing == "R") ? "R" : "L"); clip.gotoAndStop((("face" + facing) + "fire") + _local3); fc++; } if ((facing != "switch") && (!gesture)) { clip.body.gotoAndStop(handState); } } if (colorVars.flashing) { colorVars.c++; colorTrans.redOffset = colorVars.r - (colorVars.c * (colorVars.r / colorVars.cMax)); colorTrans.greenOffset = colorVars.g - (colorVars.c * (colorVars.g / colorVars.cMax)); colorTrans.blueOffset = colorVars.b - (colorVars.c * (colorVars.b / colorVars.cMax)); if (colorVars.c >= colorVars.cMax) { colorVars.flashing = false; colorTrans.redOffset = 0; colorTrans.greenOffset = 0; colorTrans.blueOffset = 0; } trans.colorTransform = colorTrans; } if (!exit) { if (tX < 35) { tX = 35; } if (tX > (965 - w)) { tX = 965 - w; } if (tY < 35) { tY = 35; } if (tY > (565 - h)) { tY = 565 - h; } } else if ((((x > 1050) || (x < -50)) || (y < -50)) || (y > 650)) { if (tagTeaming) { _root.rescue = false; } _root.removeChar("broShip1"); _root.bgWait.activateBro(); if ((_root.lastBoss && (!_root.bgWaiting)) && (bg)) { _root.tagTeam([-50, 280, "R"]); } } if (fire) { clip.gotoAndStop((("face" + facing) + "fire") + fireDir); if (fc <= ofc) { fc = ofc + 1; } else { fc++; } if (fc > fireFreq) { fc = 0; this["fire_" + weapon](); } ofc = fc; } if (tagTeaming) { _root.c--; if (clip.hitTest(_root[_root.char + "Clip"])) { if (_root[_root.char].f2 != "dying") { _root.audio.playLevel2("tagTeam1", 20); speed = baseSpeed; control = true; exit = false; weapon = (_root.bro1Weapon = _root.bro2Weapon); this[weapon](); inv = false; tagTeaming = false; _root.rescue = false; _root.char2 = _root.char; _root.char = "broShip1"; _root.shield.tagTeam(); _root.bro2Life = _root[_root.char2].life; _root[_root.char2].control = false; _root[_root.char2].inv = true; _root[_root.char2].exit = true; _root[_root.char2].fireDir = ""; if (facing == "R") { _root[_root.char2].facing = "R"; _root[_root.char2].gotoXY(1300, 0, "", true); } else { _root[_root.char2].facing = "L"; _root[_root.char2].gotoXY(-300, 0, "", true); } } } } tX = tX + xA; tY = (hover ? ((tY + yA) + (0.3 * Math.sin((hc = hc + 0.05)))) : (tY + yA)); x = tX; y = tY; clip._x = x; clip._y = y; } var baseSpeed = 6; var speed = 6; var fire = false; var d = 999989; var c = 0; var fc = 0; var shotID = 0; var xA = 0; var yA = 0; var f2 = ""; var facing = "R"; var hc = 0; var fireFreq = 11; var fireFreqOrig = 11; var shieldOn = false; var inv = false; var control = true; var exit = false; var tagTeaming = false; var bg = false; var gesture = false; var sl = "top"; var ofc = 0; var endFire = false; var hover = true; }
Symbol 4703 MovieClip [__Packages.classes.fx.CoinDrain] Frame 0
class classes.fx.CoinDrain { var x, y, id, clip, xMov, yMov; function CoinDrain (px, py, pid) { x = px; y = py; id = pid; _root.d++; clip = _root.attachMovie("coinDrain", ("coinDrain" + id) + "Clip", _root.d + 499990); clip._x = x; clip._y = y; clip._alpha = 40; xMov = _root.randRange2(-3, 3); yMov = _root.randRange2(-2, -5); } function main() { clip._alpha = clip._alpha - 0.5; if ((((x > 1050) || (x < -50)) || (y < -50)) || (y > 650)) { _root.removeFX("coinDrain" + id); } x = x + xMov; y = y + yMov; clip._x = x; clip._y = y; } var Name = "coinDrain"; }
Symbol 4704 MovieClip [__Packages.classes.misc.Shield] Frame 0
class classes.misc.Shield { var clip, shape, facing, oldFacing; function Shield () { clip = _root.attachMovie("shield", "shieldClip", 300070); var _local3 = ""; if (_root.char == "broShip1") { var _local4 = ((_root.bro1ShipLevel > 3) ? ("_" + (_root.bro1ShipLevel - 3)) : ("_" + _root.bro1ShipLevel)); if (_root.bro1ShipVar != 1) { _local3 = ((_root.bro1ShipVar == 7) ? "Black" : "B"); } } else if (_root.char == "broShip2") { var _local4 = ((_root.bro2ShipLevel > 3) ? ("_" + (_root.bro2ShipLevel - 3)) : ("_" + _root.bro2ShipLevel)); if (_root.bro2ShipVar != 1) { _local3 = ((_root.bro2ShipVar == 7) ? "Black" : "B"); } } else { var _local4 = ""; } shape = (_root.char + _local4) + _local3; if (_local3 == "Black") { shape = "shipBlack"; } clip.masks.gotoAndStop(shape + _root[_root.char].facing); clip._x = _root[_root.char].x; clip._y = _root[_root.char].y; } function hit() { out = true; clip.shieldClip.gotoAndPlay("hit"); _root.audio.playLevel3("shieldHit", 28); } function renew() { clip.shieldClip.gotoAndPlay(1); _root.audio.playLevel3("shield2", _root.randRange(29, 35)); } function yank() { _root[_root.char].shieldOn = false; _root.removePowerUp("shield"); } function tagTeam() { var _local3 = ""; if (_root.char == "broShip1") { var _local4 = ((_root.bro1ShipLevel > 3) ? ("_" + (_root.bro1ShipLevel - 3)) : ("_" + _root.bro1ShipLevel)); if (_root.bro1ShipVar != 1) { _local3 = ((_root.bro1ShipVar == 7) ? "Black" : "B"); } } else if (_root.char == "broShip2") { var _local4 = ((_root.bro2ShipLevel > 3) ? ("_" + (_root.bro2ShipLevel - 3)) : ("_" + _root.bro2ShipLevel)); if (_root.bro2ShipVar != 1) { _local3 = ((_root.bro2ShipVar == 7) ? "Black" : "B"); } } else { var _local4 = ""; } shape = (_root.char + _local4) + _local3; if (_local3 == "Black") { shape = "shipBlack"; } clip.masks.gotoAndStop(shape + _root[_root.char].facing); _root[_root.char].shieldOn = true; } function main() { facing = _root[_root.char].facing; if (facing != oldFacing) { clip.masks.gotoAndStop(shape + facing); } oldFacing = facing; clip._x = _root[_root.char].x; clip._y = _root[_root.char].y; } var out = false; var Name = "shield"; }
Symbol 4705 MovieClip [__Packages.classes.misc.Rampage] Frame 0
class classes.misc.Rampage { var c2Max, colorTrans, l; function Rampage (max) { c2Max = max; colorTrans = new flash.geom.ColorTransform(); _root[_root.char].inv = true; l = colorArray.length; var _local3 = 0; var _local4 = _root.randRange(20, 30); while (_local3 < _local4) { _root.fxID++; _root["rampageTrail" + _root.fxID] = new classes.fx.RampageTrail(_root[_root.char].x + 20, _root[_root.char].y + 20, _root.fxID); _root.addFX("rampageTrail" + _root.fxID); _local3++; } _root.audio.playLevel2("rampageTheme", 45); } function main() { _root[_root.char].inv = true; c++; c2++; if (c == l) { c = 0; } colorTrans.redOffset = colorArray[c][0]; colorTrans.greenOffset = colorArray[c][1]; colorTrans.blueOffset = colorArray[c][2]; if (c2 > (c2Max - 100)) { var _local3 = 100 - (c2 - (c2Max - 100)); if ((((((_local3 < 90) && (_local3 > 80)) || ((_local3 < 70) && (_local3 > 60))) || ((_local3 < 50) && (_local3 > 40))) || ((_local3 < 30) && (_local3 > 20))) || ((_local3 < 10) && (_local3 > 0))) { colorTrans.redOffset = colorArray[c][0] * (_local3 * 0.01); colorTrans.greenOffset = colorArray[c][1] * (_local3 * 0.01); colorTrans.blueOffset = colorArray[c][2] * (_local3 * 0.01); } else { colorTrans.redOffset = 0; colorTrans.greenOffset = 0; colorTrans.blueOffset = 0; } } _root[_root.char].trans.colorTransform = colorTrans; _root[_root.char].speed = _root[_root.char].baseSpeed + ((c2Max - c) / 100); if (random(5 + (c2 / 10)) < 5) { _root.fxID++; _root["rampageTrail" + _root.fxID] = new classes.fx.RampageTrail(_root[_root.char].x + random(40), _root[_root.char].y + random(40), _root.fxID); _root.addFX("rampageTrail" + _root.fxID); } if (c2 >= c2Max) { _root[_root.char].speed = _root[_root.char].baseSpeed; _root[_root.char].inv = false; _root.removePowerUp("rampage"); } } var c = -1; var c2 = 0; var colorArray = [[255, 0, 0], [255, 125, 0], [255, 255, 0], [255, 255, 125], [255, 255, 255], [125, 255, 125], [0, 255, 0], [0, 255, 125], [0, 255, 255], [255, 125, 255], [255, 0, 125]]; var Name = "rampage"; }
Symbol 4706 MovieClip [__Packages.classes.fx.RampageTrail] Frame 0
class classes.fx.RampageTrail { var x, y, id, clip, cMax, trans, colorTrans, colorArray, colorL, colorC; function RampageTrail (px, py, pid) { x = px; y = py; id = pid; _root.d++; clip = _root.attachMovie("rampageTrail", ("rampageTrail" + id) + "Clip", _root.d); clip._x = x; clip._y = y; clip.gotoAndStop("shape4"); if (random(2) > 0) { xMov = _root.randRange(-3, 3); } else { yMov = _root.randRange(-3, 3); } cMax = _root.randRange(20, 50); trans = new flash.geom.Transform(clip); colorTrans = new flash.geom.ColorTransform(0, 0, 0, 1, 0, 0, 0, 1); colorArray = this["colorArray" + _root.randRange(1, 3)].slice(); delete colorArray1; delete colorArray2; delete colorArray3; colorL = colorArray.length; colorC = -1; } function main() { c++; if (c >= cMax) { _root.removeFX("rampageTrail" + id); } colorC++; if (colorC > colorL) { colorC = 0; } colorTrans.redOffset = colorArray[colorC][0]; colorTrans.greenOffset = colorArray[colorC][1]; colorTrans.blueOffset = colorArray[colorC][2]; trans.colorTransform = colorTrans; clip._alpha = 100 - (c * (100 / cMax)); x = x + xMov; y = y + yMov; clip._x = x; clip._y = y; } var xMov = 0; var yMov = 0; var c = 0; var colorArray1 = [[255, 0, 0], [255, 125, 0], [255, 255, 0], [255, 125, 0], [255, 255, 255], [255, 0, 0], [255, 255, 0], [255, 125, 0], [255, 0, 0]]; var colorArray2 = [[0, 255, 0], [0, 255, 125], [0, 255, 255], [0, 125, 255], [0, 0, 255], [255, 255, 255], [125, 255, 255], [0, 125, 255], [0, 255, 255]]; var colorArray3 = [[0, 125, 255], [255, 0, 125], [255, 0, 255], [255, 255, 255], [255, 0, 125], [0, 255, 255], [125, 255, 255], [0, 125, 255], [0, 255, 0]]; var Name = "rampageTrail"; }
Symbol 4707 MovieClip [__Packages.classes.misc.RapidFire] Frame 0
class classes.misc.RapidFire { var cMax, big; function RapidFire (max, pbig) { cMax = max; big = pbig; if (!big) { _root.rapidVar = 2; } else { _root.rapidVar = 3; } } function main() { c++; if (!big) { _root[_root.char].fireFreq = 3 + Math.round(c / (cMax / 6)); } else { _root[_root.char].fireFreq = 4 + Math.round(c / (cMax / 6)); } if (c == cMax) { _root[_root.char].fireFreq = _root[_root.char].fireFreqOrig; if (!big) { _root.rapidVar = 3; } else { _root.rapidVar = 4; } _root.currentBoost = ""; _root.removePowerUp("rapidFire"); } if ((c < (cMax / 3)) && (_root[_root.char].fire)) { c2++; c2Max = c2Max / 1.04; if (c2 >= (Math.ceil(c2Max) + 1)) { _root["gunSmoke" + c] = new classes.fx.GunSmoke(_root[_root.char].shotX, _root[_root.char].shotY, c); _root.addFX("gunSmoke" + c); c2 = 0; } } else if ((c > (cMax / 3)) && (_root[_root.char].fire)) { c2++; c2Max = c2Max * 1.03; if (c2 >= (Math.ceil(c2Max) + 1)) { _root["gunSmoke" + c] = new classes.fx.GunSmoke(_root[_root.char].shotX, _root[_root.char].shotY, c); _root.addFX("gunSmoke" + c); c2 = 0; } } } var c = 0; var c2 = 0; var c2Max = 20; var Name = "rapidFire"; }
Symbol 4708 MovieClip [__Packages.classes.fx.GunSmoke] Frame 0
class classes.fx.GunSmoke { var id, x, y, clip, xMov, yMov, c, cMax, alphaStart; function GunSmoke (px, py, pid) { id = pid; x = px; y = py; _root.d++; clip = _root.attachMovie("gunSmoke", ("gunSmoke" + id) + "Clip", _root.d + 499990); clip._x = x; clip._y = y; xMov = _root.randRange2(-0.5, 0.5); yMov = _root.randRange2(-1, -3); c = 0; cMax = _root.randRange(15, 30); alphaStart = _root.randRange(50, 110); var _local3 = _root.randRange2(0.7, 1.2); clip._xscale = clip._xscale * _local3; clip._yscale = clip._yscale * _local3; } function main() { c++; if (c == cMax) { _root.removeFX("gunSmoke" + id); } yMov = yMov * 1.03; clip._alpha = alphaStart - (c * (alphaStart / cMax)); clip._xscale = clip._xscale * 1.04; clip._yscale = clip._yscale * 1.04; x = x + xMov; y = y + yMov; clip._x = x; clip._y = y; } var Name = "gunSmoke"; }
Symbol 4709 MovieClip [__Packages.classes.misc.LaserBoost] Frame 0
class classes.misc.LaserBoost { var cMax; function LaserBoost (max) { cMax = max; _root.laserPower = 16; } function main() { c++; _root.laserPower = ((random(300) > (c - 50)) ? 16 : 8); if (c == cMax) { _root.laserPower = 8; _root.currentBoost = ""; _root.removePowerUp("laserBoost"); } if ((c < (cMax / 3)) && (_root[_root.char].fire)) { c2++; c2Max = c2Max / 1.04; if (c2 >= (Math.ceil(c2Max) + 1)) { _root["gunSmoke" + c] = new classes.fx.GunSmoke(_root[_root.char].shotX, _root[_root.char].shotY, c); _root.addFX("gunSmoke" + c); c2 = 0; } } else if ((c > (cMax / 3)) && (_root[_root.char].fire)) { c2++; c2Max = c2Max * 1.03; if (c2 >= (Math.ceil(c2Max) + 1)) { _root["gunSmoke" + c] = new classes.fx.GunSmoke(_root[_root.char].shotX, _root[_root.char].shotY, c); _root.addFX("gunSmoke" + c); c2 = 0; } } } var c = 0; var c2 = 0; var c2Max = 20; var Name = "laserBoost"; }
Symbol 4710 MovieClip [__Packages.classes.misc.SuperRapidFire] Frame 0
class classes.misc.SuperRapidFire { var cMax; function SuperRapidFire (max) { cMax = max; _root.superRapid = true; } function main() { c++; _root[_root.char].fireFreq = 3 + Math.floor(c / 150); if (c == cMax) { _root[_root.char].fireFreq = _root[_root.char].fireFreqOrig; _root.currentBoost = ""; _root.superRapid = false; _root.removePowerUp("superRapidFire"); } if ((c < (cMax / 3)) && (_root[_root.char].fire)) { c2++; c2Max = c2Max / 1.04; if (c2 >= (Math.ceil(c2Max) + 1)) { _root["gunSmoke" + c] = new classes.fx.GunSmoke(_root[_root.char].shotX, _root[_root.char].shotY, c); _root.addFX("gunSmoke" + c); c2 = 0; } } else if ((c > (cMax / 3)) && (_root[_root.char].fire)) { c2++; c2Max = c2Max * 1.03; if (c2 >= (Math.ceil(c2Max) + 1)) { _root["gunSmoke" + c] = new classes.fx.GunSmoke(_root[_root.char].shotX, _root[_root.char].shotY, c); _root.addFX("gunSmoke" + c); c2 = 0; } } } var c = 0; var c2 = 0; var c2Max = 20; var Name = "superRapidFire"; }
Symbol 4711 MovieClip [__Packages.classes.misc.SpeedBoost] Frame 0
class classes.misc.SpeedBoost { var cMax, baseSpeed; function SpeedBoost (max) { cMax = max; baseSpeed = _root[_root.char].baseSpeed; } function main() { c++; _root[_root.char].speed = baseSpeed + ((cMax - c) / (cMax / 3)); if (c == cMax) { _root[_root.char].speed = _root[_root.char].baseSpeed; _root.removePowerUp("speedBoost"); } } var c = 0; var Name = "speedBoost"; }
Symbol 4712 MovieClip [__Packages.classes.bro.Bro1] Frame 0
class classes.bro.Bro1 { var tX, x, tY, y, clip, w, h, weapon, trans, colorTrans, colorVars, baseSpeed, speed, fireDir, dc, fireFreq, fireFreqOrig, shotX, shotY, dirX, dirY, destX, destY, xyMetFunction, dirXArray, dirYArray, fire, oldLegState; function Bro1 (px, py) { tX = (x = px); tY = (y = py); clip = _root.attachMovie("bro1", "bro1Clip", d); w = clip._width; h = clip._height; clip._x = x; clip._y = y; weapon = _root.bro1Weapon; trans = new flash.geom.Transform(clip); colorTrans = new flash.geom.ColorTransform(1, 1, 1, 1, 0, 0, 0, 0); colorVars = new Object(); _root.rapidVar = 2; this[weapon](); var _local3 = ((_root.bro1ShipLevel > 3) ? (_root.bro1ShipLevel - 3) : (_root.bro1ShipLevel)); baseSpeed = (speed = 6 + _local3); } function colorFlash(r, g, b, cMax) { colorVars.c = 0; colorVars.r = r; colorVars.g = g; colorVars.b = b; colorVars.cMax = cMax; colorVars.flashing = true; } function wave() { clip.gotoAndPlay("wave" + facing); fireDir = ""; gesture = true; } function hit() { if ((c2 > 60) && (f2 != "dying")) { if (shieldOn && (!inv)) { _root.shield.hit(); } else if (!inv) { xA = (yA = 0); control = false; facing = "death"; fireDir = ""; f2 = "dying"; dc = 0; _root.rescue = false; _root.audio.playLevel2("broDeath", 25); } } } function dying() { dc++; colorTrans.redMultiplier = 0; colorTrans.greenMultiplier = 0; colorTrans.blueMultiplier = 0; colorTrans.redOffset = 0; colorTrans.greenOffset = 0; colorTrans.blueOffset = 0; var _local3 = random(4); if (_local3 == 0) { colorTrans.redOffset = 255; colorTrans.redMultiplier = 1; } else if (_local3 == 1) { colorTrans.greenOffset = 255; colorTrans.greenMultiplier = 1; } else if (_local3 == 2) { colorTrans.blueOffset = 255; colorTrans.blueMultiplier = 1; } else { colorTrans.redOffset = 255; colorTrans.greenOffset = 255; colorTrans.blueOffset = 255; } trans.colorTransform = colorTrans; clip._alpha = 100 - (dc * 1.6); if (dc == 60) { if (_root.char2 == "broShip2") { var _local4 = ((_root["advanceDir" + _root.level] == "L") ? -45 : 1010); if (_root.broShip2.bg) { _root.bgWait = new classes.misc.BGWait(_local4, "bro2", false); _root.addFX("bgWait"); } else if (!_root.broShip2.tagTeaming) { _root.broShip2 = new classes.bro.BroShip2(_local4, 280); _root.addChar("broShip2"); _root.broShip2.appear(); _root.char = "broShip2"; _root.char2 = "dead"; } else { _root.broShip2.tagTeaming = false; _root.broShip2.giveControl(); _root.char = "broShip2"; _root.char2 = "dead"; } _root.rescue = false; _root.createPowerUp([x, y, weapon]); _root.createPowerUp([x, y, "lifeMax"]); } else if (_root.char2 == "bro2") { var _local4 = ((_root["advanceDir" + _root.level] == "L") ? -45 : 1010); _root.bro2 = new classes.bro.Bro2(_local4, 280); _root.addChar("bro2"); _root.bro2.appear(); _root.char = "bro2"; _root.char2 = "dead"; _root.createPowerUp([x, y, weapon]); _root.shield = new classes.misc.Shield(); _root.addPowerUp("shield"); _root[_root.char].shieldOn = true; } else { _root.gameOver(); } _root.removeChar("bro1"); } } function nudge(pxA, pyA, pscale) { if ((((c == 0) || (c > 5)) && (!inv)) && (f2 != "dying")) { c = 0; var _local2 = pscale / 100; xA = pxA * _local2; yA = pyA * _local2; f2 = "nudging"; } } function nudging() { xA = xA * 0.75; yA = yA * 0.75; c++; if (c == 20) { xA = (yA = 0); f2 = ""; c = 0; } } function powerUp(type) { if (type.substr(0, 10) == "speedBoost") { var _local3 = Number(type.substr(10)); speedBoost(_local3 * 300); } else if (type.substr(0, 11) == "weaponBoost") { var _local3 = Number(type.substr(11)); weaponBoost(_local3 * 200); } else { this[type](); } } function coin1() { _root.coins.addTo(1); colorFlash(200, 200, 200, 10); } function coin5() { _root.coins.addTo(5); colorFlash(200, 200, 200, 10); } function coin10() { _root.coins.addTo(10); colorFlash(200, 200, 0, 10); } function coin25() { _root.coins.addTo(25); colorFlash(200, 200, 0, 10); } function stealCoins(num) { if ((!shieldOn) && (!inv)) { _root.audio.playLevel2("coinDrain2", 25); var _local4 = random(num) + 2; if ((_root.coins.num - _local4) < 0) { _local4 = _root.coins.num; } _root.coins.addTo(-1 * _local4); var _local3 = 0; while (_local3 < _local4) { _root.fxID++; _root["coinDrain" + _root.fxID] = new classes.fx.CoinDrain(x + 6, y + 6, _root.fxID); _root.addFX("coinDrain" + _root.fxID); _local3++; } } } function gem1() { _root.gems.addTo(1); colorFlash(40, 255, 180, 15); } function gem2() { _root.gems.addTo(1); colorFlash(0, 90, 200, 15); } function gem3() { _root.gems.addTo(1); colorFlash(255, 50, 0, 15); } function gem4() { _root.gems.addTo(1); colorFlash(255, 170, 30, 15); } function gem5() { _root.gems.addTo(1); colorFlash(255, 100, 255, 15); } function gem6() { _root.gems.addTo(1); colorFlash(0, 255, 180, 15); } function superP() { weaponBoost(600); speedBoost(600); shield(); } function smartBomb() { _root.smartBomb.gotoAndPlay(2); var _local2 = 1; var _local3 = _root.chars.length; while (_local2 < _local3) { _root[_root.chars[_local2]].bombed(20); _local2++; } _local2 = 0; _local3 = _root.enemyShots.length; var _local4 = _root.enemyShots.slice(); while (_local2 < _local3) { _root[_local4[_local2]].bombed(); _local2++; } _local2 = 0; _local3 = _root.FX.length; _local4 = _root.FX.slice(); while (_local2 < _local3) { _root[_local4[_local2]].bombed(); _local2++; } } function shield() { if (!shieldOn) { _root.shield = new classes.misc.Shield(); _root.addPowerUp("shield"); shieldOn = true; } else if (_root.shield.out) { _root.shield.renew(); } colorFlash(70, 180, 250, 30); } function rampage() { var _local2 = 0; var _local3 = _root.powerUps.length; while (_local2 < _local3) { if (_root.powerUps[_local2] == "rampage") { _root.removePowerUp("rampage"); break; } _local2++; } _root.rampage = new classes.misc.Rampage(300); _root.addPowerUp("rampage"); } function weaponBoost(num) { if ((((((weapon == "laserA") || (weapon == "doubleLaserA")) || (weapon == "tripleLaserA")) || (weapon == "bigLaser")) || (weapon == "twistLaser")) || (weapon == "tripleTwistLaser")) { if (_root.currentBoost == "rapidFire") { _root.removePowerUp("rapidFire"); } _root.currentBoost = "rapidFire"; clip.gun[weapon].gotoAndPlay("rapidFire"); if (weapon != "bigLaser") { _root.rapidFire = new classes.misc.RapidFire(num, false); } else { _root.rapidFire = new classes.misc.RapidFire(num, true); } _root.addPowerUp("rapidFire"); } if ((weapon == "rapidLaser") || (weapon == "doubleRapidLaser")) { if (_root.currentBoost == "laserBoost") { _root.removePowerUp("laserBoost"); } _root.currentBoost = "laserBoost"; clip.gun[weapon].gotoAndPlay("rapidFire"); _root.laserBoost = new classes.misc.LaserBoost(num); _root.addPowerUp("laserBoost"); } if (weapon == "superLaser") { if (_root.currentBoost == "superRapidFire") { _root.removePowerUp("superRapidFire"); } _root.currentBoost = "superRapidFire"; clip.gun[weapon].gotoAndPlay("rapidFire"); _root.superRapidFire = new classes.misc.SuperRapidFire(num); _root.addPowerUp("superRapidFire"); } colorFlash(255, 125, 0, 30); } function checkBoost() { if (_root.currentBoost != "") { _root.removePowerUp(_root.currentBoost); _root.currentBoost = ""; _root.laserPower = 8; } } function laserA() { checkBoost(); _root.rapidVar = 2; fireFreq = 11; fireFreqOrig = 11; clip.gun.gotoAndStop(weapon); } function doubleLaserA() { checkBoost(); _root.rapidVar = 2; fireFreq = 11; fireFreqOrig = 11; _root.bro1Weapon = (weapon = "doubleLaserA"); clip.gun.gotoAndStop(weapon); colorFlash(200, 200, 0, 30); } function tripleLaserA() { checkBoost(); _root.rapidVar = 2; fireFreq = 11; fireFreqOrig = 11; _root.bro1Weapon = (weapon = "tripleLaserA"); clip.gun.gotoAndStop(weapon); colorFlash(255, 160, 0, 30); } function twistLaser() { checkBoost(); _root.rapidVar = 2; fireFreq = 10; fireFreqOrig = 10; _root.bro1Weapon = (weapon = "twistLaser"); colorFlash(100, 200, 230, 30); } function tripleTwistLaser() { checkBoost(); _root.rapidVar = 2; fireFreq = 10; fireFreqOrig = 10; _root.bro1Weapon = (weapon = "tripleTwistLaser"); colorFlash(100, 200, 230, 30); } function rapidLaser() { checkBoost(); _root.rapidVar = 2; fireFreq = 4; fireFreqOrig = 4; _root.bro1Weapon = (weapon = "rapidLaser"); clip.gun.gotoAndStop(weapon); colorFlash(0, 230, 190, 30); } function bigLaser() { checkBoost(); _root.rapidVar = 4; fireFreq = 9; fireFreqOrig = 9; _root.bro1Weapon = (weapon = "bigLaser"); clip.gun.gotoAndStop(weapon); colorFlash(0, 130, 255, 30); } function superLaser() { checkBoost(); _root.rapidVar = 2; fireFreq = 5; fireFreqOrig = 5; _root.bro1Weapon = (weapon = "superLaser"); colorFlash(255, 255, 255, 30); } function speedBoost(num) { var _local3 = 0; var _local4 = _root.powerUps.length; while (_local3 < _local4) { if (_root.powerUps[_local3] == "speedBoost") { _root.removePowerUp("speedBoost"); break; } _local3++; } _root.speedBoost = new classes.misc.SpeedBoost(num); _root.addPowerUp("speedBoost"); colorFlash(0, 255, 0, 60); } function fire_laserA() { _root.audio.playLevel5("laserA" + (random(5) + 1), random(4) + 6); shotID++; _root["laserA" + shotID] = new classes.bro.LaserA(shotX, shotY, fireDir, shotID); _root.addBroShot("laserA" + shotID); clip.gun.blast.gotoAndPlay("go"); } function fire_twistLaser() { _root.audio.playLevel5("twist" + (random(3) + 1), random(10) + 8); shotID++; _root["twistLaser" + shotID] = new classes.bro.TwistLaser(shotX, shotY, fireDir, "top", shotID); _root.addBroShot("twistLaser" + shotID); shotID++; _root["twistLaser" + shotID] = new classes.bro.TwistLaser(shotX, shotY, fireDir, "bot", shotID); _root.addBroShot("twistLaser" + shotID); clip.gun.blast.gotoAndPlay("go"); } function fire_tripleTwistLaser() { _root.audio.playLevel5("twist" + (random(3) + 1), random(10) + 8); shotID++; _root["twistLaserB" + shotID] = new classes.bro.TwistLaserB(shotX, shotY, fireDir, shotID); _root.addBroShot("twistLaserB" + shotID); shotID++; _root["twistLaserC" + shotID] = new classes.bro.TwistLaserC(shotX, shotY, fireDir, "bot", shotID); _root.addBroShot("twistLaserC" + shotID); shotID++; _root["twistLaserC" + shotID] = new classes.bro.TwistLaserC(shotX, shotY, fireDir, "top", shotID); _root.addBroShot("twistLaserC" + shotID); clip.gun.blast.gotoAndPlay("go"); } function fire_doubleLaserA() { _root.audio.playLevel5("doubleLaserA" + (random(5) + 1), random(10) + 8); if ((fireDir == "R") || (fireDir == "L")) { var _local6 = 0; var _local4 = -3; var _local5 = 0; var _local3 = 9; } else { var _local6 = -6; var _local4 = 0; var _local5 = 6; var _local3 = 0; } shotID++; _root["laserA" + shotID] = new classes.bro.LaserA(shotX + _local6, shotY + _local4, fireDir, shotID); _root.addBroShot("laserA" + shotID); shotID++; _root["laserA" + shotID] = new classes.bro.LaserA(shotX + _local5, shotY + _local3, fireDir, shotID); _root.addBroShot("laserA" + shotID); clip.gun.blast.gotoAndPlay("go"); clip.gun.blast2.gotoAndPlay("go"); } function fire_tripleLaserA() { _root.audio.playLevel5("tripleLaserA" + (random(5) + 1), random(10) + 8); if ((fireDir == "R") || (fireDir == "L")) { var _local6 = 0; var _local4 = -3; var _local5 = 0; var _local3 = 3; } else { var _local6 = -3; var _local4 = 0; var _local5 = 3; var _local3 = 0; } shotID++; _root["spreadLaserA" + shotID] = new classes.bro.SpreadLaserA(shotX + _local6, shotY + _local4, fireDir, 1, shotID); _root.addBroShot("spreadLaserA" + shotID); shotID++; _root["laserA" + shotID] = new classes.bro.LaserA(shotX, shotY, fireDir, shotID); _root.addBroShot("laserA" + shotID); shotID++; _root["spreadLaserA" + shotID] = new classes.bro.SpreadLaserA(shotX + _local5, shotY + _local3, fireDir, 2, shotID); _root.addBroShot("spreadLaserA" + shotID); clip.gun.blast.gotoAndPlay("go"); clip.gun.blast2.gotoAndPlay("go"); } function fire_rapidLaser() { if ((fireDir == "R") || (fireDir == "L")) { var _local6 = 0; var _local4 = -6; var _local5 = 0; var _local3 = 6; } else { var _local6 = -6; var _local4 = 0; var _local5 = 6; var _local3 = 0; } _root.audio.playLevel5("rapidLaser" + (random(5) + 1), random(30) + 10); shotID++; _root["rapidLaser" + shotID] = new classes.bro.RapidLaser(shotX + _local6, shotY + _local4, fireDir, shotID); _root.addBroShot("rapidLaser" + shotID); shotID++; _root["rapidLaser" + shotID] = new classes.bro.RapidLaser(shotX + _local5, shotY + _local3, fireDir, shotID); _root.addBroShot("rapidLaser" + shotID); clip.gun.blast.gotoAndPlay("go"); } function fire_bigLaser() { _root.audio.playLevel5("bigLaser" + (random(3) + 1), random(10) + 8); shotID++; _root["bigLaser" + shotID] = new classes.bro.BigLaser(shotX, shotY, fireDir, shotID); _root.addBroShot("bigLaser" + shotID); clip.gun.blast.gotoAndPlay("go2"); if (fireDir == "U") { nudge(0, 4, 100); } else if (fireDir == "D") { nudge(0, -4, 100); } else if (fireDir == "L") { nudge(4, 0, 100); } else { nudge(-4, 0, 100); } } function fire_superLaser() { _root.audio.playLevel5("superLaser" + (random(3) + 1), random(10) + 8); if (sl == "top") { sl = "bot"; if ((fireDir == "R") || (fireDir == "L")) { var _local4 = 0; var _local3 = 6; } else { var _local4 = 6; var _local3 = 0; } } else { sl = "top"; if ((fireDir == "R") || (fireDir == "L")) { var _local4 = 0; var _local3 = -6; } else { var _local4 = -6; var _local3 = 0; } } shotID++; _root["superLaserA" + shotID] = new classes.bro.SuperLaserA(shotX + _local4, shotY + _local3, fireDir, shotID); _root.addBroShot("superLaserA" + shotID); shotID++; _root["superLaserB" + shotID] = new classes.bro.SuperLaserB(shotX, shotY, fireDir, "top", shotID); _root.addBroShot("superLaserB" + shotID); shotID++; _root["superLaserB" + shotID] = new classes.bro.SuperLaserB(shotX, shotY, fireDir, "bot", shotID); _root.addBroShot("superLaserB" + shotID); clip.gun.blast.gotoAndPlay("go2"); if (fireDir == "U") { nudge(0, 4, 100); } else if (fireDir == "D") { nudge(0, -4, 100); } else if (fireDir == "L") { nudge(4, 0, 100); } else { nudge(-4, 0, 100); } } function action11() { speed = 9; control = false; exit = true; facing = "R"; fireDir = ""; gotoXY(1300, 0); } function positionForSwitch(pdestY) { control = false; gotoXY(0, pdestY, "action6B"); fireDir = ""; facing = "R"; } function action6B() { gotoXY(_root.newShipClip._x + 9, 0); } function getInShip(pdestY) { gotoXY(0, pdestY); } function getInOldShipA() { exit = true; control = false; fireDir = ""; facing = "R"; gotoXY(_root.newShipClip._x - 94, 0, "getInOldShipB"); } function getInOldShipB() { gotoXY(0, _root.newShipClip._y + 3, "getInOldShipC"); } function getInOldShipC() { _root.bro1ShipLevel = _root.tempShipLevel; _root.bro1ShipVar = _root.tempShipVar; delete _root.tempShipLevel; delete _root.tempShipVar; _root.bro1Life = _root.tempLife; delete _root.tempLife; _root.broShip1 = new classes.bro.BroShip1(_root.newShipClip._x, _root.newShipClip._y); _root.addChar("broShip1"); _root.char2 = "broShip1"; _root.newShipClip.removeMovieClip(); _root.broShip1.control = false; _root.broShip1.facing = "R"; _root.broShip1.fireDir = ""; _root.broShip1.clip.body.getOut = true; _root.broShip1.clip.body.gotoAndPlay("close"); _root.removeChar("bro1"); } function endSeq(pdir) { speed = (baseSpeed = 7); exit = true; weapon = "rapidLaser"; _root.bro1weapon = weapon; this[weapon](); facing = (fireDir = pdir); control = false; var _local3 = ((facing == "L") ? 800 : 200); gotoXY(_local3, 280); } function endSeqB() { gotoXY(0, _root.deathHeadClip._y); } function endSeqMove() { speed = (baseSpeed = 9); endFire = true; gotoXY(_root.randRange(100, 900), _root.randRange(100, 500), "endSeqMove"); } function endStill() { endFire = false; dirX = (dirY = (fireDir = "")); f2 = ""; } function endPos() { xA = (yA = 0); speed = 2; control = false; facing = "R"; fireDir = ""; gotoXY(657, 250); } function endPos2() { xA = (yA = 0); clip._x = (x = (tX = 657)); gotoXY(0, 471, "endPos3"); } function endPos3() { xA = (yA = (speed = 0)); hover = false; _root.endBGClip.clip.zapPack._visible = true; _root.endBGClip.clip.zapPack.play(); _root.removeChar("bro1"); } function appear() { exit = true; inv = true; control = false; if (x < 0) { facing = "R"; fireDir = "R"; gotoXY(150, 0, "giveControl"); } else { facing = "L"; fireDir = "L"; gotoXY(850, 0, "giveControl"); } } function giveControl() { inv = false; control = true; exit = false; } function gotoXY(pdestX, pdestY, pmetFunction, pwave) { destX = pdestX; destY = pdestY; xyMetFunction = pmetFunction; var _local2 = pwave; if (destX != 0) { dirX = ((x > destX) ? "L" : "R"); } if (destY != 0) { dirY = ((y > destY) ? "U" : "D"); } f2 = "goingXY"; if (_local2) { wave(); } } function goingXY() { if ((destX != 0) && (Math.abs(x - destX) < (speed + 1))) { dirX = ""; var _local2 = true; } if (destX == 0) { var _local2 = true; } if ((destY != 0) && (Math.abs(y - destY) < (speed + 1))) { dirY = ""; var _local3 = true; } if (destY == 0) { var _local3 = true; } if (_local2 && (_local3)) { this[xyMetFunction](); } } function changeDir() { dirX = dirXArray[random(dirXArray.length)]; dirY = dirYArray[random(dirYArray.length)]; } function wander() { if (random(100) > 93) { changeDir(); } } function main() { c2++; this[f2](); if (endFire) { if (random(30) == 0) { var _local4 = ["L", "R", "D", "U", "", "", "", ""]; fireDir = _local4[random(8)]; } if (random(60) == 0) { dirX = (dirY = ""); f2 = ""; } else if (random(45) == 0) { endSeqMove(); } } if (control) { legState = "still"; if (Key.isDown(_root.moveU)) { tY = y - speed; legState = "U"; } if (Key.isDown(_root.moveD)) { tY = y + speed; legState = "D"; } if (Key.isDown(_root.moveL)) { tX = x - speed; legState = ((facing == "L") ? "F" : "B"); } if (Key.isDown(_root.moveR)) { tX = x + speed; legState = ((facing == "R") ? "F" : "B"); } if (Key.isDown(_root.fireU)) { fire = true; shotY = y - 3; shotX = ((facing == "R") ? (x + 15) : (x + 3)); fireDir = "U"; } else if (Key.isDown(_root.fireD)) { fire = true; shotY = y + 39; shotX = ((facing == "R") ? (x + 15) : (x + 3)); fireDir = "D"; } else if (Key.isDown(_root.fireL)) { fire = true; shotX = x - 9; shotY = y + 21; fireDir = (facing = "L"); } else if (Key.isDown(_root.fireR)) { fire = true; shotX = x + 30; shotY = y + 21; fireDir = (facing = "R"); } else { fire = false; fireDir = ((facing == "R") ? "R" : "L"); clip.gotoAndStop((("face" + facing) + "fire") + fireDir); fc++; } if (oldLegState != legState) { clip.legs.gotoAndStop(legState); clip.flame.gotoAndPlay(legState); } oldLegState = legState; } else { legState = "still"; if (dirY == "U") { tY = y - speed; legState = "U"; } if (dirY == "D") { tY = y + speed; legState = "D"; } if (dirX == "L") { tX = x - speed; legState = ((facing == "L") ? "F" : "B"); } if (dirX == "R") { tX = x + speed; legState = ((facing == "R") ? "F" : "B"); } if (fireDir == "U") { fire = true; shotY = y - 3; shotX = ((facing == "R") ? (x + 15) : (x + 3)); fireDir = "U"; } else if (fireDir == "D") { fire = true; shotY = y + 39; shotX = ((facing == "R") ? (x + 15) : (x + 3)); fireDir = "D"; } else if (fireDir == "L") { fire = true; shotX = x - 9; shotY = y + 21; fireDir = (facing = "L"); } else if (fireDir == "R") { fire = true; shotX = x + 30; shotY = y + 21; fireDir = (facing = "R"); } else { fire = false; var _local3 = ((facing == "R") ? "R" : "L"); if ((facing != "death") && (!gesture)) { clip.gotoAndStop((("face" + facing) + "fire") + _local3); } fc++; } if (oldLegState != legState) { clip.legs.gotoAndStop(legState); clip.flame.gotoAndPlay(legState); } oldLegState = legState; } if (colorVars.flashing) { colorVars.c++; colorTrans.redOffset = colorVars.r - (colorVars.c * (colorVars.r / colorVars.cMax)); colorTrans.greenOffset = colorVars.g - (colorVars.c * (colorVars.g / colorVars.cMax)); colorTrans.blueOffset = colorVars.b - (colorVars.c * (colorVars.b / colorVars.cMax)); if (colorVars.c >= colorVars.cMax) { colorVars.flashing = false; colorTrans.redOffset = 0; colorTrans.greenOffset = 0; colorTrans.blueOffset = 0; } trans.colorTransform = colorTrans; } if (!exit) { if (tX < 35) { tX = 35; } if (tX > (965 - w)) { tX = 965 - w; } if (tY < 35) { tY = 35; } if (tY > (565 - h)) { tY = 565 - h; } } else if ((((x > 1050) || (x < -50)) || (y < -50)) || (y > 650)) { _root.removeChar("bro1"); } if (fire) { clip.gotoAndStop((("face" + facing) + "fire") + fireDir); if (fc <= ofc) { fc = ofc + 1; } else { fc++; } if (fc > fireFreq) { fc = 0; this["fire_" + weapon](); } ofc = fc; } tX = tX + xA; tY = (hover ? ((tY + yA) + (0.5 * Math.sin((hc = hc + 0.1)))) : (tY + yA)); x = tX; y = tY; clip._x = x; clip._y = y; } var d = 999980; var c = 0; var c2 = 0; var fc = 0; var shotID = 0; var xA = 0; var yA = 0; var f2 = ""; var facing = "R"; var hc = 0; var legState = "still"; var inv = false; var shieldOn = false; var control = true; var exit = false; var life = 0; var gesture = false; var sl = "top"; var ofc = 0; var endFire = false; var hover = true; }
Symbol 4713 MovieClip [__Packages.classes.misc.BGWait] Frame 0
class classes.misc.BGWait { var tmpX, whichBro, tagTeam; function BGWait (ptmpX, pwhichBro, ptagTeam) { tmpX = ptmpX; whichBro = pwhichBro; tagTeam = ptagTeam; if (whichBro == "bro1") { _root.broShip1.speed = _root.broShip1.speed * 2; } else { _root.broShip2.speed = _root.broShip2.speed * 2; } _root.bgWaiting = true; } function activateBro() { if (whichBro == "bro2") { _root.broShip2 = new classes.bro.BroShip2(tmpX, 280); _root.addChar("broShip2"); if (tagTeam) { var _local3 = ((_root["advanceDir" + _root.level] == "L") ? "R" : "L"); _root.broShip2.tagTeam(_local3); } else { _root.broShip2.appear(); _root.char = "broShip2"; _root.char2 = "dead"; _root.addLifeMeter(); } } else { _root.broShip1 = new classes.bro.BroShip1(tmpX, 280); _root.addChar("broShip1"); if (tagTeam) { var _local3 = ((_root["advanceDir" + _root.level] == "L") ? "R" : "L"); _root.broShip1.tagTeam(_local3); } else { _root.broShip1.appear(); _root.char = "broShip1"; _root.char1 = "dead"; _root.addLifeMeter(); } } _root.bgWaiting = false; _root.removeFX("bgWait"); } function main() { if (tagTeam) { _root.c--; } } var Name = "bgWait"; }
Symbol 4714 MovieClip [__Packages.classes.bro.BroShip2] Frame 0
class classes.bro.BroShip2 { var tX, x, tY, y, clip, w, h, weapon, trans, colorTrans, colorVars, life, fireDir, shotX, shotY, dirXArray, dirYArray, dirX, dirY, destX, destY, xyMetFunction, handState; function BroShip2 (px, py) { tX = (x = px); tY = (y = py); clip = _root.attachMovie("broShip2", "broShip2Clip", d); w = clip._width; h = clip._height; clip._x = x; clip._y = y; weapon = _root.bro2Weapon; this[weapon](); trans = new flash.geom.Transform(clip); colorTrans = new flash.geom.ColorTransform(1, 1, 1, 1, 0, 0, 0, 0); colorVars = new Object(); life = _root.bro2Life; if (_root.bro2ShipVar == 1) { clip.body.shipStyles.gotoAndStop(_root.bro2ShipLevel); if ((((_root.level == 1) && (_root.shipPass)) && ((_root.bro2ShipLevel == 2) || (_root.bro2ShipLevel == 3))) || ((_root.level == 2) && (_root.bro2ShipLevel == 3))) { _root.audio.playLevel2("tagTeam1", 20); colorFlash(255, 255, 255, 30); _root.shipPass = false; } } else { clip.body.shipStyles.gotoAndStop(_root.bro2ShipVar); } var _local3 = ((_root.bro2ShipLevel > 3) ? (1 + ((_root.bro2ShipLevel - 4) * 2)) : (1 + ((_root.bro2ShipLevel - 1) * 2))); baseSpeed = (speed = 5 + _local3); } function colorFlash(r, g, b, cMax) { colorVars.c = 0; colorVars.r = r; colorVars.g = g; colorVars.b = b; colorVars.cMax = cMax; colorVars.flashing = true; } function nudge(pxA, pyA, pscale) { if (((c == 0) || (c > 5)) && (!inv)) { c = 0; var _local2 = pscale / 150; xA = pxA * _local2; yA = pyA * _local2; f2 = "nudging"; } } function nudging() { xA = xA * 0.75; yA = yA * 0.75; c++; if (c == 20) { xA = (yA = 0); f2 = ""; c = 0; } } function powerUp(type) { if (type.substr(0, 10) == "speedBoost") { var _local3 = Number(type.substr(10)); speedBoost(_local3 * 300); } else if (type.substr(0, 11) == "weaponBoost") { var _local3 = Number(type.substr(11)); weaponBoost(_local3 * 200); } else { this[type](); } } function coin1() { _root.coins.addTo(1); colorFlash(200, 200, 200, 10); } function coin5() { _root.coins.addTo(5); colorFlash(200, 200, 200, 10); } function coin10() { _root.coins.addTo(10); colorFlash(200, 200, 0, 10); } function coin25() { _root.coins.addTo(25); colorFlash(200, 200, 0, 10); } function stealCoins(num) { if ((!shieldOn) && (!inv)) { _root.audio.playLevel2("coinDrain2", 25); var _local4 = random(num) + 2; if ((_root.coins.num - _local4) < 0) { _local4 = _root.coins.num; } _root.coins.addTo(-1 * _local4); var _local3 = 0; while (_local3 < _local4) { _root.fxID++; _root["coinDrain" + _root.fxID] = new classes.fx.CoinDrain(x + 6, y + 6, _root.fxID); _root.addFX("coinDrain" + _root.fxID); _local3++; } } } function gem1() { _root.gems.addTo(1); colorFlash(40, 255, 180, 15); } function gem2() { _root.gems.addTo(1); colorFlash(0, 90, 200, 15); } function gem3() { _root.gems.addTo(1); colorFlash(255, 50, 0, 15); } function gem4() { _root.gems.addTo(1); colorFlash(255, 170, 30, 15); } function gem5() { _root.gems.addTo(1); colorFlash(255, 100, 255, 15); } function gem6() { _root.gems.addTo(1); colorFlash(0, 255, 180, 15); } function smartBomb() { _root.smartBomb.gotoAndPlay(2); var _local2 = 1; var _local3 = _root.chars.length; var _local4 = _root.chars.slice(); while (_local2 < _local3) { _root[_local4[_local2]].bombed(20); _local2++; } _local2 = 0; _local3 = _root.enemyShots.length; _local4 = _root.enemyShots.slice(); while (_local2 < _local3) { _root[_local4[_local2]].bombed(); _local2++; } _local2 = 0; _local3 = _root.FX.length; _local4 = _root.FX.slice(); while (_local2 < _local3) { _root[_local4[_local2]].bombed(); _local2++; } } function superP() { weaponBoost(600); speedBoost(600); shield(); } function shield() { if (!shieldOn) { _root.shield = new classes.misc.Shield(); _root.addPowerUp("shield"); shieldOn = true; } else if (_root.shield.out) { _root.shield.renew(); } colorFlash(70, 180, 250, 30); } function rampage() { var _local2 = 0; var _local3 = _root.powerUps.length; while (_local2 < _local3) { if (_root.powerUps[_local2] == "rampage") { _root.removePowerUp("rampage"); break; } _local2++; } _root.rampage = new classes.misc.Rampage(300); _root.addPowerUp("rampage"); } function weaponBoost(num) { if ((((((weapon == "laserA") || (weapon == "doubleLaserA")) || (weapon == "tripleLaserA")) || (weapon == "bigLaser")) || (weapon == "twistLaser")) || (weapon == "tripleTwistLaser")) { if (_root.currentBoost == "rapidFire") { _root.removePowerUp("rapidFire"); } _root.currentBoost = "rapidFire"; clip.gun[weapon].gotoAndPlay("rapidFire"); if (weapon != "bigLaser") { _root.rapidFire = new classes.misc.RapidFire(num, false); } else { _root.rapidFire = new classes.misc.RapidFire(num, true); } _root.addPowerUp("rapidFire"); } if ((weapon == "rapidLaser") || (weapon == "doubleRapidLaser")) { if (_root.currentBoost == "laserBoost") { _root.removePowerUp("laserBoost"); } _root.currentBoost = "laserBoost"; clip.gun[weapon].gotoAndPlay("rapidFire"); _root.laserBoost = new classes.misc.LaserBoost(num); _root.addPowerUp("laserBoost"); } if (weapon == "superLaser") { if (_root.currentBoost == "superRapidFire") { _root.removePowerUp("superRapidFire"); } _root.currentBoost = "superRapidFire"; clip.gun[weapon].gotoAndPlay("rapidFire"); _root.superRapidFire = new classes.misc.SuperRapidFire(num); _root.addPowerUp("superRapidFire"); } colorFlash(255, 125, 0, 30); } function checkBoost() { if (_root.currentBoost != "") { _root.removePowerUp(_root.currentBoost); _root.currentBoost = ""; _root.laserPower = 8; } } function doubleLaserA() { checkBoost(); _root.rapidVar = 4; fireFreq = 11; fireFreqOrig = 11; _root.bro2Weapon = (weapon = "doubleLaserA"); colorFlash(200, 200, 0, 30); } function tripleLaserA() { checkBoost(); _root.rapidVar = 4; fireFreq = 11; fireFreqOrig = 11; _root.bro2Weapon = (weapon = "tripleLaserA"); colorFlash(255, 160, 0, 30); } function rapidLaser() { checkBoost(); _root.rapidVar = 2; fireFreq = 4; fireFreqOrig = 4; _root.bro2Weapon = (weapon = "rapidLaser"); colorFlash(0, 230, 190, 30); } function twistLaser() { checkBoost(); _root.rapidVar = 4; fireFreq = 10; fireFreqOrig = 10; _root.bro2Weapon = (weapon = "twistLaser"); colorFlash(100, 200, 230, 30); } function tripleTwistLaser() { checkBoost(); _root.rapidVar = 4; fireFreq = 10; fireFreqOrig = 10; _root.bro2Weapon = (weapon = "tripleTwistLaser"); colorFlash(100, 200, 230, 30); } function bigLaser() { checkBoost(); _root.rapidVar = 4; fireFreq = 9; fireFreqOrig = 9; _root.bro2Weapon = (weapon = "bigLaser"); colorFlash(0, 130, 255, 30); } function superLaser() { checkBoost(); _root.rapidVar = 3; fireFreq = 5; fireFreqOrig = 5; _root.bro2Weapon = (weapon = "superLaser"); colorFlash(255, 255, 255, 30); } function lifeUp() { if ((life + 25) > 100) { _root.lifeMeter.adjust(life, 100 - life); life = 100; } else { _root.lifeMeter.adjust(life, 25); life = life + 25; } colorFlash(255, 75, 255, 30); } function lifeMax() { _root.lifeMeter.adjust(life, 100 - life); life = 100; colorFlash(255, 0, 0, 30); } function speedBoost(num) { var _local3 = 0; var _local4 = _root.powerUps.length; while (_local3 < _local4) { if (_root.powerUps[_local3] == "speedBoost") { _root.removePowerUp("speedBoost"); break; } _local3++; } _root.speedBoost = new classes.misc.SpeedBoost(num); _root.addPowerUp("speedBoost"); colorFlash(0, 255, 0, 60); } function hit(pxMov, pyMov, pscale, ppower) { var _local7 = pxMov; var _local8 = pyMov; var _local9 = pscale; var _local4 = ((_root.bro2ShipLevel > 3) ? (1 - ((_root.bro2ShipLevel - 4) * 0.2)) : (1 - ((_root.bro2ShipLevel - 1) * 0.2))); if (_root.bro2ShipVar == 3) { _local4 = 0.5; } var _local5 = ppower * _local4; if (shieldOn && (!inv)) { _root.shield.hit(); } else if (!inv) { var _local6 = life; life = life - _local5; if (life < 1) { _root.bro2Life = 0; _root.audio.playLevel2("broShip2X", _root.randRange(30, 40)); inv = true; clip.gun._visible = false; clip.fx._visible = false; colorTrans.redOffset = 0; colorTrans.greenOffset = 0; colorTrans.blueOffset = 0; trans.colorTransform = colorTrans; clip.body.gotoAndPlay("explode"); control = false; facing = "switch"; fireDir = ""; var _local3 = 0; while (_local3 < 5) { if (_root.bro2ShipVar == 1) { _root.createShrapnel([x + (clip._width / 2), y + (clip._height / 2), "BroShip2_" + _root.bro2ShipLevel]); _root.createShrapnel([x + (clip._width / 2), y + (clip._height / 2), "broShip2B_" + _root.bro2ShipLevel]); } else if (_root.bro2ShipVar == 7) { _root.createShrapnel([x + (clip._width / 2), y + (clip._height / 2), "BroShipBlack"]); _root.createShrapnel([x + (clip._width / 2), y + (clip._height / 2), "broShipBlackB"]); } else { _root.createShrapnel([x + (clip._width / 2), y + (clip._height / 2), "BroShip2_3B"]); _root.createShrapnel([x + (clip._width / 2), y + (clip._height / 2), "broShip2B_3B"]); } _local3++; } _root.bro2ShipVar = 1; } else { _root.lifeMeter.adjust(_local6, -1 * _local5); nudge(_local7, _local8, _local9); inv = true; colorFlash(255, 0, 0, 20); _root.audio.playLevel3("broHit" + (random(3) + 1), _root.randRange(7, 14)); } } } function explosion() { _root.createExploA([(x + (clip._width / 2)) + _root.randRange(-70, 70), (y + (clip._height / 2)) + _root.randRange(-70, 70), _root.randRange(50, 140), _root.randRange(70, 100)]); } function shipToJetPack() { _root.bro2 = new classes.bro.Bro2(x + 6, y + 3); _root.addChar("bro2"); _root.char = "bro2"; _root.shield = new classes.misc.Shield(); _root.addPowerUp("shield"); _root[_root.char].shieldOn = true; if (_root.lastBoss && (_root.char2 == "broShip1")) { var _local3 = ((x < 500) ? 1020 : -50); var _local4 = ((x < 500) ? "L" : "R"); _root.broShip1 = new classes.bro.BroShip1(_local3, 280); _root.addChar("broShip1"); _root.broShip1.tagTeam(_local4); } else if ((_root.char2 == "broShip1") && (!_root.broShip1.tagTeaming)) { _root.rescue = true; if ((!_root.boss) && (!_root.broShip1.bg)) { _root.broAction([7]); } } } function removeShip() { _root.removeChar("broShip2"); } function fire_laserA() { _root.audio.playLevel5("laserA" + (random(5) + 1), random(4) + 6); shotID++; _root["laserA" + shotID] = new classes.bro.LaserA(shotX, shotY, fireDir, shotID); _root.addBroShot("laserA" + shotID); clip.gun.blast.gotoAndPlay("go"); } function fire_twistLaser() { _root.audio.playLevel5("twist" + (random(3) + 1), random(10) + 8); shotID++; _root["twistLaser" + shotID] = new classes.bro.TwistLaser(shotX, shotY, fireDir, "top", shotID); _root.addBroShot("twistLaser" + shotID); shotID++; _root["twistLaser" + shotID] = new classes.bro.TwistLaser(shotX, shotY, fireDir, "bot", shotID); _root.addBroShot("twistLaser" + shotID); clip.gun.blast.gotoAndPlay("go"); } function fire_tripleTwistLaser() { _root.audio.playLevel5("twist" + (random(3) + 1), random(10) + 8); shotID++; _root["twistLaserB" + shotID] = new classes.bro.TwistLaserB(shotX, shotY, fireDir, shotID); _root.addBroShot("twistLaserB" + shotID); shotID++; _root["twistLaserC" + shotID] = new classes.bro.TwistLaserC(shotX, shotY, fireDir, "bot", shotID); _root.addBroShot("twistLaserC" + shotID); shotID++; _root["twistLaserC" + shotID] = new classes.bro.TwistLaserC(shotX, shotY, fireDir, "top", shotID); _root.addBroShot("twistLaserC" + shotID); clip.gun.blast.gotoAndPlay("go"); } function fire_doubleLaserA() { _root.audio.playLevel5("doubleLaserA" + (random(5) + 1), random(10) + 8); if ((fireDir == "R") || (fireDir == "L")) { var _local6 = 0; var _local4 = -6; var _local5 = 0; var _local3 = 6; } else { var _local6 = -6; var _local4 = 0; var _local5 = 6; var _local3 = 0; } shotID++; _root["laserA" + shotID] = new classes.bro.LaserA(shotX + _local6, shotY + _local4, fireDir, shotID); _root.addBroShot("laserA" + shotID); shotID++; _root["laserA" + shotID] = new classes.bro.LaserA(shotX + _local5, shotY + _local3, fireDir, shotID); _root.addBroShot("laserA" + shotID); clip.gun.blast.gotoAndPlay("go"); } function fire_tripleLaserA() { _root.audio.playLevel5("tripleLaserA" + (random(5) + 1), random(10) + 8); if ((fireDir == "R") || (fireDir == "L")) { var _local6 = 0; var _local4 = -3; var _local5 = 0; var _local3 = 3; } else { var _local6 = -3; var _local4 = 0; var _local5 = 3; var _local3 = 0; } shotID++; _root["spreadLaserA" + shotID] = new classes.bro.SpreadLaserA(shotX + _local6, shotY + _local4, fireDir, 1, shotID); _root.addBroShot("spreadLaserA" + shotID); shotID++; _root["laserA" + shotID] = new classes.bro.LaserA(shotX, shotY, fireDir, shotID); _root.addBroShot("laserA" + shotID); shotID++; _root["spreadLaserA" + shotID] = new classes.bro.SpreadLaserA(shotX + _local5, shotY + _local3, fireDir, 2, shotID); _root.addBroShot("spreadLaserA" + shotID); clip.gun.blast.gotoAndPlay("go"); } function fire_rapidLaser() { if ((fireDir == "R") || (fireDir == "L")) { var _local6 = 0; var _local4 = -6; var _local5 = 0; var _local3 = 6; } else { var _local6 = -6; var _local4 = 0; var _local5 = 6; var _local3 = 0; } _root.audio.playLevel5("rapidLaser" + (random(5) + 1), random(30) + 10); shotID++; _root["rapidLaser" + shotID] = new classes.bro.RapidLaser(shotX + _local6, shotY + _local4, fireDir, shotID); _root.addBroShot("rapidLaser" + shotID); shotID++; _root["rapidLaser" + shotID] = new classes.bro.RapidLaser(shotX + _local5, shotY + _local3, fireDir, shotID); _root.addBroShot("rapidLaser" + shotID); clip.gun.blast.gotoAndPlay("go"); } function fire_bigLaser() { _root.audio.playLevel5("bigLaser" + (random(3) + 1), random(10) + 8); shotID++; _root["bigLaser" + shotID] = new classes.bro.BigLaser(shotX, shotY, fireDir, shotID); _root.addBroShot("bigLaser" + shotID); clip.gun.blast.gotoAndPlay("go2"); if (fireDir == "U") { nudge(0, 2, 100); } else if (fireDir == "D") { nudge(0, -2, 100); } else if (fireDir == "L") { nudge(2, 0, 100); } else { nudge(-2, 0, 100); } } function fire_superLaser() { _root.audio.playLevel5("superLaser" + (random(3) + 1), random(10) + 8); if (sl == "top") { sl = "bot"; if ((fireDir == "R") || (fireDir == "L")) { var _local4 = 0; var _local3 = 6; } else { var _local4 = 6; var _local3 = 0; } } else { sl = "top"; if ((fireDir == "R") || (fireDir == "L")) { var _local4 = 0; var _local3 = -6; } else { var _local4 = -6; var _local3 = 0; } } shotID++; _root["superLaserA" + shotID] = new classes.bro.SuperLaserA(shotX + _local4, shotY + _local3, fireDir, shotID); _root.addBroShot("superLaserA" + shotID); shotID++; _root["superLaserB" + shotID] = new classes.bro.SuperLaserB(shotX, shotY, fireDir, "top", shotID); _root.addBroShot("superLaserB" + shotID); shotID++; _root["superLaserB" + shotID] = new classes.bro.SuperLaserB(shotX, shotY, fireDir, "bot", shotID); _root.addBroShot("superLaserB" + shotID); clip.gun.blast.gotoAndPlay("go2"); if (fireDir == "U") { nudge(0, 2, 100); } else if (fireDir == "D") { nudge(0, -2, 100); } else if (fireDir == "L") { nudge(2, 0, 100); } else { nudge(-2, 0, 100); } } function action1() { control = false; dirXArray = ["L"]; dirYArray = ["", "", "U", "U", "D"]; changeDir(); f2 = "wander"; fireDir = ""; } function action2() { gotoXY(0, 80, "action2B"); dirX = ""; } function action2B() { fireDir = "R"; } function action3() { dirXArray = ["R"]; dirYArray = ["", "D", "D"]; changeDir(); f2 = "wander"; fireDir = ""; } function action4() { gotoXY(0, 150, "action4B"); clip.gotoAndPlay("faceLfireL"); dirX = "L"; fireDir = "L"; exit = true; } function action4B() { dirX = "L"; fireDir = ""; } function action5() { goBG(); gotoXY(260, 0, "action5B"); } function goBG() { clip.swapDepths(9885); bg = true; control = false; exit = true; speed = speed * 0.8; colorTrans.redOffset = -75; colorTrans.greenOffset = -75; colorTrans.blueOffset = -75; trans.colorTransform = colorTrans; clip._xscale = 66; clip._yscale = 66; fireDir = ""; } function action5B() { gotoXY(0, 800); } function action7() { goBG(); facing = _root["advanceDir" + _root.level]; if (_root["advanceDir" + _root.level] == "L") { gotoXY(-300, 0); } else { gotoXY(1300, 0); } } function action11() { exit = true; facing = "L"; gotoXY(-300, 0); } function warpLeave() { control = false; exit = true; fireDir = ""; facing = "L"; gotoXY(-300, 0); } function endPos() { xA = (yA = 0); speed = 2; control = false; facing = "L"; fireDir = ""; gotoXY(450, 250); } function endPos2() { xA = (yA = 0); clip._x = (x = (tX = 450)); gotoXY(0, 435, "endPos3"); } function endPos3() { xA = (yA = (speed = 0)); gesture = true; f2 = ""; clip._x = (x = (tX = 450)); clip._y = (y = (tY = 435)); hover = false; clip.body.gotoAndPlay("endOpen"); } function finalFunction() { _root.endBGClip.clip.buzzShip._visible = true; _root.endBGClip.clip.buzzShip.play(); } function endSeq(pdir) { tagTeaming = false; speed = (baseSpeed = 7); exit = true; weapon = "rapidLaser"; _root.bro2weapon = weapon; this[weapon](); facing = (fireDir = pdir); control = false; var _local3 = ((facing == "L") ? 800 : 200); gotoXY(_local3, 280); } function endSeqB() { gotoXY(0, _root.deathHeadClip._y); } function endSeqMove() { speed = (baseSpeed = 10); endFire = true; gotoXY(_root.randRange(100, 900), _root.randRange(100, 500), "endSeqMove"); } function endStill() { endFire = false; dirX = (dirY = (fireDir = "")); f2 = ""; } function appear() { life = life + _root.randRange(35, 50); if (life > 100) { life = 100; } exit = true; inv = true; control = false; if (x < 0) { facing = "R"; fireDir = "R"; gotoXY(150, 0, "giveControl"); } else { facing = "L"; fireDir = "L"; gotoXY(850, 0, "giveControl"); } } function giveControl() { inv = false; control = true; exit = false; } function tagTeam(pdir) { speed = speed * 0.8; life = life + _root.randRange(25, 50); if (life > 100) { life = 100; } inv = true; control = false; exit = true; tagTeaming = true; facing = pdir; if (pdir == "R") { gotoXY(1300, 0); } else { gotoXY(-300, 0); } } function getOut() { facing = "L"; fireDir = ""; exit = true; gotoXY(-300, 0, "", true); } function wave() { gesture = true; clip.body.gotoAndPlay("wave"); } function reanimate() { gesture = true; clip.body.gotoAndPlay("reanimate"); } function positionForSwitch(pdestX) { control = false; gotoXY(pdestX, 0, "action6B"); fireDir = ""; facing = "R"; } function action6B() { gotoXY(0, _root.newShipClip._y); facing = "switch"; } function shipUpgrade(shipType) { control = false; life = 100; if (shipType == "ship2") { speed = (baseSpeed = 8); _root.bro2ShipLevel = 2; clip.body.shipStyles.gotoAndStop(2); clip.body.gotoAndPlay("close"); } else if (shipType == "ship3") { speed = (baseSpeed = 10); _root.bro2ShipLevel = 3; clip.body.shipStyles.gotoAndStop(3); clip.body.gotoAndPlay("close"); } else { speed = (baseSpeed = 10); _root.bro2ShipLevel = 3; _root.bro2ShipVar = 3; clip.body.shipStyles.gotoAndStop(8); clip.body.gotoAndPlay("close"); } } function gotoXY(pdestX, pdestY, pmetFunction, pwave) { destX = pdestX; destY = pdestY; xyMetFunction = pmetFunction; var _local2 = pwave; if (destX != 0) { dirX = ((x > destX) ? "L" : "R"); } if (destY != 0) { dirY = ((y > destY) ? "U" : "D"); } f2 = "goingXY"; if (_local2) { wave(); } } function goingXY() { if ((destX != 0) && (Math.abs(x - destX) < (speed + 1))) { dirX = ""; var _local2 = true; } if (destX == 0) { var _local2 = true; } if ((destY != 0) && (Math.abs(y - destY) < (speed + 1))) { dirY = ""; var _local3 = true; } if (destY == 0) { var _local3 = true; } if (_local2 && (_local3)) { this[xyMetFunction](); } } function changeDir() { dirX = dirXArray[random(dirXArray.length)]; dirY = dirYArray[random(dirYArray.length)]; } function wander() { if (random(100) > 93) { changeDir(); } } function main() { this[f2](); if (endFire) { if (random(30) == 0) { var _local4 = ["L", "R", "D", "U", "", "", "", ""]; fireDir = _local4[random(8)]; } if (random(60) == 0) { dirX = (dirY = ""); f2 = ""; } else if (random(45) == 0) { endSeqMove(); } } if (control) { if (Key.isDown(_root.moveU)) { tY = y - speed; handState = "FU"; } if (Key.isDown(_root.moveD)) { tY = y + speed; handState = "BD"; } if (Key.isDown(_root.moveL)) { tX = x - speed; handState = ((facing == "R") ? "BD" : "FU"); } if (Key.isDown(_root.moveR)) { tX = x + speed; handState = ((facing == "R") ? "FU" : "BD"); } if (Key.isDown(_root.fireU)) { fire = true; shotY = y - 6; shotX = ((facing == "R") ? (x + 14) : (x + 18)); fireDir = "U"; } else if (Key.isDown(_root.fireD)) { fire = true; shotY = y + 42; shotX = ((facing == "R") ? (x + 14) : (x + 18)); fireDir = "D"; } else if (Key.isDown(_root.fireL)) { fire = true; shotX = x - 6; shotY = y + 33; fireDir = (facing = "L"); } else if (Key.isDown(_root.fireR)) { fire = true; shotX = x + 39; shotY = y + 33; fireDir = (facing = "R"); } else { fire = false; fireDir = ((facing == "R") ? "R" : "L"); clip.gotoAndStop((("face" + facing) + "fire") + fireDir); fc++; } if (!gesture) { clip.body.gotoAndStop(handState); } } else { if (dirY == "U") { tY = y - speed; handState = "FU"; } if (dirY == "D") { tY = y + speed; handState = "BD"; } if (dirX == "L") { tX = x - speed; handState = ((facing == "R") ? "BD" : "FU"); } if (dirX == "R") { tX = x + speed; handState = ((facing == "R") ? "FU" : "BD"); } if (fireDir == "U") { fire = true; shotY = y - 6; shotX = ((facing == "R") ? (x + 14) : (x + 18)); } else if (fireDir == "D") { fire = true; shotY = y + 42; shotX = ((facing == "R") ? (x + 14) : (x + 18)); } else if (fireDir == "L") { fire = true; shotX = x - 6; shotY = y + 33; facing = "L"; } else if (fireDir == "R") { fire = true; shotX = x + 39; shotY = y + 33; facing = "R"; } else { fire = false; var _local3 = ((facing == "R") ? "R" : "L"); clip.gotoAndStop((("face" + facing) + "fire") + _local3); fc++; } if ((facing != "switch") && (!gesture)) { clip.body.gotoAndStop(handState); } } if (colorVars.flashing) { colorVars.c++; colorTrans.redOffset = colorVars.r - (colorVars.c * (colorVars.r / colorVars.cMax)); colorTrans.greenOffset = colorVars.g - (colorVars.c * (colorVars.g / colorVars.cMax)); colorTrans.blueOffset = colorVars.b - (colorVars.c * (colorVars.b / colorVars.cMax)); if (colorVars.c >= colorVars.cMax) { colorVars.flashing = false; colorTrans.redOffset = 0; colorTrans.greenOffset = 0; colorTrans.blueOffset = 0; } trans.colorTransform = colorTrans; } if (!exit) { if (tX < 35) { tX = 35; } if (tX > (965 - w)) { tX = 965 - w; } if (tY < 35) { tY = 35; } if (tY > (565 - h)) { tY = 565 - h; } } else if ((((x > 1050) || (x < -50)) || (y < -50)) || (y > 650)) { if (tagTeaming) { _root.rescue = false; } _root.removeChar("broShip2"); _root.bgWait.activateBro(); if ((_root.lastBoss && (!_root.bgWaiting)) && (bg)) { _root.tagTeam([-50, 280, "R"]); } } if (fire) { clip.gotoAndStop((("face" + facing) + "fire") + fireDir); if (fc <= ofc) { fc = ofc + 1; } else { fc++; } if (fc > fireFreq) { fc = 0; this["fire_" + weapon](); } ofc = fc; } if (tagTeaming) { _root.c--; if (clip.hitTest(_root[_root.char + "Clip"])) { if (_root[_root.char].f2 != "dying") { _root.audio.playLevel2("tagTeam1", 20); speed = baseSpeed; control = true; exit = false; weapon = (_root.bro2Weapon = _root.bro1Weapon); this[weapon](); inv = false; tagTeaming = false; _root.rescue = false; _root.char2 = _root.char; _root.char = "broShip2"; _root.shield.tagTeam(); _root.bro1Life = _root[_root.char2].life; _root[_root.char2].control = false; _root[_root.char2].inv = true; _root[_root.char2].exit = true; _root[_root.char2].fireDir = ""; if (facing == "R") { _root[_root.char2].facing = "R"; _root[_root.char2].gotoXY(1300, 0, "", true); } else { _root[_root.char2].facing = "L"; _root[_root.char2].gotoXY(-300, 0, "", true); } } } } tX = tX + xA; tY = (hover ? ((tY + yA) + (0.3 * Math.sin((hc = hc + 0.05)))) : (tY + yA)); x = tX; y = tY; clip._x = x; clip._y = y; } var baseSpeed = 6; var speed = 6; var fire = false; var d = 999990; var c = 0; var fc = 0; var shotID = 10000; var xA = 0; var yA = 0; var f2 = ""; var facing = "R"; var hc = 0; var fireFreq = 11; var fireFreqOrig = 11; var shieldOn = false; var inv = false; var control = true; var exit = false; var tagTeaming = false; var bg = false; var gesture = false; var sl = "top"; var ofc = 0; var endFire = false; var hover = true; }
Symbol 4715 MovieClip [__Packages.classes.bro.Bro2] Frame 0
class classes.bro.Bro2 { var tX, x, tY, y, clip, w, h, weapon, trans, colorTrans, colorVars, baseSpeed, speed, fireDir, dc, fireFreq, fireFreqOrig, shotX, shotY, dirX, dirY, destX, destY, xyMetFunction, dirXArray, dirYArray, fire, oldLegState; function Bro2 (px, py) { tX = (x = px); tY = (y = py); clip = _root.attachMovie("bro2", "bro2Clip", d); w = clip._width; h = clip._height; clip._x = x; clip._y = y; weapon = _root.bro2Weapon; trans = new flash.geom.Transform(clip); colorTrans = new flash.geom.ColorTransform(1, 1, 1, 1, 0, 0, 0, 0); colorVars = new Object(); _root.rapidVar = 2; this[weapon](); var _local3 = ((_root.bro2ShipLevel > 3) ? (_root.bro2ShipLevel - 3) : (_root.bro2ShipLevel)); baseSpeed = (speed = 6 + _local3); } function colorFlash(r, g, b, cMax) { colorVars.c = 0; colorVars.r = r; colorVars.g = g; colorVars.b = b; colorVars.cMax = cMax; colorVars.flashing = true; } function wave() { clip.gotoAndPlay("wave" + facing); fireDir = ""; gesture = true; } function hit() { if ((c2 > 60) && (f2 != "dying")) { if (shieldOn && (!inv)) { _root.shield.hit(); } else if (!inv) { xA = (yA = 0); control = false; facing = "death"; fireDir = ""; f2 = "dying"; dc = 0; _root.rescue = false; _root.audio.playLevel2("broDeath", 25); } } } function dying() { dc++; colorTrans.redMultiplier = 0; colorTrans.greenMultiplier = 0; colorTrans.blueMultiplier = 0; colorTrans.redOffset = 0; colorTrans.greenOffset = 0; colorTrans.blueOffset = 0; var _local3 = random(4); if (_local3 == 0) { colorTrans.redOffset = 255; colorTrans.redMultiplier = 1; } else if (_local3 == 1) { colorTrans.greenOffset = 255; colorTrans.greenMultiplier = 1; } else if (_local3 == 2) { colorTrans.blueOffset = 255; colorTrans.blueMultiplier = 1; } else { colorTrans.redOffset = 255; colorTrans.greenOffset = 255; colorTrans.blueOffset = 255; } trans.colorTransform = colorTrans; clip._alpha = 100 - (dc * 1.6); if (dc == 60) { if (_root.char2 == "broShip1") { var _local4 = ((_root["advanceDir" + _root.level] == "L") ? -45 : 1010); if (_root.broShip1.bg) { _root.bgWait = new classes.misc.BGWait(_local4, "bro1", false); _root.addFX("bgWait"); } else if (!_root.broShip1.tagTeaming) { _root.broShip1 = new classes.bro.BroShip1(_local4, 280); _root.addChar("broShip1"); _root.broShip1.appear(); _root.char = "broShip1"; _root.char2 = "dead"; } else { _root.broShip1.tagTeaming = false; _root.broShip1.giveControl(); _root.char = "broShip1"; _root.char2 = "dead"; } _root.rescue = false; _root.createPowerUp([x, y, weapon]); _root.createPowerUp([x, y, "lifeMax"]); } else if (_root.char2 == "bro1") { var _local4 = ((_root["advanceDir" + _root.level] == "L") ? -45 : 1010); _root.bro1 = new classes.bro.Bro1(_local4, 280); _root.addChar("bro1"); _root.bro1.appear(); _root.char = "bro1"; _root.char2 = "dead"; _root.createPowerUp([x, y, weapon]); _root.shield = new classes.misc.Shield(); _root.addPowerUp("shield"); _root[_root.char].shieldOn = true; } else { _root.gameOver(); } _root.removeChar("bro2"); } } function nudge(pxA, pyA, pscale) { if ((((c == 0) || (c > 5)) && (!inv)) && (f2 != "dying")) { c = 0; var _local2 = pscale / 100; xA = pxA * _local2; yA = pyA * _local2; f2 = "nudging"; } } function nudging() { xA = xA * 0.75; yA = yA * 0.75; c++; if (c == 20) { xA = (yA = 0); f2 = ""; c = 0; } } function powerUp(type) { if (type.substr(0, 10) == "speedBoost") { var _local3 = Number(type.substr(10)); speedBoost(_local3 * 300); } else if (type.substr(0, 11) == "weaponBoost") { var _local3 = Number(type.substr(11)); weaponBoost(_local3 * 200); } else { this[type](); } } function coin1() { _root.coins.addTo(1); colorFlash(200, 200, 200, 10); } function coin5() { _root.coins.addTo(5); colorFlash(200, 200, 200, 10); } function coin10() { _root.coins.addTo(10); colorFlash(200, 200, 0, 10); } function coin25() { _root.coins.addTo(25); colorFlash(200, 200, 0, 10); } function stealCoins(num) { if ((!shieldOn) && (!inv)) { _root.audio.playLevel2("coinDrain2", 25); var _local4 = random(num) + 2; if ((_root.coins.num - _local4) < 0) { _local4 = _root.coins.num; } _root.coins.addTo(-1 * _local4); var _local3 = 0; while (_local3 < _local4) { _root.fxID++; _root["coinDrain" + _root.fxID] = new classes.fx.CoinDrain(x + 6, y + 6, _root.fxID); _root.addFX("coinDrain" + _root.fxID); _local3++; } } } function gem1() { _root.gems.addTo(1); colorFlash(40, 255, 180, 15); } function gem2() { _root.gems.addTo(1); colorFlash(0, 90, 200, 15); } function gem3() { _root.gems.addTo(1); colorFlash(255, 50, 0, 15); } function gem4() { _root.gems.addTo(1); colorFlash(255, 170, 30, 15); } function gem5() { _root.gems.addTo(1); colorFlash(255, 100, 255, 15); } function gem6() { _root.gems.addTo(1); colorFlash(0, 255, 180, 15); } function smartBomb() { _root.smartBomb.gotoAndPlay(2); var _local2 = 1; var _local3 = _root.chars.length; while (_local2 < _local3) { _root[_root.chars[_local2]].bombed(20); _local2++; } _local2 = 0; _local3 = _root.enemyShots.length; var _local4 = _root.enemyShots.slice(); while (_local2 < _local3) { _root[_local4[_local2]].bombed(); _local2++; } _local2 = 0; _local3 = _root.FX.length; _local4 = _root.FX.slice(); while (_local2 < _local3) { _root[_local4[_local2]].bombed(); _local2++; } } function superP() { weaponBoost(600); speedBoost(600); shield(); } function shield() { if (!shieldOn) { _root.shield = new classes.misc.Shield(); _root.addPowerUp("shield"); shieldOn = true; } else if (_root.shield.out) { _root.shield.renew(); } colorFlash(70, 180, 250, 30); } function rampage() { var _local2 = 0; var _local3 = _root.powerUps.length; while (_local2 < _local3) { if (_root.powerUps[_local2] == "rampage") { _root.removePowerUp("rampage"); break; } _local2++; } _root.rampage = new classes.misc.Rampage(300); _root.addPowerUp("rampage"); } function weaponBoost(num) { if ((((((weapon == "laserA") || (weapon == "doubleLaserA")) || (weapon == "tripleLaserA")) || (weapon == "bigLaser")) || (weapon == "twistLaser")) || (weapon == "tripleTwistLaser")) { if (_root.currentBoost == "rapidFire") { _root.removePowerUp("rapidFire"); } _root.currentBoost = "rapidFire"; clip.gun[weapon].gotoAndPlay("rapidFire"); if (weapon != "bigLaser") { _root.rapidFire = new classes.misc.RapidFire(num, false); } else { _root.rapidFire = new classes.misc.RapidFire(num, true); } _root.addPowerUp("rapidFire"); } if ((weapon == "rapidLaser") || (weapon == "doubleRapidLaser")) { if (_root.currentBoost == "laserBoost") { _root.removePowerUp("laserBoost"); } _root.currentBoost = "laserBoost"; clip.gun[weapon].gotoAndPlay("rapidFire"); _root.laserBoost = new classes.misc.LaserBoost(num); _root.addPowerUp("laserBoost"); } if (weapon == "superLaser") { if (_root.currentBoost == "superRapidFire") { _root.removePowerUp("superRapidFire"); } _root.currentBoost = "superRapidFire"; clip.gun[weapon].gotoAndPlay("rapidFire"); _root.superRapidFire = new classes.misc.SuperRapidFire(num); _root.addPowerUp("superRapidFire"); } colorFlash(255, 125, 0, 30); } function checkBoost() { if (_root.currentBoost != "") { _root.removePowerUp(_root.currentBoost); _root.currentBoost = ""; _root.laserPower = 8; } } function laserA() { checkBoost(); _root.rapidVar = 2; fireFreq = 11; fireFreqOrig = 11; clip.gun.gotoAndStop(weapon); } function doubleLaserA() { checkBoost(); _root.rapidVar = 2; fireFreq = 11; fireFreqOrig = 11; _root.bro2Weapon = (weapon = "doubleLaserA"); clip.gun.gotoAndStop(weapon); colorFlash(200, 200, 0, 30); } function tripleLaserA() { checkBoost(); _root.rapidVar = 2; fireFreq = 11; fireFreqOrig = 11; _root.bro2Weapon = (weapon = "tripleLaserA"); clip.gun.gotoAndStop(weapon); colorFlash(255, 160, 0, 30); } function twistLaser() { checkBoost(); _root.rapidVar = 2; fireFreq = 10; fireFreqOrig = 10; _root.bro2Weapon = (weapon = "twistLaser"); colorFlash(100, 200, 230, 30); } function tripleTwistLaser() { checkBoost(); _root.rapidVar = 2; fireFreq = 10; fireFreqOrig = 10; _root.bro2Weapon = (weapon = "tripleTwistLaser"); colorFlash(100, 200, 230, 30); } function rapidLaser() { checkBoost(); _root.rapidVar = 2; fireFreq = 4; fireFreqOrig = 4; _root.bro2Weapon = (weapon = "rapidLaser"); clip.gun.gotoAndStop(weapon); colorFlash(0, 230, 190, 30); } function bigLaser() { checkBoost(); _root.rapidVar = 4; fireFreq = 9; fireFreqOrig = 9; _root.bro2Weapon = (weapon = "bigLaser"); clip.gun.gotoAndStop(weapon); colorFlash(0, 130, 255, 30); } function superLaser() { checkBoost(); _root.rapidVar = 2; fireFreq = 5; fireFreqOrig = 5; _root.bro2Weapon = (weapon = "superLaser"); colorFlash(255, 255, 255, 30); } function speedBoost(num) { var _local3 = 0; var _local4 = _root.powerUps.length; while (_local3 < _local4) { if (_root.powerUps[_local3] == "speedBoost") { _root.removePowerUp("speedBoost"); break; } _local3++; } _root.speedBoost = new classes.misc.SpeedBoost(num); _root.addPowerUp("speedBoost"); colorFlash(0, 255, 0, 60); } function fire_laserA() { _root.audio.playLevel5("laserA" + (random(5) + 1), random(4) + 6); shotID++; _root["laserA" + shotID] = new classes.bro.LaserA(shotX, shotY, fireDir, shotID); _root.addBroShot("laserA" + shotID); clip.gun.blast.gotoAndPlay("go"); } function fire_twistLaser() { _root.audio.playLevel5("twist" + (random(3) + 1), random(10) + 8); shotID++; _root["twistLaser" + shotID] = new classes.bro.TwistLaser(shotX, shotY, fireDir, "top", shotID); _root.addBroShot("twistLaser" + shotID); shotID++; _root["twistLaser" + shotID] = new classes.bro.TwistLaser(shotX, shotY, fireDir, "bot", shotID); _root.addBroShot("twistLaser" + shotID); clip.gun.blast.gotoAndPlay("go"); } function fire_tripleTwistLaser() { _root.audio.playLevel5("twist" + (random(3) + 1), random(10) + 8); shotID++; _root["twistLaserB" + shotID] = new classes.bro.TwistLaserB(shotX, shotY, fireDir, shotID); _root.addBroShot("twistLaserB" + shotID); shotID++; _root["twistLaserC" + shotID] = new classes.bro.TwistLaserC(shotX, shotY, fireDir, "bot", shotID); _root.addBroShot("twistLaserC" + shotID); shotID++; _root["twistLaserC" + shotID] = new classes.bro.TwistLaserC(shotX, shotY, fireDir, "top", shotID); _root.addBroShot("twistLaserC" + shotID); clip.gun.blast.gotoAndPlay("go"); } function fire_doubleLaserA() { _root.audio.playLevel5("doubleLaserA" + (random(5) + 1), random(10) + 8); if ((fireDir == "R") || (fireDir == "L")) { var _local6 = 0; var _local4 = -3; var _local5 = 0; var _local3 = 9; } else { var _local6 = -6; var _local4 = 0; var _local5 = 6; var _local3 = 0; } shotID++; _root["laserA" + shotID] = new classes.bro.LaserA(shotX + _local6, shotY + _local4, fireDir, shotID); _root.addBroShot("laserA" + shotID); shotID++; _root["laserA" + shotID] = new classes.bro.LaserA(shotX + _local5, shotY + _local3, fireDir, shotID); _root.addBroShot("laserA" + shotID); clip.gun.blast.gotoAndPlay("go"); clip.gun.blast2.gotoAndPlay("go"); } function fire_tripleLaserA() { _root.audio.playLevel5("tripleLaserA" + (random(5) + 1), random(10) + 8); if ((fireDir == "R") || (fireDir == "L")) { var _local6 = 0; var _local4 = -3; var _local5 = 0; var _local3 = 3; } else { var _local6 = -3; var _local4 = 0; var _local5 = 3; var _local3 = 0; } shotID++; _root["spreadLaserA" + shotID] = new classes.bro.SpreadLaserA(shotX + _local6, shotY + _local4, fireDir, 1, shotID); _root.addBroShot("spreadLaserA" + shotID); shotID++; _root["laserA" + shotID] = new classes.bro.LaserA(shotX, shotY, fireDir, shotID); _root.addBroShot("laserA" + shotID); shotID++; _root["spreadLaserA" + shotID] = new classes.bro.SpreadLaserA(shotX + _local5, shotY + _local3, fireDir, 2, shotID); _root.addBroShot("spreadLaserA" + shotID); clip.gun.blast.gotoAndPlay("go"); clip.gun.blast2.gotoAndPlay("go"); } function fire_rapidLaser() { if ((fireDir == "R") || (fireDir == "L")) { var _local6 = 0; var _local4 = -6; var _local5 = 0; var _local3 = 6; } else { var _local6 = -6; var _local4 = 0; var _local5 = 6; var _local3 = 0; } _root.audio.playLevel5("rapidLaser" + (random(5) + 1), random(30) + 10); shotID++; _root["rapidLaser" + shotID] = new classes.bro.RapidLaser(shotX + _local6, shotY + _local4, fireDir, shotID); _root.addBroShot("rapidLaser" + shotID); shotID++; _root["rapidLaser" + shotID] = new classes.bro.RapidLaser(shotX + _local5, shotY + _local3, fireDir, shotID); _root.addBroShot("rapidLaser" + shotID); clip.gun.blast.gotoAndPlay("go"); } function fire_bigLaser() { _root.audio.playLevel5("bigLaser" + (random(3) + 1), random(10) + 8); shotID++; _root["bigLaser" + shotID] = new classes.bro.BigLaser(shotX, shotY, fireDir, shotID); _root.addBroShot("bigLaser" + shotID); clip.gun.blast.gotoAndPlay("go2"); if (fireDir == "U") { nudge(0, 4, 100); } else if (fireDir == "D") { nudge(0, -4, 100); } else if (fireDir == "L") { nudge(4, 0, 100); } else { nudge(-4, 0, 100); } } function fire_superLaser() { _root.audio.playLevel5("superLaser" + (random(3) + 1), random(10) + 8); if (sl == "top") { sl = "bot"; if ((fireDir == "R") || (fireDir == "L")) { var _local4 = 0; var _local3 = 6; } else { var _local4 = 6; var _local3 = 0; } } else { sl = "top"; if ((fireDir == "R") || (fireDir == "L")) { var _local4 = 0; var _local3 = -6; } else { var _local4 = -6; var _local3 = 0; } } shotID++; _root["superLaserA" + shotID] = new classes.bro.SuperLaserA(shotX + _local4, shotY + _local3, fireDir, shotID); _root.addBroShot("superLaserA" + shotID); shotID++; _root["superLaserB" + shotID] = new classes.bro.SuperLaserB(shotX, shotY, fireDir, "top", shotID); _root.addBroShot("superLaserB" + shotID); shotID++; _root["superLaserB" + shotID] = new classes.bro.SuperLaserB(shotX, shotY, fireDir, "bot", shotID); _root.addBroShot("superLaserB" + shotID); clip.gun.blast.gotoAndPlay("go2"); if (fireDir == "U") { nudge(0, 4, 100); } else if (fireDir == "D") { nudge(0, -4, 100); } else if (fireDir == "L") { nudge(4, 0, 100); } else { nudge(-4, 0, 100); } } function action11() { speed = 9; control = false; exit = true; facing = "R"; fireDir = ""; gotoXY(1300, 0); } function positionForSwitch(pdestY) { control = false; gotoXY(0, pdestY, "action6B"); fireDir = ""; facing = "R"; } function action6B() { gotoXY(_root.newShipClip._x + 9, 0); } function getInShip(pdestY) { gotoXY(0, pdestY); } function getInOldShipA() { exit = true; control = false; fireDir = ""; facing = "R"; gotoXY(_root.newShipClip._x - 94, 0, "getInOldShipB"); } function getInOldShipB() { gotoXY(0, _root.newShipClip._y + 3, "getInOldShipC"); } function getInOldShipC() { _root.bro2ShipLevel = _root.tempShipLevel; _root.bro2ShipVar = _root.tempShipVar; delete _root.tempShipLevel; delete _root.tempShipVar; _root.bro2Life = _root.tempLife; delete _root.tempLife; _root.broShip2 = new classes.bro.BroShip2(_root.newShipClip._x, _root.newShipClip._y); _root.addChar("broShip2"); _root.char2 = "broShip2"; _root.newShipClip.removeMovieClip(); _root.broShip2.control = false; _root.broShip2.facing = "R"; _root.broShip2.fireDir = ""; _root.broShip2.clip.body.getOut = true; _root.broShip2.clip.body.gotoAndPlay("close"); _root.removeChar("bro2"); } function endSeq(pdir) { speed = (baseSpeed = 7); exit = true; weapon = "rapidLaser"; _root.bro2weapon = weapon; this[weapon](); facing = (fireDir = pdir); control = false; var _local3 = ((facing == "L") ? 800 : 200); gotoXY(_local3, 280); } function endSeqB() { gotoXY(0, _root.deathHeadClip._y); } function endSeqMove() { speed = (baseSpeed = 9); endFire = true; gotoXY(_root.randRange(100, 900), _root.randRange(100, 500), "endSeqMove"); } function endStill() { endFire = false; dirX = (dirY = (fireDir = "")); f2 = ""; } function endPos() { xA = (yA = 0); speed = 2; control = false; facing = "L"; fireDir = ""; gotoXY(357, 250); } function endPos2() { xA = (yA = 0); clip._x = (x = (tX = 357)); gotoXY(0, 471, "endPos3"); } function endPos3() { xA = (yA = (speed = 0)); hover = false; _root.endBGClip.clip.buzzPack._visible = true; _root.endBGClip.clip.buzzPack.play(); _root.removeChar("bro2"); } function appear() { exit = true; inv = true; control = false; if (x < 0) { facing = "R"; fireDir = "R"; gotoXY(150, 0, "giveControl"); } else { facing = "L"; fireDir = "L"; gotoXY(850, 0, "giveControl"); } } function giveControl() { inv = false; control = true; exit = false; } function gotoXY(pdestX, pdestY, pmetFunction, pwave) { destX = pdestX; destY = pdestY; xyMetFunction = pmetFunction; var _local2 = pwave; if (destX != 0) { dirX = ((x > destX) ? "L" : "R"); } if (destY != 0) { dirY = ((y > destY) ? "U" : "D"); } f2 = "goingXY"; if (_local2) { wave(); } } function goingXY() { if ((destX != 0) && (Math.abs(x - destX) < (speed + 1))) { dirX = ""; var _local2 = true; } if (destX == 0) { var _local2 = true; } if ((destY != 0) && (Math.abs(y - destY) < (speed + 1))) { dirY = ""; var _local3 = true; } if (destY == 0) { var _local3 = true; } if (_local2 && (_local3)) { this[xyMetFunction](); } } function changeDir() { dirX = dirXArray[random(dirXArray.length)]; dirY = dirYArray[random(dirYArray.length)]; } function wander() { if (random(100) > 93) { changeDir(); } } function main() { c2++; this[f2](); if (endFire) { if (random(30) == 0) { var _local4 = ["L", "R", "D", "U", "", "", "", ""]; fireDir = _local4[random(8)]; } if (random(60) == 0) { dirX = (dirY = ""); f2 = ""; } else if (random(45) == 0) { endSeqMove(); } } if (control) { legState = "still"; if (Key.isDown(_root.moveU)) { tY = y - speed; legState = "U"; } if (Key.isDown(_root.moveD)) { tY = y + speed; legState = "D"; } if (Key.isDown(_root.moveL)) { tX = x - speed; legState = ((facing == "L") ? "F" : "B"); } if (Key.isDown(_root.moveR)) { tX = x + speed; legState = ((facing == "R") ? "F" : "B"); } if (Key.isDown(_root.fireU)) { fire = true; shotY = y - 3; shotX = ((facing == "R") ? (x + 15) : (x + 3)); fireDir = "U"; } else if (Key.isDown(_root.fireD)) { fire = true; shotY = y + 39; shotX = ((facing == "R") ? (x + 15) : (x + 3)); fireDir = "D"; } else if (Key.isDown(_root.fireL)) { fire = true; shotX = x - 9; shotY = y + 21; fireDir = (facing = "L"); } else if (Key.isDown(_root.fireR)) { fire = true; shotX = x + 30; shotY = y + 21; fireDir = (facing = "R"); } else { fire = false; fireDir = ((facing == "R") ? "R" : "L"); clip.gotoAndStop((("face" + facing) + "fire") + fireDir); fc++; } if (oldLegState != legState) { clip.legs.gotoAndStop(legState); clip.flame.gotoAndPlay(legState); } oldLegState = legState; } else { legState = "still"; if (dirY == "U") { tY = y - speed; legState = "U"; } if (dirY == "D") { tY = y + speed; legState = "D"; } if (dirX == "L") { tX = x - speed; legState = ((facing == "L") ? "F" : "B"); } if (dirX == "R") { tX = x + speed; legState = ((facing == "R") ? "F" : "B"); } if (fireDir == "U") { fire = true; shotY = y - 3; shotX = ((facing == "R") ? (x + 15) : (x + 3)); fireDir = "U"; } else if (fireDir == "D") { fire = true; shotY = y + 39; shotX = ((facing == "R") ? (x + 15) : (x + 3)); fireDir = "D"; } else if (fireDir == "L") { fire = true; shotX = x - 9; shotY = y + 21; fireDir = (facing = "L"); } else if (fireDir == "R") { fire = true; shotX = x + 30; shotY = y + 21; fireDir = (facing = "R"); } else { fire = false; var _local3 = ((facing == "R") ? "R" : "L"); if ((facing != "death") && (!gesture)) { clip.gotoAndStop((("face" + facing) + "fire") + _local3); } fc++; } if (oldLegState != legState) { clip.legs.gotoAndStop(legState); clip.flame.gotoAndPlay(legState); } oldLegState = legState; } if (colorVars.flashing) { colorVars.c++; colorTrans.redOffset = colorVars.r - (colorVars.c * (colorVars.r / colorVars.cMax)); colorTrans.greenOffset = colorVars.g - (colorVars.c * (colorVars.g / colorVars.cMax)); colorTrans.blueOffset = colorVars.b - (colorVars.c * (colorVars.b / colorVars.cMax)); if (colorVars.c >= colorVars.cMax) { colorVars.flashing = false; colorTrans.redOffset = 0; colorTrans.greenOffset = 0; colorTrans.blueOffset = 0; } trans.colorTransform = colorTrans; } if (!exit) { if (tX < 35) { tX = 35; } if (tX > (965 - w)) { tX = 965 - w; } if (tY < 35) { tY = 35; } if (tY > (565 - h)) { tY = 565 - h; } } else if ((((x > 1050) || (x < -50)) || (y < -50)) || (y > 650)) { _root.removeChar("bro2"); } if (fire) { clip.gotoAndStop((("face" + facing) + "fire") + fireDir); if (fc <= ofc) { fc = ofc + 1; } else { fc++; } if (fc > fireFreq) { fc = 0; this["fire_" + weapon](); } ofc = fc; } tX = tX + xA; tY = (hover ? ((tY + yA) + (0.5 * Math.sin((hc = hc + 0.1)))) : (tY + yA)); x = tX; y = tY; clip._x = x; clip._y = y; } var d = 999985; var c = 0; var c2 = 0; var fc = 0; var shotID = 0; var xA = 0; var yA = 0; var f2 = ""; var facing = "R"; var hc = 0; var legState = "still"; var inv = false; var shieldOn = false; var control = true; var exit = false; var life = 0; var gesture = false; var sl = "top"; var ofc = 0; var endFire = false; var hover = true; }
Symbol 4716 MovieClip [__Packages.classes.bro.LaserA] Frame 0
class classes.bro.LaserA { var x, y, id, dir, clip, axis, w, h, exploX, exploY; function LaserA (px, py, pDir, pid) { x = px; y = py; id = pid; dir = pDir; _root.d++; clip = _root.attachMovie("laserA", ("laserA" + id) + "Clip", _root.d); clip._x = x; clip._y = y; clip.id = id; if (dir == "U") { axis = "y"; yMov = -20; xMov = 0; y = y + 20; } else if (dir == "D") { axis = "y"; yMov = 20; xMov = 0; y = y - 20; } else if (dir == "R") { axis = "x"; yMov = 0; xMov = 20; x = x - 20; } else { axis = "x"; yMov = 0; xMov = -20; x = x + 20; } clip.gotoAndStop(dir); w = clip._width; h = clip._height; _root.stats.fired++; } function hit() { _root.stats.hit++; _root.createGunExplo([exploX, exploY, _root.randRange2(50, 80)]); _root.removeBroShot("laserA" + id); } function main() { this[axis + "Mov"] = this[axis + "Mov"] * 1.03; if ((((x > 1075) || (x < -75)) || (y > 675)) || (y < -75)) { _root.removeBroShot("laserA" + id); } x = x + xMov; y = y + yMov; clip._x = x; clip._y = y; } var xMov = 0; var yMov = 0; var power = 1; }
Symbol 4717 MovieClip [__Packages.classes.bro.TwistLaser] Frame 0
class classes.bro.TwistLaser { var x, y, id, dir, pos, clip, axis, w, h, xwcI, ywcI, exploX, exploY; function TwistLaser (px, py, pDir, pPos, pid) { x = px; y = py; id = pid; dir = pDir; pos = pPos; _root.d++; clip = _root.attachMovie("twistLaser", ("twistLaser" + id) + "Clip", _root.d); clip._x = x; clip._y = y; clip.id = id; if (dir == "U") { axis = "y"; yMov = -22; xMov = 0; y = y + 22; } else if (dir == "D") { axis = "y"; yMov = 22; xMov = 0; y = y - 22; } else if (dir == "R") { axis = "x"; yMov = 0; xMov = 22; x = x - 22; } else { axis = "x"; yMov = 0; xMov = -22; x = x + 22; } clip.gotoAndStop(dir); w = clip._width; h = clip._height; xwcI = (((dir == "L") || (dir == "R")) ? 0 : 0.5); ywcI = (((dir == "L") || (dir == "R")) ? 0.5 : 0); _root.stats.fired++; } function hit() { _root.stats.hit++; _root.createGunExplo([exploX, exploY, _root.randRange2(50, 80)]); _root.removeBroShot("twistLaser" + id); } function main() { this[axis + "Mov"] = this[axis + "Mov"] * 1.03; if ((((x > 1075) || (x < -75)) || (y > 675)) || (y < -75)) { _root.removeBroShot("twistLaser" + id); } if (pos == "top") { x = x + (xMov + (2.5 * Math.sin((xwc = xwc + xwcI)))); y = y + (yMov + (2.5 * Math.sin((ywc = ywc + ywcI)))); } else { x = x + (xMov + (-2.5 * Math.sin((xwc = xwc + xwcI)))); y = y + (yMov + (-2.5 * Math.sin((ywc = ywc + ywcI)))); } clip._x = x; clip._y = y; } var xMov = 0; var yMov = 0; var power = 4; var xwc = 0; var ywc = 0; }
Symbol 4718 MovieClip [__Packages.classes.bro.TwistLaserB] Frame 0
class classes.bro.TwistLaserB { var x, y, id, dir, clip, axis, w, h, exploX, exploY; function TwistLaserB (px, py, pDir, pid) { x = px; y = py; id = pid; dir = pDir; _root.d++; clip = _root.attachMovie("twistLaser", ("twistLaserB" + id) + "Clip", _root.d); clip._x = x; clip._y = y; clip.id = id; if (dir == "U") { axis = "y"; yMov = -22; xMov = 0; y = y + 22; } else if (dir == "D") { axis = "y"; yMov = 22; xMov = 0; y = y - 22; } else if (dir == "R") { axis = "x"; yMov = 0; xMov = 22; x = x - 22; } else { axis = "x"; yMov = 0; xMov = -22; x = x + 22; } clip.gotoAndStop(dir); w = clip._width; h = clip._height; _root.stats.fired++; } function hit() { _root.stats.hit++; _root.createGunExplo([exploX, exploY, _root.randRange2(50, 80)]); _root.removeBroShot("twistLaserB" + id); } function main() { this[axis + "Mov"] = this[axis + "Mov"] * 1.03; if ((((x > 1075) || (x < -75)) || (y > 675)) || (y < -75)) { _root.removeBroShot("twistLaserB" + id); } x = x + xMov; y = y + yMov; clip._x = x; clip._y = y; } var xMov = 0; var yMov = 0; var power = 4; }
Symbol 4719 MovieClip [__Packages.classes.bro.TwistLaserC] Frame 0
class classes.bro.TwistLaserC { var x, y, id, dir, pos, clip, axis, w, h, xwcI, ywcI, exploX, exploY; function TwistLaserC (px, py, pDir, pPos, pid) { x = px; y = py; id = pid; dir = pDir; pos = pPos; _root.d++; clip = _root.attachMovie("twistLaser", ("twistLaserC" + id) + "Clip", _root.d); clip._x = x; clip._y = y; clip.id = id; if (dir == "U") { axis = "y"; yMov = -22; xMov = 0; y = y + 22; } else if (dir == "D") { axis = "y"; yMov = 22; xMov = 0; y = y - 22; } else if (dir == "R") { axis = "x"; yMov = 0; xMov = 22; x = x - 22; } else { axis = "x"; yMov = 0; xMov = -22; x = x + 22; } clip.gotoAndStop(dir); w = clip._width; h = clip._height; xwcI = (((dir == "L") || (dir == "R")) ? 0 : 0.4); ywcI = (((dir == "L") || (dir == "R")) ? 0.4 : 0); _root.stats.fired++; } function hit() { _root.stats.hit++; _root.createGunExplo([exploX, exploY, _root.randRange2(50, 80)]); _root.removeBroShot("twistLaserC" + id); } function main() { this[axis + "Mov"] = this[axis + "Mov"] * 1.03; if ((((x > 1075) || (x < -75)) || (y > 675)) || (y < -75)) { _root.removeBroShot("twistLaserC" + id); } if (pos == "top") { x = x + (xMov + (8 * Math.sin((xwc = xwc + xwcI)))); y = y + (yMov + (8 * Math.sin((ywc = ywc + ywcI)))); } else { x = x + (xMov + (-8 * Math.sin((xwc = xwc + xwcI)))); y = y + (yMov + (-8 * Math.sin((ywc = ywc + ywcI)))); } clip._x = x; clip._y = y; } var xMov = 0; var yMov = 0; var power = 4; var xwc = 0; var ywc = 0; }
Symbol 4720 MovieClip [__Packages.classes.bro.SpreadLaserA] Frame 0
class classes.bro.SpreadLaserA { var x, y, id, dir, num, clip, axis, w, h, exploX, exploY; function SpreadLaserA (px, py, pDir, pnum, pid) { x = px; y = py; id = pid; dir = pDir; num = pnum; _root.d++; clip = _root.attachMovie("spreadLaserA", ("spreadLaserA" + id) + "Clip", _root.d + 5000); clip._x = x; clip._y = y; clip.id = id; if (dir == "U") { axis = "y"; yMov = -20; xMov = ((num == 1) ? -3 : 3); y = y + 20; } else if (dir == "D") { axis = "y"; yMov = 20; xMov = ((num == 1) ? -3 : 3); y = y - 20; } else if (dir == "R") { axis = "x"; yMov = ((num == 1) ? -3 : 3); xMov = 20; x = x - 20; } else { axis = "x"; yMov = ((num == 1) ? -3 : 3); xMov = -20; x = x + 20; } clip.gotoAndStop(dir); w = clip._width; h = clip._height; _root.stats.fired++; } function hit() { _root.stats.hit++; _root.createGunExplo([exploX, exploY, _root.randRange2(50, 80)]); _root.removeBroShot("spreadLaserA" + id); } function main() { xMov = xMov * 1.03; yMov = yMov * 1.03; if ((((x > 1075) || (x < -75)) || (y > 675)) || (y < -75)) { _root.removeBroShot("spreadLaserA" + id); } x = x + xMov; y = y + yMov; clip._x = x; clip._y = y; } var xMov = 0; var yMov = 0; var power = 1; }
Symbol 4721 MovieClip [__Packages.classes.bro.RapidLaser] Frame 0
class classes.bro.RapidLaser { var x, y, id, dir, clip, axis, w, h, power, exploX, exploY; function RapidLaser (px, py, pDir, pid) { x = px; y = py; id = pid; dir = pDir; _root.d++; clip = _root.attachMovie("rapidLaser", ("rapidLaser" + id) + "Clip", _root.d + 5000); clip._x = x; clip._y = y; clip.id = id; if (dir == "U") { axis = "y"; yMov = -25; xMov = _root.randRange2(-2, 2); y = y + 25; } else if (dir == "D") { axis = "y"; yMov = 25; xMov = _root.randRange2(-2, 2); y = y - 25; } else if (dir == "R") { axis = "x"; yMov = _root.randRange2(-2, 2); xMov = 25; x = x - 25; } else { axis = "x"; yMov = _root.randRange2(-2, 2); xMov = -25; x = x + 25; } clip.gotoAndStop(dir); w = clip._width; h = clip._height; power = _root.laserPower; if (power > 8) { clip.body.gotoAndPlay("boosted"); } _root.stats.fired++; } function hit() { _root.stats.hit++; _root.createGunExplo([exploX, exploY, _root.randRange2(50, 80)]); _root.removeBroShot("rapidLaser" + id); } function main() { this[axis + "Mov"] = this[axis + "Mov"] * 1.03; if ((((x > 1075) || (x < -75)) || (y > 675)) || (y < -75)) { _root.removeBroShot("rapidLaser" + id); } x = x + xMov; y = y + yMov; clip._x = x; clip._y = y; } var xMov = 0; var yMov = 0; }
Symbol 4722 MovieClip [__Packages.classes.bro.BigLaser] Frame 0
class classes.bro.BigLaser { var x, y, id, dir, clip, axis, w, h, exploX, exploY; function BigLaser (px, py, pDir, pid) { x = px; y = py; id = pid; dir = pDir; _root.d++; clip = _root.attachMovie("bigLaser", ("bigLaser" + id) + "Clip", _root.d + 5000); clip._x = x; clip._y = y; clip.id = id; if (dir == "U") { axis = "y"; yMov = -40; xMov = 0; y = y + 40; } else if (dir == "D") { axis = "y"; yMov = 40; xMov = 0; y = y - 40; } else if (dir == "R") { axis = "x"; yMov = 0; xMov = 40; x = x - 40; } else { axis = "x"; yMov = 0; xMov = -40; x = x + 40; } clip.gotoAndStop(dir); w = clip._width; h = clip._height; _root.stats.fired++; } function hit(pnum) { var _local4 = pnum; _root.createGunExplo([exploX, exploY, _root.randRange2(50, 80)]); power = power - _local4; var _local3 = 20 - power; if (_local3 < 1) { _local3 = 1; } clip.body.clip.gotoAndStop(_local3); if (power < 1) { _root.stats.hit++; _root.removeBroShot("bigLaser" + id); } } function main() { this[axis + "Mov"] = this[axis + "Mov"] * 1.03; if ((((x > 1075) || (x < -75)) || (y > 675)) || (y < -75)) { _root.removeBroShot("bigLaser" + id); } x = x + xMov; y = y + yMov; clip._x = x; clip._y = y; } var xMov = 0; var yMov = 0; var power = 25; }
Symbol 4723 MovieClip [__Packages.classes.bro.SuperLaserA] Frame 0
class classes.bro.SuperLaserA { var x, y, id, dir, clip, axis, w, h, exploX, exploY; function SuperLaserA (px, py, pDir, pid) { x = px; y = py; id = pid; dir = pDir; _root.d++; clip = _root.attachMovie("superLaserA", ("superLaserA" + id) + "Clip", _root.d + 5000); clip._x = x; clip._y = y; clip.id = id; if (dir == "U") { axis = "y"; yMov = -40; xMov = 0; y = y + 40; } else if (dir == "D") { axis = "y"; yMov = 40; xMov = 0; y = y - 40; } else if (dir == "R") { axis = "x"; yMov = 0; xMov = 40; x = x - 40; } else { axis = "x"; yMov = 0; xMov = -40; x = x + 40; } clip.gotoAndStop(dir); if (_root.superRapid) { clip.body.clip.gotoAndStop(30); } w = clip._width; h = clip._height; _root.stats.fired++; } function hit(pnum) { var _local4 = pnum; _root.createGunExplo([exploX, exploY, _root.randRange2(50, 80)]); power = power - _local4; var _local3 = 20 - power; if (_local3 < 1) { _local3 = 1; } clip.body.clip.gotoAndStop(_local3); if (power < 1) { _root.stats.hit++; _root.removeBroShot("superLaserA" + id); } } function main() { this[axis + "Mov"] = this[axis + "Mov"] * 1.03; if ((((x > 1075) || (x < -75)) || (y > 675)) || (y < -75)) { _root.removeBroShot("superLaserA" + id); } x = x + xMov; y = y + yMov; clip._x = x; clip._y = y; } var xMov = 0; var yMov = 0; var power = 35; }
Symbol 4724 MovieClip [__Packages.classes.bro.SuperLaserB] Frame 0
class classes.bro.SuperLaserB { var x, y, id, dir, pos, clip, axis, w, h, power, exploX, exploY; function SuperLaserB (px, py, pDir, ppos, pid) { x = px; y = py; id = pid; dir = pDir; pos = ppos; _root.d++; clip = _root.attachMovie("superLaserB", ("superLaserB" + id) + "Clip", _root.d + 5000); clip._x = x; clip._y = y; clip.id = id; if (pos == "top") { if (dir == "U") { axis = "y"; yMov = -25; xMov = _root.randRange2(-8, -4); y = y + 25; } else if (dir == "D") { axis = "y"; yMov = 25; xMov = _root.randRange2(4, 8); y = y - 25; } else if (dir == "R") { axis = "x"; yMov = _root.randRange2(-8, -4); xMov = 25; x = x - 25; } else { axis = "x"; yMov = _root.randRange2(-8, -4); xMov = -25; x = x + 25; } } else if (dir == "U") { axis = "y"; yMov = -25; xMov = _root.randRange2(4, 8); y = y + 25; } else if (dir == "D") { axis = "y"; yMov = 25; xMov = _root.randRange2(-8, -4); y = y - 25; } else if (dir == "R") { axis = "x"; yMov = _root.randRange2(4, 8); xMov = 25; x = x - 25; } else { axis = "x"; yMov = _root.randRange2(4, 8); xMov = -25; x = x + 25; } clip.gotoAndStop(dir); if (_root.superRapid) { clip.body.gotoAndPlay("rapid"); } w = clip._width; h = clip._height; power = _root.laserPower; if (power > 8) { clip.body.gotoAndPlay("boosted"); } _root.stats.fired++; } function hit() { _root.stats.hit++; _root.createGunExplo([exploX, exploY, _root.randRange2(50, 80)]); _root.removeBroShot("superLaserB" + id); } function main() { this[axis + "Mov"] = this[axis + "Mov"] * 1.03; if ((((x > 1075) || (x < -75)) || (y > 675)) || (y < -75)) { _root.removeBroShot("superLaserB" + id); } x = x + xMov; y = y + yMov; clip._x = x; clip._y = y; } var xMov = 0; var yMov = 0; }
Symbol 4725 MovieClip [__Packages.classes.fx.Star] Frame 0
class classes.fx.Star { var sA, sO, sI, hv, hc; function Star () { sA = new Array(); sO = new Object(); sI = 0; } function deathHead() { r = 10; } function stopIt() { make = false; } function showPlanet(which) { sO["planet" + sI] = new Object(); var _local3 = sO["planet" + sI]; _local3.id = sI; _local3.yMov = _root.randRange2(-0.3, -0.5); if (which == "moon") { _local3.yMov = -1.2; } _root.d++; _local3.clip = _root.attachMovie("planets", ("planet" + sI) + "Clip", _root.d - 5000); _local3.clip._x = random(550) + 200; _local3.clip._y = 755; _local3.clip.gotoAndStop(which); _local3.clip.cacheAsBitmap = true; sA.push(_local3); sI++; } function hyperSpace(plvl) { var _local4 = plvl; hv = ((_local4 == 2) ? 1.01 : 1.015); hyper = (_root.hyper = true); hc = 0; var _local3 = 0; var _local5 = sA.length; while (_local3 < _local5) { sA[_local3].clip.starClip.play("level" + _local4); _local3++; } } function endHyper() { hv = 1.005; hyper2 = true; hc = 0; var _local2 = 0; var _local3 = sA.length; while (_local2 < _local3) { sA[_local2].clip.starClip.play("end"); _local2++; } } function phase2() { r = 15; } function makeStars() { var _local4 = 0; while (_local4 < 40) { sO["star" + sI] = new Object(); var _local3 = sO["star" + sI]; _local3.id = sI; _local3.depth = random(9) + 1; _local3.yMov = (-1 * (_local3.depth / 2)) * (((_root.level - 1) * 0.3) + 1); _root.d++; _local3.clip = _root.attachMovie("star", ("star" + sI) + "Clip", _root.d - 9000); _local3.clip._x = random(1001); _local3.clip._y = random(603); _local3.clip._alpha = _local3.depth * 10; _local3.clip.gotoAndStop(_root.randRange(_root.starColors[0], _root.starColors[1])); sA.push(_local3); sI++; _local4++; } } function deleteAll() { var _local3 = 0; var _local5 = sA.length; while (_local3 < _local5) { var _local4 = sA[_local3]; _local4.clip.removeMovieClip(); _local3++; } _root.removeFX("star"); } function main() { if (hyper) { r = 3; hc++; if (hc < 120) { var _local6 = 0; var _local7 = sA.length; while (_local6 < _local7) { sA[_local6].yMov = sA[_local6].yMov * hv; _local6++; } } if (hc > 480) { var _local6 = 0; var _local7 = sA.length; while (_local6 < _local7) { sA[_local6].yMov = sA[_local6].yMov / hv; _local6++; } } if (hc == 560) { hyper = (_root.hyper = false); hc = 0; r = 15; } } if (hyper2) { r = 3; hc++; if (hc < 240) { var _local6 = 0; var _local7 = sA.length; while (_local6 < _local7) { sA[_local6].yMov = sA[_local6].yMov * hv; _local6++; } } if (hc > 1560) { var _local6 = 0; var _local7 = sA.length; while (_local6 < _local7) { sA[_local6].yMov = sA[_local6].yMov / hv; _local6++; } } if (hc == 1800) { hyper2 = false; hc = 0; r = 15; } } if ((random(r - (_root.level * 2)) == 0) && (make)) { sO["star" + sI] = new Object(); var _local4 = sO["star" + sI]; _local4.id = sI; _local4.depth = random(9) + 1; _local4.yMov = (-1 * (_local4.depth / 2)) * (((_root.level - 1) * 0.3) + 1); if (hyper) { if (hc < 120) { var _local6 = 0; do { _local4.yMov = _local4.yMov * hv; _local6++; } while (_local6 < hc); } if (hc > 119) { var _local6 = 0; do { _local4.yMov = _local4.yMov * hv; _local6++; } while (_local6 < 120); } if (hc > 559) { var _local6 = 0; do { _local4.yMov = _local4.yMov / hv; _local6++; } while (_local6 < (hc - 560)); } } if (hyper2) { if (hc < 240) { var _local6 = 0; do { _local4.yMov = _local4.yMov * hv; _local6++; } while (_local6 < hc); } if (hc > 239) { var _local6 = 0; do { _local4.yMov = _local4.yMov * hv; _local6++; } while (_local6 < 240); } if (hc > 1559) { var _local6 = 0; do { _local4.yMov = _local4.yMov / hv; _local6++; } while (_local6 < (hc - 1560)); } } _root.d++; _local4.clip = _root.attachMovie("star", ("star" + sI) + "Clip", _root.d - 9000); _local4.clip._x = random(1001); _local4.clip._y = 603; _local4.clip._alpha = _local4.depth * 10; _local4.clip.gotoAndStop(_root.randRange(_root.starColors[0], _root.starColors[1])); if (hyper) { var _local8 = ((hv == 1.015) ? 600 : 0); _local4.clip.starClip.gotoAndPlay(hc + _local8); } else if (hyper2) { _local4.clip.starClip.gotoAndPlay(hc + 1400); } sA.push(_local4); sI++; } var _local6 = 0; var _local7 = sA.length; while (_local6 < _local7) { var _local4 = sA[_local6]; _local4.clip._y = _local4.clip._y + _local4.yMov; if (_local4.clip._y < -5) { _local4.clip.removeMovieClip(); var _local3 = 0; var _local5 = sA.length; while (_local3 < _local5) { if (_local4 == sA[_local3]) { sA.splice(_local3, 1); } _local3++; } delete sO["star" + _local4.id]; } _local6++; } if (!make) { if (sA.length < 3) { _root.removeFX("star"); } } if (!make) { _local6 = 0; _local7 = sA.length; while (_local6 < _local7) { var _local4 = sA[_local6]; _local4.yMov = _local4.yMov + 0.0075; if (_local4.yMov > 0) { _local4.yMov = 0; } _local6++; } } } var r = 8; var hyper = false; var hyper2 = false; var make = true; var Name = "star"; }
Symbol 4726 MovieClip [__Packages.classes.misc.WheelBot] Frame 0
class classes.misc.WheelBot { var x, y, clip, dir, doorOpen, oldDir; function WheelBot (px, py) { x = px; y = py; clip = _root.attachMovie("wheelBot", "wheelBotClip", 90020); clip._x = x; clip._y = y; xMov = (xMovT = 4); dir = "R"; _root.introScreen.littleDoorBlack._visible = true; _root.introOverlay.littleDoor.gotoAndPlay("open"); } function wander() { if (random(200) > 197) { dir = ((dir == "L") ? "R" : "L"); xMovT = ((dir == "L") ? -4 : 4); } else if (random(200) > 197) { comp1(); } else if (random(200) > 197) { comp2(); } else if ((comp1D && (comp2D)) && (random(200) > 190)) { goHome(); } } function goHome() { if (x < 130) { dir = "R"; xMovT = 4; f2 = "goingHomePoint"; } else { dir = "L"; xMovT = -4; f2 = "goingHome"; } } function goingHome() { if ((x < 130) && (!doorOpen)) { _root.introOverlay.littleDoor._visible = true; _root.introScreen.littleDoorBlack._visible = true; _root.introOverlay.littleDoor.gotoAndPlay("open"); doorOpen = true; } if (x < 10) { _root.introOverlay.littleDoor.gotoAndPlay("close"); _root.intro.wheelBot = false; _root.removeChar("wheelBot"); } } function goingHomePoint() { if (x > 150) { dir = "L"; xMovT = -4; f2 = "goingHome"; } } function comp1() { comp1D = true; if (Math.abs(402 - x) < 4) { workComp1(); } else { dir = ((x < 402) ? "R" : "L"); xMovT = ((dir == "L") ? -4 : 4); f2 = "gotoComp1"; } } function gotoComp1() { if (Math.abs(402 - x) < 4) { workComp1(); } } function workComp1() { xMovT = 0; clip.wheel.gotoAndStop("stop"); f2 = "workingComp1"; c2 = 0; c2Max = _root.randRange(30, 120); _root.introScreen.wheelComp1.gotoAndPlay("go"); _root.introScreen.wheelComp1Screen.gotoAndPlay("go"); dir = "B"; } function workingComp1() { c2++; if (c2 == c2Max) { _root.introScreen.wheelComp1.gotoAndStop("main"); dir = ((random(2) > 0) ? "R" : "L"); xMovT = ((dir == "L") ? -4 : 4); f2 = "wander"; clip.wheel.gotoAndPlay(1); } } function comp2() { comp2D = true; if (Math.abs(951 - x) < 4) { workComp2(); } else { dir = ((x < 951) ? "R" : "L"); xMovT = ((dir == "L") ? -4 : 4); f2 = "gotoComp2"; } } function gotoComp2() { if (Math.abs(951 - x) < 4) { workComp2(); } } function workComp2() { xMovT = 0; clip.wheel.gotoAndStop("stop"); f2 = "workingComp2"; c2 = 0; c2Max = _root.randRange(30, 120); dir = "B"; } function workingComp2() { c2++; if (c2 == c2Max) { dir = ((random(2) > 0) ? "R" : "L"); xMovT = ((dir == "L") ? -4 : 4); f2 = "wander"; clip.wheel.gotoAndPlay(1); } } function main() { c++; this[f2](); if (c == 40) { f2 = "wander"; _root.introOverlay.littleDoor.gotoAndPlay("close"); } if (c == 55) { _root.introScreen.littleDoorBlack._visible = false; _root.introOverlay.littleDoor._visible = false; } if (oldDir != dir) { clip.gotoAndStop(dir); if ((oldDir == undefined) || (dir == "F")) { clip.eyes.gotoAndStop(dir); } else if (oldDir == "B") { clip.eyes.gotoAndPlay("Bto" + dir); } else if (dir == "B") { clip.eyes.gotoAndPlay(oldDir + "toB"); } else if (random(3) > 0) { if (dir == "R") { clip.eyes.gotoAndPlay("LtoR"); } else { clip.eyes.gotoAndPlay("RtoL"); } } else { clip.eyes.gotoAndPlay("spin" + dir); } } oldDir = dir; if (xMovT < xMov) { xMov = xMov - 0.5; } else if (xMovT > xMov) { xMov = xMov + 0.5; } else { xMov = xMovT; } if (random(100) > 98) { clip.eyes.clip.gotoAndPlay("blink"); } x = x + (xMov + xA); clip._x = x; } var c = 0; var c2 = 0; var cMax = 0; var c2Max = 0; var xMov = 0; var xMovT = 0; var xA = 0; var yA = 0; var f2 = ""; var comp1D = false; var comp2D = false; var Name = "wheelBot"; }
Symbol 4727 MovieClip [__Packages.classes.misc.FlyBot] Frame 0
class classes.misc.FlyBot { var x, y, clip; function FlyBot (px, py) { x = px; y = py; clip = _root.attachMovie("flyBot", "flyBotClip", 90010); clip._x = x; clip._y = y; xMov = (xMovT = 3); _root.introScreen.littleDoorBlack._visible = true; _root.introOverlay.highDoor.gotoAndPlay("open"); } function main() { c++; if (c == 60) { _root.introOverlay.highDoor.gotoAndPlay("close"); } if (c == 75) { _root.introScreen.highDoorBlack._visible = false; _root.introOverlay.highDoor._visible = false; } if (xMovT < xMov) { xMov = xMov - 0.5; } else if (xMovT > xMov) { xMov = xMov + 0.5; } else { xMov = xMovT; } if (yMovT < yMov) { yMov = yMov - 0.5; } else if (yMovT > yMov) { yMov = yMov + 0.5; } else { yMov = yMovT; } if (random(100) > 98) { clip.body.eyes.clip.gotoAndPlay("blink"); } x = x + (xMov + xA); if (c < 15) { y = y + (yMov + yA); } else { y = y + ((yMov + yA) + (0.3 * Math.sin((hc = hc + 0.1)))); } clip._x = x; clip._y = y; } var c = 0; var xMov = 0; var yMov = 0; var xMovT = 0; var yMovT = 0; var hc = 0; var xA = 0; var yA = 0; var Name = "flyBot"; }
Symbol 4728 MovieClip [__Packages.classes.enemy.DroidB] Frame 0
class classes.enemy.DroidB { var x, y, moveScript, matrixCoords, id, form, clip, advanceMax, advanceMax2, matrixVar, colorR, trans, colorTrans, dir, f2, axis, xDest, yDest, oldDir; function DroidB (px, py, pmoveScript, pmatrixCoords, pform, pid) { x = px; y = py; moveScript = pmoveScript.slice(); matrixCoords = pmatrixCoords.slice(); id = pid; form = pform.slice(); _root.d++; clip = _root.attachMovie("droidB", ("droidB" + id) + "Clip", _root.d + 50000); clip._x = x; clip._y = y; speed = speed * _root.dif.speed; speedOrig = speed; life = life * _root.dif.life; advanceMax = 60 / (speed / 2); advanceMax2 = 50 / (speed / 2); if (matrixCoords[0] == "free") { matrixVar = 0; } else { matrixVar = 1; } speedVar(); colorR = _root.randRange(-30, 30); trans = new flash.geom.Transform(clip); colorTrans = new flash.geom.ColorTransform(1, 1, 1, 1, colorR, colorR, colorR, 0); trans.colorTransform = colorTrans; parseMoveScript(); _root.stats.created++; } function broBehind() { matrixVar = 0; yMovT = 0; if (random(3) == 1) { var _local3 = _root.randRange2(1.2, 1.4); xMovT = ((dir == "L") ? ((-1 * _local3) * speed) : (_local3 * speed)); getDirString(); clip.body.gotoAndPlay("attack"); clip.body.face.gotoAndPlay("attack"); clip.body.flame.gotoAndPlay("start"); f2 = "attacking"; } else { this[axis + "MovT"] = 0; axis = ((random(2) > 0) ? "y" : "x"); var _local3 = _root.randRange2(0.9, 1.1); this[axis + "MovT"] = ((random(2) > 0) ? (_local3 * speed) : ((-1 * _local3) * speed)); getDirString(); clip.body.flame.gotoAndPlay("start"); f2 = "wander"; } } function bombed(num) { f2 = "death"; } function nudge(pxA, pyA, pscale) { nc = 0; nudging = true; var _local2 = pscale / 100; xA = pxA * _local2; yA = pyA * _local2; } function speedVar() { if (random(3) == 1) { speed = speed * _root.randRange2(0.9999, 1.0001); } } function parseMoveScript() { dir = moveScript[0]; if (dir == "break") { delete moveScript; this[axis + "MovT"] = 0; if (matrixCoords[0] == "free") { f2 = "wander"; axis = ((random(10) > 4) ? "x" : "y"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); speedVar(); getDirString(); } else { xDest = ((_root.advanceDir == "L") ? ((matrixCoords[0] * 60) + 320) : (matrixCoords[0] * 60)); yDest = (matrixCoords[1] * 50) + 10; axis = ((Math.abs(xDest - x) > Math.abs(yDest - y)) ? "x" : "y"); this[axis + "MovT"] = ((this[axis + "Dest"] > this[axis]) ? (speed) : (-1 * speed)); getDirString(); speedVar(); f2 = "gotoMatrix"; } } else { this[axis + "MovT"] = 0; f2 = "gotoXYDest"; axis = (((dir == "L") || (dir == "R")) ? "x" : "y"); this[axis + "MovT"] = (((dir == "L") || (dir == "U")) ? (-1 * speed) : (speed)); speedVar(); if ((dir == "L") || (dir == "U")) { this[axis + "Dest"] = this[axis] - moveScript[1]; } else { this[axis + "Dest"] = this[axis] + moveScript[1]; } moveScript.splice(0, 2); } } function gotoXYDest() { if (Math.abs(this[axis + "Dest"] - this[axis]) < (speed + 1)) { if (axis == "x") { x = xDest; } else { y = yDest; } parseMoveScript(); } } function gotoMatrix() { if (Math.abs(this[axis + "Dest"] - this[axis]) < (speed + 1)) { if (axis == "x") { x = xDest; } else { y = yDest; } this[axis + "MovT"] = 0; axis = ((axis == "x") ? "y" : "x"); this[axis + "MovT"] = ((this[axis + "Dest"] > this[axis]) ? (speed) : (-1 * speed)); getDirString(); speed = speedOrig; } if ((Math.abs(x - xDest) < (speed + 1)) && (Math.abs(y - yDest) < (speed + 1))) { x = (clip._x = xDest); y = (clip._y = yDest); xMovT = (xMov = 0); yMovT = (yMov = 0); matrixVar = 2; dir = _root.advanceDir; clip.body.flame.gotoAndPlay("still"); _root.matrixNum++; if (_root.matrixNum >= _root.matrixSize) { _root.matrixComplete = true; } _root["formB" + form[0]] = "matrixed"; f2 = "wait"; } } function getDirString() { if (xMovT < -1) { dir = "L"; } else if (xMovT > 1) { dir = "R"; } else if (yMovT > 1) { dir = "D"; } else if (yMovT < -1) { dir = "U"; } } function evade() { if (matrixVar == 2) { matrixVar = 0; this[axis + "MovT"] = 0; xMovT = ((_root.advanceDir == "L") ? (-1.3 * speed) : (1.3 * speed)); getDirString(); clip.body.gotoAndPlay("attack"); clip.body.face.gotoAndPlay("attack"); clip.body.flame.gotoAndPlay("start"); f2 = "attacking"; } } function wait() { if ((random(1000) >= (998 + _root.dif.wait)) && (_root.matrixComplete)) { dir = findDir(); if (dir == _root.advanceDir) { xMovT = ((_root.advanceDir == "L") ? (-1.3 * speed) : (1.3 * speed)); getDirString(); clip.body.gotoAndPlay("attack"); clip.body.face.gotoAndPlay("attack"); clip.body.flame.gotoAndPlay("start"); f2 = "attacking"; matrixVar = 0; } else if ((dir == "U") || (dir == "D")) { axis = (((dir == "L") || (dir == "R")) ? "x" : "y"); this[axis + "MovT"] = (((dir == "L") || (dir == "U")) ? (-1 * speed) : (speed)); matrixVar = 0; c = 0; f2 = "leavingMatrix"; clip.body.flame.gotoAndPlay("start"); } else { dir = _root.advanceDir; } } } function leavingMatrix() { c++; if (c > advanceMax2) { c = 0; dir = findDir(); if (dir == _root.advanceDir) { yMovT = 0; xMovT = ((_root.advanceDir == "L") ? (-1.3 * speed) : (1.3 * speed)); getDirString(); clip.body.gotoAndPlay("attack"); clip.body.face.gotoAndPlay("attack"); f2 = "attacking"; } } } function findDir() { _root.d++; _root.attachMovie("feeler", "feelerClip", _root.d); var _local7 = []; var _local9 = 0; var _local11 = dirArray.length; while (_local9 < _local11) { _root.feelerClip._x = x + feelerInfo[_local9][0]; _root.feelerClip._y = y + feelerInfo[_local9][1]; _root.feelerClip._width = feelerInfo[_local9][2]; _root.feelerClip._height = feelerInfo[_local9][3]; var _local3 = 0; var _local8 = _root.chars.length; var _local6 = false; while (_local3 < _local8) { var _local5 = _root.chars[_local3] + "Clip"; if (_root.feelerClip.hitTest(_root[_local5])) { var _local4 = _root.chars[_local3]; if ((_root[_local4].matrixVar == 2) && (_local4 != (Name + id))) { _local6 = true; break; } } _local3++; } if (!_local6) { var _local10 = ((_root.advanceDir == "L") ? "R" : "L"); if (dirArray[_local9] != _local10) { _local7.push(dirArray[_local9]); } } _local9++; } _local9 = 0; _local11 = _local7.length; if (_local9 < _local11) { if (_local7[_local9] == _root.advanceDir) { return(_root.advanceDir); } return(_local7[random(_local7.length)]); } } function attacking() { xMovT = xMovT * 1.02; yMovT = yMovT * 1.02; } function death() { _root.stats.destroyed++; _root.stats.score = _root.stats.score + 500; if (matrixVar == 1) { _root.matrixNum++; if (_root.matrixNum >= _root.matrixSize) { _root.matrixComplete = true; } } _root.powerUp(x, y, 95); var _local3 = 0; var _local4 = _root["form" + form[0]].length; while (_local3 < _local4) { if (_root["form" + form[0]][_local3] == ("droidB" + id)) { _root["form" + form[0]].splice(_local3, 1); if (_root["form" + form[0]].length == 0) { delete _root["form" + form[0]]; if (_root["formB" + form[0]] == "matrixed") { _root.createPowerUp([x, y, "coin1"]); _root.stats.score = _root.stats.score + 500; } else { _local3 = 0; _local4 = random(2) + 2; while (_local3 < _local4) { _root.createPowerUp([x, y, "coin1"]); _local3++; } _root.stats.score = _root.stats.score + 1000; } delete _root["formB" + form[0]]; } break; } _local3++; } _root.createExploA([x + (clip._width / 2), y + (clip._height / 2), _root.randRange(80, 130), _root.randRange(75, 100), "Purple"]); _local3 = 0; _local4 = random(3); var _local5 = ["grey", "red"]; while (_local3 < _local4) { _root.createShrapnel([x + (clip._width / 2), y + (clip._height / 2), "droidB", "Purple"]); _local3++; } _root.createEnemySoul([x + (clip._width / 2), y + (clip._height / 2), "blue"]); _root.audio.playLevel4("droidX" + (random(3) + 1), _root.randRange(15, 33)); _root.removeChar("droidB" + id); f2 = ""; } function advance() { dir = _root.advanceDir; clip.body.flame.gotoAndPlay("advance"); xMovT = ((_root.advanceDir == "L") ? (-1 * (speed / 2)) : (1 * (speed / 2))); f2 = "advancing"; } function advancing() { c++; if (c > advanceMax) { xMovT = 0; c = 0; f2 = "wait"; _root.d++; _root.attachMovie("sight", "sightClip", _root.d); _root.sightClip.gotoAndStop("hindSight"); _root.sightClip._x = x; _root.sightClip._y = y; if (_root.advanceDir == "L") { _root.sightClip._rotation = 180; } if (_root.sightClip.hitTest(_root[_root.char].x, _root[_root.char].y, true)) { _root.broBehind(); } removeMovieClip(_root.sightClip); } } function wander() { if (random(100) > (98 + _root.dif.wander)) { this[axis + "MovT"] = 0; axis = ((axis == "x") ? "y" : "x"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); getDirString(); } } function death2() { _root.removeChar("droidB" + id); f2 = ""; } function main() { this[f2](); if (oldDir != dir) { clip.gotoAndStop("fly" + dir); } oldDir = dir; if (random(250) > 247) { _root.d++; _root.attachMovie("feeler", "feelerClip", _root.d); if (dir == "L") { var _local9 = [-310, 0, 300, 50]; } else if (dir == "R") { var _local9 = [50, 0, 300, 50]; } else if (dir == "U") { var _local9 = [0, -310, 50, 300]; } else { var _local9 = [0, 50, 300, 50]; } _root.feelerClip._x = x + _local9[0]; _root.feelerClip._y = y + _local9[1]; _root.feelerClip._width = _local9[2]; _root.feelerClip._height = _local9[3]; var _local4 = 0; var _local8 = _root.chars.length; var _local7 = false; while (_local4 < _local8) { var _local6 = _root.chars[_local4] + "Clip"; if (_root.feelerClip.hitTest(_root[_local6])) { var _local3 = _root.chars[_local4]; if (_root[_local3].Name.substr(0, 3) != "bro") { _local7 = true; } } _local4++; } removeMovieClip(_root.feelerClip); if (!_local7) { _root.d++; _root.attachMovie("sight", "sightClip", _root.d); _root.sightClip._x = x; _root.sightClip._y = y; if (dir == "U") { _root.sightClip._rotation = 90; } else if (dir == "R") { _root.sightClip._rotation = 180; } else if (dir == "D") { _root.sightClip._rotation = -90; } if (_root.sightClip.hitTest(_root[_root.char].x, _root[_root.char].y, true)) { fc = 0; firing = true; clip.body.face.blast.gotoAndPlay("go"); clip.body.blast.gotoAndPlay("go"); _root.audio.playLevel3("droidBFire2", _root.randRange(8, 18)); } removeMovieClip(_root.sightClip); } } if (firing) { fc++; if (fc == 15) { if (dir == "L") { var _local10 = x + 0; var _local12 = y + 0; } else if (dir == "R") { var _local10 = x + 3; var _local12 = y + 0; } else if (dir == "U") { var _local10 = x + 0; var _local12 = y + 0; } else { var _local10 = x + 0; var _local12 = y + 3; } _root.enemyShotID++; _root["droidBFire" + _root.enemyShotID] = new classes.shots.DroidBFire(_local10, _local12, dir, _root.enemyShotID); _root.addEnemyShot("droidBFire" + _root.enemyShotID); firing = false; } } if (nudging) { xA = xA * 0.5; yA = yA * 0.5; nc++; var _local11 = 255 - (nc * 17); colorTrans.redOffset = _local11; trans.colorTransform = colorTrans; if (nc == 15) { xA = (yA = 0); nudging = false; colorTrans.redOffset = colorR; trans.colorTransform = colorTrans; } } var _local4 = 0; var _local8 = _root.broShots.length; while (_local4 < _local8) { var _local6 = _root.broShots[_local4] + "Clip"; if (clip.hitTest(_root[_local6])) { var _local3 = _root.broShots[_local4]; var _local5 = life; life = life - _root[_local3].power; if (life < 1) { f2 = "death"; } else { _root.audio.playLevel4("droidHit" + (random(2) + 1), _root.randRange(3, 8)); nudge(_root[_local3].xMov, _root[_local3].yMov, 20); } _root[_root.char].fc = _root[_root.char].fireFreq - _root.rapidVar; _root[_local3].exploX = x + (clip._width / 2); _root[_local3].exploY = y + (clip._height / 2); _root[_local3].hit(_local5); break; } _local4++; } if (clip.hitTest(_root[_root.char + "Clip"])) { _root[_root.char].hit(xMov, yMov, 100, power); f2 = "death"; } if ((((x > 1050) || (x < -50)) || (y < -50)) || (y > 650)) { delete _root["form" + form[0]]; delete _root["formB" + form[0]]; f2 = "death2"; } if (xMovT < xMov) { xMov = xMov - 1; } else if (xMovT > xMov) { xMov = xMov + 1; } else { xMov = xMovT; } if (yMovT < yMov) { yMov = yMov - 1; } else if (yMovT > yMov) { yMov = yMov + 1; } else { yMov = yMovT; } xmt = xMov; ymt = yMov; if (random(10) == 1) { if (axis == "y") { xmt = xmt + _root.randRange2(-1, 1); } else { ymt = ymt + _root.randRange2(-1, 1); } } x = x + (xmt + xA); y = y + (ymt + yA); clip._x = x; clip._y = y; } var xMov = 0; var yMov = 0; var xmt = 0; var ymt = 0; var xMovT = 0; var yMovT = 0; var speedOrig = 8; var speed = 8; var xDestMet = false; var yDestMet = false; var c = 0; var feelerInfo = [[-400, 0, 400, 40], [0, 0, 400, 40], [0, -400, 40, 400], [0, 0, 40, 400]]; var dirArray = ["L", "R", "U", "D"]; var life = 3; var nc = 0; var xA = 0; var yA = 0; var nudging = false; var power = 20; var fc = 0; var firing = false; var Name = "droidB"; }
Symbol 4729 MovieClip [__Packages.classes.shots.DroidBFire] Frame 0
class classes.shots.DroidBFire { var x, y, id, dir, clip, axis; function DroidBFire (px, py, pDir, pid) { x = px; y = py; id = pid; dir = pDir; _root.d++; clip = _root.attachMovie("droidBFire", ("droidBFire" + id) + "Clip", _root.d); clip._x = x; clip._y = y; clip.id = id; if (dir == "U") { axis = "y"; yMov = -11; xMov = 0; y = y + 11; } else if (dir == "D") { axis = "y"; yMov = 11; xMov = 0; y = y - 11; } else if (dir == "R") { axis = "x"; yMov = 0; xMov = 11; x = x - 11; } else { axis = "x"; yMov = 0; xMov = -11; x = x + 11; } xMov = xMov * _root.dif.speed; yMov = yMov * _root.dif.speed; clip.gotoAndStop(dir); xMov = xMov * _root.randRange2(0.9, 1.1); yMov = yMov * _root.randRange2(0.9, 1.1); } function hit() { yank = true; } function main() { this[axis + "Mov"] = this[axis + "Mov"] * 1.02; if (clip.hitTest(_root[_root.char + "Clip"])) { _root[_root.char].hit(xMov, yMov, 100, power); yank = true; } if ((((x > 1050) || (x < -50)) || (y > 650)) || (y < -50)) { yank = true; } if (yank) { _root.removeEnemyShot("droidBFire" + id); yank = false; } x = x + xMov; y = y + yMov; clip._x = x; clip._y = y; } var xMov = 0; var yMov = 0; var Name = "droidBFire"; var power = 10; var yank = false; }
Symbol 4730 MovieClip [__Packages.classes.misc.Gems] Frame 0
class classes.misc.Gems { var clip; function Gems () { clip = _root.attachMovie("gems", "gemsClip", 200110); clip._x = 218; clip._y = 566; clip._alpha = 0; } function addTo(pnumT) { numT = numT + pnumT; _root.stats.gems = _root.stats.gems + pnumT; if (pnumT > 0) { _root.stats.totalGems = _root.stats.totalGems + pnumT; } alpha = 130; } function main() { clip._alpha = alpha; if (num < numT) { num++; clip.num = num; } else if (num > numT) { num--; clip.num = num; } alpha = alpha - 2; if (alpha < 0) { alpha = 0; } } var alpha = 0; var num = 0; var numT = 0; var Name = "gems"; }
Symbol 4731 MovieClip [__Packages.classes.fx.GunExplo] Frame 0
class classes.fx.GunExplo { var id, x, y, scale, clip; function GunExplo (px, py, pscale, pid) { id = pid; x = px; y = py; scale = pscale; _root.d++; clip = _root.attachMovie("gunExplo", ("gunExplo" + id) + "Clip", _root.d + 20000); clip._x = x; clip._y = y; clip._xscale = scale; clip._yscale = scale; } function main() { if (clip.end) { _root.removeFX("gunExplo" + id); } } var Name = "gunExplo"; }
Symbol 4732 MovieClip [__Packages.classes.enemy.SpaceManA] Frame 0
class classes.enemy.SpaceManA { var x, y, moveScript, matrixCoords, form, id, clip, colorR, trans, colorTrans, advanceMax, advanceMax2, matrixVar, laser, dir, axis, xDest, yDest, oldDir, cMax; function SpaceManA (px, py, pmoveScript, pmatrixCoords, pform, pid) { x = px; y = py; moveScript = pmoveScript.slice(); matrixCoords = pmatrixCoords.slice(); form = pform.slice(); id = pid; _root.d++; clip = _root.attachMovie("spaceManA", ("spaceManA" + id) + "Clip", _root.d + 50000); clip._x = x; clip._y = y; speed = speed * _root.dif.speed; speedOrig = speed; life = life * _root.dif.life; colorR = _root.randRange(-40, 10); trans = new flash.geom.Transform(clip.body); colorTrans = new flash.geom.ColorTransform(1, 1, 1, 1, colorR, colorR, colorR, 0); trans.colorTransform = colorTrans; advanceMax = 60 / (speed / 2); advanceMax2 = 50 / (speed / 2); if (matrixCoords[0] == "free") { matrixVar = 0; } else { matrixVar = 1; } speedVar(); laser = new Object(); parseMoveScript(); _root.stats.created++; } function broBehind() { dir = _root.advanceDir; } function bombed(num) { life = life - num; if (life < 1) { f2 = "death"; } else { nudge(_root.randRange(-6, 6), _root.randRange(-6, 6), 100); } } function nudge(pxA, pyA, pscale) { nc = 0; nudging = true; var _local2 = pscale / 100; xA = pxA * _local2; yA = pyA * _local2; } function speedVar() { if (random(3) == 1) { speed = speed * _root.randRange2(0.9999, 1.0001); } } function parseMoveScript() { dir = moveScript[0]; if (dir == "break") { moveScripted = false; delete moveScript; if (matrixCoords[0] == "free") { f2 = "wander"; this[axis + "MovT"] = 0; axis = ((random(10) > 4) ? "x" : "y"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); speedVar(); getDirString(); } else { this[axis + "MovT"] = 0; xDest = ((_root.advanceDir == "L") ? ((matrixCoords[0] * 60) + 320) : (matrixCoords[0] * 60)); yDest = (matrixCoords[1] * 50) + 10; axis = ((Math.abs(xDest - x) > Math.abs(yDest - y)) ? "x" : "y"); this[axis + "MovT"] = ((this[axis + "Dest"] > this[axis]) ? (speed) : (-1 * speed)); getDirString(); speedVar(); f2 = "gotoMatrix"; } } else { this[axis + "MovT"] = 0; f2 = "gotoXYDest"; axis = (((dir == "L") || (dir == "R")) ? "x" : "y"); this[axis + "MovT"] = (((dir == "L") || (dir == "U")) ? (-1 * speed) : (speed)); speedVar(); if ((dir == "L") || (dir == "U")) { this[axis + "Dest"] = this[axis] - moveScript[1]; } else { this[axis + "Dest"] = this[axis] + moveScript[1]; } moveScript.splice(0, 2); } } function gotoXYDest() { if (Math.abs(this[axis + "Dest"] - this[axis]) < (speed + 1)) { if (axis == "x") { x = xDest; } else { y = yDest; } parseMoveScript(); } } function gotoMatrix() { if (Math.abs(this[axis + "Dest"] - this[axis]) < (speed + 1)) { if (axis == "x") { x = xDest; } else { y = yDest; } this[axis + "MovT"] = 0; axis = ((axis == "x") ? "y" : "x"); this[axis + "MovT"] = ((this[axis + "Dest"] > this[axis]) ? (speed) : (-1 * speed)); getDirString(); speed = speedOrig; } if ((Math.abs(x - xDest) < (speed + 1)) && (Math.abs(y - yDest) < (speed + 1))) { x = (clip._x = xDest); y = (clip._y = yDest); xMovT = (xMov = 0); yMovT = (yMov = 0); matrixVar = 2; dir = _root.advanceDir; clip.body.gotoAndPlay("flyEnd"); clip.flame.gotoAndStop("wait"); clip.gotoAndStop(dir); oldDir = "matrix"; _root.matrixNum++; if (_root.matrixNum >= _root.matrixSize) { _root.matrixComplete = true; } _root["formB" + form[0]] = "matrixed"; f2 = "wait"; } } function getDirString() { if (xMovT < -1) { dir = "L"; } else if (xMovT > 1) { dir = "R"; } else if (yMovT > 1) { dir = "D"; } else if (yMovT < -1) { dir = "U"; } } function evade() { if (matrixVar == 2) { matrixVar = 0; clip.flame.gotoAndPlay("flyStart"); clip.body.gotoAndPlay("flyStart"); f2 = "wander"; } else if (f2 == "charging") { newChargeDir(); } else if ((f2 == "laserScoping") || (laser.firing)) { stopLaserFire(); } } function wait() { if ((random(1000) >= 998) && (_root.matrixComplete)) { dir = findDir(); if (dir == _root.advanceDir) { matrixVar = 0; xMovT = ((_root.advanceDir == "L") ? (-1 * speed) : (speed)); if (random(2) > 0) { clip.flame.gotoAndPlay("flyStart"); clip.body.gotoAndPlay("flyStart"); f2 = "wander"; } else { charge(); } } else if ((dir == "U") || (dir == "D")) { axis = (((dir == "L") || (dir == "R")) ? "x" : "y"); this[axis + "MovT"] = (((dir == "L") || (dir == "U")) ? (-1 * speed) : (speed)); matrixVar = 0; c = 0; f2 = "leavingMatrix"; } else { dir = _root.advanceDir; } } } function leavingMatrix() { c++; if (c > advanceMax2) { c = 0; dir = findDir(); if (dir == _root.advanceDir) { yMovT = 0; xMovT = ((_root.advanceDir == "L") ? (-1 * speed) : (speed)); if (random(2) > 0) { f2 = "wander"; } else { charge(); } } } } function findDir() { _root.d++; _root.attachMovie("feeler", "feelerClip", _root.d); var _local7 = []; var _local9 = 0; var _local11 = dirArray.length; while (_local9 < _local11) { _root.feelerClip._x = x + feelerInfo[_local9][0]; _root.feelerClip._y = y + feelerInfo[_local9][1]; _root.feelerClip._width = feelerInfo[_local9][2]; _root.feelerClip._height = feelerInfo[_local9][3]; var _local3 = 0; var _local8 = _root.chars.length; var _local6 = false; while (_local3 < _local8) { var _local5 = _root.chars[_local3] + "Clip"; if (_root.feelerClip.hitTest(_root[_local5])) { var _local4 = _root.chars[_local3]; if ((_root[_local4].matrixVar == 2) && (_local4 != (Name + id))) { _local6 = true; break; } } _local3++; } if (!_local6) { var _local10 = ((_root.advanceDir == "L") ? "R" : "L"); if (dirArray[_local9] != _local10) { _local7.push(dirArray[_local9]); } } _local9++; } _local9 = 0; _local11 = _local7.length; if (_local9 < _local11) { if (_local7[_local9] == _root.advanceDir) { return(_root.advanceDir); } return(_local7[random(_local7.length)]); } } function death() { _root.stats.destroyed++; _root.stats.score = _root.stats.score + 50000; _root.powerUp(x, y, 50); if (matrixVar == 1) { _root.matrixNum++; if (_root.matrixNum >= _root.matrixSize) { _root.matrixComplete = true; } } var _local3 = 0; var _local4 = _root["form" + form[0]].length; while (_local3 < _local4) { if (_root["form" + form[0]][_local3] == ("spaceManA" + id)) { _root["form" + form[0]].splice(_local3, 1); if (_root["form" + form[0]].length == 0) { delete _root["form" + form[0]]; if (_root["formB" + form[0]] == "matrixed") { _local3 = 0; _local4 = random(2) + 1; while (_local3 < _local4) { _root.createPowerUp([x, y, "coin25"]); _local3++; } _local3 = 0; _local4 = random(2) + 1; while (_local3 < _local4) { _root.createPowerUp([x, y, "coin10"]); _local3++; } _local3 = 0; _local4 = random(2) + 2; while (_local3 < _local4) { _root.createPowerUp([x, y, "coin5"]); _local3++; } _root.stats.score = _root.stats.score + 50000; } else { _local3 = 0; _local4 = random(2) + 2; while (_local3 < _local4) { _root.createPowerUp([x, y, "coin25"]); _local3++; } _local3 = 0; _local4 = random(3) + 2; while (_local3 < _local4) { _root.createPowerUp([x, y, "coin10"]); _local3++; } _root.stats.score = _root.stats.score + 100000; } delete _root["formB" + form[0]]; } break; } _local3++; } _root.createExploA([(x + (clip._width / 2)) + _root.randRange(-20, 20), (y + (clip._height / 2)) + _root.randRange(-20, 20), _root.randRange(80, 130), _root.randRange(75, 100), "Red"]); _root.createExploA([(x + (clip._width / 2)) + _root.randRange(-20, 20), (y + (clip._height / 2)) + _root.randRange(-20, 20), _root.randRange(80, 130), _root.randRange(75, 100), "Green"]); _root.createExploA([(x + (clip._width / 2)) + _root.randRange(-20, 20), (y + (clip._height / 2)) + _root.randRange(-20, 20), _root.randRange(80, 130), _root.randRange(75, 100), "Blue"]); _root.audio.playLevel4("spaceManX" + (random(3) + 1), _root.randRange(15, 25)); var _local5 = 0; var _local6 = random(4) + 3; while (_local5 < _local6) { _root.createShrapnel([x + (clip._width / 2), y + (clip._height / 2), "spaceManA", "Yellow"]); _local5++; } _root.createEnemySoul([x + (clip._width / 2), y + (clip._height / 2), "yellow"]); _root.removeChar("spaceManA" + id); } function advance() { dir = _root.advanceDir; xMovT = ((_root.advanceDir == "L") ? (-1 * (speed / 2)) : (1 * (speed / 2))); clip.flame.gotoAndPlay("advance"); f2 = "advancing"; } function advancing() { c++; if (c > advanceMax) { xMovT = 0; c = 0; f2 = "wait"; _root.d++; _root.attachMovie("sight", "sightClip", _root.d); _root.sightClip.gotoAndStop("hindSight"); _root.sightClip._x = x; _root.sightClip._y = y; if (_root.advanceDir == "L") { _root.sightClip._rotation = 180; } if (_root.sightClip.hitTest(_root[_root.char].x, _root[_root.char].y, true)) { _root.broBehind(); } removeMovieClip(_root.sightClip); } } function newDir() { if (random(10) > 1) { this[axis + "MovT"] = 0; dir = _root.getDir(x, y); axis = (((dir == "L") || (dir == "R")) ? "x" : "y"); this[axis + "MovT"] = (((dir == "L") || (dir == "U")) ? (-1 * speed) : (speed)); } else { this[axis + "MovT"] = 0; axis = ((random(10) > 4) ? "x" : "y"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); getDirString(); } } function newChargeDir() { if (random(10) > 1) { dir = _root.getDir(x, y); } else { dir = dirArray[random(4)]; } } function wander() { if (random(100) > (95 + _root.dif.wander)) { newDir(); } else if (random(100) > 97) { if ((dir == "U") || (dir == "D")) { laserScope(); } else if (random(10) > 7) { charge(); } } } function charge() { clip.body.gotoAndPlay("chargeStart"); clip.flame.gotoAndPlay("charge"); speed = speedOrig; speed = speed * 1.5; axis = "x"; yMovT = 0; this[axis + "MovT"] = ((dir == "L") ? (-1 * speed) : (speed)); f2 = "charging"; c = 0; cMax = _root.randRange(30, 120); _root.audio.playLevel3("spaceManCharge", _root.randRange(25, 35)); } function charging() { if (random(100) > 95) { newChargeDir(); } c++; if (c == cMax) { clip.body.gotoAndPlay("chargeEnd"); clip.flame.gotoAndPlay("fly"); speed = speedOrig; this[axis + "MovT"] = ((dir == "L") ? (-1 * speed) : (speed)); f2 = "wander"; } } function laserScope() { laser.c = 0; laser.c2 = 0; laser.c2Max = _root.randRange(2, 4); f2 = "laserScoping"; speed = speed / 3; this[axis + "MovT"] = this[axis + "MovT"] / 3; clip.body.head.gotoAndPlay("scope"); clip.body.gotoAndStop("hover"); _root.audio.playLevel2("spaceManWarning" + (random(3) + 1), _root.randRange(43, 50)); } function laserScoping() { laser.c++; if (laser.c == 20) { laser.c2++; _root.d++; _root.attachMovie("sight", "sightClip", _root.d); _root.sightClip.gotoAndStop("bomberBLaser"); _root.sightClip._x = x; _root.sightClip._y = y; if (_root.sightClip.hitTest(_root[_root.char].x, _root[_root.char].y, true)) { laser.dir = "L"; fireLaser(false); } else { _root.sightClip._rotation = 180; if (_root.sightClip.hitTest(_root[_root.char].x, _root[_root.char].y, true)) { laser.dir = "R"; fireLaser(false); } } removeMovieClip(_root.sightClip); laser.c = 0; } else if (laser.c2 >= laser.c2Max) { speed = speedOrig; this[axis + "MovT"] = this[axis + "MovT"] * 3; f2 = "wander"; clip.body.head.gotoAndPlay("front"); } } function fireLaser(pmatrixed) { clip.gotoAndStop(laser.dir); clip.body.head.gotoAndStop("front"); laser.matrixed = pmatrixed; f2 = ""; clip.body.head.eyes.gotoAndPlay("glowStart"); clip.body.hover.gotoAndPlay("topStart"); laser.l = _root.randRange(5, 25); laser.firing = true; laser.top = true; laser.c = 0; } function stopLaserFire() { laser.firing = false; clip.body.head.eyes.gotoAndPlay("glowEnd"); if (laser.top) { clip.body.hover.gotoAndPlay("topEnd"); } else { clip.body.hover.gotoAndPlay("botEnd"); } if (!laser.matrixed) { speed = speedOrig; this[axis + "MovT"] = this[axis + "MovT"] * 3; f2 = "wander"; } } function death2() { _root.removeChar("spaceManA" + id); } function main() { this[f2](); if (oldDir != dir) { if ((f2 != "charging") && (oldDir != "matrix")) { clip.gotoAndStop(dir); if (dir == "U") { clip.body.gotoAndPlay("flyEnd"); clip.flame.gotoAndPlay("up2"); } else if (dir == "D") { clip.body.gotoAndPlay("flyEnd"); clip.flame.gotoAndStop("wait"); } else if (f2 != "wait") { clip.body.gotoAndPlay("flyStart"); clip.flame.gotoAndPlay("fly"); } } else if (oldDir != "matrix") { clip.gotoAndStop(dir); if ((oldDir == "L") || (oldDir == "R")) { if (dir == "U") { axis = "y"; yMovT = -1 * speed; clip.body.gotoAndPlay("upStart"); clip.flame.gotoAndPlay("upStart"); } else if (dir == "D") { axis = "y"; yMovT = speed; clip.body.gotoAndPlay("downStart"); clip.flame.gotoAndPlay("downStart"); } else { axis = "x"; yMovT = 0; xMovT = ((dir == "L") ? (-1 * speed) : (speed)); clip.body.gotoAndPlay("chargeStart"); clip.flame.gotoAndPlay("charge"); } } else if (dir == "U") { axis = "y"; xMovT = 0; clip.body.gotoAndPlay("hover"); clip.flame.gotoAndPlay("up2"); } else if (dir == "D") { axis = "y"; xMovT = 0; clip.body.gotoAndPlay("downStart"); clip.flame.gotoAndPlay("downStart"); } else { axis = "x"; xMovT = ((dir == "L") ? (-1 * speed) : (speed)); if (oldDir == "U") { clip.body.gotoAndPlay("upStart"); clip.flame.gotoAndPlay("upStart"); } else { clip.body.gotoAndPlay("downStart"); clip.flame.gotoAndPlay("downStart"); } } } } oldDir = dir; if (laser.firing) { laser.c++; if ((laser.c / 4) == Math.round(laser.c / 4)) { if (laser.top) { laser.top = false; clip.body.hover.gotoAndPlay("topToBot"); var _local9 = ((laser.dir == "L") ? -8 : -9); _root.enemyShotID++; _root["spaceManALaser" + _root.enemyShotID] = new classes.shots.SpaceManALaser(x + _local9, y + 6, laser.c, laser.dir, _root.enemyShotID); _root.addEnemyShot("spaceManALaser" + _root.enemyShotID); } else { laser.top = true; clip.body.hover.gotoAndPlay("botToTop"); var _local9 = ((laser.dir == "L") ? -8 : 9); _root.enemyShotID++; _root["spaceManALaser" + _root.enemyShotID] = new classes.shots.SpaceManALaser(x + _local9, y + 9, laser.c, laser.dir, _root.enemyShotID); _root.addEnemyShot("spaceManALaser" + _root.enemyShotID); } _root.audio.playLevel3("spaceManFire" + (random(5) + 1), _root.randRange(15, 25)); } if (laser.c > laser.l) { stopLaserFire(); } } if (nudging) { xA = xA * 0.5; yA = yA * 0.5; nc++; var _local10 = 255 - (nc * 17); colorTrans.redOffset = _local10; colorTrans.greenMultiplier = nc / 15; colorTrans.blueMultiplier = nc / 15; trans.colorTransform = colorTrans; if (nc == 15) { xA = (yA = 0); nudging = false; colorTrans.redOffset = colorR; colorTrans.greenMultiplier = 1; colorTrans.blueMultiplier = 1; trans.colorTransform = colorTrans; } } var _local4 = 0; var _local7 = _root.broShots.length; while (_local4 < _local7) { var _local6 = _root.broShots[_local4] + "Clip"; if (clip.hitTest(_root[_local6])) { var _local3 = _root.broShots[_local4]; var _local5 = life; life = life - _root[_local3].power; _root.power = _root[_local3].power; _root.life = life; if ((life < 1) || (life == NaN)) { f2 = "death"; } else { nudge(_root[_local3].xMov, _root[_local3].yMov, 5); if (random(3) == 0) { _root.audio.playLevel4("spaceManHit" + (random(3) + 1), _root.randRange(23, 32)); } else { _root.audio.playLevel2("spaceManHit" + (random(2) + 4), _root.randRange(15, 20)); } if ((f2 == "wait") || (f2 == "advancing")) { matrixVar = 0; charge(); } else if ((f2 == "wander") || (f2 == "laserScoping")) { if (random(2) == 0) { speed = speedOrig; this[axis + "MovT"] = 0; axis = ((axis == "x") ? "y" : "x"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); getDirString(); } else if (random(2) == 0) { axis = "x"; dir = ((random(2) == 0) ? "L" : "R"); charge(); } } else if (f2 == "charging") { newChargeDir(); } } _root[_root.char].fc = _root[_root.char].fireFreq - _root.rapidVar; _root[_local3].exploX = x + (clip._width / 2); _root[_local3].exploY = y + (clip._height / 2); _root[_local3].hit(_local5); break; } _local4++; } if (clip.hitTest(_root[_root.char + "Clip"])) { _root[_root.char].hit(xMov, yMov, 100, power); bombed(20); } if (!moveScripted) { var _local8 = false; if (x > 950) { _local8 = true; dir = "L"; } else if (x < 50) { _local8 = true; dir = "R"; } else if (y < 50) { _local8 = true; dir = "D"; } else if (y > 550) { _local8 = true; dir = "U"; } if (_local8) { xMovT = 0; yMovT = 0; speed = speedOrig; axis = (((dir == "L") || (dir == "R")) ? "x" : "y"); this[axis + "MovT"] = (((dir == "L") || (dir == "U")) ? (-1 * speed) : (speed)); f2 = "wander"; } } if ((((x > 1100) || (x < -100)) || (y < -100)) || (y > 700)) { delete _root["form" + form[0]]; delete _root["formB" + form[0]]; f2 = "death2"; } if (xMovT < xMov) { xMov = xMov - 1; } else if (xMovT > xMov) { xMov = xMov + 1; } else { xMov = xMovT; } if (yMovT < yMov) { yMov = yMov - 1; } else if (yMovT > yMov) { yMov = yMov + 1; } else { yMov = yMovT; } x = x + (xMov + xA); y = y + ((yMov + yA) + (0.5 * Math.sin((hc = hc + 0.075)))); clip._x = x; clip._y = y; } var xMov = 0; var yMov = 0; var xMovT = 0; var yMovT = 0; var speedOrig = 8; var speed = 8; var f2 = ""; var xDestMet = false; var yDestMet = false; var c = 0; var c2 = 0; var moveScripted = true; var feelerInfo = [[-400, 0, 400, 40], [0, 0, 400, 40], [0, -400, 40, 400], [0, 0, 40, 400]]; var dirArray = ["L", "R", "U", "D"]; var life = 300; var nudging = false; var nc = 0; var xA = 0; var yA = 0; var power = 30; var hc = 0; var Name = "spaceManA"; }
Symbol 4733 MovieClip [__Packages.classes.shots.SpaceManALaser] Frame 0
class classes.shots.SpaceManALaser { var x, y, id, dir, frame, clip; function SpaceManALaser (px, py, pframe, pdir, pid) { x = px; y = py; id = pid; dir = pdir; frame = pframe; _root.d++; clip = _root.attachMovie("spaceManALaser", ("spaceManALaser" + id) + "Clip", _root.d); clip._x = x; clip._y = y; clip.id = id; yMov = 0; xMov = ((dir == "L") ? -18 : 18); clip.gotoAndStop(frame / 4); xMov = xMov * _root.dif.speed; yMov = yMov * _root.dif.speed; } function hit() { yank = true; } function main() { xMov = xMov * 1.02; if (clip.hitTest(_root[_root.char + "Clip"])) { _root[_root.char].hit(xMov, yMov, 100, power); yank = true; } if ((((x > 1050) || (x < -50)) || (y > 650)) || (y < -50)) { yank = true; } x = x + xMov; if (yank) { _root.removeEnemyShot("spaceManALaser" + id); yank = false; } clip._x = x; clip._y = y; } var xMov = 0; var yMov = 0; var Name = "spaceManALaser"; var power = 30; var yank = false; }
Symbol 4734 MovieClip [__Packages.classes.enemy.BatA] Frame 0
class classes.enemy.BatA { var x, y, moveScript, matrixCoords, form, id, clip, colorR, trans, colorTrans, advanceMax, advanceMax2, matrixVar, dir, f2, axis, xDest, yDest, oldDir; function BatA (px, py, pmoveScript, pmatrixCoords, pform, pid) { x = px; y = py; moveScript = pmoveScript.slice(); matrixCoords = pmatrixCoords.slice(); form = pform.slice(); id = pid; _root.d++; clip = _root.attachMovie("batA", ("batA" + id) + "Clip", _root.d + 50000); clip._x = x; clip._y = y; colorR = _root.randRange(-10, 20); trans = new flash.geom.Transform(clip); colorTrans = new flash.geom.ColorTransform(1, 1, 1, 1, colorR, colorR, colorR, 0); trans.colorTransform = colorTrans; speed = speed * _root.dif.speed; speedOrig = speed; advanceMax = 60 / (speed / 2); advanceMax2 = 50 / (speed / 2); if (matrixCoords[0] == "free") { matrixVar = 0; } else { matrixVar = 1; } speedVar(); parseMoveScript(); _root.stats.created++; } function broBehind() { matrixVar = 0; yMovT = 0; if (random(3) == 1) { var _local3 = _root.randRange2(1, 1.1); xMovT = ((dir == "L") ? ((-1 * _local3) * speed) : (_local3 * speed)); clip.body.gotoAndPlay("spread"); f2 = "attacking"; } else { this[axis + "MovT"] = 0; axis = ((random(2) > 0) ? "y" : "x"); var _local3 = _root.randRange2(0.9, 1.1); this[axis + "MovT"] = ((random(2) > 0) ? (_local3 * speed) : ((-1 * _local3) * speed)); getDirString(); f2 = "wander"; } } function nudge(pxA, pyA, pscale) { nc = 0; nudging = true; var _local2 = pscale / 100; xA = pxA * _local2; yA = pyA * _local2; } function speedVar() { if (random(3) == 1) { speed = speed * _root.randRange2(0.9999, 1.0001); } } function bombed(num) { f2 = "death"; } function twist() { clip.body.gotoAndPlay("twist"); } function parseMoveScript() { dir = moveScript[0]; if (dir == "break") { delete moveScript; this[axis + "MovT"] = 0; if (matrixCoords[0] == "free") { f2 = "wander"; axis = ((random(10) > 4) ? "x" : "y"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); speedVar(); getDirString(); } else { xDest = ((_root.advanceDir == "L") ? ((matrixCoords[0] * 60) + 320) : (matrixCoords[0] * 60)); yDest = (matrixCoords[1] * 50) + 10; axis = ((Math.abs(xDest - x) > Math.abs(yDest - y)) ? "x" : "y"); this[axis + "MovT"] = ((this[axis + "Dest"] > this[axis]) ? (speed) : (-1 * speed)); getDirString(); speedVar(); f2 = "gotoMatrix"; } } else { this[axis + "MovT"] = 0; f2 = "gotoXYDest"; axis = (((dir == "L") || (dir == "R")) ? "x" : "y"); this[axis + "MovT"] = (((dir == "L") || (dir == "U")) ? (-1 * speed) : (speed)); speedVar(); if ((dir == "L") || (dir == "U")) { this[axis + "Dest"] = this[axis] - moveScript[1]; } else { this[axis + "Dest"] = this[axis] + moveScript[1]; } moveScript.splice(0, 2); } } function gotoXYDest() { if (Math.abs(this[axis + "Dest"] - this[axis]) < (speed + 1)) { if (axis == "x") { x = xDest; } else { y = yDest; } parseMoveScript(); } } function gotoMatrix() { if (Math.abs(this[axis + "Dest"] - this[axis]) < (speed + 1)) { if (axis == "x") { x = xDest; } else { y = yDest; } this[axis + "MovT"] = 0; axis = ((axis == "x") ? "y" : "x"); this[axis + "MovT"] = ((this[axis + "Dest"] > this[axis]) ? (speed) : (-1 * speed)); getDirString(); speed = speedOrig; } if ((Math.abs(x - xDest) < (speed + 1)) && (Math.abs(y - yDest) < (speed + 1))) { x = (clip._x = xDest); y = (clip._y = yDest); xMovT = (xMov = 0); yMovT = (yMov = 0); matrixVar = 2; dir = _root.advanceDir; _root.matrixNum++; if (_root.matrixNum >= _root.matrixSize) { _root.matrixComplete = true; } _root["formB" + form[0]] = "matrixed"; f2 = "wait"; } } function getDirString() { if (xMovT < -1) { dir = "L"; } else if (xMovT > 1) { dir = "R"; } else if (yMovT > 1) { dir = "D"; } else if (yMovT < -1) { dir = "U"; } } function wait() { if ((random(1000) >= (998 + _root.dif.wait)) && (_root.matrixComplete)) { dir = findDir(); if (dir == _root.advanceDir) { clip.body.gotoAndPlay("spread"); xMovT = ((_root.advanceDir == "L") ? (-1 * speed) : (speed)); f2 = "attacking"; matrixVar = 0; } else if ((dir == "U") || (dir == "D")) { axis = (((dir == "L") || (dir == "R")) ? "x" : "y"); this[axis + "MovT"] = (((dir == "L") || (dir == "U")) ? (-1 * speed) : (speed)); matrixVar = 0; c = 0; f2 = "leavingMatrix"; } } } function evade() { if (matrixVar == 2) { matrixVar = 0; if (random(2) == 1) { f2 = "wander"; this[axis + "MovT"] = 0; axis = ((random(10) > 4) ? "x" : "y"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); speedVar(); getDirString(); } else { clip.body.gotoAndPlay("spread"); xMovT = ((_root.advanceDir == "L") ? (-1 * speed) : (speed)); f2 = "attacking"; } } } function leavingMatrix() { c++; if (c > advanceMax2) { c = 0; dir = findDir(); if (dir == _root.advanceDir) { clip.body.gotoAndPlay("spread"); yMovT = 0; xMovT = ((_root.advanceDir == "L") ? (-1 * speed) : (speed)); f2 = "attacking"; } } } function findDir() { _root.d++; _root.attachMovie("feeler", "feelerClip", _root.d); var _local7 = []; var _local9 = 0; var _local11 = dirArray.length; while (_local9 < _local11) { _root.feelerClip._x = x + feelerInfo[_local9][0]; _root.feelerClip._y = y + feelerInfo[_local9][1]; _root.feelerClip._width = feelerInfo[_local9][2]; _root.feelerClip._height = feelerInfo[_local9][3]; var _local3 = 0; var _local8 = _root.chars.length; var _local6 = false; while (_local3 < _local8) { var _local5 = _root.chars[_local3] + "Clip"; if (_root.feelerClip.hitTest(_root[_local5])) { var _local4 = _root.chars[_local3]; if ((_root[_local4].matrixVar == 2) && (_local4 != (Name + id))) { _local6 = true; break; } } _local3++; } if (!_local6) { var _local10 = ((_root.advanceDir == "L") ? "R" : "L"); if (dirArray[_local9] != _local10) { _local7.push(dirArray[_local9]); } } _local9++; } _local9 = 0; _local11 = _local7.length; if (_local9 < _local11) { if (_local7[_local9] == _root.advanceDir) { return(_root.advanceDir); } return(_local7[random(_local7.length)]); } } function attacking() { xMovT = xMovT * 1.03; yMovT = yMovT * 1.03; } function death() { _root.stats.destroyed++; _root.stats.score = _root.stats.score + 250; if (matrixVar == 1) { _root.matrixNum++; if (_root.matrixNum >= _root.matrixSize) { _root.matrixComplete = true; } } _root.powerUp(x, y, 96); var _local3 = 0; var _local4 = _root["form" + form[0]].length; while (_local3 < _local4) { if (_root["form" + form[0]][_local3] == ("batA" + id)) { _root["form" + form[0]].splice(_local3, 1); if (_root["form" + form[0]].length == 0) { delete _root["form" + form[0]]; if (_root["formB" + form[0]] == "matrixed") { _local3 = 0; _local4 = random(2) + 1; while (_local3 < _local4) { _root.createPowerUp([x, y, "coin1"]); _local3++; } _root.stats.score = _root.stats.score + 250; } else { _local3 = 0; _local4 = random(3) + 1; while (_local3 < _local4) { _root.createPowerUp([x, y, "coin1"]); _local3++; } _root.stats.score = _root.stats.score + 500; } delete _root["formB" + form[0]]; } break; } _local3++; } _root.createExploA([x + (clip._width / 2), y + (clip._height / 2), _root.randRange(80, 130), _root.randRange(75, 100), "Yellow"]); _root.audio.playLevel4("batX" + (random(2) + 1), _root.randRange(8, 15)); var _local5 = 0; var _local6 = random(3); while (_local5 < _local6) { _root.createShrapnel([x + (clip._width / 2), y + (clip._height / 2), "batA", "Yellow"]); _local5++; } _root.createEnemySoul([x + (clip._width / 2), y + (clip._height / 2), "yellow"]); _root.removeChar("batA" + id); f2 = ""; } function advance() { dir = _root.advanceDir; clip.body.gotoAndPlay("advance"); xMovT = ((_root.advanceDir == "L") ? (-1 * (speed / 2)) : (1 * (speed / 2))); f2 = "advancing"; } function advancing() { c++; if (c > advanceMax) { xMovT = 0; c = 0; f2 = "wait"; _root.d++; _root.attachMovie("sight", "sightClip", _root.d); _root.sightClip.gotoAndStop("hindSight"); _root.sightClip._x = x; _root.sightClip._y = y; if (_root.advanceDir == "L") { _root.sightClip._rotation = 180; } if (_root.sightClip.hitTest(_root[_root.char].x, _root[_root.char].y, true)) { _root.broBehind(); } removeMovieClip(_root.sightClip); } } function wander() { if (random(100) > (98 + _root.dif.wander)) { this[axis + "MovT"] = 0; axis = ((axis == "x") ? "y" : "x"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); getDirString(); } } function death2() { _root.removeChar("batA" + id); f2 = ""; } function main() { this[f2](); if (oldDir != dir) { clip.gotoAndStop("fly" + dir); } oldDir = dir; if (nudging) { xA = xA * 0.5; yA = yA * 0.5; nc++; var _local8 = 255 - (nc * 17); colorTrans.redOffset = _local8; colorTrans.blueOffset = _local8; trans.colorTransform = colorTrans; if (nc == 15) { xA = (yA = 0); nudging = false; colorTrans.redOffset = colorR; colorTrans.blueOffset = colorR; trans.colorTransform = colorTrans; } } var _local4 = 0; var _local7 = _root.broShots.length; while (_local4 < _local7) { var _local6 = _root.broShots[_local4] + "Clip"; if (clip.hitTest(_root[_local6])) { var _local3 = _root.broShots[_local4]; var _local5 = life; life = life - _root[_local3].power; if (life < 1) { f2 = "death"; } else { nudge(_root[_local3].xMov, _root[_local3].yMov, 10); } _root[_root.char].fc = _root[_root.char].fireFreq - _root.rapidVar; _root[_local3].exploX = x + (clip._width / 2); _root[_local3].exploY = y + (clip._height / 2); _root[_local3].hit(_local5); break; } _local4++; } if (clip.hitTest(_root[_root.char + "Clip"])) { _root[_root.char].hit(xMov, yMov, 100, power); f2 = "death"; } if ((((x > 1050) || (x < -50)) || (y < -50)) || (y > 650)) { delete _root["form" + form[0]]; delete _root["formB" + form[0]]; f2 = "death2"; } if (xMovT < xMov) { xMov = xMov - 1; } else if (xMovT > xMov) { xMov = xMov + 1; } else { xMov = xMovT; } if (yMovT < yMov) { yMov = yMov - 1; } else if (yMovT > yMov) { yMov = yMov + 1; } else { yMov = yMovT; } xmt = xMov; ymt = yMov; if (random(10) == 1) { if (axis == "y") { xmt = xmt + _root.randRange2(-1, 1); } else { ymt = ymt + _root.randRange2(-1, 1); } } x = x + xmt; y = y + ymt; clip._x = x; clip._y = y; } var xMov = 0; var yMov = 0; var xmt = 0; var ymt = 0; var xMovT = 0; var yMovT = 0; var speedOrig = 8; var speed = 8; var xDestMet = false; var yDestMet = false; var c = 0; var feelerInfo = [[-400, 0, 400, 40], [0, 0, 400, 40], [0, -400, 40, 400], [0, 0, 40, 400]]; var dirArray = ["L", "R", "U", "D"]; var power = 25; var life = 1; var nudging = false; var nc = 0; var xA = 0; var yA = 0; var Name = "batA"; }
Symbol 4735 MovieClip [__Packages.classes.fx.HeadSummon] Frame 0
class classes.fx.HeadSummon { var id, varArray, x, y, type, clip; function HeadSummon (ptype, pvarArray, pid) { id = pid; varArray = pvarArray.slice(); x = varArray[0]; y = varArray[1]; type = ptype; _root.d++; clip = _root.attachMovie("headSummon", ("headSummon" + id) + "Clip", _root.d + 60000); clip._x = x; clip._y = y; } function main() { c++; if (c == 6) { _root["createHead" + type](varArray); } if (clip.end) { _root.removeFX("headSummon" + id); } } var c = 0; var Name = "headSummon"; }
Symbol 4736 MovieClip [__Packages.classes.enemy.HeadA] Frame 0
class classes.enemy.HeadA { var x, y, moveScript, id, clip, colorR, trans, colorTrans, f2, dir, axis, xDest, yDest, ep, oldDir; function HeadA (px, py, pmoveScript, pid) { x = px; y = py; moveScript = pmoveScript.slice(); id = pid; _root.d++; clip = _root.attachMovie("headA", ("headA" + id) + "Clip", _root.d + 50000); clip._x = x; clip._y = y; speed = speed * _root.dif.speed; speedOrig = speed; speedVar(); colorR = _root.randRange(-10, 30); trans = new flash.geom.Transform(clip); colorTrans = new flash.geom.ColorTransform(1, 1, 1, 1, colorR, colorR, colorR, 0); trans.colorTransform = colorTrans; parseMoveScript(); if (_root.flashing) { flashing = true; _root.flashing = false; } _root.stats.created++; } function nudge(pxA, pyA, pscale) { nc = 0; nudging = true; var _local2 = pscale / 100; xA = pxA * _local2; yA = pyA * _local2; } function bombed(num) { f2 = "death"; } function speedVar() { if (random(3) == 1) { speed = speed * _root.randRange2(0.9998, 1.0002); } } function parseMoveScript() { dir = moveScript[0]; if (dir == "break") { delete moveScript; this[axis + "MovT"] = 0; f2 = "wander"; if (random(10) > 2) { dir = _root.getDir(x, y); axis = (((dir == "L") || (dir == "R")) ? "x" : "y"); this[axis + "MovT"] = (((dir == "L") || (dir == "U")) ? (-1 * speed) : (speed)); speedVar(); } else { axis = ((random(10) > 4) ? "x" : "y"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); getDirString(); } } else { this[axis + "MovT"] = 0; f2 = "gotoXYDest"; axis = (((dir == "L") || (dir == "R")) ? "x" : "y"); this[axis + "MovT"] = (((dir == "L") || (dir == "U")) ? (-1 * speed) : (speed)); speedVar(); if ((dir == "L") || (dir == "U")) { this[axis + "Dest"] = this[axis] - moveScript[1]; } else { this[axis + "Dest"] = this[axis] + moveScript[1]; } moveScript.splice(0, 2); } } function gotoXYDest() { if (Math.abs(this[axis + "Dest"] - this[axis]) < (speed + 1)) { if (axis == "x") { x = xDest; } else { y = yDest; } parseMoveScript(); } } function getDirString() { if (xMovT < -1) { dir = "L"; } else if (xMovT > 1) { dir = "R"; } else if (yMovT > 1) { dir = "D"; } else if (yMovT < -1) { dir = "U"; } } function wander() { if ((random(100) > 85) || ((((x > 950) || (x < 50)) || (y < 50)) || (y > 550))) { if (random(20) > 18) { this[axis + "MovT"] = 0; f2 = "wait"; c = 0; ep = _root.randRange(30, 120); } else if (random(10) > 1) { dir = _root.getDir(x, y); this[axis + "MovT"] = 0; axis = (((dir == "L") || (dir == "R")) ? "x" : "y"); this[axis + "MovT"] = (((dir == "L") || (dir == "U")) ? (-1 * speed) : (speed)); speedVar(); } else { this[axis + "MovT"] = 0; axis = ((random(10) > 4) ? "x" : "y"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); getDirString(); } } } function wait() { c++; if (c == ep) { f2 = "wander"; if (random(10) > (2 + _root.dif.wander)) { dir = _root.getDir(x, y); axis = (((dir == "L") || (dir == "R")) ? "x" : "y"); this[axis + "MovT"] = (((dir == "L") || (dir == "U")) ? (-1 * speed) : (speed)); speedVar(); } else { axis = ((random(10) > 4) ? "x" : "y"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); getDirString(); } } if (random(100) > 95) { var _local3 = ["L", "R", "F"]; dir = _local3[random(_local3.length)]; } } function attacking() { } function death() { _root.stats.destroyed++; _root.stats.score = _root.stats.score + 500; _root.powerUp(x, y, 95); _root.createExploA([x + (clip._width / 2), y + (clip._height / 2), _root.randRange(60, 80), _root.randRange(75, 100), "Green"]); var _local3 = 0; var _local4 = random(3); while (_local3 < _local4) { _root.createShrapnel([x + (clip._width / 2), y + (clip._height / 2), "headA", "Green"]); _local3++; } _root.createEnemySoul([x + (clip._width / 2), y + (clip._height / 2), "green"]); _root.audio.playLevel4("headX" + (random(3) + 1), _root.randRange(15, 25)); _root.removeChar("headA" + id); f2 = ""; } function death2() { _root.removeChar("headA" + id); f2 = ""; } function main() { if (flashing) { flashC++; var _local8 = 275 - (flashC * 10); colorTrans.greenOffset = _local8; colorTrans.redOffset = _local8; colorTrans.blueOffset = _local8; trans.colorTransform = colorTrans; if (flashC == 27) { colorTrans.greenOffset = 0; colorTrans.redOffset = 0; colorTrans.blueOffset = 0; trans.colorTransform = colorTrans; delete flashing; delete flashC; } } this[f2](); if (oldDir != dir) { if ((oldDir == undefined) || (dir == "F")) { clip.body.eyes.gotoAndStop(dir); } else if ((dir == "U") || (dir == "D")) { clip.body.eyes.gotoAndStop(oldDir); } else if (random(3) > 0) { if (dir == "R") { clip.body.eyes.gotoAndPlay("LtoR"); } else { clip.body.eyes.gotoAndPlay("RtoL"); } } else { clip.body.eyes.gotoAndPlay("spin" + dir); } } oldDir = dir; if (nudging) { xA = xA * 0.5; yA = yA * 0.5; nc++; var _local8 = 255 - (nc * 17); colorTrans.greenOffset = _local8; colorTrans.redOffset = _local8 / 2; trans.colorTransform = colorTrans; if (nc == 15) { xA = (yA = 0); nudging = false; colorTrans.greenOffset = colorR; colorTrans.redOffset = colorR; trans.colorTransform = colorTrans; } } var _local4 = 0; var _local7 = _root.broShots.length; while (_local4 < _local7) { var _local6 = _root.broShots[_local4] + "Clip"; if (clip.hitTest(_root[_local6])) { var _local3 = _root.broShots[_local4]; var _local5 = life; life = life - _root[_local3].power; if (life < 1) { f2 = "death"; } else { nudge(_root[_local3].xMov, _root[_local3].yMov, 10); _root.audio.playLevel4("headHit" + (random(4) + 1), _root.randRange(18, 26)); this[axis + "MovT"] = 0; axis = ((random(10) > 4) ? "x" : "y"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); getDirString(); } _root[_root.char].fc = _root[_root.char].fireFreq - _root.rapidVar; _root[_local3].exploX = x + (clip._width / 2); _root[_local3].exploY = y + (clip._height / 2); _root[_local3].hit(_local5); break; } _local4++; } if (clip.hitTest(_root[_root.char + "Clip"])) { _root[_root.char].stealCoins(5); _root[_root.char].hit(xMov, yMov, 100, power); f2 = "death"; } if ((((x > 1050) || (x < -50)) || (y < -50)) || (y > 650)) { f2 = "death2"; } if (xMovT < xMov) { xMov = xMov - 0.15; } else if (xMovT > xMov) { xMov = xMov + 0.15; } else { xMov = xMovT; } if (yMovT < yMov) { yMov = yMov - 0.15; } else if (yMovT > yMov) { yMov = yMov + 0.15; } else { yMov = yMovT; } if (random(100) > 98) { clip.body.eyes.clip.gotoAndPlay("blink"); } x = x + (xMov + xA); y = y + ((yMov + yA) + (0.5 * Math.sin((hc = hc + 0.1)))); clip._x = x; clip._y = y; } var xMov = 0; var yMov = 0; var xMovT = 0; var yMovT = 0; var speedOrig = 6; var speed = 6; var xDestMet = false; var yDestMet = false; var c = 0; var life = 3; var nc = 0; var xA = 0; var yA = 0; var nudging = false; var power = 10; var hc = 0; var flashing = false; var flashC = 0; var Name = "headA"; }
Symbol 4737 MovieClip [__Packages.classes.enemy.DeathHead] Frame 0
class classes.enemy.DeathHead { var x, y, clip, fire, transL, transR, colorTrans, eyes, f2, dir, moveScript, axis, xDest, yDest, wallDir, wallC, wallEP, ep, enemyType, darkL, oldF, oldDir; function DeathHead () { x = 500; y = 300; _root.d++; clip = _root.attachMovie("deathHead", "deathHeadClip", _root.d + 690000); clip._x = x; clip._y = y; clip.gotoAndPlay("intro"); fire = new Object(); speedOrig = speed; transL = new flash.geom.Transform(clip.eyeClip.eyeL); transR = new flash.geom.Transform(clip.eyeClip.eyeR); colorTrans = new flash.geom.ColorTransform(1, 0, 0, 1, 255, 0, 0, 0); eyes = new Object(); eyes.lO = 0; eyes.rO = 14; eyes.c = 0; eyes.x = 0; _root.stats.created++; clip.teeth.gotoAndPlay("go"); f2 = "intro"; _root.lastBoss = true; } function intro() { c++; if (Math.round(c / 10) == (c / 10)) { var _local3 = c / 10; if (_local3 > 13) { _local3 = 13; } clip.eyeClip.eyeL.gotoAndStop(_local3 + eyes.lO); clip.eyeClip.eyeR.gotoAndStop(_local3 + eyes.rO); } if (c == 150) { _root.audio.playLevel2("deathIntro", _root.randRange(20, 25)); _root.audio.playLevel3("deathDrain", _root.randRange(15, 20)); _root.powerUpDrain = new classes.fx.PowerUpDrain(_root[_root.char].x + 3, _root[_root.char].y + 3); _root.addFX("powerUpDrain"); _root[_root.char].weapon = (_root.bro1Weapon = (_root.bro2Weapon = "laserA")); _root[_root.char].fireFreq = 11; _root[_root.char].fireFreqOrig = 11; _root.rapidVar = 4; } if ((c > 150) && (c < 170)) { if (Math.round(c / 2) == (c / 2)) { clip.eyeClip.eyeL.blast.gotoAndStop(2); clip.eyeClip.eyeR.blast.gotoAndStop(2); _root[_root.char].colorFlash(255, 255, 255, 2); } else { clip.eyeClip.eyeL.blast.gotoAndStop(1); clip.eyeClip.eyeR.blast.gotoAndStop(1); } } if (c == 170) { clip.eyeClip.eyeL.blast.gotoAndPlay(2); clip.eyeClip.eyeR.blast.gotoAndPlay(2); f2 = "wander"; } } function nudge(pxA, pyA, pscale) { nc = 0; nudging = true; var _local2 = pscale / 100; xA = pxA * _local2; yA = pyA * _local2; } function speedVar() { if (random(3) == 1) { speed = speed * _root.randRange2(0.9, 1.1); } if (speed >= (speedOrig * 1.3)) { speed = speedOrig; } } function parseMoveScript() { dir = moveScript[0]; if (dir == "break") { delete moveScript; } else { this[axis + "MovT"] = 0; f2 = "gotoXYDest"; axis = (((dir == "L") || (dir == "R")) ? "x" : "y"); this[axis + "MovT"] = (((dir == "L") || (dir == "U")) ? (-1 * speed) : (speed)); speedVar(); if ((dir == "L") || (dir == "U")) { this[axis + "Dest"] = this[axis] - moveScript[1]; } else { this[axis + "Dest"] = this[axis] + moveScript[1]; } moveScript.splice(0, 2); } } function gotoXYDest() { if (Math.abs(this[axis + "Dest"] - this[axis]) < (speed + 1)) { if (axis == "x") { x = xDest; } else { y = yDest; } parseMoveScript(); } } function getDirString() { if (xMovT < -1) { dir = "L"; } else if (xMovT > 1) { dir = "R"; } else if (yMovT > 1) { dir = "D"; } else if (yMovT < -1) { dir = "U"; } } function wander() { if ((random(100) > 70) || ((((x > 950) || (x < 50)) || (y < 50)) || (y > 550))) { if (random(50) > 48) { wait(); } else if (random(10) > 1) { dir = _root.getDir(x, y); this[axis + "MovT"] = 0; axis = (((dir == "L") || (dir == "R")) ? "x" : "y"); this[axis + "MovT"] = (((dir == "L") || (dir == "U")) ? (-1 * speed) : (speed)); speedVar(); } else { this[axis + "MovT"] = 0; axis = ((random(10) > 4) ? "x" : "y"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); getDirString(); } } if (phase < 6) { if (random(200) > (197 + _root.dif.wait)) { if ((random(7) == 0) && (!dark)) { darkness(); } else if (random(5) > 0) { fireLaser(); } else if (!dark) { astroAttack(); } } } else if (random(200) > (196 + _root.dif.wait)) { if ((random(2) > 0) && (_root.chars.length < 4)) { blackEnemies(); } else if (random(3) > 0) { deathBallAttack(); } else if (random(2) > 0) { fireLaser(); } else if ((x > 200) && (x < 800)) { wall(); } } } function wall() { permitHit = false; wallDir = ((random(2) == 0) ? "U" : "D"); xMovT = 0; yMovT = 0; f2 = "walling"; c = 0; wallC = 0; wallEP = _root.randRange(3, 7); colorTrans = new flash.geom.ColorTransform(1, 1, 1, 1, 255, 160, 0, 0); transL.colorTransform = colorTrans; transR.colorTransform = colorTrans; clip.eyeClip.eyeL.gotoAndStop(13 + eyes.lO); clip.eyeClip.eyeR.gotoAndStop(13 + eyes.rO); _root.audio.playLevel2("deathWall", _root.randRange(15, 20)); } function walling() { c++; if (c < 150) { var _local5 = ((wallDir == "U") ? -0.5 : 0.5); } else { var _local5 = ((wallDir == "U") ? 0.5 : -0.5); } yMov = (yMovT = yMovT + _local5); if (c == 300) { permitHit = true; colorTrans = new flash.geom.ColorTransform(1, 1, 1, 1, 0, 0, 0, 0); transL.colorTransform = colorTrans; transR.colorTransform = colorTrans; f2 = "wander"; if (y > 650) { y = -40; } if (y < -50) { y = 620; } } wallC++; if (wallC >= wallEP) { var _local3 = ((x > _root[_root.char].x) ? "L" : "R"); var _local6 = ((_local3 == "R") ? 21 : -21); _root.enemyShotID++; _root["bugASwitchBlast" + _root.enemyShotID] = new classes.shots.BugASwitchBlast(x + _local6, y + 21, _local3, _root.enemyShotID, true); _root.addEnemyShot("bugASwitchBlast" + _root.enemyShotID); _root.audio.playLevel3("deathWallFire" + (random(3) + 1), _root.randRange(12, 16)); wallEP = _root.randRange(3, 7); wallC = 0; } if ((c > 45) && (c < 245)) { if (random(4) == 0) { var _local4 = ((x > _root[_root.char].x) ? 1 : 2); _root.fxID++; _root["deathWallFX" + _root.fxID] = new classes.fx.DeathWallFX(x, y, wallDir, _local4, _root.fxID); _root.addFX("deathWallFX" + _root.fxID); } } } function blackEnemies() { cc = 0; ep = _root.randRange(8, 30); f2 = "creatingEnemies"; enemyType = _root.randRange(1, 4); _root.audio.playLevel2("deathEnemyLaunch", _root.randRange(20, 25)); } function creatingEnemies() { cc++; xA = _root.randRange2(-3, 3); yA = _root.randRange2(-3, 3); var _local3 = ["L", "R", "U", "D"]; if (Math.round(cc / 2) == (cc / 2)) { this["createEnemy" + enemyType](_local3[random(4)]); } if (cc >= ep) { f2 = "wander"; xA = (yA = 0); } } function deathBallAttack() { _root.audio.playLevel2("deathBallLaunch", _root.randRange(12, 18)); cc = 0; ep = _root.randRange(10, 26); f2 = "deathBallAttacking"; clip.eyeClip.eyeL.gotoAndStop(13 + eyes.lO); clip.eyeClip.eyeR.gotoAndStop(13 + eyes.rO); } function deathBallAttacking() { cc++; if (Math.round(cc / 2) == (cc / 2)) { deathBall(); colorTrans = new flash.geom.ColorTransform(1, 1, 1, 1, _root.randRange(-150, 150), _root.randRange(-10, 10), _root.randRange(-10, 10), 0); transL.colorTransform = colorTrans; transR.colorTransform = colorTrans; } if (cc >= ep) { f2 = "wander"; colorTrans = new flash.geom.ColorTransform(1, 1, 1, 1, 0, 0, 0, 0); transL.colorTransform = colorTrans; transR.colorTransform = colorTrans; } } function deathBall() { _root.enemyShotID++; _root["deathBall" + _root.enemyShotID] = new classes.shots.DeathBall(x, y, xMov * -1, yMov * -1, _root.enemyShotID); _root.addEnemyShot("deathBall" + _root.enemyShotID); } function darkness() { f2 = "darkening"; dark = true; c = 0; _root.attachMovie("deathDark", "deathDarkClip", 25); _root.deathDarkClip._x = 0; _root.deathDarkClip._y = 0; darkL = _root.randRange(150, 240); speed = speed * 1.5; _root.audio.playLevel2("deathDark2", _root.randRange(20, 25)); } function darkening() { c++; if ((random(100) > 50) || ((((x > 950) || (x < 50)) || (y < 50)) || (y > 550))) { if (random(10) > 1) { dir = _root.getDir(x, y); this[axis + "MovT"] = 0; axis = (((dir == "L") || (dir == "R")) ? "x" : "y"); this[axis + "MovT"] = (((dir == "L") || (dir == "U")) ? (-1 * speed) : (speed)); speedVar(); } else { this[axis + "MovT"] = 0; axis = ((random(10) > 4) ? "x" : "y"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); getDirString(); } } if (c < 26) { if (Math.round(c / 2) == (c / 2)) { var _local3 = c / 2; if (_local3 > 13) { _local3 = 13; } clip.eyeClip.eyeL.gotoAndStop(_local3 + eyes.lO); clip.eyeClip.eyeR.gotoAndStop(_local3 + eyes.rO); } clip.cover._alpha = 100 - (c * 4); } if (c > 25) { clip.eyeClip.eyeL.gotoAndStop(13 + eyes.lO); clip.eyeClip.eyeR.gotoAndStop(13 + eyes.rO); } if (c == 30) { _root.deathDarkClip.play(); clip.cover._alpha = 0; } if ((c > 30) && (c < 60)) { var _local5 = 1 - ((c - 30) / 30); var _local4 = -((c - 30) * 8.5); colorTrans = new flash.geom.ColorTransform(_local5, _local5, _local5, 1, _local4, _local4, _local4, 0); transL.colorTransform = colorTrans; transR.colorTransform = colorTrans; } if ((c > 60) && (c < 90)) { var _local5 = (c - 60) / 30; var _local4 = -255 + ((c - 60) * 8.5); colorTrans = new flash.geom.ColorTransform(_local5, _local5, _local5, 1, _local4, _local4, _local4, 0); transL.colorTransform = colorTrans; transR.colorTransform = colorTrans; } if (_root.deathDarkClip.end) { _root.deathDarkClip.removeMovieClip(); clip.cover._alpha = 100; dark = false; f2 = "wander"; speed = speedOrig; } } function astroAttack() { f2 = "astroAttacking"; c = 0; xMovT = 0; yMovT = 0; var _local4 = 0; var _local5 = _root.randRange(5, 9); while (_local4 < _local5) { var _local3 = random(4); _root.fxID++; _root["asteroidD" + _root.fxID] = new classes.fx.AsteroidD(_root.randRange(_root.posArray[_local3][0], _root.posArray[_local3][1]), _root.randRange(_root.posArray[_local3][2], _root.posArray[_local3][3]), _root.randRange(4, 5), _root.dirArray[_local3], _root.fxID); _root.addFX("asteroidD" + _root.fxID); _local4++; } } function astroAttacking() { c++; if (c < 30) { if (Math.round(c / 2) == (c / 2)) { var _local5 = c / 2; if (_local5 > 13) { _local5 = 13; } clip.eyeClip.eyeL.gotoAndStop(_local5 + eyes.lO); clip.eyeClip.eyeR.gotoAndStop(_local5 + eyes.rO); } } if ((c > 45) && (c < 65)) { var _local6 = ((c < 55) ? ((c - 45) / 10) : (1 - ((c - 54) / 10))); xA = _root.randRange2(-6, 6) * _local6; yA = _root.randRange2(-6, 6) * _local6; } if (c == 55) { _root.audio.playLevel2("deathAstCrush", _root.randRange(40, 50)); var _local3 = 0; var _local4 = _root.FX.length; while (_local3 < _local4) { _root[_root.FX[_local3]].explode(); _local3++; } } if (c == 65) { xA = (yA = 0); } if (c == 68) { _root.audio.playLevel2("deathAstGuide", _root.randRange(24, 29)); var _local3 = 0; var _local4 = _root.FX.length; while (_local3 < _local4) { _root[_root.FX[_local3]].stopMov(); _local3++; } } if (c == 78) { var _local3 = 0; var _local4 = _root.FX.length; while (_local3 < _local4) { _root[_root.FX[_local3]].attack(); _local3++; } } if (c == 90) { clip.eyeClip.eyeL.gotoAndStop(13 + eyes.lO); clip.eyeClip.eyeR.gotoAndStop(13 + eyes.rO); oldF = clip.eyeClip.eyeL._currentframe - eyes.lO; f2 = "wander"; } } function wait() { this[axis + "MovT"] = 0; f2 = "waiting"; c = 0; ep = _root.randRange(30, 120); clip.teeth.gotoAndStop("stop"); } function waiting() { c++; if (c >= ep) { f2 = "wander"; clip.teeth.gotoAndPlay("go"); if (random(10) > 2) { dir = _root.getDir(x, y); axis = (((dir == "L") || (dir == "R")) ? "x" : "y"); this[axis + "MovT"] = (((dir == "L") || (dir == "U")) ? (-1 * speed) : (speed)); speedVar(); } else { axis = ((random(10) > 4) ? "x" : "y"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); getDirString(); } } } function fireLaser() { xMovT = 0; yMovT = 0; fire.c = 0; f2 = "firing"; _root.audio.playLevel3("deathLaserFire", _root.randRange(15, 20)); fire.eyesA = 100; clip.eyeClip.eyeL.gotoAndStop(13 + eyes.lO); clip.eyeClip.eyeR.gotoAndStop(13 + eyes.rO); colorTrans = new flash.geom.ColorTransform(0, 0, 0, 1, -255, -255, -255, 0); transL.colorTransform = colorTrans; transR.colorTransform = colorTrans; } function firing() { fire.c++; if (fire.c < 15) { if (fire.eyesA == 0) { fire.eyesA = 100; colorTrans = new flash.geom.ColorTransform(1, 1, 1, 1, 0, 0, 0, 0); } else { colorTrans = new flash.geom.ColorTransform(0, 0, 0, 1, -255, -255, -255, 0); fire.eyesA = 0; } transL.colorTransform = colorTrans; transR.colorTransform = colorTrans; } if (fire.c == 15) { colorTrans = new flash.geom.ColorTransform(1, 1, 1, 1, 0, 0, 0, 0); transL.colorTransform = colorTrans; transR.colorTransform = colorTrans; clip.eyeClip.eyeL.blast.play(); clip.eyeClip.eyeR.blast.play(); var _local3 = _root.getDir(x, y); if (_local3 == "L") { var _local4 = x - 51; var _local5 = y + 6; } else if (_local3 == "R") { var _local4 = x + 21; var _local5 = y + 6; } else if (_local3 == "U") { var _local4 = x + 12; var _local5 = y - 51; } else { var _local4 = x + 12; var _local5 = y + 15; } _root.enemyShotID++; _root["deathLaser" + _root.enemyShotID] = new classes.shots.DeathLaser(_local4, _local5, _local3, true, _root.enemyShotID); _root.addEnemyShot("deathLaser" + _root.enemyShotID); } if (fire.c == 16) { f2 = "wander"; if (random(10) > 2) { dir = _root.getDir(x, y); axis = (((dir == "L") || (dir == "R")) ? "x" : "y"); this[axis + "MovT"] = (((dir == "L") || (dir == "U")) ? (-1 * speed) : (speed)); speedVar(); } else { axis = ((random(10) > 4) ? "x" : "y"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); getDirString(); } } } function death() { phase = 7; _root.playBGSound(["deathLoop", 0, 6, 0.05]); _root[_root.char].xA = (_root[_root.char].yA = 0); _root.stats.destroyed++; _root.stats.score = _root.stats.score + 100000; var _local3 = 1; var _local5 = _root.chars.length; while (_local3 < _local5) { _root[_root.chars[_local3]].bombed(100); _local3++; } var _local4 = _root.enemyShots.slice(); _local3 = 0; _local5 = _local4.length; while (_local3 < _local5) { _root.removeEnemyShot(_local4[_local3]); _local3++; } f2 = "dying"; c = 0; speed = (speedOrig = 3); cv = 1; clip.eyeClip.gotoAndPlay(20); clip.gotoAndPlay("spin"); clip.swapDepths(_root.d + 9999); } function dying() { c++; if (c == 1) { var _local9 = _root.getAngleRad2(x, y, 500, 300); var _local10 = _root.getDist2(x, y, 500, 300); var _local8 = ((_local10 < 100) ? 1 : ((_local10 + 200) / 300)); xMovT = (Math.cos(_local9) * speed) * _local8; yMovT = (Math.sin(_local9) * speed) * _local8; } if (c == 15) { var _local4 = _root.powerUps.slice(); var _local3 = 0; var _local5 = _local4.length; while (_local3 < _local5) { _root.removePowerUp(_local4[_local3]); _local3++; } var _local9 = _root.getAngleRad2(x, y, 500, 300); var _local10 = _root.getDist2(x, y, 500, 300); var _local8 = ((_local10 < 100) ? 1 : ((_local10 + 200) / 300)); xMovT = (Math.cos(_local9) * speed) * _local8; yMovT = (Math.sin(_local9) * speed) * _local8; } if (((((x > 400) && (x < 600)) && ((y > 200) && (y < 400))) && (!centered)) && (c > 15)) { centered = true; var _local6 = ((x > _root[_root.char].x) ? "L" : "R"); var _local7 = ((_local6 == "L") ? 1020 : -40); if (_root[_root.char2].tagTeaming) { _local6 = ((_root[_root.char2].x < 500) ? "R" : "L"); _root[_root.char2].endSeq(_local6); } else if (_root.char2 == "bro1") { _root.bro1 = new classes.bro.Bro1(_local7, 150); _root.addChar("bro1"); _root.bro1.endSeq(_local6); } else if (_root.char2 == "bro2") { _root.bro2 = new classes.bro.Bro2(_local7, 250); _root.addChar("bro2"); _root.bro2.endSeq(_local6); } else if (_root.char2 == "broShip1") { _root.bro1ShipLevel = 3; _root.broShip1 = new classes.bro.BroShip1(_local7, 350); _root.addChar("broShip1"); _root.broShip1.endSeq(_local6); } else if (_root.char2 == "broShip2") { _root.bro2ShipLevel = 3; _root.broShip2 = new classes.bro.BroShip2(_local7, 450); _root.addChar("broShip2"); _root.broShip2.endSeq(_local6); } if ((xMov > 10) || (yMov > 10)) { cv = 5; } else { cv = 0.5; } xMovT = 0; yMovT = 0; } if (((Math.round(c / 30) == (c / 30)) && (c > 90)) && (c < 300)) { _root[_root.char2].endSeqB(); } if (c == 240) { _root[_root.char2].fireDir = ""; } if (c == 280) { clip.gotoAndStop("F"); clip.eyeClip.gotoAndStop(60); clip.eyeClip._visible = true; } if (c == 300) { _root.createExploA([(x + clip.eyeClip._x) + _root.randRange(0, 40), (y + clip.eyeClip._y) + _root.randRange(-10, 10), _root.randRange(50, 100), _root.randRange(90, 100), "Red"]); _root.createExploA([(x + clip.eyeClip._x) + _root.randRange(0, 40), (y + clip.eyeClip._y) + _root.randRange(-10, 10), _root.randRange(50, 80), _root.randRange(90, 100), "Yellow"]); _root.createExploA([(x + clip.eyeClip._x) + _root.randRange(-20, 40), (y + clip.eyeClip._y) + _root.randRange(-10, 10), _root.randRange(40, 80), _root.randRange(50, 80), "Yellow"]); _root.createExploA([(x + clip.eyeClip._x) + _root.randRange(-20, 40), (y + clip.eyeClip._y) + _root.randRange(-10, 10), _root.randRange(40, 70), _root.randRange(50, 80), "Red"]); _root.createExploA([(x + clip.eyeClip._x) + _root.randRange(0, 40), (y + clip.eyeClip._y) + _root.randRange(-10, 10), _root.randRange(50, 100), _root.randRange(90, 100), "Red"]); _root.createExploA([(x + clip.eyeClip._x) + _root.randRange(0, 40), (y + clip.eyeClip._y) + _root.randRange(-10, 10), _root.randRange(50, 80), _root.randRange(90, 100), "Yellow"]); clip.eyeClip._visible = false; clip.gotoAndStop("F"); clip.skull._visible = false; _root.audio.playLevel2("deathEyeX", _root.randRange(15, 25)); } if (c == 360) { _root.audio.playLevel2("deathHeadX", 30); _root.createExploD([x + _root.randRange(-80, 80), (y + (clip._height / 3)) + _root.randRange(-80, 80), _root.randRange(50, 150), _root.randRange(60, 100)]); _root.createExploD([x + _root.randRange(-80, 80), (y + (clip._height / 3)) + _root.randRange(-80, 80), _root.randRange(50, 150), _root.randRange(60, 100)]); _root.createExploD([x + _root.randRange(-80, 80), (y + (clip._height / 3)) + _root.randRange(-80, 80), _root.randRange(50, 150), _root.randRange(60, 100)]); _root.createExploD([x + _root.randRange(-80, 80), (y + (clip._height / 3)) + _root.randRange(-80, 80), _root.randRange(50, 150), _root.randRange(60, 100)]); _root.createExploD([x + _root.randRange(-80, 80), (y + (clip._height / 3)) + _root.randRange(-80, 80), _root.randRange(50, 150), _root.randRange(60, 100)]); _root.createExploD([x + _root.randRange(-80, 80), (y + (clip._height / 3)) + _root.randRange(-80, 80), _root.randRange(50, 150), _root.randRange(60, 100)]); _root.createExploD([x + _root.randRange(-80, 80), (y + (clip._height / 3)) + _root.randRange(-80, 80), _root.randRange(50, 150), _root.randRange(60, 100)]); _root.createExploD([x + 18, y + 18, _root.randRange(180, 250), _root.randRange(90, 100)]); var _local3 = 0; var _local5 = _root.randRange(6, 10); while (_local3 < _local5) { _root.createShrapnel([x + (clip._width / 2), y + (clip._height / 2), "bugA", "red", true, true]); _local3++; } _local3 = 0; _local5 = _root.randRange(6, 10); while (_local3 < _local5) { _root.createShrapnel([x + (clip._width / 2), y + (clip._height / 2), "batB", "green", true, true]); _local3++; } _local3 = 0; _local5 = _root.randRange(6, 10); while (_local3 < _local5) { _root.createShrapnel([x + (clip._width / 2), y + (clip._height / 2), "droidA", "blue", true, true]); _local3++; } _root.audio.playLevel4("deathHeadX", _root.randRange(15, 25)); clip.skull._visible = true; clip.skull.gotoAndPlay("end"); clip.head._visible = false; clip.teeth._visible = false; clip.cover._visible = false; } if (c > 360) { _root.bgDecoClip._alpha--; clip.skull._alpha = clip.skull._alpha - 1; clip._y = clip._y - 0.5; } if ((c > 360) && (c < 420)) { _root[_root.char].xA = _root.randRange2(-5, 5) * ((420 - c) / 60); _root[_root.char2].xA = _root.randRange2(-5, 5) * ((420 - c) / 60); _root[_root.char].yA = _root.randRange2(-5, 5) * ((420 - c) / 60); _root[_root.char2].yA = _root.randRange2(-5, 5) * ((420 - c) / 60); } if (c == 450) { _root.bgDecoClip.removeMovieClip(); _root.endSeq(); } if (c == 560) { _root.removeChar("deathHead"); } } function createEnemy1(dir) { _root.charID++; _root["droidD" + _root.charID] = new classes.enemy.DroidD(x + 6, y + 6, [dir, 100, "break"], _root.charID); _root.addChar("droidD" + _root.charID); } function createEnemy2(dir) { _root.charID++; _root["batD" + _root.charID] = new classes.enemy.BatD(x + 6, y + 6, [dir, 100, "break"], _root.charID); _root.addChar("batD" + _root.charID); } function createEnemy3(dir) { _root.charID++; _root["headD" + _root.charID] = new classes.enemy.HeadD(x + 12, y + 12, [dir, 100, "break"], _root.charID); _root.addChar("headD" + _root.charID); } function createEnemy4(dir) { _root.charID++; _root["bugD" + _root.charID] = new classes.enemy.BugD(x + 6, y + 6, [dir, 100, "break"], _root.charID); _root.addChar("bugD" + _root.charID); } function changePhase(pphase) { phase = pphase; if (phase == 5) { fury(); } } function fury2() { _root.audio.playLevel2("deathFury" + (random(2) + 2), _root.randRange(30, 35)); f2 = "furious2"; c = 0; ep = _root.randRange(20, 60); speed = speedOrig * 4; colorTrans = new flash.geom.ColorTransform(1, 0, 0, 1, 255, 0, 0, 0); transL.colorTransform = colorTrans; transR.colorTransform = colorTrans; _root.audio.playLevel2("deathFury2", _root.randRange(30, 35)); if (random(2) == 0) { dir = _root.getDir(x, y); this[axis + "MovT"] = 0; axis = (((dir == "L") || (dir == "R")) ? "x" : "y"); this[axis + "MovT"] = (((dir == "L") || (dir == "U")) ? (-1 * speed) : (speed)); } } function furious2() { colorTrans = new flash.geom.ColorTransform(1, _root.randRange2(0, 0.2), 0, 1, _root.randRange(150, 255), _root.randRange(0, 30), 0, 0); transL.colorTransform = colorTrans; transR.colorTransform = colorTrans; if (random(25 + (_root.dif.wait * 2)) == 0) { _root.enemyShotID++; _root["deathFizzle" + _root.enemyShotID] = new classes.shots.DeathFizzle(x, y, _root.enemyShotID); _root.addEnemyShot("deathFizzle" + _root.enemyShotID); _root.audio.playLevel3("deathFizzle" + (random(3) + 1), _root.randRange(10, 18)); } clip.eyeClip.eyeL.gotoAndStop(13 + eyes.lO); clip.eyeClip.eyeR.gotoAndStop(13 + eyes.rO); if (random(5) == 0) { dir = _root.getDir(x, y); this[axis + "MovT"] = 0; axis = (((dir == "L") || (dir == "R")) ? "x" : "y"); this[axis + "MovT"] = (((dir == "L") || (dir == "U")) ? (-1 * speed) : (speed)); } cv = 0.75 + (_root.getDist(x, y) / 750); c++; if (c >= ep) { f2 = "wander"; cv = 0.3; speed = speedOrig; colorTrans = new flash.geom.ColorTransform(1, 1, 1, 1, 0, 0, 0, 0); transL.colorTransform = colorTrans; transR.colorTransform = colorTrans; } } function fury() { f2 = "furious"; c = 0; ep = _root.randRange(450, 750); speed = speedOrig * 4; colorTrans = new flash.geom.ColorTransform(1, 0, 0, 1, 255, 0, 0, 0); transL.colorTransform = colorTrans; transR.colorTransform = colorTrans; _root.audio.playLevel2("deathFury", _root.randRange(39, 45)); _root.playBGSound(["deathTheme", 50, 3, 0.05]); } function furious() { colorTrans = new flash.geom.ColorTransform(1, _root.randRange2(0, 0.2), 0, 1, _root.randRange(150, 255), _root.randRange(0, 30), 0, 0); transL.colorTransform = colorTrans; transR.colorTransform = colorTrans; if (random(25 + (_root.dif.wait * 2)) == 0) { _root.enemyShotID++; _root["deathFizzle" + _root.enemyShotID] = new classes.shots.DeathFizzle(x, y, _root.enemyShotID); _root.addEnemyShot("deathFizzle" + _root.enemyShotID); _root.audio.playLevel3("deathFizzle" + (random(3) + 1), _root.randRange(10, 18)); } clip.eyeClip.eyeL.gotoAndStop(13 + eyes.lO); clip.eyeClip.eyeR.gotoAndStop(13 + eyes.rO); if (random(6) == 0) { dir = _root.getDir(x, y); this[axis + "MovT"] = 0; axis = (((dir == "L") || (dir == "R")) ? "x" : "y"); this[axis + "MovT"] = (((dir == "L") || (dir == "U")) ? (-1 * speed) : (speed)); } cv = 0.75 + (_root.getDist(x, y) / 750); c++; if (c >= ep) { permitHit = true; _root.level = 5; f2 = "wander"; phase = 6; cv = 0.3; speed = speedOrig; speed = speed + 1; speedOrig = speed; colorTrans = new flash.geom.ColorTransform(1, 1, 1, 1, 0, 0, 0, 0); transL.colorTransform = colorTrans; transR.colorTransform = colorTrans; } if (_root.deathDarkClip.end) { _root.deathDarkClip.removeMovieClip(); clip.cover._alpha = 100; dark = false; } } function main() { this[f2](); if ((oldDir != dir) && (f2 != "intro")) { clip.gotoAndStop(dir); } oldDir = dir; if (phase == 6) { var _local12 = _root.getAngleRad(x, y); _root[_root.char].xA = Math.cos(_local12) * ((-1 * speed) / 8); _root[_root.char].yA = Math.sin(_local12) * ((-1 * speed) / 8); } if (f2 != "dying") { if ((f2 == "wander") || ((f2 == "waiting") && (phase != 6))) { var _local11 = _root.getDist(x, y); var _local8 = 0; if (_local11 >= 400) { _local8 = 1; } else if (_local11 <= 100) { _local8 = 13; } else { _local8 = Math.ceil((400 - _local11) / 23); if (random(4) == 0) { _local8 = _local8 + _root.randRange(-1, 1); } } if ((_local8 + 1) < oldF) { _local8 = oldF - 1; } else if ((oldF + 1) < _local8) { _local8 = oldF + 1; } clip.eyeClip.eyeL.gotoAndStop(_local8 + eyes.lO); clip.eyeClip.eyeR.gotoAndStop(_local8 + eyes.rO); } if (phase == 6) { clip.eyeClip.eyeL.gotoAndStop(13 + eyes.lO); clip.eyeClip.eyeR.gotoAndStop(13 + eyes.rO); } oldF = clip.eyeClip.eyeL._currentframe - eyes.lO; var _local5 = Math.round(((_root[_root.char].x - x) + 100) / 20) + 1; if (_local5 < 1) { _local5 = 1; } if (_local5 > 11) { _local5 = 11; } eyes.lO = ((_local5 <= 4) ? 0 : 14); eyes.rO = ((_local5 >= 8) ? 29 : 14); if (_local5 <= 5) { dir = "L"; } else if (_local5 >= 7) { dir = "R"; } else { dir = "F"; } if (((f2 == "astroAttacking") && (c > 50)) && (c < 90)) { if (eyes.lO == 0) { clip.eyeClip.eyeL.gotoAndStop(c); } else { clip.eyeClip.eyeL.gotoAndStop(c + 40); } if (eyes.rO == 29) { clip.eyeClip.eyeR.gotoAndStop(c + 80); } else { clip.eyeClip.eyeR.gotoAndStop(c + 40); } } clip.eyeClip.gotoAndStop(_local5); } if (nudging) { xA = xA * 0.5; yA = yA * 0.5; nc++; if (nc == 15) { xA = (yA = 0); nudging = false; } } var _local4 = 0; var _local9 = _root.broShots.length; while (_local4 < _local9) { var _local7 = _root.broShots[_local4] + "Clip"; if (clip.head.hitTest(_root[_local7]) && (f2 != "intro")) { var _local3 = _root.broShots[_local4]; var _local6 = life; if (f2 != "dying") { if (permitHit) { life = life - _root[_local3].power; if (life < 1) { f2 = "death"; } else { nudge(_root[_local3].xMov, _root[_local3].yMov, 10); _root.audio.playLevel4("deathHit" + (random(3) + 1), _root.randRange(14, 22)); if (((((f2 != "furious") && (f2 != "walling")) && (f2 != "furious2")) && (f2 != "deathBallAttacking")) && (f2 != "creatingEnemies")) { if (random(10) == 0) { fury2(); } else { this[axis + "MovT"] = 0; axis = ((random(10) > 4) ? "x" : "y"); this[axis + "MovT"] = ((random(2) > 0) ? speed : (-1 * speed)); getDirString(); } } speed = (speedOrig = 20 - Math.round(life / (lifeOrig / 10))); cv = 0.25 + ((lifeOrig - life) / 10000); var _local5 = Math.round(100 * ((lifeOrig - life) / lifeOrig)); clip.eyeClip.eyeL.pulse._alpha = _local5; clip.eyeClip.eyeR.pulse._alpha = _local5; clip.skull.gotoAndPlay("f" + (random(3) + 1)); } } else { _root.audio.playLevel4("deathHitNull" + (random(3) + 1), _root.randRange(32, 38)); if (_root.chars.length < 20) { this["createEnemy" + phase](_root[_local3].dir); } } } else { _root.audio.playLevel4("deathHit" + (random(3) + 1), _root.randRange(14, 22)); } _root[_root.char].fc = _root[_root.char].fireFreq - _root.rapidVar; _root[_local3].exploX = x + (clip._width / 2); _root[_local3].exploY = y + (clip._height / 2); _root[_local3].hit(_local6); break; } _local4++; } if ((clip.head.hitTest(_root[_root.char + "Clip"]) && (f2 != "intro")) && (f2 != "dying")) { _root[_root.char].hit(xMov, yMov, 100, power); } if ((f2 != "walling") && (f2 != "dying")) { var _local10 = false; if (x > 950) { _local10 = true; dir = "L"; } else if (x < 50) { _local10 = true; dir = "R"; } else if (y < 50) { _local10 = true; dir = "D"; } else if (y > 550) { _local10 = true; dir = "U"; } if (_local10) { xMovT = 0; yMovT = 0; axis = (((dir == "L") || (dir == "R")) ? "x" : "y"); this[axis + "MovT"] = (((dir == "L") || (dir == "U")) ? (-1 * speed) : (speed)); } } else { if (y < -50) { y = 620; } if (y > 650) { y = -40; } } if (xMovT < xMov) { xMov = xMov - cv; } else if (xMovT > xMov) { xMov = xMov + cv; } else { xMov = xMovT; } if (yMovT < yMov) { yMov = yMov - cv; } else if (yMovT > yMov) { yMov = yMov + cv; } else { yMov = yMovT; } x = x + (xMov + xA); y = y + ((yMov + yA) + (1 * Math.sin((hc = hc + 0.05)))); clip._x = x; clip._y = y; } var xMov = 0; var yMov = 0; var xMovT = 0; var yMovT = 0; var speedOrig = 6; var speed = 6; var xDestMet = false; var yDestMet = false; var c = 0; var life = 3500; var lifeOrig = 3500; var nc = 0; var xA = 0; var yA = 0; var nudging = false; var hc = 0; var power = 30; var permitHit = false; var phase = 1; var cv = 0.25; var dark = false; var centered = false; var cc = 0; var Name = "deathHead"; }
Symbol 4738 MovieClip [__Packages.classes.fx.PowerUpDrain] Frame 0
class classes.fx.PowerUpDrain { var x, y, clip, xMov, yMov; function PowerUpDrain (px, py, pid) { x = px; y = py; _root.d++; clip = _root.attachMovie("powerUpDrain", "powerUpDrainClip", _root.d + 499990); clip._x = x; clip._y = y; xMov = _root.randRange2(-2, 2); yMov = _root.randRange2(-1, -3); } function main() { if ((((x > 1050) || (x < -50)) || (y < -50)) || (y > 650)) { _root.removeFX("powerUpDrain"); } x = x + xMov; y = y + yMov; clip._x = x; clip._y = y; } var Name = "powerUpDrain"; }
Symbol 4739 MovieClip [__Packages.classes.shots.BugASwitchBlast] Frame 0
class classes.shots.BugASwitchBlast { var x, y, id, dir, clip, axis; function BugASwitchBlast (px, py, pDir, pid, pblack) { x = px; y = py; id = pid; dir = pDir; black = pblack; _root.d++; clip = _root.attachMovie("bugASwitchBlast", ("bugASwitchBlast" + id) + "Clip", _root.d); clip._x = x; clip._y = y; clip.id = id; if (dir == "U") { axis = "y"; yMov = -15; xMov = 0; y = y + 15; } else if (dir == "D") { axis = "y"; yMov = 15; xMov = 0; y = y - 15; } else if (dir == "R") { axis = "x"; yMov = 0; xMov = 15; x = x - 15; } else { axis = "x"; yMov = 0; xMov = -15; x = x + 15; } clip.gotoAndStop(dir); if (black) { var _local3 = new flash.geom.Transform(clip); var _local4 = new flash.geom.ColorTransform(0, 0, 0, 1, -255, -255, -255, 0); _local3.colorTransform = _local4; } xMov = xMov * _root.randRange2(0.9, 1.1); yMov = yMov * _root.randRange2(0.9, 1.1); } function hit() { yank = true; } function main() { if (clip.hitTest(_root[_root.char + "Clip"])) { _root[_root.char].hit(xMov, yMov, 100, power); yank = true; } if ((((x > 1050) || (x < -50)) || (y > 650)) || (y < -50)) { yank = true; } x = x + xMov; y = y + yMov; if (yank) { _root.removeEnemyShot("bugASwitchBlast" + id); yank = false; } clip._x = x; clip._y = y; } var xMov = 0; var yMov = 0; var Name = "bugASwitchBlast"; var power = 30; var yank = false; var black = false; }
Symbol 4740 MovieClip [__Packages.classes.fx.DeathWallFX] Frame 0
class classes.fx.DeathWallFX { var x, y, id, dir, frame, cMax, clip, a; function DeathWallFX (px, py, pdir, pframe, pid) { x = px; y = py; id = pid; dir = pdir; frame = pframe; cMax = _root.randRange(10, 30); _root.d++; clip = _root.attachMovie("deathWallFX", ("deathWallFX" + id) + "Clip", _root.d); clip._x = x; clip._y = y; a = _root.randRange(30, 60); clip._alpha = a; clip.gotoAndStop(frame); yMov = ((dir == "U") ? (_root.randRange(-20, -40)) : (_root.randRange(20, 40))); } function main() { c++; if (c >= cMax) { _root.removeFX("deathWallFX" + id); } clip._alpha = a - (c * (a / cMax)); y = y + yMov; clip._x = x; clip._y = y; } var yMov = 0; var c = 0; var Name = "deathWallFX"; }
Symbol 4741 MovieClip [__Packages.classes.shots.DeathBall] Frame 0
class classes.shots.DeathBall { var x, y, id, clip, cv, trans, colorTrans; function DeathBall (px, py, pxMov, pyMov, pid) { x = px; y = py; id = pid; xMov = pxMov; yMov = pyMov; _root.d++; clip = _root.attachMovie("deathBall", ("deathBall" + id) + "Clip", _root.d); clip._x = x; clip._y = y; cv = 0.5; xMov = xMov * _root.dif.speed; yMov = yMov * _root.dif.speed; var _local5 = _root.randRange(-10, 10); var _local4 = _root.randRange(-75, 75); var _local3 = _root.randRange(-20, 20); trans = new flash.geom.Transform(clip); colorTrans = new flash.geom.ColorTransform(1, 1, 1, 1, _local5, _local4, _local3, 0); trans.colorTransform = colorTrans; } function main() { c++; clip.fizzle1._x = _root.randRange(1, 5) * 3; clip.fizzle1._y = _root.randRange(1, 5) * 3; clip.fizzle1._alpha = _root.randRange(5, 40); clip.fizzle2._x = _root.randRange(1, 5) * 3; clip.fizzle2._y = _root.randRange(1, 5) * 3; clip.fizzle2._alpha = _root.randRange(5, 40); clip.fizzle3._x = _root.randRange(1, 5) * 3; clip.fizzle3._y = _root.randRange(1, 5) * 3; clip.fizzle3._alpha = _root.randRange(5, 40); clip.fizzle4._x = _root.randRange(1, 5) * 3; clip.fizzle4._y = _root.randRange(1, 5) * 3; clip.fizzle4._alpha = _root.randRange(5, 40); clip.fizzle5._x = _root.randRange(1, 5) * 3; clip.fizzle5._y = _root.randRange(1, 5) * 3; clip.fizzle5._alpha = _root.randRange(5, 40); if (c < 30) { xMovT = xMovT * 0.9; yMovT = yMovT * 0.9; } else if (c == 30) { var _local3 = _root.getAngleRad(x, y); xMovT = Math.cos(_local3) * _root.randRange2(4, 7); yMovT = Math.sin(_local3) * _root.randRange2(4, 7); } else { xMovT = xMovT * 1.1; yMovT = yMovT * 1.1; } if (clip.hitTest(_root[_root.char + "Clip"])) { _root[_root.char].hit(xMov, yMov, 100, power); } if ((((x > 1050) || (x < -50)) || (y > 650)) || (y < -50)) { _root.removeEnemyShot("deathBall" + id); } if (xMovT < xMov) { xMov = xMov - cv; } else if (xMovT > xMov) { xMov = xMov + cv; } else { xMov = xMovT; } if (yMovT < yMov) { yMov = yMov - cv; } else if (yMovT > yMov) { yMov = yMov + cv; } else { yMov = yMovT; } x = x + xMov; y = y + yMov; clip._x = x; clip._y = y; } var xMov = 0; var yMov = 0; var xMovT = 0; var yMovT = 0; var c = 0; var power = 30; var Name = "deathBall"; }
Symbol 4742 MovieClip [__Packages.classes.fx.AsteroidD] Frame 0
class classes.fx.AsteroidD { var size, id, x, y, dir, power, clip, feeler, xMov, xMovT, yMov, yMovT; function AsteroidD (px, py, psize, pdir, pid) { size = psize; id = pid; x = px; y = py; dir = pdir; power = size * 6; _root.d++; clip = _root.attachMovie("asteroid", ("asteroidD" + id) + "Clip", _root.d + 75000); clip.body.gotoAndStop(_root.randRange(sizeArray[size - 1][0], sizeArray[size - 1][1])); _root.d++; feeler = clip.attachMovie("asteroidDFeeler", "asteroidDFeeler" + id, _root.d + 75000); feeler._x = -100; feeler._y = -100; feeler._width = 50 + clip.body._width; feeler._height = 50 + clip.body._height; if (dir == "U") { xMov = (xMovT = _root.randRange2(size - 9, -1 * (size - 9))); yMov = (yMovT = _root.randRange2(size - 9, 0)); } else if (dir == "D") { xMov = (xMovT = _root.randRange2(size - 9, -1 * (size - 9))); yMov = (yMovT = _root.randRange2(0, -1 * (size - 9))); } else if (dir == "L") { xMov = (xMovT = _root.randRange2(size - 9, 0)); yMov = (yMovT = _root.randRange2(size - 9, -1 * (size - 9))); } else { xMov = (xMovT = _root.randRange2(0, -1 * (size - 9))); yMov = (yMovT = _root.randRange2(size - 9, -1 * (size - 9))); } xMovT = xMovT * _root.dif.speed; yMovT = yMovT * _root.dif.speed; clip._x = x; clip._y = y; var _local3 = new flash.geom.Transform(clip); var _local4 = new flash.geom.ColorTransform(0, 0, 0, 1, -255, -255, -255, 0); _local3.colorTransform = _local4; clip._rotation = random(4) * 90; } function bombed() { _root.createExploD([x, y, (size * 20) + 40, _root.randRange(75, 100)]); yank = true; } function explode() { _root.createExploD([x, y, (size * 20) + 40, _root.randRange(75, 100)]); var _local6 = (((size == 2) || (size == 4)) ? (size - 1) : (size)); _root.audio.playLevel4((("astX" + _local6) + "_") + (random(2) + 1), _root.randRange(25, 45)); size = size - 3; if (size >= 1) { var _local5 = ["L", "R", "U", "D"]; var _local4 = _root.randRange(2, 3 + size); var _local3 = 0; while (_local3 < _local4) { _root.createAsteroidD([x, y, size, _local5[random(4)]]); _local3++; } } yank = true; } function stopMov() { xMovT = 0; yMovT = 0; } function attack() { var _local3 = _root.getAngleRad2(x, y, _root[_root.char].x + 20, _root[_root.char].y + 20); xMovT = Math.cos(_local3) * _root.randRange2(7, 10); yMovT = Math.sin(_local3) * _root.randRange2(7, 10); xMovT = xMovT * _root.dif.speed; yMovT = yMovT * _root.dif.speed; } function main() { c++; if (clip.body.hitTest(_root[_root.char + "Clip"])) { _root[_root.char].hit(xMov, yMov, 100, power); _root.createExploD([x, y, (size * 20) + 40, _root.randRange(75, 100)]); var _local7 = (((size == 2) || (size == 4)) ? (size - 1) : (size)); _root.audio.playLevel4((("astX" + _local7) + "_") + (random(2) + 1), _root.randRange(25, 45)); if (size > 2) { size = size - 1; var _local4 = _root.randRange(1, 2); var _local3 = 0; while (_local3 < _local4) { _root.createAsteroidD([x, y, size, tempDir]); _local3++; } } yank = true; } var _local3 = 0; var _local8 = _root.broShots.length; while (_local3 < _local8) { var _local5 = _root.broShots[_local3] + "Clip"; if (clip.body.hitTest(_root[_local5])) { _root.createExploD([x, y, (size * 20) + 40, _root.randRange(75, 100)]); var _local7 = (((size == 2) || (size == 4)) ? (size - 1) : (size)); _root.audio.playLevel4((("astX" + _local7) + "_") + (random(2) + 1), _root.randRange(25, 45)); _root[_root.char].fc = (_root[_root.char].fireFreq - _root.rapidVar) - 1; var _local6 = _root.broShots[_local3]; _root[_local6].exploX = x + (clip.body._width / 2); _root[_local6].exploY = y + (clip.body._height / 2); var tempDir = _root[_local6].dir; _root[_local6].hit(); if (size > 2) { size = size - 1; var _local4 = _root.randRange(1, 2); _local3 = 0; while (_local3 < _local4) { _root.createAsteroidD([x, y, size, tempDir]); _local3++; } } yank = true; break; } _local3++; } if (!_root.astField) { _local3 = 0; _local8 = _root.enemyShots.length; while (_local3 < _local8) { var _local5 = _root.enemyShots[_local3] + "Clip"; if (clip.body.hitTest(_root[_local5])) { _root.createExploD([x, y, (size * 20) + 40, _root.randRange(75, 100)]); var _local7 = (((size == 2) || (size == 4)) ? (size - 1) : (size)); _root.audio.playLevel4((("astX" + _local7) + "_") + (random(2) + 1), _root.randRange(25, 45)); var _local6 = _root.enemyShots[_local3]; var tempDir = _root[_local6].dir; _root[_local6].hit(size); if (size > 2) { size = size - 1; _root.createAsteroidD([x, y, size, tempDir]); } yank = true; break; } _local3++; } if (random(3) == 0) { _local3 = 0; _local8 = _root.chars.length; while (_local3 < _local8) { var _local5 = _root.chars[_local3] + "Clip"; if (!feelerBreak) { if (feeler.hitTest(_root[_local5])) { var _local6 = _root.chars[_local3]; _root[_local6].evade(); feelerCount = 0; feelerBreak = true; } } if (clip.body.hitTest(_root[_local5])) { _root.createExploD([x, y, (size * 20) + 40, _root.randRange(75, 100)]); var _local7 = (((size == 2) || (size == 4)) ? (size - 1) : (size)); _root.audio.playLevel4((("astX" + _local7) + "_") + (random(2) + 1), _root.randRange(25, 45)); var _local6 = _root.chars[_local3]; var tempDir = _root[_local6].dir; _root[_local6].bombed(power); if (size > 2) { size = size - 1; _root.createAsteroidD([x, y, size, tempDir]); } yank = true; break; } _local3++; } if (feelerBreak) { feelerCount++; if (feelerCount == 5) { feelerBreak = false; } } } } if (c > 100) { if ((((x > 1050) || (x < -50)) || (y < -50)) || (y > 650)) { yank = true; } } if (yank) { _root.removeFX("asteroidD" + id); } if (xMovT < xMov) { xMov = xMov - 0.5; } else if (xMovT > xMov) { xMov = xMov + 0.5; } else { xMov = xMovT; } if (yMovT < yMov) { yMov = yMov - 0.5; } else if (yMovT > yMov) { yMov = yMov + 0.5; } else { yMov = yMovT; } x = x + xMov; y = y + yMov; clip._x = x; clip._y = y; } var c = 0; var sizeArray = [[1, 3], [4, 9], [10, 17], [18, 23], [24, 27]]; var yank = false; var feelerCount = 0; var feelerBreak = false; }
Symbol 4743 MovieClip [__Packages.classes.shots.DeathLaser] Frame 0
class classes.shots.DeathLaser { var x, y, id, dir, eight, clip, axis, type, ep; function DeathLaser (px, py, pDir, peight, pid) { x = px; y = py; id = pid; dir = pDir; eight = peight; _root.d++; clip = _root.attachMovie("deathLaser", ("deathLaser" + id) + "Clip", _root.d + 1000); clip._x = x; clip._y = y; clip.id = id; if (dir == "U") { axis = "y"; yMov = -15; xMov = 0; y = y + 15; } else if (dir == "D") { axis = "y"; yMov = 15; xMov = 0; y = y - 15; } else if (dir == "R") { axis = "x"; yMov = 0; xMov = 15; x = x - 15; } else { axis = "x"; yMov = 0; xMov = -15; x = x + 15; } if (eight) { type = _root.randRange(1, 3); } else { type = _root.randRange(1, 2); } if ((type == 2) || (type == 3)) { ep = _root.randRange(10, 40); ep = ep * (1 / _root.dif.speed); } else { ep = 100; } if (type == 3) { clip.eight = true; } xMov = xMov * _root.dif.speed; yMov = yMov * _root.dif.speed; clip.gotoAndStop(dir); xMov = xMov * _root.randRange2(0.95, 1.05); yMov = yMov * _root.randRange2(0.95, 1.05); } function hit() { yank = true; } function main() { if (clip.hitTest(_root[_root.char + "Clip"])) { _root[_root.char].hit(xMov, yMov, 100, power); yank = true; } if ((((x > 1050) || (x < -50)) || (y > 650)) || (y < -50)) { yank = true; } x = x + xMov; y = y + yMov; c++; if (c >= ep) { yank = true; if (type == 2) { _root.audio.playLevel3("deathLaserSplit" + (random(3) + 1), _root.randRange(16, 21)); if (axis == "x") { _root.enemyShotID++; _root["deathLaser" + _root.enemyShotID] = new classes.shots.DeathLaser(x, y, "U", false, _root.enemyShotID); _root.addEnemyShot("deathLaser" + _root.enemyShotID); _root.enemyShotID++; _root["deathLaser" + _root.enemyShotID] = new classes.shots.DeathLaser(x, y, "D", false, _root.enemyShotID); _root.addEnemyShot("deathLaser" + _root.enemyShotID); _root.enemyShotID++; _root["deathNode" + _root.enemyShotID] = new classes.shots.DeathNode(x, y, _root.enemyShotID); _root.addEnemyShot("deathNode" + _root.enemyShotID); } else { _root.enemyShotID++; _root["deathLaser" + _root.enemyShotID] = new classes.shots.DeathLaser(x, y, "R", false, _root.enemyShotID); _root.addEnemyShot("deathLaser" + _root.enemyShotID); _root.enemyShotID++; _root["deathLaser" + _root.enemyShotID] = new classes.shots.DeathLaser(x, y, "L", false, _root.enemyShotID); _root.addEnemyShot("deathLaser" + _root.enemyShotID); _root.enemyShotID++; _root["deathNode" + _root.enemyShotID] = new classes.shots.DeathNode(x, y, _root.enemyShotID); _root.addEnemyShot("deathNode" + _root.enemyShotID); } } else { _root.enemyShotID++; _root["deathNode" + _root.enemyShotID] = new classes.shots.DeathNode(x, y, _root.enemyShotID); _root.addEnemyShot("deathNode" + _root.enemyShotID); var _local4 = ((random(2) == 0) ? true : false); if (_local4) { _root.audio.playLevel3("deathLaser8WayRev", _root.randRange(13, 17)); } else { _root.audio.playLevel3("deathLaser8Way", _root.randRange(13, 17)); } var _local3 = 0; while (_local3 < 8) { _root.enemyShotID++; _root["deathBlast" + _root.enemyShotID] = new classes.shots.DeathBlast(x, y, blastDirArray[_local3], _local4, _root.enemyShotID); _root.addEnemyShot("deathBlast" + _root.enemyShotID); _local3++; } } } if (yank) { _root.removeEnemyShot("deathLaser" + id); yank = false; } if (random(5) == 0) { _root.fxID++; _root["deathLaserTrail" + _root.fxID] = new classes.fx.DeathLaserTrail(x, y, dir, _root.fxID); _root.addFX("deathLaserTrail" + _root.fxID); } clip._x = x; clip._y = y; } var xMov = 0; var yMov = 0; var Name = "deathLaser"; var power = 40; var yank = false; var c = 0; var blastDirArray = ["L", "R", "U", "D", "LU", "RU", "RD", "LD"]; }
Symbol 4744 MovieClip [__Packages.classes.shots.DeathNode] Frame 0
class classes.shots.DeathNode { var x, y, id, clip; function DeathNode (px, py, pid) { x = px; y = py; id = pid; _root.d++; clip = _root.attachMovie("deathNode", ("deathNode" + id) + "Clip", _root.d + 1000); clip._x = x; clip._y = y; clip.id = id; } function main() { if (clip.hitTest(_root[_root.char + "Clip"])) { _root[_root.char].hit(random(4), random(4), 100, power); } if (clip.end) { _root.removeEnemyShot("deathNode" + id); } } var power = 20; }
Symbol 4745 MovieClip [__Packages.classes.shots.DeathBlast] Frame 0
class classes.shots.DeathBlast { var x, y, id, rev, dir, clip, xMov, yMov, xInc, yInc; function DeathBlast (px, py, pdir, prev, pid) { x = px; y = py; id = pid; rev = prev; dir = pdir; _root.d++; clip = _root.attachMovie("deathBlast", ("deathBlast" + id) + "Clip", _root.d + 1000); clip._x = x; clip._y = y; clip.id = id; if (dir == "R") { xMov = 13; yMov = 0; xInc = -0.5; yInc = 0; } else if (dir == "L") { xMov = -13; yMov = 0; xInc = 0.5; yInc = 0; } else if (dir == "U") { xMov = 0; yMov = -13; xInc = 0; yInc = 0.5; } else if (dir == "D") { xMov = 0; yMov = 13; xInc = 0; yInc = -0.5; } else if (dir == "LU") { xMov = -10; yMov = -10; xInc = 0.4; yInc = 0.4; } else if (dir == "RU") { xMov = 10; yMov = -10; xInc = -0.4; yInc = 0.4; } else if (dir == "RD") { xMov = 10; yMov = 10; xInc = -0.4; yInc = -0.4; } else { xMov = -10; yMov = 10; xInc = 0.4; yInc = -0.4; } xMov = xMov * _root.dif.speed; yMov = yMov * _root.dif.speed; } function hit() { yank = true; } function main() { if (!rev) { xMov = xMov * 1.01; yMov = yMov * 1.01; } else { xMov = xMov + xInc; yMov = yMov + yInc; } if (clip.hitTest(_root[_root.char + "Clip"])) { _root[_root.char].hit(xMov, yMov, 100, power); yank = true; } if ((((x > 1050) || (x < -50)) || (y > 650)) || (y < -50)) { yank = true; } if (yank) { _root.removeEnemyShot("deathBlast" + id); yank = false; } x = x + xMov; y = y + yMov; clip._x = x; clip._y = y; } var Name = "deathBlast"; var power = 30; var yank = false; }
Symbol 4746 MovieClip [__Packages.classes.fx.DeathLaserTrail] Frame 0
class classes.fx.DeathLaserTrail { var x, y, id, dir, cMax, clip, a, type, axis, rv; function DeathLaserTrail (px, py, pdir, pid) { x = px; y = py; id = pid; dir = pdir; cMax = _root.randRange(15, 45); _root.d++; clip = _root.attachMovie("deathLaserTrail", ("deathLaserTrail" + id) + "Clip", _root.d); clip._x = x; clip._y = y; a = _root.randRange(20, 80); clip._alpha = a; type = _root.randRange(1, 4); if ((dir == "U") || (dir == "D")) { axis = "y"; } else { axis = "x"; } clip.gotoAndStop(dir); var _local3 = _root.randRange(-10, 10); if (_local3 == 0) { _local3 == 1; } this[axis + "Mov"] = _local3; rv = this[axis + "Mov"] * _root.randRange2(-0.1, -0.05); } function move1() { } function move2() { this[axis + "Mov"] = this[axis + "Mov"] * 1.05; } function move3() { this[axis + "Mov"] = this[axis + "Mov"] / 1.05; } function move4() { this[axis + "Mov"] = this[axis + "Mov"] + rv; } function main() { this["move" + type](); c++; if (c >= cMax) { _root.removeFX("deathLaserTrail" + id); } clip._alpha = a - (c * (a / cMax)); x = x + xMov; y = y + yMov; clip._x = x; clip._y = y; } var xMov = 0; var yMov = 0; var c = 0; var Name = "deathLaserTrail"; }
Symbol 4747 MovieClip [__Packages.classes.enemy.DroidD] Frame 0
class classes.enemy.DroidD { var x, y, moveScript, id, clip, f2, dir, axis, xDest, yDest, oldDir; function DroidD (px, py, pmoveScript, pid) { x = px; y = py; moveScript = pmoveScript.slice(); id = pid; _root.d++; clip = _root.attachMovie("droidA", ("droidD" + id) + "Clip", _root.d + 50000); clip._x = x; clip._y = y; speed = speed * _root.dif.speed; speedOrig = speed; speedVar(); var _local3 = new flash.geom.Transform(clip); var _local4 = new flash.geom.ColorTransform(0, 0, 0, 1, -255, -255, -255, 0); _local3.colorTransform = _local4; parseMoveScript(); _root.stats.created++; } function speedVar() { if (random(3) == 1) { speed = speed * _root.randRange2(0.9999, 1.0001); } } function bombed(num) { f2 = "death"; } function parseMoveScript() { dir = moveScript[0]; if (dir == "break") { delete moveScript; this[axis + "MovT"] = 0; f2 = "wander"; axis = ((random(10) > 4) ? "x" : "y"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); speedVar(); getDirString(); } else { this[axis + "MovT"] = 0; f2 = "gotoXYDest"; axis = (((dir == "L") || (dir == "R")) ? "x" : "y"); this[axis + "MovT"] = (((dir == "L") || (dir == "U")) ? (-1 * speed) : (speed)); speedVar(); if ((dir == "L") || (dir == "U")) { this[axis + "Dest"] = this[axis] - moveScript[1]; } else { this[axis + "Dest"] = this[axis] + moveScript[1]; } moveScript.splice(0, 2); } } function gotoXYDest() { if (Math.abs(this[axis + "Dest"] - this[axis]) < (speed + 1)) { if (axis == "x") { x = xDest; } else { y = yDest; } parseMoveScript(); } } function getDirString() { if (xMovT < -1) { dir = "L"; } else if (xMovT > 1) { dir = "R"; } else if (yMovT > 1) { dir = "D"; } else if (yMovT < -1) { dir = "U"; } } function attacking() { } function death() { _root.stats.destroyed++; _root.stats.score = _root.stats.score + 100; _root.powerUpB(x, y, 80, "doubleLaserA", 2); _root.createExploD([x + (clip._width / 2), y + (clip._height / 2), _root.randRange(80, 130), _root.randRange(75, 100)]); var _local3 = 0; var _local4 = random(3); while (_local3 < _local4) { _root.createShrapnel([x + (clip._width / 2), y + (clip._height / 2), "droidA", "", false, true]); _local3++; } _root.audio.playLevel4("droidX" + (random(3) + 1), _root.randRange(16, 35)); _root.removeChar("droidD" + id); f2 = ""; } function wander() { if (random(100) > (96 + _root.dif.wander)) { this[axis + "MovT"] = 0; axis = ((axis == "x") ? "y" : "x"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); getDirString(); } } function death2() { _root.removeChar("droidD" + id); f2 = ""; } function main() { this[f2](); if (oldDir != dir) { clip.gotoAndStop("fly" + dir); } oldDir = dir; var _local4 = 0; var _local6 = _root.broShots.length; while (_local4 < _local6) { var _local5 = _root.broShots[_local4] + "Clip"; if (clip.hitTest(_root[_local5])) { f2 = "death"; _root[_root.char].fc = _root[_root.char].fireFreq - _root.rapidVar; var _local3 = _root.broShots[_local4]; _root[_local3].exploX = x + (clip._width / 2); _root[_local3].exploY = y + (clip._height / 2); _root[_local3].hit(1); break; } _local4++; } if (clip.hitTest(_root[_root.char + "Clip"])) { _root[_root.char].hit(xMov, yMov, 100, power); f2 = "death"; } if ((((x > 1050) || (x < -50)) || (y < -50)) || (y > 650)) { f2 = "death2"; } if (xMovT < xMov) { xMov = xMov - 1; } else if (xMovT > xMov) { xMov = xMov + 1; } else { xMov = xMovT; } if (yMovT < yMov) { yMov = yMov - 1; } else if (yMovT > yMov) { yMov = yMov + 1; } else { yMov = yMovT; } x = x + xMov; y = y + yMov; clip._x = x; clip._y = y; } var xMov = 0; var yMov = 0; var xMovT = 0; var yMovT = 0; var speedOrig = 8; var speed = 8; var xDestMet = false; var yDestMet = false; var c = 0; var feelerInfo = [[-400, 0, 400, 40], [0, 0, 400, 40], [0, -400, 40, 400], [0, 0, 40, 400]]; var dirArray = ["L", "R", "U", "D"]; var power = 20; var Name = "droidD"; }
Symbol 4748 MovieClip [__Packages.classes.enemy.BatD] Frame 0
class classes.enemy.BatD { var x, y, moveScript, id, clip, colorR, trans, colorTrans, f2, dir, axis, xDest, yDest, oldDir; function BatD (px, py, pmoveScript, pid) { x = px; y = py; moveScript = pmoveScript.slice(); id = pid; _root.d++; clip = _root.attachMovie("batB", ("batD" + id) + "Clip", _root.d + 50000); clip._x = x; clip._y = y; colorR = -255; trans = new flash.geom.Transform(clip); colorTrans = new flash.geom.ColorTransform(0, 0, 0, 1, colorR, colorR, colorR, 0); trans.colorTransform = colorTrans; speed = speed * _root.dif.speed; speedOrig = speed; life = life * _root.dif.life; speedVar(); parseMoveScript(); _root.stats.created++; } function bombed(num) { f2 = "death"; } function nudge(pxA, pyA, pscale) { nc = 0; nudging = true; var _local2 = pscale / 100; xA = pxA * _local2; yA = pyA * _local2; } function speedVar() { if (random(3) == 1) { speed = speed * _root.randRange2(0.9999, 1.0001); } } function twist() { clip.body.gotoAndPlay("twist"); } function parseMoveScript() { dir = moveScript[0]; if (dir == "break") { delete moveScript; this[axis + "MovT"] = 0; f2 = "wander"; axis = ((random(10) > 4) ? "x" : "y"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); speedVar(); getDirString(); } else { this[axis + "MovT"] = 0; f2 = "gotoXYDest"; axis = (((dir == "L") || (dir == "R")) ? "x" : "y"); this[axis + "MovT"] = (((dir == "L") || (dir == "U")) ? (-1 * speed) : (speed)); speedVar(); if ((dir == "L") || (dir == "U")) { this[axis + "Dest"] = this[axis] - moveScript[1]; } else { this[axis + "Dest"] = this[axis] + moveScript[1]; } moveScript.splice(0, 2); } } function gotoXYDest() { if (Math.abs(this[axis + "Dest"] - this[axis]) < (speed + 1)) { if (axis == "x") { x = xDest; } else { y = yDest; } parseMoveScript(); } } function getDirString() { if (xMovT < -1) { dir = "L"; } else if (xMovT > 1) { dir = "R"; } else if (yMovT > 1) { dir = "D"; } else if (yMovT < -1) { dir = "U"; } } function evade() { f2 = "wander"; this[axis + "MovT"] = 0; axis = ((random(10) > 4) ? "x" : "y"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); speedVar(); getDirString(); } function death() { _root.stats.destroyed++; _root.stats.score = _root.stats.score + 1000; _root.powerUpB(x, y, 80, "tripleLaserA", 3); _root.createExploD([x + (clip._width / 2), y + (clip._height / 2), _root.randRange(80, 130), _root.randRange(75, 100)]); var _local3 = 0; var _local4 = random(3); while (_local3 < _local4) { _root.createShrapnel([x + (clip._width / 2), y + (clip._height / 2), "batB", "", false, true]); _local3++; } _root.audio.playLevel4("batX" + (random(2) + 1), _root.randRange(8, 15)); _root.removeChar("batD" + id); } function death2() { _root.removeChar("batD" + id); } function wander() { if (random(100) > (96 + _root.dif.wander)) { this[axis + "MovT"] = 0; axis = ((axis == "x") ? "y" : "x"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); getDirString(); } } function main() { this[f2](); if (oldDir != dir) { clip.gotoAndStop("fly" + dir); } oldDir = dir; if (nudging) { xA = xA * 0.5; yA = yA * 0.5; nc++; var _local8 = 255 - (nc * 17); colorTrans.redOffset = _local8 / 2; trans.colorTransform = colorTrans; if (nc == 15) { xA = (yA = 0); nudging = false; colorTrans.redOffset = colorR; trans.colorTransform = colorTrans; } } var _local4 = 0; var _local7 = _root.broShots.length; while (_local4 < _local7) { var _local6 = _root.broShots[_local4] + "Clip"; if (clip.hitTest(_root[_local6])) { var _local3 = _root.broShots[_local4]; var _local5 = life; life = life - _root[_local3].power; if (life < 1) { f2 = "death"; } else { nudge(_root[_local3].xMov, _root[_local3].yMov, 10); _root.audio.playLevel4("batHit" + (random(2) + 1), _root.randRange(10, 20)); } _root[_root.char].fc = _root[_root.char].fireFreq - _root.rapidVar; _root[_local3].exploX = x + (clip._width / 2); _root[_local3].exploY = y + (clip._height / 2); _root[_local3].hit(_local5); break; } _local4++; } if (clip.hitTest(_root[_root.char + "Clip"])) { _root[_root.char].hit(xMov, yMov, 100, power); f2 = "death"; } if ((((x > 1050) || (x < -50)) || (y < -50)) || (y > 650)) { f2 = "death2"; } if (xMovT < xMov) { xMov = xMov - 1; } else if (xMovT > xMov) { xMov = xMov + 1; } else { xMov = xMovT; } if (yMovT < yMov) { yMov = yMov - 1; } else if (yMovT > yMov) { yMov = yMov + 1; } else { yMov = yMovT; } x = x + (xMov + xA); y = y + (yMov + yA); clip._x = x; clip._y = y; } var xMov = 0; var yMov = 0; var xMovT = 0; var yMovT = 0; var speedOrig = 8; var speed = 8; var xDestMet = false; var yDestMet = false; var c = 0; var life = 2; var nudging = false; var nc = 0; var xA = 0; var yA = 0; var power = 20; var Name = "batD"; }
Symbol 4749 MovieClip [__Packages.classes.enemy.HeadD] Frame 0
class classes.enemy.HeadD { var x, y, moveScript, id, clip, colorR, trans, colorTrans, f2, dir, axis, xDest, yDest, ep, oldDir; function HeadD (px, py, pmoveScript, pid) { x = px; y = py; moveScript = pmoveScript.slice(); id = pid; _root.d++; clip = _root.attachMovie("headB", ("headD" + id) + "Clip", _root.d + 50000); clip._x = x; clip._y = y; speed = speed * _root.dif.speed; speedOrig = speed; life = life * _root.dif.life; speedVar(); colorR = -255; trans = new flash.geom.Transform(clip); colorTrans = new flash.geom.ColorTransform(0, 0, 0, 1, colorR, colorR, colorR, 0); trans.colorTransform = colorTrans; parseMoveScript(); _root.stats.created++; } function nudge(pxA, pyA, pscale) { nc = 0; nudging = true; var _local2 = pscale / 100; xA = pxA * _local2; yA = pyA * _local2; } function speedVar() { if (random(3) == 1) { speed = speed * _root.randRange2(0.9998, 1.0002); } } function bombed(num) { f2 = "death"; } function parseMoveScript() { dir = moveScript[0]; if (dir == "break") { delete moveScript; this[axis + "MovT"] = 0; f2 = "wander"; if (random(10) > 2) { dir = _root.getDir(x, y); axis = (((dir == "L") || (dir == "R")) ? "x" : "y"); this[axis + "MovT"] = (((dir == "L") || (dir == "U")) ? (-1 * speed) : (speed)); speedVar(); } else { axis = ((random(10) > 4) ? "x" : "y"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); getDirString(); } } else { this[axis + "MovT"] = 0; f2 = "gotoXYDest"; axis = (((dir == "L") || (dir == "R")) ? "x" : "y"); this[axis + "MovT"] = (((dir == "L") || (dir == "U")) ? (-1 * speed) : (speed)); speedVar(); if ((dir == "L") || (dir == "U")) { this[axis + "Dest"] = this[axis] - moveScript[1]; } else { this[axis + "Dest"] = this[axis] + moveScript[1]; } moveScript.splice(0, 2); } } function gotoXYDest() { if (Math.abs(this[axis + "Dest"] - this[axis]) < (speed + 1)) { if (axis == "x") { x = xDest; } else { y = yDest; } parseMoveScript(); } } function getDirString() { if (xMovT < -1) { dir = "L"; } else if (xMovT > 1) { dir = "R"; } else if (yMovT > 1) { dir = "D"; } else if (yMovT < -1) { dir = "U"; } } function wander() { if ((random(100) > 70) || ((((x > 950) || (x < 50)) || (y < 50)) || (y > 550))) { if (random(20) > 18) { this[axis + "MovT"] = 0; f2 = "wait"; c = 0; ep = _root.randRange(30, 120); ep = ep * (1 / _root.dif.speed); } else if (random(10) > 1) { dir = _root.getDir(x, y); this[axis + "MovT"] = 0; axis = (((dir == "L") || (dir == "R")) ? "x" : "y"); this[axis + "MovT"] = (((dir == "L") || (dir == "U")) ? (-1 * speed) : (speed)); speedVar(); } else { this[axis + "MovT"] = 0; axis = ((random(10) > 4) ? "x" : "y"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); getDirString(); } } } function wait() { c++; if (c >= ep) { f2 = "wander"; if (random(10) > 2) { dir = _root.getDir(x, y); axis = (((dir == "L") || (dir == "R")) ? "x" : "y"); this[axis + "MovT"] = (((dir == "L") || (dir == "U")) ? (-1 * speed) : (speed)); speedVar(); } else { axis = ((random(10) > 4) ? "x" : "y"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); getDirString(); } } if (random(100) > 95) { var _local3 = ["L", "R", "F"]; dir = _local3[random(_local3.length)]; } } function attacking() { } function death() { _root.stats.destroyed++; _root.stats.score = _root.stats.score + 750; _root.powerUpB(x, y, 80, "tripleTwistLaser", 4); _root.createExploD([x + (clip._width / 2), y + (clip._height / 2), _root.randRange(60, 80), _root.randRange(75, 100)]); var _local3 = 0; var _local4 = random(3); while (_local3 < _local4) { _root.createShrapnel([x + (clip._width / 2), y + (clip._height / 2), "headB", "", false, true]); _local3++; } _root.audio.playLevel4("headX" + (random(3) + 1), _root.randRange(15, 25)); _root.removeChar("headD" + id); f2 = ""; } function death2() { _root.removeChar("headD" + id); f2 = ""; } function main() { this[f2](); if (oldDir != dir) { if ((oldDir == undefined) || (dir == "F")) { clip.body.eyes.gotoAndStop(dir); } else if ((dir == "U") || (dir == "D")) { clip.body.eyes.gotoAndStop(oldDir); } else if (random(3) > 0) { if (dir == "R") { clip.body.eyes.gotoAndPlay("LtoR"); } else { clip.body.eyes.gotoAndPlay("RtoL"); } } else { clip.body.eyes.gotoAndPlay("spin" + dir); } } oldDir = dir; if (nudging) { xA = xA * 0.5; yA = yA * 0.5; nc++; var _local8 = 255 - (nc * 17); colorTrans.redOffset = _local8 / 2; trans.colorTransform = colorTrans; if (nc == 15) { xA = (yA = 0); nudging = false; colorTrans.redOffset = colorR; trans.colorTransform = colorTrans; } } var _local4 = 0; var _local7 = _root.broShots.length; while (_local4 < _local7) { var _local6 = _root.broShots[_local4] + "Clip"; if (clip.hitTest(_root[_local6])) { var _local3 = _root.broShots[_local4]; var _local5 = life; life = life - _root[_local3].power; if (life < 1) { f2 = "death"; } else { nudge(_root[_local3].xMov, _root[_local3].yMov, 10); _root.audio.playLevel4("headHit" + (random(4) + 1), _root.randRange(18, 28)); this[axis + "MovT"] = 0; axis = ((random(10) > 4) ? "x" : "y"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); getDirString(); } _root[_root.char].fc = _root[_root.char].fireFreq - _root.rapidVar; _root[_local3].exploX = x + (clip._width / 2); _root[_local3].exploY = y + (clip._height / 2); _root[_local3].hit(_local5); break; } _local4++; } if (clip.hitTest(_root[_root.char + "Clip"])) { _root[_root.char].hit(xMov, yMov, 100, power); f2 = "death"; } if ((((x > 1050) || (x < -50)) || (y < -50)) || (y > 650)) { f2 = "death2"; } if (xMovT < xMov) { xMov = xMov - 0.3; } else if (xMovT > xMov) { xMov = xMov + 0.3; } else { xMov = xMovT; } if (yMovT < yMov) { yMov = yMov - 0.3; } else if (yMovT > yMov) { yMov = yMov + 0.3; } else { yMov = yMovT; } if (random(100) > 98) { clip.body.eyes.clip.gotoAndPlay("blink"); } x = x + (xMov + xA); y = y + ((yMov + yA) + (0.5 * Math.sin((hc = hc + 0.1)))); clip._x = x; clip._y = y; } var xMov = 0; var yMov = 0; var xMovT = 0; var yMovT = 0; var speedOrig = 8; var speed = 8; var xDestMet = false; var yDestMet = false; var c = 0; var life = 3; var nc = 0; var xA = 0; var yA = 0; var nudging = false; var hc = 0; var power = 15; var Name = "headD"; }
Symbol 4750 MovieClip [__Packages.classes.enemy.BugD] Frame 0
class classes.enemy.BugD { var x, y, moveScript, id, clip, colorR, trans, colorTrans, f2, scc, axis, dir, switchDir, sfc, sfMax, xDest, yDest, oldDir, firing, fc; function BugD (px, py, pmoveScript, pid) { x = px; y = py; moveScript = pmoveScript.slice(); id = pid; _root.d++; clip = _root.attachMovie("bugA", ("bugD" + id) + "Clip", _root.d + 50000); clip._x = x; clip._y = y; speed = speed * _root.dif.speed; speedOrig = speed; life = life * _root.dif.life; colorR = -255; trans = new flash.geom.Transform(clip); colorTrans = new flash.geom.ColorTransform(0, 0, 0, 1, colorR, colorR, colorR, 0); trans.colorTransform = colorTrans; speedVar(); parseMoveScript(); _root.stats.created++; } function bombed(num) { f2 = "death"; } function switchScope() { scc = 0; getDirString(); f2 = "switchScoping"; c = 5; speed = speed / 2; this[axis + "MovT"] = this[axis + "MovT"] / 2; clip.body.flame.gotoAndStop("still"); _root.audio.playLevel2("bugDSwitch", _root.randRange(8, 15)); } function switchScoping() { c++; if (c == 10) { scc++; c = 0; if ((dir == "U") || (dir == "D")) { _root.d++; _root.attachMovie("sight", "sightClip", _root.d); _root.sightClip.gotoAndStop("bugDSwitchFire"); _root.sightClip._x = x; _root.sightClip._y = y; if (_root.sightClip.hitTest(_root[_root.char].x, _root[_root.char].y, true)) { switchFire("L"); } else { _root.sightClip._rotation = 180; if (_root.sightClip.hitTest(_root[_root.char].x, _root[_root.char].y, true)) { switchFire("R"); } } removeMovieClip(_root.sightClip); } else { _root.d++; _root.attachMovie("sight", "sightClip", _root.d); _root.sightClip.gotoAndStop("bugDSwitchFire"); _root.sightClip._x = x; _root.sightClip._y = y; _root.sightClip._rotation = 90; if (_root.sightClip.hitTest(_root[_root.char].x, _root[_root.char].y, true)) { switchFire("U"); } else { _root.sightClip._rotation = -90; if (_root.sightClip.hitTest(_root[_root.char].x, _root[_root.char].y, true)) { switchFire("D"); } } removeMovieClip(_root.sightClip); } if (scc > _root.randRange(9, 12)) { clip.body.gotoAndStop("main"); speed = speedOrig; this[axis + "MovT"] = this[axis + "MovT"] * 2; clip.body.flame.gotoAndPlay("start"); f2 = "wander"; } } } function switchFire(tmpDir) { clip.gotoAndStop("fly" + tmpDir); switchDir = tmpDir; c = 0; sfc = 0; f2 = "switchFiring"; sfMax = _root.randRange(1, 2); } function switchFireBlast() { clip.body.gotoAndPlay("switchFire"); if (switchDir == "L") { var _local3 = x - 24; var _local4 = ((dir == "U") ? (y + 3) : (y + 21)); } else if (switchDir == "R") { var _local3 = x + 9; var _local4 = ((dir == "U") ? (y + 3) : (y + 21)); } else if (switchDir == "U") { var _local3 = ((dir == "L") ? (x + 3) : (x + 21)); var _local4 = y - 36; } else { var _local3 = ((dir == "L") ? (x + 3) : (x + 21)); var _local4 = y + 15; } _root.enemyShotID++; _root["bugASwitchBlast" + _root.enemyShotID] = new classes.shots.BugASwitchBlast(_local3, _local4, switchDir, _root.enemyShotID, true); _root.addEnemyShot("bugASwitchBlast" + _root.enemyShotID); _root.audio.playLevel3("bugASwitchBlast" + (random(2) + 1), _root.randRange(15, 25)); } function switchFiring() { c++; if (c == 10) { clip.body.gotoAndPlay("switch"); } if (c == 17) { switchFireBlast(); } if (c == 24) { switchFireBlast(); c = 18; sfc++; if (sfc == sfMax) { clip.body.gotoAndPlay("switchRev"); c = 33; } } if (c == 45) { clip.gotoAndStop("fly" + dir); clip.body.gotoAndStop("main"); speed = speedOrig; this[axis + "MovT"] = this[axis + "MovT"] * 2; clip.body.flame.gotoAndPlay("start"); } } function nudge(pxA, pyA, pscale) { nc = 0; nudging = true; var _local2 = pscale / 100; xA = pxA * _local2; yA = pyA * _local2; } function speedVar() { if (random(3) == 1) { speed = speed * _root.randRange2(0.99999, 1.00001); } } function parseMoveScript() { dir = moveScript[0]; if (dir == "break") { delete moveScript; if (random(2) == 1) { f2 = "wander"; this[axis + "MovT"] = 0; axis = ((axis == "y") ? "x" : "y"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); speedVar(); getDirString(); } else { switchScope(); } } else { this[axis + "MovT"] = 0; f2 = "gotoXYDest"; axis = (((dir == "L") || (dir == "R")) ? "x" : "y"); this[axis + "MovT"] = (((dir == "L") || (dir == "U")) ? (-1 * speed) : (speed)); speedVar(); if ((dir == "L") || (dir == "U")) { this[axis + "Dest"] = this[axis] - moveScript[1]; } else { this[axis + "Dest"] = this[axis] + moveScript[1]; } moveScript.splice(0, 2); } } function gotoXYDest() { if (Math.abs(this[axis + "Dest"] - this[axis]) < (speed + 1)) { if (axis == "x") { x = xDest; } else { y = yDest; } parseMoveScript(); } } function getDirString() { if (xMovT < -1) { dir = "L"; } else if (xMovT > 1) { dir = "R"; } else if (yMovT > 1) { dir = "D"; } else if (yMovT < -1) { dir = "U"; } } function evade() { this[axis + "MovT"] = 0; axis = ((axis == "x") ? "y" : "x"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); getDirString(); f2 = "wander"; } function attacking() { xMovT = xMovT * 1.03; yMovT = yMovT * 1.03; } function death() { _root.stats.destroyed++; _root.stats.score = _root.stats.score + 2500; _root.powerUpB(x, y, 80, "rapidLaser", 5); _root.createExploD([x + (clip._width / 2), y + (clip._height / 2), _root.randRange(80, 130), _root.randRange(75, 100)]); _root.audio.playLevel4("bugX" + (random(4) + 1), _root.randRange(7, 17)); var _local3 = 0; var _local4 = random(3); while (_local3 < _local4) { _root.createShrapnel([x + (clip._width / 2), y + (clip._height / 2), "bugA", "", false, true]); _local3++; } _root.removeChar("bugD" + id); f2 = ""; } function wander() { if (random(100) > (98 + _root.dif.wander)) { this[axis + "MovT"] = 0; axis = ((axis == "x") ? "y" : "x"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); getDirString(); } if (random(100) > (98 + _root.dif.wander)) { switchScope(); } } function death2() { _root.removeChar("bugD" + id); f2 = ""; } function main() { this[f2](); if (oldDir != dir) { clip.gotoAndStop("fly" + dir); } oldDir = dir; if (random(300) >= (299 + _root.dif.wander)) { _root.d++; _root.attachMovie("feeler", "feelerClip", _root.d); if (dir == "L") { var _local9 = [-310, 0, 300, 50]; } else if (dir == "R") { var _local9 = [50, 0, 300, 50]; } else if (dir == "U") { var _local9 = [0, -310, 50, 300]; } else { var _local9 = [0, 50, 300, 50]; } _root.feelerClip._x = x + _local9[0]; _root.feelerClip._y = y + _local9[1]; _root.feelerClip._width = _local9[2]; _root.feelerClip._height = _local9[3]; var _local4 = 0; var _local8 = _root.chars.length; var _local7 = false; while (_local4 < _local8) { var _local6 = _root.chars[_local4] + "Clip"; if (_root.feelerClip.hitTest(_root[_local6])) { var _local3 = _root.chars[_local4]; if (_root[_local3].Name.substr(0, 3) != "bro") { _local7 = true; } } _local4++; } removeMovieClip(_root.feelerClip); if (!_local7) { _root.d++; _root.attachMovie("sight", "sightClip", _root.d); _root.sightClip._x = x; _root.sightClip._y = y; if (dir == "U") { _root.sightClip._rotation = 90; } else if (dir == "R") { _root.sightClip._rotation = 180; } else if (dir == "D") { _root.sightClip._rotation = -90; } if (_root.sightClip.hitTest(_root[_root.char].x, _root[_root.char].y, true)) { clip.body.charger.gotoAndPlay("fire"); clip.body.eye1.gotoAndPlay("fire"); clip.body.eye2.gotoAndPlay("fire"); clip.body.eye3.gotoAndPlay("fire"); firing = true; fc = 0; } removeMovieClip(_root.sightClip); } } if (firing) { fc++; if (fc == 5) { if (dir == "L") { var _local10 = x - 24; var _local13 = y + 12; var _local14 = x - 24; var _local12 = y + 6; } else if (dir == "R") { var _local10 = x + 9; var _local13 = y + 12; var _local14 = x + 9; var _local12 = y + 6; } else if (dir == "U") { var _local10 = x + 12; var _local13 = y - 24; var _local14 = x + 6; var _local12 = y - 24; } else { var _local10 = x + 12; var _local13 = y + 3; var _local14 = x + 6; var _local12 = y + 3; } _root.enemyShotID++; _root["bugAFireA" + _root.enemyShotID] = new classes.shots.BugAFireA(_local10, _local13, dir, _root.enemyShotID, true); _root.addEnemyShot("bugAFireA" + _root.enemyShotID); _root.enemyShotID++; _root["bugAFireB" + _root.enemyShotID] = new classes.shots.BugAFireB(_local14, _local12, dir, _root.enemyShotID, true); _root.addEnemyShot("bugAFireB" + _root.enemyShotID); _root.audio.playLevel3("bugAFire", _root.randRange(15, 25)); } } if (nudging) { xA = xA * 0.5; yA = yA * 0.5; nc++; var _local11 = 255 - (nc * 17); colorTrans.redOffset = _local11; trans.colorTransform = colorTrans; if (nc == 15) { xA = (yA = 0); nudging = false; colorTrans.redOffset = colorR; trans.colorTransform = colorTrans; } } var _local4 = 0; var _local8 = _root.broShots.length; while (_local4 < _local8) { var _local6 = _root.broShots[_local4] + "Clip"; if (clip.hitTest(_root[_local6])) { var _local3 = _root.broShots[_local4]; var _local5 = life; life = life - _root[_local3].power; if (life < 1) { f2 = "death"; } else { nudge(_root[_local3].xMov, _root[_local3].yMov, 5); _root.audio.playLevel4("bugHit" + (random(4) + 1), _root.randRange(7, 15)); } _root[_root.char].fc = _root[_root.char].fireFreq - _root.rapidVar; _root[_local3].exploX = x + (clip._width / 2); _root[_local3].exploY = y + (clip._height / 2); _root[_local3].hit(_local5); break; } _local4++; } if (clip.hitTest(_root[_root.char + "Clip"])) { _root[_root.char].hit(xMov, yMov, 100, power); f2 = "death"; } if ((((x > 1050) || (x < -50)) || (y < -50)) || (y > 650)) { f2 = "death2"; } if (xMovT < xMov) { xMov = xMov - 1; } else if (xMovT > xMov) { xMov = xMov + 1; } else { xMov = xMovT; } if (yMovT < yMov) { yMov = yMov - 1; } else if (yMovT > yMov) { yMov = yMov + 1; } else { yMov = yMovT; } x = x + (xMov + xA); y = y + (yMov + yA); clip._x = x; clip._y = y; } var xMov = 0; var yMov = 0; var xMovT = 0; var yMovT = 0; var speedOrig = 9; var speed = 9; var xDestMet = false; var yDestMet = false; var c = 0; var life = 6; var nudging = false; var nc = 0; var xA = 0; var yA = 0; var power = 25; var Name = "bugD"; }
Symbol 4751 MovieClip [__Packages.classes.shots.BugAFireA] Frame 0
class classes.shots.BugAFireA { var x, y, id, dir, clip, axis; function BugAFireA (px, py, pDir, pid, pblack) { x = px; y = py; id = pid; dir = pDir; black = pblack; _root.d++; clip = _root.attachMovie("bugAFireA", ("bugAFireA" + id) + "Clip", _root.d); clip._x = x; clip._y = y; clip.id = id; if (dir == "U") { axis = "y"; yMov = -13; xMov = 0; y = y + 13; } else if (dir == "D") { axis = "y"; yMov = 13; xMov = 0; y = y - 13; } else if (dir == "R") { axis = "x"; yMov = 0; xMov = 13; x = x - 13; } else { axis = "x"; yMov = 0; xMov = -13; x = x + 13; } xMov = xMov * _root.dif.speed; yMov = yMov * _root.dif.speed; clip.gotoAndStop(dir); if (black) { var _local3 = new flash.geom.Transform(clip); var _local4 = new flash.geom.ColorTransform(0, 0, 0, 1, -255, -255, -255, 0); _local3.colorTransform = _local4; } xMov = xMov * _root.randRange2(0.9, 1.1); yMov = yMov * _root.randRange2(0.9, 1.1); } function hit() { yank = true; } function main() { this[axis + "Mov"] = this[axis + "Mov"] * 1.02; if (clip.hitTest(_root[_root.char + "Clip"])) { _root[_root.char].hit(xMov, yMov, 100, power); yank = true; } if ((((x > 1050) || (x < -50)) || (y > 650)) || (y < -50)) { yank = true; } if (yank) { _root.removeEnemyShot("bugAFireA" + id); yank = false; } x = x + xMov; y = y + yMov; clip._x = x; clip._y = y; } var xMov = 0; var yMov = 0; var Name = "bugAFireA"; var power = 20; var yank = false; var black = false; }
Symbol 4752 MovieClip [__Packages.classes.shots.BugAFireB] Frame 0
class classes.shots.BugAFireB { var x, y, id, dir, clip, axis; function BugAFireB (px, py, pDir, pid, pblack) { x = px; y = py; id = pid; dir = pDir; black = pblack; _root.d++; clip = _root.attachMovie("bugAFireB", ("bugAFireB" + id) + "Clip", _root.d); clip._x = x; clip._y = y; clip.id = id; if (dir == "U") { axis = "y"; yMov = -11; xMov = 0; y = y + 11; } else if (dir == "D") { axis = "y"; yMov = 11; xMov = 0; y = y - 11; } else if (dir == "R") { axis = "x"; yMov = 0; xMov = 11; x = x - 11; } else { axis = "x"; yMov = 0; xMov = -11; x = x + 11; } xMov = xMov * _root.dif.speed; yMov = yMov * _root.dif.speed; clip.gotoAndStop(dir); if (black) { var _local3 = new flash.geom.Transform(clip); var _local4 = new flash.geom.ColorTransform(0, 0, 0, 1, -255, -255, -255, 0); _local3.colorTransform = _local4; } xMov = xMov * _root.randRange2(0.9, 1.1); yMov = yMov * _root.randRange2(0.9, 1.1); } function hit() { yank = true; } function main() { this[axis + "Mov"] = this[axis + "Mov"] * 1.02; if (clip.hitTest(_root[_root.char + "Clip"])) { _root[_root.char].hit(xMov, yMov, 100, power); yank = true; } if ((((x > 1050) || (x < -50)) || (y > 650)) || (y < -50)) { yank = true; } x = x + xMov; y = y + yMov; if (yank) { _root.removeEnemyShot("bugAFireB" + id); yank = false; } clip._x = x; clip._y = y; } var xMov = 0; var yMov = 0; var Name = "bugAFireB"; var power = 15; var yank = false; var black = false; }
Symbol 4753 MovieClip [__Packages.classes.shots.DeathFizzle] Frame 0
class classes.shots.DeathFizzle { var x, y, id, clip, cMax, cv, speed; function DeathFizzle (px, py, pid) { x = px; y = py; id = pid; _root.d++; clip = _root.attachMovie("deathFizzle", ("deathFizzle" + id) + "Clip", _root.d); clip._x = x; clip._y = y; cMax = _root.randRange(150, 250); cv = 1; speed = 4; speed = speed * _root.dif.speed; } function main() { c++; var _local3 = _root.getAngleRad(x, y); xMovT = Math.cos(_local3) * speed; yMovT = Math.sin(_local3) * speed; speed = speed + 0.1; cv = cv - 0.02; if (cv < 0.1) { cv = 0.1; } if (clip.hitTest(_root[_root.char + "Clip"])) { _root[_root.char].hit(xMov, yMov, 100, power); } if ((((x > 1050) || (x < -50)) || (y > 650)) || (y < -50)) { yank = true; } if (xMovT < xMov) { xMov = xMov - cv; } else if (xMovT > xMov) { xMov = xMov + cv; } else { xMov = xMovT; } if (yMovT < yMov) { yMov = yMov - cv; } else if (yMovT > yMov) { yMov = yMov + cv; } else { yMov = yMovT; } x = x + xMov; y = y + yMov; if (yank) { _root.removeEnemyShot("deathFizzle" + id); } clip._x = x; clip._y = y; } var xMov = 0; var yMov = 0; var xMovT = 0; var yMovT = 0; var c = 0; var yank = false; var power = 15; var Name = "deathFizzle"; }
Symbol 4754 MovieClip [__Packages.classes.enemy.BatC] Frame 0
class classes.enemy.BatC { var x, y, moveScript, matrixCoords, form, id, clip, colorR, trans, colorTrans, advanceMax, advanceMax2, matrixVar, dir, f2, axis, xDest, yDest, oldDir; function BatC (px, py, pmoveScript, pmatrixCoords, pform, pid) { x = px; y = py; moveScript = pmoveScript.slice(); matrixCoords = pmatrixCoords.slice(); form = pform.slice(); id = pid; _root.d++; clip = _root.attachMovie("batC", ("batC" + id) + "Clip", _root.d + 50000); clip._x = x; clip._y = y; speed = speed * _root.dif.speed; speedOrig = speed; life = life * _root.dif.life; colorR = _root.randRange(-30, 30); trans = new flash.geom.Transform(clip); colorTrans = new flash.geom.ColorTransform(1, 1, 1, 1, colorR, colorR, colorR, 0); trans.colorTransform = colorTrans; advanceMax = 60 / (speed / 2); advanceMax2 = 50 / (speed / 2); if (matrixCoords[0] == "free") { matrixVar = 0; } else { matrixVar = 1; } speedVar(); if (random(100) > 92) { pUp = true; } parseMoveScript(); _root.stats.created++; } function broBehind() { dir = _root.advanceDir; } function bombed(num) { f2 = "death"; } function nudge(pxA, pyA, pscale) { nc = 0; nudging = true; var _local2 = pscale / 100; xA = pxA * _local2; yA = pyA * _local2; } function speedVar() { if (random(3) == 1) { speed = speed * _root.randRange2(0.9999, 1.0001); } } function twist() { clip.body.gotoAndPlay("twist"); } function parseMoveScript() { dir = moveScript[0]; if (dir == "break") { delete moveScript; this[axis + "MovT"] = 0; if (matrixCoords[0] == "free") { f2 = "wander"; axis = ((random(10) > 4) ? "x" : "y"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); speedVar(); getDirString(); } else { xDest = ((_root.advanceDir == "L") ? ((matrixCoords[0] * 60) + 320) : (matrixCoords[0] * 60)); yDest = (matrixCoords[1] * 50) + 10; axis = ((Math.abs(xDest - x) > Math.abs(yDest - y)) ? "x" : "y"); this[axis + "MovT"] = ((this[axis + "Dest"] > this[axis]) ? (speed) : (-1 * speed)); getDirString(); speedVar(); f2 = "gotoMatrix"; } } else { this[axis + "MovT"] = 0; f2 = "gotoXYDest"; axis = (((dir == "L") || (dir == "R")) ? "x" : "y"); this[axis + "MovT"] = (((dir == "L") || (dir == "U")) ? (-1 * speed) : (speed)); speedVar(); if ((dir == "L") || (dir == "U")) { this[axis + "Dest"] = this[axis] - moveScript[1]; } else { this[axis + "Dest"] = this[axis] + moveScript[1]; } moveScript.splice(0, 2); } } function gotoXYDest() { if (Math.abs(this[axis + "Dest"] - this[axis]) < (speed + 1)) { if (axis == "x") { x = xDest; } else { y = yDest; } parseMoveScript(); } } function gotoMatrix() { if (Math.abs(this[axis + "Dest"] - this[axis]) < (speed + 1)) { if (axis == "x") { x = xDest; } else { y = yDest; } this[axis + "MovT"] = 0; axis = ((axis == "x") ? "y" : "x"); this[axis + "MovT"] = ((this[axis + "Dest"] > this[axis]) ? (speed) : (-1 * speed)); getDirString(); speed = speedOrig; } if ((Math.abs(x - xDest) < (speed + 1)) && (Math.abs(y - yDest) < (speed + 1))) { x = (clip._x = xDest); y = (clip._y = yDest); xMovT = (xMov = 0); yMovT = (yMov = 0); matrixVar = 2; dir = _root.advanceDir; _root.matrixNum++; if (_root.matrixNum >= _root.matrixSize) { _root.matrixComplete = true; } _root["formB" + form[0]] = "matrixed"; f2 = "wait"; } } function getDirString() { if (xMovT < -1) { dir = "L"; } else if (xMovT > 1) { dir = "R"; } else if (yMovT > 1) { dir = "D"; } else if (yMovT < -1) { dir = "U"; } } function wait() { if ((random(1000) >= (998 + _root.dif.wait)) && (_root.matrixComplete)) { dir = findDir(); if (dir == _root.advanceDir) { matrixVar = 0; if (random(2) == 1) { xMovT = 0; power = 30; f2 = "launching"; c = 0; } else { clip.body.gotoAndPlay("spread"); xMovT = ((_root.advanceDir == "L") ? (-1 * speed) : (speed)); cv = 2; f2 = "attacking"; } } else if ((dir == "U") || (dir == "D")) { axis = (((dir == "L") || (dir == "R")) ? "x" : "y"); this[axis + "MovT"] = (((dir == "L") || (dir == "U")) ? (-1 * speed) : (speed)); matrixVar = 0; c = 0; f2 = "leavingMatrix"; } } } function evade() { if (matrixVar == 2) { matrixVar = 0; if (random(2) == 1) { f2 = "wander"; this[axis + "MovT"] = 0; axis = ((random(10) > 4) ? "x" : "y"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); speedVar(); getDirString(); } else { clip.body.gotoAndPlay("spread"); xMovT = ((_root.advanceDir == "L") ? (-1 * speed) : (speed)); f2 = "attacking"; } } } function launching() { c++; if (c == 1) { clip.body.gotoAndPlay("launch"); _root.audio.playLevel2("batCLaunch", 30); } if (c == 42) { xMovT = ((_root.advanceDir == "L") ? -2 : 2); xMov = ((_root.advanceDir == "L") ? -2 : 2); } if (c == 43) { xMovT = ((_root.advanceDir == "L") ? -4 : 4); xMov = ((_root.advanceDir == "L") ? -4 : 4); } if (c == 44) { xMovT = ((_root.advanceDir == "L") ? -10 : 10); xMov = ((_root.advanceDir == "L") ? -10 : 10); } if (c == 45) { xMovT = ((_root.advanceDir == "L") ? -25 : 25); xMov = ((_root.advanceDir == "L") ? -25 : 25); } if (c == 46) { xMovT = ((_root.advanceDir == "L") ? -54 : 54); xMov = ((_root.advanceDir == "L") ? -54 : 54); f2 = "attacking2"; } } function leavingMatrix() { c++; if (c > advanceMax2) { c = 0; dir = findDir(); if (dir == _root.advanceDir) { yMovT = 0; clip.body.gotoAndPlay("spread"); if (random(2) == 1) { xMovT = 0; f2 = "launching"; c = 0; } else { xMovT = ((_root.advanceDir == "L") ? (-1 * speed) : (speed)); cv = 2; f2 = "attacking"; } } } } function findDir() { _root.d++; _root.attachMovie("feeler", "feelerClip", _root.d); var _local7 = []; var _local9 = 0; var _local11 = dirArray.length; while (_local9 < _local11) { _root.feelerClip._x = x + feelerInfo[_local9][0]; _root.feelerClip._y = y + feelerInfo[_local9][1]; _root.feelerClip._width = feelerInfo[_local9][2]; _root.feelerClip._height = feelerInfo[_local9][3]; var _local3 = 0; var _local8 = _root.chars.length; var _local6 = false; while (_local3 < _local8) { var _local5 = _root.chars[_local3] + "Clip"; if (_root.feelerClip.hitTest(_root[_local5])) { var _local4 = _root.chars[_local3]; if ((_root[_local4].matrixVar == 2) && (_local4 != (Name + id))) { _local6 = true; break; } } _local3++; } if (!_local6) { var _local10 = ((_root.advanceDir == "L") ? "R" : "L"); if (dirArray[_local9] != _local10) { _local7.push(dirArray[_local9]); } } _local9++; } _local9 = 0; _local11 = _local7.length; if (_local9 < _local11) { if (_local7[_local9] == _root.advanceDir) { return(_root.advanceDir); } return(_local7[random(_local7.length)]); } } function attacking() { xMovT = xMovT * 1.02; yMovT = yMovT * 1.02; if (random(100) > 93) { this[axis + "MovT"] = 0; axis = ((axis == "x") ? "y" : "x"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); getDirString(); } } function attacking2() { _root.fxID++; _root["batCStreak" + _root.fxID] = new classes.fx.BatCStreak(x, y, _root.fxID); _root.addFX("batCStreak" + _root.fxID); } function death() { _root.stats.destroyed++; _root.stats.score = _root.stats.score + 10000; _root.powerUp(x, y, 94); if (matrixVar == 1) { _root.matrixNum++; if (_root.matrixNum >= _root.matrixSize) { _root.matrixComplete = true; } } var _local3 = 0; var _local4 = _root["form" + form[0]].length; while (_local3 < _local4) { if (_root["form" + form[0]][_local3] == ("batC" + id)) { _root["form" + form[0]].splice(_local3, 1); if (_root["form" + form[0]].length == 0) { delete _root["form" + form[0]]; if (_root["formB" + form[0]] == "matrixed") { _local3 = 0; _local4 = random(3) + 1; while (_local3 < _local4) { _root.createPowerUp([x, y, "coin10"]); _local3++; } _root.stats.score = _root.stats.score + 10000; } else { _root.createPowerUp([x, y, "coin25"]); _root.stats.score = _root.stats.score + 20000; } delete _root["formB" + form[0]]; } break; } _local3++; } _root.createExploA([x + (clip._width / 2), y + (clip._height / 2), _root.randRange(80, 130), _root.randRange(75, 100), "Purple"]); _root.audio.playLevel4("batX" + (random(2) + 1), _root.randRange(8, 15)); var _local5 = 0; var _local6 = random(3); while (_local5 < _local6) { _root.createShrapnel([x + (clip._width / 2), y + (clip._height / 2), "batC", "Purple"]); _local5++; } _root.createEnemySoul([x + (clip._width / 2), y + (clip._height / 2), "blue"]); _root.removeChar("batC" + id); f2 = ""; } function death2() { _root.removeChar("batC" + id); f2 = ""; } function advance() { dir = _root.advanceDir; clip.body.gotoAndPlay("advance"); xMovT = ((_root.advanceDir == "L") ? (-1 * (speed / 2)) : (1 * (speed / 2))); f2 = "advancing"; } function advancing() { c++; if (c > advanceMax) { xMovT = 0; c = 0; f2 = "wait"; _root.d++; _root.attachMovie("sight", "sightClip", _root.d); _root.sightClip.gotoAndStop("hindSight"); _root.sightClip._x = x; _root.sightClip._y = y; if (_root.advanceDir == "L") { _root.sightClip._rotation = 180; } if (_root.sightClip.hitTest(_root[_root.char].x, _root[_root.char].y, true)) { _root.broBehind(); } removeMovieClip(_root.sightClip); } } function wander() { if (random(100) > (90 + _root.dif.wander)) { this[axis + "MovT"] = 0; axis = ((axis == "x") ? "y" : "x"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); getDirString(); } } function main() { this[f2](); if (oldDir != dir) { clip.gotoAndStop("fly" + dir); } oldDir = dir; if (nudging) { xA = xA * 0.5; yA = yA * 0.5; nc++; var _local8 = 255 - (nc * 17); colorTrans.greenOffset = _local8; colorTrans.blueOffset = _local8 / 2; trans.colorTransform = colorTrans; if (nc == 15) { xA = (yA = 0); nudging = false; colorTrans.greenOffset = colorR; colorTrans.blueOffset = colorR; trans.colorTransform = colorTrans; } } var _local4 = 0; var _local7 = _root.broShots.length; while (_local4 < _local7) { var _local6 = _root.broShots[_local4] + "Clip"; if (clip.hitTest(_root[_local6])) { var _local3 = _root.broShots[_local4]; var _local5 = life; life = life - _root[_local3].power; if (life < 1) { f2 = "death"; } else { nudge(_root[_local3].xMov, _root[_local3].yMov, 10); _root.audio.playLevel4("batHit" + (random(2) + 1), _root.randRange(10, 20)); } _root[_root.char].fc = _root[_root.char].fireFreq - _root.rapidVar; _root[_local3].exploX = x + (clip._width / 2); _root[_local3].exploY = y + (clip._height / 2); _root[_local3].hit(_local5); break; } _local4++; } if (clip.hitTest(_root[_root.char + "Clip"])) { _root[_root.char].hit(xMov, yMov, 100, power); f2 = "death"; } if ((((x > 1050) || (x < -50)) || (y < -50)) || (y > 650)) { delete _root["form" + form[0]]; delete _root["formB" + form[0]]; f2 = "death2"; } if (xMovT < xMov) { xMov = xMov - cv; } else if (xMovT > xMov) { xMov = xMov + cv; } else { xMov = xMovT; } if (yMovT < yMov) { yMov = yMov - cv; } else if (yMovT > yMov) { yMov = yMov + cv; } else { yMov = yMovT; } xmt = xMov; ymt = yMov; if (random(10) == 1) { if (axis == "y") { xmt = xmt + _root.randRange2(-1, 1); } else { ymt = ymt + _root.randRange2(-1, 1); } } x = x + (xmt + xA); y = y + (ymt + yA); clip._x = x; clip._y = y; } var xMov = 0; var yMov = 0; var xmt = 0; var ymt = 0; var xMovT = 0; var yMovT = 0; var speedOrig = 11; var speed = 11; var xDestMet = false; var yDestMet = false; var c = 0; var feelerInfo = [[-400, 0, 400, 40], [0, 0, 400, 40], [0, -400, 40, 400], [0, 0, 40, 400]]; var dirArray = ["L", "R", "U", "D"]; var pUp = false; var life = 20; var nudging = false; var nc = 0; var xA = 0; var yA = 0; var power = 20; var cv = 1; var Name = "batC"; }
Symbol 4755 MovieClip [__Packages.classes.fx.BatCStreak] Frame 0
class classes.fx.BatCStreak { var x, y, id, clip; function BatCStreak (px, py, pid) { x = px; y = py; id = pid; _root.d++; clip = _root.attachMovie("batCStreak", ("batCStreak" + id) + "Clip", _root.d); clip._x = x; clip._y = y; } function main() { if (clip.end) { _root.removeFX("batCStreak" + id); } } var Name = "batCStreak"; }
Symbol 4756 MovieClip [__Packages.classes.enemy.HeadC] Frame 0
class classes.enemy.HeadC { var x, y, moveScript, id, clip, fire, colorR, trans, colorTrans, f2, dir, axis, xDest, yDest, ep, oldDir; function HeadC (px, py, pmoveScript, pid) { x = px; y = py; moveScript = pmoveScript.slice(); id = pid; _root.d++; clip = _root.attachMovie("headC", ("headC" + id) + "Clip", _root.d + 50000); clip._x = x; clip._y = y; speedVar(); fire = new Object(); speed = speed * _root.dif.speed; speedOrig = speed; life = life * _root.dif.life; colorR = _root.randRange(-10, 30); trans = new flash.geom.Transform(clip); colorTrans = new flash.geom.ColorTransform(1, 1, 1, 1, colorR, colorR, colorR, 0); trans.colorTransform = colorTrans; parseMoveScript(); if (_root.flashing) { flashing = true; _root.flashing = false; } _root.stats.created++; } function nudge(pxA, pyA, pscale) { nc = 0; nudging = true; var _local2 = pscale / 100; xA = pxA * _local2; yA = pyA * _local2; } function speedVar() { if (random(3) == 1) { speed = speed * _root.randRange2(0.9998, 1.0002); } } function bombed(num) { f2 = "death"; } function parseMoveScript() { dir = moveScript[0]; if (dir == "break") { delete moveScript; fireBall(); } else { this[axis + "MovT"] = 0; f2 = "gotoXYDest"; axis = (((dir == "L") || (dir == "R")) ? "x" : "y"); this[axis + "MovT"] = (((dir == "L") || (dir == "U")) ? (-1 * speed) : (speed)); speedVar(); if ((dir == "L") || (dir == "U")) { this[axis + "Dest"] = this[axis] - moveScript[1]; } else { this[axis + "Dest"] = this[axis] + moveScript[1]; } moveScript.splice(0, 2); } } function gotoXYDest() { if (Math.abs(this[axis + "Dest"] - this[axis]) < (speed + 1)) { if (axis == "x") { x = xDest; } else { y = yDest; } parseMoveScript(); } } function getDirString() { if (xMovT < -1) { dir = "L"; } else if (xMovT > 1) { dir = "R"; } else if (yMovT > 1) { dir = "D"; } else if (yMovT < -1) { dir = "U"; } } function wander() { if ((random(100) > 70) || ((((x > 950) || (x < 50)) || (y < 50)) || (y > 550))) { if (random(20) > 18) { this[axis + "MovT"] = 0; f2 = "wait"; c = 0; ep = _root.randRange(30, 120); ep = ep * (1 / _root.dif.speed); } else if (random(10) > 1) { dir = _root.getDir(x, y); this[axis + "MovT"] = 0; axis = (((dir == "L") || (dir == "R")) ? "x" : "y"); this[axis + "MovT"] = (((dir == "L") || (dir == "U")) ? (-1 * speed) : (speed)); speedVar(); } else { this[axis + "MovT"] = 0; axis = ((random(10) > 4) ? "x" : "y"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); getDirString(); } } if (random(200) > (197 + _root.dif.wait)) { fireBall(); } } function wait() { c++; if (c >= ep) { f2 = "wander"; if (random(10) > 2) { dir = _root.getDir(x, y); axis = (((dir == "L") || (dir == "R")) ? "x" : "y"); this[axis + "MovT"] = (((dir == "L") || (dir == "U")) ? (-1 * speed) : (speed)); speedVar(); } else { axis = ((random(10) > 4) ? "x" : "y"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); getDirString(); } } if (random(100) > 95) { var _local3 = ["L", "R", "F"]; dir = _local3[random(_local3.length)]; } } function fireBall() { dir = "F"; xMovT = 0; yMovT = 0; clip.body.eyes.gotoAndStop("F"); clip.body.eyes.clip.gotoAndPlay("glow"); fire.c = 0; f2 = "firing"; _root.audio.playLevel3("headCFire" + (random(2) + 1), _root.randRange(15, 25)); } function firing() { fire.c++; if (fire.c == 11) { _root.enemyShotID++; _root["fireBall" + _root.enemyShotID] = new classes.shots.FireBall(x, y, _root.enemyShotID); _root.addEnemyShot("fireBall" + _root.enemyShotID); } if (fire.c == 25) { f2 = "wander"; if (random(10) > 2) { dir = _root.getDir(x, y); axis = (((dir == "L") || (dir == "R")) ? "x" : "y"); this[axis + "MovT"] = (((dir == "L") || (dir == "U")) ? (-1 * speed) : (speed)); speedVar(); } else { axis = ((random(10) > 4) ? "x" : "y"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); getDirString(); } } } function death() { _root.stats.destroyed++; _root.stats.score = _root.stats.score + 2500; _root.powerUp(x, y, 93); _root.createExploA([x + (clip._width / 2), y + (clip._height / 2), _root.randRange(60, 80), _root.randRange(75, 100), "Red"]); var _local3 = 0; var _local4 = random(3); while (_local3 < _local4) { _root.createShrapnel([x + (clip._width / 2), y + (clip._height / 2), "headC", "Red"]); _local3++; } _root.createEnemySoul([x + (clip._width / 2), y + (clip._height / 2), "red"]); _root.audio.playLevel4("headX" + (random(3) + 1), _root.randRange(15, 25)); _root.removeChar("headC" + id); f2 = ""; } function death2() { _root.removeChar("headC" + id); f2 = ""; } function main() { if (flashing) { flashC++; var _local8 = 275 - (flashC * 10); colorTrans.greenOffset = _local8; colorTrans.redOffset = _local8; colorTrans.blueOffset = _local8; trans.colorTransform = colorTrans; if (flashC == 27) { colorTrans.greenOffset = 0; colorTrans.redOffset = 0; colorTrans.blueOffset = 0; trans.colorTransform = colorTrans; delete flashing; delete flashC; } } this[f2](); if (oldDir != dir) { if ((oldDir == undefined) || (dir == "F")) { clip.body.eyes.gotoAndStop(dir); } else if ((dir == "U") || (dir == "D")) { clip.body.eyes.gotoAndStop(oldDir); } else if (random(3) > 0) { if (dir == "R") { clip.body.eyes.gotoAndPlay("LtoR"); } else { clip.body.eyes.gotoAndPlay("RtoL"); } } else { clip.body.eyes.gotoAndPlay("spin" + dir); } } oldDir = dir; if (nudging) { xA = xA * 0.5; yA = yA * 0.5; nc++; var _local8 = 255 - (nc * 17); colorTrans.redOffset = _local8; trans.colorTransform = colorTrans; if (nc == 15) { xA = (yA = 0); nudging = false; colorTrans.redOffset = colorR; trans.colorTransform = colorTrans; } } var _local4 = 0; var _local7 = _root.broShots.length; while (_local4 < _local7) { var _local6 = _root.broShots[_local4] + "Clip"; if (clip.hitTest(_root[_local6])) { var _local3 = _root.broShots[_local4]; var _local5 = life; life = life - _root[_local3].power; if (life < 1) { f2 = "death"; } else { nudge(_root[_local3].xMov, _root[_local3].yMov, 10); _root.audio.playLevel4("headHit" + (random(4) + 1), _root.randRange(18, 28)); this[axis + "MovT"] = 0; axis = ((random(10) > 4) ? "x" : "y"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); getDirString(); } _root[_root.char].fc = _root[_root.char].fireFreq - _root.rapidVar; _root[_local3].exploX = x + (clip._width / 2); _root[_local3].exploY = y + (clip._height / 2); _root[_local3].hit(_local5); break; } _local4++; } if (clip.hitTest(_root[_root.char + "Clip"])) { _root[_root.char].stealCoins(15); _root[_root.char].hit(xMov, yMov, 100, power); f2 = "death"; } if ((((x > 1050) || (x < -50)) || (y < -50)) || (y > 650)) { f2 = "death2"; } if (xMovT < xMov) { xMov = xMov - 0.3; } else if (xMovT > xMov) { xMov = xMov + 0.3; } else { xMov = xMovT; } if (yMovT < yMov) { yMov = yMov - 0.3; } else if (yMovT > yMov) { yMov = yMov + 0.3; } else { yMov = yMovT; } if (random(100) > 98) { clip.body.eyes.clip.gotoAndPlay("blink"); } x = x + (xMov + xA); y = y + ((yMov + yA) + (0.5 * Math.sin((hc = hc + 0.1)))); clip._x = x; clip._y = y; } var xMov = 0; var yMov = 0; var xMovT = 0; var yMovT = 0; var speedOrig = 9; var speed = 9; var xDestMet = false; var yDestMet = false; var c = 0; var life = 10; var nc = 0; var xA = 0; var yA = 0; var nudging = false; var hc = 0; var power = 15; var flashing = false; var flashC = 0; var Name = "headC"; }
Symbol 4757 MovieClip [__Packages.classes.shots.FireBall] Frame 0
class classes.shots.FireBall { var x, y, id, clip, xMov, yMov; function FireBall (px, py, pid) { x = px; y = py; id = pid; _root.d++; clip = _root.attachMovie("fireBall", ("fireBall" + id) + "Clip", _root.d + 60000); clip._x = x; clip._y = y; clip.id = id; var _local3 = _root.getAngleRad2(x, y, _root[_root.char].x + 20, _root[_root.char].y + 20); xMov = Math.cos(_local3) * _root.randRange2(6, 8); yMov = Math.sin(_local3) * _root.randRange2(6, 8); xMov = xMov * _root.dif.speed; yMov = yMov * _root.dif.speed; } function hit() { yank = true; } function main() { xMov = xMov * 1.02; yMov = yMov * 1.02; if (clip.hitTest(_root[_root.char + "Clip"])) { _root[_root.char].hit(xMov, yMov, 100, power); yank = true; } if ((((x > 1050) || (x < -50)) || (y > 650)) || (y < -50)) { yank = true; } x = x + xMov; y = y + yMov; if (random(10) > 8) { _root.fxID++; _root["fireBallTrail" + _root.fxID] = new classes.fx.FireBallTrail(x + 9, y + 9, _root.fxID); _root.addFX("fireBallTrail" + _root.fxID); } if (yank) { _root.removeEnemyShot("fireBall" + id); yank = false; } clip._x = x; clip._y = y; } var Name = "fireBall"; var power = 30; var c = 0; var yank = false; }
Symbol 4758 MovieClip [__Packages.classes.fx.FireBallTrail] Frame 0
class classes.fx.FireBallTrail { var x, y, id, clip, cMax; function FireBallTrail (px, py, pid) { x = px; y = py; id = pid; _root.d++; clip = _root.attachMovie("fireBallTrail", ("fireBallTrail" + id) + "Clip", _root.d); clip._x = x; clip._y = y; clip.gotoAndStop("shape" + _root.randRange(1, 6)); if (random(2) > 0) { xMov = _root.randRange(-2, 2); } else { yMov = _root.randRange(-2, 2); } cMax = _root.randRange(8, 20); } function main() { c++; if (c >= cMax) { _root.removeFX("fireBallTrail" + id); } clip._alpha = (100 - (c * (100 / cMax))) + (random(50) - 25); x = x + xMov; y = y + yMov; clip._x = x; clip._y = y; } var xMov = 0; var yMov = 0; var c = 0; var Name = "fireBallTrail"; }
Symbol 4759 MovieClip [__Packages.classes.misc.Coins] Frame 0
class classes.misc.Coins { var clip; function Coins () { clip = _root.attachMovie("coins", "coinsClip", 200100); clip._x = 18; clip._y = 566; clip._alpha = 0; } function addTo(pnumT) { numT = numT + pnumT; _root.stats.coins = _root.stats.coins + pnumT; if (pnumT > 0) { _root.stats.totalCoins = _root.stats.totalCoins + pnumT; } alpha = 130; } function main() { clip._alpha = alpha; if (num < numT) { num++; clip.num = num; alpha = 100; } else if (num > numT) { num--; clip.num = num; alpha = 100; } alpha = alpha - 2; if (alpha < 0) { alpha = 0; } } var alpha = 0; var num = 0; var numT = 0; var Name = "coins"; }
Symbol 4760 MovieClip [__Packages.classes.enemy.BatB] Frame 0
class classes.enemy.BatB { var x, y, moveScript, matrixCoords, form, id, clip, colorR, trans, colorTrans, advanceMax, advanceMax2, matrixVar, dir, f2, axis, xDest, yDest, oldDir; function BatB (px, py, pmoveScript, pmatrixCoords, pform, pid) { x = px; y = py; moveScript = pmoveScript.slice(); matrixCoords = pmatrixCoords.slice(); form = pform.slice(); id = pid; _root.d++; clip = _root.attachMovie("batB", ("batB" + id) + "Clip", _root.d + 50000); clip._x = x; clip._y = y; colorR = _root.randRange(-30, 30); trans = new flash.geom.Transform(clip); colorTrans = new flash.geom.ColorTransform(1, 1, 1, 1, colorR, colorR, colorR, 0); trans.colorTransform = colorTrans; speed = speed * _root.dif.speed; speedOrig = speed; life = life * _root.dif.life; advanceMax = 60 / (speed / 2); advanceMax2 = 50 / (speed / 2); if (matrixCoords[0] == "free") { matrixVar = 0; } else { matrixVar = 1; } speedVar(); if (random(100) > 92) { pUp = true; } parseMoveScript(); _root.stats.created++; } function broBehind() { dir = _root.advanceDir; } function bombed(num) { f2 = "death"; } function nudge(pxA, pyA, pscale) { nc = 0; nudging = true; var _local2 = pscale / 100; xA = pxA * _local2; yA = pyA * _local2; } function speedVar() { if (random(3) == 1) { speed = speed * _root.randRange2(0.9999, 1.0001); } } function twist() { clip.body.gotoAndPlay("twist"); } function parseMoveScript() { dir = moveScript[0]; if (dir == "break") { delete moveScript; this[axis + "MovT"] = 0; if (matrixCoords[0] == "free") { f2 = "wander"; axis = ((random(10) > 4) ? "x" : "y"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); speedVar(); getDirString(); } else { xDest = ((_root.advanceDir == "L") ? ((matrixCoords[0] * 60) + 320) : (matrixCoords[0] * 60)); yDest = (matrixCoords[1] * 50) + 10; axis = ((Math.abs(xDest - x) > Math.abs(yDest - y)) ? "x" : "y"); this[axis + "MovT"] = ((this[axis + "Dest"] > this[axis]) ? (speed) : (-1 * speed)); getDirString(); speedVar(); f2 = "gotoMatrix"; } } else { this[axis + "MovT"] = 0; f2 = "gotoXYDest"; axis = (((dir == "L") || (dir == "R")) ? "x" : "y"); this[axis + "MovT"] = (((dir == "L") || (dir == "U")) ? (-1 * speed) : (speed)); speedVar(); if ((dir == "L") || (dir == "U")) { this[axis + "Dest"] = this[axis] - moveScript[1]; } else { this[axis + "Dest"] = this[axis] + moveScript[1]; } moveScript.splice(0, 2); } } function gotoXYDest() { if (Math.abs(this[axis + "Dest"] - this[axis]) < (speed + 1)) { if (axis == "x") { x = xDest; } else { y = yDest; } parseMoveScript(); } } function gotoMatrix() { if (Math.abs(this[axis + "Dest"] - this[axis]) < (speed + 1)) { if (axis == "x") { x = xDest; } else { y = yDest; } this[axis + "MovT"] = 0; axis = ((axis == "x") ? "y" : "x"); this[axis + "MovT"] = ((this[axis + "Dest"] > this[axis]) ? (speed) : (-1 * speed)); getDirString(); speed = speedOrig; } if ((Math.abs(x - xDest) < (speed + 1)) && (Math.abs(y - yDest) < (speed + 1))) { x = (clip._x = xDest); y = (clip._y = yDest); xMovT = (xMov = 0); yMovT = (yMov = 0); matrixVar = 2; dir = _root.advanceDir; _root.matrixNum++; if (_root.matrixNum >= _root.matrixSize) { _root.matrixComplete = true; } _root["formB" + form[0]] = "matrixed"; f2 = "wait"; } } function getDirString() { if (xMovT < -1) { dir = "L"; } else if (xMovT > 1) { dir = "R"; } else if (yMovT > 1) { dir = "D"; } else if (yMovT < -1) { dir = "U"; } } function wait() { if ((random(1000) >= (998 + _root.dif.wait)) && (_root.matrixComplete)) { dir = findDir(); if (dir == _root.advanceDir) { matrixVar = 0; clip.body.gotoAndPlay("spread"); if (random(2) == 1) { xMovT = 0; power = 30; f2 = "launching"; c = 0; } else { xMovT = ((_root.advanceDir == "L") ? (-1 * speed) : (speed)); f2 = "attacking"; } } else if ((dir == "U") || (dir == "D")) { axis = (((dir == "L") || (dir == "R")) ? "x" : "y"); this[axis + "MovT"] = (((dir == "L") || (dir == "U")) ? (-1 * speed) : (speed)); matrixVar = 0; c = 0; f2 = "leavingMatrix"; } } } function evade() { if (matrixVar == 2) { matrixVar = 0; if (random(2) == 1) { f2 = "wander"; this[axis + "MovT"] = 0; axis = ((random(10) > 4) ? "x" : "y"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); speedVar(); getDirString(); } else { clip.body.gotoAndPlay("spread"); xMovT = ((_root.advanceDir == "L") ? (-1 * speed) : (speed)); f2 = "attacking"; } } } function launching() { c++; if (c == 7) { clip.body.gotoAndPlay("launch"); _root.audio.playLevel3("batLaunch", _root.randRange(10, 20)); } if ((c > 7) && (c < 21)) { x = ((_root.advanceDir == "L") ? (x - launchArray[c - 8]) : (x + launchArray[c - 8])); } if (c == 21) { xMovT = ((_root.advanceDir == "L") ? -25 : 25); xMov = ((_root.advanceDir == "L") ? -25 : 25); f2 = "attacking2"; } } function leavingMatrix() { c++; if (c > advanceMax2) { c = 0; dir = findDir(); if (dir == _root.advanceDir) { yMovT = 0; clip.body.gotoAndPlay("spread"); if (random(2) == 1) { xMovT = 0; f2 = "launching"; c = 0; } else { xMovT = ((_root.advanceDir == "L") ? (-1 * speed) : (speed)); f2 = "attacking"; } } } } function findDir() { _root.d++; _root.attachMovie("feeler", "feelerClip", _root.d); var _local7 = []; var _local9 = 0; var _local11 = dirArray.length; while (_local9 < _local11) { _root.feelerClip._x = x + feelerInfo[_local9][0]; _root.feelerClip._y = y + feelerInfo[_local9][1]; _root.feelerClip._width = feelerInfo[_local9][2]; _root.feelerClip._height = feelerInfo[_local9][3]; var _local3 = 0; var _local8 = _root.chars.length; var _local6 = false; while (_local3 < _local8) { var _local5 = _root.chars[_local3] + "Clip"; if (_root.feelerClip.hitTest(_root[_local5])) { var _local4 = _root.chars[_local3]; if ((_root[_local4].matrixVar == 2) && (_local4 != (Name + id))) { _local6 = true; break; } } _local3++; } if (!_local6) { var _local10 = ((_root.advanceDir == "L") ? "R" : "L"); if (dirArray[_local9] != _local10) { _local7.push(dirArray[_local9]); } } _local9++; } _local9 = 0; _local11 = _local7.length; if (_local9 < _local11) { if (_local7[_local9] == _root.advanceDir) { return(_root.advanceDir); } return(_local7[random(_local7.length)]); } } function attacking() { xMovT = xMovT * 1.03; yMovT = yMovT * 1.03; } function attacking2() { xMovT = xMovT * 1.015; yMovT = yMovT * 1.015; } function death() { _root.stats.destroyed++; _root.stats.score = _root.stats.score + 1000; _root.powerUp(x, y, 95); if (matrixVar == 1) { _root.matrixNum++; if (_root.matrixNum >= _root.matrixSize) { _root.matrixComplete = true; } } var _local3 = 0; var _local4 = _root["form" + form[0]].length; while (_local3 < _local4) { if (_root["form" + form[0]][_local3] == ("batB" + id)) { _root["form" + form[0]].splice(_local3, 1); if (_root["form" + form[0]].length == 0) { delete _root["form" + form[0]]; if (_root["formB" + form[0]] == "matrixed") { _local3 = 0; _local4 = random(3) + 1; while (_local3 < _local4) { _root.createPowerUp([x, y, "coin1"]); _local3++; } _root.stats.score = _root.stats.score + 1000; } else { _root.createPowerUp([x, y, "coin5"]); _root.stats.score = _root.stats.score + 2000; } delete _root["formB" + form[0]]; } break; } _local3++; } _root.createExploA([x + (clip._width / 2), y + (clip._height / 2), _root.randRange(80, 130), _root.randRange(75, 100), "Red"]); var _local5 = 0; var _local6 = random(3); while (_local5 < _local6) { _root.createShrapnel([x + (clip._width / 2), y + (clip._height / 2), "batB", "Red"]); _local5++; } _root.createEnemySoul([x + (clip._width / 2), y + (clip._height / 2), "red"]); _root.audio.playLevel4("batX" + (random(2) + 1), _root.randRange(8, 15)); _root.removeChar("batB" + id); f2 = ""; } function death2() { _root.removeChar("batB" + id); f2 = ""; } function advance() { dir = _root.advanceDir; clip.body.gotoAndPlay("advance"); xMovT = ((_root.advanceDir == "L") ? (-1 * (speed / 2)) : (1 * (speed / 2))); f2 = "advancing"; } function advancing() { c++; if (c > advanceMax) { xMovT = 0; c = 0; f2 = "wait"; _root.d++; _root.attachMovie("sight", "sightClip", _root.d); _root.sightClip.gotoAndStop("hindSight"); _root.sightClip._x = x; _root.sightClip._y = y; if (_root.advanceDir == "L") { _root.sightClip._rotation = 180; } if (_root.sightClip.hitTest(_root[_root.char].x, _root[_root.char].y, true)) { _root.broBehind(); } removeMovieClip(_root.sightClip); } } function wander() { if (random(100) > (96 + _root.dif.wander)) { this[axis + "MovT"] = 0; axis = ((axis == "x") ? "y" : "x"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); getDirString(); } } function main() { this[f2](); if (oldDir != dir) { clip.gotoAndStop("fly" + dir); } oldDir = dir; if (nudging) { xA = xA * 0.5; yA = yA * 0.5; nc++; var _local8 = 255 - (nc * 17); colorTrans.redOffset = _local8; colorTrans.greenOffset = _local8; colorTrans.blueOffset = _local8; trans.colorTransform = colorTrans; if (nc == 15) { xA = (yA = 0); nudging = false; colorTrans.redOffset = colorR; colorTrans.greenOffset = colorR; colorTrans.blueOffset = colorR; trans.colorTransform = colorTrans; } } var _local4 = 0; var _local7 = _root.broShots.length; while (_local4 < _local7) { var _local6 = _root.broShots[_local4] + "Clip"; if (clip.hitTest(_root[_local6])) { var _local3 = _root.broShots[_local4]; var _local5 = life; life = life - _root[_local3].power; if (life < 1) { f2 = "death"; } else { nudge(_root[_local3].xMov, _root[_local3].yMov, 10); _root.audio.playLevel4("batHit" + (random(2) + 1), _root.randRange(10, 20)); } _root[_root.char].fc = _root[_root.char].fireFreq - _root.rapidVar; _root[_local3].exploX = x + (clip._width / 2); _root[_local3].exploY = y + (clip._height / 2); _root[_local3].hit(_local5); break; } _local4++; } if (clip.hitTest(_root[_root.char + "Clip"])) { _root[_root.char].hit(xMov, yMov, 100, power); f2 = "death"; } if ((((x > 1050) || (x < -50)) || (y < -50)) || (y > 650)) { delete _root["form" + form[0]]; delete _root["formB" + form[0]]; f2 = "death2"; } if (xMovT < xMov) { xMov = xMov - 1; } else if (xMovT > xMov) { xMov = xMov + 1; } else { xMov = xMovT; } if (yMovT < yMov) { yMov = yMov - 1; } else if (yMovT > yMov) { yMov = yMov + 1; } else { yMov = yMovT; } xmt = xMov; ymt = yMov; if (random(10) == 1) { if (axis == "y") { xmt = xmt + _root.randRange2(-1, 1); } else { ymt = ymt + _root.randRange2(-1, 1); } } x = x + (xmt + xA); y = y + (ymt + yA); clip._x = x; clip._y = y; } var xMov = 0; var yMov = 0; var xmt = 0; var ymt = 0; var xMovT = 0; var yMovT = 0; var speedOrig = 8; var speed = 8; var xDestMet = false; var yDestMet = false; var c = 0; var feelerInfo = [[-400, 0, 400, 40], [0, 0, 400, 40], [0, -400, 40, 400], [0, 0, 40, 400]]; var dirArray = ["L", "R", "U", "D"]; var pUp = false; var life = 4; var nudging = false; var nc = 0; var xA = 0; var yA = 0; var power = 20; var launchArray = [0, 3, 3, 3, 6, 9, 6, 12, 12, 18, 24, 21, 24]; var Name = "batB"; }
Symbol 4761 MovieClip [__Packages.classes.enemy.HeadB] Frame 0
class classes.enemy.HeadB { var x, y, moveScript, id, clip, colorR, trans, colorTrans, f2, dir, axis, xDest, yDest, ep, oldDir; function HeadB (px, py, pmoveScript, pid) { x = px; y = py; moveScript = pmoveScript.slice(); id = pid; _root.d++; clip = _root.attachMovie("headB", ("headB" + id) + "Clip", _root.d + 50000); clip._x = x; clip._y = y; speed = speed * _root.dif.speed; speedOrig = speed; life = life * _root.dif.life; speedVar(); colorR = _root.randRange(-10, 30); trans = new flash.geom.Transform(clip); colorTrans = new flash.geom.ColorTransform(1, 1, 1, 1, colorR, colorR, colorR, 0); trans.colorTransform = colorTrans; parseMoveScript(); if (_root.flashing) { flashing = true; _root.flashing = false; } _root.stats.created++; } function nudge(pxA, pyA, pscale) { nc = 0; nudging = true; var _local2 = pscale / 100; xA = pxA * _local2; yA = pyA * _local2; } function speedVar() { if (random(3) == 1) { speed = speed * _root.randRange2(0.9998, 1.0002); } } function bombed(num) { f2 = "death"; } function parseMoveScript() { dir = moveScript[0]; if (dir == "break") { delete moveScript; this[axis + "MovT"] = 0; f2 = "wander"; if (random(10) > 2) { dir = _root.getDir(x, y); axis = (((dir == "L") || (dir == "R")) ? "x" : "y"); this[axis + "MovT"] = (((dir == "L") || (dir == "U")) ? (-1 * speed) : (speed)); speedVar(); } else { axis = ((random(10) > 4) ? "x" : "y"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); getDirString(); } } else { this[axis + "MovT"] = 0; f2 = "gotoXYDest"; axis = (((dir == "L") || (dir == "R")) ? "x" : "y"); this[axis + "MovT"] = (((dir == "L") || (dir == "U")) ? (-1 * speed) : (speed)); speedVar(); if ((dir == "L") || (dir == "U")) { this[axis + "Dest"] = this[axis] - moveScript[1]; } else { this[axis + "Dest"] = this[axis] + moveScript[1]; } moveScript.splice(0, 2); } } function gotoXYDest() { if (Math.abs(this[axis + "Dest"] - this[axis]) < (speed + 1)) { if (axis == "x") { x = xDest; } else { y = yDest; } parseMoveScript(); } } function getDirString() { if (xMovT < -1) { dir = "L"; } else if (xMovT > 1) { dir = "R"; } else if (yMovT > 1) { dir = "D"; } else if (yMovT < -1) { dir = "U"; } } function wander() { if ((random(100) > 70) || ((((x > 950) || (x < 50)) || (y < 50)) || (y > 550))) { if (random(20) > 18) { this[axis + "MovT"] = 0; f2 = "wait"; c = 0; ep = _root.randRange(30, 120); ep = ep * (1 / _root.dif.speed); } else if (random(10) > 1) { dir = _root.getDir(x, y); this[axis + "MovT"] = 0; axis = (((dir == "L") || (dir == "R")) ? "x" : "y"); this[axis + "MovT"] = (((dir == "L") || (dir == "U")) ? (-1 * speed) : (speed)); speedVar(); } else { this[axis + "MovT"] = 0; axis = ((random(10) > 4) ? "x" : "y"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); getDirString(); } } } function wait() { c++; if (c >= ep) { f2 = "wander"; if (random(10) > 2) { dir = _root.getDir(x, y); axis = (((dir == "L") || (dir == "R")) ? "x" : "y"); this[axis + "MovT"] = (((dir == "L") || (dir == "U")) ? (-1 * speed) : (speed)); speedVar(); } else { axis = ((random(10) > 4) ? "x" : "y"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); getDirString(); } } if (random(100) > 95) { var _local3 = ["L", "R", "F"]; dir = _local3[random(_local3.length)]; } } function attacking() { } function death() { _root.stats.destroyed++; _root.stats.score = _root.stats.score + 750; _root.powerUp(x, y, 94); _root.createExploA([x + (clip._width / 2), y + (clip._height / 2), _root.randRange(60, 80), _root.randRange(75, 100), "Blue"]); var _local3 = 0; var _local4 = random(3); while (_local3 < _local4) { _root.createShrapnel([x + (clip._width / 2), y + (clip._height / 2), "headB", "Blue"]); _local3++; } _root.createEnemySoul([x + (clip._width / 2), y + (clip._height / 2), "blue"]); _root.audio.playLevel4("headX" + (random(3) + 1), _root.randRange(15, 25)); _root.removeChar("headB" + id); f2 = ""; } function death2() { _root.removeChar("headB" + id); f2 = ""; } function main() { if (flashing) { flashC++; var _local8 = 275 - (flashC * 10); colorTrans.greenOffset = _local8; colorTrans.redOffset = _local8 / 2; colorTrans.blueOffset = _local8; trans.colorTransform = colorTrans; if (flashC == 27) { colorTrans.greenOffset = 0; colorTrans.redOffset = 0; colorTrans.blueOffset = 0; trans.colorTransform = colorTrans; delete flashing; delete flashC; } } this[f2](); if (oldDir != dir) { if ((oldDir == undefined) || (dir == "F")) { clip.body.eyes.gotoAndStop(dir); } else if ((dir == "U") || (dir == "D")) { clip.body.eyes.gotoAndStop(oldDir); } else if (random(3) > 0) { if (dir == "R") { clip.body.eyes.gotoAndPlay("LtoR"); } else { clip.body.eyes.gotoAndPlay("RtoL"); } } else { clip.body.eyes.gotoAndPlay("spin" + dir); } } oldDir = dir; if (nudging) { xA = xA * 0.5; yA = yA * 0.5; nc++; var _local8 = 255 - (nc * 17); colorTrans.blueOffset = _local8; colorTrans.greenOffset = _local8 / 2; trans.colorTransform = colorTrans; if (nc == 15) { xA = (yA = 0); nudging = false; colorTrans.blueOffset = colorR; colorTrans.greenOffset = colorR; trans.colorTransform = colorTrans; } } var _local4 = 0; var _local7 = _root.broShots.length; while (_local4 < _local7) { var _local6 = _root.broShots[_local4] + "Clip"; if (clip.hitTest(_root[_local6])) { var _local3 = _root.broShots[_local4]; var _local5 = life; life = life - _root[_local3].power; if (life < 1) { f2 = "death"; } else { nudge(_root[_local3].xMov, _root[_local3].yMov, 10); _root.audio.playLevel4("headHit" + (random(4) + 1), _root.randRange(18, 28)); this[axis + "MovT"] = 0; axis = ((random(10) > 4) ? "x" : "y"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); getDirString(); } _root[_root.char].fc = _root[_root.char].fireFreq - _root.rapidVar; _root[_local3].exploX = x + (clip._width / 2); _root[_local3].exploY = y + (clip._height / 2); _root[_local3].hit(_local5); break; } _local4++; } if (clip.hitTest(_root[_root.char + "Clip"])) { _root[_root.char].stealCoins(10); _root[_root.char].hit(xMov, yMov, 100, power); f2 = "death"; } if ((((x > 1050) || (x < -50)) || (y < -50)) || (y > 650)) { f2 = "death2"; } if (xMovT < xMov) { xMov = xMov - 0.3; } else if (xMovT > xMov) { xMov = xMov + 0.3; } else { xMov = xMovT; } if (yMovT < yMov) { yMov = yMov - 0.3; } else if (yMovT > yMov) { yMov = yMov + 0.3; } else { yMov = yMovT; } if (random(100) > 98) { clip.body.eyes.clip.gotoAndPlay("blink"); } x = x + (xMov + xA); y = y + ((yMov + yA) + (0.5 * Math.sin((hc = hc + 0.1)))); clip._x = x; clip._y = y; } var xMov = 0; var yMov = 0; var xMovT = 0; var yMovT = 0; var speedOrig = 8; var speed = 8; var xDestMet = false; var yDestMet = false; var c = 0; var life = 5; var nc = 0; var xA = 0; var yA = 0; var nudging = false; var hc = 0; var power = 15; var flashing = false; var flashC = 0; var Name = "headB"; }
Symbol 4762 MovieClip [__Packages.classes.misc.Reanimator] Frame 0
class classes.misc.Reanimator { var x, y, xMov, clip, currentVol, origVol; function Reanimator (px, py) { _root.rean = true; x = px; y = py; xMov = 4; xMovT = 4; _root.d++; clip = _root.attachMovie("reanimator", "reanimatorClip", _root.d); clip._x = x; clip._y = y; currentVol = _root.aC1.s1.getVolume(); origVol = currentVol; } function main() { _root.c--; if (fOut) { _root.aC1.s1.setVolume((currentVol = currentVol - 0.25)); if (currentVol == 10) { _root.aC1.s1.setVolume(10); fOut = false; } } if (fIn) { _root.aC1.s1.setVolume((currentVol = currentVol + 1)); if (currentVol >= origVol) { _root.aC1.s1.setVolume(origVol); fIn = false; } } if (clip.hitTest(_root[_root.char + "Clip"])) { if ((((_root.gems.num >= 20) && (x > 100)) && (x < 950)) && (!hit)) { hit = true; summoning = true; c = 0; _root.audio.playLevel3("gem" + (random(3) + 1), _root.randRange(20, 25)); clip.speech._visible = false; clip.ship.gotoAndPlay("go"); _root.gems.addTo(-20); xMovT = 0; } else { _root.gems.alpha = 120; } } if (summoning) { c++; if (c == 65) { _root.audio.playLevel2("reanimate", 20); if ((_root.char == "broShip1") || (_root.char == "bro1")) { _root.bro2ShipLevel = 3; _root.bro2ShipVar = 7; _root.char2 = "broShip2"; _root.bro2Life = 100; _root.broShip2 = new classes.bro.BroShip2(x - 100, y - 10); _root.addChar("broShip2"); _root.broShip2.control = false; _root.broShip2.reanimate(); _root.broShip2Clip.gun.gotoAndPlay("appear"); } else { _root.bro1ShipLevel = 3; _root.bro1ShipVar = 7; _root.char2 = "broShip1"; _root.bro1Life = 100; _root.broShip1 = new classes.bro.BroShip1(x - 100, y - 10); _root.addChar("broShip1"); _root.broShip1.control = false; _root.broShip1.reanimate(); _root.broShip1Clip.gun.gotoAndPlay("appear"); } } if (c == 160) { if ((_root.char == "broShip1") || (_root.char == "broShip2")) { _root[_root.char2].action11(); } else { var _local4 = _root.char; _root.char = _root.char2; _root.char2 = _local4; _root[_root.char].giveControl(); _root[_root.char].weapon = _root[_root.char2].weapon; _root.bro1Weapon = (_root.bro2Weapon = _root[_root.char].weapon); var _local3 = _root[_root.char].weapon; _root[_root.char][_local3](); _root[_root.char].life = 100; _root[_root.char2].action11(); } xMovT = 7; fIn = true; } } if ((x > 800) && (x < 805)) { fIn = true; } if ((x > 1020) && (!fIn)) { _root.removeFX("reanimator"); } if (xMovT < xMov) { xMov = xMov - 0.25; } else if (xMovT > xMov) { xMov = xMov + 0.25; } else { xMov = xMovT; } x = x + xMov; clip.ship._y = clip.ship._y + (0.25 * Math.sin((hc = hc + 0.1))); clip._x = x; } var xMovT = 0; var c = 0; var hc = 0; var summoning = false; var fOut = true; var fIn = false; var hit = false; }
Symbol 4763 MovieClip [__Packages.classes.fx.CreationFX] Frame 0
class classes.fx.CreationFX { var x, y, i, id, waveMax, moveScript, matrixCoords, fxType, enemyType, clip, formID; function CreationFX (pi, px, py, pfxType, penemyType, pwaveMax, pmoveScript, pmatrixCoords, pid) { x = px; y = py; i = pi; id = pid; waveMax = pwaveMax; moveScript = pmoveScript; matrixCoords = pmatrixCoords; fxType = pfxType; enemyType = penemyType; _root.d++; clip = _root.attachMovie("creationFX" + fxType, ("creationFX" + id) + "Clip", _root.d + 200000); clip._x = x; clip._y = y; _root.formID++; formID = _root.formID; _root["form" + _root.formID] = []; if (fxType == "1D") { waveMax = 5; waveC = 4; } if (((fxType == "2A") || (fxType == "2B")) || (fxType == "2C")) { waveMax = 3; waveC = 2; } if (fxType == "1D") { _root.audio.playLevel2("headBossIntro", 30); } else { var _local3 = fxType.charAt(1); _root.audio.playLevel2(("head" + _local3) + "Intro", 30); } } function main() { if (clip.create) { c++; c2++; if (c == i) { c = 0; var _local5 = [formID, waveC + 1]; _root["create" + enemyType]([x - 10, y - 10, moveScript, matrixCoords[waveC], _local5]); _root.flashing = true; waveC++; if (waveC == waveMax) { endSeq = true; clip.create = false; if (fxType == "1D") { var _local3 = 0; var _local4 = _root.randRange(30, 45); while (_local3 < _local4) { _root.fxID++; _root["rampageTrailB" + _root.fxID] = new classes.fx.RampageTrailB(x, y, _root.fxID); _root.addFX("rampageTrailB" + _root.fxID); _local3++; } } } } clip._alpha = 100 - ((c2 * (100 / (i * waveMax))) / 2); clip._xscale = 100 - ((c2 * (100 / (i * waveMax))) / 2); clip._yscale = 100 - ((c2 * (100 / (i * waveMax))) / 2); } if (endSeq) { c2++; clip._alpha = 100 - ((c2 * (100 / (i * waveMax))) / 2); clip._xscale = 100 - ((c2 * (100 / (i * waveMax))) / 2); clip._yscale = 100 - ((c2 * (100 / (i * waveMax))) / 2); if (clip._alpha < 2) { _root.removeFX("creationFX" + id); } } } var c = 0; var c2 = 0; var waveC = 0; var endSeq = false; var Name = "creationFX"; }
Symbol 4764 MovieClip [__Packages.classes.fx.RampageTrailB] Frame 0
class classes.fx.RampageTrailB { var x, y, id, clip, cMax, trans, colorTrans, colorArray, colorL, colorC; function RampageTrailB (px, py, pid) { x = px; y = py; id = pid; _root.d++; clip = _root.attachMovie("rampageTrail", ("rampageTrailB" + id) + "Clip", _root.d); clip._x = x; clip._y = y; clip.gotoAndStop("shape4"); xMov = _root.randRange(-3, 3); yMov = _root.randRange(-3, 3); cMax = _root.randRange(50, 100); trans = new flash.geom.Transform(clip); colorTrans = new flash.geom.ColorTransform(0, 0, 0, 1, 0, 0, 0, 1); colorArray = this["colorArray" + _root.randRange(1, 3)].slice(); delete colorArray1; delete colorArray2; delete colorArray3; colorL = colorArray.length; colorC = -1; } function main() { c++; if (c >= cMax) { _root.removeFX("rampageTrailB" + id); } colorC++; if (colorC > colorL) { colorC = 0; } colorTrans.redOffset = colorArray[colorC][0]; colorTrans.greenOffset = colorArray[colorC][1]; colorTrans.blueOffset = colorArray[colorC][2]; trans.colorTransform = colorTrans; clip._alpha = 100 - (c * (100 / cMax)); x = x + xMov; y = y + yMov; clip._x = x; clip._y = y; } var xMov = 0; var yMov = 0; var c = 0; var colorArray1 = [[255, 0, 0], [255, 125, 0], [255, 255, 0], [255, 125, 0], [255, 255, 255], [255, 0, 0], [255, 255, 0], [255, 125, 0], [255, 0, 0]]; var colorArray2 = [[0, 255, 0], [0, 255, 125], [0, 255, 255], [0, 125, 255], [0, 0, 255], [255, 255, 255], [125, 255, 255], [0, 125, 255], [0, 255, 255]]; var colorArray3 = [[0, 125, 255], [255, 0, 125], [255, 0, 255], [255, 255, 255], [255, 0, 125], [0, 255, 255], [125, 255, 255], [0, 125, 255], [0, 255, 0]]; var Name = "rampageTrailB"; }
Symbol 4765 MovieClip [__Packages.classes.misc.PowerUp] Frame 0
class classes.misc.PowerUp { var x, y, type, id, clip, xMov, yMov; function PowerUp (px, py, ptype, pid) { x = px; y = py; type = ptype; id = pid; _root.d++; clip = _root.attachMovie("powerUp", ("powerUp" + id) + "Clip", _root.d); clip._x = x; clip._y = y; clip.gotoAndStop(type); var _local3 = _root.getAngleRad2(x, y, 500, 300); xMov = Math.cos(_local3) * _root.randRange2(0.5, 2.5); yMov = Math.sin(_local3) * _root.randRange2(0.5, 2.5); if ((((((type == "doubleLaserA") || (type == "tripleLaserA")) || (type == "twistLaser")) || (type == "tripleTwistLaser")) || (type == "rapidLaser")) || (type == "bigLaser")) { weapon = true; } } function hit() { if (weapon) { _root.audio.playLevel3("weaponUpgrade", 25); } else if (type.charAt(0) == "g") { _root.audio.playLevel3("gem" + (random(3) + 1), _root.randRange(20, 30)); } else if (type.substr(0, 10) == "speedBoost") { _root.audio.playLevel3("speedBoost", _root.randRange(29, 35)); } else if (type.substr(0, 11) == "weaponBoost") { _root.audio.playLevel3("weaponBoost", _root.randRange(29, 35)); } else if (type.substr(0, 6) == "shield") { _root.audio.playLevel3("shield2", _root.randRange(29, 35)); } else { _root.audio.playLevel3(type, _root.randRange(29, 35)); } clip[type].gotoAndPlay("hit"); f2 = "ending"; } function ending() { if (clip.end) { yank = true; } } function checkHit() { if (weapon) { if (clip[type].hitClip.hitTest(_root[_root.char + "Clip"])) { _root[_root.char].powerUp(type); hit(); } } else if (clip.hitTest(_root[_root.char + "Clip"])) { _root[_root.char].powerUp(type); hit(); } } function main() { c++; this[f2](); if ((c > 30) && (type == "smartBomb")) { var _local4 = 0; var _local6 = _root.broShots.length; while (_local4 < _local6) { var _local5 = _root.broShots[_local4] + "Clip"; if (clip.hitTest(_root[_local5])) { var _local3 = _root.broShots[_local4]; xMov = xMov + (_root[_local3].xMov / 20); yMov = yMov + (_root[_local3].yMov / 20); _root[_root.char].fc = _root[_root.char].fireFreq - _root.rapidVar; _root[_local3].exploX = x + (clip._width / 2); _root[_local3].exploY = y + (clip._height / 2); _root[_local3].hit(); _root[_root.char].powerUp(type); hit(); } _local4++; } } if ((((x > 1050) || (x < -50)) || (y < -50)) || (y > 650)) { yank = true; } if (yank) { _root.removePowerUp("powerUp" + id); } x = x + xMov; y = y + yMov; clip._x = x; clip._y = y; } var f2 = "checkHit"; var c = 0; var yank = false; var weapon = false; var Name = "powerUp"; }
Symbol 4766 MovieClip [__Packages.classes.enemy.BugA] Frame 0
class classes.enemy.BugA { var x, y, moveScript, matrixCoords, form, id, clip, colorR, trans, colorTrans, advanceMax, advanceMax2, matrixVar, dir, f2, scc, axis, switchDir, sfc, sfMax, xDest, yDest, oldDir, firing, fc; function BugA (px, py, pmoveScript, pmatrixCoords, pform, pid) { x = px; y = py; moveScript = pmoveScript.slice(); matrixCoords = pmatrixCoords.slice(); form = pform.slice(); id = pid; _root.d++; clip = _root.attachMovie("bugA", ("bugA" + id) + "Clip", _root.d + 50000); clip._x = x; clip._y = y; speed = speed * _root.dif.speed; speedOrig = speed; life = life * _root.dif.life; colorR = _root.randRange(-30, 30); trans = new flash.geom.Transform(clip); colorTrans = new flash.geom.ColorTransform(1, 1, 1, 1, colorR, colorR, colorR, 0); trans.colorTransform = colorTrans; advanceMax = 60 / (speed / 2); advanceMax2 = 50 / (speed / 2); if (matrixCoords[0] == "free") { matrixVar = 0; } else { matrixVar = 1; } speedVar(); clip.body.eye2.eye.gotoAndPlay(10); clip.body.eye3.eye.gotoAndPlay(20); parseMoveScript(); _root.stats.created++; } function broBehind() { dir = _root.advanceDir; } function bombed(num) { f2 = "death"; } function switchScope() { scc = 0; getDirString(); f2 = "switchScoping"; c = 5; speed = speed / 2; this[axis + "MovT"] = this[axis + "MovT"] / 2; clip.body.flame.gotoAndStop("still"); _root.audio.playLevel2("bugASwitch", _root.randRange(8, 15)); } function switchScoping() { c++; if (c == 10) { scc++; c = 0; if ((dir == "U") || (dir == "D")) { _root.d++; _root.attachMovie("sight", "sightClip", _root.d); _root.sightClip.gotoAndStop("bugASwitchFire"); _root.sightClip._x = x; _root.sightClip._y = y; if (_root.sightClip.hitTest(_root[_root.char].x, _root[_root.char].y, true)) { switchFire("L"); } else { _root.sightClip._rotation = 180; if (_root.sightClip.hitTest(_root[_root.char].x, _root[_root.char].y, true)) { switchFire("R"); } } removeMovieClip(_root.sightClip); } else { _root.d++; _root.attachMovie("sight", "sightClip", _root.d); _root.sightClip.gotoAndStop("bugASwitchFire"); _root.sightClip._x = x; _root.sightClip._y = y; _root.sightClip._rotation = 90; if (_root.sightClip.hitTest(_root[_root.char].x, _root[_root.char].y, true)) { switchFire("U"); } else { _root.sightClip._rotation = -90; if (_root.sightClip.hitTest(_root[_root.char].x, _root[_root.char].y, true)) { switchFire("D"); } } removeMovieClip(_root.sightClip); } if (scc > _root.randRange(9, 12)) { clip.body.gotoAndStop("main"); speed = speedOrig; this[axis + "MovT"] = this[axis + "MovT"] * 2; clip.body.flame.gotoAndPlay("start"); f2 = "wander"; } } } function switchFire(tmpDir) { clip.gotoAndStop("fly" + tmpDir); switchDir = tmpDir; c = 0; sfc = 0; f2 = "switchFiring"; sfMax = _root.randRange(1, 4); } function switchFireBlast() { clip.body.gotoAndPlay("switchFire"); if (switchDir == "L") { var _local3 = x - 24; var _local4 = ((dir == "U") ? (y + 3) : (y + 21)); } else if (switchDir == "R") { var _local3 = x + 9; var _local4 = ((dir == "U") ? (y + 3) : (y + 21)); } else if (switchDir == "U") { var _local3 = ((dir == "L") ? (x + 3) : (x + 21)); var _local4 = y - 36; } else { var _local3 = ((dir == "L") ? (x + 3) : (x + 21)); var _local4 = y + 15; } _root.enemyShotID++; _root["bugASwitchBlast" + _root.enemyShotID] = new classes.shots.BugASwitchBlast(_local3, _local4, switchDir, _root.enemyShotID); _root.addEnemyShot("bugASwitchBlast" + _root.enemyShotID); _root.audio.playLevel3("bugASwitchBlast" + (random(2) + 1), _root.randRange(15, 25)); } function switchFiring() { c++; if (c == 10) { clip.body.gotoAndPlay("switch"); } if (c == 17) { switchFireBlast(); } if (c == 24) { switchFireBlast(); c = 18; sfc++; if (sfc == sfMax) { clip.body.gotoAndPlay("switchRev"); c = 33; } } if (c == 45) { clip.gotoAndStop("fly" + dir); clip.body.gotoAndStop("main"); speed = speedOrig; this[axis + "MovT"] = this[axis + "MovT"] * 2; clip.body.flame.gotoAndPlay("start"); } } function nudge(pxA, pyA, pscale) { nc = 0; nudging = true; var _local2 = pscale / 100; xA = pxA * _local2; yA = pyA * _local2; } function speedVar() { if (random(3) == 1) { speed = speed * _root.randRange2(0.99999, 1.00001); } } function parseMoveScript() { dir = moveScript[0]; if (dir == "break") { delete moveScript; if (matrixCoords[0] == "free") { if (random(2) == 1) { f2 = "wander"; this[axis + "MovT"] = 0; axis = ((axis == "y") ? "x" : "y"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); speedVar(); getDirString(); } else { switchScope(); } } else { this[axis + "MovT"] = 0; xDest = ((_root.advanceDir == "L") ? ((matrixCoords[0] * 60) + 320) : (matrixCoords[0] * 60)); yDest = (matrixCoords[1] * 50) + 10; axis = ((Math.abs(xDest - x) > Math.abs(yDest - y)) ? "x" : "y"); this[axis + "MovT"] = ((this[axis + "Dest"] > this[axis]) ? (speed) : (-1 * speed)); getDirString(); speedVar(); f2 = "gotoMatrix"; } } else { this[axis + "MovT"] = 0; f2 = "gotoXYDest"; axis = (((dir == "L") || (dir == "R")) ? "x" : "y"); this[axis + "MovT"] = (((dir == "L") || (dir == "U")) ? (-1 * speed) : (speed)); speedVar(); if ((dir == "L") || (dir == "U")) { this[axis + "Dest"] = this[axis] - moveScript[1]; } else { this[axis + "Dest"] = this[axis] + moveScript[1]; } moveScript.splice(0, 2); } } function gotoXYDest() { if (Math.abs(this[axis + "Dest"] - this[axis]) < (speed + 1)) { if (axis == "x") { x = xDest; } else { y = yDest; } parseMoveScript(); } } function gotoMatrix() { if (Math.abs(this[axis + "Dest"] - this[axis]) < (speed + 1)) { if (axis == "x") { x = xDest; } else { y = yDest; } this[axis + "MovT"] = 0; axis = ((axis == "x") ? "y" : "x"); this[axis + "MovT"] = ((this[axis + "Dest"] > this[axis]) ? (speed) : (-1 * speed)); getDirString(); speed = speedOrig; } if ((Math.abs(x - xDest) < (speed + 1)) && (Math.abs(y - yDest) < (speed + 1))) { x = (clip._x = xDest); y = (clip._y = yDest); xMovT = (xMov = 0); yMovT = (yMov = 0); matrixVar = 2; dir = _root.advanceDir; clip.body.flame.gotoAndPlay("still"); _root.matrixNum++; if (_root.matrixNum >= _root.matrixSize) { _root.matrixComplete = true; } _root["formB" + form[0]] = "matrixed"; f2 = "wait"; } } function getDirString() { if (xMovT < -1) { dir = "L"; } else if (xMovT > 1) { dir = "R"; } else if (yMovT > 1) { dir = "D"; } else if (yMovT < -1) { dir = "U"; } } function evade() { if (matrixVar == 2) { matrixVar = 0; f2 = "wander"; axis = ((random(10) > 4) ? "x" : "y"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); speedVar(); getDirString(); } else if (f2 == "wander") { this[axis + "MovT"] = 0; axis = ((axis == "x") ? "y" : "x"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); getDirString(); } } function wait() { if ((random(1000) >= (998 + _root.dif.wait)) && (_root.matrixComplete)) { dir = findDir(); clip.body.flame.gotoAndPlay("start"); if (dir == _root.advanceDir) { matrixVar = 0; xMovT = ((_root.advanceDir == "L") ? (-1 * speed) : (speed)); f2 = "attacking"; } else if ((dir == "U") || (dir == "D")) { axis = (((dir == "L") || (dir == "R")) ? "x" : "y"); this[axis + "MovT"] = (((dir == "L") || (dir == "U")) ? (-1 * speed) : (speed)); matrixVar = 0; c = 0; f2 = "leavingMatrix"; } } } function leavingMatrix() { c++; if (c > advanceMax2) { c = 0; dir = findDir(); if (dir == _root.advanceDir) { yMovT = 0; xMovT = ((_root.advanceDir == "L") ? (-1 * speed) : (speed)); f2 = "attacking"; } } } function findDir() { _root.d++; _root.attachMovie("feeler", "feelerClip", _root.d); var _local7 = []; var _local9 = 0; var _local11 = dirArray.length; while (_local9 < _local11) { _root.feelerClip._x = x + feelerInfo[_local9][0]; _root.feelerClip._y = y + feelerInfo[_local9][1]; _root.feelerClip._width = feelerInfo[_local9][2]; _root.feelerClip._height = feelerInfo[_local9][3]; var _local3 = 0; var _local8 = _root.chars.length; var _local6 = false; while (_local3 < _local8) { var _local5 = _root.chars[_local3] + "Clip"; if (_root.feelerClip.hitTest(_root[_local5])) { var _local4 = _root.chars[_local3]; if ((_root[_local4].matrixVar == 2) && (_local4 != (Name + id))) { _local6 = true; break; } } _local3++; } if (!_local6) { var _local10 = ((_root.advanceDir == "L") ? "R" : "L"); if (dirArray[_local9] != _local10) { _local7.push(dirArray[_local9]); } } _local9++; } _local9 = 0; _local11 = _local7.length; if (_local9 < _local11) { if (_local7[_local9] == _root.advanceDir) { return(_root.advanceDir); } return(_local7[random(_local7.length)]); } } function attacking() { xMovT = xMovT * 1.03; yMovT = yMovT * 1.03; } function death() { _root.stats.destroyed++; _root.stats.score = _root.stats.score + 2500; _root.powerUp(x, y, 95); if (matrixVar == 1) { _root.matrixNum++; if (_root.matrixNum >= _root.matrixSize) { _root.matrixComplete = true; } } var _local3 = 0; var _local4 = _root["form" + form[0]].length; while (_local3 < _local4) { if (_root["form" + form[0]][_local3] == ("bugA" + id)) { _root["form" + form[0]].splice(_local3, 1); if (_root["form" + form[0]].length == 0) { delete _root["form" + form[0]]; if (_root["formB" + form[0]] == "matrixed") { _local3 = 0; _local4 = random(4) + 2; while (_local3 < _local4) { _root.createPowerUp([x, y, "coin1"]); _local3++; } _root.stats.score = _root.stats.score + 2500; } else { _root.createPowerUp([x, y, "coin5"]); _local3 = 0; _local4 = random(3) + 1; while (_local3 < _local4) { _root.createPowerUp([x, y, "coin1"]); _local3++; } _root.stats.score = _root.stats.score + 5000; } delete _root["formB" + form[0]]; } break; } _local3++; } _root.createExploA([x + (clip._width / 2), y + (clip._height / 2), _root.randRange(80, 130), _root.randRange(75, 100), "Green"]); _root.audio.playLevel4("bugX" + (random(4) + 1), _root.randRange(7, 17)); var _local5 = 0; var _local6 = random(3); while (_local5 < _local6) { _root.createShrapnel([x + (clip._width / 2), y + (clip._height / 2), "bugA", "Blue"]); _local5++; } _root.createEnemySoul([x + (clip._width / 2), y + (clip._height / 2), "red"]); _root.removeChar("bugA" + id); f2 = ""; } function advance() { dir = _root.advanceDir; clip.body.flame.gotoAndPlay("advance"); xMovT = ((_root.advanceDir == "L") ? (-1 * (speed / 2)) : (1 * (speed / 2))); f2 = "advancing"; } function advancing() { c++; if (c > advanceMax) { xMovT = 0; c = 0; f2 = "wait"; _root.d++; _root.attachMovie("sight", "sightClip", _root.d); _root.sightClip.gotoAndStop("hindSight"); _root.sightClip._x = x; _root.sightClip._y = y; if (_root.advanceDir == "L") { _root.sightClip._rotation = 180; } if (_root.sightClip.hitTest(_root[_root.char].x, _root[_root.char].y, true)) { _root.broBehind(); } removeMovieClip(_root.sightClip); } } function wander() { if (random(100) > (98 + _root.dif.wander)) { this[axis + "MovT"] = 0; axis = ((axis == "x") ? "y" : "x"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); getDirString(); } if (random(100) > (97 + _root.dif.wander)) { switchScope(); } } function death2() { _root.removeChar("bugA" + id); f2 = ""; } function main() { this[f2](); if (oldDir != dir) { clip.gotoAndStop("fly" + dir); } oldDir = dir; if (random(300) >= (299 + _root.dif.wander)) { _root.d++; _root.attachMovie("feeler", "feelerClip", _root.d); if (dir == "L") { var _local9 = [-310, 0, 300, 50]; } else if (dir == "R") { var _local9 = [50, 0, 300, 50]; } else if (dir == "U") { var _local9 = [0, -310, 50, 300]; } else { var _local9 = [0, 50, 300, 50]; } _root.feelerClip._x = x + _local9[0]; _root.feelerClip._y = y + _local9[1]; _root.feelerClip._width = _local9[2]; _root.feelerClip._height = _local9[3]; var _local4 = 0; var _local8 = _root.chars.length; var _local7 = false; while (_local4 < _local8) { var _local6 = _root.chars[_local4] + "Clip"; if (_root.feelerClip.hitTest(_root[_local6])) { var _local3 = _root.chars[_local4]; if (_root[_local3].Name.substr(0, 3) != "bro") { _local7 = true; } } _local4++; } removeMovieClip(_root.feelerClip); if (!_local7) { _root.d++; _root.attachMovie("sight", "sightClip", _root.d); _root.sightClip._x = x; _root.sightClip._y = y; if (dir == "U") { _root.sightClip._rotation = 90; } else if (dir == "R") { _root.sightClip._rotation = 180; } else if (dir == "D") { _root.sightClip._rotation = -90; } if (_root.sightClip.hitTest(_root[_root.char].x, _root[_root.char].y, true)) { clip.body.charger.gotoAndPlay("fire"); clip.body.eye1.gotoAndPlay("fire"); clip.body.eye2.gotoAndPlay("fire"); clip.body.eye3.gotoAndPlay("fire"); firing = true; fc = 0; } removeMovieClip(_root.sightClip); } } if (firing) { fc++; if (fc == 5) { if (dir == "L") { var _local11 = x - 24; var _local13 = y + 12; var _local14 = x - 24; var _local12 = y + 6; } else if (dir == "R") { var _local11 = x + 9; var _local13 = y + 12; var _local14 = x + 9; var _local12 = y + 6; } else if (dir == "U") { var _local11 = x + 12; var _local13 = y - 24; var _local14 = x + 6; var _local12 = y - 24; } else { var _local11 = x + 12; var _local13 = y + 3; var _local14 = x + 6; var _local12 = y + 3; } _root.enemyShotID++; _root["bugAFireA" + _root.enemyShotID] = new classes.shots.BugAFireA(_local11, _local13, dir, _root.enemyShotID); _root.addEnemyShot("bugAFireA" + _root.enemyShotID); _root.enemyShotID++; _root["bugAFireB" + _root.enemyShotID] = new classes.shots.BugAFireB(_local14, _local12, dir, _root.enemyShotID); _root.addEnemyShot("bugAFireB" + _root.enemyShotID); _root.audio.playLevel3("bugAFire", _root.randRange(15, 25)); } } if (nudging) { xA = xA * 0.5; yA = yA * 0.5; nc++; var _local10 = 255 - (nc * 17); colorTrans.redOffset = _local10; colorTrans.greenOffset = _local10; trans.colorTransform = colorTrans; if (nc == 15) { xA = (yA = 0); nudging = false; colorTrans.redOffset = colorR; colorTrans.greenOffset = colorR; trans.colorTransform = colorTrans; } } var _local4 = 0; var _local8 = _root.broShots.length; while (_local4 < _local8) { var _local6 = _root.broShots[_local4] + "Clip"; if (clip.hitTest(_root[_local6])) { var _local3 = _root.broShots[_local4]; var _local5 = life; life = life - _root[_local3].power; if (life < 1) { f2 = "death"; } else { nudge(_root[_local3].xMov, _root[_local3].yMov, 5); _root.audio.playLevel4("bugHit" + (random(4) + 1), _root.randRange(7, 15)); } _root[_root.char].fc = _root[_root.char].fireFreq - _root.rapidVar; _root[_local3].exploX = x + (clip._width / 2); _root[_local3].exploY = y + (clip._height / 2); _root[_local3].hit(_local5); break; } _local4++; } if (clip.hitTest(_root[_root.char + "Clip"])) { _root[_root.char].hit(xMov, yMov, 100, power); f2 = "death"; } if ((((x > 1050) || (x < -50)) || (y < -50)) || (y > 650)) { delete _root["form" + form[0]]; delete _root["formB" + form[0]]; f2 = "death2"; } if (xMovT < xMov) { xMov = xMov - 1; } else if (xMovT > xMov) { xMov = xMov + 1; } else { xMov = xMovT; } if (yMovT < yMov) { yMov = yMov - 1; } else if (yMovT > yMov) { yMov = yMov + 1; } else { yMov = yMovT; } x = x + (xMov + xA); y = y + (yMov + yA); clip._x = x; clip._y = y; } var xMov = 0; var yMov = 0; var xmt = 0; var ymt = 0; var xMovT = 0; var yMovT = 0; var speedOrig = 9; var speed = 9; var xDestMet = false; var yDestMet = false; var c = 0; var feelerInfo = [[-400, 0, 400, 40], [0, 0, 400, 40], [0, -400, 40, 400], [0, 0, 40, 400]]; var dirArray = ["L", "R", "U", "D"]; var life = 6; var nudging = false; var nc = 0; var xA = 0; var yA = 0; var power = 25; var Name = "bugA"; }
Symbol 4767 MovieClip [__Packages.classes.fx.BGDeco] Frame 0
class classes.fx.BGDeco { var id, showing, speed, clip, yMov, h; function BGDeco () { } function showBG(pid, pspeed) { id = pid; if (!showing) { speed = pspeed; clip = _root.attachMovie("bgDeco", "bgDecoClip", 1); clip.cacheAsBitmap = true; clip._y = 603; yMov = -1 * speed; clip.gotoAndStop(id); h = clip._height; showing = true; } } function main() { if (showing) { if ((clip._y + h) < -5) { clip.removeMovieClip(); showing = false; if (id == "3E") { showBG("3E", 0.5); } } clip._y = clip._y + yMov; } } var Name = "bgDeco"; }
Symbol 4768 MovieClip [__Packages.classes.misc.WaveCreator] Frame 0
class classes.misc.WaveCreator { var leader, x, y, id, i, waveMax, moveScript, matrixCoords, type, formID; function WaveCreator (pi, px, py, ptype, pwaveMax, pmoveScript, pmatrixCoords, pleader, pid) { leader = pleader; x = px; y = py; id = pid; i = pi; waveMax = pwaveMax; moveScript = pmoveScript; matrixCoords = pmatrixCoords; type = ptype; _root.formID++; formID = _root.formID; _root["form" + _root.formID] = []; if (waveMax < 2) { _root["formB" + formID] = "matrixed"; } if (((type == "BatA") || (type == "BatB")) || (type == "BatC")) { _root["batTwister" + _root.formID] = new classes.misc.BatTwister(waveMax, _root.formID); _root.addFX("batTwister" + _root.formID); } } function main() { c++; if (c == i) { c = 0; var _local3 = [formID, waveC + 1]; if ((waveC == 0) && (leader != undefined)) { _root["create" + leader]([x, y, moveScript, matrixCoords[waveC], _local3]); } else { _root["create" + type]([x, y, moveScript, matrixCoords[waveC], _local3]); } waveC++; if (waveC >= waveMax) { _root.removeFX("waveCreator" + id); } } } var c = 0; var waveC = 0; var Name = "waveCreator"; }
Symbol 4769 MovieClip [__Packages.classes.misc.BatTwister] Frame 0
class classes.misc.BatTwister { var id, batNum; function BatTwister (pbatNum, pid) { id = pid; batNum = pbatNum; } function main() { if ((!twisting) && (random(100) > 95)) { twisting = true; } if (twisting) { c++; if (c == 8) { c = 0; _root[_root["form" + id][i]].twist(); i++; if (i == batNum) { twisting = false; if (random(2) == 1) { _root.removeFX("batTwister" + id); } else { i = 0; c = 0; } } } } } var c = 0; var twisting = false; var i = 0; var Name = "batTwister"; }
Symbol 4770 MovieClip [__Packages.classes.misc.PowerUpBuddy] Frame 0
class classes.misc.PowerUpBuddy { var x, y, typeArray, dir, clip, buddy, powerUpNum, powerUp0, num0, xMov, powerUp1, num1, powerUp2, num2; function PowerUpBuddy (px, py, pdir, ptypeArray) { x = px; y = py; typeArray = ptypeArray.slice(); if (((typeArray[0] == "ship2") || (typeArray[0] == "ship3")) || (typeArray[0] == "ship3B")) { ship = true; } dir = pdir; _root.d++; clip = _root.createEmptyMovieClip("powerUpBuddyClip", _root.d); clip._x = x; clip._y = y; _root.d++; buddy = clip.attachMovie("powerUpBuddy", "buddyClip", _root.d); buddy.gotoAndStop(dir); powerUpNum = typeArray.length / 2; if (powerUpNum == 1) { buddy.chain.seg3._visible = false; buddy.chain.seg2._visible = false; } else if (powerUpNum == 2) { buddy.chain.seg3._visible = false; } if (!ship) { var _local3 = 0; var _local5 = powerUpNum; while (_local3 < _local5) { _root.d++; this["powerUp" + _local3] = clip.attachMovie("powerUp", "powerUp" + _local3, _root.d); this["powerUp" + _local3]._x = ((dir == "L") ? (93 + (_local3 * 100)) : (-81 - (_local3 * 100))); this["powerUp" + _local3]._y = -3; this["powerUp" + _local3].gotoAndStop(typeArray[2 * _local3]); var _local4 = typeArray[2 * _local3]; if (((((((_local4 == "doubleLaserA") || (_local4 == "tripleLaserA")) || (_local4 == "twistLaser")) || (_local4 == "tripleTwistLaser")) || (_local4 == "rapidLaser")) || (_local4 == "bigLaser")) || (_local4 == "superLaser")) { this["powerUp" + _local3].weapon = true; } if ((_local4 == "lifeUp") || (_local4 == "lifeMax")) { health = true; _root.lifeMeterClip._visible = true; } _root.d++; this["num" + _local3] = clip.attachMovie("buddyNum", "buddyNum" + _local3, _root.d); this["num" + _local3]._x = ((dir == "L") ? (73 + (_local3 * 100)) : (-88 - (_local3 * 100))); this["num" + _local3]._y = (ship ? -39 : -24); this["num" + _local3].num = typeArray[1 + (2 * _local3)]; _local3++; } } else { _root.d++; powerUp0 = _root.attachMovie(typeArray[0], "newShipClip", _root.d + 1000); powerUp0._x = ((dir == "L") ? (clip._x + 81) : (clip._x - 93)); powerUp0._y = clip._y - 15; if ((_root.char == "broShip1") || (_root.char == "bro1")) { powerUp0.gotoAndStop("bro1"); } else { powerUp0.gotoAndStop("bro2"); } _root.d++; num0 = clip.attachMovie("buddyNum", "buddyNum" + _local3, _root.d); num0._x = ((dir == "L") ? 63 : -88); num0._y = (ship ? -39 : -24); num0.num = typeArray[1]; } xMov = ((dir == "R") ? 4 : -4); _root.audio.playLevel2("powerUpBuddySlow", 10); } function admitPowerup(which) { var _local2 = true; if ((which == "lifeUp") && (_root[_root.char].life == 100)) { _local2 = false; } if ((which == "shield") && (_root[_root.char].shieldOn)) { _local2 = false; } return(_local2); } function main() { _root.coins.alpha = 100; if (health) { _root.lifeMeter.alpha = 100; _root.lifeMeterClip._x = _root[_root.char].x + 6; _root.lifeMeterClip._y = _root[_root.char].y - 12; } _root.c--; c++; if (!ship) { var _local3 = 0; var _local6 = powerUpNum; while (_local3 < _local6) { if (this["powerUp" + _local3].weapon == true) { if (clip["powerUp" + _local3][typeArray[2 * _local3]].hitClip.hitTest(_root[_root.char + "Clip"])) { if (!clip["powerUp" + _local3].hit) { if (_root.coins.numT >= typeArray[1 + (2 * _local3)]) { _root.audio.playLevel3("weaponUpgrade", 25); _root[_root.char].powerUp(typeArray[2 * _local3]); clip["powerUp" + _local3][typeArray[2 * _local3]].gotoAndPlay("hit"); clip["powerUp" + _local3].hit = true; this["num" + _local3].num = ""; _root.coins.addTo(-1 * typeArray[1 + (2 * _local3)]); hitCount++; if (hitCount >= powerUpNum) { xMov = xMov * 2; _root.audio.playLevel2("powerUpBuddyFast", 10); } } else { _root.coins.alpha = 130; } } } } else if (clip["powerUp" + _local3].hitTest(_root[_root.char + "Clip"])) { if (!clip["powerUp" + _local3].hit) { if (_root.coins.numT >= typeArray[1 + (2 * _local3)]) { var _local5 = admitPowerup(typeArray[2 * _local3]); if (_local5) { var _local4 = typeArray[2 * _local3]; if (((((((_local4 == "doubleLaserA") || (_local4 == "tripleLaserA")) || (_local4 == "twistLaser")) || (_local4 == "tripleTwistLaser")) || (_local4 == "bigLAser")) || (_local4 == "rapidLaser")) || (_local4 == "doubleRapidLaser")) { _root.audio.playLevel3("weaponUpgrade", 25); } else { _root.audio.playLevel3(_local4, 40); } _root[_root.char].powerUp(typeArray[2 * _local3]); clip["powerUp" + _local3][typeArray[2 * _local3]].gotoAndPlay("hit"); clip["powerUp" + _local3].hit = true; this["num" + _local3].num = ""; _root.coins.addTo(-1 * typeArray[1 + (2 * _local3)]); hitCount++; if (hitCount >= powerUpNum) { xMov = xMov * 2; _root.audio.playLevel2("powerUpBuddyFast", 10); } } } else { _root.coins.alpha = 130; } } } _local3++; } } else if (_root.newShipClip.hitTest(_root[_root.char + "Clip"]) && (_root.newShipClip._x > 150)) { if (!_root.newShipClip.hit) { if (_root.coins.numT >= typeArray[1]) { _root.newShipClip.hit = true; _root.shipSwitcher = new classes.misc.ShipSwitcher(typeArray[0], powerUp0._x, powerUp0._y); _root.addFX("shipSwitcher"); num0.num = ""; _root.coins.addTo(-1 * typeArray[1]); xMov = xMov * 2; } else { _root.coins.alpha = 130; } } } if ((x > 1400) || (x < -400)) { _root.removeFX("powerUpBuddy"); } x = x + xMov; if (!_root.newShipClip.hit) { powerUp0._y = powerUp0._y + (0.3 * Math.sin((hc2 = hc2 + 0.2))); num0._y = (ship ? ((powerUp0._y - y) - 24) : (powerUp0._y - 21)); } powerUp1._y = powerUp1._y + (0.3 * Math.sin((hc3 = hc3 + 0.175))); num1._y = powerUp1._y - 21; powerUp2._y = powerUp2._y + (0.3 * Math.sin((hc4 = hc4 + 0.15))); num2._y = powerUp2._y - 21; buddy._y = buddy._y + (0.35 * Math.sin((hc1 = hc1 + 0.1))); clip._x = x; clip._y = y; if (ship && (!_root.newShipClip.hit)) { powerUp0._x = powerUp0._x + xMov; } } var c = 0; var hc1 = 0; var hc2 = 0; var hc3 = 0; var hc4 = 0; var hitCount = 0; var ship = false; var health = false; var Name = "powerUpBuddy"; }
Symbol 4771 MovieClip [__Packages.classes.misc.ShipSwitcher] Frame 0
class classes.misc.ShipSwitcher { var shipType, x, y, routine, whichBro, tempLevel, shrapType1, shrapType2; function ShipSwitcher (pshipType, px, py) { shipType = pshipType; x = px; y = py; if ((_root.char == "broShip1") || (_root.char == "broShip2")) { routine = "shipToShip"; } else { routine = "jetpackToShip"; } whichBro = (((_root.char == "broShip1") || (_root.char == "bro1")) ? "bro1" : "bro2"); } function shipToShip() { c++; _root.c--; if (c == 1) { _root[_root.char].positionForSwitch(_root.newShipClip._x - 103); } if (c == 30) { _root[_root.char + "Clip"].body.gotoAndPlay("open"); _root.newShipClip.ship.gotoAndPlay("open"); } if (c == 52) { _root.d++; _root.attachMovie(whichBro + "Switcher", "jetPackBro", _root.d++); _root.jetPackBro._x = _root[_root.char].x + 15; _root.jetPackBro._y = _root[_root.char].y + 3; if (_root.char2 == "bro1") { _root.newShipClip.swapDepths(500050); _root.bro1 = new classes.bro.Bro1(-40, _root.newShipClip._y - 57); _root.addChar("bro1"); _root.bro1.getInOldShipA(); shipGift = true; _root.tempShipLevel = ((_root.bro2ShipLevel > 3) ? (_root.bro2ShipLevel - 3) : (_root.bro2ShipLevel + 3)); _root.tempShipVar = _root.bro2ShipVar; _root.tempLife = _root.bro2Life; } else if (_root.char2 == "bro2") { _root.newShipClip.swapDepths(500050); _root.bro2 = new classes.bro.Bro2(-40, _root.newShipClip._y - 57); _root.addChar("bro2"); _root.bro2.getInOldShipA(); shipGift = true; _root.tempShipLevel = ((_root.bro1ShipLevel > 3) ? (_root.bro1ShipLevel - 3) : (_root.bro1ShipLevel + 3)); _root.tempShipVar = _root.bro1ShipVar; _root.tempLife = _root.bro1Life; } } if (c == 55) { var _local8 = _root[_root.char].x; var _local7 = _root[_root.char].y; _root[_root.char + "Clip"]._x = (_root[_root.char].x = (_root[_root.char].tX = _root.newShipClip._x)); _root[_root.char + "Clip"]._y = (_root[_root.char].y = (_root[_root.char].tY = _root.newShipClip._y)); _root.newShipClip._x = _local8; _root.newShipClip._y = _local7; if ((_root.char == "bro2") || (_root.char == "broShip2")) { _root.newShipClip.gotoAndStop("oldShip2"); if (_root.bro2ShipVar == 1) { _root.newShipClip.shipStyles.gotoAndStop(_root.bro2ShipLevel); if (shipType != "ship3B") { _root[_root.char + "Clip"].body.shipStyles.gotoAndStop(Number(shipType.charAt(4))); } else { _root[_root.char + "Clip"].body.shipStyles.gotoAndStop(8); } } else { _root.newShipClip.shipStyles.gotoAndStop(_root.bro2ShipVar); _root.tempVar2 = _root.bro2ShipVar; _root[_root.char + "Clip"].body.shipStyles.gotoAndStop(8); } tempLevel = _root.bro2ShipLevel; } else { _root.newShipClip.gotoAndStop("oldShip1"); if (_root.bro1ShipVar == 1) { _root.newShipClip.shipStyles.gotoAndStop(_root.bro1ShipLevel); if (shipType != "ship3B") { _root[_root.char + "Clip"].body.shipStyles.gotoAndStop(Number(shipType.charAt(4))); } else { _root[_root.char + "Clip"].body.shipStyles.gotoAndStop(8); } } else { _root.newShipClip.shipStyles.gotoAndStop(_root.bro1ShipVar); _root.tempVar2 = _root.bro1ShipVar; _root[_root.char + "Clip"].body.shipStyles.gotoAndStop(8); } tempLevel = _root.bro1ShipLevel; } _root.newShipClip.shipStyles.ship.gotoAndStop("open2"); _root[_root.char + "Clip"].body.shipStyles.ship.gotoAndStop("open2"); } if (c == 100) { _root.jetPackBro.removeMovieClip(); if (!shipGift) { _root.newShipClip.shipStyles.ship.gotoAndPlay("close"); } _root[_root.char].shipUpgrade(shipType); } if (c == 120) { _root[_root.char].control = true; } if (c > 120) { _root.c++; if (!shipGift) { _root.newShipClip._y = _root.newShipClip._y - 2; var _local3 = false; var _local5 = 0; var _local6 = _root.broShots.length; while (_local5 < _local6) { var _local4 = _root.broShots[_local5] + "Clip"; if (_root.newShipClip.hitTest(_root[_local4])) { _root.removeBroShot(_root.broShots[_local5]); _local3 = true; } _local5++; } _local5 = 0; _local6 = _root.enemyShots.length; while (_local5 < _local6) { var _local4 = _root.enemyShots[_local5] + "Clip"; if (_root.newShipClip.hitTest(_root[_local4])) { _local3 = true; } _local5++; } _local5 = 0; _local6 = _root.chars.length; while (_local5 < _local6) { var _local4 = _root.chars[_local5] + "Clip"; if (_root.newShipClip.hitTest(_root[_local4])) { _local3 = true; } _local5++; } if (_local3) { if (random(2) == 1) { _root.audio.playLevel2("broShip1X", _root.randRange(23, 32)); } else { _root.audio.playLevel2("broShip2X", _root.randRange(23, 32)); } _local5 = 0; _local6 = _root.randRange(5, 8); while (_local5 < _local6) { _root.createExploA([(_root.newShipClip._x + (_root.newShipClip._width / 2)) + _root.randRange(-50, 50), (_root.newShipClip._y + (_root.newShipClip._height / 2)) + _root.randRange(-50, 50), _root.randRange(60, 120), _root.randRange(75, 100)]); _local5++; } if (whichBro == "bro1") { if (_root.tmpVar2 == 7) { shrapType1 = "broShipBlack"; shrapType2 = "broShipBlackB"; } else if (tempLevel > 3) { shrapType1 = "BroShip2_" + (tempLevel - 3); shrapType2 = "broShip2B_" + (tempLevel - 3); } else { shrapType1 = "BroShip1_" + tempLevel; shrapType2 = "broShip1B_" + tempLevel; } } else if (_root.tmpVar2 == 7) { shrapType1 = "BroShipBlack"; shrapType2 = "broShipBlackB"; } else if (tempLevel > 3) { shrapType1 = "BroShip1_" + (tempLevel - 3); shrapType2 = "broShip1B_" + (tempLevel - 3); } else { shrapType1 = "BroShip2_" + tempLevel; shrapType2 = "broShip2B_" + tempLevel; } _local5 = 0; while (_local5 < 5) { _root.createShrapnel([_root.newShipClip._x + (_root.newShipClip._width / 2), _root.newShipClip._y + (_root.newShipClip._height / 2), shrapType1]); _root.createShrapnel([_root.newShipClip._x + (_root.newShipClip._width / 2), _root.newShipClip._y + (_root.newShipClip._height / 2), shrapType2]); _local5++; } _root.newShipClip.removeMovieClip(); } } } if (c > 400) { if (!shipGift) { _root.newShipClip.removeMovieClip(); } _root.removeFX("shipSwitcher"); } } function jetpackToShip() { c++; _root.c--; if (c == 1) { _root[_root.char].positionForSwitch(_root.newShipClip._y - 57); } if (c == 20) { _root.newShipClip.swapDepths(500050); _root.newShipClip.ship.gotoAndPlay("open"); } if (c == 30) { _root[_root.char].getInShip(_root.newShipClip._y + 3); } if (c == 38) { if (whichBro == "bro1") { _root.removeChar("bro1"); _root.broShip1 = new classes.bro.BroShip1(_root.newShipClip._x, _root.newShipClip._y); _root.addChar("broShip1"); _root.char = "broShip1"; } else { _root.removeChar("bro2"); _root.broShip2 = new classes.bro.BroShip2(_root.newShipClip._x, _root.newShipClip._y); _root.addChar("broShip2"); _root.char = "broShip2"; } _root.newShipClip.removeMovieClip(); _root[_root.char].shipUpgrade(shipType); _root.shield.tagTeam(); } if (c == 58) { _root[_root.char].control = true; _root.removeFX("shipSwitcher"); } } function main() { this[routine](); } var c = 0; var shipGift = false; var Name = "shipSwitcher"; }
Symbol 4772 MovieClip [__Packages.classes.fx.EnemySoul] Frame 0
class classes.fx.EnemySoul { var id, x, y, color, clip, yMov; function EnemySoul (px, py, pcolor, pid) { id = pid; x = px; y = py; color = pcolor; _root.d++; clip = _root.attachMovie("enemySoul", ("enemySoul" + id) + "Clip", _root.d); clip._x = x; clip._y = y; var _local3 = random(2) + 1; clip.gotoAndPlay(color + _local3); yMov = (-1 * _root.randRange2(1, 3)) * _local3; clip._alpha = _root.randRange(35, 65); } function main() { if ((y < -5) || (clip.end)) { _root.removeFX("enemySoul" + id); } y = y + yMov; clip._y = y; } var xMov = 0; var speed = 4; var Name = "enemySoul"; }
Symbol 4773 MovieClip [__Packages.classes.enemy.BugB] Frame 0
class classes.enemy.BugB { var x, y, moveScript, matrixCoords, form, id, clip, colorR, trans, colorTrans, advanceMax, advanceMax2, matrixVar, dir, f2, scc, axis, switchDir, sfc, sfMax, xDest, yDest, oldDir, firing, fc; function BugB (px, py, pmoveScript, pmatrixCoords, pform, pid) { x = px; y = py; moveScript = pmoveScript.slice(); matrixCoords = pmatrixCoords.slice(); form = pform.slice(); id = pid; _root.d++; clip = _root.attachMovie("bugB", ("bugB" + id) + "Clip", _root.d + 50000); clip._x = x; clip._y = y; speed = speed * _root.dif.speed; speedOrig = speed; life = life * _root.dif.life; colorR = _root.randRange(-30, 30); trans = new flash.geom.Transform(clip); colorTrans = new flash.geom.ColorTransform(1, 1, 1, 1, colorR, colorR, colorR, 0); trans.colorTransform = colorTrans; advanceMax = 60 / (speed / 2); advanceMax2 = 50 / (speed / 2); if (matrixCoords[0] == "free") { matrixVar = 0; } else { matrixVar = 1; } speedVar(); if (random(100) > 92) { pUp = true; } clip.body.eye2.eye.gotoAndPlay(10); clip.body.eye3.eye.gotoAndPlay(20); parseMoveScript(); _root.stats.created++; } function broBehind() { dir = _root.advanceDir; } function bombed(num) { f2 = "death"; } function switchScope() { scc = 0; getDirString(); f2 = "switchScoping"; c = 5; speed = speed / 2; this[axis + "MovT"] = this[axis + "MovT"] / 2; clip.body.flame.gotoAndStop("still"); _root.audio.playLevel2("bugBSwitch", _root.randRange(8, 15)); } function switchScoping() { c++; if (c == 10) { scc++; c = 0; if ((dir == "U") || (dir == "D")) { _root.d++; _root.attachMovie("sight", "sightClip", _root.d); _root.sightClip.gotoAndStop("bugASwitchFire"); _root.sightClip._x = x; _root.sightClip._y = y; if (_root.sightClip.hitTest(_root[_root.char].x, _root[_root.char].y, true)) { switchFire("L"); } else { _root.sightClip._rotation = 180; if (_root.sightClip.hitTest(_root[_root.char].x, _root[_root.char].y, true)) { switchFire("R"); } } removeMovieClip(_root.sightClip); } else { _root.d++; _root.attachMovie("sight", "sightClip", _root.d); _root.sightClip.gotoAndStop("bugASwitchFire"); _root.sightClip._x = x; _root.sightClip._y = y; _root.sightClip._rotation = 90; if (_root.sightClip.hitTest(_root[_root.char].x, _root[_root.char].y, true)) { switchFire("U"); } else { _root.sightClip._rotation = -90; if (_root.sightClip.hitTest(_root[_root.char].x, _root[_root.char].y, true)) { switchFire("D"); } } removeMovieClip(_root.sightClip); } if (scc > _root.randRange(9, 12)) { clip.body.gotoAndStop("main"); speed = speedOrig; this[axis + "MovT"] = this[axis + "MovT"] * 2; clip.body.flame.gotoAndPlay("start"); f2 = "wander"; } } } function switchFire(tmpDir) { clip.gotoAndStop("fly" + tmpDir); switchDir = tmpDir; c = 0; sfc = 0; f2 = "switchFiring"; sfMax = _root.randRange(1, 4); } function switchFireBlast() { clip.body.gotoAndPlay("switchFire"); if (switchDir == "L") { var _local3 = x - 24; var _local4 = ((dir == "U") ? (y + 3) : (y + 21)); } else if (switchDir == "R") { var _local3 = x + 9; var _local4 = ((dir == "U") ? (y + 3) : (y + 21)); } else if (switchDir == "U") { var _local3 = ((dir == "L") ? (x + 3) : (x + 21)); var _local4 = y - 36; } else { var _local3 = ((dir == "L") ? (x + 3) : (x + 21)); var _local4 = y + 15; } _root.enemyShotID++; _root["bugASwitchBlast" + _root.enemyShotID] = new classes.shots.BugASwitchBlast(_local3, _local4, switchDir, _root.enemyShotID); _root.addEnemyShot("bugASwitchBlast" + _root.enemyShotID); _root.audio.playLevel3("bugBSwitchBlast" + (random(2) + 1), _root.randRange(15, 25)); } function switchFiring() { c++; if (c == 10) { clip.body.gotoAndPlay("switch"); } if (c == 17) { switchFireBlast(); } if (c == 24) { switchFireBlast(); c = 18; sfc++; if (sfc == sfMax) { clip.body.gotoAndPlay("switchRev"); c = 33; } } if (c == 45) { clip.gotoAndStop("fly" + dir); clip.body.gotoAndStop("main"); speed = speedOrig; this[axis + "MovT"] = this[axis + "MovT"] * 2; clip.body.flame.gotoAndPlay("start"); } } function nudge(pxA, pyA, pscale) { nc = 0; nudging = true; var _local2 = pscale / 100; xA = pxA * _local2; yA = pyA * _local2; } function speedVar() { if (random(3) == 1) { speed = speed * _root.randRange2(0.9999, 1.0001); } } function parseMoveScript() { dir = moveScript[0]; if (dir == "break") { delete moveScript; if (matrixCoords[0] == "free") { if (random(2) == 1) { f2 = "wander"; this[axis + "MovT"] = 0; axis = ((axis == "y") ? "x" : "y"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); speedVar(); getDirString(); } else { switchScope(); } } else { this[axis + "MovT"] = 0; xDest = ((_root.advanceDir == "L") ? ((matrixCoords[0] * 60) + 320) : (matrixCoords[0] * 60)); yDest = (matrixCoords[1] * 50) + 10; axis = ((Math.abs(xDest - x) > Math.abs(yDest - y)) ? "x" : "y"); this[axis + "MovT"] = ((this[axis + "Dest"] > this[axis]) ? (speed) : (-1 * speed)); getDirString(); speedVar(); f2 = "gotoMatrix"; } } else { this[axis + "MovT"] = 0; f2 = "gotoXYDest"; axis = (((dir == "L") || (dir == "R")) ? "x" : "y"); this[axis + "MovT"] = (((dir == "L") || (dir == "U")) ? (-1 * speed) : (speed)); speedVar(); if ((dir == "L") || (dir == "U")) { this[axis + "Dest"] = this[axis] - moveScript[1]; } else { this[axis + "Dest"] = this[axis] + moveScript[1]; } moveScript.splice(0, 2); } } function gotoXYDest() { if (Math.abs(this[axis + "Dest"] - this[axis]) < (speed + 1)) { if (axis == "x") { x = xDest; } else { y = yDest; } parseMoveScript(); } } function gotoMatrix() { if (Math.abs(this[axis + "Dest"] - this[axis]) < (speed + 1)) { if (axis == "x") { x = xDest; } else { y = yDest; } this[axis + "MovT"] = 0; axis = ((axis == "x") ? "y" : "x"); this[axis + "MovT"] = ((this[axis + "Dest"] > this[axis]) ? (speed) : (-1 * speed)); getDirString(); speed = speedOrig; } if ((Math.abs(x - xDest) < (speed + 1)) && (Math.abs(y - yDest) < (speed + 1))) { x = (clip._x = xDest); y = (clip._y = yDest); xMovT = (xMov = 0); yMovT = (yMov = 0); matrixVar = 2; dir = _root.advanceDir; clip.body.flame.gotoAndPlay("still"); _root.matrixNum++; if (_root.matrixNum >= _root.matrixSize) { _root.matrixComplete = true; } _root["formB" + form[0]] = "matrixed"; f2 = "wait"; } } function getDirString() { if (xMovT < -1) { dir = "L"; } else if (xMovT > 1) { dir = "R"; } else if (yMovT > 1) { dir = "D"; } else if (yMovT < -1) { dir = "U"; } } function evade() { if (matrixVar == 2) { matrixVar = 0; f2 = "wander"; axis = ((random(10) > 4) ? "x" : "y"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); speedVar(); getDirString(); } else if (f2 == "wander") { this[axis + "MovT"] = 0; axis = ((axis == "x") ? "y" : "x"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); getDirString(); } } function wait() { if ((random(1000) >= (998 + _root.dif.wait)) && (_root.matrixComplete)) { dir = findDir(); clip.body.flame.gotoAndPlay("start"); if (dir == _root.advanceDir) { matrixVar = 0; xMovT = ((_root.advanceDir == "L") ? (-1 * speed) : (speed)); f2 = "attacking"; } else if ((dir == "U") || (dir == "D")) { axis = (((dir == "L") || (dir == "R")) ? "x" : "y"); this[axis + "MovT"] = (((dir == "L") || (dir == "U")) ? (-1 * speed) : (speed)); matrixVar = 0; c = 0; f2 = "leavingMatrix"; } } } function leavingMatrix() { c++; if (c > advanceMax2) { c = 0; dir = findDir(); if (dir == _root.advanceDir) { yMovT = 0; xMovT = ((_root.advanceDir == "L") ? (-1 * speed) : (speed)); f2 = "attacking"; } } } function findDir() { _root.d++; _root.attachMovie("feeler", "feelerClip", _root.d); var _local7 = []; var _local9 = 0; var _local11 = dirArray.length; while (_local9 < _local11) { _root.feelerClip._x = x + feelerInfo[_local9][0]; _root.feelerClip._y = y + feelerInfo[_local9][1]; _root.feelerClip._width = feelerInfo[_local9][2]; _root.feelerClip._height = feelerInfo[_local9][3]; var _local3 = 0; var _local8 = _root.chars.length; var _local6 = false; while (_local3 < _local8) { var _local5 = _root.chars[_local3] + "Clip"; if (_root.feelerClip.hitTest(_root[_local5])) { var _local4 = _root.chars[_local3]; if ((_root[_local4].matrixVar == 2) && (_local4 != (Name + id))) { _local6 = true; break; } } _local3++; } if (!_local6) { var _local10 = ((_root.advanceDir == "L") ? "R" : "L"); if (dirArray[_local9] != _local10) { _local7.push(dirArray[_local9]); } } _local9++; } _local9 = 0; _local11 = _local7.length; if (_local9 < _local11) { if (_local7[_local9] == _root.advanceDir) { return(_root.advanceDir); } return(_local7[random(_local7.length)]); } } function attacking() { xMovT = xMovT * 1.03; yMovT = yMovT * 1.03; } function death() { _root.stats.score = _root.stats.score + 3500; _root.stats.destroyed++; _root.powerUp(x, y, 95); if (matrixVar == 1) { _root.matrixNum++; if (_root.matrixNum >= _root.matrixSize) { _root.matrixComplete = true; } } var _local3 = 0; var _local4 = _root["form" + form[0]].length; while (_local3 < _local4) { if (_root["form" + form[0]][_local3] == ("bugB" + id)) { _root["form" + form[0]].splice(_local3, 1); if (_root["form" + form[0]].length == 0) { delete _root["form" + form[0]]; if (_root["formB" + form[0]] == "matrixed") { _root.createPowerUp([x, y, "coin5"]); _local3 = 0; _local4 = random(3) + 1; while (_local3 < _local4) { _root.createPowerUp([x, y, "coin5"]); _local3++; } _root.stats.score = _root.stats.score + 3500; } else { _local3 = 0; _local4 = random(3) + 1; while (_local3 < _local4) { _root.createPowerUp([x, y, "coin5"]); _local3++; } _root.stats.score = _root.stats.score + 7000; } delete _root["formB" + form[0]]; } break; } _local3++; } _root.createExploA([x + (clip._width / 2), y + (clip._height / 2), _root.randRange(80, 130), _root.randRange(75, 100), "Blue"]); _root.audio.playLevel4("bugX" + (random(4) + 1), _root.randRange(7, 17)); var _local5 = 0; var _local6 = random(3); while (_local5 < _local6) { _root.createShrapnel([x + (clip._width / 2), y + (clip._height / 2), "bugB", "Blue"]); _local5++; } _root.createEnemySoul([x + (clip._width / 2), y + (clip._height / 2), "blue"]); _root.removeChar("bugB" + id); f2 = ""; } function advance() { dir = _root.advanceDir; clip.body.flame.gotoAndPlay("advance"); xMovT = ((_root.advanceDir == "L") ? (-1 * (speed / 2)) : (1 * (speed / 2))); f2 = "advancing"; } function advancing() { c++; if (c > advanceMax) { xMovT = 0; c = 0; f2 = "wait"; _root.d++; _root.attachMovie("sight", "sightClip", _root.d); _root.sightClip.gotoAndStop("hindSight"); _root.sightClip._x = x; _root.sightClip._y = y; if (_root.advanceDir == "L") { _root.sightClip._rotation = 180; } if (_root.sightClip.hitTest(_root[_root.char].x, _root[_root.char].y, true)) { _root.broBehind(); } removeMovieClip(_root.sightClip); } } function wander() { if (random(100) > (98 + _root.dif.wander)) { this[axis + "MovT"] = 0; axis = ((axis == "x") ? "y" : "x"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); getDirString(); } if (random(100) > (97 + _root.dif.wander)) { switchScope(); } } function death2() { _root.removeChar("bugB" + id); f2 = ""; } function main() { this[f2](); if (oldDir != dir) { clip.gotoAndStop("fly" + dir); } oldDir = dir; if (random(200) >= (199 + _root.dif.wander)) { _root.d++; _root.attachMovie("feeler", "feelerClip", _root.d); if (dir == "L") { var _local9 = [-310, 0, 300, 50]; } else if (dir == "R") { var _local9 = [50, 0, 300, 50]; } else if (dir == "U") { var _local9 = [0, -310, 50, 300]; } else { var _local9 = [0, 50, 300, 50]; } _root.feelerClip._x = x + _local9[0]; _root.feelerClip._y = y + _local9[1]; _root.feelerClip._width = _local9[2]; _root.feelerClip._height = _local9[3]; var _local4 = 0; var _local8 = _root.chars.length; var _local7 = false; while (_local4 < _local8) { var _local6 = _root.chars[_local4] + "Clip"; if (_root.feelerClip.hitTest(_root[_local6])) { var _local3 = _root.chars[_local4]; if (_root[_local3].Name.substr(0, 3) != "bro") { _local7 = true; } } _local4++; } removeMovieClip(_root.feelerClip); if (!_local7) { _root.d++; _root.attachMovie("sight", "sightClip", _root.d); _root.sightClip._x = x; _root.sightClip._y = y; if (dir == "U") { _root.sightClip._rotation = 90; } else if (dir == "R") { _root.sightClip._rotation = 180; } else if (dir == "D") { _root.sightClip._rotation = -90; } if (_root.sightClip.hitTest(_root[_root.char].x, _root[_root.char].y, true)) { clip.body.charger.gotoAndPlay("fire"); clip.body.eye1.gotoAndPlay("fire"); clip.body.eye2.gotoAndPlay("fire"); clip.body.eye3.gotoAndPlay("fire"); firing = true; fc = 0; } removeMovieClip(_root.sightClip); } } if (firing) { fc++; if (fc == 5) { if (dir == "L") { var _local11 = x - 24; var _local13 = y + 12; var _local14 = x - 24; var _local12 = y + 6; } else if (dir == "R") { var _local11 = x + 9; var _local13 = y + 12; var _local14 = x + 9; var _local12 = y + 6; } else if (dir == "U") { var _local11 = x + 12; var _local13 = y - 24; var _local14 = x + 6; var _local12 = y - 24; } else { var _local11 = x + 12; var _local13 = y + 3; var _local14 = x + 6; var _local12 = y + 3; } _root.enemyShotID++; _root["bugBFireA" + _root.enemyShotID] = new classes.shots.BugBFireA(_local11, _local13, dir, _root.enemyShotID); _root.addEnemyShot("bugBFireA" + _root.enemyShotID); _root.enemyShotID++; _root["bugBFireB" + _root.enemyShotID] = new classes.shots.BugBFireB(_local14, _local12, dir, _root.enemyShotID); _root.addEnemyShot("bugBFireB" + _root.enemyShotID); _root.audio.playLevel3("bugBFire", _root.randRange(15, 25)); } } if (nudging) { xA = xA * 0.5; yA = yA * 0.5; nc++; var _local10 = 255 - (nc * 17); colorTrans.redOffset = _local10; colorTrans.greenOffset = _local10; trans.colorTransform = colorTrans; if (nc == 15) { xA = (yA = 0); nudging = false; colorTrans.redOffset = colorR; colorTrans.greenOffset = colorR; trans.colorTransform = colorTrans; } } var _local4 = 0; var _local8 = _root.broShots.length; while (_local4 < _local8) { var _local6 = _root.broShots[_local4] + "Clip"; if (clip.hitTest(_root[_local6])) { var _local3 = _root.broShots[_local4]; var _local5 = life; life = life - _root[_local3].power; if (life < 1) { f2 = "death"; } else { nudge(_root[_local3].xMov, _root[_local3].yMov, 5); _root.audio.playLevel4("bugHit" + (random(4) + 1), _root.randRange(7, 15)); } _root[_root.char].fc = _root[_root.char].fireFreq - _root.rapidVar; _root[_local3].exploX = x + (clip._width / 2); _root[_local3].exploY = y + (clip._height / 2); _root[_local3].hit(_local5); break; } _local4++; } if (clip.hitTest(_root[_root.char + "Clip"])) { _root[_root.char].hit(xMov, yMov, 100, power); f2 = "death"; } if ((((x > 1050) || (x < -50)) || (y < -50)) || (y > 650)) { delete _root["form" + form[0]]; delete _root["formB" + form[0]]; f2 = "death2"; } if (xMovT < xMov) { xMov = xMov - 1; } else if (xMovT > xMov) { xMov = xMov + 1; } else { xMov = xMovT; } if (yMovT < yMov) { yMov = yMov - 1; } else if (yMovT > yMov) { yMov = yMov + 1; } else { yMov = yMovT; } x = x + (xMov + xA); y = y + (yMov + yA); clip._x = x; clip._y = y; } var xMov = 0; var yMov = 0; var xmt = 0; var ymt = 0; var xMovT = 0; var yMovT = 0; var speedOrig = 9; var speed = 9; var xDestMet = false; var yDestMet = false; var c = 0; var feelerInfo = [[-400, 0, 400, 40], [0, 0, 400, 40], [0, -400, 40, 400], [0, 0, 40, 400]]; var dirArray = ["L", "R", "U", "D"]; var pUp = false; var life = 12; var nudging = false; var nc = 0; var xA = 0; var yA = 0; var power = 30; var Name = "bugB"; }
Symbol 4774 MovieClip [__Packages.classes.shots.BugBFireA] Frame 0
class classes.shots.BugBFireA { var x, y, id, dir, clip, axis; function BugBFireA (px, py, pDir, pid) { x = px; y = py; id = pid; dir = pDir; _root.d++; clip = _root.attachMovie("bugBFireA", ("bugBFireA" + id) + "Clip", _root.d); clip._x = x; clip._y = y; clip.id = id; if (dir == "U") { axis = "y"; yMov = -15; xMov = 0; y = y + 15; } else if (dir == "D") { axis = "y"; yMov = 15; xMov = 0; y = y - 15; } else if (dir == "R") { axis = "x"; yMov = 0; xMov = 15; x = x - 15; } else { axis = "x"; yMov = 0; xMov = -15; x = x + 15; } xMov = xMov * _root.dif.speed; yMov = yMov * _root.dif.speed; clip.gotoAndStop(dir); xMov = xMov * _root.randRange2(0.9, 1.1); yMov = yMov * _root.randRange2(0.9, 1.1); } function hit() { yank = true; } function main() { this[axis + "Mov"] = this[axis + "Mov"] * 1.02; if (clip.hitTest(_root[_root.char + "Clip"])) { _root[_root.char].hit(xMov, yMov, 100, power); yank = true; } if ((((x > 1050) || (x < -50)) || (y > 650)) || (y < -50)) { yank = true; } x = x + xMov; y = y + yMov; if (yank) { _root.removeEnemyShot("bugBFireA" + id); yank = false; } clip._x = x; clip._y = y; } var xMov = 0; var yMov = 0; var Name = "bugBFireA"; var power = 20; var yank = false; }
Symbol 4775 MovieClip [__Packages.classes.shots.BugBFireB] Frame 0
class classes.shots.BugBFireB { var x, y, id, dir, clip, axis; function BugBFireB (px, py, pDir, pid) { x = px; y = py; id = pid; dir = pDir; _root.d++; clip = _root.attachMovie("bugBFireB", ("bugBFireB" + id) + "Clip", _root.d); clip._x = x; clip._y = y; clip.id = id; if (dir == "U") { axis = "y"; yMov = -13; xMov = 0; y = y + 13; } else if (dir == "D") { axis = "y"; yMov = 13; xMov = 0; y = y - 13; } else if (dir == "R") { axis = "x"; yMov = 0; xMov = 13; x = x - 13; } else { axis = "x"; yMov = 0; xMov = -13; x = x + 13; } xMov = xMov * _root.dif.speed; yMov = yMov * _root.dif.speed; clip.gotoAndStop(dir); xMov = xMov * _root.randRange2(0.9, 1.1); yMov = yMov * _root.randRange2(0.9, 1.1); } function hit() { yank = true; } function main() { this[axis + "Mov"] = this[axis + "Mov"] * 1.02; if (clip.hitTest(_root[_root.char + "Clip"])) { _root[_root.char].hit(xMov, yMov, 100, power); yank = true; } if ((((x > 1050) || (x < -50)) || (y > 650)) || (y < -50)) { yank = true; } x = x + xMov; y = y + yMov; if (yank) { _root.removeEnemyShot("bugBFireB" + id); yank = false; } clip._x = x; clip._y = y; } var xMov = 0; var yMov = 0; var Name = "bugBFireB"; var power = 13; var yank = false; }
Symbol 4776 MovieClip [__Packages.classes.enemy.DroidA2] Frame 0
class classes.enemy.DroidA2 { var x, y, moveScript, id, clip, matrixVar, dir, f2, axis, matrixCoords, xDest, yDest, form, advanceMax2, advanceMax, oldDir; function DroidA2 (px, py, pmoveScript, pbg, pid) { x = px; y = py; moveScript = pmoveScript.slice(); var _local6 = pbg.slice(); bg = _local6[0]; id = pid; _root.d++; clip = _root.attachMovie("droidA", ("droidA2" + id) + "Clip", _root.d + 50000); clip._x = x; clip._y = y; speedVar(); var _local4 = new flash.geom.Transform(clip); if (!bg) { var _local3 = _root.randRange(-20, 20); var _local5 = new flash.geom.ColorTransform(1, 1, 1, 1, _local3, _local3, _local3, 0); _local4.colorTransform = _local5; } else { var _local5 = new flash.geom.ColorTransform(1, 1, 1, 1, -80, -80, -60, 0); _local4.colorTransform = _local5; clip._xscale = 66; clip._yscale = 66; speed = speed * 0.66; } parseMoveScript(); } function broBehind() { matrixVar = 0; yMovT = 0; if (random(3) == 1) { var _local3 = _root.randRange2(1.2, 1.4); xMovT = ((dir == "L") ? ((-1 * _local3) * speed) : (_local3 * speed)); clip.body.gotoAndPlay("attack"); clip.body.face.gotoAndPlay("attack"); clip.body.flame.gotoAndPlay("start"); f2 = "attacking"; } else { this[axis + "MovT"] = 0; axis = ((random(2) > 0) ? "y" : "x"); var _local3 = _root.randRange2(0.9, 1.1); this[axis + "MovT"] = ((random(2) > 0) ? (_local3 * speed) : ((-1 * _local3) * speed)); getDirString(); clip.body.flame.gotoAndPlay("start"); f2 = "wander"; } } function speedVar() { if (random(3) == 1) { speed = speed * _root.randRange2(0.9999, 1.0001); } } function bombed(num) { f2 = "death"; } function parseMoveScript() { dir = moveScript[0]; if (dir == "break") { delete moveScript; this[axis + "MovT"] = 0; if (matrixCoords[0] == "free") { f2 = "wander"; axis = ((random(10) > 4) ? "x" : "y"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); speedVar(); getDirString(); } else { xDest = ((_root.advanceDir == "L") ? ((matrixCoords[0] * 60) + 320) : (matrixCoords[0] * 60)); yDest = (matrixCoords[1] * 50) + 10; axis = ((Math.abs(xDest - x) > Math.abs(yDest - y)) ? "x" : "y"); this[axis + "MovT"] = ((this[axis + "Dest"] > this[axis]) ? (speed) : (-1 * speed)); getDirString(); speedVar(); f2 = "gotoMatrix"; } } else { this[axis + "MovT"] = 0; f2 = "gotoXYDest"; axis = (((dir == "L") || (dir == "R")) ? "x" : "y"); this[axis + "MovT"] = (((dir == "L") || (dir == "U")) ? (-1 * speed) : (speed)); speedVar(); if ((dir == "L") || (dir == "U")) { this[axis + "Dest"] = this[axis] - moveScript[1]; } else { this[axis + "Dest"] = this[axis] + moveScript[1]; } moveScript.splice(0, 2); } } function gotoXYDest() { if (Math.abs(this[axis + "Dest"] - this[axis]) < (speed + 1)) { if (axis == "x") { x = xDest; } else { y = yDest; } parseMoveScript(); } } function gotoMatrix() { if (Math.abs(this[axis + "Dest"] - this[axis]) < (speed + 1)) { if (axis == "x") { x = xDest; } else { y = yDest; } this[axis + "MovT"] = 0; axis = ((axis == "x") ? "y" : "x"); this[axis + "MovT"] = ((this[axis + "Dest"] > this[axis]) ? (speed) : (-1 * speed)); getDirString(); speed = speedOrig; } if ((Math.abs(x - xDest) < (speed + 1)) && (Math.abs(y - yDest) < (speed + 1))) { x = (clip._x = xDest); y = (clip._y = yDest); xMovT = (xMov = 0); yMovT = (yMov = 0); matrixVar = 2; dir = _root.advanceDir; clip.body.flame.gotoAndPlay("still"); _root.matrixNum++; if (_root.matrixNum >= _root.matrixSize) { _root.matrixComplete = true; } _root["formB" + form[0]] = "matrixed"; f2 = "wait"; } } function getDirString() { if (xMovT < -1) { dir = "L"; } else if (xMovT > 1) { dir = "R"; } else if (yMovT > 1) { dir = "D"; } else if (yMovT < -1) { dir = "U"; } } function wait() { if ((random(1000) >= 998) && (_root.matrixComplete)) { dir = findDir(); if (dir == _root.advanceDir) { xMovT = ((_root.advanceDir == "L") ? (-1.3 * speed) : (1.3 * speed)); clip.body.gotoAndPlay("attack"); clip.body.face.gotoAndPlay("attack"); clip.body.flame.gotoAndPlay("start"); f2 = "attacking"; matrixVar = 0; } else if ((dir == "U") || (dir == "D")) { axis = (((dir == "L") || (dir == "R")) ? "x" : "y"); this[axis + "MovT"] = (((dir == "L") || (dir == "U")) ? (-1 * speed) : (speed)); matrixVar = 0; c = 0; f2 = "leavingMatrix"; clip.body.flame.gotoAndPlay("start"); } else { dir = _root.advanceDir; } } } function leavingMatrix() { c++; if (c > advanceMax2) { c = 0; dir = findDir(); if (dir == _root.advanceDir) { yMovT = 0; xMovT = ((_root.advanceDir == "L") ? (-1.3 * speed) : (1.3 * speed)); clip.body.gotoAndPlay("attack"); clip.body.face.gotoAndPlay("attack"); f2 = "attacking"; } } } function findDir() { _root.d++; _root.attachMovie("feeler", "feelerClip", _root.d); var _local7 = []; var _local9 = 0; var _local11 = dirArray.length; while (_local9 < _local11) { _root.feelerClip._x = x + feelerInfo[_local9][0]; _root.feelerClip._y = y + feelerInfo[_local9][1]; _root.feelerClip._width = feelerInfo[_local9][2]; _root.feelerClip._height = feelerInfo[_local9][3]; var _local3 = 0; var _local8 = _root.chars.length; var _local6 = false; while (_local3 < _local8) { var _local5 = _root.chars[_local3] + "Clip"; if (_root.feelerClip.hitTest(_root[_local5])) { var _local4 = _root.chars[_local3]; if ((_root[_local4].matrixVar == 2) && (_local4 != (Name + id))) { _local6 = true; break; } } _local3++; } if (!_local6) { var _local10 = ((_root.advanceDir == "L") ? "R" : "L"); if (dirArray[_local9] != _local10) { _local7.push(dirArray[_local9]); } } _local9++; } _local9 = 0; _local11 = _local7.length; if (_local9 < _local11) { if (_local7[_local9] == _root.advanceDir) { return(_root.advanceDir); } return(_local7[random(_local7.length)]); } } function attacking() { } function death() { if (matrixVar == 1) { _root.matrixNum++; if (_root.matrixNum >= _root.matrixSize) { _root.matrixComplete = true; } } _root.powerUp(x, y, 96); var _local3 = 0; var _local4 = _root["form" + form[0]].length; while (_local3 < _local4) { if (_root["form" + form[0]][_local3] == ("droidA2" + id)) { _root["form" + form[0]].splice(_local3, 1); if (_root["form" + form[0]].length == 0) { delete _root["form" + form[0]]; if (_root["formB" + form[0]] == "matrixed") { _root.createPowerUp([x, y, "coin1"]); } else { _root.createPowerUp([x, y, "coin1"]); } delete _root["formB" + form[0]]; } break; } _local3++; } _root.createExploA([x + (clip._width / 2), y + (clip._height / 2), _root.randRange(80, 130), _root.randRange(75, 100)]); _local3 = 0; _local4 = random(3); while (_local3 < _local4) { _root.createShrapnel([x + (clip._width / 2), y + (clip._height / 2), "droidA2"]); _local3++; } _root.createDroidA2Soul([x + (clip._width / 2), y + (clip._height / 2)]); _root.removeChar("droidA2" + id); f2 = ""; } function advance() { dir = _root.advanceDir; clip.body.flame.gotoAndPlay("advance"); xMovT = ((_root.advanceDir == "L") ? (-1 * (speed / 2)) : (1 * (speed / 2))); f2 = "advancing"; } function advancing() { c++; if (c > advanceMax) { xMovT = 0; c = 0; f2 = "wait"; _root.d++; _root.attachMovie("sight", "sightClip", _root.d); _root.sightClip.gotoAndStop("hindSight"); _root.sightClip._x = x; _root.sightClip._y = y; if (_root.advanceDir == "L") { _root.sightClip._rotation = 180; } if (_root.sightClip.hitTest(_root[_root.char].x, _root[_root.char].y, true)) { _root.broBehind(); } removeMovieClip(_root.sightClip); } } function wander() { if (random(100) > 98) { this[axis + "MovT"] = 0; axis = ((axis == "x") ? "y" : "x"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); getDirString(); } } function death2() { _root.removeChar("droidA2" + id); f2 = ""; } function main() { this[f2](); if (oldDir != dir) { clip.gotoAndStop("fly" + dir); } oldDir = dir; if ((((x > 1050) || (x < -50)) || (y < -50)) || (y > 650)) { delete _root["form" + form[0]]; delete _root["formB" + form[0]]; f2 = "death2"; } if (xMovT < xMov) { xMov = xMov - 1; } else if (xMovT > xMov) { xMov = xMov + 1; } else { xMov = xMovT; } if (yMovT < yMov) { yMov = yMov - 1; } else if (yMovT > yMov) { yMov = yMov + 1; } else { yMov = yMovT; } xmt = xMov; ymt = yMov; if (random(10) == 1) { if (axis == "y") { xmt = xmt + _root.randRange2(-1, 1); } else { ymt = ymt + _root.randRange2(-1, 1); } } x = x + xmt; y = y + ymt; clip._x = x; clip._y = y; } var xMov = 0; var yMov = 0; var xmt = 0; var ymt = 0; var xMovT = 0; var yMovT = 0; var speedOrig = 8; var speed = 8; var xDestMet = false; var yDestMet = false; var c = 0; var feelerInfo = [[-400, 0, 400, 40], [0, 0, 400, 40], [0, -400, 40, 400], [0, 0, 40, 400]]; var dirArray = ["L", "R", "U", "D"]; var power = 15; var bg = false; var Name = "droidA2"; }
Symbol 4777 MovieClip [__Packages.classes.misc.Audio] Frame 0
class classes.misc.Audio { var which1, targetVol, fadeOutSecs, fadeInSecs, currentVol; function Audio () { } function playLevel5(pwhich, pvol) { var _local2 = pwhich; var _local3 = pvol * 3; _root.aC5.s5.stop(); _root.aC5.s5.attachSound(_local2); _root.aC5.s5.setVolume(_local3); _root.aC5.s5.start(); } function playLevel4(pwhich, pvol) { var _local2 = pwhich; var _local3 = pvol * 3; _root.aC5.s5.stop(); _root.aC4.s4.stop(); _root.aC4.s4.attachSound(_local2); _root.aC4.s4.setVolume(_local3); _root.aC4.s4.start(); } function playLevel3(pwhich, pvol) { var _local2 = pwhich; var _local3 = pvol * 3; _root.aC4.s4.stop(); _root.aC5.s5.stop(); _root.aC3.s3.stop(); _root.aC3.s3.attachSound(_local2); _root.aC3.s3.setVolume(_local3); _root.aC3.s3.start(); } function playLevel2(pwhich, pvol) { var _local2 = pwhich; var _local3 = pvol * 3; _root.aC2.s2.stop(); _root.aC2.s2.attachSound(_local2); _root.aC2.s2.setVolume(_local3); _root.aC2.s2.start(); } function playLevel1(pwhich, pvol, pfadeOutSecs, pfadeInSecs) { which1 = pwhich; targetVol = pvol * 3; fadeOutSecs = pfadeOutSecs; fadeInSecs = pfadeInSecs; currentVol = _root.aC1.s1.getVolume(); if (currentVol == 0) { currentVol = 1; } level1FadeOut = true; c = 0; } function main() { if (level1FadeOut) { c++; var _local3 = currentVol - (c * (currentVol / (fadeOutSecs * 30))); _root.aC1.s1.setVolume(_local3); if (_local3 < 0) { _root.aC1.s1.stop(); _root.aC1.s1.attachSound(which1); _root.aC1.s1.setVolume(0); var _local4 = (((which1 == "gammaThemeInstr") || (which1 == "gammaThemeAcoustic")) ? 0 : 999); _root.aC1.s1.start(0, _local4); level1FadeOut = false; level1FadeIn = true; c = 0; } } if (level1FadeIn) { c++; var _local3 = c * (targetVol / (fadeInSecs * 30)); _root.aC1.s1.setVolume(_local3); if (_local3 >= targetVol) { _root.aC1.s1.setVolume(targetVol); level1FadeIn = false; } } } var level1FadeOut = false; var level1FadeIn = false; var c = 0; var Name = "audio"; }
Symbol 4778 MovieClip [__Packages.classes.fx.ExploB] Frame 0
class classes.fx.ExploB { var id, x, y, scale, a, typeVar, dir, clip; function ExploB (px, py, pscale, pa, ptypeVar, pid) { id = pid; x = px; y = py; scale = pscale; a = pa; typeVar = ptypeVar; var _local3 = ["L", "R", "U", "D"]; dir = _local3[random(4)]; _root.d++; clip = _root.attachMovie("explo" + typeVar, ("exploB" + id) + "Clip", _root.d); clip._x = x; clip._y = y; clip._xscale = scale; clip._yscale = scale; clip._alpha = a; } function main() { c++; if (clip.hitTest(_root[_root.char + "Clip"])) { _root[_root.char].hit(_root.randRange(-9, 9), _root.randRange(-9, 9), scale - c, power - (c / 3)); } if (clip.end) { _root.removeEnemyShot("exploB" + id); } } var c = 0; var power = 50; var Name = "exploB"; }
Symbol 4779 MovieClip [__Packages.classes.enemy.ShipBoss] Frame 0
class classes.enemy.ShipBoss { var x, y, color, moveScript, d, clip, lifeOrig, trans, colorTrans, dir, f2, axis, xDest, yDest, ep, laserCount, laserMax, oldDir, colorR; function ShipBoss (px, py, pcolor, pmoveScript) { x = px; y = py; color = pcolor; moveScript = pmoveScript.slice(); _root.d++; d = _root.d + 190000; clip = _root.attachMovie("shipBoss", ("shipBoss" + color) + "Clip", d); clip._x = x; clip._y = y; speed = speed * _root.dif.speed; speedOrig = speed; life = life * _root.dif.life; lifeOrig = life; trans = new flash.geom.Transform(clip); colorTrans = new flash.geom.ColorTransform(1, 1, 1, 1, 0, 0, 0, 0); clip.body.colors.gotoAndStop(color); clip.body.flame1.gotoAndPlay("main"); clip.body.flame2.gotoAndPlay("main"); clip.swapDepths(this["d" + color]); foreground = false; smoke = false; colorTrans.blueOffset = -255; colorTrans.redOffset = -255; colorTrans.greenOffset = -255; trans.colorTransform = colorTrans; clip._xscale = 66; clip._yscale = 66; speed = speed * 0.66; parseMoveScript(); _root.shipBossCount = 3; _root.boss = true; if (color == "Green") { clip.body.windShield.gotoAndStop(2); } if (color == "Red") { clip.body.windShield.gotoAndStop(3); life = 1000; speed = 18; speedOrig = 18; speed = speed * _root.dif.speed; speedOrig = speed; life = life * _root.dif.life; } _root.stats.created++; } function nudge(pxA, pyA, pscale) { nc = 0; nudging = true; var _local2 = pscale / 600; xA = pxA * _local2; yA = pyA * _local2; } function bombed(num) { } function parseMoveScript() { var _local2 = dir; dir = moveScript[0]; if (dir == "break") { delete moveScript; f2 = "flying"; dir = _local2; } else { this[axis + "MovT"] = 0; f2 = "gotoXYDest"; axis = (((dir == "L") || (dir == "R")) ? "x" : "y"); this[axis + "MovT"] = (((dir == "L") || (dir == "U")) ? (-1 * speed) : (speed)); if ((dir == "L") || (dir == "U")) { this[axis + "Dest"] = this[axis] - moveScript[1]; } else { this[axis + "Dest"] = this[axis] + moveScript[1]; } moveScript.splice(0, 2); } } function gotoXYDest() { if (Math.abs(this[axis + "Dest"] - this[axis]) < (speed + 1)) { if (axis == "x") { x = xDest; } else { y = yDest; } parseMoveScript(); } } function getDirString() { if (xMovT < -1) { dir = "L"; } else if (xMovT > 1) { dir = "R"; } else if (yMovT > 1) { dir = "D"; } else if (yMovT < -1) { dir = "U"; } } function leaving() { xMovT * 1.04; } function blast(flameVar) { if (flameVar) { clip.body.flame1.gotoAndPlay("end"); clip.body.flame2.gotoAndPlay("end"); } xMovT = 0; yMovT = 0; smoke = false; clip.body.gotoAndPlay("fireStart"); clip.body.colors.clip.gotoAndPlay("fireStart"); f2 = "blasting"; c = 0; _root.audio.playLevel2("shipBossBlast2", _root.randRange(45, 65)); } function blasting() { c++; if (c == 6) { clip.body.charge.gotoAndPlay("go"); } if (c == 30) { var _local3 = ((dir == "L") ? 9 : 39); _root["shipBossBlast" + color] = new classes.shots.ShipBossBlast(x + _local3, y + 12, color, dir, color); _root.addEnemyShot("shipBossBlast" + color); var _local4 = ((dir == "L") ? 50 : -50); nudge(_local4, 0, 100); } } function closeTurrets() { clip.body.gotoAndPlay("fireEnd"); clip.body.colors.clip.gotoAndPlay("fireEnd"); } function endBlast() { actionCount++; if (actionCount == 1) { fly(true); } else if (random(2) > 0) { strafe(false); } else { fly(true); } } function fly(fly2) { if (fly2) { f2 = "flying2"; } else { f2 = "flying"; } smoke = true; clip.body.flame1.gotoAndPlay("start"); clip.body.flame2.gotoAndPlay("start"); this[axis + "MovT"] = ((dir == "R") ? (speed) : (-1 * speed)); } function missleRun() { c = 0; ep = _root.randRange(2, 20); f2 = "missleRunning"; } function missleRunning() { c++; if (c == ep) { if (dir == "U") { var _local3 = 3; var _local5 = 24; var _local6 = 30; var _local4 = 24; } else { var _local3 = 3; var _local5 = 3; var _local6 = 30; var _local4 = 3; } _root.enemyShotID++; _root["shipBossMissle" + _root.enemyShotID] = new classes.shots.ShipBossMissle(x + _local3, y + _local5, color, dir, speed, _root.enemyShotID); _root.addEnemyShot("shipBossMissle" + _root.enemyShotID); _root.enemyShotID++; _root["shipBossMissle" + _root.enemyShotID] = new classes.shots.ShipBossMissle(x + _local6, y + _local4, color, dir, speed, _root.enemyShotID); _root.addEnemyShot("shipBossMissle" + _root.enemyShotID); if (speed > 12) { c = 0; ep = _root.randRange(7, 20); } _root.audio.playLevel3("shipBossMissle2", _root.randRange(10, 20)); } } function strafe(flameVar) { if (flameVar) { clip.body.flame1.gotoAndPlay("end"); clip.body.flame2.gotoAndPlay("end"); } xMovT = 0; c = 0; ep = _root.randRange(30, 300); smoke = false; yMovT = ((random(2) > 0) ? (speed * 0.215) : (speed * -0.215)); f2 = "strafing"; } function strafing() { c++; if (random(200) > 198) { blast(false); } else if (random(100) > 97) { fireLaser(); } if (y < 120) { yMovT = speed * 0.215; } if (y > 430) { yMovT = speed * -0.215; } if (c == ep) { yMovT = 0; fly(true); } } function fireLaser() { clip.body.gotoAndPlay("fireStart"); clip.body.colors.clip.gotoAndPlay("fireStart"); f2 = "firingLaser"; laserCount = 0; laserMax = ((speed == 12) ? (_root.randRange(1, 3)) : (_root.randRange(2, 5))); c = 0; } function firingLaser() { c++; if (c == 15) { if (dir == "L") { var _local3 = -24; var _local9 = -3; var _local10 = -24; var _local8 = 30; var _local7 = -24; var _local5 = -12; var _local6 = -24; var _local4 = 30; } else { var _local3 = 45; var _local9 = -3; var _local10 = 45; var _local8 = 30; var _local7 = 45; var _local5 = -12; var _local6 = 45; var _local4 = 30; } _root.enemyShotID++; _root["shipBossLaserA" + _root.enemyShotID] = new classes.shots.ShipBossLaserA(x + _local3, y + _local9, color, dir, speed, _root.enemyShotID); _root.addEnemyShot("shipBossLaserA" + _root.enemyShotID); _root.enemyShotID++; _root["shipBossLaserA" + _root.enemyShotID] = new classes.shots.ShipBossLaserA(x + _local10, y + _local8, color, dir, speed, _root.enemyShotID); _root.addEnemyShot("shipBossLaserA" + _root.enemyShotID); _root.enemyShotID++; _root["shipBossLaserB" + _root.enemyShotID] = new classes.shots.ShipBossLaserB(x + _local7, y + _local5, color, "U" + dir, speed, _root.enemyShotID); _root.addEnemyShot("shipBossLaserB" + _root.enemyShotID); _root.enemyShotID++; _root["shipBossLaserB" + _root.enemyShotID] = new classes.shots.ShipBossLaserB(x + _local6, y + _local4, color, "D" + dir, speed, _root.enemyShotID); _root.addEnemyShot("shipBossLaserB" + _root.enemyShotID); _root.audio.playLevel3("shipBossLaser", _root.randRange(25, 40)); c = 0; laserCount++; if (laserCount == laserMax) { yMovT = 0; closeTurrets(); c = 100; } } if (c == 108) { yMovT = 0; fly(true); } if (y < 120) { yMovT = speed * 0.215; } if (y > 430) { yMovT = speed * -0.215; } } function flying() { if (foreground) { if (((x < 850) && (x > 100)) && (actionCount == 0)) { blast(true); } else if (((((x < 870) && (x > 80)) && (y > 80)) && (y < 470)) && (actionCount > 3)) { if (axis == "x") { var _local2 = random(3); if (_local2 == 0) { blast(true); } else if (_local2 == 1) { strafe(true); } else { f2 = ""; } } else { missleRun(); } } } else if (((x < 1000) && (x > 0)) && (actionCount == 2)) { actionCount++; moveScript = this["moveScript1" + color]; parseMoveScript(); } else if (random(100) > 96) { if ((((axis == "y") && (y > 100)) && (y < 450)) && (actionCount > 3)) { yMovT = 0; axis = "x"; xMovT = ((random(2) > 0) ? (speed) : (-1 * speed)); getDirString(); } } else if (random(100) > 98) { if (((axis == "x") && (x < 850)) && (x > 100)) { xMovT = 0; axis = "y"; yMovT = ((random(2) > 0) ? (speed) : (-1 * speed)); getDirString(); } } } function goBackground() { clip.swapDepths(this["d" + color]); foreground = false; smoke = false; colorTrans.blueOffset = -255; colorTrans.redOffset = -255; colorTrans.greenOffset = -255; trans.colorTransform = colorTrans; clip._xscale = 66; clip._yscale = 66; speed = speed * 0.66; xMovT = xMovT * 0.66; yMovT = yMovT * 0.66; reverseDir(); f2 = "flying"; actionCount++; } function goForeground() { clip.swapDepths(d); foreground = true; smoke = true; colorTrans.blueOffset = 0; colorTrans.redOffset = 0; colorTrans.greenOffset = 0; trans.colorTransform = colorTrans; clip._xscale = 100; clip._yscale = 100; speed = speedOrig; xMovT = xMovT / 0.66; yMovT = yMovT / 0.66; reverseDir(); delete moveScript; f2 = "flying"; } function death() { _root.audio.playLevel2("shipBossX" + (random(3) + 1), _root.randRange(30, 40)); _root.stats.destroyed++; _root.stats.score = _root.stats.score + 10000; var _local3 = color; if (_local3 == "Orange") { _local3 = "Red"; } var _local4 = 0; var _local5 = _root.randRange(5, 8); while (_local4 < _local5) { _root.createExploA([(x + (clip._width / 2)) + _root.randRange(-50, 50), (y + (clip._height / 2)) + _root.randRange(-50, 50), _root.randRange(80, 150), _root.randRange(75, 100), _local3]); _local4++; } _local4 = 0; _local5 = _root.randRange(6, 10); while (_local4 < _local5) { _root.createShrapnel([x + (clip._width / 2), y + (clip._height / 2), "shipBoss" + color, _local3, true]); _local4++; } if (color != "Red") { _root.createPowerUp([x, y, "coin10"]); _root.createPowerUp([x, y, "coin10"]); _root.createPowerUp([x, y, "coin10"]); } else { _root.createPowerUp([x, y, "coin25"]); _root.createPowerUp([x, y, "coin25"]); _root.createPowerUp([x, y, "coin25"]); } if (color == "Orange") { _root.createPowerUp([x, y, "weaponBoost"]); } else if (color == "Green") { _root.createPowerUp([x, y, "speedBoost"]); } else if (color == "Purple") { _root.createPowerUp([x, y, "lifeUp"]); _root.createPowerUp([x, y, "lifeUp"]); } else { _root.createPowerUp([x, y, "lifeUp"]); _root.createPowerUp([x, y, "lifeUp"]); _root.createPowerUp([x, y, "shield"]); } _root.shipBossOrange.speed = _root.shipBossOrange.speed + 3; _root.shipBossGreen.speed = _root.shipBossGreen.speed + 3; _root.shipBossPurple.speed = _root.shipBossPurple.speed + 3; _root.shipBossOrange.speedOrig = _root.shipBossOrange.speedOrig + 3; _root.shipBossGreen.speedOrig = _root.shipBossGreen.speedOrig + 3; _root.shipBossPurple.speedOrig = _root.shipBossPurple.speedOrig + 3; _root.shipBossCount--; if (_root.shipBossCount == 0) { delete _root.shipBossCount; _root.boss = false; _root.initLevel2(); } if (color == "Red") { _root.removeRandoms([1]); _root.boss = false; } _root.removeChar("shipBoss" + color); } function death2() { _root.removeChar("shipBoss" + color); } function reverseDir() { if (dir == "L") { dir = "R"; xMovT = speed; yMovT = 0; x = x + 150; } else if (dir == "R") { dir = "L"; xMovT = -1 * speed; yMovT = 0; x = x - 150; } else if (dir == "U") { dir = "D"; xMovT = 0; yMovT = speed; y = y + 150; } else if (dir == "D") { dir = "U"; xMovT = 0; yMovT = -1 * speed; y = y - 150; } } function main() { this[f2](); if (oldDir != dir) { clip.gotoAndStop(dir); } oldDir = dir; if (foreground) { if (nudging) { xA = xA * 0.7; yA = yA * 0.7; nc++; var _local8 = 255 - (nc * 17); colorTrans.redOffset = _local8; trans.colorTransform = colorTrans; if (nc == 15) { xA = (yA = 0); nudging = false; colorTrans.blueOffset = colorR; colorTrans.greenOffset = colorR; colorTrans.redOffset = colorR; trans.colorTransform = colorTrans; } } var _local4 = 0; var _local7 = _root.broShots.length; while (_local4 < _local7) { var _local6 = _root.broShots[_local4] + "Clip"; if (clip.hitTest(_root[_local6])) { if ((((x < 950) && (x > 0)) && (y > 0)) && (y < 550)) { var _local3 = _root.broShots[_local4]; var _local5 = life; life = life - _root[_local3].power; clip.body.d1.gotoAndStop(Math.ceil((100 - ((life / lifeOrig) * 100)) / 20)); clip.body.d2.gotoAndStop(Math.ceil((100 - ((life / lifeOrig) * 100)) / 20)); clip.body.d3.gotoAndStop(Math.ceil((100 - ((life / lifeOrig) * 100)) / 20)); if (life < 1) { f2 = "death"; } else { nudge(_root[_local3].xMov, _root[_local3].yMov, 10); _root.audio.playLevel4("shipBossHit" + (random(3) + 1), _root.randRange(15, 25)); } _root[_root.char].fc = _root[_root.char].fireFreq - _root.rapidVar; _root[_local3].exploX = x + (clip._width / 2); _root[_local3].exploY = y + (clip._height / 2); _root[_local3].hit(_local5); } } _local4++; } if (clip.hitTest(_root[_root.char + "Clip"])) { _root[_root.char].hit(xMov, yMov, 100, power); nudge(_root.randRange(-6, 6), _root.randRange(-6, 6), 100); } } if (smoke) { if (random(10) > 6) { if (dir == "L") { var _local10 = x + 51; var _local9 = y + _root.randRange(12, 27); } else if (dir == "R") { var _local10 = x + -6; var _local9 = y + _root.randRange(12, 27); } else if (dir == "U") { var _local10 = x + _root.randRange(12, 27); var _local9 = y + 48; } else { var _local10 = x + _root.randRange(12, 27); var _local9 = y + -6; } _root.shrapID++; _root["shipSmoke" + _root.shrapID] = new classes.fx.ShipSmoke(_local10, _local9, _root.shrapID); _root.addFX("shipSmoke" + _root.shrapID); } } if ((((x > 1200) || (x < -200)) || (y < -200)) || (y > 800)) { if (foreground) { goBackground(); } else { goForeground(); } } if (xMovT < xMov) { xMov = xMov - 2; } else if (xMovT > xMov) { xMov = xMov + 2; } else { xMov = xMovT; } if (yMovT < yMov) { yMov = yMov - 2; } else if (yMovT > yMov) { yMov = yMov + 2; } else { yMov = yMovT; } x = x + (xMov + xA); y = y + (yMov + yA); clip._x = x; clip._y = y; } var xMov = 0; var yMov = 0; var xMovT = 0; var yMovT = 0; var speedOrig = 12; var speed = 12; var xDestMet = false; var yDestMet = false; var c = 0; var life = 100; var nc = 0; var xA = 0; var yA = 0; var nudging = false; var power = 25; var foreground = true; var smoke = true; var actionCount = 0; var dOrange = 20; var dPurple = 21; var dGreen = 22; var dRed = 23; var moveScript1Orange = ["L", 820, "U", 1000, "break"]; var moveScript1Purple = ["R", 450, "D", 1000, "break"]; var moveScript1Green = ["L", 190, "U", 1000, "break"]; var moveScript1Red = ["L", 190, "break"]; var Name = "shipBoss"; }
Symbol 4780 MovieClip [__Packages.classes.shots.ShipBossBlast] Frame 0
class classes.shots.ShipBossBlast { var id, x, y, dir, color, xInc, l, clip, startClip, endClip; function ShipBossBlast (px, py, pcolor, pdir, pid) { id = pid; x = px; y = py; dir = pdir; color = pcolor; xInc = ((dir == "L") ? -15 : 15); l = _root.randRange(3, 6); _root.d++; clip = _root.createEmptyMovieClip(("shipBossBlast" + id) + "Clip", _root.d); clip._x = x; clip._y = y; _root.d++; startClip = clip.attachMovie("shipBossBlast", "shipBossBlastSegBlastClip" + id, _root.d); startClip.gotoAndStop(color + dir); startClip.segment.gotoAndStop("blast"); x2 = x2 + xInc; _root.d++; endClip = clip.attachMovie("shipBossBlast", "shipBossBlastSegEndCapClip" + id, _root.d); endClip._x = x2; endClip.gotoAndStop(color + dir); endClip.segment.gotoAndStop("startCap"); } function main() { c++; if (((x + ((c - 1) * xInc)) < 1150) && ((x + ((c - 1) * xInc)) > -150)) { _root.d++; var _local3 = clip.attachMovie("shipBossBlast", (("shipBossBlastSeg" + c) + "Clip") + id, _root.d); _local3.gotoAndStop(color + dir); _local3.segment.gotoAndStop("mid"); _local3._x = x2; xInc = ((dir == "L") ? -50 : 50); x2 = x2 + xInc; endClip._x = endClip._x + xInc; } if (c > l) { if (!endMessageSent) { _root["shipBoss" + id].closeTurrets(); endMessageSent = true; startClip.segment.gotoAndStop("endCap"); } removeMovieClip(clip[(("shipBossBlastSeg" + (c - l)) + "Clip") + id]); startClip._x = startClip._x + xInc; } if (_root["shipBoss" + id].f2 == "blasting") { clip._x = ((dir == "L") ? (_root["shipBoss" + id].x + 9) : (_root["shipBoss" + id].x + 39)); clip._y = _root["shipBoss" + id].y + 18; } if (clip.hitTest(_root[_root.char + "Clip"])) { _root[_root.char].hit(xInc, 0, 100, power); } if ((c > 3) && (Math.abs(endClip._x - startClip._x) < 100)) { _root["shipBoss" + id].endBlast(); _root.removeEnemyShot("shipBossBlast" + id); } } var power = 50; var c = 1; var endMessageSent = false; var x2 = 0; var Name = "shipBossBlast"; }
Symbol 4781 MovieClip [__Packages.classes.shots.ShipBossMissle] Frame 0
class classes.shots.ShipBossMissle { var x, y, id, dir, speed, color, clip, axis, ac, ep, cv; function ShipBossMissle (px, py, pcolor, pdir, pspeed, pid) { x = px; y = py; id = pid; dir = pdir; speed = pspeed * 0.66; color = pcolor; _root.d++; clip = _root.attachMovie("shipBossMissle", ("shipBossMissle" + id) + "Clip", _root.d); clip._x = x; clip._y = y; clip.id = id; xMov = 0; yMov = 0; if (dir == "U") { axis = "y"; yMovT = -1 * speed; xMovT = 0; } else if (dir == "D") { axis = "y"; yMovT = speed; xMovT = 0; } else if (dir == "R") { axis = "x"; yMovT = 0; xMovT = speed; } else { axis = "x"; yMovT = 0; xMovT = -1 * speed; } clip.color = color; clip.gotoAndStop("fly" + dir); xMovT = xMovT * _root.randRange2(0.9, 1.1); yMovT = yMovT * _root.randRange2(0.9, 1.1); ac = 0; ep = _root.randRange(10, 30); if (speed == 12) { cv = 0.5; } else if (speed == 15) { cv = 0.75; } else { cv = 1; } } function hit() { var _local5 = color; if (_local5 == "Orange") { _local5 = "Red"; } _root.createExploA([x + (clip._width / 2), y + (clip._height / 2), _root.randRange(60, 80), _root.randRange(85, 100), _local5]); var _local3 = 0; var _local4 = random(3); while (_local3 < _local4) { _root.createShrapnel([x + (clip._width / 2), y + (clip._height / 2), "shipBossMissle" + color]); _local3++; } _root.powerUp(x, y, 90); yank = true; } function bombed() { var _local5 = color; if (_local5 == "Orange") { _local5 = "Red"; } _root.createExploA([x + (clip._width / 2), y + (clip._height / 2), _root.randRange(60, 80), _root.randRange(85, 100), _local5]); var _local3 = 0; var _local4 = random(3); while (_local3 < _local4) { _root.createShrapnel([x + (clip._width / 2), y + (clip._height / 2), "shipBossMissle" + color]); _local3++; } _root.powerUp(x, y, 90); yank = true; } function main() { ac++; if (ac == ep) { var _local7 = _root.getAngleRad(x, y); xMovT = speed * Math.round(Math.cos(_local7)); yMovT = speed * Math.round(Math.sin(_local7)); if (xMovT < -1) { var _local8 = "L"; } else if (xMovT > 1) { var _local8 = "R"; } else { var _local8 = ""; } if (yMovT < -1) { var _local9 = "U"; } else if (yMovT > 1) { var _local9 = "D"; } else { var _local9 = ""; } clip.gotoAndStop(("fly" + _local8) + _local9); ac = 0; ep = _root.randRange(10, 30); } if (clip.hitTest(_root[_root.char + "Clip"])) { _root[_root.char].hit(xMov, yMov, 100, power); _root.createExploA([x + (clip._width / 2), y + (clip._height / 2), _root.randRange(60, 80), _root.randRange(85, 100)]); _root.audio.playLevel4("missleX" + (random(3) + 1), _root.randRange(15, 25)); var _local3 = 0; var _local5 = random(3); while (_local3 < _local5) { _root.createShrapnel([x + (clip._width / 2), y + (clip._height / 2), "shipBossMissle" + color]); _local3++; } yank = true; } var _local3 = 0; var _local5 = _root.broShots.length; while (_local3 < _local5) { var _local6 = _root.broShots[_local3] + "Clip"; if (clip.hitTest(_root[_local6])) { _root[_root.char].fc = _root[_root.char].fireFreq - _root.rapidVar; var _local4 = _root.broShots[_local3]; _root[_local4].exploX = x + (clip._width / 2); _root[_local4].exploY = y + (clip._height / 2); _root[_local4].hit(2); _root.createExploA([x + (clip._width / 2), y + (clip._height / 2), _root.randRange(60, 80), _root.randRange(85, 100)]); _root.audio.playLevel4("missleX" + (random(3) + 1), _root.randRange(25, 30)); _local3 = 0; _local5 = random(3); while (_local3 < _local5) { _root.createShrapnel([x + (clip._width / 2), y + (clip._height / 2), "shipBossMissle" + color]); _local3++; } _root.powerUp(x, y, 89); yank = true; } _local3++; } if ((((x > 1050) || (x < -50)) || (y > 650)) || (y < -50)) { yank = true; } if (xMovT < xMov) { xMov = xMov - cv; } else if (xMovT > xMov) { xMov = xMov + cv; } else { xMov = xMovT; } if (yMovT < yMov) { yMov = yMov - cv; } else if (yMovT > yMov) { yMov = yMov + cv; } else { yMov = yMovT; } x = x + xMov; y = y + yMov; if (yank) { _root.removeEnemyShot("shipBossMissle" + id); yank = false; } clip._x = x; clip._y = y; } var xMov = 0; var yMov = 0; var xMovT = 0; var yMovT = 0; var Name = "shipBossMissle"; var power = 25; var yank = false; }
Symbol 4782 MovieClip [__Packages.classes.shots.ShipBossLaserA] Frame 0
class classes.shots.ShipBossLaserA { var x, y, id, dir, speed, color, clip; function ShipBossLaserA (px, py, pcolor, pDir, pspeed, pid) { x = px; y = py; id = pid; dir = pDir; speed = pspeed; color = pcolor; _root.d++; clip = _root.attachMovie("shipBossLaserA", ("shipBossLaserA" + id) + "Clip", _root.d); clip._x = x; clip._y = y; clip.id = id; if (dir == "L") { xMov = -1 * speed; yMov = 0; x = x + speed; } else { xMov = speed; yMov = 0; x = x - speed; } clip.gotoAndStop(color); } function hit() { yank = true; } function main() { xMov = xMov * 1.02; if (clip.hitTest(_root[_root.char + "Clip"])) { _root[_root.char].hit(xMov, yMov, 100, power); yank = true; } if ((((x > 1050) || (x < -50)) || (y > 650)) || (y < -50)) { yank = true; } if (yank) { _root.removeEnemyShot("shipBossLaserA" + id); yank = false; } x = x + xMov; y = y + yMov; clip._x = x; clip._y = y; } var xMov = 0; var yMov = 0; var Name = "shipBossLaserA"; var power = 20; var yank = false; }
Symbol 4783 MovieClip [__Packages.classes.shots.ShipBossLaserB] Frame 0
class classes.shots.ShipBossLaserB { var x, y, id, dir, speed, color, clip; function ShipBossLaserB (px, py, pcolor, pDir, pspeed, pid) { x = px; y = py; id = pid; dir = pDir; speed = pspeed; color = pcolor; _root.d++; clip = _root.attachMovie("shipBossLaserB", ("shipBossLaserB" + id) + "Clip", _root.d); clip._x = x; clip._y = y; clip.id = id; if (dir == "UL") { xMov = -1 * speed; yMov = -0.66 * speed; x = x + speed; y = y + (0.66 * speed); } else if (dir == "DL") { xMov = -1 * speed; yMov = 0.66 * speed; x = x + speed; y = y - (0.66 * speed); } else if (dir == "UR") { xMov = speed; yMov = -0.66 * speed; x = x - speed; y = y + (0.66 * speed); } else if (dir == "DR") { xMov = speed; yMov = 0.66 * speed; x = x - speed; y = y - (0.66 * speed); } clip.gotoAndStop(color + dir); } function hit() { yank = true; } function main() { xMov = xMov * 1.02; yMov = yMov * 1.02; if (clip.hitTest(_root[_root.char + "Clip"])) { _root[_root.char].hit(xMov, yMov, 100, power); yank = true; } if ((((x > 1050) || (x < -50)) || (y > 650)) || (y < -50)) { yank = true; } if (yank) { _root.removeEnemyShot("shipBossLaserB" + id); yank = false; } x = x + xMov; y = y + yMov; clip._x = x; clip._y = y; } var xMov = 0; var yMov = 0; var Name = "shipBossLaserB"; var power = 20; var yank = false; }
Symbol 4784 MovieClip [__Packages.classes.enemy.BlasterA] Frame 0
class classes.enemy.BlasterA { var x, y, color, moveScript, id, clip, colorR, trans, colorTrans, f2, dir, axis, xDest, yDest, oldDir; function BlasterA (px, py, pcolor, pmoveScript, pid) { x = px; y = py; color = pcolor; moveScript = pmoveScript.slice(); id = pid; _root.d++; clip = _root.attachMovie("blasterA", ("blasterA" + id) + "Clip", _root.d + 50000); clip._x = x; clip._y = y; speed = speed * _root.dif.speed; speedOrig = speed; life = life * _root.dif.life; colorR = _root.randRange(-10, 30); trans = new flash.geom.Transform(clip); colorTrans = new flash.geom.ColorTransform(1, 1, 1, 1, colorR, colorR, colorR, 0); trans.colorTransform = colorTrans; clip.front.gotoAndStop(color); parseMoveScript(); _root.stats.created++; } function nudge(pxA, pyA, pscale) { nc = 0; nudging = true; var _local2 = pscale / 400; xA = pxA * _local2; yA = pyA * _local2; } function bombed(num) { if (_root.subLevel != "3_1") { f2 = "death"; } } function parseMoveScript() { var _local2 = dir; dir = moveScript[0]; if (dir == "break") { delete moveScript; f2 = ""; dir = _local2; blast(); } else { this[axis + "MovT"] = 0; f2 = "gotoXYDest"; axis = (((dir == "L") || (dir == "R")) ? "x" : "y"); this[axis + "MovT"] = (((dir == "L") || (dir == "U")) ? (-1 * speed) : (speed)); if ((dir == "L") || (dir == "U")) { this[axis + "Dest"] = this[axis] - moveScript[1]; } else { this[axis + "Dest"] = this[axis] + moveScript[1]; } moveScript.splice(0, 2); } } function gotoXYDest() { if (Math.abs(this[axis + "Dest"] - this[axis]) < (speed + 1)) { if (axis == "x") { x = xDest; } else { y = yDest; } parseMoveScript(); } } function getDirString() { if (xMovT < -1) { dir = "L"; } else if (xMovT > 1) { dir = "R"; } else if (yMovT > 1) { dir = "D"; } else if (yMovT < -1) { dir = "U"; } } function leaving() { xMovT * 1.04; } function blast() { xMovT = 0; yMovT = 0; clip.blaster.gotoAndPlay("go"); clip.flame.gotoAndPlay("still"); f2 = "blasting"; c = 0; _root.audio.playLevel2("blaster" + (random(3) + 1), _root.randRange(35, 45)); } function blasting() { c++; if (c == 16) { var _local3 = ((dir == "L") ? 0 : 39); _root["blasterALaser" + id] = new classes.shots.BlasterALaser(x + _local3, y, color, dir, id); _root.addEnemyShot("blasterALaser" + id); var _local4 = ((dir == "L") ? 100 : -100); nudge(_local4, 0, 100); } } function stopBlast() { xMovT = ((dir == "L") ? -15 : 15); f2 = "leaving"; clip.flame.gotoAndPlay("start"); } function death() { _root.stats.destroyed++; _root.stats.score = _root.stats.score + 25000; _root.powerUp(x, y, 90); _root.createExploA([x + (clip._width / 2), y + (clip._height / 2), _root.randRange(90, 140), _root.randRange(80, 100), "Red"]); _root.createExploA([(x + (clip._width / 2)) + _root.randRange(-30, 30), (y + (clip._height / 2)) + _root.randRange(-30, 30), _root.randRange(40, 80), _root.randRange(70, 100), "Purple"]); _root.createExploA([(x + (clip._width / 2)) + _root.randRange(-30, 30), (y + (clip._height / 2)) + _root.randRange(-30, 30), _root.randRange(50, 80), _root.randRange(50, 100), "Red"]); _root.createPowerUp([x, y, "coin25"]); _root.audio.playLevel4("blasterX" + (random(3) + 1), _root.randRange(25, 35)); var _local3 = 0; var _local4 = random(4) + 2; while (_local3 < _local4) { _root.createShrapnel([x + (clip._width / 2), y + (clip._height / 2), "blasterA" + color, "Purple"]); _local3++; } _root.createEnemySoul([x + (clip._width / 2), y + (clip._height / 2), "blue"]); _root.audio.playLevel4("blasterX", _root.randRange(25, 35)); _root.removeChar("blasterA" + id); f2 = ""; } function death2() { _root.removeChar("blasterA" + id); f2 = ""; } function main() { this[f2](); if (oldDir != dir) { clip.gotoAndStop(dir); } oldDir = dir; if (nudging) { xA = xA * 0.7; yA = yA * 0.7; nc++; var _local8 = 255 - (nc * 17); if (color == "Orange") { colorTrans.redOffset = _local8; colorTrans.greenOffset = _local8 / 2; } else if (color == "Blue") { colorTrans.blueOffset = _local8; colorTrans.greenOffset = _local8 / 2; } else { colorTrans.greenOffset = _local8; } trans.colorTransform = colorTrans; if (nc == 15) { xA = (yA = 0); nudging = false; colorTrans.blueOffset = colorR; colorTrans.greenOffset = colorR; colorTrans.redOffset = colorR; trans.colorTransform = colorTrans; } } var _local4 = 0; var _local7 = _root.broShots.length; while (_local4 < _local7) { var _local6 = _root.broShots[_local4] + "Clip"; if (clip.hitTest(_root[_local6])) { var _local3 = _root.broShots[_local4]; var _local5 = life; life = life - _root[_local3].power; if (life < 1) { f2 = "death"; } else { nudge(_root[_local3].xMov, _root[_local3].yMov, 10); _root.audio.playLevel4("batHit" + (random(2) + 1), _root.randRange(20, 35)); } _root[_root.char].fc = _root[_root.char].fireFreq - _root.rapidVar; _root[_local3].exploX = x + (clip._width / 2); _root[_local3].exploY = y + (clip._height / 2); _root[_local3].hit(_local5); break; } _local4++; } if (clip.hitTest(_root[_root.char + "Clip"])) { _root[_root.char].hit(xMov, yMov, 100, power); f2 = "death"; } if ((((x > 1050) || (x < -50)) || (y < -50)) || (y > 650)) { f2 = "death2"; } if (xMovT < xMov) { xMov = xMov - 0.3; } else if (xMovT > xMov) { xMov = xMov + 0.3; } else { xMov = xMovT; } if (yMovT < yMov) { yMov = yMov - 0.3; } else if (yMovT > yMov) { yMov = yMov + 0.3; } else { yMov = yMovT; } x = x + (xMov + xA); y = y + ((yMov + yA) + (0.5 * Math.sin((hc = hc + 0.05)))); clip._x = x; clip._y = y; } var xMov = 0; var yMov = 0; var xMovT = 0; var yMovT = 0; var speedOrig = 6; var speed = 6; var xDestMet = false; var yDestMet = false; var c = 0; var life = 75; var nc = 0; var xA = 0; var yA = 0; var nudging = false; var power = 20; var hc = 0; var Name = "blasterA"; }
Symbol 4785 MovieClip [__Packages.classes.shots.BlasterALaser] Frame 0
class classes.shots.BlasterALaser { var id, x, y, dir, color, xInc, l, clip, startClip, endClip; function BlasterALaser (px, py, pcolor, pdir, pid) { id = pid; x = px; y = py; dir = pdir; color = pcolor; xInc = ((dir == "L") ? -15 : 15); l = _root.randRange(20, 40); _root.d++; clip = _root.createEmptyMovieClip(("blasterALaser" + id) + "Clip", _root.d); clip._x = x; clip._y = y; _root.d++; startClip = clip.attachMovie("blasterALaserSeg", "blasterALaserSegBlastClip" + id, _root.d); startClip.gotoAndStop(color + dir); startClip.segment.gotoAndStop("blast"); x2 = x2 + xInc; _root.d++; endClip = clip.attachMovie("blasterALaserSeg", "blasterALaserSegEndCapClip" + id, _root.d); endClip._x = x2; endClip.gotoAndStop(color + dir); endClip.segment.gotoAndStop("startCap"); } function main() { c++; if (((x + ((c - 1) * xInc)) < 1150) && ((x + ((c - 1) * xInc)) > -150)) { _root.d++; var _local3 = clip.attachMovie("blasterALaserSeg", (("blasterALaserSeg" + c) + "Clip") + id, _root.d); _local3.gotoAndStop(color + dir); _local3.segment.gotoAndStop("mid"); _local3._x = x2; xInc = ((dir == "L") ? -100 : 100); x2 = x2 + xInc; endClip._x = endClip._x + xInc; } if (c > l) { if (!endMessageSent) { _root["blasterA" + id].stopBlast(); endMessageSent = true; startClip.segment.gotoAndStop("endCap"); } removeMovieClip(clip[(("blasterALaserSeg" + (c - l)) + "Clip") + id]); startClip._x = startClip._x + xInc; } if (_root["blasterA" + id].f2 == "blasting") { clip._x = ((dir == "L") ? (_root["blasterA" + id].x) : (_root["blasterA" + id].x + 39)); clip._y = _root["blasterA" + id].y; } if (clip.hitTest(_root[_root.char + "Clip"])) { _root[_root.char].hit(xInc / 2, 0, 100, power); } if ((c > 3) && (Math.abs(endClip._x - startClip._x) < 100)) { _root.removeEnemyShot("blasterALaser" + id); } } var power = 40; var c = 1; var endMessageSent = false; var x2 = 0; var Name = "blasterALaser"; }
Symbol 4786 MovieClip [__Packages.classes.enemy.HeadBoss] Frame 0
class classes.enemy.HeadBoss { var x, y, moveScript, id, lifeOrig, clip, trans, colorTrans, dir, flying, axis, xDest, yDest, ep, edge, dc, fireDir, oldDir; function HeadBoss (px, py, pmoveScript, pid) { x = px; y = py; moveScript = pmoveScript.slice(); id = pid; speed = speed * _root.dif.speed; speedOrig = speed; life = life * _root.dif.life; lifeOrig = life; _root.d++; clip = _root.attachMovie("headBoss", ("headBoss" + id) + "Clip", _root.d + 10000); clip._x = x; clip._y = y; trans = new flash.geom.Transform(clip); colorTrans = new flash.geom.ColorTransform(1, 1, 1, 1, 0, 0, 0, 0); _root.stats.created++; fly(); parseMoveScript(); } function nudge(pxA, pyA, pscale) { nc = 0; nudging = true; var _local2 = pscale / 100; xA = pxA * _local2; yA = pyA * _local2; } function parseMoveScript() { var _local2 = dir; dir = moveScript[0]; if (dir == "break") { delete moveScript; moveScripting = false; if (flying) { if ((_local2 == "L") || (_local2 == "R")) { clip.body["arm" + _local2].gotoAndPlay("flyStop"); } clip.body.flame.gotoAndStop("still"); speed = speed / 2; flying = false; cv = 0.4; f2 = "wander"; intro = false; } this[axis + "MovT"] = 0; f2 = "wander"; newDir(); } else if (dir == "summon") { delete moveScript; moveScripting = false; xMovT = 0; yMovT = 0; c = 0; f2 = "summoning"; } else { this[axis + "MovT"] = 0; f2 = "gotoXYDest"; axis = (((dir == "L") || (dir == "R")) ? "x" : "y"); this[axis + "MovT"] = (((dir == "L") || (dir == "U")) ? (-1 * speed) : (speed)); if ((dir == "L") || (dir == "U")) { this[axis + "Dest"] = Math.round(this[axis] - moveScript[1]); } else { this[axis + "Dest"] = Math.round(this[axis] + moveScript[1]); } moveScript.splice(0, 2); } } function gotoXYDest() { if (Math.abs(this[axis + "Dest"] - this[axis]) < (speed + 1)) { if (axis == "x") { x = xDest; } else { y = yDest; } parseMoveScript(); } } function getDirString() { if (xMovT < -1) { dir = "L"; } else if (xMovT > 1) { dir = "R"; } else if (yMovT > 1) { dir = "D"; } else if (yMovT < -1) { dir = "U"; } } function fly() { wc = 0; flying = true; speed = speedOrig * 2; if (f2 == "wait") { this[axis + "MovT"] = (((dir == "L") || (dir == "U")) ? (-1 * speed) : (speed)); getDirString(); f2 = "wander"; } clip.body["arm" + dir].gotoAndPlay("flyStart"); clip.body.flame.gotoAndStop("fly" + dir); clip.body.flame.clip.gotoAndPlay("start"); c = 0; ep = _root.randRange(10, 60); ep = ep * _root.dif.speed; cv = 1 * _root.dif.speed; } function flyStop() { if (clip.body.armL.flying) { clip.body.armL.gotoAndPlay("flyStop"); } if (clip.body.armR.flying) { clip.body.armR.gotoAndPlay("flyStop"); } clip.body.flame.gotoAndStop("still"); speed = speed / 2; flying = false; cv = 0.5; f2 = "wander"; } function newDir() { if (random(10) > 1) { this[axis + "MovT"] = 0; dir = _root.getDir(x, y); axis = (((dir == "L") || (dir == "R")) ? "x" : "y"); this[axis + "MovT"] = (((dir == "L") || (dir == "U")) ? (-1 * speed) : (speed)); } else { this[axis + "MovT"] = 0; axis = ((axis == "y") ? "x" : "y"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); getDirString(); } } function wander() { if (flying) { wc++; if (wc > (5 + (_root.dif.wait * 2))) { if ((random(100) > (95 + (_root.dif.wait * 2))) && (!edge)) { newDir(); wc = 0; } } } else if ((random(100) > (91 + (_root.dif.wait * 2))) && (!edge)) { if (random(100) > 95) { xMovT = 0; yMovT = 0; f2 = "wait"; c = 0; ep = _root.randRange(20, 90); ep = ep * (1 / _root.dif.speed); } else { newDir(); } } } function wait() { c++; if (c >= ep) { f2 = "wander"; newDir(); } if (random(100) > 95) { var _local2 = ["L", "R", "F"]; dir = _local2[random(_local2.length)]; } } function death() { dc++; xA = _root.randRange2((-1 * dc) / 40, (1 * dc) / 40); yA = _root.randRange2((-1 * dc) / 40, (1 * dc) / 40); colorTrans.redOffset = _root.randRange(0, dc * 3); var _local6 = _root.randRange(0, dc * 2.5); colorTrans.greenOffset = _root.randRange(0, _local6); colorTrans.blueOffset = _root.randRange(0, _local6); trans.colorTransform = colorTrans; if (random(3) == 1) { var _local5 = ["red", "blue"]; var _local8 = ((x - 20) + (clip._width / 2)) + _root.randRange(-1 * (dc / 4), dc / 4); var _local7 = (y + (clip._height / 2)) + _root.randRange(-1 * (dc / 4), dc / 4); if (random(2) == 1) { _root.createExploA([_local8, _local7, _root.randRange(dc / 4, dc * 1), _root.randRange(0, 50), "Red"]); } _root["gunSmoke" + dc] = new classes.fx.GunSmoke(_local8, _local7, dc); _root.addFX("gunSmoke" + dc); } if (dc == 1) { _root.aC1.s1.stop(); _root.audio.playLevel2("headBossEnd", 35); var _local3 = 1; var _local4 = _root.chars.length; var _local5 = _root.chars.slice(); while (_local3 < _local4) { _root[_local5[_local3]].bombed(20); _local3++; } _local3 = 0; _local4 = _root.enemyShots.length; _local5 = _root.enemyShots.slice(); while (_local3 < _local4) { _root[_local5[_local3]].bombed(); _local3++; } xMovT = 0; yMovT = 0; clip.body.armL.gotoAndPlay("death"); clip.body.armR.gotoAndPlay("death"); clip.body.eyes.gotoAndPlay("death"); clip.body.flame.gotoAndStop("still"); } if (dc == 100) { clip.body.armL.gotoAndPlay("death2"); clip.body.armR.gotoAndPlay("death2"); } if (dc == 150) { _root.audio.playLevel2("headBossX", 40); var _local3 = 0; var _local4 = _root.randRange(5, 8); while (_local3 < _local4) { _root.createExploA([(x + (clip._width / 2)) + _root.randRange(-50, 50), (y + (clip._height / 2)) + _root.randRange(-50, 50), _root.randRange(80, 150), _root.randRange(75, 100), "Blue"]); _local3++; } _local3 = 0; _local4 = _root.randRange(8, 12); while (_local3 < _local4) { _root.createShrapnel([x + (clip._width / 2), y + (clip._height / 2), "headBoss", "Blue", true]); _local3++; } _root.createPowerUp([x, y, "coin5"]); _root.createPowerUp([x, y, "coin5"]); _root.createPowerUp([x, y, "coin10"]); _root.createPowerUp([x, y, "coin10"]); _local3 = 0; while (_local3 < 2) { _root.createPowerUp([x, y, "coin25"]); _local3++; } _root.createPowerUp([x, y, "lifeMax"]); _root.createPowerUp([x, y, "shield"]); _root.boss = false; _root.initLevel3(); _root.stats.destroyed++; _root.stats.score = _root.stats.score + 250000; _root.removeChar("headBoss" + id); f2 = ""; } } function fire() { f2 = "firing"; xMovT = 0; yMovT = 0; c = 0; } function firing() { c++; if (c == 2) { fireDir = ((x > _root[_root.char].x) ? "L" : "R"); if (fireDir == armOff) { f2 = "wander"; newDir(); } else { _root.audio.playLevel2("headBossFire", 30); } } if (c == 15) { clip.body["arm" + fireDir].gotoAndPlay("fire"); } if (c == 33) { var _local5 = Math.ceil(Math.abs((y - _root[_root.char].y) / 100)); var _local3 = 0; var _local6 = ((fireDir == "L") ? (x - 33) : (x + 21)); var _local8 = y + 9; var _local7 = ((fireDir == "L") ? -6 : 6); while (_local3 < 5) { var _local4 = ((_local5 * -2) + (_local5 * _local3)) * 1.5; _root.enemyShotID++; _root["headBossBlastA" + _root.enemyShotID] = new classes.shots.HeadBossBlastA(_local6, _local8, _local7, _local4, _root.enemyShotID); _root.addEnemyShot("headBossBlastA" + _root.enemyShotID); _local3++; } } if (c == 45) { f2 = "wander"; newDir(); } } function summon() { moveScripting = true; moveScript = []; if ((y - 300) >= 0) { moveScript.push("U"); } else { moveScript.push("D"); } moveScript.push(Math.round(Math.abs(y - 300))); if ((x - 500) >= 0) { moveScript.push("L"); } else { moveScript.push("R"); } moveScript.push(Math.round(Math.abs(x - 500))); moveScript.push("summon"); parseMoveScript(); } function summoning() { c++; if (c == 10) { clip.body.armL.gotoAndPlay("summon"); clip.body.armR.gotoAndPlay("summon"); clip.body.eyes.gotoAndStop("F"); clip.body.eyes.clip.gotoAndPlay("glow"); clip.body.brain.gotoAndPlay("glow"); _root.audio.playLevel2("headBossSummon", 30); } if (c == 20) { var _local3 = random(6); if (_local3 == 0) { _root.createHeadSummon(["A", [x - 75, y + 10, ["break"]]]); _root.createHeadSummon(["A", [x + 95, y + 10, ["break"]]]); _root.createHeadSummon(["A", [x, y - 75, ["break"]]]); _root.createHeadSummon(["A", [x, y + 100, ["break"]]]); } else if (_local3 == 1) { _root.createHeadSummon(["A", [x - 75, y + 10, ["break"]]]); _root.createHeadSummon(["A", [x + 95, y + 10, ["break"]]]); _root.createHeadSummon(["A", [x, y - 75, ["break"]]]); _root.createHeadSummon(["A", [x, y + 100, ["break"]]]); _root.createHeadSummon(["A", [x - 60, y - 60, ["break"]]]); _root.createHeadSummon(["A", [x + 80, y - 60, ["break"]]]); _root.createHeadSummon(["A", [x + 80, y + 80, ["break"]]]); _root.createHeadSummon(["A", [x - 60, y + 80, ["break"]]]); } else if (_local3 == 2) { _root.createHeadSummon(["B", [x - 75, y + 10, ["break"]]]); _root.createHeadSummon(["B", [x + 95, y + 10, ["break"]]]); _root.createHeadSummon(["B", [x, y - 75, ["break"]]]); _root.createHeadSummon(["B", [x, y + 100, ["break"]]]); } else if (_local3 == 3) { _root.createHeadSummon(["B", [x - 75, y + 10, ["break"]]]); _root.createHeadSummon(["B", [x + 95, y + 10, ["break"]]]); _root.createHeadSummon(["B", [x, y - 75, ["break"]]]); _root.createHeadSummon(["B", [x, y + 100, ["break"]]]); _root.createHeadSummon(["B", [x - 60, y - 60, ["break"]]]); _root.createHeadSummon(["B", [x + 80, y - 60, ["break"]]]); _root.createHeadSummon(["B", [x + 80, y + 80, ["break"]]]); _root.createHeadSummon(["B", [x - 60, y + 80, ["break"]]]); } else if (_local3 == 4) { _root.createHeadSummon(["C", [x - 75, y + 10, ["break"]]]); _root.createHeadSummon(["C", [x + 95, y + 10, ["break"]]]); _root.createHeadSummon(["C", [x, y - 75, ["break"]]]); _root.createHeadSummon(["C", [x, y + 100, ["break"]]]); } else { _root.createHeadSummon(["C", [x - 75, y + 10, ["break"]]]); _root.createHeadSummon(["C", [x + 95, y + 10, ["break"]]]); _root.createHeadSummon(["C", [x, y - 75, ["break"]]]); _root.createHeadSummon(["C", [x, y + 100, ["break"]]]); _root.createHeadSummon(["C", [x - 60, y - 60, ["break"]]]); _root.createHeadSummon(["C", [x + 80, y - 60, ["break"]]]); _root.createHeadSummon(["C", [x + 80, y + 80, ["break"]]]); _root.createHeadSummon(["C", [x - 60, y + 80, ["break"]]]); } } if (c == 45) { f2 = "wander"; newDir(); } } function main() { _root.f2 = f2; _root.flying = flying; this[f2](); if (flying) { if (!moveScripting) { c++; if (c >= ep) { flyStop(); } } } if (oldDir != dir) { _root.oldDir = oldDir; _root.dir = dir; if ((oldDir == undefined) || (dir == "F")) { clip.body.eyes.gotoAndStop(dir); } else if ((dir == "U") || (dir == "D")) { clip.body.eyes.gotoAndStop(oldDir); } else if (random(3) > 0) { if (dir == "R") { clip.body.eyes.gotoAndPlay("LtoR"); } else { clip.body.eyes.gotoAndPlay("RtoL"); } } else { clip.body.eyes.gotoAndPlay("spin" + dir); } if (flying) { clip.body.flame.gotoAndStop("fly" + dir); if ((oldDir == "U") || (oldDir == "D")) { if ((dir == "L") || (dir == "R")) { clip.body["arm" + dir].gotoAndPlay("flyStart"); } } else if ((dir == "U") || (dir == "D")) { clip.body["arm" + oldDir].gotoAndPlay("flyStop"); } else { clip.body["arm" + oldDir].gotoAndPlay("flyStop"); clip.body["arm" + dir].gotoAndPlay("flyStart"); } } } oldDir = dir; if ((random(100) > (96 + _root.dif.wait)) && (f2 != "death")) { if (((((!moveScripting) && (!flying)) && (f2 != "summoning")) && (f2 != "firing")) && (!edge)) { var _local9 = random(10); if (_local9 < 3) { fly(); } else if ((_local9 >= 3) && (_local9 < 6)) { if (_root.chars.length < 12) { summon(); } } else { fire(); } } } if (nudging) { xA = xA * 0.5; yA = yA * 0.5; nc++; var _local10 = 255 - (nc * 17); colorTrans.redOffset = _local10; trans.colorTransform = colorTrans; if (nc == 15) { xA = (yA = 0); nudging = false; colorTrans.redOffset = 0; trans.colorTransform = colorTrans; } } var _local4 = 0; var _local5 = _root.broShots.length; while (_local4 < _local5) { var _local7 = _root.broShots[_local4] + "Clip"; if (clip.hitTest(_root[_local7])) { if (((((x < 950) && (x > 0)) && (y > 0)) && (y < 550)) && (f2 != "death")) { var _local3 = _root.broShots[_local4]; var _local6 = life; life = life - _root[_local3].power; clip.body.d1.gotoAndStop(Math.ceil((100 - ((life / lifeOrig) * 100)) / 20)); if ((clip.body.d1._currentframe == 5) && (armOff == "")) { armOff = ((random(2) == 0) ? "L" : "R"); clip.body["arm" + armOff]._visible = false; _root.audio.playLevel2("headBossX", 20); _local4 = 0; _local5 = _root.randRange(3, 5); while (_local4 < _local5) { _root.createExploA([(x + (clip._width / 2)) + _root.randRange(-25, 25), (y + (clip._height / 2)) + _root.randRange(-25, 25), _root.randRange(50, 80), _root.randRange(75, 100), "Red"]); _local4++; } _local4 = 0; _local5 = _root.randRange(2, 4); while (_local4 < _local5) { _root.createShrapnel([x + (clip._width / 2), y + (clip._height / 2), "headBossArmA"]); _local4++; } _root.createShrapnel([x + (clip._width / 2), y + (clip._height / 2), "headBossArmB"]); } if (life < 1) { f2 = "death"; dc = 0; } else { nudge(_root[_local3].xMov, _root[_local3].yMov, 10); _root.audio.playLevel4("headHit" + (random(4) + 1), _root.randRange(10, 25)); if (random(10) > 7) { var _local12 = ((x - 20) + (clip._width / 2)) + _root.randRange(-20, 20); var _local11 = (y + (clip._height / 2)) + _root.randRange(-20, 20); _root.fxID++; _root["gunSmoke" + _root.fxID] = new classes.fx.GunSmoke(_local12, _local11, _root.fxID); _root.addFX("gunSmoke" + _root.fxID); } if (((!moveScripting) && (f2 != "summoning")) && (f2 != "firing")) { this[axis + "MovT"] = 0; axis = ((axis == "y") ? "x" : "y"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); getDirString(); if (random(10) > 8) { fly(); } } } } _root[_root.char].fc = _root[_root.char].fireFreq - _root.rapidVar; _root[_local3].exploX = x + (clip._width / 2); _root[_local3].exploY = y + (clip._height / 2); _root[_local3].hit(_local6); } _local4++; } if (clip.hitTest(_root[_root.char + "Clip"])) { _root[_root.char].hit(xMov, yMov, 100, power); } if (!intro) { edge = false; if (x > 800) { edge = true; dir = "L"; } else if (x < 200) { edge = true; dir = "R"; } else if (y < 150) { edge = true; dir = "D"; } else if (y > 450) { edge = true; dir = "U"; } if (edge) { this[axis + "MovT"] = 0; axis = (((dir == "L") || (dir == "R")) ? "x" : "y"); this[axis + "MovT"] = (((dir == "L") || (dir == "U")) ? (-1 * speed) : (speed)); getDirString(); } } if (xMovT < xMov) { xMov = xMov - cv; } else if (xMovT > xMov) { xMov = xMov + cv; } else { xMov = xMovT; } if (yMovT < yMov) { yMov = yMov - cv; } else if (yMovT > yMov) { yMov = yMov + cv; } else { yMov = yMovT; } if (random(100) > 98) { if (f2 != "summoning") { clip.body.eyes.clip.gotoAndPlay("blink"); } } var _local8 = life - 500; if (_local8 < 0) { _local8 = 8; } if (_local8 < -250) { _local8 = 3; } if (_local8 < -400) { _local8 = 1; } if (random(_local8) == 0) { var _local12 = ((x - 20) + (clip._width / 2)) + _root.randRange(-20, 20); var _local11 = (y + (clip._height / 2)) + _root.randRange(-20, 20); _root.fxID++; _root["gunSmoke" + _root.fxID] = new classes.fx.GunSmoke(_local12, _local11, _root.fxID); _root.addFX("gunSmoke" + _root.fxID); } x = x + (xMov + xA); y = y + ((yMov + yA) + (0.5 * Math.sin((hc = hc + 0.08)))); clip._x = x; clip._y = y; } var xMov = 0; var yMov = 0; var xMovT = 0; var yMovT = 0; var speedOrig = 8; var speed = 8; var f2 = "flying"; var xDestMet = false; var yDestMet = false; var c = 0; var life = 900; var nc = 0; var xA = 0; var yA = 0; var nudging = false; var hc = 0; var cv = 0.3; var intro = true; var moveScripting = true; var power = 25; var wc = 0; var armOff = ""; var Name = "headBoss"; }
Symbol 4787 MovieClip [__Packages.classes.shots.HeadBossBlastA] Frame 0
class classes.shots.HeadBossBlastA { var x, y, id, xMov, yMov, clip; function HeadBossBlastA (px, py, pxMov, pyMov, pid) { x = px; y = py; id = pid; xMov = pxMov; yMov = pyMov; _root.d++; clip = _root.attachMovie("headBossBlastA", ("headBossBlastA" + id) + "Clip", _root.d); clip._x = x; clip._y = y; clip.id = id; xMov = xMov * _root.dif.speed; yMov = yMov * _root.dif.speed; } function hit() { yank = true; } function main() { xMov = xMov * 1.02; yMov = yMov * 1.02; if (clip.hitTest(_root[_root.char + "Clip"])) { _root[_root.char].hit(xMov, yMov, 100, power); yank = true; } if ((((x > 1050) || (x < -50)) || (y > 650)) || (y < -50)) { yank = true; } if (yank) { _root.removeEnemyShot("headBossBlastA" + id); yank = false; } x = x + xMov; y = y + yMov; clip._x = x; clip._y = y; } var Name = "headBossBlastA"; var power = 45; var yank = false; }
Symbol 4788 MovieClip [__Packages.classes.enemy.GoldHead] Frame 0
class classes.enemy.GoldHead { var x, y, moveScript, clip, colorR, trans, colorTrans, f2, dir, axis, xDest, yDest, ep, oldDir; function GoldHead (px, py, pmoveScript) { x = px; y = py; moveScript = pmoveScript.slice(); _root.d++; clip = _root.attachMovie("goldHead", "goldHeadClip", _root.d + 50000); clip._x = x; clip._y = y; speedVar(); colorR = _root.randRange(-10, 10); trans = new flash.geom.Transform(clip); colorTrans = new flash.geom.ColorTransform(1, 1, 1, 1, colorR, colorR, colorR, 0); trans.colorTransform = colorTrans; parseMoveScript(); if (_root.flashing) { flashing = true; _root.flashing = false; } _root.stats.created++; } function nudge(pxA, pyA, pscale) { nc = 0; nudging = true; var _local2 = pscale / 100; xA = pxA * _local2; yA = pyA * _local2; } function speedVar() { if (random(3) == 1) { speed = speed * _root.randRange2(0.9998, 1.0002); } } function bombed(num) { f2 = "death"; } function parseMoveScript() { dir = moveScript[0]; if (dir == "break") { delete moveScript; this[axis + "MovT"] = 0; f2 = "wander"; dir = _root.getDir(x, y); axis = (((dir == "L") || (dir == "R")) ? "x" : "y"); this[axis + "MovT"] = (((dir == "L") || (dir == "U")) ? (-1 * speed) : (speed)); speedVar(); } else { this[axis + "MovT"] = 0; f2 = "gotoXYDest"; axis = (((dir == "L") || (dir == "R")) ? "x" : "y"); this[axis + "MovT"] = (((dir == "L") || (dir == "U")) ? (-1 * speed) : (speed)); speedVar(); if ((dir == "L") || (dir == "U")) { this[axis + "Dest"] = this[axis] - moveScript[1]; } else { this[axis + "Dest"] = this[axis] + moveScript[1]; } moveScript.splice(0, 2); } } function gotoXYDest() { if (Math.abs(this[axis + "Dest"] - this[axis]) < (speed + 1)) { if (axis == "x") { x = xDest; } else { y = yDest; } parseMoveScript(); } } function getDirString() { if (xMovT < -1) { dir = "L"; } else if (xMovT > 1) { dir = "R"; } else if (yMovT > 1) { dir = "D"; } else if (yMovT < -1) { dir = "U"; } } function wander() { if (random(100) > 96) { if (random(20) > 18) { this[axis + "MovT"] = 0; f2 = "wait"; c = 0; ep = _root.randRange(5, 15); } else { this[axis + "MovT"] = 0; axis = ((random(10) > 4) ? "x" : "y"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); getDirString(); } } } function wait() { c++; if (c == ep) { f2 = "wander"; axis = ((random(10) > 4) ? "x" : "y"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); getDirString(); } if (random(100) > 95) { var _local2 = ["L", "R", "F"]; dir = _local2[random(_local2.length)]; } } function attacking() { } function death() { _root.stats.destroyed++; _root.stats.score = _root.stats.score + 50000; var _local3 = 0; var _local4 = random(2) + 1; while (_local3 < _local4) { _root.createPowerUp([x, y, "coin25"]); _local3++; } _local3 = 0; _local4 = random(5) + 5; while (_local3 < _local4) { _root.createPowerUp([x, y, "coin10"]); _local3++; } _root.createExploA([x + (clip._width / 2), y + (clip._height / 2), _root.randRange(60, 80), _root.randRange(75, 100), "Yellow"]); _local3 = 0; _local4 = random(3); while (_local3 < _local4) { _root.createShrapnel([x + (clip._width / 2), y + (clip._height / 2), "goldHead", "Red"]); _local3++; } _root.createEnemySoul([x + (clip._width / 2), y + (clip._height / 2), "yellow"]); _root.createEnemySoul([x + (clip._width / 2), y + (clip._height / 2), "yellow"]); _root.createEnemySoul([x + (clip._width / 2), y + (clip._height / 2), "yellow"]); _root.audio.playLevel2("goldHeadX", _root.randRange(30, 40)); _root.removeChar("goldHead"); } function death2() { _root.removeChar("goldHead"); } function main() { if (flashing) { flashC++; var _local8 = 275 - (flashC * 10); colorTrans.greenOffset = _local8; colorTrans.redOffset = _local8; colorTrans.blueOffset = _local8; trans.colorTransform = colorTrans; if (flashC == 27) { colorTrans.greenOffset = 0; colorTrans.redOffset = 0; colorTrans.blueOffset = 0; trans.colorTransform = colorTrans; delete flashing; delete flashC; } } this[f2](); if (oldDir != dir) { if ((oldDir == undefined) || (dir == "F")) { clip.body.eyes.gotoAndStop(dir); } else if ((dir == "U") || (dir == "D")) { clip.body.eyes.gotoAndStop(oldDir); } else if (random(3) > 0) { if (dir == "R") { clip.body.eyes.gotoAndPlay("LtoR"); } else { clip.body.eyes.gotoAndPlay("RtoL"); } } else { clip.body.eyes.gotoAndPlay("spin" + dir); } } oldDir = dir; if (nudging) { xA = xA * 0.5; yA = yA * 0.5; nc++; var _local8 = 255 - (nc * 17); colorTrans.blueOffset = _local8; colorTrans.greenOffset = _local8 / 2; trans.colorTransform = colorTrans; if (nc == 15) { xA = (yA = 0); nudging = false; colorTrans.blueOffset = colorR; colorTrans.greenOffset = colorR; trans.colorTransform = colorTrans; } } var _local4 = 0; var _local7 = _root.broShots.length; while (_local4 < _local7) { var _local6 = _root.broShots[_local4] + "Clip"; if (clip.hitTest(_root[_local6])) { var _local3 = _root.broShots[_local4]; var _local5 = life; life = life - _root[_local3].power; if (life < 1) { f2 = "death"; } else { nudge(_root[_local3].xMov, _root[_local3].yMov, 10); _root.audio.playLevel4("goldHeadHit" + (random(2) + 1), _root.randRange(7, 15)); this[axis + "MovT"] = 0; axis = ((random(10) > 4) ? "x" : "y"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); getDirString(); } _root[_root.char].fc = _root[_root.char].fireFreq - _root.rapidVar; _root[_local3].exploX = x + (clip._width / 2); _root[_local3].exploY = y + (clip._height / 2); _root[_local3].hit(_local5); break; } _local4++; } if (clip.hitTest(_root[_root.char + "Clip"])) { _root[_root.char].hit(xMov, yMov, 100, power); f2 = "death"; } if ((((x > 1050) || (x < -50)) || (y < -50)) || (y > 650)) { f2 = "death2"; } if (xMovT < xMov) { xMov = xMov - 0.2; } else if (xMovT > xMov) { xMov = xMov + 0.2; } else { xMov = xMovT; } if (yMovT < yMov) { yMov = yMov - 0.2; } else if (yMovT > yMov) { yMov = yMov + 0.2; } else { yMov = yMovT; } if (random(100) > 98) { clip.body.eyes.clip.gotoAndPlay("blink"); } if (random(10) == 9) { _root.fxID++; _root["goldHeadFX" + _root.fxID] = new classes.fx.GoldHeadFX(x, y, _root.fxID); _root.addFX("goldHeadFX" + _root.fxID); } x = x + (xMov + xA); y = y + ((yMov + yA) + (0.5 * Math.sin((hc = hc + 0.2)))); clip._x = x; clip._y = y; } var xMov = 0; var yMov = 0; var xMovT = 0; var yMovT = 0; var speedOrig = 10; var speed = 10; var xDestMet = false; var yDestMet = false; var c = 0; var pUp = false; var life = 10; var nc = 0; var xA = 0; var yA = 0; var nudging = false; var hc = 0; var power = 35; var flashing = false; var flashC = 0; var Name = "goldHead"; }
Symbol 4789 MovieClip [__Packages.classes.fx.GoldHeadFX] Frame 0
class classes.fx.GoldHeadFX { var x, y, id, clip; function GoldHeadFX (px, py, pid) { x = px; y = py; id = pid; _root.d++; clip = _root.attachMovie("goldHeadFX", ("goldHeadFX" + id) + "Clip", _root.d); clip._x = x; clip._y = y; } function main() { if (clip.end) { _root.removeFX("goldHeadFX" + id); } } var Name = "goldHeadFX"; }
Symbol 4790 MovieClip [__Packages.classes.fx.ShrapStorm] Frame 0
class classes.fx.ShrapStorm { var c, c2; function ShrapStorm () { c = 0; c2 = 10; } function switchStage(which) { c = 0; c2 = 10; stage = which; } function createTypeA() { var _local3 = random(4); _root.fxID++; _root["shrapnelB" + _root.fxID] = new classes.fx.ShrapnelB(_root.randRange(_root.posArray[_local3][0], _root.posArray[_local3][1]), _root.randRange(_root.posArray[_local3][2], _root.posArray[_local3][3]), _root.dirArray[_local3], _root.fxID); _root.addFX("shrapnelB" + _root.fxID); c = 0; c2 = _root.randRange(10, 50); c2 = c2 * (1 / _root.dif.speed); } function createTypeB() { var _local3 = random(4); _root.fxID++; _root["shrapnelB" + _root.fxID] = new classes.fx.ShrapnelB(_root.randRange(_root.posArray[_local3][0], _root.posArray[_local3][1]), _root.randRange(_root.posArray[_local3][2], _root.posArray[_local3][3]), _root.dirArray[_local3], _root.fxID); _root.addFX("shrapnelB" + _root.fxID); c = 0; c2 = _root.randRange(5, 20); c2 = c2 * (1 / _root.dif.speed); } function main() { c++; if (c >= c2) { this["createType" + stage](); } } var stage = "A"; var Name = "shrapStorm"; }
Symbol 4791 MovieClip [__Packages.classes.fx.ShrapnelB] Frame 0
class classes.fx.ShrapnelB { var x, y, dir, id, clip, xMov, yMov, rotateVar, rotateInt, yank; function ShrapnelB (px, py, pdir, pid) { x = px; y = py; dir = pdir; id = pid; _root.d++; clip = _root.attachMovie("shrapnelB", ("shrapnelB" + id) + "Clip", _root.d + 75000); clip._x = x; clip._y = y; if (dir == "U") { xMov = _root.randRange2(-6, 6); yMov = _root.randRange2(-6, 0); } else if (dir == "D") { xMov = _root.randRange2(-6, 6); yMov = _root.randRange2(0, 6); } else if (dir == "L") { xMov = _root.randRange2(-6, 0); yMov = _root.randRange2(-6, 6); } else { xMov = _root.randRange2(0, 6); yMov = _root.randRange2(-6, 6); } rotateVar = ((random(2) > 0) ? 1 : -1); rotateInt = _root.randRange(3, 7); } function main() { c++; if ((c / rotateInt) == Math.round(c / rotateInt)) { clip._rotation = clip._rotation + (90 * rotateVar); } if (clip.hitTest(_root[_root.char + "Clip"])) { _root.createExploA([x + (clip._width / 2), y + (clip._height / 2), _root.randRange(30, 60), _root.randRange(70, 100)]); _root[_root.char].hit(xMov, yMov, 100, 15); yank = true; } var _local4 = 0; var _local6 = _root.broShots.length; while (_local4 < _local6) { var _local5 = _root.broShots[_local4] + "Clip"; if (clip.hitTest(_root[_local5])) { _root.createExploA([x, y, _root.randRange(30, 70), _root.randRange(75, 100)]); _root[_root.char].fc = (_root[_root.char].fireFreq - _root.rapidVar) - 1; var _local3 = _root.broShots[_local4]; _root[_local3].exploX = x + (clip.body._width / 2); _root[_local3].exploY = y + (clip.body._height / 2); _root[_local3].hit(); yank = true; break; } _local4++; } if (c > 100) { if ((((x > 1050) || (x < -50)) || (y < -50)) || (y > 650)) { yank = true; } } if (yank) { _root.removeFX("shrapnelB" + id); } x = x + xMov; y = y + yMov; clip._x = x; clip._y = y; } var c = 0; var Name = "shrapnelB"; }
Symbol 4792 MovieClip [__Packages.classes.fx.ExploA] Frame 0
class classes.fx.ExploA { var id, x, y, scale, a, color, clip, trans, colorTrans; function ExploA (px, py, pscale, pa, pcolor, pid) { id = pid; x = px; y = py; scale = pscale; a = pa + 15; color = pcolor; _root.d++; clip = _root.attachMovie("exploA", ("exploA" + id) + "Clip", _root.d + 83000); clip._x = x; clip._y = y; clip._xscale = scale; clip._yscale = scale; clip.color = color; var _local5 = _root.randRange(-75, 75); var _local4 = _root.randRange(-75, 75); var _local3 = _root.randRange(-75, 75); trans = new flash.geom.Transform(clip); colorTrans = new flash.geom.ColorTransform(1, 1, 1, 1, _local5, _local4, _local3, 0); trans.colorTransform = colorTrans; clip._alpha = a; } function main() { if (random(5) == 0) { if (clip.hitTest(_root[_root.char + "Clip"])) { _root[_root.char].nudge(_root.randRange(-9, 9), _root.randRange(-9, 9), scale - _root.randRange(10, 40)); } } if (clip.end) { _root.removeFX("exploA" + id); } } var Name = "exploA"; }
Symbol 4793 MovieClip [__Packages.classes.fx.LifeMeter] Frame 0
class classes.fx.LifeMeter { var clip, lifeOrig, num, c, lifeTarget; function LifeMeter () { clip = _root.attachMovie("lifeMeter", "lifeMeterClip", 817880); clip._x = _root[_root.char].x + 6; clip._y = _root[_root.char].y - 12; } function adjust(plifeOrig, pnum) { lifeOrig = plifeOrig; num = pnum; adjusting = true; clip._x = _root[_root.char].x + 6; clip._y = _root[_root.char].y - 12; clip._alpha = 120; c = 0; alpha = 100; lifeTarget = ((lifeOrig + num) / 100) * 24; } function main() { clip._alpha = alpha; alpha = alpha - 2; if (alpha < 0) { alpha = 0; } else { clip._x = _root[_root.char].x + 6; clip._y = _root[_root.char].y - 12; } if (adjusting) { c++; clip._x = _root[_root.char].x + 6; clip._y = _root[_root.char].y - 12; alpha = 100; if (num < 0) { clip.bar._width = clip.bar._width - 1; if (clip.bar._width <= lifeTarget) { clip.bar._width = lifeTarget; } } else { clip.bar._width = clip.bar._width + 1; if (clip.bar._width >= lifeTarget) { clip.bar._width = lifeTarget; } } if (c == 45) { _root[_root.char].inv = false; } if (c == 60) { adjusting = false; } } } var adjusting = false; var alpha = 0; var Name = "lifeMeter"; }
Symbol 222 MovieClip [bgDeco] Frame 1
stop();
Symbol 222 MovieClip [bgDeco] Frame 6
stop();
Symbol 222 MovieClip [bgDeco] Frame 11
stop();
Symbol 222 MovieClip [bgDeco] Frame 16
stop();
Symbol 222 MovieClip [bgDeco] Frame 21
stop();
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stop();
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stop();
Symbol 222 MovieClip [bgDeco] Frame 44
stop();
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stop();
Symbol 222 MovieClip [bgDeco] Frame 54
stop();
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stop();
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stop();
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stop();
Symbol 222 MovieClip [bgDeco] Frame 81
stop();
Symbol 222 MovieClip [bgDeco] Frame 86
stop();
Symbol 222 MovieClip [bgDeco] Frame 91
stop();
Symbol 222 MovieClip [bgDeco] Frame 96
stop();
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stop();
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stop();
Symbol 227 MovieClip Frame 1
stop();
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play();
Symbol 231 MovieClip Frame 1
stop();
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play();
Symbol 232 MovieClip Frame 1
stop();
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stop();
Symbol 243 MovieClip Frame 1
play();
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stop();
Symbol 243 MovieClip Frame 16
stop();
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stop();
Symbol 243 MovieClip Frame 36
stop();
Symbol 243 MovieClip Frame 46
stop();
Symbol 261 MovieClip Frame 1
play();
Symbol 261 MovieClip Frame 3
play();
Symbol 261 MovieClip Frame 13
gotoAndPlay ("still");
Symbol 261 MovieClip Frame 22
play();
Symbol 261 MovieClip Frame 32
gotoAndPlay ("U");
Symbol 261 MovieClip Frame 42
play();
Symbol 261 MovieClip Frame 52
gotoAndPlay ("F");
Symbol 261 MovieClip Frame 62
play();
Symbol 261 MovieClip Frame 72
gotoAndPlay ("B");
Symbol 261 MovieClip Frame 82
play();
Symbol 261 MovieClip Frame 92
gotoAndPlay ("D");
Symbol 287 MovieClip [bro1] Frame 1
stop();
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stop();
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stop();
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play();
Symbol 287 MovieClip [bro1] Frame 71
gotoAndStop ("faceRfireR");
Symbol 287 MovieClip [bro1] Frame 78
stop();
Symbol 287 MovieClip [bro1] Frame 88
stop();
Symbol 287 MovieClip [bro1] Frame 98
stop();
Symbol 287 MovieClip [bro1] Frame 109
play();
Symbol 287 MovieClip [bro1] Frame 148
gotoAndStop ("faceLfireL");
Symbol 288 MovieClip [bro1Switcher] Frame 1
play();
Symbol 288 MovieClip [bro1Switcher] Frame 51
stop();
Symbol 302 MovieClip Frame 1
play();
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stop();
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stop();
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stop();
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stop();
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stop();
Symbol 323 MovieClip Frame 1
play();
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play();
Symbol 323 MovieClip Frame 13
gotoAndPlay ("still");
Symbol 323 MovieClip Frame 22
play();
Symbol 323 MovieClip Frame 32
gotoAndPlay ("U");
Symbol 323 MovieClip Frame 42
play();
Symbol 323 MovieClip Frame 52
gotoAndPlay ("F");
Symbol 323 MovieClip Frame 62
play();
Symbol 323 MovieClip Frame 72
gotoAndPlay ("B");
Symbol 323 MovieClip Frame 82
play();
Symbol 323 MovieClip Frame 92
gotoAndPlay ("D");
Symbol 357 MovieClip [bro2] Frame 1
stop();
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stop();
Symbol 357 MovieClip [bro2] Frame 20
stop();
Symbol 357 MovieClip [bro2] Frame 72
gotoAndStop ("faceRfireR");
Symbol 357 MovieClip [bro2] Frame 82
stop();
Symbol 357 MovieClip [bro2] Frame 92
stop();
Symbol 357 MovieClip [bro2] Frame 102
stop();
Symbol 357 MovieClip [bro2] Frame 114
play();
Symbol 357 MovieClip [bro2] Frame 155
gotoAndStop ("faceLfireL");
Symbol 358 MovieClip [bro2Switcher] Frame 1
play();
Symbol 358 MovieClip [bro2Switcher] Frame 51
stop();
Symbol 359 MovieClip Frame 1
stop();
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play();
Symbol 378 MovieClip Frame 1
play();
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if (random(5) > 0) { prevFrame(); }
Symbol 378 MovieClip Frame 3
gotoAndPlay("f" + random(5));
Symbol 378 MovieClip Frame 10
play();
Symbol 378 MovieClip Frame 17
gotoAndPlay (1);
Symbol 378 MovieClip Frame 18
if (random(5) > 0) { prevFrame(); }
Symbol 378 MovieClip Frame 30
play();
Symbol 378 MovieClip Frame 42
gotoAndPlay (1);
Symbol 378 MovieClip Frame 43
if (random(5) > 0) { prevFrame(); }
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play();
Symbol 378 MovieClip Frame 67
gotoAndPlay (1);
Symbol 378 MovieClip Frame 68
if (random(5) > 0) { prevFrame(); }
Symbol 378 MovieClip Frame 80
play();
Symbol 378 MovieClip Frame 94
gotoAndPlay (1);
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if (random(5) > 0) { prevFrame(); }
Symbol 378 MovieClip Frame 105
play();
Symbol 378 MovieClip Frame 125
gotoAndPlay (1);
Symbol 378 MovieClip Frame 126
if (random(5) > 0) { prevFrame(); }
Symbol 407 MovieClip Frame 1
stop();
Symbol 407 MovieClip Frame 10
stop();
Symbol 407 MovieClip Frame 20
stop();
Symbol 407 MovieClip Frame 34
play();
Symbol 407 MovieClip Frame 60
gotoAndStop ("FU");
Symbol 407 MovieClip Frame 67
play();
Symbol 407 MovieClip Frame 151
gotoAndStop ("FU");
Symbol 407 MovieClip Frame 161
play();
Symbol 407 MovieClip Frame 173
shipStyles.ship.gotoAndPlay("open");
Symbol 407 MovieClip Frame 183
stop();
Symbol 407 MovieClip Frame 195
shipStyles.ship.gotoAndPlay("close"); play();
Symbol 407 MovieClip Frame 217
stop(); if (getOut) { _root.broShip1.getOut(); } delete getOut;
Symbol 407 MovieClip Frame 219
play();
Symbol 407 MovieClip Frame 229
shipStyles.ship.gotoAndPlay("open");
Symbol 407 MovieClip Frame 239
stop(); _root.broShip1.finalFunction();
Symbol 407 MovieClip Frame 249
play();
Symbol 407 MovieClip Frame 250
_root.broShip1.explosion();
Symbol 407 MovieClip Frame 251
_root.broShip1.explosion(); _root.broShip1.shipToJetPack();
Symbol 407 MovieClip Frame 253
_root.broShip1.explosion();
Symbol 407 MovieClip Frame 255
_root.broShip1.explosion();
Symbol 407 MovieClip Frame 258
_root.broShip1.explosion();
Symbol 407 MovieClip Frame 262
_root.broShip1.explosion(); _root.broShip1.removeShip(); stop();
Symbol 408 MovieClip [broShip1] Frame 1
stop();
Symbol 408 MovieClip [broShip1] Frame 10
stop();
Symbol 408 MovieClip [broShip1] Frame 20
stop();
Symbol 408 MovieClip [broShip1] Frame 30
stop();
Symbol 408 MovieClip [broShip1] Frame 40
stop();
Symbol 408 MovieClip [broShip1] Frame 50
stop();
Symbol 411 MovieClip [lifeMeter] Frame 1
stop();
Symbol 445 MovieClip Frame 1
stop();
Symbol 445 MovieClip Frame 10
stop();
Symbol 445 MovieClip Frame 20
stop();
Symbol 445 MovieClip Frame 29
play();
Symbol 445 MovieClip Frame 58
gotoAndStop ("FU");
Symbol 445 MovieClip Frame 65
play();
Symbol 445 MovieClip Frame 156
gotoAndStop ("FU");
Symbol 445 MovieClip Frame 165
play();
Symbol 445 MovieClip Frame 179
shipStyles.ship.gotoAndPlay("open");
Symbol 445 MovieClip Frame 187
stop();
Symbol 445 MovieClip Frame 199
shipStyles.ship.gotoAndPlay("close"); play();
Symbol 445 MovieClip Frame 221
stop(); if (getOut) { _root.broShip2.getOut(); } delete getOut;
Symbol 445 MovieClip Frame 229
play();
Symbol 445 MovieClip Frame 241
shipStyles.ship.gotoAndPlay("open");
Symbol 445 MovieClip Frame 251
stop(); _root.broShip2.finalFunction();
Symbol 445 MovieClip Frame 259
play();
Symbol 445 MovieClip Frame 260
_root.broShip2.explosion();
Symbol 445 MovieClip Frame 261
_root.broShip2.explosion(); _root.broShip2.shipToJetPack();
Symbol 445 MovieClip Frame 263
_root.broShip2.explosion();
Symbol 445 MovieClip Frame 265
_root.broShip2.explosion();
Symbol 445 MovieClip Frame 268
_root.broShip2.explosion();
Symbol 445 MovieClip Frame 272
_root.broShip2.explosion(); _root.broShip2.removeShip(); stop();
Symbol 446 MovieClip [broShip2] Frame 1
stop();
Symbol 446 MovieClip [broShip2] Frame 10
stop();
Symbol 446 MovieClip [broShip2] Frame 20
stop();
Symbol 446 MovieClip [broShip2] Frame 30
stop();
Symbol 446 MovieClip [broShip2] Frame 40
stop();
Symbol 446 MovieClip [broShip2] Frame 50
stop();
Symbol 449 MovieClip Frame 1
stop();
Symbol 449 MovieClip Frame 2
stop();
Symbol 449 MovieClip Frame 3
stop();
Symbol 449 MovieClip Frame 4
stop();
Symbol 449 MovieClip Frame 5
stop();
Symbol 449 MovieClip Frame 6
stop();
Symbol 449 MovieClip Frame 7
stop();
Symbol 449 MovieClip Frame 8
stop();
Symbol 449 MovieClip Frame 9
stop();
Symbol 449 MovieClip Frame 10
stop();
Symbol 449 MovieClip Frame 11
stop();
Symbol 449 MovieClip Frame 12
stop();
Symbol 449 MovieClip Frame 13
stop();
Symbol 449 MovieClip Frame 14
stop();
Symbol 449 MovieClip Frame 15
stop();
Symbol 449 MovieClip Frame 16
stop();
Symbol 449 MovieClip Frame 17
stop();
Symbol 449 MovieClip Frame 18
stop();
Symbol 449 MovieClip Frame 19
stop();
Symbol 449 MovieClip Frame 20
stop();
Symbol 450 MovieClip Frame 1
play();
Symbol 450 MovieClip Frame 10
stop();
Symbol 451 MovieClip [bigLaser] Frame 1
stop();
Symbol 451 MovieClip [bigLaser] Frame 10
stop();
Symbol 451 MovieClip [bigLaser] Frame 20
stop();
Symbol 451 MovieClip [bigLaser] Frame 30
stop();
Symbol 456 MovieClip Frame 1
if (random(4) == 1) { gotoAndPlay ("green"); }
Symbol 456 MovieClip Frame 16
gotoAndPlay ("purple");
Symbol 456 MovieClip Frame 21
if (random(2) == 1) { gotoAndPlay ("blue"); }
Symbol 456 MovieClip Frame 36
gotoAndPlay ("green");
Symbol 456 MovieClip Frame 57
gotoAndPlay ("blue");
Symbol 457 MovieClip [laserA] Frame 1
stop();
Symbol 457 MovieClip [laserA] Frame 10
stop();
Symbol 457 MovieClip [laserA] Frame 20
stop();
Symbol 457 MovieClip [laserA] Frame 30
stop();
Symbol 462 MovieClip Frame 1
play();
Symbol 462 MovieClip Frame 20
stop();
Symbol 462 MovieClip Frame 25
play();
Symbol 462 MovieClip Frame 46
stop();
Symbol 463 MovieClip [rapidLaser] Frame 1
stop();
Symbol 463 MovieClip [rapidLaser] Frame 10
stop();
Symbol 463 MovieClip [rapidLaser] Frame 20
stop();
Symbol 463 MovieClip [rapidLaser] Frame 30
stop();
Symbol 464 MovieClip Frame 1
play();
Symbol 464 MovieClip Frame 20
stop();
Symbol 464 MovieClip Frame 25
play();
Symbol 464 MovieClip Frame 46
stop();
Symbol 465 MovieClip [doubleRapidLaser] Frame 1
stop();
Symbol 465 MovieClip [doubleRapidLaser] Frame 10
stop();
Symbol 465 MovieClip [doubleRapidLaser] Frame 20
stop();
Symbol 465 MovieClip [doubleRapidLaser] Frame 30
stop();
Symbol 466 MovieClip [spreadLaserA] Frame 1
stop();
Symbol 466 MovieClip [spreadLaserA] Frame 10
stop();
Symbol 466 MovieClip [spreadLaserA] Frame 20
stop();
Symbol 466 MovieClip [spreadLaserA] Frame 30
stop();
Symbol 469 MovieClip Frame 1
stop();
Symbol 469 MovieClip Frame 2
stop();
Symbol 469 MovieClip Frame 3
stop();
Symbol 469 MovieClip Frame 4
stop();
Symbol 469 MovieClip Frame 5
stop();
Symbol 469 MovieClip Frame 6
stop();
Symbol 469 MovieClip Frame 7
stop();
Symbol 469 MovieClip Frame 8
stop();
Symbol 469 MovieClip Frame 9
stop();
Symbol 469 MovieClip Frame 10
stop();
Symbol 469 MovieClip Frame 11
stop();
Symbol 469 MovieClip Frame 12
stop();
Symbol 469 MovieClip Frame 13
stop();
Symbol 469 MovieClip Frame 14
stop();
Symbol 469 MovieClip Frame 15
stop();
Symbol 469 MovieClip Frame 16
stop();
Symbol 469 MovieClip Frame 17
stop();
Symbol 469 MovieClip Frame 18
stop();
Symbol 469 MovieClip Frame 19
stop();
Symbol 469 MovieClip Frame 20
stop();
Symbol 469 MovieClip Frame 30
stop();
Symbol 470 MovieClip Frame 1
play();
Symbol 470 MovieClip Frame 10
stop();
Symbol 471 MovieClip [superLaserA] Frame 1
stop();
Symbol 471 MovieClip [superLaserA] Frame 10
stop();
Symbol 471 MovieClip [superLaserA] Frame 20
stop();
Symbol 471 MovieClip [superLaserA] Frame 30
stop();
Symbol 474 MovieClip Frame 1
play();
Symbol 474 MovieClip Frame 20
stop();
Symbol 474 MovieClip Frame 25
play();
Symbol 474 MovieClip Frame 46
stop();
Symbol 475 MovieClip [superLaserB] Frame 1
stop();
Symbol 475 MovieClip [superLaserB] Frame 10
stop();
Symbol 475 MovieClip [superLaserB] Frame 20
stop();
Symbol 475 MovieClip [superLaserB] Frame 30
stop();
Symbol 480 MovieClip [twistLaser] Frame 1
stop();
Symbol 480 MovieClip [twistLaser] Frame 10
stop();
Symbol 480 MovieClip [twistLaser] Frame 20
stop();
Symbol 480 MovieClip [twistLaser] Frame 30
stop();
Symbol 646 MovieClip Frame 10
if (random(3) > 0) { gotoAndPlay ("further"); }
Symbol 646 MovieClip Frame 27
if (random(10) > 5) { gotoAndPlay ("walk"); }
Symbol 646 MovieClip Frame 98
if (random(10) > 5) { gotoAndPlay ("loop1"); }
Symbol 646 MovieClip Frame 205
if (random(10) > 7) { gotoAndPlay ("loop2"); }
Symbol 646 MovieClip Frame 339
if (random(10) > 5) { gotoAndPlay ("jump"); }
Symbol 646 MovieClip Frame 429
gotoAndPlay (1);
Symbol 646 MovieClip Frame 435
play();
Symbol 646 MovieClip Frame 552
gotoAndPlay (10);
Symbol 646 MovieClip Frame 564
play();
Symbol 646 MovieClip Frame 636
if (random(10) > 5) { gotoAndPlay ("walk2"); }
Symbol 646 MovieClip Frame 706
if (random(10) > 5) { gotoAndPlay ("loop4"); }
Symbol 646 MovieClip Frame 798
if (random(10) > 7) { gotoAndPlay ("loop5"); }
Symbol 646 MovieClip Frame 1085
if (random(2) == 0) { gotoAndPlay ("further2"); }
Symbol 646 MovieClip Frame 1106
gotoAndPlay ("sit1");
Symbol 646 MovieClip Frame 1145
gotoAndPlay ("back");
Symbol 695 MovieClip Frame 1
stop();
Symbol 695 MovieClip Frame 74
if (_root.endStatus != "both") { gotoAndPlay (120); }
Symbol 695 MovieClip Frame 217
stop(); _parent.buzzWife.play();
Symbol 735 MovieClip Frame 1
stop();
Symbol 735 MovieClip Frame 143
_parent.buzzWife.play();
Symbol 735 MovieClip Frame 144
stop();
Symbol 767 MovieClip Frame 1
stop();
Symbol 767 MovieClip Frame 2
_parent.buzzShip._visible = false;
Symbol 767 MovieClip Frame 156
if (_root.endStatus != "both") { gotoAndPlay (240); }
Symbol 767 MovieClip Frame 268
if (random(2) == 0) { gotoAndPlay ("loop1"); }
Symbol 767 MovieClip Frame 291
if (random(2) == 0) { gotoAndPlay ("loop3"); }
Symbol 767 MovieClip Frame 302
if (random(10) > 0) { gotoAndPlay ("loop2"); }
Symbol 767 MovieClip Frame 322
if (random(10) > 0) { gotoAndPlay ("loop3"); }
Symbol 767 MovieClip Frame 335
if (random(10) > 0) { gotoAndPlay ("loop4"); }
Symbol 767 MovieClip Frame 449
gotoAndPlay ("loop1");
Symbol 808 MovieClip Frame 1
if (big) { big = false; _parent.zapBunny._x = _parent.zapBunny._x + 15; }
Symbol 808 MovieClip Frame 2
if (random(15) == 0) { gotoAndPlay ("bigHop1"); }
Symbol 808 MovieClip Frame 3
if (random(3) > 0) { gotoAndPlay ("hop1"); }
Symbol 808 MovieClip Frame 14
if (random(10) > 5) { gotoAndPlay (1); }
Symbol 808 MovieClip Frame 51
if (random(10) > 4) { var tmpX = (_parent.zapBunny._x - 24); if (tmpX > 500) { _parent.zapBunny._x = _parent.zapBunny._x - 24; gotoAndPlay (1); } }
Symbol 808 MovieClip Frame 74
if (random(10) > 5) { gotoAndPlay ("loop1"); }
Symbol 808 MovieClip Frame 80
gotoAndPlay ("loop3");
Symbol 808 MovieClip Frame 138
if (random(10) > 4) { var tmpX = (_parent.zapBunny._x - 39); if (tmpX > 500) { _parent.zapBunny._x = _parent.zapBunny._x - 39; gotoAndPlay (1); } }
Symbol 808 MovieClip Frame 158
big = true;
Symbol 808 MovieClip Frame 159
if (big) { big = false; _parent.zapBunny._x = _parent.zapBunny._x - 15; }
Symbol 808 MovieClip Frame 160
if (random(15) == 0) { gotoAndPlay ("bigHop2"); }
Symbol 808 MovieClip Frame 161
if (random(3) > 0) { gotoAndPlay ("hop2"); }
Symbol 808 MovieClip Frame 172
if (random(10) > 5) { gotoAndPlay ("loop3"); }
Symbol 808 MovieClip Frame 209
if (random(10) > 4) { var tmpX = (_parent.zapBunny._x + 24); if (tmpX < 807) { _parent.zapBunny._x = _parent.zapBunny._x + 24; gotoAndPlay ("loop3"); } }
Symbol 808 MovieClip Frame 232
if (random(10) > 5) { gotoAndPlay ("loop4"); }
Symbol 808 MovieClip Frame 238
gotoAndPlay (1);
Symbol 808 MovieClip Frame 296
if (random(10) > 4) { var tmpX = (_parent.zapBunny._x + 39); if (tmpX < 807) { _parent.zapBunny._x = _parent.zapBunny._x + 39; gotoAndPlay ("loop3"); } }
Symbol 808 MovieClip Frame 312
big = true; gotoAndPlay (1);
Symbol 860 MovieClip Frame 1
stop();
Symbol 860 MovieClip Frame 15
if (_root.endStatus != "both") { gotoAndPlay (57); }
Symbol 860 MovieClip Frame 214
stop(); _parent.zapWife.play();
Symbol 903 MovieClip Frame 1
stop();
Symbol 903 MovieClip Frame 144
_parent.zapWife.play();
Symbol 903 MovieClip Frame 145
stop();
Symbol 952 MovieClip Frame 1
stop();
Symbol 952 MovieClip Frame 2
_parent.zapShip._visible = false;
Symbol 952 MovieClip Frame 255
if (_root.endStatus != "both") { gotoAndPlay (325); }
Symbol 952 MovieClip Frame 357
if (random(2) == 0) { gotoAndPlay ("loop1"); }
Symbol 952 MovieClip Frame 385
if (random(10) > 0) { gotoAndPlay ("loop2"); }
Symbol 952 MovieClip Frame 388
if (random(2) == 0) { gotoAndPlay ("loop3"); }
Symbol 952 MovieClip Frame 407
if (random(10) > 0) { gotoAndPlay ("loop3"); }
Symbol 952 MovieClip Frame 456
if (random(10) > 0) { gotoAndPlay ("loop4"); }
Symbol 952 MovieClip Frame 561
gotoAndPlay ("loop1");
Symbol 992 MovieClip Frame 4
if (random(3) == 0) { gotoAndPlay ("hop1"); }
Symbol 992 MovieClip Frame 16
if (random(10) > 1) { gotoAndPlay (1); }
Symbol 992 MovieClip Frame 30
if (random(10) == 0) { gotoAndPlay ("snack"); }
Symbol 992 MovieClip Frame 52
if (random(10) > 5) { var tmpX = (_parent.zapFrog._x - 48); if (tmpX > 300) { _parent.zapFrog._x = _parent.zapFrog._x - 48; gotoAndPlay (1); } }
Symbol 992 MovieClip Frame 76
if (random(10) > 5) { gotoAndPlay ("flip"); }
Symbol 992 MovieClip Frame 83
if (random(10) > 2) { gotoAndPlay ("flip"); }
Symbol 992 MovieClip Frame 121
if (random(3) == 0) { gotoAndPlay ("hop2"); }
Symbol 992 MovieClip Frame 137
if (random(10) > 2) { gotoAndPlay ("loop1"); }
Symbol 992 MovieClip Frame 169
if (random(10) > 5) { var tmpX = (_parent.zapFrog._x + 48); if (tmpX < 876) { _parent.zapFrog._x = _parent.zapFrog._x + 48; gotoAndPlay ("loop1"); } }
Symbol 992 MovieClip Frame 203
if (random(10) > 5) { gotoAndPlay (1); }
Symbol 992 MovieClip Frame 233
if (random(10) > 5) { gotoAndPlay ("loop2"); } else { gotoAndPlay (1); }
Symbol 992 MovieClip Frame 235
play();
Symbol 992 MovieClip Frame 352
gotoAndPlay (1);
Symbol 1063 MovieClip Frame 1
gotoAndPlay((("seq" + (random(4) + 1)) + "Part") + (random(5) + 1));
Symbol 1063 MovieClip Frame 22
gotoAndPlay((("seq" + (random(4) + 1)) + "Part") + (random(5) + 1));
Symbol 1063 MovieClip Frame 51
gotoAndPlay((("seq" + (random(4) + 1)) + "Part") + (random(5) + 1));
Symbol 1063 MovieClip Frame 82
gotoAndPlay((("seq" + (random(4) + 1)) + "Part") + (random(5) + 1));
Symbol 1063 MovieClip Frame 111
gotoAndPlay((("seq" + (random(4) + 1)) + "Part") + (random(5) + 1));
Symbol 1073 MovieClip Frame 1
gotoAndPlay((("seq" + (random(4) + 1)) + "Part") + (random(5) + 1));
Symbol 1073 MovieClip Frame 22
gotoAndPlay("Part" + (random(5) + 1));
Symbol 1075 MovieClip Frame 1
gotoAndPlay((("seq" + (random(4) + 1)) + "Part") + (random(5) + 1));
Symbol 1075 MovieClip Frame 22
gotoAndPlay((("seq" + (random(4) + 1)) + "Part") + (random(5) + 1));
Symbol 1075 MovieClip Frame 51
gotoAndPlay((("seq" + (random(4) + 1)) + "Part") + (random(5) + 1));
Symbol 1075 MovieClip Frame 82
gotoAndPlay((("seq" + (random(4) + 1)) + "Part") + (random(5) + 1));
Symbol 1075 MovieClip Frame 111
gotoAndPlay((("seq" + (random(4) + 1)) + "Part") + (random(5) + 1));
Symbol 1078 MovieClip Frame 1
stop();
Symbol 1078 MovieClip Frame 2
stop();
Symbol 1085 Button
on (release) { _root.restart(); }
Symbol 1086 Button
on (release) { getURL ("http://www.pixeljam.com/downloads/gammaThemeVocal.zip"); }
Symbol 1087 Button
on (release) { getURL ("http://www.pixeljam.com/downloads/gammaThemeAcoustic.zip"); }
Symbol 1102 Button
on (release) { _root.submitScore(); }
Symbol 1105 Button
on (release) { getURL ("http://www.miniclip.com", "_blank"); }
Symbol 1107 MovieClip Frame 1
stop(); _root.final = true; score = _root.stats.score; accu = Math.round((_root.stats.hit / _root.stats.fired) * 100) + "%"; enem = (_root.stats.destroyed + " / ") + _root.stats.created; coins = _root.stats.totalCoins; gems = _root.stats.totalGems; timer = Math.round(_root.c2 / 30) + " seconds";
Symbol 1108 MovieClip Frame 1
stop();
Symbol 1108 MovieClip Frame 2
play();
Symbol 1108 MovieClip Frame 1484
stop();
Symbol 1109 MovieClip Frame 1
stop();
Symbol 1110 MovieClip [endBG] Frame 1
play();
Symbol 1110 MovieClip [endBG] Frame 501
stop();
Symbol 1117 MovieClip Frame 70
gotoAndPlay ("a");
Symbol 1117 MovieClip Frame 93
gotoAndPlay ("b");
Symbol 1135 MovieClip Frame 1
stop();
Symbol 1135 MovieClip Frame 10
play();
Symbol 1135 MovieClip Frame 16
stop(); tail.gotoAndPlay("b");
Symbol 1135 MovieClip Frame 20
play();
Symbol 1135 MovieClip Frame 37
gotoAndStop ("main");
Symbol 1135 MovieClip Frame 45
play();
Symbol 1136 MovieClip [batA] Frame 1
stop();
Symbol 1136 MovieClip [batA] Frame 10
stop();
Symbol 1136 MovieClip [batA] Frame 20
stop();
Symbol 1136 MovieClip [batA] Frame 30
stop();
Symbol 1136 MovieClip [batA] Frame 40
stop();
Symbol 1142 MovieClip Frame 70
gotoAndPlay ("a");
Symbol 1142 MovieClip Frame 93
gotoAndPlay ("b");
Symbol 1173 MovieClip Frame 1
stop();
Symbol 1173 MovieClip Frame 10
play();
Symbol 1173 MovieClip Frame 16
stop(); tail.gotoAndPlay("b");
Symbol 1173 MovieClip Frame 20
play();
Symbol 1173 MovieClip Frame 37
gotoAndStop ("main");
Symbol 1173 MovieClip Frame 45
play();
Symbol 1173 MovieClip Frame 71
gotoAndStop ("main");
Symbol 1173 MovieClip Frame 75
play();
Symbol 1173 MovieClip Frame 89
stop();
Symbol 1174 MovieClip [batB] Frame 1
stop();
Symbol 1174 MovieClip [batB] Frame 10
stop();
Symbol 1174 MovieClip [batB] Frame 20
stop();
Symbol 1174 MovieClip [batB] Frame 30
stop();
Symbol 1174 MovieClip [batB] Frame 40
stop();
Symbol 1204 MovieClip Frame 1
play();
Symbol 1204 MovieClip Frame 38
gotoAndPlay (30);
Symbol 1205 MovieClip Frame 1
stop();
Symbol 1205 MovieClip Frame 10
play();
Symbol 1205 MovieClip Frame 16
stop(); tail.gotoAndPlay("b");
Symbol 1205 MovieClip Frame 20
play();
Symbol 1205 MovieClip Frame 37
gotoAndStop ("main");
Symbol 1205 MovieClip Frame 45
play();
Symbol 1205 MovieClip Frame 71
gotoAndStop ("main");
Symbol 1205 MovieClip Frame 76
play();
Symbol 1205 MovieClip Frame 130
gotoAndPlay ("loop");
Symbol 1206 MovieClip [batC] Frame 1
stop();
Symbol 1206 MovieClip [batC] Frame 10
stop();
Symbol 1206 MovieClip [batC] Frame 20
stop();
Symbol 1206 MovieClip [batC] Frame 30
stop();
Symbol 1225 MovieClip Frame 1
play();
Symbol 1225 MovieClip Frame 19
gotoAndPlay ("main");
Symbol 1225 MovieClip Frame 27
play();
Symbol 1225 MovieClip Frame 49
gotoAndPlay ("leave");
Symbol 1225 MovieClip Frame 55
play();
Symbol 1225 MovieClip Frame 69
stop();
Symbol 1225 MovieClip Frame 75
play();
Symbol 1225 MovieClip Frame 81
gotoAndPlay ("leave");
Symbol 1225 MovieClip Frame 87
play();
Symbol 1225 MovieClip Frame 93
stop();
Symbol 1240 MovieClip Frame 1
stop();
Symbol 1240 MovieClip Frame 10
stop();
Symbol 1240 MovieClip Frame 20
stop();
Symbol 1256 MovieClip Frame 1
stop();
Symbol 1256 MovieClip Frame 10
play();
Symbol 1256 MovieClip Frame 35
stop();
Symbol 1258 MovieClip [blasterA] Frame 1
stop();
Symbol 1258 MovieClip [blasterA] Frame 10
stop();
Symbol 1280 MovieClip Frame 1
gotoAndPlay("f" + (random(4) + 1));
Symbol 1280 MovieClip Frame 5
play();
Symbol 1280 MovieClip Frame 10
gotoAndPlay("f" + (random(4) + 1));
Symbol 1280 MovieClip Frame 15
play();
Symbol 1280 MovieClip Frame 20
gotoAndPlay("f" + (random(4) + 1));
Symbol 1280 MovieClip Frame 25
play();
Symbol 1280 MovieClip Frame 30
gotoAndPlay("f" + (random(4) + 1));
Symbol 1280 MovieClip Frame 35
play();
Symbol 1280 MovieClip Frame 40
gotoAndPlay("f" + (random(4) + 1));
Symbol 1289 MovieClip Frame 1
stop();
Symbol 1289 MovieClip Frame 10
stop();
Symbol 1289 MovieClip Frame 20
stop();
Symbol 1289 MovieClip Frame 30
stop();
Symbol 1290 MovieClip [blasterALaserSeg] Frame 1
stop();
Symbol 1290 MovieClip [blasterALaserSeg] Frame 10
stop();
Symbol 1290 MovieClip [blasterALaserSeg] Frame 20
stop();
Symbol 1290 MovieClip [blasterALaserSeg] Frame 30
stop();
Symbol 1290 MovieClip [blasterALaserSeg] Frame 40
stop();
Symbol 1290 MovieClip [blasterALaserSeg] Frame 50
stop();
Symbol 1328 MovieClip Frame 1
stop();
Symbol 1328 MovieClip Frame 10
play();
Symbol 1328 MovieClip Frame 30
stop();
Symbol 1328 MovieClip Frame 40
play();
Symbol 1328 MovieClip Frame 60
gotoAndStop ("main");
Symbol 1328 MovieClip Frame 70
play();
Symbol 1328 MovieClip Frame 90
stop();
Symbol 1328 MovieClip Frame 100
play();
Symbol 1328 MovieClip Frame 120
gotoAndStop ("main");
Symbol 1331 MovieClip Frame 1
stop();
Symbol 1331 MovieClip Frame 21
gotoAndStop ("main");
Symbol 1331 MovieClip Frame 25
_parent.laser._visible = false;
Symbol 1331 MovieClip Frame 36
_parent.laser._visible = true; gotoAndStop ("main");
Symbol 1356 MovieClip Frame 1
stop();
Symbol 1356 MovieClip Frame 16
play();
Symbol 1356 MovieClip Frame 24
stop();
Symbol 1356 MovieClip Frame 40
play();
Symbol 1356 MovieClip Frame 48
stop();
Symbol 1356 MovieClip Frame 60
play();
Symbol 1356 MovieClip Frame 84
gotoAndStop ("R");
Symbol 1356 MovieClip Frame 90
play();
Symbol 1356 MovieClip Frame 114
gotoAndStop ("L");
Symbol 1356 MovieClip Frame 119
play();
Symbol 1356 MovieClip Frame 151
gotoAndPlay ("spin");
Symbol 1364 MovieClip Frame 15
gotoAndPlay ("main");
Symbol 1364 MovieClip Frame 28
gotoAndPlay ("main");
Symbol 1364 MovieClip Frame 62
gotoAndPlay ("main");
Symbol 1365 MovieClip Frame 1
stop();
Symbol 1388 MovieClip [bomberA] Frame 1
stop();
Symbol 1388 MovieClip [bomberA] Frame 20
stop();
Symbol 1388 MovieClip [bomberA] Frame 39
gotoAndStop ("main");
Symbol 1388 MovieClip [bomberA] Frame 60
stop();
Symbol 1388 MovieClip [bomberA] Frame 79
gotoAndStop ("main");
Symbol 1397 MovieClip [bomberALaserSeg] Frame 1
stop();
Symbol 1397 MovieClip [bomberALaserSeg] Frame 2
stop();
Symbol 1397 MovieClip [bomberALaserSeg] Frame 3
stop();
Symbol 1397 MovieClip [bomberALaserSeg] Frame 4
stop();
Symbol 1397 MovieClip [bomberALaserSeg] Frame 5
stop();
Symbol 1397 MovieClip [bomberALaserSeg] Frame 6
stop();
Symbol 1397 MovieClip [bomberALaserSeg] Frame 7
stop();
Symbol 1397 MovieClip [bomberALaserSeg] Frame 8
stop();
Symbol 1397 MovieClip [bomberALaserSeg] Frame 9
stop();
Symbol 1397 MovieClip [bomberALaserSeg] Frame 10
stop();
Symbol 1397 MovieClip [bomberALaserSeg] Frame 11
stop();
Symbol 1397 MovieClip [bomberALaserSeg] Frame 12
stop();
Symbol 1397 MovieClip [bomberALaserSeg] Frame 13
stop();
Symbol 1397 MovieClip [bomberALaserSeg] Frame 14
stop();
Symbol 1397 MovieClip [bomberALaserSeg] Frame 15
stop();
Symbol 1397 MovieClip [bomberALaserSeg] Frame 16
stop();
Symbol 1397 MovieClip [bomberALaserSeg] Frame 17
stop();
Symbol 1397 MovieClip [bomberALaserSeg] Frame 18
stop();
Symbol 1397 MovieClip [bomberALaserSeg] Frame 19
stop();
Symbol 1397 MovieClip [bomberALaserSeg] Frame 20
stop();
Symbol 1397 MovieClip [bomberALaserSeg] Frame 21
stop();
Symbol 1397 MovieClip [bomberALaserSeg] Frame 22
stop();
Symbol 1397 MovieClip [bomberALaserSeg] Frame 23
stop();
Symbol 1397 MovieClip [bomberALaserSeg] Frame 24
stop();
Symbol 1397 MovieClip [bomberALaserSeg] Frame 25
stop();
Symbol 1397 MovieClip [bomberALaserSeg] Frame 26
stop();
Symbol 1397 MovieClip [bomberALaserSeg] Frame 27
stop();
Symbol 1397 MovieClip [bomberALaserSeg] Frame 28
stop();
Symbol 1397 MovieClip [bomberALaserSeg] Frame 29
stop();
Symbol 1397 MovieClip [bomberALaserSeg] Frame 30
stop();
Symbol 1397 MovieClip [bomberALaserSeg] Frame 31
stop();
Symbol 1397 MovieClip [bomberALaserSeg] Frame 32
stop();
Symbol 1397 MovieClip [bomberALaserSeg] Frame 33
stop();
Symbol 1397 MovieClip [bomberALaserSeg] Frame 34
stop();
Symbol 1397 MovieClip [bomberALaserSeg] Frame 35
stop();
Symbol 1397 MovieClip [bomberALaserSeg] Frame 36
stop();
Symbol 1397 MovieClip [bomberALaserSeg] Frame 37
stop();
Symbol 1397 MovieClip [bomberALaserSeg] Frame 38
stop();
Symbol 1397 MovieClip [bomberALaserSeg] Frame 39
stop();
Symbol 1423 MovieClip Frame 1
stop();
Symbol 1423 MovieClip Frame 16
play();
Symbol 1423 MovieClip Frame 24
stop();
Symbol 1423 MovieClip Frame 40
play();
Symbol 1423 MovieClip Frame 48
stop();
Symbol 1423 MovieClip Frame 60
play();
Symbol 1423 MovieClip Frame 84
gotoAndStop ("R");
Symbol 1423 MovieClip Frame 90
play();
Symbol 1423 MovieClip Frame 114
gotoAndStop ("L");
Symbol 1423 MovieClip Frame 119
play();
Symbol 1423 MovieClip Frame 151
gotoAndPlay ("spin");
Symbol 1446 MovieClip [bomberB] Frame 1
stop();
Symbol 1446 MovieClip [bomberB] Frame 20
stop();
Symbol 1446 MovieClip [bomberB] Frame 39
gotoAndStop ("main");
Symbol 1446 MovieClip [bomberB] Frame 60
stop();
Symbol 1446 MovieClip [bomberB] Frame 79
gotoAndStop ("main");
Symbol 1449 MovieClip [bomberBLaserSeg] Frame 1
stop();
Symbol 1449 MovieClip [bomberBLaserSeg] Frame 2
stop();
Symbol 1449 MovieClip [bomberBLaserSeg] Frame 3
stop();
Symbol 1449 MovieClip [bomberBLaserSeg] Frame 4
stop();
Symbol 1449 MovieClip [bomberBLaserSeg] Frame 5
stop();
Symbol 1449 MovieClip [bomberBLaserSeg] Frame 6
stop();
Symbol 1449 MovieClip [bomberBLaserSeg] Frame 7
stop();
Symbol 1449 MovieClip [bomberBLaserSeg] Frame 8
stop();
Symbol 1449 MovieClip [bomberBLaserSeg] Frame 9
stop();
Symbol 1449 MovieClip [bomberBLaserSeg] Frame 10
stop();
Symbol 1449 MovieClip [bomberBLaserSeg] Frame 11
stop();
Symbol 1449 MovieClip [bomberBLaserSeg] Frame 12
stop();
Symbol 1449 MovieClip [bomberBLaserSeg] Frame 13
stop();
Symbol 1449 MovieClip [bomberBLaserSeg] Frame 14
stop();
Symbol 1449 MovieClip [bomberBLaserSeg] Frame 15
stop();
Symbol 1449 MovieClip [bomberBLaserSeg] Frame 16
stop();
Symbol 1449 MovieClip [bomberBLaserSeg] Frame 17
stop();
Symbol 1449 MovieClip [bomberBLaserSeg] Frame 18
stop();
Symbol 1449 MovieClip [bomberBLaserSeg] Frame 19
stop();
Symbol 1449 MovieClip [bomberBLaserSeg] Frame 20
stop();
Symbol 1449 MovieClip [bomberBLaserSeg] Frame 21
stop();
Symbol 1449 MovieClip [bomberBLaserSeg] Frame 22
stop();
Symbol 1449 MovieClip [bomberBLaserSeg] Frame 23
stop();
Symbol 1449 MovieClip [bomberBLaserSeg] Frame 24
stop();
Symbol 1449 MovieClip [bomberBLaserSeg] Frame 25
stop();
Symbol 1449 MovieClip [bomberBLaserSeg] Frame 26
stop();
Symbol 1449 MovieClip [bomberBLaserSeg] Frame 27
stop();
Symbol 1449 MovieClip [bomberBLaserSeg] Frame 28
stop();
Symbol 1449 MovieClip [bomberBLaserSeg] Frame 29
stop();
Symbol 1449 MovieClip [bomberBLaserSeg] Frame 30
stop();
Symbol 1449 MovieClip [bomberBLaserSeg] Frame 31
stop();
Symbol 1449 MovieClip [bomberBLaserSeg] Frame 32
stop();
Symbol 1449 MovieClip [bomberBLaserSeg] Frame 33
stop();
Symbol 1449 MovieClip [bomberBLaserSeg] Frame 34
stop();
Symbol 1449 MovieClip [bomberBLaserSeg] Frame 35
stop();
Symbol 1449 MovieClip [bomberBLaserSeg] Frame 36
stop();
Symbol 1449 MovieClip [bomberBLaserSeg] Frame 37
stop();
Symbol 1449 MovieClip [bomberBLaserSeg] Frame 38
stop();
Symbol 1449 MovieClip [bomberBLaserSeg] Frame 39
stop();
Symbol 1467 MovieClip Frame 1
play();
Symbol 1467 MovieClip Frame 19
gotoAndPlay ("main");
Symbol 1467 MovieClip Frame 25
play();
Symbol 1467 MovieClip Frame 41
stop();
Symbol 1467 MovieClip Frame 52
play();
Symbol 1474 MovieClip Frame 1
stop();
Symbol 1474 MovieClip Frame 10
play();
Symbol 1484 MovieClip Frame 86
gotoAndPlay ("main");
Symbol 1496 MovieClip Frame 63
stop();
Symbol 1497 MovieClip Frame 1
stop();
Symbol 1497 MovieClip Frame 10
play();
Symbol 1497 MovieClip Frame 16
stop();
Symbol 1497 MovieClip Frame 19
play();
Symbol 1497 MovieClip Frame 27
stop();
Symbol 1497 MovieClip Frame 35
play();
Symbol 1497 MovieClip Frame 43
stop();
Symbol 1498 MovieClip [bugA] Frame 1
stop();
Symbol 1498 MovieClip [bugA] Frame 10
stop();
Symbol 1498 MovieClip [bugA] Frame 20
stop();
Symbol 1498 MovieClip [bugA] Frame 30
stop();
Symbol 1501 MovieClip [bugAFireA] Frame 1
stop();
Symbol 1501 MovieClip [bugAFireA] Frame 10
stop();
Symbol 1501 MovieClip [bugAFireA] Frame 20
stop();
Symbol 1501 MovieClip [bugAFireA] Frame 30
stop();
Symbol 1506 MovieClip [bugAFireB] Frame 1
stop();
Symbol 1506 MovieClip [bugAFireB] Frame 10
stop();
Symbol 1506 MovieClip [bugAFireB] Frame 20
stop();
Symbol 1506 MovieClip [bugAFireB] Frame 30
stop();
Symbol 1520 MovieClip Frame 41
stop();
Symbol 1521 MovieClip [bugASwitchBlast] Frame 1
stop();
Symbol 1521 MovieClip [bugASwitchBlast] Frame 10
stop();
Symbol 1521 MovieClip [bugASwitchBlast] Frame 20
stop();
Symbol 1521 MovieClip [bugASwitchBlast] Frame 30
stop();
Symbol 1537 MovieClip Frame 1
play();
Symbol 1537 MovieClip Frame 23
gotoAndPlay ("main");
Symbol 1537 MovieClip Frame 29
play();
Symbol 1537 MovieClip Frame 45
stop();
Symbol 1537 MovieClip Frame 56
play();
Symbol 1543 MovieClip Frame 1
stop();
Symbol 1543 MovieClip Frame 10
play();
Symbol 1554 MovieClip Frame 86
gotoAndPlay ("main");
Symbol 1571 MovieClip Frame 63
stop();
Symbol 1572 MovieClip Frame 1
stop();
Symbol 1572 MovieClip Frame 10
play();
Symbol 1572 MovieClip Frame 16
stop();
Symbol 1572 MovieClip Frame 19
play();
Symbol 1572 MovieClip Frame 27
stop();
Symbol 1572 MovieClip Frame 35
play();
Symbol 1572 MovieClip Frame 43
stop();
Symbol 1573 MovieClip [bugB] Frame 1
stop();
Symbol 1573 MovieClip [bugB] Frame 10
stop();
Symbol 1573 MovieClip [bugB] Frame 20
stop();
Symbol 1573 MovieClip [bugB] Frame 30
stop();
Symbol 1576 MovieClip [bugBFireA] Frame 1
stop();
Symbol 1576 MovieClip [bugBFireA] Frame 10
stop();
Symbol 1576 MovieClip [bugBFireA] Frame 20
stop();
Symbol 1576 MovieClip [bugBFireA] Frame 30
stop();
Symbol 1581 MovieClip [bugBFireB] Frame 1
stop();
Symbol 1581 MovieClip [bugBFireB] Frame 10
stop();
Symbol 1581 MovieClip [bugBFireB] Frame 20
stop();
Symbol 1581 MovieClip [bugBFireB] Frame 30
stop();
Symbol 1588 MovieClip [deathDark] Frame 1
stop();
Symbol 1588 MovieClip [deathDark] Frame 2
play();
Symbol 1588 MovieClip [deathDark] Frame 193
play();
Symbol 1588 MovieClip [deathDark] Frame 253
end = true; stop();
Symbol 1594 MovieClip Frame 1
gotoAndPlay("f" + _root.randRange(1, 3));
Symbol 1594 MovieClip Frame 2
play();
Symbol 1594 MovieClip Frame 3
gotoAndPlay("f" + _root.randRange(1, 3));
Symbol 1594 MovieClip Frame 5
play();
Symbol 1594 MovieClip Frame 6
gotoAndPlay("f" + _root.randRange(1, 3));
Symbol 1594 MovieClip Frame 8
play();
Symbol 1594 MovieClip Frame 9
gotoAndPlay("f" + _root.randRange(1, 3));
Symbol 1601 MovieClip Frame 1
gotoAndPlay("f" + _root.randRange(1, 3));
Symbol 1601 MovieClip Frame 2
play();
Symbol 1601 MovieClip Frame 3
gotoAndPlay("f" + _root.randRange(1, 5));
Symbol 1601 MovieClip Frame 5
play();
Symbol 1601 MovieClip Frame 6
gotoAndPlay("f" + _root.randRange(1, 5));
Symbol 1601 MovieClip Frame 8
play();
Symbol 1601 MovieClip Frame 9
gotoAndPlay("f" + _root.randRange(1, 5));
Symbol 1601 MovieClip Frame 11
play();
Symbol 1601 MovieClip Frame 12
gotoAndPlay("f" + _root.randRange(1, 5));
Symbol 1601 MovieClip Frame 14
play();
Symbol 1601 MovieClip Frame 15
gotoAndPlay("f" + _root.randRange(1, 5));
Symbol 1607 MovieClip Frame 1
Symbol 1607 MovieClip Frame 10
play();
Symbol 1607 MovieClip Frame 19
gotoAndPlay ("go");
Symbol 1613 MovieClip Frame 1
stop();
Symbol 1616 MovieClip Frame 1
if (_root.deathHead.phase != 6) { stop(); }
Symbol 1630 MovieClip Frame 1
stop();
Symbol 1633 MovieClip Frame 1
if (_root.deathHead.phase != 6) { stop(); }
Symbol 1666 MovieClip Frame 1
stop();
Symbol 1666 MovieClip Frame 2
stop();
Symbol 1666 MovieClip Frame 3
stop();
Symbol 1666 MovieClip Frame 4
stop();
Symbol 1666 MovieClip Frame 5
stop();
Symbol 1666 MovieClip Frame 6
stop();
Symbol 1666 MovieClip Frame 7
stop();
Symbol 1666 MovieClip Frame 8
stop();
Symbol 1666 MovieClip Frame 9
stop();
Symbol 1666 MovieClip Frame 10
stop();
Symbol 1666 MovieClip Frame 11
stop();
Symbol 1666 MovieClip Frame 12
stop();
Symbol 1666 MovieClip Frame 13
stop();
Symbol 1666 MovieClip Frame 15
stop();
Symbol 1666 MovieClip Frame 16
stop();
Symbol 1666 MovieClip Frame 17
stop();
Symbol 1666 MovieClip Frame 18
stop();
Symbol 1666 MovieClip Frame 19
stop();
Symbol 1666 MovieClip Frame 20
stop();
Symbol 1666 MovieClip Frame 21
stop();
Symbol 1666 MovieClip Frame 22
stop();
Symbol 1666 MovieClip Frame 23
stop();
Symbol 1666 MovieClip Frame 24
stop();
Symbol 1666 MovieClip Frame 25
stop();
Symbol 1666 MovieClip Frame 26
stop();
Symbol 1666 MovieClip Frame 27
stop();
Symbol 1666 MovieClip Frame 30
stop();
Symbol 1666 MovieClip Frame 31
stop();
Symbol 1666 MovieClip Frame 32
stop();
Symbol 1666 MovieClip Frame 33
stop();
Symbol 1666 MovieClip Frame 34
stop();
Symbol 1666 MovieClip Frame 35
stop();
Symbol 1666 MovieClip Frame 36
stop();
Symbol 1666 MovieClip Frame 37
stop();
Symbol 1666 MovieClip Frame 38
stop();
Symbol 1666 MovieClip Frame 39
stop();
Symbol 1666 MovieClip Frame 40
stop();
Symbol 1666 MovieClip Frame 41
stop();
Symbol 1666 MovieClip Frame 42
stop();
Symbol 1666 MovieClip Frame 50
play();
Symbol 1666 MovieClip Frame 89
stop();
Symbol 1666 MovieClip Frame 90
play();
Symbol 1666 MovieClip Frame 129
stop();
Symbol 1666 MovieClip Frame 130
play();
Symbol 1666 MovieClip Frame 169
stop();
Symbol 1669 MovieClip Frame 1
stop();
Symbol 1669 MovieClip Frame 2
stop();
Symbol 1669 MovieClip Frame 3
stop();
Symbol 1669 MovieClip Frame 4
stop();
Symbol 1669 MovieClip Frame 5
stop();
Symbol 1669 MovieClip Frame 6
stop();
Symbol 1669 MovieClip Frame 7
stop();
Symbol 1669 MovieClip Frame 8
stop();
Symbol 1669 MovieClip Frame 9
stop();
Symbol 1669 MovieClip Frame 10
stop();
Symbol 1669 MovieClip Frame 11
stop();
Symbol 1669 MovieClip Frame 20
play();
Symbol 1669 MovieClip Frame 48
gotoAndPlay (20);
Symbol 1669 MovieClip Frame 60
stop();
Symbol 1672 MovieClip Frame 1
stop();
Symbol 1672 MovieClip Frame 2
play();
Symbol 1672 MovieClip Frame 9
gotoAndStop (1);
Symbol 1672 MovieClip Frame 12
play();
Symbol 1672 MovieClip Frame 19
gotoAndStop (1);
Symbol 1672 MovieClip Frame 22
play();
Symbol 1672 MovieClip Frame 29
gotoAndStop (1);
Symbol 1681 MovieClip Frame 1
stop();
Symbol 1681 MovieClip Frame 2
play();
Symbol 1681 MovieClip Frame 9
gotoAndStop (1);
Symbol 1681 MovieClip Frame 12
play();
Symbol 1681 MovieClip Frame 19
gotoAndStop (1);
Symbol 1681 MovieClip Frame 22
play();
Symbol 1681 MovieClip Frame 29
gotoAndStop (1);
Symbol 1681 MovieClip Frame 35
play();
Symbol 1694 MovieClip [deathHead] Frame 1
stop();
Symbol 1694 MovieClip [deathHead] Frame 10
stop();
Symbol 1694 MovieClip [deathHead] Frame 19
stop();
Symbol 1694 MovieClip [deathHead] Frame 30
play();
Symbol 1694 MovieClip [deathHead] Frame 58
gotoAndPlay ("spin");
Symbol 1694 MovieClip [deathHead] Frame 63
play();
Symbol 1701 MovieClip [deathLaser] Frame 1
stop();
Instance of Symbol 1697 MovieClip in Symbol 1701 MovieClip [deathLaser] Frame 1
onClipEvent (load) { if (_parent.eight) { this._alpha = random(20) + 80; } else { this._alpha = random(20); } }
Symbol 1701 MovieClip [deathLaser] Frame 10
stop();
Instance of Symbol 1697 MovieClip in Symbol 1701 MovieClip [deathLaser] Frame 10
onClipEvent (load) { this._alpha = random(100); }
Symbol 1701 MovieClip [deathLaser] Frame 20
stop();
Symbol 1701 MovieClip [deathLaser] Frame 30
stop();
Symbol 1710 MovieClip Frame 1
gotoAndStop(random(7) + 2);
Symbol 1710 MovieClip Frame 2
gotoAndStop(random(5) + 2);
Symbol 1710 MovieClip Frame 3
gotoAndStop(random(5) + 2);
Symbol 1710 MovieClip Frame 4
gotoAndStop(random(5) + 2);
Symbol 1710 MovieClip Frame 5
gotoAndStop(random(5) + 2);
Symbol 1710 MovieClip Frame 6
gotoAndStop(random(5) + 2);
Symbol 1710 MovieClip Frame 7
gotoAndStop(random(5) + 2);
Symbol 1710 MovieClip Frame 8
gotoAndStop(random(5) + 2);
Symbol 1711 MovieClip [deathLaserTrail] Frame 1
stop();
Symbol 1711 MovieClip [deathLaserTrail] Frame 10
stop();
Symbol 1711 MovieClip [deathLaserTrail] Frame 20
stop();
Symbol 1711 MovieClip [deathLaserTrail] Frame 30
stop();
Symbol 1720 MovieClip [deathNode] Frame 1
play();
Symbol 1720 MovieClip [deathNode] Frame 19
end = true;
Symbol 1724 MovieClip [deathWallFX] Frame 1
stop();
Symbol 1724 MovieClip [deathWallFX] Frame 2
stop();
Symbol 1742 MovieClip Frame 1
play();
Symbol 1742 MovieClip Frame 21
gotoAndPlay ("main");
Symbol 1742 MovieClip Frame 30
play();
Symbol 1742 MovieClip Frame 52
gotoAndPlay ("attack");
Symbol 1742 MovieClip Frame 58
play();
Symbol 1742 MovieClip Frame 72
stop();
Symbol 1742 MovieClip Frame 78
play();
Symbol 1742 MovieClip Frame 84
gotoAndPlay ("attack");
Symbol 1742 MovieClip Frame 90
play();
Symbol 1742 MovieClip Frame 96
stop();
Symbol 1768 MovieClip Frame 1
play();
Symbol 1768 MovieClip Frame 85
gotoAndPlay ("main");
Symbol 1768 MovieClip Frame 119
gotoAndPlay ("attack");
Symbol 1774 MovieClip Frame 1
stop();
Symbol 1774 MovieClip Frame 10
play();
Symbol 1774 MovieClip Frame 20
stop();
Symbol 1775 MovieClip [droidA] Frame 1
stop();
Symbol 1775 MovieClip [droidA] Frame 10
stop();
Symbol 1775 MovieClip [droidA] Frame 20
stop();
Symbol 1775 MovieClip [droidA] Frame 30
stop();
Symbol 1780 MovieClip Frame 1
stop();
Symbol 1780 MovieClip Frame 5
play();
Symbol 1791 MovieClip Frame 1
play();
Symbol 1791 MovieClip Frame 95
gotoAndPlay ("main");
Symbol 1791 MovieClip Frame 129
gotoAndPlay ("attack");
Symbol 1802 MovieClip Frame 1
stop();
Symbol 1802 MovieClip Frame 3
play();
Symbol 1808 MovieClip Frame 1
stop();
Symbol 1808 MovieClip Frame 10
play();
Symbol 1808 MovieClip Frame 20
stop();
Symbol 1809 MovieClip [droidB] Frame 1
stop();
Symbol 1809 MovieClip [droidB] Frame 10
stop();
Symbol 1809 MovieClip [droidB] Frame 20
stop();
Symbol 1809 MovieClip [droidB] Frame 30
stop();
Symbol 1813 MovieClip [droidBFire] Frame 1
stop();
Symbol 1813 MovieClip [droidBFire] Frame 10
stop();
Symbol 1813 MovieClip [droidBFire] Frame 20
stop();
Symbol 1813 MovieClip [droidBFire] Frame 30
stop();
Symbol 1830 MovieClip Frame 1
play();
Symbol 1830 MovieClip Frame 7
play();
Symbol 1830 MovieClip Frame 21
gotoAndPlay ("main");
Symbol 1830 MovieClip Frame 30
play();
Symbol 1830 MovieClip Frame 36
play();
Symbol 1830 MovieClip Frame 72
gotoAndPlay ("attack");
Symbol 1830 MovieClip Frame 76
play();
Symbol 1830 MovieClip Frame 90
stop();
Symbol 1830 MovieClip Frame 100
gotoAndPlay ("attack");
Symbol 1830 MovieClip Frame 105
play();
Symbol 1830 MovieClip Frame 111
stop();
Symbol 1853 MovieClip Frame 1
play();
Symbol 1853 MovieClip Frame 85
gotoAndPlay ("main");
Symbol 1853 MovieClip Frame 119
gotoAndPlay ("attack");
Symbol 1863 MovieClip Frame 1
stop();
Symbol 1863 MovieClip Frame 10
play();
Symbol 1863 MovieClip Frame 20
stop();
Symbol 1863 MovieClip Frame 25
play();
Symbol 1863 MovieClip Frame 35
stop();
Symbol 1864 MovieClip [droidC] Frame 1
stop();
Symbol 1864 MovieClip [droidC] Frame 10
stop();
Symbol 1864 MovieClip [droidC] Frame 20
stop();
Symbol 1864 MovieClip [droidC] Frame 30
stop();
Symbol 1877 MovieClip Frame 27
gotoAndPlay ("loop");
Symbol 1878 MovieClip Frame 1
stop();
Symbol 1888 MovieClip Frame 25
gotoAndPlay ("loop");
Symbol 1889 MovieClip Frame 1
stop();
Symbol 1890 MovieClip [droidCMissle] Frame 1
stop();
Symbol 1890 MovieClip [droidCMissle] Frame 10
stop();
Symbol 1890 MovieClip [droidCMissle] Frame 20
stop();
Symbol 1890 MovieClip [droidCMissle] Frame 30
stop();
Symbol 1890 MovieClip [droidCMissle] Frame 40
stop();
Symbol 1890 MovieClip [droidCMissle] Frame 49
stop();
Symbol 1890 MovieClip [droidCMissle] Frame 59
stop();
Symbol 1890 MovieClip [droidCMissle] Frame 69
stop();
Symbol 1902 MovieClip Frame 1
stop();
Symbol 1902 MovieClip Frame 10
play();
Symbol 1902 MovieClip Frame 13
gotoAndStop ("main");
Symbol 1902 MovieClip Frame 21
play();
Symbol 1902 MovieClip Frame 60
gotoAndStop ("main");
Symbol 1903 MovieClip Frame 1
stop();
Symbol 1903 MovieClip Frame 16
play();
Symbol 1903 MovieClip Frame 20
stop();
Symbol 1903 MovieClip Frame 36
play();
Symbol 1903 MovieClip Frame 40
stop();
Symbol 1903 MovieClip Frame 52
play();
Symbol 1903 MovieClip Frame 68
gotoAndStop ("R");
Symbol 1903 MovieClip Frame 74
play();
Symbol 1903 MovieClip Frame 90
gotoAndStop ("L");
Symbol 1904 MovieClip Frame 1
stop();
Symbol 1905 MovieClip [goldHead] Frame 1
stop();
Symbol 1920 MovieClip [goldHeadFX] Frame 1
gotoAndPlay("f" + (random(3) + 1));
Symbol 1920 MovieClip [goldHeadFX] Frame 25
end = true; stop();
Symbol 1920 MovieClip [goldHeadFX] Frame 45
end = true; stop();
Symbol 1920 MovieClip [goldHeadFX] Frame 90
end = true; stop();
Symbol 1929 MovieClip Frame 1
stop();
Symbol 1929 MovieClip Frame 10
play();
Symbol 1929 MovieClip Frame 13
gotoAndStop ("main");
Symbol 1929 MovieClip Frame 21
play();
Symbol 1929 MovieClip Frame 60
gotoAndStop ("main");
Symbol 1930 MovieClip Frame 1
stop();
Symbol 1930 MovieClip Frame 16
play();
Symbol 1930 MovieClip Frame 20
stop();
Symbol 1930 MovieClip Frame 36
play();
Symbol 1930 MovieClip Frame 40
stop();
Symbol 1930 MovieClip Frame 52
play();
Symbol 1930 MovieClip Frame 68
gotoAndStop ("R");
Symbol 1930 MovieClip Frame 74
play();
Symbol 1930 MovieClip Frame 90
gotoAndStop ("L");
Symbol 1931 MovieClip Frame 1
stop();
Symbol 1932 MovieClip [headA] Frame 1
stop();
Symbol 1938 MovieClip Frame 1
stop();
Symbol 1938 MovieClip Frame 10
play();
Symbol 1938 MovieClip Frame 13
gotoAndStop ("main");
Symbol 1938 MovieClip Frame 21
play();
Symbol 1938 MovieClip Frame 60
gotoAndStop ("main");
Symbol 1939 MovieClip Frame 1
stop();
Symbol 1939 MovieClip Frame 16
play();
Symbol 1939 MovieClip Frame 20
stop();
Symbol 1939 MovieClip Frame 36
play();
Symbol 1939 MovieClip Frame 40
stop();
Symbol 1939 MovieClip Frame 52
play();
Symbol 1939 MovieClip Frame 68
gotoAndStop ("R");
Symbol 1939 MovieClip Frame 74
play();
Symbol 1939 MovieClip Frame 90
gotoAndStop ("L");
Symbol 1940 MovieClip Frame 1
stop();
Symbol 1941 MovieClip [headB] Frame 1
stop();
Symbol 1954 MovieClip Frame 1
play();
Symbol 1954 MovieClip Frame 21
gotoAndPlay ("main");
Symbol 1954 MovieClip Frame 28
play();
Symbol 1954 MovieClip Frame 36
gotoAndPlay ("main");
Symbol 1955 MovieClip Frame 1
stop();
Symbol 1955 MovieClip Frame 10
stop();
Symbol 1955 MovieClip Frame 19
stop();
Symbol 1955 MovieClip Frame 29
stop();
Symbol 1955 MovieClip Frame 39
stop();
Symbol 1970 MovieClip Frame 1
gotoAndPlay("f" + _root.randRange(1, 6));
Symbol 1970 MovieClip Frame 71
gotoAndPlay("f" + _root.randRange(1, 3));
Symbol 1970 MovieClip Frame 158
gotoAndPlay("f" + _root.randRange(1, 3));
Symbol 1970 MovieClip Frame 220
gotoAndPlay("f" + _root.randRange(4, 6));
Symbol 1970 MovieClip Frame 300
gotoAndPlay("f" + _root.randRange(4, 6));
Symbol 1970 MovieClip Frame 390
gotoAndPlay("f" + _root.randRange(4, 6));
Symbol 1970 MovieClip Frame 447
gotoAndPlay("f" + _root.randRange(1, 3));
Symbol 1974 MovieClip Frame 1
stop();
Symbol 1974 MovieClip Frame 5
play();
Symbol 1982 MovieClip Frame 1
if (random(100) > 80) { gotoAndPlay ("twitch"); }
Symbol 1982 MovieClip Frame 30
gotoAndPlay (1);
Symbol 1982 MovieClip Frame 48
gotoAndPlay (1);
Symbol 2020 MovieClip Frame 1
stop();
Symbol 2020 MovieClip Frame 10
play();
Symbol 2020 MovieClip Frame 42
gotoAndStop ("main");
Symbol 2020 MovieClip Frame 50
play();
Symbol 2020 MovieClip Frame 51
flying = true;
Symbol 2020 MovieClip Frame 56
stop();
Symbol 2020 MovieClip Frame 63
play(); flying = false;
Symbol 2020 MovieClip Frame 70
gotoAndStop ("main");
Symbol 2020 MovieClip Frame 77
play();
Symbol 2020 MovieClip Frame 128
gotoAndStop ("main");
Symbol 2020 MovieClip Frame 137
play();
Symbol 2020 MovieClip Frame 140
if (random(2) == 1) { gotoAndPlay ("death"); }
Symbol 2020 MovieClip Frame 147
if (random(2) == 1) { gotoAndPlay ("deathLoop1"); }
Symbol 2020 MovieClip Frame 163
gotoAndPlay ("death");
Symbol 2020 MovieClip Frame 169
play();
Symbol 2020 MovieClip Frame 179
if (random(2) == 1) { gotoAndPlay ("deathLoop2"); }
Symbol 2020 MovieClip Frame 181
gotoAndPlay ("death2");
Symbol 2030 MovieClip Frame 1
stop();
Symbol 2030 MovieClip Frame 10
play();
Symbol 2030 MovieClip Frame 13
gotoAndStop ("main");
Symbol 2030 MovieClip Frame 21
play();
Symbol 2030 MovieClip Frame 72
gotoAndStop ("main");
Symbol 2031 MovieClip Frame 1
stop();
Symbol 2031 MovieClip Frame 16
play();
Symbol 2031 MovieClip Frame 20
stop();
Symbol 2031 MovieClip Frame 36
play();
Symbol 2031 MovieClip Frame 40
stop();
Symbol 2031 MovieClip Frame 52
play();
Symbol 2031 MovieClip Frame 68
gotoAndStop ("R");
Symbol 2031 MovieClip Frame 74
play();
Symbol 2031 MovieClip Frame 90
gotoAndStop ("L");
Symbol 2031 MovieClip Frame 98
play();
Symbol 2031 MovieClip Frame 116
if (random(2) == 1) { gotoAndPlay ("death"); } else { gotoAndPlay ("death2"); }
Symbol 2031 MovieClip Frame 120
play();
Symbol 2031 MovieClip Frame 138
if (random(2) == 1) { gotoAndPlay ("death"); } else { gotoAndPlay ("death2"); }
Symbol 2037 MovieClip Frame 1
gotoAndPlay(random(4) + 1);
Symbol 2037 MovieClip Frame 21
gotoAndPlay (2);
Symbol 2042 MovieClip Frame 2
stop();
Symbol 2042 MovieClip Frame 3
stop();
Symbol 2042 MovieClip Frame 4
stop();
Symbol 2042 MovieClip Frame 5
stop();
Symbol 2043 MovieClip Frame 1
stop();
Symbol 2044 MovieClip [headBoss] Frame 1
stop();
Symbol 2049 MovieClip [headBossBlastA] Frame 1
play();
Symbol 2049 MovieClip [headBossBlastA] Frame 49
stop();
Symbol 2071 MovieClip [fireBall] Frame 15
stop();
Symbol 2073 MovieClip Frame 1
stop();
Symbol 2074 MovieClip [headC] Frame 1
stop();
Symbol 2079 MovieClip Frame 1
stop();
Symbol 2079 MovieClip Frame 2
stop();
Symbol 2079 MovieClip Frame 3
stop();
Symbol 2084 MovieClip Frame 1
stop();
Symbol 2084 MovieClip Frame 13
play();
Symbol 2084 MovieClip Frame 21
stop();
Symbol 2084 MovieClip Frame 25
play();
Symbol 2085 MovieClip Frame 1
stop();
Symbol 2085 MovieClip Frame 10
stop();
Symbol 2085 MovieClip Frame 20
stop();
Symbol 2085 MovieClip Frame 31
stop();
Symbol 2100 MovieClip Frame 1
stop();
Symbol 2100 MovieClip Frame 10
play();
Symbol 2100 MovieClip Frame 16
play();
Symbol 2100 MovieClip Frame 38
gotoAndPlay ("main");
Symbol 2100 MovieClip Frame 45
play();
Symbol 2100 MovieClip Frame 51
gotoAndStop ("still");
Symbol 2104 MovieClip Frame 2
stop();
Symbol 2104 MovieClip Frame 3
stop();
Symbol 2104 MovieClip Frame 4
stop();
Symbol 2104 MovieClip Frame 5
stop();
Symbol 2108 MovieClip Frame 2
stop();
Symbol 2108 MovieClip Frame 3
stop();
Symbol 2108 MovieClip Frame 4
stop();
Symbol 2108 MovieClip Frame 5
stop();
Symbol 2134 MovieClip Frame 1
stop();
Symbol 2134 MovieClip Frame 5
play();
Symbol 2135 MovieClip Frame 1
stop();
Symbol 2135 MovieClip Frame 11
play();
Symbol 2135 MovieClip Frame 19
stop();
Symbol 2135 MovieClip Frame 25
play();
Symbol 2136 MovieClip [shipBoss] Frame 1
stop();
Symbol 2136 MovieClip [shipBoss] Frame 10
stop();
Symbol 2136 MovieClip [shipBoss] Frame 20
stop();
Symbol 2136 MovieClip [shipBoss] Frame 29
stop();
Symbol 2137 MovieClip Frame 1
gotoAndPlay("f" + (random(4) + 1));
Symbol 2137 MovieClip Frame 5
play();
Symbol 2137 MovieClip Frame 10
gotoAndPlay("f" + (random(4) + 1));
Symbol 2137 MovieClip Frame 15
play();
Symbol 2137 MovieClip Frame 20
gotoAndPlay("f" + (random(4) + 1));
Symbol 2137 MovieClip Frame 25
play();
Symbol 2137 MovieClip Frame 30
gotoAndPlay("f" + (random(4) + 1));
Symbol 2137 MovieClip Frame 35
play();
Symbol 2137 MovieClip Frame 40
gotoAndPlay("f" + (random(4) + 1));
Symbol 2138 MovieClip Frame 1
stop();
Symbol 2138 MovieClip Frame 10
stop();
Symbol 2138 MovieClip Frame 20
stop();
Symbol 2138 MovieClip Frame 30
stop();
Symbol 2139 MovieClip [shipBossBlast] Frame 1
stop();
Symbol 2139 MovieClip [shipBossBlast] Frame 10
stop();
Symbol 2139 MovieClip [shipBossBlast] Frame 20
stop();
Symbol 2139 MovieClip [shipBossBlast] Frame 30
stop();
Symbol 2139 MovieClip [shipBossBlast] Frame 40
stop();
Symbol 2139 MovieClip [shipBossBlast] Frame 50
stop();
Symbol 2139 MovieClip [shipBossBlast] Frame 60
stop();
Symbol 2139 MovieClip [shipBossBlast] Frame 70
stop();
Symbol 2142 MovieClip [shipBossLaserA] Frame 1
stop();
Symbol 2142 MovieClip [shipBossLaserA] Frame 10
stop();
Symbol 2142 MovieClip [shipBossLaserA] Frame 19
stop();
Symbol 2142 MovieClip [shipBossLaserA] Frame 28
stop();
Symbol 2145 MovieClip [shipBossLaserB] Frame 1
stop();
Symbol 2145 MovieClip [shipBossLaserB] Frame 10
stop();
Symbol 2145 MovieClip [shipBossLaserB] Frame 19
stop();
Symbol 2145 MovieClip [shipBossLaserB] Frame 29
stop();
Symbol 2145 MovieClip [shipBossLaserB] Frame 40
stop();
Symbol 2145 MovieClip [shipBossLaserB] Frame 49
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Symbol 2145 MovieClip [shipBossLaserB] Frame 58
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Symbol 2145 MovieClip [shipBossLaserB] Frame 66
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Symbol 2145 MovieClip [shipBossLaserB] Frame 75
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Symbol 2145 MovieClip [shipBossLaserB] Frame 84
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Symbol 2145 MovieClip [shipBossLaserB] Frame 93
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Symbol 2145 MovieClip [shipBossLaserB] Frame 101
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Symbol 2145 MovieClip [shipBossLaserB] Frame 110
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Symbol 2145 MovieClip [shipBossLaserB] Frame 119
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Symbol 2145 MovieClip [shipBossLaserB] Frame 128
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Symbol 2145 MovieClip [shipBossLaserB] Frame 136
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Symbol 2149 MovieClip Frame 10
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Symbol 2153 MovieClip Frame 9
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Symbol 2153 MovieClip Frame 28
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Symbol 2154 MovieClip [ShipBossMissle] Frame 10
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Symbol 2154 MovieClip [ShipBossMissle] Frame 20
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Symbol 2154 MovieClip [ShipBossMissle] Frame 30
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Symbol 2154 MovieClip [ShipBossMissle] Frame 40
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Symbol 2154 MovieClip [ShipBossMissle] Frame 49
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Symbol 2154 MovieClip [ShipBossMissle] Frame 59
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Symbol 2154 MovieClip [ShipBossMissle] Frame 69
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Symbol 2212 MovieClip Frame 10
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Symbol 2212 MovieClip Frame 16
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Symbol 2212 MovieClip Frame 38
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Symbol 2212 MovieClip Frame 51
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Symbol 2212 MovieClip Frame 77
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Symbol 2212 MovieClip Frame 82
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Symbol 2212 MovieClip Frame 86
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Symbol 2212 MovieClip Frame 104
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Symbol 2212 MovieClip Frame 112
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Symbol 2212 MovieClip Frame 116
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Symbol 2212 MovieClip Frame 130
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Symbol 2212 MovieClip Frame 148
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Symbol 2212 MovieClip Frame 160
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Symbol 2212 MovieClip Frame 164
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Symbol 2212 MovieClip Frame 174
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Symbol 2212 MovieClip Frame 190
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Symbol 2212 MovieClip Frame 197
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Symbol 2212 MovieClip Frame 207
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Symbol 2223 MovieClip Frame 23
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Symbol 2223 MovieClip Frame 33
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Symbol 2223 MovieClip Frame 44
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Symbol 2223 MovieClip Frame 51
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Symbol 2230 MovieClip Frame 1
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Symbol 2230 MovieClip Frame 5
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Symbol 2230 MovieClip Frame 10
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Symbol 2236 MovieClip Frame 65
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Symbol 2236 MovieClip Frame 92
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Symbol 2236 MovieClip Frame 101
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Symbol 2236 MovieClip Frame 125
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Symbol 2246 MovieClip Frame 10
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Symbol 2246 MovieClip Frame 14
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Symbol 2246 MovieClip Frame 20
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Symbol 2246 MovieClip Frame 26
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Symbol 2246 MovieClip Frame 35
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Symbol 2246 MovieClip Frame 49
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Symbol 2246 MovieClip Frame 79
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Symbol 2250 MovieClip [spaceManALaser] Frame 1
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Symbol 2250 MovieClip [spaceManALaser] Frame 2
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Symbol 2250 MovieClip [spaceManALaser] Frame 3
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Symbol 2250 MovieClip [spaceManALaser] Frame 4
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Symbol 2250 MovieClip [spaceManALaser] Frame 5
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Symbol 2250 MovieClip [spaceManALaser] Frame 6
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Symbol 2250 MovieClip [spaceManALaser] Frame 7
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Symbol 2250 MovieClip [spaceManALaser] Frame 8
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Symbol 2250 MovieClip [spaceManALaser] Frame 9
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Symbol 2250 MovieClip [spaceManALaser] Frame 11
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Symbol 2250 MovieClip [spaceManALaser] Frame 12
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Symbol 2250 MovieClip [spaceManALaser] Frame 13
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Symbol 2250 MovieClip [spaceManALaser] Frame 14
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Symbol 2250 MovieClip [spaceManALaser] Frame 15
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Symbol 2250 MovieClip [spaceManALaser] Frame 16
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Symbol 2250 MovieClip [spaceManALaser] Frame 17
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Symbol 2250 MovieClip [spaceManALaser] Frame 18
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Symbol 2250 MovieClip [spaceManALaser] Frame 19
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Symbol 2250 MovieClip [spaceManALaser] Frame 20
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Symbol 2250 MovieClip [spaceManALaser] Frame 21
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Symbol 2250 MovieClip [spaceManALaser] Frame 22
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Symbol 2250 MovieClip [spaceManALaser] Frame 23
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Symbol 2250 MovieClip [spaceManALaser] Frame 24
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Symbol 2250 MovieClip [spaceManALaser] Frame 25
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Symbol 2250 MovieClip [spaceManALaser] Frame 26
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Symbol 2250 MovieClip [spaceManALaser] Frame 27
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Symbol 2251 MovieClip Frame 77
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gotoAndPlay ("fly");
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Symbol 2259 MovieClip Frame 23
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Symbol 2259 MovieClip Frame 40
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Symbol 2259 MovieClip Frame 44
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Symbol 2264 MovieClip Frame 5
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gotoAndPlay("scope" + (random(2) + 1));
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gotoAndPlay("scope" + (random(2) + 1));
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gotoAndPlay("scope" + (random(2) + 1));
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Symbol 2286 MovieClip [spaceManBLaser] Frame 3
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Symbol 2286 MovieClip [spaceManBLaser] Frame 5
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Symbol 2286 MovieClip [spaceManBLaser] Frame 6
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Symbol 2286 MovieClip [spaceManBLaser] Frame 25
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Symbol 2323 MovieClip Frame 486
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Symbol 2323 MovieClip Frame 487
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Symbol 2323 MovieClip Frame 543
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Symbol 2323 MovieClip Frame 545
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Symbol 2323 MovieClip Frame 546
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Symbol 2323 MovieClip Frame 890
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Symbol 2323 MovieClip Frame 891
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Symbol 2323 MovieClip Frame 906
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Symbol 2323 MovieClip Frame 907
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Symbol 2323 MovieClip Frame 911
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Symbol 2323 MovieClip Frame 914
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Symbol 2323 MovieClip Frame 918
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Symbol 2323 MovieClip Frame 920
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Symbol 2323 MovieClip Frame 922
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Symbol 2323 MovieClip Frame 924
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Symbol 2323 MovieClip Frame 925
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Symbol 2323 MovieClip Frame 928
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Symbol 2323 MovieClip Frame 929
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Symbol 2323 MovieClip Frame 930
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Symbol 2323 MovieClip Frame 934
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Symbol 2323 MovieClip Frame 935
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Symbol 2323 MovieClip Frame 936
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Symbol 2323 MovieClip Frame 938
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Symbol 2323 MovieClip Frame 939
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Symbol 2323 MovieClip Frame 942
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Symbol 2323 MovieClip Frame 943
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Symbol 2323 MovieClip Frame 944
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Symbol 2323 MovieClip Frame 945
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Symbol 2323 MovieClip Frame 946
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Symbol 2323 MovieClip Frame 947
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Symbol 2323 MovieClip Frame 948
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Symbol 2323 MovieClip Frame 949
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Symbol 2323 MovieClip Frame 952
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Symbol 2323 MovieClip Frame 953
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Symbol 2323 MovieClip Frame 954
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Symbol 2323 MovieClip Frame 955
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Symbol 2323 MovieClip Frame 959
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Symbol 2323 MovieClip Frame 963
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Symbol 2323 MovieClip Frame 965
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Symbol 2323 MovieClip Frame 970
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Symbol 2323 MovieClip Frame 971
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Symbol 2323 MovieClip Frame 973
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Symbol 2323 MovieClip Frame 980
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Symbol 2323 MovieClip Frame 981
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Symbol 2323 MovieClip Frame 982
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Symbol 2323 MovieClip Frame 983
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Symbol 2323 MovieClip Frame 984
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Symbol 2323 MovieClip Frame 985
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Symbol 2323 MovieClip Frame 988
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Symbol 2323 MovieClip Frame 990
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Symbol 2323 MovieClip Frame 991
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Symbol 2323 MovieClip Frame 993
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Symbol 2323 MovieClip Frame 994
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Symbol 2323 MovieClip Frame 995
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Symbol 2323 MovieClip Frame 996
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Symbol 2323 MovieClip Frame 997
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Symbol 2323 MovieClip Frame 1002
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Symbol 2323 MovieClip Frame 1003
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Symbol 2323 MovieClip Frame 1024
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Symbol 2323 MovieClip Frame 1034
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Symbol 2323 MovieClip Frame 1042
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Symbol 2323 MovieClip Frame 1047
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Symbol 2323 MovieClip Frame 1050
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Symbol 2323 MovieClip Frame 1051
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Symbol 2323 MovieClip Frame 1052
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Symbol 2323 MovieClip Frame 1055
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Symbol 2323 MovieClip Frame 1056
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Symbol 2323 MovieClip Frame 1059
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Symbol 2323 MovieClip Frame 1060
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Symbol 2323 MovieClip Frame 1062
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Symbol 2323 MovieClip Frame 1063
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Symbol 2323 MovieClip Frame 1070
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Symbol 2323 MovieClip Frame 1071
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Symbol 2323 MovieClip Frame 1073
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Symbol 2323 MovieClip Frame 1075
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Symbol 2323 MovieClip Frame 1076
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Symbol 2323 MovieClip Frame 1078
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Symbol 2323 MovieClip Frame 1080
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Symbol 2323 MovieClip Frame 1083
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Symbol 2323 MovieClip Frame 1085
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Symbol 2323 MovieClip Frame 1087
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Symbol 2323 MovieClip Frame 1088
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Symbol 2323 MovieClip Frame 1090
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Symbol 2323 MovieClip Frame 1091
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Symbol 2323 MovieClip Frame 1094
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Symbol 2323 MovieClip Frame 1095
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Symbol 2323 MovieClip Frame 1096
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Symbol 2323 MovieClip Frame 1100
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Symbol 2323 MovieClip Frame 1102
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Symbol 2323 MovieClip Frame 1103
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Symbol 2323 MovieClip Frame 1105
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Symbol 2323 MovieClip Frame 1106
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Symbol 2323 MovieClip Frame 1111
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Symbol 2323 MovieClip Frame 1113
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Symbol 2323 MovieClip Frame 1114
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Symbol 2323 MovieClip Frame 1115
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Symbol 2323 MovieClip Frame 1116
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Symbol 2323 MovieClip Frame 1119
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Symbol 2323 MovieClip Frame 1120
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Symbol 2323 MovieClip Frame 1121
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Symbol 2323 MovieClip Frame 1122
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Symbol 2323 MovieClip Frame 1123
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Symbol 2323 MovieClip Frame 1125
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Symbol 2323 MovieClip Frame 1128
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Symbol 2323 MovieClip Frame 1130
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Symbol 2323 MovieClip Frame 1133
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Symbol 2323 MovieClip Frame 1135
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Symbol 2323 MovieClip Frame 1136
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Symbol 2323 MovieClip Frame 1138
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Symbol 2323 MovieClip Frame 1139
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Symbol 2323 MovieClip Frame 1140
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Symbol 2323 MovieClip Frame 1142
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Symbol 2323 MovieClip Frame 1143
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Symbol 2323 MovieClip Frame 1144
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Symbol 2323 MovieClip Frame 1145
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Symbol 2323 MovieClip Frame 1146
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Symbol 2323 MovieClip Frame 1147
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Symbol 2323 MovieClip Frame 1149
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Symbol 2323 MovieClip Frame 1150
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Symbol 2323 MovieClip Frame 1151
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Symbol 2323 MovieClip Frame 1153
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Symbol 2323 MovieClip Frame 1155
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Symbol 2323 MovieClip Frame 1156
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Symbol 2323 MovieClip Frame 1160
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Symbol 2323 MovieClip Frame 1161
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Symbol 2323 MovieClip Frame 1162
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Symbol 2323 MovieClip Frame 1163
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Symbol 2323 MovieClip Frame 1165
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Symbol 2323 MovieClip Frame 1166
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Symbol 2323 MovieClip Frame 1170
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Symbol 2323 MovieClip Frame 1171
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Symbol 2323 MovieClip Frame 1173
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Symbol 2323 MovieClip Frame 1175
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Symbol 2323 MovieClip Frame 1176
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Symbol 2323 MovieClip Frame 1180
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Symbol 2323 MovieClip Frame 1185
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Symbol 2323 MovieClip Frame 1186
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Symbol 2323 MovieClip Frame 1193
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Symbol 2323 MovieClip Frame 1195
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Symbol 2323 MovieClip Frame 1196
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Symbol 2323 MovieClip Frame 1199
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Symbol 2323 MovieClip Frame 1202
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Symbol 2323 MovieClip Frame 1203
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Symbol 2323 MovieClip Frame 1205
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Symbol 2323 MovieClip Frame 1211
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Symbol 2323 MovieClip Frame 1229
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Symbol 2323 MovieClip Frame 1235
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Symbol 2323 MovieClip Frame 1242
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Symbol 2323 MovieClip Frame 1245
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Symbol 2323 MovieClip Frame 1246
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Symbol 2323 MovieClip Frame 1247
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Symbol 2323 MovieClip Frame 1248
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Symbol 2323 MovieClip Frame 1249
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Symbol 2323 MovieClip Frame 1250
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Symbol 2323 MovieClip Frame 1251
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Symbol 2323 MovieClip Frame 1253
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Symbol 2323 MovieClip Frame 1255
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Symbol 2323 MovieClip Frame 1256
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Symbol 2323 MovieClip Frame 1260
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Symbol 2323 MovieClip Frame 1262
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Symbol 2323 MovieClip Frame 1263
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Symbol 2323 MovieClip Frame 1264
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Symbol 2323 MovieClip Frame 1265
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Symbol 2323 MovieClip Frame 1266
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Symbol 2323 MovieClip Frame 1267
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Symbol 2323 MovieClip Frame 1268
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Symbol 2323 MovieClip Frame 1270
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Symbol 2323 MovieClip Frame 1271
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Symbol 2323 MovieClip Frame 1273
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Symbol 2323 MovieClip Frame 1276
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Symbol 2323 MovieClip Frame 1281
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Symbol 2323 MovieClip Frame 1283
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Symbol 2323 MovieClip Frame 1284
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Symbol 2323 MovieClip Frame 1285
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Symbol 2323 MovieClip Frame 1286
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Symbol 2323 MovieClip Frame 1287
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Symbol 2323 MovieClip Frame 1288
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Symbol 2323 MovieClip Frame 1289
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Symbol 2323 MovieClip Frame 1290
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Symbol 2323 MovieClip Frame 1291
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Symbol 2323 MovieClip Frame 1292
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Symbol 2323 MovieClip Frame 1293
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Symbol 2323 MovieClip Frame 1294
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Symbol 2323 MovieClip Frame 1295
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Symbol 2323 MovieClip Frame 1296
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Symbol 2323 MovieClip Frame 1298
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Symbol 2323 MovieClip Frame 1300
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Symbol 2323 MovieClip Frame 1301
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Symbol 2323 MovieClip Frame 1302
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Symbol 2323 MovieClip Frame 1303
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Symbol 2323 MovieClip Frame 1304
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Symbol 2323 MovieClip Frame 1305
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Symbol 2323 MovieClip Frame 1306
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Symbol 2323 MovieClip Frame 1311
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Symbol 2323 MovieClip Frame 1314
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Symbol 2323 MovieClip Frame 1315
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Symbol 2323 MovieClip Frame 1316
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Symbol 2323 MovieClip Frame 1317
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Symbol 2323 MovieClip Frame 1318
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Symbol 2323 MovieClip Frame 1400
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Symbol 2323 MovieClip Frame 1401
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Symbol 2323 MovieClip Frame 1402
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Symbol 2323 MovieClip Frame 1403
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Symbol 2323 MovieClip Frame 1405
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Symbol 2323 MovieClip Frame 1406
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Symbol 2323 MovieClip Frame 1408
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Symbol 2323 MovieClip Frame 1411
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Symbol 2323 MovieClip Frame 1412
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Symbol 2323 MovieClip Frame 1414
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Symbol 2323 MovieClip Frame 1415
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Symbol 2323 MovieClip Frame 1417
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Symbol 2323 MovieClip Frame 1420
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Symbol 2323 MovieClip Frame 1422
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Symbol 2323 MovieClip Frame 1423
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Symbol 2323 MovieClip Frame 1424
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Symbol 2323 MovieClip Frame 1425
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Symbol 2323 MovieClip Frame 1426
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Symbol 2323 MovieClip Frame 1427
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Symbol 2323 MovieClip Frame 1428
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Symbol 2323 MovieClip Frame 1429
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Symbol 2323 MovieClip Frame 1430
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Symbol 2323 MovieClip Frame 1431
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Symbol 2323 MovieClip Frame 1432
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Symbol 2323 MovieClip Frame 1433
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Symbol 2323 MovieClip Frame 1434
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Symbol 2323 MovieClip Frame 1435
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Symbol 2323 MovieClip Frame 1436
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Symbol 2323 MovieClip Frame 1437
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Symbol 2323 MovieClip Frame 1438
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Symbol 2323 MovieClip Frame 1439
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Symbol 2323 MovieClip Frame 1440
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Symbol 2323 MovieClip Frame 1441
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Symbol 2323 MovieClip Frame 1442
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Symbol 2323 MovieClip Frame 1443
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Symbol 2323 MovieClip Frame 1444
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Symbol 2323 MovieClip Frame 1445
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Symbol 2323 MovieClip Frame 1446
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Symbol 2323 MovieClip Frame 1447
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Symbol 2323 MovieClip Frame 1448
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Symbol 2323 MovieClip Frame 1449
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Symbol 2323 MovieClip Frame 1450
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Symbol 2323 MovieClip Frame 1451
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Symbol 2323 MovieClip Frame 1452
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Symbol 2323 MovieClip Frame 1453
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Symbol 2323 MovieClip Frame 1454
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Symbol 2323 MovieClip Frame 1455
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Symbol 2323 MovieClip Frame 1456
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Symbol 2323 MovieClip Frame 1457
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Symbol 2323 MovieClip Frame 1458
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Symbol 2323 MovieClip Frame 1459
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Symbol 2323 MovieClip Frame 1460
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Symbol 2323 MovieClip Frame 1461
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Symbol 2323 MovieClip Frame 1462
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Symbol 2323 MovieClip Frame 1463
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Symbol 2323 MovieClip Frame 1464
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Symbol 2323 MovieClip Frame 1465
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Symbol 2323 MovieClip Frame 1466
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Symbol 2323 MovieClip Frame 1467
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Symbol 2323 MovieClip Frame 1468
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Symbol 2323 MovieClip Frame 1469
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Symbol 2323 MovieClip Frame 1470
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Symbol 2323 MovieClip Frame 1471
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Symbol 2323 MovieClip Frame 1472
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Symbol 2323 MovieClip Frame 1473
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Symbol 2323 MovieClip Frame 1474
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Symbol 2323 MovieClip Frame 1475
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Symbol 2323 MovieClip Frame 1476
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Symbol 2323 MovieClip Frame 1477
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Symbol 2323 MovieClip Frame 1478
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Symbol 2323 MovieClip Frame 1479
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Symbol 2323 MovieClip Frame 1480
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Symbol 2323 MovieClip Frame 1481
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Symbol 2323 MovieClip Frame 1482
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Symbol 2323 MovieClip Frame 1483
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Symbol 2323 MovieClip Frame 1484
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Symbol 2323 MovieClip Frame 1485
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Symbol 2323 MovieClip Frame 1486
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Symbol 2323 MovieClip Frame 1487
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Symbol 2323 MovieClip Frame 1488
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Symbol 2323 MovieClip Frame 1489
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Symbol 2323 MovieClip Frame 1490
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Symbol 2323 MovieClip Frame 1491
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Symbol 2323 MovieClip Frame 1492
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Symbol 2323 MovieClip Frame 1493
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Symbol 2323 MovieClip Frame 1494
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Symbol 2323 MovieClip Frame 1495
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Symbol 2323 MovieClip Frame 1496
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Symbol 2323 MovieClip Frame 1497
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Symbol 2323 MovieClip Frame 1498
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Symbol 2323 MovieClip Frame 1499
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Symbol 2323 MovieClip Frame 1500
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Symbol 2323 MovieClip Frame 1501
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Symbol 2323 MovieClip Frame 1502
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Symbol 2323 MovieClip Frame 1503
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Symbol 2323 MovieClip Frame 1504
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Symbol 2323 MovieClip Frame 1505
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Symbol 2323 MovieClip Frame 1506
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Symbol 2323 MovieClip Frame 1507
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Symbol 2323 MovieClip Frame 1508
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Symbol 2323 MovieClip Frame 1509
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Symbol 2323 MovieClip Frame 1510
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Symbol 2323 MovieClip Frame 1511
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Symbol 2323 MovieClip Frame 1512
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Symbol 2323 MovieClip Frame 1513
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Symbol 2323 MovieClip Frame 1514
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Symbol 2323 MovieClip Frame 1515
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Symbol 2323 MovieClip Frame 1516
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Symbol 2323 MovieClip Frame 1517
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Symbol 2323 MovieClip Frame 1518
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Symbol 2323 MovieClip Frame 1519
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Symbol 2323 MovieClip Frame 1520
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Symbol 2323 MovieClip Frame 1521
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Symbol 2323 MovieClip Frame 1522
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Symbol 2323 MovieClip Frame 1523
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Symbol 2323 MovieClip Frame 1524
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Symbol 2323 MovieClip Frame 1525
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Symbol 2323 MovieClip Frame 1526
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Symbol 2323 MovieClip Frame 1527
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Symbol 2323 MovieClip Frame 1528
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Symbol 2323 MovieClip Frame 1529
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Symbol 2323 MovieClip Frame 1530
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Symbol 2323 MovieClip Frame 1531
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Symbol 2323 MovieClip Frame 1532
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Symbol 2323 MovieClip Frame 1533
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Symbol 2323 MovieClip Frame 1534
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Symbol 2323 MovieClip Frame 1535
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Symbol 2323 MovieClip Frame 1536
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Symbol 2323 MovieClip Frame 1537
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Symbol 2323 MovieClip Frame 1538
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Symbol 2323 MovieClip Frame 1539
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Symbol 2323 MovieClip Frame 1540
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Symbol 2323 MovieClip Frame 1541
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Symbol 2323 MovieClip Frame 1542
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Symbol 2323 MovieClip Frame 1543
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Symbol 2323 MovieClip Frame 1544
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Symbol 2323 MovieClip Frame 1545
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Symbol 2323 MovieClip Frame 1546
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Symbol 2323 MovieClip Frame 1547
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Symbol 2323 MovieClip Frame 1548
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Symbol 2323 MovieClip Frame 1549
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Symbol 2323 MovieClip Frame 1550
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Symbol 2323 MovieClip Frame 1551
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Symbol 2323 MovieClip Frame 1552
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Symbol 2323 MovieClip Frame 1553
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Symbol 2323 MovieClip Frame 1554
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Symbol 2323 MovieClip Frame 1555
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Symbol 2323 MovieClip Frame 1556
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Symbol 2323 MovieClip Frame 1557
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Symbol 2323 MovieClip Frame 1558
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Symbol 2323 MovieClip Frame 1559
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Symbol 2323 MovieClip Frame 1560
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Symbol 2323 MovieClip Frame 1561
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Symbol 2323 MovieClip Frame 1562
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Symbol 2323 MovieClip Frame 1563
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Symbol 2323 MovieClip Frame 1564
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Symbol 2323 MovieClip Frame 1565
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Symbol 2323 MovieClip Frame 1566
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Symbol 2323 MovieClip Frame 1567
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Symbol 2323 MovieClip Frame 1568
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Symbol 2323 MovieClip Frame 1569
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Symbol 2323 MovieClip Frame 1570
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Symbol 2323 MovieClip Frame 1571
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Symbol 2323 MovieClip Frame 1572
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Symbol 2323 MovieClip Frame 1573
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Symbol 2323 MovieClip Frame 1574
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Symbol 2323 MovieClip Frame 1575
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Symbol 2323 MovieClip Frame 1576
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Symbol 2323 MovieClip Frame 1577
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Symbol 2323 MovieClip Frame 1578
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Symbol 2323 MovieClip Frame 1579
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Symbol 2323 MovieClip Frame 1580
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Symbol 2323 MovieClip Frame 1581
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Symbol 2323 MovieClip Frame 1582
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Symbol 2323 MovieClip Frame 1583
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Symbol 2323 MovieClip Frame 1584
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Symbol 2323 MovieClip Frame 1585
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Symbol 2323 MovieClip Frame 1586
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Symbol 2323 MovieClip Frame 1587
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Symbol 2323 MovieClip Frame 1588
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Symbol 2323 MovieClip Frame 1589
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Symbol 2323 MovieClip Frame 1590
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Symbol 2323 MovieClip Frame 1591
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Symbol 2323 MovieClip Frame 1592
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Symbol 2323 MovieClip Frame 1593
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Symbol 2323 MovieClip Frame 1594
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Symbol 2323 MovieClip Frame 1595
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Symbol 2323 MovieClip Frame 1596
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Symbol 2323 MovieClip Frame 1597
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Symbol 2323 MovieClip Frame 1598
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Symbol 2323 MovieClip Frame 1599
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Symbol 2323 MovieClip Frame 1600
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Symbol 2323 MovieClip Frame 1601
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Symbol 2323 MovieClip Frame 1602
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Symbol 2323 MovieClip Frame 1603
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Symbol 2323 MovieClip Frame 1604
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Symbol 2323 MovieClip Frame 1605
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Symbol 2323 MovieClip Frame 1606
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Symbol 2323 MovieClip Frame 1607
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Symbol 2323 MovieClip Frame 1608
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Symbol 2323 MovieClip Frame 1609
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Symbol 2323 MovieClip Frame 1610
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Symbol 2323 MovieClip Frame 1611
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Symbol 2323 MovieClip Frame 1612
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Symbol 2323 MovieClip Frame 1613
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Symbol 2323 MovieClip Frame 1894
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Symbol 2323 MovieClip Frame 1928
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Symbol 2323 MovieClip Frame 1929
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Symbol 2323 MovieClip Frame 1943
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Symbol 2323 MovieClip Frame 1946
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Symbol 2323 MovieClip Frame 1951
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Symbol 2323 MovieClip Frame 1952
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Symbol 2323 MovieClip Frame 1955
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Symbol 2323 MovieClip Frame 1956
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Symbol 2323 MovieClip Frame 1957
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Symbol 2323 MovieClip Frame 1958
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Symbol 2323 MovieClip Frame 1986
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Symbol 2323 MovieClip Frame 1988
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Symbol 2323 MovieClip Frame 1992
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Symbol 2323 MovieClip Frame 1993
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Symbol 2323 MovieClip Frame 1996
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Symbol 2323 MovieClip Frame 1999
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Symbol 2323 MovieClip Frame 2000
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Symbol 2323 MovieClip Frame 2002
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Symbol 2323 MovieClip Frame 2003
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Symbol 2323 MovieClip Frame 2004
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Symbol 2323 MovieClip Frame 2005
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Symbol 2323 MovieClip Frame 2006
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Symbol 2323 MovieClip Frame 2007
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Symbol 2323 MovieClip Frame 2187
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Symbol 2323 MovieClip Frame 2188
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Symbol 2323 MovieClip Frame 2192
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Symbol 2323 MovieClip Frame 2195
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Symbol 2323 MovieClip Frame 2196
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Symbol 2323 MovieClip Frame 2197
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Symbol 2323 MovieClip Frame 2199
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Symbol 2323 MovieClip Frame 2201
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Symbol 2323 MovieClip Frame 2203
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Symbol 2323 MovieClip Frame 2204
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Symbol 2323 MovieClip Frame 2205
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Symbol 2323 MovieClip Frame 2206
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Symbol 2323 MovieClip Frame 2793
play();
Symbol 2323 MovieClip Frame 2794
play();
Symbol 2323 MovieClip Frame 2795
play();
Symbol 2323 MovieClip Frame 2796
play();
Symbol 2323 MovieClip Frame 2797
play();
Symbol 2323 MovieClip Frame 2798
play();
Symbol 2323 MovieClip Frame 2799
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Symbol 2323 MovieClip Frame 2800
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Symbol 2323 MovieClip Frame 2801
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Symbol 2323 MovieClip Frame 2802
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Symbol 2323 MovieClip Frame 2803
play();
Symbol 2323 MovieClip Frame 2804
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Symbol 2323 MovieClip Frame 2805
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Symbol 2323 MovieClip Frame 2806
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Symbol 2323 MovieClip Frame 2807
play();
Symbol 2323 MovieClip Frame 2808
play();
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play();
Symbol 2323 MovieClip Frame 2810
play();
Symbol 2323 MovieClip Frame 2811
play();
Symbol 2323 MovieClip Frame 2812
play();
Symbol 2323 MovieClip Frame 2813
play();
Symbol 2323 MovieClip Frame 2814
play();
Symbol 2323 MovieClip Frame 2815
play();
Symbol 2323 MovieClip Frame 2816
play();
Symbol 2323 MovieClip Frame 2817
play();
Symbol 2323 MovieClip Frame 2818
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Symbol 2323 MovieClip Frame 2819
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Symbol 2323 MovieClip Frame 2820
play();
Symbol 2323 MovieClip Frame 2821
play();
Symbol 2323 MovieClip Frame 2822
play();
Symbol 2323 MovieClip Frame 2823
play();
Symbol 2323 MovieClip Frame 2824
play();
Symbol 2323 MovieClip Frame 2825
play();
Symbol 2323 MovieClip Frame 2826
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Symbol 2323 MovieClip Frame 2827
play();
Symbol 2323 MovieClip Frame 2828
play();
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Symbol 2323 MovieClip Frame 2830
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Symbol 2323 MovieClip Frame 2833
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Symbol 2323 MovieClip Frame 2834
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Symbol 2323 MovieClip Frame 2835
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Symbol 2323 MovieClip Frame 2836
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Symbol 2323 MovieClip Frame 2842
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Symbol 2323 MovieClip Frame 2843
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Symbol 2323 MovieClip Frame 2844
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Symbol 2323 MovieClip Frame 2845
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Symbol 2323 MovieClip Frame 2847
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Symbol 2323 MovieClip Frame 2848
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play();
Symbol 2323 MovieClip Frame 2850
play();
Symbol 2323 MovieClip Frame 2851
play();
Symbol 2323 MovieClip Frame 2852
play();
Symbol 2323 MovieClip Frame 2853
play();
Symbol 2323 MovieClip Frame 2854
play();
Symbol 2323 MovieClip Frame 2855
play();
Symbol 2323 MovieClip Frame 2856
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Symbol 2323 MovieClip Frame 2857
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Symbol 2323 MovieClip Frame 2858
play();
Symbol 2323 MovieClip Frame 2859
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Symbol 2323 MovieClip Frame 2860
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Symbol 2323 MovieClip Frame 2861
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Symbol 2323 MovieClip Frame 2862
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Symbol 2323 MovieClip Frame 2863
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Symbol 2323 MovieClip Frame 2864
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Symbol 2323 MovieClip Frame 2865
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Symbol 2323 MovieClip Frame 2866
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Symbol 2323 MovieClip Frame 2867
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Symbol 2323 MovieClip Frame 2868
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Symbol 2323 MovieClip Frame 2869
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Symbol 2323 MovieClip Frame 2870
play();
Symbol 2323 MovieClip Frame 2871
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Symbol 2323 MovieClip Frame 2872
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Symbol 2323 MovieClip Frame 2873
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Symbol 2323 MovieClip Frame 2874
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Symbol 2323 MovieClip Frame 2875
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Symbol 2323 MovieClip Frame 2876
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Symbol 2323 MovieClip Frame 2877
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Symbol 2323 MovieClip Frame 2879
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Symbol 2323 MovieClip Frame 2880
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Symbol 2323 MovieClip Frame 2881
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Symbol 2323 MovieClip Frame 2883
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Symbol 2323 MovieClip Frame 2885
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Symbol 2323 MovieClip Frame 2886
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Symbol 2323 MovieClip Frame 2888
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Symbol 2323 MovieClip Frame 2889
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Symbol 2323 MovieClip Frame 2890
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Symbol 2323 MovieClip Frame 2891
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Symbol 2323 MovieClip Frame 2892
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Symbol 2323 MovieClip Frame 2893
play();
Symbol 2323 MovieClip Frame 2894
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Symbol 2323 MovieClip Frame 2895
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Symbol 2323 MovieClip Frame 2896
play();
Symbol 2323 MovieClip Frame 2897
play();
Symbol 2323 MovieClip Frame 2898
play();
Symbol 2323 MovieClip Frame 2899
play();
Symbol 2323 MovieClip Frame 2900
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Symbol 2323 MovieClip Frame 2901
play();
Symbol 2323 MovieClip Frame 2902
play();
Symbol 2323 MovieClip Frame 2903
play();
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play();
Symbol 2323 MovieClip Frame 2905
play();
Symbol 2323 MovieClip Frame 2906
play();
Symbol 2323 MovieClip Frame 2907
play();
Symbol 2323 MovieClip Frame 2908
play();
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play();
Symbol 2323 MovieClip Frame 2910
play();
Symbol 2323 MovieClip Frame 2911
play();
Symbol 2323 MovieClip Frame 2912
play();
Symbol 2323 MovieClip Frame 2913
play();
Symbol 2323 MovieClip Frame 2914
play();
Symbol 2323 MovieClip Frame 2915
play();
Symbol 2323 MovieClip Frame 2916
play();
Symbol 2323 MovieClip Frame 2917
play();
Symbol 2323 MovieClip Frame 2918
play();
Symbol 2323 MovieClip Frame 2919
play();
Symbol 2323 MovieClip Frame 2920
play();
Symbol 2323 MovieClip Frame 2921
play();
Symbol 2323 MovieClip Frame 2922
play();
Symbol 2323 MovieClip Frame 2923
play();
Symbol 2323 MovieClip Frame 2924
play();
Symbol 2323 MovieClip Frame 2925
play();
Symbol 2323 MovieClip Frame 2926
play();
Symbol 2323 MovieClip Frame 2927
play();
Symbol 2323 MovieClip Frame 2928
play();
Symbol 2323 MovieClip Frame 2929
play();
Symbol 2323 MovieClip Frame 2930
play();
Symbol 2323 MovieClip Frame 2931
play();
Symbol 2323 MovieClip Frame 2932
play();
Symbol 2323 MovieClip Frame 2933
play();
Symbol 2323 MovieClip Frame 2934
play();
Symbol 2323 MovieClip Frame 2935
play();
Symbol 2323 MovieClip Frame 2936
play();
Symbol 2323 MovieClip Frame 2937
play();
Symbol 2323 MovieClip Frame 2938
play();
Symbol 2323 MovieClip Frame 2939
play();
Symbol 2323 MovieClip Frame 2940
play();
Symbol 2323 MovieClip Frame 2941
play();
Symbol 2323 MovieClip Frame 2942
play();
Symbol 2323 MovieClip Frame 2943
play();
Symbol 2323 MovieClip Frame 2944
play();
Symbol 2323 MovieClip Frame 2945
play();
Symbol 2323 MovieClip Frame 2946
play();
Symbol 2323 MovieClip Frame 2947
play();
Symbol 2323 MovieClip Frame 2948
play();
Symbol 2323 MovieClip Frame 2949
play();
Symbol 2323 MovieClip Frame 2950
play();
Symbol 2323 MovieClip Frame 2951
play();
Symbol 2323 MovieClip Frame 2952
play();
Symbol 2323 MovieClip Frame 2953
play();
Symbol 2323 MovieClip Frame 2954
play();
Symbol 2323 MovieClip Frame 2955
play();
Symbol 2323 MovieClip Frame 2956
play();
Symbol 2323 MovieClip Frame 2957
play();
Symbol 2323 MovieClip Frame 2958
play();
Symbol 2323 MovieClip Frame 2959
play();
Symbol 2323 MovieClip Frame 2960
play();
Symbol 2323 MovieClip Frame 2961
play();
Symbol 2323 MovieClip Frame 2962
play();
Symbol 2323 MovieClip Frame 2963
play();
Symbol 2323 MovieClip Frame 2964
play();
Symbol 2323 MovieClip Frame 2965
play();
Symbol 2323 MovieClip Frame 2966
play();
Symbol 2323 MovieClip Frame 2967
play();
Symbol 2323 MovieClip Frame 2968
play();
Symbol 2323 MovieClip Frame 2969
play();
Symbol 2323 MovieClip Frame 2970
play();
Symbol 2323 MovieClip Frame 2971
play();
Symbol 2323 MovieClip Frame 2972
play();
Symbol 2323 MovieClip Frame 2973
play();
Symbol 2323 MovieClip Frame 2974
play();
Symbol 2323 MovieClip Frame 2975
play();
Symbol 2323 MovieClip Frame 2976
play();
Symbol 2323 MovieClip Frame 2977
play();
Symbol 2323 MovieClip Frame 2978
play();
Symbol 2323 MovieClip Frame 2979
play();
Symbol 2323 MovieClip Frame 2980
play();
Symbol 2323 MovieClip Frame 2981
play();
Symbol 2323 MovieClip Frame 2982
play();
Symbol 2323 MovieClip Frame 2983
play();
Symbol 2323 MovieClip Frame 2984
play();
Symbol 2323 MovieClip Frame 2985
play();
Symbol 2323 MovieClip Frame 2986
play();
Symbol 2323 MovieClip Frame 2987
play();
Symbol 2323 MovieClip Frame 2988
play();
Symbol 2323 MovieClip Frame 2989
play();
Symbol 2323 MovieClip Frame 2990
play();
Symbol 2323 MovieClip Frame 2991
play();
Symbol 2323 MovieClip Frame 2992
play();
Symbol 2323 MovieClip Frame 2993
play();
Symbol 2323 MovieClip Frame 2994
play();
Symbol 2323 MovieClip Frame 2995
play();
Symbol 2323 MovieClip Frame 2996
play();
Symbol 2323 MovieClip Frame 2997
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Symbol 2323 MovieClip Frame 2998
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Symbol 2323 MovieClip Frame 2999
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Symbol 2323 MovieClip Frame 3000
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Symbol 2323 MovieClip Frame 3001
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Symbol 2323 MovieClip Frame 3002
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Symbol 2323 MovieClip Frame 3003
play();
Symbol 2323 MovieClip Frame 3004
play();
Symbol 2323 MovieClip Frame 3005
play();
Symbol 2323 MovieClip Frame 3006
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Symbol 2323 MovieClip Frame 3007
play();
Symbol 2323 MovieClip Frame 3008
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Symbol 2323 MovieClip Frame 3009
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Symbol 2323 MovieClip Frame 3010
play();
Symbol 2323 MovieClip Frame 3011
play();
Symbol 2323 MovieClip Frame 3012
play();
Symbol 2323 MovieClip Frame 3013
play();
Symbol 2323 MovieClip Frame 3014
play();
Symbol 2323 MovieClip Frame 3015
play();
Symbol 2323 MovieClip Frame 3016
play();
Symbol 2323 MovieClip Frame 3017
play();
Symbol 2323 MovieClip Frame 3018
play();
Symbol 2323 MovieClip Frame 3019
play();
Symbol 2323 MovieClip Frame 3020
play();
Symbol 2323 MovieClip Frame 3021
play();
Symbol 2323 MovieClip Frame 3022
play();
Symbol 2323 MovieClip Frame 3023
play();
Symbol 2323 MovieClip Frame 3024
play();
Symbol 2323 MovieClip Frame 3025
play();
Symbol 2323 MovieClip Frame 3026
play();
Symbol 2323 MovieClip Frame 3027
play();
Symbol 2323 MovieClip Frame 3028
play();
Symbol 2323 MovieClip Frame 3029
play();
Symbol 2323 MovieClip Frame 3030
play();
Symbol 2323 MovieClip Frame 3031
play();
Symbol 2323 MovieClip Frame 3032
play();
Symbol 2323 MovieClip Frame 3033
play();
Symbol 2323 MovieClip Frame 3034
play();
Symbol 2323 MovieClip Frame 3035
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Symbol 2323 MovieClip Frame 3036
play();
Symbol 2323 MovieClip Frame 3037
play();
Symbol 2323 MovieClip Frame 3038
play();
Symbol 2323 MovieClip Frame 3039
play();
Symbol 2323 MovieClip Frame 3040
play();
Symbol 2323 MovieClip Frame 3041
play();
Symbol 2323 MovieClip Frame 3042
play();
Symbol 2323 MovieClip Frame 3043
play();
Symbol 2323 MovieClip Frame 3044
play();
Symbol 2323 MovieClip Frame 3045
play();
Symbol 2323 MovieClip Frame 3046
play();
Symbol 2323 MovieClip Frame 3047
play();
Symbol 2323 MovieClip Frame 3048
play();
Symbol 2323 MovieClip Frame 3049
play();
Symbol 2323 MovieClip Frame 3050
play();
Symbol 2323 MovieClip Frame 3051
play();
Symbol 2323 MovieClip Frame 3052
play();
Symbol 2323 MovieClip Frame 3053
play();
Symbol 2323 MovieClip Frame 3054
play();
Symbol 2323 MovieClip Frame 3055
play();
Symbol 2323 MovieClip Frame 3056
play();
Symbol 2323 MovieClip Frame 3057
play();
Symbol 2323 MovieClip Frame 3058
play();
Symbol 2323 MovieClip Frame 3059
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Symbol 2323 MovieClip Frame 3060
play();
Symbol 2323 MovieClip Frame 3061
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Symbol 2323 MovieClip Frame 3062
play();
Symbol 2323 MovieClip Frame 3063
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Symbol 2323 MovieClip Frame 3064
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Symbol 2323 MovieClip Frame 3065
play();
Symbol 2323 MovieClip Frame 3066
play();
Symbol 2323 MovieClip Frame 3067
play();
Symbol 2323 MovieClip Frame 3068
play();
Symbol 2323 MovieClip Frame 3069
play();
Symbol 2323 MovieClip Frame 3070
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Symbol 2323 MovieClip Frame 3071
play();
Symbol 2323 MovieClip Frame 3072
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Symbol 2323 MovieClip Frame 3073
play();
Symbol 2323 MovieClip Frame 3074
play();
Symbol 2323 MovieClip Frame 3075
play();
Symbol 2323 MovieClip Frame 3076
play();
Symbol 2323 MovieClip Frame 3077
play();
Symbol 2323 MovieClip Frame 3078
play();
Symbol 2323 MovieClip Frame 3079
play();
Symbol 2323 MovieClip Frame 3080
play();
Symbol 2323 MovieClip Frame 3081
play();
Symbol 2323 MovieClip Frame 3082
play();
Symbol 2323 MovieClip Frame 3083
play();
Symbol 2323 MovieClip Frame 3084
play();
Symbol 2323 MovieClip Frame 3085
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Symbol 2323 MovieClip Frame 3086
play();
Symbol 2323 MovieClip Frame 3087
play();
Symbol 2323 MovieClip Frame 3088
play();
Symbol 2323 MovieClip Frame 3089
play();
Symbol 2323 MovieClip Frame 3090
play();
Symbol 2323 MovieClip Frame 3091
play();
Symbol 2323 MovieClip Frame 3092
play();
Symbol 2323 MovieClip Frame 3093
play();
Symbol 2323 MovieClip Frame 3094
play();
Symbol 2323 MovieClip Frame 3095
play();
Symbol 2323 MovieClip Frame 3096
play();
Symbol 2323 MovieClip Frame 3097
play();
Symbol 2323 MovieClip Frame 3098
play();
Symbol 2323 MovieClip Frame 3099
play();
Symbol 2323 MovieClip Frame 3100
play();
Symbol 2323 MovieClip Frame 3101
play();
Symbol 2323 MovieClip Frame 3102
play();
Symbol 2323 MovieClip Frame 3103
play();
Symbol 2323 MovieClip Frame 3104
play();
Symbol 2323 MovieClip Frame 3105
play();
Symbol 2323 MovieClip Frame 3106
play();
Symbol 2323 MovieClip Frame 3107
play();
Symbol 2323 MovieClip Frame 3108
play();
Symbol 2323 MovieClip Frame 3109
play();
Symbol 2323 MovieClip Frame 3110
play();
Symbol 2323 MovieClip Frame 3111
play();
Symbol 2323 MovieClip Frame 3112
play();
Symbol 2323 MovieClip Frame 3113
play();
Symbol 2323 MovieClip Frame 3114
play();
Symbol 2323 MovieClip Frame 3115
play();
Symbol 2323 MovieClip Frame 3116
play();
Symbol 2323 MovieClip Frame 3117
play();
Symbol 2323 MovieClip Frame 3118
play();
Symbol 2323 MovieClip Frame 3119
play();
Symbol 2323 MovieClip Frame 3120
play();
Symbol 2323 MovieClip Frame 3121
play();
Symbol 2323 MovieClip Frame 3122
play();
Symbol 2323 MovieClip Frame 3123
play();
Symbol 2323 MovieClip Frame 3124
play();
Symbol 2323 MovieClip Frame 3125
play();
Symbol 2323 MovieClip Frame 3126
play();
Symbol 2323 MovieClip Frame 3127
play();
Symbol 2323 MovieClip Frame 3128
play();
Symbol 2323 MovieClip Frame 3129
play();
Symbol 2323 MovieClip Frame 3130
play();
Symbol 2323 MovieClip Frame 3131
play();
Symbol 2323 MovieClip Frame 3132
play();
Symbol 2323 MovieClip Frame 3133
play();
Symbol 2323 MovieClip Frame 3134
play();
Symbol 2323 MovieClip Frame 3135
play();
Symbol 2323 MovieClip Frame 3136
play();
Symbol 2323 MovieClip Frame 3137
play();
Symbol 2323 MovieClip Frame 3138
play();
Symbol 2323 MovieClip Frame 3139
play();
Symbol 2323 MovieClip Frame 3140
play();
Symbol 2323 MovieClip Frame 3141
play();
Symbol 2323 MovieClip Frame 3142
play();
Symbol 2323 MovieClip Frame 3143
play();
Symbol 2323 MovieClip Frame 3144
play();
Symbol 2323 MovieClip Frame 3145
play();
Symbol 2323 MovieClip Frame 3146
play();
Symbol 2323 MovieClip Frame 3147
play();
Symbol 2323 MovieClip Frame 3148
play();
Symbol 2323 MovieClip Frame 3149
play();
Symbol 2323 MovieClip Frame 3150
play();
Symbol 2323 MovieClip Frame 3151
play();
Symbol 2323 MovieClip Frame 3152
play();
Symbol 2323 MovieClip Frame 3153
play();
Symbol 2323 MovieClip Frame 3154
play();
Symbol 2323 MovieClip Frame 3155
play();
Symbol 2323 MovieClip Frame 3156
play();
Symbol 2323 MovieClip Frame 3157
play();
Symbol 2323 MovieClip Frame 3158
play();
Symbol 2323 MovieClip Frame 3159
play();
Symbol 2323 MovieClip Frame 3160
play();
Symbol 2323 MovieClip Frame 3161
play();
Symbol 2323 MovieClip Frame 3162
play();
Symbol 2323 MovieClip Frame 3163
play();
Symbol 2323 MovieClip Frame 3164
play();
Symbol 2323 MovieClip Frame 3165
play();
Symbol 2323 MovieClip Frame 3166
play();
Symbol 2323 MovieClip Frame 3167
play();
Symbol 2323 MovieClip Frame 3168
play();
Symbol 2323 MovieClip Frame 3169
play();
Symbol 2323 MovieClip Frame 3170
play();
Symbol 2323 MovieClip Frame 3171
play();
Symbol 2323 MovieClip Frame 3172
play();
Symbol 2323 MovieClip Frame 3173
play();
Symbol 2323 MovieClip Frame 3174
play();
Symbol 2323 MovieClip Frame 3175
play();
Symbol 2323 MovieClip Frame 3176
play();
Symbol 2323 MovieClip Frame 3177
play();
Symbol 2323 MovieClip Frame 3178
play();
Symbol 2323 MovieClip Frame 3179
play();
Symbol 2323 MovieClip Frame 3180
play();
Symbol 2323 MovieClip Frame 3181
play();
Symbol 2323 MovieClip Frame 3182
play();
Symbol 2323 MovieClip Frame 3183
play();
Symbol 2323 MovieClip Frame 3184
play();
Symbol 2323 MovieClip Frame 3185
play();
Symbol 2323 MovieClip Frame 3186
play();
Symbol 2323 MovieClip Frame 3187
play();
Symbol 2323 MovieClip Frame 3188
play();
Symbol 2323 MovieClip Frame 3189
play();
Symbol 2323 MovieClip Frame 3190
play();
Symbol 2323 MovieClip Frame 3191
play();
Symbol 2323 MovieClip Frame 3192
play();
Symbol 2323 MovieClip Frame 3193
play();
Symbol 2323 MovieClip Frame 3194
play();
Symbol 2323 MovieClip Frame 3195
play();
Symbol 2323 MovieClip Frame 3196
play();
Symbol 2323 MovieClip Frame 3197
play();
Symbol 2323 MovieClip Frame 3198
play();
Symbol 2323 MovieClip Frame 3199
play();
Symbol 2323 MovieClip Frame 3200
play();
Symbol 2325 MovieClip [star] Frame 1
stop();
Symbol 2329 MovieClip [starB] Frame 1
stop();
Symbol 2340 MovieClip [creationFX1A] Frame 25
create = true;
Symbol 2340 MovieClip [creationFX1A] Frame 35
stop();
Symbol 2341 MovieClip [creationFX1B] Frame 25
create = true;
Symbol 2341 MovieClip [creationFX1B] Frame 35
stop();
Symbol 2342 MovieClip [creationFX1C] Frame 25
create = true;
Symbol 2342 MovieClip [creationFX1C] Frame 35
stop();
Symbol 2343 MovieClip [creationFX1D] Frame 33
create = true;
Symbol 2343 MovieClip [creationFX1D] Frame 43
stop();
Symbol 2347 MovieClip Frame 45
stop();
Symbol 2348 MovieClip [creationFX2A] Frame 25
create = true;
Symbol 2348 MovieClip [creationFX2A] Frame 35
stop();
Symbol 2353 MovieClip Frame 45
stop();
Symbol 2354 MovieClip [creationFX2B] Frame 25
create = true;
Symbol 2354 MovieClip [creationFX2B] Frame 35
stop();
Symbol 2359 MovieClip Frame 45
stop();
Symbol 2360 MovieClip [creationFX2C] Frame 25
create = true;
Symbol 2360 MovieClip [creationFX2C] Frame 35
stop();
Symbol 2377 MovieClip [enemySoul] Frame 1
play();
Symbol 2377 MovieClip [enemySoul] Frame 32
stop(); end = true;
Symbol 2377 MovieClip [enemySoul] Frame 39
play();
Symbol 2377 MovieClip [enemySoul] Frame 198
stop(); end = true;
Symbol 2377 MovieClip [enemySoul] Frame 205
play();
Symbol 2377 MovieClip [enemySoul] Frame 236
stop(); end = true;
Symbol 2377 MovieClip [enemySoul] Frame 240
play();
Symbol 2377 MovieClip [enemySoul] Frame 420
stop(); end = true;
Symbol 2377 MovieClip [enemySoul] Frame 424
play();
Symbol 2377 MovieClip [enemySoul] Frame 450
stop(); end = true;
Symbol 2377 MovieClip [enemySoul] Frame 454
play();
Symbol 2377 MovieClip [enemySoul] Frame 641
stop(); end = true;
Symbol 2377 MovieClip [enemySoul] Frame 648
play();
Symbol 2377 MovieClip [enemySoul] Frame 676
stop(); end = true;
Symbol 2377 MovieClip [enemySoul] Frame 682
play();
Symbol 2377 MovieClip [enemySoul] Frame 860
stop(); end = true;
Symbol 2378 MovieClip [exploA] Frame 1
gotoAndPlay("explo" + color);
Symbol 2378 MovieClip [exploA] Frame 2
play();
Symbol 2378 MovieClip [exploA] Frame 52
stop(); end = true;
Symbol 2378 MovieClip [exploA] Frame 57
play();
Symbol 2378 MovieClip [exploA] Frame 107
stop(); end = true;
Symbol 2378 MovieClip [exploA] Frame 111
play();
Symbol 2378 MovieClip [exploA] Frame 161
stop(); end = true;
Symbol 2378 MovieClip [exploA] Frame 166
play();
Symbol 2378 MovieClip [exploA] Frame 216
stop(); end = true;
Symbol 2378 MovieClip [exploA] Frame 220
play();
Symbol 2378 MovieClip [exploA] Frame 270
stop(); end = true;
Symbol 2379 MovieClip [exploB] Frame 1
play();
Symbol 2379 MovieClip [exploB] Frame 51
stop(); end = true;
Symbol 2380 MovieClip [exploC] Frame 1
play();
Symbol 2380 MovieClip [exploC] Frame 51
stop(); end = true;
Symbol 2386 MovieClip [exploD] Frame 1
play();
Symbol 2386 MovieClip [exploD] Frame 52
end = true; stop();
Symbol 2389 MovieClip [gunExplo] Frame 1
gotoAndPlay("f" + _root.randRange(1, 3));
Symbol 2389 MovieClip [gunExplo] Frame 9
stop(); end = true;
Symbol 2389 MovieClip [gunExplo] Frame 20
stop(); end = true;
Symbol 2389 MovieClip [gunExplo] Frame 32
stop(); end = true;
Symbol 2401 MovieClip [headSummon] Frame 1
play();
Symbol 2401 MovieClip [headSummon] Frame 12
end = true; stop();
Symbol 2421 MovieClip [rampageTrail] Frame 1
stop();
Symbol 2421 MovieClip [rampageTrail] Frame 10
stop();
Symbol 2421 MovieClip [rampageTrail] Frame 20
stop();
Symbol 2421 MovieClip [rampageTrail] Frame 30
stop();
Symbol 2421 MovieClip [rampageTrail] Frame 39
stop();
Symbol 2421 MovieClip [rampageTrail] Frame 50
stop();
Symbol 2452 MovieClip Frame 1
stop();
Symbol 2452 MovieClip Frame 10
play(); _root.intro.wheelDoorOpen = true; _root.audio.playLevel3("smallDoorOpen", _root.randRange(9, 14));
Symbol 2452 MovieClip Frame 24
stop();
Symbol 2452 MovieClip Frame 34
play(); _root.audio.playLevel3("smallDoorOpen", _root.randRange(9, 14));
Symbol 2452 MovieClip Frame 43
_root.intro.wheelDoorOpen = false;
Symbol 2459 MovieClip Frame 1
stop();
Symbol 2459 MovieClip Frame 10
play(); _root.audio.playLevel3("smallDoorOpen", _root.randRange(8, 14));
Symbol 2459 MovieClip Frame 20
stop();
Symbol 2459 MovieClip Frame 30
play(); _root.audio.playLevel3("smallDoorOpen", _root.randRange(8, 14));
Symbol 2462 MovieClip Frame 1
stop();
Symbol 2462 MovieClip Frame 2
stop();
Symbol 2468 Button
on (release) { getURL ("http://games.pixeljam.com", "_blank"); }
Symbol 2530 MovieClip Frame 1
stop();
Symbol 2530 MovieClip Frame 10
play();
Symbol 2530 MovieClip Frame 29
stop();
Symbol 2530 MovieClip Frame 35
play();
Symbol 2684 MovieClip Frame 1368
gotoAndPlay (1);
Symbol 2684 MovieClip Frame 1375
play();
Symbol 2701 MovieClip Frame 1
stop();
Symbol 2701 MovieClip Frame 10
play();
Symbol 2701 MovieClip Frame 26
gotoAndPlay ("go");
Symbol 2706 MovieClip Frame 1
stop();
Symbol 2706 MovieClip Frame 7
stop();
Symbol 2706 MovieClip Frame 17
stop();
Symbol 2712 MovieClip Frame 10
if (Math.random() > 0.3) { gotoAndPlay (1); }
Symbol 2712 MovieClip Frame 23
if (Math.random() > 0.5) { gotoAndPlay ("loop"); }
Symbol 2716 MovieClip Frame 10
if (Math.random() > 0.3) { gotoAndPlay (1); }
Symbol 2716 MovieClip Frame 21
if (Math.random() > 0.5) { gotoAndPlay ("loop"); }
Symbol 3036 MovieClip Frame 9
if (Math.random() > 0.5) { gotoAndPlay (1); }
Symbol 3036 MovieClip Frame 21
if (Math.random() > 0.5) { gotoAndPlay ("loop"); }
Symbol 3104 MovieClip Frame 1
play();
Symbol 3104 MovieClip Frame 5
play();
Symbol 3104 MovieClip Frame 7
_root.audio.playLevel5("computer" + (random(7) + 2), _root.randRange(10, 20));
Symbol 3104 MovieClip Frame 24
if (Math.random() > 0.6) { gotoAndPlay ("break"); } else if (Math.random() > 0.5) { gotoAndPlay ("c1_1"); }
Symbol 3104 MovieClip Frame 40
play(); _root.audio.playLevel5("computer" + (random(7) + 2), _root.randRange(2, 10));
Symbol 3104 MovieClip Frame 57
if (Math.random() > 0.6) { gotoAndPlay ("c1_2"); }
Symbol 3104 MovieClip Frame 71
_root.audio.playLevel5("computer" + (random(7) + 2), _root.randRange(10, 20));
Symbol 3104 MovieClip Frame 116
_root.audio.playLevel5("computerBlip" + (random(16) + 1), _root.randRange(10, 20));
Symbol 3104 MovieClip Frame 122
play();
Symbol 3104 MovieClip Frame 128
_root.audio.playLevel5("computerBlip" + (random(16) + 1), _root.randRange(10, 20));
Symbol 3104 MovieClip Frame 135
if (Math.random() > 0.5) { gotoAndPlay ("c1_3"); }
Symbol 3104 MovieClip Frame 143
if (Math.random() > 0.4) { gotoAndPlay ("moreComps"); }
Symbol 3104 MovieClip Frame 160
play();
Symbol 3104 MovieClip Frame 173
if (Math.random() > 0.6) { gotoAndPlay ("c1_4"); }
Symbol 3104 MovieClip Frame 181
if (Math.random() > 0.5) { gotoAndPlay ("c1_4"); }
Symbol 3104 MovieClip Frame 217
gotoAndPlay ("computing1");
Symbol 3104 MovieClip Frame 224
if (Math.random() > 0.3) { gotoAndPlay ("loop2"); }
Symbol 3104 MovieClip Frame 230
play();
Symbol 3104 MovieClip Frame 239
play();
Symbol 3104 MovieClip Frame 246
if (Math.random() > 0.3) { gotoAndPlay ("break2"); } else if (Math.random() > 0.3) { gotoAndPlay ("break4"); }
Symbol 3104 MovieClip Frame 252
play();
Symbol 3104 MovieClip Frame 263
if (Math.random() > 0.3) { gotoAndPlay ("break3"); }
Symbol 3104 MovieClip Frame 279
gotoAndPlay ("c1_1");
Symbol 3104 MovieClip Frame 321
_root.audio.playLevel5("computerBlip" + (random(16) + 1), _root.randRange(10, 20));
Symbol 3104 MovieClip Frame 356
_root.audio.playLevel5("computerBlip" + (random(16) + 1), _root.randRange(10, 20));
Symbol 3104 MovieClip Frame 363
if (Math.random() > 0.5) { gotoAndPlay ("compLoop1"); }
Symbol 3104 MovieClip Frame 375
if (Math.random() > 0.5) { gotoAndPlay ("nextComp"); }
Symbol 3104 MovieClip Frame 384
_root.audio.playLevel4("bugHit" + (random(4) + 1), _root.randRange(2, 7));
Symbol 3104 MovieClip Frame 390
_root.audio.playLevel4("bugHit" + (random(4) + 1), _root.randRange(2, 7));
Symbol 3104 MovieClip Frame 395
if (Math.random() > 0.5) { gotoAndPlay ("compLoop2"); }
Symbol 3104 MovieClip Frame 400
_root.audio.playLevel4("bugHit" + (random(4) + 1), _root.randRange(2, 7));
Symbol 3104 MovieClip Frame 404
_root.audio.playLevel5("computer" + (random(8) + 1), _root.randRange(10, 20));
Symbol 3104 MovieClip Frame 410
if (Math.random() > 0.5) { gotoAndPlay ("noComp2"); }
Symbol 3104 MovieClip Frame 427
_root.audio.playLevel5("computer" + (random(8) + 1), _root.randRange(7, 15));
Symbol 3104 MovieClip Frame 450
if (Math.random() > 0.5) { gotoAndPlay ("loop8"); }
Symbol 3104 MovieClip Frame 490
gotoAndPlay ("loop1");
Symbol 3104 MovieClip Frame 501
_root.audio.playLevel3("computerShutDown", 10);
Symbol 3104 MovieClip Frame 543
stop();
Symbol 3202 MovieClip Frame 1
play();
Symbol 3202 MovieClip Frame 2
_root.audio.playLevel1("introDrone", 100, 0.05, 5);
Symbol 3202 MovieClip Frame 3
play();
Symbol 3202 MovieClip Frame 24
if (Math.random() > 0.5) { gotoAndPlay ("lookRight"); } else if (Math.random() > 0.5) { gotoAndPlay ("back"); }
Symbol 3202 MovieClip Frame 44
if (Math.random() > 0.5) { gotoAndPlay ("lookRight"); } else if (Math.random() > 0.5) { gotoAndPlay ("back"); }
Symbol 3202 MovieClip Frame 68
play();
Symbol 3202 MovieClip Frame 78
if (Math.random() > 0.6) { gotoAndPlay ("computing"); } else if (Math.random() > 0.5) { gotoAndPlay ("back2"); }
Symbol 3202 MovieClip Frame 99
play();
Symbol 3202 MovieClip Frame 127
if (Math.random() > 0.5) { gotoAndPlay ("c1"); } else if (Math.random() > 0.6) { gotoAndPlay ("back"); }
Symbol 3202 MovieClip Frame 150
play(); _root.audio.playLevel5("computerBlip" + (random(16) + 1), _root.randRange(10, 20));
Symbol 3202 MovieClip Frame 163
if (Math.random() > 0.4) { gotoAndPlay ("loop"); }
Symbol 3202 MovieClip Frame 169
if (Math.random() > 0.4) { gotoAndPlay ("screen"); }
Symbol 3202 MovieClip Frame 170
_root.audio.playLevel5("computerBlip" + (random(16) + 1), _root.randRange(10, 20));
Symbol 3202 MovieClip Frame 177
if (Math.random() > 0.5) { gotoAndPlay ("press"); }
Symbol 3202 MovieClip Frame 182
if (Math.random() > 0.6) { gotoAndPlay ("c2"); }
Symbol 3202 MovieClip Frame 205
_root.audio.playLevel5("computer" + (random(7) + 2), _root.randRange(6, 15));
Symbol 3202 MovieClip Frame 262
if (Math.random() > 0.5) { gotoAndPlay ("loop4"); }
Symbol 3202 MovieClip Frame 265
if (Math.random() > 0.5) { gotoAndPlay ("loop5"); }
Symbol 3202 MovieClip Frame 319
_root.audio.playLevel5("computerBlip" + (random(16) + 1), _root.randRange(10, 20));
Symbol 3202 MovieClip Frame 337
_root.audio.playLevel5("computerBlip" + (random(16) + 1), _root.randRange(10, 20));
Symbol 3202 MovieClip Frame 347
_root.audio.playLevel5("computerBlip" + (random(16) + 1), _root.randRange(10, 20));
Symbol 3202 MovieClip Frame 399
gotoAndPlay ("computing");
Symbol 3202 MovieClip Frame 407
stop();
Symbol 3217 MovieClip Frame 1
stop();
Symbol 3217 MovieClip Frame 2
stop();
Symbol 3217 MovieClip Frame 3
stop();
Symbol 3233 Button
on (release) { getURL ("http://www.rg.org", "_blank"); }
Symbol 3234 Button
on (release) { getURL ("http://www.markdenardo.com", "_blank"); }
Symbol 3235 Button
on (release) { getURL ("http://www.webhole.com", "_blank"); }
Symbol 3236 Button
on (release) { getURL ("http://games.pixeljam.com", "_blank"); }
Symbol 3237 Button
on (release) { getURL ("http://www.pixeljam.com/donations", "_blank"); }
Symbol 3238 Button
on (release) { gotoAndStop (2); }
Symbol 3239 Button
on (release) { _root.intro.infoExitX(); }
Symbol 3253 MovieClip Frame 1
stop();
Symbol 3253 MovieClip Frame 10
stop();
Symbol 3253 MovieClip Frame 19
stop();
Symbol 3253 MovieClip Frame 29
stop();
Symbol 3253 MovieClip Frame 39
stop();
Symbol 3266 Button
on (release) { _root.intro.recon("fireU"); }
Symbol 3267 Button
on (release) { _root.intro.recon("fireL"); }
Symbol 3268 Button
on (release) { _root.intro.recon("fireD"); }
Symbol 3269 Button
on (release) { _root.intro.recon("fireR"); }
Symbol 3270 Button
on (release) { _root.intro.recon("moveU"); }
Symbol 3271 Button
on (release) { _root.intro.recon("moveL"); }
Symbol 3272 Button
on (release) { _root.intro.recon("moveD"); }
Symbol 3273 Button
on (release) { _root.intro.recon("moveR"); }
Symbol 3274 Button
on (release) { _root.intro.switchRecon(); }
Symbol 3275 Button
on (release) { if (!_root.intro.reconfig) { gotoAndStop (1); } }
Symbol 3276 Button
on (release) { gotoAndStop (3); }
Symbol 3289 MovieClip Frame 1
stop();
Symbol 3289 MovieClip Frame 2
stop();
Symbol 3289 MovieClip Frame 3
stop();
Instance of Symbol 3289 MovieClip "bg" in Symbol 3316 MovieClip Frame 11
onClipEvent (load) { this.gotoAndStop(_parent.num); }
Symbol 3316 MovieClip Frame 16
stop();
Instance of Symbol 3289 MovieClip in Symbol 3316 MovieClip Frame 26
onClipEvent (load) { this.gotoAndStop(_parent.num); }
Instance of Symbol 3289 MovieClip in Symbol 3316 MovieClip Frame 28
onClipEvent (load) { this.gotoAndStop(_parent.num); }
Symbol 3316 MovieClip Frame 58
_parent.end = true; stop();
Symbol 3324 MovieClip Frame 1
stop();
Symbol 3324 MovieClip Frame 2
stop();
Symbol 3324 MovieClip Frame 3
stop();
Instance of Symbol 3324 MovieClip "bg" in Symbol 3335 MovieClip Frame 11
onClipEvent (load) { this.gotoAndStop(_parent.num); }
Symbol 3335 MovieClip Frame 37
gotoAndPlay ("loop");
Instance of Symbol 3324 MovieClip in Symbol 3335 MovieClip Frame 42
onClipEvent (load) { this.gotoAndStop(_parent.num); }
Instance of Symbol 3324 MovieClip in Symbol 3335 MovieClip Frame 44
onClipEvent (load) { this.gotoAndStop(_parent.num); }
Symbol 3335 MovieClip Frame 74
_parent.end = true; stop();
Symbol 3357 MovieClip Frame 37
gotoAndPlay ("loop");
Symbol 3357 MovieClip Frame 74
_parent.end = true; stop();
Symbol 3370 MovieClip Frame 33
gotoAndPlay (3);
Symbol 3377 MovieClip Frame 10
play();
Symbol 3377 MovieClip Frame 31
gotoAndPlay ("loop");
Symbol 3377 MovieClip Frame 68
_parent.end = true; stop();
Symbol 3393 MovieClip Frame 10
play();
Symbol 3393 MovieClip Frame 29
gotoAndPlay ("loop");
Symbol 3393 MovieClip Frame 65
_parent.end = true; stop();
Symbol 3413 MovieClip Frame 10
play();
Symbol 3413 MovieClip Frame 31
gotoAndPlay ("loop");
Symbol 3413 MovieClip Frame 68
_parent.end = true; stop();
Symbol 3432 MovieClip Frame 37
gotoAndPlay ("loop");
Symbol 3432 MovieClip Frame 74
_parent.end = true; stop();
Symbol 3460 MovieClip Frame 10
play();
Symbol 3460 MovieClip Frame 31
gotoAndPlay ("loop");
Symbol 3460 MovieClip Frame 68
_parent.end = true; stop();
Symbol 3481 MovieClip Frame 19
gotoAndPlay ("loop");
Symbol 3481 MovieClip Frame 46
_parent.end = true;
Symbol 3491 MovieClip Frame 2
play();
Symbol 3491 MovieClip Frame 6
gotoAndPlay("f" + random(5));
Symbol 3491 MovieClip Frame 10
gotoAndPlay (2);
Symbol 3491 MovieClip Frame 15
play();
Symbol 3491 MovieClip Frame 33
gotoAndPlay (2);
Symbol 3491 MovieClip Frame 40
play();
Symbol 3491 MovieClip Frame 71
gotoAndPlay (2);
Symbol 3491 MovieClip Frame 78
play();
Symbol 3491 MovieClip Frame 120
gotoAndPlay (2);
Symbol 3491 MovieClip Frame 126
play();
Symbol 3491 MovieClip Frame 173
gotoAndPlay (2);
Symbol 3497 MovieClip Frame 24
if (random(2) > 0) { gotoAndPlay ("loop"); }
Symbol 3503 MovieClip Frame 1
stop();
Symbol 3503 MovieClip Frame 9
play();
Symbol 3503 MovieClip Frame 19
_parent.end = true; stop();
Symbol 3507 Button
on (release) { gotoAndStop (4); }
Symbol 3517 MovieClip Frame 1
play();
Symbol 3517 MovieClip Frame 6
stop();
Symbol 3517 MovieClip Frame 32
play();
Symbol 3517 MovieClip Frame 36
stop();
Symbol 3523 MovieClip Frame 1
play();
Symbol 3523 MovieClip Frame 6
stop();
Symbol 3523 MovieClip Frame 32
play();
Symbol 3523 MovieClip Frame 36
stop();
Symbol 3530 MovieClip Frame 31
gotoAndPlay ("loop");
Symbol 3530 MovieClip Frame 36
mask1.gotoAndPlay("end"); mask2.gotoAndPlay("end");
Symbol 3530 MovieClip Frame 68
_parent.end = true; stop();
Symbol 3537 MovieClip Frame 31
gotoAndPlay ("loop");
Symbol 3537 MovieClip Frame 36
mask1.gotoAndPlay("end"); mask2.gotoAndPlay("end");
Symbol 3537 MovieClip Frame 68
_parent.end = true; stop();
Symbol 3540 MovieClip Frame 31
gotoAndPlay ("loop");
Symbol 3540 MovieClip Frame 36
mask1.gotoAndPlay("end"); mask2.gotoAndPlay("end");
Symbol 3540 MovieClip Frame 68
_parent.end = true; stop();
Symbol 3542 MovieClip Frame 31
gotoAndPlay ("loop");
Symbol 3542 MovieClip Frame 36
mask1.gotoAndPlay("end"); mask2.gotoAndPlay("end");
Symbol 3542 MovieClip Frame 68
_parent.end = true; stop();
Symbol 3545 MovieClip Frame 31
gotoAndPlay ("loop");
Symbol 3545 MovieClip Frame 36
mask1.gotoAndPlay("end"); mask2.gotoAndPlay("end");
Symbol 3545 MovieClip Frame 68
_parent.end = true; stop();
Symbol 3547 MovieClip Frame 31
gotoAndPlay ("loop");
Symbol 3547 MovieClip Frame 36
mask1.gotoAndPlay("end"); mask2.gotoAndPlay("end");
Symbol 3547 MovieClip Frame 68
_parent.end = true; stop();
Symbol 3552 Button
on (release) { gotoAndStop (5); }
Instance of Symbol 1932 MovieClip [headA] in Symbol 3569 MovieClip Frame 1
onClipEvent (enterFrame) { if (random(50) == 0) { var tmpVar = ((random(2) == 0) ? "L" : "R"); this.body.eyes.gotoAndPlay("spin" + tmpVar); } }
Symbol 3571 MovieClip Frame 1
stop(); _root.intro.mainMenu.info.currentFrame = 1;
Symbol 3571 MovieClip Frame 2
stop(); _root.intro.showConfig(); _root.intro.mainMenu.info.currentFrame = 2;
Symbol 3571 MovieClip Frame 3
stop(); _root.intro.mainMenu.info.currentFrame = 3;
Symbol 3571 MovieClip Frame 4
stop(); _root.intro.mainMenu.info.currentFrame = 4;
Symbol 3571 MovieClip Frame 5
stop(); _root.intro.mainMenu.info.currentFrame = 5;
Instance of Symbol 1136 MovieClip [batA] in Symbol 3571 MovieClip Frame 5
onClipEvent (enterFrame) { if (random(100) == 0) { this.body.gotoAndPlay("twist"); } }
Symbol 3574 MovieClip Frame 1
stop();
Symbol 3574 MovieClip Frame 10
stop();
Symbol 3574 MovieClip Frame 18
stop();
Symbol 3582 MovieClip Frame 1
stop();
Symbol 3582 MovieClip Frame 8
stop(); clip.play();
Symbol 3582 MovieClip Frame 15
stop(); clip.gotoAndStop("on");
Symbol 3589 MovieClip Frame 1
stop();
Symbol 3589 MovieClip Frame 8
stop(); clip.play();
Symbol 3589 MovieClip Frame 15
stop(); clip.gotoAndStop("on");
Symbol 3595 MovieClip Frame 1
stop();
Symbol 3595 MovieClip Frame 8
stop(); clip.play();
Symbol 3595 MovieClip Frame 15
stop(); clip.gotoAndStop("on");
Symbol 3597 MovieClip [introScreen] Frame 1
stop();
Symbol 3601 MovieClip Frame 1
play();
Symbol 3601 MovieClip Frame 9
gotoAndPlay (1);
Symbol 3601 MovieClip Frame 14
stop();
Symbol 3605 MovieClip Frame 1
stop();
Symbol 3605 MovieClip Frame 6
play();
Symbol 3613 MovieClip Frame 1
stop();
Symbol 3613 MovieClip Frame 8
play();
Symbol 3613 MovieClip Frame 10
stop();
Symbol 3613 MovieClip Frame 18
play();
Symbol 3613 MovieClip Frame 20
stop();
Symbol 3613 MovieClip Frame 25
play();
Symbol 3613 MovieClip Frame 29
stop();
Symbol 3613 MovieClip Frame 35
play();
Symbol 3613 MovieClip Frame 39
gotoAndStop ("R");
Symbol 3613 MovieClip Frame 44
play();
Symbol 3613 MovieClip Frame 48
gotoAndStop ("B");
Symbol 3613 MovieClip Frame 54
play();
Symbol 3613 MovieClip Frame 58
gotoAndStop ("L");
Symbol 3613 MovieClip Frame 64
play();
Symbol 3613 MovieClip Frame 74
gotoAndStop ("R");
Symbol 3613 MovieClip Frame 78
play();
Symbol 3613 MovieClip Frame 88
gotoAndStop ("L");
Symbol 3614 MovieClip Frame 1
stop();
Symbol 3615 MovieClip [wheelBot] Frame 1
stop();
Symbol 3615 MovieClip [wheelBot] Frame 10
stop();
Symbol 3617 MovieClip Frame 1
stop();
Symbol 3617 MovieClip Frame 2
stop();
Symbol 3667 MovieClip Frame 56
gotoAndPlay (1);
Symbol 3667 MovieClip Frame 61
play();
Symbol 3667 MovieClip Frame 79
_root.audio.playLevel5("computerBlip14", 10);
Symbol 3667 MovieClip Frame 87
_root.audio.playLevel3("smallDoorOpen", 10);
Symbol 3667 MovieClip Frame 133
_root.audio.playLevel4("droidHit1", 2);
Symbol 3667 MovieClip Frame 147
_root.audio.playLevel4("droidHit2", 2);
Symbol 3667 MovieClip Frame 149
_parent.mainClip.switch1.play();
Symbol 3667 MovieClip Frame 186
_root.audio.playLevel3("smallDoorOpen", 10);
Symbol 3667 MovieClip Frame 195
_root.intro.bro1EnteredShip(); _root.audio.playLevel4("droidHit2", 2);
Symbol 3669 MovieClip Frame 1
stop();
Symbol 3669 MovieClip Frame 2
stop();
Symbol 3708 MovieClip Frame 52
gotoAndPlay (1);
Symbol 3708 MovieClip Frame 57
play();
Symbol 3708 MovieClip Frame 78
_root.audio.playLevel5("computerBlip14", 10);
Symbol 3708 MovieClip Frame 85
_root.audio.playLevel3("smallDoorOpen", 10);
Symbol 3708 MovieClip Frame 139
_root.audio.playLevel4("droidHit2", 2);
Symbol 3708 MovieClip Frame 142
_root.audio.playLevel4("droidHit3", 2);
Symbol 3708 MovieClip Frame 145
_parent.mainClip.switch2.play();
Symbol 3708 MovieClip Frame 164
_root.audio.playLevel3("smallDoorOpen", 10);
Symbol 3708 MovieClip Frame 173
_root.audio.playLevel4("droidHit1", 2);
Symbol 3708 MovieClip Frame 195
_root.intro.bro2EnteredShip();
Symbol 3718 MovieClip Frame 1
stop();
Symbol 3718 MovieClip Frame 2
stop();
Symbol 3739 MovieClip Frame 1
stop();
Symbol 3739 MovieClip Frame 10
play(); bot.gotoAndStop("R"); bot.eyes.gotoAndStop("R");
Symbol 3739 MovieClip Frame 44
bot.wheel.gotoAndStop("stop"); bot.eyes.gotoAndPlay("RtoB");
Symbol 3739 MovieClip Frame 50
_root.audio.playLevel5("computer6", 23);
Symbol 3800 MovieClip Frame 16
if (random(10) > 8) { gotoAndPlay ("go"); } else { gotoAndPlay (1); }
Symbol 3800 MovieClip Frame 19
play();
Symbol 3800 MovieClip Frame 125
if (random(2) > 0) { gotoAndPlay ("loop1"); }
Symbol 3800 MovieClip Frame 149
if (random(2) > 0) { gotoAndPlay ("leave"); }
Symbol 3800 MovieClip Frame 179
if (random(2) > 0) { gotoAndPlay ("jump"); }
Symbol 3810 MovieClip Frame 1
play();
Symbol 3810 MovieClip Frame 2
if (random(5) == 0) { play(); } else { prevFrame(); }
Symbol 3824 MovieClip Frame 1
play();
Symbol 3824 MovieClip Frame 13
gotoAndPlay ("f_easy");
Symbol 3824 MovieClip Frame 19
play();
Symbol 3824 MovieClip Frame 31
gotoAndPlay ("f_med");
Symbol 3824 MovieClip Frame 37
play();
Symbol 3824 MovieClip Frame 49
gotoAndPlay ("f_hard");
Instance of Symbol 3824 MovieClip in Symbol 3825 MovieClip Frame 1
onClipEvent (load) { this.gotoAndPlay("f_" + _root.dif.setting); }
Instance of Symbol 3741 MovieClip in Symbol 3826 MovieClip Frame 1
onClipEvent (load) { flicker = false; fc = 0; fcMax = 0; } onClipEvent (enterFrame) { if (random(20) > 18) { fc = 0; fcMax = random(10); flicker = true; } if (flicker) { this._alpha = this._alpha + (random(40) - 20); fc++; if (fc >= fcMax) { this._alpha = 100; flicker = false; } } if (this._alpha < 50) { this._alpha = 50; } if (this._alpha > 100) { this._alpha = 100; } }
Symbol 3827 MovieClip Frame 1
stop();
Symbol 3827 MovieClip Frame 105
stop();
Symbol 3839 MovieClip Frame 1
stop();
Symbol 3839 MovieClip Frame 10
play();
Symbol 3839 MovieClip Frame 25
stop();
Symbol 3839 MovieClip Frame 34
play();
Symbol 3860 MovieClip Frame 9
gotoAndPlay (1);
Symbol 3860 MovieClip Frame 12
play();
Symbol 3860 MovieClip Frame 29
stop();
Symbol 3860 MovieClip Frame 33
play();
Symbol 3873 MovieClip [hangar] Frame 1
stop();
Symbol 3873 MovieClip [hangar] Frame 10
play();
Symbol 3873 MovieClip [hangar] Frame 70
lights.row1_1.play(); lights.row1_2.play();
Symbol 3873 MovieClip [hangar] Frame 73
lights.row2_1.play(); lights.row2_2.play();
Symbol 3873 MovieClip [hangar] Frame 123
lights.row3_1.play(); lights.row3_2.play();
Symbol 3873 MovieClip [hangar] Frame 126
lights.row4_1.play(); lights.row4_2.play();
Symbol 3873 MovieClip [hangar] Frame 183
lights.row5_1.play(); lights.row5_2.play();
Symbol 3873 MovieClip [hangar] Frame 186
lights.row6_1.play(); lights.row6_2.play();
Symbol 3873 MovieClip [hangar] Frame 248
lights.row7_1.play(); lights.row7_2.play();
Symbol 3873 MovieClip [hangar] Frame 251
lights.row8_1.play(); lights.row8_2.play();
Symbol 3873 MovieClip [hangar] Frame 312
lights.row9_1.play(); lights.row9_2.play();
Symbol 3873 MovieClip [hangar] Frame 315
lights.row10_1.play(); lights.row10_2.play();
Symbol 3873 MovieClip [hangar] Frame 338
mainClip.comp.gotoAndPlay("go");
Symbol 3873 MovieClip [hangar] Frame 362
lights.row11_1.play(); lights.row11_2.play(); lights.row11_3.play(); lights.row11_4.play();
Symbol 3873 MovieClip [hangar] Frame 382
ff1.gotoAndPlay("open"); ff2.gotoAndPlay("open");
Symbol 3873 MovieClip [hangar] Frame 389
lights.row11b_1.play(); lights.row11b_2.play(); lights.row11b_3.play(); lights.row11b_4.play();
Symbol 3873 MovieClip [hangar] Frame 390
lights.row12_1.play(); lights.row12_2.play(); lights.row12_3.play(); lights.row12_4.play();
Symbol 3873 MovieClip [hangar] Frame 395
lights.row13_1.play(); lights.row13_2.play(); lights.row13_3.play(); lights.row13_4.play();
Symbol 3873 MovieClip [hangar] Frame 407
lights.row14_1.play(); lights.row14_2.play(); lights.row14_3.play(); lights.row14_4.play();
Symbol 3873 MovieClip [hangar] Frame 417
ff1.gotoAndPlay("close"); ff2.gotoAndPlay("close");
Symbol 3873 MovieClip [hangar] Frame 418
lights.row15_1.play(); lights.row15_2.play(); lights.row15_3.play(); lights.row15_4.play();
Symbol 3873 MovieClip [hangar] Frame 429
lights.row16_1.play(); lights.row16_2.play(); lights.row16_3.play(); lights.row16_4.play();
Symbol 3873 MovieClip [hangar] Frame 439
lights.row17_1.play(); lights.row17_2.play(); lights.row17_3.play(); lights.row17_4.play();
Symbol 3873 MovieClip [hangar] Frame 443
door1.gotoAndPlay("open"); door2.gotoAndPlay("open"); _root.audio.playLevel2("shipDoorsOpen", 20);
Symbol 3873 MovieClip [hangar] Frame 496
door1.gotoAndPlay("close"); door2.gotoAndPlay("close"); _root.audio.playLevel2("shipDoorsOpen", 10);
Symbol 3873 MovieClip [hangar] Frame 525
_root.intro.controlShip();
Symbol 3873 MovieClip [hangar] Frame 620
_root.intro.startAction();
Symbol 3873 MovieClip [hangar] Frame 664
stop();
Symbol 3897 MovieClip Frame 1
stop();
Symbol 3897 MovieClip Frame 8
play();
Symbol 3897 MovieClip Frame 20
gotoAndPlay ("walk");
Symbol 3897 MovieClip Frame 26
play();
Symbol 3897 MovieClip Frame 32
_root.introScreen.punchBox.gotoAndPlay("bro1");
Symbol 3897 MovieClip Frame 34
_root.audio.playLevel5("computerBlip11", _root.randRange(10, 15));
Symbol 3897 MovieClip Frame 51
_root.introBro1.exit(); stop();
Symbol 3897 MovieClip Frame 63
_root.introScreen.bigDoor.gotoAndPlay("open");
Symbol 3950 MovieClip Frame 252
if (random(2) > 0) { gotoAndPlay ("dropB"); }
Symbol 3950 MovieClip Frame 301
end = true;
Symbol 3950 MovieClip Frame 330
play();
Symbol 3950 MovieClip Frame 366
gotoAndPlay ("look");
Symbol 3951 MovieClip [introBro1] Frame 1
stop();
Symbol 3951 MovieClip [introBro1] Frame 10
stop();
Symbol 3951 MovieClip [introBro1] Frame 19
stop();
Symbol 3951 MovieClip [introBro1] Frame 29
stop();
Symbol 3955 MovieClip Frame 7
if (Math.random() > 0.3) { gotoAndPlay (1); }
Symbol 3955 MovieClip Frame 19
if (Math.random() > 0.3) { gotoAndPlay ("loop"); }
Symbol 3974 MovieClip Frame 1
stop();
Symbol 3974 MovieClip Frame 10
play();
Symbol 3974 MovieClip Frame 22
gotoAndPlay ("walk");
Symbol 3974 MovieClip Frame 28
play();
Symbol 3974 MovieClip Frame 34
_root.introScreen.punchBox.gotoAndPlay("bro2");
Symbol 3974 MovieClip Frame 36
_root.audio.playLevel5("computerBlip11", _root.randRange(10, 15));
Symbol 3974 MovieClip Frame 69
_root.introScreen.bigDoor.gotoAndPlay("open"); _root.audio.playLevel3("bigDoorOpen", _root.randRange(20, 30));
Symbol 3974 MovieClip Frame 81
_root.introBro2.exit(); stop();
Symbol 4041 MovieClip Frame 1
if (random(2) > 0) { gotoAndPlay ("B"); }
Symbol 4041 MovieClip Frame 256
if (random(2) > 0) { gotoAndPlay ("kickB"); }
Symbol 4041 MovieClip Frame 341
end = true; stop();
Symbol 4041 MovieClip Frame 424
gotoAndPlay ("look");
Symbol 4042 MovieClip [introBro2] Frame 1
stop();
Symbol 4042 MovieClip [introBro2] Frame 10
stop();
Symbol 4042 MovieClip [introBro2] Frame 19
stop();
Symbol 4042 MovieClip [introBro2] Frame 29
stop();
Symbol 4070 MovieClip Frame 1
stop();
Symbol 4070 MovieClip Frame 2
stop();
Symbol 4070 MovieClip Frame 3
stop();
Symbol 4070 MovieClip Frame 4
stop();
Symbol 4070 MovieClip Frame 5
stop();
Symbol 4070 MovieClip Frame 6
stop();
Symbol 4070 MovieClip Frame 7
stop();
Symbol 4070 MovieClip Frame 8
stop();
Symbol 4070 MovieClip Frame 9
stop();
Symbol 4070 MovieClip Frame 10
stop();
Symbol 4070 MovieClip Frame 11
stop();
Symbol 4070 MovieClip Frame 12
stop();
Symbol 4070 MovieClip Frame 13
stop();
Symbol 4070 MovieClip Frame 14
stop();
Symbol 4070 MovieClip Frame 15
stop();
Symbol 4070 MovieClip Frame 16
stop();
Symbol 4070 MovieClip Frame 17
stop();
Symbol 4070 MovieClip Frame 18
stop();
Symbol 4070 MovieClip Frame 19
stop();
Symbol 4070 MovieClip Frame 20
stop();
Symbol 4070 MovieClip Frame 21
stop();
Symbol 4070 MovieClip Frame 22
stop();
Symbol 4070 MovieClip Frame 23
stop();
Symbol 4070 MovieClip Frame 24
stop();
Symbol 4070 MovieClip Frame 25
stop();
Symbol 4070 MovieClip Frame 26
stop();
Symbol 4070 MovieClip Frame 27
stop();
Symbol 4071 MovieClip [asteroid] Frame 1
stop();
Symbol 4071 MovieClip [asteroid] Frame 2
stop();
Symbol 4071 MovieClip [asteroid] Frame 3
stop();
Symbol 4071 MovieClip [asteroid] Frame 4
stop();
Symbol 4071 MovieClip [asteroid] Frame 5
stop();
Symbol 4071 MovieClip [asteroid] Frame 6
stop();
Symbol 4072 MovieClip [asteroidB] Frame 1
stop();
Symbol 4072 MovieClip [asteroidB] Frame 2
stop();
Symbol 4072 MovieClip [asteroidB] Frame 3
stop();
Symbol 4072 MovieClip [asteroidB] Frame 4
stop();
Symbol 4072 MovieClip [asteroidB] Frame 5
stop();
Symbol 4072 MovieClip [asteroidB] Frame 6
stop();
Symbol 4073 MovieClip [asteroidC] Frame 1
stop();
Symbol 4073 MovieClip [asteroidC] Frame 2
stop();
Symbol 4073 MovieClip [asteroidC] Frame 3
stop();
Symbol 4073 MovieClip [asteroidC] Frame 4
stop();
Symbol 4073 MovieClip [asteroidC] Frame 5
stop();
Symbol 4073 MovieClip [asteroidC] Frame 6
stop();
Symbol 4082 MovieClip [coins] Frame 1
stop();
Symbol 4090 MovieClip Frame 24
if (random(2) > 0) { gotoAndPlay ("loop"); }
Symbol 4093 MovieClip Frame 1
stop();
Symbol 4093 MovieClip Frame 9
play();
Symbol 4093 MovieClip Frame 19
_parent.end = true; stop();
Symbol 4095 MovieClip [gems] Frame 1
stop();
Symbol 4161 MovieClip Frame 1
stop();
Symbol 4161 MovieClip Frame 7
stop();
Symbol 4161 MovieClip Frame 15
stop();
Symbol 4161 MovieClip Frame 23
stop();
Symbol 4161 MovieClip Frame 31
stop();
Symbol 4161 MovieClip Frame 43
stop();
Symbol 4161 MovieClip Frame 50
stop();
Symbol 4161 MovieClip Frame 57
stop();
Symbol 4161 MovieClip Frame 64
stop();
Symbol 4209 MovieClip [shrapnel] Frame 1
stop();
Symbol 4209 MovieClip [shrapnel] Frame 15
stop();
Symbol 4209 MovieClip [shrapnel] Frame 30
stop();
Symbol 4209 MovieClip [shrapnel] Frame 44
stop();
Symbol 4209 MovieClip [shrapnel] Frame 58
stop();
Symbol 4209 MovieClip [shrapnel] Frame 71
stop();
Symbol 4209 MovieClip [shrapnel] Frame 85
stop();
Symbol 4209 MovieClip [shrapnel] Frame 98
stop();
Symbol 4209 MovieClip [shrapnel] Frame 110
stop();
Symbol 4209 MovieClip [shrapnel] Frame 123
stop();
Symbol 4209 MovieClip [shrapnel] Frame 137
stop();
Symbol 4209 MovieClip [shrapnel] Frame 150
stop();
Symbol 4209 MovieClip [shrapnel] Frame 163
stop();
Symbol 4209 MovieClip [shrapnel] Frame 176
stop();
Symbol 4209 MovieClip [shrapnel] Frame 190
stop();
Symbol 4209 MovieClip [shrapnel] Frame 203
stop();
Symbol 4209 MovieClip [shrapnel] Frame 219
stop();
Symbol 4209 MovieClip [shrapnel] Frame 232
stop();
Symbol 4209 MovieClip [shrapnel] Frame 260
stop();
Symbol 4209 MovieClip [shrapnel] Frame 273
stop();
Symbol 4209 MovieClip [shrapnel] Frame 285
stop();
Symbol 4209 MovieClip [shrapnel] Frame 303
stop();
Symbol 4209 MovieClip [shrapnel] Frame 316
stop();
Symbol 4209 MovieClip [shrapnel] Frame 328
stop();
Symbol 4209 MovieClip [shrapnel] Frame 340
stop();
Symbol 4209 MovieClip [shrapnel] Frame 353
stop();
Symbol 4209 MovieClip [shrapnel] Frame 367
stop();
Symbol 4209 MovieClip [shrapnel] Frame 384
stop();
Symbol 4209 MovieClip [shrapnel] Frame 397
stop();
Symbol 4209 MovieClip [shrapnel] Frame 410
stop();
Symbol 4209 MovieClip [shrapnel] Frame 427
stop();
Symbol 4209 MovieClip [shrapnel] Frame 440
stop();
Symbol 4209 MovieClip [shrapnel] Frame 453
stop();
Symbol 4209 MovieClip [shrapnel] Frame 468
stop();
Symbol 4209 MovieClip [shrapnel] Frame 481
stop();
Symbol 4209 MovieClip [shrapnel] Frame 494
stop();
Symbol 4209 MovieClip [shrapnel] Frame 509
stop();
Symbol 4209 MovieClip [shrapnel] Frame 527
stop();
Symbol 4209 MovieClip [shrapnel] Frame 543
stop();
Symbol 4209 MovieClip [shrapnel] Frame 567
stop();
Symbol 4209 MovieClip [shrapnel] Frame 586
stop();
Symbol 4209 MovieClip [shrapnel] Frame 603
stop();
Symbol 4209 MovieClip [shrapnel] Frame 626
stop();
Symbol 4209 MovieClip [shrapnel] Frame 645
stop();
Symbol 4209 MovieClip [shrapnel] Frame 662
stop();
Symbol 4209 MovieClip [shrapnel] Frame 682
stop();
Symbol 4209 MovieClip [shrapnel] Frame 698
stop();
Symbol 4209 MovieClip [shrapnel] Frame 715
stop();
Symbol 4209 MovieClip [shrapnel] Frame 731
stop();
Symbol 4209 MovieClip [shrapnel] Frame 747
stop();
Symbol 4209 MovieClip [shrapnel] Frame 764
stop();
Symbol 4209 MovieClip [shrapnel] Frame 780
stop();
Symbol 4209 MovieClip [shrapnel] Frame 794
stop();
Symbol 4209 MovieClip [shrapnel] Frame 807
stop();
Symbol 4209 MovieClip [shrapnel] Frame 820
stop();
Symbol 4209 MovieClip [shrapnel] Frame 833
stop();
Symbol 4209 MovieClip [shrapnel] Frame 845
stop();
Symbol 4209 MovieClip [shrapnel] Frame 867
gotoAndStop("f" + _root.randRange(1, 5)); _rotation;
Symbol 4209 MovieClip [shrapnel] Frame 874
colorBit.gotoAndStop(bitColor);
Symbol 4209 MovieClip [shrapnel] Frame 879
colorBit.gotoAndStop(bitColor);
Symbol 4209 MovieClip [shrapnel] Frame 885
colorBit.gotoAndStop(bitColor);
Symbol 4209 MovieClip [shrapnel] Frame 891
colorBit.gotoAndStop(bitColor);
Symbol 4209 MovieClip [shrapnel] Frame 897
colorBit.gotoAndStop(bitColor);
Symbol 4209 MovieClip [shrapnel] Frame 909
gotoAndStop("f" + _root.randRange(6, 10));
Symbol 4209 MovieClip [shrapnel] Frame 916
colorBit.gotoAndStop(bitColor);
Symbol 4209 MovieClip [shrapnel] Frame 921
colorBit.gotoAndStop(bitColor);
Symbol 4209 MovieClip [shrapnel] Frame 927
colorBit.gotoAndStop(bitColor);
Symbol 4209 MovieClip [shrapnel] Frame 933
colorBit.gotoAndStop(bitColor);
Symbol 4209 MovieClip [shrapnel] Frame 939
colorBit.gotoAndStop(bitColor);
Symbol 4209 MovieClip [shrapnel] Frame 954
stop();
Symbol 4209 MovieClip [shrapnel] Frame 970
stop();
Symbol 4209 MovieClip [shrapnel] Frame 983
stop();
Symbol 4209 MovieClip [shrapnel] Frame 997
stop();
Symbol 4209 MovieClip [shrapnel] Frame 1012
stop();
Symbol 4209 MovieClip [shrapnel] Frame 1030
stop();
Symbol 4209 MovieClip [shrapnel] Frame 1046
stop();
Symbol 4209 MovieClip [shrapnel] Frame 1059
stop();
Symbol 4209 MovieClip [shrapnel] Frame 1073
stop();
Symbol 4209 MovieClip [shrapnel] Frame 1088
stop();
Symbol 4209 MovieClip [shrapnel] Frame 1123
stop();
Symbol 4209 MovieClip [shrapnel] Frame 1139
stop();
Symbol 4209 MovieClip [shrapnel] Frame 1152
stop();
Symbol 4209 MovieClip [shrapnel] Frame 1166
stop();
Symbol 4209 MovieClip [shrapnel] Frame 1181
stop();
Symbol 4209 MovieClip [shrapnel] Frame 1199
stop();
Symbol 4209 MovieClip [shrapnel] Frame 1215
stop();
Symbol 4209 MovieClip [shrapnel] Frame 1228
stop();
Symbol 4209 MovieClip [shrapnel] Frame 1242
stop();
Symbol 4209 MovieClip [shrapnel] Frame 1257
stop();
Symbol 4209 MovieClip [shrapnel] Frame 1297
stop();
Symbol 4209 MovieClip [shrapnel] Frame 1313
stop();
Symbol 4209 MovieClip [shrapnel] Frame 1326
stop();
Symbol 4209 MovieClip [shrapnel] Frame 1340
stop();
Symbol 4209 MovieClip [shrapnel] Frame 1355
stop();
Symbol 4209 MovieClip [shrapnel] Frame 1375
stop();
Symbol 4209 MovieClip [shrapnel] Frame 1391
stop();
Symbol 4209 MovieClip [shrapnel] Frame 1404
stop();
Symbol 4209 MovieClip [shrapnel] Frame 1418
stop();
Symbol 4209 MovieClip [shrapnel] Frame 1433
stop();
Symbol 4209 MovieClip [shrapnel] Frame 1480
stop();
Symbol 4209 MovieClip [shrapnel] Frame 1496
stop();
Symbol 4209 MovieClip [shrapnel] Frame 1509
stop();
Symbol 4209 MovieClip [shrapnel] Frame 1523
stop();
Symbol 4209 MovieClip [shrapnel] Frame 1538
stop();
Symbol 4209 MovieClip [shrapnel] Frame 1562
stop();
Symbol 4209 MovieClip [shrapnel] Frame 1578
stop();
Symbol 4209 MovieClip [shrapnel] Frame 1591
stop();
Symbol 4209 MovieClip [shrapnel] Frame 1605
stop();
Symbol 4209 MovieClip [shrapnel] Frame 1620
stop();
Symbol 4209 MovieClip [shrapnel] Frame 1643
stop();
Symbol 4209 MovieClip [shrapnel] Frame 1659
stop();
Symbol 4209 MovieClip [shrapnel] Frame 1672
stop();
Symbol 4209 MovieClip [shrapnel] Frame 1686
stop();
Symbol 4209 MovieClip [shrapnel] Frame 1701
stop();
Symbol 4210 MovieClip [shrapnelB] Frame 1
gotoAndStop(random(50) + 1);
Symbol 4214 MovieClip [sight] Frame 1
stop();
Symbol 4214 MovieClip [sight] Frame 10
stop();
Symbol 4214 MovieClip [sight] Frame 22
stop();
Symbol 4214 MovieClip [sight] Frame 30
stop();
Symbol 4236 MovieClip Frame 1
play();
Symbol 4236 MovieClip Frame 2
if (random(5) > 2) { prevFrame(); }
Symbol 4237 MovieClip Frame 1
play();
Symbol 4237 MovieClip Frame 2
if (random(5) > 2) { prevFrame(); }
Instance of Symbol 4239 MovieClip in Symbol 4240 MovieClip Frame 1
onClipEvent (load) { this.gotoAndPlay(4); }
Instance of Symbol 4239 MovieClip in Symbol 4240 MovieClip Frame 1
onClipEvent (load) { this.gotoAndPlay(1); }
Instance of Symbol 4239 MovieClip in Symbol 4240 MovieClip Frame 1
onClipEvent (load) { this.gotoAndPlay(7); }
Instance of Symbol 4239 MovieClip in Symbol 4240 MovieClip Frame 1
onClipEvent (load) { this.gotoAndPlay(10); }
Instance of Symbol 4239 MovieClip in Symbol 4240 MovieClip Frame 1
onClipEvent (load) { this.gotoAndPlay(13); }
Instance of Symbol 4239 MovieClip in Symbol 4240 MovieClip Frame 1
onClipEvent (load) { this.gotoAndPlay(16); }
Instance of Symbol 4239 MovieClip in Symbol 4240 MovieClip Frame 1
onClipEvent (load) { this.gotoAndPlay(19); }
Instance of Symbol 4239 MovieClip in Symbol 4241 MovieClip Frame 1
onClipEvent (load) { this.gotoAndPlay(22); }
Instance of Symbol 4239 MovieClip in Symbol 4241 MovieClip Frame 1
onClipEvent (load) { this.gotoAndPlay(25); }
Instance of Symbol 4239 MovieClip in Symbol 4241 MovieClip Frame 1
onClipEvent (load) { this.gotoAndPlay(28); }
Instance of Symbol 4239 MovieClip in Symbol 4241 MovieClip Frame 1
onClipEvent (load) { this.gotoAndPlay(31); }
Instance of Symbol 4239 MovieClip in Symbol 4241 MovieClip Frame 1
onClipEvent (load) { this.gotoAndPlay(34); }
Instance of Symbol 4239 MovieClip in Symbol 4241 MovieClip Frame 1
onClipEvent (load) { this.gotoAndPlay(37); }
Instance of Symbol 4239 MovieClip in Symbol 4241 MovieClip Frame 1
onClipEvent (load) { this.gotoAndPlay(4); }
Instance of Symbol 4239 MovieClip in Symbol 4241 MovieClip Frame 1
onClipEvent (load) { this.gotoAndPlay(1); }
Instance of Symbol 4239 MovieClip in Symbol 4242 MovieClip Frame 1
onClipEvent (load) { this.gotoAndPlay(7); }
Instance of Symbol 4239 MovieClip in Symbol 4242 MovieClip Frame 1
onClipEvent (load) { this.gotoAndPlay(10); }
Instance of Symbol 4239 MovieClip in Symbol 4242 MovieClip Frame 1
onClipEvent (load) { this.gotoAndPlay(13); }
Instance of Symbol 4239 MovieClip in Symbol 4242 MovieClip Frame 1
onClipEvent (load) { this.gotoAndPlay(16); }
Instance of Symbol 4239 MovieClip in Symbol 4242 MovieClip Frame 1
onClipEvent (load) { this.gotoAndPlay(22); }
Instance of Symbol 4239 MovieClip in Symbol 4242 MovieClip Frame 1
onClipEvent (load) { this.gotoAndPlay(19); }
Instance of Symbol 4239 MovieClip in Symbol 4242 MovieClip Frame 1
onClipEvent (load) { this.gotoAndPlay(25); }
Instance of Symbol 4239 MovieClip in Symbol 4242 MovieClip Frame 1
onClipEvent (load) { this.gotoAndPlay(28); }
Symbol 4256 MovieClip Frame 19
gotoAndPlay ("loop");
Symbol 4256 MovieClip Frame 23
play();
Symbol 4256 MovieClip Frame 41
_parent.end = true; stop();
Symbol 4257 MovieClip [powerUpBuddy] Frame 1
stop();
Symbol 4257 MovieClip [powerUpBuddy] Frame 10
stop();
Symbol 4260 MovieClip Frame 10
play();
Symbol 4260 MovieClip Frame 31
gotoAndPlay ("loop");
Symbol 4260 MovieClip Frame 36
mask1.gotoAndPlay("end"); mask2.gotoAndPlay("end");
Symbol 4260 MovieClip Frame 68
_parent.end = true; stop();
Symbol 4275 MovieClip Frame 19
gotoAndPlay ("loop");
Symbol 4275 MovieClip Frame 41
_parent.end = true;
Symbol 4287 MovieClip Frame 19
gotoAndPlay ("loop");
Symbol 4287 MovieClip Frame 46
_parent.end = true;
Symbol 4291 MovieClip Frame 24
if (random(2) > 0) { gotoAndPlay ("loop"); }
Symbol 4294 MovieClip Frame 1
stop();
Symbol 4294 MovieClip Frame 9
play();
Symbol 4294 MovieClip Frame 20
_parent.end = true; stop();
Symbol 4297 MovieClip Frame 1
stop();
Symbol 4297 MovieClip Frame 9
play();
Symbol 4297 MovieClip Frame 20
_parent.end = true; stop();
Symbol 4304 MovieClip Frame 25
if (random(2) > 0) { gotoAndPlay ("loop"); }
Symbol 4307 MovieClip Frame 1
stop();
Symbol 4307 MovieClip Frame 9
play();
Symbol 4307 MovieClip Frame 19
_parent.end = true; stop();
Symbol 4315 MovieClip Frame 25
if (random(2) > 0) { gotoAndPlay ("loop"); }
Symbol 4317 MovieClip Frame 1
stop();
Symbol 4317 MovieClip Frame 9
play();
Symbol 4317 MovieClip Frame 19
_parent.end = true; stop();
Symbol 4318 MovieClip [powerUp] Frame 1
stop();
Symbol 4318 MovieClip [powerUp] Frame 2
stop();
Symbol 4318 MovieClip [powerUp] Frame 13
stop();
Symbol 4318 MovieClip [powerUp] Frame 24
stop();
Symbol 4318 MovieClip [powerUp] Frame 37
stop();
Symbol 4318 MovieClip [powerUp] Frame 55
stop();
Symbol 4318 MovieClip [powerUp] Frame 66
stop();
Symbol 4318 MovieClip [powerUp] Frame 80
stop();
Symbol 4318 MovieClip [powerUp] Frame 97
stop();
Symbol 4318 MovieClip [powerUp] Frame 108
stop(); weaponBoost1.num = 1;
Symbol 4318 MovieClip [powerUp] Frame 120
stop(); weaponBoost2.num = 2;
Symbol 4318 MovieClip [powerUp] Frame 132
stop(); weaponBoost3.num = 3;
Symbol 4318 MovieClip [powerUp] Frame 149
stop(); speeadBoost1.num = 1;
Symbol 4318 MovieClip [powerUp] Frame 159
stop(); speeadBoost2.num = 2;
Symbol 4318 MovieClip [powerUp] Frame 169
stop(); speeadBoost3.num = 3;
Symbol 4318 MovieClip [powerUp] Frame 180
stop();
Symbol 4318 MovieClip [powerUp] Frame 189
stop();
Symbol 4318 MovieClip [powerUp] Frame 202
stop();
Symbol 4318 MovieClip [powerUp] Frame 235
stop();
Symbol 4318 MovieClip [powerUp] Frame 246
stop();
Symbol 4318 MovieClip [powerUp] Frame 257
stop();
Symbol 4318 MovieClip [powerUp] Frame 267
stop();
Symbol 4318 MovieClip [powerUp] Frame 277
stop();
Symbol 4318 MovieClip [powerUp] Frame 287
stop();
Symbol 4318 MovieClip [powerUp] Frame 298
stop();
Symbol 4318 MovieClip [powerUp] Frame 304
stop();
Symbol 4318 MovieClip [powerUp] Frame 310
stop();
Symbol 4318 MovieClip [powerUp] Frame 316
stop();
Symbol 4318 MovieClip [powerUp] Frame 322
stop();
Symbol 4318 MovieClip [powerUp] Frame 328
stop();
Symbol 4318 MovieClip [powerUp] Frame 337
stop();
Symbol 4318 MovieClip [powerUp] Frame 347
stop();
Symbol 4335 MovieClip Frame 1
stop();
Symbol 4335 MovieClip Frame 12
stop();
Symbol 4335 MovieClip Frame 28
stop();
Symbol 4335 MovieClip Frame 39
stop();
Symbol 4335 MovieClip Frame 54
stop();
Symbol 4335 MovieClip Frame 65
stop();
Symbol 4335 MovieClip Frame 82
stop();
Symbol 4335 MovieClip Frame 93
stop();
Symbol 4335 MovieClip Frame 113
stop();
Symbol 4335 MovieClip Frame 124
stop();
Symbol 4335 MovieClip Frame 139
stop();
Symbol 4335 MovieClip Frame 150
stop();
Symbol 4335 MovieClip Frame 166
stop();
Symbol 4335 MovieClip Frame 177
stop();
Symbol 4335 MovieClip Frame 192
stop();
Symbol 4335 MovieClip Frame 203
stop();
Symbol 4335 MovieClip Frame 219
stop();
Symbol 4335 MovieClip Frame 230
stop();
Symbol 4335 MovieClip Frame 252
stop();
Symbol 4335 MovieClip Frame 263
stop();
Symbol 4335 MovieClip Frame 274
stop();
Symbol 4335 MovieClip Frame 285
stop();
Symbol 4344 MovieClip Frame 1
play();
Symbol 4344 MovieClip Frame 13
stop();
Symbol 4344 MovieClip Frame 46
_root.shield.yank(); stop();
Symbol 4345 MovieClip [shield] Frame 1
stop();
Symbol 4392 MovieClip Frame 1
stop();
Symbol 4392 MovieClip Frame 16
play();
Symbol 4396 MovieClip [reanimator] Frame 1
stop();
Symbol 4665 MovieClip Frame 1
stop();
Symbol 4668 MovieClip Frame 1
stop();
Symbol 4668 MovieClip Frame 31
play();
Symbol 4668 MovieClip Frame 91
stop();
Symbol 4668 MovieClip Frame 96
play();
Symbol 4668 MovieClip Frame 464
stop();
Symbol 4668 MovieClip Frame 469
play();
Symbol 4668 MovieClip Frame 748
stop();
Symbol 4668 MovieClip Frame 755
play();
Symbol 4668 MovieClip Frame 815
stop();
Symbol 4668 MovieClip Frame 829
play();
Symbol 4668 MovieClip Frame 1084
stop();
Symbol 4668 MovieClip Frame 1098
play();
Symbol 4668 MovieClip Frame 1312
stop();
Symbol 4668 MovieClip Frame 1322
play();
Symbol 4668 MovieClip Frame 1449
stop();
Symbol 4668 MovieClip Frame 1473
play();
Symbol 4668 MovieClip Frame 2175
stop();
Symbol 4670 MovieClip Frame 1
stop();
Symbol 4670 MovieClip Frame 2
play();
Symbol 4674 MovieClip Frame 1
stop(); s1 = new Sound(this);
Symbol 4675 MovieClip Frame 1
s2 = new Sound(this);
Symbol 4676 MovieClip Frame 1
s3 = new Sound(this);
Symbol 4677 MovieClip Frame 1
s4 = new Sound(this);
Symbol 4678 MovieClip Frame 1
s5 = new Sound(this);

Library Items

Symbol 1 GraphicUsed by:2
Symbol 2 MovieClip [powerUpDrain]Uses:1
Symbol 3 GraphicUsed by:9 1394
Symbol 4 ShapeTweeningUsed by:9
Symbol 5 ShapeTweeningUsed by:9
Symbol 6 ShapeTweeningUsed by:9
Symbol 7 ShapeTweeningUsed by:9
Symbol 8 GraphicUsed by:9 12 203 410 2037 2353 2378 2379 2380 2386 4224 4350
Symbol 9 MovieClip [bomberBBomb]Uses:3 4 5 6 7 8
Symbol 10 GraphicUsed by:12
Symbol 11 GraphicUsed by:12
Symbol 12 MovieClip [fireBallTrail]Uses:8 10 11
Symbol 13 GraphicUsed by:14 1105 2468 2530 2779 3233 3234 3235 3236 3237 3238 3239 3266 3267 3268 3269 3270 3271 3272 3273 3274 3275 3276 3370 3507 3517 3523 3552 3812 3839
Symbol 14 MovieClip [introBroMask]Uses:13
Symbol 15 ShapeTweeningUsed by:20
Symbol 16 GraphicUsed by:17
Symbol 17 MovieClipUses:16Used by:20
Symbol 18 ShapeTweeningUsed by:20
Symbol 19 GraphicUsed by:20
Symbol 20 MovieClip [selectArrow]Uses:15 17 18 19
Symbol 21 GraphicUsed by:31
Symbol 22 GraphicUsed by:31
Symbol 23 GraphicUsed by:31
Symbol 24 GraphicUsed by:31
Symbol 25 GraphicUsed by:31
Symbol 26 GraphicUsed by:31
Symbol 27 GraphicUsed by:31
Symbol 28 GraphicUsed by:31
Symbol 29 GraphicUsed by:31
Symbol 30 GraphicUsed by:31
Symbol 31 MovieClipUses:21 22 23 24 25 26 27 28 29 30Used by:129 131
Symbol 32 GraphicUsed by:43
Symbol 33 ShapeTweeningUsed by:40
Symbol 34 ShapeTweeningUsed by:40
Symbol 35 ShapeTweeningUsed by:40
Symbol 36 ShapeTweeningUsed by:40
Symbol 37 ShapeTweeningUsed by:40
Symbol 38 ShapeTweeningUsed by:40
Symbol 39 GraphicUsed by:40
Symbol 40 MovieClipUses:33 34 35 36 37 38 39Used by:43 227 231 287 4209 4210
Symbol 41 GraphicUsed by:42
Symbol 42 MovieClipUses:41Used by:43
Symbol 43 MovieClipUses:32 40 42Used by:49 359
Symbol 44 GraphicUsed by:45
Symbol 45 MovieClipUses:44Used by:48
Symbol 46 GraphicUsed by:47
Symbol 47 MovieClipUses:46Used by:48
Symbol 48 MovieClipUses:45 47Used by:49 232 359
Symbol 49 MovieClipUses:43 48Used by:131 157 158 446 3669
Symbol 50 GraphicUsed by:60
Symbol 51 GraphicUsed by:60
Symbol 52 GraphicUsed by:60
Symbol 53 GraphicUsed by:60
Symbol 54 GraphicUsed by:60
Symbol 55 GraphicUsed by:60
Symbol 56 GraphicUsed by:60
Symbol 57 GraphicUsed by:60
Symbol 58 GraphicUsed by:60
Symbol 59 GraphicUsed by:60
Symbol 60 MovieClipUses:50 51 52 53 54 55 56 57 58 59Used by:130 131
Symbol 61 GraphicUsed by:70
Symbol 62 GraphicUsed by:64
Symbol 63 GraphicUsed by:64
Symbol 64 MovieClipUses:62 63Used by:70 3617
Symbol 65 GraphicUsed by:70
Symbol 66 GraphicUsed by:70
Symbol 67 GraphicUsed by:70
Symbol 68 GraphicUsed by:70
Symbol 69 GraphicUsed by:70
Symbol 70 MovieClipUses:61 64 65 66 67 68 69Used by:129 130
Symbol 71 GraphicUsed by:72
Symbol 72 MovieClipUses:71Used by:129 130
Symbol 73 GraphicUsed by:79
Symbol 74 GraphicUsed by:79
Symbol 75 GraphicUsed by:79
Symbol 76 GraphicUsed by:79
Symbol 77 GraphicUsed by:79
Symbol 78 GraphicUsed by:79
Symbol 79 MovieClipUses:73 74 75 76 77 78Used by:129 130 158
Symbol 80 GraphicUsed by:90
Symbol 81 GraphicUsed by:90
Symbol 82 GraphicUsed by:90
Symbol 83 GraphicUsed by:90
Symbol 84 GraphicUsed by:90
Symbol 85 GraphicUsed by:90
Symbol 86 GraphicUsed by:90
Symbol 87 GraphicUsed by:90
Symbol 88 GraphicUsed by:90
Symbol 89 GraphicUsed by:90
Symbol 90 MovieClipUses:80 81 82 83 84 85 86 87 88 89Used by:129 130 157
Symbol 91 GraphicUsed by:99
Symbol 92 GraphicUsed by:93
Symbol 93 MovieClipUses:92Used by:99 3669
Symbol 94 GraphicUsed by:99
Symbol 95 GraphicUsed by:99
Symbol 96 GraphicUsed by:99
Symbol 97 GraphicUsed by:99
Symbol 98 GraphicUsed by:99
Symbol 99 MovieClipUses:91 93 94 95 96 97 98Used by:129 130
Symbol 100 GraphicUsed by:106
Symbol 101 GraphicUsed by:106
Symbol 102 GraphicUsed by:106
Symbol 103 GraphicUsed by:106
Symbol 104 GraphicUsed by:106
Symbol 105 GraphicUsed by:106
Symbol 106 MovieClipUses:100 101 102 103 104 105Used by:129 130 158
Symbol 107 GraphicUsed by:117
Symbol 108 GraphicUsed by:117
Symbol 109 GraphicUsed by:117
Symbol 110 GraphicUsed by:117
Symbol 111 GraphicUsed by:117
Symbol 112 GraphicUsed by:117
Symbol 113 GraphicUsed by:117
Symbol 114 GraphicUsed by:117
Symbol 115 GraphicUsed by:117
Symbol 116 GraphicUsed by:117
Symbol 117 MovieClipUses:107 108 109 110 111 112 113 114 115 116Used by:129 130 157
Symbol 118 GraphicUsed by:128
Symbol 119 GraphicUsed by:128
Symbol 120 GraphicUsed by:128
Symbol 121 GraphicUsed by:128
Symbol 122 GraphicUsed by:128
Symbol 123 GraphicUsed by:128
Symbol 124 GraphicUsed by:128
Symbol 125 GraphicUsed by:128
Symbol 126 GraphicUsed by:128
Symbol 127 GraphicUsed by:128
Symbol 128 MovieClipUses:118 119 120 121 122 123 124 125 126 127Used by:129 130
Symbol 129 MovieClipUses:70 72 79 90 99 106 117 128 31Used by:131 157 158 407
Symbol 130 MovieClipUses:99 72 106 117 70 79 90 128 60Used by:131 157 158 445
Symbol 131 MovieClip [ship3B]Uses:31 49 60 129 130
Symbol 132 GraphicUsed by:133
Symbol 133 MovieClipUses:132Used by:134
Symbol 134 MovieClip [batCStreak]Uses:133
Symbol 135 FontUsed by:136 140 993 995 997 999 1001 1002 1003 1005 1006 1007 1079 1080 1081 1088 1089 1090 1091 1092 1093 1094 1095 1096 1097 1098 1099 2422 2423 2424 2425 2426 2427 2428 2429 2430 2431 2432 2433 2435 2437 3228 3229 3230 3231 3232 3241 3242 3243 3251 3252 3254 3255 3256 3257 3258 3259 3260 3261 3262 3263 3264 3277 3278 3461 3462 3463 3464 3504 3505 3506 3508 3509 3510 3511 3512 3513 3514 3548 3549 3550 3551 3553 3554 3555 3556 3557 3558 3559 3560 3561 3562 3563 3564 3565 3566 3567 3568 4215 4216 4217 4218 4219 4220 4221 4222 4226 4227 4394
Symbol 136 TextUses:135Used by:139
Symbol 137 GraphicUsed by:138 1085 1086 1087 1102 3398
Symbol 138 ButtonUses:137Used by:139 141
Symbol 139 MovieClip [betaThanks]Uses:136 138
Symbol 140 TextUses:135Used by:141
Symbol 141 MovieClip [betaOver]Uses:140 138
Symbol 142 GraphicUsed by:143
Symbol 143 MovieClipUses:142Used by:155
Symbol 144 MovieClipUsed by:155
Symbol 145 GraphicUsed by:155
Symbol 146 GraphicUsed by:155
Symbol 147 GraphicUsed by:155
Symbol 148 GraphicUsed by:153
Symbol 149 GraphicUsed by:150 153
Symbol 150 MovieClipUses:149Used by:153
Symbol 151 GraphicUsed by:153
Symbol 152 GraphicUsed by:153 178
Symbol 153 ButtonUses:148 150 151 152 149Used by:155
Symbol 154 GraphicUsed by:155
Symbol 155 MovieClipUses:143 144 145 146 147 153 154Used by:156
Symbol 156 MovieClip [highScoreClip]Uses:155
Symbol 157 MovieClip [ship3]Uses:90 49 117 129 130Used by:4318
Symbol 158 MovieClip [ship2]Uses:79 49 106 129 130Used by:4318
Symbol 159 GraphicUsed by:163
Symbol 160 GraphicUsed by:163
Symbol 161 GraphicUsed by:162
Symbol 162 ButtonUses:161Used by:163
Symbol 163 MovieClipUses:159 160 162Used by:206
Symbol 164 GraphicUsed by:178
Symbol 165 ShapeTweeningUsed by:178
Symbol 166 GraphicUsed by:178
Symbol 167 SoundUsed by:178
Symbol 168 GraphicUsed by:178
Symbol 169 BitmapUsed by:170
Symbol 170 GraphicUses:169Used by:178
Symbol 171 GraphicUsed by:178
Symbol 172 GraphicUsed by:178
Symbol 173 GraphicUsed by:178
Symbol 174 SoundUsed by:178
Symbol 175 FontUsed by:176
Symbol 176 TextUses:175Used by:178
Symbol 177 GraphicUsed by:178
Symbol 178 MovieClipUses:164 165 166 167 152 168 170 171 172 173 174 176 177Used by:206
Symbol 179 GraphicUsed by:183
Symbol 180 FontUsed by:181 182 196 199
Symbol 181 TextUses:180Used by:183
Symbol 182 TextUses:180Used by:183
Symbol 183 MovieClipUses:179 181 182Used by:206
Symbol 184 ShapeTweeningUsed by:205
Symbol 185 GraphicUsed by:203
Symbol 186 GraphicUsed by:189
Symbol 187 GraphicUsed by:189
Symbol 188 GraphicUsed by:189 1242 1256 1328 1587 2230 2405 2411 2417 3283 3398 3491 3800 4669
Symbol 189 ButtonUses:186 187 188Used by:203
Symbol 190 GraphicUsed by:194
Symbol 191 GraphicUsed by:192
Symbol 192 MovieClipUses:191Used by:194
Symbol 193 GraphicUsed by:194
Symbol 194 MovieClipUses:190 192 193Used by:203
Symbol 195 GraphicUsed by:203
Symbol 196 EditableTextUses:180Used by:203
Symbol 197 ShapeTweeningUsed by:203
Symbol 198 GraphicUsed by:203
Symbol 199 EditableTextUses:180Used by:203
Symbol 200 GraphicUsed by:203
Symbol 201 GraphicUsed by:203
Symbol 202 GraphicUsed by:203
Symbol 203 MovieClipUses:185 189 194 195 196 197 198 199 200 201 202 8Used by:205
Symbol 204 GraphicUsed by:205
Symbol 205 MovieClipUses:184 203 204Used by:206
Symbol 206 MovieClipUses:163 178 183 205Used by:Timeline
Symbol 4679 MovieClip [__Packages.classes.fx.Asteroids]
Symbol 4680 MovieClip [__Packages.classes.fx.Asteroid]
Symbol 4681 MovieClip [__Packages.classes.fx.AsteroidB]
Symbol 4682 MovieClip [__Packages.classes.enemy.BomberA]
Symbol 4683 MovieClip [__Packages.classes.shots.BomberABomb]
Symbol 4684 MovieClip [__Packages.classes.shots.BomberALaser]
Symbol 4685 MovieClip [__Packages.classes.enemy.DroidA]
Symbol 4686 MovieClip [__Packages.classes.enemy.SpaceManB]
Symbol 4687 MovieClip [__Packages.classes.shots.SpaceManBLaser]
Symbol 4688 MovieClip [__Packages.classes.enemy.BomberB]
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Symbol 4692 MovieClip [__Packages.classes.fx.Shrapnel]
Symbol 4693 MovieClip [__Packages.classes.fx.ShipSmoke]
Symbol 4694 MovieClip [__Packages.classes.fx.ExploD]
Symbol 4695 MovieClip [__Packages.classes.enemy.DroidC]
Symbol 4696 MovieClip [__Packages.classes.misc.Dummy]
Symbol 4697 MovieClip [__Packages.classes.shots.DroidCMissle]
Symbol 4698 MovieClip [__Packages.classes.misc.Intro]
Symbol 4699 MovieClip [__Packages.classes.bro.IntroBro1]
Symbol 4700 MovieClip [__Packages.classes.bro.IntroBro2]
Symbol 4701 MovieClip [__Packages.classes.fx.StarB]
Symbol 4702 MovieClip [__Packages.classes.bro.BroShip1]
Symbol 4703 MovieClip [__Packages.classes.fx.CoinDrain]
Symbol 4704 MovieClip [__Packages.classes.misc.Shield]
Symbol 4705 MovieClip [__Packages.classes.misc.Rampage]
Symbol 4706 MovieClip [__Packages.classes.fx.RampageTrail]
Symbol 4707 MovieClip [__Packages.classes.misc.RapidFire]
Symbol 4708 MovieClip [__Packages.classes.fx.GunSmoke]
Symbol 4709 MovieClip [__Packages.classes.misc.LaserBoost]
Symbol 4710 MovieClip [__Packages.classes.misc.SuperRapidFire]
Symbol 4711 MovieClip [__Packages.classes.misc.SpeedBoost]
Symbol 4712 MovieClip [__Packages.classes.bro.Bro1]
Symbol 4713 MovieClip [__Packages.classes.misc.BGWait]
Symbol 4714 MovieClip [__Packages.classes.bro.BroShip2]
Symbol 4715 MovieClip [__Packages.classes.bro.Bro2]
Symbol 4716 MovieClip [__Packages.classes.bro.LaserA]
Symbol 4717 MovieClip [__Packages.classes.bro.TwistLaser]
Symbol 4718 MovieClip [__Packages.classes.bro.TwistLaserB]
Symbol 4719 MovieClip [__Packages.classes.bro.TwistLaserC]
Symbol 4720 MovieClip [__Packages.classes.bro.SpreadLaserA]
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Symbol 4722 MovieClip [__Packages.classes.bro.BigLaser]
Symbol 4723 MovieClip [__Packages.classes.bro.SuperLaserA]
Symbol 4724 MovieClip [__Packages.classes.bro.SuperLaserB]
Symbol 4725 MovieClip [__Packages.classes.fx.Star]
Symbol 4726 MovieClip [__Packages.classes.misc.WheelBot]
Symbol 4727 MovieClip [__Packages.classes.misc.FlyBot]
Symbol 4728 MovieClip [__Packages.classes.enemy.DroidB]
Symbol 4729 MovieClip [__Packages.classes.shots.DroidBFire]
Symbol 4730 MovieClip [__Packages.classes.misc.Gems]
Symbol 4731 MovieClip [__Packages.classes.fx.GunExplo]
Symbol 4732 MovieClip [__Packages.classes.enemy.SpaceManA]
Symbol 4733 MovieClip [__Packages.classes.shots.SpaceManALaser]
Symbol 4734 MovieClip [__Packages.classes.enemy.BatA]
Symbol 4735 MovieClip [__Packages.classes.fx.HeadSummon]
Symbol 4736 MovieClip [__Packages.classes.enemy.HeadA]
Symbol 4737 MovieClip [__Packages.classes.enemy.DeathHead]
Symbol 4738 MovieClip [__Packages.classes.fx.PowerUpDrain]
Symbol 4739 MovieClip [__Packages.classes.shots.BugASwitchBlast]
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Symbol 4752 MovieClip [__Packages.classes.shots.BugAFireB]
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Symbol 4397 Sound [deathTheme]Used by:4665
Symbol 4398 Sound [deathLoop]Used by:4665
Symbol 4399 Sound [crazyHeadLoop]Used by:4665
Symbol 4400 Sound [bugLoop]Used by:4665
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Symbol 4403 Sound [level1BDrone]Used by:4665
Symbol 4404 Sound [introDrone]Used by:4665
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Symbol 4410 Sound [shipBossM]Used by:4665
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Symbol 4416 Sound [batBFly]Used by:4665
Symbol 4417 Sound [batBIntro]Used by:4665
Symbol 4418 Sound [batCIntro]Used by:4665
Symbol 4419 Sound [batCLaunch]Used by:4665
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Symbol 4422 Sound [blaster3]Used by:4665
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Symbol 4424 Sound [bomberAIntro]Used by:4665
Symbol 4425 Sound [bomberBFly]Used by:4665
Symbol 4426 Sound [bomberBIntro]Used by:4665
Symbol 4427 Sound [broDeath]Used by:4665
Symbol 4428 Sound [broShip1X]Used by:4665
Symbol 4429 Sound [broShip2X]Used by:4665
Symbol 4430 Sound [bugAIntro]Used by:4665
Symbol 4431 Sound [bugASwitch]Used by:4665
Symbol 4432 Sound [bugBIntro]Used by:4665
Symbol 4433 Sound [bugBSwitch]Used by:4665
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Symbol 4436 Sound [deathAstCrush]Used by:4665
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Symbol 4438 Sound [deathBallLaunch]Used by:4665
Symbol 4439 Sound [deathDark2]Used by:4665
Symbol 4440 Sound [deathEnemyLaunch]Used by:4665
Symbol 4441 Sound [deathEyeX]Used by:4665
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Symbol 4443 Sound [deathFury]Used by:4665
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Symbol 4445 Sound [deathHeadX]Used by:4665
Symbol 4446 Sound [deathIntro]Used by:4665
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Symbol 4448 Sound [droidAFly]Used by:4665
Symbol 4449 Sound [droidAIntro]Used by:4665
Symbol 4450 Sound [droidBFly]Used by:4665
Symbol 4451 Sound [droidBIntro]Used by:4665
Symbol 4452 Sound [droidCFly]Used by:4665
Symbol 4453 Sound [droidCIntro]Used by:4665
Symbol 4454 Sound [floorDrop]Used by:4665
Symbol 4455 Sound [goldHeadX]Used by:4665
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Symbol 4457 Sound [headBIntro]Used by:4665
Symbol 4458 Sound [headBossEnd]Used by:4665
Symbol 4459 Sound [headBossFire]Used by:4665
Symbol 4460 Sound [headBossIntro]Used by:4665
Symbol 4461 Sound [headBossSummon]Used by:4665
Symbol 4462 Sound [headBossX]Used by:4665
Symbol 4463 Sound [headCIntro]Used by:4665
Symbol 4464 Sound [hyperSpace]Used by:4665
Symbol 4465 Sound [powerUpBuddyFast]Used by:4665
Symbol 4466 Sound [powerUpBuddySlow]Used by:4665
Symbol 4467 Sound [rampageTheme]Used by:4665
Symbol 4468 Sound [reanimate]Used by:4665
Symbol 4469 Sound [shipBossBlast2]Used by:4665
Symbol 4470 Sound [shipBossX1]Used by:4665
Symbol 4471 Sound [shipBossX2]Used by:4665
Symbol 4472 Sound [shipBossX3]Used by:4665
Symbol 4473 Sound [shipDoorsOpen]Used by:4665
Symbol 4474 Sound [spaceManFly]Used by:4665
Symbol 4475 Sound [spaceManHit4]Used by:4665
Symbol 4476 Sound [spaceManHit5]Used by:4665
Symbol 4477 Sound [spaceManIntro]Used by:4665
Symbol 4478 Sound [spaceManWarning1]Used by:4665
Symbol 4479 Sound [spaceManWarning2]Used by:4665
Symbol 4480 Sound [spaceManWarning3]Used by:4665
Symbol 4481 Sound [tagTeam1]Used by:4665
Symbol 4482 Sound [batLaunch]Used by:4665
Symbol 4483 Sound [bigDoorOpen]Used by:4665
Symbol 4484 Sound [bomberALaser]Used by:4665
Symbol 4485 Sound [bomberBLaser]Used by:4665
Symbol 4486 Sound [broHit1]Used by:4665
Symbol 4487 Sound [broHit2]Used by:4665
Symbol 4488 Sound [broHit3]Used by:4665
Symbol 4489 Sound [bugAFire]Used by:4665
Symbol 4490 Sound [bugASwitchBlast1]Used by:4665
Symbol 4491 Sound [bugASwitchBlast2]Used by:4665
Symbol 4492 Sound [bugBFire]Used by:4665
Symbol 4493 Sound [bugBSwitchBlast1]Used by:4665
Symbol 4494 Sound [bugBSwitchBlast2]Used by:4665
Symbol 4495 Sound [coin1]Used by:4665
Symbol 4496 Sound [coin10]Used by:4665
Symbol 4497 Sound [coin25]Used by:4665
Symbol 4498 Sound [coin5]Used by:4665
Symbol 4499 Sound [computerShutDown]Used by:4665
Symbol 4500 Sound [deathDrain]Used by:4665
Symbol 4501 Sound [deathFizzle1]Used by:4665
Symbol 4502 Sound [deathFizzle2]Used by:4665
Symbol 4503 Sound [deathFizzle3]Used by:4665
Symbol 4504 Sound [deathLaser8Way]Used by:4665
Symbol 4505 Sound [deathLaser8WayRev]Used by:4665
Symbol 4506 Sound [deathLaserFire]Used by:4665
Symbol 4507 Sound [deathLaserSplit1]Used by:4665
Symbol 4508 Sound [deathLaserSplit2]Used by:4665
Symbol 4509 Sound [deathLaserSplit3]Used by:4665
Symbol 4510 Sound [deathWallFire1]Used by:4665
Symbol 4511 Sound [deathWallFire2]Used by:4665
Symbol 4512 Sound [deathWallFire3]Used by:4665
Symbol 4513 Sound [droidBFire2]Used by:4665
Symbol 4514 Sound [droidCMissle2]Used by:4665
Symbol 4515 Sound [gem1]Used by:4665
Symbol 4516 Sound [gem2]Used by:4665
Symbol 4517 Sound [gem3]Used by:4665
Symbol 4518 Sound [headCFire1]Used by:4665
Symbol 4519 Sound [headCFire2]Used by:4665
Symbol 4520 Sound [lifeMax]Used by:4665
Symbol 4521 Sound [lifeUp]Used by:4665
Symbol 4522 Sound [rampage]Used by:4665
Symbol 4523 Sound [shield2]Used by:4665
Symbol 4524 Sound [shieldHit]Used by:4665
Symbol 4525 Sound [shipBossLaser]Used by:4665
Symbol 4526 Sound [shipBossMissle2]Used by:4665
Symbol 4527 Sound [smallDoorOpen]Used by:4665
Symbol 4528 Sound [smartBomb]Used by:4665
Symbol 4529 Sound [spaceManCharge]Used by:4665
Symbol 4530 Sound [spaceManFire1]Used by:4665
Symbol 4531 Sound [spaceManFire2]Used by:4665
Symbol 4532 Sound [spaceManFire3]Used by:4665
Symbol 4533 Sound [spaceManFire4]Used by:4665
Symbol 4534 Sound [spaceManFire5]Used by:4665
Symbol 4535 Sound [speedBoost]Used by:4665
Symbol 4536 Sound [superP]Used by:4665
Symbol 4537 Sound [weaponBoost]Used by:4665
Symbol 4538 Sound [weaponUpgrade]Used by:4665
Symbol 4539 Sound [astX1_1]Used by:4665
Symbol 4540 Sound [astX1_2]Used by:4665
Symbol 4541 Sound [astX3_1]Used by:4665
Symbol 4542 Sound [astX3_2]Used by:4665
Symbol 4543 Sound [astX5_1]Used by:4665
Symbol 4544 Sound [astX5_2]Used by:4665
Symbol 4545 Sound [batHit1]Used by:4665
Symbol 4546 Sound [batHit2]Used by:4665
Symbol 4547 Sound [batX1]Used by:4665
Symbol 4548 Sound [batX2]Used by:4665
Symbol 4549 Sound [blasterX1]Used by:4665
Symbol 4550 Sound [blasterX2]Used by:4665
Symbol 4551 Sound [blasterX3]Used by:4665
Symbol 4552 Sound [bomberBombX1]Used by:4665
Symbol 4553 Sound [bomberBombX2]Used by:4665
Symbol 4554 Sound [bomberBombX3]Used by:4665
Symbol 4555 Sound [bomberHit1]Used by:4665
Symbol 4556 Sound [bomberHit2]Used by:4665
Symbol 4557 Sound [bomberHit3]Used by:4665
Symbol 4558 Sound [bomberLaunch1]Used by:4665
Symbol 4559 Sound [bomberLaunch2]Used by:4665
Symbol 4560 Sound [bomberLaunch3]Used by:4665
Symbol 4561 Sound [bomberX1]Used by:4665
Symbol 4562 Sound [bomberX2]Used by:4665
Symbol 4563 Sound [bomberX3]Used by:4665
Symbol 4564 Sound [bughit3]Used by:4665
Symbol 4565 Sound [bugHit1]Used by:4665
Symbol 4566 Sound [bugHit2]Used by:4665
Symbol 4567 Sound [bugHit4]Used by:4665
Symbol 4568 Sound [bugX1]Used by:4665
Symbol 4569 Sound [bugX2]Used by:4665
Symbol 4570 Sound [bugX3]Used by:4665
Symbol 4571 Sound [bugX4]Used by:4665
Symbol 4572 Sound [deathHit1]Used by:4665
Symbol 4573 Sound [deathHit2]Used by:4665
Symbol 4574 Sound [deathHit3]Used by:4665
Symbol 4575 Sound [deathHitNull1]Used by:4665
Symbol 4576 Sound [deathHitNull2]Used by:4665
Symbol 4577 Sound [deathHitNull3]Used by:4665
Symbol 4578 Sound [droidHit1]Used by:4665
Symbol 4579 Sound [droidHit2]Used by:4665
Symbol 4580 Sound [droidX1]Used by:4665
Symbol 4581 Sound [droidX2]Used by:4665
Symbol 4582 Sound [droidX3]Used by:4665
Symbol 4583 Sound [goldHeadHit1]Used by:4665
Symbol 4584 Sound [goldHeadHit2]Used by:4665
Symbol 4585 Sound [headHit1]Used by:4665
Symbol 4586 Sound [headHit2]Used by:4665
Symbol 4587 Sound [headHit3]Used by:4665
Symbol 4588 Sound [headHit4]Used by:4665
Symbol 4589 Sound [headX1]Used by:4665
Symbol 4590 Sound [headX2]Used by:4665
Symbol 4591 Sound [headX3]Used by:4665
Symbol 4592 Sound [missleX1]Used by:4665
Symbol 4593 Sound [missleX2]Used by:4665
Symbol 4594 Sound [missleX3]Used by:4665
Symbol 4595 Sound [shipBossHit1]Used by:4665
Symbol 4596 Sound [shipBossHit2]Used by:4665
Symbol 4597 Sound [shipBossHit3]Used by:4665
Symbol 4598 Sound [shrapX1]Used by:4665
Symbol 4599 Sound [shrapX2]Used by:4665
Symbol 4600 Sound [shrapX3]Used by:4665
Symbol 4601 Sound [shrapX4]Used by:4665
Symbol 4602 Sound [spaceManHit1]Used by:4665
Symbol 4603 Sound [spaceManHit2]Used by:4665
Symbol 4604 Sound [spaceManHit3]Used by:4665
Symbol 4605 Sound [spaceManX1]Used by:4665
Symbol 4606 Sound [spaceManX2]Used by:4665
Symbol 4607 Sound [spaceManX3]Used by:4665
Symbol 4608 Sound [bigDoorOpen2]Used by:4665
Symbol 4609 Sound [bigLaser1]Used by:4665
Symbol 4610 Sound [bigLaser2]Used by:4665
Symbol 4611 Sound [bigLaser3]Used by:4665
Symbol 4612 Sound [buzzSelect]Used by:4665
Symbol 4613 Sound [computer1]Used by:4665
Symbol 4614 Sound [computer2]Used by:4665
Symbol 4615 Sound [computer3]Used by:4665
Symbol 4616 Sound [computer4]Used by:4665
Symbol 4617 Sound [computer5]Used by:4665
Symbol 4618 Sound [computer6]Used by:4665
Symbol 4619 Sound [computer7]Used by:4665
Symbol 4620 Sound [computer8]Used by:4665
Symbol 4621 Sound [computerBlip1]Used by:4665
Symbol 4622 Sound [computerBlip10]Used by:4665
Symbol 4623 Sound [computerBlip11]Used by:4665
Symbol 4624 Sound [computerBlip12]Used by:4665
Symbol 4625 Sound [computerBlip13]Used by:4665
Symbol 4626 Sound [computerBlip14]Used by:4665
Symbol 4627 Sound [computerBlip15]Used by:4665
Symbol 4628 Sound [computerBlip16]Used by:4665
Symbol 4629 Sound [computerBlip2]Used by:4665
Symbol 4630 Sound [computerBlip3]Used by:4665
Symbol 4631 Sound [computerBlip4]Used by:4665
Symbol 4632 Sound [computerBlip5]Used by:4665
Symbol 4633 Sound [computerBlip6]Used by:4665
Symbol 4634 Sound [computerBlip7]Used by:4665
Symbol 4635 Sound [computerBlip8]Used by:4665
Symbol 4636 Sound [computerBlip9]Used by:4665
Symbol 4637 Sound [doubleLaserA1]Used by:4665
Symbol 4638 Sound [doubleLaserA2]Used by:4665
Symbol 4639 Sound [doubleLaserA3]Used by:4665
Symbol 4640 Sound [doubleLaserA4]Used by:4665
Symbol 4641 Sound [doubleLaserA5]Used by:4665
Symbol 4642 Sound [laserA1]Used by:4665
Symbol 4643 Sound [laserA2]Used by:4665
Symbol 4644 Sound [laserA3]Used by:4665
Symbol 4645 Sound [laserA4]Used by:4665
Symbol 4646 Sound [laserA5]Used by:4665
Symbol 4647 Sound [rapidLaser1]Used by:4665
Symbol 4648 Sound [rapidLaser2]Used by:4665
Symbol 4649 Sound [rapidLaser3]Used by:4665
Symbol 4650 Sound [rapidLaser4]Used by:4665
Symbol 4651 Sound [rapidLaser5]Used by:4665
Symbol 4652 Sound [smallDoorOpen2]Used by:4665
Symbol 4653 Sound [superLaser1]Used by:4665
Symbol 4654 Sound [superLaser2]Used by:4665
Symbol 4655 Sound [superLaser3]Used by:4665
Symbol 4656 Sound [tripleLaserA1]Used by:4665
Symbol 4657 Sound [tripleLaserA2]Used by:4665
Symbol 4658 Sound [tripleLaserA3]Used by:4665
Symbol 4659 Sound [tripleLaserA4]Used by:4665
Symbol 4660 Sound [tripleLaserA5]Used by:4665
Symbol 4661 Sound [twist1]Used by:4665
Symbol 4662 Sound [twist2]Used by:4665
Symbol 4663 Sound [twist3]Used by:4665
Symbol 4664 Sound [zapSelect]Used by:4665
Symbol 4665 MovieClipUses:4397 4398 4399 4400 4401 4402 4403 4404 4405 4406 4407 4408 4409 4410 4411 4412 4413 4414 4415 4416 4417 4418 4419 4420 4421 4422 4423 4424 4425 4426 4427 4428 4429 4430 4431 4432 4433 4434 4435 4436 4437 4438 4439 4440 4441 4442 4443 4444 4445 4446 4447 4448 4449 4450 4451 4452 4453 4454 4455 4456 4457 4458 4459 4460 4461 4462 4463 4464 4465 4466 4467 4468 4469 4470 4471 4472 4473 4474 4475 4476 4477 4478 4479 4480 4481 4482 4483 4484 4485 4486 4487 4488 4489 4490 4491 4492 4493 4494 4495 4496 4497 4498 4499 4500 4501 4502 4503 4504 4505 4506 4507 4508 4509 4510 4511 4512 4513 4514 4515 4516 4517 4518 4519 4520 4521 4522 4523 4524 4525 4526 4527 4528 4529 4530 4531 4532 4533 4534 4535 4536 4537 4538 4539 4540 4541 4542 4543 4544 4545 4546 4547 4548 4549 4550 4551 4552 4553 4554 4555 4556 4557 4558 4559 4560 4561 4562 4563 4564 4565 4566 4567 4568 4569 4570 4571 4572 4573 4574 4575 4576 4577 4578 4579 4580 4581 4582 4583 4584 4585 4586 4587 4588 4589 4590 4591 4592 4593 4594 4595 4596 4597 4598 4599 4600 4601 4602 4603 4604 4605 4606 4607 4608 4609 4610 4611 4612 4613 4614 4615 4616 4617 4618 4619 4620 4621 4622 4623 4624 4625 4626 4627 4628 4629 4630 4631 4632 4633 4634 4635 4636 4637 4638 4639 4640 4641 4642 4643 4644 4645 4646 4647 4648 4649 4650 4651 4652 4653 4654 4655 4656 4657 4658 4659 4660 4661 4662 4663 4664Used by:Timeline
Symbol 4666 GraphicUsed by:4667
Symbol 4667 MovieClipUses:4666Used by:4668
Symbol 4668 MovieClipUses:4667Used by:Timeline
Symbol 4669 MovieClipUses:188Used by:4670
Symbol 4670 MovieClipUses:4669Used by:Timeline
Symbol 4671 GraphicUsed by:4672
Symbol 4672 MovieClipUses:4671Used by:Timeline
Symbol 4673 GraphicUsed by:4674
Symbol 4674 MovieClipUses:4673Used by:Timeline
Symbol 4675 MovieClipUsed by:Timeline
Symbol 4676 MovieClipUsed by:Timeline
Symbol 4677 MovieClipUsed by:Timeline
Symbol 4678 MovieClipUsed by:Timeline

Instance Names

"bgClip"Frame 6Symbol 4668 MovieClip
"smartBomb"Frame 6Symbol 4670 MovieClip
"border"Frame 6Symbol 4672 MovieClip
"aC1"Frame 6Symbol 4674 MovieClip
"aC2"Frame 6Symbol 4675 MovieClip
"aC3"Frame 6Symbol 4676 MovieClip
"aC4"Frame 6Symbol 4677 MovieClip
"aC5"Frame 6Symbol 4678 MovieClip
"laserA"Symbol 49 MovieClip Frame 1Symbol 43 MovieClip
"blast"Symbol 49 MovieClip Frame 1Symbol 48 MovieClip
"fx"Symbol 70 MovieClip Frame 1Symbol 64 MovieClip
"fx"Symbol 99 MovieClip Frame 1Symbol 93 MovieClip
"ship"Symbol 129 MovieClip Frame 1Symbol 70 MovieClip
"gear"Symbol 129 MovieClip Frame 1Symbol 72 MovieClip
"ship"Symbol 129 MovieClip Frame 2Symbol 79 MovieClip
"ship"Symbol 129 MovieClip Frame 3Symbol 90 MovieClip
"ship"Symbol 129 MovieClip Frame 4Symbol 99 MovieClip
"ship"Symbol 129 MovieClip Frame 5Symbol 106 MovieClip
"ship"Symbol 129 MovieClip Frame 6Symbol 117 MovieClip
"ship"Symbol 129 MovieClip Frame 7Symbol 128 MovieClip
"ship"Symbol 129 MovieClip Frame 8Symbol 31 MovieClip
"ship"Symbol 130 MovieClip Frame 1Symbol 99 MovieClip
"gear"Symbol 130 MovieClip Frame 1Symbol 72 MovieClip
"ship"Symbol 130 MovieClip Frame 2Symbol 106 MovieClip
"ship"Symbol 130 MovieClip Frame 3Symbol 117 MovieClip
"ship"Symbol 130 MovieClip Frame 4Symbol 70 MovieClip
"ship"Symbol 130 MovieClip Frame 5Symbol 79 MovieClip
"ship"Symbol 130 MovieClip Frame 6Symbol 90 MovieClip
"ship"Symbol 130 MovieClip Frame 7Symbol 128 MovieClip
"ship"Symbol 130 MovieClip Frame 8Symbol 60 MovieClip
"ship"Symbol 131 MovieClip [ship3B] Frame 1Symbol 31 MovieClip
"gun"Symbol 131 MovieClip [ship3B] Frame 1Symbol 49 MovieClip
"ship"Symbol 131 MovieClip [ship3B] Frame 11Symbol 60 MovieClip
"shipStyles"Symbol 131 MovieClip [ship3B] Frame 21Symbol 129 MovieClip
"shipStyles"Symbol 131 MovieClip [ship3B] Frame 32Symbol 130 MovieClip
"mcHighscores"Symbol 155 MovieClip Frame 1Symbol 143 MovieClip
"mcTarget"Symbol 155 MovieClip Frame 2Symbol 144 MovieClip
"comHighscores"Symbol 156 MovieClip [highScoreClip] Frame 1Symbol 155 MovieClip
"ship"Symbol 157 MovieClip [ship3] Frame 1Symbol 90 MovieClip
"gun"Symbol 157 MovieClip [ship3] Frame 1Symbol 49 MovieClip
"ship"Symbol 157 MovieClip [ship3] Frame 11Symbol 117 MovieClip
"shipStyles"Symbol 157 MovieClip [ship3] Frame 21Symbol 129 MovieClip
"shipStyles"Symbol 157 MovieClip [ship3] Frame 32Symbol 130 MovieClip
"ship"Symbol 158 MovieClip [ship2] Frame 1Symbol 79 MovieClip
"gun"Symbol 158 MovieClip [ship2] Frame 1Symbol 49 MovieClip
"ship"Symbol 158 MovieClip [ship2] Frame 11Symbol 106 MovieClip
"shipStyles"Symbol 158 MovieClip [ship2] Frame 21Symbol 129 MovieClip
"shipStyles"Symbol 158 MovieClip [ship2] Frame 32Symbol 130 MovieClip
"mcAd"Symbol 194 MovieClip Frame 1Symbol 192 MovieClip
"mcLoading"Symbol 205 MovieClip Frame 1Symbol 203 MovieClip
"mcLoading"Symbol 205 MovieClip Frame 11Symbol 203 MovieClip
"mcBackground"Symbol 206 MovieClip Frame 1Symbol 163 MovieClip
"mcAnimation"Symbol 206 MovieClip Frame 1Symbol 178 MovieClip
"mcIntro"Symbol 206 MovieClip Frame 1Symbol 183 MovieClip
"mcLoadingAnimated"Symbol 206 MovieClip Frame 2Symbol 205 MovieClip
"laserA"Symbol 232 MovieClip Frame 1Symbol 227 MovieClip
"blast"Symbol 232 MovieClip Frame 1Symbol 48 MovieClip
"doubleLaserA"Symbol 232 MovieClip Frame 10Symbol 231 MovieClip
"blast2"Symbol 232 MovieClip Frame 10Symbol 48 MovieClip
"gun"Symbol 287 MovieClip [bro1] Frame 1Symbol 232 MovieClip
"legs"Symbol 287 MovieClip [bro1] Frame 1Symbol 243 MovieClip
"flame"Symbol 287 MovieClip [bro1] Frame 1Symbol 261 MovieClip
"gun"Symbol 287 MovieClip [bro1] Frame 46Symbol 232 MovieClip
"gun"Symbol 287 MovieClip [bro1] Frame 69Symbol 232 MovieClip
"gun"Symbol 287 MovieClip [bro1] Frame 123Symbol 232 MovieClip
"gun"Symbol 287 MovieClip [bro1] Frame 146Symbol 232 MovieClip
"gun"Symbol 357 MovieClip [bro2] Frame 1Symbol 232 MovieClip
"legs"Symbol 357 MovieClip [bro2] Frame 1Symbol 302 MovieClip
"flame"Symbol 357 MovieClip [bro2] Frame 1Symbol 323 MovieClip
"gun"Symbol 357 MovieClip [bro2] Frame 39Symbol 232 MovieClip
"gun"Symbol 357 MovieClip [bro2] Frame 82Symbol 232 MovieClip
"gun"Symbol 357 MovieClip [bro2] Frame 122Symbol 232 MovieClip
"laserA"Symbol 359 MovieClip Frame 1Symbol 43 MovieClip
"blast"Symbol 359 MovieClip Frame 1Symbol 48 MovieClip
"shipStyles"Symbol 407 MovieClip Frame 1Symbol 129 MovieClip
"gun"Symbol 408 MovieClip [broShip1] Frame 1Symbol 359 MovieClip
"body"Symbol 408 MovieClip [broShip1] Frame 1Symbol 407 MovieClip
"bar"Symbol 411 MovieClip [lifeMeter] Frame 1Symbol 410 MovieClip
"shipStyles"Symbol 445 MovieClip Frame 1Symbol 130 MovieClip
"gun"Symbol 446 MovieClip [broShip2] Frame 1Symbol 49 MovieClip
"body"Symbol 446 MovieClip [broShip2] Frame 1Symbol 445 MovieClip
"clip"Symbol 450 MovieClip Frame 1Symbol 449 MovieClip
"body"Symbol 451 MovieClip [bigLaser] Frame 1Symbol 450 MovieClip
"body"Symbol 463 MovieClip [rapidLaser] Frame 1Symbol 462 MovieClip
"body"Symbol 465 MovieClip [doubleRapidLaser] Frame 1Symbol 464 MovieClip
"clip"Symbol 470 MovieClip Frame 1Symbol 469 MovieClip
"body"Symbol 471 MovieClip [superLaserA] Frame 1Symbol 470 MovieClip
"body"Symbol 475 MovieClip [superLaserB] Frame 1Symbol 474 MovieClip
"neon"Symbol 1078 MovieClip Frame 1Symbol 1011 MovieClip
"buzzCat"Symbol 1109 MovieClip Frame 1Symbol 646 MovieClip
"buzzShip"Symbol 1109 MovieClip Frame 1Symbol 695 MovieClip
"buzzPack"Symbol 1109 MovieClip Frame 1Symbol 735 MovieClip
"buzzWife"Symbol 1109 MovieClip Frame 1Symbol 767 MovieClip
"zapBunny"Symbol 1109 MovieClip Frame 1Symbol 808 MovieClip
"zapShip"Symbol 1109 MovieClip Frame 1Symbol 860 MovieClip
"zapPack"Symbol 1109 MovieClip Frame 1Symbol 903 MovieClip
"zapWife"Symbol 1109 MovieClip Frame 1Symbol 952 MovieClip
"zapFrog"Symbol 1109 MovieClip Frame 1Symbol 992 MovieClip
"credits"Symbol 1109 MovieClip Frame 1Symbol 1108 MovieClip
"clip"Symbol 1110 MovieClip [endBG] Frame 1Symbol 1109 MovieClip
"tail"Symbol 1135 MovieClip Frame 1Symbol 1117 MovieClip
"eyes"Symbol 1135 MovieClip Frame 1Symbol 1122 MovieClip
"eyes"Symbol 1135 MovieClip Frame 1Symbol 1122 MovieClip
"body"Symbol 1136 MovieClip [batA] Frame 1Symbol 1135 MovieClip
"tail"Symbol 1173 MovieClip Frame 1Symbol 1142 MovieClip
"eyes"Symbol 1173 MovieClip Frame 1Symbol 1146 MovieClip
"eyes"Symbol 1173 MovieClip Frame 1Symbol 1146 MovieClip
"tail"Symbol 1173 MovieClip Frame 48Symbol 1117 MovieClip
"eyes"Symbol 1173 MovieClip Frame 48Symbol 1122 MovieClip
"eyes"Symbol 1173 MovieClip Frame 48Symbol 1122 MovieClip
"tail"Symbol 1173 MovieClip Frame 57Symbol 1142 MovieClip
"eyes"Symbol 1173 MovieClip Frame 57Symbol 1146 MovieClip
"eyes"Symbol 1173 MovieClip Frame 57Symbol 1146 MovieClip
"tail"Symbol 1173 MovieClip Frame 60Symbol 1117 MovieClip
"eyes"Symbol 1173 MovieClip Frame 60Symbol 1122 MovieClip
"eyes"Symbol 1173 MovieClip Frame 60Symbol 1122 MovieClip
"body"Symbol 1174 MovieClip [batB] Frame 1Symbol 1173 MovieClip
"tail"Symbol 1205 MovieClip Frame 1Symbol 1142 MovieClip
"eyes"Symbol 1205 MovieClip Frame 1Symbol 1181 MovieClip
"eyes"Symbol 1205 MovieClip Frame 1Symbol 1181 MovieClip
"tail"Symbol 1205 MovieClip Frame 48Symbol 1117 MovieClip
"eyes"Symbol 1205 MovieClip Frame 51Symbol 1122 MovieClip
"eyes"Symbol 1205 MovieClip Frame 51Symbol 1122 MovieClip
"eyes"Symbol 1205 MovieClip Frame 54Symbol 1181 MovieClip
"tail"Symbol 1205 MovieClip Frame 57Symbol 1142 MovieClip
"eyes"Symbol 1205 MovieClip Frame 57Symbol 1181 MovieClip
"tail"Symbol 1205 MovieClip Frame 60Symbol 1117 MovieClip
"eyes"Symbol 1205 MovieClip Frame 63Symbol 1122 MovieClip
"eyes"Symbol 1205 MovieClip Frame 63Symbol 1122 MovieClip
"eyes"Symbol 1205 MovieClip Frame 66Symbol 1181 MovieClip
"eyes"Symbol 1205 MovieClip Frame 69Symbol 1181 MovieClip
"eyes"Symbol 1205 MovieClip Frame 81Symbol 1122 MovieClip
"eyes"Symbol 1205 MovieClip Frame 81Symbol 1122 MovieClip
"eyes"Symbol 1205 MovieClip Frame 86Symbol 1181 MovieClip
"tail"Symbol 1205 MovieClip Frame 90Symbol 1142 MovieClip
"eyes"Symbol 1205 MovieClip Frame 90Symbol 1181 MovieClip
"tail"Symbol 1205 MovieClip Frame 94Symbol 1117 MovieClip
"eyes"Symbol 1205 MovieClip Frame 98Symbol 1122 MovieClip
"eyes"Symbol 1205 MovieClip Frame 98Symbol 1122 MovieClip
"eyes"Symbol 1205 MovieClip Frame 101Symbol 1181 MovieClip
"eyes"Symbol 1205 MovieClip Frame 104Symbol 1181 MovieClip
"eyes"Symbol 1205 MovieClip Frame 110Symbol 1122 MovieClip
"eyes"Symbol 1205 MovieClip Frame 110Symbol 1122 MovieClip
"eyes"Symbol 1205 MovieClip Frame 112Symbol 1181 MovieClip
"tail"Symbol 1205 MovieClip Frame 114Symbol 1142 MovieClip
"eyes"Symbol 1205 MovieClip Frame 114Symbol 1181 MovieClip
"tail"Symbol 1205 MovieClip Frame 116Symbol 1117 MovieClip
"eyes"Symbol 1205 MovieClip Frame 118Symbol 1122 MovieClip
"eyes"Symbol 1205 MovieClip Frame 118Symbol 1122 MovieClip
"eyes"Symbol 1205 MovieClip Frame 120Symbol 1181 MovieClip
"eyes"Symbol 1205 MovieClip Frame 122Symbol 1181 MovieClip
"eyes"Symbol 1205 MovieClip Frame 124Symbol 1122 MovieClip
"eyes"Symbol 1205 MovieClip Frame 124Symbol 1122 MovieClip
"eyes"Symbol 1205 MovieClip Frame 125Symbol 1181 MovieClip
"tail"Symbol 1205 MovieClip Frame 126Symbol 1142 MovieClip
"eyes"Symbol 1205 MovieClip Frame 126Symbol 1181 MovieClip
"tail"Symbol 1205 MovieClip Frame 127Symbol 1117 MovieClip
"eyes"Symbol 1205 MovieClip Frame 128Symbol 1122 MovieClip
"eyes"Symbol 1205 MovieClip Frame 128Symbol 1122 MovieClip
"eyes"Symbol 1205 MovieClip Frame 129Symbol 1181 MovieClip
"eyes"Symbol 1205 MovieClip Frame 130Symbol 1181 MovieClip
"body"Symbol 1206 MovieClip [batC] Frame 1Symbol 1205 MovieClip
"flame"Symbol 1258 MovieClip [blasterA] Frame 1Symbol 1225 MovieClip
"front"Symbol 1258 MovieClip [blasterA] Frame 1Symbol 1240 MovieClip
"blaster"Symbol 1258 MovieClip [blasterA] Frame 1Symbol 1256 MovieClip
"segment"Symbol 1290 MovieClip [blasterALaserSeg] Frame 1Symbol 1289 MovieClip
"flame1"Symbol 1365 MovieClip Frame 1Symbol 1364 MovieClip
"flame2"Symbol 1365 MovieClip Frame 1Symbol 1364 MovieClip
"flame1"Symbol 1365 MovieClip Frame 20Symbol 1364 MovieClip
"body"Symbol 1388 MovieClip [bomberA] Frame 1Symbol 1293 MovieClip
"laser"Symbol 1388 MovieClip [bomberA] Frame 1Symbol 1328 MovieClip
"bomb"Symbol 1388 MovieClip [bomberA] Frame 1Symbol 1331 MovieClip
"eyes"Symbol 1388 MovieClip [bomberA] Frame 1Symbol 1356 MovieClip
"flame"Symbol 1388 MovieClip [bomberA] Frame 1Symbol 1365 MovieClip
"flame"Symbol 1388 MovieClip [bomberA] Frame 20Symbol 1365 MovieClip
"flame"Symbol 1388 MovieClip [bomberA] Frame 60Symbol 1365 MovieClip
"body"Symbol 1446 MovieClip [bomberB] Frame 1Symbol 1293 MovieClip
"laser"Symbol 1446 MovieClip [bomberB] Frame 1Symbol 1328 MovieClip
"bomb"Symbol 1446 MovieClip [bomberB] Frame 1Symbol 1331 MovieClip
"eyes"Symbol 1446 MovieClip [bomberB] Frame 1Symbol 1423 MovieClip
"flame"Symbol 1446 MovieClip [bomberB] Frame 1Symbol 1365 MovieClip
"flame"Symbol 1446 MovieClip [bomberB] Frame 20Symbol 1365 MovieClip
"flame"Symbol 1446 MovieClip [bomberB] Frame 60Symbol 1365 MovieClip
"eye"Symbol 1474 MovieClip Frame 1Symbol 1473 MovieClip
"flame"Symbol 1497 MovieClip Frame 1Symbol 1467 MovieClip
"eye1"Symbol 1497 MovieClip Frame 1Symbol 1474 MovieClip
"eye2"Symbol 1497 MovieClip Frame 1Symbol 1474 MovieClip
"eye3"Symbol 1497 MovieClip Frame 1Symbol 1474 MovieClip
"charger"Symbol 1497 MovieClip Frame 1Symbol 1484 MovieClip
"charger"Symbol 1497 MovieClip Frame 27Symbol 1484 MovieClip
"body"Symbol 1498 MovieClip [bugA] Frame 1Symbol 1497 MovieClip
"eye"Symbol 1543 MovieClip Frame 1Symbol 1542 MovieClip
"flame"Symbol 1572 MovieClip Frame 1Symbol 1537 MovieClip
"eye1"Symbol 1572 MovieClip Frame 1Symbol 1543 MovieClip
"eye2"Symbol 1572 MovieClip Frame 1Symbol 1543 MovieClip
"eye3"Symbol 1572 MovieClip Frame 1Symbol 1543 MovieClip
"charger"Symbol 1572 MovieClip Frame 1Symbol 1554 MovieClip
"charger"Symbol 1572 MovieClip Frame 27Symbol 1554 MovieClip
"body"Symbol 1573 MovieClip [bugB] Frame 1Symbol 1572 MovieClip
"fizzle1"Symbol 1585 MovieClip [deathBall] Frame 1Symbol 1584 MovieClip
"fizzle2"Symbol 1585 MovieClip [deathBall] Frame 1Symbol 1584 MovieClip
"fizzle3"Symbol 1585 MovieClip [deathBall] Frame 1Symbol 1584 MovieClip
"fizzle4"Symbol 1585 MovieClip [deathBall] Frame 1Symbol 1584 MovieClip
"fizzle5"Symbol 1585 MovieClip [deathBall] Frame 1Symbol 1584 MovieClip
"blast"Symbol 1666 MovieClip Frame 1Symbol 1613 MovieClip
"pulse"Symbol 1666 MovieClip Frame 1Symbol 1616 MovieClip
"blast"Symbol 1666 MovieClip Frame 15Symbol 1630 MovieClip
"pulse"Symbol 1666 MovieClip Frame 15Symbol 1633 MovieClip
"blast"Symbol 1666 MovieClip Frame 30Symbol 1613 MovieClip
"pulse"Symbol 1666 MovieClip Frame 30Symbol 1616 MovieClip
"eyeR"Symbol 1669 MovieClip Frame 1Symbol 1666 MovieClip
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ExportAssets (56)Timeline Frame 2Symbol 4713 as "__Packages.classes.misc.BGWait"
ExportAssets (56)Timeline Frame 2Symbol 4714 as "__Packages.classes.bro.BroShip2"
ExportAssets (56)Timeline Frame 2Symbol 4715 as "__Packages.classes.bro.Bro2"
ExportAssets (56)Timeline Frame 2Symbol 4716 as "__Packages.classes.bro.LaserA"
ExportAssets (56)Timeline Frame 2Symbol 4717 as "__Packages.classes.bro.TwistLaser"
ExportAssets (56)Timeline Frame 2Symbol 4718 as "__Packages.classes.bro.TwistLaserB"
ExportAssets (56)Timeline Frame 2Symbol 4719 as "__Packages.classes.bro.TwistLaserC"
ExportAssets (56)Timeline Frame 2Symbol 4720 as "__Packages.classes.bro.SpreadLaserA"
ExportAssets (56)Timeline Frame 2Symbol 4721 as "__Packages.classes.bro.RapidLaser"
ExportAssets (56)Timeline Frame 2Symbol 4722 as "__Packages.classes.bro.BigLaser"
ExportAssets (56)Timeline Frame 2Symbol 4723 as "__Packages.classes.bro.SuperLaserA"
ExportAssets (56)Timeline Frame 2Symbol 4724 as "__Packages.classes.bro.SuperLaserB"
ExportAssets (56)Timeline Frame 2Symbol 4725 as "__Packages.classes.fx.Star"
ExportAssets (56)Timeline Frame 2Symbol 4726 as "__Packages.classes.misc.WheelBot"
ExportAssets (56)Timeline Frame 2Symbol 4727 as "__Packages.classes.misc.FlyBot"
ExportAssets (56)Timeline Frame 2Symbol 4728 as "__Packages.classes.enemy.DroidB"
ExportAssets (56)Timeline Frame 2Symbol 4729 as "__Packages.classes.shots.DroidBFire"
ExportAssets (56)Timeline Frame 2Symbol 4730 as "__Packages.classes.misc.Gems"
ExportAssets (56)Timeline Frame 2Symbol 4731 as "__Packages.classes.fx.GunExplo"
ExportAssets (56)Timeline Frame 2Symbol 4732 as "__Packages.classes.enemy.SpaceManA"
ExportAssets (56)Timeline Frame 2Symbol 4733 as "__Packages.classes.shots.SpaceManALaser"
ExportAssets (56)Timeline Frame 2Symbol 4734 as "__Packages.classes.enemy.BatA"
ExportAssets (56)Timeline Frame 2Symbol 4735 as "__Packages.classes.fx.HeadSummon"
ExportAssets (56)Timeline Frame 2Symbol 4736 as "__Packages.classes.enemy.HeadA"
ExportAssets (56)Timeline Frame 2Symbol 4737 as "__Packages.classes.enemy.DeathHead"
ExportAssets (56)Timeline Frame 2Symbol 4738 as "__Packages.classes.fx.PowerUpDrain"
ExportAssets (56)Timeline Frame 2Symbol 4739 as "__Packages.classes.shots.BugASwitchBlast"
ExportAssets (56)Timeline Frame 2Symbol 4740 as "__Packages.classes.fx.DeathWallFX"
ExportAssets (56)Timeline Frame 2Symbol 4741 as "__Packages.classes.shots.DeathBall"
ExportAssets (56)Timeline Frame 2Symbol 4742 as "__Packages.classes.fx.AsteroidD"
ExportAssets (56)Timeline Frame 2Symbol 4743 as "__Packages.classes.shots.DeathLaser"
ExportAssets (56)Timeline Frame 2Symbol 4744 as "__Packages.classes.shots.DeathNode"
ExportAssets (56)Timeline Frame 2Symbol 4745 as "__Packages.classes.shots.DeathBlast"
ExportAssets (56)Timeline Frame 2Symbol 4746 as "__Packages.classes.fx.DeathLaserTrail"
ExportAssets (56)Timeline Frame 2Symbol 4747 as "__Packages.classes.enemy.DroidD"
ExportAssets (56)Timeline Frame 2Symbol 4748 as "__Packages.classes.enemy.BatD"
ExportAssets (56)Timeline Frame 2Symbol 4749 as "__Packages.classes.enemy.HeadD"
ExportAssets (56)Timeline Frame 2Symbol 4750 as "__Packages.classes.enemy.BugD"
ExportAssets (56)Timeline Frame 2Symbol 4751 as "__Packages.classes.shots.BugAFireA"
ExportAssets (56)Timeline Frame 2Symbol 4752 as "__Packages.classes.shots.BugAFireB"
ExportAssets (56)Timeline Frame 2Symbol 4753 as "__Packages.classes.shots.DeathFizzle"
ExportAssets (56)Timeline Frame 2Symbol 4754 as "__Packages.classes.enemy.BatC"
ExportAssets (56)Timeline Frame 2Symbol 4755 as "__Packages.classes.fx.BatCStreak"
ExportAssets (56)Timeline Frame 2Symbol 4756 as "__Packages.classes.enemy.HeadC"
ExportAssets (56)Timeline Frame 2Symbol 4757 as "__Packages.classes.shots.FireBall"
ExportAssets (56)Timeline Frame 2Symbol 4758 as "__Packages.classes.fx.FireBallTrail"
ExportAssets (56)Timeline Frame 2Symbol 4759 as "__Packages.classes.misc.Coins"
ExportAssets (56)Timeline Frame 2Symbol 4760 as "__Packages.classes.enemy.BatB"
ExportAssets (56)Timeline Frame 2Symbol 4761 as "__Packages.classes.enemy.HeadB"
ExportAssets (56)Timeline Frame 2Symbol 4762 as "__Packages.classes.misc.Reanimator"
ExportAssets (56)Timeline Frame 2Symbol 4763 as "__Packages.classes.fx.CreationFX"
ExportAssets (56)Timeline Frame 2Symbol 4764 as "__Packages.classes.fx.RampageTrailB"
ExportAssets (56)Timeline Frame 2Symbol 4765 as "__Packages.classes.misc.PowerUp"
ExportAssets (56)Timeline Frame 2Symbol 4766 as "__Packages.classes.enemy.BugA"
ExportAssets (56)Timeline Frame 2Symbol 4767 as "__Packages.classes.fx.BGDeco"
ExportAssets (56)Timeline Frame 2Symbol 4768 as "__Packages.classes.misc.WaveCreator"
ExportAssets (56)Timeline Frame 2Symbol 4769 as "__Packages.classes.misc.BatTwister"
ExportAssets (56)Timeline Frame 2Symbol 4770 as "__Packages.classes.misc.PowerUpBuddy"
ExportAssets (56)Timeline Frame 2Symbol 4771 as "__Packages.classes.misc.ShipSwitcher"
ExportAssets (56)Timeline Frame 2Symbol 4772 as "__Packages.classes.fx.EnemySoul"
ExportAssets (56)Timeline Frame 2Symbol 4773 as "__Packages.classes.enemy.BugB"
ExportAssets (56)Timeline Frame 2Symbol 4774 as "__Packages.classes.shots.BugBFireA"
ExportAssets (56)Timeline Frame 2Symbol 4775 as "__Packages.classes.shots.BugBFireB"
ExportAssets (56)Timeline Frame 2Symbol 4776 as "__Packages.classes.enemy.DroidA2"
ExportAssets (56)Timeline Frame 2Symbol 4777 as "__Packages.classes.misc.Audio"
ExportAssets (56)Timeline Frame 2Symbol 4778 as "__Packages.classes.fx.ExploB"
ExportAssets (56)Timeline Frame 2Symbol 4779 as "__Packages.classes.enemy.ShipBoss"
ExportAssets (56)Timeline Frame 2Symbol 4780 as "__Packages.classes.shots.ShipBossBlast"
ExportAssets (56)Timeline Frame 2Symbol 4781 as "__Packages.classes.shots.ShipBossMissle"
ExportAssets (56)Timeline Frame 2Symbol 4782 as "__Packages.classes.shots.ShipBossLaserA"
ExportAssets (56)Timeline Frame 2Symbol 4783 as "__Packages.classes.shots.ShipBossLaserB"
ExportAssets (56)Timeline Frame 2Symbol 4784 as "__Packages.classes.enemy.BlasterA"
ExportAssets (56)Timeline Frame 2Symbol 4785 as "__Packages.classes.shots.BlasterALaser"
ExportAssets (56)Timeline Frame 2Symbol 4786 as "__Packages.classes.enemy.HeadBoss"
ExportAssets (56)Timeline Frame 2Symbol 4787 as "__Packages.classes.shots.HeadBossBlastA"
ExportAssets (56)Timeline Frame 2Symbol 4788 as "__Packages.classes.enemy.GoldHead"
ExportAssets (56)Timeline Frame 2Symbol 4789 as "__Packages.classes.fx.GoldHeadFX"
ExportAssets (56)Timeline Frame 2Symbol 4790 as "__Packages.classes.fx.ShrapStorm"
ExportAssets (56)Timeline Frame 2Symbol 4791 as "__Packages.classes.fx.ShrapnelB"
ExportAssets (56)Timeline Frame 2Symbol 4792 as "__Packages.classes.fx.ExploA"
ExportAssets (56)Timeline Frame 2Symbol 4793 as "__Packages.classes.fx.LifeMeter"
ExportAssets (56)Timeline Frame 3Symbol 222 as "bgDeco"
ExportAssets (56)Timeline Frame 3Symbol 287 as "bro1"
ExportAssets (56)Timeline Frame 3Symbol 288 as "bro1Switcher"
ExportAssets (56)Timeline Frame 3Symbol 290 as "gunSmoke"
ExportAssets (56)Timeline Frame 3Symbol 357 as "bro2"
ExportAssets (56)Timeline Frame 3Symbol 358 as "bro2Switcher"
ExportAssets (56)Timeline Frame 3Symbol 408 as "broShip1"
ExportAssets (56)Timeline Frame 3Symbol 411 as "lifeMeter"
ExportAssets (56)Timeline Frame 3Symbol 446 as "broShip2"
ExportAssets (56)Timeline Frame 3Symbol 451 as "bigLaser"
ExportAssets (56)Timeline Frame 3Symbol 457 as "laserA"
ExportAssets (56)Timeline Frame 3Symbol 463 as "rapidLaser"
ExportAssets (56)Timeline Frame 3Symbol 465 as "doubleRapidLaser"
ExportAssets (56)Timeline Frame 3Symbol 466 as "spreadLaserA"
ExportAssets (56)Timeline Frame 3Symbol 471 as "superLaserA"
ExportAssets (56)Timeline Frame 3Symbol 475 as "superLaserB"
ExportAssets (56)Timeline Frame 3Symbol 480 as "twistLaser"
ExportAssets (56)Timeline Frame 3Symbol 1110 as "endBG"
ExportAssets (56)Timeline Frame 3Symbol 1136 as "batA"
ExportAssets (56)Timeline Frame 3Symbol 1174 as "batB"
ExportAssets (56)Timeline Frame 3Symbol 1206 as "batC"
ExportAssets (56)Timeline Frame 3Symbol 1258 as "blasterA"
ExportAssets (56)Timeline Frame 3Symbol 1290 as "blasterALaserSeg"
ExportAssets (56)Timeline Frame 3Symbol 1388 as "bomberA"
ExportAssets (56)Timeline Frame 3Symbol 1394 as "bomberABomb"
ExportAssets (56)Timeline Frame 3Symbol 1397 as "bomberALaserSeg"
ExportAssets (56)Timeline Frame 3Symbol 1446 as "bomberB"
ExportAssets (56)Timeline Frame 3Symbol 1449 as "bomberBLaserSeg"
ExportAssets (56)Timeline Frame 3Symbol 1498 as "bugA"
ExportAssets (56)Timeline Frame 3Symbol 1501 as "bugAFireA"
ExportAssets (56)Timeline Frame 3Symbol 1506 as "bugAFireB"
ExportAssets (56)Timeline Frame 3Symbol 1521 as "bugASwitchBlast"
ExportAssets (56)Timeline Frame 3Symbol 1573 as "bugB"
ExportAssets (56)Timeline Frame 3Symbol 1576 as "bugBFireA"
ExportAssets (56)Timeline Frame 3Symbol 1581 as "bugBFireB"
ExportAssets (56)Timeline Frame 3Symbol 1585 as "deathBall"
ExportAssets (56)Timeline Frame 3Symbol 1586 as "deathBlast"
ExportAssets (56)Timeline Frame 3Symbol 1588 as "deathDark"
ExportAssets (56)Timeline Frame 3Symbol 1602 as "deathFizzle"
ExportAssets (56)Timeline Frame 3Symbol 1694 as "deathHead"
ExportAssets (56)Timeline Frame 3Symbol 1701 as "deathLaser"
ExportAssets (56)Timeline Frame 3Symbol 1711 as "deathLaserTrail"
ExportAssets (56)Timeline Frame 3Symbol 1720 as "deathNode"
ExportAssets (56)Timeline Frame 3Symbol 1724 as "deathWallFX"
ExportAssets (56)Timeline Frame 3Symbol 1775 as "droidA"
ExportAssets (56)Timeline Frame 3Symbol 1809 as "droidB"
ExportAssets (56)Timeline Frame 3Symbol 1813 as "droidBFire"
ExportAssets (56)Timeline Frame 3Symbol 1864 as "droidC"
ExportAssets (56)Timeline Frame 3Symbol 1890 as "droidCMissle"
ExportAssets (56)Timeline Frame 3Symbol 1905 as "goldHead"
ExportAssets (56)Timeline Frame 3Symbol 1920 as "goldHeadFX"
ExportAssets (56)Timeline Frame 3Symbol 1932 as "headA"
ExportAssets (56)Timeline Frame 3Symbol 1941 as "headB"
ExportAssets (56)Timeline Frame 3Symbol 2044 as "headBoss"
ExportAssets (56)Timeline Frame 3Symbol 2049 as "headBossBlastA"
ExportAssets (56)Timeline Frame 3Symbol 2071 as "fireBall"
ExportAssets (56)Timeline Frame 3Symbol 2074 as "headC"
ExportAssets (56)Timeline Frame 3Symbol 2136 as "shipBoss"
ExportAssets (56)Timeline Frame 3Symbol 2139 as "shipBossBlast"
ExportAssets (56)Timeline Frame 3Symbol 2142 as "shipBossLaserA"
ExportAssets (56)Timeline Frame 3Symbol 2145 as "shipBossLaserB"
ExportAssets (56)Timeline Frame 3Symbol 2154 as "ShipBossMissle"
ExportAssets (56)Timeline Frame 3Symbol 2247 as "spaceManA"
ExportAssets (56)Timeline Frame 3Symbol 2250 as "spaceManALaser"
ExportAssets (56)Timeline Frame 3Symbol 2283 as "spaceManB"
ExportAssets (56)Timeline Frame 3Symbol 2286 as "spaceManBLaser"
ExportAssets (56)Timeline Frame 3Symbol 2294 as "planets"
ExportAssets (56)Timeline Frame 3Symbol 2325 as "star"
ExportAssets (56)Timeline Frame 3Symbol 2329 as "starB"
ExportAssets (56)Timeline Frame 3Symbol 2334 as "coinDrain"
ExportAssets (56)Timeline Frame 3Symbol 2340 as "creationFX1A"
ExportAssets (56)Timeline Frame 3Symbol 2341 as "creationFX1B"
ExportAssets (56)Timeline Frame 3Symbol 2342 as "creationFX1C"
ExportAssets (56)Timeline Frame 3Symbol 2343 as "creationFX1D"
ExportAssets (56)Timeline Frame 3Symbol 2348 as "creationFX2A"
ExportAssets (56)Timeline Frame 3Symbol 2354 as "creationFX2B"
ExportAssets (56)Timeline Frame 3Symbol 2360 as "creationFX2C"
ExportAssets (56)Timeline Frame 3Symbol 2377 as "enemySoul"
ExportAssets (56)Timeline Frame 3Symbol 2378 as "exploA"
ExportAssets (56)Timeline Frame 3Symbol 2379 as "exploB"
ExportAssets (56)Timeline Frame 3Symbol 2380 as "exploC"
ExportAssets (56)Timeline Frame 3Symbol 2386 as "exploD"
ExportAssets (56)Timeline Frame 3Symbol 2389 as "gunExplo"
ExportAssets (56)Timeline Frame 3Symbol 2401 as "headSummon"
ExportAssets (56)Timeline Frame 3Symbol 2421 as "rampageTrail"
ExportAssets (56)Timeline Frame 3Symbol 2439 as "gameOver"
ExportAssets (56)Timeline Frame 3Symbol 2441 as "flyBot"
ExportAssets (56)Timeline Frame 3Symbol 2463 as "introOverLay"
ExportAssets (56)Timeline Frame 3Symbol 3597 as "introScreen"
ExportAssets (56)Timeline Frame 3Symbol 3615 as "wheelBot"
ExportAssets (56)Timeline Frame 3Symbol 3873 as "hangar"
ExportAssets (56)Timeline Frame 3Symbol 3951 as "introBro1"
ExportAssets (56)Timeline Frame 3Symbol 4042 as "introBro2"
ExportAssets (56)Timeline Frame 3Symbol 4071 as "asteroid"
ExportAssets (56)Timeline Frame 3Symbol 4072 as "asteroidB"
ExportAssets (56)Timeline Frame 3Symbol 4073 as "asteroidC"
ExportAssets (56)Timeline Frame 3Symbol 4075 as "asteroidFeeler"
ExportAssets (56)Timeline Frame 3Symbol 4082 as "coins"
ExportAssets (56)Timeline Frame 3Symbol 4083 as "dummy"
ExportAssets (56)Timeline Frame 3Symbol 4084 as "feeler"
ExportAssets (56)Timeline Frame 3Symbol 4095 as "gems"
ExportAssets (56)Timeline Frame 3Symbol 4096 as "shipSmoke"
ExportAssets (56)Timeline Frame 3Symbol 4209 as "shrapnel"
ExportAssets (56)Timeline Frame 3Symbol 4210 as "shrapnelB"
ExportAssets (56)Timeline Frame 3Symbol 4214 as "sight"
ExportAssets (56)Timeline Frame 3Symbol 4228 as "stats"
ExportAssets (56)Timeline Frame 3Symbol 4230 as "buddyNum"
ExportAssets (56)Timeline Frame 3Symbol 4257 as "powerUpBuddy"
ExportAssets (56)Timeline Frame 3Symbol 4318 as "powerUp"
ExportAssets (56)Timeline Frame 3Symbol 4345 as "shield"
ExportAssets (56)Timeline Frame 3Symbol 4396 as "reanimator"
ExportAssets (56)Timeline Frame 4Symbol 4397 as "deathTheme"
ExportAssets (56)Timeline Frame 4Symbol 4398 as "deathLoop"
ExportAssets (56)Timeline Frame 4Symbol 4399 as "crazyHeadLoop"
ExportAssets (56)Timeline Frame 4Symbol 4400 as "bugLoop"
ExportAssets (56)Timeline Frame 4Symbol 4401 as "bugAnthem"
ExportAssets (56)Timeline Frame 4Symbol 4402 as "asteroidStorm"
ExportAssets (56)Timeline Frame 4Symbol 4403 as "level1BDrone"
ExportAssets (56)Timeline Frame 4Symbol 4404 as "introDrone"
ExportAssets (56)Timeline Frame 4Symbol 4405 as "level1ADrone"
ExportAssets (56)Timeline Frame 4Symbol 4406 as "gammaThemeInstr"
ExportAssets (56)Timeline Frame 4Symbol 4407 as "gammaThemeAcoustic"
ExportAssets (56)Timeline Frame 4Symbol 4408 as "exitTheme"
ExportAssets (56)Timeline Frame 4Symbol 4409 as "shrapStorm"
ExportAssets (56)Timeline Frame 4Symbol 4410 as "shipBossM"
ExportAssets (56)Timeline Frame 4Symbol 4411 as "level3FanFare"
ExportAssets (56)Timeline Frame 4Symbol 4412 as "level3Manji"
ExportAssets (56)Timeline Frame 4Symbol 4413 as "level1CDrone"
ExportAssets (56)Timeline Frame 4Symbol 4414 as "batAFly"
ExportAssets (56)Timeline Frame 4Symbol 4415 as "batAIntro"
ExportAssets (56)Timeline Frame 4Symbol 4416 as "batBFly"
ExportAssets (56)Timeline Frame 4Symbol 4417 as "batBIntro"
ExportAssets (56)Timeline Frame 4Symbol 4418 as "batCIntro"
ExportAssets (56)Timeline Frame 4Symbol 4419 as "batCLaunch"
ExportAssets (56)Timeline Frame 4Symbol 4420 as "blaster1"
ExportAssets (56)Timeline Frame 4Symbol 4421 as "blaster2"
ExportAssets (56)Timeline Frame 4Symbol 4422 as "blaster3"
ExportAssets (56)Timeline Frame 4Symbol 4423 as "bomberAFly"
ExportAssets (56)Timeline Frame 4Symbol 4424 as "bomberAIntro"
ExportAssets (56)Timeline Frame 4Symbol 4425 as "bomberBFly"
ExportAssets (56)Timeline Frame 4Symbol 4426 as "bomberBIntro"
ExportAssets (56)Timeline Frame 4Symbol 4427 as "broDeath"
ExportAssets (56)Timeline Frame 4Symbol 4428 as "broShip1X"
ExportAssets (56)Timeline Frame 4Symbol 4429 as "broShip2X"
ExportAssets (56)Timeline Frame 4Symbol 4430 as "bugAIntro"
ExportAssets (56)Timeline Frame 4Symbol 4431 as "bugASwitch"
ExportAssets (56)Timeline Frame 4Symbol 4432 as "bugBIntro"
ExportAssets (56)Timeline Frame 4Symbol 4433 as "bugBSwitch"
ExportAssets (56)Timeline Frame 4Symbol 4434 as "bugFly"
ExportAssets (56)Timeline Frame 4Symbol 4435 as "coinDrain2"
ExportAssets (56)Timeline Frame 4Symbol 4436 as "deathAstCrush"
ExportAssets (56)Timeline Frame 4Symbol 4437 as "deathAstGuide"
ExportAssets (56)Timeline Frame 4Symbol 4438 as "deathBallLaunch"
ExportAssets (56)Timeline Frame 4Symbol 4439 as "deathDark2"
ExportAssets (56)Timeline Frame 4Symbol 4440 as "deathEnemyLaunch"
ExportAssets (56)Timeline Frame 4Symbol 4441 as "deathEyeX"
ExportAssets (56)Timeline Frame 4Symbol 4442 as "deathFury2"
ExportAssets (56)Timeline Frame 4Symbol 4443 as "deathFury"
ExportAssets (56)Timeline Frame 4Symbol 4444 as "deathFury3"
ExportAssets (56)Timeline Frame 4Symbol 4445 as "deathHeadX"
ExportAssets (56)Timeline Frame 4Symbol 4446 as "deathIntro"
ExportAssets (56)Timeline Frame 4Symbol 4447 as "deathWall"
ExportAssets (56)Timeline Frame 4Symbol 4448 as "droidAFly"
ExportAssets (56)Timeline Frame 4Symbol 4449 as "droidAIntro"
ExportAssets (56)Timeline Frame 4Symbol 4450 as "droidBFly"
ExportAssets (56)Timeline Frame 4Symbol 4451 as "droidBIntro"
ExportAssets (56)Timeline Frame 4Symbol 4452 as "droidCFly"
ExportAssets (56)Timeline Frame 4Symbol 4453 as "droidCIntro"
ExportAssets (56)Timeline Frame 4Symbol 4454 as "floorDrop"
ExportAssets (56)Timeline Frame 4Symbol 4455 as "goldHeadX"
ExportAssets (56)Timeline Frame 4Symbol 4456 as "headAIntro"
ExportAssets (56)Timeline Frame 4Symbol 4457 as "headBIntro"
ExportAssets (56)Timeline Frame 4Symbol 4458 as "headBossEnd"
ExportAssets (56)Timeline Frame 4Symbol 4459 as "headBossFire"
ExportAssets (56)Timeline Frame 4Symbol 4460 as "headBossIntro"
ExportAssets (56)Timeline Frame 4Symbol 4461 as "headBossSummon"
ExportAssets (56)Timeline Frame 4Symbol 4462 as "headBossX"
ExportAssets (56)Timeline Frame 4Symbol 4463 as "headCIntro"
ExportAssets (56)Timeline Frame 4Symbol 4464 as "hyperSpace"
ExportAssets (56)Timeline Frame 4Symbol 4465 as "powerUpBuddyFast"
ExportAssets (56)Timeline Frame 4Symbol 4466 as "powerUpBuddySlow"
ExportAssets (56)Timeline Frame 4Symbol 4467 as "rampageTheme"
ExportAssets (56)Timeline Frame 4Symbol 4468 as "reanimate"
ExportAssets (56)Timeline Frame 4Symbol 4469 as "shipBossBlast2"
ExportAssets (56)Timeline Frame 4Symbol 4470 as "shipBossX1"
ExportAssets (56)Timeline Frame 4Symbol 4471 as "shipBossX2"
ExportAssets (56)Timeline Frame 4Symbol 4472 as "shipBossX3"
ExportAssets (56)Timeline Frame 4Symbol 4473 as "shipDoorsOpen"
ExportAssets (56)Timeline Frame 4Symbol 4474 as "spaceManFly"
ExportAssets (56)Timeline Frame 4Symbol 4475 as "spaceManHit4"
ExportAssets (56)Timeline Frame 4Symbol 4476 as "spaceManHit5"
ExportAssets (56)Timeline Frame 4Symbol 4477 as "spaceManIntro"
ExportAssets (56)Timeline Frame 4Symbol 4478 as "spaceManWarning1"
ExportAssets (56)Timeline Frame 4Symbol 4479 as "spaceManWarning2"
ExportAssets (56)Timeline Frame 4Symbol 4480 as "spaceManWarning3"
ExportAssets (56)Timeline Frame 4Symbol 4481 as "tagTeam1"
ExportAssets (56)Timeline Frame 4Symbol 4482 as "batLaunch"
ExportAssets (56)Timeline Frame 4Symbol 4483 as "bigDoorOpen"
ExportAssets (56)Timeline Frame 4Symbol 4484 as "bomberALaser"
ExportAssets (56)Timeline Frame 4Symbol 4485 as "bomberBLaser"
ExportAssets (56)Timeline Frame 4Symbol 4486 as "broHit1"
ExportAssets (56)Timeline Frame 4Symbol 4487 as "broHit2"
ExportAssets (56)Timeline Frame 4Symbol 4488 as "broHit3"
ExportAssets (56)Timeline Frame 4Symbol 4489 as "bugAFire"
ExportAssets (56)Timeline Frame 4Symbol 4490 as "bugASwitchBlast1"
ExportAssets (56)Timeline Frame 4Symbol 4491 as "bugASwitchBlast2"
ExportAssets (56)Timeline Frame 4Symbol 4492 as "bugBFire"
ExportAssets (56)Timeline Frame 4Symbol 4493 as "bugBSwitchBlast1"
ExportAssets (56)Timeline Frame 4Symbol 4494 as "bugBSwitchBlast2"
ExportAssets (56)Timeline Frame 4Symbol 4495 as "coin1"
ExportAssets (56)Timeline Frame 4Symbol 4496 as "coin10"
ExportAssets (56)Timeline Frame 4Symbol 4497 as "coin25"
ExportAssets (56)Timeline Frame 4Symbol 4498 as "coin5"
ExportAssets (56)Timeline Frame 4Symbol 4499 as "computerShutDown"
ExportAssets (56)Timeline Frame 4Symbol 4500 as "deathDrain"
ExportAssets (56)Timeline Frame 4Symbol 4501 as "deathFizzle1"
ExportAssets (56)Timeline Frame 4Symbol 4502 as "deathFizzle2"
ExportAssets (56)Timeline Frame 4Symbol 4503 as "deathFizzle3"
ExportAssets (56)Timeline Frame 4Symbol 4504 as "deathLaser8Way"
ExportAssets (56)Timeline Frame 4Symbol 4505 as "deathLaser8WayRev"
ExportAssets (56)Timeline Frame 4Symbol 4506 as "deathLaserFire"
ExportAssets (56)Timeline Frame 4Symbol 4507 as "deathLaserSplit1"
ExportAssets (56)Timeline Frame 4Symbol 4508 as "deathLaserSplit2"
ExportAssets (56)Timeline Frame 4Symbol 4509 as "deathLaserSplit3"
ExportAssets (56)Timeline Frame 4Symbol 4510 as "deathWallFire1"
ExportAssets (56)Timeline Frame 4Symbol 4511 as "deathWallFire2"
ExportAssets (56)Timeline Frame 4Symbol 4512 as "deathWallFire3"
ExportAssets (56)Timeline Frame 4Symbol 4513 as "droidBFire2"
ExportAssets (56)Timeline Frame 4Symbol 4514 as "droidCMissle2"
ExportAssets (56)Timeline Frame 4Symbol 4515 as "gem1"
ExportAssets (56)Timeline Frame 4Symbol 4516 as "gem2"
ExportAssets (56)Timeline Frame 4Symbol 4517 as "gem3"
ExportAssets (56)Timeline Frame 4Symbol 4518 as "headCFire1"
ExportAssets (56)Timeline Frame 4Symbol 4519 as "headCFire2"
ExportAssets (56)Timeline Frame 4Symbol 4520 as "lifeMax"
ExportAssets (56)Timeline Frame 4Symbol 4521 as "lifeUp"
ExportAssets (56)Timeline Frame 4Symbol 4522 as "rampage"
ExportAssets (56)Timeline Frame 4Symbol 4523 as "shield2"
ExportAssets (56)Timeline Frame 4Symbol 4524 as "shieldHit"
ExportAssets (56)Timeline Frame 4Symbol 4525 as "shipBossLaser"
ExportAssets (56)Timeline Frame 4Symbol 4526 as "shipBossMissle2"
ExportAssets (56)Timeline Frame 4Symbol 4527 as "smallDoorOpen"
ExportAssets (56)Timeline Frame 4Symbol 4528 as "smartBomb"
ExportAssets (56)Timeline Frame 4Symbol 4529 as "spaceManCharge"
ExportAssets (56)Timeline Frame 4Symbol 4530 as "spaceManFire1"
ExportAssets (56)Timeline Frame 4Symbol 4531 as "spaceManFire2"
ExportAssets (56)Timeline Frame 4Symbol 4532 as "spaceManFire3"
ExportAssets (56)Timeline Frame 4Symbol 4533 as "spaceManFire4"
ExportAssets (56)Timeline Frame 4Symbol 4534 as "spaceManFire5"
ExportAssets (56)Timeline Frame 4Symbol 4535 as "speedBoost"
ExportAssets (56)Timeline Frame 4Symbol 4536 as "superP"
ExportAssets (56)Timeline Frame 4Symbol 4537 as "weaponBoost"
ExportAssets (56)Timeline Frame 4Symbol 4538 as "weaponUpgrade"
ExportAssets (56)Timeline Frame 4Symbol 4539 as "astX1_1"
ExportAssets (56)Timeline Frame 4Symbol 4540 as "astX1_2"
ExportAssets (56)Timeline Frame 4Symbol 4541 as "astX3_1"
ExportAssets (56)Timeline Frame 4Symbol 4542 as "astX3_2"
ExportAssets (56)Timeline Frame 4Symbol 4543 as "astX5_1"
ExportAssets (56)Timeline Frame 4Symbol 4544 as "astX5_2"
ExportAssets (56)Timeline Frame 4Symbol 4545 as "batHit1"
ExportAssets (56)Timeline Frame 4Symbol 4546 as "batHit2"
ExportAssets (56)Timeline Frame 4Symbol 4547 as "batX1"
ExportAssets (56)Timeline Frame 4Symbol 4548 as "batX2"
ExportAssets (56)Timeline Frame 4Symbol 4549 as "blasterX1"
ExportAssets (56)Timeline Frame 4Symbol 4550 as "blasterX2"
ExportAssets (56)Timeline Frame 4Symbol 4551 as "blasterX3"
ExportAssets (56)Timeline Frame 4Symbol 4552 as "bomberBombX1"
ExportAssets (56)Timeline Frame 4Symbol 4553 as "bomberBombX2"
ExportAssets (56)Timeline Frame 4Symbol 4554 as "bomberBombX3"
ExportAssets (56)Timeline Frame 4Symbol 4555 as "bomberHit1"
ExportAssets (56)Timeline Frame 4Symbol 4556 as "bomberHit2"
ExportAssets (56)Timeline Frame 4Symbol 4557 as "bomberHit3"
ExportAssets (56)Timeline Frame 4Symbol 4558 as "bomberLaunch1"
ExportAssets (56)Timeline Frame 4Symbol 4559 as "bomberLaunch2"
ExportAssets (56)Timeline Frame 4Symbol 4560 as "bomberLaunch3"
ExportAssets (56)Timeline Frame 4Symbol 4561 as "bomberX1"
ExportAssets (56)Timeline Frame 4Symbol 4562 as "bomberX2"
ExportAssets (56)Timeline Frame 4Symbol 4563 as "bomberX3"
ExportAssets (56)Timeline Frame 4Symbol 4564 as "bughit3"
ExportAssets (56)Timeline Frame 4Symbol 4565 as "bugHit1"
ExportAssets (56)Timeline Frame 4Symbol 4566 as "bugHit2"
ExportAssets (56)Timeline Frame 4Symbol 4567 as "bugHit4"
ExportAssets (56)Timeline Frame 4Symbol 4568 as "bugX1"
ExportAssets (56)Timeline Frame 4Symbol 4569 as "bugX2"
ExportAssets (56)Timeline Frame 4Symbol 4570 as "bugX3"
ExportAssets (56)Timeline Frame 4Symbol 4571 as "bugX4"
ExportAssets (56)Timeline Frame 4Symbol 4572 as "deathHit1"
ExportAssets (56)Timeline Frame 4Symbol 4573 as "deathHit2"
ExportAssets (56)Timeline Frame 4Symbol 4574 as "deathHit3"
ExportAssets (56)Timeline Frame 4Symbol 4575 as "deathHitNull1"
ExportAssets (56)Timeline Frame 4Symbol 4576 as "deathHitNull2"
ExportAssets (56)Timeline Frame 4Symbol 4577 as "deathHitNull3"
ExportAssets (56)Timeline Frame 4Symbol 4578 as "droidHit1"
ExportAssets (56)Timeline Frame 4Symbol 4579 as "droidHit2"
ExportAssets (56)Timeline Frame 4Symbol 4580 as "droidX1"
ExportAssets (56)Timeline Frame 4Symbol 4581 as "droidX2"
ExportAssets (56)Timeline Frame 4Symbol 4582 as "droidX3"
ExportAssets (56)Timeline Frame 4Symbol 4583 as "goldHeadHit1"
ExportAssets (56)Timeline Frame 4Symbol 4584 as "goldHeadHit2"
ExportAssets (56)Timeline Frame 4Symbol 4585 as "headHit1"
ExportAssets (56)Timeline Frame 4Symbol 4586 as "headHit2"
ExportAssets (56)Timeline Frame 4Symbol 4587 as "headHit3"
ExportAssets (56)Timeline Frame 4Symbol 4588 as "headHit4"
ExportAssets (56)Timeline Frame 4Symbol 4589 as "headX1"
ExportAssets (56)Timeline Frame 4Symbol 4590 as "headX2"
ExportAssets (56)Timeline Frame 4Symbol 4591 as "headX3"
ExportAssets (56)Timeline Frame 4Symbol 4592 as "missleX1"
ExportAssets (56)Timeline Frame 4Symbol 4593 as "missleX2"
ExportAssets (56)Timeline Frame 4Symbol 4594 as "missleX3"
ExportAssets (56)Timeline Frame 4Symbol 4595 as "shipBossHit1"
ExportAssets (56)Timeline Frame 4Symbol 4596 as "shipBossHit2"
ExportAssets (56)Timeline Frame 4Symbol 4597 as "shipBossHit3"
ExportAssets (56)Timeline Frame 4Symbol 4598 as "shrapX1"
ExportAssets (56)Timeline Frame 4Symbol 4599 as "shrapX2"
ExportAssets (56)Timeline Frame 4Symbol 4600 as "shrapX3"
ExportAssets (56)Timeline Frame 4Symbol 4601 as "shrapX4"
ExportAssets (56)Timeline Frame 4Symbol 4602 as "spaceManHit1"
ExportAssets (56)Timeline Frame 4Symbol 4603 as "spaceManHit2"
ExportAssets (56)Timeline Frame 4Symbol 4604 as "spaceManHit3"
ExportAssets (56)Timeline Frame 4Symbol 4605 as "spaceManX1"
ExportAssets (56)Timeline Frame 4Symbol 4606 as "spaceManX2"
ExportAssets (56)Timeline Frame 4Symbol 4607 as "spaceManX3"
ExportAssets (56)Timeline Frame 4Symbol 4608 as "bigDoorOpen2"
ExportAssets (56)Timeline Frame 4Symbol 4609 as "bigLaser1"
ExportAssets (56)Timeline Frame 4Symbol 4610 as "bigLaser2"
ExportAssets (56)Timeline Frame 4Symbol 4611 as "bigLaser3"
ExportAssets (56)Timeline Frame 4Symbol 4612 as "buzzSelect"
ExportAssets (56)Timeline Frame 4Symbol 4613 as "computer1"
ExportAssets (56)Timeline Frame 4Symbol 4614 as "computer2"
ExportAssets (56)Timeline Frame 4Symbol 4615 as "computer3"
ExportAssets (56)Timeline Frame 4Symbol 4616 as "computer4"
ExportAssets (56)Timeline Frame 4Symbol 4617 as "computer5"
ExportAssets (56)Timeline Frame 4Symbol 4618 as "computer6"
ExportAssets (56)Timeline Frame 4Symbol 4619 as "computer7"
ExportAssets (56)Timeline Frame 4Symbol 4620 as "computer8"
ExportAssets (56)Timeline Frame 4Symbol 4621 as "computerBlip1"
ExportAssets (56)Timeline Frame 4Symbol 4622 as "computerBlip10"
ExportAssets (56)Timeline Frame 4Symbol 4623 as "computerBlip11"
ExportAssets (56)Timeline Frame 4Symbol 4624 as "computerBlip12"
ExportAssets (56)Timeline Frame 4Symbol 4625 as "computerBlip13"
ExportAssets (56)Timeline Frame 4Symbol 4626 as "computerBlip14"
ExportAssets (56)Timeline Frame 4Symbol 4627 as "computerBlip15"
ExportAssets (56)Timeline Frame 4Symbol 4628 as "computerBlip16"
ExportAssets (56)Timeline Frame 4Symbol 4629 as "computerBlip2"
ExportAssets (56)Timeline Frame 4Symbol 4630 as "computerBlip3"
ExportAssets (56)Timeline Frame 4Symbol 4631 as "computerBlip4"
ExportAssets (56)Timeline Frame 4Symbol 4632 as "computerBlip5"
ExportAssets (56)Timeline Frame 4Symbol 4633 as "computerBlip6"
ExportAssets (56)Timeline Frame 4Symbol 4634 as "computerBlip7"
ExportAssets (56)Timeline Frame 4Symbol 4635 as "computerBlip8"
ExportAssets (56)Timeline Frame 4Symbol 4636 as "computerBlip9"
ExportAssets (56)Timeline Frame 4Symbol 4637 as "doubleLaserA1"
ExportAssets (56)Timeline Frame 4Symbol 4638 as "doubleLaserA2"
ExportAssets (56)Timeline Frame 4Symbol 4639 as "doubleLaserA3"
ExportAssets (56)Timeline Frame 4Symbol 4640 as "doubleLaserA4"
ExportAssets (56)Timeline Frame 4Symbol 4641 as "doubleLaserA5"
ExportAssets (56)Timeline Frame 4Symbol 4642 as "laserA1"
ExportAssets (56)Timeline Frame 4Symbol 4643 as "laserA2"
ExportAssets (56)Timeline Frame 4Symbol 4644 as "laserA3"
ExportAssets (56)Timeline Frame 4Symbol 4645 as "laserA4"
ExportAssets (56)Timeline Frame 4Symbol 4646 as "laserA5"
ExportAssets (56)Timeline Frame 4Symbol 4647 as "rapidLaser1"
ExportAssets (56)Timeline Frame 4Symbol 4648 as "rapidLaser2"
ExportAssets (56)Timeline Frame 4Symbol 4649 as "rapidLaser3"
ExportAssets (56)Timeline Frame 4Symbol 4650 as "rapidLaser4"
ExportAssets (56)Timeline Frame 4Symbol 4651 as "rapidLaser5"
ExportAssets (56)Timeline Frame 4Symbol 4652 as "smallDoorOpen2"
ExportAssets (56)Timeline Frame 4Symbol 4653 as "superLaser1"
ExportAssets (56)Timeline Frame 4Symbol 4654 as "superLaser2"
ExportAssets (56)Timeline Frame 4Symbol 4655 as "superLaser3"
ExportAssets (56)Timeline Frame 4Symbol 4656 as "tripleLaserA1"
ExportAssets (56)Timeline Frame 4Symbol 4657 as "tripleLaserA2"
ExportAssets (56)Timeline Frame 4Symbol 4658 as "tripleLaserA3"
ExportAssets (56)Timeline Frame 4Symbol 4659 as "tripleLaserA4"
ExportAssets (56)Timeline Frame 4Symbol 4660 as "tripleLaserA5"
ExportAssets (56)Timeline Frame 4Symbol 4661 as "twist1"
ExportAssets (56)Timeline Frame 4Symbol 4662 as "twist2"
ExportAssets (56)Timeline Frame 4Symbol 4663 as "twist3"
ExportAssets (56)Timeline Frame 4Symbol 4664 as "zapSelect"

Labels

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"shape2"Symbol 12 MovieClip [fireBallTrail] Frame 10
"shape3"Symbol 12 MovieClip [fireBallTrail] Frame 26
"shape4"Symbol 12 MovieClip [fireBallTrail] Frame 42
"shape5"Symbol 12 MovieClip [fireBallTrail] Frame 56
"shape6"Symbol 12 MovieClip [fireBallTrail] Frame 67
"open"Symbol 31 MovieClip Frame 7
"open2"Symbol 31 MovieClip Frame 13
"close"Symbol 31 MovieClip Frame 26
"openEnd"Symbol 31 MovieClip Frame 38
"rapidFire"Symbol 43 MovieClip Frame 5
"go"Symbol 48 MovieClip Frame 5
"go2"Symbol 48 MovieClip Frame 15
"laserA"Symbol 49 MovieClip Frame 1
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"open2"Symbol 60 MovieClip Frame 13
"close"Symbol 60 MovieClip Frame 26
"openEnd"Symbol 60 MovieClip Frame 39
"open"Symbol 70 MovieClip Frame 7
"open2"Symbol 70 MovieClip Frame 13
"close"Symbol 70 MovieClip Frame 26
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"open2"Symbol 79 MovieClip Frame 13
"close"Symbol 79 MovieClip Frame 26
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"open2"Symbol 90 MovieClip Frame 13
"close"Symbol 90 MovieClip Frame 26
"openEnd"Symbol 90 MovieClip Frame 39
"open"Symbol 99 MovieClip Frame 7
"open2"Symbol 99 MovieClip Frame 13
"close"Symbol 99 MovieClip Frame 26
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"open2"Symbol 106 MovieClip Frame 13
"close"Symbol 106 MovieClip Frame 26
"open"Symbol 117 MovieClip Frame 7
"open2"Symbol 117 MovieClip Frame 13
"close"Symbol 117 MovieClip Frame 26
"openEnd"Symbol 117 MovieClip Frame 40
"open"Symbol 128 MovieClip Frame 7
"open2"Symbol 128 MovieClip Frame 13
"close"Symbol 128 MovieClip Frame 26
"openEnd"Symbol 128 MovieClip Frame 41
"bro1"Symbol 131 MovieClip [ship3B] Frame 1
"bro2"Symbol 131 MovieClip [ship3B] Frame 11
"oldShip1"Symbol 131 MovieClip [ship3B] Frame 21
"oldShip2"Symbol 131 MovieClip [ship3B] Frame 32
"bro1"Symbol 157 MovieClip [ship3] Frame 1
"bro2"Symbol 157 MovieClip [ship3] Frame 11
"oldShip1"Symbol 157 MovieClip [ship3] Frame 21
"oldShip2"Symbol 157 MovieClip [ship3] Frame 32
"bro1"Symbol 158 MovieClip [ship2] Frame 1
"bro2"Symbol 158 MovieClip [ship2] Frame 11
"oldShip1"Symbol 158 MovieClip [ship2] Frame 21
"oldShip2"Symbol 158 MovieClip [ship2] Frame 32
"loadAd"Symbol 194 MovieClip Frame 2
"showAd"Symbol 194 MovieClip Frame 12
"preload"Symbol 206 MovieClip Frame 3
"1A"Symbol 222 MovieClip [bgDeco] Frame 6
"1B"Symbol 222 MovieClip [bgDeco] Frame 11
"1C"Symbol 222 MovieClip [bgDeco] Frame 16
"1D"Symbol 222 MovieClip [bgDeco] Frame 21
"1E"Symbol 222 MovieClip [bgDeco] Frame 26
"2A"Symbol 222 MovieClip [bgDeco] Frame 39
"2B"Symbol 222 MovieClip [bgDeco] Frame 44
"2C"Symbol 222 MovieClip [bgDeco] Frame 49
"2D"Symbol 222 MovieClip [bgDeco] Frame 54
"2E"Symbol 222 MovieClip [bgDeco] Frame 59
"2F"Symbol 222 MovieClip [bgDeco] Frame 64
"3A"Symbol 222 MovieClip [bgDeco] Frame 76
"3B"Symbol 222 MovieClip [bgDeco] Frame 81
"3C"Symbol 222 MovieClip [bgDeco] Frame 86
"3D"Symbol 222 MovieClip [bgDeco] Frame 91
"3E"Symbol 222 MovieClip [bgDeco] Frame 96
"3F"Symbol 222 MovieClip [bgDeco] Frame 101
"3G"Symbol 222 MovieClip [bgDeco] Frame 106
"rapidFire"Symbol 227 MovieClip Frame 5
"rapidFire"Symbol 231 MovieClip Frame 5
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"D"Symbol 243 MovieClip Frame 46
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"D"Symbol 261 MovieClip Frame 82
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"D"Symbol 323 MovieClip Frame 82
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"D"Symbol 457 MovieClip [laserA] Frame 30
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"L"Symbol 463 MovieClip [rapidLaser] Frame 10
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"L"Symbol 465 MovieClip [doubleRapidLaser] Frame 10
"U"Symbol 465 MovieClip [doubleRapidLaser] Frame 20
"D"Symbol 465 MovieClip [doubleRapidLaser] Frame 30
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"L"Symbol 466 MovieClip [spreadLaserA] Frame 10
"U"Symbol 466 MovieClip [spreadLaserA] Frame 20
"D"Symbol 466 MovieClip [spreadLaserA] Frame 30
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"L"Symbol 471 MovieClip [superLaserA] Frame 10
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"D"Symbol 475 MovieClip [superLaserB] Frame 30
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"L"Symbol 480 MovieClip [twistLaser] Frame 10
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"raidR"Symbol 1388 MovieClip [bomberA] Frame 50
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"raidR"Symbol 1446 MovieClip [bomberB] Frame 50
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"flyD"Symbol 1498 MovieClip [bugA] Frame 30
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"R"Symbol 1501 MovieClip [bugAFireA] Frame 10
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"D"Symbol 1501 MovieClip [bugAFireA] Frame 30
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"R"Symbol 1506 MovieClip [bugAFireB] Frame 10
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"bugBChunk3"Symbol 4209 MovieClip [shrapnel] Frame 328
"bomberAChunk1"Symbol 4209 MovieClip [shrapnel] Frame 340
"bomberAChunk2"Symbol 4209 MovieClip [shrapnel] Frame 353
"bomberAChunk3"Symbol 4209 MovieClip [shrapnel] Frame 367
"bomberBChunk1"Symbol 4209 MovieClip [shrapnel] Frame 384
"bomberBChunk2"Symbol 4209 MovieClip [shrapnel] Frame 397
"bomberBChunk3"Symbol 4209 MovieClip [shrapnel] Frame 410
"spaceManAChunk1"Symbol 4209 MovieClip [shrapnel] Frame 427
"spaceManAChunk2"Symbol 4209 MovieClip [shrapnel] Frame 440
"spaceManAChunk3"Symbol 4209 MovieClip [shrapnel] Frame 453
"spaceManBChunk1"Symbol 4209 MovieClip [shrapnel] Frame 468
"spaceManBChunk2"Symbol 4209 MovieClip [shrapnel] Frame 481
"spaceManBChunk3"Symbol 4209 MovieClip [shrapnel] Frame 494
"shipBossOrangeChunk1"Symbol 4209 MovieClip [shrapnel] Frame 509
"shipBossOrangeChunk2"Symbol 4209 MovieClip [shrapnel] Frame 527
"shipBossOrangeChunk3"Symbol 4209 MovieClip [shrapnel] Frame 543
"shipBossPurpleChunk1"Symbol 4209 MovieClip [shrapnel] Frame 567
"shipBossPurpleChunk2"Symbol 4209 MovieClip [shrapnel] Frame 586
"shipBossPurpleChunk3"Symbol 4209 MovieClip [shrapnel] Frame 603
"shipBossGreenChunk1"Symbol 4209 MovieClip [shrapnel] Frame 626
"shipBossGreenChunk2"Symbol 4209 MovieClip [shrapnel] Frame 645
"shipBossGreenChunk3"Symbol 4209 MovieClip [shrapnel] Frame 662
"blasterAOrangeChunk1"Symbol 4209 MovieClip [shrapnel] Frame 682
"blasterAOrangeChunk2"Symbol 4209 MovieClip [shrapnel] Frame 698
"blasterABlueChunk1"Symbol 4209 MovieClip [shrapnel] Frame 715
"blasterABlueChunk2"Symbol 4209 MovieClip [shrapnel] Frame 731
"blasterAGreenChunk1"Symbol 4209 MovieClip [shrapnel] Frame 747
"blasterAGreenChunk2"Symbol 4209 MovieClip [shrapnel] Frame 764
"headBossArmBChunk1"Symbol 4209 MovieClip [shrapnel] Frame 780
"headBossChunk1"Symbol 4209 MovieClip [shrapnel] Frame 794
"headBossChunk2"Symbol 4209 MovieClip [shrapnel] Frame 807
"headBossChunk3"Symbol 4209 MovieClip [shrapnel] Frame 820
"headBossChunk4"Symbol 4209 MovieClip [shrapnel] Frame 833
"headBossChunk5"Symbol 4209 MovieClip [shrapnel] Frame 845
"generic1"Symbol 4209 MovieClip [shrapnel] Frame 867
"f1"Symbol 4209 MovieClip [shrapnel] Frame 874
"f2"Symbol 4209 MovieClip [shrapnel] Frame 879
"f3"Symbol 4209 MovieClip [shrapnel] Frame 885
"f4"Symbol 4209 MovieClip [shrapnel] Frame 891
"f5"Symbol 4209 MovieClip [shrapnel] Frame 897
"generic2"Symbol 4209 MovieClip [shrapnel] Frame 909
"f6"Symbol 4209 MovieClip [shrapnel] Frame 916
"f7"Symbol 4209 MovieClip [shrapnel] Frame 921
"f8"Symbol 4209 MovieClip [shrapnel] Frame 927
"f9"Symbol 4209 MovieClip [shrapnel] Frame 933
"f10"Symbol 4209 MovieClip [shrapnel] Frame 939
"BroShip1_1Chunk1"Symbol 4209 MovieClip [shrapnel] Frame 954
"BroShip1_1Chunk2"Symbol 4209 MovieClip [shrapnel] Frame 970
"BroShip1_1Chunk3"Symbol 4209 MovieClip [shrapnel] Frame 983
"BroShip1_1Chunk4"Symbol 4209 MovieClip [shrapnel] Frame 997
"BroShip1_1Chunk5"Symbol 4209 MovieClip [shrapnel] Frame 1012
"BroShip2_1Chunk1"Symbol 4209 MovieClip [shrapnel] Frame 1030
"BroShip2_1Chunk2"Symbol 4209 MovieClip [shrapnel] Frame 1046
"BroShip2_1Chunk3"Symbol 4209 MovieClip [shrapnel] Frame 1059
"BroShip2_1Chunk4"Symbol 4209 MovieClip [shrapnel] Frame 1073
"BroShip2_1Chunk5"Symbol 4209 MovieClip [shrapnel] Frame 1088
"BroShip1_2Chunk1"Symbol 4209 MovieClip [shrapnel] Frame 1123
"BroShip1_2Chunk2"Symbol 4209 MovieClip [shrapnel] Frame 1139
"BroShip1_2Chunk3"Symbol 4209 MovieClip [shrapnel] Frame 1152
"BroShip1_2Chunk4"Symbol 4209 MovieClip [shrapnel] Frame 1166
"BroShip1_2Chunk5"Symbol 4209 MovieClip [shrapnel] Frame 1181
"BroShip2_2Chunk1"Symbol 4209 MovieClip [shrapnel] Frame 1199
"BroShip2_2Chunk2"Symbol 4209 MovieClip [shrapnel] Frame 1215
"BroShip2_2Chunk3"Symbol 4209 MovieClip [shrapnel] Frame 1228
"BroShip2_2Chunk4"Symbol 4209 MovieClip [shrapnel] Frame 1242
"BroShip2_2Chunk5"Symbol 4209 MovieClip [shrapnel] Frame 1257
"BroShip1_3Chunk1"Symbol 4209 MovieClip [shrapnel] Frame 1297
"BroShip1_3Chunk2"Symbol 4209 MovieClip [shrapnel] Frame 1313
"BroShip1_3Chunk3"Symbol 4209 MovieClip [shrapnel] Frame 1326
"BroShip1_3Chunk4"Symbol 4209 MovieClip [shrapnel] Frame 1340
"BroShip1_3Chunk5"Symbol 4209 MovieClip [shrapnel] Frame 1355
"BroShip1_3BChunk1"Symbol 4209 MovieClip [shrapnel] Frame 1375
"BroShip1_3BChunk2"Symbol 4209 MovieClip [shrapnel] Frame 1391
"BroShip1_3BChunk3"Symbol 4209 MovieClip [shrapnel] Frame 1404
"BroShip1_3BChunk4"Symbol 4209 MovieClip [shrapnel] Frame 1418
"BroShip1_3BChunk5"Symbol 4209 MovieClip [shrapnel] Frame 1433
"BroShip2_3Chunk1"Symbol 4209 MovieClip [shrapnel] Frame 1480
"BroShip2_3Chunk2"Symbol 4209 MovieClip [shrapnel] Frame 1496
"BroShip2_3Chunk3"Symbol 4209 MovieClip [shrapnel] Frame 1509
"BroShip2_3Chunk4"Symbol 4209 MovieClip [shrapnel] Frame 1523
"BroShip2_3Chunk5"Symbol 4209 MovieClip [shrapnel] Frame 1538
"BroShip2_3BChunk1"Symbol 4209 MovieClip [shrapnel] Frame 1562
"BroShip2_3BChunk2"Symbol 4209 MovieClip [shrapnel] Frame 1578
"BroShip2_3BChunk3"Symbol 4209 MovieClip [shrapnel] Frame 1591
"BroShip2_3BChunk4"Symbol 4209 MovieClip [shrapnel] Frame 1605
"BroShip2_3BChunk5"Symbol 4209 MovieClip [shrapnel] Frame 1620
"BroShipBlackChunk1"Symbol 4209 MovieClip [shrapnel] Frame 1643
"BroShipBlackChunk2"Symbol 4209 MovieClip [shrapnel] Frame 1659
"BroShipBlackChunk3"Symbol 4209 MovieClip [shrapnel] Frame 1672
"BroShipBlackChunk4"Symbol 4209 MovieClip [shrapnel] Frame 1686
"BroShipBlackChunk5"Symbol 4209 MovieClip [shrapnel] Frame 1701
"bugAFire"Symbol 4214 MovieClip [sight] Frame 1
"bugASwitchFire"Symbol 4214 MovieClip [sight] Frame 10
"hindSight"Symbol 4214 MovieClip [sight] Frame 22
"bomberALaser"Symbol 4214 MovieClip [sight] Frame 30
"loop"Symbol 4256 MovieClip Frame 9
"hit"Symbol 4256 MovieClip Frame 23
"R"Symbol 4257 MovieClip [powerUpBuddy] Frame 1
"L"Symbol 4257 MovieClip [powerUpBuddy] Frame 10
"loop"Symbol 4260 MovieClip Frame 10
"hit"Symbol 4260 MovieClip Frame 36
"loop"Symbol 4275 MovieClip Frame 9
"hit"Symbol 4275 MovieClip Frame 23
"loop"Symbol 4287 MovieClip Frame 9
"hit"Symbol 4287 MovieClip Frame 24
"loop"Symbol 4291 MovieClip Frame 17
"loop"Symbol 4294 MovieClip Frame 1
"hit"Symbol 4294 MovieClip Frame 9
"loop"Symbol 4297 MovieClip Frame 1
"hit"Symbol 4297 MovieClip Frame 9
"loop"Symbol 4304 MovieClip Frame 18
"loop"Symbol 4307 MovieClip Frame 1
"hit"Symbol 4307 MovieClip Frame 9
"loop"Symbol 4315 MovieClip Frame 18
"loop"Symbol 4317 MovieClip Frame 1
"hit"Symbol 4317 MovieClip Frame 9
"doubleLaserA"Symbol 4318 MovieClip [powerUp] Frame 2
"tripleLaserA"Symbol 4318 MovieClip [powerUp] Frame 13
"twistLaser"Symbol 4318 MovieClip [powerUp] Frame 24
"tripleTwistLaser"Symbol 4318 MovieClip [powerUp] Frame 37
"rapidLaser"Symbol 4318 MovieClip [powerUp] Frame 55
"superLaser"Symbol 4318 MovieClip [powerUp] Frame 66
"bigLaser"Symbol 4318 MovieClip [powerUp] Frame 80
"shield"Symbol 4318 MovieClip [powerUp] Frame 97
"weaponBoost1"Symbol 4318 MovieClip [powerUp] Frame 108
"weaponBoost2"Symbol 4318 MovieClip [powerUp] Frame 120
"weaponBoost3"Symbol 4318 MovieClip [powerUp] Frame 132
"speedBoost1"Symbol 4318 MovieClip [powerUp] Frame 149
"speedBoost2"Symbol 4318 MovieClip [powerUp] Frame 159
"speedBoost3"Symbol 4318 MovieClip [powerUp] Frame 169
"lifeUp"Symbol 4318 MovieClip [powerUp] Frame 180
"lifeMax"Symbol 4318 MovieClip [powerUp] Frame 189
"superP"Symbol 4318 MovieClip [powerUp] Frame 202
"smartBomb"Symbol 4318 MovieClip [powerUp] Frame 235
"rampage"Symbol 4318 MovieClip [powerUp] Frame 246
"coin1"Symbol 4318 MovieClip [powerUp] Frame 257
"coin5"Symbol 4318 MovieClip [powerUp] Frame 267
"coin10"Symbol 4318 MovieClip [powerUp] Frame 277
"coin25"Symbol 4318 MovieClip [powerUp] Frame 287
"gem1"Symbol 4318 MovieClip [powerUp] Frame 298
"gem2"Symbol 4318 MovieClip [powerUp] Frame 304
"gem3"Symbol 4318 MovieClip [powerUp] Frame 310
"gem4"Symbol 4318 MovieClip [powerUp] Frame 316
"gem5"Symbol 4318 MovieClip [powerUp] Frame 322
"gem6"Symbol 4318 MovieClip [powerUp] Frame 328
"ship2"Symbol 4318 MovieClip [powerUp] Frame 337
"ship3"Symbol 4318 MovieClip [powerUp] Frame 347
"broShip1_1R"Symbol 4335 MovieClip Frame 1
"broShip1_1L"Symbol 4335 MovieClip Frame 12
"broShip1_2R"Symbol 4335 MovieClip Frame 28
"broShip1_2L"Symbol 4335 MovieClip Frame 39
"broShip1_3R"Symbol 4335 MovieClip Frame 54
"broShip1_3L"Symbol 4335 MovieClip Frame 65
"broShip1_3BR"Symbol 4335 MovieClip Frame 82
"broShip1_3BL"Symbol 4335 MovieClip Frame 93
"broShip2_1R"Symbol 4335 MovieClip Frame 113
"broShip2_1L"Symbol 4335 MovieClip Frame 124
"broShip2_2R"Symbol 4335 MovieClip Frame 139
"broShip2_2L"Symbol 4335 MovieClip Frame 150
"broShip2_3R"Symbol 4335 MovieClip Frame 166
"broShip2_3L"Symbol 4335 MovieClip Frame 177
"broShip2_3BR"Symbol 4335 MovieClip Frame 192
"broShip2_3BL"Symbol 4335 MovieClip Frame 203
"shipBlackR"Symbol 4335 MovieClip Frame 219
"shipBlackL"Symbol 4335 MovieClip Frame 230
"bro1R"Symbol 4335 MovieClip Frame 252
"bro1L"Symbol 4335 MovieClip Frame 263
"bro2R"Symbol 4335 MovieClip Frame 274
"bro2L"Symbol 4335 MovieClip Frame 285
"hit"Symbol 4344 MovieClip Frame 18
"go"Symbol 4392 MovieClip Frame 16
"shipBossStart"Symbol 4668 MovieClip Frame 31
"shipBossEnd"Symbol 4668 MovieClip Frame 96
"level2"Symbol 4668 MovieClip Frame 469
"headBossStart"Symbol 4668 MovieClip Frame 755
"level3Shrap"Symbol 4668 MovieClip Frame 829
"level3"Symbol 4668 MovieClip Frame 1098
"deathHead"Symbol 4668 MovieClip Frame 1322
"end"Symbol 4668 MovieClip Frame 1473

Dynamic Text Variables

txtPercentLoaded2Symbol 196 EditableText"The game is loading (0%)"
txtPercentLoaded2Symbol 199 EditableText"The game is loading (0%)"
scoreSymbol 1089 EditableText"<p align="left"><font face="Silkscreen_17pt_st" size="17" color="#a3ecfe" letterSpacing="-2.000000" kerning="0">score</font></p>"
timerSymbol 1091 EditableText"<p align="left"><font face="Silkscreen_17pt_st" size="17" color="#96e3ff" letterSpacing="-2.000000" kerning="0">timer</font></p>"
accuSymbol 1094 EditableText"<p align="left"><font face="Silkscreen_17pt_st" size="17" color="#96e3ff" letterSpacing="-2.000000" kerning="0">accuracy</font></p>"
enemSymbol 1095 EditableText"<p align="left"><font face="Silkscreen_17pt_st" size="17" color="#96e3ff" letterSpacing="-2.000000" kerning="0">enemies destroyed</font></p>"
coinsSymbol 1098 EditableText"<p align="left"><font face="Silkscreen_17pt_st" size="17" color="#96e3ff" letterSpacing="-2.000000" kerning="0">total coins</font></p>"
gemsSymbol 1099 EditableText"<p align="left"><font face="Silkscreen_17pt_st" size="17" color="#96e3ff" letterSpacing="-2.000000" kerning="0">total gems</font></p>"
scoreSymbol 2427 EditableText"<p align="left"><font face="Silkscreen_17pt_st" size="17" color="#a3ecfe" letterSpacing="-2.000000" kerning="0">score</font></p>"
accuSymbol 2428 EditableText"<p align="left"><font face="Silkscreen_17pt_st" size="17" color="#96e3ff" letterSpacing="-2.000000" kerning="0">accuracy</font></p>"
enemSymbol 2429 EditableText"<p align="left"><font face="Silkscreen_17pt_st" size="17" color="#96e3ff" letterSpacing="-2.000000" kerning="0">enemies destroyed</font></p>"
coinsSymbol 2430 EditableText"<p align="left"><font face="Silkscreen_17pt_st" size="17" color="#96e3ff" letterSpacing="-2.000000" kerning="0">total coins</font></p>"
gemsSymbol 2431 EditableText"<p align="left"><font face="Silkscreen_17pt_st" size="17" color="#96e3ff" letterSpacing="-2.000000" kerning="0">total gems</font></p>"
timerSymbol 2433 EditableText"<p align="left"><font face="Silkscreen_17pt_st" size="17" color="#96e3ff" letterSpacing="-2.000000" kerning="0">timer</font></p>"
passVarSymbol 3221 EditableText"<p align="left"></p>"
numSymbol 4081 EditableText"<p align="left"><font face="Silkscreen_16pt_st" size="16" color="#ffffff" letterSpacing="-1.000000" kerning="0">123</font></p>"
numSymbol 4094 EditableText"<p align="left"><font face="Silkscreen_16pt_st" size="16" color="#ffffff" letterSpacing="-1.000000" kerning="0">123</font></p>"
scoreSymbol 4218 EditableText"<p align="left"><font face="Silkscreen_17pt_st" size="17" color="#a3ecfe" letterSpacing="-2.000000" kerning="0">score</font></p>"
accuSymbol 4219 EditableText"<p align="left"><font face="Silkscreen_17pt_st" size="17" color="#96e3ff" letterSpacing="-2.000000" kerning="0">accuracy</font></p>"
enemSymbol 4220 EditableText"<p align="left"><font face="Silkscreen_17pt_st" size="17" color="#96e3ff" letterSpacing="-2.000000" kerning="0">enemies destroyed</font></p>"
coinsSymbol 4221 EditableText"<p align="left"><font face="Silkscreen_17pt_st" size="17" color="#96e3ff" letterSpacing="-2.000000" kerning="0">total coins</font></p>"
gemsSymbol 4222 EditableText"<p align="left"><font face="Silkscreen_17pt_st" size="17" color="#96e3ff" letterSpacing="-2.000000" kerning="0">total gems</font></p>"
timerSymbol 4226 EditableText"<p align="left"><font face="Silkscreen_17pt_st" size="17" color="#96e3ff" letterSpacing="-2.000000" kerning="0">timer</font></p>"
numSymbol 4229 EditableText"<p align="center"><font face="Silkscreen_16pt_st" size="16" color="#ffffff" letterSpacing="-1.000000" kerning="0">123</font></p>"




http://swfchan.com/3/12551/info.shtml
Created: 5/6 -2019 21:13:55 Last modified: 5/6 -2019 21:13:55 Server time: 22/12 -2024 06:43:40