STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 228091 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2561 · P5121 |
This is the info page for Flash #12666 |
loading |
START |
START |
[R Design] |
HELP |
More Games |
www.crazymonkeygames.com |
www.crazymonkeygames.com |
2 |
Exofusion |
The Journey Continues... |
Exofusion 2 |
P |
S |
I |
H |
L |
G |
Z |
X |
-X |
M |
N |
10 |
E |
Level 7 Weapon (Equipped) |
Color Display Screen: Health |
Weapon Charge |
100% |
> Flight Navagation Damaged |
>Structural Integrity Low |
1000 Points |
GunLevel1 |
GunLevel2 |
GunLevel3 |
GunLevel4 |
GunLevel5 |
GunLevel6 |
GunLevelUndefined |
GunLevel7 |
1000 Points |
Rapid Fire |
The Zeta forces are trying to take over our secondary base |
Press Space to Skip |
We need you to slow down their progress. The more you kill... |
The more Cash you will get.... Quick! get ready, they're coming |
Keep In mind, the more you fire, the less power you have. |
Try charging up your weapon to fire a stronger attack |
The different colors represent the power. White being the max |
Approaching the Zantor Station. There you can repair your ship. |
Also upgrade your ship if you want. Here's 5000 cash bonus |
It looks like they got a new set of battle ships. Be careful out there |
Zasntor Station |
Nav Repair |
500p |
Charge Energy |
2000p |
Full Repair |
50% Repair |
10% Repair |
10000p |
6500p |
Repairs the ship fully |
Repairs the ship Fifty percent |
Repairs the ship 10 percent |
Corrects the navagation system of the ship |
Charges the energy of the ship to 100% > very important if you have equipment that uses high levels of power. |
Fortifies the hull of the ship by coating it with a tough alloy. - lowers damage taken |
reinforces the hull of the ship with an ionized material resistant to shock damage. > efficiently decreases damage taken |
Places Nanobots into the ship. - If you have less than 25% life you will be slowly repaired by these nanobots while traveling. |
Replaces current Gears to the N prototype - Will increase ships resistance to enemy fire |
Replaces current Gears to the FX prototype. - Will Greatly increase the ships resistance to enemy fire. - Will replace N Gears Upgrade. |
Replaces your old charging device with the NFox Charger - Increases the Charge Rate of your weapon |
Replaces your old charging devise with the GOD Charger (Replaces Nfox Charger) - Increases the Charge Rate of your weapon extremely - Highest possible Charge Rate known to science |
Installs an Antimissle Disruptor onto the ship - The antimissle technology remotely blocks enemy missles - only 10% effective |
Installs the NoMissle Disruptor onto the ship (Replaces ANtimissle) - The NOMIssle technology remotely blocks enemy missles accuratly - 50% effective |
Installs the NBOND Battery. - A Necular powered device. - Gun Level decreases at a slower rate. |
Installs the Zantor Ultimate Battery. - a power source unknown to all but the Zantors - Gun Level decreases at a much lower rate |
Installs a device that converts useless scrap metal into valueble resources. - Increases money collected by 10% |
Installs a mythical device that can convert certain metals into gold - Increases money collected by 20% |
Installs a more effective coolent. - Stops the gun from weakening to the lowest blue state and locks it to cyan |
Installs a rare coolent. - Stops the gun from weakening to the cyan state and locks it to Green |
Will Instakl new thrusters - Lowers the time to reach the end of the level, will save you 10 m |
Equips Machine Gun. When activated, it will fire the machine gun for a short period of time. |
Enables level 7 weapon. [gradually drains Energy after activation] Usually your weapon will only charge up to level 6, with this equipped you can pass that barrier and fire the level 7 weapon. |
Equip Temporary enemy indicator. While activation it will display the paths of your enemies. |
Enables Dark fire ability. While activated, it launches dark fire balls at the enemy. |
Manual Shield. While activated, it opens the sheild, protecting the ship from damage. |
INstalls the ultimate Holy laser. While activated, it allows you to fire the holy laser inflicting massive damage. > YOU MUST PURCHAsE ALL OTHER equipment before buying this weapon |
Installs Warp Thrustors to ship. If you are 20 m or less away from the next station, you can warp there instantly on activation. |
More >> |
Hull Integrity Level 2 |
7000p |
Hull Integrity Level 3 |
19500p |
N Gears (Low Damage) |
15000p |
FX Gears (Level 2) |
40000p |
Auto Nanobot System |
28500p |
GoD Charger (2000%) |
250000p |
NFox Charger (150%) |
AntiMissle (Disruptor) |
8000p |
<< Back |
NoMissle (50% Block) |
65000p |
NBond Battery |
13500p |
Zantor Ult. Battery |
85000p |
Money Maker (10%) |
5000p |
Gold Maker (20%) |
Cyan Ammo Lock |
25000p |
Green Ammo Lock |
55000p |
High Travel Speed |
Equip |
Equip |
Machine Gun [50%E] |
Level 7 W [100%E] |
T.E.I Deluxe [20%E] |
Manual Shield [5%E] |
Dark Fire [20%E] |
Holy Laser [7] [20%E] |
Warp Speed [100%E] |
press shift TO ACTIVATE EQUIPMENT |
All Purchases Cost 15000 Only 1 Item can be Equipped at a time You Must Click "Equip" to Equip an Item E = Energy, All Items Run on Energy |
Are you sure you want to leave the shop? |
Yes |
No |
Current Status: 100% Health 100% Nav 100% Aux |
Repair |
UPGRADE |
Purchases |
Cash: 25000 |
Continue >> |
You gained 1000 Points for completing the level. |
G |
A |
M |
E |
O |
V |
R |
Your Score |
Play Again? |
Play Again? |
20000000 |
Help |
Help |
Help |
Use mouse to move craft Left click to fire Shift for special weapons (if equipped) |
Contents |
BACK |
BACK |
Getting Points |
Power Ups |
Gameplay |
The Shop |
Special Weapons |
Weapon Strategies |
Additional Tips |
Home |
Home |
Gameplay: The point of Exofusion 2 is to get to the end of the level destroying the most enemy ships possible while keeping yourself alive. Points: You get points for both hitting the enemy and destroying it. There are powerups that can give you extra points. |
Power Ups: |
Level 7 Shot: Fires level 7 ammo |
machine Gun: Fires machine gun |
Lower drain rate: Gun level drops slower |
Increase charge rate: Gun level increases faster |
Targeter: Shows enemy paths |
Double Cash: Gain more points |
OptiNavigation: Increases Ships Speed |
Nanobots: Slowly repairs ship |
Invurnability: Can't be damaged |
Super Laser: high damage laser |
Rapid Laser: high rate laser |
The Shop: At the end of each level you will enter the shop, there you can heal your ship, upgrade your stats, or purchace special weapons. The points you get will be equal to your cash. Special Weapons: You can use these weapons anytime as long as you have enough energy, each special weapon requires a different ammount of energy. You can charge energy at the shop, the max is 100. once you purchace all special weapons, you will be allowed to buy the holy Laser. |
Weapon Strategies: The longer you fire your weapon, the weaker it becomes, let go of the fire button to charge it up, then start firing again. Tips: - Make sure to destory as many enemies as possible. - Press "V" to disable sounds |
ActionScript [AS1/AS2]
Frame 1stop(); once23423 = "2"; onEnterFrame = function () { PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; m.bar.Ploadedx = math.round(PercentLoaded); m.bar.Ploadedx2 = math.round(PercentLoaded); Ploaded = PercentLoaded; if (PercentLoaded != 100) { m.bar.gotoAndStop(math.round(PercentLoaded) + 1); } else if (once23423 == "2") { play(); once23423 = "1"; } };Frame 2stop(); sframes = 71; onEnterFrame = function () { };Frame 72stop(); if (startgame == "2") { } else { startgame = "2"; startDrag ("targetx", true); speed = 1; decay = 7; gundelay = 1.5; gunspeed = 50; gunturn = "1"; aimhit = 35; moneyp = 1; aimhit2 = aimhit; aimhit3 = aimhit; aimhit4 = aimhit; damage = -3; elevel = -30; gunlevel = 6; gunlevel = 60; sdown = "1"; blevel = 50; eshootd = 0; bspeed = 5; eshoot = 150; energy = 200; egunspeed = 10; enumber = 25; espeed = 7; edamage = 18; lifet = 200; gunlevelt = 60; points = 0; cash = 0; level = 1; stline = 1; time = 2000; bcol = "1"; gunoverride = "1"; skiplock = "1"; ctrlover = "1"; gin = 0.8; gind = 1.2; leveln = "Zantor"; messageplay = "1"; gmax = 61; gmin = 6; ebuy1 = "0"; ebuy2 = "0"; ebuy3 = "0"; ebuy4 = "0"; ebuy5 = "0"; ebuy6 = "0"; ebuy7 = "0"; oncee = "2"; volon = 1; } gundelay2 = gundelay; gunspeed2 = gunspeed; edamage2 = edamage; gin2 = gin; gind2 = gind; _root.speaker.stop(); song = new Sound(); song.attachSound("laser2"); _root.onEnterFrame = function () { _root.song.setVolume(70 * volon); if (soundoff == "2") { stopAllSounds(); } edesign = level; if (edesign > 7) { edesign = 7; } mstop = "1"; if (lifet < 1) { _root.gotoAndStop(3 + sframes); if (oncee == "2") { ship.play(); oncee = "1"; } en.stop(); stopDrag(); autofire = "1"; sdown = "1"; mouse.show(); } else { mouse.hide(); if (time < 1) { _root.gotoAndStop(2 + sframes); } } sttimer = sttimer - 1; if (messageplay == "2") { if ((Key.isDown(32) and (message._currentframe > 10)) and (skiplock == "1")) { skiplock = "2"; message.gotoAndPlay(87); } if (level == 1) { if (stline == 1) { snumber = 1; message.play(); } if (stline == 2) { snumber = 2; message.play(); } if (stline == 3) { snumber = 3; message.play(); } if (stline == 4) { en.play(); stline = stline + 1; sttimer = 200; } if ((stline == 5) and (sttimer < 0)) { en.gotoAndStop(1); snumber = 4; message.play(); } if (stline == 6) { snumber = 5; message.play(); } if (stline == 7) { snumber = 6; message.play(); } if (stline == 8) { en.play(); stline = stline + 1; } if ((stline == 9) and (time < 200)) { snumber = 7; message.play(); } if (stline == 10) { snumber = 8; message.play(); if (once132 == "2") { } else { once132 = "2"; cash = cash + 5000; } } } if (level == 2) { if (stline == 11) { snumber = 9; message.play(); } } } bontimer = bontimer - 1; if (((random(blevel) == 1) and (bon == "2")) and (bontimer < 0)) { bontimer = 150; bonus._y = 20; bon = "1"; bonus._x = random(450) + 75; bonus.gotoAndPlay(1); bgoto = random(bonus.bonus._totalframes) + 1; } if ((bonus._y > 450) and (bcol == "1")) { bon = "2"; } if (((((ship._x + aimhit) > bonus._x) and ((ship._x - aimhit) < bonus._x)) and ((ship._y + aimhit) > bonus._y)) and ((ship._y - aimhit) < bonus._y)) { bonuscollect = bonus.bonus._currentframe; bonus.play(); gtimex = 150; } if (bonuscollect == "0") { bcol = "1"; gdis = "Empty"; gunoverride = "1"; edamage = edamage2; gundelay = gundelay2; gunspeed = gunspeed2; gin = gin2; gind = gind2; Pdetect = "1"; ctrlover = "1"; ship.sh._visible = "0"; cashearn = "1"; } else { bcol = "2"; if (bonuscollect == 1) { gdis = ("Zenton Ammo Pack (" + gtime) + ")"; gundelay = 0; gunspeed = 40 + random(60); gunoverride = "2"; gunlevel = 7; gunleveld = 2; } if (bonuscollect == 2) { gdis = ("E29 Bolts High (" + gtime) + ")"; gundelay = 5; gunspeed = 10; gunoverride = "2"; gunlevel = 8; gunleveld = 20; } if (bonuscollect == 3) { gdis = ("Ultimate Shield v2 (" + gtime) + ")"; ship.sh._visible = "1"; edamage = 0; } if (bonuscollect == 4) { gdis = ("N.Repair Bots Activated (" + gtime) + ")"; if (lifet < 200) { lifet = lifet + 0.15; } } if (bonuscollect == 5) { gdis = ("OptiNavagation System (" + gtime) + ")"; ctrlover = "2"; } if (bonuscollect == 6) { gdis = ("Level 7 Shot (" + gtime) + ")"; gunoverride = "2"; gunlevel = 9; gunleveld = 7; } if (bonuscollect == 7) { gdis = ("Photon-Detect Radar (" + gtime) + ")"; Pdetect = "2"; } if (bonuscollect == 8) { gdis = ("Weapon Charge Upgrade (" + gtime) + ")"; gin = 2; } if (bonuscollect == 9) { gdis = ("Power Drain Delay (" + gtime) + ")"; gind = 0.2; } if (bonuscollect == 10) { gdis = ("Machine Gun Installation (" + gtime) + ")"; gunoverride = "2"; gundelay = 0; gunspeed = 60; gunlevel = 10; gunleveld = 4; } if (bonuscollect == 11) { gdis = ("Double Cash Mode (" + gtime) + ")"; cashearn = "2"; } } if (gtimex < 3) { bonuscollect = "0"; } if (nano == "2") { if (lifet < 50) { lifet = lifet + 0.05; } } gtimex = gtimex - 1; gtime = math.round(gtimex / 10); bonus._y = bonus._y + bspeed; time = time - 1; if (math.round(time / 10) < 11) { tdisplaye.timedx = math.round(time / 10); tdisplaye._visible = "1"; } else { tdisplaye._visible = "0"; } timed = (math.round(time / 10) + "m to ") + leveln; pointsd = pointsd + ((points - pointsd) / 10); cashd = cashd + ((cash - cashd) / 10); display = ((math.round(cashd) + " Cash / ") + math.round(pointsd)) + " Points"; if (lifet < 25) { lifed.g.play(); stu.play(); } lifeda = lifeda + ((lifet - lifeda) / 10); lifed.a.gotoAndStop(math.round(200 - lifeda)); lifed.a2.gotoAndStop(math.round(200 - lifeda)); energyd.gotoAndStop(math.round(201 - energy)); if (Key.isDown(16)) { if (esel == "eq1") { if ((energy >= 100) and (xtime1 < 0)) { energy = energy - 100; xtime1 = 100; } } if (esel == "eq2") { eq2a = "2"; } if (esel == "eq3") { if ((energy >= 40) and (xtime2 < 0)) { energy = energy - 40; xtime2 = 40; } } if (esel == "eq4") { if ((energy >= 40) and (xtime3 < 0)) { energy = energy - 40; xtime3 = 40; } } if (esel == "eq5") { if ((energy >= 10) and (xtime4 < 0)) { energy = energy - 10; xtime4 = 10; } } if (esel == "eq6") { if ((energy >= 40) and (xtime5 < 0)) { energy = energy - 40; xtime5 = 25; } } if (esel == "eq7") { if ((energy = 100 and (time < 200))) { energy = 0; time = 0; } } } if (((esel == "eq2") and (energy > 0.4)) and (eq2a == "2")) { energy = energy - 0.3; gmax = 71; etext = "Level 7 Weapon (Activated)"; } else { if (esel == "eq2") { etext = "Level 7 Weapon (Equipped)"; } gmax = 61; } xtime2 = xtime2 - 1; if (xtime2 > 0) { Pdetect = "2"; xtime2s = "2"; etext = "Enemy Incidator (Activated)"; } else { if (esel == "eq3") { etext = "Enemy Incidator (Equipped)"; } if (xtime2s == "2") { xtime2s = "1"; Pdetect = "1"; } } xtime1 = xtime1 - 1; if (xtime1 > 0) { xtime1b = math.round(xtime1 / 10); gdis = ("Machine Gun Activated (" + xtime1b) + ")"; gunoverride = "2"; gundelay = 0; gunspeed = 60; gunlevel = 10; gunleveld = 4; xtime1s = "2"; etext = "Machine Gun (Activated)"; } else { if (esel == "eq1") { etext = "Machine Gun (Equipped)"; } if (xtime1s == "2") { xtime1s = "1"; gundelay = gundelay2; gunspeed = gunspeed2; gunoverride = "1"; } } xtime3 = xtime3 - 1; if (xtime3 > 0) { xtime3b = math.round(xtime3 / 10); gdis = ("Dark Fire (" + xtime3b) + ")"; gunoverride = "2"; gundelay = 0; gunspeed = 40 + random(40); gunlevel = 11; gunleveld = 4; xtime3s = "2"; autofire = "2"; etext = "Dark Fire Generator (Activated)"; } else { if (esel == "eq4") { etext = "Dark Fire Generator (Equipped)"; } if (xtime3s == "2") { gundelay = gundelay2; gunspeed = gunspeed2; autofire = "1"; gunoverride = "1"; xtime3s = "1"; } } xtime4 = xtime4 - 1; if (xtime4 > 0) { ship.sh._visible = "1"; edamage = 0; xtime4s = "2"; etext = "Photon Shields (Activated)"; } else { if (esel == "eq5") { etext = "Photon Shields (Equipped)"; } if (xtime4s == "2") { xtime4s = "1"; ship.sh._visible = "0"; edamage = edamage2; } } xtime5 = xtime5 - 1; if (xtime5 > 0) { xtime5b = math.round(xtime5 / 10); gdis = ("Holy Laser (" + xtime5b) + ")"; gunoverride = "2"; gundelay = 0; gunspeed = 100; gunlevel = 12; gunleveld = 5; xtime5s = "2"; autofire = "2"; aimhit2 = 500; aimhit4 = 40; aimhit3 = 40; etext = "Holy Laser (Activated)"; } else { if (esel == "eq6") { etext = "Holy Laser (Equipped)"; } if (xtime5s == "2") { gundelay = gundelay2; gunspeed = gunspeed2; autofire = "1"; xtime5s = "1"; gunoverride = "1"; aimhit2 = aimhit; aimhit3 = aimhit; } } if ((lifet / 2) > 20) { navs = (lifet / 2) - random(20); } else { navs = random(20); } if (navs > 20) { aux = navs - random(20); } else { aux = random(20); } _quality = "low"; if (gunoverride == "1") { if (sdown == "1") { if (gunlevelt < gmax) { gunlevelt = gunlevelt + gin; } } else if (gunlevelt > gmin) { gunlevelt = gunlevelt - gind; } if (gunlevelt > gmax) { gunlevelt = gmax; } if (gunlevelt < gmin) { gunlevelt = gmin; } gunlevel = math.round(gunlevelt / 10); if (gunlevel > math.round(gmax / 10)) { gunlevel = math.round(gmax / 10); } if (gunlevel == 7) { gunlevel = 9; } gunleveld = gunlevel; if (gunlevel == 9) { gunlevel1 = 9; gunlevel2 = 9; } else { gunlevel1 = math.round((gunlevelt - random(5)) / 10); gunlevel2 = math.round((gunlevelt - random(5)) / 10); } } else { gunlevel1 = math.round(((gunlevel * 10) - random(5)) / 10); gunlevel2 = math.round(((gunlevel * 10) - random(5)) / 10); } ship.gdisx.gotoAndStop(gunlevel1); gl.gotoAndStop(gunlevel); glevel.gotoAndStop(gunlevel); glevel1.gotoAndStop(gunlevel1); glevel2.gotoAndStop(gunlevel2); if (targetx._x < 70) { targetx._x = 70; } if (targetx._x > 530) { targetx._x = 530; } Tval._x = Tval._x + ((targetx._x - Tval._x) / 10); Tval._y = Tval._y + ((targetx._y - Tval._y) / 10); tvalx = tval._x - targetx._x; tvaly = tval._y - targetx._y; tvalx2 = targetx._x - tvalx; tvaly2 = targetx._y - tvaly; if (ctrlover == "1") { ship_x = ship_x + ((tvalx2 - ship._x) / decay); ship_y = ship_y + ((tvaly2 - ship._y) / decay); } else { ship_x = targetx._x; ship_y = targetx._y; } ship._x = Math.round(ship_x); ship._y = Math.round(ship_y); ship._rotation = (tvalx2 - ship._x) / 20; ship.flame.gotoAndStop((-math.round((tvaly2 - ship._y) / 20)) + 1); guntimer = guntimer - 1; if (shoot == "2") { if (egone == "1") { egone = "2"; eb1._x = shootx - 12; eb1._y = shooty + 6; eb2._x = shootx + 12; eb2._y = shooty + 6; } } if ((sdown == "2") or (autofire == "2")) { if (guntimer < 0) { guntimer = gundelay; if (gunturn == "2") { if ((b1on == "2") and (gunturn == "2")) { gunturn = "1"; b1._x = ship._x - 20; b1._y = ship._y - 8; ship.b1.play(); b1.gotoAndStop(gunlevel); gunspeeda = gunspeed; b1.m.a._x = random(10) - random(10); b1.m.a._y = random(10) - random(100); b1.m.b._x = random(10) - random(10); b1.m.b._y = random(10) - random(100); b1.m.c._x = random(10) - random(10); b1.m.c._y = random(10) - random(100); song.start(); } if ((b2on == "2") and (gunturn == "2")) { gunturn = "1"; b2._x = ship._x - 20; b2._y = ship._y - 8; ship.b1.play(); b2.gotoAndStop(gunlevel); gunspeedb = gunspeed; b2.m.a._x = random(10) - random(10); b2.m.a._y = random(10) - random(100); b2.m.b._x = random(10) - random(10); b2.m.b._y = random(10) - random(100); b2.m.c._x = random(10) - random(10); b2.m.c._y = random(10) - random(100); song.start(); } if ((b3on == "2") and (gunturn == "2")) { gunturn = "1"; b3._x = ship._x - 20; b3._y = ship._y - 8; ship.b1.play(); b3.gotoAndStop(gunlevel); gunspeedc = gunspeed; b3.m.a._x = random(10) - random(10); b3.m.a._y = random(10) - random(100); b3.m.b._x = random(10) - random(10); b3.m.b._y = random(10) - random(100); b3.m.c._x = random(10) - random(10); b3.m.c._y = random(10) - random(100); song.start(); } } else { if ((b4on == "2") and (gunturn == "1")) { gunturn = "2"; b4._x = ship._x + 20; b4._y = ship._y - 8; ship.b2.play(); b4.gotoAndStop(gunlevel); gunspeedd = gunspeed; b4.m.a._x = random(10) - random(10); b4.m.a._y = random(10) - random(100); b4.m.b._x = random(10) - random(10); b4.m.b._y = random(10) - random(100); b4.m.c._x = random(10) - random(10); b4.m.c._y = random(10) - random(100); song.start(); } if ((b5on == "2") and (gunturn == "1")) { gunturn = "2"; b5._x = ship._x + 20; b5._y = ship._y - 8; ship.b2.play(); b5.gotoAndStop(gunlevel); gunspeede = gunspeed; b5.m.a._x = random(10) - random(10); b5.m.a._y = random(10) - random(100); b5.m.b._x = random(10) - random(10); b5.m.b._y = random(10) - random(100); b5.m.c._x = random(10) - random(10); b5.m.c._y = random(10) - random(100); song.start(); } if ((b6on == "2") and (gunturn == "1")) { gunturn = "2"; b6._x = ship._x + 20; b6._y = ship._y - 8; ship.b2.play(); b6.gotoAndStop(gunlevel); gunspeedf = gunspeed; b6.m.a._x = random(10) - random(10); b6.m.a._y = random(10) - random(100); b6.m.b._x = random(10) - random(10); b6.m.b._y = random(10) - random(100); b6.m.c._x = random(10) - random(10); b6.m.c._y = random(10) - random(100); shipfire.start(); } } } } if (shoot == "1") { eb1._y = 1000; eb2._y = 1000; } if ((eb1._y < 400) and (eb1._y > 0)) { eb1._y = eb1._y + egunspeed; eb1on = "1"; } else { eb1on = "2"; } if ((eb2._y < 400) and (eb2._y > 0)) { eb2._y = eb2._y + egunspeed; eb2on = "1"; } else { eb2on = "2"; } if ((eb1on == "2") and (eb2on == "2")) { shoot = "1"; egone = "1"; } else { egone = "2"; } if (b1.hitTest(stage)) { b1._y = b1._y - gunspeeda; b1on = "1"; } else { b1on = "2"; } if (b2.hitTest(stage)) { b2._y = b2._y - gunspeedb; b2on = "1"; } else { b2on = "2"; } if (b3.hitTest(stage)) { b3._y = b3._y - gunspeedc; b3on = "1"; } else { b3on = "2"; } if (b4.hitTest(stage)) { b4._y = b4._y - gunspeedd; b4on = "1"; } else { b4on = "2"; } if (b5.hitTest(stage)) { b5._y = b5._y - gunspeede; b5on = "1"; } else { b5on = "2"; } if (b6.hitTest(stage)) { b6._y = b6._y - gunspeedf; b6on = "1"; } else { b6on = "2"; } };Frame 73edamage = edamage2; gundelay = gundelay2; gunspeed = gunspeed2; gin = gin2; gind = gind2; eq2a = "1"; cash = cash + (level * 1000); lifet = math.round(lifet / 20) * 20; _root.song.setVolume(100 * volon); gained = ("You gained " + (level * 1000)) + " Points for completing the level."; _root.onEnterFrame = function () { if (soundoff == "2") { stopAllSounds(); } stitle = ((leveln + " Station (") + Sector) + ")"; mouse.show(); mstop = "2"; cashda2 = cashda2 + ((cash - cashda2) / 6); time = 2000; cashda = "cash: " + math.round(cashda2); csd = ((((("Current Status: " + math.round(lifet / 2)) + "% Health ") + math.round(navs / 2)) + "% Nav ") + math.round(energy / 2)) + "% Energy"; if (shopcom == "2") { _root.gotoAndStop(1 + sframes); shopcom = "1"; if (eshoot > 10) { eshoot = eshoot - 35; } else { eshoot = 10; } egunspeed = egunspeed + 3; if (enumber > 18) { enumber = enumber - 2; } edamage = edamage + 6; elevel = elevel - 10; level = level + 1; if (level == 2) { leveln = "Morqueles"; } if (level == 3) { leveln = "Funisha"; } if (level == 4) { leveln = "Zaon Base"; } if (level == 5) { leveln = "Morrent"; } if (level == 6) { leveln = "Bannon"; } if (level == 7) { leveln = "Alphlan"; } if (level == 8) { leveln = "Detron Base"; } if (level == 9) { leveln = "Syphon Galaxy"; } if (level == 10) { leveln = "The Federation's Border"; } if (level > 10) { leveln = "Unknown" + (level - 10); } } }; stop();Symbol 17 Buttonon (release) { getURL ("http://www.crazymonkeygames.com", "_blank"); }Symbol 34 Buttonon (release) { play(); }Symbol 35 Buttonon (release) { _parent.play(); }Symbol 36 MovieClip Frame 5stop();Symbol 52 MovieClip Frame 1stop(); _parent.stop(); this.onEnterFrame = function () { cmg._rotation = cmg._rotation + (_root.ploaded / 7); };Symbol 52 MovieClip Frame 117_parent.play();Symbol 58 MovieClip Frame 16stop();Symbol 61 MovieClip Frame 6stop();Symbol 65 MovieClip Frame 10stop();Symbol 67 Buttonon (press) { play(); startgame = "1"; }Symbol 73 MovieClip Frame 5stop();Symbol 76 Buttonon (press) { gotoAndStop (75); }Symbol 79 MovieClip Frame 10stop();Symbol 80 MovieClip Frame 10stop();Symbol 83 Buttonon (release) { getURL ("http://www.crazymonkeygames.com", "_blank"); }Symbol 89 MovieClip Frame 115stop();Symbol 91 Buttonon (release) { getURL ("http://www.crazymonkeygames.com", "_blank"); }Symbol 138 MovieClip Frame 1stop();Symbol 139 MovieClip Frame 1onEnterFrame = function () { bonus.gotoAndStop(_root.bgoto); };Symbol 139 MovieClip Frame 10stop();Symbol 139 MovieClip Frame 21_y = 500;Symbol 161 MovieClip Frame 1stop();Symbol 161 MovieClip Frame 19gotoAndPlay (7);Symbol 165 MovieClip Frame 1stop();Symbol 170 MovieClip Frame 1stop(); _root.ldrain = "1";Symbol 170 MovieClip Frame 2_root.ldrain = "2";Symbol 183 MovieClip Frame 1onEnterFrame = function () { a = _root.etext; };Symbol 189 MovieClip Frame 1_alpha = 20; onEnterFrame = function () { if (_root.ldrain == "2") { _alpha = 100; } else if (_alpha > 20) { _alpha = (_alpha - 5); } a = math.round(_root.lifeda / 2) + "%"; };Symbol 201 MovieClip Frame 1onEnterFrame = function () { if (_root.mstop == "2") { a.stop(); } else { a.play(); } };Symbol 220 MovieClip Frame 1stop();Symbol 220 MovieClip Frame 7gotoAndStop (1);Symbol 224 MovieClip Frame 1stop();Symbol 226 MovieClip Frame 1stop();Symbol 237 MovieClip Frame 1stop();Symbol 237 MovieClip Frame 69stop();Symbol 239 Buttonon (press) { sdown = "2"; } on (release, releaseOutside) { sdown = "1"; }Symbol 267 MovieClip Frame 1e.gotoAndStop(_root.edesign);Symbol 268 MovieClip Frame 1e.gotoAndStop(_root.edesign);Symbol 281 MovieClip Frame 1stop();Symbol 282 MovieClip Frame 1onEnterFrame = function () { a._rotation = random(360); a.gotoAndStop(_parent.g2); };Symbol 287 MovieClip Frame 1onEnterFrame = function () { e.gotoAndStop(_root.edesign); };Symbol 287 MovieClip Frame 2stop();Symbol 287 MovieClip Frame 6gotoAndPlay (1);Symbol 287 MovieClip Frame 29stop();Symbol 294 MovieClip Frame 1stop();Symbol 295 MovieClip Frame 1speed = _root.espeed; speed2 = _root.espeed; gmod = "1"; speedi = 1; shot = new Sound(); shot.attachSound("laser3"); onEnterframe = function () { if (_root.mstop == "1") { _y = (_y + speed); _x = (_x + (xoffset / 10)); speed = speed + ((speed2 - speed) / 5.5); speedi = speedi + ((1 - speedi) / 50); xoffset = xoffset + ((-xoffset) / 10); if (_y > 460) { removeMovieClip(_this); } if ((_root.pdetect == "2") and (life > _root.elevel)) { pd._visible = "1"; } else { pd._visible = "0"; } gtimerx = gtimerx - 1; if (((random(_root.eshoot) == "1") and (_y < 200)) and ((life - 5) > _root.elevel)) { if ((_root.shoot == "1") and (gtimerx < 0)) { if (random(_root.eshootd) == 1) { antimissle.play(); gtimerx = 30; } else { _root.shoot = "2"; _root.shootx = _x; _root.shooty = _y; if (_y > 0) { shot.start(); } } } } if ((_root.cashearn == "2") and (life > _root.elevel)) { c._visible = "1"; } else { c._visible = "0"; } if (life < _root.elevel) { if (gmod == "1") { _root.points = _root.points + math.round((500 + (250 * _root.level)) * _root.moneyp); if (_root.cashearn == "2") { _root.cash = _root.cash + math.round((1000 + (500 * _root.level)) * _root.moneyp); } else { _root.cash = _root.cash + math.round((500 + (250 * _root.level)) * _root.moneyp); } a.gotoAndPlay(7); if (slock == "2") { _root.targetx._y = _root.targetx._y + 100; _root.fblow.play(); } } if (slock == "2") { _root.targetx._x = _root.targetx._x + ((_x - _root.targetx._x) / 10); _root.targetx._y = _root.targetx._y + ((_y - _root.targetx._y) / 10); } gmod = "2"; timerx = timerx - 1; if (timerx < -23) { removeMovieClip(_this); } speed = 0; } if (gmod == "1") { if (((((_x + _root.aimhit3) > _root.b1._x) and ((_x - _root.aimhit3) < _root.b1._x)) and ((_y + _root.aimhit2) > _root.b1._y)) and ((_y - _root.aimhit4) < _root.b1._y)) { shot = "2"; a.g2 = _root.b1._currentframe; _root.b1._y = -200; } if (((((_x + _root.aimhit3) > _root.b2._x) and ((_x - _root.aimhit3) < _root.b2._x)) and ((_y + _root.aimhit2) > _root.b2._y)) and ((_y - _root.aimhit4) < _root.b2._y)) { shot = "2"; a.g2 = _root.b2._currentframe; _root.b2._y = -200; } if (((((_x + _root.aimhit3) > _root.b3._x) and ((_x - _root.aimhit3) < _root.b3._x)) and ((_y + _root.aimhit2) > _root.b3._y)) and ((_y - _root.aimhit4) < _root.b3._y)) { shot = "2"; a.g2 = _root.b3._currentframe; _root.b3._y = -200; } if (((((_x + _root.aimhit3) > _root.b4._x) and ((_x - _root.aimhit3) < _root.b4._x)) and ((_y + _root.aimhit2) > _root.b4._y)) and ((_y - _root.aimhit4) < _root.b4._y)) { shot = "2"; a.g2 = _root.b4._currentframe; _root.b4._y = -200; } if (((((_x + _root.aimhit3) > _root.b5._x) and ((_x - _root.aimhit3) < _root.b5._x)) and ((_y + _root.aimhit2) > _root.b5._y)) and ((_y - _root.aimhit4) < _root.b5._y)) { shot = "2"; a.g2 = _root.b5._currentframe; _root.b5._y = -200; } if (((((_x + _root.aimhit3) > _root.b6._x) and ((_x - _root.aimhit3) < _root.b6._x)) and ((_y + _root.aimhit2) > _root.b6._y)) and ((_y - _root.aimhit4) < _root.b6._y)) { shot = "2"; a.g2 = _root.b6._currentframe; _root.b6._y = -200; } if (_root.ship.sh._visible == "0") { if (((((_x + _root.aimhit) > _root.ship._x) and ((_x - _root.aimhit) < _root.ship._x)) and ((_y + _root.aimhit) > _root.ship._y)) and ((_y - _root.aimhit) < _root.ship._y)) { life = _root.elevel - 1; _root.lifet = _root.lifet - _root.edamage; _root.lifed.flash.play(); _root.ship.e.play(); slock = "2"; } } } if (shot == "2") { shot = "1"; _root.points = _root.points + 5; _root.cash = _root.cash + 5; life = life - _root.gunleveld; speed = speed + ((_root.damage / speedi) * 2); speedi = speedi + 0.45; xoffset = random(40) - 20; if ((a._currentframe == 1) or (a._currentframe == 2)) { a.play(); } else { a.gotoAndPlay(3); } } } else { if (gmod == "1") { a.gotoAndPlay(7); } gmod = "2"; timerx = timerx - 1; if (timerx < -23) { removeMovieClip(_this); } _y = 500; } };Symbol 296 MovieClip Frame 2timer = timer - 1; if (timer < 0) { timer = _root.enumber; w = w + 1; e1._x = random(450) + 75; e1._y = -100 - random(200); duplicateMovieClip ("e1", "e1" + w, w); if (_root.level < 7) { if (w > 20) { w = 1; } } e1._x = -400; }Symbol 296 MovieClip Frame 3gotoAndPlay (2);Symbol 299 MovieClip Frame 1stop();Symbol 301 MovieClip Frame 1stop();Symbol 314 MovieClip Frame 1onEnterframe = function () { d = _root.gdis; };Symbol 317 Buttonon (keyPress "a") { time = 2; cash = 9999999 /* 0x98967F */; }Symbol 326 MovieClip Frame 1stop(); onEnterFrame = function () { if (_root.edamage > 0) { if (((((_x + _root.aimhit) > _root.ship._x) and ((_x - _root.aimhit) < _root.ship._x)) and ((_y + _root.aimhit) > _root.ship._y)) and ((_y - _root.aimhit) < _root.ship._y)) { _root.lifet = _root.lifet - (_root.edamage / 3); _root.lifed.flash.play(); _root.ship.ex.play(); _y = 500; } } a.gotoAndStop(_root.edesign); };Symbol 351 MovieClip Frame 1stop();Symbol 351 MovieClip Frame 2a.gotoAndStop(_root.snumber);Symbol 351 MovieClip Frame 10a.gotoAndStop(_root.snumber);Symbol 351 MovieClip Frame 92_root.stline = _root.stline + 1; _root.skiplock = "1";Symbol 355 Buttonon (keyPress "v") { if (volon == 1) { volon = 0; } else { volon = 1; } }Symbol 356 MovieClip Frame 6stop();Symbol 360 MovieClip Frame 10stop();Symbol 387 MovieClip Frame 41stop();Symbol 400 MovieClip Frame 1if ((10 - _parent.g2) > 0) { gotoAndPlay(10 - _parent.g2); }Symbol 400 MovieClip Frame 10stop();Symbol 404 MovieClip Frame 1onEnterframe = function () { _parent.g2 = this._currentframe; }; gotoAndPlay(_parent.g3); _parent.g3 = 1;Symbol 404 MovieClip Frame 10stop();Symbol 404 MovieClip Frame 15stop();Symbol 405 MovieClip Frame 1_parent.g3 = 10;Symbol 405 MovieClip Frame 3stop();Symbol 409 Buttonon (rollOver) { _parent.displayon = "2"; _parent.display.a.gotoAndStop(4); } on (rollOut, releaseOutside) { _parent.displayon = "1"; } on (release) { if (_root.navs < 200) { if (_root.cash >= 500) { _root.cash = _root.cash - 500; _root.navs = 200; } } }Symbol 413 Buttonon (rollOver) { _parent.displayon = "2"; _parent.display.a.gotoAndStop(5); } on (rollOut, releaseOutside) { _parent.displayon = "1"; } on (release) { if (_root.energy < 200) { if (_root.cash >= 2000) { _root.cash = _root.cash - 2000; _root.energy = 200; } } }Symbol 417 Buttonon (rollOver) { _parent.displayon = "2"; _parent.display.a.gotoAndStop(1); } on (rollOut, releaseOutside) { _parent.displayon = "1"; } on (release) { if (lifet < 200) { if (_root.cash >= 10000) { _root.cash = _root.cash - 10000; _root.lifet = 200; } } }Symbol 418 Buttonon (rollOver) { _parent.displayon = "2"; _parent.display.a.gotoAndStop(2); } on (rollOut, releaseOutside) { _parent.displayon = "1"; } on (release) { if (_root.lifet <= 100) { if (_root.cash >= 6500) { _root.cash = _root.cash - 6500; _root.lifet = _root.lifet + 100; } } else if (_root.cash >= 6500) { _root.cash = _root.cash - 6500; _root.lifet = 200; } }Symbol 419 Buttonon (rollOver) { _parent.displayon = "2"; _parent.display.a.gotoAndStop(3); } on (rollOut, releaseOutside) { _parent.displayon = "1"; } on (release) { if (_root.lifet <= 180) { if (_root.cash >= 2000) { _root.cash = _root.cash - 2000; _root.lifet = _root.lifet + 20; } } else if (_root.cash >= 2000) { _root.cash = _root.cash - 2000; _root.lifet = 200; } }Symbol 427 MovieClip Frame 4stop();Symbol 458 MovieClip Frame 1stop();Symbol 459 MovieClip Frame 1_parent.displayon = "1"; onEnterFrame = function () { if (_parent.displayon == "2") { if ((_alpha + 20) <= 100) { _alpha = (_alpha + 20); } } else if ((_alpha - 20) >= -20) { _alpha = (_alpha - 20); } };Symbol 461 Buttonon (press) { nextFrame(); }Symbol 463 Buttonon (rollOver) { _parent.displayon = "2"; _parent.display.a.gotoAndStop(6); } on (rollOut, releaseOutside) { _parent.displayon = "1"; } on (release) { if (_root.cash >= 7000) { _root.cash = _root.cash - 7000; _root.edamage = _root.edamage - (_root.edamage / 10); _root.hil1 = "2"; } }Symbol 467 Buttonon (rollOver) { _parent.displayon = "2"; _parent.display.a.gotoAndStop(7); } on (rollOut, releaseOutside) { _parent.displayon = "1"; } on (release) { if (_root.cash >= 19500) { _root.cash = _root.cash - 19500; if (_root.hil1 == "2") { _root.edamage = _root.edamage - (_root.edamage / 5); } else { _root.edamage = _root.edamage - (_root.edamage / 5); _root.edamage = _root.edamage - (_root.edamage / 10); } _root.hil1 = "2"; _root.hil2 = "2"; } }Symbol 471 Buttonon (rollOver) { _parent.displayon = "2"; _parent.display.a.gotoAndStop(9); } on (rollOut, releaseOutside) { _parent.displayon = "1"; } on (release) { if (_root.cash >= 15000) { _root.cash = _root.cash - 15000; _root.edamage = _root.edamage - (_root.edamage / 10); _root.ng = "2"; } }Symbol 475 Buttonon (rollOver) { _parent.displayon = "2"; _parent.display.a.gotoAndStop(10); } on (rollOut, releaseOutside) { _parent.displayon = "1"; } on (release) { if (_root.cash >= 40000) { _root.cash = _root.cash - 40000; if (_root.ng == "2") { _root.edamage = _root.edamage - (_root.edamage / 5); } else { _root.edamage = _root.edamage - (_root.edamage / 5); _root.edamage = _root.edamage - (_root.edamage / 10); } _root.ng = "2"; _root.ng2 = "2"; } }Symbol 479 Buttonon (rollOver) { _parent.displayon = "2"; _parent.display.a.gotoAndStop(8); } on (rollOut, releaseOutside) { _parent.displayon = "1"; } on (release) { if (_root.cash >= 28500) { _root.cash = _root.cash - 28500; _root.nano = "2"; } }Symbol 483 Buttonon (rollOver) { _parent.displayon = "2"; _parent.display.a.gotoAndStop(12); } on (rollOut, releaseOutside) { _parent.displayon = "1"; } on (release) { if (_root.cash >= 250000) { _root.cash = _root.cash - 250000; _root.gin = _root.gin + (_root.gin * 19); _root.nfox2 = "2"; } }Symbol 487 Buttonon (rollOver) { _parent.displayon = "2"; _parent.display.a.gotoAndStop(11); } on (rollOut, releaseOutside) { _parent.displayon = "1"; } on (release) { if (_root.cash >= 15000) { _root.cash = _root.cash - 15000; _root.gin = _root.gin + (_root.gin / 2); _root.nfox = "2"; } }Symbol 490 Buttonon (rollOver) { _parent.displayon = "2"; _parent.display.a.gotoAndStop(13); } on (rollOut, releaseOutside) { _parent.displayon = "1"; } on (release) { if (_root.cash >= 8000) { _root.cash = _root.cash - 8000; _root.eshootd = 10; _root.anti = "2"; } }Symbol 494 Buttonon (press) { prevFrame(); }Symbol 496 Buttonon (rollOver) { _parent.displayon = "2"; _parent.display.a.gotoAndStop(14); } on (rollOut, releaseOutside) { _parent.displayon = "1"; } on (release) { if (_root.cash >= 65000) { _root.cash = _root.cash - 65000; _root.eshootd = 3; _root.anti2 = "2"; _root.anti = "2"; } }Symbol 500 Buttonon (rollOver) { _parent.displayon = "2"; _parent.display.a.gotoAndStop(15); } on (rollOut, releaseOutside) { _parent.displayon = "1"; } on (release) { if (_root.cash >= 13500) { _root.cash = _root.cash - 13500; _root.gind = 1; _root.nbond = "2"; } }Symbol 504 Buttonon (rollOver) { _parent.displayon = "2"; _parent.display.a.gotoAndStop(16); } on (rollOut, releaseOutside) { _parent.displayon = "1"; } on (release) { if (_root.cash >= 85000) { _root.cash = _root.cash - 85000; _root.gind = 0.5; _root.nbond = "2"; _root.nbond2 = "2"; } }Symbol 508 Buttonon (rollOver) { _parent.displayon = "2"; _parent.display.a.gotoAndStop(17); } on (rollOut, releaseOutside) { _parent.displayon = "1"; } on (release) { if (_root.cash >= 5000) { _root.cash = _root.cash - 5000; _root.moneyp = _root.moneyp * 1.1; _root.goldm = "2"; } }Symbol 512 Buttonon (rollOver) { _parent.displayon = "2"; _parent.display.a.gotoAndStop(18); } on (rollOut, releaseOutside) { _parent.displayon = "1"; } on (release) { if (_root.cash >= 15000) { _root.cash = _root.cash - 15000; _root.moneyp = _root.moneyp * 1.2; _root.goldm2 = "2"; } }Symbol 515 Buttonon (rollOver) { _parent.displayon = "2"; _parent.display.a.gotoAndStop(19); } on (rollOut, releaseOutside) { _parent.displayon = "1"; } on (release) { if (_root.cash >= 25000) { _root.cash = _root.cash - 25000; _root.gmin = 21; _root.cyanl = "2"; } }Symbol 519 Buttonon (rollOver) { _parent.displayon = "2"; _parent.display.a.gotoAndStop(20); } on (rollOut, releaseOutside) { _parent.displayon = "1"; } on (release) { if (_root.cash >= 55000) { _root.cash = _root.cash - 55000; _root.gmin = 31; _root.greenl = "2"; _root.cyanl = "2"; } }Symbol 523 Buttonon (rollOver) { _parent.displayon = "2"; _parent.display.a.gotoAndStop(21); } on (rollOut, releaseOutside) { _parent.displayon = "1"; } on (release) { if (_root.cash >= 8000) { _root.cash = _root.cash - 8000; _root.time = _root.time - 200; _root.hight = "2"; } }Symbol 527 Buttonon (rollOver) { _parent.displayon = "2"; _parent.display.a.gotoAndStop(22); } on (rollOut, releaseOutside) { _parent.displayon = "1"; } on (release) { if (_root.ebuy1 == "0") { if (_root.cash >= 15000) { _root.cash = _root.cash - 15000; _root.ebuy1 = "1"; } } if (_root.ebuy1 == "1") { _parent.eq1.gotoAndStop(1); _parent.eq2.gotoAndStop(1); _parent.eq3.gotoAndStop(1); _parent.eq4.gotoAndStop(1); _parent.eq5.gotoAndStop(1); _parent.eq6.gotoAndStop(1); _parent.eq7.gotoAndStop(1); _root.Esel = "eq1"; _parent.eq1.gotoAndStop(2); skipx = "2"; } }Symbol 531 MovieClip Frame 1if (_parent._parent.skipx == "2") { _parent._parent.skipx = "1"; gotoAndStop (10); }Symbol 531 MovieClip Frame 10stop();Symbol 533 Buttonon (rollOver) { _parent.displayon = "2"; _parent.display.a.gotoAndStop(22); } on (rollOut, releaseOutside) { _parent.displayon = "1"; }Symbol 534 MovieClip Frame 1stop();Symbol 535 Buttonon (rollOver) { _parent.displayon = "2"; _parent.display.a.gotoAndStop(23); } on (rollOut, releaseOutside) { _parent.displayon = "1"; } on (release) { if (_root.ebuy2 == "0") { if (_root.cash >= 15000) { _root.cash = _root.cash - 15000; _root.ebuy2 = "1"; } } if (_root.ebuy2 == "1") { _parent.eq1.gotoAndStop(1); _parent.eq2.gotoAndStop(1); _parent.eq3.gotoAndStop(1); _parent.eq4.gotoAndStop(1); _parent.eq5.gotoAndStop(1); _parent.eq6.gotoAndStop(1); _parent.eq7.gotoAndStop(1); _root.Esel = "eq2"; _parent.eq2.gotoAndStop(2); skipx = "2"; } }Symbol 537 Buttonon (rollOver) { _parent.displayon = "2"; _parent.display.a.gotoAndStop(23); } on (rollOut, releaseOutside) { _parent.displayon = "1"; }Symbol 538 MovieClip Frame 1stop();Symbol 539 Buttonon (rollOver) { _parent.displayon = "2"; _parent.display.a.gotoAndStop(24); } on (rollOut, releaseOutside) { _parent.displayon = "1"; } on (release) { if (_root.ebuy3 == "0") { if (_root.cash >= 15000) { _root.cash = _root.cash - 15000; _root.ebuy3 = "1"; } } if (_root.ebuy3 == "1") { _parent.eq1.gotoAndStop(1); _parent.eq2.gotoAndStop(1); _parent.eq3.gotoAndStop(1); _parent.eq4.gotoAndStop(1); _parent.eq5.gotoAndStop(1); _parent.eq6.gotoAndStop(1); _parent.eq7.gotoAndStop(1); _root.Esel = "eq3"; _parent.eq3.gotoAndStop(2); skipx = "2"; } }Symbol 541 Buttonon (rollOver) { _parent.displayon = "2"; _parent.display.a.gotoAndStop(24); } on (rollOut, releaseOutside) { _parent.displayon = "1"; }Symbol 542 MovieClip Frame 1stop();Symbol 543 Buttonon (rollOver) { _parent.displayon = "2"; _parent.display.a.gotoAndStop(25); } on (rollOut, releaseOutside) { _parent.displayon = "1"; } on (release) { if (_root.ebuy4 == "0") { if (_root.cash >= 15000) { _root.cash = _root.cash - 15000; _root.ebuy4 = "1"; } } if (_root.ebuy4 == "1") { _parent.eq1.gotoAndStop(1); _parent.eq2.gotoAndStop(1); _parent.eq3.gotoAndStop(1); _parent.eq4.gotoAndStop(1); _parent.eq5.gotoAndStop(1); _parent.eq6.gotoAndStop(1); _parent.eq7.gotoAndStop(1); _root.Esel = "eq4"; _parent.eq4.gotoAndStop(2); skipx = "2"; } }Symbol 545 Buttonon (rollOver) { _parent.displayon = "2"; _parent.display.a.gotoAndStop(25); } on (rollOut, releaseOutside) { _parent.displayon = "1"; }Symbol 546 MovieClip Frame 1stop();Symbol 547 Buttonon (rollOver) { _parent.displayon = "2"; _parent.display.a.gotoAndStop(26); } on (rollOut, releaseOutside) { _parent.displayon = "1"; } on (release) { if (_root.ebuy5 == "0") { if (_root.cash >= 15000) { _root.cash = _root.cash - 15000; _root.ebuy5 = "1"; } } if (_root.ebuy5 == "1") { _parent.eq1.gotoAndStop(1); _parent.eq2.gotoAndStop(1); _parent.eq3.gotoAndStop(1); _parent.eq4.gotoAndStop(1); _parent.eq5.gotoAndStop(1); _parent.eq6.gotoAndStop(1); _parent.eq7.gotoAndStop(1); _root.Esel = "eq5"; _parent.eq5.gotoAndStop(2); skipx = "2"; } }Symbol 549 Buttonon (rollOver) { _parent.displayon = "2"; _parent.display.a.gotoAndStop(26); } on (rollOut, releaseOutside) { _parent.displayon = "1"; }Symbol 550 MovieClip Frame 1stop();Symbol 551 Buttonon (rollOver) { _parent.displayon = "2"; _parent.display.a.gotoAndStop(27); } on (rollOut, releaseOutside) { _parent.displayon = "1"; } on (release) { if (_root.ebuy1 == "1") { if (_root.ebuy2 == "1") { if (_root.ebuy3 == "1") { if (_root.ebuy4 == "1") { if (_root.ebuy5 == "1") { if (_root.ebuy7 == "1") { if (_root.ebuy6 == "0") { _root.cash = _root.cash - 15000; _root.ebuy6 = "1"; } } } } } } } if (ebuy6 == "1") { _parent.eq1.gotoAndStop(1); _parent.eq2.gotoAndStop(1); _parent.eq3.gotoAndStop(1); _parent.eq4.gotoAndStop(1); _parent.eq5.gotoAndStop(1); _parent.eq6.gotoAndStop(1); _parent.eq7.gotoAndStop(1); _root.Esel = "eq6"; _parent.eq6.gotoAndStop(2); skipx = "2"; } }Symbol 553 Buttonon (rollOver) { _parent.displayon = "2"; _parent.display.a.gotoAndStop(27); } on (rollOut, releaseOutside) { _parent.displayon = "1"; }Symbol 554 MovieClip Frame 1stop();Symbol 555 Buttonon (rollOver) { _parent.displayon = "2"; _parent.display.a.gotoAndStop(28); } on (rollOut, releaseOutside) { _parent.displayon = "1"; } on (release) { if (_root.ebuy7 == "0") { if (_root.cash >= 15000) { _root.cash = _root.cash - 15000; _root.ebuy7 = "1"; } } if (_root.ebuy7 == "1") { _parent.eq1.gotoAndStop(1); _parent.eq2.gotoAndStop(1); _parent.eq3.gotoAndStop(1); _parent.eq4.gotoAndStop(1); _parent.eq5.gotoAndStop(1); _parent.eq6.gotoAndStop(1); _parent.eq7.gotoAndStop(1); _root.Esel = "eq7"; _parent.eq7.gotoAndStop(2); skipx = "2"; } }Symbol 557 Buttonon (rollOver) { _parent.displayon = "2"; _parent.display.a.gotoAndStop(28); } on (rollOut, releaseOutside) { _parent.displayon = "1"; }Symbol 558 MovieClip Frame 1stop();Symbol 564 Buttonon (release) { _parent.eq1.gotoAndStop(1); _parent.eq2.gotoAndStop(1); _parent.eq3.gotoAndStop(1); _parent.eq4.gotoAndStop(1); _parent.eq5.gotoAndStop(1); _parent.eq6.gotoAndStop(1); _parent.eq7.gotoAndStop(1); _root.Esel = _name; gotoAndStop (2); }Symbol 566 MovieClip Frame 5stop();Symbol 567 MovieClip Frame 1stop();Symbol 579 Buttonon (release) { _root.shopcom = "2"; }Symbol 580 Buttonon (release) { gotoAndStop (1); }Symbol 584 MovieClip Frame 1_root.sector = "Repair Sector"; stop(); onEnterFrame = function () { if (_root.lifet == 200) { r1._visible = "0"; } else { r1._visible = "1"; } if (_root.energy == 200) { r3._visible = "0"; } else { r3._visible = "1"; } if (_root.navs == 200) { r2._visible = "0"; } else { r2._visible = "1"; } };Symbol 584 MovieClip Frame 2_root.sector = "Upgrade Center"; onEnterFrame = function () { if (_root.hil1 == "2") { hil1x._visible = "0"; } else { hil1x._visible = "1"; } if (_root.hil2 == "2") { hil2x._visible = "0"; } else { hil2x._visible = "1"; } if (_root.ng == "2") { ngx._visible = "0"; } else { ngx._visible = "1"; } if (_root.ng2 == "2") { ng2x._visible = "0"; } else { ng2x._visible = "1"; } if (_root.nano == "2") { nano._visible = "0"; } else { nano._visible = "1"; } if (_root.nfox == "2") { nfox._visible = "0"; } else { nfox._visible = "1"; } if (_root.nfox2 == "2") { nfox2._visible = "0"; } else { nfox2._visible = "1"; } if (_root.anti == "2") { anti._visible = "0"; } else { anti._visible = "1"; } };Symbol 584 MovieClip Frame 3_root.sector = "Upgrade Center"; onEnterFrame = function () { if (_root.anti2 == "2") { anti2._visible = "0"; } else { anti2._visible = "1"; } if (_root.nbond == "2") { nbond._visible = "0"; } else { nbond._visible = "1"; } if (_root.nbond2 == "2") { nbond2._visible = "0"; } else { nbond2._visible = "1"; } if (_root.goldm == "2") { goldm._visible = "0"; } else { goldm._visible = "1"; } if (_root.goldm2 == "2") { goldm2._visible = "0"; } else { goldm2._visible = "1"; } if (_root.cyanl == "2") { cyanl._visible = "0"; } else { cyanl._visible = "1"; } if (_root.greenl == "2") { greenl._visible = "0"; } else { greenl._visible = "1"; } if (_root.hight == "2") { hight._visible = "0"; } else { hight._visible = "1"; } };Symbol 584 MovieClip Frame 4_root.sector = _root.leveln + " Shop"; onEnterFrame = function () { eq1._visible = _root.ebuy1; eq2._visible = _root.ebuy2; eq3._visible = _root.ebuy3; eq4._visible = _root.ebuy4; eq5._visible = _root.ebuy5; eq6._visible = _root.ebuy6; eq7._visible = _root.ebuy7; if (_root.esel == "eq1") { p1.gotoAndStop(2); eq1.gotoAndStop(2); } else { p1.gotoAndStop(1); eq1.gotoAndStop(1); } if (_root.esel == "eq2") { p2.gotoAndStop(2); eq2.gotoAndStop(2); } else { p2.gotoAndStop(1); eq2.gotoAndStop(1); } if (_root.esel == "eq3") { p3.gotoAndStop(2); eq3.gotoAndStop(2); } else { p3.gotoAndStop(1); eq3.gotoAndStop(1); } if (_root.esel == "eq4") { p4.gotoAndStop(2); eq4.gotoAndStop(2); } else { p4.gotoAndStop(1); eq4.gotoAndStop(1); } if (_root.esel == "eq5") { p5.gotoAndStop(2); eq5.gotoAndStop(2); } else { p5.gotoAndStop(1); eq5.gotoAndStop(1); } if (_root.esel == "eq6") { p6.gotoAndStop(2); eq6.gotoAndStop(2); } else { p6.gotoAndStop(1); eq6.gotoAndStop(1); } if (_root.esel == "eq7") { p7.gotoAndStop(2); eq7.gotoAndStop(2); } else { p7.gotoAndStop(1); eq7.gotoAndStop(1); } };Symbol 588 MovieClip Frame 10stop();Symbol 590 Buttonon (press) { sta.gotoAndStop(1); }Symbol 591 Buttonon (press) { sta.gotoAndStop(2); }Symbol 592 Buttonon (press) { sta.gotoAndStop(4); }Symbol 600 Buttonon (release) { sta.gotoAndStop(5); }Symbol 603 MovieClip Frame 10stop();Symbol 619 Buttonon (release) { _root.gotoAndStop(2); }Symbol 622 MovieClip Frame 90stop();Symbol 634 Buttonon (release) { gotoAndStop (2); }Symbol 636 MovieClip Frame 6stop();Symbol 640 MovieClip Frame 10stop();Symbol 642 Buttonon (press) { gotoAndStop (76); }Symbol 643 Buttonon (press) { gotoAndStop (76); }Symbol 644 Buttonon (press) { gotoAndStop (77); }Symbol 645 Buttonon (press) { gotoAndStop (78); }Symbol 646 Buttonon (press) { gotoAndStop (79); }Symbol 657 Buttonon (release) { gotoAndStop (75); }
Library Items
Symbol 1 Sound [shipfire] | ||
Symbol 2 Sound [Laser2] | ||
Symbol 3 Sound [laser3] | ||
Symbol 4 Sound [EXP] | ||
Symbol 5 Graphic | Used by:6 | |
Symbol 6 MovieClip | Uses:5 | Used by:Timeline |
Symbol 7 Graphic | Used by:52 | |
Symbol 8 Graphic | Used by:12 52 89 | |
Symbol 9 Graphic | Used by:12 52 | |
Symbol 10 Graphic | Used by:12 52 89 | |
Symbol 11 Graphic | Used by:12 52 89 | |
Symbol 12 MovieClip | Uses:8 9 10 11 | Used by:52 |
Symbol 13 Graphic | Used by:52 89 | |
Symbol 14 Graphic | Used by:52 89 | |
Symbol 15 Graphic | Used by:52 89 | |
Symbol 16 Graphic | Used by:17 | |
Symbol 17 Button | Uses:16 | Used by:52 |
Symbol 18 Graphic | Used by:21 | |
Symbol 19 Graphic | Used by:21 | |
Symbol 20 Graphic | Used by:21 | |
Symbol 21 MovieClip | Uses:18 19 20 | Used by:52 |
Symbol 22 Font | Used by:23 628 630 631 632 647 648 649 650 651 652 653 654 655 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 | |
Symbol 23 Text | Uses:22 | Used by:52 |
Symbol 24 Graphic | Used by:25 | |
Symbol 25 MovieClip | Uses:24 | Used by:52 |
Symbol 26 Graphic | Used by:52 89 | |
Symbol 27 Graphic | Used by:52 89 | |
Symbol 28 Graphic | Used by:52 89 | |
Symbol 29 Graphic | Used by:52 89 | |
Symbol 30 Graphic | Used by:52 89 | |
Symbol 31 Graphic | Used by:34 35 | |
Symbol 32 Graphic | Used by:34 35 | |
Symbol 33 Graphic | Used by:34 35 | |
Symbol 34 Button | Uses:31 32 33 | Used by:36 |
Symbol 35 Button | Uses:31 32 33 | Used by:36 |
Symbol 36 MovieClip | Uses:34 35 | Used by:52 |
Symbol 37 Graphic | Used by:52 | |
Symbol 38 Graphic | Used by:52 | |
Symbol 39 Sound | Used by:52 | |
Symbol 40 Sound | Used by:52 | |
Symbol 41 Graphic | Used by:52 89 | |
Symbol 42 Graphic | Used by:52 89 | |
Symbol 43 Graphic | Used by:52 89 | |
Symbol 44 Graphic | Used by:52 89 | |
Symbol 45 Graphic | Used by:52 89 | |
Symbol 46 Graphic | Used by:52 89 | |
Symbol 47 Graphic | Used by:52 89 | |
Symbol 48 Graphic | Used by:52 89 | |
Symbol 49 Sound | Used by:52 | |
Symbol 50 Graphic | Used by:52 89 | |
Symbol 51 Graphic | Used by:52 | |
Symbol 52 MovieClip | Uses:7 12 13 14 15 17 21 23 25 26 27 28 29 30 36 37 9 38 11 8 10 39 40 41 42 43 44 45 46 47 48 49 50 51 | Used by:Timeline |
Symbol 53 Graphic | Used by:54 | |
Symbol 54 MovieClip | Uses:53 | Used by:Timeline |
Symbol 55 Graphic | Used by:Timeline | |
Symbol 56 Graphic | Used by:Timeline | |
Symbol 57 Graphic | Used by:58 61 | |
Symbol 58 MovieClip | Uses:57 | Used by:67 |
Symbol 59 Font | Used by:60 63 68 71 77 78 81 | |
Symbol 60 Text | Uses:59 | Used by:67 Timeline |
Symbol 61 MovieClip | Uses:57 | Used by:67 |
Symbol 62 Graphic | Used by:65 | |
Symbol 63 Text | Uses:59 | Used by:65 |
Symbol 64 Graphic | Used by:65 | |
Symbol 65 MovieClip | Uses:62 63 64 SS1 | Used by:67 |
Symbol 66 Graphic | Used by:67 | |
Symbol 67 Button | Uses:58 60 61 65 66 | Used by:Timeline |
Symbol 68 Text | Uses:59 | Used by:Timeline |
Symbol 69 Graphic | Used by:70 | |
Symbol 70 MovieClip | Uses:69 | Used by:Timeline |
Symbol 71 Text | Uses:59 | Used by:76 Timeline |
Symbol 72 Graphic | Used by:73 | |
Symbol 73 MovieClip | Uses:72 | Used by:74 |
Symbol 74 MovieClip | Uses:73 | Used by:76 |
Symbol 75 Graphic | Used by:76 | |
Symbol 76 Button | Uses:71 74 75 | Used by:Timeline |
Symbol 77 Text | Uses:59 | Used by:80 83 |
Symbol 78 Text | Uses:59 | Used by:79 |
Symbol 79 MovieClip | Uses:78 | Used by:83 |
Symbol 80 MovieClip | Uses:77 | Used by:83 |
Symbol 81 Text | Uses:59 | Used by:83 |
Symbol 82 Graphic | Used by:83 | |
Symbol 83 Button | Uses:77 79 80 81 82 | Used by:Timeline |
Symbol 84 Graphic | Used by:Timeline | |
Symbol 85 Graphic | Used by:89 | |
Symbol 86 Sound | Used by:89 | |
Symbol 87 Sound | Used by:89 | |
Symbol 88 Sound | Used by:89 | |
Symbol 89 MovieClip | Uses:8 85 10 11 13 14 15 26 27 28 29 30 86 87 41 42 43 44 45 46 47 48 88 50 | Used by:Timeline |
Symbol 90 Graphic | Used by:91 | |
Symbol 91 Button | Uses:90 | Used by:Timeline |
Symbol 92 Graphic | Used by:Timeline | |
Symbol 93 Graphic | Used by:Timeline | |
Symbol 94 Font | Used by:95 99 100 | |
Symbol 95 Text | Uses:94 | Used by:Timeline |
Symbol 96 Graphic | Used by:Timeline | |
Symbol 97 Font | Used by:98 | |
Symbol 98 Text | Uses:97 | Used by:Timeline |
Symbol 99 Text | Uses:94 | Used by:Timeline |
Symbol 100 Text | Uses:94 | Used by:Timeline |
Symbol 101 Graphic | Used by:Timeline | |
Symbol 102 Graphic | Used by:103 | |
Symbol 103 MovieClip | Uses:102 | Used by:Timeline |
Symbol 104 Graphic | Used by:139 | |
Symbol 105 Graphic | Used by:138 Timeline | |
Symbol 106 Graphic | Used by:107 | |
Symbol 107 MovieClip | Uses:106 | Used by:138 Timeline |
Symbol 108 Font | Used by:109 113 116 119 122 125 128 131 132 134 137 182 332 338 339 340 342 344 346 347 348 349 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 576 577 593 594 595 | |
Symbol 109 Text | Uses:108 | Used by:138 Timeline |
Symbol 110 Graphic | Used by:112 | |
Symbol 111 Graphic | Used by:112 115 118 121 124 127 130 133 136 | |
Symbol 112 MovieClip | Uses:110 111 | Used by:138 Timeline |
Symbol 113 Text | Uses:108 | Used by:138 Timeline |
Symbol 114 Graphic | Used by:115 | |
Symbol 115 MovieClip | Uses:114 111 | Used by:138 Timeline |
Symbol 116 Text | Uses:108 | Used by:138 Timeline |
Symbol 117 Graphic | Used by:118 | |
Symbol 118 MovieClip | Uses:117 111 | Used by:138 Timeline |
Symbol 119 Text | Uses:108 | Used by:138 Timeline |
Symbol 120 Graphic | Used by:121 | |
Symbol 121 MovieClip | Uses:120 111 | Used by:138 Timeline |
Symbol 122 Text | Uses:108 | Used by:138 Timeline |
Symbol 123 Graphic | Used by:124 | |
Symbol 124 MovieClip | Uses:123 111 | Used by:138 Timeline |
Symbol 125 Text | Uses:108 | Used by:138 Timeline |
Symbol 126 Graphic | Used by:127 | |
Symbol 127 MovieClip | Uses:126 111 | Used by:138 Timeline |
Symbol 128 Text | Uses:108 | Used by:138 Timeline |
Symbol 129 Graphic | Used by:130 133 | |
Symbol 130 MovieClip | Uses:129 111 | Used by:138 Timeline |
Symbol 131 Text | Uses:108 | Used by:138 Timeline |
Symbol 132 Text | Uses:108 | Used by:138 Timeline |
Symbol 133 MovieClip | Uses:129 111 | Used by:138 Timeline |
Symbol 134 Text | Uses:108 | Used by:138 Timeline |
Symbol 135 Graphic | Used by:136 | |
Symbol 136 MovieClip | Uses:111 135 | Used by:138 Timeline |
Symbol 137 Text | Uses:108 | Used by:138 Timeline |
Symbol 138 MovieClip | Uses:105 107 109 112 113 115 116 118 119 121 122 124 125 127 128 130 131 132 133 134 136 137 | Used by:139 |
Symbol 139 MovieClip | Uses:104 138 | Used by:Timeline |
Symbol 140 Font | Used by:141 | |
Symbol 141 EditableText | Uses:140 | Used by:142 |
Symbol 142 MovieClip | Uses:141 | Used by:Timeline |
Symbol 143 Graphic | Used by:Timeline | |
Symbol 144 Graphic | Used by:Timeline | |
Symbol 145 Graphic | Used by:159 | |
Symbol 146 Graphic | Used by:147 | |
Symbol 147 MovieClip | Uses:146 | Used by:159 171 |
Symbol 148 Graphic | Used by:159 | |
Symbol 149 Graphic | Used by:159 | |
Symbol 150 Graphic | Used by:159 | |
Symbol 151 Graphic | Used by:159 | |
Symbol 152 Graphic | Used by:159 356 | |
Symbol 153 Graphic | Used by:159 | |
Symbol 154 Graphic | Used by:159 | |
Symbol 155 Graphic | Used by:159 | |
Symbol 156 Graphic | Used by:159 | |
Symbol 157 Graphic | Used by:159 | |
Symbol 158 Graphic | Used by:159 | |
Symbol 159 MovieClip | Uses:145 147 148 149 150 151 152 153 154 155 156 157 158 | Used by:Timeline |
Symbol 160 Graphic | Used by:161 | |
Symbol 161 MovieClip | Uses:160 | Used by:171 |
Symbol 162 Graphic | Used by:171 | |
Symbol 163 Graphic | Used by:164 | |
Symbol 164 MovieClip | Uses:163 | Used by:165 |
Symbol 165 MovieClip | Uses:164 | Used by:171 |
Symbol 166 Graphic | Used by:167 | |
Symbol 167 MovieClip | Uses:166 | Used by:171 |
Symbol 168 Graphic | Used by:170 | |
Symbol 169 Graphic | Used by:170 | |
Symbol 170 MovieClip | Uses:168 169 | Used by:171 |
Symbol 171 MovieClip | Uses:161 162 165 167 147 170 | Used by:Timeline |
Symbol 172 Graphic | Used by:173 | |
Symbol 173 MovieClip | Uses:172 | Used by:181 |
Symbol 174 Graphic | Used by:177 | |
Symbol 175 Graphic | Used by:176 | |
Symbol 176 MovieClip | Uses:175 | Used by:177 |
Symbol 177 MovieClip | Uses:174 176 | Used by:181 |
Symbol 178 Graphic | Used by:181 | |
Symbol 179 Font | Used by:180 184 185 188 362 410 411 414 415 420 421 422 423 424 462 464 465 468 469 472 473 476 477 480 481 484 485 488 491 492 495 497 498 501 502 505 506 509 510 513 516 517 520 521 524 560 562 568 569 570 571 572 573 574 581 582 583 585 597 599 601 | |
Symbol 180 Text | Uses:179 | Used by:181 |
Symbol 181 MovieClip | Uses:173 177 178 180 | Used by:Timeline |
Symbol 182 EditableText | Uses:108 | Used by:183 |
Symbol 183 MovieClip | Uses:182 | Used by:Timeline |
Symbol 184 Text | Uses:179 | Used by:Timeline |
Symbol 185 Text | Uses:179 | Used by:Timeline |
Symbol 186 Graphic | Used by:187 | |
Symbol 187 MovieClip | Uses:186 | Used by:Timeline |
Symbol 188 EditableText | Uses:179 | Used by:189 |
Symbol 189 MovieClip | Uses:188 | Used by:190 |
Symbol 190 MovieClip | Uses:189 | Used by:Timeline |
Symbol 191 Graphic | Used by:208 | |
Symbol 192 Graphic | Used by:208 | |
Symbol 193 Graphic | Used by:208 | |
Symbol 194 Graphic | Used by:208 | |
Symbol 195 Graphic | Used by:208 | |
Symbol 196 Graphic | Used by:208 | |
Symbol 197 Graphic | Used by:208 | |
Symbol 198 Graphic | Used by:208 | |
Symbol 199 Graphic | Used by:200 | |
Symbol 200 MovieClip | Uses:199 | Used by:201 |
Symbol 201 MovieClip | Uses:200 | Used by:208 |
Symbol 202 Graphic | Used by:204 | |
Symbol 203 Graphic | Used by:204 | |
Symbol 204 MovieClip | Uses:202 203 | Used by:205 |
Symbol 205 MovieClip | Uses:204 | Used by:208 |
Symbol 206 Graphic | Used by:208 | |
Symbol 207 Graphic | Used by:208 | |
Symbol 208 MovieClip | Uses:191 192 193 194 195 196 197 198 201 205 206 207 | Used by:Timeline |
Symbol 209 Graphic | Used by:210 | |
Symbol 210 MovieClip | Uses:209 | Used by:211 |
Symbol 211 MovieClip | Uses:210 | Used by:237 |
Symbol 212 Graphic | Used by:213 | |
Symbol 213 MovieClip | Uses:212 | Used by:237 |
Symbol 214 Graphic | Used by:237 | |
Symbol 215 Graphic | Used by:216 | |
Symbol 216 MovieClip | Uses:215 | Used by:217 |
Symbol 217 MovieClip | Uses:216 | Used by:237 |
Symbol 218 Graphic | Used by:219 | |
Symbol 219 MovieClip | Uses:218 | Used by:220 |
Symbol 220 MovieClip | Uses:219 | Used by:237 |
Symbol 221 Graphic | Used by:224 | |
Symbol 222 Graphic | Used by:224 | |
Symbol 223 Sound | Used by:224 | |
Symbol 224 MovieClip | Uses:221 222 223 | Used by:237 |
Symbol 225 Graphic | Used by:226 | |
Symbol 226 MovieClip | Uses:225 | Used by:237 |
Symbol 227 Graphic | Used by:228 | |
Symbol 228 MovieClip | Uses:227 | Used by:237 |
Symbol 229 Graphic | Used by:237 | |
Symbol 230 Graphic | Used by:237 | |
Symbol 231 Graphic | Used by:237 | |
Symbol 232 Graphic | Used by:237 | |
Symbol 233 Graphic | Used by:237 | |
Symbol 234 Graphic | Used by:237 | |
Symbol 235 Graphic | Used by:237 | |
Symbol 236 Graphic | Used by:237 | |
Symbol 237 MovieClip | Uses:211 213 214 217 220 224 226 228 229 230 231 232 233 234 235 236 | Used by:Timeline |
Symbol 238 Graphic | Used by:239 | |
Symbol 239 Button | Uses:238 | Used by:Timeline |
Symbol 240 Graphic | Used by:241 | |
Symbol 241 MovieClip | Uses:240 | Used by:295 |
Symbol 242 Graphic | Used by:243 | |
Symbol 243 MovieClip | Uses:242 | Used by:267 |
Symbol 244 Graphic | Used by:267 | |
Symbol 245 Bitmap | Used by:246 | |
Symbol 246 Graphic | Uses:245 | Used by:267 |
Symbol 247 Bitmap | Used by:248 | |
Symbol 248 Graphic | Uses:247 | Used by:267 |
Symbol 249 Bitmap | Used by:250 | |
Symbol 250 Graphic | Uses:249 | Used by:267 |
Symbol 251 Bitmap | Used by:252 | |
Symbol 252 Graphic | Uses:251 | Used by:267 |
Symbol 253 Graphic | Used by:254 | |
Symbol 254 MovieClip | Uses:253 | Used by:267 |
Symbol 255 Bitmap | Used by:256 | |
Symbol 256 Graphic | Uses:255 | Used by:267 |
Symbol 257 Graphic | Used by:258 | |
Symbol 258 MovieClip | Uses:257 | Used by:267 |
Symbol 259 Bitmap | Used by:260 | |
Symbol 260 Graphic | Uses:259 | Used by:267 |
Symbol 261 Graphic | Used by:267 | |
Symbol 262 Graphic | Used by:267 | |
Symbol 263 Graphic | Used by:267 | |
Symbol 264 Graphic | Used by:267 | |
Symbol 265 Graphic | Used by:267 | |
Symbol 266 Graphic | Used by:267 | |
Symbol 267 MovieClip | Uses:243 244 246 248 250 252 254 256 258 260 261 262 263 264 265 266 | Used by:268 287 |
Symbol 268 MovieClip | Uses:267 | Used by:287 |
Symbol 269 Graphic | Used by:281 | |
Symbol 270 Graphic | Used by:281 | |
Symbol 271 Graphic | Used by:281 | |
Symbol 272 Graphic | Used by:281 | |
Symbol 273 Graphic | Used by:281 287 | |
Symbol 274 Graphic | Used by:281 287 | |
Symbol 275 Graphic | Used by:281 287 | |
Symbol 276 Graphic | Used by:281 287 | |
Symbol 277 Graphic | Used by:281 | |
Symbol 278 Graphic | Used by:281 | |
Symbol 279 Graphic | Used by:281 | |
Symbol 280 Graphic | Used by:281 | |
Symbol 281 MovieClip | Uses:269 270 271 272 273 274 275 276 277 278 279 280 | Used by:282 |
Symbol 282 MovieClip | Uses:281 | Used by:287 |
Symbol 283 Graphic | Used by:287 | |
Symbol 284 Graphic | Used by:287 | |
Symbol 285 Graphic | Used by:287 | |
Symbol 286 Graphic | Used by:287 | |
Symbol 287 MovieClip | Uses:268 267 282 283 273 274 275 284 276 285 286 | Used by:295 |
Symbol 288 Graphic | Used by:289 | |
Symbol 289 MovieClip | Uses:288 | Used by:295 |
Symbol 290 Graphic | Used by:294 | |
Symbol 291 Graphic | Used by:294 | |
Symbol 292 Graphic | Used by:294 | |
Symbol 293 Graphic | Used by:294 | |
Symbol 294 MovieClip | Uses:290 291 292 293 | Used by:295 |
Symbol 295 MovieClip | Uses:241 287 289 294 | Used by:296 |
Symbol 296 MovieClip | Uses:295 | Used by:Timeline |
Symbol 297 Font | Used by:298 300 302 303 304 305 306 307 308 309 310 312 313 | |
Symbol 298 Text | Uses:297 | Used by:299 |
Symbol 299 MovieClip | Uses:298 | Used by:Timeline |
Symbol 300 Text | Uses:297 | Used by:301 |
Symbol 301 MovieClip | Uses:300 | Used by:Timeline |
Symbol 302 EditableText | Uses:297 | Used by:Timeline |
Symbol 303 Text | Uses:297 | Used by:311 |
Symbol 304 Text | Uses:297 | Used by:311 |
Symbol 305 Text | Uses:297 | Used by:311 |
Symbol 306 Text | Uses:297 | Used by:311 |
Symbol 307 Text | Uses:297 | Used by:311 |
Symbol 308 Text | Uses:297 | Used by:311 |
Symbol 309 Text | Uses:297 | Used by:311 |
Symbol 310 Text | Uses:297 | Used by:311 |
Symbol 311 MovieClip | Uses:303 304 305 306 307 308 309 310 | Used by:Timeline |
Symbol 312 EditableText | Uses:297 | Used by:Timeline |
Symbol 313 EditableText | Uses:297 | Used by:314 |
Symbol 314 MovieClip | Uses:313 | Used by:315 |
Symbol 315 MovieClip | Uses:314 | Used by:Timeline |
Symbol 316 Graphic | Used by:317 | |
Symbol 317 Button | Uses:316 | Used by:Timeline |
Symbol 318 Graphic | Used by:325 | |
Symbol 319 Graphic | Used by:325 | |
Symbol 320 Graphic | Used by:325 | |
Symbol 321 Graphic | Used by:325 | |
Symbol 322 Graphic | Used by:325 | |
Symbol 323 Graphic | Used by:325 | |
Symbol 324 Graphic | Used by:325 | |
Symbol 325 MovieClip | Uses:318 319 320 321 322 323 324 | Used by:326 |
Symbol 326 MovieClip | Uses:325 | Used by:Timeline |
Symbol 327 Graphic | Used by:328 | |
Symbol 328 MovieClip | Uses:327 | Used by:Timeline |
Symbol 329 Graphic | Used by:351 | |
Symbol 330 Graphic | Used by:350 | |
Symbol 331 Graphic | Used by:350 | |
Symbol 332 Text | Uses:108 | Used by:350 |
Symbol 333 Graphic | Used by:337 | |
Symbol 334 Graphic | Used by:337 | |
Symbol 335 Graphic | Used by:337 | |
Symbol 336 Graphic | Used by:337 | |
Symbol 337 MovieClip | Uses:333 334 335 336 | Used by:350 |
Symbol 338 Text | Uses:108 | Used by:350 |
Symbol 339 Text | Uses:108 | Used by:350 |
Symbol 340 Text | Uses:108 | Used by:350 |
Symbol 341 Graphic | Used by:350 | |
Symbol 342 Text | Uses:108 | Used by:350 |
Symbol 343 Graphic | Used by:350 | |
Symbol 344 Text | Uses:108 | Used by:350 |
Symbol 345 Graphic | Used by:350 | |
Symbol 346 Text | Uses:108 | Used by:350 |
Symbol 347 Text | Uses:108 | Used by:350 |
Symbol 348 Text | Uses:108 | Used by:350 |
Symbol 349 Text | Uses:108 | Used by:350 |
Symbol 350 MovieClip | Uses:330 331 332 337 338 339 340 341 342 343 344 345 346 347 348 349 | Used by:351 |
Symbol 351 MovieClip | Uses:329 350 | Used by:Timeline |
Symbol 352 Graphic | Used by:353 | |
Symbol 353 MovieClip | Uses:352 | Used by:Timeline |
Symbol 354 Graphic | Used by:355 | |
Symbol 355 Button | Uses:354 | Used by:Timeline |
Symbol 356 MovieClip | Uses:152 | Used by:Timeline |
Symbol 357 Sound | Used by:Timeline | |
Symbol 358 Sound | Used by:Timeline | |
Symbol 359 Graphic | Used by:360 | |
Symbol 360 MovieClip | Uses:359 | Used by:Timeline |
Symbol 361 Graphic | Used by:Timeline | |
Symbol 362 EditableText | Uses:179 | Used by:Timeline |
Symbol 363 Graphic | Used by:388 | |
Symbol 364 Graphic | Used by:365 | |
Symbol 365 MovieClip | Uses:364 | Used by:388 |
Symbol 366 Graphic | Used by:388 | |
Symbol 367 Graphic | Used by:368 | |
Symbol 368 MovieClip | Uses:367 | Used by:387 388 |
Symbol 369 Graphic | Used by:376 | |
Symbol 370 Graphic | Used by:376 | |
Symbol 371 Graphic | Used by:376 | |
Symbol 372 Graphic | Used by:376 | |
Symbol 373 Graphic | Used by:376 | |
Symbol 374 Graphic | Used by:376 | |
Symbol 375 Graphic | Used by:376 | |
Symbol 376 MovieClip | Uses:369 370 371 372 373 374 375 | Used by:388 |
Symbol 377 Graphic | Used by:387 584 | |
Symbol 378 Graphic | Used by:387 | |
Symbol 379 Graphic | Used by:387 | |
Symbol 380 Graphic | Used by:387 | |
Symbol 381 Graphic | Used by:387 | |
Symbol 382 Graphic | Used by:383 | |
Symbol 383 MovieClip | Uses:382 | Used by:387 |
Symbol 384 Graphic | Used by:387 | |
Symbol 385 Graphic | Used by:387 | |
Symbol 386 Graphic | Used by:387 | |
Symbol 387 MovieClip | Uses:377 378 379 380 381 383 384 385 368 386 | Used by:388 |
Symbol 388 MovieClip | Uses:363 365 366 368 376 387 | Used by:584 |
Symbol 389 Graphic | Used by:584 | |
Symbol 390 Graphic | Used by:400 | |
Symbol 391 Graphic | Used by:400 404 | |
Symbol 392 Graphic | Used by:400 404 531 | |
Symbol 393 Graphic | Used by:400 404 531 | |
Symbol 394 Graphic | Used by:400 | |
Symbol 395 Graphic | Used by:400 404 531 | |
Symbol 396 Graphic | Used by:400 404 531 | |
Symbol 397 Graphic | Used by:400 404 531 | |
Symbol 398 Graphic | Used by:400 404 531 | |
Symbol 399 Graphic | Used by:400 404 531 | |
Symbol 400 MovieClip | Uses:390 391 392 393 394 395 396 397 398 399 | Used by:409 413 417 418 419 461 463 467 471 475 479 483 487 490 494 496 500 504 508 512 515 519 523 527 535 539 543 547 551 555 |
Symbol 401 Graphic | Used by:404 | |
Symbol 402 Graphic | Used by:404 | |
Symbol 403 Graphic | Used by:404 405 | |
Symbol 404 MovieClip | Uses:399 398 397 396 395 401 393 392 391 402 403 | Used by:409 413 417 418 419 461 463 467 471 475 479 483 487 490 494 496 500 504 508 512 515 519 523 527 535 539 543 547 551 555 |
Symbol 405 MovieClip | Uses:403 | Used by:409 413 417 418 419 461 463 467 471 475 479 483 487 490 494 496 500 504 508 512 515 519 523 527 535 539 543 547 551 555 |
Symbol 406 Graphic | Used by:409 413 417 418 419 461 463 467 471 475 479 483 487 490 494 496 500 504 508 512 515 519 523 527 535 539 543 547 551 555 | |
Symbol 407 Sound | Used by:409 413 417 418 419 461 463 467 471 475 479 483 487 490 494 496 500 504 508 512 515 519 523 527 535 539 543 547 551 555 564 579 580 600 | |
Symbol 408 Sound | Used by:409 413 417 418 419 461 463 467 471 475 479 483 487 490 494 496 500 504 508 512 515 519 523 527 535 539 543 547 551 555 | |
Symbol 409 Button | Uses:400 404 405 406 407 408 | Used by:412 |
Symbol 410 Text | Uses:179 | Used by:412 |
Symbol 411 Text | Uses:179 | Used by:412 |
Symbol 412 MovieClip | Uses:409 410 411 | Used by:584 |
Symbol 413 Button | Uses:400 404 405 406 407 408 | Used by:416 |
Symbol 414 Text | Uses:179 | Used by:416 |
Symbol 415 Text | Uses:179 | Used by:416 425 |
Symbol 416 MovieClip | Uses:413 414 415 | Used by:584 |
Symbol 417 Button | Uses:400 404 405 406 407 408 | Used by:425 |
Symbol 418 Button | Uses:400 404 405 406 407 408 | Used by:425 |
Symbol 419 Button | Uses:400 404 405 406 407 408 | Used by:425 |
Symbol 420 Text | Uses:179 | Used by:425 |
Symbol 421 Text | Uses:179 | Used by:425 |
Symbol 422 Text | Uses:179 | Used by:425 |
Symbol 423 Text | Uses:179 | Used by:425 |
Symbol 424 Text | Uses:179 | Used by:425 |
Symbol 425 MovieClip | Uses:417 418 419 420 421 422 423 424 415 | Used by:584 |
Symbol 426 Graphic | Used by:427 | |
Symbol 427 MovieClip | Uses:426 | Used by:584 |
Symbol 428 Graphic | Used by:459 | |
Symbol 429 Text | Used by:459 | |
Symbol 430 Text | Uses:108 | Used by:458 |
Symbol 431 Text | Uses:108 | Used by:458 |
Symbol 432 Text | Uses:108 | Used by:458 |
Symbol 433 Text | Uses:108 | Used by:458 |
Symbol 434 Text | Uses:108 | Used by:458 |
Symbol 435 Text | Uses:108 | Used by:458 |
Symbol 436 Text | Uses:108 | Used by:458 |
Symbol 437 Text | Uses:108 | Used by:458 |
Symbol 438 Text | Uses:108 | Used by:458 |
Symbol 439 Text | Uses:108 | Used by:458 |
Symbol 440 Text | Uses:108 | Used by:458 |
Symbol 441 Text | Uses:108 | Used by:458 |
Symbol 442 Text | Uses:108 | Used by:458 |
Symbol 443 Text | Uses:108 | Used by:458 |
Symbol 444 Text | Uses:108 | Used by:458 |
Symbol 445 Text | Uses:108 | Used by:458 |
Symbol 446 Text | Uses:108 | Used by:458 |
Symbol 447 Text | Uses:108 | Used by:458 |
Symbol 448 Text | Uses:108 | Used by:458 |
Symbol 449 Text | Uses:108 | Used by:458 |
Symbol 450 Text | Uses:108 | Used by:458 |
Symbol 451 Text | Uses:108 | Used by:458 |
Symbol 452 Text | Uses:108 | Used by:458 |
Symbol 453 Text | Uses:108 | Used by:458 |
Symbol 454 Text | Uses:108 | Used by:458 |
Symbol 455 Text | Uses:108 | Used by:458 |
Symbol 456 Text | Uses:108 | Used by:458 |
Symbol 457 Text | Uses:108 | Used by:458 |
Symbol 458 MovieClip | Uses:430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 | Used by:459 |
Symbol 459 MovieClip | Uses:428 429 458 | Used by:584 |
Symbol 460 Graphic | Used by:584 | |
Symbol 461 Button | Uses:400 404 405 406 407 408 | Used by:584 |
Symbol 462 Text | Uses:179 | Used by:584 |
Symbol 463 Button | Uses:400 404 405 406 407 408 | Used by:466 |
Symbol 464 Text | Uses:179 | Used by:466 |
Symbol 465 Text | Uses:179 | Used by:466 |
Symbol 466 MovieClip | Uses:463 464 465 | Used by:584 |
Symbol 467 Button | Uses:400 404 405 406 407 408 | Used by:470 |
Symbol 468 Text | Uses:179 | Used by:470 |
Symbol 469 Text | Uses:179 | Used by:470 |
Symbol 470 MovieClip | Uses:467 468 469 | Used by:584 |
Symbol 471 Button | Uses:400 404 405 406 407 408 | Used by:474 |
Symbol 472 Text | Uses:179 | Used by:474 |
Symbol 473 Text | Uses:179 | Used by:474 489 514 |
Symbol 474 MovieClip | Uses:471 472 473 | Used by:584 |
Symbol 475 Button | Uses:400 404 405 406 407 408 | Used by:478 |
Symbol 476 Text | Uses:179 | Used by:478 |
Symbol 477 Text | Uses:179 | Used by:478 |
Symbol 478 MovieClip | Uses:475 476 477 | Used by:584 |
Symbol 479 Button | Uses:400 404 405 406 407 408 | Used by:482 |
Symbol 480 Text | Uses:179 | Used by:482 |
Symbol 481 Text | Uses:179 | Used by:482 |
Symbol 482 MovieClip | Uses:479 480 481 | Used by:584 |
Symbol 483 Button | Uses:400 404 405 406 407 408 | Used by:486 |
Symbol 484 Text | Uses:179 | Used by:486 |
Symbol 485 Text | Uses:179 | Used by:486 |
Symbol 486 MovieClip | Uses:483 484 485 | Used by:584 |
Symbol 487 Button | Uses:400 404 405 406 407 408 | Used by:489 |
Symbol 488 Text | Uses:179 | Used by:489 |
Symbol 489 MovieClip | Uses:487 488 473 | Used by:584 |
Symbol 490 Button | Uses:400 404 405 406 407 408 | Used by:493 |
Symbol 491 Text | Uses:179 | Used by:493 |
Symbol 492 Text | Uses:179 | Used by:493 525 |
Symbol 493 MovieClip | Uses:490 491 492 | Used by:584 |
Symbol 494 Button | Uses:400 404 405 406 407 408 | Used by:584 |
Symbol 495 Text | Uses:179 | Used by:584 |
Symbol 496 Button | Uses:400 404 405 406 407 408 | Used by:499 |
Symbol 497 Text | Uses:179 | Used by:499 |
Symbol 498 Text | Uses:179 | Used by:499 |
Symbol 499 MovieClip | Uses:496 497 498 | Used by:584 |
Symbol 500 Button | Uses:400 404 405 406 407 408 | Used by:503 |
Symbol 501 Text | Uses:179 | Used by:503 |
Symbol 502 Text | Uses:179 | Used by:503 |
Symbol 503 MovieClip | Uses:500 501 502 | Used by:584 |
Symbol 504 Button | Uses:400 404 405 406 407 408 | Used by:507 |
Symbol 505 Text | Uses:179 | Used by:507 |
Symbol 506 Text | Uses:179 | Used by:507 |
Symbol 507 MovieClip | Uses:504 505 506 | Used by:584 |
Symbol 508 Button | Uses:400 404 405 406 407 408 | Used by:511 |
Symbol 509 Text | Uses:179 | Used by:511 |
Symbol 510 Text | Uses:179 | Used by:511 |
Symbol 511 MovieClip | Uses:508 509 510 | Used by:584 |
Symbol 512 Button | Uses:400 404 405 406 407 408 | Used by:514 |
Symbol 513 Text | Uses:179 | Used by:514 |
Symbol 514 MovieClip | Uses:512 513 473 | Used by:584 |
Symbol 515 Button | Uses:400 404 405 406 407 408 | Used by:518 |
Symbol 516 Text | Uses:179 | Used by:518 |
Symbol 517 Text | Uses:179 | Used by:518 |
Symbol 518 MovieClip | Uses:515 516 517 | Used by:584 |
Symbol 519 Button | Uses:400 404 405 406 407 408 | Used by:522 |
Symbol 520 Text | Uses:179 | Used by:522 |
Symbol 521 Text | Uses:179 | Used by:522 |
Symbol 522 MovieClip | Uses:519 520 521 | Used by:584 |
Symbol 523 Button | Uses:400 404 405 406 407 408 | Used by:525 |
Symbol 524 Text | Uses:179 | Used by:525 |
Symbol 525 MovieClip | Uses:523 524 492 | Used by:584 |
Symbol 526 Graphic | Used by:584 | |
Symbol 527 Button | Uses:400 404 405 406 407 408 | Used by:534 |
Symbol 528 Graphic | Used by:531 | |
Symbol 529 Graphic | Used by:531 | |
Symbol 530 Graphic | Used by:531 | |
Symbol 531 MovieClip | Uses:399 398 397 396 395 528 393 392 529 530 | Used by:533 537 541 545 549 553 557 |
Symbol 532 Graphic | Used by:533 | |
Symbol 533 Button | Uses:531 532 | Used by:534 |
Symbol 534 MovieClip | Uses:527 533 | Used by:584 |
Symbol 535 Button | Uses:400 404 405 406 407 408 | Used by:538 |
Symbol 536 Graphic | Used by:537 | |
Symbol 537 Button | Uses:531 536 | Used by:538 |
Symbol 538 MovieClip | Uses:535 537 | Used by:584 |
Symbol 539 Button | Uses:400 404 405 406 407 408 | Used by:542 |
Symbol 540 Graphic | Used by:541 | |
Symbol 541 Button | Uses:531 540 | Used by:542 |
Symbol 542 MovieClip | Uses:539 541 | Used by:584 |
Symbol 543 Button | Uses:400 404 405 406 407 408 | Used by:546 |
Symbol 544 Graphic | Used by:545 | |
Symbol 545 Button | Uses:531 544 | Used by:546 |
Symbol 546 MovieClip | Uses:543 545 | Used by:584 |
Symbol 547 Button | Uses:400 404 405 406 407 408 | Used by:550 |
Symbol 548 Graphic | Used by:549 | |
Symbol 549 Button | Uses:531 548 | Used by:550 |
Symbol 550 MovieClip | Uses:547 549 | Used by:584 |
Symbol 551 Button | Uses:400 404 405 406 407 408 | Used by:554 |
Symbol 552 Graphic | Used by:553 | |
Symbol 553 Button | Uses:531 552 | Used by:554 |
Symbol 554 MovieClip | Uses:551 553 | Used by:584 |
Symbol 555 Button | Uses:400 404 405 406 407 408 | Used by:558 |
Symbol 556 Graphic | Used by:557 | |
Symbol 557 Button | Uses:531 556 | Used by:558 |
Symbol 558 MovieClip | Uses:555 557 | Used by:584 |
Symbol 559 Graphic | Used by:564 | |
Symbol 560 Text | Uses:179 | Used by:564 |
Symbol 561 Graphic | Used by:564 567 | |
Symbol 562 Text | Uses:179 | Used by:564 567 |
Symbol 563 Graphic | Used by:564 | |
Symbol 564 Button | Uses:559 560 561 562 563 407 | Used by:567 |
Symbol 565 Graphic | Used by:566 | |
Symbol 566 MovieClip | Uses:565 | Used by:567 |
Symbol 567 MovieClip | Uses:564 566 561 562 | Used by:584 |
Symbol 568 Text | Uses:179 | Used by:584 |
Symbol 569 Text | Uses:179 | Used by:584 |
Symbol 570 Text | Uses:179 | Used by:584 |
Symbol 571 Text | Uses:179 | Used by:584 |
Symbol 572 Text | Uses:179 | Used by:584 |
Symbol 573 Text | Uses:179 | Used by:584 |
Symbol 574 Text | Uses:179 | Used by:584 |
Symbol 575 Graphic | Used by:584 | |
Symbol 576 Text | Uses:108 | Used by:584 |
Symbol 577 Text | Uses:108 | Used by:584 |
Symbol 578 Graphic | Used by:579 580 | |
Symbol 579 Button | Uses:578 407 | Used by:584 |
Symbol 580 Button | Uses:578 407 | Used by:584 |
Symbol 581 Text | Uses:179 | Used by:584 |
Symbol 582 Text | Uses:179 | Used by:584 |
Symbol 583 Text | Uses:179 | Used by:584 |
Symbol 584 MovieClip | Uses:388 389 412 416 425 377 427 459 460 461 462 466 470 474 478 482 486 489 493 494 495 499 503 507 511 514 518 522 525 526 534 538 542 546 550 554 558 567 568 569 570 571 572 573 574 575 576 577 579 580 581 582 583 | Used by:Timeline |
Symbol 585 EditableText | Uses:179 | Used by:Timeline |
Symbol 586 Graphic | Used by:588 590 591 592 | |
Symbol 587 Graphic | Used by:588 | |
Symbol 588 MovieClip | Uses:586 587 | Used by:590 591 592 |
Symbol 589 Sound | Used by:590 591 592 | |
Symbol 590 Button | Uses:586 588 589 | Used by:Timeline |
Symbol 591 Button | Uses:586 588 589 | Used by:Timeline |
Symbol 592 Button | Uses:586 588 589 | Used by:Timeline |
Symbol 593 Text | Uses:108 | Used by:Timeline |
Symbol 594 Text | Uses:108 | Used by:Timeline |
Symbol 595 Text | Uses:108 | Used by:Timeline |
Symbol 596 Graphic | Used by:Timeline | |
Symbol 597 EditableText | Uses:179 | Used by:Timeline |
Symbol 598 Graphic | Used by:600 | |
Symbol 599 Text | Uses:179 | Used by:600 |
Symbol 600 Button | Uses:598 599 407 | Used by:Timeline |
Symbol 601 EditableText | Uses:179 | Used by:Timeline |
Symbol 602 Graphic | Used by:603 | |
Symbol 603 MovieClip | Uses:602 | Used by:Timeline |
Symbol 604 Graphic | Used by:622 | |
Symbol 605 Font | Used by:606 607 608 609 610 611 612 614 616 617 | |
Symbol 606 Text | Uses:605 | Used by:622 |
Symbol 607 Text | Uses:605 | Used by:622 |
Symbol 608 Text | Uses:605 | Used by:622 |
Symbol 609 Text | Uses:605 | Used by:622 |
Symbol 610 Text | Uses:605 | Used by:622 |
Symbol 611 Text | Uses:605 | Used by:622 |
Symbol 612 Text | Uses:605 | Used by:622 |
Symbol 613 ShapeTweening | Used by:622 | |
Symbol 614 Text | Uses:605 | Used by:622 |
Symbol 615 Graphic | Used by:622 | |
Symbol 616 Text | Uses:605 | Used by:619 |
Symbol 617 Text | Uses:605 | Used by:619 |
Symbol 618 Graphic | Used by:619 | |
Symbol 619 Button | Uses:616 617 618 | Used by:622 |
Symbol 620 Font | Used by:621 | |
Symbol 621 EditableText | Uses:620 | Used by:622 |
Symbol 622 MovieClip | Uses:604 606 607 608 609 610 611 612 613 614 615 619 621 | Used by:Timeline |
Symbol 623 Graphic | Used by:Timeline | |
Symbol 624 Font | Used by:625 626 627 | |
Symbol 625 Text | Uses:624 | Used by:Timeline |
Symbol 626 Text | Uses:624 | Used by:Timeline |
Symbol 627 Text | Uses:624 | Used by:Timeline |
Symbol 628 Text | Uses:22 | Used by:Timeline |
Symbol 629 Graphic | Used by:Timeline | |
Symbol 630 Text | Uses:22 | Used by:Timeline |
Symbol 631 Text | Uses:22 | Used by:634 |
Symbol 632 Text | Uses:22 | Used by:634 |
Symbol 633 Graphic | Used by:634 | |
Symbol 634 Button | Uses:631 632 633 | Used by:Timeline |
Symbol 635 Graphic | Used by:636 | |
Symbol 636 MovieClip | Uses:635 | Used by:642 643 644 645 646 |
Symbol 637 Graphic | Used by:640 | |
Symbol 638 Graphic | Used by:640 | |
Symbol 639 Graphic | Used by:640 | |
Symbol 640 MovieClip | Uses:637 638 639 | Used by:642 643 644 645 646 |
Symbol 641 Graphic | Used by:642 643 644 645 646 | |
Symbol 642 Button | Uses:636 640 641 | Used by:Timeline |
Symbol 643 Button | Uses:636 640 641 | Used by:Timeline |
Symbol 644 Button | Uses:636 640 641 | Used by:Timeline |
Symbol 645 Button | Uses:636 640 641 | Used by:Timeline |
Symbol 646 Button | Uses:636 640 641 | Used by:Timeline |
Symbol 647 Text | Uses:22 | Used by:Timeline |
Symbol 648 Text | Uses:22 | Used by:Timeline |
Symbol 649 Text | Uses:22 | Used by:Timeline |
Symbol 650 Text | Uses:22 | Used by:Timeline |
Symbol 651 Text | Uses:22 | Used by:Timeline |
Symbol 652 Text | Uses:22 | Used by:Timeline |
Symbol 653 Text | Uses:22 | Used by:Timeline |
Symbol 654 Text | Uses:22 | Used by:657 |
Symbol 655 Text | Uses:22 | Used by:657 |
Symbol 656 Graphic | Used by:657 | |
Symbol 657 Button | Uses:654 655 656 | Used by:Timeline |
Symbol 658 Text | Uses:22 | Used by:Timeline |
Symbol 659 Text | Uses:22 | Used by:Timeline |
Symbol 660 Text | Uses:22 | Used by:Timeline |
Symbol 661 Text | Uses:22 | Used by:Timeline |
Symbol 662 Text | Uses:22 | Used by:Timeline |
Symbol 663 Text | Uses:22 | Used by:Timeline |
Symbol 664 Text | Uses:22 | Used by:Timeline |
Symbol 665 Text | Uses:22 | Used by:Timeline |
Symbol 666 Text | Uses:22 | Used by:Timeline |
Symbol 667 Text | Uses:22 | Used by:Timeline |
Symbol 668 Text | Uses:22 | Used by:Timeline |
Symbol 669 Text | Uses:22 | Used by:Timeline |
Symbol 670 Text | Uses:22 | Used by:Timeline |
Symbol 671 Text | Uses:22 | Used by:Timeline |
Symbol 672 Text | Uses:22 | Used by:Timeline |
Streaming Sound 1 | Used by:Symbol 65 MovieClip |
Instance Names
"m" | Frame 1 | Symbol 52 MovieClip |
"bonus" | Frame 72 | Symbol 139 MovieClip |
"tdisplaye" | Frame 72 | Symbol 142 MovieClip |
"glevel1" | Frame 72 | Symbol 159 MovieClip |
"glevel" | Frame 72 | Symbol 159 MovieClip |
"glevel2" | Frame 72 | Symbol 159 MovieClip |
"lifed" | Frame 72 | Symbol 171 MovieClip |
"energyd" | Frame 72 | Symbol 181 MovieClip |
"b3" | Frame 72 | Symbol 208 MovieClip |
"b6" | Frame 72 | Symbol 208 MovieClip |
"b2" | Frame 72 | Symbol 208 MovieClip |
"b5" | Frame 72 | Symbol 208 MovieClip |
"b1" | Frame 72 | Symbol 208 MovieClip |
"b4" | Frame 72 | Symbol 208 MovieClip |
"ship" | Frame 72 | Symbol 237 MovieClip |
"targetx" | Frame 72 | Symbol 239 Button |
"en" | Frame 72 | Symbol 296 MovieClip |
"fblow" | Frame 72 | Symbol 299 MovieClip |
"stu" | Frame 72 | Symbol 301 MovieClip |
"gl" | Frame 72 | Symbol 311 MovieClip |
"eb1" | Frame 72 | Symbol 326 MovieClip |
"eb2" | Frame 72 | Symbol 326 MovieClip |
"tval" | Frame 72 | Symbol 328 MovieClip |
"message" | Frame 72 | Symbol 351 MovieClip |
"stage" | Frame 72 | Symbol 353 MovieClip |
"sta" | Frame 73 | Symbol 584 MovieClip |
"cmg" | Symbol 52 MovieClip Frame 1 | Symbol 12 MovieClip |
"bar" | Symbol 52 MovieClip Frame 1 | Symbol 21 MovieClip |
"bonus" | Symbol 139 MovieClip Frame 1 | Symbol 138 MovieClip |
"bonus" | Symbol 139 MovieClip Frame 11 | Symbol 138 MovieClip |
"g" | Symbol 171 MovieClip Frame 1 | Symbol 161 MovieClip |
"a" | Symbol 171 MovieClip Frame 1 | Symbol 165 MovieClip |
"a2" | Symbol 171 MovieClip Frame 1 | Symbol 167 MovieClip |
"flash" | Symbol 171 MovieClip Frame 1 | Symbol 170 MovieClip |
"a" | Symbol 201 MovieClip Frame 1 | Symbol 200 MovieClip |
"b" | Symbol 205 MovieClip Frame 1 | Symbol 204 MovieClip |
"c" | Symbol 205 MovieClip Frame 1 | Symbol 204 MovieClip |
"a" | Symbol 205 MovieClip Frame 1 | Symbol 204 MovieClip |
"m" | Symbol 208 MovieClip Frame 10 | Symbol 205 MovieClip |
"gdisx" | Symbol 237 MovieClip Frame 1 | Symbol 211 MovieClip |
"sh" | Symbol 237 MovieClip Frame 1 | Symbol 213 MovieClip |
"flame" | Symbol 237 MovieClip Frame 1 | Symbol 217 MovieClip |
"b1" | Symbol 237 MovieClip Frame 1 | Symbol 220 MovieClip |
"b2" | Symbol 237 MovieClip Frame 1 | Symbol 220 MovieClip |
"e" | Symbol 237 MovieClip Frame 1 | Symbol 224 MovieClip |
"ex" | Symbol 237 MovieClip Frame 1 | Symbol 226 MovieClip |
"flame" | Symbol 237 MovieClip Frame 2 | Symbol 217 MovieClip |
"flame" | Symbol 237 MovieClip Frame 13 | Symbol 217 MovieClip |
"flame" | Symbol 237 MovieClip Frame 17 | Symbol 217 MovieClip |
"e" | Symbol 268 MovieClip Frame 1 | Symbol 267 MovieClip |
"a" | Symbol 282 MovieClip Frame 1 | Symbol 281 MovieClip |
"e" | Symbol 287 MovieClip Frame 2 | Symbol 267 MovieClip |
"e" | Symbol 287 MovieClip Frame 3 | Symbol 267 MovieClip |
"e" | Symbol 287 MovieClip Frame 6 | Symbol 267 MovieClip |
"e" | Symbol 287 MovieClip Frame 7 | Symbol 267 MovieClip |
"pd" | Symbol 295 MovieClip Frame 1 | Symbol 241 MovieClip |
"a" | Symbol 295 MovieClip Frame 1 | Symbol 287 MovieClip |
"c" | Symbol 295 MovieClip Frame 1 | Symbol 289 MovieClip |
"antimissle" | Symbol 295 MovieClip Frame 1 | Symbol 294 MovieClip |
"e1" | Symbol 296 MovieClip Frame 1 | Symbol 295 MovieClip |
"d" | Symbol 315 MovieClip Frame 1 | Symbol 314 MovieClip |
"a" | Symbol 326 MovieClip Frame 1 | Symbol 325 MovieClip |
"a" | Symbol 351 MovieClip Frame 1 | Symbol 350 MovieClip |
"a" | Symbol 351 MovieClip Frame 10 | Symbol 350 MovieClip |
"a" | Symbol 459 MovieClip Frame 1 | Symbol 458 MovieClip |
"a" | Symbol 558 MovieClip Frame 2 | Symbol 557 Button |
"r2" | Symbol 584 MovieClip Frame 1 | Symbol 412 MovieClip |
"r3" | Symbol 584 MovieClip Frame 1 | Symbol 416 MovieClip |
"r1" | Symbol 584 MovieClip Frame 1 | Symbol 425 MovieClip |
"display" | Symbol 584 MovieClip Frame 1 | Symbol 459 MovieClip |
"hil1x" | Symbol 584 MovieClip Frame 2 | Symbol 466 MovieClip |
"hil2x" | Symbol 584 MovieClip Frame 2 | Symbol 470 MovieClip |
"ngx" | Symbol 584 MovieClip Frame 2 | Symbol 474 MovieClip |
"ng2x" | Symbol 584 MovieClip Frame 2 | Symbol 478 MovieClip |
"nano" | Symbol 584 MovieClip Frame 2 | Symbol 482 MovieClip |
"nfox2" | Symbol 584 MovieClip Frame 2 | Symbol 486 MovieClip |
"nfox" | Symbol 584 MovieClip Frame 2 | Symbol 489 MovieClip |
"anti" | Symbol 584 MovieClip Frame 2 | Symbol 493 MovieClip |
"anti2" | Symbol 584 MovieClip Frame 3 | Symbol 499 MovieClip |
"nbond" | Symbol 584 MovieClip Frame 3 | Symbol 503 MovieClip |
"nbond2" | Symbol 584 MovieClip Frame 3 | Symbol 507 MovieClip |
"goldm" | Symbol 584 MovieClip Frame 3 | Symbol 511 MovieClip |
"goldm2" | Symbol 584 MovieClip Frame 3 | Symbol 514 MovieClip |
"cyanl" | Symbol 584 MovieClip Frame 3 | Symbol 518 MovieClip |
"greenl" | Symbol 584 MovieClip Frame 3 | Symbol 522 MovieClip |
"hight" | Symbol 584 MovieClip Frame 3 | Symbol 525 MovieClip |
"p1" | Symbol 584 MovieClip Frame 4 | Symbol 534 MovieClip |
"p2" | Symbol 584 MovieClip Frame 4 | Symbol 538 MovieClip |
"p3" | Symbol 584 MovieClip Frame 4 | Symbol 542 MovieClip |
"p4" | Symbol 584 MovieClip Frame 4 | Symbol 546 MovieClip |
"p5" | Symbol 584 MovieClip Frame 4 | Symbol 550 MovieClip |
"p6" | Symbol 584 MovieClip Frame 4 | Symbol 554 MovieClip |
"p7" | Symbol 584 MovieClip Frame 4 | Symbol 558 MovieClip |
"eq1" | Symbol 584 MovieClip Frame 4 | Symbol 567 MovieClip |
"eq2" | Symbol 584 MovieClip Frame 4 | Symbol 567 MovieClip |
"eq3" | Symbol 584 MovieClip Frame 4 | Symbol 567 MovieClip |
"eq4" | Symbol 584 MovieClip Frame 4 | Symbol 567 MovieClip |
"eq5" | Symbol 584 MovieClip Frame 4 | Symbol 567 MovieClip |
"eq6" | Symbol 584 MovieClip Frame 4 | Symbol 567 MovieClip |
"eq7" | Symbol 584 MovieClip Frame 4 | Symbol 567 MovieClip |
Special Tags
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "shipfire" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2 as "Laser2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3 as "laser3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 4 as "EXP" |
Dynamic Text Variables
timedx | Symbol 141 EditableText | "10" |
a | Symbol 182 EditableText | "Level 7 Weapon (Equipped)" |
a | Symbol 188 EditableText | "100%" |
display | Symbol 302 EditableText | "1000 Points" |
timed | Symbol 312 EditableText | "1000 Points" |
d | Symbol 313 EditableText | "Rapid Fire" |
stitle | Symbol 362 EditableText | "Zasntor Station" |
csd | Symbol 585 EditableText | "Current Status: 100% Health 100% Nav 100% Aux" |
cashda | Symbol 597 EditableText | "Cash: 25000" |
gained | Symbol 601 EditableText | "You gained 1000 Points for completing the level." |
_root.points | Symbol 621 EditableText | "20000000" |
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