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1063602059.swf

This is the info page for
Flash #12778

(Click the ID number above for more basic data on this flash file.)


Text
+250

sounds

PLAY!

PLAY!

PLAY!

INSTRUCTIONS

INSTRUCTIONS

INSTRUCTIONS

Toon Shift

LEVEL TOPS

WAITING ROOM

scores

cecil geN & MOVE

level data

grid ORIGIN

Main control clip

I'm the boss around here and you will do as I say!

click anywhere to continue

These little guys coming out of the hatch are the
factory workers.

They get to work by jumping in these
boxes here...

Your task is to sort them into the
correct boxes.

How?
Click on the arrow tiles to change their direction.

Try clicking on the arrow tile now...

In later levels you will see different types
of workers... be sure to get them in the right
boxes!

Keep your eye on the waiting room to see
what kind of worker is coming in next.

Now get to work!

SCORE:

<p align="left"><font face="Simain Display Gorilla" size="13" color="#84b9df" letterSpacing="-0.300000" kerning="0">0000000</font></p>

Click anywhere to continue

BRIEFING

TARGET:

WORKERS AVAILABLE:

TIME LIMIT:

2w345

2w345

2w345

WORKER TYPES:

Level 1

TARGET:

<p align="left"><font face="Simain Display Gorilla" size="13" color="#84b9df" letterSpacing="-0.300000" kerning="0">0000000</font></p>

SORTED:

<p align="left"><font face="Simain Display Gorilla" size="13" color="#ffffff" letterSpacing="-0.300000" kerning="0">00</font></p>

<p align="left"><font face="Simain Display Gorilla" size="13" color="#ffffff" letterSpacing="-0.300000" kerning="0">00</font></p>

WORKERS:

<p align="left"><font face="Simain Display Gorilla" size="13" color="#ffffff" letterSpacing="-0.300000" kerning="0">00</font></p>

TIME:

<p align="left"></p>

TARGET:

Level Finished

00

00

YOU SORTED:

00

00

00

00

CLEAR BONUS: 5000

00

00

Time bonus:  1234

00

00

Time bonus:  1234

100% BONUS: 5000

100% BONUS: 5000

TARGET:

00

00

FINAL SCORE : 0000000

TRY AGAIN

TRY AGAIN

Try Again

Back to Menu

Back to Menu

GAME COMPLETED

Congratulations!

Final Score : 0000000

THE FACTORY WORKERS ARE NOW
SORTED.

ActionScript [AS1/AS2]

Frame 1
_global.getTileY = function (tx, ty) { tResultY = Math.floor((tx + (ty * -2)) / (spacing * 2)); return(tResultY); }; _global.getTileX = function (tx, ty) { tResultX = Math.floor((tx + (ty * 2)) / (spacing * 2)); return(tResultX); }; _global.getX = function (tx, ty) { var _local1 = spacing * (tx + ty); return(_local1); }; _global.getY = function (tx, ty) { var _local1 = (spacing / 2) * (tx - ty); return(_local1); }; _global.padnum = function (num) { if (num <= 9) { return("0" + num); } return(num); }; _global.changeSpeed = function (level) { switch (level) { case 0 : _global.pSpeedMod = 0; break; case 1 : _global.pSpeedMod = 1; break; case 2 : _global.pSpeedMod = 1.5; break; case 3 : _global.pSpeedMod = 2.5; break; case 4 : _global.pSpeedMod = 3; break; case 5 : _global.pSpeedMod = 3.75; break; case 6 : _global.pSpeedMod = 5; break; case 7 : _global.pSpeedMod = 6; break; case 8 : _global.pSpeedMod = 8; break; case 9 : _global.pSpeedMod = 10; break; case 10 : _global.pSpeedMod = 12; } }; aGenerators = new Array(); aCecils = new Array(); _global.generatorNum = 0; _global.spacing = 24; _global.pSpeedMod = 1; nCecilNum = 0; finishedTitle = ""; noBriefAnim = false; _global.level = 1; levelTops_mc.swapDepths(300000);
Frame 3
var smc = this.createEmptyMovieClip("smc"); startLevel_snd = new Sound(smc); startLevel_snd.attachSound("sStartLevel"); fall_snd = new Sound(smc); fall_snd.attachSound("sFall"); fallReverb_snd = new Sound(smc); fallReverb_snd.attachSound("sFallReverb"); rejected_snd = new Sound(smc); rejected_snd.attachSound("sRejected"); ambience_snd = new Sound(smc); ambience_snd.attachSound("sAmbience"); intro_snd = new Sound(smc); intro_snd.attachSound("sIntro"); correct_snd = new Sound(smc); correct_snd.attachSound("sCorrect"); endLevelWin_snd = new Sound(smc); endLevelWin_snd.attachSound("sLevelWin"); wah_snd = new Sound(smc); wah_snd.attachSound("sWah"); turn_snd = new Sound(smc); turn_snd.attachSound("sTurn"); fallShort_snd = new Sound(smc); fallShort_snd.attachSound("sFallShort"); pop_snd = new Sound(smc); pop_snd.attachSound("sPop"); ambience2_snd = new Sound(smc); ambience2_snd.attachSound("sAmbience2"); steamWhistle_snd = new Sound(smc); steamWhistle_snd.attachSound("sSteamWhistle");
Frame 4
ambience2_snd.start(0, 9999);
Frame 5
function cecilHome() { scoresData_mc.score = scoresData_mc.score + 250; timer_mc.cecilsHome++; trace("home = " + timer_mc.cecilsHome); } function cecilMissed() { timer_mc.cecilsMissed++; trace("missed = " + timer_mc.cecilsMissed); } wheelsAnim = false; stop();
Instance of Symbol 380 MovieClip "scoresData_mc" in Frame 20
/* no clip actions */
Instance of Symbol 387 MovieClip "levelData_mc" in Frame 20
/* no clip actions */
Instance of Symbol 393 MovieClip "timer_mc" in Frame 20
/* no clip actions */
Frame 21
levelData_mc.gotoAndStop(level + 1); levelData_mc.buildMap(); trace(level);
Frame 22
startLevel_snd.start(0, 1); ambience2_snd.start(0, 9999); waitingroom_mc.gotoAndStop(1); levelData_mc.gotoAndStop(level + 1); if (noBriefAnim) { blackBack_mc._visible = true; } else { blackBack_mc._visible = false; }
Frame 26
blackBack_mc._visible = false; stop();
Frame 27
steamWhistle_snd.start(0, 1); timer_mc.startLevel(level); stop();
Frame 30
steamWhistle_snd.start(0, 1); if (timer_mc.cecilsHome >= levelData_mc.levelSaveAmount) { endLevelWin_snd.start(0, 1); } else { wah_snd.start(0, 1); }
Instance of Symbol 568 MovieClip in Frame 30
/* no clip actions */
Symbol 6 MovieClip Frame 1
if (_root.wheelsAnim) { play(); } else { stop(); }
Symbol 21 MovieClip Frame 1
if (_root.wheelsAnim) { play(); } else { stop(); }
Symbol 60 Button
on (release) { _parent._parent._parent._parent.turn_snd.start(0, 1); this.switchDir(); }
Symbol 64 MovieClip Frame 1
_parent._parent.pDirGo = "UL"; var tUL = _parent._parent.aDirs[0]; var tDR = _parent._parent.aDirs[1]; var tDL = _parent._parent.aDirs[2]; var tUR = _parent._parent.aDirs[3]; this.init = function () { if (!this.runOnce) { if (_parent._parent.aDirs[1] == 1) { gotoAndStop (3); } else if (_parent._parent.aDirs[2] == 1) { gotoAndStop (4); } else if (_parent._parent.aDirs[3] == 1) { gotoAndStop (2); } this.runOnce = true; } }; this.switchDir = function () { var _local2 = new Array(); _local2.push(tUL); _local2.push(tUR); _local2.push(tDR); _local2.push(tDL); var _local3 = this.cycleDir(this._currentframe + 1, _local2); this.gotoAndStop(_local3); }; this.cycleDir = function (dir, array) { if (dir > 4) { dir = 1; } if (array[dir - 1] == 1) { return(dir); } return(this.cycleDir(dir + 1, array)); }; stop(); init();
Symbol 64 MovieClip Frame 2
_parent._parent.pDirGo = "UR";
Symbol 64 MovieClip Frame 3
_parent._parent.pDirGo = "DR";
Symbol 64 MovieClip Frame 4
_parent._parent.pDirGo = "DL";
Symbol 68 MovieClip Frame 1
_global.generatorNum++; tile19top_mc.swapDepths(10050);
Symbol 87 MovieClip Frame 1
_global.generatorNum++; tile19top_mc.swapDepths(10050); stop();
Symbol 118 MovieClip Frame 1
pState = "down";
Symbol 118 MovieClip Frame 41
pState = "up";
Symbol 135 MovieClip [cecilbunches] Frame 1
stop();
Symbol 135 MovieClip [cecilbunches] Frame 2
_parent._parent.fall_snd.start(0, 1);
Symbol 135 MovieClip [cecilbunches] Frame 8
_parent._parent.correct_snd.start(0, 1);
Symbol 135 MovieClip [cecilbunches] Frame 16
trace("woohoo!"); var addscore = this.attachMovie("plusScore", "addscore", this.getNextHighestDepth()); trace(addScore); addscore._x = 0; addscore._y = 23.5; _parent._parent.cecilHome(); stop();
Symbol 135 MovieClip [cecilbunches] Frame 17
_parent._parent.rejected_snd.start(0, 1);
Symbol 135 MovieClip [cecilbunches] Frame 52
delete this.onEnterFrame; _parent._parent.cecilMissed(); this.swapDepths(1000000); this.removeMovieClip(); stop();
Symbol 135 MovieClip [cecilbunches] Frame 53
_parent._parent.fallReverb_snd.start(0, 1); this.swapDepths(this.fallingDepth); delete this.onEnterFrame;
Symbol 135 MovieClip [cecilbunches] Frame 73
_parent._parent.cecilMissed(); this.swapDepths(10600000); this.removeMovieClip(); stop();
Symbol 149 MovieClip [cecilgreen] Frame 1
stop();
Symbol 149 MovieClip [cecilgreen] Frame 2
_parent._parent.fall_snd.start(0, 1);
Symbol 149 MovieClip [cecilgreen] Frame 13
_parent._parent.correct_snd.start(0, 1);
Symbol 149 MovieClip [cecilgreen] Frame 17
var addscore = this.attachMovie("plusScore", "addscore", this.getNextHighestDepth()); addscore._x = 0; addscore._y = 23.5; _parent._parent.cecilHome(); stop();
Symbol 149 MovieClip [cecilgreen] Frame 18
_parent._parent.rejected_snd.start(0, 1);
Symbol 149 MovieClip [cecilgreen] Frame 52
delete this.onEnterFrame; _parent._parent.cecilMissed(); this.swapDepths(1000000); this.removeMovieClip(); stop();
Symbol 149 MovieClip [cecilgreen] Frame 53
_parent._parent.fallReverb_snd.start(0, 1); this.swapDepths(this.fallingDepth); delete this.onEnterFrame;
Symbol 149 MovieClip [cecilgreen] Frame 65
_parent._parent.cecilMissed(); this.swapDepths(24000030); this.removeMovieClip(); stop();
Symbol 154 MovieClip [cecilred] Frame 1
stop();
Symbol 154 MovieClip [cecilred] Frame 2
_parent._parent.fall_snd.start(0, 1);
Symbol 154 MovieClip [cecilred] Frame 13
_parent._parent.correct_snd.start(0, 1);
Symbol 154 MovieClip [cecilred] Frame 17
var addscore = this.attachMovie("plusScore", "addscore", this.getNextHighestDepth()); addscore._x = 0; addscore._y = 23.5; _parent._parent.cecilHome(); stop();
Symbol 154 MovieClip [cecilred] Frame 18
_parent._parent.rejected_snd.start(0, 1);
Symbol 154 MovieClip [cecilred] Frame 52
_parent._parent.cecilMissed(); delete this.onEnterFrame; this.swapDepths(1000000); this.removeMovieClip(); stop();
Symbol 154 MovieClip [cecilred] Frame 53
_parent._parent.fallReverb_snd.start(0, 1); this.swapDepths(this.fallingDepth); delete this.onEnterFrame;
Symbol 154 MovieClip [cecilred] Frame 71
_parent._parent.cecilMissed(); this.swapDepths(24000030); this.removeMovieClip(); stop();
Symbol 166 MovieClip [cecilworker] Frame 1
stop();
Symbol 166 MovieClip [cecilworker] Frame 2
_parent._parent.fall_snd.start(0, 1);
Symbol 166 MovieClip [cecilworker] Frame 12
_parent._parent.correct_snd.start(0, 1);
Symbol 166 MovieClip [cecilworker] Frame 17
var addscore = this.attachMovie("plusScore", "addscore", this.getNextHighestDepth()); addscore._x = 0; addscore._y = 23.5; _parent._parent.cecilHome(); stop();
Symbol 166 MovieClip [cecilworker] Frame 18
_parent._parent.rejected_snd.start(0, 1);
Symbol 166 MovieClip [cecilworker] Frame 52
_parent._parent.cecilMissed(); delete this.onEnterFrame; this.swapDepths(1000000); this.removeMovieClip(); stop();
Symbol 166 MovieClip [cecilworker] Frame 53
_parent._parent.fallReverb_snd.start(0, 1); this.swapDepths(this.fallingDepth); delete this.onEnterFrame;
Symbol 166 MovieClip [cecilworker] Frame 65
_parent._parent.cecilMissed(); this.swapDepths(20400030); this.removeMovieClip(); stop();
Symbol 173 MovieClip [cecilyellow] Frame 1
stop();
Symbol 173 MovieClip [cecilyellow] Frame 2
_parent._parent.fall_snd.start(0, 1);
Symbol 173 MovieClip [cecilyellow] Frame 12
_parent._parent.correct_snd.start(0, 1);
Symbol 173 MovieClip [cecilyellow] Frame 17
var addscore = this.attachMovie("plusScore", "addscore", this.getNextHighestDepth()); addscore._x = 0; addscore._y = 23.5; _parent._parent.cecilHome(); stop();
Symbol 173 MovieClip [cecilyellow] Frame 18
_parent._parent.rejected_snd.start(0, 1);
Symbol 173 MovieClip [cecilyellow] Frame 52
_parent._parent.cecilMissed(); delete this.onEnterFrame; this.swapDepths(1000000); this.removeMovieClip(); stop();
Symbol 173 MovieClip [cecilyellow] Frame 53
_parent._parent.fallReverb_snd.start(0, 1); this.swapDepths(this.fallingDepth); delete this.onEnterFrame;
Symbol 173 MovieClip [cecilyellow] Frame 66
_parent._parent.cecilMissed(); this.swapDepths(20400039); this.removeMovieClip(); stop();
Symbol 176 MovieClip [tile] Frame 1
stop();
Symbol 181 MovieClip [tile19top] Frame 64
stop();
Symbol 188 MovieClip [plusScore] Frame 23
_parent.swapDepths(1000000); _parent.removeMovieClip(); this.removeMovieClip();
Symbol 196 MovieClip Frame 1
stop();
Symbol 199 MovieClip [cecilblue] Frame 1
stop();
Symbol 199 MovieClip [cecilblue] Frame 2
_parent._parent.fall_snd.start(0, 1);
Symbol 199 MovieClip [cecilblue] Frame 8
_parent._parent.correct_snd.start(0, 1);
Symbol 199 MovieClip [cecilblue] Frame 16
trace("woohoo!"); var addscore = this.attachMovie("plusScore", "addscore", this.getNextHighestDepth()); addscore._x = 0; addscore._y = 23.5; _parent._parent.cecilHome(); stop();
Symbol 199 MovieClip [cecilblue] Frame 17
_parent._parent.rejected_snd.start(0, 1);
Symbol 199 MovieClip [cecilblue] Frame 51
_parent._parent.cecilMissed(); delete this.onEnterFrame; this.swapDepths(1000000); this.removeMovieClip(); stop();
Symbol 199 MovieClip [cecilblue] Frame 52
_parent._parent.fallReverb_snd.start(0, 1); this.swapDepths(this.fallingDepth); delete this.onEnterFrame;
Symbol 199 MovieClip [cecilblue] Frame 64
_parent._parent.cecilMissed(); this.swapDepths(10060000); this.removeMovieClip(); stop();
Symbol 215 MovieClip Frame 1
stop();
Symbol 357 MovieClip Frame 1
_parent.intro_snd.start(0, 1);
Symbol 357 MovieClip Frame 214
stop();
Symbol 364 Button
on (release) { trace("play game!"); noBriefAnim = false; _global.level = 1; this.gotoAndPlay("levelintro"); intro_snd.stop(); }
Symbol 369 Button
on (release) { _global.level = 0; gotoAndStop ("tutorial"); }
Symbol 373 MovieClip Frame 1
function addTops(mapdata) { x = 0; while (x < 24) { y = 0; while (y < 24) { this[("tiletop" + padnum(x)) + padnum(y)].removeMovieClip(); y++; } x++; } depth = 500000 /* 0x07A120 */; x = 0; while (x < 24) { y = 0; while (y < 24) { switch (mapdata[x][y]) { case 19 : tiletop = this.attachMovie("tile19top", ("tiletop" + padnum(x)) + padnum(y), depth++); tiletop._x = spacing * (x + y); tiletop._y = (spacing / 2) * (x - y); tiletop.swapDepths(100000 + this.depth); break; case 21 : tiletop = this.attachMovie("tile21top", ("tiletop" + padnum(x)) + padnum(y), depth++); tiletop._x = spacing * (x + y); tiletop._y = (spacing / 2) * (x - y); tiletop.swapDepths(100000 + this.depth); } y++; } x++; } } hideme_mc._visible = false;
Symbol 376 MovieClip Frame 1
stop();
Symbol 377 MovieClip Frame 5
trace(_parent.aCecils); waitroom1_mc.gotoAndStop(_parent.aCecils[0]); waitroom2_mc.gotoAndStop(_parent.aCecils[1]); waitroom3_mc.gotoAndStop(_parent.aCecils[2]); stop();
Symbol 377 MovieClip Frame 17
gotoAndStop (5);
Symbol 380 MovieClip Frame 1
score = 0; this.onEnterFrame = function () { var _local2 = "0000000" + score; _parent.score_txt.text = _local2.substr(-7, 7); _parent.scorePanel_mc.score_txt.text = _local2.substr(-7, 7); }; stop();
Symbol 384 MovieClip Frame 1
function spawnCecil(gridpos, type) { var _local4 = gridpos[0]; var _local3 = gridpos[1]; tCecil = _parent.map_mc.attachMovie("cecil" + type, "cecil" + nCecilNum, depth); tCecil.pNum = nCecilNum; tCecil._x = getX(_local4, _local3); tCecil._y = getY(_local4, _local3); tCecil.nCurX = _local4; tCecil.nCurY = _local3; tCecil.pMovement = 24; tCecil.xspeed = 0; tCecil.yspeed = 0; tCecil.onEnterFrame = function () { cecilMovement(this, getTileX(this._x, this._y), getTileY(this._x, this._y), type); }; trace((("x=" + tCecil._x) + " y=") + tCecil._y); nCecilNum++; depth++; _parent.pop_snd.start(0, 1); } function cecilMovement(cecil_ins, curX, curY, type) { cecil_ins.swapDepths(200000 + ((50 * cecil_ins._y) + cecil_ins.pNum)); var _local8 = _parent.levelData_mc.levelMap[curX][curY]; cecil_ins.fallingDepth = (_parent.map_mc[("tile" + padnum(curX)) + padnum(curY)]._y * 75) - 1; cecil_ins.pMovement = cecil_ins.pMovement + Math.abs(cecil_ins.xspeed * _global.pSpeedMod); if (cecil_ins.pMovement >= 24) { switch (_local8) { case 29 : cecil_ins.xspeed = 0; cecil_ins.yspeed = 0; cecil_ins.gotoAndPlay("fall"); break; case 16 : if (cecil_ins.pDir == "UL") { cecil_ins.pDir = "UR"; cecil_ins.xspeed = 1; cecil_ins.yspeed = -0.5; } else if (cecil_ins.pDir == "DL") { cecil_ins.pDir = "DR"; cecil_ins.xspeed = 1; cecil_ins.yspeed = 0.5; } snapGrid(cecil_ins, curX, curY); break; case 14 : if (cecil_ins.pDir == "UR") { cecil_ins.pDir = "UL"; cecil_ins.xspeed = -1; cecil_ins.yspeed = -0.5; } else if (cecil_ins.pDir == "DR") { cecil_ins.pDir = "DL"; cecil_ins.xspeed = -1; cecil_ins.yspeed = 0.5; } snapGrid(cecil_ins, curX, curY); break; case 15 : if (cecil_ins.pDir == "DR") { cecil_ins.pDir = "UR"; cecil_ins.xspeed = 1; cecil_ins.yspeed = -0.5; } else if (cecil_ins.pDir == "DL") { cecil_ins.pDir = "UL"; cecil_ins.xspeed = -1; cecil_ins.yspeed = -0.5; } snapGrid(cecil_ins, curX, curY); break; case 13 : if (cecil_ins.pDir == "UR") { cecil_ins.pDir = "DR"; cecil_ins.xspeed = 1; cecil_ins.yspeed = 0.5; } else if (cecil_ins.pDir == "UL") { cecil_ins.pDir = "DL"; cecil_ins.xspeed = -1; cecil_ins.yspeed = 0.5; } snapGrid(cecil_ins, curX, curY); break; case 4 : case 5 : case 6 : case 19 : cecil_ins.pDir = "DR"; cecil_ins.xspeed = 1; cecil_ins.yspeed = 0.5; break; case 7 : case 8 : case 9 : cecil_ins.pDir = "UR"; cecil_ins.xspeed = 1; cecil_ins.yspeed = -0.5; break; case 10 : case 11 : case 12 : case 21 : cecil_ins.pDir = "DL"; cecil_ins.xspeed = -1; cecil_ins.yspeed = 0.5; break; case 1 : case 2 : case 3 : cecil_ins.pDir = "UL"; cecil_ins.xspeed = -1; cecil_ins.yspeed = -0.5; break; case 17 : var _local7 = _parent.map_mc[("tile" + padnum(curX)) + padnum(curY)].pDirGo; trace(_local7); switch (_local7) { case "UL" : cecil_ins.pDir = "UL"; cecil_ins.xspeed = -1; cecil_ins.yspeed = -0.5; break; case "UR" : cecil_ins.pDir = "UR"; cecil_ins.xspeed = 1; cecil_ins.yspeed = -0.5; break; case "DL" : cecil_ins.pDir = "DL"; cecil_ins.xspeed = -1; cecil_ins.yspeed = 0.5; break; case "DR" : cecil_ins.pDir = "DR"; cecil_ins.xspeed = 1; cecil_ins.yspeed = 0.5; } snapGrid(curX, curY); break; case 20 : cecil_ins.xspeed = 0; cecil_ins.yspeed = 0; if (type == "blue") { cecil_ins.gotoAndPlay("success"); } else { cecil_ins.gotoAndPlay("failure"); trace("wrong type!"); } break; case 23 : cecil_ins.xspeed = 0; cecil_ins.yspeed = 0; if (type == "bunches") { cecil_ins.gotoAndPlay("success"); } else { cecil_ins.gotoAndPlay("failure"); trace("wrong type!"); } break; case 24 : cecil_ins.xspeed = 0; cecil_ins.yspeed = 0; if (type == "green") { cecil_ins.gotoAndPlay("success"); } else { cecil_ins.gotoAndPlay("failure"); } break; case 25 : cecil_ins.xspeed = 0; cecil_ins.yspeed = 0; if (type == "red") { cecil_ins.gotoAndPlay("success"); } else { cecil_ins.gotoAndPlay("failure"); } break; case 26 : cecil_ins.xspeed = 0; cecil_ins.yspeed = 0; if (type == "worker") { cecil_ins.gotoAndPlay("success"); } else { cecil_ins.gotoAndPlay("failure"); } break; case 27 : cecil_ins.xspeed = 0; cecil_ins.yspeed = 0; if (type == "yellow") { cecil_ins.gotoAndPlay("success"); } else { cecil_ins.gotoAndPlay("failure"); } break; } cecil_ins.pMovement = cecil_ins.pMovement % 24; } cecil_ins._x = cecil_ins._x + (cecil_ins.xspeed * pSpeedMod); cecil_ins._y = cecil_ins._y + (cecil_ins.yspeed * pSpeedMod); } function snapGrid(cecil_ins, curX, curY) { cecil_ins._x = getX(curX, curY); cecil_ins._y = getY(curX, curY); cecil_ins.pMovement = 0; } hideme_mc._visible = false; depth = 1000000 /* 0x0F4240 */; nCecilNum = 1; stop();
Symbol 387 MovieClip Frame 1
function buildMap() { _parent.levelTops_mc.addTops(levelMap); _parent.map_mc.buildLevel(levelMap); } hideme_mc._visible = false; levelMap = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 19, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 24, 12, 11, 11, 11, 10, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 15, 12, 11, 10, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; aCecilTypes = []; levelTypesOfCecil = 0; _global.changeSpeed(2); levelTime = 30000000 /* 0x1C9C380 */; levelSaveAmount = 10000; levelSpawnTime = 40; levelTotalCecils = 2500; _parent.wheelsAnim = false; stop();
Symbol 387 MovieClip Frame 2
hideme_mc._visible = false; levelMap = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 19, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 24, 12, 11, 11, 11, 10, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 15, 12, 11, 10, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; aCecilTypes = []; levelTypesOfCecil = 0; _global.changeSpeed(2); levelTime = 30; levelSaveAmount = 5; levelSpawnTime = 40; levelTotalCecils = 5; _parent.wheelsAnim = false; _parent.levelTops_mc.addTops(levelMap); _parent.map_mc.buildLevel(levelMap); stop();
Symbol 387 MovieClip Frame 3
hideme_mc._visible = false; levelMap = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 19, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 16, 12, 11, 10, 17, 12, 10, 14, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 27, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; aCecilTypes = []; levelTypesOfCecil = 0; _global.changeSpeed(1); levelTime = 120; levelSaveAmount = 8; levelSpawnTime = 70; levelTotalCecils = 10; _parent.wheelsAnim = false; _parent.levelTops_mc.addTops(levelMap); _parent.map_mc.buildLevel(levelMap); stop();
Symbol 387 MovieClip Frame 4
hideme_mc._visible = false; levelMap = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 19, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 16, 12, 11, 10, 17, 12, 11, 10, 28, 12, 11, 10, 21, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 4, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 5, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 5, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 27, 12, 17, 11, 17, 11, 11, 10, 17, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 5, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 23, 12, 17, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 12, 11, 10, 14, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; aCecilTypes = []; levelTypesOfCecil = 0; _global.changeSpeed(1); levelTime = 120; levelSaveAmount = 12; levelSpawnTime = 80; levelTotalCecils = 15; _parent.wheelsAnim = false; _parent.levelTops_mc.addTops(levelMap); _parent.map_mc.buildLevel(levelMap); stop();
Symbol 387 MovieClip Frame 5
hideme_mc._visible = false; levelMap = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 16, 9, 8, 7, 13, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 6, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 25, 12, 10, 13, 0, 2, 0, 0, 0, 27, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 16, 12, 11, 11, 10, 17, 9, 17, 8, 7, 20, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 26, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 16, 9, 8, 7, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 15, 12, 11, 10, 21, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; aCecilTypes = []; levelTypesOfCecil = 0; _global.changeSpeed(1); levelTime = 120; levelSaveAmount = 15; levelSpawnTime = 110; levelTotalCecils = 20; _parent.wheelsAnim = false; _parent.levelTops_mc.addTops(levelMap); _parent.map_mc.buildLevel(levelMap); stop();
Symbol 387 MovieClip Frame 6
hideme_mc._visible = false; levelMap = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 16, 9, 7, 13, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 5, 12, 10, 21, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 23, 12, 11, 11, 11, 10, 17, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 26, 12, 11, 11, 11, 28, 11, 10, 17, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 20, 12, 11, 10, 17, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 25, 12, 11, 28, 11, 10, 17, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 15, 12, 10, 14, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; aCecilTypes = []; levelTypesOfCecil = 0; _global.changeSpeed(2); levelTime = 120; levelSaveAmount = 15; levelSpawnTime = 100; levelTotalCecils = 20; _parent.wheelsAnim = false; _parent.levelTops_mc.addTops(levelMap); _parent.map_mc.buildLevel(levelMap); stop();
Symbol 387 MovieClip Frame 7
hideme_mc._visible = false; levelMap = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 29, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 16, 12, 11, 11, 11, 17, 11, 11, 10, 17, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 4, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 5, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 16, 12, 11, 17, 11, 11, 10, 17, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 4, 0, 0, 5, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 5, 0, 0, 6, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 5, 0, 16, 12, 11, 11, 10, 17, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 5, 0, 4, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 6, 0, 6, 0, 0, 0, 0, 15, 21, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 27, 0, 25, 0, 23, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; aCecilTypes = []; levelTypesOfCecil = 0; _global.changeSpeed(2); levelTime = 180; levelSaveAmount = 25; levelSpawnTime = 100; levelTotalCecils = 30; _parent.wheelsAnim = false; _parent.levelTops_mc.addTops(levelMap); _parent.map_mc.buildLevel(levelMap); stop();
Symbol 387 MovieClip Frame 8
hideme_mc._visible = false; levelMap = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 16, 12, 11, 11, 11, 10, 21, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 15, 9, 7, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 9, 8, 8, 7, 20, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 23, 12, 11, 11, 10, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 9, 8, 8, 7, 26, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 24, 12, 11, 10, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 25, 12, 11, 17, 7, 27, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; aCecilTypes = []; levelTypesOfCecil = 0; _global.changeSpeed(2); levelTime = 120; levelSaveAmount = 16; levelSpawnTime = 80; levelTotalCecils = 20; _parent.wheelsAnim = false; _parent.levelTops_mc.addTops(levelMap); _parent.map_mc.buildLevel(levelMap); stop();
Symbol 387 MovieClip Frame 9
hideme_mc._visible = false; levelMap = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 23, 12, 11, 10, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 9, 8, 7, 13, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 6, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 12, 10, 13, 0, 2, 0, 0, 0, 27, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 16, 12, 11, 11, 10, 17, 9, 17, 8, 7, 20, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 24, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 16, 9, 8, 7, 17, 9, 8, 7, 25, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 19, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 15, 12, 10, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; aCecilTypes = []; levelTypesOfCecil = 0; _global.changeSpeed(2); levelTime = 120; levelSaveAmount = 25; levelSpawnTime = 80; levelTotalCecils = 30; _parent.wheelsAnim = false; _parent.levelTops_mc.addTops(levelMap); _parent.map_mc.buildLevel(levelMap); stop();
Symbol 390 MovieClip Frame 1
function buildLevel(mapdata) { _parent.aGenerators = []; trace("building level"); x = 0; while (x < 24) { y = 0; while (y < 24) { this[("tile" + padnum(x)) + padnum(y)].swapDepths(10); this[("tile" + padnum(x)) + padnum(y)].removeMovieClip(); y++; } x++; } depth = 2; x = 0; while (x < 24) { y = 0; while (y < 24) { if (mapdata[x][y] != 0) { tile = this.attachMovie("tile", ("tile" + padnum(x)) + padnum(y), depth++); tile._x = (spacing * (x + y)) + 23; tile._y = ((spacing / 2) * (x - y)) + 5; tile.x = x; tile.y = y; tile.swapDepths(tile.x + (tile._y * 75)); switch (mapdata[x][y]) { case 17 : tile.aDirs = new Array(); if ((((mapdata[x - 1][y] == 6) || (mapdata[x - 1][y] == 0)) || (mapdata[x - 1][y] == 4)) || (mapdata[x - 1][y] == 5)) { tile.aDirs[0] = 0; } else { tile.aDirs[0] = 1; } if ((((mapdata[x + 1][y] == 1) || (mapdata[x + 1][y] == 0)) || (mapdata[x + 1][y] == 3)) || (mapdata[x + 1][y] == 2)) { tile.aDirs[1] = 0; } else { tile.aDirs[1] = 1; } if ((((mapdata[x][y - 1] == 7) || (mapdata[x][y - 1] == 0)) || (mapdata[x][y - 1] == 9)) || (mapdata[x][y - 1] == 8)) { tile.aDirs[2] = 0; } else { tile.aDirs[2] = 1; } if ((((mapdata[x][y + 1] == 12) || (mapdata[x][y + 1] == 0)) || (mapdata[x][y + 1] == 10)) || (mapdata[x][y + 1] == 11)) { tile.aDirs[3] = 0; } else { tile.aDirs[3] = 1; } trace(tile.aDirs[3]); break; case 19 : _parent.aGenerators.push([x, y]); trace(_parent.aGenerators); trace(_parent.aGenerators.length); tile.genDir = "DR"; trace((("found a DR generator @ x:" + x) + " y:") + y); break; case 21 : _parent.aGenerators.push([x, y]); trace(_parent.aGenerators); trace(_parent.aGenerators.length); tile.genDir = "DL"; trace((("found a DL generator @ x:" + x) + " y:") + y); break; case 20 : _parent.levelData_mc.aCecilTypes.push("blue"); _parent.levelData_mc.levelTypesOfCecil++; break; case 23 : _parent.levelData_mc.aCecilTypes.push("bunches"); _parent.levelData_mc.levelTypesOfCecil++; break; case 24 : _parent.levelData_mc.aCecilTypes.push("green"); _parent.levelData_mc.levelTypesOfCecil++; break; case 25 : _parent.levelData_mc.aCecilTypes.push("red"); _parent.levelData_mc.levelTypesOfCecil++; break; case 26 : _parent.levelData_mc.aCecilTypes.push("worker"); _parent.levelData_mc.levelTypesOfCecil++; break; case 27 : _parent.levelData_mc.aCecilTypes.push("yellow"); _parent.levelData_mc.levelTypesOfCecil++; } tile.gotoAndStop(mapdata[x][y] + 1); } y++; } x++; } } hideme_mc._visible = false;
Symbol 393 MovieClip Frame 1
function startLevel(levelNum) { _parent.aCecils = []; _parent.waitingroom_mc.gotoAndPlay(1); spawnTimer = _parent.levelData_mc.levelSpawnTime - 35; if (levelNum == 1) { score = 0; } delete this.onEnterFrame; cecilsHome = 0; cecilsMissed = 0; cecilTotal = _parent.levelData_mc.levelTotalCecils; levelTime = _parent.levelData_mc.levelTime; trace("todays total = " + cecilTotal); pTimer = 0; var _local6 = Math.floor(levelTime / 60); var _local7 = padnum(levelTime - (_local6 * 60)); _parent.scorePanel_mc.time_txt.text = (_local6 + ":") + _local7; _parent.scorePanel_mc.target_txt.text = padnum(_parent.levelData_mc.levelSaveAmount); _parent.scorePanel_mc.remain_txt.text = padnum(cecilTotal); i = 0; while (i < cecilTotal) { var _local4 = Math.ceil(Math.random() * _parent.levelData_mc.levelTypesOfCecil); _parent.aCecils.push(_parent.levelData_mc.aCecilTypes[Math.floor(Math.random() * _parent.levelData_mc.aCecilTypes.length)]); i++; } trace(_parent.aCecils); this.onEnterFrame = function () { if (_global.pSpeedMod == 0) { return(undefined); } _parent.scorePanel_mc.sorted_txt.text = padnum(cecilsHome); if (spawnTimer >= _parent.levelData_mc.levelSpawnTime) { var _local4 = Math.floor(Math.random() * _parent.aGenerators.length); trace(_local4); cecilTotal--; _parent.scorePanel_mc.remain_txt.text = padnum(cecilTotal); _parent.cecilGen_mc.spawnCecil(_parent.aGenerators[_local4], _parent.aCecils[0]); _parent.aCecils.shift(); _parent.waitingroom_mc.play(); spawnTimer = 0; } if (pTimer >= 25) { levelTime--; var _local5 = Math.floor(levelTime / 60); var _local6 = levelTime - (_local5 * 60); _parent.scorePanel_mc.timeDisplay_mc.time_txt.text = (_local5 + ":") + padnum(_local6); pTimer = 0; } pTimer++; if (_parent.aCecils[0] != undefined) { spawnTimer++; } else if (_global.pSpeedMod == 0) { spawnTimer = 0; _parent.waitingroom_mc.stop(); } if (levelTime <= 0) { delete this.onEnterFrame; _parent.scorePanel_mc.gotoAndStop(1); _parent.gotoAndStop("levelcomplete"); _parent.finishedTitle = "Out of Time!"; changeSpeed(0); } if ((cecilsHome + cecilsMissed) >= _parent.levelData_mc.levelTotalCecils) { delete this.onEnterFrame; trace("level over"); _parent.scorePanel_mc.gotoAndStop(1); _parent.gotoAndStop("levelcomplete"); _parent.finishedTitle = "Level Finished!"; } if (levelTime <= 20) { _parent.scorePanel_mc.play(); } else { _parent.scorePanel_mc.gotoAndStop(1); } }; } score = 0; hideme_mc._visible = false; cecilsHome = 0; cecilsMissed = 0; cecilTotal = 0; levelTime = 0; previousScore = 0; stop();
Symbol 453 Button
on (release) { play(); }
Symbol 455 Button
on (release) { nextFrame(); }
Symbol 459 Button
on (release) { play(); }
Symbol 484 Button
on (release) { changeSpeed(0); this.nextFrame(); _parent.gotoAndPlay("menu"); }
Symbol 485 MovieClip Frame 2
_parent.timer_mc.startLevel(level); changeSpeed(0);
Symbol 485 MovieClip Frame 51
stop();
Symbol 485 MovieClip Frame 53
changeSpeed(2);
Symbol 485 MovieClip Frame 140
stop(); changeSpeed(0);
Symbol 485 MovieClip Frame 142
changeSpeed(2);
Symbol 485 MovieClip Frame 169
changeSpeed(0);
Symbol 485 MovieClip Frame 170
stop();
Symbol 485 MovieClip Frame 171
stop();
Symbol 485 MovieClip Frame 172
changeSpeed(2);
Symbol 485 MovieClip Frame 191
changeSpeed(0);
Symbol 485 MovieClip Frame 192
stop();
Symbol 485 MovieClip Frame 193
tMouseClicks = 0; var someListener = new Object(); someListener.onMouseDown = function () { tMouseClicks++; if (tMouseClicks >= 2) { play(); Mouse.removeListener(someListener); } }; Mouse.addListener(someListener); changeSpeed(2); stop();
Symbol 485 MovieClip Frame 225
stop();
Symbol 485 MovieClip Frame 226
stop();
Symbol 485 MovieClip Frame 227
stop();
Symbol 485 MovieClip Frame 228
stop();
Symbol 508 MovieClip Frame 1
stop();
Symbol 511 MovieClip Frame 1
this.swapDepths(2000000); _parent.blackBack_mc._visible = false; if (_parent.noBriefAnim) { gotoAndStop (10); }
Symbol 511 MovieClip Frame 10
level_txt.text = "LEVEL " + level; target_txt.text = _parent.levelData_mc.levelSaveAmount; workers_txt.text = _parent.levelData_mc.levelTotalCecils; var tMins = Math.floor(_parent.levelData_mc.levelTime / 60); var tSecs = padnum(_parent.levelData_mc.levelTime - (tMins * 60)); timelimit_txt.text = (tMins + ":") + tSecs; i = 0; while (i < _parent.levelData_mc.aCecilTypes.length) { this[("ceciltype" + (i + 1)) + "_mc"].gotoAndStop(_parent.levelData_mc.aCecilTypes[i]); i++; } stop();
Symbol 511 MovieClip Frame 18
stop(); this.removeMovieClip(); _parent.play();
Symbol 522 MovieClip Frame 1
stop();
Symbol 522 MovieClip Frame 15
gotoAndPlay (2);
Symbol 545 Button
on (release) { _parent.noBriefAnim = true; _global.level++; if (level > (_parent.levelData_mc._totalframes - 1)) { gotoAndStop ("gamecomplete"); } else { gotoAndStop (1); stopAllSounds(); _parent.gotoAndPlay("levelintro"); } }
Symbol 556 Button
on (release) { this.gotoAndStop(1); _parent.retrying = true; _parent.scoresData_mc.score == 0; _parent.gotoAndPlay("levelintro"); _parent.scoresData_mc.score = _parent.timer_mc.previousScore; }
Symbol 561 Button
on (release) { play(); }
Symbol 567 Button
on (release) { gotoAndStop (1); _parent.gotoAndStop("menu"); }
Symbol 568 MovieClip Frame 1
this.swapDepths(2000000);
Symbol 568 MovieClip Frame 10
if (_parent.timer_mc.cecilsHome >= _parent.levelData_mc.levelSaveAmount) { title_txt.text = "LEVEL CLEARED!"; play(); } else { title_txt.text = "LEVEL FAILED!"; }
Symbol 568 MovieClip Frame 15
target_txt.text = padnum(_parent.levelData_mc.levelSaveAmount);
Symbol 568 MovieClip Frame 20
target_txt.text = padnum(_parent.levelData_mc.levelSaveAmount);
Symbol 568 MovieClip Frame 26
sorted_txt.text = padnum(_parent.timer_mc.cecilsHome); target_txt.text = padnum(_parent.levelData_mc.levelSaveAmount); if (_parent.timer_mc.cecilsHome >= _parent.levelData_mc.levelSaveAmount) { play(); } else { gotoAndStop ("failed"); }
Symbol 568 MovieClip Frame 31
sorted_txt.text = padnum(_parent.timer_mc.cecilsHome); target_txt.text = padnum(_parent.levelData_mc.levelSaveAmount);
Symbol 568 MovieClip Frame 37
_parent.scoresData_mc.score = _parent.scoresData_mc.score + 5000; sorted_txt.text = padnum(_parent.timer_mc.cecilsHome); target_txt.text = padnum(_parent.levelData_mc.levelSaveAmount);
Symbol 568 MovieClip Frame 39
sorted_txt.text = padnum(_parent.timer_mc.cecilsHome); target_txt.text = padnum(_parent.levelData_mc.levelSaveAmount); _parent.scoresData_mc.score = _parent.scoresData_mc.score + (_parent.levelData_mc.levelTime * 9); timebonus_txt.text = "TIME BONUS: " + (_parent.levelData_mc.levelTime * 9);
Symbol 568 MovieClip Frame 41
if (_parent.timer_mc.cecilsHome == _parent.levelData_mc.levelTotalCecils) { bonus100_mc._visible = true; _parent.scoresData_mc.score = _parent.scoresData_mc.score + 5000; } else { bonus100_mc._visible = false; } _parent.timer_mc.previousScore = _parent.scoresData_mc.score; sorted_txt.text = padnum(_parent.timer_mc.cecilsHome); target_txt.text = padnum(_parent.levelData_mc.levelSaveAmount); timebonus_txt.text = "TIME BONUS: " + (_parent.levelData_mc.levelTime * 9); stop();
Symbol 568 MovieClip Frame 49
_parent.gotoAndPlay("levelintro"); this.removeMovieClip(); stop();
Symbol 568 MovieClip Frame 51
title_txt.text = "LEVEL FAILED!"; sorted_txt.text = padnum(_parent.timer_mc.cecilsHome); target_txt.text = padnum(_parent.levelData_mc.levelSaveAmount); tScore = "0000000" + _parent.scoresData_mc.score; trace(tScore); finalscore_txt.text = "FINAL SCORE: " + tScore.substr(-7, 7); stop();
Symbol 568 MovieClip Frame 58
_parent.gotoAndStop("menu"); this.removeMovieClip(); stop();
Symbol 568 MovieClip Frame 60
tScore = "0000000" + _parent.scoresData_mc.score; trace(tScore); finalscore_txt.text = "FINAL SCORE: " + tScore.substr(-7, 7);

Library Items

Symbol 1 Sound [sPop]Used by:215
Symbol 2 GraphicUsed by:8 22
Symbol 3 GraphicUsed by:6 21
Symbol 4 GraphicUsed by:6 21
Symbol 5 GraphicUsed by:6 21
Symbol 6 MovieClipUses:3 4 5Used by:8 11 17
Symbol 7 GraphicUsed by:8 22
Symbol 8 MovieClipUses:2 6 7Used by:13 35 229
Symbol 9 GraphicUsed by:11 23
Symbol 10 GraphicUsed by:11 23
Symbol 11 MovieClipUses:9 6 10Used by:13 14 19 35 36 38 229 230 231
Symbol 12 GraphicUsed by:13
Symbol 13 MovieClipUses:8 11 12Used by:176
Symbol 14 MovieClipUses:11Used by:176
Symbol 15 GraphicUsed by:17 30
Symbol 16 GraphicUsed by:17 30
Symbol 17 MovieClipUses:15 6 16Used by:19 38 231
Symbol 18 GraphicUsed by:19
Symbol 19 MovieClipUses:11 17 18Used by:176
Symbol 20 GraphicUsed by:26 28 40 41 226 227
Symbol 21 MovieClipUses:5 4 3Used by:22 23 30
Symbol 22 MovieClipUses:2 21 7Used by:26 40 226
Symbol 23 MovieClipUses:9 21 10Used by:26 28 33 40 41 43 226 227 228
Symbol 24 GraphicUsed by:26 40 226
Symbol 25 GraphicUsed by:26
Symbol 26 MovieClipUses:20 22 23 24 25Used by:176
Symbol 27 GraphicUsed by:28 41 227
Symbol 28 MovieClipUses:20 23 27Used by:176
Symbol 29 GraphicUsed by:33 43 228
Symbol 30 MovieClipUses:15 21 16Used by:33 43 228
Symbol 31 GraphicUsed by:33 43 228
Symbol 32 GraphicUsed by:33
Symbol 33 MovieClipUses:29 23 30 31 32Used by:176
Symbol 34 GraphicUsed by:35
Symbol 35 MovieClipUses:8 11 34Used by:176
Symbol 36 MovieClipUses:11Used by:176
Symbol 37 GraphicUsed by:38
Symbol 38 MovieClipUses:11 17 37Used by:176
Symbol 39 GraphicUsed by:40
Symbol 40 MovieClipUses:20 22 23 24 39Used by:176
Symbol 41 MovieClipUses:20 23 27Used by:176
Symbol 42 GraphicUsed by:43
Symbol 43 MovieClipUses:29 23 30 31 42Used by:176
Symbol 44 GraphicUsed by:50 52 54 65 118 176  Timeline
Symbol 45 GraphicUsed by:50 52 54 65 118 176  Timeline
Symbol 46 GraphicUsed by:50 52 54 65 118 176  Timeline
Symbol 47 GraphicUsed by:48  Timeline
Symbol 48 MovieClipUses:47Used by:176
Symbol 49 GraphicUsed by:50  Timeline
Symbol 50 MovieClipUses:44 45 46 49Used by:176
Symbol 51 GraphicUsed by:52
Symbol 52 MovieClipUses:44 45 46 51Used by:176
Symbol 53 GraphicUsed by:54
Symbol 54 MovieClipUses:44 45 46 53Used by:176
Symbol 55 GraphicUsed by:64 176
Symbol 56 GraphicUsed by:57
Symbol 57 MovieClipUses:56Used by:64 176
Symbol 58 GraphicUsed by:60
Symbol 59 GraphicUsed by:60
Symbol 60 ButtonUses:58 59Used by:64
Symbol 61 GraphicUsed by:64
Symbol 62 GraphicUsed by:64
Symbol 63 GraphicUsed by:64
Symbol 64 MovieClipUses:55 57 60 61 62 63Used by:65 118
Symbol 65 MovieClipUses:44 45 46 64Used by:176
Symbol 66 GraphicUsed by:176
Symbol 67 GraphicUsed by:68
Symbol 68 MovieClipUses:67Used by:176
Symbol 69 GraphicUsed by:81 138 150 155 167 174
Symbol 70 GraphicUsed by:81 138 150 155 167 174
Symbol 71 GraphicUsed by:81 138 150 155 167 174
Symbol 72 GraphicUsed by:81 138 150 155 167 174
Symbol 73 GraphicUsed by:81 138 150 155 167 174
Symbol 74 GraphicUsed by:78
Symbol 75 GraphicUsed by:77
Symbol 76 GraphicUsed by:77 195 196 504
Symbol 77 MovieClipUses:75 76Used by:78
Symbol 78 MovieClipUses:74 77Used by:81
Symbol 79 GraphicUsed by:80
Symbol 80 MovieClipUses:79Used by:81
Symbol 81 MovieClipUses:69 70 71 72 73 78 80Used by:176
Symbol 82 GraphicUsed by:176
Symbol 83 GraphicUsed by:87
Symbol 84 GraphicUsed by:87
Symbol 85 GraphicUsed by:86
Symbol 86 MovieClipUses:85Used by:87 178 181
Symbol 87 MovieClipUses:83 84 86Used by:176
Symbol 88 GraphicUsed by:176
Symbol 89 GraphicUsed by:90
Symbol 90 MovieClipUses:89Used by:118
Symbol 91 GraphicUsed by:118
Symbol 92 ShapeTweeningUsed by:118
Symbol 93 GraphicUsed by:94
Symbol 94 MovieClipUses:93Used by:118
Symbol 95 GraphicUsed by:118
Symbol 96 GraphicUsed by:118
Symbol 97 GraphicUsed by:118
Symbol 98 GraphicUsed by:118
Symbol 99 GraphicUsed by:118
Symbol 100 ShapeTweeningUsed by:118
Symbol 101 GraphicUsed by:118
Symbol 102 GraphicUsed by:118
Symbol 103 ShapeTweeningUsed by:118
Symbol 104 GraphicUsed by:118
Symbol 105 GraphicUsed by:118
Symbol 106 GraphicUsed by:118
Symbol 107 GraphicUsed by:118
Symbol 108 GraphicUsed by:118
Symbol 109 GraphicUsed by:118
Symbol 110 ShapeTweeningUsed by:118
Symbol 111 GraphicUsed by:118
Symbol 112 GraphicUsed by:113
Symbol 113 MovieClipUses:112Used by:116
Symbol 114 GraphicUsed by:115
Symbol 115 MovieClipUses:114Used by:116
Symbol 116 MovieClipUses:113 115Used by:118
Symbol 117 GraphicUsed by:118
Symbol 118 MovieClipUses:90 44 45 46 64 91 92 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 116 117Used by:176
Symbol 119 GraphicUsed by:135 154 166 173 189 508
Symbol 120 GraphicUsed by:126
Symbol 121 GraphicUsed by:126
Symbol 122 GraphicUsed by:126
Symbol 123 GraphicUsed by:126
Symbol 124 GraphicUsed by:126
Symbol 125 GraphicUsed by:126
Symbol 126 MovieClipUses:120 121 122 123 124 125Used by:135 508
Symbol 127 GraphicUsed by:135 149 154 166 173 199
Symbol 128 ShapeTweeningUsed by:135
Symbol 129 GraphicUsed by:130
Symbol 130 MovieClipUses:129Used by:135 149 154 166 173 199
Symbol 131 GraphicUsed by:135 149 154 166 173 199
Symbol 132 ShapeTweeningUsed by:135
Symbol 133 GraphicUsed by:134
Symbol 134 MovieClipUses:133Used by:135 149 154 166 173 199
Symbol 135 MovieClip [cecilbunches]Uses:119 126 127 128 130 131 132 134Used by:138 376
Symbol 136 GraphicUsed by:137
Symbol 137 MovieClipUses:136Used by:138 150 155 167 174
Symbol 138 MovieClipUses:69 70 71 72 73 135 137Used by:176
Symbol 139 GraphicUsed by:149
Symbol 140 GraphicUsed by:146 149 357 507
Symbol 141 GraphicUsed by:146 149 357 507
Symbol 142 GraphicUsed by:146 149 357 507
Symbol 143 GraphicUsed by:146 149 357 507
Symbol 144 GraphicUsed by:146 149 357 507
Symbol 145 GraphicUsed by:146
Symbol 146 MovieClipUses:145 140 141 142 143 144Used by:149
Symbol 147 ShapeTweeningUsed by:149
Symbol 148 ShapeTweeningUsed by:149
Symbol 149 MovieClip [cecilgreen]Uses:127 139 140 141 142 143 144 146 147 130 131 148 134Used by:150 376
Symbol 150 MovieClipUses:69 70 71 72 73 149 137Used by:176
Symbol 151 GraphicUsed by:154 508
Symbol 152 ShapeTweeningUsed by:154
Symbol 153 ShapeTweeningUsed by:154
Symbol 154 MovieClip [cecilred]Uses:127 119 151 152 130 131 153 134Used by:155 376
Symbol 155 MovieClipUses:69 70 71 72 73 154 137Used by:176
Symbol 156 GraphicUsed by:166
Symbol 157 ShapeTweeningUsed by:166
Symbol 158 ShapeTweeningUsed by:166
Symbol 159 GraphicUsed by:166
Symbol 160 GraphicUsed by:166
Symbol 161 GraphicUsed by:166
Symbol 162 GraphicUsed by:166
Symbol 163 GraphicUsed by:166
Symbol 164 GraphicUsed by:166
Symbol 165 GraphicUsed by:166
Symbol 166 MovieClip [cecilworker]Uses:127 119 156 157 130 131 158 134 159 160 161 162 163 164 165Used by:167 376 508
Symbol 167 MovieClipUses:69 70 71 72 73 166 137Used by:176
Symbol 168 GraphicUsed by:173
Symbol 169 GraphicUsed by:173
Symbol 170 GraphicUsed by:173
Symbol 171 ShapeTweeningUsed by:173
Symbol 172 ShapeTweeningUsed by:173
Symbol 173 MovieClip [cecilyellow]Uses:119 127 168 169 170 171 130 131 172 134Used by:174 376 508
Symbol 174 MovieClipUses:69 70 71 72 73 173 137Used by:176
Symbol 175 GraphicUsed by:176  Timeline
Symbol 176 MovieClip [tile]Uses:13 14 19 26 28 33 35 36 38 40 41 43 44 45 46 48 50 52 54 65 66 55 57 68 81 82 87 88 118 138 150 155 167 174 175
Symbol 177 GraphicUsed by:178
Symbol 178 MovieClip [tile21top]Uses:177 86
Symbol 179 GraphicUsed by:181
Symbol 180 GraphicUsed by:181
Symbol 181 MovieClip [tile19top]Uses:179 86 180
Symbol 182 GraphicUsed by:185
Symbol 183 FontUsed by:184 378
Symbol 184 TextUses:183Used by:185
Symbol 185 MovieClipUses:182 184Used by:188
Symbol 186 ShapeTweeningUsed by:188
Symbol 187 GraphicUsed by:188
Symbol 188 MovieClip [plusScore]Uses:185 186 187
Symbol 189 MovieClipUses:119Used by:199 508
Symbol 190 GraphicUsed by:196
Symbol 191 GraphicUsed by:195
Symbol 192 GraphicUsed by:195
Symbol 193 GraphicUsed by:195
Symbol 194 GraphicUsed by:195
Symbol 195 MovieClipUses:191 76 192 193 194Used by:196 199
Symbol 196 MovieClipUses:190 76 195Used by:199
Symbol 197 ShapeTweeningUsed by:199
Symbol 198 ShapeTweeningUsed by:199
Symbol 199 MovieClip [cecilblue]Uses:189 196 127 197 130 131 198 134 195Used by:376
Symbol 200 FontUsed by:201 371 379 382 385 388 391
Symbol 201 TextUses:200Used by:215
Symbol 202 Sound [sCorrect]Used by:215
Symbol 203 Sound [sLevelWin]Used by:215
Symbol 204 Sound [sIntro]Used by:215
Symbol 205 Sound [sTurn]Used by:215
Symbol 206 Sound [sWah]Used by:215
Symbol 207 Sound [sAmbience2]Used by:215
Symbol 208 Sound [sSteamWhistle]Used by:215
Symbol 209 Sound [sFallShort]Used by:215
Symbol 210 Sound [sStartLevel]Used by:215
Symbol 211 Sound [sRejected]Used by:215
Symbol 212 Sound [sFallReverb]Used by:215
Symbol 213 Sound [sFall]Used by:215
Symbol 214 Sound [sAmbience]Used by:215
Symbol 215 MovieClipUses:201 202 203 204 205 206 207 208 1 209 210 211 212 213 214Used by:Timeline
Symbol 216 GraphicUsed by:Timeline
Symbol 217 BitmapUsed by:218
Symbol 218 GraphicUses:217Used by:219
Symbol 219 MovieClipUses:218Used by:Timeline
Symbol 220 BitmapUsed by:221
Symbol 221 GraphicUses:220Used by:222
Symbol 222 MovieClipUses:221Used by:Timeline
Symbol 223 BitmapUsed by:224
Symbol 224 GraphicUses:223Used by:225
Symbol 225 MovieClipUses:224Used by:Timeline
Symbol 226 MovieClipUses:20 22 23 24Used by:Timeline
Symbol 227 MovieClipUses:20 23 27Used by:Timeline
Symbol 228 MovieClipUses:29 23 30 31Used by:Timeline
Symbol 229 MovieClipUses:8 11Used by:Timeline
Symbol 230 MovieClipUses:11Used by:Timeline
Symbol 231 MovieClipUses:11 17Used by:Timeline
Symbol 232 GraphicUsed by:Timeline
Symbol 233 GraphicUsed by:357
Symbol 234 GraphicUsed by:357
Symbol 235 GraphicUsed by:357
Symbol 236 GraphicUsed by:357
Symbol 237 GraphicUsed by:357
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Instance Names

"levelTops_mc"Frame 6Symbol 373 MovieClip
"waitingroom_mc"Frame 20Symbol 377 MovieClip
"scoresData_mc"Frame 20Symbol 380 MovieClip
"cecilGen_mc"Frame 20Symbol 384 MovieClip
"levelData_mc"Frame 20Symbol 387 MovieClip
"map_mc"Frame 20Symbol 390 MovieClip
"timer_mc"Frame 20Symbol 393 MovieClip
"score_txt"Frame 22Symbol 488 EditableText
"blackBack_mc"Frame 22Symbol 489 MovieClip
"briefing_mc"Frame 26Symbol 511 MovieClip
"scorePanel_mc"Frame 27Symbol 522 MovieClip
"dirchanger_mc"Symbol 65 MovieClip Frame 1Symbol 64 MovieClip
"bluececil_mc"Symbol 199 MovieClip [cecilblue] Frame 17Symbol 196 MovieClip
"bluececil_mc"Symbol 199 MovieClip [cecilblue] Frame 24Symbol 195 MovieClip
"bluececil_mc"Symbol 199 MovieClip [cecilblue] Frame 32Symbol 195 MovieClip
"bluececil_mc"Symbol 199 MovieClip [cecilblue] Frame 51Symbol 196 MovieClip
"hideme_mc"Symbol 373 MovieClip Frame 1Symbol 372 MovieClip
"waitroom3_mc"Symbol 377 MovieClip Frame 5Symbol 376 MovieClip
"waitroom2_mc"Symbol 377 MovieClip Frame 5Symbol 376 MovieClip
"waitroom1_mc"Symbol 377 MovieClip Frame 5Symbol 376 MovieClip
"hideme_mc"Symbol 384 MovieClip Frame 1Symbol 383 MovieClip
"hideme_mc"Symbol 387 MovieClip Frame 1Symbol 386 MovieClip
"hideme_mc"Symbol 390 MovieClip Frame 1Symbol 389 MovieClip
"hideme_mc"Symbol 393 MovieClip Frame 1Symbol 392 MovieClip
"target_txt"Symbol 511 MovieClip Frame 10Symbol 499 EditableText
"workers_txt"Symbol 511 MovieClip Frame 10Symbol 500 EditableText
"timelimit_txt"Symbol 511 MovieClip Frame 10Symbol 501 EditableText
"ceciltype1_mc"Symbol 511 MovieClip Frame 10Symbol 508 MovieClip
"ceciltype2_mc"Symbol 511 MovieClip Frame 10Symbol 508 MovieClip
"ceciltype3_mc"Symbol 511 MovieClip Frame 10Symbol 508 MovieClip
"ceciltype4_mc"Symbol 511 MovieClip Frame 10Symbol 508 MovieClip
"ceciltype5_mc"Symbol 511 MovieClip Frame 10Symbol 508 MovieClip
"ceciltype6_mc"Symbol 511 MovieClip Frame 10Symbol 508 MovieClip
"level_txt"Symbol 511 MovieClip Frame 10Symbol 509 EditableText
"time_txt"Symbol 521 MovieClip Frame 1Symbol 520 EditableText
"score_txt"Symbol 522 MovieClip Frame 1Symbol 513 EditableText
"sorted_txt"Symbol 522 MovieClip Frame 1Symbol 515 EditableText
"target_txt"Symbol 522 MovieClip Frame 1Symbol 516 EditableText
"remain_txt"Symbol 522 MovieClip Frame 1Symbol 518 EditableText
"timeDisplay_mc"Symbol 522 MovieClip Frame 1Symbol 521 MovieClip
"title_txt"Symbol 568 MovieClip Frame 10Symbol 527 EditableText
"target_txt"Symbol 568 MovieClip Frame 20Symbol 528 EditableText
"target_txt"Symbol 568 MovieClip Frame 26Symbol 529 EditableText
"target_txt"Symbol 568 MovieClip Frame 31Symbol 531 EditableText
"sorted_txt"Symbol 568 MovieClip Frame 31Symbol 532 EditableText
"target_txt"Symbol 568 MovieClip Frame 37Symbol 533 EditableText
"sorted_txt"Symbol 568 MovieClip Frame 37Symbol 534 EditableText
"target_txt"Symbol 568 MovieClip Frame 39Symbol 536 EditableText
"sorted_txt"Symbol 568 MovieClip Frame 39Symbol 537 EditableText
"timebonus_txt"Symbol 568 MovieClip Frame 39Symbol 538 EditableText
"target_txt"Symbol 568 MovieClip Frame 41Symbol 539 EditableText
"sorted_txt"Symbol 568 MovieClip Frame 41Symbol 540 EditableText
"timebonus_txt"Symbol 568 MovieClip Frame 41Symbol 541 EditableText
"bonus100_mc"Symbol 568 MovieClip Frame 41Symbol 544 MovieClip
"target_txt"Symbol 568 MovieClip Frame 51Symbol 549 EditableText
"sorted_txt"Symbol 568 MovieClip Frame 51Symbol 550 EditableText
"finalscore_txt"Symbol 568 MovieClip Frame 51Symbol 551 EditableText
"title_txt"Symbol 568 MovieClip Frame 51Symbol 557 EditableText
"title_txt"Symbol 568 MovieClip Frame 60Symbol 564 EditableText
"finalscore_txt"Symbol 568 MovieClip Frame 60Symbol 565 EditableText

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "sPop"
ExportAssets (56)Timeline Frame 1Symbol 135 as "cecilbunches"
ExportAssets (56)Timeline Frame 1Symbol 149 as "cecilgreen"
ExportAssets (56)Timeline Frame 1Symbol 154 as "cecilred"
ExportAssets (56)Timeline Frame 1Symbol 166 as "cecilworker"
ExportAssets (56)Timeline Frame 1Symbol 173 as "cecilyellow"
ExportAssets (56)Timeline Frame 1Symbol 176 as "tile"
ExportAssets (56)Timeline Frame 1Symbol 178 as "tile21top"
ExportAssets (56)Timeline Frame 1Symbol 181 as "tile19top"
ExportAssets (56)Timeline Frame 1Symbol 188 as "plusScore"
ExportAssets (56)Timeline Frame 1Symbol 199 as "cecilblue"
ExportAssets (56)Timeline Frame 2Symbol 202 as "sCorrect"
ExportAssets (56)Timeline Frame 2Symbol 203 as "sLevelWin"
ExportAssets (56)Timeline Frame 2Symbol 204 as "sIntro"
ExportAssets (56)Timeline Frame 2Symbol 205 as "sTurn"
ExportAssets (56)Timeline Frame 2Symbol 206 as "sWah"
ExportAssets (56)Timeline Frame 2Symbol 207 as "sAmbience2"
ExportAssets (56)Timeline Frame 2Symbol 208 as "sSteamWhistle"
ExportAssets (56)Timeline Frame 2Symbol 209 as "sFallShort"
ExportAssets (56)Timeline Frame 2Symbol 210 as "sStartLevel"
ExportAssets (56)Timeline Frame 2Symbol 211 as "sRejected"
ExportAssets (56)Timeline Frame 2Symbol 212 as "sFallReverb"
ExportAssets (56)Timeline Frame 2Symbol 213 as "sFall"
ExportAssets (56)Timeline Frame 2Symbol 214 as "sAmbience"

Labels

"preloader"Frame 1
"menu"Frame 5
"tutorial"Frame 21
"levelintro"Frame 22
"levelcomplete"Frame 30
"empty"Symbol 68 MovieClip Frame 1
"ready"Symbol 68 MovieClip Frame 2
"empty"Symbol 87 MovieClip Frame 1
"ready"Symbol 87 MovieClip Frame 2
"success"Symbol 135 MovieClip [cecilbunches] Frame 2
"failure"Symbol 135 MovieClip [cecilbunches] Frame 17
"in pot"Symbol 135 MovieClip [cecilbunches] Frame 23
"shoot out"Symbol 135 MovieClip [cecilbunches] Frame 30
"fall"Symbol 135 MovieClip [cecilbunches] Frame 53
"success"Symbol 149 MovieClip [cecilgreen] Frame 2
"failure"Symbol 149 MovieClip [cecilgreen] Frame 18
"in pot"Symbol 149 MovieClip [cecilgreen] Frame 24
"shoot out"Symbol 149 MovieClip [cecilgreen] Frame 31
"fall"Symbol 149 MovieClip [cecilgreen] Frame 53
"success"Symbol 154 MovieClip [cecilred] Frame 2
"failure"Symbol 154 MovieClip [cecilred] Frame 18
"in pot"Symbol 154 MovieClip [cecilred] Frame 24
"shoot out"Symbol 154 MovieClip [cecilred] Frame 31
"fall"Symbol 154 MovieClip [cecilred] Frame 53
"success"Symbol 166 MovieClip [cecilworker] Frame 2
"failure"Symbol 166 MovieClip [cecilworker] Frame 18
"in pot"Symbol 166 MovieClip [cecilworker] Frame 24
"shoot out"Symbol 166 MovieClip [cecilworker] Frame 31
"fall"Symbol 166 MovieClip [cecilworker] Frame 53
"success"Symbol 173 MovieClip [cecilyellow] Frame 2
"failure"Symbol 173 MovieClip [cecilyellow] Frame 18
"in pot"Symbol 173 MovieClip [cecilyellow] Frame 24
"shoot out"Symbol 173 MovieClip [cecilyellow] Frame 31
"fall"Symbol 173 MovieClip [cecilyellow] Frame 53
"rejected"Symbol 196 MovieClip Frame 2
"success"Symbol 199 MovieClip [cecilblue] Frame 2
"failure"Symbol 199 MovieClip [cecilblue] Frame 17
"in pot"Symbol 199 MovieClip [cecilblue] Frame 23
"shoot out"Symbol 199 MovieClip [cecilblue] Frame 30
"fall"Symbol 199 MovieClip [cecilblue] Frame 52
"undefined"Symbol 376 MovieClip Frame 1
"blue"Symbol 376 MovieClip Frame 2
"bunches"Symbol 376 MovieClip Frame 3
"green"Symbol 376 MovieClip Frame 4
"red"Symbol 376 MovieClip Frame 5
"worker"Symbol 376 MovieClip Frame 6
"yellow"Symbol 376 MovieClip Frame 7
"tutorial"Symbol 387 MovieClip Frame 1
"levels"Symbol 387 MovieClip Frame 2
"undefined"Symbol 508 MovieClip Frame 1
"blue"Symbol 508 MovieClip Frame 2
"bunches"Symbol 508 MovieClip Frame 3
"green"Symbol 508 MovieClip Frame 4
"red"Symbol 508 MovieClip Frame 5
"worker"Symbol 508 MovieClip Frame 6
"yellow"Symbol 508 MovieClip Frame 7
"failed"Symbol 568 MovieClip Frame 51
"gamecomplete"Symbol 568 MovieClip Frame 60




http://swfchan.com/3/12778/info.shtml
Created: 5/6 -2019 14:45:14 Last modified: 5/6 -2019 14:45:14 Server time: 22/12 -2024 09:13:22