Frame 1
stop();
_quality = "LOW";
Instance of Symbol 51 MovieClip in Frame 1
on (press) {
getURL ("http://games.cublo.com", "_blank");
}
Frame 2
function resetfan() {
fandead = false;
fandir = random(1);
if (fandir == 0) {
fan.x = -10;
} else {
fan.x = 610;
}
fan.y = random(200) + 120;
fan._x = fan.x;
fan._y = fan.y;
}
function setvel() {
if ((level / 3) < 3.5) {
advel = level / 3;
} else {
advel = 3.5;
}
return(((3 - (n / 2)) + random(3)) + advel);
}
function setface() {
return(random(level + 1) + 1);
}
function resetflaged() {
canguro = 0;
saddam._alpha = 100;
flaged = null;
}
function setflag() {
flag._x = random(480) + 10;
flag._y = random(204) + 137;
flag.gotoAndPlay(1);
flag.swapDepths(flag._y - 10);
flagmodel = random(flag.models._totalframes) + 1;
flag.models.gotoAndStop(flagmodel);
}
function newlevel() {
ball.onhands = false;
fandead = true;
fan._x = -120;
drible = false;
milliseconds = 0;
seconds = 20 + (level * 5);
showtime = seconds + ":00";
cry = (flaged = (winner = (canguro = false)));
saddam._yscale = (saddam._xscale = 100);
maxnukes = 10;
panning = 1;
canasta.swapDepths(canasta._y + 60);
nukesfound = 0;
saddam._x = (jfloor._x = startingpoint._x);
saddam._y = (jfloor._y = startingpoint._y);
fondo.binladen.gotoAndStop(1);
saddamface = "front";
saddam.gotoAndStop(saddamface);
saddam.anim.stop();
saddam._alpha = 100;
setflag();
encested = 0;
n = 1;
while (n <= 2) {
toplace = true;
while (toplace) {
toplace = false;
eval ("bfloor" + n)._x = (eval ("ball" + n)._x = random(480) + 10);
eval ("bfloor" + n)._y = (eval ("ball" + n)._y = random(204) + 137);
p = 1;
while (p < n) {
if (eval ("ball" + n).hitTest(eval ("ball" + p))) {
toplace = true;
}
p++;
}
}
ball[n].ball.swapDepths(ball[n].ball._y);
ball[n].bfloor.swapDepths(ball[n].bfloor._y);
ball[n].jvel = (ball[n].xvel = (ball[n].yvel = 0));
ball[n].encested = (ball[n].fired = (ball[n].bouncing = false));
eval ("bfloor" + n)._visible = (eval ("ball" + n)._visible = true);
n++;
}
d = 1;
while (d <= 2) {
n = 1;
while (n <= manyvehicles) {
temp = eval (dir[d] + n);
temp.gotoAndStop(1);
if ((level > 1) and (n <= level)) {
temp.gotoAndStop(2);
temp._x = random(600);
temp.swapDepths(temp._y);
temp.tface = setface();
tankvel[dir[d] + n] = setvel();
temp.girls.gotoAndStop(temp.tface);
}
n++;
}
d++;
}
saddam.onEnterFrame = function () {
if (panning == 1) {
if (level == 1) {
showmsg("tip: dont mess with the active nukes");
} else {
rand = random(8);
if (rand == 0) {
showmsg("today is a good day to suffer...");
} else if (rand == 1) {
showmsg("surrender or be surrendered");
} else if (rand == 2) {
showmsg("i would like to hear you scream...");
} else if (rand == 3) {
showmsg("did I show you my real gun?");
} else if (rand == 4) {
showmsg("I take your best shoot");
} else if (rand == 5) {
showmsg("lets kick some butt!");
} else if (rand == 6) {
showmsg("lets do this!");
} else if (rand == 7) {
showmsg("is that all you got?");
}
}
panning = 2;
ypan = 130;
_y = (_y + ypan);
transmission._y = transmission._y - ypan;
} else if (panning <= 69) {
panning++;
_y = (_y + Math.floor((-_y) / 20));
transmission._y = transmission._y + Math.ceil((-transmission._y) / 20);
} else if (panning == 70) {
panning = 71;
_y = 0;
transmission._y = 0;
keyb = true;
} else {
walking = false;
if (keyb) {
if (Key.isDown(38)) {
yvel = yvel - 0.95;
walking = true;
saddamface = "back";
}
if (Key.isDown(40)) {
yvel = yvel + 0.95;
walking = true;
saddamface = "front";
}
if (Key.isDown(37)) {
xvel = xvel - 0.95;
walking = true;
saddamface = "left";
}
if (Key.isDown(39)) {
xvel = xvel + 0.95;
walking = true;
saddamface = "right";
}
}
if (((((Key.isDown(32) or (!keyb)) or winner) or (flaged == "smoke")) or forcejump) and (!jumping)) {
forcejump = false;
jumping = true;
jumpto = 6 + canguro;
jface = "j" + saddamface;
xvel = xvel * 2;
if (flaged != "smoke") {
playsound("bong", 100);
}
}
if (jumping) {
walking = false;
xvel = xvel * 1.2;
saddamface = jface;
jvel = jvel - jumpto;
jumpto = jumpto - 1;
jvel = jvel * 0.7;
if (forcefire) {
xvel = xvel + ((fool._x - jfloor._x) / 30);
}
if ((jumpto == 0) and forcefire) {
yvel = 0;
tempforce = Math.abs(Math.round(fool._y - jfloor._y));
transmission.powerbar.gotoAndStop(tempforce);
fooling = true;
}
if (((saddam._y + jvel) > jfloor._y) and (!cry)) {
jumping = false;
saddam._y = jfloor._y;
jvel = 0;
saddamface = saddamface.substr(1);
if (nukedcounter > 0) {
nukedcounter = 0;
keyb = true;
}
} else if (winner) {
saddamface = "jfront";
} else if (flaged == "smoke") {
xvel = xvel * 1.05;
yvel = yvel * 1.2;
n = 1;
while (n <= 12) {
if (eval ("h" + n)._currentframe == 1) {
eval ("h" + n).play();
eval ("h" + n)._y = saddam._y - 8;
eval ("h" + n).swapDepths(_y);
eval ("h" + n)._x = saddam._x + xvel;
break;
}
n++;
}
}
}
xvel = xvel * 0.7;
jfloor._x = (saddam._x = saddam._x + xvel);
if (saddam._x > 600) {
saddam._x = (jfloor._x = 600);
} else if (saddam._x < 0) {
saddam._x = (jfloor._x = 0);
}
yvel = yvel * 0.7;
saddam._y = saddam._y + (yvel + jvel);
if (jumping) {
jfloor._y = jfloor._y + (yvel * 1.4);
} else {
jfloor._y = jfloor._y + yvel;
}
if (!cry) {
jfloor._alpha = (jfloor._xscale = (jfloor._yscale = 100 + (saddam._y - jfloor._y)));
}
if (!winner) {
if (jfloor._y > 395) {
saddam._y = (jfloor._y = 395);
saddamface = "jfront";
if (!jumping) {
forcejump = true;
}
} else if (jfloor._y < 124) {
saddam._y = (jfloor._y = 124);
}
}
saddam.swapDepths(jfloor._y + 4);
if (walking) {
saddam.anim.play();
} else {
saddam.anim.gotoAndStop(1);
}
if (!fandead) {
if (winner or (flaged == "ghost")) {
x = fan.x - fan._x;
y = fan.y - fan._y;
} else {
x = jfloor._x - fan._x;
y = jfloor._y - fan._y;
}
h = Math.sqrt((x * x) + (y * y));
sen = y / h;
cos = x / h;
if ((fan.shoes.hitTest(_root.jfloor) and (!winner)) and (flaged != "ghost")) {
fan.anim.gotoAndStop(5);
fan.love.gotoAndStop(2);
if (fan.hitTest(saddam.shoes)) {
if (seconds > 0) {
seconds--;
transmission.timebos.gotoAndPlay(2);
}
}
} else {
fan.love.gotoAndStop(1);
fan._x = fan._x + (1 * cos);
fan._y = fan._y + (1 * sen);
fan.anim.play();
}
fan.swapDepths(fan._y);
if (x < 0) {
if ((sen > -0.3) and (sen < 0.3)) {
fanface = "left";
}
} else if ((sen > -0.3) and (sen < 0.3)) {
fanface = "right";
}
if ((cos > -0.6) and (cos < 0.6)) {
if (y > 0) {
fanface = "front";
} else {
fanface = "back";
}
}
fan.swapDepths(fan._y);
fan.gotoAndStop(fanface);
}
if (jfloor.hitTest(_root.dunk) and drible) {
if (jfloor.hitTest(_root.fool) and (saddamface == "back")) {
yvel = (dunk._y - jfloor._y) / 4;
jumpto = 8;
jumping = true;
walking = false;
xvel = 0;
forcefire = true;
} else if (Key.isDown(16)) {
x = dunk._x - jfloor._x;
y = dunk._y - jfloor._y;
h = Math.round(Math.sqrt((x * x) + (y * y)) / 6);
transmission.powerbar.gotoAndStop(h);
dunking = true;
}
}
n = 1;
while (n <= 2) {
if (!ball[n].ball._visible) {
if ((Key.isDown(16) and drible) and (transmission.powerbar._currentframe != transmission.powerbar._totalframes)) {
transmission.powerbar.nextFrame();
} else if (transmission.powerbar._currentframe != 1) {
current = ball.onhands;
ball.onhands = false;
power = transmission.powerbar._currentframe;
if (fooling) {
fooling = false;
ball[current].xvel = (fool._x - saddam._x) / 10;
ball[current].yvel = (-power) / 4;
ball[current].jumpto = 3;
} else if (dunking) {
dunking = false;
x = dunk._x - jfloor._x;
y = dunk._y - jfloor._y;
h = Math.sqrt((x * x) + (y * y));
sen = y / h;
cos = x / h;
ball[current].xvel = ((power / 2) + 2) * cos;
ball[current].yvel = ((power / 2) + 2) * sen;
ball[current].jumpto = (power / 8) + 4;
} else {
ball[current].xvel = xvel * ((power / 2) + 2);
ball[current].yvel = yvel * ((power / 6) + 2);
ball[current].jumpto = 3;
if (!walking) {
if (saddamface == "right") {
ball[current].xvel = (power / 2) + 2;
} else if (saddamface == "left") {
ball[current].xvel = -((power / 2) + 2);
} else if (saddamface == "front") {
ball[current].yvel = (power / 2) + 2;
} else if (saddamface == "back") {
ball[current].yvel = -((power / 2) + 2);
}
}
}
ball[current].bfloor._x = (ball[current].ball._x = saddam._x + ball[current].xvel);
ball[current].ball._y = (saddam._y + ball[current].yvel) - 25;
ball[current].bfloor._y = jfloor._y;
ball[current].fired = true;
drible = (saddam.anim.ball._visible = false);
ball[current].bfloor._visible = true;
ball[current].ball._visible = true;
transmission.powerbar.gotoAndStop(1);
ball[current].bouncing = true;
ball[current].forcejump = true;
saddam.gotoAndStop("j" + saddamface);
if (forcefire) {
forcefire = false;
}
}
} else {
if ((ball.onhands == false) and (!cry)) {
if (jfloor.hitTest(ball[n].bfloor)) {
if (saddam.hitTest(ball[n].ball) and (!ball[n].fired)) {
ball[n].bfloor._visible = (ball[n].ball._visible = false);
saddam.anim.ball._visible = true;
drible = true;
ball.onhands = n;
score = score + Math.round((1 * level) / 2);
transmission.scorebox.gotoAndPlay(2);
playsound("catch", 100);
}
}
}
ball[n].xvel = ball[n].xvel * 0.96;
ball[n].bfloor._x = (ball[n].ball._x = ball[n].ball._x + ball[n].xvel);
if (ball[n].ball._x > 600) {
ball[n].ball._x = (ball[n].bfloor._x = 600);
ball[n].xvel = Math.abs(ball[n].xvel) * -1;
} else if (ball[n].ball._x < 0) {
ball[n].ball._x = (ball[n].bfloor._x = 0);
ball[n].xvel = Math.abs(ball[n].xvel);
}
if (ball[n].bfloor._y > 390) {
ball[n].bfloor._y = 390;
ball[n].yvel = Math.abs(ball[n].yvel) * -1;
} else if (ball[n].bfloor._y < 140) {
ball[n].bfloor._y = (ball[n].bfloor._y = 140);
ball[n].yvel = Math.abs(ball[n].yvel);
}
if (ball[n].bouncing) {
ball[n].jvel = ball[n].jvel - ball[n].jumpto;
ball[n].jumpto = ball[n].jumpto - 1;
ball[n].jvel = ball[n].jvel * 0.7;
if ((ball[n].ball._y + ball[n].jvel) > ball[n].bfloor._y) {
ball[n].ball._y = ball[n].bfloor._y;
ball[n].jumpto = ball[n].jvel * 0.3;
ball[n].jvel = 0;
ball[n].ball.anim.play();
if (ball[n].jumpto < 2) {
ball[n].fired = false;
}
if (ball[n].jumpto < 1) {
ball[n].bouncing = false;
ball[n].yvel = (ball[n].jvel = 0);
ball[n].ball.anim.gotoAndPlay(5);
}
}
}
ball[n].yvel = ball[n].yvel * 0.96;
ball[n].bfloor._y = ball[n].bfloor._y + ball[n].yvel;
ball[n].ball.swapDepths(ball[n].bfloor._y);
ball[n].ball._y = ball[n].ball._y + (ball[n].yvel + ball[n].jvel);
ball[n].bfloor._alpha = (ball[n].bfloor._xscale = (ball[n].bfloor._yscale = 100 + ((ball[n].ball._y - ball[n].bfloor._y) * 2)));
if (ball[n].ball.hitTest(canasta.cesta)) {
if (ball[n].bfloor.hitTest(canasta.base)) {
ball[n].bfloor._visible = false;
ball[n].ball._visible = false;
canasta.play();
score = score + Math.round(5 + (level / 2));
transmission.scorebox.gotoAndPlay(2);
if ((++encested) >= 2) {
fondo.binladen.play();
} else if (fandead) {
resetfan();
}
}
} else if (ball[n].fired) {
if (ball[n].bfloor.hitTest(fan.shoes) and ball[n].ball.hitTest(fan.head)) {
fandead = true;
fan.gotoAndStop("dead" + fanface);
score = score + (2 * level);
transmission.scorebox.gotoAndPlay(2);
ball[n].ball.play();
playsound("flag", 100);
}
}
}
n++;
}
if (jfloor.hitTest(fondo.binladen.hug) and (!winner)) {
showmsg("we are going to destroy the world!!!");
winner = true;
keyb = (canguro = false);
saddam._alpha = 100;
saddam._y = (jfloor._y = fondo._y + 20);
spot._x = (saddam._x = (jfloor._x = startingpoint._x));
xvel = 0;
spot._y = jfloor._y - 25;
spot.play();
saddamface = "front";
}
if ((jfloor.hitTest(_root.flag.hit) and (!jumping)) and (flaged == null)) {
resetflaged();
score = score + Math.round(((flagmodel * 10) * level) / 2);
transmission.scorebox.gotoAndPlay(2);
flag.gotoAndPlay("used");
saddam.stars.play();
flagmsg._y = Math.round(flag._y + 10);
flagmsg._x = Math.round(flag._x);
flagmsg.swapDepths(flagmsg._y);
flagmsg.play();
if (flagmodel == 2) {
saddam._alpha = 30;
flaged = "ghost";
showmsg("you are invisible now");
} else if (flagmodel == 1) {
canguro = 3;
showmsg("you learned to jump pretty high");
flaged = "canguro";
} else if (flagmodel == 3) {
seconds = seconds + 5;
showmsg("more free time to waste!");
flaged = "time";
} else if (flagmodel == 4) {
flaged = "extra";
lifes++;
transmission.lifebox.gotoAndPlay(2);
showmsg("you got an extra life");
}
jumpto = 4;
jumping = true;
}
}
n = 1;
while (n <= manyvehicles) {
eval ("l" + n)._x = eval ("l" + n)._x + tankvel["l" + n];
if (eval ("l" + n)._x > 750) {
eval ("l" + n)._x = 0;
}
eval ("r" + n)._x = eval ("r" + n)._x - tankvel["r" + n];
if (eval ("r" + n)._x < -150) {
eval ("r" + n)._x = 600;
}
if (eval ("r" + n)._x > 750) {
tankvel["r" + n] = tankvel["r" + n] * -1;
}
if (eval ("l" + n)._x < -150) {
tankvel["l" + n] = tankvel["l" + n] * -1;
}
b = 1;
while (b <= 2) {
if (eval ("l" + n).girls.car.hitTest(ball[b].ball)) {
if (eval ("l" + n).girls.hitarea.hitTest(ball[b].bfloor) and (ball[b].ball._currentframe == 1)) {
ball[b].xvel = tankvel["l" + n];
ball[b].yvel = random(tankvel["l" + n] * 2) - tankvel["l" + n];
ball[b].bfloor._x = (ball[b].ball._x = eval ("l" + n)._x + ball[b].xvel);
ball[b].ball._y = (eval ("l" + n)._y + ball[b].yvel) - 25;
ball[b].bfloor._y = jfloor._y;
ball[b].bouncing = true;
ball[b].forcejump = true;
ball[b].jumpto = 4;
if (ball[b].fired) {
ball[b].ball.play();
tankvel["l" + n] = tankvel["l" + n] * -1;
seconds = seconds + 10;
transmission.timebox.gotoAndPlay(2);
playsound("flag", 100);
score = score + Math.round((5 * level) / 3);
transmission.scorebox.gotoAndPlay(2);
}
}
}
if (eval ("r" + n).girls.car.hitTest(ball[b].ball)) {
if (eval ("r" + n).girls.hitarea.hitTest(ball[b].bfloor) and (ball[b].ball._currentframe == 1)) {
ball[b].xvel = tankvel["r" + n];
ball[b].yvel = random(tankvel["r" + n] * 2) - tankvel["r" + n];
ball[b].bfloor._x = (ball[b].ball._x = eval ("r" + n)._x + ball[b].xvel);
ball[b].ball._y = (eval ("r" + n)._y + ball[b].yvel) - 25;
ball[b].bfloor._y = jfloor._y;
ball[b].bouncing = true;
ball[b].forcejump = true;
ball[b].jumpto = 4;
if (ball[b].fired) {
ball[b].ball.play();
tankvel["r" + n] = tankvel["r" + n] * -1;
playsound("flag", 100);
seconds = seconds + 10;
transmission.timebox.gotoAndPlay(2);
score = score + Math.round((5 * level) / 3);
transmission.scorebox.gotoAndPlay(2);
}
}
}
b++;
}
if ((((!cry) and (flaged != "ghost")) and (!winner)) and (!cry)) {
crushed = false;
if (eval ("r" + n).girls.car.hitTest(_root.jfloor)) {
if (eval ("r" + n).girls.hitarea.hitTest(_root.saddam.shoes)) {
jumpto = 10;
jumping = true;
cry = true;
keyb = false;
if (ball.onhands != false) {
current = ball.onhands;
ball.onhands = false;
ball[current].bfloor._x = (ball[current].ball._x = saddam._x);
ball[current].ball._y = (ball[current].bfloor._y = jfloor._y);
drible = (saddam.anim.ball._visible = false);
transmission.powerbar.gotoAndStop(1);
ball[current].bfloor._visible = (ball[current].ball._visible = (ball[current].bouncing = (ball[current].forcejump = true)));
ball[current].xvel = tankvel["r" + n];
ball[current].yvel = random(tankvel["r" + n] * 2) - tankvel["r" + n];
ball[current].bfloor._x = (ball[current].ball._x = eval ("r" + n)._x + ball[current].xvel);
ball[current].ball._y = (eval ("r" + n)._y + ball[current].yvel) - 25;
ball[current].bfloor._y = jfloor._y;
ball[current].jumpto = 4;
}
break;
}
}
if (eval ("l" + n).girls.car.hitTest(_root.jfloor)) {
if (eval ("l" + n).girls.hitarea.hitTest(_root.saddam.shoes)) {
jumpto = 10;
jumping = true;
cry = true;
keyb = false;
if (ball.onhands != false) {
current = ball.onhands;
ball.onhands = false;
ball[current].bfloor._x = (ball[current].ball._x = saddam._x);
ball[current].ball._y = (ball[current].bfloor._y = jfloor._y);
drible = (saddam.anim.ball._visible = false);
transmission.powerbar.gotoAndStop(1);
ball[current].bfloor._visible = (ball[current].ball._visible = (ball[current].bouncing = (ball[current].forcejump = true)));
ball[current].xvel = tankvel["r" + n];
ball[current].yvel = random(tankvel["r" + n] * 2) - tankvel["r" + n];
ball[current].bfloor._x = (ball[current].ball._x = eval ("r" + n)._x + ball[current].xvel);
ball[current].ball._y = (eval ("r" + n)._y + ball[current].yvel) - 25;
ball[current].bfloor._y = jfloor._y;
ball[current].jumpto = 4;
}
break;
}
}
}
n++;
}
if (keyb) {
if (((seconds <= 0) and (milliseconds == 0)) or (milliseconds == "time out!")) {
milliseconds = "time out!";
showmsg(milliseconds);
showtime = "00:00";
xvel = (yvel = 0);
spot._x = (saddam._x = jfloor._x);
spot._y = jfloor._y - 25;
spot.play();
} else {
if (milliseconds < 1) {
milliseconds = 29;
seconds--;
transmission.timebox.gotoAndPlay(2);
playsound("tic", 100);
if (seconds < 10) {
showmsg("hurry up!");
playsound("alarm", 100);
}
}
if (milliseconds < 10) {
showmilliseconds = "0" + milliseconds;
} else {
showmilliseconds = milliseconds;
}
if (seconds < 10) {
showseconds = "0" + seconds;
} else {
showseconds = seconds;
}
showtime = (showseconds + ":") + showmilliseconds;
}
milliseconds--;
}
if (cry) {
saddam.swapDepths(600);
saddamface = "cry";
jfloor._visible = false;
if (saddam._y > 1900) {
if (lifes > 0) {
lifes--;
xvel = (yvel = 0);
saddam._y = (jfloor._y = reja._y);
saddam._x = (jfloor._x = reja._x);
jfloor._visible = true;
resetflaged();
saddamface = "jfront";
jumpto = 7;
jumping = true;
keyb = true;
saddam.swapDepths(saddam._y);
forcejump = (cry = false);
playsound("spawn", 100);
} else {
transmission.play();
}
}
}
saddam.gotoAndStop(saddamface);
};
}
function nuked() {
nukesfound++;
if (nukesfound >= (maxnukes - 3)) {
fondo.binladen.play();
showmsg("nukes collected - bin laden is waiting!");
}
}
function showmsg(msg) {
transmission.msgbox.gotoAndPlay(2);
transmission.msgbox.msg = msg;
}
function playsound(which, vol) {
snd.attachSound(which);
snd.setVolume(vol);
snd.start();
}
stop();
score = 0;
level = 0;
lifes = 0;
saddamface = "front";
tankvel = new Array();
ball = new Array();
ball.onhands = false;
manyvehicles = 8;
n = 1;
while (n <= 2) {
ball[n] = new Array();
ball[n].ball = eval ("ball" + n);
ball[n].bfloor = eval ("bfloor" + n);
n++;
}
dir = new Array();
dir[1] = "l";
dir[2] = "r";
snd = new Sound(saddam);
Instance of Symbol 330 MovieClip "transmission" in Frame 2
onClipEvent (load) {
revelated = true;
gotoAndPlay (3);
}
Symbol 13 MovieClip Frame 1
stop();
Symbol 13 MovieClip Frame 2
stop();
Symbol 13 MovieClip Frame 3
stop();
Symbol 16 MovieClip [ball] Frame 1
stop();
Symbol 46 MovieClip Frame 1
stop();
Symbol 51 MovieClip Frame 1
_root.stop();
Instance of Symbol 49 MovieClip "bar" in Symbol 51 MovieClip Frame 136
onClipEvent (load) {
this.onEnterFrame = function () {
var _local1 = _root;
porcentaje = (_local1.getBytesLoaded() * 100) / _local1.getBytesTotal();
gotoAndStop(Math.ceil(_currentframe + ((porcentaje - _currentframe) / 5)));
c = 0;
if ((_currentframe == 100) and (_local1.getBytesLoaded() == _local1.getBytesTotal())) {
_parent.play();
}
};
}
Symbol 51 MovieClip Frame 167
stop();
Symbol 51 MovieClip Frame 181
_root.play();
stop();
Symbol 72 MovieClip Frame 1
stop();
Symbol 72 MovieClip Frame 78
stop();
Symbol 74 MovieClip Frame 1
stop();
Symbol 101 MovieClip Frame 1
gotoAndStop(_parent.tface);
stop();
Symbol 102 MovieClip Frame 1
stop();
Symbol 118 MovieClip Frame 1
if (_root.drible) {
ball._visible = true;
} else {
ball._visible = false;
}
Symbol 122 MovieClip Frame 1
gotoAndStop(random(_totalframes) + 2);
Symbol 123 MovieClip Frame 1
stop();
Symbol 134 MovieClip Frame 1
if (_root.drible) {
ball._visible = true;
} else {
ball._visible = false;
}
Symbol 147 MovieClip Frame 1
if (_root.drible) {
ball._visible = true;
} else {
ball._visible = false;
}
Symbol 148 MovieClip Frame 1
if (_root.drible) {
ball._visible = true;
} else {
ball._visible = false;
}
Symbol 157 MovieClip Frame 1
if (_root.drible) {
ball._visible = true;
} else {
ball._visible = false;
}
Symbol 160 MovieClip Frame 1
if (_root.drible) {
ball._visible = true;
} else {
ball._visible = false;
}
Symbol 163 MovieClip Frame 1
if (_root.drible) {
ball._visible = true;
} else {
ball._visible = false;
}
Symbol 166 MovieClip Frame 1
if (_root.drible) {
ball._visible = true;
} else {
ball._visible = false;
}
Symbol 167 MovieClip Frame 1
stop();
Symbol 167 MovieClip Frame 62
stop();
Symbol 169 MovieClip Frame 1
this.swapDepths(900);
Symbol 178 MovieClip Frame 61
stop();
Symbol 179 MovieClip Frame 1
stop();
gotoAndStop(_root.flagmodel);
Symbol 183 MovieClip Frame 62
stop();
counter = 0;
models.onEnterFrame = function () {
counter++;
if (counter > 300) {
play();
}
};
_root.resetflaged();
Symbol 183 MovieClip Frame 63
delete models.onEnterFrame;
Symbol 183 MovieClip Frame 287
stop();
_root.setflag();
Symbol 185 MovieClip Frame 1
stop();
Symbol 194 MovieClip Frame 1
stop();
Symbol 205 MovieClip Frame 1
if (_root.drible) {
ball._visible = true;
} else {
ball._visible = false;
}
Symbol 209 MovieClip Frame 1
stop();
Instance of Symbol 208 MovieClip in Symbol 209 MovieClip Frame 2
onClipEvent (load) {
gotoAndPlay(random(10));
}
Instance of Symbol 208 MovieClip in Symbol 209 MovieClip Frame 2
onClipEvent (load) {
gotoAndPlay(random(10));
}
Instance of Symbol 208 MovieClip in Symbol 209 MovieClip Frame 2
onClipEvent (load) {
gotoAndPlay(random(10));
}
Instance of Symbol 208 MovieClip in Symbol 209 MovieClip Frame 2
onClipEvent (load) {
gotoAndPlay(random(10));
}
Instance of Symbol 208 MovieClip in Symbol 209 MovieClip Frame 2
onClipEvent (load) {
gotoAndPlay(random(10));
}
Instance of Symbol 208 MovieClip in Symbol 209 MovieClip Frame 2
onClipEvent (load) {
gotoAndPlay(random(10));
}
Symbol 220 MovieClip Frame 1
if (_root.drible) {
ball._visible = true;
} else {
ball._visible = false;
}
Symbol 233 MovieClip Frame 1
if (_root.drible) {
ball._visible = true;
} else {
ball._visible = false;
}
Symbol 235 MovieClip Frame 380
stop();
_root.resetfan();
Symbol 236 MovieClip Frame 1
stop();
Symbol 242 Button
on (press) {
_root.lifes = (_root.level = 0);
revelated = true;
gotoAndPlay (1);
}
Symbol 246 MovieClip Frame 1
stop();
Symbol 253 MovieClip Frame 1
stop();
Symbol 256 MovieClip Frame 1
stop();
Symbol 258 MovieClip Frame 1
stop();
Symbol 273 MovieClip Frame 1
stop();
Symbol 286 Button
on (press, keyPress "<Space>") {
gotoAndPlay ("out");
}
Symbol 329 Button
on (press, keyPress "<Space>") {
gotoAndPlay ("outrevealed");
}
Symbol 330 MovieClip Frame 1
this.swapDepths(999);
Symbol 330 MovieClip Frame 3
b.useHandCursor = false;
delete _root.saddam.onEnterFrame;
_root.saddam.onEnterFrame = null;
if (_root.winner) {
_root.level++;
gotoAndPlay ("newgame");
} else if (_root.lifes > 1) {
_root.lifes--;
gotoAndPlay ("newgame");
} else if (revelated == false) {
revelated = true;
_root.lifes = 0;
gotoAndPlay ("revelation");
} else {
revelated = false;
_root.lifes = 3;
if (_root.maxlev < _root.level) {
_root.maxlev = _root.level;
}
_root.level = 1;
if (_root.max < _root.score) {
_root.max = _root.score;
}
_root.score = 0;
}
_root.winner = false;
_root.showtime = "60:00";
Symbol 330 MovieClip Frame 4
_root.playsound("noise", 40);
Symbol 330 MovieClip Frame 129
stop();
Symbol 330 MovieClip Frame 146
_root.newlevel();
_root.playsound("noise", 40);
Symbol 330 MovieClip Frame 174
stop();
Symbol 330 MovieClip Frame 175
gotoAndPlay (1);
Instance of Symbol 208 MovieClip in Symbol 330 MovieClip Frame 176
onClipEvent (load) {
gotoAndPlay(random(10));
}
Instance of Symbol 208 MovieClip in Symbol 330 MovieClip Frame 176
onClipEvent (load) {
gotoAndPlay(random(10));
}
Instance of Symbol 208 MovieClip in Symbol 330 MovieClip Frame 176
onClipEvent (load) {
gotoAndPlay(random(10));
}
Instance of Symbol 208 MovieClip in Symbol 330 MovieClip Frame 176
onClipEvent (load) {
gotoAndPlay(random(10));
}
Instance of Symbol 208 MovieClip in Symbol 330 MovieClip Frame 176
onClipEvent (load) {
gotoAndPlay(random(10));
}
Instance of Symbol 208 MovieClip in Symbol 330 MovieClip Frame 176
onClipEvent (load) {
gotoAndPlay(random(10));
}
Symbol 330 MovieClip Frame 658
gotoAndPlay (3);
Symbol 334 MovieClip Frame 1
this.swapDepths(998);
stop();
Symbol 334 MovieClip Frame 2
this.onEnterFrame = function () {
var _local1 = _root;
if (_local1.seconds > 0) {
_local1.seconds--;
_local1.score = _local1.score + Math.round((10 * _local1.level) / 2);
_local1.transmission.scorebox.gotoAndPlay(2);
_local1.transmission.timebox.gotoAndPlay(2);
if (_local1.seconds < 10) {
_local1.showseconds = "0" + _local1.seconds;
} else {
_local1.showseconds = _local1.seconds;
}
_local1.showtime = (_local1.showseconds + ":") + _local1.showmilliseconds;
} else {
_local1.showtime = "00:00";
_local1.score = _local1.score + Math.round(_local1.level / 2);
delete this.onEnterFrame;
}
};
_root.keyb = false;
_root.saddamface = "jfront";
Symbol 334 MovieClip Frame 108
_root.transmission.play();