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DISorderly.swf

This is the info page for
Flash #12847

(Click the ID number above for more basic data on this flash file.)


Text
A
ZEEBARF
& FULP PRODUCTION

LOADING...

SKIP

SKIP

LOW QUALITY

MEDIUM QUALITY

HIGH QUALITY

MANAGER

SHADY ACORNS PROFITS

[A] KEY = ATTACK / GRAB ENEMIES
[S] KEY = PICK UP / THROW / OPEN
[D] KEY= DESPERATION MOVE
ARROW KEYS = WALK
DOUBLE TAP ARROW = RUN
Make sure CAPS LOCK is OFF

CONCEPT BY TOM FULP
WRITTEN BY ZEEBARF & TOM FULP
PROGRAMMING BY TOM FULP
ARTWORK/ANIMATION BY ZEEBARF
VOICES BY ZEEBARF, TOM FULP, DEESE, TREVOR Z & SHOK
MUSIC BY LAVENDER HILL MOB

CLEAR

PRESS 'S' KEY
TO PICK UP & THROW ITEMS

LEVEL UP!

Workout Vouchers + 2

X

Use Training Vouchers
Instructions
Leave office

Use Training Vouchers
Instructions
Leave office

Use the arrow keys to choose, and the
'a' key to select an option! Duh!

Your objective is to eliminate a large portion of the residents in this nursing home.
The better you perform, the better your access level. You will receive elevator keys to
new floors when you have demonstrated your ability by defeating a "boss" at door
#15 of each level.
Kill old people for experience points and gain levels. When you gain levels, you get
workout vouchers that can be used here to improve your stats - such as strength,
vitality, stamina and luck! Rooms also contain challenges to improve your stats.
Some old folks will have keys to enter locked rooms.
Press 'A' and I will explain your stats...

STRENGTH: This judges how much damage your enemies take when you attack
them. Items also augment your hitting power.
VITALITY: This is your maximum health. It determines how many hits you can take.
STAMINA: The more stamina you have, the more you can attack with old people you
are carrying. Your 'Desperation Move' also takes off less energy.
LUCK: The more luck you have, the more likely you are to find items in the halls and
get better health packages in the nurse's office!

The 'a' key attacks or picks up opponents at close range.
The 's' key opens doors or picks up and throws items (also throws people).
The 'd' key performs a desperation move, which drains your life!
The 'q' key toggles graphics quality. There are three settings, the default is medium!
Tap twice in either direction to run.
Use the arrow keys and 'a' key on all menus (duh).

TIPS & HINTS:
You don't have to confront everyone you meet. Glide by as far as you can before you
have to do your job to advance - just like in real life!
With specific items, hold down 'a' to charge the defibrulator and hold down 'a' to
rapidly attack with the chainsaw! When using a gun, try to line up several enemies at
once.
After you beat a level, go back and check out the doors you missed! You can go all
the way up to door 18 at the end of the hall! What will you find? Find out!

Congratulations!
I've given you the elevator key to the next floor!
Hope you're up for the challenge!

Schmuck!
Keep the keys.
Try not to get killed next time!

+ Strength
+ Stamina
+ Vitality
Done

Strength............
Stamina.............
Vitality...............

TAP 'A' RAPIDLY!!!

A

NO BONUS!

NO BONUS!

STRENGTH +2

STRENGTH +2

STRENGTH +1

STRENGTH +1

STRENGTH +0

STRENGTH +0

I'll bet a workout voucher on the
outcome of this race!

TURTLE WINS

OLD MAN WINS

NO BET!

Wait a second! You don't have a single
workout voucher! Get outta here!

3

2

1

VOUCHERS -1

VOUCHERS -1

VOUCHERS +1
LUCK BONUS!

VOUCHERS +1
LUCK BONUS!

IT'S A DRAW!

IT'S A DRAW!

NG

ALL YOUR BASE

ZEEBARF.COM

ZEEBARF.COM

BUTTPLUG!

THE BOARD GAME

IT'S ASSTACULAR!

T H E  F I N A L  T A S K

PENNY

THIS IS A
CRY FOR
HELP

SCROTUM

THE PUPPY

HEALTH + 1/4

HEALTH + 1/4

HEALTH + 1/2

HEALTH + 1/2

MAX HEALTH

MAX HEALTH

MAX HEALTH +5!

MAX HEALTH +5!

00:

:

YOU SUCK!

YOU SUCK!

TILT

"Let's WRESTLE!"

Alternate Keys!

STAMINA +1

STAMINA +1

Double-Tap in either direction to run extra fast!

EXP. + 10

EXP. + 10

EXP. + 50

EXP. + 50

EXP. + 100

EXP. + 100

EXP. + 200

EXP. + 200

ROCK

PAPER

SCISSOR

Use the arrow keys to move cursor...
Press 'A' to select Rock, Paper or Scissors!

MAX HEALTH!
LUCK BONUS!

MAX HEALTH!
LUCK BONUS!

LOSE HEALTH!

LOSE HEALTH!

Follow his directions with your arrow keys!

NOTHING HERE!

NOTHING HERE!

FDA

Press 'S' to Quit

FASTER!

SLOWER!

Alternate Keys!

EXP. + 5%

EXP. + 5%

LUCK + 2

LUCK + 2

VITALITY + 10

VITALITY + 10

V

viagra

STAMINA + 2

STAMINA + 2

MACHINE GUN!

MACHINE GUN!

FLOOR 1

FLOOR 2

FLOOR 3

FLOOR 4

FLOOR 5

Forgetfulness

Confusion

Dimentia

Sociopathic
Breakdown

Hall of the
Living Dead

X

<A> = SELECT
<S> = ABORT

name:
age:
room number:
condition:

The Smirnoff Brothers

75

Senile dimentia, Arthritis
NOTE* Brothers are often
moody when disturbed while
playing games.

1st floor, #15

Sam & Martha Bondage

96 & 69 respectively

Hyperactive imaginations
NOTE* Often enjoy being tied
to their beds

2nd floor, #15

Mr. Phil Latio

82

Overactive Sex Drive
NOTE* has a tendancy
to grope nurses

3rd floor, #15

XXX

Ed from room 209

101

Dependent on Iron Lung
NOTE* Patient formerly
resided in room 209

4th floor, #15

E

F

OVERHEAT

X

X

CONTINUES =

GAME OVER

CONTINUES = 0

DISORDERLY
A ZEEBARF/FULP
PRODUCTION

CONCEPT &
PROGRAMMING BY
TOM FULP

ARTWORK  &
ANIMATION BY
ZEEBARF

VOICES BY
DEESE
ZEEBARF
TOM FULP
TREVOR Z
SHOK

DON'T LEAVE YET!

NO OLD PEOPLE WERE
ACTUALLY HARMED IN THE
MAKING OF THIS GAME.

COPYRIGHT        2001

MUSIC BY:

LAVENDER HILL MOB

Ending theme by Blink182

USERNAME:
PASSWORD:
SCORE:

SUBMIT SCORE

OPEN ACCOUNT

Thank you!

VIEW SCORES!

SUBMIT YOUR SCORE!

NEWGROUNDS.COM

ZEEBARF.COM

CONTINUE ON!!!

Get your Disorderly T-Shirt
today and be the coolest
guy on your block!

SHOW ME!
NO THANKS,
I SUCK ASS

ActionScript [AS1/AS2]

Frame 2
fscommand ("showmenu", "false"); stop();
Frame 3
loaded = (_framesloaded / _totalframes) * 100; loaded_text = ("LOADED: " + int(loaded)) + "%"; if (loaded == 100) { gotoAndStop (5); _quality = "medium"; quality = "medium"; }
Frame 4
gotoAndPlay (3);
Frame 17
boss = 0; dominate = false; level_clear = 0; key_level = 1; continues = 5; right_limit = 19; door = 1; door_name = "MANAGER"; music = 0; level = 1; level_max = 5; job_text = "Butt Wiper"; job = 1; prev_job = 1; vouchers = 2; exp_pts = 0; stamina = 0; luck = 0; strength = 1.2; job_text = "Butt Whiper"; health_max = 120; health = health_max; prev_vouchers = vouchers; prev_job_text = job_text; prev_exp_pts = 0; prev_stamina = stamina; prev_luck = luck; prev_strength = strength; prev_health_max = health_max; key_s = 0; key_g = 0; lock_gold = 5; lock_silver = 7; item = 1; death_toll = 0; enemy_door = 0; enemy_level = 0; hit_enemy = false; boss_win = false; died = false; s_swoosh = new Sound(); s_swoosh.attachSound("sound_swoosh"); s_gun = new Sound(); s_gun.attachSound("sound_gun"); s_zap = new Sound(); s_zap.attachSound("sound_zap"); s_song1 = new Sound(); s_song1.attachSound("song_1"); s_song2 = new Sound(); s_song2.attachSound("song_attack"); s_boss = new Sound(); s_boss.attachSound("song_boss"); s_hitsplat = new Sound(); s_hitsplat.attachSound("sound_hitsplat"); s_penalty = new Sound(); s_penalty.attachSound("sound_penalty"); s_boom = new Sound(); s_boom.attachSound("sound_boom"); s_chainsaw = new Sound(); s_chainsaw.attachSound("sound_chainsaw"); s_fallfloor = new Sound(); s_fallfloor.attachSound("sound_fallfloor"); s_lift1 = new Sound(); s_lift1.attachSound("sound_lift1"); s_lift2 = new Sound(); s_lift2.attachSound("sound_lift2"); s_batterup = new Sound(); s_batterup.attachSound("sound_batterup"); s_comegetsome = new Sound(); s_comegetsome.attachSound("sound_comegetsome"); s_groovy = new Sound(); s_groovy.attachSound("sound_groovy"); s_vindaloo1 = new Sound(); s_vindaloo1.attachSound("sound_vindaloo1"); s_vindaloo2 = new Sound(); s_vindaloo2.attachSound("sound_vindaloo2"); s_vindaloo3 = new Sound(); s_vindaloo3.attachSound("sound_vindaloo3"); name1 = "Angry Edna"; name2 = "Whiny Raymond"; name3 = "Fat Lewis"; name4 = "Crutchy Ken"; name5 = "Gato Gary"; name6 = "Diaper Dan"; name7 = "Ol Biddy"; name8 = "Uncle Ben"; name9 = "Crazy Carl"; name10 = "Papa Wheelie"; name11 = "Prosthetic Pete"; name12 = "Athletic Anni"; name13 = "Farmer Bill"; name14 = "Big Bertha"; name15 = "IV Lee"; name16 = "Flaming Frank"; name17 = "Caffeine Nicotine"; name18 = "Mummy Mia"; name19 = "Flying Kerpal"; name20 = "Smirnoff Brother"; name21 = "Ed from Room 209"; name22 = "Phil Latio"; name23 = "Sam Bondage"; name24 = "Martha Bondage"; name25 = "Grim Reaper";
Frame 18
_root.wall.wall_left.gotoAndStop(2);
Frame 53
health_enemy1.swapDepths(150); health_enemy2.swapDepths(151); health_enemy3.swapDepths(152); total = 1; alive_total = 0; setProperty("/enemy1", _y , random(150) + 180); if ((((((random(2) == 1) and (1 < /:door)) or (/:level == 5)) or (/:door == 14)) or (/:door == 13)) or (/:door == (/:right_limit - 1))) { setProperty("/enemy1", _x , -100); } else { setProperty("/enemy1", _x , 850); } Set("/:in_room", false); Set("playa/:right", true); Set("playa/:time_r", 0); Set("playa/:time_l", 0); Set("playa/:time_r2", 0); Set("playa/:time_l2", 0); Set("playa/:punch", 1); Set("playa/:punching", false); Set("playa/:speed_max", 14); Set("playa/:speed", playa/:speed_max); Set("playa/:pow", 0); Set("playa/:max_pow", /:job + 3); Set("playa/:depth", 0); limit_left = 80; limit_right = 670; cont = true; if (door == 1) { _root.wall.wall_left.gotoAndStop(2); } else { _root.wall.wall_left.gotoAndStop(1); } if (door == (right_limit - 1)) { _root.wall.wall_right.gotoAndStop(2); } else { _root.wall.wall_right.gotoAndStop(1); }
Frame 54
if (((/:boss < 2) or (/:boss == 2)) and (/:level < 5)) { total = total + 1; duplicateMovieClip ("enemy1", "enemy" + total, total); do { setProperty("enemy" + total, _y , random(150) + 180); if (((((random(2) == 1) and (1 < /:door)) or (/:door == 14)) or (/:door == 13)) or (/:door == (/:right_limit - 1))) { setProperty("enemy" + total, _x , -140); } else { setProperty("enemy" + total, _x , 890); } temp_x = getProperty("enemy1", _x); temp2_x = getProperty("enemy" + total, _x); temp_y = getProperty("enemy1", _y); temp2_y = getProperty("enemy" + total, _y); } while (((((temp2_x - 20) < temp_x) and (temp_x < (temp2_x + 20))) and ((temp2_y - 30) < temp_y)) and (temp_y < (temp2_y + 30))); } if ((/:boss < 2) and (/:level < 5)) { total = total + 1; duplicateMovieClip ("enemy1", "enemy" + total, total); do { setProperty("enemy" + total, _y , random(150) + 180); if (((((random(2) == 1) and (1 < /:door)) or (/:door == 14)) or (/:door == 13)) or (/:door == (/:right_limit - 1))) { setProperty("enemy" + total, _x , -140); } else { setProperty("enemy" + total, _x , 890); } temp_x = getProperty("enemy1", _x); temp2_x = getProperty("enemy" + total, _x); temp_y = getProperty("enemy1", _y); temp2_y = getProperty("enemy" + total, _y); } while (((((temp2_x - 20) < temp_x) and (temp_x < (temp2_x + 20))) and ((temp2_y - 30) < temp_y)) and (temp_y < (temp2_y + 30))); } stop();
Frame 55
Set("/:cont", false); Set("/:item", 1); Set("/:in_room", true); _root.items.gotoAndStop(1); _root.playa.removeMovieClip(); _root.health_enemy1.removeMovieClip(); _root.health_enemy2.removeMovieClip(); _root.health_enemy3.removeMovieClip(); _root.pointer.gotoAndStop(level); _root.items.gotoAndStop(1); i = /:total - 10; if (0 >= i) { i = 1; } while (/:total >= i) { removeMovieClip("enemy" + i); i = i + 1; } Set("/:total", 0); if (/:item == 2) { Set("/:item", 1); } if (((1 < /:door) and (/:level == 1)) or (1 < /:level)) { door_varname = ("/:door" + /:level) + /:door; Set(door_varname, true); } i = /:total - 10; if (0 >= i) { i = 1; } while (/:total >= i) { removeMovieClip("enemy" + i); i = i + 1; } Set("/:total", 0); if ((/:door == 1) and (/:level == 1)) { gotoAndStop (56); } else if ((/:door % 6) == 0) { gotoAndStop (59); } else if (/:door == 15) { gotoAndStop (67); } else { room_select = random(9); if (room_select == 0) { gotoAndStop (57); } else if (room_select == 1) { gotoAndStop (58); } else if (room_select == 2) { gotoAndStop (61); } else if (room_select == 3) { gotoAndStop (62); } else if (room_select == 4) { gotoAndStop (63); } else if (room_select == 5) { gotoAndStop (66); } else if (room_select == 6) { gotoAndStop (64); } else if (room_select == 7) { gotoAndStop (65); } else { gotoAndStop (60); } }
Frame 69
s_song1.stop(); _root.playa.removeMovieClip(); _root.health_enemy1.removeMovieClip(); _root.health_enemy2.removeMovieClip(); _root.health_enemy3.removeMovieClip(); _root.pointer.gotoAndStop(level); _root.items.gotoAndStop(1); _root.item_s.gotoAndStop(1); i = /:total - 10; if (0 >= i) { i = 1; } while (/:total >= i) { removeMovieClip("enemy" + i); i = i + 1; } Set("/:total", 0); if (/:item == 2) { Set("/:item", 1); }
Frame 70
_root.playa.removeMovieClip(); _root.enemy2.removeMovieClip(); _root.health_enemy1.removeMovieClip(); _root.health_enemy2.removeMovieClip(); _root.health_enemy3.removeMovieClip(); _root.pointer.gotoAndStop(level); _root.items.gotoAndStop(1); _root.item_s.gotoAndStop(1); i = /:total - 10; if (0 >= i) { i = 1; } while (/:total >= i) { removeMovieClip("enemy" + i); i = i + 1; } Set("/:total", 0); if (/:item == 2) { Set("/:item", 1); }
Frame 71
_root.playa.removeMovieClip(); _root.enemy2.removeMovieClip(); _root.health_enemy1.removeMovieClip(); _root.health_enemy2.removeMovieClip(); _root.health_enemy3.removeMovieClip(); _root.pointer.gotoAndStop(level); _root.items.gotoAndStop(1); _root.item_s.gotoAndStop(1); i = /:total - 10; if (0 >= i) { i = 1; } while (/:total >= i) { removeMovieClip("enemy" + i); i = i + 1; } Set("/:total", 0); if (/:item == 2) { Set("/:item", 1); }
Frame 72
stopAllSounds(); _root.playa.removeMovieClip(); _root.enemy2.removeMovieClip(); _root.health_enemy1.removeMovieClip(); _root.health_enemy2.removeMovieClip(); _root.health_enemy3.removeMovieClip(); _root.pointer.gotoAndStop(level); _root.items.gotoAndStop(1); _root.item_s.gotoAndStop(1); i = /:total - 10; if (0 >= i) { i = 1; } while (/:total >= i) { removeMovieClip("enemy" + i); i = i + 1; } Set("/:total", 0); if (/:item == 2) { Set("/:item", 1); }
Frame 75
stopAllSounds();
Symbol 31 MovieClip Frame 86
_root.play();
Symbol 62 MovieClip Frame 112
_parent.nextFrame();
Symbol 67 Button
on (release) { stopAllSounds(); gotoAndStop (17); }
Symbol 69 Button
on (keyPress "q") { if (quality == "medium") { _quality = "low"; quality = "low"; quality_settings.gotoAndStop("low"); } else if (quality == "low") { _quality = "high"; quality = "high"; quality_settings.gotoAndStop("high"); } else { _quality = "medium"; quality = "medium"; quality_settings.gotoAndStop("medium"); } }
Symbol 72 MovieClip Frame 40
stop();
Symbol 74 MovieClip Frame 40
stop();
Symbol 76 MovieClip Frame 40
stop();
Symbol 77 MovieClip Frame 1
stop();
Symbol 92 MovieClip Frame 111
_parent.nextFrame();
Symbol 109 MovieClip Frame 86
_parent.nextFrame();
Symbol 111 MovieClip Frame 32
_parent.nextFrame();
Symbol 124 MovieClip Frame 62
_parent.nextFrame();
Symbol 147 MovieClip Frame 162
_parent.nextFrame();
Symbol 160 MovieClip Frame 177
_parent.nextFrame();
Symbol 175 MovieClip Frame 187
_parent.nextFrame();
Symbol 184 MovieClip Frame 322
_parent.nextFrame();
Symbol 187 MovieClip Frame 46
_parent.nextFrame();
Symbol 201 MovieClip Frame 167
_parent.nextFrame();
Symbol 211 MovieClip Frame 34
_parent.nextFrame();
Symbol 234 MovieClip Frame 1
if ((0 < /playa/:pow) and (getProperty("../", _currentframe) == 1)) { _parent.gotoAndStop(2); } else if ((/playa/:pow == 0) and (getProperty("../", _currentframe) == 2)) { _parent.gotoAndStop(1); } if (getProperty("../", _currentframe) == 2) { Set("../:flash_pow", (/playa/:pow / /playa/:max_pow) * 100); tellTarget ("../flash") { gotoAndStop(../:flash_pow); }; }
Symbol 234 MovieClip Frame 2
gotoAndPlay (1);
Symbol 240 MovieClip Frame 1
stop(); gotoAndStop(../:flash_pow);
Symbol 243 MovieClip Frame 1
stop();
Symbol 263 MovieClip Frame 1
stop(); if ((/:item >= 3) and (0 >= /:item_total)) { _root.items.gotoAndPlay("drop"); } else { gotoAndStop(/:item); }
Symbol 315 Button
on (release) { stopAllSounds(); _root.gotoAndStop("intro"); }
Symbol 318 Button
on (release) { nextFrame(); }
Symbol 324 MovieClip Frame 8
gotoAndPlay (1);
Symbol 327 Button
on (release, keyPress "a") { gotoAndPlay (18); }
Symbol 332 Button
on (release) { prevFrame(); }
Symbol 337 MovieClip Frame 1
stopAllSounds();
Symbol 337 MovieClip Frame 16
stop();
Symbol 337 MovieClip Frame 18
stopAllSounds();
Symbol 337 MovieClip Frame 80
_root.play();
Symbol 349 MovieClip Frame 1
stop(); gotoAndStop(/:level);
Symbol 354 MovieClip Frame 1
stop(); gotoAndStop(/:level);
Symbol 364 MovieClip Frame 1
nextFrame();
Symbol 364 MovieClip Frame 2
stop(); Set("../:door_num", Number(/:door)); if (/:door == 2) { gotoAndStop (5); } else if ((/:door % /:lock_gold) == 0) { gotoAndStop (4); } else if ((/:door % /:lock_silver) == 0) { gotoAndStop (3); }
Symbol 364 MovieClip Frame 3
Set("../:door_num", Number(/:door));
Symbol 364 MovieClip Frame 4
Set("../:door_num", Number(/:door));
Symbol 364 MovieClip Frame 5
Set("../:door_num", " ");
Symbol 368 MovieClip Frame 1
stop();
Symbol 374 Button
on (keyPress "s") { if (/:item != 2) { if (/:door == 2) { _root.gotoAndStop("next_level"); } else if ((/:door % /:lock_gold) == 0) { if (/:key_g >= 1) { Set("/:key_g", /:key_g - 1); _root.gotoAndStop("room"); } else { /:s_penalty.start(0, 0); } } else if ((/:door % /:lock_silver) == 0) { if (/:key_s >= 1) { Set("/:key_s", /:key_s - 1); _root.gotoAndStop("room"); } else { /:s_penalty.start(0, 0); } } else { _root.gotoAndStop("room"); } } }
Symbol 377 MovieClip Frame 1
stop(); if ((/:door % /:lock_gold) == 0) { gotoAndStop (2); } else if ((/:door % /:lock_silver) == 0) { gotoAndStop (3); }
Symbol 378 MovieClip Frame 1
stop();
Symbol 381 MovieClip Frame 1
stop(); door_varname = ("/:door" + /:level) + /:door; if (eval (door_varname) == true) { nextFrame(); }
Symbol 399 MovieClip Frame 1
if (/:level == 5) { nextFrame(); } stop();
Symbol 400 MovieClip Frame 1
enemy_x = getProperty("../", _x); playa_x = getProperty("/playa", _x); if (((playa_x + 900) < enemy_x) or (enemy_x < (playa_x - 900))) { if ((random(2) == 1) and (1 < /:door)) { setProperty("../", _x , -150); } else { setProperty("../", _x , 890); } setProperty("../", _y , random(130) + 190); if (/:luck < 2) { lucky = 5; } else if (/:luck < 4) { lucky = 4; } else if (/:luck < 6) { lucky = 3; } else if (/:luck < 8) { lucky = 2; } else if (/:luck < 9) { lucky = 1; } else { lucky = 0; } if ((random(lucky) == 0) and (/:item == 1)) { Set("../:item_num", random(8) + 3); _parent.gotoAndStop("get_item"); } else { Set("../:item_num", 1); _parent.gotoAndStop(1); } }
Symbol 400 MovieClip Frame 2
gotoAndPlay (1);
Symbol 404 Button
on (keyPress "s") { Set("/:item", /items/:item_num); if (/:item == 3) { Set("/:item_total", 15); } else if (/:item == 4) { Set("/:item_total", 6); } else if (/:item == 5) { Set("/:item_total", 7); } else if (/:item == 6) { Set("/:item_total", 25); } else if (/:item == 7) { Set("/:item_total", 20); /:s_batterup.start(0, 0); } else if (/:item == 8) { Set("/:item_total", 4); } else if (/:item == 9) { Set("/:item_total", 60); /:s_comegetsome.start(0, 0); } else if (/:item == 10) { Set("/:item_total", 1); } _root.playa.gotoAndStop("kneel"); _root.items.gotoAndStop(1); gotoAndStop (1); }
Symbol 405 MovieClip Frame 1
stop();
Symbol 406 MovieClip Frame 1
enemy_x = getProperty("../", _x); enemy_y = getProperty("../", _y); playa_x = getProperty("/playa", _x); playa_y = getProperty("/playa", _y); if (((((enemy_x - 45) < playa_x) and (playa_x < (enemy_x + 45))) and ((playa_y - 30) < enemy_y)) and (enemy_y < (playa_y + 35))) { _root.item_s.gotoAndStop(2); } else { _root.item_s.gotoAndStop(1); }
Symbol 406 MovieClip Frame 2
gotoAndPlay (1);
Symbol 412 MovieClip Frame 1
if (1 < /:item) { gotoAndStop(/:item); } else { gotoAndStop(/:temp_item); }
Symbol 413 MovieClip Frame 1
enemy_x = getProperty("../", _x); enemy_y = getProperty("../", _y); if (getProperty("../", _xscale) == 100) { setProperty("../", _x , enemy_x + 80); } else if (getProperty("../", _xscale) == -100) { setProperty("../", _x , enemy_x - 80); } enemy_x = getProperty("../", _x); enemy_y = getProperty("../", _y); i = /:total - 4; if (i < 1) { i = 1; } while (/:total >= i) { other_name = "/enemy" + i; other_health = ("/enemy" + i) + "/:health"; other_down = ("/enemy" + i) + "/:down"; other_y = getProperty(other_name, _y); other_x = getProperty(other_name, _x); if (((((other_x - 45) < enemy_x) and (enemy_x < (other_x + 45))) and ((other_y - 20) < enemy_y)) and (enemy_y < (other_y + 20))) { /:s_hitsplat.start(0, 0); if (0 < eval (other_health)) { Set(other_health, (eval (other_health) - /:item_pow) - /playa/:strength); Set(other_down, true); tellTarget (other_name) { gotoAndStop ("down_hit"); }; } } i = i + 1; }
Symbol 413 MovieClip Frame 2
gotoAndPlay (1);
Symbol 415 MovieClip Frame 1
stop();
Symbol 415 MovieClip Frame 11
gotoAndStop(item_num);
Symbol 415 MovieClip Frame 12
_xscale = getProperty("/playa", _xscale); _x = getProperty("/playa", _x); _y = getProperty("/playa", _y); item_num = 1; Set("/:item_pow", 2); nextFrame();
Symbol 415 MovieClip Frame 13
Set("/:item", 1);
Symbol 415 MovieClip Frame 15
_xscale = getProperty("/playa", _xscale); _x = getProperty("/playa", _x); _y = getProperty("/playa", _y); item_num = 1; Set("/:temp_item", /:item); Set("/:item", 1); Set("/:item_pow", 2); play();
Symbol 415 MovieClip Frame 24
stop();
Symbol 416 MovieClip Frame 1
stop();
Symbol 418 Button
on (keyPress "<Right>") { if (../:right == false) { Set("../:speed", ../:speed_max); Set("../:time_r2", 5); Set("../:time_l2", 5); setProperty("../", _xscale , 100); Set("../:right", true); } } on (keyPress "<Left>") { if (../:right == true) { Set("../:speed", ../:speed_max); Set("../:time_r2", 5); Set("../:time_l2", 5); setProperty("../", _xscale , -100); Set("../:right", false); } } on (keyPress "s") { if ((2 >= _parent._currentframe) and (2 < /:item)) { if (../:speed_max < ../:speed) { Set("../:speed", ../:speed_max); Set("../:time_r2", 5); Set("../:time_l2", 5); _parent.slide.gotoAndPlay(1); } _parent.gotoAndStop("throw"); _root.items.gotoAndStop("throw"); } }
Symbol 419 MovieClip Frame 1
playa_x = _root.playa._x; playa_y = _root.playa._y; wall_x = _root.wall._x; items_x = _root.items._x; wall_width = 90; walking = false; if (2 >= getProperty("../", _currentframe)) { walk_ok = true; } else { walk_ok = false; } if (((/:door == 1) and (playa_x < ((getProperty("/wall", _x) + getProperty("/wall/wall_left", _x)) + 210))) and (/:in_room == false)) { Set("../:walk_left_ok", false); } else { Set("../:walk_left_ok", true); } if (((/:door == (/:right_limit - 1)) and (((getProperty("/wall", _x) + getProperty("/wall/wall_right", _x)) - 210) < playa_x)) and (/:in_room == false)) { Set("../:walk_right_ok", false); } else { Set("../:walk_right_ok", true); } if (Key.isDown(39)) { Set("../:time_r", ../:time_r + 1); if (((../:time_r2 < 3) and (../:speed == ../:speed_max)) and (/:item == 1)) { Set("../:speed", ../:speed_max * 2); Set("../:time_r2", 0); if (getProperty("/smoke", _currentframe) == 1) { setProperty("/smoke", _x , playa_x); setProperty("/smoke", _y , playa_y + 130); _root.smoke.gotoAndPlay(1); } } } else if (0 < ../:time_r) { Set("../:time_r", 0); Set("../:time_r2", 0); } else { Set("../:time_r2", ../:time_r2 + 1); } if (Key.isDown(37)) { Set("../:time_l", ../:time_l + 1); if (((../:time_l2 < 3) and (../:speed == ../:speed_max)) and (/:item == 1)) { Set("../:speed", ../:speed_max * 2); Set("../:time_l2", 0); if (getProperty("/smoke2", _currentframe) == 1) { setProperty("/smoke2", _x , playa_x - 30); setProperty("/smoke2", _y , playa_y + 130); _root.smoke2.gotoAndPlay(1); } } } else if (0 < ../:time_l) { Set("../:time_l", 0); Set("../:time_l2", 0); } else { Set("../:time_l2", ../:time_l2 + 1); } if (((Key.isDown(37) and (walk_ok == true)) and (../:walk_left_ok == true)) and ((../:time_r >= ../:time_l) or (../:time_r == 0))) { if (../:right == true) { setProperty("../", _xscale , -100); Set("../:right", false); } if ((/:cont == true) and (0 < /:door)) { _parent.gotoAndStop("walk"); walking = true; setProperty("/wall", _x , wall_x + ../:speed); setProperty("/items", _x , items_x + ../:speed); if ((800 + wall_width) < getProperty("/wall", _x)) { setProperty("/wall", _x , -wall_width); Set("/:door", /:door - 1); call("door_settings"); } setProperty("/smoke2", _x , getProperty("/smoke2", _x) + ../:speed); i = /:total - 6; if (i < 1) { i = 1; } while (/:total >= i) { other_name = "/enemy" + i; other_x = getProperty(other_name, _x); setProperty(other_name, _x , other_x + ../:speed); i = i + 1; } } else if (/:limit_left < playa_x) { _parent.gotoAndStop("walk"); walking = true; setProperty("../", _x , playa_x - ../:speed); } } if (((Key.isDown(39) and (walk_ok == true)) and (../:walk_right_ok == true)) and ((../:time_l >= ../:time_r) or (../:time_l == 0))) { if (../:right == false) { setProperty("../", _xscale , 100); Set("../:right", true); } if (((/:cont == true) and ((/:door < 3) or ((/:door < (/:enemy_door + 3)) and (/:enemy_level >= /:level)))) and (/:door < /:right_limit)) { _parent.gotoAndStop("walk"); walking = true; setProperty("/wall", _x , wall_x - ../:speed); setProperty("/items", _x , items_x - ../:speed); if (getProperty("/wall", _x) < (-wall_width)) { setProperty("/wall", _x , 800 + wall_width); Set("/:door", /:door + 1); call("door_settings"); } setProperty("/smoke", _x , getProperty("/smoke", _x) - ../:speed); i = /:total - 6; if (i < 1) { i = 1; } while (/:total >= i) { other_name = "/enemy" + i; other_x = getProperty(other_name, _x); setProperty(other_name, _x , other_x - ../:speed); i = i + 1; } } else if (playa_x < /:limit_right) { _parent.gotoAndStop("walk"); walking = true; setProperty("../", _x , playa_x + ../:speed); } } if ((Key.isDown(40) and (walk_ok == true)) and (playa_y < 330)) { _parent.gotoAndStop("walk"); setProperty("../", _y , playa_y + (../:speed - (../:speed / 4))); walking = true; } if ((Key.isDown(38) and (walk_ok == true)) and (190 < playa_y)) { _parent.gotoAndStop("walk"); setProperty("../", _y , playa_y - (../:speed - (../:speed / 4))); walking = true; } if ((walking == false) and (getProperty("../", _currentframe) == 2)) { Set("../:speed", ../:speed_max); _parent.gotoAndStop("stand"); } if (((Key.isDown(65) and (2 >= getProperty("../", _currentframe))) and (../:punched == false)) and ((/:item != 5) or (0 >= /:item_total))) { if (../:speed_max < ../:speed) { Set("../:speed", ../:speed_max); Set("../:time_r2", 5); Set("../:time_l2", 5); Set("../:punch", 2); _parent.slide.gotoAndPlay(1); } _parent.gotoAndStop("punch"); } if (Key.isDown(65)) { Set("../:punched", true); if ((../:pow < ../:max_pow) and (0 < /:item_total)) { Set("../:pow", ../:pow + 0.1); } } else if (((0 < ../:pow) and (/:item == 5)) and (0 < /:item_total)) { _parent.gotoAndStop("punch"); Set("../:punched", false); } else { Set("../:punched", false); Set("../:pow", 0); } door_varname = ("/:door" + /:level) + /:door; if (((((((wall_x - 50) < playa_x) and (playa_x < (wall_x + 50))) and (playa_y < 200)) and (/:level < /:level_max)) and (eval (door_varname) != true)) and (/:cont == true)) { _root.wall.door_button.gotoAndStop(2); } else { _root.wall.door_button.gotoAndStop(1); }
Symbol 419 MovieClip Frame 2
gotoAndPlay (1);
Symbol 419 MovieClip Frame 3
door_varname = ("/:door" + /:level) + /:door; if (eval (door_varname) == true) { _root.wall.clear.gotoAndStop(2); } else { _root.wall.clear.gotoAndStop(1); } if ((/:door == 15) and (/:level_clear < /:level)) { Set("/:boss", /:level); stopAllSounds(); _root.gotoAndStop("boss"); } if ((/:door == 1) and (/:level == 1)) { Set("/:door_name", "MANAGER"); } else if ((/:door % 6) == 0) { Set("/:door_name", "NURSE"); } else { Set("/:door_name", ""); } _root.wall.lock.gotoAndStop(1); if ((/:door == 1) and (/:in_room == false)) { _root.wall.wall_left.gotoAndStop(2); } else { _root.wall.wall_left.gotoAndStop(1); } if ((/:door == (/:right_limit - 1)) and (/:in_room == false)) { _root.wall.wall_right.gotoAndStop(2); } else { _root.wall.wall_right.gotoAndStop(1); }
Symbol 420 Button
on (keyPress "d") { if ((/:health_max * 0.1) < /:health) { Set("/:special", true); if ((/:lift == true) or (/:item == 2)) { Set("/:drop_enemy", true); Set("/:lift", false); Set("/:item", 1); } if (speed_max < speed) { speed = speed_max; time_r2 = 5; time_l2 = 5; tellTarget ("slide") { gotoAndPlay (2); }; } gotoAndStop (5); } }
Symbol 421 MovieClip Frame 1
stop();
Symbol 421 MovieClip Frame 2
playa_x = getProperty("../", _x); if ((../:right == true) and (playa_x < /:limit_right)) { setProperty("../", _x , playa_x + 28); } else if ((/:limit_left < playa_x) and ../:walk_left_ok) { setProperty("../", _x , playa_x - 28); } Set("/:range", /:range + 75);
Symbol 421 MovieClip Frame 3
playa_x = getProperty("../", _x); if ((../:right == true) and (playa_x < /:limit_right)) { setProperty("../", _x , playa_x + 25); } else if ((/:limit_left < playa_x) and ../:walk_left_ok) { setProperty("../", _x , playa_x - 25); }
Symbol 421 MovieClip Frame 4
playa_x = getProperty("../", _x); if ((../:right == true) and (playa_x < /:limit_right)) { setProperty("../", _x , playa_x + 23); } else if ((/:limit_left < playa_x) and ../:walk_left_ok) { setProperty("../", _x , playa_x - 23); }
Symbol 421 MovieClip Frame 5
playa_x = getProperty("../", _x); if ((../:right == true) and (playa_x < /:limit_right)) { setProperty("../", _x , playa_x + 17); } else if ((/:limit_left < playa_x) and ../:walk_left_ok) { setProperty("../", _x , playa_x - 17); }
Symbol 421 MovieClip Frame 6
playa_x = getProperty("../", _x); if ((../:right == true) and (playa_x < /:limit_right)) { setProperty("../", _x , playa_x + 14); } else if ((/:limit_left < playa_x) and ../:walk_left_ok) { setProperty("../", _x , playa_x - 14); }
Symbol 421 MovieClip Frame 7
playa_x = getProperty("../", _x); if ((../:right == true) and (playa_x < /:limit_right)) { setProperty("../", _x , playa_x + 10); } else if ((/:limit_left < playa_x) and ../:walk_left_ok) { setProperty("../", _x , playa_x - 10); }
Symbol 421 MovieClip Frame 8
playa_x = getProperty("../", _x); if ((../:right == true) and (playa_x < /:limit_right)) { setProperty("../", _x , playa_x + 6); } else if ((/:limit_left < playa_x) and ../:walk_left_ok) { setProperty("../", _x , playa_x - 6); }
Symbol 421 MovieClip Frame 9
gotoAndStop (1);
Symbol 422 MovieClip Frame 1
stop();
Symbol 422 MovieClip Frame 5
gotoAndStop (1); Set("../:punch", 1);
Symbol 437 MovieClip Frame 1
gotoAndStop(/:item);
Symbol 447 MovieClip Frame 1
stop(); gotoAndStop(/:item);
Symbol 449 MovieClip Frame 17
if (../../:speed == ../../:speed_max) { _parent.gotoAndStop(1); } else { gotoAndPlay (1); }
Symbol 450 MovieClip Frame 1
stop(); if (../:speed_max < ../:speed) { gotoAndStop (2); }
Symbol 451 MovieClip Frame 1
_parent._parent._parent.timer.gotoAndStop(1);
Symbol 451 MovieClip Frame 4
Set("/:punching", true);
Symbol 451 MovieClip Frame 8
if (/:hit_enemy == true) { Set("/:hit_enemy", false); Set("../../../:punch", 2); } _parent._parent._parent.timer.gotoAndPlay(1); _parent._parent._parent.gotoAndStop("stand");
Symbol 452 MovieClip Frame 1
_parent._parent._parent.timer.gotoAndStop(1);
Symbol 452 MovieClip Frame 3
Set("/:punching", true);
Symbol 452 MovieClip Frame 6
if (/:hit_enemy == true) { Set("/:hit_enemy", false); Set("../../../:punch", 3); } _parent._parent._parent.timer.gotoAndPlay(1); _parent._parent._parent.gotoAndStop("stand");
Symbol 453 MovieClip Frame 1
_parent._parent._parent.timer.gotoAndStop(1);
Symbol 453 MovieClip Frame 5
Set("/:punching", true);
Symbol 453 MovieClip Frame 8
Set("../../../:punch", 1); _parent._parent._parent.timer.gotoAndPlay(1); _parent._parent._parent.gotoAndStop("stand");
Symbol 457 MovieClip Frame 1
Set("/playa/:punch", 1);
Symbol 457 MovieClip Frame 3
Set("/:punching", true);
Symbol 457 MovieClip Frame 5
_parent._parent._parent.gotoAndStop("stand");
Symbol 458 MovieClip Frame 1
stop(); Set("/:range", 100); /:s_swoosh.start(0, 0); gotoAndStop(../../:punch);
Symbol 458 MovieClip Frame 4
Set("/:range", 60); Set("../../:punch", 1);
Symbol 467 MovieClip Frame 1
/:s_swoosh.start(0, 0); if (/:lift == true) { gotoAndPlay (7); } else { Set("/:lift", true); gotoAndPlay (7); }
Symbol 467 MovieClip Frame 5
stop(); Set("/:lift", true); _parent._parent.gotoAndStop("stand");
Symbol 467 MovieClip Frame 8
Set("/:punching", true); Set("/:swings", /:swings - 1);
Symbol 467 MovieClip Frame 11
stop(); if (0 >= /:swings) { Set("/:drop_enemy", true); Set("/:lift", false); Set("/:item", 1); } _parent._parent.gotoAndStop("stand");
Symbol 467 MovieClip Frame 12
Set("/:lift", false); Set("/:item", 1);
Symbol 467 MovieClip Frame 14
stop(); _parent._parent.gotoAndStop("stand");
Symbol 471 MovieClip Frame 1
/:s_swoosh.start(0, 0);
Symbol 471 MovieClip Frame 3
Set("/:punching", true);
Symbol 471 MovieClip Frame 6
_parent._parent._parent.gotoAndStop("stand");
Symbol 476 MovieClip Frame 1
Set("/:punching", true); /:s_swoosh.start(0, 0);
Symbol 476 MovieClip Frame 5
_parent._parent._parent.gotoAndStop("stand");
Symbol 477 MovieClip Frame 1
stop(); if (../../:punch == 4) { Set("/:range", 70); nextFrame(); }
Symbol 477 MovieClip Frame 2
Set("../../:punch", 1);
Symbol 484 MovieClip Frame 1
Set("/:punching", true); /:s_gun.start(0, 0);
Symbol 484 MovieClip Frame 4
_parent._parent._parent.gotoAndStop("stand");
Symbol 497 MovieClip Frame 1
Set("/:punching", true); /:s_gun.start(0, 0);
Symbol 497 MovieClip Frame 5
_parent._parent._parent.gotoAndStop("stand");
Symbol 502 MovieClip Frame 4
_parent._parent._parent.gotoAndStop("stand");
Symbol 504 MovieClip Frame 1
stop(); if (0 < /:item_total) { Set("/:range", 1000); if (../../:punch == 4) { Set("/:range", 70); nextFrame(); } } else { gotoAndStop (3); }
Symbol 504 MovieClip Frame 2
Set("../../:punch", 1);
Symbol 510 MovieClip Frame 1
/:s_swoosh.start(0, 0); /:s_zap.start(0, 0); Set("/:punching", true);
Symbol 510 MovieClip Frame 5
_parent._parent._parent.gotoAndStop("stand");
Symbol 515 MovieClip Frame 1
/:s_swoosh.start(0, 0); /:s_zap.start(0, 0); Set("/:punching", true);
Symbol 515 MovieClip Frame 5
_parent._parent._parent.gotoAndStop("stand");
Symbol 518 MovieClip Frame 1
/:s_swoosh.start(0, 0); Set("/:punching", true);
Symbol 518 MovieClip Frame 6
_parent._parent._parent.gotoAndStop("stand");
Symbol 521 MovieClip Frame 1
/:s_swoosh.start(0, 0); Set("/:punching", true);
Symbol 521 MovieClip Frame 5
_parent._parent._parent.gotoAndStop("stand");
Symbol 522 MovieClip Frame 1
stop(); if (0 < /:item_total) { Set("/:range", 150); if (../../:punch == 4) { Set("/:range", 70); nextFrame(); } } else if (../../:punch == 4) { Set("/:range", 70); gotoAndStop (4); } else { Set("/:range", 100); gotoAndStop (3); }
Symbol 522 MovieClip Frame 3
Set("/:item_pow", 1);
Symbol 522 MovieClip Frame 4
Set("/:item_pow", 1); Set("../../:punch", 1);
Symbol 524 MovieClip Frame 1
/:s_swoosh.start(0, 0);
Symbol 524 MovieClip Frame 3
Set("/:punching", true);
Symbol 524 MovieClip Frame 5
_parent._parent._parent.gotoAndStop("stand");
Symbol 532 MovieClip Frame 1
Set("/:punching", true); /:s_swoosh.start(0, 0);
Symbol 532 MovieClip Frame 5
_parent._parent._parent.gotoAndStop("stand");
Symbol 533 MovieClip Frame 1
stop(); if (../../:punch == 4) { Set("/:range", 70); nextFrame(); }
Symbol 533 MovieClip Frame 2
Set("../../:punch", 1);
Symbol 538 MovieClip Frame 1
/:s_swoosh.start(0, 0);
Symbol 538 MovieClip Frame 2
Set("/:punching", true);
Symbol 538 MovieClip Frame 5
_parent._parent._parent.gotoAndStop("stand");
Symbol 543 MovieClip Frame 1
Set("/:punching", true); /:s_swoosh.start(0, 0);
Symbol 543 MovieClip Frame 6
_parent._parent._parent.gotoAndStop("stand");
Symbol 544 MovieClip Frame 1
stop(); if (../../:punch == 4) { Set("/:range", 70); nextFrame(); }
Symbol 544 MovieClip Frame 2
Set("../../:punch", 1);
Symbol 549 MovieClip Frame 1
Set("/:punching", true); /:s_gun.start(0, 0);
Symbol 549 MovieClip Frame 5
_parent._parent._parent.gotoAndStop("stand");
Symbol 556 MovieClip Frame 1
Set("/:punching", true); /:s_gun.start(0, 0);
Symbol 556 MovieClip Frame 5
_parent._parent._parent.gotoAndStop("stand");
Symbol 557 MovieClip Frame 1
stop(); Set("/:range", 1000); if (../../:punch == 4) { Set("/:range", 70); nextFrame(); }
Symbol 557 MovieClip Frame 2
Set("../../:punch", 1);
Symbol 566 MovieClip Frame 1
/:s_chainsaw.start(0, 0);
Symbol 566 MovieClip Frame 2
Set("/:punching", true);
Symbol 566 MovieClip Frame 5
if (Key.isDown(65) and (0 < /:item_total)) { Set("/:item_total", /:item_total - 1); gotoAndPlay (3); }
Symbol 566 MovieClip Frame 6
if (random(3) == 1) { /:s_groovy.start(0, 0); } _parent._parent._parent.gotoAndStop("stand");
Symbol 567 MovieClip Frame 1
/:s_chainsaw.start(0, 0);
Symbol 567 MovieClip Frame 2
Set("/:punching", true);
Symbol 567 MovieClip Frame 5
if (Key.isDown(65) and (0 < /:item_total)) { Set("/:item_total", /:item_total - 1); gotoAndPlay (3); }
Symbol 567 MovieClip Frame 6
_parent._parent._parent.gotoAndStop("stand");
Symbol 568 MovieClip Frame 1
stop(); if (../../:punch == 4) { Set("/:range", 140); nextFrame(); }
Symbol 568 MovieClip Frame 2
Set("../../:punch", 1);
Symbol 574 MovieClip Frame 5
stop();
Symbol 575 MovieClip Frame 5
Set("/:punching", true);
Symbol 575 MovieClip Frame 20
Set("/:item_total", /:item_total - 1); _parent._parent._parent.gotoAndStop("stand");
Symbol 579 MovieClip Frame 1
Set("/:punching", true);
Symbol 579 MovieClip Frame 8
_parent._parent._parent.gotoAndStop("stand");
Symbol 581 MovieClip Frame 1
stop(); Set("/:item_pow", 0); if (/:item >= 3) { Set("/:item_total", /:item_total - 1); } gotoAndStop(/:item);
Symbol 581 MovieClip Frame 2
Set("/:item_pow", /:level); Set("/:range", 250);
Symbol 581 MovieClip Frame 3
Set("/:range", 250); Set("/:item_pow", /:level + /:level);
Symbol 581 MovieClip Frame 4
Set("/:item_pow", /:level * 20);
Symbol 581 MovieClip Frame 5
Set("/:item_pow", /playa/:pow + /:level); Set("/playa/:pow", 0);
Symbol 581 MovieClip Frame 6
Set("/:range", 200); Set("/:item_pow", /:level + /:level);
Symbol 581 MovieClip Frame 7
Set("/:range", 255); Set("/:item_pow", /:level + /:level);
Symbol 581 MovieClip Frame 8
Set("/:item_pow", /:level * 25);
Symbol 581 MovieClip Frame 9
Set("/:range", 260); Set("/:item_pow", -(/:strength / 4));
Symbol 581 MovieClip Frame 10
Set("/:range", 1000); Set("/:item_pow", /:level * 40);
Symbol 581 MovieClip Frame 11
Set("/:range", 1000); Set("/:item_pow", /:level * 40);
Symbol 582 MovieClip Frame 7
_parent.gotoAndStop("stand");
Symbol 584 MovieClip Frame 6
Set("/:drop_enemy", false); desperation_hit = false; if (((((_root.enemy1._x < (_parent._x + 200)) and ((_parent._x - 200) < _root.enemy1._x)) and (_root.enemy1._y < (_parent._y + 50))) and ((_parent._y - 50) < _root.enemy1._y)) and (0 < /enemy1/:health)) { desperation_hit = true; Set("/enemy1/:fall_down", true); Set("/enemy1/:health", /enemy1/:health - (/enemy1/:health_max * 0.1)); Set("/health_enemy1/:health", /enemy1/:health); Set("/health_enemy1/:health_max", /enemy1/:health_max); Set("/health_enemy1/:enemy_num", /enemy1/:enemy_num); tellTarget ("/health_enemy1") { gotoAndStop (1); }; _root.enemy1.gotoAndStop("fall_down"); } if (((((_root.enemy2._x < (_parent._x + 200)) and ((_parent._x - 200) < _root.enemy2._x)) and (_root.enemy2._y < (_parent._y + 50))) and ((_parent._y - 50) < _root.enemy2._y)) and (0 < /enemy2/:health)) { desperation_hit = true; Set("/enemy2/:fall_down", true); Set("/enemy2/:health", /enemy2/:health - (/enemy2/:health_max * 0.1)); Set("/health_enemy2/:health", /enemy2/:health); Set("/health_enemy2/:health_max", /enemy2/:health_max); Set("/health_enemy2/:enemy_num", /enemy2/:enemy_num); tellTarget ("/health_enemy2") { gotoAndStop (1); }; _root.enemy2.gotoAndStop("fall_down"); } if (((((_root.enemy3._x < (_parent._x + 300)) and ((_parent._x - 300) < _root.enemy3._x)) and (_root.enemy3._y < (_parent._y + 50))) and ((_parent._y - 50) < _root.enemy3._y)) and (0 < /enemy3/:health)) { desperation_hit = true; Set("/enemy3/:fall_down", true); Set("/enemy3/:health", /enemy3/:health - (/enemy3/:health_max * 0.1)); Set("/health_enemy3/:health", /enemy3/:health); Set("/health_enemy3/:health_max", /enemy3/:health_max); Set("/health_enemy3/:enemy_num", /enemy3/:enemy_num); tellTarget ("/health_enemy3") { gotoAndStop (1); }; _root.enemy3.gotoAndStop("fall_down"); } if (desperation_hit == true) { Set("/:health", /:health - (/:health_max * 0.02)); new_health = (/:health - (/:health_max * 0.1)) + /:stamina; if (new_health < /:health) { Set("/:health", new_health); } tellTarget ("/health") { gotoAndStop (1); }; }
Symbol 584 MovieClip Frame 14
Set("/:special", false); _parent.gotoAndStop("stand");
Symbol 585 MovieClip Frame 5
_parent.gotoAndStop("stand");
Symbol 589 MovieClip Frame 2
if (/:health < 0) { Set("/:health", 0); } Set("../:punch", 1); if (/:lift == true) { Set("/:drop_enemy", true); } tellTarget ("/health") { gotoAndStop (1); };
Symbol 589 MovieClip Frame 7
_parent.gotoAndStop("stand");
Symbol 595 MovieClip Frame 60
stop(); _root.gotoAndStop("continue");
Symbol 596 MovieClip Frame 1
Set("/:punching", false); Set("/:special", false); stop();
Symbol 596 MovieClip Frame 6
_root.item_s.gotoAndStop(1);
Symbol 596 MovieClip Frame 7
_root.item_s.gotoAndStop(1);
Symbol 596 MovieClip Frame 8
Set("/:special", true); Set("/:punching", false);
Symbol 663 MovieClip Frame 2
if (random(40) == 1) { /:s_vindaloo1.start(0, 0); }
Symbol 685 MovieClip Frame 1
stop(); gotoAndStop(../:enemy_num);
Symbol 686 MovieClip Frame 1
enemy_x = getProperty("../", _x); enemy_y = getProperty("../", _y); playa_x = getProperty("/playa", _x); playa_y = getProperty("/playa", _y); if ((../:destin_x < 1) or (750 < ../:destin_x)) { destin_x = playa_x; destin_y = playa_y; } else { destin_x = ../:destin_x; destin_y = ../:destin_y; if (((((destin_x - 60) < enemy_x) and (enemy_x < (destin_x + 60))) and ((destin_y - 15) < enemy_y)) and (enemy_y < (destin_y + 15))) { destin_x = playa_x; destin_y = playa_y; Set("../:destin_x", 0); Set("../:destin_y", 0); } } walking = false; if ((((/:punching == true) and ((((enemy_x < (playa_x + /:range)) and (playa_x < enemy_x)) and (/playa/:right == true)) or ((((playa_x - /:range) < enemy_x) and (enemy_x < playa_x)) and (/playa/:right == false)))) and ((playa_y - 35) < enemy_y)) and (enemy_y < (playa_y + 15))) { Set("/:hit_enemy", true); if (/:item == 2) { Set("/:swing_hit", true); } else { Set("/:swing_hit", false); } Set("../:health", (../:health - /:item_pow) - /:strength); Set(("/health_" + _parent._name) + "/:health", ../:health); Set(("/health_" + _parent._name) + "/:health_max", ../:health_max); Set(("/health_" + _parent._name) + "/:enemy_num", ../:enemy_num); tellTarget ("/health_" + _parent._name) { gotoAndStop (1); }; if (../:speed == ../:speed_max) { Set("../:speed", ../:speed * 3); } if (/playa/:punch == 3) { Set("../:fall_down", true); _parent.gotoAndStop("fall_down"); } else { Set("../:fall_down", false); _parent.gotoAndStop("hit"); } } else if (((((/:punching == true) and ((((enemy_x < (playa_x + 30)) and ((playa_x - 20) < enemy_x)) and (/playa/:right == true)) or ((((playa_x - 30) < enemy_x) and (enemy_x < (playa_x + 20))) and (/playa/:right == false)))) and ((playa_y - 35) < enemy_y)) and (enemy_y < (playa_y + 15))) and (/:item == 1)) { Set("/:item", 2); Set("/:swings", 5 + /:stamina); lift_quote = random(3); if (lift_quote == 1) { /:s_lift1.start(0, 0); } else if (lift_quote == 2) { /:s_lift2.start(0, 0); } if (/:boss == 0) { Set("/:alive_total", /:alive_total - 1); if (/:alive_total < 1) { Set("/:cont", true); } } _root.playa.gotoAndStop("attack"); _root.playa.body.gotoAndStop("lift"); _parent.gotoAndStop("lift"); } else { if (((((((playa_x - ../:range) < enemy_x) and (enemy_x < (playa_x + ../:range))) and ((playa_y - 15) < enemy_y)) and (enemy_y < (playa_y + 15))) and (random(../:aggressive) == 1)) and (../:destin_x < 1)) { Set("/:health", /:health - ../:strength); _parent.gotoAndStop("attack"); } if ((destin_x + (../:range - 5)) < enemy_x) { walking = true; setProperty("../", _x , enemy_x - ../:speed); } else if (enemy_x < (destin_x - (../:range - 5))) { setProperty("../", _x , enemy_x + ../:speed); walking = true; } if ((((destin_x - (100 + ../:range)) < enemy_x) and (enemy_x < (destin_x + (100 + ../:range)))) and (enemy_y < (destin_y - 10))) { setProperty("../", _y , enemy_y + (../:speed - (../:speed / 4))); walking = true; _parent.gotoAndStop("walk"); } else if ((((destin_x - (100 + ../:range)) < enemy_x) and (enemy_x < (destin_x + (100 + ../:range)))) and ((destin_y + 10) < enemy_y)) { setProperty("../", _y , enemy_y - (../:speed - (../:speed / 4))); walking = true; } if ((getProperty("../", _xscale) == -100) and (playa_x < enemy_x)) { setProperty("../", _xscale , 100); Set("../:right", false); } else if ((getProperty("../", _xscale) == 100) and (enemy_x < playa_x)) { setProperty("../", _xscale , -100); Set("../:right", true); } if (walking == false) { _parent.gotoAndStop("stand"); if (((((playa_x + 300) < enemy_x) or (enemy_x < (playa_x - 300))) or ((playa_y + 40) < enemy_y)) or (enemy_y < (playa_y - 40))) { Set("../:destin_x", playa_x); Set("../:destin_y", playa_y); } } else { _parent.gotoAndStop("walk"); } }
Symbol 686 MovieClip Frame 2
gotoAndPlay (1);
Symbol 687 MovieClip Frame 1
enemy_x = getProperty("../", _x); playa_x = getProperty("/playa", _x); if ((1000 < enemy_x) or (enemy_x < -250)) { if (((((random(2) == 1) and (1 < /:door)) or (/:door == 14)) or (/:door == 13)) or (/:door == (/:right_limit - 1))) { setProperty("../", _x , -150); } else { setProperty("../", _x , 890); } setProperty("../", _y , random(150) + 180); if (0 < ../:health) { Set("/:alive_total", /:alive_total - 1); } _parent.gotoAndPlay(2); }
Symbol 687 MovieClip Frame 2
gotoAndPlay (1);
Symbol 740 MovieClip Frame 2
if (random(40) == 1) { /:s_vindaloo1.start(0, 0); }
Symbol 759 MovieClip Frame 1
stop(); gotoAndStop(../:enemy_num);
Symbol 759 MovieClip Frame 4
Set("../:range", 80);
Symbol 759 MovieClip Frame 5
Set("../:range", 150);
Symbol 759 MovieClip Frame 6
Set("../:range", 300);
Symbol 791 MovieClip Frame 1
stop(); if (750 < _parent._x) { _parent._x = 700; } else if (_parent._x < 0) { _parent._x = 50; } gotoAndStop(../:enemy_num);
Symbol 792 MovieClip Frame 1
enemy_x = getProperty("../", _x); enemy_y = getProperty("../", _y); playa_x = getProperty("/playa", _x); playa_y = getProperty("/playa", _y); if ((((/:punching == true) and ((((enemy_x < (playa_x + /:range)) and (playa_x < enemy_x)) and (/playa/:right == true)) or ((((playa_x - /:range) < enemy_x) and (enemy_x < playa_x)) and (/playa/:right == false)))) and ((playa_y - 35) < enemy_y)) and (enemy_y < (playa_y + 15))) { Set("/:hit_enemy", true); if (/:item == 2) { Set("/:swing_hit", true); } else { Set("/:swing_hit", false); } Set("../:health", (../:health - /:item_pow) - /:strength); if (../:speed == ../:speed_max) { Set("../:speed", ../:speed * 3); } if (/playa/:punch == 3) { Set("../:fall_down", true); _parent.gotoAndStop("fall_down"); } else { Set("../:fall_down", false); _parent.gotoAndStop("hit"); } } else if (((((/:punching == true) and ((((enemy_x < (playa_x + 30)) and ((playa_x - 20) < enemy_x)) and (/playa/:right == true)) or ((((playa_x - 30) < enemy_x) and (enemy_x < (playa_x + 20))) and (/playa/:right == false)))) and ((playa_y - 35) < enemy_y)) and (enemy_y < (playa_y + 15))) and (/:item == 1)) { Set("/:item", 2); if (/:boss == 0) { Set("/:alive_total", /:alive_total - 1); if (/:alive_total < 1) { Set("/:cont", true); } } _root.playa.gotoAndStop("attack"); _root.playa.body.gotoAndStop("lift"); _parent.gotoAndStop("lift"); } if ((getProperty("../", _xscale) == -100) and (playa_x < enemy_x)) { setProperty("../", _xscale , 100); Set("../:right", false); } else if ((getProperty("../", _xscale) == 100) and (enemy_x < playa_x)) { setProperty("../", _xscale , -100); Set("../:right", true); }
Symbol 792 MovieClip Frame 2
gotoAndPlay (1);
Symbol 795 MovieClip Frame 1
/:s_swoosh.start(0, 0);
Symbol 795 MovieClip Frame 3
if (/:special != true) { _root.playa.gotoAndStop("hit"); }
Symbol 795 MovieClip Frame 7
_parent._parent.gotoAndStop("stand");
Symbol 799 MovieClip Frame 1
/:s_swoosh.start(0, 0);
Symbol 799 MovieClip Frame 3
if (/:special != true) { _root.playa.gotoAndStop("hit"); }
Symbol 799 MovieClip Frame 7
_parent._parent.gotoAndStop("stand");
Symbol 803 MovieClip Frame 1
/:s_swoosh.start(0, 0);
Symbol 803 MovieClip Frame 2
if (/:special != true) { _root.playa.gotoAndStop("hit"); }
Symbol 803 MovieClip Frame 4
_parent._parent.gotoAndStop("stand");
Symbol 805 MovieClip Frame 1
/:s_swoosh.start(0, 0);
Symbol 805 MovieClip Frame 5
/:s_swoosh.start(0, 0); if (/:special != true) { _root.playa.gotoAndStop("hit"); }
Symbol 805 MovieClip Frame 11
_parent._parent.gotoAndStop("stand");
Symbol 812 MovieClip Frame 1
/:s_swoosh.start(0, 0);
Symbol 812 MovieClip Frame 2
if (/:special != true) { _root.playa.gotoAndStop("hit"); }
Symbol 812 MovieClip Frame 5
_parent._parent.gotoAndStop("stand");
Symbol 817 MovieClip Frame 1
/:s_swoosh.start(0, 0);
Symbol 817 MovieClip Frame 7
if (/:special != true) { _root.playa.gotoAndStop("hit"); }
Symbol 817 MovieClip Frame 16
_parent._parent.gotoAndStop("stand");
Symbol 820 MovieClip Frame 1
/:s_swoosh.start(0, 0);
Symbol 820 MovieClip Frame 5
if (/:special != true) { _root.playa.gotoAndStop("hit"); }
Symbol 820 MovieClip Frame 7
_parent._parent.gotoAndStop("stand");
Symbol 825 MovieClip Frame 1
/:s_swoosh.start(0, 0);
Symbol 825 MovieClip Frame 2
if (/:special != true) { _root.playa.gotoAndStop("hit"); }
Symbol 825 MovieClip Frame 6
_parent._parent.gotoAndStop("stand");
Symbol 829 MovieClip Frame 1
/:s_swoosh.start(0, 0);
Symbol 829 MovieClip Frame 3
if (/:special != true) { _root.playa.gotoAndStop("hit"); }
Symbol 829 MovieClip Frame 6
_parent._parent.gotoAndStop("stand");
Symbol 832 MovieClip Frame 1
/:s_swoosh.start(0, 0);
Symbol 832 MovieClip Frame 3
if (/:special != true) { _root.playa.gotoAndStop("hit"); }
Symbol 832 MovieClip Frame 5
_parent._parent.gotoAndStop("stand");
Symbol 843 MovieClip Frame 5
/:s_swoosh.start(0, 0);
Symbol 843 MovieClip Frame 13
if (/:special != true) { _root.playa.gotoAndStop("hit"); }
Symbol 843 MovieClip Frame 17
_parent._parent.gotoAndStop("stand");
Symbol 846 MovieClip Frame 1
/:s_swoosh.start(0, 0);
Symbol 846 MovieClip Frame 3
if (/:special != true) { _root.playa.gotoAndStop("hit"); }
Symbol 846 MovieClip Frame 5
_parent._parent.gotoAndStop("stand");
Symbol 851 MovieClip Frame 1
/:s_swoosh.start(0, 0);
Symbol 851 MovieClip Frame 5
if (/:special != true) { _root.playa.gotoAndStop("hit"); }
Symbol 851 MovieClip Frame 9
_parent._parent.gotoAndStop("stand");
Symbol 854 MovieClip Frame 1
/:s_swoosh.start(0, 0);
Symbol 854 MovieClip Frame 3
if (/:special != true) { _root.playa.gotoAndStop("hit"); }
Symbol 854 MovieClip Frame 6
_parent._parent.gotoAndStop("stand");
Symbol 869 MovieClip Frame 1
/:s_swoosh.start(0, 0);
Symbol 869 MovieClip Frame 6
if (/:special != true) { _root.playa.gotoAndStop("hit"); }
Symbol 869 MovieClip Frame 13
_parent._parent.gotoAndStop("stand");
Symbol 874 MovieClip Frame 1
/:s_swoosh.start(0, 0);
Symbol 874 MovieClip Frame 7
if (/:special != true) { _root.playa.gotoAndStop("hit"); }
Symbol 874 MovieClip Frame 8
_parent._parent.gotoAndStop("stand");
Symbol 878 MovieClip Frame 1
/:s_swoosh.start(0, 0);
Symbol 878 MovieClip Frame 3
if (/:special != true) { _root.playa.gotoAndStop("hit"); }
Symbol 878 MovieClip Frame 6
_parent._parent.gotoAndStop("stand");
Symbol 883 MovieClip Frame 4
/:s_swoosh.start(0, 0);
Symbol 883 MovieClip Frame 7
if (/:special != true) { _root.playa.gotoAndStop("hit"); }
Symbol 883 MovieClip Frame 10
_parent._parent.gotoAndStop("stand");
Symbol 889 MovieClip Frame 2
if (/:special != true) { _root.playa.gotoAndStop("hit"); }
Symbol 889 MovieClip Frame 9
_parent._parent.gotoAndStop("stand");
Symbol 890 MovieClip Frame 1
/:s_swoosh.start(0, 0);
Symbol 890 MovieClip Frame 3
if (/:special != true) { _root.playa.gotoAndStop("hit"); }
Symbol 890 MovieClip Frame 7
_parent._parent.gotoAndStop("stand");
Symbol 891 MovieClip Frame 2
if (/:special != true) { _root.playa.gotoAndStop("hit"); }
Symbol 891 MovieClip Frame 10
_parent._parent.gotoAndStop("stand");
Symbol 897 MovieClip Frame 5
/:s_swoosh.start(0, 0);
Symbol 897 MovieClip Frame 9
if (/:special != true) { _root.playa.gotoAndStop("hit"); }
Symbol 897 MovieClip Frame 13
_parent._parent.gotoAndStop("stand");
Symbol 901 MovieClip Frame 1
/:s_swoosh.start(0, 0);
Symbol 901 MovieClip Frame 4
if (/:special != true) { _root.playa.gotoAndStop("hit"); }
Symbol 901 MovieClip Frame 6
_parent._parent.gotoAndStop("stand");
Symbol 912 MovieClip Frame 4
/:s_swoosh.start(0, 0);
Symbol 912 MovieClip Frame 10
if (/:special != true) { _root.playa.gotoAndStop("hit"); }
Symbol 912 MovieClip Frame 12
_parent._parent.gotoAndStop("stand");
Symbol 919 MovieClip Frame 5
stop();
Symbol 923 MovieClip Frame 5
/:s_swoosh.start(0, 0);
Symbol 923 MovieClip Frame 8
if (/:special != true) { _root.playa.gotoAndStop("hit"); }
Symbol 923 MovieClip Frame 12
_parent._parent.gotoAndStop("stand");
Symbol 924 MovieClip Frame 1
stop(); gotoAndStop(../:enemy_num);
Symbol 950 MovieClip Frame 1
stop();
Symbol 961 MovieClip Frame 1
stop(); if ((../:thrown == true) or (../:stunned == true)) { gotoAndStop(../../:enemy_num); } else { gotoAndStop(../:enemy_num); }
Symbol 965 MovieClip Frame 1
stunned = true; /:s_boom.start(0, 0); type = random(3); if (type == 1) { gotoAndPlay (9); } else if (type == 2) { gotoAndPlay (20); }
Symbol 965 MovieClip Frame 8
stunned = false; if (0 >= ../:health) { _parent.gotoAndStop("dead"); } else if ((../:fall_down == true) or (../:down == true)) { Set("../:down", true); Set("../:fall_down", false); _parent.gotoAndStop("down"); } else { _parent.gotoAndStop("stand"); }
Symbol 965 MovieClip Frame 19
stunned = false; if (0 >= ../:health) { _parent.gotoAndStop("dead"); } else if ((../:fall_down == true) or (../:down == true)) { Set("../:down", true); Set("../:fall_down", false); _parent.gotoAndStop("down"); } else { _parent.gotoAndStop("stand"); }
Symbol 965 MovieClip Frame 30
stunned = false; if (0 >= ../:health) { _parent.gotoAndStop("dead"); } else if ((../:fall_down == true) or (../:down == true)) { Set("../:down", true); Set("../:fall_down", false); _parent.gotoAndStop("down"); } else { _parent.gotoAndStop("stand"); }
Symbol 971 MovieClip Frame 1
stunned = true; if ((/:item == 5) and (0 < /:item_total)) { gotoAndPlay (10); } if ((/:item == 10) and (../:down == false)) { gotoAndPlay (22); } else if (/:item == 9) { gotoAndPlay (35); } else if (((/:item == 7) and (random(5) == 1)) and (../:down == false)) { gotoAndPlay (42); }
Symbol 971 MovieClip Frame 7
stunned = false; if (0 >= ../:health) { _parent.gotoAndStop("dead"); } else if (((../:fall_down == true) or (../:down == true)) or ((1 < /:item) and ((../:health % ../:health_fall) == 0))) { Set("../:down", true); Set("../:fall_down", false); _parent.gotoAndStop("down"); } else { _parent.gotoAndStop("stand"); }
Symbol 971 MovieClip Frame 10
stunned = true;
Symbol 971 MovieClip Frame 18
stunned = false; if (0 >= ../:health) { _parent.gotoAndStop("dead"); } else if (((../:health % ../:health_fall) == 0) or (../:down == true)) { Set("../:down", true); _parent.gotoAndStop("down"); } else { _parent.gotoAndStop("stand"); }
Symbol 971 MovieClip Frame 22
stunned = true;
Symbol 971 MovieClip Frame 31
stunned = false; if (0 >= ../:health) { _parent.gotoAndStop("dead"); } else if (((../:fall_down == true) or (../:down == true)) or ((1 < /:item) and ((../:health % ../:health_fall) == 0))) { Set("../:down", true); Set("../:fall_down", false); _parent.gotoAndStop("down"); } else { _parent.gotoAndStop("stand"); }
Symbol 971 MovieClip Frame 35
stunned = true;
Symbol 971 MovieClip Frame 39
stunned = false; if (0 >= ../:health) { _parent.gotoAndStop("dead"); } else if (((../:health % ../:health_fall) == 0) or (../:down == true)) { Set("../:down", true); _parent.gotoAndStop("down"); } else { _parent.gotoAndStop("stand"); }
Symbol 971 MovieClip Frame 42
stunned = true;
Symbol 971 MovieClip Frame 51
stunned = false; if (0 >= ../:health) { _parent.gotoAndStop("dead"); } else { Set("../:down", true); _parent.gotoAndStop("down"); }
Symbol 972 MovieClip Frame 1
stop(); gotoAndStop(../:enemy_num);
Symbol 972 MovieClip Frame 4
Set("../:range", 80);
Symbol 972 MovieClip Frame 5
Set("../:range", 150);
Symbol 972 MovieClip Frame 6
Set("../:range", 300);
Symbol 973 MovieClip Frame 1
enemy_x = getProperty("../", _x); enemy_y = getProperty("../", _y); playa_x = getProperty("/playa", _x); playa_y = getProperty("/playa", _y); enemy_h = getProperty("../", _height); enemy_dir = getProperty("../", _xscale); if (enemy_dir == -100) { range = enemy_x - enemy_h; range2 = enemy_x; } else { range = enemy_x; range2 = enemy_x + enemy_h; } if ((((((/:punching == true) and (/playa/:punch == 4)) and (range < playa_x)) and (playa_x < range2)) and ((playa_y - 35) < enemy_y)) and (enemy_y < (playa_y + 15))) { Set("/:hit_enemy", true); Set("../:health", (../:health - (/:item_pow / 2)) - (/:strength / 3)); Set(("/health_" + _parent._name) + "/:health", ../:health); Set(("/health_" + _parent._name) + "/:health_max", ../:health_max); Set(("/health_" + _parent._name) + "/:enemy_num", ../:enemy_num); tellTarget ("/health_" + _parent._name) { gotoAndStop (1); }; _parent.gotoAndStop("down_hit"); } if ((((range < playa_x) and (playa_x < range2)) and ((playa_y - 35) < enemy_y)) and (enemy_y < (playa_y + 15))) { Set("/playa/:punch", 4); _root.playa.timer.gotoAndPlay(2); } if (timer < 1) { timer = 80; } else if (timer == 1) { timer = 0; _parent.gotoAndStop("stand"); } else { timer = timer - 1; }
Symbol 973 MovieClip Frame 2
gotoAndPlay (1);
Symbol 974 MovieClip Frame 1
setProperty("../", _x , getProperty("/playa", _x)); setProperty("../", _y , getProperty("/playa", _y) + 1); if (/:swing_hit == true) { Set("/:swing_hit", false); Set("../:health", ../:health - (/:strength / 2)); Set(("/health_" + _parent._name) + "/:health", ../:health); Set(("/health_" + _parent._name) + "/:health_max", ../:health_max); Set(("/health_" + _parent._name) + "/:enemy_num", ../:enemy_num); tellTarget ("/health_" + _parent._name) { gotoAndStop (1); }; } if (getProperty("/playa", _xscale) == -100) { setProperty("../", _xscale , 100); } else { setProperty("../", _xscale , -100); } if (/:punching == true) { _parent.gotoAndStop("lift_attack"); } else { _parent.gotoAndStop("lift"); } if (Key.isDown(83)) { if (/playa/:right == true) { Set("../:destin_throw_x", getProperty("/playa", _x) + 600); } else { Set("../:destin_throw_x", getProperty("/playa", _x) - 600); } _root.playa.gotoAndStop("punch"); _root.playa.body.gotoAndStop("grab"); _root.playa.body.body.gotoAndPlay("throw"); if (/:boss == 0) { Set("/:alive_total", /:alive_total + 1); if (0 < /:alive_total) { Set("/:cont", false); } } _parent.gotoAndStop("lift_throw"); } if ((/:drop_enemy == true) or (0 >= ../:health)) { Set("/:drop_enemy", false); Set("/:lift", false); Set("/:item", 1); if (/:boss == 0) { Set("/:alive_total", /:alive_total + 1); if (0 < /:alive_total) { Set("/:cont", false); } } _parent.gotoAndStop("lift_drop"); }
Symbol 974 MovieClip Frame 2
gotoAndPlay (1);
Symbol 975 MovieClip Frame 1
thrown = true;
Symbol 975 MovieClip Frame 11
Set("../:health", ../:health - /:strength); Set(("/health_" + _parent._name) + "/:health", ../:health); Set(("/health_" + _parent._name) + "/:health_max", ../:health_max); Set(("/health_" + _parent._name) + "/:enemy_num", ../:enemy_num); tellTarget ("/health_" + _parent._name) { gotoAndStop (1); }; thrown = false; /:s_hitsplat.start(0, 0); Set("../:destin_x", 0); _parent.gotoAndStop("down");
Symbol 976 MovieClip Frame 1
enemy_x = getProperty("../", _x); enemy_y = getProperty("../", _y); if ((/:door == 1) and (enemy_x < ((getProperty("/wall", _x) + getProperty("/wall/wall_left", _x)) + 170))) { Set("../:destin_throw_x", enemy_x + 300); /:s_hitsplat.start(0, 0); if (getProperty("../", _xscale) == 100) { setProperty("../", _xscale , -100); } else { setProperty("../", _xscale , 100); } } if ((enemy_x < ../:destin_throw_x) and (enemy_x < 810)) { setProperty("../", _x , enemy_x + 80); } else if ((../:destin_throw_x < enemy_x) and (-75 < enemy_x)) { setProperty("../", _x , enemy_x - 80); } if (3 < getProperty("../body", _currentframe)) { i = /:total - 4; if (i < 1) { i = 1; } while (/:total >= i) { other_name = "/enemy" + i; other_health = ("/enemy" + i) + "/:health"; other_down = ("/enemy" + i) + "/:down"; other_y = getProperty(other_name, _y); other_x = getProperty(other_name, _x); if (((((other_x - 45) < enemy_x) and (enemy_x < (other_x + 45))) and ((other_y - 20) < enemy_y)) and (enemy_y < (other_y + 20))) { /:s_hitsplat.start(0, 0); if (0 < eval (other_health)) { Set(other_health, eval (other_health) - /:item_pow); Set(other_down, true); tellTarget (other_name) { gotoAndStop ("down_hit"); }; } } i = i + 1; } }
Symbol 976 MovieClip Frame 2
gotoAndPlay (1);
Symbol 977 MovieClip Frame 1
thrown = true; Set("/:lift", false); if (/:item == 2) { Set("/:item", 1); }
Symbol 977 MovieClip Frame 11
thrown = false; /:s_hitsplat.start(0, 0); Set("../:destin_x", 0); if (0 >= ../:health) { _parent.gotoAndStop("dead"); } else { _parent.gotoAndStop("down"); }
Symbol 982 MovieClip Frame 9
stop(); if (../:enemy_num == 1) { if (((((/enemy1/:enemy_num == 2) and (0 < /enemy1/:health)) and (_root.enemy1._currentframe != "lift")) and (_root.enemy1._currentframe != "lift_attack")) and (_root.enemy1._currentframe != "lift_attack_low")) { _root.enemy1.gotoAndStop("freak"); } if (((((/enemy2/:enemy_num == 2) and (0 < /enemy2/:health)) and (_root.enemy2._currentframe != "lift")) and (_root.enemy2._currentframe != "lift_attack")) and (_root.enemy2._currentframe != "lift_attack_low")) { _root.enemy2.gotoAndStop("freak"); } if (((((/enemy3/:enemy_num == 2) and (0 < /enemy3/:health)) and (_root.enemy3._currentframe != "lift")) and (_root.enemy3._currentframe != "lift_attack")) and (_root.enemy3._currentframe != "lift_attack_low")) { _root.enemy3.gotoAndStop("freak"); } } else if (../:enemy_num == 7) { if (((((/enemy1/:enemy_num == 8) and (0 < /enemy1/:health)) and (_root.enemy1._currentframe != "lift")) and (_root.enemy1._currentframe != "lift_attack")) and (_root.enemy1._currentframe != "lift_attack_low")) { _root.enemy1.gotoAndStop("freak"); } if (((((/enemy2/:enemy_num == 8) and (0 < /enemy2/:health)) and (_root.enemy2._currentframe != "lift")) and (_root.enemy2._currentframe != "lift_attack")) and (_root.enemy2._currentframe != "lift_attack_low")) { _root.enemy2.gotoAndStop("freak"); } if (((((/enemy3/:enemy_num == 8) and (0 < /enemy3/:health)) and (_root.enemy3._currentframe != "lift")) and (_root.enemy3._currentframe != "lift_attack")) and (_root.enemy3._currentframe != "lift_attack_low")) { _root.enemy3.gotoAndStop("freak"); } } else if (../:enemy_num == 13) { if (((((/enemy1/:enemy_num == 13) and (0 < /enemy1/:health)) and (_root.enemy1._currentframe != "lift")) and (_root.enemy1._currentframe != "lift_attack")) and (_root.enemy1._currentframe != "lift_attack_low")) { _root.enemy1.gotoAndStop("freak"); } if (((((/enemy2/:enemy_num == 13) and (0 < /enemy2/:health)) and (_root.enemy2._currentframe != "lift")) and (_root.enemy2._currentframe != "lift_attack")) and (_root.enemy2._currentframe != "lift_attack_low")) { _root.enemy2.gotoAndStop("freak"); } if (((((/enemy3/:enemy_num == 13) and (0 < /enemy3/:health)) and (_root.enemy3._currentframe != "lift")) and (_root.enemy3._currentframe != "lift_attack")) and (_root.enemy3._currentframe != "lift_attack_low")) { _root.enemy3.gotoAndStop("freak"); } } else if (../:enemy_num == 16) { if (((((/enemy1/:enemy_num == 16) and (0 < /enemy1/:health)) and (_root.enemy1._currentframe != "lift")) and (_root.enemy1._currentframe != "lift_attack")) and (_root.enemy1._currentframe != "lift_attack_low")) { _root.enemy1.gotoAndStop("freak"); } if (((((/enemy2/:enemy_num == 16) and (0 < /enemy2/:health)) and (_root.enemy2._currentframe != "lift")) and (_root.enemy2._currentframe != "lift_attack")) and (_root.enemy2._currentframe != "lift_attack_low")) { _root.enemy2.gotoAndStop("freak"); } if (((((/enemy3/:enemy_num == 16) and (0 < /enemy3/:health)) and (_root.enemy3._currentframe != "lift")) and (_root.enemy3._currentframe != "lift_attack")) and (_root.enemy3._currentframe != "lift_attack_low")) { _root.enemy3.gotoAndStop("freak"); } } else if (../:enemy_num == 18) { if (((((/enemy1/:enemy_num == 19) and (0 < /enemy1/:health)) and (_root.enemy1._currentframe != "lift")) and (_root.enemy1._currentframe != "lift_attack")) and (_root.enemy1._currentframe != "lift_attack_low")) { _root.enemy1.gotoAndStop("freak"); _parent.enemy.bandage.gotoAndStop(2); } if (((((/enemy2/:enemy_num == 19) and (0 < /enemy2/:health)) and (_root.enemy2._currentframe != "lift")) and (_root.enemy2._currentframe != "lift_attack")) and (_root.enemy2._currentframe != "lift_attack_low")) { _root.enemy2.gotoAndStop("freak"); _parent.enemy.bandage.gotoAndStop(2); } if (((((/enemy3/:enemy_num == 19) and (0 < /enemy3/:health)) and (_root.enemy3._currentframe != "lift")) and (_root.enemy3._currentframe != "lift_attack")) and (_root.enemy3._currentframe != "lift_attack_low")) { _root.enemy3.gotoAndStop("freak"); _parent.enemy.bandage.gotoAndStop(2); } }
Symbol 983 MovieClip Frame 3
playa_x = getProperty("/playa", _x); if (_x < playa_x) { right = true; _xscale = "-100"; } else { right = false; _xscale = "100"; } if (/:boss == 1) { Set("/:cont", false); health_max = 50; strength = 7; speed_max = 7; aggressive = 10; enemy_num = 20; } else if (/:boss == 3) { Set("/:cont", false); health_max = 200; strength = 9; speed_max = 8; aggressive = 8; enemy_num = 22; } else if (/:boss == 2) { Set("/:cont", false); health_max = 100; strength = 7; speed_max = 8; aggressive = 7; if (/:dominate == false) { enemy_num = 23; Set("/:dominate", true); } else { enemy_num = 24; } } else if (/:boss == 4) { Set("/:cont", false); health_max = 300; strength = 10; speed_max = 8; aggressive = 6; enemy_num = 21; } else if (/:boss == 5) { Set("/:cont", false); health_max = 400; strength = 12; speed_max = 8; aggressive = 6; enemy_num = 25; } else { health_max = (random(24 * /:level) + /:level) + /:door; aggressive = random(7) + 7; speed_max = random(5) + 2; strength = random(/:door / 2) + /:level; if (/:level == 1) { enemy_num = random(5) + 1; } else if (/:level == 2) { enemy_num = random(5) + 6; } else if (/:level == 3) { enemy_num = random(5) + 11; } else if (/:level == 4) { enemy_num = random(4) + 16; } else if (/:level == 5) { enemy_num = 25; } } if (enemy_num == 19) { /:s_vindaloo3.start(0, 0); } speed = speed_max; range = 60; health = health_max; Set("/:alive_total", /:alive_total + 1); destin_x = 0; destin_y = 0; if (random(2) == 1) { health_fall = 3; } else if (random(2) == 1) { health_fall = 6; } else { health_fall = 9; }
Symbol 983 MovieClip Frame 4
down = false; stop();
Symbol 983 MovieClip Frame 9
Set("/:cont", false);
Symbol 983 MovieClip Frame 10
/:s_fallfloor.start(0, 0);
Symbol 983 MovieClip Frame 11
Set("/:cont", false);
Symbol 983 MovieClip Frame 13
if (/playa/:punch == 4) { nextFrame(); }
Symbol 983 MovieClip Frame 17
Set("/:alive_total", /:alive_total - 1); Set("/:exp_pts", (/:exp_pts + random(/:door)) + /:level); Set("/:death_toll", /:death_toll + 1); if (/:enemy_level < /:level) { Set("/:enemy_level", /:level); Set("/:enemy_door", /:door); } else if (/:enemy_door < /:door) { Set("/:enemy_door", /:door); } if (enemy_num == 19) { /:s_vindaloo2.start(0, 0); } health = 0; health_max = 0; Set(("/health_" + _name) + "/:health", health); Set(("/health_" + _name) + "/:health_max", health_max); Set(("/health_" + _name) + "/:enemy_num", enemy_num); tellTarget ("/health_" + _name) { gotoAndStop (1); }; if (/:alive_total < 1) { if (0 < /:boss) { Set("/:key_level", /:level + 1); Set("/:level_clear", /:level); Set("/:boss", 0); _root.gotoAndStop("level_complete"); } else { Set("/:cont", true); } } if (getProperty("/keys", _currentframe) == 1) { setProperty("/keys", _x , _x); setProperty("/keys", _y , _y); if ((random(2) == 1) and (/:key_g < 10)) { _root.keys.gotoAndStop(2); } else if ((random(3) == 1) and (/:key_s < 10)) { _root.keys.gotoAndStop(3); } }
Symbol 997 MovieClip Frame 1
stop();
Symbol 997 MovieClip Frame 15
gotoAndStop (1);
Symbol 1003 MovieClip Frame 1
exp_goal = (/:job * /:job) * 10; Set("/:exp_text", (("EXP: " + int(/:exp_pts)) + " / ") + int(exp_goal)); if (/:exp_pts >= exp_goal) { Set("/:job", /:job + 1); Set("/:vouchers", /:vouchers + 2); Set("/:strength", /:strength + 0.3); Set("/:health_max", /:health_max + 5); Set("/:health", /:health + 5); _root.level_up.gotoAndPlay(2); if (/:job == 1) { Set("/:job_text", "Butt Whiper"); } else if (/:job == 2) { Set("/:job_text", "Bedpan Duty"); } else if (/:job == 3) { Set("/:job_text", "Bandage Changer"); } else if (/:job == 4) { Set("/:job_text", "Nose Trimmer"); } else if (/:job == 5) { Set("/:job_text", "Bathroom Cleaner"); } else if (/:job == 6) { Set("/:job_text", "Sponge Bather"); } else if (/:job == 7) { Set("/:job_text", "Clothes Changer"); } else if (/:job == 8) { Set("/:job_text", "Dinner Feeder"); } else if (/:job == 9) { Set("/:job_text", "Bed Maker"); } else if (/:job == 10) { Set("/:job_text", "Wheelchair Pusher"); } else if (/:job == 11) { Set("/:job_text", "Nurse's Assistant"); } else if (/:job == 12) { Set("/:job_text", "Front Desk"); } else if (/:job == 13) { Set("/:job_text", "Assistant Manager"); } else if (/:job == 14) { Set("/:job_text", "Vice President"); } else if (/:job == 15) { Set("/:job_text", "Co-President"); } }
Symbol 1003 MovieClip Frame 2
gotoAndPlay (1);
Symbol 1005 MovieClip Frame 1
stop(); damage = int((Number(/:health) / Number(/:health_max)) * 100) + 2; if (2 >= damage) { _root.playa.gotoAndStop("die"); } gotoAndStop(damage);
Symbol 1005 MovieClip Frame 102
stop();
Symbol 1008 MovieClip Frame 1
stop(); gotoAndStop(../:enemy_num);
Symbol 1010 MovieClip Frame 1
nextFrame();
Symbol 1010 MovieClip Frame 2
stop(); if (health < 0) { health = 0; } damage = int((Number(health) / Number(health_max)) * 100); if (damage < 0) { damage = 0; } damage = damage + 3; name_x = "/:name" + enemy_num; name = eval (name_x); gotoAndStop(damage);
Symbol 1010 MovieClip Frame 103
stop();
Symbol 1015 MovieClip Frame 1
stop();
Symbol 1015 MovieClip Frame 75
gotoAndStop (1);
Symbol 1021 MovieClip Frame 1
key_x = getProperty("../", _x); key_y = getProperty("../", _y); if (getProperty("../", _currentframe) == 2) { destin_x = getProperty("/key_gold", _x); destin_y = getProperty("/key_gold", _y); } else { destin_x = getProperty("/key_silver", _x); destin_y = getProperty("/key_silver", _y); } if (key_x < destin_x) { setProperty("../", _x , key_x + 20); } if (destin_y < key_y) { setProperty("../", _y , key_y - 20); } if ((destin_y >= key_y) and (key_x >= destin_x)) { if (getProperty("../", _currentframe) == 2) { Set("/:key_g", /:key_g + 1); } else { Set("/:key_s", /:key_s + 1); } _parent.gotoAndStop(1); }
Symbol 1021 MovieClip Frame 2
gotoAndPlay (1);
Symbol 1022 MovieClip Frame 1
stop();
Symbol 1023 MovieClip Frame 1
repeat = 1; while (2 >= repeat) { repeat = repeat + 1; i = /:total - 4; if (i < 1) { i = 1; } playa_depth = 0; playa_y = getProperty("/playa", _y); playa_x = getProperty("/playa", _x); while (/:total >= i) { other_name = "/enemy" + i; other_depth = ("/enemy" + i) + "/:depth"; other_y = getProperty(other_name, _y); other_x = getProperty(other_name, _x); depth = 0; if (playa_y < other_y) { depth = depth + 1; } else { playa_depth = playa_depth + 1; } r = /:total - 6; if (r < 1) { r = 1; } while (/:total >= r) { new_name = "/enemy" + r; new_y = getProperty(new_name, _y); new_x = getProperty(new_name, _x); if (new_y < other_y) { depth = depth + 1; } if ((((((other_x - 15) < new_x) and (new_x < (other_x + 15))) and (new_y < (other_y + 15))) and ((other_y - 15) < new_y)) and (i < r)) { other_range = ("/enemy" + i) + "/:range"; if (other_x < playa_x) { Set(("/enemy" + i) + "/:destin_x", playa_x + 200); } else { Set(("/enemy" + i) + "/:destin_x", playa_x - 200); } if (250 < playa_y) { Set(("/enemy" + i) + "/:destin_y", playa_y - 75); } else { Set(("/enemy" + i) + "/:destin_y", playa_y + 75); } } r = r + 1; } tellTarget (other_name) { swapDepths(depth); }; Set(other_depth, depth); i = i + 1; } _root.playa.swapDepths(playa_depth); } if ((((/:cont == false) and (/:music == 1)) and (/:in_room == false)) and (/:in_room == true)) { /:s_song1.stop(); /:s_song2.start(0, 2000); Set("/:music", 2); } else if ((/:cont == true) and (/:music != 1)) { /:s_song2.stop(); /:s_song1.start(0, 2000); Set("/:music", 1); }
Symbol 1023 MovieClip Frame 2
gotoAndPlay (1);
Symbol 1036 MovieClip Frame 40
_parent.nextFrame();
Symbol 1046 Button
on (keyPress "<Down>") { nextFrame(); } on (keyPress "<Up>") { prevFrame(); } on (keyPress "a") { if (selected == 1) { _parent.gotoAndStop("instructions"); } else if (selected == 2) { _parent.gotoAndStop("training"); } else if (selected == 3) { _parent.gotoAndStop("getkey"); } else if (selected == 4) { _root.gotoAndPlay("hall"); _root.wall.lock.gotoAndStop(4); } } on (keyPress "s") { _root.gotoAndPlay("hall"); _root.wall.lock.gotoAndStop(4); }
Symbol 1047 MovieClip Frame 1
selected = 2; stop();
Symbol 1047 MovieClip Frame 2
selected = 1;
Symbol 1047 MovieClip Frame 3
selected = 4;
Symbol 1052 Button
on (keyPress "a") { nextFrame(); }
Symbol 1058 Button
on (keyPress "a") { gotoAndPlay (9); }
Symbol 1065 Button
on (keyPress "<Down>") { nextFrame(); } on (keyPress "<Up>") { prevFrame(); } on (keyPress "a") { if (selected == 1) { if (/:vouchers >= 1) { Set("/:vouchers", /:vouchers - 1); Set("/:strength", /:strength + 0.2); _parent.gotoAndStop("training"); } else { /:s_penalty.start(0, 0); } } else if (selected == 2) { if (/:vouchers >= 1) { Set("/:vouchers", /:vouchers - 1); Set("/:health_max", /:health_max + 5); Set("/:health", /:health + 5); tellTarget ("/health") { gotoAndStop (1); }; _parent.gotoAndStop("training"); } else { /:s_penalty.start(0, 0); } } else if (selected == 4) { if (/:vouchers >= 1) { Set("/:vouchers", /:vouchers - 1); Set("/:stamina", /:stamina + 1); _parent.gotoAndStop("training"); } else { /:s_penalty.start(0, 0); } } else { _parent.gotoAndStop("menu"); } }
Symbol 1066 MovieClip Frame 1
selected = 1; stop();
Symbol 1066 MovieClip Frame 2
selected = 4;
Symbol 1066 MovieClip Frame 3
selected = 2;
Symbol 1066 MovieClip Frame 4
selected = 3;
Symbol 1072 MovieClip Frame 1
if (/:boss_win != true) { nextFrame(); } stop();
Symbol 1072 MovieClip Frame 2
play();
Symbol 1072 MovieClip Frame 9
if (/:boss_win == true) { Set("/:boss_win", false); gotoAndPlay (20); } else if (/:died == true) { Set("/:died", false); gotoAndPlay (31); } else { stop(); Set("/:boss_win", false); Set("/:died", false); }
Symbol 1072 MovieClip Frame 20
play();
Symbol 1072 MovieClip Frame 28
stop();
Symbol 1072 MovieClip Frame 31
play();
Symbol 1072 MovieClip Frame 39
stop();
Symbol 1072 MovieClip Frame 43
message = ("You have " + /:vouchers) + " training vouchers."; health_text = (int(/:health) + " / ") + /:health_max; strength_temp = /:strength * 10; gotoAndStop (44);
Symbol 1077 MovieClip Frame 5
_parent.prevFrame();
Symbol 1077 MovieClip Frame 10
_parent.prevFrame();
Symbol 1077 MovieClip Frame 15
_parent.prevFrame();
Symbol 1079 MovieClip Frame 1
stop();
Symbol 1079 MovieClip Frame 121
if (_name eq "health1") { _parent.gotoAndPlay("win"); } else { _parent.gotoAndPlay("lose"); }
Symbol 1086 MovieClip Frame 1
stop();
Symbol 1094 MovieClip Frame 1
stop();
Symbol 1103 MovieClip Frame 1
tellTarget ("../bed2") { gotoAndStop (2); }; tellTarget ("../health2") { nextFrame(); }; if (random(35) == 1) { gotoAndPlay (3); }
Symbol 1103 MovieClip Frame 2
gotoAndPlay (1);
Symbol 1103 MovieClip Frame 3
tellTarget ("../bed2") { gotoAndStop (1); };
Symbol 1103 MovieClip Frame 6
gotoAndPlay (1);
Symbol 1106 MovieClip Frame 1
if (Key.isDown(65)) { if (hit_a != true) { hit_a = true; tellTarget ("../../health1") { nextFrame(); }; tellTarget ("../../health1") { nextFrame(); }; tellTarget ("../../health1") { nextFrame(); }; tellTarget ("../../bed1") { gotoAndStop (2); }; tellTarget ("../") { nextFrame(); }; } } else { hit_a = false; }
Symbol 1106 MovieClip Frame 2
gotoAndPlay (1);
Symbol 1108 MovieClip Frame 1
stop();
Symbol 1108 MovieClip Frame 3
gotoAndStop (1);
Symbol 1130 Button
on (keyPress "a") { gotoAndStop (78); }
Symbol 1140 MovieClip Frame 1
if (3 < /:second) { gotoAndStop (2); } else { gotoAndStop (3); }
Symbol 1140 MovieClip Frame 2
Set("/:strength", /:strength + 0.2);
Symbol 1140 MovieClip Frame 3
Set("/:strength", /:strength + 0.1);
Symbol 1141 MovieClip Frame 46
stopAllSounds();
Symbol 1141 MovieClip Frame 47
stop();
Symbol 1141 MovieClip Frame 51
Set("/:vouchers", /:vouchers - 1);
Symbol 1141 MovieClip Frame 63
stop();
Symbol 1141 MovieClip Frame 65
Set("/:second", 3);
Symbol 1141 MovieClip Frame 77
stop();
Symbol 1141 MovieClip Frame 78
stopAllSounds(); /:s_song1.start(0, 2000); _root.gotoAndPlay("hall"); _root.wall.lock.gotoAndStop(4);
Symbol 1148 MovieClip Frame 1
stop();
Symbol 1154 MovieClip Frame 1
stop();
Symbol 1162 Button
on (keyPress "<Down>") { nextFrame(); } on (keyPress "<Up>") { prevFrame(); } on (keyPress "a") { if (race == false) { _parent.gotoAndStop("goback"); } else if (/:vouchers < 1) { _parent.gotoAndStop("nogo"); } else { _parent.gotoAndPlay("go"); } }
Symbol 1163 MovieClip Frame 1
race = true; Set("../:turtle_choice", true); stop();
Symbol 1163 MovieClip Frame 2
race = true; Set("../:turtle_choice", false); stop();
Symbol 1163 MovieClip Frame 3
race = false;
Symbol 1165 Button
on (keyPress "a") { gotoAndStop (70); }
Symbol 1170 MovieClip Frame 1
_parent.turtle._x = (_parent.turtle._x + random(3)) + 0.1; _parent.man._x = (_parent.man._x + random(3)) + 0.1; if (_parent.man._x >= 120) { _parent.man.gotoAndStop("win"); _parent.turtle.gotoAndStop("stand"); Set("../:man_win", true); } if (_parent.turtle._x >= 75) { _parent.turtle.gotoAndStop("win"); _parent.man.gotoAndStop("stand"); Set("../:turtle_win", true); } if ((../:turtle_win == true) and (../:man_win == true)) { _parent.gotoAndStop("tie"); } else if (((../:turtle_win == true) and (../:turtle_choice == false)) or ((../:man_win == true) and (../:turtle_choice == true))) { _parent.gotoAndStop("lose"); } else if (((../:man_win == true) and (../:turtle_choice == false)) or ((../:turtle_win == true) and (../:turtle_choice == true))) { _parent.gotoAndStop("win"); }
Symbol 1170 MovieClip Frame 2
gotoAndPlay (1);
Symbol 1178 MovieClip Frame 1
stop();
Symbol 1178 MovieClip Frame 2
stop();
Symbol 1178 MovieClip Frame 52
stopAllSounds();
Symbol 1178 MovieClip Frame 53
man.gotoAndStop("walk"); turtle.gotoAndStop("walk"); stop();
Symbol 1178 MovieClip Frame 67
stop(); Set("/:vouchers", /:vouchers - 1);
Symbol 1178 MovieClip Frame 68
Set("/:vouchers", /:vouchers + 1); Set("/:luck", /:luck + 1);
Symbol 1178 MovieClip Frame 70
stopAllSounds(); /:s_song1.start(0, 2000); _root.gotoAndPlay("hall"); _root.wall.lock.gotoAndStop(4);
Symbol 1254 MovieClip Frame 1
gotoAndStop(random(16) + 2);
Symbol 1259 Button
on (keyPress "a") { gotoAndStop (176); }
Symbol 1288 MovieClip Frame 1
random_val = random(4) + 1; if ((random_val == 1) and (1 < /:luck)) { random_val = 2; } if ((random_val == 2) and (4 < /:luck)) { random_val = 3; } item_val = "item" + random_val; gotoAndPlay(item_val);
Symbol 1288 MovieClip Frame 19
/:s_swoosh.start(0, 0); Set("/:health", /:health + (/:health_max * 0.25)); if (/:health_max < /:health) { Set("/:health", /:health_max); } tellTarget ("/health") { gotoAndStop (1); };
Symbol 1288 MovieClip Frame 30
stop();
Symbol 1288 MovieClip Frame 52
/:s_swoosh.start(0, 0); Set("/:health", /:health + (/:health_max * 0.5)); if (/:health_max < /:health) { Set("/:health", /:health_max); } tellTarget ("/health") { gotoAndStop (1); };
Symbol 1288 MovieClip Frame 64
stop();
Symbol 1288 MovieClip Frame 88
/:s_swoosh.start(0, 0); Set("/:health", /:health_max); tellTarget ("/health") { gotoAndStop (1); };
Symbol 1288 MovieClip Frame 104
stop();
Symbol 1288 MovieClip Frame 132
Set("/:health_max", /:health_max + 5); Set("/:health", /:health_max); tellTarget ("/health") { gotoAndStop (1); };
Symbol 1288 MovieClip Frame 175
stop();
Symbol 1288 MovieClip Frame 176
stopAllSounds(); /:s_song1.start(0, 2000); _root.gotoAndPlay("hall"); _root.wall.lock.gotoAndStop(4);
Symbol 1293 MovieClip Frame 40
gotoAndPlay (1);
Symbol 1300 MovieClip Frame 1
stop();
Symbol 1300 MovieClip Frame 4
_parent._parent.gotoAndPlay("win");
Symbol 1301 MovieClip Frame 1
stop();
Symbol 1301 MovieClip Frame 2
life = life - 1; _parent.parts.gotoAndStop(2); if (0 >= life) { life = 6; settings.nextFrame(); }
Symbol 1301 MovieClip Frame 7
gotoAndStop (1);
Symbol 1306 MovieClip Frame 1
gotoAndStop(random(4) + 2);
Symbol 1308 MovieClip Frame 1
stop();
Symbol 1308 MovieClip Frame 2
jumpto = random(4); if (jumpto == 3) { gotoAndPlay (40); } else if (jumpto == 2) { gotoAndPlay (23); } else if (jumpto == 1) { gotoAndPlay (13); } else { gotoAndPlay (3); }
Symbol 1308 MovieClip Frame 12
gotoAndStop (1);
Symbol 1308 MovieClip Frame 22
gotoAndStop (1);
Symbol 1308 MovieClip Frame 39
gotoAndStop (1);
Symbol 1308 MovieClip Frame 55
gotoAndStop (1);
Symbol 1316 MovieClip Frame 1
Set("/:millisecond", /:millisecond - 3); if (/:millisecond < 0) { if ((0 < /:minute) or (0 < /:second)) { Set("/:millisecond", 60); Set("/:second", /:second - 1); if ((0 < /:bonus) and (0 < /:pass)) { Set("/:bonus", /:bonus - 1); } } else { Set("/:millisecond", 0); } } if (/:second < 0) { if (0 < /:minute) { Set("/:second", 60); Set("/:minute", /:minute - 1); } else { Set("/:second", 0); } } if (9 < /:millisecond) { Set("/:timer_millisecond", String(/:millisecond)); } else { Set("/:timer_millisecond", "0" + String(/:millisecond)); } if (9 < /:second) { Set("/:timer_second", String(/:second)); } else { Set("/:timer_second", "0" + String(/:second)); } if ((0 >= /:second) and (0 >= /:millisecond)) { _parent.gotoAndPlay("lose"); } if (Key.isDown(65)) { Set("../:hold_a", true); } else { Set("../:hold_a", false); }
Symbol 1316 MovieClip Frame 2
gotoAndPlay (1);
Symbol 1317 Button
on (keyPress "a") { if (hold_a != true) { play(); hold_a = true; } }
Symbol 1321 Button
on (keyPress "a") { gotoAndStop (119); }
Symbol 1327 MovieClip Frame 1
if (3 < /:second) { gotoAndStop (2); } else { gotoAndStop (3); }
Symbol 1327 MovieClip Frame 2
Set("/:strength", /:strength + 0.2);
Symbol 1327 MovieClip Frame 3
Set("/:strength", /:strength + 0.1);
Symbol 1328 MovieClip Frame 1
Set("lifesupport/:life", 6); Set("/:millisecond", 0); Set("/:second", 10); Set("/:timer_millisecond", "00"); Set("/:timer_second", "10"); Set("/:minute", 0); stopAllSounds();
Symbol 1328 MovieClip Frame 36
stop();
Symbol 1328 MovieClip Frame 37
/:s_swoosh.start(0, 0);
Symbol 1328 MovieClip Frame 41
lifesupport.gotoAndPlay(1);
Symbol 1328 MovieClip Frame 44
stop();
Symbol 1328 MovieClip Frame 45
/:s_swoosh.start(0, 0);
Symbol 1328 MovieClip Frame 47
lifesupport.gotoAndPlay(1);
Symbol 1328 MovieClip Frame 50
stop();
Symbol 1328 MovieClip Frame 51
/:s_swoosh.start(0, 0);
Symbol 1328 MovieClip Frame 55
lifesupport.gotoAndPlay(1);
Symbol 1328 MovieClip Frame 58
gotoAndStop (36);
Symbol 1328 MovieClip Frame 70
stop();
Symbol 1328 MovieClip Frame 118
stop();
Symbol 1328 MovieClip Frame 119
stopAllSounds(); /:s_song1.start(0, 2000); _root.gotoAndPlay("hall"); _root.wall.lock.gotoAndStop(4);
Symbol 1366 Button
on (keyPress "<Left>") { if (prev != "left") { score_playa = score_playa + 1; timer = 0; } prev = "left"; } on (keyPress "<Right>") { if (prev != "right") { score_playa = score_playa + 1; timer = 0; } prev = "right"; }
Symbol 1367 MovieClip Frame 1
Set("../:timer", ../:timer + 1); if (5 < ../:timer) { Set("../:score_playa", ../:score_playa - 15); } else if (3 < ../:timer) { Set("../:score_playa", ../:score_playa - 1); } if (random(3) == 1) { Set("../:score_playa", ../:score_playa - 1); } status = ../:score_playa; if (80 < status) { _parent.gotoAndPlay("win"); } else if (65 < status) { _parent.gotoAndStop("playa5"); } else if (50 < status) { _parent.gotoAndStop("playa4"); } else if (35 < status) { _parent.gotoAndStop("playa3"); } else if (20 < status) { _parent.gotoAndStop("playa2"); } else if (5 < status) { _parent.gotoAndStop("playa1"); } else if (status < -80) { _parent.gotoAndPlay("lose"); } else if (status < -65) { _parent.gotoAndStop("enemy5"); } else if (status < -50) { _parent.gotoAndStop("enemy4"); } else if (status < -35) { _parent.gotoAndStop("enemy3"); } else if (status < -20) { _parent.gotoAndStop("enemy2"); } else if (status < -5) { _parent.gotoAndStop("enemy1"); } else { _parent.gotoAndStop("draw"); }
Symbol 1367 MovieClip Frame 2
gotoAndPlay (1);
Symbol 1381 Button
on (keyPress "a") { gotoAndStop (121); }
Symbol 1393 MovieClip Frame 50
stopAllSounds();
Symbol 1393 MovieClip Frame 60
prev = "none";
Symbol 1393 MovieClip Frame 61
stop();
Symbol 1393 MovieClip Frame 91
stop();
Symbol 1393 MovieClip Frame 107
Set("/:stamina", /:stamina + 1);
Symbol 1393 MovieClip Frame 120
stop();
Symbol 1393 MovieClip Frame 121
stopAllSounds(); /:s_song1.start(0, 2000); _root.gotoAndPlay("hall"); _root.wall.lock.gotoAndStop(4);
Symbol 1407 MovieClip Frame 2
stop();
Symbol 1408 MovieClip Frame 1
stop();
Symbol 1416 MovieClip Frame 1
playa_x = getProperty("../", _x); setProperty("/wall", _x , wall_x - 30); if (Key.isDown(39)) { Set("../:time_r", ../:time_r + 1); } else if (0 < ../:time_r) { Set("../:time_r2", 0); Set("../:time_r", 0); } else { Set("../:time_r2", ../:time_r2 + 1); Set("../:time_r", 0); } if (Key.isDown(37)) { Set("../:time_l", ../:time_l + 1); } else if (0 < ../:time_l) { Set("../:time_l2", 0); Set("../:time_l", 0); } else { Set("../:time_l2", ../:time_l2 + 1); Set("../:time_l", 0); } if ((../:time_r == 0) and (../:time_l == 0)) { _parent.gotoAndStop("stand"); } if ((Key.isDown(37) and ((../:time_r >= ../:time_l) or (../:time_r == 0))) and (-300 < playa_x)) { setProperty("../", _xscale , -100); setProperty("../", _x , playa_x - ../:speed); if ((../:time_l2 < 3) and (../:speed == ../:speed_max)) { Set("../:speed", ../:speed_max * 2); Set("../:time_r2", 0); } if (../:speed_max < ../:speed) { _parent.gotoAndStop("run"); } else { _parent.gotoAndStop("walk"); } } if ((Key.isDown(39) and ((../:time_l >= ../:time_r) or (../:time_l == 0))) and (playa_x < 300)) { setProperty("../", _xscale , 100); setProperty("../", _x , playa_x + ../:speed); if ((../:time_r2 < 3) and (../:speed == ../:speed_max)) { Set("../:speed", ../:speed_max * 2); Set("../:time_l2", 0); } if (../:speed_max < ../:speed) { _parent.gotoAndStop("run"); } else { _parent.gotoAndStop("walk"); } }
Symbol 1416 MovieClip Frame 2
gotoAndPlay (1);
Symbol 1421 MovieClip Frame 1
stop();
Symbol 1421 MovieClip Frame 17
Set("../../:score", ../../:score + 1); if (10 < ../../:score) { _parent._parent.gotoAndPlay("win"); }
Symbol 1431 MovieClip Frame 11
stop();
Symbol 1432 MovieClip Frame 1
stop();
Symbol 1432 MovieClip Frame 2
speed = speed_max; stop();
Symbol 1434 MovieClip Frame 1
stop();
Symbol 1434 MovieClip Frame 4
_parent.gotoAndPlay("lose");
Symbol 1439 MovieClip Frame 1
man = random(3) + 1; if (man == 1) { _x = -215; } else if (man == 2) { _x = 5; } else if (man == 3) { _x = 230; }
Symbol 1439 MovieClip Frame 2
tellTarget ("../man" + man) { gotoAndStop ("shit"); };
Symbol 1439 MovieClip Frame 8
fart = random(3); if (fart == 0) { _parent.fart1.start(0, 0); } else if (fart == 1) { _parent.fart2.start(0, 0); } else { _parent.fart3.start(0, 0); }
Symbol 1439 MovieClip Frame 24
tellTarget ("../man" + man) { gotoAndStop ("stand"); };
Symbol 1439 MovieClip Frame 25
if (((_parent.playa._x - 30) < _x) and (_x < (_parent.playa._x + 30))) { _parent.playa.poop.gotoAndPlay(2); gotoAndPlay (46); }
Symbol 1439 MovieClip Frame 45
_parent.x.nextFrame(); gotoAndPlay (1);
Symbol 1439 MovieClip Frame 56
gotoAndPlay (1);
Symbol 1444 MovieClip Frame 5
stop();
Symbol 1445 Button
on (keyPress "a") { gotoAndStop (95); }
Symbol 1454 MovieClip Frame 1
gotoAndStop(/:level + 1);
Symbol 1454 MovieClip Frame 2
Set("/:exp_pts", /:exp_pts + 10);
Symbol 1454 MovieClip Frame 3
Set("/:exp_pts", /:exp_pts + 50);
Symbol 1454 MovieClip Frame 4
Set("/:exp_pts", /:exp_pts + 100);
Symbol 1454 MovieClip Frame 5
Set("/:exp_pts", /:exp_pts + 200);
Symbol 1455 MovieClip Frame 1
Set("playa/:speed_max", 12); Set("playa/:speed", playa/:speed_max); score = 0; fart1 = new Sound(); fart1.attachSound("s_fart1"); fart2 = new Sound(); fart2.attachSound("s_fart2"); fart3 = new Sound(); fart3.attachSound("s_fart3");
Symbol 1455 MovieClip Frame 29
stopAllSounds();
Symbol 1455 MovieClip Frame 30
playa.gotoAndStop("stand");
Symbol 1455 MovieClip Frame 44
stop();
Symbol 1455 MovieClip Frame 58
playa.gotoAndStop("lose");
Symbol 1455 MovieClip Frame 69
stop();
Symbol 1455 MovieClip Frame 83
playa.gotoAndStop("win");
Symbol 1455 MovieClip Frame 94
stop();
Symbol 1455 MovieClip Frame 95
stopAllSounds(); /:s_song1.start(0, 2000); _root.gotoAndPlay("hall"); _root.wall.lock.gotoAndStop(4);
Symbol 1476 Button
on (keyPress "<Right>") { nextFrame(); } on (keyPress "<Left>") { prevFrame(); } on (keyPress "a") { Set("../:chosen", _currentframe); if (../:chosen == 1) { _parent.gotoAndPlay("choose1"); } else if (../:chosen == 2) { _parent.gotoAndPlay("choose2"); } else { _parent.gotoAndPlay("choose3"); } }
Symbol 1477 MovieClip Frame 1
stop();
Symbol 1498 Button
on (keyPress "a") { gotoAndStop (336); }
Symbol 1503 MovieClip Frame 3
stop();
Symbol 1508 MovieClip Frame 6
stop();
Symbol 1512 MovieClip Frame 1
pills = 1; swaps = 7;
Symbol 1512 MovieClip Frame 72
stopAllSounds();
Symbol 1512 MovieClip Frame 73
nextmove = random(3) + 1; gotoAndPlay("swap" + nextmove);
Symbol 1512 MovieClip Frame 85
if (pills == 1) { pills = 2; } else if (pills == 2) { pills = 1; } swaps = swaps - 1; if (0 >= swaps) { gotoAndPlay (113); } else { nextmove = random(3) + 1; gotoAndPlay("swap" + nextmove); }
Symbol 1512 MovieClip Frame 97
if (pills == 2) { pills = 3; } else if (pills == 3) { pills = 2; } swaps = swaps - 1; if (0 >= swaps) { gotoAndPlay (113); } else { nextmove = random(3) + 1; gotoAndPlay("swap" + nextmove); }
Symbol 1512 MovieClip Frame 111
if (pills == 1) { pills = 3; } else if (pills == 3) { pills = 1; } swaps = swaps - 1; if (0 >= swaps) { gotoAndPlay (113); } else { nextmove = random(3) + 1; gotoAndPlay("swap" + nextmove); }
Symbol 1512 MovieClip Frame 116
stop();
Symbol 1512 MovieClip Frame 126
gotoAndPlay (143);
Symbol 1512 MovieClip Frame 134
gotoAndPlay (143);
Symbol 1512 MovieClip Frame 142
gotoAndPlay (143);
Symbol 1512 MovieClip Frame 179
if (chosen == pills) { gotoAndPlay (205); } else { gotoAndPlay (180); }
Symbol 1512 MovieClip Frame 204
stop(); stop();
Symbol 1512 MovieClip Frame 324
Set("/:health_max", /:health_max + 5); Set("/:health", /:health_max); tellTarget ("/health") { gotoAndStop (1); };
Symbol 1512 MovieClip Frame 335
stop(); stop();
Symbol 1512 MovieClip Frame 336
stopAllSounds(); /:s_song1.start(0, 2000); _root.gotoAndPlay("hall"); _root.wall.lock.gotoAndStop(4);
Symbol 1527 Button
on (keyPress "a") { Set("../:playa_hand", 1); _parent.play(); }
Symbol 1528 Button
on (keyPress "<Right>") { nextFrame(); } on (keyPress "<Left>") { prevFrame(); }
Symbol 1529 Button
on (keyPress "a") { Set("../:playa_hand", 2); _parent.play(); }
Symbol 1530 Button
on (keyPress "a") { Set("../:playa_hand", 3); _parent.play(); }
Symbol 1531 MovieClip Frame 1
stop();
Symbol 1539 MovieClip Frame 1
stop(); gotoAndStop(../:playa_hand);
Symbol 1543 MovieClip Frame 1
stop(); gotoAndStop(../:lady_hand);
Symbol 1546 Button
on (keyPress "a") { gotoAndStop (186); }
Symbol 1575 MovieClip Frame 31
stopAllSounds();
Symbol 1575 MovieClip Frame 33
stop();
Symbol 1575 MovieClip Frame 34
lady_hand = random(3) + 1;
Symbol 1575 MovieClip Frame 84
if (playa_hand == lady_hand) { gotoAndPlay (122); } else if ((playa_hand == (lady_hand - 1)) or ((lady_hand == 1) and (playa_hand == 3))) { gotoAndPlay (144); } else if ((playa_hand == (lady_hand + 1)) or ((playa_hand == 1) and (lady_hand == 3))) { gotoAndPlay (85); }
Symbol 1575 MovieClip Frame 86
/:s_swoosh.start(0, 0);
Symbol 1575 MovieClip Frame 115
Set("/:luck", /:luck + 2); Set("/:health", /:health_max); tellTarget ("/health") { gotoAndStop (1); };
Symbol 1575 MovieClip Frame 121
stop();
Symbol 1575 MovieClip Frame 143
gotoAndStop (33);
Symbol 1575 MovieClip Frame 180
Set("/:health", /:health - (/:health_max * 0.075)); if (/:health < 1) { Set("/:health", 1); } tellTarget ("/health") { gotoAndStop (1); };
Symbol 1575 MovieClip Frame 185
stop();
Symbol 1575 MovieClip Frame 186
stopAllSounds(); /:s_song1.start(0, 2000); _root.gotoAndPlay("hall"); _root.wall.lock.gotoAndStop(4);
Symbol 1598 MovieClip Frame 1
prev_choice = 0; total = 0; total_max = 10;
Symbol 1598 MovieClip Frame 2
do { choice = random(4) + 1; } while (choice == prev_choice); prev_choice = choice; if (choice == 1) { gotoAndPlay (3); } else if (choice == 2) { gotoAndPlay (34); } else if (choice == 3) { gotoAndPlay (71); } else { gotoAndPlay (116); }
Symbol 1598 MovieClip Frame 22
if (random(4) == 1) { total = total + 1; if (../:playa_choice != choice) { _parent.gotoAndPlay("lose"); } else if (total >= total_max) { _parent.gotoAndPlay("win"); } else { gotoAndStop (2); } }
Symbol 1598 MovieClip Frame 33
total = total + 1; if (../:playa_choice != choice) { _parent.gotoAndPlay("lose"); } else if (total >= total_max) { _parent.gotoAndPlay("win"); } else { gotoAndStop (2); }
Symbol 1598 MovieClip Frame 60
if (random(4) == 1) { total = total + 1; if (../:playa_choice != choice) { _parent.gotoAndPlay("lose"); } else if (total >= total_max) { _parent.gotoAndPlay("win"); } else { gotoAndStop (2); } }
Symbol 1598 MovieClip Frame 70
total = total + 1; if (../:playa_choice != choice) { _parent.gotoAndPlay("lose"); } else if (total >= total_max) { _parent.gotoAndPlay("win"); } else { gotoAndStop (2); }
Symbol 1598 MovieClip Frame 102
if (random(4) == 1) { total = total + 1; if (../:playa_choice != choice) { _parent.gotoAndPlay("lose"); } else if (total >= total_max) { _parent.gotoAndPlay("win"); } else { gotoAndStop (2); } }
Symbol 1598 MovieClip Frame 115
total = total + 1; if (../:playa_choice != choice) { _parent.gotoAndPlay("lose"); } else if (total >= total_max) { _parent.gotoAndPlay("win"); } else { gotoAndStop (2); }
Symbol 1598 MovieClip Frame 148
if (random(4) == 1) { total = total + 1; if (../:playa_choice != choice) { _parent.gotoAndPlay("lose"); } else if (total >= total_max) { _parent.gotoAndPlay("win"); } else { gotoAndStop (2); } }
Symbol 1598 MovieClip Frame 159
total = total + 1; if (../:playa_choice != choice) { _parent.gotoAndPlay("lose"); } else if (total >= total_max) { _parent.gotoAndPlay("win"); } else { gotoAndStop (2); }
Symbol 1605 MovieClip Frame 1
stop();
Symbol 1605 MovieClip Frame 12
gotoAndPlay (6);
Symbol 1605 MovieClip Frame 20
gotoAndPlay (14);
Symbol 1605 MovieClip Frame 28
gotoAndPlay (22);
Symbol 1605 MovieClip Frame 36
gotoAndPlay (30);
Symbol 1606 Button
on (keyPress "<Up>") { playa.gotoAndPlay("up"); playa_choice = 1; if (playa_choice != tubman.choice) { gotoAndPlay (37); } } on (keyPress "<Left>") { playa.gotoAndPlay("left"); playa_choice = 2; if (playa_choice != tubman.choice) { gotoAndPlay (37); } } on (keyPress "<Right>") { playa.gotoAndPlay("right"); playa_choice = 3; if (playa_choice != tubman.choice) { gotoAndPlay (37); } } on (keyPress "<Down>") { playa.gotoAndPlay("down"); playa_choice = 4; if (playa_choice != tubman.choice) { gotoAndPlay (37); } }
Symbol 1609 Button
on (keyPress "a") { gotoAndStop (211); }
Symbol 1613 MovieClip Frame 9
stop();
Symbol 1614 MovieClip Frame 31
stopAllSounds();
Symbol 1614 MovieClip Frame 36
stop();
Symbol 1614 MovieClip Frame 37
playa.gotoAndStop("left");
Symbol 1614 MovieClip Frame 136
stop();
Symbol 1614 MovieClip Frame 137
playa.gotoAndStop("left");
Symbol 1614 MovieClip Frame 199
Set("/:stamina", /:stamina + 1);
Symbol 1614 MovieClip Frame 210
stop();
Symbol 1614 MovieClip Frame 211
stopAllSounds(); /:s_song1.start(0, 2000); _root.gotoAndPlay("hall"); _root.wall.lock.gotoAndStop(4);
Symbol 1618 Button
on (keyPress "a") { _parent.gotoAndStop("goback"); }
Symbol 1619 MovieClip Frame 44
stop();
Symbol 1682 MovieClip Frame 8
_parent.gotoAndStop("mad");
Symbol 1683 MovieClip Frame 1
stop();
Symbol 1685 Button
on (keyPress "<Right>") { if ((range + 2) < timer) { } else if (timer < (range - 2)) { meter.prevFrame(); text.gotoAndStop("slower"); mouth.gotoAndStop("slower"); } else { meter.nextFrame(); text.gotoAndStop(1); mouth.gotoAndStop("happy"); } timer = 0; nextFrame(); } on (keyPress "s") { gotoAndPlay (94); }
Symbol 1690 MovieClip Frame 1
stop();
Symbol 1690 MovieClip Frame 150
_parent.gotoAndPlay("cum");
Symbol 1695 MovieClip Frame 1
stop();
Symbol 1696 MovieClip Frame 1
Set("../:timer", ../:timer + 1); Set("../:timer2", ../:timer2 + 1); Set("../:timer_demo", ../:timer_demo + 1); if ((../:range + 2) < ../:timer) { _parent.meter.prevFrame(); _parent.text.gotoAndStop("faster"); _parent.mouth.gotoAndStop("faster"); } if (120 < ../:timer2) { Set("../:range", random(10) + 1); Set("../:timer2", 0); } if (../:timer_demo >= ../:range) { Set("../:timer_demo", 0); _parent.joystick.nextFrame(); }
Symbol 1696 MovieClip Frame 2
gotoAndPlay (1);
Symbol 1700 MovieClip Frame 1
stop();
Symbol 1700 MovieClip Frame 3
gotoAndStop (1);
Symbol 1702 Button
on (keyPress "<Left>") { if ((range + 2) < timer) { } else if (timer < (range - 2)) { meter.prevFrame(); text.gotoAndStop("slower"); mouth.gotoAndStop("slower"); } else { meter.nextFrame(); text.gotoAndStop(1); mouth.gotoAndStop("happy"); } timer = 0; prevFrame(); } on (keyPress "s") { gotoAndPlay (94); }
Symbol 1718 Button
on (keyPress "a") { gotoAndStop (94); }
Symbol 1719 MovieClip Frame 43
stopAllSounds();
Symbol 1719 MovieClip Frame 44
timer = 0; timer2 = 0; timer_demo = 0; range = random(10) + 1;
Symbol 1719 MovieClip Frame 45
stop();
Symbol 1719 MovieClip Frame 47
play();
Symbol 1719 MovieClip Frame 78
Set("/:exp_pts", /:exp_pts + (/:exp_pts * 0.05));
Symbol 1719 MovieClip Frame 92
stop();
Symbol 1719 MovieClip Frame 94
stopAllSounds(); /:s_song1.start(0, 2000); _root.gotoAndPlay("hall"); _root.wall.lock.gotoAndStop(4);
Symbol 1720 MovieClip Frame 1
gotoAndStop(random(5) + 2);
Symbol 1720 MovieClip Frame 7
stopAllSounds(); /:s_song1.start(0, 2000); _root.gotoAndPlay("hall"); _root.wall.lock.gotoAndStop(4);
Symbol 1731 Button
on (keyPress "a") { gotoAndStop (143); }
Symbol 1742 MovieClip Frame 1
if (/:level == 1) { gotoAndPlay (2); } else if (/:level == 2) { gotoAndPlay (46); } else if (/:level == 3) { gotoAndPlay (80); } else if (/:level == 4) { gotoAndPlay (109); }
Symbol 1742 MovieClip Frame 34
/:s_swoosh.start(0, 0); Set("/:luck", /:luck + 2);
Symbol 1742 MovieClip Frame 45
stop();
Symbol 1742 MovieClip Frame 67
/:s_swoosh.start(0, 0); Set("/:health_max", /:health_max + 10); Set("/:health", /:health + 10);
Symbol 1742 MovieClip Frame 79
stop();
Symbol 1742 MovieClip Frame 97
/:s_swoosh.start(0, 0); Set("/:stamina", /:stamina + 2);
Symbol 1742 MovieClip Frame 108
stop();
Symbol 1742 MovieClip Frame 130
/:s_swoosh.start(0, 0); Set("/:item", 11); Set("/:item_total", 20);
Symbol 1742 MovieClip Frame 142
stop();
Symbol 1742 MovieClip Frame 143
stopAllSounds(); /:s_song1.start(0, 2000); _root.gotoAndPlay("hall"); _root.wall.lock.gotoAndStop(4);
Symbol 1745 MovieClip Frame 1
nextFrame();
Symbol 1745 MovieClip Frame 2
stop();
Symbol 1750 MovieClip Frame 1
if (Key.isDown(40)) { _parent.gotoAndStop(2); } else if (Key.isDown(38)) { _parent.gotoAndStop(3); } else { _parent.gotoAndStop(1); }
Symbol 1750 MovieClip Frame 2
gotoAndPlay (1);
Symbol 1761 Button
on (keyPress "q") { if (_highquality == true) { setProperty("/", _highquality , false); } else { setProperty("/", _highquality , true); } }
Symbol 1762 MovieClip Frame 1
playa_x = getProperty("../", _x); playa_y = getProperty("../", _y); items_x = getProperty("/items", _x); wall_width = 90; wall_x = getProperty("/wall", _x); setProperty("/wall", _x , wall_x - 30); if (getProperty("/wall", _x) < (-wall_width)) { setProperty("/wall", _x , 750 + wall_width); Set("/:door", /:door + 1); call("door_settings"); } if (Key.isDown(39)) { Set("../:time_r", ../:time_r + 1); } else { Set("../:time_r", 0); } if (Key.isDown(37)) { Set("../:time_l", ../:time_l + 1); } else { Set("../:time_l", 0); } if ((Key.isDown(37) and ((../:time_r >= ../:time_l) or (../:time_r == 0))) and (350 < playa_x)) { setProperty("../", _x , playa_x - ../:speed); } if ((Key.isDown(39) and ((../:time_l >= ../:time_r) or (../:time_l == 0))) and (playa_x < 650)) { setProperty("../", _x , playa_x + ../:speed); } if (Key.isDown(40) and (playa_y < 330)) { setProperty("../", _y , playa_y + (../:speed - (../:speed / 4))); } if (Key.isDown(38) and (230 < playa_y)) { setProperty("../", _y , playa_y - (../:speed - (../:speed / 4))); }
Symbol 1762 MovieClip Frame 2
gotoAndPlay (1);
Symbol 1762 MovieClip Frame 3
door_varname = ("/:door" + /:level) + /:door; if (eval (door_varname) == true) { _root.wall.clear.gotoAndStop(2); } else { _root.wall.clear.gotoAndStop(1); } if ((/:door == 15) and (/:level_clear < /:level)) { Set("/:boss", /:level); stopAllSounds(); _root.s_boss.start(0, 2000); _root.gotoAndStop("boss"); } if ((/:door == 1) and (/:level == 1)) { Set("/:door_name", "MANAGER"); } else if ((/:door % 6) == 0) { Set("/:door_name", "NURSE"); } else { Set("/:door_name", ""); } if ((/:door % /:lock_gold) == 0) { _root.wall.lock.gotoAndStop(2); } else if ((/:door % /:lock_silver) == 0) { _root.wall.lock.gotoAndStop(3); } else if (/:door == 2) { _root.wall.lock.gotoAndStop(4); } else { _root.wall.lock.gotoAndStop(1); } if ((/:door == 1) and (/:in_room == false)) { _root.wall.wall_left.gotoAndStop(2); } else { _root.wall.wall_left.gotoAndStop(1); }
Symbol 1763 MovieClip Frame 25
stop(); _root.gotoAndStop("continue");
Symbol 1764 MovieClip Frame 1
speed = 12; stop();
Symbol 1768 MovieClip Frame 1
playa_y = _root.playa._y; enemy_y = _parent._y; enemy_x = _parent._x; if (enemy_y < (playa_y - 2)) { setProperty("../", _y , enemy_y + 3); } else if ((playa_y + 2) < enemy_y) { setProperty("../", _y , enemy_y - 3); } if ((_root.enemy2._currentframe == 1) and (random(10) == 1)) { setProperty("/enemy2", _y , enemy_y - 20); setProperty("/enemy2", _x , enemy_x); _root.enemy2.gotoAndStop(2); _parent.gotoAndStop("attack"); } if (random(2) == 1) { setProperty("../", _x , enemy_x - 2); } else if (enemy_x < 30) { setProperty("../", _x , enemy_x + 2); }
Symbol 1768 MovieClip Frame 2
gotoAndPlay (1);
Symbol 1773 MovieClip Frame 8
stop(); _parent.gotoAndStop(1);
Symbol 1774 MovieClip Frame 1
stop();
Symbol 1783 MovieClip Frame 1
setProperty("../", _x , _parent._x + 20); if (800 < _parent._x) { _parent.gotoAndStop(1); } if (((((_root.playa._x - 100) < _parent._x) and (_parent._x < (_root.playa._x + 70))) and ((_root.playa._y - 40) < _parent._y)) and (_parent._y < (_root.playa._y + 20))) { _parent.gotoAndPlay("die"); }
Symbol 1783 MovieClip Frame 2
gotoAndPlay (1);
Symbol 1788 MovieClip Frame 6
stop();
Symbol 1789 MovieClip Frame 1
Set("/:total", 1); stop();
Symbol 1789 MovieClip Frame 2
nextFrame();
Symbol 1789 MovieClip Frame 3
Set("/:total", 2);
Symbol 1789 MovieClip Frame 4
Set("/:health", /:health - (/:health_max * 0.15)); if (/:health < 0) { Set("/:health", 0); } tellTarget ("/health") { gotoAndStop (1); };
Symbol 1789 MovieClip Frame 8
gotoAndStop (1);
Symbol 1802 Button
on (keyPress "<Down>") { nextFrame(); } on (keyPress "<Up>") { prevFrame(); } on (keyPress "a") { if (0 < selected) { Set("/:level", selected); new_song_name = "song_" + /:level; Set("/:s_song1", new Sound()); /:s_song1.attachSound(new_song_name); /:s_song1.stop(); /:s_song2.stop(); Set("/:music", 0); if (/:level == 5) { _root.gotoAndStop("hell"); } else { _root.gotoAndPlay("hall"); } _root.wall.lock.gotoAndStop(4); } else { /:s_penalty.start(0, 0); } } on (keyPress "A") { if (0 < selected) { Set("/:level", selected); new_song_name = "song_" + /:level; Set("/:s_song1", new Sound()); /:s_song1.attachSound(new_song_name); /:s_song1.stop(); /:s_song2.stop(); Set("/:music", 0); _root.gotoAndPlay("hall"); _root.wall.lock.gotoAndStop(4); } else { /:s_penalty.start(0, 0); } } on (keyPress "s") { _root.gotoAndPlay("hall"); _root.wall.lock.gotoAndStop(4); }
Symbol 1804 MovieClip Frame 2
stop();
Symbol 1808 MovieClip Frame 1
stop(); selected = 1;
Symbol 1808 MovieClip Frame 2
if (/:key_level >= 2) { selected = 2; setProperty("nokey", _visible , false); } else { selected = 0; setProperty("nokey", _visible , true); }
Symbol 1808 MovieClip Frame 3
if (/:key_level >= 3) { selected = 3; setProperty("nokey", _visible , false); } else { selected = 0; setProperty("nokey", _visible , true); }
Symbol 1808 MovieClip Frame 4
if (/:key_level >= 4) { selected = 4; setProperty("nokey", _visible , false); } else { selected = 0; setProperty("nokey", _visible , true); }
Symbol 1808 MovieClip Frame 5
if (/:key_level >= 5) { selected = 5; setProperty("nokey", _visible , false); } else { selected = 0; setProperty("nokey", _visible , true); }
Symbol 1825 MovieClip Frame 22
_parent.nextFrame();
Symbol 1840 MovieClip Frame 77
_parent.nextFrame();
Symbol 1849 MovieClip Frame 32
_parent.nextFrame();
Symbol 1852 MovieClip Frame 24
_parent.nextFrame();
Symbol 1857 MovieClip Frame 32
_parent.nextFrame();
Symbol 1859 MovieClip Frame 1
stop();
Symbol 1859 MovieClip Frame 6
_root.gotoAndPlay("hall");
Symbol 1862 MovieClip Frame 41
_parent.nextFrame();
Symbol 1868 MovieClip Frame 124
_parent.nextFrame();
Symbol 1875 MovieClip Frame 38
_parent.nextFrame();
Symbol 1884 MovieClip Frame 6
stop();
Symbol 1885 MovieClip Frame 27
_parent.nextFrame();
Symbol 1889 MovieClip Frame 32
_parent.nextFrame();
Symbol 1890 MovieClip Frame 1
stop();
Symbol 1890 MovieClip Frame 6
_root.gotoAndPlay("hall");
Symbol 1892 MovieClip Frame 22
_parent.nextFrame();
Symbol 1898 MovieClip Frame 77
_parent.nextFrame();
Symbol 1900 MovieClip Frame 27
_parent.nextFrame();
Symbol 1913 MovieClip Frame 47
_parent.nextFrame();
Symbol 1915 MovieClip Frame 24
_parent.nextFrame();
Symbol 1919 MovieClip Frame 32
_parent.nextFrame();
Symbol 1920 MovieClip Frame 1
stop();
Symbol 1920 MovieClip Frame 7
_root.gotoAndPlay("hall");
Symbol 1923 MovieClip Frame 27
_parent.nextFrame();
Symbol 1929 MovieClip Frame 122
_parent.nextFrame();
Symbol 1939 MovieClip Frame 50
_parent.nextFrame();
Symbol 1945 MovieClip Frame 41
_parent.nextFrame();
Symbol 1952 MovieClip Frame 31
_parent.nextFrame();
Symbol 1960 MovieClip Frame 87
_parent.nextFrame();
Symbol 1962 MovieClip Frame 38
_parent.nextFrame();
Symbol 1968 MovieClip Frame 37
_parent.nextFrame();
Symbol 1971 MovieClip Frame 32
_parent.nextFrame();
Symbol 1972 MovieClip Frame 1
stop();
Symbol 1972 MovieClip Frame 10
_root.gotoAndPlay("hall");
Symbol 1995 MovieClip Frame 37
_parent.nextFrame();
Symbol 1996 Button
on (keyPress "a") { _parent.gotoAndStop("end"); }
Symbol 1997 MovieClip Frame 3
stop();
Symbol 2008 MovieClip Frame 27
_parent.nextFrame();
Symbol 2010 MovieClip Frame 56
_parent.nextFrame();
Symbol 2016 MovieClip Frame 33
_parent.nextFrame();
Symbol 2026 MovieClip Frame 42
_parent.nextFrame();
Symbol 2031 MovieClip Frame 28
_parent.nextFrame();
Symbol 2039 MovieClip Frame 28
_parent.nextFrame();
Symbol 2044 MovieClip Frame 29
_parent.nextFrame();
Symbol 2045 MovieClip Frame 1
stop();
Symbol 2045 MovieClip Frame 9
_root.gotoAndPlay("hall");
Symbol 2046 MovieClip Frame 1
boss_value = /:level + 1; gotoAndStop(boss_value);
Symbol 2069 Button
on (keyPress "a") { _parent._parent.gotoAndStop("goback"); }
Symbol 2070 MovieClip Frame 1
stopAllSounds();
Symbol 2070 MovieClip Frame 30
death_temp = 0;
Symbol 2070 MovieClip Frame 32
if (death_temp < /:death_toll) { death_temp = death_temp + 1; gotoAndPlay (31); }
Symbol 2070 MovieClip Frame 72
Set("/:prev_strength", /:strength); Set("/:prev_health_max", /:health_max); Set("/:prev_stamina", /:stamina); Set("/:prev_luck", /:luck); Set("/:prev_vouchers", /:vouchers); Set("/:prev_exp_pts", /:exp_pts); Set("/:prev_job", /:job); Set("/:prev_job_text", /:job_text); Set("/:health", /:health + (/:health_max * 0.25)); if (/:health_max < /:health) { Set("/:health", /:health_max); } tellTarget ("/health") { gotoAndStop (1); }; stop();
Symbol 2071 MovieClip Frame 33
stop();
Symbol 2076 MovieClip Frame 49
stop();
Symbol 2087 MovieClip Frame 33
stop();
Symbol 2100 MovieClip Frame 63
stop();
Symbol 2114 MovieClip Frame 59
stop();
Symbol 2115 MovieClip Frame 1
boss_value = /:level + 1; gotoAndStop(boss_value); stop();
Symbol 2115 MovieClip Frame 7
Set("/:door", 1); stopAllSounds(); Set("/:s_song1", new Sound()); /:s_song1.attachSound("song_1"); /:s_song1.start(0, 2000); if (/:level == 5) { _root.playa.removeMovieClip(); _root.enemy1.removeMovieClip(); _root.items.gotoAndStop(1); _root.item_s.gotoAndStop(1); stopAllSounds(); _root.gotoAndStop("ending"); } else { Set("/:level", 1); Set("/:boss_win", true); _root.gotoAndStop("room"); }
Symbol 2126 Button
on (keyPress "<Down>") { gotoAndPlay (1); } on (keyPress "a") { _parent.gotoAndPlay("goback"); }
Symbol 2127 Button
on (rollOver) { gotoAndStop (1); } on (release) { _parent.gotoAndPlay("goback"); }
Symbol 2128 Button
on (rollOver) { gotoAndStop (4); } on (release) { _root.gotoAndStop("shirts"); }
Symbol 2129 Button
on (keyPress "<Up>") { gotoAndPlay (4); } on (keyPress "a") { _root.gotoAndStop("shirts"); }
Symbol 2131 MovieClip Frame 1
stop();
Symbol 2131 MovieClip Frame 4
stop();
Symbol 2131 MovieClip Frame 7
gotoAndStop (1);
Symbol 2137 MovieClip Frame 1
if (0 >= /:continues) { gotoAndPlay (41); }
Symbol 2137 MovieClip Frame 2
Set("/:door", 1); Set("/:dominate", false); Set("/:item", 1); Set("/:hit_enemy", false); Set("/:boss", 0); Set("/:level", 1); Set("/:job", /:prev_job); Set("/:strength", /:prev_strength); Set("/:health_max", /:prev_health_max); Set("/:stamina", /:prev_stamina); Set("/:luck", /:prev_luck); Set("/:vouchers", /:prev_vouchers); Set("/:job_text", /:prev_job_text); Set("/:exp_pts", /:prev_exp_pts); Set("/:died", true); Set("/:health", /:health_max); current_door = 0; current_level = /:level_clear + 1; Set("/:enemy_level", current_level); Set("/:enemy_door", 1); do { door_varname = ("/:door" + current_level) + current_door; Set(door_varname, false); current_door = current_door + 1; } while (current_door < 200);
Symbol 2137 MovieClip Frame 27
stop();
Symbol 2137 MovieClip Frame 28
Set("/:continues", /:continues - 1);
Symbol 2137 MovieClip Frame 40
Set("/:s_song1", new Sound()); /:s_song1.attachSound("song_1"); /:s_song1.start(0, 2000); _root.gotoAndStop("room");
Symbol 2137 MovieClip Frame 41
stopAllSounds();
Symbol 2137 MovieClip Frame 126
stop(); _root.gotoAndStop("shirts");
Symbol 2141 MovieClip Frame 83
_parent.nextFrame();
Symbol 2156 MovieClip Frame 74
_parent.nextFrame();
Symbol 2165 MovieClip Frame 78
_parent.nextFrame();
Symbol 2173 MovieClip Frame 41
_parent.nextFrame();
Symbol 2182 MovieClip Frame 72
_parent.nextFrame();
Symbol 2190 MovieClip Frame 53
_parent.nextFrame();
Symbol 2195 MovieClip Frame 34
_parent.nextFrame();
Symbol 2199 MovieClip Frame 22
_parent.nextFrame();
Symbol 2204 MovieClip Frame 47
_parent.nextFrame();
Symbol 2205 MovieClip Frame 48
_parent.nextFrame();
Symbol 2210 MovieClip Frame 49
_parent.nextFrame();
Symbol 2211 MovieClip Frame 50
_parent.nextFrame();
Symbol 2212 MovieClip Frame 1
stop();
Symbol 2212 MovieClip Frame 13
_root.gotoAndStop("hell2");
Symbol 2224 MovieClip Frame 1
stopAllSounds();
Symbol 2224 MovieClip Frame 119
_parent.nextFrame();
Symbol 2228 MovieClip Frame 154
_parent.nextFrame();
Symbol 2237 MovieClip Frame 122
_parent.nextFrame();
Symbol 2243 MovieClip Frame 27
_parent.nextFrame();
Symbol 2253 MovieClip Frame 73
_parent.nextFrame();
Symbol 2256 MovieClip Frame 23
_parent.nextFrame();
Symbol 2263 MovieClip Frame 40
_parent.nextFrame();
Symbol 2278 MovieClip Frame 75
_parent.nextFrame();
Symbol 2291 MovieClip Frame 74
_parent.nextFrame();
Symbol 2300 MovieClip Frame 203
_parent.nextFrame();
Symbol 2302 MovieClip Frame 41
_parent.nextFrame();
Symbol 2306 MovieClip Frame 85
_parent.nextFrame();
Symbol 2315 MovieClip Frame 85
_parent.nextFrame();
Symbol 2326 MovieClip Frame 111
_parent.nextFrame();
Symbol 2336 MovieClip Frame 72
_parent.nextFrame();
Symbol 2341 MovieClip Frame 101
_parent.nextFrame();
Symbol 2368 Button
on (release) { getURL ("http://www.mp3.com/lhm", "_blank"); }
Symbol 2369 Button
on (release) { getURL ("http://www.newgrounds.com", "_blank"); }
Symbol 2370 Button
on (release) { getURL ("http://www.zeebarf.com", "_blank"); }
Symbol 2372 MovieClip Frame 2
stopAllSounds();
Symbol 2372 MovieClip Frame 532
_parent.nextFrame();
Symbol 2379 Button
on (release) { game = "disorderly"; score2 = /:score * 682331479; index = length(score2); index2 = index; score3 = ""; while (0 < Number(index)) { value = substring(score2, index, 1); if (Number(value) == Number("1")) { if (Number(random(2)) == 0) { character = "a"; } else { character = "c"; } } else if (Number(value) == Number("2")) { if (Number(random(2)) == 0) { character = "n"; } else { character = "x"; } } else if (Number(value) == Number("3")) { if (Number(random(2)) == 0) { character = "j"; } else { character = "y"; } } else if (Number(value) == Number("4")) { if (Number(random(2)) == 0) { character = "k"; } else { character = "b"; } } else if (Number(value) == Number("5")) { if (Number(random(2)) == 0) { character = "o"; } else { character = "u"; } } else if (Number(value) == Number("6")) { if (Number(random(2)) == 0) { character = "g"; } else { character = "v"; } } else if (Number(value) == Number("7")) { if (Number(random(2)) == 0) { character = "t"; } else { character = "h"; } } else if (Number(value) == Number("8")) { if (Number(random(2)) == 0) { character = "z"; } else { character = "e"; } } else if (Number(value) == Number("9")) { if (Number(random(2)) == 0) { character = "w"; } else { character = "d"; } } else if (Number(random(2)) == 0) { character = "s"; } else { character = "p"; } score3 = character add score3; index = index - 1; } getURL ("http://www.newgrounds.com/cgi-bin/decode2.pl", "", "POST"); nextFrame(); }
Symbol 2381 Button
on (release) { getURL ("javascript:openAWindow('/gold_join.html','Gold',400,400,1)"); }
Symbol 2385 Button
on (release) { getURL ("http://www.newgrounds.com/users_scores.php?game=disorderly", "_blank"); }
Symbol 2387 MovieClip Frame 1
stop();
Symbol 2389 Button
on (release) { getURL ("http://www.newgrounds.com", "_blank"); }
Symbol 2390 Button
on (release) { getURL ("http://www.zeebarf.com", "_blank"); }
Symbol 2391 Button
on (release) { _root.gotoAndStop("shirts"); }
Symbol 2395 MovieClip Frame 1
stop();
Symbol 2395 MovieClip Frame 18
Set("/:final_score", (((/:exp_pts + /:strength) + /:stamina) + /:luck) * (/:continues + 1)); Set("/:score", int(/:final_score));
Symbol 2404 Button
on (release, keyPress "a") { getURL ("http://www.cafepress.com/cp/store/store.aspx?storeid=disorderly", "_blank"); _root.gotoAndStop("intro"); } on (keyPress "<Down>") { nextFrame(); }
Symbol 2405 Button
on (rollOver) { nextFrame(); }
Symbol 2406 Button
on (release, keyPress "a") { _root.gotoAndStop("intro"); } on (keyPress "<Up>") { prevFrame(); }
Symbol 2407 Button
on (rollOver) { prevFrame(); }
Symbol 2408 MovieClip Frame 1
stop();

Library Items

Symbol 1 Sound [song_2]
Symbol 2 Sound [song_1]
Symbol 3 Sound [song_3]
Symbol 4 Sound [song_4]
Symbol 5 Sound [sound_vindaloo3]
Symbol 6 Sound [sound_vindaloo2]
Symbol 7 Sound [sound_vindaloo1]
Symbol 8 Sound [sound_zap]
Symbol 9 Sound [sound_lift2]
Symbol 10 Sound [sound_lift1]
Symbol 11 Sound [sound_groovy]
Symbol 12 Sound [sound_comegetsome]
Symbol 13 Sound [sound_batterup]
Symbol 14 Sound [s_fart3]
Symbol 15 Sound [s_fart2]
Symbol 16 Sound [sound_fallfloor]
Symbol 17 Sound [sound_chainsaw]
Symbol 18 Sound [song_boss]Used by:1857 1889 1919 1971
Symbol 19 Sound [explode]Used by:1719 1789
Symbol 20 Sound [s_fart1]Used by:1719
Symbol 21 Sound [sound_penalty]Used by:1434
Symbol 22 Sound [song_attack]Used by:1141 1178 1328 1393 1455 1512 1719
Symbol 23 Sound [sound_hitsplat]Used by:596 983 1393
Symbol 24 Sound [sound_gun]Used by:579 891 1178
Symbol 25 Sound [sound_boom]Used by:575 2070
Symbol 26 Sound [sound_swoosh]Used by:337 596 1773
Symbol 27 GraphicUsed by:1254 1575 2137 2372  Timeline
Symbol 28 GraphicUsed by:31
Symbol 29 GraphicUsed by:31
Symbol 30 GraphicUsed by:31 41 1254 2372
Symbol 31 MovieClipUses:28 29 30Used by:Timeline
Symbol 32 GraphicUsed by:41
Symbol 33 GraphicUsed by:35
Symbol 34 GraphicUsed by:35
Symbol 35 MovieClipUses:33 34Used by:41 92
Symbol 36 FontUsed by:37 38 64 66 94 309 328 1211 1212 1213 1736 1737 1904 2135 2401 2403
Symbol 37 TextUses:36Used by:41
Symbol 38 TextUses:36Used by:39
Symbol 39 MovieClipUses:38Used by:41
Symbol 40 GraphicUsed by:41
Symbol 41 MovieClipUses:32 35 37 39 30 40Used by:Timeline
Symbol 42 FontUsed by:43 369 1156 1164 2133 2134
Symbol 43 EditableTextUses:42Used by:Timeline
Symbol 44 GraphicUsed by:62
Symbol 45 GraphicUsed by:62
Symbol 46 GraphicUsed by:62
Symbol 47 GraphicUsed by:62
Symbol 48 GraphicUsed by:62 92 109 111 124 147 160 175 184 187 201 211 337
Symbol 49 SoundUsed by:62
Symbol 50 GraphicUsed by:62
Symbol 51 GraphicUsed by:62
Symbol 52 GraphicUsed by:62 92 337
Symbol 53 GraphicUsed by:62 92 337
Symbol 54 GraphicUsed by:62 92 337
Symbol 55 GraphicUsed by:61 685 805 961 1008
Symbol 56 GraphicUsed by:61 685 1008
Symbol 57 GraphicUsed by:61 685 1008
Symbol 58 GraphicUsed by:61 685 805 961 1008
Symbol 59 GraphicUsed by:61
Symbol 60 GraphicUsed by:61
Symbol 61 MovieClipUses:55 56 57 58 59 60Used by:62 759 972
Symbol 62 MovieClipUses:44 45 46 47 48 49 50 51 52 53 54 61Used by:Timeline
Symbol 63 GraphicUsed by:67 318
Symbol 64 TextUses:36Used by:67
Symbol 65 GraphicUsed by:67 318
Symbol 66 TextUses:36Used by:67
Symbol 67 ButtonUses:63 64 65 66Used by:Timeline
Symbol 68 GraphicUsed by:69 374 404 418 420 1046 1052 1058 1065 1130 1162 1165 1259 1317 1321 1366 1381 1445 1476 1498 1527 1528 1529 1530 1546 1606 1609 1618 1685 1702 1718 1731 1761 1802 1996 2069 2126 2127 2128 2129 2341 2368 2369 2370 2404 2405 2406 2407
Symbol 69 ButtonUses:68Used by:Timeline
Symbol 70 FontUsed by:71 73 75 370 380 403 1001 1002 1009 1018 1019 1020 1040 1041 1048 1051 1055 1056 1057 1059 1061 1064 1067 1068 1069 1070 1071 1109 1111 1520 1521 1522 1792 1793 1794 1795 1796 1797 1798 1799 1800 1801 1805 1809 2059 2060 2067 2068 2374 2375 2376 2380 2382 2383 2386 2392 2393 2394
Symbol 71 TextUses:70Used by:72
Symbol 72 MovieClipUses:71Used by:77
Symbol 73 TextUses:70Used by:74
Symbol 74 MovieClipUses:73Used by:77
Symbol 75 TextUses:70Used by:76
Symbol 76 MovieClipUses:75Used by:77
Symbol 77 MovieClipUses:72 74 76Used by:Timeline
Symbol 78 GraphicUsed by:92
Symbol 79 GraphicUsed by:92
Symbol 80 GraphicUsed by:83
Symbol 81 GraphicUsed by:83
Symbol 82 GraphicUsed by:83
Symbol 83 MovieClipUses:80 81 82Used by:92 1849
Symbol 84 SoundUsed by:92
Symbol 85 GraphicUsed by:92
Symbol 86 GraphicUsed by:92
Symbol 87 GraphicUsed by:92
Symbol 88 GraphicUsed by:92
Symbol 89 GraphicUsed by:92
Symbol 90 GraphicUsed by:92
Symbol 91 GraphicUsed by:92
Symbol 92 MovieClipUses:78 79 35 52 53 54 48 83 84 85 86 87 88 89 90 91Used by:Timeline
Symbol 93 GraphicUsed by:109
Symbol 94 TextUses:36Used by:109
Symbol 95 GraphicUsed by:109
Symbol 96 GraphicUsed by:109
Symbol 97 GraphicUsed by:103 308
Symbol 98 GraphicUsed by:103 308
Symbol 99 GraphicUsed by:103 308
Symbol 100 GraphicUsed by:103 308
Symbol 101 GraphicUsed by:103 308
Symbol 102 GraphicUsed by:103 308
Symbol 103 MovieClipUses:97 98 99 100 101 102Used by:109 111
Symbol 104 GraphicUsed by:109
Symbol 105 GraphicUsed by:109 111 124 147 160 175 184 187 201 211 1036 1072 1288 1328 1512 1575 1720 1742 1825 1849 1857 1862 1875 1885 1889 1892 1913 1919 1923 1939 1960 1971 2224 2228 2237 2256 2278 2306 2326 2336
Symbol 106 GraphicUsed by:109 124 175 184 201 1072 2228 2256 2278 2306 2315 2326
Symbol 107 GraphicUsed by:109 1072
Symbol 108 SoundUsed by:109
Symbol 109 MovieClipUses:93 94 95 96 103 48 104 105 106 107 108Used by:Timeline
Symbol 110 GraphicUsed by:111 175 184 187 211
Symbol 111 MovieClipUses:110 105 103 48 SS1Used by:Timeline
Symbol 112 GraphicUsed by:124 175 184 1072 2256
Symbol 113 GraphicUsed by:124 175 184 2228
Symbol 114 GraphicUsed by:124 175 184 2228 2256
Symbol 115 GraphicUsed by:124 175 184 2228
Symbol 116 GraphicUsed by:124 175 184 2228
Symbol 117 GraphicUsed by:124 175 184 2228
Symbol 118 GraphicUsed by:124 175 184 2228
Symbol 119 GraphicUsed by:124 175 184 2228
Symbol 120 GraphicUsed by:124 175 184 2228
Symbol 121 GraphicUsed by:123
Symbol 122 GraphicUsed by:123
Symbol 123 MovieClipUses:121 122Used by:124 175 184 2228 2256
Symbol 124 MovieClipUses:112 106 105 113 114 115 48 116 117 118 119 120 123 SS2Used by:Timeline
Symbol 125 GraphicUsed by:147
Symbol 126 GraphicUsed by:129
Symbol 127 GraphicUsed by:129
Symbol 128 GraphicUsed by:129
Symbol 129 MovieClipUses:126 127 128Used by:131 759 972
Symbol 130 GraphicUsed by:131
Symbol 131 MovieClipUses:129 130Used by:147
Symbol 132 GraphicUsed by:137 685 1008
Symbol 133 GraphicUsed by:137 685 825 1008
Symbol 134 GraphicUsed by:137 685 825 1008
Symbol 135 GraphicUsed by:137
Symbol 136 GraphicUsed by:137
Symbol 137 MovieClipUses:132 133 134 135 136Used by:147 759 972
Symbol 138 GraphicUsed by:147
Symbol 139 GraphicUsed by:143 685 846 961 1008
Symbol 140 GraphicUsed by:143 685 961 1008
Symbol 141 GraphicUsed by:143
Symbol 142 GraphicUsed by:143 685 846 961 1008
Symbol 143 MovieClipUses:139 140 141 142Used by:147 160 759 972
Symbol 144 GraphicUsed by:147
Symbol 145 GraphicUsed by:147 160
Symbol 146 GraphicUsed by:147
Symbol 147 MovieClipUses:125 131 137 48 138 143 144 145 105 146 SS3Used by:Timeline
Symbol 148 GraphicUsed by:160
Symbol 149 GraphicUsed by:160
Symbol 150 GraphicUsed by:160
Symbol 151 GraphicUsed by:160
Symbol 152 GraphicUsed by:160
Symbol 153 GraphicUsed by:160
Symbol 154 GraphicUsed by:160
Symbol 155 GraphicUsed by:160
Symbol 156 GraphicUsed by:160
Symbol 157 GraphicUsed by:160
Symbol 158 GraphicUsed by:160
Symbol 159 GraphicUsed by:160
Symbol 160 MovieClipUses:148 143 149 145 105 48 150 151 152 153 154 155 156 157 158 159 SS4Used by:Timeline
Symbol 161 GraphicUsed by:175
Symbol 162 GraphicUsed by:175
Symbol 163 FontUsed by:164
Symbol 164 TextUses:163Used by:175
Symbol 165 GraphicUsed by:175
Symbol 166 GraphicUsed by:171
Symbol 167 GraphicUsed by:171
Symbol 168 GraphicUsed by:171
Symbol 169 GraphicUsed by:171
Symbol 170 GraphicUsed by:171
Symbol 171 MovieClipUses:166 167 168 169 170Used by:175 184 187
Symbol 172 GraphicUsed by:175 184 187
Symbol 173 GraphicUsed by:175
Symbol 174 GraphicUsed by:175 184 595
Symbol 175 MovieClipUses:161 105 162 164 118 48 112 106 113 114 120 116 117 115 119 123 110 165 171 172 173 174 SS5Used by:Timeline
Symbol 176 GraphicUsed by:184
Symbol 177 GraphicUsed by:184
Symbol 178 GraphicUsed by:184
Symbol 179 GraphicUsed by:184
Symbol 180 GraphicUsed by:182
Symbol 181 GraphicUsed by:182
Symbol 182 MovieClipUses:180 181Used by:184
Symbol 183 GraphicUsed by:184
Symbol 184 MovieClipUses:112 106 105 113 114 115 48 116 117 118 119 110 174 176 171 172 177 120 123 178 179 182 183 SS6Used by:Timeline
Symbol 185 GraphicUsed by:187
Symbol 186 GraphicUsed by:187
Symbol 187 MovieClipUses:110 105 185 171 172 186 48Used by:Timeline
Symbol 188 GraphicUsed by:201
Symbol 189 GraphicUsed by:201
Symbol 190 GraphicUsed by:201
Symbol 191 GraphicUsed by:201
Symbol 192 GraphicUsed by:201
Symbol 193 GraphicUsed by:201
Symbol 194 GraphicUsed by:201
Symbol 195 GraphicUsed by:201
Symbol 196 GraphicUsed by:201
Symbol 197 GraphicUsed by:201
Symbol 198 GraphicUsed by:201
Symbol 199 GraphicUsed by:201
Symbol 200 GraphicUsed by:201
Symbol 201 MovieClipUses:188 106 105 189 190 191 48 192 193 194 195 196 197 198 199 200 SS7Used by:Timeline
Symbol 202 GraphicUsed by:211
Symbol 203 GraphicUsed by:211 2224
Symbol 204 GraphicUsed by:211
Symbol 205 GraphicUsed by:211 2224 2291
Symbol 206 GraphicUsed by:211 2224 2237 2291
Symbol 207 GraphicUsed by:211
Symbol 208 GraphicUsed by:211 2224 2237 2291
Symbol 209 GraphicUsed by:211
Symbol 210 GraphicUsed by:211
Symbol 211 MovieClipUses:110 105 202 203 204 48 205 206 207 208 209 210 SS8Used by:Timeline
Symbol 212 GraphicUsed by:337
Symbol 213 SoundUsed by:337 584 1178
Symbol 214 SoundUsed by:337 1308
Symbol 215 SoundUsed by:337 1575
Symbol 216 GraphicUsed by:337
Symbol 217 GraphicUsed by:218
Symbol 218 MovieClipUses:217Used by:337
Symbol 219 GraphicUsed by:264 308 417 452 471 484 497 502 510 518 524 538 549 556 566 567 575 579 581 1328 1742
Symbol 220 GraphicUsed by:224
Symbol 221 GraphicUsed by:224
Symbol 222 GraphicUsed by:224
Symbol 223 GraphicUsed by:224
Symbol 224 MovieClipUses:220 221 222 223Used by:263 589 1141 1171 1328 1575 1708  Timeline
Symbol 225 GraphicUsed by:263
Symbol 226 GraphicUsed by:232 242 243 255 263 308 445 446 447 449 452 453 467 471 484 502 510 518 524 538 549 566 575 579 584 1133 1141 1178 1288 1328 1393 1455 1512 1575 1614 1619 1719 1742 2199
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Symbol 228 GraphicUsed by:263 446 471
Symbol 229 GraphicUsed by:232
Symbol 230 GraphicUsed by:232 412 415 484 497 502
Symbol 231 GraphicUsed by:232
Symbol 232 MovieClipUses:229 226 230 231Used by:263 447
Symbol 233 GraphicUsed by:242 243
Symbol 234 MovieClipUsed by:243
Symbol 235 SoundUsed by:243 415
Symbol 236 ShapeTweeningUsed by:239
Symbol 237 ShapeTweeningUsed by:239
Symbol 238 GraphicUsed by:239
Symbol 239 MovieClipUses:236 237 238Used by:240
Symbol 240 MovieClipUses:239Used by:243
Symbol 241 GraphicUsed by:242
Symbol 242 MovieClipUses:233 226 241Used by:243
Symbol 243 MovieClipUses:233 226 234 235 240 242Used by:263 447
Symbol 244 GraphicUsed by:263 447 524
Symbol 245 GraphicUsed by:263 447 524 549 556 575 579 1742
Symbol 246 GraphicUsed by:263 447 524
Symbol 247 GraphicUsed by:263 447 538
Symbol 248 GraphicUsed by:263 412 415 447 549 556
Symbol 249 GraphicUsed by:263 447 549 556 579 1742
Symbol 250 GraphicUsed by:263 447 549 556 579 1742
Symbol 251 GraphicUsed by:255 566 567
Symbol 252 GraphicUsed by:255 566 567
Symbol 253 GraphicUsed by:255 566 567
Symbol 254 SoundUsed by:255
Symbol 255 MovieClipUses:251 252 253 226 254Used by:263 447
Symbol 256 GraphicUsed by:263 447 575
Symbol 257 GraphicUsed by:263 447 575
Symbol 258 GraphicUsed by:263 447 575
Symbol 259 GraphicUsed by:263 412 415 447 575
Symbol 260 GraphicUsed by:263 447 575
Symbol 261 GraphicUsed by:263 447 575
Symbol 262 GraphicUsed by:263 412 447 579 685 743 891 961 1008 1742 1971
Symbol 263 MovieClipUses:224 225 226 227 228 232 243 244 245 246 247 248 249 250 255 256 257 258 259 260 261 262Used by:264 417
Symbol 264 MovieClipUses:219 263Used by:308 337 584 1072 1141 1178 1288 1328 1720 1742  Timeline
Symbol 265 GraphicUsed by:308
Symbol 266 GraphicUsed by:308 451 1328
Symbol 267 GraphicUsed by:308 451 1328
Symbol 268 GraphicUsed by:308 451 1328
Symbol 269 GraphicUsed by:308 451 1328
Symbol 270 GraphicUsed by:308 451 1328
Symbol 271 GraphicUsed by:308 451 1328
Symbol 272 GraphicUsed by:308 451 1328
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Symbol 274 GraphicUsed by:308 452 1328
Symbol 275 GraphicUsed by:308 452 1328
Symbol 276 GraphicUsed by:308 452 1328
Symbol 277 GraphicUsed by:308 452 1328
Symbol 278 GraphicUsed by:308 453 1328
Symbol 279 GraphicUsed by:308 453 1328
Symbol 280 GraphicUsed by:308 453 1328
Symbol 281 GraphicUsed by:308 453 1328
Symbol 282 GraphicUsed by:308 453 1328
Symbol 283 GraphicUsed by:308 453 1328
Symbol 284 GraphicUsed by:308 453 1328
Symbol 285 GraphicUsed by:286 515 521 532 543 1288 1742
Symbol 286 MovieClipUses:285Used by:308 585
Symbol 287 GraphicUsed by:308 582
Symbol 288 GraphicUsed by:308 582
Symbol 289 GraphicUsed by:308 582
Symbol 290 GraphicUsed by:308 582
Symbol 291 GraphicUsed by:308 584
Symbol 292 GraphicUsed by:308 584
Symbol 293 GraphicUsed by:308 584
Symbol 294 GraphicUsed by:308 584
Symbol 295 GraphicUsed by:308 584
Symbol 296 GraphicUsed by:308 584
Symbol 297 GraphicUsed by:308 584
Symbol 298 GraphicUsed by:308 584
Symbol 299 GraphicUsed by:308 584
Symbol 300 GraphicUsed by:308 584
Symbol 301 GraphicUsed by:308 449 2199
Symbol 302 GraphicUsed by:308 449 2199
Symbol 303 GraphicUsed by:308 449 2199
Symbol 304 GraphicUsed by:308 449 2199
Symbol 305 GraphicUsed by:308 449 2199
Symbol 306 GraphicUsed by:308 449 2199
Symbol 307 GraphicUsed by:308 449 2199
Symbol 308 MovieClipUses:264 265 266 267 268 269 270 271 272 219 273 226 274 275 276 277 278 279 280 281 282 283 284 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 97 98 99 100 101 102 301 302 303 304 305 306 307Used by:337
Symbol 309 TextUses:36Used by:337
Symbol 310 GraphicUsed by:337
Symbol 311 GraphicUsed by:315
Symbol 312 GraphicUsed by:315 332
Symbol 313 GraphicUsed by:315
Symbol 314 GraphicUsed by:315 332
Symbol 315 ButtonUses:311 312 313 314Used by:337
Symbol 316 GraphicUsed by:318
Symbol 317 GraphicUsed by:318
Symbol 318 ButtonUses:316 65 317 63Used by:337
Symbol 319 GraphicUsed by:327
Symbol 320 GraphicUsed by:325 327
Symbol 321 GraphicUsed by:324 327
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Symbol 323 MovieClipUses:322Used by:324
Symbol 324 MovieClipUses:321 323Used by:325
Symbol 325 MovieClipUses:320 324Used by:327 337
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Streaming Sound 2Used by:Symbol 124 MovieClip
Streaming Sound 3Used by:Symbol 147 MovieClip
Streaming Sound 4Used by:Symbol 160 MovieClip
Streaming Sound 5Used by:Symbol 175 MovieClip
Streaming Sound 6Used by:Symbol 184 MovieClip
Streaming Sound 7Used by:Symbol 201 MovieClip
Streaming Sound 8Used by:Symbol 211 MovieClip
Streaming Sound 9Used by:Symbol 1036 MovieClip
Streaming Sound 10Used by:Symbol 1575 MovieClip
Streaming Sound 11Used by:Symbol 1614 MovieClip
Streaming Sound 12Used by:Symbol 1840 MovieClip
Streaming Sound 13Used by:Symbol 1849 MovieClip
Streaming Sound 14Used by:Symbol 1857 MovieClip
Streaming Sound 15Used by:Symbol 1868 MovieClip
Streaming Sound 16Used by:Symbol 1875 MovieClip
Streaming Sound 17Used by:Symbol 1889 MovieClip
Streaming Sound 18Used by:Symbol 1898 MovieClip
Streaming Sound 19Used by:Symbol 1913 MovieClip
Streaming Sound 20Used by:Symbol 1919 MovieClip
Streaming Sound 21Used by:Symbol 1929 MovieClip
Streaming Sound 22Used by:Symbol 1952 MovieClip
Streaming Sound 23Used by:Symbol 1960 MovieClip
Streaming Sound 24Used by:Symbol 1962 MovieClip
Streaming Sound 25Used by:Symbol 1968 MovieClip
Streaming Sound 26Used by:Symbol 1971 MovieClip
Streaming Sound 27Used by:Symbol 1995 MovieClip
Streaming Sound 28Used by:Symbol 2008 MovieClip
Streaming Sound 29Used by:Symbol 2010 MovieClip
Streaming Sound 30Used by:Symbol 2016 MovieClip
Streaming Sound 31Used by:Symbol 2026 MovieClip
Streaming Sound 32Used by:Symbol 2031 MovieClip
Streaming Sound 33Used by:Symbol 2044 MovieClip
Streaming Sound 34Used by:Symbol 2076 MovieClip
Streaming Sound 35Used by:Symbol 2100 MovieClip
Streaming Sound 36Used by:Symbol 2141 MovieClip
Streaming Sound 37Used by:Symbol 2156 MovieClip
Streaming Sound 38Used by:Symbol 2165 MovieClip
Streaming Sound 39Used by:Symbol 2173 MovieClip
Streaming Sound 40Used by:Symbol 2182 MovieClip
Streaming Sound 41Used by:Symbol 2204 MovieClip
Streaming Sound 42Used by:Symbol 2205 MovieClip
Streaming Sound 43Used by:Symbol 2211 MovieClip
Streaming Sound 44Used by:Symbol 2224 MovieClip
Streaming Sound 45Used by:Symbol 2228 MovieClip
Streaming Sound 46Used by:Symbol 2237 MovieClip
Streaming Sound 47Used by:Symbol 2243 MovieClip
Streaming Sound 48Used by:Symbol 2253 MovieClip
Streaming Sound 49Used by:Symbol 2256 MovieClip
Streaming Sound 50Used by:Symbol 2262 MovieClip
Streaming Sound 51Used by:Symbol 2263 MovieClip
Streaming Sound 52Used by:Symbol 2278 MovieClip
Streaming Sound 53Used by:Symbol 2291 MovieClip
Streaming Sound 54Used by:Symbol 2300 MovieClip
Streaming Sound 55Used by:Symbol 2306 MovieClip
Streaming Sound 56Used by:Symbol 2315 MovieClip
Streaming Sound 57Used by:Symbol 2326 MovieClip
Streaming Sound 58Used by:Symbol 2336 MovieClip
Streaming Sound 59Used by:Symbol 2341 MovieClip

Instance Names

"quality_settings"Frame 5Symbol 77 MovieClip
"wall_color"Frame 18Symbol 349 MovieClip
"wall"Frame 18Symbol 382 MovieClip
"items"Frame 53Symbol 415 MovieClip
"item_s"Frame 53Symbol 416 MovieClip
"playa"Frame 53Symbol 596 MovieClip
"enemy1"Frame 53Symbol 983 MovieClip
"smoke"Frame 53Symbol 997 MovieClip
"smoke2"Frame 53Symbol 997 MovieClip
"health"Frame 53Symbol 1005 MovieClip
"health_enemy1"Frame 53Symbol 1010 MovieClip
"health_enemy2"Frame 53Symbol 1010 MovieClip
"health_enemy3"Frame 53Symbol 1010 MovieClip
"level_up"Frame 53Symbol 1015 MovieClip
"key_gold"Frame 53Symbol 1016 MovieClip
"key_silver"Frame 53Symbol 1017 MovieClip
"keys"Frame 53Symbol 1022 MovieClip
"wall"Frame 68Symbol 382 MovieClip
"playa"Frame 68Symbol 1764 MovieClip
"enemy1"Frame 68Symbol 1774 MovieClip
"enemy2"Frame 68Symbol 1789 MovieClip
"pointer"Frame 69Symbol 1808 MovieClip
"level_complete"Frame 71Symbol 2115 MovieClip
"flash"Symbol 243 MovieClip Frame 2Symbol 240 MovieClip
"upper"Symbol 264 MovieClip Frame 1Symbol 263 MovieClip
"lock"Symbol 382 MovieClip Frame 1Symbol 364 MovieClip
"wall_left"Symbol 382 MovieClip Frame 1Symbol 368 MovieClip
"wall_right"Symbol 382 MovieClip Frame 1Symbol 368 MovieClip
"door_button"Symbol 382 MovieClip Frame 1Symbol 378 MovieClip
"clear"Symbol 382 MovieClip Frame 1Symbol 381 MovieClip
"item_button"Symbol 415 MovieClip Frame 3Symbol 405 MovieClip
"upper"Symbol 417 MovieClip Frame 1Symbol 263 MovieClip
"upper"Symbol 448 MovieClip Frame 1Symbol 447 MovieClip
"body"Symbol 450 MovieClip Frame 1Symbol 448 MovieClip
"body"Symbol 450 MovieClip Frame 2Symbol 449 MovieClip
"body"Symbol 458 MovieClip Frame 1Symbol 451 MovieClip
"body"Symbol 458 MovieClip Frame 2Symbol 452 MovieClip
"body"Symbol 458 MovieClip Frame 3Symbol 453 MovieClip
"body"Symbol 458 MovieClip Frame 4Symbol 457 MovieClip
"body"Symbol 477 MovieClip Frame 1Symbol 471 MovieClip
"body"Symbol 581 MovieClip Frame 2Symbol 467 MovieClip
"body"Symbol 585 MovieClip Frame 1Symbol 286 MovieClip
"body"Symbol 596 MovieClip Frame 1Symbol 417 MovieClip
"slide"Symbol 596 MovieClip Frame 1Symbol 421 MovieClip
"timer"Symbol 596 MovieClip Frame 1Symbol 422 MovieClip
"body"Symbol 596 MovieClip Frame 3Symbol 581 MovieClip
"body"Symbol 596 MovieClip Frame 4Symbol 582 MovieClip
"body"Symbol 596 MovieClip Frame 6Symbol 585 MovieClip
"bandage"Symbol 961 MovieClip Frame 18Symbol 950 MovieClip
"body"Symbol 983 MovieClip Frame 15Symbol 975 MovieClip
"body"Symbol 983 MovieClip Frame 16Symbol 977 MovieClip
"enemy"Symbol 983 MovieClip Frame 17Symbol 961 MovieClip
"enemy_head"Symbol 1010 MovieClip Frame 4Symbol 1008 MovieClip
"health2"Symbol 1141 MovieClip Frame 1Symbol 1079 MovieClip
"health1"Symbol 1141 MovieClip Frame 1Symbol 1079 MovieClip
"bed1"Symbol 1141 MovieClip Frame 1Symbol 1086 MovieClip
"bed2"Symbol 1141 MovieClip Frame 1Symbol 1094 MovieClip
"man"Symbol 1178 MovieClip Frame 1Symbol 1148 MovieClip
"turtle"Symbol 1178 MovieClip Frame 1Symbol 1154 MovieClip
"settings"Symbol 1301 MovieClip Frame 1Symbol 1300 MovieClip
"lifesupport"Symbol 1328 MovieClip Frame 1Symbol 1301 MovieClip
"parts"Symbol 1328 MovieClip Frame 1Symbol 1308 MovieClip
"poop"Symbol 1432 MovieClip Frame 2Symbol 1421 MovieClip
"man3"Symbol 1455 MovieClip Frame 1Symbol 1408 MovieClip
"man1"Symbol 1455 MovieClip Frame 1Symbol 1408 MovieClip
"man2"Symbol 1455 MovieClip Frame 1Symbol 1408 MovieClip
"playa"Symbol 1455 MovieClip Frame 1Symbol 1432 MovieClip
"x"Symbol 1455 MovieClip Frame 1Symbol 1434 MovieClip
"poop"Symbol 1455 MovieClip Frame 44Symbol 1439 MovieClip
"man1"Symbol 1455 MovieClip Frame 45Symbol 1444 MovieClip
"man1"Symbol 1455 MovieClip Frame 45Symbol 1444 MovieClip
"man1"Symbol 1455 MovieClip Frame 45Symbol 1444 MovieClip
"tubman"Symbol 1614 MovieClip Frame 36Symbol 1598 MovieClip
"playa"Symbol 1614 MovieClip Frame 36Symbol 1605 MovieClip
"mouth"Symbol 1719 MovieClip Frame 45Symbol 1683 MovieClip
"meter"Symbol 1719 MovieClip Frame 45Symbol 1690 MovieClip
"text"Symbol 1719 MovieClip Frame 45Symbol 1695 MovieClip
"joystick"Symbol 1719 MovieClip Frame 45Symbol 1700 MovieClip
"enemy2"Symbol 1789 MovieClip Frame 3Symbol 1782 MovieClip
"nokey"Symbol 1808 MovieClip Frame 2Symbol 1807 MovieClip

Special Tags

Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 1 as "song_2"
ExportAssets (56)Timeline Frame 1Symbol 2 as "song_1"
ExportAssets (56)Timeline Frame 1Symbol 3 as "song_3"
ExportAssets (56)Timeline Frame 1Symbol 4 as "song_4"
ExportAssets (56)Timeline Frame 1Symbol 5 as "sound_vindaloo3"
ExportAssets (56)Timeline Frame 1Symbol 6 as "sound_vindaloo2"
ExportAssets (56)Timeline Frame 1Symbol 7 as "sound_vindaloo1"
ExportAssets (56)Timeline Frame 1Symbol 8 as "sound_zap"
ExportAssets (56)Timeline Frame 1Symbol 9 as "sound_lift2"
ExportAssets (56)Timeline Frame 1Symbol 10 as "sound_lift1"
ExportAssets (56)Timeline Frame 1Symbol 11 as "sound_groovy"
ExportAssets (56)Timeline Frame 1Symbol 12 as "sound_comegetsome"
ExportAssets (56)Timeline Frame 1Symbol 13 as "sound_batterup"
ExportAssets (56)Timeline Frame 1Symbol 14 as "s_fart3"
ExportAssets (56)Timeline Frame 1Symbol 15 as "s_fart2"
ExportAssets (56)Timeline Frame 1Symbol 16 as "sound_fallfloor"
ExportAssets (56)Timeline Frame 1Symbol 17 as "sound_chainsaw"
ExportAssets (56)Timeline Frame 1Symbol 18 as "song_boss"
ExportAssets (56)Timeline Frame 1Symbol 19 as "explode"
ExportAssets (56)Timeline Frame 1Symbol 20 as "s_fart1"
ExportAssets (56)Timeline Frame 1Symbol 21 as "sound_penalty"
ExportAssets (56)Timeline Frame 1Symbol 22 as "song_attack"
ExportAssets (56)Timeline Frame 1Symbol 23 as "sound_hitsplat"
ExportAssets (56)Timeline Frame 1Symbol 24 as "sound_gun"
ExportAssets (56)Timeline Frame 1Symbol 25 as "sound_boom"
ExportAssets (56)Timeline Frame 1Symbol 26 as "sound_swoosh"
ExportAssets (56)Timeline Frame 17Symbol 26 as "sound_swoosh"
ExportAssets (56)Timeline Frame 17Symbol 26 as "sound_swoosh"
ExportAssets (56)Timeline Frame 17Symbol 26 as "sound_swoosh"
ExportAssets (56)Timeline Frame 17Symbol 26 as "sound_swoosh"
ExportAssets (56)Timeline Frame 53Symbol 25 as "sound_boom"
ExportAssets (56)Timeline Frame 53Symbol 24 as "sound_gun"
ExportAssets (56)Timeline Frame 53Symbol 24 as "sound_gun"
ExportAssets (56)Timeline Frame 53Symbol 24 as "sound_gun"
ExportAssets (56)Timeline Frame 53Symbol 26 as "sound_swoosh"
ExportAssets (56)Timeline Frame 53Symbol 23 as "sound_hitsplat"
ExportAssets (56)Timeline Frame 53Symbol 24 as "sound_gun"
ExportAssets (56)Timeline Frame 53Symbol 24 as "sound_gun"
ExportAssets (56)Timeline Frame 53Symbol 24 as "sound_gun"
ExportAssets (56)Timeline Frame 53Symbol 24 as "sound_gun"
ExportAssets (56)Timeline Frame 53Symbol 23 as "sound_hitsplat"
ExportAssets (56)Timeline Frame 53Symbol 23 as "sound_hitsplat"
ExportAssets (56)Timeline Frame 57Symbol 22 as "song_attack"
ExportAssets (56)Timeline Frame 58Symbol 24 as "sound_gun"
ExportAssets (56)Timeline Frame 58Symbol 22 as "song_attack"
ExportAssets (56)Timeline Frame 60Symbol 22 as "song_attack"
ExportAssets (56)Timeline Frame 61Symbol 23 as "sound_hitsplat"
ExportAssets (56)Timeline Frame 61Symbol 22 as "song_attack"
ExportAssets (56)Timeline Frame 62Symbol 21 as "sound_penalty"
ExportAssets (56)Timeline Frame 62Symbol 21 as "sound_penalty"
ExportAssets (56)Timeline Frame 62Symbol 21 as "sound_penalty"
ExportAssets (56)Timeline Frame 62Symbol 22 as "song_attack"
ExportAssets (56)Timeline Frame 63Symbol 22 as "song_attack"
ExportAssets (56)Timeline Frame 66Symbol 22 as "song_attack"
ExportAssets (56)Timeline Frame 66Symbol 20 as "s_fart1"
ExportAssets (56)Timeline Frame 66Symbol 19 as "explode"
ExportAssets (56)Timeline Frame 68Symbol 26 as "sound_swoosh"
ExportAssets (56)Timeline Frame 68Symbol 19 as "explode"
ExportAssets (56)Timeline Frame 70Symbol 18 as "song_boss"
ExportAssets (56)Timeline Frame 70Symbol 18 as "song_boss"
ExportAssets (56)Timeline Frame 70Symbol 18 as "song_boss"
ExportAssets (56)Timeline Frame 70Symbol 18 as "song_boss"
ExportAssets (56)Timeline Frame 71Symbol 25 as "sound_boom"

Labels

"loader"Frame 3
"intro"Frame 5
"title_screen"Frame 17
"hall"Frame 53
"room"Frame 55
"room_boss"Frame 56
"room_choke"Frame 57
"room_race"Frame 58
"room_nurse"Frame 59
"room_plug"Frame 60
"room_wrestle"Frame 61
"room_bedpan"Frame 62
"room_icecream"Frame 63
"room_rps"Frame 64
"room_spongebath"Frame 65
"room_special"Frame 66
"room_boss_empty"Frame 67
"hell2"Frame 68
"next_level"Frame 69
"boss"Frame 70
"level_complete"Frame 71
"continue"Frame 72
"hell"Frame 73
"ending"Frame 74
"shirts"Frame 75
"low"Symbol 77 MovieClip Frame 2
"medium"Symbol 77 MovieClip Frame 3
"high"Symbol 77 MovieClip Frame 4
"launch"Symbol 337 MovieClip Frame 18
"get_item"Symbol 415 MovieClip Frame 11
"throw"Symbol 415 MovieClip Frame 12
"drop"Symbol 415 MovieClip Frame 15
"door_settings"Symbol 419 MovieClip Frame 3
"attack"Symbol 467 MovieClip Frame 7
"throw"Symbol 467 MovieClip Frame 12
"repeat"Symbol 566 MovieClip Frame 3
"repeat"Symbol 567 MovieClip Frame 3
"grab"Symbol 581 MovieClip Frame 2
"stand"Symbol 596 MovieClip Frame 1
"walk"Symbol 596 MovieClip Frame 2
"punch"Symbol 596 MovieClip Frame 3
"throw"Symbol 596 MovieClip Frame 4
"special"Symbol 596 MovieClip Frame 5
"kneel"Symbol 596 MovieClip Frame 6
"hit"Symbol 596 MovieClip Frame 7
"die"Symbol 596 MovieClip Frame 8
"fall2"Symbol 965 MovieClip Frame 9
"fall3"Symbol 965 MovieClip Frame 20
"electro"Symbol 971 MovieClip Frame 10
"explode"Symbol 971 MovieClip Frame 22
"chainsaw"Symbol 971 MovieClip Frame 35
"bat"Symbol 971 MovieClip Frame 42
"stand"Symbol 983 MovieClip Frame 4
"walk"Symbol 983 MovieClip Frame 5
"freak"Symbol 983 MovieClip Frame 6
"attack"Symbol 983 MovieClip Frame 7
"fall_down"Symbol 983 MovieClip Frame 8
"hit"Symbol 983 MovieClip Frame 9
"down"Symbol 983 MovieClip Frame 10
"down_hit"Symbol 983 MovieClip Frame 11
"lift"Symbol 983 MovieClip Frame 12
"lift_attack"Symbol 983 MovieClip Frame 13
"lift_attack_low"Symbol 983 MovieClip Frame 14
"lift_throw"Symbol 983 MovieClip Frame 15
"lift_drop"Symbol 983 MovieClip Frame 16
"dead"Symbol 983 MovieClip Frame 17
"menu"Symbol 1072 MovieClip Frame 9
"instructions"Symbol 1072 MovieClip Frame 10
"getkey"Symbol 1072 MovieClip Frame 20
"continue"Symbol 1072 MovieClip Frame 31
"training"Symbol 1072 MovieClip Frame 43
"training2"Symbol 1072 MovieClip Frame 44
"lose"Symbol 1141 MovieClip Frame 51
"win"Symbol 1141 MovieClip Frame 64
"goback"Symbol 1141 MovieClip Frame 78
"stand"Symbol 1148 MovieClip Frame 1
"walk"Symbol 1148 MovieClip Frame 2
"win"Symbol 1148 MovieClip Frame 3
"stand"Symbol 1154 MovieClip Frame 1
"walk"Symbol 1154 MovieClip Frame 2
"win"Symbol 1154 MovieClip Frame 3
"nogo"Symbol 1178 MovieClip Frame 2
"go"Symbol 1178 MovieClip Frame 3
"lose"Symbol 1178 MovieClip Frame 67
"win"Symbol 1178 MovieClip Frame 68
"tie"Symbol 1178 MovieClip Frame 69
"goback"Symbol 1178 MovieClip Frame 70
"item1"Symbol 1288 MovieClip Frame 2
"item2"Symbol 1288 MovieClip Frame 31
"item3"Symbol 1288 MovieClip Frame 65
"item4"Symbol 1288 MovieClip Frame 105
"goback"Symbol 1288 MovieClip Frame 176
"part1"Symbol 1308 MovieClip Frame 3
"part2"Symbol 1308 MovieClip Frame 13
"part3"Symbol 1308 MovieClip Frame 23
"part4"Symbol 1308 MovieClip Frame 40
"stand"Symbol 1328 MovieClip Frame 36
"lose"Symbol 1328 MovieClip Frame 59
"win"Symbol 1328 MovieClip Frame 71
"goback"Symbol 1328 MovieClip Frame 119
"draw"Symbol 1393 MovieClip Frame 61
"enemy1"Symbol 1393 MovieClip Frame 62
"enemy2"Symbol 1393 MovieClip Frame 63
"enemy3"Symbol 1393 MovieClip Frame 64
"enemy4"Symbol 1393 MovieClip Frame 65
"enemy5"Symbol 1393 MovieClip Frame 66
"lose"Symbol 1393 MovieClip Frame 67
"playa1"Symbol 1393 MovieClip Frame 92
"playa2"Symbol 1393 MovieClip Frame 93
"playa3"Symbol 1393 MovieClip Frame 94
"playa4"Symbol 1393 MovieClip Frame 95
"playa5"Symbol 1393 MovieClip Frame 96
"win"Symbol 1393 MovieClip Frame 97
"goback"Symbol 1393 MovieClip Frame 121
"stand"Symbol 1408 MovieClip Frame 1
"shit"Symbol 1408 MovieClip Frame 2
"stand"Symbol 1432 MovieClip Frame 2
"walk"Symbol 1432 MovieClip Frame 3
"run"Symbol 1432 MovieClip Frame 4
"win"Symbol 1432 MovieClip Frame 5
"lose"Symbol 1432 MovieClip Frame 6
"delay"Symbol 1439 MovieClip Frame 46
"lose"Symbol 1455 MovieClip Frame 45
"win"Symbol 1455 MovieClip Frame 70
"goback"Symbol 1455 MovieClip Frame 95
"swap1"Symbol 1512 MovieClip Frame 74
"swap2"Symbol 1512 MovieClip Frame 86
"swap3"Symbol 1512 MovieClip Frame 98
"choose"Symbol 1512 MovieClip Frame 113
"choose1"Symbol 1512 MovieClip Frame 119
"choose2"Symbol 1512 MovieClip Frame 127
"choose3"Symbol 1512 MovieClip Frame 135
"eat"Symbol 1512 MovieClip Frame 143
"lose"Symbol 1512 MovieClip Frame 180
"win"Symbol 1512 MovieClip Frame 205
"goback"Symbol 1512 MovieClip Frame 336
"game_go"Symbol 1575 MovieClip Frame 33
"win"Symbol 1575 MovieClip Frame 85
"draw"Symbol 1575 MovieClip Frame 122
"lose"Symbol 1575 MovieClip Frame 144
"goback"Symbol 1575 MovieClip Frame 186
"random_choice"Symbol 1598 MovieClip Frame 2
"up"Symbol 1598 MovieClip Frame 3
"left"Symbol 1598 MovieClip Frame 34
"right"Symbol 1598 MovieClip Frame 71
"down"Symbol 1598 MovieClip Frame 116
"none"Symbol 1605 MovieClip Frame 1
"up"Symbol 1605 MovieClip Frame 6
"left"Symbol 1605 MovieClip Frame 14
"right"Symbol 1605 MovieClip Frame 22
"down"Symbol 1605 MovieClip Frame 30
"lose"Symbol 1614 MovieClip Frame 37
"win"Symbol 1614 MovieClip Frame 137
"goback"Symbol 1614 MovieClip Frame 211
"mad"Symbol 1683 MovieClip Frame 1
"happy"Symbol 1683 MovieClip Frame 2
"faster"Symbol 1683 MovieClip Frame 3
"slower"Symbol 1683 MovieClip Frame 4
"faster"Symbol 1695 MovieClip Frame 2
"slower"Symbol 1695 MovieClip Frame 3
"cum"Symbol 1719 MovieClip Frame 47
"goback"Symbol 1719 MovieClip Frame 94
"goback"Symbol 1720 MovieClip Frame 7
"item1"Symbol 1742 MovieClip Frame 2
"item2"Symbol 1742 MovieClip Frame 46
"item3"Symbol 1742 MovieClip Frame 80
"item4"Symbol 1742 MovieClip Frame 109
"goback"Symbol 1742 MovieClip Frame 143
"door_settings"Symbol 1762 MovieClip Frame 3
"die"Symbol 1764 MovieClip Frame 2
"attack"Symbol 1774 MovieClip Frame 2
"die"Symbol 1789 MovieClip Frame 4
"end"Symbol 2045 MovieClip Frame 9
"death_count"Symbol 2070 MovieClip Frame 31
"goback"Symbol 2115 MovieClip Frame 7
"goto_no"Symbol 2131 MovieClip Frame 1
"goto_yes"Symbol 2131 MovieClip Frame 4
"goback"Symbol 2137 MovieClip Frame 28
"game_over"Symbol 2137 MovieClip Frame 41
"end"Symbol 2212 MovieClip Frame 13

Dynamic Text Variables

loaded_textSymbol 43 EditableText""
/:door_nameSymbol 369 EditableText""
door_numSymbol 370 EditableText""
/:exp_textSymbol 1001 EditableText""
/:job_textSymbol 1002 EditableText""
nameSymbol 1009 EditableText""
/:key_gSymbol 1019 EditableText""
/:key_sSymbol 1020 EditableText""
messageSymbol 1067 EditableText""
strength_tempSymbol 1069 EditableText""
health_textSymbol 1070 EditableText""
/:staminaSymbol 1071 EditableText""
/:timer_secondSymbol 1311 EditableText""
/:timer_millisecondSymbol 1312 EditableText""
death_tempSymbol 2060 EditableText""
death_tempSymbol 2068 EditableText""
/:continuesSymbol 2133 EditableText""
/:continuesSymbol 2134 EditableText""
usernameSymbol 2374 EditableText""
userpassSymbol 2375 EditableText""
/:final_scoreSymbol 2383 EditableText""




http://swfchan.com/3/12847/info.shtml
Created: 18/10 -2018 21:35:09 Last modified: 18/10 -2018 21:35:09 Server time: 22/12 -2024 19:43:34