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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/13486394?noj=FRM13486394-14DC" width="1" height="1"></div>

635631387.swf

This is the info page for
Flash #12914

(Click the ID number above for more basic data on this flash file.)


Text
Click to play great games

SKIP

SKIP

SKIP

Presents:

Hammer Cell Anemia Productions

Jogo & Highwatermark

Sam Hulse, Creative Design                       www.samhulse.co.uk

Productions

Video  Game
Trivia  Challenge

PRESS ENTER

VG Trivia Challenge

Controls
Left and Right arrows to move
Space to jump
Go to the pipe of your choice.

Instructions  High Scores  Two Player          Play            Credits          Password         Options

Play More
Games

Back

Choose a game.
Video Game Millionaire          Treasure Hunters
One Player         Two Player

Instructions

Two Player

Rules: For Video Game Music Edition, listen to each song, and
then select the best answer to match each song. For Video Game
Trivia Edition, read each question and select the choice that
answers the question. Answer 15 questions to win the million. Get
one wrong, and you go back to the last safe haven($0, $1,000, and
$32,000.) Use a lifeline if you need help. Walk away at any point
you want to stop, and win how much money the last question you
answered was worth.

Click on A,B,C, or D to input your answer. If you can manage to
win at least $32,000 in one game, you get a secret password. Do
you know your video games well enough to win a million virtual
dollars?

Controls: Left mouse button.

Who wants to be a Millionaire
Video Game Edition

Rules
Menu

Rules: Answer 5 consecutive questions correctly to
follow the correct path to the treasure. Choose your
answer by controlling your arrow to point to the
direction of your choice. One wrong turn and you will
find yourself falling off a cliff. If you manage to get
them all, you will find the treasure and receive a
password.
Controls: Left and right arrow keys.

Treasure Hunters

Who wants to be a Millionaire
Video Game Challenge
Two Player

Rules: 2 player mode starts off with a fastest finger
question. Player one takes the mouse and tries to click on
the answer before player two types the answer on the
keyboard. Whoever guesses right first goes to the hotseat,
or if you  guess incorrectly, your opponent goes to the
hotseat. When you get to the hotseat, you play a normal
round of millionaire, and whatever money you win gets
added to your total. There are three fastest finger questions
and the player who totals the most money wins.
Controls: Mouse for everything, except for player 2's fastest
finger controls(keys A, B, C, D)

#
4.
5.
6.
7.
8.
9.
10.

Name

Score

loading...

loading...

loading...

loading...

loading...

loading...

loading...

loading...

loading...

loading...

...loading

...loading

...loading

...loading

...loading

...loading

...loading

...loading

...loading

...loading

View All Scores Online

View All Scores Online

ERROR: CAN'T GET DATA

VG Millionaire Highscores

2 Player Mode

Grab a friend, put
your names in the
box, and get started!

Player 1

Player 2

Play
Video Game
Music Edition

Play
Video Game
Trivia Edition

Password

Submit

Type your password in the box. Leave it all lower case.
The form is: number, letter, number, number, letter.

Unlocked Passwords

Game Selection

Which game would you like to play? Different Rewards!

Who Wants To
Be a Millionaire
Video Game
Music Edition

Video Game Trivia:
"Treasure Hunter"

Who Wants To Be
a Millionaire
Video Game
Trivia  Edition

Sound Board

Mario

Sonic

Inside Castle
Walls

Super Mario
64

Airship

SMB 3

Ricco Harbor

Super Mario Sunshine

Luigi's Mansion

Rainbow Road

Mario Kart 64

Forest Maze

Super Mario RPG

Birabuto Kingdom

Super Mario Land

Thwomp Vocano Exit

Mario and Luigi PiT

SMB2 Underground

SMB2

Popple and Rookie

Mario and Luigi

Miscellaneous

Metallic Madness(past)

Sonic CD

QQ Good Future

Sonic CD

WW Bad Future

Sonic CD

SS Bad Future

Sonic CD

Sonic 2 Boss

Sonic 2

Panic Puppet Act 2

Sonic 3D

Theme of E-102y

Sonic Adventure

Scrap Brain Zone

Sonic 1

E.G.G.M.A.N

Sonic Adventure 2

Regal Ruin

Sonic R

Miscellaneous

Severnaya
Installation II

Goledeneye 64

Statue Park

Heist

Conker's Bad Fur Day

Windy

The Old Chap

Pokemon Stadium

SSB Melee

Break the Targets

Pop Land (Kirby)

Super Smash Bros.

Road to
Vermillion City

Pokemon Red
and Blue

St. Anne

Classic Games

Town Hall(day)

Animal Crossing WW

Meteos Main Menu

Meteos

Green Garden

Bomberman 64

Hunter Battle: Kanden

Metroid Prime Hunters

Beanstalk Park

Kirby Air Ride

Dark Hyrule Castle

Zelda: the Minish Cap

Boss Battle

Megaman Battle
Network

Ice Man's Stage

Megaman Battle Network

Village

Castlevania DoS

Summer Theme

Harvest Moon 64

Mario Bros. Arcade

Donkey Kong Arcade

Frogger Intro

Pacman Intro

Bubble Bobble theme

Dig Dug(level 1)

Marble Madness level 2

Rally X

Tetris Music A

Paperboy Theme

Back

Secret Unlocked

Newgrounds Secrets Page

There's a good chance that, if you are playing this game, you
have experience with Newgrounds.com.  But here are some
secrets pages you have probably not seen, so don't tell anyone.
The 5 links below will open in a seperate window.

Blam Movie Animation

Protect Movie Animation

Blow Whistle Animation

Old Newgrounds BBS

Newgrounds Secrets
Main Page Link

Current Settings
Animations
Quality
Menu Style

Options Menu

Animations      Menu        Quality

PLAY

SKIP

HIGH

MEDIUM

LOW

BASIC

MARIO
STYLE


Video Game
Trivia Challenge

Password

Password

Credits

Credits

Rules

Rules

Options

Options

Leader
Board

Play

Play

Two
Player

The Video Gamer's
Flash Source

Sprites     Music      Sound Effects       Code

The Shy Guy
Kingdom

The Mushroom
Kingdom

The Spriter's
Resource

Galbadia Hotel

VGmusic

Newgrounds
Audio Portal

Video Game
Music Directory

Flashkit

Free Sound
Project

The Recordist

AS: Main

Tut Collab 06

Flashwiki

Ultimate
Tutorial 2

Flash For
Beginners

FlashGame
Source

Flashgame
Source

Lets Play:
Who Wants To Be A
Millionaire Video
Game Music Edition!

Top Left

Top Right

Bottom Left

Bottom Right

15. $1 Million
14. $500,000
13. $250,000
12. $125,000
11. $64,000
10. $32,000
9.  $16,000
8.  $8,000
7.  $4,000
6.  $2,000
5. $1,000
4.  $500
3.  $300
2.  $200
1.  $100

Walk away

Walk away

Walk away

$

Replay

Polling the audience.

Polling the audience..

Polling the audience...

Polling the audience.

Polling the audience..

Polling the audience...

Polling the audience.

Polling the audience..

Polling the audience...

Polling the audience.

Polling the audience..

Polling the audience...

Computer randomly
eliminating two
incorrect choices.

Computer randomly
eliminating two
incorrect choices..

Computer randomly
eliminating two
incorrect choices...

Computer randomly
eliminating two
incorrect choices.

Computer randomly
eliminating two
incorrect choices..

Computer randomly
eliminating two
incorrect choices...

Computer randomly
eliminating two
incorrect choices.

Computer randomly
eliminating two
incorrect choices..

Computer randomly
eliminating two
incorrect choices...

Computer randomly
eliminating two
incorrect choices.

Computer randomly
eliminating two
incorrect choices..

Computer randomly
eliminating two
incorrect choices...

Please click on the character you want.
Luigi- Knowledge of Nintendo
Tails- Knowledge of Sega
Conker- Knowledge of Rare games and N64
games
Pikachu- Knowledge of Pokemon
Michael Jackson- Knowledge of retro
games
Master Chief- Knowledge of modern games



<p align="left"><font face="Monotype Corsiva" size="20" color="#000000" letterSpacing="0.000000" kerning="1"> </font></p>

<p align="left"></p>

You're in luck.
I know this one,
and the answer
is  . Now beat it.

<p align="left"></p>

<p align="left"></p>

<p align="left"></p>

<p align="left"></p>

You chose answer

Is that your

FINAL ANSWER?

Yes

No

Right! You win $

Incorrect!

Submit Score
-------------------------
Insert your name

-------------------------

Submit
Score

Bonus
Time Bonus $
Lifelines Left Bonus $
First Instinct Bonus$
Safe Haven Bonus $
No Quitting Bonus $
Final Score $

Game Score $

Game over!

Submit Score
-------------------------
Insert your name

-------------------------

Bonus
Time Bonus $
Lifelines Left Bonus $
First Instinct Bonus$
Safe Haven Bonus $
No Quitting Bonus $
Final Score $

You are a Millionaire!

Your password is: 6j32g.

Submit Score
-------------------------
Insert your name

-------------------------

Bonus
Time Bonus $
Lifelines Left Bonus $
First Instinct Bonus$
Safe Haven Bonus $
No Quitting Bonus $
Final Score $

Lets Play:
Who Wants To Be
A Millionaire Video
Game Trivia Edition!

Top Left

Top Right

Bottom Left

Bottom Right

$

Right! You win $

Incorrect!

Submit Score
-------------------------
Insert your name

-------------------------

Game over!

Submit Score
-------------------------
Insert your name

-------------------------

You are a Millionaire!

Your password is: 4s67b.

Submit Score
-------------------------
Insert your name

-------------------------

Sponsered by
Flashrage.com

Video Game Trivia Challenge
Credits:
Music
Game rips
Galbadia Hotel
Remixes
VG Music
Millionaire Sound Effects/music
The world of Audio
The popular gameshow "Who wants to be
a Millionaire"
Game Themes
Danger Ahead 3- ParagonX9
White House- Dustball
Art
Screenshots
The Mushroom Kingdom
IGN
Google
ROMS
Mystical Forrest Zone
Millionaire graphics
www.kyranthia.net/miltheme.html
Backgrounds
The Mushroom Kingdom
Other
High score board
Armorbot
Font
The Mushroom Kingdom
Special Thanks
Creators of Who wants to be a Millionaire
All of you out there playing
Creators
Actionscript/Organizing flash file/2 player mode
Jogo
Art/Music/Train game coordinator
Highwatermark
Artwork specialist
Smulse
Animations
John12346
All Millionaire music is from the Who wants
to be a Millionaire game show. All video
game characters and music are of their
respective owners. We do not claim any
authorship of these songs or characters.

Thanks for playing!

Round:

Ready

Player 2- Type A, B, C, or D.

Player 1- Click on the answers
below.

Set

Round:

Set

b

When was Pac-Man Released?

A. 1979

B. 1980

C. 1981

D. 1982

c

How many people can play the game Rampage at the same time?

A. One

B. Two

C. Three

D. Four

What's the highest score in Spy Hunter that you can still get a free
car?

A. 90,000

B. 120,000

C. 150,000

D. 180,000

d

What year did the first Street Fighter game come out?

A. 1984

C. 1986

B. 1985

D. 1987

a

What powers Sonic the Hedgehog?

A. Rings

B. Mushrooms

C. Animals

D. Diamonds

What is a metroid?

A. A plane

B. A human

C. A parasitic alien

D. A machine

What appears at the end of each level in SMB?

A. Mushroom

B. Coin box

C. Roulette Wheel

D. Flagpole

Who is the third opponent in Super Smash Brothers?

A. Fox Mccloud

C. Link

B. Yoshi Team

D. Mario Brothers

What does Sega Stand For?

A. Sixth Educational Games

B. Service Games

C. Sempir Fidelis

D. Scotch Entertainment
Gaming Association

When did the great video game crash happen?

A. 1981

C. 1983

B. 1982

D. 1984

The winner is

Total Scores

$

$

Game over!

$

$

The Winner is:

Train Game
You are in a desert and it is your goal to find the treasure. Answer the
questions as they pop up with in the time limit by moving the black
arrow to the side of the answer. If you are right, you move on to the
next question, and if you are wrong, you lose. Use the arrow keys and
your knowledge of video games to help you find the treasure.

VG Treasure Hunter
Navigate through the dessert in search
of treasure. Five answers is all it takes
to get to the treasure. Use the left and
right arrow keys. DO NOT USE
MOUSE!

Ready,

Go!

5

4

3

2

1

Super Mario Brothers came out in what year?

1985

1981

Super Mario World 2 came out in what year?

1993

1995

Super Mario World came out in what year?

1990

1991

Super Mario Brothers 3 came out in what year?

Super Mario Brothers 2 (US) came out in what
year?

1987

1988

Who is Daisy?

Who is Mario?

Who is older?

Which is more evolved?

Which is the Dreamcast?

Which one is the NES?

Sonic CD was released earlier in which country?

USA

Japan

Who is taller?

Sonic is to Amy as Shadow is to?

Which is the Golden Gun?

How many badges are in Paper Mario
WITHOUT hacking?

80

100

Which is correct?

Which can you get without hacking?

Who is Ourumov?

Which holds the record for being the most
single-sold sold video game?

Which one can you pick up?

Which is good?

Who is Berri?

What is, according to GameSpot, the worst
game of all time?

Who is a "Good Guy"?

Which level do you get the Golden Gun?

What does Conker shoot with his slingshot?

Which is better?

Who dies first?

Who is Eggman?

Who dies later?

Which weapon can be silenced?

Which sold more copies?

Which one is carried by a shy guy?

Which one has a key?

What is Paper Mario in Japanese?

Kami Mario

Mario Story

What is pop land in Japanese?

Pupupu Land

Poppu Land

Which country was the Wii released first?

Where is Severnaya ACTUALLY located?

How many (codewise different) badges in
Paper Mario are there WITH hacking?

120

Who is Graeme Norgate?

Who can you kill in Arkhangelsk?

Which one is Koji Kondo?

Croc: The legend of the gobbos was released
in what year?

1995

1997

Paper Mario is how many generations above
Super Mario Bros. ?

2

3

The Wii is a what genaration console?

7

8

Super Mario Brothers is a what generarion
game?

G

A

M

E

O

V

R

CORRECT!

You're

Winner!

Password: 8t26r

ActionScript [AS1/AS2]

Frame 1
pword1activation = false; var millmode = false; _quality = "HIGH"; stopAllSounds(); var menu = new ContextMenu(); menu.builtInItems.play = false; menu.builtInItems.quality = true; menu.builtInItems.forward_back = false; menu.builtInItems.rewind = false; menu.builtInItems.zoom = false; menu.builtInItems.print = false; menu.builtInItems.loop = false; _root.menu = menu; var savefile = SharedObject.getLocal("vgmc"); var loadedpassa = savefile.data.passa; var loadedpassb = savefile.data.passb; var loadedpassc = savefile.data.passc; if (savefile.data.passa == undefined) { loadedpassa = ""; trace("pass 1 does not work"); } else { trace("passa loaded - " + loadedpassa); } if (savefile.data.passb == undefined) { trace("pass 2 does not work"); loadedpassb = ""; } else { trace("passb loaded - " + loadedpassb); } if (savefile.data.passc == undefined) { trace("pass 3 does not work"); loadedpassc = ""; } else { trace("passc loaded - " + loadedpassc); }
Frame 2
Frame 3
var basicmenu = false; var menu = new ContextMenu(); menu.builtInItems.play = false; menu.builtInItems.quality = true; menu.builtInItems.forward_back = false; menu.builtInItems.rewind = false; menu.builtInItems.zoom = false; menu.builtInItems.print = false; menu.builtInItems.loop = false; _root.menu = menu; stop(); bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("intro"); bgmusic.start(0, 1); var anim = "play"; var qual = _quality;
Frame 4
stop();
Frame 153
bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("title"); bgmusic.start(0, 100); basicmenu = true; stop();
Instance of Symbol 288 MovieClip in Frame 153
onClipEvent (enterFrame) { if (Key.isDown(13)) { _root.gotoAndPlay("menu"); } }
Frame 154
stop(); bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("0million"); bgmusic.start(0, 1); var question = 0; var ataused = false; var pafused = false; var fiftyfiftyused = false; var sh = ""; var twoplayer = false; var money = 0; var q1 = false; var q2 = false; var q3 = false; var q4 = false; var q5 = false; var q6 = false; var q7 = false; var q8 = false; var q9 = false; var q10 = false; var ffq1 = false; var ffq2 = false; var ffq3 = false; var ffq4 = false; var ffq5 = false; var ffq6 = false; var ffq7 = false; var ffq8 = false; var ffq9 = false; var ffq10 = false; var q11 = false; var q12 = false; var q13 = false; var q14 = false; var q15 = false; var q16 = false; var q17 = false; var q18 = false; var q19 = false; var q20 = false; var q21 = false; var q22 = false; var q23 = false; var q24 = false; var q25 = false; var q26 = false; var q27 = false; var q28 = false; var q28 = false; var q30 = false; var q31 = false; var q32 = false; var q33 = false; var q34 = false; var q35 = false; var q36 = false; var q37 = false; var q38 = false; var q39 = false; var q40 = false; var q41 = false; var q42 = false; var q43 = false; var q44 = false; var q45 = false; var q46 = false; var q47 = false; var q48 = false; var q49 = false; var q50 = false; var menu = new ContextMenu(); menu.builtInItems.play = false; menu.builtInItems.quality = true; menu.builtInItems.forward_back = false; menu.builtInItems.rewind = false; menu.builtInItems.zoom = false; menu.builtInItems.print = false; menu.builtInItems.loop = false; _root.menu = menu; stop(); if (basicmenu == true) { gotoAndPlay ("basicmenu"); }
Instance of Symbol 299 MovieClip "mario" in Frame 154
onClipEvent (load) { grav = 0; speed = 7; jumpHeight = 15; scale = _xscale; slowfall = 0.8; } onClipEvent (enterFrame) { grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (Key.isDown(39)) { _x = (_x + speed); _xscale = scale; if (_root.ground.hitTest(_x, _y + 3, true)) { } } else if (Key.isDown(37)) { _x = (_x - speed); _xscale = (-scale); if (_root.ground.hitTest(_x, _y + 3, true)) { } } else if (_root.ground.hitTest(_x, _y + 3, true) && (!Key.isDown(79))) { } if (Key.isDown(40)) { grav = grav * slowfall; } if (Key.isDown(32) && (_root.ground.hitTest(_x, _y + 3, true))) { bgsoundo = new Sound(); bgsoundo.attachSound("vgjump"); bgsoundo.start(0, 1); grav = -jumpHeight; _y = (_y - 4); } if (_root.ground.hitTest(_x + (_width / 2), _y - (_height / 2), true) || (_root.ground.hitTest(_x + (_width / 2), _y - ((_height / 6) * 4), true))) { _x = (_x - speed); } if (_root.ground.hitTest(_x - (_width / 2), _y - (_height / 2), true) || (_root.ground.hitTest(_x - (_width / 2), _y - ((_height / 6) * 4), true))) { _x = (_x + speed); } if (_root.ground.hitTest(_x, _y - _height, true)) { grav = 2; } } onClipEvent (enterFrame) { if (Key.isDown(37)) { _xscale = (-scale); if ((this.hitTest(_root.redline) && (!This.hitTest(_root.lw))) && (!This.hitTest(_root.rw))) { _root.mario.gotoAndStop(2); } } if (Key.isDown(39)) { _xscale = scale; if ((this.hitTest(_root.redline) && (!This.hitTest(_root.lw))) && (!This.hitTest(_root.rw))) { _root.mario.gotoAndStop(2); } } if (Key.isDown(32)) { _root.mario.gotoAndStop(3); } if (((!Key.isDown(39)) && (!Key.isDown(37))) && (!Key.isDown(32))) { _root.mario.gotoAndStop(1); } }
Instance of Symbol 309 MovieClip in Frame 154
onClipEvent (enterFrame) { if (this.hitTest(_root.mario)) { _root.mario._x = 550; } }
Instance of Symbol 309 MovieClip in Frame 154
onClipEvent (enterFrame) { if (this.hitTest(_root.mario)) { _root.mario._x = 0; } }
Instance of Symbol 311 MovieClip in Frame 154
onClipEvent (enterFrame) { if (this.hitTest(_root.mario)) { _root.gotoAndPlay("twoplayerpipe"); } }
Instance of Symbol 311 MovieClip in Frame 154
onClipEvent (enterFrame) { if (this.hitTest(_root.mario)) { _root.gotoAndPlay("highscorespipe"); } }
Instance of Symbol 311 MovieClip in Frame 154
onClipEvent (enterFrame) { if (this.hitTest(_root.mario)) { _root.gotoAndPlay("creditspipe"); } }
Instance of Symbol 311 MovieClip in Frame 154
onClipEvent (enterFrame) { if (this.hitTest(_root.mario)) { _root.gotoAndPlay("passwordpipe"); } }
Instance of Symbol 311 MovieClip in Frame 154
onClipEvent (enterFrame) { if (this.hitTest(_root.mario)) { _root.gotoAndPlay("optionspipe"); } }
Instance of Symbol 320 MovieClip in Frame 154
onClipEvent (enterFrame) { if (_root.pipeA.hitTest(_root.mario)) { _root.gotoAndPlay("instructionspipe"); } if (_root.pipeB.hitTest(_root.mario)) { _root.gotoAndPlay("playpipe"); } if (_root.pipeC.hitTest(_root.mario)) { _root.gotoAndPlay("twoplayerpipe"); } if (_root.pipeD.hitTest(_root.mario)) { _root.gotoAndPlay("highscorespipe"); } if (_root.pipeE.hitTest(_root.mario)) { _root.gotoAndPlay("creditspipe"); } if (_root.pipeF.hitTest(_root.mario)) { _root.gotoAndPlay("passwordpipe"); } if (_root.pipeG.hitTest(_root.mario)) { _root.gotoAndPlay("optionspipe"); } }
Frame 199
gotoAndPlay ("rules");
Instance of Symbol 320 MovieClip in Frame 201
onClipEvent (enterFrame) { if (_root.pipeA.hitTest(_root.mario)) { _root.gotoAndPlay("instructionspipe"); } if (_root.pipeB.hitTest(_root.mario)) { _root.gotoAndPlay("playpipe"); } if (_root.pipeC.hitTest(_root.mario)) { _root.gotoAndPlay("twoplayerpipe"); } if (_root.pipeD.hitTest(_root.mario)) { _root.gotoAndPlay("highscorespipe"); } if (_root.pipeE.hitTest(_root.mario)) { _root.gotoAndPlay("creditspipe"); } if (_root.pipeF.hitTest(_root.mario)) { _root.gotoAndPlay("passwordpipe"); } if (_root.pipeG.hitTest(_root.mario)) { _root.gotoAndPlay("optionspipe"); } }
Frame 244
gotoAndPlay ("hs");
Instance of Symbol 320 MovieClip in Frame 246
onClipEvent (enterFrame) { if (_root.pipeA.hitTest(_root.mario)) { _root.gotoAndPlay("instructionspipe"); } if (_root.pipeB.hitTest(_root.mario)) { _root.gotoAndPlay("playpipe"); } if (_root.pipeC.hitTest(_root.mario)) { _root.gotoAndPlay("twoplayerpipe"); } if (_root.pipeD.hitTest(_root.mario)) { _root.gotoAndPlay("highscorespipe"); } if (_root.pipeE.hitTest(_root.mario)) { _root.gotoAndPlay("creditspipe"); } if (_root.pipeF.hitTest(_root.mario)) { _root.gotoAndPlay("passwordpipe"); } if (_root.pipeG.hitTest(_root.mario)) { _root.gotoAndPlay("optionspipe"); } }
Frame 289
gotoAndPlay ("twop");
Instance of Symbol 320 MovieClip in Frame 291
onClipEvent (enterFrame) { if (_root.pipeA.hitTest(_root.mario)) { _root.gotoAndPlay("instructionspipe"); } if (_root.pipeB.hitTest(_root.mario)) { _root.gotoAndPlay("playpipe"); } if (_root.pipeC.hitTest(_root.mario)) { _root.gotoAndPlay("twoplayerpipe"); } if (_root.pipeD.hitTest(_root.mario)) { _root.gotoAndPlay("highscorespipe"); } if (_root.pipeE.hitTest(_root.mario)) { _root.gotoAndPlay("creditspipe"); } if (_root.pipeF.hitTest(_root.mario)) { _root.gotoAndPlay("passwordpipe"); } if (_root.pipeG.hitTest(_root.mario)) { _root.gotoAndPlay("optionspipe"); } }
Frame 334
gotoAndPlay ("play");
Instance of Symbol 320 MovieClip in Frame 336
onClipEvent (enterFrame) { if (_root.pipeA.hitTest(_root.mario)) { _root.gotoAndPlay("instructionspipe"); } if (_root.pipeB.hitTest(_root.mario)) { _root.gotoAndPlay("playpipe"); } if (_root.pipeC.hitTest(_root.mario)) { _root.gotoAndPlay("twoplayerpipe"); } if (_root.pipeD.hitTest(_root.mario)) { _root.gotoAndPlay("highscorespipe"); } if (_root.pipeE.hitTest(_root.mario)) { _root.gotoAndPlay("creditspipe"); } if (_root.pipeF.hitTest(_root.mario)) { _root.gotoAndPlay("passwordpipe"); } if (_root.pipeG.hitTest(_root.mario)) { _root.gotoAndPlay("optionspipe"); } }
Frame 379
gotoAndPlay ("credits");
Instance of Symbol 320 MovieClip in Frame 381
onClipEvent (enterFrame) { if (_root.pipeA.hitTest(_root.mario)) { _root.gotoAndPlay("instructionspipe"); } if (_root.pipeB.hitTest(_root.mario)) { _root.gotoAndPlay("playpipe"); } if (_root.pipeC.hitTest(_root.mario)) { _root.gotoAndPlay("twoplayerpipe"); } if (_root.pipeD.hitTest(_root.mario)) { _root.gotoAndPlay("highscorespipe"); } if (_root.pipeE.hitTest(_root.mario)) { _root.gotoAndPlay("creditspipe"); } if (_root.pipeF.hitTest(_root.mario)) { _root.gotoAndPlay("passwordpipe"); } if (_root.pipeG.hitTest(_root.mario)) { _root.gotoAndPlay("optionspipe"); } }
Frame 424
gotoAndPlay ("pass");
Instance of Symbol 320 MovieClip in Frame 426
onClipEvent (enterFrame) { if (_root.pipeA.hitTest(_root.mario)) { _root.gotoAndPlay("instructionspipe"); } if (_root.pipeB.hitTest(_root.mario)) { _root.gotoAndPlay("playpipe"); } if (_root.pipeC.hitTest(_root.mario)) { _root.gotoAndPlay("twoplayerpipe"); } if (_root.pipeD.hitTest(_root.mario)) { _root.gotoAndPlay("highscorespipe"); } if (_root.pipeE.hitTest(_root.mario)) { _root.gotoAndPlay("creditspipe"); } if (_root.pipeF.hitTest(_root.mario)) { _root.gotoAndPlay("passwordpipe"); } if (_root.pipeG.hitTest(_root.mario)) { _root.gotoAndPlay("optionspipe"); } }
Frame 469
gotoAndPlay ("options");
Frame 471
stop(); bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("million2"); bgmusic.start(3, 10);
Frame 472
stop(); bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("million2"); bgmusic.start(3, 10); __top10_send__ = new LoadVars(); __top10_receive__ = new LoadVars(); __top10_url_1__ = "http://www.armorbot.com/flashcomm"; __top10_url_2__ = "/top10_b"; __top10_send__.hid = 875; __top10_send__.kid = "NQBFKA"; __top10_send__.sendAndLoad(__top10_url_1__ + __top10_url_2__, __top10_receive__, "POST"); __top10_receive__.onLoad = function (success) { if (success) { i = 1; while (i < 11) { _root[("_name" + i) + "_"].text = __top10_receive__["name" + i]; _root[("_score" + i) + "_"].text = __top10_receive__["score" + i]; i++; } } else { _root.__err__.gotoAndStop(2); } };
Frame 473
stop(); bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("million2"); bgmusic.start(3, 10); p1money = 0; p2money = 0; round = 1;
Frame 474
stop(); bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("03 Stage Select.wav"); bgmusic.start(0, 10000); pcheck = "";
Instance of Symbol 454 MovieClip in Frame 474
onClipEvent (enterFrame) { if (Key.isDown(13)) { if (_root.pcheck == "6j32g") { _root.loadedpassa = "6j32g"; _root.savefile.data.passa = "6j32g"; _root.savefile.flush(); trace("saving passa - " + _root.savefile.data.passa); _root.gotoAndPlay("pword1"); } else if (_root.pcheck == "8t26r") { _root.loadedpassb = "8t26r"; _root.savefile.data.passb = "8t26r"; _root.savefile.flush(); trace("saving passb - " + _root.savefile.data.passb); _root.gotoAndPlay("pword2"); } else if (_root.pcheck == "4s67b") { _root.loadedpassc = "4s67b"; _root.savefile.data.passc = "4s67b"; _root.savefile.flush(); trace("saving passc - " + _root.savefile.data.passc); _root.gotoAndPlay("vgfs"); } else if (((_root.pcheck != "6j32g") && (_root.pcheck != "8t26r")) && (_root.pcheck != "4s67b")) { _root.pcheck = "Access Denied."; } } }
Frame 475
bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("w1"); bgmusic.start(0, 1000); stop();
Instance of Symbol 454 MovieClip in Frame 475
onClipEvent (enterFrame) { if (Key.isDown(13)) { if ((_root.pcheck == "0t46q") or (_root.pcheck == "0T46Q")) { trace("should work"); _root.gotoAndPlay("tg"); } else { _root.pcheck = "Access denied."; } } }
Frame 476
stop(); stopAllSounds(); bgmusic = new Sound(); bgmusic.attachSound("w1"); bgmusic.start(0, 100);
Instance of Symbol 472 MovieClip in Frame 476
on (rollOver) { down = true; } on (rollOut) { down = false; }
Instance of Symbol 472 MovieClip in Frame 476
on (rollOver) { down = true; } on (rollOut) { down = false; }
Instance of Symbol 472 MovieClip in Frame 476
on (rollOver) { down = true; } on (rollOut) { down = false; }
Instance of Symbol 570 MovieClip in Frame 476
on (rollOver) { down = true; } on (rollOut) { down = false; }
Instance of Symbol 570 MovieClip in Frame 476
on (rollOver) { down = true; } on (rollOut) { down = false; }
Instance of Symbol 630 MovieClip in Frame 476
on (release) { stopAllSounds(); }
Frame 477
stop(); stopAllSounds(); bgmusic = new Sound(); bgmusic.attachSound("36newhammer.mp3"); bgmusic.start(0, 1); pword1activation = true;
Frame 478
stop(); bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("million2"); bgmusic.start(3, 10); if (menutb == undefined) { menutb = "Basic"; }
Frame 479
stop(); var menu = new ContextMenu(); menu.builtInItems.play = false; menu.builtInItems.quality = true; menu.builtInItems.forward_back = false; menu.builtInItems.rewind = false; menu.builtInItems.zoom = false; menu.builtInItems.print = false; menu.builtInItems.loop = false; _root.menu = menu; bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("0million"); bgmusic.start(0, 1); var question = 0; var ataused = false; var pafused = false; var fiftyfiftyused = false; var sh = ""; var twoplayer = false; var money = 0; var q1 = false; var q2 = false; var q3 = false; var q4 = false; var q5 = false; var q6 = false; var q7 = false; var q8 = false; var q9 = false; var q10 = false; var ffq1 = false; var ffq2 = false; var ffq3 = false; var ffq4 = false; var ffq5 = false; var ffq6 = false; var ffq7 = false; var ffq8 = false; var ffq9 = false; var ffq10 = false; var q11 = false; var q12 = false; var q13 = false; var q14 = false; var q15 = false; var q16 = false; var q17 = false; var q18 = false; var q19 = false; var q20 = false; var q21 = false; var q22 = false; var q23 = false; var q24 = false; var q25 = false; var q26 = false; var q27 = false; var q28 = false; var q28 = false; var q30 = false; var q31 = false; var q32 = false; var q33 = false; var q34 = false; var q35 = false; var q36 = false; var q37 = false; var q38 = false; var q39 = false; var q40 = false; var q41 = false; var q42 = false; var q43 = false; var q44 = false; var q45 = false; var q46 = false; var q47 = false; var q48 = false; var q49 = false; var q50 = false;
Frame 480
stop();
Frame 481
var userinput = ""; var userinputnum = 0; stop(); var tbonus = 2500; var llbonus = 1750; var fibonus = 1000; var shbonus = 0; var nqbonus = 1000; var name = ""; millmode = false; trace(_currentframe); var lifelinestatus = false; var menu = new ContextMenu(); menu.builtInItems.play = false; menu.builtInItems.quality = true; menu.builtInItems.forward_back = false; menu.builtInItems.rewind = false; menu.builtInItems.zoom = false; menu.builtInItems.print = false; menu.builtInItems.loop = false; _root.menu = menu; var variable = 0; pafused = false; ataused = false; fiftyfiftyused = false; var lu = false; var ta = false; var co = false; var pi = false; var mj = false; var mc = false; q1 = false; q2 = false; q3 = false; q4 = false; q5 = false; q6 = false; q7 = false; q8 = false; q9 = false; q10 = false; q11 = false; q12 = false; q13 = false; q14 = false; q15 = false; q16 = false; q17 = false; q18 = false; q19 = false; q20 = false; q21 = false; q22 = false; q23 = false; q24 = false; q25 = false; q26 = false; q27 = false; q28 = false; q28 = false; q30 = false; q31 = false; q32 = false; q33 = false; q34 = false; q35 = false; q36 = false; q37 = false; q38 = false; q39 = false; q40 = false; q41 = false; q42 = false; q43 = false; q44 = false; q45 = false; q46 = false; q47 = false; q48 = false; q49 = false; q50 = false; stop(); bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("start"); bgmusic.start(0, 1);
Frame 482
bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("s2b"); bgmusic.start(0, 1); stop(); q = "Name the original platform."; a = "A. Genesis"; b = "B. Dreamcast"; c = "C. Sega Saturn"; d = "D. Sega CD"; _root.answer = 1; lu = false; ta = true; co = false; pi = false; mj = false; mc = false; if (ataused == true) { ata._y = 1000; } if (pafused == true) { paf._y = 1000; } if (fiftyfiftyused == true) { ff._y = 1000; }
Instance of Symbol 758 MovieClip in Frame 482
/* no clip actions */
Instance of Symbol 774 MovieClip in Frame 482
/* no clip actions */
Frame 483
bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("pokestad"); bgmusic.start(0, 1); stop(); q = "Name that Game."; a = "A. Super Mario 64"; b = "B. Super Smash Bros Melee"; c = "C. Mario Party 1"; d = "D. Paper Mario TTYD"; _root.answer = 2; _root.series = "mario"; lu = true; ta = false; co = false; pi = true; mj = false; mc = true; if (ataused == true) { ata._y = 1000; } if (pafused == true) { paf._y = 1000; } if (fiftyfiftyused == true) { ff._y = 1000; }
Frame 484
bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("airship"); bgmusic.start(0, 1); stop(); q = "Name that picture."; a = "A. Top Left"; b = "B. Top Right"; c = "C. Bottom Left"; d = "D. Bottom Right"; _root.answer = 2; _root.series = "mario"; lu = true; ta = false; co = false; pi = false; mj = false; mc = false; if (ataused == true) { ata._y = 1000; } if (pafused == true) { paf._y = 1000; } if (fiftyfiftyused == true) { ff._y = 1000; }
Frame 485
bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("dk"); bgmusic.start(0, 1); stop(); q = "Find the picture."; a = "A. Top Left"; b = "B. Top Right"; c = "C. Bottom Left"; d = "D. Bottom Right"; _root.answer = 4; _root.series = "mario"; lu = true; ta = false; co = false; pi = false; mj = true; mc = false; if (ataused == true) { ata._y = 1000; } if (pafused == true) { paf._y = 1000; } if (fiftyfiftyused == true) { ff._y = 1000; }
Frame 486
bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("pacman"); bgmusic.start(0, 1); stop(); q = "Name the game."; a = "A. Donkey Kong Arcade"; b = "B. Frogger"; c = "C. Pacman"; d = "D. Super Mario Bros. 2"; _root.answer = 3; _root.series = "gamer"; lu = false; ta = false; co = false; pi = false; mj = true; mc = false; if (ataused == true) { ata._y = 1000; } if (pafused == true) { paf._y = 1000; } if (fiftyfiftyused == true) { ff._y = 1000; }
Frame 487
bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("rainbow"); bgmusic.start(0, 1); stop(); q = "Name that picture."; a = "A. Top Left"; b = "B. Top Right"; c = "C. Bottom Left"; d = "D. Bottom Right"; _root.answer = 3; _root.series = "mario"; lu = true; ta = false; co = true; pi = false; mj = false; mc = false; if (ataused == true) { ata._y = 1000; } if (pafused == true) { paf._y = 1000; } if (fiftyfiftyused == true) { ff._y = 1000; }
Frame 488
bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("hyrule"); bgmusic.start(0, 1); stop(); q = "Name the original platform."; a = "A. N64"; b = "B. Playstation"; c = "C. Xbox"; d = "D. Gamecube"; _root.answer = 4; _root.series = "zelda"; lu = true; ta = false; co = false; pi = false; mj = false; mc = true; if (ataused == true) { ata._y = 1000; } if (pafused == true) { paf._y = 1000; } if (fiftyfiftyused == true) { ff._y = 1000; }
Frame 489
bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("cw"); bgmusic.start(0, 1); stop(); q = "Name that Game."; a = "A. Super Mario 64"; b = "B. Super Mario Sunshine"; c = "C. Paper Mario"; d = "D. Super Smash Bros."; _root.answer = 1; _root.series = "mario"; lu = true; ta = false; co = true; pi = false; mj = false; mc = false; if (ataused == true) { ata._y = 1000; } if (pafused == true) { paf._y = 1000; } if (fiftyfiftyused == true) { ff._y = 1000; }
Frame 490
bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("smb2under"); bgmusic.start(0, 1); stop(); q = "Name the original platform."; a = "A. SNES"; b = "B. Genesis"; c = "C. NES"; d = "D. N64"; _root.answer = 3; _root.series = "mario"; lu = true; ta = false; co = false; pi = false; mj = false; mc = false; if (ataused == true) { ata._y = 1000; } if (pafused == true) { paf._y = 1000; } if (fiftyfiftyused == true) { ff._y = 1000; }
Frame 491
bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("E102"); bgmusic.start(0, 1); stop(); q = "Name that Game."; a = "A. Sonic Adventure"; b = "B. Sonic Adventure 2"; c = "C. Sonic CD"; d = "D. Sonic Heroes"; _root.answer = 1; _root.series = "sonic"; lu = false; ta = true; co = false; pi = false; mj = false; mc = false; if (ataused == true) { ata._y = 1000; } if (pafused == true) { paf._y = 1000; } if (fiftyfiftyused == true) { ff._y = 1000; }
Frame 492
bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("ScrapBrain"); bgmusic.start(0, 1); stop(); q = "Name that Date."; a = "A. 1985"; b = "B. 1987"; c = "C. 1989"; d = "D. 1991"; _root.answer = 4; _root.series = "sonic"; lu = false; ta = true; co = false; pi = false; mj = false; mc = false; if (ataused == true) { ata._y = 1000; } if (pafused == true) { paf._y = 1000; } if (fiftyfiftyused == true) { ff._y = 1000; }
Frame 493
bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("PopLand"); bgmusic.start(0, 1); stop(); q = "Find the Picture."; a = "A. Top Left"; b = "B. Top Right"; c = "C. Bottom Left"; d = "D. Bottom Right"; _root.answer = 4; _root.series = "gamer"; lu = true; ta = false; co = true; pi = false; mj = false; mc = false; if (ataused == true) { ata._y = 1000; } if (pafused == true) { paf._y = 1000; } if (fiftyfiftyused == true) { ff._y = 1000; }
Frame 494
bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("Eggman"); bgmusic.start(0, 1); stop(); q = "Name that Song."; a = "A. Believe in Myself"; b = "B. E.G.G.M.A.N."; c = "C. Fly in the Freedom"; d = "D. It Doesn't Matter"; _root.answer = 2; _root.series = "sonic"; lu = false; ta = true; co = false; pi = false; mj = false; mc = false; if (ataused == true) { ata._y = 1000; } if (pafused == true) { paf._y = 1000; } if (fiftyfiftyused == true) { ff._y = 1000; }
Frame 495
bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("rallyx"); bgmusic.start(0, 1); stop(); q = "Name that Game."; a = "A. Super Mario Kart"; b = "B. Excitebike"; c = "C. Rally X"; d = "D. Mario Kart: DD"; _root.answer = 3; _root.series = "gamer"; lu = false; ta = false; co = false; pi = false; mj = true; mc = false; if (ataused == true) { ata._y = 1000; } if (pafused == true) { paf._y = 1000; } if (fiftyfiftyused == true) { ff._y = 1000; }
Frame 496
bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("beanstalk"); bgmusic.start(0, 1); stop(); q = "Name that Song."; a = "A. Beanstalk Park"; b = "B. Sky Sands"; c = "C. Magna Flow"; d = "D. Frozen Hillside"; _root.answer = 1; _root.series = "gamer"; lu = true; ta = false; co = false; pi = false; mj = false; mc = true; if (ataused == true) { ata._y = 1000; } if (pafused == true) { paf._y = 1000; } if (fiftyfiftyused == true) { ff._y = 1000; }
Frame 497
bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("frogger"); bgmusic.start(0, 1); stop(); q = "Name that game."; a = "A Frogger"; b = "B. Mario Bros. Arcade"; c = "C. Bubble Bobble"; d = "D. Pacman"; _root.answer = 1; _root.series = "gamer"; lu = false; ta = false; co = false; pi = false; mj = false; mc = true; if (ataused == true) { ata._y = 1000; } if (pafused == true) { paf._y = 1000; } if (fiftyfiftyused == true) { ff._y = 1000; }
Frame 498
bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("StAnne"); bgmusic.start(0, 1); stop(); q = "Name that date."; a = "A. 1998"; b = "B. 1995"; c = "C. 1994"; d = "D. 1992"; _root.answer = 1; _root.series = "pokemon"; lu = false; ta = false; co = false; pi = true; mj = false; mc = false; if (ataused == true) { ata._y = 1000; } if (pafused == true) { paf._y = 1000; } if (fiftyfiftyused == true) { ff._y = 1000; }
Frame 499
bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("Ricco"); bgmusic.start(0, 1); stop(); q = "Name that song."; a = "A. Jolly Roger Bay"; b = "B. Ricco harbor"; c = "C. Noki Bay"; d = "D. Bianco Hills"; _root.answer = 2; _root.series = "mario"; lu = true; ta = false; co = false; pi = false; mj = false; mc = false; if (ataused == true) { ata._y = 1000; } if (pafused == true) { paf._y = 1000; } if (fiftyfiftyused == true) { ff._y = 1000; }
Frame 500
bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("Forest"); bgmusic.start(0, 1); stop(); q = "Name the original platform."; a = "A. SNES"; b = "B. NES"; c = "C. N64"; d = "D. Gamecube"; _root.answer = 1; _root.series = "mario"; lu = true; ta = false; co = false; pi = false; mj = false; mc = false; if (ataused == true) { ata._y = 1000; } if (pafused == true) { paf._y = 1000; } if (fiftyfiftyused == true) { ff._y = 1000; }
Frame 501
bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("thwomp"); bgmusic.start(0, 1); stop(); q = "Name the original platform."; a = "A. Gamecube"; b = "B. Nintendo DS"; c = "C. N64"; d = "D. Wii"; _root.answer = 2; _root.series = "mario"; lu = true; ta = false; co = false; pi = false; mj = false; mc = false; if (ataused == true) { ata._y = 1000; } if (pafused == true) { paf._y = 1000; } if (fiftyfiftyused == true) { ff._y = 1000; }
Frame 502
bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("popple"); bgmusic.start(0, 1); stop(); q = "Name that game."; a = "A. Super Mario 64"; b = "B. Paper Mario TTYD"; c = "C. Mario & Luigi"; d = "D. Paper Mario"; _root.answer = 3; _root.series = "mario"; lu = true; ta = false; co = false; pi = false; mj = false; mc = false; if (ataused == true) { ata._y = 1000; } if (pafused == true) { paf._y = 1000; } if (fiftyfiftyused == true) { ff._y = 1000; }
Frame 503
bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("RegalR"); bgmusic.start(0, 1); stop(); q = "Find the Picture."; a = "A. Top Left"; b = "B. Top Right"; c = "C. Bottom Left"; d = "D. Bottom Right"; _root.answer = 3; _root.series = "sonic"; lu = false; ta = true; co = false; pi = false; mj = false; mc = false; if (ataused == true) { ata._y = 1000; } if (pafused == true) { paf._y = 1000; } if (fiftyfiftyused == true) { ff._y = 1000; }
Frame 504
bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("windy"); bgmusic.start(0, 1); stop(); q = "Name that song."; a = "A. Bats"; b = "B. Pooland"; c = "C. Sloprano"; d = "D. Windy"; _root.answer = 4; _root.series = "gamer"; lu = false; ta = false; co = true; pi = false; mj = false; mc = false; if (ataused == true) { ata._y = 1000; } if (pafused == true) { paf._y = 1000; } if (fiftyfiftyused == true) { ff._y = 1000; }
Frame 505
bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("Targets"); bgmusic.start(0, 1); stop(); q = "Find the Date."; a = "A. 2005"; b = "B. 2001"; c = "C. 1999"; d = "D. 1995"; _root.answer = 2; _root.series = "gamer"; lu = true; ta = false; co = false; pi = true; mj = false; mc = false; if (ataused == true) { ata._y = 1000; } if (pafused == true) { paf._y = 1000; } if (fiftyfiftyused == true) { ff._y = 1000; }
Frame 506
bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("bb"); bgmusic.start(0, 1); stop(); q = "Find the Picture."; a = "A. Top Left"; b = "B. Top Right"; c = "C. Bottom Left"; d = "D. Bottom Right"; _root.answer = 1; _root.series = "gamer"; lu = false; ta = false; co = false; pi = false; mj = true; mc = false; if (ataused == true) { ata._y = 1000; } if (pafused == true) { paf._y = 1000; } if (fiftyfiftyused == true) { ff._y = 1000; }
Frame 507
bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("paper"); bgmusic.start(0, 1); stop(); q = "Find the Picture."; a = "A. Top Left"; b = "B. Top Right"; c = "C. Bottom Left"; d = "D. Bottom Right"; _root.answer = 2; _root.series = "gamer"; lu = false; ta = false; co = false; pi = false; mj = true; mc = false; if (ataused == true) { ata._y = 1000; } if (pafused == true) { paf._y = 1000; } if (fiftyfiftyused == true) { ff._y = 1000; }
Frame 508
bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("townhall"); bgmusic.start(0, 1); stop(); q = "Find the Picture."; a = "A. Top Left"; b = "B. Top Right"; c = "C. Bottom Left"; d = "D. Bottom Right"; _root.answer = 3; _root.series = "gamer"; lu = false; ta = false; co = false; pi = false; mj = false; mc = true; if (ataused == true) { ata._y = 1000; } if (pafused == true) { paf._y = 1000; } if (fiftyfiftyused == true) { ff._y = 1000; }
Frame 509
bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("meteos"); bgmusic.start(0, 1); stop(); q = "Name that Song."; a = "A. Meteos"; b = "B. Mario Kart DS"; c = "C. New Super Mario Bros."; d = "D. Metroid: Prime Hunters"; _root.answer = 1; _root.series = "gamer"; lu = false; ta = false; co = false; pi = false; mj = false; mc = true; if (ataused == true) { ata._y = 1000; } if (pafused == true) { paf._y = 1000; } if (fiftyfiftyused == true) { ff._y = 1000; }
Frame 510
bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("mega man boss"); bgmusic.start(0, 1); stop(); q = "Name that game."; a = "A. Pokemon Firered"; b = "B. Warioware"; c = "C. Monsters. Inc"; d = "D. Mega Man Battle Network"; _root.answer = 4; _root.series = "megaman"; lu = true; ta = false; co = false; pi = false; mj = false; mc = true; if (ataused == true) { ata._y = 1000; } if (pafused == true) { paf._y = 1000; } if (fiftyfiftyused == true) { ff._y = 1000; }
Frame 511
bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("QQGF"); bgmusic.start(0, 1); stop(); q = "Name that Game."; a = "A. Sonic 1"; b = "B. Sonic CD"; c = "C. Sonic 2"; d = "D. Sonic 3"; _root.answer = 2; _root.series = "sonic"; lu = false; ta = true; co = false; pi = false; mj = false; mc = false; if (ataused == true) { ata._y = 1000; } if (pafused == true) { paf._y = 1000; } if (fiftyfiftyused == true) { ff._y = 1000; }
Frame 512
bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("Luigi mansion"); bgmusic.start(0, 1); stop(); q = "Name that Game."; a = "A. Mario Party"; b = "B. Luigi's Mansion"; c = "C. Paper Mario"; d = "D. Paper Mario TTYD"; _root.answer = 2; _root.series = "mario"; lu = true; ta = false; co = false; pi = false; mj = false; mc = false; if (ataused == true) { ata._y = 1000; } if (pafused == true) { paf._y = 1000; } if (fiftyfiftyused == true) { ff._y = 1000; }
Frame 513
bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("iceman"); bgmusic.start(0, 1); stop(); q = "Name that Date."; a = "A. 1999"; b = "B. 2000"; c = "C. 2001"; d = "D. 2002"; _root.answer = 3; _root.series = "megaman"; lu = true; ta = false; co = true; pi = false; mj = false; mc = false; if (ataused == true) { ata._y = 1000; } if (pafused == true) { paf._y = 1000; } if (fiftyfiftyused == true) { ff._y = 1000; }
Frame 514
bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("SSBF"); bgmusic.start(0, 1); stop(); q = "Name the time zone."; a = "A. Past"; b = "B. Present"; c = "C. Good Future"; d = "D. Bad Future"; _root.answer = 4; _root.series = "sonic"; lu = false; ta = true; co = false; pi = false; mj = false; mc = false; if (ataused == true) { ata._y = 1000; } if (pafused == true) { paf._y = 1000; } if (fiftyfiftyused == true) { ff._y = 1000; }
Frame 515
bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("PanicP"); bgmusic.start(0, 1); stop(); q = "Name the original platform."; a = "A. Sonic CD"; b = "B. Genesis"; c = "C. Sega Saturn"; d = "D. Dreamcast"; _root.answer = 3; _root.series = "sonic"; lu = false; ta = true; co = false; pi = false; mj = false; mc = false; if (ataused == true) { ata._y = 1000; } if (pafused == true) { paf._y = 1000; } if (fiftyfiftyused == true) { ff._y = 1000; }
Frame 516
bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("StatuePark"); bgmusic.start(0, 1); stop(); q = "Name that Song."; a = "A. Severnaya 1"; b = "B. Statue Park"; c = "C. Byelomorye Dam"; d = "D. Arkhangelsk War. Fac."; _root.answer = 2; _root.series = "gamer"; lu = false; ta = false; co = true; pi = false; mj = false; mc = false; if (ataused == true) { ata._y = 1000; } if (pafused == true) { paf._y = 1000; } if (fiftyfiftyused == true) { ff._y = 1000; }
Frame 517
bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("Heist"); bgmusic.start(0, 1); stop(); q = "Find the Picture."; a = "A. Top Left"; b = "B. Top Right"; c = "C. Bottom Left"; d = "D. Bottom Right"; _root.answer = 1; _root.series = "gamer"; lu = false; ta = false; co = true; pi = false; mj = false; mc = false; if (ataused == true) { ata._y = 1000; } if (pafused == true) { paf._y = 1000; } if (fiftyfiftyused == true) { ff._y = 1000; }
Frame 518
bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("digdug"); bgmusic.start(0, 1); stop(); q = "Find the Picture."; a = "A. Top Left"; b = "B. Top Right"; c = "C. Bottom Left"; d = "D. Bottom Right"; _root.answer = 3; _root.series = "gamer"; lu = false; ta = false; co = false; pi = false; mj = true; mc = false; if (ataused == true) { ata._y = 1000; } if (pafused == true) { paf._y = 1000; } if (fiftyfiftyused == true) { ff._y = 1000; }
Frame 519
bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("marblemadness"); bgmusic.start(0, 1); stop(); q = "Name that Date."; a = "A. 1990"; b = "B. 1987"; c = "C. 1984"; d = "D. 1991"; _root.answer = 3; _root.series = "gamer"; lu = false; ta = false; co = false; pi = false; mj = true; mc = false; if (ataused == true) { ata._y = 1000; } if (pafused == true) { paf._y = 1000; } if (fiftyfiftyused == true) { ff._y = 1000; }
Frame 520
bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("greengarden"); bgmusic.start(0, 1); stop(); q = "Name the song."; a = "A. Rainbow Ride"; b = "B. Rainbow Palace"; c = "C. Hyrule Castle"; d = "D. Green Garden"; _root.answer = 4; _root.series = "gamer"; lu = true; ta = false; co = true; pi = false; mj = false; mc = false; if (ataused == true) { ata._y = 1000; } if (pafused == true) { paf._y = 1000; } if (fiftyfiftyused == true) { ff._y = 1000; }
Frame 521
bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("HBK"); bgmusic.start(0, 1); stop(); q = "Name the game."; a = "A. Metroid Prime Hunters"; b = "B. Castlevania Dawn of Sorrow"; c = "C. Meteos"; d = "D. New Super Mario Bros."; _root.answer = 1; _root.series = "gamer"; lu = true; ta = false; co = false; pi = false; mj = false; mc = true; if (ataused == true) { ata._y = 1000; } if (pafused == true) { paf._y = 1000; } if (fiftyfiftyused == true) { ff._y = 1000; }
Frame 522
bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("marioarcade"); bgmusic.start(0, 1); stop(); q = "Name that Date."; a = "A. 1981"; b = "B. 1982"; c = "C. 1983"; d = "D. 1984"; _root.answer = 3; _root.series = "mario"; lu = true; ta = false; co = false; pi = false; mj = true; mc = false; if (ataused == true) { ata._y = 1000; } if (pafused == true) { paf._y = 1000; } if (fiftyfiftyused == true) { ff._y = 1000; }
Frame 523
bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("tetris"); bgmusic.start(0, 1); stop(); q = "Name the original platform."; a = "A. NES"; b = "B. SNES"; c = "C. Game Boy"; d = "D. Nintendo 64"; _root.answer = 1; _root.series = "mario"; lu = false; ta = false; co = false; pi = false; mj = true; mc = false; if (ataused == true) { ata._y = 1000; } if (pafused == true) { paf._y = 1000; } if (fiftyfiftyused == true) { ff._y = 1000; }
Frame 524
bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("Birabuto"); bgmusic.start(0, 1); stop(); q = "Name the date."; a = "A. 1988"; b = "B. 1989"; c = "C. 1990"; d = "D. 1994"; _root.answer = 2; _root.series = "mario"; lu = true; ta = false; co = false; pi = false; mj = false; mc = false; if (ataused == true) { ata._y = 1000; } if (pafused == true) { paf._y = 1000; } if (fiftyfiftyused == true) { ff._y = 1000; }
Frame 525
bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("MMP"); bgmusic.start(0, 1); stop(); q = "Find the Picture."; a = "A. Top Left"; b = "B. Top Right"; c = "C. Bottom Left"; d = "D. Bottom Right"; _root.answer = 3; _root.series = "sonic"; lu = false; ta = true; co = false; pi = false; mj = false; mc = false; if (ataused == true) { ata._y = 1000; } if (pafused == true) { paf._y = 1000; } if (fiftyfiftyused == true) { ff._y = 1000; }
Frame 526
bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("Severnaya"); bgmusic.start(0, 1); stop(); q = "Find the Picture."; a = "A. Top Left"; b = "B. Top Right"; c = "C. Bottom Left"; d = "D. Bottom Right"; _root.answer = 2; _root.series = "gamer"; lu = false; ta = false; co = true; pi = false; mj = false; mc = false; if (ataused == true) { ata._y = 1000; } if (pafused == true) { paf._y = 1000; } if (fiftyfiftyused == true) { ff._y = 1000; }
Frame 527
bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("RoadLV"); bgmusic.start(0, 1); stop(); q = "Name that Song."; a = "A. The Road to Vermillion City"; b = "B. The Road to Cerulean"; c = "C. The Road to Bill's Lighthouse"; d = "D. The Road to Mt. Moon"; _root.answer = 1; _root.series = "pokemon"; lu = false; ta = false; co = false; pi = true; mj = false; mc = false; if (ataused == true) { ata._y = 1000; } if (pafused == true) { paf._y = 1000; } if (fiftyfiftyused == true) { ff._y = 1000; }
Frame 528
bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("summertheme"); bgmusic.start(0, 1); stop(); q = "Name that Song."; a = "A. Winter Theme"; b = "B. Spring Theme"; c = "C. Summer Theme"; d = "D. Autumn Theme"; _root.answer = 3; _root.series = "gamer"; lu = false; ta = false; co = true; pi = false; mj = false; mc = false; if (ataused == true) { ata._y = 1000; } if (pafused == true) { paf._y = 1000; } if (fiftyfiftyused == true) { ff._y = 1000; }
Frame 529
bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("village"); bgmusic.start(0, 1); stop(); q = "Name that Game."; a = "A. Castlevania: Dawn of Sorrow"; b = "B. Metroid Prime Hunters"; c = "C. Animal Crossing: Wild Worlds"; d = "D. Mario Kart DS"; _root.answer = 1; _root.series = "gamer"; lu = false; ta = false; co = false; pi = false; mj = true; mc = false; if (ataused == true) { ata._y = 1000; } if (pafused == true) { paf._y = 1000; } if (fiftyfiftyused == true) { ff._y = 1000; }
Frame 530
bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("OldChap"); bgmusic.start(0, 1); stop(); q = "Name the date."; a = "A. 1996"; b = "B. 1999"; c = "C. 2000"; d = "D. 2001"; _root.answer = 4; _root.series = "gamer"; lu = false; ta = false; co = true; pi = false; mj = false; mc = false; if (ataused == true) { ata._y = 1000; } if (pafused == true) { paf._y = 1000; } if (fiftyfiftyused == true) { ff._y = 1000; }
Frame 531
bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("WWBF"); bgmusic.start(0, 1); stop(); q = "Name the date."; a = "A. 1991"; b = "B. 1993"; c = "C. 1994"; d = "D. 1996"; _root.answer = 2; _root.series = "sonic"; lu = false; ta = true; co = false; pi = false; mj = false; mc = false; if (ataused == true) { ata._y = 1000; } if (pafused == true) { paf._y = 1000; } if (fiftyfiftyused == true) { ff._y = 1000; }
Frame 532
stop(); variable = 0; bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("right"); bgmusic.start(0, 1); if (money == 1000000) { gotoAndPlay (535); } if (money == 1000) { shbonus = 1000; sh = "You've reached a safe haven!"; } else if (money == 32000) { shbonus = 2000; sh = "You've reached a safe haven!"; } else { sh = ""; }
Frame 533
stop(); bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("lose"); bgmusic.start(0, 1); _root.timecount.stop(); if ((money > 0) && (money < 2000)) { money = 0; } else if ((money >= 2000) && (money < 64000)) { money = 1000; } else if (money >= 64000) { money = 32000; } if (money == 32000) { userpassword = "Your password is: 6j32g."; } else { userpassword = "You didn't qualify for a reward."; } var gscore = money; money = money + tbonus; money = money + llbonus; money = money + fibonus; money = money + shbonus; money = money + nqbonus;
Frame 534
stop(); bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("bye"); bgmusic.start(0, 1); nqbonus = 0; _root.timecount.stop(); if (money == 100) { money = 0; } else if (money == 200) { money = 100; } else if (money == 300) { money = 200; } else if (money == 500) { money = 300; } else if (money == 1000) { money = 500; } else if (money == 2000) { money = 1000; } else if (money == 4000) { money = 2000; } else if (money == 8000) { money = 4000; } else if (money == 16000) { money = 8000; } else if (money == 32000) { money = 16000; } else if (money == 64000) { money = 32000; } else if (money == 125000) { money = 64000; } else if (money == 250000) { money = 125000 /* 0x01E848 */; } else if (money == 500000) { money = 250000 /* 0x03D090 */; } else if (money == 1000000) { money = 500000 /* 0x07A120 */; } if (money >= 32000) { userpassword = "Your password is: 6j32g."; } else { userpassword = "You didn't qualify for a reward."; } var gscore = money; money = money + tbonus; money = money + llbonus; money = money + fibonus; money = money + shbonus; money = money + nqbonus;
Frame 535
stop(); bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("onemill"); bgmusic.start(0, 1); shbonus = 3000; _root.timecount.stop(); var gscore = 1000000; money = money + tbonus; money = money + llbonus; money = money + fibonus; money = money + shbonus; money = money + nqbonus;
Frame 536
stop();
Frame 537
stop();
Frame 538
stop();
Frame 539
stop();
Frame 540
stop();
Frame 541
stop();
Frame 542
var userinput = ""; var userinputnum = 0; stop(); var soundframe = 0; var tbonus = 2500; var llbonus = 1750; var fibonus = 1000; var shbonus = 0; var nqbonus = 1000; var menu = new ContextMenu(); menu.builtInItems.play = false; menu.builtInItems.quality = true; menu.builtInItems.forward_back = false; menu.builtInItems.rewind = false; menu.builtInItems.zoom = false; menu.builtInItems.print = false; menu.builtInItems.loop = false; _root.menu = menu; var name = ""; millmode = true; var lifelinestatus = false; var variable = 0; pafused = false; ataused = false; fiftyfiftyused = false; var lu = false; var ta = false; var co = false; var pi = false; var mj = false; var mc = false; var framecount = 0; var q1 = false; var q2 = false; var q3 = false; var q4 = false; var q5 = false; var q6 = false; var q7 = false; var q8 = false; var q9 = false; var q10 = false; var q11 = false; var q12 = false; var q13 = false; var q14 = false; var q15 = false; var q16 = false; var q17 = false; var q18 = false; var q19 = false; var q20 = false; var q21 = false; var q22 = false; var q23 = false; var q24 = false; var q25 = false; var q26 = false; var q27 = false; var q28 = false; var q28 = false; var q30 = false; var q31 = false; var q32 = false; var q33 = false; var q34 = false; var q35 = false; var q36 = false; var q37 = false; var q38 = false; var q39 = false; var q40 = false; var q41 = false; var q42 = false; var q43 = false; var q44 = false; var q45 = false; var q46 = false; var q47 = false; var q48 = false; var q49 = false; var q50 = false; stop(); bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("start"); bgmusic.start(0, 1);
Frame 543
if (qnum > 0) { _root.backg.gotoAndPlay(1); trace("bg1"); } if (qnum > 10) { _root.backg.gotoAndPlay(2); trace("bg2"); } if (qnum > 20) { _root.backg.gotoAndPlay(3); trace("bg3"); } if (qnum > 30) { _root.backg.gotoAndPlay(4); trace("bg4"); } if (qnum > 40) { _root.backg.gotoAndPlay(5); trace("bg5"); } if (qnum == 2) { _root.gamepics.gotoAndPlay(2); } else if (qnum == 11) { _root.gamepics.gotoAndPlay(3); } else if (qnum == 13) { _root.gamepics.gotoAndPlay(4); } else if (qnum == 14) { _root.gamepics.gotoAndPlay(5); } else if (qnum == 25) { _root.gamepics.gotoAndPlay(6); } else if (qnum == 31) { _root.gamepics.gotoAndPlay(7); } else if (qnum == 41) { _root.gamepics.gotoAndPlay(8); } if (((((((qnum != 2) && (qnum != 11)) && (qnum != 13)) && (qnum != 14)) && (qnum != 25)) && (qnum != 31)) && (qnum != 41)) { _root.gamepics.gotoAndStop(1); } if (qnum == 1) { q = "How many unlockable characters are in Super Smash Bros.?"; a = "A. 1"; b = "B. 2"; c = "C. 3"; d = "D. 4"; answer = 4; lu = true; ta = false; co = true; pi = false; mj = false; mc = false; } if (qnum == 2) { q = "Which is the most numerous in Pac Man games?"; a = "A. Top left"; b = "B. Top right"; c = "C. Bottom left"; d = "D. Bottom right"; answer = 1; lu = false; ta = false; co = false; pi = false; mj = true; mc = false; } if (qnum == 3) { q = "Which character is the fastest?"; a = "A. Mario"; b = "B. Sonic the Hedgehog"; c = "C. Samus"; d = "D. Link"; answer = 2; lu = false; ta = true; co = false; pi = false; mj = true; mc = false; } if (qnum == 4) { q = "Which enemy originated in Super Mario Bros. 2?"; a = "A. Lakitu"; b = "B. Koopa Troopa"; c = "C. Shy Guy"; d = "D. Goomba"; answer = 3; lu = true; ta = false; co = false; pi = false; mj = true; mc = false; } if (qnum == 5) { q = "In Sonic the Hedgehog games, what happens when you get a big ring?"; a = "A. You get 100 rings."; b = "B. You get invincibility."; c = "C. You get an extra life."; d = "D. You go to a bonus stage."; answer = 4; lu = false; ta = true; co = false; pi = false; mj = true; mc = false; } if (qnum == 6) { q = "How many coins does Mario need to 1-Up in Super Mario Bros.3?"; a = "A. 50"; b = "B. 100"; c = "C. 150"; d = "D. 200"; answer = 2; lu = true; ta = false; co = false; pi = false; mj = true; mc = false; } if (qnum == 7) { q = "Which of the following games does NOT have WiFi capabilities?"; a = "A. Mario Kart DS"; b = "B. Diddy Kong Racing DS"; c = "C. Tony Hawk\u2019s American Sk8land"; d = "D. Super Mario 64 DS"; answer = 4; lu = true; ta = false; co = false; pi = false; mj = false; mc = true; } if (qnum == 8) { q = "Which company created the character of Tails?"; a = "A. Rare"; b = "B. Nintendo"; c = "C. Sega"; d = "D. Microsoft"; answer = 3; lu = false; ta = true; co = false; pi = false; mj = false; mc = false; } if (qnum == 9) { q = "If you wanted to play Halo, which system might you buy?"; a = "A. X-box"; b = "B. Gamecube"; c = "C. Playstation"; d = "D. Sega Saturn"; answer = 1; lu = false; ta = false; co = false; pi = false; mj = false; mc = true; } if (qnum == 10) { q = "What was Nintendo\u2019s first attempt at an arcade game?"; a = "A. Super Mario Bros."; b = "B. Donkey Kong"; c = "C. Donkey Kong Junior"; d = "D. Final Fantasy"; answer = 2; lu = true; ta = false; co = false; pi = false; mj = true; mc = false; } if (qnum == 11) { q = "In NSMB, which switch turns bricks into coins and vice-versa?"; a = "A. Top left"; b = "B. Top right"; c = "C. Bottom left"; d = "D. Bottom right"; answer = 3; lu = true; ta = false; co = false; pi = false; mj = false; mc = true; } if (qnum == 12) { q = "In Sonic the Hedgehog, which is NOT one of the 7 Chaos Emeralds?"; a = "A. Orange emerald"; b = "B. Red emerald"; c = "C. Purple emerald"; d = "D. Blue emerald"; answer = 1; lu = false; ta = true; co = false; pi = false; mj = true; mc = false; } if (qnum == 13) { q = "Which one is Pikachu?"; a = "A. Top left"; b = "B. Top right"; c = "C. Bottom left"; d = "D. Bottom right"; answer = 4; lu = false; ta = false; co = false; pi = true; mj = false; mc = false; } if (qnum == 14) { q = "Which block is from the puzzle game Meteos?"; a = "A. Top left"; b = "B. Top right"; c = "C. Bottom left"; d = "D. Bottom right"; answer = 2; lu = false; ta = false; co = false; pi = false; mj = false; mc = true; } if (qnum == 15) { q = "Which power-up is in the original arcade game Donkey Kong?"; a = "A. Hammer"; b = "B. Mushroom"; c = "C. Fire Flower"; d = "D. Bomb"; answer = 1; lu = true; ta = false; co = false; pi = false; mj = true; mc = false; } if (qnum == 16) { q = "In Resident Evil, who is Chris Redfield's sister?"; a = "A. Jill"; b = "B. Ada"; c = "C. Sherry"; d = "D. Claire"; answer = 4; lu = false; ta = false; co = false; pi = false; mj = false; mc = true; } if (qnum == 17) { q = "In which game will you likely find Birabuto Kingdom?"; a = "A. Castlevania"; b = "B. The Legend of Zelda"; c = "C. Mortal Kombat"; d = "D. Super Mario Land"; answer = 4; lu = true; ta = false; co = false; pi = false; mj = true; mc = false; } if (qnum == 18) { q = "If you wanted to use cheat codes in SMB3, what should you buy?"; a = "A. Game Shark"; b = "B. Game Gear"; c = "C. Game Genie"; d = "D. Power Nintendo Magazine"; answer = 3; lu = true; ta = false; co = false; pi = false; mj = true; mc = false; } if (qnum == 19) { q = "Which of the following cannot be considered a 6th generation game?"; a = "A. Dreamcast"; b = "B. Gamecube"; c = "C. Xbox"; d = "D. Playstation"; answer = 4; lu = false; ta = false; co = false; pi = false; mj = false; mc = true; } if (qnum == 20) { q = "In the series, Super Monkey Ball, which monkey is always present?"; a = "A. AiAi"; b = "B. YanYan"; c = "C. Doctor"; d = "D. All of the above"; answer = 1; lu = false; ta = true; co = false; pi = false; mj = false; mc = true; } if (qnum == 21) { q = "Which Super Smash Bros Melee character didn\u2019t appear in the prequel?"; a = "A. Ness"; b = "B. Luigi"; c = "C. Captain Falcon"; d = "D. Pichu"; answer = 4; lu = true; ta = false; co = true; pi = false; mj = false; mc = true; } if (qnum == 22) { q = "In Super Mario 64, how do you open the cannon outside Peach\u2019s castle?"; a = "A. Hacking"; b = "B. Getting the 120 Power Stars"; c = "C. Beating the game"; d = "D. Entering a code on the menu"; answer = 2; lu = true; ta = false; co = true; pi = false; mj = false; mc = false; } if (qnum == 23) { q = "What was the name of the boards ridden in Sonic Riders?"; a = "A. Extreme Gear"; b = "B. Awesome Gear"; c = "C. Metal Gear"; d = "D. Super Gear"; answer = 1; lu = false; ta = true; co = false; pi = false; mj = false; mc = true; } if (qnum == 24) { q = "Who was the main character in Metal Gear Solid?"; a = "A. Liquid Snake"; b = "B. Gas Snake"; c = "C. Solid Snake"; d = "D. Plasma Snake"; answer = 3; lu = false; ta = false; co = false; pi = false; mj = false; mc = true; } if (qnum == 25) { q = "On your DS menu, what is used for calibrating the touch screen?"; a = "A. Top left"; b = "B. Top right"; c = "C. Bottom left"; d = "D. Bottom right"; answer = 3; lu = true; ta = false; co = false; pi = false; mj = false; mc = true; } if (qnum == 26) { q = "How many Mario Party games can be found on the Nintendo 64?"; a = "A. 1"; b = "B. 2"; c = "C. 3"; d = "D. 4"; answer = 3; lu = true; ta = false; co = true; pi = false; mj = false; mc = false; } if (qnum == 27) { q = "Who will you always find in the Final Fantasy series?"; a = "A. Oni"; b = "B. Cid"; c = "C. Wedge"; d = "D. Biggs"; answer = 2; lu = false; ta = false; co = false; pi = false; mj = false; mc = true; } if (qnum == 28) { q = "The Fire Emblem series began on which system?"; a = "A. Game Boy"; b = "B. Famicon"; c = "C. Game Boy Advance"; d = "D. Wii"; answer = 2; lu = false; ta = false; co = false; pi = false; mj = ftrue; mc = false; } if (qnum == 29) { q = "Mario is to coins, as Sonic is to\u2026?"; a = "A. Rings"; b = "B. Animals"; c = "C. Emeralds"; d = "D. Mushrooms"; answer = 1; lu = false; ta = true; co = false; pi = false; mj = false; mc = false; } if (qnum == 30) { q = "Which game allows you to aim at the TV with a plastic gun to play?"; a = "A. Halo"; b = "B. Super Smash Bros."; c = "C. Asteroids"; d = "D. Duck Hunt"; answer = 4; lu = true; ta = false; co = false; pi = false; mj = true; mc = false; } if (qnum == 31) { q = "Which item in Paper Mario decreases your HP?"; a = "A. Top left"; b = "B. Top right"; c = "C. Bottom left"; d = "D. Bottom right"; answer = 4; lu = true; ta = false; co = true; pi = false; mj = false; mc = true; } if (qnum == 32) { q = "How many different tetriminos(4-block shapes) are in Tetris?"; a = "A. 8"; b = "B. 7"; c = "C. 6"; d = "D. 5"; answer = 2; lu = true; ta = false; co = false; pi = false; mj = true; mc = false; } if (qnum == 33) { q = "What makes Sonic the Hedgehog run so quickly?"; a = "A. His shoes"; b = "B. It\u2019s a natural ability."; c = "C. Eating healthy foods"; d = "D. A powerful energy source"; answer = 1; lu = false; ta = true; co = false; pi = false; mj = false; mc = false; } if (qnum == 34) { q = "In what year did Super Smash Bros. Melee come out?"; a = "A. 1999"; b = "B. 2000"; c = "C. 2001"; d = "D. 2002"; answer = 3; lu = false; ta = false; co = false; pi = false; mj = false; mc = true; } if (qnum == 35) { q = "Hearts heal which character?"; a = "A. Sonic"; b = "B. Kirby"; c = "C. Link"; d = "D. Samus"; answer = 3; lu = false; ta = false; co = true; pi = false; mj = true; mc = true; } if (qnum == 36) { q = "Which handheld system was the first to have a colored display?"; a = "A. Game Gear"; b = "B. Game Boy"; c = "C. Atari Lynx"; d = "D. Game boy Color"; answer = 3; lu = false; ta = false; co = false; pi = false; mj = true; mc = false; } if (qnum == 37) { q = "On the N64, which gun can you unlock without cheating in Goldeneye?"; a = "A. Taser"; b = "B. Klobb"; c = "C. Silver PP7"; d = "D. Golden PP7"; answer = 2; lu = false; ta = false; co = true; pi = false; mj = false; mc = false; } if (qnum == 38) { q = "If you got every whistle in SMB3 up to the World 1 castle, You have..."; a = "A. No whistles"; b = "B. 1 whistle"; c = "C. 2 whistles"; d = "D. 3 whistles"; answer = 3; lu = true; ta = false; co = false; pi = false; mj = true; mc = false; } if (qnum == 39) { q = "In which game do you collect Jiggies?"; a = "A. Sonic Adventure"; b = "B. Super Monkey Ball"; c = "C. Super Smash Bros."; d = "D. Banjo-Kazooie"; answer = 4; lu = false; ta = false; co = true; pi = false; mj = false; mc = true; } if (qnum == 40) { q = "Which of the following is NOT a ghost in Pac-man?"; a = "A. Pinky"; b = "B. Stinky"; c = "C. Inky"; d = "D. Clyde"; answer = 2; lu = false; ta = false; co = false; pi = false; mj = true; mc = false; } if (qnum == 41) { q = "Which duck is not in Duck Hunt?"; a = "A. Top left"; b = "B. Top right"; c = "C. Bottom left"; d = "D. Bottom right"; answer = 2; lu = true; ta = false; co = false; pi = false; mj = true; mc = false; } if (qnum == 42) { q = "In Sonic Rush, when you\u2019re Sonic, which emerald do you get at Zone 7?"; a = "A. Red"; b = "B. Yellow"; c = "C. Green"; d = "D. Purple"; answer = 4; lu = false; ta = true; co = false; pi = false; mj = false; mc = true; } if (qnum == 43) { q = "How many enemies are in World 1-1 of Super Mario Bros. 3?"; a = "A. 12"; b = "B. 13"; c = "C. 14"; d = "D. 15"; answer = 3; lu = true; ta = false; co = false; pi = false; mj = true; mc = false; } if (qnum == 44) { q = "How many Pokemon are in Pokemon- Diamond/Pearl?"; a = "A. 490"; b = "B. 491"; c = "C. 492"; d = "D. 493"; answer = 4; lu = false; ta = false; co = false; pi = true; mj = false; mc = false; } if (qnum == 45) { q = "In Star Tropics, what was Mike\u2019s first weapon?"; a = "A. Yo-yo"; b = "B. Boomerang"; c = "C. Gun"; d = "D. Bow and Arrow"; answer = 1; lu = false; ta = false; co = false; pi = false; mj = true; mc = false; } if (qnum == 46) { q = "If you played a perfect game of pacman, You'd play how many perfect levels?"; a = "A. 64"; b = "B. 100"; c = "C. 128"; d = "D. 256"; answer = 4; lu = false; ta = false; co = false; pi = false; mj = true; mc = false; } if (qnum == 47) { q = "Where would you find a Birdo?"; a = "A. Super Mario Bros."; b = "B. Super Mario Bros. 2"; c = "C. Super Mario Bros. 3"; d = "D. Super Mario World"; answer = 2; lu = true; ta = false; co = false; pi = false; mj = true; mc = false; } if (qnum == 48) { q = "Conker is a character of which company?"; a = "A. Rare"; b = "B. Sega"; c = "C. Nintendo"; d = "D. Hudson"; answer = 1; lu = false; ta = false; co = true; pi = false; mj = false; mc = false; } if (qnum == 49) { q = "What made the first version of The Legend of Zelda ahead of its time?"; a = "A. Its online capabilities"; b = "B. Its saving capabilities"; c = "C. Its 3D graphics"; d = "D. Its use of the plastic gun"; answer = 2; lu = true; ta = false; co = false; pi = false; mj = true; mc = false; } if (qnum == 50) { q = "In Zelda: The Minish Cap, how many different Chu Chu are there?"; a = "A. 5"; b = "B. 4"; c = "C. 3"; d = "D. 2"; answer = 1; lu = false; ta = false; co = false; pi = false; mj = true; mc = true; } if (ataused == true) { ata._y = 1000; } if (pafused == true) { paf._y = 1000; } if (fiftyfiftyused == true) { ff._y = 1000; } stop();
Instance of Symbol 758 MovieClip in Frame 543
/* no clip actions */
Instance of Symbol 774 MovieClip in Frame 543
/* no clip actions */
Frame 544
stop(); variable = 0; bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("right"); bgmusic.start(0, 1); if (money == 1000) { shbonus = 1000; sh = "You've reached a safe haven!"; } else if (money == 32000) { shbonus = 2000; sh = "You've reached a safe haven!"; } else { sh = ""; }
Frame 545
stop(); bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("lose"); bgmusic.start(0, 1); _root.timecount.stop(); if ((money > 0) && (money < 2000)) { money = 0; } else if ((money >= 2000) && (money < 64000)) { money = 1000; } else if (money >= 64000) { money = 32000; } if (money == 32000) { userpassword = "Your password is: 4s67b."; } else { userpassword = "You didn't qualify for a reward."; } var gscore = money; money = money + tbonus; money = money + llbonus; money = money + fibonus; money = money + shbonus; money = money + nqbonus;
Frame 546
stop(); bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("bye"); bgmusic.start(0, 1); nqbonus = 0; _root.timecount.stop(); if (money == 100) { money = 0; } else if (money == 200) { money = 100; } else if (money == 300) { money = 200; } else if (money == 500) { money = 300; } else if (money == 1000) { money = 500; } else if (money == 2000) { money = 1000; } else if (money == 4000) { money = 2000; } else if (money == 8000) { money = 4000; } else if (money == 16000) { money = 8000; } else if (money == 32000) { money = 16000; } else if (money == 64000) { money = 32000; } else if (money == 125000) { money = 64000; } else if (money == 250000) { money = 125000 /* 0x01E848 */; } else if (money == 500000) { money = 250000 /* 0x03D090 */; } else if (money == 1000000) { money = 500000 /* 0x07A120 */; } if (money >= 32000) { userpassword = "Your password is: 4s67b."; } else { userpassword = "You didn't qualify for a reward."; } var gscore = money; money = money + tbonus; money = money + llbonus; money = money + fibonus; money = money + shbonus; money = money + nqbonus;
Frame 547
stop(); bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("onemill"); bgmusic.start(0, 1); shbonus = 3000; _root.timecount.stop(); var gscore = 1000000; money = money + tbonus; money = money + llbonus; money = money + fibonus; money = money + shbonus; money = money + nqbonus;
Frame 548
stop();
Frame 549
stop();
Frame 550
stop();
Frame 551
stop();
Frame 552
stop();
Frame 553
stop();
Frame 554
var menu = new ContextMenu(); menu.builtInItems.play = false; menu.builtInItems.quality = true; menu.builtInItems.forward_back = false; menu.builtInItems.rewind = false; menu.builtInItems.zoom = false; menu.builtInItems.print = false; menu.builtInItems.loop = false; _root.menu = menu; bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("million2"); bgmusic.start(3, 10);
Frame 2317
bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("tyvm"); bgmusic.start(0, 1); stop();
Frame 2318
bgmusic.stop(); var menu = new ContextMenu(); menu.builtInItems.play = false; menu.builtInItems.quality = true; menu.builtInItems.forward_back = false; menu.builtInItems.rewind = false; menu.builtInItems.zoom = false; menu.builtInItems.print = false; menu.builtInItems.loop = false; _root.menu = menu;
Frame 2319
bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("ff1"); bgmusic.start(0, 1);
Frame 2502
var menu = new ContextMenu(); menu.builtInItems.play = false; menu.builtInItems.quality = true; menu.builtInItems.forward_back = false; menu.builtInItems.rewind = false; menu.builtInItems.zoom = false; menu.builtInItems.print = false; menu.builtInItems.loop = false; _root.menu = menu; twoplayer = true; p1win = false; p2win = false; ffvariable = 0; ffquestion = 1 + random(9); while (ffvariable == 0) { if ((ffquestion == 1) && (ffq1 == false)) { ffq1 = true; ffvariable = 1; gotoAndPlay (2503); } else if ((ffquestion == 2) && (ffq2 == false)) { ffq2 = true; ffvariable = 1; gotoAndPlay (2504); } else if ((ffquestion == 3) && (ffq3 == false)) { ffq3 = true; ffvariable = 1; gotoAndPlay (2505); } else if ((ffquestion == 4) && (ffq4 == false)) { ffq4 = true; ffvariable = 1; gotoAndPlay (2506); } else if ((ffquestion == 5) && (ffq5 == false)) { ffq5 = true; ffvariable = 1; gotoAndPlay (2507); } else if ((ffquestion == 6) && (ffq6 == false)) { ffq6 = true; ffvariable = 1; gotoAndPlay (2508); } else if ((ffquestion == 7) && (ffq7 == false)) { ffq7 = true; ffvariable = 1; gotoAndPlay (2509); } else if ((ffquestion == 8) && (ffq8 == false)) { ffq8 = true; ffvariable = 1; gotoAndPlay (2510); } else if ((ffquestion == 9) && (ffq9 == false)) { ffq9 = true; ffvariable = 1; gotoAndPlay (2511); } else if ((ffquestion == 10) && (ffq10 == false)) { ffq10 = true; ffvariable = 1; gotoAndPlay (2512); } ffquestion = ffquestion + 1; if (ffquestion == 11) { ffquestion = 1; } }
Frame 2503
stop(); qu = "When was Pac-Man released?"; a = "A. 1979"; b = "B. 1980"; c = "C. 1981"; d = "D. 1982"; answer = 2;
Instance of Symbol 1269 MovieClip in Frame 2503
onClipEvent (enterFrame) { if (Key.isDown(66)) { _root.p2win = true; _root.gotoAndPlay("results"); } else if ((Key.isDown(67) or Key.isDown(68)) or Key.isDown(65)) { _root.p1win = true; _root.gotoAndPlay("results"); } }
Frame 2504
stop(); qu = "How many people can play the game Rampage at the same time?"; a = "A. 1"; b = "B. 1"; c = "C. 3"; d = "D. 4"; answer = 3;
Instance of Symbol 1276 MovieClip in Frame 2504
onClipEvent (enterFrame) { if (Key.isDown(67)) { _root.p2win = true; _root.gotoAndPlay("results"); } else if ((Key.isDown(66) or Key.isDown(68)) or Key.isDown(65)) { _root.p1win = true; _root.gotoAndPlay("results"); } }
Frame 2505
stop(); qu = "What's the highest score in Spy Hunter that you can still get a free car?"; a = "A. 90,000"; b = "B. 120,000"; c = "C. 150,000"; d = "D. 180,000"; answer = 2;
Instance of Symbol 1269 MovieClip in Frame 2505
onClipEvent (enterFrame) { if (Key.isDown(66)) { _root.p2win = true; _root.gotoAndPlay("results"); } else if ((Key.isDown(67) or Key.isDown(68)) or Key.isDown(65)) { _root.p1win = true; _root.gotoAndPlay("results"); } }
Frame 2506
stop(); qu = "What year did the first Street Fighter game come out?"; a = "A. 1984"; b = "B. 1985"; c = "C. 1986"; d = "D. 1987"; answer = 4;
Instance of Symbol 1288 MovieClip in Frame 2506
onClipEvent (enterFrame) { if (Key.isDown(68)) { _root.p2win = true; _root.gotoAndPlay("results"); } else if ((Key.isDown(67) or Key.isDown(66)) or Key.isDown(65)) { _root.p1win = true; _root.gotoAndPlay("results"); } }
Frame 2507
stop(); qu = "What powers Sonic the Hedgehog?"; a = "A. Rings"; b = "B. Mushrooms"; c = "C. Animals"; d = "D. Diamonds"; answer = 1;
Instance of Symbol 1295 MovieClip in Frame 2507
onClipEvent (enterFrame) { if (Key.isDown(65)) { _root.p2win = true; _root.gotoAndPlay("results"); } else if ((Key.isDown(67) or Key.isDown(68)) or Key.isDown(66)) { _root.p1win = true; _root.gotoAndPlay("results"); } }
Frame 2508
stop(); qu = "What is a metroid?"; a = "A. A plane"; b = "B. A human"; c = "C. A parasitic alien"; d = "D. A machine"; answer = 3;
Instance of Symbol 1276 MovieClip in Frame 2508
onClipEvent (enterFrame) { if (Key.isDown(67)) { _root.p2win = true; _root.gotoAndPlay("results"); } else if ((Key.isDown(66) or Key.isDown(68)) or Key.isDown(65)) { _root.p1win = true; _root.gotoAndPlay("results"); } }
Frame 2509
stop(); qu = "What appears at the end of each level in SMB?"; a = "A. Mushroom"; b = "B. Coin box"; c = "C. Roulette wheel"; d = "D. Flagpole"; answer = 4;
Instance of Symbol 1288 MovieClip in Frame 2509
onClipEvent (enterFrame) { if (Key.isDown(68)) { _root.p2win = true; _root.gotoAndPlay("results"); } else if ((Key.isDown(67) or Key.isDown(66)) or Key.isDown(65)) { _root.p1win = true; _root.gotoAndPlay("results"); } }
Frame 2510
stop(); qu = "Who is the third opponent in Super Smash Brothers?"; a = "A. Fox Mccloud"; b = "B. Yoshi Team"; c = "C. Link"; d = "D. Mario Brothers"; answer = 1;
Instance of Symbol 1295 MovieClip in Frame 2510
onClipEvent (enterFrame) { if (Key.isDown(65)) { _root.p2win = true; _root.gotoAndPlay("results"); } else if ((Key.isDown(67) or Key.isDown(68)) or Key.isDown(66)) { _root.p1win = true; _root.gotoAndPlay("results"); } }
Frame 2511
stop(); qu = "What does SEGA stand for?"; a = "A. Sixth Educational Games"; b = "B. Service Games"; c = "C. Sempir Fidelis"; d = "D. Scotch Entertainment Gaming Association"; answer = 2;
Instance of Symbol 1269 MovieClip in Frame 2511
onClipEvent (enterFrame) { if (Key.isDown(66)) { _root.p2win = true; _root.gotoAndPlay("results"); } else if ((Key.isDown(67) or Key.isDown(68)) or Key.isDown(65)) { _root.p1win = true; _root.gotoAndPlay("results"); } }
Frame 2512
stop(); qu = "When did the great video game crash happen?"; a = "A. 1981"; b = "B. 1982"; c = "C. 1983"; d = "D. 1984"; answer = 3;
Instance of Symbol 1276 MovieClip in Frame 2512
onClipEvent (enterFrame) { if (Key.isDown(67)) { _root.p2win = true; _root.gotoAndPlay("results"); } else if ((Key.isDown(66) or Key.isDown(68)) or Key.isDown(65)) { _root.p1win = true; _root.gotoAndPlay("results"); } }
Frame 2513
stop(); bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("0million"); bgmusic.start(0, 1); if (p1win == true) { winner.text = p1name; } else { winner.text = p2name; } root_cm = new ContextMenu(); root_cm.hideBuiltInItems(); _root.menu = root_cm;
Frame 2514
if (p1win == true) { p1money = p1money + money; } else { p2money = p2money + money; } stop(); var menu = new ContextMenu(); menu.builtInItems.play = false; menu.builtInItems.quality = true; menu.builtInItems.forward_back = false; menu.builtInItems.rewind = false; menu.builtInItems.zoom = false; menu.builtInItems.print = false; menu.builtInItems.loop = false; _root.menu = menu;
Frame 2515
stop(); if (p1money > p2money) { fwinner.text = p1name; } else if (p1money < p2money) { fwinner.text = p2name; } else if (p1money == p2money) { fwinner.text = "It's a tie!"; } bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("0million"); bgmusic.start(0, 1); root_cm = new ContextMenu(); root_cm.hideBuiltInItems(); _root.menu = root_cm;
Frame 2516
stop(); var tgques = 0; var level = 1; stopAllSounds(); trace(_currentframe); var level = 1; trace(_currentframe); var menu = new ContextMenu(); menu.builtInItems.play = false; menu.builtInItems.quality = true; menu.builtInItems.forward_back = false; menu.builtInItems.rewind = false; menu.builtInItems.zoom = false; menu.builtInItems.print = false; menu.builtInItems.loop = false; _root.menu = menu;
Frame 2517
stop(); answer = 1;
Instance of Symbol 1506 MovieClip "arrow" in Frame 2517
onClipEvent (enterFrame) { if (Key.isDown(39)) { if (_root.directional == 1) { _root.arrow.gotoAndPlay(2); } } } onClipEvent (enterFrame) { if (Key.isDown(37)) { if (_root.directional == 2) { _root.arrow.gotoAndPlay(1); } } }
Frame 2518
stop(); answer = 2;
Frame 2519
stop(); answer = 2;
Frame 2520
stop(); answer = 1;
Frame 2521
stop(); answer = 2;
Frame 2522
stop(); answer = 2;
Frame 2523
stop(); answer = 1;
Frame 2524
stop(); answer = 1;
Frame 2525
stop(); answer = 2;
Frame 2526
stop(); answer = 2;
Frame 2527
stop(); answer = 1;
Frame 2528
stop(); answer = 2;
Frame 2529
stop(); answer = 2;
Frame 2530
stop(); answer = 1;
Frame 2531
stop(); answer = 2;
Frame 2532
stop(); answer = 2;
Frame 2533
stop(); answer = 1;
Frame 2534
stop(); answer = 1;
Frame 2535
stop(); answer = 2;
Frame 2536
stop(); answer = 1;
Frame 2537
stop(); answer = 1;
Frame 2538
stop(); answer = 2;
Frame 2539
stop(); answer = 2;
Frame 2540
stop(); answer = 1;
Frame 2541
stop(); answer = 1;
Frame 2542
stop(); answer = 2;
Frame 2543
stop(); answer = 2;
Frame 2544
stop(); answer = 2;
Frame 2545
stop(); answer = 1;
Frame 2546
stop(); answer = 2;
Frame 2547
stop(); answer = 1;
Frame 2548
stop(); answer = 2;
Frame 2549
stop(); answer = 1;
Frame 2550
stop(); answer = 1;
Frame 2551
stop(); answer = 2;
Frame 2552
stop(); answer = 2;
Frame 2553
stop(); answer = 1;
Frame 2554
stop(); answer = 1;
Frame 2555
stop(); answer = 1;
Frame 2556
stop(); answer = 1;
Frame 2557
stop(); answer = 2;
Frame 2558
stop(); answer = 2;
Frame 2559
stop(); answer = 1;
Frame 2560
stop(); answer = 2;
Frame 2561
stop(); answer = 1;
Frame 2562
stop(); answer = 1;
Frame 2563
stop(); answer = 2;
Frame 2564
stop();
Frame 2565
stop();
Frame 2566
stop();
Frame 2567
stop();
Frame 2568
stop();
Frame 2670
if (_root.level == 1) { tgques = 2 + random(6); } else if (_root.level == 2) { tgques = 9 + random(5); } else if (_root.level == 3) { tgques = 15 + random(13); } else if (_root.level == 4) { tgques = 29 + random(10); } else if (level == 5) { tgques = 40 + random(8); } gotoAndPlay(tgques +2515);
Symbol 139 MovieClip Frame 40
stop();
Symbol 157 Button
on (press) { _root.play(); }
Symbol 158 MovieClip Frame 1
function onEnterFrame() { if (!loaded) { var _local3 = _root.getBytesLoaded() / _root.getBytesTotal(); if (_local3 >= 1) { if (firstframe) { gotoAndStop ("loaded"); } else { play(); bar._x = initX; } loaded = true; } else { bar._x = initX + ((_local3 - 1) * bar._width); } } var _local4 = getTimer() - time; timeAccum = timeAccum + _local4; while (timeAccum >= FRAME_TIME) { var _local2 = 0; while (_local2 < timeClips.length) { if (timeClips[_local2]._currentframe < timeClips[_local2]._totalframes) { timeClips[_local2].nextFrame(); } else { timeClips[_local2].gotoAndStop(1); } _local2++; } if (loaded && (_currentframe < _totalframes)) { nextFrame(); } timeAccum = timeAccum - FRAME_TIME; } time = time + _local4; firstframe = false; } stop(); _root.stop(); var initX = bar._x; var time = getTimer(); var FRAME_TIME = 33.3333333333333; var timeAccum = 0; var firstframe = true; var loaded = false; timeClips = [bargfx, tank.mc0, tank.mc1, tank.mc2, tank.mc3, tank.mc4, tank.mc4.mc0, tank.mc4.mc1, tank.mc4.mc0.mc0, tank.mc4.mc0.mc0.mc0.mc0, tank.mc4.mc0.mc0.mc0.mc1, tank.mc4.mc0.mc0.mc0.mc2, tank.mc4.mc0.mc0.mc0.mc3, tank.mc4.mc0.mc0.mc1, tank.mc4.mc0.mc0.mc2, tank.mc5.mc0]; var i = 0; while (i < timeClips.length) { timeClips[i].stop(); i++; }
Symbol 158 MovieClip Frame 53
Symbol 161 Button
on (release) { getURL ("http://www.flashrage.com", _blank); }
Symbol 190 MovieClip Frame 1
_root.stop();
Symbol 190 MovieClip Frame 125
stop(); _root.play();
Symbol 206 Button
on (release) { _root.play(); }
Instance of Symbol 196 MovieClip in Symbol 213 MovieClip Frame 1
onClipEvent (load) { y = 100; speed = 5; radius = 10; xcenter = 250; ycenter = 100; zcenter = 100; angle = 0; fl = 150; } onClipEvent (enterFrame) { z = (Math.sin((angle * Math.PI) / 180) * radius) + zcenter; scale = fl / (fl + z); x = Math.cos((angle * Math.PI) / 180) * radius; _x = ((x * scale) + xcenter); _y = ((y * scale) + ycenter); _yscale = (scale * 100); _xscale = (scale * 100); _rotation = (_rotation + 2); angle = angle + speed; if (angle > 359) { angle = angle - 360; } }
Instance of Symbol 198 MovieClip in Symbol 213 MovieClip Frame 1
onClipEvent (load) { y = 100; speed = 10; radius = 10; xcenter = 350; ycenter = 100; zcenter = 100; angle = 86; fl = 150; } onClipEvent (enterFrame) { z = (Math.sin((angle * Math.PI) / 180) * radius) + zcenter; scale = fl / (fl + z); x = Math.cos((angle * Math.PI) / 180) * radius; _x = ((x * scale) + xcenter); _y = ((y * scale) + ycenter); _yscale = (scale * 100); _xscale = (scale * 100); _rotation = (_rotation + 5); angle = angle + speed; if (angle > 359) { angle = angle - 360; } }
Instance of Symbol 208 MovieClip in Symbol 213 MovieClip Frame 1
onClipEvent (load) { y = 100; speed = 10; radius = 50; xcenter = 350; ycenter = 100; zcenter = 100; angle = 86; fl = 150; } onClipEvent (enterFrame) { z = (Math.sin((angle * Math.PI) / 180) * radius) + zcenter; scale = fl / (fl + z); x = Math.cos((angle * Math.PI) / 180) * radius; _x = ((x * scale) + xcenter); _y = ((y * scale) + ycenter); _yscale = (scale * 100); _xscale = (scale * 100); _rotation = (_rotation + 15); angle = angle + speed; if (angle > 359) { angle = angle - 360; } }
Symbol 213 MovieClip Frame 136
_root.play();
Instance of Symbol 208 MovieClip in Symbol 213 MovieClip Frame 136
onClipEvent (load) { y = 100; speed = 5; radius = 10; xcenter = 250; ycenter = 100; zcenter = 100; angle = 0; fl = 150; } onClipEvent (enterFrame) { z = (Math.sin((angle * Math.PI) / 180) * radius) + zcenter; scale = fl / (fl + z); x = Math.cos((angle * Math.PI) / 180) * radius; _x = ((x * scale) + xcenter); _y = ((y * scale) + ycenter); _yscale = (scale * 100); _xscale = (scale * 100); _rotation = (_rotation + 2); angle = angle + speed; if (angle > 359) { angle = angle - 360; } }
Symbol 233 MovieClip Frame 626
_root.gotoAndPlay("smulse");
Symbol 234 Button
on (release) { play(); }
Symbol 236 Button
on (release) { getURL ("http://www.samhulse.co.uk", _blank); }
Symbol 239 MovieClip Frame 1
x00 = _x; y00 = _y; MAAI = 1000;
Symbol 239 MovieClip Frame 2
x0 = _x; y0 = _y; x = _root._xmouse; y = _root._ymouse; a = x - x0; b = y - y0; r = Math.sqrt((a * a) + (b * b)); quer_fugir_x = this._x - (((a / r) * MAAI) / r); quer_fugir_y = this._y - (((b / r) * MAAI) / r); quer_voltar_x = (x00 - x0) / 2; quer_voltar_y = (y00 - y0) / 2; this._x = quer_fugir_x + quer_voltar_x; this._y = quer_fugir_y + quer_voltar_y;
Symbol 239 MovieClip Frame 3
gotoAndPlay (2);
Symbol 241 MovieClip Frame 1
x00 = _x; y00 = _y; MAAI = 50;
Symbol 241 MovieClip Frame 2
x0 = _x; y0 = _y; x = _root._xmouse; y = _root._ymouse; a = x - x0; b = y - y0; r = Math.sqrt((a * a) + (b * b)); quer_fugir_x = this._x - (((a / r) * MAAI) / r); quer_fugir_y = this._y - (((b / r) * MAAI) / r); quer_voltar_x = (x00 - x0) / 2; quer_voltar_y = (y00 - y0) / 2; this._x = quer_fugir_x + quer_voltar_x; this._y = quer_fugir_y + quer_voltar_y;
Symbol 241 MovieClip Frame 3
gotoAndPlay (2);
Symbol 243 MovieClip Frame 1
x00 = _x; y00 = _y; MAAI = 50;
Symbol 243 MovieClip Frame 2
x0 = _x; y0 = _y; x = _root._xmouse; y = _root._ymouse; a = x - x0; b = y - y0; r = Math.sqrt((a * a) + (b * b)); quer_fugir_x = this._x - (((a / r) * MAAI) / r); quer_fugir_y = this._y - (((b / r) * MAAI) / r); quer_voltar_x = (x00 - x0) / 2; quer_voltar_y = (y00 - y0) / 2; this._x = quer_fugir_x + quer_voltar_x; this._y = quer_fugir_y + quer_voltar_y;
Symbol 243 MovieClip Frame 3
gotoAndPlay (2);
Symbol 245 MovieClip Frame 1
x00 = _x; y00 = _y; MAAI = 50;
Symbol 245 MovieClip Frame 2
x0 = _x; y0 = _y; x = _root._xmouse; y = _root._ymouse; a = x - x0; b = y - y0; r = Math.sqrt((a * a) + (b * b)); quer_fugir_x = this._x - (((a / r) * MAAI) / r); quer_fugir_y = this._y - (((b / r) * MAAI) / r); quer_voltar_x = (x00 - x0) / 2; quer_voltar_y = (y00 - y0) / 2; this._x = quer_fugir_x + quer_voltar_x; this._y = quer_fugir_y + quer_voltar_y;
Symbol 245 MovieClip Frame 3
gotoAndPlay (2);
Symbol 247 MovieClip Frame 1
x00 = _x; y00 = _y; MAAI = 50;
Symbol 247 MovieClip Frame 2
x0 = _x; y0 = _y; x = _root._xmouse; y = _root._ymouse; a = x - x0; b = y - y0; r = Math.sqrt((a * a) + (b * b)); quer_fugir_x = this._x - (((a / r) * MAAI) / r); quer_fugir_y = this._y - (((b / r) * MAAI) / r); quer_voltar_x = (x00 - x0) / 2; quer_voltar_y = (y00 - y0) / 2; this._x = quer_fugir_x + quer_voltar_x; this._y = quer_fugir_y + quer_voltar_y;
Symbol 247 MovieClip Frame 3
gotoAndPlay (2);
Symbol 248 MovieClip Frame 1
x00 = _x; y00 = _y; MAAI = 50;
Symbol 248 MovieClip Frame 2
x0 = _x; y0 = _y; x = _root._xmouse; y = _root._ymouse; a = x - x0; b = y - y0; r = Math.sqrt((a * a) + (b * b)); quer_fugir_x = this._x - (((a / r) * MAAI) / r); quer_fugir_y = this._y - (((b / r) * MAAI) / r); quer_voltar_x = (x00 - x0) / 2; quer_voltar_y = (y00 - y0) / 2; this._x = quer_fugir_x + quer_voltar_x; this._y = quer_fugir_y + quer_voltar_y;
Symbol 248 MovieClip Frame 3
gotoAndPlay (2);
Symbol 250 MovieClip Frame 1
x00 = _x; y00 = _y; MAAI = 50;
Symbol 250 MovieClip Frame 2
x0 = _x; y0 = _y; x = _root._xmouse; y = _root._ymouse; a = x - x0; b = y - y0; r = Math.sqrt((a * a) + (b * b)); quer_fugir_x = this._x - (((a / r) * MAAI) / r); quer_fugir_y = this._y - (((b / r) * MAAI) / r); quer_voltar_x = (x00 - x0) / 2; quer_voltar_y = (y00 - y0) / 2; this._x = quer_fugir_x + quer_voltar_x; this._y = quer_fugir_y + quer_voltar_y;
Symbol 250 MovieClip Frame 3
gotoAndPlay (2);
Symbol 253 Button
on (release) { getURL ("http://www.samhulse.co.uk", _blank); }
Symbol 256 Button
on (release) { gotoAndPlay ("title"); }
Symbol 286 MovieClip Frame 540
stop();
Symbol 299 MovieClip Frame 1
stop();
Symbol 299 MovieClip Frame 2
stop();
Symbol 299 MovieClip Frame 3
stop(); trace("up agreed");
Instance of Symbol 305 MovieClip "lw" in Symbol 307 MovieClip Frame 1
onClipEvent (load) { activated = false; down = false; } onClipEvent (enterFrame) { _root.report.text = (Math.round(_root.circle.yMax) + " ") + Math.round(yMin); xmin = getBounds(_root).xMin; xmax = getBounds(_root).xMax; ymin = getBounds(_root).yMin; ymax = getBounds(_root).yMax; if (((_root.circle.xMax > xMin) && (_root.circle.xMin < xMax)) && (_root.circle.yMax < yMin)) { if ((_root.circle.yMax - (_root.circle.jump * 2)) > yMin) { _root.circle._y = ymin - (_root.circle._height / 2); _root.circle.jump = undefined; _root.circle.fall = false; activated = true; } } if (Math.round(_root.circle.yMax) > Math.round(yMin)) { if (hitTest(_root.circle) && (_root.circle.xmax < xmin)) { _root.circle._x = _root.circle._x - _root.circle.speed; } if (hitTest(_root.circle) && (_root.circle.xmin > xmax)) { _root.circle._x = _root.circle._x + _root.circle.speed; } if ((hitTest(_root.circle) && (_root.circle.ymin > ymax)) && (_root.circle.jump > -1)) { _root.circle.jump = -1 * _root.circle.jump; } } if (((activated == true) && (!hitTest(_root.circle))) && (_root.circle.jump == undefined)) { _root.circle.jump = 0; activated = false; } if (((hitTest(_root.circle) && (_root.circle.ymax > ymin)) && (_root.circle.jump != undefined)) && (_root.circle._y < _y)) { _root.circle._y = ymin - (_root.circle._height / 2); _root.circle.jump = undefined; _root.circle.fall = false; activated = true; } if ((((((_root.circle.ymax - _root.circle.jump) > ymin) && (_root.circle.xMin < xMax)) && (_root.circle.xMax > xMin)) && (_root.circle.jump != undefined)) && (_root.circle._y < _y)) { _root.circle._y = ymin - (_root.circle._height / 2); _root.circle.jump = undefined; _root.circle.fall = false; activated = true; } }
Instance of Symbol 306 MovieClip "rw" in Symbol 307 MovieClip Frame 1
onClipEvent (load) { activated = false; down = false; } onClipEvent (enterFrame) { _root.report.text = (Math.round(_root.circle.yMax) + " ") + Math.round(yMin); xmin = getBounds(_root).xMin; xmax = getBounds(_root).xMax; ymin = getBounds(_root).yMin; ymax = getBounds(_root).yMax; if (((_root.circle.xMax > xMin) && (_root.circle.xMin < xMax)) && (_root.circle.yMax < yMin)) { if ((_root.circle.yMax - (_root.circle.jump * 2)) > yMin) { _root.circle._y = ymin - (_root.circle._height / 2); _root.circle.jump = undefined; _root.circle.fall = false; activated = true; } } if (Math.round(_root.circle.yMax) > Math.round(yMin)) { if (hitTest(_root.circle) && (_root.circle.xmax < xmin)) { _root.circle._x = _root.circle._x - _root.circle.speed; } if (hitTest(_root.circle) && (_root.circle.xmin > xmax)) { _root.circle._x = _root.circle._x + _root.circle.speed; } if ((hitTest(_root.circle) && (_root.circle.ymin > ymax)) && (_root.circle.jump > -1)) { _root.circle.jump = -1 * _root.circle.jump; } } if (((activated == true) && (!hitTest(_root.circle))) && (_root.circle.jump == undefined)) { _root.circle.jump = 0; activated = false; } if (((hitTest(_root.circle) && (_root.circle.ymax > ymin)) && (_root.circle.jump != undefined)) && (_root.circle._y < _y)) { _root.circle._y = ymin - (_root.circle._height / 2); _root.circle.jump = undefined; _root.circle.fall = false; activated = true; } if ((((((_root.circle.ymax - _root.circle.jump) > ymin) && (_root.circle.xMin < xMax)) && (_root.circle.xMax > xMin)) && (_root.circle.jump != undefined)) && (_root.circle._y < _y)) { _root.circle._y = ymin - (_root.circle._height / 2); _root.circle.jump = undefined; _root.circle.fall = false; activated = true; } } onClipEvent (enterFrame) { if (this.hitTest(_root.mario)) { _root.mario._x = 0; } }
Symbol 327 Button
on (release) { getURL ("http://www.flashrage.com", _blank); }
Symbol 382 Button
on (release) { gotoAndPlay ("menu"); }
Symbol 384 Button
on (release) { gotoAndPlay (2); }
Symbol 389 Button
on (release) { gotoAndPlay (3); }
Symbol 390 Button
on (release) { gotoAndPlay (4); }
Symbol 395 Button
on (release) { gotoAndPlay (1); }
Symbol 400 MovieClip Frame 1
stop();
Symbol 400 MovieClip Frame 2
stop();
Symbol 400 MovieClip Frame 3
stop();
Symbol 400 MovieClip Frame 4
stop();
Symbol 403 Button
on (release) { getURL ("http://www.armorbot.com", _blank); }
Symbol 432 Button
on (release) { getURL ("http://armorbot.com/mytable/?id=875", "blank"); }
Symbol 435 MovieClip Frame 1
stop();
Symbol 435 MovieClip Frame 2
stop();
Symbol 438 Button
on (release) { gotoAndPlay ("menu"); }
Symbol 445 Button
on (release) { var round = 1; var te = false; gotoAndPlay ("fastestfinger"); }
Symbol 447 Button
on (release) { var round = 1; var te = true; gotoAndPlay ("fastestfinger"); }
Symbol 451 Button
on (release) { if (pcheck == "6j32g") { loadedpassa = "6j32g"; savefile.data.passa = "6j32g"; savefile.flush(); trace("saving passa - " + savefile.data.passa); gotoAndPlay ("pword1"); } else if (pcheck == "8t26r") { loadedpassb = "8t26r"; savefile.data.passb = "8t26r"; savefile.flush(); trace("saving passb - " + savefile.data.passb); gotoAndPlay ("pword2"); } else if (pcheck == "4s67b") { loadedpassc = "4s67b"; savefile.data.passc = "4s67b"; savefile.flush(); trace("saving passc - " + savefile.data.passc); gotoAndPlay ("vgfs"); } else if (((pcheck != "6j32g") && (pcheck != "8t26r")) && (pcheck != "4s67b")) { pcheck = "Access Denied."; } }
Symbol 461 Button
on (release) { gotoAndStop ("Millionaire"); }
Symbol 462 Button
on (release) { gotoAndPlay ("tg"); }
Symbol 466 Button
on (release) { gotoAndStop ("Millionaireg"); }
Symbol 484 Button
on (release) { bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("cw"); bgmusic.start(0, 100); }
Symbol 487 Button
on (release) { bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("airship"); bgmusic.start(0, 100); }
Symbol 490 Button
on (release) { bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("Ricco"); bgmusic.start(0, 100); }
Symbol 492 Button
on (release) { bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("Luigi mansion"); bgmusic.start(0, 100); }
Symbol 495 Button
on (release) { bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("rainbow"); bgmusic.start(0, 100); }
Symbol 498 Button
on (release) { bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("Forest"); bgmusic.start(0, 100); }
Symbol 501 Button
on (release) { bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("Birabuto"); bgmusic.start(0, 100); }
Symbol 504 Button
on (release) { bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("thwomp"); bgmusic.start(0, 100); }
Symbol 507 Button
on (release) { bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("smb2under"); bgmusic.start(0, 100); }
Symbol 510 Button
on (release) { bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("popple"); bgmusic.start(0, 100); }
Symbol 515 Button
on (release) { bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("MMP"); bgmusic.start(0, 100); }
Symbol 518 Button
on (release) { bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("QQGF"); bgmusic.start(0, 100); }
Symbol 521 Button
on (release) { bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("WWBF"); bgmusic.start(0, 100); }
Symbol 524 Button
on (release) { bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("SSBF"); bgmusic.start(0, 100); }
Symbol 527 Button
on (release) { bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("s2b"); bgmusic.start(0, 100); }
Symbol 530 Button
on (release) { bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("PanicP"); bgmusic.start(0, 100); }
Symbol 533 Button
on (release) { bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("E102"); bgmusic.start(0, 100); }
Symbol 536 Button
on (release) { bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("ScrapBrain"); bgmusic.start(0, 100); }
Symbol 539 Button
on (release) { bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("Eggman"); bgmusic.start(0, 100); }
Symbol 542 Button
on (release) { bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("RegalR"); bgmusic.start(0, 100); }
Symbol 547 Button
on (release) { bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("Severnaya"); bgmusic.start(0, 100); }
Symbol 549 Button
on (release) { bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("StatuePark"); bgmusic.start(0, 100); }
Symbol 552 Button
on (release) { bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("Heist"); bgmusic.start(0, 100); }
Symbol 554 Button
on (release) { bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("Windy"); bgmusic.start(0, 100); }
Symbol 556 Button
on (release) { bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("OldChap"); bgmusic.start(0, 100); }
Symbol 559 Button
on (release) { bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("pokestad"); bgmusic.start(0, 100); }
Symbol 561 Button
on (release) { bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("Targets"); bgmusic.start(0, 100); }
Symbol 564 Button
on (release) { bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("PopLand"); bgmusic.start(0, 100); }
Symbol 567 Button
on (release) { bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("RoadLV"); bgmusic.start(0, 100); }
Symbol 569 Button
on (release) { bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("StAnne"); bgmusic.start(0, 100); }
Symbol 575 Button
on (release) { bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("townhall"); bgmusic.start(0, 100); }
Symbol 578 Button
on (release) { bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("meteos"); bgmusic.start(0, 100); }
Symbol 581 Button
on (release) { bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("greengarden"); bgmusic.start(0, 100); }
Symbol 584 Button
on (release) { bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("HBK"); bgmusic.start(0, 100); }
Symbol 587 Button
on (release) { bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("beanstalk"); bgmusic.start(0, 100); }
Symbol 590 Button
on (release) { bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("hyrule"); bgmusic.start(0, 100); }
Symbol 593 Button
on (release) { bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("mega man boss"); bgmusic.start(0, 100); }
Symbol 596 Button
on (release) { bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("iceman"); bgmusic.start(0, 100); }
Symbol 599 Button
on (release) { bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("village"); bgmusic.start(0, 100); }
Symbol 602 Button
on (release) { bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("summertheme"); bgmusic.start(0, 1); }
Symbol 603 Button
on (release) { bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("0airship"); bgmusic.start(0, 1); }
Symbol 604 Button
on (release) { bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("summertheme"); bgmusic.start(0, 100); }
Symbol 606 Button
on (release) { bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("marioarcade"); bgmusic.start(0, 100); }
Symbol 608 Button
on (release) { bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("dk"); bgmusic.start(0, 100); }
Symbol 610 Button
on (release) { bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("frogger"); bgmusic.start(0, 100); }
Symbol 612 Button
on (release) { bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("pacman"); bgmusic.start(0, 100); }
Symbol 614 Button
on (release) { bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("bb"); bgmusic.start(0, 100); }
Symbol 616 Button
on (release) { bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("digdug"); bgmusic.start(0, 100); }
Symbol 618 Button
on (release) { bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("marblemadness"); bgmusic.start(0, 100); }
Symbol 620 Button
on (release) { bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("rallyx"); bgmusic.start(0, 100); }
Symbol 622 Button
on (release) { bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("tetris"); bgmusic.start(0, 100); }
Symbol 625 Button
on (release) { stopAllSounds(); bgmusic = new Sound(); bgmusic.attachSound("paper"); bgmusic.start(0, 1); }
Symbol 626 Button
on (release) { bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("paper"); bgmusic.start(0, 100); }
Symbol 628 Button
on (release) { gotoAndPlay ("menu"); }
Symbol 635 Button
on (release) { getURL ("http://www.newgrounds.com/portal/portal_delete.swf", _blank); }
Symbol 637 Button
on (release) { getURL ("http://www.newgrounds.com/portal/portal_protect.swf", _blank); }
Symbol 639 Button
on (release) { getURL ("http://www.newgrounds.com/portal/images/blowmywhistle.swf", _blank); }
Symbol 641 Button
on (release) { getURL ("http://www.newgrounds.com/frames.php?location=/oldbbs/", _blank); }
Symbol 643 Button
on (release) { getURL ("http://www.freewebs.com/extragrounds/index.html", _blank); }
Symbol 651 Button
on (release) { animations = false; anim = "Play"; }
Symbol 653 Button
on (release) { animations = true; anim = "Skip"; }
Symbol 655 Button
on (release) { _quality = "HIGH"; qual = "High"; }
Symbol 657 Button
on (release) { _quality = "MEDIUM"; qual = "Medium"; }
Symbol 659 Button
on (release) { _quality = "LOW"; qual = "Low"; }
Symbol 661 Button
on (release) { basicmenu = true; menutb = "Basic"; }
Symbol 663 Button
on (release) { basicmenu = false; menutb = "Mario Style"; }
Symbol 667 Button
on (release) { gotoAndPlay ("pass"); }
Symbol 670 Button
on (release) { gotoAndPlay ("credits"); }
Symbol 673 Button
on (release) { gotoAndPlay ("rules"); }
Symbol 676 Button
on (release) { gotoAndPlay ("options"); }
Symbol 678 Button
on (release) { gotoAndPlay ("hs"); }
Symbol 681 Button
on (release) { gotoAndPlay ("play"); }
Symbol 683 Button
on (release) { gotoAndPlay ("twop"); }
Symbol 689 Button
on (release) { getURL ("http://tsgk.captainn.net/", _blank); }
Symbol 692 Button
on (release) { getURL ("http://themushroomkingdom.net/", _blank); }
Symbol 695 Button
on (release) { getURL ("http://thespritersresource.net/", _blank); }
Symbol 698 Button
on (release) { getURL ("http://gh.ffshrine.org/", _blank); }
Symbol 701 Button
on (release) { getURL ("http://vgmusic.com/", _blank); }
Symbol 704 Button
on (release) { getURL ("http://www.newgrounds.com/audio/list.php?which=genre&id=12", _blank); }
Symbol 707 Button
on (release) { getURL ("http://www.google.com/Top/Games/Video_Games/Music/", _blank); }
Symbol 710 Button
on (release) { getURL ("http://flashkit.com/", _blank); }
Symbol 713 Button
on (release) { getURL ("http://freesound.iua.upf.edu/", _blank); }
Symbol 716 Button
on (release) { getURL ("http://therecordist.com/pages/game_sfx.html", _blank); }
Symbol 719 Button
on (release) { getURL ("http://www.newgrounds.com/bbs/topic.php?id=229808&page=49", _blank); }
Symbol 722 Button
on (release) { getURL ("http://www.newgrounds.com/portal/view/344206", _blank); }
Symbol 725 Button
on (release) { getURL ("http://www.flashwiki.net/index.php?title=Main_Page", _blank); }
Symbol 729 Button
on (release) { getURL ("http://www.newgrounds.com/portal/view/218367", _blank); }
Symbol 733 Button
on (release) { getURL ("http://www.newgrounds.com/portal/view/366346", _blank); }
Symbol 735 Button
on (release) { gotoAndPlay (2); }
Symbol 737 Button
on (release) { gotoAndPlay (1); }
Symbol 738 MovieClip Frame 1
stop(); _root.bgmusic.stop(); _root.bgmusic = new Sound(); _root.bgmusic.attachSound("title"); _root.bgmusic.start(0, 100);
Symbol 738 MovieClip Frame 2
stop(); stopAllSounds();
Symbol 740 Button
on (release) { question = 1 + random(5); money = 100; if (question == 1) { q1 = true; gotoAndPlay (482); } else if (question == 2) { q2 = true; gotoAndPlay (483); } else if (question == 3) { q3 = true; gotoAndPlay (484); } else if (question == 4) { q4 = true; gotoAndPlay (485); } else if (question == 5) { q5 = true; gotoAndPlay (486); } else if (question == 6) { q6 = true; gotoAndPlay (487); } }
Symbol 765 Button
on (release) { llbonus = llbonus - 250; _root.finalanswer._x = 1000; fifty.gotoAndPlay(2); fiftyfiftyused = true; lifelinestatus = true; }
Symbol 769 Button
on (release) { llbonus = llbonus - 500; _root.finalanswer._x = 1000; phone.gotoAndPlay(2); pafused = true; lifelinestatus = true; }
Symbol 773 Button
on (release) { llbonus = llbonus - 1000; _root.finalanswer._x = 1000; _root.ata._y = 1000; audience.gotoAndPlay(2); ataused = true; lifelinestatus = true; }
Symbol 781 Button
on (release) { stopAllSounds(); gotoAndPlay ("walkawayanim"); }
Symbol 789 MovieClip Frame 350
_root.tbonus = _root.tbonus - 10;
Symbol 794 Button
on (release) { bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("s2b"); bgmusic.start(0, 1); }
Symbol 820 Button
on (release) { stopAllSounds(); _root.soundmc.gotoAndPlay(1); _root.audience._y = 1000; _root.ata._y = 1000; _root.lifelinestatus = false; }
Symbol 821 MovieClip Frame 1
stop();
Symbol 821 MovieClip Frame 2
_root.bgmusic.stop();
Symbol 821 MovieClip Frame 280
graphA._visible = false; graphB._visible = false; graphC._visible = false; graphD._visible = false; _root.audience.gotoAndStop(280); if (_root.answer == 1) { _root.randomthing = _root.random(100); if (_root.randomthing >= _root.question) { graphA._visible = true; } else { _root.randomthing = random(3); _root.randomthing = _root.randomthing + 1; if (_root.randomthing == 1) { graphB._visible = true; } else if (_root.randomthing == 2) { graphC._visible = true; } else if (_root.randomthing == 3) { graphD._visible = true; } } } else if (_root.answer == 2) { _root.randomthing = _root.random(100); if (_root.randomthing >= _root.question) { graphB._visible = true; } else { _root.randomthing = random(3); _root.randomthing = _root.randomthing + 1; if (_root.randomthing == 1) { graphA._visible = true; } else if (_root.randomthing == 2) { graphC._visible = true; } else if (_root.randomthing == 3) { graphD._visible = true; } } } else if (_root.answer == 3) { _root.randomthing = _root.random(100); if (_root.randomthing >= question) { graphC._visible = true; } else { _root.randomthing = random(3); _root.randomthing = _root.randomthing + 1; if (_root.randomthing == 1) { graphA._visible = true; } else if (_root.randomthing == 2) { graphB._visible = true; } else if (_root.randomthing == 3) { graphD._visible = true; } } } else if (_root.answer == 4) { _root.randomthing = _root.random(100); if (_root.randomthing >= _root.question) { graphD._visible = true; } else { _root.randomthing = random(3); _root.randomthing = _root.randomthing + 1; if (_root.randomthing == 1) { graphA._visible = true; } else if (_root.randomthing == 2) { graphC._visible = true; } else if (_root.randomthing == 3) { graphB._visible = true; } } }
Symbol 834 Button
on (release) { stopAllSounds(); _root.soundmc.gotoAndPlay(1); _root.lifelinestatus = false; _root.ff._y = 1000; _root.fifty._y = 1000; }
Symbol 836 MovieClip Frame 1
stop();
Symbol 836 MovieClip Frame 2
_root.bgmusic.stop(); var outcome = "";
Symbol 836 MovieClip Frame 276
if (_root.answer == 1) { randomthingb = random(2) + 1; if (randomthingb == 1) { _root.outcome = "The choices B and C are incorrect."; } else if (randomthingb == 2) { _root.outcome = "The choices C and D are incorrect."; } else if (randomthingb == 3) { _root.outcome = "The choices B and D are incorrect."; } } else if (_root.answer == 2) { randomthingb = random(2) + 1; if (randomthingb == 1) { _root.outcome = "The choices A and C are incorrect."; } else if (randomthingb == 2) { _root.outcome = "The choices C and D are incorrect."; } else if (randomthingb == 3) { _root.outcome = "The choices A and D are incorrect."; } } else if (_root.answer == 3) { randomthingb = random(2) + 1; if (randomthingb == 1) { _root.outcome = "The choices A and B are incorrect."; } else if (randomthingb == 2) { _root.outcome = "The choices B and D are incorrect."; } else if (randomthingb == 3) { _root.outcome = "The choices A and D are incorrect."; } } else if (_root.answer == 4) { randomthingb = random(2) + 1; if (randomthingb == 1) { _root.outcome = "The choices A and C are incorrect."; } else if (randomthingb == 2) { _root.outcome = "The choices B and C are incorrect."; } else if (randomthingb == 3) { _root.outcome = "The choices A and B are incorrect."; } }
Symbol 836 MovieClip Frame 277
_root.fifty.gotoAndStop(277);
Symbol 842 Button
on (release) { if (_root.co == true) { gotoAndPlay (8); } else { gotoAndPlay (7); } }
Symbol 844 Button
on (release) { if (_root.lu == true) { gotoAndPlay (4); } else { gotoAndPlay (3); } }
Symbol 846 Button
on (release) { if (_root.ta == true) { gotoAndPlay (6); } else { gotoAndPlay (5); } }
Symbol 848 Button
on (release) { if (_root.pi == true) { gotoAndPlay (10); } else { gotoAndPlay (9); } }
Symbol 850 Button
on (release) { if (_root.mj == true) { gotoAndPlay (12); } else { gotoAndPlay (11); } }
Symbol 852 Button
on (release) { if (_root.mc == true) { gotoAndPlay (14); } else { gotoAndPlay (13); } }
Symbol 854 Button
on (release) { stopAllSounds(); _root.soundmc.gotoAndPlay(1); _root.paf._y = 1000; _root.phone._y = 1000; _root.lifelinestatus = false; }
Symbol 879 Button
on (release) { stopAllSounds(); _root.soundmc.gotoAndPlay(1); _root.paf._y = 1000; _root.phone._y = 1000; _root.lifelinestatus = false; }
Symbol 886 MovieClip Frame 1
stop();
Symbol 886 MovieClip Frame 2
_root.bgmusic.stop(); stop(); bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("phone"); bgmusic.start(0, 1);
Symbol 886 MovieClip Frame 3
stop(); if (_root.answer == 1) { letter = "a"; } else if (_root.answer == 2) { letter = "b"; } else if (_root.answer == 3) { letter = "c"; } else if (_root.answer == 4) { letter = "d"; }
Symbol 886 MovieClip Frame 4
if (_root.answer == 1) { letter = "a"; } else if (_root.answer == 2) { letter = "b"; } else if (_root.answer == 3) { letter = "c"; } else if (_root.answer == 4) { letter = "d"; } stop();
Symbol 886 MovieClip Frame 5
if (_root.answer == 1) { letter = "a"; } else if (_root.answer == 2) { letter = "b"; } else if (_root.answer == 3) { letter = "c"; } else if (_root.answer == 4) { letter = "d"; } stop();
Symbol 886 MovieClip Frame 6
if (_root.answer == 1) { letter = "a"; } else if (_root.answer == 2) { letter = "b"; } else if (_root.answer == 3) { letter = "c"; } else if (_root.answer == 4) { letter = "d"; } stop();
Symbol 886 MovieClip Frame 7
if (_root.answer == 1) { letter = "a"; } else if (_root.answer == 2) { letter = "b"; } else if (_root.answer == 3) { letter = "c"; } else if (_root.answer == 4) { letter = "d"; } stop();
Symbol 886 MovieClip Frame 8
if (_root.answer == 1) { letter = "a"; } else if (_root.answer == 2) { letter = "b"; } else if (_root.answer == 3) { letter = "c"; } else if (_root.answer == 4) { letter = "d"; } stop();
Symbol 886 MovieClip Frame 9
if (_root.answer == 1) { letter = "a"; } else if (_root.answer == 2) { letter = "b"; } else if (_root.answer == 3) { letter = "c"; } else if (_root.answer == 4) { letter = "d"; } stop();
Symbol 886 MovieClip Frame 10
if (_root.answer == 1) { letter = "a"; } else if (_root.answer == 2) { letter = "b"; } else if (_root.answer == 3) { letter = "c"; } else if (_root.answer == 4) { letter = "d"; } stop();
Symbol 886 MovieClip Frame 11
if (_root.answer == 1) { letter = "a"; } else if (_root.answer == 2) { letter = "b"; } else if (_root.answer == 3) { letter = "c"; } else if (_root.answer == 4) { letter = "d"; } stop();
Symbol 886 MovieClip Frame 12
if (_root.answer == 1) { letter = "a"; } else if (_root.answer == 2) { letter = "b"; } else if (_root.answer == 3) { letter = "c"; } else if (_root.answer == 4) { letter = "d"; } stop();
Symbol 886 MovieClip Frame 13
if (_root.answer == 1) { letter = "a"; } else if (_root.answer == 2) { letter = "b"; } else if (_root.answer == 3) { letter = "c"; } else if (_root.answer == 4) { letter = "d"; } stop();
Symbol 886 MovieClip Frame 14
if (_root.answer == 1) { letter = "a"; } else if (_root.answer == 2) { letter = "b"; } else if (_root.answer == 3) { letter = "c"; } else if (_root.answer == 4) { letter = "d"; } stop();
Symbol 888 Button
on (release) { if (lifelinestatus == false) { _root.bgmusic.stop(); _root.bgmusic = new Sound(); _root.bgmusic.attachSound("start"); _root.bgmusic.start(0, 1); userinput = "a"; userinputnum = 1; _root.finalanswer._x = 70; } }
Symbol 889 Button
on (release) { if (lifelinestatus == false) { _root.bgmusic.stop(); _root.bgmusic = new Sound(); _root.bgmusic.attachSound("start"); _root.bgmusic.start(0, 1); userinput = "b"; userinputnum = 2; _root.finalanswer._x = 70; } }
Symbol 890 Button
on (release) { if (lifelinestatus == false) { _root.bgmusic.stop(); _root.bgmusic = new Sound(); _root.bgmusic.attachSound("start"); _root.bgmusic.start(0, 1); userinput = "c"; userinputnum = 3; _root.finalanswer._x = 70; } }
Symbol 891 Button
on (release) { if (lifelinestatus == false) { _root.bgmusic.stop(); _root.bgmusic = new Sound(); _root.bgmusic.attachSound("start"); _root.bgmusic.start(0, 1); userinput = "d"; userinputnum = 4; _root.finalanswer._x = 70; } }
Symbol 901 Button
on (release) { _root.finalanswer._x = 1000; if (_root.answer == _root.userinputnum) { if (_root.money == 1000) { _root.gotoAndPlay("thousandanim"); } else if (_root.money == 32000) { _root.gotoAndPlay("thirtytwothousandanim"); } else if (_root.money == 1000000) { _root.gotoAndPlay("millionaireanim"); } else { _root.gotoAndPlay("correctanim"); } } else if (_root.answer != _root.userinputnum) { _root.gotoAndPlay("incorrectanim"); } }
Symbol 904 Button
on (release) { _root.fibonus = _root.fibonus - 100; _root.finalanswer._x = 1000; }
Symbol 906 Button
on (release) { bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("pokestad"); bgmusic.start(0, 1); }
Symbol 912 Button
on (release) { bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("airship"); bgmusic.start(0, 1); }
Symbol 918 Button
on (release) { bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("dk"); bgmusic.start(0, 1); }
Symbol 919 Button
on (release) { bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("pacman"); bgmusic.start(0, 1); }
Symbol 925 Button
on (release) { bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("rainbow"); bgmusic.start(0, 1); }
Symbol 928 Button
on (release) { bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("hyrule"); bgmusic.start(0, 1); }
Symbol 929 Button
on (release) { bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("cw"); bgmusic.start(0, 1); }
Symbol 930 Button
on (release) { bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("smb2under"); bgmusic.start(0, 1); }
Symbol 931 Button
on (release) { bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("E102"); bgmusic.start(0, 1); }
Symbol 932 Button
on (release) { bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("ScrapBrain"); bgmusic.start(0, 1); }
Symbol 938 Button
on (release) { bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("PopLand"); bgmusic.start(0, 1); }
Symbol 939 Button
on (release) { bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("Eggman"); bgmusic.start(0, 1); }
Symbol 940 Button
on (release) { bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("rallyx"); bgmusic.start(0, 1); }
Symbol 941 Button
on (release) { bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("beanstalk"); bgmusic.start(0, 1); }
Symbol 942 Button
on (release) { bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("frogger"); bgmusic.start(0, 1); }
Symbol 945 Button
on (release) { bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("StAnne"); bgmusic.start(0, 1); }
Symbol 946 Button
on (release) { bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("Ricco"); bgmusic.start(0, 1); }
Symbol 947 Button
on (release) { bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("Forest"); bgmusic.start(0, 1); }
Symbol 948 Button
on (release) { bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("thwomp"); bgmusic.start(0, 1); }
Symbol 949 Button
on (release) { bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("popple"); bgmusic.start(0, 1); }
Symbol 955 Button
on (release) { bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("RegalR"); bgmusic.start(0, 1); }
Symbol 956 Button
on (release) { bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("windy"); bgmusic.start(0, 1); }
Symbol 957 Button
on (release) { bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("Targets"); bgmusic.start(0, 1); }
Symbol 963 Button
on (release) { bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("bb"); bgmusic.start(0, 1); }
Symbol 967 Button
on (release) { bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("paperboy"); bgmusic.start(0, 1); }
Symbol 973 Button
on (release) { bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("townhall"); bgmusic.start(0, 1); }
Symbol 974 Button
on (release) { bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("meteos"); bgmusic.start(0, 1); }
Symbol 975 Button
on (release) { bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("mega man boss"); bgmusic.start(0, 1); }
Symbol 976 Button
on (release) { bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("QQGF"); bgmusic.start(0, 1); }
Symbol 979 Button
on (release) { bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("Luigi mansion"); bgmusic.start(0, 1); }
Symbol 980 Button
on (release) { gotoAndPlay (513); }
Symbol 981 Button
on (release) { bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("iceman"); bgmusic.start(0, 1); }
Symbol 982 Button
on (release) { bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("SSBF"); bgmusic.start(0, 1); }
Symbol 983 Button
on (release) { bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("PanicP"); bgmusic.start(0, 1); }
Symbol 984 Button
on (release) { bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("StatuePark"); bgmusic.start(0, 1); }
Symbol 990 Button
on (release) { bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("Heist"); bgmusic.start(0, 1); }
Symbol 996 Button
on (release) { bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("digdug"); bgmusic.start(0, 1); }
Symbol 997 Button
on (release) { bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("marblemadness"); bgmusic.start(0, 1); }
Symbol 998 Button
on (release) { bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("greengarden"); bgmusic.start(0, 1); }
Symbol 999 Button
on (release) { bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("HBK"); bgmusic.start(0, 1); }
Symbol 1000 Button
on (release) { bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("marioarcade"); bgmusic.start(0, 1); }
Symbol 1001 Button
on (release) { bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("tetris"); bgmusic.start(0, 1); }
Symbol 1004 Button
on (release) { bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("Birabuto"); bgmusic.start(0, 1); }
Symbol 1010 Button
on (release) { bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("MMP"); bgmusic.start(0, 1); }
Symbol 1016 Button
on (release) { bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("Severnaya"); bgmusic.start(0, 1); }
Symbol 1017 Button
on (release) { bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("RoadLV"); bgmusic.start(0, 1); }
Symbol 1018 Button
on (release) { bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("summertheme"); bgmusic.start(0, 1); }
Symbol 1019 Button
on (release) { bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("village"); bgmusic.start(0, 1); }
Symbol 1020 Button
on (release) { bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("OldChap"); bgmusic.start(0, 1); }
Symbol 1021 Button
on (release) { bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("WWBF"); bgmusic.start(0, 1); }
Symbol 1024 Button
on (release) { if (money == 100) { money = 200; question = 1 + random(5); while (variable == 0) { if ((question == 1) && (q1 == false)) { q1 = true; variable = 1; gotoAndStop (482); } else if ((question == 2) && (q2 == false)) { q2 = true; variable = 1; gotoAndStop (483); } else if ((question == 3) && (q3 == false)) { q3 = true; variable = 1; gotoAndStop (484); } else if ((question == 4) && (q4 == false)) { q4 = true; variable = 1; gotoAndStop (485); } else if ((question == 5) && (q5 == false)) { q5 = true; variable = 1; gotoAndStop (486); } else if ((question == 6) && (q6 == false)) { q6 = true; variable = 1; gotoAndStop (487); } question = question + 1; if (question == 7) { question = 1; } } } else if (money == 200) { money = 300; question = 1 + random(9); question = question + 7; if (question == 8) { q8 = true; gotoAndStop (488); } else if (question == 9) { q9 = true; gotoAndStop (489); } else if (question == 10) { q10 = true; gotoAndStop (490); } else if (question == 11) { q11 = true; gotoAndStop (491); } else if (question == 12) { q12 = true; gotoAndStop (492); } else if (question == 13) { q13 = true; gotoAndStop (493); } else if (question == 14) { q14 = true; gotoAndStop (494); } else if (question == 15) { q15 = true; gotoAndStop (495); } else if (question == 16) { q16 = true; gotoAndStop (496); } else if (question == 17) { q17 = true; gotoAndStop (497); } } else if (money == 300) { money = 500; question = 1 + random(9); question = question + 7; while (variable == 0) { if ((question == 8) && (q8 == false)) { q8 = true; gotoAndStop (488); variable = 1; } else if ((question == 9) && (q9 == false)) { q9 = true; gotoAndStop (489); variable = 1; } else if ((question == 10) && (q10 == false)) { q10 = true; gotoAndStop (490); variable = 1; } else if ((question == 11) && (q11 == false)) { q11 = true; gotoAndStop (491); variable = 1; } else if ((question == 12) && (q12 == false)) { q12 = true; gotoAndStop (492); variable = 1; } else if ((question == 13) && (q13 == false)) { q13 = true; gotoAndStop (493); variable = 1; } else if ((question == 14) && (q14 == false)) { q14 = true; gotoAndStop (494); variable = 1; } else if ((question == 15) && (q15 == false)) { q15 = true; variable = 1; gotoAndStop (495); } else if ((question == 16) && (q16 == false)) { q16 = true; gotoAndStop (496); variable = 1; } else if ((question == 17) && (q17 == false)) { q17 = true; gotoAndStop (497); variable = 1; } question = question + 1; if (question == 18) { question = 8; } } } else if (money == 500) { money = 1000; question = 1 + random(9); question = question + 7; while (variable == 0) { if ((question == 8) && (q8 == false)) { q8 = true; gotoAndStop (488); variable = 1; } else if ((question == 9) && (q9 == false)) { q9 = true; gotoAndStop (489); variable = 1; } else if ((question == 10) && (q10 == false)) { q10 = true; gotoAndStop (490); variable = 1; } else if ((question == 11) && (q11 == false)) { q11 = true; gotoAndStop (491); variable = 1; } else if ((question == 12) && (q12 == false)) { q12 = true; gotoAndStop (492); variable = 1; } else if ((question == 13) && (q13 == false)) { q13 = true; gotoAndStop (493); variable = 1; } else if ((question == 14) && (q14 == false)) { q14 = true; gotoAndStop (494); variable = 1; } else if ((question == 15) && (q15 == false)) { q15 = true; variable = 1; gotoAndStop (495); } else if ((question == 16) && (q16 == false)) { q16 = true; gotoAndStop (496); variable = 1; } else if ((question == 17) && (q17 == false)) { q17 = true; gotoAndStop (497); variable = 1; } question = question + 1; if (question == 18) { question = 8; } } } else if (money == 1000) { money = 2000; question = 1 + random(9); question = question + 7; while (variable == 0) { if ((question == 8) && (q8 == false)) { q8 = true; gotoAndStop (488); variable = 1; } else if ((question == 9) && (q9 == false)) { q9 = true; gotoAndStop (489); variable = 1; } else if ((question == 10) && (q10 == false)) { q10 = true; gotoAndStop (490); variable = 1; } else if ((question == 11) && (q11 == false)) { q11 = true; gotoAndStop (491); variable = 1; } else if ((question == 12) && (q12 == false)) { q12 = true; gotoAndStop (492); variable = 1; } else if ((question == 13) && (q13 == false)) { q13 = true; gotoAndStop (493); variable = 1; } else if ((question == 14) && (q14 == false)) { q14 = true; gotoAndStop (494); variable = 1; } else if ((question == 15) && (q15 == false)) { q15 = true; variable = 1; gotoAndStop (495); } else if ((question == 16) && (q16 == false)) { q16 = true; gotoAndStop (496); variable = 1; } else if ((question == 17) && (q17 == false)) { q17 = true; gotoAndStop (497); variable = 1; } question = question + 1; if (question == 18) { question = 8; } } } else if (money == 2000) { money = 4000; question = 1 + random(13); question = question + 17; if (question == 18) { q18 = true; gotoAndStop (498); variable = 1; } else if (question == 19) { q19 = true; gotoAndStop (499); variable = 1; } else if (question == 20) { q20 = true; gotoAndStop (500); variable = 1; } else if (question == 21) { q21 = true; gotoAndStop (501); variable = 1; } else if (question == 22) { q22 = true; gotoAndStop (502); variable = 1; } else if (question == 23) { q23 = true; gotoAndStop (503); variable = 1; } else if (question == 24) { q24 = true; gotoAndStop (504); variable = 1; } else if (question == 25) { q25 = true; gotoAndStop (505); variable = 1; } else if (question == 26) { q26 = true; gotoAndStop (506); variable = 1; } else if (question == 27) { q27 = true; gotoAndStop (507); variable = 1; } else if (question == 28) { q28 = true; gotoAndStop (508); variable = 1; } else if (question == 29) { q29 = true; gotoAndStop (509); variable = 1; } else if (question == 30) { q30 = true; gotoAndStop (510); variable = 1; } else if (question == 31) { q31 = true; gotoAndStop (511); variable = 1; } } else if (money == 4000) { money = 8000; question = 1 + random(13); question = question + 17; while (variable == 0) { if ((question == 18) && (q18 == false)) { q18 = true; gotoAndStop (498); variable = 1; } else if ((question == 19) && (q19 == false)) { q19 = true; gotoAndStop (499); variable = 1; } else if ((question == 20) && (q20 == false)) { q20 = true; gotoAndStop (500); variable = 1; } else if ((question == 21) && (q21 == false)) { q21 = true; gotoAndStop (501); variable = 1; } else if ((question == 22) && (q22 == false)) { q22 = true; gotoAndStop (502); variable = 1; } else if ((question == 23) && (q23 == false)) { q23 = true; gotoAndStop (503); variable = 1; } else if ((question == 24) && (q24 == false)) { q24 = true; gotoAndStop (504); variable = 1; } else if ((question == 25) && (q25 == false)) { q25 = true; gotoAndStop (505); variable = 1; } else if ((question == 26) && (q26 == false)) { q26 = true; gotoAndStop (506); variable = 1; } else if ((question == 27) && (q27 == false)) { q27 = true; gotoAndStop (507); variable = 1; } else if ((question == 28) && (q28 == false)) { q28 = true; gotoAndStop (508); variable = 1; } else if ((question == 29) && (q29 == false)) { q29 = true; gotoAndStop (509); variable = 1; } else if ((question == 30) && (q30 == false)) { q30 = true; gotoAndStop (510); variable = 1; } else if ((question == 31) && (q31 == false)) { q31 = true; gotoAndStop (511); variable = 1; } question = question + 1; if (question == 32) { question = 18; } } } else if (money == 8000) { money = 16000; question = 1 + random(13); question = question + 17; while (variable == 0) { if ((question == 18) && (q18 == false)) { q18 = true; variable = 1; gotoAndStop (498); } else if ((question == 19) && (q19 == false)) { q19 = true; variable = 1; gotoAndStop (499); } else if ((question == 20) && (q20 == false)) { q20 = true; variable = 1; gotoAndStop (500); } else if ((question == 21) && (q21 == false)) { q21 = true; variable = 1; gotoAndStop (501); } else if ((question == 22) && (q22 == false)) { q22 = true; variable = 1; gotoAndStop (502); } else if ((question == 23) && (q23 == false)) { q23 = true; variable = 1; gotoAndStop (503); } else if ((question == 24) && (q24 == false)) { q24 = true; variable = 1; gotoAndStop (504); } else if ((question == 25) && (q25 == false)) { q25 = true; variable = 1; gotoAndStop (505); } else if ((question == 26) && (q26 == false)) { q26 = true; variable = 1; gotoAndStop (506); } else if ((question == 27) && (q27 == false)) { q27 = true; variable = 1; gotoAndStop (507); } else if ((question == 28) && (q28 == false)) { q28 = true; variable = 1; gotoAndStop (508); } else if ((question == 29) && (q29 == false)) { q29 = true; variable = 1; gotoAndStop (509); } else if ((question == 30) && (q30 == false)) { q30 = true; variable = 1; gotoAndStop (510); } else if ((question == 31) && (q31 == false)) { q31 = true; variable = 1; gotoAndStop (511); } question = question + 1; if (question == 32) { question = 18; } } } else if (money == 16000) { money = 32000; question = 1 + random(13); question = question + 17; while (variable == 0) { if ((question == 18) && (q18 == false)) { q18 = true; variable = 1; gotoAndStop (498); } else if ((question == 19) && (q19 == false)) { q19 = true; variable = 1; gotoAndStop (499); } else if ((question == 20) && (q20 == false)) { q20 = true; variable = 1; gotoAndStop (500); } else if ((question == 21) && (q21 == false)) { q21 = true; variable = 1; gotoAndStop (501); } else if ((question == 22) && (q22 == false)) { q22 = true; variable = 1; gotoAndStop (502); } else if ((question == 23) && (q23 == false)) { q23 = true; variable = 1; gotoAndStop (503); } else if ((question == 24) && (q24 == false)) { q24 = true; variable = 1; gotoAndStop (504); } else if ((question == 25) && (q25 == false)) { q25 = true; variable = 1; gotoAndStop (505); } else if ((question == 26) && (q26 == false)) { q26 = true; variable = 1; gotoAndStop (506); } else if ((question == 27) && (q27 == false)) { q27 = true; variable = 1; gotoAndStop (507); } else if ((question == 28) && (q28 == false)) { q28 = true; variable = 1; gotoAndStop (508); } else if ((question == 29) && (q29 == false)) { q29 = true; variable = 1; gotoAndStop (509); } else if ((question == 30) && (q30 == false)) { q30 = true; variable = 1; gotoAndStop (510); } else if ((question == 31) && (q31 == false)) { q31 = true; variable = 1; gotoAndStop (511); } question = question + 1; if (question == 32) { question = 18; } } } else if (money == 32000) { money = 64000; question = 1 + random(11); question = question + 31; if (question == 32) { q32 = true; gotoAndStop (512); } else if (question == 33) { q33 = true; gotoAndStop (513); } else if (question == 34) { q34 = true; gotoAndStop (514); } else if (question == 35) { q35 = true; gotoAndStop (515); } else if (question == 36) { q36 = true; gotoAndStop (516); } else if (question == 37) { q37 = true; gotoAndStop (517); } else if (question == 38) { q38 = true; gotoAndStop (518); } else if (question == 39) { q39 = true; gotoAndStop (519); } else if (question == 40) { q40 = true; gotoAndStop (520); } else if (question == 41) { q41 = true; gotoAndStop (521); } else if (question == 42) { q42 = true; gotoAndStop (522); } else if (question == 43) { q43 = true; gotoAndStop (523); } } else if (money == 64000) { money = 125000 /* 0x01E848 */; question = 1 + random(11); question = question + 31; while (variable == 0) { if ((question == 32) && (q32 == false)) { q32 = true; variable = 1; gotoAndStop (512); } else if ((question == 33) && (q33 == false)) { q33 = true; variable = 1; gotoAndStop (513); } else if ((question == 34) && (q34 == false)) { q34 = true; variable = 1; gotoAndStop (514); } else if ((question == 35) && (q35 == false)) { q35 = true; variable = 1; gotoAndStop (515); } else if ((question == 36) && (q36 == false)) { q36 = true; variable = 1; gotoAndStop (516); } else if ((question == 37) && (q37 == false)) { q37 = true; variable = 1; gotoAndStop (517); } else if ((question == 38) && (q38 == false)) { q38 = true; variable = 1; gotoAndStop (518); } else if ((question == 39) && (q39 == false)) { q39 = true; variable = 1; gotoAndStop (519); } else if ((question == 40) && (q40 == false)) { q40 = true; variable = 1; gotoAndStop (520); } else if ((question == 41) && (q41 == false)) { q41 = true; variable = 1; gotoAndStop (521); } else if ((question == 42) && (q42 == false)) { q42 = true; variable = 1; gotoAndStop (522); } else if ((question == 43) && (q43 == false)) { q43 = true; variable = 1; gotoAndStop (523); } question = question + 1; if (question == 44) { question = 32; } } } else if (money == 125000) { money = 250000 /* 0x03D090 */; question = 1 + random(11); question = question + 31; while (variable == 0) { if ((question == 32) && (q32 == false)) { q32 = true; variable = 1; gotoAndStop (512); } else if ((question == 33) && (q33 == false)) { q33 = true; variable = 1; gotoAndStop (513); } else if ((question == 34) && (q34 == false)) { q34 = true; variable = 1; gotoAndStop (514); } else if ((question == 35) && (q35 == false)) { q35 = true; variable = 1; gotoAndStop (515); } else if ((question == 36) && (q36 == false)) { q36 = true; variable = 1; gotoAndStop (516); } else if ((question == 37) && (q37 == false)) { q37 = true; variable = 1; gotoAndStop (517); } else if ((question == 38) && (q38 == false)) { q38 = true; variable = 1; gotoAndStop (518); } else if ((question == 39) && (q39 == false)) { q39 = true; variable = 1; gotoAndStop (519); } else if ((question == 40) && (q40 == false)) { q40 = true; variable = 1; gotoAndStop (520); } else if ((question == 41) && (q41 == false)) { q41 = true; variable = 1; gotoAndStop (521); } else if ((question == 42) && (q42 == false)) { q42 = true; variable = 1; gotoAndStop (522); } else if ((question == 43) && (q43 == false)) { q43 = true; variable = 1; gotoAndStop (523); } question = question + 1; if (question == 44) { question = 32; } } } else if (money == 250000) { money = 500000 /* 0x07A120 */; question = 1 + random(7); question = question + 43; if (question == 44) { q44 = true; gotoAndStop (524); } else if (question == 45) { q45 = true; gotoAndStop (525); } else if (question == 46) { q46 = true; gotoAndStop (526); } else if (question == 47) { q47 = true; gotoAndStop (527); } else if (question == 48) { q48 = true; gotoAndStop (528); } else if (question == 49) { q49 = true; gotoAndStop (529); } else if (question == 50) { q50 = true; gotoAndStop (530); } else if (question == 51) { q51 = true; gotoAndStop (531); } } else if (money == 500000) { money = 1000000 /* 0x0F4240 */; question = 1 + random(7); question = question + 43; while (variable == 0) { if ((question == 44) && (q44 == false)) { q44 = true; variable = 1; gotoAndStop (524); } else if ((question == 45) && (q45 == false)) { q45 = true; variable = 1; gotoAndStop (525); } else if ((question == 46) && (q46 == false)) { q46 = true; variable = 1; gotoAndStop (526); } else if ((question == 47) && (q47 == false)) { q47 = true; variable = 1; gotoAndStop (527); } else if ((question == 48) && (q48 == false)) { q48 = true; variable = 1; gotoAndStop (528); } else if ((question == 49) && (q49 == false)) { q49 = true; variable = 1; gotoAndStop (529); } else if ((question == 50) && (q50 == false)) { q50 = true; variable = 1; gotoAndStop (530); } else if ((question == 51) && (q51 == false)) { q51 = true; variable = 1; gotoAndStop (531); } question = question + 1; if (question == 52) { question = 44; } } } }
Symbol 1027 Button
on (release) { userpassword = ""; if (twoplayer == false) { gotoAndPlay ("menu"); } else if (twoplayer == true) { gotoAndPlay ("results2"); } }
Symbol 1033 Button
on (release) { if (name == "") { name = "Insert a name."; } else if (name == "Insert a name.") { name = "Insert a name."; } else { ab20_09 = new LoadVars(); ab20_09.z = name; ab20_09.x = money; ab20_09.c = 875; ab20_09.v = "NQBFKA"; ab20_09.sendAndLoad("http://armorbot.com/s_b", ab20_09, "POST"); if (twoplayer == true) { gotoAndPlay ("results2"); } else { gotoAndPlay ("hs"); } } }
Symbol 1044 Button
on (release) { userpassword = ""; if (twoplayer == false) { gotoAndPlay ("menu"); } else if (twoplayer == true) { gotoAndPlay ("results2"); } }
Symbol 1078 MovieClip Frame 1
if (_root.animations == true) { gotoAndPlay (392); }
Symbol 1078 MovieClip Frame 392
_root.gotoAndPlay("correct");
Symbol 1084 MovieClip Frame 1
if (_root.animations == true) { gotoAndPlay (380); }
Symbol 1084 MovieClip Frame 380
_root.gotoAndPlay("incorrect");
Symbol 1089 MovieClip Frame 1
if (_root.animations == true) { gotoAndPlay (271); }
Symbol 1089 MovieClip Frame 271
_root.gotoAndPlay("correct");
Symbol 1094 MovieClip Frame 1
if (_root.animations == true) { gotoAndPlay (272); }
Symbol 1094 MovieClip Frame 272
_root.gotoAndPlay("correct");
Symbol 1098 MovieClip Frame 1
if (_root.animations == true) { gotoAndPlay (435); }
Symbol 1098 MovieClip Frame 435
_root.gotoAndStop("millionart");
Symbol 1106 MovieClip Frame 1
if (_root.animations == true) { gotoAndPlay (224); }
Symbol 1106 MovieClip Frame 224
_root.gotoAndPlay("walkaway");
Symbol 1107 Button
on (release) { var question = (1 + random(9)); money = 100; if (question == 1) { q1 = true; variable = 1; qnum = question; play(); } else if (question == 2) { q2 = true; variable = 1; qnum = question; play(); } else if (question == 3) { q3 = true; variable = 1; qnum = question; play(); } else if (question == 4) { q4 = true; variable = 1; qnum = question; play(); } else if (question == 5) { q5 = true; variable = 1; qnum = question; play(); } else if (question == 6) { q6 = true; variable = 1; qnum = question; play(); } else if (question == 7) { q7 = true; variable = 1; qnum = question; play(); } else if (question == 8) { q8 = true; variable = 1; qnum = question; play(); } else if (question == 9) { q9 = true; variable = 1; qnum = question; play(); } else if (question == 10) { q10 = true; variable = 1; qnum = question; play(); } }
Symbol 1110 MovieClip Frame 1
stop();
Symbol 1110 MovieClip Frame 2
stop();
Symbol 1110 MovieClip Frame 3
stop();
Symbol 1110 MovieClip Frame 4
stop();
Symbol 1110 MovieClip Frame 5
stop();
Symbol 1116 Button
on (release) { stopAllSounds(); gotoAndPlay ("walkawayanimg"); }
Symbol 1137 MovieClip Frame 1
stop();
Symbol 1137 MovieClip Frame 2
stop();
Symbol 1137 MovieClip Frame 3
stop();
Symbol 1137 MovieClip Frame 4
stop();
Symbol 1137 MovieClip Frame 5
stop();
Symbol 1137 MovieClip Frame 6
stop();
Symbol 1137 MovieClip Frame 7
stop();
Symbol 1137 MovieClip Frame 8
stop();
Symbol 1145 Button
on (release) { gotoAndPlay (3); }
Symbol 1147 Button
on (release) { gotoAndPlay (2); }
Symbol 1148 MovieClip Frame 1
if (_root.soundframe == 0) { _root.soundframe = 1; } if (_root.soundframe == 1) { trace("1 <- soundframe"); _root.soundmc.gotoAndPlay(2); } else if (_root.soundframe == 2) { trace("2 <- soundframe"); _root.soundmc.gotoAndPlay(3); }
Symbol 1148 MovieClip Frame 2
stop(); _root.soundframe = 1; _root.bgmusic.stop(); _root.bgmusic = new Sound(); _root.bgmusic.attachSound("paragonSNK"); _root.bgmusic.start(0, 1000); _root.bgmusic.setVolume(100);
Symbol 1148 MovieClip Frame 3
stop(); _root.soundframe = 2; stopAllSounds();
Symbol 1151 Button
on (release) { _root.finalanswer._x = 1000; if (_root.answer == _root.userinputnum) { if (_root.money == 1000) { _root.gotoAndPlay("thousandanimg"); } else if (_root.money == 32000) { _root.gotoAndPlay("thirtytwothousandanimg"); } else if (_root.money == 1000000) { _root.gotoAndPlay("millionaireanimg"); } else { _root.gotoAndPlay("correctanimg"); } } else if (_root.answer != _root.userinputnum) { _root.gotoAndPlay("incorrectanimg"); } }
Symbol 1152 Button
on (release) { _root.soundmc.gotoAndPlay(1); _root.fibonus = _root.fibonus - 100; _root.finalanswer._x = 1000; }
Symbol 1156 Button
on (release) { if ((money == 100) or (money == 200)) { if (money == 200) { money = 300; } else if (money == 100) { money = 200; } question = 1 + random(9); trace(question); while (variable == 0) { if ((question == 1) && (q1 == false)) { q1 = true; trace("q1-" + q1); variable = 1; qnum = question; trace("millioniareg, not millionaire"); gotoAndPlay (543); } else if ((question == 2) && (q2 == false)) { q2 = true; trace("q2-" + q2); variable = 1; qnum = question; trace("millioniareg, not millionaire"); gotoAndPlay (543); } else if ((question == 3) && (q3 == false)) { q3 = true; trace("q3-" + q3); variable = 1; qnum = question; trace("millioniareg, not millionaire"); gotoAndPlay (543); } else if ((question == 4) && (q4 == false)) { q4 = true; trace("q4-" + q4); variable = 1; qnum = question; trace("millioniareg, not millionaire"); gotoAndPlay (543); } else if ((question == 5) && (q5 == false)) { q5 = true; trace("q5-" + q5); variable = 1; qnum = question; trace("millioniareg, not millionaire"); gotoAndPlay (543); } else if ((question == 6) && (q6 == false)) { q6 = true; trace("q6-" + q6); variable = 1; qnum = question; trace("millioniareg, not millionaire"); gotoAndPlay (543); } else if ((question == 7) && (q7 == false)) { q7 = true; trace("q7-" + q7); variable = 1; qnum = question; trace("millioniareg, not millionaire"); gotoAndPlay (543); } else if ((question == 8) && (q8 == false)) { q8 = true; trace("q8-" + q8); variable = 1; qnum = question; trace("millioniareg, not millionaire"); gotoAndPlay (543); } else if ((question == 9) && (q9 == false)) { q9 = true; trace("q9-" + q9); variable = 1; qnum = question; trace("millioniareg, not millionaire"); gotoAndPlay (543); } else if ((question == 10) && (q10 == false)) { q10 = true; trace("q10-" + q10); variable = 1; qnum = question; trace("millioniareg, not millionaire"); gotoAndPlay (543); } question = question + 1; if (question == 11) { question = 1; } } } else if (((money == 300) or (money == 500)) or (money == 1000)) { if (money == 1000) { money = 2000; } else if (money == 500) { money = 1000; } else if (money == 300) { money = 500; } question = 11 + random(9); while (variable == 0) { if ((question == 11) && (q11 == false)) { q11 = true; variable = 1; qnum = question; trace("millioniareg, not millionaire"); gotoAndPlay (543); trace("millioniareg, not millionaire"); } else if ((question == 12) && (q12 == false)) { q12 = true; variable = 1; qnum = question; trace("millioniareg, not millionaire"); gotoAndPlay (543); trace("millioniareg, not millionaire"); } else if ((question == 13) && (q13 == false)) { q13 = true; variable = 1; qnum = question; trace("millioniareg, not millionaire"); gotoAndPlay (543); trace("millioniareg, not millionaire"); } else if ((question == 14) && (q14 == false)) { q14 = true; variable = 1; qnum = question; trace("millioniareg, not millionaire"); gotoAndPlay (543); trace("millioniareg, not millionaire"); } else if ((question == 15) && (q15 == false)) { q15 = true; variable = 1; qnum = question; trace("millioniareg, not millionaire"); gotoAndPlay (543); trace("millioniareg, not millionaire"); } else if ((question == 16) && (q16 == false)) { q16 = true; variable = 1; qnum = question; trace("millioniareg, not millionaire"); gotoAndPlay (543); trace("millioniareg, not millionaire"); } else if ((question == 17) && (q17 == false)) { q17 = true; variable = 1; qnum = question; trace("millioniareg, not millionaire"); gotoAndPlay (543); trace("millioniareg, not millionaire"); } else if ((question == 18) && (q18 == false)) { q18 = true; variable = 1; qnum = question; trace("millioniareg, not millionaire"); gotoAndPlay (543); trace("millioniareg, not millionaire"); } else if ((question == 19) && (q19 == false)) { q19 = true; variable = 1; qnum = question; trace("millioniareg, not millionaire"); gotoAndPlay (543); trace("millioniareg, not millionaire"); } else if ((question == 20) && (q20 == false)) { q10 = true; variable = 1; qnum = question; trace("millioniareg, not millionaire"); gotoAndPlay (543); trace("millioniareg, not millionaire"); } question = question + 1; if (question == 21) { question = 11; } } } else if (((money == 2000) or (money == 4000)) or (money == 8000)) { if (money == 8000) { money = 16000; } else if (money == 4000) { money = 8000; } else if (money == 2000) { money = 4000; } question = 21 + random(9); while (variable == 0) { if ((question == 21) && (q21 == false)) { q21 = true; variable = 1; qnum = question; trace("millioniareg, not millionaire"); gotoAndPlay (543); trace("millioniareg, not millionaire"); } else if ((question == 22) && (q22 == false)) { q22 = true; variable = 1; qnum = question; trace("millioniareg, not millionaire"); gotoAndPlay (543); trace("millioniareg, not millionaire"); } else if ((question == 23) && (q23 == false)) { q23 = true; variable = 1; qnum = question; trace("millioniareg, not millionaire"); gotoAndPlay (543); trace("millioniareg, not millionaire"); } else if ((question == 24) && (q24 == false)) { q24 = true; variable = 1; qnum = question; trace("millioniareg, not millionaire"); gotoAndPlay (543); trace("millioniareg, not millionaire"); } else if ((question == 25) && (q25 == false)) { q25 = true; variable = 1; qnum = question; trace("millioniareg, not millionaire"); gotoAndPlay (543); trace("millioniareg, not millionaire"); } else if ((question == 26) && (q26 == false)) { q26 = true; variable = 1; qnum = question; trace("millioniareg, not millionaire"); gotoAndPlay (543); trace("millioniareg, not millionaire"); } else if ((question == 27) && (q27 == false)) { q27 = true; variable = 1; qnum = question; trace("millioniareg, not millionaire"); gotoAndPlay (543); trace("millioniareg, not millionaire"); } else if ((question == 28) && (q28 == false)) { q28 = true; variable = 1; qnum = question; trace("millioniareg, not millionaire"); gotoAndPlay (543); trace("millioniareg, not millionaire"); } else if ((question == 29) && (q29 == false)) { q29 = true; variable = 1; qnum = question; trace("millioniareg, not millionaire"); gotoAndPlay (543); trace("millioniareg, not millionaire"); } else if ((question == 30) && (q30 == false)) { q30 = true; variable = 1; qnum = question; trace("millioniareg, not millionaire"); gotoAndPlay (543); trace("millioniareg, not millionaire"); } question = question + 1; if (question == 31) { question = 21; } } } else if (((money == 16000) or (money == 32000)) or (money == 64000)) { if (money == 64000) { money = 125000 /* 0x01E848 */; } else if (money == 32000) { money = 64000; } else if (money == 16000) { money = 32000; } question = 31 + random(9); while (variable == 0) { if ((question == 31) && (q31 == false)) { q31 = true; variable = 1; qnum = question; trace("millioniareg, not millionaire"); gotoAndPlay (543); trace("millioniareg, not millionaire"); } else if ((question == 32) && (q32 == false)) { q32 = true; variable = 1; qnum = question; trace("millioniareg, not millionaire"); gotoAndPlay (543); trace("millioniareg, not millionaire"); } else if ((question == 33) && false) { q33 = true; variable = 1; qnum = question; trace("millioniareg, not millionaire"); gotoAndPlay (543); trace("millioniareg, not millionaire"); } else if ((question == 34) && (q34 == false)) { q34 = true; variable = 1; qnum = question; trace("millioniareg, not millionaire"); gotoAndPlay (543); trace("millioniareg, not millionaire"); } else if ((question == 35) && (q35 == false)) { q35 = true; variable = 1; qnum = question; trace("millioniareg, not millionaire"); gotoAndPlay (543); trace("millioniareg, not millionaire"); } else if ((question == 36) && (q36 == false)) { q36 = true; variable = 1; qnum = question; trace("millioniareg, not millionaire"); gotoAndPlay (543); trace("millioniareg, not millionaire"); } else if ((question == 37) && (q37 == false)) { q37 = true; variable = 1; qnum = question; trace("millioniareg, not millionaire"); gotoAndPlay (543); trace("millioniareg, not millionaire"); } else if ((question == 38) && (q38 == false)) { q38 = true; variable = 1; qnum = question; trace("millioniareg, not millionaire"); gotoAndPlay (543); trace("millioniareg, not millionaire"); } else if ((question == 39) && (q39 == false)) { q39 = true; variable = 1; qnum = question; trace("millioniareg, not millionaire"); gotoAndPlay (543); trace("millioniareg, not millionaire"); } else if ((question == 40) && (q40 == false)) { q40 = true; variable = 1; qnum = question; trace("millioniareg, not millionaire"); gotoAndPlay (543); trace("millioniareg, not millionaire"); } question = question + 1; if (question == 41) { question = 31; } } } else if (((money == 125000) or (money == 250000)) or (money == 500000)) { if (money == 500000) { money = 1000000 /* 0x0F4240 */; } else if (money == 250000) { money = 500000 /* 0x07A120 */; } else if (money == 125000) { money = 250000 /* 0x03D090 */; } question = 41 + random(9); while (variable == 0) { if ((question == 41) && (q41 == false)) { q41 = true; variable = 1; qnum = question; trace("millioniareg, not millionaire"); gotoAndPlay (543); trace("millioniareg, not millionaire"); } else if ((question == 42) && (q42 == false)) { q42 = true; variable = 1; qnum = question; trace("millioniareg, not millionaire"); gotoAndPlay (543); trace("millioniareg, not millionaire"); } else if ((question == 43) && false) { q43 = true; variable = 1; qnum = question; trace("millioniareg, not millionaire"); gotoAndPlay (543); trace("millioniareg, not millionaire"); } else if ((question == 44) && (q44 == false)) { q44 = true; variable = 1; qnum = question; trace("millioniareg, not millionaire"); gotoAndPlay (543); trace("millioniareg, not millionaire"); } else if ((question == 45) && (q45 == false)) { q45 = true; variable = 1; qnum = question; trace("millioniareg, not millionaire"); gotoAndPlay (543); trace("millioniareg, not millionaire"); } else if ((question == 46) && (q46 == false)) { q46 = true; variable = 1; qnum = question; trace("millioniareg, not millionaire"); gotoAndPlay (543); trace("millioniareg, not millionaire"); } else if ((question == 47) && (q47 == false)) { q47 = true; variable = 1; qnum = question; trace("millioniareg, not millionaire"); gotoAndPlay (543); trace("millioniareg, not millionaire"); } else if ((question == 48) && (q48 == false)) { q48 = true; variable = 1; qnum = question; trace("millioniareg, not millionaire"); gotoAndPlay (543); trace("millioniareg, not millionaire"); } else if ((question == 49) && (q49 == false)) { q49 = true; variable = 1; qnum = question; trace("millioniareg, not millionaire"); gotoAndPlay (543); trace("millioniareg, not millionaire"); } else if ((question == 50) && (q50 == false)) { q50 = true; variable = 1; qnum = question; trace("millioniareg, not millionaire"); gotoAndPlay (543); trace("millioniareg, not millionaire"); } question = question + 1; if (question == 51) { question = 41; } } } }
Symbol 1159 Button
on (release) { userpassword = ""; if (twoplayer == false) { gotoAndPlay ("menu"); } else if (twoplayer == true) { gotoAndPlay ("results2"); } }
Symbol 1164 Button
on (release) { if (name == "") { name = "Insert a name."; } else if (name == "Insert a name.") { name = "Insert a name."; } else { ab20_09 = new LoadVars(); ab20_09.z = name; ab20_09.x = money; ab20_09.c = 875; ab20_09.v = "NQBFKA"; ab20_09.sendAndLoad("http://armorbot.com/s_b", ab20_09, "POST"); if (twoplayer == true) { gotoAndPlay ("results2"); } else { gotoAndPlay ("hs"); } } }
Symbol 1173 Button
on (release) { userpassword = ""; if (twoplayer == false) { gotoAndPlay ("menu"); } else if (twoplayer == true) { gotoAndPlay ("results2"); } }
Symbol 1215 MovieClip Frame 1
if (_root.animations == true) { gotoAndPlay (300); }
Symbol 1215 MovieClip Frame 49
semusic = new Sound(); semusic.attachSound("jump"); semusic.start(0, 1);
Symbol 1215 MovieClip Frame 92
semusic = new Sound(); semusic.attachSound("tv"); semusic.start(0, 1);
Symbol 1215 MovieClip Frame 221
semusic = new Sound(); semusic.attachSound("ring"); semusic.start(0, 1);
Symbol 1215 MovieClip Frame 269
semusic = new Sound(); semusic.attachSound("yea"); semusic.start(0, 1);
Symbol 1215 MovieClip Frame 300
_root.gotoAndPlay("correctg");
Symbol 1224 MovieClip Frame 1
if (_root.animations == true) { gotoAndPlay (245); }
Symbol 1224 MovieClip Frame 49
semusic = new Sound(); semusic.attachSound("jump"); semusic.start(0, 1);
Symbol 1224 MovieClip Frame 92
semusic = new Sound(); semusic.attachSound("tv"); semusic.start(0, 1);
Symbol 1224 MovieClip Frame 152
semusic = new Sound(); semusic.attachSound("explode"); semusic.start(0, 1);
Symbol 1224 MovieClip Frame 245
_root.gotoAndPlay("incorrectg");
Symbol 1234 MovieClip Frame 1
if (_root.animations == true) { gotoAndPlay (103); }
Symbol 1234 MovieClip Frame 75
semusic = new Sound(); semusic.attachSound("restart"); semusic.start(0, 1);
Symbol 1234 MovieClip Frame 103
_root.gotoAndPlay("correctg");
Symbol 1241 MovieClip Frame 1
if (_root.animations == true) { gotoAndPlay (188); }
Symbol 1241 MovieClip Frame 70
semusic = new Sound(); semusic.attachSound("bonus"); semusic.start(0, 1);
Symbol 1241 MovieClip Frame 188
_root.gotoAndPlay("correctg");
Symbol 1243 MovieClip Frame 1
if (_root.animations == true) { gotoAndPlay (315); }
Symbol 1243 MovieClip Frame 48
semusic = new Sound(); semusic.attachSound("jump"); semusic.start(0, 1);
Symbol 1243 MovieClip Frame 91
semusic = new Sound(); semusic.attachSound("tv"); semusic.start(0, 1);
Symbol 1243 MovieClip Frame 220
semusic = new Sound(); semusic.attachSound("ring"); semusic.start(0, 1);
Symbol 1243 MovieClip Frame 229
semusic = new Sound(); semusic.attachSound("ring"); semusic.start(0, 1);
Symbol 1243 MovieClip Frame 238
semusic = new Sound(); semusic.attachSound("ring"); semusic.start(0, 1);
Symbol 1243 MovieClip Frame 293
semusic = new Sound(); semusic.attachSound("yea"); semusic.start(0, 1);
Symbol 1243 MovieClip Frame 315
_root.gotoAndPlay("millionartg");
Symbol 1245 MovieClip Frame 1
if (_root.animations == true) { gotoAndPlay (135); }
Symbol 1245 MovieClip Frame 76
semusic = new Sound(); semusic.attachSound("noway"); semusic.start(0, 1);
Symbol 1245 MovieClip Frame 135
_root.gotoAndPlay("walkawayg");
Symbol 1247 Button
on (release) { getURL ("http://www.flashrage.com", _blank); }
Symbol 1248 Button
on (release) { gotoAndPlay ("menu"); }
Symbol 1264 Button
on (release) { if (_root.answer == 1) { p1win = true; } else { p2win = true; } gotoAndPlay ("results"); }
Symbol 1265 Button
on (release) { if (_root.answer == 2) { p1win = true; } else { p2win = true; } gotoAndPlay ("results"); }
Symbol 1266 Button
on (release) { if (_root.answer == 3) { p1win = true; } else { p2win = true; } gotoAndPlay ("results"); }
Symbol 1267 Button
on (release) { if (_root.answer == 4) { p1win = true; } else { p2win = true; } gotoAndPlay ("results"); }
Symbol 1328 Button
on (release) { if (te == false) { gotoAndPlay ("Millionaire"); } else if (te == true) { trace("It SHOULD work..."); gotoAndPlay ("Millionaireg"); } }
Symbol 1329 Button
on (release) { round = round + 1; if (round >= 4) { gotoAndPlay ("results3"); } else { gotoAndPlay (2318); } }
Symbol 1347 Button
on (release) { gotoAndPlay ("menu"); }
Symbol 1371 Button
on (release) { gotoAndStop ("menu"); }
Symbol 1372 Button
on (release) { gotoAndStop (2516); }
Symbol 1397 Button
on (release) { play(); bgmusic.stop(); }
Symbol 1496 MovieClip Frame 1
bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("w8"); bgmusic.start(0, 1000); stop();
Symbol 1496 MovieClip Frame 2
_quality = "LOW";
Symbol 1496 MovieClip Frame 388
bgmusic.stop(); bgmusic = new Sound(); bgmusic.attachSound("da3"); bgmusic.start(0, 1000);
Symbol 1496 MovieClip Frame 518
_root.gotoAndPlay("questionsetup");
Symbol 1498 Button
on (release) { gotoAndStop ("tg"); }
Symbol 1506 MovieClip Frame 1
stop(); _root.directional = 1;
Instance of Symbol 1502 MovieClip in Symbol 1506 MovieClip Frame 1
onClipEvent (enterFrame) { if (Key.isDown(39)) { play(); } }
Symbol 1506 MovieClip Frame 2
stop(); _root.directional = 2;
Symbol 1512 MovieClip Frame 225
if (_root.directional == 2) { _root.gotoAndPlay("right"); } else { _root.gotoAndPlay("left"); }
Symbol 1686 MovieClip Frame 212
if (_root.answer == _root.directional) { if (_root.level == 5) { _root.gotoAndPlay("victory"); } else { _root.gotoAndPlay("righty"); } } else { _root.gotoAndPlay("wrongy"); }
Symbol 1718 MovieClip Frame 138
stopAllSounds();
Symbol 1718 MovieClip Frame 200
stopAllSounds();
Symbol 1718 MovieClip Frame 345
stop();
Symbol 1721 MovieClip Frame 78
_root.level = _root.level + 1; if (_root.level != 6) { _root.gotoAndPlay("questionsetup"); } else { _root.gotoAndPlay("victory"); }
Symbol 1733 MovieClip Frame 122
stopAllSounds();
Symbol 1733 MovieClip Frame 180
stop();

Library Items

Symbol 1 Sound [WWBF]
Symbol 2 Sound [Windy]
Symbol 3 Sound [paragonSNK]
Symbol 4 Sound [village]
Symbol 5 Sound [vgjump]
Symbol 6 Sound [tyvm]
Symbol 7 Sound [thwomp]
Symbol 8 Sound [tetris]
Symbol 9 Sound [Targets]
Symbol 10 Sound [summertheme]
Symbol 11 Sound [StatuePark]
Symbol 12 Sound [StAnne]
Symbol 13 Sound [tv]
Symbol 14 Sound [ring]
Symbol 15 Sound [restart]
Symbol 16 Sound [noway]
Symbol 17 Sound [jump]
Symbol 18 Sound [explode]
Symbol 19 Sound [bonus]
Symbol 20 Sound [SSBF]
Symbol 21 Sound [yea]
Symbol 22 Sound [smb2under]
Symbol 23 Sound [cw]
Symbol 24 Sound [Severnaya]
Symbol 25 Sound [ScrapBrain]
Symbol 26 Sound [s2b]
Symbol 27 Sound [popple]
Symbol 28 Sound [RoadLV]
Symbol 29 Sound [Ricco]
Symbol 30 Sound [RegalR]
Symbol 31 Sound [rallyx]
Symbol 32 Sound [rainbow]
Symbol 33 Sound [right]
Symbol 34 Sound [QQGF]
Symbol 35 Sound [PopLand]
Symbol 36 Sound [pokestad]
Symbol 37 Sound [phone]
Symbol 38 Sound [paper]
Symbol 39 Sound [PanicP]
Symbol 40 Sound [pacman]
Symbol 41 Sound [OldChap]
Symbol 42 Sound [0million]
Symbol 43 Sound [MMP]
Symbol 44 Sound [marblemadness]
Symbol 45 Sound [meteos]
Symbol 46 Sound [mega man boss]
Symbol 47 Sound [marioarcade]
Symbol 48 Sound [Luigi mansion]
Symbol 49 Sound [lose]
Symbol 50 Sound [HBK]
Symbol 51 Sound [intro]
Symbol 52 Sound [iceman]
Symbol 53 Sound [Heist]
Symbol 54 Sound [greengarden]
Symbol 55 Sound [frogger]
Symbol 56 Sound [Forest]
Symbol 57 Sound [ff1]
Symbol 58 Sound [Eggman]
Symbol 59 Sound [E102]
Symbol 60 Sound [dk]
Symbol 61 Sound [start]
Symbol 62 Sound [digdug]
Symbol 63 Sound [hyrule]
Symbol 64 Sound [bye]
Symbol 65 Sound [Birabuto]
Symbol 66 Sound [beanstalk]
Symbol 67 Sound [bb]
Symbol 68 Sound [townhall]
Symbol 69 Sound [airship]
Symbol 70 Sound [36newhammer.mp3]
Symbol 71 Sound [w8]
Symbol 72 Sound [w1]
Symbol 73 Sound [million2]
Symbol 74 Sound [03 Stage Select.wav]
Symbol 75 Sound [da3]
Symbol 76 Sound [title]
Symbol 77 Sound [onemill]
Symbol 78 GraphicUsed by:Timeline
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Symbol 80 GraphicUsed by:158
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Instance Names

"redline"Frame 154Symbol 290 MovieClip
"mario"Frame 154Symbol 299 MovieClip
"ground"Frame 154Symbol 307 MovieClip
"pipeA"Frame 154Symbol 311 MovieClip
"pipeB"Frame 154Symbol 311 MovieClip
"pipeC"Frame 154Symbol 311 MovieClip
"pipeE"Frame 154Symbol 311 MovieClip
"pipeF"Frame 154Symbol 311 MovieClip
"pipeG"Frame 154Symbol 311 MovieClip
"pipeD"Frame 154Symbol 311 MovieClip
"gd"Frame 155Symbol 307 MovieClip
"pipeA"Frame 201Symbol 311 MovieClip
"pipeB"Frame 201Symbol 311 MovieClip
"pipeC"Frame 201Symbol 311 MovieClip
"pipeD"Frame 201Symbol 311 MovieClip
"pipeE"Frame 201Symbol 311 MovieClip
"pipeF"Frame 201Symbol 311 MovieClip
"pipeG"Frame 201Symbol 311 MovieClip
"pipeA"Frame 201Symbol 311 MovieClip
"pipeB"Frame 201Symbol 311 MovieClip
"pipeC"Frame 201Symbol 311 MovieClip
"pipeD"Frame 201Symbol 311 MovieClip
"pipeE"Frame 201Symbol 311 MovieClip
"pipeF"Frame 201Symbol 311 MovieClip
"pipeG"Frame 201Symbol 311 MovieClip
"gd"Frame 246Symbol 307 MovieClip
"pipeA"Frame 246Symbol 311 MovieClip
"pipeD"Frame 246Symbol 311 MovieClip
"pipeE"Frame 246Symbol 311 MovieClip
"pipeF"Frame 246Symbol 311 MovieClip
"pipeG"Frame 246Symbol 311 MovieClip
"pipeA"Frame 246Symbol 311 MovieClip
"pipeB"Frame 246Symbol 311 MovieClip
"pipeC"Frame 246Symbol 311 MovieClip
"pipeD"Frame 246Symbol 311 MovieClip
"pipeE"Frame 246Symbol 311 MovieClip
"pipeF"Frame 246Symbol 311 MovieClip
"pipeG"Frame 246Symbol 311 MovieClip
"pipeB"Frame 246Symbol 311 MovieClip
"pipeC"Frame 246Symbol 311 MovieClip
"gd"Frame 291Symbol 307 MovieClip
"pipeA"Frame 291Symbol 311 MovieClip
"pipeB"Frame 291Symbol 311 MovieClip
"pipeC"Frame 291Symbol 311 MovieClip
"pipeD"Frame 291Symbol 311 MovieClip
"pipeE"Frame 291Symbol 311 MovieClip
"pipeF"Frame 291Symbol 311 MovieClip
"pipeG"Frame 291Symbol 311 MovieClip
"pipeB"Frame 291Symbol 311 MovieClip
"pipeA"Frame 291Symbol 311 MovieClip
"pipeC"Frame 291Symbol 311 MovieClip
"pipeD"Frame 291Symbol 311 MovieClip
"pipeE"Frame 291Symbol 311 MovieClip
"pipeF"Frame 291Symbol 311 MovieClip
"pipeG"Frame 291Symbol 311 MovieClip
"gd"Frame 336Symbol 307 MovieClip
"pipeA"Frame 336Symbol 311 MovieClip
"pipeB"Frame 336Symbol 311 MovieClip
"pipeC"Frame 336Symbol 311 MovieClip
"pipeD"Frame 336Symbol 311 MovieClip
"pipeE"Frame 336Symbol 311 MovieClip
"pipeF"Frame 336Symbol 311 MovieClip
"pipeG"Frame 336Symbol 311 MovieClip
"pipeB"Frame 336Symbol 311 MovieClip
"pipeA"Frame 336Symbol 311 MovieClip
"pipeC"Frame 336Symbol 311 MovieClip
"pipeD"Frame 336Symbol 311 MovieClip
"pipeE"Frame 336Symbol 311 MovieClip
"pipeF"Frame 336Symbol 311 MovieClip
"pipeG"Frame 336Symbol 311 MovieClip
"gd"Frame 381Symbol 307 MovieClip
"pipeA"Frame 381Symbol 311 MovieClip
"pipeB"Frame 381Symbol 311 MovieClip
"pipeC"Frame 381Symbol 311 MovieClip
"pipeD"Frame 381Symbol 311 MovieClip
"pipeE"Frame 381Symbol 311 MovieClip
"pipeF"Frame 381Symbol 311 MovieClip
"pipeG"Frame 381Symbol 311 MovieClip
"pipeB"Frame 381Symbol 311 MovieClip
"pipeA"Frame 381Symbol 311 MovieClip
"pipeC"Frame 381Symbol 311 MovieClip
"pipeD"Frame 381Symbol 311 MovieClip
"pipeE"Frame 381Symbol 311 MovieClip
"pipeF"Frame 381Symbol 311 MovieClip
"pipeG"Frame 381Symbol 311 MovieClip
"gd"Frame 426Symbol 307 MovieClip
"pipeA"Frame 426Symbol 311 MovieClip
"pipeB"Frame 426Symbol 311 MovieClip
"pipeC"Frame 426Symbol 311 MovieClip
"pipeD"Frame 426Symbol 311 MovieClip
"pipeE"Frame 426Symbol 311 MovieClip
"pipeF"Frame 426Symbol 311 MovieClip
"pipeG"Frame 426Symbol 311 MovieClip
"pipeB"Frame 426Symbol 311 MovieClip
"pipeA"Frame 426Symbol 311 MovieClip
"pipeC"Frame 426Symbol 311 MovieClip
"pipeD"Frame 426Symbol 311 MovieClip
"pipeE"Frame 426Symbol 311 MovieClip
"pipeF"Frame 426Symbol 311 MovieClip
"pipeG"Frame 426Symbol 311 MovieClip
"_name1_"Frame 472Symbol 408 EditableText
"_name2_"Frame 472Symbol 409 EditableText
"_name3_"Frame 472Symbol 410 EditableText
"_name4_"Frame 472Symbol 411 EditableText
"_name5_"Frame 472Symbol 412 EditableText
"_name6_"Frame 472Symbol 413 EditableText
"_name7_"Frame 472Symbol 414 EditableText
"_name8_"Frame 472Symbol 415 EditableText
"_name9_"Frame 472Symbol 416 EditableText
"_name10_"Frame 472Symbol 417 EditableText
"_score1_"Frame 472Symbol 418 EditableText
"_score2_"Frame 472Symbol 419 EditableText
"_score3_"Frame 472Symbol 420 EditableText
"_score4_"Frame 472Symbol 421 EditableText
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"ata"Frame 482Symbol 773 Button
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"replayb"Frame 482Symbol 794 Button
"audience"Frame 482Symbol 821 MovieClip
"fifty"Frame 482Symbol 836 MovieClip
"phone"Frame 482Symbol 886 MovieClip
"finalanswer"Frame 482Symbol 905 MovieClip
"replayb"Frame 483Symbol 906 Button
"replayb"Frame 484Symbol 912 Button
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"ff"Frame 543Symbol 765 Button
"paf"Frame 543Symbol 769 Button
"ata"Frame 543Symbol 773 Button
"gamepics"Frame 543Symbol 1137 MovieClip
"timecount"Frame 543Symbol 789 MovieClip
"soundmc"Frame 543Symbol 1148 MovieClip
"audience"Frame 543Symbol 821 MovieClip
"fifty"Frame 543Symbol 836 MovieClip
"phone"Frame 543Symbol 886 MovieClip
"finalanswer"Frame 543Symbol 1153 MovieClip
"winner"Frame 2513Symbol 1327 EditableText
"fwinner"Frame 2515Symbol 1346 EditableText
"intro"Frame 2516Symbol 1496 MovieClip
"arrow"Frame 2517Symbol 1506 MovieClip
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"bargfx"Symbol 158 MovieClip Frame 2Symbol 85 MovieClip
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Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
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ExportAssets (56)Timeline Frame 1Symbol 4 as "village"
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ExportAssets (56)Timeline Frame 1Symbol 7 as "thwomp"
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ExportAssets (56)Timeline Frame 1Symbol 9 as "Targets"
ExportAssets (56)Timeline Frame 1Symbol 10 as "summertheme"
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ExportAssets (56)Timeline Frame 1Symbol 13 as "tv"
ExportAssets (56)Timeline Frame 1Symbol 14 as "ring"
ExportAssets (56)Timeline Frame 1Symbol 15 as "restart"
ExportAssets (56)Timeline Frame 1Symbol 16 as "noway"
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ExportAssets (56)Timeline Frame 1Symbol 18 as "explode"
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ExportAssets (56)Timeline Frame 1Symbol 20 as "SSBF"
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ExportAssets (56)Timeline Frame 1Symbol 22 as "smb2under"
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ExportAssets (56)Timeline Frame 1Symbol 24 as "Severnaya"
ExportAssets (56)Timeline Frame 1Symbol 25 as "ScrapBrain"
ExportAssets (56)Timeline Frame 1Symbol 26 as "s2b"
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ExportAssets (56)Timeline Frame 1Symbol 28 as "RoadLV"
ExportAssets (56)Timeline Frame 1Symbol 29 as "Ricco"
ExportAssets (56)Timeline Frame 1Symbol 30 as "RegalR"
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ExportAssets (56)Timeline Frame 1Symbol 77 as "onemill"

Labels

"jogo"Frame 4
"smulse"Frame 5
"intro2"Frame 153
"title"Frame 153
"menu"Frame 154
"instructionspipe"Frame 155
"playpipe"Frame 201
"twoplayerpipe"Frame 246
"highscorespipe"Frame 291
"creditspipe"Frame 336
"passwordpipe"Frame 381
"optionspipe"Frame 426
"rules"Frame 471
"hs"Frame 472
"twop"Frame 473
"pass"Frame 474
"play"Frame 475
"soundboard"Frame 476
"pword1"Frame 476
"TGSB"Frame 477
"pword2"Frame 477
"options"Frame 478
"basicmenu"Frame 479
"vgfs"Frame 480
"Millionaire"Frame 481
"level 1"Frame 482
"level two"Frame 488
"level three"Frame 498
"level four"Frame 512
"level 5"Frame 524
"correct"Frame 532
"incorrect"Frame 533
"walkaway"Frame 534
"millionart"Frame 535
"correctanim"Frame 536
"incorrectanim"Frame 537
"thousandanim"Frame 538
"thirtytwothousandanim"Frame 539
"millionaireanim"Frame 540
"walkawayanim"Frame 541
"Millionaireg"Frame 542
"trivg"Frame 543
"correctg"Frame 544
"incorrectg"Frame 545
"walkawayg"Frame 546
"millionartg"Frame 547
"correctanimg"Frame 548
"incorrectanimg"Frame 549
"thousandanimg"Frame 550
"thirtytwothousandanimg"Frame 551
"millionaireanimg"Frame 552
"walkawayanimg"Frame 553
"credits"Frame 554
"fastestfinger"Frame 2318
"results"Frame 2513
"results2"Frame 2514
"tg"Frame 2516
"left"Frame 2564
"right"Frame 2565
"wrongy"Frame 2566
"righty"Frame 2567
"victory"Frame 2568
"questionsetup"Frame 2569
"LOAD"Symbol 158 MovieClip Frame 1
"COMPLETE_STOP"Symbol 158 MovieClip Frame 2
"loaded"Symbol 158 MovieClip Frame 53

Dynamic Text Variables

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p2nameSymbol 443 EditableText"Player 2"
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dSymbol 784 EditableText""
cSymbol 785 EditableText""
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letterSymbol 864 EditableText"<p align="left"></p>"
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nameSymbol 1163 EditableText""
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nameSymbol 1177 EditableText""
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roundSymbol 1261 EditableText""
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http://swfchan.com/3/12914/info.shtml
Created: 5/6 -2019 10:58:35 Last modified: 5/6 -2019 10:58:35 Server time: 14/11 -2024 06:43:16