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Starship Eleven.swf

This is the info page for
Flash #13361

(Click the ID number above for more basic data on this flash file.)


Text
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Free Games AND ShowS

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neodelight

neodelight

starship
eleven

starship
eleven

starship
eleven

starship
eleven

Start new

Levelcode

Highscores

Help

More Levels

Version 1.23mc

Back

Arrow keys: navigate ship
Space: fire missile

Starship Eleven is lost in space - and the way home is full of dangers.
Your mission is to navigate your ship to the exit of each level.
Every time you reach a new savepoint you will receive 500 points
and the remains of your time bonus. Each savepoint provides you
with a levelcode for the current level.

Leisure Shuttle (easy)
accelerate in 3 directions
shoot missiles in 3 directions
easy control

Space Racer (advanced)
advanced 360° turns
forward and backward acceleration
can shoot in any direction

Take part in the worldwide Starship Eleven
contest and proof your skills!

In the full version of Starship Eleven you can submit
your score anytime during the game and  compete
with other space captians to find the true master of
this crazy space race..

view the highscores:  www.neodelight.com/highscores

get the full version: www.miniclip.com/starship_buy.htm

Enter Levelcode:

Ok

Get Codes

Get the Deluxe Version of Starship Eleven:

You liked the first 30 Levels of Starship Eleven ? The adventure has just begun!
The Deluxe Version of Starship Eleven is waiting for you with:

*  More than 120 rocking Levels
* Dozens of dangerous monsters, traps and mazes
* Intelligent Leveldesign
* Strange worlds and far away places
* Online Highscore Competition
For advanced players:
'The 18 chambers of Outer Space'
!! The ultimate challenge for every Space Pilot !!

Enjoy the Deluxe Version - Download it NOW from MiniClip.com

Exit

GET IT NOW

click here

GET IT NOW

GET IT NOW

BUY NOW

choose your spaceship:

leisure shuttle

space racer

advanced

beginners

press
"up"
to
launch

extra
fuel

goal

savepoint

extra
energy

goal

death

use direction
and space-key
to fire missile

extra
shots

and now:
the
full
version

FUEL

ENERGY

1

Screen

start

4

thecodeisthis

Time Bonus

300

Score

123456

123456

123456

set grafics

If the game runs slow
on your computer,
reduce the grafics
quality - the game
will then run faster...

quit game

Leave the current
game and go back
to the menu

set sound

Just turn of the sound
effects if you want to
play in silence

Click here to activate
the sound effects

submit score

In the Deluxe Version
of  Starship Eleven
you can submit your
score and take part in
the worldwide contest

F

E

4

Time Bonus

Score

1234567

1234567

1234567

1234567

In the Full Version of
Starship Eleven you
can submit your
score and take part in
the worldwide contest

ActionScript [AS1/AS2]

Frame 56
_quality = "medium"; cst = new Object(); cst.gravity = 0.1; cst.slowdown = 0.995; cst.maxObjects = 20; cst.maxMonster = 10; toggleSound = true; snd = new Sound(); snd.maxVolume = 50; snd.setVolume(snd.maxVolume); snd.rocketShoot = new Sound(); snd.rocketShoot.attachSound("rocketShoot"); snd.collectExtra = new Sound(); snd.collectExtra.attachSound("collectExtra"); snd.button = new Sound(); snd.button.attachSound("button"); snd.savepoint = new Sound(); snd.savepoint.attachSound("savepoint"); snd.drohne1life = new Sound(); snd.drohne1life.attachSound("drohne1life"); snd.drohne1die = new Sound(); snd.drohne1die.attachSound("drohne1die"); snd.bohrerlife = new Sound(); snd.bohrerlife.attachSound("bohrerlife"); snd.stampfer = new Sound(); snd.stampfer.attachSound("stampfer"); snd.satshot = new Sound(); snd.satshot.attachSound("satshot"); snd.playerdie = new Sound(); snd.playerdie.attachSound("playerdie"); snd.pfeil = new Sound(); snd.pfeil.attachSound("pfeil"); snd.light = new Sound(); snd.light.attachSound("light"); temp = new Object(); code = new Array(); code[1] = "levelone"; code[2] = "memorize!"; code[3] = "bluesky"; code[4] = "starcaptain"; code[5] = "caveman"; code[7] = "deephill"; code[9] = "starfire"; code[12] = "stompers"; code[13] = "factory"; code[17] = "themine"; code[20] = "backup"; code[25] = "nuclear"; code[29] = "sandybeach"; code[201] = "advancedship"; code[202] = "learncontrol"; code[203] = "norway"; code[204] = "downhill"; code[205] = "deepdown"; code[207] = "newways"; code[209] = "farup"; code[212] = "heavymetal"; code[213] = "cylinders"; code[217] = "uranium"; code[220] = "rocketjump"; code[225] = "easyopponent"; code[229] = "thedessert";
Frame 68
Frame 73
startlevel = 1; stop();
Frame 76
result = ""; Selection.setFocus("input");
Frame 79
stop();
Frame 80
score = 0; sessionId = Math.random() * 1000000;
Frame 84
stop();
Symbol 34 MovieClip Frame 99
stop();
Symbol 35 MovieClip Frame 1
_parent.stop();
Symbol 35 MovieClip Frame 111
_parent.play(); stop();
Symbol 43 Button
on (release) { getURL ("http://www.neodelight.com", "_blank"); }
Symbol 48 MovieClip Frame 1
if (_level0.getBytesLoaded() < _level0.getBytesTotal()) { _parent.stop(); title = "Loading, please wait..."; percent = int((_level0.getBytesLoaded() / _level0.getBytesTotal()) * 100) + " %"; } else { _parent.play(); }
Symbol 71 Button
on (release) { gotoAndPlay (79); }
Symbol 74 Button
on (release) { gotoAndStop (76); }
Symbol 76 Button
on (release) { gotoAndStop (75); }
Symbol 78 Button
on (release) { gotoAndStop (74); }
Symbol 80 Button
on (release) { gotoAndStop (77); }
Symbol 84 MovieClip Frame 2
stop();
Symbol 85 Button
on (release) { gotoAndStop (73); }
Symbol 99 Button
on (release) { getURL ("http://www.neodelight.com/highscores?p=m&game=ss11", "_blank"); }
Symbol 102 Button
on (release) { getURL ("http://www.miniclip.com/starship_buy.htm", "_blank"); }
Symbol 110 Button
on (release, keyPress "<Enter>") { if (input ne "") { input = input.toLowerCase(); result = ""; i = 0; while (code.length >= i) { if (code[i] eq input) { if (200 < i) { startlevel = i - 200; shipType = 11; } else { shipType = 7; startlevel = i; } result = "password for level " + starlevel; gotoAndPlay (80); break; } i++; } if (result == "") { result = "bad password"; input = ""; } } else { result = "please enter level code"; } }
Symbol 112 Button
on (release) { getURL ("http://www.miniclip.com/starshiplevelcodes.htm", "_blank"); }
Symbol 115 Button
on (release) { getURL ("http://www.miniclip.com/starship_buy.htm", "_blank"); }
Symbol 132 MovieClip Frame 1
function move() { shipX = _root.world.ship._x - 390; shipY = _root.world.ship._y - 190; targetDir = _parent.geometry.rad(0, 0, shipX - _x, -1 * (shipY - _y)); _rotation = ((targetDir / Math.PI) * 180); newVx = Math.sin(targetDir) * 4; newVy = Math.cos(targetDir) * 4; vx = (vx * 0.98) + (newVx * 0.02); vy = (vy * 0.98) + (newVy * 0.02); _x = (_x + vx); _y = (_y - vy); } stop(); vx = 0; vy = 0;
Symbol 132 MovieClip Frame 2
gotoAndStop (1);
Symbol 132 MovieClip Frame 3
move();
Symbol 132 MovieClip Frame 4
move(); gotoAndPlay (3);
Symbol 143 Button
on (release) { gotoAndStop (73); }
Symbol 161 Button
on (release) { getURL ("http://www.miniclip.com/starship_buy.htm", "_blank"); }
Symbol 162 Button
on (release) { getURL ("http://www.miniclip.com", "_blank"); }
Symbol 164 Button
on (release) { shipType = 11; gotoAndPlay (80); }
Symbol 166 Button
on (release) { shipType = 7; gotoAndPlay (80); }
Symbol 175 MovieClip Frame 1
function hit() { trace("hit object 1"); }
Symbol 180 MovieClip Frame 1
this._name = "shipSavePosition";
Instance of Symbol 179 MovieClip "blueprint" in Symbol 180 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Symbol 183 MovieClip Frame 1
function init() { var i = 1; while (_root.cst.maxObjects >= i) { tellTarget ("../object_" + i) { _root.temp.objectFrames = _totalframes; }; if (Number(_root.temp.objectFrames) == 0) { _name = ("object_" + i); break; } i++; } gotoAndStop (1); } function hit() { if (active == true) { _parent._parent._parent.ship.actFuel = _parent._parent._parent.ship.actFuel + 150; if (_parent._parent._parent.ship.maxFuel < _parent._parent._parent.ship.actFuel) { _parent._parent._parent.ship.actFuel = _parent._parent._parent.ship.maxFuel; } _parent._parent._parent.ship.burnFuel(); active = false; play(); } } active = true; stop(); init();
Symbol 183 MovieClip Frame 2
if (_root.toggleSound) { _root.snd.collectExtra.start(); }
Symbol 183 MovieClip Frame 6
stop();
Symbol 188 MovieClip Frame 1
this._name = "shipPosition";
Instance of Symbol 179 MovieClip "blueprint" in Symbol 188 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Symbol 192 MovieClip Frame 1
if (_parent._parent._parent._parent.ship.actSavepoint == _parent._parent._currentframe) { _parent.active = false; _parent.gotoAndStop(6); }
Symbol 193 MovieClip Frame 1
function init() { var i = 1; while (_root.cst.maxObjects >= i) { tellTarget ("../object_" + i) { _root.temp.objectFrames = _totalframes; }; if (Number(_root.temp.objectFrames) == 0) { _name = ("object_" + i); break; } i++; } gotoAndStop (1); } function hit() { if (active == true) { _parent._parent._parent.ship.activateSavepoint(); active = false; play(); } } active = true; stop(); init();
Symbol 193 MovieClip Frame 2
if (_root.toggleSound) { _root.snd.savepoint.start(); }
Symbol 193 MovieClip Frame 6
stop();
Symbol 194 MovieClip Frame 1
this._name = "shipSavePosition";
Instance of Symbol 179 MovieClip "blueprint" in Symbol 194 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Symbol 197 MovieClip Frame 1
function init() { var i = 1; while (_root.cst.maxObjects >= i) { tellTarget ("../object_" + i) { _root.temp.objectFrames = _totalframes; }; if (Number(_root.temp.objectFrames) == 0) { _name = ("object_" + i); break; } i++; } gotoAndStop (1); } function hit() { if (active == true) { _parent._parent._parent.ship.actEnergy = _parent._parent._parent.ship.actEnergy + 70; if (_parent._parent._parent.ship.maxEnergy < _parent._parent._parent.ship.actEnergy) { _parent._parent._parent.ship.actEnergy = _parent._parent._parent.ship.maxEnergy; } _parent._parent._parent.ship.refreshEnergy(); active = false; play(); } } active = true; stop(); init();
Symbol 197 MovieClip Frame 2
if (_root.toggleSound) { _root.snd.collectExtra.start(); }
Symbol 197 MovieClip Frame 6
stop();
Symbol 204 MovieClip Frame 1
function init() { var i = 1; while (_root.cst.maxObjects >= i) { tellTarget ("../object_" + i) { _root.temp.objectFrames = _totalframes; }; if (Number(_root.temp.objectFrames) == 0) { _name = ("object_" + i); break; } i++; } gotoAndStop (1); } function hit() { if (active == true) { _parent._parent._parent.ship.actShots = _parent._parent._parent.ship.actShots + 3; _parent._parent._parent.ship.refreshShots(); active = false; play(); } } active = true; stop(); init();
Symbol 204 MovieClip Frame 2
if (_root.toggleSound) { _root.snd.collectExtra.start(); }
Symbol 204 MovieClip Frame 6
stop();
Symbol 209 MovieClip Frame 1
function hit() { trace("hit object 1"); }
Symbol 216 MovieClip Frame 1
this._name = "shipPosition";
Instance of Symbol 179 MovieClip "blueprint" in Symbol 216 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Symbol 217 MovieClip Frame 1
function init() { var i = 1; while (_root.cst.maxObjects >= i) { tellTarget ("../object_" + i) { _root.temp.objectFrames = _totalframes; }; if (Number(_root.temp.objectFrames) == 0) { _name = ("object_" + i); break; } i++; } gotoAndStop (1); } function hit() { if (active == true) { _parent._parent._parent.ship.actShots = _parent._parent._parent.ship.actShots + 3; _parent._parent._parent.ship.refreshShots(); active = false; play(); } } active = true; stop(); init();
Symbol 217 MovieClip Frame 2
if (_root.toggleSound) { _root.snd.collectExtra.start(); }
Symbol 217 MovieClip Frame 6
stop();
Symbol 226 MovieClip Frame 1
function init() { var i = 1; while (_root.cst.maxObjects >= i) { tellTarget ("../object_" + i) { _root.temp.objectFrames = _totalframes; }; if (Number(_root.temp.objectFrames) == 0) { _name = ("object_" + i); break; } i++; } gotoAndStop (1); } function hit() { if (active == true) { _root.temp.monsterId = monster; i = 1; while (_root.cst.maxMonster >= i) { tellTarget ("../../danger/monster_" + i) { if (id eq _root.temp.monsterId) { nextFrame(); } }; active = false; nextFrame(); i++; } } } active = true; stop(); init();
Symbol 226 MovieClip Frame 2
if (_root.toggleSound) { _root.snd.button.start(); }
Symbol 227 MovieClip Frame 1
function init() { var i = 1; while (_root.cst.maxObjects >= i) { tellTarget ("../object_" + i) { _root.temp.objectFrames = _totalframes; }; if (Number(_root.temp.objectFrames) == 0) { _name = ("object_" + i); break; } i++; } gotoAndStop (1); } function hit() { if (active == true) { _root.temp.monsterId = monster; i = 1; while (_root.cst.maxMonster >= i) { tellTarget ("../../danger/monster_" + i) { if (id eq _root.temp.monsterId) { nextFrame(); } }; active = false; nextFrame(); i++; } } } active = true; stop(); init();
Symbol 227 MovieClip Frame 2
if (_root.toggleSound) { _root.snd.button.start(); }
Symbol 231 MovieClip Frame 1
function init() { var i = 1; while (_root.cst.maxObjects >= i) { tellTarget ("../object_" + i) { _root.temp.objectFrames = _totalframes; }; if (Number(_root.temp.objectFrames) == 0) { _name = ("object_" + i); break; } i++; } gotoAndStop (1); } function hit() { if (active == true) { _parent._parent._parent.ship.actShots = _parent._parent._parent.ship.actShots + 5; _parent._parent._parent.ship.refreshShots(); active = false; play(); } } active = true; stop(); init();
Symbol 231 MovieClip Frame 2
if (_root.toggleSound) { _root.snd.collectExtra.start(); }
Symbol 231 MovieClip Frame 6
stop();
Symbol 232 MovieClip Frame 1
function init() { var i = 1; while (_root.cst.maxObjects >= i) { tellTarget ("../object_" + i) { _root.temp.objectFrames = _totalframes; }; if (Number(_root.temp.objectFrames) == 0) { _name = ("object_" + i); break; } i++; } gotoAndStop (1); } function hit() { if (active == true) { _parent._parent._parent.ship.actShots = _parent._parent._parent.ship.actShots + 5; _parent._parent._parent.ship.refreshShots(); active = false; play(); } } active = true; stop(); init();
Symbol 232 MovieClip Frame 2
if (_root.toggleSound) { _root.snd.collectExtra.start(); }
Symbol 232 MovieClip Frame 6
stop();
Symbol 236 MovieClip Frame 1
function init() { var i = 1; while (_root.cst.maxObjects >= i) { tellTarget ("../object_" + i) { _root.temp.objectFrames = _totalframes; }; if (Number(_root.temp.objectFrames) == 0) { _name = ("object_" + i); break; } i++; } gotoAndStop (1); } function hit() { if (active == true) { _parent._parent._parent.ship.actEnergy = _parent._parent._parent.ship.actEnergy + 70; if (_parent._parent._parent.ship.maxEnergy < _parent._parent._parent.ship.actEnergy) { _parent._parent._parent.ship.actEnergy = _parent._parent._parent.ship.maxEnergy; } _parent._parent._parent.ship.refreshEnergy(); active = false; play(); } } active = true; stop(); init();
Symbol 236 MovieClip Frame 2
if (_root.toggleSound) { _root.snd.collectExtra.start(); }
Symbol 236 MovieClip Frame 6
stop();
Symbol 243 MovieClip Frame 1
stop();
Instance of Symbol 226 MovieClip in Symbol 243 MovieClip Frame 19
onClipEvent (load) { monster = 1; }
Instance of Symbol 227 MovieClip in Symbol 243 MovieClip Frame 19
onClipEvent (load) { monster = 2; }
Instance of Symbol 227 MovieClip in Symbol 243 MovieClip Frame 21
onClipEvent (load) { monster = 2; }
Instance of Symbol 226 MovieClip in Symbol 243 MovieClip Frame 23
onClipEvent (load) { monster = 1; }
Instance of Symbol 227 MovieClip in Symbol 243 MovieClip Frame 23
onClipEvent (load) { monster = 2; }
Symbol 249 MovieClip Frame 1
function init() { var i = 1; while (_root.cst.maxMonster >= i) { tellTarget ("../monster_" + i) { _root.temp.monsterFrames = _totalframes; }; if (Number(_root.temp.monsterFrames) == 0) { _name = ("monster_" + i); break; } i++; } gotoAndStop (1); } function hit() { if (ready == true) { nextFrame(); } } ready = true; stop(); init();
Symbol 249 MovieClip Frame 3
ready = false; play(); if (_root.toggleSound) { _root.snd.drohne1die.start(); }
Symbol 249 MovieClip Frame 11
stop();
Symbol 257 MovieClip Frame 1
stop();
Symbol 257 MovieClip Frame 7
_parent.ready = false; _parent.stop(); play(); if (_root.toggleSound) { _root.snd.drohne1die.start(); }
Symbol 257 MovieClip Frame 15
stop();
Symbol 258 MovieClip Frame 1
stop();
Symbol 258 MovieClip Frame 7
_parent.ready = false; _parent.stop(); play(); if (_root.toggleSound) { _root.snd.drohne1die.start(); }
Symbol 258 MovieClip Frame 15
stop();
Symbol 259 MovieClip Frame 1
function init() { var i = 1; while (_root.cst.maxMonster >= i) { tellTarget ("../monster_" + i) { _root.temp.monsterFrames = _totalframes; }; if (Number(_root.temp.monsterFrames) == 0) { _name = ("monster_" + i); break; } i++; } monster.gotoAndStop(1); if (start ne "") { gotoAndPlay(start + 1); } else { gotoAndPlay (2); } } function hit() { trace((("hit -" + ready) + "- ") + _target); if (ready == true) { monster.nextFrame(); } } init(); play();
Symbol 259 MovieClip Frame 18
if (_root.toggleSound) { _root.snd.drohne1life.start(); }
Symbol 259 MovieClip Frame 68
if (_root.toggleSound) { _root.snd.drohne1life.start(); }
Symbol 259 MovieClip Frame 101
gotoAndPlay (2);
Symbol 260 MovieClip Frame 1
function init() { var i = 1; while (_root.cst.maxMonster >= i) { tellTarget ("../monster_" + i) { _root.temp.monsterFrames = _totalframes; }; if (Number(_root.temp.monsterFrames) == 0) { _name = ("monster_" + i); break; } i++; } gotoAndStop (1); } function hit() { if (ready == true) { nextFrame(); } } ready = true; stop(); init();
Symbol 260 MovieClip Frame 3
ready = false; play(); if (_root.toggleSound) { _root.snd.drohne1die.start(); }
Symbol 260 MovieClip Frame 11
stop();
Symbol 265 MovieClip Frame 1
if (_name ne "nosound") { if (_root.toggleSound) { _root.snd.stampfer.start(); } }
Symbol 279 MovieClip Frame 1
stop(); snd.drohne1life = new Sound(); snd.drohne1life.attachSound("drohne1die");
Symbol 279 MovieClip Frame 8
_parent.ready = false; _parent.stop(); play(); if (_root.toggleSound) { _root.snd.drohne1die.start(); }
Symbol 279 MovieClip Frame 16
stop();
Symbol 280 MovieClip Frame 1
stop(); snd.drohne1life = new Sound(); snd.drohne1life.attachSound("drohne1die");
Symbol 280 MovieClip Frame 8
_parent.ready = false; _parent.stop(); play(); if (_root.toggleSound) { _root.snd.drohne1die.start(); }
Symbol 280 MovieClip Frame 16
stop();
Symbol 281 MovieClip Frame 1
function init() { var i = 1; while (_root.cst.maxMonster >= i) { tellTarget ("../monster_" + i) { _root.temp.monsterFrames = _totalframes; }; if (Number(_root.temp.monsterFrames) == 0) { _name = ("monster_" + i); break; } i++; } monster.gotoAndStop(1); if (start ne "") { gotoAndPlay(start + 1); } else { gotoAndPlay (2); } } function hit() { trace((("hit -" + ready) + "- ") + _target); if (ready == true) { monster.nextFrame(); } } init(); play();
Symbol 281 MovieClip Frame 13
monster.anim.stop();
Symbol 281 MovieClip Frame 15
monster.anim.next();
Symbol 281 MovieClip Frame 72
monster.anim.play();
Symbol 281 MovieClip Frame 83
if (_root.toggleSound) { _root.snd.bohrerlife.start(); }
Symbol 281 MovieClip Frame 104
gotoAndPlay (2);
Symbol 282 MovieClip Frame 1
function init() { var i = 1; while (_root.cst.maxMonster >= i) { tellTarget ("../monster_" + i) { _root.temp.monsterFrames = _totalframes; }; if (Number(_root.temp.monsterFrames) == 0) { _name = ("monster_" + i); break; } i++; } monster.gotoAndStop(1); if (start ne "") { gotoAndPlay(start + 1); } else { gotoAndPlay (2); } } function hit() { trace((("hit -" + ready) + "- ") + _target); if (ready == true) { monster.nextFrame(); } } init(); play();
Symbol 282 MovieClip Frame 13
monster.anim.stop();
Symbol 282 MovieClip Frame 15
monster.anim.next();
Symbol 282 MovieClip Frame 72
monster.anim.play();
Symbol 282 MovieClip Frame 83
if (_root.toggleSound) { _root.snd.bohrerlife.start(); }
Symbol 282 MovieClip Frame 104
gotoAndPlay (2);
Symbol 284 MovieClip Frame 1
function init() { var i = 1; while (_root.cst.maxMonster >= i) { tellTarget ("../monster_" + i) { _root.temp.monsterFrames = _totalframes; }; if (Number(_root.temp.monsterFrames) == 0) { _name = ("monster_" + i); break; } i++; } gotoAndStop (1); } function hit() { } ready = true; stop(); init();
Symbol 284 MovieClip Frame 2
ready = false; play();
Symbol 284 MovieClip Frame 15
stop();
Symbol 285 MovieClip Frame 1
function init() { var i = 1; while (_root.cst.maxMonster >= i) { tellTarget ("../monster_" + i) { _root.temp.monsterFrames = _totalframes; }; if (Number(_root.temp.monsterFrames) == 0) { _name = ("monster_" + i); break; } i++; } gotoAndStop (1); } function hit() { } ready = true; stop(); init();
Symbol 285 MovieClip Frame 2
ready = false; play();
Symbol 285 MovieClip Frame 15
stop();
Symbol 289 MovieClip Frame 1
function init() { var i = 1; while (_root.cst.maxMonster >= i) { tellTarget ("../monster_" + i) { _root.temp.monsterFrames = _totalframes; }; if (Number(_root.temp.monsterFrames) == 0) { _name = ("monster_" + i); break; } i++; } gotoAndStop (1); } function hit() { } ready = true; stop(); init();
Symbol 289 MovieClip Frame 2
ready = false; play();
Symbol 289 MovieClip Frame 158
stop();
Symbol 290 MovieClip Frame 1
function init() { var i = 1; while (_root.cst.maxMonster >= i) { tellTarget ("../monster_" + i) { _root.temp.monsterFrames = _totalframes; }; if (Number(_root.temp.monsterFrames) == 0) { _name = ("monster_" + i); break; } i++; } gotoAndStop (1); } function hit() { } ready = true; init(); play();
Symbol 290 MovieClip Frame 22
stop();
Symbol 290 MovieClip Frame 23
ready = false; play();
Symbol 290 MovieClip Frame 36
stop();
Symbol 291 MovieClip Frame 1
function init() { var i = 1; while (_root.cst.maxMonster >= i) { tellTarget ("../monster_" + i) { _root.temp.monsterFrames = _totalframes; }; if (Number(_root.temp.monsterFrames) == 0) { _name = ("monster_" + i); break; } i++; } gotoAndStop (1); } function hit() { if (ready == true) { nextFrame(); } } ready = true; stop(); init();
Symbol 291 MovieClip Frame 3
ready = false; play(); if (_root.toggleSound) { _root.snd.drohne1die.start(); }
Symbol 291 MovieClip Frame 11
stop();
Symbol 292 MovieClip Frame 1
function init() { var i = 1; while (_root.cst.maxMonster >= i) { tellTarget ("../monster_" + i) { _root.temp.monsterFrames = _totalframes; }; if (Number(_root.temp.monsterFrames) == 0) { _name = ("monster_" + i); break; } i++; } gotoAndStop (1); } function hit() { if (ready == true) { nextFrame(); } } ready = true; stop(); init();
Symbol 292 MovieClip Frame 3
ready = false; play(); if (_root.toggleSound) { _root.snd.drohne1die.start(); }
Symbol 292 MovieClip Frame 11
stop();
Symbol 293 MovieClip Frame 1
function init() { var i = 1; while (_root.cst.maxMonster >= i) { tellTarget ("../monster_" + i) { _root.temp.monsterFrames = _totalframes; }; if (Number(_root.temp.monsterFrames) == 0) { _name = ("monster_" + i); break; } i++; } gotoAndStop (1); } function hit() { if (ready == true) { nextFrame(); } } ready = true; stop(); init();
Symbol 293 MovieClip Frame 4
ready = false; play(); if (_root.toggleSound) { _root.snd.drohne1die.start(); }
Symbol 293 MovieClip Frame 11
_parent.monster_1.play();
Symbol 293 MovieClip Frame 12
stop();
Symbol 300 MovieClip Frame 1
stop();
Symbol 300 MovieClip Frame 7
_parent.ready = false; _parent.shot.gotoAndPlay("explode"); _parent.shotStat = "loading"; play();
Symbol 300 MovieClip Frame 15
stop();
Symbol 302 MovieClip Frame 1
glob = new object();
Symbol 302 MovieClip Frame 2
_x = (_x + vx); _y = (_y + vy); glob.x = _x; glob.y = _y; _parent.localToGlobal(glob); if ((((550 < glob.x) || (glob.x < 0)) || (glob.y < 0)) || (450 < glob.y)) { _parent.shotStat = "loading"; }
Symbol 302 MovieClip Frame 3
_x = (_x + vx); _y = (_y + vy); glob.x = _x; glob.y = _y; _parent.localToGlobal(glob); if ((((550 < glob.x) || (glob.x < 0)) || (glob.y < 0)) || (450 < glob.y)) { _parent.shotStat = "loading"; } gotoAndPlay (2);
Symbol 302 MovieClip Frame 6
_parent.shotStat = "loading"; stop();
Symbol 303 MovieClip Frame 1
function init() { var i = 1; while (_root.cst.maxMonster >= i) { tellTarget ("../monster_" + i) { _root.temp.monsterFrames = _totalframes; }; if (Number(_root.temp.monsterFrames) == 0) { _name = ("monster_" + i); break; } i++; } monster.gotoAndStop(1); ready = true; shotLoad = shotLoadOriginal; shotStat = "loading"; shot.gotoAndPlay(1); } function hit() { trace("hit " + _name); trace((("hit -" + ready) + "- ") + _target); if (ready == true) { monster.nextFrame(); } } shotLoadOriginal = shotLoad; shot.vx = 0; shot.vy = 0; shotStat = "loading"; ship = new object(); tip = new object(); self = new object(); self.x = _x; self.y = _y; _parent.localToGlobal(self); geometry = new Object(); geometry.rad = function (x1, y1, x2, y2) { var x = (x2 - x1); var y = (y2 - y1); return(Math.atan2(x, y)); }; init(); play();
Symbol 303 MovieClip Frame 2
ship.x = _root.world.ship._x; ship.y = _root.world.ship._y; _root.world.localToGlobal(point); _parent.globalToLocal(point); targetDir = (geometry.rad(0, 0, ship.x - _x, -1 * (ship.y - _y)) / Math.PI) * 180; monster.sat.dish._rotation = targetDir - _rotation; if (shotStat eq "loading") { shotLoad++; tip.x = monster.sat.dish.tip._x; tip.y = monster.sat.dish.tip._y; monster.sat.dish.localToGlobal(tip); globalToLocal(tip); shot._x = tip.x; shot._y = tip.y; scale = ((7.5 * shotLoad) / shotMaxLoad) + 0.1; shot._width = scale; shot._height = scale; if (shotLoad >= shotMaxLoad) { if (_root.toggleSound && (ready)) { _root.snd.satshot.start(); } shotStat = "flying"; shotLoad = 0; vx = ship.x - _x; vy = ship.y - _y; temp = Math.sqrt((vx * vx) + (vy * vy)); vx = vx / temp; vy = vy / temp; shot.vx = vx * shotSpeed; shot.vy = vy * shotSpeed; } }
Symbol 303 MovieClip Frame 3
gotoAndPlay (2);
Symbol 308 MovieClip Frame 1
stop();
Symbol 308 MovieClip Frame 2
if (_root.toggleSound) { _root.snd.light.start(); }
Symbol 308 MovieClip Frame 36
stop();
Symbol 308 MovieClip Frame 37
if (_root.toggleSound) { _root.snd.light.start(); }
Symbol 308 MovieClip Frame 71
stop();
Symbol 314 MovieClip Frame 1
stop();
Symbol 314 MovieClip Frame 29
if (_root.toggleSound) { _root.snd.drohne1die.start(); } _parent.ready = false; play();
Symbol 314 MovieClip Frame 53
stop();
Symbol 315 MovieClip Frame 1
function init() { var i = 1; while (_root.cst.maxMonster >= i) { tellTarget ("../monster_" + i) { _root.temp.monsterFrames = _totalframes; }; if (Number(_root.temp.monsterFrames) == 0) { _name = ("monster_" + i); break; } i++; } if (start ne "") { gotoAndPlay(start + 1); } else { gotoAndPlay (2); } } function hit() { trace((("hit -" + ready) + "- ") + _target); if (ready == true) { monster.nextFrame(); } } init(); play();
Symbol 315 MovieClip Frame 88
monster.bohrer.gotoAndPlay("up");
Symbol 315 MovieClip Frame 291
monster.bohrer.gotoAndPlay("down");
Symbol 315 MovieClip Frame 433
this.gotoAndPlay(2);
Symbol 316 MovieClip Frame 1
stop();
Instance of Symbol 249 MovieClip in Symbol 316 MovieClip Frame 3
onClipEvent (load) { id = ""; }
Instance of Symbol 249 MovieClip in Symbol 316 MovieClip Frame 3
onClipEvent (load) { id = ""; }
Instance of Symbol 249 MovieClip in Symbol 316 MovieClip Frame 3
onClipEvent (load) { id = ""; }
Instance of Symbol 249 MovieClip in Symbol 316 MovieClip Frame 5
onClipEvent (load) { id = ""; }
Instance of Symbol 249 MovieClip in Symbol 316 MovieClip Frame 5
onClipEvent (load) { id = ""; }
Instance of Symbol 249 MovieClip in Symbol 316 MovieClip Frame 5
onClipEvent (load) { id = ""; }
Instance of Symbol 249 MovieClip in Symbol 316 MovieClip Frame 5
onClipEvent (load) { id = ""; }
Instance of Symbol 259 MovieClip in Symbol 316 MovieClip Frame 8
onClipEvent (load) { start = 1; } onClipEvent (load) { monster.gotoAndPlay(30); }
Instance of Symbol 260 MovieClip in Symbol 316 MovieClip Frame 8
onClipEvent (load) { id = "wall_1"; }
Instance of Symbol 260 MovieClip in Symbol 316 MovieClip Frame 8
onClipEvent (load) { id = "wall_1"; }
Instance of Symbol 260 MovieClip in Symbol 316 MovieClip Frame 9
onClipEvent (load) { id = "wall_1"; }
Instance of Symbol 259 MovieClip in Symbol 316 MovieClip Frame 10
onClipEvent (load) { start = 1; } onClipEvent (load) { monster.gotoAndPlay(30); }
Instance of Symbol 281 MovieClip in Symbol 316 MovieClip Frame 18
onClipEvent (load) { start = 10; }
Instance of Symbol 282 MovieClip in Symbol 316 MovieClip Frame 19
onClipEvent (load) { start = 30; }
Instance of Symbol 284 MovieClip "monster_1" in Symbol 316 MovieClip Frame 19
onClipEvent (load) { id = 1; }
Instance of Symbol 285 MovieClip "monster_1" in Symbol 316 MovieClip Frame 19
onClipEvent (load) { id = 2; }
Instance of Symbol 289 MovieClip "monster_1" in Symbol 316 MovieClip Frame 21
onClipEvent (load) { id = 1; }
Instance of Symbol 290 MovieClip in Symbol 316 MovieClip Frame 21
onClipEvent (load) { id = 2; }
Instance of Symbol 291 MovieClip in Symbol 316 MovieClip Frame 21
onClipEvent (load) { id = 7; }
Instance of Symbol 292 MovieClip in Symbol 316 MovieClip Frame 21
onClipEvent (load) { id = 8; }
Instance of Symbol 293 MovieClip in Symbol 316 MovieClip Frame 21
onClipEvent (load) { id = 9; }
Instance of Symbol 281 MovieClip in Symbol 316 MovieClip Frame 22
onClipEvent (load) { start = 10; }
Instance of Symbol 282 MovieClip in Symbol 316 MovieClip Frame 23
onClipEvent (load) { start = 30; }
Instance of Symbol 303 MovieClip in Symbol 316 MovieClip Frame 26
onClipEvent (load) { shotLoad = 0; shotMaxLoad = 12; shotSpeed = 5; }
Instance of Symbol 315 MovieClip in Symbol 316 MovieClip Frame 27
onClipEvent (load) { start = 1; }
Symbol 371 MovieClip Frame 1
stop();
Symbol 375 MovieClip Frame 1
stop();
Symbol 379 MovieClip Frame 1
if (_parent.vx < 0) { shot.gotoAndStop(2); } stop();
Symbol 379 MovieClip Frame 2
play();
Symbol 379 MovieClip Frame 14
_parent.ready = "gone"; stop();
Symbol 380 MovieClip Frame 1
stop(); vy = 0; vx = 0; ax = 0; ay = 0; ready = true;
Symbol 380 MovieClip Frame 2
stop();
Symbol 380 MovieClip Frame 3
play(); if (ready eq "true") { gotoAndStop (1); } if ((ax == 0) && (ay == 0)) { ax = vx * 0.2; ay = vy * 0.2; } vx = vx + ax; vy = vy + ay; _y = (_y + vy); _x = (_x + vx); if (_parent.matter.hitTest(_x, _y, true)) { if (_parent.matter.active.hitTest(_x, _y, true)) { } else { if (_parent.matter.danger.monster_1.hitTest(_x, _y, true)) { _parent.matter.danger.monster_1.hit(); } if (_parent.matter.danger.monster_2.hitTest(_x, _y, true)) { _parent.matter.danger.monster_2.hit(); } if (_parent.matter.danger.monster_3.hitTest(_x, _y, true)) { _parent.matter.danger.monster_3.hit(); } if (_parent.matter.danger.monster_4.hitTest(_x, _y, true)) { _parent.matter.danger.monster_4.hit(); } if (_parent.matter.danger.monster_5.hitTest(_x, _y, true)) { _parent.matter.danger.monster_5.hit(); } if (_parent.matter.danger.monster_6.hitTest(_x, _y, true)) { _parent.matter.danger.monster_6.hit(); } if (_parent.matter.danger.monster_7.hitTest(_x, _y, true)) { _parent.matter.danger.monster_7.hit(); } if (_parent.matter.danger.monster_8.hitTest(_x, _y, true)) { _parent.matter.danger.monster_8.hit(); } if (_parent.matter.danger.monster_9.hitTest(_x, _y, true)) { _parent.matter.danger.monster_9.hit(); } if (_parent.matter.danger.monster_10.hitTest(_x, _y, true)) { _parent.matter.danger.monster_10.hit(); } if (ready ne "explode") { ready = "explode"; shot.gotoAndPlay(2); } vx = vx * 0.8; vy = vy * 0.8; } } if (_x < 0) { gotoAndStop (1); } if (550 < _x) { gotoAndStop (1); } if (_y < 0) { gotoAndStop (1); } if (400 < _y) { gotoAndStop (1); }
Symbol 380 MovieClip Frame 4
if (ready == "gone") { gotoAndStop (1); } else { gotoAndPlay (3); }
Symbol 381 MovieClip Frame 1
stop();
Symbol 382 MovieClip Frame 1
stop(); _root.snd.thrustB.stop();
Symbol 382 MovieClip Frame 2
_root.snd.thrustB.start();
Symbol 383 MovieClip Frame 1
stop();
Symbol 384 MovieClip Frame 1
stop();
Symbol 385 MovieClip Frame 1
stop();
Symbol 386 MovieClip Frame 1
stop();
Symbol 387 MovieClip Frame 1
if (_parent.shipType == 11) { gotoAndStop (3); } else { gotoAndStop (2); }
Symbol 388 MovieClip Frame 1
function reset() { gotoAndStop (1); } function go() { play(); } function score() { r = restTime; restTime = maxRestTime; _root.timeDisplay = restTime; return(r); } maxRestTime = 999; restTime = maxRestTime; _root.timeDisplay = restTime; stop();
Symbol 388 MovieClip Frame 15
if (0 < restTime) { restTime--; } _root.timeDisplay = restTime; gotoAndPlay (2);
Symbol 390 MovieClip Frame 1
if (_parent._name eq "shipGfx") { stop(); }
Symbol 391 MovieClip Frame 1
if (_parent.shipType == 11) { gotoAndStop (3); } else { gotoAndStop (2); }
Symbol 391 MovieClip Frame 2
_parent.setCannon(0);
Symbol 392 MovieClip Frame 1
if (_parent.shipType == 11) { gotoAndStop (3); } else { gotoAndStop (2); }
Symbol 392 MovieClip Frame 2
_parent.setCannon(0);
Symbol 393 MovieClip Frame 1
function setShip(type) { shipType = type; if (shipType == 11) { sensorAmount = 10; sensorX[0] = -6; sensorY[0] = 14; sensorHBump[0] = 0; sensorVBump[0] = 0; sensorRBump[0] = 0; sensorX[1] = 6; sensorY[1] = 14; sensorHBump[1] = 0; sensorVBump[1] = 0; sensorRBump[1] = 0; sensorX[2] = 0; sensorY[2] = 13; sensorHBump[2] = 0; sensorVBump[2] = 0; sensorRBump[2] = 0; sensorX[3] = -7; sensorY[3] = 10; sensorHBump[3] = -1; sensorVBump[3] = 1; sensorRBump[3] = 0; sensorX[4] = 7; sensorY[4] = 10; sensorHBump[4] = -1; sensorVBump[4] = -1; sensorRBump[4] = 0; sensorX[5] = -7; sensorY[5] = -6; sensorHBump[5] = 0; sensorVBump[5] = 1; sensorRBump[5] = 0; sensorX[6] = 7; sensorY[6] = -6; sensorHBump[6] = 0; sensorVBump[6] = -1; sensorRBump[6] = 0; sensorX[7] = -5; sensorY[7] = 3; sensorHBump[7] = 0; sensorVBump[7] = 1; sensorRBump[7] = 0; sensorX[8] = 5; sensorY[8] = 3; sensorHBump[8] = 0; sensorVBump[8] = -1; sensorRBump[8] = 0; sensorX[9] = 0; sensorY[9] = -14; sensorHBump[9] = 1; sensorVBump[9] = 0; sensorRBump[9] = 0; sensorX[10] = 0; sensorY[10] = 4; sensorVBump[10] = 0; sensorHBump[10] = 0; ay = -0.5; ax = 0.4; ar = 1.8; fr = 0.9; shipOffset = 12; gravityConstant = 0.04; } else if (shipType == 7) { sensorAmount = 14; sensorX[0] = -13; sensorY[0] = 10; sensorHBump[0] = 0; sensorVBump[0] = 0; sensorRBump[0] = 0; sensorX[1] = 13; sensorY[1] = 10; sensorHBump[1] = 0; sensorVBump[1] = 0; sensorRBump[1] = 0; sensorX[2] = 0; sensorY[2] = 10; sensorHBump[2] = 0; sensorVBump[2] = 0; sensorRBump[2] = 0; sensorX[3] = -13; sensorY[3] = 6; sensorHBump[3] = 1; sensorVBump[3] = 0; sensorRBump[3] = 0; sensorX[4] = 13; sensorY[4] = 6; sensorHBump[4] = 1; sensorVBump[4] = 0; sensorRBump[4] = 0; sensorX[5] = -8; sensorY[5] = -6; sensorHBump[5] = 1; sensorVBump[5] = 1; sensorRBump[5] = 0; sensorX[6] = 8; sensorY[6] = -6; sensorHBump[6] = 1; sensorVBump[6] = -1; sensorRBump[6] = 0; sensorX[7] = -14; sensorY[7] = 2; sensorHBump[7] = 0; sensorVBump[7] = 1; sensorRBump[7] = 0; sensorX[8] = 14; sensorY[8] = 2; sensorHBump[8] = 0; sensorVBump[8] = -1; sensorRBump[8] = 0; sensorX[9] = 0; sensorY[9] = -12; sensorHBump[9] = 1; sensorVBump[9] = 0; sensorRBump[9] = 0; sensorX[10] = -4; sensorY[10] = -10; sensorHBump[10] = 0; sensorVBump[10] = 1; sensorRBump[10] = 0; sensorX[11] = 4; sensorY[11] = -10; sensorHBump[11] = 0; sensorVBump[11] = -1; sensorRBump[11] = 0; sensorX[12] = -12; sensorY[12] = 0; sensorHBump[12] = 1; sensorVBump[12] = 0; sensorRBump[12] = 0; sensorX[13] = 12; sensorY[13] = 0; sensorHBump[13] = 1; sensorVBump[13] = 0; sensorRBump[13] = 0; sensorX[14] = 0; sensorY[14] = 4; sensorVBump[14] = 0; sensorHBump[14] = 0; ay = -0.5; ax = 0.4; ar = 0.4; fr = 0.9; gravityConstant = 0.05; shipOffset = 7; } } function initObjects() { i = 1; while (_root.cst.maxObjects >= i) { tellTarget ("../matter/active/object_" + i) { init(); }; i++; } i = 1; while (_root.cst.maxMonster >= i) { tellTarget ("../matter/danger/monster_" + i) { init(); ready = true; }; i++; } } function fillUp() { actFuel = maxFuel; actEnergy = maxEnergy; if (actShots < maxShots) { actShots = maxShots; } refreshShots(); refreshEnergy(); burnFuel(); } function initShip() { _parent.ready == "gone"; _parent.shot.gotoAndStop("ready"); vx = 0; vy = 0; vr = 0; setCannon(0); _x = _parent.matter.active.shipPosition._x; _y = (_parent.matter.active.shipPosition._y - shipOffset); _parent.shot.gotoAndStop(1); } function setCannon(pPos) { shootDir = pPos; if (shipType == 7) { shipGfx.cannon.gotoAndStop("pos_" + shootDir); } } function initShipOnSavepoint() { _parent.ready == "gone"; _parent.shot.gotoAndStop("ready"); vx = 0; vy = 0; vr = 0; setCannon(0); _x = _parent.matter.active.shipSavePosition._x; _y = (_parent.matter.active.shipSavePosition._y - shipOffset); _rotation = 0; oldX = _x; oldY = _y; oldR = _rotation; _parent.shot.gotoAndStop(1); } function refreshEnergy() { _root.console.energy.gotoAndStop(int((actEnergy / maxEnergy) * 199) + 1); } function activateSavepoint() { newScore = 500 + time.score(); _root.score = _root.score + newScore; _root.receivedScore = "+" + newScore; _root.console.scoreDisplay.play(); actSavepoint = actLevel; if (shipType == 7) { _root.levelDisplay = _root.code[actLevel]; _root.input = _root.code[actLevel]; } else { _root.levelDisplay = _root.code[actLevel + 200]; _root.input = _root.code[actLevel + 200]; } _root.input = _root.code[actLevel]; temp = actShots; fillUp(); if (actShots < temp) { actShots = temp; } _root.console.passwordDisplay.play(); } function setLevel(pLevel) { actLevel = pLevel; _parent.matter.active.gotoAndStop(actLevel); _parent.matter.platform.gotoAndStop(actLevel); _parent.matter.danger.gotoAndStop(actLevel); } function resetMatterHitResults() { i = 0; while (sensorAmount >= i) { matterHitResult[i] = -1; platformHitResult[i] = -1; i++; } } function checkBorderCollision() { bumpAmount = 0.2; if (targetX < 5) { vx = Math.abs(vx * bumpAmount); vy = vy * (bumpAmount * 2); collisionCheckResult = true; } if (545 < targetX) { vx = Math.abs(vx * bumpAmount) * -1; vy = vy * (bumpAmount * 2); collisionCheckResult = true; } if (targetY < 0) { vy = Math.abs(vy * bumpAmount); vx = vx * (bumpAmount * 2); collisionCheckResult = true; } if (335 < targetY) { vy = Math.abs(vy * bumpAmount) * -1; vx = vx * (bumpAmount * 2); collisionCheckResult = true; } } function platformHitTest(sensor) { if (platformHitResult[sensor] == -1) { checkX = (targetX + (radialCos * sensorX[sensor])) - (radialSin * sensorY[sensor]); checkY = (targetY + (radialCos * sensorY[sensor])) + (radialSin * sensorX[sensor]); platformHitResult[sensor] = _parent.matter.platform.hitTest(checkX, checkY, true); } return(platformHitResult[sensor]); } function matterHitTest(sensor) { if (matterHitResult[sensor] == -1) { checkX = (targetX + (radialCos * sensorX[sensor])) - (radialSin * sensorY[sensor]); checkY = (targetY + (radialCos * sensorY[sensor])) + (radialSin * sensorX[sensor]); matterHitResult[sensor] = _parent.matter.hitTest(checkX, checkY, true); } return(matterHitResult[sensor]); } function dangerHitTest(sensor) { if (_root.godmode == true) { return(false); } checkX = (targetX + (radialCos * sensorX[sensor])) - (radialSin * sensorY[sensor]); checkY = (targetY + (radialCos * sensorY[sensor])) + (radialSin * sensorX[sensor]); return(_parent.matter.danger.hitTest(checkX, checkY, true)); } function goalHitTest(sensor) { checkX = (targetX + (radialCos * sensorX[sensor])) - (radialSin * sensorY[sensor]); checkY = (targetY + (radialCos * sensorY[sensor])) + (radialSin * sensorX[sensor]); return(_parent.matter.active.goal.hitTest(checkX, checkY, true)); } function activeHitTest(sensor) { checkX = (targetX + (radialCos * sensorX[sensor])) - (radialSin * sensorY[sensor]); checkY = (targetY + (radialCos * sensorY[sensor])) + (radialSin * sensorX[sensor]); return(_parent.matter.active.hitTest(checkX, checkY, true)); } function collisionCheck11() { collisionCheckResult = false; collision = 0; legL = false; legR = false; legC = false; if (platformHitTest(0)) { collision++; legL = true; } if (platformHitTest(1)) { collision++; legR = true; } if (platformHitTest(2)) { collision++; legC = true; } if (((legL == true) && (legR == false)) && (legC == false)) { } if (((legR == true) && (legL == false)) && (legC == false)) { } if ((1 < collision) && (Math.abs(targetR) < 40)) { ground = true; bumpDamage(); vy = vy * 0.5; vx = vx * 0.5; vr = vr * 0.5; } else { ground = false; } vMirrorFlag = false; hMirrorFlag = false; collision = false; i = 3; while (sensorAmount >= i) { if (matterHitTest(i)) { collision = true; } i++; } if (collision == true) { if (0 >= actFuel) { gotoAndPlay (19); } if (goalHitTest(10)) { gotoAndStop (9); } collision = false; mirrored = false; hMirrorFlag = false; i = 3; while (sensorAmount >= i) { if (matterHitTest(i)) { if (dangerHitTest(i)) { gotoAndPlay (19); } if (activeHitTest(i)) { checkX = (targetX + (radialCos * sensorX[i])) - (radialSin * sensorY[i]); checkY = (targetY + (radialCos * sensorY[i])) + (radialSin * sensorX[i]); if (_parent.matter.active.object_1.hitTest(checkX, checkY, true)) { _parent.matter.active.object_1.hit(); } if (_parent.matter.active.object_2.hitTest(checkX, checkY, true)) { _parent.matter.active.object_2.hit(); } if (_parent.matter.active.object_3.hitTest(checkX, checkY, true)) { _parent.matter.active.object_3.hit(); } if (_parent.matter.active.object_4.hitTest(checkX, checkY, true)) { _parent.matter.active.object_4.hit(); } if (_parent.matter.active.object_5.hitTest(checkX, checkY, true)) { _parent.matter.active.object_5.hit(); } if (_parent.matter.active.object_6.hitTest(checkX, checkY, true)) { _parent.matter.active.object_6.hit(); } if (_parent.matter.active.object_7.hitTest(checkX, checkY, true)) { _parent.matter.active.object_7.hit(); } if (_parent.matter.active.object_8.hitTest(checkX, checkY, true)) { _parent.matter.active.object_8.hit(); } if (_parent.matter.active.object_9.hitTest(checkX, checkY, true)) { _parent.matter.active.object_9.hit(); } if (_parent.matter.active.object_10.hitTest(checkX, checkY, true)) { _parent.matter.active.object_10.hit(); } if (_parent.matter.active.object_11.hitTest(checkX, checkY, true)) { _parent.matter.active.object_11.hit(); } if (_parent.matter.active.object_12.hitTest(checkX, checkY, true)) { _parent.matter.active.object_12.hit(); } if (_parent.matter.active.object_13.hitTest(checkX, checkY, true)) { _parent.matter.active.object_13.hit(); } if (_parent.matter.active.object_14.hitTest(checkX, checkY, true)) { _parent.matter.active.object_14.hit(); } if (_parent.matter.active.object_15.hitTest(checkX, checkY, true)) { _parent.matter.active.object_15.hit(); } if (_parent.matter.active.object_16.hitTest(checkX, checkY, true)) { _parent.matter.active.object_16.hit(); } if (_parent.matter.active.object_17.hitTest(checkX, checkY, true)) { _parent.matter.active.object_17.hit(); } if (_parent.matter.active.object_18.hitTest(checkX, checkY, true)) { _parent.matter.active.object_18.hit(); } if (_parent.matter.active.object_19.hitTest(checkX, checkY, true)) { _parent.matter.active.object_19.hit(); } if (_parent.matter.active.object_20.hitTest(checkX, checkY, true)) { _parent.matter.active.object_20.hit(); } } else { bump(); } } i++; } } if (vMirrorFlag == true) { if (hMirrorFlag == true) { vx = vx * -1; vy = vy * -1; vr = vr * -1; } else { vx = (Math.sin(vBounceRad) * flightSpeed) * bumpAmount; vy = ((Math.cos(vBounceRad) * -1) * flightSpeed) * bumpAmount; } } else if (hMirrorFlag == true) { vx = (Math.sin(hBounceRad) * flightSpeed) * bumpAmount; vy = ((Math.cos(hBounceRad) * -1) * flightSpeed) * bumpAmount; } hMirrorFlag = false; vMirrorFlag = false; checkBorderCollision(); return(collisionCheckResult); } function bump() { tellTarget ("_parent.helper" + i) { gotoAndPlay ("bump"); }; bumpAmount = 0.4; if ((sensorHBump[i] != 0) || (sensorVBump[i] != 0)) { if (platformHitTest(i)) { if (((i == 0) || (i == 1)) || (2 < vy)) { vy = 2; } collisionCheckResult = true; mirror(); if (sensorVBump[i] != 0) { if (sensorVBump[i] == vBumpOption) { vMirrorFlag = true; } } if (sensorHBump[i] != 0) { if (sensorHBump[i] == hBumpOption) { hMirrorFlag = true; } } } } } function mirror() { if (((!mirrored) && (bumpX != targetX)) && (bumpY != targetY)) { vx = vx * 0.5; vy = vy * 0.5; vr = vr * 0.5; bumpX = targetX; bumpY = targetY; flightRad = geometry.rad(_x, _y, _x + vx, _y - vy); flightSpeed = Math.sqrt((vx * vx) + (vy * vy)); rotationRad = (_rotation / 180) * Math.PI; vBounceRad = (2 * rotationRad) - flightRad; hBounceRad = ((2 * rotationRad) + Math.PI) - flightRad; dif = hBounceRad - (rotationRad + (Math.PI/2)); if (dif < -3.14159265358979) { dif = dif + (Math.PI*2); } if ((dif < 0) || (Math.PI < dif)) { hBumpOption = -1; } else { hBumpOption = 1; } dif = vBounceRad - rotationRad; if (dif < -3.14159265358979) { dif = dif + (Math.PI*2); } if ((dif < 0) || (Math.PI < dif)) { vBumpOption = -1; } else { vBumpOption = 1; } bumpDamage(); mirrored = true; } } function bumpDamage() { bumpSpeed = Math.pow(actSpeed, 2); if (harmfulSpeed < bumpSpeed) { actEnergy = actEnergy - (bumpSpeed - harmfulSpeed); if (actEnergy < 0) { actEnergy = 0; refreshEnergy(); gotoAndPlay (19); } else { refreshEnergy(); } } } function calcRadials() { radial = (targetR / 180) * Math.PI; radialCos = Math.cos(radial); radialSin = Math.sin(radial); } function tryMove() { targetX = _x + vx; targetY = _y + vy; targetR = _rotation + vr; calcRadials(); if (!collisionCheck11()) { _x = targetX; _y = targetY; _rotation = targetR; return(true); } return(false); } function antiGlue(pDir) { antiGlueFlag = true; playerWantsMove = true; } function doAntiGlue() { if (antiGlueFlag) { antiGlueStrength = 0.7; calcRadials(); if ((platformHitTest(6) || (platformHitTest(8))) || (platformHitTest(4) && (!platformHitTest(0)))) { vx = vx - (radialCos * antiGlueStrength); vy = vy - (radialSin * antiGlueStrength); } else if ((platformHitTest(5) || (platformHitTest(7))) || (platformHitTest(3) && (!platformHitTest(1)))) { vx = vx + (radialCos * antiGlueStrength); vy = vy + (radialSin * antiGlueStrength); } else if (platformHitTest(9)) { vx = vx - (radialSin * antiGlueStrength); vy = vy + (radialCos * antiGlueStrength); } } antiGlueFlag = false; } function ss7Input() { if (Key.isDown(Key.LEFT)) { antiGlue(); actFuel = actFuel - burnFuelSide; burnFuel(); fireRightActive = true; vx = vx - ax; vr = vr - ar; setCannon(-90); needSoundSmall = true; if (!sndSmall) { _root.snd.thrustT.start(); sndSmall = true; } } if (Key.isDown(Key.RIGHT)) { antiGlue(); actFuel = actFuel - burnFuelSide; burnFuel(); fireLeftActive = true; vx = vx + ax; vr = vr + ar; setCannon(90); needSoundSmall = true; if (!sndSmall) { _root.snd.thrustT.start(); sndSmall = true; } } vr = vr * 0.85; if (!ground) { _rotation = (_rotation * 0.95); } } function ss11Input() { if (Key.isDown(Key.LEFT)) { antiGlue(); actFuel = actFuel - burnFuelSide; burnFuel(); fireRightActive = true; vr = vr - ar; needSoundSmall = true; if (!sndSmall) { _root.snd.thrustT.start(); sndSmall = true; } } if (Key.isDown(Key.RIGHT)) { antiGlue(); actFuel = actFuel - burnFuelSide; burnFuel(); fireLeftActive = true; vr = vr + ar; needSoundSmall = true; if (!sndSmall) { _root.snd.thrustT.start(); sndSmall = true; } } if (Key.isDown(Key.DOWN)) { antiGlue(); vy = vy - ((Math.cos(radial) * ay) * 0.35); vx = vx + ((Math.sin(radial) * ay) * 0.35); actFuel = actFuel - burnFuelSide; burnFuel(); shipFire.fireUp.gotoAndStop("fire"); setCannon(0); needSoundSmall = true; if (!sndSmall) { _root.snd.thrustT.start(); sndSmall = true; } } else { shipFire.fireUp.gotoAndStop("inactive"); } } function burnFuel() { _root.console.fuel.gotoAndStop(int((actFuel / maxFuel) * 199) + 1); } function refreshShots() { if (shots < 9) { _root.console.shots.gotoAndStop(actShots + 1); } else { _root.console.shots.gotoAndStop(10); } } playerWantsMove = false; stuck = 0; antiStuckTrigger = 10; invulnerable = false; sndSmall = false; sndBig = false; geometry = new Object(); geometry.distance = function (x1, y1, x2, y2) { var v1 = Math.abs(x1 - x2); if (v1 != 0) { v1 = Math.pow(v1, 2); } var v2 = Math.abs(y1 - y2); if (v2 != 0) { v2 = Math.pow(v2, 2); } return(Math.sqrt(v1 + v2)); }; geometry.rad = function (x1, y1, x2, y2) { var x = (x2 - x1); var y = (y2 - y1); return(Math.atan2(x, y)); }; actLevel = _root.startlevel; actSavepoint = _root.startlevel; maxFuel = 1000; burnFuelUp = 2; burnFuelSide = 1; maxEnergy = 200; maxShots = 5; harmfulSpeed = 1.4; ground = true; sensorX = new Array(); sensorY = new Array(); sensorHBump = new Array(); sensorVBump = new Array(); sensorRBump = new Array(); matterHitResult = new Array(); platformHitResult = new Array(); setShip(_root.shipType);
Symbol 393 MovieClip Frame 2
setLevel(actSavepoint); setCannon(0);
Symbol 393 MovieClip Frame 3
fillUp(); initObjects(); initShipOnSavepoint(); if (shipType == 7) { _root.levelDisplay = _root.code[actSavepoint]; _root.input = _root.code[actSavepoint]; } else { _root.levelDisplay = _root.code[actSavepoint + 200]; _root.input = _root.code[actSavepoint + 200]; }
Symbol 393 MovieClip Frame 5
if (_parent.ready != true) { gotoAndPlay (4); }
Symbol 393 MovieClip Frame 6
time.go();
Symbol 393 MovieClip Frame 7
vx = vx * _root.cst.slowdown; needSoundSmall = false; resetMatterHitResults(); if (0 < actFuel) { if (Key.isDown(Key.UP)) { if (shipType == 7) { if (antiStuckTrigger < stuck) { trace("do antistuck"); if (platformHitTest(3) || (platformHitTest(4))) { trace("hit 3 or 4"); doAntiStuck = true; i = 5; while (sensorAmount >= i) { if (platformHitTest(i)) { doAntiStuck = false; trace(i + " prevents antistuck"); } i++; } if (doAntiStuck) { trace("!!!!!!!!GO"); _y = (_y - 1); } } } } antiGlue(); vy = vy + (Math.cos(radial) * ay); vx = vx - (Math.sin(radial) * ay); actFuel = actFuel - burnFuelUp; burnFuel(); shipFire.fireDown.gotoAndStop("fire"); setCannon(0); needSoundSmall = true; if ((!sndSmall) && (_root.toggleSound)) { _root.snd.thrustT.start(); sndSmall = true; } } else { shipFire.fireDown.gotoAndStop("inactive"); } fireLeftActive = false; fireRightActive = false; if (shipType == 11) { ss11Input(); } else if (shipType == 7) { ss7Input(); } if ((!needSoundSmall) && (_root.toggleSound)) { if (sndSmall) { _root.snd.thrustT.stop(); } sndSmall = false; } if (fireRightActive) { shipFire.fireRight.gotoAndStop("fire"); } else { shipFire.fireRight.gotoAndStop("inactive"); } if (fireLeftActive) { shipFire.fireLeft.gotoAndStop("fire"); } else { shipFire.fireLeft.gotoAndStop("inactive"); } } else { shipFire.fireLeft.gotoAndStop("inactive"); shipFire.fireRight.gotoAndStop("inactive"); shipFire.fireDown.gotoAndStop("inactive"); } oldX = _x; oldY = _y; oldR = _rotation; vy = vy + gravityConstant; actSpeed = (Math.abs(vy) + Math.abs(vx * 0.7)) + Math.abs(vr * 0.3); resetMatterHitResults(); if (!tryMove()) { resetMatterHitResults(); if (!tryMove()) { if (playerWantsMove) { stuck++; trace("## UNRESOLVED COLLISIONS = " + stuck); playerWantsMove = false; } } else { stuck = 0; } } else { stuck = 0; } doAntiGlue(); if (Math.abs(vr) < 0.01) { vr = 0; } vr = vr * 0.9; vy = vy + gravityConstant; if (Key.isDown(Key.SPACE)) { if (0 < actShots) { if (_parent.shot.ready == true) { if (_root.toggleSound == true) { _root.snd.rocketShoot.start(); } rad = ((_rotation + shootDir) / 180) * Math.PI; radCos = Math.cos(rad); radSin = Math.sin(rad); _parent.shot._x = (_x + (radSin * 15)) + vx; _parent.shot._y = (_y - (radCos * 15)) + vy; _parent.shot.vx = radSin * 1; _parent.shot.vy = (-1 * radCos) * 1; _parent.shot.ready = false; _parent.shot._rotation = _rotation + shootDir; if ((_rotation + shootDir) < 0) { _parent.shot._rotation = _parent.shot._rotation + 180; } actShots--; refreshShots(); _parent.shot.gotoAndPlay("shoot"); } } }
Symbol 393 MovieClip Frame 8
gotoAndPlay (7);
Symbol 393 MovieClip Frame 9
play();
Symbol 393 MovieClip Frame 17
if (actLevel == 29) { _root.gotoAndStop("buy"); } else { actLevel++; _parent.shot.gotoAndStop(1); _parent.matter.active.nextFrame(); _parent.matter.platform.nextFrame(); _parent.matter.danger.nextFrame(); }
Symbol 393 MovieClip Frame 18
initObjects(); initShip(); gotoAndPlay (7);
Symbol 393 MovieClip Frame 19
if (_root.toggleSound) { _root.snd.playerdie.start(); } _parent._x = _parent._x + _parent.vx; _parent._y = _parent._y + _parent.vy;
Symbol 393 MovieClip Frame 20
_parent._x = _parent._x + _parent.vx; _parent._y = _parent._y + _parent.vy;
Symbol 393 MovieClip Frame 21
_parent._x = _parent._x + _parent.vx; _parent._y = _parent._y + _parent.vy;
Symbol 393 MovieClip Frame 22
_parent._x = _parent._x + _parent.vx; _parent._y = _parent._y + _parent.vy;
Symbol 393 MovieClip Frame 23
_parent._x = _parent._x + _parent.vx; _parent._y = _parent._y + _parent.vy;
Symbol 393 MovieClip Frame 24
_parent._x = _parent._x + _parent.vx; _parent._y = _parent._y + _parent.vy;
Symbol 393 MovieClip Frame 25
_parent._x = _parent._x + _parent.vx; _parent._y = _parent._y + _parent.vy;
Symbol 393 MovieClip Frame 26
_parent._x = _parent._x + _parent.vx; _parent._y = _parent._y + _parent.vy;
Symbol 393 MovieClip Frame 27
_parent._x = _parent._x + _parent.vx; _parent._y = _parent._y + _parent.vy;
Symbol 393 MovieClip Frame 28
_parent._x = _parent._x + _parent.vx; _parent._y = _parent._y + _parent.vy;
Symbol 393 MovieClip Frame 29
_parent._x = _parent._x + _parent.vx; _parent._y = _parent._y + _parent.vy;
Symbol 393 MovieClip Frame 30
_parent._x = _parent._x + _parent.vx; _parent._y = _parent._y + _parent.vy;
Symbol 393 MovieClip Frame 31
_parent._x = _parent._x + _parent.vx; _parent._y = _parent._y + _parent.vy;
Symbol 393 MovieClip Frame 32
_parent._x = _parent._x + _parent.vx; _parent._y = _parent._y + _parent.vy;
Symbol 393 MovieClip Frame 33
_parent._x = _parent._x + _parent.vx; _parent._y = _parent._y + _parent.vy;
Symbol 393 MovieClip Frame 34
_parent._x = _parent._x + _parent.vx; _parent._y = _parent._y + _parent.vy;
Symbol 393 MovieClip Frame 35
_parent._x = _parent._x + _parent.vx; _parent._y = _parent._y + _parent.vy;
Symbol 393 MovieClip Frame 36
actShots = 0; _root.master.gotoAndPlay("countDown"); gotoAndPlay (2);
Instance of Symbol 393 MovieClip "ship" in Symbol 394 MovieClip Frame 1
onClipEvent (load) { vx = 0; vy = 0; }
Symbol 403 MovieClip Frame 200
stop();
Symbol 408 MovieClip Frame 200
stop();
Symbol 412 Button
on (release) { _root.world.ready = true; gotoAndStop (4); }
Symbol 414 MovieClip Frame 1
_root.world.ready = false; if (_root.code[_root.world.ship.actLevel] ne "") { _root.savepoint = "savepoint"; } else { _root.savepoint = ""; }
Symbol 414 MovieClip Frame 2
if (((((Key.isDown(Key.ENTER) || (Key.isDown(Key.SPACE))) || (Key.isDown(Key.UP))) || (Key.isDown(Key.DOWN))) || (Key.isDown(Key.LEFT))) || (Key.isDown(Key.RIGHT))) { _root.world.ready = true; gotoAndStop (4); }
Symbol 414 MovieClip Frame 3
gotoAndPlay (2);
Symbol 414 MovieClip Frame 4
stop();
Symbol 416 MovieClip Frame 1
stop();
Symbol 420 MovieClip Frame 1
stop(); i = 8;
Symbol 420 MovieClip Frame 9
i--; if (i < 1) { gotoAndStop (1); } else { gotoAndPlay (2); }
Symbol 429 MovieClip Frame 1
stop();
Symbol 436 Button
on (release) { quality = _quality; if (quality eq "LOW") { _quality = "BEST"; } else if (quality eq "MEDIUM") { _quality = "LOW"; } else if (quality eq "HIGH") { _quality = "MEDIUM"; } else if (quality eq "BEST") { _quality = "HIGH"; } }
Symbol 442 Button
on (release) { _root.gotoAndStop("menu"); }
Symbol 446 Button
on (release) { nextFrame(); _root.toggleSound = _root.toggleSound == false; if (_root.toggleSound == false) { stopAllSounds(); } }
Symbol 449 Button
on (release) { prevFrame(); _root.toggleSound = _root.toggleSound == false; if (_root.toggleSound == false) { stopAllSounds(); } }
Symbol 450 MovieClip Frame 1
if (!_root.toggleSound) { gotoAndStop (2); } else { stop(); }
Symbol 461 MovieClip Frame 200
stop();
Symbol 466 MovieClip Frame 200
stop();
Symbol 467 Button
on (release) { quality = _quality; if (quality eq "LOW") { _quality = "BEST"; } else if (quality eq "MEDIUM") { _quality = "LOW"; } else if (quality eq "HIGH") { _quality = "MEDIUM"; } else if (quality eq "BEST") { _quality = "HIGH"; } }
Symbol 479 MovieClip Frame 1
stop();
Symbol 484 Button
on (release) { nextFrame(); _root.toggleSound = _root.toggleSound == false; if (_root.toggleSound == false) { stopAllSounds(); } }
Symbol 486 Button
on (release) { prevFrame(); _root.toggleSound = _root.toggleSound == false; if (_root.toggleSound == false) { stopAllSounds(); } }
Symbol 487 MovieClip Frame 1
if (!_root.toggleSound) { gotoAndStop (2); } else { stop(); }
Symbol 492 MovieClip Frame 1
stop();
Symbol 497 Button
on (release) { _root.gotoAndStop("menu"); }
Symbol 498 MovieClip Frame 1
if (_root.shipType == 7) { stop(); } else { gotoAndStop (2); }
Instance of Symbol 403 MovieClip "fuel" in Symbol 498 MovieClip Frame 1
onClipEvent (load) { gotoAndStop (50); }
Instance of Symbol 408 MovieClip "energy" in Symbol 498 MovieClip Frame 1
onClipEvent (load) { gotoAndStop (50); }
Instance of Symbol 461 MovieClip "fuel" in Symbol 498 MovieClip Frame 2
onClipEvent (load) { gotoAndStop (50); }
Instance of Symbol 466 MovieClip "energy" in Symbol 498 MovieClip Frame 2
onClipEvent (load) { gotoAndStop (50); }

Library Items

Symbol 1 Sound [stampfer]
Symbol 2 Sound [savepoint]
Symbol 3 Sound [satshot]
Symbol 4 Sound [thrustRight]
Symbol 5 Sound [rocketShoot]
Symbol 6 Sound [playerdie]
Symbol 7 Sound [light]
Symbol 8 Sound [pfeil]
Symbol 9 Sound [thrustLeft]
Symbol 10 Sound [thrustSmall]
Symbol 11 Sound [pong]
Symbol 12 Sound [thrustBig]
Symbol 13 Sound [collectExtra]
Symbol 14 Sound [drohne1life]
Symbol 15 Sound [drohne1die]
Symbol 16 Sound [button]
Symbol 17 Sound [bohrerlife]
Symbol 18 FontUsed by:19 36 46 47 82 417
Symbol 19 EditableTextUses:18Used by:Timeline
Symbol 20 GraphicUsed by:35
Symbol 21 GraphicUsed by:34 162
Symbol 22 ShapeTweeningUsed by:34
Symbol 23 GraphicUsed by:34 162
Symbol 24 SoundUsed by:34
Symbol 25 GraphicUsed by:34 449 486
Symbol 26 BitmapUsed by:27
Symbol 27 GraphicUses:26Used by:34
Symbol 28 GraphicUsed by:34 162
Symbol 29 GraphicUsed by:34
Symbol 30 GraphicUsed by:34
Symbol 31 SoundUsed by:34
Symbol 32 FontUsed by:33
Symbol 33 TextUses:32Used by:34 162
Symbol 34 MovieClipUses:21 22 23 24 25 27 28 29 30 31 33Used by:35
Symbol 35 MovieClipUses:20 34Used by:Timeline
Symbol 36 EditableTextUses:18Used by:Timeline
Symbol 37 SoundUsed by:Timeline
Symbol 38 FontUsed by:39 40
Symbol 39 TextUses:38Used by:44 45
Symbol 40 TextUses:38Used by:44 45
Symbol 41 GraphicUsed by:44 45
Symbol 42 GraphicUsed by:43
Symbol 43 ButtonUses:42Used by:44 45
Symbol 44 MovieClipUses:39 40 41 43Used by:Timeline
Symbol 45 MovieClipUses:39 40 41 43Used by:Timeline
Symbol 46 EditableTextUses:18Used by:48
Symbol 47 EditableTextUses:18Used by:48
Symbol 48 MovieClipUses:46 47Used by:Timeline
Symbol 49 FontUsed by:50 51 52 53
Symbol 50 TextUses:49Used by:54
Symbol 51 TextUses:49Used by:54
Symbol 52 TextUses:49Used by:54
Symbol 53 TextUses:49Used by:54
Symbol 54 MovieClipUses:50 51 52 53Used by:Timeline
Symbol 55 GraphicUsed by:175 209  Timeline
Symbol 56 GraphicUsed by:57 58 373
Symbol 57 MovieClipUses:56Used by:Timeline
Symbol 58 MovieClipUses:56Used by:164 166 381 382 383 384 385 386  Timeline
Symbol 59 GraphicUsed by:391 392  Timeline
Symbol 60 GraphicUsed by:65 391 392
Symbol 61 GraphicUsed by:65
Symbol 62 GraphicUsed by:65
Symbol 63 GraphicUsed by:65
Symbol 64 GraphicUsed by:65
Symbol 65 MovieClipUses:60 61 62 63 64Used by:137  Timeline
Symbol 66 GraphicUsed by:71 74 76 78 80 85 110 112 412
Symbol 67 GraphicUsed by:71 74 76 78 80 85 110 112 412
Symbol 68 GraphicUsed by:71 74 76 78 80 85 110 112 412
Symbol 69 SoundUsed by:71 74 76 78 80 85 99 102 110 112 143 161 164 166 412 436 442 446 449 453 467 484 486 494 497
Symbol 70 SoundUsed by:71 74 76 78 80 85 99 102 110 112 143 164 166 412 436 442 446 449 453 467 484 486 494 497
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Symbol 78 ButtonUses:66 67 68 69 70Used by:Timeline
Symbol 79 TextUses:72Used by:Timeline
Symbol 80 ButtonUses:66 67 68 69 70Used by:Timeline
Symbol 81 TextUses:72Used by:Timeline
Symbol 82 EditableTextUses:18Used by:Timeline
Symbol 83 SoundUsed by:84  Timeline
Symbol 84 MovieClipUses:83Used by:Timeline
Symbol 85 ButtonUses:66 67 68 69 70Used by:Timeline
Symbol 86 TextUses:72Used by:Timeline
Symbol 87 GraphicUsed by:Timeline
Symbol 88 TextUses:72Used by:Timeline
Symbol 89 GraphicUsed by:Timeline
Symbol 90 TextUses:72Used by:Timeline
Symbol 91 TextUses:72Used by:Timeline
Symbol 92 TextUses:72Used by:Timeline
Symbol 93 GraphicUsed by:Timeline
Symbol 94 TextUses:72Used by:Timeline
Symbol 95 GraphicUsed by:453 494  Timeline
Symbol 96 TextUses:72Used by:Timeline
Symbol 97 TextUses:72Used by:99
Symbol 98 GraphicUsed by:99
Symbol 99 ButtonUses:97 98 69 70Used by:Timeline
Symbol 100 TextUses:72Used by:102
Symbol 101 GraphicUsed by:102
Symbol 102 ButtonUses:100 101 69 70Used by:Timeline
Symbol 103 TextUses:72Used by:Timeline
Symbol 104 ButtonUsed by:Timeline
Symbol 105 FontUsed by:106 108 181 185 187 195 198 199 200 202 205 410
Symbol 106 EditableTextUses:105Used by:Timeline
Symbol 107 GraphicUsed by:Timeline
Symbol 108 EditableTextUses:105Used by:Timeline
Symbol 109 GraphicUsed by:Timeline
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Symbol 111 TextUses:72Used by:Timeline
Symbol 112 ButtonUses:66 67 68 69 70Used by:Timeline
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Symbol 114 GraphicUsed by:115
Symbol 115 ButtonUses:114Used by:Timeline
Symbol 116 TextUses:72Used by:Timeline
Symbol 117 TextUses:72Used by:Timeline
Symbol 118 TextUses:72Used by:Timeline
Symbol 119 GraphicUsed by:137
Symbol 120 GraphicUsed by:137
Symbol 121 GraphicUsed by:137
Symbol 122 GraphicUsed by:137
Symbol 123 GraphicUsed by:137
Symbol 124 GraphicUsed by:137
Symbol 125 GraphicUsed by:137
Symbol 126 GraphicUsed by:137
Symbol 127 BitmapUsed by:128
Symbol 128 GraphicUses:127Used by:137
Symbol 129 GraphicUsed by:137
Symbol 130 GraphicUsed by:137
Symbol 131 GraphicUsed by:132
Symbol 132 MovieClipUses:131Used by:137
Symbol 133 GraphicUsed by:137
Symbol 134 GraphicUsed by:137
Symbol 135 GraphicUsed by:137
Symbol 136 GraphicUsed by:137
Symbol 137 MovieClipUses:119 120 121 122 123 124 125 65 126 128 129 130 132 133 134 135 136Used by:138
Symbol 138 MovieClipUses:137Used by:Timeline
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Symbol 140 GraphicUsed by:143
Symbol 141 GraphicUsed by:143
Symbol 142 GraphicUsed by:143
Symbol 143 ButtonUses:140 141 142 69 70Used by:Timeline
Symbol 144 TextUses:72Used by:Timeline
Symbol 145 GraphicUsed by:153 161
Symbol 146 GraphicUsed by:153 161
Symbol 147 GraphicUsed by:153 161
Symbol 148 GraphicUsed by:153
Symbol 149 GraphicUsed by:153
Symbol 150 GraphicUsed by:153
Symbol 151 GraphicUsed by:153
Symbol 152 GraphicUsed by:153
Symbol 153 MovieClipUses:145 146 147 148 149 150 151 152Used by:161
Symbol 154 TextUses:72Used by:161
Symbol 155 FontUsed by:156 415 469 480 482 483 488 489 490
Symbol 156 TextUses:155Used by:161
Symbol 157 TextUses:72Used by:161
Symbol 158 TextUses:72Used by:161
Symbol 159 TextUses:72Used by:161
Symbol 160 SoundUsed by:161
Symbol 161 ButtonUses:153 154 156 157 158 145 146 147 159 69 160Used by:Timeline
Symbol 162 ButtonUses:33 28 23 21Used by:Timeline
Symbol 163 GraphicUsed by:164
Symbol 164 ButtonUses:58 163 69 70Used by:Timeline
Symbol 165 GraphicUsed by:166
Symbol 166 ButtonUses:58 165 69 70Used by:Timeline
Symbol 167 TextUses:72Used by:Timeline
Symbol 168 GraphicUsed by:Timeline
Symbol 169 TextUses:72Used by:Timeline
Symbol 170 TextUses:72Used by:Timeline
Symbol 171 TextUses:72Used by:Timeline
Symbol 172 TextUses:72Used by:Timeline
Symbol 173 GraphicUsed by:394
Symbol 174 GraphicUsed by:243
Symbol 175 MovieClipUses:55Used by:243
Symbol 176 GraphicUsed by:177 184
Symbol 177 MovieClipUses:176Used by:243
Symbol 178 GraphicUsed by:179
Symbol 179 MovieClipUses:178Used by:180 188 194 216
Symbol 180 MovieClipUses:179Used by:243
Symbol 181 TextUses:105Used by:243
Symbol 182 GraphicUsed by:183
Symbol 183 MovieClipUses:182Used by:243
Symbol 184 MovieClipUses:176Used by:243
Symbol 185 TextUses:105Used by:243
Symbol 186 GraphicUsed by:243
Symbol 187 TextUses:105Used by:243
Symbol 188 MovieClipUses:179Used by:243
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Symbol 190 GraphicUsed by:193 243
Symbol 191 GraphicUsed by:193 243
Symbol 192 MovieClipUsed by:193 243
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Symbol 196 GraphicUsed by:197 236
Symbol 197 MovieClipUses:196Used by:243
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Symbol 203 GraphicUsed by:204 217
Symbol 204 MovieClipUses:203Used by:243
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Symbol 208 GraphicUsed by:243
Symbol 209 MovieClipUses:55Used by:243
Symbol 210 GraphicUsed by:243
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Symbol 212 GraphicUsed by:243
Symbol 213 GraphicUsed by:243
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Symbol 215 GraphicUsed by:243
Symbol 216 MovieClipUses:179Used by:243
Symbol 217 MovieClipUses:203Used by:243
Symbol 218 GraphicUsed by:243
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Symbol 223 GraphicUsed by:243
Symbol 224 GraphicUsed by:226 227
Symbol 225 GraphicUsed by:226 227
Symbol 226 MovieClipUses:224 225Used by:243
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Symbol 231 MovieClipUses:230Used by:243
Symbol 232 MovieClipUses:230Used by:243
Symbol 233 GraphicUsed by:243
Symbol 234 GraphicUsed by:243
Symbol 235 GraphicUsed by:243
Symbol 236 MovieClipUses:196Used by:243
Symbol 237 GraphicUsed by:243
Symbol 238 GraphicUsed by:243
Symbol 239 GraphicUsed by:243
Symbol 240 GraphicUsed by:243
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Symbol 242 GraphicUsed by:243
Symbol 243 MovieClipUses:174 175 177 180 181 183 184 185 186 187 188 189 193 194 195 197 198 199 200 201 202 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 190 191 192 220 221 222 223 226 227 228 229 231 232 233 234 235 236 237 238 239 240 241 242Used by:372
Symbol 244 GraphicUsed by:316
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Symbol 246 GraphicUsed by:247
Symbol 247 MovieClipUses:246Used by:249 260 291 292 293
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Symbol 249 MovieClipUses:247 248Used by:316
Symbol 250 GraphicUsed by:254 255
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Symbol 253 MovieClipUses:251 252Used by:254 255
Symbol 254 MovieClipUses:250 253Used by:257 258
Symbol 255 MovieClipUses:250 253Used by:257 258
Symbol 256 MovieClipUses:248Used by:257 258 279 280 300 314
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Symbol 260 MovieClipUses:247 248Used by:316
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Symbol 262 MovieClipUses:261Used by:316
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Symbol 265 MovieClipUses:264Used by:316
Symbol 266 GraphicUsed by:267
Symbol 267 MovieClipUses:266Used by:316
Symbol 268 GraphicUsed by:316
Symbol 269 GraphicUsed by:270 283
Symbol 270 MovieClipUses:269Used by:284 285 290 316
Symbol 271 GraphicUsed by:278
Symbol 272 GraphicUsed by:278
Symbol 273 GraphicUsed by:278
Symbol 274 GraphicUsed by:278
Symbol 275 GraphicUsed by:278
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Symbol 277 GraphicUsed by:278
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Symbol 394 MovieClipUses:173 372 380 393Used by:Timeline
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Symbol 498 MovieClipUses:395 403 408 414 416 420 421 423 424 429 436 442 450 454 455 456 461 466 467 479 480 481 482 483 487 492 495 497Used by:Timeline

Instance Names

"world"Frame 82Symbol 394 MovieClip
"console"Frame 83Symbol 498 MovieClip
"shot"Symbol 137 MovieClip Frame 269Symbol 132 MovieClip
"shot"Symbol 137 MovieClip Frame 388Symbol 132 MovieClip
"blueprint"Symbol 180 MovieClip Frame 1Symbol 179 MovieClip
"blueprint"Symbol 188 MovieClip Frame 1Symbol 179 MovieClip
"blueprint"Symbol 194 MovieClip Frame 1Symbol 179 MovieClip
"blueprint"Symbol 216 MovieClip Frame 1Symbol 179 MovieClip
"goal"Symbol 243 MovieClip Frame 1Symbol 175 MovieClip
"object_1"Symbol 243 MovieClip Frame 3Symbol 183 MovieClip
"object_1"Symbol 243 MovieClip Frame 3Symbol 183 MovieClip
"object_1"Symbol 243 MovieClip Frame 5Symbol 183 MovieClip
"goal"Symbol 243 MovieClip Frame 6Symbol 175 MovieClip
"goal"Symbol 243 MovieClip Frame 7Symbol 209 MovieClip
"goal"Symbol 243 MovieClip Frame 8Symbol 175 MovieClip
"goal"Symbol 243 MovieClip Frame 14Symbol 209 MovieClip
"goal"Symbol 243 MovieClip Frame 15Symbol 175 MovieClip
"goal"Symbol 243 MovieClip Frame 16Symbol 209 MovieClip
"goal"Symbol 243 MovieClip Frame 17Symbol 175 MovieClip
"goal"Symbol 243 MovieClip Frame 22Symbol 209 MovieClip
"goal"Symbol 243 MovieClip Frame 25Symbol 209 MovieClip
"goal"Symbol 243 MovieClip Frame 26Symbol 175 MovieClip
"goal"Symbol 243 MovieClip Frame 27Symbol 209 MovieClip
"monster"Symbol 259 MovieClip Frame 1Symbol 257 MovieClip
"monster"Symbol 259 MovieClip Frame 2Symbol 258 MovieClip
"anim"Symbol 279 MovieClip Frame 1Symbol 278 MovieClip
"anim"Symbol 280 MovieClip Frame 1Symbol 278 MovieClip
"monster"Symbol 281 MovieClip Frame 1Symbol 279 MovieClip
"monster"Symbol 281 MovieClip Frame 2Symbol 280 MovieClip
"monster"Symbol 282 MovieClip Frame 1Symbol 279 MovieClip
"monster"Symbol 282 MovieClip Frame 2Symbol 280 MovieClip
"tip"Symbol 297 MovieClip Frame 1Symbol 296 MovieClip
"dish"Symbol 298 MovieClip Frame 1Symbol 297 MovieClip
"dish"Symbol 299 MovieClip Frame 1Symbol 297 MovieClip
"sat"Symbol 300 MovieClip Frame 1Symbol 298 MovieClip
"sat"Symbol 300 MovieClip Frame 7Symbol 299 MovieClip
"monster"Symbol 303 MovieClip Frame 1Symbol 300 MovieClip
"shot"Symbol 303 MovieClip Frame 1Symbol 302 MovieClip
"anim"Symbol 314 MovieClip Frame 1Symbol 305 MovieClip
"bohrer"Symbol 314 MovieClip Frame 1Symbol 308 MovieClip
"monster"Symbol 315 MovieClip Frame 1Symbol 314 MovieClip
"nosound"Symbol 316 MovieClip Frame 13Symbol 265 MovieClip
"monster_1"Symbol 316 MovieClip Frame 19Symbol 284 MovieClip
"monster_1"Symbol 316 MovieClip Frame 19Symbol 285 MovieClip
"monster_1"Symbol 316 MovieClip Frame 21Symbol 289 MovieClip
"active"Symbol 372 MovieClip Frame 1Symbol 243 MovieClip
"danger"Symbol 372 MovieClip Frame 1Symbol 316 MovieClip
"platform"Symbol 372 MovieClip Frame 1Symbol 371 MovieClip
"shot"Symbol 379 MovieClip Frame 1Symbol 375 MovieClip
"shot"Symbol 380 MovieClip Frame 3Symbol 379 MovieClip
"fireRight"Symbol 387 MovieClip Frame 2Symbol 381 MovieClip
"fireLeft"Symbol 387 MovieClip Frame 2Symbol 381 MovieClip
"fireDown"Symbol 387 MovieClip Frame 2Symbol 382 MovieClip
"fireRight"Symbol 387 MovieClip Frame 3Symbol 383 MovieClip
"fireLeft"Symbol 387 MovieClip Frame 3Symbol 384 MovieClip
"fireDown"Symbol 387 MovieClip Frame 3Symbol 385 MovieClip
"fireUp"Symbol 387 MovieClip Frame 3Symbol 386 MovieClip
"cannon"Symbol 391 MovieClip Frame 2Symbol 390 MovieClip
"cannon"Symbol 392 MovieClip Frame 2Symbol 390 MovieClip
"shipFire"Symbol 393 MovieClip Frame 1Symbol 387 MovieClip
"time"Symbol 393 MovieClip Frame 1Symbol 388 MovieClip
"shipGfx"Symbol 393 MovieClip Frame 1Symbol 391 MovieClip
"shipGfx"Symbol 393 MovieClip Frame 4Symbol 392 MovieClip
"matter"Symbol 394 MovieClip Frame 1Symbol 372 MovieClip
"shot"Symbol 394 MovieClip Frame 1Symbol 380 MovieClip
"ship"Symbol 394 MovieClip Frame 1Symbol 393 MovieClip
"needle"Symbol 403 MovieClip Frame 1Symbol 399 MovieClip
"needle"Symbol 403 MovieClip Frame 200Symbol 402 MovieClip
"needle"Symbol 408 MovieClip Frame 1Symbol 399 MovieClip
"needle"Symbol 408 MovieClip Frame 200Symbol 402 MovieClip
"needle"Symbol 461 MovieClip Frame 1Symbol 399 MovieClip
"needle"Symbol 461 MovieClip Frame 200Symbol 402 MovieClip
"needle"Symbol 466 MovieClip Frame 1Symbol 399 MovieClip
"needle"Symbol 466 MovieClip Frame 200Symbol 402 MovieClip
"fuel"Symbol 498 MovieClip Frame 1Symbol 403 MovieClip
"energy"Symbol 498 MovieClip Frame 1Symbol 408 MovieClip
"master"Symbol 498 MovieClip Frame 1Symbol 414 MovieClip
"shots"Symbol 498 MovieClip Frame 1Symbol 416 MovieClip
"passwordDisplay"Symbol 498 MovieClip Frame 1Symbol 420 MovieClip
"scoreDisplay"Symbol 498 MovieClip Frame 1Symbol 429 MovieClip
"submit"Symbol 498 MovieClip Frame 1Symbol 455 MovieClip
"master"Symbol 498 MovieClip Frame 2Symbol 414 MovieClip
"fuel"Symbol 498 MovieClip Frame 2Symbol 461 MovieClip
"energy"Symbol 498 MovieClip Frame 2Symbol 466 MovieClip
"shots"Symbol 498 MovieClip Frame 2Symbol 479 MovieClip
"passwordDisplay"Symbol 498 MovieClip Frame 2Symbol 420 MovieClip
"scoreDisplay"Symbol 498 MovieClip Frame 2Symbol 492 MovieClip

Special Tags

Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 1 as "stampfer"
ExportAssets (56)Timeline Frame 1Symbol 2 as "savepoint"
ExportAssets (56)Timeline Frame 1Symbol 3 as "satshot"
ExportAssets (56)Timeline Frame 1Symbol 4 as "thrustRight"
ExportAssets (56)Timeline Frame 1Symbol 5 as "rocketShoot"
ExportAssets (56)Timeline Frame 1Symbol 6 as "playerdie"
ExportAssets (56)Timeline Frame 1Symbol 7 as "light"
ExportAssets (56)Timeline Frame 1Symbol 8 as "pfeil"
ExportAssets (56)Timeline Frame 1Symbol 9 as "thrustLeft"
ExportAssets (56)Timeline Frame 1Symbol 10 as "thrustSmall"
ExportAssets (56)Timeline Frame 1Symbol 11 as "pong"
ExportAssets (56)Timeline Frame 1Symbol 12 as "thrustBig"
ExportAssets (56)Timeline Frame 1Symbol 13 as "collectExtra"
ExportAssets (56)Timeline Frame 1Symbol 14 as "drohne1life"
ExportAssets (56)Timeline Frame 1Symbol 15 as "drohne1die"
ExportAssets (56)Timeline Frame 1Symbol 16 as "button"
ExportAssets (56)Timeline Frame 1Symbol 17 as "bohrerlife"

Labels

"menu"Frame 73
"help"Frame 74
"highscores"Frame 75
"code"Frame 76
"buy"Frame 77
"levelviewer"Frame 78
"chooseShip"Frame 79
"game"Frame 80
"continue11"Frame 81
"attack"Symbol 132 MovieClip Frame 3
"loop"Symbol 132 MovieClip Frame 3
"explode"Symbol 302 MovieClip Frame 4
"down"Symbol 308 MovieClip Frame 2
"up"Symbol 308 MovieClip Frame 37
"ready"Symbol 380 MovieClip Frame 1
"shoot"Symbol 380 MovieClip Frame 3
"inactive"Symbol 381 MovieClip Frame 1
"fire"Symbol 381 MovieClip Frame 2
"inactive"Symbol 382 MovieClip Frame 1
"fire"Symbol 382 MovieClip Frame 2
"inactive"Symbol 383 MovieClip Frame 1
"fire"Symbol 383 MovieClip Frame 2
"inactive"Symbol 384 MovieClip Frame 1
"fire"Symbol 384 MovieClip Frame 2
"inactive"Symbol 385 MovieClip Frame 1
"fire"Symbol 385 MovieClip Frame 2
"inactive"Symbol 386 MovieClip Frame 1
"fire"Symbol 386 MovieClip Frame 2
"pos_0"Symbol 390 MovieClip Frame 1
"pos_-90"Symbol 390 MovieClip Frame 2
"pos_90"Symbol 390 MovieClip Frame 3
"savepoint"Symbol 393 MovieClip Frame 2
"waitCountdown"Symbol 393 MovieClip Frame 4
"start"Symbol 393 MovieClip Frame 6
"loop"Symbol 393 MovieClip Frame 7
"goal"Symbol 393 MovieClip Frame 9
"die"Symbol 393 MovieClip Frame 19
"countDown"Symbol 414 MovieClip Frame 1
"waitForPlayer"Symbol 414 MovieClip Frame 2
"startgame"Symbol 414 MovieClip Frame 4

Dynamic Text Variables

titleSymbol 46 EditableText""
percentSymbol 47 EditableText""
resultSymbol 106 EditableText""
inputSymbol 108 EditableText""
/world/ship:actLevelSymbol 410 EditableText"1"
/world/ship:actShotsSymbol 415 EditableText"4"
_root:levelDisplaySymbol 417 EditableText"thecodeisthis"
_root.timeDisplaySymbol 423 EditableText"300"
_root:scoreSymbol 425 EditableText"123456"
_root:receivedScoreSymbol 426 EditableText"123456"
_root:receivedScoreSymbol 427 EditableText"123456"
/world/ship:actShotsSymbol 469 EditableText"4"
_root.timeDisplaySymbol 483 EditableText"1234567"
_root.scoreSymbol 488 EditableText"1234567"
_root.receivedScoreSymbol 489 EditableText"1234567"
_root.receivedScoreSymbol 490 EditableText"1234567"




http://swfchan.com/3/13361/info.shtml
Created: 4/6 -2019 21:26:47 Last modified: 4/6 -2019 21:26:47 Server time: 22/12 -2024 21:22:19