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380.swf

This is the info page for
Flash #13420

(Click the ID number above for more basic data on this flash file.)


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Maguas 2004

M

A

G

N

I

C

w

a

r

s

Play

Cheats

Instructions

BACK

game, of course there are much more features to discover...

execute button to play your turn. These are the modifiers and rules of the

you can decide one by clicking on it (to see it better) then you click on the

This is a role cards turn based game. You have 5 cards each turn and

MAGANIC: Monredo's Wars  Instructions and Help:

There are a few rules that I've had to
decide:
-The poison doesn't kill you. You
have to give an ending strike.
-When you are transformed if you
dispel yourself you'll loose your
modifiers for one turn then they will
be restored on the next turn.
-Some cards such as regeneration
don't have an icon but they can be
dispeled too (poison cannot be
dispeled)

power by filling the rune pow bar.

your opponent strike

in response to a direct attack

damage points to the opp strike

your strike.

RULES

,

Rune: you can reach a great

Curse: adds 3 damage points to

Poison: damages you each turn

Paralisis: next card invalidated

CounterStrike: damage done

Shield/Defense: substracts

Attack: adds damage points to

MODIFIERS (click on some of them to see the value)

Enter the password

Wrong Password

Select Level to play

All cards from begining

Always transformed

Cheats Enabled!

500

That's a "Phoenix
Plume" which can arise you
once from death

150

This is the "Orb of
Saruman" it has the power
to see further the limits of
your opponent

400

This is the
"Jadeite of Berem" it makes
you immune to poison
and curse

250

A useful bag
of "munchetes" which will
give you 20 HP'

350

This is our "Happy Gift"
today...the "Ring of Sauron"... it
will let you be completely
invisible for two turns

Thats "My Staff"
and it's not for sale...

OK

OK

what the hell are
you looking for?...
Try this... click the
last "i" on "Raistlin Shop"
banner

#81671F

Raistlin Shop

LightSword

Cstrk. (+9)

DragonBurst

paralisis

Dmg. 20

FireElement

Dispel Opp

Dmg. 16

Gelid Dagger

paralisis/turn

Attack (+10)

25% prob

Multiply

Next

Strike x2

Regenerate

+3 HP

per turn

Hell Gauntlets

Drain 6

Shield (+6)

Total Rune

MAX

Rune Pow

Rune of Suck

Drain Rune

Pow 20

Sw of Hell

Cstrk (+3)

Atack (+6)

Gelid Touch

Paralisis

BloodLust

Drain 9

Atack (+5)

Antidote

poison

Curar

Cure

Luck

Remove
Curse

Dispel

Opponent

Curse

Defense

-3  to opp.

Metal Shield

(+2)

Shield

Rune of Baal

+20

Rune pow

Rune of Vein

+15

Rune Pow

Rune Mihl

+10

Asp++

8+3

Poison

Asp+

6+2

Asp

4+1

Piro++

Dmg. 9

Piro+

Dmg. 5

FireShield

CStrk. (+2)

Shield (+3)

Minion

Dmg. 8

Parapet

Heal+

+10 HPs

Lightning++

Dmg. 18

Lightning+

Dmg. 12

Lightning

Dmg. 7

Piro

Dmg. 3

Heal++

+15 HPs

Heal

+5 HPs

Vampire

Drain 7

Fury

Atack (+2)

+5 HPs

Inventory

+

MENU

Shuffling

Score

Level

NEW card
unblocked

You defeated that dumb!

Next Level

Now you fall one level...

Did you think it was easy?

Continue?

Cheats password unblocked!:  "bushit"

HIGHSCORES

Minutes played:
Best hit:
Largest damage received:
Deaths:
Transformations:
- Level 1
- Level 2
- Level 3
Life healed:
N
er
of CounterStrikes:
Total damage done:

Statistics:

OUTSTANDING FIGHTING DUDE!!

Enter your name:

OK

A game developed by Maguas

Don't Want to STOP!

TOP 5

ActionScript [AS1/AS2]

Frame 2
vendedor.gotoAndPlay("cargando"); stop();
Frame 3
stop(); level = -1; maxlevel = 11; allcards = 0; alltrafos = 0; password = "bushit"; besthit = 0; deaths = 0; largest = 0; trafo1 = 0; trafo2 = 0; trafo3 = 0; lifehealed = 0; ncounter = 0; totaldamage = 0; minutes = getTimer(); plume = 0; ring = 0; orbofsaruman = 0; munchetes = 0; gem = 0; score = 0; _level0.tscore1 = "Raistlin"; _level0.score1 = 4000; _level0.tscore2 = "Legolas"; _level0.score2 = 3000; _level0.tscore3 = "Sauron"; _level0.score3 = 2000; _level0.tscore4 = "Ferodo"; _level0.score4 = 1500; _level0.tscore5 = "Kitiara"; _level0.score5 = 500;
Frame 10
stop();
Frame 16
stop();
Frame 27
if (_level0.level < _level0.maxlevel) { _level0.level = _level0.level + 1; } if (_level0.level > _level0.maxlevel) { _level0.level = _level0.maxlevel; } if (_level0.level < 0) { _level0.level = 0; } if (_level0.level == 0) { score = 0; } maxvida = 40 + (5 * _level0.level); animplayer1 = animplayer; _level0.animplayer1.escudo._visible = false; _level0.animplayer1trafo._visible = false; _level0.animplayer._visible = true; _level0.barma1._height = 0; _level0.bescudo1._height = 0; _level0.bveneno1._height = 0; _level0.bcontra1._height = 0; _level0.barma2._height = 0; _level0.bescudo2._height = 0; _level0.bveneno2._height = 0; _level0.bcontra2._height = 0; invisible = 0; immunity = 0; resurrect = 0; Set("da\u00F1o", 0); bless1aux = 0; arma1aux = 0; escudo1aux = 0; contra1aux = 0; parapeto1aux = 0; runa1aux = 0; ceguera1aux = 0; maldicion1aux = 0; veneno1aux = 0; regenaux = 0; multiplyaux = 1; paraliza = 0; cura = 0; dispelo = 0; dispels = 0; curaveneno = 0; vida1 = maxvida; Set("da\u00F1o1", 0); bless1 = 0; arma1 = 0; escudo1 = 0; contra1 = 0; parapeto1 = 0; if (alltrafos == 0) { runa1 = 0; } else { runa1 = 105; } ceguera1 = 0; maldicion1 = 0; veneno1 = 0; regen1 = 0; mult1 = 1; paraliza1 = 0; vida2 = maxvida; Set("da\u00F1o2", 0); bless2 = 0; arma2 = 0; escudo2 = 0; contra2 = 0; parapeto2 = 0; runa2 = 0; ceguera2 = 0; maldicion2 = 0; veneno2 = 0; regen2 = 0; mult2 = 1; paraliza2 = 0; numbar = -1; carbueno = -1; numcartas = 25 + _level0.maxlevel; if (actualcards < numcartas) { actualcards = 25 + level; } if (allcards == 1) { actualcards = numcartas; } cmalo = -1; destapa = -1; trace("actualcards:" + actualcards); turno = 0; marma1.gotoAndStop(1); ccontra1.gotoAndStop(1); mmaldicion1.gotoAndStop(1); mescudo1.gotoAndStop(1); mataque1.gotoAndStop(1); mveneno1.gotoAndStop(1); mceguera1.gotoAndStop(1); cruna1.gotoAndStop(1); bruna1._width = 1; marma2.gotoAndStop(1); ccontra2.gotoAndStop(1); mmaldicion2.gotoAndStop(1); mescudo2.gotoAndStop(1); mataque2.gotoAndStop(1); mveneno2.gotoAndStop(1); mceguera2.gotoAndStop(1); cruna2.gotoAndStop(1); bruna2._width = 1;
Frame 70
function barajacartas() { _level0.gfxbaraja.gotoAndPlay(4); i = 0; while (i < _level0.numcartas) { _level0.barajar[i] = -1; i = i + 1; } i = 0; while (i < _level0.actualcards) { _level0.condicion = false; while (_level0.condicion == false) { rand = Math.floor(random((_level0.actualcards * 10) - 1) / 10); _level0.condicion = true; k = 0; while (k < _level0.actualcards) { if (_level0.barajar[k] == rand) { _level0.condicion = false; } k = k + 1; } _level0.barajar[i] = rand; } trace("barajar " + _level0.barajar); i = i + 1; } _level0.cindice = _level0.actualcards - 1; } function mirarcartas() { _level0.cmalo1.gotoAndStop(2); _level0.cmalo2.gotoAndStop(2); _level0.cmalo3.gotoAndStop(2); _level0.cmalo4.gotoAndStop(2); _level0.cmalo5.gotoAndStop(2); } trace("" + score1); b1 = this.baraja1; b2 = this.baraja2; b3 = this.baraja3; b4 = this.baraja4; b5 = this.baraja5; ba = this.barajaactiva; bm = this.barajamalo; matriz1 = new Array(b1.carta1, b1.carta2, b1.carta3, b1.carta4, b1.carta5, b1.carta6, b1.carta7, b1.carta8, b1.carta9, b1.carta10, b1.carta11, b1.carta12, b1.carta13, b1.carta14, b1.carta15, b1.carta16, b1.carta17, b1.carta18, b1.carta19, b1.carta20, b1.carta21, b1.carta22, b1.carta23, b1.carta24, b1.carta25, b1.carta26, b1.carta27, b1.carta28, b1.carta29, b1.carta30, b1.carta31, b1.carta32, b1.carta33, b1.carta34, b1.carta35, b1.carta36); matriz2 = new Array(b2.carta1, b2.carta2, b2.carta3, b2.carta4, b2.carta5, b2.carta6, b2.carta7, b2.carta8, b2.carta9, b2.carta10, b2.carta11, b2.carta12, b2.carta13, b2.carta14, b2.carta15, b2.carta16, b2.carta17, b2.carta18, b2.carta19, b2.carta20, b2.carta21, b2.carta22, b2.carta23, b2.carta24, b2.carta25, b2.carta26, b2.carta27, b2.carta28, b2.carta29, b2.carta30, b2.carta31, b2.carta32, b2.carta33, b2.carta34, b2.carta35, b2.carta36); matriz3 = new Array(b3.carta1, b3.carta2, b3.carta3, b3.carta4, b3.carta5, b3.carta6, b3.carta7, b3.carta8, b3.carta9, b3.carta10, b3.carta11, b3.carta12, b3.carta13, b3.carta14, b3.carta15, b3.carta16, b3.carta17, b3.carta18, b3.carta19, b3.carta20, b3.carta21, b3.carta22, b3.carta23, b3.carta24, b3.carta25, b3.carta26, b3.carta27, b3.carta28, b3.carta29, b3.carta30, b3.carta31, b3.carta32, b3.carta33, b3.carta34, b3.carta35, b3.carta36); matriz4 = new Array(b4.carta1, b4.carta2, b4.carta3, b4.carta4, b4.carta5, b4.carta6, b4.carta7, b4.carta8, b4.carta9, b4.carta10, b4.carta11, b4.carta12, b4.carta13, b4.carta14, b4.carta15, b4.carta16, b4.carta17, b4.carta18, b4.carta19, b4.carta20, b4.carta21, b4.carta22, b4.carta23, b4.carta24, b4.carta25, b4.carta26, b4.carta27, b4.carta28, b4.carta29, b4.carta30, b4.carta31, b4.carta32, b4.carta33, b4.carta34, b4.carta35, b4.carta36); matriz5 = new Array(b5.carta1, b5.carta2, b5.carta3, b5.carta4, b5.carta5, b5.carta6, b5.carta7, b5.carta8, b5.carta9, b5.carta10, b5.carta11, b5.carta12, b5.carta13, b5.carta14, b5.carta15, b5.carta16, b5.carta17, b5.carta18, b5.carta19, b5.carta20, b5.carta21, b5.carta22, b5.carta23, b5.carta24, b5.carta25, b5.carta26, b5.carta27, b5.carta28, b5.carta29, b5.carta30, b5.carta31, b5.carta32, b5.carta33, b5.carta34, b5.carta35, b5.carta36); bactiva = new Array(ba.carta1, ba.carta2, ba.carta3, ba.carta4, ba.carta5, ba.carta6, ba.carta7, ba.carta8, ba.carta9, ba.carta10, ba.carta11, ba.carta12, ba.carta13, ba.carta14, ba.carta15, ba.carta16, ba.carta17, ba.carta18, ba.carta19, ba.carta20, ba.carta21, ba.carta22, ba.carta23, ba.carta24, ba.carta25, ba.carta26, ba.carta27, ba.carta28, ba.carta29, ba.carta30, ba.carta31, ba.carta32, ba.carta33, ba.carta34, ba.carta35, ba.carta36); barmalo = new Array(bm.carta1, bm.carta2, bm.carta3, bm.carta4, bm.carta5, bm.carta6, bm.carta7, bm.carta8, bm.carta9, bm.carta10, bm.carta11, bm.carta12, bm.carta13, bm.carta14, bm.carta15, bm.carta16, bm.carta17, bm.carta18, bm.carta19, bm.carta20, bm.carta21, bm.carta22, bm.carta23, bm.carta24, bm.carta25, bm.carta26, bm.carta27, bm.carta28, bm.carta29, bm.carta30, bm.carta31, bm.carta32, bm.carta33, bm.carta34, bm.carta35, bm.carta36); barajar = new Array(numcartas); cindice = actualcards - 1; barajacartas(); carmalo = new Array(cmalo1, cmalo2, cmalo3, cmalo4, cmalo5); barajas = new Array(matriz1, matriz2, matriz3, matriz4, matriz5); i = 0; while (i < numcartas) { bactiva[i]._visible = false; i = i + 1; } i = 0; while (i < numcartas) { barmalo[i]._visible = false; i = i + 1; } bm._visible = false; k = 0; while (k < 5) { i = 0; while (i < numcartas) { barajas[k][i]._visible = false; i = i + 1; } visible = barajar[cindice]; cindice = cindice - 1; trace("bueno:" + visible); barajas[k][visible]._visible = true; k = k + 1; } trace(("" + actualcards) + " cartas en total"); cartasp2 = new Array(5); k = 0; while (k < 5) { cartasp2[k] = barajar[cindice]; cindice = cindice - 1; k = k + 1; } trace("malo:" + cartasp2); stop();
Frame 71
stop();
Symbol 25 MovieClip Frame 20
this._parent.rayos2.play();
Symbol 30 MovieClip Frame 1
stop();
Symbol 30 MovieClip Frame 20
this._parent.rayos3.play();
Symbol 34 MovieClip Frame 1
stop();
Symbol 35 MovieClip Frame 1
rayos1._rotation = random(360);
Symbol 35 MovieClip Frame 2
rayos2._rotation = random(360);
Symbol 35 MovieClip Frame 3
rayos3._rotation = random(360);
Symbol 43 MovieClip Frame 49
gotoAndPlay (1);
Symbol 43 MovieClip Frame 69
gotoAndPlay (50);
Symbol 43 MovieClip Frame 85
_level0.play();
Symbol 53 MovieClip Frame 1
total = ("Total size: " + Math.round(this._parent.getBytesTotal() / 1024)) + " bytes"; barra._width = 1; escalar = 0;
Symbol 53 MovieClip Frame 4
bytes = ("Loaded: " + Math.round(this._parent.getBytesLoaded() / 1024)) + " bytes"; barra._width = (this._parent.getBytesLoaded() / total) * 0.2; relacion = this._parent.getBytesLoaded() / this._parent.getBytesTotal(); _level0.vendedor.energia._xscale = ((relacion * relacion) * Math.sqrt(relacion)) * 100; _level0.vendedor.energia._yscale = ((relacion * relacion) * Math.sqrt(relacion)) * 100; porc = Math.round((Math.round(this._parent.getBytesLoaded() / 1024) / Math.round(this._parent.getBytesTotal() / 1024)) * 100) + " %";
Symbol 53 MovieClip Frame 7
bytes = ("Loaded: " + Math.round(this._parent.getBytesLoaded() / 1024)) + " bytes"; barra._width = (this._parent.getBytesLoaded() / total) * 0.2; relacion = this._parent.getBytesLoaded() / this._parent.getBytesTotal(); _level0.vendedor.energia._xscale = ((relacion * relacion) * Math.sqrt(relacion)) * 100; _level0.vendedor.energia._yscale = ((relacion * relacion) * Math.sqrt(relacion)) * 100; porc = Math.round((Math.round(this._parent.getBytesLoaded() / 1024) / Math.round(this._parent.getBytesTotal() / 1024)) * 100) + " %";
Symbol 53 MovieClip Frame 10
bytes = ("Loaded: " + Math.round(this._parent.getBytesLoaded() / 1024)) + " bytes"; barra._width = (this._parent.getBytesLoaded() / total) * 0.2; relacion = this._parent.getBytesLoaded() / this._parent.getBytesTotal(); _level0.vendedor.energia._xscale = ((relacion * relacion) * Math.sqrt(relacion)) * 100; _level0.vendedor.energia._yscale = ((relacion * relacion) * Math.sqrt(relacion)) * 100; porc = Math.round((Math.round(this._parent.getBytesLoaded() / 1024) / Math.round(this._parent.getBytesTotal() / 1024)) * 100) + " %";
Symbol 53 MovieClip Frame 13
bytes = ("Loaded: " + Math.round(this._parent.getBytesLoaded() / 1024)) + " bytes"; barra._width = (this._parent.getBytesLoaded() / total) * 0.2; relacion = this._parent.getBytesLoaded() / this._parent.getBytesTotal(); _level0.vendedor.energia._xscale = ((relacion * relacion) * Math.sqrt(relacion)) * 100; _level0.vendedor.energia._yscale = ((relacion * relacion) * Math.sqrt(relacion)) * 100; porc = Math.round((Math.round(this._parent.getBytesLoaded() / 1024) / Math.round(this._parent.getBytesTotal() / 1024)) * 100) + " %";
Symbol 53 MovieClip Frame 15
bytes = Math.round(this._parent.getBytesLoaded() / 1024); if (bytes == Math.round(this._parent.getBytesTotal() / 1024)) { _level0.vendedor.gotoAndPlay("fincarga"); stop(); } else { gotoAndPlay (4); }
Symbol 82 MovieClip Frame 8
stop();
Symbol 85 Button
on (release) { _level0.gotoAndPlay("game"); }
Symbol 87 Button
on (release) { _level0.gotoAndStop("cheats"); }
Symbol 89 Button
on (release) { _level0.gotoAndPlay("instructions"); }
Symbol 95 MovieClip Frame 52
gotoAndPlay (10);
Symbol 112 MovieClip Frame 1
stop();
Symbol 112 MovieClip Frame 18
gotoAndPlay (1);
Symbol 112 MovieClip Frame 41
gotoAndPlay (1);
Symbol 112 MovieClip Frame 44
gotoAndPlay (21);
Symbol 112 MovieClip Frame 45
stop();
Symbol 116 MovieClip Frame 10
Symbol 116 MovieClip Frame 23
Symbol 116 MovieClip Frame 35
Symbol 116 MovieClip Frame 50
Symbol 116 MovieClip Frame 65
Symbol 157 MovieClip Frame 1
stop(); gotoAndPlay (1);
Symbol 157 MovieClip Frame 15
gotoAndPlay (1);
Symbol 157 MovieClip Frame 16
stop();
Symbol 157 MovieClip Frame 27
gotoAndPlay (16);
Symbol 157 MovieClip Frame 28
stop();
Symbol 157 MovieClip Frame 44
gotoAndPlay (16);
Symbol 160 MovieClip Frame 1
stop();
Symbol 160 MovieClip Frame 2
stop();
Symbol 270 MovieClip Frame 49
gotoAndPlay (1);
Symbol 270 MovieClip Frame 80
gotoAndPlay (1);
Symbol 270 MovieClip Frame 94
this.cara.boca.gotoAndStop("veneno");
Symbol 270 MovieClip Frame 126
cara.boca.gotoAndStop("reposo"); this.gotoAndPlay("reposo");
Symbol 270 MovieClip Frame 138
gotoAndPlay (127);
Symbol 274 Button
on (release) { _level0.gotoAndStop("menu"); }
Symbol 313 Button
on (release) { _level0.gotoAndPlay("menu"); }
Symbol 314 Button
on (release) { if (password == _level0.password) { gotoAndPlay (96); } else { gotoAndPlay (53); password = ""; } }
Symbol 327 Button
on (release) { if (_level0.level > -1) { _level0.level = _level0.level - 1; tlevel = _level0.level + 1; } }
Symbol 328 Button
on (release) { if (_level0.level < _level0.maxlevel) { _level0.level = _level0.level + 1; tlevel = _level0.level + 1; } }
Symbol 333 Button
on (release) { _level0.alltrafos = 1; gotoAndStop (2); }
Symbol 334 Button
on (release) { _level0.alltrafos = 0; gotoAndStop (1); }
Symbol 335 MovieClip Frame 1
stop();
Symbol 335 MovieClip Frame 2
stop();
Symbol 336 Button
on (release) { _level0.allcards = 1; gotoAndStop (2); }
Symbol 337 Button
on (release) { _level0.allcards = 0; gotoAndStop (1); }
Symbol 338 MovieClip Frame 1
stop();
Symbol 338 MovieClip Frame 2
stop();
Symbol 341 Button
on (release) { _level0.gotoAndPlay("game"); }
Symbol 346 MovieClip Frame 10
trace(_level0.password);
Symbol 346 MovieClip Frame 52
gotoAndPlay (10);
Symbol 346 MovieClip Frame 95
gotoAndPlay (53);
Symbol 346 MovieClip Frame 138
gotoAndPlay (96);
Symbol 354 Button
on (release) { if (_level0.score > 500) { gotoAndStop (2); _level0.plume = 1; _level0.score = _level0.score - 500; } }
Symbol 355 MovieClip Frame 1
stop();
Symbol 355 MovieClip Frame 2
stop();
Symbol 360 Button
on (release) { if (_level0.score > 150) { gotoAndStop (2); _level0.orbofsaruman = 1; _level0.score = _level0.score - 150; } }
Symbol 361 MovieClip Frame 1
stop();
Symbol 361 MovieClip Frame 2
stop();
Symbol 367 Button
on (release) { if (_level0.score > 400) { gotoAndStop (2); _level0.gem = 1; _level0.score = _level0.score - 400; } }
Symbol 368 MovieClip Frame 1
stop();
Symbol 368 MovieClip Frame 2
stop();
Symbol 374 Button
on (release) { if (_level0.score > 250) { gotoAndStop (2); _level0.munchetes = 1; _level0.score = _level0.score - 250; } }
Symbol 375 MovieClip Frame 1
stop();
Symbol 375 MovieClip Frame 2
stop();
Symbol 380 Button
on (release) { if (_level0.score > 350) { gotoAndStop (2); _level0.ring = 1; _level0.score = _level0.score - 350; } }
Symbol 381 MovieClip Frame 1
stop();
Symbol 381 MovieClip Frame 2
stop();
Symbol 387 MovieClip Frame 1
stop();
Symbol 387 MovieClip Frame 2
stop();
Symbol 389 Button
on (release) { this.tapete._visible = false; }
Symbol 396 Button
on (release) { _level0.gotoAndPlay("game"); }
Symbol 427 MovieClip Frame 1
money = _level0.score; if (_level0.orbofsaruman > 0) { corb.gotoAndStop(2); } if (_level0.ring > 0) { cring.gotoAndStop(2); } if (_level0.plume > 0) { cplume.gotoAndStop(2); } if (_level0.munchetes > 0) { cmunchetes.gotoAndStop(2); } if (_level0.gem > 0) { cgem.gotoAndStop(2); }
Symbol 437 Button
on (release) { i = 0; while (i < _level0.numcartas) { _level0.bactiva[i]._visible = false; i = i + 1; } i = 0; while (i < _level0.numcartas) { if (_level0.barajas[this._parent.k][i]._visible != true) { } else { visible = i; } i = i + 1; } _level0.bactiva[visible]._visible = true; _level0.carbueno = visible; _level0.numbar = this._parent.k; _level0.turno = 1; _level0.ejecutar.gotoAndStop(2); }
Symbol 438 MovieClip Frame 1
function juegacarta() { _level0["da\u00F1o"] = 0; _level0.paraliza = 0; _level0.ceguera1aux = 0; _level0.arma1aux = 0; _level0.escudo1aux = 0; _level0.contra1aux = 9; _level0.bless1aux = 0; _level0.parapeto1aux = 0; _level0.maldicion1aux = 0; _level0.veneno1aux = 0; _level0.runa1aux = 0; _level0.cura = 0; _level0.dispelo = 0; _level0.dispels = 0; _level0.curaveneno = 0; _level0.multiplyaux = 1; _level0.regenaux = 0; }
Symbol 445 Button
on (release) { i = 0; while (i < _level0.numcartas) { _level0.bactiva[i]._visible = false; i = i + 1; } i = 0; while (i < _level0.numcartas) { if (_level0.barajas[this._parent.k][i]._visible != true) { } else { visible = i; } i = i + 1; } _level0.bactiva[visible]._visible = true; _level0.carbueno = visible; _level0.numbar = this._parent.k; _level0.turno = 1; _level0.ejecutar.gotoAndStop(2); }
Symbol 446 MovieClip Frame 1
function juegacarta() { _level0["da\u00F1o"] = 20; _level0.paraliza = 0; _level0.ceguera1aux = 1; _level0.arma1aux = 0; _level0.escudo1aux = 0; _level0.contra1aux = 0; _level0.bless1aux = 0; _level0.parapeto1aux = 0; _level0.maldicion1aux = 0; _level0.veneno1aux = 0; _level0.runa1aux = 0; _level0.cura = 0; _level0.dispelo = 0; _level0.dispels = 0; _level0.curaveneno = 0; _level0.multiplyaux = 1; _level0.regenaux = 0; }
Symbol 453 Button
on (release) { i = 0; while (i < _level0.numcartas) { _level0.bactiva[i]._visible = false; i = i + 1; } i = 0; while (i < _level0.numcartas) { if (_level0.barajas[this._parent.k][i]._visible != true) { } else { visible = i; } i = i + 1; } _level0.bactiva[visible]._visible = true; _level0.carbueno = visible; _level0.numbar = this._parent.k; _level0.turno = 1; _level0.ejecutar.gotoAndStop(2); }
Symbol 454 MovieClip Frame 1
function juegacarta() { _level0["da\u00F1o"] = 16; _level0.paraliza = 0; _level0.ceguera1aux = 0; _level0.arma1aux = 0; _level0.escudo1aux = 0; _level0.contra1aux = 0; _level0.bless1aux = 0; _level0.parapeto1aux = 0; _level0.maldicion1aux = 0; _level0.veneno1aux = 0; _level0.runa1aux = 0; _level0.cura = 0; _level0.dispelo = 1; _level0.dispels = 0; _level0.curaveneno = 0; _level0.multiplyaux = 1; _level0.regenaux = 0; }
Symbol 462 Button
on (release) { i = 0; while (i < _level0.numcartas) { _level0.bactiva[i]._visible = false; i = i + 1; } i = 0; while (i < _level0.numcartas) { if (_level0.barajas[this._parent.k][i]._visible != true) { } else { visible = i; } i = i + 1; } _level0.bactiva[visible]._visible = true; _level0.carbueno = visible; _level0.numbar = this._parent.k; _level0.turno = 1; _level0.ejecutar.gotoAndStop(2); }
Symbol 463 MovieClip Frame 1
function juegacarta() { _level0["da\u00F1o"] = 0; _level0.paraliza = 25; _level0.ceguera1aux = 0; _level0.arma1aux = 10; _level0.escudo1aux = 0; _level0.contra1aux = 0; _level0.bless1aux = 0; _level0.parapeto1aux = 0; _level0.maldicion1aux = 0; _level0.veneno1aux = 0; _level0.runa1aux = 0; _level0.cura = 0; _level0.dispelo = 0; _level0.dispels = 0; _level0.curaveneno = 0; _level0.multiplyaux = 1; _level0.regenaux = 0; }
Symbol 470 Button
on (release) { i = 0; while (i < _level0.numcartas) { _level0.bactiva[i]._visible = false; i = i + 1; } i = 0; while (i < _level0.numcartas) { if (_level0.barajas[this._parent.k][i]._visible != true) { } else { visible = i; } i = i + 1; } _level0.bactiva[visible]._visible = true; _level0.carbueno = visible; _level0.numbar = this._parent.k; _level0.turno = 1; _level0.ejecutar.gotoAndStop(2); }
Symbol 471 MovieClip Frame 1
function juegacarta() { _level0["da\u00F1o"] = 0; _level0.ceguera1aux = 0; _level0.arma1aux = 0; _level0.escudo1aux = 0; _level0.contra1aux = 0; _level0.bless1aux = 0; _level0.parapeto1aux = 0; _level0.maldicion1aux = 0; _level0.veneno1aux = 0; _level0.runa1aux = 0; _level0.cura = 0; _level0.dispelo = 0; _level0.dispels = 0; _level0.curaveneno = 0; _level0.multiplyaux = 2; _level0.regenaux = 0; _level0.paraliza = 0; }
Symbol 479 Button
on (release) { i = 0; while (i < _level0.numcartas) { _level0.bactiva[i]._visible = false; i = i + 1; } i = 0; while (i < _level0.numcartas) { if (_level0.barajas[this._parent.k][i]._visible != true) { } else { visible = i; } i = i + 1; } _level0.bactiva[visible]._visible = true; _level0.carbueno = visible; _level0.numbar = this._parent.k; _level0.turno = 1; _level0.ejecutar.gotoAndStop(2); }
Symbol 480 MovieClip Frame 1
function juegacarta() { _level0["da\u00F1o"] = 0; _level0.ceguera1aux = 0; _level0.arma1aux = 0; _level0.escudo1aux = 0; _level0.contra1aux = 0; _level0.bless1aux = 0; _level0.parapeto1aux = 0; _level0.maldicion1aux = 0; _level0.veneno1aux = 0; _level0.runa1aux = 0; _level0.cura = 0; _level0.dispelo = 0; _level0.dispels = 0; _level0.curaveneno = 0; _level0.multiplyaux = 1; _level0.regenaux = 3; _level0.paraliza = 0; }
Symbol 488 Button
on (release) { i = 0; while (i < _level0.numcartas) { _level0.bactiva[i]._visible = false; i = i + 1; } i = 0; while (i < _level0.numcartas) { if (_level0.barajas[this._parent.k][i]._visible != true) { } else { visible = i; } i = i + 1; } _level0.bactiva[visible]._visible = true; _level0.carbueno = visible; _level0.numbar = this._parent.k; _level0.turno = 1; _level0.ejecutar.gotoAndStop(2); }
Symbol 489 MovieClip Frame 1
function juegacarta() { _level0["da\u00F1o"] = 6; _level0.ceguera1aux = 0; _level0.arma1aux = 0; _level0.escudo1aux = 6; _level0.contra1aux = 0; _level0.bless1aux = 0; _level0.parapeto1aux = 0; _level0.maldicion1aux = 0; _level0.veneno1aux = 0; _level0.runa1aux = 0; _level0.cura = 6; _level0.dispelo = 0; _level0.dispels = 0; _level0.curaveneno = 0; _level0.multiplyaux = 1; _level0.regenaux = 0; _level0.paraliza = 0; }
Symbol 496 Button
on (release) { i = 0; while (i < _level0.numcartas) { _level0.bactiva[i]._visible = false; i = i + 1; } i = 0; while (i < _level0.numcartas) { if (_level0.barajas[this._parent.k][i]._visible != true) { } else { visible = i; } i = i + 1; } _level0.bactiva[visible]._visible = true; _level0.carbueno = visible; _level0.numbar = this._parent.k; _level0.turno = 1; _level0.ejecutar.gotoAndStop(2); }
Symbol 497 MovieClip Frame 1
function juegacarta() { _level0["da\u00F1o"] = 0; _level0.ceguera1aux = 0; _level0.arma1aux = 0; _level0.escudo1aux = 0; _level0.contra1aux = 0; _level0.bless1aux = 0; _level0.parapeto1aux = 0; _level0.maldicion1aux = 0; _level0.veneno1aux = 0; _level0.runa1aux = 35; _level0.cura = 0; _level0.dispelo = 0; _level0.dispels = 0; _level0.curaveneno = 0; _level0.multiplyaux = 1; _level0.regenaux = 0; _level0.paraliza = 0; }
Symbol 504 Button
on (release) { i = 0; while (i < _level0.numcartas) { _level0.bactiva[i]._visible = false; i = i + 1; } i = 0; while (i < _level0.numcartas) { if (_level0.barajas[this._parent.k][i]._visible != true) { } else { visible = i; } i = i + 1; } _level0.bactiva[visible]._visible = true; _level0.carbueno = visible; _level0.numbar = this._parent.k; _level0.turno = 1; _level0.ejecutar.gotoAndStop(2); }
Symbol 505 MovieClip Frame 1
function juegacarta() { _level0["da\u00F1o"] = 0; _level0.ceguera1aux = 0; _level0.arma1aux = 0; _level0.escudo1aux = 0; _level0.contra1aux = 0; _level0.bless1aux = 0; _level0.parapeto1aux = 0; _level0.maldicion1aux = 0; _level0.veneno1aux = 0; _level0.runa1aux = -1; _level0.cura = 0; _level0.dispelo = 0; _level0.dispels = 0; _level0.curaveneno = 0; _level0.multiplyaux = 1; _level0.regenaux = 0; _level0.paraliza = 0; }
Symbol 512 Button
on (release) { i = 0; while (i < _level0.numcartas) { _level0.bactiva[i]._visible = false; i = i + 1; } i = 0; while (i < _level0.numcartas) { if (_level0.barajas[this._parent.k][i]._visible != true) { } else { visible = i; } i = i + 1; } _level0.bactiva[visible]._visible = true; _level0.carbueno = visible; _level0.numbar = this._parent.k; _level0.turno = 1; _level0.ejecutar.gotoAndStop(2); }
Symbol 513 MovieClip Frame 1
function juegacarta() { _level0["da\u00F1o"] = 0; _level0.ceguera1aux = 0; _level0.arma1aux = 6; _level0.escudo1aux = 0; _level0.contra1aux = 3; _level0.bless1aux = 0; _level0.parapeto1aux = 0; _level0.maldicion1aux = 0; _level0.veneno1aux = 0; _level0.runa1aux = 0; _level0.cura = 0; _level0.dispelo = 0; _level0.dispels = 0; _level0.curaveneno = 0; _level0.multiplyaux = 1; _level0.regenaux = 0; _level0.paraliza = 0; }
Symbol 524 Button
on (release) { i = 0; while (i < _level0.numcartas) { _level0.bactiva[i]._visible = false; i = i + 1; } i = 0; while (i < _level0.numcartas) { if (_level0.barajas[this._parent.k][i]._visible != true) { } else { visible = i; } i = i + 1; } _level0.bactiva[visible]._visible = true; _level0.carbueno = visible; _level0.numbar = this._parent.k; _level0.turno = 1; _level0.ejecutar.gotoAndStop(2); }
Symbol 525 MovieClip Frame 1
function juegacarta() { _level0["da\u00F1o"] = 0; _level0.ceguera1aux = 1; _level0.arma1aux = 0; _level0.escudo1aux = 0; _level0.contra1aux = 0; _level0.bless1aux = 0; _level0.parapeto1aux = 0; _level0.maldicion1aux = 0; _level0.veneno1aux = 0; _level0.runa1aux = 0; _level0.cura = 0; _level0.dispelo = 0; _level0.dispels = 0; _level0.curaveneno = 0; _level0.multiplyaux = 1; _level0.regenaux = 0; _level0.paraliza = 0; }
Symbol 532 Button
on (release) { i = 0; while (i < _level0.numcartas) { _level0.bactiva[i]._visible = false; i = i + 1; } i = 0; while (i < _level0.numcartas) { if (_level0.barajas[this._parent.k][i]._visible != true) { } else { visible = i; } i = i + 1; } _level0.bactiva[visible]._visible = true; _level0.carbueno = visible; _level0.numbar = this._parent.k; _level0.turno = 1; _level0.ejecutar.gotoAndStop(2); }
Symbol 533 MovieClip Frame 1
function juegacarta() { _level0["da\u00F1o"] = 9; _level0.ceguera1aux = 0; _level0.arma1aux = 5; _level0.escudo1aux = 0; _level0.contra1aux = 0; _level0.bless1aux = 0; _level0.parapeto1aux = 0; _level0.maldicion1aux = 0; _level0.veneno1aux = 0; _level0.runa1aux = 0; _level0.cura = 9; _level0.dispelo = 0; _level0.dispels = 0; _level0.curaveneno = 0; _level0.multiplyaux = 1; _level0.regenaux = 0; _level0.paraliza = 0; }
Symbol 541 Button
on (release) { i = 0; while (i < _level0.numcartas) { _level0.bactiva[i]._visible = false; i = i + 1; } i = 0; while (i < _level0.numcartas) { if (_level0.barajas[this._parent.k][i]._visible != true) { } else { visible = i; } i = i + 1; } _level0.bactiva[visible]._visible = true; _level0.carbueno = visible; _level0.numbar = this._parent.k; _level0.turno = 1; _level0.ejecutar.gotoAndStop(2); }
Symbol 542 MovieClip Frame 1
function juegacarta() { _level0["da\u00F1o"] = 0; _level0.ceguera1aux = 0; _level0.arma1aux = 0; _level0.escudo1aux = 0; _level0.contra1aux = 0; _level0.bless1aux = 0; _level0.parapeto1aux = 0; _level0.maldicion1aux = 0; _level0.veneno1aux = 0; _level0.runa1aux = 0; _level0.cura = 0; _level0.curaveneno = 1; _level0.dispelo = 0; _level0.dispels = 0; _level0.multiplyaux = 1; _level0.regenaux = 0; _level0.paraliza = 0; }
Symbol 548 Button
on (release) { i = 0; while (i < _level0.numcartas) { _level0.bactiva[i]._visible = false; i = i + 1; } i = 0; while (i < _level0.numcartas) { if (_level0.barajas[this._parent.k][i]._visible != true) { } else { visible = i; } i = i + 1; } _level0.bactiva[visible]._visible = true; _level0.carbueno = visible; _level0.numbar = this._parent.k; _level0.turno = 1; _level0.ejecutar.gotoAndStop(2); }
Symbol 549 MovieClip Frame 1
function juegacarta() { _level0["da\u00F1o"] = 0; _level0.ceguera1aux = 0; _level0.arma1aux = 0; _level0.escudo1aux = 0; _level0.contra1aux = 0; _level0.bless1aux = 0; _level0.parapeto1aux = 0; _level0.maldicion1aux = 0; _level0.veneno1aux = 0; _level0.runa1aux = 0; _level0.cura = 0; _level0.dispelo = 0; _level0.dispels = 1; _level0.curaveneno = 0; _level0.multiplyaux = 1; _level0.regenaux = 0; _level0.paraliza = 0; }
Symbol 554 Button
on (release) { i = 0; while (i < _level0.numcartas) { _level0.bactiva[i]._visible = false; i = i + 1; } i = 0; while (i < _level0.numcartas) { if (_level0.barajas[this._parent.k][i]._visible != true) { } else { visible = i; } i = i + 1; } _level0.bactiva[visible]._visible = true; _level0.carbueno = visible; _level0.numbar = this._parent.k; _level0.turno = 1; _level0.ejecutar.gotoAndStop(2); }
Symbol 555 MovieClip Frame 1
function juegacarta() { _level0["da\u00F1o"] = 0; _level0.ceguera1aux = 0; _level0.arma1aux = 0; _level0.escudo1aux = 0; _level0.contra1aux = 0; _level0.bless1aux = 0; _level0.parapeto1aux = 0; _level0.maldicion1aux = 0; _level0.veneno1aux = 0; _level0.runa1aux = 0; _level0.cura = 0; _level0.dispelo = 1; _level0.dispels = 0; _level0.curaveneno = 0; _level0.multiplyaux = 1; _level0.regenaux = 0; _level0.paraliza = 0; }
Symbol 562 Button
on (release) { i = 0; while (i < _level0.numcartas) { _level0.bactiva[i]._visible = false; i = i + 1; } i = 0; while (i < _level0.numcartas) { if (_level0.barajas[this._parent.k][i]._visible != true) { } else { visible = i; } i = i + 1; } _level0.bactiva[visible]._visible = true; _level0.carbueno = visible; _level0.numbar = this._parent.k; _level0.turno = 1; _level0.ejecutar.gotoAndStop(2); }
Symbol 563 MovieClip Frame 1
function juegacarta() { _level0["da\u00F1o"] = 0; _level0.ceguera1aux = 0; _level0.arma1aux = 0; _level0.escudo1aux = 0; _level0.contra1aux = 0; _level0.bless1aux = 0; _level0.parapeto1aux = 0; _level0.maldicion1aux = 3; _level0.veneno1aux = 0; _level0.runa1aux = 0; _level0.cura = 0; _level0.dispelo = 0; _level0.dispels = 0; _level0.curaveneno = 0; _level0.multiplyaux = 1; _level0.regenaux = 0; _level0.paraliza = 0; }
Symbol 570 Button
on (release) { i = 0; while (i < _level0.numcartas) { _level0.bactiva[i]._visible = false; i = i + 1; } i = 0; while (i < _level0.numcartas) { if (_level0.barajas[this._parent.k][i]._visible != true) { } else { visible = i; } i = i + 1; } _level0.bactiva[visible]._visible = true; _level0.carbueno = visible; _level0.numbar = this._parent.k; _level0.turno = 1; _level0.ejecutar.gotoAndStop(2); }
Symbol 571 MovieClip Frame 1
function juegacarta() { _level0["da\u00F1o"] = 0; _level0.ceguera1aux = 0; _level0.arma1aux = 0; _level0.escudo1aux = 2; _level0.contra1aux = 0; _level0.bless1aux = 0; _level0.parapeto1aux = 0; _level0.maldicion1aux = 0; _level0.veneno1aux = 0; _level0.runa1aux = 0; _level0.cura = 0; _level0.dispelo = 0; _level0.dispels = 0; _level0.curaveneno = 0; _level0.multiplyaux = 1; _level0.regenaux = 0; _level0.paraliza = 0; }
Symbol 578 Button
on (release) { i = 0; while (i < _level0.numcartas) { _level0.bactiva[i]._visible = false; i = i + 1; } i = 0; while (i < _level0.numcartas) { if (_level0.barajas[this._parent.k][i]._visible != true) { } else { visible = i; } i = i + 1; } _level0.bactiva[visible]._visible = true; _level0.carbueno = visible; _level0.numbar = this._parent.k; _level0.turno = 1; _level0.ejecutar.gotoAndStop(2); }
Symbol 579 MovieClip Frame 1
function juegacarta() { _level0["da\u00F1o"] = 0; _level0.ceguera1aux = 0; _level0.arma1aux = 0; _level0.escudo1aux = 0; _level0.contra1aux = 0; _level0.bless1aux = 0; _level0.parapeto1aux = 0; _level0.maldicion1aux = 0; _level0.veneno1aux = 0; _level0.runa1aux = 20; _level0.cura = 0; _level0.dispelo = 0; _level0.dispels = 0; _level0.curaveneno = 0; _level0.multiplyaux = 1; _level0.regenaux = 0; _level0.paraliza = 0; }
Symbol 586 Button
on (release) { i = 0; while (i < _level0.numcartas) { _level0.bactiva[i]._visible = false; i = i + 1; } i = 0; while (i < _level0.numcartas) { if (_level0.barajas[this._parent.k][i]._visible != true) { } else { visible = i; } i = i + 1; } _level0.bactiva[visible]._visible = true; _level0.carbueno = visible; _level0.numbar = this._parent.k; _level0.turno = 1; _level0.ejecutar.gotoAndStop(2); }
Symbol 587 MovieClip Frame 1
function juegacarta() { _level0["da\u00F1o"] = 0; _level0.ceguera1aux = 0; _level0.arma1aux = 0; _level0.escudo1aux = 0; _level0.contra1aux = 0; _level0.bless1aux = 0; _level0.parapeto1aux = 0; _level0.maldicion1aux = 0; _level0.veneno1aux = 0; _level0.runa1aux = 15; _level0.cura = 0; _level0.dispelo = 0; _level0.dispels = 0; _level0.curaveneno = 0; _level0.multiplyaux = 1; _level0.regenaux = 0; _level0.paraliza = 0; }
Symbol 593 Button
on (release) { i = 0; while (i < _level0.numcartas) { _level0.bactiva[i]._visible = false; i = i + 1; } i = 0; while (i < _level0.numcartas) { if (_level0.barajas[this._parent.k][i]._visible != true) { } else { visible = i; } i = i + 1; } _level0.bactiva[visible]._visible = true; _level0.carbueno = visible; _level0.numbar = this._parent.k; _level0.turno = 1; _level0.ejecutar.gotoAndStop(2); }
Symbol 594 MovieClip Frame 1
function juegacarta() { _level0["da\u00F1o"] = 0; _level0.ceguera1aux = 0; _level0.arma1aux = 0; _level0.escudo1aux = 0; _level0.contra1aux = 0; _level0.bless1aux = 0; _level0.parapeto1aux = 0; _level0.maldicion1aux = 0; _level0.veneno1aux = 0; _level0.runa1aux = 10; _level0.cura = 0; _level0.dispelo = 0; _level0.dispels = 0; _level0.curaveneno = 0; _level0.multiplyaux = 1; _level0.regenaux = 0; _level0.paraliza = 0; }
Symbol 602 Button
on (release) { i = 0; while (i < _level0.numcartas) { _level0.bactiva[i]._visible = false; i = i + 1; } i = 0; while (i < _level0.numcartas) { if (_level0.barajas[this._parent.k][i]._visible != true) { } else { visible = i; } i = i + 1; } _level0.bactiva[visible]._visible = true; _level0.carbueno = visible; _level0.numbar = this._parent.k; _level0.turno = 1; _level0.ejecutar.gotoAndStop(2); }
Symbol 603 MovieClip Frame 1
function juegacarta() { _level0["da\u00F1o"] = 8; _level0.ceguera1aux = 0; _level0.arma1aux = 0; _level0.escudo1aux = 0; _level0.contra1aux = 0; _level0.bless1aux = 0; _level0.parapeto1aux = 0; _level0.maldicion1aux = 0; _level0.veneno1aux = 3; _level0.runa1aux = 0; _level0.cura = 0; _level0.dispelo = 0; _level0.dispels = 0; _level0.curaveneno = 0; _level0.multiplyaux = 1; _level0.regenaux = 0; _level0.paraliza = 0; }
Symbol 607 Button
on (release) { i = 0; while (i < _level0.numcartas) { _level0.bactiva[i]._visible = false; i = i + 1; } i = 0; while (i < _level0.numcartas) { if (_level0.barajas[this._parent.k][i]._visible != true) { } else { visible = i; } i = i + 1; } _level0.bactiva[visible]._visible = true; _level0.carbueno = visible; _level0.numbar = this._parent.k; _level0.turno = 1; _level0.ejecutar.gotoAndStop(2); }
Symbol 608 MovieClip Frame 1
function juegacarta() { _level0["da\u00F1o"] = 6; _level0.ceguera1aux = 0; _level0.arma1aux = 0; _level0.escudo1aux = 0; _level0.contra1aux = 0; _level0.bless1aux = 0; _level0.parapeto1aux = 0; _level0.maldicion1aux = 0; _level0.veneno1aux = 2; _level0.runa1aux = 0; _level0.cura = 0; _level0.dispelo = 0; _level0.dispels = 0; _level0.curaveneno = 0; _level0.multiplyaux = 1; _level0.regenaux = 0; _level0.paraliza = 0; }
Symbol 612 Button
on (release) { i = 0; while (i < _level0.numcartas) { _level0.bactiva[i]._visible = false; i = i + 1; } i = 0; while (i < _level0.numcartas) { if (_level0.barajas[this._parent.k][i]._visible != true) { } else { visible = i; } i = i + 1; } _level0.bactiva[visible]._visible = true; _level0.carbueno = visible; _level0.numbar = this._parent.k; _level0.turno = 1; _level0.ejecutar.gotoAndStop(2); }
Symbol 613 MovieClip Frame 1
function juegacarta() { _level0["da\u00F1o"] = 4; _level0.ceguera1aux = 0; _level0.arma1aux = 0; _level0.escudo1aux = 0; _level0.contra1aux = 0; _level0.bless1aux = 0; _level0.parapeto1aux = 0; _level0.maldicion1aux = 0; _level0.veneno1aux = 1; _level0.runa1aux = 0; _level0.cura = 0; _level0.dispelo = 0; _level0.dispels = 0; _level0.curaveneno = 0; _level0.multiplyaux = 1; _level0.regenaux = 0; _level0.paraliza = 0; }
Symbol 619 Button
on (release) { i = 0; while (i < _level0.numcartas) { _level0.bactiva[i]._visible = false; i = i + 1; } i = 0; while (i < _level0.numcartas) { if (_level0.barajas[this._parent.k][i]._visible != true) { } else { visible = i; } i = i + 1; } _level0.bactiva[visible]._visible = true; _level0.carbueno = visible; _level0.numbar = this._parent.k; _level0.turno = 1; _level0.ejecutar.gotoAndStop(2); }
Symbol 620 MovieClip Frame 1
function juegacarta() { _level0["da\u00F1o"] = 9; _level0.ceguera1aux = 0; _level0.arma1aux = 0; _level0.escudo1aux = 0; _level0.contra1aux = 0; _level0.bless1aux = 0; _level0.parapeto1aux = 0; _level0.maldicion1aux = 0; _level0.veneno1aux = 0; _level0.runa1aux = 0; _level0.cura = 0; _level0.dispelo = 0; _level0.dispels = 0; _level0.curaveneno = 0; _level0.multiplyaux = 1; _level0.regenaux = 0; _level0.paraliza = 0; }
Symbol 624 Button
on (release) { i = 0; while (i < _level0.numcartas) { _level0.bactiva[i]._visible = false; i = i + 1; } i = 0; while (i < _level0.numcartas) { if (_level0.barajas[this._parent.k][i]._visible != true) { } else { visible = i; } i = i + 1; } _level0.bactiva[visible]._visible = true; _level0.carbueno = visible; _level0.numbar = this._parent.k; _level0.turno = 1; _level0.ejecutar.gotoAndStop(2); }
Symbol 625 MovieClip Frame 1
function juegacarta() { _level0["da\u00F1o"] = 5; _level0.ceguera1aux = 0; _level0.arma1aux = 0; _level0.escudo1aux = 0; _level0.contra1aux = 0; _level0.bless1aux = 0; _level0.parapeto1aux = 0; _level0.maldicion1aux = 0; _level0.veneno1aux = 0; _level0.runa1aux = 0; _level0.cura = 0; _level0.dispelo = 0; _level0.dispels = 0; _level0.curaveneno = 0; _level0.multiplyaux = 1; _level0.regenaux = 0; _level0.paraliza = 0; }
Symbol 632 Button
on (release) { i = 0; while (i < _level0.numcartas) { _level0.bactiva[i]._visible = false; i = i + 1; } i = 0; while (i < _level0.numcartas) { if (_level0.barajas[this._parent.k][i]._visible != true) { } else { visible = i; } i = i + 1; } _level0.bactiva[visible]._visible = true; _level0.carbueno = visible; _level0.numbar = this._parent.k; _level0.turno = 1; _level0.ejecutar.gotoAndStop(2); }
Symbol 633 MovieClip Frame 1
function juegacarta() { _level0["da\u00F1o"] = 0; _level0.ceguera1aux = 0; _level0.arma1aux = 0; _level0.escudo1aux = 3; _level0.contra1aux = 2; _level0.bless1aux = 0; _level0.parapeto1aux = 0; _level0.maldicion1aux = 0; _level0.veneno1aux = 0; _level0.runa1aux = 0; _level0.cura = 0; _level0.dispelo = 0; _level0.dispels = 0; _level0.curaveneno = 0; _level0.multiplyaux = 1; _level0.regenaux = 0; _level0.paraliza = 0; }
Symbol 640 Button
on (release) { i = 0; while (i < _level0.numcartas) { _level0.bactiva[i]._visible = false; i = i + 1; } i = 0; while (i < _level0.numcartas) { if (_level0.barajas[this._parent.k][i]._visible != true) { } else { visible = i; } i = i + 1; } _level0.bactiva[visible]._visible = true; _level0.carbueno = visible; _level0.numbar = this._parent.k; _level0.turno = 1; _level0.ejecutar.gotoAndStop(2); }
Symbol 641 MovieClip Frame 1
function juegacarta() { _level0["da\u00F1o"] = 8; _level0.ceguera1aux = 0; _level0.arma1aux = 0; _level0.escudo1aux = 0; _level0.contra1aux = 0; _level0.bless1aux = 0; _level0.parapeto1aux = 1; _level0.maldicion1aux = 0; _level0.veneno1aux = 0; _level0.runa1aux = 0; _level0.cura = 0; _level0.dispelo = 0; _level0.dispels = 0; _level0.curaveneno = 0; _level0.multiplyaux = 1; _level0.regenaux = 0; _level0.paraliza = 0; }
Symbol 647 Button
on (release) { i = 0; while (i < _level0.numcartas) { _level0.bactiva[i]._visible = false; i = i + 1; } i = 0; while (i < _level0.numcartas) { if (_level0.barajas[this._parent.k][i]._visible != true) { } else { visible = i; } i = i + 1; } _level0.bactiva[visible]._visible = true; _level0.carbueno = visible; _level0.numbar = this._parent.k; _level0.turno = 1; _level0.ejecutar.gotoAndStop(2); }
Symbol 648 MovieClip Frame 1
function juegacarta() { _level0["da\u00F1o"] = 0; _level0.ceguera1aux = 0; _level0.arma1aux = 0; _level0.escudo1aux = 0; _level0.contra1aux = 0; _level0.bless1aux = 0; _level0.parapeto1aux = 0; _level0.maldicion1aux = 0; _level0.veneno1aux = 0; _level0.runa1aux = 0; _level0.cura = 10; _level0.dispelo = 0; _level0.dispels = 0; _level0.curaveneno = 0; _level0.multiplyaux = 1; _level0.regenaux = 0; _level0.paraliza = 0; }
Symbol 654 Button
on (release) { i = 0; while (i < _level0.numcartas) { _level0.bactiva[i]._visible = false; i = i + 1; } i = 0; while (i < _level0.numcartas) { if (_level0.barajas[this._parent.k][i]._visible != true) { } else { visible = i; } i = i + 1; } _level0.bactiva[visible]._visible = true; _level0.carbueno = visible; _level0.numbar = this._parent.k; _level0.turno = 1; _level0.ejecutar.gotoAndStop(2); }
Symbol 655 MovieClip Frame 1
function juegacarta() { _level0["da\u00F1o"] = 18; _level0.ceguera1aux = 0; _level0.arma1aux = 0; _level0.escudo1aux = 0; _level0.contra1aux = 0; _level0.bless1aux = 0; _level0.parapeto1aux = 0; _level0.maldicion1aux = 0; _level0.veneno1aux = 0; _level0.runa1aux = 0; _level0.cura = 0; _level0.dispelo = 0; _level0.dispels = 0; _level0.curaveneno = 0; _level0.multiplyaux = 1; _level0.regenaux = 0; _level0.paraliza = 0; }
Symbol 659 Button
on (release) { i = 0; while (i < _level0.numcartas) { _level0.bactiva[i]._visible = false; i = i + 1; } i = 0; while (i < _level0.numcartas) { if (_level0.barajas[this._parent.k][i]._visible != true) { } else { visible = i; } i = i + 1; } _level0.bactiva[visible]._visible = true; _level0.carbueno = visible; _level0.numbar = this._parent.k; _level0.turno = 1; _level0.ejecutar.gotoAndStop(2); }
Symbol 660 MovieClip Frame 1
function juegacarta() { _level0["da\u00F1o"] = 12; _level0.ceguera1aux = 0; _level0.arma1aux = 0; _level0.escudo1aux = 0; _level0.contra1aux = 0; _level0.bless1aux = 0; _level0.parapeto1aux = 0; _level0.maldicion1aux = 0; _level0.veneno1aux = 0; _level0.runa1aux = 0; _level0.cura = 0; _level0.dispelo = 0; _level0.dispels = 0; _level0.curaveneno = 0; _level0.multiplyaux = 1; _level0.regenaux = 0; _level0.paraliza = 0; }
Symbol 664 Button
on (release) { i = 0; while (i < _level0.numcartas) { _level0.bactiva[i]._visible = false; i = i + 1; } i = 0; while (i < _level0.numcartas) { if (_level0.barajas[this._parent.k][i]._visible != true) { } else { visible = i; } i = i + 1; } _level0.bactiva[visible]._visible = true; _level0.carbueno = visible; _level0.numbar = this._parent.k; _level0.turno = 1; _level0.ejecutar.gotoAndStop(2); }
Symbol 665 MovieClip Frame 1
function juegacarta() { _level0["da\u00F1o"] = 7; _level0.ceguera1aux = 0; _level0.arma1aux = 0; _level0.escudo1aux = 0; _level0.contra1aux = 0; _level0.bless1aux = 0; _level0.parapeto1aux = 0; _level0.maldicion1aux = 0; _level0.veneno1aux = 0; _level0.runa1aux = 0; _level0.cura = 0; _level0.dispelo = 0; _level0.dispels = 0; _level0.curaveneno = 0; _level0.multiplyaux = 1; _level0.regenaux = 0; _level0.paraliza = 0; }
Symbol 669 Button
on (release) { i = 0; while (i < _level0.numcartas) { _level0.bactiva[i]._visible = false; i = i + 1; } i = 0; while (i < _level0.numcartas) { if (_level0.barajas[this._parent.k][i]._visible != true) { } else { visible = i; } i = i + 1; } _level0.bactiva[visible]._visible = true; _level0.carbueno = visible; _level0.numbar = this._parent.k; _level0.turno = 1; _level0.ejecutar.gotoAndStop(2); }
Symbol 670 MovieClip Frame 1
function juegacarta() { _level0["da\u00F1o"] = 3; _level0.ceguera1aux = 0; _level0.arma1aux = 0; _level0.escudo1aux = 0; _level0.contra1aux = 0; _level0.bless1aux = 0; _level0.parapeto1aux = 0; _level0.maldicion1aux = 0; _level0.veneno1aux = 0; _level0.runa1aux = 0; _level0.cura = 0; _level0.dispelo = 0; _level0.dispels = 0; _level0.curaveneno = 0; _level0.multiplyaux = 1; _level0.regenaux = 0; _level0.paraliza = 0; }
Symbol 675 Button
on (release) { i = 0; while (i < _level0.numcartas) { _level0.bactiva[i]._visible = false; i = i + 1; } i = 0; while (i < _level0.numcartas) { if (_level0.barajas[this._parent.k][i]._visible != true) { } else { visible = i; } i = i + 1; } _level0.bactiva[visible]._visible = true; _level0.carbueno = visible; _level0.numbar = this._parent.k; _level0.turno = 1; _level0.ejecutar.gotoAndStop(2); }
Symbol 676 MovieClip Frame 1
function juegacarta() { _level0["da\u00F1o"] = 0; _level0.ceguera1aux = 0; _level0.arma1aux = 0; _level0.escudo1aux = 0; _level0.contra1aux = 0; _level0.bless1aux = 0; _level0.parapeto1aux = 0; _level0.maldicion1aux = 0; _level0.veneno1aux = 0; _level0.runa1aux = 0; _level0.cura = 15; _level0.dispelo = 0; _level0.dispels = 0; _level0.curaveneno = 0; _level0.multiplyaux = 1; _level0.regenaux = 0; _level0.paraliza = 0; }
Symbol 680 Button
on (release) { i = 0; while (i < _level0.numcartas) { _level0.bactiva[i]._visible = false; i = i + 1; } i = 0; while (i < _level0.numcartas) { if (_level0.barajas[this._parent.k][i]._visible != true) { } else { visible = i; } i = i + 1; } _level0.bactiva[visible]._visible = true; _level0.carbueno = visible; _level0.numbar = this._parent.k; _level0.turno = 1; _level0.ejecutar.gotoAndStop(2); }
Symbol 681 MovieClip Frame 1
function juegacarta() { _level0["da\u00F1o"] = 0; _level0.ceguera1aux = 0; _level0.arma1aux = 0; _level0.escudo1aux = 0; _level0.contra1aux = 0; _level0.bless1aux = 0; _level0.parapeto1aux = 0; _level0.maldicion1aux = 0; _level0.veneno1aux = 0; _level0.runa1aux = 0; _level0.cura = 5; _level0.dispelo = 0; _level0.dispels = 0; _level0.curaveneno = 0; _level0.multiplyaux = 1; _level0.regenaux = 0; _level0.paraliza = 0; }
Symbol 687 Button
on (release) { i = 0; while (i < _level0.numcartas) { _level0.bactiva[i]._visible = false; i = i + 1; } i = 0; while (i < _level0.numcartas) { if (_level0.barajas[this._parent.k][i]._visible != true) { } else { visible = i; } i = i + 1; } _level0.bactiva[visible]._visible = true; _level0.carbueno = visible; _level0.numbar = this._parent.k; _level0.turno = 1; _level0.ejecutar.gotoAndStop(2); }
Symbol 688 MovieClip Frame 1
function juegacarta() { _level0["da\u00F1o"] = 7; _level0.ceguera1aux = 0; _level0.arma1aux = 0; _level0.escudo1aux = 0; _level0.contra1aux = 0; _level0.bless1aux = 0; _level0.parapeto1aux = 0; _level0.maldicion1aux = 0; _level0.veneno1aux = 0; _level0.runa1aux = 0; _level0.cura = 7; _level0.dispelo = 0; _level0.dispels = 0; _level0.curaveneno = 0; _level0.multiplyaux = 1; _level0.regenaux = 0; _level0.paraliza = 0; }
Symbol 695 Button
on (release) { i = 0; while (i < _level0.numcartas) { _level0.bactiva[i]._visible = false; i = i + 1; } i = 0; while (i < _level0.numcartas) { if (_level0.barajas[this._parent.k][i]._visible != true) { } else { visible = i; } i = i + 1; } _level0.bactiva[visible]._visible = true; _level0.carbueno = visible; _level0.numbar = this._parent.k; _level0.turno = 1; _level0.ejecutar.gotoAndStop(2); }
Symbol 696 MovieClip Frame 1
function juegacarta() { _level0["da\u00F1o"] = 0; _level0.ceguera1aux = 0; _level0.arma1aux = 2; _level0.escudo1aux = 0; _level0.contra1aux = 0; _level0.bless1aux = 0; _level0.parapeto1aux = 0; _level0.maldicion1aux = 0; _level0.veneno1aux = 0; _level0.runa1aux = 0; _level0.cura = 5; _level0.dispelo = 0; _level0.dispels = 0; _level0.curaveneno = 0; _level0.multiplyaux = 1; _level0.regenaux = 0; _level0.paraliza = 0; }
Symbol 697 MovieClip Frame 1
k = 0; stop();
Symbol 698 MovieClip Frame 1
stop();
Symbol 698 MovieClip Frame 2
matriz1 = new Array(b1.carta1, b1.carta2, b1.carta3, b1.carta4, b1.carta5, b1.carta6, b1.carta7, b1.carta8, b1.carta9, b1.carta10, b1.carta11, b1.carta12, b1.carta13, b1.carta14, b1.carta15, b1.carta16, b1.carta17, b1.carta18, b1.carta19, b1.carta20, b1.carta21, b1.carta22, b1.carta23, b1.carta24, b1.carta25, b1.carta26, b1.carta27, b1.carta28, b1.carta29, b1.carta30, b1.carta31, b1.carta32, b1.carta33, b1.carta34, b1.carta35, b1.carta36); i = 0; while (i < _level0.numcartas) { matriz1[i]._visible = false; i = i + 1; } visible = _level0.cartasp2[0]; matriz1[visible]._visible = true;
Symbol 703 Button
on (release) { gotoAndPlay (2); }
Symbol 708 Button
on (release) { gotoAndStop (2); _level0.invisible = 2; _level0.animplayer1._alpha = 50; _level0.ring = 0; }
Symbol 709 MovieClip Frame 1
stop();
Symbol 710 Button
on (release) { gotoAndStop (2); _level0.mirarcartas(); _level0.orbofsaruman = 0; }
Symbol 711 MovieClip Frame 1
stop();
Symbol 712 Button
on (release) { gotoAndStop (2); _level0.immunity = 1; _level0.gem = 0; }
Symbol 713 MovieClip Frame 1
stop();
Symbol 717 Button
on (release) { gotoAndStop (8); }
Symbol 720 Button
on (release) { this.gotoAndPlay("cierra"); }
Symbol 722 Button
on (release) { gotoAndStop (2); _level0.vida1 = _level0.vida1 + 20; _level0.munchetes = 0; mysound = new Sound(); mySound.attachSound("mascar"); mySound.start(); }
Symbol 723 MovieClip Frame 1
stop();
Symbol 724 Button
on (release) { gotoAndStop (2); _level0.resurrect = 1; _level0.plume = 0; }
Symbol 725 MovieClip Frame 1
stop();
Symbol 726 Button
on (release) { gotoAndStop (7); }
Symbol 731 MovieClip Frame 1
stop();
Symbol 731 MovieClip Frame 7
if (_level0.orbofsaruman == 0) { corb.gotoAndStop(2); } if (_level0.ring == 0) { cring.gotoAndStop(2); } if (_level0.gem == 0) { cgem.gotoAndStop(2); } stop();
Symbol 731 MovieClip Frame 8
if (_level0.plume == 0) { cplume.gotoAndStop(2); } if (_level0.munchetes == 0) { cmunchetes.gotoAndStop(2); } stop();
Symbol 731 MovieClip Frame 9
stop();
Symbol 741 MovieClip Frame 1
_level0.animplayer2.gotoAndPlay("trafo");
Symbol 741 MovieClip Frame 11
Symbol 741 MovieClip Frame 15
_level0.animplayer2.gotoAndPlay("reposo");
Symbol 741 MovieClip Frame 27
gotoAndPlay (18);
Symbol 758 MovieClip Frame 1
_level0.animplayer2.gotoAndPlay("trafo");
Symbol 758 MovieClip Frame 22
_level0.animplayer2.gotoAndPlay("reposo");
Symbol 758 MovieClip Frame 48
gotoAndPlay (33);
Symbol 766 MovieClip Frame 7
stop();
Symbol 769 MovieClip Frame 1
stop(); _level0.animplayer2.gotoAndPlay("trafo");
Symbol 769 MovieClip Frame 16
_level0.animplayer2.gotoAndPlay("reposo");
Symbol 769 MovieClip Frame 30
rayosnew1._rotation = random(360); rayosnew1.play();
Symbol 769 MovieClip Frame 38
rayosnew2._rotation = random(360); rayosnew2.play();
Symbol 769 MovieClip Frame 98
gotoAndPlay (30);
Symbol 772 MovieClip Frame 50
gotoAndPlay (45); this._parent.tercera.play();
Symbol 773 MovieClip Frame 1
stop();
Symbol 773 MovieClip Frame 2
stop();
Symbol 773 MovieClip Frame 3
stop();
Symbol 773 MovieClip Frame 4
stop();
Symbol 781 MovieClip Frame 1
_level0.trafo1 = _level0.trafo1 + 1; _level0.animplayer1.gotoAndPlay("trafo");
Symbol 781 MovieClip Frame 11
_level0.animplayer1 = _level0.animplayer1trafo; _level0.animplayer._visible = false; _level0.animplayer.gotoAndPlay("reposo"); _level0.animplayer1._visible = true; _level0.animplayer1.gotoAndPlay("trafo");
Symbol 781 MovieClip Frame 15
_level0.animplayer1.gotoAndPlay("reposo");
Symbol 781 MovieClip Frame 27
gotoAndPlay (18);
Symbol 795 MovieClip Frame 1
_level0.trafo2 = _level0.trafo2 + 1; _level0.animplayer1 = _level0.animplayer1trafo; _level0.animplayer._visible = false; _level0.animplayer.gotoAndPlay("reposo"); _level0.animplayer1._visible = true; _level0.animplayer1.gotoAndPlay("trafo");
Symbol 795 MovieClip Frame 22
_level0.animplayer1.gotoAndPlay("reposo");
Symbol 795 MovieClip Frame 48
gotoAndPlay (33);
Symbol 799 MovieClip Frame 1
stop(); _level0.trafo3 = _level0.trafo3 + 1; _level0.animplayer1 = _level0.animplayer1trafo; _level0.animplayer._visible = false; _level0.animplayer.gotoAndPlay("reposo"); _level0.animplayer1._visible = true; _level0.animplayer1.gotoAndPlay("trafo");
Symbol 799 MovieClip Frame 16
_level0.animplayer1.gotoAndPlay("reposo");
Symbol 799 MovieClip Frame 30
rayosnew1._rotation = random(360); rayosnew1.play();
Symbol 799 MovieClip Frame 38
rayosnew2._rotation = random(360); rayosnew2.play();
Symbol 799 MovieClip Frame 98
gotoAndPlay (30);
Symbol 802 MovieClip Frame 50
gotoAndPlay (45); this._parent.tercera.play();
Symbol 803 MovieClip Frame 1
_level0.animplayer1trafo._visible = false; _level0.animplayer._visible = true; stop();
Symbol 803 MovieClip Frame 2
stop();
Symbol 803 MovieClip Frame 3
stop();
Symbol 803 MovieClip Frame 4
stop();
Symbol 823 MovieClip Frame 20
stop();
Symbol 824 MovieClip Frame 1
stop();
Symbol 824 MovieClip Frame 2
stop();
Symbol 825 MovieClip Frame 1
stop(); _level0.animplayer1.espada.gotoAndStop("estandar");
Symbol 825 MovieClip Frame 2
stop();
Symbol 826 MovieClip Frame 1
stop();
Symbol 826 MovieClip Frame 2
stop();
Symbol 827 MovieClip Frame 1
stop();
Symbol 827 MovieClip Frame 2
stop();
Symbol 827 MovieClip Frame 3
_level0.animplayer2.escudo.gotoAndStop(2); stop();
Symbol 830 MovieClip Frame 17
stop();
Symbol 831 MovieClip Frame 1
stop();
Symbol 831 MovieClip Frame 2
stop();
Symbol 832 MovieClip Frame 1
stop();
Symbol 832 MovieClip Frame 2
stop();
Symbol 840 Button
on (release) { gotoAndPlay (3); }
Symbol 844 MovieClip Frame 1
stop();
Symbol 844 MovieClip Frame 2
stop();
Symbol 844 MovieClip Frame 3
stop();
Symbol 844 MovieClip Frame 20
_level0.ejecutar.ccartabueno.play();
Symbol 854 Button
on (press) { tarma1.gotoAndPlay(2); }
Symbol 855 Button
on (press) { tescudo1.gotoAndPlay(2); }
Symbol 856 Button
on (press) { tcontra1.gotoAndPlay(2); }
Symbol 857 Button
on (press) { tveneno1.gotoAndPlay(2); }
Symbol 859 MovieClip Frame 1
stop();
Symbol 859 MovieClip Frame 2
tarma1 = _level0.arma1;
Symbol 861 MovieClip Frame 1
stop();
Symbol 861 MovieClip Frame 2
tescudo1 = _level0.escudo1;
Symbol 863 MovieClip Frame 1
stop();
Symbol 863 MovieClip Frame 2
tcontra1 = _level0.contra1;
Symbol 865 MovieClip Frame 1
stop();
Symbol 865 MovieClip Frame 2
tveneno1 = _level0.veneno1;
Symbol 866 MovieClip Frame 1
stop();
Symbol 866 MovieClip Frame 2
stop();
Symbol 869 MovieClip Frame 1
stop();
Symbol 869 MovieClip Frame 2
stop();
Symbol 869 MovieClip Frame 3
stop();
Symbol 870 MovieClip Frame 1
stop();
Symbol 870 MovieClip Frame 2
stop();
Symbol 875 MovieClip Frame 10
Symbol 875 MovieClip Frame 23
Symbol 875 MovieClip Frame 35
Symbol 875 MovieClip Frame 50
Symbol 875 MovieClip Frame 65
Symbol 978 MovieClip Frame 49
gotoAndPlay (1);
Symbol 978 MovieClip Frame 80
gotoAndPlay (1);
Symbol 978 MovieClip Frame 94
this.cara.boca.gotoAndStop("veneno");
Symbol 978 MovieClip Frame 126
cara.boca.gotoAndStop("reposo"); this.gotoAndPlay("reposo");
Symbol 978 MovieClip Frame 138
gotoAndPlay (127);
Symbol 1023 Button
on (release) { _level0.gotoAndStop("shop"); }
Symbol 1024 MovieClip Frame 10
matriz1 = new Array(b1.carta1, b1.carta2, b1.carta3, b1.carta4, b1.carta5, b1.carta6, b1.carta7, b1.carta8, b1.carta9, b1.carta10, b1.carta11, b1.carta12, b1.carta13, b1.carta14, b1.carta15, b1.carta16, b1.carta17, b1.carta18, b1.carta19, b1.carta20, b1.carta21, b1.carta22, b1.carta23, b1.carta24, b1.carta25, b1.carta26, b1.carta27, b1.carta28, b1.carta29, b1.carta30, b1.carta31, b1.carta32, b1.carta33, b1.carta34, b1.carta35, b1.carta36); i = 0; while (i < _level0.numcartas) { matriz1[i]._visible = false; i = i + 1; } matriz1[_level0.actualcards]._visible = true;
Symbol 1024 MovieClip Frame 52
gotoAndPlay (10);
Symbol 1025 MovieClip Frame 1
_level0.score = _level0.score + _level0.vida1; if (_level0.level == _level0.maxlevel) { _level0.gotoAndStop("scores"); }
Symbol 1025 MovieClip Frame 2
stop();
Symbol 1032 Button
on (release) { if (_level0.level > -1) { _level0.level = _level0.level - 2; } else { _level0.level = -2; } _level0.gotoAndPlay("game"); }
Symbol 1036 MovieClip Frame 52
gotoAndPlay (10);
Symbol 1037 MovieClip Frame 1
nombre = _level0.nombre; _level0.deaths = _level0.deaths + 1;
Symbol 1039 MovieClip Frame 1
stop();
Symbol 1039 MovieClip Frame 2
if (_level0.ceguera1 != 0) { gotoAndPlay (133); _level0.ceguera1 = 0; } else { if (_level0.ceguera2 > 0) { _level0.mceguera2.gotoAndStop(2); } else { _level0.mceguera2.gotoAndStop(1); } if (_level0.arma1 > 0) { _level0.marma1.gotoAndStop(2); if (_level0.arma1 == 6) { _level0.animplayer1.espada.gotoAndStop("espada2"); _level0.animplayer1trafo.espada.gotoAndStop("espada2"); } else if (_level0.arma1 == 10) { _level0.animplayer1.espada.gotoAndStop("espada3"); _level0.animplayer1trafo.espada.gotoAndStop("espada3"); } } else { _level0.animplayer1.espada.gotoAndStop("estandar"); _level0.animplayer1trafo.espada.gotoAndStop("estandar"); _level0.marma1.gotoAndStop(1); } if (_level0.escudo1 > 0) { _level0.animplayer1.escudo._visible = true; _level0.mescudo1.gotoAndStop(2); } else { _level0.animplayer1.escudo._visible = false; _level0.mescudo1.gotoAndStop(1); } if (_level0.contra1 > 0) { if ((_level0.contra1 == 2) && (_level0.escudo1 == 3)) { _level0.ccontra1.gotoAndStop(3); } else { _level0.ccontra1.gotoAndStop(2); } } else { _level0.ccontra1.gotoAndStop(1); } if (_level0.maldicion2 > 0) { _level0.mmaldicion2.gotoAndStop(2); } else { _level0.mmaldicion2.gotoAndStop(1); } if (_level0.veneno2 > 0) { _level0.mveneno2.gotoAndStop(2); } else { _level0.mveneno2.gotoAndStop(1); } _level0.barma1._height = _level0.arma1; _level0.bescudo1._height = _level0.escudo1; _level0.bveneno1._height = _level0.veneno1; _level0.bcontra1._height = _level0.contra1; }
Symbol 1039 MovieClip Frame 3
if ((_level0["da\u00F1o2"] > 0) && (_level0.parapeto2 == 0)) { _level0.animplayer1.gotoAndPlay("ataca"); play(); } else if ((_level0["da\u00F1o2"] > 0) && (_level0.parapeto2 != 0)) { gotoAndPlay (156); } else if ((_level0.cura > 0) || (_level0.regen1 > 0)) { gotoAndPlay (113); } else if (_level0.veneno1 > 0) { gotoAndPlay (82); } else { gotoAndPlay (214); }
Symbol 1039 MovieClip Frame 12
tgranda\u00F1o._visible = false; this["tda\u00F1o"] = _level0["da\u00F1o2"]; if ((_level0.vida2 - _level0["da\u00F1o2"]) >= 0) { _level0.vida2 = _level0.vida2 - _level0["da\u00F1o2"]; _level0.score = _level0.score + (_level0["da\u00F1o2"] * 10); } else { _level0.vida2 = 0; } mySound = new Sound(); mySound2 = new Sound(); cual = random(9); if (cual < 3) { mySound2.attachSound("espadas3"); } else if ((cual >= 3) && (cual < 5)) { mySound2.attachSound("espadas4"); } else { mySound2.attachSound("espadas1"); } mySound2.setVolume(50); if (_level0["da\u00F1o2"] < 7) { if (_level0.vida2 > 0) { Set("tgranda\u00F1o", "opp: I hope you have something better than this, muhahahahaha"); } mySound.attachSound("ih01350"); } else if ((_level0["da\u00F1o2"] >= 7) && (_level0["da\u00F1o2"] < 17)) { Set("tgranda\u00F1o", "opp: Grrr!! You are begining to get me angry!!"); mySound.attachSound("ih01349"); } else { Set("tgranda\u00F1o", "opp: Aaaarghh!!! You will regret of your insolence!!!"); mySound.attachSound("MBigImpact1"); } mySound.start(); mySound2.start();
Symbol 1039 MovieClip Frame 41
if (_level0.vida2 == 0) { gotoAndPlay (182); } else if (_level0.contra2 > 0) { gotoAndPlay (42); } else if ((_level0.cura > 0) || (_level0.regen1 > 0)) { gotoAndPlay (113); } else if (_level0.veneno1 > 0) { gotoAndPlay (82); } else { gotoAndPlay (214); }
Symbol 1039 MovieClip Frame 42
_level0.animplayer2.gotoAndPlay("ataca");
Symbol 1039 MovieClip Frame 52
this["tda\u00F1o"] = _level0.contra2; if ((_level0.vida1 - _level0.contra2) >= 0) { _level0.vida1 = _level0.vida1 - _level0.contra2; _level0.score = _level0.score - (_level0.contra2 * 10); } else { _level0.vida1 = 0; } mySound = new Sound(); mySound.attachSound("ih01350"); mySound2 = new Sound(); cual = random(9); if (cual < 3) { mySound2.attachSound("espadas3"); } else if ((cual >= 3) && (cual < 5)) { mySound2.attachSound("espadas4"); } else { mySound2.attachSound("espadas1"); } mySound2.setVolume(50); mySound.start(); mySound2.start();
Symbol 1039 MovieClip Frame 81
if ((_level0.vida1 == 0) && (_level0.plume == 0)) { gotoAndPlay (192); } else if ((_level0.vida1 == 0) && (_level0.plume > 0)) { gotoAndPlay (202); } else if ((_level0.cura > 0) || (_level0.regen1 > 0)) { gotoAndPlay (113); } else if (_level0.veneno1 > 0) { gotoAndPlay (82); } else { gotoAndPlay (214); }
Symbol 1039 MovieClip Frame 82
_level0.animplayer1.gotoAndPlay("veneno");
Symbol 1039 MovieClip Frame 87
this["tda\u00F1o"] = _level0.veneno1; if ((_level0.vida1 - _level0.veneno1) >= 0) { _level0.vida1 = _level0.vida1 - _level0.veneno1; _level0.score = _level0.score - (_level0.veneno1 * 10); } else { _level0.vida1 = 0; }
Symbol 1039 MovieClip Frame 112
gotoAndPlay (214);
Symbol 1039 MovieClip Frame 113
if ((_level0.cura > 0) && (_level0.regen1 > 0)) { this.theal["tda\u00F1o"] = (_level0.cura + "+") + _level0.regen1; } else if ((_level0.cura == 0) && (_level0.regen1 > 0)) { this.theal["tda\u00F1o"] = _level0.regen1; } else if ((_level0.cura > 0) && (_level0.regen1 == 0)) { this.theal["tda\u00F1o"] = _level0.cura; } _level0.lifehealed = (_level0.lifehealed + _level0.cura) + _level0.regen1; if (((_level0.vida1 + _level0.cura) + _level0.regen1) <= _level0.maxvida) { _level0.vida1 = (_level0.vida1 + _level0.cura) + _level0.regen1; } else { _level0.vida1 = _level0.maxvida; }
Symbol 1039 MovieClip Frame 132
if (_level0.veneno1 > 0) { gotoAndPlay (82); } else { gotoAndPlay (214); }
Symbol 1039 MovieClip Frame 155
if (_level0.regen1 > 0) { gotoAndPlay (113); } else if (_level0.veneno1 > 0) { gotoAndPlay (82); } else { gotoAndPlay (214); }
Symbol 1039 MovieClip Frame 160
this["tda\u00F1o"] = _level0["da\u00F1o2"]; _level0.parapeto2 = 0;
Symbol 1039 MovieClip Frame 181
if (_level0.contra2 > 0) { gotoAndPlay (42); } else if ((_level0.cura > 0) || (_level0.regen1 > 0)) { gotoAndPlay (113); } else if (_level0.veneno1 > 0) { gotoAndPlay (82); } else { gotoAndPlay (214); }
Symbol 1039 MovieClip Frame 182
stop();
Symbol 1039 MovieClip Frame 192
stop();
Symbol 1039 MovieClip Frame 202
_level0.vida1 = 20;
Symbol 1039 MovieClip Frame 227
this._parent.ccartamalo.play(); this._parent.play();
Symbol 1046 Button
on (release) { this.mascara1._visible = true; this.mascara3._visible = true; if (_level0.turno == 0) { } else { if (_level0.ceguera1 == 0) { _level0.barajas[_level0.numbar][_level0.carbueno].juegacarta(); if (_level0.runa1aux > 0) { _level0.runa1 = _level0.runa1 + _level0.runa1aux; } else if (_level0.runa1aux < 0) { if (_level0.runa2 < 20) { _level0.runa1 = _level0.runa1 + _level0.runa2; _level0.runa2 = 0; } else if (_level0.runa2 >= 20) { if ((_level0.runa2 - 20) < 35) { _level0.runa1 = _level0.runa1 + 20; _level0.runa2 = _level0.runa2 - 20; _level0.bruna2._width = _level0.runa2 * 5.7; _level0.cruna2.gotoAndStop(1); if (_level0.arma2 == 4) { _level0.arma2 = 0; } if (_level0.escudo2 == 3) { _level0.escudo2 = 0; } if (_level0.contra2 == 3) { _level0.contra2 = 0; } } else if (((_level0.runa2 - 20) >= 35) && ((_level0.runa2 - 20) < 70)) { _level0.arma2 = 4; _level0.escudo2 = 3; _level0.contra2 = 3; _level0.runa2 = _level0.runa2 - 20; _level0.runa1 = _level0.runa1 + 20; _level0.bruna2._width = (_level0.runa2 - 35) * 5.7; _level0.cruna2.gotoAndStop(2); } else if (((_level0.runa2 - 20) >= 70) && ((_level0.runa2 - 20) <= 105)) { _level0.arma2 = 8; _level0.escudo2 = 6; _level0.contra2 = 5; _level0.runa2 = _level0.runa2 - 20; _level0.runa1 = _level0.runa1 + 20; _level0.bruna2._width = (_level0.runa2 - 70) * 5.7; _level0.cruna2.gotoAndStop(3); } } } if (_level0.runa1 < 35) { _level0.bruna1._width = _level0.runa1 * 5.7; } else if ((_level0.runa1 >= 35) && (_level0.runa1 < 70)) { _level0.bruna1._width = (_level0.runa1 - 35) * 5.7; _level0.cruna1.gotoAndStop(2); if (4 > _level0.arma1) { _level0.arma1 = 4; } if (3 > _level0.escudo1) { _level0.escudo1 = 3; } if (3 > _level0.contra1) { _level0.contra1 = 3; } _level0.veneno1 = 0; } else if ((_level0.runa1 >= 70) && (_level0.runa1 < 105)) { _level0.bruna1._width = (_level0.runa1 - 70) * 5.7; _level0.cruna1.gotoAndStop(3); if (8 > _level0.arma1) { _level0.arma1 = 8; } if (6 > _level0.escudo1) { _level0.escudo1 = 6; } if (5 > _level0.contra1) { _level0.contra1 = 5; } _level0.veneno1 = 0; } else if (_level0.runa1 >= 105) { _level0.bruna1._width = 200; _level0.cruna1.gotoAndStop(4); if (12 > _level0.arma1) { _level0.arma1 = 12; } if (10 > _level0.escudo1) { _level0.escudo1 = 10; } if (8 > _level0.contra1) { _level0.contra1 = 8; } _level0.veneno1 = 0; } trace("" + _level0.mult1); if (_level0["da\u00F1o"] > 0) { _level0["da\u00F1o2"] = ((((_level0["da\u00F1o"] + _level0.arma1) + _level0.maldicion2) - _level0.escudo2) - _level0.bless2) * _level0.mult1; if (_level0.mult1 > 1) { _level0.mult1 = 1; } if (_level0["da\u00F1o2"] > _level0.besthit) { _level0.besthit = _level0["da\u00F1o2"]; } _level0.totaldamage = _level0.totaldamage + _level0["da\u00F1o2"]; } else if (_level0["da\u00F1o"] <= 0) { _level0["da\u00F1o2"] = 0; } if (_level0.multiplyaux > _level0.mult1) { _level0.mult1 = _level0.multiplyaux; } if (_level0.regenaux > _level0.regen1) { _level0.regen1 = _level0.regenaux; } if (_level0.arma1aux > _level0.arma1) { _level0.arma1 = _level0.arma1aux; } if (_level0.escudo1aux > _level0.escudo1) { _level0.escudo1 = _level0.escudo1aux; } if (_level0.contra1aux > _level0.contra1) { _level0.contra1 = _level0.contra1aux; } if ((_level0.veneno1aux > _level0.veneno2) && (_level0.runa2 < 35)) { _level0.veneno2 = _level0.veneno1aux; } if (_level0.maldicion1aux > _level0.maldicion2) { _level0.maldicion2 = _level0.maldicion1aux; } if (_level0.bless1aux > _level0.bless1) { _level0.bless1 = _level0.bless1aux; } if (_level0.paraliza > _level0.paraliza1) { _level0.paraliza1 = _level0.paraliza; } if ((_level0.ceguera1aux == 1) || (random(100) < _level0.paraliza1)) { _level0.ceguera2 = 1; } if (_level0.parapeto1aux > _level0.parapeto1) { _level0.parapeto1 = _level0.parapeto1aux; } if (_level0.dispelo > 0) { _level0.paraliza2 = 0; _level0.mmaldicion2.gotoAndStop(1); _level0.mescudo2.gotoAndStop(1); _level0.marma2.gotoAndStop(1); _level0.ccontra2.gotoAndStop(1); _level0.mbless2.gotoAndStop(1); _level0.regen2 = 0; _level0.maldicion2 = 0; _level0.escudo2 = 0; _level0.arma2 = 0; _level0.contra2 = 0; _level0.bless2 = 0; _level0.barma2._height = 0; _level0.bescudo2._height = 0; _level0.bcontra2._height = 0; } else if (_level0.dispels > 0) { _level0.mmaldicion1.gotoAndStop(1); _level0.maldicion1 = 0; } if (_level0.curaveneno > 0) { _level0.mveneno1.gotoAndStop(1); _level0.veneno1 = 0; } } this["cda\u00F1o2"].gotoAndPlay(2); } i = 0; while (i < _level0.numcartas) { _level0.barajas[_level0.numbar][i]._visible = false; i = i + 1; } _level0.turno == 0; }
Symbol 1047 MovieClip Frame 1
stop();
Symbol 1047 MovieClip Frame 3
stop(); if (_level0.level < 2) { ind = random(5); visible = _level0.cartasp2[ind]; } else if (_level0.level >= 2) { juega = false; i = 0; i = 0; while (i < 5) { _level0.barmalo[_level0.cartasp2[i]].juegacarta(); if (((_level0.cura > 0) && (_level0.cura < (42 - _level0.vida2))) || (_level0.regenaux > 0)) { juega = true; trace("cura o regen"); ind = i; visible = _level0.cartasp2[i]; break; } i++; } if (juega == false) { i = 0; while (i < 5) { _level0.barmalo[_level0.cartasp2[i]].juegacarta(); if ((_level0.runa1aux > 15) || ((_level0.runa1aux < 0) && (_level0.runa1 > 20))) { trace("runa" + _level0.runa1aux); juega = true; ind = i; visible = _level0.cartasp2[i]; break; } i++; } } if (juega == false) { i = 0; while (i < 5) { _level0.barmalo[_level0.cartasp2[i]].juegacarta(); if ((((((_level0["da\u00F1o"] + _level0.arma2) - _level0.escudo1) * _level0.mult2) > 7) || ((((_level0["da\u00F1o"] + _level0.arma2) - _level0.escudo1) * _level0.mult2) > _level0.vida1)) && (_level0.parapeto1 == 0)) { trace("da\u00F1o"); juega = true; ind = i; visible = _level0.cartasp2[i]; break; } i++; } } if (juega == false) { i = 0; while (i < 5) { _level0.barmalo[_level0.cartasp2[i]].juegacarta(); if ((_level0.arma1aux > _level0.arma1) || (_level0.escudo1aux > _level0.escudo1)) { trace("modificadores"); juega = true; ind = i; visible = _level0.cartasp2[i]; break; } i++; } } if (juega == false) { i = 0; while (i < 5) { _level0.barmalo[_level0.cartasp2[i]].juegacarta(); if ((((_level0.arma1 > 2) || (_level0.escudo1 > 2)) || (_level0.regen1 > 0)) && (_level0.dispelo > 0)) { trace("dispel opp"); juega = true; ind = i; visible = _level0.cartasp2[i]; break; } i++; } } if (juega == false) { i = 0; while (i < 5) { _level0.barmalo[_level0.cartasp2[i]].juegacarta(); if ((((_level0.escudo2 < _level0.maldicion2) && (_level0.regen2 == 0)) && (_level0.arma2 < 3)) && (_level0.dispels > 0)) { trace("dispel self"); juega = true; ind = i; visible = _level0.cartasp2[i]; break; } i++; } } if (juega == false) { i = 0; while (i < 5) { _level0.barmalo[_level0.cartasp2[i]].juegacarta(); if ((_level0.veneno2 > 1) && (_level0.curaveneno > 0)) { trace("cura veneno"); juega = true; ind = i; visible = _level0.cartasp2[i]; break; } i++; } } if (juega == false) { i = 0; while (i < 5) { _level0.barmalo[_level0.cartasp2[i]].juegacarta(); if (_level0.ceguera1aux > 0) { trace("ceguera"); juega = true; ind = i; visible = _level0.cartasp2[i]; break; } i++; } } if (juega == false) { i = 0; while (i < 5) { _level0.barmalo[_level0.cartasp2[i]].juegacarta(); if (((((_level0["da\u00F1o"] + _level0.arma2) - _level0.escudo1) * _level0.mult2) > 2) || ((((_level0["da\u00F1o"] + _level0.arma2) - _level0.escudo1) * _level0.mult2) > _level0.vida1)) { trace("da\u00F1o debil"); juega = true; ind = i; visible = _level0.cartasp2[i]; break; } i++; } } trace("" + juega); i = 0; while (juega == false) { ind = i; visible = _level0.cartasp2[i]; _level0.barmalo[visible].juegacarta(); if ((((_level0.dispels > 0) || (_level0.dispelo > 0)) || (_level0.curepoison > 0)) && (i < 4)) { trace(("la carta " + i) + " no juega"); i++; } else { juega = true; } } } trace((("" + visible) + " ") + ind); _level0.barmalo[visible].juegacarta(); _level0.reparte = ind; _level0.destapa = visible; _level0.carmalo[ind]._visible = false; gotoAndPlay(4 + (ind * 19));
Symbol 1047 MovieClip Frame 22
stop();
Symbol 1047 MovieClip Frame 41
stop();
Symbol 1047 MovieClip Frame 60
stop();
Symbol 1047 MovieClip Frame 79
stop();
Symbol 1047 MovieClip Frame 98
stop();
Symbol 1067 MovieClip Frame 1
Symbol 1067 MovieClip Frame 2
if (_level0.ceguera2 != 0) { _level0.cura = 0; gotoAndPlay (142); _level0.ceguera2 = 0; } else { if (_level0.ceguera1 > 0) { _level0.mceguera1.gotoAndStop(2); } else { _level0.mceguera1.gotoAndStop(1); } if (_level0.arma2 > 0) { _level0.marma2.gotoAndStop(2); } else { _level0.marma2.gotoAndStop(1); } if (_level0.escudo2 > 0) { _level0.animplayer2.escudo._visible = true; _level0.mescudo2.gotoAndStop(2); } else { _level0.animplayer2.escudo._visible = false; _level0.mescudo2.gotoAndStop(1); } if (_level0.contra2 > 0) { if ((_level0.contra2 == 2) && (_level0.escudo2 == 3)) { _level0.ccontra2.gotoAndStop(3); } else { _level0.ccontra2.gotoAndStop(2); } } else { _level0.ccontra2.gotoAndStop(1); } if (_level0.maldicion1 > 0) { _level0.mmaldicion1.gotoAndStop(2); } else { _level0.mmaldicion1.gotoAndStop(1); } if (_level0.veneno1 > 0) { _level0.mveneno1.gotoAndStop(2); } else { _level0.mveneno1.gotoAndStop(1); } _level0.barma2._height = _level0.arma2; _level0.bescudo2._height = _level0.escudo2; _level0.bveneno2._height = _level0.veneno2; _level0.bcontra2._height = _level0.contra2; }
Symbol 1067 MovieClip Frame 3
if (((_level0["da\u00F1o1"] > 0) && (_level0.parapeto1 == 0)) && (_level0.invisible == 0)) { _level0.animplayer2.gotoAndPlay("ataca"); play(); } else if (((_level0["da\u00F1o1"] > 0) && (_level0.parapeto1 != 0)) && (_level0.invisible == 0)) { gotoAndPlay (164); } else if ((_level0.cura > 0) || (_level0.regen2 > 0)) { gotoAndPlay (122); } else if (_level0.veneno2 > 0) { gotoAndPlay (83); } else { gotoAndPlay (222); }
Symbol 1067 MovieClip Frame 12
this["tda\u00F1o"] = _level0["da\u00F1o1"]; if ((_level0.vida1 - _level0["da\u00F1o1"]) >= 0) { _level0.vida1 = _level0.vida1 - _level0["da\u00F1o1"]; _level0.score = _level0.score - (_level0["da\u00F1o1"] * 10); } else { _level0.score = _level0.score - (_level0["da\u00F1o1"] * 10); _level0.vida1 = 0; } mySound = new Sound(); mySound2 = new Sound(); cual = random(9); if (cual < 3) { mySound2.attachSound("espadas3"); } else if ((cual >= 3) && (cual < 5)) { mySound2.attachSound("espadas4"); } else { mySound2.attachSound("espadas1"); } mySound2.setVolume(50); if (_level0["da\u00F1o1"] < 7) { mySound.attachSound("ih01350"); } else if ((_level0["da\u00F1o1"] >= 7) && (_level0["da\u00F1o1"] < 17)) { mySound.attachSound("ih01349"); } else { mySound.attachSound("MBigImpact1"); } mySound2.start(); mySound.start();
Symbol 1067 MovieClip Frame 41
if ((_level0.vida1 == 0) && (_level0.plume == 0)) { gotoAndPlay (190); } else if (_level0.contra1 > 0) { gotoAndPlay (42); } else if ((_level0.cura > 0) || (_level0.regen2 > 0)) { gotoAndPlay (122); } else if (_level0.veneno2 > 0) { gotoAndPlay (83); } else { gotoAndPlay (222); }
Symbol 1067 MovieClip Frame 42
_level0.animplayer1.gotoAndPlay("ataca");
Symbol 1067 MovieClip Frame 52
this["tda\u00F1o"] = _level0.contra1; _level0.totaldamage = _level0.totaldamage + _level0.contra1; _level0.ncounter = _level0.ncounter + 1; if ((_level0.vida2 - _level0.contra1) >= 0) { _level0.vida2 = _level0.vida2 - _level0.contra1; _level0.score = _level0.score + (_level0.contra1 * 10); } else { _level0.vida2 = 0; } mySound = new Sound(); mySound.attachSound("ih01350"); mySound2 = new Sound(); cual = random(9); if (cual < 3) { mySound2.attachSound("espadas3"); } else if ((cual >= 3) && (cual < 5)) { mySound2.attachSound("espadas4"); } else { mySound2.attachSound("espadas1"); } mySound2.setVolume(50); mySound.start(); mySound2.start();
Symbol 1067 MovieClip Frame 82
if (_level0.vida2 == 0) { gotoAndStop (199); } else if ((_level0.cura > 0) || (_level0.regen2 > 0)) { gotoAndPlay (122); } else if (_level0.veneno2 > 0) { gotoAndPlay (83); } else { gotoAndPlay (222); }
Symbol 1067 MovieClip Frame 83
_level0.animplayer2.gotoAndPlay("veneno");
Symbol 1067 MovieClip Frame 88
this["tda\u00F1o"] = _level0.veneno2; if ((_level0.vida2 - _level0.veneno2) >= 0) { _level0.vida2 = _level0.vida2 - _level0.veneno2; _level0.score = _level0.score + (_level0.veneno2 * 10); } else { _level0.vida2 = 0; trace("player1gana"); }
Symbol 1067 MovieClip Frame 121
gotoAndPlay (222);
Symbol 1067 MovieClip Frame 122
if ((_level0.cura > 0) && (_level0.regen2 > 0)) { this.theal["tda\u00F1o"] = (_level0.cura + "+") + _level0.regen2; Set("tgranda\u00F1o", "Hip!"); } else if ((_level0.cura == 0) && (_level0.regen2 > 0)) { this.theal["tda\u00F1o"] = _level0.regen2; Set("tgranda\u00F1o", "uooaaaa...heal..."); } else if ((_level0.cura > 0) && (_level0.regen2 == 0)) { this.theal["tda\u00F1o"] = _level0.cura; Set("tgranda\u00F1o", "Something for the body...Burp!!"); } if (((_level0.vida2 + _level0.cura) + _level0.regen2) <= _level0.maxvida) { _level0.vida2 = (_level0.vida2 + _level0.cura) + _level0.regen2; } else { Set("tgranda\u00F1o", "T..."); _level0.vida2 = _level0.maxvida; }
Symbol 1067 MovieClip Frame 141
if (_level0.veneno2 > 0) { gotoAndPlay (83); } else { gotoAndPlay (222); }
Symbol 1067 MovieClip Frame 163
if (_level0.regen2 > 0) { gotoAndPlay (122); } else if (_level0.veneno2 > 0) { gotoAndPlay (83); } else { gotoAndPlay (222); }
Symbol 1067 MovieClip Frame 168
this["tda\u00F1o"] = _level0["da\u00F1o1"]; _level0.parapeto1 = 0;
Symbol 1067 MovieClip Frame 189
if (_level0.contra1 > 0) { gotoAndPlay (42); } else if ((_level0.cura > 0) || (_level0.regen2 > 0)) { gotoAndPlay (122); } else if (_level0.veneno2 > 0) { gotoAndPlay (83); } else { gotoAndPlay (222); }
Symbol 1067 MovieClip Frame 190
stop();
Symbol 1067 MovieClip Frame 199
stop();
Symbol 1067 MovieClip Frame 209
_level0.vida1 = 20;
Symbol 1067 MovieClip Frame 230
if (_level0.invisible > 0) { _level0.invisible = _level0.invisible - 1; if (_level0.invisible == 0) { _level0.animplayer1._alpha = 100; } } this._parent.play();
Symbol 1068 MovieClip Frame 1
Symbol 1068 MovieClip Frame 2
if (_level0.cindice == 1) { _level0.gfxbaraja.gotoAndStop(2); } else if (_level0.cindice == 0) { _level0.gfxbaraja.gotoAndStop(3); } else if (_level0.cindice == -1) { _level0.barajacartas(); trace("cindice: " + _level0.cindice); }
Symbol 1068 MovieClip Frame 3
gotoAndPlay(4 + (_level0.numbar * 20));
Symbol 1068 MovieClip Frame 18
trace("repartiondo...visible " + visible);
Symbol 1068 MovieClip Frame 22
i = 0; while (i < _level0.numcartas) { _level0.barajas[_level0.numbar][i]._visible = false; i = i + 1; } visible = _level0.barajar[_level0.cindice]; trace("visible " + visible); _level0.barajas[_level0.numbar][visible]._visible = true; _level0.barajas[_level0.numbar]._visible = true; _level0.cindice = _level0.cindice - 1; if (_level0.cindice == 1) { _level0.gfxbaraja.gotoAndStop(2); } else if (_level0.cindice == 0) { _level0.gfxbaraja.gotoAndStop(3); } else if (_level0.cindice == -1) { _level0.barajacartas(); trace("cindice: " + _level0.cindice); }
Symbol 1068 MovieClip Frame 23
gotoAndPlay(104 + (_level0.reparte * 7));
Symbol 1068 MovieClip Frame 38
trace("repartiondo...visible " + visible);
Symbol 1068 MovieClip Frame 42
i = 0; while (i < _level0.numcartas) { _level0.barajas[_level0.numbar][i]._visible = false; i = i + 1; } visible = _level0.barajar[_level0.cindice]; trace("visible " + visible); _level0.barajas[_level0.numbar][visible]._visible = true; _level0.barajas[_level0.numbar]._visible = true; _level0.cindice = _level0.cindice - 1; if (_level0.cindice == 1) { _level0.gfxbaraja.gotoAndStop(2); } else if (_level0.cindice == 0) { _level0.gfxbaraja.gotoAndStop(3); } else if (_level0.cindice == -1) { _level0.barajacartas(); trace("cindice: " + _level0.cindice); }
Symbol 1068 MovieClip Frame 43
gotoAndPlay(104 + (_level0.reparte * 7));
Symbol 1068 MovieClip Frame 58
trace("repartiondo...visible " + visible);
Symbol 1068 MovieClip Frame 62
i = 0; while (i < _level0.numcartas) { _level0.barajas[_level0.numbar][i]._visible = false; i = i + 1; } visible = _level0.barajar[_level0.cindice]; trace("visible " + visible); _level0.barajas[_level0.numbar][visible]._visible = true; _level0.barajas[_level0.numbar]._visible = true; _level0.cindice = _level0.cindice - 1; if (_level0.cindice == 1) { _level0.gfxbaraja.gotoAndStop(2); } else if (_level0.cindice == 0) { _level0.gfxbaraja.gotoAndStop(3); } else if (_level0.cindice == -1) { _level0.barajacartas(); trace("cindice: " + _level0.cindice); }
Symbol 1068 MovieClip Frame 63
gotoAndPlay(104 + (_level0.reparte * 7));
Symbol 1068 MovieClip Frame 78
trace("repartiondo...visible " + visible);
Symbol 1068 MovieClip Frame 82
i = 0; while (i < _level0.numcartas) { _level0.barajas[_level0.numbar][i]._visible = false; i = i + 1; } visible = _level0.barajar[_level0.cindice]; trace("visible " + visible); _level0.barajas[_level0.numbar][visible]._visible = true; _level0.barajas[_level0.numbar]._visible = true; _level0.cindice = _level0.cindice - 1; if (_level0.cindice == 1) { _level0.gfxbaraja.gotoAndStop(2); } else if (_level0.cindice == 0) { _level0.gfxbaraja.gotoAndStop(3); } else if (_level0.cindice == -1) { _level0.barajacartas(); trace("cindice: " + _level0.cindice); }
Symbol 1068 MovieClip Frame 83
gotoAndPlay(104 + (_level0.reparte * 7));
Symbol 1068 MovieClip Frame 98
trace("repartiondo...visible " + visible);
Symbol 1068 MovieClip Frame 102
i = 0; while (i < _level0.numcartas) { _level0.barajas[_level0.numbar][i]._visible = false; i = i + 1; } visible = _level0.barajar[_level0.cindice]; trace("visible " + visible); _level0.barajas[_level0.numbar][visible]._visible = true; _level0.barajas[_level0.numbar]._visible = true; _level0.cindice = _level0.cindice - 1; if (_level0.cindice == 1) { _level0.gfxbaraja.gotoAndStop(2); } else if (_level0.cindice == 0) { _level0.gfxbaraja.gotoAndStop(3); } else if (_level0.cindice == -1) { _level0.barajacartas(); trace("cindice: " + _level0.cindice); }
Symbol 1068 MovieClip Frame 103
gotoAndPlay(104 + (_level0.reparte * 7));
Symbol 1068 MovieClip Frame 110
_level0.cmalo1.gotoAndStop(1); _level0.cmalo1._visible = true; visible = _level0.barajar[_level0.cindice]; _level0.cindice = _level0.cindice - 1; _level0.cartasp2[_level0.reparte] = visible; trace("" + _level0.cartasp2); stop();
Symbol 1068 MovieClip Frame 117
_level0.cmalo2.gotoAndStop(1); _level0.cmalo2._visible = true; visible = _level0.barajar[_level0.cindice]; _level0.cindice = _level0.cindice - 1; _level0.cartasp2[_level0.reparte] = visible; trace("" + _level0.cartasp2); stop();
Symbol 1068 MovieClip Frame 124
_level0.cmalo3.gotoAndStop(1); _level0.cmalo3._visible = true; visible = _level0.barajar[_level0.cindice]; _level0.cindice = _level0.cindice - 1; _level0.cartasp2[_level0.reparte] = visible; trace("" + _level0.cartasp2); stop();
Symbol 1068 MovieClip Frame 131
_level0.cmalo4.gotoAndStop(1); _level0.cmalo4._visible = true; visible = _level0.barajar[_level0.cindice]; _level0.cindice = _level0.cindice - 1; _level0.cartasp2[_level0.reparte] = visible; trace("" + _level0.cartasp2); stop();
Symbol 1068 MovieClip Frame 138
_level0.cmalo5.gotoAndStop(1); _level0.cmalo5._visible = true; visible = _level0.barajar[_level0.cindice]; _level0.cindice = _level0.cindice - 1; _level0.cartasp2[_level0.reparte] = visible; trace("" + _level0.cartasp2); stop();
Symbol 1069 MovieClip Frame 1
stop();
Symbol 1069 MovieClip Frame 2
this.mascara1._visible = false; this.mascara3._visible = false; stop();
Instance of Symbol 1039 MovieClip "cdaño2" in Symbol 1069 MovieClip Frame 2
/* no clip actions */
Symbol 1069 MovieClip Frame 21
_level0.barajamalo._visible = true; i = 0; while (i < _level0.numcartas) { _level0.barmalo[i]._visible = false; i = i + 1; } _level0.barmalo[_level0.destapa]._visible = true; _level0.turno = 2; if (_level0.ceguera2 == 0) { if (_level0.runa1aux > 0) { _level0.runa2 = _level0.runa2 + _level0.runa1aux; } else if (_level0.runa1aux < 0) { if (_level0.runa1 < 20) { _level0.runa2 = _level0.runa2 + _level0.runa1; _level0.runa1 = 0; } else if (_level0.runa1 >= 20) { if ((_level0.runa1 - 20) < 35) { _level0.runa2 = _level0.runa2 + 20; _level0.runa1 = _level0.runa1 - 20; _level0.bruna1._width = _level0.runa1 * 5.7; _level0.cruna1.gotoAndStop(1); if (_level0.arma1 == 4) { _level0.arma1 = 0; } if (_level0.escudo1 == 3) { _level0.escudo1 = 0; } if (_level0.contra1 == 3) { _level0.contra1 = 0; } } else if (((_level0.runa1 - 20) >= 35) && ((_level0.runa1 - 20) < 70)) { _level0.arma1 = 4; _level0.escudo1 = 3; _level0.contra1 = 3; _level0.runa1 = _level0.runa1 - 20; _level0.runa2 = _level0.runa2 + 20; _level0.bruna1._width = (_level0.runa1 - 35) * 5.7; _level0.cruna1.gotoAndStop(2); } else if (((_level0.runa1 - 20) >= 70) && ((_level0.runa1 - 20) < 105)) { _level0.arma1 = 8; _level0.escudo1 = 6; _level0.contra1 = 5; _level0.runa1 = _level0.runa1 - 20; _level0.runa2 = _level0.runa2 + 20; _level0.bruna1._width = (_level0.runa1 - 70) * 5.7; _level0.cruna1.gotoAndStop(2); } } } if (_level0.runa2 < 35) { _level0.bruna2._width = _level0.runa2 * 5.7; } else if ((_level0.runa2 >= 35) && (_level0.runa2 < 70)) { _level0.bruna2._width = (_level0.runa2 - 35) * 5.7; _level0.cruna2.gotoAndStop(2); if (4 > _level0.arma2) { _level0.arma2 = 4; } if (3 > _level0.escudo2) { _level0.escudo2 = 3; } if (3 > _level0.contra2) { _level0.contra2 = 3; } _level0.veneno2 = 0; } else if ((_level0.runa2 >= 70) && (_level0.runa2 < 105)) { _level0.bruna2._width = (_level0.runa2 - 70) * 5.7; _level0.cruna2.gotoAndStop(3); if (8 > _level0.arma2) { _level0.arma2 = 8; } if (6 > _level0.escudo2) { _level0.escudo2 = 6; } if (5 > _level0.contra2) { _level0.contra2 = 5; } _level0.veneno2 = 0; } else if (_level0.runa2 >= 105) { _level0.runa2 = 105; _level0.bruna2._width = 200; _level0.cruna2.gotoAndStop(4); if (12 > _level0.arma2) { _level0.arma2 = 12; } if (10 > _level0.escudo2) { _level0.escudo2 = 10; } if (8 > _level0.contra2) { _level0.contra2 = 8; } _level0.veneno2 = 0; } if (_level0["da\u00F1o"] > 0) { _level0["da\u00F1o1"] = ((((_level0["da\u00F1o"] + _level0.arma2) + _level0.maldicion1) - _level0.escudo1) - _level0.bless1) * _level0.mult2; if (_level0.mult2 > 1) { _level0.mult2 = 1; } if (_level0["da\u00F1o1"] > _level0.largest) { _level0.largest = _level0["da\u00F1o1"]; } } else if (_level0["da\u00F1o"] <= 0) { _level0["da\u00F1o1"] = 0; } if (_level0.multiplyaux > _level0.mult2) { _level0.mult2 = _level0.multiplyaux; } if (_level0.regenaux > _level0.regen2) { _level0.regen2 = _level0.regenaux; } if (_level0.arma1aux > _level0.arma2) { _level0.arma2 = _level0.arma1aux; } if (_level0.escudo1aux > _level0.escudo2) { _level0.escudo2 = _level0.escudo1aux; } if (_level0.contra1aux > _level0.contra2) { _level0.contra2 = _level0.contra1aux; } if ((((_level0.veneno1aux > _level0.veneno1) && (_level0.runa1 < 35)) && (_level0.immunity == 0)) && (_level0.invisible == 0)) { _level0.veneno1 = _level0.veneno1aux; } if (((_level0.maldicion1aux > _level0.maldicion1) && (_level0.immunity == 0)) && (_level0.invisible == 0)) { _level0.maldicion1 = _level0.maldicion1aux; } if (_level0.bless1aux > _level0.bless2) { _level0.bless2 = _level0.bless1aux; } if ((_level0.paraliza > _level0.paraliza2) && (_level0.invisible == 0)) { _level0.paraliza2 = _level0.paraliza; } if ((_level0.ceguera1aux == 1) || ((random(100) < _level0.paraliza2) && (_level0.invisible == 0))) { _level0.ceguera1 = 1; } if (_level0.parapeto1aux > _level0.parapeto2) { _level0.parapeto2 = _level0.parapeto1aux; } if (_level0.dispels > 0) { _level0.mmaldicion2.gotoAndStop(1); _level0.maldicion2 = 0; } else if ((_level0.dispelo > 0) && (_level0.invisible == 0)) { _level0.paraliza1 = 0; _level0.barma1._height = 0; _level0.bescudo1._height = 0; _level0.bcontra1._height = 0; _level0.mmaldicion1.gotoAndStop(1); _level0.mescudo1.gotoAndStop(1); _level0.marma1.gotoAndStop(1); _level0.ccontra1.gotoAndStop(1); _level0.mbless1.gotoAndStop(1); _level0.regen1 = 0; _level0.maldicion1 = 0; _level0.escudo1 = 0; _level0.arma1 = 0; _level0.contra1 = 0; _level0.bless1 = 0; _level0.barma1._height = 0; _level0.bescudo1._height = 0; _level0.bcontra1._height = 0; } if (_level0.curaveneno > 0) { _level0.mveneno2.gotoAndStop(1); _level0.veneno2 = 0; } _level0.cura2 = _level0.cura1aux; } _level0.turno = 0; stop();
Symbol 1069 MovieClip Frame 22
i = 0; while (i < _level0.numcartas) { _level0.bactiva[i]._visible = false; i = i + 1; } i = 0; while (i < _level0.numcartas) { _level0.barmalo[i]._visible = false; i = i + 1; } _level0.turno = 0;
Symbol 1070 MovieClip Frame 1
stop();
Symbol 1070 MovieClip Frame 2
matriz1 = new Array(b1.carta1, b1.carta2, b1.carta3, b1.carta4, b1.carta5, b1.carta6, b1.carta7, b1.carta8, b1.carta9, b1.carta10, b1.carta11, b1.carta12, b1.carta13, b1.carta14, b1.carta15, b1.carta16, b1.carta17, b1.carta18, b1.carta19, b1.carta20, b1.carta21, b1.carta22, b1.carta23, b1.carta24, b1.carta25, b1.carta26, b1.carta27, b1.carta28, b1.carta29, b1.carta30, b1.carta31, b1.carta32, b1.carta33, b1.carta34, b1.carta35, b1.carta36); i = 0; while (i < _level0.numcartas) { matriz1[i]._visible = false; i = i + 1; } visible = _level0.cartasp2[1]; matriz1[visible]._visible = true;
Symbol 1071 MovieClip Frame 1
stop();
Symbol 1071 MovieClip Frame 2
matriz1 = new Array(b1.carta1, b1.carta2, b1.carta3, b1.carta4, b1.carta5, b1.carta6, b1.carta7, b1.carta8, b1.carta9, b1.carta10, b1.carta11, b1.carta12, b1.carta13, b1.carta14, b1.carta15, b1.carta16, b1.carta17, b1.carta18, b1.carta19, b1.carta20, b1.carta21, b1.carta22, b1.carta23, b1.carta24, b1.carta25, b1.carta26, b1.carta27, b1.carta28, b1.carta29, b1.carta30, b1.carta31, b1.carta32, b1.carta33, b1.carta34, b1.carta35, b1.carta36); i = 0; while (i < _level0.numcartas) { matriz1[i]._visible = false; i = i + 1; } visible = _level0.cartasp2[2]; matriz1[visible]._visible = true;
Symbol 1072 MovieClip Frame 1
stop();
Symbol 1072 MovieClip Frame 2
matriz1 = new Array(b1.carta1, b1.carta2, b1.carta3, b1.carta4, b1.carta5, b1.carta6, b1.carta7, b1.carta8, b1.carta9, b1.carta10, b1.carta11, b1.carta12, b1.carta13, b1.carta14, b1.carta15, b1.carta16, b1.carta17, b1.carta18, b1.carta19, b1.carta20, b1.carta21, b1.carta22, b1.carta23, b1.carta24, b1.carta25, b1.carta26, b1.carta27, b1.carta28, b1.carta29, b1.carta30, b1.carta31, b1.carta32, b1.carta33, b1.carta34, b1.carta35, b1.carta36); i = 0; while (i < _level0.numcartas) { matriz1[i]._visible = false; i = i + 1; } visible = _level0.cartasp2[3]; matriz1[visible]._visible = true;
Symbol 1073 MovieClip Frame 1
stop();
Symbol 1073 MovieClip Frame 2
matriz1 = new Array(b1.carta1, b1.carta2, b1.carta3, b1.carta4, b1.carta5, b1.carta6, b1.carta7, b1.carta8, b1.carta9, b1.carta10, b1.carta11, b1.carta12, b1.carta13, b1.carta14, b1.carta15, b1.carta16, b1.carta17, b1.carta18, b1.carta19, b1.carta20, b1.carta21, b1.carta22, b1.carta23, b1.carta24, b1.carta25, b1.carta26, b1.carta27, b1.carta28, b1.carta29, b1.carta30, b1.carta31, b1.carta32, b1.carta33, b1.carta34, b1.carta35, b1.carta36); i = 0; while (i < _level0.numcartas) { matriz1[i]._visible = false; i = i + 1; } visible = _level0.cartasp2[4]; matriz1[visible]._visible = true;
Symbol 1074 MovieClip Frame 1
stop();
Symbol 1075 MovieClip Frame 1
stop();
Symbol 1076 MovieClip Frame 1
k = 4; stop();
Symbol 1077 MovieClip Frame 1
k = 3; stop();
Symbol 1078 MovieClip Frame 1
k = 2; stop();
Symbol 1079 MovieClip Frame 1
k = 1; stop();
Symbol 1088 Button
on (release) { play(); }
Symbol 1102 Button
on (release) { _level0.tscore = tscore; this._parent.play(); }
Symbol 1105 MovieClip Frame 1
besthit = _level0.besthit; deaths = _level0.deaths; largest = _level0.largest; trafo1 = _level0.trafo1; trafo2 = _level0.trafo2; trafo3 = _level0.trafo3; lifehealed = _level0.lifehealed; ncounter = _level0.ncounter; totaldamage = _level0.totaldamage; minutes = Math.round(_level0.minutes / 60000) + " min"; stop();
Symbol 1105 MovieClip Frame 52
gotoAndPlay (10);
Symbol 1107 MovieClip Frame 1
stop();
Symbol 1107 MovieClip Frame 35
_level0.level = -1; _level0.gotoAndPlay("menu");
Symbol 1112 Button
on (release) { this.finalsangre.play(); }
Symbol 1125 MovieClip Frame 1
tscore1 = _level0.tscore1; tscore2 = _level0.tscore2; tscore3 = _level0.tscore3; tscore4 = _level0.tscore4; tscore5 = _level0.tscore5; score1 = _level0.score1; score2 = _level0.score2; score3 = _level0.score3; score4 = _level0.score4; score5 = _level0.score5;
Symbol 1126 MovieClip Frame 1
stop();
Symbol 1126 MovieClip Frame 3
stop(); trace((((("" + _level0.score5) + _level0.score4) + _level0.score3) + _level0.score2) + _level0.score1); if (_level0.score1 < _level0.score) { _level0.tscore5 = _level0.tscore4; _level0.score5 = _level0.score4; _level0.tscore4 = _level0.tscore3; _level0.score4 = _level0.score3; _level0.tscore3 = _level0.tscore2; _level0.score3 = _level0.score2; _level0.tscore2 = _level0.tscore1; _level0.score2 = _level0.score1; _level0.tscore1 = _level0.tscore; _level0.score1 = _level0.score; } else if (_level0.score2 < _level0.score) { _level0.tscore5 = _level0.tscore4; _level0.score5 = _level0.score4; _level0.tscore4 = _level0.tscore3; _level0.score4 = _level0.score3; _level0.tscore3 = _level0.tscore2; _level0.score3 = _level0.score2; _level0.tscore2 = _level0.tscore; _level0.score2 = _level0.score; } else if (_level0.score3 < _level0.score) { _level0.tscore5 = _level0.tscore4; _level0.score5 = _level0.score4; _level0.tscore4 = _level0.tscore3; _level0.score4 = _level0.score3; _level0.tscore3 = _level0.tscore; _level0.score3 = _level0.score; } else if (_level0.score4 < _level0.score) { _level0.tscore5 = _level0.tscore4; _level0.score5 = _level0.score4; _level0.tscore4 = _level0.tscore; _level0.score4 = _level0.score; } else if (_level0.score5 < _level0.score) { _level0.tscore5 = _level0.tscore; _level0.score5 = _level0.score; }

Library Items

Symbol 1 Sound [MBigImpact1]
Symbol 2 Sound [mascar]
Symbol 3 Sound [ih01350]
Symbol 4 Sound [ih01349]
Symbol 5 Sound [espadas4]
Symbol 6 Sound [espadas3]
Symbol 7 Sound [espadas1]
Symbol 8 Sound [cough2]Used by:1067
Symbol 9 Sound [illsound_02]Used by:1039
Symbol 10 BitmapUsed by:11 72
Symbol 11 GraphicUses:10Used by:Timeline
Symbol 12 GraphicUsed by:43
Symbol 13 GraphicUsed by:43
Symbol 14 GraphicUsed by:43
Symbol 15 GraphicUsed by:43
Symbol 16 GraphicUsed by:43
Symbol 17 GraphicUsed by:43
Symbol 18 GraphicUsed by:43
Symbol 19 GraphicUsed by:43
Symbol 20 ShapeTweeningUsed by:25
Symbol 21 ShapeTweeningUsed by:25
Symbol 22 GraphicUsed by:25 30 34 85 87 89 341 387 741 758 781 795 830 1023 1032 1102 1105
Symbol 23 ShapeTweeningUsed by:25
Symbol 24 GraphicUsed by:25 30 34
Symbol 25 MovieClipUses:21 20 22 23 24Used by:35
Symbol 26 GraphicUsed by:35
Symbol 27 ShapeTweeningUsed by:30
Symbol 28 ShapeTweeningUsed by:30
Symbol 29 ShapeTweeningUsed by:30
Symbol 30 MovieClipUses:28 27 22 29 24Used by:35
Symbol 31 ShapeTweeningUsed by:34
Symbol 32 ShapeTweeningUsed by:34
Symbol 33 ShapeTweeningUsed by:34
Symbol 34 MovieClipUses:32 31 22 33 24Used by:35
Symbol 35 MovieClipUses:25 26 30 34Used by:43
Symbol 36 GraphicUsed by:43
Symbol 37 GraphicUsed by:43
Symbol 38 GraphicUsed by:43
Symbol 39 GraphicUsed by:43
Symbol 40 GraphicUsed by:43
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Symbol 42 GraphicUsed by:43
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Instance Names

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Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "MBigImpact1"
ExportAssets (56)Timeline Frame 1Symbol 2 as "mascar"
ExportAssets (56)Timeline Frame 1Symbol 3 as "ih01350"
ExportAssets (56)Timeline Frame 1Symbol 4 as "ih01349"
ExportAssets (56)Timeline Frame 1Symbol 5 as "espadas4"
ExportAssets (56)Timeline Frame 1Symbol 6 as "espadas3"
ExportAssets (56)Timeline Frame 1Symbol 7 as "espadas1"
ExportAssets (56)Timeline Frame 1Symbol 8 as "cough2"
ExportAssets (56)Timeline Frame 1Symbol 9 as "illsound_02"
ExportAssets (56)Timeline Frame 69Symbol 9 as "illsound_02"
ExportAssets (56)Timeline Frame 69Symbol 8 as "cough2"

Labels

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"4"Symbol 875 MovieClip Frame 52
"reposo"Symbol 978 MovieClip Frame 1
"ataca"Symbol 978 MovieClip Frame 50
"veneno"Symbol 978 MovieClip Frame 81
"trafo"Symbol 978 MovieClip Frame 127
"siguiente nivel"Symbol 1025 MovieClip Frame 2
"daño"Symbol 1039 MovieClip Frame 3
"contra"Symbol 1039 MovieClip Frame 42
"veneno"Symbol 1039 MovieClip Frame 82
"cura"Symbol 1039 MovieClip Frame 113
"ceguera"Symbol 1039 MovieClip Frame 133
"parapeto"Symbol 1039 MovieClip Frame 156
"player1"Symbol 1039 MovieClip Frame 182
"player2"Symbol 1039 MovieClip Frame 192
"resucita"Symbol 1039 MovieClip Frame 202
"fin"Symbol 1039 MovieClip Frame 214
"IA"Symbol 1047 MovieClip Frame 3
"1"Symbol 1047 MovieClip Frame 4
"2"Symbol 1047 MovieClip Frame 23
"3"Symbol 1047 MovieClip Frame 42
"4"Symbol 1047 MovieClip Frame 61
"5"Symbol 1047 MovieClip Frame 80
"daño"Symbol 1067 MovieClip Frame 3
"contra"Symbol 1067 MovieClip Frame 42
"veneno"Symbol 1067 MovieClip Frame 83
"cura"Symbol 1067 MovieClip Frame 122
"ceguera"Symbol 1067 MovieClip Frame 142
"parapeto"Symbol 1067 MovieClip Frame 164
"player2"Symbol 1067 MovieClip Frame 190
"player1"Symbol 1067 MovieClip Frame 199
"resucita"Symbol 1067 MovieClip Frame 209
"fin"Symbol 1067 MovieClip Frame 222
"fin"Symbol 1069 MovieClip Frame 22
"reparte otra"Symbol 1069 MovieClip Frame 22
"resultados"Symbol 1126 MovieClip Frame 3

Dynamic Text Variables

bytesSymbol 45 EditableText""
totalSymbol 46 EditableText""
porcSymbol 50 EditableText""
passwordSymbol 315 EditableText""
passwordSymbol 322 EditableText""
tlevelSymbol 329 EditableText""
moneySymbol 397 EditableText""
vida2Symbol 834 EditableText""
vida1Symbol 835 EditableText""
scoreSymbol 845 EditableText""
levelSymbol 848 EditableText""
tarma1Symbol 858 EditableText""
tescudo1Symbol 860 EditableText""
tcontra1Symbol 862 EditableText""
tveneno1Symbol 864 EditableText""
tdañoSymbol 986 EditableText""
tgrandañoSymbol 987 EditableText""
tdañoSymbol 992 EditableText""
tdañoSymbol 996 EditableText""
tdañoSymbol 1001 EditableText""
tdañoSymbol 1008 EditableText""
tgrandañoSymbol 1038 EditableText""
tdañoSymbol 1049 EditableText""
tgrandañoSymbol 1050 EditableText""
tdañoSymbol 1053 EditableText""
tdañoSymbol 1056 EditableText""
tdañoSymbol 1060 EditableText""
tgrandañoSymbol 1065 EditableText""
totaldamageSymbol 1081 EditableText""
minutesSymbol 1082 EditableText""
ncounterSymbol 1083 EditableText""
trafo2Symbol 1084 EditableText""
trafo1Symbol 1085 EditableText""
deathsSymbol 1089 EditableText""
largestSymbol 1090 EditableText""
trafo3Symbol 1091 EditableText""
lifehealedSymbol 1092 EditableText""
besthitSymbol 1093 EditableText""
tscoreSymbol 1100 EditableText""
tscore1Symbol 1114 EditableText""
score5Symbol 1116 EditableText""
score4Symbol 1117 EditableText""
score3Symbol 1118 EditableText""
score2Symbol 1119 EditableText""
score1Symbol 1120 EditableText""
tscore5Symbol 1121 EditableText""
tscore4Symbol 1122 EditableText""
tscore3Symbol 1123 EditableText""
tscore2Symbol 1124 EditableText""




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Created: 4/6 -2019 19:30:38 Last modified: 4/6 -2019 19:30:38 Server time: 22/12 -2024 13:25:33