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Sobics.swf

This is the info page for
Flash #13488

(Click the ID number above for more basic data on this flash file.)


Text
Loarding         %

100

point

“줄줄이  맞춰요~ ! ”

“줄줄이  맞춰요~ ! ”

12,320,000

게임오버

GAME OVER!

LEVEL

150,000

점수

안타깝네요, 다시 도전해보세요!

20

RESTART!

0

1

2

3

4

5

6

7

8

9

X

Combo

Combo

0

1

2

3

4

5

6

7

8

9

SoundBox

` 블록 갯수
10  x 16 (EA)
` 블록 사이즈
55 x 25  (여백포함)

▼블럭깨짐애니

▼폭탄터짐애니

game start 화면

game start 버튼

GAME START!

GO~

00,000,000

0

LEVEL

Game Stage

레벨 클리어

LEVEL

12

Oh, good!~

0

0

ActionScript [AS1/AS2]

Frame 1
stop(); _quality = "BEST"; _global._r = this;
Frame 5
_global._SB = new game.sound.SoundBox(this.createEmptyMovieClip("soundbox_mc", 10)); _SB.attachAllSound("sexdown", "sexup", "sexcrash", "down", "up", "stone:50", "bombS:50", "crash:50", "crash2:50", "levelclear2", "levelclear", "gameoverS", "levelblock:50", "loop1:30", "loop2:50", "elecboom", "dropshoes", "dropshoes2", "btn1", "btn2", "win1", "gameover", "levelstart");
Symbol 9 MovieClip Frame 1
this.onEnterFrame = function () { var _local3 = _r.getBytesLoaded(); var _local2 = _r.getBytesTotal(); var _local1 = (_local3 / _local2) * 100; per_txt.text = Math.round(_local1); if (_local1 == 100) { _r.gotoAndStop("ready"); } else { bar_mc._xscale = _local1; } };
Symbol 406 MovieClip [__Packages.game.sound.SoundBox] Frame 0
class game.sound.SoundBox { var soundbox_mc, soundbox; function SoundBox (mc) { trace("soundbox_Class Loaded"); soundbox_mc = mc; soundbox = new Sound(mc); } function attachAllSound() { for (var _local6 in arguments) { var _local4 = arguments[_local6].split(":"); var _local5 = _local4[0].split("_"); var _local3 = _local4[0]; soundbox_mc.createEmptyMovieClip(_local3 + "_mc", dep++); this[_local3] = new Sound(soundbox_mc[_local3 + "_mc"]); this[_local3].attachSound(_local5[0]); if (_local4[1] == undefined) { this[_local3].setVolume(100); } else { this[_local3].setVolume(Number(_local4[1])); } soundbox_arr[_local6] = this[_local3]; } } function setAllMute() { soundbox.setVolume(0); } function setAllOn() { soundbox.setVolume(100); } function fadeIn(s, tv, df, B) { fade("IN", s, tv, df, B); } function fadeOut(s, tv, df, B) { fade("OUT", s, tv, df, B); } function fade(tog, s, tv, df, B) { if ((tog == "IN") && (B)) { this[s].start(0, 99999); } var _local2 = soundbox_mc[s + "_mc"]; var owner = this; _local2.cv = this[s].getVolume(); _local2.dv = (tv - _local2.cv) / df; _local2.tv = tv; _local2.df = df; _local2.tog = tog; _local2.count = 0; _local2.onEnterFrame = function () { this.count++; this.cv = this.cv + this.dv; owner[s].setVolume(Math.round(this.cv)); if (this.count == this.df) { owner[s].setVolume(this.tv); if ((tog == "OUT") && (B)) { this[s].stop(); } this.onEnterFrame = null; } }; } var dep = 0; var soundbox_arr = []; }
Symbol 407 MovieClip [__Packages.UpDownBlock] Frame 0
class UpDownBlock { var _SB, stage_mc, attachID_obj, block_obj, char_obj, blockBox_c, levelPointBlock_mc, addBlockLineNum, blockBox_mc, boomBox_mc, char_mc, curArrPos, interval; function UpDownBlock (stage_mc, attachID_obj) { _SB = _global._SB; this.stage_mc = stage_mc; this.attachID_obj = attachID_obj; block_obj = {w:stage_obj.w / stage_obj.Vline, h:stage_obj.h / stage_obj.Hline, face:6}; char_obj = {x:stage_obj.Vline / 2, y:stage_obj.Hline, dep:50}; blockBox_c = new BlockArr(stage_obj.Vline, stage_obj.Hline, block_obj.w, block_obj.h); } function upLevel() { levelPointBlock_mc.removeMovieClip(); blockBox_c.resetBlockArr(); setPause(true); curLevel++; countDelBlock = 0; addBlockLineNum = 0; block_obj.face = ((curLevel > 10) ? (face_arr[face_arr.length - 1]) : (face_arr[curLevel])); trace("block_obj.face = " + block_obj.face); initBlockBox(); initCharacter(); initBoomBoxView(); setLineBlockTime(); return(curLevel); } function stageUplevel() { function viewUplevel() { owner.stage_mc.upLevel(); clearInterval(delay); } _SB.levelclear2.start(0, 1); var owner = this; var delay = setInterval(viewUplevel, 1000); } function transLevel() { _SB.loop1.stop(); _SB.loop2.stop(); _SB.levelclear.start(0, 1); readyLineBlock = false; var LowestHline = blockBox_c.getLowestHline(); levelPointBlock_mc = stage_mc.createEmptyMovieClip("levelPointBlock_mc", blockBox_obj.dep - 1); var levelPointView_mc = levelPointBlock_mc.attachMovie(attachID_obj.levelPointViewID, attachID_obj.levelPointViewID, 1000, {_x:stage_obj.w / 2, _y:stage_obj.h}); var owner = this; var j = stage_obj.Hline; var delay = 0; levelPointBlock_mc.count = 0; levelPointBlock_mc.onEnterFrame = function () { if ((delay % 5) == 0) { owner._SB.levelblock.start(0, 1); this.count++; var _local2 = this.count * 5; owner.score = owner.score + (_local2 * 100); owner.viewScore(); if (_local2 < 10) { levelPointView_mc.txt100.gotoAndStop(_local2 + 1); } else { levelPointView_mc.txt1000.gotoAndStop(Math.floor(_local2 / 10) + 1); levelPointView_mc.txt100.gotoAndStop((_local2 % 10) + 1); } j = j - 1; var _local3 = this.attachMovie(owner.attachID_obj.levelPointBlockID, owner.attachID_obj.levelPointBlockID + j, this.count, owner.blockBox_c.getPos(0, j)); _local3.j = j; if (j == (LowestHline + 1)) { this.onEnterFrame = null; owner.stageUplevel(); } } delay++; }; } function initBlockBox() { initBlockBoxView(); setRandomBlock(initLine); setRandomPang(); setRandomStone(); } function initBlockBoxView() { stage_mc.BlockBox_mc.removeMovieClip(); blockBox_mc = stage_mc.createEmptyMovieClip("BlockBox_mc", blockBox_obj.dep); blockBox_mc._x = blockBox_obj.x; blockBox_mc._y = blockBox_obj.y; } function initBoomBoxView() { stage_mc.BoomBox_mc.removeMovieClip(); boomBox_mc = stage_mc.createEmptyMovieClip("BoomBox_mc", blockBox_obj.dep + 1); boomBox_mc._x = blockBox_obj.x; boomBox_mc._y = blockBox_obj.y; } function setRandomPang(isLine) { var _local5 = random(stage_obj.Vline); if (isLine) { var _local4 = 0; } else { var _local4 = random(initLine); } if (blockBox_c.getBlockObj().face != stoneFace) { var _local3 = blockBox_c.getBlockMc(_local5, _local4); var _local2 = pangFace; _local3.mc.gotoAndStop(_local2); blockBox_c.regBlock(_local5, _local4, _local2, _local3, true); } else { setRandomPang(); } } function setRandomStone(isLine) { var _local5 = random(stage_obj.Vline); if (isLine) { var _local4 = 0; } else { var _local4 = random(initLine); } if (blockBox_c.getBlockObj().face != pangFace) { var _local3 = blockBox_c.getBlockMc(_local5, _local4); var _local2 = stoneFace; _local3.mc.gotoAndStop(_local2); blockBox_c.regBlock(_local5, _local4, _local2, _local3, true); } else { setRandomPang(); } } function setRandomBlock(initLine) { var _local5 = 0; while (_local5 < stage_obj.Vline) { var _local3 = 0; while (_local3 < initLine) { var _local6 = blockBox_mc.getNextHighestDepth(); var _local2 = blockBox_mc.attachMovie(attachID_obj.blockID, attachID_obj.blockID + _local6, _local6, blockBox_c.getPos(_local5, _local3)); _local2._width = block_obj.w; _local2._height = block_obj.h; var _local4 = random(block_obj.face) + 1; _local2.mc.gotoAndStop(_local4); blockBox_c.regBlock(_local5, _local3, _local4, _local2, true); _local3++; } _local5++; } } function addBlockLineItem() { var _local3; var _local2; if (curLevel < 4) { _local3 = 2; _local2 = 4; } else if (curLevel < 7) { _local3 = 2; _local2 = 3; } else if (curLevel < 10) { _local3 = 3; _local2 = 2; } else { _local3 = 2; _local2 = 1; } if ((addBlockLineNum % _local2) == 0) { setRandomStone(true); } if ((addBlockLineNum % _local3) == 1) { setRandomPang(true); } } function addBlockLine() { setPause(true); var _local12 = -1; var _local3 = 0; while (_local3 < stage_obj.Vline) { var _local4 = blockBox_mc.getNextHighestDepth(); var _local2 = blockBox_mc.attachMovie(attachID_obj.blockID, attachID_obj.blockID + _local4, _local4, blockBox_c.getPos(_local3, _local12)); _local2._width = block_obj.w; _local2._height = block_obj.h; var _local8 = random(block_obj.face) + 1; _local2.mc.gotoAndStop(_local8); var _local5 = {x:_local3, y:0, face:_local8, mc:_local2, tog:true}; blockBox_c.addLineBlock(_local5); _local3++; } addBlockLineItem(); var _local6 = block_obj.h; for (var _local13 in blockBox_mc) { blockBox_mc[_local13]._y = blockBox_mc[_local13]._y + _local6; } for (var _local13 in onCharArr) { onCharArr[_local13].mc._y = onCharArr[_local13].mc._y - _local6; } addBlockLineNum++; setPause(false); chkGameover(); } function initCharacter() { char_mc = stage_mc.attachMovie(attachID_obj.charID, attachID_obj.charID, char_obj.dep, blockBox_c.getPos(char_obj.x, char_obj.y)); char_mc._x = char_mc._x + (block_obj.w / 2); char_mc.beam_mc._height = stage_obj.h - blockBox_c.getBeamY(char_obj.x)._y; char_mc._visible = true; curArrPos = {x:char_obj.x, y:char_obj.y}; } function setCharPos() { var _local2 = blockBox_c.getPos(curArrPos.x, char_obj.y); char_mc._x = _local2._x + (block_obj.w / 2); char_mc._y = _local2._y; char_mc.beam_mc._height = stage_obj.h - blockBox_c.getBeamY(curArrPos.x)._y; for (var _local3 in onCharArr) { onCharArr[_local3].mc._x = _local2._x; } } function downBlock() { var owner = this; var count = 0; onCharArr = blockBox_c.downBlock(curArrPos.x); if (onCharArr.length != 0) { if (_global.sex) { _SB.sexdown.start(0, 1); } else { _SB.down.start(0, 1); } char_mc.chr_mc.gotoAndPlay("down"); for (var _local4 in onCharArr) { var _local3 = new mx.transitions.Tween(onCharArr[_local4].mc, "_y", mx.transitions.easing.Regular.easeIn, onCharArr[_local4].mc._y, onCharArr[_local4].mc.ty, 1); onCharArr[_local4].mc.gotoAndPlay("down"); if (onCharArr[_local4].face == pangFace) { onCharArr[_local4].mc.mc.mc.gotoAndStop("ready"); } _local3.onMotionFinished = function () { count++; if (count == owner.onCharArr.length) { owner.setPause(false); } }; } } else { setPause(false); } } function upBlock() { onCharArr = blockBox_c.upBlock(curArrPos.x); if (onCharArr.length != 0) { for (var _local3 in onCharArr) { onCharArr[_local3].mc._y = onCharArr[_local3].mc.ty; } char_mc.chr_mc.gotoAndPlay("up"); } var _local2 = blockBox_c.reactBlock(curArrPos.x); for (var _local3 in _local2) { _local2[_local3].mc.play(); } onCharArr = []; delBlock(); } function delBlock() { var sameBlockArr = blockBox_c.chkDelBlock(); if (sameBlockArr[0].face == pangFace) { trace("\uD3ED\uD0C4\uD130\uC84C\uB124"); _SB.bombS.start(0, 1); var _local5 = true; } if (_global.sex) { _SB.sexup.start(0, 1); } else { _SB.up.start(0, 1); } var count = 0; var owner = this; if (sameBlockArr.length != 0) { if (!_local5) { if (_global.sex) { _SB.sexcrash.start(0, 1); } else { _SB.crash.start(0, 1); } } for (var _local6 in sameBlockArr) { if (_local5) { var _local3 = boomBox_mc.attachMovie(attachID_obj.bombID, attachID_obj.bombID + countDelBlock, countDelBlock + 1); _local3._x = sameBlockArr[_local6].mc._x; _local3._y = sameBlockArr[_local6].mc._y; } else { sameBlockArr[_local6].mc.gotoAndPlay("boom"); } countDelBlock++; var _local4 = new mx.transitions.Tween(sameBlockArr[_local6].mc, "a", mx.transitions.easing.Regular.easeIn, 100, 0, 10); _local4.onMotionFinished = function () { this.obj.removeMovieClip(); count++; if (count == sameBlockArr.length) { owner.upAllBlock(); } }; sameBlockArr[_local6].mc = undefined; sameBlockArr[_local6].tog = false; sameBlockArr[_local6].face = 0; } comboNum = 1; trace((("---\uC810\uC218--- " + sameBlockArr.length) + " * ") + "100\uC810"); viewPoint(comboNum, sameBlockArr.length); } else { setPause(false); } } function upAllBlockReact(reactChkArr) { for (var _local4 in reactChkArr) { if (reactChkArr[_local4]) { var _local2 = blockBox_c.reactBlock(_local4); if (_local2.length > 0) { for (var _local4 in _local2) { _local2[_local4].mc.play(); } } } } } function upAllBlock() { var owner = this; var count = 0; clearInterval(interval); upAllBlockArr = blockBox_c.upAllBlock(); var reactChkArr = []; if (upAllBlockArr.length > 0) { _SB.up.start(0, 1); for (var _local3 in upAllBlockArr) { reactChkArr[upAllBlockArr[_local3].x] = true; var _local2 = new mx.transitions.Tween(upAllBlockArr[_local3].mc, "_y", mx.transitions.easing.Regular.easeIn, upAllBlockArr[_local3].mc._y, upAllBlockArr[_local3].mc.ty, 1); _local2.onMotionFinished = function () { count++; if (count == owner.upAllBlockArr.length) { owner.upAllBlockReact(reactChkArr); owner.reChkDelBlock(); } }; } } else { setPause(false); } } function reChkDelBlock() { var owner = this; var count = 0; var _local3 = []; var _local6 = ""; for (var _local7 in upAllBlockArr) { if (upAllBlockArr[_local7].face != _local6) { _local6 = upAllBlockArr[_local7].face; var _local5 = blockBox_c.reChkDelBlock(upAllBlockArr[_local7]); if (_local5.length != 0) { _local3.push(_local5); } } } if (_local3.length != 0) { if (_global.sex) { _SB.sexcrash.start(0, 1); } else { _SB.crash.start(0, 1); } var _local8 = 0; for (var _local9 in _local3) { for (var _local7 in _local3[_local9]) { _local3[_local9][_local7].mc.gotoAndPlay("boom"); countDelBlock++; var _local4 = new mx.transitions.Tween(_local3[_local9][_local7].mc, "_alpha", mx.transitions.easing.Regular.easeIn, 100, 100, 10); _local4.onMotionFinished = function () { this.obj.removeMovieClip(); count++; if (count == 1) { owner.upAllBlock(); } }; _local3[_local9][_local7].mc = undefined; _local3[_local9][_local7].tog = false; _local3[_local9][_local7].face = 0; } _local8 = _local8 + _local3[_local9].length; } comboNum++; trace(((((comboNum + "\uB2E8\uCF64\uBCF4 ") + _local8) + " * ") + (comboNum * 100)) + "\uC810"); viewPoint(comboNum, _local8); } else { setPause(false); } } function chkLevelUp() { var _local2 = ((curLevel > 10) ? (levelup_arr[levelup_arr.length - 1]) : (levelup_arr[curLevel])); return(countDelBlock > _local2); } function viewPoint(comboNum, sum) { var _local2 = boomBox_mc.attachMovie(attachID_obj.pointID, attachID_obj.pointID + comboNum, 1000 - comboNum); _local2._x = stage_obj.w / 2; _local2._y = ((stage_obj.h / 2) - 100) + (comboNum * 40); if (comboNum == 1) { _local2.mc.gotoAndStop("clear"); } else { _local2.mc.gotoAndStop("combo"); _local2.mc.comtxt1.gotoAndStop(comboNum + 1); } if (sum < 10) { _local2.mc.txt10._visible = 0; _local2.mc.txt1.gotoAndStop(sum + 1); } else { _local2.mc.txt10.gotoAndStop(Math.floor(sum / 10) + 1); _local2.mc.txt1.gotoAndStop((sum % 10) + 1); } _local2.mc.unittxt100.gotoAndStop(comboNum + 1); score = score + ((sum * comboNum) * 100); viewScore(); } function viewScore() { trace("score== " + score); var _local6 = []; var _local5 = String(score); var _local7 = Math.floor((_local5.length - 1) / 3); trace("k= " + _local7); var _local2 = 0; while (_local2 < _local7) { var _local4 = _local5.length - (3 * (_local2 + 1)); var _local3 = _local5.substr(_local4, 3); _local6.unshift(_local3); _local2++; } var _local8 = _local5.substr(0, _local5.length - (3 * _local7)); trace("head= " + _local8); _local6.unshift(_local8); trace("toString =" + _local6.toString()); stage_mc.point_txt.text = _local6.toString(); return(_local6.toString()); } function onKeyDown() { if (Key.isDown(32)) { addBlockLine(); } } function onMouseMove() { var _local2 = stage_mc._xmouse; var _local3 = stage_mc._ymouse; if ((((_local2 >= 0) && (_local2 < stage_obj.w)) && (_local3 >= 0)) && (_local3 < stage_obj.h)) { var _local5 = blockBox_c.getArrPos(_local2, _local3); if (curArrPos.x != _local5.x) { if (curArrPos.x < _local5.x) { var _local4 = curArrPos.x + 1; } else { var _local4 = curArrPos.x - 1; } if (blockBox_c.getCharMoveBool(_local4)) { curArrPos.x = _local4; setCharPos(); updateAfterEvent(); } } } } function onMouseUp() { mouseUp = true; } function onMouseDown() { if ((!pause) && (mouseUp)) { setPause(true); mouseUp = false; if (onCharArr.length == 0) { downBlock(); } else { upBlock(); } } } function setPause(tog) { if (!tog) { setCharPos(); char_mc.beam_mc._visible = 1; } else { char_mc.beam_mc._visible = 0; } pause = tog; if (!tog) { if (readyLineBlock) { readyLineBlock = false; addBlockLine(); } } if (!tog) { if (chkLevelUp()) { delLineBlockTime(); char_mc._visible = false; pause = true; transLevel(); } } } function delLineBlockTime() { stage_mc.timmer_mc.onEnterFrame = null; stage_mc.timmer_mc.gotoAndStop(1); } function setLineBlockTime() { var _local2 = ((curLevel > 10) ? (lineTime_arr[lineTime_arr.length - 1]) : (lineTime_arr[curLevel])); trace("LineBlockTime = " + _local2); var owner = this; var dt = _local2; var ct = 0; stage_mc.timmer_mc.onEnterFrame = function () { if (!owner.pause) { var _local2 = Math.round((ct / dt) * 100); this.gotoAndStop(_local2); ct++; if (ct > dt) { ct = 0; owner.createLineBlock(); } } }; } function createLineBlock() { if (pause) { readyLineBlock = true; } else { addBlockLine(); } } function chkGameover() { if (blockBox_c.getGameOverBool(curArrPos.x)) { trace("\uAC8C\uC784 \uC624\uBC14\uB2E4 \uC4F0\uBC29\uC0C8\uC57C"); setPause(true); Mouse.removeListener(this); Key.removeListener(this); viewGameover(); } } function viewGameover() { _SB.loop1.stop(); _SB.loop2.stop(); _SB.gameoverS.start(0, 1); var _local2 = stage_mc.attachMovie(attachID_obj.gameoverID, attachID_obj.gameoverID, stage_mc.getNextHighestDepth(), {_x:0, _y:0}); _local2.level = curLevel; _local2.point = viewScore(); trace("pop_gameover = " + _local2); } var pause = true; var stage_obj = {w:550, h:400, Vline:10, Hline:16}; var blockBox_obj = {x:0, y:0, dep:100}; var initLine = 5; var deadLine = 30; var mouseUp = true; var onCharArr = []; var upAllBlockArr = []; var readyLineBlock = false; var stoneFace = 15; var pangFace = 10; var countDelBlock = 0; var face_arr = [0, 4, 5, 5, 6, 6, 7, 7, 7, 7, 8]; var levelup_arr = [0, 30, 40, 50, 60, 70, 70, 70, 70, 70, 70]; var lineTime_arr = [0, 500, 450, 400, 350, 300, 250, 200, 200, 180, 160]; var curLevel = 0; var comboNum = 0; var score = 0; }
Symbol 408 MovieClip [__Packages.BlockArr] Frame 0
class BlockArr { var Vline, Hline, dx, dy, blocks_arr; function BlockArr (Vline, Hline, dx, dy) { this.Vline = Vline; this.Hline = Hline; this.dx = dx; this.dy = dy; createBlockArr(); resetBlockArr(); } function createBlockArr() { blocks_arr = []; var _local2 = 0; while (_local2 < Vline) { blocks_arr[_local2] = []; _local2++; } } function resetBlockArr() { var _local3 = 0; while (_local3 < Vline) { var _local2 = 0; while (_local2 < Hline) { blocks_arr[_local3][_local2] = {x:_local3, y:_local2, face:0, mc:undefined, tog:false}; _local2++; } _local3++; } } function getBlockMc(i, j) { return(blocks_arr[i][j].mc); } function getBlockObj(i, j) { return(blocks_arr[i][j]); } function getLowestHline() { var _local3 = Hline - 1; while (_local3 >= 0) { var _local2 = 0; while (_local2 < Vline) { if (blocks_arr[_local2][_local3].mc != undefined) { return(_local3); } _local2++; } _local3--; } } function resetTog() { var _local3 = 0; while (_local3 < Vline) { var _local2 = 0; while (_local2 < Hline) { if (blocks_arr[_local3][_local2].mc != undefined) { blocks_arr[_local3][_local2].tog = true; } else { blocks_arr[_local3][_local2].tog = false; } _local2++; } _local3++; } } function regBlock(i, j, face, mc, tog) { if (face != null) { blocks_arr[i][j].face = face; } if (mc != null) { blocks_arr[i][j].mc = mc; } if (tog != null) { blocks_arr[i][j].tog = tog; } } function addLineBlock(obj) { var _local3 = obj.x; var _local4 = Hline - 1; if (downBlockArr.length > 0) { var _local5 = downBlockArr[downBlockArr.length - 1]; if (_local5.x == _local3) { _local4 = _local5.y - 1; } } var _local2 = _local4; while (_local2 > 0) { blocks_arr[_local3][_local2].face = blocks_arr[_local3][_local2 - 1].face; blocks_arr[_local3][_local2].mc = blocks_arr[_local3][_local2 - 1].mc; blocks_arr[_local3][_local2].tog = blocks_arr[_local3][_local2 - 1].tog; _local2--; } blocks_arr[_local3][0] = obj; } function getGameOverBool(curVline) { if (!getCharMoveBool(curVline)) { return(true); } var _local3 = Hline - 1; var _local2 = 0; while (_local2 < Vline) { if (blocks_arr[_local2][_local3].mc != undefined) { return(true); } _local2++; } return(false); } function getCharMoveBool(chkVline) { var _local4 = chkVline; var _local2 = 0; while (_local2 < Hline) { if (blocks_arr[_local4][_local2].mc == undefined) { var _local3 = _local2; break; } _local2++; } var _local5 = Hline - 1; if (downBlockArr.length > 0) { var _local6 = downBlockArr[downBlockArr.length - 1]; _local5 = _local6.y; } return(_local5 > _local3); } function getBeamY(curVline) { var _local3 = curVline; var _local4; var _local2 = 0; while (_local2 < Hline) { if (blocks_arr[_local3][_local2].mc == undefined) { _local4 = getPos(_local3, _local2); break; } _local2++; } return(_local4); } function getPos(x, y) { var _local2 = {_x:dx * x, _y:dy * y}; return(_local2); } function getArrPos(x, y) { var _local2 = {x:Math.floor(x / dx), y:Math.floor(y / dy)}; return(_local2); } function reactBlock(curVline) { var _local4 = []; var _local5 = curVline; var _local2 = 0; while (_local2 < Hline) { var _local3 = blocks_arr[_local5][_local2]; if (_local3.mc != undefined) { _local4.push(_local3); } _local2++; } return(_local4); } function downBlock(curVline) { var _local3 = []; var _local7 = curVline; var _local6 = Hline; while (_local6 >= 0) { var _local5 = blocks_arr[_local7][_local6]; if (_local5.mc != undefined) { if (_local3.length == 0) { if (_local5.face == stoneFace) { _local5.mc.gotoAndPlay("down"); _global._SB.stone.start(0, 1); break; } _local3.push(_local5); } else if (_local3[0].face == _local5.face) { _local3.push(_local5); } else { _local6 = -1; } } _local6--; } var _local4 = 0; while (_local4 < _local3.length) { _local7 = curVline; _local6 = (Hline - 2) - _local4; blocks_arr[_local7][_local6].face = _local3[_local4].face; blocks_arr[_local7][_local6].mc = _local3[_local4].mc; blocks_arr[_local7][_local6].mc.ty = (_local6 * dy) - 8; downBlockArr.push(blocks_arr[_local7][_local6]); blocks_arr[_local3[_local4].x][_local3[_local4].y].face = 0; blocks_arr[_local3[_local4].x][_local3[_local4].y].mc = undefined; _local4++; } return(downBlockArr); } function upBlock(curVline) { var _local4 = curVline; upBlockArr = []; var _local6; var _local3 = 0; while (_local3 < Hline) { var _local5 = blocks_arr[_local4][_local3].mc; if (_local5 == undefined) { _local6 = _local3; break; } _local3++; } var _local2 = downBlockArr.length - 1; while (_local2 >= 0) { _local4 = curVline; _local3 = _local6++; blocks_arr[_local4][_local3].face = downBlockArr[_local2].face; blocks_arr[_local4][_local3].mc = downBlockArr[_local2].mc; blocks_arr[_local4][_local3].mc.ty = _local3 * dy; upBlockArr.push(blocks_arr[_local4][_local3]); blocks_arr[downBlockArr[_local2].x][downBlockArr[_local2].y].face = 0; blocks_arr[downBlockArr[_local2].x][downBlockArr[_local2].y].mc = undefined; _local2--; } downBlockArr = []; return(upBlockArr); } function chkDelBlock() { resetTog(); sameBlockArr = []; var _local2 = upBlockArr[upBlockArr.length - 1]; _local2.tog = false; sameBlockArr.push(_local2); if (_local2.face == pangFace) { chkDelPang(_local2.x, _local2.y); } else { chkChain(_local2.x, _local2.y, _local2.face); if (sameBlockArr.length < 4) { sameBlockArr = []; } } return(sameBlockArr); } function chkDelPang(x, y) { var _local4 = x; var _local2 = y - 1; while (_local2 >= 0) { var _local3 = blocks_arr[_local4][_local2]; sameBlockArr.push(_local3); _local2--; } } function upAllBlock() { upAllBlockArr = []; var _local6 = 0; while (_local6 < Vline) { var _local4 = 0; while (_local4 < Hline) { var _local5 = blocks_arr[_local6][_local4]; if (_local5.face != 0) { var _local2 = blocks_arr[_local6][_local4 - 1]; if (_local2.face == 0) { var _local3 = _local4 - 1; while (_local3 >= 0) { var _local7 = blocks_arr[_local6][_local3 - 1]; if (_local7.face != 0) { _local2 = blocks_arr[_local6][_local3]; break; } _local3--; } _local2.face = _local5.face; _local2.mc = _local5.mc; _local2.mc.ty = _local2.y * dy; upAllBlockArr.push(_local2); _local5.face = 0; _local5.mc = undefined; } } _local4++; } _local6++; } return(upAllBlockArr); } function chkChainSub(baseObj, chkObj) { if (chkObj.tog && (chkObj.face == baseObj.face)) { chkObj.tog = false; sameBlockArr.push(chkObj); chkChain(chkObj.x, chkObj.y, chkObj.face); } return(undefined); } function chkChain(x, y, face) { var _local2 = blocks_arr[x][y]; var _local5 = blocks_arr[x - 1][y]; chkChainSub(_local2, _local5); _local5 = blocks_arr[x + 1][y]; chkChainSub(_local2, _local5); _local5 = blocks_arr[x][y + 1]; chkChainSub(_local2, _local5); _local5 = blocks_arr[x][y - 1]; chkChainSub(_local2, _local5); return(undefined); } function reChkDelBlock(obj) { resetTog(); sameBlockArr = []; var _local2 = obj; _local2.tog = false; sameBlockArr.push(_local2); chkChain(_local2.x, _local2.y, _local2.face); if (sameBlockArr.length < 4) { sameBlockArr = []; } return(sameBlockArr); } function traceArr() { var _local3 = 0; while (_local3 < Hline) { var _local4 = []; var _local2 = 0; while (_local2 < Vline) { _local4.push(blocks_arr[_local2][_local3].face); _local2++; } _local3++; } } var downBlockArr = []; var upBlockArr = []; var sameBlockArr = []; var upAllBlockArr = []; var stoneFace = 15; var pangFace = 10; }
Symbol 409 MovieClip [__Packages.mx.transitions.OnEnterFrameBeacon] Frame 0
class mx.transitions.OnEnterFrameBeacon { function OnEnterFrameBeacon () { } static function init() { var _local4 = _global.MovieClip; if (!_root.__OnEnterFrameBeacon) { mx.transitions.BroadcasterMX.initialize(_local4); var _local3 = _root.createEmptyMovieClip("__OnEnterFrameBeacon", 9876); _local3.onEnterFrame = function () { _global.MovieClip.broadcastMessage("onEnterFrame"); }; } } }
Symbol 410 MovieClip [__Packages.mx.transitions.BroadcasterMX] Frame 0
class mx.transitions.BroadcasterMX { var _listeners; function BroadcasterMX () { } static function initialize(o, dontCreateArray) { if (o.broadcastMessage != undefined) { delete o.broadcastMessage; } o.addListener = mx.transitions.BroadcasterMX.prototype.addListener; o.removeListener = mx.transitions.BroadcasterMX.prototype.removeListener; if (!dontCreateArray) { o._listeners = new Array(); } } function addListener(o) { removeListener(o); if (broadcastMessage == undefined) { broadcastMessage = mx.transitions.BroadcasterMX.prototype.broadcastMessage; } return(_listeners.push(o)); } function removeListener(o) { var _local2 = _listeners; var _local3 = _local2.length; while (_local3--) { if (_local2[_local3] == o) { _local2.splice(_local3, 1); if (!_local2.length) { broadcastMessage = undefined; } return(true); } } return(false); } function broadcastMessage() { var _local5 = String(arguments.shift()); var _local4 = _listeners.concat(); var _local6 = _local4.length; var _local3 = 0; while (_local3 < _local6) { _local4[_local3][_local5].apply(_local4[_local3], arguments); _local3++; } } }
Symbol 411 MovieClip [__Packages.mx.transitions.Tween] Frame 0
class mx.transitions.Tween { var obj, prop, begin, useSeconds, _listeners, addListener, prevTime, _time, looping, _duration, broadcastMessage, isPlaying, _fps, prevPos, _pos, change, _intervalID, _startTime; function Tween (obj, prop, func, begin, finish, duration, useSeconds) { mx.transitions.OnEnterFrameBeacon.init(); if (!arguments.length) { return; } this.obj = obj; this.prop = prop; this.begin = begin; position = (begin); this.duration = (duration); this.useSeconds = useSeconds; if (func) { this.func = func; } this.finish = (finish); _listeners = []; addListener(this); start(); } function set time(t) { prevTime = _time; if (t > duration) { if (looping) { rewind(t - _duration); update(); broadcastMessage("onMotionLooped", this); } else { if (useSeconds) { _time = _duration; update(); } stop(); broadcastMessage("onMotionFinished", this); } } else if (t < 0) { rewind(); update(); } else { _time = t; update(); } //return(time); } function get time() { return(_time); } function set duration(d) { _duration = (((d == null) || (d <= 0)) ? (_global.Infinity) : (d)); //return(duration); } function get duration() { return(_duration); } function set FPS(fps) { var _local2 = isPlaying; stopEnterFrame(); _fps = fps; if (_local2) { startEnterFrame(); } //return(FPS); } function get FPS() { return(_fps); } function set position(p) { setPosition(p); //return(position); } function setPosition(p) { prevPos = _pos; obj[prop] = (_pos = p); broadcastMessage("onMotionChanged", this, _pos); updateAfterEvent(); } function get position() { return(getPosition()); } function getPosition(t) { if (t == undefined) { t = _time; } return(func(t, begin, change, _duration)); } function set finish(f) { change = f - begin; //return(finish); } function get finish() { return(begin + change); } function continueTo(finish, duration) { begin = position; this.finish = (finish); if (duration != undefined) { this.duration = (duration); } start(); } function yoyo() { continueTo(begin, time); } function startEnterFrame() { if (_fps == undefined) { _global.MovieClip.addListener(this); } else { _intervalID = setInterval(this, "onEnterFrame", 1000 / _fps); } isPlaying = true; } function stopEnterFrame() { if (_fps == undefined) { _global.MovieClip.removeListener(this); } else { clearInterval(_intervalID); } isPlaying = false; } function start() { rewind(); startEnterFrame(); broadcastMessage("onMotionStarted", this); } function stop() { stopEnterFrame(); broadcastMessage("onMotionStopped", this); } function resume() { fixTime(); startEnterFrame(); broadcastMessage("onMotionResumed", this); } function rewind(t) { _time = ((t == undefined) ? 0 : (t)); fixTime(); update(); } function fforward() { time = (_duration); fixTime(); } function nextFrame() { if (useSeconds) { time = ((getTimer() - _startTime) / 1000); } else { time = (_time + 1); } } function onEnterFrame() { nextFrame(); } function prevFrame() { if (!useSeconds) { time = (_time - 1); } } function toString() { return("[Tween]"); } function fixTime() { if (useSeconds) { _startTime = getTimer() - (_time * 1000); } } function update() { position = (getPosition(_time)); } static var __initBeacon = mx.transitions.OnEnterFrameBeacon.init(); static var __initBroadcaster = mx.transitions.BroadcasterMX.initialize(mx.transitions.Tween.prototype, true); function func(t, b, c, d) { return(((c * t) / d) + b); } }
Symbol 412 MovieClip [__Packages.mx.transitions.easing.Regular] Frame 0
class mx.transitions.easing.Regular { function Regular () { } static function easeIn(t, b, c, d) { t = t / d; return(((c * t) * t) + b); } static function easeOut(t, b, c, d) { t = t / d; return((((-c) * t) * (t - 2)) + b); } static function easeInOut(t, b, c, d) { t = t / (d / 2); if (t < 1) { return((((c / 2) * t) * t) + b); } t--; return((((-c) / 2) * ((t * (t - 2)) - 1)) + b); } }
Symbol 12 MovieClip Frame 131
gotoAndPlay (25);
Symbol 14 MovieClip Frame 50
gotoAndPlay (22);
Symbol 26 MovieClip Frame 1
stop();
Symbol 39 MovieClip Frame 1
stop();
Symbol 39 MovieClip Frame 10
gotoAndStop (1);
Symbol 117 MovieClip Frame 31
gotoAndPlay (21);
Symbol 121 MovieClip Frame 1
stop();
Symbol 122 MovieClip [gameover] Frame 22
stop(); restart_b.onRollOver = function () { this.gotoAndStop(2); }; restart_b.onRollOut = function () { this.gotoAndStop(1); }; restart_b.onPress = function () { _r.loadMovie(_r._url); }; level_txt.text = level; point_txt.text = point;
Symbol 144 MovieClip Frame 1
stop();
Symbol 152 MovieClip [block] Frame 1
stop();
Symbol 152 MovieClip [block] Frame 6
gotoAndStop (1);
Symbol 152 MovieClip [block] Frame 16
gotoAndStop (1);
Symbol 152 MovieClip [block] Frame 35
stop();
Symbol 155 MovieClip [levelPointBlock] Frame 9
stop();
Symbol 176 MovieClip Frame 1
stop();
Symbol 202 MovieClip Frame 1
stop();
Symbol 204 MovieClip [point] Frame 45
this.removeMovieClip();
Symbol 206 MovieClip [bomb] Frame 16
this.removeMovieClip();
Symbol 223 MovieClip Frame 1
stop();
Symbol 226 MovieClip [levelPointView] Frame 1
plus_mc._visible = 0; txt1000._visible = 0; txt100._visible = 0; txt10._visible = 0; txt1._visible = 0;
Symbol 226 MovieClip [levelPointView] Frame 10
stop(); plus_mc._visible = 1; txt1000._visible = 1; txt100._visible = 1; txt10._visible = 1; txt1._visible = 1;
Symbol 247 MovieClip Frame 1
stop();
Symbol 325 MovieClip Frame 43
gotoAndPlay (12);
Symbol 331 MovieClip Frame 10
stop(); this.onPress = function () { _r.gotoAndStop("start"); };
Symbol 332 MovieClip Frame 20
stop(); sex_b.useHandCursor = false; sex_b.onPress = function () { _global.sex = true; };
Symbol 396 MovieClip Frame 1
stop();
Symbol 402 MovieClip Frame 1
stop();
Symbol 405 MovieClip Frame 2
stop(); _global._game = this; var attachID_obj = {}; attachID_obj.blockID = "block"; attachID_obj.charID = "character"; attachID_obj.boomID = "boom"; attachID_obj.bombID = "bomb"; attachID_obj.levelPointBlockID = "levelPointBlock"; attachID_obj.levelPointViewID = "levelPointView"; attachID_obj.pointID = "point"; attachID_obj.gameoverID = "gameover"; var game_c = new UpDownBlock(this, attachID_obj); Mouse.addListener(game_c); Key.addListener(game_c); upLevel = function () { level_mc.swapDepths(100000); level_mc.play(); level_mc.onEnterFrame = function () { var _local2 = this._currentframe; if (_local2 == 21) { curLevel = game_c.upLevel(); this.level_txt.text = curLevel; level_txt.text = curLevel; } if (_local2 == this._totalframes) { if ((curLevel % 2) == 0) { _SB.loop1.start(0, 999); } else { _SB.loop2.start(0, 999); } this.onEnterFrame = null; game_c.pause = false; } }; }; upLevel();

Library Items

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Symbol 2 GraphicUsed by:9
Symbol 3 GraphicUsed by:4
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Symbol 5 GraphicUsed by:9
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Symbol 406 MovieClip [__Packages.game.sound.SoundBox]
Symbol 407 MovieClip [__Packages.UpDownBlock]
Symbol 408 MovieClip [__Packages.BlockArr]
Symbol 409 MovieClip [__Packages.mx.transitions.OnEnterFrameBeacon]
Symbol 410 MovieClip [__Packages.mx.transitions.BroadcasterMX]
Symbol 411 MovieClip [__Packages.mx.transitions.Tween]
Symbol 412 MovieClip [__Packages.mx.transitions.easing.Regular]
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Symbol 153 GraphicUsed by:155
Symbol 154 GraphicUsed by:155
Symbol 155 MovieClip [levelPointBlock]Uses:44 153 154Used by:Timeline
Symbol 156 GraphicUsed by:176
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Symbol 190 MovieClipUses:179 181 186 189Used by:203
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Symbol 201 TextUses:6Used by:202
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Symbol 203 MovieClipUses:176 177 178 190 202Used by:204
Symbol 204 MovieClip [point]Uses:203Used by:Timeline
Symbol 205 GraphicUsed by:206
Symbol 206 MovieClip [bomb]Uses:44 205 150 151Used by:Timeline
Symbol 207 GraphicUsed by:226
Symbol 208 GraphicUsed by:212
Symbol 209 GraphicUsed by:211
Symbol 210 GraphicUsed by:211
Symbol 211 MovieClipUses:209 210Used by:212
Symbol 212 MovieClipUses:208 211Used by:226
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Symbol 214 GraphicUsed by:223
Symbol 215 GraphicUsed by:223
Symbol 216 GraphicUsed by:223
Symbol 217 GraphicUsed by:223
Symbol 218 GraphicUsed by:223
Symbol 219 GraphicUsed by:223
Symbol 220 GraphicUsed by:223
Symbol 221 GraphicUsed by:223
Symbol 222 GraphicUsed by:223
Symbol 223 MovieClipUses:213 214 215 216 217 218 219 220 221 222Used by:226
Symbol 224 GraphicUsed by:225
Symbol 225 MovieClipUses:224Used by:226
Symbol 226 MovieClip [levelPointView]Uses:207 212 223 225Used by:Timeline
Symbol 227 FontUsed by:228
Symbol 228 TextUses:227Used by:247
Symbol 229 Sound [down]Used by:247
Symbol 230 Sound [stone]Used by:247
Symbol 231 Sound [bombS]Used by:247
Symbol 232 SoundUsed by:247
Symbol 233 Sound [levelblock]Used by:247
Symbol 234 Sound [levelclear]Used by:247
Symbol 235 Sound [crash]Used by:247
Symbol 236 Sound [loop2]Used by:247
Symbol 237 Sound [gameoverS]Used by:247
Symbol 238 Sound [levelclear2]Used by:247
Symbol 239 Sound [winopen1]Used by:247 396
Symbol 240 Sound [winopen2]Used by:247
Symbol 241 Sound [btn1]Used by:247
Symbol 242 SoundUsed by:247 332 396
Symbol 243 Sound [loop1]Used by:247
Symbol 244 Sound [sexcrash]Used by:247
Symbol 245 Sound [sexdown]Used by:247
Symbol 246 Sound [sexup]Used by:247
Symbol 247 MovieClipUses:228 1 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246Used by:Timeline
Symbol 248 BitmapUsed by:249
Symbol 249 GraphicUses:248Used by:Timeline
Symbol 250 BitmapUsed by:251
Symbol 251 GraphicUses:250Used by:254
Symbol 252 BitmapUsed by:253
Symbol 253 GraphicUses:252Used by:254
Symbol 254 MovieClipUses:251 253Used by:Timeline
Symbol 255 FontUsed by:256
Symbol 256 TextUses:255Used by:Timeline
Symbol 257 MovieClipUses:44 148 150 151Used by:Timeline
Symbol 258 TextUses:42Used by:Timeline
Symbol 259 TextUses:42Used by:Timeline
Symbol 260 TextUses:42Used by:332
Symbol 261 GraphicUsed by:262
Symbol 262 ButtonUses:261Used by:332
Symbol 263 BitmapUsed by:264
Symbol 264 GraphicUses:263Used by:325
Symbol 265 BitmapUsed by:266
Symbol 266 GraphicUses:265Used by:325
Symbol 267 BitmapUsed by:268
Symbol 268 GraphicUses:267Used by:325
Symbol 269 BitmapUsed by:270
Symbol 270 GraphicUses:269Used by:325
Symbol 271 BitmapUsed by:272
Symbol 272 GraphicUses:271Used by:325
Symbol 273 BitmapUsed by:274
Symbol 274 GraphicUses:273Used by:325
Symbol 275 BitmapUsed by:276
Symbol 276 GraphicUses:275Used by:325
Symbol 277 BitmapUsed by:278
Symbol 278 GraphicUses:277Used by:325
Symbol 279 BitmapUsed by:280
Symbol 280 GraphicUses:279Used by:325
Symbol 281 BitmapUsed by:282
Symbol 282 GraphicUses:281Used by:325
Symbol 283 BitmapUsed by:284
Symbol 284 GraphicUses:283Used by:325
Symbol 285 BitmapUsed by:286
Symbol 286 GraphicUses:285Used by:325
Symbol 287 BitmapUsed by:288
Symbol 288 GraphicUses:287Used by:325
Symbol 289 BitmapUsed by:290
Symbol 290 GraphicUses:289Used by:325
Symbol 291 BitmapUsed by:292
Symbol 292 GraphicUses:291Used by:325
Symbol 293 BitmapUsed by:294
Symbol 294 GraphicUses:293Used by:325
Symbol 295 BitmapUsed by:296
Symbol 296 GraphicUses:295Used by:325
Symbol 297 BitmapUsed by:298
Symbol 298 GraphicUses:297Used by:325
Symbol 299 BitmapUsed by:300
Symbol 300 GraphicUses:299Used by:325
Symbol 301 BitmapUsed by:302
Symbol 302 GraphicUses:301Used by:325
Symbol 303 BitmapUsed by:304
Symbol 304 GraphicUses:303Used by:325
Symbol 305 BitmapUsed by:306
Symbol 306 GraphicUses:305Used by:325
Symbol 307 BitmapUsed by:308
Symbol 308 GraphicUses:307Used by:325
Symbol 309 BitmapUsed by:310
Symbol 310 GraphicUses:309Used by:325
Symbol 311 BitmapUsed by:312
Symbol 312 GraphicUses:311Used by:325
Symbol 313 BitmapUsed by:314
Symbol 314 GraphicUses:313Used by:325
Symbol 315 BitmapUsed by:316
Symbol 316 GraphicUses:315Used by:325
Symbol 317 BitmapUsed by:318
Symbol 318 GraphicUses:317Used by:325
Symbol 319 BitmapUsed by:320
Symbol 320 GraphicUses:319Used by:325
Symbol 321 BitmapUsed by:322
Symbol 322 GraphicUses:321Used by:325
Symbol 323 BitmapUsed by:324
Symbol 324 GraphicUses:323Used by:325
Symbol 325 MovieClipUses:264 266 268 270 272 274 276 278 280 282 284 286 288 290 292 294 296 298 300 302 304 306 308 310 312 314 316 318 320 322 324Used by:332
Symbol 326 TextUses:42Used by:331
Symbol 327 GraphicUsed by:331
Symbol 328 TextUses:6Used by:331
Symbol 329 GraphicUsed by:331
Symbol 330 TextUses:6Used by:331
Symbol 331 MovieClipUses:41 326 327 328 329 330Used by:332
Symbol 332 MovieClipUses:41 260 123 127 125 135 131 129 133 1 262 325 331 242Used by:Timeline
Symbol 333 EditableTextUses:15Used by:Timeline
Symbol 334 EditableTextUses:15Used by:Timeline
Symbol 335 TextUses:15Used by:405  Timeline
Symbol 336 FontUsed by:337
Symbol 337 TextUses:336Used by:405
Symbol 338 TextUses:42Used by:396
Symbol 339 MovieClipUses:46Used by:396
Symbol 340 TextUses:6Used by:396
Symbol 341 EditableTextUses:6Used by:396
Symbol 342 FontUsed by:343
Symbol 343 TextUses:342Used by:396
Symbol 344 BitmapUsed by:345
Symbol 345 GraphicUses:344Used by:394
Symbol 346 BitmapUsed by:347
Symbol 347 GraphicUses:346Used by:394
Symbol 348 BitmapUsed by:349
Symbol 349 GraphicUses:348Used by:394
Symbol 350 BitmapUsed by:351
Symbol 351 GraphicUses:350Used by:394
Symbol 352 BitmapUsed by:353
Symbol 353 GraphicUses:352Used by:394
Symbol 354 BitmapUsed by:355
Symbol 355 GraphicUses:354Used by:394
Symbol 356 BitmapUsed by:357
Symbol 357 GraphicUses:356Used by:394
Symbol 358 BitmapUsed by:359
Symbol 359 GraphicUses:358Used by:394
Symbol 360 BitmapUsed by:361
Symbol 361 GraphicUses:360Used by:394
Symbol 362 BitmapUsed by:363
Symbol 363 GraphicUses:362Used by:394
Symbol 364 BitmapUsed by:365
Symbol 365 GraphicUses:364Used by:394
Symbol 366 BitmapUsed by:367
Symbol 367 GraphicUses:366Used by:394
Symbol 368 BitmapUsed by:369
Symbol 369 GraphicUses:368Used by:394
Symbol 370 BitmapUsed by:371
Symbol 371 GraphicUses:370Used by:394
Symbol 372 BitmapUsed by:373
Symbol 373 GraphicUses:372Used by:394
Symbol 374 BitmapUsed by:375
Symbol 375 GraphicUses:374Used by:394
Symbol 376 BitmapUsed by:377
Symbol 377 GraphicUses:376Used by:394
Symbol 378 BitmapUsed by:379
Symbol 379 GraphicUses:378Used by:394
Symbol 380 BitmapUsed by:381
Symbol 381 GraphicUses:380Used by:394
Symbol 382 BitmapUsed by:383
Symbol 383 GraphicUses:382Used by:394
Symbol 384 BitmapUsed by:385
Symbol 385 GraphicUses:384Used by:394
Symbol 386 BitmapUsed by:387
Symbol 387 GraphicUses:386Used by:394
Symbol 388 BitmapUsed by:389
Symbol 389 GraphicUses:388Used by:394
Symbol 390 BitmapUsed by:391
Symbol 391 GraphicUses:390Used by:394
Symbol 392 BitmapUsed by:393
Symbol 393 GraphicUses:392Used by:394
Symbol 394 MovieClipUses:28 345 30 347 32 349 34 351 36 353 38 355 357 359 361 363 365 367 369 371 373 375 377 379 381 383 385 387 389 391 393Used by:396
Symbol 395 SoundUsed by:396
Symbol 396 MovieClipUses:41 338 44 239 45 46 11 339 340 341 343 394 242 395Used by:405
Symbol 397 GraphicUsed by:402
Symbol 398 GraphicUsed by:402
Symbol 399 GraphicUsed by:402
Symbol 400 GraphicUsed by:402
Symbol 401 GraphicUsed by:402
Symbol 402 MovieClipUses:397 398 399 400 401Used by:405
Symbol 403 EditableTextUses:15Used by:405
Symbol 404 EditableTextUses:15Used by:405
Symbol 405 MovieClipUses:337 396 402 335 403 404Used by:Timeline

Instance Names

"load_mc"Frame 1Symbol 9 MovieClip
"soundBox_mc"Frame 3Symbol 247 MovieClip
"point_txt"Frame 5Symbol 333 EditableText
"level_txt"Frame 5Symbol 334 EditableText
"bar_mc"Symbol 9 MovieClip Frame 1Symbol 4 MovieClip
"per_txt"Symbol 9 MovieClip Frame 1Symbol 8 EditableText
"beam_mc"Symbol 40 MovieClip [character] Frame 1Symbol 26 MovieClip
"chr_mc"Symbol 40 MovieClip [character] Frame 1Symbol 39 MovieClip
"point_txt"Symbol 122 MovieClip [gameover] Frame 22Symbol 50 EditableText
"level_txt"Symbol 122 MovieClip [gameover] Frame 22Symbol 54 EditableText
"restart_b"Symbol 122 MovieClip [gameover] Frame 22Symbol 121 MovieClip
"mc"Symbol 147 MovieClip Frame 10Symbol 144 MovieClip
"mc"Symbol 152 MovieClip [block] Frame 1Symbol 147 MovieClip
"txt1"Symbol 203 MovieClip Frame 1Symbol 176 MovieClip
"unittxt100"Symbol 203 MovieClip Frame 1Symbol 176 MovieClip
"txt10"Symbol 203 MovieClip Frame 1Symbol 176 MovieClip
"comtxt1"Symbol 203 MovieClip Frame 10Symbol 202 MovieClip
"mc"Symbol 204 MovieClip [point] Frame 1Symbol 203 MovieClip
"txt1"Symbol 226 MovieClip [levelPointView] Frame 1Symbol 223 MovieClip
"txt10"Symbol 226 MovieClip [levelPointView] Frame 1Symbol 223 MovieClip
"txt100"Symbol 226 MovieClip [levelPointView] Frame 1Symbol 223 MovieClip
"txt1000"Symbol 226 MovieClip [levelPointView] Frame 1Symbol 223 MovieClip
"plus_mc"Symbol 226 MovieClip [levelPointView] Frame 1Symbol 225 MovieClip
"sex_b"Symbol 332 MovieClip Frame 20Symbol 262 Button
"level_txt"Symbol 396 MovieClip Frame 21Symbol 341 EditableText
"level_mc"Symbol 405 MovieClip Frame 1Symbol 396 MovieClip
"timmer_mc"Symbol 405 MovieClip Frame 1Symbol 402 MovieClip
"point_txt"Symbol 405 MovieClip Frame 1Symbol 403 EditableText
"level_txt"Symbol 405 MovieClip Frame 1Symbol 404 EditableText

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "up"
ExportAssets (56)Timeline Frame 1Symbol 406 as "__Packages.game.sound.SoundBox"
ExportAssets (56)Timeline Frame 1Symbol 407 as "__Packages.UpDownBlock"
ExportAssets (56)Timeline Frame 1Symbol 408 as "__Packages.BlockArr"
ExportAssets (56)Timeline Frame 1Symbol 409 as "__Packages.mx.transitions.OnEnterFrameBeacon"
ExportAssets (56)Timeline Frame 1Symbol 410 as "__Packages.mx.transitions.BroadcasterMX"
ExportAssets (56)Timeline Frame 1Symbol 411 as "__Packages.mx.transitions.Tween"
ExportAssets (56)Timeline Frame 1Symbol 412 as "__Packages.mx.transitions.easing.Regular"
ExportAssets (56)Timeline Frame 3Symbol 40 as "character"
ExportAssets (56)Timeline Frame 3Symbol 122 as "gameover"
ExportAssets (56)Timeline Frame 3Symbol 152 as "block"
ExportAssets (56)Timeline Frame 3Symbol 155 as "levelPointBlock"
ExportAssets (56)Timeline Frame 3Symbol 204 as "point"
ExportAssets (56)Timeline Frame 3Symbol 206 as "bomb"
ExportAssets (56)Timeline Frame 3Symbol 226 as "levelPointView"
ExportAssets (56)Timeline Frame 3Symbol 1 as "up"
ExportAssets (56)Timeline Frame 3Symbol 229 as "down"
ExportAssets (56)Timeline Frame 3Symbol 230 as "stone"
ExportAssets (56)Timeline Frame 3Symbol 231 as "bombS"
ExportAssets (56)Timeline Frame 3Symbol 233 as "levelblock"
ExportAssets (56)Timeline Frame 3Symbol 234 as "levelclear"
ExportAssets (56)Timeline Frame 3Symbol 235 as "crash"
ExportAssets (56)Timeline Frame 3Symbol 236 as "loop2"
ExportAssets (56)Timeline Frame 3Symbol 237 as "gameoverS"
ExportAssets (56)Timeline Frame 3Symbol 238 as "levelclear2"
ExportAssets (56)Timeline Frame 3Symbol 239 as "winopen1"
ExportAssets (56)Timeline Frame 3Symbol 240 as "winopen2"
ExportAssets (56)Timeline Frame 3Symbol 241 as "btn1"
ExportAssets (56)Timeline Frame 3Symbol 243 as "loop1"
ExportAssets (56)Timeline Frame 3Symbol 244 as "sexcrash"
ExportAssets (56)Timeline Frame 3Symbol 245 as "sexdown"
ExportAssets (56)Timeline Frame 3Symbol 246 as "sexup"
ExportAssets (56)Timeline Frame 5Symbol 206 as "bomb"
ExportAssets (56)Timeline Frame 5Symbol 1 as "up"
ExportAssets (56)Timeline Frame 5Symbol 1 as "up"
ExportAssets (56)Timeline Frame 5Symbol 1 as "up"
ExportAssets (56)Timeline Frame 5Symbol 1 as "up"
ExportAssets (56)Timeline Frame 6Symbol 206 as "bomb"
ExportAssets (56)Timeline Frame 7Symbol 206 as "bomb"
ExportAssets (56)Timeline Frame 8Symbol 206 as "bomb"
ExportAssets (56)Timeline Frame 9Symbol 206 as "bomb"
ExportAssets (56)Timeline Frame 10Symbol 206 as "bomb"
ExportAssets (56)Timeline Frame 10Symbol 239 as "winopen1"
ExportAssets (56)Timeline Frame 11Symbol 206 as "bomb"
ExportAssets (56)Timeline Frame 12Symbol 206 as "bomb"
ExportAssets (56)Timeline Frame 13Symbol 206 as "bomb"
ExportAssets (56)Timeline Frame 14Symbol 206 as "bomb"
ExportAssets (56)Timeline Frame 15Symbol 206 as "bomb"

Labels

"load"Frame 1
"ready"Frame 5
"start"Frame 10
"reply"Symbol 14 MovieClip Frame 22
"down"Symbol 39 MovieClip Frame 4
"up"Symbol 39 MovieClip Frame 15
"ready"Symbol 144 MovieClip Frame 5
"block"Symbol 147 MovieClip Frame 1
"pang"Symbol 147 MovieClip Frame 10
"stone"Symbol 147 MovieClip Frame 15
"down"Symbol 152 MovieClip [block] Frame 10
"boom"Symbol 152 MovieClip [block] Frame 20
"clear"Symbol 203 MovieClip Frame 1
"combo"Symbol 203 MovieClip Frame 10




http://swfchan.com/3/13488/info.shtml
Created: 4/6 -2019 18:07:12 Last modified: 4/6 -2019 18:07:12 Server time: 05/11 -2024 06:39:33