STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
229595
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2595 · P5190

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/67113188?noj=FRM67113188-22DC" width="1" height="1"></div>

breaker.swf

This is the info page for
Flash #13515

(Click the ID number above for more basic data on this flash file.)


Text
PRESS P OR
CLICK ANYWHERE
TO UNPAUSE

PAUSED

PAUSED

PRESS P OR
CLICK ANYWHERE
TO UNPAUSE

GAME OVER

GAME OVER

PLAY AGAIN?

PLAY AGAIN?

LEVEL 1 FINISHED

EXTRA BALL BONUS:

GET READY FOR NEXT
LEVEL

15000

FINISH COMBO BONUS:

15000

INSTRUCTIONS:

USE THE MOUSE TO CONTROL THE PAD.
HOLD DOWN SPACE TO SLOW TIME.
SLOWING TIME USES ENERGY, SHOWN IN
THE BAR BELOW.
ENERGY CAN BE GAINED BY GETTING
COMBO'S OR COLLECTING PICK-UPS.
ENERGY CAN ALSO BE TRADED IN FOR
SPECIALS BY PRESSING ENTER.
(EXCHANGE A FULL BAR FOR AN EXTRA
LIFE!)
P = PAUSE
S = TOGGLE SOUND

CLICK ANYWHERE TO START

TO SLOW BALLS

PRESS SPACE

BALL SHOWER

PRESS ENTER

FIREBALL

TABLE SHAKE

EXTRA LIFE

000000000000

SOUND ON

MUSIC OFF

SOUND OFF

SMASH up

SMASH up

PINBALL

PINBALL

Unfinished Beta, so
don't steal this, you
b*****ds

ART, DESIGN & PROGRAMMING:
hAPPINESSSAM
MUSIC:
JON LEVENE

START

START

credits

credits

ART, DESIGN & PROGRAMMING:
hAPPINESSSAM
MUSIC:
JON LEVENE

ActionScript [AS1/AS2]

Frame 1
stop(); ball.ySpeed = -8; ball.xSpeed = 6; Stage.showMenu = false; Stage.scaleMode = "noScale"; ball.onEnterFrame = function () { var _local2 = this._parent.getBytesTotal(); var _local3 = this._parent.getBytesLoaded(); if ((_local2 > 0) && (_local2 == _local3)) { this._parent.gotoAndStop("game"); delete this.onEnterFrame; } else { loader.gotoAndStop(Math.ceil((100 / _local2) * _local3)); this._x = this._x + this.xSpeed; this._y = this._y + this.ySpeed; if ((this._x > 405) && (this.xSpeed > 0)) { this.xSpeed = this.xSpeed * -1; } else if ((this._x < 5) && (this.xSpeed < 0)) { this.xSpeed = this.xSpeed * -1; } if ((this._y > 391) && (this.ySpeed > 0)) { this.ySpeed = this.ySpeed * -1; this._y = 391; } else if ((this._y < 182) && (this.ySpeed < 0)) { this.ySpeed = this.ySpeed * -1; this._y = 182; } if ((this._x > 24) && (this._x < 386)) { bat._x = this._x; } } };
Frame 45
function Point(x, y) { this.x = x; this.y = y; } function Vector(x, y) { this.x = x; this.y = y; } function dotProduct(v1, v2) { return((v1.x * v2.x) + (v1.y * v2.y)); } function addVectors(v1, v2) { var _local1 = new Vector(v1.x + v2.x, v1.y + v2.y); return(_local1); } function subVectors(v1, v2) { var _local1 = new Vector(v1.x - v2.x, v1.y - v2.y); return(_local1); } function scaleVector(v, scale) { var _local1 = new Vector(v.x * scale, v.y * scale); return(_local1); } function doLinesCross(p1, p2, p3, p4) { return(((CCW(p1, p2, p3) * CCW(p1, p2, p4)) <= 0) && ((CCW(p3, p4, p1) * CCW(p3, p4, p2)) <= 0)); } function CCW(p0, p1, p2) { var _local5 = p1.x - p0.x; var _local3 = p2.x - p0.x; var _local4 = p1.y - p0.y; var _local2 = p2.y - p0.y; return((((_local5 * _local2) > (_local4 * _local3)) ? 1 : -1)); } function showStart() { theScreen.removeMovieClip(); gameover._visible = false; top._visible = false; intraLevel._visible = false; pauseScreen._visible = false; instructions._visible = false; startScreen.startB.onRelease = newGame; delete gameover.playAgain.onRelease; startScreen._visible = true; } function startLevel() { soundSetup(); instructions._visible = false; delete instructions.onMouseDown; intraLevel._visible = false; theScreen = createEmptyMovieClip("screen", screenDepth); theScreen._x = screenX; theScreen._y = screenY; balls = []; rBumpers = []; lBumpers = []; numBalls = 0; starNum = 0; ballsInPlay = 0; topSpeed = 4; minSpeed = 1; powerUpsArray = []; pad = new Paddle(); makeBlocks(); mainBall = new DefaultBall(numBalls++, pad.x, pad.topY - 8); mainBall.xSpeed = -2 + (Math.random() * 4); mainBall.ySpeed = ((-Math.random()) * 4) - 1; theScreen.onEnterFrame = startStuff; theScreen.onMouseDown = function () { this.onEnterFrame = screenStuff; delete this.onMouseDown; }; fps = 31; frames = 0; comboNum = 0; reps = 3; slowCount = 151; shootWait = 0; shaking = -1; inGame = true; canPause = true; clearInterval(nextLev); } function newGame() { padPower = 0; score = 0; lives = 2; makesounds(); startScreen._visible = false; delete startScreen.startB.onRelease; top._visible = true; level = 1; top.sToggle.onPress = soundToggle; timeP = 30; top.tBar.gotoAndStop(timeP + 1); top.lives.gotoAndStop(lives + 1); instructions._visible = true; instructions.onMouseDown = startLevel; } function startStuff() { pad.movePaddle2(); mainBall.x = (mainBall.mc._x = pad.x); for (var _local1 in powerUpsArray) { powerUpsArray[_local1].movePU(); } } function nextLevel(cBonus) { tSound.stop(); theScreen._x = (bg._x = screenX); theScreen._y = (bg._y = screenY); inGame = false; themeSounds[cSound].stop(); if (soundOn) { var _local3 = new Sound(); _local3.attachSound("levelFin"); _local3.start(); } intraLevel._visible = true; var _local1 = 0; for (var _local2 in balls) { if (!balls[_local2].isFake) { _local1++; } } if (_local1 < 1) { _local1 = 1; } intraLevel.bBonus = ((_local1 - 1) * level) * 1000; intraLevel.cBonus = ((cBonus - 1) * level) * 1000; intraLevel.levDes = ("LEVEL " + level) + " FINISHED"; score = score + intraLevel.bBonus; score = score + intraLevel.cBonus; level++; nextLev = setInterval(startLevel, 2500); } function screenStuff() { if (Key.isDown(32) && (timeP > 0)) { if ((reps == 3) && (soundOn)) { tSound = new Sound(pad.mc); tSound.attachSound("shootCharge"); tSound.start(0, 1000); } timeP--; reps = 1; } else { if (reps == 1) { tSound.stop(); } reps = 3; } top.tBar.gotoAndStop(timeP + 1); top.tBarInstr.gotoAndStop(timeP + 1); pad.movePaddle2(); for (var _local4 in balls) { balls[_local4].myEF(); } for (var _local4 in powerUpsArray) { powerUpsArray[_local4].movePU(); } if (ballShowerNum > 0) { ballShowerNum--; if ((ballShowerNum % 10) == 0) { var _local9 = new FakeBall(numBalls++, 50 + (Math.random() * 300), 465); _local9.xSpeed = -4 + (Math.random() * 8); _local9.ySpeed = ((-Math.random()) * 4) - 2; } } if (shootWait > 0) { shootWait--; shot._x = pad.x; if (shootWait == 0) { sCharge.stop(); if (soundOn) { var _local8 = new Sound(shot); _local8.attachSound("shoot"); _local8.start(); } var _local7 = Math.floor(((pad.x - 10) - firstX) / blockCWidth) - 1; var _local6 = Math.ceil(((pad.x + 10) - firstX) / blockCWidth) + 1; var _local5 = Math.floor(level / 5); var _local4 = _local7; while (_local4 < _local6) { var _local2 = 0; while (_local2 < (rowY + _local5)) { var _local3 = blockArray[_local4][_local2]; if (_local3.isABLock) { var _local1 = {}; _local1.power = 3; _local1.hits = 0; _local1.blocksDestroyed = 0; _local3.hit(_local1); } _local2++; } _local4++; } } } if ((getTimer() - cTime) >= 1000) { fps = frames; top.fps = frames + " fps"; cTime = getTimer(); frames = 1; } else { frames++; } if (shaking > 0) { shaking--; theScreen._x = (bg._x = (screenX + 2) - (Math.random() * 4)); theScreen._y = (bg._y = (screenY + 2) - (Math.random() * 4)); var _local5 = Math.floor(level / 5); var _local4 = 0; while (_local4 < (2 * numHalfCols)) { var _local2 = 0; while (_local2 < (rowY + _local5)) { var _local3 = blockArray[_local4][_local2]; if (_local3.isABLock && (Math.random() > 0.5)) { var _local1 = {}; _local1.power = Math.ceil(Math.random() * 4); _local1.hits = 0; _local1.blocksDestroyed = 0; _local3.hit(_local1); } _local2++; } _local4++; } } else if (shaking == 0) { shaking--; theScreen._x = (bg._x = screenX); theScreen._y = (bg._y = screenY); } } function gameOver() { tSound.stop(); theScreen._x = (bg._x = screenX); theScreen._y = (bg._y = screenY); inGame = false; themeSounds[cSound].stop(); delete theScreen.onEnterFrame; gameover._visible = true; gameover.playAgain.onRelease = showStart; } function pauseGame() { if (canPause) { if (inGame) { if (!paused) { tSound.stop(); screenEF = theScreen.onEnterFrame; delete theScreen.onEnterFrame; pauseScreen._visible = true; pauseScreen.onMouseDown = pauseGame; paused = true; } else { paused = false; theScreen.onEnterFrame = screenEF; pauseScreen._visible = false; delete pauseScreen.onMouseDown; if (startStuff == screenEF) { theScreen.onMouseDown = function () { this.onEnterFrame = screenStuff; delete this.onMouseDown; }; } } } } } function Sprite() { } function getAngle(x1, y1, x2, y2) { return(Math.atan2(y2 - y1, x2 - x1) / PiRads); } function getDistance(x1, y1, x2, y2) { return(Math.sqrt(((x1 - x2) * (x1 - x2)) + ((y1 - y2) * (y1 - y2)))); } function Ball(num, x, y) { } function DefaultBall() { this.ballType = 2; this.rad = 8; this.mass = 0.6; this.power = 1; this.topSpeed = (this.baseSpeed = 4); this.hitSounds = tinkSounds; this.init(arguments[0], arguments[1], arguments[2]); } function ExtraBall() { this.ballType = 0; this.rad = 6; this.mass = 0.5; this.power = 1; this.topSpeed = (this.baseSpeed = 4); this.hitSounds = tinkSounds; this.init(arguments[0], arguments[1], arguments[2]); } function FakeBall() { this.ballType = 0; this.rad = 6; this.mass = 0.9; this.power = 1; this.topSpeed = (this.baseSpeed = 5); this.hitSounds = tinkSounds; this.init(arguments[0], arguments[1], arguments[2]); this.isFake = true; } function BasketBall() { this.ballType = 3; this.rad = 15; this.mass = 0.7; this.power = 1; this.topSpeed = (this.baseSpeed = 4.5); this.hitSounds = bounceSounds; this.init(arguments[0], arguments[1], arguments[2]); } function BowlingBall() { this.ballType = 1; this.rad = 13; this.mass = 0.3; this.power = 3; this.topSpeed = (this.baseSpeed = 4.5); this.hitSounds = tinkSounds; this.init(arguments[0], arguments[1], arguments[2]); } function FireBall() { this.ballType = 4; this.rad = 10; this.mass = 0.1; this.power = 8; this.topSpeed = (this.baseSpeed = 10); this.hitSounds = tinkSounds; this.init(arguments[0], arguments[1], arguments[2]); this.myEF = this.fireColCheck; this.numHits = 0; } function Block(num, blockType, x, y) { this.init(num, blockType, x, y); } function makeBlocks() { numBlocks = 0; numBlocksDestroyed = 0; numBumpers = 0; numHalfCols = 13; firstX = (screenWidth / 2) - (blockCWidth * numHalfCols); blockArray = []; var _local2 = 0; while (_local2 < colX) { blockArray[_local2] = []; _local2++; } var _local13 = new LBumptLeftbRight(numBumpers++, 0, 140, 0, -140, 60, 1, 1); var _local12 = new LBumptLeftbRight(numBumpers++, 0, 400, 60, -140, -60, -1, 1); var _local11 = new LBumptLeftbRight(numBumpers++, 0, 0, 115, 25, 110, 1, -1); var _local10 = new LBumptLeftbRight(numBumpers++, 0, 400, 115, -25, 110, -1, -1); var _local9 = new LBumptLeftbRight(numBumpers++, 0, 25, 225, -25, 15, 1, 1); var _local8 = new LBumptLeftbRight(numBumpers++, 0, 400, 240, -25, -15, -1, 1); var _local14 = new RBumper(numBumpers++, 0, 95, 70); _local14 = new RBumper(numBumpers++, 0, 305, 70); _local14 = new RBumper(numBumpers++, 0, 200, 55); var _local6 = 1 + Math.ceil(Math.random() * 3); var _local4 = 0; var _local7 = Math.floor(level / 5); if (_local7 > 10) { _local7 = 10; } _local2 = 0; while (_local2 < (rowY + _local7)) { if (Math.random() > (0.1 - (level / 500))) { if (Math.random() > 0.5) { var _local5 = 0; } else { var _local5 = 1; } var _local1 = _local5; while (_local1 < numHalfCols) { if (Math.random() > (0.6 - (level / 100))) { var _local3 = Math.random() * (level / 10); if (_local3 < 0.18) { ty = 0; } else if (_local3 < 0.4) { ty = 1; } else if (_local3 < 0.6) { ty = 2; } else if (_local3 < 0.8) { ty = 3; } else if (_local3 < 1) { ty = 4; } else { ty = 5; } if ((Math.random() > 0.94) && (_local4 < _local6)) { _local4++; ty = 99; } if (!blockArray[_local1 + numHalfCols][_local2]) { if (ty >= 99) { ty = 99 + Math.floor(Math.random() * 6); } blockArray[_local1 + numHalfCols][_local2] = new Block(numBlocks++, ty, _local1 + numHalfCols, _local2); } if (_local1 != 0) { if (!blockArray[numHalfCols - _local1][_local2]) { if (ty >= 99) { ty = 99 + Math.floor(Math.random() * 6); } blockArray[numHalfCols - _local1][_local2] = new Block(numBlocks++, ty, numHalfCols - _local1, _local2); } } } _local1 = _local1 + 2; } } _local2++; } } function Paddle() { this.maxPower = 1; this.endCirclesRad = 7.5; this.mainCircleRad = 45; this.endCirclesY = 0; this.mainCircleYsA = [35, 31.4]; this.mainCircleY = this.mainCircleYsA[padPower]; this.mainCircleW = 24; this.endCirclesXDispsA = [15, 21]; this.endCirclesXDisp = this.endCirclesXDispsA[padPower]; this.halfWdth = this.endCirclesRad + this.endCirclesXDisp; this.centerToTop = this.mainCircleRad - this.mainCircleY; this.mc = theScreen.attachMovie("_lpaddle" + padPower, "paddle", paddleDepth); this.mc.myObject = this; this.mc._x = (this.x = 200); this.mc._y = (this.y = 420); this.bottom = this.y + this.endCirclesRad; this.topY = this.y - this.endCirclesRad; this.leftX = this.x - this.halfWdth; this.rightX = this.x + this.halfWdth; this.rightBall = new Point(this.x + this.endCirclesXDisp, this.y); this.leftBall = new Point(this.x - this.endCirclesXDisp, this.y); this.paddleArray = [200]; } function RBumper() { this.init(arguments[0], arguments[1], arguments[2], arguments[3]); } function LineBumper() { this.init(arguments[0], arguments[1], arguments[2], arguments[3]); } function LBumptLeftbRight() { this.init(arguments[0], arguments[1], arguments[2], arguments[3], arguments[4], arguments[5], arguments[6], arguments[7]); } function PowerUp(pType, x, y, num) { this.pType = pType; this.num = num; this.mc = theScreen.attachMovie("powerUp" + pType, "powerup" + num, puDepth + num); this.mc.myObject = this; this.mc._x = (this.x = x); this.mc._y = (this.y = y); this.hWid = 11; this.hHei = 7; powerUpsArray[num] = this; } function makesounds() { tinkSounds = []; var _local1 = 0; while (_local1 < 2) { tinkSounds[_local1] = new Sound(); tinkSounds[_local1].attachSound("tink" + _local1); _local1++; } bounceSounds = []; _local1 = 0; while (_local1 < 2) { bounceSounds[_local1] = new Sound(); bounceSounds[_local1].attachSound("bounce" + _local1); _local1++; } } function soundSetup() { soundMC = createEmptyMovieClip("smc", 45478959433); if (musicOn) { themeSounds = []; maxReps = [0, 2, 4, 2, 2, 2, 4, 2, 2]; clips = [0, 1, 3, 2, 1, 2, 0]; var _local1 = 0; while (_local1 < clips.length) { themeSounds[_local1] = new Sound(soundMC); themeSounds[_local1].attachSound("music" + clips[_local1]); themeSounds[_local1].onSoundComplete = doNextSound; _local1++; } themeSounds[0].setVolume(musicVol); themeSounds[0].start(0, 2); themeSounds[0].onSoundComplete = doNextSound; cSound = 0; } } function doNextSound() { var _local1 = Math.ceil(Math.random() * 6); while (_local1 == cSound) { _local1 = Math.ceil(Math.random() * 6); } cSound = _local1; var _local2 = maxReps[cSound]; themeSounds[cSound].start(0, _local2); } function soundToggle() { if (!soundOn) { musicOn = true; soundOn = true; top.sToggle.gotoAndStop("soundOn"); if (inGame) { soundSetup(); } } else if (!musicOn) { soundOn = false; stopAllSounds(); top.sToggle.gotoAndStop("soundOff"); } else { musicOn = false; themeSounds[cSound].stop(); top.sToggle.gotoAndStop("musicOff"); } } function ballShower() { ballShowerNum = 100; } function makeFireBall() { var _local2 = new FireBall(numBalls++, pad.x, pad.topY - 8); _local2.xSpeed = -6 + (Math.random() * 12); _local2.ySpeed = -20; if (soundOn) { var _local1 = new Sound(shot); _local1.attachSound("shoot"); _local1.start(); } } function tableShake() { shaking = 5; if (soundOn) { var _local1 = new Sound(); _local1.attachSound("ba bam"); _local1.start(); } } Function.prototype.extend = function (superClass) { this.prototype.__proto__ = superClass.prototype; this.prototype.__constructor__ = superClass; ASSetPropFlags(this.prototype, ["__constructor__"], 1); }; ASSetPropFlags(Function.prototype, ["extend"], 1); MovieClip.prototype.mcExtends = function (superClass) { if (typeof(superClass) == "function") { this.__proto__ = superClass.prototype; if (typeof(this.attachMovie) == "undefined") { var _local4 = this.__proto__; var _local3 = _local4.__proto__.__proto__; while (_local3 != null) { _local3 = _local3.__proto__; _local4 = _local4.__proto__; } _local4.__proto__ = MovieClip.prototype; } arguments.splice(0, 1); superClass.apply(this, arguments); } else { trace("mcExtends: Incorrect superClass type or path - " + typeof(superClass)); } }; ASSetPropFlags(MovieClip.prototype, ["mcExtends"], 1); num = 0; PiRads = (Math.PI/180); startScreenDepth = 2; gameOverDepth = 3; pauseDepth = 4; instructionsDepths = 5; topMarginY = 130; screenDepth = 0; blockDepth = 100; bumpersDepth = 500; starsDepth = 1000; ballDepth = 2000; blockExplodeDepth = 2500; paddleDepth = 3000; shotDepth = 3010; puDepth = 4000; comboDepth = 5000; intraLevelDepth = 10000; topDepth = 200000 /* 0x030D40 */; elasticity = 1.01; screenWidth = 400; screenHeight = 500; rowY = 10; colX = 29; screenY = 45; screenX = 5; soundOn = true; gameover.swapDepths(gameOverDepth); startScreen.swapDepths(startScreenDepth); intraLevel.swapDepths(intraLevelDepth); pauseScreen.swapDepths(pauseDepth); instructions.swapDepths(instructionsDepths); top.swapDepths(topDepth); top._x = 5; top._y = screenY; myListener = new Object(); myListener.onKeyDown = function () { var _local1 = Key.getCode(); if (_local1 == 13) { if (timeP >= 50) { if (timeP < 100) { timeP = 0; ballShower(); } else if (timeP < 150) { timeP = 0; makeFireBall(); } else if (timeP < 200) { timeP = 0; tableShake(); } else if (lives < 4) { timeP = 0; lives++; top.lives.gotoAndStop(lives + 1); } } } else if (_local1 == 83) { soundToggle(); } else if (_local1 == 80) { pauseGame(); } }; Key.addListener(myListener); Sprite.prototype.getAngle = function (x, y) { return(Math.atan2(y - this.y, x - this.x) / PiRads); }; Ball.extend(Sprite); Ball.prototype.init = function (num, x, y) { this.num = num; this.mc = theScreen.attachMovie("_lball" + this.ballType, "ball" + num, ballDepth + num); this.mc.myObject = this; this.mc._x = (this.x = x); this.mc._y = (this.y = y); balls[this.num] = this; ballsInPlay++; this.myEF = this.ballMove; this.hits = 0; this.blocksDestroyed = 0; }; DefaultBall.extend(Ball); ExtraBall.extend(Ball); FakeBall.extend(Ball); BasketBall.extend(Ball); BowlingBall.extend(Ball); FireBall.extend(Ball); Ball.prototype.ballMove = function () { this.notHit = true; var _local2 = 0; while (_local2 < reps) { if (this.notHit) { this.colCheck(); } _local2++; } }; Ball.prototype.speedCheck = function () { var _local2 = Math.sqrt((this.xSpeed * this.xSpeed) + (this.ySpeed * this.ySpeed)); if (_local2 > this.topSpeed) { var _local3 = Math.atan2(this.ySpeed, this.xSpeed) / PiRads; this.xSpeed = this.topSpeed * Math.cos(_local3 * PiRads); this.ySpeed = this.topSpeed * Math.sin(_local3 * PiRads); } else if (_local2 < minSpeed) { var _local3 = Math.atan2(this.ySpeed, this.xSpeed) / PiRads; this.xSpeed = minSpeed * Math.cos(_local3 * PiRads); this.ySpeed = minSpeed * Math.sin(_local3 * PiRads); } }; Ball.prototype.makeVector = function (xV, yV) { this.vectorSpeed = new Vector(xV, yV); this.xSpeed = xV; }; Ball.prototype.colCheck = function () { var _local4 = this.x + this.xSpeed; var _local2 = this.y + this.ySpeed; var _local33 = Math.floor((((_local4 - 5) - this.rad) - firstX) / blockCWidth) - 1; var _local31 = Math.ceil((((5 + _local4) + this.rad) - firstX) / blockCWidth) + 1; var _local28 = Math.floor(((_local2 - this.rad) - topMarginY) / blockrHeight) - 1; var _local26 = Math.ceil(((_local2 + this.rad) - topMarginY) / blockrHeight) + 1; var _local57 = true; var _local12 = []; var _local10 = []; var _local11 = []; var _local15 = false; var _local14 = _local33; while (_local14 < _local31) { var _local13 = _local28; while (_local13 < _local26) { var _local3 = blockArray[_local14][_local13]; if (_local3.isABLock) { var _local9 = _local3.x0; var _local8 = _local3.x1; var _local6 = _local3.y0; var _local5 = _local3.y1; if (_local4 < _local9) { if (_local2 < _local6) { if (this.testCorner(_local4, _local2, _local9, _local6)) { _local12.push(_local3); _local11.push(new Point(_local9, _local6)); } } else if (_local2 > _local5) { if (this.testCorner(_local4, _local2, _local9, _local5)) { _local12.push(_local3); _local11.push(new Point(_local9, _local5)); } } else if ((_local4 + this.rad) > _local9) { _local10.push(_local3); } } else if (_local4 > _local8) { if (_local2 < _local6) { if (this.testCorner(_local4, _local2, _local8, _local6)) { _local12.push(_local3); _local11.push(new Point(_local8, _local6)); } } else if (_local2 > _local5) { if (this.testCorner(_local4, _local2, _local8, _local5)) { _local12.push(_local3); _local11.push(new Point(_local8, _local5)); } } else if ((_local4 - this.rad) < _local8) { _local10.push(_local3); } } else if (_local2 < _local6) { if ((_local2 + this.rad) > _local6) { _local10.push(_local3); } } else if (_local2 > _local5) { if ((_local2 - this.rad) < _local5) { _local10.push(_local3); } } else { _local15 = _local3; } } _local13++; } _local14++; } if (!this.isFake) { var _local7 = []; for (_local14 in balls) { if (balls[_local14] != this) { var _local16 = Math.ceil(getDistance(_local4, _local2, balls[_local14].x, balls[_local14].y)); if (_local16 < (this.rad + balls[_local14].rad)) { _local7.push(balls[_local14]); this.notHit = false; } } } } var _local32 = false; if ((((_local2 + this.rad) > pad.topY) && ((_local4 + this.rad) > (pad.x - pad.halfWdth))) && ((_local4 - this.rad) < (pad.x + pad.halfWdth))) { if ((_local4 >= (pad.x - pad.halfWdth)) && (_local4 <= (pad.x + pad.halfWdth))) { _local32 = -1; this.notHit = false; } else if (Math.ceil(getDistance(_local4, _local2, lbx, pad.y)) < (this.rad + pad.endCirclesRad)) { _local32 = 1; this.notHit = false; } else if (Math.ceil(getDistance(_local4, _local2, rbx, pad.y)) < (this.rad + pad.endCirclesRad)) { _local32 = 2; this.notHit = false; } } var _local25 = []; for (_local14 in rBumpers) { if (Math.ceil(getDistance(_local4, _local2, rBumpers[_local14].x, rBumpers[_local14].y)) < (this.rad + rBumpers[_local14].rad)) { _local25.push(rBumpers[_local14]); this.notHit = false; } } lBumperHit = false; for (_local14 in lBumpers) { var _local24 = new Point(_local4 - lBumpers[_local14].xds[this.rad], _local2 - lBumpers[_local14].yds[this.rad]); var _local23 = new Point(_local4 + lBumpers[_local14].xds[this.rad], _local2 + lBumpers[_local14].yds[this.rad]); if (doLinesCross(_local24, _local23, lBumpers[_local14].startP, lBumpers[_local14].endP)) { lBumperHit = lBumpers[_local14]; this.notHit = false; } } if (_local15 != false) { var _local38 = new Point(this.x, this.y); var _local36 = new Point(_local4, _local2); if (doLinesCross(_local38, _local36, _local15.topLeft, _local15.topRight)) { this.y = (this.mc._y = _local15.y0 - this.rad); this.x = (this.mc._x = _local4); this.ySpeed = this.ySpeed * -1; var _local46 = new Point(this.x, _local15.y0); } else if (doLinesCross(_local38, _local36, _local15.botLeft, _local15.botRight)) { this.y = (this.mc._y = _local15.y1 + this.rad); this.x = (this.mc._x = _local4); this.ySpeed = this.ySpeed * -1; var _local46 = new Point(this.x, _local15.y1); } else if (doLinesCross(_local38, _local36, _local15.topLeft, _local15.botLeft)) { this.x = (this.mc._x = _local15.x0 - this.rad); this.y = (this.mc._y = _local2); this.xSpeed = this.xSpeed * -1; var _local46 = new Point(_local15.x0, this.y); } else { this.x = (this.mc._x = _local15.x1 + this.rad); this.y = (this.mc._y = _local2); this.xSpeed = this.xSpeed * -1; var _local46 = new Point(_local15.x1, this.y); } var _local52 = theScreen.attachMovie("_lstar", "star" + starNum, starsDepth + starNum); if ((starNum++) > 100) { starNum = 0; } _local52._x = _local46.x; _local52._y = _local46.y; _local15.hit(this); this.notHit = false; } else if (_local32 != false) { pad.mc.gotoAndPlay("hit"); if (soundOn) { var _local54 = new Sound(); _local54.attachSound("boing"); _local54.start(); } this.topSpeed = this.baseSpeed + (0.2 * (31 - fps)); if (_local32 == -1) { var _local56 = pad.mainCircleY + pad.y; var _local35 = getAngle(_local4, _local2, pad.x, _local56); this.x = (this.mc._x = pad.x - ((this.rad + pad.mainCircleRad) * Math.cos(_local35 * PiRads))); this.y = (this.mc._y = (pad.topY - this.rad) - 1); var _local43 = Math.sqrt((this.xSpeed * this.xSpeed) + (this.ySpeed * this.ySpeed)); this.xSpeed = -(_local43 * Math.cos(_local35 * PiRads)); this.ySpeed = -(_local43 * Math.sin(_local35 * PiRads)); this.notHit = false; } else if (_local32 == 1) { var _local49 = pad.x - pad.endCirclesXDisp; var _local35 = getAngle(_local4, _local2, _local49, pad.y); this.x = (this.mc._x = _local49 - (((this.rad + pad.endCirclesRad) + 1) * Math.cos(_local35 * PiRads))); this.y = (this.mc._y = pad.y - (((this.rad + pad.endCirclesRad) + 1) * Math.sin(_local35 * PiRads))); var _local43 = Math.sqrt((this.xSpeed * this.xSpeed) + (this.ySpeed * this.ySpeed)); this.xSpeed = -(_local43 * Math.cos(_local35 * PiRads)); this.ySpeed = -(_local43 * Math.sin(_local35 * PiRads)); this.notHit = false; } else { var _local55 = pad.x + pad.endCirclesXDisp; var _local35 = getAngle(_local4, _local2, _local55, pad.y); this.x = (this.mc._x = _local55 - (((this.rad + pad.endCirclesRad) + 1) * Math.cos(_local35 * PiRads))); this.y = (this.mc._y = pad.y - (((this.rad + pad.endCirclesRad) + 1) * Math.sin(_local35 * PiRads))); var _local43 = Math.sqrt((this.xSpeed * this.xSpeed) + (this.ySpeed * this.ySpeed)); this.xSpeed = -(_local43 * Math.cos(_local35 * PiRads)); this.ySpeed = -(_local43 * Math.sin(_local35 * PiRads)); this.notHit = false; } this.hits = 0; this.blocksDestroyed = 0; if (this.ySpeed > -1) { this.ySpeed = -1; } } else if (_local25.length > 0) { var _local35 = getAngle(_local4, _local2, _local25[0].x, _local25[0].y); this.x = (this.mc._x = _local25[0].x - (((this.rad + _local25[0].rad) + 1) * Math.cos(_local35 * PiRads))); this.y = (this.mc._y = _local25[0].y - (((this.rad + _local25[0].rad) + 1) * Math.sin(_local35 * PiRads))); var _local43 = Math.sqrt((this.xSpeed * this.xSpeed) + (this.ySpeed * this.ySpeed)) * _local25[0].elast; this.xSpeed = -(_local43 * Math.cos(_local35 * PiRads)); this.ySpeed = -(_local43 * Math.sin(_local35 * PiRads)); this.notHit = false; _local25[0].mc.gotoAndPlay("hit"); if (soundOn) { var _local53 = new Sound(); _local53.attachSound("bumper" + Math.floor(Math.random() * 3)); _local53.start(); } score = score + level; } else if (lBumperHit != false) { var _local29 = new Point(_local4 - lBumperHit.xds[this.rad], _local2 - lBumperHit.yds[this.rad]); var _local34 = new Point(_local4 + lBumperHit.xds[this.rad], _local2 + lBumperHit.yds[this.rad]); var _local30 = lBumperHit.startP; var _local16 = lBumperHit.endP; var _local45 = (((_local29.y - _local30.y) * (_local16.x - _local30.x)) - ((_local29.x - _local30.x) * (_local16.y - _local30.y))) / (((_local34.x - _local29.x) * (_local16.y - _local30.y)) - ((_local34.y - _local29.y) * (_local16.x - _local30.x))); var _local50 = _local29.x + (_local45 * (_local34.x - _local29.x)); var _local47 = _local29.y + (_local45 * (_local34.y - _local29.y)); var _local37 = this.rad * Math.sin(lBumperHit.angle * PiRads); var _local39 = this.rad * Math.cos(lBumperHit.angle * PiRads); if ((_local37 * lBumperHit.validX) >= 0) { this.mc._x = (this.x = _local50 + _local37); } else { this.mc._x = (this.x = _local50 - _local37); } if ((_local39 * lBumperHit.validY) >= 0) { this.mc._y = (this.y = _local47 + _local39); } else { this.mc._y = (this.y = _local47 - _local39); } var _local43 = Math.sqrt((this.xSpeed * this.xSpeed) + (this.ySpeed * this.ySpeed)) * lBumperHit.elast; var _local40 = _local43 * Math.sin(lBumperHit.angle * PiRads); var _local41 = _local43 * Math.cos(lBumperHit.angle * PiRads); if ((_local40 * lBumperHit.validX) > 0) { this.xSpeed = _local40; } else { this.xSpeed = -_local40; } if ((_local41 * lBumperHit.validY) > 0) { this.ySpeed = _local41; } else { this.ySpeed = -_local41; } if (soundOn) { if (soundOn) { var _local53 = new Sound(); _local53.attachSound("bumper" + Math.floor(Math.random() * 3)); _local53.start(); } } lBumperHit.mc.gotoAndPlay("hit"); score = score + level; } else if (_local7.length > 0) { _local14 = 0; while (_local14 < _local7.length) { var _local21 = new Vector(_local4 - _local7[_local14].x, _local2 - _local7[_local14].y); var _local42 = subVectors(new Vector(this.xSpeed, this.ySpeed), new Vector(_local7[_local14].xSpeed, _local7[_local14].ySpeed)); var _local19 = scaleVector(_local21, dotProduct(_local42, _local21)); var _local22 = subVectors(_local42, _local19); var _local20 = scaleVector(addVectors(_local22, _local19), -(1 + elasticity)); var _local18 = scaleVector(_local20, this.mass / (this.mass + _local7[_local14].mass)); var _local17 = scaleVector(_local20, _local7[_local14].mass / (_local7[_local14].mass + this.mass)); this.xSpeed = this.xSpeed + _local18.x; this.ySpeed = this.ySpeed + _local18.y; _local7[_local14].xSpeed = _local7[_local14].xSpeed - _local17.x; _local7[_local14].ySpeed = _local7[_local14].ySpeed - _local17.y; var _local35 = getAngle(_local4, _local2, _local7[_local14].x, _local7[_local14].y); this.x = (this.mc._x = _local7[_local14].x - (((this.rad + _local7[_local14].rad) + 1) * Math.cos(_local35 * PiRads))); this.y = (this.mc._y = _local7[_local14].y - (((this.rad + _local7[_local14].rad) + 1) * Math.sin(_local35 * PiRads))); this.notHit = false; _local7[_local14].speedCheck(); _local14++; } } else if (_local10.length > 0) { if (_local4 < _local10[0].x0) { this.x = (this.mc._x = _local10[0].x0 - this.rad); this.xSpeed = this.xSpeed * (-1 * _local10[0].accel); var _local46 = new Point(_local10[0].x0, this.y); } else if (_local4 > _local10[0].x1) { this.x = (this.mc._x = _local10[0].x1 + this.rad); this.xSpeed = this.xSpeed * (-1 * _local10[0].accel); var _local46 = new Point(_local10[0].x1, this.y); } else if (_local2 < _local10[0].y0) { this.y = (this.mc._y = _local10[0].y0 - this.rad); this.ySpeed = this.ySpeed * (-1 * _local10[0].accel); var _local46 = new Point(this.x, _local10[0].y0); } else { this.y = (this.mc._y = _local10[0].y1 + this.rad); this.ySpeed = this.ySpeed * (-1 * _local10[0].accel); var _local46 = new Point(this.x, _local10[0].y1); } var _local52 = theScreen.attachMovie("_lstar", "star" + starNum, starsDepth + starNum); if ((starNum++) > 100) { starNum = 0; } _local52._x = _local46.x; _local52._y = _local46.y; _local10[0].hit(this); this.notHit = false; } else if (_local12.length > 0) { if (_local12.length > 1) { var _local27 = 100000 /* 0x0186A0 */; _local14 = 0; while (_local14 < _local12.length) { var _local16 = getDistance(_local4, _local2, _local11[_local14].x, _local11[_local14].y); if (_local16 < _local27) { _local27 = _local16; cNum = _local14; } _local14++; } } else { cNum = 0; } var _local51 = _local11[cNum].x; var _local48 = _local11[cNum].y; var _local35 = getAngle(_local4, _local2, _local51, _local48); var _local42 = Math.sqrt((this.xSpeed * this.xSpeed) + (this.ySpeed * this.ySpeed)) * _local12[cNum].accel; this.x = (this.mc._x = _local51 - (this.rad * Math.cos(_local35 * PiRads))); this.y = (this.mc._y = _local48 - (this.rad * Math.sin(_local35 * PiRads))); this.xSpeed = (-_local42) * Math.cos(_local35 * PiRads); this.ySpeed = (-_local42) * Math.sin(_local35 * PiRads); _local12[cNum].hit(this); var _local52 = theScreen.attachMovie("_lstar", "star" + starNum, starsDepth + starNum); if ((starNum++) > 100) { starNum = 0; } _local52._x = _local11[cNum].x; _local52._y = _local11[cNum].y; this.notHit = false; } else { this.x = (this.mc._x = _local4); this.y = (this.mc._y = _local2); } if ((this.x - this.rad) < 0) { this.x = this.rad; if (this.xSpeed < 0) { this.xSpeed = this.xSpeed * -1; if ((this.ySpeed < 0.8) && (this.ySpeed > -0.8)) { this.ySpeed = this.ySpeed * 2; } if (soundOn) { this.hitSounds[Math.floor(Math.random() * this.hitSounds.length)].start(); } } } else if ((this.x + this.rad) > screenWidth) { this.x = screenWidth - this.rad; if (this.xSpeed > 0) { this.xSpeed = this.xSpeed * -1; if ((this.ySpeed < 0.8) && (this.ySpeed > -0.8)) { this.ySpeed = this.ySpeed * 2; } if (soundOn) { this.hitSounds[Math.floor(Math.random() * this.hitSounds.length)].start(); } } } if ((this.y - this.rad) < 0) { this.y = this.rad; if (this.ySpeed < 0) { this.ySpeed = this.ySpeed * -1; if (soundOn) { this.hitSounds[Math.floor(Math.random() * this.hitSounds.length)].start(); } } } else if ((this.y - this.rad) > pad.bottom) { if (this.ySpeed > 0) { if (soundOn && (!this.isFake)) { var _local44 = new Sound(); _local44.attachSound("die"); _local44.start(); } this.myEF = this.floatDown; } } this.speedCheck(); }; Ball.prototype.floatDown = function () { this.y = (this.mc._y = this.mc._y + 5); if (this.y > 530) { this.mc.removeMovieClip(); delete balls[this.num]; this.outOfPlay(); } }; Ball.prototype.outOfPlay = function () { if ((--ballsInPlay) <= 0) { sCharge.stop(); shot.removeMovieClip(); shootWait = 0; for (var _local2 in powerUpsArray) { powerUpsArray[_local2].mc.gotoAndPlay("give"); delete powerUpsArray[_local2]; } if ((lives--) > 0) { pad.powerDown(); mainBall = new DefaultBall(numBalls++, pad.x, pad.topY - 8); mainBall.xSpeed = -2 + (Math.random() * 4); mainBall.ySpeed = ((-Math.random()) * 4) - 1; theScreen.onEnterFrame = startStuff; theScreen.onMouseDown = function () { this.onEnterFrame = screenStuff; delete this.onMouseDown; }; top.lives.gotoAndStop(lives + 1); } else { gameOver(); } } }; Ball.prototype.testCorner = function (tx, ty, x, y) { if (this.rad > Math.sqrt(((tx - x) * (tx - x)) + ((ty - y) * (ty - y)))) { return(true); } return(false); }; Block.extend(Sprite); blockrHeight = 12; blockCWidth = 12; Block.prototype.init = function (num, blockType, x, y) { this.blockType = blockType; this.num = num; this.mc = theScreen.attachMovie("_lblock" + blockType, "block" + num, blockDepth + num); this.mc.myObject = this; this.col = x; this.row = y; this.mc._x = (this.x = firstX + (x * blockCWidth)); this.mc._y = (this.y = topMarginY + (y * blockrHeight)); this.hght = 12; this.wdth = 24; this.x0 = this.x - (this.wdth / 2); this.x1 = this.x + (this.wdth / 2); this.y0 = this.y - (this.hght / 2); this.y1 = this.y + (this.hght / 2); this.topLeft = new Point(this.x0, this.y0); this.topRight = new Point(this.x1, this.y0); this.botLeft = new Point(this.x0, this.y1); this.botRight = new Point(this.x1, this.y1); if (blockType > 98) { this.hp = 2; this.points = 100; } else { this.hp = (blockType / 1.5) + 1; this.points = 10 * (blockType + 1); } this.isABLock = true; this.accel = 1.1; }; Block.prototype.hit = function (b) { this.hp = this.hp - b.power; b.hits++; score = score + (b.hits + level); if (soundOn) { b.hitSounds[Math.floor(Math.random() * b.hitSounds.length)].start(); } if (this.hp > 0) { this.mc.gotoAndPlay("hit"); } else { b.blocksDestroyed++; score = score + ((b.blocksDestroyed * this.points) + (level * this.points)); if (this.blockType > 98) { var _local6 = new PowerUp(this.blockType - 99, this.x, this.y, this.num); if (soundOn) { var _local5 = new Sound(); _local5.attachSound("explosion0"); _local5.start(); } } else if (soundOn) { var _local4 = new Sound(); _local4.attachSound("shatter" + Math.floor(Math.random() * 4)); _local4.start(); } this.remove(); if ((--numBlocks) <= 0) { delete theScreen.onEnterFrame; nextLevel(b.blocksDestroyed); } if (b.blocksDestroyed > 1) { timeP++; if ((b.blocksDestroyed % 2) == 0) { var _local3 = theScreen.attachMovie("combo", "combo" + comboNum, comboDepth + (comboNum++)); _local3.combo.gotoAndStop(b.blocksDestroyed); _local3._x = this.x; _local3._y = this.y; } } } }; Block.prototype.remove = function () { this.mc.gotoAndPlay("destroy"); this.mc.swapDepths(blockExplodeDepth + (numBlocksDestroyed++)); delete blockArray[this.col][this.row]; }; Paddle.extend(Sprite); Paddle.prototype.powerUp = function () { if (padPower < this.maxPower) { padPower++; this.mc = theScreen.attachMovie("_lpaddle" + padPower, "paddle", paddleDepth); this.mc._y = 420; this.mc._x = this.x; this.mc.myObject = this; this.mainCircleY = this.mainCircleYsA[padPower]; this.endCirclesXDisp = this.endCirclesXDispsA[padPower]; this.rightBall = new Point(this.x + this.endCirclesXDisp, this.y); this.leftBall = new Point(this.x - this.endCirclesXDisp, this.y); this.halfWdth = this.endCirclesRad + this.endCirclesXDisp; this.centerToTop = this.mainCircleRad - this.mainCircleY; } else { timeP = timeP + 15; } }; Paddle.prototype.powerDown = function () { padPower = 0; this.mc = theScreen.attachMovie("_lpaddle" + padPower, "paddle", paddleDepth); this.mc._y = 420; this.mc._x = this.x; this.mc.myObject = this; this.mainCircleY = this.mainCircleYsA[padPower]; this.endCirclesXDisp = this.endCirclesXDispsA[padPower]; this.rightBall = new Point(this.x + this.endCirclesXDisp, this.y); this.leftBall = new Point(this.x - this.endCirclesXDisp, this.y); this.halfWdth = this.endCirclesRad + this.endCirclesXDisp; this.centerToTop = this.mainCircleRad - this.mainCircleY; }; Paddle.prototype.movePaddle = function () { var _local2 = this.x + this.xSpeed; if ((_local2 - this.halfWdth) < 0) { _local2 = this.halfWdth; } else if ((_local2 + this.halfWdth) > screenWidth) { _local2 = screenWidth - this.halfWdth; } this.xSpeed = this.xSpeed + ((_xmouse - this.x) / 20); if (this.xSpeed > 10) { this.xSpeed = 10; } else if (this.xSpeed < -10) { this.xSpeed = -10; } this.x = (this.mc._x = _local2); }; Paddle.prototype.movePaddle2 = function () { this.paddleArray.push(_xmouse); var _local2 = this.paddleArray.shift(); _local2 = _xmouse; if ((_local2 - this.halfWdth) < 0) { _local2 = this.halfWdth; } else if ((_local2 + this.halfWdth) > screenWidth) { _local2 = screenWidth - this.halfWdth; } this.x = (this.mc._x = _local2); }; RBumper.extend(Sprite); RBumper.prototype.init = function (num, bType, x, y) { this.bType = bType; this.mc = theScreen.attachMovie("_lrBumper" + this.bType, "b" + num, bumpersDepth + num); this.mc.myObject = this; this.num = num; this.mc._x = (this.x = x); this.mc._y = (this.y = y); this.rad = 15; this.points = 10 * (bType + 1); this.elast = 1.5; rBumpers[num] = this; var _local7 = Math.floor(((this.x - this.rad) - firstX) / blockCWidth); var _local6 = Math.ceil(((this.x + this.rad) - firstX) / blockCWidth) + 1; var _local5 = Math.floor(((this.y - this.rad) - topMarginY) / blockrHeight) - 1; var _local4 = Math.ceil(((this.y + this.rad) - topMarginY) / blockrHeight) + 1; var _local3 = _local7; while (_local3 < _local6) { var _local2 = _local5; while (_local2 < _local4) { blockArray[_local3][_local2] = true; _local2++; } _local3++; } }; LineBumper.prototype.init = function (num, bType, x, y, endX, endY, validX, validY) { this.bType = bType; this.mc = top["b" + num]; this.mc.myObject = this; this.num = (this.mc.num = num); this.x = x; this.y = y; this.points = 10 * (bType + 1); this.elast = 1.5; lBumpers[num] = this; this.startP = new Point(x, y); this.endP = new Point(x + endX, y + endY); this.validX = validX; this.validY = validY; this.angle = getAngle(this.x, this.y, this.endP.x, this.endP.y); if ((this.angle < 90) && (this.angle > 0)) { } this.normal = this.angle + 90; this.xds = []; this.yds = []; var _local2 = 5; while (_local2 < 21) { this.xds[_local2] = _local2 * Math.cos(this.normal * PiRads); this.yds[_local2] = _local2 * Math.sin(this.normal * PiRads); _local2++; } }; LBumptLeftbRight.extend(LineBumper); PowerUp.prototype.movePU = function () { this.mc._y = (this.y = this.y + 3); if (((((this.y + this.hHei) > (pad.topY + 3)) && (((this.y - this.hHei) - 30) < pad.topY)) && ((this.x + this.hWid) > (pad.x - pad.halfWdth))) && ((this.x - this.hWid) < (pad.x + pad.halfWdth))) { this.mc.gotoAndPlay("give"); if (soundOn && (this.pType != 5)) { pu = new Sound(); pu.attachSound("pUpSound"); pu.start(); } switch (this.pType) { case 0 : var _local2 = new DefaultBall(numBalls++, pad.x, pad.topY - 8); _local2.xSpeed = -4 + (Math.random() * 8); _local2.ySpeed = ((-Math.random()) * 4) - 1; break; case 1 : _local2 = new BowlingBall(numBalls++, pad.x, pad.topY - 13); _local2.xSpeed = -4 + (Math.random() * 8); _local2.ySpeed = ((-Math.random()) * 4) - 1; break; case 2 : _local2 = new BasketBall(numBalls++, pad.x, pad.topY - 15); _local2.xSpeed = -4 + (Math.random() * 8); _local2.ySpeed = ((-Math.random()) * 4) - 1; break; case 3 : pad.powerUp(); break; case 4 : timeP = timeP + 15; break; case 5 : if (shootWait != 0) { break; } shootWait = 27; shot = theScreen.attachMovie("shot", "sht", shotDepth); shot._x = pad.x; shot._y = pad.y; if (soundOn) { sCharge = new Sound(shot); sCharge.attachSound("shootCharge"); sCharge.start(0, 1000); } shot.play(); } delete powerUpsArray[this.num]; } else if (this.y > 500) { this.mc.removeMovieClip(); delete powerUpsArray[this.num]; } }; musicVol = 100; musicOn = true; Ball.prototype.fireColCheck = function () { var _local3 = this.x + this.xSpeed; var _local2 = this.y + this.ySpeed; var _local26 = Math.floor((((_local3 - 5) - this.rad) - firstX) / blockCWidth) - 1; var _local24 = Math.ceil((((5 + _local3) + this.rad) - firstX) / blockCWidth) + 1; var _local21 = Math.floor(((_local2 - this.rad) - topMarginY) / blockrHeight) - 1; var _local19 = Math.ceil(((_local2 + this.rad) - topMarginY) / blockrHeight) + 1; var _local45 = true; var _local10 = []; var _local11 = []; var _local8 = []; var _local18 = false; this.blocksDestroyed = 0; var _local13 = _local26; while (_local13 < _local24) { var _local9 = _local21; while (_local9 < _local19) { var _local12 = blockArray[_local13][_local9]; if (_local12.isABLock) { var _local7 = _local12.x0; var _local6 = _local12.x1; var _local5 = _local12.y0; var _local4 = _local12.y1; if (_local3 < _local7) { if (_local2 < _local5) { if (this.testCorner(_local3, _local2, _local7, _local5)) { _local10.push(_local12); _local8.push(new Point(_local7, _local5)); } } else if (_local2 > _local4) { if (this.testCorner(_local3, _local2, _local7, _local4)) { _local10.push(_local12); _local8.push(new Point(_local7, _local4)); } } else if ((_local3 + this.rad) > _local7) { _local11.push(_local12); } } else if (_local3 > _local6) { if (_local2 < _local5) { if (this.testCorner(_local3, _local2, _local6, _local5)) { _local10.push(_local12); _local8.push(new Point(_local6, _local5)); } } else if (_local2 > _local4) { if (this.testCorner(_local3, _local2, _local6, _local4)) { _local10.push(_local12); _local8.push(new Point(_local6, _local4)); } } else if ((_local3 - this.rad) < _local6) { _local11.push(_local12); } } else if (_local2 < _local5) { if ((_local2 + this.rad) > _local5) { _local11.push(_local12); } } else if (_local2 > _local4) { if ((_local2 - this.rad) < _local4) { _local11.push(_local12); } } else { _local18 = _local12; } } _local9++; } _local13++; } var _local25 = false; if ((((_local2 + this.rad) > pad.topY) && ((_local3 + this.rad) > (pad.x - pad.halfWdth))) && ((_local3 - this.rad) < (pad.x + pad.halfWdth))) { if ((_local3 >= (pad.x - pad.halfWdth)) && (_local3 <= (pad.x + pad.halfWdth))) { _local25 = -1; this.notHit = false; } else if (Math.ceil(getDistance(_local3, _local2, lbx, pad.y)) < (this.rad + pad.endCirclesRad)) { _local25 = 1; this.notHit = false; } else if (Math.ceil(getDistance(_local3, _local2, rbx, pad.y)) < (this.rad + pad.endCirclesRad)) { _local25 = 2; this.notHit = false; } } var _local17 = []; for (_local13 in rBumpers) { if (Math.ceil(getDistance(_local3, _local2, rBumpers[_local13].x, rBumpers[_local13].y)) < (this.rad + rBumpers[_local13].rad)) { _local17.push(rBumpers[_local13]); this.notHit = false; } } lBumperHit = false; for (_local13 in lBumpers) { var _local16 = new Point(_local3 - lBumpers[_local13].xds[this.rad], _local2 - lBumpers[_local13].yds[this.rad]); var _local15 = new Point(_local3 + lBumpers[_local13].xds[this.rad], _local2 + lBumpers[_local13].yds[this.rad]); if (doLinesCross(_local16, _local15, lBumpers[_local13].startP, lBumpers[_local13].endP)) { lBumperHit = lBumpers[_local13]; this.notHit = false; } } if (_local18 != false) { _local18.hit(this); this.x = (this.mc._x = _local3); this.y = (this.mc._y = _local2); this.numHits++; } else if (_local25 != false) { this.numHits++; pad.mc.gotoAndPlay("hit"); if (soundOn) { var _local42 = new Sound(); _local42.attachSound("boing"); _local42.start(); } this.topSpeed = this.baseSpeed + (0.2 * (31 - fps)); if (_local25 == -1) { var _local44 = pad.mainCircleY + pad.y; var _local28 = getAngle(_local3, _local2, pad.x, _local44); this.x = (this.mc._x = pad.x - ((this.rad + pad.mainCircleRad) * Math.cos(_local28 * PiRads))); this.y = (this.mc._y = (pad.topY - this.rad) - 1); var _local34 = Math.sqrt((this.xSpeed * this.xSpeed) + (this.ySpeed * this.ySpeed)); this.xSpeed = -(_local34 * Math.cos(_local28 * PiRads)); this.ySpeed = -(_local34 * Math.sin(_local28 * PiRads)); this.notHit = false; } else if (_local25 == 1) { var _local38 = pad.x - pad.endCirclesXDisp; var _local28 = getAngle(_local3, _local2, _local38, pad.y); this.x = (this.mc._x = _local38 - (((this.rad + pad.endCirclesRad) + 1) * Math.cos(_local28 * PiRads))); this.y = (this.mc._y = pad.y - (((this.rad + pad.endCirclesRad) + 1) * Math.sin(_local28 * PiRads))); var _local34 = Math.sqrt((this.xSpeed * this.xSpeed) + (this.ySpeed * this.ySpeed)); this.xSpeed = -(_local34 * Math.cos(_local28 * PiRads)); this.ySpeed = -(_local34 * Math.sin(_local28 * PiRads)); this.notHit = false; } else { var _local43 = pad.x + pad.endCirclesXDisp; var _local28 = getAngle(_local3, _local2, _local43, pad.y); this.x = (this.mc._x = _local43 - (((this.rad + pad.endCirclesRad) + 1) * Math.cos(_local28 * PiRads))); this.y = (this.mc._y = pad.y - (((this.rad + pad.endCirclesRad) + 1) * Math.sin(_local28 * PiRads))); var _local34 = Math.sqrt((this.xSpeed * this.xSpeed) + (this.ySpeed * this.ySpeed)); this.xSpeed = -(_local34 * Math.cos(_local28 * PiRads)); this.ySpeed = -(_local34 * Math.sin(_local28 * PiRads)); this.notHit = false; } this.hits = 0; this.blocksDestroyed = 0; if (this.ySpeed > -1) { this.ySpeed = -1; } } else if (_local17.length > 0) { this.numHits++; var _local28 = getAngle(_local3, _local2, _local17[0].x, _local17[0].y); this.x = (this.mc._x = _local17[0].x - (((this.rad + _local17[0].rad) + 1) * Math.cos(_local28 * PiRads))); this.y = (this.mc._y = _local17[0].y - (((this.rad + _local17[0].rad) + 1) * Math.sin(_local28 * PiRads))); var _local34 = Math.sqrt((this.xSpeed * this.xSpeed) + (this.ySpeed * this.ySpeed)) * _local17[0].elast; this.xSpeed = -(_local34 * Math.cos(_local28 * PiRads)); this.ySpeed = -(_local34 * Math.sin(_local28 * PiRads)); this.notHit = false; _local17[0].mc.gotoAndPlay("hit"); if (soundOn) { var _local40 = new Sound(); _local40.attachSound("bumper" + Math.floor(Math.random() * 3)); _local40.start(); } score = score + level; } else if (lBumperHit != false) { this.numHits++; var _local22 = new Point(_local3 - lBumperHit.xds[this.rad], _local2 - lBumperHit.yds[this.rad]); var _local27 = new Point(_local3 + lBumperHit.xds[this.rad], _local2 + lBumperHit.yds[this.rad]); var _local23 = lBumperHit.startP; var _local14 = lBumperHit.endP; var _local36 = (((_local22.y - _local23.y) * (_local14.x - _local23.x)) - ((_local22.x - _local23.x) * (_local14.y - _local23.y))) / (((_local27.x - _local22.x) * (_local14.y - _local23.y)) - ((_local27.y - _local22.y) * (_local14.x - _local23.x))); var _local39 = _local22.x + (_local36 * (_local27.x - _local22.x)); var _local37 = _local22.y + (_local36 * (_local27.y - _local22.y)); var _local30 = this.rad * Math.sin(lBumperHit.angle * PiRads); var _local31 = this.rad * Math.cos(lBumperHit.angle * PiRads); if ((_local30 * lBumperHit.validX) >= 0) { this.mc._x = (this.x = _local39 + _local30); } else { this.mc._x = (this.x = _local39 - _local30); } if ((_local31 * lBumperHit.validY) >= 0) { this.mc._y = (this.y = _local37 + _local31); } else { this.mc._y = (this.y = _local37 - _local31); } var _local34 = Math.sqrt((this.xSpeed * this.xSpeed) + (this.ySpeed * this.ySpeed)) * lBumperHit.elast; var _local32 = _local34 * Math.sin(lBumperHit.angle * PiRads); var _local33 = _local34 * Math.cos(lBumperHit.angle * PiRads); if ((_local32 * lBumperHit.validX) > 0) { this.xSpeed = _local32; } else { this.xSpeed = -_local32; } if ((_local33 * lBumperHit.validY) > 0) { this.ySpeed = _local33; } else { this.ySpeed = -_local33; } if (soundOn) { if (soundOn) { var _local40 = new Sound(); _local40.attachSound("bumper" + Math.floor(Math.random() * 3)); _local40.start(); } } lBumperHit.mc.gotoAndPlay("hit"); score = score + level; } else if (_local11.length > 0) { this.numHits++; _local11[0].hit(this); this.x = (this.mc._x = _local3); this.y = (this.mc._y = _local2); } else if (_local10.length > 0) { this.numHits++; if (_local10.length > 1) { var _local20 = 100000 /* 0x0186A0 */; _local13 = 0; while (_local13 < _local10.length) { var _local14 = getDistance(_local3, _local2, _local8[_local13].x, _local8[_local13].y); if (_local14 < _local20) { _local20 = _local14; cNum = _local13; } _local13++; } } else { cNum = 0; } _local10[cNum].hit(this); this.x = (this.mc._x = _local3); this.y = (this.mc._y = _local2); } else { this.x = (this.mc._x = _local3); this.y = (this.mc._y = _local2); } if ((this.x - this.rad) < 0) { this.x = this.rad; if (this.xSpeed < 0) { this.xSpeed = this.xSpeed * -1; if ((this.ySpeed < 0.8) && (this.ySpeed > -0.8)) { this.ySpeed = this.ySpeed * 2; } if (soundOn) { this.hitSounds[Math.floor(Math.random() * this.hitSounds.length)].start(); } } } else if ((this.x + this.rad) > screenWidth) { this.x = screenWidth - this.rad; if (this.xSpeed > 0) { this.xSpeed = this.xSpeed * -1; if ((this.ySpeed < 0.8) && (this.ySpeed > -0.8)) { this.ySpeed = this.ySpeed * 2; } if (soundOn) { this.hitSounds[Math.floor(Math.random() * this.hitSounds.length)].start(); } } } if ((this.y - this.rad) < 0) { this.y = this.rad; if (this.ySpeed < 0) { this.ySpeed = this.ySpeed * -1; if (soundOn) { this.hitSounds[Math.floor(Math.random() * this.hitSounds.length)].start(); } } } else if ((this.y - this.rad) > pad.bottom) { if (this.ySpeed > 0) { if (soundOn && (!this.isFake)) { var _local35 = new Sound(); _local35.attachSound("die"); _local35.start(); } this.myEF = this.floatDown; } } this.speedCheck(); if (this.numHits > 25) { delete balls[this.num]; if (soundOn) { var _local35 = new Sound(); _local35.attachSound("explosion0"); _local35.start(); } this.mc.gotoAndPlay("explode"); var _local29 = 50; _local26 = Math.floor((((_local3 - 5) - _local29) - firstX) / blockCWidth) - 1; _local24 = Math.ceil((((5 + _local3) + _local29) - firstX) / blockCWidth) + 1; _local21 = Math.floor(((_local2 - _local29) - topMarginY) / blockrHeight) - 1; _local19 = Math.ceil(((_local2 + _local29) - topMarginY) / blockrHeight) + 1; _local13 = _local26; while (_local13 < _local24) { var _local9 = _local21; while (_local9 < _local19) { var _local12 = blockArray[_local13][_local9]; if (_local12.isABLock) { _local12.hit(this); } _local9++; } _local13++; } var _local41 = new DefaultBall(numBalls++, this.x, this.y); _local41.xSpeed = this.xSpeed; _local41.ySpeed = this.ySpeed; this.outOfPlay(); } }; showStart();
Symbol 15 MovieClip Frame 1
stop();
Symbol 54 MovieClip [_lblock0] Frame 1
stop();
Symbol 54 MovieClip [_lblock0] Frame 2
play();
Symbol 54 MovieClip [_lblock0] Frame 6
if (this.myObject.hp > 0) { gotoAndStop (1); }
Symbol 54 MovieClip [_lblock0] Frame 7
play();
Symbol 54 MovieClip [_lblock0] Frame 14
this.removeMovieClip(); stop();
Symbol 70 MovieClip [_lblock1] Frame 1
stop();
Symbol 70 MovieClip [_lblock1] Frame 2
play();
Symbol 70 MovieClip [_lblock1] Frame 7
if (this.myObject.hp > 0) { gotoAndStop (1); }
Symbol 70 MovieClip [_lblock1] Frame 8
play();
Symbol 70 MovieClip [_lblock1] Frame 15
this.removeMovieClip(); stop();
Symbol 84 MovieClip [_lblock2] Frame 1
stop();
Symbol 84 MovieClip [_lblock2] Frame 2
play();
Symbol 84 MovieClip [_lblock2] Frame 7
if (this.myObject.hp > 0) { gotoAndStop (1); }
Symbol 84 MovieClip [_lblock2] Frame 8
play();
Symbol 84 MovieClip [_lblock2] Frame 15
this.removeMovieClip(); stop();
Symbol 98 MovieClip [_lblock3] Frame 1
stop();
Symbol 98 MovieClip [_lblock3] Frame 2
play();
Symbol 98 MovieClip [_lblock3] Frame 6
if (this.myObject.hp > 0) { gotoAndStop (1); }
Symbol 98 MovieClip [_lblock3] Frame 7
play();
Symbol 98 MovieClip [_lblock3] Frame 14
this.removeMovieClip(); stop();
Symbol 114 MovieClip [_lblock4] Frame 1
stop();
Symbol 114 MovieClip [_lblock4] Frame 2
play();
Symbol 114 MovieClip [_lblock4] Frame 6
if (this.myObject.hp > 0) { gotoAndStop (1); }
Symbol 114 MovieClip [_lblock4] Frame 7
play();
Symbol 114 MovieClip [_lblock4] Frame 14
this.removeMovieClip(); stop();
Symbol 130 MovieClip [_lblock5] Frame 1
stop();
Symbol 130 MovieClip [_lblock5] Frame 2
play();
Symbol 130 MovieClip [_lblock5] Frame 6
if (this.myObject.hp > 0) { gotoAndStop (1); }
Symbol 130 MovieClip [_lblock5] Frame 7
play();
Symbol 130 MovieClip [_lblock5] Frame 14
this.removeMovieClip(); stop();
Symbol 155 MovieClip [_lblock99] Frame 1
stop();
Symbol 155 MovieClip [_lblock99] Frame 2
play();
Symbol 155 MovieClip [_lblock99] Frame 6
if (this.myObject.hp > 0) { gotoAndStop (1); }
Symbol 155 MovieClip [_lblock99] Frame 7
play();
Symbol 155 MovieClip [_lblock99] Frame 18
this.removeMovieClip(); stop();
Symbol 158 MovieClip [_lblock100] Frame 1
stop();
Symbol 158 MovieClip [_lblock100] Frame 2
play();
Symbol 158 MovieClip [_lblock100] Frame 6
if (this.myObject.hp > 0) { gotoAndStop (1); }
Symbol 158 MovieClip [_lblock100] Frame 7
play();
Symbol 158 MovieClip [_lblock100] Frame 18
this.removeMovieClip(); stop();
Symbol 161 MovieClip [_lblock101] Frame 1
stop();
Symbol 161 MovieClip [_lblock101] Frame 2
play();
Symbol 161 MovieClip [_lblock101] Frame 6
if (this.myObject.hp > 0) { gotoAndStop (1); }
Symbol 161 MovieClip [_lblock101] Frame 7
play();
Symbol 161 MovieClip [_lblock101] Frame 18
this.removeMovieClip(); stop();
Symbol 164 MovieClip [_lblock102] Frame 1
stop();
Symbol 164 MovieClip [_lblock102] Frame 2
play();
Symbol 164 MovieClip [_lblock102] Frame 6
if (this.myObject.hp > 0) { gotoAndStop (1); }
Symbol 164 MovieClip [_lblock102] Frame 7
play();
Symbol 164 MovieClip [_lblock102] Frame 18
this.removeMovieClip(); stop();
Symbol 167 MovieClip [_lblock103] Frame 1
stop();
Symbol 167 MovieClip [_lblock103] Frame 2
play();
Symbol 167 MovieClip [_lblock103] Frame 6
if (this.myObject.hp > 0) { gotoAndStop (1); }
Symbol 167 MovieClip [_lblock103] Frame 7
play();
Symbol 167 MovieClip [_lblock103] Frame 18
this.removeMovieClip(); stop();
Symbol 170 MovieClip [_lblock104] Frame 1
stop();
Symbol 170 MovieClip [_lblock104] Frame 2
play();
Symbol 170 MovieClip [_lblock104] Frame 6
if (this.myObject.hp > 0) { gotoAndStop (1); }
Symbol 170 MovieClip [_lblock104] Frame 7
play();
Symbol 170 MovieClip [_lblock104] Frame 18
this.removeMovieClip(); stop();
Symbol 189 MovieClip [_lpaddle0] Frame 1
stop();
Symbol 189 MovieClip [_lpaddle0] Frame 2
play();
Symbol 194 MovieClip [_lpaddle1] Frame 1
stop();
Symbol 194 MovieClip [_lpaddle1] Frame 2
play();
Symbol 199 MovieClip [_lrBumper0] Frame 1
stop();
Symbol 199 MovieClip [_lrBumper0] Frame 2
play();
Symbol 203 MovieClip [_lstar] Frame 6
this.removeMovieClip();
Symbol 226 MovieClip Frame 1
stop();
Symbol 227 MovieClip [combo] Frame 13
this.removeMovieClip();
Symbol 257 MovieClip [shot] Frame 31
this.removeMovieClip();
Symbol 272 MovieClip [powerUp0] Frame 5
stop();
Symbol 272 MovieClip [powerUp0] Frame 15
this.removeMovieClip();
Symbol 287 MovieClip [powerUp1] Frame 5
stop();
Symbol 287 MovieClip [powerUp1] Frame 15
this.removeMovieClip();
Symbol 302 MovieClip [powerUp2] Frame 5
stop();
Symbol 302 MovieClip [powerUp2] Frame 15
this.removeMovieClip();
Symbol 317 MovieClip [powerUp3] Frame 5
stop();
Symbol 317 MovieClip [powerUp3] Frame 15
this.removeMovieClip();
Symbol 332 MovieClip [powerUp4] Frame 5
stop();
Symbol 332 MovieClip [powerUp4] Frame 15
this.removeMovieClip();
Symbol 347 MovieClip [powerUp5] Frame 5
stop();
Symbol 347 MovieClip [powerUp5] Frame 15
this.removeMovieClip();
Symbol 366 MovieClip [_lball4] Frame 1
stop();
Symbol 366 MovieClip [_lball4] Frame 2
play();
Symbol 366 MovieClip [_lball4] Frame 18
this.removeMovieClip();
Symbol 383 MovieClip Frame 1
stop();
Symbol 400 MovieClip Frame 1
stop();
Symbol 400 MovieClip Frame 2
play();
Symbol 403 MovieClip Frame 1
stop();
Symbol 403 MovieClip Frame 2
play();
Symbol 410 MovieClip Frame 1
stop();
Symbol 423 MovieClip Frame 1
stop();
Symbol 434 MovieClip Frame 1
stop();
Symbol 434 MovieClip Frame 2
stop();
Symbol 434 MovieClip Frame 3
stop();
Symbol 441 MovieClip Frame 1
stop();
Symbol 457 MovieClip Frame 1
stop();
Symbol 457 MovieClip Frame 2
stop();
Symbol 457 MovieClip Frame 3
stop();

Library Items

Symbol 1 BitmapUsed by:2
Symbol 2 GraphicUses:1Used by:3
Symbol 3 MovieClip [_lball0]Uses:2Used by:Timeline
Symbol 4 GraphicUsed by:5
Symbol 5 MovieClipUses:4Used by:Timeline
Symbol 6 BitmapUsed by:10 13 41
Symbol 7 BitmapUsed by:10 13 85
Symbol 8 BitmapUsed by:10 13 55
Symbol 9 BitmapUsed by:10 13 71
Symbol 10 GraphicUses:6 7 8 9Used by:15
Symbol 11 ShapeTweeningUsed by:15
Symbol 12 BitmapUsed by:13
Symbol 13 GraphicUses:12 7 6 8 9Used by:15
Symbol 14 GraphicUsed by:15
Symbol 15 MovieClipUses:10 11 13 14Used by:Timeline
Symbol 16 Sound [bumper0]Used by:Timeline
Symbol 17 Sound [bumper1]Used by:Timeline
Symbol 18 Sound [bumper2]Used by:Timeline
Symbol 19 Sound [bounce0]Used by:Timeline
Symbol 20 Sound [bounce1]Used by:Timeline
Symbol 21 Sound [boing]Used by:Timeline
Symbol 22 Sound [paddleHit]Used by:Timeline
Symbol 23 Sound [explosion0]Used by:Timeline
Symbol 24 Sound [clank]Used by:Timeline
Symbol 25 Sound [shatter0]Used by:Timeline
Symbol 26 Sound [shatter1]Used by:Timeline
Symbol 27 Sound [shatter2]Used by:Timeline
Symbol 28 Sound [shatter3]Used by:Timeline
Symbol 29 Sound [die]Used by:Timeline
Symbol 30 Sound [levelFin]Used by:Timeline
Symbol 31 Sound [music3]Used by:Timeline
Symbol 32 Sound [music1]Used by:Timeline
Symbol 33 Sound [music2]Used by:Timeline
Symbol 34 Sound [music0]Used by:Timeline
Symbol 35 Sound [shoot]Used by:Timeline
Symbol 36 Sound [shootCharge]Used by:Timeline
Symbol 37 Sound [pUpSound]Used by:Timeline
Symbol 38 Sound [tink0]Used by:Timeline
Symbol 39 Sound [tink1]Used by:Timeline
Symbol 40 Sound [ba bam]Used by:Timeline
Symbol 41 GraphicUses:6Used by:54
Symbol 42 BitmapUsed by:43
Symbol 43 GraphicUses:42Used by:54
Symbol 44 BitmapUsed by:45
Symbol 45 GraphicUses:44Used by:54
Symbol 46 BitmapUsed by:47
Symbol 47 GraphicUses:46Used by:54
Symbol 48 BitmapUsed by:49
Symbol 49 GraphicUses:48Used by:54
Symbol 50 BitmapUsed by:51
Symbol 51 GraphicUses:50Used by:54
Symbol 52 BitmapUsed by:53
Symbol 53 GraphicUses:52Used by:54
Symbol 54 MovieClip [_lblock0]Uses:41 43 45 47 49 51 53Used by:Timeline
Symbol 55 GraphicUses:8Used by:56
Symbol 56 MovieClipUses:55Used by:70
Symbol 57 GraphicUsed by:70 84
Symbol 58 BitmapUsed by:59
Symbol 59 GraphicUses:58Used by:70
Symbol 60 BitmapUsed by:61
Symbol 61 GraphicUses:60Used by:70
Symbol 62 BitmapUsed by:63
Symbol 63 GraphicUses:62Used by:70
Symbol 64 BitmapUsed by:65
Symbol 65 GraphicUses:64Used by:70
Symbol 66 BitmapUsed by:67
Symbol 67 GraphicUses:66Used by:70
Symbol 68 BitmapUsed by:69
Symbol 69 GraphicUses:68Used by:70
Symbol 70 MovieClip [_lblock1]Uses:56 57 59 61 63 65 67 69Used by:Timeline
Symbol 71 GraphicUses:9Used by:84
Symbol 72 BitmapUsed by:73
Symbol 73 GraphicUses:72Used by:84
Symbol 74 BitmapUsed by:75
Symbol 75 GraphicUses:74Used by:84
Symbol 76 BitmapUsed by:77
Symbol 77 GraphicUses:76Used by:84
Symbol 78 BitmapUsed by:79
Symbol 79 GraphicUses:78Used by:84
Symbol 80 BitmapUsed by:81
Symbol 81 GraphicUses:80Used by:84
Symbol 82 BitmapUsed by:83
Symbol 83 GraphicUses:82Used by:84
Symbol 84 MovieClip [_lblock2]Uses:71 57 73 75 77 79 81 83Used by:Timeline
Symbol 85 GraphicUses:7Used by:98
Symbol 86 BitmapUsed by:87
Symbol 87 GraphicUses:86Used by:98
Symbol 88 BitmapUsed by:89
Symbol 89 GraphicUses:88Used by:98
Symbol 90 BitmapUsed by:91
Symbol 91 GraphicUses:90Used by:98
Symbol 92 BitmapUsed by:93
Symbol 93 GraphicUses:92Used by:98
Symbol 94 BitmapUsed by:95
Symbol 95 GraphicUses:94Used by:98
Symbol 96 BitmapUsed by:97
Symbol 97 GraphicUses:96Used by:98
Symbol 98 MovieClip [_lblock3]Uses:85 87 89 91 93 95 97Used by:Timeline
Symbol 99 BitmapUsed by:100
Symbol 100 GraphicUses:99Used by:101
Symbol 101 MovieClipUses:100Used by:114
Symbol 102 BitmapUsed by:103
Symbol 103 GraphicUses:102Used by:114
Symbol 104 BitmapUsed by:105
Symbol 105 GraphicUses:104Used by:114
Symbol 106 BitmapUsed by:107
Symbol 107 GraphicUses:106Used by:114
Symbol 108 BitmapUsed by:109
Symbol 109 GraphicUses:108Used by:114
Symbol 110 BitmapUsed by:111
Symbol 111 GraphicUses:110Used by:114
Symbol 112 BitmapUsed by:113
Symbol 113 GraphicUses:112Used by:114
Symbol 114 MovieClip [_lblock4]Uses:101 103 105 107 109 111 113Used by:Timeline
Symbol 115 BitmapUsed by:116
Symbol 116 GraphicUses:115Used by:117
Symbol 117 MovieClipUses:116Used by:130
Symbol 118 BitmapUsed by:119
Symbol 119 GraphicUses:118Used by:130
Symbol 120 BitmapUsed by:121
Symbol 121 GraphicUses:120Used by:130
Symbol 122 BitmapUsed by:123
Symbol 123 GraphicUses:122Used by:130
Symbol 124 BitmapUsed by:125
Symbol 125 GraphicUses:124Used by:130
Symbol 126 BitmapUsed by:127
Symbol 127 GraphicUses:126Used by:130
Symbol 128 BitmapUsed by:129
Symbol 129 GraphicUses:128Used by:130
Symbol 130 MovieClip [_lblock5]Uses:117 119 121 123 125 127 129Used by:Timeline
Symbol 131 BitmapUsed by:132
Symbol 132 GraphicUses:131Used by:155
Symbol 133 BitmapUsed by:134
Symbol 134 GraphicUses:133Used by:155 158 161 164 167 170
Symbol 135 BitmapUsed by:136
Symbol 136 GraphicUses:135Used by:155 158 161 164 167 170
Symbol 137 BitmapUsed by:138
Symbol 138 GraphicUses:137Used by:155 158 161 164 167 170
Symbol 139 BitmapUsed by:140
Symbol 140 GraphicUses:139Used by:155 158 161 164 167 170
Symbol 141 BitmapUsed by:142
Symbol 142 GraphicUses:141Used by:155 158 161 164 167 170
Symbol 143 BitmapUsed by:144
Symbol 144 GraphicUses:143Used by:155 158 161 164 167 170
Symbol 145 BitmapUsed by:146
Symbol 146 GraphicUses:145Used by:155 158 161 164 167 170
Symbol 147 BitmapUsed by:148
Symbol 148 GraphicUses:147Used by:155 158 161 164 167 170
Symbol 149 BitmapUsed by:150
Symbol 150 GraphicUses:149Used by:155 158 161 164 167 170
Symbol 151 BitmapUsed by:152
Symbol 152 GraphicUses:151Used by:155 158 161 164 167 170
Symbol 153 BitmapUsed by:154
Symbol 154 GraphicUses:153Used by:155 158 161 164 167 170
Symbol 155 MovieClip [_lblock99]Uses:132 134 136 138 140 142 144 146 148 150 152 154Used by:Timeline
Symbol 156 BitmapUsed by:157
Symbol 157 GraphicUses:156Used by:158
Symbol 158 MovieClip [_lblock100]Uses:157 134 136 138 140 142 144 146 148 150 152 154Used by:Timeline
Symbol 159 BitmapUsed by:160
Symbol 160 GraphicUses:159Used by:161
Symbol 161 MovieClip [_lblock101]Uses:160 134 136 138 140 142 144 146 148 150 152 154Used by:Timeline
Symbol 162 BitmapUsed by:163
Symbol 163 GraphicUses:162Used by:164
Symbol 164 MovieClip [_lblock102]Uses:163 134 136 138 140 142 144 146 148 150 152 154Used by:Timeline
Symbol 165 BitmapUsed by:166
Symbol 166 GraphicUses:165Used by:167
Symbol 167 MovieClip [_lblock103]Uses:166 134 136 138 140 142 144 146 148 150 152 154Used by:Timeline
Symbol 168 BitmapUsed by:169
Symbol 169 GraphicUses:168Used by:170
Symbol 170 MovieClip [_lblock104]Uses:169 134 136 138 140 142 144 146 148 150 152 154Used by:Timeline
Symbol 171 BitmapUsed by:172
Symbol 172 GraphicUses:171Used by:173
Symbol 173 MovieClip [_lball1]Uses:172Used by:Timeline
Symbol 174 BitmapUsed by:175 438 439 440
Symbol 175 GraphicUses:174Used by:176 441
Symbol 176 MovieClip [_lball2]Uses:175Used by:Timeline
Symbol 177 BitmapUsed by:178
Symbol 178 GraphicUses:177Used by:179
Symbol 179 MovieClip [_lball3]Uses:178Used by:Timeline
Symbol 180 MovieClip [_lineBumper0]Used by:Timeline
Symbol 181 GraphicUsed by:182
Symbol 182 MovieClip [_lineBumper1]Uses:181Used by:Timeline
Symbol 183 BitmapUsed by:184
Symbol 184 GraphicUses:183Used by:189
Symbol 185 GraphicUsed by:189 194
Symbol 186 GraphicUsed by:189 194
Symbol 187 BitmapUsed by:188
Symbol 188 GraphicUses:187Used by:189
Symbol 189 MovieClip [_lpaddle0]Uses:184 185 186 188Used by:Timeline
Symbol 190 BitmapUsed by:191
Symbol 191 GraphicUses:190Used by:194
Symbol 192 BitmapUsed by:193
Symbol 193 GraphicUses:192Used by:194
Symbol 194 MovieClip [_lpaddle1]Uses:191 185 186 193Used by:Timeline
Symbol 195 BitmapUsed by:196
Symbol 196 GraphicUses:195Used by:199
Symbol 197 BitmapUsed by:198
Symbol 198 GraphicUses:197Used by:199
Symbol 199 MovieClip [_lrBumper0]Uses:196 198Used by:Timeline
Symbol 200 BitmapUsed by:201
Symbol 201 GraphicUses:200Used by:202
Symbol 202 MovieClipUses:201Used by:203
Symbol 203 MovieClip [_lstar]Uses:202Used by:Timeline
Symbol 204 BitmapUsed by:205
Symbol 205 GraphicUses:204Used by:226
Symbol 206 BitmapUsed by:207 217 221
Symbol 207 GraphicUses:206Used by:226
Symbol 208 BitmapUsed by:209 218
Symbol 209 GraphicUses:208Used by:226
Symbol 210 BitmapUsed by:211 219
Symbol 211 GraphicUses:210Used by:226
Symbol 212 BitmapUsed by:213 220
Symbol 213 GraphicUses:212Used by:226
Symbol 214 BitmapUsed by:216 221
Symbol 215 BitmapUsed by:216 217 218 219 220
Symbol 216 GraphicUses:214 215Used by:226
Symbol 217 GraphicUses:206 215Used by:226
Symbol 218 GraphicUses:208 215Used by:226
Symbol 219 GraphicUses:210 215Used by:226
Symbol 220 GraphicUses:212 215Used by:226
Symbol 221 GraphicUses:214 206Used by:226
Symbol 222 BitmapUsed by:223
Symbol 223 GraphicUses:222Used by:226
Symbol 224 BitmapUsed by:225
Symbol 225 GraphicUses:224Used by:226
Symbol 226 MovieClipUses:205 207 209 211 213 216 217 218 219 220 221 223 225Used by:227
Symbol 227 MovieClip [combo]Uses:226Used by:Timeline
Symbol 228 BitmapUsed by:229
Symbol 229 GraphicUses:228Used by:257
Symbol 230 BitmapUsed by:231
Symbol 231 GraphicUses:230Used by:257
Symbol 232 BitmapUsed by:233
Symbol 233 GraphicUses:232Used by:257
Symbol 234 BitmapUsed by:235
Symbol 235 GraphicUses:234Used by:257
Symbol 236 BitmapUsed by:237
Symbol 237 GraphicUses:236Used by:257
Symbol 238 BitmapUsed by:239
Symbol 239 GraphicUses:238Used by:257
Symbol 240 BitmapUsed by:241
Symbol 241 GraphicUses:240Used by:257
Symbol 242 BitmapUsed by:243
Symbol 243 GraphicUses:242Used by:257
Symbol 244 BitmapUsed by:245
Symbol 245 GraphicUses:244Used by:257
Symbol 246 BitmapUsed by:247
Symbol 247 GraphicUses:246Used by:257
Symbol 248 BitmapUsed by:249 252
Symbol 249 GraphicUses:248Used by:257
Symbol 250 BitmapUsed by:251
Symbol 251 GraphicUses:250Used by:257
Symbol 252 GraphicUses:248Used by:257
Symbol 253 GraphicUsed by:257
Symbol 254 GraphicUsed by:257
Symbol 255 GraphicUsed by:257
Symbol 256 GraphicUsed by:257
Symbol 257 MovieClip [shot]Uses:229 231 233 235 237 239 241 243 245 247 249 251 252 253 254 255 256Used by:Timeline
Symbol 258 BitmapUsed by:259
Symbol 259 GraphicUses:258Used by:272
Symbol 260 BitmapUsed by:261
Symbol 261 GraphicUses:260Used by:272
Symbol 262 BitmapUsed by:263
Symbol 263 GraphicUses:262Used by:272
Symbol 264 BitmapUsed by:265
Symbol 265 GraphicUses:264Used by:272
Symbol 266 BitmapUsed by:267
Symbol 267 GraphicUses:266Used by:272
Symbol 268 BitmapUsed by:269
Symbol 269 GraphicUses:268Used by:272
Symbol 270 BitmapUsed by:271
Symbol 271 GraphicUses:270Used by:272
Symbol 272 MovieClip [powerUp0]Uses:259 261 263 265 267 269 271Used by:Timeline
Symbol 273 BitmapUsed by:274
Symbol 274 GraphicUses:273Used by:287
Symbol 275 BitmapUsed by:276
Symbol 276 GraphicUses:275Used by:287
Symbol 277 BitmapUsed by:278
Symbol 278 GraphicUses:277Used by:287
Symbol 279 BitmapUsed by:280
Symbol 280 GraphicUses:279Used by:287
Symbol 281 BitmapUsed by:282
Symbol 282 GraphicUses:281Used by:287
Symbol 283 BitmapUsed by:284
Symbol 284 GraphicUses:283Used by:287
Symbol 285 BitmapUsed by:286
Symbol 286 GraphicUses:285Used by:287
Symbol 287 MovieClip [powerUp1]Uses:274 276 278 280 282 284 286Used by:Timeline
Symbol 288 BitmapUsed by:289
Symbol 289 GraphicUses:288Used by:302
Symbol 290 BitmapUsed by:291
Symbol 291 GraphicUses:290Used by:302
Symbol 292 BitmapUsed by:293
Symbol 293 GraphicUses:292Used by:302
Symbol 294 BitmapUsed by:295
Symbol 295 GraphicUses:294Used by:302
Symbol 296 BitmapUsed by:297
Symbol 297 GraphicUses:296Used by:302
Symbol 298 BitmapUsed by:299
Symbol 299 GraphicUses:298Used by:302
Symbol 300 BitmapUsed by:301
Symbol 301 GraphicUses:300Used by:302
Symbol 302 MovieClip [powerUp2]Uses:289 291 293 295 297 299 301Used by:Timeline
Symbol 303 BitmapUsed by:304
Symbol 304 GraphicUses:303Used by:317
Symbol 305 BitmapUsed by:306
Symbol 306 GraphicUses:305Used by:317
Symbol 307 BitmapUsed by:308
Symbol 308 GraphicUses:307Used by:317
Symbol 309 BitmapUsed by:310
Symbol 310 GraphicUses:309Used by:317
Symbol 311 BitmapUsed by:312
Symbol 312 GraphicUses:311Used by:317
Symbol 313 BitmapUsed by:314
Symbol 314 GraphicUses:313Used by:317
Symbol 315 BitmapUsed by:316
Symbol 316 GraphicUses:315Used by:317
Symbol 317 MovieClip [powerUp3]Uses:304 306 308 310 312 314 316Used by:Timeline
Symbol 318 BitmapUsed by:319
Symbol 319 GraphicUses:318Used by:332
Symbol 320 BitmapUsed by:321
Symbol 321 GraphicUses:320Used by:332
Symbol 322 BitmapUsed by:323
Symbol 323 GraphicUses:322Used by:332
Symbol 324 BitmapUsed by:325
Symbol 325 GraphicUses:324Used by:332
Symbol 326 BitmapUsed by:327
Symbol 327 GraphicUses:326Used by:332
Symbol 328 BitmapUsed by:329
Symbol 329 GraphicUses:328Used by:332
Symbol 330 BitmapUsed by:331
Symbol 331 GraphicUses:330Used by:332
Symbol 332 MovieClip [powerUp4]Uses:319 321 323 325 327 329 331Used by:Timeline
Symbol 333 BitmapUsed by:334
Symbol 334 GraphicUses:333Used by:347
Symbol 335 BitmapUsed by:336
Symbol 336 GraphicUses:335Used by:347
Symbol 337 BitmapUsed by:338
Symbol 338 GraphicUses:337Used by:347
Symbol 339 BitmapUsed by:340
Symbol 340 GraphicUses:339Used by:347
Symbol 341 BitmapUsed by:342
Symbol 342 GraphicUses:341Used by:347
Symbol 343 BitmapUsed by:344
Symbol 344 GraphicUses:343Used by:347
Symbol 345 BitmapUsed by:346
Symbol 346 GraphicUses:345Used by:347
Symbol 347 MovieClip [powerUp5]Uses:334 336 338 340 342 344 346Used by:Timeline
Symbol 348 BitmapUsed by:349
Symbol 349 GraphicUses:348Used by:366
Symbol 350 BitmapUsed by:351
Symbol 351 GraphicUses:350Used by:366
Symbol 352 BitmapUsed by:353
Symbol 353 GraphicUses:352Used by:366
Symbol 354 BitmapUsed by:355
Symbol 355 GraphicUses:354Used by:366
Symbol 356 BitmapUsed by:357
Symbol 357 GraphicUses:356Used by:366
Symbol 358 BitmapUsed by:359
Symbol 359 GraphicUses:358Used by:366
Symbol 360 BitmapUsed by:361
Symbol 361 GraphicUses:360Used by:366
Symbol 362 BitmapUsed by:363
Symbol 363 GraphicUses:362Used by:366
Symbol 364 BitmapUsed by:365
Symbol 365 GraphicUses:364Used by:366
Symbol 366 MovieClip [_lball4]Uses:349 351 353 355 357 359 361 363 365Used by:Timeline
Symbol 367 BitmapUsed by:368
Symbol 368 GraphicUses:367Used by:369
Symbol 369 MovieClipUses:368Used by:Timeline
Symbol 370 GraphicUsed by:376 384 395
Symbol 371 FontUsed by:372 373 374 375 377 378 380 381 385 386 387 388 389 390 392 393 394 411 412 414 415 417 419 421 427 431 432 433 450
Symbol 372 TextUses:371Used by:376
Symbol 373 TextUses:371Used by:376
Symbol 374 TextUses:371Used by:376
Symbol 375 TextUses:371Used by:376
Symbol 376 MovieClipUses:370 372 373 374 375Used by:Timeline
Symbol 377 TextUses:371Used by:384
Symbol 378 TextUses:371Used by:384
Symbol 379 GraphicUsed by:383
Symbol 380 TextUses:371Used by:383
Symbol 381 TextUses:371Used by:383
Symbol 382 GraphicUsed by:383
Symbol 383 MovieClipUses:379 380 381 382Used by:384
Symbol 384 MovieClipUses:370 377 378 383Used by:Timeline
Symbol 385 EditableTextUses:371Used by:391
Symbol 386 TextUses:371Used by:391
Symbol 387 TextUses:371Used by:391
Symbol 388 EditableTextUses:371Used by:391
Symbol 389 TextUses:371Used by:391
Symbol 390 EditableTextUses:371Used by:391
Symbol 391 MovieClipUses:385 386 387 388 389 390Used by:Timeline
Symbol 392 TextUses:371Used by:395
Symbol 393 TextUses:371Used by:395
Symbol 394 TextUses:371Used by:395
Symbol 395 MovieClipUses:370 392 393 394Used by:Timeline
Symbol 396 GraphicUsed by:442
Symbol 397 GraphicUsed by:400
Symbol 398 GraphicUsed by:400
Symbol 399 GraphicUsed by:400
Symbol 400 MovieClipUses:397 398 399Used by:442
Symbol 401 GraphicUsed by:403
Symbol 402 GraphicUsed by:403
Symbol 403 MovieClipUses:401 402Used by:442
Symbol 404 GraphicUsed by:442
Symbol 405 GraphicUsed by:410
Symbol 406 GraphicUsed by:410
Symbol 407 ShapeTweeningUsed by:410
Symbol 408 GraphicUsed by:410
Symbol 409 GraphicUsed by:410
Symbol 410 MovieClipUses:405 406 407 408 409Used by:442
Symbol 411 TextUses:371Used by:413
Symbol 412 TextUses:371Used by:413
Symbol 413 MovieClipUses:411 412Used by:423
Symbol 414 TextUses:371Used by:416
Symbol 415 TextUses:371Used by:416 418 420 422
Symbol 416 MovieClipUses:414 415Used by:423
Symbol 417 TextUses:371Used by:418
Symbol 418 MovieClipUses:417 415Used by:423
Symbol 419 TextUses:371Used by:420
Symbol 420 MovieClipUses:419 415Used by:423
Symbol 421 TextUses:371Used by:422
Symbol 422 MovieClipUses:421 415Used by:423
Symbol 423 MovieClipUses:413 416 418 420 422Used by:442
Symbol 424 GraphicUsed by:442
Symbol 425 GraphicUsed by:442
Symbol 426 GraphicUsed by:442
Symbol 427 EditableTextUses:371Used by:442
Symbol 428 GraphicUsed by:434
Symbol 429 BitmapUsed by:430
Symbol 430 GraphicUses:429Used by:434
Symbol 431 TextUses:371Used by:434
Symbol 432 TextUses:371Used by:434
Symbol 433 TextUses:371Used by:434
Symbol 434 MovieClipUses:428 430 431 432 433Used by:442
Symbol 435 FontUsed by:436
Symbol 436 EditableTextUses:435Used by:442
Symbol 437 GraphicUsed by:441
Symbol 438 GraphicUses:174Used by:441
Symbol 439 GraphicUses:174Used by:441
Symbol 440 GraphicUses:174Used by:441
Symbol 441 MovieClipUses:437 175 438 439 440Used by:442
Symbol 442 MovieClipUses:396 400 403 404 410 423 424 425 426 427 434 436 441Used by:Timeline
Symbol 443 GraphicUsed by:463
Symbol 444 FontUsed by:445 446 447 448 452 453 454 458 459 462
Symbol 445 TextUses:444Used by:463
Symbol 446 TextUses:444Used by:463
Symbol 447 TextUses:444Used by:463
Symbol 448 TextUses:444Used by:463
Symbol 449 GraphicUsed by:463
Symbol 450 TextUses:371Used by:463
Symbol 451 GraphicUsed by:463
Symbol 452 TextUses:444Used by:463
Symbol 453 TextUses:444Used by:457
Symbol 454 TextUses:444Used by:457
Symbol 455 GraphicUsed by:457
Symbol 456 GraphicUsed by:457
Symbol 457 MovieClipUses:453 454 455 456Used by:463
Symbol 458 TextUses:444Used by:461
Symbol 459 TextUses:444Used by:461
Symbol 460 GraphicUsed by:461
Symbol 461 MovieClipUses:458 459 460Used by:463
Symbol 462 TextUses:444Used by:463
Symbol 463 MovieClipUses:443 445 446 447 448 449 450 451 452 457 461 462Used by:Timeline

Instance Names

"ball"Frame 1Symbol 3 MovieClip [_lball0]
"bat"Frame 1Symbol 5 MovieClip
"loader"Frame 1Symbol 15 MovieClip
"bg"Frame 45Symbol 369 MovieClip
"pauseScreen"Frame 45Symbol 376 MovieClip
"gameover"Frame 45Symbol 384 MovieClip
"intraLevel"Frame 45Symbol 391 MovieClip
"instructions"Frame 45Symbol 395 MovieClip
"top"Frame 45Symbol 442 MovieClip
"startScreen"Frame 45Symbol 463 MovieClip
"combo"Symbol 227 MovieClip [combo] Frame 1Symbol 226 MovieClip
"playAgain"Symbol 384 MovieClip Frame 1Symbol 383 MovieClip
"b2"Symbol 442 MovieClip Frame 1Symbol 400 MovieClip
"b3"Symbol 442 MovieClip Frame 1Symbol 400 MovieClip
"b4"Symbol 442 MovieClip Frame 1Symbol 403 MovieClip
"b5"Symbol 442 MovieClip Frame 1Symbol 403 MovieClip
"b0"Symbol 442 MovieClip Frame 1Symbol 400 MovieClip
"b1"Symbol 442 MovieClip Frame 1Symbol 400 MovieClip
"tBar"Symbol 442 MovieClip Frame 1Symbol 410 MovieClip
"tBarInstr"Symbol 442 MovieClip Frame 1Symbol 423 MovieClip
"sToggle"Symbol 442 MovieClip Frame 1Symbol 434 MovieClip
"lives"Symbol 442 MovieClip Frame 1Symbol 441 MovieClip
"startB"Symbol 463 MovieClip Frame 1Symbol 457 MovieClip
"creditsButton"Symbol 463 MovieClip Frame 1Symbol 461 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 3 as "_lball0"
ExportAssets (56)Timeline Frame 5Symbol 16 as "bumper0"
ExportAssets (56)Timeline Frame 6Symbol 17 as "bumper1"
ExportAssets (56)Timeline Frame 7Symbol 18 as "bumper2"
ExportAssets (56)Timeline Frame 8Symbol 19 as "bounce0"
ExportAssets (56)Timeline Frame 9Symbol 20 as "bounce1"
ExportAssets (56)Timeline Frame 10Symbol 21 as "boing"
ExportAssets (56)Timeline Frame 11Symbol 22 as "paddleHit"
ExportAssets (56)Timeline Frame 12Symbol 23 as "explosion0"
ExportAssets (56)Timeline Frame 13Symbol 24 as "clank"
ExportAssets (56)Timeline Frame 14Symbol 25 as "shatter0"
ExportAssets (56)Timeline Frame 15Symbol 26 as "shatter1"
ExportAssets (56)Timeline Frame 16Symbol 27 as "shatter2"
ExportAssets (56)Timeline Frame 17Symbol 28 as "shatter3"
ExportAssets (56)Timeline Frame 18Symbol 29 as "die"
ExportAssets (56)Timeline Frame 19Symbol 30 as "levelFin"
ExportAssets (56)Timeline Frame 20Symbol 31 as "music3"
ExportAssets (56)Timeline Frame 21Symbol 32 as "music1"
ExportAssets (56)Timeline Frame 22Symbol 33 as "music2"
ExportAssets (56)Timeline Frame 23Symbol 34 as "music0"
ExportAssets (56)Timeline Frame 24Symbol 35 as "shoot"
ExportAssets (56)Timeline Frame 25Symbol 36 as "shootCharge"
ExportAssets (56)Timeline Frame 26Symbol 37 as "pUpSound"
ExportAssets (56)Timeline Frame 27Symbol 38 as "tink0"
ExportAssets (56)Timeline Frame 28Symbol 39 as "tink1"
ExportAssets (56)Timeline Frame 29Symbol 40 as "ba bam"
ExportAssets (56)Timeline Frame 44Symbol 54 as "_lblock0"
ExportAssets (56)Timeline Frame 44Symbol 70 as "_lblock1"
ExportAssets (56)Timeline Frame 44Symbol 84 as "_lblock2"
ExportAssets (56)Timeline Frame 44Symbol 98 as "_lblock3"
ExportAssets (56)Timeline Frame 44Symbol 114 as "_lblock4"
ExportAssets (56)Timeline Frame 44Symbol 130 as "_lblock5"
ExportAssets (56)Timeline Frame 44Symbol 155 as "_lblock99"
ExportAssets (56)Timeline Frame 44Symbol 158 as "_lblock100"
ExportAssets (56)Timeline Frame 44Symbol 161 as "_lblock101"
ExportAssets (56)Timeline Frame 44Symbol 164 as "_lblock102"
ExportAssets (56)Timeline Frame 44Symbol 167 as "_lblock103"
ExportAssets (56)Timeline Frame 44Symbol 170 as "_lblock104"
ExportAssets (56)Timeline Frame 44Symbol 3 as "_lball0"
ExportAssets (56)Timeline Frame 44Symbol 173 as "_lball1"
ExportAssets (56)Timeline Frame 44Symbol 176 as "_lball2"
ExportAssets (56)Timeline Frame 44Symbol 179 as "_lball3"
ExportAssets (56)Timeline Frame 44Symbol 180 as "_lineBumper0"
ExportAssets (56)Timeline Frame 44Symbol 182 as "_lineBumper1"
ExportAssets (56)Timeline Frame 44Symbol 189 as "_lpaddle0"
ExportAssets (56)Timeline Frame 44Symbol 194 as "_lpaddle1"
ExportAssets (56)Timeline Frame 44Symbol 199 as "_lrBumper0"
ExportAssets (56)Timeline Frame 44Symbol 203 as "_lstar"
ExportAssets (56)Timeline Frame 44Symbol 227 as "combo"
ExportAssets (56)Timeline Frame 44Symbol 257 as "shot"
ExportAssets (56)Timeline Frame 44Symbol 272 as "powerUp0"
ExportAssets (56)Timeline Frame 44Symbol 287 as "powerUp1"
ExportAssets (56)Timeline Frame 44Symbol 302 as "powerUp2"
ExportAssets (56)Timeline Frame 44Symbol 317 as "powerUp3"
ExportAssets (56)Timeline Frame 44Symbol 332 as "powerUp4"
ExportAssets (56)Timeline Frame 44Symbol 347 as "powerUp5"
ExportAssets (56)Timeline Frame 44Symbol 366 as "_lball4"

Labels

"game"Frame 45
"hit"Symbol 54 MovieClip [_lblock0] Frame 2
"destroy"Symbol 54 MovieClip [_lblock0] Frame 7
"hit"Symbol 70 MovieClip [_lblock1] Frame 2
"destroy"Symbol 70 MovieClip [_lblock1] Frame 8
"hit"Symbol 84 MovieClip [_lblock2] Frame 2
"destroy"Symbol 84 MovieClip [_lblock2] Frame 8
"hit"Symbol 98 MovieClip [_lblock3] Frame 2
"destroy"Symbol 98 MovieClip [_lblock3] Frame 7
"hit"Symbol 114 MovieClip [_lblock4] Frame 2
"destroy"Symbol 114 MovieClip [_lblock4] Frame 7
"hit"Symbol 130 MovieClip [_lblock5] Frame 2
"destroy"Symbol 130 MovieClip [_lblock5] Frame 7
"hit"Symbol 155 MovieClip [_lblock99] Frame 2
"destroy"Symbol 155 MovieClip [_lblock99] Frame 7
"hit"Symbol 158 MovieClip [_lblock100] Frame 2
"destroy"Symbol 158 MovieClip [_lblock100] Frame 7
"hit"Symbol 161 MovieClip [_lblock101] Frame 2
"destroy"Symbol 161 MovieClip [_lblock101] Frame 7
"hit"Symbol 164 MovieClip [_lblock102] Frame 2
"destroy"Symbol 164 MovieClip [_lblock102] Frame 7
"hit"Symbol 167 MovieClip [_lblock103] Frame 2
"destroy"Symbol 167 MovieClip [_lblock103] Frame 7
"hit"Symbol 170 MovieClip [_lblock104] Frame 2
"destroy"Symbol 170 MovieClip [_lblock104] Frame 7
"hit"Symbol 189 MovieClip [_lpaddle0] Frame 2
"hit"Symbol 194 MovieClip [_lpaddle1] Frame 2
"hit"Symbol 199 MovieClip [_lrBumper0] Frame 2
"give"Symbol 272 MovieClip [powerUp0] Frame 6
"give"Symbol 287 MovieClip [powerUp1] Frame 6
"give"Symbol 302 MovieClip [powerUp2] Frame 6
"give"Symbol 317 MovieClip [powerUp3] Frame 6
"give"Symbol 332 MovieClip [powerUp4] Frame 6
"give"Symbol 347 MovieClip [powerUp5] Frame 6
"explode"Symbol 366 MovieClip [_lball4] Frame 2
"_up"Symbol 383 MovieClip Frame 1
"_hitArea"Symbol 383 MovieClip Frame 2
"hit"Symbol 400 MovieClip Frame 2
"hit"Symbol 403 MovieClip Frame 2
"soundOn"Symbol 434 MovieClip Frame 1
"musicOff"Symbol 434 MovieClip Frame 2
"soundOff"Symbol 434 MovieClip Frame 3
"_up"Symbol 457 MovieClip Frame 1
"_over"Symbol 457 MovieClip Frame 2
"_hit"Symbol 457 MovieClip Frame 3

Dynamic Text Variables

levDesSymbol 385 EditableText"LEVEL 1 FINISHED"
bBonusSymbol 388 EditableText"15000"
cBonusSymbol 390 EditableText"15000"
_parent.scoreSymbol 427 EditableText"000000000000"
fpsSymbol 436 EditableText""




http://swfchan.com/3/13515/info.shtml
Created: 4/6 -2019 17:24:22 Last modified: 4/6 -2019 17:24:22 Server time: 22/12 -2024 05:19:22