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1143164099.swf

This is the info page for
Flash #13549

(Click the ID number above for more basic data on this flash file.)


Text
Izzys Flash Games

Dodge The Blocks

Izzys Flash Games

Starting Level

Maximum starting level is 20.
After that it gets insanely hard.

<p align="center"></p>

Begin

Instructions

Dodge the blocks for as long as you can.
Once you run out of health, it's game
over!

<p align="left"></p>

Level:

Score:

<p align="center"></p>

Health:

Push the restart button to try
again.

Game Over

Restart

ActionScript [AS1/AS2]

Frame 1
stop();
Frame 2
Mouse.show(); function MakeBlocks(amount) { i = Bon; while (i < (Bon + amount)) { $b = "Block" + i; duplicateMovieClip (_root.Block1, $b, i); setProperty($b, _x , random(550)); setProperty($b, _y , 15); setProperty($b, _xscale , random(55) + 50); setProperty($b, _yscale , random(55) + 50); trace(Bon); i++; } Bon = Bon + amount; } stop(); var Speed = 25.5; var BlockAmount = 30; var Bon = 2; var Level = 5; var Invinc = 0;
Instance of Symbol 16 MovieClip in Frame 2
onClipEvent (enterFrame) { if (int(_root.txtStartLevel.text) > 20) { _root.txtStartLevel.text = "20"; } if (int(_root.txtStartLevel.text) < 1) { _root.txtStartLevel.text = "1"; } }
Frame 3
stop(); function MakeBlocks(amount) { i = Bon; while (i < (Bon + amount)) { $b = "Block" + i; duplicateMovieClip (_root.Block1, $b, i); setProperty($b, _x , random(550)); setProperty($b, _y , 15); setProperty($b, _xscale , random(55) + 50); setProperty($b, _yscale , random(55) + 50); score = score + 1; trace(Bon); i++; } Bon = Bon + amount; } var Speed = 25.5; var BlockAmount = 30; var Bon = 2; var Invinc = 0; var score = 0; var health = 0;
Instance of Symbol 25 MovieClip in Frame 3
onClipEvent (load) { stop(); } onClipEvent (enterFrame) { gotoAndStop(_root.health); }
Instance of Symbol 28 MovieClip in Frame 3
onClipEvent (load) { Mouse.hide(); _root.txtLevel.text = _root.Level; } onClipEvent (enterFrame) { this._x = _root._xmouse; this._y = _root._ymouse; if (_root.Invinc < 1) { i = 0; while (i < (_root.Bon + 2)) { $test = "_root.Block" + (i + 1); if (hitTest($test)) { setProperty($test, _visible , false); _root.health = _root.health + 10; if (_root.health >= 100) { _root.gotoAndStop(4); } } i++; } } } onClipEvent (keyDown) { _root.MakeBlocks(10); }
Frame 4
Mouse.show();
Symbol 3 MovieClip Frame 1
this._y = this._y + _root.Speed;
Symbol 3 MovieClip Frame 2
this._y = this._y + _root.Speed;
Symbol 3 MovieClip Frame 3
this._y = this._y + _root.Speed;
Symbol 3 MovieClip Frame 4
this._y = this._y + _root.Speed;
Symbol 3 MovieClip Frame 5
this._y = this._y + _root.Speed;
Symbol 3 MovieClip Frame 6
this._y = this._y + _root.Speed;
Symbol 3 MovieClip Frame 7
this._y = this._y + _root.Speed;
Symbol 3 MovieClip Frame 8
this._y = this._y + _root.Speed;
Symbol 3 MovieClip Frame 9
this._y = this._y + _root.Speed;
Instance of Symbol 3 MovieClip in Symbol 8 MovieClip Frame 1
onClipEvent (load) { stop(); }
Symbol 8 MovieClip Frame 15
Symbol 8 MovieClip Frame 33
_root.gotoAndStop(2);
Symbol 15 Button
on (press) { i = 2; while (i < _root.Bon) { setProperty("Block" + i, _x , -100); setProperty("Block" + i, _y , -100); i++; } _root.Level = int(txtStartLevel.text); gotoAndStop (3); }
Symbol 16 MovieClip Frame 1
var i = 0;
Symbol 16 MovieClip Frame 2
i++;
Symbol 16 MovieClip Frame 3
if (i > 3) { _root.MakeBlocks(1); i = 0; } else { gotoAndPlay (2); }
Symbol 19 MovieClip Frame 1
var i = 0;
Symbol 19 MovieClip Frame 2
i++;
Symbol 19 MovieClip Frame 3
speed = 120 - (_root.Level * 2); if (speed < 12) { speed = 24; } if (i > speed) { _root.Level = _root.Level + 1; _root.txtLevel.text = _root.Level; trace("Speed" + speed); i = 0; } else { gotoAndPlay (2); }
Symbol 29 MovieClip Frame 1
var i = 0;
Symbol 29 MovieClip Frame 2
i++;
Symbol 29 MovieClip Frame 3
speed = 12 / _root.Level; if (speed < 1) { speed = 1; } if (i > speed) { BAm = Math.round(0.2 * _root.Level); if (BAm < 1) { BAm = 1; } _root.MakeBlocks(BAm); i = 0; } else { gotoAndPlay (2); }
Symbol 34 Button
on (press) { _root.gotoAndStop(2); }

Library Items

Symbol 1 GraphicUsed by:2 3
Symbol 2 MovieClipUses:1Used by:3
Symbol 3 MovieClipUses:1 2Used by:8  Timeline
Symbol 4 FontUsed by:5 6 7 10 11 12 14 17 18 20 21 22 23 26 30 31 33
Symbol 5 TextUses:4Used by:8
Symbol 6 TextUses:4Used by:8
Symbol 7 TextUses:4Used by:8
Symbol 8 MovieClipUses:3 5 6 7Used by:Timeline
Symbol 9 GraphicUsed by:Timeline
Symbol 10 TextUses:4Used by:Timeline
Symbol 11 TextUses:4Used by:Timeline
Symbol 12 EditableTextUses:4Used by:Timeline
Symbol 13 GraphicUsed by:15
Symbol 14 TextUses:4Used by:15
Symbol 15 ButtonUses:13 14Used by:Timeline
Symbol 16 MovieClipUsed by:Timeline
Symbol 17 TextUses:4Used by:Timeline
Symbol 18 TextUses:4Used by:Timeline
Symbol 19 MovieClipUsed by:Timeline
Symbol 20 EditableTextUses:4Used by:Timeline
Symbol 21 TextUses:4Used by:Timeline
Symbol 22 TextUses:4Used by:Timeline
Symbol 23 EditableTextUses:4Used by:Timeline
Symbol 24 GraphicUsed by:25
Symbol 25 MovieClipUses:24Used by:Timeline
Symbol 26 TextUses:4Used by:Timeline
Symbol 27 GraphicUsed by:28
Symbol 28 MovieClipUses:27Used by:Timeline
Symbol 29 MovieClipUsed by:Timeline
Symbol 30 TextUses:4Used by:Timeline
Symbol 31 TextUses:4Used by:Timeline
Symbol 32 GraphicUsed by:34
Symbol 33 TextUses:4Used by:34
Symbol 34 ButtonUses:32 33Used by:Timeline

Instance Names

"Block1"Frame 2Symbol 3 MovieClip
"txtStartLevel"Frame 2Symbol 12 EditableText
"StartGame"Frame 2Symbol 15 Button
"txtLevel"Frame 3Symbol 20 EditableText
"txtScore"Frame 3Symbol 23 EditableText

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.

Labels

"Layer2"Frame 3

Dynamic Text Variables

_root.scoreSymbol 23 EditableText"<p align="center"></p>"




http://swfchan.com/3/13549/info.shtml
Created: 4/6 -2019 16:35:01 Last modified: 4/6 -2019 16:35:01 Server time: 05/11 -2024 09:30:49