| STORY LOOP FURRY PORN GAMES • C • SERVICES [?] [R] RND POPULAR | Archived flashes: 230049 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2600 · P5199 |
![]() | This is the info page for Flash #13551 |
MINICLIP.COM INTRO COMPONENT v1.6 |
Place this component on the top layer of the second frame, leaving frame 1 completely empty. The silhouette helps you position the preloader correctly on your page. |
The game is loading (0%) |
The game is loading (0%) |
Free Games AND ShowS |
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A |
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0000 |
-- |
000000 |
O |
O |
-- |
SCORE |
000 |
00 |
00 |
0000 |
Remaining Letters: |
Hit Letters: |
Tot Key Presses: |
Total Letters: |
0000 |
Version: |
W |
PLAY |
PLAY |
PLAY |
PLAY |
PLAY |
PLAY |
Play |
PLAY |
PLAY |
PLAY |
PLAY |
PLAY |
A |
PLAY |
PLAY |
PLAY |
PLAY |
PLAY |
PLAY |
type in a password or click on an unlocked level below |
type in a password or click on an unlocked level below |
Sorry the password you entered is invalid |
Sorry the password you entered is invalid |
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0 |
of 7 |
ALPHATTACK 101 > Kill enemies by pressing the corresponding letter on the computer keyboard > Hit SPACEBAR to drop a Panic Bomb that will destroy all the enemies on the screen at once. > Kill Bonus Letters to complete the words 'LIFE' or 'BOMB' and get, respectively, an extra life or an extra Panic Bomb. > Use the "Pause/Break" key to pause the game |
ALPHATTACK ADVANCED > Kill the aliens as late as possible to get a higher score (max 100) > Don't let the aliens hit your city, for each block of it that you save you'll be awarded a bonus score at the end of the stage. Also if you destroy all the enemies in a stage you'll get 1,000 extra points! > Accuracy is important, don't hit your keyboard randomly as your bonus at the end of the stage will be modified by your accuracy level |
BONUS STAGES > During Bonus Stages enemies can't damage your city as they'll fall into the water. So try to score as many points as you can! > You'll earn 10,000 extra points at the end of each Bonus Stage if you killed ALL of the enemies! > Also, to maximize your score, remember that the later you hit an enemy the higher you'll score, so try to kill all of them as close to the water surface as possible! |
ALPHA-ARMY > Grunts The dumbest of them all, this WW2 bomb- shaped alpha-alien is quite easy to get. But beware, they're pretty fast and usually come in big flights! > Rotators This explosive-packed sleazeball keeps revolving while falling, thus making it harder to see which letter can kill it. Kill'em all before they hit your city as they will cause considerable damage! |
> Critters Probably the most dangerous member of all the alpha-army, this high-tech alien scum will munch its way down through your buildings. They MUST be destroyed! > Zeppelins This blimp-shaped alpha- alien can be sent to its sick creator by punching in the 3 digits number you'll see on its side. It doesn't matter in which order you'll type the Zeppelins 3 digits, it will explode anyway, but remember: depending on the order you'll hit each of the 3 digits, you'll get the corresponding score. |
> Sawblades Dropped off by Zeppelins, these little buggers will try to confuse you by rotating while they fall down. Hit them before they damage your town with their sharp blades! > Bonus Letters Get them all and complete the bonus words "LIFE" or "BOMB" to earn an extra life or an extra Neutron Bomb. Bonus Letters will cause no harm to your city. For each Bonus Letter you'll hit the corresponding letter will be highlighted in yellow at the top of the screen: |
W |
> Death Saucer This pesky son-of-A-B (its parents were actually the first 2 letters of the alphabet) can only be destroyed by reaching the score displayed in the green LCD screen mounted underneath its 'head'. Should the Death Saucer still be alive when the alien wave is over, it will blast your city up with its mercyless death ray! It's crucial for you to master your timing skills and kill all the enemies as late as you can so to get the highest score and kill the Death Saucer before the wave ends. |
MINICLIP.COM HIGHSCORE COMPONENT v1.28 |
Place this component on a frame where the highscores should be displayed. The silhouette helps you position it correctly on your page. |
scoreLocation gamename saveScore scoreIsTime scoreReversed negativeScoreAllowed |
The absolute path to the score variable. Game identifier. Set to false to only show the scores and not save score. Score is based on time - '00m23s45ms' should be sent as '2345' (number mustn't start with a zero). Score is sorted descending, time is sorted ascending. Score can be less than zero. |
DAILY |
WEEKLY |
MONTHLY |
HIGHSCORES |
The highscores are excusively available at Miniclip.com. |
Play with highscores now! |
Play with highscores now! |
Are you sure? |
Are you sure? |
Music Volume |
Music Volume |
Show Hint & Tips |
Show Hint & Tips |
Sound FX Volume |
Sound FX Volume |
STAGE |
PASSWORD |
HINT & TIPS |
Kill enemies by pressing the corresponding letter on the computer keyboard. |
Hit the SPACE BAR to drop a Panic Bomb that will destroy all the enemies on the screen at once. |
Kill bonus letters to complete the words "LIFE" or "BOMB" and earn an extra life or an extra Panic Bomb. |
During a Bonus Stage enemies can't damage your city as they'll fall into the water. So try to score as many points as you can! |
A Critter will munch its way down through your city. They MUST be destroyed! |
Hit the 3 digits you'll see on the side of a Zeppelin to destroy it! |
Try to kill the aliens when they are as close as possible to your city to get a higher score (max 100). |
Make a "PERFECT" by killing ALL of the enemies in a Bonus Stage and earn a whopping 10,000 points bonus! |
Sometimes aliens can be killed by hitting a number instead of a letter. Remember that you can always use your keyboard's numeric pad. |
A Death Saucer can only be destroyed by reaching the score it displays. Kill it or it will blast your city up with its mercyless death ray! |
If your city receives no damage at all you'll be rewarded a 1,000 points "perfect" bonus at the end of the stage! |
Depending on the order you'll hit each of the 3 digits printed on a Zeppelin Blimp, you'll get the corresponding score. |
Try to kill all the enemies as close as possible to the water surface for maximum score. |
Rotators are harder to kill as their letter is not always visible and cause considerable damage when they hit the city. |
Accuracy is important, don't hit your keyboard randomly as your bonus at the end of the stage will be modified by your accuracy level |
Kill the Critters as late as you can to maximize your score and get rid of the hideous Saucer of Death. |
The bright bar under the word "SCORE" at the top-left of the screen shows how much is left of the alien horde for the current stage. |
This is the last stage, beat it and the Alpha-Army will be defeated. But a new one will follow soon and this time round it will be even harder! |
Stage Name |
00,000 |
00 |
Game Over |
PRESS ANY KEY TO CONTINUE |
Well Done! |
BONUS: |
X |
ACCURACY: |
= |
TOTAL: |
PERFECT! +1000 |
10101 |
100% |
10101 |
PERFECT! +10000 |
SORRY NO 'PERFECT' BONUS |
000 |
000 |
000 |
000 |
000 |
66 |
66 |
ActionScript [AS1/AS2] (70.6 KiB)
Frame 4 (38.88 KiB)●●●●function mMenu() { music.music2.start(0, 9999); attachMovie("mainMenu", "mainMenu", depthArray[8]); mainMenu._y = stageH / 2; mainMenu._x = stageW / 2; resetMainMenu(); } function initialize() { mainMenu.removeMovieClip(); attachMovie("interface", "Interface", depthArray[4]); cities = initialCities; bombs = initialBombs; score = 0; stage = goWHERE; medals = 0; trace("(initialize) Stage = " + stage); var _local1 = 0; while (_local1 < 8) { Set(("Interface.lifebomb" + _local1) + ".letter", charSet[0][_local1]); _local1++; } removeEnemies(); stageMessage(); } function stageMessage() { if (stage > lastStage) { stage = 1; difficultyLevel++; } clearInterval(bonusInterval); attachMovie("levelContainer", "levelContainer", depthArray[1]); levelContainer._y = 380; levelContainer.cacheAsBitmap = true; levelContainer.gotoAndStop(stage); levelContainer.medalCounter.gotoAndStop(medals + 1); var _local2 = 0; while (_local2 < cHeight) { levelArray[_local2] = new Array(); var _local1 = 0; while (_local1 < cWidth) { var _local3 = (_local2 * cWidth) + _local1; levelArray[_local2][_local1] = levelForm[stage][_local3]; if (levelArray[_local2][_local1] != 0) { levelContainer.city.attachMovie("tiles", (_local2 + "_") + _local1, _local3); levelContainer.city[(_local2 + "_") + _local1]._y = ((_local2 + 1) * tileSize) + cSky; levelContainer.city[(_local2 + "_") + _local1]._x = (_local1 + 1) * tileSize; levelContainer.city[(_local2 + "_") + _local1].atx = _local2; levelContainer.city[(_local2 + "_") + _local1].aty = _local1; levelContainer.city[(_local2 + "_") + _local1].depth = _local3; levelContainer.city[(_local2 + "_") + _local1].allTiles.gotoAndStop(levelArray[_local2][_local1]); } _local1++; } _local2++; } displayMessage("stage"); } function displayMessage(type) { attachMovie("message", "SMessage", depthArray[2]); SMessage._x = 20; SMessage._y = 200; SMessage.cacheAsBitmap = true; SMessage.gotoAndPlay(type); music.music2.stop(); if (type == "stage") { if (hintFlag) { var m = 3; } else { var m = 2; } music.music5.start(0, m); music.music5.onSoundComplete = function () { music.music1.start(); startLevel(); SMessage.play(); }; music.music1.onSoundComplete = function () { music.music3.start(0, 9999); }; if (stage < 10) { SMessage.stageSign.stage = "0" + String(stage); } else { SMessage.stageSign.stage = stage; } if (hintFlag) { SMessage.stageSign.hints.gotoAndStop(stage); } else { SMessage.stageSign.hints.gotoAndStop("off"); } SMessage.stageSign.SName = levelData[stage][10]; SMessage.stageSign.SPassword = levelData[stage][11]; } else if (type == "bonusBonus") { if (letterCount == ((depth - depthArray[3]) - levelData[stage][9])) { score = score + eval ("perfectStageBonus" + LBonus); fxs.fx24.start(); } else { SMessage.bonusSign.perfect.gotoAndStop("sorry"); } music.music7.start(); music.music7.onSoundComplete = function () { stage++; stageMessage(); }; } else if (type == "stageBonus") { SMessage.play(); bonusFlag = true; music.music7.start(); music.music7.onSoundComplete = function () { if (bonusFlag) { music.music7.start(); } else { stage++; stageMessage(); } }; } else if (type == "gameover") { fxs.fx25.start(); music.music4.start(0, 9999); } unlockedLevel[stage] = 1; } function startLevel() { clearInterval(SMessageInterval); pauseFlag = false; gameOverFlag = false; depth = depthArray[3]; LFreq = levelData[stage][0] - ((difficultyLevel - 1) * 100); if (LFreq < 100) { LFreq = 100; } LSpeed = levelData[stage][1] + (difficultyLevel - 1); LChar = levelData[stage][2]; LBonus = levelData[stage][7]; minScore = levelData[stage][12] * difficultyLevel; trace("minScore = " + minScore); letterCountBonus = 0; letterCount = 0; totKeyPress = 0; levelWave = new Array(); var _local1 = 0; while (_local1 < (levelData[stage][3] * difficultyLevel)) { levelWave.push(0); _local1++; } _local1 = 0; while (_local1 < (levelData[stage][4] * difficultyLevel)) { levelWave.push(1); _local1++; } _local1 = 0; while (_local1 < (levelData[stage][5] * difficultyLevel)) { levelWave.push(2); _local1++; } _local1 = 0; while (_local1 < (levelData[stage][6] * difficultyLevel)) { levelWave.push(3); _local1++; } _local1 = 0; while (_local1 < levelData[stage][9]) { levelWave.push(5); _local1++; } caccone = levelData[stage][9]; LTot = levelWave.length + depth; LTot2 = levelWave.length; if (LBonus == "c") { attachMovie("ufo", "ufo", depthArray[7]); ufo._y = -30; } genLet(); genLetInterval = setInterval(genLet, LFreq); } function genLet() { if ((levelWave.length > 0) && (!pauseFlag)) { trace("(genLet) zepFlag = " + zepFlag); var _local2 = getRnd(0, levelWave.length - 1); var _local1 = levelWave[_local2]; if ((_local1 != 3) || (!zepFlag)) { levelWave.splice(_local2, 1); remainingLetters = levelWave.length; trace("(genLet) levelWave = " + levelWave); trace("(genLet) type= " + _local1); createLet(_local1); } } } function createLet(type, xx, yy) { var _local1 = _root; var _local2 = type; depth++; var ww = (100 - Math.floor((levelWave.length / LTot2) * 100)); Interface.Progress.gotoAndStop(ww); attachMovie("letter" + _local2, "letter" + depth, depth); if (_local1["letter" + depth] == undefined) { trace("(createLet) enemy was NOT created"); } if ((((_local2 == 0) || (_local2 == 1)) || (_local2 == 2)) || (_local2 == 5)) { var LX = ((getRnd(2, cWidth) * tileSize) - 13); _local1["letter" + depth]._x = LX; _local1["letter" + depth].tX = Math.floor(LX / tileSize) - 1; _local1["letter" + depth]._y = 0; _local1["letter" + depth].type = _local2; _local1["letter" + depth].depth = depth; if (_local2 == 5) { var cs = 0; var _local3 = LSpeed + getRnd(0, 3); } else { var cs = LChar; if (_local2 == 0) { var _local3 = LSpeed + getRnd(-2, 2); } else if (_local2 == 1) { var _local3 = LSpeed - getRnd(2, 3); } else if (_local2 == 2) { var _local3 = LSpeed - getRnd(1, 2); } } if (_local3 < 1) { var _local3 = 1; } _local1["letter" + depth].speed = _local3; _local1["letter" + depth].letter = charSet[cs][getRnd(0, charSet[cs].length - 1)]; } else if (_local2 == 3) { zepFlag = true; var dir = getRnd(0, 1); if (dir == 0) { dir = -1; _local1["letter" + depth]._x = stageW + 80; } else { _local1["letter" + depth]._x = -50; } _local1["letter" + depth].dir = dir; _local1["letter" + depth]._y = 130 + getRnd(-40, 60); _local1["letter" + depth].type = _local2; _local1["letter" + depth].depth = depth; _local1["letter" + depth].LZOFreq = levelData[stage][8]; _local1["letter" + depth].number1.letter = getRnd(1, 9); _local1["letter" + depth].number2.letter = getRnd(0, 9); _local1["letter" + depth].number3.letter = getRnd(0, 9); _local1["letter" + depth].speed = zepSpeed; } else if (_local2 == 4) { _local1["letter" + depth]._x = xx; _local1["letter" + depth]._y = yy; _local1["letter" + depth].tX = Math.floor(xx / tileSize) - 1; _local1["letter" + depth].type = _local2; _local1["letter" + depth].depth = depth; _local1["letter" + depth].letter = charSet[1][getRnd(0, charSet[1].length - 1)]; _local1["letter" + depth].speed = getRnd(2, 4); } _local1["letter" + depth].cacheAsBitmap = true; currentLetters.push(depth); trace("(CreateLet)currentLetters = " + currentLetters); trace("(CreateLet)Letter Speed = " + _local1["letter" + depth].speed); trace("(CreateLet)Letter Character = " + _local1["letter" + depth].letter); } function cityLost(xx) { attachMovie("blastCity", "blastCity", depthArray[5]); blastCity._x = xx; blastCity._y = 455; pauseFlag = true; unpauseGameInterval = setInterval(unpauseGame, timeArray[3]); fxs.fx14.start(); fxs.fx2.start(); } function unpauseGame() { blastCity.removeMovieClip(); clearInterval(unpauseGameInterval); cityBlast(); } function cityBlast() { Flash(); cities--; removeEnemies(); if (cities <= 0) { gameOver(); } else { stageMessage(); } } function gameOver() { gameOverFlag = true; pauseFlag = true; displayMessage("gameover"); } function calcScore(s) { return((Math.floor(s / 46) * 10) + 10); } function hitLetter(lDepth, lScore, lX, lY, type) { var _local1 = lDepth; var _local2 = _root; var _local3 = lScore; score = score + _local3; if (minScore > 0) { minScore = minScore - _local3; if (minScore <= 0) { minScore = 0; ufo.gotoAndPlay("blowUp"); } } attachMovie("scoreUp", "scoreUp" + _local1, depthArray[6] + _local1); _local2["scoreUp" + _local1]._x = lX - 15; _local2["scoreUp" + _local1]._y = lY; _local2["scoreUp" + _local1].score.score = _local3; if (_local2["letter" + _local1].type == 5) { lifeBomb(_local2["letter" + _local1].letter); letterCountBonus++; } else { letterCount++; } if (type == 0) { attachMovie("letterBlast3", "letterBlast" + _local1, _local1); } else if (type == 5) { attachMovie("letterBlast2", "letterBlast" + _local1, _local1); } else { attachMovie("letterBlast", "letterBlast" + _local1, _local1); } _local2["letterBlast" + _local1]._x = lX - 15; _local2["letterBlast" + _local1]._y = lY; removeLetter(_local1); } function removeEnemies() { clearInterval(genLetInterval); var _local3 = currentLetters.length; var _local1 = 0; while (_local1 <= _local3) { var _local2 = currentLetters[_local1]; _root["letter" + _local2].removeMovieClip(); _local1++; } trace("(removeEnemies) currentLetters = " + currentLetters); currentLetters.splice(0); ufo.removeMovieClip(); zepFlag = false; pauseFlag = true; } function removeLetter(letDepth) { var _local1 = letDepth; for (var _local2 in currentLetters) { if (currentLetters[_local2] == _local1) { trace("(removeLetter) I'm removing letter = " + currentLetters[_local2]); currentLetters.splice(_local2, 1); } } trace("(removeLetter) currentLetters after removal = " + currentLetters); if ((currentLetters.length == 0) && (levelWave.length == 0)) { nextStageInterval = setInterval(nextStage, timeArray[0]); } } function nextStage() { pauseFlag = true; clearInterval(nextStageInterval); clearInterval(genLetInterval); if (LBonus == "b") { displayMessage("bonusBonus"); } else if ((LBonus == "c") && (minScore > 0)) { ufo.gotoAndPlay("rayOfDeath"); } else { displayMessage("stageBonus"); } } function hitCity(tY, tX, depth, type, lX, lY) { var _local1 = tY; var _local2 = tX; var _local3 = depth; if (LBonus == "b") { levelContainer.city[(_local1 + "_") + _local2].allTiles.water.gotoAndPlay("splash"); _root["letter" + _local3].pauseFlag = true; _root["letter" + _local3].removeMovieClip(); removeLetter(_local3); fxs.fx5.start(); } else { hitTile(_local1, _local2); var tY2 = (_local1 - 1); levelContainer.city[(tY2 + "_") + _local2]._alpha = 0; if (type != 1) { _root["letter" + _local3].removeMovieClip(); if (type == 2) { hitTile(_local1, _local2 - 1); hitTile(_local1, _local2 + 1); } var cf = levelContainer.city[(_local1 + "_") + _local2].allTiles._currentframe; if ((cf >= 60) && (cf < 70)) { fxs.fx20.start(); } else { fxs.fx6.start(); } removeLetter(_local3); } else if (type == 1) { var pick = (11 + getRnd(0, 1)); fxs["fx" + pick].start(); } } trace(("(hitCity) letter number " + _local3) + " hit something"); } function hitTile(tY, tX) { var _local1 = tY; var _local2 = tX; levelContainer.city[(_local1 + "_") + _local2].gotoAndStop("d" + getRnd(1, 3)); levelContainer.city[(_local1 + "_") + _local2].allTiles.gotoAndStop(levelArray[_local1][_local2]); levelContainer.city[(_local1 + "_") + _local2].blast.play(); levelArray[_local1][_local2] = 0; } function bomb() { var _local1 = _root; trace("You pressed the SPACEBAR."); if (bombs > 0) { Flash(); var _local3 = currentLetters.length; var _local2 = 0; while (_local2 < _local3) { trace((("(pressing Spacebar) the Y for letter = " + currentLetters[0]) + " is = ") + _local1["letter" + currentLetters[0]]._y); trace((("(pressing Spacebar) the score for letter = " + currentLetters[0]) + " is = ") + _local1["letter" + currentLetters[0]]._y); _local1.hitLetter(currentLetters[0], calcScore(_local1["letter" + currentLetters[0]]._y), _local1["letter" + currentLetters[0]]._x, _local1["letter" + currentLetters[0]]._y, _local1["letter" + currentLetters[0]].type); _local2++; } zepFlag = false; bombs--; fxs.fx4.start(); fxs.fx3.start(); } } function lifeBomb(letter) { var _local2 = letter; var _local1 = 0; while (_local1 < 8) { if ((_local2 == charSet[0][_local1]) && (Interface["lifebomb" + _local1]._currentframe == 1)) { Interface["lifebomb" + _local1].gotoAndStop(2); break; } _local1++; } if ((((Interface.lifebomb0._currentframe == 2) && (Interface.lifebomb1._currentframe == 2)) && (Interface.lifebomb2._currentframe == 2)) && (Interface.lifebomb3._currentframe == 2)) { cities++; attachMovie("extra", "extraLife", depthArray[2]); extraLife.extraBomb._visible = false; fxs.fx23.start(); extraLife._x = 200; extraLife._y = 120; _local1 = 0; while (_local1 < 4) { Interface["lifebomb" + _local1].gotoAndStop(1); _local1++; } } else if ((((Interface.lifebomb4._currentframe == 2) && (Interface.lifebomb5._currentframe == 2)) && (Interface.lifebomb6._currentframe == 2)) && (Interface.lifebomb7._currentframe == 2)) { bombs++; attachMovie("extra", "extraBomb", depthArray[2] + 1); extraBomb.extraLife._visible = false; fxs.fx22.start(); extraBomb._x = 200; extraBomb._y = 160; _local1 = 4; while (_local1 < 8) { Interface["lifebomb" + _local1].gotoAndStop(1); _local1++; } } } function perfectScore() { fxs.fx24.start(); bonusFlag = false; clearInterval(perfectInterval); score = score + eval ("perfectStageBonus" + LBonus); SMessage.endSign.perfect._visible = 1; bonusInterval = setInterval(endBonusCount(), timeArray[2]); } function endBonusCount() { bonusFlag = false; clearInterval(bonusInterval); } function pauseGame() { music.music3.stop(); pauseFlag = true; mMenu(); } function resetLevelArray() { var _local2 = 0; while (_local2 < cHeight) { levelArray[_local2] = new Array(); var _local1 = 0; while (_local1 < cWidth) { levelArray[_local2][_local1] = 0; _local1++; } trace((("levelArray[" + _local2) + "]= ") + levelArray[_local2]); _local2++; } } function menuRelease(id) { var _local1 = id; if ((_local1 == 50) || (_local1 == 71)) { fxs.fx8.start(); gameOverFlag = true; menuPage = "play"; mainMenu.gotoAndStop(menuPage); } else if (_local1 == 51) { fxs.fx8.start(); music.music2.stop(); music.music3.start(0, 9999); menuPage = "main"; mainMenu.removeMovieClip(); pauseFlag = false; } else if (_local1 == 70) { fxs.fx8.start(); menuPage = "confirm"; mainMenu.gotoAndStop(menuPage); } else if (_local1 == 73) { fxs.fx9.start(); menuPage = "main"; mainMenu.gotoAndStop(menuPage); } else if (_local1 == 76) { fxs.fx8.start(); menuPage = "audio"; mainMenu.gotoAndStop(menuPage); } else if (_local1 == 77) { fxs.fx8.start(); menuPage = "controls"; mainMenu.gotoAndStop(menuPage); setKeyValues(); } else if (_local1 == 53) { fxs.fx8.start(); menuPage = "audio"; mainMenu.gotoAndStop(menuPage); mainMenu.fxsLevel.level._x = mainMenu.fxsLevel.level._x - (((100 - fxsVolume) / 5) * 7); mainMenu.musicLevel.level._x = mainMenu.musicLevel.level._x - (((100 - musicVolume) / 5) * 7); } else if (_local1 == 54) { fxs.fx8.start(); menuPage = "howtoplay1"; mainMenu.htpPage = 1; mainMenu.gotoAndStop(menuPage); } else if (_local1 == 79) { fxs.fx8.start(); mainMenu.htpPage++; menuPage = "howtoplay" + mainMenu.htpPage; mainMenu.gotoAndStop(menuPage); } else if (_local1 == 80) { fxs.fx8.start(); mainMenu.htpPage--; menuPage = "howtoplay" + mainMenu.htpPage; mainMenu.gotoAndStop(menuPage); } else if (_local1 == 81) { fxs.fx8.start(); getURL ("http://www.miniclip.com", "_blank"); } else if (_local1 == 82) { fxs.fx8.start(); if (noHS) { menuPage = "main"; } else { menuPage = "submitscore"; } mainMenu.gotoAndStop(menuPage); } else if (_local1 == 55) { fxs.fx8.start(); menuPage = "scores"; mainMenu.gotoAndStop(menuPage); } else if (_local1 == 56) { fxs.fx8.start(); menuPage = "credits"; mainMenu.gotoAndStop(menuPage); } else if (_local1 == 52) { fxs.fx8.start(); goWHERE = initialStage; menuPage = "difficulty"; mainMenu.gotoAndStop(menuPage); } else if ((_local1 >= 57) && (_local1 <= 59)) { fxs.fx8.start(); difficultyLevel = _local1 - 56; trace("difficultyLevel = " + difficultyLevel); unlockedLevel[goWHERE] = 1; initialize(); } else if ((((_local1 == 63) || (_local1 == 67)) || (_local1 == 72)) || (_local1 == 78)) { fxs.fx9.start(); for (var i in levelData) { mainMenu["levSel" + i].removeMovieClip(); } if (((((((((menuPage == "audio") || (menuPage == "controls")) || (menuPage == "play")) || (menuPage == "settings")) || (menuPage == "credits")) || (menuPage == "scores")) || (menuPage == "howtoplay1")) || (menuPage == "howtoplay7")) || (menuPage == "confirm")) { menuPage = "main"; } else if (((menuPage == "difficulty") || (menuPage == "password")) || (menuPage == "codeError")) { menuPage = "play"; } mainMenu.gotoAndStop(menuPage); } else if ((_local1 == 64) || (_local1 == 66)) { fxs.fx8.start(); for (var i in levelData) { var _local2 = i - 1; mainMenu.attachMovie("levSel", "levSel" + i, i + 10); mainMenu["levSel" + i]._x = ((_local2 % 6) * 55) - 115; mainMenu["levSel" + i]._y = (Math.floor(_local2 / 6) * 45) + 20; mainMenu["levSel" + i].id = i; if (unlockedLevel[i] == 1) { mainMenu["levSel" + i].gotoAndStop("on"); } else { mainMenu["levSel" + i].stop(); } } menuPage = "password"; mainMenu.gotoAndStop(menuPage); Selection.setFocus(mainMenu.codeField); } else if (_local1 == 65) { trace("mainMenu.code = " + mainMenu.code); fxs.fx8.start(); var _local3 = false; for (var i in levelData) { mainMenu["levSel" + i].removeMovieClip(); } for (var i in levelData) { if (mainMenu.code == levelData[i][11]) { trace("I recognized the code to STAGE " + i); goWHERE = i; _local3 = true; break; } } if (_local3) { menuPage = "difficulty"; } else { if (mainMenu.code == cheatCode[1]) { for (var i in levelData) { unlockedLevel[i] = 1; } } else if (mainMenu.code == cheatCode[2]) { initialCities = 9; } else if (mainMenu.code == cheatCode[3]) { initialBombs = 9; } menuPage = "codeError"; } mainMenu.gotoAndStop(menuPage); } if (menuPage == "main") { resetMainMenu(); } } function resetMainMenu() { var _local2 = 50; if (gameOverFlag) { mainMenu["51"]._visible = 0; mainMenu["70"]._visible = 0; mainMenu["50"]._y = -45; var _local1 = 53; while (_local1 <= 55) { mainMenu[String(_local1)]._y = mainMenu["50"]._y + (_local2 * (_local1 - 52)); _local1++; } } else { mainMenu["50"]._visible = 0; mainMenu["81"]._visible = 0; mainMenu["50"]._y = -115; mainMenu["51"]._y = mainMenu["50"]._y + _local2; var _local1 = 53; while (_local1 <= 55) { mainMenu[String(_local1)]._y = mainMenu["50"]._y + (_local2 * (_local1 - 51)); _local1++; } mainMenu["70"]._y = mainMenu["50"]._y + (_local2 * 5); } } function changeVolume(Kind, tempVolume) { fxs.fx10.start(); if ((tempVolume >= 0) && (tempVolume <= 100)) { mainMenu[Kind + "Level"].level._x = mainMenu[Kind + "Level"].level._x - (((eval (Kind + "Volume") - tempVolume) / 5) * 7); Set(Kind + "Volume", tempVolume); if (Kind == "fxs") { fxs.fx1.start(); var i = 1; while (i <= 20) { _root[Kind]["fx" + i].setVolume(tempVolume); i++; } } else if (Kind == "music") { var i = 1; while (i <= 5) { _root[Kind]["music" + i].setVolume(tempVolume); i++; } } } trace((Kind + " volume = ") + eval (Kind + "Volume")); } function getRnd(mi, ma) { return(Math.floor(Math.random() * ((ma + 1) - mi)) + mi); } function seeScore() { SMessage.removeMovieClip(); music.music4.stop(); mMenu(); menuRelease(82); } function Flash() { attachMovie("cityExplosion", "cityExplosion", depthArray[11]); cityExplosion._x = 400; cityExplosion._y = 460; cityExplosion.cacheAsBitmap = true; } var version = "0.8"; var initialCities = 3; var initialBombs = 3; var initialStage = 1; var lastStage = 18; var tileBonus = 10; var perfectStageBonusa = 1000; var perfectStageBonusb = 10000; var musicVolume = 35; var fxsVolume = 50; var deltaVolume = 5; var cHeight = 10; var cWidth = 20; var tileSize = 20; var stageW = (cWidth * tileSize); var stageH = 460; var cSky = (stageH - (tileSize * cHeight)); var depth; var stage; var medals = 0; var letterCount; var letterCountBonus; var zepSpeed = 1; var totKeyPress; var pauseFlag = true; var zepFlag = false; var gameOverFlag = true; var hintFlag = true; depthArray = new Array(); depthArray[1] = 10; depthArray[2] = 10000; depthArray[3] = 20; depthArray[4] = 12000; depthArray[5] = 15; depthArray[6] = 5000; depthArray[7] = 12; depthArray[8] = 12100; depthArray[9] = 13; depthArray[10] = 14; depthArray[11] = 16; timeArray = new Array(); timeArray[0] = 1967; timeArray[1] = 1000; timeArray[2] = 3000; timeArray[3] = 800; charSet = new Array(); charSet[0] = new Array("L", "I", "F", "E", "B", "O", "M", "B", "B", "O", "M", "B", "B", "O", "M", "B"); charSet[1] = new Array("A", "B", "C", "D", "E", "F", "G", "H", "I", "J", "K", "L", "M", "N", "O", "P", "Q", "R", "S", "T", "V", "W", "Z", "X", "Y"); charSet[2] = new Array("A", "B", "C", "D", "E", "F", "G", "H", "J", "K", "L", "M", "N", "P", "R", "T", "V", "W", "X", "Y", "2", "3", "4", "6", "7", "8", "9"); charSet[3] = new Array("1", "3", "4", "5", "6", "7", "8", "9"); charSet[4] = new Array("!", "\u00A3", "$", "%", "&", "*", "(", ")", "-", "+", "=", "<", ">", "@", "#", "/", ":", ";", "[", "]", "{", "}"); levelArray = new Array(); levelForm = new Array(); levelForm[1] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 129, 128, 109, 107, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 127, 125, 104, 106, 0, 0, 0, 0, 0, 0, 70, 72, 82, 83, 0, 0, 0, 0, 0, 0, 124, 122, 103, 101, 0, 1, 2, 3, 13, 0, 73, 75, 84, 85, 0, 46, 34, 31, 42, 37, 121, 119, 110, 112, 1, 3, 4, 20, 21, 60, 81, 79, 88, 90, 60, 32, 35, 36, 45, 47, 118, 117, 115, 113, 7, 10, 19, 10, 21, 61, 81, 79, 89, 90, 61, 50, 35, 39, 38, 48); levelForm[2] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 3, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 8, 20, 21, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 14, 3, 4, 8, 20, 21, 0, 0, 1, 14, 3, 13, 0, 0, 0, 0, 0, 0, 0, 7, 8, 20, 21, 16, 9, 9, 13, 0, 7, 8, 20, 21, 0, 0, 0, 1, 2, 2, 14, 3, 4, 12, 18, 8, 20, 20, 21, 2, 3, 4, 9, 18, 2, 14, 3, 7, 8, 8, 8, 10, 20, 20, 11, 8, 19, 19, 11, 8, 19, 10, 19, 11, 8, 8, 10); levelForm[3] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 14, 2, 3, 13, 0, 0, 0, 0, 0, 0, 1, 3, 13, 0, 0, 0, 60, 1, 2, 3, 4, 6, 9, 12, 13, 0, 60, 1, 3, 13, 7, 20, 21, 60, 60, 62, 61, 7, 8, 10, 11, 8, 19, 19, 11, 62, 61, 7, 10, 21, 7, 10, 21, 61, 61); levelForm[4] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30); levelForm[5] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 46, 41, 37, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 32, 36, 45, 0, 0, 0, 0, 46, 37, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 32, 36, 45, 0, 0, 0, 0, 32, 47, 46, 41, 34, 31, 42, 34, 31, 42, 37, 46, 41, 33, 31, 42, 34, 31, 42, 37, 32, 47, 32, 40, 35, 36, 45, 35, 36, 45, 47, 32, 40, 35, 36, 45, 35, 36, 45, 47, 32, 47, 32, 40, 35, 36, 45, 35, 36, 45, 47, 50, 49, 35, 44, 38, 35, 39, 43, 48, 50, 48, 50, 49, 35, 39, 38, 35, 44, 43, 48); levelForm[6] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 60, 60, 60, 0, 0, 0, 0, 60, 60, 60, 0, 0, 0, 0, 60, 60, 60, 60, 62, 62, 61, 61, 61, 62, 62, 62, 62, 61, 61, 61, 62, 62, 62, 62, 61, 61, 61, 61); levelForm[7] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 70, 71, 72, 82, 82, 83, 0, 70, 72, 82, 83, 0, 0, 0, 70, 71, 72, 82, 83, 0, 81, 80, 79, 88, 88, 90, 0, 73, 75, 84, 85, 0, 70, 71, 73, 74, 75, 84, 85, 0, 81, 80, 79, 88, 88, 90, 0, 73, 75, 84, 85, 0, 73, 74, 76, 77, 78, 86, 87, 0, 73, 77, 75, 84, 84, 85, 0, 76, 78, 86, 87, 0, 76, 77, 81, 80, 79, 88, 90, 60, 81, 80, 79, 88, 88, 90, 60, 81, 79, 88, 90, 60, 81, 80, 81, 80, 79, 89, 90, 61, 81, 80, 79, 88, 89, 90, 61, 81, 79, 89, 90, 61, 81, 80); levelForm[8] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30); levelForm[9] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 70, 71, 72, 82, 83, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 3, 13, 0, 0, 0, 81, 80, 79, 88, 90, 0, 0, 0, 0, 0, 0, 0, 0, 7, 8, 20, 21, 0, 0, 0, 81, 80, 79, 88, 90, 0, 0, 0, 0, 0, 0, 0, 0, 7, 8, 20, 21, 0, 0, 0, 76, 77, 78, 86, 87, 0, 0, 0, 0, 0, 0, 0, 0, 5, 16, 9, 9, 13, 0, 0, 81, 80, 79, 88, 90, 0, 46, 41, 34, 31, 42, 37, 0, 7, 8, 20, 20, 21, 0, 0, 81, 80, 79, 88, 90, 0, 32, 40, 35, 36, 45, 47, 0, 7, 8, 20, 20, 21, 0, 0, 81, 80, 79, 88, 90, 0, 32, 40, 35, 36, 45, 47, 1, 14, 3, 9, 9, 18, 0, 0, 76, 77, 78, 86, 87, 0, 32, 40, 35, 36, 45, 47, 5, 16, 9, 9, 9, 12, 13, 0, 81, 80, 79, 88, 90, 0, 32, 40, 35, 36, 45, 47, 7, 8, 10, 19, 19, 20, 21, 0, 81, 80, 79, 89, 90, 0, 50, 49, 35, 39, 38, 48); levelForm[10] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 46, 34, 31, 42, 37, 0, 0, 0, 0, 0, 0, 0, 0, 0, 46, 34, 31, 42, 37, 0, 32, 35, 36, 45, 47, 0, 46, 41, 34, 31, 42, 37, 0, 0, 32, 35, 36, 45, 47, 0, 32, 35, 36, 45, 47, 0, 32, 40, 35, 36, 45, 47, 0, 62, 50, 35, 39, 38, 48, 62, 50, 35, 44, 43, 48, 62, 50, 49, 35, 39, 38, 48, 62); levelForm[11] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 129, 128, 109, 108, 107, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 127, 122, 104, 105, 106, 0, 0, 0, 0, 129, 128, 109, 107, 0, 0, 129, 128, 109, 107, 0, 124, 125, 103, 102, 101, 0, 0, 0, 0, 124, 125, 103, 101, 0, 0, 121, 119, 103, 101, 0, 121, 119, 110, 111, 112, 0, 0, 0, 0, 121, 119, 110, 112, 0, 129, 128, 109, 102, 101, 0, 129, 116, 128, 109, 108, 108, 107, 0, 129, 116, 116, 128, 109, 60, 121, 119, 110, 111, 112, 60, 121, 120, 119, 110, 111, 111, 112, 60, 121, 120, 120, 119, 110, 61, 118, 117, 115, 114, 113, 61, 118, 117, 117, 115, 114, 114, 113, 61, 118, 117, 117, 117, 115); levelForm[12] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 129, 128, 109, 108, 107, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 121, 119, 110, 111, 112, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 129, 128, 109, 108, 107, 0, 0, 0, 0, 0, 0, 0, 0, 129, 128, 109, 108, 107, 0, 0, 121, 119, 110, 111, 112, 0, 0, 0, 0, 0, 0, 0, 0, 121, 119, 110, 111, 112, 0, 0, 129, 128, 109, 108, 107, 0, 0, 129, 128, 109, 108, 107, 0, 129, 128, 109, 108, 107, 0, 0, 121, 119, 110, 111, 112, 0, 0, 121, 119, 110, 111, 112, 0, 121, 119, 110, 111, 112, 0, 0, 129, 128, 109, 108, 108, 107, 0, 129, 116, 116, 116, 116, 116, 128, 109, 108, 108, 107, 0, 60, 121, 119, 110, 111, 111, 112, 60, 121, 120, 120, 120, 120, 120, 119, 110, 111, 111, 112, 60, 61, 118, 117, 115, 114, 114, 113, 61, 118, 117, 117, 117, 117, 117, 117, 115, 114, 114, 113, 61); levelForm[13] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30); levelForm[14] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 60, 63, 60, 0, 0, 0, 0, 0, 65, 65, 0, 0, 0, 0, 60, 60, 60, 60, 62, 62, 61, 61, 61, 62, 64, 62, 62, 64, 66, 66, 62, 62, 62, 62, 61, 61, 61, 61); levelForm[15] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 46, 37, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 32, 47, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 32, 47, 31, 42, 37, 0, 1, 2, 3, 13, 0, 0, 0, 0, 0, 0, 0, 65, 0, 0, 32, 47, 36, 45, 47, 65, 5, 6, 9, 17, 0, 0, 1, 3, 13, 65, 0, 66, 59, 59, 32, 47, 44, 43, 47, 66, 7, 8, 10, 21, 67, 68, 7, 10, 21, 66, 62); levelForm[16] = new Array(0, 0, 1, 2, 3, 13, 0, 0, 129, 128, 109, 107, 0, 0, 0, 70, 72, 82, 83, 0, 1, 2, 3, 4, 9, 17, 0, 129, 116, 128, 109, 108, 107, 0, 0, 81, 79, 88, 90, 0, 7, 8, 20, 20, 20, 21, 0, 121, 120, 119, 110, 111, 112, 0, 70, 71, 72, 82, 82, 83, 7, 8, 20, 20, 20, 21, 0, 129, 116, 128, 109, 108, 107, 0, 73, 77, 75, 84, 84, 85, 5, 16, 9, 9, 9, 17, 0, 121, 120, 119, 110, 111, 112, 0, 81, 80, 79, 88, 88, 90, 5, 16, 12, 12, 12, 17, 0, 129, 116, 128, 109, 108, 107, 0, 73, 77, 75, 84, 84, 85, 5, 16, 9, 9, 9, 17, 0, 121, 120, 119, 110, 111, 112, 0, 81, 80, 79, 88, 88, 90, 5, 16, 12, 12, 12, 12, 13, 129, 116, 128, 109, 108, 107, 70, 77, 77, 75, 84, 84, 85, 5, 16, 9, 9, 9, 12, 17, 121, 120, 119, 110, 111, 112, 81, 80, 80, 79, 88, 88, 90, 7, 8, 19, 19, 10, 19, 11, 118, 117, 117, 115, 114, 113, 81, 80, 80, 79, 88, 89, 90); levelForm[17] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64, 0, 0, 0, 0, 64, 0, 0, 64, 0, 0, 0, 64, 0, 0, 0, 64, 0, 0); levelForm[18] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 60, 0, 0, 0, 46, 37, 0, 0, 60, 0, 63, 0, 1, 3, 13, 0, 0, 46, 37, 0, 63, 0, 0, 0, 32, 47, 0, 60, 63, 0, 61, 59, 7, 10, 21, 59, 59, 32, 43, 68, 61, 59, 59, 67, 32, 47, 68, 61, 61, 62); levelData = new Array(); levelData[1] = new Array(1200, 1, 1, 30, 0, 0, 0, "a", 0, 0, "The First Wave", "51,382", 0); levelData[2] = new Array(1200, 2, 1, 40, 0, 0, 0, "a", 0, 0, "Quiet Suburbia", "64,270", 0); levelData[3] = new Array(1100, 3, 1, 35, 0, 10, 0, "a", 0, 8, "Apartment Complex", "43,464", 0); levelData[4] = new Array(1000, 3, 1, 20, 0, 0, 0, "b", 0, 3, "Bonus: New York", "40,706", 0); levelData[5] = new Array(1000, 4, 1, 30, 5, 10, 0, "a", 0, 3, "Terrace Houses", "92,165", 0); levelData[6] = new Array(1200, 4, 1, 40, 0, 0, 4, "a", 40, 3, "Zeppelin Park", "50,666", 0); levelData[7] = new Array(900, 5, 1, 0, 30, 0, 0, "a", 0, 4, "Chompton Creek", "68,292", 0); levelData[8] = new Array(900, 5, 1, 0, 0, 20, 0, "b", 0, 4, "Bonus: London", "78,214", 0); levelData[9] = new Array(900, 5, 3, 50, 10, 20, 0, "a", 0, 5, "High Rise Numba", "77,604", 0); levelData[10] = new Array(1100, 4, 1, 20, 0, 0, 0, "c", 0, 1, "Death Saucer Hill", "87,929", 1100); levelData[11] = new Array(900, 4, 1, 50, 20, 20, 8, "a", 50, 4, "The Long Wave", "95,283", 0); levelData[12] = new Array(1100, 4, 1, 0, 0, 0, 5, "c", 50, 2, "Business District", "81,622", 4500); levelData[13] = new Array(900, 5, 1, 40, 0, 10, 5, "b", 70, 2, "Bonus: Sydney", "15,554", 0); levelData[14] = new Array(1100, 5, 1, 0, 0, 40, 3, "a", 70, 2, "Rotators Forest", "52,287", 0); levelData[15] = new Array(700, 2, 1, 60, 10, 30, 5, "a", 60, 4, "Alpine Invasion", "62,936", 0); levelData[16] = new Array(1500, 9, 1, 0, 20, 0, 0, "c", 0, 4, "Russian Roulette", "78,352", 1500); levelData[17] = new Array(1100, 5, 2, 10, 10, 10, 0, "c", 0, 4, "Landing Field", "15,193", 2000); levelData[18] = new Array(1000, 1, 2, 30, 5, 10, 0, "c", 0, 4, "Mixed Storm", "87,775", 4000); levelWave = new Array(); currentLetters = new Array(); textArray = new Array(); textArray[0] = "PAUSED"; textArray[1] = "CAVE "; textArray[2] = "password: "; textArray[3] = "Health Bonus: "; textArray[4] = "Air Bonus: "; textArray[5] = "GET READY FOR NEXT CAVE!"; textArray[6] = "ADDING HEALTH & AIR TO YOUR SCORE..."; textArray[7] = "Loading Cave..."; textArray[50] = "P L A Y"; textArray[51] = "Resume Game"; textArray[52] = "New Game"; textArray[53] = "Settings"; textArray[54] = "How To Play"; textArray[55] = "Scores"; textArray[56] = "Credits"; textArray[57] = "Easy"; textArray[58] = "Medium"; textArray[59] = "Hard"; textArray[60] = "Sound Effects"; textArray[61] = "Music"; textArray[62] = "Controls"; textArray[63] = "Back"; textArray[64] = "Enter Password"; textArray[65] = "SUBMIT CODE"; textArray[66] = "Try Again"; textArray[67] = "Back to Main Menu"; textArray[68] = "Difficulty Level"; textArray[69] = "Error"; textArray[70] = "Start Over"; textArray[71] = "Yes"; textArray[72] = "No"; textArray[73] = "Play Again"; textArray[74] = " Music Volume"; textArray[75] = "Sound FX Volume"; textArray[76] = "Settings"; textArray[77] = "Controls"; textArray[78] = "Done"; textArray[79] = "Next >"; textArray[80] = "< Previous"; textArray[81] = "Play More Games"; textArray[82] = "Click Here To Continue"; textArray[98] = "CONGRATULATIONS!"; textArray[99] = "GAME OVER"; textArray[100] = "Sorry, the code you entered is invalid"; textArray[101] = "Are you sure?"; textArray[102] = "To change controls, click on the red arrows and press\na key on the keyboard or click on one of the preset configurations"; cheatCode = new Array(); cheatCode[1] = "bonbon"; cheatCode[2] = "london"; cheatCode[3] = "tallin"; unlockedLevel = new Array(0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); _root.createEmptyMovieClip("fxs", depthArray[9]); i = 1; while (i < 26) { fxs["fx" + i] = new Sound(_root.fxs); fxs["fx" + i].attachSound("fx" + i); i++; } _root.createEmptyMovieClip("music", 11); i = 1; while (i < 8) { music["music" + i] = new Sound(_root.music); music["music" + i].attachSound("music" + i); i++; } _root.changeVolume("music", _root.musicVolume); _root.changeVolume("fxs", _root.fxsVolume); mMenu(); stop();Instance of Symbol 750 MovieClip in Frame 4 (425 B)onClipEvent (load) { stop(); } onClipEvent (keyDown) { if (Key.isDown(37)) { _root.Interface.console._visible = 1; } else if (Key.isDown(39)) { _root.Interface.console._visible = 0; } if ((!_root.pauseFlag) && (!_root.gameOverFlag)) { if (Key.isDown(19)) { _root.pauseGame(); } else { if (Key.isDown(32)) { _root.bomb(); } trace("anyKey button pressed!"); _root.totKeyPress++; } } }Symbol 6 MovieClip Frame 1 (23 B)this._visible = false;Symbol 12 Button (63 B)on (release) { getURL ("http://www.miniclip.com", "_blank"); }Symbol 17 MovieClip Frame 2 (336 B)if (_url.indexOf("http") > -1) { if (_parent._parent._parent.loadAdNow) { cacheBuster = getTimer() + random(999999); showAd = "http://www.miniclip.com/swfcontent/push/didyouknow.swf?cacheBuster" + cacheBuster; trace("Loading ad: " + showAd); mcAd.loadMovie(showAd); } else { gotoAndPlay(_currentframe - 1); } }Symbol 17 MovieClip Frame 4 (167 B)if ((mcAd.getBytesTotal() != 0) && (mcAd.getBytesLoaded() == mcAd.getBytesTotal())) { gotoAndStop ("showAd"); } else { gotoAndPlay(_currentframe - 1); }Symbol 17 MovieClip Frame 12 (8 B)stop();Symbol 27 MovieClip Frame 1 (8 B)stop();Symbol 27 MovieClip Frame 100 (8 B)stop();Symbol 29 MovieClip Frame 1 (8 B)stop();Symbol 29 MovieClip Frame 12 (66 B)_root.play(); _root.isFinished = true; _parent.stop(); stop();Symbol 33 Button (64 B)on (release) { getURL ("http://www.miniclip.com/", "_blank"); }Symbol 34 MovieClip Frame 2 (37 B)_parent.mcAnimation.play(); stop();Symbol 34 MovieClip Frame 13 (41 B)_parent.gotoAndPlay("preload"); stop();Symbol 50 MovieClip Frame 1 (8 B)stop();Symbol 50 MovieClip Frame 60 (1 B)Symbol 50 MovieClip Frame 121 (38 B)_parent.mcBackground.play(); stop();Symbol 51 MovieClip Frame 1 (43 B)loadAdNow = false; _root.stop(); play();Instance of Symbol 6 MovieClip "mcIntro" in Symbol 51 MovieClip Frame 1 (42 B)onClipEvent (load) { _visible = false; }Symbol 51 MovieClip Frame 2 (534 B)xPos = _x; yPos = _y; mcBackground._x = mcBackground._x - xPos; mcBackground._y = mcBackground._y - yPos; mcAnimation._x = mcAnimation._x - xPos; mcAnimation._y = mcAnimation._y - yPos; var stageWidth = Stage.width; var stageHeight = Stage.height; var centerStageX = (stageWidth / 2); var centerStageY = (stageHeight / 2); mcBackground._width = stageWidth; mcBackground._height = stageHeight; mcAnimation._x = mcAnimation._x + centerStageX; mcAnimation._y = mcAnimation._y + (centerStageY - (stageHeight / 10)); stop();Instance of Symbol 29 MovieClip "mcLoadingAnimated" in Symbol 51 MovieClip Frame 2 (42 B)onClipEvent (load) { _visible = false; }Symbol 51 MovieClip Frame 3 (206 B)var loadedPercent = int((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); if (loadedPercent == 100) { _root.play(); stop(); } else { loadAdNow = true; mcLoadingAnimated._visible = true; }Symbol 51 MovieClip Frame 5 (455 B)var loadedPercent = int((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); if (loadedPercent < 100) { mcLoadingAnimated.mcLoading.gotoAndStop(loadedPercent); mcLoadingAnimated.mcLoading.txtPercentLoaded1 = ("The game is loading (" + loadedPercent) + "%)"; mcLoadingAnimated.mcLoading.txtPercentLoaded2 = ("The game is loading (" + loadedPercent) + "%)"; gotoAndPlay(_currentframe - 1); } else { mcLoadingAnimated.play(); stop(); }Symbol 57 MovieClip [letter0] Frame 1 (760 B)var hitKey1 = letter.charCodeAt(0); if (_root.LChar > 1) { var NumFlag = true; var hitKey1a = (hitKey1 + 48); } this.onEnterFrame = function () { var _local1 = _root; if (!_local1.pauseFlag) { _y = (_y + speed); if ((Key.isDown(hitKey1) || (NumFlag && (Key.isDown(hitKey1a)))) || (this.onPress)) { _local1.fxs.fx4.start(); _local1.hitLetter(depth, _local1.calcScore(_y), _x, _y, type); } if (_y > _local1.cSky) { tY = Math.floor((_y - _local1.cSky) / _local1.tileSize); if (_local1.levelArray[tY][tX] != 0) { if (_y >= (_local1.stageH - 10)) { trace("lostcity"); _local1.cityLost(_x); } else { _local1.hitCity(tY, tX, depth, type, _x, _y); } } } } }; stop();Symbol 63 MovieClip Frame 4 (17 B)gotoAndStop (1);Symbol 65 MovieClip Frame 23 (17 B)gotoAndStop (1);Symbol 67 MovieClip [letter1] Frame 1 (879 B)var hitKey1 = letter.charCodeAt(0); if (_root.LChar > 1) { var NumFlag = true; var hitKey1a = (hitKey1 + 48); } this.onEnterFrame = function () { var _local1 = _root; if (!_local1.pauseFlag) { _y = (_y + speed); animation.gotoAndStop(animation._currentframe + 1); animation.flame.gotoAndStop(animation.flame._currentframe + 1); if (Key.isDown(hitKey1) || (NumFlag && (Key.isDown(hitKey1a)))) { _local1.fxs.fx7.start(); _local1.hitLetter(depth, _local1.calcScore(_y), _x, _y, type); } if (_y > _local1.cSky) { tY = Math.floor((_y - _local1.cSky) / _local1.tileSize); if (_local1.levelArray[tY][tX] != 0) { if (_y >= (_local1.stageH - 10)) { trace("lostcity"); _local1.cityLost(_x); } else { speed = 1; _local1.hitCity(tY, tX, depth, type, _x, _y); } } } } }; stop();Symbol 71 MovieClip Frame 1 (33 B)letter = _parent._parent.letter;Symbol 77 MovieClip Frame 30 (17 B)gotoAndStop (1);Symbol 78 MovieClip [letter2] Frame 1 (796 B)var hitKey1 = letter.charCodeAt(0); if (_root.LChar > 1) { var NumFlag = true; var hitKey1a = (hitKey1 + 48); } this.onEnterFrame = function () { var _local1 = _root; if (!_local1.pauseFlag) { _y = (_y + speed); animation.gotoAndStop(animation._currentframe + 1); if (Key.isDown(hitKey1) || (NumFlag && (Key.isDown(hitKey1a)))) { _local1.fxs.fx15.start(); _local1.hitLetter(depth, _local1.calcScore(_y), _x, _y, type); } if (_y > _local1.cSky) { tY = Math.floor((_y - _local1.cSky) / _local1.tileSize); if (_local1.levelArray[tY][tX] != 0) { if (_y >= (_local1.stageH - 10)) { trace("lostcity"); _local1.cityLost(_x); } else { _local1.hitCity(tY, tX, depth, type, _x, _y); } } } } }; stop();Symbol 84 MovieClip Frame 3 (17 B)gotoAndStop (1);Symbol 90 MovieClip Frame 35 (17 B)gotoAndStop (1);Symbol 97 MovieClip Frame 1 (8 B)stop();Symbol 98 MovieClip [letter3] Frame 1 (2.21 KiB)●function checkTriplet(val) { var _local1 = _root; tot = tot + String(val); keyDetFlag = false; keyDetTimer = 0; if (((number1._currentframe == 2) && (number2._currentframe == 2)) && (number3._currentframe == 2)) { _local1.zepFlag = false; _local1.fxs.fx17.start(); _local1.hitLetter(depth, Number(tot), _x, _y, type); } } var tot = ""; var counter = 0; var zepW = 80; var limit1 = (_root.stageW - zepW); var limit2 = (_root.stageW + zepW); var keyDetFlag = true; var keyDetTimer; var hitKey1 = String(number1.letter).charCodeAt(0); var hitKey2 = String(number2.letter).charCodeAt(0); var hitKey3 = String(number3.letter).charCodeAt(0); var hitKey1a = (hitKey1 + 48); var hitKey2a = (hitKey2 + 48); var hitKey3a = (hitKey3 + 48); zep._xscale = 100 * dir; trace("LZOFreq = " + LZOFreq); stop(); this.onEnterFrame = function () { var _local1 = _root; if (!_local1.pauseFlag) { counter++; if (((counter % LZOFreq) == 0) && ((_x > zepW) && (_x < limit1))) { _local1.createLet(4, _x, _y); } _x = (_x + (speed * dir)); zep.light.gotoAndStop(zep.light._currentframe + 1); zep.propeller1.gotoAndStop(zep.propeller1._currentframe + 1); zep.propeller2.gotoAndStop(zep.propeller2._currentframe + 1); if (keyDetFlag) { if ((Key.isDown(hitKey1) || (Key.isDown(hitKey1a))) && (number1._currentframe == 1)) { number1.gotoAndStop(2); _local1.fxs.fx13.start(); checkTriplet(number1.letter); } else if ((Key.isDown(hitKey2) || (Key.isDown(hitKey2a))) && (number2._currentframe == 1)) { number2.gotoAndStop(2); _local1.fxs.fx16.start(); checkTriplet(number2.letter); } else if ((Key.isDown(hitKey3) || (Key.isDown(hitKey3a))) && (number3._currentframe == 1)) { number3.gotoAndStop(2); _local1.fxs.fx18.start(); checkTriplet(number3.letter); } } else { keyDetTimer++; if (keyDetTimer > 2) { keyDetFlag = true; } } if (((dir > 0) && (_x > limit2)) || ((dir < 0) && (_x < (-zepW)))) { trace("Zeppelin outside screen!!!!!"); _local1.zepFlag = false; _local1.removeLetter(depth); this.removeMovieClip(); } } };Symbol 101 MovieClip Frame 26 (8 B)stop();Symbol 106 MovieClip [letter4] Frame 1 (743 B)tex.letter = letter; this.onEnterFrame = function () { var _local1 = _root; if (!_local1.pauseFlag) { _y = (_y + speed); if (Key.isDown(letter.charCodeAt(0))) { _local1.fxs.fx4.start(); _local1.hitLetter(depth, _local1.calcScore(_y), _x, _y, type); } tex._rotation = tex._rotation + 6; circSaw._rotation = circSaw._rotation + 8.4; circSaw.gotoAndStop(circSaw._currentframe + 1); if (_y > _local1.cSky) { tY = Math.floor((_y - _local1.cSky) / _local1.tileSize); if (_local1.levelArray[tY][tX] != 0) { if (_y >= (_local1.stageH - 10)) { trace("lostcity"); _local1.cityLost(_x); } else { _local1.hitCity(tY, tX, depth, type, _x, _y); } } } } }; stop();Symbol 111 MovieClip Frame 15 (17 B)gotoAndStop (1);Symbol 113 MovieClip [letter5] Frame 1 (460 B)this.onEnterFrame = function () { var _local1 = _root; if (!_local1.pauseFlag) { _y = (_y + speed); animation.gotoAndStop(animation._currentframe + 1); if (Key.isDown(letter.charCodeAt(0))) { _local1.fxs.fx4.start(); _local1.fxs.fx1.start(); _local1.hitLetter(depth, _local1.calcScore(_y), _x, _y, type); } if (_y >= (_local1.stageH + 12)) { _local1.removeLetter(depth); this.removeMovieClip(); } } }; stop();Symbol 121 MovieClip Frame 1 (8 B)stop();Symbol 121 MovieClip Frame 11 (17 B)gotoAndStop (1);Symbol 132 MovieClip Frame 106 (45 B)if (_root.pauseFlag) { gotoAndPlay (1); }Symbol 132 MovieClip Frame 110 (17 B)gotoAndPlay (1);Symbol 133 MovieClip Frame 1 (8 B)stop();Symbol 133 MovieClip Frame 26 (8 B)stop();Symbol 139 MovieClip [letterBlast] Frame 9 (24 B)this.removeMovieClip();Symbol 140 MovieClip Frame 1 (8 B)stop();Symbol 140 MovieClip Frame 15 (8 B)stop();Symbol 140 MovieClip Frame 16 (68 B)_root.Flash(); _root.fxs.fx17.start(); head.gotoAndPlay("blast");Symbol 140 MovieClip Frame 52 (40 B)_root.Flash(); _root.fxs.fx17.start();Symbol 140 MovieClip Frame 61 (38 B)_root.ufo.removeMovieClip(); stop();Symbol 146 MovieClip [ufo] Frame 1 (402 B)var a = 0; var yy = 2; stop(); minScore = _root.minScore; this.onEnterFrame = function () { if (!_root.pauseFlag) { if (_y < 64) { _y = (_y + yy); } else if (_y == 64) { ufo.gotoAndPlay("open"); _y = (_y + yy); } _x = ((Math.cos(a / 10) * 100) + 220); a = a + 0.05; ufo._rotation = Math.cos(a) * 4; ufo.side.gotoAndStop(ufo.side._currentframe + 1); } };Symbol 146 MovieClip [ufo] Frame 2 (24 B)_root.fxs.fx21.start();Symbol 146 MovieClip [ufo] Frame 21 (23 B)_root.fxs.fx3.start();Symbol 146 MovieClip [ufo] Frame 23 (109 B)tX = Math.floor(_x / _root.tileSize) - 1; tY = 0; while (tY < 10) { _root.hitTile(tY, tX); tY++; }Symbol 146 MovieClip [ufo] Frame 31 (29 B)_root.cityLost(_x); stop();Symbol 146 MovieClip [ufo] Frame 32 (35 B)ufo.gotoAndPlay("close"); stop();Symbol 151 MovieClip [blastCity] Frame 35 (8 B)stop();Symbol 152 MovieClip [cityExplosion] Frame 8 (24 B)this.removeMovieClip();Symbol 158 MovieClip [extra] Frame 56 (24 B)this.removeMovieClip();Symbol 166 MovieClip Frame 1 (8 B)stop();Symbol 174 MovieClip Frame 1 (8 B)stop();Instance of Symbol 188 MovieClip "console" in Symbol 189 MovieClip [interface] Frame 1 (42 B)onClipEvent (load) { _visible = false; }Symbol 192 MovieClip [letterBlast2] Frame 11 (24 B)this.removeMovieClip();Symbol 221 MovieClip [letterBlast3] Frame 17 (24 B)this.removeMovieClip();Symbol 226 MovieClip Frame 1 (8 B)stop();Symbol 228 Button (63 B)on (release) { getURL ("http://www.miniclip.com", "_blank"); }Symbol 275 MovieClip Frame 1 (83 B)function setX() { return(_root.getRnd(15, 100) + (_root.getRnd(0, 1) * 280)); }Instance of Symbol 269 MovieClip in Symbol 275 MovieClip Frame 1 (290 B)onClipEvent (load) { function newRun() { var _local1 = _root; letter = _local1.charSet[1][_local1.getRnd(1, 20)]; speed = _local1.getRnd(1, 9) / 4; _y = 0; _x = _parent.setX(); } newRun(); } onClipEvent (enterFrame) { _y = (_y + speed); if (_y > 500) { newRun(); } }Instance of Symbol 269 MovieClip in Symbol 275 MovieClip Frame 1 (290 B)onClipEvent (load) { function newRun() { var _local1 = _root; letter = _local1.charSet[1][_local1.getRnd(1, 20)]; speed = _local1.getRnd(1, 9) / 4; _y = 0; _x = _parent.setX(); } newRun(); } onClipEvent (enterFrame) { _y = (_y + speed); if (_y > 500) { newRun(); } }Instance of Symbol 269 MovieClip in Symbol 275 MovieClip Frame 1 (290 B)onClipEvent (load) { function newRun() { var _local1 = _root; letter = _local1.charSet[1][_local1.getRnd(1, 20)]; speed = _local1.getRnd(1, 9) / 3; _y = 0; _x = _parent.setX(); } newRun(); } onClipEvent (enterFrame) { _y = (_y + speed); if (_y > 500) { newRun(); } }Instance of Symbol 269 MovieClip in Symbol 275 MovieClip Frame 1 (290 B)onClipEvent (load) { function newRun() { var _local1 = _root; letter = _local1.charSet[1][_local1.getRnd(1, 20)]; speed = _local1.getRnd(1, 9) / 3; _y = 0; _x = _parent.setX(); } newRun(); } onClipEvent (enterFrame) { _y = (_y + speed); if (_y > 500) { newRun(); } }Instance of Symbol 270 MovieClip in Symbol 275 MovieClip Frame 1 (294 B)onClipEvent (load) { function newRun() { var _local1 = _root; _parent.letter = _local1.charSet[1][_local1.getRnd(1, 20)]; speed = _local1.getRnd(2, 6); _y = 0; _x = _parent.setX(); } newRun(); } onClipEvent (enterFrame) { _y = (_y + speed); if (_y > 520) { newRun(); } }Instance of Symbol 274 MovieClip "animation" in Symbol 275 MovieClip Frame 1 (341 B)onClipEvent (load) { function newRun() { var _local1 = _root; this.letter = _local1.charSet[1][_local1.getRnd(1, 20)]; speed = _local1.getRnd(6, 18) / 5; _y = 0; _x = _parent.setX(); } newRun(); } onClipEvent (enterFrame) { _y = (_y + speed); if (_y > 540) { newRun(); } flame.gotoAndStop(flame._currentframe + 1); }Instance of Symbol 270 MovieClip in Symbol 275 MovieClip Frame 1 (294 B)onClipEvent (load) { function newRun() { var _local1 = _root; _parent.letter = _local1.charSet[1][_local1.getRnd(1, 20)]; speed = _local1.getRnd(2, 6); _y = 0; _x = _parent.setX(); } newRun(); } onClipEvent (enterFrame) { _y = (_y + speed); if (_y > 530) { newRun(); } }Symbol 284 MovieClip Frame 1 (37 B)text = _parent._parent._parent.text;Symbol 291 Button (43 B)on (release) { _root.menuRelease(_name); }Symbol 292 MovieClip Frame 1 (31 B)text = _root.textArray[_name];Symbol 298 MovieClip Frame 1 (92 B)this.onEnterFrame = function () { animation.gotoAndStop(animation._currentframe + 1); };Instance of Symbol 65 MovieClip "animation" in Symbol 298 MovieClip Frame 1 (73 B)onClipEvent (enterFrame) { flame.gotoAndStop(flame._currentframe + 1); }Symbol 308 MovieClip Frame 1 (31 B)text = _root.textArray[_name];Instance of Symbol 111 MovieClip "animation" in Symbol 332 MovieClip Frame 1 (107 B)onClipEvent (load) { _parent.letter = "L"; } onClipEvent (enterFrame) { gotoAndStop(_currentframe + 1); }Instance of Symbol 101 MovieClip "circSaw" in Symbol 336 MovieClip Frame 1 (61 B)onClipEvent (enterFrame) { _rotation = (_rotation + 8.4); }Instance of Symbol 105 MovieClip "tex" in Symbol 336 MovieClip Frame 1 (97 B)onClipEvent (enterFrame) { _rotation = (_rotation + 6); } onClipEvent (load) { letter = "B"; }Symbol 345 MovieClip Frame 1 (23 B)this._visible = false;Symbol 363 Button (106 B)on (release) { gameURL = ("http://www.miniclip.com/" + gamename) + ".htm"; getURL (gameURL, "_blank"); }Symbol 365 MovieClip Frame 1 (49 B)System.security.allowDomain("www.miniclip.com");Instance of Symbol 345 MovieClip "mcHighscores" in Symbol 365 MovieClip Frame 1 (42 B)onClipEvent (load) { _visible = false; }Symbol 365 MovieClip Frame 2 (386 B)if ((((_url.indexOf("miniclip.com") == -1) && (_url.indexOf("miniclip.net") == -1)) && (_url.indexOf("miniclip.co.uk") == -1)) && (_url.indexOf("miniclips.com"))) { gotoAndStop(_currentframe + 1); } else { var noCache = (getTimer() + random(100000)); mcTarget.loadMovie("http://www.miniclip.com/swfcontent/highscore.swf?noCache=" + noCache); stop(); }Symbol 365 MovieClip Frame 3 (8 B)stop();Symbol 375 Button (87 B)on (release) { _root.fxs.fx8.start(); _root.hintFlag = false; gotoAndStop ("off"); }Symbol 377 Button (85 B)on (release) { _root.fxs.fx9.start(); _root.hintFlag = true; gotoAndStop ("on"); }Symbol 385 Button (81 B)on (release) { _root.changeVolume("fxs", _root.fxsVolume + _root.deltaVolume); }Symbol 386 Button (85 B)on (release) { _root.changeVolume("music", _root.musicVolume + _root.deltaVolume); }Symbol 394 Button (155 B)on (press) { targ = _name.slice(0, 3); if (targ == "mus") { targ = "music"; } _root.changeVolume(targ, _root.deltaVolume * Math.ceil(_xmouse / 7)); }Symbol 396 Button (81 B)on (release) { _root.changeVolume("fxs", _root.fxsVolume - _root.deltaVolume); }Symbol 397 Button (85 B)on (release) { _root.changeVolume("music", _root.musicVolume - _root.deltaVolume); }Symbol 398 MovieClip [mainMenu] Frame 1 (61 B)if (_root.noHS) { this["55"]._visible = false; } stop();Instance of Symbol 308 MovieClip "64" in Symbol 398 MovieClip [mainMenu] Frame 7 (93 B)onClipEvent (keyUp) { code = Key.getCode(); if (code == 13) { _root.menuRelease(65); } }Instance of Symbol 269 MovieClip in Symbol 398 MovieClip [mainMenu] Frame 21 (37 B)onClipEvent (load) { letter = "B"; }Instance of Symbol 270 MovieClip in Symbol 398 MovieClip [mainMenu] Frame 21 (45 B)onClipEvent (load) { _parent.letter = "O"; }Instance of Symbol 274 MovieClip in Symbol 398 MovieClip [mainMenu] Frame 24 (111 B)onClipEvent (load) { letter = "N"; } onClipEvent (enterFrame) { flame.gotoAndStop(flame._currentframe + 1); }Instance of Symbol 365 MovieClip "comHighscores" in Symbol 398 MovieClip [mainMenu] Frame 33 (206 B)//component parameters onClipEvent (initialize) { scoreLocation = "_root.score"; gamename = "alphattack"; saveScore = false; scoreIsTime = false; scoreReversed = false; negativeScoreAllowed = false; }Symbol 398 MovieClip [mainMenu] Frame 37 (109 B)if (_root.hintFlag) { hintButton.gotoAndStop("on"); } else { hintButton.gotoAndStop("off"); } stop();Instance of Symbol 365 MovieClip "comHighscores" in Symbol 398 MovieClip [mainMenu] Frame 39 (205 B)//component parameters onClipEvent (initialize) { scoreLocation = "_root.score"; gamename = "alphattack"; saveScore = true; scoreIsTime = false; scoreReversed = false; negativeScoreAllowed = false; }Symbol 425 MovieClip Frame 1 (8 B)stop();Instance of Symbol 269 MovieClip in Symbol 425 MovieClip Frame 1 (37 B)onClipEvent (load) { letter = "B"; }Instance of Symbol 274 MovieClip in Symbol 425 MovieClip Frame 5 (111 B)onClipEvent (load) { letter = "N"; } onClipEvent (enterFrame) { flame.gotoAndStop(flame._currentframe + 1); }Instance of Symbol 270 MovieClip in Symbol 425 MovieClip Frame 14 (45 B)onClipEvent (load) { _parent.letter = "O"; }Instance of Symbol 434 MovieClip in Symbol 435 MovieClip Frame 1 (44 B)onClipEvent (keyDown) { _root.seeScore(); }Symbol 456 MovieClip Frame 1 (8 B)stop();Symbol 458 MovieClip [message] Frame 1 (8 B)stop();Symbol 458 MovieClip [message] Frame 2 (8 B)play();Symbol 458 MovieClip [message] Frame 12 (8 B)stop();Symbol 458 MovieClip [message] Frame 22 (24 B)this.removeMovieClip();Symbol 458 MovieClip [message] Frame 23 (8 B)play();Symbol 458 MovieClip [message] Frame 32 (8 B)stop();Symbol 458 MovieClip [message] Frame 33 (1.93 KiB)●endSign.bonus = 0; endSign.total = 0; var counter = 0; var counter2 = 0; var bonusFlag = true; if (_root.totKeyPress > 0) { var accuracy = ((_root.letterCount + _root.letterCountBonus) / _root.totKeyPress); } else { var accuracy = 0; } if (accuracy > 1) { accuracy = 1; } var accBonus = Math.floor(_root.tileBonus * accuracy); var tempAccPerc = Math.floor(accuracy * 100); endSign.accPerc = tempAccPerc + "%"; cityLeft = new Array(); for (var name in _root.levelContainer.city) { if (typeof(_root.levelContainer.city[name]) == "movieclip") { path = _root.levelContainer.city[name]; if (path._currentframe != 5) { cityLeft[counter] = name; counter++; } } } endSign.perfect._visible = 0; trace("cityLeft = " + cityLeft); _root.fxs.fx19.start(0, 300); this.onEnterFrame = function () { var _local1 = _root; if (bonusFlag) { var _local2 = _local1.levelContainer.city[cityLeft[counter2]]; _local2._alpha = 0; counter2++; if (_local2._currentframe == 1) { endSign.bonus = endSign.bonus + _local1.tileBonus; endSign.total = endSign.total + accBonus; _local1.score = _local1.score + accBonus; } if (counter2 >= cityLeft.length) { _local1.fxs.fx19.stop(); bonusFlag = false; trace("**** REPORT FROM AAA MESSAGE ****"); trace("letterCount = " + _local1.letterCount); trace("_root.depth = " + _local1.depth); trace("_root.depthArray[3] = " + _local1.depthArray[3]); trace("_root.levelData[_root.stage][9] = " + _local1.levelData[_local1.stage][9]); trace("stage = " + _local1.stage); trace(" **********************************"); if (_local1.letterCount == ((_local1.depth - _local1.depthArray[3]) - _local1.levelData[_local1.stage][9])) { _local1.perfectInterval = setInterval(_local1.perfectScore, _local1.timeArray[1]); } else { _local1.bonusInterval = setInterval(_local1.endBonusCount(), _local1.timeArray[2]); } } } }; play();Symbol 458 MovieClip [message] Frame 44 (135 B)if (_root.stage == _root.lastStage) { congrats._visible = true; _root.medals++; } else { congrats._visible = false; } stop();Symbol 458 MovieClip [message] Frame 45 (8 B)play();Symbol 458 MovieClip [message] Frame 57 (8 B)stop();Symbol 466 MovieClip [scoreUp] Frame 20 (24 B)this.removeMovieClip();Symbol 535 MovieClip [seaTile] Frame 1 (8 B)stop();Symbol 535 MovieClip [seaTile] Frame 14 (8 B)stop();Symbol 698 MovieClip Frame 1 (8 B)stop();Symbol 706 MovieClip Frame 16 (8 B)stop();Symbol 713 MovieClip [tiles] Frame 1 (8 B)stop();Symbol 715 Button (81 B)on (release) { _parent.code = _root.levelData[id][11]; _root.menuRelease(65); }Symbol 749 MovieClip Frame 1 (8 B)stop();
Library Items (50.63 KiB)
Symbol 1 Graphic | Used by:52 267 Timeline | |
Symbol 2 Graphic | Used by:6 | |
Symbol 3 Font | Used by:4 5 19 22 341 342 343 344 357 | |
Symbol 4 Text | Uses:3 | Used by:6 |
Symbol 5 Text | Uses:3 | Used by:6 |
Symbol 6 MovieClip | Uses:2 4 5 | Used by:51 |
Symbol 7 ShapeTweening | Used by:29 | |
Symbol 8 Graphic | Used by:27 | |
Symbol 9 Graphic | Used by:12 | |
Symbol 10 Graphic | Used by:12 | |
Symbol 11 Graphic | Used by:12 151 152 365 | |
Symbol 12 Button | Uses:9 10 11 | Used by:27 |
Symbol 13 Graphic | Used by:17 | |
Symbol 14 Graphic | Used by:15 | |
Symbol 15 MovieClip | Uses:14 | Used by:17 |
Symbol 16 Graphic | Used by:17 | |
Symbol 17 MovieClip | Uses:13 15 16 | Used by:27 |
Symbol 18 Graphic | Used by:27 | |
Symbol 19 EditableText | Uses:3 | Used by:27 |
Symbol 20 ShapeTweening | Used by:27 | |
Symbol 21 Graphic | Used by:27 | |
Symbol 22 EditableText | Uses:3 | Used by:27 |
Symbol 23 Graphic | Used by:27 | |
Symbol 24 Graphic | Used by:27 | |
Symbol 25 Graphic | Used by:27 | |
Symbol 26 Graphic | Used by:27 750 | |
Symbol 27 MovieClip | Uses:8 12 17 18 19 20 21 22 23 24 25 26 | Used by:29 |
Symbol 28 Graphic | Used by:29 | |
Symbol 29 MovieClip | Uses:7 27 28 | Used by:51 |
Symbol 30 Graphic | Used by:34 | |
Symbol 31 Graphic | Used by:34 | |
Symbol 32 Graphic | Used by:33 | |
Symbol 33 Button | Uses:32 | Used by:34 |
Symbol 34 MovieClip | Uses:30 31 33 | Used by:51 |
Symbol 35 Graphic | Used by:50 | |
Symbol 36 ShapeTweening | Used by:50 | |
Symbol 37 Graphic | Used by:50 | |
Symbol 38 Sound | Used by:50 | |
Symbol 39 Graphic | Used by:50 363 | |
Symbol 40 Graphic | Used by:50 | |
Symbol 41 Bitmap | Used by:42 | |
Symbol 42 Graphic | Uses:41 | Used by:50 |
Symbol 43 Graphic | Used by:50 | |
Symbol 44 Graphic | Used by:50 | |
Symbol 45 Graphic | Used by:50 | |
Symbol 46 Sound | Used by:50 | |
Symbol 47 Font | Used by:48 | |
Symbol 48 Text | Uses:47 | Used by:50 228 |
Symbol 49 Graphic | Used by:50 | |
Symbol 50 MovieClip | Uses:35 36 37 38 39 40 42 43 44 45 46 48 49 | Used by:51 |
Symbol 51 MovieClip | Uses:6 29 34 50 | Used by:Timeline |
Symbol 52 MovieClip | Uses:1 | Used by:749 |
Symbol 53 Bitmap | Used by:54 | |
Symbol 54 Graphic | Uses:53 | Used by:57 269 |
Symbol 55 Font | Used by:56 66 70 95 96 104 112 160 161 163 165 167 171 268 273 277 278 279 280 281 282 283 286 287 288 289 290 302 303 304 305 306 307 321 322 323 324 325 328 331 337 403 406 410 414 428 442 443 447 454 | |
Symbol 56 EditableText | Uses:55 | Used by:57 |
Symbol 57 MovieClip [letter0] | Uses:54 56 | Used by:749 |
Symbol 58 Graphic | Used by:65 274 | |
Symbol 59 Graphic | Used by:65 274 | |
Symbol 60 Graphic | Used by:65 274 | |
Symbol 61 Graphic | Used by:65 274 | |
Symbol 62 Graphic | Used by:63 | |
Symbol 63 MovieClip | Uses:62 | Used by:65 274 |
Symbol 64 Graphic | Used by:65 | |
Symbol 65 MovieClip | Uses:58 59 60 61 63 64 | Used by:67 298 |
Symbol 66 EditableText | Uses:55 | Used by:67 |
Symbol 67 MovieClip [letter1] | Uses:65 66 | Used by:749 |
Symbol 68 Graphic | Used by:77 270 | |
Symbol 69 Graphic | Used by:77 270 | |
Symbol 70 EditableText | Uses:55 | Used by:71 |
Symbol 71 MovieClip | Uses:70 | Used by:77 270 |
Symbol 72 Graphic | Used by:77 270 | |
Symbol 73 Graphic | Used by:77 270 | |
Symbol 74 Graphic | Used by:75 | |
Symbol 75 MovieClip | Uses:74 | Used by:77 270 |
Symbol 76 Graphic | Used by:77 270 | |
Symbol 77 MovieClip | Uses:68 69 71 72 73 75 76 | Used by:78 |
Symbol 78 MovieClip [letter2] | Uses:77 | Used by:749 |
Symbol 79 Graphic | Used by:94 | |
Symbol 80 Graphic | Used by:84 | |
Symbol 81 Graphic | Used by:84 | |
Symbol 82 Graphic | Used by:84 | |
Symbol 83 Graphic | Used by:84 | |
Symbol 84 MovieClip | Uses:80 81 82 83 | Used by:94 |
Symbol 85 Graphic | Used by:94 | |
Symbol 86 Graphic | Used by:87 | |
Symbol 87 MovieClip | Uses:86 | Used by:90 139 146 301 |
Symbol 88 Graphic | Used by:90 | |
Symbol 89 Graphic | Used by:90 | |
Symbol 90 MovieClip | Uses:87 88 89 | Used by:94 |
Symbol 91 Graphic | Used by:94 | |
Symbol 92 Graphic | Used by:94 425 429 435 448 457 | |
Symbol 93 Graphic | Used by:94 | |
Symbol 94 MovieClip | Uses:79 84 85 90 91 92 93 | Used by:98 |
Symbol 95 EditableText | Uses:55 | Used by:97 |
Symbol 96 EditableText | Uses:55 | Used by:97 |
Symbol 97 MovieClip | Uses:95 96 | Used by:98 |
Symbol 98 MovieClip [letter3] | Uses:94 97 | Used by:749 |
Symbol 99 Graphic | Used by:100 | |
Symbol 100 MovieClip | Uses:99 | Used by:101 |
Symbol 101 MovieClip | Uses:100 | Used by:106 336 |
Symbol 102 Graphic | Used by:103 | |
Symbol 103 MovieClip | Uses:102 | Used by:106 |
Symbol 104 EditableText | Uses:55 | Used by:105 |
Symbol 105 MovieClip | Uses:104 | Used by:106 336 |
Symbol 106 MovieClip [letter4] | Uses:101 103 105 | Used by:749 |
Symbol 107 Graphic | Used by:108 | |
Symbol 108 MovieClip | Uses:107 | Used by:111 |
Symbol 109 Graphic | Used by:110 | |
Symbol 110 MovieClip | Uses:109 | Used by:111 191 |
Symbol 111 MovieClip | Uses:108 110 | Used by:113 332 |
Symbol 112 EditableText | Uses:55 | Used by:113 |
Symbol 113 MovieClip [letter5] | Uses:111 112 | Used by:749 |
Symbol 114 Graphic | Used by:115 | |
Symbol 115 MovieClip | Uses:114 | Used by:121 |
Symbol 116 Graphic | Used by:121 | |
Symbol 117 Graphic | Used by:121 | |
Symbol 118 Graphic | Used by:119 | |
Symbol 119 MovieClip | Uses:118 | Used by:121 |
Symbol 120 Graphic | Used by:121 | |
Symbol 121 MovieClip | Uses:115 116 117 119 120 | Used by:140 |
Symbol 122 Graphic | Used by:140 | |
Symbol 123 Graphic | Used by:133 | |
Symbol 124 Font | Used by:125 | |
Symbol 125 EditableText | Uses:124 | Used by:133 |
Symbol 126 Graphic | Used by:127 | |
Symbol 127 MovieClip | Uses:126 | Used by:133 |
Symbol 128 Graphic | Used by:132 | |
Symbol 129 Graphic | Used by:132 | |
Symbol 130 Graphic | Used by:132 | |
Symbol 131 Graphic | Used by:132 | |
Symbol 132 MovieClip | Uses:128 129 130 131 | Used by:133 |
Symbol 133 MovieClip | Uses:123 125 127 132 | Used by:140 |
Symbol 134 Graphic | Used by:140 | |
Symbol 135 Graphic | Used by:136 | |
Symbol 136 MovieClip | Uses:135 | Used by:139 146 |
Symbol 137 Graphic | Used by:139 | |
Symbol 138 Graphic | Used by:139 | |
Symbol 139 MovieClip [letterBlast] | Uses:136 87 137 138 | Used by:140 749 |
Symbol 140 MovieClip | Uses:121 122 133 134 139 | Used by:146 |
Symbol 141 Graphic | Used by:146 | |
Symbol 142 Graphic | Used by:146 | |
Symbol 143 ShapeTweening | Used by:146 | |
Symbol 144 ShapeTweening | Used by:146 | |
Symbol 145 Graphic | Used by:146 | |
Symbol 146 MovieClip [ufo] | Uses:140 141 142 136 87 143 144 145 | Used by:749 |
Symbol 147 Graphic | Used by:148 | |
Symbol 148 MovieClip | Uses:147 | Used by:151 |
Symbol 149 ShapeTweening | Used by:151 | |
Symbol 150 Graphic | Used by:151 | |
Symbol 151 MovieClip [blastCity] | Uses:148 11 149 150 | Used by:749 |
Symbol 152 MovieClip [cityExplosion] | Uses:11 | Used by:749 |
Symbol 153 MovieClip [emptylevel] | Used by:749 | |
Symbol 154 Graphic | Used by:155 | |
Symbol 155 MovieClip | Uses:154 | Used by:158 |
Symbol 156 Graphic | Used by:157 | |
Symbol 157 MovieClip | Uses:156 | Used by:158 |
Symbol 158 MovieClip [extra] | Uses:155 157 | Used by:749 |
Symbol 159 Graphic | Used by:189 | |
Symbol 160 EditableText | Uses:55 | Used by:189 |
Symbol 161 EditableText | Uses:55 | Used by:189 |
Symbol 162 Graphic | Used by:166 | |
Symbol 163 EditableText | Uses:55 | Used by:166 |
Symbol 164 Graphic | Used by:166 | |
Symbol 165 EditableText | Uses:55 | Used by:166 |
Symbol 166 MovieClip | Uses:162 163 164 165 | Used by:189 |
Symbol 167 EditableText | Uses:55 | Used by:189 |
Symbol 168 Graphic | Used by:174 | |
Symbol 169 ShapeTweening | Used by:174 | |
Symbol 170 Graphic | Used by:174 | |
Symbol 171 Text | Uses:55 | Used by:174 |
Symbol 172 Graphic | Used by:174 | |
Symbol 173 Graphic | Used by:174 228 | |
Symbol 174 MovieClip | Uses:168 169 170 171 172 173 | Used by:189 |
Symbol 175 Graphic | Used by:189 | |
Symbol 176 Font | Used by:177 178 179 180 186 | |
Symbol 177 EditableText | Uses:176 | Used by:188 |
Symbol 178 EditableText | Uses:176 | Used by:188 |
Symbol 179 EditableText | Uses:176 | Used by:188 |
Symbol 180 EditableText | Uses:176 | Used by:188 |
Symbol 181 Font | Used by:182 183 184 185 187 | |
Symbol 182 Text | Uses:181 | Used by:188 |
Symbol 183 Text | Uses:181 | Used by:188 |
Symbol 184 Text | Uses:181 | Used by:188 |
Symbol 185 Text | Uses:181 | Used by:188 |
Symbol 186 EditableText | Uses:176 | Used by:188 |
Symbol 187 Text | Uses:181 | Used by:188 |
Symbol 188 MovieClip | Uses:177 178 179 180 182 183 184 185 186 187 | Used by:189 |
Symbol 189 MovieClip [interface] | Uses:159 160 161 166 167 174 175 188 | Used by:749 |
Symbol 190 Graphic | Used by:191 | |
Symbol 191 MovieClip | Uses:110 190 | Used by:192 |
Symbol 192 MovieClip [letterBlast2] | Uses:191 | Used by:749 |
Symbol 193 Graphic | Used by:194 | |
Symbol 194 MovieClip | Uses:193 | Used by:221 706 |
Symbol 195 Bitmap | Used by:196 | |
Symbol 196 Graphic | Uses:195 | Used by:221 |
Symbol 197 Bitmap | Used by:198 | |
Symbol 198 Graphic | Uses:197 | Used by:221 |
Symbol 199 Bitmap | Used by:200 | |
Symbol 200 Graphic | Uses:199 | Used by:221 |
Symbol 201 Bitmap | Used by:202 | |
Symbol 202 Graphic | Uses:201 | Used by:221 |
Symbol 203 Bitmap | Used by:204 | |
Symbol 204 Graphic | Uses:203 | Used by:221 |
Symbol 205 Bitmap | Used by:206 | |
Symbol 206 Graphic | Uses:205 | Used by:221 |
Symbol 207 Bitmap | Used by:208 | |
Symbol 208 Graphic | Uses:207 | Used by:221 |
Symbol 209 Bitmap | Used by:210 | |
Symbol 210 Graphic | Uses:209 | Used by:221 |
Symbol 211 Bitmap | Used by:212 | |
Symbol 212 Graphic | Uses:211 | Used by:221 |
Symbol 213 Bitmap | Used by:214 | |
Symbol 214 Graphic | Uses:213 | Used by:221 |
Symbol 215 Bitmap | Used by:216 | |
Symbol 216 Graphic | Uses:215 | Used by:221 |
Symbol 217 Bitmap | Used by:218 | |
Symbol 218 Graphic | Uses:217 | Used by:221 |
Symbol 219 Bitmap | Used by:220 | |
Symbol 220 Graphic | Uses:219 | Used by:221 |
Symbol 221 MovieClip [letterBlast3] | Uses:194 196 198 200 202 204 206 208 210 212 214 216 218 220 | Used by:749 |
Symbol 222 Bitmap | Used by:223 | |
Symbol 223 Graphic | Uses:222 | Used by:264 |
Symbol 224 MovieClip | Used by:264 | |
Symbol 225 Graphic | Used by:226 452 | |
Symbol 226 MovieClip | Uses:225 | Used by:264 |
Symbol 227 Graphic | Used by:228 | |
Symbol 228 Button | Uses:227 48 173 | Used by:264 398 |
Symbol 229 Bitmap | Used by:230 | |
Symbol 230 Graphic | Uses:229 | Used by:264 |
Symbol 231 Bitmap | Used by:232 | |
Symbol 232 Graphic | Uses:231 | Used by:264 |
Symbol 233 Bitmap | Used by:234 | |
Symbol 234 Graphic | Uses:233 | Used by:264 |
Symbol 235 Bitmap | Used by:236 | |
Symbol 236 Graphic | Uses:235 | Used by:264 |
Symbol 237 Bitmap | Used by:238 | |
Symbol 238 Graphic | Uses:237 | Used by:264 |
Symbol 239 Bitmap | Used by:240 | |
Symbol 240 Graphic | Uses:239 | Used by:264 |
Symbol 241 Bitmap | Used by:242 | |
Symbol 242 Graphic | Uses:241 | Used by:264 |
Symbol 243 Bitmap | Used by:244 | |
Symbol 244 Graphic | Uses:243 | Used by:264 |
Symbol 245 Bitmap | Used by:246 | |
Symbol 246 Graphic | Uses:245 | Used by:264 |
Symbol 247 Bitmap | Used by:248 | |
Symbol 248 Graphic | Uses:247 | Used by:264 |
Symbol 249 Bitmap | Used by:250 | |
Symbol 250 Graphic | Uses:249 | Used by:264 |
Symbol 251 Bitmap | Used by:252 | |
Symbol 252 Graphic | Uses:251 | Used by:264 |
Symbol 253 Bitmap | Used by:254 | |
Symbol 254 Graphic | Uses:253 | Used by:264 |
Symbol 255 Bitmap | Used by:256 | |
Symbol 256 Graphic | Uses:255 | Used by:264 |
Symbol 257 Bitmap | Used by:258 | |
Symbol 258 Graphic | Uses:257 | Used by:264 |
Symbol 259 Bitmap | Used by:260 | |
Symbol 260 Graphic | Uses:259 | Used by:264 |
Symbol 261 Bitmap | Used by:263 | |
Symbol 262 Bitmap | Used by:263 | |
Symbol 263 Graphic | Uses:261 262 | Used by:264 |
Symbol 264 MovieClip [levelContainer] | Uses:223 224 226 228 230 232 234 236 238 240 242 244 246 248 250 252 254 256 258 260 263 | Used by:749 |
Symbol 265 Bitmap | Used by:266 | |
Symbol 266 Graphic | Uses:265 | Used by:267 452 |
Symbol 267 MovieClip | Uses:1 266 | Used by:398 |
Symbol 268 EditableText | Uses:55 | Used by:269 |
Symbol 269 MovieClip | Uses:54 268 | Used by:275 398 425 |
Symbol 270 MovieClip | Uses:68 69 71 72 73 75 76 | Used by:275 398 425 |
Symbol 271 Graphic | Used by:274 | |
Symbol 272 Graphic | Used by:274 | |
Symbol 273 EditableText | Uses:55 | Used by:274 |
Symbol 274 MovieClip | Uses:58 59 60 61 271 63 272 273 | Used by:275 398 425 |
Symbol 275 MovieClip | Uses:269 270 274 | Used by:398 |
Symbol 276 Graphic | Used by:291 | |
Symbol 277 EditableText | Uses:55 | Used by:291 |
Symbol 278 EditableText | Uses:55 | Used by:291 |
Symbol 279 EditableText | Uses:55 | Used by:291 |
Symbol 280 EditableText | Uses:55 | Used by:291 |
Symbol 281 EditableText | Uses:55 | Used by:291 |
Symbol 282 EditableText | Uses:55 | Used by:291 |
Symbol 283 EditableText | Uses:55 | Used by:284 |
Symbol 284 MovieClip | Uses:283 | Used by:285 |
Symbol 285 MovieClip | Uses:284 | Used by:291 |
Symbol 286 EditableText | Uses:55 | Used by:291 |
Symbol 287 EditableText | Uses:55 | Used by:291 |
Symbol 288 EditableText | Uses:55 | Used by:291 |
Symbol 289 EditableText | Uses:55 | Used by:291 |
Symbol 290 EditableText | Uses:55 | Used by:291 |
Symbol 291 Button | Uses:276 277 278 279 280 281 282 285 286 287 288 289 290 | Used by:292 |
Symbol 292 MovieClip | Uses:291 | Used by:398 |
Symbol 293 Graphic | Used by:301 | |
Symbol 294 Graphic | Used by:301 | |
Symbol 295 Graphic | Used by:301 | |
Symbol 296 Font | Used by:297 | |
Symbol 297 Text | Uses:296 | Used by:298 |
Symbol 298 MovieClip | Uses:65 297 | Used by:301 |
Symbol 299 Graphic | Used by:301 | |
Symbol 300 Graphic | Used by:301 | |
Symbol 301 MovieClip | Uses:293 294 87 295 298 299 300 | Used by:398 |
Symbol 302 EditableText | Uses:55 | Used by:308 |
Symbol 303 EditableText | Uses:55 | Used by:308 |
Symbol 304 EditableText | Uses:55 | Used by:308 |
Symbol 305 EditableText | Uses:55 | Used by:308 |
Symbol 306 EditableText | Uses:55 | Used by:308 |
Symbol 307 EditableText | Uses:55 | Used by:308 |
Symbol 308 MovieClip | Uses:302 303 304 305 306 307 | Used by:398 |
Symbol 309 Font | Used by:310 311 314 315 316 318 319 320 321 322 323 324 325 328 337 366 367 368 369 370 371 379 380 404 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 426 427 431 437 438 439 440 441 445 446 455 714 716 | |
Symbol 310 Text | Uses:309 | Used by:398 |
Symbol 311 Text | Uses:309 | Used by:398 |
Symbol 312 Bitmap | Used by:313 | |
Symbol 313 Graphic | Uses:312 | Used by:398 |
Symbol 314 EditableText | Uses:309 | Used by:398 |
Symbol 315 Text | Uses:309 | Used by:398 |
Symbol 316 Text | Uses:309 | Used by:398 |
Symbol 317 Graphic | Used by:398 | |
Symbol 318 Text | Uses:309 | Used by:398 |
Symbol 319 EditableText | Uses:309 | Used by:398 |
Symbol 320 Text | Uses:309 | Used by:398 |
Symbol 321 Text | Uses:55 309 | Used by:398 |
Symbol 322 Text | Uses:55 309 | Used by:398 |
Symbol 323 Text | Uses:55 309 | Used by:398 |
Symbol 324 Text | Uses:55 309 | Used by:398 |
Symbol 325 Text | Uses:55 309 | Used by:398 |
Symbol 326 Bitmap | Used by:327 | |
Symbol 327 Graphic | Uses:326 | Used by:398 425 |
Symbol 328 Text | Uses:55 309 | Used by:398 |
Symbol 329 Bitmap | Used by:330 | |
Symbol 330 Graphic | Uses:329 | Used by:398 |
Symbol 331 EditableText | Uses:55 | Used by:332 |
Symbol 332 MovieClip | Uses:111 331 | Used by:398 425 |
Symbol 333 Graphic | Used by:334 | |
Symbol 334 MovieClip | Uses:333 | Used by:336 |
Symbol 335 Graphic | Used by:336 | |
Symbol 336 MovieClip | Uses:101 334 335 105 | Used by:398 |
Symbol 337 Text | Uses:55 309 | Used by:398 |
Symbol 338 Bitmap | Used by:339 | |
Symbol 339 Graphic | Uses:338 | Used by:398 |
Symbol 340 Graphic | Used by:345 | |
Symbol 341 Text | Uses:3 | Used by:345 |
Symbol 342 Text | Uses:3 | Used by:345 |
Symbol 343 Text | Uses:3 | Used by:345 |
Symbol 344 Text | Uses:3 | Used by:345 |
Symbol 345 MovieClip | Uses:340 341 342 343 344 | Used by:365 |
Symbol 346 MovieClip | Used by:365 | |
Symbol 347 Graphic | Used by:365 | |
Symbol 348 Font | Used by:349 351 353 354 | |
Symbol 349 Text | Uses:348 | Used by:365 |
Symbol 350 Graphic | Used by:365 | |
Symbol 351 Text | Uses:348 | Used by:365 |
Symbol 352 Graphic | Used by:365 | |
Symbol 353 Text | Uses:348 | Used by:365 |
Symbol 354 Text | Uses:348 | Used by:365 |
Symbol 355 Graphic | Used by:365 | |
Symbol 356 Graphic | Used by:365 | |
Symbol 357 Text | Uses:3 | Used by:365 |
Symbol 358 Font | Used by:359 362 | |
Symbol 359 Text | Uses:358 | Used by:363 |
Symbol 360 Graphic | Used by:361 363 | |
Symbol 361 MovieClip | Uses:360 | Used by:363 |
Symbol 362 Text | Uses:358 | Used by:363 |
Symbol 363 Button | Uses:359 361 362 39 360 | Used by:365 |
Symbol 364 Graphic | Used by:365 | |
Symbol 365 MovieClip | Uses:345 346 347 349 350 351 352 353 11 354 355 356 357 363 364 | Used by:398 |
Symbol 366 Text | Uses:309 | Used by:398 |
Symbol 367 Text | Uses:309 | Used by:398 |
Symbol 368 Text | Uses:309 | Used by:398 |
Symbol 369 Text | Uses:309 | Used by:398 |
Symbol 370 Text | Uses:309 | Used by:398 |
Symbol 371 Text | Uses:309 | Used by:398 |
Symbol 372 Bitmap | Used by:373 | |
Symbol 373 Graphic | Uses:372 | Used by:375 377 715 717 |
Symbol 374 Graphic | Used by:375 377 | |
Symbol 375 Button | Uses:373 374 | Used by:378 |
Symbol 376 Graphic | Used by:378 | |
Symbol 377 Button | Uses:373 374 | Used by:378 |
Symbol 378 MovieClip | Uses:375 376 377 | Used by:398 |
Symbol 379 Text | Uses:309 | Used by:398 |
Symbol 380 Text | Uses:309 | Used by:398 |
Symbol 381 Bitmap | Used by:382 | |
Symbol 382 Graphic | Uses:381 | Used by:385 386 396 397 |
Symbol 383 Bitmap | Used by:384 | |
Symbol 384 Graphic | Uses:383 | Used by:385 386 396 397 |
Symbol 385 Button | Uses:382 384 | Used by:398 |
Symbol 386 Button | Uses:382 384 | Used by:398 |
Symbol 387 Graphic | Used by:395 | |
Symbol 388 Graphic | Used by:395 | |
Symbol 389 Graphic | Used by:390 | |
Symbol 390 MovieClip | Uses:389 | Used by:395 |
Symbol 391 Bitmap | Used by:392 | |
Symbol 392 Graphic | Uses:391 | Used by:395 |
Symbol 393 Graphic | Used by:394 | |
Symbol 394 Button | Uses:393 | Used by:395 |
Symbol 395 MovieClip | Uses:387 388 390 392 394 | Used by:398 |
Symbol 396 Button | Uses:382 384 | Used by:398 |
Symbol 397 Button | Uses:382 384 | Used by:398 |
Symbol 398 MovieClip [mainMenu] | Uses:267 275 228 292 301 308 310 311 313 314 315 316 317 318 319 320 321 322 323 324 269 270 325 327 274 328 330 332 336 337 339 365 366 367 368 369 370 371 378 379 380 385 386 395 396 397 | Used by:749 |
Symbol 399 Graphic | Used by:429 435 448 457 | |
Symbol 400 Graphic | Used by:425 429 435 448 452 457 | |
Symbol 401 Graphic | Used by:429 | |
Symbol 402 Graphic | Used by:429 | |
Symbol 403 Text | Uses:55 | Used by:429 |
Symbol 404 Text | Uses:309 | Used by:429 |
Symbol 405 Graphic | Used by:425 | |
Symbol 406 Text | Uses:55 | Used by:425 |
Symbol 407 Text | Uses:309 | Used by:425 |
Symbol 408 Text | Uses:309 | Used by:425 |
Symbol 409 Text | Uses:309 | Used by:425 |
Symbol 410 Text | Uses:309 55 | Used by:425 |
Symbol 411 Text | Uses:309 | Used by:425 |
Symbol 412 Text | Uses:309 | Used by:425 |
Symbol 413 Text | Uses:309 | Used by:425 |
Symbol 414 Text | Uses:309 55 | Used by:425 |
Symbol 415 Text | Uses:309 | Used by:425 |
Symbol 416 Text | Uses:309 | Used by:425 |
Symbol 417 Text | Uses:309 | Used by:425 |
Symbol 418 Text | Uses:309 | Used by:425 |
Symbol 419 Text | Uses:309 | Used by:425 |
Symbol 420 Text | Uses:309 | Used by:425 |
Symbol 421 Text | Uses:309 | Used by:425 |
Symbol 422 Text | Uses:309 | Used by:425 |
Symbol 423 Text | Uses:309 | Used by:425 |
Symbol 424 Text | Uses:309 | Used by:425 |
Symbol 425 MovieClip | Uses:405 400 92 406 407 269 408 332 409 410 274 411 412 327 413 414 415 416 417 418 419 270 420 421 422 423 424 | Used by:429 |
Symbol 426 EditableText | Uses:309 | Used by:429 |
Symbol 427 EditableText | Uses:309 | Used by:429 |
Symbol 428 EditableText | Uses:55 | Used by:429 |
Symbol 429 MovieClip | Uses:399 400 401 92 402 403 404 425 426 427 428 | Used by:458 |
Symbol 430 Graphic | Used by:435 | |
Symbol 431 Text | Uses:309 | Used by:435 |
Symbol 432 Font | Used by:433 | |
Symbol 433 Text | Uses:432 | Used by:434 |
Symbol 434 MovieClip | Uses:433 | Used by:435 |
Symbol 435 MovieClip | Uses:399 430 400 92 431 434 | Used by:458 |
Symbol 436 Graphic | Used by:448 | |
Symbol 437 Text | Uses:309 | Used by:448 |
Symbol 438 Text | Uses:309 | Used by:448 |
Symbol 439 Text | Uses:309 | Used by:448 |
Symbol 440 Text | Uses:309 | Used by:448 |
Symbol 441 Text | Uses:309 | Used by:448 |
Symbol 442 Text | Uses:55 | Used by:448 |
Symbol 443 Text | Uses:55 | Used by:444 |
Symbol 444 MovieClip | Uses:443 | Used by:448 |
Symbol 445 EditableText | Uses:309 | Used by:448 |
Symbol 446 EditableText | Uses:309 | Used by:448 |
Symbol 447 EditableText | Uses:55 | Used by:448 |
Symbol 448 MovieClip | Uses:399 436 400 92 437 438 439 440 441 442 444 445 446 447 | Used by:458 |
Symbol 449 Graphic | Used by:452 | |
Symbol 450 Graphic | Used by:452 | |
Symbol 451 Graphic | Used by:452 | |
Symbol 452 MovieClip | Uses:449 400 450 225 451 266 | Used by:458 |
Symbol 453 Graphic | Used by:457 | |
Symbol 454 Text | Uses:55 | Used by:456 |
Symbol 455 Text | Uses:309 | Used by:456 |
Symbol 456 MovieClip | Uses:454 455 | Used by:457 |
Symbol 457 MovieClip | Uses:399 400 453 92 456 | Used by:458 |
Symbol 458 MovieClip [message] | Uses:429 435 448 452 457 | Used by:749 |
Symbol 459 Font | Used by:460 461 462 463 464 | |
Symbol 460 EditableText | Uses:459 | Used by:465 |
Symbol 461 EditableText | Uses:459 | Used by:465 |
Symbol 462 EditableText | Uses:459 | Used by:465 |
Symbol 463 EditableText | Uses:459 | Used by:465 |
Symbol 464 EditableText | Uses:459 | Used by:465 |
Symbol 465 MovieClip | Uses:460 461 462 463 464 | Used by:466 |
Symbol 466 MovieClip [scoreUp] | Uses:465 | Used by:749 |
Symbol 467 Graphic | Used by:713 | |
Symbol 468 Bitmap | Used by:469 | |
Symbol 469 Graphic | Uses:468 | Used by:698 |
Symbol 470 Bitmap | Used by:471 | |
Symbol 471 Graphic | Uses:470 | Used by:698 |
Symbol 472 Bitmap | Used by:473 | |
Symbol 473 Graphic | Uses:472 | Used by:698 |
Symbol 474 Bitmap | Used by:475 | |
Symbol 475 Graphic | Uses:474 | Used by:698 |
Symbol 476 Bitmap | Used by:477 | |
Symbol 477 Graphic | Uses:476 | Used by:698 |
Symbol 478 Bitmap | Used by:479 | |
Symbol 479 Graphic | Uses:478 | Used by:698 |
Symbol 480 Bitmap | Used by:481 | |
Symbol 481 Graphic | Uses:480 | Used by:698 |
Symbol 482 Bitmap | Used by:483 | |
Symbol 483 Graphic | Uses:482 | Used by:698 |
Symbol 484 Bitmap | Used by:485 | |
Symbol 485 Graphic | Uses:484 | Used by:698 |
Symbol 486 Bitmap | Used by:487 | |
Symbol 487 Graphic | Uses:486 | Used by:698 |
Symbol 488 Bitmap | Used by:489 | |
Symbol 489 Graphic | Uses:488 | Used by:698 |
Symbol 490 Bitmap | Used by:491 | |
Symbol 491 Graphic | Uses:490 | Used by:698 |
Symbol 492 Bitmap | Used by:493 | |
Symbol 493 Graphic | Uses:492 | Used by:698 |
Symbol 494 Bitmap | Used by:495 | |
Symbol 495 Graphic | Uses:494 | Used by:698 |
Symbol 496 Bitmap | Used by:497 | |
Symbol 497 Graphic | Uses:496 | Used by:698 |
Symbol 498 Bitmap | Used by:499 | |
Symbol 499 Graphic | Uses:498 | Used by:698 |
Symbol 500 Bitmap | Used by:501 | |
Symbol 501 Graphic | Uses:500 | Used by:698 |
Symbol 502 Bitmap | Used by:503 | |
Symbol 503 Graphic | Uses:502 | Used by:698 |
Symbol 504 Bitmap | Used by:505 | |
Symbol 505 Graphic | Uses:504 | Used by:698 |
Symbol 506 Bitmap | Used by:507 | |
Symbol 507 Graphic | Uses:506 | Used by:698 |
Symbol 508 Bitmap | Used by:509 | |
Symbol 509 Graphic | Uses:508 | Used by:698 |
Symbol 510 Graphic | Used by:535 | |
Symbol 511 Bitmap | Used by:512 | |
Symbol 512 Graphic | Uses:511 | Used by:535 |
Symbol 513 Bitmap | Used by:514 | |
Symbol 514 Graphic | Uses:513 | Used by:535 |
Symbol 515 Bitmap | Used by:516 | |
Symbol 516 Graphic | Uses:515 | Used by:535 |
Symbol 517 Bitmap | Used by:518 | |
Symbol 518 Graphic | Uses:517 | Used by:535 |
Symbol 519 Bitmap | Used by:520 | |
Symbol 520 Graphic | Uses:519 | Used by:535 |
Symbol 521 Bitmap | Used by:522 | |
Symbol 522 Graphic | Uses:521 | Used by:535 |
Symbol 523 Bitmap | Used by:524 | |
Symbol 524 Graphic | Uses:523 | Used by:535 |
Symbol 525 Graphic | Used by:535 | |
Symbol 526 Bitmap | Used by:527 | |
Symbol 527 Graphic | Uses:526 | Used by:535 |
Symbol 528 Graphic | Used by:535 | |
Symbol 529 Bitmap | Used by:530 | |
Symbol 530 Graphic | Uses:529 | Used by:535 |
Symbol 531 Graphic | Used by:535 | |
Symbol 532 Bitmap | Used by:533 | |
Symbol 533 Graphic | Uses:532 | Used by:535 |
Symbol 534 Graphic | Used by:535 | |
Symbol 535 MovieClip [seaTile] | Uses:510 512 514 516 518 520 522 524 525 527 528 530 531 533 534 | Used by:698 749 |
Symbol 536 Bitmap | Used by:537 | |
Symbol 537 Graphic | Uses:536 | Used by:698 |
Symbol 538 Bitmap | Used by:539 | |
Symbol 539 Graphic | Uses:538 | Used by:698 |
Symbol 540 Bitmap | Used by:541 | |
Symbol 541 Graphic | Uses:540 | Used by:698 |
Symbol 542 Bitmap | Used by:543 | |
Symbol 543 Graphic | Uses:542 | Used by:698 |
Symbol 544 Bitmap | Used by:545 | |
Symbol 545 Graphic | Uses:544 | Used by:698 |
Symbol 546 Bitmap | Used by:547 | |
Symbol 547 Graphic | Uses:546 | Used by:698 |
Symbol 548 Bitmap | Used by:549 | |
Symbol 549 Graphic | Uses:548 | Used by:698 |
Symbol 550 Bitmap | Used by:551 | |
Symbol 551 Graphic | Uses:550 | Used by:698 |
Symbol 552 Bitmap | Used by:553 | |
Symbol 553 Graphic | Uses:552 | Used by:698 |
Symbol 554 Bitmap | Used by:555 | |
Symbol 555 Graphic | Uses:554 | Used by:698 |
Symbol 556 Bitmap | Used by:557 | |
Symbol 557 Graphic | Uses:556 | Used by:698 |
Symbol 558 Bitmap | Used by:559 | |
Symbol 559 Graphic | Uses:558 | Used by:698 |
Symbol 560 Bitmap | Used by:561 | |
Symbol 561 Graphic | Uses:560 | Used by:698 |
Symbol 562 Bitmap | Used by:563 | |
Symbol 563 Graphic | Uses:562 | Used by:698 |
Symbol 564 Bitmap | Used by:565 | |
Symbol 565 Graphic | Uses:564 | Used by:698 |
Symbol 566 Bitmap | Used by:567 | |
Symbol 567 Graphic | Uses:566 | Used by:698 |
Symbol 568 Bitmap | Used by:569 | |
Symbol 569 Graphic | Uses:568 | Used by:698 |
Symbol 570 Bitmap | Used by:571 | |
Symbol 571 Graphic | Uses:570 | Used by:698 |
Symbol 572 Bitmap | Used by:573 | |
Symbol 573 Graphic | Uses:572 | Used by:698 |
Symbol 574 Bitmap | Used by:575 | |
Symbol 575 Graphic | Uses:574 | Used by:698 |
Symbol 576 Bitmap | Used by:577 | |
Symbol 577 Graphic | Uses:576 | Used by:698 |
Symbol 578 Bitmap | Used by:579 | |
Symbol 579 Graphic | Uses:578 | Used by:698 |
Symbol 580 Bitmap | Used by:581 | |
Symbol 581 Graphic | Uses:580 | Used by:698 |
Symbol 582 Bitmap | Used by:583 | |
Symbol 583 Graphic | Uses:582 | Used by:698 |
Symbol 584 Bitmap | Used by:585 | |
Symbol 585 Graphic | Uses:584 | Used by:698 |
Symbol 586 Bitmap | Used by:587 | |
Symbol 587 Graphic | Uses:586 | Used by:698 |
Symbol 588 Bitmap | Used by:589 | |
Symbol 589 Graphic | Uses:588 | Used by:698 |
Symbol 590 Bitmap | Used by:591 | |
Symbol 591 Graphic | Uses:590 | Used by:698 |
Symbol 592 Bitmap | Used by:593 | |
Symbol 593 Graphic | Uses:592 | Used by:698 |
Symbol 594 Bitmap | Used by:595 | |
Symbol 595 Graphic | Uses:594 | Used by:698 |
Symbol 596 Bitmap | Used by:597 | |
Symbol 597 Graphic | Uses:596 | Used by:698 |
Symbol 598 Bitmap | Used by:599 | |
Symbol 599 Graphic | Uses:598 | Used by:698 |
Symbol 600 Bitmap | Used by:601 | |
Symbol 601 Graphic | Uses:600 | Used by:698 |
Symbol 602 Bitmap | Used by:603 | |
Symbol 603 Graphic | Uses:602 | Used by:698 |
Symbol 604 Bitmap | Used by:605 | |
Symbol 605 Graphic | Uses:604 | Used by:698 |
Symbol 606 Bitmap | Used by:607 | |
Symbol 607 Graphic | Uses:606 | Used by:698 |
Symbol 608 Bitmap | Used by:609 | |
Symbol 609 Graphic | Uses:608 | Used by:698 |
Symbol 610 Bitmap | Used by:611 | |
Symbol 611 Graphic | Uses:610 | Used by:698 |
Symbol 612 Bitmap | Used by:613 | |
Symbol 613 Graphic | Uses:612 | Used by:698 |
Symbol 614 Bitmap | Used by:615 | |
Symbol 615 Graphic | Uses:614 | Used by:698 |
Symbol 616 Bitmap | Used by:617 | |
Symbol 617 Graphic | Uses:616 | Used by:698 |
Symbol 618 Bitmap | Used by:619 | |
Symbol 619 Graphic | Uses:618 | Used by:698 |
Symbol 620 Bitmap | Used by:621 | |
Symbol 621 Graphic | Uses:620 | Used by:698 |
Symbol 622 Bitmap | Used by:623 | |
Symbol 623 Graphic | Uses:622 | Used by:698 |
Symbol 624 Bitmap | Used by:625 | |
Symbol 625 Graphic | Uses:624 | Used by:698 |
Symbol 626 Bitmap | Used by:627 | |
Symbol 627 Graphic | Uses:626 | Used by:698 |
Symbol 628 Bitmap | Used by:629 | |
Symbol 629 Graphic | Uses:628 | Used by:698 |
Symbol 630 Bitmap | Used by:631 | |
Symbol 631 Graphic | Uses:630 | Used by:698 |
Symbol 632 Bitmap | Used by:633 | |
Symbol 633 Graphic | Uses:632 | Used by:698 |
Symbol 634 Bitmap | Used by:635 | |
Symbol 635 Graphic | Uses:634 | Used by:698 |
Symbol 636 Bitmap | Used by:637 | |
Symbol 637 Graphic | Uses:636 | Used by:698 |
Symbol 638 Bitmap | Used by:639 | |
Symbol 639 Graphic | Uses:638 | Used by:698 |
Symbol 640 Bitmap | Used by:641 | |
Symbol 641 Graphic | Uses:640 | Used by:698 |
Symbol 642 Bitmap | Used by:643 | |
Symbol 643 Graphic | Uses:642 | Used by:698 |
Symbol 644 Bitmap | Used by:645 | |
Symbol 645 Graphic | Uses:644 | Used by:698 |
Symbol 646 Bitmap | Used by:647 | |
Symbol 647 Graphic | Uses:646 | Used by:698 |
Symbol 648 Bitmap | Used by:649 | |
Symbol 649 Graphic | Uses:648 | Used by:698 |
Symbol 650 Bitmap | Used by:651 | |
Symbol 651 Graphic | Uses:650 | Used by:698 |
Symbol 652 Bitmap | Used by:653 | |
Symbol 653 Graphic | Uses:652 | Used by:698 |
Symbol 654 Bitmap | Used by:655 | |
Symbol 655 Graphic | Uses:654 | Used by:698 |
Symbol 656 Bitmap | Used by:657 | |
Symbol 657 Graphic | Uses:656 | Used by:698 |
Symbol 658 Bitmap | Used by:659 | |
Symbol 659 Graphic | Uses:658 | Used by:698 |
Symbol 660 Bitmap | Used by:661 | |
Symbol 661 Graphic | Uses:660 | Used by:698 |
Symbol 662 Bitmap | Used by:663 | |
Symbol 663 Graphic | Uses:662 | Used by:698 |
Symbol 664 Bitmap | Used by:665 | |
Symbol 665 Graphic | Uses:664 | Used by:698 |
Symbol 666 Bitmap | Used by:667 | |
Symbol 667 Graphic | Uses:666 | Used by:698 |
Symbol 668 Bitmap | Used by:669 | |
Symbol 669 Graphic | Uses:668 | Used by:698 |
Symbol 670 Bitmap | Used by:671 | |
Symbol 671 Graphic | Uses:670 | Used by:698 |
Symbol 672 Bitmap | Used by:673 | |
Symbol 673 Graphic | Uses:672 | Used by:698 |
Symbol 674 Bitmap | Used by:675 | |
Symbol 675 Graphic | Uses:674 | Used by:698 |
Symbol 676 Bitmap | Used by:677 | |
Symbol 677 Graphic | Uses:676 | Used by:698 |
Symbol 678 Bitmap | Used by:679 | |
Symbol 679 Graphic | Uses:678 | Used by:698 |
Symbol 680 Bitmap | Used by:681 | |
Symbol 681 Graphic | Uses:680 | Used by:698 |
Symbol 682 Bitmap | Used by:683 | |
Symbol 683 Graphic | Uses:682 | Used by:698 |
Symbol 684 Bitmap | Used by:685 | |
Symbol 685 Graphic | Uses:684 | Used by:698 |
Symbol 686 Bitmap | Used by:687 | |
Symbol 687 Graphic | Uses:686 | Used by:698 |
Symbol 688 Bitmap | Used by:689 | |
Symbol 689 Graphic | Uses:688 | Used by:698 |
Symbol 690 Bitmap | Used by:691 | |
Symbol 691 Graphic | Uses:690 | Used by:698 |
Symbol 692 Bitmap | Used by:693 | |
Symbol 693 Graphic | Uses:692 | Used by:698 |
Symbol 694 Bitmap | Used by:695 | |
Symbol 695 Graphic | Uses:694 | Used by:698 |
Symbol 696 Bitmap | Used by:697 | |
Symbol 697 Graphic | Uses:696 | Used by:698 |
Symbol 698 MovieClip | Uses:469 471 473 475 477 479 481 483 485 487 489 491 493 495 497 499 501 503 505 507 509 535 537 539 541 543 545 547 549 551 553 555 557 559 561 563 565 567 569 571 573 575 577 579 581 583 585 587 589 591 593 595 597 599 601 603 605 607 609 611 613 615 617 619 621 623 625 627 629 631 633 635 637 639 641 643 645 647 649 651 653 655 657 659 661 663 665 667 669 671 673 675 677 679 681 683 685 687 689 691 693 695 697 | Used by:713 |
Symbol 699 Graphic | Used by:713 | |
Symbol 700 Graphic | Used by:713 | |
Symbol 701 Graphic | Used by:713 | |
Symbol 702 Graphic | Used by:706 | |
Symbol 703 ShapeTweening | Used by:706 | |
Symbol 704 ShapeTweening | Used by:706 | |
Symbol 705 Graphic | Used by:706 | |
Symbol 706 MovieClip | Uses:702 194 703 704 705 | Used by:713 |
Symbol 707 Graphic | Used by:713 | |
Symbol 708 Graphic | Used by:713 | |
Symbol 709 Graphic | Used by:713 | |
Symbol 710 Graphic | Used by:713 | |
Symbol 711 Graphic | Used by:713 | |
Symbol 712 Graphic | Used by:713 | |
Symbol 713 MovieClip [tiles] | Uses:467 698 699 700 701 706 707 708 709 710 711 712 | Used by:749 |
Symbol 714 EditableText | Uses:309 | Used by:717 |
Symbol 715 Button | Uses:373 | Used by:717 |
Symbol 716 EditableText | Uses:309 | Used by:717 |
Symbol 717 MovieClip [levSel] | Uses:373 714 715 716 | Used by:749 |
Symbol 718 Sound | Used by:749 | |
Symbol 719 Sound [fx1] | Used by:749 | |
Symbol 720 Sound [fx2] | Used by:749 | |
Symbol 721 Sound [fx3] | Used by:749 | |
Symbol 722 Sound [fx4] | Used by:749 | |
Symbol 723 Sound [fx5] | Used by:749 | |
Symbol 724 Sound [fx6] | Used by:749 | |
Symbol 725 Sound [fx7] | Used by:749 | |
Symbol 726 Sound [fx8] | Used by:749 | |
Symbol 727 Sound [fx9] | Used by:749 | |
Symbol 728 Sound [fx11] | Used by:749 | |
Symbol 729 Sound [fx12] | Used by:749 | |
Symbol 730 Sound [fx13] | Used by:749 | |
Symbol 731 Sound [fx14] | Used by:749 | |
Symbol 732 Sound [fx15] | Used by:749 | |
Symbol 733 Sound [fx16] | Used by:749 | |
Symbol 734 Sound [fx17] | Used by:749 | |
Symbol 735 Sound [fx18] | Used by:749 | |
Symbol 736 Sound [fx19] | Used by:749 | |
Symbol 737 Sound [fx20] | Used by:749 | |
Symbol 738 Sound [fx21] | Used by:749 | |
Symbol 739 Sound [music1] | Used by:749 | |
Symbol 740 Sound [music2] | Used by:749 | |
Symbol 741 Sound [music3] | Used by:749 | |
Symbol 742 Sound [music4] | Used by:749 | |
Symbol 743 Sound [music7] | Used by:749 | |
Symbol 744 Sound [music5] | Used by:749 | |
Symbol 745 Sound [fx22] | Used by:749 | |
Symbol 746 Sound [fx23] | Used by:749 | |
Symbol 747 Sound [fx25] | Used by:749 | |
Symbol 748 Sound [fx24] | Used by:749 | |
Symbol 749 MovieClip | Uses:52 57 67 78 98 106 113 146 151 152 153 158 189 139 192 221 264 398 458 466 713 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 535 745 746 747 748 | Used by:Timeline |
Symbol 750 MovieClip | Uses:26 | Used by:Timeline |
Instance Names (9.68 KiB)
"mcAd" | Symbol 17 MovieClip Frame 1 | Symbol 15 MovieClip |
"mcLoading" | Symbol 29 MovieClip Frame 1 | Symbol 27 MovieClip |
"mcLoading" | Symbol 29 MovieClip Frame 11 | Symbol 27 MovieClip |
"mcIntro" | Symbol 51 MovieClip Frame 1 | Symbol 6 MovieClip |
"mcLoadingAnimated" | Symbol 51 MovieClip Frame 2 | Symbol 29 MovieClip |
"mcBackground" | Symbol 51 MovieClip Frame 2 | Symbol 34 MovieClip |
"mcAnimation" | Symbol 51 MovieClip Frame 2 | Symbol 50 MovieClip |
"flame" | Symbol 65 MovieClip Frame 1 | Symbol 63 MovieClip |
"animation" | Symbol 67 MovieClip [letter1] Frame 1 | Symbol 65 MovieClip |
"animation" | Symbol 78 MovieClip [letter2] Frame 1 | Symbol 77 MovieClip |
"propeller2" | Symbol 94 MovieClip Frame 1 | Symbol 84 MovieClip |
"propeller1" | Symbol 94 MovieClip Frame 1 | Symbol 84 MovieClip |
"light" | Symbol 94 MovieClip Frame 1 | Symbol 90 MovieClip |
"zep" | Symbol 98 MovieClip [letter3] Frame 1 | Symbol 94 MovieClip |
"number3" | Symbol 98 MovieClip [letter3] Frame 1 | Symbol 97 MovieClip |
"number2" | Symbol 98 MovieClip [letter3] Frame 1 | Symbol 97 MovieClip |
"number1" | Symbol 98 MovieClip [letter3] Frame 1 | Symbol 97 MovieClip |
"tex" | Symbol 105 MovieClip Frame 1 | Symbol 104 EditableText |
"circSaw" | Symbol 106 MovieClip [letter4] Frame 1 | Symbol 101 MovieClip |
"tex" | Symbol 106 MovieClip [letter4] Frame 1 | Symbol 105 MovieClip |
"animation" | Symbol 113 MovieClip [letter5] Frame 1 | Symbol 111 MovieClip |
"leftEye" | Symbol 133 MovieClip Frame 1 | Symbol 132 MovieClip |
"rightEye" | Symbol 133 MovieClip Frame 1 | Symbol 132 MovieClip |
"side" | Symbol 140 MovieClip Frame 1 | Symbol 121 MovieClip |
"head" | Symbol 140 MovieClip Frame 1 | Symbol 133 MovieClip |
"ufo" | Symbol 146 MovieClip [ufo] Frame 1 | Symbol 140 MovieClip |
"extraLife" | Symbol 158 MovieClip [extra] Frame 1 | Symbol 155 MovieClip |
"extraBomb" | Symbol 158 MovieClip [extra] Frame 1 | Symbol 157 MovieClip |
"lifebomb0" | Symbol 189 MovieClip [interface] Frame 1 | Symbol 166 MovieClip |
"lifebomb1" | Symbol 189 MovieClip [interface] Frame 1 | Symbol 166 MovieClip |
"lifebomb2" | Symbol 189 MovieClip [interface] Frame 1 | Symbol 166 MovieClip |
"lifebomb3" | Symbol 189 MovieClip [interface] Frame 1 | Symbol 166 MovieClip |
"lifebomb4" | Symbol 189 MovieClip [interface] Frame 1 | Symbol 166 MovieClip |
"lifebomb5" | Symbol 189 MovieClip [interface] Frame 1 | Symbol 166 MovieClip |
"lifebomb6" | Symbol 189 MovieClip [interface] Frame 1 | Symbol 166 MovieClip |
"lifebomb7" | Symbol 189 MovieClip [interface] Frame 1 | Symbol 166 MovieClip |
"Progress" | Symbol 189 MovieClip [interface] Frame 1 | Symbol 174 MovieClip |
"console" | Symbol 189 MovieClip [interface] Frame 1 | Symbol 188 MovieClip |
"city" | Symbol 264 MovieClip [levelContainer] Frame 1 | Symbol 224 MovieClip |
"medalCounter" | Symbol 264 MovieClip [levelContainer] Frame 1 | Symbol 226 MovieClip |
"flame" | Symbol 274 MovieClip Frame 1 | Symbol 63 MovieClip |
"animation" | Symbol 275 MovieClip Frame 1 | Symbol 274 MovieClip |
"animation" | Symbol 298 MovieClip Frame 1 | Symbol 65 MovieClip |
"animation" | Symbol 332 MovieClip Frame 1 | Symbol 111 MovieClip |
"circSaw" | Symbol 336 MovieClip Frame 1 | Symbol 101 MovieClip |
"tex" | Symbol 336 MovieClip Frame 1 | Symbol 105 MovieClip |
"mcHighscores" | Symbol 365 MovieClip Frame 1 | Symbol 345 MovieClip |
"mcTarget" | Symbol 365 MovieClip Frame 2 | Symbol 346 MovieClip |
"level" | Symbol 395 MovieClip Frame 1 | Symbol 390 MovieClip |
"53" | Symbol 398 MovieClip [mainMenu] Frame 1 | Symbol 292 MovieClip |
"70" | Symbol 398 MovieClip [mainMenu] Frame 1 | Symbol 292 MovieClip |
"54" | Symbol 398 MovieClip [mainMenu] Frame 1 | Symbol 292 MovieClip |
"55" | Symbol 398 MovieClip [mainMenu] Frame 1 | Symbol 292 MovieClip |
"51" | Symbol 398 MovieClip [mainMenu] Frame 1 | Symbol 292 MovieClip |
"50" | Symbol 398 MovieClip [mainMenu] Frame 1 | Symbol 292 MovieClip |
"81" | Symbol 398 MovieClip [mainMenu] Frame 1 | Symbol 292 MovieClip |
"63" | Symbol 398 MovieClip [mainMenu] Frame 3 | Symbol 292 MovieClip |
"64" | Symbol 398 MovieClip [mainMenu] Frame 3 | Symbol 292 MovieClip |
"52" | Symbol 398 MovieClip [mainMenu] Frame 3 | Symbol 292 MovieClip |
"50" | Symbol 398 MovieClip [mainMenu] Frame 3 | Symbol 308 MovieClip |
"58" | Symbol 398 MovieClip [mainMenu] Frame 5 | Symbol 292 MovieClip |
"59" | Symbol 398 MovieClip [mainMenu] Frame 5 | Symbol 292 MovieClip |
"57" | Symbol 398 MovieClip [mainMenu] Frame 5 | Symbol 292 MovieClip |
"68" | Symbol 398 MovieClip [mainMenu] Frame 5 | Symbol 308 MovieClip |
"65" | Symbol 398 MovieClip [mainMenu] Frame 7 | Symbol 292 MovieClip |
"codeField" | Symbol 398 MovieClip [mainMenu] Frame 7 | Symbol 314 EditableText |
"64" | Symbol 398 MovieClip [mainMenu] Frame 7 | Symbol 308 MovieClip |
"66" | Symbol 398 MovieClip [mainMenu] Frame 9 | Symbol 292 MovieClip |
"69" | Symbol 398 MovieClip [mainMenu] Frame 9 | Symbol 308 MovieClip |
"79" | Symbol 398 MovieClip [mainMenu] Frame 12 | Symbol 292 MovieClip |
"54" | Symbol 398 MovieClip [mainMenu] Frame 12 | Symbol 308 MovieClip |
"80" | Symbol 398 MovieClip [mainMenu] Frame 15 | Symbol 292 MovieClip |
"63" | Symbol 398 MovieClip [mainMenu] Frame 30 | Symbol 292 MovieClip |
"comHighscores" | Symbol 398 MovieClip [mainMenu] Frame 33 | Symbol 365 MovieClip |
"55" | Symbol 398 MovieClip [mainMenu] Frame 33 | Symbol 308 MovieClip |
"72" | Symbol 398 MovieClip [mainMenu] Frame 35 | Symbol 292 MovieClip |
"71" | Symbol 398 MovieClip [mainMenu] Frame 35 | Symbol 292 MovieClip |
"70" | Symbol 398 MovieClip [mainMenu] Frame 35 | Symbol 308 MovieClip |
"hintButton" | Symbol 398 MovieClip [mainMenu] Frame 37 | Symbol 378 MovieClip |
"78" | Symbol 398 MovieClip [mainMenu] Frame 37 | Symbol 292 MovieClip |
"fxsLevel" | Symbol 398 MovieClip [mainMenu] Frame 37 | Symbol 395 MovieClip |
"musicLevel" | Symbol 398 MovieClip [mainMenu] Frame 37 | Symbol 395 MovieClip |
"76" | Symbol 398 MovieClip [mainMenu] Frame 37 | Symbol 308 MovieClip |
"comHighscores" | Symbol 398 MovieClip [mainMenu] Frame 39 | Symbol 365 MovieClip |
"73" | Symbol 398 MovieClip [mainMenu] Frame 39 | Symbol 292 MovieClip |
"55" | Symbol 398 MovieClip [mainMenu] Frame 39 | Symbol 308 MovieClip |
"hints" | Symbol 429 MovieClip Frame 1 | Symbol 425 MovieClip |
"perfect" | Symbol 448 MovieClip Frame 1 | Symbol 444 MovieClip |
"perfect" | Symbol 457 MovieClip Frame 1 | Symbol 456 MovieClip |
"stageSign" | Symbol 458 MovieClip [message] Frame 2 | Symbol 429 MovieClip |
"endSign" | Symbol 458 MovieClip [message] Frame 33 | Symbol 448 MovieClip |
"congrats" | Symbol 458 MovieClip [message] Frame 44 | Symbol 452 MovieClip |
"bonusSign" | Symbol 458 MovieClip [message] Frame 45 | Symbol 457 MovieClip |
"score" | Symbol 466 MovieClip [scoreUp] Frame 1 | Symbol 465 MovieClip |
"water" | Symbol 698 MovieClip Frame 30 | Symbol 535 MovieClip [seaTile] |
"allTiles" | Symbol 713 MovieClip [tiles] Frame 1 | Symbol 698 MovieClip |
"allTiles" | Symbol 713 MovieClip [tiles] Frame 2 | Symbol 698 MovieClip |
"allTiles" | Symbol 713 MovieClip [tiles] Frame 3 | Symbol 698 MovieClip |
"allTiles" | Symbol 713 MovieClip [tiles] Frame 4 | Symbol 698 MovieClip |
Special Tags (6.53 KiB)
ExportAssets (56) | Timeline Frame 3 | Symbol 57 as "letter0" |
ExportAssets (56) | Timeline Frame 3 | Symbol 67 as "letter1" |
ExportAssets (56) | Timeline Frame 3 | Symbol 78 as "letter2" |
ExportAssets (56) | Timeline Frame 3 | Symbol 98 as "letter3" |
ExportAssets (56) | Timeline Frame 3 | Symbol 106 as "letter4" |
ExportAssets (56) | Timeline Frame 3 | Symbol 113 as "letter5" |
ExportAssets (56) | Timeline Frame 3 | Symbol 139 as "letterBlast" |
ExportAssets (56) | Timeline Frame 3 | Symbol 139 as "letterBlast" |
ExportAssets (56) | Timeline Frame 3 | Symbol 139 as "letterBlast" |
ExportAssets (56) | Timeline Frame 3 | Symbol 139 as "letterBlast" |
ExportAssets (56) | Timeline Frame 3 | Symbol 139 as "letterBlast" |
ExportAssets (56) | Timeline Frame 3 | Symbol 139 as "letterBlast" |
ExportAssets (56) | Timeline Frame 3 | Symbol 139 as "letterBlast" |
ExportAssets (56) | Timeline Frame 3 | Symbol 139 as "letterBlast" |
ExportAssets (56) | Timeline Frame 3 | Symbol 139 as "letterBlast" |
ExportAssets (56) | Timeline Frame 3 | Symbol 139 as "letterBlast" |
ExportAssets (56) | Timeline Frame 3 | Symbol 139 as "letterBlast" |
ExportAssets (56) | Timeline Frame 3 | Symbol 139 as "letterBlast" |
ExportAssets (56) | Timeline Frame 3 | Symbol 139 as "letterBlast" |
ExportAssets (56) | Timeline Frame 3 | Symbol 139 as "letterBlast" |
ExportAssets (56) | Timeline Frame 3 | Symbol 139 as "letterBlast" |
ExportAssets (56) | Timeline Frame 3 | Symbol 139 as "letterBlast" |
ExportAssets (56) | Timeline Frame 3 | Symbol 139 as "letterBlast" |
ExportAssets (56) | Timeline Frame 3 | Symbol 139 as "letterBlast" |
ExportAssets (56) | Timeline Frame 3 | Symbol 139 as "letterBlast" |
ExportAssets (56) | Timeline Frame 3 | Symbol 146 as "ufo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 151 as "blastCity" |
ExportAssets (56) | Timeline Frame 3 | Symbol 152 as "cityExplosion" |
ExportAssets (56) | Timeline Frame 3 | Symbol 153 as "emptylevel" |
ExportAssets (56) | Timeline Frame 3 | Symbol 158 as "extra" |
ExportAssets (56) | Timeline Frame 3 | Symbol 189 as "interface" |
ExportAssets (56) | Timeline Frame 3 | Symbol 139 as "letterBlast" |
ExportAssets (56) | Timeline Frame 3 | Symbol 192 as "letterBlast2" |
ExportAssets (56) | Timeline Frame 3 | Symbol 221 as "letterBlast3" |
ExportAssets (56) | Timeline Frame 3 | Symbol 264 as "levelContainer" |
ExportAssets (56) | Timeline Frame 3 | Symbol 398 as "mainMenu" |
ExportAssets (56) | Timeline Frame 3 | Symbol 458 as "message" |
ExportAssets (56) | Timeline Frame 3 | Symbol 466 as "scoreUp" |
ExportAssets (56) | Timeline Frame 3 | Symbol 535 as "seaTile" |
ExportAssets (56) | Timeline Frame 3 | Symbol 713 as "tiles" |
ExportAssets (56) | Timeline Frame 3 | Symbol 717 as "levSel" |
ExportAssets (56) | Timeline Frame 3 | Symbol 719 as "fx1" |
ExportAssets (56) | Timeline Frame 3 | Symbol 720 as "fx2" |
ExportAssets (56) | Timeline Frame 3 | Symbol 721 as "fx3" |
ExportAssets (56) | Timeline Frame 3 | Symbol 722 as "fx4" |
ExportAssets (56) | Timeline Frame 3 | Symbol 723 as "fx5" |
ExportAssets (56) | Timeline Frame 3 | Symbol 724 as "fx6" |
ExportAssets (56) | Timeline Frame 3 | Symbol 725 as "fx7" |
ExportAssets (56) | Timeline Frame 3 | Symbol 726 as "fx8" |
ExportAssets (56) | Timeline Frame 3 | Symbol 727 as "fx9" |
ExportAssets (56) | Timeline Frame 3 | Symbol 728 as "fx11" |
ExportAssets (56) | Timeline Frame 3 | Symbol 729 as "fx12" |
ExportAssets (56) | Timeline Frame 3 | Symbol 730 as "fx13" |
ExportAssets (56) | Timeline Frame 3 | Symbol 731 as "fx14" |
ExportAssets (56) | Timeline Frame 3 | Symbol 732 as "fx15" |
ExportAssets (56) | Timeline Frame 3 | Symbol 733 as "fx16" |
ExportAssets (56) | Timeline Frame 3 | Symbol 734 as "fx17" |
ExportAssets (56) | Timeline Frame 3 | Symbol 735 as "fx18" |
ExportAssets (56) | Timeline Frame 3 | Symbol 736 as "fx19" |
ExportAssets (56) | Timeline Frame 3 | Symbol 737 as "fx20" |
ExportAssets (56) | Timeline Frame 3 | Symbol 738 as "fx21" |
ExportAssets (56) | Timeline Frame 3 | Symbol 739 as "music1" |
ExportAssets (56) | Timeline Frame 3 | Symbol 740 as "music2" |
ExportAssets (56) | Timeline Frame 3 | Symbol 741 as "music3" |
ExportAssets (56) | Timeline Frame 3 | Symbol 742 as "music4" |
ExportAssets (56) | Timeline Frame 3 | Symbol 743 as "music7" |
ExportAssets (56) | Timeline Frame 3 | Symbol 744 as "music5" |
ExportAssets (56) | Timeline Frame 3 | Symbol 535 as "seaTile" |
ExportAssets (56) | Timeline Frame 3 | Symbol 745 as "fx22" |
ExportAssets (56) | Timeline Frame 3 | Symbol 746 as "fx23" |
ExportAssets (56) | Timeline Frame 3 | Symbol 747 as "fx25" |
ExportAssets (56) | Timeline Frame 3 | Symbol 748 as "fx24" |
Labels (4.97 KiB)
"loadAd" | Symbol 17 MovieClip Frame 2 |
"showAd" | Symbol 17 MovieClip Frame 12 |
"preload" | Symbol 51 MovieClip Frame 3 |
"fall" | Symbol 57 MovieClip [letter0] Frame 1 |
"fall" | Symbol 67 MovieClip [letter1] Frame 1 |
"fall" | Symbol 78 MovieClip [letter2] Frame 1 |
"fall" | Symbol 98 MovieClip [letter3] Frame 1 |
"fall" | Symbol 106 MovieClip [letter4] Frame 1 |
"fall" | Symbol 113 MovieClip [letter5] Frame 1 |
"shut" | Symbol 132 MovieClip Frame 111 |
"blast" | Symbol 133 MovieClip Frame 2 |
"open" | Symbol 140 MovieClip Frame 2 |
"close" | Symbol 140 MovieClip Frame 16 |
"rayOfDeath" | Symbol 146 MovieClip [ufo] Frame 2 |
"blowUp" | Symbol 146 MovieClip [ufo] Frame 32 |
"1" | Symbol 264 MovieClip [levelContainer] Frame 1 |
"2" | Symbol 264 MovieClip [levelContainer] Frame 2 |
"3" | Symbol 264 MovieClip [levelContainer] Frame 3 |
"4" | Symbol 264 MovieClip [levelContainer] Frame 4 |
"5" | Symbol 264 MovieClip [levelContainer] Frame 5 |
"6" | Symbol 264 MovieClip [levelContainer] Frame 6 |
"7" | Symbol 264 MovieClip [levelContainer] Frame 7 |
"8" | Symbol 264 MovieClip [levelContainer] Frame 8 |
"9" | Symbol 264 MovieClip [levelContainer] Frame 9 |
"10" | Symbol 264 MovieClip [levelContainer] Frame 10 |
"11" | Symbol 264 MovieClip [levelContainer] Frame 11 |
"12" | Symbol 264 MovieClip [levelContainer] Frame 12 |
"13" | Symbol 264 MovieClip [levelContainer] Frame 13 |
"14" | Symbol 264 MovieClip [levelContainer] Frame 14 |
"15" | Symbol 264 MovieClip [levelContainer] Frame 15 |
"16" | Symbol 264 MovieClip [levelContainer] Frame 16 |
"17" | Symbol 264 MovieClip [levelContainer] Frame 17 |
"18" | Symbol 264 MovieClip [levelContainer] Frame 18 |
"on" | Symbol 378 MovieClip Frame 1 |
"off" | Symbol 378 MovieClip Frame 2 |
"main" | Symbol 398 MovieClip [mainMenu] Frame 1 |
"play" | Symbol 398 MovieClip [mainMenu] Frame 3 |
"difficulty" | Symbol 398 MovieClip [mainMenu] Frame 5 |
"password" | Symbol 398 MovieClip [mainMenu] Frame 7 |
"codeError" | Symbol 398 MovieClip [mainMenu] Frame 9 |
"howtoplay1" | Symbol 398 MovieClip [mainMenu] Frame 12 |
"howtoplay2" | Symbol 398 MovieClip [mainMenu] Frame 15 |
"howtoplay3" | Symbol 398 MovieClip [mainMenu] Frame 18 |
"howtoplay4" | Symbol 398 MovieClip [mainMenu] Frame 21 |
"howtoplay5" | Symbol 398 MovieClip [mainMenu] Frame 24 |
"howtoplay6" | Symbol 398 MovieClip [mainMenu] Frame 27 |
"howtoplay7" | Symbol 398 MovieClip [mainMenu] Frame 30 |
"scores" | Symbol 398 MovieClip [mainMenu] Frame 33 |
"confirm" | Symbol 398 MovieClip [mainMenu] Frame 35 |
"audio" | Symbol 398 MovieClip [mainMenu] Frame 37 |
"submitscore" | Symbol 398 MovieClip [mainMenu] Frame 39 |
"off" | Symbol 425 MovieClip Frame 19 |
"sorry" | Symbol 456 MovieClip Frame 2 |
"stage" | Symbol 458 MovieClip [message] Frame 2 |
"gameover" | Symbol 458 MovieClip [message] Frame 23 |
"stageBonus" | Symbol 458 MovieClip [message] Frame 33 |
"bonusBonus" | Symbol 458 MovieClip [message] Frame 45 |
"on" | Symbol 535 MovieClip [seaTile] Frame 1 |
"splash" | Symbol 535 MovieClip [seaTile] Frame 2 |
"\\ building1" | Symbol 698 MovieClip Frame 1 |
"\\ building 2" | Symbol 698 MovieClip Frame 30 |
"\\ vegetation" | Symbol 698 MovieClip Frame 60 |
"\\ building3" | Symbol 698 MovieClip Frame 70 |
"on" | Symbol 713 MovieClip [tiles] Frame 1 |
"d1" | Symbol 713 MovieClip [tiles] Frame 2 |
"d2" | Symbol 713 MovieClip [tiles] Frame 3 |
"d3" | Symbol 713 MovieClip [tiles] Frame 4 |
"off" | Symbol 713 MovieClip [tiles] Frame 5 |
"off" | Symbol 717 MovieClip [levSel] Frame 1 |
"on" | Symbol 717 MovieClip [levSel] Frame 2 |
Dynamic Text Variables (3.96 KiB)
txtPercentLoaded2 | Symbol 19 EditableText | "The game is loading (0%)" |
txtPercentLoaded2 | Symbol 22 EditableText | "The game is loading (0%)" |
letter | Symbol 56 EditableText | "W" |
letter | Symbol 66 EditableText | "W" |
letter | Symbol 70 EditableText | "A" |
letter | Symbol 95 EditableText | "0" |
letter | Symbol 96 EditableText | "0" |
letter | Symbol 104 EditableText | "W" |
letter | Symbol 112 EditableText | "W" |
_root.minScore | Symbol 125 EditableText | "0000" |
_root.bombs | Symbol 160 EditableText | "--" |
_root.score | Symbol 161 EditableText | "000000" |
letter | Symbol 163 EditableText | "O" |
letter | Symbol 165 EditableText | "O" |
_root.cities | Symbol 167 EditableText | "--" |
_root.remainingLetters | Symbol 177 EditableText | "000 " |
_root.letterCount | Symbol 178 EditableText | "00" |
_root.LTot2 | Symbol 179 EditableText | "00" |
_root.totKeyPress | Symbol 180 EditableText | "0000" |
_root.version | Symbol 186 EditableText | "0000" |
letter | Symbol 268 EditableText | "W" |
letter | Symbol 273 EditableText | "" |
text | Symbol 277 EditableText | "PLAY" |
text | Symbol 278 EditableText | "PLAY" |
text | Symbol 279 EditableText | "PLAY" |
text | Symbol 280 EditableText | "PLAY" |
text | Symbol 281 EditableText | "PLAY" |
text | Symbol 282 EditableText | "PLAY" |
text | Symbol 283 EditableText | "Play" |
text | Symbol 286 EditableText | "PLAY" |
text | Symbol 287 EditableText | "PLAY" |
text | Symbol 288 EditableText | "PLAY" |
text | Symbol 289 EditableText | "PLAY" |
text | Symbol 290 EditableText | "PLAY" |
text | Symbol 302 EditableText | "PLAY" |
text | Symbol 303 EditableText | "PLAY" |
text | Symbol 304 EditableText | "PLAY" |
text | Symbol 305 EditableText | "PLAY" |
text | Symbol 306 EditableText | "PLAY" |
text | Symbol 307 EditableText | "PLAY" |
code | Symbol 314 EditableText | "" |
htpPage | Symbol 319 EditableText | "0" |
letter | Symbol 331 EditableText | "W" |
SName | Symbol 426 EditableText | "Stage Name" |
SPassword | Symbol 427 EditableText | "00,000" |
stage | Symbol 428 EditableText | "00" |
bonus | Symbol 445 EditableText | "10101" |
accPerc | Symbol 446 EditableText | "100%" |
total | Symbol 447 EditableText | "10101" |
score | Symbol 460 EditableText | "000" |
score | Symbol 461 EditableText | "000" |
score | Symbol 462 EditableText | "000" |
score | Symbol 463 EditableText | "000" |
score | Symbol 464 EditableText | "000" |
id | Symbol 714 EditableText | "66" |
id | Symbol 716 EditableText | "66" |
|