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378853385.swf

This is the info page for
Flash #13582

(Click the ID number above for more basic data on this flash file.)


Text
!

LOADING

Play

Begin Story

Slayer Patrol

Options

Credits

Back

Easy

Average

Hard

Low

Medium

High

Start

Difficulty

Quality

It is recommended that you play the tutorial at the start of Story Mode before playing Slayer Patrol.
The aim of Slayer patrol is to kill as many vamps as you can before your health reaches 0.
Use the Right Click menu to change the quality or return to the main menu.

Most Vamps Dusted:

Total Vamps Dusted:

34

345

Xander Harris- Fights witha  crossbow. Holds 20 arrows, touch the arrow pot to reload.

Blood Colour

Music

Level Code Entry

ON

OFF

OK

Code not recognized!

Oz activated!

Xander activated!

Angel activated!

Spike activated!

Head Producer, Game Design, Coding,
Level Design, Marketting, Organizer

<p align="left"><font face="Poor Richard" size="16" color="#b49d87" letterSpacing="0.000000" kerning="0">Croft Storm (<a href="http://croftstorm.net" target = "_blank">site</a>) </font></p>

Vice Producer, Characters &
Weapon design, cutscenes

Mutant Enemy

Beta Testers

-Akula-
Dan Knechtel
Khammy Sanasing
Cal Gary
Dia DeLa Muerte

Based on the show Buffy the Vampire Slayer by Joss Whedon

R

L

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Vamps Dusted:

543

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543

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543

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Time for some Slayer Practice!  This is a quick tutorial, but you can still die, so be careful. First of
all, lets get used to the controls.
Use the ARROW keys to move Buffy about. Press SPACE to make her jump.

Great! Moving about forms the basis to vampire slaying.
Press SHIFT to carry on.

The A and Q keys are used for left hand attacks. The W and S keys are for right hand attacks. At
the moment you are bare-handed, so press any of the 4 attack keys to punch.

Great! When you start using double weapons, all 4  attack keys are used.
Press SHIFT to carry on.

Press Z to change you left weapon, press X to change your right weapon. At the moment you only
have a stake, so use Z or X to equip it.

Quick weapon changing can be crucial to a fight.  The Z and X keys cycle through the weapons
in the order that they appear in the inventory (top right). The larger icons show your active
weapons (left and right).
Press SHIFT to carry on.

Time for you first dusting! The bar over  the vamp shows his health, it is already low. So  just punch
him a few more times, then stake him when he is weak. The lower the health bar, the better
chance you have of succesfully staking him.

Well done! You just slayed your first vamp.
Press SHIFT to carry on.

This vamp has a sword, so take him down and steal it!

By dusting the vamp you automatically retrieved the sword. The icon is now brighter in the
inventory (top right).
Press SHIFT to carry on.

Equip you new sword with Z or X.  Now try pressing one attack button quickly followed by
another to make a CONTINUOUS ATTACK.  Press this button repeatedly to hold the attack, eg
Q,A,A,A,A,A,A,..........

Great!  Mastering continuous attacks is an important skill. There are 2 different attacks for each
weapon.
Press SHIFT to carry on.

HEAVY ATTACKS are the ultimate attack. They are done by building up a continuous attack
then reverting the the first attack button, eg Q,A,A,A,A,A,A,..........Q. You need to build up the
continuous attack by more than 3 key presses before a heavy attack can be initiated.

HEAVY ATTACKS are the ultimate attack. They are done by building up a continuous attack
then reverting the the first attack button, eg Q,A,A,A,A,A,A,..........Q. You need to build up the
continuous attack by more than 3 key presses before a heavy attack can be initiated.
Press SHIFT to carry on.

The longer you build up a continuous attack, the more powerful the heavy attack will be. Also,
heavy attacks can dust a vamp when made with a Sword, Axe or Chainsaw. Here comes another
vamp, try dusting him with a heavy attack!

The longer you build up a continuous attack, the more powerful the heavy attack will be. Also,
heavy attacks can dust a vamp when made with a Sword, Axe or Chainsaw. Here comes another
vamp, try dusting him with a heavy attack!
Press SHIFT to carry on.

Dust the vamp. Try and use a HEAVY attack, if your sword breaks or you cannot do it, just use the
Stake.

Excellent! Now you have an axe too. The bar next to the weapon icon (top right) shows the
weapon damage, if this reaches 0 the weapon breaks. Use all your skills to slay 3 full-health
vamps.
Press SHIFT to carry on.

Use all your skills to slay 3 full-health vamps.
Tip: Move away from the enemy to build a continuous attack, then unleash a heavy attack when
he comes close.

Congratulations, you have completed Slayer Practice.  Time for a quick rest then it's back to
patrolling...
Press SHIFT to carry on.

9:00 PM - Graveyard

Skip Tutorial

You Died...

Total Vamps dusted

Slayer Grade:

3567

A

Continue from last stage

Main Menu

Stage 1 Password: N/A

Stage 2 Password: Drusilla

Stage 3 Password: Soul

Stage 4 Password: Orpheus

Stage 5 Password: Adam

Stage 6 Password: Trio

Stage ? Password: N/A

Stage 7 Password: Werewolf

Stage 8 Password: Potential

Stage 9 Password: Hush

Stage 10 Password: Dennis

Stage 11 Password: Hero

Stage 12 Password: Kendra

Stage 13 Password: Illyria

11:00 PM - Graveyard

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9:00 AM - Giles House

Buffy : ..... Anyway i slayed it, but it was hard...

Giles: Oh!

Xander: Oh?

Giles: They are part of a
demon clan long thought to be
extinct, who originally came
close to bringing about the
apocalypse.....

Buffy: Tonight I'll go talk
to Spike about it.

Buffy: Will, Xand, you go
check where i was patrolling
last night

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Willow:

Xander, I want you to fend off the vampires while I investigate the area.

Your crossbow holds 20 arrows, touch the arrow pot to reload.

Xander:

No problemo!

That wasn't so tough!

Crap...

Xander! Come look at this!

7:00 PM - Graveyard

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What is it?

I have no idea, but it looks like it's painted in blood...

7:30 PM - Spikes Crypt

Buffy: Who did this?

Buffy: We're getting you to Giles

8:00 PM - Giles House

Xander: Well, i just dont see why he has to be here

Buffy: Xander, he nearly died

Willow: Hey, Guys, theres some kind of symbol on him

Xander: Hey thats the same symbol we found!

Giles: It seems to represent
an ancient apocalyptic ritual,
using the blood of a hundred
vampires...

Giles: ...to open the gate to
hell. They're going to open
the hellmouth.

Xander: great, so we're going back to school

Spike: i want to help

Sword A

Sword B

Axe

Chainsaw

Knife

Spade

Baseball Bat

Pole

Choose your Weapon

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Giles:

Buffy, we need to reach the Hellmouth in the old library.

Watch out for vamps! We're right behind you.

10:00 PM - Sunnydale High Ruins

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Vampires, you'll need to take them out before we can leave this area

Good work, now you can carry on.

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Watch out! You'll need to jump over that pit or you'll die! (jump = space)

Yay! Ok, you go on ahead, I'll be helping Giles over this pit!

Spike:

Bugger, how the hell we supposed to get across now?!

Guess we'll just have to leave it to Buffy...

Speak for yourself

Be careful Willow!

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Willow

That door leads to the library, hence the Hellmouth.

I'll cast a spell to weaken his attacks! Keep away from him until I say!

Great, let's go.

ARGHHH!!!!!!!

Buffy:

Giles! We need to go back and help!

There's not enough time, I'll go, you carry on to the Hellmouth.

Let me heal you...

And take this crossbow.

Got it, attack now!

I've lost it, get away from him!

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WIllow:

Giles! Xander!

Willow......how did you do that???

There's no time. I'll find a way to get you down, I hope Buffy's ok...

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The Hellmouth

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This'll go on for ever, I need to figure out a way through that gate...

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An earthquake....that can't be good.

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Demon:

Slayer, we finally meet.

So you can speak...

I am far more powerful than my workers, as you will soon see

Lets see if you can still speak with a stake through your chest

You have courage, I admire that. but you really have no chance of winning.

To show how little fear I have, I will restore all of your health and weapons.

Lets begin.

Created by
Mark Lunney
(Croft Storm)

Co-producer
Mutant Enemy

Original Idea
Joss Whedon

Boss Music
Jimmy Eat World
('Pain')

Credits Music
Nerf Herder

Font
GemFonts

Special Thanks
Newgrounds

Beta Testers
-Akula-
Dan Knechtel
Khammy Sanasing
Cal Gary
Dia DeLa Muerte

Play as Angel
Enter the code 'Liam' in the options.  Play as Spike in Slayer Patrol and
you will appear as Angel in the game.
Use the code 'William' to return to using Spike.

Flash

Recommended links

Main Menu

ActionScript [AS1/AS2]

Frame 1
function myMap() { removeMovieClip(_root.buffy); removeMovieClip(_root.vamp); stopAllSounds(); if (muse == true) { bgSound = new Sound(); bgSound.attachSound("mgstart", true); bgSound.start(0, 99); } _root.gotoAndStop("menu"); } function mySite() { getURL ("http://croftstorm.net", "_blank"); } function mySith() { getURL ("http://www.etgames.com", "_blank"); } function mySity() { getURL ("http://www.amazon.com/gp/product/B000BW7QWW/103-8938048-5027864?v=glance&n=130&camp=14573&creative=327641&link%5Fcode=as1", "_blank"); } function myHigh() { _root.qua = "HIGH"; _root.q1 = 100; _root.q2 = 100; _root.q3 = 50; } function myMed() { _root.qua = "MEDIUM"; _root.q1 = 50; _root.q2 = 100; _root.q3 = 50; } function myLow() { _root.qua = "LOW"; _root.q1 = 100; _root.q2 = 50; _root.q3 = 50; } function myKill() { stopAllSounds(); _root.muse = false; } stop(); var myContextMenu = new ContextMenu(); myContextMenu.hideBuiltInItems(); var myMap = new ContextMenuItem("Main Menu", myMap); myContextMenu.customItems.push(myMap); var mySite = new ContextMenuItem("Visit Croft Storm", mySite); myContextMenu.customItems.push(mySite); var mySith = new ContextMenuItem("Visit ETgames.com", mySith); myContextMenu.customItems.push(mySith); var mySity = new ContextMenuItem("Preorder Serenity", mySity); myContextMenu.customItems.push(mySity); var myHigh = new ContextMenuItem("Game Quality: High", myHigh); myContextMenu.customItems.push(myHigh); var myMed = new ContextMenuItem("Game Quality: Medium", myMed); myContextMenu.customItems.push(myMed); var myLow = new ContextMenuItem("Game Quality: Low", myLow); myContextMenu.customItems.push(myLow); var myKill = new ContextMenuItem("Kill Music", myKill); myContextMenu.customItems.push(myKill); _root.menu = myContextMenu; _root.qua = "MEDIUM"; _root.d1 = 50; _root.d2 = 100; _root.d3 = 50; _root.q1 = 50; _root.q2 = 100; _root.q3 = 50; difficulty = 1; bestdust = 0; scoob = "buffy"; totaldust = 0; dusted = 0; ouch = 1; bloodc = "red"; muse = true; levelcode = "type here"; _root.liam = false; _root.oz = false; tdgiles = 0; bdgiles = 0; tdspike = 0; bdspike = 0; tdbuffy = 0; bdbuffy = 0; tdwillow = 0; bdwillow = 0; tdxander = 0; bdxander = 0; jumping = false;
Frame 5
stop();
Frame 9
_root.gatepass1 = 475; _root.gateopen1 = false; _root.gatepass2 = 475; _root.gatepass3 = 475; _root.gateopen2 = false; _root.istake = 100; _root.isword1 = 0; _root.isword2 = 0; _root.ipole = 0; _root.iknife = 0; _root.irake = 0; _root.ibat = 0; _root.istaff = 0; _root.icross = 0; _root.iaxe = 0; _root.quality = "HIGH"; shirtcolour = 4; haircolour = 4; skincolour = 6; coatcolour = 6; scar = 2; pony = 2; bitemark = 2;
Frame 29
attachMovie("buffy", "buffy", 14); attachMovie("vamp", "vamp", 4); stopAllSounds(); if (muse == true) { bgSound = new Sound(); bgSound.attachSound("mgassault", true); bgSound.start(0, 99); } _quality = _root.qua; _root.patrol = true; superb = 1; species = "vamp"; dusted = 0; vamp._x = 440; vamp._y = 340; buffy._x = 300; icross = 0; buffy._y = 330; flying = false; l1punch = false; r1punch = false; l2punch = false; r2punch = false; ata = false; atb = false; zcho = false; xcho = false; vslashr = false; vslashl = false; vlweapon = "bare"; vrweapon = "bare"; lweapon = "bare"; rweapon = "bare"; istake = 100; upslice = 0; spinslice = 0; _root.heavy = 1; speed = 7; vamphp = 1000; vampspeed = 3; shirtcolour = 4; haircolour = 4; skincolour = 6; coatcolour = 6; pony = 2; bitemark = 2; scar = 2; health = 1000; superalpha = 0; ad = 50; ard = 1; buffy.onEnterFrame = function () { if (Key.isDown(90)) { if (zcho == false) { zcho = true; _root.lcho.nextFrame(); } } else { zcho = false; } if (Key.isDown(88)) { if (xcho == false) { xcho = true; _root.rcho.nextFrame(); } } else { xcho = false; } if (Key.isDown(81)) { if (l1punch == false) { l1punch = true; if (lweapon == "stake") { lhand.hand.gotoAndPlay("stake"); } if (lweapon == "bare") { lhand.hand.gotoAndPlay("punch"); } if (lweapon == "cross") { if (flying == false) { flying = true; xdepth = buffy.getDepth() + 1; attachMovie("carrow", "carrow", xdepth); carrow._x = buffy._x + 75; carrow._y = buffy._y - 25; } } if ((((((((lweapon == "sword1") || (lweapon == "sword2")) || (lweapon == "knife")) || (lweapon == "axe")) || (lweapon == "staff")) || (lweapon == "pole")) || (lweapon == "rake")) || (lweapon == "bat")) { if (spinslice > 3) { lhand.hand.gotoAndPlay("spinslice"); } else if (atb == true) { lhand.hand.gotoAndPlay("jab"); } else { lhand.hand.gotoAndPlay("push"); } } } } else { l1punch = false; } if (Key.isDown(65)) { if (l2punch == false) { attachMovie("arrow", "arrow", 11); l2punch = true; if (lweapon == "stake") { lhand.hand.gotoAndPlay("stake"); } if (lweapon == "bare") { lhand.hand.gotoAndPlay("punchb"); } if (lweapon == "cross") { if (flying == false) { flying = true; xdepth = buffy.getDepth() + 1; attachMovie("carrow", "carrow", xdepth); carrow._x = buffy._x + 75; carrow._y = buffy._y - 25; } } if ((((((((lweapon == "sword1") || (lweapon == "sword2")) || (lweapon == "knife")) || (lweapon == "axe")) || (lweapon == "staff")) || (lweapon == "pole")) || (lweapon == "rake")) || (lweapon == "bat")) { if (upslice > 1) { lhand.hand.gotoAndPlay("upslice"); } else if (ata == true) { lhand.hand.gotoAndPlay("spin"); } else { lhand.hand.gotoAndPlay("stab"); } } } } else { l2punch = false; } if (Key.isDown(87)) { if (r1punch == false) { r1punch = true; if (rweapon == "stake") { rhand.hand.gotoAndPlay("stake"); } if (rweapon == "bare") { rhand.hand.gotoAndPlay("punch"); } if (rweapon == "cross") { if (flying == false) { flying = true; xdepth = buffy.getDepth() + 1; attachMovie("carrow", "carrow", xdepth); carrow._x = buffy._x + 20; carrow._y = buffy._y - 25; } } if ((((((((rweapon == "sword1") || (rweapon == "axe")) || (rweapon == "sword2")) || (rweapon == "knife")) || (rweapon == "staff")) || (rweapon == "pole")) || (rweapon == "rake")) || (rweapon == "bat")) { if (spinslice > 3) { rhand.hand.gotoAndPlay("spinslice"); } else if (atb == true) { rhand.hand.gotoAndPlay("jab"); } else { rhand.hand.gotoAndPlay("push"); } } } } else { r1punch = false; } if (Key.isDown(83)) { if (r2punch == false) { r2punch = true; if (rweapon == "stake") { rhand.hand.gotoAndPlay("stake"); } if (rweapon == "bare") { rhand.hand.gotoAndPlay("punchb"); } if (rweapon == "cross") { if (flying == false) { flying = true; xdepth = buffy.getDepth() + 1; attachMovie("carrow", "carrow", xdepth); carrow._x = buffy._x + 20; carrow._y = buffy._y - 25; } } if ((((((((rweapon == "sword1") || (rweapon == "axe")) || (rweapon == "sword2")) || (rweapon == "knife")) || (rweapon == "staff")) || (rweapon == "pole")) || (rweapon == "rake")) || (rweapon == "bat")) { if (upslice > 1) { rhand.hand.gotoAndPlay("upslice"); } else if (ata == true) { rhand.hand.gotoAndPlay("spin"); } else { rhand.hand.gotoAndPlay("stab"); } } } } else { r2punch = false; } if (Key.isDown(32)) { buffy.buffy2.play(); } if (Key.isDown(37)) { if (buffy._x > 50) { if (vamp.hitt.hitTest(buffy.hitt) && (buffy._x > vamp._x)) { } else { buffy.gotoAndStop("left"); buffy._x = buffy._x - (speed * 2); } } } if (Key.isDown(39)) { if (buffy._x < 500) { if (vamp.hitt.hitTest(buffy.hitt) && (buffy._x < vamp._x)) { } else { buffy.gotoAndStop("right"); buffy._x = buffy._x + (speed * 2); } } } if (Key.isDown(38)) { if (buffy._y > 310) { if (vamp.hitt.hitTest(buffy.hitt) && (buffy._y > vamp._y)) { } else { buffy._y = buffy._y - speed; _root.hills._y = _root.hills._y + (speed / 11); } } } if (Key.isDown(40)) { if (buffy._y < 395) { if (vamp.hitt.hitTest(buffy.hitt) && (buffy._y < vamp._y)) { } else { buffy._y = buffy._y + speed; _root.hills._y = _root.hills._y - (speed / 11); } } } _quality = _root.qua; if (vamphp < 0) { vamphp = 0; } if (health < 0) { _root.gotoAndStop("patroldie"); } if (ad > 200) { ad = 5; } lhand.gotoAndStop(lweapon); rhand.gotoAndStop(rweapon); if (buffy._y > (vamp._y - 4)) { buffy.swapDepths(14); } if (buffy._y < (vamp._y - 4)) { buffy.swapDepths(4); } buffy._yscale = buffy._y / 3.8; buffy._xscale = buffy._y / 3.8; }; sword.onEnterFrame = function () { if (sword.hitTest(buffy)) { sword._alpha = 0; isword1 = true; } }; vamp.onEnterFrame = function () { if (vamp._x > buffy._x) { vamp.vamp2.vamp3._xscale = 90; vamp.vamp2.vamp3.vamp4.hp._xscale = 90; } else { vamp.vamp2.vamp3._xscale = -90; vamp.vamp2.vamp3.vamp4.hp._xscale = -90; } if (Math.random() > 0.997) { if ((vamp._x > 100) && (vamp._x > buffy._x)) { vamp.vamp2.vamp3.play(); } if ((vamp._x < 450) && (vamp._x < buffy._x)) { vamp.vamp2.vamp3.play(); } } if (vamp._y > buffy._y) { if (vamp._y > 305) { if (vamp.hitt2.hitTest(buffy.hitt)) { } else { vamp._y = vamp._y - vampspeed; } } } if (vamp._y < buffy._y) { if (vamp._y < 395) { if (vamp.hitt2.hitTest(buffy.hitt)) { } else { vamp._y = vamp._y + vampspeed; } } } if (vamp._x > buffy._x) { if (vamp._x > 50) { if (vamp.hitt2.hitTest(buffy.hitt)) { } else { vamp._x = vamp._x - vampspeed; } } } if (vamp._x < buffy._x) { if (vamp._x < 500) { if (vamp.hitt2.hitTest(buffy.hitt)) { } else { vamp._x = vamp._x + vampspeed; } } } if (vamp.hitt.hitTest(buffy.hitt)) { if (vamp._x < buffy._x) { vamp._x = vamp._x - 1; } if (vamp._x > buffy._x) { vamp._x = vamp._x + 1; } if (vamp._y < buffy._y) { vamp._y = vamp._y - 1; } if (vamp._y > buffy._y) { vamp._y = vamp._y + 1; } } vamp._yscale = vamp._y / 3.8; vamp._xscale = vamp._y / 3.8; if (vamp.hitt2.hitTest(buffy.hitt)) { if (random(10) > 5) { if (vrweapon == "sword1") { if (vslashr == false) { vslashr = true; vrsword = Math.random() * 4; if (vrsword > 3) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab"); } else if (vrsword > 2) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin"); } else if (vrsword > 1) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab"); } } } if (vrweapon == "axe") { if (vslashr == false) { vslashr = true; vrsword = Math.random() * 4; if (vrsword > 3) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab"); } else if (vrsword > 2) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin"); } else if (vrsword > 1) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab"); } } } if (vrweapon == "staff") { if (vslashr == false) { vslashr = true; vrsword = Math.random() * 4; if (vrsword > 3) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab"); } else if (vrsword > 2) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin"); } else if (vrsword > 1) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab"); } } } if (vrweapon == "sword2") { if (vslashr == false) { vslashr = true; vrsword = Math.random() * 4; if (vrsword > 3) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab"); } else if (vrsword > 2) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin"); } else if (vrsword > 1) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab"); } } } if (vrweapon == "rake") { if (vslashr == false) { vslashr = true; vrsword = Math.random() * 4; if (vrsword > 3) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab"); } else if (vrsword > 2) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin"); } else if (vrsword > 1) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab"); } } } if (vrweapon == "pole") { if (vslashr == false) { vslashr = true; vrsword = Math.random() * 4; if (vrsword > 3) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab"); } else if (vrsword > 2) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin"); } else if (vrsword > 1) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab"); } } } if (vrweapon == "bat") { if (vslashr == false) { vslashr = true; vrsword = Math.random() * 4; if (vrsword > 3) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab"); } else if (vrsword > 2) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin"); } else if (vrsword > 1) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab"); } } } if (vrweapon == "knife") { if (vslashr == false) { vslashr = true; vrsword = Math.random() * 4; if (vrsword > 3) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab"); } else if (vrsword > 2) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin"); } else if (vrsword > 1) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab"); } } } if (vrweapon == "bare") { vamp.vamp2.vamp3.vamp4.rhand.hand.play(); } } else { if (vlweapon == "sword1") { if (vslashl == false) { vslashl = true; vlsword = Math.random() * 4; if (vlsword > 3) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab"); } else if (vlsword > 2) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin"); } else if (vlsword > 1) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab"); } } } if (vlweapon == "axe") { if (vslashl == false) { vslashl = true; vlsword = Math.random() * 4; if (vlsword > 3) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab"); } else if (vlsword > 2) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin"); } else if (vlsword > 1) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab"); } } } if (vlweapon == "sword2") { if (vslashl == false) { vslashl = true; vlsword = Math.random() * 4; if (vlsword > 3) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab"); } else if (vlsword > 2) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin"); } else if (vlsword > 1) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab"); } } } if (vlweapon == "staff") { if (vslashl == false) { vslashl = true; vlsword = Math.random() * 4; if (vlsword > 3) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab"); } else if (vlsword > 2) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin"); } else if (vlsword > 1) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab"); } } } if (vlweapon == "pole") { if (vslashl == false) { vslashl = true; vlsword = Math.random() * 4; if (vlsword > 3) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab"); } else if (vlsword > 2) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin"); } else if (vlsword > 1) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab"); } } } if (vlweapon == "rake") { if (vslashl == false) { vslashl = true; vlsword = Math.random() * 4; if (vlsword > 3) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab"); } else if (vlsword > 2) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin"); } else if (vlsword > 1) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab"); } } } if (vlweapon == "knife") { if (vslashl == false) { vslashl = true; vlsword = Math.random() * 4; if (vlsword > 3) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab"); } else if (vlsword > 2) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin"); } else if (vlsword > 1) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab"); } } } if (vlweapon == "bat") { if (vslashl == false) { vslashl = true; vlsword = Math.random() * 4; if (vlsword > 3) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab"); } else if (vlsword > 2) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin"); } else if (vlsword > 1) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab"); } } } if (vlweapon == "bare") { vamp.vamp2.vamp3.vamp4.lhand.hand.play(); } } } vamp.vamp2.vamp3.vamp4.lhand.gotoAndStop(vlweapon); vamp.vamp2.vamp3.vamp4.rhand.gotoAndStop(vrweapon); };
Instance of Symbol 202 MovieClip [blood] "blood" in Frame 29
onClipEvent (load) { if (_root.bloodc == "green") { var coulor = new Color(this); coulor.setRGB(65280); _root.col = "0x00FF00"; } this._alpha = Math.random() * 100; }
Instance of Symbol 394 MovieClip in Frame 29
onClipEvent (load) { this._xscale = _root.health * 0.105; } onClipEvent (enterFrame) { this._xscale = _root.health * 0.11; }
Frame 35
stop(); stopAllSounds(); if (muse == true) { bgSound = new Sound(); bgSound.attachSound("mgxander", true); bgSound.start(0, 99); } attachMovie("buffy", "buffy", 14); attachMovie("vamp", "vamp", 4); _quality = _root.qua; _root.patrol = true; species = "vamp"; superb = 1; vexist = false; dusted = 0; create1 = false; possy = 650; buffy._x = 300; buffy._y = 330; vamp._x = 440; vamp._y = 340; flying = false; l1punch = false; r1punch = false; l2punch = false; r2punch = false; ata = false; atb = false; zcho = false; xcho = false; vslashr = false; vslashl = false; vlweapon = "bare"; vrweapon = "bare"; lweapon = "bare"; rweapon = "bare"; istake = 100; isword1 = 0; isword2 = 0; ipole = 0; iknife = 0; irake = 0; ibat = 0; istaff = 0; iaxe = 0; icross = 20; heavy = 1; if (_root.scoob == "giles") { speed = 5; } else { speed = 7; } vamphp = 1000; vampspeed = 4; if (_root.scoob == "giles") { health = 157; } else { health = 100; } superalpha = 0; ad = 50; ard = 1; buffy.onEnterFrame = function () { isword1 = 0; isword2 = 0; ipole = 0; iknife = 0; irake = 0; ibat = 0; istaff = 0; iaxe = 0; if (Key.isDown(90)) { if (zcho == false) { zcho = true; _root.lcho.nextFrame(); } } else { zcho = false; } if (Key.isDown(88)) { if (xcho == false) { xcho = true; _root.rcho.nextFrame(); } } else { xcho = false; } if (Key.isDown(81)) { if (l1punch == false) { l1punch = true; if (lweapon == "stake") { lhand.hand.gotoAndPlay("stake"); } if (lweapon == "bare") { lhand.hand.gotoAndPlay("punch"); } if (lweapon == "cross") { if (flying == false) { if (icross > 0) { flying = true; xdepth = buffy.getDepth() + 1; attachMovie("carrow", "carrow", xdepth); carrow._x = buffy._x + 75; carrow._y = buffy._y - 25; } } } if ((((((((lweapon == "sword1") || (lweapon == "sword2")) || (lweapon == "knife")) || (lweapon == "axe")) || (lweapon == "staff")) || (lweapon == "pole")) || (lweapon == "rake")) || (lweapon == "bat")) { if (spinslice > 3) { lhand.hand.gotoAndPlay("spinslice"); } else if (atb == true) { lhand.hand.gotoAndPlay("jab"); } else { lhand.hand.gotoAndPlay("push"); } } } } else { l1punch = false; } if (Key.isDown(65)) { if (l2punch == false) { attachMovie("arrow", "arrow", 11); l2punch = true; if (lweapon == "stake") { lhand.hand.gotoAndPlay("stake"); } if (lweapon == "bare") { lhand.hand.gotoAndPlay("punchb"); } if (lweapon == "cross") { if (flying == false) { if (icross > 0) { flying = true; xdepth = buffy.getDepth() + 1; attachMovie("carrow", "carrow", xdepth); carrow._x = buffy._x + 75; carrow._y = buffy._y - 25; } } } if ((((((((lweapon == "sword1") || (lweapon == "sword2")) || (lweapon == "knife")) || (lweapon == "axe")) || (lweapon == "staff")) || (lweapon == "pole")) || (lweapon == "rake")) || (lweapon == "bat")) { if (upslice > 1) { lhand.hand.gotoAndPlay("upslice"); } else if (ata == true) { lhand.hand.gotoAndPlay("spin"); } else { lhand.hand.gotoAndPlay("stab"); } } } } else { l2punch = false; } if (Key.isDown(87)) { if (r1punch == false) { r1punch = true; if (rweapon == "stake") { rhand.hand.gotoAndPlay("stake"); } if (rweapon == "bare") { rhand.hand.gotoAndPlay("punch"); } if (rweapon == "cross") { if (flying == false) { if (icross > 0) { flying = true; xdepth = buffy.getDepth() + 1; attachMovie("carrow", "carrow", xdepth); carrow._x = buffy._x + 20; carrow._y = buffy._y - 25; } } } if ((((((((rweapon == "sword1") || (rweapon == "axe")) || (rweapon == "sword2")) || (rweapon == "knife")) || (rweapon == "staff")) || (rweapon == "pole")) || (rweapon == "rake")) || (rweapon == "bat")) { if (spinslice > 3) { rhand.hand.gotoAndPlay("spinslice"); } else if (atb == true) { rhand.hand.gotoAndPlay("jab"); } else { rhand.hand.gotoAndPlay("push"); } } } } else { r1punch = false; } if (Key.isDown(83)) { if (r2punch == false) { r2punch = true; if (rweapon == "stake") { rhand.hand.gotoAndPlay("stake"); } if (rweapon == "bare") { rhand.hand.gotoAndPlay("punchb"); } if (rweapon == "cross") { if (flying == false) { if (icross > 0) { flying = true; xdepth = buffy.getDepth() + 1; attachMovie("carrow", "carrow", xdepth); carrow._x = buffy._x + 20; carrow._y = buffy._y - 25; } } } if ((((((((rweapon == "sword1") || (rweapon == "axe")) || (rweapon == "sword2")) || (rweapon == "knife")) || (rweapon == "staff")) || (rweapon == "pole")) || (rweapon == "rake")) || (rweapon == "bat")) { if (upslice > 1) { rhand.hand.gotoAndPlay("upslice"); } else if (ata == true) { rhand.hand.gotoAndPlay("spin"); } else { rhand.hand.gotoAndPlay("stab"); } } } } else { r2punch = false; } if (Key.isDown(32)) { buffy.buffy2.play(); } if (Key.isDown(37)) { if (buffy._x > 50) { if (vamp.hitt.hitTest(buffy.hitt) && (buffy._x > vamp._x)) { } else { buffy.gotoAndStop("left"); buffy._x = buffy._x - (speed * 2); _root.hills._x = _root.hills._x + (speed / 8); } } } if (Key.isDown(39)) { if (buffy._x < 500) { if (vamp.hitt.hitTest(buffy.hitt) && (buffy._x < vamp._x)) { } else { buffy.gotoAndStop("right"); buffy._x = buffy._x + (speed * 2); _root.hills._x = _root.hills._x - (speed / 8); } } } if (Key.isDown(38)) { if (buffy._y > 310) { if (vamp.hitt.hitTest(buffy.hitt) && (buffy._y > vamp._y)) { } else { buffy._y = buffy._y - speed; _root.hills._y = _root.hills._y + (speed / 11); } } } if (Key.isDown(40)) { if (buffy._y < 395) { if (vamp.hitt.hitTest(buffy.hitt) && (buffy._y < vamp._y)) { } else { buffy._y = buffy._y + speed; _root.hills._y = _root.hills._y - (speed / 11); } } } _quality = _root.qua; if (vamphp < 0) { vamphp = 0; } if (health < 0) { _root.gotoAndStop("patroldie"); } if (ad > 200) { ad = 5; } lhand.gotoAndStop(lweapon); rhand.gotoAndStop(rweapon); if (buffy._y > (vamp._y - 4)) { buffy.swapDepths(14); } if (buffy._y < (vamp._y - 4)) { buffy.swapDepths(4); } buffy._yscale = buffy._y / 3.8; buffy._xscale = buffy._y / 3.8; }; sword.onEnterFrame = function () { if (sword.hitTest(buffy)) { sword._alpha = 0; isword1 = true; } }; vamp.onEnterFrame = function () { if (vamp._x > buffy._x) { vamp.vamp2.vamp3._xscale = 90; vamp.vamp2.vamp3.vamp4.hp._xscale = 90; } else { vamp.vamp2.vamp3._xscale = -90; vamp.vamp2.vamp3.vamp4.hp._xscale = -90; } if (Math.random() > 0.997) { if ((vamp._x > 100) && (vamp._x > buffy._x)) { vamp.vamp2.vamp3.play(); } if ((vamp._x < 450) && (vamp._x < buffy._x)) { vamp.vamp2.vamp3.play(); } } if (vamp._y > buffy._y) { if (vamp._y > 305) { if (vamp.hitt2.hitTest(buffy.hitt)) { } else { vamp._y = vamp._y - vampspeed; } } } if (vamp._y < buffy._y) { if (vamp._y < 395) { if (vamp.hitt2.hitTest(buffy.hitt)) { } else { vamp._y = vamp._y + vampspeed; } } } if (vamp._x > buffy._x) { if (vamp._x > 50) { if (vamp.hitt2.hitTest(buffy.hitt)) { } else { vamp._x = vamp._x - vampspeed; } } } if (vamp._x < buffy._x) { if (vamp._x < 500) { if (vamp.hitt2.hitTest(buffy.hitt)) { } else { vamp._x = vamp._x + vampspeed; } } } if (vamp.hitt.hitTest(buffy.hitt)) { if (vamp._x < buffy._x) { vamp._x = vamp._x - 1; } if (vamp._x > buffy._x) { vamp._x = vamp._x + 1; } if (vamp._y < buffy._y) { vamp._y = vamp._y - 1; } if (vamp._y > buffy._y) { vamp._y = vamp._y + 1; } } vamp._yscale = vamp._y / 3.8; vamp._xscale = vamp._y / 3.8; if (vamp.hitt2.hitTest(buffy.hitt)) { if (random(10) > 5) { if (vrweapon == "sword1") { if (vslashr == false) { vslashr = true; vrsword = Math.random() * 4; if (vrsword > 3) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab"); } else if (vrsword > 2) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin"); } else if (vrsword > 1) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab"); } } } if (vrweapon == "axe") { if (vslashr == false) { vslashr = true; vrsword = Math.random() * 4; if (vrsword > 3) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab"); } else if (vrsword > 2) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin"); } else if (vrsword > 1) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab"); } } } if (vrweapon == "staff") { if (vslashr == false) { vslashr = true; vrsword = Math.random() * 4; if (vrsword > 3) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab"); } else if (vrsword > 2) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin"); } else if (vrsword > 1) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab"); } } } if (vrweapon == "sword2") { if (vslashr == false) { vslashr = true; vrsword = Math.random() * 4; if (vrsword > 3) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab"); } else if (vrsword > 2) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin"); } else if (vrsword > 1) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab"); } } } if (vrweapon == "rake") { if (vslashr == false) { vslashr = true; vrsword = Math.random() * 4; if (vrsword > 3) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab"); } else if (vrsword > 2) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin"); } else if (vrsword > 1) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab"); } } } if (vrweapon == "pole") { if (vslashr == false) { vslashr = true; vrsword = Math.random() * 4; if (vrsword > 3) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab"); } else if (vrsword > 2) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin"); } else if (vrsword > 1) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab"); } } } if (vrweapon == "bat") { if (vslashr == false) { vslashr = true; vrsword = Math.random() * 4; if (vrsword > 3) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab"); } else if (vrsword > 2) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin"); } else if (vrsword > 1) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab"); } } } if (vrweapon == "knife") { if (vslashr == false) { vslashr = true; vrsword = Math.random() * 4; if (vrsword > 3) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab"); } else if (vrsword > 2) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin"); } else if (vrsword > 1) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab"); } } } if (vrweapon == "bare") { vamp.vamp2.vamp3.vamp4.rhand.hand.play(); } } else { if (vlweapon == "sword1") { if (vslashl == false) { vslashl = true; vlsword = Math.random() * 4; if (vlsword > 3) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab"); } else if (vlsword > 2) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin"); } else if (vlsword > 1) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab"); } } } if (vlweapon == "axe") { if (vslashl == false) { vslashl = true; vlsword = Math.random() * 4; if (vlsword > 3) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab"); } else if (vlsword > 2) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin"); } else if (vlsword > 1) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab"); } } } if (vlweapon == "sword2") { if (vslashl == false) { vslashl = true; vlsword = Math.random() * 4; if (vlsword > 3) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab"); } else if (vlsword > 2) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin"); } else if (vlsword > 1) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab"); } } } if (vlweapon == "staff") { if (vslashl == false) { vslashl = true; vlsword = Math.random() * 4; if (vlsword > 3) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab"); } else if (vlsword > 2) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin"); } else if (vlsword > 1) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab"); } } } if (vlweapon == "pole") { if (vslashl == false) { vslashl = true; vlsword = Math.random() * 4; if (vlsword > 3) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab"); } else if (vlsword > 2) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin"); } else if (vlsword > 1) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab"); } } } if (vlweapon == "rake") { if (vslashl == false) { vslashl = true; vlsword = Math.random() * 4; if (vlsword > 3) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab"); } else if (vlsword > 2) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin"); } else if (vlsword > 1) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab"); } } } if (vlweapon == "knife") { if (vslashl == false) { vslashl = true; vlsword = Math.random() * 4; if (vlsword > 3) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab"); } else if (vlsword > 2) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin"); } else if (vlsword > 1) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab"); } } } if (vlweapon == "bat") { if (vslashl == false) { vslashl = true; vlsword = Math.random() * 4; if (vlsword > 3) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab"); } else if (vlsword > 2) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin"); } else if (vlsword > 1) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab"); } } } if (vlweapon == "bare") { vamp.vamp2.vamp3.vamp4.lhand.hand.play(); } } } vamp.vamp2.vamp3.vamp4.lhand.gotoAndStop(vlweapon); vamp.vamp2.vamp3.vamp4.rhand.gotoAndStop(vrweapon); };
Instance of Symbol 427 MovieClip in Frame 35
onClipEvent (enterFrame) { if (this.hitTest(_root.buffy.hitt)) { _root.icross = 20; _root.rweapon = "cross"; _root.lweapon = "bare"; } }
Instance of Symbol 394 MovieClip in Frame 35
onClipEvent (load) { this._xscale = _root.health * 1.05; } onClipEvent (enterFrame) { if (_root.scoob == "giles") { this._xscale = _root.health * 0.7; } else { this._xscale = _root.health * 1.1; } }
Frame 40
stop(); stopAllSounds(); if (muse == true) { bgSound = new Sound(); bgSound.attachSound("mgdark", true); bgSound.start(0, 99); } attachMovie("buffy", "buffy", 14); attachMovie("vamp", "vamp", 4); _quality = _root.qua; _root.patrol = true; scoob = "willow"; species = "vamp"; vamp._x = 300; vamp._y = 330; lweapon = "bare"; rweapon = "bare"; superb = 1; vexist = false; create1 = false; possy = 650; sch2 = true; sch4 = false; buffy._x = 500; buffy._y = 330; flying = false; l1punch = false; r1punch = false; l2punch = false; r2punch = false; ata = false; atb = false; zcho = false; xcho = false; vslashr = false; vslashl = false; ardamage = 100; vlweapon = "bare"; vrweapon = "bare"; heavy = 1; speed = 7; vamphp = 1000; vampspeed = 3; health = 100; superalpha = 0; ad = 50; ard = 1; buffy.onEnterFrame = function () { if (Key.isDown(81)) { if (flying == false) { ardamage = magicw; _root.mmw.gotoAndPlay(2); flying = true; xdepth = buffy.getDepth() + 1; attachMovie("lightbolt", "carrow", xdepth); carrow._x = buffy._x + 75; carrow._y = buffy._y - 15; carrow._alpha = magicw; } } if (Key.isDown(65)) { if (flying == false) { ardamage = magics; _root.mms.gotoAndPlay(2); flying = true; xdepth = buffy.getDepth() + 1; attachMovie("lightbolt", "carrow", xdepth); carrow._x = buffy._x + 75; carrow._y = buffy._y - 15; carrow._alpha = magics; } } if (Key.isDown(87)) { if (flying == false) { ardamage = magicn; _root.mmn.gotoAndPlay(2); flying = true; xdepth = buffy.getDepth() + 1; attachMovie("lightbolt", "carrow", xdepth); carrow._x = buffy._x + 75; carrow._y = buffy._y - 15; carrow._alpha = magicn; } } if (Key.isDown(83)) { if (flying == false) { ardamage = magice; _root.mme.gotoAndPlay(2); flying = true; xdepth = buffy.getDepth() + 1; attachMovie("lightbolt", "carrow", xdepth); carrow._x = buffy._x + 75; carrow._y = buffy._y - 15; carrow._alpha = magice; } } if (Key.isDown(32)) { buffy.buffy2.play(); } if (Key.isDown(37)) { if (buffy._x > 0) { if (vamp.hitt.hitTest(buffy.hitt) && (buffy._x > vamp._x)) { } else { buffy.gotoAndStop("left"); buffy._x = buffy._x - (speed * 2); _root.hills._x = _root.hills._x + (speed / 8); } } } if (Key.isDown(39)) { if (buffy._x < 550) { if (vamp.hitt.hitTest(buffy.hitt) && (buffy._x < vamp._x)) { } else { buffy.gotoAndStop("right"); buffy._x = buffy._x + (speed * 2); _root.hills._x = _root.hills._x - (speed / 8); } } } if (Key.isDown(38)) { if (buffy._y > 310) { if (vamp.hitt.hitTest(buffy.hitt) && (buffy._y > vamp._y)) { } else { buffy._y = buffy._y - speed; _root.hills._y = _root.hills._y + (speed / 11); } } } if (Key.isDown(40)) { if (buffy._y < 395) { if (vamp.hitt.hitTest(buffy.hitt) && (buffy._y < vamp._y)) { } else { buffy._y = buffy._y + speed; _root.hills._y = _root.hills._y - (speed / 11); } } } _quality = _root.qua; if (vamphp < 0) { vamphp = 0; } if (health < 0) { _root.gotoAndStop("patroldie"); } if (ad > 200) { ad = 5; } lhand.gotoAndStop(lweapon); rhand.gotoAndStop(rweapon); if (buffy._y > (vamp._y - 4)) { buffy.swapDepths(14); } if (buffy._y < (vamp._y - 4)) { buffy.swapDepths(4); } buffy._yscale = buffy._y / 3.8; buffy._xscale = buffy._y / 3.8; }; sword.onEnterFrame = function () { if (sword.hitTest(buffy)) { sword._alpha = 0; isword1 = true; } }; vamp.onEnterFrame = function () { if (vamp._x > buffy._x) { vamp.vamp2.vamp3._xscale = 90; vamp.vamp2.vamp3.vamp4.hp._xscale = 90; } else { vamp.vamp2.vamp3._xscale = -90; vamp.vamp2.vamp3.vamp4.hp._xscale = -90; } if (Math.random() > 0.997) { if ((vamp._x > 100) && (vamp._x > buffy._x)) { vamp.vamp2.vamp3.play(); } if ((vamp._x < 450) && (vamp._x < buffy._x)) { vamp.vamp2.vamp3.play(); } } if (vamp._y > buffy._y) { if (vamp._y > 305) { if (vamp.hitt2.hitTest(buffy.hitt)) { } else { vamp._y = vamp._y - vampspeed; } } } if (vamp._y < buffy._y) { if (vamp._y < 395) { if (vamp.hitt2.hitTest(buffy.hitt)) { } else { vamp._y = vamp._y + vampspeed; } } } if (vamp._x > buffy._x) { if (vamp._x > 50) { if (vamp.hitt2.hitTest(buffy.hitt)) { } else { vamp._x = vamp._x - vampspeed; } } } if (vamp._x < buffy._x) { if (vamp._x < 500) { if (vamp.hitt2.hitTest(buffy.hitt)) { } else { vamp._x = vamp._x + vampspeed; } } } if (vamp.hitt.hitTest(buffy.hitt)) { if (vamp._x < buffy._x) { vamp._x = vamp._x - 1; } if (vamp._x > buffy._x) { vamp._x = vamp._x + 1; } if (vamp._y < buffy._y) { vamp._y = vamp._y - 1; } if (vamp._y > buffy._y) { vamp._y = vamp._y + 1; } } vamp._yscale = vamp._y / 3.8; vamp._xscale = vamp._y / 3.8; if (vamp.hitt2.hitTest(buffy.hitt)) { if (random(10) > 5) { if (vrweapon == "sword1") { if (vslashr == false) { vslashr = true; vrsword = Math.random() * 4; if (vrsword > 3) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab"); } else if (vrsword > 2) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin"); } else if (vrsword > 1) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab"); } } } if (vrweapon == "axe") { if (vslashr == false) { vslashr = true; vrsword = Math.random() * 4; if (vrsword > 3) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab"); } else if (vrsword > 2) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin"); } else if (vrsword > 1) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab"); } } } if (vrweapon == "staff") { if (vslashr == false) { vslashr = true; vrsword = Math.random() * 4; if (vrsword > 3) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab"); } else if (vrsword > 2) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin"); } else if (vrsword > 1) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab"); } } } if (vrweapon == "sword2") { if (vslashr == false) { vslashr = true; vrsword = Math.random() * 4; if (vrsword > 3) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab"); } else if (vrsword > 2) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin"); } else if (vrsword > 1) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab"); } } } if (vrweapon == "rake") { if (vslashr == false) { vslashr = true; vrsword = Math.random() * 4; if (vrsword > 3) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab"); } else if (vrsword > 2) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin"); } else if (vrsword > 1) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab"); } } } if (vrweapon == "pole") { if (vslashr == false) { vslashr = true; vrsword = Math.random() * 4; if (vrsword > 3) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab"); } else if (vrsword > 2) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin"); } else if (vrsword > 1) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab"); } } } if (vrweapon == "bat") { if (vslashr == false) { vslashr = true; vrsword = Math.random() * 4; if (vrsword > 3) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab"); } else if (vrsword > 2) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin"); } else if (vrsword > 1) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab"); } } } if (vrweapon == "knife") { if (vslashr == false) { vslashr = true; vrsword = Math.random() * 4; if (vrsword > 3) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab"); } else if (vrsword > 2) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin"); } else if (vrsword > 1) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab"); } } } if (vrweapon == "bare") { vamp.vamp2.vamp3.vamp4.rhand.hand.play(); } } else { if (vlweapon == "sword1") { if (vslashl == false) { vslashl = true; vlsword = Math.random() * 4; if (vlsword > 3) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab"); } else if (vlsword > 2) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin"); } else if (vlsword > 1) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab"); } } } if (vlweapon == "axe") { if (vslashl == false) { vslashl = true; vlsword = Math.random() * 4; if (vlsword > 3) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab"); } else if (vlsword > 2) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin"); } else if (vlsword > 1) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab"); } } } if (vlweapon == "sword2") { if (vslashl == false) { vslashl = true; vlsword = Math.random() * 4; if (vlsword > 3) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab"); } else if (vlsword > 2) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin"); } else if (vlsword > 1) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab"); } } } if (vlweapon == "staff") { if (vslashl == false) { vslashl = true; vlsword = Math.random() * 4; if (vlsword > 3) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab"); } else if (vlsword > 2) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin"); } else if (vlsword > 1) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab"); } } } if (vlweapon == "pole") { if (vslashl == false) { vslashl = true; vlsword = Math.random() * 4; if (vlsword > 3) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab"); } else if (vlsword > 2) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin"); } else if (vlsword > 1) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab"); } } } if (vlweapon == "rake") { if (vslashl == false) { vslashl = true; vlsword = Math.random() * 4; if (vlsword > 3) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab"); } else if (vlsword > 2) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin"); } else if (vlsword > 1) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab"); } } } if (vlweapon == "knife") { if (vslashl == false) { vslashl = true; vlsword = Math.random() * 4; if (vlsword > 3) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab"); } else if (vlsword > 2) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin"); } else if (vlsword > 1) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab"); } } } if (vlweapon == "bat") { if (vslashl == false) { vslashl = true; vlsword = Math.random() * 4; if (vlsword > 3) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab"); } else if (vlsword > 2) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin"); } else if (vlsword > 1) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab"); } } } if (vlweapon == "bare") { vamp.vamp2.vamp3.vamp4.lhand.hand.play(); } } } vamp.vamp2.vamp3.vamp4.lhand.gotoAndStop(vlweapon); vamp.vamp2.vamp3.vamp4.rhand.gotoAndStop(vrweapon); };
Instance of Symbol 431 MovieClip "mmw" in Frame 40
onClipEvent (enterFrame) { this._alpha = _root.magicw; }
Instance of Symbol 432 MovieClip "mme" in Frame 40
onClipEvent (enterFrame) { this._alpha = _root.magice; }
Instance of Symbol 433 MovieClip "mmn" in Frame 40
onClipEvent (enterFrame) { this._alpha = _root.magicn; }
Instance of Symbol 434 MovieClip "mms" in Frame 40
onClipEvent (enterFrame) { this._alpha = _root.magics; }
Instance of Symbol 394 MovieClip in Frame 40
onClipEvent (load) { this._xscale = _root.health * 1.05; } onClipEvent (enterFrame) { this._xscale = _root.health * 1.1; }
Frame 46
attachMovie("buffy", "buffy", 14); stopAllSounds(); if (muse == true) { bgSound = new Sound(); bgSound.attachSound("mgassault", true); bgSound.start(0, 99); } _quality = _root.qua; _root.cstage = 1; _root.patrol = false; species = "vamp"; scoob = "buffy"; superb = 1; vexist = false; create1 = false; possy = 650; buffy._x = 300; buffy._y = 330; flying = false; l1punch = false; r1punch = false; l2punch = false; r2punch = false; ata = false; atb = false; zcho = false; xcho = false; vslashr = false; vslashl = false; vlweapon = "bare"; vrweapon = "bare"; lweapon = "bare"; rweapon = "bare"; istake = 100; isword1 = 0; isword2 = 0; ipole = 0; iknife = 0; irake = 0; ibat = 0; istaff = 0; icross = 0; iaxe = 0; upslice = 0; spinslice = 0; heavy = 1; speed = 7; vamphp = 1000; vampspeed = 3; health = 1000; superalpha = 0; ad = 50; ard = 1; buffy.onEnterFrame = function () { if (Key.isDown(90)) { if (zcho == false) { zcho = true; _root.lcho.nextFrame(); } } else { zcho = false; } if (Key.isDown(88)) { if (xcho == false) { xcho = true; _root.rcho.nextFrame(); } } else { xcho = false; } if (Key.isDown(81)) { if (l1punch == false) { l1punch = true; if (lweapon == "stake") { lhand.hand.gotoAndPlay("stake"); } if (lweapon == "bare") { lhand.hand.gotoAndPlay("punch"); } if (lweapon == "cross") { if (flying == false) { flying = true; xdepth = buffy.getDepth() + 1; attachMovie("carrow", "carrow", xdepth); carrow._x = buffy._x + 75; carrow._y = buffy._y - 25; } } if ((((((((lweapon == "sword1") || (lweapon == "sword2")) || (lweapon == "knife")) || (lweapon == "axe")) || (lweapon == "staff")) || (lweapon == "pole")) || (lweapon == "rake")) || (lweapon == "bat")) { if (spinslice > 3) { lhand.hand.gotoAndPlay("spinslice"); } else if (atb == true) { lhand.hand.gotoAndPlay("jab"); } else { lhand.hand.gotoAndPlay("push"); } } } } else { l1punch = false; } if (Key.isDown(65)) { if (l2punch == false) { attachMovie("arrow", "arrow", 11); l2punch = true; if (lweapon == "stake") { lhand.hand.gotoAndPlay("stake"); } if (lweapon == "bare") { lhand.hand.gotoAndPlay("punchb"); } if (lweapon == "cross") { if (flying == false) { flying = true; xdepth = buffy.getDepth() + 1; attachMovie("carrow", "carrow", xdepth); carrow._x = buffy._x + 75; carrow._y = buffy._y - 25; } } if ((((((((lweapon == "sword1") || (lweapon == "sword2")) || (lweapon == "knife")) || (lweapon == "axe")) || (lweapon == "staff")) || (lweapon == "pole")) || (lweapon == "rake")) || (lweapon == "bat")) { if (upslice > 1) { lhand.hand.gotoAndPlay("upslice"); } else if (ata == true) { lhand.hand.gotoAndPlay("spin"); } else { lhand.hand.gotoAndPlay("stab"); } } } } else { l2punch = false; } if (Key.isDown(87)) { if (r1punch == false) { r1punch = true; if (rweapon == "stake") { rhand.hand.gotoAndPlay("stake"); } if (rweapon == "bare") { rhand.hand.gotoAndPlay("punch"); } if (rweapon == "cross") { if (flying == false) { flying = true; xdepth = buffy.getDepth() + 1; attachMovie("carrow", "carrow", xdepth); carrow._x = buffy._x + 20; carrow._y = buffy._y - 25; } } if ((((((((rweapon == "sword1") || (rweapon == "axe")) || (rweapon == "sword2")) || (rweapon == "knife")) || (rweapon == "staff")) || (rweapon == "pole")) || (rweapon == "rake")) || (rweapon == "bat")) { if (spinslice > 3) { rhand.hand.gotoAndPlay("spinslice"); } else if (atb == true) { rhand.hand.gotoAndPlay("jab"); } else { rhand.hand.gotoAndPlay("push"); } } } } else { r1punch = false; } if (Key.isDown(83)) { if (r2punch == false) { r2punch = true; if (rweapon == "stake") { rhand.hand.gotoAndPlay("stake"); } if (rweapon == "bare") { rhand.hand.gotoAndPlay("punchb"); } if (rweapon == "cross") { if (flying == false) { flying = true; xdepth = buffy.getDepth() + 1; attachMovie("carrow", "carrow", xdepth); carrow._x = buffy._x + 20; carrow._y = buffy._y - 25; } } if ((((((((rweapon == "sword1") || (rweapon == "axe")) || (rweapon == "sword2")) || (rweapon == "knife")) || (rweapon == "staff")) || (rweapon == "pole")) || (rweapon == "rake")) || (rweapon == "bat")) { if (upslice > 1) { rhand.hand.gotoAndPlay("upslice"); } else if (ata == true) { rhand.hand.gotoAndPlay("spin"); } else { rhand.hand.gotoAndPlay("stab"); } } } } else { r2punch = false; } if (Key.isDown(32)) { buffy.buffy2.play(); } if (Key.isDown(37)) { if (buffy._x > 50) { if (vamp.hitt.hitTest(buffy.hitt) && (buffy._x > vamp._x)) { } else { buffy.gotoAndStop("left"); buffy._x = buffy._x - (speed * 2); } } } if (Key.isDown(39)) { if (buffy._x < 500) { if (vamp.hitt.hitTest(buffy.hitt) && (buffy._x < vamp._x)) { } else { buffy.gotoAndStop("right"); buffy._x = buffy._x + (speed * 2); } } } if (Key.isDown(38)) { if (buffy._y > 310) { if (vamp.hitt.hitTest(buffy.hitt) && (buffy._y > vamp._y)) { } else { buffy._y = buffy._y - speed; _root.hills._y = _root.hills._y + (speed / 11); } } } if (Key.isDown(40)) { if (buffy._y < 395) { if (vamp.hitt.hitTest(buffy.hitt) && (buffy._y < vamp._y)) { } else { buffy._y = buffy._y + speed; _root.hills._y = _root.hills._y - (speed / 11); } } } if (create1 == true) { create1 = false; exist = true; if (buffy.getDepth() == 14) { attachMovie("vamp", "vamp", 4); } if (buffy.getDepth() == 4) { attachMovie("vamp", "vamp", 14); } vamp._x = possy; vamp._y = 340; vamp.onEnterFrame = function () { if (vamp._x > buffy._x) { vamp.vamp2.vamp3._xscale = 90; vamp.vamp2.vamp3.vamp4.hp._xscale = 90; } else { vamp.vamp2.vamp3._xscale = -90; vamp.vamp2.vamp3.vamp4.hp._xscale = -90; } if (Math.random() > 0.997) { if ((vamp._x > 100) && (vamp._x > buffy._x)) { vamp.vamp2.vamp3.play(); } if ((vamp._x < 450) && (vamp._x < buffy._x)) { vamp.vamp2.vamp3.play(); } } if (vamp._y > buffy._y) { if (vamp._y > 305) { if (vamp.hitt2.hitTest(buffy.hitt)) { } else { vamp._y = vamp._y - vampspeed; } } } if (vamp._y < buffy._y) { if (vamp._y < 395) { if (vamp.hitt2.hitTest(buffy.hitt)) { } else { vamp._y = vamp._y + vampspeed; } } } if (vamp._x > buffy._x) { if (vamp._x > 50) { if (vamp.hitt2.hitTest(buffy.hitt)) { } else { vamp._x = vamp._x - vampspeed; } } } if (vamp._x < buffy._x) { if (vamp._x < 500) { if (vamp.hitt2.hitTest(buffy.hitt)) { } else { vamp._x = vamp._x + vampspeed; } } } if (vamp.hitt.hitTest(buffy.hitt)) { if (vamp._x < buffy._x) { vamp._x = vamp._x - 1; } if (vamp._x > buffy._x) { vamp._x = vamp._x + 1; } if (vamp._y < buffy._y) { vamp._y = vamp._y - 1; } if (vamp._y > buffy._y) { vamp._y = vamp._y + 1; } } vamp._yscale = vamp._y / 3.8; vamp._xscale = vamp._y / 3.8; if (vamp.hitt2.hitTest(buffy.hitt)) { if (random(10) > 5) { if (vrweapon == "sword1") { if (vslashr == false) { vslashr = true; vrsword = Math.random() * 4; if (vrsword > 3) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab"); } else if (vrsword > 2) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin"); } else if (vrsword > 1) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab"); } } } if (vrweapon == "axe") { if (vslashr == false) { vslashr = true; vrsword = Math.random() * 4; if (vrsword > 3) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab"); } else if (vrsword > 2) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin"); } else if (vrsword > 1) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab"); } } } if (vrweapon == "staff") { if (vslashr == false) { vslashr = true; vrsword = Math.random() * 4; if (vrsword > 3) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab"); } else if (vrsword > 2) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin"); } else if (vrsword > 1) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab"); } } } if (vrweapon == "sword2") { if (vslashr == false) { vslashr = true; vrsword = Math.random() * 4; if (vrsword > 3) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab"); } else if (vrsword > 2) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin"); } else if (vrsword > 1) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab"); } } } if (vrweapon == "rake") { if (vslashr == false) { vslashr = true; vrsword = Math.random() * 4; if (vrsword > 3) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab"); } else if (vrsword > 2) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin"); } else if (vrsword > 1) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab"); } } } if (vrweapon == "pole") { if (vslashr == false) { vslashr = true; vrsword = Math.random() * 4; if (vrsword > 3) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab"); } else if (vrsword > 2) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin"); } else if (vrsword > 1) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab"); } } } if (vrweapon == "bat") { if (vslashr == false) { vslashr = true; vrsword = Math.random() * 4; if (vrsword > 3) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab"); } else if (vrsword > 2) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin"); } else if (vrsword > 1) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab"); } } } if (vrweapon == "knife") { if (vslashr == false) { vslashr = true; vrsword = Math.random() * 4; if (vrsword > 3) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab"); } else if (vrsword > 2) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin"); } else if (vrsword > 1) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab"); } } } if (vrweapon == "bare") { vamp.vamp2.vamp3.vamp4.rhand.hand.play(); } } else { if (vlweapon == "sword1") { if (vslashl == false) { vslashl = true; vlsword = Math.random() * 4; if (vlsword > 3) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab"); } else if (vlsword > 2) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin"); } else if (vlsword > 1) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab"); } } } if (vlweapon == "axe") { if (vslashl == false) { vslashl = true; vlsword = Math.random() * 4; if (vlsword > 3) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab"); } else if (vlsword > 2) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin"); } else if (vlsword > 1) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab"); } } } if (vlweapon == "sword2") { if (vslashl == false) { vslashl = true; vlsword = Math.random() * 4; if (vlsword > 3) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab"); } else if (vlsword > 2) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin"); } else if (vlsword > 1) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab"); } } } if (vlweapon == "staff") { if (vslashl == false) { vslashl = true; vlsword = Math.random() * 4; if (vlsword > 3) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab"); } else if (vlsword > 2) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin"); } else if (vlsword > 1) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab"); } } } if (vlweapon == "pole") { if (vslashl == false) { vslashl = true; vlsword = Math.random() * 4; if (vlsword > 3) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab"); } else if (vlsword > 2) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin"); } else if (vlsword > 1) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab"); } } } if (vlweapon == "rake") { if (vslashl == false) { vslashl = true; vlsword = Math.random() * 4; if (vlsword > 3) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab"); } else if (vlsword > 2) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin"); } else if (vlsword > 1) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab"); } } } if (vlweapon == "knife") { if (vslashl == false) { vslashl = true; vlsword = Math.random() * 4; if (vlsword > 3) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab"); } else if (vlsword > 2) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin"); } else if (vlsword > 1) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab"); } } } if (vlweapon == "bat") { if (vslashl == false) { vslashl = true; vlsword = Math.random() * 4; if (vlsword > 3) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab"); } else if (vlsword > 2) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin"); } else if (vlsword > 1) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab"); } } } if (vlweapon == "bare") { vamp.vamp2.vamp3.vamp4.lhand.hand.play(); } } } vamp.vamp2.vamp3.vamp4.lhand.gotoAndStop(vlweapon); vamp.vamp2.vamp3.vamp4.rhand.gotoAndStop(vrweapon); }; } _quality = _root.qua; if (vamphp < 0) { vamphp = 0; } if (health < 0) { _root.gotoAndStop("maindie"); } if (ad > 200) { ad = 5; } lhand.gotoAndStop(lweapon); rhand.gotoAndStop(rweapon); if (buffy._y > (vamp._y - 4)) { buffy.swapDepths(14); } if (buffy._y < (vamp._y - 4)) { buffy.swapDepths(4); } buffy._yscale = buffy._y / 3.8; buffy._xscale = buffy._y / 3.8; }; sword.onEnterFrame = function () { if (sword.hitTest(buffy)) { sword._alpha = 0; isword1 = true; } };
Instance of Symbol 202 MovieClip [blood] "blood" in Frame 46
onClipEvent (load) { if (_root.bloodc == "green") { var coulor = new Color(this); coulor.setRGB(65280); _root.col = "0x00FF00"; } this._alpha = Math.random() * 100; }
Instance of Symbol 466 MovieClip in Frame 46
on (release) { _root.gotoAndStop("stage2"); }
Instance of Symbol 394 MovieClip in Frame 46
onClipEvent (load) { this._xscale = _root.health * 0.105; } onClipEvent (enterFrame) { this._xscale = _root.health * 0.11; }
Frame 50
removeMovieClip(_root.buffy); removeMovieClip(_root.vamp); stopAllSounds(); if (dusted > 59) { grade = "A*"; } else if (dusted > 39) { grade = "A"; } else if (dusted > 29) { grade = "B"; } else if (dusted > 19) { grade = "C"; } else if (dusted > 14) { grade = "D"; } else if (dusted > 9) { grade = "E"; } else if (dusted > 4) { grade = "F"; } else { grade = "U"; }
Frame 54
health = 1000; removeMovieClip(_root.buffy); removeMovieClip(_root.vamp); stopAllSounds();
Frame 58
attachMovie("buffy", "buffy", 14); stopAllSounds(); if (muse == true) { bgSound = new Sound(); bgSound.attachSound("mgboss1", true); bgSound.start(0, 99); } _quality = _root.qua; _root.patrol = false; _root.cstage = 2; iaxe = 100; ipole = 100; species = "vamp"; scoob = "buffy"; superb = 1; vexist = false; create1 = false; possy = 650; buffy._x = 300; buffy._y = 330; flying = false; l1punch = false; r1punch = false; l2punch = false; r2punch = false; ata = false; atb = false; zcho = false; xcho = false; vslashr = false; vslashl = false; vlweapon = "bare"; vrweapon = "bare"; lweapon = "bare"; rweapon = "bare"; heavy = 1; speed = 7; vamphp = 1000; vampspeed = 3; health = 1000; superalpha = 0; ad = 50; ard = 1; buffy.onEnterFrame = function () { if (Key.isDown(90)) { if (zcho == false) { zcho = true; _root.lcho.nextFrame(); } } else { zcho = false; } if (Key.isDown(88)) { if (xcho == false) { xcho = true; _root.rcho.nextFrame(); } } else { xcho = false; } if (Key.isDown(81)) { if (l1punch == false) { l1punch = true; if (lweapon == "stake") { lhand.hand.gotoAndPlay("stake"); } if (lweapon == "bare") { lhand.hand.gotoAndPlay("punch"); } if (lweapon == "cross") { if (flying == false) { flying = true; xdepth = buffy.getDepth() + 1; attachMovie("carrow", "carrow", xdepth); carrow._x = buffy._x + 75; carrow._y = buffy._y - 25; } } if ((((((((lweapon == "sword1") || (lweapon == "sword2")) || (lweapon == "knife")) || (lweapon == "axe")) || (lweapon == "staff")) || (lweapon == "pole")) || (lweapon == "rake")) || (lweapon == "bat")) { if (spinslice > 3) { lhand.hand.gotoAndPlay("spinslice"); } else if (atb == true) { lhand.hand.gotoAndPlay("jab"); } else { lhand.hand.gotoAndPlay("push"); } } } } else { l1punch = false; } if (Key.isDown(65)) { if (l2punch == false) { attachMovie("arrow", "arrow", 11); l2punch = true; if (lweapon == "stake") { lhand.hand.gotoAndPlay("stake"); } if (lweapon == "bare") { lhand.hand.gotoAndPlay("punchb"); } if (lweapon == "cross") { if (flying == false) { flying = true; xdepth = buffy.getDepth() + 1; attachMovie("carrow", "carrow", xdepth); carrow._x = buffy._x + 75; carrow._y = buffy._y - 25; } } if ((((((((lweapon == "sword1") || (lweapon == "sword2")) || (lweapon == "knife")) || (lweapon == "axe")) || (lweapon == "staff")) || (lweapon == "pole")) || (lweapon == "rake")) || (lweapon == "bat")) { if (upslice > 1) { lhand.hand.gotoAndPlay("upslice"); } else if (ata == true) { lhand.hand.gotoAndPlay("spin"); } else { lhand.hand.gotoAndPlay("stab"); } } } } else { l2punch = false; } if (Key.isDown(87)) { if (r1punch == false) { r1punch = true; if (rweapon == "stake") { rhand.hand.gotoAndPlay("stake"); } if (rweapon == "bare") { rhand.hand.gotoAndPlay("punch"); } if (rweapon == "cross") { if (flying == false) { flying = true; xdepth = buffy.getDepth() + 1; attachMovie("carrow", "carrow", xdepth); carrow._x = buffy._x + 20; carrow._y = buffy._y - 25; } } if ((((((((rweapon == "sword1") || (rweapon == "axe")) || (rweapon == "sword2")) || (rweapon == "knife")) || (rweapon == "staff")) || (rweapon == "pole")) || (rweapon == "rake")) || (rweapon == "bat")) { if (spinslice > 3) { rhand.hand.gotoAndPlay("spinslice"); } else if (atb == true) { rhand.hand.gotoAndPlay("jab"); } else { rhand.hand.gotoAndPlay("push"); } } } } else { r1punch = false; } if (Key.isDown(83)) { if (r2punch == false) { r2punch = true; if (rweapon == "stake") { rhand.hand.gotoAndPlay("stake"); } if (rweapon == "bare") { rhand.hand.gotoAndPlay("punchb"); } if (rweapon == "cross") { if (flying == false) { flying = true; xdepth = buffy.getDepth() + 1; attachMovie("carrow", "carrow", xdepth); carrow._x = buffy._x + 20; carrow._y = buffy._y - 25; } } if ((((((((rweapon == "sword1") || (rweapon == "axe")) || (rweapon == "sword2")) || (rweapon == "knife")) || (rweapon == "staff")) || (rweapon == "pole")) || (rweapon == "rake")) || (rweapon == "bat")) { if (upslice > 1) { rhand.hand.gotoAndPlay("upslice"); } else if (ata == true) { rhand.hand.gotoAndPlay("spin"); } else { rhand.hand.gotoAndPlay("stab"); } } } } else { r2punch = false; } if (Key.isDown(32)) { buffy.buffy2.play(); } if (Key.isDown(37)) { if (buffy._x > 50) { if (vamp.hitt.hitTest(buffy.hitt) && (buffy._x > vamp._x)) { } else { buffy.gotoAndStop("left"); buffy._x = buffy._x - (speed * 2); } } } if (Key.isDown(39)) { if (buffy._x < 500) { if (vamp.hitt.hitTest(buffy.hitt) && (buffy._x < vamp._x)) { } else { buffy.gotoAndStop("right"); buffy._x = buffy._x + (speed * 2); } } } if (Key.isDown(38)) { if (buffy._y > 310) { if (vamp.hitt.hitTest(buffy.hitt) && (buffy._y > vamp._y)) { } else { buffy._y = buffy._y - speed; } } } if (Key.isDown(40)) { if (buffy._y < 395) { if (vamp.hitt.hitTest(buffy.hitt) && (buffy._y < vamp._y)) { } else { buffy._y = buffy._y + speed; } } } if (create1 == true) { create1 = false; exist = true; if (buffy.getDepth() == 14) { attachMovie("vamp", "vamp", 4); } if (buffy.getDepth() == 4) { attachMovie("vamp", "vamp", 14); } vamp._x = possy; vamp._y = 340; vamp.onEnterFrame = function () { if (vamp._x > buffy._x) { vamp.vamp2.vamp3._xscale = 90; vamp.vamp2.vamp3.vamp4.hp._xscale = 90; } else { vamp.vamp2.vamp3._xscale = -90; vamp.vamp2.vamp3.vamp4.hp._xscale = -90; } if (Math.random() > 0.997) { if ((vamp._x > 100) && (vamp._x > buffy._x)) { vamp.vamp2.vamp3.play(); } if ((vamp._x < 450) && (vamp._x < buffy._x)) { vamp.vamp2.vamp3.play(); } } if (vamp._y > buffy._y) { if (vamp._y > 305) { if (vamp.hitt2.hitTest(buffy.hitt)) { } else { vamp._y = vamp._y - vampspeed; } } } if (vamp._y < buffy._y) { if (vamp._y < 395) { if (vamp.hitt2.hitTest(buffy.hitt)) { } else { vamp._y = vamp._y + vampspeed; } } } if (vamp._x > buffy._x) { if (vamp._x > 50) { if (vamp.hitt2.hitTest(buffy.hitt)) { } else { vamp._x = vamp._x - vampspeed; } } } if (vamp._x < buffy._x) { if (vamp._x < 500) { if (vamp.hitt2.hitTest(buffy.hitt)) { } else { vamp._x = vamp._x + vampspeed; } } } if (vamp.hitt.hitTest(buffy.hitt)) { if (vamp._x < buffy._x) { vamp._x = vamp._x - 1; } if (vamp._x > buffy._x) { vamp._x = vamp._x + 1; } if (vamp._y < buffy._y) { vamp._y = vamp._y - 1; } if (vamp._y > buffy._y) { vamp._y = vamp._y + 1; } } vamp._yscale = vamp._y / 3.8; vamp._xscale = vamp._y / 3.8; if (vamp.hitt2.hitTest(buffy.hitt)) { if (random(10) > 5) { if (vrweapon == "sword1") { if (vslashr == false) { vslashr = true; vrsword = Math.random() * 4; if (vrsword > 3) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab"); } else if (vrsword > 2) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin"); } else if (vrsword > 1) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab"); } } } if (vrweapon == "axe") { if (vslashr == false) { vslashr = true; vrsword = Math.random() * 4; if (vrsword > 3) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab"); } else if (vrsword > 2) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin"); } else if (vrsword > 1) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab"); } } } if (vrweapon == "staff") { if (vslashr == false) { vslashr = true; vrsword = Math.random() * 4; if (vrsword > 3) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab"); } else if (vrsword > 2) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin"); } else if (vrsword > 1) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab"); } } } if (vrweapon == "sword2") { if (vslashr == false) { vslashr = true; vrsword = Math.random() * 4; if (vrsword > 3) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab"); } else if (vrsword > 2) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin"); } else if (vrsword > 1) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab"); } } } if (vrweapon == "rake") { if (vslashr == false) { vslashr = true; vrsword = Math.random() * 4; if (vrsword > 3) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab"); } else if (vrsword > 2) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin"); } else if (vrsword > 1) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab"); } } } if (vrweapon == "pole") { if (vslashr == false) { vslashr = true; vrsword = Math.random() * 4; if (vrsword > 3) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab"); } else if (vrsword > 2) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin"); } else if (vrsword > 1) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab"); } } } if (vrweapon == "bat") { if (vslashr == false) { vslashr = true; vrsword = Math.random() * 4; if (vrsword > 3) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab"); } else if (vrsword > 2) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin"); } else if (vrsword > 1) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab"); } } } if (vrweapon == "knife") { if (vslashr == false) { vslashr = true; vrsword = Math.random() * 4; if (vrsword > 3) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab"); } else if (vrsword > 2) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin"); } else if (vrsword > 1) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab"); } } } if (vrweapon == "bare") { vamp.vamp2.vamp3.vamp4.rhand.hand.play(); } } else { if (vlweapon == "sword1") { if (vslashl == false) { vslashl = true; vlsword = Math.random() * 4; if (vlsword > 3) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab"); } else if (vlsword > 2) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin"); } else if (vlsword > 1) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab"); } } } if (vlweapon == "axe") { if (vslashl == false) { vslashl = true; vlsword = Math.random() * 4; if (vlsword > 3) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab"); } else if (vlsword > 2) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin"); } else if (vlsword > 1) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab"); } } } if (vlweapon == "sword2") { if (vslashl == false) { vslashl = true; vlsword = Math.random() * 4; if (vlsword > 3) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab"); } else if (vlsword > 2) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin"); } else if (vlsword > 1) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab"); } } } if (vlweapon == "staff") { if (vslashl == false) { vslashl = true; vlsword = Math.random() * 4; if (vlsword > 3) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab"); } else if (vlsword > 2) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin"); } else if (vlsword > 1) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab"); } } } if (vlweapon == "pole") { if (vslashl == false) { vslashl = true; vlsword = Math.random() * 4; if (vlsword > 3) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab"); } else if (vlsword > 2) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin"); } else if (vlsword > 1) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab"); } } } if (vlweapon == "rake") { if (vslashl == false) { vslashl = true; vlsword = Math.random() * 4; if (vlsword > 3) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab"); } else if (vlsword > 2) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin"); } else if (vlsword > 1) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab"); } } } if (vlweapon == "knife") { if (vslashl == false) { vslashl = true; vlsword = Math.random() * 4; if (vlsword > 3) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab"); } else if (vlsword > 2) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin"); } else if (vlsword > 1) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab"); } } } if (vlweapon == "bat") { if (vslashl == false) { vslashl = true; vlsword = Math.random() * 4; if (vlsword > 3) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab"); } else if (vlsword > 2) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin"); } else if (vlsword > 1) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab"); } } } if (vlweapon == "bare") { vamp.vamp2.vamp3.vamp4.lhand.hand.play(); } } } vamp.vamp2.vamp3.vamp4.lhand.gotoAndStop(vlweapon); vamp.vamp2.vamp3.vamp4.rhand.gotoAndStop(vrweapon); }; } _quality = _root.qua; if (vamphp < 0) { vamphp = 0; } if (health < 0) { _root.gotoAndStop("maindie"); } if (ad > 200) { ad = 5; } lhand.gotoAndStop(lweapon); rhand.gotoAndStop(rweapon); if (buffy._y > (vamp._y - 4)) { buffy.swapDepths(14); } if (buffy._y < (vamp._y - 4)) { buffy.swapDepths(4); } buffy._yscale = buffy._y / 3.8; buffy._xscale = buffy._y / 3.8; }; sword.onEnterFrame = function () { if (sword.hitTest(buffy)) { sword._alpha = 0; isword1 = true; } };
Instance of Symbol 202 MovieClip [blood] "blood" in Frame 58
onClipEvent (load) { if (_root.bloodc == "green") { var coulor = new Color(this); coulor.setRGB(65280); _root.col = "0x00FF00"; } this._alpha = Math.random() * 100; }
Instance of Symbol 394 MovieClip in Frame 58
onClipEvent (load) { this._xscale = _root.health * 0.105; } onClipEvent (enterFrame) { this._xscale = _root.health * 0.11; }
Frame 62
stop(); stopAllSounds(); if (muse == true) { bgSound = new Sound(); bgSound.attachSound("mghouse", true); bgSound.start(0, 99); } _root.cstage = 3; removeMovieClip(_root.buffy); removeMovieClip(_root.vamp); removeMovieClip(_root.fader);
Frame 66
stop(); stopAllSounds(); if (muse == true) { bgSound = new Sound(); bgSound.attachSound("mgxander", true); bgSound.start(0, 99); } attachMovie("buffy", "buffy", 14); _quality = _root.qua; _root.patrol = false; _root.cstage = 4; species = "vamp"; scoob = "xander"; superb = 1; vexist = false; create1 = false; possy = 650; buffy._x = 300; buffy._y = 330; flying = false; l1punch = false; r1punch = false; l2punch = false; r2punch = false; ata = false; atb = false; zcho = false; xcho = false; vslashr = false; vslashl = false; vlweapon = "bare"; vrweapon = "bare"; lweapon = "bare"; rweapon = "bare"; istake = 100; isword1 = 0; isword2 = 0; ipole = 0; iknife = 0; irake = 0; ibat = 0; istaff = 0; iaxe = 0; icross = 20; heavy = 1; speed = 7; vamphp = 1000; vampspeed = 4; health = 100; superalpha = 0; ad = 50; ard = 1; buffy.onEnterFrame = function () { isword1 = 0; isword2 = 0; ipole = 0; iknife = 0; irake = 0; ibat = 0; istaff = 0; iaxe = 0; if (Key.isDown(90)) { if (zcho == false) { zcho = true; _root.lcho.nextFrame(); } } else { zcho = false; } if (Key.isDown(88)) { if (xcho == false) { xcho = true; _root.rcho.nextFrame(); } } else { xcho = false; } if (Key.isDown(81)) { if (l1punch == false) { l1punch = true; if (lweapon == "stake") { lhand.hand.gotoAndPlay("stake"); } if (lweapon == "bare") { lhand.hand.gotoAndPlay("punch"); } if (lweapon == "cross") { if (flying == false) { if (icross > 0) { flying = true; xdepth = buffy.getDepth() + 1; attachMovie("carrow", "carrow", xdepth); carrow._x = buffy._x + 75; carrow._y = buffy._y - 25; } } } if ((((((((lweapon == "sword1") || (lweapon == "sword2")) || (lweapon == "knife")) || (lweapon == "axe")) || (lweapon == "staff")) || (lweapon == "pole")) || (lweapon == "rake")) || (lweapon == "bat")) { if (spinslice > 3) { lhand.hand.gotoAndPlay("spinslice"); } else if (atb == true) { lhand.hand.gotoAndPlay("jab"); } else { lhand.hand.gotoAndPlay("push"); } } } } else { l1punch = false; } if (Key.isDown(65)) { if (l2punch == false) { attachMovie("arrow", "arrow", 11); l2punch = true; if (lweapon == "stake") { lhand.hand.gotoAndPlay("stake"); } if (lweapon == "bare") { lhand.hand.gotoAndPlay("punchb"); } if (lweapon == "cross") { if (flying == false) { if (icross > 0) { flying = true; xdepth = buffy.getDepth() + 1; attachMovie("carrow", "carrow", xdepth); carrow._x = buffy._x + 75; carrow._y = buffy._y - 25; } } } if ((((((((lweapon == "sword1") || (lweapon == "sword2")) || (lweapon == "knife")) || (lweapon == "axe")) || (lweapon == "staff")) || (lweapon == "pole")) || (lweapon == "rake")) || (lweapon == "bat")) { if (upslice > 1) { lhand.hand.gotoAndPlay("upslice"); } else if (ata == true) { lhand.hand.gotoAndPlay("spin"); } else { lhand.hand.gotoAndPlay("stab"); } } } } else { l2punch = false; } if (Key.isDown(87)) { if (r1punch == false) { r1punch = true; if (rweapon == "stake") { rhand.hand.gotoAndPlay("stake"); } if (rweapon == "bare") { rhand.hand.gotoAndPlay("punch"); } if (rweapon == "cross") { if (flying == false) { if (icross > 0) { flying = true; xdepth = buffy.getDepth() + 1; attachMovie("carrow", "carrow", xdepth); carrow._x = buffy._x + 20; carrow._y = buffy._y - 25; } } } if ((((((((rweapon == "sword1") || (rweapon == "axe")) || (rweapon == "sword2")) || (rweapon == "knife")) || (rweapon == "staff")) || (rweapon == "pole")) || (rweapon == "rake")) || (rweapon == "bat")) { if (spinslice > 3) { rhand.hand.gotoAndPlay("spinslice"); } else if (atb == true) { rhand.hand.gotoAndPlay("jab"); } else { rhand.hand.gotoAndPlay("push"); } } } } else { r1punch = false; } if (Key.isDown(83)) { if (r2punch == false) { r2punch = true; if (rweapon == "stake") { rhand.hand.gotoAndPlay("stake"); } if (rweapon == "bare") { rhand.hand.gotoAndPlay("punchb"); } if (rweapon == "cross") { if (flying == false) { if (icross > 0) { flying = true; xdepth = buffy.getDepth() + 1; attachMovie("carrow", "carrow", xdepth); carrow._x = buffy._x + 20; carrow._y = buffy._y - 25; } } } if ((((((((rweapon == "sword1") || (rweapon == "axe")) || (rweapon == "sword2")) || (rweapon == "knife")) || (rweapon == "staff")) || (rweapon == "pole")) || (rweapon == "rake")) || (rweapon == "bat")) { if (upslice > 1) { rhand.hand.gotoAndPlay("upslice"); } else if (ata == true) { rhand.hand.gotoAndPlay("spin"); } else { rhand.hand.gotoAndPlay("stab"); } } } } else { r2punch = false; } if (Key.isDown(32)) { buffy.buffy2.play(); } if (Key.isDown(37)) { if (buffy._x > 50) { if (vamp.hitt.hitTest(buffy.hitt) && (buffy._x > vamp._x)) { } else { buffy.gotoAndStop("left"); buffy._x = buffy._x - (speed * 2); _root.hills._x = _root.hills._x + (speed / 8); } } } if (Key.isDown(39)) { if (buffy._x < 500) { if (vamp.hitt.hitTest(buffy.hitt) && (buffy._x < vamp._x)) { } else { buffy.gotoAndStop("right"); buffy._x = buffy._x + (speed * 2); _root.hills._x = _root.hills._x - (speed / 8); } } } if (Key.isDown(38)) { if (buffy._y > 310) { if (vamp.hitt.hitTest(buffy.hitt) && (buffy._y > vamp._y)) { } else { buffy._y = buffy._y - speed; _root.hills._y = _root.hills._y + (speed / 11); } } } if (Key.isDown(40)) { if (buffy._y < 395) { if (vamp.hitt.hitTest(buffy.hitt) && (buffy._y < vamp._y)) { } else { buffy._y = buffy._y + speed; _root.hills._y = _root.hills._y - (speed / 11); } } } if (create1 == true) { create1 = false; exist = true; if (buffy.getDepth() == 14) { attachMovie("vamp", "vamp", 4); } if (buffy.getDepth() == 4) { attachMovie("vamp", "vamp", 14); } vamp._x = possy; vamp._y = 340; vamp.onEnterFrame = function () { if (vamp._x > buffy._x) { vamp.vamp2.vamp3._xscale = 90; vamp.vamp2.vamp3.vamp4.hp._xscale = 90; } else { vamp.vamp2.vamp3._xscale = -90; vamp.vamp2.vamp3.vamp4.hp._xscale = -90; } if (Math.random() > 0.997) { if ((vamp._x > 100) && (vamp._x > buffy._x)) { vamp.vamp2.vamp3.play(); } if ((vamp._x < 450) && (vamp._x < buffy._x)) { vamp.vamp2.vamp3.play(); } } if (vamp._y > buffy._y) { if (vamp._y > 305) { if (vamp.hitt2.hitTest(buffy.hitt)) { } else { vamp._y = vamp._y - vampspeed; } } } if (vamp._y < buffy._y) { if (vamp._y < 395) { if (vamp.hitt2.hitTest(buffy.hitt)) { } else { vamp._y = vamp._y + vampspeed; } } } if (vamp._x > buffy._x) { if (vamp._x > 50) { if (vamp.hitt2.hitTest(buffy.hitt)) { } else { vamp._x = vamp._x - vampspeed; } } } if (vamp._x < buffy._x) { if (vamp._x < 500) { if (vamp.hitt2.hitTest(buffy.hitt)) { } else { vamp._x = vamp._x + vampspeed; } } } if (vamp.hitt.hitTest(buffy.hitt)) { if (vamp._x < buffy._x) { vamp._x = vamp._x - 1; } if (vamp._x > buffy._x) { vamp._x = vamp._x + 1; } if (vamp._y < buffy._y) { vamp._y = vamp._y - 1; } if (vamp._y > buffy._y) { vamp._y = vamp._y + 1; } } vamp._yscale = vamp._y / 3.8; vamp._xscale = vamp._y / 3.8; if (vamp.hitt2.hitTest(buffy.hitt)) { if (random(10) > 5) { if (vrweapon == "sword1") { if (vslashr == false) { vslashr = true; vrsword = Math.random() * 4; if (vrsword > 3) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab"); } else if (vrsword > 2) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin"); } else if (vrsword > 1) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab"); } } } if (vrweapon == "axe") { if (vslashr == false) { vslashr = true; vrsword = Math.random() * 4; if (vrsword > 3) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab"); } else if (vrsword > 2) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin"); } else if (vrsword > 1) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab"); } } } if (vrweapon == "staff") { if (vslashr == false) { vslashr = true; vrsword = Math.random() * 4; if (vrsword > 3) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab"); } else if (vrsword > 2) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin"); } else if (vrsword > 1) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab"); } } } if (vrweapon == "sword2") { if (vslashr == false) { vslashr = true; vrsword = Math.random() * 4; if (vrsword > 3) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab"); } else if (vrsword > 2) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin"); } else if (vrsword > 1) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab"); } } } if (vrweapon == "rake") { if (vslashr == false) { vslashr = true; vrsword = Math.random() * 4; if (vrsword > 3) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab"); } else if (vrsword > 2) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin"); } else if (vrsword > 1) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab"); } } } if (vrweapon == "pole") { if (vslashr == false) { vslashr = true; vrsword = Math.random() * 4; if (vrsword > 3) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab"); } else if (vrsword > 2) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin"); } else if (vrsword > 1) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab"); } } } if (vrweapon == "bat") { if (vslashr == false) { vslashr = true; vrsword = Math.random() * 4; if (vrsword > 3) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab"); } else if (vrsword > 2) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin"); } else if (vrsword > 1) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab"); } } } if (vrweapon == "knife") { if (vslashr == false) { vslashr = true; vrsword = Math.random() * 4; if (vrsword > 3) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab"); } else if (vrsword > 2) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin"); } else if (vrsword > 1) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab"); } } } if (vrweapon == "bare") { vamp.vamp2.vamp3.vamp4.rhand.hand.play(); } } else { if (vlweapon == "sword1") { if (vslashl == false) { vslashl = true; vlsword = Math.random() * 4; if (vlsword > 3) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab"); } else if (vlsword > 2) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin"); } else if (vlsword > 1) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab"); } } } if (vlweapon == "axe") { if (vslashl == false) { vslashl = true; vlsword = Math.random() * 4; if (vlsword > 3) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab"); } else if (vlsword > 2) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin"); } else if (vlsword > 1) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab"); } } } if (vlweapon == "sword2") { if (vslashl == false) { vslashl = true; vlsword = Math.random() * 4; if (vlsword > 3) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab"); } else if (vlsword > 2) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin"); } else if (vlsword > 1) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab"); } } } if (vlweapon == "staff") { if (vslashl == false) { vslashl = true; vlsword = Math.random() * 4; if (vlsword > 3) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab"); } else if (vlsword > 2) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin"); } else if (vlsword > 1) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab"); } } } if (vlweapon == "pole") { if (vslashl == false) { vslashl = true; vlsword = Math.random() * 4; if (vlsword > 3) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab"); } else if (vlsword > 2) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin"); } else if (vlsword > 1) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab"); } } } if (vlweapon == "rake") { if (vslashl == false) { vslashl = true; vlsword = Math.random() * 4; if (vlsword > 3) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab"); } else if (vlsword > 2) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin"); } else if (vlsword > 1) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab"); } } } if (vlweapon == "knife") { if (vslashl == false) { vslashl = true; vlsword = Math.random() * 4; if (vlsword > 3) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab"); } else if (vlsword > 2) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin"); } else if (vlsword > 1) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab"); } } } if (vlweapon == "bat") { if (vslashl == false) { vslashl = true; vlsword = Math.random() * 4; if (vlsword > 3) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab"); } else if (vlsword > 2) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin"); } else if (vlsword > 1) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab"); } } } if (vlweapon == "bare") { vamp.vamp2.vamp3.vamp4.lhand.hand.play(); } } } vamp.vamp2.vamp3.vamp4.lhand.gotoAndStop(vlweapon); vamp.vamp2.vamp3.vamp4.rhand.gotoAndStop(vrweapon); }; } _quality = _root.qua; if (vamphp < 0) { vamphp = 0; } if (health < 0) { _root.gotoAndStop("maindie"); } if (ad > 200) { ad = 5; } lhand.gotoAndStop(lweapon); rhand.gotoAndStop(rweapon); if (buffy._y > (vamp._y - 4)) { buffy.swapDepths(14); } if (buffy._y < (vamp._y - 4)) { buffy.swapDepths(4); } buffy._yscale = buffy._y / 3.8; buffy._xscale = buffy._y / 3.8; }; sword.onEnterFrame = function () { if (sword.hitTest(buffy)) { sword._alpha = 0; isword1 = true; } };
Instance of Symbol 202 MovieClip [blood] "blood" in Frame 66
onClipEvent (load) { if (_root.bloodc == "green") { var coulor = new Color(this); coulor.setRGB(65280); _root.col = "0x00FF00"; } this._alpha = Math.random() * 100; }
Instance of Symbol 427 MovieClip in Frame 66
onClipEvent (enterFrame) { if (this.hitTest(_root.buffy.hitt)) { _root.icross = 20; _root.rweapon = "cross"; _root.lweapon = "bare"; } }
Instance of Symbol 394 MovieClip in Frame 66
onClipEvent (load) { this._xscale = _root.health * 1.05; } onClipEvent (enterFrame) { this._xscale = _root.health * 1.1; }
Frame 71
stop(); removeMovieClip(_root.buffy); removeMovieClip(_root.vamp); removeMovieClip(_root.fader);
Frame 77
stop(); stopAllSounds(); if (muse == true) { bgSound = new Sound(); bgSound.attachSound("mgassault", true); bgSound.start(0, 99); } _root.cstage = 5; removeMovieClip(_root.buffy); removeMovieClip(_root.vamp); removeMovieClip(_root.fader);
Frame 82
stop(); stopAllSounds(); if (muse == true) { bgSound = new Sound(); bgSound.attachSound("mghouse", true); bgSound.start(0, 99); } _root.cstage = 6; removeMovieClip(_root.buffy); removeMovieClip(_root.vamp); removeMovieClip(_root.fader);
Frame 86
stop(); complete2 = false; complete3 = false; complete4 = false; toboss = false; stop4 = false; sch1 = false; sch2 = false; sch3 = false; sch4 = false; sch5 = false; sch6 = false; isword1 = 0; isword2 = 0; ipole = 0; iknife = 0; irake = 0; ibat = 0; istaff = 0; icross = 0; iaxe = 0;
Instance of Symbol 402 MovieClip in Frame 86
onClipEvent (enterFrame) { this._alpha = _root.isword1 + 50; } on (press) { _root.isword1 = 100; _root.isword2 = 0; _root.ipole = 0; _root.iknife = 0; _root.irake = 0; _root.ibat = 0; _root.istaff = 0; _root.icross = 0; _root.iaxe = 0; _root.gotoAndStop("endstart"); }
Instance of Symbol 406 MovieClip in Frame 86
onClipEvent (enterFrame) { this._alpha = _root.iaxe + 50; } on (press) { _root.isword1 = 0; _root.isword2 = 0; _root.ipole = 0; _root.iknife = 0; _root.irake = 0; _root.ibat = 0; _root.istaff = 0; _root.icross = 0; _root.iaxe = 100; _root.gotoAndStop("endstart"); }
Instance of Symbol 408 MovieClip in Frame 86
onClipEvent (enterFrame) { this._alpha = _root.istaff + 50; } on (press) { _root.isword1 = 0; _root.isword2 = 0; _root.ipole = 0; _root.iknife = 0; _root.irake = 0; _root.ibat = 0; _root.istaff = 100; _root.icross = 0; _root.iaxe = 0; _root.gotoAndStop("endstart"); }
Instance of Symbol 410 MovieClip in Frame 86
onClipEvent (enterFrame) { this._alpha = _root.isword2 + 50; } on (press) { _root.isword1 = 0; _root.isword2 = 100; _root.ipole = 0; _root.iknife = 0; _root.irake = 0; _root.ibat = 0; _root.istaff = 0; _root.icross = 0; _root.iaxe = 0; _root.gotoAndStop("endstart"); }
Instance of Symbol 412 MovieClip in Frame 86
onClipEvent (enterFrame) { this._alpha = _root.iknife + 50; } on (press) { _root.isword1 = 0; _root.isword2 = 0; _root.ipole = 0; _root.iknife = 100; _root.irake = 0; _root.ibat = 0; _root.istaff = 0; _root.icross = 0; _root.iaxe = 0; _root.gotoAndStop("endstart"); }
Instance of Symbol 414 MovieClip in Frame 86
onClipEvent (enterFrame) { this._alpha = _root.irake + 50; } on (press) { _root.isword1 = 0; _root.isword2 = 0; _root.ipole = 0; _root.iknife = 0; _root.irake = 100; _root.ibat = 0; _root.istaff = 0; _root.icross = 0; _root.iaxe = 0; _root.gotoAndStop("endstart"); }
Instance of Symbol 416 MovieClip in Frame 86
onClipEvent (enterFrame) { this._alpha = _root.ibat + 50; } on (press) { _root.isword1 = 0; _root.isword2 = 0; _root.ipole = 0; _root.iknife = 0; _root.irake = 0; _root.ibat = 100; _root.istaff = 0; _root.icross = 0; _root.iaxe = 0; _root.gotoAndStop("endstart"); }
Instance of Symbol 418 MovieClip in Frame 86
onClipEvent (enterFrame) { this._alpha = _root.ipole + 50; } on (press) { _root.isword1 = 0; _root.isword2 = 0; _root.ipole = 100; _root.iknife = 0; _root.irake = 0; _root.ibat = 0; _root.istaff = 0; _root.icross = 0; _root.iaxe = 0; _root.gotoAndStop("endstart"); }
Frame 94
stop(); stopAllSounds(); if (muse == true) { bgSound = new Sound(); bgSound.attachSound("mgpulse", true); bgSound.start(0, 99); } attachMovie("buffy", "buffy", 14); my_color = new Color(buffy); myColorTransform = new Object(); myColorTransform = {ra:"50", rb:"0", ga:"50", gb:"0", ba:"50", bb:"0", aa:"100", ab:"0"}; my_color.setTransform(myColorTransform); _quality = _root.qua; patrol = false; scoob = "buffy"; species = "vamp"; cstage = 8; superb = 1; vexist = false; create1 = false; possy = 650; sch1 = true; sch3 = false; if (sch2 == true) { buffy.gotoAndStop("left"); buffy._x = 480; } else { buffy._x = 300; lweapon = "bare"; rweapon = "bare"; } buffy._y = 330; flying = false; l1punch = false; r1punch = false; l2punch = false; r2punch = false; ata = false; atb = false; zcho = false; xcho = false; vslashr = false; vslashl = false; vlweapon = "bare"; vrweapon = "bare"; heavy = 1; speed = 7; vamphp = 1000; vampspeed = 3; health = 1000; superalpha = 0; ad = 50; ard = 1; buffy.onEnterFrame = function () { my_color = new Color(vamp); myColorTransform = new Object(); myColorTransform = {ra:"50", rb:"0", ga:"50", gb:"0", ba:"50", bb:"0", aa:"100", ab:"0"}; my_color.setTransform(myColorTransform); if (Key.isDown(90)) { if (zcho == false) { zcho = true; _root.lcho.nextFrame(); } } else { zcho = false; } if (Key.isDown(88)) { if (xcho == false) { xcho = true; _root.rcho.nextFrame(); } } else { xcho = false; } if (Key.isDown(81)) { if (l1punch == false) { l1punch = true; if (lweapon == "stake") { lhand.hand.gotoAndPlay("stake"); } if (lweapon == "bare") { lhand.hand.gotoAndPlay("punch"); } if (lweapon == "cross") { if (flying == false) { flying = true; xdepth = buffy.getDepth() + 1; attachMovie("carrow", "carrow", xdepth); carrow._x = buffy._x + 75; carrow._y = buffy._y - 25; } } if ((((((((lweapon == "sword1") || (lweapon == "sword2")) || (lweapon == "knife")) || (lweapon == "axe")) || (lweapon == "staff")) || (lweapon == "pole")) || (lweapon == "rake")) || (lweapon == "bat")) { if (spinslice > 3) { lhand.hand.gotoAndPlay("spinslice"); } else if (atb == true) { lhand.hand.gotoAndPlay("jab"); } else { lhand.hand.gotoAndPlay("push"); } } } } else { l1punch = false; } if (Key.isDown(65)) { if (l2punch == false) { attachMovie("arrow", "arrow", 11); l2punch = true; if (lweapon == "stake") { lhand.hand.gotoAndPlay("stake"); } if (lweapon == "bare") { lhand.hand.gotoAndPlay("punchb"); } if (lweapon == "cross") { if (flying == false) { flying = true; xdepth = buffy.getDepth() + 1; attachMovie("carrow", "carrow", xdepth); carrow._x = buffy._x + 75; carrow._y = buffy._y - 25; } } if ((((((((lweapon == "sword1") || (lweapon == "sword2")) || (lweapon == "knife")) || (lweapon == "axe")) || (lweapon == "staff")) || (lweapon == "pole")) || (lweapon == "rake")) || (lweapon == "bat")) { if (upslice > 1) { lhand.hand.gotoAndPlay("upslice"); } else if (ata == true) { lhand.hand.gotoAndPlay("spin"); } else { lhand.hand.gotoAndPlay("stab"); } } } } else { l2punch = false; } if (Key.isDown(87)) { if (r1punch == false) { r1punch = true; if (rweapon == "stake") { rhand.hand.gotoAndPlay("stake"); } if (rweapon == "bare") { rhand.hand.gotoAndPlay("punch"); } if (rweapon == "cross") { if (flying == false) { flying = true; xdepth = buffy.getDepth() + 1; attachMovie("carrow", "carrow", xdepth); carrow._x = buffy._x + 20; carrow._y = buffy._y - 25; } } if ((((((((rweapon == "sword1") || (rweapon == "axe")) || (rweapon == "sword2")) || (rweapon == "knife")) || (rweapon == "staff")) || (rweapon == "pole")) || (rweapon == "rake")) || (rweapon == "bat")) { if (spinslice > 3) { rhand.hand.gotoAndPlay("spinslice"); } else if (atb == true) { rhand.hand.gotoAndPlay("jab"); } else { rhand.hand.gotoAndPlay("push"); } } } } else { r1punch = false; } if (Key.isDown(83)) { if (r2punch == false) { r2punch = true; if (rweapon == "stake") { rhand.hand.gotoAndPlay("stake"); } if (rweapon == "bare") { rhand.hand.gotoAndPlay("punchb"); } if (rweapon == "cross") { if (flying == false) { flying = true; xdepth = buffy.getDepth() + 1; attachMovie("carrow", "carrow", xdepth); carrow._x = buffy._x + 20; carrow._y = buffy._y - 25; } } if ((((((((rweapon == "sword1") || (rweapon == "axe")) || (rweapon == "sword2")) || (rweapon == "knife")) || (rweapon == "staff")) || (rweapon == "pole")) || (rweapon == "rake")) || (rweapon == "bat")) { if (upslice > 1) { rhand.hand.gotoAndPlay("upslice"); } else if (ata == true) { rhand.hand.gotoAndPlay("spin"); } else { rhand.hand.gotoAndPlay("stab"); } } } } else { r2punch = false; } if (Key.isDown(32)) { buffy.buffy2.play(); } if (Key.isDown(37)) { if (buffy._x > 150) { if (vamp.hitt.hitTest(buffy.hitt) && (buffy._x > vamp._x)) { } else { buffy.gotoAndStop("left"); buffy._x = buffy._x - (speed * 2); _root.hills._x = _root.hills._x + (speed / 8); } } } if (Key.isDown(39)) { if (buffy._x < 550) { if (vamp.hitt.hitTest(buffy.hitt) && (buffy._x < vamp._x)) { } else { buffy.gotoAndStop("right"); buffy._x = buffy._x + (speed * 2); _root.hills._x = _root.hills._x - (speed / 8); } } } if (Key.isDown(38)) { if (buffy._y > 310) { if (vamp.hitt.hitTest(buffy.hitt) && (buffy._y > vamp._y)) { } else { buffy._y = buffy._y - speed; _root.hills._y = _root.hills._y + (speed / 11); } } } if (Key.isDown(40)) { if (buffy._y < 395) { if (vamp.hitt.hitTest(buffy.hitt) && (buffy._y < vamp._y)) { } else { buffy._y = buffy._y + speed; _root.hills._y = _root.hills._y - (speed / 11); } } } if (create1 == true) { create1 = false; exist = true; if (buffy.getDepth() == 14) { attachMovie("vamp", "vamp", 4); } if (buffy.getDepth() == 4) { attachMovie("vamp", "vamp", 14); } vamp._x = possy; vamp._y = 340; vamp.onEnterFrame = function () { if (vamp._x > buffy._x) { vamp.vamp2.vamp3._xscale = 90; vamp.vamp2.vamp3.vamp4.hp._xscale = 90; } else { vamp.vamp2.vamp3._xscale = -90; vamp.vamp2.vamp3.vamp4.hp._xscale = -90; } if (Math.random() > 0.997) { if ((vamp._x > 100) && (vamp._x > buffy._x)) { vamp.vamp2.vamp3.play(); } if ((vamp._x < 450) && (vamp._x < buffy._x)) { vamp.vamp2.vamp3.play(); } } if (vamp._y > buffy._y) { if (vamp._y > 305) { if (vamp.hitt2.hitTest(buffy.hitt)) { } else { vamp._y = vamp._y - vampspeed; } } } if (vamp._y < buffy._y) { if (vamp._y < 395) { if (vamp.hitt2.hitTest(buffy.hitt)) { } else { vamp._y = vamp._y + vampspeed; } } } if (vamp._x > buffy._x) { if (vamp._x > 50) { if (vamp.hitt2.hitTest(buffy.hitt)) { } else { vamp._x = vamp._x - vampspeed; } } } if (vamp._x < buffy._x) { if (vamp._x < 500) { if (vamp.hitt2.hitTest(buffy.hitt)) { } else { vamp._x = vamp._x + vampspeed; } } } if (vamp.hitt.hitTest(buffy.hitt)) { if (vamp._x < buffy._x) { vamp._x = vamp._x - 1; } if (vamp._x > buffy._x) { vamp._x = vamp._x + 1; } if (vamp._y < buffy._y) { vamp._y = vamp._y - 1; } if (vamp._y > buffy._y) { vamp._y = vamp._y + 1; } } vamp._yscale = vamp._y / 3.8; vamp._xscale = vamp._y / 3.8; if (vamp.hitt2.hitTest(buffy.hitt)) { if (random(10) > 5) { if (vrweapon == "sword1") { if (vslashr == false) { vslashr = true; vrsword = Math.random() * 4; if (vrsword > 3) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab"); } else if (vrsword > 2) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin"); } else if (vrsword > 1) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab"); } } } if (vrweapon == "axe") { if (vslashr == false) { vslashr = true; vrsword = Math.random() * 4; if (vrsword > 3) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab"); } else if (vrsword > 2) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin"); } else if (vrsword > 1) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab"); } } } if (vrweapon == "staff") { if (vslashr == false) { vslashr = true; vrsword = Math.random() * 4; if (vrsword > 3) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab"); } else if (vrsword > 2) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin"); } else if (vrsword > 1) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab"); } } } if (vrweapon == "sword2") { if (vslashr == false) { vslashr = true; vrsword = Math.random() * 4; if (vrsword > 3) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab"); } else if (vrsword > 2) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin"); } else if (vrsword > 1) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab"); } } } if (vrweapon == "rake") { if (vslashr == false) { vslashr = true; vrsword = Math.random() * 4; if (vrsword > 3) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab"); } else if (vrsword > 2) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin"); } else if (vrsword > 1) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab"); } } } if (vrweapon == "pole") { if (vslashr == false) { vslashr = true; vrsword = Math.random() * 4; if (vrsword > 3) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab"); } else if (vrsword > 2) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin"); } else if (vrsword > 1) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab"); } } } if (vrweapon == "bat") { if (vslashr == false) { vslashr = true; vrsword = Math.random() * 4; if (vrsword > 3) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab"); } else if (vrsword > 2) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin"); } else if (vrsword > 1) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab"); } } } if (vrweapon == "knife") { if (vslashr == false) { vslashr = true; vrsword = Math.random() * 4; if (vrsword > 3) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab"); } else if (vrsword > 2) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin"); } else if (vrsword > 1) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab"); } } } if (vrweapon == "bare") { vamp.vamp2.vamp3.vamp4.rhand.hand.play(); } } else { if (vlweapon == "sword1") { if (vslashl == false) { vslashl = true; vlsword = Math.random() * 4; if (vlsword > 3) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab"); } else if (vlsword > 2) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin"); } else if (vlsword > 1) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab"); } } } if (vlweapon == "axe") { if (vslashl == false) { vslashl = true; vlsword = Math.random() * 4; if (vlsword > 3) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab"); } else if (vlsword > 2) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin"); } else if (vlsword > 1) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab"); } } } if (vlweapon == "sword2") { if (vslashl == false) { vslashl = true; vlsword = Math.random() * 4; if (vlsword > 3) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab"); } else if (vlsword > 2) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin"); } else if (vlsword > 1) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab"); } } } if (vlweapon == "staff") { if (vslashl == false) { vslashl = true; vlsword = Math.random() * 4; if (vlsword > 3) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab"); } else if (vlsword > 2) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin"); } else if (vlsword > 1) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab"); } } } if (vlweapon == "pole") { if (vslashl == false) { vslashl = true; vlsword = Math.random() * 4; if (vlsword > 3) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab"); } else if (vlsword > 2) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin"); } else if (vlsword > 1) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab"); } } } if (vlweapon == "rake") { if (vslashl == false) { vslashl = true; vlsword = Math.random() * 4; if (vlsword > 3) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab"); } else if (vlsword > 2) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin"); } else if (vlsword > 1) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab"); } } } if (vlweapon == "knife") { if (vslashl == false) { vslashl = true; vlsword = Math.random() * 4; if (vlsword > 3) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab"); } else if (vlsword > 2) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin"); } else if (vlsword > 1) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab"); } } } if (vlweapon == "bat") { if (vslashl == false) { vslashl = true; vlsword = Math.random() * 4; if (vlsword > 3) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab"); } else if (vlsword > 2) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin"); } else if (vlsword > 1) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab"); } } } if (vlweapon == "bare") { vamp.vamp2.vamp3.vamp4.lhand.hand.play(); } } } vamp.vamp2.vamp3.vamp4.lhand.gotoAndStop(vlweapon); vamp.vamp2.vamp3.vamp4.rhand.gotoAndStop(vrweapon); }; } _quality = _root.qua; if (vamphp < 0) { vamphp = 0; } if (health < 0) { _root.gotoAndStop("maindie"); } if (ad > 200) { ad = 5; } lhand.gotoAndStop(lweapon); rhand.gotoAndStop(rweapon); if (buffy._y > (vamp._y - 4)) { buffy.swapDepths(14); } if (buffy._y < (vamp._y - 4)) { buffy.swapDepths(4); } buffy._yscale = buffy._y / 3.8; buffy._xscale = buffy._y / 3.8; }; sword.onEnterFrame = function () { if (sword.hitTest(buffy)) { sword._alpha = 0; isword1 = true; } };
Instance of Symbol 202 MovieClip [blood] "blood" in Frame 94
onClipEvent (load) { if (_root.bloodc == "green") { var coulor = new Color(this); coulor.setRGB(65280); _root.col = "0x00FF00"; } this._alpha = Math.random() * 100; }
Instance of Symbol 2 MovieClip "rightstop" in Frame 94
onClipEvent (enterFrame) { if (this.hitTest(_root.buffy.hitt)) { _root.gotoAndStop("stage9"); } }
Instance of Symbol 394 MovieClip in Frame 94
onClipEvent (load) { this._xscale = _root.health * 0.105; } onClipEvent (enterFrame) { this._xscale = _root.health * 0.11; }
Instance of Symbol 626 MovieClip in Frame 94
onClipEvent (load) { if (_root.sch2 == true) { this._alpha = 0; } }
Frame 99
stop(); attachMovie("buffy", "buffy", 14); my_color = new Color(buffy); myColorTransform = new Object(); myColorTransform = {ra:"50", rb:"0", ga:"50", gb:"0", ba:"50", bb:"0", aa:"100", ab:"0"}; my_color.setTransform(myColorTransform); _quality = _root.qua; _root.patrol = false; _root.cstage = 8; scoob = "buffy"; species = "vamp"; superb = 1; vexist = false; create1 = false; possy = 650; sch2 = true; sch4 = false; if (sch3 == true) { buffy.gotoAndStop("left"); buffy._x = 500; } else { buffy._x = 50; } buffy._y = 330; flying = false; l1punch = false; r1punch = false; l2punch = false; r2punch = false; ata = false; atb = false; zcho = false; xcho = false; vslashr = false; vslashl = false; vlweapon = "bare"; vrweapon = "bare"; heavy = 1; speed = 7; vamphp = 1000; vampspeed = 3; health = 1000; superalpha = 0; ad = 50; ard = 1; buffy.onEnterFrame = function () { my_color = new Color(vamp); myColorTransform = new Object(); myColorTransform = {ra:"50", rb:"0", ga:"50", gb:"0", ba:"50", bb:"0", aa:"100", ab:"0"}; my_color.setTransform(myColorTransform); if (Key.isDown(90)) { if (zcho == false) { zcho = true; _root.lcho.nextFrame(); } } else { zcho = false; } if (Key.isDown(88)) { if (xcho == false) { xcho = true; _root.rcho.nextFrame(); } } else { xcho = false; } if (Key.isDown(81)) { if (l1punch == false) { l1punch = true; if (lweapon == "stake") { lhand.hand.gotoAndPlay("stake"); } if (lweapon == "bare") { lhand.hand.gotoAndPlay("punch"); } if (lweapon == "cross") { if (flying == false) { flying = true; xdepth = buffy.getDepth() + 1; attachMovie("carrow", "carrow", xdepth); carrow._x = buffy._x + 75; carrow._y = buffy._y - 25; } } if ((((((((lweapon == "sword1") || (lweapon == "sword2")) || (lweapon == "knife")) || (lweapon == "axe")) || (lweapon == "staff")) || (lweapon == "pole")) || (lweapon == "rake")) || (lweapon == "bat")) { if (spinslice > 3) { lhand.hand.gotoAndPlay("spinslice"); } else if (atb == true) { lhand.hand.gotoAndPlay("jab"); } else { lhand.hand.gotoAndPlay("push"); } } } } else { l1punch = false; } if (Key.isDown(65)) { if (l2punch == false) { attachMovie("arrow", "arrow", 11); l2punch = true; if (lweapon == "stake") { lhand.hand.gotoAndPlay("stake"); } if (lweapon == "bare") { lhand.hand.gotoAndPlay("punchb"); } if (lweapon == "cross") { if (flying == false) { flying = true; xdepth = buffy.getDepth() + 1; attachMovie("carrow", "carrow", xdepth); carrow._x = buffy._x + 75; carrow._y = buffy._y - 25; } } if ((((((((lweapon == "sword1") || (lweapon == "sword2")) || (lweapon == "knife")) || (lweapon == "axe")) || (lweapon == "staff")) || (lweapon == "pole")) || (lweapon == "rake")) || (lweapon == "bat")) { if (upslice > 1) { lhand.hand.gotoAndPlay("upslice"); } else if (ata == true) { lhand.hand.gotoAndPlay("spin"); } else { lhand.hand.gotoAndPlay("stab"); } } } } else { l2punch = false; } if (Key.isDown(87)) { if (r1punch == false) { r1punch = true; if (rweapon == "stake") { rhand.hand.gotoAndPlay("stake"); } if (rweapon == "bare") { rhand.hand.gotoAndPlay("punch"); } if (rweapon == "cross") { if (flying == false) { flying = true; xdepth = buffy.getDepth() + 1; attachMovie("carrow", "carrow", xdepth); carrow._x = buffy._x + 20; carrow._y = buffy._y - 25; } } if ((((((((rweapon == "sword1") || (rweapon == "axe")) || (rweapon == "sword2")) || (rweapon == "knife")) || (rweapon == "staff")) || (rweapon == "pole")) || (rweapon == "rake")) || (rweapon == "bat")) { if (spinslice > 3) { rhand.hand.gotoAndPlay("spinslice"); } else if (atb == true) { rhand.hand.gotoAndPlay("jab"); } else { rhand.hand.gotoAndPlay("push"); } } } } else { r1punch = false; } if (Key.isDown(83)) { if (r2punch == false) { r2punch = true; if (rweapon == "stake") { rhand.hand.gotoAndPlay("stake"); } if (rweapon == "bare") { rhand.hand.gotoAndPlay("punchb"); } if (rweapon == "cross") { if (flying == false) { flying = true; xdepth = buffy.getDepth() + 1; attachMovie("carrow", "carrow", xdepth); carrow._x = buffy._x + 20; carrow._y = buffy._y - 25; } } if ((((((((rweapon == "sword1") || (rweapon == "axe")) || (rweapon == "sword2")) || (rweapon == "knife")) || (rweapon == "staff")) || (rweapon == "pole")) || (rweapon == "rake")) || (rweapon == "bat")) { if (upslice > 1) { rhand.hand.gotoAndPlay("upslice"); } else if (ata == true) { rhand.hand.gotoAndPlay("spin"); } else { rhand.hand.gotoAndPlay("stab"); } } } } else { r2punch = false; } if (Key.isDown(32)) { buffy.buffy2.play(); } if (Key.isDown(37)) { if (buffy._x > 0) { if (vamp.hitt.hitTest(buffy.hitt) && (buffy._x > vamp._x)) { } else { buffy.gotoAndStop("left"); buffy._x = buffy._x - (speed * 2); _root.hills._x = _root.hills._x + (speed / 8); } } } if (Key.isDown(39)) { if (buffy._x < 550) { if (vamp.hitt.hitTest(buffy.hitt) && (buffy._x < vamp._x)) { } else { buffy.gotoAndStop("right"); buffy._x = buffy._x + (speed * 2); _root.hills._x = _root.hills._x - (speed / 8); } } } if (Key.isDown(38)) { if (buffy._y > 310) { if (vamp.hitt.hitTest(buffy.hitt) && (buffy._y > vamp._y)) { } else { buffy._y = buffy._y - speed; _root.hills._y = _root.hills._y + (speed / 11); } } } if (Key.isDown(40)) { if (buffy._y < 395) { if (vamp.hitt.hitTest(buffy.hitt) && (buffy._y < vamp._y)) { } else { buffy._y = buffy._y + speed; _root.hills._y = _root.hills._y - (speed / 11); } } } if (create1 == true) { create1 = false; exist = true; if (buffy.getDepth() == 14) { attachMovie("vamp", "vamp", 4); } if (buffy.getDepth() == 4) { attachMovie("vamp", "vamp", 14); } vamp._x = possy; vamp._y = 340; vamp.onEnterFrame = function () { if (vamp._x > buffy._x) { vamp.vamp2.vamp3._xscale = 90; vamp.vamp2.vamp3.vamp4.hp._xscale = 90; } else { vamp.vamp2.vamp3._xscale = -90; vamp.vamp2.vamp3.vamp4.hp._xscale = -90; } if (Math.random() > 0.997) { if ((vamp._x > 100) && (vamp._x > buffy._x)) { vamp.vamp2.vamp3.play(); } if ((vamp._x < 450) && (vamp._x < buffy._x)) { vamp.vamp2.vamp3.play(); } } if (vamp._y > buffy._y) { if (vamp._y > 305) { if (vamp.hitt2.hitTest(buffy.hitt)) { } else { vamp._y = vamp._y - vampspeed; } } } if (vamp._y < buffy._y) { if (vamp._y < 395) { if (vamp.hitt2.hitTest(buffy.hitt)) { } else { vamp._y = vamp._y + vampspeed; } } } if (vamp._x > buffy._x) { if (vamp._x > 50) { if (vamp.hitt2.hitTest(buffy.hitt)) { } else { vamp._x = vamp._x - vampspeed; } } } if (vamp._x < buffy._x) { if (vamp._x < 500) { if (vamp.hitt2.hitTest(buffy.hitt)) { } else { vamp._x = vamp._x + vampspeed; } } } if (vamp.hitt.hitTest(buffy.hitt)) { if (vamp._x < buffy._x) { vamp._x = vamp._x - 1; } if (vamp._x > buffy._x) { vamp._x = vamp._x + 1; } if (vamp._y < buffy._y) { vamp._y = vamp._y - 1; } if (vamp._y > buffy._y) { vamp._y = vamp._y + 1; } } vamp._yscale = vamp._y / 3.8; vamp._xscale = vamp._y / 3.8; if (vamp.hitt2.hitTest(buffy.hitt)) { if (random(10) > 5) { if (vrweapon == "sword1") { if (vslashr == false) { vslashr = true; vrsword = Math.random() * 4; if (vrsword > 3) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab"); } else if (vrsword > 2) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin"); } else if (vrsword > 1) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab"); } } } if (vrweapon == "axe") { if (vslashr == false) { vslashr = true; vrsword = Math.random() * 4; if (vrsword > 3) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab"); } else if (vrsword > 2) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin"); } else if (vrsword > 1) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab"); } } } if (vrweapon == "staff") { if (vslashr == false) { vslashr = true; vrsword = Math.random() * 4; if (vrsword > 3) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab"); } else if (vrsword > 2) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin"); } else if (vrsword > 1) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab"); } } } if (vrweapon == "sword2") { if (vslashr == false) { vslashr = true; vrsword = Math.random() * 4; if (vrsword > 3) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab"); } else if (vrsword > 2) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin"); } else if (vrsword > 1) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab"); } } } if (vrweapon == "rake") { if (vslashr == false) { vslashr = true; vrsword = Math.random() * 4; if (vrsword > 3) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab"); } else if (vrsword > 2) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin"); } else if (vrsword > 1) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab"); } } } if (vrweapon == "pole") { if (vslashr == false) { vslashr = true; vrsword = Math.random() * 4; if (vrsword > 3) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab"); } else if (vrsword > 2) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin"); } else if (vrsword > 1) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab"); } } } if (vrweapon == "bat") { if (vslashr == false) { vslashr = true; vrsword = Math.random() * 4; if (vrsword > 3) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab"); } else if (vrsword > 2) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin"); } else if (vrsword > 1) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab"); } } } if (vrweapon == "knife") { if (vslashr == false) { vslashr = true; vrsword = Math.random() * 4; if (vrsword > 3) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab"); } else if (vrsword > 2) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin"); } else if (vrsword > 1) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab"); } } } if (vrweapon == "bare") { vamp.vamp2.vamp3.vamp4.rhand.hand.play(); } } else { if (vlweapon == "sword1") { if (vslashl == false) { vslashl = true; vlsword = Math.random() * 4; if (vlsword > 3) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab"); } else if (vlsword > 2) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin"); } else if (vlsword > 1) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab"); } } } if (vlweapon == "axe") { if (vslashl == false) { vslashl = true; vlsword = Math.random() * 4; if (vlsword > 3) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab"); } else if (vlsword > 2) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin"); } else if (vlsword > 1) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab"); } } } if (vlweapon == "sword2") { if (vslashl == false) { vslashl = true; vlsword = Math.random() * 4; if (vlsword > 3) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab"); } else if (vlsword > 2) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin"); } else if (vlsword > 1) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab"); } } } if (vlweapon == "staff") { if (vslashl == false) { vslashl = true; vlsword = Math.random() * 4; if (vlsword > 3) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab"); } else if (vlsword > 2) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin"); } else if (vlsword > 1) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab"); } } } if (vlweapon == "pole") { if (vslashl == false) { vslashl = true; vlsword = Math.random() * 4; if (vlsword > 3) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab"); } else if (vlsword > 2) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin"); } else if (vlsword > 1) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab"); } } } if (vlweapon == "rake") { if (vslashl == false) { vslashl = true; vlsword = Math.random() * 4; if (vlsword > 3) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab"); } else if (vlsword > 2) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin"); } else if (vlsword > 1) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab"); } } } if (vlweapon == "knife") { if (vslashl == false) { vslashl = true; vlsword = Math.random() * 4; if (vlsword > 3) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab"); } else if (vlsword > 2) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin"); } else if (vlsword > 1) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab"); } } } if (vlweapon == "bat") { if (vslashl == false) { vslashl = true; vlsword = Math.random() * 4; if (vlsword > 3) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab"); } else if (vlsword > 2) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin"); } else if (vlsword > 1) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab"); } } } if (vlweapon == "bare") { vamp.vamp2.vamp3.vamp4.lhand.hand.play(); } } } vamp.vamp2.vamp3.vamp4.lhand.gotoAndStop(vlweapon); vamp.vamp2.vamp3.vamp4.rhand.gotoAndStop(vrweapon); }; } _quality = _root.qua; if (vamphp < 0) { vamphp = 0; } if (health < 0) { _root.gotoAndStop("maindie"); } if (ad > 200) { ad = 5; } lhand.gotoAndStop(lweapon); rhand.gotoAndStop(rweapon); if (buffy._y > (vamp._y - 4)) { buffy.swapDepths(14); } if (buffy._y < (vamp._y - 4)) { buffy.swapDepths(4); } buffy._yscale = buffy._y / 3.8; buffy._xscale = buffy._y / 3.8; }; sword.onEnterFrame = function () { if (sword.hitTest(buffy)) { sword._alpha = 0; isword1 = true; } };
Instance of Symbol 2 MovieClip "leftstop" in Frame 99
onClipEvent (enterFrame) { if (this.hitTest(_root.buffy.hitt)) { if (_root.complete3 == true) { _root.gotoAndStop("stage8"); } } }
Instance of Symbol 2 MovieClip "rightstop" in Frame 99
onClipEvent (enterFrame) { if (this.hitTest(_root.buffy.hitt)) { if (_root.complete3 == true) { _root.gotoAndStop("stage10"); } } }
Frame 104
stop(); attachMovie("buffy", "buffy", 14); my_color = new Color(buffy); myColorTransform = new Object(); myColorTransform = {ra:"50", rb:"0", ga:"50", gb:"0", ba:"50", bb:"0", aa:"100", ab:"0"}; my_color.setTransform(myColorTransform); _quality = _root.qua; patrol = false; cstage = 8; scoob = "buffy"; species = "vamp"; superb = 1; jumping = false; vexist = false; create1 = false; possy = 650; sch3 = true; if (sch4 == true) { buffy._x = 500; } else { buffy._x = 50; } buffy._y = 330; flying = false; l1punch = false; r1punch = false; l2punch = false; r2punch = false; ata = false; atb = false; zcho = false; xcho = false; vslashr = false; vslashl = false; vlweapon = "bare"; vrweapon = "bare"; heavy = 1; speed = 7; vamphp = 1000; vampspeed = 3; health = 1000; superalpha = 0; ad = 50; ard = 1; buffy.onEnterFrame = function () { my_color = new Color(vamp); myColorTransform = new Object(); myColorTransform = {ra:"50", rb:"0", ga:"50", gb:"0", ba:"50", bb:"0", aa:"100", ab:"0"}; my_color.setTransform(myColorTransform); if (Key.isDown(90)) { if (zcho == false) { zcho = true; _root.lcho.nextFrame(); } } else { zcho = false; } if (Key.isDown(88)) { if (xcho == false) { xcho = true; _root.rcho.nextFrame(); } } else { xcho = false; } if (Key.isDown(81)) { if (l1punch == false) { l1punch = true; if (lweapon == "stake") { lhand.hand.gotoAndPlay("stake"); } if (lweapon == "bare") { lhand.hand.gotoAndPlay("punch"); } if (lweapon == "cross") { if (flying == false) { flying = true; xdepth = buffy.getDepth() + 1; attachMovie("carrow", "carrow", xdepth); carrow._x = buffy._x + 75; carrow._y = buffy._y - 25; } } if ((((((((lweapon == "sword1") || (lweapon == "sword2")) || (lweapon == "knife")) || (lweapon == "axe")) || (lweapon == "staff")) || (lweapon == "pole")) || (lweapon == "rake")) || (lweapon == "bat")) { if (spinslice > 3) { lhand.hand.gotoAndPlay("spinslice"); } else if (atb == true) { lhand.hand.gotoAndPlay("jab"); } else { lhand.hand.gotoAndPlay("push"); } } } } else { l1punch = false; } if (Key.isDown(65)) { if (l2punch == false) { attachMovie("arrow", "arrow", 11); l2punch = true; if (lweapon == "stake") { lhand.hand.gotoAndPlay("stake"); } if (lweapon == "bare") { lhand.hand.gotoAndPlay("punchb"); } if (lweapon == "cross") { if (flying == false) { flying = true; xdepth = buffy.getDepth() + 1; attachMovie("carrow", "carrow", xdepth); carrow._x = buffy._x + 75; carrow._y = buffy._y - 25; } } if ((((((((lweapon == "sword1") || (lweapon == "sword2")) || (lweapon == "knife")) || (lweapon == "axe")) || (lweapon == "staff")) || (lweapon == "pole")) || (lweapon == "rake")) || (lweapon == "bat")) { if (upslice > 1) { lhand.hand.gotoAndPlay("upslice"); } else if (ata == true) { lhand.hand.gotoAndPlay("spin"); } else { lhand.hand.gotoAndPlay("stab"); } } } } else { l2punch = false; } if (Key.isDown(87)) { if (r1punch == false) { r1punch = true; if (rweapon == "stake") { rhand.hand.gotoAndPlay("stake"); } if (rweapon == "bare") { rhand.hand.gotoAndPlay("punch"); } if (rweapon == "cross") { if (flying == false) { flying = true; xdepth = buffy.getDepth() + 1; attachMovie("carrow", "carrow", xdepth); carrow._x = buffy._x + 20; carrow._y = buffy._y - 25; } } if ((((((((rweapon == "sword1") || (rweapon == "axe")) || (rweapon == "sword2")) || (rweapon == "knife")) || (rweapon == "staff")) || (rweapon == "pole")) || (rweapon == "rake")) || (rweapon == "bat")) { if (spinslice > 3) { rhand.hand.gotoAndPlay("spinslice"); } else if (atb == true) { rhand.hand.gotoAndPlay("jab"); } else { rhand.hand.gotoAndPlay("push"); } } } } else { r1punch = false; } if (Key.isDown(83)) { if (r2punch == false) { r2punch = true; if (rweapon == "stake") { rhand.hand.gotoAndPlay("stake"); } if (rweapon == "bare") { rhand.hand.gotoAndPlay("punchb"); } if (rweapon == "cross") { if (flying == false) { flying = true; xdepth = buffy.getDepth() + 1; attachMovie("carrow", "carrow", xdepth); carrow._x = buffy._x + 20; carrow._y = buffy._y - 25; } } if ((((((((rweapon == "sword1") || (rweapon == "axe")) || (rweapon == "sword2")) || (rweapon == "knife")) || (rweapon == "staff")) || (rweapon == "pole")) || (rweapon == "rake")) || (rweapon == "bat")) { if (upslice > 1) { rhand.hand.gotoAndPlay("upslice"); } else if (ata == true) { rhand.hand.gotoAndPlay("spin"); } else { rhand.hand.gotoAndPlay("stab"); } } } } else { r2punch = false; } if (Key.isDown(32)) { buffy.buffy2.play(); } if (Key.isDown(37)) { if (buffy._x > 0) { if (vamp.hitt.hitTest(buffy.hitt) && (buffy._x > vamp._x)) { } else { buffy.gotoAndStop("left"); buffy._x = buffy._x - (speed * 2); _root.hills._x = _root.hills._x + (speed / 8); } } } if (Key.isDown(39)) { if (buffy._x < 550) { if (vamp.hitt.hitTest(buffy.hitt) && (buffy._x < vamp._x)) { } else { buffy.gotoAndStop("right"); buffy._x = buffy._x + (speed * 2); _root.hills._x = _root.hills._x - (speed / 8); } } } if (Key.isDown(38)) { if (buffy._y > 310) { if (vamp.hitt.hitTest(buffy.hitt) && (buffy._y > vamp._y)) { } else { buffy._y = buffy._y - speed; _root.hills._y = _root.hills._y + (speed / 11); } } } if (Key.isDown(40)) { if (buffy._y < 395) { if (vamp.hitt.hitTest(buffy.hitt) && (buffy._y < vamp._y)) { } else { buffy._y = buffy._y + speed; _root.hills._y = _root.hills._y - (speed / 11); } } } if (create1 == true) { create1 = false; exist = true; if (buffy.getDepth() == 14) { attachMovie("vamp", "vamp", 4); } if (buffy.getDepth() == 4) { attachMovie("vamp", "vamp", 14); } vamp._x = possy; vamp._y = 340; vamp.onEnterFrame = function () { if (vamp._x > buffy._x) { vamp.vamp2.vamp3._xscale = 90; vamp.vamp2.vamp3.vamp4.hp._xscale = 90; } else { vamp.vamp2.vamp3._xscale = -90; vamp.vamp2.vamp3.vamp4.hp._xscale = -90; } if (Math.random() > 0.997) { if ((vamp._x > 100) && (vamp._x > buffy._x)) { vamp.vamp2.vamp3.play(); } if ((vamp._x < 450) && (vamp._x < buffy._x)) { vamp.vamp2.vamp3.play(); } } if (vamp._y > buffy._y) { if (vamp._y > 305) { if (vamp.hitt2.hitTest(buffy.hitt)) { } else { vamp._y = vamp._y - vampspeed; } } } if (vamp._y < buffy._y) { if (vamp._y < 395) { if (vamp.hitt2.hitTest(buffy.hitt)) { } else { vamp._y = vamp._y + vampspeed; } } } if (vamp._x > buffy._x) { if (vamp._x > 50) { if (vamp.hitt2.hitTest(buffy.hitt)) { } else if (vamp._x > 350) { vamp._x = vamp._x - vampspeed; } } } if (vamp._x < buffy._x) { if (vamp._x < 500) { if (vamp.hitt2.hitTest(buffy.hitt)) { } else { vamp._x = vamp._x + vampspeed; } } } if (vamp.hitt.hitTest(buffy.hitt)) { if (vamp._x < buffy._x) { vamp._x = vamp._x - 1; } if (vamp._x > buffy._x) { vamp._x = vamp._x + 1; } if (vamp._y < buffy._y) { vamp._y = vamp._y - 1; } if (vamp._y > buffy._y) { vamp._y = vamp._y + 1; } } vamp._yscale = vamp._y / 3.8; vamp._xscale = vamp._y / 3.8; if (vamp.hitt2.hitTest(buffy.hitt)) { if (random(10) > 5) { if (vrweapon == "sword1") { if (vslashr == false) { vslashr = true; vrsword = Math.random() * 4; if (vrsword > 3) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab"); } else if (vrsword > 2) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin"); } else if (vrsword > 1) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab"); } } } if (vrweapon == "axe") { if (vslashr == false) { vslashr = true; vrsword = Math.random() * 4; if (vrsword > 3) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab"); } else if (vrsword > 2) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin"); } else if (vrsword > 1) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab"); } } } if (vrweapon == "staff") { if (vslashr == false) { vslashr = true; vrsword = Math.random() * 4; if (vrsword > 3) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab"); } else if (vrsword > 2) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin"); } else if (vrsword > 1) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab"); } } } if (vrweapon == "sword2") { if (vslashr == false) { vslashr = true; vrsword = Math.random() * 4; if (vrsword > 3) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab"); } else if (vrsword > 2) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin"); } else if (vrsword > 1) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab"); } } } if (vrweapon == "rake") { if (vslashr == false) { vslashr = true; vrsword = Math.random() * 4; if (vrsword > 3) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab"); } else if (vrsword > 2) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin"); } else if (vrsword > 1) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab"); } } } if (vrweapon == "pole") { if (vslashr == false) { vslashr = true; vrsword = Math.random() * 4; if (vrsword > 3) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab"); } else if (vrsword > 2) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin"); } else if (vrsword > 1) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab"); } } } if (vrweapon == "bat") { if (vslashr == false) { vslashr = true; vrsword = Math.random() * 4; if (vrsword > 3) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab"); } else if (vrsword > 2) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin"); } else if (vrsword > 1) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab"); } } } if (vrweapon == "knife") { if (vslashr == false) { vslashr = true; vrsword = Math.random() * 4; if (vrsword > 3) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab"); } else if (vrsword > 2) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin"); } else if (vrsword > 1) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab"); } } } if (vrweapon == "bare") { vamp.vamp2.vamp3.vamp4.rhand.hand.play(); } } else { if (vlweapon == "sword1") { if (vslashl == false) { vslashl = true; vlsword = Math.random() * 4; if (vlsword > 3) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab"); } else if (vlsword > 2) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin"); } else if (vlsword > 1) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab"); } } } if (vlweapon == "axe") { if (vslashl == false) { vslashl = true; vlsword = Math.random() * 4; if (vlsword > 3) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab"); } else if (vlsword > 2) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin"); } else if (vlsword > 1) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab"); } } } if (vlweapon == "sword2") { if (vslashl == false) { vslashl = true; vlsword = Math.random() * 4; if (vlsword > 3) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab"); } else if (vlsword > 2) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin"); } else if (vlsword > 1) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab"); } } } if (vlweapon == "staff") { if (vslashl == false) { vslashl = true; vlsword = Math.random() * 4; if (vlsword > 3) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab"); } else if (vlsword > 2) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin"); } else if (vlsword > 1) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab"); } } } if (vlweapon == "pole") { if (vslashl == false) { vslashl = true; vlsword = Math.random() * 4; if (vlsword > 3) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab"); } else if (vlsword > 2) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin"); } else if (vlsword > 1) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab"); } } } if (vlweapon == "rake") { if (vslashl == false) { vslashl = true; vlsword = Math.random() * 4; if (vlsword > 3) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab"); } else if (vlsword > 2) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin"); } else if (vlsword > 1) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab"); } } } if (vlweapon == "knife") { if (vslashl == false) { vslashl = true; vlsword = Math.random() * 4; if (vlsword > 3) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab"); } else if (vlsword > 2) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin"); } else if (vlsword > 1) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab"); } } } if (vlweapon == "bat") { if (vslashl == false) { vslashl = true; vlsword = Math.random() * 4; if (vlsword > 3) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab"); } else if (vlsword > 2) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin"); } else if (vlsword > 1) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab"); } } } if (vlweapon == "bare") { vamp.vamp2.vamp3.vamp4.lhand.hand.play(); } } } vamp.vamp2.vamp3.vamp4.lhand.gotoAndStop(vlweapon); vamp.vamp2.vamp3.vamp4.rhand.gotoAndStop(vrweapon); }; } _quality = _root.qua; if (vamphp < 0) { vamphp = 0; } if (health < 0) { _root.gotoAndStop("maindie"); } if (ad > 200) { ad = 5; } lhand.gotoAndStop(lweapon); rhand.gotoAndStop(rweapon); if (buffy._y > (vamp._y - 4)) { buffy.swapDepths(14); } if (buffy._y < (vamp._y - 4)) { buffy.swapDepths(4); } buffy._yscale = buffy._y / 3.8; buffy._xscale = buffy._y / 3.8; }; sword.onEnterFrame = function () { if (sword.hitTest(buffy)) { sword._alpha = 0; isword1 = true; } };
Instance of Symbol 2 MovieClip "rightstop" in Frame 104
onClipEvent (enterFrame) { if (this.hitTest(_root.buffy.hitt)) { if (_root.complete4 == true) { _root.toboss = true; } } }
Instance of Symbol 2 MovieClip "leftstop" in Frame 104
onClipEvent (enterFrame) { if (this.hitTest(_root.buffy.hitt)) { if (_root.stop4 == false) { _root.gotoAndStop("stage9"); } } }
Frame 109
stop(); stopAllSounds(); if (muse == true) { bgSound = new Sound(); bgSound.attachSound("mgass2", true); bgSound.start(0, 99); } removeMovieClip(_root.fader); ouch = 5; para = true; fluc = false; attachMovie("buffy", "buffy", 14); my_color = new Color(buffy); myColorTransform = new Object(); myColorTransform = {ra:"50", rb:"0", ga:"50", gb:"0", ba:"50", bb:"0", aa:"100", ab:"0"}; my_color.setTransform(myColorTransform); _quality = _root.qua; _root.patrol = false; _root.cstage = 9; scoob = "buffy"; species = "vamp"; ibat = 100; ipole = 100; isword2 = 100; superb = 1; vexist = false; create1 = false; possy = 650; sch2 = true; sch4 = false; buffy._x = 50; buffy._y = 330; flying = false; l1punch = false; r1punch = false; l2punch = false; r2punch = false; ata = false; atb = false; zcho = false; xcho = false; vslashr = false; vslashl = false; vlweapon = "bare"; vrweapon = "bare"; heavy = 1; speed = 7; vamphp = 1000; vampspeed = 3; health = 1000; superalpha = 0; ad = 50; ard = 1; buffy.onEnterFrame = function () { my_color = new Color(vamp); myColorTransform = new Object(); myColorTransform = {ra:"50", rb:"0", ga:"50", gb:"0", ba:"50", bb:"0", aa:"100", ab:"0"}; my_color.setTransform(myColorTransform); if (Key.isDown(90)) { if (zcho == false) { zcho = true; _root.lcho.nextFrame(); } } else { zcho = false; } if (Key.isDown(88)) { if (xcho == false) { xcho = true; _root.rcho.nextFrame(); } } else { xcho = false; } if (Key.isDown(81)) { if (l1punch == false) { l1punch = true; if (lweapon == "stake") { lhand.hand.gotoAndPlay("stake"); } if (lweapon == "bare") { lhand.hand.gotoAndPlay("punch"); } if (lweapon == "cross") { if (flying == false) { flying = true; xdepth = buffy.getDepth() + 1; attachMovie("carrow", "carrow", xdepth); carrow._x = buffy._x + 75; carrow._y = buffy._y - 25; } } if ((((((((lweapon == "sword1") || (lweapon == "sword2")) || (lweapon == "knife")) || (lweapon == "axe")) || (lweapon == "staff")) || (lweapon == "pole")) || (lweapon == "rake")) || (lweapon == "bat")) { if (spinslice > 3) { lhand.hand.gotoAndPlay("spinslice"); } else if (atb == true) { lhand.hand.gotoAndPlay("jab"); } else { lhand.hand.gotoAndPlay("push"); } } } } else { l1punch = false; } if (Key.isDown(65)) { if (l2punch == false) { attachMovie("arrow", "arrow", 11); l2punch = true; if (lweapon == "stake") { lhand.hand.gotoAndPlay("stake"); } if (lweapon == "bare") { lhand.hand.gotoAndPlay("punchb"); } if (lweapon == "cross") { if (flying == false) { flying = true; xdepth = buffy.getDepth() + 1; attachMovie("carrow", "carrow", xdepth); carrow._x = buffy._x + 75; carrow._y = buffy._y - 25; } } if ((((((((lweapon == "sword1") || (lweapon == "sword2")) || (lweapon == "knife")) || (lweapon == "axe")) || (lweapon == "staff")) || (lweapon == "pole")) || (lweapon == "rake")) || (lweapon == "bat")) { if (upslice > 1) { lhand.hand.gotoAndPlay("upslice"); } else if (ata == true) { lhand.hand.gotoAndPlay("spin"); } else { lhand.hand.gotoAndPlay("stab"); } } } } else { l2punch = false; } if (Key.isDown(87)) { if (r1punch == false) { r1punch = true; if (rweapon == "stake") { rhand.hand.gotoAndPlay("stake"); } if (rweapon == "bare") { rhand.hand.gotoAndPlay("punch"); } if (rweapon == "cross") { if (flying == false) { flying = true; xdepth = buffy.getDepth() + 1; attachMovie("carrow", "carrow", xdepth); carrow._x = buffy._x + 20; carrow._y = buffy._y - 25; } } if ((((((((rweapon == "sword1") || (rweapon == "axe")) || (rweapon == "sword2")) || (rweapon == "knife")) || (rweapon == "staff")) || (rweapon == "pole")) || (rweapon == "rake")) || (rweapon == "bat")) { if (spinslice > 3) { rhand.hand.gotoAndPlay("spinslice"); } else if (atb == true) { rhand.hand.gotoAndPlay("jab"); } else { rhand.hand.gotoAndPlay("push"); } } } } else { r1punch = false; } if (Key.isDown(83)) { if (r2punch == false) { r2punch = true; if (rweapon == "stake") { rhand.hand.gotoAndPlay("stake"); } if (rweapon == "bare") { rhand.hand.gotoAndPlay("punchb"); } if (rweapon == "cross") { if (flying == false) { flying = true; xdepth = buffy.getDepth() + 1; attachMovie("carrow", "carrow", xdepth); carrow._x = buffy._x + 20; carrow._y = buffy._y - 25; } } if ((((((((rweapon == "sword1") || (rweapon == "axe")) || (rweapon == "sword2")) || (rweapon == "knife")) || (rweapon == "staff")) || (rweapon == "pole")) || (rweapon == "rake")) || (rweapon == "bat")) { if (upslice > 1) { rhand.hand.gotoAndPlay("upslice"); } else if (ata == true) { rhand.hand.gotoAndPlay("spin"); } else { rhand.hand.gotoAndPlay("stab"); } } } } else { r2punch = false; } if (_root.para == false) { if (Key.isDown(32)) { buffy.buffy2.play(); } if (Key.isDown(37)) { if (buffy._x > 0) { if (vamp.hitt.hitTest(buffy.hitt) && (buffy._x > vamp._x)) { } else { buffy.gotoAndStop("left"); buffy._x = buffy._x - (speed * 2); _root.hills._x = _root.hills._x + (speed / 8); } } } if (Key.isDown(39)) { if (buffy._x < 550) { if (vamp.hitt.hitTest(buffy.hitt) && (buffy._x < vamp._x)) { } else { buffy.gotoAndStop("right"); buffy._x = buffy._x + (speed * 2); _root.hills._x = _root.hills._x - (speed / 8); } } } if (Key.isDown(38)) { if (buffy._y > 310) { if (vamp.hitt.hitTest(buffy.hitt) && (buffy._y > vamp._y)) { } else { buffy._y = buffy._y - speed; _root.hills._y = _root.hills._y + (speed / 11); } } } if (Key.isDown(40)) { if (buffy._y < 395) { if (vamp.hitt.hitTest(buffy.hitt) && (buffy._y < vamp._y)) { } else { buffy._y = buffy._y + speed; _root.hills._y = _root.hills._y - (speed / 11); } } } } if (create1 == true) { create1 = false; exist = true; if (buffy.getDepth() == 14) { attachMovie("vamp", "vamp", 4); } if (buffy.getDepth() == 4) { attachMovie("vamp", "vamp", 14); } vamp._x = 410; vamp._y = 360; vamp.onEnterFrame = function () { if (vamp._x > buffy._x) { vamp.vamp2.vamp3._xscale = 90; vamp.vamp2.vamp3.vamp4.hp._xscale = 90; } else { vamp.vamp2.vamp3._xscale = -90; vamp.vamp2.vamp3.vamp4.hp._xscale = -90; } if (Math.random() > 0.993) { if ((vamp._x > 100) && (vamp._x > buffy._x)) { vamp.vamp2.vamp3.play(); } if ((vamp._x < 450) && (vamp._x < buffy._x)) { vamp.vamp2.vamp3.play(); } } if (vamp._y > buffy._y) { if (vamp._y > 305) { if (vamp.hitt2.hitTest(buffy.hitt)) { } else { vamp._y = vamp._y - vampspeed; } } } if (vamp._y < buffy._y) { if (vamp._y < 395) { if (vamp.hitt2.hitTest(buffy.hitt)) { } else { vamp._y = vamp._y + vampspeed; } } } if (vamp._x > buffy._x) { if (vamp._x > 50) { if (vamp.hitt2.hitTest(buffy.hitt)) { } else { vamp._x = vamp._x - vampspeed; } } } if (vamp._x < buffy._x) { if (vamp._x < 500) { if (vamp.hitt2.hitTest(buffy.hitt)) { } else { vamp._x = vamp._x + vampspeed; } } } if (vamp.hitt.hitTest(buffy.hitt)) { if (vamp._x < buffy._x) { vamp._x = vamp._x - 1; } if (vamp._x > buffy._x) { vamp._x = vamp._x + 1; } if (vamp._y < buffy._y) { vamp._y = vamp._y - 1; } if (vamp._y > buffy._y) { vamp._y = vamp._y + 1; } } vamp._yscale = vamp._y / 3.8; vamp._xscale = vamp._y / 3.8; if (vamp.hitt2.hitTest(buffy.hitt)) { if (random(10) > 5) { if (vrweapon == "sword1") { if (vslashr == false) { vslashr = true; vrsword = Math.random() * 4; if (vrsword > 3) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab"); } else if (vrsword > 2) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin"); } else if (vrsword > 1) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab"); } } } if (vrweapon == "axe") { if (vslashr == false) { vslashr = true; vrsword = Math.random() * 4; if (vrsword > 3) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab"); } else if (vrsword > 2) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin"); } else if (vrsword > 1) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab"); } } } if (vrweapon == "staff") { if (vslashr == false) { vslashr = true; vrsword = Math.random() * 4; if (vrsword > 3) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab"); } else if (vrsword > 2) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin"); } else if (vrsword > 1) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab"); } } } if (vrweapon == "sword2") { if (vslashr == false) { vslashr = true; vrsword = Math.random() * 4; if (vrsword > 3) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab"); } else if (vrsword > 2) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin"); } else if (vrsword > 1) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab"); } } } if (vrweapon == "rake") { if (vslashr == false) { vslashr = true; vrsword = Math.random() * 4; if (vrsword > 3) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab"); } else if (vrsword > 2) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin"); } else if (vrsword > 1) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab"); } } } if (vrweapon == "pole") { if (vslashr == false) { vslashr = true; vrsword = Math.random() * 4; if (vrsword > 3) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab"); } else if (vrsword > 2) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin"); } else if (vrsword > 1) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab"); } } } if (vrweapon == "bat") { if (vslashr == false) { vslashr = true; vrsword = Math.random() * 4; if (vrsword > 3) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab"); } else if (vrsword > 2) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin"); } else if (vrsword > 1) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab"); } } } if (vrweapon == "knife") { if (vslashr == false) { vslashr = true; vrsword = Math.random() * 4; if (vrsword > 3) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab"); } else if (vrsword > 2) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin"); } else if (vrsword > 1) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab"); } } } if (vrweapon == "bare") { vamp.vamp2.vamp3.vamp4.rhand.hand.play(); } } else { if (vlweapon == "sword1") { if (vslashl == false) { vslashl = true; vlsword = Math.random() * 4; if (vlsword > 3) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab"); } else if (vlsword > 2) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin"); } else if (vlsword > 1) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab"); } } } if (vlweapon == "axe") { if (vslashl == false) { vslashl = true; vlsword = Math.random() * 4; if (vlsword > 3) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab"); } else if (vlsword > 2) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin"); } else if (vlsword > 1) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab"); } } } if (vlweapon == "sword2") { if (vslashl == false) { vslashl = true; vlsword = Math.random() * 4; if (vlsword > 3) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab"); } else if (vlsword > 2) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin"); } else if (vlsword > 1) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab"); } } } if (vlweapon == "staff") { if (vslashl == false) { vslashl = true; vlsword = Math.random() * 4; if (vlsword > 3) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab"); } else if (vlsword > 2) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin"); } else if (vlsword > 1) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab"); } } } if (vlweapon == "pole") { if (vslashl == false) { vslashl = true; vlsword = Math.random() * 4; if (vlsword > 3) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab"); } else if (vlsword > 2) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin"); } else if (vlsword > 1) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab"); } } } if (vlweapon == "rake") { if (vslashl == false) { vslashl = true; vlsword = Math.random() * 4; if (vlsword > 3) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab"); } else if (vlsword > 2) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin"); } else if (vlsword > 1) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab"); } } } if (vlweapon == "knife") { if (vslashl == false) { vslashl = true; vlsword = Math.random() * 4; if (vlsword > 3) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab"); } else if (vlsword > 2) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin"); } else if (vlsword > 1) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab"); } } } if (vlweapon == "bat") { if (vslashl == false) { vslashl = true; vlsword = Math.random() * 4; if (vlsword > 3) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab"); } else if (vlsword > 2) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin"); } else if (vlsword > 1) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab"); } } } if (vlweapon == "bare") { vamp.vamp2.vamp3.vamp4.lhand.hand.play(); } } } vamp.vamp2.vamp3.vamp4.lhand.gotoAndStop(vlweapon); vamp.vamp2.vamp3.vamp4.rhand.gotoAndStop(vrweapon); }; } _quality = _root.qua; if (vamphp < 0) { vamphp = 0; } if (health < 0) { _root.gotoAndStop("maindie"); } if (ad > 200) { ad = 5; } lhand.gotoAndStop(lweapon); rhand.gotoAndStop(rweapon); if (buffy._y > (vamp._y - 4)) { buffy.swapDepths(14); } if (buffy._y < (vamp._y - 4)) { buffy.swapDepths(4); } buffy._yscale = buffy._y / 3.8; buffy._xscale = buffy._y / 3.8; }; sword.onEnterFrame = function () { if (sword.hitTest(buffy)) { sword._alpha = 0; isword1 = true; } };
Instance of Symbol 2 MovieClip "rightstop" in Frame 109
onClipEvent (enterFrame) { if (this.hitTest(_root.buffy)) { } }
Frame 114
stop(); stopAllSounds(); if (muse == true) { bgSound = new Sound(); bgSound.attachSound("mgdark", true); bgSound.start(0, 99); } attachMovie("buffy", "buffy", 14); my_color = new Color(buffy); myColorTransform = new Object(); myColorTransform = {ra:"50", rb:"0", ga:"50", gb:"0", ba:"50", bb:"0", aa:"100", ab:"0"}; my_color.setTransform(myColorTransform); _quality = _root.qua; _root.patrol = false; _root.cstage = 10; scoob = "willow"; species = "vamp"; lweapon = "bare"; rweapon = "bare"; superb = 1; vexist = false; create1 = false; possy = 650; sch2 = true; sch4 = false; buffy.gotoAndStop("left"); buffy._x = 500; buffy._y = 330; flying = false; l1punch = false; r1punch = false; l2punch = false; r2punch = false; ata = false; atb = false; zcho = false; xcho = false; vslashr = false; vslashl = false; ardamage = 100; vlweapon = "bare"; vrweapon = "bare"; heavy = 1; speed = 7; vamphp = 1000; vampspeed = 3; health = 100; superalpha = 0; ad = 50; ard = 1; buffy.onEnterFrame = function () { my_color = new Color(vamp); myColorTransform = new Object(); myColorTransform = {ra:"50", rb:"0", ga:"50", gb:"0", ba:"50", bb:"0", aa:"100", ab:"0"}; my_color.setTransform(myColorTransform); if (Key.isDown(81)) { if (flying == false) { ardamage = magicw; _root.mmw.gotoAndPlay(2); flying = true; xdepth = buffy.getDepth() + 1; attachMovie("lightbolt", "carrow", xdepth); carrow._x = buffy._x + 75; carrow._y = buffy._y - 15; carrow._alpha = magicw; } } if (Key.isDown(65)) { if (flying == false) { ardamage = magics; _root.mms.gotoAndPlay(2); flying = true; xdepth = buffy.getDepth() + 1; attachMovie("lightbolt", "carrow", xdepth); carrow._x = buffy._x + 75; carrow._y = buffy._y - 15; carrow._alpha = magics; } } if (Key.isDown(87)) { if (flying == false) { ardamage = magicn; _root.mmn.gotoAndPlay(2); flying = true; xdepth = buffy.getDepth() + 1; attachMovie("lightbolt", "carrow", xdepth); carrow._x = buffy._x + 75; carrow._y = buffy._y - 15; carrow._alpha = magicn; } } if (Key.isDown(83)) { if (flying == false) { ardamage = magice; _root.mme.gotoAndPlay(2); flying = true; xdepth = buffy.getDepth() + 1; attachMovie("lightbolt", "carrow", xdepth); carrow._x = buffy._x + 75; carrow._y = buffy._y - 15; carrow._alpha = magice; } } if (Key.isDown(32)) { buffy.buffy2.play(); } if (Key.isDown(37)) { if (buffy._x > 0) { if (vamp.hitt.hitTest(buffy.hitt) && (buffy._x > vamp._x)) { } else { buffy.gotoAndStop("left"); buffy._x = buffy._x - (speed * 2); _root.hills._x = _root.hills._x + (speed / 8); } } } if (Key.isDown(39)) { if (buffy._x < 550) { if (vamp.hitt.hitTest(buffy.hitt) && (buffy._x < vamp._x)) { } else { buffy.gotoAndStop("right"); buffy._x = buffy._x + (speed * 2); _root.hills._x = _root.hills._x - (speed / 8); } } } if (Key.isDown(38)) { if (buffy._y > 310) { if (vamp.hitt.hitTest(buffy.hitt) && (buffy._y > vamp._y)) { } else { buffy._y = buffy._y - speed; _root.hills._y = _root.hills._y + (speed / 11); } } } if (Key.isDown(40)) { if (buffy._y < 395) { if (vamp.hitt.hitTest(buffy.hitt) && (buffy._y < vamp._y)) { } else { buffy._y = buffy._y + speed; _root.hills._y = _root.hills._y - (speed / 11); } } } if (create1 == true) { create1 = false; exist = true; if (buffy.getDepth() == 14) { attachMovie("vamp", "vamp", 4); } if (buffy.getDepth() == 4) { attachMovie("vamp", "vamp", 14); } vamp._x = possy; vamp._y = 340; vamp.onEnterFrame = function () { if (vamp._x > buffy._x) { vamp.vamp2.vamp3._xscale = 90; vamp.vamp2.vamp3.vamp4.hp._xscale = 90; } else { vamp.vamp2.vamp3._xscale = -90; vamp.vamp2.vamp3.vamp4.hp._xscale = -90; } if (Math.random() > 0.993) { if ((vamp._x > 100) && (vamp._x > buffy._x)) { vamp.vamp2.vamp3.play(); } if ((vamp._x < 450) && (vamp._x < buffy._x)) { vamp.vamp2.vamp3.play(); } } if (vamp._y > buffy._y) { if (vamp._y > 305) { if (vamp.hitt2.hitTest(buffy.hitt)) { } else { vamp._y = vamp._y - vampspeed; } } } if (vamp._y < buffy._y) { if (vamp._y < 395) { if (vamp.hitt2.hitTest(buffy.hitt)) { } else { vamp._y = vamp._y + vampspeed; } } } if (vamp._x > buffy._x) { if (vamp._x > 50) { if (vamp.hitt2.hitTest(buffy.hitt)) { } else { vamp._x = vamp._x - vampspeed; } } } if (vamp._x < buffy._x) { if (vamp._x < 500) { if (vamp.hitt2.hitTest(buffy.hitt)) { } else { vamp._x = vamp._x + vampspeed; } } } if (vamp.hitt.hitTest(buffy.hitt)) { if (vamp._x < buffy._x) { vamp._x = vamp._x - 1; } if (vamp._x > buffy._x) { vamp._x = vamp._x + 1; } if (vamp._y < buffy._y) { vamp._y = vamp._y - 1; } if (vamp._y > buffy._y) { vamp._y = vamp._y + 1; } } vamp._yscale = vamp._y / 3.8; vamp._xscale = vamp._y / 3.8; if (vamp.hitt2.hitTest(buffy.hitt)) { if (random(10) > 5) { if (vrweapon == "sword1") { if (vslashr == false) { vslashr = true; vrsword = Math.random() * 4; if (vrsword > 3) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab"); } else if (vrsword > 2) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin"); } else if (vrsword > 1) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab"); } } } if (vrweapon == "axe") { if (vslashr == false) { vslashr = true; vrsword = Math.random() * 4; if (vrsword > 3) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab"); } else if (vrsword > 2) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin"); } else if (vrsword > 1) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab"); } } } if (vrweapon == "staff") { if (vslashr == false) { vslashr = true; vrsword = Math.random() * 4; if (vrsword > 3) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab"); } else if (vrsword > 2) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin"); } else if (vrsword > 1) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab"); } } } if (vrweapon == "sword2") { if (vslashr == false) { vslashr = true; vrsword = Math.random() * 4; if (vrsword > 3) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab"); } else if (vrsword > 2) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin"); } else if (vrsword > 1) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab"); } } } if (vrweapon == "rake") { if (vslashr == false) { vslashr = true; vrsword = Math.random() * 4; if (vrsword > 3) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab"); } else if (vrsword > 2) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin"); } else if (vrsword > 1) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab"); } } } if (vrweapon == "pole") { if (vslashr == false) { vslashr = true; vrsword = Math.random() * 4; if (vrsword > 3) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab"); } else if (vrsword > 2) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin"); } else if (vrsword > 1) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab"); } } } if (vrweapon == "bat") { if (vslashr == false) { vslashr = true; vrsword = Math.random() * 4; if (vrsword > 3) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab"); } else if (vrsword > 2) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin"); } else if (vrsword > 1) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab"); } } } if (vrweapon == "knife") { if (vslashr == false) { vslashr = true; vrsword = Math.random() * 4; if (vrsword > 3) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab"); } else if (vrsword > 2) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin"); } else if (vrsword > 1) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab"); } } } if (vrweapon == "bare") { vamp.vamp2.vamp3.vamp4.rhand.hand.play(); } } else { if (vlweapon == "sword1") { if (vslashl == false) { vslashl = true; vlsword = Math.random() * 4; if (vlsword > 3) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab"); } else if (vlsword > 2) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin"); } else if (vlsword > 1) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab"); } } } if (vlweapon == "axe") { if (vslashl == false) { vslashl = true; vlsword = Math.random() * 4; if (vlsword > 3) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab"); } else if (vlsword > 2) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin"); } else if (vlsword > 1) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab"); } } } if (vlweapon == "sword2") { if (vslashl == false) { vslashl = true; vlsword = Math.random() * 4; if (vlsword > 3) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab"); } else if (vlsword > 2) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin"); } else if (vlsword > 1) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab"); } } } if (vlweapon == "staff") { if (vslashl == false) { vslashl = true; vlsword = Math.random() * 4; if (vlsword > 3) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab"); } else if (vlsword > 2) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin"); } else if (vlsword > 1) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab"); } } } if (vlweapon == "pole") { if (vslashl == false) { vslashl = true; vlsword = Math.random() * 4; if (vlsword > 3) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab"); } else if (vlsword > 2) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin"); } else if (vlsword > 1) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab"); } } } if (vlweapon == "rake") { if (vslashl == false) { vslashl = true; vlsword = Math.random() * 4; if (vlsword > 3) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab"); } else if (vlsword > 2) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin"); } else if (vlsword > 1) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab"); } } } if (vlweapon == "knife") { if (vslashl == false) { vslashl = true; vlsword = Math.random() * 4; if (vlsword > 3) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab"); } else if (vlsword > 2) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin"); } else if (vlsword > 1) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab"); } } } if (vlweapon == "bat") { if (vslashl == false) { vslashl = true; vlsword = Math.random() * 4; if (vlsword > 3) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab"); } else if (vlsword > 2) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin"); } else if (vlsword > 1) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab"); } } } if (vlweapon == "bare") { vamp.vamp2.vamp3.vamp4.lhand.hand.play(); } } } vamp.vamp2.vamp3.vamp4.lhand.gotoAndStop(vlweapon); vamp.vamp2.vamp3.vamp4.rhand.gotoAndStop(vrweapon); }; } _quality = _root.qua; if (vamphp < 0) { vamphp = 0; } if (health < 0) { _root.gotoAndStop("maindie"); } if (ad > 200) { ad = 5; } lhand.gotoAndStop(lweapon); rhand.gotoAndStop(rweapon); if (buffy._y > (vamp._y - 4)) { buffy.swapDepths(14); } if (buffy._y < (vamp._y - 4)) { buffy.swapDepths(4); } buffy._yscale = buffy._y / 3.8; buffy._xscale = buffy._y / 3.8; }; sword.onEnterFrame = function () { if (sword.hitTest(buffy)) { sword._alpha = 0; isword1 = true; } };
Instance of Symbol 202 MovieClip [blood] "blood" in Frame 114
onClipEvent (load) { if (_root.bloodc == "green") { var coulor = new Color(this); coulor.setRGB(65280); _root.col = "0x00FF00"; } this._alpha = Math.random() * 100; }
Instance of Symbol 431 MovieClip "mmw" in Frame 114
onClipEvent (enterFrame) { this._alpha = _root.magicw; }
Instance of Symbol 432 MovieClip "mme" in Frame 114
onClipEvent (enterFrame) { this._alpha = _root.magice; }
Instance of Symbol 433 MovieClip "mmn" in Frame 114
onClipEvent (enterFrame) { this._alpha = _root.magicn; }
Instance of Symbol 434 MovieClip "mms" in Frame 114
onClipEvent (enterFrame) { this._alpha = _root.magics; }
Instance of Symbol 394 MovieClip in Frame 114
onClipEvent (load) { this._xscale = _root.health * 1.05; } onClipEvent (enterFrame) { this._xscale = _root.health * 1.1; }
Frame 119
stop(); finaldust = 100; stopAllSounds(); if (muse == true) { bgSound = new Sound(); bgSound.attachSound("mgjoust", true); bgSound.start(0, 99); } removeMovieClip(_root.vamp); _root.finalpart1 = true; _root.finalpart3 = false; removeMovieClip(_root.fader); attachMovie("buffy", "buffy", 14); my_color = new Color(buffy); myColorTransform = new Object(); myColorTransform = {ra:"50", rb:"0", ga:"50", gb:"0", ba:"50", bb:"0", aa:"100", ab:"0"}; my_color.setTransform(myColorTransform); _quality = _root.qua; _root.patrol = false; _root.cstage = 11; scoob = "buffy"; species = "vamp"; superb = 1; vexist = false; create1 = false; possy = 650; sch2 = true; sch4 = false; if (finalpart2 == true) { buffy.gotoAndStop("left"); buffy._x = 500; } else { health = 1000; buffy._x = 50; } buffy._y = 330; istake = 100; isword2 = 100; icross = 20; pencomp = false; flying = false; l1punch = false; r1punch = false; l2punch = false; r2punch = false; ata = false; atb = false; zcho = false; xcho = false; vslashr = false; vslashl = false; vlweapon = "bare"; vrweapon = "bare"; heavy = 1; speed = 7; vamphp = 1000; vampspeed = 3; superalpha = 0; ad = 50; ard = 1; buffy.onEnterFrame = function () { my_color = new Color(vamp); myColorTransform = new Object(); myColorTransform = {ra:"50", rb:"0", ga:"50", gb:"0", ba:"50", bb:"0", aa:"100", ab:"0"}; my_color.setTransform(myColorTransform); if (Key.isDown(90)) { if (zcho == false) { zcho = true; _root.lcho.nextFrame(); } } else { zcho = false; } if (Key.isDown(88)) { if (xcho == false) { xcho = true; _root.rcho.nextFrame(); } } else { xcho = false; } if (Key.isDown(81)) { if (l1punch == false) { l1punch = true; if (lweapon == "stake") { lhand.hand.gotoAndPlay("stake"); } if (lweapon == "bare") { lhand.hand.gotoAndPlay("punch"); } if (lweapon == "cross") { if (flying == false) { flying = true; xdepth = buffy.getDepth() + 1; attachMovie("carrow", "carrow", xdepth); carrow._x = buffy._x + 75; carrow._y = buffy._y - 25; } } if ((((((((lweapon == "sword1") || (lweapon == "sword2")) || (lweapon == "knife")) || (lweapon == "axe")) || (lweapon == "staff")) || (lweapon == "pole")) || (lweapon == "rake")) || (lweapon == "bat")) { if (spinslice > 3) { lhand.hand.gotoAndPlay("spinslice"); } else if (atb == true) { lhand.hand.gotoAndPlay("jab"); } else { lhand.hand.gotoAndPlay("push"); } } } } else { l1punch = false; } if (Key.isDown(65)) { if (l2punch == false) { attachMovie("arrow", "arrow", 11); l2punch = true; if (lweapon == "stake") { lhand.hand.gotoAndPlay("stake"); } if (lweapon == "bare") { lhand.hand.gotoAndPlay("punchb"); } if (lweapon == "cross") { if (flying == false) { flying = true; xdepth = buffy.getDepth() + 1; attachMovie("carrow", "carrow", xdepth); carrow._x = buffy._x + 75; carrow._y = buffy._y - 25; } } if ((((((((lweapon == "sword1") || (lweapon == "sword2")) || (lweapon == "knife")) || (lweapon == "axe")) || (lweapon == "staff")) || (lweapon == "pole")) || (lweapon == "rake")) || (lweapon == "bat")) { if (upslice > 1) { lhand.hand.gotoAndPlay("upslice"); } else if (ata == true) { lhand.hand.gotoAndPlay("spin"); } else { lhand.hand.gotoAndPlay("stab"); } } } } else { l2punch = false; } if (Key.isDown(87)) { if (r1punch == false) { r1punch = true; if (rweapon == "stake") { rhand.hand.gotoAndPlay("stake"); } if (rweapon == "bare") { rhand.hand.gotoAndPlay("punch"); } if (rweapon == "cross") { if (flying == false) { flying = true; xdepth = buffy.getDepth() + 1; attachMovie("carrow", "carrow", xdepth); carrow._x = buffy._x + 20; carrow._y = buffy._y - 25; } } if ((((((((rweapon == "sword1") || (rweapon == "axe")) || (rweapon == "sword2")) || (rweapon == "knife")) || (rweapon == "staff")) || (rweapon == "pole")) || (rweapon == "rake")) || (rweapon == "bat")) { if (spinslice > 3) { rhand.hand.gotoAndPlay("spinslice"); } else if (atb == true) { rhand.hand.gotoAndPlay("jab"); } else { rhand.hand.gotoAndPlay("push"); } } } } else { r1punch = false; } if (Key.isDown(83)) { if (r2punch == false) { r2punch = true; if (rweapon == "stake") { rhand.hand.gotoAndPlay("stake"); } if (rweapon == "bare") { rhand.hand.gotoAndPlay("punchb"); } if (rweapon == "cross") { if (flying == false) { flying = true; xdepth = buffy.getDepth() + 1; attachMovie("carrow", "carrow", xdepth); carrow._x = buffy._x + 20; carrow._y = buffy._y - 25; } } if ((((((((rweapon == "sword1") || (rweapon == "axe")) || (rweapon == "sword2")) || (rweapon == "knife")) || (rweapon == "staff")) || (rweapon == "pole")) || (rweapon == "rake")) || (rweapon == "bat")) { if (upslice > 1) { rhand.hand.gotoAndPlay("upslice"); } else if (ata == true) { rhand.hand.gotoAndPlay("spin"); } else { rhand.hand.gotoAndPlay("stab"); } } } } else { r2punch = false; } if (Key.isDown(32)) { buffy.buffy2.play(); } if (Key.isDown(37)) { if (buffy._x > 0) { if (vamp.hitt.hitTest(buffy.hitt) && (buffy._x > vamp._x)) { } else { buffy.gotoAndStop("left"); buffy._x = buffy._x - (speed * 2); _root.hills._x = _root.hills._x + (speed / 8); } } } if (Key.isDown(39)) { if (buffy._x < gatepass1) { if (vamp.hitt.hitTest(buffy.hitt) && (buffy._x < vamp._x)) { } else { buffy.gotoAndStop("right"); buffy._x = buffy._x + (speed * 2); _root.hills._x = _root.hills._x - (speed / 8); } } } if (Key.isDown(38)) { if (buffy._y > 310) { if (vamp.hitt.hitTest(buffy.hitt) && (buffy._y > vamp._y)) { } else { buffy._y = buffy._y - speed; _root.hills._y = _root.hills._y + (speed / 11); } } } if (Key.isDown(40)) { if (buffy._y < 395) { if (vamp.hitt.hitTest(buffy.hitt) && (buffy._y < vamp._y)) { } else { buffy._y = buffy._y + speed; _root.hills._y = _root.hills._y - (speed / 11); } } } if (create1 == true) { create1 = false; exist = true; if (buffy.getDepth() == 14) { attachMovie("vamp", "vamp", 4); } if (buffy.getDepth() == 4) { attachMovie("vamp", "vamp", 14); } vamp._x = possy; vamp._y = 340; vamp.onEnterFrame = function () { if (vamp._x > buffy._x) { vamp.vamp2.vamp3._xscale = 90; vamp.vamp2.vamp3.vamp4.hp._xscale = 90; } else { vamp.vamp2.vamp3._xscale = -90; vamp.vamp2.vamp3.vamp4.hp._xscale = -90; } if (Math.random() > 0.997) { if ((vamp._x > 100) && (vamp._x > buffy._x)) { vamp.vamp2.vamp3.play(); } if ((vamp._x < 450) && (vamp._x < buffy._x)) { vamp.vamp2.vamp3.play(); } } if (vamp._y > buffy._y) { if (vamp._y > 305) { if (vamp.hitt2.hitTest(buffy.hitt)) { } else { vamp._y = vamp._y - vampspeed; } } } if (vamp._y < buffy._y) { if (vamp._y < 395) { if (vamp.hitt2.hitTest(buffy.hitt)) { } else { vamp._y = vamp._y + vampspeed; } } } if (vamp._x > buffy._x) { if (vamp._x > 50) { if (vamp.hitt2.hitTest(buffy.hitt)) { } else { vamp._x = vamp._x - vampspeed; } } } if (vamp._x < buffy._x) { if (vamp._x < 500) { if (vamp.hitt2.hitTest(buffy.hitt)) { } else { vamp._x = vamp._x + vampspeed; } } } if (vamp.hitt.hitTest(buffy.hitt)) { if (vamp._x < buffy._x) { vamp._x = vamp._x - 1; } if (vamp._x > buffy._x) { vamp._x = vamp._x + 1; } if (vamp._y < buffy._y) { vamp._y = vamp._y - 1; } if (vamp._y > buffy._y) { vamp._y = vamp._y + 1; } } vamp._yscale = vamp._y / 3.8; vamp._xscale = vamp._y / 3.8; if (vamp.hitt2.hitTest(buffy.hitt)) { if (random(10) > 5) { if (vrweapon == "sword1") { if (vslashr == false) { vslashr = true; vrsword = Math.random() * 4; if (vrsword > 3) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab"); } else if (vrsword > 2) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin"); } else if (vrsword > 1) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab"); } } } if (vrweapon == "axe") { if (vslashr == false) { vslashr = true; vrsword = Math.random() * 4; if (vrsword > 3) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab"); } else if (vrsword > 2) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin"); } else if (vrsword > 1) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab"); } } } if (vrweapon == "staff") { if (vslashr == false) { vslashr = true; vrsword = Math.random() * 4; if (vrsword > 3) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab"); } else if (vrsword > 2) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin"); } else if (vrsword > 1) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab"); } } } if (vrweapon == "sword2") { if (vslashr == false) { vslashr = true; vrsword = Math.random() * 4; if (vrsword > 3) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab"); } else if (vrsword > 2) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin"); } else if (vrsword > 1) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab"); } } } if (vrweapon == "rake") { if (vslashr == false) { vslashr = true; vrsword = Math.random() * 4; if (vrsword > 3) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab"); } else if (vrsword > 2) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin"); } else if (vrsword > 1) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab"); } } } if (vrweapon == "pole") { if (vslashr == false) { vslashr = true; vrsword = Math.random() * 4; if (vrsword > 3) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab"); } else if (vrsword > 2) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin"); } else if (vrsword > 1) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab"); } } } if (vrweapon == "bat") { if (vslashr == false) { vslashr = true; vrsword = Math.random() * 4; if (vrsword > 3) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab"); } else if (vrsword > 2) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin"); } else if (vrsword > 1) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab"); } } } if (vrweapon == "knife") { if (vslashr == false) { vslashr = true; vrsword = Math.random() * 4; if (vrsword > 3) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab"); } else if (vrsword > 2) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin"); } else if (vrsword > 1) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab"); } } } if (vrweapon == "bare") { vamp.vamp2.vamp3.vamp4.rhand.hand.play(); } } else { if (vlweapon == "sword1") { if (vslashl == false) { vslashl = true; vlsword = Math.random() * 4; if (vlsword > 3) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab"); } else if (vlsword > 2) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin"); } else if (vlsword > 1) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab"); } } } if (vlweapon == "axe") { if (vslashl == false) { vslashl = true; vlsword = Math.random() * 4; if (vlsword > 3) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab"); } else if (vlsword > 2) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin"); } else if (vlsword > 1) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab"); } } } if (vlweapon == "sword2") { if (vslashl == false) { vslashl = true; vlsword = Math.random() * 4; if (vlsword > 3) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab"); } else if (vlsword > 2) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin"); } else if (vlsword > 1) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab"); } } } if (vlweapon == "staff") { if (vslashl == false) { vslashl = true; vlsword = Math.random() * 4; if (vlsword > 3) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab"); } else if (vlsword > 2) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin"); } else if (vlsword > 1) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab"); } } } if (vlweapon == "pole") { if (vslashl == false) { vslashl = true; vlsword = Math.random() * 4; if (vlsword > 3) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab"); } else if (vlsword > 2) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin"); } else if (vlsword > 1) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab"); } } } if (vlweapon == "rake") { if (vslashl == false) { vslashl = true; vlsword = Math.random() * 4; if (vlsword > 3) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab"); } else if (vlsword > 2) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin"); } else if (vlsword > 1) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab"); } } } if (vlweapon == "knife") { if (vslashl == false) { vslashl = true; vlsword = Math.random() * 4; if (vlsword > 3) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab"); } else if (vlsword > 2) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin"); } else if (vlsword > 1) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab"); } } } if (vlweapon == "bat") { if (vslashl == false) { vslashl = true; vlsword = Math.random() * 4; if (vlsword > 3) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab"); } else if (vlsword > 2) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin"); } else if (vlsword > 1) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab"); } } } if (vlweapon == "bare") { vamp.vamp2.vamp3.vamp4.lhand.hand.play(); } } } vamp.vamp2.vamp3.vamp4.lhand.gotoAndStop(vlweapon); vamp.vamp2.vamp3.vamp4.rhand.gotoAndStop(vrweapon); }; } _quality = _root.qua; if (vamphp < 0) { vamphp = 0; } if (health < 0) { _root.gotoAndStop("maindie"); } if (ad > 200) { ad = 5; } lhand.gotoAndStop(lweapon); rhand.gotoAndStop(rweapon); if (buffy._y > (vamp._y - 4)) { buffy.swapDepths(14); } if (buffy._y < (vamp._y - 4)) { buffy.swapDepths(4); } buffy._yscale = buffy._y / 3.8; buffy._xscale = buffy._y / 3.8; }; sword.onEnterFrame = function () { if (sword.hitTest(buffy)) { sword._alpha = 0; isword1 = true; } };
Instance of Symbol 202 MovieClip [blood] "blood" in Frame 119
onClipEvent (load) { if (_root.bloodc == "green") { var coulor = new Color(this); coulor.setRGB(65280); _root.col = "0x00FF00"; } this._alpha = Math.random() * 100; }
Instance of Symbol 2 MovieClip "rightstop" in Frame 119
onClipEvent (enterFrame) { if (this.hitTest(_root.buffy.hitt)) { _root.gotoAndStop("stage14"); } }
Instance of Symbol 705 MovieClip in Frame 119
onClipEvent (load) { if (_root.gateopen1 == true) { this._alpha = 60; } } onClipEvent (enterFrame) { if (this.hitTest(_root.buffy.light) || (this.hitTest(_root.vamp.light))) { if (_root.gateopen1 == false) { _root.eex.nextFrame(); this._alpha = 60; _root.gateopen1 = true; _root.gate.play(); _root.gatepass1 = 550; } } }
Instance of Symbol 709 MovieClip "gate" in Frame 119
onClipEvent (load) { if (_root.gateopen1 == true) { gotoAndStop ("open"); } }
Instance of Symbol 394 MovieClip in Frame 119
onClipEvent (load) { this._xscale = _root.health * 0.105; } onClipEvent (enterFrame) { this._xscale = _root.health * 0.11; }
Instance of Symbol 713 MovieClip in Frame 119
onClipEvent (load) { if (_root.finalpart2 == true) { this._alpha = 0; } }
Frame 124
stop(); _root.finalpart2 = true; _root.finalpart4 = false; attachMovie("buffy", "buffy", 14); my_color = new Color(buffy); myColorTransform = new Object(); myColorTransform = {ra:"50", rb:"0", ga:"50", gb:"0", ba:"50", bb:"0", aa:"100", ab:"0"}; my_color.setTransform(myColorTransform); _quality = _root.qua; _root.patrol = false; scoob = "buffy"; species = "vamp"; superb = 1; vexist = false; create1 = false; possy = 650; sch2 = true; sch4 = false; if (finalpart3 == true) { buffy.gotoAndStop("left"); buffy._x = 500; } else { buffy._x = 50; } buffy._y = 330; flying = false; l1punch = false; r1punch = false; l2punch = false; r2punch = false; ata = false; atb = false; zcho = false; xcho = false; vslashr = false; vslashl = false; vlweapon = "bare"; vrweapon = "bare"; heavy = 1; speed = 7; vamphp = 1000; vampspeed = 3; superalpha = 0; ad = 50; ard = 1; buffy.onEnterFrame = function () { my_color = new Color(vamp); myColorTransform = new Object(); myColorTransform = {ra:"50", rb:"0", ga:"50", gb:"0", ba:"50", bb:"0", aa:"100", ab:"0"}; my_color.setTransform(myColorTransform); if (Key.isDown(90)) { if (zcho == false) { zcho = true; _root.lcho.nextFrame(); } } else { zcho = false; } if (Key.isDown(88)) { if (xcho == false) { xcho = true; _root.rcho.nextFrame(); } } else { xcho = false; } if (Key.isDown(81)) { if (l1punch == false) { l1punch = true; if (lweapon == "stake") { lhand.hand.gotoAndPlay("stake"); } if (lweapon == "bare") { lhand.hand.gotoAndPlay("punch"); } if (lweapon == "cross") { if (flying == false) { flying = true; xdepth = buffy.getDepth() + 1; attachMovie("carrow", "carrow", xdepth); carrow._x = buffy._x + 75; carrow._y = buffy._y - 25; } } if ((((((((lweapon == "sword1") || (lweapon == "sword2")) || (lweapon == "knife")) || (lweapon == "axe")) || (lweapon == "staff")) || (lweapon == "pole")) || (lweapon == "rake")) || (lweapon == "bat")) { if (spinslice > 3) { lhand.hand.gotoAndPlay("spinslice"); } else if (atb == true) { lhand.hand.gotoAndPlay("jab"); } else { lhand.hand.gotoAndPlay("push"); } } } } else { l1punch = false; } if (Key.isDown(65)) { if (l2punch == false) { attachMovie("arrow", "arrow", 11); l2punch = true; if (lweapon == "stake") { lhand.hand.gotoAndPlay("stake"); } if (lweapon == "bare") { lhand.hand.gotoAndPlay("punchb"); } if (lweapon == "cross") { if (flying == false) { flying = true; xdepth = buffy.getDepth() + 1; attachMovie("carrow", "carrow", xdepth); carrow._x = buffy._x + 75; carrow._y = buffy._y - 25; } } if ((((((((lweapon == "sword1") || (lweapon == "sword2")) || (lweapon == "knife")) || (lweapon == "axe")) || (lweapon == "staff")) || (lweapon == "pole")) || (lweapon == "rake")) || (lweapon == "bat")) { if (upslice > 1) { lhand.hand.gotoAndPlay("upslice"); } else if (ata == true) { lhand.hand.gotoAndPlay("spin"); } else { lhand.hand.gotoAndPlay("stab"); } } } } else { l2punch = false; } if (Key.isDown(87)) { if (r1punch == false) { r1punch = true; if (rweapon == "stake") { rhand.hand.gotoAndPlay("stake"); } if (rweapon == "bare") { rhand.hand.gotoAndPlay("punch"); } if (rweapon == "cross") { if (flying == false) { flying = true; xdepth = buffy.getDepth() + 1; attachMovie("carrow", "carrow", xdepth); carrow._x = buffy._x + 20; carrow._y = buffy._y - 25; } } if ((((((((rweapon == "sword1") || (rweapon == "axe")) || (rweapon == "sword2")) || (rweapon == "knife")) || (rweapon == "staff")) || (rweapon == "pole")) || (rweapon == "rake")) || (rweapon == "bat")) { if (spinslice > 3) { rhand.hand.gotoAndPlay("spinslice"); } else if (atb == true) { rhand.hand.gotoAndPlay("jab"); } else { rhand.hand.gotoAndPlay("push"); } } } } else { r1punch = false; } if (Key.isDown(83)) { if (r2punch == false) { r2punch = true; if (rweapon == "stake") { rhand.hand.gotoAndPlay("stake"); } if (rweapon == "bare") { rhand.hand.gotoAndPlay("punchb"); } if (rweapon == "cross") { if (flying == false) { flying = true; xdepth = buffy.getDepth() + 1; attachMovie("carrow", "carrow", xdepth); carrow._x = buffy._x + 20; carrow._y = buffy._y - 25; } } if ((((((((rweapon == "sword1") || (rweapon == "axe")) || (rweapon == "sword2")) || (rweapon == "knife")) || (rweapon == "staff")) || (rweapon == "pole")) || (rweapon == "rake")) || (rweapon == "bat")) { if (upslice > 1) { rhand.hand.gotoAndPlay("upslice"); } else if (ata == true) { rhand.hand.gotoAndPlay("spin"); } else { rhand.hand.gotoAndPlay("stab"); } } } } else { r2punch = false; } if (Key.isDown(32)) { buffy.buffy2.play(); } if (Key.isDown(37)) { if (buffy._x > 0) { if (vamp.hitt.hitTest(buffy.hitt) && (buffy._x > vamp._x)) { } else { buffy.gotoAndStop("left"); buffy._x = buffy._x - (speed * 2); _root.hills._x = _root.hills._x + (speed / 8); } } } if (Key.isDown(39)) { if (buffy._x < gatepass2) { if (vamp.hitt.hitTest(buffy.hitt) && (buffy._x < vamp._x)) { } else { buffy.gotoAndStop("right"); buffy._x = buffy._x + (speed * 2); _root.hills._x = _root.hills._x - (speed / 8); } } } if (Key.isDown(38)) { if (buffy._y > 310) { if (vamp.hitt.hitTest(buffy.hitt) && (buffy._y > vamp._y)) { } else { buffy._y = buffy._y - speed; _root.hills._y = _root.hills._y + (speed / 11); } } } if (Key.isDown(40)) { if (buffy._y < 395) { if (vamp.hitt.hitTest(buffy.hitt) && (buffy._y < vamp._y)) { } else { buffy._y = buffy._y + speed; _root.hills._y = _root.hills._y - (speed / 11); } } } if (create1 == true) { create1 = false; exist = true; if (buffy.getDepth() == 14) { attachMovie("vamp", "vamp", 4); } if (buffy.getDepth() == 4) { attachMovie("vamp", "vamp", 14); } vamp._x = possy; vamp._y = 340; vamp.onEnterFrame = function () { if (vamp._x > buffy._x) { vamp.vamp2.vamp3._xscale = 90; vamp.vamp2.vamp3.vamp4.hp._xscale = 90; } else { vamp.vamp2.vamp3._xscale = -90; vamp.vamp2.vamp3.vamp4.hp._xscale = -90; } if (Math.random() > 0.997) { if ((vamp._x > 100) && (vamp._x > buffy._x)) { vamp.vamp2.vamp3.play(); } if ((vamp._x < 450) && (vamp._x < buffy._x)) { vamp.vamp2.vamp3.play(); } } if (vamp._y > buffy._y) { if (vamp._y > 305) { if (vamp.hitt2.hitTest(buffy.hitt)) { } else { vamp._y = vamp._y - vampspeed; } } } if (vamp._y < buffy._y) { if (vamp._y < 395) { if (vamp.hitt2.hitTest(buffy.hitt)) { } else { vamp._y = vamp._y + vampspeed; } } } if (vamp._x > buffy._x) { if (vamp._x > 50) { if (vamp.hitt2.hitTest(buffy.hitt)) { } else { vamp._x = vamp._x - vampspeed; } } } if (vamp._x < buffy._x) { if (vamp._x < 500) { if (vamp.hitt2.hitTest(buffy.hitt)) { } else { vamp._x = vamp._x + vampspeed; } } } if (vamp.hitt.hitTest(buffy.hitt)) { if (vamp._x < buffy._x) { vamp._x = vamp._x - 1; } if (vamp._x > buffy._x) { vamp._x = vamp._x + 1; } if (vamp._y < buffy._y) { vamp._y = vamp._y - 1; } if (vamp._y > buffy._y) { vamp._y = vamp._y + 1; } } vamp._yscale = vamp._y / 3.8; vamp._xscale = vamp._y / 3.8; if (vamp.hitt2.hitTest(buffy.hitt)) { if (random(10) > 5) { if (vrweapon == "sword1") { if (vslashr == false) { vslashr = true; vrsword = Math.random() * 4; if (vrsword > 3) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab"); } else if (vrsword > 2) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin"); } else if (vrsword > 1) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab"); } } } if (vrweapon == "axe") { if (vslashr == false) { vslashr = true; vrsword = Math.random() * 4; if (vrsword > 3) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab"); } else if (vrsword > 2) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin"); } else if (vrsword > 1) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab"); } } } if (vrweapon == "staff") { if (vslashr == false) { vslashr = true; vrsword = Math.random() * 4; if (vrsword > 3) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab"); } else if (vrsword > 2) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin"); } else if (vrsword > 1) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab"); } } } if (vrweapon == "sword2") { if (vslashr == false) { vslashr = true; vrsword = Math.random() * 4; if (vrsword > 3) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab"); } else if (vrsword > 2) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin"); } else if (vrsword > 1) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab"); } } } if (vrweapon == "rake") { if (vslashr == false) { vslashr = true; vrsword = Math.random() * 4; if (vrsword > 3) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab"); } else if (vrsword > 2) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin"); } else if (vrsword > 1) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab"); } } } if (vrweapon == "pole") { if (vslashr == false) { vslashr = true; vrsword = Math.random() * 4; if (vrsword > 3) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab"); } else if (vrsword > 2) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin"); } else if (vrsword > 1) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab"); } } } if (vrweapon == "bat") { if (vslashr == false) { vslashr = true; vrsword = Math.random() * 4; if (vrsword > 3) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab"); } else if (vrsword > 2) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin"); } else if (vrsword > 1) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab"); } } } if (vrweapon == "knife") { if (vslashr == false) { vslashr = true; vrsword = Math.random() * 4; if (vrsword > 3) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab"); } else if (vrsword > 2) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin"); } else if (vrsword > 1) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab"); } } } if (vrweapon == "bare") { vamp.vamp2.vamp3.vamp4.rhand.hand.play(); } } else { if (vlweapon == "sword1") { if (vslashl == false) { vslashl = true; vlsword = Math.random() * 4; if (vlsword > 3) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab"); } else if (vlsword > 2) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin"); } else if (vlsword > 1) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab"); } } } if (vlweapon == "axe") { if (vslashl == false) { vslashl = true; vlsword = Math.random() * 4; if (vlsword > 3) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab"); } else if (vlsword > 2) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin"); } else if (vlsword > 1) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab"); } } } if (vlweapon == "sword2") { if (vslashl == false) { vslashl = true; vlsword = Math.random() * 4; if (vlsword > 3) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab"); } else if (vlsword > 2) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin"); } else if (vlsword > 1) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab"); } } } if (vlweapon == "staff") { if (vslashl == false) { vslashl = true; vlsword = Math.random() * 4; if (vlsword > 3) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab"); } else if (vlsword > 2) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin"); } else if (vlsword > 1) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab"); } } } if (vlweapon == "pole") { if (vslashl == false) { vslashl = true; vlsword = Math.random() * 4; if (vlsword > 3) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab"); } else if (vlsword > 2) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin"); } else if (vlsword > 1) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab"); } } } if (vlweapon == "rake") { if (vslashl == false) { vslashl = true; vlsword = Math.random() * 4; if (vlsword > 3) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab"); } else if (vlsword > 2) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin"); } else if (vlsword > 1) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab"); } } } if (vlweapon == "knife") { if (vslashl == false) { vslashl = true; vlsword = Math.random() * 4; if (vlsword > 3) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab"); } else if (vlsword > 2) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin"); } else if (vlsword > 1) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab"); } } } if (vlweapon == "bat") { if (vslashl == false) { vslashl = true; vlsword = Math.random() * 4; if (vlsword > 3) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab"); } else if (vlsword > 2) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin"); } else if (vlsword > 1) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab"); } } } if (vlweapon == "bare") { vamp.vamp2.vamp3.vamp4.lhand.hand.play(); } } } vamp.vamp2.vamp3.vamp4.lhand.gotoAndStop(vlweapon); vamp.vamp2.vamp3.vamp4.rhand.gotoAndStop(vrweapon); }; } _quality = _root.qua; if (vamphp < 0) { vamphp = 0; } if (health < 0) { _root.gotoAndStop("maindie"); } if (ad > 200) { ad = 5; } lhand.gotoAndStop(lweapon); rhand.gotoAndStop(rweapon); if (buffy._y > (vamp._y - 4)) { buffy.swapDepths(14); } if (buffy._y < (vamp._y - 4)) { buffy.swapDepths(4); } buffy._yscale = buffy._y / 3.8; buffy._xscale = buffy._y / 3.8; }; sword.onEnterFrame = function () { if (sword.hitTest(buffy)) { sword._alpha = 0; isword1 = true; } };
Instance of Symbol 2 MovieClip "leftstop" in Frame 124
onClipEvent (enterFrame) { if (this.hitTest(_root.buffy.hitt)) { _root.gotoAndStop("stage13"); } }
Instance of Symbol 2 MovieClip "rightstop" in Frame 124
onClipEvent (enterFrame) { if (this.hitTest(_root.buffy.hitt)) { removeMovieClip(_root.vamp); _root.gotoAndStop("stage15"); } }
Instance of Symbol 705 MovieClip in Frame 124
onClipEvent (enterFrame) { if (this.hitTest(_root.buffy.light) || (this.hitTest(_root.vamp.light))) { if (_root.gateopen2 == false) { this._alpha = 60; _root.gateopen2 = true; _root.gate.play(); _root.gatepass2 = 550; } } else { this._alpha = 20; _root.gateopen2 = false; _root.gate.gotoAndStop(1); _root.gatepass2 = 475; } }
Instance of Symbol 709 MovieClip "gate" in Frame 124
onClipEvent (load) { if (_root.gateopen2 == true) { gotoAndStop ("open"); } }
Frame 129
stop(); removeMovieClip(_root.vamp); _root.finalpart3 = true; _root.finalpart1 = false; _root.finalpart5 = false; attachMovie("buffy", "buffy", 14); my_color = new Color(buffy); myColorTransform = new Object(); myColorTransform = {ra:"50", rb:"0", ga:"50", gb:"0", ba:"50", bb:"0", aa:"100", ab:"0"}; my_color.setTransform(myColorTransform); _quality = _root.qua; _root.patrol = false; scoob = "buffy"; species = "vamp"; superb = 1; vexist = false; create1 = false; possy = 650; sch2 = true; sch4 = false; if (finalpart4 == true) { buffy.gotoAndStop("left"); buffy._x = 500; } else { buffy._x = 50; } buffy._y = 330; flying = false; l1punch = false; r1punch = false; l2punch = false; r2punch = false; ata = false; atb = false; zcho = false; xcho = false; vslashr = false; vslashl = false; vlweapon = "bare"; vrweapon = "bare"; _root.penhp = _root.vamphp; heavy = 1; speed = 7; vamphp = 1000; vampspeed = 3; superalpha = 0; ad = 50; ard = 1; buffy.onEnterFrame = function () { my_color = new Color(vamp); myColorTransform = new Object(); myColorTransform = {ra:"50", rb:"0", ga:"50", gb:"0", ba:"50", bb:"0", aa:"100", ab:"0"}; my_color.setTransform(myColorTransform); if (Key.isDown(90)) { if (zcho == false) { zcho = true; _root.lcho.nextFrame(); } } else { zcho = false; } if (Key.isDown(88)) { if (xcho == false) { xcho = true; _root.rcho.nextFrame(); } } else { xcho = false; } if (Key.isDown(81)) { if (l1punch == false) { l1punch = true; if (lweapon == "stake") { lhand.hand.gotoAndPlay("stake"); } if (lweapon == "bare") { lhand.hand.gotoAndPlay("punch"); } if (lweapon == "cross") { if (flying == false) { flying = true; xdepth = buffy.getDepth() + 1; attachMovie("carrow", "carrow", xdepth); carrow._x = buffy._x + 75; carrow._y = buffy._y - 25; } } if ((((((((lweapon == "sword1") || (lweapon == "sword2")) || (lweapon == "knife")) || (lweapon == "axe")) || (lweapon == "staff")) || (lweapon == "pole")) || (lweapon == "rake")) || (lweapon == "bat")) { if (spinslice > 3) { lhand.hand.gotoAndPlay("spinslice"); } else if (atb == true) { lhand.hand.gotoAndPlay("jab"); } else { lhand.hand.gotoAndPlay("push"); } } } } else { l1punch = false; } if (Key.isDown(65)) { if (l2punch == false) { attachMovie("arrow", "arrow", 11); l2punch = true; if (lweapon == "stake") { lhand.hand.gotoAndPlay("stake"); } if (lweapon == "bare") { lhand.hand.gotoAndPlay("punchb"); } if (lweapon == "cross") { if (flying == false) { flying = true; xdepth = buffy.getDepth() + 1; attachMovie("carrow", "carrow", xdepth); carrow._x = buffy._x + 75; carrow._y = buffy._y - 25; } } if ((((((((lweapon == "sword1") || (lweapon == "sword2")) || (lweapon == "knife")) || (lweapon == "axe")) || (lweapon == "staff")) || (lweapon == "pole")) || (lweapon == "rake")) || (lweapon == "bat")) { if (upslice > 1) { lhand.hand.gotoAndPlay("upslice"); } else if (ata == true) { lhand.hand.gotoAndPlay("spin"); } else { lhand.hand.gotoAndPlay("stab"); } } } } else { l2punch = false; } if (Key.isDown(87)) { if (r1punch == false) { r1punch = true; if (rweapon == "stake") { rhand.hand.gotoAndPlay("stake"); } if (rweapon == "bare") { rhand.hand.gotoAndPlay("punch"); } if (rweapon == "cross") { if (flying == false) { flying = true; xdepth = buffy.getDepth() + 1; attachMovie("carrow", "carrow", xdepth); carrow._x = buffy._x + 20; carrow._y = buffy._y - 25; } } if ((((((((rweapon == "sword1") || (rweapon == "axe")) || (rweapon == "sword2")) || (rweapon == "knife")) || (rweapon == "staff")) || (rweapon == "pole")) || (rweapon == "rake")) || (rweapon == "bat")) { if (spinslice > 3) { rhand.hand.gotoAndPlay("spinslice"); } else if (atb == true) { rhand.hand.gotoAndPlay("jab"); } else { rhand.hand.gotoAndPlay("push"); } } } } else { r1punch = false; } if (Key.isDown(83)) { if (r2punch == false) { r2punch = true; if (rweapon == "stake") { rhand.hand.gotoAndPlay("stake"); } if (rweapon == "bare") { rhand.hand.gotoAndPlay("punchb"); } if (rweapon == "cross") { if (flying == false) { flying = true; xdepth = buffy.getDepth() + 1; attachMovie("carrow", "carrow", xdepth); carrow._x = buffy._x + 20; carrow._y = buffy._y - 25; } } if ((((((((rweapon == "sword1") || (rweapon == "axe")) || (rweapon == "sword2")) || (rweapon == "knife")) || (rweapon == "staff")) || (rweapon == "pole")) || (rweapon == "rake")) || (rweapon == "bat")) { if (upslice > 1) { rhand.hand.gotoAndPlay("upslice"); } else if (ata == true) { rhand.hand.gotoAndPlay("spin"); } else { rhand.hand.gotoAndPlay("stab"); } } } } else { r2punch = false; } if (Key.isDown(32)) { buffy.buffy2.play(); } if (Key.isDown(37)) { if (buffy._x > 75) { if (vamp.hitt.hitTest(buffy.hitt) && (buffy._x > vamp._x)) { } else { buffy.gotoAndStop("left"); buffy._x = buffy._x - (speed * 2); _root.hills._x = _root.hills._x + (speed / 8); } } } if (Key.isDown(39)) { if (buffy._x < 550) { if (vamp.hitt.hitTest(buffy.hitt) && (buffy._x < vamp._x)) { } else { buffy.gotoAndStop("right"); buffy._x = buffy._x + (speed * 2); _root.hills._x = _root.hills._x - (speed / 8); } } } if (Key.isDown(38)) { if (buffy._y > 310) { if (vamp.hitt.hitTest(buffy.hitt) && (buffy._y > vamp._y)) { } else { buffy._y = buffy._y - speed; _root.hills._y = _root.hills._y + (speed / 11); } } } if (Key.isDown(40)) { if (buffy._y < 395) { if (vamp.hitt.hitTest(buffy.hitt) && (buffy._y < vamp._y)) { } else { buffy._y = buffy._y + speed; _root.hills._y = _root.hills._y - (speed / 11); } } } if (create1 == true) { create1 = false; exist = true; if (buffy.getDepth() == 14) { attachMovie("vamp", "vamp", 4); } if (buffy.getDepth() == 4) { attachMovie("vamp", "vamp", 14); } vamp._x = possy; vamp._y = 340; vamp.onEnterFrame = function () { if (vamp._x > buffy._x) { vamp.vamp2.vamp3._xscale = 90; vamp.vamp2.vamp3.vamp4.hp._xscale = 90; } else { vamp.vamp2.vamp3._xscale = -90; vamp.vamp2.vamp3.vamp4.hp._xscale = -90; } if (Math.random() > 0.997) { if ((vamp._x > 100) && (vamp._x > buffy._x)) { vamp.vamp2.vamp3.play(); } if ((vamp._x < 450) && (vamp._x < buffy._x)) { vamp.vamp2.vamp3.play(); } } if (vamp._y > buffy._y) { if (vamp._y > 305) { if (vamp.hitt2.hitTest(buffy.hitt)) { } else { vamp._y = vamp._y - vampspeed; } } } if (vamp._y < buffy._y) { if (vamp._y < 395) { if (vamp.hitt2.hitTest(buffy.hitt)) { } else { vamp._y = vamp._y + vampspeed; } } } if (vamp._x > buffy._x) { if (vamp._x > 460) { if (vamp.hitt2.hitTest(buffy.hitt)) { } else { vamp._x = vamp._x - vampspeed; } } } if (vamp._x < buffy._x) { if (vamp._x < 500) { if (vamp.hitt2.hitTest(buffy.hitt)) { } else { vamp._x = vamp._x + vampspeed; } } } if (vamp.hitt.hitTest(buffy.hitt)) { if (vamp._x < buffy._x) { vamp._x = vamp._x - 1; } if (vamp._x > buffy._x) { vamp._x = vamp._x + 1; } if (vamp._y < buffy._y) { vamp._y = vamp._y - 1; } if (vamp._y > buffy._y) { vamp._y = vamp._y + 1; } } vamp._yscale = vamp._y / 3.8; vamp._xscale = vamp._y / 3.8; if (vamp.hitt2.hitTest(buffy.hitt)) { if (random(10) > 5) { if (vrweapon == "sword1") { if (vslashr == false) { vslashr = true; vrsword = Math.random() * 4; if (vrsword > 3) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab"); } else if (vrsword > 2) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin"); } else if (vrsword > 1) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab"); } } } if (vrweapon == "axe") { if (vslashr == false) { vslashr = true; vrsword = Math.random() * 4; if (vrsword > 3) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab"); } else if (vrsword > 2) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin"); } else if (vrsword > 1) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab"); } } } if (vrweapon == "staff") { if (vslashr == false) { vslashr = true; vrsword = Math.random() * 4; if (vrsword > 3) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab"); } else if (vrsword > 2) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin"); } else if (vrsword > 1) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab"); } } } if (vrweapon == "sword2") { if (vslashr == false) { vslashr = true; vrsword = Math.random() * 4; if (vrsword > 3) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab"); } else if (vrsword > 2) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin"); } else if (vrsword > 1) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab"); } } } if (vrweapon == "rake") { if (vslashr == false) { vslashr = true; vrsword = Math.random() * 4; if (vrsword > 3) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab"); } else if (vrsword > 2) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin"); } else if (vrsword > 1) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab"); } } } if (vrweapon == "pole") { if (vslashr == false) { vslashr = true; vrsword = Math.random() * 4; if (vrsword > 3) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab"); } else if (vrsword > 2) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin"); } else if (vrsword > 1) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab"); } } } if (vrweapon == "bat") { if (vslashr == false) { vslashr = true; vrsword = Math.random() * 4; if (vrsword > 3) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab"); } else if (vrsword > 2) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin"); } else if (vrsword > 1) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab"); } } } if (vrweapon == "knife") { if (vslashr == false) { vslashr = true; vrsword = Math.random() * 4; if (vrsword > 3) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab"); } else if (vrsword > 2) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin"); } else if (vrsword > 1) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab"); } } } if (vrweapon == "bare") { vamp.vamp2.vamp3.vamp4.rhand.hand.play(); } } else { if (vlweapon == "sword1") { if (vslashl == false) { vslashl = true; vlsword = Math.random() * 4; if (vlsword > 3) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab"); } else if (vlsword > 2) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin"); } else if (vlsword > 1) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab"); } } } if (vlweapon == "axe") { if (vslashl == false) { vslashl = true; vlsword = Math.random() * 4; if (vlsword > 3) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab"); } else if (vlsword > 2) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin"); } else if (vlsword > 1) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab"); } } } if (vlweapon == "sword2") { if (vslashl == false) { vslashl = true; vlsword = Math.random() * 4; if (vlsword > 3) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab"); } else if (vlsword > 2) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin"); } else if (vlsword > 1) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab"); } } } if (vlweapon == "staff") { if (vslashl == false) { vslashl = true; vlsword = Math.random() * 4; if (vlsword > 3) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab"); } else if (vlsword > 2) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin"); } else if (vlsword > 1) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab"); } } } if (vlweapon == "pole") { if (vslashl == false) { vslashl = true; vlsword = Math.random() * 4; if (vlsword > 3) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab"); } else if (vlsword > 2) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin"); } else if (vlsword > 1) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab"); } } } if (vlweapon == "rake") { if (vslashl == false) { vslashl = true; vlsword = Math.random() * 4; if (vlsword > 3) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab"); } else if (vlsword > 2) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin"); } else if (vlsword > 1) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab"); } } } if (vlweapon == "knife") { if (vslashl == false) { vslashl = true; vlsword = Math.random() * 4; if (vlsword > 3) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab"); } else if (vlsword > 2) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin"); } else if (vlsword > 1) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab"); } } } if (vlweapon == "bat") { if (vslashl == false) { vslashl = true; vlsword = Math.random() * 4; if (vlsword > 3) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab"); } else if (vlsword > 2) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin"); } else if (vlsword > 1) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab"); } } } if (vlweapon == "bare") { vamp.vamp2.vamp3.vamp4.lhand.hand.play(); } } } vamp.vamp2.vamp3.vamp4.lhand.gotoAndStop(vlweapon); vamp.vamp2.vamp3.vamp4.rhand.gotoAndStop(vrweapon); }; } _quality = _root.qua; if (vamphp < 0) { vamphp = 0; } if (health < 0) { _root.gotoAndStop("maindie"); } if (ad > 200) { ad = 5; } lhand.gotoAndStop(lweapon); rhand.gotoAndStop(rweapon); if (buffy._y > (vamp._y - 4)) { buffy.swapDepths(14); } if (buffy._y < (vamp._y - 4)) { buffy.swapDepths(4); } buffy._yscale = buffy._y / 3.8; buffy._xscale = buffy._y / 3.8; }; sword.onEnterFrame = function () { if (sword.hitTest(buffy)) { sword._alpha = 0; isword1 = true; } };
Instance of Symbol 2 MovieClip "rightstop" in Frame 129
onClipEvent (enterFrame) { if (this.hitTest(_root.buffy.hitt)) { _root.gotoAndStop("stage16"); } }
Instance of Symbol 427 MovieClip in Frame 129
onClipEvent (enterFrame) { if (this.hitTest(_root.buffy.hitt)) { _root.icross = 20; } }
Frame 134
stop(); removeMovieClip(_root.vamp); ouch = 1.5; _root.finalpart4 = true; _root.finalpart2 = false; attachMovie("buffy", "buffy", 14); my_color = new Color(buffy); myColorTransform = new Object(); myColorTransform = {ra:"50", rb:"0", ga:"50", gb:"0", ba:"50", bb:"0", aa:"100", ab:"0"}; my_color.setTransform(myColorTransform); _quality = _root.qua; _root.patrol = false; scoob = "buffy"; species = "vamp"; superb = 1; vexist = false; create1 = false; possy = 650; sch2 = true; sch4 = false; if (finalpart5 == true) { buffy.gotoAndStop("left"); buffy._x = 500; } else { buffy._x = 50; } buffy._y = 330; flying = false; l1punch = false; r1punch = false; l2punch = false; r2punch = false; ata = false; atb = false; zcho = false; xcho = false; vslashr = false; vslashl = false; vlweapon = "bare"; vrweapon = "bare"; heavy = 1; speed = 7; vamphp = 1000; vampspeed = 3; superalpha = 0; ad = 50; ard = 1; buffy.onEnterFrame = function () { my_color = new Color(vamp); myColorTransform = new Object(); myColorTransform = {ra:"50", rb:"0", ga:"50", gb:"0", ba:"50", bb:"0", aa:"100", ab:"0"}; my_color.setTransform(myColorTransform); if (Key.isDown(90)) { if (zcho == false) { zcho = true; _root.lcho.nextFrame(); } } else { zcho = false; } if (Key.isDown(88)) { if (xcho == false) { xcho = true; _root.rcho.nextFrame(); } } else { xcho = false; } if (Key.isDown(81)) { if (l1punch == false) { l1punch = true; if (lweapon == "stake") { lhand.hand.gotoAndPlay("stake"); } if (lweapon == "bare") { lhand.hand.gotoAndPlay("punch"); } if (lweapon == "cross") { if (flying == false) { flying = true; xdepth = buffy.getDepth() + 1; attachMovie("carrow", "carrow", xdepth); carrow._x = buffy._x + 75; carrow._y = buffy._y - 25; } } if ((((((((lweapon == "sword1") || (lweapon == "sword2")) || (lweapon == "knife")) || (lweapon == "axe")) || (lweapon == "staff")) || (lweapon == "pole")) || (lweapon == "rake")) || (lweapon == "bat")) { if (spinslice > 3) { lhand.hand.gotoAndPlay("spinslice"); } else if (atb == true) { lhand.hand.gotoAndPlay("jab"); } else { lhand.hand.gotoAndPlay("push"); } } } } else { l1punch = false; } if (Key.isDown(65)) { if (l2punch == false) { attachMovie("arrow", "arrow", 11); l2punch = true; if (lweapon == "stake") { lhand.hand.gotoAndPlay("stake"); } if (lweapon == "bare") { lhand.hand.gotoAndPlay("punchb"); } if (lweapon == "cross") { if (flying == false) { flying = true; xdepth = buffy.getDepth() + 1; attachMovie("carrow", "carrow", xdepth); carrow._x = buffy._x + 75; carrow._y = buffy._y - 25; } } if ((((((((lweapon == "sword1") || (lweapon == "sword2")) || (lweapon == "knife")) || (lweapon == "axe")) || (lweapon == "staff")) || (lweapon == "pole")) || (lweapon == "rake")) || (lweapon == "bat")) { if (upslice > 1) { lhand.hand.gotoAndPlay("upslice"); } else if (ata == true) { lhand.hand.gotoAndPlay("spin"); } else { lhand.hand.gotoAndPlay("stab"); } } } } else { l2punch = false; } if (Key.isDown(87)) { if (r1punch == false) { r1punch = true; if (rweapon == "stake") { rhand.hand.gotoAndPlay("stake"); } if (rweapon == "bare") { rhand.hand.gotoAndPlay("punch"); } if (rweapon == "cross") { if (flying == false) { flying = true; xdepth = buffy.getDepth() + 1; attachMovie("carrow", "carrow", xdepth); carrow._x = buffy._x + 20; carrow._y = buffy._y - 25; } } if ((((((((rweapon == "sword1") || (rweapon == "axe")) || (rweapon == "sword2")) || (rweapon == "knife")) || (rweapon == "staff")) || (rweapon == "pole")) || (rweapon == "rake")) || (rweapon == "bat")) { if (spinslice > 3) { rhand.hand.gotoAndPlay("spinslice"); } else if (atb == true) { rhand.hand.gotoAndPlay("jab"); } else { rhand.hand.gotoAndPlay("push"); } } } } else { r1punch = false; } if (Key.isDown(83)) { if (r2punch == false) { r2punch = true; if (rweapon == "stake") { rhand.hand.gotoAndPlay("stake"); } if (rweapon == "bare") { rhand.hand.gotoAndPlay("punchb"); } if (rweapon == "cross") { if (flying == false) { flying = true; xdepth = buffy.getDepth() + 1; attachMovie("carrow", "carrow", xdepth); carrow._x = buffy._x + 20; carrow._y = buffy._y - 25; } } if ((((((((rweapon == "sword1") || (rweapon == "axe")) || (rweapon == "sword2")) || (rweapon == "knife")) || (rweapon == "staff")) || (rweapon == "pole")) || (rweapon == "rake")) || (rweapon == "bat")) { if (upslice > 1) { rhand.hand.gotoAndPlay("upslice"); } else if (ata == true) { rhand.hand.gotoAndPlay("spin"); } else { rhand.hand.gotoAndPlay("stab"); } } } } else { r2punch = false; } if (Key.isDown(32)) { buffy.buffy2.play(); } if (Key.isDown(37)) { if (buffy._x > 0) { if (vamp.hitt.hitTest(buffy.hitt) && (buffy._x > vamp._x)) { } else { buffy.gotoAndStop("left"); buffy._x = buffy._x - (speed * 2); _root.hills._x = _root.hills._x + (speed / 8); } } } if (Key.isDown(39)) { if (buffy._x < gatepass3) { if (vamp.hitt.hitTest(buffy.hitt) && (buffy._x < vamp._x)) { } else { buffy.gotoAndStop("right"); buffy._x = buffy._x + (speed * 2); _root.hills._x = _root.hills._x - (speed / 8); } } } if (Key.isDown(38)) { if (buffy._y > 310) { if (vamp.hitt.hitTest(buffy.hitt) && (buffy._y > vamp._y)) { } else { buffy._y = buffy._y - speed; _root.hills._y = _root.hills._y + (speed / 11); } } } if (Key.isDown(40)) { if (buffy._y < 395) { if (vamp.hitt.hitTest(buffy.hitt) && (buffy._y < vamp._y)) { } else { buffy._y = buffy._y + speed; _root.hills._y = _root.hills._y - (speed / 11); } } } if (create1 == true) { create1 = false; exist = true; if (buffy.getDepth() == 14) { attachMovie("vamp", "vamp", 4); } if (buffy.getDepth() == 4) { attachMovie("vamp", "vamp", 14); } vamp._x = possy; vamp._y = 330; vamp.onEnterFrame = function () { if (vamp._x > buffy._x) { vamp.vamp2.vamp3._xscale = 90; vamp.vamp2.vamp3.vamp4.hp._xscale = 90; } else { vamp.vamp2.vamp3._xscale = -90; vamp.vamp2.vamp3.vamp4.hp._xscale = -90; } if (Math.random() > 0.997) { if ((vamp._x > 100) && (vamp._x > buffy._x)) { vamp.vamp2.vamp3.play(); } if ((vamp._x < 450) && (vamp._x < buffy._x)) { vamp.vamp2.vamp3.play(); } } if (vamp._y > buffy._y) { if (vamp._y > 305) { if (vamp.hitt2.hitTest(buffy.hitt)) { } else { vamp._y = vamp._y - vampspeed; } } } if (vamp._y < buffy._y) { if (vamp._y < 395) { if (vamp.hitt2.hitTest(buffy.hitt)) { } else { vamp._y = vamp._y + vampspeed; } } } if (vamp._x > buffy._x) { if (vamp._x > 50) { if (vamp.hitt2.hitTest(buffy.hitt)) { } else { vamp._x = vamp._x - vampspeed; } } } if (vamp._x < buffy._x) { if (vamp._x < 500) { if (vamp.hitt2.hitTest(buffy.hitt)) { } else { vamp._x = vamp._x + vampspeed; } } } if (vamp.hitt.hitTest(buffy.hitt)) { if (vamp._x < buffy._x) { vamp._x = vamp._x - 1; } if (vamp._x > buffy._x) { vamp._x = vamp._x + 1; } if (vamp._y < buffy._y) { vamp._y = vamp._y - 1; } if (vamp._y > buffy._y) { vamp._y = vamp._y + 1; } } vamp._yscale = vamp._y / 3.8; vamp._xscale = vamp._y / 3.8; if (vamp.hitt2.hitTest(buffy.hitt)) { if (random(10) > 5) { if (vrweapon == "sword1") { if (vslashr == false) { vslashr = true; vrsword = Math.random() * 4; if (vrsword > 3) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab"); } else if (vrsword > 2) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin"); } else if (vrsword > 1) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab"); } } } if (vrweapon == "axe") { if (vslashr == false) { vslashr = true; vrsword = Math.random() * 4; if (vrsword > 3) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab"); } else if (vrsword > 2) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin"); } else if (vrsword > 1) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab"); } } } if (vrweapon == "staff") { if (vslashr == false) { vslashr = true; vrsword = Math.random() * 4; if (vrsword > 3) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab"); } else if (vrsword > 2) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin"); } else if (vrsword > 1) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab"); } } } if (vrweapon == "sword2") { if (vslashr == false) { vslashr = true; vrsword = Math.random() * 4; if (vrsword > 3) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab"); } else if (vrsword > 2) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin"); } else if (vrsword > 1) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab"); } } } if (vrweapon == "rake") { if (vslashr == false) { vslashr = true; vrsword = Math.random() * 4; if (vrsword > 3) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab"); } else if (vrsword > 2) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin"); } else if (vrsword > 1) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab"); } } } if (vrweapon == "pole") { if (vslashr == false) { vslashr = true; vrsword = Math.random() * 4; if (vrsword > 3) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab"); } else if (vrsword > 2) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin"); } else if (vrsword > 1) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab"); } } } if (vrweapon == "bat") { if (vslashr == false) { vslashr = true; vrsword = Math.random() * 4; if (vrsword > 3) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab"); } else if (vrsword > 2) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin"); } else if (vrsword > 1) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab"); } } } if (vrweapon == "knife") { if (vslashr == false) { vslashr = true; vrsword = Math.random() * 4; if (vrsword > 3) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab"); } else if (vrsword > 2) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin"); } else if (vrsword > 1) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab"); } } } if (vrweapon == "bare") { vamp.vamp2.vamp3.vamp4.rhand.hand.play(); } } else { if (vlweapon == "sword1") { if (vslashl == false) { vslashl = true; vlsword = Math.random() * 4; if (vlsword > 3) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab"); } else if (vlsword > 2) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin"); } else if (vlsword > 1) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab"); } } } if (vlweapon == "axe") { if (vslashl == false) { vslashl = true; vlsword = Math.random() * 4; if (vlsword > 3) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab"); } else if (vlsword > 2) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin"); } else if (vlsword > 1) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab"); } } } if (vlweapon == "sword2") { if (vslashl == false) { vslashl = true; vlsword = Math.random() * 4; if (vlsword > 3) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab"); } else if (vlsword > 2) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin"); } else if (vlsword > 1) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab"); } } } if (vlweapon == "staff") { if (vslashl == false) { vslashl = true; vlsword = Math.random() * 4; if (vlsword > 3) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab"); } else if (vlsword > 2) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin"); } else if (vlsword > 1) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab"); } } } if (vlweapon == "pole") { if (vslashl == false) { vslashl = true; vlsword = Math.random() * 4; if (vlsword > 3) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab"); } else if (vlsword > 2) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin"); } else if (vlsword > 1) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab"); } } } if (vlweapon == "rake") { if (vslashl == false) { vslashl = true; vlsword = Math.random() * 4; if (vlsword > 3) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab"); } else if (vlsword > 2) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin"); } else if (vlsword > 1) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab"); } } } if (vlweapon == "knife") { if (vslashl == false) { vslashl = true; vlsword = Math.random() * 4; if (vlsword > 3) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab"); } else if (vlsword > 2) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin"); } else if (vlsword > 1) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab"); } } } if (vlweapon == "bat") { if (vslashl == false) { vslashl = true; vlsword = Math.random() * 4; if (vlsword > 3) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab"); } else if (vlsword > 2) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin"); } else if (vlsword > 1) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab"); } } } if (vlweapon == "bare") { vamp.vamp2.vamp3.vamp4.lhand.hand.play(); } } } vamp.vamp2.vamp3.vamp4.lhand.gotoAndStop(vlweapon); vamp.vamp2.vamp3.vamp4.rhand.gotoAndStop(vrweapon); }; } _quality = _root.qua; if (vamphp < 0) { vamphp = 0; } if (health < 0) { _root.gotoAndStop("maindie"); } if (ad > 200) { ad = 5; } lhand.gotoAndStop(lweapon); rhand.gotoAndStop(rweapon); if (buffy._y > (vamp._y - 4)) { buffy.swapDepths(14); } if (buffy._y < (vamp._y - 4)) { buffy.swapDepths(4); } buffy._yscale = buffy._y / 3.8; buffy._xscale = buffy._y / 3.8; }; sword.onEnterFrame = function () { if (sword.hitTest(buffy)) { sword._alpha = 0; isword1 = true; } };
Instance of Symbol 2 MovieClip "leftstop" in Frame 134
onClipEvent (enterFrame) { if (this.hitTest(_root.buffy.hitt)) { _root.gotoAndStop("stage15"); } }
Instance of Symbol 2 MovieClip "rightstop" in Frame 134
onClipEvent (enterFrame) { if (this.hitTest(_root.buffy.hitt)) { _root.gotoAndStop("stage17"); } }
Instance of Symbol 705 MovieClip in Frame 134
onClipEvent (enterFrame) { this._alpha = _root.finaldust; }
Frame 139
stop(); stopAllSounds(); if (muse == true) { fgSound = new Sound(); fgSound.attachSound("painint", true); fgSound.onSoundComplete = function () { fgSound.stop(); fgSound = new Sound(); fgSound.attachSound("painb", true); fgSound.start(0, 99); }; fgSound.start(0, 0); } para = true; ul = 20; ur = 20; bl = 20; br = 20; removeMovieClip(_root.vamp); attachMovie("buffy", "buffy", 14); my_color = new Color(buffy); myColorTransform = new Object(); myColorTransform = {ra:"50", rb:"0", ga:"50", gb:"0", ba:"50", bb:"0", aa:"100", ab:"0"}; my_color.setTransform(myColorTransform); _quality = _root.qua; _root.patrol = false; scoob = "buffy"; species = "vamp"; superb = 1; vexist = false; create1 = false; _root.cstage = 12; possy = 650; sch2 = true; sch4 = false; buffy._x = 50; buffy._y = 330; flying = false; l1punch = false; r1punch = false; l2punch = false; r2punch = false; ata = false; atb = false; zcho = false; xcho = false; vslashr = false; vslashl = false; vlweapon = "bare"; vrweapon = "bare"; heavy = 1; speed = 7; vamphp = 1000; vampspeed = 3; health = 250; superalpha = 0; ad = 50; ard = 1; buffy.onEnterFrame = function () { my_color = new Color(vamp); myColorTransform = new Object(); myColorTransform = {ra:"50", rb:"0", ga:"50", gb:"0", ba:"50", bb:"0", aa:"100", ab:"0"}; my_color.setTransform(myColorTransform); if (Key.isDown(90)) { if (zcho == false) { zcho = true; _root.lcho.nextFrame(); } } else { zcho = false; } if (Key.isDown(88)) { if (xcho == false) { xcho = true; _root.rcho.nextFrame(); } } else { xcho = false; } if (Key.isDown(81)) { if (l1punch == false) { l1punch = true; if (lweapon == "stake") { lhand.hand.gotoAndPlay("stake"); } if (lweapon == "bare") { lhand.hand.gotoAndPlay("punch"); } if (lweapon == "cross") { if (flying == false) { flying = true; xdepth = buffy.getDepth() + 1; attachMovie("carrow", "carrow", xdepth); carrow._x = buffy._x + 75; carrow._y = buffy._y - 25; } } if ((((((((lweapon == "sword1") || (lweapon == "sword2")) || (lweapon == "knife")) || (lweapon == "axe")) || (lweapon == "staff")) || (lweapon == "pole")) || (lweapon == "rake")) || (lweapon == "bat")) { if (spinslice > 3) { lhand.hand.gotoAndPlay("spinslice"); } else if (atb == true) { lhand.hand.gotoAndPlay("jab"); } else { lhand.hand.gotoAndPlay("push"); } } } } else { l1punch = false; } if (Key.isDown(65)) { if (l2punch == false) { attachMovie("arrow", "arrow", 11); l2punch = true; if (lweapon == "stake") { lhand.hand.gotoAndPlay("stake"); } if (lweapon == "bare") { lhand.hand.gotoAndPlay("punchb"); } if (lweapon == "cross") { if (flying == false) { flying = true; xdepth = buffy.getDepth() + 1; attachMovie("carrow", "carrow", xdepth); carrow._x = buffy._x + 75; carrow._y = buffy._y - 25; } } if ((((((((lweapon == "sword1") || (lweapon == "sword2")) || (lweapon == "knife")) || (lweapon == "axe")) || (lweapon == "staff")) || (lweapon == "pole")) || (lweapon == "rake")) || (lweapon == "bat")) { if (upslice > 1) { lhand.hand.gotoAndPlay("upslice"); } else if (ata == true) { lhand.hand.gotoAndPlay("spin"); } else { lhand.hand.gotoAndPlay("stab"); } } } } else { l2punch = false; } if (Key.isDown(87)) { if (r1punch == false) { r1punch = true; if (rweapon == "stake") { rhand.hand.gotoAndPlay("stake"); } if (rweapon == "bare") { rhand.hand.gotoAndPlay("punch"); } if (rweapon == "cross") { if (flying == false) { flying = true; xdepth = buffy.getDepth() + 1; attachMovie("carrow", "carrow", xdepth); carrow._x = buffy._x + 20; carrow._y = buffy._y - 25; } } if ((((((((rweapon == "sword1") || (rweapon == "axe")) || (rweapon == "sword2")) || (rweapon == "knife")) || (rweapon == "staff")) || (rweapon == "pole")) || (rweapon == "rake")) || (rweapon == "bat")) { if (spinslice > 3) { rhand.hand.gotoAndPlay("spinslice"); } else if (atb == true) { rhand.hand.gotoAndPlay("jab"); } else { rhand.hand.gotoAndPlay("push"); } } } } else { r1punch = false; } if (Key.isDown(83)) { if (r2punch == false) { r2punch = true; if (rweapon == "stake") { rhand.hand.gotoAndPlay("stake"); } if (rweapon == "bare") { rhand.hand.gotoAndPlay("punchb"); } if (rweapon == "cross") { if (flying == false) { flying = true; xdepth = buffy.getDepth() + 1; attachMovie("carrow", "carrow", xdepth); carrow._x = buffy._x + 20; carrow._y = buffy._y - 25; } } if ((((((((rweapon == "sword1") || (rweapon == "axe")) || (rweapon == "sword2")) || (rweapon == "knife")) || (rweapon == "staff")) || (rweapon == "pole")) || (rweapon == "rake")) || (rweapon == "bat")) { if (upslice > 1) { rhand.hand.gotoAndPlay("upslice"); } else if (ata == true) { rhand.hand.gotoAndPlay("spin"); } else { rhand.hand.gotoAndPlay("stab"); } } } } else { r2punch = false; } if (_root.para == false) { if (Key.isDown(32)) { buffy.buffy2.play(); } if (Key.isDown(37)) { if (buffy._x > 0) { if (vamp.hitt.hitTest(buffy.hitt) && (buffy._x > vamp._x)) { } else { buffy.gotoAndStop("left"); buffy._x = buffy._x - (speed * 2); _root.hills._x = _root.hills._x + (speed / 8); } } } if (Key.isDown(39)) { if (buffy._x < 550) { if (vamp.hitt.hitTest(buffy.hitt) && (buffy._x < vamp._x)) { } else { buffy.gotoAndStop("right"); buffy._x = buffy._x + (speed * 2); _root.hills._x = _root.hills._x - (speed / 8); } } } if (Key.isDown(38)) { if (buffy._y > 310) { if (vamp.hitt.hitTest(buffy.hitt) && (buffy._y > vamp._y)) { } else { buffy._y = buffy._y - speed; _root.hills._y = _root.hills._y + (speed / 11); } } } if (Key.isDown(40)) { if (buffy._y < 395) { if (vamp.hitt.hitTest(buffy.hitt) && (buffy._y < vamp._y)) { } else { buffy._y = buffy._y + speed; _root.hills._y = _root.hills._y - (speed / 11); } } } } if (create1 == true) { create1 = false; exist = true; if (buffy.getDepth() == 14) { attachMovie("vamp", "vamp", 4); } if (buffy.getDepth() == 4) { attachMovie("vamp", "vamp", 14); } vamp._x = possy; vamp._y = 340; vamp.onEnterFrame = function () { if (vamp._x > buffy._x) { vamp.vamp2.vamp3._xscale = 90; vamp.vamp2.vamp3.vamp4.hp._xscale = 90; } else { vamp.vamp2.vamp3._xscale = -90; vamp.vamp2.vamp3.vamp4.hp._xscale = -90; } if (Math.random() > 0.997) { if ((vamp._x > 100) && (vamp._x > buffy._x)) { vamp.vamp2.vamp3.play(); } if ((vamp._x < 450) && (vamp._x < buffy._x)) { vamp.vamp2.vamp3.play(); } } if (vamp._y > buffy._y) { if (vamp._y > 305) { if (vamp.hitt2.hitTest(buffy.hitt)) { } else { vamp._y = vamp._y - vampspeed; } } } if (vamp._y < buffy._y) { if (vamp._y < 395) { if (vamp.hitt2.hitTest(buffy.hitt)) { } else { vamp._y = vamp._y + vampspeed; } } } if (vamp._x > buffy._x) { if (vamp._x > 50) { if (vamp.hitt2.hitTest(buffy.hitt)) { } else { vamp._x = vamp._x - vampspeed; } } } if (vamp._x < buffy._x) { if (vamp._x < 500) { if (vamp.hitt2.hitTest(buffy.hitt)) { } else { vamp._x = vamp._x + vampspeed; } } } if (vamp.hitt.hitTest(buffy.hitt)) { if (vamp._x < buffy._x) { vamp._x = vamp._x - 1; } if (vamp._x > buffy._x) { vamp._x = vamp._x + 1; } if (vamp._y < buffy._y) { vamp._y = vamp._y - 1; } if (vamp._y > buffy._y) { vamp._y = vamp._y + 1; } } vamp._yscale = vamp._y / 3.8; vamp._xscale = vamp._y / 3.8; if (vamp.hitt2.hitTest(buffy.hitt)) { if (random(10) > 5) { if (vrweapon == "sword1") { if (vslashr == false) { vslashr = true; vrsword = Math.random() * 4; if (vrsword > 3) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab"); } else if (vrsword > 2) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin"); } else if (vrsword > 1) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab"); } } } if (vrweapon == "axe") { if (vslashr == false) { vslashr = true; vrsword = Math.random() * 4; if (vrsword > 3) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab"); } else if (vrsword > 2) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin"); } else if (vrsword > 1) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab"); } } } if (vrweapon == "staff") { if (vslashr == false) { vslashr = true; vrsword = Math.random() * 4; if (vrsword > 3) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab"); } else if (vrsword > 2) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin"); } else if (vrsword > 1) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab"); } } } if (vrweapon == "sword2") { if (vslashr == false) { vslashr = true; vrsword = Math.random() * 4; if (vrsword > 3) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab"); } else if (vrsword > 2) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin"); } else if (vrsword > 1) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab"); } } } if (vrweapon == "rake") { if (vslashr == false) { vslashr = true; vrsword = Math.random() * 4; if (vrsword > 3) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab"); } else if (vrsword > 2) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin"); } else if (vrsword > 1) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab"); } } } if (vrweapon == "pole") { if (vslashr == false) { vslashr = true; vrsword = Math.random() * 4; if (vrsword > 3) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab"); } else if (vrsword > 2) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin"); } else if (vrsword > 1) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab"); } } } if (vrweapon == "bat") { if (vslashr == false) { vslashr = true; vrsword = Math.random() * 4; if (vrsword > 3) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab"); } else if (vrsword > 2) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin"); } else if (vrsword > 1) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab"); } } } if (vrweapon == "knife") { if (vslashr == false) { vslashr = true; vrsword = Math.random() * 4; if (vrsword > 3) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab"); } else if (vrsword > 2) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin"); } else if (vrsword > 1) { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab"); } } } if (vrweapon == "bare") { vamp.vamp2.vamp3.vamp4.rhand.hand.play(); } } else { if (vlweapon == "sword1") { if (vslashl == false) { vslashl = true; vlsword = Math.random() * 4; if (vlsword > 3) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab"); } else if (vlsword > 2) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin"); } else if (vlsword > 1) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab"); } } } if (vlweapon == "axe") { if (vslashl == false) { vslashl = true; vlsword = Math.random() * 4; if (vlsword > 3) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab"); } else if (vlsword > 2) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin"); } else if (vlsword > 1) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab"); } } } if (vlweapon == "sword2") { if (vslashl == false) { vslashl = true; vlsword = Math.random() * 4; if (vlsword > 3) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab"); } else if (vlsword > 2) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin"); } else if (vlsword > 1) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab"); } } } if (vlweapon == "staff") { if (vslashl == false) { vslashl = true; vlsword = Math.random() * 4; if (vlsword > 3) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab"); } else if (vlsword > 2) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin"); } else if (vlsword > 1) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab"); } } } if (vlweapon == "pole") { if (vslashl == false) { vslashl = true; vlsword = Math.random() * 4; if (vlsword > 3) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab"); } else if (vlsword > 2) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin"); } else if (vlsword > 1) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab"); } } } if (vlweapon == "rake") { if (vslashl == false) { vslashl = true; vlsword = Math.random() * 4; if (vlsword > 3) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab"); } else if (vlsword > 2) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin"); } else if (vlsword > 1) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab"); } } } if (vlweapon == "knife") { if (vslashl == false) { vslashl = true; vlsword = Math.random() * 4; if (vlsword > 3) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab"); } else if (vlsword > 2) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin"); } else if (vlsword > 1) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab"); } } } if (vlweapon == "bat") { if (vslashl == false) { vslashl = true; vlsword = Math.random() * 4; if (vlsword > 3) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab"); } else if (vlsword > 2) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin"); } else if (vlsword > 1) { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push"); } else { vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab"); } } } if (vlweapon == "bare") { vamp.vamp2.vamp3.vamp4.lhand.hand.play(); } } } vamp.vamp2.vamp3.vamp4.lhand.gotoAndStop(vlweapon); vamp.vamp2.vamp3.vamp4.rhand.gotoAndStop(vrweapon); }; } _quality = _root.qua; if (vamphp < 0) { vamphp = 0; } if (health < 0) { _root.gotoAndStop("maindie"); } if (ad > 200) { ad = 5; } lhand.gotoAndStop(lweapon); rhand.gotoAndStop(rweapon); if (buffy._y > (vamp._y - 4)) { buffy.swapDepths(14); } if (buffy._y < (vamp._y - 4)) { buffy.swapDepths(4); } buffy._yscale = buffy._y / 3.8; buffy._xscale = buffy._y / 3.8; }; sword.onEnterFrame = function () { if (sword.hitTest(buffy)) { sword._alpha = 0; isword1 = true; } };
Instance of Symbol 705 MovieClip "ul" in Frame 139
onClipEvent (enterFrame) { if (this.hitTest(_root.buffy.light)) { if (_root.ul < 60) { _root.ul = _root.ul + 2; } } else if (_root.ul > 20) { _root.ul = _root.ul - 0.06; } this._alpha = _root.ul; }
Instance of Symbol 705 MovieClip "bl" in Frame 139
onClipEvent (enterFrame) { if (this.hitTest(_root.buffy.light)) { if (_root.bl < 60) { _root.bl = _root.bl + 2; } } else if (_root.bl > 20) { _root.bl = _root.bl - 0.06; } this._alpha = _root.bl; }
Instance of Symbol 705 MovieClip in Frame 139
onClipEvent (enterFrame) { gene = (((_root.ul + _root.ur) + _root.bl) + _root.br) / 4; if (gene > 40) { if (this.hitTest(_root.vamp.light)) { this._alpha = 100; _root.bossdie = true; } else { _root.bossdie = false; this._alpha = 60; } } else { _root.bossdie = false; this._alpha = 20; } }
Instance of Symbol 705 MovieClip "ur" in Frame 139
onClipEvent (enterFrame) { if (this.hitTest(_root.buffy.light)) { if (_root.ur < 60) { _root.ur = _root.ur + 2; } } else if (_root.ur > 20) { _root.ur = _root.ur - 0.06; } this._alpha = _root.ur; }
Instance of Symbol 705 MovieClip "br" in Frame 139
onClipEvent (enterFrame) { if (this.hitTest(_root.buffy.light)) { if (_root.br < 60) { _root.br = _root.br + 2; } } else if (_root.br > 20) { _root.br = _root.br - 0.06; } this._alpha = _root.br; }
Frame 144
_root.cstage = 13; turd = 100; stop(); removeMovieClip(_root.buffy); removeMovieClip(_root.vamp); removeMovieClip(_root.fader);
Frame 151
stop(); stopAllSounds(); turd = 100; _root.cstage = 14; _root.bgSound.setVolume(100); _root.fgSound.setVolume(100);
Symbol 7 MovieClip Frame 1
stop();
Symbol 11 MovieClip Frame 1
stop();
Instance of Symbol 10 MovieClip in Symbol 11 MovieClip Frame 4
onClipEvent (enterFrame) { if (this.hitTest(_root.vamp)) { _root.vamphp = _root.vamphp - 3; } }
Symbol 11 MovieClip Frame 7
gotoAndStop (1);
Instance of Symbol 10 MovieClip in Symbol 11 MovieClip Frame 11
onClipEvent (enterFrame) { if (this.hitTest(_root.vamp)) { _root.vamphp = _root.vamphp - 3; } }
Symbol 11 MovieClip Frame 14
gotoAndStop (1);
Symbol 26 MovieClip Frame 1
stop();
Instance of Symbol 18 MovieClip in Symbol 27 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.isword1 >= 1) { if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 30))) { if (_root.bossdie == true) { _root.vamp.vamp2.vamp3.vamp4.holy.play(); _root.vamphp = (_root.vamphp - 900) - (1000 * _root.heavy); } else if (_root.species == "boss") { _root.vamp.vamp2.vamp3.vamp4.sheild.play(); } _root.vamphp = (_root.vamphp - 3) - (0.5 * _root.heavy); if (_root.heavy > 1) { if ((Math.random() * _root.vamphp) < 5) { _root.vamp.vamp2.vamp3.vamp4.play(); } } _root.isword1 = _root.isword1 - 0.2; } } else { if (_root.rweapon == "sword1") { _root.rcho.gotoAndStop("bare"); } if (_root.lweapon == "sword1") { _root.lcho.gotoAndStop("bare"); } } }
Instance of Symbol 26 MovieClip in Symbol 27 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 27 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 27 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 27 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 27 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 27 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 27 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 27 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 27 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 27 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 27 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 27 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 27 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 27 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 27 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Symbol 35 MovieClip Frame 1
stop();
Symbol 35 MovieClip Frame 2
_root.atb = true;
Instance of Symbol 27 MovieClip in Symbol 35 MovieClip Frame 2
/* no clip actions */
Symbol 35 MovieClip Frame 6
_root.ata = false; _root.atb = false; _root.heavy = 1; _root.upslice = 0; _root.spinslice = 0; gotoAndStop (1);
Symbol 35 MovieClip Frame 7
_root.spinslice = _root.spinslice + 1;
Symbol 35 MovieClip Frame 13
_root.ata = false; _root.atb = false; _root.heavy = 1; _root.upslice = 0; _root.spinslice = 0; gotoAndStop (1);
Symbol 35 MovieClip Frame 14
_root.ata = true;
Symbol 35 MovieClip Frame 18
_root.ata = false; _root.atb = false; _root.heavy = 1; _root.upslice = 0; _root.spinslice = 0; gotoAndStop (1);
Symbol 35 MovieClip Frame 19
_root.upslice = _root.upslice + 1;
Symbol 35 MovieClip Frame 24
_root.ata = false; _root.atb = false; _root.heavy = 1; _root.upslice = 0; _root.spinslice = 0; gotoAndStop (1);
Symbol 35 MovieClip Frame 25
_root.ata = false; _root.atb = false; _root.heavy = 5 * _root.upslice; _root.upslice = 0;
Symbol 35 MovieClip Frame 33
_root.ata = false; _root.atb = false; _root.heavy = 1; _root.upslice = 0; _root.spinslice = 0; gotoAndStop (1);
Symbol 35 MovieClip Frame 34
_root.ata = false; _root.atb = false; _root.heavy = 5 * _root.spinslice; _root.spinslice = 0;
Symbol 35 MovieClip Frame 44
_root.ata = false; _root.atb = false; _root.heavy = 1; _root.upslice = 0; _root.spinslice = 0; gotoAndStop (1);
Instance of Symbol 39 MovieClip in Symbol 40 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.vamp.heart)) { if ((Math.random() * _root.vamphp) < 5) { _root.vamp.vamp2.vamp3.vamp4.play(); } } }
Symbol 41 MovieClip Frame 1
stop();
Instance of Symbol 48 MovieClip in Symbol 49 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.isword2 >= 1) { if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) { if (_root.bossdie == true) { _root.vamp.vamp2.vamp3.vamp4.holy.play(); _root.vamphp = (_root.vamphp - 900) - (1000 * _root.heavy); } else if (_root.species == "boss") { _root.vamp.vamp2.vamp3.vamp4.sheild.play(); } _root.vamphp = (_root.vamphp - 3) - (0.5 * _root.heavy); if (_root.heavy > 1) { if ((Math.random() * _root.vamphp) < 5) { _root.vamp.vamp2.vamp3.vamp4.play(); } } _root.isword2 = _root.isword2 - 0.2; } } else { if (_root.rweapon == "sword2") { _root.rcho.gotoAndStop("bare"); } if (_root.lweapon == "sword2") { _root.lcho.gotoAndStop("bare"); } } }
Instance of Symbol 26 MovieClip in Symbol 49 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if (((this.hitTest(_root.vamp) && (_root.bossdie != false)) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 49 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if (((this.hitTest(_root.vamp) && (_root.bossdie != false)) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 49 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if (((this.hitTest(_root.vamp) && (_root.bossdie != false)) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 49 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if (((this.hitTest(_root.vamp) && (_root.bossdie != false)) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 49 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if (((this.hitTest(_root.vamp) && (_root.bossdie != false)) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 49 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if (((this.hitTest(_root.vamp) && (_root.bossdie != false)) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 49 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if (((this.hitTest(_root.vamp) && (_root.bossdie != false)) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 49 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if (((this.hitTest(_root.vamp) && (_root.bossdie != false)) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 49 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if (((this.hitTest(_root.vamp) && (_root.bossdie != false)) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 49 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if (((this.hitTest(_root.vamp) && (_root.bossdie != false)) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 49 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if (((this.hitTest(_root.vamp) && (_root.bossdie != false)) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 49 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if (((this.hitTest(_root.vamp) && (_root.bossdie != false)) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 49 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if (((this.hitTest(_root.vamp) && (_root.bossdie != false)) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Symbol 50 MovieClip Frame 1
stop();
Symbol 50 MovieClip Frame 2
_root.atb = true;
Symbol 50 MovieClip Frame 6
_root.ata = false; _root.atb = false; _root.heavy = 1; _root.upslice = 0; _root.spinslice = 0; gotoAndStop (1);
Symbol 50 MovieClip Frame 7
_root.spinslice = _root.spinslice + 1;
Symbol 50 MovieClip Frame 13
_root.ata = false; _root.atb = false; _root.heavy = 1; _root.upslice = 0; _root.spinslice = 0; gotoAndStop (1);
Symbol 50 MovieClip Frame 14
_root.ata = true;
Symbol 50 MovieClip Frame 18
_root.ata = false; _root.atb = false; _root.heavy = 1; _root.upslice = 0; _root.spinslice = 0; gotoAndStop (1);
Symbol 50 MovieClip Frame 19
_root.upslice = _root.upslice + 1;
Symbol 50 MovieClip Frame 24
_root.ata = false; _root.atb = false; _root.heavy = 1; _root.upslice = 0; _root.spinslice = 0; gotoAndStop (1);
Symbol 50 MovieClip Frame 25
_root.ata = false; _root.atb = false; _root.heavy = 5 * _root.upslice; _root.upslice = 0;
Symbol 50 MovieClip Frame 33
_root.ata = false; _root.atb = false; _root.heavy = 1; _root.upslice = 0; _root.spinslice = 0; gotoAndStop (1);
Symbol 50 MovieClip Frame 34
_root.ata = false; _root.atb = false; _root.heavy = 5 * _root.spinslice; _root.spinslice = 0;
Symbol 50 MovieClip Frame 44
_root.ata = false; _root.atb = false; _root.heavy = 1; _root.upslice = 0; _root.spinslice = 0; gotoAndStop (1);
Instance of Symbol 2 MovieClip in Symbol 55 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.iaxe >= 1) { if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 30))) { if (_root.bossdie == true) { _root.vamp.vamp2.vamp3.vamp4.holy.play(); _root.vamphp = (_root.vamphp - 900) - (1000 * _root.heavy); } else if (_root.species == "boss") { _root.vamp.vamp2.vamp3.vamp4.sheild.play(); } _root.vamphp = (_root.vamphp - 6) - _root.heavy; if (_root.heavy > 1) { if ((Math.random() * _root.vamphp) < 5) { _root.vamp.vamp2.vamp3.vamp4.play(); } } _root.iaxe = _root.iaxe - 0.4; } } else { if (_root.rweapon == "axe") { _root.rcho.gotoAndStop("bare"); } if (_root.lweapon == "axe") { _root.lcho.gotoAndStop("bare"); } } }
Instance of Symbol 26 MovieClip in Symbol 55 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 55 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 55 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 55 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 55 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 55 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 55 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 55 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 55 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 55 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 20))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 55 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 55 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 55 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 55 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 55 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Symbol 56 MovieClip Frame 1
stop();
Symbol 56 MovieClip Frame 2
_root.atb = true;
Instance of Symbol 55 MovieClip in Symbol 56 MovieClip Frame 2
/* no clip actions */
Symbol 56 MovieClip Frame 6
_root.ata = false; _root.atb = false; _root.heavy = 1; _root.upslice = 0; _root.spinslice = 0; gotoAndStop (1);
Symbol 56 MovieClip Frame 7
_root.spinslice = _root.spinslice + 1;
Symbol 56 MovieClip Frame 13
_root.ata = false; _root.atb = false; _root.heavy = 1; _root.upslice = 0; _root.spinslice = 0; gotoAndStop (1);
Symbol 56 MovieClip Frame 14
_root.ata = true;
Symbol 56 MovieClip Frame 18
_root.ata = false; _root.atb = false; _root.heavy = 1; _root.upslice = 0; _root.spinslice = 0; gotoAndStop (1);
Symbol 56 MovieClip Frame 19
_root.upslice = _root.upslice + 1;
Symbol 56 MovieClip Frame 24
_root.ata = false; _root.atb = false; _root.heavy = 1; _root.upslice = 0; _root.spinslice = 0; gotoAndStop (1);
Symbol 56 MovieClip Frame 25
_root.ata = false; _root.atb = false; _root.heavy = 5 * _root.upslice; _root.upslice = 0;
Symbol 56 MovieClip Frame 33
_root.ata = false; _root.atb = false; _root.heavy = 1; _root.upslice = 0; _root.spinslice = 0; gotoAndStop (1);
Symbol 56 MovieClip Frame 34
_root.ata = false; _root.atb = false; _root.heavy = 5 * _root.spinslice; _root.spinslice = 0;
Symbol 56 MovieClip Frame 44
_root.ata = false; _root.atb = false; _root.heavy = 1; _root.upslice = 0; _root.spinslice = 0; gotoAndStop (1);
Instance of Symbol 58 MovieClip in Symbol 60 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.iknife >= 1) { if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) { if (_root.bossdie == true) { _root.vamp.vamp2.vamp3.vamp4.holy.play(); _root.vamphp = (_root.vamphp - 900) - (1000 * _root.heavy); } else if (_root.species == "boss") { _root.vamp.vamp2.vamp3.vamp4.sheild.play(); } _root.vamphp = (_root.vamphp - 4) - _root.heavy; _root.iknife = _root.iknife - 0.3; } } else { if (_root.rweapon == "knife") { _root.rcho.gotoAndStop("bare"); } if (_root.lweapon == "knife") { _root.lcho.gotoAndStop("bare"); } } }
Instance of Symbol 26 MovieClip in Symbol 60 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 60 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 60 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 60 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 60 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 60 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 60 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 60 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 60 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 60 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Symbol 61 MovieClip Frame 1
stop();
Symbol 61 MovieClip Frame 2
_root.atb = true;
Instance of Symbol 60 MovieClip in Symbol 61 MovieClip Frame 2
/* no clip actions */
Symbol 61 MovieClip Frame 6
_root.ata = false; _root.atb = false; _root.heavy = 1; _root.upslice = 0; _root.spinslice = 0; gotoAndStop (1);
Symbol 61 MovieClip Frame 7
_root.spinslice = _root.spinslice + 1;
Symbol 61 MovieClip Frame 13
_root.ata = false; _root.atb = false; _root.heavy = 1; _root.upslice = 0; _root.spinslice = 0; gotoAndStop (1);
Symbol 61 MovieClip Frame 14
_root.ata = true;
Symbol 61 MovieClip Frame 18
_root.ata = false; _root.atb = false; _root.heavy = 1; _root.upslice = 0; _root.spinslice = 0; gotoAndStop (1);
Symbol 61 MovieClip Frame 19
_root.upslice = _root.upslice + 1;
Symbol 61 MovieClip Frame 24
_root.ata = false; _root.atb = false; _root.heavy = 1; _root.upslice = 0; _root.spinslice = 0; gotoAndStop (1);
Symbol 61 MovieClip Frame 25
_root.ata = false; _root.atb = false; _root.heavy = 5 * _root.upslice; _root.upslice = 0;
Symbol 61 MovieClip Frame 33
_root.ata = false; _root.atb = false; _root.heavy = 1; _root.upslice = 0; _root.spinslice = 0; gotoAndStop (1);
Symbol 61 MovieClip Frame 34
_root.ata = false; _root.atb = false; _root.heavy = 5 * _root.spinslice; _root.spinslice = 0;
Symbol 61 MovieClip Frame 44
_root.ata = false; _root.atb = false; _root.heavy = 1; _root.upslice = 0; _root.spinslice = 0; gotoAndStop (1);
Instance of Symbol 66 MovieClip in Symbol 67 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.istaff >= 1) { if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) { if (_root.bossdie == true) { _root.vamp.vamp2.vamp3.vamp4.holy.play(); _root.vamphp = (_root.vamphp - 900) - (1000 * _root.heavy); } else if (_root.species == "boss") { _root.vamp.vamp2.vamp3.vamp4.sheild.play(); } _root.vamphp = (_root.vamphp - 6) - _root.heavy; if (_root.heavy > 1) { if ((Math.random() * _root.vamphp) < 5) { _root.vamp.vamp2.vamp3.vamp4.play(); } } _root.istaff = _root.istaff - 0.3; } } else { if (_root.rweapon == "staff") { _root.rcho.gotoAndStop("bare"); } if (_root.lweapon == "staff") { _root.lcho.gotoAndStop("bare"); } } }
Instance of Symbol 26 MovieClip in Symbol 67 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 67 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 67 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 67 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 67 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 67 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 67 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 67 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 67 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 67 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 67 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 67 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 67 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 67 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 67 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 67 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 67 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 67 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 67 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 67 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Symbol 69 MovieClip Frame 1
stop();
Symbol 69 MovieClip Frame 2
_root.atb = true;
Instance of Symbol 67 MovieClip in Symbol 69 MovieClip Frame 2
/* no clip actions */
Symbol 69 MovieClip Frame 6
_root.ata = false; _root.atb = false; _root.heavy = 1; _root.upslice = 0; _root.spinslice = 0; gotoAndStop (1);
Symbol 69 MovieClip Frame 7
_root.spinslice = _root.spinslice + 1;
Symbol 69 MovieClip Frame 13
_root.ata = false; _root.atb = false; _root.heavy = 1; _root.upslice = 0; _root.spinslice = 0; gotoAndStop (1);
Symbol 69 MovieClip Frame 14
_root.ata = true;
Symbol 69 MovieClip Frame 18
_root.ata = false; _root.atb = false; _root.heavy = 1; _root.upslice = 0; _root.spinslice = 0; gotoAndStop (1);
Symbol 69 MovieClip Frame 19
_root.upslice = _root.upslice + 1;
Symbol 69 MovieClip Frame 24
_root.ata = false; _root.atb = false; _root.heavy = 1; _root.upslice = 0; _root.spinslice = 0; gotoAndStop (1);
Symbol 69 MovieClip Frame 25
_root.ata = false; _root.atb = false; _root.heavy = 5 * _root.upslice; _root.upslice = 0;
Symbol 69 MovieClip Frame 33
_root.ata = false; _root.atb = false; _root.heavy = 1; _root.upslice = 0; _root.spinslice = 0; gotoAndStop (1);
Symbol 69 MovieClip Frame 34
_root.ata = false; _root.atb = false; _root.heavy = 5 * _root.spinslice; _root.spinslice = 0;
Symbol 69 MovieClip Frame 44
_root.ata = false; _root.atb = false; _root.heavy = 1; _root.upslice = 0; _root.spinslice = 0; gotoAndStop (1);
Instance of Symbol 71 MovieClip in Symbol 72 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.ipole >= 1) { if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) { if (_root.bossdie == true) { _root.vamp.vamp2.vamp3.vamp4.holy.play(); _root.vamphp = (_root.vamphp - 900) - (1000 * _root.heavy); } else if (_root.species == "boss") { _root.vamp.vamp2.vamp3.vamp4.sheild.play(); } _root.vamphp = (_root.vamphp - 3) - (0.5 * _root.heavy); _root.ipole = _root.ipole - 0.15; } } else { if (_root.rweapon == "pole") { _root.rcho.gotoAndStop("bare"); } if (_root.lweapon == "pole") { _root.lcho.gotoAndStop("bare"); } } }
Instance of Symbol 26 MovieClip in Symbol 72 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 72 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 72 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 72 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 72 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 72 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 72 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Symbol 73 MovieClip Frame 1
stop();
Symbol 73 MovieClip Frame 2
_root.atb = true;
Instance of Symbol 72 MovieClip in Symbol 73 MovieClip Frame 2
/* no clip actions */
Symbol 73 MovieClip Frame 6
_root.ata = false; _root.atb = false; _root.heavy = 1; _root.upslice = 0; _root.spinslice = 0; gotoAndStop (1);
Symbol 73 MovieClip Frame 7
_root.spinslice = _root.spinslice + 1;
Symbol 73 MovieClip Frame 13
_root.ata = false; _root.atb = false; _root.heavy = 1; _root.upslice = 0; _root.spinslice = 0; gotoAndStop (1);
Symbol 73 MovieClip Frame 14
_root.ata = true;
Symbol 73 MovieClip Frame 18
_root.ata = false; _root.atb = false; _root.heavy = 1; _root.upslice = 0; _root.spinslice = 0; gotoAndStop (1);
Symbol 73 MovieClip Frame 19
_root.upslice = _root.upslice + 1;
Symbol 73 MovieClip Frame 24
_root.ata = false; _root.atb = false; _root.heavy = 1; _root.upslice = 0; _root.spinslice = 0; gotoAndStop (1);
Symbol 73 MovieClip Frame 25
_root.ata = false; _root.atb = false; _root.heavy = 5 * _root.upslice; _root.upslice = 0;
Symbol 73 MovieClip Frame 33
_root.ata = false; _root.atb = false; _root.heavy = 1; _root.upslice = 0; _root.spinslice = 0; gotoAndStop (1);
Symbol 73 MovieClip Frame 34
_root.ata = false; _root.atb = false; _root.heavy = 5 * _root.spinslice; _root.spinslice = 0;
Symbol 73 MovieClip Frame 44
_root.ata = false; _root.atb = false; _root.heavy = 1; _root.upslice = 0; _root.spinslice = 0; gotoAndStop (1);
Instance of Symbol 75 MovieClip in Symbol 76 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.irake >= 1) { if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) { if (_root.bossdie == true) { _root.vamp.vamp2.vamp3.vamp4.holy.play(); _root.vamphp = (_root.vamphp - 300) - (1000 * _root.heavy); } else if (_root.species == "boss") { _root.vamp.vamp2.vamp3.vamp4.sheild.play(); } _root.vamphp = (_root.vamphp - 3) - (0.4 * _root.heavy); _root.irake = _root.irake - 0.2; } } else { if (_root.rweapon == "rake") { _root.rcho.gotoAndStop("bare"); } if (_root.lweapon == "rake") { _root.lcho.gotoAndStop("bare"); } } }
Instance of Symbol 26 MovieClip in Symbol 76 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 76 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 76 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 76 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 76 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 76 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 76 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 76 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Symbol 77 MovieClip Frame 1
stop();
Symbol 77 MovieClip Frame 2
_root.atb = true;
Instance of Symbol 76 MovieClip in Symbol 77 MovieClip Frame 2
/* no clip actions */
Symbol 77 MovieClip Frame 6
_root.ata = false; _root.atb = false; _root.heavy = 1; _root.upslice = 0; _root.spinslice = 0; gotoAndStop (1);
Symbol 77 MovieClip Frame 7
_root.spinslice = _root.spinslice + 1;
Symbol 77 MovieClip Frame 13
_root.ata = false; _root.atb = false; _root.heavy = 1; _root.upslice = 0; _root.spinslice = 0; gotoAndStop (1);
Symbol 77 MovieClip Frame 14
_root.ata = true;
Symbol 77 MovieClip Frame 18
_root.ata = false; _root.atb = false; _root.heavy = 1; _root.upslice = 0; _root.spinslice = 0; gotoAndStop (1);
Symbol 77 MovieClip Frame 19
_root.upslice = _root.upslice + 1;
Symbol 77 MovieClip Frame 24
_root.ata = false; _root.atb = false; _root.heavy = 1; _root.upslice = 0; _root.spinslice = 0; gotoAndStop (1);
Symbol 77 MovieClip Frame 25
_root.ata = false; _root.atb = false; _root.heavy = 5 * _root.upslice; _root.upslice = 0;
Symbol 77 MovieClip Frame 33
_root.ata = false; _root.atb = false; _root.heavy = 1; _root.upslice = 0; _root.spinslice = 0; gotoAndStop (1);
Symbol 77 MovieClip Frame 34
_root.ata = false; _root.atb = false; _root.heavy = 5 * _root.spinslice; _root.spinslice = 0;
Symbol 77 MovieClip Frame 44
_root.ata = false; _root.atb = false; _root.heavy = 1; _root.upslice = 0; _root.spinslice = 0; gotoAndStop (1);
Instance of Symbol 79 MovieClip in Symbol 80 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.ibat >= 1) { if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) { if (_root.bossdie == true) { _root.vamp.vamp2.vamp3.vamp4.holy.play(); _root.vamphp = (_root.vamphp - 900) - (1000 * _root.heavy); } else if (_root.species == "boss") { _root.vamp.vamp2.vamp3.vamp4.sheild.play(); } _root.vamphp = (_root.vamphp - 3) - (0.3 * _root.heavy); _root.ibat = _root.ibat - 0.2; } } else { if (_root.rweapon == "bat") { _root.rcho.gotoAndStop("bare"); } if (_root.lweapon == "bat") { _root.lcho.gotoAndStop("bare"); } } }
Instance of Symbol 26 MovieClip in Symbol 80 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 80 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 80 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 80 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 80 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 80 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Symbol 81 MovieClip Frame 1
stop();
Symbol 81 MovieClip Frame 2
_root.atb = true;
Instance of Symbol 80 MovieClip in Symbol 81 MovieClip Frame 2
/* no clip actions */
Symbol 81 MovieClip Frame 6
_root.ata = false; _root.atb = false; _root.heavy = 1; _root.upslice = 0; _root.spinslice = 0; gotoAndStop (1);
Symbol 81 MovieClip Frame 7
_root.spinslice = _root.spinslice + 1;
Symbol 81 MovieClip Frame 13
_root.ata = false; _root.atb = false; _root.heavy = 1; _root.upslice = 0; _root.spinslice = 0; gotoAndStop (1);
Symbol 81 MovieClip Frame 14
_root.ata = true;
Symbol 81 MovieClip Frame 18
_root.ata = false; _root.atb = false; _root.heavy = 1; _root.upslice = 0; _root.spinslice = 0; gotoAndStop (1);
Symbol 81 MovieClip Frame 19
_root.upslice = _root.upslice + 1;
Symbol 81 MovieClip Frame 24
_root.ata = false; _root.atb = false; _root.heavy = 1; _root.upslice = 0; _root.spinslice = 0; gotoAndStop (1);
Symbol 81 MovieClip Frame 25
_root.ata = false; _root.atb = false; _root.heavy = 5 * _root.upslice; _root.upslice = 0;
Symbol 81 MovieClip Frame 33
_root.ata = false; _root.atb = false; _root.heavy = 1; _root.upslice = 0; _root.spinslice = 0; gotoAndStop (1);
Symbol 81 MovieClip Frame 34
_root.ata = false; _root.atb = false; _root.heavy = 5 * _root.spinslice; _root.spinslice = 0;
Symbol 81 MovieClip Frame 44
_root.ata = false; _root.atb = false; _root.heavy = 1; _root.upslice = 0; _root.spinslice = 0; gotoAndStop (1);
Instance of Symbol 84 MovieClip in Symbol 85 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.flying == true) { this._alpha = 0; } else { this._alpha = 100; } }
Symbol 86 MovieClip Frame 1
_root.ata = false; _root.atb = false; _root.heavy = 1; _root.upslice = 0; _root.spinslice = 0; stop();
Instance of Symbol 85 MovieClip in Symbol 86 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.icross >= 1) { } else { if (_root.rweapon == "cross") { _root.rcho.gotoAndStop("bare"); } if (_root.lweapon == "cross") { _root.lcho.gotoAndStop("bare"); } } }
Symbol 87 MovieClip Frame 1
stop();
Symbol 87 MovieClip Frame 2
stop();
Symbol 87 MovieClip Frame 3
stop();
Symbol 87 MovieClip Frame 4
stop();
Symbol 87 MovieClip Frame 5
stop();
Symbol 87 MovieClip Frame 6
stop();
Symbol 87 MovieClip Frame 7
stop();
Symbol 87 MovieClip Frame 8
stop();
Symbol 87 MovieClip Frame 9
stop();
Symbol 87 MovieClip Frame 10
stop();
Symbol 87 MovieClip Frame 11
stop();
Symbol 100 MovieClip Frame 1
stop();
Instance of Symbol 97 MovieClip "buffy4" in Symbol 100 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.scoob); } onClipEvent (enterFrame) { this.gotoAndStop(_root.scoob); }
Symbol 101 MovieClip Frame 1
stop();
Symbol 101 MovieClip Frame 2
_root.jumping = true;
Symbol 101 MovieClip Frame 15
_root.jumping = false;
Symbol 102 MovieClip [buffy] Frame 1
stop(); _root.rightf = 1; _root.lhand = _root.buffy.buffy2.buffy3.bhand; _root.rhand = _root.buffy.buffy2.buffy3.fhand;
Instance of Symbol 2 MovieClip "hitt" in Symbol 102 MovieClip [buffy] Frame 1
onClipEvent (load) { this._alpha = _root.superalpha; }
Instance of Symbol 2 MovieClip "light" in Symbol 102 MovieClip [buffy] Frame 1
onClipEvent (load) { this._alpha = _root.superalpha; }
Symbol 102 MovieClip [buffy] Frame 2
stop(); _root.rightf = -1; _root.lhand = _root.buffy.buffy2.buffy3.fhand; _root.rhand = _root.buffy.buffy2.buffy3.bhand;
Instance of Symbol 108 MovieClip in Symbol 109 MovieClip Frame 1
onClipEvent (load) { if (_root.species == "boss") { var coulor = new Color(this); coulor.setRGB(2228224); _root.col = "0x220000"; } if (_root.species == "demon2") { var coulor = new Color(this); coulor.setRGB(2228224); _root.col = "0x220000"; } if (_root.species == "demon1") { var coulor = new Color(this); coulor.setRGB(26112); _root.col = "0x006600"; } if (_root.species == "vamp") { if (_root.skincolour > 5) { var coulor = new Color(this); coulor.setRGB(16764057); _root.col = "0xFFCC99"; } else if (_root.skincolour > 4) { var coulor = new Color(this); coulor.setRGB(16769476); _root.col = "0xFFE1C4"; } else if (_root.skincolour > 3) { var coulor = new Color(this); coulor.setRGB(8404992); _root.col = "0x804000"; } else if (_root.skincolour > 2) { var coulor = new Color(this); coulor.setRGB(5516033); _root.col = "0x542B01"; } else if (_root.skincolour > 1) { var coulor = new Color(this); coulor.setRGB(16771797); _root.col = "0xFFEAD5"; } else { var coulor = new Color(this); coulor.setRGB(16694913); _root.col = "0xFEBE81"; } } } onClipEvent (enterFrame) { if (_root.species == "demon2") { var coulor = new Color(this); coulor.setRGB(2228224); _root.col = "0x220000"; } if (_root.species == "demon1") { var coulor = new Color(this); coulor.setRGB(26112); _root.col = "0x006600"; } if (_root.species == "vamp") { if (_root.skincolour > 5) { var coulor = new Color(this); coulor.setRGB(16764057); _root.col = "0xFFCC99"; } else if (_root.skincolour > 4) { var coulor = new Color(this); coulor.setRGB(16769476); _root.col = "0xFFE1C4"; } else if (_root.skincolour > 3) { var coulor = new Color(this); coulor.setRGB(8404992); _root.col = "0x804000"; } else if (_root.skincolour > 2) { var coulor = new Color(this); coulor.setRGB(5516033); _root.col = "0x542B01"; } else if (_root.skincolour > 1) { var coulor = new Color(this); coulor.setRGB(16771797); _root.col = "0xFFEAD5"; } else { var coulor = new Color(this); coulor.setRGB(16694913); _root.col = "0xFEBE81"; } } }
Symbol 110 MovieClip Frame 1
stop();
Instance of Symbol 109 MovieClip in Symbol 110 MovieClip Frame 2
onClipEvent (enterFrame) { if ((this.hitTest(_root.buffy.buffy2.buffy3.buffy4) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) { _root.health = _root.health - 1; } }
Symbol 110 MovieClip Frame 7
gotoAndStop (1);
Instance of Symbol 18 MovieClip in Symbol 111 MovieClip Frame 1
onClipEvent (enterFrame) { if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) { _root.health = _root.health - _root.difficulty; } }
Instance of Symbol 26 MovieClip in Symbol 111 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 111 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 111 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 111 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 111 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 111 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 111 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 111 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 111 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 111 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 111 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 111 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 111 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 111 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Symbol 112 MovieClip Frame 1
_root.vslashr = false; _root.vslashl = false; stop();
Instance of Symbol 111 MovieClip in Symbol 112 MovieClip Frame 2
/* no clip actions */
Symbol 112 MovieClip Frame 6
gotoAndStop (1);
Symbol 112 MovieClip Frame 13
gotoAndStop (1);
Symbol 112 MovieClip Frame 14
Symbol 112 MovieClip Frame 18
gotoAndStop (1);
Symbol 112 MovieClip Frame 24
gotoAndStop (1);
Instance of Symbol 48 MovieClip in Symbol 113 MovieClip Frame 1
onClipEvent (enterFrame) { if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) { _root.health = _root.health - (_root.difficulty * _root.ouch); } }
Instance of Symbol 26 MovieClip in Symbol 113 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 113 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 113 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 113 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 113 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 113 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 113 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 113 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 113 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 113 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 113 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 113 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 113 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 113 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Symbol 114 MovieClip Frame 1
_root.vslashr = false; _root.vslashl = false; stop();
Instance of Symbol 108 MovieClip in Symbol 114 MovieClip Frame 1
onClipEvent (load) { if (_root.species == "boss") { var coulor = new Color(this); coulor.setRGB(2228224); _root.col = "0x220000"; } if (_root.species == "demon2") { var coulor = new Color(this); coulor.setRGB(2228224); _root.col = "0x220000"; } if (_root.species == "demon1") { var coulor = new Color(this); coulor.setRGB(26112); _root.col = "0x006600"; } if (_root.species == "vamp") { if (_root.skincolour > 5) { var coulor = new Color(this); coulor.setRGB(16764057); _root.col = "0xFFCC99"; } else if (_root.skincolour > 4) { var coulor = new Color(this); coulor.setRGB(16769476); _root.col = "0xFFE1C4"; } else if (_root.skincolour > 3) { var coulor = new Color(this); coulor.setRGB(8404992); _root.col = "0x804000"; } else if (_root.skincolour > 2) { var coulor = new Color(this); coulor.setRGB(5516033); _root.col = "0x542B01"; } else if (_root.skincolour > 1) { var coulor = new Color(this); coulor.setRGB(16771797); _root.col = "0xFFEAD5"; } else { var coulor = new Color(this); coulor.setRGB(16694913); _root.col = "0xFEBE81"; } } } onClipEvent (enterFrame) { if (_root.species == "demon2") { var coulor = new Color(this); coulor.setRGB(2228224); _root.col = "0x220000"; } if (_root.species == "demon1") { var coulor = new Color(this); coulor.setRGB(26112); _root.col = "0x006600"; } if (_root.species == "vamp") { if (_root.skincolour > 5) { var coulor = new Color(this); coulor.setRGB(16764057); _root.col = "0xFFCC99"; } else if (_root.skincolour > 4) { var coulor = new Color(this); coulor.setRGB(16769476); _root.col = "0xFFE1C4"; } else if (_root.skincolour > 3) { var coulor = new Color(this); coulor.setRGB(8404992); _root.col = "0x804000"; } else if (_root.skincolour > 2) { var coulor = new Color(this); coulor.setRGB(5516033); _root.col = "0x542B01"; } else if (_root.skincolour > 1) { var coulor = new Color(this); coulor.setRGB(16771797); _root.col = "0xFFEAD5"; } else { var coulor = new Color(this); coulor.setRGB(16694913); _root.col = "0xFEBE81"; } } }
Instance of Symbol 113 MovieClip in Symbol 114 MovieClip Frame 2
/* no clip actions */
Symbol 114 MovieClip Frame 6
gotoAndStop (1);
Symbol 114 MovieClip Frame 13
gotoAndStop (1);
Instance of Symbol 108 MovieClip in Symbol 114 MovieClip Frame 13
onClipEvent (load) { if (_root.species == "boss") { var coulor = new Color(this); coulor.setRGB(2228224); _root.col = "0x220000"; } if (_root.species == "demon2") { var coulor = new Color(this); coulor.setRGB(2228224); _root.col = "0x220000"; } if (_root.species == "demon1") { var coulor = new Color(this); coulor.setRGB(26112); _root.col = "0x006600"; } if (_root.species == "vamp") { if (_root.skincolour > 5) { var coulor = new Color(this); coulor.setRGB(16764057); _root.col = "0xFFCC99"; } else if (_root.skincolour > 4) { var coulor = new Color(this); coulor.setRGB(16769476); _root.col = "0xFFE1C4"; } else if (_root.skincolour > 3) { var coulor = new Color(this); coulor.setRGB(8404992); _root.col = "0x804000"; } else if (_root.skincolour > 2) { var coulor = new Color(this); coulor.setRGB(5516033); _root.col = "0x542B01"; } else if (_root.skincolour > 1) { var coulor = new Color(this); coulor.setRGB(16771797); _root.col = "0xFFEAD5"; } else { var coulor = new Color(this); coulor.setRGB(16694913); _root.col = "0xFEBE81"; } } } onClipEvent (enterFrame) { if (_root.species == "demon2") { var coulor = new Color(this); coulor.setRGB(2228224); _root.col = "0x220000"; } if (_root.species == "demon1") { var coulor = new Color(this); coulor.setRGB(26112); _root.col = "0x006600"; } if (_root.species == "vamp") { if (_root.skincolour > 5) { var coulor = new Color(this); coulor.setRGB(16764057); _root.col = "0xFFCC99"; } else if (_root.skincolour > 4) { var coulor = new Color(this); coulor.setRGB(16769476); _root.col = "0xFFE1C4"; } else if (_root.skincolour > 3) { var coulor = new Color(this); coulor.setRGB(8404992); _root.col = "0x804000"; } else if (_root.skincolour > 2) { var coulor = new Color(this); coulor.setRGB(5516033); _root.col = "0x542B01"; } else if (_root.skincolour > 1) { var coulor = new Color(this); coulor.setRGB(16771797); _root.col = "0xFFEAD5"; } else { var coulor = new Color(this); coulor.setRGB(16694913); _root.col = "0xFEBE81"; } } }
Symbol 114 MovieClip Frame 14
Symbol 114 MovieClip Frame 18
gotoAndStop (1);
Symbol 114 MovieClip Frame 24
gotoAndStop (1);
Instance of Symbol 2 MovieClip in Symbol 115 MovieClip Frame 1
onClipEvent (enterFrame) { if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) { _root.health = _root.health - _root.difficulty; } }
Instance of Symbol 26 MovieClip in Symbol 115 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 115 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 115 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 115 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 115 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 115 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 115 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Symbol 116 MovieClip Frame 1
_root.vslashr = false; _root.vslashl = false; stop();
Symbol 116 MovieClip Frame 2
_root.atb = true;
Instance of Symbol 55 MovieClip in Symbol 116 MovieClip Frame 2
/* no clip actions */
Symbol 116 MovieClip Frame 6
gotoAndStop (1);
Symbol 116 MovieClip Frame 13
gotoAndStop (1);
Symbol 116 MovieClip Frame 14
_root.ata = true;
Symbol 116 MovieClip Frame 18
gotoAndStop (1);
Symbol 116 MovieClip Frame 24
gotoAndStop (1);
Instance of Symbol 66 MovieClip in Symbol 117 MovieClip Frame 1
onClipEvent (enterFrame) { if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) { _root.health = _root.health - (_root.difficulty * 1.3); } }
Instance of Symbol 26 MovieClip in Symbol 117 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 117 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 117 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 117 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 117 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 117 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 117 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 117 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 117 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 117 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 117 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 117 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Symbol 118 MovieClip Frame 1
_root.vslashr = false; _root.vslashl = false; stop();
Symbol 118 MovieClip Frame 2
_root.atb = true;
Instance of Symbol 117 MovieClip in Symbol 118 MovieClip Frame 2
/* no clip actions */
Symbol 118 MovieClip Frame 6
_root.atb = false; gotoAndStop (1);
Symbol 118 MovieClip Frame 7
_root.spinslice = _root.spinslice + 1;
Symbol 118 MovieClip Frame 13
gotoAndStop (1);
Symbol 118 MovieClip Frame 14
_root.ata = true;
Symbol 118 MovieClip Frame 18
_root.ata = false; gotoAndStop (1);
Symbol 118 MovieClip Frame 19
_root.upslice = _root.upslice + 1;
Symbol 118 MovieClip Frame 24
gotoAndStop (1);
Instance of Symbol 71 MovieClip in Symbol 119 MovieClip Frame 1
onClipEvent (enterFrame) { if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) { _root.health = _root.health - (_root.difficulty * 0.7); } }
Instance of Symbol 26 MovieClip in Symbol 119 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 2 MovieClip "blood1" in Symbol 119 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 119 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 119 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 119 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 119 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Symbol 120 MovieClip Frame 1
_root.vslashr = false; _root.vslashl = false; stop();
Symbol 120 MovieClip Frame 2
_root.atb = true;
Instance of Symbol 119 MovieClip in Symbol 120 MovieClip Frame 2
/* no clip actions */
Symbol 120 MovieClip Frame 6
_root.atb = false; gotoAndStop (1);
Symbol 120 MovieClip Frame 7
_root.spinslice = _root.spinslice + 1;
Symbol 120 MovieClip Frame 13
gotoAndStop (1);
Symbol 120 MovieClip Frame 14
_root.ata = true;
Symbol 120 MovieClip Frame 18
_root.ata = false; gotoAndStop (1);
Symbol 120 MovieClip Frame 19
_root.upslice = _root.upslice + 1;
Symbol 120 MovieClip Frame 24
gotoAndStop (1);
Instance of Symbol 79 MovieClip in Symbol 121 MovieClip Frame 1
onClipEvent (enterFrame) { if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) { _root.health = _root.health - (_root.difficulty * 0.8); } }
Instance of Symbol 26 MovieClip in Symbol 121 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 121 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 121 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 121 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 121 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Symbol 122 MovieClip Frame 1
_root.vslashr = false; _root.vslashl = false; stop();
Instance of Symbol 121 MovieClip in Symbol 122 MovieClip Frame 2
/* no clip actions */
Symbol 122 MovieClip Frame 6
gotoAndStop (1);
Symbol 122 MovieClip Frame 13
gotoAndStop (1);
Symbol 122 MovieClip Frame 18
gotoAndStop (1);
Symbol 122 MovieClip Frame 24
gotoAndStop (1);
Instance of Symbol 58 MovieClip in Symbol 123 MovieClip Frame 1
onClipEvent (enterFrame) { if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) { _root.health = _root.health - _root.difficulty; } }
Instance of Symbol 26 MovieClip in Symbol 123 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 123 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 123 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 123 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 123 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 123 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 123 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Symbol 124 MovieClip Frame 1
_root.vslashr = false; _root.vslashl = false; stop();
Instance of Symbol 123 MovieClip in Symbol 124 MovieClip Frame 2
/* no clip actions */
Symbol 124 MovieClip Frame 6
gotoAndStop (1);
Symbol 124 MovieClip Frame 13
gotoAndStop (1);
Symbol 124 MovieClip Frame 18
gotoAndStop (1);
Symbol 124 MovieClip Frame 24
gotoAndStop (1);
Instance of Symbol 75 MovieClip in Symbol 125 MovieClip Frame 1
onClipEvent (enterFrame) { if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) { _root.health = _root.health - (_root.difficulty * 0.9); } }
Instance of Symbol 26 MovieClip in Symbol 125 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 125 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 125 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 125 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 125 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Instance of Symbol 26 MovieClip in Symbol 125 MovieClip Frame 1
onClipEvent (enterFrame) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) { duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140); _root.ad++; } }
Symbol 126 MovieClip Frame 1
_root.vslashr = false; _root.vslashl = false; stop();
Instance of Symbol 125 MovieClip in Symbol 126 MovieClip Frame 2
/* no clip actions */
Symbol 126 MovieClip Frame 6
gotoAndStop (1);
Symbol 126 MovieClip Frame 13
gotoAndStop (1);
Symbol 126 MovieClip Frame 18
gotoAndStop (1);
Symbol 126 MovieClip Frame 24
gotoAndStop (1);
Symbol 153 MovieClip Frame 1
stop();
Instance of Symbol 130 MovieClip in Symbol 153 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.shirtcolour > 10) { var coulor = new Color(this); coulor.setRGB(4067129); _root.col = "0x3E0F39"; } else if (_root.shirtcolour > 9) { var coulor = new Color(this); coulor.setRGB(4456448); _root.col = "0x440000"; } else if (_root.shirtcolour > 8) { var coulor = new Color(this); coulor.setRGB(1310788); _root.col = "0x140044"; } else if (_root.shirtcolour > 7) { var coulor = new Color(this); coulor.setRGB(0); _root.col = "0x134312"; } else if (_root.shirtcolour > 6) { var coulor = new Color(this); coulor.setRGB(4264994); _root.col = "0x411422"; } else if (_root.shirtcolour > 5) { var coulor = new Color(this); coulor.setRGB(0); _root.col = "0x000000"; } else if (_root.shirtcolour > 4) { var coulor = new Color(this); coulor.setRGB(10066329); _root.col = "0x999999"; } else if (_root.shirtcolour > 3) { var coulor = new Color(this); coulor.setRGB(10027008); _root.col = "0x990000"; } else if (_root.shirtcolour > 2) { var coulor = new Color(this); coulor.setRGB(153); _root.col = "0x0000099"; } else if (_root.shirtcolour > 1) { var coulor = new Color(this); coulor.setRGB(13056); _root.col = "0x0003300"; } else { var coulor = new Color(this); coulor.setRGB(16777215); _root.col = "0xFFFFFF"; } }
Instance of Symbol 132 MovieClip in Symbol 153 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.skincolour > 5) { var coulor = new Color(this); coulor.setRGB(16764057); _root.col = "0xFFCC99"; } else if (_root.skincolour > 4) { var coulor = new Color(this); coulor.setRGB(16769476); _root.col = "0xFFE1C4"; } else if (_root.skincolour > 3) { var coulor = new Color(this); coulor.setRGB(8404992); _root.col = "0x804000"; } else if (_root.skincolour > 2) { var coulor = new Color(this); coulor.setRGB(5516033); _root.col = "0x542B01"; } else if (_root.skincolour > 1) { var coulor = new Color(this); coulor.setRGB(16771797); _root.col = "0xFFEAD5"; } else { var coulor = new Color(this); coulor.setRGB(16694913); _root.col = "0xFEBE81"; } }
Instance of Symbol 134 MovieClip in Symbol 153 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.pony > 13) { this._alpha = 100; if (_root.haircolour > 5) { var coulor = new Color(this); coulor.setRGB(13959168); _root.col = "0xD50000"; } else if (_root.haircolour > 4) { var coulor = new Color(this); coulor.setRGB(3544598); _root.col = "0x361616"; } else if (_root.haircolour > 3) { var coulor = new Color(this); coulor.setRGB(0); _root.col = "0x000000"; } else if (_root.haircolour > 2) { var coulor = new Color(this); coulor.setRGB(16763904); _root.col = "0xffcc00"; } else if (_root.haircolour > 1) { var coulor = new Color(this); coulor.setRGB(6697728); _root.col = "0x663300"; } else { var coulor = new Color(this); coulor.setRGB(16777215); _root.col = "0xFFFFFF"; } } else { this._alpha = 0; } }
Instance of Symbol 137 MovieClip in Symbol 153 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.coatcolour > 5) { var coulor = new Color(this); coulor.setRGB(0); _root.col = "0x000000"; } else if (_root.coatcolour > 4) { var coulor = new Color(this); coulor.setRGB(3355443); _root.col = "0x333333"; } else if (_root.coatcolour > 3) { var coulor = new Color(this); coulor.setRGB(6710886); _root.col = "0x666666"; } else if (_root.coatcolour > 2) { var coulor = new Color(this); coulor.setRGB(4136735); _root.col = "0x3F1F1F"; } else if (_root.coatcolour > 1) { var coulor = new Color(this); coulor.setRGB(196642); _root.col = "0x030022"; } else { var coulor = new Color(this); coulor.setRGB(2232593); _root.col = "0x221111"; } }
Instance of Symbol 140 MovieClip in Symbol 153 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.haircolour > 5) { var coulor = new Color(this); coulor.setRGB(13959168); _root.col = "0xD50000"; } else if (_root.haircolour > 4) { var coulor = new Color(this); coulor.setRGB(3544598); _root.col = "0x361616"; } else if (_root.haircolour > 3) { var coulor = new Color(this); coulor.setRGB(0); _root.col = "0x000000"; } else if (_root.haircolour > 2) { var coulor = new Color(this); coulor.setRGB(16763904); _root.col = "0xffcc00"; } else if (_root.haircolour > 1) { var coulor = new Color(this); coulor.setRGB(6697728); _root.col = "0x663300"; } else { var coulor = new Color(this); coulor.setRGB(16777215); _root.col = "0xFFFFFF"; } }
Instance of Symbol 143 MovieClip in Symbol 153 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.bitemark > 1) { this._alpha = 0; } else { this._alpha = 100; } }
Instance of Symbol 145 MovieClip in Symbol 153 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.scar > 1) { this._alpha = 0; } else { this._alpha = 100; } }
Instance of Symbol 146 MovieClip in Symbol 153 MovieClip Frame 1
onClipEvent (enterFrame) { if ((_root.vamp._y - _root.buffy._y) > 10) { this._y = 30; } else if ((_root.buffy._y - _root.vamp._y) > 10) { this._y = 36; } else { this._y = 33; } }
Instance of Symbol 146 MovieClip in Symbol 153 MovieClip Frame 1
onClipEvent (enterFrame) { if ((_root.vamp._y - _root.buffy._y) > 10) { this._y = 30; } else if ((_root.buffy._y - _root.vamp._y) > 10) { this._y = 36; } else { this._y = 33; } }
Symbol 153 MovieClip Frame 2
stop();
Symbol 153 MovieClip Frame 3
stop();
Symbol 153 MovieClip Frame 4
stop();
Symbol 157 MovieClip Frame 1
stop();
Symbol 160 MovieClip Frame 1
stop();
Instance of Symbol 162 MovieClip "bar" in Symbol 164 MovieClip Frame 1
onClipEvent (enterFrame) { this._xscale = (_root.vamphp * 0.06) * _root.superb; }
Symbol 177 MovieClip Frame 1
stop();
Instance of Symbol 153 MovieClip "vamp5" in Symbol 177 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.species); } onClipEvent (enterFrame) { this.gotoAndStop(_root.species); }
Symbol 177 MovieClip Frame 2
_root.dusted++; if ((_root.vrweapon == "sword1") || (_root.vlweapon == "sword1")) { _root.isword1 = 100; } if ((_root.vrweapon == "axe") || (_root.vlweapon == "axe")) { _root.iaxe = 100; } if ((_root.vrweapon == "staff") || (_root.vlweapon == "staff")) { _root.istaff = 100; } if ((_root.vrweapon == "sword2") || (_root.vlweapon == "sword2")) { _root.isword2 = 100; } if ((_root.vrweapon == "bat") || (_root.vlweapon == "bat")) { _root.ibat = 100; } if ((_root.vrweapon == "pole") || (_root.vlweapon == "pole")) { _root.ipole = 100; } if ((_root.vrweapon == "rake") || (_root.vlweapon == "rake")) { _root.irake = 100; } if ((_root.vrweapon == "knife") || (_root.vlweapon == "knife")) { _root.iknife = 100; }
Instance of Symbol 153 MovieClip "vamp2" in Symbol 177 MovieClip Frame 2
onClipEvent (load) { this.gotoAndStop(_root.species); } onClipEvent (enterFrame) { this.gotoAndStop(_root.species); }
Symbol 177 MovieClip Frame 9
randexr = Math.random() * 10; randexl = Math.random() * 20; if (randexr > 8) { _root.vrweapon = "bare"; } else if (randexr > 7) { _root.vrweapon = "sword1"; } else if (randexr > 6) { _root.vrweapon = "axe"; } else if (randexr > 5) { _root.vrweapon = "staff"; } else if (randexr > 4) { _root.vrweapon = "sword2"; } else if (randexr > 3) { _root.vrweapon = "knife"; } else if (randexr > 2) { _root.vrweapon = "rake"; } else if (randexr > 1) { _root.vrweapon = "bat"; } else { _root.vrweapon = "pole"; } if (randexl > 8) { _root.vlweapon = "bare"; } else if (randexl > 7) { _root.vlweapon = "sword1"; } else if (randexl > 6) { _root.vlweapon = "axe"; } else if (randexl > 5) { _root.vlweapon = "staff"; } else if (randexl > 4) { _root.vlweapon = "sword2"; } else if (randexl > 3) { _root.vlweapon = "knife"; } else if (randexl > 2) { _root.vlweapon = "rake"; } else if (randexl > 1) { _root.vlweapon = "bat"; } else { _root.vlweapon = "pole"; } _root.shirtcolour = Math.random() * 11; _root.skincolour = Math.random() * 6; _root.haircolour = Math.random() * 6; _root.coatcolour = Math.random() * 6; _root.pony = Math.random() * 15; _root.bitemark = Math.random() * 4; _root.bitemark = Math.random() * 6; _root.vexist = false; if (_root.patrol == true) { _root.vamphp = 1000; if (Math.random() > 0.5) { _root.vamp._x = 650; } else { _root.vamp._x = -100; } } else { _root.vamp.removeMovieClip(); }
Symbol 179 MovieClip Frame 1
if (_root.vamp._x < _root.buffy._x) { _root.vamp._x = _root.vamp._x - 9; } if (_root.vamp._x > _root.buffy._x) { _root.vamp._x = _root.vamp._x + 9; }
Symbol 179 MovieClip Frame 2
if (_root.vamp._x < _root.buffy._x) { _root.vamp._x = _root.vamp._x - 9; } if (_root.vamp._x > _root.buffy._x) { _root.vamp._x = _root.vamp._x + 9; }
Symbol 180 MovieClip Frame 1
stop(); _root.vampjump = false;
Symbol 180 MovieClip Frame 2
_root.vampjump = true;
Symbol 182 MovieClip [vamp] Frame 1
stop();
Instance of Symbol 2 MovieClip "hitt" in Symbol 182 MovieClip [vamp] Frame 1
onClipEvent (load) { this._alpha = _root.superalpha; }
Instance of Symbol 2 MovieClip "hitt2" in Symbol 182 MovieClip [vamp] Frame 1
onClipEvent (load) { this._alpha = _root.superalpha; }
Instance of Symbol 2 MovieClip "light" in Symbol 182 MovieClip [vamp] Frame 1
onClipEvent (load) { this._alpha = _root.superalpha; }
Symbol 188 MovieClip Frame 1
stop();
Instance of Symbol 188 MovieClip in Symbol 189 MovieClip [lightbolt] Frame 1
onClipEvent (load) { sidefly = _root.rightf; this._xscale = 100 * sidefly; _root.icross = _root.icross - 1; } onClipEvent (enterFrame) { if (this.hitTest(_root.vamp.targe2) && (_root.vampjump == false)) { if (_root.vamphp > 0) { _root.vamphp = _root.vamphp - (_parent._alpha * (1 + (Math.random() * 6))); } if ((Math.random() * _root.vamphp) < 5) { _root.vamp.vamp2.vamp3.vamp4.play(); } _root.flying = false; removeMovieClip(_root.carrow); } if (this.hitTest(_root.rightstop)) { _root.flying = false; removeMovieClip(_root.carrow); } if (this.hitTest(_root.leftstop)) { _root.flying = false; removeMovieClip(_root.carrow); } this._x = this._x + (30 * sidefly); }
Symbol 192 MovieClip Frame 1
stop();
Instance of Symbol 192 MovieClip in Symbol 193 MovieClip [carrow] Frame 1
onClipEvent (load) { sidefly = _root.rightf; this._xscale = 100 * sidefly; _root.icross = _root.icross - 1; } onClipEvent (enterFrame) { if (this.hitTest(_root.vamp.targe) && (_root.vampjump == false)) { if (_root.vamphp > 0) { _root.vamphp = _root.vamphp - (50 * (1 + (Math.random() * 3))); } if ((Math.random() * _root.vamphp) < 5) { _root.vamp.vamp2.vamp3.vamp4.play(); } _root.flying = false; removeMovieClip(_root.carrow); } if (this.hitTest(_root.rightstop)) { _root.flying = false; removeMovieClip(_root.carrow); } if (this.hitTest(_root.leftstop)) { _root.flying = false; removeMovieClip(_root.carrow); } this._x = this._x + (30 * sidefly); }
Symbol 199 MovieClip [heal] Frame 5
stop(); removeMovieClip(this);
Symbol 202 MovieClip [blood] Frame 7
removeMovieClip(this); stop();
Symbol 209 MovieClip Frame 1
_root.stop(); PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (PercentLoaded != 100) { setProperty(bar, _xscale , PercentLoaded); } else { gotoAndStop ("loaded"); }
Symbol 209 MovieClip Frame 2
gotoAndPlay (1);
Instance of Symbol 208 MovieClip in Symbol 209 MovieClip Frame 3
on (rollOver) { this._alpha = 100; } on (rollOut) { this._alpha = 50; } on (release) { _root.play(); }
Symbol 211 Button
on (press) { getURL ("http://www.etgames.com", "_blank"); }
Symbol 212 MovieClip Frame 155
stop();
Symbol 271 MovieClip Frame 227
bgSound.stop(); bgSound = new Sound(); bgSound.attachSound("mgstart", true); bgSound.start(0, 99);
Symbol 271 MovieClip Frame 313
_root.gotoAndStop("menu");
Instance of Symbol 277 MovieClip in Symbol 284 MovieClip Frame 1
on (rollOver) { this._alpha = 100; } on (rollOut) { this._alpha = 50; } on (release) { _root.gotoAndStop("story"); }
Instance of Symbol 279 MovieClip in Symbol 284 MovieClip Frame 1
on (rollOver) { this._alpha = 100; } on (rollOut) { this._alpha = 50; } on (release) { _root.gotoAndStop("patrol"); }
Instance of Symbol 281 MovieClip in Symbol 284 MovieClip Frame 1
on (rollOver) { this._alpha = 100; } on (rollOut) { this._alpha = 50; } on (release) { _root.gotoAndStop("options"); }
Instance of Symbol 283 MovieClip in Symbol 284 MovieClip Frame 1
on (rollOver) { this._alpha = 100; } on (rollOut) { this._alpha = 50; } on (release) { _root.gotoAndStop("credits"); }
Symbol 284 MovieClip Frame 15
stop(); stop(); stop(); stop();
Symbol 310 MovieClip Frame 1
_root.gatepass1 = 475; _root.gateopen1 = false; _root.gatepass2 = 475; _root.gatepass3 = 475; _root.gateopen2 = false; _root.istake = 100; _root.isword1 = 0; _root.isword2 = 0; _root.ipole = 0; _root.iknife = 0; _root.irake = 0; _root.ibat = 0; _root.istaff = 0; _root.icross = 0; _root.iaxe = 0;
Instance of Symbol 289 MovieClip in Symbol 310 MovieClip Frame 1
on (rollOver) { this._alpha = 100; } on (rollOut) { this._alpha = 50; } on (release) { _root.gotoAndStop("menu"); }
Instance of Symbol 292 MovieClip "d1" in Symbol 310 MovieClip Frame 1
onClipEvent (load) { this._alpha = _root.d1; } on (rollOver) { this._alpha = 100; } on (rollOut) { this._alpha = _root.d1; } on (release) { _root.d1 = 100; _root.d2 = 50; _root.d3 = 50; _parent.d1._alpha = 100; _parent.d2._alpha = 50; _parent.d3._alpha = 50; _root.difficulty = 0.8; }
Instance of Symbol 295 MovieClip "d2" in Symbol 310 MovieClip Frame 1
onClipEvent (load) { this._alpha = _root.d2; } on (rollOver) { this._alpha = 100; } on (rollOut) { this._alpha = _root.d2; } on (release) { _root.d1 = 50; _root.d2 = 100; _root.d3 = 50; _parent.d1._alpha = 50; _parent.d2._alpha = 100; _parent.d3._alpha = 50; _root.difficulty = 1; }
Instance of Symbol 298 MovieClip "d3" in Symbol 310 MovieClip Frame 1
onClipEvent (load) { this._alpha = _root.d3; } on (rollOver) { this._alpha = 100; } on (rollOut) { this._alpha = _root.d3; } on (release) { _root.d1 = 50; _root.d2 = 50; _root.d3 = 100; _parent.d1._alpha = 50; _parent.d2._alpha = 50; _parent.d3._alpha = 100; _root.difficulty = 1.3; }
Instance of Symbol 300 MovieClip "q1" in Symbol 310 MovieClip Frame 1
onClipEvent (load) { this._alpha = _root.q1; } on (rollOver) { this._alpha = 100; } on (rollOut) { this._alpha = _root.q1; } on (release) { _root.q1 = 100; _root.q2 = 50; _root.q3 = 50; _parent.q1._alpha = 100; _parent.q2._alpha = 50; _parent.q3._alpha = 50; _root.qua = "LOW"; }
Instance of Symbol 302 MovieClip "q2" in Symbol 310 MovieClip Frame 1
onClipEvent (load) { this._alpha = _root.q2; } on (rollOver) { this._alpha = 100; } on (rollOut) { this._alpha = _root.q2; } on (release) { _root.q1 = 50; _root.q2 = 100; _root.q3 = 50; _parent.q1._alpha = 50; _parent.q2._alpha = 100; _parent.q3._alpha = 50; _root.qua = "MEDIUM"; }
Instance of Symbol 304 MovieClip "q3" in Symbol 310 MovieClip Frame 1
onClipEvent (load) { this._alpha = _root.q3; } on (rollOver) { this._alpha = 100; } on (rollOut) { this._alpha = _root.q3; } on (release) { _root.q1 = 50; _root.q2 = 50; _root.q3 = 100; _parent.q1._alpha = 50; _parent.q2._alpha = 50; _parent.q3._alpha = 100; _root.qua = "HIGH"; }
Instance of Symbol 307 MovieClip in Symbol 310 MovieClip Frame 1
on (rollOver) { this._alpha = 100; } on (rollOut) { this._alpha = 50; } on (release) { if (Key.isDown(88)) { if (Key.isDown(49)) { _root.gotoAndStop("stage1"); } if (Key.isDown(50)) { _root.gotoAndStop("stage2"); } if (Key.isDown(51)) { _root.gotoAndStop("stage3"); } if (Key.isDown(52)) { _root.gotoAndStop("stage4"); } if (Key.isDown(53)) { _root.gotoAndStop("stage5"); } if (Key.isDown(54)) { _root.gotoAndStop("stage6"); } if (Key.isDown(55)) { _root.gotoAndStop("stage7"); } if (Key.isDown(56)) { _root.gotoAndStop("stage11"); } if (Key.isDown(57)) { _root.gotoAndStop("stage12"); } if (Key.isDown(65)) { _root.gotoAndStop("stage13"); } if (Key.isDown(66)) { _root.gotoAndStop("stage17"); } if (Key.isDown(67)) { _root.gotoAndStop("stage18"); } if (Key.isDown(68)) { _root.gotoAndStop("stage19"); } } else { _root.gotoAndStop("stage1"); } }
Symbol 311 MovieClip Frame 25
stop();
Symbol 330 MovieClip Frame 1
_root.isword1 = 100; _root.isword2 = 0; _root.ipole = 0; _root.iknife = 0; _root.irake = 0; _root.ibat = 0; _root.istaff = 0; _root.icross = 0; _root.iaxe = 0; _root.csel = "Click a character to begin. Rollover them for details"; _root.bestdust = ""; _root.totaldust = "";
Instance of Symbol 289 MovieClip in Symbol 330 MovieClip Frame 1
on (rollOver) { this._alpha = 100; } on (rollOut) { this._alpha = 50; } on (release) { _root.gotoAndStop("menu"); }
Instance of Symbol 316 MovieClip in Symbol 330 MovieClip Frame 1
on (rollOver) { _root.csel = "Willow Rosenberg- Fights with 4 magical attacks. These take a few seconds to recharge."; _root.bestdust = _root.bdwillow; _root.totaldust = _root.tdwillow; } on (rollOut) { _root.csel = "Click a character to begin. Rollover them for details"; _root.bestdust = ""; _root.totaldust = ""; } on (release) { _root.scoob = "willow"; _root.gotoAndStop("game3"); }
Instance of Symbol 318 MovieClip in Symbol 330 MovieClip Frame 1
on (rollOver) { _root.csel = "Buffy Summers- Begins with axe and can use steal any vampires weapon"; _root.bestdust = _root.bdbuffy; _root.totaldust = _root.tdbuffy; } on (rollOut) { _root.csel = "Click a character to begin. Rollover them for details"; _root.bestdust = ""; _root.totaldust = ""; } on (release) { _root.isword1 = 0; _root.isword2 = 0; _root.ipole = 0; _root.iknife = 0; _root.irake = 0; _root.ibat = 0; _root.istaff = 0; _root.icross = 0; _root.iaxe = 100; _root.scoob = "buffy"; _root.gotoAndStop("game"); }
Instance of Symbol 320 MovieClip in Symbol 330 MovieClip Frame 1
on (rollOver) { _root.csel = "Rupert Giles- Fights witha crossbow. Holds 20 arrows, touch the arrow pot to reload."; _root.bestdust = _root.bdgiles; _root.totaldust = _root.tdgiles; } on (rollOut) { _root.csel = "Click a character to begin. Rollover them for details"; _root.bestdust = ""; _root.totaldust = ""; } on (release) { _root.scoob = "giles"; _root.gotoAndStop("game2"); }
Instance of Symbol 322 MovieClip in Symbol 330 MovieClip Frame 1
on (rollOver) { _root.csel = "Spike- Begins with sword and can use steal any vampires weapon"; _root.bestdust = _root.bdspike; _root.totaldust = _root.tdspike; } on (rollOut) { _root.csel = "Click a character to begin. Rollover them for details"; _root.bestdust = ""; _root.totaldust = ""; } on (release) { _root.isword1 = 100; _root.isword2 = 0; _root.ipole = 0; _root.iknife = 0; _root.irake = 0; _root.ibat = 0; _root.istaff = 0; _root.icross = 0; _root.iaxe = 0; if (_root.liam == true) { _root.scoob = "angel"; _root.gotoAndStop("game"); } else { _root.scoob = "spike"; _root.gotoAndStop("game"); } }
Instance of Symbol 324 MovieClip in Symbol 330 MovieClip Frame 1
on (rollOver) { _root.csel = "Xander Harris- Fights witha crossbow. Holds 20 arrows, touch the arrow pot to reload."; _root.bestdust = _root.bdxander; _root.totaldust = _root.tdxander; } on (rollOut) { _root.csel = "Click a character to begin. Rollover them for details"; _root.bestdust = ""; _root.totaldust = ""; } on (release) { if (_root.oz == true) { _root.scoob = "oz"; _root.gotoAndStop("game2"); } else { _root.scoob = "xander"; _root.gotoAndStop("game2"); } }
Symbol 331 MovieClip Frame 25
stop();
Symbol 339 MovieClip Frame 1
stop(); _root.muse = true;
Symbol 339 MovieClip Frame 2
stop(); _root.muse = false;
Symbol 347 MovieClip Frame 1
stop();
Symbol 347 MovieClip Frame 50
gotoAndStop (1);
Symbol 347 MovieClip Frame 100
gotoAndStop (1);
Symbol 347 MovieClip Frame 150
gotoAndStop (1);
Symbol 347 MovieClip Frame 200
gotoAndStop (1);
Symbol 347 MovieClip Frame 250
gotoAndStop (1);
Instance of Symbol 289 MovieClip in Symbol 348 MovieClip Frame 1
on (rollOver) { this._alpha = 100; } on (rollOut) { this._alpha = 50; } on (release) { _root.gotoAndStop("menu"); }
Instance of Symbol 201 MovieClip "blood" in Symbol 348 MovieClip Frame 1
onClipEvent (load) { if (_root.bloodc == "red") { this._alpha = 100; } else { this._alpha = 50; } } onClipEvent (enterFrame) { if (_root.bloodc == "red") { this._alpha = 100; } else { this._alpha = 50; } } on (press) { _root.bloodc = "red"; }
Instance of Symbol 201 MovieClip "blood" in Symbol 348 MovieClip Frame 1
onClipEvent (load) { if (_root.bloodc == "green") { this._alpha = 100; } else { this._alpha = 50; } } onClipEvent (enterFrame) { if (_root.bloodc == "green") { this._alpha = 100; } else { this._alpha = 50; } } on (press) { _root.bloodc = "green"; }
Instance of Symbol 339 MovieClip in Symbol 348 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.muse == false) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (load) { if (_root.muse == false) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } on (release) { if (_root.muse == false) { this.gotoAndStop(1); stopAllSounds(); bgSound = new Sound(); bgSound.attachSound("mgstart", true); bgSound.start(0, 99); } else { stopAllSounds(); this.gotoAndStop(2); } }
Instance of Symbol 2 MovieClip in Symbol 348 MovieClip Frame 1
on (release) { if ((_root.levelcode == "Drusilla") || (_root.levelcode == "drusilla")) { stopAllSounds(); _root.gotoAndStop("stage2"); } else if ((_root.levelcode == "Soul") || (_root.levelcode == "soul")) { stopAllSounds(); _root.gotoAndStop("stage3"); } else if ((_root.levelcode == "Orpheus") || (_root.levelcode == "orpheus")) { stopAllSounds(); _root.gotoAndStop("stage4"); } else if ((_root.levelcode == "Adam") || (_root.levelcode == "adam")) { stopAllSounds(); _root.gotoAndStop("stage5"); } else if ((_root.levelcode == "Trio") || (_root.levelcode == "trio")) { stopAllSounds(); _root.gotoAndStop("stage6"); } else if ((_root.levelcode == "Werewolf") || (_root.levelcode == "werewolf")) { stopAllSounds(); _root.gotoAndStop("stage7"); } else if ((_root.levelcode == "Potential") || (_root.levelcode == "potential")) { stopAllSounds(); _root.gotoAndStop("stage11"); } else if ((_root.levelcode == "Hush") || (_root.levelcode == "hush")) { stopAllSounds(); _root.gotoAndStop("stage12"); } else if ((_root.levelcode == "Dennis") || (_root.levelcode == "dennis")) { stopAllSounds(); _root.gotoAndStop("stage13"); } else if ((_root.levelcode == "Hero") || (_root.levelcode == "hero")) { stopAllSounds(); _root.gotoAndStop("stage17"); } else if ((_root.levelcode == "Kendra") || (_root.levelcode == "kendra")) { stopAllSounds(); _root.gotoAndStop("stage18"); } else if ((_root.levelcode == "Illyria") || (_root.levelcode == "illyria")) { stopAllSounds(); _root.gotoAndStop("stage19"); } else if ((_root.levelcode == "Liam") || (_root.levelcode == "liam")) { _parent.cod.gotoAndPlay("angel"); _root.liam = true; } else if ((_root.levelcode == "William") || (_root.levelcode == "william")) { _parent.cod.gotoAndPlay("william"); _root.liam = false; } else if ((_root.levelcode == "Daniel") || (_root.levelcode == "daniel")) { _parent.cod.gotoAndPlay("oz"); _root.oz = true; } else if ((_root.levelcode == "Alexander") || (_root.levelcode == "alexander")) { _parent.cod.gotoAndPlay("xander"); _root.oz = false; } else { _parent.cod.gotoAndPlay("nope"); } }
Symbol 349 MovieClip Frame 32
stop();
Instance of Symbol 289 MovieClip in Symbol 359 MovieClip Frame 1
on (rollOver) { this._alpha = 100; } on (rollOut) { this._alpha = 50; } on (release) { _root.gotoAndStop("menu"); }
Symbol 360 MovieClip Frame 35
stop();
Symbol 383 MovieClip Frame 1
_root.rweapon = "bare"; stop();
Symbol 383 MovieClip Frame 2
if (_root.istake >= 1) { if (!(_root.lweapon === "stake")) { _root.rweapon = "stake"; stop(); } else { nextFrame(); } } else { nextFrame(); }
Symbol 383 MovieClip Frame 3
if (_root.isword1 >= 1) { if (!(_root.lweapon === "sword1")) { _root.rweapon = "sword1"; stop(); } else { nextFrame(); } } else { nextFrame(); }
Symbol 383 MovieClip Frame 4
if (_root.icross >= 1) { if (!(_root.lweapon === "cross")) { _root.rweapon = "cross"; stop(); } else { nextFrame(); } } else { nextFrame(); }
Symbol 383 MovieClip Frame 5
if (_root.iaxe >= 1) { if (!(_root.lweapon === "axe")) { _root.rweapon = "axe"; stop(); } else { nextFrame(); } } else { nextFrame(); }
Symbol 383 MovieClip Frame 6
if (_root.istaff >= 1) { if (!(_root.lweapon === "staff")) { _root.rweapon = "staff"; stop(); } else { nextFrame(); } } else { nextFrame(); }
Symbol 383 MovieClip Frame 7
if (_root.isword2 >= 1) { if (!(_root.lweapon === "sword2")) { _root.rweapon = "sword2"; stop(); } else { nextFrame(); } } else { nextFrame(); }
Symbol 383 MovieClip Frame 8
if (_root.iknife >= 1) { if (!(_root.lweapon === "knife")) { _root.rweapon = "knife"; stop(); } else { nextFrame(); } } else { nextFrame(); }
Symbol 383 MovieClip Frame 9
if (_root.irake >= 1) { if (!(_root.lweapon === "rake")) { _root.rweapon = "rake"; stop(); } else { nextFrame(); } } else { nextFrame(); }
Symbol 383 MovieClip Frame 10
if (_root.ibat >= 1) { if (!(_root.lweapon === "bat")) { _root.rweapon = "bat"; stop(); } else { nextFrame(); } } else { nextFrame(); }
Symbol 383 MovieClip Frame 11
if (_root.ipole >= 1) { if (!(_root.lweapon === "pole")) { _root.rweapon = "pole"; stop(); } else { nextFrame(); } } else { nextFrame(); }
Symbol 383 MovieClip Frame 12
gotoAndStop (1);
Symbol 385 MovieClip Frame 1
_root.lweapon = "bare"; stop();
Symbol 385 MovieClip Frame 2
if (_root.istake >= 1) { if (!(_root.rweapon === "stake")) { _root.lweapon = "stake"; stop(); } else { nextFrame(); } } else { nextFrame(); }
Symbol 385 MovieClip Frame 3
if (_root.isword1 >= 1) { if (!(_root.rweapon === "sword1")) { _root.lweapon = "sword1"; stop(); } else { nextFrame(); } } else { nextFrame(); }
Symbol 385 MovieClip Frame 4
if (_root.icross >= 1) { if (!(_root.rweapon === "cross")) { _root.lweapon = "cross"; stop(); } else { nextFrame(); } } else { nextFrame(); }
Symbol 385 MovieClip Frame 5
if (_root.iaxe >= 1) { if (!(_root.rweapon === "axe")) { _root.lweapon = "axe"; stop(); } else { nextFrame(); } } else { nextFrame(); }
Symbol 385 MovieClip Frame 6
if (_root.istaff >= 1) { if (!(_root.rweapon === "staff")) { _root.lweapon = "staff"; stop(); } else { nextFrame(); } } else { nextFrame(); }
Symbol 385 MovieClip Frame 7
if (_root.isword2 >= 1) { if (!(_root.rweapon === "sword2")) { _root.lweapon = "sword2"; stop(); } else { nextFrame(); } } else { nextFrame(); }
Symbol 385 MovieClip Frame 8
if (_root.iknife >= 1) { if (!(_root.rweapon === "knife")) { _root.lweapon = "knife"; stop(); } else { nextFrame(); } } else { nextFrame(); }
Symbol 385 MovieClip Frame 9
if (_root.irake >= 1) { if (!(_root.rweapon === "rake")) { _root.lweapon = "rake"; stop(); } else { nextFrame(); } } else { nextFrame(); }
Symbol 385 MovieClip Frame 10
if (_root.ibat >= 1) { if (!(_root.rweapon === "bat")) { _root.lweapon = "bat"; stop(); } else { nextFrame(); } } else { nextFrame(); }
Symbol 385 MovieClip Frame 11
if (_root.ipole >= 1) { if (!(_root.rweapon === "pole")) { _root.lweapon = "pole"; stop(); } else { nextFrame(); } } else { nextFrame(); }
Symbol 385 MovieClip Frame 12
gotoAndStop (1);
Instance of Symbol 394 MovieClip in Symbol 402 MovieClip Frame 1
onClipEvent (load) { this._xscale = 0; } onClipEvent (enterFrame) { this._xscale = _root.isword1 * 0.3; }
Instance of Symbol 394 MovieClip in Symbol 404 MovieClip Frame 1
onClipEvent (enterFrame) { this._xscale = _root.icross * 1.5; }
Instance of Symbol 394 MovieClip in Symbol 406 MovieClip Frame 1
onClipEvent (load) { this._xscale = 0; } onClipEvent (enterFrame) { this._xscale = _root.iaxe * 0.3; }
Instance of Symbol 394 MovieClip in Symbol 408 MovieClip Frame 1
onClipEvent (load) { this._xscale = 0; } onClipEvent (enterFrame) { this._xscale = _root.istaff * 0.3; }
Instance of Symbol 394 MovieClip in Symbol 410 MovieClip Frame 1
onClipEvent (load) { this._xscale = 0; } onClipEvent (enterFrame) { this._xscale = _root.isword2 * 0.3; }
Instance of Symbol 394 MovieClip in Symbol 412 MovieClip Frame 1
onClipEvent (load) { this._xscale = 0; } onClipEvent (enterFrame) { this._xscale = _root.iknife * 0.3; }
Instance of Symbol 394 MovieClip in Symbol 414 MovieClip Frame 1
onClipEvent (load) { this._xscale = 0; } onClipEvent (enterFrame) { this._xscale = _root.irake * 0.3; }
Instance of Symbol 394 MovieClip in Symbol 416 MovieClip Frame 1
onClipEvent (load) { this._xscale = 0; } onClipEvent (enterFrame) { this._xscale = _root.ibat * 0.3; }
Instance of Symbol 394 MovieClip in Symbol 418 MovieClip Frame 1
onClipEvent (load) { this._xscale = 0; } onClipEvent (enterFrame) { this._xscale = _root.ipole * 0.3; }
Instance of Symbol 399 MovieClip in Symbol 419 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.ibare >= 1) { this._alpha = 100; } else { this._alpha = 50; } }
Instance of Symbol 400 MovieClip in Symbol 419 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.istake >= 1) { this._alpha = 100; } else { this._alpha = 50; } }
Instance of Symbol 402 MovieClip in Symbol 419 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.isword1 >= 1) { this._alpha = 100; } else { this._alpha = 50; } }
Instance of Symbol 404 MovieClip in Symbol 419 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.icross >= 1) { this._alpha = 100; } else { this._alpha = 50; } }
Instance of Symbol 406 MovieClip in Symbol 419 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.iaxe >= 1) { this._alpha = 100; } else { this._alpha = 50; } }
Instance of Symbol 408 MovieClip in Symbol 419 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.istaff >= 1) { this._alpha = 100; } else { this._alpha = 50; } }
Instance of Symbol 410 MovieClip in Symbol 419 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.isword2 >= 1) { this._alpha = 100; } else { this._alpha = 50; } }
Instance of Symbol 412 MovieClip in Symbol 419 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.iknife >= 1) { this._alpha = 100; } else { this._alpha = 50; } }
Instance of Symbol 414 MovieClip in Symbol 419 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.irake >= 1) { this._alpha = 100; } else { this._alpha = 50; } }
Instance of Symbol 416 MovieClip in Symbol 419 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.ibat >= 1) { this._alpha = 100; } else { this._alpha = 50; } }
Instance of Symbol 418 MovieClip in Symbol 419 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.ipole >= 1) { this._alpha = 100; } else { this._alpha = 50; } }
Symbol 422 MovieClip Frame 1
stop();
Symbol 422 MovieClip Frame 2
stop();
Symbol 422 MovieClip Frame 3
stop();
Symbol 422 MovieClip Frame 4
stop();
Symbol 422 MovieClip Frame 5
stop();
Symbol 422 MovieClip Frame 6
stop();
Symbol 422 MovieClip Frame 7
stop();
Symbol 422 MovieClip Frame 8
stop();
Symbol 422 MovieClip Frame 9
stop();
Symbol 422 MovieClip Frame 10
stop();
Symbol 422 MovieClip Frame 11
stop();
Instance of Symbol 422 MovieClip "linv" in Symbol 423 MovieClip Frame 1
onClipEvent (enterFrame) { this.gotoAndStop(_root.lweapon); }
Instance of Symbol 422 MovieClip "rinv" in Symbol 423 MovieClip Frame 1
onClipEvent (enterFrame) { this.gotoAndStop(_root.rweapon); }
Symbol 431 MovieClip Frame 1
_root.magicw = 100; stop();
Symbol 431 MovieClip Frame 2
_root.magicw = 0;
Symbol 431 MovieClip Frame 20
_root.magicw = 0;
Symbol 431 MovieClip Frame 40
_root.magicw = 20;
Symbol 431 MovieClip Frame 60
_root.magicw = 40;
Symbol 431 MovieClip Frame 80
_root.magicw = 60;
Symbol 431 MovieClip Frame 100
_root.magicw = 80;
Symbol 432 MovieClip Frame 1
_root.magice = 100; stop();
Symbol 432 MovieClip Frame 2
_root.magice = 0;
Symbol 432 MovieClip Frame 20
_root.magice = 0;
Symbol 432 MovieClip Frame 40
_root.magice = 20;
Symbol 432 MovieClip Frame 60
_root.magice = 40;
Symbol 432 MovieClip Frame 80
_root.magice = 60;
Symbol 432 MovieClip Frame 100
_root.magice = 80;
Symbol 433 MovieClip Frame 1
_root.magicn = 100; stop();
Symbol 433 MovieClip Frame 2
_root.magicn = 0;
Symbol 433 MovieClip Frame 20
_root.magicn = 0;
Symbol 433 MovieClip Frame 40
_root.magicn = 20;
Symbol 433 MovieClip Frame 60
_root.magicn = 40;
Symbol 433 MovieClip Frame 80
_root.magicn = 60;
Symbol 433 MovieClip Frame 100
_root.magicn = 80;
Symbol 434 MovieClip Frame 1
_root.magics = 100; stop();
Symbol 434 MovieClip Frame 2
_root.magics = 0;
Symbol 434 MovieClip Frame 20
_root.magics = 0;
Symbol 434 MovieClip Frame 40
_root.magics = 20;
Symbol 434 MovieClip Frame 60
_root.magics = 40;
Symbol 434 MovieClip Frame 80
_root.magics = 60;
Symbol 434 MovieClip Frame 100
_root.magics = 80;
Symbol 460 MovieClip Frame 1
stop();
Instance of Symbol 439 MovieClip in Symbol 460 MovieClip Frame 1
onClipEvent (enterFrame) { if (Key.isDown(32)) { _parent.nextFrame(); } }
Symbol 460 MovieClip Frame 2
stop();
Instance of Symbol 439 MovieClip in Symbol 460 MovieClip Frame 2
onClipEvent (enterFrame) { if (Key.isDown(16)) { _parent.nextFrame(); } }
Symbol 460 MovieClip Frame 3
stop();
Instance of Symbol 439 MovieClip in Symbol 460 MovieClip Frame 3
onClipEvent (enterFrame) { if (((Key.isDown(81) || (Key.isDown(65))) || (Key.isDown(87))) || (Key.isDown(83))) { _parent.nextFrame(); } }
Symbol 460 MovieClip Frame 4
stop();
Instance of Symbol 439 MovieClip in Symbol 460 MovieClip Frame 4
onClipEvent (enterFrame) { if (Key.isDown(16)) { _parent.nextFrame(); } }
Symbol 460 MovieClip Frame 5
stop();
Instance of Symbol 439 MovieClip in Symbol 460 MovieClip Frame 5
onClipEvent (enterFrame) { if (Key.isDown(90) || (Key.isDown(88))) { _parent.nextFrame(); } }
Symbol 460 MovieClip Frame 6
stop(); _root.vexist = true;
Instance of Symbol 439 MovieClip in Symbol 460 MovieClip Frame 6
onClipEvent (enterFrame) { if (Key.isDown(16)) { _parent.nextFrame(); } }
Symbol 460 MovieClip Frame 7
stop(); _root.vamphp = 100; _root.vlweapon = "bare"; _root.vrweapon = "bare"; _root.create1 = true;
Instance of Symbol 439 MovieClip in Symbol 460 MovieClip Frame 7
onClipEvent (enterFrame) { if (_root.vexist == false) { _parent.nextFrame(); } }
Symbol 460 MovieClip Frame 8
stop(); _root.vexist = true;
Instance of Symbol 439 MovieClip in Symbol 460 MovieClip Frame 8
onClipEvent (enterFrame) { if (Key.isDown(16)) { _parent.nextFrame(); } }
Symbol 460 MovieClip Frame 9
stop(); _root.vlweapon = "bare"; _root.vrweapon = "sword1"; _root.vamphp = 100; _root.create1 = true;
Instance of Symbol 439 MovieClip in Symbol 460 MovieClip Frame 9
onClipEvent (enterFrame) { if (_root.vexist == false) { _parent.nextFrame(); } }
Symbol 460 MovieClip Frame 10
stop();
Instance of Symbol 439 MovieClip in Symbol 460 MovieClip Frame 10
onClipEvent (enterFrame) { if (Key.isDown(16)) { _parent.nextFrame(); } }
Symbol 460 MovieClip Frame 11
stop();
Instance of Symbol 439 MovieClip in Symbol 460 MovieClip Frame 11
onClipEvent (enterFrame) { if ((_root.upslice > 1) || (_root.spinslice > 1)) { _parent.nextFrame(); } }
Symbol 460 MovieClip Frame 12
stop();
Instance of Symbol 439 MovieClip in Symbol 460 MovieClip Frame 12
onClipEvent (enterFrame) { if (Key.isDown(16)) { _parent.play(); } }
Symbol 460 MovieClip Frame 50
stop();
Instance of Symbol 439 MovieClip in Symbol 460 MovieClip Frame 50
onClipEvent (enterFrame) { if (Key.isDown(16)) { _parent.play(); } }
Symbol 460 MovieClip Frame 51
_root.vexist = true;
Symbol 460 MovieClip Frame 96
stop();
Instance of Symbol 439 MovieClip in Symbol 460 MovieClip Frame 96
onClipEvent (enterFrame) { if (Key.isDown(16)) { _parent.nextFrame(); } }
Symbol 460 MovieClip Frame 97
stop(); _root.vlweapon = "bare"; _root.vrweapon = "axe"; _root.vamphp = 500; _root.create1 = true;
Instance of Symbol 439 MovieClip in Symbol 460 MovieClip Frame 97
onClipEvent (enterFrame) { if (_root.vexist == false) { _parent.nextFrame(); } }
Symbol 460 MovieClip Frame 98
stop(); _root.vexist = true;
Instance of Symbol 439 MovieClip in Symbol 460 MovieClip Frame 98
onClipEvent (enterFrame) { if (Key.isDown(16)) { _parent.nextFrame(); } }
Symbol 460 MovieClip Frame 99
stop(); _root.vlweapon = "bare"; _root.vrweapon = "bare"; _root.vamphp = 1000; _root.create1 = true;
Instance of Symbol 439 MovieClip in Symbol 460 MovieClip Frame 99
onClipEvent (enterFrame) { if (_root.vexist == false) { _root.vexist = true; _parent.nextFrame(); } }
Symbol 460 MovieClip Frame 100
stop(); _root.possy = -100; _root.vlweapon = "bare"; _root.vrweapon = "rake"; _root.vamphp = 1000; _root.create1 = true;
Instance of Symbol 439 MovieClip in Symbol 460 MovieClip Frame 100
onClipEvent (enterFrame) { if (_root.vexist == false) { _root.vexist = true; _parent.nextFrame(); } }
Symbol 460 MovieClip Frame 101
stop(); _root.possy = 650; _root.vlweapon = "pole"; _root.vrweapon = "axe"; _root.vamphp = 1000; _root.create1 = true;
Instance of Symbol 439 MovieClip in Symbol 460 MovieClip Frame 101
onClipEvent (enterFrame) { if (_root.vexist == false) { _root.vexist = true; _parent.nextFrame(); } }
Symbol 460 MovieClip Frame 102
stop();
Instance of Symbol 439 MovieClip in Symbol 460 MovieClip Frame 102
onClipEvent (enterFrame) { if (Key.isDown(16)) { _root.gotoAndStop("stage2"); } }
Symbol 463 MovieClip Frame 75
stop();
Symbol 476 MovieClip Frame 221
if (_root.scoob == "buffy") { if (_root.dusted > _root.bdbuffy) { _root.bdbuffy = _root.dusted; } _root.tdbuffy = _root.tdbuffy + _root.dusted; } if (_root.scoob == "willow") { if (_root.dusted > _root.bdwillow) { _root.bdwillow = _root.dusted; } _root.tdwillow = _root.tdwillow + _root.dusted; } if ((_root.scoob == "xander") || (_root.scoob == "xander")) { if (_root.dusted > _root.bdxander) { _root.bdxander = _root.dusted; } _root.tdxander = _root.tdxander + _root.dusted; } if (_root.scoob == "spike") { if (_root.dusted > _root.bdspike) { _root.bdspike = _root.dusted; } _root.tdspike = _root.tdspike + _root.dusted; } if (_root.scoob == "giles") { if (_root.dusted > _root.bdgiles) { _root.bdgiles = _root.dusted; } _root.tdgiles = _root.tdgiles + _root.dusted; } _root.gotoAndStop("patrol");
Instance of Symbol 2 MovieClip in Symbol 494 MovieClip Frame 1
on (release) { if (_root.cstage == 1) { _root.gotoAndStop("stage1"); } if (_root.cstage == 2) { _root.gotoAndStop("stage2"); } if (_root.cstage == 3) { _root.gotoAndStop("stage3"); } if (_root.cstage == 4) { _root.gotoAndStop("stage4"); } if (_root.cstage == 5) { _root.gotoAndStop("stage5"); } if (_root.cstage == 6) { _root.gotoAndStop("stage6"); } if (_root.cstage == 7) { _root.gotoAndStop("stage7"); } if (_root.cstage == 8) { _root.gotoAndStop("stage7"); } if (_root.cstage == 9) { _root.gotoAndStop("stage11"); } if (_root.cstage == 10) { _root.gotoAndStop("stage12"); } if (_root.cstage == 11) { _root.gotoAndStop("stage13"); } if (_root.cstage == 12) { _root.gotoAndStop("stage17"); } if (_root.cstage == 13) { _root.gotoAndStop("stage18"); } if (_root.cstage == 14) { _root.gotoAndStop("stage19"); } }
Instance of Symbol 2 MovieClip in Symbol 494 MovieClip Frame 1
on (release) { _root.gotoAndStop("menu"); }
Instance of Symbol 493 MovieClip in Symbol 494 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.cstage); }
Symbol 495 MovieClip Frame 55
stop();
Symbol 498 MovieClip Frame 75
stop();
Symbol 501 MovieClip Frame 1
_root.vexist = true;
Symbol 501 MovieClip Frame 81
stop(); _root.vlweapon = "bare"; _root.vrweapon = "sword1"; _root.vamphp = 1000; _root.create1 = true;
Instance of Symbol 439 MovieClip in Symbol 501 MovieClip Frame 81
onClipEvent (enterFrame) { if (_root.vexist == false) { _root.vexist = true; _parent.play(); } }
Symbol 501 MovieClip Frame 82
stop(); _root.vlweapon = "knife"; _root.vrweapon = "pole"; _root.vamphp = 1000; _root.create1 = true;
Symbol 501 MovieClip Frame 83
_root.buffy.think.play();
Symbol 501 MovieClip Frame 114
stop(); _root.vampspeed = 5; _root.superb = 0.2; _root.species = "demon1"; _root.vlweapon = "bare"; _root.vrweapon = "sword2"; _root.vamphp = 5000; _root.create1 = true;
Instance of Symbol 439 MovieClip in Symbol 501 MovieClip Frame 114
onClipEvent (enterFrame) { if (_root.vexist == false) { _root.vexist = true; _parent.play(); } }
Symbol 501 MovieClip Frame 159
_root.attachMovie("fader", "fader", 999); _root.fader._x = 0; _root.fader._y = 0;
Symbol 501 MovieClip Frame 249
_root.gotoAndStop("stage3");
Instance of Symbol 524 MovieClip in Symbol 525 MovieClip Frame 1
onClipEvent (load) { _parent._parent.stop(); } on (release) { _parent._parent.play(); }
Symbol 534 MovieClip Frame 294
stop(); _root.play();
Symbol 552 MovieClip Frame 1
_root.vexist = true;
Symbol 552 MovieClip Frame 338
stop(); if (Math.random() > 0.5) { _root.possy = -100; } else { _root.possy = 650; } _root.species = "vamp"; _root.vlweapon = "bare"; _root.vrweapon = "bare"; _root.vamphp = 1000; _root.create1 = true;
Instance of Symbol 439 MovieClip in Symbol 552 MovieClip Frame 338
onClipEvent (enterFrame) { if (_root.vexist == false) { _root.vexist = true; _parent.play(); } }
Symbol 552 MovieClip Frame 339
stop(); if (Math.random() > 0.5) { _root.possy = -100; } else { _root.possy = 650; } _root.species = "vamp"; _root.vlweapon = "pole"; _root.vrweapon = "bare"; _root.vamphp = 1000; _root.create1 = true;
Symbol 552 MovieClip Frame 340
stop(); if (Math.random() > 0.5) { _root.possy = -100; } else { _root.possy = 650; } _root.species = "vamp"; _root.vlweapon = "bare"; _root.vrweapon = "rake"; _root.vamphp = 1000; _root.create1 = true;
Symbol 552 MovieClip Frame 341
stop(); if (Math.random() > 0.5) { _root.possy = -100; } else { _root.possy = 650; } _root.species = "vamp"; _root.vlweapon = "bare"; _root.vrweapon = "sword1"; _root.vamphp = 1000; _root.create1 = true;
Symbol 552 MovieClip Frame 342
stop(); if (Math.random() > 0.5) { _root.possy = -100; } else { _root.possy = 650; } _root.species = "vamp"; _root.vlweapon = "bare"; _root.vrweapon = "staff"; _root.vamphp = 1000; _root.create1 = true;
Symbol 552 MovieClip Frame 343
stop(); if (Math.random() > 0.5) { _root.possy = -100; } else { _root.possy = 650; } _root.species = "vamp"; _root.vlweapon = "bat"; _root.vrweapon = "pole"; _root.vamphp = 1000; _root.create1 = true;
Symbol 552 MovieClip Frame 344
stop(); if (Math.random() > 0.5) { _root.possy = -100; } else { _root.possy = 650; } _root.species = "vamp"; _root.vlweapon = "staff"; _root.vrweapon = "bat"; _root.vamphp = 1000; _root.create1 = true;
Symbol 552 MovieClip Frame 345
stop(); if (Math.random() > 0.5) { _root.possy = -100; } else { _root.possy = 650; } _root.species = "vamp"; _root.vlweapon = "bare"; _root.vrweapon = "bare"; _root.vamphp = 1000; _root.create1 = true;
Symbol 552 MovieClip Frame 346
_root.buffy.think.play();
Symbol 552 MovieClip Frame 376
stop(); _root.possy = 650; _root.vampspeed = 5; _root.superb = 0.5; _root.species = "demon1"; _root.vlweapon = "bare"; _root.vrweapon = "sword2"; _root.vamphp = 2000; _root.create1 = true;
Instance of Symbol 439 MovieClip in Symbol 552 MovieClip Frame 376
onClipEvent (enterFrame) { if (_root.vexist == false) { _root.vexist = true; _parent.play(); } }
Symbol 552 MovieClip Frame 454
_root.possy = -100; _root.vampspeed = 5; _root.superb = 0.2; _root.species = "demon1"; _root.vlweapon = "staff"; _root.vrweapon = "staff"; _root.vamphp = 5000; _root.create1 = true;
Instance of Symbol 439 MovieClip in Symbol 552 MovieClip Frame 454
onClipEvent (enterFrame) { if (_root.vexist == false) { _root.vexist = true; _parent.play(); } }
Symbol 552 MovieClip Frame 517
stop();
Symbol 552 MovieClip Frame 627
_root.gotoAndStop("minicut");
Symbol 556 MovieClip Frame 75
stop();
Symbol 564 MovieClip Frame 1
_root.vexist = true;
Symbol 564 MovieClip Frame 236
_root.attachMovie("fader", "fader", 999); _root.fader._x = 0; _root.fader._y = 0;
Symbol 564 MovieClip Frame 326
_root.gotoAndStop("stage5");
Symbol 574 MovieClip Frame 190
stop(); _root.play();
Symbol 590 MovieClip Frame 340
stop(); _root.play();
Symbol 604 MovieClip Frame 161
_root.gotoAndStop("stage8");
Symbol 617 MovieClip Frame 1
if (_root.sch2 == true) { gotoAndStop ("complete"); } else { play(); }
Symbol 617 MovieClip Frame 209
stop();
Symbol 626 MovieClip Frame 75
stop();
Symbol 633 MovieClip Frame 1
if (_root.complete3 == true) { gotoAndStop ("complete"); } else { play(); }
Symbol 633 MovieClip Frame 115
_root.vampspeed = 3; _root.superb = 1; _root.species = "vamp"; _root.vlweapon = "bare"; _root.vrweapon = "bare"; _root.vamphp = 1000; _root.create1 = true;
Instance of Symbol 439 MovieClip in Symbol 633 MovieClip Frame 115
onClipEvent (enterFrame) { if (_root.vexist == false) { _root.vexist = true; _parent.play(); } }
Symbol 633 MovieClip Frame 116
stop(); _root.vlweapon = "axe"; _root.vrweapon = "bare"; _root.vamphp = 1000; _root.create1 = true;
Symbol 633 MovieClip Frame 117
stop(); _root.vlweapon = "bat"; _root.vrweapon = "bare"; _root.vamphp = 1000; _root.create1 = true;
Symbol 633 MovieClip Frame 118
stop(); _root.vlweapon = "rake"; _root.vrweapon = "bare"; _root.vamphp = 1000; _root.create1 = true;
Symbol 633 MovieClip Frame 119
_root.complete3 = true;
Symbol 633 MovieClip Frame 216
stop();
Instance of Symbol 2 MovieClip in Symbol 639 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.buffy.hitt)) { if (_root.jumping == false) { _root.health = -1; } } if (this.hitTest(_root.vamp.hitt)) { if (_root.vampjump == false) { _root.vamphp = 0; _root.vamp.vamp2.vamp3.vamp4.play(); } } }
Symbol 653 MovieClip Frame 1
_root.vexist = true;
Symbol 653 MovieClip Frame 108
stop();
Instance of Symbol 439 MovieClip in Symbol 653 MovieClip Frame 108
onClipEvent (enterFrame) { if (_root.buffy._x > 350) { _root.stop4 = true; _root.vexist = true; _parent.play(); } }
Symbol 653 MovieClip Frame 202
stop(); _root.complete4 = true;
Instance of Symbol 439 MovieClip in Symbol 653 MovieClip Frame 202
onClipEvent (enterFrame) { if (_root.toboss == true) { _root.buffy.removeMovieClip(); _parent.play(); } }
Symbol 653 MovieClip Frame 234
_root._x = _root._x + 2;
Symbol 653 MovieClip Frame 235
_root._x = _root._x - 2;
Symbol 653 MovieClip Frame 236
_root._x = _root._x + 2;
Symbol 653 MovieClip Frame 237
_root._x = _root._x - 2;
Symbol 653 MovieClip Frame 238
_root._x = _root._x + 2;
Symbol 653 MovieClip Frame 239
_root._x = _root._x - 2;
Symbol 653 MovieClip Frame 240
_root._x = _root._x + 2;
Symbol 653 MovieClip Frame 241
_root._x = _root._x - 2;
Symbol 653 MovieClip Frame 242
_root._x = _root._x + 2;
Symbol 653 MovieClip Frame 243
_root._x = _root._x - 2;
Symbol 653 MovieClip Frame 244
_root._x = _root._x + 2;
Symbol 653 MovieClip Frame 245
_root._x = _root._x - 2;
Symbol 653 MovieClip Frame 246
_root._x = _root._x + 2;
Symbol 653 MovieClip Frame 247
_root._x = _root._x - 2;
Symbol 653 MovieClip Frame 248
_root._x = _root._x + 2;
Symbol 653 MovieClip Frame 249
_root._x = _root._x - 2;
Symbol 653 MovieClip Frame 250
_root._x = _root._x + 2;
Symbol 653 MovieClip Frame 251
_root._x = _root._x - 2;
Symbol 653 MovieClip Frame 252
_root._x = _root._x + 2;
Symbol 653 MovieClip Frame 253
_root._x = _root._x - 2;
Symbol 653 MovieClip Frame 254
_root._x = _root._x + 2;
Symbol 653 MovieClip Frame 255
_root._x = _root._x - 2;
Symbol 653 MovieClip Frame 256
_root._x = _root._x + 2;
Symbol 653 MovieClip Frame 257
_root._x = _root._x - 2;
Symbol 653 MovieClip Frame 258
_root._x = _root._x + 2;
Symbol 653 MovieClip Frame 259
_root._x = _root._x - 2;
Symbol 653 MovieClip Frame 260
_root._x = _root._x + 2;
Symbol 653 MovieClip Frame 261
_root._x = _root._x - 2;
Symbol 653 MovieClip Frame 262
_root._x = _root._x + 2;
Symbol 653 MovieClip Frame 263
_root._x = _root._x - 2;
Symbol 653 MovieClip Frame 264
_root._x = _root._x + 2;
Symbol 653 MovieClip Frame 265
_root._x = _root._x - 2;
Symbol 653 MovieClip Frame 266
_root._x = _root._x + 2;
Symbol 653 MovieClip Frame 267
_root._x = _root._x - 2;
Symbol 653 MovieClip Frame 268
_root._x = _root._x + 2;
Symbol 653 MovieClip Frame 269
_root._x = _root._x - 2;
Symbol 653 MovieClip Frame 270
_root._x = _root._x + 2;
Symbol 653 MovieClip Frame 271
_root._x = _root._x - 2;
Symbol 653 MovieClip Frame 272
_root._x = _root._x + 2;
Symbol 653 MovieClip Frame 273
_root._x = _root._x - 2;
Symbol 653 MovieClip Frame 274
_root._x = _root._x + 2;
Symbol 653 MovieClip Frame 275
_root._x = _root._x - 2;
Symbol 653 MovieClip Frame 276
_root._x = _root._x + 2;
Symbol 653 MovieClip Frame 277
_root._x = _root._x - 2;
Symbol 653 MovieClip Frame 278
_root._x = _root._x + 2;
Symbol 653 MovieClip Frame 279
_root._x = _root._x - 2;
Symbol 653 MovieClip Frame 280
_root._x = _root._x + 2;
Symbol 653 MovieClip Frame 281
_root._x = _root._x - 2;
Symbol 653 MovieClip Frame 282
_root._x = _root._x + 2;
Symbol 653 MovieClip Frame 283
_root._x = _root._x - 2;
Symbol 653 MovieClip Frame 284
_root._x = _root._x + 2;
Symbol 653 MovieClip Frame 285
_root._x = _root._x - 2;
Symbol 653 MovieClip Frame 286
_root._x = _root._x + 2;
Symbol 653 MovieClip Frame 287
_root._x = _root._x - 2;
Symbol 653 MovieClip Frame 288
_root._x = _root._x + 2;
Symbol 653 MovieClip Frame 289
_root._x = _root._x - 2;
Symbol 653 MovieClip Frame 290
_root._x = _root._x + 2;
Symbol 653 MovieClip Frame 291
_root._x = _root._x - 2;
Symbol 653 MovieClip Frame 292
_root._x = _root._x + 2;
Symbol 653 MovieClip Frame 293
_root._x = _root._x - 2;
Symbol 653 MovieClip Frame 294
_root._x = _root._x + 2;
Symbol 653 MovieClip Frame 295
_root._x = _root._x - 2;
Symbol 653 MovieClip Frame 296
_root._x = _root._x + 2;
Symbol 653 MovieClip Frame 297
_root._x = _root._x - 2;
Symbol 653 MovieClip Frame 298
_root._x = _root._x + 2;
Symbol 653 MovieClip Frame 299
_root._x = _root._x - 2;
Symbol 653 MovieClip Frame 300
_root._x = _root._x + 2;
Symbol 653 MovieClip Frame 301
_root._x = _root._x - 2;
Symbol 653 MovieClip Frame 302
_root._x = _root._x + 2;
Symbol 653 MovieClip Frame 303
_root._x = _root._x - 2;
Symbol 653 MovieClip Frame 304
_root._x = _root._x + 2;
Symbol 653 MovieClip Frame 305
_root._x = _root._x - 2;
Symbol 653 MovieClip Frame 306
_root._x = _root._x + 2;
Symbol 653 MovieClip Frame 307
_root._x = _root._x - 2;
Symbol 653 MovieClip Frame 308
_root._x = _root._x + 2;
Symbol 653 MovieClip Frame 309
_root._x = _root._x - 2;
Symbol 653 MovieClip Frame 310
_root._x = _root._x + 2;
Symbol 653 MovieClip Frame 311
_root._x = _root._x - 2;
Symbol 653 MovieClip Frame 312
_root._x = _root._x + 2;
Symbol 653 MovieClip Frame 313
_root._x = _root._x - 2;
Symbol 653 MovieClip Frame 894
_root.gotoAndStop("stage11");
Symbol 666 MovieClip Frame 15
stop();
Symbol 676 MovieClip Frame 130
_root.buffy.think.play();
Symbol 676 MovieClip Frame 152
_root.vexist = true;
Symbol 676 MovieClip Frame 290
stop(); _root.para = false; _root.fluc = true; _root.vampspeed = 6; _root.superb = 0.1; _root.species = "demon2"; _root.vlweapon = "bare"; _root.vrweapon = "sword2"; _root.vamphp = 10000; _root.create1 = true;
Instance of Symbol 439 MovieClip in Symbol 676 MovieClip Frame 290
onClipEvent (enterFrame) { if (_root.vexist == false) { _root.vexist = true; _parent.play(); } }
Symbol 676 MovieClip Frame 291
_root.fluc = false; _root.dw.gotoAndStop(1);
Symbol 676 MovieClip Frame 379
_root.fluc = false;
Symbol 676 MovieClip Frame 732
_root.attachMovie("heal", "heal", 999); _root.heal._x = 0; _root.heal._y = 0;
Symbol 676 MovieClip Frame 750
_root.icross = 20; _root.health = 1000;
Symbol 676 MovieClip Frame 876
_root.gotoAndStop("stage12");
Symbol 682 MovieClip Frame 1
Symbol 682 MovieClip Frame 2
if (_root.fluc == true) { this.play(); } else { gotoAndPlay (1); }
Symbol 682 MovieClip Frame 3
_root.ouch = 7; _root.vampspeed = 6;
Symbol 682 MovieClip Frame 300
_root.ouch = 1; _root.vampspeed = 4;
Symbol 698 MovieClip Frame 115
stop(); _root.vampspeed = 3; _root.superb = 0.5; _root.species = "vamp"; _root.vlweapon = "bare"; _root.vrweapon = "sword1"; _root.vamphp = 2000; _root.create1 = true;
Instance of Symbol 439 MovieClip in Symbol 698 MovieClip Frame 115
onClipEvent (enterFrame) { if (_root.vexist == false) { _root.vexist = true; _parent.play(); } }
Symbol 698 MovieClip Frame 116
stop(); _root.vampspeed = 4; _root.superb = 0.5; _root.species = "vamp"; _root.vlweapon = "knife"; _root.vrweapon = "pole"; _root.vamphp = 2000; _root.create1 = true;
Symbol 698 MovieClip Frame 117
stop(); _root.vampspeed = 4; _root.superb = 0.5; _root.species = "vamp"; _root.vlweapon = "rake"; _root.vrweapon = "staff"; _root.vamphp = 2000; _root.create1 = true;
Symbol 698 MovieClip Frame 118
stop(); _root.vampspeed = 4; _root.superb = 0.5; _root.species = "vamp"; _root.vlweapon = "bat"; _root.vrweapon = "knife"; _root.vamphp = 2000; _root.create1 = true;
Symbol 698 MovieClip Frame 119
stop(); _root.vampspeed = 4; _root.superb = 0.5; _root.species = "vamp"; _root.vlweapon = "staff"; _root.vrweapon = "staff"; _root.vamphp = 2000; _root.create1 = true;
Symbol 698 MovieClip Frame 120
stop(); _root.vampspeed = 5; _root.superb = 0.2; _root.species = "demon1"; _root.vlweapon = "bare"; _root.vrweapon = "sword2"; _root.vamphp = 5000; _root.create1 = true;
Symbol 698 MovieClip Frame 121
stop(); _root.vampspeed = 5; _root.superb = 0.1; _root.species = "demon1"; _root.vlweapon = "staff"; _root.vrweapon = "sword2"; _root.vamphp = 10000; _root.create1 = true;
Symbol 698 MovieClip Frame 324
_root.attachMovie("fader", "fader", 999); _root.fader._x = 0; _root.fader._y = 0;
Symbol 698 MovieClip Frame 414
_root.scoob = "buffy"; _root.gotoAndStop("stage13");
Symbol 706 MovieClip Frame 1
stop();
Symbol 706 MovieClip Frame 2
stop();
Symbol 709 MovieClip Frame 1
stop();
Symbol 709 MovieClip Frame 52
stop();
Symbol 713 MovieClip Frame 75
stop();
Symbol 719 MovieClip Frame 2
stop(); _root.possy = -100; _root.vampspeed = 3; _root.superb = 0.5; _root.species = "vamp"; _root.vlweapon = "bare"; _root.vrweapon = "sword1"; _root.vamphp = 2000; _root.create1 = true;
Instance of Symbol 439 MovieClip in Symbol 719 MovieClip Frame 2
onClipEvent (enterFrame) { if (_root.vexist == false) { _root.vexist = true; _parent.play(); } }
Symbol 719 MovieClip Frame 3
stop(); _root.possy = -100; _root.vampspeed = 4; _root.superb = 0.5; _root.species = "vamp"; _root.vlweapon = "knife"; _root.vrweapon = "pole"; _root.vamphp = 2000; _root.create1 = true;
Symbol 719 MovieClip Frame 4
stop(); _root.possy = -100; _root.vampspeed = 4; _root.superb = 0.5; _root.species = "vamp"; _root.vlweapon = "rake"; _root.vrweapon = "staff"; _root.vamphp = 2000; _root.create1 = true;
Symbol 719 MovieClip Frame 5
stop(); _root.possy = -100; _root.vampspeed = 4; _root.superb = 0.5; _root.species = "vamp"; _root.vlweapon = "bat"; _root.vrweapon = "knife"; _root.vamphp = 2000; _root.create1 = true;
Symbol 719 MovieClip Frame 6
stop(); _root.possy = -100; _root.vampspeed = 4; _root.superb = 0.5; _root.species = "vamp"; _root.vlweapon = "staff"; _root.vrweapon = "staff"; _root.vamphp = 2000; _root.create1 = true;
Symbol 719 MovieClip Frame 7
stop(); _root.possy = -100; _root.vampspeed = 5; _root.superb = 0.2; _root.species = "demon1"; _root.vlweapon = "bare"; _root.vrweapon = "sword2"; _root.vamphp = 5000; _root.create1 = true;
Symbol 719 MovieClip Frame 8
stop(); _root.possy = -100; _root.vampspeed = 5; _root.superb = 0.1; _root.species = "demon1"; _root.vlweapon = "staff"; _root.vrweapon = "sword2"; _root.vamphp = 10000; _root.create1 = true;
Symbol 719 MovieClip Frame 9
stop(); _root.possy = -100; _root.vampspeed = 3; _root.superb = 0.5; _root.species = "vamp"; _root.vlweapon = "bare"; _root.vrweapon = "sword1"; _root.vamphp = 2000; _root.create1 = true;
Symbol 719 MovieClip Frame 10
stop(); _root.possy = -100; _root.vampspeed = 4; _root.superb = 0.5; _root.species = "vamp"; _root.vlweapon = "knife"; _root.vrweapon = "pole"; _root.vamphp = 2000; _root.create1 = true;
Symbol 719 MovieClip Frame 11
stop(); _root.possy = -100; _root.vampspeed = 4; _root.superb = 0.5; _root.species = "vamp"; _root.vlweapon = "rake"; _root.vrweapon = "staff"; _root.vamphp = 2000; _root.create1 = true;
Symbol 719 MovieClip Frame 12
stop(); _root.possy = -100; _root.vampspeed = 4; _root.superb = 0.5; _root.species = "vamp"; _root.vlweapon = "bat"; _root.vrweapon = "knife"; _root.vamphp = 2000; _root.create1 = true;
Symbol 719 MovieClip Frame 13
stop(); _root.possy = -100; _root.vampspeed = 4; _root.superb = 0.5; _root.species = "vamp"; _root.vlweapon = "staff"; _root.vrweapon = "staff"; _root.vamphp = 2000; _root.create1 = true;
Symbol 719 MovieClip Frame 14
stop(); _root.possy = -100; _root.vampspeed = 5; _root.superb = 0.2; _root.species = "demon1"; _root.vlweapon = "bare"; _root.vrweapon = "sword2"; _root.vamphp = 5000; _root.create1 = true;
Symbol 719 MovieClip Frame 15
stop(); _root.possy = -100; _root.vampspeed = 5; _root.superb = 0.1; _root.species = "demon1"; _root.vlweapon = "staff"; _root.vrweapon = "sword2"; _root.vamphp = 10000; _root.create1 = true;
Symbol 719 MovieClip Frame 16
stop(); _root.possy = -100; _root.vampspeed = 3; _root.superb = 0.5; _root.species = "vamp"; _root.vlweapon = "bare"; _root.vrweapon = "sword1"; _root.vamphp = 2000; _root.create1 = true;
Symbol 719 MovieClip Frame 17
stop(); _root.possy = -100; _root.vampspeed = 4; _root.superb = 0.5; _root.species = "vamp"; _root.vlweapon = "knife"; _root.vrweapon = "pole"; _root.vamphp = 2000; _root.create1 = true;
Symbol 719 MovieClip Frame 18
stop(); _root.possy = -100; _root.vampspeed = 4; _root.superb = 0.5; _root.species = "vamp"; _root.vlweapon = "rake"; _root.vrweapon = "staff"; _root.vamphp = 2000; _root.create1 = true;
Symbol 719 MovieClip Frame 19
stop(); _root.possy = -100; _root.vampspeed = 4; _root.superb = 0.5; _root.species = "vamp"; _root.vlweapon = "bat"; _root.vrweapon = "knife"; _root.vamphp = 2000; _root.create1 = true;
Symbol 719 MovieClip Frame 20
stop(); _root.possy = -100; _root.vampspeed = 4; _root.superb = 0.5; _root.species = "vamp"; _root.vlweapon = "staff"; _root.vrweapon = "staff"; _root.vamphp = 2000; _root.create1 = true;
Symbol 719 MovieClip Frame 21
stop(); _root.possy = -100; _root.vampspeed = 5; _root.superb = 0.2; _root.species = "demon1"; _root.vlweapon = "bare"; _root.vrweapon = "sword2"; _root.vamphp = 5000; _root.create1 = true;
Symbol 719 MovieClip Frame 22
stop(); _root.possy = -100; _root.vampspeed = 5; _root.superb = 0.1; _root.species = "demon1"; _root.vlweapon = "staff"; _root.vrweapon = "sword2"; _root.vamphp = 10000; _root.create1 = true;
Symbol 719 MovieClip Frame 23
stop(); _root.possy = -100; _root.vampspeed = 3; _root.superb = 0.5; _root.species = "vamp"; _root.vlweapon = "bare"; _root.vrweapon = "sword1"; _root.vamphp = 2000; _root.create1 = true;
Symbol 719 MovieClip Frame 24
stop(); _root.possy = -100; _root.vampspeed = 4; _root.superb = 0.5; _root.species = "vamp"; _root.vlweapon = "knife"; _root.vrweapon = "pole"; _root.vamphp = 2000; _root.create1 = true;
Symbol 719 MovieClip Frame 25
stop(); _root.possy = -100; _root.vampspeed = 4; _root.superb = 0.5; _root.species = "vamp"; _root.vlweapon = "rake"; _root.vrweapon = "staff"; _root.vamphp = 2000; _root.create1 = true;
Symbol 719 MovieClip Frame 26
stop(); _root.possy = -100; _root.vampspeed = 4; _root.superb = 0.5; _root.species = "vamp"; _root.vlweapon = "bat"; _root.vrweapon = "knife"; _root.vamphp = 2000; _root.create1 = true;
Symbol 719 MovieClip Frame 27
stop(); _root.possy = -100; _root.vampspeed = 4; _root.superb = 0.5; _root.species = "vamp"; _root.vlweapon = "staff"; _root.vrweapon = "staff"; _root.vamphp = 2000; _root.create1 = true;
Symbol 719 MovieClip Frame 28
stop(); _root.possy = -100; _root.vampspeed = 5; _root.superb = 0.2; _root.species = "demon1"; _root.vlweapon = "bare"; _root.vrweapon = "sword2"; _root.vamphp = 5000; _root.create1 = true;
Symbol 719 MovieClip Frame 29
stop(); _root.possy = -100; _root.vampspeed = 5; _root.superb = 0.1; _root.species = "demon1"; _root.vlweapon = "staff"; _root.vrweapon = "sword2"; _root.vamphp = 10000; _root.create1 = true;
Symbol 719 MovieClip Frame 229
_root.attachMovie("fader", "fader", 999); _root.fader._x = 0; _root.fader._y = 0;
Symbol 719 MovieClip Frame 319
_root.gotoAndStop("stage13");
Instance of Symbol 2 MovieClip in Symbol 724 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.buffy.hitt)) { if (_root.jumping == false) { _root.health = -1; } } if (this.hitTest(_root.vamp.hitt)) { if (_root.vampjump == false) { _root.vamphp = 0; _root.vamp.vamp2.vamp3.vamp4.play(); } } }
Symbol 726 MovieClip Frame 1
_root.vexist = true; if (_root.finalpart4 == true) { gotoAndStop ("complete"); }
Symbol 726 MovieClip Frame 8
stop(); _root.possy = 600; _root.vampspeed = 3; _root.superb = 1; _root.species = "vamp"; _root.vlweapon = "knife"; _root.vrweapon = "staff"; _root.vamphp = 1000; _root.create1 = true;
Instance of Symbol 439 MovieClip in Symbol 726 MovieClip Frame 8
onClipEvent (enterFrame) { if (_root.vexist == false) { _root.vexist = true; _parent.play(); } }
Symbol 726 MovieClip Frame 9
_root.penhp = 10000; _root._x = _root._x + 2;
Symbol 726 MovieClip Frame 10
_root._x = _root._x - 2;
Symbol 726 MovieClip Frame 11
_root._x = _root._x + 2;
Symbol 726 MovieClip Frame 12
_root._x = _root._x - 2;
Symbol 726 MovieClip Frame 13
_root._x = _root._x + 2;
Symbol 726 MovieClip Frame 14
_root._x = _root._x - 2;
Symbol 726 MovieClip Frame 15
_root._x = _root._x + 2;
Symbol 726 MovieClip Frame 16
_root._x = _root._x - 2;
Symbol 726 MovieClip Frame 17
_root._x = _root._x + 2;
Symbol 726 MovieClip Frame 18
_root._x = _root._x - 2;
Symbol 726 MovieClip Frame 19
_root._x = _root._x + 2;
Symbol 726 MovieClip Frame 20
_root._x = _root._x - 2;
Symbol 726 MovieClip Frame 21
_root._x = _root._x + 2;
Symbol 726 MovieClip Frame 22
_root._x = _root._x - 2;
Symbol 726 MovieClip Frame 23
_root._x = _root._x + 2;
Symbol 726 MovieClip Frame 24
_root._x = _root._x - 2;
Symbol 726 MovieClip Frame 25
_root._x = _root._x + 2;
Symbol 726 MovieClip Frame 26
_root._x = _root._x - 2;
Symbol 726 MovieClip Frame 27
_root._x = _root._x + 2;
Symbol 726 MovieClip Frame 28
_root._x = _root._x - 2;
Symbol 726 MovieClip Frame 29
_root._x = _root._x + 2;
Symbol 726 MovieClip Frame 30
_root._x = _root._x - 2;
Symbol 726 MovieClip Frame 31
_root._x = _root._x + 2;
Symbol 726 MovieClip Frame 32
_root._x = _root._x - 2;
Symbol 726 MovieClip Frame 33
_root._x = _root._x + 2;
Symbol 726 MovieClip Frame 34
_root._x = _root._x - 2;
Symbol 726 MovieClip Frame 35
_root._x = _root._x + 2;
Symbol 726 MovieClip Frame 36
_root._x = _root._x - 2;
Symbol 726 MovieClip Frame 37
_root._x = _root._x + 2;
Symbol 726 MovieClip Frame 38
_root._x = _root._x - 2;
Symbol 726 MovieClip Frame 39
_root._x = _root._x + 2;
Symbol 726 MovieClip Frame 40
_root._x = _root._x - 2;
Symbol 726 MovieClip Frame 41
_root._x = _root._x + 2;
Symbol 726 MovieClip Frame 42
_root._x = _root._x - 2;
Symbol 726 MovieClip Frame 43
_root._x = _root._x + 2;
Symbol 726 MovieClip Frame 44
_root._x = _root._x - 2;
Symbol 726 MovieClip Frame 45
_root._x = _root._x + 2;
Symbol 726 MovieClip Frame 46
_root._x = _root._x - 2;
Symbol 726 MovieClip Frame 47
_root._x = _root._x + 2;
Symbol 726 MovieClip Frame 48
_root._x = _root._x - 2;
Symbol 726 MovieClip Frame 49
_root._x = _root._x + 2;
Symbol 726 MovieClip Frame 50
_root._x = _root._x - 2;
Symbol 726 MovieClip Frame 51
_root._x = _root._x + 2;
Symbol 726 MovieClip Frame 52
_root._x = _root._x - 2;
Symbol 726 MovieClip Frame 53
_root._x = _root._x + 2;
Symbol 726 MovieClip Frame 54
_root._x = _root._x - 2;
Symbol 726 MovieClip Frame 55
_root._x = _root._x + 2;
Symbol 726 MovieClip Frame 56
_root._x = _root._x - 2;
Symbol 726 MovieClip Frame 57
_root._x = _root._x + 2;
Symbol 726 MovieClip Frame 58
_root._x = _root._x - 2;
Symbol 726 MovieClip Frame 59
_root._x = _root._x + 2;
Symbol 726 MovieClip Frame 60
_root._x = _root._x - 2;
Symbol 726 MovieClip Frame 61
_root._x = _root._x + 2;
Symbol 726 MovieClip Frame 62
_root._x = _root._x - 2;
Symbol 726 MovieClip Frame 63
_root._x = _root._x + 2;
Symbol 726 MovieClip Frame 64
_root._x = _root._x - 2;
Symbol 726 MovieClip Frame 65
_root._x = _root._x + 2;
Symbol 726 MovieClip Frame 66
_root._x = _root._x - 2;
Symbol 726 MovieClip Frame 67
_root._x = _root._x + 2;
Symbol 726 MovieClip Frame 68
_root._x = _root._x - 2;
Symbol 726 MovieClip Frame 69
_root._x = _root._x + 2;
Symbol 726 MovieClip Frame 70
_root._x = _root._x - 2;
Symbol 726 MovieClip Frame 71
_root._x = _root._x + 2;
Symbol 726 MovieClip Frame 72
_root._x = _root._x - 2;
Symbol 726 MovieClip Frame 73
_root._x = _root._x + 2;
Symbol 726 MovieClip Frame 74
_root._x = _root._x - 2;
Symbol 726 MovieClip Frame 75
_root._x = _root._x + 2;
Symbol 726 MovieClip Frame 76
_root._x = _root._x - 2;
Symbol 726 MovieClip Frame 77
_root._x = _root._x + 2;
Symbol 726 MovieClip Frame 78
_root._x = _root._x - 2;
Symbol 726 MovieClip Frame 79
_root._x = _root._x + 2;
Symbol 726 MovieClip Frame 80
_root._x = _root._x - 2;
Symbol 726 MovieClip Frame 81
_root._x = _root._x + 2;
Symbol 726 MovieClip Frame 82
_root._x = _root._x - 2;
Symbol 726 MovieClip Frame 83
_root._x = _root._x + 2;
Symbol 726 MovieClip Frame 84
_root._x = _root._x - 2;
Symbol 726 MovieClip Frame 85
_root._x = _root._x + 2;
Symbol 726 MovieClip Frame 86
_root._x = _root._x - 2;
Symbol 726 MovieClip Frame 87
_root._x = _root._x + 2;
Symbol 726 MovieClip Frame 88
_root._x = _root._x - 2;
Symbol 726 MovieClip Frame 206
stop();
Symbol 731 MovieClip Frame 1
_root.vexist = true; if (_root.finaldust == 90) { gotoAndStop (3); } if (_root.finaldust == 80) { gotoAndStop (4); } if (_root.finaldust == 70) { gotoAndStop (5); } if (_root.finaldust == 60) { gotoAndStop (6); } if (_root.finaldust == 50) { gotoAndStop (7); } if (_root.finaldust == 40) { gotoAndStop (8); } if (_root.finaldust == 30) { gotoAndStop (9); } if (_root.finaldust == 20) { gotoAndStop (10); } if (_root.finaldust == 10) { gotoAndStop (11); } if (_root.finaldust == 0) { gotoAndStop (12); }
Symbol 731 MovieClip Frame 2
stop(); _root.finaldust = 100; _root.attachMovie("heal", "heal", 999); _root.heal._x = 0; _root.heal._y = 0; _root.possy = 276; _root.vampspeed = 4; _root.superb = 1; _root.species = "vamp"; _root.vlweapon = "bare"; _root.vrweapon = "sword2"; _root.vamphp = 1000; _root.create1 = true;
Instance of Symbol 439 MovieClip in Symbol 731 MovieClip Frame 2
onClipEvent (enterFrame) { if (_root.vexist == false) { _root.vexist = true; _parent.play(); } }
Symbol 731 MovieClip Frame 3
stop(); _root.finaldust = 90; _root.attachMovie("heal", "heal", 999); _root.heal._x = 0; _root.heal._y = 0; _root.possy = 276; _root.vampspeed = 4; _root.superb = 1; _root.species = "vamp"; _root.vlweapon = "bare"; _root.vrweapon = "sword2"; _root.vamphp = 1000; _root.create1 = true;
Symbol 731 MovieClip Frame 4
stop(); _root.finaldust = 80; _root.attachMovie("heal", "heal", 999); _root.heal._x = 0; _root.heal._y = 0; _root.possy = 276; _root.vampspeed = 4; _root.superb = 1; _root.species = "vamp"; _root.vlweapon = "bare"; _root.vrweapon = "sword2"; _root.vamphp = 1000; _root.create1 = true;
Symbol 731 MovieClip Frame 5
stop(); _root.finaldust = 70; _root.attachMovie("heal", "heal", 999); _root.heal._x = 0; _root.heal._y = 0; _root.possy = 276; _root.vampspeed = 4; _root.superb = 1; _root.species = "vamp"; _root.vlweapon = "bare"; _root.vrweapon = "sword2"; _root.vamphp = 1000; _root.create1 = true;
Symbol 731 MovieClip Frame 6
stop(); _root.finaldust = 60; _root.attachMovie("heal", "heal", 999); _root.heal._x = 0; _root.heal._y = 0; _root.possy = 276; _root.vampspeed = 4; _root.superb = 1; _root.species = "vamp"; _root.vlweapon = "bare"; _root.vrweapon = "sword2"; _root.vamphp = 1000; _root.create1 = true;
Symbol 731 MovieClip Frame 7
stop(); _root.finaldust = 50; _root.attachMovie("heal", "heal", 999); _root.heal._x = 0; _root.heal._y = 0; _root.possy = 276; _root.vampspeed = 4; _root.superb = 1; _root.species = "vamp"; _root.vlweapon = "bare"; _root.vrweapon = "sword2"; _root.vamphp = 1000; _root.create1 = true;
Symbol 731 MovieClip Frame 8
stop(); _root.finaldust = 40; _root.attachMovie("heal", "heal", 999); _root.heal._x = 0; _root.heal._y = 0; _root.possy = 276; _root.vampspeed = 4; _root.superb = 1; _root.species = "vamp"; _root.vlweapon = "bare"; _root.vrweapon = "sword2"; _root.vamphp = 1000; _root.create1 = true;
Symbol 731 MovieClip Frame 9
stop(); _root.finaldust = 30; _root.attachMovie("heal", "heal", 999); _root.heal._x = 0; _root.heal._y = 0; _root.possy = 276; _root.vampspeed = 4; _root.superb = 1; _root.species = "vamp"; _root.vlweapon = "bare"; _root.vrweapon = "sword2"; _root.vamphp = 1000; _root.create1 = true;
Symbol 731 MovieClip Frame 10
stop(); _root.finaldust = 20; _root.attachMovie("heal", "heal", 999); _root.heal._x = 0; _root.heal._y = 0; _root.possy = 276; _root.vampspeed = 4; _root.superb = 1; _root.species = "vamp"; _root.vlweapon = "bare"; _root.vrweapon = "sword2"; _root.vamphp = 1000; _root.create1 = true;
Symbol 731 MovieClip Frame 11
stop(); _root.finaldust = 10; _root.attachMovie("heal", "heal", 999); _root.heal._x = 0; _root.heal._y = 0; _root.possy = 276; _root.vampspeed = 4; _root.superb = 1; _root.species = "vamp"; _root.vlweapon = "bare"; _root.vrweapon = "sword2"; _root.vamphp = 1000; _root.create1 = true;
Symbol 731 MovieClip Frame 12
_root.finaldust = 0; _root.gate.gotoAndPlay(2); _root.gatepass3 = 550; stop();
Symbol 746 MovieClip Frame 1
_root.vexist = true;
Symbol 746 MovieClip Frame 570
_root.attachMovie("heal", "heal", 999); _root.heal._x = 0; _root.heal._y = 0;
Symbol 746 MovieClip Frame 581
_root.istake = 100; _root.isword1 = 100; _root.isword2 = 100; _root.iknife = 100; _root.iaxe = 100; _root.istaff = 100; _root.ipole = 100; _root.irake = 100; _root.ibat = 100; _root.health = 1000;
Symbol 746 MovieClip Frame 645
stop(); _root.para = false; _root.possy = 300; _root.vampspeed = 5; _root.superb = 0.0001; _root.species = "boss"; _root.vlweapon = "bare"; _root.vrweapon = "sword2"; _root.vamphp = 10000000 /* 0x989680 */; _root.create1 = true;
Instance of Symbol 439 MovieClip in Symbol 746 MovieClip Frame 645
onClipEvent (enterFrame) { if (_root.vexist == false) { _root.vexist = true; _parent.play(); } }
Symbol 746 MovieClip Frame 646
_root.penhp = 10000; _root._x = _root._x + 2;
Symbol 746 MovieClip Frame 647
_root._x = _root._x - 2;
Symbol 746 MovieClip Frame 648
_root._x = _root._x + 2;
Symbol 746 MovieClip Frame 649
_root._x = _root._x - 2;
Symbol 746 MovieClip Frame 650
_root._x = _root._x + 2;
Symbol 746 MovieClip Frame 651
_root._x = _root._x - 2;
Symbol 746 MovieClip Frame 652
_root._x = _root._x + 2;
Symbol 746 MovieClip Frame 653
_root._x = _root._x - 2;
Symbol 746 MovieClip Frame 654
_root._x = _root._x + 2;
Symbol 746 MovieClip Frame 655
_root._x = _root._x - 2; _root.buffy.think.play();
Symbol 746 MovieClip Frame 656
_root._x = _root._x + 2;
Symbol 746 MovieClip Frame 657
_root._x = _root._x - 2;
Symbol 746 MovieClip Frame 658
_root._x = _root._x + 2;
Symbol 746 MovieClip Frame 659
_root._x = _root._x - 2;
Symbol 746 MovieClip Frame 660
_root._x = _root._x + 2;
Symbol 746 MovieClip Frame 661
_root._x = _root._x - 2;
Symbol 746 MovieClip Frame 662
_root._x = _root._x + 2;
Symbol 746 MovieClip Frame 663
_root._x = _root._x - 2;
Symbol 746 MovieClip Frame 664
_root._x = _root._x + 2;
Symbol 746 MovieClip Frame 665
_root._x = _root._x - 2;
Symbol 746 MovieClip Frame 666
_root._x = _root._x + 2;
Symbol 746 MovieClip Frame 667
_root._x = _root._x - 2;
Symbol 746 MovieClip Frame 668
_root._x = _root._x + 2;
Symbol 746 MovieClip Frame 669
_root._x = _root._x - 2;
Symbol 746 MovieClip Frame 670
_root._x = _root._x + 2;
Symbol 746 MovieClip Frame 671
_root._x = _root._x - 2;
Symbol 746 MovieClip Frame 672
_root._x = _root._x + 2;
Symbol 746 MovieClip Frame 673
_root._x = _root._x - 2;
Symbol 746 MovieClip Frame 674
_root._x = _root._x + 2;
Symbol 746 MovieClip Frame 675
_root._x = _root._x - 2;
Symbol 746 MovieClip Frame 676
_root._x = _root._x + 2;
Symbol 746 MovieClip Frame 677
_root._x = _root._x - 2;
Symbol 746 MovieClip Frame 678
_root._x = _root._x + 2;
Symbol 746 MovieClip Frame 679
_root._x = _root._x - 2;
Symbol 746 MovieClip Frame 680
_root._x = _root._x + 2;
Symbol 746 MovieClip Frame 681
_root._x = _root._x - 2;
Symbol 746 MovieClip Frame 682
_root._x = _root._x + 2;
Symbol 746 MovieClip Frame 683
_root._x = _root._x - 2;
Symbol 746 MovieClip Frame 684
_root._x = _root._x + 2;
Symbol 746 MovieClip Frame 685
_root._x = _root._x - 2;
Symbol 746 MovieClip Frame 686
_root._x = _root._x + 2;
Symbol 746 MovieClip Frame 687
_root._x = _root._x - 2;
Symbol 746 MovieClip Frame 688
_root._x = _root._x + 2;
Symbol 746 MovieClip Frame 689
_root._x = _root._x - 2;
Symbol 746 MovieClip Frame 690
_root._x = _root._x + 2;
Symbol 746 MovieClip Frame 691
_root._x = _root._x - 2;
Symbol 746 MovieClip Frame 692
_root._x = _root._x + 2;
Symbol 746 MovieClip Frame 693
_root._x = _root._x - 2;
Symbol 746 MovieClip Frame 694
_root._x = _root._x + 2;
Symbol 746 MovieClip Frame 695
_root._x = _root._x - 2;
Symbol 746 MovieClip Frame 696
_root._x = _root._x + 2;
Symbol 746 MovieClip Frame 697
_root._x = _root._x - 2;
Symbol 746 MovieClip Frame 698
_root._x = _root._x + 2;
Symbol 746 MovieClip Frame 699
_root._x = _root._x - 2;
Symbol 746 MovieClip Frame 700
_root._x = _root._x + 2;
Symbol 746 MovieClip Frame 701
_root._x = _root._x - 2;
Symbol 746 MovieClip Frame 702
_root._x = _root._x + 2;
Symbol 746 MovieClip Frame 703
_root._x = _root._x - 2;
Symbol 746 MovieClip Frame 704
_root._x = _root._x + 2;
Symbol 746 MovieClip Frame 705
_root._x = _root._x - 2;
Symbol 746 MovieClip Frame 706
_root._x = _root._x + 2;
Symbol 746 MovieClip Frame 707
_root._x = _root._x - 2;
Symbol 746 MovieClip Frame 708
_root._x = _root._x + 2;
Symbol 746 MovieClip Frame 709
_root._x = _root._x - 2;
Symbol 746 MovieClip Frame 710
_root._x = _root._x + 2;
Symbol 746 MovieClip Frame 711
_root._x = _root._x - 2;
Symbol 746 MovieClip Frame 712
_root._x = _root._x + 2;
Symbol 746 MovieClip Frame 713
_root._x = _root._x - 2;
Symbol 746 MovieClip Frame 714
_root._x = _root._x + 2;
Symbol 746 MovieClip Frame 715
_root._x = _root._x - 2;
Symbol 746 MovieClip Frame 716
_root._x = _root._x + 2;
Symbol 746 MovieClip Frame 717
_root._x = _root._x - 2;
Symbol 746 MovieClip Frame 718
_root._x = _root._x + 2;
Symbol 746 MovieClip Frame 719
_root._x = _root._x - 2;
Symbol 746 MovieClip Frame 720
_root._x = _root._x + 2;
Symbol 746 MovieClip Frame 721
_root._x = _root._x - 2;
Symbol 746 MovieClip Frame 722
_root._x = _root._x + 2;
Symbol 746 MovieClip Frame 723
_root._x = _root._x - 2;
Symbol 746 MovieClip Frame 724
_root._x = _root._x + 2;
Symbol 746 MovieClip Frame 725
_root._x = _root._x - 2; _root.gotoAndPlay("stage18");
Symbol 755 MovieClip Frame 711
_root.gotoAndStop("stage19");
Symbol 757 MovieClip Frame 5
if (_root.turd > 0) { _root.turd--; } _root.fgSound.setVolume(_root.turd);
Symbol 773 MovieClip Frame 45
stop();
Instance of Symbol 778 MovieClip in Symbol 787 MovieClip Frame 1031
on (release) { getURL ("http://www.amazon.com/gp/product/B000BW7QWW/103-8938048-5027864?v=glance&n=130&camp=14573&creative=327641&link%5Fcode=as1", "_blank"); }
Instance of Symbol 784 MovieClip in Symbol 787 MovieClip Frame 1031
on (release) { getURL ("http://fireflyfans.net", "_blank"); }
Instance of Symbol 784 MovieClip in Symbol 787 MovieClip Frame 1031
on (release) { getURL ("http://croftstorm.net", "_blank"); }
Instance of Symbol 784 MovieClip in Symbol 787 MovieClip Frame 1031
on (release) { getURL ("http://newgrounds.com", "_blank"); }
Instance of Symbol 784 MovieClip in Symbol 787 MovieClip Frame 1031
on (release) { getURL ("http://etgames.com", "_blank"); }
Symbol 787 MovieClip Frame 1284
stop();
Instance of Symbol 2 MovieClip in Symbol 787 MovieClip Frame 1284
on (release) { _root.gotoAndStop("menu"); }

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Symbol 747 GraphicUsed by:755
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Symbol 750 GraphicUsed by:755
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Symbol 786 TextUses:274Used by:787
Symbol 787 MovieClipUses:760 761 215 762 763 764 765 766 767 768 773 775 778 781 782 784 785 786 2Used by:Timeline
Streaming Sound 1Used by:Symbol 212 MovieClip
Streaming Sound 2Used by:Symbol 773 MovieClip

Instance Names

"rcho"Frame 29Symbol 383 MovieClip
"lcho"Frame 29Symbol 385 MovieClip
"blood"Frame 29Symbol 202 MovieClip [blood]
"rightstop"Frame 29Symbol 2 MovieClip
"leftstop"Frame 29Symbol 2 MovieClip
"mmw"Frame 40Symbol 431 MovieClip
"mme"Frame 40Symbol 432 MovieClip
"mmn"Frame 40Symbol 433 MovieClip
"mms"Frame 40Symbol 434 MovieClip
"blood"Frame 46Symbol 202 MovieClip [blood]
"eex"Frame 46Symbol 460 MovieClip
"rcho"Frame 58Symbol 383 MovieClip
"lcho"Frame 58Symbol 385 MovieClip
"blood"Frame 58Symbol 202 MovieClip [blood]
"rightstop"Frame 58Symbol 2 MovieClip
"leftstop"Frame 58Symbol 2 MovieClip
"eex"Frame 58Symbol 501 MovieClip
"rcho"Frame 66Symbol 383 MovieClip
"lcho"Frame 66Symbol 385 MovieClip
"blood"Frame 66Symbol 202 MovieClip [blood]
"rightstop"Frame 66Symbol 2 MovieClip
"leftstop"Frame 66Symbol 2 MovieClip
"eex"Frame 66Symbol 552 MovieClip
"eex"Frame 71Symbol 564 MovieClip
"rcho"Frame 94Symbol 383 MovieClip
"lcho"Frame 94Symbol 385 MovieClip
"blood"Frame 94Symbol 202 MovieClip [blood]
"rightstop"Frame 94Symbol 2 MovieClip
"leftstop"Frame 94Symbol 2 MovieClip
"eex"Frame 94Symbol 617 MovieClip
"leftstop"Frame 99Symbol 2 MovieClip
"rightstop"Frame 99Symbol 2 MovieClip
"eex"Frame 99Symbol 633 MovieClip
"rightstop"Frame 104Symbol 2 MovieClip
"leftstop"Frame 104Symbol 2 MovieClip
"eex"Frame 104Symbol 653 MovieClip
"rightstop"Frame 109Symbol 2 MovieClip
"leftstop"Frame 109Symbol 2 MovieClip
"eex"Frame 109Symbol 676 MovieClip
"dw"Frame 109Symbol 682 MovieClip
"rightstop"Frame 114Symbol 2 MovieClip
"leftstop"Frame 114Symbol 2 MovieClip
"blood"Frame 114Symbol 202 MovieClip [blood]
"eex"Frame 114Symbol 698 MovieClip
"mmw"Frame 114Symbol 431 MovieClip
"mme"Frame 114Symbol 432 MovieClip
"mmn"Frame 114Symbol 433 MovieClip
"mms"Frame 114Symbol 434 MovieClip
"blood"Frame 119Symbol 202 MovieClip [blood]
"rightstop"Frame 119Symbol 2 MovieClip
"eex"Frame 119Symbol 706 MovieClip
"gate"Frame 119Symbol 709 MovieClip
"leftstop"Frame 124Symbol 2 MovieClip
"rightstop"Frame 124Symbol 2 MovieClip
"gate"Frame 124Symbol 709 MovieClip
"eex"Frame 124Symbol 719 MovieClip
"rightstop"Frame 129Symbol 2 MovieClip
"eex"Frame 129Symbol 726 MovieClip
"gate"Frame 129Symbol 709 MovieClip
"leftstop"Frame 134Symbol 2 MovieClip
"rightstop"Frame 134Symbol 2 MovieClip
"eex"Frame 134Symbol 731 MovieClip
"eex"Frame 139Symbol 746 MovieClip
"ul"Frame 139Symbol 705 MovieClip
"bl"Frame 139Symbol 705 MovieClip
"ur"Frame 139Symbol 705 MovieClip
"br"Frame 139Symbol 705 MovieClip
"blood1"Symbol 26 MovieClip Frame 1Symbol 2 MovieClip
"hand"Symbol 87 MovieClip Frame 1Symbol 11 MovieClip
"hand"Symbol 87 MovieClip Frame 2Symbol 35 MovieClip
"hand"Symbol 87 MovieClip Frame 3Symbol 41 MovieClip
"hand"Symbol 87 MovieClip Frame 4Symbol 50 MovieClip
"hand"Symbol 87 MovieClip Frame 5Symbol 56 MovieClip
"hand"Symbol 87 MovieClip Frame 6Symbol 61 MovieClip
"hand"Symbol 87 MovieClip Frame 7Symbol 69 MovieClip
"hand"Symbol 87 MovieClip Frame 8Symbol 73 MovieClip
"hand"Symbol 87 MovieClip Frame 9Symbol 77 MovieClip
"hand"Symbol 87 MovieClip Frame 10Symbol 81 MovieClip
"hand"Symbol 87 MovieClip Frame 11Symbol 86 MovieClip
"bhand"Symbol 100 MovieClip Frame 1Symbol 87 MovieClip
"buffy4"Symbol 100 MovieClip Frame 1Symbol 97 MovieClip
"fhand"Symbol 100 MovieClip Frame 1Symbol 87 MovieClip
"buffy3"Symbol 101 MovieClip Frame 1Symbol 100 MovieClip
"hitt"Symbol 102 MovieClip [buffy] Frame 1Symbol 2 MovieClip
"think"Symbol 102 MovieClip [buffy] Frame 1Symbol 7 MovieClip
"light"Symbol 102 MovieClip [buffy] Frame 1Symbol 2 MovieClip
"buffy2"Symbol 102 MovieClip [buffy] Frame 1Symbol 101 MovieClip
"blood1"Symbol 119 MovieClip Frame 1Symbol 2 MovieClip
"hand"Symbol 127 MovieClip Frame 1Symbol 110 MovieClip
"hand"Symbol 127 MovieClip Frame 2Symbol 112 MovieClip
"hand"Symbol 127 MovieClip Frame 3Symbol 114 MovieClip
"hand"Symbol 127 MovieClip Frame 4Symbol 116 MovieClip
"hand"Symbol 127 MovieClip Frame 5Symbol 118 MovieClip
"hand"Symbol 127 MovieClip Frame 6Symbol 120 MovieClip
"hand"Symbol 127 MovieClip Frame 7Symbol 122 MovieClip
"hand"Symbol 127 MovieClip Frame 8Symbol 124 MovieClip
"hand"Symbol 127 MovieClip Frame 9Symbol 126 MovieClip
"bar"Symbol 164 MovieClip Frame 1Symbol 162 MovieClip
"bar"Symbol 164 MovieClip Frame 1Symbol 162 MovieClip
"bar"Symbol 164 MovieClip Frame 1Symbol 162 MovieClip
"rhand"Symbol 177 MovieClip Frame 1Symbol 127 MovieClip
"vamp5"Symbol 177 MovieClip Frame 1Symbol 153 MovieClip
"lhand"Symbol 177 MovieClip Frame 1Symbol 127 MovieClip
"sheild"Symbol 177 MovieClip Frame 1Symbol 157 MovieClip
"holy"Symbol 177 MovieClip Frame 1Symbol 160 MovieClip
"hp"Symbol 177 MovieClip Frame 1Symbol 164 MovieClip
"vamp2"Symbol 177 MovieClip Frame 2Symbol 153 MovieClip
"vamp2"Symbol 177 MovieClip Frame 7Symbol 153 MovieClip
"vamp4"Symbol 180 MovieClip Frame 1Symbol 177 MovieClip
"vamp3"Symbol 181 MovieClip Frame 1Symbol 180 MovieClip
"hitt"Symbol 182 MovieClip [vamp] Frame 1Symbol 2 MovieClip
"hitt2"Symbol 182 MovieClip [vamp] Frame 1Symbol 2 MovieClip
"vamp2"Symbol 182 MovieClip [vamp] Frame 1Symbol 181 MovieClip
"heart"Symbol 182 MovieClip [vamp] Frame 1Symbol 2 MovieClip
"targe"Symbol 182 MovieClip [vamp] Frame 1Symbol 2 MovieClip
"targe2"Symbol 182 MovieClip [vamp] Frame 1Symbol 2 MovieClip
"light"Symbol 182 MovieClip [vamp] Frame 1Symbol 2 MovieClip
"blood"Symbol 202 MovieClip [blood] Frame 1Symbol 201 MovieClip
"bar"Symbol 209 MovieClip Frame 1Symbol 162 MovieClip
"d1"Symbol 310 MovieClip Frame 1Symbol 292 MovieClip
"d2"Symbol 310 MovieClip Frame 1Symbol 295 MovieClip
"d3"Symbol 310 MovieClip Frame 1Symbol 298 MovieClip
"q1"Symbol 310 MovieClip Frame 1Symbol 300 MovieClip
"q2"Symbol 310 MovieClip Frame 1Symbol 302 MovieClip
"q3"Symbol 310 MovieClip Frame 1Symbol 304 MovieClip
"blood"Symbol 348 MovieClip Frame 1Symbol 201 MovieClip
"blood"Symbol 348 MovieClip Frame 1Symbol 201 MovieClip
"cod"Symbol 348 MovieClip Frame 1Symbol 347 MovieClip
"linv"Symbol 423 MovieClip Frame 1Symbol 422 MovieClip
"rinv"Symbol 423 MovieClip Frame 1Symbol 422 MovieClip
"willow"Symbol 675 MovieClip Frame 1Symbol 538 MovieClip
"willow"Symbol 676 MovieClip Frame 1Symbol 538 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 102 as "buffy"
ExportAssets (56)Timeline Frame 1Symbol 103 as "grass"
ExportAssets (56)Timeline Frame 1Symbol 105 as "swordhand"
ExportAssets (56)Timeline Frame 1Symbol 182 as "vamp"
ExportAssets (56)Timeline Frame 1Symbol 189 as "lightbolt"
ExportAssets (56)Timeline Frame 1Symbol 193 as "carrow"
ExportAssets (56)Timeline Frame 1Symbol 196 as "fader"
ExportAssets (56)Timeline Frame 1Symbol 199 as "heal"
ExportAssets (56)Timeline Frame 1Symbol 202 as "blood"
ExportAssets (56)Timeline Frame 5Symbol 215 as "endtheme"
ExportAssets (56)Timeline Frame 5Symbol 216 as "mgstart"
ExportAssets (56)Timeline Frame 5Symbol 217 as "painb"
ExportAssets (56)Timeline Frame 5Symbol 220 as "painint"
ExportAssets (56)Timeline Frame 5Symbol 221 as "mgassault"
ExportAssets (56)Timeline Frame 5Symbol 222 as "mgboss1"
ExportAssets (56)Timeline Frame 5Symbol 225 as "mgxander"
ExportAssets (56)Timeline Frame 5Symbol 226 as "mgjoust"
ExportAssets (56)Timeline Frame 5Symbol 227 as "mgpulse"
ExportAssets (56)Timeline Frame 5Symbol 230 as "mgass2"
ExportAssets (56)Timeline Frame 5Symbol 231 as "mgdark"
ExportAssets (56)Timeline Frame 5Symbol 232 as "mghouse"

Labels

"preload"Frame 1
"title"Frame 5
"menu"Frame 9
"story"Frame 13
"patrol"Frame 17
"options"Frame 21
"credits"Frame 25
"game"Frame 29
"game2"Frame 35
"game3"Frame 40
"stage1"Frame 46
"patroldie"Frame 50
"maindie"Frame 54
"stage2"Frame 58
"stage3"Frame 62
"stage4"Frame 66
"minicut"Frame 71
"stage5"Frame 77
"stage6"Frame 82
"stage7"Frame 86
"endstart"Frame 90
"stage8"Frame 94
"stage9"Frame 99
"stage10"Frame 104
"stage11"Frame 109
"stage12"Frame 114
"stage13"Frame 119
"stage14"Frame 124
"stage15"Frame 129
"stage16"Frame 134
"stage17"Frame 139
"stage18"Frame 144
"stage19"Frame 151
"rest"Symbol 11 MovieClip Frame 1
"punch"Symbol 11 MovieClip Frame 2
"punchb"Symbol 11 MovieClip Frame 8
"stab"Symbol 35 MovieClip Frame 2
"spin"Symbol 35 MovieClip Frame 7
"push"Symbol 35 MovieClip Frame 14
"jab"Symbol 35 MovieClip Frame 19
"upslice"Symbol 35 MovieClip Frame 25
"spinslice"Symbol 35 MovieClip Frame 34
"stake"Symbol 41 MovieClip Frame 2
"stab"Symbol 50 MovieClip Frame 2
"spin"Symbol 50 MovieClip Frame 7
"push"Symbol 50 MovieClip Frame 14
"jab"Symbol 50 MovieClip Frame 19
"upslice"Symbol 50 MovieClip Frame 25
"spinslice"Symbol 50 MovieClip Frame 34
"stab"Symbol 56 MovieClip Frame 2
"spin"Symbol 56 MovieClip Frame 7
"push"Symbol 56 MovieClip Frame 14
"jab"Symbol 56 MovieClip Frame 19
"upslice"Symbol 56 MovieClip Frame 25
"spinslice"Symbol 56 MovieClip Frame 34
"stab"Symbol 61 MovieClip Frame 2
"spin"Symbol 61 MovieClip Frame 7
"push"Symbol 61 MovieClip Frame 14
"jab"Symbol 61 MovieClip Frame 19
"upslice"Symbol 61 MovieClip Frame 25
"spinslice"Symbol 61 MovieClip Frame 34
"stab"Symbol 69 MovieClip Frame 2
"spin"Symbol 69 MovieClip Frame 7
"push"Symbol 69 MovieClip Frame 14
"jab"Symbol 69 MovieClip Frame 19
"upslice"Symbol 69 MovieClip Frame 25
"spinslice"Symbol 69 MovieClip Frame 34
"stab"Symbol 73 MovieClip Frame 2
"spin"Symbol 73 MovieClip Frame 7
"push"Symbol 73 MovieClip Frame 14
"jab"Symbol 73 MovieClip Frame 19
"upslice"Symbol 73 MovieClip Frame 25
"spinslice"Symbol 73 MovieClip Frame 34
"stab"Symbol 77 MovieClip Frame 2
"spin"Symbol 77 MovieClip Frame 7
"push"Symbol 77 MovieClip Frame 14
"jab"Symbol 77 MovieClip Frame 19
"upslice"Symbol 77 MovieClip Frame 25
"spinslice"Symbol 77 MovieClip Frame 34
"stab"Symbol 81 MovieClip Frame 2
"spin"Symbol 81 MovieClip Frame 7
"push"Symbol 81 MovieClip Frame 14
"jab"Symbol 81 MovieClip Frame 19
"upslice"Symbol 81 MovieClip Frame 25
"spinslice"Symbol 81 MovieClip Frame 34
"bare"Symbol 87 MovieClip Frame 1
"sword1"Symbol 87 MovieClip Frame 2
"stake"Symbol 87 MovieClip Frame 3
"sword2"Symbol 87 MovieClip Frame 4
"axe"Symbol 87 MovieClip Frame 5
"knife"Symbol 87 MovieClip Frame 6
"staff"Symbol 87 MovieClip Frame 7
"pole"Symbol 87 MovieClip Frame 8
"rake"Symbol 87 MovieClip Frame 9
"bat"Symbol 87 MovieClip Frame 10
"cross"Symbol 87 MovieClip Frame 11
"buffy"Symbol 97 MovieClip Frame 1
"willow"Symbol 97 MovieClip Frame 2
"xander"Symbol 97 MovieClip Frame 3
"spike"Symbol 97 MovieClip Frame 4
"giles"Symbol 97 MovieClip Frame 5
"angel"Symbol 97 MovieClip Frame 6
"oz"Symbol 97 MovieClip Frame 7
"bare"Symbol 100 MovieClip Frame 1
"right"Symbol 102 MovieClip [buffy] Frame 1
"left"Symbol 102 MovieClip [buffy] Frame 2
"rest"Symbol 110 MovieClip Frame 1
"punch"Symbol 110 MovieClip Frame 2
"stab"Symbol 112 MovieClip Frame 2
"spin"Symbol 112 MovieClip Frame 7
"push"Symbol 112 MovieClip Frame 14
"jab"Symbol 112 MovieClip Frame 19
"stab"Symbol 114 MovieClip Frame 2
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"push"Symbol 114 MovieClip Frame 14
"jab"Symbol 114 MovieClip Frame 19
"stab"Symbol 116 MovieClip Frame 2
"spin"Symbol 116 MovieClip Frame 7
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"jab"Symbol 116 MovieClip Frame 19
"stab"Symbol 118 MovieClip Frame 2
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"push"Symbol 118 MovieClip Frame 14
"jab"Symbol 118 MovieClip Frame 19
"stab"Symbol 120 MovieClip Frame 2
"spin"Symbol 120 MovieClip Frame 7
"push"Symbol 120 MovieClip Frame 14
"jab"Symbol 120 MovieClip Frame 19
"stab"Symbol 122 MovieClip Frame 2
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"jab"Symbol 122 MovieClip Frame 19
"stab"Symbol 124 MovieClip Frame 2
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"push"Symbol 124 MovieClip Frame 14
"jab"Symbol 124 MovieClip Frame 19
"stab"Symbol 126 MovieClip Frame 2
"spin"Symbol 126 MovieClip Frame 7
"push"Symbol 126 MovieClip Frame 14
"jab"Symbol 126 MovieClip Frame 19
"bare"Symbol 127 MovieClip Frame 1
"sword1"Symbol 127 MovieClip Frame 2
"sword2"Symbol 127 MovieClip Frame 3
"axe"Symbol 127 MovieClip Frame 4
"staff"Symbol 127 MovieClip Frame 5
"pole"Symbol 127 MovieClip Frame 6
"bat"Symbol 127 MovieClip Frame 7
"knife"Symbol 127 MovieClip Frame 8
"rake"Symbol 127 MovieClip Frame 9
"vamp"Symbol 153 MovieClip Frame 1
"demon1"Symbol 153 MovieClip Frame 2
"demon2"Symbol 153 MovieClip Frame 3
"boss"Symbol 153 MovieClip Frame 4
"loaded"Symbol 209 MovieClip Frame 3
"nope"Symbol 347 MovieClip Frame 2
"oz"Symbol 347 MovieClip Frame 51
"xander"Symbol 347 MovieClip Frame 101
"angel"Symbol 347 MovieClip Frame 151
"william"Symbol 347 MovieClip Frame 201
"bare"Symbol 383 MovieClip Frame 1
"stake"Symbol 383 MovieClip Frame 2
"sword1"Symbol 383 MovieClip Frame 3
"cross"Symbol 383 MovieClip Frame 4
"axe"Symbol 383 MovieClip Frame 5
"staff"Symbol 383 MovieClip Frame 6
"sword2"Symbol 383 MovieClip Frame 7
"knife"Symbol 383 MovieClip Frame 8
"rake"Symbol 383 MovieClip Frame 9
"bat"Symbol 383 MovieClip Frame 10
"pole"Symbol 383 MovieClip Frame 11
"bare"Symbol 385 MovieClip Frame 1
"stake"Symbol 385 MovieClip Frame 2
"sword1"Symbol 385 MovieClip Frame 3
"cross"Symbol 385 MovieClip Frame 4
"axe"Symbol 385 MovieClip Frame 5
"staff"Symbol 385 MovieClip Frame 6
"sword2"Symbol 385 MovieClip Frame 7
"knife"Symbol 385 MovieClip Frame 8
"rake"Symbol 385 MovieClip Frame 9
"bat"Symbol 385 MovieClip Frame 10
"pole"Symbol 385 MovieClip Frame 11
"bare"Symbol 422 MovieClip Frame 1
"sword1"Symbol 422 MovieClip Frame 2
"stake"Symbol 422 MovieClip Frame 3
"sword2"Symbol 422 MovieClip Frame 4
"axe"Symbol 422 MovieClip Frame 5
"knife"Symbol 422 MovieClip Frame 6
"pole"Symbol 422 MovieClip Frame 7
"staff"Symbol 422 MovieClip Frame 8
"bat"Symbol 422 MovieClip Frame 9
"rake"Symbol 422 MovieClip Frame 10
"cross"Symbol 422 MovieClip Frame 11
"loaded"Symbol 525 MovieClip Frame 1
"complete"Symbol 617 MovieClip Frame 209
"complete"Symbol 633 MovieClip Frame 216
"open"Symbol 709 MovieClip Frame 52
"complete"Symbol 726 MovieClip Frame 206
"complete"Symbol 731 MovieClip Frame 12

Dynamic Text Variables

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_root.totaldustSymbol 328 EditableText"345"
_root.cselSymbol 329 EditableText"Xander Harris- Fights witha  crossbow. Holds 20 arrows, touch the arrow pot to reload."
_root.levelcodeSymbol 340 EditableText""
vamphpSymbol 386 EditableText"123456789"
_root.dustedSymbol 388 EditableText"543"
vamphpSymbol 424 EditableText"123456789"
_root.dustedSymbol 425 EditableText"543"
vamphpSymbol 429 EditableText"123456789"
_root.dustedSymbol 430 EditableText"543"
vamphpSymbol 437 EditableText"123456789"
_root.dustedSymbol 473 EditableText"3567"
_root.gradeSymbol 474 EditableText"A"
vamphpSymbol 499 EditableText"123456789"
vamphpSymbol 535 EditableText"123456789"
vamphpSymbol 558 EditableText"123456789"
vamphpSymbol 608 EditableText"123456789"
vamphpSymbol 629 EditableText"123456789"
vamphpSymbol 637 EditableText"123456789"
vamphpSymbol 658 EditableText"123456789"
vamphpSymbol 693 EditableText"123456789"
vamphpSymbol 702 EditableText"123456789"
vamphpSymbol 716 EditableText"123456789"
vamphpSymbol 723 EditableText"123456789"
vamphpSymbol 730 EditableText"123456789"
vamphpSymbol 735 EditableText"123456789"




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Created: 4/6 -2019 15:03:57 Last modified: 4/6 -2019 15:03:57 Server time: 22/12 -2024 10:38:18