Frame 1
function myMap() {
removeMovieClip(_root.buffy);
removeMovieClip(_root.vamp);
stopAllSounds();
if (muse == true) {
bgSound = new Sound();
bgSound.attachSound("mgstart", true);
bgSound.start(0, 99);
}
_root.gotoAndStop("menu");
}
function mySite() {
getURL ("http://croftstorm.net", "_blank");
}
function mySith() {
getURL ("http://www.etgames.com", "_blank");
}
function mySity() {
getURL ("http://www.amazon.com/gp/product/B000BW7QWW/103-8938048-5027864?v=glance&n=130&camp=14573&creative=327641&link%5Fcode=as1", "_blank");
}
function myHigh() {
_root.qua = "HIGH";
_root.q1 = 100;
_root.q2 = 100;
_root.q3 = 50;
}
function myMed() {
_root.qua = "MEDIUM";
_root.q1 = 50;
_root.q2 = 100;
_root.q3 = 50;
}
function myLow() {
_root.qua = "LOW";
_root.q1 = 100;
_root.q2 = 50;
_root.q3 = 50;
}
function myKill() {
stopAllSounds();
_root.muse = false;
}
stop();
var myContextMenu = new ContextMenu();
myContextMenu.hideBuiltInItems();
var myMap = new ContextMenuItem("Main Menu", myMap);
myContextMenu.customItems.push(myMap);
var mySite = new ContextMenuItem("Visit Croft Storm", mySite);
myContextMenu.customItems.push(mySite);
var mySith = new ContextMenuItem("Visit ETgames.com", mySith);
myContextMenu.customItems.push(mySith);
var mySity = new ContextMenuItem("Preorder Serenity", mySity);
myContextMenu.customItems.push(mySity);
var myHigh = new ContextMenuItem("Game Quality: High", myHigh);
myContextMenu.customItems.push(myHigh);
var myMed = new ContextMenuItem("Game Quality: Medium", myMed);
myContextMenu.customItems.push(myMed);
var myLow = new ContextMenuItem("Game Quality: Low", myLow);
myContextMenu.customItems.push(myLow);
var myKill = new ContextMenuItem("Kill Music", myKill);
myContextMenu.customItems.push(myKill);
_root.menu = myContextMenu;
_root.qua = "MEDIUM";
_root.d1 = 50;
_root.d2 = 100;
_root.d3 = 50;
_root.q1 = 50;
_root.q2 = 100;
_root.q3 = 50;
difficulty = 1;
bestdust = 0;
scoob = "buffy";
totaldust = 0;
dusted = 0;
ouch = 1;
bloodc = "red";
muse = true;
levelcode = "type here";
_root.liam = false;
_root.oz = false;
tdgiles = 0;
bdgiles = 0;
tdspike = 0;
bdspike = 0;
tdbuffy = 0;
bdbuffy = 0;
tdwillow = 0;
bdwillow = 0;
tdxander = 0;
bdxander = 0;
jumping = false;
Frame 5
stop();
Frame 9
_root.gatepass1 = 475;
_root.gateopen1 = false;
_root.gatepass2 = 475;
_root.gatepass3 = 475;
_root.gateopen2 = false;
_root.istake = 100;
_root.isword1 = 0;
_root.isword2 = 0;
_root.ipole = 0;
_root.iknife = 0;
_root.irake = 0;
_root.ibat = 0;
_root.istaff = 0;
_root.icross = 0;
_root.iaxe = 0;
_root.quality = "HIGH";
shirtcolour = 4;
haircolour = 4;
skincolour = 6;
coatcolour = 6;
scar = 2;
pony = 2;
bitemark = 2;
Frame 29
attachMovie("buffy", "buffy", 14);
attachMovie("vamp", "vamp", 4);
stopAllSounds();
if (muse == true) {
bgSound = new Sound();
bgSound.attachSound("mgassault", true);
bgSound.start(0, 99);
}
_quality = _root.qua;
_root.patrol = true;
superb = 1;
species = "vamp";
dusted = 0;
vamp._x = 440;
vamp._y = 340;
buffy._x = 300;
icross = 0;
buffy._y = 330;
flying = false;
l1punch = false;
r1punch = false;
l2punch = false;
r2punch = false;
ata = false;
atb = false;
zcho = false;
xcho = false;
vslashr = false;
vslashl = false;
vlweapon = "bare";
vrweapon = "bare";
lweapon = "bare";
rweapon = "bare";
istake = 100;
upslice = 0;
spinslice = 0;
_root.heavy = 1;
speed = 7;
vamphp = 1000;
vampspeed = 3;
shirtcolour = 4;
haircolour = 4;
skincolour = 6;
coatcolour = 6;
pony = 2;
bitemark = 2;
scar = 2;
health = 1000;
superalpha = 0;
ad = 50;
ard = 1;
buffy.onEnterFrame = function () {
if (Key.isDown(90)) {
if (zcho == false) {
zcho = true;
_root.lcho.nextFrame();
}
} else {
zcho = false;
}
if (Key.isDown(88)) {
if (xcho == false) {
xcho = true;
_root.rcho.nextFrame();
}
} else {
xcho = false;
}
if (Key.isDown(81)) {
if (l1punch == false) {
l1punch = true;
if (lweapon == "stake") {
lhand.hand.gotoAndPlay("stake");
}
if (lweapon == "bare") {
lhand.hand.gotoAndPlay("punch");
}
if (lweapon == "cross") {
if (flying == false) {
flying = true;
xdepth = buffy.getDepth() + 1;
attachMovie("carrow", "carrow", xdepth);
carrow._x = buffy._x + 75;
carrow._y = buffy._y - 25;
}
}
if ((((((((lweapon == "sword1") || (lweapon == "sword2")) || (lweapon == "knife")) || (lweapon == "axe")) || (lweapon == "staff")) || (lweapon == "pole")) || (lweapon == "rake")) || (lweapon == "bat")) {
if (spinslice > 3) {
lhand.hand.gotoAndPlay("spinslice");
} else if (atb == true) {
lhand.hand.gotoAndPlay("jab");
} else {
lhand.hand.gotoAndPlay("push");
}
}
}
} else {
l1punch = false;
}
if (Key.isDown(65)) {
if (l2punch == false) {
attachMovie("arrow", "arrow", 11);
l2punch = true;
if (lweapon == "stake") {
lhand.hand.gotoAndPlay("stake");
}
if (lweapon == "bare") {
lhand.hand.gotoAndPlay("punchb");
}
if (lweapon == "cross") {
if (flying == false) {
flying = true;
xdepth = buffy.getDepth() + 1;
attachMovie("carrow", "carrow", xdepth);
carrow._x = buffy._x + 75;
carrow._y = buffy._y - 25;
}
}
if ((((((((lweapon == "sword1") || (lweapon == "sword2")) || (lweapon == "knife")) || (lweapon == "axe")) || (lweapon == "staff")) || (lweapon == "pole")) || (lweapon == "rake")) || (lweapon == "bat")) {
if (upslice > 1) {
lhand.hand.gotoAndPlay("upslice");
} else if (ata == true) {
lhand.hand.gotoAndPlay("spin");
} else {
lhand.hand.gotoAndPlay("stab");
}
}
}
} else {
l2punch = false;
}
if (Key.isDown(87)) {
if (r1punch == false) {
r1punch = true;
if (rweapon == "stake") {
rhand.hand.gotoAndPlay("stake");
}
if (rweapon == "bare") {
rhand.hand.gotoAndPlay("punch");
}
if (rweapon == "cross") {
if (flying == false) {
flying = true;
xdepth = buffy.getDepth() + 1;
attachMovie("carrow", "carrow", xdepth);
carrow._x = buffy._x + 20;
carrow._y = buffy._y - 25;
}
}
if ((((((((rweapon == "sword1") || (rweapon == "axe")) || (rweapon == "sword2")) || (rweapon == "knife")) || (rweapon == "staff")) || (rweapon == "pole")) || (rweapon == "rake")) || (rweapon == "bat")) {
if (spinslice > 3) {
rhand.hand.gotoAndPlay("spinslice");
} else if (atb == true) {
rhand.hand.gotoAndPlay("jab");
} else {
rhand.hand.gotoAndPlay("push");
}
}
}
} else {
r1punch = false;
}
if (Key.isDown(83)) {
if (r2punch == false) {
r2punch = true;
if (rweapon == "stake") {
rhand.hand.gotoAndPlay("stake");
}
if (rweapon == "bare") {
rhand.hand.gotoAndPlay("punchb");
}
if (rweapon == "cross") {
if (flying == false) {
flying = true;
xdepth = buffy.getDepth() + 1;
attachMovie("carrow", "carrow", xdepth);
carrow._x = buffy._x + 20;
carrow._y = buffy._y - 25;
}
}
if ((((((((rweapon == "sword1") || (rweapon == "axe")) || (rweapon == "sword2")) || (rweapon == "knife")) || (rweapon == "staff")) || (rweapon == "pole")) || (rweapon == "rake")) || (rweapon == "bat")) {
if (upslice > 1) {
rhand.hand.gotoAndPlay("upslice");
} else if (ata == true) {
rhand.hand.gotoAndPlay("spin");
} else {
rhand.hand.gotoAndPlay("stab");
}
}
}
} else {
r2punch = false;
}
if (Key.isDown(32)) {
buffy.buffy2.play();
}
if (Key.isDown(37)) {
if (buffy._x > 50) {
if (vamp.hitt.hitTest(buffy.hitt) && (buffy._x > vamp._x)) {
} else {
buffy.gotoAndStop("left");
buffy._x = buffy._x - (speed * 2);
}
}
}
if (Key.isDown(39)) {
if (buffy._x < 500) {
if (vamp.hitt.hitTest(buffy.hitt) && (buffy._x < vamp._x)) {
} else {
buffy.gotoAndStop("right");
buffy._x = buffy._x + (speed * 2);
}
}
}
if (Key.isDown(38)) {
if (buffy._y > 310) {
if (vamp.hitt.hitTest(buffy.hitt) && (buffy._y > vamp._y)) {
} else {
buffy._y = buffy._y - speed;
_root.hills._y = _root.hills._y + (speed / 11);
}
}
}
if (Key.isDown(40)) {
if (buffy._y < 395) {
if (vamp.hitt.hitTest(buffy.hitt) && (buffy._y < vamp._y)) {
} else {
buffy._y = buffy._y + speed;
_root.hills._y = _root.hills._y - (speed / 11);
}
}
}
_quality = _root.qua;
if (vamphp < 0) {
vamphp = 0;
}
if (health < 0) {
_root.gotoAndStop("patroldie");
}
if (ad > 200) {
ad = 5;
}
lhand.gotoAndStop(lweapon);
rhand.gotoAndStop(rweapon);
if (buffy._y > (vamp._y - 4)) {
buffy.swapDepths(14);
}
if (buffy._y < (vamp._y - 4)) {
buffy.swapDepths(4);
}
buffy._yscale = buffy._y / 3.8;
buffy._xscale = buffy._y / 3.8;
};
sword.onEnterFrame = function () {
if (sword.hitTest(buffy)) {
sword._alpha = 0;
isword1 = true;
}
};
vamp.onEnterFrame = function () {
if (vamp._x > buffy._x) {
vamp.vamp2.vamp3._xscale = 90;
vamp.vamp2.vamp3.vamp4.hp._xscale = 90;
} else {
vamp.vamp2.vamp3._xscale = -90;
vamp.vamp2.vamp3.vamp4.hp._xscale = -90;
}
if (Math.random() > 0.997) {
if ((vamp._x > 100) && (vamp._x > buffy._x)) {
vamp.vamp2.vamp3.play();
}
if ((vamp._x < 450) && (vamp._x < buffy._x)) {
vamp.vamp2.vamp3.play();
}
}
if (vamp._y > buffy._y) {
if (vamp._y > 305) {
if (vamp.hitt2.hitTest(buffy.hitt)) {
} else {
vamp._y = vamp._y - vampspeed;
}
}
}
if (vamp._y < buffy._y) {
if (vamp._y < 395) {
if (vamp.hitt2.hitTest(buffy.hitt)) {
} else {
vamp._y = vamp._y + vampspeed;
}
}
}
if (vamp._x > buffy._x) {
if (vamp._x > 50) {
if (vamp.hitt2.hitTest(buffy.hitt)) {
} else {
vamp._x = vamp._x - vampspeed;
}
}
}
if (vamp._x < buffy._x) {
if (vamp._x < 500) {
if (vamp.hitt2.hitTest(buffy.hitt)) {
} else {
vamp._x = vamp._x + vampspeed;
}
}
}
if (vamp.hitt.hitTest(buffy.hitt)) {
if (vamp._x < buffy._x) {
vamp._x = vamp._x - 1;
}
if (vamp._x > buffy._x) {
vamp._x = vamp._x + 1;
}
if (vamp._y < buffy._y) {
vamp._y = vamp._y - 1;
}
if (vamp._y > buffy._y) {
vamp._y = vamp._y + 1;
}
}
vamp._yscale = vamp._y / 3.8;
vamp._xscale = vamp._y / 3.8;
if (vamp.hitt2.hitTest(buffy.hitt)) {
if (random(10) > 5) {
if (vrweapon == "sword1") {
if (vslashr == false) {
vslashr = true;
vrsword = Math.random() * 4;
if (vrsword > 3) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab");
} else if (vrsword > 2) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin");
} else if (vrsword > 1) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab");
}
}
}
if (vrweapon == "axe") {
if (vslashr == false) {
vslashr = true;
vrsword = Math.random() * 4;
if (vrsword > 3) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab");
} else if (vrsword > 2) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin");
} else if (vrsword > 1) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab");
}
}
}
if (vrweapon == "staff") {
if (vslashr == false) {
vslashr = true;
vrsword = Math.random() * 4;
if (vrsword > 3) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab");
} else if (vrsword > 2) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin");
} else if (vrsword > 1) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab");
}
}
}
if (vrweapon == "sword2") {
if (vslashr == false) {
vslashr = true;
vrsword = Math.random() * 4;
if (vrsword > 3) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab");
} else if (vrsword > 2) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin");
} else if (vrsword > 1) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab");
}
}
}
if (vrweapon == "rake") {
if (vslashr == false) {
vslashr = true;
vrsword = Math.random() * 4;
if (vrsword > 3) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab");
} else if (vrsword > 2) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin");
} else if (vrsword > 1) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab");
}
}
}
if (vrweapon == "pole") {
if (vslashr == false) {
vslashr = true;
vrsword = Math.random() * 4;
if (vrsword > 3) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab");
} else if (vrsword > 2) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin");
} else if (vrsword > 1) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab");
}
}
}
if (vrweapon == "bat") {
if (vslashr == false) {
vslashr = true;
vrsword = Math.random() * 4;
if (vrsword > 3) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab");
} else if (vrsword > 2) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin");
} else if (vrsword > 1) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab");
}
}
}
if (vrweapon == "knife") {
if (vslashr == false) {
vslashr = true;
vrsword = Math.random() * 4;
if (vrsword > 3) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab");
} else if (vrsword > 2) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin");
} else if (vrsword > 1) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab");
}
}
}
if (vrweapon == "bare") {
vamp.vamp2.vamp3.vamp4.rhand.hand.play();
}
} else {
if (vlweapon == "sword1") {
if (vslashl == false) {
vslashl = true;
vlsword = Math.random() * 4;
if (vlsword > 3) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab");
} else if (vlsword > 2) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin");
} else if (vlsword > 1) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab");
}
}
}
if (vlweapon == "axe") {
if (vslashl == false) {
vslashl = true;
vlsword = Math.random() * 4;
if (vlsword > 3) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab");
} else if (vlsword > 2) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin");
} else if (vlsword > 1) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab");
}
}
}
if (vlweapon == "sword2") {
if (vslashl == false) {
vslashl = true;
vlsword = Math.random() * 4;
if (vlsword > 3) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab");
} else if (vlsword > 2) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin");
} else if (vlsword > 1) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab");
}
}
}
if (vlweapon == "staff") {
if (vslashl == false) {
vslashl = true;
vlsword = Math.random() * 4;
if (vlsword > 3) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab");
} else if (vlsword > 2) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin");
} else if (vlsword > 1) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab");
}
}
}
if (vlweapon == "pole") {
if (vslashl == false) {
vslashl = true;
vlsword = Math.random() * 4;
if (vlsword > 3) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab");
} else if (vlsword > 2) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin");
} else if (vlsword > 1) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab");
}
}
}
if (vlweapon == "rake") {
if (vslashl == false) {
vslashl = true;
vlsword = Math.random() * 4;
if (vlsword > 3) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab");
} else if (vlsword > 2) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin");
} else if (vlsword > 1) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab");
}
}
}
if (vlweapon == "knife") {
if (vslashl == false) {
vslashl = true;
vlsword = Math.random() * 4;
if (vlsword > 3) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab");
} else if (vlsword > 2) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin");
} else if (vlsword > 1) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab");
}
}
}
if (vlweapon == "bat") {
if (vslashl == false) {
vslashl = true;
vlsword = Math.random() * 4;
if (vlsword > 3) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab");
} else if (vlsword > 2) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin");
} else if (vlsword > 1) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab");
}
}
}
if (vlweapon == "bare") {
vamp.vamp2.vamp3.vamp4.lhand.hand.play();
}
}
}
vamp.vamp2.vamp3.vamp4.lhand.gotoAndStop(vlweapon);
vamp.vamp2.vamp3.vamp4.rhand.gotoAndStop(vrweapon);
};
Instance of Symbol 202 MovieClip [blood] "blood" in Frame 29
onClipEvent (load) {
if (_root.bloodc == "green") {
var coulor = new Color(this);
coulor.setRGB(65280);
_root.col = "0x00FF00";
}
this._alpha = Math.random() * 100;
}
Instance of Symbol 394 MovieClip in Frame 29
onClipEvent (load) {
this._xscale = _root.health * 0.105;
}
onClipEvent (enterFrame) {
this._xscale = _root.health * 0.11;
}
Frame 35
stop();
stopAllSounds();
if (muse == true) {
bgSound = new Sound();
bgSound.attachSound("mgxander", true);
bgSound.start(0, 99);
}
attachMovie("buffy", "buffy", 14);
attachMovie("vamp", "vamp", 4);
_quality = _root.qua;
_root.patrol = true;
species = "vamp";
superb = 1;
vexist = false;
dusted = 0;
create1 = false;
possy = 650;
buffy._x = 300;
buffy._y = 330;
vamp._x = 440;
vamp._y = 340;
flying = false;
l1punch = false;
r1punch = false;
l2punch = false;
r2punch = false;
ata = false;
atb = false;
zcho = false;
xcho = false;
vslashr = false;
vslashl = false;
vlweapon = "bare";
vrweapon = "bare";
lweapon = "bare";
rweapon = "bare";
istake = 100;
isword1 = 0;
isword2 = 0;
ipole = 0;
iknife = 0;
irake = 0;
ibat = 0;
istaff = 0;
iaxe = 0;
icross = 20;
heavy = 1;
if (_root.scoob == "giles") {
speed = 5;
} else {
speed = 7;
}
vamphp = 1000;
vampspeed = 4;
if (_root.scoob == "giles") {
health = 157;
} else {
health = 100;
}
superalpha = 0;
ad = 50;
ard = 1;
buffy.onEnterFrame = function () {
isword1 = 0;
isword2 = 0;
ipole = 0;
iknife = 0;
irake = 0;
ibat = 0;
istaff = 0;
iaxe = 0;
if (Key.isDown(90)) {
if (zcho == false) {
zcho = true;
_root.lcho.nextFrame();
}
} else {
zcho = false;
}
if (Key.isDown(88)) {
if (xcho == false) {
xcho = true;
_root.rcho.nextFrame();
}
} else {
xcho = false;
}
if (Key.isDown(81)) {
if (l1punch == false) {
l1punch = true;
if (lweapon == "stake") {
lhand.hand.gotoAndPlay("stake");
}
if (lweapon == "bare") {
lhand.hand.gotoAndPlay("punch");
}
if (lweapon == "cross") {
if (flying == false) {
if (icross > 0) {
flying = true;
xdepth = buffy.getDepth() + 1;
attachMovie("carrow", "carrow", xdepth);
carrow._x = buffy._x + 75;
carrow._y = buffy._y - 25;
}
}
}
if ((((((((lweapon == "sword1") || (lweapon == "sword2")) || (lweapon == "knife")) || (lweapon == "axe")) || (lweapon == "staff")) || (lweapon == "pole")) || (lweapon == "rake")) || (lweapon == "bat")) {
if (spinslice > 3) {
lhand.hand.gotoAndPlay("spinslice");
} else if (atb == true) {
lhand.hand.gotoAndPlay("jab");
} else {
lhand.hand.gotoAndPlay("push");
}
}
}
} else {
l1punch = false;
}
if (Key.isDown(65)) {
if (l2punch == false) {
attachMovie("arrow", "arrow", 11);
l2punch = true;
if (lweapon == "stake") {
lhand.hand.gotoAndPlay("stake");
}
if (lweapon == "bare") {
lhand.hand.gotoAndPlay("punchb");
}
if (lweapon == "cross") {
if (flying == false) {
if (icross > 0) {
flying = true;
xdepth = buffy.getDepth() + 1;
attachMovie("carrow", "carrow", xdepth);
carrow._x = buffy._x + 75;
carrow._y = buffy._y - 25;
}
}
}
if ((((((((lweapon == "sword1") || (lweapon == "sword2")) || (lweapon == "knife")) || (lweapon == "axe")) || (lweapon == "staff")) || (lweapon == "pole")) || (lweapon == "rake")) || (lweapon == "bat")) {
if (upslice > 1) {
lhand.hand.gotoAndPlay("upslice");
} else if (ata == true) {
lhand.hand.gotoAndPlay("spin");
} else {
lhand.hand.gotoAndPlay("stab");
}
}
}
} else {
l2punch = false;
}
if (Key.isDown(87)) {
if (r1punch == false) {
r1punch = true;
if (rweapon == "stake") {
rhand.hand.gotoAndPlay("stake");
}
if (rweapon == "bare") {
rhand.hand.gotoAndPlay("punch");
}
if (rweapon == "cross") {
if (flying == false) {
if (icross > 0) {
flying = true;
xdepth = buffy.getDepth() + 1;
attachMovie("carrow", "carrow", xdepth);
carrow._x = buffy._x + 20;
carrow._y = buffy._y - 25;
}
}
}
if ((((((((rweapon == "sword1") || (rweapon == "axe")) || (rweapon == "sword2")) || (rweapon == "knife")) || (rweapon == "staff")) || (rweapon == "pole")) || (rweapon == "rake")) || (rweapon == "bat")) {
if (spinslice > 3) {
rhand.hand.gotoAndPlay("spinslice");
} else if (atb == true) {
rhand.hand.gotoAndPlay("jab");
} else {
rhand.hand.gotoAndPlay("push");
}
}
}
} else {
r1punch = false;
}
if (Key.isDown(83)) {
if (r2punch == false) {
r2punch = true;
if (rweapon == "stake") {
rhand.hand.gotoAndPlay("stake");
}
if (rweapon == "bare") {
rhand.hand.gotoAndPlay("punchb");
}
if (rweapon == "cross") {
if (flying == false) {
if (icross > 0) {
flying = true;
xdepth = buffy.getDepth() + 1;
attachMovie("carrow", "carrow", xdepth);
carrow._x = buffy._x + 20;
carrow._y = buffy._y - 25;
}
}
}
if ((((((((rweapon == "sword1") || (rweapon == "axe")) || (rweapon == "sword2")) || (rweapon == "knife")) || (rweapon == "staff")) || (rweapon == "pole")) || (rweapon == "rake")) || (rweapon == "bat")) {
if (upslice > 1) {
rhand.hand.gotoAndPlay("upslice");
} else if (ata == true) {
rhand.hand.gotoAndPlay("spin");
} else {
rhand.hand.gotoAndPlay("stab");
}
}
}
} else {
r2punch = false;
}
if (Key.isDown(32)) {
buffy.buffy2.play();
}
if (Key.isDown(37)) {
if (buffy._x > 50) {
if (vamp.hitt.hitTest(buffy.hitt) && (buffy._x > vamp._x)) {
} else {
buffy.gotoAndStop("left");
buffy._x = buffy._x - (speed * 2);
_root.hills._x = _root.hills._x + (speed / 8);
}
}
}
if (Key.isDown(39)) {
if (buffy._x < 500) {
if (vamp.hitt.hitTest(buffy.hitt) && (buffy._x < vamp._x)) {
} else {
buffy.gotoAndStop("right");
buffy._x = buffy._x + (speed * 2);
_root.hills._x = _root.hills._x - (speed / 8);
}
}
}
if (Key.isDown(38)) {
if (buffy._y > 310) {
if (vamp.hitt.hitTest(buffy.hitt) && (buffy._y > vamp._y)) {
} else {
buffy._y = buffy._y - speed;
_root.hills._y = _root.hills._y + (speed / 11);
}
}
}
if (Key.isDown(40)) {
if (buffy._y < 395) {
if (vamp.hitt.hitTest(buffy.hitt) && (buffy._y < vamp._y)) {
} else {
buffy._y = buffy._y + speed;
_root.hills._y = _root.hills._y - (speed / 11);
}
}
}
_quality = _root.qua;
if (vamphp < 0) {
vamphp = 0;
}
if (health < 0) {
_root.gotoAndStop("patroldie");
}
if (ad > 200) {
ad = 5;
}
lhand.gotoAndStop(lweapon);
rhand.gotoAndStop(rweapon);
if (buffy._y > (vamp._y - 4)) {
buffy.swapDepths(14);
}
if (buffy._y < (vamp._y - 4)) {
buffy.swapDepths(4);
}
buffy._yscale = buffy._y / 3.8;
buffy._xscale = buffy._y / 3.8;
};
sword.onEnterFrame = function () {
if (sword.hitTest(buffy)) {
sword._alpha = 0;
isword1 = true;
}
};
vamp.onEnterFrame = function () {
if (vamp._x > buffy._x) {
vamp.vamp2.vamp3._xscale = 90;
vamp.vamp2.vamp3.vamp4.hp._xscale = 90;
} else {
vamp.vamp2.vamp3._xscale = -90;
vamp.vamp2.vamp3.vamp4.hp._xscale = -90;
}
if (Math.random() > 0.997) {
if ((vamp._x > 100) && (vamp._x > buffy._x)) {
vamp.vamp2.vamp3.play();
}
if ((vamp._x < 450) && (vamp._x < buffy._x)) {
vamp.vamp2.vamp3.play();
}
}
if (vamp._y > buffy._y) {
if (vamp._y > 305) {
if (vamp.hitt2.hitTest(buffy.hitt)) {
} else {
vamp._y = vamp._y - vampspeed;
}
}
}
if (vamp._y < buffy._y) {
if (vamp._y < 395) {
if (vamp.hitt2.hitTest(buffy.hitt)) {
} else {
vamp._y = vamp._y + vampspeed;
}
}
}
if (vamp._x > buffy._x) {
if (vamp._x > 50) {
if (vamp.hitt2.hitTest(buffy.hitt)) {
} else {
vamp._x = vamp._x - vampspeed;
}
}
}
if (vamp._x < buffy._x) {
if (vamp._x < 500) {
if (vamp.hitt2.hitTest(buffy.hitt)) {
} else {
vamp._x = vamp._x + vampspeed;
}
}
}
if (vamp.hitt.hitTest(buffy.hitt)) {
if (vamp._x < buffy._x) {
vamp._x = vamp._x - 1;
}
if (vamp._x > buffy._x) {
vamp._x = vamp._x + 1;
}
if (vamp._y < buffy._y) {
vamp._y = vamp._y - 1;
}
if (vamp._y > buffy._y) {
vamp._y = vamp._y + 1;
}
}
vamp._yscale = vamp._y / 3.8;
vamp._xscale = vamp._y / 3.8;
if (vamp.hitt2.hitTest(buffy.hitt)) {
if (random(10) > 5) {
if (vrweapon == "sword1") {
if (vslashr == false) {
vslashr = true;
vrsword = Math.random() * 4;
if (vrsword > 3) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab");
} else if (vrsword > 2) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin");
} else if (vrsword > 1) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab");
}
}
}
if (vrweapon == "axe") {
if (vslashr == false) {
vslashr = true;
vrsword = Math.random() * 4;
if (vrsword > 3) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab");
} else if (vrsword > 2) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin");
} else if (vrsword > 1) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab");
}
}
}
if (vrweapon == "staff") {
if (vslashr == false) {
vslashr = true;
vrsword = Math.random() * 4;
if (vrsword > 3) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab");
} else if (vrsword > 2) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin");
} else if (vrsword > 1) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab");
}
}
}
if (vrweapon == "sword2") {
if (vslashr == false) {
vslashr = true;
vrsword = Math.random() * 4;
if (vrsword > 3) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab");
} else if (vrsword > 2) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin");
} else if (vrsword > 1) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab");
}
}
}
if (vrweapon == "rake") {
if (vslashr == false) {
vslashr = true;
vrsword = Math.random() * 4;
if (vrsword > 3) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab");
} else if (vrsword > 2) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin");
} else if (vrsword > 1) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab");
}
}
}
if (vrweapon == "pole") {
if (vslashr == false) {
vslashr = true;
vrsword = Math.random() * 4;
if (vrsword > 3) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab");
} else if (vrsword > 2) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin");
} else if (vrsword > 1) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab");
}
}
}
if (vrweapon == "bat") {
if (vslashr == false) {
vslashr = true;
vrsword = Math.random() * 4;
if (vrsword > 3) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab");
} else if (vrsword > 2) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin");
} else if (vrsword > 1) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab");
}
}
}
if (vrweapon == "knife") {
if (vslashr == false) {
vslashr = true;
vrsword = Math.random() * 4;
if (vrsword > 3) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab");
} else if (vrsword > 2) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin");
} else if (vrsword > 1) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab");
}
}
}
if (vrweapon == "bare") {
vamp.vamp2.vamp3.vamp4.rhand.hand.play();
}
} else {
if (vlweapon == "sword1") {
if (vslashl == false) {
vslashl = true;
vlsword = Math.random() * 4;
if (vlsword > 3) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab");
} else if (vlsword > 2) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin");
} else if (vlsword > 1) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab");
}
}
}
if (vlweapon == "axe") {
if (vslashl == false) {
vslashl = true;
vlsword = Math.random() * 4;
if (vlsword > 3) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab");
} else if (vlsword > 2) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin");
} else if (vlsword > 1) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab");
}
}
}
if (vlweapon == "sword2") {
if (vslashl == false) {
vslashl = true;
vlsword = Math.random() * 4;
if (vlsword > 3) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab");
} else if (vlsword > 2) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin");
} else if (vlsword > 1) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab");
}
}
}
if (vlweapon == "staff") {
if (vslashl == false) {
vslashl = true;
vlsword = Math.random() * 4;
if (vlsword > 3) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab");
} else if (vlsword > 2) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin");
} else if (vlsword > 1) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab");
}
}
}
if (vlweapon == "pole") {
if (vslashl == false) {
vslashl = true;
vlsword = Math.random() * 4;
if (vlsword > 3) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab");
} else if (vlsword > 2) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin");
} else if (vlsword > 1) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab");
}
}
}
if (vlweapon == "rake") {
if (vslashl == false) {
vslashl = true;
vlsword = Math.random() * 4;
if (vlsword > 3) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab");
} else if (vlsword > 2) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin");
} else if (vlsword > 1) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab");
}
}
}
if (vlweapon == "knife") {
if (vslashl == false) {
vslashl = true;
vlsword = Math.random() * 4;
if (vlsword > 3) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab");
} else if (vlsword > 2) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin");
} else if (vlsword > 1) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab");
}
}
}
if (vlweapon == "bat") {
if (vslashl == false) {
vslashl = true;
vlsword = Math.random() * 4;
if (vlsword > 3) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab");
} else if (vlsword > 2) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin");
} else if (vlsword > 1) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab");
}
}
}
if (vlweapon == "bare") {
vamp.vamp2.vamp3.vamp4.lhand.hand.play();
}
}
}
vamp.vamp2.vamp3.vamp4.lhand.gotoAndStop(vlweapon);
vamp.vamp2.vamp3.vamp4.rhand.gotoAndStop(vrweapon);
};
Instance of Symbol 427 MovieClip in Frame 35
onClipEvent (enterFrame) {
if (this.hitTest(_root.buffy.hitt)) {
_root.icross = 20;
_root.rweapon = "cross";
_root.lweapon = "bare";
}
}
Instance of Symbol 394 MovieClip in Frame 35
onClipEvent (load) {
this._xscale = _root.health * 1.05;
}
onClipEvent (enterFrame) {
if (_root.scoob == "giles") {
this._xscale = _root.health * 0.7;
} else {
this._xscale = _root.health * 1.1;
}
}
Frame 40
stop();
stopAllSounds();
if (muse == true) {
bgSound = new Sound();
bgSound.attachSound("mgdark", true);
bgSound.start(0, 99);
}
attachMovie("buffy", "buffy", 14);
attachMovie("vamp", "vamp", 4);
_quality = _root.qua;
_root.patrol = true;
scoob = "willow";
species = "vamp";
vamp._x = 300;
vamp._y = 330;
lweapon = "bare";
rweapon = "bare";
superb = 1;
vexist = false;
create1 = false;
possy = 650;
sch2 = true;
sch4 = false;
buffy._x = 500;
buffy._y = 330;
flying = false;
l1punch = false;
r1punch = false;
l2punch = false;
r2punch = false;
ata = false;
atb = false;
zcho = false;
xcho = false;
vslashr = false;
vslashl = false;
ardamage = 100;
vlweapon = "bare";
vrweapon = "bare";
heavy = 1;
speed = 7;
vamphp = 1000;
vampspeed = 3;
health = 100;
superalpha = 0;
ad = 50;
ard = 1;
buffy.onEnterFrame = function () {
if (Key.isDown(81)) {
if (flying == false) {
ardamage = magicw;
_root.mmw.gotoAndPlay(2);
flying = true;
xdepth = buffy.getDepth() + 1;
attachMovie("lightbolt", "carrow", xdepth);
carrow._x = buffy._x + 75;
carrow._y = buffy._y - 15;
carrow._alpha = magicw;
}
}
if (Key.isDown(65)) {
if (flying == false) {
ardamage = magics;
_root.mms.gotoAndPlay(2);
flying = true;
xdepth = buffy.getDepth() + 1;
attachMovie("lightbolt", "carrow", xdepth);
carrow._x = buffy._x + 75;
carrow._y = buffy._y - 15;
carrow._alpha = magics;
}
}
if (Key.isDown(87)) {
if (flying == false) {
ardamage = magicn;
_root.mmn.gotoAndPlay(2);
flying = true;
xdepth = buffy.getDepth() + 1;
attachMovie("lightbolt", "carrow", xdepth);
carrow._x = buffy._x + 75;
carrow._y = buffy._y - 15;
carrow._alpha = magicn;
}
}
if (Key.isDown(83)) {
if (flying == false) {
ardamage = magice;
_root.mme.gotoAndPlay(2);
flying = true;
xdepth = buffy.getDepth() + 1;
attachMovie("lightbolt", "carrow", xdepth);
carrow._x = buffy._x + 75;
carrow._y = buffy._y - 15;
carrow._alpha = magice;
}
}
if (Key.isDown(32)) {
buffy.buffy2.play();
}
if (Key.isDown(37)) {
if (buffy._x > 0) {
if (vamp.hitt.hitTest(buffy.hitt) && (buffy._x > vamp._x)) {
} else {
buffy.gotoAndStop("left");
buffy._x = buffy._x - (speed * 2);
_root.hills._x = _root.hills._x + (speed / 8);
}
}
}
if (Key.isDown(39)) {
if (buffy._x < 550) {
if (vamp.hitt.hitTest(buffy.hitt) && (buffy._x < vamp._x)) {
} else {
buffy.gotoAndStop("right");
buffy._x = buffy._x + (speed * 2);
_root.hills._x = _root.hills._x - (speed / 8);
}
}
}
if (Key.isDown(38)) {
if (buffy._y > 310) {
if (vamp.hitt.hitTest(buffy.hitt) && (buffy._y > vamp._y)) {
} else {
buffy._y = buffy._y - speed;
_root.hills._y = _root.hills._y + (speed / 11);
}
}
}
if (Key.isDown(40)) {
if (buffy._y < 395) {
if (vamp.hitt.hitTest(buffy.hitt) && (buffy._y < vamp._y)) {
} else {
buffy._y = buffy._y + speed;
_root.hills._y = _root.hills._y - (speed / 11);
}
}
}
_quality = _root.qua;
if (vamphp < 0) {
vamphp = 0;
}
if (health < 0) {
_root.gotoAndStop("patroldie");
}
if (ad > 200) {
ad = 5;
}
lhand.gotoAndStop(lweapon);
rhand.gotoAndStop(rweapon);
if (buffy._y > (vamp._y - 4)) {
buffy.swapDepths(14);
}
if (buffy._y < (vamp._y - 4)) {
buffy.swapDepths(4);
}
buffy._yscale = buffy._y / 3.8;
buffy._xscale = buffy._y / 3.8;
};
sword.onEnterFrame = function () {
if (sword.hitTest(buffy)) {
sword._alpha = 0;
isword1 = true;
}
};
vamp.onEnterFrame = function () {
if (vamp._x > buffy._x) {
vamp.vamp2.vamp3._xscale = 90;
vamp.vamp2.vamp3.vamp4.hp._xscale = 90;
} else {
vamp.vamp2.vamp3._xscale = -90;
vamp.vamp2.vamp3.vamp4.hp._xscale = -90;
}
if (Math.random() > 0.997) {
if ((vamp._x > 100) && (vamp._x > buffy._x)) {
vamp.vamp2.vamp3.play();
}
if ((vamp._x < 450) && (vamp._x < buffy._x)) {
vamp.vamp2.vamp3.play();
}
}
if (vamp._y > buffy._y) {
if (vamp._y > 305) {
if (vamp.hitt2.hitTest(buffy.hitt)) {
} else {
vamp._y = vamp._y - vampspeed;
}
}
}
if (vamp._y < buffy._y) {
if (vamp._y < 395) {
if (vamp.hitt2.hitTest(buffy.hitt)) {
} else {
vamp._y = vamp._y + vampspeed;
}
}
}
if (vamp._x > buffy._x) {
if (vamp._x > 50) {
if (vamp.hitt2.hitTest(buffy.hitt)) {
} else {
vamp._x = vamp._x - vampspeed;
}
}
}
if (vamp._x < buffy._x) {
if (vamp._x < 500) {
if (vamp.hitt2.hitTest(buffy.hitt)) {
} else {
vamp._x = vamp._x + vampspeed;
}
}
}
if (vamp.hitt.hitTest(buffy.hitt)) {
if (vamp._x < buffy._x) {
vamp._x = vamp._x - 1;
}
if (vamp._x > buffy._x) {
vamp._x = vamp._x + 1;
}
if (vamp._y < buffy._y) {
vamp._y = vamp._y - 1;
}
if (vamp._y > buffy._y) {
vamp._y = vamp._y + 1;
}
}
vamp._yscale = vamp._y / 3.8;
vamp._xscale = vamp._y / 3.8;
if (vamp.hitt2.hitTest(buffy.hitt)) {
if (random(10) > 5) {
if (vrweapon == "sword1") {
if (vslashr == false) {
vslashr = true;
vrsword = Math.random() * 4;
if (vrsword > 3) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab");
} else if (vrsword > 2) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin");
} else if (vrsword > 1) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab");
}
}
}
if (vrweapon == "axe") {
if (vslashr == false) {
vslashr = true;
vrsword = Math.random() * 4;
if (vrsword > 3) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab");
} else if (vrsword > 2) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin");
} else if (vrsword > 1) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab");
}
}
}
if (vrweapon == "staff") {
if (vslashr == false) {
vslashr = true;
vrsword = Math.random() * 4;
if (vrsword > 3) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab");
} else if (vrsword > 2) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin");
} else if (vrsword > 1) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab");
}
}
}
if (vrweapon == "sword2") {
if (vslashr == false) {
vslashr = true;
vrsword = Math.random() * 4;
if (vrsword > 3) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab");
} else if (vrsword > 2) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin");
} else if (vrsword > 1) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab");
}
}
}
if (vrweapon == "rake") {
if (vslashr == false) {
vslashr = true;
vrsword = Math.random() * 4;
if (vrsword > 3) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab");
} else if (vrsword > 2) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin");
} else if (vrsword > 1) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab");
}
}
}
if (vrweapon == "pole") {
if (vslashr == false) {
vslashr = true;
vrsword = Math.random() * 4;
if (vrsword > 3) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab");
} else if (vrsword > 2) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin");
} else if (vrsword > 1) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab");
}
}
}
if (vrweapon == "bat") {
if (vslashr == false) {
vslashr = true;
vrsword = Math.random() * 4;
if (vrsword > 3) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab");
} else if (vrsword > 2) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin");
} else if (vrsword > 1) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab");
}
}
}
if (vrweapon == "knife") {
if (vslashr == false) {
vslashr = true;
vrsword = Math.random() * 4;
if (vrsword > 3) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab");
} else if (vrsword > 2) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin");
} else if (vrsword > 1) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab");
}
}
}
if (vrweapon == "bare") {
vamp.vamp2.vamp3.vamp4.rhand.hand.play();
}
} else {
if (vlweapon == "sword1") {
if (vslashl == false) {
vslashl = true;
vlsword = Math.random() * 4;
if (vlsword > 3) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab");
} else if (vlsword > 2) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin");
} else if (vlsword > 1) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab");
}
}
}
if (vlweapon == "axe") {
if (vslashl == false) {
vslashl = true;
vlsword = Math.random() * 4;
if (vlsword > 3) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab");
} else if (vlsword > 2) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin");
} else if (vlsword > 1) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab");
}
}
}
if (vlweapon == "sword2") {
if (vslashl == false) {
vslashl = true;
vlsword = Math.random() * 4;
if (vlsword > 3) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab");
} else if (vlsword > 2) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin");
} else if (vlsword > 1) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab");
}
}
}
if (vlweapon == "staff") {
if (vslashl == false) {
vslashl = true;
vlsword = Math.random() * 4;
if (vlsword > 3) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab");
} else if (vlsword > 2) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin");
} else if (vlsword > 1) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab");
}
}
}
if (vlweapon == "pole") {
if (vslashl == false) {
vslashl = true;
vlsword = Math.random() * 4;
if (vlsword > 3) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab");
} else if (vlsword > 2) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin");
} else if (vlsword > 1) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab");
}
}
}
if (vlweapon == "rake") {
if (vslashl == false) {
vslashl = true;
vlsword = Math.random() * 4;
if (vlsword > 3) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab");
} else if (vlsword > 2) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin");
} else if (vlsword > 1) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab");
}
}
}
if (vlweapon == "knife") {
if (vslashl == false) {
vslashl = true;
vlsword = Math.random() * 4;
if (vlsword > 3) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab");
} else if (vlsword > 2) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin");
} else if (vlsword > 1) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab");
}
}
}
if (vlweapon == "bat") {
if (vslashl == false) {
vslashl = true;
vlsword = Math.random() * 4;
if (vlsword > 3) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab");
} else if (vlsword > 2) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin");
} else if (vlsword > 1) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab");
}
}
}
if (vlweapon == "bare") {
vamp.vamp2.vamp3.vamp4.lhand.hand.play();
}
}
}
vamp.vamp2.vamp3.vamp4.lhand.gotoAndStop(vlweapon);
vamp.vamp2.vamp3.vamp4.rhand.gotoAndStop(vrweapon);
};
Instance of Symbol 431 MovieClip "mmw" in Frame 40
onClipEvent (enterFrame) {
this._alpha = _root.magicw;
}
Instance of Symbol 432 MovieClip "mme" in Frame 40
onClipEvent (enterFrame) {
this._alpha = _root.magice;
}
Instance of Symbol 433 MovieClip "mmn" in Frame 40
onClipEvent (enterFrame) {
this._alpha = _root.magicn;
}
Instance of Symbol 434 MovieClip "mms" in Frame 40
onClipEvent (enterFrame) {
this._alpha = _root.magics;
}
Instance of Symbol 394 MovieClip in Frame 40
onClipEvent (load) {
this._xscale = _root.health * 1.05;
}
onClipEvent (enterFrame) {
this._xscale = _root.health * 1.1;
}
Frame 46
attachMovie("buffy", "buffy", 14);
stopAllSounds();
if (muse == true) {
bgSound = new Sound();
bgSound.attachSound("mgassault", true);
bgSound.start(0, 99);
}
_quality = _root.qua;
_root.cstage = 1;
_root.patrol = false;
species = "vamp";
scoob = "buffy";
superb = 1;
vexist = false;
create1 = false;
possy = 650;
buffy._x = 300;
buffy._y = 330;
flying = false;
l1punch = false;
r1punch = false;
l2punch = false;
r2punch = false;
ata = false;
atb = false;
zcho = false;
xcho = false;
vslashr = false;
vslashl = false;
vlweapon = "bare";
vrweapon = "bare";
lweapon = "bare";
rweapon = "bare";
istake = 100;
isword1 = 0;
isword2 = 0;
ipole = 0;
iknife = 0;
irake = 0;
ibat = 0;
istaff = 0;
icross = 0;
iaxe = 0;
upslice = 0;
spinslice = 0;
heavy = 1;
speed = 7;
vamphp = 1000;
vampspeed = 3;
health = 1000;
superalpha = 0;
ad = 50;
ard = 1;
buffy.onEnterFrame = function () {
if (Key.isDown(90)) {
if (zcho == false) {
zcho = true;
_root.lcho.nextFrame();
}
} else {
zcho = false;
}
if (Key.isDown(88)) {
if (xcho == false) {
xcho = true;
_root.rcho.nextFrame();
}
} else {
xcho = false;
}
if (Key.isDown(81)) {
if (l1punch == false) {
l1punch = true;
if (lweapon == "stake") {
lhand.hand.gotoAndPlay("stake");
}
if (lweapon == "bare") {
lhand.hand.gotoAndPlay("punch");
}
if (lweapon == "cross") {
if (flying == false) {
flying = true;
xdepth = buffy.getDepth() + 1;
attachMovie("carrow", "carrow", xdepth);
carrow._x = buffy._x + 75;
carrow._y = buffy._y - 25;
}
}
if ((((((((lweapon == "sword1") || (lweapon == "sword2")) || (lweapon == "knife")) || (lweapon == "axe")) || (lweapon == "staff")) || (lweapon == "pole")) || (lweapon == "rake")) || (lweapon == "bat")) {
if (spinslice > 3) {
lhand.hand.gotoAndPlay("spinslice");
} else if (atb == true) {
lhand.hand.gotoAndPlay("jab");
} else {
lhand.hand.gotoAndPlay("push");
}
}
}
} else {
l1punch = false;
}
if (Key.isDown(65)) {
if (l2punch == false) {
attachMovie("arrow", "arrow", 11);
l2punch = true;
if (lweapon == "stake") {
lhand.hand.gotoAndPlay("stake");
}
if (lweapon == "bare") {
lhand.hand.gotoAndPlay("punchb");
}
if (lweapon == "cross") {
if (flying == false) {
flying = true;
xdepth = buffy.getDepth() + 1;
attachMovie("carrow", "carrow", xdepth);
carrow._x = buffy._x + 75;
carrow._y = buffy._y - 25;
}
}
if ((((((((lweapon == "sword1") || (lweapon == "sword2")) || (lweapon == "knife")) || (lweapon == "axe")) || (lweapon == "staff")) || (lweapon == "pole")) || (lweapon == "rake")) || (lweapon == "bat")) {
if (upslice > 1) {
lhand.hand.gotoAndPlay("upslice");
} else if (ata == true) {
lhand.hand.gotoAndPlay("spin");
} else {
lhand.hand.gotoAndPlay("stab");
}
}
}
} else {
l2punch = false;
}
if (Key.isDown(87)) {
if (r1punch == false) {
r1punch = true;
if (rweapon == "stake") {
rhand.hand.gotoAndPlay("stake");
}
if (rweapon == "bare") {
rhand.hand.gotoAndPlay("punch");
}
if (rweapon == "cross") {
if (flying == false) {
flying = true;
xdepth = buffy.getDepth() + 1;
attachMovie("carrow", "carrow", xdepth);
carrow._x = buffy._x + 20;
carrow._y = buffy._y - 25;
}
}
if ((((((((rweapon == "sword1") || (rweapon == "axe")) || (rweapon == "sword2")) || (rweapon == "knife")) || (rweapon == "staff")) || (rweapon == "pole")) || (rweapon == "rake")) || (rweapon == "bat")) {
if (spinslice > 3) {
rhand.hand.gotoAndPlay("spinslice");
} else if (atb == true) {
rhand.hand.gotoAndPlay("jab");
} else {
rhand.hand.gotoAndPlay("push");
}
}
}
} else {
r1punch = false;
}
if (Key.isDown(83)) {
if (r2punch == false) {
r2punch = true;
if (rweapon == "stake") {
rhand.hand.gotoAndPlay("stake");
}
if (rweapon == "bare") {
rhand.hand.gotoAndPlay("punchb");
}
if (rweapon == "cross") {
if (flying == false) {
flying = true;
xdepth = buffy.getDepth() + 1;
attachMovie("carrow", "carrow", xdepth);
carrow._x = buffy._x + 20;
carrow._y = buffy._y - 25;
}
}
if ((((((((rweapon == "sword1") || (rweapon == "axe")) || (rweapon == "sword2")) || (rweapon == "knife")) || (rweapon == "staff")) || (rweapon == "pole")) || (rweapon == "rake")) || (rweapon == "bat")) {
if (upslice > 1) {
rhand.hand.gotoAndPlay("upslice");
} else if (ata == true) {
rhand.hand.gotoAndPlay("spin");
} else {
rhand.hand.gotoAndPlay("stab");
}
}
}
} else {
r2punch = false;
}
if (Key.isDown(32)) {
buffy.buffy2.play();
}
if (Key.isDown(37)) {
if (buffy._x > 50) {
if (vamp.hitt.hitTest(buffy.hitt) && (buffy._x > vamp._x)) {
} else {
buffy.gotoAndStop("left");
buffy._x = buffy._x - (speed * 2);
}
}
}
if (Key.isDown(39)) {
if (buffy._x < 500) {
if (vamp.hitt.hitTest(buffy.hitt) && (buffy._x < vamp._x)) {
} else {
buffy.gotoAndStop("right");
buffy._x = buffy._x + (speed * 2);
}
}
}
if (Key.isDown(38)) {
if (buffy._y > 310) {
if (vamp.hitt.hitTest(buffy.hitt) && (buffy._y > vamp._y)) {
} else {
buffy._y = buffy._y - speed;
_root.hills._y = _root.hills._y + (speed / 11);
}
}
}
if (Key.isDown(40)) {
if (buffy._y < 395) {
if (vamp.hitt.hitTest(buffy.hitt) && (buffy._y < vamp._y)) {
} else {
buffy._y = buffy._y + speed;
_root.hills._y = _root.hills._y - (speed / 11);
}
}
}
if (create1 == true) {
create1 = false;
exist = true;
if (buffy.getDepth() == 14) {
attachMovie("vamp", "vamp", 4);
}
if (buffy.getDepth() == 4) {
attachMovie("vamp", "vamp", 14);
}
vamp._x = possy;
vamp._y = 340;
vamp.onEnterFrame = function () {
if (vamp._x > buffy._x) {
vamp.vamp2.vamp3._xscale = 90;
vamp.vamp2.vamp3.vamp4.hp._xscale = 90;
} else {
vamp.vamp2.vamp3._xscale = -90;
vamp.vamp2.vamp3.vamp4.hp._xscale = -90;
}
if (Math.random() > 0.997) {
if ((vamp._x > 100) && (vamp._x > buffy._x)) {
vamp.vamp2.vamp3.play();
}
if ((vamp._x < 450) && (vamp._x < buffy._x)) {
vamp.vamp2.vamp3.play();
}
}
if (vamp._y > buffy._y) {
if (vamp._y > 305) {
if (vamp.hitt2.hitTest(buffy.hitt)) {
} else {
vamp._y = vamp._y - vampspeed;
}
}
}
if (vamp._y < buffy._y) {
if (vamp._y < 395) {
if (vamp.hitt2.hitTest(buffy.hitt)) {
} else {
vamp._y = vamp._y + vampspeed;
}
}
}
if (vamp._x > buffy._x) {
if (vamp._x > 50) {
if (vamp.hitt2.hitTest(buffy.hitt)) {
} else {
vamp._x = vamp._x - vampspeed;
}
}
}
if (vamp._x < buffy._x) {
if (vamp._x < 500) {
if (vamp.hitt2.hitTest(buffy.hitt)) {
} else {
vamp._x = vamp._x + vampspeed;
}
}
}
if (vamp.hitt.hitTest(buffy.hitt)) {
if (vamp._x < buffy._x) {
vamp._x = vamp._x - 1;
}
if (vamp._x > buffy._x) {
vamp._x = vamp._x + 1;
}
if (vamp._y < buffy._y) {
vamp._y = vamp._y - 1;
}
if (vamp._y > buffy._y) {
vamp._y = vamp._y + 1;
}
}
vamp._yscale = vamp._y / 3.8;
vamp._xscale = vamp._y / 3.8;
if (vamp.hitt2.hitTest(buffy.hitt)) {
if (random(10) > 5) {
if (vrweapon == "sword1") {
if (vslashr == false) {
vslashr = true;
vrsword = Math.random() * 4;
if (vrsword > 3) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab");
} else if (vrsword > 2) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin");
} else if (vrsword > 1) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab");
}
}
}
if (vrweapon == "axe") {
if (vslashr == false) {
vslashr = true;
vrsword = Math.random() * 4;
if (vrsword > 3) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab");
} else if (vrsword > 2) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin");
} else if (vrsword > 1) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab");
}
}
}
if (vrweapon == "staff") {
if (vslashr == false) {
vslashr = true;
vrsword = Math.random() * 4;
if (vrsword > 3) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab");
} else if (vrsword > 2) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin");
} else if (vrsword > 1) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab");
}
}
}
if (vrweapon == "sword2") {
if (vslashr == false) {
vslashr = true;
vrsword = Math.random() * 4;
if (vrsword > 3) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab");
} else if (vrsword > 2) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin");
} else if (vrsword > 1) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab");
}
}
}
if (vrweapon == "rake") {
if (vslashr == false) {
vslashr = true;
vrsword = Math.random() * 4;
if (vrsword > 3) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab");
} else if (vrsword > 2) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin");
} else if (vrsword > 1) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab");
}
}
}
if (vrweapon == "pole") {
if (vslashr == false) {
vslashr = true;
vrsword = Math.random() * 4;
if (vrsword > 3) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab");
} else if (vrsword > 2) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin");
} else if (vrsword > 1) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab");
}
}
}
if (vrweapon == "bat") {
if (vslashr == false) {
vslashr = true;
vrsword = Math.random() * 4;
if (vrsword > 3) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab");
} else if (vrsword > 2) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin");
} else if (vrsword > 1) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab");
}
}
}
if (vrweapon == "knife") {
if (vslashr == false) {
vslashr = true;
vrsword = Math.random() * 4;
if (vrsword > 3) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab");
} else if (vrsword > 2) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin");
} else if (vrsword > 1) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab");
}
}
}
if (vrweapon == "bare") {
vamp.vamp2.vamp3.vamp4.rhand.hand.play();
}
} else {
if (vlweapon == "sword1") {
if (vslashl == false) {
vslashl = true;
vlsword = Math.random() * 4;
if (vlsword > 3) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab");
} else if (vlsword > 2) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin");
} else if (vlsword > 1) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab");
}
}
}
if (vlweapon == "axe") {
if (vslashl == false) {
vslashl = true;
vlsword = Math.random() * 4;
if (vlsword > 3) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab");
} else if (vlsword > 2) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin");
} else if (vlsword > 1) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab");
}
}
}
if (vlweapon == "sword2") {
if (vslashl == false) {
vslashl = true;
vlsword = Math.random() * 4;
if (vlsword > 3) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab");
} else if (vlsword > 2) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin");
} else if (vlsword > 1) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab");
}
}
}
if (vlweapon == "staff") {
if (vslashl == false) {
vslashl = true;
vlsword = Math.random() * 4;
if (vlsword > 3) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab");
} else if (vlsword > 2) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin");
} else if (vlsword > 1) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab");
}
}
}
if (vlweapon == "pole") {
if (vslashl == false) {
vslashl = true;
vlsword = Math.random() * 4;
if (vlsword > 3) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab");
} else if (vlsword > 2) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin");
} else if (vlsword > 1) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab");
}
}
}
if (vlweapon == "rake") {
if (vslashl == false) {
vslashl = true;
vlsword = Math.random() * 4;
if (vlsword > 3) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab");
} else if (vlsword > 2) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin");
} else if (vlsword > 1) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab");
}
}
}
if (vlweapon == "knife") {
if (vslashl == false) {
vslashl = true;
vlsword = Math.random() * 4;
if (vlsword > 3) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab");
} else if (vlsword > 2) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin");
} else if (vlsword > 1) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab");
}
}
}
if (vlweapon == "bat") {
if (vslashl == false) {
vslashl = true;
vlsword = Math.random() * 4;
if (vlsword > 3) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab");
} else if (vlsword > 2) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin");
} else if (vlsword > 1) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab");
}
}
}
if (vlweapon == "bare") {
vamp.vamp2.vamp3.vamp4.lhand.hand.play();
}
}
}
vamp.vamp2.vamp3.vamp4.lhand.gotoAndStop(vlweapon);
vamp.vamp2.vamp3.vamp4.rhand.gotoAndStop(vrweapon);
};
}
_quality = _root.qua;
if (vamphp < 0) {
vamphp = 0;
}
if (health < 0) {
_root.gotoAndStop("maindie");
}
if (ad > 200) {
ad = 5;
}
lhand.gotoAndStop(lweapon);
rhand.gotoAndStop(rweapon);
if (buffy._y > (vamp._y - 4)) {
buffy.swapDepths(14);
}
if (buffy._y < (vamp._y - 4)) {
buffy.swapDepths(4);
}
buffy._yscale = buffy._y / 3.8;
buffy._xscale = buffy._y / 3.8;
};
sword.onEnterFrame = function () {
if (sword.hitTest(buffy)) {
sword._alpha = 0;
isword1 = true;
}
};
Instance of Symbol 202 MovieClip [blood] "blood" in Frame 46
onClipEvent (load) {
if (_root.bloodc == "green") {
var coulor = new Color(this);
coulor.setRGB(65280);
_root.col = "0x00FF00";
}
this._alpha = Math.random() * 100;
}
Instance of Symbol 466 MovieClip in Frame 46
on (release) {
_root.gotoAndStop("stage2");
}
Instance of Symbol 394 MovieClip in Frame 46
onClipEvent (load) {
this._xscale = _root.health * 0.105;
}
onClipEvent (enterFrame) {
this._xscale = _root.health * 0.11;
}
Frame 50
removeMovieClip(_root.buffy);
removeMovieClip(_root.vamp);
stopAllSounds();
if (dusted > 59) {
grade = "A*";
} else if (dusted > 39) {
grade = "A";
} else if (dusted > 29) {
grade = "B";
} else if (dusted > 19) {
grade = "C";
} else if (dusted > 14) {
grade = "D";
} else if (dusted > 9) {
grade = "E";
} else if (dusted > 4) {
grade = "F";
} else {
grade = "U";
}
Frame 54
health = 1000;
removeMovieClip(_root.buffy);
removeMovieClip(_root.vamp);
stopAllSounds();
Frame 58
attachMovie("buffy", "buffy", 14);
stopAllSounds();
if (muse == true) {
bgSound = new Sound();
bgSound.attachSound("mgboss1", true);
bgSound.start(0, 99);
}
_quality = _root.qua;
_root.patrol = false;
_root.cstage = 2;
iaxe = 100;
ipole = 100;
species = "vamp";
scoob = "buffy";
superb = 1;
vexist = false;
create1 = false;
possy = 650;
buffy._x = 300;
buffy._y = 330;
flying = false;
l1punch = false;
r1punch = false;
l2punch = false;
r2punch = false;
ata = false;
atb = false;
zcho = false;
xcho = false;
vslashr = false;
vslashl = false;
vlweapon = "bare";
vrweapon = "bare";
lweapon = "bare";
rweapon = "bare";
heavy = 1;
speed = 7;
vamphp = 1000;
vampspeed = 3;
health = 1000;
superalpha = 0;
ad = 50;
ard = 1;
buffy.onEnterFrame = function () {
if (Key.isDown(90)) {
if (zcho == false) {
zcho = true;
_root.lcho.nextFrame();
}
} else {
zcho = false;
}
if (Key.isDown(88)) {
if (xcho == false) {
xcho = true;
_root.rcho.nextFrame();
}
} else {
xcho = false;
}
if (Key.isDown(81)) {
if (l1punch == false) {
l1punch = true;
if (lweapon == "stake") {
lhand.hand.gotoAndPlay("stake");
}
if (lweapon == "bare") {
lhand.hand.gotoAndPlay("punch");
}
if (lweapon == "cross") {
if (flying == false) {
flying = true;
xdepth = buffy.getDepth() + 1;
attachMovie("carrow", "carrow", xdepth);
carrow._x = buffy._x + 75;
carrow._y = buffy._y - 25;
}
}
if ((((((((lweapon == "sword1") || (lweapon == "sword2")) || (lweapon == "knife")) || (lweapon == "axe")) || (lweapon == "staff")) || (lweapon == "pole")) || (lweapon == "rake")) || (lweapon == "bat")) {
if (spinslice > 3) {
lhand.hand.gotoAndPlay("spinslice");
} else if (atb == true) {
lhand.hand.gotoAndPlay("jab");
} else {
lhand.hand.gotoAndPlay("push");
}
}
}
} else {
l1punch = false;
}
if (Key.isDown(65)) {
if (l2punch == false) {
attachMovie("arrow", "arrow", 11);
l2punch = true;
if (lweapon == "stake") {
lhand.hand.gotoAndPlay("stake");
}
if (lweapon == "bare") {
lhand.hand.gotoAndPlay("punchb");
}
if (lweapon == "cross") {
if (flying == false) {
flying = true;
xdepth = buffy.getDepth() + 1;
attachMovie("carrow", "carrow", xdepth);
carrow._x = buffy._x + 75;
carrow._y = buffy._y - 25;
}
}
if ((((((((lweapon == "sword1") || (lweapon == "sword2")) || (lweapon == "knife")) || (lweapon == "axe")) || (lweapon == "staff")) || (lweapon == "pole")) || (lweapon == "rake")) || (lweapon == "bat")) {
if (upslice > 1) {
lhand.hand.gotoAndPlay("upslice");
} else if (ata == true) {
lhand.hand.gotoAndPlay("spin");
} else {
lhand.hand.gotoAndPlay("stab");
}
}
}
} else {
l2punch = false;
}
if (Key.isDown(87)) {
if (r1punch == false) {
r1punch = true;
if (rweapon == "stake") {
rhand.hand.gotoAndPlay("stake");
}
if (rweapon == "bare") {
rhand.hand.gotoAndPlay("punch");
}
if (rweapon == "cross") {
if (flying == false) {
flying = true;
xdepth = buffy.getDepth() + 1;
attachMovie("carrow", "carrow", xdepth);
carrow._x = buffy._x + 20;
carrow._y = buffy._y - 25;
}
}
if ((((((((rweapon == "sword1") || (rweapon == "axe")) || (rweapon == "sword2")) || (rweapon == "knife")) || (rweapon == "staff")) || (rweapon == "pole")) || (rweapon == "rake")) || (rweapon == "bat")) {
if (spinslice > 3) {
rhand.hand.gotoAndPlay("spinslice");
} else if (atb == true) {
rhand.hand.gotoAndPlay("jab");
} else {
rhand.hand.gotoAndPlay("push");
}
}
}
} else {
r1punch = false;
}
if (Key.isDown(83)) {
if (r2punch == false) {
r2punch = true;
if (rweapon == "stake") {
rhand.hand.gotoAndPlay("stake");
}
if (rweapon == "bare") {
rhand.hand.gotoAndPlay("punchb");
}
if (rweapon == "cross") {
if (flying == false) {
flying = true;
xdepth = buffy.getDepth() + 1;
attachMovie("carrow", "carrow", xdepth);
carrow._x = buffy._x + 20;
carrow._y = buffy._y - 25;
}
}
if ((((((((rweapon == "sword1") || (rweapon == "axe")) || (rweapon == "sword2")) || (rweapon == "knife")) || (rweapon == "staff")) || (rweapon == "pole")) || (rweapon == "rake")) || (rweapon == "bat")) {
if (upslice > 1) {
rhand.hand.gotoAndPlay("upslice");
} else if (ata == true) {
rhand.hand.gotoAndPlay("spin");
} else {
rhand.hand.gotoAndPlay("stab");
}
}
}
} else {
r2punch = false;
}
if (Key.isDown(32)) {
buffy.buffy2.play();
}
if (Key.isDown(37)) {
if (buffy._x > 50) {
if (vamp.hitt.hitTest(buffy.hitt) && (buffy._x > vamp._x)) {
} else {
buffy.gotoAndStop("left");
buffy._x = buffy._x - (speed * 2);
}
}
}
if (Key.isDown(39)) {
if (buffy._x < 500) {
if (vamp.hitt.hitTest(buffy.hitt) && (buffy._x < vamp._x)) {
} else {
buffy.gotoAndStop("right");
buffy._x = buffy._x + (speed * 2);
}
}
}
if (Key.isDown(38)) {
if (buffy._y > 310) {
if (vamp.hitt.hitTest(buffy.hitt) && (buffy._y > vamp._y)) {
} else {
buffy._y = buffy._y - speed;
}
}
}
if (Key.isDown(40)) {
if (buffy._y < 395) {
if (vamp.hitt.hitTest(buffy.hitt) && (buffy._y < vamp._y)) {
} else {
buffy._y = buffy._y + speed;
}
}
}
if (create1 == true) {
create1 = false;
exist = true;
if (buffy.getDepth() == 14) {
attachMovie("vamp", "vamp", 4);
}
if (buffy.getDepth() == 4) {
attachMovie("vamp", "vamp", 14);
}
vamp._x = possy;
vamp._y = 340;
vamp.onEnterFrame = function () {
if (vamp._x > buffy._x) {
vamp.vamp2.vamp3._xscale = 90;
vamp.vamp2.vamp3.vamp4.hp._xscale = 90;
} else {
vamp.vamp2.vamp3._xscale = -90;
vamp.vamp2.vamp3.vamp4.hp._xscale = -90;
}
if (Math.random() > 0.997) {
if ((vamp._x > 100) && (vamp._x > buffy._x)) {
vamp.vamp2.vamp3.play();
}
if ((vamp._x < 450) && (vamp._x < buffy._x)) {
vamp.vamp2.vamp3.play();
}
}
if (vamp._y > buffy._y) {
if (vamp._y > 305) {
if (vamp.hitt2.hitTest(buffy.hitt)) {
} else {
vamp._y = vamp._y - vampspeed;
}
}
}
if (vamp._y < buffy._y) {
if (vamp._y < 395) {
if (vamp.hitt2.hitTest(buffy.hitt)) {
} else {
vamp._y = vamp._y + vampspeed;
}
}
}
if (vamp._x > buffy._x) {
if (vamp._x > 50) {
if (vamp.hitt2.hitTest(buffy.hitt)) {
} else {
vamp._x = vamp._x - vampspeed;
}
}
}
if (vamp._x < buffy._x) {
if (vamp._x < 500) {
if (vamp.hitt2.hitTest(buffy.hitt)) {
} else {
vamp._x = vamp._x + vampspeed;
}
}
}
if (vamp.hitt.hitTest(buffy.hitt)) {
if (vamp._x < buffy._x) {
vamp._x = vamp._x - 1;
}
if (vamp._x > buffy._x) {
vamp._x = vamp._x + 1;
}
if (vamp._y < buffy._y) {
vamp._y = vamp._y - 1;
}
if (vamp._y > buffy._y) {
vamp._y = vamp._y + 1;
}
}
vamp._yscale = vamp._y / 3.8;
vamp._xscale = vamp._y / 3.8;
if (vamp.hitt2.hitTest(buffy.hitt)) {
if (random(10) > 5) {
if (vrweapon == "sword1") {
if (vslashr == false) {
vslashr = true;
vrsword = Math.random() * 4;
if (vrsword > 3) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab");
} else if (vrsword > 2) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin");
} else if (vrsword > 1) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab");
}
}
}
if (vrweapon == "axe") {
if (vslashr == false) {
vslashr = true;
vrsword = Math.random() * 4;
if (vrsword > 3) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab");
} else if (vrsword > 2) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin");
} else if (vrsword > 1) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab");
}
}
}
if (vrweapon == "staff") {
if (vslashr == false) {
vslashr = true;
vrsword = Math.random() * 4;
if (vrsword > 3) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab");
} else if (vrsword > 2) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin");
} else if (vrsword > 1) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab");
}
}
}
if (vrweapon == "sword2") {
if (vslashr == false) {
vslashr = true;
vrsword = Math.random() * 4;
if (vrsword > 3) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab");
} else if (vrsword > 2) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin");
} else if (vrsword > 1) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab");
}
}
}
if (vrweapon == "rake") {
if (vslashr == false) {
vslashr = true;
vrsword = Math.random() * 4;
if (vrsword > 3) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab");
} else if (vrsword > 2) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin");
} else if (vrsword > 1) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab");
}
}
}
if (vrweapon == "pole") {
if (vslashr == false) {
vslashr = true;
vrsword = Math.random() * 4;
if (vrsword > 3) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab");
} else if (vrsword > 2) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin");
} else if (vrsword > 1) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab");
}
}
}
if (vrweapon == "bat") {
if (vslashr == false) {
vslashr = true;
vrsword = Math.random() * 4;
if (vrsword > 3) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab");
} else if (vrsword > 2) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin");
} else if (vrsword > 1) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab");
}
}
}
if (vrweapon == "knife") {
if (vslashr == false) {
vslashr = true;
vrsword = Math.random() * 4;
if (vrsword > 3) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab");
} else if (vrsword > 2) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin");
} else if (vrsword > 1) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab");
}
}
}
if (vrweapon == "bare") {
vamp.vamp2.vamp3.vamp4.rhand.hand.play();
}
} else {
if (vlweapon == "sword1") {
if (vslashl == false) {
vslashl = true;
vlsword = Math.random() * 4;
if (vlsword > 3) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab");
} else if (vlsword > 2) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin");
} else if (vlsword > 1) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab");
}
}
}
if (vlweapon == "axe") {
if (vslashl == false) {
vslashl = true;
vlsword = Math.random() * 4;
if (vlsword > 3) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab");
} else if (vlsword > 2) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin");
} else if (vlsword > 1) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab");
}
}
}
if (vlweapon == "sword2") {
if (vslashl == false) {
vslashl = true;
vlsword = Math.random() * 4;
if (vlsword > 3) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab");
} else if (vlsword > 2) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin");
} else if (vlsword > 1) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab");
}
}
}
if (vlweapon == "staff") {
if (vslashl == false) {
vslashl = true;
vlsword = Math.random() * 4;
if (vlsword > 3) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab");
} else if (vlsword > 2) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin");
} else if (vlsword > 1) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab");
}
}
}
if (vlweapon == "pole") {
if (vslashl == false) {
vslashl = true;
vlsword = Math.random() * 4;
if (vlsword > 3) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab");
} else if (vlsword > 2) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin");
} else if (vlsword > 1) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab");
}
}
}
if (vlweapon == "rake") {
if (vslashl == false) {
vslashl = true;
vlsword = Math.random() * 4;
if (vlsword > 3) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab");
} else if (vlsword > 2) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin");
} else if (vlsword > 1) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab");
}
}
}
if (vlweapon == "knife") {
if (vslashl == false) {
vslashl = true;
vlsword = Math.random() * 4;
if (vlsword > 3) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab");
} else if (vlsword > 2) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin");
} else if (vlsword > 1) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab");
}
}
}
if (vlweapon == "bat") {
if (vslashl == false) {
vslashl = true;
vlsword = Math.random() * 4;
if (vlsword > 3) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab");
} else if (vlsword > 2) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin");
} else if (vlsword > 1) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab");
}
}
}
if (vlweapon == "bare") {
vamp.vamp2.vamp3.vamp4.lhand.hand.play();
}
}
}
vamp.vamp2.vamp3.vamp4.lhand.gotoAndStop(vlweapon);
vamp.vamp2.vamp3.vamp4.rhand.gotoAndStop(vrweapon);
};
}
_quality = _root.qua;
if (vamphp < 0) {
vamphp = 0;
}
if (health < 0) {
_root.gotoAndStop("maindie");
}
if (ad > 200) {
ad = 5;
}
lhand.gotoAndStop(lweapon);
rhand.gotoAndStop(rweapon);
if (buffy._y > (vamp._y - 4)) {
buffy.swapDepths(14);
}
if (buffy._y < (vamp._y - 4)) {
buffy.swapDepths(4);
}
buffy._yscale = buffy._y / 3.8;
buffy._xscale = buffy._y / 3.8;
};
sword.onEnterFrame = function () {
if (sword.hitTest(buffy)) {
sword._alpha = 0;
isword1 = true;
}
};
Instance of Symbol 202 MovieClip [blood] "blood" in Frame 58
onClipEvent (load) {
if (_root.bloodc == "green") {
var coulor = new Color(this);
coulor.setRGB(65280);
_root.col = "0x00FF00";
}
this._alpha = Math.random() * 100;
}
Instance of Symbol 394 MovieClip in Frame 58
onClipEvent (load) {
this._xscale = _root.health * 0.105;
}
onClipEvent (enterFrame) {
this._xscale = _root.health * 0.11;
}
Frame 62
stop();
stopAllSounds();
if (muse == true) {
bgSound = new Sound();
bgSound.attachSound("mghouse", true);
bgSound.start(0, 99);
}
_root.cstage = 3;
removeMovieClip(_root.buffy);
removeMovieClip(_root.vamp);
removeMovieClip(_root.fader);
Frame 66
stop();
stopAllSounds();
if (muse == true) {
bgSound = new Sound();
bgSound.attachSound("mgxander", true);
bgSound.start(0, 99);
}
attachMovie("buffy", "buffy", 14);
_quality = _root.qua;
_root.patrol = false;
_root.cstage = 4;
species = "vamp";
scoob = "xander";
superb = 1;
vexist = false;
create1 = false;
possy = 650;
buffy._x = 300;
buffy._y = 330;
flying = false;
l1punch = false;
r1punch = false;
l2punch = false;
r2punch = false;
ata = false;
atb = false;
zcho = false;
xcho = false;
vslashr = false;
vslashl = false;
vlweapon = "bare";
vrweapon = "bare";
lweapon = "bare";
rweapon = "bare";
istake = 100;
isword1 = 0;
isword2 = 0;
ipole = 0;
iknife = 0;
irake = 0;
ibat = 0;
istaff = 0;
iaxe = 0;
icross = 20;
heavy = 1;
speed = 7;
vamphp = 1000;
vampspeed = 4;
health = 100;
superalpha = 0;
ad = 50;
ard = 1;
buffy.onEnterFrame = function () {
isword1 = 0;
isword2 = 0;
ipole = 0;
iknife = 0;
irake = 0;
ibat = 0;
istaff = 0;
iaxe = 0;
if (Key.isDown(90)) {
if (zcho == false) {
zcho = true;
_root.lcho.nextFrame();
}
} else {
zcho = false;
}
if (Key.isDown(88)) {
if (xcho == false) {
xcho = true;
_root.rcho.nextFrame();
}
} else {
xcho = false;
}
if (Key.isDown(81)) {
if (l1punch == false) {
l1punch = true;
if (lweapon == "stake") {
lhand.hand.gotoAndPlay("stake");
}
if (lweapon == "bare") {
lhand.hand.gotoAndPlay("punch");
}
if (lweapon == "cross") {
if (flying == false) {
if (icross > 0) {
flying = true;
xdepth = buffy.getDepth() + 1;
attachMovie("carrow", "carrow", xdepth);
carrow._x = buffy._x + 75;
carrow._y = buffy._y - 25;
}
}
}
if ((((((((lweapon == "sword1") || (lweapon == "sword2")) || (lweapon == "knife")) || (lweapon == "axe")) || (lweapon == "staff")) || (lweapon == "pole")) || (lweapon == "rake")) || (lweapon == "bat")) {
if (spinslice > 3) {
lhand.hand.gotoAndPlay("spinslice");
} else if (atb == true) {
lhand.hand.gotoAndPlay("jab");
} else {
lhand.hand.gotoAndPlay("push");
}
}
}
} else {
l1punch = false;
}
if (Key.isDown(65)) {
if (l2punch == false) {
attachMovie("arrow", "arrow", 11);
l2punch = true;
if (lweapon == "stake") {
lhand.hand.gotoAndPlay("stake");
}
if (lweapon == "bare") {
lhand.hand.gotoAndPlay("punchb");
}
if (lweapon == "cross") {
if (flying == false) {
if (icross > 0) {
flying = true;
xdepth = buffy.getDepth() + 1;
attachMovie("carrow", "carrow", xdepth);
carrow._x = buffy._x + 75;
carrow._y = buffy._y - 25;
}
}
}
if ((((((((lweapon == "sword1") || (lweapon == "sword2")) || (lweapon == "knife")) || (lweapon == "axe")) || (lweapon == "staff")) || (lweapon == "pole")) || (lweapon == "rake")) || (lweapon == "bat")) {
if (upslice > 1) {
lhand.hand.gotoAndPlay("upslice");
} else if (ata == true) {
lhand.hand.gotoAndPlay("spin");
} else {
lhand.hand.gotoAndPlay("stab");
}
}
}
} else {
l2punch = false;
}
if (Key.isDown(87)) {
if (r1punch == false) {
r1punch = true;
if (rweapon == "stake") {
rhand.hand.gotoAndPlay("stake");
}
if (rweapon == "bare") {
rhand.hand.gotoAndPlay("punch");
}
if (rweapon == "cross") {
if (flying == false) {
if (icross > 0) {
flying = true;
xdepth = buffy.getDepth() + 1;
attachMovie("carrow", "carrow", xdepth);
carrow._x = buffy._x + 20;
carrow._y = buffy._y - 25;
}
}
}
if ((((((((rweapon == "sword1") || (rweapon == "axe")) || (rweapon == "sword2")) || (rweapon == "knife")) || (rweapon == "staff")) || (rweapon == "pole")) || (rweapon == "rake")) || (rweapon == "bat")) {
if (spinslice > 3) {
rhand.hand.gotoAndPlay("spinslice");
} else if (atb == true) {
rhand.hand.gotoAndPlay("jab");
} else {
rhand.hand.gotoAndPlay("push");
}
}
}
} else {
r1punch = false;
}
if (Key.isDown(83)) {
if (r2punch == false) {
r2punch = true;
if (rweapon == "stake") {
rhand.hand.gotoAndPlay("stake");
}
if (rweapon == "bare") {
rhand.hand.gotoAndPlay("punchb");
}
if (rweapon == "cross") {
if (flying == false) {
if (icross > 0) {
flying = true;
xdepth = buffy.getDepth() + 1;
attachMovie("carrow", "carrow", xdepth);
carrow._x = buffy._x + 20;
carrow._y = buffy._y - 25;
}
}
}
if ((((((((rweapon == "sword1") || (rweapon == "axe")) || (rweapon == "sword2")) || (rweapon == "knife")) || (rweapon == "staff")) || (rweapon == "pole")) || (rweapon == "rake")) || (rweapon == "bat")) {
if (upslice > 1) {
rhand.hand.gotoAndPlay("upslice");
} else if (ata == true) {
rhand.hand.gotoAndPlay("spin");
} else {
rhand.hand.gotoAndPlay("stab");
}
}
}
} else {
r2punch = false;
}
if (Key.isDown(32)) {
buffy.buffy2.play();
}
if (Key.isDown(37)) {
if (buffy._x > 50) {
if (vamp.hitt.hitTest(buffy.hitt) && (buffy._x > vamp._x)) {
} else {
buffy.gotoAndStop("left");
buffy._x = buffy._x - (speed * 2);
_root.hills._x = _root.hills._x + (speed / 8);
}
}
}
if (Key.isDown(39)) {
if (buffy._x < 500) {
if (vamp.hitt.hitTest(buffy.hitt) && (buffy._x < vamp._x)) {
} else {
buffy.gotoAndStop("right");
buffy._x = buffy._x + (speed * 2);
_root.hills._x = _root.hills._x - (speed / 8);
}
}
}
if (Key.isDown(38)) {
if (buffy._y > 310) {
if (vamp.hitt.hitTest(buffy.hitt) && (buffy._y > vamp._y)) {
} else {
buffy._y = buffy._y - speed;
_root.hills._y = _root.hills._y + (speed / 11);
}
}
}
if (Key.isDown(40)) {
if (buffy._y < 395) {
if (vamp.hitt.hitTest(buffy.hitt) && (buffy._y < vamp._y)) {
} else {
buffy._y = buffy._y + speed;
_root.hills._y = _root.hills._y - (speed / 11);
}
}
}
if (create1 == true) {
create1 = false;
exist = true;
if (buffy.getDepth() == 14) {
attachMovie("vamp", "vamp", 4);
}
if (buffy.getDepth() == 4) {
attachMovie("vamp", "vamp", 14);
}
vamp._x = possy;
vamp._y = 340;
vamp.onEnterFrame = function () {
if (vamp._x > buffy._x) {
vamp.vamp2.vamp3._xscale = 90;
vamp.vamp2.vamp3.vamp4.hp._xscale = 90;
} else {
vamp.vamp2.vamp3._xscale = -90;
vamp.vamp2.vamp3.vamp4.hp._xscale = -90;
}
if (Math.random() > 0.997) {
if ((vamp._x > 100) && (vamp._x > buffy._x)) {
vamp.vamp2.vamp3.play();
}
if ((vamp._x < 450) && (vamp._x < buffy._x)) {
vamp.vamp2.vamp3.play();
}
}
if (vamp._y > buffy._y) {
if (vamp._y > 305) {
if (vamp.hitt2.hitTest(buffy.hitt)) {
} else {
vamp._y = vamp._y - vampspeed;
}
}
}
if (vamp._y < buffy._y) {
if (vamp._y < 395) {
if (vamp.hitt2.hitTest(buffy.hitt)) {
} else {
vamp._y = vamp._y + vampspeed;
}
}
}
if (vamp._x > buffy._x) {
if (vamp._x > 50) {
if (vamp.hitt2.hitTest(buffy.hitt)) {
} else {
vamp._x = vamp._x - vampspeed;
}
}
}
if (vamp._x < buffy._x) {
if (vamp._x < 500) {
if (vamp.hitt2.hitTest(buffy.hitt)) {
} else {
vamp._x = vamp._x + vampspeed;
}
}
}
if (vamp.hitt.hitTest(buffy.hitt)) {
if (vamp._x < buffy._x) {
vamp._x = vamp._x - 1;
}
if (vamp._x > buffy._x) {
vamp._x = vamp._x + 1;
}
if (vamp._y < buffy._y) {
vamp._y = vamp._y - 1;
}
if (vamp._y > buffy._y) {
vamp._y = vamp._y + 1;
}
}
vamp._yscale = vamp._y / 3.8;
vamp._xscale = vamp._y / 3.8;
if (vamp.hitt2.hitTest(buffy.hitt)) {
if (random(10) > 5) {
if (vrweapon == "sword1") {
if (vslashr == false) {
vslashr = true;
vrsword = Math.random() * 4;
if (vrsword > 3) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab");
} else if (vrsword > 2) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin");
} else if (vrsword > 1) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab");
}
}
}
if (vrweapon == "axe") {
if (vslashr == false) {
vslashr = true;
vrsword = Math.random() * 4;
if (vrsword > 3) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab");
} else if (vrsword > 2) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin");
} else if (vrsword > 1) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab");
}
}
}
if (vrweapon == "staff") {
if (vslashr == false) {
vslashr = true;
vrsword = Math.random() * 4;
if (vrsword > 3) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab");
} else if (vrsword > 2) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin");
} else if (vrsword > 1) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab");
}
}
}
if (vrweapon == "sword2") {
if (vslashr == false) {
vslashr = true;
vrsword = Math.random() * 4;
if (vrsword > 3) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab");
} else if (vrsword > 2) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin");
} else if (vrsword > 1) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab");
}
}
}
if (vrweapon == "rake") {
if (vslashr == false) {
vslashr = true;
vrsword = Math.random() * 4;
if (vrsword > 3) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab");
} else if (vrsword > 2) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin");
} else if (vrsword > 1) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab");
}
}
}
if (vrweapon == "pole") {
if (vslashr == false) {
vslashr = true;
vrsword = Math.random() * 4;
if (vrsword > 3) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab");
} else if (vrsword > 2) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin");
} else if (vrsword > 1) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab");
}
}
}
if (vrweapon == "bat") {
if (vslashr == false) {
vslashr = true;
vrsword = Math.random() * 4;
if (vrsword > 3) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab");
} else if (vrsword > 2) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin");
} else if (vrsword > 1) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab");
}
}
}
if (vrweapon == "knife") {
if (vslashr == false) {
vslashr = true;
vrsword = Math.random() * 4;
if (vrsword > 3) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab");
} else if (vrsword > 2) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin");
} else if (vrsword > 1) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab");
}
}
}
if (vrweapon == "bare") {
vamp.vamp2.vamp3.vamp4.rhand.hand.play();
}
} else {
if (vlweapon == "sword1") {
if (vslashl == false) {
vslashl = true;
vlsword = Math.random() * 4;
if (vlsword > 3) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab");
} else if (vlsword > 2) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin");
} else if (vlsword > 1) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab");
}
}
}
if (vlweapon == "axe") {
if (vslashl == false) {
vslashl = true;
vlsword = Math.random() * 4;
if (vlsword > 3) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab");
} else if (vlsword > 2) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin");
} else if (vlsword > 1) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab");
}
}
}
if (vlweapon == "sword2") {
if (vslashl == false) {
vslashl = true;
vlsword = Math.random() * 4;
if (vlsword > 3) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab");
} else if (vlsword > 2) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin");
} else if (vlsword > 1) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab");
}
}
}
if (vlweapon == "staff") {
if (vslashl == false) {
vslashl = true;
vlsword = Math.random() * 4;
if (vlsword > 3) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab");
} else if (vlsword > 2) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin");
} else if (vlsword > 1) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab");
}
}
}
if (vlweapon == "pole") {
if (vslashl == false) {
vslashl = true;
vlsword = Math.random() * 4;
if (vlsword > 3) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab");
} else if (vlsword > 2) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin");
} else if (vlsword > 1) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab");
}
}
}
if (vlweapon == "rake") {
if (vslashl == false) {
vslashl = true;
vlsword = Math.random() * 4;
if (vlsword > 3) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab");
} else if (vlsword > 2) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin");
} else if (vlsword > 1) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab");
}
}
}
if (vlweapon == "knife") {
if (vslashl == false) {
vslashl = true;
vlsword = Math.random() * 4;
if (vlsword > 3) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab");
} else if (vlsword > 2) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin");
} else if (vlsword > 1) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab");
}
}
}
if (vlweapon == "bat") {
if (vslashl == false) {
vslashl = true;
vlsword = Math.random() * 4;
if (vlsword > 3) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab");
} else if (vlsword > 2) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin");
} else if (vlsword > 1) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab");
}
}
}
if (vlweapon == "bare") {
vamp.vamp2.vamp3.vamp4.lhand.hand.play();
}
}
}
vamp.vamp2.vamp3.vamp4.lhand.gotoAndStop(vlweapon);
vamp.vamp2.vamp3.vamp4.rhand.gotoAndStop(vrweapon);
};
}
_quality = _root.qua;
if (vamphp < 0) {
vamphp = 0;
}
if (health < 0) {
_root.gotoAndStop("maindie");
}
if (ad > 200) {
ad = 5;
}
lhand.gotoAndStop(lweapon);
rhand.gotoAndStop(rweapon);
if (buffy._y > (vamp._y - 4)) {
buffy.swapDepths(14);
}
if (buffy._y < (vamp._y - 4)) {
buffy.swapDepths(4);
}
buffy._yscale = buffy._y / 3.8;
buffy._xscale = buffy._y / 3.8;
};
sword.onEnterFrame = function () {
if (sword.hitTest(buffy)) {
sword._alpha = 0;
isword1 = true;
}
};
Instance of Symbol 202 MovieClip [blood] "blood" in Frame 66
onClipEvent (load) {
if (_root.bloodc == "green") {
var coulor = new Color(this);
coulor.setRGB(65280);
_root.col = "0x00FF00";
}
this._alpha = Math.random() * 100;
}
Instance of Symbol 427 MovieClip in Frame 66
onClipEvent (enterFrame) {
if (this.hitTest(_root.buffy.hitt)) {
_root.icross = 20;
_root.rweapon = "cross";
_root.lweapon = "bare";
}
}
Instance of Symbol 394 MovieClip in Frame 66
onClipEvent (load) {
this._xscale = _root.health * 1.05;
}
onClipEvent (enterFrame) {
this._xscale = _root.health * 1.1;
}
Frame 71
stop();
removeMovieClip(_root.buffy);
removeMovieClip(_root.vamp);
removeMovieClip(_root.fader);
Frame 77
stop();
stopAllSounds();
if (muse == true) {
bgSound = new Sound();
bgSound.attachSound("mgassault", true);
bgSound.start(0, 99);
}
_root.cstage = 5;
removeMovieClip(_root.buffy);
removeMovieClip(_root.vamp);
removeMovieClip(_root.fader);
Frame 82
stop();
stopAllSounds();
if (muse == true) {
bgSound = new Sound();
bgSound.attachSound("mghouse", true);
bgSound.start(0, 99);
}
_root.cstage = 6;
removeMovieClip(_root.buffy);
removeMovieClip(_root.vamp);
removeMovieClip(_root.fader);
Frame 86
stop();
complete2 = false;
complete3 = false;
complete4 = false;
toboss = false;
stop4 = false;
sch1 = false;
sch2 = false;
sch3 = false;
sch4 = false;
sch5 = false;
sch6 = false;
isword1 = 0;
isword2 = 0;
ipole = 0;
iknife = 0;
irake = 0;
ibat = 0;
istaff = 0;
icross = 0;
iaxe = 0;
Instance of Symbol 402 MovieClip in Frame 86
onClipEvent (enterFrame) {
this._alpha = _root.isword1 + 50;
}
on (press) {
_root.isword1 = 100;
_root.isword2 = 0;
_root.ipole = 0;
_root.iknife = 0;
_root.irake = 0;
_root.ibat = 0;
_root.istaff = 0;
_root.icross = 0;
_root.iaxe = 0;
_root.gotoAndStop("endstart");
}
Instance of Symbol 406 MovieClip in Frame 86
onClipEvent (enterFrame) {
this._alpha = _root.iaxe + 50;
}
on (press) {
_root.isword1 = 0;
_root.isword2 = 0;
_root.ipole = 0;
_root.iknife = 0;
_root.irake = 0;
_root.ibat = 0;
_root.istaff = 0;
_root.icross = 0;
_root.iaxe = 100;
_root.gotoAndStop("endstart");
}
Instance of Symbol 408 MovieClip in Frame 86
onClipEvent (enterFrame) {
this._alpha = _root.istaff + 50;
}
on (press) {
_root.isword1 = 0;
_root.isword2 = 0;
_root.ipole = 0;
_root.iknife = 0;
_root.irake = 0;
_root.ibat = 0;
_root.istaff = 100;
_root.icross = 0;
_root.iaxe = 0;
_root.gotoAndStop("endstart");
}
Instance of Symbol 410 MovieClip in Frame 86
onClipEvent (enterFrame) {
this._alpha = _root.isword2 + 50;
}
on (press) {
_root.isword1 = 0;
_root.isword2 = 100;
_root.ipole = 0;
_root.iknife = 0;
_root.irake = 0;
_root.ibat = 0;
_root.istaff = 0;
_root.icross = 0;
_root.iaxe = 0;
_root.gotoAndStop("endstart");
}
Instance of Symbol 412 MovieClip in Frame 86
onClipEvent (enterFrame) {
this._alpha = _root.iknife + 50;
}
on (press) {
_root.isword1 = 0;
_root.isword2 = 0;
_root.ipole = 0;
_root.iknife = 100;
_root.irake = 0;
_root.ibat = 0;
_root.istaff = 0;
_root.icross = 0;
_root.iaxe = 0;
_root.gotoAndStop("endstart");
}
Instance of Symbol 414 MovieClip in Frame 86
onClipEvent (enterFrame) {
this._alpha = _root.irake + 50;
}
on (press) {
_root.isword1 = 0;
_root.isword2 = 0;
_root.ipole = 0;
_root.iknife = 0;
_root.irake = 100;
_root.ibat = 0;
_root.istaff = 0;
_root.icross = 0;
_root.iaxe = 0;
_root.gotoAndStop("endstart");
}
Instance of Symbol 416 MovieClip in Frame 86
onClipEvent (enterFrame) {
this._alpha = _root.ibat + 50;
}
on (press) {
_root.isword1 = 0;
_root.isword2 = 0;
_root.ipole = 0;
_root.iknife = 0;
_root.irake = 0;
_root.ibat = 100;
_root.istaff = 0;
_root.icross = 0;
_root.iaxe = 0;
_root.gotoAndStop("endstart");
}
Instance of Symbol 418 MovieClip in Frame 86
onClipEvent (enterFrame) {
this._alpha = _root.ipole + 50;
}
on (press) {
_root.isword1 = 0;
_root.isword2 = 0;
_root.ipole = 100;
_root.iknife = 0;
_root.irake = 0;
_root.ibat = 0;
_root.istaff = 0;
_root.icross = 0;
_root.iaxe = 0;
_root.gotoAndStop("endstart");
}
Frame 94
stop();
stopAllSounds();
if (muse == true) {
bgSound = new Sound();
bgSound.attachSound("mgpulse", true);
bgSound.start(0, 99);
}
attachMovie("buffy", "buffy", 14);
my_color = new Color(buffy);
myColorTransform = new Object();
myColorTransform = {ra:"50", rb:"0", ga:"50", gb:"0", ba:"50", bb:"0", aa:"100", ab:"0"};
my_color.setTransform(myColorTransform);
_quality = _root.qua;
patrol = false;
scoob = "buffy";
species = "vamp";
cstage = 8;
superb = 1;
vexist = false;
create1 = false;
possy = 650;
sch1 = true;
sch3 = false;
if (sch2 == true) {
buffy.gotoAndStop("left");
buffy._x = 480;
} else {
buffy._x = 300;
lweapon = "bare";
rweapon = "bare";
}
buffy._y = 330;
flying = false;
l1punch = false;
r1punch = false;
l2punch = false;
r2punch = false;
ata = false;
atb = false;
zcho = false;
xcho = false;
vslashr = false;
vslashl = false;
vlweapon = "bare";
vrweapon = "bare";
heavy = 1;
speed = 7;
vamphp = 1000;
vampspeed = 3;
health = 1000;
superalpha = 0;
ad = 50;
ard = 1;
buffy.onEnterFrame = function () {
my_color = new Color(vamp);
myColorTransform = new Object();
myColorTransform = {ra:"50", rb:"0", ga:"50", gb:"0", ba:"50", bb:"0", aa:"100", ab:"0"};
my_color.setTransform(myColorTransform);
if (Key.isDown(90)) {
if (zcho == false) {
zcho = true;
_root.lcho.nextFrame();
}
} else {
zcho = false;
}
if (Key.isDown(88)) {
if (xcho == false) {
xcho = true;
_root.rcho.nextFrame();
}
} else {
xcho = false;
}
if (Key.isDown(81)) {
if (l1punch == false) {
l1punch = true;
if (lweapon == "stake") {
lhand.hand.gotoAndPlay("stake");
}
if (lweapon == "bare") {
lhand.hand.gotoAndPlay("punch");
}
if (lweapon == "cross") {
if (flying == false) {
flying = true;
xdepth = buffy.getDepth() + 1;
attachMovie("carrow", "carrow", xdepth);
carrow._x = buffy._x + 75;
carrow._y = buffy._y - 25;
}
}
if ((((((((lweapon == "sword1") || (lweapon == "sword2")) || (lweapon == "knife")) || (lweapon == "axe")) || (lweapon == "staff")) || (lweapon == "pole")) || (lweapon == "rake")) || (lweapon == "bat")) {
if (spinslice > 3) {
lhand.hand.gotoAndPlay("spinslice");
} else if (atb == true) {
lhand.hand.gotoAndPlay("jab");
} else {
lhand.hand.gotoAndPlay("push");
}
}
}
} else {
l1punch = false;
}
if (Key.isDown(65)) {
if (l2punch == false) {
attachMovie("arrow", "arrow", 11);
l2punch = true;
if (lweapon == "stake") {
lhand.hand.gotoAndPlay("stake");
}
if (lweapon == "bare") {
lhand.hand.gotoAndPlay("punchb");
}
if (lweapon == "cross") {
if (flying == false) {
flying = true;
xdepth = buffy.getDepth() + 1;
attachMovie("carrow", "carrow", xdepth);
carrow._x = buffy._x + 75;
carrow._y = buffy._y - 25;
}
}
if ((((((((lweapon == "sword1") || (lweapon == "sword2")) || (lweapon == "knife")) || (lweapon == "axe")) || (lweapon == "staff")) || (lweapon == "pole")) || (lweapon == "rake")) || (lweapon == "bat")) {
if (upslice > 1) {
lhand.hand.gotoAndPlay("upslice");
} else if (ata == true) {
lhand.hand.gotoAndPlay("spin");
} else {
lhand.hand.gotoAndPlay("stab");
}
}
}
} else {
l2punch = false;
}
if (Key.isDown(87)) {
if (r1punch == false) {
r1punch = true;
if (rweapon == "stake") {
rhand.hand.gotoAndPlay("stake");
}
if (rweapon == "bare") {
rhand.hand.gotoAndPlay("punch");
}
if (rweapon == "cross") {
if (flying == false) {
flying = true;
xdepth = buffy.getDepth() + 1;
attachMovie("carrow", "carrow", xdepth);
carrow._x = buffy._x + 20;
carrow._y = buffy._y - 25;
}
}
if ((((((((rweapon == "sword1") || (rweapon == "axe")) || (rweapon == "sword2")) || (rweapon == "knife")) || (rweapon == "staff")) || (rweapon == "pole")) || (rweapon == "rake")) || (rweapon == "bat")) {
if (spinslice > 3) {
rhand.hand.gotoAndPlay("spinslice");
} else if (atb == true) {
rhand.hand.gotoAndPlay("jab");
} else {
rhand.hand.gotoAndPlay("push");
}
}
}
} else {
r1punch = false;
}
if (Key.isDown(83)) {
if (r2punch == false) {
r2punch = true;
if (rweapon == "stake") {
rhand.hand.gotoAndPlay("stake");
}
if (rweapon == "bare") {
rhand.hand.gotoAndPlay("punchb");
}
if (rweapon == "cross") {
if (flying == false) {
flying = true;
xdepth = buffy.getDepth() + 1;
attachMovie("carrow", "carrow", xdepth);
carrow._x = buffy._x + 20;
carrow._y = buffy._y - 25;
}
}
if ((((((((rweapon == "sword1") || (rweapon == "axe")) || (rweapon == "sword2")) || (rweapon == "knife")) || (rweapon == "staff")) || (rweapon == "pole")) || (rweapon == "rake")) || (rweapon == "bat")) {
if (upslice > 1) {
rhand.hand.gotoAndPlay("upslice");
} else if (ata == true) {
rhand.hand.gotoAndPlay("spin");
} else {
rhand.hand.gotoAndPlay("stab");
}
}
}
} else {
r2punch = false;
}
if (Key.isDown(32)) {
buffy.buffy2.play();
}
if (Key.isDown(37)) {
if (buffy._x > 150) {
if (vamp.hitt.hitTest(buffy.hitt) && (buffy._x > vamp._x)) {
} else {
buffy.gotoAndStop("left");
buffy._x = buffy._x - (speed * 2);
_root.hills._x = _root.hills._x + (speed / 8);
}
}
}
if (Key.isDown(39)) {
if (buffy._x < 550) {
if (vamp.hitt.hitTest(buffy.hitt) && (buffy._x < vamp._x)) {
} else {
buffy.gotoAndStop("right");
buffy._x = buffy._x + (speed * 2);
_root.hills._x = _root.hills._x - (speed / 8);
}
}
}
if (Key.isDown(38)) {
if (buffy._y > 310) {
if (vamp.hitt.hitTest(buffy.hitt) && (buffy._y > vamp._y)) {
} else {
buffy._y = buffy._y - speed;
_root.hills._y = _root.hills._y + (speed / 11);
}
}
}
if (Key.isDown(40)) {
if (buffy._y < 395) {
if (vamp.hitt.hitTest(buffy.hitt) && (buffy._y < vamp._y)) {
} else {
buffy._y = buffy._y + speed;
_root.hills._y = _root.hills._y - (speed / 11);
}
}
}
if (create1 == true) {
create1 = false;
exist = true;
if (buffy.getDepth() == 14) {
attachMovie("vamp", "vamp", 4);
}
if (buffy.getDepth() == 4) {
attachMovie("vamp", "vamp", 14);
}
vamp._x = possy;
vamp._y = 340;
vamp.onEnterFrame = function () {
if (vamp._x > buffy._x) {
vamp.vamp2.vamp3._xscale = 90;
vamp.vamp2.vamp3.vamp4.hp._xscale = 90;
} else {
vamp.vamp2.vamp3._xscale = -90;
vamp.vamp2.vamp3.vamp4.hp._xscale = -90;
}
if (Math.random() > 0.997) {
if ((vamp._x > 100) && (vamp._x > buffy._x)) {
vamp.vamp2.vamp3.play();
}
if ((vamp._x < 450) && (vamp._x < buffy._x)) {
vamp.vamp2.vamp3.play();
}
}
if (vamp._y > buffy._y) {
if (vamp._y > 305) {
if (vamp.hitt2.hitTest(buffy.hitt)) {
} else {
vamp._y = vamp._y - vampspeed;
}
}
}
if (vamp._y < buffy._y) {
if (vamp._y < 395) {
if (vamp.hitt2.hitTest(buffy.hitt)) {
} else {
vamp._y = vamp._y + vampspeed;
}
}
}
if (vamp._x > buffy._x) {
if (vamp._x > 50) {
if (vamp.hitt2.hitTest(buffy.hitt)) {
} else {
vamp._x = vamp._x - vampspeed;
}
}
}
if (vamp._x < buffy._x) {
if (vamp._x < 500) {
if (vamp.hitt2.hitTest(buffy.hitt)) {
} else {
vamp._x = vamp._x + vampspeed;
}
}
}
if (vamp.hitt.hitTest(buffy.hitt)) {
if (vamp._x < buffy._x) {
vamp._x = vamp._x - 1;
}
if (vamp._x > buffy._x) {
vamp._x = vamp._x + 1;
}
if (vamp._y < buffy._y) {
vamp._y = vamp._y - 1;
}
if (vamp._y > buffy._y) {
vamp._y = vamp._y + 1;
}
}
vamp._yscale = vamp._y / 3.8;
vamp._xscale = vamp._y / 3.8;
if (vamp.hitt2.hitTest(buffy.hitt)) {
if (random(10) > 5) {
if (vrweapon == "sword1") {
if (vslashr == false) {
vslashr = true;
vrsword = Math.random() * 4;
if (vrsword > 3) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab");
} else if (vrsword > 2) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin");
} else if (vrsword > 1) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab");
}
}
}
if (vrweapon == "axe") {
if (vslashr == false) {
vslashr = true;
vrsword = Math.random() * 4;
if (vrsword > 3) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab");
} else if (vrsword > 2) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin");
} else if (vrsword > 1) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab");
}
}
}
if (vrweapon == "staff") {
if (vslashr == false) {
vslashr = true;
vrsword = Math.random() * 4;
if (vrsword > 3) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab");
} else if (vrsword > 2) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin");
} else if (vrsword > 1) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab");
}
}
}
if (vrweapon == "sword2") {
if (vslashr == false) {
vslashr = true;
vrsword = Math.random() * 4;
if (vrsword > 3) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab");
} else if (vrsword > 2) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin");
} else if (vrsword > 1) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab");
}
}
}
if (vrweapon == "rake") {
if (vslashr == false) {
vslashr = true;
vrsword = Math.random() * 4;
if (vrsword > 3) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab");
} else if (vrsword > 2) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin");
} else if (vrsword > 1) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab");
}
}
}
if (vrweapon == "pole") {
if (vslashr == false) {
vslashr = true;
vrsword = Math.random() * 4;
if (vrsword > 3) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab");
} else if (vrsword > 2) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin");
} else if (vrsword > 1) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab");
}
}
}
if (vrweapon == "bat") {
if (vslashr == false) {
vslashr = true;
vrsword = Math.random() * 4;
if (vrsword > 3) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab");
} else if (vrsword > 2) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin");
} else if (vrsword > 1) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab");
}
}
}
if (vrweapon == "knife") {
if (vslashr == false) {
vslashr = true;
vrsword = Math.random() * 4;
if (vrsword > 3) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab");
} else if (vrsword > 2) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin");
} else if (vrsword > 1) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab");
}
}
}
if (vrweapon == "bare") {
vamp.vamp2.vamp3.vamp4.rhand.hand.play();
}
} else {
if (vlweapon == "sword1") {
if (vslashl == false) {
vslashl = true;
vlsword = Math.random() * 4;
if (vlsword > 3) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab");
} else if (vlsword > 2) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin");
} else if (vlsword > 1) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab");
}
}
}
if (vlweapon == "axe") {
if (vslashl == false) {
vslashl = true;
vlsword = Math.random() * 4;
if (vlsword > 3) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab");
} else if (vlsword > 2) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin");
} else if (vlsword > 1) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab");
}
}
}
if (vlweapon == "sword2") {
if (vslashl == false) {
vslashl = true;
vlsword = Math.random() * 4;
if (vlsword > 3) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab");
} else if (vlsword > 2) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin");
} else if (vlsword > 1) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab");
}
}
}
if (vlweapon == "staff") {
if (vslashl == false) {
vslashl = true;
vlsword = Math.random() * 4;
if (vlsword > 3) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab");
} else if (vlsword > 2) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin");
} else if (vlsword > 1) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab");
}
}
}
if (vlweapon == "pole") {
if (vslashl == false) {
vslashl = true;
vlsword = Math.random() * 4;
if (vlsword > 3) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab");
} else if (vlsword > 2) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin");
} else if (vlsword > 1) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab");
}
}
}
if (vlweapon == "rake") {
if (vslashl == false) {
vslashl = true;
vlsword = Math.random() * 4;
if (vlsword > 3) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab");
} else if (vlsword > 2) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin");
} else if (vlsword > 1) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab");
}
}
}
if (vlweapon == "knife") {
if (vslashl == false) {
vslashl = true;
vlsword = Math.random() * 4;
if (vlsword > 3) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab");
} else if (vlsword > 2) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin");
} else if (vlsword > 1) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab");
}
}
}
if (vlweapon == "bat") {
if (vslashl == false) {
vslashl = true;
vlsword = Math.random() * 4;
if (vlsword > 3) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab");
} else if (vlsword > 2) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin");
} else if (vlsword > 1) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab");
}
}
}
if (vlweapon == "bare") {
vamp.vamp2.vamp3.vamp4.lhand.hand.play();
}
}
}
vamp.vamp2.vamp3.vamp4.lhand.gotoAndStop(vlweapon);
vamp.vamp2.vamp3.vamp4.rhand.gotoAndStop(vrweapon);
};
}
_quality = _root.qua;
if (vamphp < 0) {
vamphp = 0;
}
if (health < 0) {
_root.gotoAndStop("maindie");
}
if (ad > 200) {
ad = 5;
}
lhand.gotoAndStop(lweapon);
rhand.gotoAndStop(rweapon);
if (buffy._y > (vamp._y - 4)) {
buffy.swapDepths(14);
}
if (buffy._y < (vamp._y - 4)) {
buffy.swapDepths(4);
}
buffy._yscale = buffy._y / 3.8;
buffy._xscale = buffy._y / 3.8;
};
sword.onEnterFrame = function () {
if (sword.hitTest(buffy)) {
sword._alpha = 0;
isword1 = true;
}
};
Instance of Symbol 202 MovieClip [blood] "blood" in Frame 94
onClipEvent (load) {
if (_root.bloodc == "green") {
var coulor = new Color(this);
coulor.setRGB(65280);
_root.col = "0x00FF00";
}
this._alpha = Math.random() * 100;
}
Instance of Symbol 2 MovieClip "rightstop" in Frame 94
onClipEvent (enterFrame) {
if (this.hitTest(_root.buffy.hitt)) {
_root.gotoAndStop("stage9");
}
}
Instance of Symbol 394 MovieClip in Frame 94
onClipEvent (load) {
this._xscale = _root.health * 0.105;
}
onClipEvent (enterFrame) {
this._xscale = _root.health * 0.11;
}
Instance of Symbol 626 MovieClip in Frame 94
onClipEvent (load) {
if (_root.sch2 == true) {
this._alpha = 0;
}
}
Frame 99
stop();
attachMovie("buffy", "buffy", 14);
my_color = new Color(buffy);
myColorTransform = new Object();
myColorTransform = {ra:"50", rb:"0", ga:"50", gb:"0", ba:"50", bb:"0", aa:"100", ab:"0"};
my_color.setTransform(myColorTransform);
_quality = _root.qua;
_root.patrol = false;
_root.cstage = 8;
scoob = "buffy";
species = "vamp";
superb = 1;
vexist = false;
create1 = false;
possy = 650;
sch2 = true;
sch4 = false;
if (sch3 == true) {
buffy.gotoAndStop("left");
buffy._x = 500;
} else {
buffy._x = 50;
}
buffy._y = 330;
flying = false;
l1punch = false;
r1punch = false;
l2punch = false;
r2punch = false;
ata = false;
atb = false;
zcho = false;
xcho = false;
vslashr = false;
vslashl = false;
vlweapon = "bare";
vrweapon = "bare";
heavy = 1;
speed = 7;
vamphp = 1000;
vampspeed = 3;
health = 1000;
superalpha = 0;
ad = 50;
ard = 1;
buffy.onEnterFrame = function () {
my_color = new Color(vamp);
myColorTransform = new Object();
myColorTransform = {ra:"50", rb:"0", ga:"50", gb:"0", ba:"50", bb:"0", aa:"100", ab:"0"};
my_color.setTransform(myColorTransform);
if (Key.isDown(90)) {
if (zcho == false) {
zcho = true;
_root.lcho.nextFrame();
}
} else {
zcho = false;
}
if (Key.isDown(88)) {
if (xcho == false) {
xcho = true;
_root.rcho.nextFrame();
}
} else {
xcho = false;
}
if (Key.isDown(81)) {
if (l1punch == false) {
l1punch = true;
if (lweapon == "stake") {
lhand.hand.gotoAndPlay("stake");
}
if (lweapon == "bare") {
lhand.hand.gotoAndPlay("punch");
}
if (lweapon == "cross") {
if (flying == false) {
flying = true;
xdepth = buffy.getDepth() + 1;
attachMovie("carrow", "carrow", xdepth);
carrow._x = buffy._x + 75;
carrow._y = buffy._y - 25;
}
}
if ((((((((lweapon == "sword1") || (lweapon == "sword2")) || (lweapon == "knife")) || (lweapon == "axe")) || (lweapon == "staff")) || (lweapon == "pole")) || (lweapon == "rake")) || (lweapon == "bat")) {
if (spinslice > 3) {
lhand.hand.gotoAndPlay("spinslice");
} else if (atb == true) {
lhand.hand.gotoAndPlay("jab");
} else {
lhand.hand.gotoAndPlay("push");
}
}
}
} else {
l1punch = false;
}
if (Key.isDown(65)) {
if (l2punch == false) {
attachMovie("arrow", "arrow", 11);
l2punch = true;
if (lweapon == "stake") {
lhand.hand.gotoAndPlay("stake");
}
if (lweapon == "bare") {
lhand.hand.gotoAndPlay("punchb");
}
if (lweapon == "cross") {
if (flying == false) {
flying = true;
xdepth = buffy.getDepth() + 1;
attachMovie("carrow", "carrow", xdepth);
carrow._x = buffy._x + 75;
carrow._y = buffy._y - 25;
}
}
if ((((((((lweapon == "sword1") || (lweapon == "sword2")) || (lweapon == "knife")) || (lweapon == "axe")) || (lweapon == "staff")) || (lweapon == "pole")) || (lweapon == "rake")) || (lweapon == "bat")) {
if (upslice > 1) {
lhand.hand.gotoAndPlay("upslice");
} else if (ata == true) {
lhand.hand.gotoAndPlay("spin");
} else {
lhand.hand.gotoAndPlay("stab");
}
}
}
} else {
l2punch = false;
}
if (Key.isDown(87)) {
if (r1punch == false) {
r1punch = true;
if (rweapon == "stake") {
rhand.hand.gotoAndPlay("stake");
}
if (rweapon == "bare") {
rhand.hand.gotoAndPlay("punch");
}
if (rweapon == "cross") {
if (flying == false) {
flying = true;
xdepth = buffy.getDepth() + 1;
attachMovie("carrow", "carrow", xdepth);
carrow._x = buffy._x + 20;
carrow._y = buffy._y - 25;
}
}
if ((((((((rweapon == "sword1") || (rweapon == "axe")) || (rweapon == "sword2")) || (rweapon == "knife")) || (rweapon == "staff")) || (rweapon == "pole")) || (rweapon == "rake")) || (rweapon == "bat")) {
if (spinslice > 3) {
rhand.hand.gotoAndPlay("spinslice");
} else if (atb == true) {
rhand.hand.gotoAndPlay("jab");
} else {
rhand.hand.gotoAndPlay("push");
}
}
}
} else {
r1punch = false;
}
if (Key.isDown(83)) {
if (r2punch == false) {
r2punch = true;
if (rweapon == "stake") {
rhand.hand.gotoAndPlay("stake");
}
if (rweapon == "bare") {
rhand.hand.gotoAndPlay("punchb");
}
if (rweapon == "cross") {
if (flying == false) {
flying = true;
xdepth = buffy.getDepth() + 1;
attachMovie("carrow", "carrow", xdepth);
carrow._x = buffy._x + 20;
carrow._y = buffy._y - 25;
}
}
if ((((((((rweapon == "sword1") || (rweapon == "axe")) || (rweapon == "sword2")) || (rweapon == "knife")) || (rweapon == "staff")) || (rweapon == "pole")) || (rweapon == "rake")) || (rweapon == "bat")) {
if (upslice > 1) {
rhand.hand.gotoAndPlay("upslice");
} else if (ata == true) {
rhand.hand.gotoAndPlay("spin");
} else {
rhand.hand.gotoAndPlay("stab");
}
}
}
} else {
r2punch = false;
}
if (Key.isDown(32)) {
buffy.buffy2.play();
}
if (Key.isDown(37)) {
if (buffy._x > 0) {
if (vamp.hitt.hitTest(buffy.hitt) && (buffy._x > vamp._x)) {
} else {
buffy.gotoAndStop("left");
buffy._x = buffy._x - (speed * 2);
_root.hills._x = _root.hills._x + (speed / 8);
}
}
}
if (Key.isDown(39)) {
if (buffy._x < 550) {
if (vamp.hitt.hitTest(buffy.hitt) && (buffy._x < vamp._x)) {
} else {
buffy.gotoAndStop("right");
buffy._x = buffy._x + (speed * 2);
_root.hills._x = _root.hills._x - (speed / 8);
}
}
}
if (Key.isDown(38)) {
if (buffy._y > 310) {
if (vamp.hitt.hitTest(buffy.hitt) && (buffy._y > vamp._y)) {
} else {
buffy._y = buffy._y - speed;
_root.hills._y = _root.hills._y + (speed / 11);
}
}
}
if (Key.isDown(40)) {
if (buffy._y < 395) {
if (vamp.hitt.hitTest(buffy.hitt) && (buffy._y < vamp._y)) {
} else {
buffy._y = buffy._y + speed;
_root.hills._y = _root.hills._y - (speed / 11);
}
}
}
if (create1 == true) {
create1 = false;
exist = true;
if (buffy.getDepth() == 14) {
attachMovie("vamp", "vamp", 4);
}
if (buffy.getDepth() == 4) {
attachMovie("vamp", "vamp", 14);
}
vamp._x = possy;
vamp._y = 340;
vamp.onEnterFrame = function () {
if (vamp._x > buffy._x) {
vamp.vamp2.vamp3._xscale = 90;
vamp.vamp2.vamp3.vamp4.hp._xscale = 90;
} else {
vamp.vamp2.vamp3._xscale = -90;
vamp.vamp2.vamp3.vamp4.hp._xscale = -90;
}
if (Math.random() > 0.997) {
if ((vamp._x > 100) && (vamp._x > buffy._x)) {
vamp.vamp2.vamp3.play();
}
if ((vamp._x < 450) && (vamp._x < buffy._x)) {
vamp.vamp2.vamp3.play();
}
}
if (vamp._y > buffy._y) {
if (vamp._y > 305) {
if (vamp.hitt2.hitTest(buffy.hitt)) {
} else {
vamp._y = vamp._y - vampspeed;
}
}
}
if (vamp._y < buffy._y) {
if (vamp._y < 395) {
if (vamp.hitt2.hitTest(buffy.hitt)) {
} else {
vamp._y = vamp._y + vampspeed;
}
}
}
if (vamp._x > buffy._x) {
if (vamp._x > 50) {
if (vamp.hitt2.hitTest(buffy.hitt)) {
} else {
vamp._x = vamp._x - vampspeed;
}
}
}
if (vamp._x < buffy._x) {
if (vamp._x < 500) {
if (vamp.hitt2.hitTest(buffy.hitt)) {
} else {
vamp._x = vamp._x + vampspeed;
}
}
}
if (vamp.hitt.hitTest(buffy.hitt)) {
if (vamp._x < buffy._x) {
vamp._x = vamp._x - 1;
}
if (vamp._x > buffy._x) {
vamp._x = vamp._x + 1;
}
if (vamp._y < buffy._y) {
vamp._y = vamp._y - 1;
}
if (vamp._y > buffy._y) {
vamp._y = vamp._y + 1;
}
}
vamp._yscale = vamp._y / 3.8;
vamp._xscale = vamp._y / 3.8;
if (vamp.hitt2.hitTest(buffy.hitt)) {
if (random(10) > 5) {
if (vrweapon == "sword1") {
if (vslashr == false) {
vslashr = true;
vrsword = Math.random() * 4;
if (vrsword > 3) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab");
} else if (vrsword > 2) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin");
} else if (vrsword > 1) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab");
}
}
}
if (vrweapon == "axe") {
if (vslashr == false) {
vslashr = true;
vrsword = Math.random() * 4;
if (vrsword > 3) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab");
} else if (vrsword > 2) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin");
} else if (vrsword > 1) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab");
}
}
}
if (vrweapon == "staff") {
if (vslashr == false) {
vslashr = true;
vrsword = Math.random() * 4;
if (vrsword > 3) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab");
} else if (vrsword > 2) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin");
} else if (vrsword > 1) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab");
}
}
}
if (vrweapon == "sword2") {
if (vslashr == false) {
vslashr = true;
vrsword = Math.random() * 4;
if (vrsword > 3) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab");
} else if (vrsword > 2) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin");
} else if (vrsword > 1) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab");
}
}
}
if (vrweapon == "rake") {
if (vslashr == false) {
vslashr = true;
vrsword = Math.random() * 4;
if (vrsword > 3) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab");
} else if (vrsword > 2) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin");
} else if (vrsword > 1) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab");
}
}
}
if (vrweapon == "pole") {
if (vslashr == false) {
vslashr = true;
vrsword = Math.random() * 4;
if (vrsword > 3) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab");
} else if (vrsword > 2) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin");
} else if (vrsword > 1) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab");
}
}
}
if (vrweapon == "bat") {
if (vslashr == false) {
vslashr = true;
vrsword = Math.random() * 4;
if (vrsword > 3) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab");
} else if (vrsword > 2) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin");
} else if (vrsword > 1) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab");
}
}
}
if (vrweapon == "knife") {
if (vslashr == false) {
vslashr = true;
vrsword = Math.random() * 4;
if (vrsword > 3) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab");
} else if (vrsword > 2) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin");
} else if (vrsword > 1) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab");
}
}
}
if (vrweapon == "bare") {
vamp.vamp2.vamp3.vamp4.rhand.hand.play();
}
} else {
if (vlweapon == "sword1") {
if (vslashl == false) {
vslashl = true;
vlsword = Math.random() * 4;
if (vlsword > 3) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab");
} else if (vlsword > 2) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin");
} else if (vlsword > 1) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab");
}
}
}
if (vlweapon == "axe") {
if (vslashl == false) {
vslashl = true;
vlsword = Math.random() * 4;
if (vlsword > 3) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab");
} else if (vlsword > 2) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin");
} else if (vlsword > 1) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab");
}
}
}
if (vlweapon == "sword2") {
if (vslashl == false) {
vslashl = true;
vlsword = Math.random() * 4;
if (vlsword > 3) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab");
} else if (vlsword > 2) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin");
} else if (vlsword > 1) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab");
}
}
}
if (vlweapon == "staff") {
if (vslashl == false) {
vslashl = true;
vlsword = Math.random() * 4;
if (vlsword > 3) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab");
} else if (vlsword > 2) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin");
} else if (vlsword > 1) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab");
}
}
}
if (vlweapon == "pole") {
if (vslashl == false) {
vslashl = true;
vlsword = Math.random() * 4;
if (vlsword > 3) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab");
} else if (vlsword > 2) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin");
} else if (vlsword > 1) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab");
}
}
}
if (vlweapon == "rake") {
if (vslashl == false) {
vslashl = true;
vlsword = Math.random() * 4;
if (vlsword > 3) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab");
} else if (vlsword > 2) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin");
} else if (vlsword > 1) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab");
}
}
}
if (vlweapon == "knife") {
if (vslashl == false) {
vslashl = true;
vlsword = Math.random() * 4;
if (vlsword > 3) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab");
} else if (vlsword > 2) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin");
} else if (vlsword > 1) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab");
}
}
}
if (vlweapon == "bat") {
if (vslashl == false) {
vslashl = true;
vlsword = Math.random() * 4;
if (vlsword > 3) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab");
} else if (vlsword > 2) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin");
} else if (vlsword > 1) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab");
}
}
}
if (vlweapon == "bare") {
vamp.vamp2.vamp3.vamp4.lhand.hand.play();
}
}
}
vamp.vamp2.vamp3.vamp4.lhand.gotoAndStop(vlweapon);
vamp.vamp2.vamp3.vamp4.rhand.gotoAndStop(vrweapon);
};
}
_quality = _root.qua;
if (vamphp < 0) {
vamphp = 0;
}
if (health < 0) {
_root.gotoAndStop("maindie");
}
if (ad > 200) {
ad = 5;
}
lhand.gotoAndStop(lweapon);
rhand.gotoAndStop(rweapon);
if (buffy._y > (vamp._y - 4)) {
buffy.swapDepths(14);
}
if (buffy._y < (vamp._y - 4)) {
buffy.swapDepths(4);
}
buffy._yscale = buffy._y / 3.8;
buffy._xscale = buffy._y / 3.8;
};
sword.onEnterFrame = function () {
if (sword.hitTest(buffy)) {
sword._alpha = 0;
isword1 = true;
}
};
Instance of Symbol 2 MovieClip "leftstop" in Frame 99
onClipEvent (enterFrame) {
if (this.hitTest(_root.buffy.hitt)) {
if (_root.complete3 == true) {
_root.gotoAndStop("stage8");
}
}
}
Instance of Symbol 2 MovieClip "rightstop" in Frame 99
onClipEvent (enterFrame) {
if (this.hitTest(_root.buffy.hitt)) {
if (_root.complete3 == true) {
_root.gotoAndStop("stage10");
}
}
}
Frame 104
stop();
attachMovie("buffy", "buffy", 14);
my_color = new Color(buffy);
myColorTransform = new Object();
myColorTransform = {ra:"50", rb:"0", ga:"50", gb:"0", ba:"50", bb:"0", aa:"100", ab:"0"};
my_color.setTransform(myColorTransform);
_quality = _root.qua;
patrol = false;
cstage = 8;
scoob = "buffy";
species = "vamp";
superb = 1;
jumping = false;
vexist = false;
create1 = false;
possy = 650;
sch3 = true;
if (sch4 == true) {
buffy._x = 500;
} else {
buffy._x = 50;
}
buffy._y = 330;
flying = false;
l1punch = false;
r1punch = false;
l2punch = false;
r2punch = false;
ata = false;
atb = false;
zcho = false;
xcho = false;
vslashr = false;
vslashl = false;
vlweapon = "bare";
vrweapon = "bare";
heavy = 1;
speed = 7;
vamphp = 1000;
vampspeed = 3;
health = 1000;
superalpha = 0;
ad = 50;
ard = 1;
buffy.onEnterFrame = function () {
my_color = new Color(vamp);
myColorTransform = new Object();
myColorTransform = {ra:"50", rb:"0", ga:"50", gb:"0", ba:"50", bb:"0", aa:"100", ab:"0"};
my_color.setTransform(myColorTransform);
if (Key.isDown(90)) {
if (zcho == false) {
zcho = true;
_root.lcho.nextFrame();
}
} else {
zcho = false;
}
if (Key.isDown(88)) {
if (xcho == false) {
xcho = true;
_root.rcho.nextFrame();
}
} else {
xcho = false;
}
if (Key.isDown(81)) {
if (l1punch == false) {
l1punch = true;
if (lweapon == "stake") {
lhand.hand.gotoAndPlay("stake");
}
if (lweapon == "bare") {
lhand.hand.gotoAndPlay("punch");
}
if (lweapon == "cross") {
if (flying == false) {
flying = true;
xdepth = buffy.getDepth() + 1;
attachMovie("carrow", "carrow", xdepth);
carrow._x = buffy._x + 75;
carrow._y = buffy._y - 25;
}
}
if ((((((((lweapon == "sword1") || (lweapon == "sword2")) || (lweapon == "knife")) || (lweapon == "axe")) || (lweapon == "staff")) || (lweapon == "pole")) || (lweapon == "rake")) || (lweapon == "bat")) {
if (spinslice > 3) {
lhand.hand.gotoAndPlay("spinslice");
} else if (atb == true) {
lhand.hand.gotoAndPlay("jab");
} else {
lhand.hand.gotoAndPlay("push");
}
}
}
} else {
l1punch = false;
}
if (Key.isDown(65)) {
if (l2punch == false) {
attachMovie("arrow", "arrow", 11);
l2punch = true;
if (lweapon == "stake") {
lhand.hand.gotoAndPlay("stake");
}
if (lweapon == "bare") {
lhand.hand.gotoAndPlay("punchb");
}
if (lweapon == "cross") {
if (flying == false) {
flying = true;
xdepth = buffy.getDepth() + 1;
attachMovie("carrow", "carrow", xdepth);
carrow._x = buffy._x + 75;
carrow._y = buffy._y - 25;
}
}
if ((((((((lweapon == "sword1") || (lweapon == "sword2")) || (lweapon == "knife")) || (lweapon == "axe")) || (lweapon == "staff")) || (lweapon == "pole")) || (lweapon == "rake")) || (lweapon == "bat")) {
if (upslice > 1) {
lhand.hand.gotoAndPlay("upslice");
} else if (ata == true) {
lhand.hand.gotoAndPlay("spin");
} else {
lhand.hand.gotoAndPlay("stab");
}
}
}
} else {
l2punch = false;
}
if (Key.isDown(87)) {
if (r1punch == false) {
r1punch = true;
if (rweapon == "stake") {
rhand.hand.gotoAndPlay("stake");
}
if (rweapon == "bare") {
rhand.hand.gotoAndPlay("punch");
}
if (rweapon == "cross") {
if (flying == false) {
flying = true;
xdepth = buffy.getDepth() + 1;
attachMovie("carrow", "carrow", xdepth);
carrow._x = buffy._x + 20;
carrow._y = buffy._y - 25;
}
}
if ((((((((rweapon == "sword1") || (rweapon == "axe")) || (rweapon == "sword2")) || (rweapon == "knife")) || (rweapon == "staff")) || (rweapon == "pole")) || (rweapon == "rake")) || (rweapon == "bat")) {
if (spinslice > 3) {
rhand.hand.gotoAndPlay("spinslice");
} else if (atb == true) {
rhand.hand.gotoAndPlay("jab");
} else {
rhand.hand.gotoAndPlay("push");
}
}
}
} else {
r1punch = false;
}
if (Key.isDown(83)) {
if (r2punch == false) {
r2punch = true;
if (rweapon == "stake") {
rhand.hand.gotoAndPlay("stake");
}
if (rweapon == "bare") {
rhand.hand.gotoAndPlay("punchb");
}
if (rweapon == "cross") {
if (flying == false) {
flying = true;
xdepth = buffy.getDepth() + 1;
attachMovie("carrow", "carrow", xdepth);
carrow._x = buffy._x + 20;
carrow._y = buffy._y - 25;
}
}
if ((((((((rweapon == "sword1") || (rweapon == "axe")) || (rweapon == "sword2")) || (rweapon == "knife")) || (rweapon == "staff")) || (rweapon == "pole")) || (rweapon == "rake")) || (rweapon == "bat")) {
if (upslice > 1) {
rhand.hand.gotoAndPlay("upslice");
} else if (ata == true) {
rhand.hand.gotoAndPlay("spin");
} else {
rhand.hand.gotoAndPlay("stab");
}
}
}
} else {
r2punch = false;
}
if (Key.isDown(32)) {
buffy.buffy2.play();
}
if (Key.isDown(37)) {
if (buffy._x > 0) {
if (vamp.hitt.hitTest(buffy.hitt) && (buffy._x > vamp._x)) {
} else {
buffy.gotoAndStop("left");
buffy._x = buffy._x - (speed * 2);
_root.hills._x = _root.hills._x + (speed / 8);
}
}
}
if (Key.isDown(39)) {
if (buffy._x < 550) {
if (vamp.hitt.hitTest(buffy.hitt) && (buffy._x < vamp._x)) {
} else {
buffy.gotoAndStop("right");
buffy._x = buffy._x + (speed * 2);
_root.hills._x = _root.hills._x - (speed / 8);
}
}
}
if (Key.isDown(38)) {
if (buffy._y > 310) {
if (vamp.hitt.hitTest(buffy.hitt) && (buffy._y > vamp._y)) {
} else {
buffy._y = buffy._y - speed;
_root.hills._y = _root.hills._y + (speed / 11);
}
}
}
if (Key.isDown(40)) {
if (buffy._y < 395) {
if (vamp.hitt.hitTest(buffy.hitt) && (buffy._y < vamp._y)) {
} else {
buffy._y = buffy._y + speed;
_root.hills._y = _root.hills._y - (speed / 11);
}
}
}
if (create1 == true) {
create1 = false;
exist = true;
if (buffy.getDepth() == 14) {
attachMovie("vamp", "vamp", 4);
}
if (buffy.getDepth() == 4) {
attachMovie("vamp", "vamp", 14);
}
vamp._x = possy;
vamp._y = 340;
vamp.onEnterFrame = function () {
if (vamp._x > buffy._x) {
vamp.vamp2.vamp3._xscale = 90;
vamp.vamp2.vamp3.vamp4.hp._xscale = 90;
} else {
vamp.vamp2.vamp3._xscale = -90;
vamp.vamp2.vamp3.vamp4.hp._xscale = -90;
}
if (Math.random() > 0.997) {
if ((vamp._x > 100) && (vamp._x > buffy._x)) {
vamp.vamp2.vamp3.play();
}
if ((vamp._x < 450) && (vamp._x < buffy._x)) {
vamp.vamp2.vamp3.play();
}
}
if (vamp._y > buffy._y) {
if (vamp._y > 305) {
if (vamp.hitt2.hitTest(buffy.hitt)) {
} else {
vamp._y = vamp._y - vampspeed;
}
}
}
if (vamp._y < buffy._y) {
if (vamp._y < 395) {
if (vamp.hitt2.hitTest(buffy.hitt)) {
} else {
vamp._y = vamp._y + vampspeed;
}
}
}
if (vamp._x > buffy._x) {
if (vamp._x > 50) {
if (vamp.hitt2.hitTest(buffy.hitt)) {
} else if (vamp._x > 350) {
vamp._x = vamp._x - vampspeed;
}
}
}
if (vamp._x < buffy._x) {
if (vamp._x < 500) {
if (vamp.hitt2.hitTest(buffy.hitt)) {
} else {
vamp._x = vamp._x + vampspeed;
}
}
}
if (vamp.hitt.hitTest(buffy.hitt)) {
if (vamp._x < buffy._x) {
vamp._x = vamp._x - 1;
}
if (vamp._x > buffy._x) {
vamp._x = vamp._x + 1;
}
if (vamp._y < buffy._y) {
vamp._y = vamp._y - 1;
}
if (vamp._y > buffy._y) {
vamp._y = vamp._y + 1;
}
}
vamp._yscale = vamp._y / 3.8;
vamp._xscale = vamp._y / 3.8;
if (vamp.hitt2.hitTest(buffy.hitt)) {
if (random(10) > 5) {
if (vrweapon == "sword1") {
if (vslashr == false) {
vslashr = true;
vrsword = Math.random() * 4;
if (vrsword > 3) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab");
} else if (vrsword > 2) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin");
} else if (vrsword > 1) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab");
}
}
}
if (vrweapon == "axe") {
if (vslashr == false) {
vslashr = true;
vrsword = Math.random() * 4;
if (vrsword > 3) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab");
} else if (vrsword > 2) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin");
} else if (vrsword > 1) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab");
}
}
}
if (vrweapon == "staff") {
if (vslashr == false) {
vslashr = true;
vrsword = Math.random() * 4;
if (vrsword > 3) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab");
} else if (vrsword > 2) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin");
} else if (vrsword > 1) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab");
}
}
}
if (vrweapon == "sword2") {
if (vslashr == false) {
vslashr = true;
vrsword = Math.random() * 4;
if (vrsword > 3) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab");
} else if (vrsword > 2) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin");
} else if (vrsword > 1) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab");
}
}
}
if (vrweapon == "rake") {
if (vslashr == false) {
vslashr = true;
vrsword = Math.random() * 4;
if (vrsword > 3) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab");
} else if (vrsword > 2) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin");
} else if (vrsword > 1) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab");
}
}
}
if (vrweapon == "pole") {
if (vslashr == false) {
vslashr = true;
vrsword = Math.random() * 4;
if (vrsword > 3) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab");
} else if (vrsword > 2) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin");
} else if (vrsword > 1) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab");
}
}
}
if (vrweapon == "bat") {
if (vslashr == false) {
vslashr = true;
vrsword = Math.random() * 4;
if (vrsword > 3) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab");
} else if (vrsword > 2) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin");
} else if (vrsword > 1) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab");
}
}
}
if (vrweapon == "knife") {
if (vslashr == false) {
vslashr = true;
vrsword = Math.random() * 4;
if (vrsword > 3) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab");
} else if (vrsword > 2) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin");
} else if (vrsword > 1) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab");
}
}
}
if (vrweapon == "bare") {
vamp.vamp2.vamp3.vamp4.rhand.hand.play();
}
} else {
if (vlweapon == "sword1") {
if (vslashl == false) {
vslashl = true;
vlsword = Math.random() * 4;
if (vlsword > 3) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab");
} else if (vlsword > 2) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin");
} else if (vlsword > 1) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab");
}
}
}
if (vlweapon == "axe") {
if (vslashl == false) {
vslashl = true;
vlsword = Math.random() * 4;
if (vlsword > 3) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab");
} else if (vlsword > 2) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin");
} else if (vlsword > 1) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab");
}
}
}
if (vlweapon == "sword2") {
if (vslashl == false) {
vslashl = true;
vlsword = Math.random() * 4;
if (vlsword > 3) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab");
} else if (vlsword > 2) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin");
} else if (vlsword > 1) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab");
}
}
}
if (vlweapon == "staff") {
if (vslashl == false) {
vslashl = true;
vlsword = Math.random() * 4;
if (vlsword > 3) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab");
} else if (vlsword > 2) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin");
} else if (vlsword > 1) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab");
}
}
}
if (vlweapon == "pole") {
if (vslashl == false) {
vslashl = true;
vlsword = Math.random() * 4;
if (vlsword > 3) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab");
} else if (vlsword > 2) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin");
} else if (vlsword > 1) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab");
}
}
}
if (vlweapon == "rake") {
if (vslashl == false) {
vslashl = true;
vlsword = Math.random() * 4;
if (vlsword > 3) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab");
} else if (vlsword > 2) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin");
} else if (vlsword > 1) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab");
}
}
}
if (vlweapon == "knife") {
if (vslashl == false) {
vslashl = true;
vlsword = Math.random() * 4;
if (vlsword > 3) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab");
} else if (vlsword > 2) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin");
} else if (vlsword > 1) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab");
}
}
}
if (vlweapon == "bat") {
if (vslashl == false) {
vslashl = true;
vlsword = Math.random() * 4;
if (vlsword > 3) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab");
} else if (vlsword > 2) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin");
} else if (vlsword > 1) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab");
}
}
}
if (vlweapon == "bare") {
vamp.vamp2.vamp3.vamp4.lhand.hand.play();
}
}
}
vamp.vamp2.vamp3.vamp4.lhand.gotoAndStop(vlweapon);
vamp.vamp2.vamp3.vamp4.rhand.gotoAndStop(vrweapon);
};
}
_quality = _root.qua;
if (vamphp < 0) {
vamphp = 0;
}
if (health < 0) {
_root.gotoAndStop("maindie");
}
if (ad > 200) {
ad = 5;
}
lhand.gotoAndStop(lweapon);
rhand.gotoAndStop(rweapon);
if (buffy._y > (vamp._y - 4)) {
buffy.swapDepths(14);
}
if (buffy._y < (vamp._y - 4)) {
buffy.swapDepths(4);
}
buffy._yscale = buffy._y / 3.8;
buffy._xscale = buffy._y / 3.8;
};
sword.onEnterFrame = function () {
if (sword.hitTest(buffy)) {
sword._alpha = 0;
isword1 = true;
}
};
Instance of Symbol 2 MovieClip "rightstop" in Frame 104
onClipEvent (enterFrame) {
if (this.hitTest(_root.buffy.hitt)) {
if (_root.complete4 == true) {
_root.toboss = true;
}
}
}
Instance of Symbol 2 MovieClip "leftstop" in Frame 104
onClipEvent (enterFrame) {
if (this.hitTest(_root.buffy.hitt)) {
if (_root.stop4 == false) {
_root.gotoAndStop("stage9");
}
}
}
Frame 109
stop();
stopAllSounds();
if (muse == true) {
bgSound = new Sound();
bgSound.attachSound("mgass2", true);
bgSound.start(0, 99);
}
removeMovieClip(_root.fader);
ouch = 5;
para = true;
fluc = false;
attachMovie("buffy", "buffy", 14);
my_color = new Color(buffy);
myColorTransform = new Object();
myColorTransform = {ra:"50", rb:"0", ga:"50", gb:"0", ba:"50", bb:"0", aa:"100", ab:"0"};
my_color.setTransform(myColorTransform);
_quality = _root.qua;
_root.patrol = false;
_root.cstage = 9;
scoob = "buffy";
species = "vamp";
ibat = 100;
ipole = 100;
isword2 = 100;
superb = 1;
vexist = false;
create1 = false;
possy = 650;
sch2 = true;
sch4 = false;
buffy._x = 50;
buffy._y = 330;
flying = false;
l1punch = false;
r1punch = false;
l2punch = false;
r2punch = false;
ata = false;
atb = false;
zcho = false;
xcho = false;
vslashr = false;
vslashl = false;
vlweapon = "bare";
vrweapon = "bare";
heavy = 1;
speed = 7;
vamphp = 1000;
vampspeed = 3;
health = 1000;
superalpha = 0;
ad = 50;
ard = 1;
buffy.onEnterFrame = function () {
my_color = new Color(vamp);
myColorTransform = new Object();
myColorTransform = {ra:"50", rb:"0", ga:"50", gb:"0", ba:"50", bb:"0", aa:"100", ab:"0"};
my_color.setTransform(myColorTransform);
if (Key.isDown(90)) {
if (zcho == false) {
zcho = true;
_root.lcho.nextFrame();
}
} else {
zcho = false;
}
if (Key.isDown(88)) {
if (xcho == false) {
xcho = true;
_root.rcho.nextFrame();
}
} else {
xcho = false;
}
if (Key.isDown(81)) {
if (l1punch == false) {
l1punch = true;
if (lweapon == "stake") {
lhand.hand.gotoAndPlay("stake");
}
if (lweapon == "bare") {
lhand.hand.gotoAndPlay("punch");
}
if (lweapon == "cross") {
if (flying == false) {
flying = true;
xdepth = buffy.getDepth() + 1;
attachMovie("carrow", "carrow", xdepth);
carrow._x = buffy._x + 75;
carrow._y = buffy._y - 25;
}
}
if ((((((((lweapon == "sword1") || (lweapon == "sword2")) || (lweapon == "knife")) || (lweapon == "axe")) || (lweapon == "staff")) || (lweapon == "pole")) || (lweapon == "rake")) || (lweapon == "bat")) {
if (spinslice > 3) {
lhand.hand.gotoAndPlay("spinslice");
} else if (atb == true) {
lhand.hand.gotoAndPlay("jab");
} else {
lhand.hand.gotoAndPlay("push");
}
}
}
} else {
l1punch = false;
}
if (Key.isDown(65)) {
if (l2punch == false) {
attachMovie("arrow", "arrow", 11);
l2punch = true;
if (lweapon == "stake") {
lhand.hand.gotoAndPlay("stake");
}
if (lweapon == "bare") {
lhand.hand.gotoAndPlay("punchb");
}
if (lweapon == "cross") {
if (flying == false) {
flying = true;
xdepth = buffy.getDepth() + 1;
attachMovie("carrow", "carrow", xdepth);
carrow._x = buffy._x + 75;
carrow._y = buffy._y - 25;
}
}
if ((((((((lweapon == "sword1") || (lweapon == "sword2")) || (lweapon == "knife")) || (lweapon == "axe")) || (lweapon == "staff")) || (lweapon == "pole")) || (lweapon == "rake")) || (lweapon == "bat")) {
if (upslice > 1) {
lhand.hand.gotoAndPlay("upslice");
} else if (ata == true) {
lhand.hand.gotoAndPlay("spin");
} else {
lhand.hand.gotoAndPlay("stab");
}
}
}
} else {
l2punch = false;
}
if (Key.isDown(87)) {
if (r1punch == false) {
r1punch = true;
if (rweapon == "stake") {
rhand.hand.gotoAndPlay("stake");
}
if (rweapon == "bare") {
rhand.hand.gotoAndPlay("punch");
}
if (rweapon == "cross") {
if (flying == false) {
flying = true;
xdepth = buffy.getDepth() + 1;
attachMovie("carrow", "carrow", xdepth);
carrow._x = buffy._x + 20;
carrow._y = buffy._y - 25;
}
}
if ((((((((rweapon == "sword1") || (rweapon == "axe")) || (rweapon == "sword2")) || (rweapon == "knife")) || (rweapon == "staff")) || (rweapon == "pole")) || (rweapon == "rake")) || (rweapon == "bat")) {
if (spinslice > 3) {
rhand.hand.gotoAndPlay("spinslice");
} else if (atb == true) {
rhand.hand.gotoAndPlay("jab");
} else {
rhand.hand.gotoAndPlay("push");
}
}
}
} else {
r1punch = false;
}
if (Key.isDown(83)) {
if (r2punch == false) {
r2punch = true;
if (rweapon == "stake") {
rhand.hand.gotoAndPlay("stake");
}
if (rweapon == "bare") {
rhand.hand.gotoAndPlay("punchb");
}
if (rweapon == "cross") {
if (flying == false) {
flying = true;
xdepth = buffy.getDepth() + 1;
attachMovie("carrow", "carrow", xdepth);
carrow._x = buffy._x + 20;
carrow._y = buffy._y - 25;
}
}
if ((((((((rweapon == "sword1") || (rweapon == "axe")) || (rweapon == "sword2")) || (rweapon == "knife")) || (rweapon == "staff")) || (rweapon == "pole")) || (rweapon == "rake")) || (rweapon == "bat")) {
if (upslice > 1) {
rhand.hand.gotoAndPlay("upslice");
} else if (ata == true) {
rhand.hand.gotoAndPlay("spin");
} else {
rhand.hand.gotoAndPlay("stab");
}
}
}
} else {
r2punch = false;
}
if (_root.para == false) {
if (Key.isDown(32)) {
buffy.buffy2.play();
}
if (Key.isDown(37)) {
if (buffy._x > 0) {
if (vamp.hitt.hitTest(buffy.hitt) && (buffy._x > vamp._x)) {
} else {
buffy.gotoAndStop("left");
buffy._x = buffy._x - (speed * 2);
_root.hills._x = _root.hills._x + (speed / 8);
}
}
}
if (Key.isDown(39)) {
if (buffy._x < 550) {
if (vamp.hitt.hitTest(buffy.hitt) && (buffy._x < vamp._x)) {
} else {
buffy.gotoAndStop("right");
buffy._x = buffy._x + (speed * 2);
_root.hills._x = _root.hills._x - (speed / 8);
}
}
}
if (Key.isDown(38)) {
if (buffy._y > 310) {
if (vamp.hitt.hitTest(buffy.hitt) && (buffy._y > vamp._y)) {
} else {
buffy._y = buffy._y - speed;
_root.hills._y = _root.hills._y + (speed / 11);
}
}
}
if (Key.isDown(40)) {
if (buffy._y < 395) {
if (vamp.hitt.hitTest(buffy.hitt) && (buffy._y < vamp._y)) {
} else {
buffy._y = buffy._y + speed;
_root.hills._y = _root.hills._y - (speed / 11);
}
}
}
}
if (create1 == true) {
create1 = false;
exist = true;
if (buffy.getDepth() == 14) {
attachMovie("vamp", "vamp", 4);
}
if (buffy.getDepth() == 4) {
attachMovie("vamp", "vamp", 14);
}
vamp._x = 410;
vamp._y = 360;
vamp.onEnterFrame = function () {
if (vamp._x > buffy._x) {
vamp.vamp2.vamp3._xscale = 90;
vamp.vamp2.vamp3.vamp4.hp._xscale = 90;
} else {
vamp.vamp2.vamp3._xscale = -90;
vamp.vamp2.vamp3.vamp4.hp._xscale = -90;
}
if (Math.random() > 0.993) {
if ((vamp._x > 100) && (vamp._x > buffy._x)) {
vamp.vamp2.vamp3.play();
}
if ((vamp._x < 450) && (vamp._x < buffy._x)) {
vamp.vamp2.vamp3.play();
}
}
if (vamp._y > buffy._y) {
if (vamp._y > 305) {
if (vamp.hitt2.hitTest(buffy.hitt)) {
} else {
vamp._y = vamp._y - vampspeed;
}
}
}
if (vamp._y < buffy._y) {
if (vamp._y < 395) {
if (vamp.hitt2.hitTest(buffy.hitt)) {
} else {
vamp._y = vamp._y + vampspeed;
}
}
}
if (vamp._x > buffy._x) {
if (vamp._x > 50) {
if (vamp.hitt2.hitTest(buffy.hitt)) {
} else {
vamp._x = vamp._x - vampspeed;
}
}
}
if (vamp._x < buffy._x) {
if (vamp._x < 500) {
if (vamp.hitt2.hitTest(buffy.hitt)) {
} else {
vamp._x = vamp._x + vampspeed;
}
}
}
if (vamp.hitt.hitTest(buffy.hitt)) {
if (vamp._x < buffy._x) {
vamp._x = vamp._x - 1;
}
if (vamp._x > buffy._x) {
vamp._x = vamp._x + 1;
}
if (vamp._y < buffy._y) {
vamp._y = vamp._y - 1;
}
if (vamp._y > buffy._y) {
vamp._y = vamp._y + 1;
}
}
vamp._yscale = vamp._y / 3.8;
vamp._xscale = vamp._y / 3.8;
if (vamp.hitt2.hitTest(buffy.hitt)) {
if (random(10) > 5) {
if (vrweapon == "sword1") {
if (vslashr == false) {
vslashr = true;
vrsword = Math.random() * 4;
if (vrsword > 3) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab");
} else if (vrsword > 2) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin");
} else if (vrsword > 1) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab");
}
}
}
if (vrweapon == "axe") {
if (vslashr == false) {
vslashr = true;
vrsword = Math.random() * 4;
if (vrsword > 3) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab");
} else if (vrsword > 2) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin");
} else if (vrsword > 1) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab");
}
}
}
if (vrweapon == "staff") {
if (vslashr == false) {
vslashr = true;
vrsword = Math.random() * 4;
if (vrsword > 3) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab");
} else if (vrsword > 2) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin");
} else if (vrsword > 1) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab");
}
}
}
if (vrweapon == "sword2") {
if (vslashr == false) {
vslashr = true;
vrsword = Math.random() * 4;
if (vrsword > 3) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab");
} else if (vrsword > 2) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin");
} else if (vrsword > 1) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab");
}
}
}
if (vrweapon == "rake") {
if (vslashr == false) {
vslashr = true;
vrsword = Math.random() * 4;
if (vrsword > 3) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab");
} else if (vrsword > 2) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin");
} else if (vrsword > 1) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab");
}
}
}
if (vrweapon == "pole") {
if (vslashr == false) {
vslashr = true;
vrsword = Math.random() * 4;
if (vrsword > 3) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab");
} else if (vrsword > 2) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin");
} else if (vrsword > 1) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab");
}
}
}
if (vrweapon == "bat") {
if (vslashr == false) {
vslashr = true;
vrsword = Math.random() * 4;
if (vrsword > 3) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab");
} else if (vrsword > 2) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin");
} else if (vrsword > 1) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab");
}
}
}
if (vrweapon == "knife") {
if (vslashr == false) {
vslashr = true;
vrsword = Math.random() * 4;
if (vrsword > 3) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab");
} else if (vrsword > 2) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin");
} else if (vrsword > 1) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab");
}
}
}
if (vrweapon == "bare") {
vamp.vamp2.vamp3.vamp4.rhand.hand.play();
}
} else {
if (vlweapon == "sword1") {
if (vslashl == false) {
vslashl = true;
vlsword = Math.random() * 4;
if (vlsword > 3) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab");
} else if (vlsword > 2) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin");
} else if (vlsword > 1) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab");
}
}
}
if (vlweapon == "axe") {
if (vslashl == false) {
vslashl = true;
vlsword = Math.random() * 4;
if (vlsword > 3) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab");
} else if (vlsword > 2) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin");
} else if (vlsword > 1) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab");
}
}
}
if (vlweapon == "sword2") {
if (vslashl == false) {
vslashl = true;
vlsword = Math.random() * 4;
if (vlsword > 3) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab");
} else if (vlsword > 2) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin");
} else if (vlsword > 1) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab");
}
}
}
if (vlweapon == "staff") {
if (vslashl == false) {
vslashl = true;
vlsword = Math.random() * 4;
if (vlsword > 3) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab");
} else if (vlsword > 2) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin");
} else if (vlsword > 1) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab");
}
}
}
if (vlweapon == "pole") {
if (vslashl == false) {
vslashl = true;
vlsword = Math.random() * 4;
if (vlsword > 3) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab");
} else if (vlsword > 2) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin");
} else if (vlsword > 1) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab");
}
}
}
if (vlweapon == "rake") {
if (vslashl == false) {
vslashl = true;
vlsword = Math.random() * 4;
if (vlsword > 3) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab");
} else if (vlsword > 2) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin");
} else if (vlsword > 1) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab");
}
}
}
if (vlweapon == "knife") {
if (vslashl == false) {
vslashl = true;
vlsword = Math.random() * 4;
if (vlsword > 3) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab");
} else if (vlsword > 2) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin");
} else if (vlsword > 1) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab");
}
}
}
if (vlweapon == "bat") {
if (vslashl == false) {
vslashl = true;
vlsword = Math.random() * 4;
if (vlsword > 3) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab");
} else if (vlsword > 2) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin");
} else if (vlsword > 1) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab");
}
}
}
if (vlweapon == "bare") {
vamp.vamp2.vamp3.vamp4.lhand.hand.play();
}
}
}
vamp.vamp2.vamp3.vamp4.lhand.gotoAndStop(vlweapon);
vamp.vamp2.vamp3.vamp4.rhand.gotoAndStop(vrweapon);
};
}
_quality = _root.qua;
if (vamphp < 0) {
vamphp = 0;
}
if (health < 0) {
_root.gotoAndStop("maindie");
}
if (ad > 200) {
ad = 5;
}
lhand.gotoAndStop(lweapon);
rhand.gotoAndStop(rweapon);
if (buffy._y > (vamp._y - 4)) {
buffy.swapDepths(14);
}
if (buffy._y < (vamp._y - 4)) {
buffy.swapDepths(4);
}
buffy._yscale = buffy._y / 3.8;
buffy._xscale = buffy._y / 3.8;
};
sword.onEnterFrame = function () {
if (sword.hitTest(buffy)) {
sword._alpha = 0;
isword1 = true;
}
};
Instance of Symbol 2 MovieClip "rightstop" in Frame 109
onClipEvent (enterFrame) {
if (this.hitTest(_root.buffy)) {
}
}
Frame 114
stop();
stopAllSounds();
if (muse == true) {
bgSound = new Sound();
bgSound.attachSound("mgdark", true);
bgSound.start(0, 99);
}
attachMovie("buffy", "buffy", 14);
my_color = new Color(buffy);
myColorTransform = new Object();
myColorTransform = {ra:"50", rb:"0", ga:"50", gb:"0", ba:"50", bb:"0", aa:"100", ab:"0"};
my_color.setTransform(myColorTransform);
_quality = _root.qua;
_root.patrol = false;
_root.cstage = 10;
scoob = "willow";
species = "vamp";
lweapon = "bare";
rweapon = "bare";
superb = 1;
vexist = false;
create1 = false;
possy = 650;
sch2 = true;
sch4 = false;
buffy.gotoAndStop("left");
buffy._x = 500;
buffy._y = 330;
flying = false;
l1punch = false;
r1punch = false;
l2punch = false;
r2punch = false;
ata = false;
atb = false;
zcho = false;
xcho = false;
vslashr = false;
vslashl = false;
ardamage = 100;
vlweapon = "bare";
vrweapon = "bare";
heavy = 1;
speed = 7;
vamphp = 1000;
vampspeed = 3;
health = 100;
superalpha = 0;
ad = 50;
ard = 1;
buffy.onEnterFrame = function () {
my_color = new Color(vamp);
myColorTransform = new Object();
myColorTransform = {ra:"50", rb:"0", ga:"50", gb:"0", ba:"50", bb:"0", aa:"100", ab:"0"};
my_color.setTransform(myColorTransform);
if (Key.isDown(81)) {
if (flying == false) {
ardamage = magicw;
_root.mmw.gotoAndPlay(2);
flying = true;
xdepth = buffy.getDepth() + 1;
attachMovie("lightbolt", "carrow", xdepth);
carrow._x = buffy._x + 75;
carrow._y = buffy._y - 15;
carrow._alpha = magicw;
}
}
if (Key.isDown(65)) {
if (flying == false) {
ardamage = magics;
_root.mms.gotoAndPlay(2);
flying = true;
xdepth = buffy.getDepth() + 1;
attachMovie("lightbolt", "carrow", xdepth);
carrow._x = buffy._x + 75;
carrow._y = buffy._y - 15;
carrow._alpha = magics;
}
}
if (Key.isDown(87)) {
if (flying == false) {
ardamage = magicn;
_root.mmn.gotoAndPlay(2);
flying = true;
xdepth = buffy.getDepth() + 1;
attachMovie("lightbolt", "carrow", xdepth);
carrow._x = buffy._x + 75;
carrow._y = buffy._y - 15;
carrow._alpha = magicn;
}
}
if (Key.isDown(83)) {
if (flying == false) {
ardamage = magice;
_root.mme.gotoAndPlay(2);
flying = true;
xdepth = buffy.getDepth() + 1;
attachMovie("lightbolt", "carrow", xdepth);
carrow._x = buffy._x + 75;
carrow._y = buffy._y - 15;
carrow._alpha = magice;
}
}
if (Key.isDown(32)) {
buffy.buffy2.play();
}
if (Key.isDown(37)) {
if (buffy._x > 0) {
if (vamp.hitt.hitTest(buffy.hitt) && (buffy._x > vamp._x)) {
} else {
buffy.gotoAndStop("left");
buffy._x = buffy._x - (speed * 2);
_root.hills._x = _root.hills._x + (speed / 8);
}
}
}
if (Key.isDown(39)) {
if (buffy._x < 550) {
if (vamp.hitt.hitTest(buffy.hitt) && (buffy._x < vamp._x)) {
} else {
buffy.gotoAndStop("right");
buffy._x = buffy._x + (speed * 2);
_root.hills._x = _root.hills._x - (speed / 8);
}
}
}
if (Key.isDown(38)) {
if (buffy._y > 310) {
if (vamp.hitt.hitTest(buffy.hitt) && (buffy._y > vamp._y)) {
} else {
buffy._y = buffy._y - speed;
_root.hills._y = _root.hills._y + (speed / 11);
}
}
}
if (Key.isDown(40)) {
if (buffy._y < 395) {
if (vamp.hitt.hitTest(buffy.hitt) && (buffy._y < vamp._y)) {
} else {
buffy._y = buffy._y + speed;
_root.hills._y = _root.hills._y - (speed / 11);
}
}
}
if (create1 == true) {
create1 = false;
exist = true;
if (buffy.getDepth() == 14) {
attachMovie("vamp", "vamp", 4);
}
if (buffy.getDepth() == 4) {
attachMovie("vamp", "vamp", 14);
}
vamp._x = possy;
vamp._y = 340;
vamp.onEnterFrame = function () {
if (vamp._x > buffy._x) {
vamp.vamp2.vamp3._xscale = 90;
vamp.vamp2.vamp3.vamp4.hp._xscale = 90;
} else {
vamp.vamp2.vamp3._xscale = -90;
vamp.vamp2.vamp3.vamp4.hp._xscale = -90;
}
if (Math.random() > 0.993) {
if ((vamp._x > 100) && (vamp._x > buffy._x)) {
vamp.vamp2.vamp3.play();
}
if ((vamp._x < 450) && (vamp._x < buffy._x)) {
vamp.vamp2.vamp3.play();
}
}
if (vamp._y > buffy._y) {
if (vamp._y > 305) {
if (vamp.hitt2.hitTest(buffy.hitt)) {
} else {
vamp._y = vamp._y - vampspeed;
}
}
}
if (vamp._y < buffy._y) {
if (vamp._y < 395) {
if (vamp.hitt2.hitTest(buffy.hitt)) {
} else {
vamp._y = vamp._y + vampspeed;
}
}
}
if (vamp._x > buffy._x) {
if (vamp._x > 50) {
if (vamp.hitt2.hitTest(buffy.hitt)) {
} else {
vamp._x = vamp._x - vampspeed;
}
}
}
if (vamp._x < buffy._x) {
if (vamp._x < 500) {
if (vamp.hitt2.hitTest(buffy.hitt)) {
} else {
vamp._x = vamp._x + vampspeed;
}
}
}
if (vamp.hitt.hitTest(buffy.hitt)) {
if (vamp._x < buffy._x) {
vamp._x = vamp._x - 1;
}
if (vamp._x > buffy._x) {
vamp._x = vamp._x + 1;
}
if (vamp._y < buffy._y) {
vamp._y = vamp._y - 1;
}
if (vamp._y > buffy._y) {
vamp._y = vamp._y + 1;
}
}
vamp._yscale = vamp._y / 3.8;
vamp._xscale = vamp._y / 3.8;
if (vamp.hitt2.hitTest(buffy.hitt)) {
if (random(10) > 5) {
if (vrweapon == "sword1") {
if (vslashr == false) {
vslashr = true;
vrsword = Math.random() * 4;
if (vrsword > 3) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab");
} else if (vrsword > 2) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin");
} else if (vrsword > 1) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab");
}
}
}
if (vrweapon == "axe") {
if (vslashr == false) {
vslashr = true;
vrsword = Math.random() * 4;
if (vrsword > 3) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab");
} else if (vrsword > 2) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin");
} else if (vrsword > 1) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab");
}
}
}
if (vrweapon == "staff") {
if (vslashr == false) {
vslashr = true;
vrsword = Math.random() * 4;
if (vrsword > 3) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab");
} else if (vrsword > 2) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin");
} else if (vrsword > 1) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab");
}
}
}
if (vrweapon == "sword2") {
if (vslashr == false) {
vslashr = true;
vrsword = Math.random() * 4;
if (vrsword > 3) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab");
} else if (vrsword > 2) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin");
} else if (vrsword > 1) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab");
}
}
}
if (vrweapon == "rake") {
if (vslashr == false) {
vslashr = true;
vrsword = Math.random() * 4;
if (vrsword > 3) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab");
} else if (vrsword > 2) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin");
} else if (vrsword > 1) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab");
}
}
}
if (vrweapon == "pole") {
if (vslashr == false) {
vslashr = true;
vrsword = Math.random() * 4;
if (vrsword > 3) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab");
} else if (vrsword > 2) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin");
} else if (vrsword > 1) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab");
}
}
}
if (vrweapon == "bat") {
if (vslashr == false) {
vslashr = true;
vrsword = Math.random() * 4;
if (vrsword > 3) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab");
} else if (vrsword > 2) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin");
} else if (vrsword > 1) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab");
}
}
}
if (vrweapon == "knife") {
if (vslashr == false) {
vslashr = true;
vrsword = Math.random() * 4;
if (vrsword > 3) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab");
} else if (vrsword > 2) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin");
} else if (vrsword > 1) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab");
}
}
}
if (vrweapon == "bare") {
vamp.vamp2.vamp3.vamp4.rhand.hand.play();
}
} else {
if (vlweapon == "sword1") {
if (vslashl == false) {
vslashl = true;
vlsword = Math.random() * 4;
if (vlsword > 3) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab");
} else if (vlsword > 2) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin");
} else if (vlsword > 1) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab");
}
}
}
if (vlweapon == "axe") {
if (vslashl == false) {
vslashl = true;
vlsword = Math.random() * 4;
if (vlsword > 3) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab");
} else if (vlsword > 2) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin");
} else if (vlsword > 1) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab");
}
}
}
if (vlweapon == "sword2") {
if (vslashl == false) {
vslashl = true;
vlsword = Math.random() * 4;
if (vlsword > 3) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab");
} else if (vlsword > 2) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin");
} else if (vlsword > 1) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab");
}
}
}
if (vlweapon == "staff") {
if (vslashl == false) {
vslashl = true;
vlsword = Math.random() * 4;
if (vlsword > 3) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab");
} else if (vlsword > 2) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin");
} else if (vlsword > 1) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab");
}
}
}
if (vlweapon == "pole") {
if (vslashl == false) {
vslashl = true;
vlsword = Math.random() * 4;
if (vlsword > 3) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab");
} else if (vlsword > 2) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin");
} else if (vlsword > 1) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab");
}
}
}
if (vlweapon == "rake") {
if (vslashl == false) {
vslashl = true;
vlsword = Math.random() * 4;
if (vlsword > 3) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab");
} else if (vlsword > 2) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin");
} else if (vlsword > 1) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab");
}
}
}
if (vlweapon == "knife") {
if (vslashl == false) {
vslashl = true;
vlsword = Math.random() * 4;
if (vlsword > 3) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab");
} else if (vlsword > 2) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin");
} else if (vlsword > 1) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab");
}
}
}
if (vlweapon == "bat") {
if (vslashl == false) {
vslashl = true;
vlsword = Math.random() * 4;
if (vlsword > 3) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab");
} else if (vlsword > 2) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin");
} else if (vlsword > 1) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab");
}
}
}
if (vlweapon == "bare") {
vamp.vamp2.vamp3.vamp4.lhand.hand.play();
}
}
}
vamp.vamp2.vamp3.vamp4.lhand.gotoAndStop(vlweapon);
vamp.vamp2.vamp3.vamp4.rhand.gotoAndStop(vrweapon);
};
}
_quality = _root.qua;
if (vamphp < 0) {
vamphp = 0;
}
if (health < 0) {
_root.gotoAndStop("maindie");
}
if (ad > 200) {
ad = 5;
}
lhand.gotoAndStop(lweapon);
rhand.gotoAndStop(rweapon);
if (buffy._y > (vamp._y - 4)) {
buffy.swapDepths(14);
}
if (buffy._y < (vamp._y - 4)) {
buffy.swapDepths(4);
}
buffy._yscale = buffy._y / 3.8;
buffy._xscale = buffy._y / 3.8;
};
sword.onEnterFrame = function () {
if (sword.hitTest(buffy)) {
sword._alpha = 0;
isword1 = true;
}
};
Instance of Symbol 202 MovieClip [blood] "blood" in Frame 114
onClipEvent (load) {
if (_root.bloodc == "green") {
var coulor = new Color(this);
coulor.setRGB(65280);
_root.col = "0x00FF00";
}
this._alpha = Math.random() * 100;
}
Instance of Symbol 431 MovieClip "mmw" in Frame 114
onClipEvent (enterFrame) {
this._alpha = _root.magicw;
}
Instance of Symbol 432 MovieClip "mme" in Frame 114
onClipEvent (enterFrame) {
this._alpha = _root.magice;
}
Instance of Symbol 433 MovieClip "mmn" in Frame 114
onClipEvent (enterFrame) {
this._alpha = _root.magicn;
}
Instance of Symbol 434 MovieClip "mms" in Frame 114
onClipEvent (enterFrame) {
this._alpha = _root.magics;
}
Instance of Symbol 394 MovieClip in Frame 114
onClipEvent (load) {
this._xscale = _root.health * 1.05;
}
onClipEvent (enterFrame) {
this._xscale = _root.health * 1.1;
}
Frame 119
stop();
finaldust = 100;
stopAllSounds();
if (muse == true) {
bgSound = new Sound();
bgSound.attachSound("mgjoust", true);
bgSound.start(0, 99);
}
removeMovieClip(_root.vamp);
_root.finalpart1 = true;
_root.finalpart3 = false;
removeMovieClip(_root.fader);
attachMovie("buffy", "buffy", 14);
my_color = new Color(buffy);
myColorTransform = new Object();
myColorTransform = {ra:"50", rb:"0", ga:"50", gb:"0", ba:"50", bb:"0", aa:"100", ab:"0"};
my_color.setTransform(myColorTransform);
_quality = _root.qua;
_root.patrol = false;
_root.cstage = 11;
scoob = "buffy";
species = "vamp";
superb = 1;
vexist = false;
create1 = false;
possy = 650;
sch2 = true;
sch4 = false;
if (finalpart2 == true) {
buffy.gotoAndStop("left");
buffy._x = 500;
} else {
health = 1000;
buffy._x = 50;
}
buffy._y = 330;
istake = 100;
isword2 = 100;
icross = 20;
pencomp = false;
flying = false;
l1punch = false;
r1punch = false;
l2punch = false;
r2punch = false;
ata = false;
atb = false;
zcho = false;
xcho = false;
vslashr = false;
vslashl = false;
vlweapon = "bare";
vrweapon = "bare";
heavy = 1;
speed = 7;
vamphp = 1000;
vampspeed = 3;
superalpha = 0;
ad = 50;
ard = 1;
buffy.onEnterFrame = function () {
my_color = new Color(vamp);
myColorTransform = new Object();
myColorTransform = {ra:"50", rb:"0", ga:"50", gb:"0", ba:"50", bb:"0", aa:"100", ab:"0"};
my_color.setTransform(myColorTransform);
if (Key.isDown(90)) {
if (zcho == false) {
zcho = true;
_root.lcho.nextFrame();
}
} else {
zcho = false;
}
if (Key.isDown(88)) {
if (xcho == false) {
xcho = true;
_root.rcho.nextFrame();
}
} else {
xcho = false;
}
if (Key.isDown(81)) {
if (l1punch == false) {
l1punch = true;
if (lweapon == "stake") {
lhand.hand.gotoAndPlay("stake");
}
if (lweapon == "bare") {
lhand.hand.gotoAndPlay("punch");
}
if (lweapon == "cross") {
if (flying == false) {
flying = true;
xdepth = buffy.getDepth() + 1;
attachMovie("carrow", "carrow", xdepth);
carrow._x = buffy._x + 75;
carrow._y = buffy._y - 25;
}
}
if ((((((((lweapon == "sword1") || (lweapon == "sword2")) || (lweapon == "knife")) || (lweapon == "axe")) || (lweapon == "staff")) || (lweapon == "pole")) || (lweapon == "rake")) || (lweapon == "bat")) {
if (spinslice > 3) {
lhand.hand.gotoAndPlay("spinslice");
} else if (atb == true) {
lhand.hand.gotoAndPlay("jab");
} else {
lhand.hand.gotoAndPlay("push");
}
}
}
} else {
l1punch = false;
}
if (Key.isDown(65)) {
if (l2punch == false) {
attachMovie("arrow", "arrow", 11);
l2punch = true;
if (lweapon == "stake") {
lhand.hand.gotoAndPlay("stake");
}
if (lweapon == "bare") {
lhand.hand.gotoAndPlay("punchb");
}
if (lweapon == "cross") {
if (flying == false) {
flying = true;
xdepth = buffy.getDepth() + 1;
attachMovie("carrow", "carrow", xdepth);
carrow._x = buffy._x + 75;
carrow._y = buffy._y - 25;
}
}
if ((((((((lweapon == "sword1") || (lweapon == "sword2")) || (lweapon == "knife")) || (lweapon == "axe")) || (lweapon == "staff")) || (lweapon == "pole")) || (lweapon == "rake")) || (lweapon == "bat")) {
if (upslice > 1) {
lhand.hand.gotoAndPlay("upslice");
} else if (ata == true) {
lhand.hand.gotoAndPlay("spin");
} else {
lhand.hand.gotoAndPlay("stab");
}
}
}
} else {
l2punch = false;
}
if (Key.isDown(87)) {
if (r1punch == false) {
r1punch = true;
if (rweapon == "stake") {
rhand.hand.gotoAndPlay("stake");
}
if (rweapon == "bare") {
rhand.hand.gotoAndPlay("punch");
}
if (rweapon == "cross") {
if (flying == false) {
flying = true;
xdepth = buffy.getDepth() + 1;
attachMovie("carrow", "carrow", xdepth);
carrow._x = buffy._x + 20;
carrow._y = buffy._y - 25;
}
}
if ((((((((rweapon == "sword1") || (rweapon == "axe")) || (rweapon == "sword2")) || (rweapon == "knife")) || (rweapon == "staff")) || (rweapon == "pole")) || (rweapon == "rake")) || (rweapon == "bat")) {
if (spinslice > 3) {
rhand.hand.gotoAndPlay("spinslice");
} else if (atb == true) {
rhand.hand.gotoAndPlay("jab");
} else {
rhand.hand.gotoAndPlay("push");
}
}
}
} else {
r1punch = false;
}
if (Key.isDown(83)) {
if (r2punch == false) {
r2punch = true;
if (rweapon == "stake") {
rhand.hand.gotoAndPlay("stake");
}
if (rweapon == "bare") {
rhand.hand.gotoAndPlay("punchb");
}
if (rweapon == "cross") {
if (flying == false) {
flying = true;
xdepth = buffy.getDepth() + 1;
attachMovie("carrow", "carrow", xdepth);
carrow._x = buffy._x + 20;
carrow._y = buffy._y - 25;
}
}
if ((((((((rweapon == "sword1") || (rweapon == "axe")) || (rweapon == "sword2")) || (rweapon == "knife")) || (rweapon == "staff")) || (rweapon == "pole")) || (rweapon == "rake")) || (rweapon == "bat")) {
if (upslice > 1) {
rhand.hand.gotoAndPlay("upslice");
} else if (ata == true) {
rhand.hand.gotoAndPlay("spin");
} else {
rhand.hand.gotoAndPlay("stab");
}
}
}
} else {
r2punch = false;
}
if (Key.isDown(32)) {
buffy.buffy2.play();
}
if (Key.isDown(37)) {
if (buffy._x > 0) {
if (vamp.hitt.hitTest(buffy.hitt) && (buffy._x > vamp._x)) {
} else {
buffy.gotoAndStop("left");
buffy._x = buffy._x - (speed * 2);
_root.hills._x = _root.hills._x + (speed / 8);
}
}
}
if (Key.isDown(39)) {
if (buffy._x < gatepass1) {
if (vamp.hitt.hitTest(buffy.hitt) && (buffy._x < vamp._x)) {
} else {
buffy.gotoAndStop("right");
buffy._x = buffy._x + (speed * 2);
_root.hills._x = _root.hills._x - (speed / 8);
}
}
}
if (Key.isDown(38)) {
if (buffy._y > 310) {
if (vamp.hitt.hitTest(buffy.hitt) && (buffy._y > vamp._y)) {
} else {
buffy._y = buffy._y - speed;
_root.hills._y = _root.hills._y + (speed / 11);
}
}
}
if (Key.isDown(40)) {
if (buffy._y < 395) {
if (vamp.hitt.hitTest(buffy.hitt) && (buffy._y < vamp._y)) {
} else {
buffy._y = buffy._y + speed;
_root.hills._y = _root.hills._y - (speed / 11);
}
}
}
if (create1 == true) {
create1 = false;
exist = true;
if (buffy.getDepth() == 14) {
attachMovie("vamp", "vamp", 4);
}
if (buffy.getDepth() == 4) {
attachMovie("vamp", "vamp", 14);
}
vamp._x = possy;
vamp._y = 340;
vamp.onEnterFrame = function () {
if (vamp._x > buffy._x) {
vamp.vamp2.vamp3._xscale = 90;
vamp.vamp2.vamp3.vamp4.hp._xscale = 90;
} else {
vamp.vamp2.vamp3._xscale = -90;
vamp.vamp2.vamp3.vamp4.hp._xscale = -90;
}
if (Math.random() > 0.997) {
if ((vamp._x > 100) && (vamp._x > buffy._x)) {
vamp.vamp2.vamp3.play();
}
if ((vamp._x < 450) && (vamp._x < buffy._x)) {
vamp.vamp2.vamp3.play();
}
}
if (vamp._y > buffy._y) {
if (vamp._y > 305) {
if (vamp.hitt2.hitTest(buffy.hitt)) {
} else {
vamp._y = vamp._y - vampspeed;
}
}
}
if (vamp._y < buffy._y) {
if (vamp._y < 395) {
if (vamp.hitt2.hitTest(buffy.hitt)) {
} else {
vamp._y = vamp._y + vampspeed;
}
}
}
if (vamp._x > buffy._x) {
if (vamp._x > 50) {
if (vamp.hitt2.hitTest(buffy.hitt)) {
} else {
vamp._x = vamp._x - vampspeed;
}
}
}
if (vamp._x < buffy._x) {
if (vamp._x < 500) {
if (vamp.hitt2.hitTest(buffy.hitt)) {
} else {
vamp._x = vamp._x + vampspeed;
}
}
}
if (vamp.hitt.hitTest(buffy.hitt)) {
if (vamp._x < buffy._x) {
vamp._x = vamp._x - 1;
}
if (vamp._x > buffy._x) {
vamp._x = vamp._x + 1;
}
if (vamp._y < buffy._y) {
vamp._y = vamp._y - 1;
}
if (vamp._y > buffy._y) {
vamp._y = vamp._y + 1;
}
}
vamp._yscale = vamp._y / 3.8;
vamp._xscale = vamp._y / 3.8;
if (vamp.hitt2.hitTest(buffy.hitt)) {
if (random(10) > 5) {
if (vrweapon == "sword1") {
if (vslashr == false) {
vslashr = true;
vrsword = Math.random() * 4;
if (vrsword > 3) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab");
} else if (vrsword > 2) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin");
} else if (vrsword > 1) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab");
}
}
}
if (vrweapon == "axe") {
if (vslashr == false) {
vslashr = true;
vrsword = Math.random() * 4;
if (vrsword > 3) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab");
} else if (vrsword > 2) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin");
} else if (vrsword > 1) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab");
}
}
}
if (vrweapon == "staff") {
if (vslashr == false) {
vslashr = true;
vrsword = Math.random() * 4;
if (vrsword > 3) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab");
} else if (vrsword > 2) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin");
} else if (vrsword > 1) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab");
}
}
}
if (vrweapon == "sword2") {
if (vslashr == false) {
vslashr = true;
vrsword = Math.random() * 4;
if (vrsword > 3) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab");
} else if (vrsword > 2) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin");
} else if (vrsword > 1) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab");
}
}
}
if (vrweapon == "rake") {
if (vslashr == false) {
vslashr = true;
vrsword = Math.random() * 4;
if (vrsword > 3) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab");
} else if (vrsword > 2) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin");
} else if (vrsword > 1) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab");
}
}
}
if (vrweapon == "pole") {
if (vslashr == false) {
vslashr = true;
vrsword = Math.random() * 4;
if (vrsword > 3) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab");
} else if (vrsword > 2) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin");
} else if (vrsword > 1) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab");
}
}
}
if (vrweapon == "bat") {
if (vslashr == false) {
vslashr = true;
vrsword = Math.random() * 4;
if (vrsword > 3) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab");
} else if (vrsword > 2) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin");
} else if (vrsword > 1) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab");
}
}
}
if (vrweapon == "knife") {
if (vslashr == false) {
vslashr = true;
vrsword = Math.random() * 4;
if (vrsword > 3) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab");
} else if (vrsword > 2) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin");
} else if (vrsword > 1) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab");
}
}
}
if (vrweapon == "bare") {
vamp.vamp2.vamp3.vamp4.rhand.hand.play();
}
} else {
if (vlweapon == "sword1") {
if (vslashl == false) {
vslashl = true;
vlsword = Math.random() * 4;
if (vlsword > 3) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab");
} else if (vlsword > 2) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin");
} else if (vlsword > 1) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab");
}
}
}
if (vlweapon == "axe") {
if (vslashl == false) {
vslashl = true;
vlsword = Math.random() * 4;
if (vlsword > 3) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab");
} else if (vlsword > 2) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin");
} else if (vlsword > 1) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab");
}
}
}
if (vlweapon == "sword2") {
if (vslashl == false) {
vslashl = true;
vlsword = Math.random() * 4;
if (vlsword > 3) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab");
} else if (vlsword > 2) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin");
} else if (vlsword > 1) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab");
}
}
}
if (vlweapon == "staff") {
if (vslashl == false) {
vslashl = true;
vlsword = Math.random() * 4;
if (vlsword > 3) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab");
} else if (vlsword > 2) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin");
} else if (vlsword > 1) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab");
}
}
}
if (vlweapon == "pole") {
if (vslashl == false) {
vslashl = true;
vlsword = Math.random() * 4;
if (vlsword > 3) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab");
} else if (vlsword > 2) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin");
} else if (vlsword > 1) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab");
}
}
}
if (vlweapon == "rake") {
if (vslashl == false) {
vslashl = true;
vlsword = Math.random() * 4;
if (vlsword > 3) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab");
} else if (vlsword > 2) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin");
} else if (vlsword > 1) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab");
}
}
}
if (vlweapon == "knife") {
if (vslashl == false) {
vslashl = true;
vlsword = Math.random() * 4;
if (vlsword > 3) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab");
} else if (vlsword > 2) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin");
} else if (vlsword > 1) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab");
}
}
}
if (vlweapon == "bat") {
if (vslashl == false) {
vslashl = true;
vlsword = Math.random() * 4;
if (vlsword > 3) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab");
} else if (vlsword > 2) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin");
} else if (vlsword > 1) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab");
}
}
}
if (vlweapon == "bare") {
vamp.vamp2.vamp3.vamp4.lhand.hand.play();
}
}
}
vamp.vamp2.vamp3.vamp4.lhand.gotoAndStop(vlweapon);
vamp.vamp2.vamp3.vamp4.rhand.gotoAndStop(vrweapon);
};
}
_quality = _root.qua;
if (vamphp < 0) {
vamphp = 0;
}
if (health < 0) {
_root.gotoAndStop("maindie");
}
if (ad > 200) {
ad = 5;
}
lhand.gotoAndStop(lweapon);
rhand.gotoAndStop(rweapon);
if (buffy._y > (vamp._y - 4)) {
buffy.swapDepths(14);
}
if (buffy._y < (vamp._y - 4)) {
buffy.swapDepths(4);
}
buffy._yscale = buffy._y / 3.8;
buffy._xscale = buffy._y / 3.8;
};
sword.onEnterFrame = function () {
if (sword.hitTest(buffy)) {
sword._alpha = 0;
isword1 = true;
}
};
Instance of Symbol 202 MovieClip [blood] "blood" in Frame 119
onClipEvent (load) {
if (_root.bloodc == "green") {
var coulor = new Color(this);
coulor.setRGB(65280);
_root.col = "0x00FF00";
}
this._alpha = Math.random() * 100;
}
Instance of Symbol 2 MovieClip "rightstop" in Frame 119
onClipEvent (enterFrame) {
if (this.hitTest(_root.buffy.hitt)) {
_root.gotoAndStop("stage14");
}
}
Instance of Symbol 705 MovieClip in Frame 119
onClipEvent (load) {
if (_root.gateopen1 == true) {
this._alpha = 60;
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.buffy.light) || (this.hitTest(_root.vamp.light))) {
if (_root.gateopen1 == false) {
_root.eex.nextFrame();
this._alpha = 60;
_root.gateopen1 = true;
_root.gate.play();
_root.gatepass1 = 550;
}
}
}
Instance of Symbol 709 MovieClip "gate" in Frame 119
onClipEvent (load) {
if (_root.gateopen1 == true) {
gotoAndStop ("open");
}
}
Instance of Symbol 394 MovieClip in Frame 119
onClipEvent (load) {
this._xscale = _root.health * 0.105;
}
onClipEvent (enterFrame) {
this._xscale = _root.health * 0.11;
}
Instance of Symbol 713 MovieClip in Frame 119
onClipEvent (load) {
if (_root.finalpart2 == true) {
this._alpha = 0;
}
}
Frame 124
stop();
_root.finalpart2 = true;
_root.finalpart4 = false;
attachMovie("buffy", "buffy", 14);
my_color = new Color(buffy);
myColorTransform = new Object();
myColorTransform = {ra:"50", rb:"0", ga:"50", gb:"0", ba:"50", bb:"0", aa:"100", ab:"0"};
my_color.setTransform(myColorTransform);
_quality = _root.qua;
_root.patrol = false;
scoob = "buffy";
species = "vamp";
superb = 1;
vexist = false;
create1 = false;
possy = 650;
sch2 = true;
sch4 = false;
if (finalpart3 == true) {
buffy.gotoAndStop("left");
buffy._x = 500;
} else {
buffy._x = 50;
}
buffy._y = 330;
flying = false;
l1punch = false;
r1punch = false;
l2punch = false;
r2punch = false;
ata = false;
atb = false;
zcho = false;
xcho = false;
vslashr = false;
vslashl = false;
vlweapon = "bare";
vrweapon = "bare";
heavy = 1;
speed = 7;
vamphp = 1000;
vampspeed = 3;
superalpha = 0;
ad = 50;
ard = 1;
buffy.onEnterFrame = function () {
my_color = new Color(vamp);
myColorTransform = new Object();
myColorTransform = {ra:"50", rb:"0", ga:"50", gb:"0", ba:"50", bb:"0", aa:"100", ab:"0"};
my_color.setTransform(myColorTransform);
if (Key.isDown(90)) {
if (zcho == false) {
zcho = true;
_root.lcho.nextFrame();
}
} else {
zcho = false;
}
if (Key.isDown(88)) {
if (xcho == false) {
xcho = true;
_root.rcho.nextFrame();
}
} else {
xcho = false;
}
if (Key.isDown(81)) {
if (l1punch == false) {
l1punch = true;
if (lweapon == "stake") {
lhand.hand.gotoAndPlay("stake");
}
if (lweapon == "bare") {
lhand.hand.gotoAndPlay("punch");
}
if (lweapon == "cross") {
if (flying == false) {
flying = true;
xdepth = buffy.getDepth() + 1;
attachMovie("carrow", "carrow", xdepth);
carrow._x = buffy._x + 75;
carrow._y = buffy._y - 25;
}
}
if ((((((((lweapon == "sword1") || (lweapon == "sword2")) || (lweapon == "knife")) || (lweapon == "axe")) || (lweapon == "staff")) || (lweapon == "pole")) || (lweapon == "rake")) || (lweapon == "bat")) {
if (spinslice > 3) {
lhand.hand.gotoAndPlay("spinslice");
} else if (atb == true) {
lhand.hand.gotoAndPlay("jab");
} else {
lhand.hand.gotoAndPlay("push");
}
}
}
} else {
l1punch = false;
}
if (Key.isDown(65)) {
if (l2punch == false) {
attachMovie("arrow", "arrow", 11);
l2punch = true;
if (lweapon == "stake") {
lhand.hand.gotoAndPlay("stake");
}
if (lweapon == "bare") {
lhand.hand.gotoAndPlay("punchb");
}
if (lweapon == "cross") {
if (flying == false) {
flying = true;
xdepth = buffy.getDepth() + 1;
attachMovie("carrow", "carrow", xdepth);
carrow._x = buffy._x + 75;
carrow._y = buffy._y - 25;
}
}
if ((((((((lweapon == "sword1") || (lweapon == "sword2")) || (lweapon == "knife")) || (lweapon == "axe")) || (lweapon == "staff")) || (lweapon == "pole")) || (lweapon == "rake")) || (lweapon == "bat")) {
if (upslice > 1) {
lhand.hand.gotoAndPlay("upslice");
} else if (ata == true) {
lhand.hand.gotoAndPlay("spin");
} else {
lhand.hand.gotoAndPlay("stab");
}
}
}
} else {
l2punch = false;
}
if (Key.isDown(87)) {
if (r1punch == false) {
r1punch = true;
if (rweapon == "stake") {
rhand.hand.gotoAndPlay("stake");
}
if (rweapon == "bare") {
rhand.hand.gotoAndPlay("punch");
}
if (rweapon == "cross") {
if (flying == false) {
flying = true;
xdepth = buffy.getDepth() + 1;
attachMovie("carrow", "carrow", xdepth);
carrow._x = buffy._x + 20;
carrow._y = buffy._y - 25;
}
}
if ((((((((rweapon == "sword1") || (rweapon == "axe")) || (rweapon == "sword2")) || (rweapon == "knife")) || (rweapon == "staff")) || (rweapon == "pole")) || (rweapon == "rake")) || (rweapon == "bat")) {
if (spinslice > 3) {
rhand.hand.gotoAndPlay("spinslice");
} else if (atb == true) {
rhand.hand.gotoAndPlay("jab");
} else {
rhand.hand.gotoAndPlay("push");
}
}
}
} else {
r1punch = false;
}
if (Key.isDown(83)) {
if (r2punch == false) {
r2punch = true;
if (rweapon == "stake") {
rhand.hand.gotoAndPlay("stake");
}
if (rweapon == "bare") {
rhand.hand.gotoAndPlay("punchb");
}
if (rweapon == "cross") {
if (flying == false) {
flying = true;
xdepth = buffy.getDepth() + 1;
attachMovie("carrow", "carrow", xdepth);
carrow._x = buffy._x + 20;
carrow._y = buffy._y - 25;
}
}
if ((((((((rweapon == "sword1") || (rweapon == "axe")) || (rweapon == "sword2")) || (rweapon == "knife")) || (rweapon == "staff")) || (rweapon == "pole")) || (rweapon == "rake")) || (rweapon == "bat")) {
if (upslice > 1) {
rhand.hand.gotoAndPlay("upslice");
} else if (ata == true) {
rhand.hand.gotoAndPlay("spin");
} else {
rhand.hand.gotoAndPlay("stab");
}
}
}
} else {
r2punch = false;
}
if (Key.isDown(32)) {
buffy.buffy2.play();
}
if (Key.isDown(37)) {
if (buffy._x > 0) {
if (vamp.hitt.hitTest(buffy.hitt) && (buffy._x > vamp._x)) {
} else {
buffy.gotoAndStop("left");
buffy._x = buffy._x - (speed * 2);
_root.hills._x = _root.hills._x + (speed / 8);
}
}
}
if (Key.isDown(39)) {
if (buffy._x < gatepass2) {
if (vamp.hitt.hitTest(buffy.hitt) && (buffy._x < vamp._x)) {
} else {
buffy.gotoAndStop("right");
buffy._x = buffy._x + (speed * 2);
_root.hills._x = _root.hills._x - (speed / 8);
}
}
}
if (Key.isDown(38)) {
if (buffy._y > 310) {
if (vamp.hitt.hitTest(buffy.hitt) && (buffy._y > vamp._y)) {
} else {
buffy._y = buffy._y - speed;
_root.hills._y = _root.hills._y + (speed / 11);
}
}
}
if (Key.isDown(40)) {
if (buffy._y < 395) {
if (vamp.hitt.hitTest(buffy.hitt) && (buffy._y < vamp._y)) {
} else {
buffy._y = buffy._y + speed;
_root.hills._y = _root.hills._y - (speed / 11);
}
}
}
if (create1 == true) {
create1 = false;
exist = true;
if (buffy.getDepth() == 14) {
attachMovie("vamp", "vamp", 4);
}
if (buffy.getDepth() == 4) {
attachMovie("vamp", "vamp", 14);
}
vamp._x = possy;
vamp._y = 340;
vamp.onEnterFrame = function () {
if (vamp._x > buffy._x) {
vamp.vamp2.vamp3._xscale = 90;
vamp.vamp2.vamp3.vamp4.hp._xscale = 90;
} else {
vamp.vamp2.vamp3._xscale = -90;
vamp.vamp2.vamp3.vamp4.hp._xscale = -90;
}
if (Math.random() > 0.997) {
if ((vamp._x > 100) && (vamp._x > buffy._x)) {
vamp.vamp2.vamp3.play();
}
if ((vamp._x < 450) && (vamp._x < buffy._x)) {
vamp.vamp2.vamp3.play();
}
}
if (vamp._y > buffy._y) {
if (vamp._y > 305) {
if (vamp.hitt2.hitTest(buffy.hitt)) {
} else {
vamp._y = vamp._y - vampspeed;
}
}
}
if (vamp._y < buffy._y) {
if (vamp._y < 395) {
if (vamp.hitt2.hitTest(buffy.hitt)) {
} else {
vamp._y = vamp._y + vampspeed;
}
}
}
if (vamp._x > buffy._x) {
if (vamp._x > 50) {
if (vamp.hitt2.hitTest(buffy.hitt)) {
} else {
vamp._x = vamp._x - vampspeed;
}
}
}
if (vamp._x < buffy._x) {
if (vamp._x < 500) {
if (vamp.hitt2.hitTest(buffy.hitt)) {
} else {
vamp._x = vamp._x + vampspeed;
}
}
}
if (vamp.hitt.hitTest(buffy.hitt)) {
if (vamp._x < buffy._x) {
vamp._x = vamp._x - 1;
}
if (vamp._x > buffy._x) {
vamp._x = vamp._x + 1;
}
if (vamp._y < buffy._y) {
vamp._y = vamp._y - 1;
}
if (vamp._y > buffy._y) {
vamp._y = vamp._y + 1;
}
}
vamp._yscale = vamp._y / 3.8;
vamp._xscale = vamp._y / 3.8;
if (vamp.hitt2.hitTest(buffy.hitt)) {
if (random(10) > 5) {
if (vrweapon == "sword1") {
if (vslashr == false) {
vslashr = true;
vrsword = Math.random() * 4;
if (vrsword > 3) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab");
} else if (vrsword > 2) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin");
} else if (vrsword > 1) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab");
}
}
}
if (vrweapon == "axe") {
if (vslashr == false) {
vslashr = true;
vrsword = Math.random() * 4;
if (vrsword > 3) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab");
} else if (vrsword > 2) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin");
} else if (vrsword > 1) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab");
}
}
}
if (vrweapon == "staff") {
if (vslashr == false) {
vslashr = true;
vrsword = Math.random() * 4;
if (vrsword > 3) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab");
} else if (vrsword > 2) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin");
} else if (vrsword > 1) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab");
}
}
}
if (vrweapon == "sword2") {
if (vslashr == false) {
vslashr = true;
vrsword = Math.random() * 4;
if (vrsword > 3) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab");
} else if (vrsword > 2) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin");
} else if (vrsword > 1) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab");
}
}
}
if (vrweapon == "rake") {
if (vslashr == false) {
vslashr = true;
vrsword = Math.random() * 4;
if (vrsword > 3) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab");
} else if (vrsword > 2) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin");
} else if (vrsword > 1) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab");
}
}
}
if (vrweapon == "pole") {
if (vslashr == false) {
vslashr = true;
vrsword = Math.random() * 4;
if (vrsword > 3) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab");
} else if (vrsword > 2) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin");
} else if (vrsword > 1) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab");
}
}
}
if (vrweapon == "bat") {
if (vslashr == false) {
vslashr = true;
vrsword = Math.random() * 4;
if (vrsword > 3) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab");
} else if (vrsword > 2) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin");
} else if (vrsword > 1) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab");
}
}
}
if (vrweapon == "knife") {
if (vslashr == false) {
vslashr = true;
vrsword = Math.random() * 4;
if (vrsword > 3) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab");
} else if (vrsword > 2) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin");
} else if (vrsword > 1) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab");
}
}
}
if (vrweapon == "bare") {
vamp.vamp2.vamp3.vamp4.rhand.hand.play();
}
} else {
if (vlweapon == "sword1") {
if (vslashl == false) {
vslashl = true;
vlsword = Math.random() * 4;
if (vlsword > 3) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab");
} else if (vlsword > 2) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin");
} else if (vlsword > 1) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab");
}
}
}
if (vlweapon == "axe") {
if (vslashl == false) {
vslashl = true;
vlsword = Math.random() * 4;
if (vlsword > 3) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab");
} else if (vlsword > 2) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin");
} else if (vlsword > 1) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab");
}
}
}
if (vlweapon == "sword2") {
if (vslashl == false) {
vslashl = true;
vlsword = Math.random() * 4;
if (vlsword > 3) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab");
} else if (vlsword > 2) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin");
} else if (vlsword > 1) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab");
}
}
}
if (vlweapon == "staff") {
if (vslashl == false) {
vslashl = true;
vlsword = Math.random() * 4;
if (vlsword > 3) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab");
} else if (vlsword > 2) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin");
} else if (vlsword > 1) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab");
}
}
}
if (vlweapon == "pole") {
if (vslashl == false) {
vslashl = true;
vlsword = Math.random() * 4;
if (vlsword > 3) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab");
} else if (vlsword > 2) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin");
} else if (vlsword > 1) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab");
}
}
}
if (vlweapon == "rake") {
if (vslashl == false) {
vslashl = true;
vlsword = Math.random() * 4;
if (vlsword > 3) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab");
} else if (vlsword > 2) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin");
} else if (vlsword > 1) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab");
}
}
}
if (vlweapon == "knife") {
if (vslashl == false) {
vslashl = true;
vlsword = Math.random() * 4;
if (vlsword > 3) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab");
} else if (vlsword > 2) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin");
} else if (vlsword > 1) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab");
}
}
}
if (vlweapon == "bat") {
if (vslashl == false) {
vslashl = true;
vlsword = Math.random() * 4;
if (vlsword > 3) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab");
} else if (vlsword > 2) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin");
} else if (vlsword > 1) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab");
}
}
}
if (vlweapon == "bare") {
vamp.vamp2.vamp3.vamp4.lhand.hand.play();
}
}
}
vamp.vamp2.vamp3.vamp4.lhand.gotoAndStop(vlweapon);
vamp.vamp2.vamp3.vamp4.rhand.gotoAndStop(vrweapon);
};
}
_quality = _root.qua;
if (vamphp < 0) {
vamphp = 0;
}
if (health < 0) {
_root.gotoAndStop("maindie");
}
if (ad > 200) {
ad = 5;
}
lhand.gotoAndStop(lweapon);
rhand.gotoAndStop(rweapon);
if (buffy._y > (vamp._y - 4)) {
buffy.swapDepths(14);
}
if (buffy._y < (vamp._y - 4)) {
buffy.swapDepths(4);
}
buffy._yscale = buffy._y / 3.8;
buffy._xscale = buffy._y / 3.8;
};
sword.onEnterFrame = function () {
if (sword.hitTest(buffy)) {
sword._alpha = 0;
isword1 = true;
}
};
Instance of Symbol 2 MovieClip "leftstop" in Frame 124
onClipEvent (enterFrame) {
if (this.hitTest(_root.buffy.hitt)) {
_root.gotoAndStop("stage13");
}
}
Instance of Symbol 2 MovieClip "rightstop" in Frame 124
onClipEvent (enterFrame) {
if (this.hitTest(_root.buffy.hitt)) {
removeMovieClip(_root.vamp);
_root.gotoAndStop("stage15");
}
}
Instance of Symbol 705 MovieClip in Frame 124
onClipEvent (enterFrame) {
if (this.hitTest(_root.buffy.light) || (this.hitTest(_root.vamp.light))) {
if (_root.gateopen2 == false) {
this._alpha = 60;
_root.gateopen2 = true;
_root.gate.play();
_root.gatepass2 = 550;
}
} else {
this._alpha = 20;
_root.gateopen2 = false;
_root.gate.gotoAndStop(1);
_root.gatepass2 = 475;
}
}
Instance of Symbol 709 MovieClip "gate" in Frame 124
onClipEvent (load) {
if (_root.gateopen2 == true) {
gotoAndStop ("open");
}
}
Frame 129
stop();
removeMovieClip(_root.vamp);
_root.finalpart3 = true;
_root.finalpart1 = false;
_root.finalpart5 = false;
attachMovie("buffy", "buffy", 14);
my_color = new Color(buffy);
myColorTransform = new Object();
myColorTransform = {ra:"50", rb:"0", ga:"50", gb:"0", ba:"50", bb:"0", aa:"100", ab:"0"};
my_color.setTransform(myColorTransform);
_quality = _root.qua;
_root.patrol = false;
scoob = "buffy";
species = "vamp";
superb = 1;
vexist = false;
create1 = false;
possy = 650;
sch2 = true;
sch4 = false;
if (finalpart4 == true) {
buffy.gotoAndStop("left");
buffy._x = 500;
} else {
buffy._x = 50;
}
buffy._y = 330;
flying = false;
l1punch = false;
r1punch = false;
l2punch = false;
r2punch = false;
ata = false;
atb = false;
zcho = false;
xcho = false;
vslashr = false;
vslashl = false;
vlweapon = "bare";
vrweapon = "bare";
_root.penhp = _root.vamphp;
heavy = 1;
speed = 7;
vamphp = 1000;
vampspeed = 3;
superalpha = 0;
ad = 50;
ard = 1;
buffy.onEnterFrame = function () {
my_color = new Color(vamp);
myColorTransform = new Object();
myColorTransform = {ra:"50", rb:"0", ga:"50", gb:"0", ba:"50", bb:"0", aa:"100", ab:"0"};
my_color.setTransform(myColorTransform);
if (Key.isDown(90)) {
if (zcho == false) {
zcho = true;
_root.lcho.nextFrame();
}
} else {
zcho = false;
}
if (Key.isDown(88)) {
if (xcho == false) {
xcho = true;
_root.rcho.nextFrame();
}
} else {
xcho = false;
}
if (Key.isDown(81)) {
if (l1punch == false) {
l1punch = true;
if (lweapon == "stake") {
lhand.hand.gotoAndPlay("stake");
}
if (lweapon == "bare") {
lhand.hand.gotoAndPlay("punch");
}
if (lweapon == "cross") {
if (flying == false) {
flying = true;
xdepth = buffy.getDepth() + 1;
attachMovie("carrow", "carrow", xdepth);
carrow._x = buffy._x + 75;
carrow._y = buffy._y - 25;
}
}
if ((((((((lweapon == "sword1") || (lweapon == "sword2")) || (lweapon == "knife")) || (lweapon == "axe")) || (lweapon == "staff")) || (lweapon == "pole")) || (lweapon == "rake")) || (lweapon == "bat")) {
if (spinslice > 3) {
lhand.hand.gotoAndPlay("spinslice");
} else if (atb == true) {
lhand.hand.gotoAndPlay("jab");
} else {
lhand.hand.gotoAndPlay("push");
}
}
}
} else {
l1punch = false;
}
if (Key.isDown(65)) {
if (l2punch == false) {
attachMovie("arrow", "arrow", 11);
l2punch = true;
if (lweapon == "stake") {
lhand.hand.gotoAndPlay("stake");
}
if (lweapon == "bare") {
lhand.hand.gotoAndPlay("punchb");
}
if (lweapon == "cross") {
if (flying == false) {
flying = true;
xdepth = buffy.getDepth() + 1;
attachMovie("carrow", "carrow", xdepth);
carrow._x = buffy._x + 75;
carrow._y = buffy._y - 25;
}
}
if ((((((((lweapon == "sword1") || (lweapon == "sword2")) || (lweapon == "knife")) || (lweapon == "axe")) || (lweapon == "staff")) || (lweapon == "pole")) || (lweapon == "rake")) || (lweapon == "bat")) {
if (upslice > 1) {
lhand.hand.gotoAndPlay("upslice");
} else if (ata == true) {
lhand.hand.gotoAndPlay("spin");
} else {
lhand.hand.gotoAndPlay("stab");
}
}
}
} else {
l2punch = false;
}
if (Key.isDown(87)) {
if (r1punch == false) {
r1punch = true;
if (rweapon == "stake") {
rhand.hand.gotoAndPlay("stake");
}
if (rweapon == "bare") {
rhand.hand.gotoAndPlay("punch");
}
if (rweapon == "cross") {
if (flying == false) {
flying = true;
xdepth = buffy.getDepth() + 1;
attachMovie("carrow", "carrow", xdepth);
carrow._x = buffy._x + 20;
carrow._y = buffy._y - 25;
}
}
if ((((((((rweapon == "sword1") || (rweapon == "axe")) || (rweapon == "sword2")) || (rweapon == "knife")) || (rweapon == "staff")) || (rweapon == "pole")) || (rweapon == "rake")) || (rweapon == "bat")) {
if (spinslice > 3) {
rhand.hand.gotoAndPlay("spinslice");
} else if (atb == true) {
rhand.hand.gotoAndPlay("jab");
} else {
rhand.hand.gotoAndPlay("push");
}
}
}
} else {
r1punch = false;
}
if (Key.isDown(83)) {
if (r2punch == false) {
r2punch = true;
if (rweapon == "stake") {
rhand.hand.gotoAndPlay("stake");
}
if (rweapon == "bare") {
rhand.hand.gotoAndPlay("punchb");
}
if (rweapon == "cross") {
if (flying == false) {
flying = true;
xdepth = buffy.getDepth() + 1;
attachMovie("carrow", "carrow", xdepth);
carrow._x = buffy._x + 20;
carrow._y = buffy._y - 25;
}
}
if ((((((((rweapon == "sword1") || (rweapon == "axe")) || (rweapon == "sword2")) || (rweapon == "knife")) || (rweapon == "staff")) || (rweapon == "pole")) || (rweapon == "rake")) || (rweapon == "bat")) {
if (upslice > 1) {
rhand.hand.gotoAndPlay("upslice");
} else if (ata == true) {
rhand.hand.gotoAndPlay("spin");
} else {
rhand.hand.gotoAndPlay("stab");
}
}
}
} else {
r2punch = false;
}
if (Key.isDown(32)) {
buffy.buffy2.play();
}
if (Key.isDown(37)) {
if (buffy._x > 75) {
if (vamp.hitt.hitTest(buffy.hitt) && (buffy._x > vamp._x)) {
} else {
buffy.gotoAndStop("left");
buffy._x = buffy._x - (speed * 2);
_root.hills._x = _root.hills._x + (speed / 8);
}
}
}
if (Key.isDown(39)) {
if (buffy._x < 550) {
if (vamp.hitt.hitTest(buffy.hitt) && (buffy._x < vamp._x)) {
} else {
buffy.gotoAndStop("right");
buffy._x = buffy._x + (speed * 2);
_root.hills._x = _root.hills._x - (speed / 8);
}
}
}
if (Key.isDown(38)) {
if (buffy._y > 310) {
if (vamp.hitt.hitTest(buffy.hitt) && (buffy._y > vamp._y)) {
} else {
buffy._y = buffy._y - speed;
_root.hills._y = _root.hills._y + (speed / 11);
}
}
}
if (Key.isDown(40)) {
if (buffy._y < 395) {
if (vamp.hitt.hitTest(buffy.hitt) && (buffy._y < vamp._y)) {
} else {
buffy._y = buffy._y + speed;
_root.hills._y = _root.hills._y - (speed / 11);
}
}
}
if (create1 == true) {
create1 = false;
exist = true;
if (buffy.getDepth() == 14) {
attachMovie("vamp", "vamp", 4);
}
if (buffy.getDepth() == 4) {
attachMovie("vamp", "vamp", 14);
}
vamp._x = possy;
vamp._y = 340;
vamp.onEnterFrame = function () {
if (vamp._x > buffy._x) {
vamp.vamp2.vamp3._xscale = 90;
vamp.vamp2.vamp3.vamp4.hp._xscale = 90;
} else {
vamp.vamp2.vamp3._xscale = -90;
vamp.vamp2.vamp3.vamp4.hp._xscale = -90;
}
if (Math.random() > 0.997) {
if ((vamp._x > 100) && (vamp._x > buffy._x)) {
vamp.vamp2.vamp3.play();
}
if ((vamp._x < 450) && (vamp._x < buffy._x)) {
vamp.vamp2.vamp3.play();
}
}
if (vamp._y > buffy._y) {
if (vamp._y > 305) {
if (vamp.hitt2.hitTest(buffy.hitt)) {
} else {
vamp._y = vamp._y - vampspeed;
}
}
}
if (vamp._y < buffy._y) {
if (vamp._y < 395) {
if (vamp.hitt2.hitTest(buffy.hitt)) {
} else {
vamp._y = vamp._y + vampspeed;
}
}
}
if (vamp._x > buffy._x) {
if (vamp._x > 460) {
if (vamp.hitt2.hitTest(buffy.hitt)) {
} else {
vamp._x = vamp._x - vampspeed;
}
}
}
if (vamp._x < buffy._x) {
if (vamp._x < 500) {
if (vamp.hitt2.hitTest(buffy.hitt)) {
} else {
vamp._x = vamp._x + vampspeed;
}
}
}
if (vamp.hitt.hitTest(buffy.hitt)) {
if (vamp._x < buffy._x) {
vamp._x = vamp._x - 1;
}
if (vamp._x > buffy._x) {
vamp._x = vamp._x + 1;
}
if (vamp._y < buffy._y) {
vamp._y = vamp._y - 1;
}
if (vamp._y > buffy._y) {
vamp._y = vamp._y + 1;
}
}
vamp._yscale = vamp._y / 3.8;
vamp._xscale = vamp._y / 3.8;
if (vamp.hitt2.hitTest(buffy.hitt)) {
if (random(10) > 5) {
if (vrweapon == "sword1") {
if (vslashr == false) {
vslashr = true;
vrsword = Math.random() * 4;
if (vrsword > 3) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab");
} else if (vrsword > 2) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin");
} else if (vrsword > 1) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab");
}
}
}
if (vrweapon == "axe") {
if (vslashr == false) {
vslashr = true;
vrsword = Math.random() * 4;
if (vrsword > 3) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab");
} else if (vrsword > 2) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin");
} else if (vrsword > 1) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab");
}
}
}
if (vrweapon == "staff") {
if (vslashr == false) {
vslashr = true;
vrsword = Math.random() * 4;
if (vrsword > 3) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab");
} else if (vrsword > 2) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin");
} else if (vrsword > 1) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab");
}
}
}
if (vrweapon == "sword2") {
if (vslashr == false) {
vslashr = true;
vrsword = Math.random() * 4;
if (vrsword > 3) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab");
} else if (vrsword > 2) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin");
} else if (vrsword > 1) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab");
}
}
}
if (vrweapon == "rake") {
if (vslashr == false) {
vslashr = true;
vrsword = Math.random() * 4;
if (vrsword > 3) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab");
} else if (vrsword > 2) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin");
} else if (vrsword > 1) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab");
}
}
}
if (vrweapon == "pole") {
if (vslashr == false) {
vslashr = true;
vrsword = Math.random() * 4;
if (vrsword > 3) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab");
} else if (vrsword > 2) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin");
} else if (vrsword > 1) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab");
}
}
}
if (vrweapon == "bat") {
if (vslashr == false) {
vslashr = true;
vrsword = Math.random() * 4;
if (vrsword > 3) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab");
} else if (vrsword > 2) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin");
} else if (vrsword > 1) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab");
}
}
}
if (vrweapon == "knife") {
if (vslashr == false) {
vslashr = true;
vrsword = Math.random() * 4;
if (vrsword > 3) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab");
} else if (vrsword > 2) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin");
} else if (vrsword > 1) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab");
}
}
}
if (vrweapon == "bare") {
vamp.vamp2.vamp3.vamp4.rhand.hand.play();
}
} else {
if (vlweapon == "sword1") {
if (vslashl == false) {
vslashl = true;
vlsword = Math.random() * 4;
if (vlsword > 3) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab");
} else if (vlsword > 2) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin");
} else if (vlsword > 1) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab");
}
}
}
if (vlweapon == "axe") {
if (vslashl == false) {
vslashl = true;
vlsword = Math.random() * 4;
if (vlsword > 3) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab");
} else if (vlsword > 2) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin");
} else if (vlsword > 1) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab");
}
}
}
if (vlweapon == "sword2") {
if (vslashl == false) {
vslashl = true;
vlsword = Math.random() * 4;
if (vlsword > 3) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab");
} else if (vlsword > 2) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin");
} else if (vlsword > 1) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab");
}
}
}
if (vlweapon == "staff") {
if (vslashl == false) {
vslashl = true;
vlsword = Math.random() * 4;
if (vlsword > 3) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab");
} else if (vlsword > 2) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin");
} else if (vlsword > 1) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab");
}
}
}
if (vlweapon == "pole") {
if (vslashl == false) {
vslashl = true;
vlsword = Math.random() * 4;
if (vlsword > 3) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab");
} else if (vlsword > 2) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin");
} else if (vlsword > 1) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab");
}
}
}
if (vlweapon == "rake") {
if (vslashl == false) {
vslashl = true;
vlsword = Math.random() * 4;
if (vlsword > 3) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab");
} else if (vlsword > 2) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin");
} else if (vlsword > 1) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab");
}
}
}
if (vlweapon == "knife") {
if (vslashl == false) {
vslashl = true;
vlsword = Math.random() * 4;
if (vlsword > 3) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab");
} else if (vlsword > 2) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin");
} else if (vlsword > 1) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab");
}
}
}
if (vlweapon == "bat") {
if (vslashl == false) {
vslashl = true;
vlsword = Math.random() * 4;
if (vlsword > 3) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab");
} else if (vlsword > 2) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin");
} else if (vlsword > 1) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab");
}
}
}
if (vlweapon == "bare") {
vamp.vamp2.vamp3.vamp4.lhand.hand.play();
}
}
}
vamp.vamp2.vamp3.vamp4.lhand.gotoAndStop(vlweapon);
vamp.vamp2.vamp3.vamp4.rhand.gotoAndStop(vrweapon);
};
}
_quality = _root.qua;
if (vamphp < 0) {
vamphp = 0;
}
if (health < 0) {
_root.gotoAndStop("maindie");
}
if (ad > 200) {
ad = 5;
}
lhand.gotoAndStop(lweapon);
rhand.gotoAndStop(rweapon);
if (buffy._y > (vamp._y - 4)) {
buffy.swapDepths(14);
}
if (buffy._y < (vamp._y - 4)) {
buffy.swapDepths(4);
}
buffy._yscale = buffy._y / 3.8;
buffy._xscale = buffy._y / 3.8;
};
sword.onEnterFrame = function () {
if (sword.hitTest(buffy)) {
sword._alpha = 0;
isword1 = true;
}
};
Instance of Symbol 2 MovieClip "rightstop" in Frame 129
onClipEvent (enterFrame) {
if (this.hitTest(_root.buffy.hitt)) {
_root.gotoAndStop("stage16");
}
}
Instance of Symbol 427 MovieClip in Frame 129
onClipEvent (enterFrame) {
if (this.hitTest(_root.buffy.hitt)) {
_root.icross = 20;
}
}
Frame 134
stop();
removeMovieClip(_root.vamp);
ouch = 1.5;
_root.finalpart4 = true;
_root.finalpart2 = false;
attachMovie("buffy", "buffy", 14);
my_color = new Color(buffy);
myColorTransform = new Object();
myColorTransform = {ra:"50", rb:"0", ga:"50", gb:"0", ba:"50", bb:"0", aa:"100", ab:"0"};
my_color.setTransform(myColorTransform);
_quality = _root.qua;
_root.patrol = false;
scoob = "buffy";
species = "vamp";
superb = 1;
vexist = false;
create1 = false;
possy = 650;
sch2 = true;
sch4 = false;
if (finalpart5 == true) {
buffy.gotoAndStop("left");
buffy._x = 500;
} else {
buffy._x = 50;
}
buffy._y = 330;
flying = false;
l1punch = false;
r1punch = false;
l2punch = false;
r2punch = false;
ata = false;
atb = false;
zcho = false;
xcho = false;
vslashr = false;
vslashl = false;
vlweapon = "bare";
vrweapon = "bare";
heavy = 1;
speed = 7;
vamphp = 1000;
vampspeed = 3;
superalpha = 0;
ad = 50;
ard = 1;
buffy.onEnterFrame = function () {
my_color = new Color(vamp);
myColorTransform = new Object();
myColorTransform = {ra:"50", rb:"0", ga:"50", gb:"0", ba:"50", bb:"0", aa:"100", ab:"0"};
my_color.setTransform(myColorTransform);
if (Key.isDown(90)) {
if (zcho == false) {
zcho = true;
_root.lcho.nextFrame();
}
} else {
zcho = false;
}
if (Key.isDown(88)) {
if (xcho == false) {
xcho = true;
_root.rcho.nextFrame();
}
} else {
xcho = false;
}
if (Key.isDown(81)) {
if (l1punch == false) {
l1punch = true;
if (lweapon == "stake") {
lhand.hand.gotoAndPlay("stake");
}
if (lweapon == "bare") {
lhand.hand.gotoAndPlay("punch");
}
if (lweapon == "cross") {
if (flying == false) {
flying = true;
xdepth = buffy.getDepth() + 1;
attachMovie("carrow", "carrow", xdepth);
carrow._x = buffy._x + 75;
carrow._y = buffy._y - 25;
}
}
if ((((((((lweapon == "sword1") || (lweapon == "sword2")) || (lweapon == "knife")) || (lweapon == "axe")) || (lweapon == "staff")) || (lweapon == "pole")) || (lweapon == "rake")) || (lweapon == "bat")) {
if (spinslice > 3) {
lhand.hand.gotoAndPlay("spinslice");
} else if (atb == true) {
lhand.hand.gotoAndPlay("jab");
} else {
lhand.hand.gotoAndPlay("push");
}
}
}
} else {
l1punch = false;
}
if (Key.isDown(65)) {
if (l2punch == false) {
attachMovie("arrow", "arrow", 11);
l2punch = true;
if (lweapon == "stake") {
lhand.hand.gotoAndPlay("stake");
}
if (lweapon == "bare") {
lhand.hand.gotoAndPlay("punchb");
}
if (lweapon == "cross") {
if (flying == false) {
flying = true;
xdepth = buffy.getDepth() + 1;
attachMovie("carrow", "carrow", xdepth);
carrow._x = buffy._x + 75;
carrow._y = buffy._y - 25;
}
}
if ((((((((lweapon == "sword1") || (lweapon == "sword2")) || (lweapon == "knife")) || (lweapon == "axe")) || (lweapon == "staff")) || (lweapon == "pole")) || (lweapon == "rake")) || (lweapon == "bat")) {
if (upslice > 1) {
lhand.hand.gotoAndPlay("upslice");
} else if (ata == true) {
lhand.hand.gotoAndPlay("spin");
} else {
lhand.hand.gotoAndPlay("stab");
}
}
}
} else {
l2punch = false;
}
if (Key.isDown(87)) {
if (r1punch == false) {
r1punch = true;
if (rweapon == "stake") {
rhand.hand.gotoAndPlay("stake");
}
if (rweapon == "bare") {
rhand.hand.gotoAndPlay("punch");
}
if (rweapon == "cross") {
if (flying == false) {
flying = true;
xdepth = buffy.getDepth() + 1;
attachMovie("carrow", "carrow", xdepth);
carrow._x = buffy._x + 20;
carrow._y = buffy._y - 25;
}
}
if ((((((((rweapon == "sword1") || (rweapon == "axe")) || (rweapon == "sword2")) || (rweapon == "knife")) || (rweapon == "staff")) || (rweapon == "pole")) || (rweapon == "rake")) || (rweapon == "bat")) {
if (spinslice > 3) {
rhand.hand.gotoAndPlay("spinslice");
} else if (atb == true) {
rhand.hand.gotoAndPlay("jab");
} else {
rhand.hand.gotoAndPlay("push");
}
}
}
} else {
r1punch = false;
}
if (Key.isDown(83)) {
if (r2punch == false) {
r2punch = true;
if (rweapon == "stake") {
rhand.hand.gotoAndPlay("stake");
}
if (rweapon == "bare") {
rhand.hand.gotoAndPlay("punchb");
}
if (rweapon == "cross") {
if (flying == false) {
flying = true;
xdepth = buffy.getDepth() + 1;
attachMovie("carrow", "carrow", xdepth);
carrow._x = buffy._x + 20;
carrow._y = buffy._y - 25;
}
}
if ((((((((rweapon == "sword1") || (rweapon == "axe")) || (rweapon == "sword2")) || (rweapon == "knife")) || (rweapon == "staff")) || (rweapon == "pole")) || (rweapon == "rake")) || (rweapon == "bat")) {
if (upslice > 1) {
rhand.hand.gotoAndPlay("upslice");
} else if (ata == true) {
rhand.hand.gotoAndPlay("spin");
} else {
rhand.hand.gotoAndPlay("stab");
}
}
}
} else {
r2punch = false;
}
if (Key.isDown(32)) {
buffy.buffy2.play();
}
if (Key.isDown(37)) {
if (buffy._x > 0) {
if (vamp.hitt.hitTest(buffy.hitt) && (buffy._x > vamp._x)) {
} else {
buffy.gotoAndStop("left");
buffy._x = buffy._x - (speed * 2);
_root.hills._x = _root.hills._x + (speed / 8);
}
}
}
if (Key.isDown(39)) {
if (buffy._x < gatepass3) {
if (vamp.hitt.hitTest(buffy.hitt) && (buffy._x < vamp._x)) {
} else {
buffy.gotoAndStop("right");
buffy._x = buffy._x + (speed * 2);
_root.hills._x = _root.hills._x - (speed / 8);
}
}
}
if (Key.isDown(38)) {
if (buffy._y > 310) {
if (vamp.hitt.hitTest(buffy.hitt) && (buffy._y > vamp._y)) {
} else {
buffy._y = buffy._y - speed;
_root.hills._y = _root.hills._y + (speed / 11);
}
}
}
if (Key.isDown(40)) {
if (buffy._y < 395) {
if (vamp.hitt.hitTest(buffy.hitt) && (buffy._y < vamp._y)) {
} else {
buffy._y = buffy._y + speed;
_root.hills._y = _root.hills._y - (speed / 11);
}
}
}
if (create1 == true) {
create1 = false;
exist = true;
if (buffy.getDepth() == 14) {
attachMovie("vamp", "vamp", 4);
}
if (buffy.getDepth() == 4) {
attachMovie("vamp", "vamp", 14);
}
vamp._x = possy;
vamp._y = 330;
vamp.onEnterFrame = function () {
if (vamp._x > buffy._x) {
vamp.vamp2.vamp3._xscale = 90;
vamp.vamp2.vamp3.vamp4.hp._xscale = 90;
} else {
vamp.vamp2.vamp3._xscale = -90;
vamp.vamp2.vamp3.vamp4.hp._xscale = -90;
}
if (Math.random() > 0.997) {
if ((vamp._x > 100) && (vamp._x > buffy._x)) {
vamp.vamp2.vamp3.play();
}
if ((vamp._x < 450) && (vamp._x < buffy._x)) {
vamp.vamp2.vamp3.play();
}
}
if (vamp._y > buffy._y) {
if (vamp._y > 305) {
if (vamp.hitt2.hitTest(buffy.hitt)) {
} else {
vamp._y = vamp._y - vampspeed;
}
}
}
if (vamp._y < buffy._y) {
if (vamp._y < 395) {
if (vamp.hitt2.hitTest(buffy.hitt)) {
} else {
vamp._y = vamp._y + vampspeed;
}
}
}
if (vamp._x > buffy._x) {
if (vamp._x > 50) {
if (vamp.hitt2.hitTest(buffy.hitt)) {
} else {
vamp._x = vamp._x - vampspeed;
}
}
}
if (vamp._x < buffy._x) {
if (vamp._x < 500) {
if (vamp.hitt2.hitTest(buffy.hitt)) {
} else {
vamp._x = vamp._x + vampspeed;
}
}
}
if (vamp.hitt.hitTest(buffy.hitt)) {
if (vamp._x < buffy._x) {
vamp._x = vamp._x - 1;
}
if (vamp._x > buffy._x) {
vamp._x = vamp._x + 1;
}
if (vamp._y < buffy._y) {
vamp._y = vamp._y - 1;
}
if (vamp._y > buffy._y) {
vamp._y = vamp._y + 1;
}
}
vamp._yscale = vamp._y / 3.8;
vamp._xscale = vamp._y / 3.8;
if (vamp.hitt2.hitTest(buffy.hitt)) {
if (random(10) > 5) {
if (vrweapon == "sword1") {
if (vslashr == false) {
vslashr = true;
vrsword = Math.random() * 4;
if (vrsword > 3) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab");
} else if (vrsword > 2) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin");
} else if (vrsword > 1) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab");
}
}
}
if (vrweapon == "axe") {
if (vslashr == false) {
vslashr = true;
vrsword = Math.random() * 4;
if (vrsword > 3) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab");
} else if (vrsword > 2) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin");
} else if (vrsword > 1) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab");
}
}
}
if (vrweapon == "staff") {
if (vslashr == false) {
vslashr = true;
vrsword = Math.random() * 4;
if (vrsword > 3) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab");
} else if (vrsword > 2) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin");
} else if (vrsword > 1) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab");
}
}
}
if (vrweapon == "sword2") {
if (vslashr == false) {
vslashr = true;
vrsword = Math.random() * 4;
if (vrsword > 3) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab");
} else if (vrsword > 2) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin");
} else if (vrsword > 1) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab");
}
}
}
if (vrweapon == "rake") {
if (vslashr == false) {
vslashr = true;
vrsword = Math.random() * 4;
if (vrsword > 3) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab");
} else if (vrsword > 2) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin");
} else if (vrsword > 1) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab");
}
}
}
if (vrweapon == "pole") {
if (vslashr == false) {
vslashr = true;
vrsword = Math.random() * 4;
if (vrsword > 3) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab");
} else if (vrsword > 2) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin");
} else if (vrsword > 1) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab");
}
}
}
if (vrweapon == "bat") {
if (vslashr == false) {
vslashr = true;
vrsword = Math.random() * 4;
if (vrsword > 3) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab");
} else if (vrsword > 2) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin");
} else if (vrsword > 1) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab");
}
}
}
if (vrweapon == "knife") {
if (vslashr == false) {
vslashr = true;
vrsword = Math.random() * 4;
if (vrsword > 3) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab");
} else if (vrsword > 2) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin");
} else if (vrsword > 1) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab");
}
}
}
if (vrweapon == "bare") {
vamp.vamp2.vamp3.vamp4.rhand.hand.play();
}
} else {
if (vlweapon == "sword1") {
if (vslashl == false) {
vslashl = true;
vlsword = Math.random() * 4;
if (vlsword > 3) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab");
} else if (vlsword > 2) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin");
} else if (vlsword > 1) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab");
}
}
}
if (vlweapon == "axe") {
if (vslashl == false) {
vslashl = true;
vlsword = Math.random() * 4;
if (vlsword > 3) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab");
} else if (vlsword > 2) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin");
} else if (vlsword > 1) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab");
}
}
}
if (vlweapon == "sword2") {
if (vslashl == false) {
vslashl = true;
vlsword = Math.random() * 4;
if (vlsword > 3) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab");
} else if (vlsword > 2) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin");
} else if (vlsword > 1) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab");
}
}
}
if (vlweapon == "staff") {
if (vslashl == false) {
vslashl = true;
vlsword = Math.random() * 4;
if (vlsword > 3) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab");
} else if (vlsword > 2) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin");
} else if (vlsword > 1) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab");
}
}
}
if (vlweapon == "pole") {
if (vslashl == false) {
vslashl = true;
vlsword = Math.random() * 4;
if (vlsword > 3) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab");
} else if (vlsword > 2) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin");
} else if (vlsword > 1) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab");
}
}
}
if (vlweapon == "rake") {
if (vslashl == false) {
vslashl = true;
vlsword = Math.random() * 4;
if (vlsword > 3) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab");
} else if (vlsword > 2) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin");
} else if (vlsword > 1) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab");
}
}
}
if (vlweapon == "knife") {
if (vslashl == false) {
vslashl = true;
vlsword = Math.random() * 4;
if (vlsword > 3) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab");
} else if (vlsword > 2) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin");
} else if (vlsword > 1) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab");
}
}
}
if (vlweapon == "bat") {
if (vslashl == false) {
vslashl = true;
vlsword = Math.random() * 4;
if (vlsword > 3) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab");
} else if (vlsword > 2) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin");
} else if (vlsword > 1) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab");
}
}
}
if (vlweapon == "bare") {
vamp.vamp2.vamp3.vamp4.lhand.hand.play();
}
}
}
vamp.vamp2.vamp3.vamp4.lhand.gotoAndStop(vlweapon);
vamp.vamp2.vamp3.vamp4.rhand.gotoAndStop(vrweapon);
};
}
_quality = _root.qua;
if (vamphp < 0) {
vamphp = 0;
}
if (health < 0) {
_root.gotoAndStop("maindie");
}
if (ad > 200) {
ad = 5;
}
lhand.gotoAndStop(lweapon);
rhand.gotoAndStop(rweapon);
if (buffy._y > (vamp._y - 4)) {
buffy.swapDepths(14);
}
if (buffy._y < (vamp._y - 4)) {
buffy.swapDepths(4);
}
buffy._yscale = buffy._y / 3.8;
buffy._xscale = buffy._y / 3.8;
};
sword.onEnterFrame = function () {
if (sword.hitTest(buffy)) {
sword._alpha = 0;
isword1 = true;
}
};
Instance of Symbol 2 MovieClip "leftstop" in Frame 134
onClipEvent (enterFrame) {
if (this.hitTest(_root.buffy.hitt)) {
_root.gotoAndStop("stage15");
}
}
Instance of Symbol 2 MovieClip "rightstop" in Frame 134
onClipEvent (enterFrame) {
if (this.hitTest(_root.buffy.hitt)) {
_root.gotoAndStop("stage17");
}
}
Instance of Symbol 705 MovieClip in Frame 134
onClipEvent (enterFrame) {
this._alpha = _root.finaldust;
}
Frame 139
stop();
stopAllSounds();
if (muse == true) {
fgSound = new Sound();
fgSound.attachSound("painint", true);
fgSound.onSoundComplete = function () {
fgSound.stop();
fgSound = new Sound();
fgSound.attachSound("painb", true);
fgSound.start(0, 99);
};
fgSound.start(0, 0);
}
para = true;
ul = 20;
ur = 20;
bl = 20;
br = 20;
removeMovieClip(_root.vamp);
attachMovie("buffy", "buffy", 14);
my_color = new Color(buffy);
myColorTransform = new Object();
myColorTransform = {ra:"50", rb:"0", ga:"50", gb:"0", ba:"50", bb:"0", aa:"100", ab:"0"};
my_color.setTransform(myColorTransform);
_quality = _root.qua;
_root.patrol = false;
scoob = "buffy";
species = "vamp";
superb = 1;
vexist = false;
create1 = false;
_root.cstage = 12;
possy = 650;
sch2 = true;
sch4 = false;
buffy._x = 50;
buffy._y = 330;
flying = false;
l1punch = false;
r1punch = false;
l2punch = false;
r2punch = false;
ata = false;
atb = false;
zcho = false;
xcho = false;
vslashr = false;
vslashl = false;
vlweapon = "bare";
vrweapon = "bare";
heavy = 1;
speed = 7;
vamphp = 1000;
vampspeed = 3;
health = 250;
superalpha = 0;
ad = 50;
ard = 1;
buffy.onEnterFrame = function () {
my_color = new Color(vamp);
myColorTransform = new Object();
myColorTransform = {ra:"50", rb:"0", ga:"50", gb:"0", ba:"50", bb:"0", aa:"100", ab:"0"};
my_color.setTransform(myColorTransform);
if (Key.isDown(90)) {
if (zcho == false) {
zcho = true;
_root.lcho.nextFrame();
}
} else {
zcho = false;
}
if (Key.isDown(88)) {
if (xcho == false) {
xcho = true;
_root.rcho.nextFrame();
}
} else {
xcho = false;
}
if (Key.isDown(81)) {
if (l1punch == false) {
l1punch = true;
if (lweapon == "stake") {
lhand.hand.gotoAndPlay("stake");
}
if (lweapon == "bare") {
lhand.hand.gotoAndPlay("punch");
}
if (lweapon == "cross") {
if (flying == false) {
flying = true;
xdepth = buffy.getDepth() + 1;
attachMovie("carrow", "carrow", xdepth);
carrow._x = buffy._x + 75;
carrow._y = buffy._y - 25;
}
}
if ((((((((lweapon == "sword1") || (lweapon == "sword2")) || (lweapon == "knife")) || (lweapon == "axe")) || (lweapon == "staff")) || (lweapon == "pole")) || (lweapon == "rake")) || (lweapon == "bat")) {
if (spinslice > 3) {
lhand.hand.gotoAndPlay("spinslice");
} else if (atb == true) {
lhand.hand.gotoAndPlay("jab");
} else {
lhand.hand.gotoAndPlay("push");
}
}
}
} else {
l1punch = false;
}
if (Key.isDown(65)) {
if (l2punch == false) {
attachMovie("arrow", "arrow", 11);
l2punch = true;
if (lweapon == "stake") {
lhand.hand.gotoAndPlay("stake");
}
if (lweapon == "bare") {
lhand.hand.gotoAndPlay("punchb");
}
if (lweapon == "cross") {
if (flying == false) {
flying = true;
xdepth = buffy.getDepth() + 1;
attachMovie("carrow", "carrow", xdepth);
carrow._x = buffy._x + 75;
carrow._y = buffy._y - 25;
}
}
if ((((((((lweapon == "sword1") || (lweapon == "sword2")) || (lweapon == "knife")) || (lweapon == "axe")) || (lweapon == "staff")) || (lweapon == "pole")) || (lweapon == "rake")) || (lweapon == "bat")) {
if (upslice > 1) {
lhand.hand.gotoAndPlay("upslice");
} else if (ata == true) {
lhand.hand.gotoAndPlay("spin");
} else {
lhand.hand.gotoAndPlay("stab");
}
}
}
} else {
l2punch = false;
}
if (Key.isDown(87)) {
if (r1punch == false) {
r1punch = true;
if (rweapon == "stake") {
rhand.hand.gotoAndPlay("stake");
}
if (rweapon == "bare") {
rhand.hand.gotoAndPlay("punch");
}
if (rweapon == "cross") {
if (flying == false) {
flying = true;
xdepth = buffy.getDepth() + 1;
attachMovie("carrow", "carrow", xdepth);
carrow._x = buffy._x + 20;
carrow._y = buffy._y - 25;
}
}
if ((((((((rweapon == "sword1") || (rweapon == "axe")) || (rweapon == "sword2")) || (rweapon == "knife")) || (rweapon == "staff")) || (rweapon == "pole")) || (rweapon == "rake")) || (rweapon == "bat")) {
if (spinslice > 3) {
rhand.hand.gotoAndPlay("spinslice");
} else if (atb == true) {
rhand.hand.gotoAndPlay("jab");
} else {
rhand.hand.gotoAndPlay("push");
}
}
}
} else {
r1punch = false;
}
if (Key.isDown(83)) {
if (r2punch == false) {
r2punch = true;
if (rweapon == "stake") {
rhand.hand.gotoAndPlay("stake");
}
if (rweapon == "bare") {
rhand.hand.gotoAndPlay("punchb");
}
if (rweapon == "cross") {
if (flying == false) {
flying = true;
xdepth = buffy.getDepth() + 1;
attachMovie("carrow", "carrow", xdepth);
carrow._x = buffy._x + 20;
carrow._y = buffy._y - 25;
}
}
if ((((((((rweapon == "sword1") || (rweapon == "axe")) || (rweapon == "sword2")) || (rweapon == "knife")) || (rweapon == "staff")) || (rweapon == "pole")) || (rweapon == "rake")) || (rweapon == "bat")) {
if (upslice > 1) {
rhand.hand.gotoAndPlay("upslice");
} else if (ata == true) {
rhand.hand.gotoAndPlay("spin");
} else {
rhand.hand.gotoAndPlay("stab");
}
}
}
} else {
r2punch = false;
}
if (_root.para == false) {
if (Key.isDown(32)) {
buffy.buffy2.play();
}
if (Key.isDown(37)) {
if (buffy._x > 0) {
if (vamp.hitt.hitTest(buffy.hitt) && (buffy._x > vamp._x)) {
} else {
buffy.gotoAndStop("left");
buffy._x = buffy._x - (speed * 2);
_root.hills._x = _root.hills._x + (speed / 8);
}
}
}
if (Key.isDown(39)) {
if (buffy._x < 550) {
if (vamp.hitt.hitTest(buffy.hitt) && (buffy._x < vamp._x)) {
} else {
buffy.gotoAndStop("right");
buffy._x = buffy._x + (speed * 2);
_root.hills._x = _root.hills._x - (speed / 8);
}
}
}
if (Key.isDown(38)) {
if (buffy._y > 310) {
if (vamp.hitt.hitTest(buffy.hitt) && (buffy._y > vamp._y)) {
} else {
buffy._y = buffy._y - speed;
_root.hills._y = _root.hills._y + (speed / 11);
}
}
}
if (Key.isDown(40)) {
if (buffy._y < 395) {
if (vamp.hitt.hitTest(buffy.hitt) && (buffy._y < vamp._y)) {
} else {
buffy._y = buffy._y + speed;
_root.hills._y = _root.hills._y - (speed / 11);
}
}
}
}
if (create1 == true) {
create1 = false;
exist = true;
if (buffy.getDepth() == 14) {
attachMovie("vamp", "vamp", 4);
}
if (buffy.getDepth() == 4) {
attachMovie("vamp", "vamp", 14);
}
vamp._x = possy;
vamp._y = 340;
vamp.onEnterFrame = function () {
if (vamp._x > buffy._x) {
vamp.vamp2.vamp3._xscale = 90;
vamp.vamp2.vamp3.vamp4.hp._xscale = 90;
} else {
vamp.vamp2.vamp3._xscale = -90;
vamp.vamp2.vamp3.vamp4.hp._xscale = -90;
}
if (Math.random() > 0.997) {
if ((vamp._x > 100) && (vamp._x > buffy._x)) {
vamp.vamp2.vamp3.play();
}
if ((vamp._x < 450) && (vamp._x < buffy._x)) {
vamp.vamp2.vamp3.play();
}
}
if (vamp._y > buffy._y) {
if (vamp._y > 305) {
if (vamp.hitt2.hitTest(buffy.hitt)) {
} else {
vamp._y = vamp._y - vampspeed;
}
}
}
if (vamp._y < buffy._y) {
if (vamp._y < 395) {
if (vamp.hitt2.hitTest(buffy.hitt)) {
} else {
vamp._y = vamp._y + vampspeed;
}
}
}
if (vamp._x > buffy._x) {
if (vamp._x > 50) {
if (vamp.hitt2.hitTest(buffy.hitt)) {
} else {
vamp._x = vamp._x - vampspeed;
}
}
}
if (vamp._x < buffy._x) {
if (vamp._x < 500) {
if (vamp.hitt2.hitTest(buffy.hitt)) {
} else {
vamp._x = vamp._x + vampspeed;
}
}
}
if (vamp.hitt.hitTest(buffy.hitt)) {
if (vamp._x < buffy._x) {
vamp._x = vamp._x - 1;
}
if (vamp._x > buffy._x) {
vamp._x = vamp._x + 1;
}
if (vamp._y < buffy._y) {
vamp._y = vamp._y - 1;
}
if (vamp._y > buffy._y) {
vamp._y = vamp._y + 1;
}
}
vamp._yscale = vamp._y / 3.8;
vamp._xscale = vamp._y / 3.8;
if (vamp.hitt2.hitTest(buffy.hitt)) {
if (random(10) > 5) {
if (vrweapon == "sword1") {
if (vslashr == false) {
vslashr = true;
vrsword = Math.random() * 4;
if (vrsword > 3) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab");
} else if (vrsword > 2) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin");
} else if (vrsword > 1) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab");
}
}
}
if (vrweapon == "axe") {
if (vslashr == false) {
vslashr = true;
vrsword = Math.random() * 4;
if (vrsword > 3) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab");
} else if (vrsword > 2) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin");
} else if (vrsword > 1) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab");
}
}
}
if (vrweapon == "staff") {
if (vslashr == false) {
vslashr = true;
vrsword = Math.random() * 4;
if (vrsword > 3) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab");
} else if (vrsword > 2) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin");
} else if (vrsword > 1) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab");
}
}
}
if (vrweapon == "sword2") {
if (vslashr == false) {
vslashr = true;
vrsword = Math.random() * 4;
if (vrsword > 3) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab");
} else if (vrsword > 2) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin");
} else if (vrsword > 1) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab");
}
}
}
if (vrweapon == "rake") {
if (vslashr == false) {
vslashr = true;
vrsword = Math.random() * 4;
if (vrsword > 3) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab");
} else if (vrsword > 2) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin");
} else if (vrsword > 1) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab");
}
}
}
if (vrweapon == "pole") {
if (vslashr == false) {
vslashr = true;
vrsword = Math.random() * 4;
if (vrsword > 3) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab");
} else if (vrsword > 2) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin");
} else if (vrsword > 1) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab");
}
}
}
if (vrweapon == "bat") {
if (vslashr == false) {
vslashr = true;
vrsword = Math.random() * 4;
if (vrsword > 3) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab");
} else if (vrsword > 2) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin");
} else if (vrsword > 1) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab");
}
}
}
if (vrweapon == "knife") {
if (vslashr == false) {
vslashr = true;
vrsword = Math.random() * 4;
if (vrsword > 3) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("stab");
} else if (vrsword > 2) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("spin");
} else if (vrsword > 1) {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.rhand.hand.gotoAndPlay("jab");
}
}
}
if (vrweapon == "bare") {
vamp.vamp2.vamp3.vamp4.rhand.hand.play();
}
} else {
if (vlweapon == "sword1") {
if (vslashl == false) {
vslashl = true;
vlsword = Math.random() * 4;
if (vlsword > 3) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab");
} else if (vlsword > 2) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin");
} else if (vlsword > 1) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab");
}
}
}
if (vlweapon == "axe") {
if (vslashl == false) {
vslashl = true;
vlsword = Math.random() * 4;
if (vlsword > 3) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab");
} else if (vlsword > 2) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin");
} else if (vlsword > 1) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab");
}
}
}
if (vlweapon == "sword2") {
if (vslashl == false) {
vslashl = true;
vlsword = Math.random() * 4;
if (vlsword > 3) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab");
} else if (vlsword > 2) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin");
} else if (vlsword > 1) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab");
}
}
}
if (vlweapon == "staff") {
if (vslashl == false) {
vslashl = true;
vlsword = Math.random() * 4;
if (vlsword > 3) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab");
} else if (vlsword > 2) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin");
} else if (vlsword > 1) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab");
}
}
}
if (vlweapon == "pole") {
if (vslashl == false) {
vslashl = true;
vlsword = Math.random() * 4;
if (vlsword > 3) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab");
} else if (vlsword > 2) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin");
} else if (vlsword > 1) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab");
}
}
}
if (vlweapon == "rake") {
if (vslashl == false) {
vslashl = true;
vlsword = Math.random() * 4;
if (vlsword > 3) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab");
} else if (vlsword > 2) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin");
} else if (vlsword > 1) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab");
}
}
}
if (vlweapon == "knife") {
if (vslashl == false) {
vslashl = true;
vlsword = Math.random() * 4;
if (vlsword > 3) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab");
} else if (vlsword > 2) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin");
} else if (vlsword > 1) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab");
}
}
}
if (vlweapon == "bat") {
if (vslashl == false) {
vslashl = true;
vlsword = Math.random() * 4;
if (vlsword > 3) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("stab");
} else if (vlsword > 2) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("spin");
} else if (vlsword > 1) {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("push");
} else {
vamp.vamp2.vamp3.vamp4.lhand.hand.gotoAndPlay("jab");
}
}
}
if (vlweapon == "bare") {
vamp.vamp2.vamp3.vamp4.lhand.hand.play();
}
}
}
vamp.vamp2.vamp3.vamp4.lhand.gotoAndStop(vlweapon);
vamp.vamp2.vamp3.vamp4.rhand.gotoAndStop(vrweapon);
};
}
_quality = _root.qua;
if (vamphp < 0) {
vamphp = 0;
}
if (health < 0) {
_root.gotoAndStop("maindie");
}
if (ad > 200) {
ad = 5;
}
lhand.gotoAndStop(lweapon);
rhand.gotoAndStop(rweapon);
if (buffy._y > (vamp._y - 4)) {
buffy.swapDepths(14);
}
if (buffy._y < (vamp._y - 4)) {
buffy.swapDepths(4);
}
buffy._yscale = buffy._y / 3.8;
buffy._xscale = buffy._y / 3.8;
};
sword.onEnterFrame = function () {
if (sword.hitTest(buffy)) {
sword._alpha = 0;
isword1 = true;
}
};
Instance of Symbol 705 MovieClip "ul" in Frame 139
onClipEvent (enterFrame) {
if (this.hitTest(_root.buffy.light)) {
if (_root.ul < 60) {
_root.ul = _root.ul + 2;
}
} else if (_root.ul > 20) {
_root.ul = _root.ul - 0.06;
}
this._alpha = _root.ul;
}
Instance of Symbol 705 MovieClip "bl" in Frame 139
onClipEvent (enterFrame) {
if (this.hitTest(_root.buffy.light)) {
if (_root.bl < 60) {
_root.bl = _root.bl + 2;
}
} else if (_root.bl > 20) {
_root.bl = _root.bl - 0.06;
}
this._alpha = _root.bl;
}
Instance of Symbol 705 MovieClip in Frame 139
onClipEvent (enterFrame) {
gene = (((_root.ul + _root.ur) + _root.bl) + _root.br) / 4;
if (gene > 40) {
if (this.hitTest(_root.vamp.light)) {
this._alpha = 100;
_root.bossdie = true;
} else {
_root.bossdie = false;
this._alpha = 60;
}
} else {
_root.bossdie = false;
this._alpha = 20;
}
}
Instance of Symbol 705 MovieClip "ur" in Frame 139
onClipEvent (enterFrame) {
if (this.hitTest(_root.buffy.light)) {
if (_root.ur < 60) {
_root.ur = _root.ur + 2;
}
} else if (_root.ur > 20) {
_root.ur = _root.ur - 0.06;
}
this._alpha = _root.ur;
}
Instance of Symbol 705 MovieClip "br" in Frame 139
onClipEvent (enterFrame) {
if (this.hitTest(_root.buffy.light)) {
if (_root.br < 60) {
_root.br = _root.br + 2;
}
} else if (_root.br > 20) {
_root.br = _root.br - 0.06;
}
this._alpha = _root.br;
}
Frame 144
_root.cstage = 13;
turd = 100;
stop();
removeMovieClip(_root.buffy);
removeMovieClip(_root.vamp);
removeMovieClip(_root.fader);
Frame 151
stop();
stopAllSounds();
turd = 100;
_root.cstage = 14;
_root.bgSound.setVolume(100);
_root.fgSound.setVolume(100);
Symbol 7 MovieClip Frame 1
stop();
Symbol 11 MovieClip Frame 1
stop();
Instance of Symbol 10 MovieClip in Symbol 11 MovieClip Frame 4
onClipEvent (enterFrame) {
if (this.hitTest(_root.vamp)) {
_root.vamphp = _root.vamphp - 3;
}
}
Symbol 11 MovieClip Frame 7
gotoAndStop (1);
Instance of Symbol 10 MovieClip in Symbol 11 MovieClip Frame 11
onClipEvent (enterFrame) {
if (this.hitTest(_root.vamp)) {
_root.vamphp = _root.vamphp - 3;
}
}
Symbol 11 MovieClip Frame 14
gotoAndStop (1);
Symbol 26 MovieClip Frame 1
stop();
Instance of Symbol 18 MovieClip in Symbol 27 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.isword1 >= 1) {
if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 30))) {
if (_root.bossdie == true) {
_root.vamp.vamp2.vamp3.vamp4.holy.play();
_root.vamphp = (_root.vamphp - 900) - (1000 * _root.heavy);
} else if (_root.species == "boss") {
_root.vamp.vamp2.vamp3.vamp4.sheild.play();
}
_root.vamphp = (_root.vamphp - 3) - (0.5 * _root.heavy);
if (_root.heavy > 1) {
if ((Math.random() * _root.vamphp) < 5) {
_root.vamp.vamp2.vamp3.vamp4.play();
}
}
_root.isword1 = _root.isword1 - 0.2;
}
} else {
if (_root.rweapon == "sword1") {
_root.rcho.gotoAndStop("bare");
}
if (_root.lweapon == "sword1") {
_root.lcho.gotoAndStop("bare");
}
}
}
Instance of Symbol 26 MovieClip in Symbol 27 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 27 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 27 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 27 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 27 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 27 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 27 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 27 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 27 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 27 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 27 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 27 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 27 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 27 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 27 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Symbol 35 MovieClip Frame 1
stop();
Symbol 35 MovieClip Frame 2
_root.atb = true;
Instance of Symbol 27 MovieClip in Symbol 35 MovieClip Frame 2
/* no clip actions */
Symbol 35 MovieClip Frame 6
_root.ata = false;
_root.atb = false;
_root.heavy = 1;
_root.upslice = 0;
_root.spinslice = 0;
gotoAndStop (1);
Symbol 35 MovieClip Frame 7
_root.spinslice = _root.spinslice + 1;
Symbol 35 MovieClip Frame 13
_root.ata = false;
_root.atb = false;
_root.heavy = 1;
_root.upslice = 0;
_root.spinslice = 0;
gotoAndStop (1);
Symbol 35 MovieClip Frame 14
_root.ata = true;
Symbol 35 MovieClip Frame 18
_root.ata = false;
_root.atb = false;
_root.heavy = 1;
_root.upslice = 0;
_root.spinslice = 0;
gotoAndStop (1);
Symbol 35 MovieClip Frame 19
_root.upslice = _root.upslice + 1;
Symbol 35 MovieClip Frame 24
_root.ata = false;
_root.atb = false;
_root.heavy = 1;
_root.upslice = 0;
_root.spinslice = 0;
gotoAndStop (1);
Symbol 35 MovieClip Frame 25
_root.ata = false;
_root.atb = false;
_root.heavy = 5 * _root.upslice;
_root.upslice = 0;
Symbol 35 MovieClip Frame 33
_root.ata = false;
_root.atb = false;
_root.heavy = 1;
_root.upslice = 0;
_root.spinslice = 0;
gotoAndStop (1);
Symbol 35 MovieClip Frame 34
_root.ata = false;
_root.atb = false;
_root.heavy = 5 * _root.spinslice;
_root.spinslice = 0;
Symbol 35 MovieClip Frame 44
_root.ata = false;
_root.atb = false;
_root.heavy = 1;
_root.upslice = 0;
_root.spinslice = 0;
gotoAndStop (1);
Instance of Symbol 39 MovieClip in Symbol 40 MovieClip Frame 1
onClipEvent (enterFrame) {
if (this.hitTest(_root.vamp.heart)) {
if ((Math.random() * _root.vamphp) < 5) {
_root.vamp.vamp2.vamp3.vamp4.play();
}
}
}
Symbol 41 MovieClip Frame 1
stop();
Instance of Symbol 48 MovieClip in Symbol 49 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.isword2 >= 1) {
if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) {
if (_root.bossdie == true) {
_root.vamp.vamp2.vamp3.vamp4.holy.play();
_root.vamphp = (_root.vamphp - 900) - (1000 * _root.heavy);
} else if (_root.species == "boss") {
_root.vamp.vamp2.vamp3.vamp4.sheild.play();
}
_root.vamphp = (_root.vamphp - 3) - (0.5 * _root.heavy);
if (_root.heavy > 1) {
if ((Math.random() * _root.vamphp) < 5) {
_root.vamp.vamp2.vamp3.vamp4.play();
}
}
_root.isword2 = _root.isword2 - 0.2;
}
} else {
if (_root.rweapon == "sword2") {
_root.rcho.gotoAndStop("bare");
}
if (_root.lweapon == "sword2") {
_root.lcho.gotoAndStop("bare");
}
}
}
Instance of Symbol 26 MovieClip in Symbol 49 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if (((this.hitTest(_root.vamp) && (_root.bossdie != false)) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 49 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if (((this.hitTest(_root.vamp) && (_root.bossdie != false)) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 49 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if (((this.hitTest(_root.vamp) && (_root.bossdie != false)) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 49 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if (((this.hitTest(_root.vamp) && (_root.bossdie != false)) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 49 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if (((this.hitTest(_root.vamp) && (_root.bossdie != false)) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 49 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if (((this.hitTest(_root.vamp) && (_root.bossdie != false)) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 49 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if (((this.hitTest(_root.vamp) && (_root.bossdie != false)) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 49 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if (((this.hitTest(_root.vamp) && (_root.bossdie != false)) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 49 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if (((this.hitTest(_root.vamp) && (_root.bossdie != false)) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 49 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if (((this.hitTest(_root.vamp) && (_root.bossdie != false)) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 49 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if (((this.hitTest(_root.vamp) && (_root.bossdie != false)) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 49 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if (((this.hitTest(_root.vamp) && (_root.bossdie != false)) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 49 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if (((this.hitTest(_root.vamp) && (_root.bossdie != false)) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Symbol 50 MovieClip Frame 1
stop();
Symbol 50 MovieClip Frame 2
_root.atb = true;
Symbol 50 MovieClip Frame 6
_root.ata = false;
_root.atb = false;
_root.heavy = 1;
_root.upslice = 0;
_root.spinslice = 0;
gotoAndStop (1);
Symbol 50 MovieClip Frame 7
_root.spinslice = _root.spinslice + 1;
Symbol 50 MovieClip Frame 13
_root.ata = false;
_root.atb = false;
_root.heavy = 1;
_root.upslice = 0;
_root.spinslice = 0;
gotoAndStop (1);
Symbol 50 MovieClip Frame 14
_root.ata = true;
Symbol 50 MovieClip Frame 18
_root.ata = false;
_root.atb = false;
_root.heavy = 1;
_root.upslice = 0;
_root.spinslice = 0;
gotoAndStop (1);
Symbol 50 MovieClip Frame 19
_root.upslice = _root.upslice + 1;
Symbol 50 MovieClip Frame 24
_root.ata = false;
_root.atb = false;
_root.heavy = 1;
_root.upslice = 0;
_root.spinslice = 0;
gotoAndStop (1);
Symbol 50 MovieClip Frame 25
_root.ata = false;
_root.atb = false;
_root.heavy = 5 * _root.upslice;
_root.upslice = 0;
Symbol 50 MovieClip Frame 33
_root.ata = false;
_root.atb = false;
_root.heavy = 1;
_root.upslice = 0;
_root.spinslice = 0;
gotoAndStop (1);
Symbol 50 MovieClip Frame 34
_root.ata = false;
_root.atb = false;
_root.heavy = 5 * _root.spinslice;
_root.spinslice = 0;
Symbol 50 MovieClip Frame 44
_root.ata = false;
_root.atb = false;
_root.heavy = 1;
_root.upslice = 0;
_root.spinslice = 0;
gotoAndStop (1);
Instance of Symbol 2 MovieClip in Symbol 55 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.iaxe >= 1) {
if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 30))) {
if (_root.bossdie == true) {
_root.vamp.vamp2.vamp3.vamp4.holy.play();
_root.vamphp = (_root.vamphp - 900) - (1000 * _root.heavy);
} else if (_root.species == "boss") {
_root.vamp.vamp2.vamp3.vamp4.sheild.play();
}
_root.vamphp = (_root.vamphp - 6) - _root.heavy;
if (_root.heavy > 1) {
if ((Math.random() * _root.vamphp) < 5) {
_root.vamp.vamp2.vamp3.vamp4.play();
}
}
_root.iaxe = _root.iaxe - 0.4;
}
} else {
if (_root.rweapon == "axe") {
_root.rcho.gotoAndStop("bare");
}
if (_root.lweapon == "axe") {
_root.lcho.gotoAndStop("bare");
}
}
}
Instance of Symbol 26 MovieClip in Symbol 55 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 55 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 55 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 55 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 55 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 55 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 55 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 55 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 55 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 55 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 20))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 55 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 55 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 55 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 55 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 55 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Symbol 56 MovieClip Frame 1
stop();
Symbol 56 MovieClip Frame 2
_root.atb = true;
Instance of Symbol 55 MovieClip in Symbol 56 MovieClip Frame 2
/* no clip actions */
Symbol 56 MovieClip Frame 6
_root.ata = false;
_root.atb = false;
_root.heavy = 1;
_root.upslice = 0;
_root.spinslice = 0;
gotoAndStop (1);
Symbol 56 MovieClip Frame 7
_root.spinslice = _root.spinslice + 1;
Symbol 56 MovieClip Frame 13
_root.ata = false;
_root.atb = false;
_root.heavy = 1;
_root.upslice = 0;
_root.spinslice = 0;
gotoAndStop (1);
Symbol 56 MovieClip Frame 14
_root.ata = true;
Symbol 56 MovieClip Frame 18
_root.ata = false;
_root.atb = false;
_root.heavy = 1;
_root.upslice = 0;
_root.spinslice = 0;
gotoAndStop (1);
Symbol 56 MovieClip Frame 19
_root.upslice = _root.upslice + 1;
Symbol 56 MovieClip Frame 24
_root.ata = false;
_root.atb = false;
_root.heavy = 1;
_root.upslice = 0;
_root.spinslice = 0;
gotoAndStop (1);
Symbol 56 MovieClip Frame 25
_root.ata = false;
_root.atb = false;
_root.heavy = 5 * _root.upslice;
_root.upslice = 0;
Symbol 56 MovieClip Frame 33
_root.ata = false;
_root.atb = false;
_root.heavy = 1;
_root.upslice = 0;
_root.spinslice = 0;
gotoAndStop (1);
Symbol 56 MovieClip Frame 34
_root.ata = false;
_root.atb = false;
_root.heavy = 5 * _root.spinslice;
_root.spinslice = 0;
Symbol 56 MovieClip Frame 44
_root.ata = false;
_root.atb = false;
_root.heavy = 1;
_root.upslice = 0;
_root.spinslice = 0;
gotoAndStop (1);
Instance of Symbol 58 MovieClip in Symbol 60 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.iknife >= 1) {
if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) {
if (_root.bossdie == true) {
_root.vamp.vamp2.vamp3.vamp4.holy.play();
_root.vamphp = (_root.vamphp - 900) - (1000 * _root.heavy);
} else if (_root.species == "boss") {
_root.vamp.vamp2.vamp3.vamp4.sheild.play();
}
_root.vamphp = (_root.vamphp - 4) - _root.heavy;
_root.iknife = _root.iknife - 0.3;
}
} else {
if (_root.rweapon == "knife") {
_root.rcho.gotoAndStop("bare");
}
if (_root.lweapon == "knife") {
_root.lcho.gotoAndStop("bare");
}
}
}
Instance of Symbol 26 MovieClip in Symbol 60 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 60 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 60 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 60 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 60 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 60 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 60 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 60 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 60 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 60 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Symbol 61 MovieClip Frame 1
stop();
Symbol 61 MovieClip Frame 2
_root.atb = true;
Instance of Symbol 60 MovieClip in Symbol 61 MovieClip Frame 2
/* no clip actions */
Symbol 61 MovieClip Frame 6
_root.ata = false;
_root.atb = false;
_root.heavy = 1;
_root.upslice = 0;
_root.spinslice = 0;
gotoAndStop (1);
Symbol 61 MovieClip Frame 7
_root.spinslice = _root.spinslice + 1;
Symbol 61 MovieClip Frame 13
_root.ata = false;
_root.atb = false;
_root.heavy = 1;
_root.upslice = 0;
_root.spinslice = 0;
gotoAndStop (1);
Symbol 61 MovieClip Frame 14
_root.ata = true;
Symbol 61 MovieClip Frame 18
_root.ata = false;
_root.atb = false;
_root.heavy = 1;
_root.upslice = 0;
_root.spinslice = 0;
gotoAndStop (1);
Symbol 61 MovieClip Frame 19
_root.upslice = _root.upslice + 1;
Symbol 61 MovieClip Frame 24
_root.ata = false;
_root.atb = false;
_root.heavy = 1;
_root.upslice = 0;
_root.spinslice = 0;
gotoAndStop (1);
Symbol 61 MovieClip Frame 25
_root.ata = false;
_root.atb = false;
_root.heavy = 5 * _root.upslice;
_root.upslice = 0;
Symbol 61 MovieClip Frame 33
_root.ata = false;
_root.atb = false;
_root.heavy = 1;
_root.upslice = 0;
_root.spinslice = 0;
gotoAndStop (1);
Symbol 61 MovieClip Frame 34
_root.ata = false;
_root.atb = false;
_root.heavy = 5 * _root.spinslice;
_root.spinslice = 0;
Symbol 61 MovieClip Frame 44
_root.ata = false;
_root.atb = false;
_root.heavy = 1;
_root.upslice = 0;
_root.spinslice = 0;
gotoAndStop (1);
Instance of Symbol 66 MovieClip in Symbol 67 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.istaff >= 1) {
if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) {
if (_root.bossdie == true) {
_root.vamp.vamp2.vamp3.vamp4.holy.play();
_root.vamphp = (_root.vamphp - 900) - (1000 * _root.heavy);
} else if (_root.species == "boss") {
_root.vamp.vamp2.vamp3.vamp4.sheild.play();
}
_root.vamphp = (_root.vamphp - 6) - _root.heavy;
if (_root.heavy > 1) {
if ((Math.random() * _root.vamphp) < 5) {
_root.vamp.vamp2.vamp3.vamp4.play();
}
}
_root.istaff = _root.istaff - 0.3;
}
} else {
if (_root.rweapon == "staff") {
_root.rcho.gotoAndStop("bare");
}
if (_root.lweapon == "staff") {
_root.lcho.gotoAndStop("bare");
}
}
}
Instance of Symbol 26 MovieClip in Symbol 67 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 67 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 67 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 67 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 67 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 67 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 67 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 67 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 67 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 67 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 67 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 67 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 67 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 67 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 67 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 67 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 67 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 67 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 67 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 67 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Symbol 69 MovieClip Frame 1
stop();
Symbol 69 MovieClip Frame 2
_root.atb = true;
Instance of Symbol 67 MovieClip in Symbol 69 MovieClip Frame 2
/* no clip actions */
Symbol 69 MovieClip Frame 6
_root.ata = false;
_root.atb = false;
_root.heavy = 1;
_root.upslice = 0;
_root.spinslice = 0;
gotoAndStop (1);
Symbol 69 MovieClip Frame 7
_root.spinslice = _root.spinslice + 1;
Symbol 69 MovieClip Frame 13
_root.ata = false;
_root.atb = false;
_root.heavy = 1;
_root.upslice = 0;
_root.spinslice = 0;
gotoAndStop (1);
Symbol 69 MovieClip Frame 14
_root.ata = true;
Symbol 69 MovieClip Frame 18
_root.ata = false;
_root.atb = false;
_root.heavy = 1;
_root.upslice = 0;
_root.spinslice = 0;
gotoAndStop (1);
Symbol 69 MovieClip Frame 19
_root.upslice = _root.upslice + 1;
Symbol 69 MovieClip Frame 24
_root.ata = false;
_root.atb = false;
_root.heavy = 1;
_root.upslice = 0;
_root.spinslice = 0;
gotoAndStop (1);
Symbol 69 MovieClip Frame 25
_root.ata = false;
_root.atb = false;
_root.heavy = 5 * _root.upslice;
_root.upslice = 0;
Symbol 69 MovieClip Frame 33
_root.ata = false;
_root.atb = false;
_root.heavy = 1;
_root.upslice = 0;
_root.spinslice = 0;
gotoAndStop (1);
Symbol 69 MovieClip Frame 34
_root.ata = false;
_root.atb = false;
_root.heavy = 5 * _root.spinslice;
_root.spinslice = 0;
Symbol 69 MovieClip Frame 44
_root.ata = false;
_root.atb = false;
_root.heavy = 1;
_root.upslice = 0;
_root.spinslice = 0;
gotoAndStop (1);
Instance of Symbol 71 MovieClip in Symbol 72 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.ipole >= 1) {
if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) {
if (_root.bossdie == true) {
_root.vamp.vamp2.vamp3.vamp4.holy.play();
_root.vamphp = (_root.vamphp - 900) - (1000 * _root.heavy);
} else if (_root.species == "boss") {
_root.vamp.vamp2.vamp3.vamp4.sheild.play();
}
_root.vamphp = (_root.vamphp - 3) - (0.5 * _root.heavy);
_root.ipole = _root.ipole - 0.15;
}
} else {
if (_root.rweapon == "pole") {
_root.rcho.gotoAndStop("bare");
}
if (_root.lweapon == "pole") {
_root.lcho.gotoAndStop("bare");
}
}
}
Instance of Symbol 26 MovieClip in Symbol 72 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 72 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 72 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 72 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 72 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 72 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 72 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Symbol 73 MovieClip Frame 1
stop();
Symbol 73 MovieClip Frame 2
_root.atb = true;
Instance of Symbol 72 MovieClip in Symbol 73 MovieClip Frame 2
/* no clip actions */
Symbol 73 MovieClip Frame 6
_root.ata = false;
_root.atb = false;
_root.heavy = 1;
_root.upslice = 0;
_root.spinslice = 0;
gotoAndStop (1);
Symbol 73 MovieClip Frame 7
_root.spinslice = _root.spinslice + 1;
Symbol 73 MovieClip Frame 13
_root.ata = false;
_root.atb = false;
_root.heavy = 1;
_root.upslice = 0;
_root.spinslice = 0;
gotoAndStop (1);
Symbol 73 MovieClip Frame 14
_root.ata = true;
Symbol 73 MovieClip Frame 18
_root.ata = false;
_root.atb = false;
_root.heavy = 1;
_root.upslice = 0;
_root.spinslice = 0;
gotoAndStop (1);
Symbol 73 MovieClip Frame 19
_root.upslice = _root.upslice + 1;
Symbol 73 MovieClip Frame 24
_root.ata = false;
_root.atb = false;
_root.heavy = 1;
_root.upslice = 0;
_root.spinslice = 0;
gotoAndStop (1);
Symbol 73 MovieClip Frame 25
_root.ata = false;
_root.atb = false;
_root.heavy = 5 * _root.upslice;
_root.upslice = 0;
Symbol 73 MovieClip Frame 33
_root.ata = false;
_root.atb = false;
_root.heavy = 1;
_root.upslice = 0;
_root.spinslice = 0;
gotoAndStop (1);
Symbol 73 MovieClip Frame 34
_root.ata = false;
_root.atb = false;
_root.heavy = 5 * _root.spinslice;
_root.spinslice = 0;
Symbol 73 MovieClip Frame 44
_root.ata = false;
_root.atb = false;
_root.heavy = 1;
_root.upslice = 0;
_root.spinslice = 0;
gotoAndStop (1);
Instance of Symbol 75 MovieClip in Symbol 76 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.irake >= 1) {
if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) {
if (_root.bossdie == true) {
_root.vamp.vamp2.vamp3.vamp4.holy.play();
_root.vamphp = (_root.vamphp - 300) - (1000 * _root.heavy);
} else if (_root.species == "boss") {
_root.vamp.vamp2.vamp3.vamp4.sheild.play();
}
_root.vamphp = (_root.vamphp - 3) - (0.4 * _root.heavy);
_root.irake = _root.irake - 0.2;
}
} else {
if (_root.rweapon == "rake") {
_root.rcho.gotoAndStop("bare");
}
if (_root.lweapon == "rake") {
_root.lcho.gotoAndStop("bare");
}
}
}
Instance of Symbol 26 MovieClip in Symbol 76 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 76 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 76 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 76 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 76 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 76 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 76 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 76 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Symbol 77 MovieClip Frame 1
stop();
Symbol 77 MovieClip Frame 2
_root.atb = true;
Instance of Symbol 76 MovieClip in Symbol 77 MovieClip Frame 2
/* no clip actions */
Symbol 77 MovieClip Frame 6
_root.ata = false;
_root.atb = false;
_root.heavy = 1;
_root.upslice = 0;
_root.spinslice = 0;
gotoAndStop (1);
Symbol 77 MovieClip Frame 7
_root.spinslice = _root.spinslice + 1;
Symbol 77 MovieClip Frame 13
_root.ata = false;
_root.atb = false;
_root.heavy = 1;
_root.upslice = 0;
_root.spinslice = 0;
gotoAndStop (1);
Symbol 77 MovieClip Frame 14
_root.ata = true;
Symbol 77 MovieClip Frame 18
_root.ata = false;
_root.atb = false;
_root.heavy = 1;
_root.upslice = 0;
_root.spinslice = 0;
gotoAndStop (1);
Symbol 77 MovieClip Frame 19
_root.upslice = _root.upslice + 1;
Symbol 77 MovieClip Frame 24
_root.ata = false;
_root.atb = false;
_root.heavy = 1;
_root.upslice = 0;
_root.spinslice = 0;
gotoAndStop (1);
Symbol 77 MovieClip Frame 25
_root.ata = false;
_root.atb = false;
_root.heavy = 5 * _root.upslice;
_root.upslice = 0;
Symbol 77 MovieClip Frame 33
_root.ata = false;
_root.atb = false;
_root.heavy = 1;
_root.upslice = 0;
_root.spinslice = 0;
gotoAndStop (1);
Symbol 77 MovieClip Frame 34
_root.ata = false;
_root.atb = false;
_root.heavy = 5 * _root.spinslice;
_root.spinslice = 0;
Symbol 77 MovieClip Frame 44
_root.ata = false;
_root.atb = false;
_root.heavy = 1;
_root.upslice = 0;
_root.spinslice = 0;
gotoAndStop (1);
Instance of Symbol 79 MovieClip in Symbol 80 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.ibat >= 1) {
if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) {
if (_root.bossdie == true) {
_root.vamp.vamp2.vamp3.vamp4.holy.play();
_root.vamphp = (_root.vamphp - 900) - (1000 * _root.heavy);
} else if (_root.species == "boss") {
_root.vamp.vamp2.vamp3.vamp4.sheild.play();
}
_root.vamphp = (_root.vamphp - 3) - (0.3 * _root.heavy);
_root.ibat = _root.ibat - 0.2;
}
} else {
if (_root.rweapon == "bat") {
_root.rcho.gotoAndStop("bare");
}
if (_root.lweapon == "bat") {
_root.lcho.gotoAndStop("bare");
}
}
}
Instance of Symbol 26 MovieClip in Symbol 80 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 80 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 80 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 80 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 80 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 80 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.vamp) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Symbol 81 MovieClip Frame 1
stop();
Symbol 81 MovieClip Frame 2
_root.atb = true;
Instance of Symbol 80 MovieClip in Symbol 81 MovieClip Frame 2
/* no clip actions */
Symbol 81 MovieClip Frame 6
_root.ata = false;
_root.atb = false;
_root.heavy = 1;
_root.upslice = 0;
_root.spinslice = 0;
gotoAndStop (1);
Symbol 81 MovieClip Frame 7
_root.spinslice = _root.spinslice + 1;
Symbol 81 MovieClip Frame 13
_root.ata = false;
_root.atb = false;
_root.heavy = 1;
_root.upslice = 0;
_root.spinslice = 0;
gotoAndStop (1);
Symbol 81 MovieClip Frame 14
_root.ata = true;
Symbol 81 MovieClip Frame 18
_root.ata = false;
_root.atb = false;
_root.heavy = 1;
_root.upslice = 0;
_root.spinslice = 0;
gotoAndStop (1);
Symbol 81 MovieClip Frame 19
_root.upslice = _root.upslice + 1;
Symbol 81 MovieClip Frame 24
_root.ata = false;
_root.atb = false;
_root.heavy = 1;
_root.upslice = 0;
_root.spinslice = 0;
gotoAndStop (1);
Symbol 81 MovieClip Frame 25
_root.ata = false;
_root.atb = false;
_root.heavy = 5 * _root.upslice;
_root.upslice = 0;
Symbol 81 MovieClip Frame 33
_root.ata = false;
_root.atb = false;
_root.heavy = 1;
_root.upslice = 0;
_root.spinslice = 0;
gotoAndStop (1);
Symbol 81 MovieClip Frame 34
_root.ata = false;
_root.atb = false;
_root.heavy = 5 * _root.spinslice;
_root.spinslice = 0;
Symbol 81 MovieClip Frame 44
_root.ata = false;
_root.atb = false;
_root.heavy = 1;
_root.upslice = 0;
_root.spinslice = 0;
gotoAndStop (1);
Instance of Symbol 84 MovieClip in Symbol 85 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.flying == true) {
this._alpha = 0;
} else {
this._alpha = 100;
}
}
Symbol 86 MovieClip Frame 1
_root.ata = false;
_root.atb = false;
_root.heavy = 1;
_root.upslice = 0;
_root.spinslice = 0;
stop();
Instance of Symbol 85 MovieClip in Symbol 86 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.icross >= 1) {
} else {
if (_root.rweapon == "cross") {
_root.rcho.gotoAndStop("bare");
}
if (_root.lweapon == "cross") {
_root.lcho.gotoAndStop("bare");
}
}
}
Symbol 87 MovieClip Frame 1
stop();
Symbol 87 MovieClip Frame 2
stop();
Symbol 87 MovieClip Frame 3
stop();
Symbol 87 MovieClip Frame 4
stop();
Symbol 87 MovieClip Frame 5
stop();
Symbol 87 MovieClip Frame 6
stop();
Symbol 87 MovieClip Frame 7
stop();
Symbol 87 MovieClip Frame 8
stop();
Symbol 87 MovieClip Frame 9
stop();
Symbol 87 MovieClip Frame 10
stop();
Symbol 87 MovieClip Frame 11
stop();
Symbol 100 MovieClip Frame 1
stop();
Instance of Symbol 97 MovieClip "buffy4" in Symbol 100 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.scoob);
}
onClipEvent (enterFrame) {
this.gotoAndStop(_root.scoob);
}
Symbol 101 MovieClip Frame 1
stop();
Symbol 101 MovieClip Frame 2
_root.jumping = true;
Symbol 101 MovieClip Frame 15
_root.jumping = false;
Symbol 102 MovieClip [buffy] Frame 1
stop();
_root.rightf = 1;
_root.lhand = _root.buffy.buffy2.buffy3.bhand;
_root.rhand = _root.buffy.buffy2.buffy3.fhand;
Instance of Symbol 2 MovieClip "hitt" in Symbol 102 MovieClip [buffy] Frame 1
onClipEvent (load) {
this._alpha = _root.superalpha;
}
Instance of Symbol 2 MovieClip "light" in Symbol 102 MovieClip [buffy] Frame 1
onClipEvent (load) {
this._alpha = _root.superalpha;
}
Symbol 102 MovieClip [buffy] Frame 2
stop();
_root.rightf = -1;
_root.lhand = _root.buffy.buffy2.buffy3.fhand;
_root.rhand = _root.buffy.buffy2.buffy3.bhand;
Instance of Symbol 108 MovieClip in Symbol 109 MovieClip Frame 1
onClipEvent (load) {
if (_root.species == "boss") {
var coulor = new Color(this);
coulor.setRGB(2228224);
_root.col = "0x220000";
}
if (_root.species == "demon2") {
var coulor = new Color(this);
coulor.setRGB(2228224);
_root.col = "0x220000";
}
if (_root.species == "demon1") {
var coulor = new Color(this);
coulor.setRGB(26112);
_root.col = "0x006600";
}
if (_root.species == "vamp") {
if (_root.skincolour > 5) {
var coulor = new Color(this);
coulor.setRGB(16764057);
_root.col = "0xFFCC99";
} else if (_root.skincolour > 4) {
var coulor = new Color(this);
coulor.setRGB(16769476);
_root.col = "0xFFE1C4";
} else if (_root.skincolour > 3) {
var coulor = new Color(this);
coulor.setRGB(8404992);
_root.col = "0x804000";
} else if (_root.skincolour > 2) {
var coulor = new Color(this);
coulor.setRGB(5516033);
_root.col = "0x542B01";
} else if (_root.skincolour > 1) {
var coulor = new Color(this);
coulor.setRGB(16771797);
_root.col = "0xFFEAD5";
} else {
var coulor = new Color(this);
coulor.setRGB(16694913);
_root.col = "0xFEBE81";
}
}
}
onClipEvent (enterFrame) {
if (_root.species == "demon2") {
var coulor = new Color(this);
coulor.setRGB(2228224);
_root.col = "0x220000";
}
if (_root.species == "demon1") {
var coulor = new Color(this);
coulor.setRGB(26112);
_root.col = "0x006600";
}
if (_root.species == "vamp") {
if (_root.skincolour > 5) {
var coulor = new Color(this);
coulor.setRGB(16764057);
_root.col = "0xFFCC99";
} else if (_root.skincolour > 4) {
var coulor = new Color(this);
coulor.setRGB(16769476);
_root.col = "0xFFE1C4";
} else if (_root.skincolour > 3) {
var coulor = new Color(this);
coulor.setRGB(8404992);
_root.col = "0x804000";
} else if (_root.skincolour > 2) {
var coulor = new Color(this);
coulor.setRGB(5516033);
_root.col = "0x542B01";
} else if (_root.skincolour > 1) {
var coulor = new Color(this);
coulor.setRGB(16771797);
_root.col = "0xFFEAD5";
} else {
var coulor = new Color(this);
coulor.setRGB(16694913);
_root.col = "0xFEBE81";
}
}
}
Symbol 110 MovieClip Frame 1
stop();
Instance of Symbol 109 MovieClip in Symbol 110 MovieClip Frame 2
onClipEvent (enterFrame) {
if ((this.hitTest(_root.buffy.buffy2.buffy3.buffy4) && (_root.buffy._y > (_root.vamp._y - 4))) && (_root.buffy._y < (_root.vamp._y + 10))) {
_root.health = _root.health - 1;
}
}
Symbol 110 MovieClip Frame 7
gotoAndStop (1);
Instance of Symbol 18 MovieClip in Symbol 111 MovieClip Frame 1
onClipEvent (enterFrame) {
if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) {
_root.health = _root.health - _root.difficulty;
}
}
Instance of Symbol 26 MovieClip in Symbol 111 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 111 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 111 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 111 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 111 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 111 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 111 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 111 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 111 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 111 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 111 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 111 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 111 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 111 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Symbol 112 MovieClip Frame 1
_root.vslashr = false;
_root.vslashl = false;
stop();
Instance of Symbol 111 MovieClip in Symbol 112 MovieClip Frame 2
/* no clip actions */
Symbol 112 MovieClip Frame 6
gotoAndStop (1);
Symbol 112 MovieClip Frame 13
gotoAndStop (1);
Symbol 112 MovieClip Frame 14
Symbol 112 MovieClip Frame 18
gotoAndStop (1);
Symbol 112 MovieClip Frame 24
gotoAndStop (1);
Instance of Symbol 48 MovieClip in Symbol 113 MovieClip Frame 1
onClipEvent (enterFrame) {
if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) {
_root.health = _root.health - (_root.difficulty * _root.ouch);
}
}
Instance of Symbol 26 MovieClip in Symbol 113 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 113 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 113 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 113 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 113 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 113 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 113 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 113 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 113 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 113 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 113 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 113 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 113 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 113 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Symbol 114 MovieClip Frame 1
_root.vslashr = false;
_root.vslashl = false;
stop();
Instance of Symbol 108 MovieClip in Symbol 114 MovieClip Frame 1
onClipEvent (load) {
if (_root.species == "boss") {
var coulor = new Color(this);
coulor.setRGB(2228224);
_root.col = "0x220000";
}
if (_root.species == "demon2") {
var coulor = new Color(this);
coulor.setRGB(2228224);
_root.col = "0x220000";
}
if (_root.species == "demon1") {
var coulor = new Color(this);
coulor.setRGB(26112);
_root.col = "0x006600";
}
if (_root.species == "vamp") {
if (_root.skincolour > 5) {
var coulor = new Color(this);
coulor.setRGB(16764057);
_root.col = "0xFFCC99";
} else if (_root.skincolour > 4) {
var coulor = new Color(this);
coulor.setRGB(16769476);
_root.col = "0xFFE1C4";
} else if (_root.skincolour > 3) {
var coulor = new Color(this);
coulor.setRGB(8404992);
_root.col = "0x804000";
} else if (_root.skincolour > 2) {
var coulor = new Color(this);
coulor.setRGB(5516033);
_root.col = "0x542B01";
} else if (_root.skincolour > 1) {
var coulor = new Color(this);
coulor.setRGB(16771797);
_root.col = "0xFFEAD5";
} else {
var coulor = new Color(this);
coulor.setRGB(16694913);
_root.col = "0xFEBE81";
}
}
}
onClipEvent (enterFrame) {
if (_root.species == "demon2") {
var coulor = new Color(this);
coulor.setRGB(2228224);
_root.col = "0x220000";
}
if (_root.species == "demon1") {
var coulor = new Color(this);
coulor.setRGB(26112);
_root.col = "0x006600";
}
if (_root.species == "vamp") {
if (_root.skincolour > 5) {
var coulor = new Color(this);
coulor.setRGB(16764057);
_root.col = "0xFFCC99";
} else if (_root.skincolour > 4) {
var coulor = new Color(this);
coulor.setRGB(16769476);
_root.col = "0xFFE1C4";
} else if (_root.skincolour > 3) {
var coulor = new Color(this);
coulor.setRGB(8404992);
_root.col = "0x804000";
} else if (_root.skincolour > 2) {
var coulor = new Color(this);
coulor.setRGB(5516033);
_root.col = "0x542B01";
} else if (_root.skincolour > 1) {
var coulor = new Color(this);
coulor.setRGB(16771797);
_root.col = "0xFFEAD5";
} else {
var coulor = new Color(this);
coulor.setRGB(16694913);
_root.col = "0xFEBE81";
}
}
}
Instance of Symbol 113 MovieClip in Symbol 114 MovieClip Frame 2
/* no clip actions */
Symbol 114 MovieClip Frame 6
gotoAndStop (1);
Symbol 114 MovieClip Frame 13
gotoAndStop (1);
Instance of Symbol 108 MovieClip in Symbol 114 MovieClip Frame 13
onClipEvent (load) {
if (_root.species == "boss") {
var coulor = new Color(this);
coulor.setRGB(2228224);
_root.col = "0x220000";
}
if (_root.species == "demon2") {
var coulor = new Color(this);
coulor.setRGB(2228224);
_root.col = "0x220000";
}
if (_root.species == "demon1") {
var coulor = new Color(this);
coulor.setRGB(26112);
_root.col = "0x006600";
}
if (_root.species == "vamp") {
if (_root.skincolour > 5) {
var coulor = new Color(this);
coulor.setRGB(16764057);
_root.col = "0xFFCC99";
} else if (_root.skincolour > 4) {
var coulor = new Color(this);
coulor.setRGB(16769476);
_root.col = "0xFFE1C4";
} else if (_root.skincolour > 3) {
var coulor = new Color(this);
coulor.setRGB(8404992);
_root.col = "0x804000";
} else if (_root.skincolour > 2) {
var coulor = new Color(this);
coulor.setRGB(5516033);
_root.col = "0x542B01";
} else if (_root.skincolour > 1) {
var coulor = new Color(this);
coulor.setRGB(16771797);
_root.col = "0xFFEAD5";
} else {
var coulor = new Color(this);
coulor.setRGB(16694913);
_root.col = "0xFEBE81";
}
}
}
onClipEvent (enterFrame) {
if (_root.species == "demon2") {
var coulor = new Color(this);
coulor.setRGB(2228224);
_root.col = "0x220000";
}
if (_root.species == "demon1") {
var coulor = new Color(this);
coulor.setRGB(26112);
_root.col = "0x006600";
}
if (_root.species == "vamp") {
if (_root.skincolour > 5) {
var coulor = new Color(this);
coulor.setRGB(16764057);
_root.col = "0xFFCC99";
} else if (_root.skincolour > 4) {
var coulor = new Color(this);
coulor.setRGB(16769476);
_root.col = "0xFFE1C4";
} else if (_root.skincolour > 3) {
var coulor = new Color(this);
coulor.setRGB(8404992);
_root.col = "0x804000";
} else if (_root.skincolour > 2) {
var coulor = new Color(this);
coulor.setRGB(5516033);
_root.col = "0x542B01";
} else if (_root.skincolour > 1) {
var coulor = new Color(this);
coulor.setRGB(16771797);
_root.col = "0xFFEAD5";
} else {
var coulor = new Color(this);
coulor.setRGB(16694913);
_root.col = "0xFEBE81";
}
}
}
Symbol 114 MovieClip Frame 14
Symbol 114 MovieClip Frame 18
gotoAndStop (1);
Symbol 114 MovieClip Frame 24
gotoAndStop (1);
Instance of Symbol 2 MovieClip in Symbol 115 MovieClip Frame 1
onClipEvent (enterFrame) {
if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) {
_root.health = _root.health - _root.difficulty;
}
}
Instance of Symbol 26 MovieClip in Symbol 115 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 115 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 115 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 115 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 115 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 115 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 115 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Symbol 116 MovieClip Frame 1
_root.vslashr = false;
_root.vslashl = false;
stop();
Symbol 116 MovieClip Frame 2
_root.atb = true;
Instance of Symbol 55 MovieClip in Symbol 116 MovieClip Frame 2
/* no clip actions */
Symbol 116 MovieClip Frame 6
gotoAndStop (1);
Symbol 116 MovieClip Frame 13
gotoAndStop (1);
Symbol 116 MovieClip Frame 14
_root.ata = true;
Symbol 116 MovieClip Frame 18
gotoAndStop (1);
Symbol 116 MovieClip Frame 24
gotoAndStop (1);
Instance of Symbol 66 MovieClip in Symbol 117 MovieClip Frame 1
onClipEvent (enterFrame) {
if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) {
_root.health = _root.health - (_root.difficulty * 1.3);
}
}
Instance of Symbol 26 MovieClip in Symbol 117 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 117 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 117 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 117 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 117 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 117 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 117 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 117 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 117 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 117 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 117 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 117 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Symbol 118 MovieClip Frame 1
_root.vslashr = false;
_root.vslashl = false;
stop();
Symbol 118 MovieClip Frame 2
_root.atb = true;
Instance of Symbol 117 MovieClip in Symbol 118 MovieClip Frame 2
/* no clip actions */
Symbol 118 MovieClip Frame 6
_root.atb = false;
gotoAndStop (1);
Symbol 118 MovieClip Frame 7
_root.spinslice = _root.spinslice + 1;
Symbol 118 MovieClip Frame 13
gotoAndStop (1);
Symbol 118 MovieClip Frame 14
_root.ata = true;
Symbol 118 MovieClip Frame 18
_root.ata = false;
gotoAndStop (1);
Symbol 118 MovieClip Frame 19
_root.upslice = _root.upslice + 1;
Symbol 118 MovieClip Frame 24
gotoAndStop (1);
Instance of Symbol 71 MovieClip in Symbol 119 MovieClip Frame 1
onClipEvent (enterFrame) {
if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) {
_root.health = _root.health - (_root.difficulty * 0.7);
}
}
Instance of Symbol 26 MovieClip in Symbol 119 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 2 MovieClip "blood1" in Symbol 119 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 119 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 119 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 119 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 119 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Symbol 120 MovieClip Frame 1
_root.vslashr = false;
_root.vslashl = false;
stop();
Symbol 120 MovieClip Frame 2
_root.atb = true;
Instance of Symbol 119 MovieClip in Symbol 120 MovieClip Frame 2
/* no clip actions */
Symbol 120 MovieClip Frame 6
_root.atb = false;
gotoAndStop (1);
Symbol 120 MovieClip Frame 7
_root.spinslice = _root.spinslice + 1;
Symbol 120 MovieClip Frame 13
gotoAndStop (1);
Symbol 120 MovieClip Frame 14
_root.ata = true;
Symbol 120 MovieClip Frame 18
_root.ata = false;
gotoAndStop (1);
Symbol 120 MovieClip Frame 19
_root.upslice = _root.upslice + 1;
Symbol 120 MovieClip Frame 24
gotoAndStop (1);
Instance of Symbol 79 MovieClip in Symbol 121 MovieClip Frame 1
onClipEvent (enterFrame) {
if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) {
_root.health = _root.health - (_root.difficulty * 0.8);
}
}
Instance of Symbol 26 MovieClip in Symbol 121 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 121 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 121 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 121 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 121 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Symbol 122 MovieClip Frame 1
_root.vslashr = false;
_root.vslashl = false;
stop();
Instance of Symbol 121 MovieClip in Symbol 122 MovieClip Frame 2
/* no clip actions */
Symbol 122 MovieClip Frame 6
gotoAndStop (1);
Symbol 122 MovieClip Frame 13
gotoAndStop (1);
Symbol 122 MovieClip Frame 18
gotoAndStop (1);
Symbol 122 MovieClip Frame 24
gotoAndStop (1);
Instance of Symbol 58 MovieClip in Symbol 123 MovieClip Frame 1
onClipEvent (enterFrame) {
if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) {
_root.health = _root.health - _root.difficulty;
}
}
Instance of Symbol 26 MovieClip in Symbol 123 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 123 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 123 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 123 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 123 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 123 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 123 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Symbol 124 MovieClip Frame 1
_root.vslashr = false;
_root.vslashl = false;
stop();
Instance of Symbol 123 MovieClip in Symbol 124 MovieClip Frame 2
/* no clip actions */
Symbol 124 MovieClip Frame 6
gotoAndStop (1);
Symbol 124 MovieClip Frame 13
gotoAndStop (1);
Symbol 124 MovieClip Frame 18
gotoAndStop (1);
Symbol 124 MovieClip Frame 24
gotoAndStop (1);
Instance of Symbol 75 MovieClip in Symbol 125 MovieClip Frame 1
onClipEvent (enterFrame) {
if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) {
_root.health = _root.health - (_root.difficulty * 0.9);
}
}
Instance of Symbol 26 MovieClip in Symbol 125 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 125 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 125 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 125 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 125 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Instance of Symbol 26 MovieClip in Symbol 125 MovieClip Frame 1
onClipEvent (enterFrame) {
var point = {x:this._x, y:this._y};
this.localToGlobal(point);
if ((this.hitTest(_root.buffy) && (_root.vamp._y > (_root.buffy._y - 10))) && (_root.vamp._y < (_root.buffy._y + 10))) {
duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad);
_root["blood" + _root.ad]._x = point.x;
_root["blood" + _root.ad]._y = point.y;
_root["blood" + _root.ad]._xscale = 80 - (Math.random() * 140);
_root.ad++;
}
}
Symbol 126 MovieClip Frame 1
_root.vslashr = false;
_root.vslashl = false;
stop();
Instance of Symbol 125 MovieClip in Symbol 126 MovieClip Frame 2
/* no clip actions */
Symbol 126 MovieClip Frame 6
gotoAndStop (1);
Symbol 126 MovieClip Frame 13
gotoAndStop (1);
Symbol 126 MovieClip Frame 18
gotoAndStop (1);
Symbol 126 MovieClip Frame 24
gotoAndStop (1);
Symbol 153 MovieClip Frame 1
stop();
Instance of Symbol 130 MovieClip in Symbol 153 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.shirtcolour > 10) {
var coulor = new Color(this);
coulor.setRGB(4067129);
_root.col = "0x3E0F39";
} else if (_root.shirtcolour > 9) {
var coulor = new Color(this);
coulor.setRGB(4456448);
_root.col = "0x440000";
} else if (_root.shirtcolour > 8) {
var coulor = new Color(this);
coulor.setRGB(1310788);
_root.col = "0x140044";
} else if (_root.shirtcolour > 7) {
var coulor = new Color(this);
coulor.setRGB(0);
_root.col = "0x134312";
} else if (_root.shirtcolour > 6) {
var coulor = new Color(this);
coulor.setRGB(4264994);
_root.col = "0x411422";
} else if (_root.shirtcolour > 5) {
var coulor = new Color(this);
coulor.setRGB(0);
_root.col = "0x000000";
} else if (_root.shirtcolour > 4) {
var coulor = new Color(this);
coulor.setRGB(10066329);
_root.col = "0x999999";
} else if (_root.shirtcolour > 3) {
var coulor = new Color(this);
coulor.setRGB(10027008);
_root.col = "0x990000";
} else if (_root.shirtcolour > 2) {
var coulor = new Color(this);
coulor.setRGB(153);
_root.col = "0x0000099";
} else if (_root.shirtcolour > 1) {
var coulor = new Color(this);
coulor.setRGB(13056);
_root.col = "0x0003300";
} else {
var coulor = new Color(this);
coulor.setRGB(16777215);
_root.col = "0xFFFFFF";
}
}
Instance of Symbol 132 MovieClip in Symbol 153 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.skincolour > 5) {
var coulor = new Color(this);
coulor.setRGB(16764057);
_root.col = "0xFFCC99";
} else if (_root.skincolour > 4) {
var coulor = new Color(this);
coulor.setRGB(16769476);
_root.col = "0xFFE1C4";
} else if (_root.skincolour > 3) {
var coulor = new Color(this);
coulor.setRGB(8404992);
_root.col = "0x804000";
} else if (_root.skincolour > 2) {
var coulor = new Color(this);
coulor.setRGB(5516033);
_root.col = "0x542B01";
} else if (_root.skincolour > 1) {
var coulor = new Color(this);
coulor.setRGB(16771797);
_root.col = "0xFFEAD5";
} else {
var coulor = new Color(this);
coulor.setRGB(16694913);
_root.col = "0xFEBE81";
}
}
Instance of Symbol 134 MovieClip in Symbol 153 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.pony > 13) {
this._alpha = 100;
if (_root.haircolour > 5) {
var coulor = new Color(this);
coulor.setRGB(13959168);
_root.col = "0xD50000";
} else if (_root.haircolour > 4) {
var coulor = new Color(this);
coulor.setRGB(3544598);
_root.col = "0x361616";
} else if (_root.haircolour > 3) {
var coulor = new Color(this);
coulor.setRGB(0);
_root.col = "0x000000";
} else if (_root.haircolour > 2) {
var coulor = new Color(this);
coulor.setRGB(16763904);
_root.col = "0xffcc00";
} else if (_root.haircolour > 1) {
var coulor = new Color(this);
coulor.setRGB(6697728);
_root.col = "0x663300";
} else {
var coulor = new Color(this);
coulor.setRGB(16777215);
_root.col = "0xFFFFFF";
}
} else {
this._alpha = 0;
}
}
Instance of Symbol 137 MovieClip in Symbol 153 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.coatcolour > 5) {
var coulor = new Color(this);
coulor.setRGB(0);
_root.col = "0x000000";
} else if (_root.coatcolour > 4) {
var coulor = new Color(this);
coulor.setRGB(3355443);
_root.col = "0x333333";
} else if (_root.coatcolour > 3) {
var coulor = new Color(this);
coulor.setRGB(6710886);
_root.col = "0x666666";
} else if (_root.coatcolour > 2) {
var coulor = new Color(this);
coulor.setRGB(4136735);
_root.col = "0x3F1F1F";
} else if (_root.coatcolour > 1) {
var coulor = new Color(this);
coulor.setRGB(196642);
_root.col = "0x030022";
} else {
var coulor = new Color(this);
coulor.setRGB(2232593);
_root.col = "0x221111";
}
}
Instance of Symbol 140 MovieClip in Symbol 153 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.haircolour > 5) {
var coulor = new Color(this);
coulor.setRGB(13959168);
_root.col = "0xD50000";
} else if (_root.haircolour > 4) {
var coulor = new Color(this);
coulor.setRGB(3544598);
_root.col = "0x361616";
} else if (_root.haircolour > 3) {
var coulor = new Color(this);
coulor.setRGB(0);
_root.col = "0x000000";
} else if (_root.haircolour > 2) {
var coulor = new Color(this);
coulor.setRGB(16763904);
_root.col = "0xffcc00";
} else if (_root.haircolour > 1) {
var coulor = new Color(this);
coulor.setRGB(6697728);
_root.col = "0x663300";
} else {
var coulor = new Color(this);
coulor.setRGB(16777215);
_root.col = "0xFFFFFF";
}
}
Instance of Symbol 143 MovieClip in Symbol 153 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.bitemark > 1) {
this._alpha = 0;
} else {
this._alpha = 100;
}
}
Instance of Symbol 145 MovieClip in Symbol 153 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.scar > 1) {
this._alpha = 0;
} else {
this._alpha = 100;
}
}
Instance of Symbol 146 MovieClip in Symbol 153 MovieClip Frame 1
onClipEvent (enterFrame) {
if ((_root.vamp._y - _root.buffy._y) > 10) {
this._y = 30;
} else if ((_root.buffy._y - _root.vamp._y) > 10) {
this._y = 36;
} else {
this._y = 33;
}
}
Instance of Symbol 146 MovieClip in Symbol 153 MovieClip Frame 1
onClipEvent (enterFrame) {
if ((_root.vamp._y - _root.buffy._y) > 10) {
this._y = 30;
} else if ((_root.buffy._y - _root.vamp._y) > 10) {
this._y = 36;
} else {
this._y = 33;
}
}
Symbol 153 MovieClip Frame 2
stop();
Symbol 153 MovieClip Frame 3
stop();
Symbol 153 MovieClip Frame 4
stop();
Symbol 157 MovieClip Frame 1
stop();
Symbol 160 MovieClip Frame 1
stop();
Instance of Symbol 162 MovieClip "bar" in Symbol 164 MovieClip Frame 1
onClipEvent (enterFrame) {
this._xscale = (_root.vamphp * 0.06) * _root.superb;
}
Symbol 177 MovieClip Frame 1
stop();
Instance of Symbol 153 MovieClip "vamp5" in Symbol 177 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.species);
}
onClipEvent (enterFrame) {
this.gotoAndStop(_root.species);
}
Symbol 177 MovieClip Frame 2
_root.dusted++;
if ((_root.vrweapon == "sword1") || (_root.vlweapon == "sword1")) {
_root.isword1 = 100;
}
if ((_root.vrweapon == "axe") || (_root.vlweapon == "axe")) {
_root.iaxe = 100;
}
if ((_root.vrweapon == "staff") || (_root.vlweapon == "staff")) {
_root.istaff = 100;
}
if ((_root.vrweapon == "sword2") || (_root.vlweapon == "sword2")) {
_root.isword2 = 100;
}
if ((_root.vrweapon == "bat") || (_root.vlweapon == "bat")) {
_root.ibat = 100;
}
if ((_root.vrweapon == "pole") || (_root.vlweapon == "pole")) {
_root.ipole = 100;
}
if ((_root.vrweapon == "rake") || (_root.vlweapon == "rake")) {
_root.irake = 100;
}
if ((_root.vrweapon == "knife") || (_root.vlweapon == "knife")) {
_root.iknife = 100;
}
Instance of Symbol 153 MovieClip "vamp2" in Symbol 177 MovieClip Frame 2
onClipEvent (load) {
this.gotoAndStop(_root.species);
}
onClipEvent (enterFrame) {
this.gotoAndStop(_root.species);
}
Symbol 177 MovieClip Frame 9
randexr = Math.random() * 10;
randexl = Math.random() * 20;
if (randexr > 8) {
_root.vrweapon = "bare";
} else if (randexr > 7) {
_root.vrweapon = "sword1";
} else if (randexr > 6) {
_root.vrweapon = "axe";
} else if (randexr > 5) {
_root.vrweapon = "staff";
} else if (randexr > 4) {
_root.vrweapon = "sword2";
} else if (randexr > 3) {
_root.vrweapon = "knife";
} else if (randexr > 2) {
_root.vrweapon = "rake";
} else if (randexr > 1) {
_root.vrweapon = "bat";
} else {
_root.vrweapon = "pole";
}
if (randexl > 8) {
_root.vlweapon = "bare";
} else if (randexl > 7) {
_root.vlweapon = "sword1";
} else if (randexl > 6) {
_root.vlweapon = "axe";
} else if (randexl > 5) {
_root.vlweapon = "staff";
} else if (randexl > 4) {
_root.vlweapon = "sword2";
} else if (randexl > 3) {
_root.vlweapon = "knife";
} else if (randexl > 2) {
_root.vlweapon = "rake";
} else if (randexl > 1) {
_root.vlweapon = "bat";
} else {
_root.vlweapon = "pole";
}
_root.shirtcolour = Math.random() * 11;
_root.skincolour = Math.random() * 6;
_root.haircolour = Math.random() * 6;
_root.coatcolour = Math.random() * 6;
_root.pony = Math.random() * 15;
_root.bitemark = Math.random() * 4;
_root.bitemark = Math.random() * 6;
_root.vexist = false;
if (_root.patrol == true) {
_root.vamphp = 1000;
if (Math.random() > 0.5) {
_root.vamp._x = 650;
} else {
_root.vamp._x = -100;
}
} else {
_root.vamp.removeMovieClip();
}
Symbol 179 MovieClip Frame 1
if (_root.vamp._x < _root.buffy._x) {
_root.vamp._x = _root.vamp._x - 9;
}
if (_root.vamp._x > _root.buffy._x) {
_root.vamp._x = _root.vamp._x + 9;
}
Symbol 179 MovieClip Frame 2
if (_root.vamp._x < _root.buffy._x) {
_root.vamp._x = _root.vamp._x - 9;
}
if (_root.vamp._x > _root.buffy._x) {
_root.vamp._x = _root.vamp._x + 9;
}
Symbol 180 MovieClip Frame 1
stop();
_root.vampjump = false;
Symbol 180 MovieClip Frame 2
_root.vampjump = true;
Symbol 182 MovieClip [vamp] Frame 1
stop();
Instance of Symbol 2 MovieClip "hitt" in Symbol 182 MovieClip [vamp] Frame 1
onClipEvent (load) {
this._alpha = _root.superalpha;
}
Instance of Symbol 2 MovieClip "hitt2" in Symbol 182 MovieClip [vamp] Frame 1
onClipEvent (load) {
this._alpha = _root.superalpha;
}
Instance of Symbol 2 MovieClip "light" in Symbol 182 MovieClip [vamp] Frame 1
onClipEvent (load) {
this._alpha = _root.superalpha;
}
Symbol 188 MovieClip Frame 1
stop();
Instance of Symbol 188 MovieClip in Symbol 189 MovieClip [lightbolt] Frame 1
onClipEvent (load) {
sidefly = _root.rightf;
this._xscale = 100 * sidefly;
_root.icross = _root.icross - 1;
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.vamp.targe2) && (_root.vampjump == false)) {
if (_root.vamphp > 0) {
_root.vamphp = _root.vamphp - (_parent._alpha * (1 + (Math.random() * 6)));
}
if ((Math.random() * _root.vamphp) < 5) {
_root.vamp.vamp2.vamp3.vamp4.play();
}
_root.flying = false;
removeMovieClip(_root.carrow);
}
if (this.hitTest(_root.rightstop)) {
_root.flying = false;
removeMovieClip(_root.carrow);
}
if (this.hitTest(_root.leftstop)) {
_root.flying = false;
removeMovieClip(_root.carrow);
}
this._x = this._x + (30 * sidefly);
}
Symbol 192 MovieClip Frame 1
stop();
Instance of Symbol 192 MovieClip in Symbol 193 MovieClip [carrow] Frame 1
onClipEvent (load) {
sidefly = _root.rightf;
this._xscale = 100 * sidefly;
_root.icross = _root.icross - 1;
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.vamp.targe) && (_root.vampjump == false)) {
if (_root.vamphp > 0) {
_root.vamphp = _root.vamphp - (50 * (1 + (Math.random() * 3)));
}
if ((Math.random() * _root.vamphp) < 5) {
_root.vamp.vamp2.vamp3.vamp4.play();
}
_root.flying = false;
removeMovieClip(_root.carrow);
}
if (this.hitTest(_root.rightstop)) {
_root.flying = false;
removeMovieClip(_root.carrow);
}
if (this.hitTest(_root.leftstop)) {
_root.flying = false;
removeMovieClip(_root.carrow);
}
this._x = this._x + (30 * sidefly);
}
Symbol 199 MovieClip [heal] Frame 5
stop();
removeMovieClip(this);
Symbol 202 MovieClip [blood] Frame 7
removeMovieClip(this);
stop();
Symbol 209 MovieClip Frame 1
_root.stop();
PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100;
if (PercentLoaded != 100) {
setProperty(bar, _xscale , PercentLoaded);
} else {
gotoAndStop ("loaded");
}
Symbol 209 MovieClip Frame 2
gotoAndPlay (1);
Instance of Symbol 208 MovieClip in Symbol 209 MovieClip Frame 3
on (rollOver) {
this._alpha = 100;
}
on (rollOut) {
this._alpha = 50;
}
on (release) {
_root.play();
}
Symbol 211 Button
on (press) {
getURL ("http://www.etgames.com", "_blank");
}
Symbol 212 MovieClip Frame 155
stop();
Symbol 271 MovieClip Frame 227
bgSound.stop();
bgSound = new Sound();
bgSound.attachSound("mgstart", true);
bgSound.start(0, 99);
Symbol 271 MovieClip Frame 313
_root.gotoAndStop("menu");
Instance of Symbol 277 MovieClip in Symbol 284 MovieClip Frame 1
on (rollOver) {
this._alpha = 100;
}
on (rollOut) {
this._alpha = 50;
}
on (release) {
_root.gotoAndStop("story");
}
Instance of Symbol 279 MovieClip in Symbol 284 MovieClip Frame 1
on (rollOver) {
this._alpha = 100;
}
on (rollOut) {
this._alpha = 50;
}
on (release) {
_root.gotoAndStop("patrol");
}
Instance of Symbol 281 MovieClip in Symbol 284 MovieClip Frame 1
on (rollOver) {
this._alpha = 100;
}
on (rollOut) {
this._alpha = 50;
}
on (release) {
_root.gotoAndStop("options");
}
Instance of Symbol 283 MovieClip in Symbol 284 MovieClip Frame 1
on (rollOver) {
this._alpha = 100;
}
on (rollOut) {
this._alpha = 50;
}
on (release) {
_root.gotoAndStop("credits");
}
Symbol 284 MovieClip Frame 15
stop();
stop();
stop();
stop();
Symbol 310 MovieClip Frame 1
_root.gatepass1 = 475;
_root.gateopen1 = false;
_root.gatepass2 = 475;
_root.gatepass3 = 475;
_root.gateopen2 = false;
_root.istake = 100;
_root.isword1 = 0;
_root.isword2 = 0;
_root.ipole = 0;
_root.iknife = 0;
_root.irake = 0;
_root.ibat = 0;
_root.istaff = 0;
_root.icross = 0;
_root.iaxe = 0;
Instance of Symbol 289 MovieClip in Symbol 310 MovieClip Frame 1
on (rollOver) {
this._alpha = 100;
}
on (rollOut) {
this._alpha = 50;
}
on (release) {
_root.gotoAndStop("menu");
}
Instance of Symbol 292 MovieClip "d1" in Symbol 310 MovieClip Frame 1
onClipEvent (load) {
this._alpha = _root.d1;
}
on (rollOver) {
this._alpha = 100;
}
on (rollOut) {
this._alpha = _root.d1;
}
on (release) {
_root.d1 = 100;
_root.d2 = 50;
_root.d3 = 50;
_parent.d1._alpha = 100;
_parent.d2._alpha = 50;
_parent.d3._alpha = 50;
_root.difficulty = 0.8;
}
Instance of Symbol 295 MovieClip "d2" in Symbol 310 MovieClip Frame 1
onClipEvent (load) {
this._alpha = _root.d2;
}
on (rollOver) {
this._alpha = 100;
}
on (rollOut) {
this._alpha = _root.d2;
}
on (release) {
_root.d1 = 50;
_root.d2 = 100;
_root.d3 = 50;
_parent.d1._alpha = 50;
_parent.d2._alpha = 100;
_parent.d3._alpha = 50;
_root.difficulty = 1;
}
Instance of Symbol 298 MovieClip "d3" in Symbol 310 MovieClip Frame 1
onClipEvent (load) {
this._alpha = _root.d3;
}
on (rollOver) {
this._alpha = 100;
}
on (rollOut) {
this._alpha = _root.d3;
}
on (release) {
_root.d1 = 50;
_root.d2 = 50;
_root.d3 = 100;
_parent.d1._alpha = 50;
_parent.d2._alpha = 50;
_parent.d3._alpha = 100;
_root.difficulty = 1.3;
}
Instance of Symbol 300 MovieClip "q1" in Symbol 310 MovieClip Frame 1
onClipEvent (load) {
this._alpha = _root.q1;
}
on (rollOver) {
this._alpha = 100;
}
on (rollOut) {
this._alpha = _root.q1;
}
on (release) {
_root.q1 = 100;
_root.q2 = 50;
_root.q3 = 50;
_parent.q1._alpha = 100;
_parent.q2._alpha = 50;
_parent.q3._alpha = 50;
_root.qua = "LOW";
}
Instance of Symbol 302 MovieClip "q2" in Symbol 310 MovieClip Frame 1
onClipEvent (load) {
this._alpha = _root.q2;
}
on (rollOver) {
this._alpha = 100;
}
on (rollOut) {
this._alpha = _root.q2;
}
on (release) {
_root.q1 = 50;
_root.q2 = 100;
_root.q3 = 50;
_parent.q1._alpha = 50;
_parent.q2._alpha = 100;
_parent.q3._alpha = 50;
_root.qua = "MEDIUM";
}
Instance of Symbol 304 MovieClip "q3" in Symbol 310 MovieClip Frame 1
onClipEvent (load) {
this._alpha = _root.q3;
}
on (rollOver) {
this._alpha = 100;
}
on (rollOut) {
this._alpha = _root.q3;
}
on (release) {
_root.q1 = 50;
_root.q2 = 50;
_root.q3 = 100;
_parent.q1._alpha = 50;
_parent.q2._alpha = 50;
_parent.q3._alpha = 100;
_root.qua = "HIGH";
}
Instance of Symbol 307 MovieClip in Symbol 310 MovieClip Frame 1
on (rollOver) {
this._alpha = 100;
}
on (rollOut) {
this._alpha = 50;
}
on (release) {
if (Key.isDown(88)) {
if (Key.isDown(49)) {
_root.gotoAndStop("stage1");
}
if (Key.isDown(50)) {
_root.gotoAndStop("stage2");
}
if (Key.isDown(51)) {
_root.gotoAndStop("stage3");
}
if (Key.isDown(52)) {
_root.gotoAndStop("stage4");
}
if (Key.isDown(53)) {
_root.gotoAndStop("stage5");
}
if (Key.isDown(54)) {
_root.gotoAndStop("stage6");
}
if (Key.isDown(55)) {
_root.gotoAndStop("stage7");
}
if (Key.isDown(56)) {
_root.gotoAndStop("stage11");
}
if (Key.isDown(57)) {
_root.gotoAndStop("stage12");
}
if (Key.isDown(65)) {
_root.gotoAndStop("stage13");
}
if (Key.isDown(66)) {
_root.gotoAndStop("stage17");
}
if (Key.isDown(67)) {
_root.gotoAndStop("stage18");
}
if (Key.isDown(68)) {
_root.gotoAndStop("stage19");
}
} else {
_root.gotoAndStop("stage1");
}
}
Symbol 311 MovieClip Frame 25
stop();
Symbol 330 MovieClip Frame 1
_root.isword1 = 100;
_root.isword2 = 0;
_root.ipole = 0;
_root.iknife = 0;
_root.irake = 0;
_root.ibat = 0;
_root.istaff = 0;
_root.icross = 0;
_root.iaxe = 0;
_root.csel = "Click a character to begin. Rollover them for details";
_root.bestdust = "";
_root.totaldust = "";
Instance of Symbol 289 MovieClip in Symbol 330 MovieClip Frame 1
on (rollOver) {
this._alpha = 100;
}
on (rollOut) {
this._alpha = 50;
}
on (release) {
_root.gotoAndStop("menu");
}
Instance of Symbol 316 MovieClip in Symbol 330 MovieClip Frame 1
on (rollOver) {
_root.csel = "Willow Rosenberg- Fights with 4 magical attacks. These take a few seconds to recharge.";
_root.bestdust = _root.bdwillow;
_root.totaldust = _root.tdwillow;
}
on (rollOut) {
_root.csel = "Click a character to begin. Rollover them for details";
_root.bestdust = "";
_root.totaldust = "";
}
on (release) {
_root.scoob = "willow";
_root.gotoAndStop("game3");
}
Instance of Symbol 318 MovieClip in Symbol 330 MovieClip Frame 1
on (rollOver) {
_root.csel = "Buffy Summers- Begins with axe and can use steal any vampires weapon";
_root.bestdust = _root.bdbuffy;
_root.totaldust = _root.tdbuffy;
}
on (rollOut) {
_root.csel = "Click a character to begin. Rollover them for details";
_root.bestdust = "";
_root.totaldust = "";
}
on (release) {
_root.isword1 = 0;
_root.isword2 = 0;
_root.ipole = 0;
_root.iknife = 0;
_root.irake = 0;
_root.ibat = 0;
_root.istaff = 0;
_root.icross = 0;
_root.iaxe = 100;
_root.scoob = "buffy";
_root.gotoAndStop("game");
}
Instance of Symbol 320 MovieClip in Symbol 330 MovieClip Frame 1
on (rollOver) {
_root.csel = "Rupert Giles- Fights witha crossbow. Holds 20 arrows, touch the arrow pot to reload.";
_root.bestdust = _root.bdgiles;
_root.totaldust = _root.tdgiles;
}
on (rollOut) {
_root.csel = "Click a character to begin. Rollover them for details";
_root.bestdust = "";
_root.totaldust = "";
}
on (release) {
_root.scoob = "giles";
_root.gotoAndStop("game2");
}
Instance of Symbol 322 MovieClip in Symbol 330 MovieClip Frame 1
on (rollOver) {
_root.csel = "Spike- Begins with sword and can use steal any vampires weapon";
_root.bestdust = _root.bdspike;
_root.totaldust = _root.tdspike;
}
on (rollOut) {
_root.csel = "Click a character to begin. Rollover them for details";
_root.bestdust = "";
_root.totaldust = "";
}
on (release) {
_root.isword1 = 100;
_root.isword2 = 0;
_root.ipole = 0;
_root.iknife = 0;
_root.irake = 0;
_root.ibat = 0;
_root.istaff = 0;
_root.icross = 0;
_root.iaxe = 0;
if (_root.liam == true) {
_root.scoob = "angel";
_root.gotoAndStop("game");
} else {
_root.scoob = "spike";
_root.gotoAndStop("game");
}
}
Instance of Symbol 324 MovieClip in Symbol 330 MovieClip Frame 1
on (rollOver) {
_root.csel = "Xander Harris- Fights witha crossbow. Holds 20 arrows, touch the arrow pot to reload.";
_root.bestdust = _root.bdxander;
_root.totaldust = _root.tdxander;
}
on (rollOut) {
_root.csel = "Click a character to begin. Rollover them for details";
_root.bestdust = "";
_root.totaldust = "";
}
on (release) {
if (_root.oz == true) {
_root.scoob = "oz";
_root.gotoAndStop("game2");
} else {
_root.scoob = "xander";
_root.gotoAndStop("game2");
}
}
Symbol 331 MovieClip Frame 25
stop();
Symbol 339 MovieClip Frame 1
stop();
_root.muse = true;
Symbol 339 MovieClip Frame 2
stop();
_root.muse = false;
Symbol 347 MovieClip Frame 1
stop();
Symbol 347 MovieClip Frame 50
gotoAndStop (1);
Symbol 347 MovieClip Frame 100
gotoAndStop (1);
Symbol 347 MovieClip Frame 150
gotoAndStop (1);
Symbol 347 MovieClip Frame 200
gotoAndStop (1);
Symbol 347 MovieClip Frame 250
gotoAndStop (1);
Instance of Symbol 289 MovieClip in Symbol 348 MovieClip Frame 1
on (rollOver) {
this._alpha = 100;
}
on (rollOut) {
this._alpha = 50;
}
on (release) {
_root.gotoAndStop("menu");
}
Instance of Symbol 201 MovieClip "blood" in Symbol 348 MovieClip Frame 1
onClipEvent (load) {
if (_root.bloodc == "red") {
this._alpha = 100;
} else {
this._alpha = 50;
}
}
onClipEvent (enterFrame) {
if (_root.bloodc == "red") {
this._alpha = 100;
} else {
this._alpha = 50;
}
}
on (press) {
_root.bloodc = "red";
}
Instance of Symbol 201 MovieClip "blood" in Symbol 348 MovieClip Frame 1
onClipEvent (load) {
if (_root.bloodc == "green") {
this._alpha = 100;
} else {
this._alpha = 50;
}
}
onClipEvent (enterFrame) {
if (_root.bloodc == "green") {
this._alpha = 100;
} else {
this._alpha = 50;
}
}
on (press) {
_root.bloodc = "green";
}
Instance of Symbol 339 MovieClip in Symbol 348 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.muse == false) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
onClipEvent (load) {
if (_root.muse == false) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
on (release) {
if (_root.muse == false) {
this.gotoAndStop(1);
stopAllSounds();
bgSound = new Sound();
bgSound.attachSound("mgstart", true);
bgSound.start(0, 99);
} else {
stopAllSounds();
this.gotoAndStop(2);
}
}
Instance of Symbol 2 MovieClip in Symbol 348 MovieClip Frame 1
on (release) {
if ((_root.levelcode == "Drusilla") || (_root.levelcode == "drusilla")) {
stopAllSounds();
_root.gotoAndStop("stage2");
} else if ((_root.levelcode == "Soul") || (_root.levelcode == "soul")) {
stopAllSounds();
_root.gotoAndStop("stage3");
} else if ((_root.levelcode == "Orpheus") || (_root.levelcode == "orpheus")) {
stopAllSounds();
_root.gotoAndStop("stage4");
} else if ((_root.levelcode == "Adam") || (_root.levelcode == "adam")) {
stopAllSounds();
_root.gotoAndStop("stage5");
} else if ((_root.levelcode == "Trio") || (_root.levelcode == "trio")) {
stopAllSounds();
_root.gotoAndStop("stage6");
} else if ((_root.levelcode == "Werewolf") || (_root.levelcode == "werewolf")) {
stopAllSounds();
_root.gotoAndStop("stage7");
} else if ((_root.levelcode == "Potential") || (_root.levelcode == "potential")) {
stopAllSounds();
_root.gotoAndStop("stage11");
} else if ((_root.levelcode == "Hush") || (_root.levelcode == "hush")) {
stopAllSounds();
_root.gotoAndStop("stage12");
} else if ((_root.levelcode == "Dennis") || (_root.levelcode == "dennis")) {
stopAllSounds();
_root.gotoAndStop("stage13");
} else if ((_root.levelcode == "Hero") || (_root.levelcode == "hero")) {
stopAllSounds();
_root.gotoAndStop("stage17");
} else if ((_root.levelcode == "Kendra") || (_root.levelcode == "kendra")) {
stopAllSounds();
_root.gotoAndStop("stage18");
} else if ((_root.levelcode == "Illyria") || (_root.levelcode == "illyria")) {
stopAllSounds();
_root.gotoAndStop("stage19");
} else if ((_root.levelcode == "Liam") || (_root.levelcode == "liam")) {
_parent.cod.gotoAndPlay("angel");
_root.liam = true;
} else if ((_root.levelcode == "William") || (_root.levelcode == "william")) {
_parent.cod.gotoAndPlay("william");
_root.liam = false;
} else if ((_root.levelcode == "Daniel") || (_root.levelcode == "daniel")) {
_parent.cod.gotoAndPlay("oz");
_root.oz = true;
} else if ((_root.levelcode == "Alexander") || (_root.levelcode == "alexander")) {
_parent.cod.gotoAndPlay("xander");
_root.oz = false;
} else {
_parent.cod.gotoAndPlay("nope");
}
}
Symbol 349 MovieClip Frame 32
stop();
Instance of Symbol 289 MovieClip in Symbol 359 MovieClip Frame 1
on (rollOver) {
this._alpha = 100;
}
on (rollOut) {
this._alpha = 50;
}
on (release) {
_root.gotoAndStop("menu");
}
Symbol 360 MovieClip Frame 35
stop();
Symbol 383 MovieClip Frame 1
_root.rweapon = "bare";
stop();
Symbol 383 MovieClip Frame 2
if (_root.istake >= 1) {
if (!(_root.lweapon === "stake")) {
_root.rweapon = "stake";
stop();
} else {
nextFrame();
}
} else {
nextFrame();
}
Symbol 383 MovieClip Frame 3
if (_root.isword1 >= 1) {
if (!(_root.lweapon === "sword1")) {
_root.rweapon = "sword1";
stop();
} else {
nextFrame();
}
} else {
nextFrame();
}
Symbol 383 MovieClip Frame 4
if (_root.icross >= 1) {
if (!(_root.lweapon === "cross")) {
_root.rweapon = "cross";
stop();
} else {
nextFrame();
}
} else {
nextFrame();
}
Symbol 383 MovieClip Frame 5
if (_root.iaxe >= 1) {
if (!(_root.lweapon === "axe")) {
_root.rweapon = "axe";
stop();
} else {
nextFrame();
}
} else {
nextFrame();
}
Symbol 383 MovieClip Frame 6
if (_root.istaff >= 1) {
if (!(_root.lweapon === "staff")) {
_root.rweapon = "staff";
stop();
} else {
nextFrame();
}
} else {
nextFrame();
}
Symbol 383 MovieClip Frame 7
if (_root.isword2 >= 1) {
if (!(_root.lweapon === "sword2")) {
_root.rweapon = "sword2";
stop();
} else {
nextFrame();
}
} else {
nextFrame();
}
Symbol 383 MovieClip Frame 8
if (_root.iknife >= 1) {
if (!(_root.lweapon === "knife")) {
_root.rweapon = "knife";
stop();
} else {
nextFrame();
}
} else {
nextFrame();
}
Symbol 383 MovieClip Frame 9
if (_root.irake >= 1) {
if (!(_root.lweapon === "rake")) {
_root.rweapon = "rake";
stop();
} else {
nextFrame();
}
} else {
nextFrame();
}
Symbol 383 MovieClip Frame 10
if (_root.ibat >= 1) {
if (!(_root.lweapon === "bat")) {
_root.rweapon = "bat";
stop();
} else {
nextFrame();
}
} else {
nextFrame();
}
Symbol 383 MovieClip Frame 11
if (_root.ipole >= 1) {
if (!(_root.lweapon === "pole")) {
_root.rweapon = "pole";
stop();
} else {
nextFrame();
}
} else {
nextFrame();
}
Symbol 383 MovieClip Frame 12
gotoAndStop (1);
Symbol 385 MovieClip Frame 1
_root.lweapon = "bare";
stop();
Symbol 385 MovieClip Frame 2
if (_root.istake >= 1) {
if (!(_root.rweapon === "stake")) {
_root.lweapon = "stake";
stop();
} else {
nextFrame();
}
} else {
nextFrame();
}
Symbol 385 MovieClip Frame 3
if (_root.isword1 >= 1) {
if (!(_root.rweapon === "sword1")) {
_root.lweapon = "sword1";
stop();
} else {
nextFrame();
}
} else {
nextFrame();
}
Symbol 385 MovieClip Frame 4
if (_root.icross >= 1) {
if (!(_root.rweapon === "cross")) {
_root.lweapon = "cross";
stop();
} else {
nextFrame();
}
} else {
nextFrame();
}
Symbol 385 MovieClip Frame 5
if (_root.iaxe >= 1) {
if (!(_root.rweapon === "axe")) {
_root.lweapon = "axe";
stop();
} else {
nextFrame();
}
} else {
nextFrame();
}
Symbol 385 MovieClip Frame 6
if (_root.istaff >= 1) {
if (!(_root.rweapon === "staff")) {
_root.lweapon = "staff";
stop();
} else {
nextFrame();
}
} else {
nextFrame();
}
Symbol 385 MovieClip Frame 7
if (_root.isword2 >= 1) {
if (!(_root.rweapon === "sword2")) {
_root.lweapon = "sword2";
stop();
} else {
nextFrame();
}
} else {
nextFrame();
}
Symbol 385 MovieClip Frame 8
if (_root.iknife >= 1) {
if (!(_root.rweapon === "knife")) {
_root.lweapon = "knife";
stop();
} else {
nextFrame();
}
} else {
nextFrame();
}
Symbol 385 MovieClip Frame 9
if (_root.irake >= 1) {
if (!(_root.rweapon === "rake")) {
_root.lweapon = "rake";
stop();
} else {
nextFrame();
}
} else {
nextFrame();
}
Symbol 385 MovieClip Frame 10
if (_root.ibat >= 1) {
if (!(_root.rweapon === "bat")) {
_root.lweapon = "bat";
stop();
} else {
nextFrame();
}
} else {
nextFrame();
}
Symbol 385 MovieClip Frame 11
if (_root.ipole >= 1) {
if (!(_root.rweapon === "pole")) {
_root.lweapon = "pole";
stop();
} else {
nextFrame();
}
} else {
nextFrame();
}
Symbol 385 MovieClip Frame 12
gotoAndStop (1);
Instance of Symbol 394 MovieClip in Symbol 402 MovieClip Frame 1
onClipEvent (load) {
this._xscale = 0;
}
onClipEvent (enterFrame) {
this._xscale = _root.isword1 * 0.3;
}
Instance of Symbol 394 MovieClip in Symbol 404 MovieClip Frame 1
onClipEvent (enterFrame) {
this._xscale = _root.icross * 1.5;
}
Instance of Symbol 394 MovieClip in Symbol 406 MovieClip Frame 1
onClipEvent (load) {
this._xscale = 0;
}
onClipEvent (enterFrame) {
this._xscale = _root.iaxe * 0.3;
}
Instance of Symbol 394 MovieClip in Symbol 408 MovieClip Frame 1
onClipEvent (load) {
this._xscale = 0;
}
onClipEvent (enterFrame) {
this._xscale = _root.istaff * 0.3;
}
Instance of Symbol 394 MovieClip in Symbol 410 MovieClip Frame 1
onClipEvent (load) {
this._xscale = 0;
}
onClipEvent (enterFrame) {
this._xscale = _root.isword2 * 0.3;
}
Instance of Symbol 394 MovieClip in Symbol 412 MovieClip Frame 1
onClipEvent (load) {
this._xscale = 0;
}
onClipEvent (enterFrame) {
this._xscale = _root.iknife * 0.3;
}
Instance of Symbol 394 MovieClip in Symbol 414 MovieClip Frame 1
onClipEvent (load) {
this._xscale = 0;
}
onClipEvent (enterFrame) {
this._xscale = _root.irake * 0.3;
}
Instance of Symbol 394 MovieClip in Symbol 416 MovieClip Frame 1
onClipEvent (load) {
this._xscale = 0;
}
onClipEvent (enterFrame) {
this._xscale = _root.ibat * 0.3;
}
Instance of Symbol 394 MovieClip in Symbol 418 MovieClip Frame 1
onClipEvent (load) {
this._xscale = 0;
}
onClipEvent (enterFrame) {
this._xscale = _root.ipole * 0.3;
}
Instance of Symbol 399 MovieClip in Symbol 419 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.ibare >= 1) {
this._alpha = 100;
} else {
this._alpha = 50;
}
}
Instance of Symbol 400 MovieClip in Symbol 419 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.istake >= 1) {
this._alpha = 100;
} else {
this._alpha = 50;
}
}
Instance of Symbol 402 MovieClip in Symbol 419 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.isword1 >= 1) {
this._alpha = 100;
} else {
this._alpha = 50;
}
}
Instance of Symbol 404 MovieClip in Symbol 419 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.icross >= 1) {
this._alpha = 100;
} else {
this._alpha = 50;
}
}
Instance of Symbol 406 MovieClip in Symbol 419 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.iaxe >= 1) {
this._alpha = 100;
} else {
this._alpha = 50;
}
}
Instance of Symbol 408 MovieClip in Symbol 419 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.istaff >= 1) {
this._alpha = 100;
} else {
this._alpha = 50;
}
}
Instance of Symbol 410 MovieClip in Symbol 419 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.isword2 >= 1) {
this._alpha = 100;
} else {
this._alpha = 50;
}
}
Instance of Symbol 412 MovieClip in Symbol 419 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.iknife >= 1) {
this._alpha = 100;
} else {
this._alpha = 50;
}
}
Instance of Symbol 414 MovieClip in Symbol 419 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.irake >= 1) {
this._alpha = 100;
} else {
this._alpha = 50;
}
}
Instance of Symbol 416 MovieClip in Symbol 419 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.ibat >= 1) {
this._alpha = 100;
} else {
this._alpha = 50;
}
}
Instance of Symbol 418 MovieClip in Symbol 419 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.ipole >= 1) {
this._alpha = 100;
} else {
this._alpha = 50;
}
}
Symbol 422 MovieClip Frame 1
stop();
Symbol 422 MovieClip Frame 2
stop();
Symbol 422 MovieClip Frame 3
stop();
Symbol 422 MovieClip Frame 4
stop();
Symbol 422 MovieClip Frame 5
stop();
Symbol 422 MovieClip Frame 6
stop();
Symbol 422 MovieClip Frame 7
stop();
Symbol 422 MovieClip Frame 8
stop();
Symbol 422 MovieClip Frame 9
stop();
Symbol 422 MovieClip Frame 10
stop();
Symbol 422 MovieClip Frame 11
stop();
Instance of Symbol 422 MovieClip "linv" in Symbol 423 MovieClip Frame 1
onClipEvent (enterFrame) {
this.gotoAndStop(_root.lweapon);
}
Instance of Symbol 422 MovieClip "rinv" in Symbol 423 MovieClip Frame 1
onClipEvent (enterFrame) {
this.gotoAndStop(_root.rweapon);
}
Symbol 431 MovieClip Frame 1
_root.magicw = 100;
stop();
Symbol 431 MovieClip Frame 2
_root.magicw = 0;
Symbol 431 MovieClip Frame 20
_root.magicw = 0;
Symbol 431 MovieClip Frame 40
_root.magicw = 20;
Symbol 431 MovieClip Frame 60
_root.magicw = 40;
Symbol 431 MovieClip Frame 80
_root.magicw = 60;
Symbol 431 MovieClip Frame 100
_root.magicw = 80;
Symbol 432 MovieClip Frame 1
_root.magice = 100;
stop();
Symbol 432 MovieClip Frame 2
_root.magice = 0;
Symbol 432 MovieClip Frame 20
_root.magice = 0;
Symbol 432 MovieClip Frame 40
_root.magice = 20;
Symbol 432 MovieClip Frame 60
_root.magice = 40;
Symbol 432 MovieClip Frame 80
_root.magice = 60;
Symbol 432 MovieClip Frame 100
_root.magice = 80;
Symbol 433 MovieClip Frame 1
_root.magicn = 100;
stop();
Symbol 433 MovieClip Frame 2
_root.magicn = 0;
Symbol 433 MovieClip Frame 20
_root.magicn = 0;
Symbol 433 MovieClip Frame 40
_root.magicn = 20;
Symbol 433 MovieClip Frame 60
_root.magicn = 40;
Symbol 433 MovieClip Frame 80
_root.magicn = 60;
Symbol 433 MovieClip Frame 100
_root.magicn = 80;
Symbol 434 MovieClip Frame 1
_root.magics = 100;
stop();
Symbol 434 MovieClip Frame 2
_root.magics = 0;
Symbol 434 MovieClip Frame 20
_root.magics = 0;
Symbol 434 MovieClip Frame 40
_root.magics = 20;
Symbol 434 MovieClip Frame 60
_root.magics = 40;
Symbol 434 MovieClip Frame 80
_root.magics = 60;
Symbol 434 MovieClip Frame 100
_root.magics = 80;
Symbol 460 MovieClip Frame 1
stop();
Instance of Symbol 439 MovieClip in Symbol 460 MovieClip Frame 1
onClipEvent (enterFrame) {
if (Key.isDown(32)) {
_parent.nextFrame();
}
}
Symbol 460 MovieClip Frame 2
stop();
Instance of Symbol 439 MovieClip in Symbol 460 MovieClip Frame 2
onClipEvent (enterFrame) {
if (Key.isDown(16)) {
_parent.nextFrame();
}
}
Symbol 460 MovieClip Frame 3
stop();
Instance of Symbol 439 MovieClip in Symbol 460 MovieClip Frame 3
onClipEvent (enterFrame) {
if (((Key.isDown(81) || (Key.isDown(65))) || (Key.isDown(87))) || (Key.isDown(83))) {
_parent.nextFrame();
}
}
Symbol 460 MovieClip Frame 4
stop();
Instance of Symbol 439 MovieClip in Symbol 460 MovieClip Frame 4
onClipEvent (enterFrame) {
if (Key.isDown(16)) {
_parent.nextFrame();
}
}
Symbol 460 MovieClip Frame 5
stop();
Instance of Symbol 439 MovieClip in Symbol 460 MovieClip Frame 5
onClipEvent (enterFrame) {
if (Key.isDown(90) || (Key.isDown(88))) {
_parent.nextFrame();
}
}
Symbol 460 MovieClip Frame 6
stop();
_root.vexist = true;
Instance of Symbol 439 MovieClip in Symbol 460 MovieClip Frame 6
onClipEvent (enterFrame) {
if (Key.isDown(16)) {
_parent.nextFrame();
}
}
Symbol 460 MovieClip Frame 7
stop();
_root.vamphp = 100;
_root.vlweapon = "bare";
_root.vrweapon = "bare";
_root.create1 = true;
Instance of Symbol 439 MovieClip in Symbol 460 MovieClip Frame 7
onClipEvent (enterFrame) {
if (_root.vexist == false) {
_parent.nextFrame();
}
}
Symbol 460 MovieClip Frame 8
stop();
_root.vexist = true;
Instance of Symbol 439 MovieClip in Symbol 460 MovieClip Frame 8
onClipEvent (enterFrame) {
if (Key.isDown(16)) {
_parent.nextFrame();
}
}
Symbol 460 MovieClip Frame 9
stop();
_root.vlweapon = "bare";
_root.vrweapon = "sword1";
_root.vamphp = 100;
_root.create1 = true;
Instance of Symbol 439 MovieClip in Symbol 460 MovieClip Frame 9
onClipEvent (enterFrame) {
if (_root.vexist == false) {
_parent.nextFrame();
}
}
Symbol 460 MovieClip Frame 10
stop();
Instance of Symbol 439 MovieClip in Symbol 460 MovieClip Frame 10
onClipEvent (enterFrame) {
if (Key.isDown(16)) {
_parent.nextFrame();
}
}
Symbol 460 MovieClip Frame 11
stop();
Instance of Symbol 439 MovieClip in Symbol 460 MovieClip Frame 11
onClipEvent (enterFrame) {
if ((_root.upslice > 1) || (_root.spinslice > 1)) {
_parent.nextFrame();
}
}
Symbol 460 MovieClip Frame 12
stop();
Instance of Symbol 439 MovieClip in Symbol 460 MovieClip Frame 12
onClipEvent (enterFrame) {
if (Key.isDown(16)) {
_parent.play();
}
}
Symbol 460 MovieClip Frame 50
stop();
Instance of Symbol 439 MovieClip in Symbol 460 MovieClip Frame 50
onClipEvent (enterFrame) {
if (Key.isDown(16)) {
_parent.play();
}
}
Symbol 460 MovieClip Frame 51
_root.vexist = true;
Symbol 460 MovieClip Frame 96
stop();
Instance of Symbol 439 MovieClip in Symbol 460 MovieClip Frame 96
onClipEvent (enterFrame) {
if (Key.isDown(16)) {
_parent.nextFrame();
}
}
Symbol 460 MovieClip Frame 97
stop();
_root.vlweapon = "bare";
_root.vrweapon = "axe";
_root.vamphp = 500;
_root.create1 = true;
Instance of Symbol 439 MovieClip in Symbol 460 MovieClip Frame 97
onClipEvent (enterFrame) {
if (_root.vexist == false) {
_parent.nextFrame();
}
}
Symbol 460 MovieClip Frame 98
stop();
_root.vexist = true;
Instance of Symbol 439 MovieClip in Symbol 460 MovieClip Frame 98
onClipEvent (enterFrame) {
if (Key.isDown(16)) {
_parent.nextFrame();
}
}
Symbol 460 MovieClip Frame 99
stop();
_root.vlweapon = "bare";
_root.vrweapon = "bare";
_root.vamphp = 1000;
_root.create1 = true;
Instance of Symbol 439 MovieClip in Symbol 460 MovieClip Frame 99
onClipEvent (enterFrame) {
if (_root.vexist == false) {
_root.vexist = true;
_parent.nextFrame();
}
}
Symbol 460 MovieClip Frame 100
stop();
_root.possy = -100;
_root.vlweapon = "bare";
_root.vrweapon = "rake";
_root.vamphp = 1000;
_root.create1 = true;
Instance of Symbol 439 MovieClip in Symbol 460 MovieClip Frame 100
onClipEvent (enterFrame) {
if (_root.vexist == false) {
_root.vexist = true;
_parent.nextFrame();
}
}
Symbol 460 MovieClip Frame 101
stop();
_root.possy = 650;
_root.vlweapon = "pole";
_root.vrweapon = "axe";
_root.vamphp = 1000;
_root.create1 = true;
Instance of Symbol 439 MovieClip in Symbol 460 MovieClip Frame 101
onClipEvent (enterFrame) {
if (_root.vexist == false) {
_root.vexist = true;
_parent.nextFrame();
}
}
Symbol 460 MovieClip Frame 102
stop();
Instance of Symbol 439 MovieClip in Symbol 460 MovieClip Frame 102
onClipEvent (enterFrame) {
if (Key.isDown(16)) {
_root.gotoAndStop("stage2");
}
}
Symbol 463 MovieClip Frame 75
stop();
Symbol 476 MovieClip Frame 221
if (_root.scoob == "buffy") {
if (_root.dusted > _root.bdbuffy) {
_root.bdbuffy = _root.dusted;
}
_root.tdbuffy = _root.tdbuffy + _root.dusted;
}
if (_root.scoob == "willow") {
if (_root.dusted > _root.bdwillow) {
_root.bdwillow = _root.dusted;
}
_root.tdwillow = _root.tdwillow + _root.dusted;
}
if ((_root.scoob == "xander") || (_root.scoob == "xander")) {
if (_root.dusted > _root.bdxander) {
_root.bdxander = _root.dusted;
}
_root.tdxander = _root.tdxander + _root.dusted;
}
if (_root.scoob == "spike") {
if (_root.dusted > _root.bdspike) {
_root.bdspike = _root.dusted;
}
_root.tdspike = _root.tdspike + _root.dusted;
}
if (_root.scoob == "giles") {
if (_root.dusted > _root.bdgiles) {
_root.bdgiles = _root.dusted;
}
_root.tdgiles = _root.tdgiles + _root.dusted;
}
_root.gotoAndStop("patrol");
Instance of Symbol 2 MovieClip in Symbol 494 MovieClip Frame 1
on (release) {
if (_root.cstage == 1) {
_root.gotoAndStop("stage1");
}
if (_root.cstage == 2) {
_root.gotoAndStop("stage2");
}
if (_root.cstage == 3) {
_root.gotoAndStop("stage3");
}
if (_root.cstage == 4) {
_root.gotoAndStop("stage4");
}
if (_root.cstage == 5) {
_root.gotoAndStop("stage5");
}
if (_root.cstage == 6) {
_root.gotoAndStop("stage6");
}
if (_root.cstage == 7) {
_root.gotoAndStop("stage7");
}
if (_root.cstage == 8) {
_root.gotoAndStop("stage7");
}
if (_root.cstage == 9) {
_root.gotoAndStop("stage11");
}
if (_root.cstage == 10) {
_root.gotoAndStop("stage12");
}
if (_root.cstage == 11) {
_root.gotoAndStop("stage13");
}
if (_root.cstage == 12) {
_root.gotoAndStop("stage17");
}
if (_root.cstage == 13) {
_root.gotoAndStop("stage18");
}
if (_root.cstage == 14) {
_root.gotoAndStop("stage19");
}
}
Instance of Symbol 2 MovieClip in Symbol 494 MovieClip Frame 1
on (release) {
_root.gotoAndStop("menu");
}
Instance of Symbol 493 MovieClip in Symbol 494 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.cstage);
}
Symbol 495 MovieClip Frame 55
stop();
Symbol 498 MovieClip Frame 75
stop();
Symbol 501 MovieClip Frame 1
_root.vexist = true;
Symbol 501 MovieClip Frame 81
stop();
_root.vlweapon = "bare";
_root.vrweapon = "sword1";
_root.vamphp = 1000;
_root.create1 = true;
Instance of Symbol 439 MovieClip in Symbol 501 MovieClip Frame 81
onClipEvent (enterFrame) {
if (_root.vexist == false) {
_root.vexist = true;
_parent.play();
}
}
Symbol 501 MovieClip Frame 82
stop();
_root.vlweapon = "knife";
_root.vrweapon = "pole";
_root.vamphp = 1000;
_root.create1 = true;
Symbol 501 MovieClip Frame 83
_root.buffy.think.play();
Symbol 501 MovieClip Frame 114
stop();
_root.vampspeed = 5;
_root.superb = 0.2;
_root.species = "demon1";
_root.vlweapon = "bare";
_root.vrweapon = "sword2";
_root.vamphp = 5000;
_root.create1 = true;
Instance of Symbol 439 MovieClip in Symbol 501 MovieClip Frame 114
onClipEvent (enterFrame) {
if (_root.vexist == false) {
_root.vexist = true;
_parent.play();
}
}
Symbol 501 MovieClip Frame 159
_root.attachMovie("fader", "fader", 999);
_root.fader._x = 0;
_root.fader._y = 0;
Symbol 501 MovieClip Frame 249
_root.gotoAndStop("stage3");
Instance of Symbol 524 MovieClip in Symbol 525 MovieClip Frame 1
onClipEvent (load) {
_parent._parent.stop();
}
on (release) {
_parent._parent.play();
}
Symbol 534 MovieClip Frame 294
stop();
_root.play();
Symbol 552 MovieClip Frame 1
_root.vexist = true;
Symbol 552 MovieClip Frame 338
stop();
if (Math.random() > 0.5) {
_root.possy = -100;
} else {
_root.possy = 650;
}
_root.species = "vamp";
_root.vlweapon = "bare";
_root.vrweapon = "bare";
_root.vamphp = 1000;
_root.create1 = true;
Instance of Symbol 439 MovieClip in Symbol 552 MovieClip Frame 338
onClipEvent (enterFrame) {
if (_root.vexist == false) {
_root.vexist = true;
_parent.play();
}
}
Symbol 552 MovieClip Frame 339
stop();
if (Math.random() > 0.5) {
_root.possy = -100;
} else {
_root.possy = 650;
}
_root.species = "vamp";
_root.vlweapon = "pole";
_root.vrweapon = "bare";
_root.vamphp = 1000;
_root.create1 = true;
Symbol 552 MovieClip Frame 340
stop();
if (Math.random() > 0.5) {
_root.possy = -100;
} else {
_root.possy = 650;
}
_root.species = "vamp";
_root.vlweapon = "bare";
_root.vrweapon = "rake";
_root.vamphp = 1000;
_root.create1 = true;
Symbol 552 MovieClip Frame 341
stop();
if (Math.random() > 0.5) {
_root.possy = -100;
} else {
_root.possy = 650;
}
_root.species = "vamp";
_root.vlweapon = "bare";
_root.vrweapon = "sword1";
_root.vamphp = 1000;
_root.create1 = true;
Symbol 552 MovieClip Frame 342
stop();
if (Math.random() > 0.5) {
_root.possy = -100;
} else {
_root.possy = 650;
}
_root.species = "vamp";
_root.vlweapon = "bare";
_root.vrweapon = "staff";
_root.vamphp = 1000;
_root.create1 = true;
Symbol 552 MovieClip Frame 343
stop();
if (Math.random() > 0.5) {
_root.possy = -100;
} else {
_root.possy = 650;
}
_root.species = "vamp";
_root.vlweapon = "bat";
_root.vrweapon = "pole";
_root.vamphp = 1000;
_root.create1 = true;
Symbol 552 MovieClip Frame 344
stop();
if (Math.random() > 0.5) {
_root.possy = -100;
} else {
_root.possy = 650;
}
_root.species = "vamp";
_root.vlweapon = "staff";
_root.vrweapon = "bat";
_root.vamphp = 1000;
_root.create1 = true;
Symbol 552 MovieClip Frame 345
stop();
if (Math.random() > 0.5) {
_root.possy = -100;
} else {
_root.possy = 650;
}
_root.species = "vamp";
_root.vlweapon = "bare";
_root.vrweapon = "bare";
_root.vamphp = 1000;
_root.create1 = true;
Symbol 552 MovieClip Frame 346
_root.buffy.think.play();
Symbol 552 MovieClip Frame 376
stop();
_root.possy = 650;
_root.vampspeed = 5;
_root.superb = 0.5;
_root.species = "demon1";
_root.vlweapon = "bare";
_root.vrweapon = "sword2";
_root.vamphp = 2000;
_root.create1 = true;
Instance of Symbol 439 MovieClip in Symbol 552 MovieClip Frame 376
onClipEvent (enterFrame) {
if (_root.vexist == false) {
_root.vexist = true;
_parent.play();
}
}
Symbol 552 MovieClip Frame 454
_root.possy = -100;
_root.vampspeed = 5;
_root.superb = 0.2;
_root.species = "demon1";
_root.vlweapon = "staff";
_root.vrweapon = "staff";
_root.vamphp = 5000;
_root.create1 = true;
Instance of Symbol 439 MovieClip in Symbol 552 MovieClip Frame 454
onClipEvent (enterFrame) {
if (_root.vexist == false) {
_root.vexist = true;
_parent.play();
}
}
Symbol 552 MovieClip Frame 517
stop();
Symbol 552 MovieClip Frame 627
_root.gotoAndStop("minicut");
Symbol 556 MovieClip Frame 75
stop();
Symbol 564 MovieClip Frame 1
_root.vexist = true;
Symbol 564 MovieClip Frame 236
_root.attachMovie("fader", "fader", 999);
_root.fader._x = 0;
_root.fader._y = 0;
Symbol 564 MovieClip Frame 326
_root.gotoAndStop("stage5");
Symbol 574 MovieClip Frame 190
stop();
_root.play();
Symbol 590 MovieClip Frame 340
stop();
_root.play();
Symbol 604 MovieClip Frame 161
_root.gotoAndStop("stage8");
Symbol 617 MovieClip Frame 1
if (_root.sch2 == true) {
gotoAndStop ("complete");
} else {
play();
}
Symbol 617 MovieClip Frame 209
stop();
Symbol 626 MovieClip Frame 75
stop();
Symbol 633 MovieClip Frame 1
if (_root.complete3 == true) {
gotoAndStop ("complete");
} else {
play();
}
Symbol 633 MovieClip Frame 115
_root.vampspeed = 3;
_root.superb = 1;
_root.species = "vamp";
_root.vlweapon = "bare";
_root.vrweapon = "bare";
_root.vamphp = 1000;
_root.create1 = true;
Instance of Symbol 439 MovieClip in Symbol 633 MovieClip Frame 115
onClipEvent (enterFrame) {
if (_root.vexist == false) {
_root.vexist = true;
_parent.play();
}
}
Symbol 633 MovieClip Frame 116
stop();
_root.vlweapon = "axe";
_root.vrweapon = "bare";
_root.vamphp = 1000;
_root.create1 = true;
Symbol 633 MovieClip Frame 117
stop();
_root.vlweapon = "bat";
_root.vrweapon = "bare";
_root.vamphp = 1000;
_root.create1 = true;
Symbol 633 MovieClip Frame 118
stop();
_root.vlweapon = "rake";
_root.vrweapon = "bare";
_root.vamphp = 1000;
_root.create1 = true;
Symbol 633 MovieClip Frame 119
_root.complete3 = true;
Symbol 633 MovieClip Frame 216
stop();
Instance of Symbol 2 MovieClip in Symbol 639 MovieClip Frame 1
onClipEvent (enterFrame) {
if (this.hitTest(_root.buffy.hitt)) {
if (_root.jumping == false) {
_root.health = -1;
}
}
if (this.hitTest(_root.vamp.hitt)) {
if (_root.vampjump == false) {
_root.vamphp = 0;
_root.vamp.vamp2.vamp3.vamp4.play();
}
}
}
Symbol 653 MovieClip Frame 1
_root.vexist = true;
Symbol 653 MovieClip Frame 108
stop();
Instance of Symbol 439 MovieClip in Symbol 653 MovieClip Frame 108
onClipEvent (enterFrame) {
if (_root.buffy._x > 350) {
_root.stop4 = true;
_root.vexist = true;
_parent.play();
}
}
Symbol 653 MovieClip Frame 202
stop();
_root.complete4 = true;
Instance of Symbol 439 MovieClip in Symbol 653 MovieClip Frame 202
onClipEvent (enterFrame) {
if (_root.toboss == true) {
_root.buffy.removeMovieClip();
_parent.play();
}
}
Symbol 653 MovieClip Frame 234
_root._x = _root._x + 2;
Symbol 653 MovieClip Frame 235
_root._x = _root._x - 2;
Symbol 653 MovieClip Frame 236
_root._x = _root._x + 2;
Symbol 653 MovieClip Frame 237
_root._x = _root._x - 2;
Symbol 653 MovieClip Frame 238
_root._x = _root._x + 2;
Symbol 653 MovieClip Frame 239
_root._x = _root._x - 2;
Symbol 653 MovieClip Frame 240
_root._x = _root._x + 2;
Symbol 653 MovieClip Frame 241
_root._x = _root._x - 2;
Symbol 653 MovieClip Frame 242
_root._x = _root._x + 2;
Symbol 653 MovieClip Frame 243
_root._x = _root._x - 2;
Symbol 653 MovieClip Frame 244
_root._x = _root._x + 2;
Symbol 653 MovieClip Frame 245
_root._x = _root._x - 2;
Symbol 653 MovieClip Frame 246
_root._x = _root._x + 2;
Symbol 653 MovieClip Frame 247
_root._x = _root._x - 2;
Symbol 653 MovieClip Frame 248
_root._x = _root._x + 2;
Symbol 653 MovieClip Frame 249
_root._x = _root._x - 2;
Symbol 653 MovieClip Frame 250
_root._x = _root._x + 2;
Symbol 653 MovieClip Frame 251
_root._x = _root._x - 2;
Symbol 653 MovieClip Frame 252
_root._x = _root._x + 2;
Symbol 653 MovieClip Frame 253
_root._x = _root._x - 2;
Symbol 653 MovieClip Frame 254
_root._x = _root._x + 2;
Symbol 653 MovieClip Frame 255
_root._x = _root._x - 2;
Symbol 653 MovieClip Frame 256
_root._x = _root._x + 2;
Symbol 653 MovieClip Frame 257
_root._x = _root._x - 2;
Symbol 653 MovieClip Frame 258
_root._x = _root._x + 2;
Symbol 653 MovieClip Frame 259
_root._x = _root._x - 2;
Symbol 653 MovieClip Frame 260
_root._x = _root._x + 2;
Symbol 653 MovieClip Frame 261
_root._x = _root._x - 2;
Symbol 653 MovieClip Frame 262
_root._x = _root._x + 2;
Symbol 653 MovieClip Frame 263
_root._x = _root._x - 2;
Symbol 653 MovieClip Frame 264
_root._x = _root._x + 2;
Symbol 653 MovieClip Frame 265
_root._x = _root._x - 2;
Symbol 653 MovieClip Frame 266
_root._x = _root._x + 2;
Symbol 653 MovieClip Frame 267
_root._x = _root._x - 2;
Symbol 653 MovieClip Frame 268
_root._x = _root._x + 2;
Symbol 653 MovieClip Frame 269
_root._x = _root._x - 2;
Symbol 653 MovieClip Frame 270
_root._x = _root._x + 2;
Symbol 653 MovieClip Frame 271
_root._x = _root._x - 2;
Symbol 653 MovieClip Frame 272
_root._x = _root._x + 2;
Symbol 653 MovieClip Frame 273
_root._x = _root._x - 2;
Symbol 653 MovieClip Frame 274
_root._x = _root._x + 2;
Symbol 653 MovieClip Frame 275
_root._x = _root._x - 2;
Symbol 653 MovieClip Frame 276
_root._x = _root._x + 2;
Symbol 653 MovieClip Frame 277
_root._x = _root._x - 2;
Symbol 653 MovieClip Frame 278
_root._x = _root._x + 2;
Symbol 653 MovieClip Frame 279
_root._x = _root._x - 2;
Symbol 653 MovieClip Frame 280
_root._x = _root._x + 2;
Symbol 653 MovieClip Frame 281
_root._x = _root._x - 2;
Symbol 653 MovieClip Frame 282
_root._x = _root._x + 2;
Symbol 653 MovieClip Frame 283
_root._x = _root._x - 2;
Symbol 653 MovieClip Frame 284
_root._x = _root._x + 2;
Symbol 653 MovieClip Frame 285
_root._x = _root._x - 2;
Symbol 653 MovieClip Frame 286
_root._x = _root._x + 2;
Symbol 653 MovieClip Frame 287
_root._x = _root._x - 2;
Symbol 653 MovieClip Frame 288
_root._x = _root._x + 2;
Symbol 653 MovieClip Frame 289
_root._x = _root._x - 2;
Symbol 653 MovieClip Frame 290
_root._x = _root._x + 2;
Symbol 653 MovieClip Frame 291
_root._x = _root._x - 2;
Symbol 653 MovieClip Frame 292
_root._x = _root._x + 2;
Symbol 653 MovieClip Frame 293
_root._x = _root._x - 2;
Symbol 653 MovieClip Frame 294
_root._x = _root._x + 2;
Symbol 653 MovieClip Frame 295
_root._x = _root._x - 2;
Symbol 653 MovieClip Frame 296
_root._x = _root._x + 2;
Symbol 653 MovieClip Frame 297
_root._x = _root._x - 2;
Symbol 653 MovieClip Frame 298
_root._x = _root._x + 2;
Symbol 653 MovieClip Frame 299
_root._x = _root._x - 2;
Symbol 653 MovieClip Frame 300
_root._x = _root._x + 2;
Symbol 653 MovieClip Frame 301
_root._x = _root._x - 2;
Symbol 653 MovieClip Frame 302
_root._x = _root._x + 2;
Symbol 653 MovieClip Frame 303
_root._x = _root._x - 2;
Symbol 653 MovieClip Frame 304
_root._x = _root._x + 2;
Symbol 653 MovieClip Frame 305
_root._x = _root._x - 2;
Symbol 653 MovieClip Frame 306
_root._x = _root._x + 2;
Symbol 653 MovieClip Frame 307
_root._x = _root._x - 2;
Symbol 653 MovieClip Frame 308
_root._x = _root._x + 2;
Symbol 653 MovieClip Frame 309
_root._x = _root._x - 2;
Symbol 653 MovieClip Frame 310
_root._x = _root._x + 2;
Symbol 653 MovieClip Frame 311
_root._x = _root._x - 2;
Symbol 653 MovieClip Frame 312
_root._x = _root._x + 2;
Symbol 653 MovieClip Frame 313
_root._x = _root._x - 2;
Symbol 653 MovieClip Frame 894
_root.gotoAndStop("stage11");
Symbol 666 MovieClip Frame 15
stop();
Symbol 676 MovieClip Frame 130
_root.buffy.think.play();
Symbol 676 MovieClip Frame 152
_root.vexist = true;
Symbol 676 MovieClip Frame 290
stop();
_root.para = false;
_root.fluc = true;
_root.vampspeed = 6;
_root.superb = 0.1;
_root.species = "demon2";
_root.vlweapon = "bare";
_root.vrweapon = "sword2";
_root.vamphp = 10000;
_root.create1 = true;
Instance of Symbol 439 MovieClip in Symbol 676 MovieClip Frame 290
onClipEvent (enterFrame) {
if (_root.vexist == false) {
_root.vexist = true;
_parent.play();
}
}
Symbol 676 MovieClip Frame 291
_root.fluc = false;
_root.dw.gotoAndStop(1);
Symbol 676 MovieClip Frame 379
_root.fluc = false;
Symbol 676 MovieClip Frame 732
_root.attachMovie("heal", "heal", 999);
_root.heal._x = 0;
_root.heal._y = 0;
Symbol 676 MovieClip Frame 750
_root.icross = 20;
_root.health = 1000;
Symbol 676 MovieClip Frame 876
_root.gotoAndStop("stage12");
Symbol 682 MovieClip Frame 1
Symbol 682 MovieClip Frame 2
if (_root.fluc == true) {
this.play();
} else {
gotoAndPlay (1);
}
Symbol 682 MovieClip Frame 3
_root.ouch = 7;
_root.vampspeed = 6;
Symbol 682 MovieClip Frame 300
_root.ouch = 1;
_root.vampspeed = 4;
Symbol 698 MovieClip Frame 115
stop();
_root.vampspeed = 3;
_root.superb = 0.5;
_root.species = "vamp";
_root.vlweapon = "bare";
_root.vrweapon = "sword1";
_root.vamphp = 2000;
_root.create1 = true;
Instance of Symbol 439 MovieClip in Symbol 698 MovieClip Frame 115
onClipEvent (enterFrame) {
if (_root.vexist == false) {
_root.vexist = true;
_parent.play();
}
}
Symbol 698 MovieClip Frame 116
stop();
_root.vampspeed = 4;
_root.superb = 0.5;
_root.species = "vamp";
_root.vlweapon = "knife";
_root.vrweapon = "pole";
_root.vamphp = 2000;
_root.create1 = true;
Symbol 698 MovieClip Frame 117
stop();
_root.vampspeed = 4;
_root.superb = 0.5;
_root.species = "vamp";
_root.vlweapon = "rake";
_root.vrweapon = "staff";
_root.vamphp = 2000;
_root.create1 = true;
Symbol 698 MovieClip Frame 118
stop();
_root.vampspeed = 4;
_root.superb = 0.5;
_root.species = "vamp";
_root.vlweapon = "bat";
_root.vrweapon = "knife";
_root.vamphp = 2000;
_root.create1 = true;
Symbol 698 MovieClip Frame 119
stop();
_root.vampspeed = 4;
_root.superb = 0.5;
_root.species = "vamp";
_root.vlweapon = "staff";
_root.vrweapon = "staff";
_root.vamphp = 2000;
_root.create1 = true;
Symbol 698 MovieClip Frame 120
stop();
_root.vampspeed = 5;
_root.superb = 0.2;
_root.species = "demon1";
_root.vlweapon = "bare";
_root.vrweapon = "sword2";
_root.vamphp = 5000;
_root.create1 = true;
Symbol 698 MovieClip Frame 121
stop();
_root.vampspeed = 5;
_root.superb = 0.1;
_root.species = "demon1";
_root.vlweapon = "staff";
_root.vrweapon = "sword2";
_root.vamphp = 10000;
_root.create1 = true;
Symbol 698 MovieClip Frame 324
_root.attachMovie("fader", "fader", 999);
_root.fader._x = 0;
_root.fader._y = 0;
Symbol 698 MovieClip Frame 414
_root.scoob = "buffy";
_root.gotoAndStop("stage13");
Symbol 706 MovieClip Frame 1
stop();
Symbol 706 MovieClip Frame 2
stop();
Symbol 709 MovieClip Frame 1
stop();
Symbol 709 MovieClip Frame 52
stop();
Symbol 713 MovieClip Frame 75
stop();
Symbol 719 MovieClip Frame 2
stop();
_root.possy = -100;
_root.vampspeed = 3;
_root.superb = 0.5;
_root.species = "vamp";
_root.vlweapon = "bare";
_root.vrweapon = "sword1";
_root.vamphp = 2000;
_root.create1 = true;
Instance of Symbol 439 MovieClip in Symbol 719 MovieClip Frame 2
onClipEvent (enterFrame) {
if (_root.vexist == false) {
_root.vexist = true;
_parent.play();
}
}
Symbol 719 MovieClip Frame 3
stop();
_root.possy = -100;
_root.vampspeed = 4;
_root.superb = 0.5;
_root.species = "vamp";
_root.vlweapon = "knife";
_root.vrweapon = "pole";
_root.vamphp = 2000;
_root.create1 = true;
Symbol 719 MovieClip Frame 4
stop();
_root.possy = -100;
_root.vampspeed = 4;
_root.superb = 0.5;
_root.species = "vamp";
_root.vlweapon = "rake";
_root.vrweapon = "staff";
_root.vamphp = 2000;
_root.create1 = true;
Symbol 719 MovieClip Frame 5
stop();
_root.possy = -100;
_root.vampspeed = 4;
_root.superb = 0.5;
_root.species = "vamp";
_root.vlweapon = "bat";
_root.vrweapon = "knife";
_root.vamphp = 2000;
_root.create1 = true;
Symbol 719 MovieClip Frame 6
stop();
_root.possy = -100;
_root.vampspeed = 4;
_root.superb = 0.5;
_root.species = "vamp";
_root.vlweapon = "staff";
_root.vrweapon = "staff";
_root.vamphp = 2000;
_root.create1 = true;
Symbol 719 MovieClip Frame 7
stop();
_root.possy = -100;
_root.vampspeed = 5;
_root.superb = 0.2;
_root.species = "demon1";
_root.vlweapon = "bare";
_root.vrweapon = "sword2";
_root.vamphp = 5000;
_root.create1 = true;
Symbol 719 MovieClip Frame 8
stop();
_root.possy = -100;
_root.vampspeed = 5;
_root.superb = 0.1;
_root.species = "demon1";
_root.vlweapon = "staff";
_root.vrweapon = "sword2";
_root.vamphp = 10000;
_root.create1 = true;
Symbol 719 MovieClip Frame 9
stop();
_root.possy = -100;
_root.vampspeed = 3;
_root.superb = 0.5;
_root.species = "vamp";
_root.vlweapon = "bare";
_root.vrweapon = "sword1";
_root.vamphp = 2000;
_root.create1 = true;
Symbol 719 MovieClip Frame 10
stop();
_root.possy = -100;
_root.vampspeed = 4;
_root.superb = 0.5;
_root.species = "vamp";
_root.vlweapon = "knife";
_root.vrweapon = "pole";
_root.vamphp = 2000;
_root.create1 = true;
Symbol 719 MovieClip Frame 11
stop();
_root.possy = -100;
_root.vampspeed = 4;
_root.superb = 0.5;
_root.species = "vamp";
_root.vlweapon = "rake";
_root.vrweapon = "staff";
_root.vamphp = 2000;
_root.create1 = true;
Symbol 719 MovieClip Frame 12
stop();
_root.possy = -100;
_root.vampspeed = 4;
_root.superb = 0.5;
_root.species = "vamp";
_root.vlweapon = "bat";
_root.vrweapon = "knife";
_root.vamphp = 2000;
_root.create1 = true;
Symbol 719 MovieClip Frame 13
stop();
_root.possy = -100;
_root.vampspeed = 4;
_root.superb = 0.5;
_root.species = "vamp";
_root.vlweapon = "staff";
_root.vrweapon = "staff";
_root.vamphp = 2000;
_root.create1 = true;
Symbol 719 MovieClip Frame 14
stop();
_root.possy = -100;
_root.vampspeed = 5;
_root.superb = 0.2;
_root.species = "demon1";
_root.vlweapon = "bare";
_root.vrweapon = "sword2";
_root.vamphp = 5000;
_root.create1 = true;
Symbol 719 MovieClip Frame 15
stop();
_root.possy = -100;
_root.vampspeed = 5;
_root.superb = 0.1;
_root.species = "demon1";
_root.vlweapon = "staff";
_root.vrweapon = "sword2";
_root.vamphp = 10000;
_root.create1 = true;
Symbol 719 MovieClip Frame 16
stop();
_root.possy = -100;
_root.vampspeed = 3;
_root.superb = 0.5;
_root.species = "vamp";
_root.vlweapon = "bare";
_root.vrweapon = "sword1";
_root.vamphp = 2000;
_root.create1 = true;
Symbol 719 MovieClip Frame 17
stop();
_root.possy = -100;
_root.vampspeed = 4;
_root.superb = 0.5;
_root.species = "vamp";
_root.vlweapon = "knife";
_root.vrweapon = "pole";
_root.vamphp = 2000;
_root.create1 = true;
Symbol 719 MovieClip Frame 18
stop();
_root.possy = -100;
_root.vampspeed = 4;
_root.superb = 0.5;
_root.species = "vamp";
_root.vlweapon = "rake";
_root.vrweapon = "staff";
_root.vamphp = 2000;
_root.create1 = true;
Symbol 719 MovieClip Frame 19
stop();
_root.possy = -100;
_root.vampspeed = 4;
_root.superb = 0.5;
_root.species = "vamp";
_root.vlweapon = "bat";
_root.vrweapon = "knife";
_root.vamphp = 2000;
_root.create1 = true;
Symbol 719 MovieClip Frame 20
stop();
_root.possy = -100;
_root.vampspeed = 4;
_root.superb = 0.5;
_root.species = "vamp";
_root.vlweapon = "staff";
_root.vrweapon = "staff";
_root.vamphp = 2000;
_root.create1 = true;
Symbol 719 MovieClip Frame 21
stop();
_root.possy = -100;
_root.vampspeed = 5;
_root.superb = 0.2;
_root.species = "demon1";
_root.vlweapon = "bare";
_root.vrweapon = "sword2";
_root.vamphp = 5000;
_root.create1 = true;
Symbol 719 MovieClip Frame 22
stop();
_root.possy = -100;
_root.vampspeed = 5;
_root.superb = 0.1;
_root.species = "demon1";
_root.vlweapon = "staff";
_root.vrweapon = "sword2";
_root.vamphp = 10000;
_root.create1 = true;
Symbol 719 MovieClip Frame 23
stop();
_root.possy = -100;
_root.vampspeed = 3;
_root.superb = 0.5;
_root.species = "vamp";
_root.vlweapon = "bare";
_root.vrweapon = "sword1";
_root.vamphp = 2000;
_root.create1 = true;
Symbol 719 MovieClip Frame 24
stop();
_root.possy = -100;
_root.vampspeed = 4;
_root.superb = 0.5;
_root.species = "vamp";
_root.vlweapon = "knife";
_root.vrweapon = "pole";
_root.vamphp = 2000;
_root.create1 = true;
Symbol 719 MovieClip Frame 25
stop();
_root.possy = -100;
_root.vampspeed = 4;
_root.superb = 0.5;
_root.species = "vamp";
_root.vlweapon = "rake";
_root.vrweapon = "staff";
_root.vamphp = 2000;
_root.create1 = true;
Symbol 719 MovieClip Frame 26
stop();
_root.possy = -100;
_root.vampspeed = 4;
_root.superb = 0.5;
_root.species = "vamp";
_root.vlweapon = "bat";
_root.vrweapon = "knife";
_root.vamphp = 2000;
_root.create1 = true;
Symbol 719 MovieClip Frame 27
stop();
_root.possy = -100;
_root.vampspeed = 4;
_root.superb = 0.5;
_root.species = "vamp";
_root.vlweapon = "staff";
_root.vrweapon = "staff";
_root.vamphp = 2000;
_root.create1 = true;
Symbol 719 MovieClip Frame 28
stop();
_root.possy = -100;
_root.vampspeed = 5;
_root.superb = 0.2;
_root.species = "demon1";
_root.vlweapon = "bare";
_root.vrweapon = "sword2";
_root.vamphp = 5000;
_root.create1 = true;
Symbol 719 MovieClip Frame 29
stop();
_root.possy = -100;
_root.vampspeed = 5;
_root.superb = 0.1;
_root.species = "demon1";
_root.vlweapon = "staff";
_root.vrweapon = "sword2";
_root.vamphp = 10000;
_root.create1 = true;
Symbol 719 MovieClip Frame 229
_root.attachMovie("fader", "fader", 999);
_root.fader._x = 0;
_root.fader._y = 0;
Symbol 719 MovieClip Frame 319
_root.gotoAndStop("stage13");
Instance of Symbol 2 MovieClip in Symbol 724 MovieClip Frame 1
onClipEvent (enterFrame) {
if (this.hitTest(_root.buffy.hitt)) {
if (_root.jumping == false) {
_root.health = -1;
}
}
if (this.hitTest(_root.vamp.hitt)) {
if (_root.vampjump == false) {
_root.vamphp = 0;
_root.vamp.vamp2.vamp3.vamp4.play();
}
}
}
Symbol 726 MovieClip Frame 1
_root.vexist = true;
if (_root.finalpart4 == true) {
gotoAndStop ("complete");
}
Symbol 726 MovieClip Frame 8
stop();
_root.possy = 600;
_root.vampspeed = 3;
_root.superb = 1;
_root.species = "vamp";
_root.vlweapon = "knife";
_root.vrweapon = "staff";
_root.vamphp = 1000;
_root.create1 = true;
Instance of Symbol 439 MovieClip in Symbol 726 MovieClip Frame 8
onClipEvent (enterFrame) {
if (_root.vexist == false) {
_root.vexist = true;
_parent.play();
}
}
Symbol 726 MovieClip Frame 9
_root.penhp = 10000;
_root._x = _root._x + 2;
Symbol 726 MovieClip Frame 10
_root._x = _root._x - 2;
Symbol 726 MovieClip Frame 11
_root._x = _root._x + 2;
Symbol 726 MovieClip Frame 12
_root._x = _root._x - 2;
Symbol 726 MovieClip Frame 13
_root._x = _root._x + 2;
Symbol 726 MovieClip Frame 14
_root._x = _root._x - 2;
Symbol 726 MovieClip Frame 15
_root._x = _root._x + 2;
Symbol 726 MovieClip Frame 16
_root._x = _root._x - 2;
Symbol 726 MovieClip Frame 17
_root._x = _root._x + 2;
Symbol 726 MovieClip Frame 18
_root._x = _root._x - 2;
Symbol 726 MovieClip Frame 19
_root._x = _root._x + 2;
Symbol 726 MovieClip Frame 20
_root._x = _root._x - 2;
Symbol 726 MovieClip Frame 21
_root._x = _root._x + 2;
Symbol 726 MovieClip Frame 22
_root._x = _root._x - 2;
Symbol 726 MovieClip Frame 23
_root._x = _root._x + 2;
Symbol 726 MovieClip Frame 24
_root._x = _root._x - 2;
Symbol 726 MovieClip Frame 25
_root._x = _root._x + 2;
Symbol 726 MovieClip Frame 26
_root._x = _root._x - 2;
Symbol 726 MovieClip Frame 27
_root._x = _root._x + 2;
Symbol 726 MovieClip Frame 28
_root._x = _root._x - 2;
Symbol 726 MovieClip Frame 29
_root._x = _root._x + 2;
Symbol 726 MovieClip Frame 30
_root._x = _root._x - 2;
Symbol 726 MovieClip Frame 31
_root._x = _root._x + 2;
Symbol 726 MovieClip Frame 32
_root._x = _root._x - 2;
Symbol 726 MovieClip Frame 33
_root._x = _root._x + 2;
Symbol 726 MovieClip Frame 34
_root._x = _root._x - 2;
Symbol 726 MovieClip Frame 35
_root._x = _root._x + 2;
Symbol 726 MovieClip Frame 36
_root._x = _root._x - 2;
Symbol 726 MovieClip Frame 37
_root._x = _root._x + 2;
Symbol 726 MovieClip Frame 38
_root._x = _root._x - 2;
Symbol 726 MovieClip Frame 39
_root._x = _root._x + 2;
Symbol 726 MovieClip Frame 40
_root._x = _root._x - 2;
Symbol 726 MovieClip Frame 41
_root._x = _root._x + 2;
Symbol 726 MovieClip Frame 42
_root._x = _root._x - 2;
Symbol 726 MovieClip Frame 43
_root._x = _root._x + 2;
Symbol 726 MovieClip Frame 44
_root._x = _root._x - 2;
Symbol 726 MovieClip Frame 45
_root._x = _root._x + 2;
Symbol 726 MovieClip Frame 46
_root._x = _root._x - 2;
Symbol 726 MovieClip Frame 47
_root._x = _root._x + 2;
Symbol 726 MovieClip Frame 48
_root._x = _root._x - 2;
Symbol 726 MovieClip Frame 49
_root._x = _root._x + 2;
Symbol 726 MovieClip Frame 50
_root._x = _root._x - 2;
Symbol 726 MovieClip Frame 51
_root._x = _root._x + 2;
Symbol 726 MovieClip Frame 52
_root._x = _root._x - 2;
Symbol 726 MovieClip Frame 53
_root._x = _root._x + 2;
Symbol 726 MovieClip Frame 54
_root._x = _root._x - 2;
Symbol 726 MovieClip Frame 55
_root._x = _root._x + 2;
Symbol 726 MovieClip Frame 56
_root._x = _root._x - 2;
Symbol 726 MovieClip Frame 57
_root._x = _root._x + 2;
Symbol 726 MovieClip Frame 58
_root._x = _root._x - 2;
Symbol 726 MovieClip Frame 59
_root._x = _root._x + 2;
Symbol 726 MovieClip Frame 60
_root._x = _root._x - 2;
Symbol 726 MovieClip Frame 61
_root._x = _root._x + 2;
Symbol 726 MovieClip Frame 62
_root._x = _root._x - 2;
Symbol 726 MovieClip Frame 63
_root._x = _root._x + 2;
Symbol 726 MovieClip Frame 64
_root._x = _root._x - 2;
Symbol 726 MovieClip Frame 65
_root._x = _root._x + 2;
Symbol 726 MovieClip Frame 66
_root._x = _root._x - 2;
Symbol 726 MovieClip Frame 67
_root._x = _root._x + 2;
Symbol 726 MovieClip Frame 68
_root._x = _root._x - 2;
Symbol 726 MovieClip Frame 69
_root._x = _root._x + 2;
Symbol 726 MovieClip Frame 70
_root._x = _root._x - 2;
Symbol 726 MovieClip Frame 71
_root._x = _root._x + 2;
Symbol 726 MovieClip Frame 72
_root._x = _root._x - 2;
Symbol 726 MovieClip Frame 73
_root._x = _root._x + 2;
Symbol 726 MovieClip Frame 74
_root._x = _root._x - 2;
Symbol 726 MovieClip Frame 75
_root._x = _root._x + 2;
Symbol 726 MovieClip Frame 76
_root._x = _root._x - 2;
Symbol 726 MovieClip Frame 77
_root._x = _root._x + 2;
Symbol 726 MovieClip Frame 78
_root._x = _root._x - 2;
Symbol 726 MovieClip Frame 79
_root._x = _root._x + 2;
Symbol 726 MovieClip Frame 80
_root._x = _root._x - 2;
Symbol 726 MovieClip Frame 81
_root._x = _root._x + 2;
Symbol 726 MovieClip Frame 82
_root._x = _root._x - 2;
Symbol 726 MovieClip Frame 83
_root._x = _root._x + 2;
Symbol 726 MovieClip Frame 84
_root._x = _root._x - 2;
Symbol 726 MovieClip Frame 85
_root._x = _root._x + 2;
Symbol 726 MovieClip Frame 86
_root._x = _root._x - 2;
Symbol 726 MovieClip Frame 87
_root._x = _root._x + 2;
Symbol 726 MovieClip Frame 88
_root._x = _root._x - 2;
Symbol 726 MovieClip Frame 206
stop();
Symbol 731 MovieClip Frame 1
_root.vexist = true;
if (_root.finaldust == 90) {
gotoAndStop (3);
}
if (_root.finaldust == 80) {
gotoAndStop (4);
}
if (_root.finaldust == 70) {
gotoAndStop (5);
}
if (_root.finaldust == 60) {
gotoAndStop (6);
}
if (_root.finaldust == 50) {
gotoAndStop (7);
}
if (_root.finaldust == 40) {
gotoAndStop (8);
}
if (_root.finaldust == 30) {
gotoAndStop (9);
}
if (_root.finaldust == 20) {
gotoAndStop (10);
}
if (_root.finaldust == 10) {
gotoAndStop (11);
}
if (_root.finaldust == 0) {
gotoAndStop (12);
}
Symbol 731 MovieClip Frame 2
stop();
_root.finaldust = 100;
_root.attachMovie("heal", "heal", 999);
_root.heal._x = 0;
_root.heal._y = 0;
_root.possy = 276;
_root.vampspeed = 4;
_root.superb = 1;
_root.species = "vamp";
_root.vlweapon = "bare";
_root.vrweapon = "sword2";
_root.vamphp = 1000;
_root.create1 = true;
Instance of Symbol 439 MovieClip in Symbol 731 MovieClip Frame 2
onClipEvent (enterFrame) {
if (_root.vexist == false) {
_root.vexist = true;
_parent.play();
}
}
Symbol 731 MovieClip Frame 3
stop();
_root.finaldust = 90;
_root.attachMovie("heal", "heal", 999);
_root.heal._x = 0;
_root.heal._y = 0;
_root.possy = 276;
_root.vampspeed = 4;
_root.superb = 1;
_root.species = "vamp";
_root.vlweapon = "bare";
_root.vrweapon = "sword2";
_root.vamphp = 1000;
_root.create1 = true;
Symbol 731 MovieClip Frame 4
stop();
_root.finaldust = 80;
_root.attachMovie("heal", "heal", 999);
_root.heal._x = 0;
_root.heal._y = 0;
_root.possy = 276;
_root.vampspeed = 4;
_root.superb = 1;
_root.species = "vamp";
_root.vlweapon = "bare";
_root.vrweapon = "sword2";
_root.vamphp = 1000;
_root.create1 = true;
Symbol 731 MovieClip Frame 5
stop();
_root.finaldust = 70;
_root.attachMovie("heal", "heal", 999);
_root.heal._x = 0;
_root.heal._y = 0;
_root.possy = 276;
_root.vampspeed = 4;
_root.superb = 1;
_root.species = "vamp";
_root.vlweapon = "bare";
_root.vrweapon = "sword2";
_root.vamphp = 1000;
_root.create1 = true;
Symbol 731 MovieClip Frame 6
stop();
_root.finaldust = 60;
_root.attachMovie("heal", "heal", 999);
_root.heal._x = 0;
_root.heal._y = 0;
_root.possy = 276;
_root.vampspeed = 4;
_root.superb = 1;
_root.species = "vamp";
_root.vlweapon = "bare";
_root.vrweapon = "sword2";
_root.vamphp = 1000;
_root.create1 = true;
Symbol 731 MovieClip Frame 7
stop();
_root.finaldust = 50;
_root.attachMovie("heal", "heal", 999);
_root.heal._x = 0;
_root.heal._y = 0;
_root.possy = 276;
_root.vampspeed = 4;
_root.superb = 1;
_root.species = "vamp";
_root.vlweapon = "bare";
_root.vrweapon = "sword2";
_root.vamphp = 1000;
_root.create1 = true;
Symbol 731 MovieClip Frame 8
stop();
_root.finaldust = 40;
_root.attachMovie("heal", "heal", 999);
_root.heal._x = 0;
_root.heal._y = 0;
_root.possy = 276;
_root.vampspeed = 4;
_root.superb = 1;
_root.species = "vamp";
_root.vlweapon = "bare";
_root.vrweapon = "sword2";
_root.vamphp = 1000;
_root.create1 = true;
Symbol 731 MovieClip Frame 9
stop();
_root.finaldust = 30;
_root.attachMovie("heal", "heal", 999);
_root.heal._x = 0;
_root.heal._y = 0;
_root.possy = 276;
_root.vampspeed = 4;
_root.superb = 1;
_root.species = "vamp";
_root.vlweapon = "bare";
_root.vrweapon = "sword2";
_root.vamphp = 1000;
_root.create1 = true;
Symbol 731 MovieClip Frame 10
stop();
_root.finaldust = 20;
_root.attachMovie("heal", "heal", 999);
_root.heal._x = 0;
_root.heal._y = 0;
_root.possy = 276;
_root.vampspeed = 4;
_root.superb = 1;
_root.species = "vamp";
_root.vlweapon = "bare";
_root.vrweapon = "sword2";
_root.vamphp = 1000;
_root.create1 = true;
Symbol 731 MovieClip Frame 11
stop();
_root.finaldust = 10;
_root.attachMovie("heal", "heal", 999);
_root.heal._x = 0;
_root.heal._y = 0;
_root.possy = 276;
_root.vampspeed = 4;
_root.superb = 1;
_root.species = "vamp";
_root.vlweapon = "bare";
_root.vrweapon = "sword2";
_root.vamphp = 1000;
_root.create1 = true;
Symbol 731 MovieClip Frame 12
_root.finaldust = 0;
_root.gate.gotoAndPlay(2);
_root.gatepass3 = 550;
stop();
Symbol 746 MovieClip Frame 1
_root.vexist = true;
Symbol 746 MovieClip Frame 570
_root.attachMovie("heal", "heal", 999);
_root.heal._x = 0;
_root.heal._y = 0;
Symbol 746 MovieClip Frame 581
_root.istake = 100;
_root.isword1 = 100;
_root.isword2 = 100;
_root.iknife = 100;
_root.iaxe = 100;
_root.istaff = 100;
_root.ipole = 100;
_root.irake = 100;
_root.ibat = 100;
_root.health = 1000;
Symbol 746 MovieClip Frame 645
stop();
_root.para = false;
_root.possy = 300;
_root.vampspeed = 5;
_root.superb = 0.0001;
_root.species = "boss";
_root.vlweapon = "bare";
_root.vrweapon = "sword2";
_root.vamphp = 10000000 /* 0x989680 */;
_root.create1 = true;
Instance of Symbol 439 MovieClip in Symbol 746 MovieClip Frame 645
onClipEvent (enterFrame) {
if (_root.vexist == false) {
_root.vexist = true;
_parent.play();
}
}
Symbol 746 MovieClip Frame 646
_root.penhp = 10000;
_root._x = _root._x + 2;
Symbol 746 MovieClip Frame 647
_root._x = _root._x - 2;
Symbol 746 MovieClip Frame 648
_root._x = _root._x + 2;
Symbol 746 MovieClip Frame 649
_root._x = _root._x - 2;
Symbol 746 MovieClip Frame 650
_root._x = _root._x + 2;
Symbol 746 MovieClip Frame 651
_root._x = _root._x - 2;
Symbol 746 MovieClip Frame 652
_root._x = _root._x + 2;
Symbol 746 MovieClip Frame 653
_root._x = _root._x - 2;
Symbol 746 MovieClip Frame 654
_root._x = _root._x + 2;
Symbol 746 MovieClip Frame 655
_root._x = _root._x - 2;
_root.buffy.think.play();
Symbol 746 MovieClip Frame 656
_root._x = _root._x + 2;
Symbol 746 MovieClip Frame 657
_root._x = _root._x - 2;
Symbol 746 MovieClip Frame 658
_root._x = _root._x + 2;
Symbol 746 MovieClip Frame 659
_root._x = _root._x - 2;
Symbol 746 MovieClip Frame 660
_root._x = _root._x + 2;
Symbol 746 MovieClip Frame 661
_root._x = _root._x - 2;
Symbol 746 MovieClip Frame 662
_root._x = _root._x + 2;
Symbol 746 MovieClip Frame 663
_root._x = _root._x - 2;
Symbol 746 MovieClip Frame 664
_root._x = _root._x + 2;
Symbol 746 MovieClip Frame 665
_root._x = _root._x - 2;
Symbol 746 MovieClip Frame 666
_root._x = _root._x + 2;
Symbol 746 MovieClip Frame 667
_root._x = _root._x - 2;
Symbol 746 MovieClip Frame 668
_root._x = _root._x + 2;
Symbol 746 MovieClip Frame 669
_root._x = _root._x - 2;
Symbol 746 MovieClip Frame 670
_root._x = _root._x + 2;
Symbol 746 MovieClip Frame 671
_root._x = _root._x - 2;
Symbol 746 MovieClip Frame 672
_root._x = _root._x + 2;
Symbol 746 MovieClip Frame 673
_root._x = _root._x - 2;
Symbol 746 MovieClip Frame 674
_root._x = _root._x + 2;
Symbol 746 MovieClip Frame 675
_root._x = _root._x - 2;
Symbol 746 MovieClip Frame 676
_root._x = _root._x + 2;
Symbol 746 MovieClip Frame 677
_root._x = _root._x - 2;
Symbol 746 MovieClip Frame 678
_root._x = _root._x + 2;
Symbol 746 MovieClip Frame 679
_root._x = _root._x - 2;
Symbol 746 MovieClip Frame 680
_root._x = _root._x + 2;
Symbol 746 MovieClip Frame 681
_root._x = _root._x - 2;
Symbol 746 MovieClip Frame 682
_root._x = _root._x + 2;
Symbol 746 MovieClip Frame 683
_root._x = _root._x - 2;
Symbol 746 MovieClip Frame 684
_root._x = _root._x + 2;
Symbol 746 MovieClip Frame 685
_root._x = _root._x - 2;
Symbol 746 MovieClip Frame 686
_root._x = _root._x + 2;
Symbol 746 MovieClip Frame 687
_root._x = _root._x - 2;
Symbol 746 MovieClip Frame 688
_root._x = _root._x + 2;
Symbol 746 MovieClip Frame 689
_root._x = _root._x - 2;
Symbol 746 MovieClip Frame 690
_root._x = _root._x + 2;
Symbol 746 MovieClip Frame 691
_root._x = _root._x - 2;
Symbol 746 MovieClip Frame 692
_root._x = _root._x + 2;
Symbol 746 MovieClip Frame 693
_root._x = _root._x - 2;
Symbol 746 MovieClip Frame 694
_root._x = _root._x + 2;
Symbol 746 MovieClip Frame 695
_root._x = _root._x - 2;
Symbol 746 MovieClip Frame 696
_root._x = _root._x + 2;
Symbol 746 MovieClip Frame 697
_root._x = _root._x - 2;
Symbol 746 MovieClip Frame 698
_root._x = _root._x + 2;
Symbol 746 MovieClip Frame 699
_root._x = _root._x - 2;
Symbol 746 MovieClip Frame 700
_root._x = _root._x + 2;
Symbol 746 MovieClip Frame 701
_root._x = _root._x - 2;
Symbol 746 MovieClip Frame 702
_root._x = _root._x + 2;
Symbol 746 MovieClip Frame 703
_root._x = _root._x - 2;
Symbol 746 MovieClip Frame 704
_root._x = _root._x + 2;
Symbol 746 MovieClip Frame 705
_root._x = _root._x - 2;
Symbol 746 MovieClip Frame 706
_root._x = _root._x + 2;
Symbol 746 MovieClip Frame 707
_root._x = _root._x - 2;
Symbol 746 MovieClip Frame 708
_root._x = _root._x + 2;
Symbol 746 MovieClip Frame 709
_root._x = _root._x - 2;
Symbol 746 MovieClip Frame 710
_root._x = _root._x + 2;
Symbol 746 MovieClip Frame 711
_root._x = _root._x - 2;
Symbol 746 MovieClip Frame 712
_root._x = _root._x + 2;
Symbol 746 MovieClip Frame 713
_root._x = _root._x - 2;
Symbol 746 MovieClip Frame 714
_root._x = _root._x + 2;
Symbol 746 MovieClip Frame 715
_root._x = _root._x - 2;
Symbol 746 MovieClip Frame 716
_root._x = _root._x + 2;
Symbol 746 MovieClip Frame 717
_root._x = _root._x - 2;
Symbol 746 MovieClip Frame 718
_root._x = _root._x + 2;
Symbol 746 MovieClip Frame 719
_root._x = _root._x - 2;
Symbol 746 MovieClip Frame 720
_root._x = _root._x + 2;
Symbol 746 MovieClip Frame 721
_root._x = _root._x - 2;
Symbol 746 MovieClip Frame 722
_root._x = _root._x + 2;
Symbol 746 MovieClip Frame 723
_root._x = _root._x - 2;
Symbol 746 MovieClip Frame 724
_root._x = _root._x + 2;
Symbol 746 MovieClip Frame 725
_root._x = _root._x - 2;
_root.gotoAndPlay("stage18");
Symbol 755 MovieClip Frame 711
_root.gotoAndStop("stage19");
Symbol 757 MovieClip Frame 5
if (_root.turd > 0) {
_root.turd--;
}
_root.fgSound.setVolume(_root.turd);
Symbol 773 MovieClip Frame 45
stop();
Instance of Symbol 778 MovieClip in Symbol 787 MovieClip Frame 1031
on (release) {
getURL ("http://www.amazon.com/gp/product/B000BW7QWW/103-8938048-5027864?v=glance&n=130&camp=14573&creative=327641&link%5Fcode=as1", "_blank");
}
Instance of Symbol 784 MovieClip in Symbol 787 MovieClip Frame 1031
on (release) {
getURL ("http://fireflyfans.net", "_blank");
}
Instance of Symbol 784 MovieClip in Symbol 787 MovieClip Frame 1031
on (release) {
getURL ("http://croftstorm.net", "_blank");
}
Instance of Symbol 784 MovieClip in Symbol 787 MovieClip Frame 1031
on (release) {
getURL ("http://newgrounds.com", "_blank");
}
Instance of Symbol 784 MovieClip in Symbol 787 MovieClip Frame 1031
on (release) {
getURL ("http://etgames.com", "_blank");
}
Symbol 787 MovieClip Frame 1284
stop();
Instance of Symbol 2 MovieClip in Symbol 787 MovieClip Frame 1284
on (release) {
_root.gotoAndStop("menu");
}