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514888353.swf

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Flash #13639

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Text
WWW.GTMAN.NET

WWW.GTMAN.NET

Copyright     2003-2004 gtman.net All right reserved.

c

Design By

梦幻之战未终结

格斗砖头

格斗砖头

FLASHERS

FLASHERS

GD

HOW TO PLAY

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2P:
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Wadoroad's

我已经5天
没吃的了

bee

8

8

Hit

砖头文

8神安

咪以为我真係
冇料先得嘎

再来过!

你都係收皮啦!

来多一局

ActionScript [AS1/AS2]

Frame 1
x = _root.getBytesLoaded(); y = _root.getBytesTotal(); FrameLoad = int((x / y) * 100); percentage = FrameLoad add "%"; trace(percentage); Bar._xscale = FrameLoad;
Frame 2
if (Number(FrameLoad) == 100) { gotoAndPlay (3); } else { gotoAndPlay (1); }
Frame 3
stop();
Frame 307
gotoAndPlay (471);
Frame 471
fscommand ("allowscale", "false"); fscommand ("showmenu", "false"); function fJumpControl2() { if (MOVE_UP2 == "up") { if (Direction2 == "left") { enemy._x = enemy._x - speed[1]; } else if (Direction2 == "right") { enemy._x = enemy._x + speed[1]; } if (Direction2 != "none") { if (((enemyminx <= 0) && (bg._x < 0)) && (mainmaxx < 400)) { bg._x = bg._x + speed[1]; main._x = main._x + speed[1]; } else if (((enemymaxx >= 400) && (bg._x > -400)) && (mainminx > 0)) { bg._x = bg._x - speed[1]; main._x = main._x - speed[1]; } } jumpspeed2 = (enemy._y - 70) / 8; enemy._y = enemy._y - jumpspeed2; } else if (MOVE_UP2 == "down") { if (Direction2 == "left") { enemy._x = enemy._x - speed[1]; } else if (Direction2 == "right") { enemy._x = enemy._x + speed[1]; } if (Direction2 != "none") { if (((enemyminx <= 0) && (bg._x < 0)) && (mainmaxx < 400)) { bg._x = bg._x + speed[1]; main._x = main._x + speed[1]; } else if (((enemymaxx >= 400) && (bg._x > -400)) && (mainminx > 0)) { bg._x = bg._x - speed[1]; main._x = main._x - speed[1]; } } jumpspeed2 = (enemy._y - 60) / 8; enemy._y = enemy._y + jumpspeed2; } if (enemy._y < ymin) { MOVE_UP2 = "down"; } if (enemy._y > ymax) { MOVE_UP2 = "none"; enemy._y = ymax; hitdelay2 = false; } } function fAttackControl2() { if (Key.isDown(key2arm1)) { hitdelay2 = true; enemy.gotoAndPlay("arm1"); } if (Key.isDown(key2leg1)) { hitdelay2 = true; if (MOVE_UP2 != "none") { enemy.gotoAndPlay("leg1sky"); } else { enemy.gotoAndPlay("leg1"); } } } function fMoveControl2() { if (((!Key.isDown(key2left)) && (!Key.isDown(key2right))) && (!Key.isDown(key2down))) { enemy.gotoAndPlay("stand"); } if (Key.isDown(key2left) && (Key.isDown(key2right))) { enemy.gotoAndPlay("stand"); } if (Key.isDown(key2left) && (!Key.isDown(key2down))) { if (mainside == "left") { if (((enemyminx - 2) < mainmaxx) && (enemyminy < mainmaxy)) { if ((bg._x < 0) && (mainminx <= 0)) { bg._x = bg._x + speed[0]; } else if ((bg._x >= 0) && (mainminx <= 0)) { } else { main._x = main._x - speed[0]; enemy._x = enemy._x - speed[0]; } } else { enemy._x = enemy._x - speed[1]; } } else { enemy._x = enemy._x - speed[1]; } Direction2 = "left"; if (mainside == "right") { enemy.gotoAndStop("leftstand"); } else { enemy.gotoAndStop("rightstand"); } if (((enemyminx <= 0) && (bg._x < 0)) && (mainmaxx < 400)) { bg._x = bg._x + speed[1]; main._x = main._x + speed[1]; } } if (Key.isDown(key2right) && (!Key.isDown(key2down))) { if (mainside == "right") { if (((enemymaxx + 2) > mainminx) && (enemyminy < mainmaxy)) { if ((bg._x > -400) && (mainmaxx >= 400)) { bg._x = bg._x - speed[0]; } else if ((bg._x <= -400) && (mainmaxx >= 400)) { } else { main._x = main._x + speed[0]; enemy._x = enemy._x + speed[0]; } } else { enemy._x = enemy._x + speed[1]; } } else { enemy._x = enemy._x + speed[1]; } Direction2 = "right"; if (mainside == "right") { enemy.gotoAndStop("rightstand"); } else { enemy.gotoAndStop("leftstand"); } if (((enemymaxx >= 400) && (bg._x > -400)) && (mainminx > 0)) { bg._x = bg._x - speed[1]; main._x = main._x - speed[1]; } } if ((Key.isDown(key2up) && (!Key.isDown(key2right))) && (!Key.isDown(key2left))) { MOVE_UP2 = "up"; Direction2 = "none"; enemy.gotoAndStop("rightjump"); } if ((Key.isDown(key2up) && (Key.isDown(key2right))) && (Key.isDown(key2left))) { MOVE_UP2 = "up"; Direction2 = "none"; enemy.gotoAndStop("rightjump"); } if ((Key.isDown(key2up) && (!Key.isDown(key2right))) && (Key.isDown(key2left))) { MOVE_UP2 = "up"; Direction2 = "left"; if (mainside == "right") { enemy.gotoAndStop("leftjump"); } else { enemy.gotoAndStop("rightjump"); } } if ((Key.isDown(key2up) && (Key.isDown(key2right))) && (!Key.isDown(key2left))) { MOVE_UP2 = "up"; Direction2 = "right"; if (mainside == "right") { enemy.gotoAndStop("rightjump"); } else { enemy.gotoAndStop("leftjump"); } } if ((Key.isDown(key2down) && (!Key.isDown(key2left))) && (!Key.isDown(key2right))) { } if (Key.isDown(key2down) && (Key.isDown(key2left))) { enemy._x = enemy._x - speed[0]; Direction2 = "left"; enemy.gotoAndStop("leftstand"); } if (Key.isDown(key2down) && (Key.isDown(key2right))) { enemy._x = enemy._x + speed[0]; Direction2 = "right"; enemy.gotoAndStop("rightstand"); } } function fSpecialControl2(act, num) { i = 0; while (i < act.length) { if (act[i] == Key.getCode()) { if (specialflag2[num] == 0) { if (i == 0) { specialflag2[num]++; specialtime2[num] = getTimer(); return; } } else if (specialflag2[num] == i) { if (((getTimer() - specialtime2[num]) < mainspacingtime) && ((getTimer() - specialtime2[num]) > 0)) { if (specialflag2[num] == (act.length - 1)) { if ((specialplay2 == false) && (MOVE_UP2 == "none")) { specialflag2[num] = 0; specialplay2 = true; hitdelay2 = true; enemy.gotoAndPlay("special" + num); return; } specialflag2[num] = 0; return; } specialflag2[num]++; specialtime2[num] = getTimer(); return; } specialflag2[num] = 0; return; } } i++; } } function fJumpControl() { if (MOVE_UP == "up") { if (Direction == "left") { main._x = main._x - speed[1]; } else if (Direction == "right") { main._x = main._x + speed[1]; } if (Direction != "none") { if (((mainminx <= 0) && (bg._x < 0)) && (enemymaxx < 400)) { bg._x = bg._x + speed[1]; enemy._x = enemy._x + speed[1]; } else if (((mainmaxx >= 400) && (bg._x > -400)) && (enemyminx > 0)) { bg._x = bg._x - speed[1]; enemy._x = enemy._x - speed[1]; } } jumpspeed = (main._y - 70) / 8; main._y = main._y - jumpspeed; } else if (MOVE_UP == "down") { if (Direction == "left") { main._x = main._x - speed[1]; } else if (Direction == "right") { main._x = main._x + speed[1]; } if (Direction != "none") { if (((mainminx <= 0) && (bg._x < 0)) && (enemymaxx < 400)) { bg._x = bg._x + speed[1]; enemy._x = enemy._x + speed[1]; } else if (((mainmaxx >= 400) && (bg._x > -400)) && (enemyminx > 0)) { bg._x = bg._x - speed[1]; enemy._x = enemy._x - speed[1]; } } jumpspeed = (main._y - 60) / 8; main._y = main._y + jumpspeed; } if (main._y < ymin) { MOVE_UP = "down"; } if (main._y > ymax) { MOVE_UP = "none"; main._y = ymax; hitdelay = false; } } function fAttackControl() { if (Key.isDown(keyarm1)) { hitdelay = true; main.gotoAndPlay("arm1"); } if (Key.isDown(keyleg1)) { hitdelay = true; if (MOVE_UP != "none") { main.gotoAndPlay("leg1sky"); } else { main.gotoAndPlay("leg1"); } } } function fMoveControl() { if (((!Key.isDown(keyleft)) && (!Key.isDown(keyright))) && (!Key.isDown(keydown))) { main.gotoAndPlay("stand"); } if (Key.isDown(keyleft) && (Key.isDown(keyright))) { main.gotoAndPlay("stand"); } if (Key.isDown(keyleft) && (!Key.isDown(keydown))) { if (mainside == "right") { if (((mainminx - 2) < enemymaxx) && (mainminy < enemymaxy)) { if ((bg._x < 0) && (enemyminx <= 0)) { bg._x = bg._x + speed[0]; } else if ((bg._x >= 0) && (enemyminx <= 0)) { } else { enemy._x = enemy._x - speed[0]; main._x = main._x - speed[0]; } } else { main._x = main._x - speed[1]; } } else { main._x = main._x - speed[1]; } Direction = "left"; if (mainside == "left") { main.gotoAndStop("leftstand"); } else { main.gotoAndStop("rightstand"); } if (((mainminx <= 0) && (bg._x < 0)) && (enemymaxx < 400)) { bg._x = bg._x + speed[1]; enemy._x = enemy._x + speed[1]; } } if (Key.isDown(keyright) && (!Key.isDown(keydown))) { if (mainside == "left") { if (((mainmaxx + 2) > enemyminx) && (mainminy < enemymaxy)) { if ((bg._x > -400) && (enemymaxx >= 400)) { bg._x = bg._x - speed[0]; } else if ((bg._x <= -400) && (enemymaxx >= 400)) { } else { enemy._x = enemy._x + speed[0]; main._x = main._x + speed[0]; } } else { main._x = main._x + speed[1]; } } else { main._x = main._x + speed[1]; } Direction = "right"; if (mainside == "left") { main.gotoAndStop("rightstand"); } else { main.gotoAndStop("leftstand"); } if (((mainmaxx >= 400) && (bg._x > -400)) && (enemyminx > 0)) { bg._x = bg._x - speed[1]; enemy._x = enemy._x - speed[1]; } } if ((Key.isDown(keyup) && (!Key.isDown(keyright))) && (!Key.isDown(keyleft))) { MOVE_UP = "up"; Direction = "none"; main.gotoAndStop("rightjump"); } if ((Key.isDown(keyup) && (Key.isDown(keyright))) && (Key.isDown(keyleft))) { MOVE_UP = "up"; Direction = "none"; main.gotoAndStop("rightjump"); } if ((Key.isDown(keyup) && (!Key.isDown(keyright))) && (Key.isDown(keyleft))) { MOVE_UP = "up"; Direction = "left"; if (mainside == "left") { main.gotoAndStop("leftjump"); } else { main.gotoAndStop("rightjump"); } } if ((Key.isDown(keyup) && (Key.isDown(keyright))) && (!Key.isDown(keyleft))) { MOVE_UP = "up"; Direction = "right"; if (mainside == "left") { main.gotoAndStop("rightjump"); } else { main.gotoAndStop("leftjump"); } } if ((Key.isDown(keydown) && (!Key.isDown(keyleft))) && (!Key.isDown(keyright))) { } if (Key.isDown(keydown) && (Key.isDown(keyleft))) { main._x = main._x - speed[0]; Direction = "left"; main.gotoAndStop("leftstand"); } if (Key.isDown(keydown) && (Key.isDown(keyright))) { main._x = main._x + speed[0]; Direction = "right"; main.gotoAndStop("rightstand"); } } function fSpecialControl(act, num) { i = 0; while (i < act.length) { if (act[i] == Key.getCode()) { if (specialflag[num] == 0) { if (i == 0) { specialflag[num]++; specialtime[num] = getTimer(); return; } } else if (specialflag[num] == i) { if (((getTimer() - specialtime[num]) < mainspacingtime) && ((getTimer() - specialtime[num]) > 0)) { if (specialflag[num] == (act.length - 1)) { if ((specialplay == false) && (MOVE_UP == "none")) { specialflag[num] = 0; specialplay = true; hitdelay = true; main.gotoAndPlay("special" + num); return; } specialflag[num] = 0; return; } specialflag[num]++; specialtime[num] = getTimer(); return; } specialflag[num] = 0; return; } } i++; } } function fSetSide() { mainwidth = 53; mainheight = 88; enemywidth = 53; enemyheight = 88; if (mainside == "left") { keyback = keyleft; keyfront = keyright; key2back = key2right; key2front = key2left; mainminx = main._x; mainmaxx = main._x + mainwidth; mainminy = main._y; mainmaxy = main._y + mainheight; maincenterx = (mainmaxx + mainminx) / 2; maincentery = (mainmaxy + mainminy) / 2; enemyminx = enemy._x - enemywidth; enemymaxx = enemy._x; enemyminy = enemy._y; enemymaxy = enemy._y + enemyheight; enemycenterx = (enemymaxx + enemyminx) / 2; enemycentery = (enemymaxy + enemyminy) / 2; } else { keyback = keyright; keyfront = keyleft; key2back = key2left; key2front = key2right; mainminx = main._x - mainwidth; mainmaxx = main._x; mainminy = main._y; mainmaxy = main._y + mainheight; maincenterx = (mainmaxx + mainminx) / 2; maincentery = (mainmaxy + mainminy) / 2; enemyminx = enemy._x; enemymaxx = enemy._x + enemywidth; enemyminy = enemy._y; enemymaxy = enemy._y + enemyheight; enemycenterx = (enemymaxx + enemyminx) / 2; enemycentery = (enemymaxy + enemyminy) / 2; } } function fGuardSet() { if (((MC_MOVE_ENABLE == true) && (MOVE_UP == "none")) && (hitdelay == false)) { if (Key.isDown(keyback)) { guard = true; } else { guard = false; } } if (((MC_MOVE_ENABLE == true) && (MOVE_UP2 == "none")) && (hitdelay2 == false)) { if (Key.isDown(key2back)) { guard2 = true; } else { guard2 = false; } } } function fCheckResult() { if (((currentlife2 <= 0) && (hitdelay == false)) && (MOVE_UP == "none")) { gotoAndStop (480); } else if (((currentlife1 <= 0) && (hitdelay2 == false)) && (MOVE_UP2 == "none")) { gotoAndStop (511); } if (time == 0) { gotoAndStop (500); } } function fSetTime() { if (before == 0) { before = getTimer(); } if ((getTimer() - before) >= 1000) { time--; before = getTimer(); } if (time < 11) { new Color(timeview).setRGB(16711680); } else { new Color(timeview).setRGB(16251903); } } function fBorderControl() { if (mainminx <= 0) { main._x = 0; } else if (mainmaxx >= 400) { main._x = 400; } if (enemyminx <= 0) { enemy._x = 0; } else if (enemymaxx >= 400) { enemy._x = 400; } if (((mainmaxx >= 390) && (enemymaxx >= 400)) && (bg._x <= -400)) { main._x = main._x - 3; } else if (((mainminx <= 10) && (enemyminx >= 0)) && (bg._x >= 0)) { main._x = main._x + 3; } if (((enemymaxx >= 390) && (mainmaxx >= 400)) && (bg._x <= -400)) { enemy._x = enemy._x - 3; } else if (((enemyminx <= 10) && (mainminx >= 0)) && (bg._x >= 0)) { enemy._x = enemy._x + 3; } if (main._x <= enemy._x) { if (mainside == "right") { if (hitdelay == false) { main._xscale = 100; main._x = main._x - mainwidth; } if (hitdelay2 == false) { enemy._xscale = -100; enemy._x = enemy._x + enemywidth; } mainside = "left"; } } else if (mainside == "left") { if (hitdelay == false) { main._xscale = -100; main._x = main._x + mainwidth; } if (hitdelay2 == false) { enemy._xscale = 100; enemy._x = enemy._x - enemywidth; } mainside = "right"; } if (mainside == "right") { if ((MOVE_UP == "none") && (main._xscale == 100)) { main._xscale = -100; main._x = main._x + mainwidth; } if ((MOVE_UP2 == "none") && (enemy._xscale == -100)) { enemy._xscale = 100; enemy._x = enemy._x - enemywidth; } } else { if ((MOVE_UP == "none") && (main._xscale == -100)) { main._xscale = 100; main._x = main._x - mainwidth; } if ((MOVE_UP2 == "none") && (enemy._xscale == 100)) { enemy._xscale = -100; enemy._x = enemy._x + enemywidth; } } } function fShapeControl() { if ((mainminy < enemymaxy) && (mainmaxy > enemyminy)) { if ((maincenterx <= enemycenterx) && (mainmaxx > enemyminx)) { if (enemyminx <= 0) { if (((MOVE_UP != "none") || (hitdelay == true)) || (hitdelay2 == true)) { main._x = main._x + 6; } } else { if (((MOVE_UP != "none") || (hitdelay == true)) || (hitdelay2 == true)) { main._x = main._x - 6; } if (((MOVE_UP2 != "none") || (hitdelay == true)) || (hitdelay2 == true)) { enemy._x = enemy._x + 6; } } } else if ((maincenterx > enemycenterx) && (mainminx < enemymaxx)) { if (enemymaxx >= 400) { if (((MOVE_UP != "none") || (hitdelay == true)) || (hitdelay2 == true)) { main._x = main._x - 6; } } else { if (((MOVE_UP != "none") || (hitdelay == true)) || (hitdelay2 == true)) { main._x = main._x + 6; } if (((MOVE_UP2 != "none") || (hitdelay == true)) || (hitdelay2 == true)) { enemy._x = enemy._x - 6; } } } } } function fLifeControl() { if (currentlife2 < 0) { currentlife2 = 0; } if (currentlife1 < 0) { currentlife1 = 0; } life1._width = (life1width * currentlife1) / alllife1; life1._x = (life1x + (life1width / 2)) - (life1._width / 2); life2._width = (life2width * currentlife2) / alllife2; life2._x = (life2x - (life2width / 2)) + (life2._width / 2); } function fPauseControl() { if (Key.isDown(32)) { MC_MOVE_ENABLE = !MC_MOVE_ENABLE; } } stop(); var hitflag = new Array(0, 0, 0, 0, 0); var hitflag2 = new Array(0, 0, 0, 0, 0); var specialflag = new Array(0, 0, 0, 0, 0, 0); var specialtime = new Array(0, 0, 0, 0, 0, 0); var specialflag2 = new Array(0, 0, 0, 0, 0, 0); var specialtime2 = new Array(0, 0, 0, 0, 0, 0); var guard = false; var guard2 = false; damageview._visible = false; blood._visible = false; guardview._visible = false; hitnumview._visible = false; bg._visible = true; winnermsg._visible = false; main._visible = true; enemy._visible = true; replay._visible = false; win._visible = false; loose._visible = false; darkbg._visible = false; var keyleft = 65; var keyright = 68; var keyup = 87; var keydown = 83; var keyarm1 = 72; var keyarm2 = 74; var keyleg1 = 89; var keyleg2 = 85; var key2left = 37; var key2right = 39; var key2up = 38; var key2down = 40; var key2arm1 = Key.home; var key2arm2 = 46; var key2leg1 = 35; var key2leg2 = 34; var speed = new Array(1, 3, 4, 8); var jumpspeed = 1; var jumpspeed2 = 1; var ymin = 80; var ymax = 200; main._y = ymax; main._x = 100; enemy._y = ymax; enemy._x = 300; var hitnum = 0; var totledamage = 0; var alllife1 = 500; var alllife2 = 500; var currentlife1 = alllife1; var currentlife2 = alllife2; var time = 99; var before = 0; var life1width = life1shape._width; var life2width = life2shape._width; var life1x = life1shape._x; var life2x = life2shape._x; var mainspacingtime = 200; var specialplay = false; var specialplay2 = false; life1reduce._visible = false; life2reduce._visible = false; var MC_MOVE_ENABLE = true; var MOVE_UP = "none"; var MOVE_UP2 = "none"; var Direction = "right"; var Direction2 = "left"; var hitdelay = false; var hitdelay2 = false; var mainside = "left"; var checkflag = true; main._xscale = 100; enemy._xscale = -100; _root.onEnterFrame = function () { if ((hitnum == 0) && (totledamage != 0)) { damageview._visible = true; damageview.damnum = totledamage; damageview.play(); } fSetSide(); shadow1._x = maincenterx; shadow1._y = 295; shadow2._x = enemycenterx; shadow2._y = 295; fGuardSet(); if (checkflag == true) { fCheckResult(); } if ((MC_MOVE_ENABLE == true) && (time != 0)) { fSetTime(); } fBorderControl(); fShapeControl(); fLifeControl(); fPauseControl(); if (MC_MOVE_ENABLE == true) { fJumpControl(); fJumpControl2(); } if (MC_MOVE_ENABLE == true) { actmain1 = new Array(keyfront, keydown, keyfront, keyarm1); actmain2 = new Array(keydown, keyback, keyleg1); actmain3 = new Array(keyfront, keyback, keyfront, keyarm1); fSpecialControl(actmain1, 1); fSpecialControl(actmain2, 2); fSpecialControl(actmain3, 3); actmain1 = new Array(key2front, key2down, key2front, key2arm1); actmain2 = new Array(key2down, key2front, key2leg1); actmain3 = new Array(key2front, key2back, key2front, key2leg1); fSpecialControl2(actmain1, 1); fSpecialControl2(actmain2, 2); fSpecialControl2(actmain3, 3); } if ((MC_MOVE_ENABLE == true) && (hitdelay == false)) { fAttackControl(); } if ((MC_MOVE_ENABLE == true) && (hitdelay2 == false)) { fAttackControl2(); } if (((MC_MOVE_ENABLE == true) && (MOVE_UP == "none")) && (hitdelay == false)) { fMoveControl(); } if (((MC_MOVE_ENABLE == true) && (MOVE_UP2 == "none")) && (hitdelay2 == false)) { fMoveControl2(); } };
Instance of Symbol 549 MovieClip in Frame 471
/* no clip actions */
Frame 480
stop(); MC_MOVE_ENABLE = false; checkflag = false;
Frame 481
stop();
Frame 500
stop(); MC_MOVE_ENABLE = false; checkflag = false;
Frame 507
stop(); checkflag = false; if (currentlife1 < currentlife2) { win._visible = true; loose._visible = true; winnermsg.winmsg = "2P WIN!"; win._x = enemycenterx; win._y = enemy._y; loose._x = maincenterx; loose._y = main._y; winnermsg._x = enemycenterx; winnermsg._y = enemy._y - 50; } else if (currentlife1 > currentlife2) { win._visible = true; loose._visible = true; winnermsg.winmsg = "1P WIN!"; win._x = maincenterx; win._y = main._y; loose._x = enemycenterx; loose._y = enemy._y; winnermsg._x = maincenterx; winnermsg._y = main._y - 50; } else { win._visible = false; winnermsg.winmsg = "Draw Game!"; winnermsg._x = 200; winnermsg._y = 200; } winnermsg._visible = true; main._visible = false; enemy._visible = false; replay._visible = true; MC_MOVE_ENABLE = false;
Frame 511
stop(); MC_MOVE_ENABLE = false; checkflag = false;
Frame 1160
stop();
Symbol 18 Button
on (release) { getURL ("http://www.gtman.net", "_blank"); }
Symbol 34 Button
on (release) { getURL ("http://www.gtman.net"); }
Symbol 37 MovieClip Frame 9
stop();
Symbol 38 Button
on (release) { stopAllSounds(); } on (release) { gotoAndPlay (4); }
Symbol 41 MovieClip Frame 9
stop();
Symbol 45 MovieClip Frame 14
stop();
Symbol 58 Button
on (release) { getURL ("http://www.gdflash.com/bbs", "_blank"); }
Symbol 150 MovieClip Frame 1
if (_root.MC_MOVE_ENABLE == false) { stop(); } else { play(); }
Symbol 150 MovieClip Frame 4
if (_root.MC_MOVE_ENABLE == false) { stop(); } else { play(); }
Symbol 150 MovieClip Frame 7
if (_root.MC_MOVE_ENABLE == false) { stop(); } else { play(); }
Symbol 150 MovieClip Frame 10
if (_root.MC_MOVE_ENABLE == false) { stop(); } else { play(); }
Symbol 150 MovieClip Frame 13
if (_root.MC_MOVE_ENABLE == false) { stop(); } else { play(); }
Symbol 150 MovieClip Frame 16
if (_root.MC_MOVE_ENABLE == false) { stop(); } else { play(); }
Symbol 165 MovieClip Frame 1
if (_root.MC_MOVE_ENABLE == false) { stop(); } else { play(); }
Symbol 165 MovieClip Frame 4
if (_root.MC_MOVE_ENABLE == false) { stop(); } else { play(); }
Symbol 165 MovieClip Frame 7
if (_root.MC_MOVE_ENABLE == false) { stop(); } else { play(); }
Symbol 165 MovieClip Frame 10
if (_root.MC_MOVE_ENABLE == false) { stop(); } else { play(); }
Symbol 165 MovieClip Frame 13
if (_root.MC_MOVE_ENABLE == false) { stop(); } else { play(); }
Symbol 165 MovieClip Frame 16
if (_root.MC_MOVE_ENABLE == false) { stop(); } else { play(); }
Symbol 176 MovieClip Frame 1
if (_root.MC_MOVE_ENABLE == false) { stop(); } else { play(); }
Symbol 176 MovieClip Frame 4
if (_root.MC_MOVE_ENABLE == false) { stop(); } else { play(); }
Symbol 176 MovieClip Frame 7
if (_root.MC_MOVE_ENABLE == false) { stop(); } else { play(); }
Symbol 176 MovieClip Frame 10
if (_root.MC_MOVE_ENABLE == false) { stop(); } else { play(); }
Symbol 176 MovieClip Frame 13
if (_root.MC_MOVE_ENABLE == false) { stop(); } else { play(); }
Symbol 176 MovieClip Frame 16
if (_root.MC_MOVE_ENABLE == false) { stop(); } else { play(); }
Symbol 192 MovieClip Frame 1
if (_root.MC_MOVE_ENABLE == false) { stop(); } else { play(); }
Symbol 192 MovieClip Frame 3
if (_root.MC_MOVE_ENABLE == false) { stop(); } else { play(); }
Symbol 192 MovieClip Frame 11
if (_root.MC_MOVE_ENABLE == false) { stop(); } else { play(); }
Symbol 192 MovieClip Frame 13
if (_root.MC_MOVE_ENABLE == false) { stop(); } else { play(); }
Symbol 192 MovieClip Frame 15
if (_root.MC_MOVE_ENABLE == false) { stop(); } else { play(); }
Symbol 192 MovieClip Frame 17
if (_root.MC_MOVE_ENABLE == false) { stop(); } else { play(); }
Symbol 192 MovieClip Frame 19
if (_root.MC_MOVE_ENABLE == false) { stop(); } else { play(); }
Symbol 192 MovieClip Frame 21
stop();
Symbol 292 MovieClip Frame 1
function hitcheck(flag, move1x, move1y, move2x, move2y, damage, hitdownflag, guarddam) { if (this == _level0.main) { target = _root.enemy; targetwidth = _root.enemywidth; targetheight = _root.enemyheight; } else { target = _root.main; targetwidth = _root.mainwidth; targetheight = _root.mainheight; } if (this._xscale == 100) { xatt = (target._x - (targetwidth / 2)) - random(targetwidth / 2); yatt = target._y + (targetheight / 2); } else { xatt = (target._x + (targetwidth / 2)) + random(targetwidth / 2); yatt = target._y + (targetheight / 2); move1x = -move1x; move2x = -move2x; } if (hit.hitTest(target.damarea)) { trace(i); i++; this._x = this._x + move1x; this._y = this._y + move1y; target._x = target._x + move2x; target._y = target._y + move2y; if (this == _level0.main) { special2play = false; _root.hitdelay2 = true; if (_root.guard2 == true) { _root.guardview._x = xatt; _root.guardview._y = yatt; _root.guardview._visible = true; _root.guardview.play(); target.gotoAndPlay("guard"); damage = guarddam; } else { _root.hitflag[flag] = 1; _root.hitnum++; _root.blood._x = xatt; _root.blood._y = yatt; _root.blood._visible = true; _root.blood.play(); if (hitdownflag == true) { target.gotoAndPlay("hitdown"); } else { target.gotoAndPlay("damage"); } } if (this._xscale == 100) { _root.Direction2 = "right"; } else { _root.Direction2 = "left"; } justlife = _root.currentlife2; _root.currentlife2 = _root.currentlife2 - damage; if (_root.currentlife2 <= 0) { _root.life2reduce._width = (_root.life2width * justlife) / _root.alllife2; _root.life2reduce._x = _root.life2x - (_root.life2width / 2); } else { _root.life2reduce._width = (_root.life2width * damage) / _root.alllife2; _root.life2reduce._x = (_root.life2x - (_root.life2width / 2)) + ((_root.life2width * (justlife - damage)) / _root.alllife2); } _root.life2reduce._y = _root.life2._y; _root.life2reduce._visible = true; _root.life2reduce.play(); } else { special2playenemy = false; _root.hitdelay = true; if (_root.guard == true) { _root.guardview._x = xatt; _root.guardview._y = yatt; _root.guardview._visible = true; _root.guardview.play(); target.gotoAndPlay("guard"); damage = guarddam; } else { _root.hitflag2[flag] = 1; _root.hitnum++; _root.blood._x = xatt; _root.blood._y = yatt; _root.blood._visible = true; _root.blood.play(); if (hitdownflag == true) { target.gotoAndPlay("hitdown"); } else { target.gotoAndPlay("damage"); } } if (this._xscale == 100) { _root.Direction = "right"; } else { _root.Direction = "left"; } justlife = _root.currentlife1; _root.currentlife1 = _root.currentlife1 - damage; if (_root.currentlife1 <= 0) { _root.life1reduce._width = (_root.life1width * justlife) / _root.alllife1; _root.life1reduce._x = _root.life1x + (_root.life1width / 2); } else { _root.life1reduce._width = (_root.life1width * damage) / _root.alllife1; _root.life1reduce._x = (_root.life1x + (_root.life1width / 2)) - ((_root.life1width * (justlife - damage)) / _root.alllife1); } _root.life1reduce._y = _root.life1._y; _root.life1reduce._visible = true; _root.life1reduce.play(); } if (_root.hitnum > 1) { _root.hitnumview._visible = true; _root.hitnumview.hit = _root.hitnum; _root.hitnumview.play(); } if (_root.hitnum > 1) { _root.totledamage = _root.totledamage + damage; } else { _root.totledamage = damage; } } } stop();
Symbol 292 MovieClip Frame 7
stop();
Symbol 292 MovieClip Frame 15
stop();
Symbol 292 MovieClip Frame 23
stop();
Symbol 292 MovieClip Frame 30
stop();
Symbol 292 MovieClip Frame 38
if (this == _level0.main) { _root.hitflag[1] = 0; } else { _root.hitflag2[1] = 0; }
Symbol 292 MovieClip Frame 41
if (this == _level0.main) { if (_root.hitflag[1] == 0) { hitcheck(1, -3, 0, 3, 0, 6, false, 0); } } else if (_root.hitflag2[1] == 0) { hitcheck(1, -3, 0, 3, 0, 6, false, 0); }
Symbol 292 MovieClip Frame 44
if (this == _level0.main) { if (_root.hitflag[1] == 0) { hitcheck(1, -3, 0, 3, 0, 6, false, 0); } } else if (_root.hitflag2[1] == 0) { hitcheck(1, -3, 0, 3, 0, 6, false, 0); }
Symbol 292 MovieClip Frame 51
stop(); if (this == _level0.main) { _root.hitdelay = false; } else { _root.hitdelay2 = false; }
Symbol 292 MovieClip Frame 65
if (this == _level0.main) { if (_root.hitflag[1] == 0) { hitcheck(1, -3, 0, 3, 0, 6, false, 0); } } else if (_root.hitflag2[1] == 0) { hitcheck(1, -3, 0, 3, 0, 6, false, 0); }
Symbol 292 MovieClip Frame 68
if (this == _level0.main) { if (_root.hitflag[1] == 0) { hitcheck(1, -3, 0, 3, 0, 6, false, 0); } } else if (_root.hitflag2[1] == 0) { hitcheck(1, -3, 0, 3, 0, 6, false, 0); }
Symbol 292 MovieClip Frame 80
hitcheck(0, -10, 0, 10, 0, 50, true, 2);
Symbol 292 MovieClip Frame 87
stop(); if (this == _level0.main) { _root.hitdelay = false; _root.specialplay = false; } else { _root.hitdelay2 = false; _root.specialplay2 = false; }
Symbol 292 MovieClip Frame 88
if (this == _level0.main) { _root.hitflag[2] = 0; } else { _root.hitflag2[2] = 0; }
Symbol 292 MovieClip Frame 97
if (this == _level0.main) { if (_root.hitflag[2] == 0) { hitcheck(2, -6, 0, 6, 0, 15, false, 0); } } else if (_root.hitflag2[2] == 0) { hitcheck(2, -6, 0, 6, 0, 15, false, 0); }
Symbol 292 MovieClip Frame 107
stop(); if (this == _level0.main) { _root.hitdelay = false; } else { _root.hitdelay2 = false; }
Symbol 292 MovieClip Frame 112
if (this._xscale == 100) { if ((this._x + hitarea._width) < 400) { this._x = this._x + 6; } } else if ((this._x - hitarea._width) > 0) { this._x = this._x - 6; }
Symbol 292 MovieClip Frame 113
if (this._xscale == 100) { if ((this._x + hitarea._width) < 400) { this._x = this._x + 6; } } else if ((this._x - hitarea._width) > 0) { this._x = this._x - 6; }
Symbol 292 MovieClip Frame 114
if (this._xscale == 100) { if ((this._x + hitarea._width) < 400) { this._x = this._x + 6; } } else if ((this._x - hitarea._width) > 0) { this._x = this._x - 6; }
Symbol 292 MovieClip Frame 115
if (this._xscale == 100) { if ((this._x + hitarea._width) < 400) { this._x = this._x + 6; } } else if ((this._x - hitarea._width) > 0) { this._x = this._x - 6; }
Symbol 292 MovieClip Frame 116
if (this._xscale == 100) { if ((this._x + hitarea._width) < 400) { this._x = this._x + 6; } } else if ((this._x - hitarea._width) > 0) { this._x = this._x - 6; }
Symbol 292 MovieClip Frame 117
if (this._xscale == 100) { if ((this._x + hitarea._width) < 400) { this._x = this._x + 6; } } else if ((this._x - hitarea._width) > 0) { this._x = this._x - 6; }
Symbol 292 MovieClip Frame 118
if (this._xscale == 100) { if ((this._x + hitarea._width) < 400) { this._x = this._x + 6; } } else if ((this._x - hitarea._width) > 0) { this._x = this._x - 6; }
Symbol 292 MovieClip Frame 119
if (this._xscale == 100) { if ((this._x + hitarea._width) < 400) { this._x = this._x + 6; } } else if ((this._x - hitarea._width) > 0) { this._x = this._x - 6; }
Symbol 292 MovieClip Frame 120
hitcheck(0, -2, 0, 6, 0, 5, false, 1); if (this._xscale == 100) { if ((this._x + hitarea._width) < 400) { this._x = this._x + 6; } } else if ((this._x - hitarea._width) > 0) { this._x = this._x - 6; }
Symbol 292 MovieClip Frame 121
if (this._xscale == 100) { if ((this._x + hitarea._width) < 400) { this._x = this._x + 6; } } else if ((this._x - hitarea._width) > 0) { this._x = this._x - 6; }
Symbol 292 MovieClip Frame 122
if (this._xscale == 100) { if ((this._x + hitarea._width) < 400) { this._x = this._x + 6; } } else if ((this._x - hitarea._width) > 0) { this._x = this._x - 6; }
Symbol 292 MovieClip Frame 123
if (this._xscale == 100) { if ((this._x + hitarea._width) < 400) { this._x = this._x + 6; } } else if ((this._x - hitarea._width) > 0) { this._x = this._x - 6; }
Symbol 292 MovieClip Frame 124
hitcheck(0, -2, 0, 6, 0, 5, false, 1); if (this._xscale == 100) { if ((this._x + hitarea._width) < 400) { this._x = this._x + 6; } } else if ((this._x - hitarea._width) > 0) { this._x = this._x - 6; }
Symbol 292 MovieClip Frame 125
if (this._xscale == 100) { if ((this._x + hitarea._width) < 400) { this._x = this._x + 6; } } else if ((this._x - hitarea._width) > 0) { this._x = this._x - 6; }
Symbol 292 MovieClip Frame 126
if (this._xscale == 100) { if ((this._x + hitarea._width) < 400) { this._x = this._x + 6; } } else if ((this._x - hitarea._width) > 0) { this._x = this._x - 6; }
Symbol 292 MovieClip Frame 127
if (this._xscale == 100) { if ((this._x + hitarea._width) < 400) { this._x = this._x + 6; } } else if ((this._x - hitarea._width) > 0) { this._x = this._x - 6; }
Symbol 292 MovieClip Frame 128
hitcheck(0, -2, 0, 6, 0, 5, false, 1); if (this._xscale == 100) { if ((this._x + hitarea._width) < 400) { this._x = this._x + 6; } } else if ((this._x - hitarea._width) > 0) { this._x = this._x - 6; }
Symbol 292 MovieClip Frame 129
if (this._xscale == 100) { if ((this._x + hitarea._width) < 400) { this._x = this._x + 6; } } else if ((this._x - hitarea._width) > 0) { this._x = this._x - 6; }
Symbol 292 MovieClip Frame 130
if (this._xscale == 100) { if ((this._x + hitarea._width) < 400) { this._x = this._x + 6; } } else if ((this._x - hitarea._width) > 0) { this._x = this._x - 6; }
Symbol 292 MovieClip Frame 131
if (this._xscale == 100) { if ((this._x + hitarea._width) < 400) { this._x = this._x + 6; } } else if ((this._x - hitarea._width) > 0) { this._x = this._x - 6; }
Symbol 292 MovieClip Frame 132
hitcheck(0, -2, 0, 6, 0, 5, false, 1); if (this._xscale == 100) { if ((this._x + hitarea._width) < 400) { this._x = this._x + 6; } } else if ((this._x - hitarea._width) > 0) { this._x = this._x - 6; }
Symbol 292 MovieClip Frame 133
if (this._xscale == 100) { if ((this._x + hitarea._width) < 400) { this._x = this._x + 6; } } else if ((this._x - hitarea._width) > 0) { this._x = this._x - 6; }
Symbol 292 MovieClip Frame 134
if (this._xscale == 100) { if ((this._x + hitarea._width) < 400) { this._x = this._x + 6; } } else if ((this._x - hitarea._width) > 0) { this._x = this._x - 6; }
Symbol 292 MovieClip Frame 135
if (this._xscale == 100) { if ((this._x + hitarea._width) < 400) { this._x = this._x + 6; } } else if ((this._x - hitarea._width) > 0) { this._x = this._x - 6; }
Symbol 292 MovieClip Frame 136
hitcheck(0, -2, 0, 6, 0, 5, false, 1); if (this._xscale == 100) { if ((this._x + hitarea._width) < 400) { this._x = this._x + 6; } } else if ((this._x - hitarea._width) > 0) { this._x = this._x - 6; }
Symbol 292 MovieClip Frame 137
if (this._xscale == 100) { if ((this._x + hitarea._width) < 400) { this._x = this._x + 6; } } else if ((this._x - hitarea._width) > 0) { this._x = this._x - 6; }
Symbol 292 MovieClip Frame 138
if (this._xscale == 100) { if ((this._x + hitarea._width) < 400) { this._x = this._x + 6; } } else if ((this._x - hitarea._width) > 0) { this._x = this._x - 6; }
Symbol 292 MovieClip Frame 139
if (this._xscale == 100) { if ((this._x + hitarea._width) < 400) { this._x = this._x + 6; } } else if ((this._x - hitarea._width) > 0) { this._x = this._x - 6; }
Symbol 292 MovieClip Frame 140
hitcheck(0, -6, 0, 6, 0, 10, true, 1); if (this._xscale == 100) { if ((this._x + hitarea._width) < 400) { this._x = this._x + 6; } } else if ((this._x - hitarea._width) > 0) { this._x = this._x - 6; }
Symbol 292 MovieClip Frame 141
if (this._xscale == 100) { if ((this._x + hitarea._width) < 400) { this._x = this._x + 6; } } else if ((this._x - hitarea._width) > 0) { this._x = this._x - 6; }
Symbol 292 MovieClip Frame 142
if (this._xscale == 100) { if ((this._x + hitarea._width) < 400) { this._x = this._x + 6; } } else if ((this._x - hitarea._width) > 0) { this._x = this._x - 6; }
Symbol 292 MovieClip Frame 143
if (this._xscale == 100) { if ((this._x + hitarea._width) < 400) { this._x = this._x + 6; } } else if ((this._x - hitarea._width) > 0) { this._x = this._x - 6; }
Symbol 292 MovieClip Frame 144
if (this._xscale == 100) { if ((this._x + hitarea._width) < 400) { this._x = this._x + 6; } } else if ((this._x - hitarea._width) > 0) { this._x = this._x - 6; }
Symbol 292 MovieClip Frame 145
if (this._xscale == 100) { if ((this._x + hitarea._width) < 400) { this._x = this._x + 6; } } else if ((this._x - hitarea._width) > 0) { this._x = this._x - 6; }
Symbol 292 MovieClip Frame 146
if (this._xscale == 100) { if ((this._x + hitarea._width) < 400) { this._x = this._x + 6; } } else if ((this._x - hitarea._width) > 0) { this._x = this._x - 6; }
Symbol 292 MovieClip Frame 147
if (this._xscale == 100) { if ((this._x + hitarea._width) < 400) { this._x = this._x + 6; } } else if ((this._x - hitarea._width) > 0) { this._x = this._x - 6; }
Symbol 292 MovieClip Frame 148
if (this._xscale == 100) { if ((this._x + hitarea._width) < 400) { this._x = this._x + 6; } } else if ((this._x - hitarea._width) > 0) { this._x = this._x - 6; }
Symbol 292 MovieClip Frame 149
if (this._xscale == 100) { if ((this._x + hitarea._width) < 400) { this._x = this._x + 6; } } else if ((this._x - hitarea._width) > 0) { this._x = this._x - 6; }
Symbol 292 MovieClip Frame 150
if (this._xscale == 100) { if ((this._x + hitarea._width) < 400) { this._x = this._x + 6; } } else if ((this._x - hitarea._width) > 0) { this._x = this._x - 6; }
Symbol 292 MovieClip Frame 151
if (this._xscale == 100) { if ((this._x + hitarea._width) < 400) { this._x = this._x + 6; } } else if ((this._x - hitarea._width) > 0) { this._x = this._x - 6; }
Symbol 292 MovieClip Frame 152
if (this == _level0.main) { _root.special2play = false; } else { _root.special2playenemy = false; }
Symbol 292 MovieClip Frame 156
stop(); if (this == _level0.main) { _root.hitdelay = false; _root.specialplay = false; } else { _root.hitdelay2 = false; _root.specialplay2 = false; }
Symbol 292 MovieClip Frame 160
if (this == _level0.main) { _root.enemy.stop(); } else { _root.main.stop(); } _root.MC_MOVE_ENABLE = false; _root.darkbg._visible = true;
Symbol 292 MovieClip Frame 180
_root.MC_MOVE_ENABLE = true; if (this == _level0.main) { _root.enemy.play(); } else { _root.main.play(); } _root.darkbg._visible = false;
Symbol 292 MovieClip Frame 181
hitcheck(0, 0, 0, 0, 0, 10, false, 2);
Symbol 292 MovieClip Frame 184
hitcheck(0, 0, 0, 0, 0, 10, false, 2);
Symbol 292 MovieClip Frame 187
hitcheck(0, 0, 0, 0, 0, 10, false, 2);
Symbol 292 MovieClip Frame 190
hitcheck(0, 0, 0, 0, 0, 10, false, 2);
Symbol 292 MovieClip Frame 193
hitcheck(0, 0, 0, 0, 0, 10, false, 2);
Symbol 292 MovieClip Frame 196
hitcheck(0, 0, 0, 0, 0, 30, true, 2);
Symbol 292 MovieClip Frame 208
stop(); if (this == _level0.main) { _root.hitdelay = false; _root.specialplay = false; } else { _root.hitdelay2 = false; _root.specialplay2 = false; }
Symbol 292 MovieClip Frame 213
if (this == _level0.main) { _root.specialplay = false; i = 0; while (i < _root.hitflag.length) { _root.hitflag[i] = 0; i++; } } else { _root.specialplay2 = false; i = 0; while (i < _root.hitflag2.length) { _root.hitflag2[i] = 0; i++; } }
Symbol 292 MovieClip Frame 229
stop(); if (this == _level0.main) { _root.hitdelay = false; } else { _root.hitdelay2 = false; } _root.hitnum = 0;
Symbol 292 MovieClip Frame 232
if (this == _level0.main) { _root.specialplay = false; i = 0; while (i < _root.hitflag.length) { _root.hitflag[i] = 0; i++; } } else { _root.special2play = false; i = 0; while (i < _root.hitflag2.length) { _root.hitflag2[i] = 0; i++; } }
Symbol 292 MovieClip Frame 237
stop(); if (this == _level0.main) { _root.hitdelay = false; } else { _root.hitdelay2 = false; }
Symbol 292 MovieClip Frame 242
if (this == _level0.main) { _root.specialplay = false; _root.MOVE_UP = "none"; i = 0; while (i < _root.hitflag.length) { _root.hitflag[i] = 0; i++; } } else { _root.specialplay2 = false; _root.MOVE_UP2 = "none"; i = 0; while (i < _root.hitflag2.length) { _root.hitflag2[i] = 0; i++; } } _root.hitnum = 0; if (this._xscale == 100) { if (this._x > 0) { this._x = this._x - 3; } } else if (this._x < 400) { this._x = this._x + 3; }
Symbol 292 MovieClip Frame 243
if (this._xscale == 100) { if (this._x > 0) { this._x = this._x - 3; } } else if (this._x < 400) { this._x = this._x + 3; }
Symbol 292 MovieClip Frame 244
if (this._xscale == 100) { if (this._x > 0) { this._x = this._x - 3; } } else if (this._x < 400) { this._x = this._x + 3; }
Symbol 292 MovieClip Frame 245
if (this._xscale == 100) { if (this._x > 0) { this._x = this._x - 3; } } else if (this._x < 400) { this._x = this._x + 3; }
Symbol 292 MovieClip Frame 246
if (this._xscale == 100) { if (this._x > 0) { this._x = this._x - 3; } } else if (this._x < 400) { this._x = this._x + 3; }
Symbol 292 MovieClip Frame 247
if (this._xscale == 100) { if (this._x > 0) { this._x = this._x - 3; } } else if (this._x < 400) { this._x = this._x + 3; }
Symbol 292 MovieClip Frame 248
_root.downstep = (_root.ymax - this._y) / 9; this._y = this._y + _root.downstep; if (this._xscale == 100) { if (this._x > 0) { this._x = this._x - 3; } } else if (this._x < 400) { this._x = this._x + 3; }
Symbol 292 MovieClip Frame 249
this._y = this._y + _root.downstep; if (this._xscale == 100) { if (this._x > 0) { this._x = this._x - 3; } } else if (this._x < 400) { this._x = this._x + 3; }
Symbol 292 MovieClip Frame 250
this._y = this._y + _root.downstep; if (this._xscale == 100) { if (this._x > 0) { this._x = this._x - 3; } } else if (this._x < 400) { this._x = this._x + 3; }
Symbol 292 MovieClip Frame 251
this._y = this._y + _root.downstep; if (this._xscale == 100) { if (this._x > 0) { this._x = this._x - 3; } } else if (this._x < 400) { this._x = this._x + 3; }
Symbol 292 MovieClip Frame 252
this._y = this._y + _root.downstep; if (this._xscale == 100) { if (this._x > 0) { this._x = this._x - 3; } } else if (this._x < 400) { this._x = this._x + 3; }
Symbol 292 MovieClip Frame 253
this._y = this._y + _root.downstep; if (this._xscale == 100) { if (this._x > 0) { this._x = this._x - 3; } } else if (this._x < 400) { this._x = this._x + 3; }
Symbol 292 MovieClip Frame 254
this._y = this._y + _root.downstep; if (this._xscale == 100) { if (this._x > 0) { this._x = this._x - 3; } } else if (this._x < 400) { this._x = this._x + 3; }
Symbol 292 MovieClip Frame 255
this._y = this._y + _root.downstep; if (this._xscale == 100) { if (this._x > 0) { this._x = this._x - 3; } } else if (this._x < 400) { this._x = this._x + 3; }
Symbol 292 MovieClip Frame 256
this._y = this._y + _root.downstep; if (this._xscale == 100) { if (this._x > 0) { this._x = this._x - 3; } } else if (this._x < 400) { this._x = this._x + 3; }
Symbol 292 MovieClip Frame 257
this._y = _root.ymax; if (this._xscale == 100) { if (this._x > 0) { this._x = this._x - 3; } } else if (this._x < 400) { this._x = this._x + 3; }
Symbol 292 MovieClip Frame 258
if (this._xscale == 100) { if (this._x > 0) { this._x = this._x - 3; } } else if (this._x < 400) { this._x = this._x + 3; }
Symbol 292 MovieClip Frame 259
if (this._xscale == 100) { if (this._x > 0) { this._x = this._x - 3; } } else if (this._x < 400) { this._x = this._x + 3; }
Symbol 292 MovieClip Frame 260
if (this._xscale == 100) { if (this._x > 0) { this._x = this._x - 3; } } else if (this._x < 400) { this._x = this._x + 3; }
Symbol 292 MovieClip Frame 261
if (this._xscale == 100) { if (this._x > 0) { this._x = this._x - 3; } } else if (this._x < 400) { this._x = this._x + 3; }
Symbol 292 MovieClip Frame 262
if (this._xscale == 100) { if (this._x > 0) { this._x = this._x - 3; } } else if (this._x < 400) { this._x = this._x + 3; }
Symbol 292 MovieClip Frame 263
if (this._xscale == 100) { if (this._x > 0) { this._x = this._x - 3; } } else if (this._x < 400) { this._x = this._x + 3; }
Symbol 292 MovieClip Frame 264
if (this._xscale == 100) { if (this._x > 0) { this._x = this._x - 3; } } else if (this._x < 400) { this._x = this._x + 3; }
Symbol 292 MovieClip Frame 295
stop(); if (this == _level0.main) { _root.hitdelay = false; } else { _root.hitdelay2 = false; } if (this._xscale == 100) { if (this._x > 0) { this._x = this._x - 3; } } else if (this._x < 400) { this._x = this._x + 3; }
Symbol 292 MovieClip Frame 303
if (this == _level0.main) { _root.hitflag[3] = 0; } else { _root.hitflag2[3] = 0; }
Symbol 292 MovieClip Frame 307
if (this == _level0.main) { if (_root.hitflag[3] == 0) { hitcheck(3, -3, 0, 3, 0, 15, false, 0); } } else if (_root.hitflag2[3] == 0) { hitcheck(3, -3, 0, 3, 0, 15, false, 0); }
Symbol 292 MovieClip Frame 308
if (this == _level0.main) { if (_root.hitflag[3] == 0) { hitcheck(3, -3, 0, 3, 0, 15, false, 0); } } else if (_root.hitflag2[3] == 0) { hitcheck(3, -3, 0, 3, 0, 15, false, 0); }
Symbol 292 MovieClip Frame 309
if (this == _level0.main) { if (_root.hitflag[3] == 0) { hitcheck(3, -3, 0, 3, 0, 15, false, 0); } } else if (_root.hitflag2[3] == 0) { hitcheck(3, -3, 0, 3, 0, 15, false, 0); }
Symbol 292 MovieClip Frame 310
if (this == _level0.main) { if (_root.hitflag[3] == 0) { hitcheck(3, -3, 0, 3, 0, 15, false, 0); } } else if (_root.hitflag2[3] == 0) { hitcheck(3, -3, 0, 3, 0, 15, false, 0); }
Symbol 292 MovieClip Frame 311
if (this == _level0.main) { if (_root.hitflag[3] == 0) { hitcheck(3, -3, 0, 3, 0, 15, false, 0); } } else if (_root.hitflag2[3] == 0) { hitcheck(3, -3, 0, 3, 0, 15, false, 0); }
Symbol 292 MovieClip Frame 312
if (this == _level0.main) { if (_root.hitflag[3] == 0) { hitcheck(3, -3, 0, 3, 0, 15, false, 0); } } else if (_root.hitflag2[3] == 0) { hitcheck(3, -3, 0, 3, 0, 15, false, 0); }
Symbol 292 MovieClip Frame 313
if (this == _level0.main) { if (_root.hitflag[3] == 0) { hitcheck(3, -3, 0, 3, 0, 15, false, 0); } } else if (_root.hitflag2[3] == 0) { hitcheck(3, -3, 0, 3, 0, 15, false, 0); }
Symbol 292 MovieClip Frame 314
if (this == _level0.main) { if (_root.hitflag[3] == 0) { hitcheck(3, -3, 0, 3, 0, 15, false, 0); } } else if (_root.hitflag2[3] == 0) { hitcheck(3, -3, 0, 3, 0, 15, false, 0); }
Symbol 292 MovieClip Frame 315
if (this == _level0.main) { if (_root.hitflag[3] == 0) { hitcheck(3, -3, 0, 3, 0, 15, false, 0); } } else if (_root.hitflag2[3] == 0) { hitcheck(3, -3, 0, 3, 0, 15, false, 0); }
Symbol 292 MovieClip Frame 316
if (this == _level0.main) { if (_root.hitflag[3] == 0) { hitcheck(3, -3, 0, 3, 0, 15, false, 0); } } else if (_root.hitflag2[3] == 0) { hitcheck(3, -3, 0, 3, 0, 15, false, 0); }
Symbol 292 MovieClip Frame 317
if (this == _level0.main) { if (_root.hitflag[3] == 0) { hitcheck(3, -3, 0, 3, 0, 15, false, 0); } } else if (_root.hitflag2[3] == 0) { hitcheck(3, -3, 0, 3, 0, 15, false, 0); }
Symbol 292 MovieClip Frame 318
if (this == _level0.main) { if (_root.hitflag[3] == 0) { hitcheck(3, -3, 0, 3, 0, 15, false, 0); } } else if (_root.hitflag2[3] == 0) { hitcheck(3, -3, 0, 3, 0, 15, false, 0); }
Symbol 292 MovieClip Frame 319
if (this == _level0.main) { if (_root.hitflag[3] == 0) { hitcheck(3, -3, 0, 3, 0, 15, false, 0); } } else if (_root.hitflag2[3] == 0) { hitcheck(3, -3, 0, 3, 0, 15, false, 0); }
Symbol 292 MovieClip Frame 320
if (this == _level0.main) { if (_root.hitflag[3] == 0) { hitcheck(3, -3, 0, 3, 0, 15, false, 0); } } else if (_root.hitflag2[3] == 0) { hitcheck(3, -3, 0, 3, 0, 15, false, 0); }
Symbol 292 MovieClip Frame 321
if (this == _level0.main) { if (_root.hitflag[3] == 0) { hitcheck(3, -3, 0, 3, 0, 15, false, 0); } } else if (_root.hitflag2[3] == 0) { hitcheck(3, -3, 0, 3, 0, 15, false, 0); }
Symbol 292 MovieClip Frame 322
if (this == _level0.main) { if (_root.hitflag[3] == 0) { hitcheck(3, -3, 0, 3, 0, 15, false, 0); } } else if (_root.hitflag2[3] == 0) { hitcheck(3, -3, 0, 3, 0, 15, false, 0); }
Symbol 292 MovieClip Frame 323
if (this == _level0.main) { if (_root.hitflag[3] == 0) { hitcheck(3, -3, 0, 3, 0, 15, false, 0); } } else if (_root.hitflag2[3] == 0) { hitcheck(3, -3, 0, 3, 0, 15, false, 0); }
Symbol 292 MovieClip Frame 324
if (this == _level0.main) { if (_root.hitflag[3] == 0) { hitcheck(3, -3, 0, 3, 0, 15, false, 0); } } else if (_root.hitflag2[3] == 0) { hitcheck(3, -3, 0, 3, 0, 15, false, 0); }
Symbol 292 MovieClip Frame 325
stop(); if (this == _level0.main) { _root.hitdelay = false; } else { _root.hitdelay2 = false; } if (this._xscale == 100) { if (this._x > 0) { this._x = this._x - 3; } } else if (this._x < 400) { this._x = this._x + 3; }
Symbol 306 MovieClip Frame 1
if (_root.MC_MOVE_ENABLE == false) { stop(); } else { play(); }
Symbol 306 MovieClip Frame 4
if (_root.MC_MOVE_ENABLE == false) { stop(); } else { play(); }
Symbol 306 MovieClip Frame 7
if (_root.MC_MOVE_ENABLE == false) { stop(); } else { play(); }
Symbol 306 MovieClip Frame 10
if (_root.MC_MOVE_ENABLE == false) { stop(); } else { play(); }
Symbol 306 MovieClip Frame 13
if (_root.MC_MOVE_ENABLE == false) { stop(); } else { play(); }
Symbol 306 MovieClip Frame 16
if (_root.MC_MOVE_ENABLE == false) { stop(); } else { play(); }
Symbol 315 MovieClip Frame 1
if (_root.MC_MOVE_ENABLE == false) { stop(); } else { play(); }
Symbol 315 MovieClip Frame 4
if (_root.MC_MOVE_ENABLE == false) { stop(); } else { play(); }
Symbol 315 MovieClip Frame 7
if (_root.MC_MOVE_ENABLE == false) { stop(); } else { play(); }
Symbol 315 MovieClip Frame 10
if (_root.MC_MOVE_ENABLE == false) { stop(); } else { play(); }
Symbol 315 MovieClip Frame 13
if (_root.MC_MOVE_ENABLE == false) { stop(); } else { play(); }
Symbol 315 MovieClip Frame 16
if (_root.MC_MOVE_ENABLE == false) { stop(); } else { play(); }
Symbol 328 MovieClip Frame 1
if (_root.MC_MOVE_ENABLE == false) { stop(); } else { play(); }
Symbol 328 MovieClip Frame 4
if (_root.MC_MOVE_ENABLE == false) { stop(); } else { play(); }
Symbol 328 MovieClip Frame 7
if (_root.MC_MOVE_ENABLE == false) { stop(); } else { play(); }
Symbol 328 MovieClip Frame 10
if (_root.MC_MOVE_ENABLE == false) { stop(); } else { play(); }
Symbol 328 MovieClip Frame 13
if (_root.MC_MOVE_ENABLE == false) { stop(); } else { play(); }
Symbol 328 MovieClip Frame 16
if (_root.MC_MOVE_ENABLE == false) { stop(); } else { play(); }
Symbol 345 MovieClip Frame 1
if (_root.MC_MOVE_ENABLE == false) { stop(); } else { play(); }
Symbol 345 MovieClip Frame 3
if (_root.MC_MOVE_ENABLE == false) { stop(); } else { play(); }
Symbol 345 MovieClip Frame 11
if (_root.MC_MOVE_ENABLE == false) { stop(); } else { play(); }
Symbol 345 MovieClip Frame 13
if (_root.MC_MOVE_ENABLE == false) { stop(); } else { play(); }
Symbol 345 MovieClip Frame 15
if (_root.MC_MOVE_ENABLE == false) { stop(); } else { play(); }
Symbol 345 MovieClip Frame 17
if (_root.MC_MOVE_ENABLE == false) { stop(); } else { play(); }
Symbol 345 MovieClip Frame 19
if (_root.MC_MOVE_ENABLE == false) { stop(); } else { play(); }
Symbol 345 MovieClip Frame 21
stop();
Symbol 514 MovieClip Frame 1
function hitcheck(flag, move1x, move1y, move2x, move2y, damage, hitdownflag, guarddam) { if (this == _level0.main) { target = _root.enemy; targetwidth = _root.enemywidth; targetheight = _root.enemyheight; } else { target = _root.main; targetwidth = _root.mainwidth; targetheight = _root.mainheight; } if (this._xscale == 100) { xatt = (target._x - (targetwidth / 2)) - random(targetwidth / 2); yatt = target._y + (targetheight / 2); } else { xatt = (target._x + (targetwidth / 2)) + random(targetwidth / 2); yatt = target._y + (targetheight / 2); move1x = -move1x; move2x = -move2x; } if (hit.hitTest(target.damarea)) { trace(i); i++; this._x = this._x + move1x; this._y = this._y + move1y; target._x = target._x + move2x; target._y = target._y + move2y; if (this == _level0.main) { special2play = false; _root.hitdelay2 = true; if (_root.guard2 == true) { _root.guardview._x = xatt; _root.guardview._y = yatt; _root.guardview._visible = true; _root.guardview.play(); target.gotoAndPlay("guard"); damage = guarddam; } else { _root.hitflag[flag] = 1; _root.hitnum++; _root.blood._x = xatt; _root.blood._y = yatt; _root.blood._visible = true; _root.blood.play(); if (hitdownflag == true) { target.gotoAndPlay("hitdown"); } else { target.gotoAndPlay("damage"); } } if (this._xscale == 100) { _root.Direction2 = "right"; } else { _root.Direction2 = "left"; } justlife = _root.currentlife2; _root.currentlife2 = _root.currentlife2 - damage; if (_root.currentlife2 <= 0) { _root.life2reduce._width = (_root.life2width * justlife) / _root.alllife2; _root.life2reduce._x = _root.life2x - (_root.life2width / 2); } else { _root.life2reduce._width = (_root.life2width * damage) / _root.alllife2; _root.life2reduce._x = (_root.life2x - (_root.life2width / 2)) + ((_root.life2width * (justlife - damage)) / _root.alllife2); } _root.life2reduce._y = _root.life2._y; _root.life2reduce._visible = true; _root.life2reduce.play(); } else { special2playenemy = false; _root.hitdelay = true; if (_root.guard == true) { _root.guardview._x = xatt; _root.guardview._y = yatt; _root.guardview._visible = true; _root.guardview.play(); target.gotoAndPlay("guard"); damage = guarddam; } else { _root.hitflag2[flag] = 1; _root.hitnum++; _root.blood._x = xatt; _root.blood._y = yatt; _root.blood._visible = true; _root.blood.play(); if (hitdownflag == true) { target.gotoAndPlay("hitdown"); } else { target.gotoAndPlay("damage"); } } if (this._xscale == 100) { _root.Direction = "right"; } else { _root.Direction = "left"; } justlife = _root.currentlife1; _root.currentlife1 = _root.currentlife1 - damage; if (_root.currentlife1 <= 0) { _root.life1reduce._width = (_root.life1width * justlife) / _root.alllife1; _root.life1reduce._x = _root.life1x + (_root.life1width / 2); } else { _root.life1reduce._width = (_root.life1width * damage) / _root.alllife1; _root.life1reduce._x = (_root.life1x + (_root.life1width / 2)) - ((_root.life1width * (justlife - damage)) / _root.alllife1); } _root.life1reduce._y = _root.life1._y; _root.life1reduce._visible = true; _root.life1reduce.play(); } if (_root.hitnum > 1) { _root.hitnumview._visible = true; _root.hitnumview.hit = _root.hitnum; _root.hitnumview.play(); } if (_root.hitnum > 1) { _root.totledamage = _root.totledamage + damage; } else { _root.totledamage = damage; } } } stop();
Symbol 514 MovieClip Frame 7
stop();
Symbol 514 MovieClip Frame 15
stop();
Symbol 514 MovieClip Frame 23
stop();
Symbol 514 MovieClip Frame 30
stop();
Symbol 514 MovieClip Frame 38
if (this == _level0.main) { _root.hitflag[1] = 0; } else { _root.hitflag2[1] = 0; }
Symbol 514 MovieClip Frame 41
if (this == _level0.main) { if (_root.hitflag[1] == 0) { hitcheck(1, -3, 0, 3, 0, 6, false, 0); } } else if (_root.hitflag2[1] == 0) { hitcheck(1, -3, 0, 3, 0, 6, false, 0); }
Symbol 514 MovieClip Frame 44
if (this == _level0.main) { if (_root.hitflag[1] == 0) { hitcheck(1, -3, 0, 3, 0, 6, false, 0); } } else if (_root.hitflag2[1] == 0) { hitcheck(1, -3, 0, 3, 0, 6, false, 0); }
Symbol 514 MovieClip Frame 51
stop(); if (this == _level0.main) { _root.hitdelay = false; } else { _root.hitdelay2 = false; }
Symbol 514 MovieClip Frame 60
if (this == _level0.main) { if (_root.hitflag[1] == 0) { hitcheck(1, -3, 0, 3, 0, 6, false, 0); } } else if (_root.hitflag2[1] == 0) { hitcheck(1, -3, 0, 3, 0, 6, false, 0); }
Symbol 514 MovieClip Frame 67
hitcheck(0, 0, 0, 0, 0, 30, true, 2);
Symbol 514 MovieClip Frame 80
hitcheck(0, -10, 0, 10, 0, 50, true, 2);
Symbol 514 MovieClip Frame 87
stop(); if (this == _level0.main) { _root.hitdelay = false; _root.specialplay = false; } else { _root.hitdelay2 = false; _root.specialplay2 = false; }
Symbol 514 MovieClip Frame 88
if (this == _level0.main) { _root.hitflag[2] = 0; } else { _root.hitflag2[2] = 0; }
Symbol 514 MovieClip Frame 97
if (this == _level0.main) { if (_root.hitflag[2] == 0) { hitcheck(2, -6, 0, 6, 0, 15, false, 0); } } else if (_root.hitflag2[2] == 0) { hitcheck(2, -6, 0, 6, 0, 15, false, 0); }
Symbol 514 MovieClip Frame 107
stop(); if (this == _level0.main) { _root.hitdelay = false; } else { _root.hitdelay2 = false; }
Symbol 514 MovieClip Frame 112
Symbol 514 MovieClip Frame 120
hitcheck(0, -6, 0, 6, 0, 15, true, 1);
Symbol 514 MovieClip Frame 121
hitcheck(0, -6, 0, 6, 0, 15, true, 1);
Symbol 514 MovieClip Frame 122
hitcheck(0, -6, 0, 6, 0, 15, true, 1);
Symbol 514 MovieClip Frame 123
hitcheck(0, -6, 0, 6, 0, 15, true, 1);
Symbol 514 MovieClip Frame 124
hitcheck(0, -6, 0, 6, 0, 15, true, 1);
Symbol 514 MovieClip Frame 125
hitcheck(0, -6, 0, 6, 0, 15, true, 1);
Symbol 514 MovieClip Frame 126
hitcheck(0, -6, 0, 6, 0, 15, true, 1);
Symbol 514 MovieClip Frame 127
hitcheck(0, -6, 0, 6, 0, 15, true, 1);
Symbol 514 MovieClip Frame 128
hitcheck(0, -6, 0, 6, 0, 15, true, 1);
Symbol 514 MovieClip Frame 129
hitcheck(0, -6, 0, 6, 0, 15, true, 1);
Symbol 514 MovieClip Frame 130
hitcheck(0, -6, 0, 6, 0, 15, true, 1);
Symbol 514 MovieClip Frame 131
hitcheck(0, -6, 0, 6, 0, 15, true, 1);
Symbol 514 MovieClip Frame 132
hitcheck(0, -6, 0, 6, 0, 15, true, 1);
Symbol 514 MovieClip Frame 133
hitcheck(0, -6, 0, 6, 0, 15, true, 1);
Symbol 514 MovieClip Frame 134
hitcheck(0, -6, 0, 6, 0, 15, true, 1);
Symbol 514 MovieClip Frame 135
hitcheck(0, -6, 0, 6, 0, 15, true, 1);
Symbol 514 MovieClip Frame 136
hitcheck(0, -6, 0, 6, 0, 15, true, 1);
Symbol 514 MovieClip Frame 137
hitcheck(0, -6, 0, 6, 0, 15, true, 1);
Symbol 514 MovieClip Frame 138
hitcheck(0, -6, 0, 6, 0, 15, true, 1);
Symbol 514 MovieClip Frame 139
hitcheck(0, -6, 0, 6, 0, 15, true, 1);
Symbol 514 MovieClip Frame 140
hitcheck(0, -6, 0, 6, 0, 15, true, 1);
Symbol 514 MovieClip Frame 152
if (this == _level0.main) { _root.special2play = false; } else { _root.special2playenemy = false; }
Symbol 514 MovieClip Frame 156
stop(); if (this == _level0.main) { _root.hitdelay = false; _root.specialplay = false; } else { _root.hitdelay2 = false; _root.specialplay2 = false; }
Symbol 514 MovieClip Frame 160
if (this == _level0.main) { _root.enemy.stop(); } else { _root.main.stop(); } _root.MC_MOVE_ENABLE = false; _root.darkbg._visible = true;
Symbol 514 MovieClip Frame 180
_root.MC_MOVE_ENABLE = true; if (this == _level0.main) { _root.enemy.play(); } else { _root.main.play(); } _root.darkbg._visible = false;
Symbol 514 MovieClip Frame 181
if (this._xscale == 100) { if ((this._x + hitarea._width) < 400) { this._x = this._x + 6; } } else if ((this._x - hitarea._width) > 0) { this._x = this._x - 6; } hitcheck(0, 0, 0, 0, 0, 40, false, 2);
Symbol 514 MovieClip Frame 182
if (this._xscale == 100) { if ((this._x + hitarea._width) < 400) { this._x = this._x + 30; } } else if ((this._x - hitarea._width) > 0) { this._x = this._x - 30; }
Symbol 514 MovieClip Frame 183
if (this._xscale == 100) { if ((this._x + hitarea._width) < 400) { this._x = this._x + 6; } } else if ((this._x - hitarea._width) > 0) { this._x = this._x - 6; }
Symbol 514 MovieClip Frame 184
if (this._xscale == 100) { if ((this._x + hitarea._width) < 400) { this._x = this._x + 6; } } else if ((this._x - hitarea._width) > 0) { this._x = this._x - 6; } hitcheck(0, 0, 0, 0, 0, 5, false, 2);
Symbol 514 MovieClip Frame 185
if (this._xscale == 100) { if ((this._x + hitarea._width) < 400) { this._x = this._x + 6; } } else if ((this._x - hitarea._width) > 0) { this._x = this._x - 6; }
Symbol 514 MovieClip Frame 186
if (this._xscale == 100) { if ((this._x + hitarea._width) < 400) { this._x = this._x + 6; } } else if ((this._x - hitarea._width) > 0) { this._x = this._x - 6; }
Symbol 514 MovieClip Frame 187
if (this._xscale == 100) { if ((this._x + hitarea._width) < 400) { this._x = this._x + 6; } } else if ((this._x - hitarea._width) > 0) { this._x = this._x - 6; } hitcheck(0, 0, 0, 0, 0, 5, false, 2);
Symbol 514 MovieClip Frame 188
if (this._xscale == 100) { if ((this._x + hitarea._width) < 400) { this._x = this._x + 6; } } else if ((this._x - hitarea._width) > 0) { this._x = this._x - 6; }
Symbol 514 MovieClip Frame 189
if (this._xscale == 100) { if ((this._x + hitarea._width) < 400) { this._x = this._x + 6; } } else if ((this._x - hitarea._width) > 0) { this._x = this._x - 6; }
Symbol 514 MovieClip Frame 190
if (this._xscale == 100) { if ((this._x + hitarea._width) < 400) { this._x = this._x + 6; } } else if ((this._x - hitarea._width) > 0) { this._x = this._x - 6; } hitcheck(0, 0, 0, 0, 0, 5, false, 2);
Symbol 514 MovieClip Frame 191
if (this._xscale == 100) { if ((this._x + hitarea._width) < 400) { this._x = this._x + 6; } } else if ((this._x - hitarea._width) > 0) { this._x = this._x - 6; }
Symbol 514 MovieClip Frame 192
if (this._xscale == 100) { if ((this._x + hitarea._width) < 400) { this._x = this._x + 6; } } else if ((this._x - hitarea._width) > 0) { this._x = this._x - 6; }
Symbol 514 MovieClip Frame 193
if (this._xscale == 100) { if ((this._x + hitarea._width) < 400) { this._x = this._x + 6; } } else if ((this._x - hitarea._width) > 0) { this._x = this._x - 6; } hitcheck(0, 0, 0, 0, 0, 5, false, 2);
Symbol 514 MovieClip Frame 194
if (this._xscale == 100) { if ((this._x + hitarea._width) < 400) { this._x = this._x + 6; } } else if ((this._x - hitarea._width) > 0) { this._x = this._x - 6; }
Symbol 514 MovieClip Frame 195
if (this._xscale == 100) { if ((this._x + hitarea._width) < 400) { this._x = this._x + 6; } } else if ((this._x - hitarea._width) > 0) { this._x = this._x - 6; }
Symbol 514 MovieClip Frame 196
if (this._xscale == 100) { if ((this._x + hitarea._width) < 400) { this._x = this._x + 6; } } else if ((this._x - hitarea._width) > 0) { this._x = this._x - 6; } hitcheck(0, 0, 0, 0, 0, 10, true, 2);
Symbol 514 MovieClip Frame 197
if (this._xscale == 100) { if ((this._x + hitarea._width) < 400) { this._x = this._x + 6; } } else if ((this._x - hitarea._width) > 0) { this._x = this._x - 6; }
Symbol 514 MovieClip Frame 198
if (this._xscale == 100) { if ((this._x + hitarea._width) < 400) { this._x = this._x + 6; } } else if ((this._x - hitarea._width) > 0) { this._x = this._x - 6; }
Symbol 514 MovieClip Frame 208
stop(); if (this == _level0.main) { _root.hitdelay = false; _root.specialplay = false; } else { _root.hitdelay2 = false; _root.specialplay2 = false; }
Symbol 514 MovieClip Frame 213
if (this == _level0.main) { _root.specialplay = false; i = 0; while (i < _root.hitflag.length) { _root.hitflag[i] = 0; i++; } } else { _root.specialplay2 = false; i = 0; while (i < _root.hitflag2.length) { _root.hitflag2[i] = 0; i++; } }
Symbol 514 MovieClip Frame 229
stop(); if (this == _level0.main) { _root.hitdelay = false; } else { _root.hitdelay2 = false; } _root.hitnum = 0;
Symbol 514 MovieClip Frame 232
if (this == _level0.main) { _root.specialplay = false; i = 0; while (i < _root.hitflag.length) { _root.hitflag[i] = 0; i++; } } else { _root.special2play = false; i = 0; while (i < _root.hitflag2.length) { _root.hitflag2[i] = 0; i++; } }
Symbol 514 MovieClip Frame 237
stop(); if (this == _level0.main) { _root.hitdelay = false; } else { _root.hitdelay2 = false; }
Symbol 514 MovieClip Frame 242
if (this == _level0.main) { _root.specialplay = false; _root.MOVE_UP = "none"; i = 0; while (i < _root.hitflag.length) { _root.hitflag[i] = 0; i++; } } else { _root.specialplay2 = false; _root.MOVE_UP2 = "none"; i = 0; while (i < _root.hitflag2.length) { _root.hitflag2[i] = 0; i++; } } _root.hitnum = 0; if (this._xscale == 100) { if (this._x > 0) { this._x = this._x - 3; } } else if (this._x < 400) { this._x = this._x + 3; }
Symbol 514 MovieClip Frame 243
if (this._xscale == 100) { if (this._x > 0) { this._x = this._x - 3; } } else if (this._x < 400) { this._x = this._x + 3; }
Symbol 514 MovieClip Frame 244
if (this._xscale == 100) { if (this._x > 0) { this._x = this._x - 3; } } else if (this._x < 400) { this._x = this._x + 3; }
Symbol 514 MovieClip Frame 245
if (this._xscale == 100) { if (this._x > 0) { this._x = this._x - 3; } } else if (this._x < 400) { this._x = this._x + 3; }
Symbol 514 MovieClip Frame 246
if (this._xscale == 100) { if (this._x > 0) { this._x = this._x - 3; } } else if (this._x < 400) { this._x = this._x + 3; }
Symbol 514 MovieClip Frame 247
if (this._xscale == 100) { if (this._x > 0) { this._x = this._x - 3; } } else if (this._x < 400) { this._x = this._x + 3; }
Symbol 514 MovieClip Frame 248
_root.downstep = (_root.ymax - this._y) / 9; this._y = this._y + _root.downstep; if (this._xscale == 100) { if (this._x > 0) { this._x = this._x - 3; } } else if (this._x < 400) { this._x = this._x + 3; }
Symbol 514 MovieClip Frame 249
this._y = this._y + _root.downstep; if (this._xscale == 100) { if (this._x > 0) { this._x = this._x - 3; } } else if (this._x < 400) { this._x = this._x + 3; }
Symbol 514 MovieClip Frame 250
this._y = this._y + _root.downstep; if (this._xscale == 100) { if (this._x > 0) { this._x = this._x - 3; } } else if (this._x < 400) { this._x = this._x + 3; }
Symbol 514 MovieClip Frame 251
this._y = this._y + _root.downstep; if (this._xscale == 100) { if (this._x > 0) { this._x = this._x - 3; } } else if (this._x < 400) { this._x = this._x + 3; }
Symbol 514 MovieClip Frame 252
this._y = this._y + _root.downstep; if (this._xscale == 100) { if (this._x > 0) { this._x = this._x - 3; } } else if (this._x < 400) { this._x = this._x + 3; }
Symbol 514 MovieClip Frame 253
this._y = this._y + _root.downstep; if (this._xscale == 100) { if (this._x > 0) { this._x = this._x - 3; } } else if (this._x < 400) { this._x = this._x + 3; }
Symbol 514 MovieClip Frame 254
this._y = this._y + _root.downstep; if (this._xscale == 100) { if (this._x > 0) { this._x = this._x - 3; } } else if (this._x < 400) { this._x = this._x + 3; }
Symbol 514 MovieClip Frame 255
this._y = this._y + _root.downstep; if (this._xscale == 100) { if (this._x > 0) { this._x = this._x - 3; } } else if (this._x < 400) { this._x = this._x + 3; }
Symbol 514 MovieClip Frame 256
this._y = this._y + _root.downstep; if (this._xscale == 100) { if (this._x > 0) { this._x = this._x - 3; } } else if (this._x < 400) { this._x = this._x + 3; }
Symbol 514 MovieClip Frame 257
this._y = _root.ymax; if (this._xscale == 100) { if (this._x > 0) { this._x = this._x - 3; } } else if (this._x < 400) { this._x = this._x + 3; }
Symbol 514 MovieClip Frame 258
if (this._xscale == 100) { if (this._x > 0) { this._x = this._x - 3; } } else if (this._x < 400) { this._x = this._x + 3; }
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if (this._xscale == 100) { if (this._x > 0) { this._x = this._x - 3; } } else if (this._x < 400) { this._x = this._x + 3; }
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if (this._xscale == 100) { if (this._x > 0) { this._x = this._x - 3; } } else if (this._x < 400) { this._x = this._x + 3; }
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if (this._xscale == 100) { if (this._x > 0) { this._x = this._x - 3; } } else if (this._x < 400) { this._x = this._x + 3; }
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if (this._xscale == 100) { if (this._x > 0) { this._x = this._x - 3; } } else if (this._x < 400) { this._x = this._x + 3; }
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if (this._xscale == 100) { if (this._x > 0) { this._x = this._x - 3; } } else if (this._x < 400) { this._x = this._x + 3; }
Symbol 514 MovieClip Frame 264
if (this._xscale == 100) { if (this._x > 0) { this._x = this._x - 3; } } else if (this._x < 400) { this._x = this._x + 3; }
Symbol 514 MovieClip Frame 295
stop(); if (this == _level0.main) { _root.hitdelay = false; } else { _root.hitdelay2 = false; } if (this._xscale == 100) { if (this._x > 0) { this._x = this._x - 3; } } else if (this._x < 400) { this._x = this._x + 3; }
Symbol 514 MovieClip Frame 303
if (this == _level0.main) { _root.hitflag[3] = 0; } else { _root.hitflag2[3] = 0; }
Symbol 514 MovieClip Frame 307
if (this == _level0.main) { if (_root.hitflag[3] == 0) { hitcheck(3, -3, 0, 3, 0, 15, false, 0); } } else if (_root.hitflag2[3] == 0) { hitcheck(3, -3, 0, 3, 0, 15, false, 0); }
Symbol 514 MovieClip Frame 308
if (this == _level0.main) { if (_root.hitflag[3] == 0) { hitcheck(3, -3, 0, 3, 0, 15, false, 0); } } else if (_root.hitflag2[3] == 0) { hitcheck(3, -3, 0, 3, 0, 15, false, 0); }
Symbol 514 MovieClip Frame 309
if (this == _level0.main) { if (_root.hitflag[3] == 0) { hitcheck(3, -3, 0, 3, 0, 15, false, 0); } } else if (_root.hitflag2[3] == 0) { hitcheck(3, -3, 0, 3, 0, 15, false, 0); }
Symbol 514 MovieClip Frame 310
if (this == _level0.main) { if (_root.hitflag[3] == 0) { hitcheck(3, -3, 0, 3, 0, 15, false, 0); } } else if (_root.hitflag2[3] == 0) { hitcheck(3, -3, 0, 3, 0, 15, false, 0); }
Symbol 514 MovieClip Frame 311
if (this == _level0.main) { if (_root.hitflag[3] == 0) { hitcheck(3, -3, 0, 3, 0, 15, false, 0); } } else if (_root.hitflag2[3] == 0) { hitcheck(3, -3, 0, 3, 0, 15, false, 0); }
Symbol 514 MovieClip Frame 312
if (this == _level0.main) { if (_root.hitflag[3] == 0) { hitcheck(3, -3, 0, 3, 0, 15, false, 0); } } else if (_root.hitflag2[3] == 0) { hitcheck(3, -3, 0, 3, 0, 15, false, 0); }
Symbol 514 MovieClip Frame 313
if (this == _level0.main) { if (_root.hitflag[3] == 0) { hitcheck(3, -3, 0, 3, 0, 15, false, 0); } } else if (_root.hitflag2[3] == 0) { hitcheck(3, -3, 0, 3, 0, 15, false, 0); }
Symbol 514 MovieClip Frame 314
if (this == _level0.main) { if (_root.hitflag[3] == 0) { hitcheck(3, -3, 0, 3, 0, 15, false, 0); } } else if (_root.hitflag2[3] == 0) { hitcheck(3, -3, 0, 3, 0, 15, false, 0); }
Symbol 514 MovieClip Frame 315
if (this == _level0.main) { if (_root.hitflag[3] == 0) { hitcheck(3, -3, 0, 3, 0, 15, false, 0); } } else if (_root.hitflag2[3] == 0) { hitcheck(3, -3, 0, 3, 0, 15, false, 0); }
Symbol 514 MovieClip Frame 316
if (this == _level0.main) { if (_root.hitflag[3] == 0) { hitcheck(3, -3, 0, 3, 0, 15, false, 0); } } else if (_root.hitflag2[3] == 0) { hitcheck(3, -3, 0, 3, 0, 15, false, 0); }
Symbol 514 MovieClip Frame 317
if (this == _level0.main) { if (_root.hitflag[3] == 0) { hitcheck(3, -3, 0, 3, 0, 15, false, 0); } } else if (_root.hitflag2[3] == 0) { hitcheck(3, -3, 0, 3, 0, 15, false, 0); }
Symbol 514 MovieClip Frame 318
if (this == _level0.main) { if (_root.hitflag[3] == 0) { hitcheck(3, -3, 0, 3, 0, 15, false, 0); } } else if (_root.hitflag2[3] == 0) { hitcheck(3, -3, 0, 3, 0, 15, false, 0); }
Symbol 514 MovieClip Frame 319
if (this == _level0.main) { if (_root.hitflag[3] == 0) { hitcheck(3, -3, 0, 3, 0, 15, false, 0); } } else if (_root.hitflag2[3] == 0) { hitcheck(3, -3, 0, 3, 0, 15, false, 0); }
Symbol 514 MovieClip Frame 320
if (this == _level0.main) { if (_root.hitflag[3] == 0) { hitcheck(3, -3, 0, 3, 0, 15, false, 0); } } else if (_root.hitflag2[3] == 0) { hitcheck(3, -3, 0, 3, 0, 15, false, 0); }
Symbol 514 MovieClip Frame 321
if (this == _level0.main) { if (_root.hitflag[3] == 0) { hitcheck(3, -3, 0, 3, 0, 15, false, 0); } } else if (_root.hitflag2[3] == 0) { hitcheck(3, -3, 0, 3, 0, 15, false, 0); }
Symbol 514 MovieClip Frame 322
if (this == _level0.main) { if (_root.hitflag[3] == 0) { hitcheck(3, -3, 0, 3, 0, 15, false, 0); } } else if (_root.hitflag2[3] == 0) { hitcheck(3, -3, 0, 3, 0, 15, false, 0); }
Symbol 514 MovieClip Frame 323
if (this == _level0.main) { if (_root.hitflag[3] == 0) { hitcheck(3, -3, 0, 3, 0, 15, false, 0); } } else if (_root.hitflag2[3] == 0) { hitcheck(3, -3, 0, 3, 0, 15, false, 0); }
Symbol 514 MovieClip Frame 324
if (this == _level0.main) { if (_root.hitflag[3] == 0) { hitcheck(3, -3, 0, 3, 0, 15, false, 0); } } else if (_root.hitflag2[3] == 0) { hitcheck(3, -3, 0, 3, 0, 15, false, 0); }
Symbol 514 MovieClip Frame 325
stop(); if (this == _level0.main) { _root.hitdelay = false; } else { _root.hitdelay2 = false; } if (this._xscale == 100) { if (this._x > 0) { this._x = this._x - 3; } } else if (this._x < 400) { this._x = this._x + 3; }
Symbol 519 MovieClip Frame 15
stop(); _root.hitnumview._visible = false;
Symbol 523 MovieClip Frame 8
stop(); _root.blood._visible = false;
Symbol 525 MovieClip Frame 4
stop(); _root.guardview._visible = false;
Symbol 527 MovieClip Frame 30
stop(); _root.life1reduce._visible = false;
Symbol 528 MovieClip Frame 20
stop(); _root.life2reduce._visible = false;
Symbol 557 MovieClip Frame 55
stop();
Symbol 569 Button
on (release) { gotoAndPlay (471); }
Symbol 579 MovieClip Frame 55
stop();
Symbol 582 Button
on (release) { gotoAndPlay (471); }

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Symbol 462 GraphicUsed by:514
Symbol 463 GraphicUsed by:514
Symbol 464 GraphicUsed by:514
Symbol 465 GraphicUsed by:514
Symbol 466 GraphicUsed by:514
Symbol 467 GraphicUsed by:514
Symbol 468 GraphicUsed by:514
Symbol 469 GraphicUsed by:514 569
Symbol 470 GraphicUsed by:514
Symbol 471 GraphicUsed by:514
Symbol 472 GraphicUsed by:474
Symbol 473 GraphicUsed by:474
Symbol 474 MovieClipUses:472 295 473 297Used by:514
Symbol 475 GraphicUsed by:514
Symbol 476 GraphicUsed by:514
Symbol 477 GraphicUsed by:514
Symbol 478 GraphicUsed by:514
Symbol 479 GraphicUsed by:514
Symbol 480 GraphicUsed by:514
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Symbol 482 GraphicUsed by:514
Symbol 483 GraphicUsed by:514
Symbol 484 GraphicUsed by:514
Symbol 485 GraphicUsed by:514
Symbol 486 GraphicUsed by:514
Symbol 487 GraphicUsed by:514
Symbol 488 GraphicUsed by:514
Symbol 489 GraphicUsed by:514
Symbol 490 GraphicUsed by:514
Symbol 491 GraphicUsed by:514
Symbol 492 GraphicUsed by:514
Symbol 493 GraphicUsed by:514
Symbol 494 GraphicUsed by:514
Symbol 495 GraphicUsed by:514
Symbol 496 GraphicUsed by:514
Symbol 497 GraphicUsed by:514
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Symbol 499 GraphicUsed by:514
Symbol 500 GraphicUsed by:514
Symbol 501 GraphicUsed by:514
Symbol 502 GraphicUsed by:514
Symbol 503 GraphicUsed by:514
Symbol 504 GraphicUsed by:514
Symbol 505 GraphicUsed by:507
Symbol 506 GraphicUsed by:507
Symbol 507 MovieClipUses:505 295 506 297Used by:514
Symbol 508 GraphicUsed by:510
Symbol 509 GraphicUsed by:510
Symbol 510 MovieClipUses:508 295 509 297Used by:514
Symbol 511 GraphicUsed by:513
Symbol 512 GraphicUsed by:513
Symbol 513 MovieClipUses:511 295 512 297Used by:514
Symbol 514 MovieClipUses:306 152 315 328 345 348 349 352 353 295 354 297 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 400 403 404 405 406 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 269 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 507 510 513Used by:Timeline
Symbol 515 TextUses:50Used by:519
Symbol 516 EditableTextUses:50Used by:519
Symbol 517 EditableTextUses:50Used by:519
Symbol 518 EditableTextUses:50Used by:519
Symbol 519 MovieClipUses:515 516 517 518Used by:Timeline
Symbol 520 EditableTextUses:20Used by:Timeline
Symbol 521 GraphicUsed by:523
Symbol 522 GraphicUsed by:523
Symbol 523 MovieClipUses:521 522Used by:Timeline
Symbol 524 GraphicUsed by:525
Symbol 525 MovieClipUses:524Used by:Timeline
Symbol 526 GraphicUsed by:Timeline
Symbol 527 MovieClipUses:151Used by:Timeline
Symbol 528 MovieClipUses:151Used by:Timeline
Symbol 529 GraphicUsed by:530 533
Symbol 530 MovieClipUses:529Used by:Timeline
Symbol 531 GraphicUsed by:532
Symbol 532 MovieClipUses:531Used by:Timeline
Symbol 533 MovieClipUses:529Used by:Timeline
Symbol 534 GraphicUsed by:535
Symbol 535 MovieClipUses:534Used by:Timeline
Symbol 536 GraphicUsed by:549
Symbol 537 GraphicUsed by:549
Symbol 538 GraphicUsed by:549
Symbol 539 GraphicUsed by:549
Symbol 540 FontUsed by:541 545
Symbol 541 TextUses:540Used by:549
Symbol 542 GraphicUsed by:549
Symbol 543 GraphicUsed by:549
Symbol 544 GraphicUsed by:549
Symbol 545 TextUses:540Used by:549
Symbol 546 GraphicUsed by:549
Symbol 547 GraphicUsed by:549
Symbol 548 GraphicUsed by:549
Symbol 549 MovieClipUses:536 537 137 138 538 131 93 539 541 542 396 543 297 544 545 546 547 548Used by:Timeline
Symbol 550 EditableTextUses:50Used by:Timeline
Symbol 551 GraphicUsed by:Timeline
Symbol 552 GraphicUsed by:557
Symbol 553 GraphicUsed by:557
Symbol 554 GraphicUsed by:557
Symbol 555 FontUsed by:556 565 578 581
Symbol 556 TextUses:555Used by:557
Symbol 557 MovieClipUses:2 552 137 138 553 131 554 556Used by:Timeline
Symbol 558 GraphicUsed by:569
Symbol 559 GraphicUsed by:569
Symbol 560 GraphicUsed by:569
Symbol 561 GraphicUsed by:569
Symbol 562 GraphicUsed by:569
Symbol 563 GraphicUsed by:569
Symbol 564 GraphicUsed by:569
Symbol 565 TextUses:555Used by:569
Symbol 566 GraphicUsed by:569
Symbol 567 GraphicUsed by:569
Symbol 568 GraphicUsed by:569
Symbol 569 ButtonUses:558 469 559 396 560 561 562 563 564 565 566 567 568Used by:Timeline
Symbol 570 EditableTextUses:20Used by:Timeline
Symbol 571 GraphicUsed by:Timeline
Symbol 572 GraphicUsed by:579
Symbol 573 GraphicUsed by:579
Symbol 574 GraphicUsed by:579
Symbol 575 GraphicUsed by:579
Symbol 576 GraphicUsed by:579
Symbol 577 GraphicUsed by:579
Symbol 578 TextUses:555Used by:579
Symbol 579 MovieClipUses:572 396 573 93 297 574 575 576 577 578Used by:Timeline
Symbol 580 GraphicUsed by:582
Symbol 581 TextUses:555Used by:582
Symbol 582 ButtonUses:280 580 581 277 137 278 265 279 131Used by:Timeline
Streaming Sound 1Used by:Timeline

Instance Names

"bar"Frame 1Symbol 7 MovieClip
"bg"Frame 471Symbol 132 MovieClip
"shadow1"Frame 471Symbol 133 MovieClip
"shadow2"Frame 471Symbol 133 MovieClip
"darkbg"Frame 471Symbol 135 MovieClip
"main"Frame 471Symbol 292 MovieClip
"enemy"Frame 471Symbol 514 MovieClip
"hitnumview"Frame 471Symbol 519 MovieClip
"blood"Frame 471Symbol 523 MovieClip
"guardview"Frame 471Symbol 525 MovieClip
"life1reduce"Frame 471Symbol 527 MovieClip
"life2reduce"Frame 471Symbol 528 MovieClip
"life2"Frame 471Symbol 530 MovieClip
"life2shape"Frame 471Symbol 532 MovieClip
"life1"Frame 471Symbol 533 MovieClip
"life1shape"Frame 471Symbol 535 MovieClip
"timeview"Frame 471Symbol 550 EditableText
"move"Symbol 261 MovieClip Frame 1Symbol 259 MovieClip
"move"Symbol 292 MovieClip Frame 1Symbol 150 MovieClip
"damarea"Symbol 292 MovieClip Frame 1Symbol 152 MovieClip
"move"Symbol 292 MovieClip Frame 7Symbol 165 MovieClip
"move"Symbol 292 MovieClip Frame 15Symbol 176 MovieClip
"move"Symbol 292 MovieClip Frame 23Symbol 192 MovieClip
"move"Symbol 292 MovieClip Frame 38Symbol 195 MovieClip
"move"Symbol 292 MovieClip Frame 41Symbol 198 MovieClip
"move"Symbol 292 MovieClip Frame 44Symbol 204 MovieClip
"hit"Symbol 292 MovieClip Frame 44Symbol 152 MovieClip
"move"Symbol 292 MovieClip Frame 48Symbol 198 MovieClip
"move"Symbol 292 MovieClip Frame 51Symbol 195 MovieClip
"damarea"Symbol 292 MovieClip Frame 65Symbol 152 MovieClip
"hit"Symbol 292 MovieClip Frame 65Symbol 152 MovieClip
"damarea"Symbol 292 MovieClip Frame 80Symbol 152 MovieClip
"move"Symbol 292 MovieClip Frame 88Symbol 195 MovieClip
"hit"Symbol 292 MovieClip Frame 97Symbol 152 MovieClip
"move"Symbol 292 MovieClip Frame 107Symbol 195 MovieClip
"hit"Symbol 292 MovieClip Frame 120Symbol 152 MovieClip
"move"Symbol 292 MovieClip Frame 156Symbol 195 MovieClip
"move"Symbol 292 MovieClip Frame 162Symbol 234 MovieClip
"move"Symbol 292 MovieClip Frame 164Symbol 238 MovieClip
"hit"Symbol 292 MovieClip Frame 164Symbol 152 MovieClip
"move"Symbol 292 MovieClip Frame 199Symbol 234 MovieClip
"move"Symbol 292 MovieClip Frame 202Symbol 195 MovieClip
"move"Symbol 292 MovieClip Frame 229Symbol 195 MovieClip
"move"Symbol 292 MovieClip Frame 232Symbol 238 MovieClip
"move"Symbol 292 MovieClip Frame 303Symbol 283 MovieClip
"move"Symbol 292 MovieClip Frame 305Symbol 287 MovieClip
"move"Symbol 292 MovieClip Frame 307Symbol 291 MovieClip
"damarea"Symbol 292 MovieClip Frame 307Symbol 152 MovieClip
"hit"Symbol 292 MovieClip Frame 307Symbol 152 MovieClip
"damarea"Symbol 514 MovieClip Frame 1Symbol 152 MovieClip
"hit"Symbol 514 MovieClip Frame 44Symbol 152 MovieClip
"hit"Symbol 514 MovieClip Frame 60Symbol 152 MovieClip
"damarea"Symbol 514 MovieClip Frame 73Symbol 152 MovieClip
"hit"Symbol 514 MovieClip Frame 88Symbol 152 MovieClip
"hit"Symbol 514 MovieClip Frame 97Symbol 152 MovieClip
"hit"Symbol 514 MovieClip Frame 120Symbol 152 MovieClip
"hit"Symbol 514 MovieClip Frame 164Symbol 152 MovieClip
"damarea"Symbol 514 MovieClip Frame 307Symbol 152 MovieClip
"hit"Symbol 514 MovieClip Frame 307Symbol 152 MovieClip

Labels

"load"Frame 1
"A"Frame 3
"start"Frame 471
"win"Frame 480
"timeup"Frame 500
"result"Frame 507
"win2"Frame 511
"stand"Symbol 292 MovieClip Frame 1
"rightstand"Symbol 292 MovieClip Frame 7
"leftstand"Symbol 292 MovieClip Frame 15
"leftjump"Symbol 292 MovieClip Frame 23
"rightjump"Symbol 292 MovieClip Frame 30
"arm1"Symbol 292 MovieClip Frame 38
"special1"Symbol 292 MovieClip Frame 55
"leg1"Symbol 292 MovieClip Frame 88
"11"Symbol 292 MovieClip Frame 88
"11"Symbol 292 MovieClip Frame 88
"11"Symbol 292 MovieClip Frame 88
"special2"Symbol 292 MovieClip Frame 112
"special3"Symbol 292 MovieClip Frame 160
"damage"Symbol 292 MovieClip Frame 213
"guard"Symbol 292 MovieClip Frame 232
"hitdown"Symbol 292 MovieClip Frame 242
"leg1sky"Symbol 292 MovieClip Frame 303
"stand"Symbol 514 MovieClip Frame 1
"rightstand"Symbol 514 MovieClip Frame 7
"leftstand"Symbol 514 MovieClip Frame 15
"leftjump"Symbol 514 MovieClip Frame 23
"rightjump"Symbol 514 MovieClip Frame 30
"arm1"Symbol 514 MovieClip Frame 38
"special1"Symbol 514 MovieClip Frame 55
"leg1"Symbol 514 MovieClip Frame 88
"11"Symbol 514 MovieClip Frame 88
"11"Symbol 514 MovieClip Frame 88
"11"Symbol 514 MovieClip Frame 88
"special2"Symbol 514 MovieClip Frame 112
"special3"Symbol 514 MovieClip Frame 160
"damage"Symbol 514 MovieClip Frame 213
"guard"Symbol 514 MovieClip Frame 232
"hitdown"Symbol 514 MovieClip Frame 242
"leg1sky"Symbol 514 MovieClip Frame 303

Dynamic Text Variables

hitSymbol 516 EditableText""
hitSymbol 517 EditableText""
hitSymbol 518 EditableText""
vvvSymbol 520 EditableText""
timeSymbol 550 EditableText""
vvvSymbol 570 EditableText""




http://swfchan.com/3/13639/info.shtml
Created: 4/6 -2019 12:55:34 Last modified: 4/6 -2019 12:55:34 Server time: 05/11 -2024 04:22:40