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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/16422302?noj=FRM16422302-5DC" width="1" height="1"></div>

dadnme.swf

This is the info page for
Flash #13657

(Click the ID number above for more basic data on this flash file.)


Text
RAGE

JAMES

KNOX

KEN

CHUK

BRUCE

AFRONINJA

CAPONE

STAMPER

BEEF

D

P

I

L

F

GUNRIO

JOSE

WADE

RONALD

RANDY

EDMUND

SHOK

ILLWILL

ZAP

HAROLD

WILBUR

SUNCHIPS

ActionScript [AS1/AS2]

Frame 1
stop(); _quality = "MEDIUM";
Frame 3
stop();
Frame 4
gotoAndStop (2);
Symbol 46 MovieClip [shadow] Frame 1
stop();
Symbol 49 MovieClip Frame 1
stop();
Symbol 97 MovieClip Frame 1
play();
Symbol 97 MovieClip Frame 3
_root.game.f_PunchHit(_parent);
Symbol 97 MovieClip Frame 7
_parent.punching = false;
Symbol 97 MovieClip Frame 10
_parent.gotoAndStop("stand");
Symbol 107 MovieClip Frame 1
play(); _root.game.f_PunchHit(_parent);
Symbol 107 MovieClip Frame 8
_parent.punching = false;
Symbol 107 MovieClip Frame 12
_parent.gotoAndStop("stand");
Symbol 116 MovieClip Frame 1
play();
Symbol 116 MovieClip Frame 3
_root.game.f_PunchHit(_parent);
Symbol 116 MovieClip Frame 7
_parent.punching = false;
Symbol 116 MovieClip Frame 11
_parent.gotoAndStop("stand");
Symbol 130 MovieClip Frame 1
play();
Symbol 130 MovieClip Frame 4
speed = 12; if (_parent._xscale < 0) { speed = speed * -1; }
Symbol 130 MovieClip Frame 5
if (_parent._xscale > 0) { dust_x = _parent._x + 35; } else { dust_x = _parent._x - 35; } _root.game.f_FX(dust_x, _parent._y + 5, int(_parent._y) + 5, "dust1", _parent._xscale);
Instance of Symbol 62 MovieClip in Symbol 130 MovieClip Frame 5
onClipEvent (enterFrame) { _root.game.f_PunchHit(_parent._parent); _root.game.f_MoveChar(_parent._parent, false, _parent.speed); if (_parent.speed > 0) { _parent.speed = _parent.speed - 2; if (_parent.speed < 1) { _parent.speed = 1; } } else { _parent.speed = _parent.speed + 2; if (_parent.speed > -1) { _parent.speed = -1; } } }
Symbol 130 MovieClip Frame 12
_parent.punching = false;
Symbol 130 MovieClip Frame 19
_parent.gotoAndStop("stand");
Symbol 137 MovieClip Frame 1
play();
Symbol 137 MovieClip Frame 7
_root.game.f_SoundSwing(2);
Symbol 137 MovieClip Frame 9
_root.game.f_PunchHit(_parent);
Symbol 137 MovieClip Frame 13
_parent.punching = false;
Symbol 137 MovieClip Frame 18
_parent.gotoAndStop("stand");
Symbol 146 MovieClip Frame 1
play();
Symbol 146 MovieClip Frame 7
_root.game.f_SoundSwing(2);
Symbol 146 MovieClip Frame 9
_root.game.f_PunchHit(_parent);
Symbol 146 MovieClip Frame 13
_parent.punching = false;
Symbol 146 MovieClip Frame 18
_parent.gotoAndStop("stand");
Symbol 160 MovieClip Frame 1
play();
Symbol 160 MovieClip Frame 10
_root.game.s_Swing1.start(0, 0);
Symbol 160 MovieClip Frame 12
_root.game.f_PunchHit(_parent);
Symbol 160 MovieClip Frame 20
_parent.punching = false;
Symbol 160 MovieClip Frame 22
_parent.gotoAndStop("stand");
Symbol 169 MovieClip Frame 1
play();
Symbol 169 MovieClip Frame 6
_root.game.s_Swing5.start(0, 0);
Symbol 169 MovieClip Frame 7
_root.game.f_PunchHit(_parent);
Symbol 169 MovieClip Frame 13
_parent.punching = false;
Symbol 169 MovieClip Frame 18
_parent.gotoAndStop("stand");
Symbol 176 MovieClip Frame 1
play();
Symbol 176 MovieClip Frame 4
_root.game.s_SwishTriple.start(0, 0);
Symbol 176 MovieClip Frame 12
_root.game.s_Stab.start(0, 0); _root.game.f_PunchHit(_parent);
Symbol 176 MovieClip Frame 18
_parent.punching = false;
Symbol 176 MovieClip Frame 22
_parent.gotoAndStop("stand");
Symbol 185 MovieClip Frame 1
play();
Symbol 185 MovieClip Frame 3
if (_parent._xscale > 0) { speed = 6; } else { speed = -6; }
Symbol 185 MovieClip Frame 4
_root.game.f_MoveChar(_parent, false, speed);
Symbol 185 MovieClip Frame 5
_root.game.f_MoveChar(_parent, false, speed); _parent.hitnohit = true;
Symbol 185 MovieClip Frame 6
_root.game.f_MoveChar(_parent, false, speed); _root.game.f_PunchHit(_parent);
Symbol 185 MovieClip Frame 7
_root.game.f_PunchHit(_parent);
Symbol 185 MovieClip Frame 8
_parent.hitnohit = false;
Symbol 185 MovieClip Frame 15
_parent.punching = false;
Symbol 185 MovieClip Frame 19
_parent.gotoAndStop("stand");
Symbol 190 MovieClip Frame 1
play();
Symbol 190 MovieClip Frame 2
_parent.hitnohit = true;
Symbol 190 MovieClip Frame 3
_root.game.f_PunchHit(_parent);
Symbol 190 MovieClip Frame 4
_parent.hitnohit = false;
Symbol 190 MovieClip Frame 7
_parent.punching = false;
Symbol 190 MovieClip Frame 11
_parent.gotoAndStop("stand");
Symbol 200 MovieClip Frame 1
play();
Symbol 200 MovieClip Frame 5
_parent.hitnohit = true;
Symbol 200 MovieClip Frame 6
_root.game.f_PunchHit(_parent);
Symbol 200 MovieClip Frame 7
_parent.hitnohit = false;
Symbol 200 MovieClip Frame 18
_parent.punching = false;
Symbol 200 MovieClip Frame 22
_parent.gotoAndStop("stand");
Symbol 208 MovieClip Frame 1
play();
Symbol 208 MovieClip Frame 3
_root.game.f_PunchHit(_parent);
Symbol 208 MovieClip Frame 4
_root.game.f_PunchHit(_parent);
Symbol 208 MovieClip Frame 12
_parent.punching = false;
Symbol 208 MovieClip Frame 16
_parent.gotoAndStop("stand");
Symbol 216 MovieClip Frame 1
play();
Symbol 216 MovieClip Frame 8
_parent.stomping = true; _root.game.f_PunchHit(_parent); _parent.stomping = false;
Symbol 216 MovieClip Frame 12
_parent.punching = false;
Symbol 216 MovieClip Frame 15
_parent.gotoAndStop("stand");
Symbol 227 MovieClip Frame 1
play();
Instance of Symbol 62 MovieClip in Symbol 227 MovieClip Frame 1
onClipEvent (enterFrame) { _root.game.f_PunchHit(_parent._parent); _root.game.f_MoveChar(_parent._parent, false, _parent._parent.speed_slam); }
Symbol 227 MovieClip Frame 13
_root.game.s_ground2.start(0, 0); _parent.stomping = true; _root.game.f_PunchHit(_parent); _parent.stomping = false;
Symbol 227 MovieClip Frame 22
_parent.punching = false;
Symbol 227 MovieClip Frame 23
_parent.gotoAndStop("stand");
Symbol 228 MovieClip Frame 1
play();
Instance of Symbol 62 MovieClip in Symbol 228 MovieClip Frame 1
onClipEvent (enterFrame) { _root.game.f_PunchHit(_parent._parent); _root.game.f_MoveChar(_parent._parent, false, _parent._parent.speed_slam); if ((_parent._parent.speed_slam % 4) == 0) { _root.game.f_FX(_parent._parent._x, _parent._parent._y + 10, int(_parent._parent._y) + 4, "dust1", _parent._parent._xscale); } if (_parent._parent.speed_slam > 0) { _parent._parent.speed_slam = _parent._parent.speed_slam - 1; if (_parent._parent.speed_slam < 1) { _parent._parent.speed_slam = 1; } } else { _parent._parent.speed_slam = _parent._parent.speed_slam + 1; if (_parent._parent.speed_slam > -1) { _parent._parent.speed_slam = -1; } } }
Symbol 228 MovieClip Frame 4
_root.game.f_SoundSwing(2);
Symbol 228 MovieClip Frame 7
_parent.punching = false;
Symbol 228 MovieClip Frame 15
_parent.gotoAndStop("stand");
Symbol 235 MovieClip Frame 1
play();
Symbol 235 MovieClip Frame 3
speed_y = -16; if (_parent._xscale > 0) { speed_x = 10; } else { speed_x = -10; }
Symbol 235 MovieClip Frame 4
_root.game.f_SoundSwing(2); play(); _root.game.f_PunchHit(_parent);
Instance of Symbol 62 MovieClip in Symbol 235 MovieClip Frame 4
onClipEvent (enterFrame) { _parent._y = _parent._y + _parent.speed_y; _root.game.f_MoveChar(_parent._parent, false, _parent.speed_x); if (_parent._y > 0) { _parent._parent.punching = false; _parent._parent.gotoAndStop("stand"); } else { _parent.speed_y = _parent.speed_y + _root.game.gravity; } }
Symbol 235 MovieClip Frame 6
_root.game.f_PunchHit(_parent);
Symbol 235 MovieClip Frame 8
_root.game.f_PunchHit(_parent);
Symbol 235 MovieClip Frame 10
_root.game.f_PunchHit(_parent);
Symbol 235 MovieClip Frame 11
_parent.punching = false;
Symbol 235 MovieClip Frame 14
if (_y < 0) { gotoAndPlay ("hitloop"); } else { _parent.gotoAndStop("stand"); }
Symbol 242 MovieClip Frame 1
_parent._parent.upperbody._y = _parent._parent.body_y; _parent._parent.grab_pointer.body._y = _parent._parent.kid_y + 2;
Symbol 242 MovieClip Frame 2
_parent._parent.grab_pointer.body._y = _parent._parent.kid_y;
Symbol 242 MovieClip Frame 3
_parent._parent.upperbody._y = _parent._parent.body_y - 2; _parent._parent.grab_pointer.body._y = _parent._parent.kid_y - 1;
Symbol 242 MovieClip Frame 4
_parent._parent.upperbody._y = _parent._parent.body_y - 3; _parent._parent.grab_pointer.body._y = _parent._parent.kid_y - 2;
Symbol 242 MovieClip Frame 7
_parent._parent.upperbody._y = _parent._parent.body_y - 2; _parent._parent.grab_pointer.body._y = _parent._parent.kid_y - 2;
Symbol 242 MovieClip Frame 8
_parent._parent.upperbody._y = _parent._parent.body_y; _parent._parent.grab_pointer.body._y = _parent._parent.kid_y + 1;
Symbol 242 MovieClip Frame 9
_parent._parent.upperbody._y = _parent._parent.body_y + 2; _parent._parent.grab_pointer.body._y = _parent._parent.kid_y + 4;
Symbol 243 MovieClip Frame 1
stop();
Symbol 246 MovieClip Frame 10
stop();
Symbol 254 MovieClip Frame 7
_root.game.f_KidThrown(_parent);
Symbol 254 MovieClip Frame 13
_parent.gotoAndStop("stand");
Symbol 259 MovieClip Frame 1
play();
Symbol 259 MovieClip Frame 6
_root.game.f_KidThrownFierce(_parent);
Symbol 259 MovieClip Frame 16
_parent.gotoAndStop("stand");
Symbol 264 MovieClip Frame 6
_root.game.f_GrabSpark(_parent); _root.game.f_KidHeadbutted(_parent);
Symbol 264 MovieClip Frame 16
_parent.gotoAndStop("grab");
Symbol 272 MovieClip Frame 7
_root.game.f_GrabSpark(_parent); _root.game.f_KidHeadbutted(_parent);
Symbol 272 MovieClip Frame 17
if (_parent.grab_counter > 3) { _parent.gotoAndStop("stand"); } else { _parent.gotoAndStop("grab"); }
Symbol 284 MovieClip Frame 1
if (_parent.onfire > 1) { gotoAndStop(_parent.onfire); } else { stop(); }
Instance of Symbol 62 MovieClip in Symbol 284 MovieClip Frame 1
onClipEvent (enterFrame) { if (_parent._parent.onfire > 1) { gotoAndStop(_parent._parent.onfire); } }
Symbol 287 MovieClip Frame 1
if (_parent.onfire > 1) { gotoAndStop(_parent.onfire); } else { stop(); }
Symbol 290 MovieClip Frame 1
if (_parent.onfire > 1) { gotoAndStop(_parent.onfire); } else { stop(); }
Symbol 295 MovieClip Frame 19
_root.game.f_CheckDead(_parent);
Symbol 295 MovieClip Frame 21
_parent.gotoAndStop("stand");
Symbol 298 MovieClip Frame 8
_parent.gotoAndStop("carry");
Symbol 301 MovieClip Frame 5
_parent.gotoAndStop("stand");
Symbol 304 MovieClip Frame 10
_parent.gotoAndStop("stand");
Symbol 316 MovieClip Frame 14
_root.game.s_Punch3.start(0, 0);
Symbol 316 MovieClip Frame 60
_parent.gotoAndStop("stand");
Symbol 317 MovieClip Frame 39
_root.game.f_SunChipsFrenzied(_parent);
Symbol 328 MovieClip Frame 1
_root.game.s_Thunder.start(0, 0);
Symbol 328 MovieClip Frame 18
_parent.gotoAndStop("stand");
Symbol 369 MovieClip Frame 24
stopAllSounds();
Symbol 369 MovieClip Frame 25
_root.game.f_Explosion(_parent); _root.game.s_explosion5.start(0, 0);
Symbol 369 MovieClip Frame 27
_root.game.f_RemoveChar(_parent.shadow_pt);
Symbol 369 MovieClip Frame 97
stopAllSounds(); _root.game.f_GameOver(); stop();
Symbol 370 MovieClip [dude] Frame 1
_root.game.f_StandSettings(this);
Instance of Symbol 62 MovieClip in Symbol 370 MovieClip [dude] Frame 1
onClipEvent (enterFrame) { _root.game.f_Character(_parent); }
Instance of Symbol 62 MovieClip in Symbol 370 MovieClip [dude] Frame 4
onClipEvent (enterFrame) { _root.game.f_Turn(_parent); _root.game.f_Punch(_parent); }
Symbol 370 MovieClip [dude] Frame 21
hold_delay = 8; body_y = upperbody._y; kid_y = grab_pointer.body._y;
Instance of Symbol 62 MovieClip in Symbol 370 MovieClip [dude] Frame 21
onClipEvent (enterFrame) { _root.game.f_HoldWalk(_parent); _root.game.f_Throw(_parent); }
Symbol 370 MovieClip [dude] Frame 22
hold_delay = 2; body_y = upperbody._y; kid_y = grab_pointer.body._y;
Instance of Symbol 62 MovieClip in Symbol 370 MovieClip [dude] Frame 22
onClipEvent (enterFrame) { _root.game.f_HoldWalk(_parent); _root.game.f_ThrowItem(_parent); }
Instance of Symbol 62 MovieClip in Symbol 370 MovieClip [dude] Frame 28
onClipEvent (enterFrame) { _root.game.f_KidToss(_parent); }
Symbol 370 MovieClip [dude] Frame 31
onground = true;
Symbol 400 MovieClip Frame 1
play();
Symbol 400 MovieClip Frame 14
_parent.gotoAndStop("walk");
Symbol 403 MovieClip Frame 1
play();
Symbol 403 MovieClip Frame 16
_parent.gotoAndStop("walk");
Symbol 406 MovieClip Frame 1
play();
Symbol 406 MovieClip Frame 17
_parent.gotoAndStop("walk");
Symbol 409 MovieClip Frame 1
play();
Symbol 409 MovieClip Frame 17
_parent.gotoAndStop("walk");
Symbol 426 MovieClip Frame 6
stop();
Symbol 427 MovieClip Frame 1
if (_parent.onfire > 1) { gotoAndStop(_parent.onfire); } else if (_parent._parent._parent.onfire > 1) { gotoAndStop(_parent._parent._parent.onfire); } else { stop(); }
Instance of Symbol 62 MovieClip in Symbol 427 MovieClip Frame 1
onClipEvent (enterFrame) { if (_parent._parent.onfire > 1) { gotoAndStop(_parent._parent.onfire); } else if (_parent._parent._parent._parent.onfire > 1) { gotoAndStop(_parent._parent._parent._parent.onfire); } }
Symbol 432 MovieClip Frame 1
if (_parent.onfire > 1) { gotoAndStop(_parent.onfire); } else { stop(); }
Symbol 439 MovieClip Frame 9
if (_parent.health <= 0) { _parent.alive = false; gotoAndPlay ("die"); }
Instance of Symbol 249 MovieClip in Symbol 439 MovieClip Frame 10
onClipEvent (enterFrame) { _root.game.f_SunChipsUp(_parent._parent); }
Symbol 439 MovieClip Frame 15
_parent.gotoAndStop("walk");
Symbol 439 MovieClip Frame 16
_root.game.s_SunChipsDie.start(0, 0); _root.game.f_KillKids(); play();
Symbol 439 MovieClip Frame 41
_root.ending_fader.gotoAndPlay(2); _root.game.f_KidDie(_parent); stop();
Symbol 441 MovieClip Frame 1
_root.game.f_Skin(this);
Symbol 501 MovieClip Frame 1
_root.game.f_Shirt(this); stop();
Symbol 529 MovieClip Frame 1
_root.game.f_Hat(this); stop();
Symbol 531 MovieClip Frame 3
stop();
Symbol 533 MovieClip Frame 1
_root.game.f_Skin(this);
Symbol 536 MovieClip Frame 1
play();
Symbol 536 MovieClip Frame 16
_parent.gotoAndStop("grabbed");
Symbol 539 MovieClip Frame 1
_root.game.f_Skin(this);
Symbol 542 MovieClip Frame 1
play();
Symbol 542 MovieClip Frame 17
_parent.gotoAndStop("grabbed");
Symbol 552 MovieClip Frame 1
if (_parent.onfire > 1) { gotoAndStop(_parent.onfire); } else { _root.game.f_Skin(skin); stop(); }
Symbol 553 MovieClip Frame 4
stop();
Symbol 557 MovieClip Frame 1
if (_parent.onfire > 1) { gotoAndStop(_parent.onfire); } else { _root.game.f_Skin(skin); stop(); }
Symbol 558 MovieClip Frame 3
stop();
Symbol 571 MovieClip Frame 3
_root.game.s_SunChipsGrunt.start(0, 0);
Symbol 571 MovieClip Frame 10
_root.game.s_Swing1.start(0, 0); _root.game.f_Boss1UppercutHit(_parent);
Symbol 571 MovieClip Frame 13
_root.game.s_Swing2.start(0, 0);
Symbol 571 MovieClip Frame 15
_root.game.s_Swing3.start(0, 0);
Symbol 571 MovieClip Frame 18
_root.game.s_Swing4.start(0, 0);
Symbol 571 MovieClip Frame 22
_root.game.s_Swing5.start(0, 0);
Symbol 571 MovieClip Frame 33
_parent.gotoAndStop("stand");
Instance of Symbol 249 MovieClip in Symbol 579 MovieClip Frame 1
onClipEvent (enterFrame) { _root.game.f_SunChipsSlide(_parent._parent); }
Symbol 579 MovieClip Frame 2
_root.game.s_SunChipsGrunt.start(0, 0);
Symbol 579 MovieClip Frame 5
_parent.nohit = true; _root.game.s_Swing4.start(0, 0);
Symbol 579 MovieClip Frame 6
_root.game.f_Boss1UppercutHit(_parent);
Symbol 579 MovieClip Frame 15
_parent.nohit = false;
Symbol 579 MovieClip Frame 17
_parent.gotoAndStop("stand");
Symbol 589 MovieClip Frame 11
_root.game.s_GunShot.start(0, 0); _root.game.f_GunShot(_parent);
Symbol 589 MovieClip Frame 24
_parent.ammo--; if (_parent.ammo > 0) { _parent.gotoAndStop("stand"); } else { _parent.ammo = 6; _parent.gotoAndStop("reload"); }
Symbol 602 MovieClip Frame 2
_root.game.s_Swing2.start(0, 0);
Symbol 602 MovieClip Frame 4
_root.game.s_Swing4.start(0, 0);
Symbol 602 MovieClip Frame 5
_root.game.f_Boss1ElboHit(_parent);
Symbol 602 MovieClip Frame 14
_parent.gotoAndStop("stand");
Symbol 603 MovieClip Frame 1
_root.game.s_Swing4.start(0, 0);
Symbol 603 MovieClip Frame 4
_root.game.s_Swing5.start(0, 0);
Symbol 603 MovieClip Frame 6
_root.game.s_Swing6.start(0, 0);
Symbol 612 MovieClip Frame 1
_root.game.s_HardPunch2.start(0, 0); _root.game.f_Damage(_root.game.dude1, 5);
Symbol 612 MovieClip Frame 10
_root.game.s_HardPunch1.start(0, 0);
Symbol 612 MovieClip Frame 14
_root.game.s_HardPunch1.start(0, 0); _root.game.f_Damage(_root.game.dude1, 2);
Symbol 612 MovieClip Frame 18
_root.game.s_HardPunch1.start(0, 0); _root.game.f_Damage(_root.game.dude1, 2);
Symbol 612 MovieClip Frame 22
_root.game.s_HardPunch1.start(0, 0); _root.game.f_Damage(_root.game.dude1, 2);
Symbol 612 MovieClip Frame 26
_root.game.s_HardPunch1.start(0, 0); _root.game.f_Damage(_root.game.dude1, 2);
Symbol 612 MovieClip Frame 30
_root.game.s_HardPunch1.start(0, 0); _root.game.f_Damage(_root.game.dude1, 2);
Symbol 612 MovieClip Frame 34
_root.game.s_HardPunch1.start(0, 0); _root.game.f_Damage(_root.game.dude1, 2);
Symbol 612 MovieClip Frame 38
_root.game.s_HardPunch1.start(0, 0); _root.game.f_Damage(_root.game.dude1, 2);
Symbol 612 MovieClip Frame 40
_root.game.s_HardPunch3.start(0, 0);
Symbol 612 MovieClip Frame 49
_root.game.f_SunChipsStopCrazy(_parent);
Symbol 619 MovieClip Frame 1
_root.game.s_Swing6.start(0, 0);
Symbol 619 MovieClip Frame 11
_root.game.s_Reload.start(0, 0);
Symbol 619 MovieClip Frame 20
_parent.gotoAndStop("walk");
Symbol 620 MovieClip Frame 1
if ((_parent._x + _parent._parent._x) < 770) { _root.game.pause = true; _root.game.f_SunchipsMusic(); gotoAndPlay ("intro"); }
Symbol 620 MovieClip Frame 2
gotoAndPlay (1);
Symbol 620 MovieClip Frame 3
play();
Instance of Symbol 249 MovieClip in Symbol 620 MovieClip Frame 3
onClipEvent (enterFrame) { _root.game.f_Boss1Scroll(_parent._parent); }
Symbol 620 MovieClip Frame 47
_root.game.f_KidGroup10();
Symbol 620 MovieClip Frame 57
_root.game.s_Reload.start(0, 0);
Instance of Symbol 249 MovieClip in Symbol 620 MovieClip Frame 65
onClipEvent (enterFrame) { _root.game.f_Boss1Scroll2(_root.game.dude1); }
Symbol 620 MovieClip Frame 85
_root.game.pause = false; _parent.gotoAndStop("walk");
Symbol 621 MovieClip [sunchips] Frame 1
stop();
Instance of Symbol 62 MovieClip in Symbol 621 MovieClip [sunchips] Frame 1
onClipEvent (enterFrame) { _root.game.f_Boss1PunchClock(_parent); }
Symbol 621 MovieClip [sunchips] Frame 2
gotoAndStop ("walk");
Symbol 621 MovieClip [sunchips] Frame 3
_root.game.f_KidSettings(this); stop();
Instance of Symbol 62 MovieClip in Symbol 621 MovieClip [sunchips] Frame 3
onClipEvent (enterFrame) { if (!_root.game.f_SunChipsAttack(_parent)) { _root.game.f_JamesRun(_parent); } }
Instance of Symbol 62 MovieClip in Symbol 621 MovieClip [sunchips] Frame 8
onClipEvent (enterFrame) { _root.game.f_KidToss(_parent); }
Symbol 621 MovieClip [sunchips] Frame 11
onground = true;
Instance of Symbol 62 MovieClip in Symbol 621 MovieClip [sunchips] Frame 24
onClipEvent (enterFrame) { _root.game.f_SunChipsCrazy(_parent); }
Symbol 621 MovieClip [sunchips] Frame 28
_root.game.f_KidReset(this);
Symbol 640 MovieClip Frame 1
play();
Symbol 640 MovieClip Frame 14
_parent.gotoAndStop("walk");
Symbol 643 MovieClip Frame 1
play();
Symbol 643 MovieClip Frame 18
_parent.gotoAndStop("walk");
Symbol 646 MovieClip Frame 1
play();
Symbol 646 MovieClip Frame 14
_parent.gotoAndStop("walk");
Symbol 653 MovieClip Frame 1
if (_parent.onfire > 1) { gotoAndStop(_parent.onfire); } else if (_parent._parent._parent.onfire > 1) { gotoAndStop(_parent._parent._parent.onfire); } else { stop(); }
Instance of Symbol 62 MovieClip in Symbol 653 MovieClip Frame 1
onClipEvent (enterFrame) { if (_parent._parent.onfire > 1) { gotoAndStop(_parent._parent.onfire); } else if (_parent._parent._parent._parent.onfire > 1) { gotoAndStop(_parent._parent._parent._parent.onfire); } }
Symbol 658 MovieClip Frame 1
if (_parent.onfire > 1) { gotoAndStop(_parent.onfire); } else { stop(); }
Symbol 665 MovieClip Frame 7
if (_parent.health <= 0) { _parent.alive = false; gotoAndPlay ("die"); }
Symbol 665 MovieClip Frame 15
_parent.gotoAndStop("walk");
Symbol 665 MovieClip Frame 16
play();
Symbol 665 MovieClip Frame 41
_root.game.f_MusicLight(); _root.game.f_KidDie(_parent); stop();
Symbol 672 MovieClip Frame 2
_root.game.s_Swing2.start(0, 0);
Symbol 672 MovieClip Frame 5
_root.game.s_Swing4.start(0, 0);
Symbol 672 MovieClip Frame 6
_root.game.f_Boss1PunchHit(_parent);
Symbol 672 MovieClip Frame 14
_parent.gotoAndStop("stand");
Symbol 679 MovieClip Frame 5
_root.game.s_Swing4.start(0, 0);
Symbol 679 MovieClip Frame 6
_root.game.f_Boss1UppercutHit(_parent);
Symbol 679 MovieClip Frame 13
_parent.gotoAndStop("stand");
Symbol 687 MovieClip Frame 2
_root.game.s_Swing2.start(0, 0);
Symbol 687 MovieClip Frame 6
_root.game.s_Swing4.start(0, 0);
Symbol 687 MovieClip Frame 7
_root.game.f_Boss1PunchHit(_parent);
Symbol 687 MovieClip Frame 14
_parent.gotoAndStop("stand");
Symbol 688 MovieClip Frame 1
_root.game.f_Boss1Intro(_parent);
Symbol 688 MovieClip Frame 2
gotoAndPlay (1);
Symbol 688 MovieClip Frame 3
play();
Instance of Symbol 249 MovieClip in Symbol 688 MovieClip Frame 3
onClipEvent (enterFrame) { _root.game.f_Boss1Scroll(_parent._parent); }
Symbol 688 MovieClip Frame 14
_root.game.f_HardPunchSound(); _root.game.boss1fodder.gotoAndStop("hit1"); attack_pow = int(_root.game.boss1fodder.health_max * 0.3); _root.game.f_Damage(_root.game.boss1fodder, attack_pow);
Symbol 688 MovieClip Frame 26
_root.game.f_HardPunchSound(); _root.game.boss1fodder.gotoAndStop("hit2"); _root.game.f_Damage(_root.game.boss1fodder, attack_pow);
Symbol 688 MovieClip Frame 36
_root.game.f_HardPunchSound(); _root.game.boss1fodder.gotoAndStop("hit3"); _root.game.f_Damage(_root.game.boss1fodder, attack_pow);
Symbol 688 MovieClip Frame 48
_root.game.f_HardPunchSound(); _root.game.f_Damage(_root.game.boss1fodder, attack_pow); _root.game.boss1fodder.speed_toss_y = -(random(5) + 12); _root.game.boss1fodder.speed_toss_x = random(5) + 15; _root.game.f_CallJuggle1(_root.game.boss1fodder);
Instance of Symbol 249 MovieClip in Symbol 688 MovieClip Frame 48
onClipEvent (enterFrame) { _root.game.f_Boss1Scroll2(_root.game.dude1); }
Symbol 688 MovieClip Frame 68
_root.game.pause = false; _parent.gotoAndStop("walk");
Symbol 689 MovieClip [boss1] Frame 1
stop();
Instance of Symbol 62 MovieClip in Symbol 689 MovieClip [boss1] Frame 1
onClipEvent (enterFrame) { _root.game.f_Boss1PunchClock(_parent); }
Symbol 689 MovieClip [boss1] Frame 2
gotoAndStop ("walk");
Symbol 689 MovieClip [boss1] Frame 3
_root.game.f_KidSettings(this); stop();
Instance of Symbol 62 MovieClip in Symbol 689 MovieClip [boss1] Frame 3
onClipEvent (enterFrame) { _root.game.f_Boss1Run(_parent); }
Instance of Symbol 62 MovieClip in Symbol 689 MovieClip [boss1] Frame 8
onClipEvent (enterFrame) { _root.game.f_KidToss(_parent); }
Symbol 689 MovieClip [boss1] Frame 11
onground = true;
Symbol 689 MovieClip [boss1] Frame 26
_root.game.f_KidReset(this);
Symbol 710 MovieClip Frame 1
Symbol 711 MovieClip Frame 1
_root.game.f_Skin(kid);
Symbol 712 MovieClip Frame 1
play();
Symbol 712 MovieClip Frame 14
_parent.gotoAndStop("walk");
Symbol 718 MovieClip Frame 1
_root.game.f_Skin(skin); _root.game.f_Skin(arm);
Symbol 719 MovieClip Frame 1
play();
Symbol 719 MovieClip Frame 18
_parent.gotoAndStop("walk");
Symbol 723 MovieClip Frame 1
_root.game.f_Skin(skin);
Symbol 724 MovieClip Frame 1
play();
Symbol 724 MovieClip Frame 14
_parent.gotoAndStop("walk");
Symbol 732 MovieClip Frame 1
_root.game.f_Skin(this);
Symbol 736 MovieClip Frame 1
play();
Symbol 736 MovieClip Frame 33
_parent.gotoAndStop("walk");
Symbol 742 MovieClip Frame 1
_root.game.f_Skin(skin); _root.game.f_Skin(arm); if (_parent._parent.onfire > 1) { gotoAndStop(_parent._parent.onfire); } else { stop(); }
Instance of Symbol 62 MovieClip in Symbol 742 MovieClip Frame 1
onClipEvent (enterFrame) { if (_parent._parent._parent.onfire > 1) { _parent.gotoAndStop(_parent._parent._parent.onfire); } }
Symbol 745 MovieClip Frame 1
_root.game.f_Skin(this);
Symbol 747 MovieClip Frame 1
_root.game.f_Skin(this);
Symbol 748 MovieClip Frame 5
if (_parent.health <= 0) { _parent.alive = false; gotoAndPlay ("die"); }
Symbol 748 MovieClip Frame 34
_parent.gotoAndStop("walk");
Symbol 748 MovieClip Frame 35
play();
Symbol 748 MovieClip Frame 62
_root.game.f_KidDie(_parent); stop();
Symbol 751 MovieClip Frame 1
play();
Symbol 751 MovieClip Frame 7
_parent.gotoAndStop("walk");
Symbol 754 MovieClip Frame 1
speed = 7; play();
Instance of Symbol 62 MovieClip in Symbol 754 MovieClip Frame 2
onClipEvent (enterFrame) { _root.game.f_PushKid(_parent._parent, _parent.speed); _parent.speed--; }
Symbol 754 MovieClip Frame 20
_parent.gotoAndStop("walk");
Symbol 777 MovieClip Frame 16
_root.game.f_JamesShoot(_parent);
Symbol 777 MovieClip Frame 24
_parent.gotoAndStop("walk");
Symbol 783 MovieClip Frame 23
gotoAndPlay (1);
Symbol 809 MovieClip Frame 1
_root.game.s_Swing6.start(0, 0);
Symbol 809 MovieClip Frame 4
_root.game.s_Swing6.start(0, 0);
Symbol 809 MovieClip Frame 7
_root.game.s_Swing6.start(0, 0);
Symbol 809 MovieClip Frame 9
gotoAndPlay (1);
Symbol 815 MovieClip [kid] Frame 1
_root.game.f_Skin(kid.kid);
Symbol 815 MovieClip [kid] Frame 2
_root.game.f_KidSettings(this); if (health >= 0) { if (kid_type == 1) { _root.game.f_Skin(kid.kid); } else if (kid_type == 2) { gotoAndStop ("JamesWalk"); } else if (kid_type == 3) { gotoAndStop ("SoccerWalk"); } else if (kid_type == 4) { gotoAndStop ("NinjaWalk"); } else if (kid_type == 5) { gotoAndStop ("HelmetWalk"); } } stop();
Instance of Symbol 62 MovieClip in Symbol 815 MovieClip [kid] Frame 2
onClipEvent (enterFrame) { _root.game.f_KidRun(_parent); }
Symbol 815 MovieClip [kid] Frame 3
_root.game.f_Skin(kid.kid); stop();
Instance of Symbol 62 MovieClip in Symbol 815 MovieClip [kid] Frame 3
onClipEvent (enterFrame) { _root.game.f_JamesRun(_parent); }
Symbol 815 MovieClip [kid] Frame 4
_root.game.f_KidSettings(this); _root.game.f_Skin(kid.kid); stop();
Instance of Symbol 62 MovieClip in Symbol 815 MovieClip [kid] Frame 4
onClipEvent (enterFrame) { _root.game.f_SoccerRun(_parent); }
Symbol 815 MovieClip [kid] Frame 5
_root.game.f_Skin(kid.kid);
Instance of Symbol 62 MovieClip in Symbol 815 MovieClip [kid] Frame 5
onClipEvent (enterFrame) { if (!_root.game.f_NinjaAttack(_parent)) { _root.game.f_KidRun(_parent); } }
Instance of Symbol 62 MovieClip in Symbol 815 MovieClip [kid] Frame 6
onClipEvent (enterFrame) { if (!_root.game.f_HelmetAttack(_parent)) { _root.game.f_KidRun(_parent); } }
Instance of Symbol 62 MovieClip in Symbol 815 MovieClip [kid] Frame 11
onClipEvent (enterFrame) { _root.game.f_KidToss(_parent); }
Symbol 815 MovieClip [kid] Frame 14
onground = true;
Symbol 815 MovieClip [kid] Frame 23
_root.game.f_KidSettings(this); _root.game.f_Skin(kid.kid);
Symbol 815 MovieClip [kid] Frame 24
_root.game.f_KidSettings(this); _root.game.f_Skin(kid.kid); stop();
Instance of Symbol 62 MovieClip in Symbol 815 MovieClip [kid] Frame 24
onClipEvent (enterFrame) { _root.game.f_SoccerRun(_parent); }
Instance of Symbol 62 MovieClip in Symbol 815 MovieClip [kid] Frame 26
onClipEvent (enterFrame) { _root.game.f_CheckSandbox(_parent); }
Symbol 815 MovieClip [kid] Frame 29
_root.game.f_Skin(kid.kid); _root.game.f_Skin(kid.kidarm); s_atvengine = new Sound(this); s_atvengine.attachSound("sound_atv_engine3.wav");
Instance of Symbol 62 MovieClip in Symbol 815 MovieClip [kid] Frame 29
onClipEvent (enterFrame) { _root.game.f_ATV(_parent); }
Symbol 815 MovieClip [kid] Frame 30
_root.game.f_Skin(kid.body.kid); _root.game.f_Skin(kid.body.foot);
Instance of Symbol 62 MovieClip in Symbol 815 MovieClip [kid] Frame 30
onClipEvent (enterFrame) { _root.game.f_SoccerSlide(_parent); }
Instance of Symbol 62 MovieClip in Symbol 815 MovieClip [kid] Frame 31
onClipEvent (enterFrame) { _root.game.f_NinjaKick(_parent); }
Instance of Symbol 62 MovieClip in Symbol 815 MovieClip [kid] Frame 32
onClipEvent (enterFrame) { _root.game.f_NinjaJump(_parent); }
Instance of Symbol 62 MovieClip in Symbol 815 MovieClip [kid] Frame 34
onClipEvent (enterFrame) { _root.game.f_SoccerSlide(_parent); }
Symbol 815 MovieClip [kid] Frame 36
_root.game.f_KidReset(this);
Symbol 816 MovieClip Frame 1
play();
Symbol 816 MovieClip Frame 5
_parent.gotoAndStop("remove");
Symbol 821 MovieClip Frame 1
play();
Symbol 821 MovieClip Frame 5
_parent.gotoAndStop("remove");
Symbol 822 MovieClip Frame 1
play();
Symbol 822 MovieClip Frame 5
_parent.gotoAndStop("remove");
Symbol 830 MovieClip Frame 1
play();
Symbol 830 MovieClip Frame 19
_parent.gotoAndStop("remove");
Symbol 840 MovieClip Frame 1
play();
Symbol 840 MovieClip Frame 24
_parent.gotoAndStop("remove");
Symbol 841 MovieClip Frame 1
play();
Symbol 841 MovieClip Frame 14
_parent.gotoAndStop("remove");
Symbol 849 MovieClip Frame 1
play();
Symbol 849 MovieClip Frame 12
_parent.gotoAndStop("remove");
Symbol 850 MovieClip Frame 25
_parent.gotoAndStop("remove");
Symbol 866 MovieClip Frame 35
_parent.gotoAndStop("remove");
Symbol 897 MovieClip Frame 84
_parent.gotoAndStop("remove"); stop();
Symbol 902 MovieClip Frame 84
_parent.gotoAndStop("remove"); stop();
Symbol 911 MovieClip Frame 1
play();
Symbol 911 MovieClip Frame 15
_parent.gotoAndStop("remove");
Symbol 912 MovieClip Frame 1
play();
Symbol 912 MovieClip Frame 5
_parent.gotoAndStop("remove");
Symbol 915 MovieClip Frame 1
body.gotoAndStop(_root.game.SunChipsFrame);
Symbol 915 MovieClip Frame 45
_parent.gotoAndStop("remove");
Symbol 918 MovieClip Frame 11
_parent.gotoAndStop("remove");
Symbol 923 MovieClip Frame 8
_parent.gotoAndStop("remove");
Symbol 924 MovieClip [fx] Frame 1
stop();
Symbol 924 MovieClip [fx] Frame 15
if (_xscale > 0) { speed_x = 16; } else { speed_x = -16; } speed_y = -3;
Instance of Symbol 62 MovieClip in Symbol 924 MovieClip [fx] Frame 15
onClipEvent (enterFrame) { _root.game.f_DartAction(_parent); }
Symbol 924 MovieClip [fx] Frame 19
Symbol 1017 MovieClip Frame 1
stop();
Symbol 1017 MovieClip Frame 10
stop();
Symbol 1017 MovieClip Frame 18
gotoAndStop (1);
Symbol 1018 Button
on (rollOver) { tellTarget ("visit") { gotoAndPlay ("over"); }; } on (rollOut) { tellTarget ("visit") { gotoAndPlay ("off"); }; } on (press) { getURL ("http://www.alienhominid.com", (target = "_blank")); }
Symbol 1023 Button
on (press) { getURL ("http://www.alienhominid.com/toys", (target = "_blank")); }
Symbol 1036 MovieClip Frame 1
stop();
Symbol 1036 MovieClip Frame 6
stop();
Symbol 1036 MovieClip Frame 16
gotoAndStop (1);
Symbol 1037 Button
on (rollOver) { tellTarget ("pb_ng") { gotoAndPlay ("over"); }; } on (rollOut) { tellTarget ("pb_ng") { gotoAndPlay ("off"); }; } on (press) { getURL ("http://www.newgrounds.com", (target = "_blank")); }
Symbol 1043 MovieClip Frame 8
stop();
Symbol 1053 MovieClip Frame 15
stop();
Symbol 1058 MovieClip Frame 1
stop();
Symbol 1058 MovieClip Frame 8
stop();
Symbol 1058 MovieClip Frame 13
gotoAndStop (1);
Symbol 1059 Button
on (rollOver) { tellTarget ("play") { gotoAndPlay ("over"); }; } on (rollOut) { tellTarget ("play") { gotoAndPlay ("off"); }; } on (press) { play(); }
Instance of Symbol 249 MovieClip in Symbol 1061 MovieClip Frame 1
onClipEvent (load) { timer = 0; } onClipEvent (enterFrame) { timer++; PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (PercentLoaded != 100) { _parent.gotoAndStop(PercentLoaded); } else if (timer < 2) { _parent.gotoAndPlay("go2"); } else { _parent.gotoAndPlay("go"); } }
Symbol 1061 MovieClip Frame 140
stop();
Symbol 1061 MovieClip Frame 190
tellTarget (_root) { nextFrame(); };
Symbol 1071 Button
on (press) { gotoAndPlay ("impatience"); }
Symbol 1105 MovieClip Frame 5
stop();
Symbol 1146 MovieClip Frame 14
stop();
Symbol 1177 MovieClip Frame 22
stop(); gotoAndPlay ("loop");
Symbol 1189 MovieClip Frame 1
stop();
Symbol 1190 MovieClip Frame 50
stop();
Symbol 1192 MovieClip Frame 50
stop();
Symbol 1194 MovieClip Frame 35
stop();
Symbol 1201 MovieClip Frame 17
stop();
Symbol 1217 MovieClip Frame 1
stop();
Symbol 1217 MovieClip Frame 10
stop();
Symbol 1217 MovieClip Frame 20
gotoAndStop (1);
Symbol 1220 MovieClip Frame 1
stop();
Symbol 1220 MovieClip Frame 8
stop();
Symbol 1220 MovieClip Frame 14
gotoAndStop (1);
Symbol 1221 Button
on (rollOver) { tellTarget ("start") { gotoAndPlay ("over"); }; } on (rollOut) { tellTarget ("start") { gotoAndPlay ("off"); }; } on (press) { tellTarget ("game_on") { play(); }; }
Symbol 1222 Button
on (rollOver) { tellTarget ("instructions") { gotoAndPlay ("over"); }; } on (rollOut) { tellTarget ("instructions") { gotoAndPlay ("off"); }; } on (press) { tellTarget ("demo") { play(); }; }
Symbol 1271 MovieClip Frame 14
stop();
Symbol 1307 MovieClip Frame 100
stop();
Symbol 1308 MovieClip Frame 100
stop();
Symbol 1328 MovieClip Frame 75
stop();
Symbol 1337 MovieClip Frame 26
stop();
Symbol 1352 MovieClip Frame 29
stop();
Symbol 1384 MovieClip Frame 1
stop();
Symbol 1392 MovieClip Frame 1
stop();
Instance of Symbol 1359 MovieClip "bar" in Symbol 1392 MovieClip Frame 752
onClipEvent (enterFrame) { _parent.f_HealthBar(); }
Instance of Symbol 1359 MovieClip "ragebar" in Symbol 1392 MovieClip Frame 752
onClipEvent (enterFrame) { _parent.f_HealthBar(); }
Symbol 1393 MovieClip Frame 1
stop();
Symbol 1393 MovieClip Frame 2
stopAllSounds();
Symbol 1393 MovieClip Frame 47
_root.gotoAndStop("level1");
Symbol 1396 MovieClip Frame 810
stop();
Symbol 1400 MovieClip Frame 1
stop();
Symbol 1400 MovieClip Frame 60
stop();
Symbol 1412 MovieClip Frame 1
stop();
Symbol 1415 MovieClip Frame 1
stop();
Symbol 1415 MovieClip Frame 2
_root.game.car_distance = 10; _root.game.s_Engine.start(0, 5000); _root.game.f_EngineVolume(); body.body.body.gotoAndStop(_root.game.current_vehicle); play();
Instance of Symbol 249 MovieClip in Symbol 1415 MovieClip Frame 3
onClipEvent (enterFrame) { _root.game.car_distance = _root.game.car_distance + 0.5; _root.game.f_EngineVolume(); }
Symbol 1415 MovieClip Frame 21
_parent.car2.gotoAndPlay(2); stop();
Symbol 1425 MovieClip Frame 1
if (!init) { default_y = _y; init = true; } stop();
Symbol 1425 MovieClip Frame 2
body.body.body.gotoAndStop(_root.game.current_vehicle); play();
Instance of Symbol 249 MovieClip in Symbol 1425 MovieClip Frame 2
onClipEvent (enterFrame) { _root.game.car_distance = _root.game.car_distance + 0.5; _root.game.f_EngineVolume(); }
Symbol 1425 MovieClip Frame 51
_root.game.ups1.gotoAndPlay(2); _root.game.ups1.body.body.body.gotoAndStop(_root.game.current_vehicle); stop();
Symbol 1457 MovieClip Frame 1
stop();
Symbol 1457 MovieClip Frame 2
body.body.body.gotoAndStop(_root.game.current_vehicle); play();
Instance of Symbol 249 MovieClip in Symbol 1457 MovieClip Frame 2
onClipEvent (enterFrame) { _root.game.car_distance = _root.game.car_distance + 3; _root.game.f_EngineVolume(); }
Symbol 1457 MovieClip Frame 21
_root.game.ups2._y = _root.game.ups2.default_y; _root.game.ups2._xscale = 100; _root.game.ups2._yscale = 100; _root.game.ups2.speed_y = 10; _root.game.ups2.gotoAndStop(2); _root.game.ups2.body.body.body.gotoAndStop(_root.game.current_vehicle); stop();
Symbol 1558 MovieClip Frame 1
if (_parent.ball == 2) { gotoAndStop (2); } else if (_parent._parent.ball == 2) { gotoAndStop (2); } else if (_parent._parent._parent.ball == 2) { gotoAndStop (2); } else { stop(); }
Symbol 1559 MovieClip Frame 13
gotoAndPlay (1);
Symbol 1562 MovieClip Frame 1
stop();
Symbol 1562 MovieClip Frame 2
play();
Symbol 1562 MovieClip Frame 4
_root.game.s_Bounce.start(0, 0);
Symbol 1562 MovieClip Frame 11
_root.game.s_Swoosh.start(0, 0);
Symbol 1562 MovieClip Frame 16
_root.game.bball.body_y = _root.game.bballhoop.goal._y + 145; new_x = _root.game.bballhoop.x + _root.game.bballhoop.goal._x; new_y = _root.game.bballhoop.y - 2; _root.game.f_SetXY(_root.game.bball, new_x, new_y);
Symbol 1562 MovieClip Frame 17
_root.game.bball.speed_toss_x = 0; _root.game.bball.speed_toss_y = 15; _root.game.bball.gotoAndStop("release"); _root.game.bball.body._y = _root.game.bball.body_y;
Symbol 1563 MovieClip Frame 1
stop();
Symbol 1564 MovieClip Frame 1
stop();
Instance of Symbol 249 MovieClip in Symbol 1564 MovieClip Frame 2
onClipEvent (enterFrame) { _root.game.f_CheckHoop(_parent); }
Symbol 1576 MovieClip Frame 1
stop();
Symbol 1576 MovieClip Frame 2
play();
Symbol 1576 MovieClip Frame 28
stop();
Symbol 1591 MovieClip Frame 1
stop();
Symbol 1591 MovieClip Frame 2
play();
Symbol 1591 MovieClip Frame 4
_root.game.s_HardPunch1.start(0, 0);
Symbol 1591 MovieClip Frame 5
dad.gotoAndPlay(2);
Symbol 1591 MovieClip Frame 8
_root.game.s_Ground3.start(0, 0);
Symbol 1591 MovieClip Frame 23
_root.game.s_HardPunch2.start(0, 0);
Symbol 1591 MovieClip Frame 34
_root.game.f_SpawnPlayer(70, 385); _root.game.dude1.gotoAndStop("knuckles"); stop();
Symbol 1596 MovieClip Frame 1
speed = 19; s_CarIdle = new Sound(this); s_CarIdle.attachSound("sound_trucks_idle"); s_CarDrive = new Sound(this); s_CarDrive.attachSound("sound_trucks_moving"); s_CarDrive.start(0, 1000);
Instance of Symbol 62 MovieClip in Symbol 1596 MovieClip Frame 2
onClipEvent (enterFrame) { _root.game.f_Scroll(_parent.speed, false); _parent.car.car.tire1._rotation = _parent.car.car.tire1._rotation + _parent.speed; _parent.car.car.tire2._rotation = _parent.car.car.tire2._rotation + _parent.speed; _parent.speed = _parent.speed - 0.1; }
Symbol 1596 MovieClip Frame 45
_root.game.s_Smack1.start(0, 0);
Symbol 1596 MovieClip Frame 100
s_CarDrive.stop(); s_CarIdle.start(0, 1000);
Symbol 1596 MovieClip Frame 115
car.car.car.gotoAndPlay("door"); _root.game.limit_topleft.x = -_root.game._x; _root.game.limit_topleft._x = _root.game.limit_topleft.x;
Symbol 1596 MovieClip Frame 146
speed = 2; volume = 100; pan = 0;
Symbol 1596 MovieClip Frame 147
s_CarIdle.stop(); s_CarDrive.start(0, 1000);
Instance of Symbol 62 MovieClip in Symbol 1596 MovieClip Frame 147
onClipEvent (enterFrame) { _parent.car.car.tire1._rotation = _parent.car.car.tire1._rotation + _parent.speed; _parent.car.car.tire2._rotation = _parent.car.car.tire2._rotation + _parent.speed; _parent.speed = _parent.speed + 0.1; }
Instance of Symbol 62 MovieClip in Symbol 1596 MovieClip Frame 160
onClipEvent (enterFrame) { _parent.pan = _parent.pan + 2; if (_parent.pan > 100) { _parent.pan = 100; } _parent.s_CarDrive.setPan(_parent.pan); }
Symbol 1596 MovieClip Frame 201
_root.game.f_KidGroup1(); _root.go_arrow.gotoAndPlay(2);
Instance of Symbol 62 MovieClip in Symbol 1596 MovieClip Frame 202
onClipEvent (enterFrame) { _parent.volume = _parent.volume - 2; if (_parent.volume < 0) { _parent.volume = 0; } _parent.s_CarDrive.setVolume(_parent.volume); }
Symbol 1596 MovieClip Frame 251
s_CarDrive.stop(); stop();
Symbol 1612 MovieClip Frame 1
stop();
Instance of Symbol 249 MovieClip in Symbol 1612 MovieClip Frame 2
onClipEvent (enterFrame) { _root.game.f_StartSoccer(_parent); }
Instance of Symbol 249 MovieClip in Symbol 1612 MovieClip Frame 3
onClipEvent (enterFrame) { _root.game.f_SoccerGame(_parent); }
Symbol 1634 MovieClip Frame 1
stop();
Symbol 1634 MovieClip Frame 2
play();
Symbol 1634 MovieClip Frame 12
gotoAndStop (1);
Symbol 1635 MovieClip Frame 1
stop();
Symbol 1642 MovieClip Frame 1
gotoAndStop(_parent._parent.animal);
Symbol 1644 MovieClip Frame 1
play();
Symbol 1644 MovieClip Frame 60
stop();
Symbol 1645 MovieClip Frame 1
if (!init) { init = true; animal = random(7) + 1; } stop();
Symbol 1655 MovieClip Frame 1
if (_parent.object_type > 0) { gotoAndStop(_parent.object_type); } else if (_parent._parent.object_type > 0) { gotoAndStop(_parent._parent.object_type); } else if (_parent._parent._parent.object_type > 0) { gotoAndStop(_parent._parent._parent.object_type); } else { stop(); }
Symbol 1656 MovieClip Frame 1
play();
Symbol 1656 MovieClip Frame 7
_parent.gotoAndStop("stand");
Symbol 1657 MovieClip Frame 8
stop();
Symbol 1663 MovieClip Frame 1
stop();
Instance of Symbol 62 MovieClip in Symbol 1663 MovieClip Frame 4
onClipEvent (enterFrame) { _root.game.f_KidToss(_parent); }
Symbol 1663 MovieClip Frame 7
_root.game.f_ObjectSettings(this);
Symbol 1670 MovieClip Frame 1
stop();
Instance of Symbol 62 MovieClip in Symbol 1670 MovieClip Frame 2
onClipEvent (enterFrame) { _root.game.f_SwingCheck(_parent); }
Symbol 1670 MovieClip Frame 3
play();
Instance of Symbol 62 MovieClip in Symbol 1670 MovieClip Frame 26
onClipEvent (enterFrame) { _root.game.f_SwingCheck(_parent); }
Symbol 1670 MovieClip Frame 48
gotoAndStop ("on");
Symbol 1703 MovieClip Frame 15
stop();
Symbol 1704 MovieClip Frame 1
stop();
Instance of Symbol 249 MovieClip in Symbol 1704 MovieClip Frame 1
onClipEvent (enterFrame) { _root.game.f_Sandbox(_parent); }
Symbol 1714 MovieClip Frame 13
gotoAndPlay (1);
Symbol 1715 MovieClip Frame 27
gotoAndPlay ("loop");
Symbol 1716 MovieClip Frame 1
stop();
Symbol 1717 MovieClip Frame 1
stop();
Instance of Symbol 249 MovieClip in Symbol 1717 MovieClip Frame 1
onClipEvent (enterFrame) { _root.game.f_SeekOwner(_parent); }
Instance of Symbol 62 MovieClip in Symbol 1717 MovieClip Frame 2
onClipEvent (enterFrame) { _root.game.f_KidToss(_parent); }
Symbol 1717 MovieClip Frame 5
_root.game.f_ObjectSettings(this); speed_toss_x = speed_toss_x / 2; speed_toss_y = (-speed_toss_x) / 2;
Instance of Symbol 249 MovieClip in Symbol 1717 MovieClip Frame 5
onClipEvent (enterFrame) { _root.game.f_Roll(_parent); }
Instance of Symbol 62 MovieClip in Symbol 1717 MovieClip Frame 9
onClipEvent (enterFrame) { _root.game.f_SoccerBall(_parent); }
Instance of Symbol 62 MovieClip in Symbol 1717 MovieClip Frame 10
onClipEvent (enterFrame) { _root.game.f_KidToss(_parent); }
Instance of Symbol 62 MovieClip in Symbol 1717 MovieClip Frame 11
onClipEvent (enterFrame) { _root.game.f_SeakHoop(_parent); }
Symbol 1730 MovieClip Frame 7
stop();
Instance of Symbol 249 MovieClip in Symbol 1731 MovieClip Frame 2
onClipEvent (enterFrame) { _root.game.f_MedPickup(_parent); }
Symbol 1732 MovieClip Frame 1
if (!init) { default_y = _y; init = true; } stop();
Instance of Symbol 62 MovieClip in Symbol 1732 MovieClip Frame 2
onClipEvent (enterFrame) { _root.game.f_CarDrive(_parent); }
Symbol 1745 MovieClip Frame 1
function f_SetXY(zone, new_x, new_y) { zone.x = new_x; zone.y = new_y; zone._x = zone.x; zone._y = zone.y; f_Depth(zone, zone.y); if (zone.item) { f_MoveItem(zone, zone.item, speed); } zone.shadow_pt._x = zone.x; zone.shadow_pt._y = zone.y; f_Mask(zone); } function f_rad2deg(radian) { return(57.2957795130823 * radian); } function f_FlipChar(u_flipchar) { u_flipchar._xscale = u_flipchar._xscale * -1; f_Mask(u_flipchar); } function f_FlipSame(u_flipchar, u_flipsource) { if ((u_flipchar._xscale > 0) and (u_flipsource._xscale < 0)) { f_FlipChar(u_flipchar); } else if ((u_flipchar._xscale < 0) and (u_flipsource._xscale > 0)) { f_FlipChar(u_flipchar); } } function f_FlipInverse(u_flipchar, u_flipsource) { if ((u_flipchar._xscale > 0) and (u_flipsource._xscale > 0)) { f_FlipChar(u_flipchar); } else if ((u_flipchar._xscale < 0) and (u_flipsource._xscale < 0)) { f_FlipChar(u_flipchar); } } function f_ClearGrabPointer(u_ClearPointer) { u_ClearPointer.grab_pointer = undefined; } function f_SwingsOn() { swing2.gotoAndStop("on"); swing3.gotoAndStop("on"); } function f_SwingsOff() { swing2.gotoAndStop("off"); swing3.gotoAndStop("off"); } function f_KidDie(zone) { zone.alive = false; zone.shadow_pt.gotoAndStop("off"); kills++; if (kills >= kills_goal) { kills_goal = 0; checkpoint++; if (checkpoint == 1) { limit_bottomright.x = limit_bottomright.x + 1370; new_limit_topleft = limit_bottomright.x - 1400; f_KidGroup2(); } else if (checkpoint == 2) { limit_bottomright.x = limit_bottomright.x + 550; new_limit_topleft = limit_bottomright.x - 640; f_SwingsOn(); f_KidSwing(); } else if (checkpoint == 3) { limit_bottomright.x = limit_bottomright.x + 1150; new_limit_topleft = limit_bottomright.x - 1250; f_KidGroupSoccer(); soccerfield.gotoAndStop("startsoccer"); } else if (checkpoint == 4) { f_CarScene1(); f_KidGroup5(); limit_bottomright.x = limit_bottomright.x + 1100; new_limit_topleft = limit_bottomright.x - 1200; } else if (checkpoint == 5) { limit_bottomright.x = limit_bottomright.x + 700; new_limit_topleft = limit_bottomright.x - 1900; } else if (checkpoint == 6) { limit_bottomright.x = limit_bottomright.x + 1200; new_limit_topleft = limit_bottomright.x - 1200; f_KidGroup6(); bballhoop.gotoAndStop("on"); } else if (checkpoint == 7) { limit_bottomright.x = limit_bottomright.x + 1000; new_limit_topleft = limit_bottomright.x - 1000; } else if (checkpoint == 8) { limit_bottomright.x = limit_bottomright.x + 2000; new_limit_topleft = limit_bottomright.x - 1300; f_KidGroup8(); } else if (checkpoint == 9) { limit_bottomright.x = limit_bottomright.x + 2000; new_limit_topleft = limit_bottomright.x - 1500; } else if (checkpoint == 10) { limit_bottomright.x = limit_bottomright.x + 1600; new_limit_topleft = limit_bottomright.x - 1800; med1.gotoAndStop("on"); f_SpawnSunchips(); kills_goal = kills_goal + 3; } limit_bottomright._x = limit_bottomright.x; if (limit_topleft.x < new_limit_topleft) { limit_topleft.x = -game_x; limit_topleft._x = limit_topleft.x; } f_StaticRange(); kills = 0; if (checkpoint < 11) { s_Advance.start(0, 0); _root.go_arrow.gotoAndPlay(2); _root.center.gotoAndPlay(2); } } f_RemoveChar(zone); } function f_CheckHold(u_kid) { if (u_kid == dude1.grab_pointer) { f_ClearGrabPointer(dude1); dude1.gotoAndStop("stand"); } } function f_CarCheckHit(zone, u_hit) { var _local3 = false; if (u_hit.y < zone.y) { if (u_hit.y > (zone.y - 100)) { if (Math.abs(zone.x - u_hit.x) < (zone._width / 2)) { if (u_hit.health > 0) { _local3 = true; f_Damage(u_hit, 3); if (((u_hit.x < zone.x) and (u_hit._xscale < 0)) or ((u_hit.x >= zone.x) and (u_hit._xscale > 0))) { f_FlipChar(u_hit); } u_hit.speed_toss_y = -(random(10) + 10); u_hit.speed_toss_x = random(8) + 12; f_FX(u_hit.x, u_hit.body._y + u_hit.y, int(u_hit.y) + 7, "impact1"); f_CheckHold(u_hit); f_CallJuggle1(u_hit); } } } } return(_local3); } function f_DropItem(u_drop) { if (u_drop.grab_pointer != undefined) { f_FlipSame(u_drop.grab_pointer, u_drop); u_drop.grab_pointer.speed_toss_y = -(random(10) + 10); u_drop.grab_pointer.speed_toss_x = random(8) + 12; f_CallJuggle1(u_drop.grab_pointer); f_ClearGrabPointer(u_drop); } if (u_drop.item != eval("NULL")) { u_drop.item.gotoAndStop("stand"); u_drop.item.owner = eval("NULL"); u_drop.item = eval("NULL"); } } function f_CarScene1() { bg2.car1.gotoAndPlay(2); } function f_StopCarScene1() { bg2.car1.gotoAndStop(1); bg2.car2.gotoAndStop(1); ups1.gotoAndStop(1); ups2.gotoAndStop(1); } function f_CarDrive(zone) { zone._y = zone._y + zone.speed_y; zone.y = zone._y; zone.x = zone._x; zone.speed_y++; zone._xscale = zone._xscale + (zone.speed_y / 12); zone._yscale = zone._yscale + (zone.speed_y / 12); zone.depth_mod = 990; f_Depth(zone, zone.y); f_EngineVolume(); if (zone.y > (limit_bottomright.y + zone._height)) { current_vehicle++; if (current_vehicle > total_vehicles) { current_vehicle = 1; } s_Engine.stop(); bg2.car1.gotoAndPlay(2); zone.gotoAndStop(1); } else { if (zone.y > ((limit_bottomright.y + zone._height) - 300)) { car_distance = car_distance - 15; } else { car_distance = car_distance + 4; } var _local4 = false; i = 1; while (i <= total_kids) { var _local2 = this["kid" + i]; if (_local2.alive) { if (f_CarCheckHit(zone, _local2)) { _local4 = true; } } i++; } i = 1; while (i <= total_objects) { var _local2 = this["object_pt" + i]; if (f_CarCheckHit(zone, _local2)) { _local4 = true; } i++; } var _local2 = dude1; if (_local2.y < zone.y) { if (_local2.y > (zone.y - 100)) { if (Math.abs(zone.x - _local2.x) < (zone._width / 2)) { if (!_local2.nohit) { _local4 = true; f_Damage(_local2, 10); if (((_local2.x < zone.x) and (_local2._xscale < 0)) or ((_local2.x >= zone.x) and (_local2._xscale > 0))) { f_FlipChar(_local2); } f_DropItem(_local2); _local2.speed_toss_y = -(random(10) + 10); _local2.speed_toss_x = random(8) + 12; f_FX(_local2.x, _local2.body._y + _local2.y, int(_local2.y) + 7, "impact1"); f_CallJuggle1(_local2); } } } } if (_local4) { f_HardPunchSound(); } } } function f_KillKids() { i = 1; while (i <= total_kids) { var _local2 = this["kid" + i]; if (_local2.alive) { _local2.health = 0; _local2.gotoAndStop("hitground1"); } i++; } } function f_ExplosionCheckHit(zone, u_hit) { var _local2 = false; if (Math.abs(u_hit.y - zone.y) < 30) { if (Math.abs(zone.x - u_hit.x) < 150) { _local2 = true; u_hit.onfire = 2; f_Damage(u_hit, 6); if (u_hit.grab) { if (((u_hit.x < zone.x) and (u_hit._xscale < 0)) or ((u_hit.x >= zone.x) and (u_hit._xscale > 0))) { f_FlipChar(u_hit); } } else { u_hit.explosion = true; u_hit.punch_function(u_hit); } u_hit.speed_toss_y = -(random(15) + 25); u_hit.speed_toss_x = random(16) + 1; f_FX(u_hit.x, u_hit.body._y + u_hit.y, int(u_hit.y) + 7, "impact1"); f_CheckHold(u_hit); f_CallJuggle1(u_hit); } } return(_local2); } function f_Explosion(zone) { var _local4 = false; i = 1; while (i <= total_kids) { var _local2 = this["kid" + i]; if (_local2.alive) { if (f_ExplosionCheckHit(zone, _local2)) { _local4 = true; } } i++; } i = 1; while (i <= total_objects) { var _local2 = this["object_pt" + i]; if (_local2.active) { if (f_ExplosionCheckHit(zone, _local2)) { _local4 = true; } } i++; } var _local2 = dude1; if (Math.abs(_local2.y - zone.y) < 30) { if (Math.abs(zone.x - _local2.x) < 150) { if (_local2.health > 0) { _local4 = true; _local2.onfire = 2; f_Damage(_local2, 4); if (((_local2.x < zone.x) and (_local2._xscale < 0)) or ((_local2.x >= zone.x) and (_local2._xscale > 0))) { f_FlipChar(_local2); } f_DropItem(_local2); _local2.speed_toss_y = -(random(10) + 30); _local2.speed_toss_x = random(8) + 8; f_FX(_local2.x, _local2.body._y + _local2.y, int(_local2.y) + 7, "impact1"); f_CallJuggle1(_local2); } } } } function f_ObjectSettings(zone) { zone.onfire = 1; } function f_KidSettings(zone) { zone.nohit = false; zone.falling = false; zone.onground = false; zone.onfire = 1; zone.bounces = 0; zone.toss_clock = 0; zone.root = true; if (zone.health <= 0) { s_Ground3.start(0, 0); zone.gotoAndStop("hitground1"); } } function f_Juggle1Setup(u_kid) { if (u_kid.item != eval("NULL")) { u_kid.item.gotoAndStop("stand"); u_kid.item.owner = eval("NULL"); u_kid.item = eval("NULL"); } u_kid.nohit = true; u_kid.bounces = 0; } function f_CallJuggle1(u_kid) { f_Juggle1Setup(u_kid); u_kid.gotoAndStop("juggle1"); } function f_Collide(zone) { if (zone.collide.body._y >= -10) { if (zone.collide.grab) { f_FlipSame(zone.collide, zone); zone.collide.speed_toss_y = -6; zone.collide.speed_toss_x = (-random(6)) + 10; f_CallJuggle1(zone.collide); f_PunchSound(); f_FX(zone.x, zone.body._y + zone.y, int(zone.y) + 15, "impact1"); } else if (zone.collide.punch) { zone.collide.punch_function(zone.collide); } else { f_PunchSound(); f_FX(zone.x, zone.body._y + zone.y, int(zone.y) + 15, "impact1"); } } } function f_KidToss(zone) { if (zone == dude1) { zone.collide = eval("NULL"); if (zone._xscale > 0) { f_MoveChar(zone, false, -zone.speed_toss_x); } else { f_MoveChar(zone, false, zone.speed_toss_x); } if (zone.bounds) { f_FlipChar(zone); } } else { if (zone._xscale > 0) { f_MoveKid(zone, false, -zone.speed_toss_x); } else { f_MoveKid(zone, false, zone.speed_toss_x); } if (zone.bounds) { f_FlipChar(zone); } } if (zone.hitwall) { f_Collide(zone); zone.hitwall = false; f_FlipChar(zone); f_Damage(zone, 5); zone.speed_toss_x = zone.speed_toss_x * 0.5; } zone.body._y = zone.body._y + zone.speed_toss_y; zone.toss_clock++; if (zone.onfire == 2) { if ((zone.toss_clock % 2) == 0) { var _local3 = random(20) + 80; f_FX((zone.x + random(20)) - 10, ((zone.body._y + zone.y) + random(20)) - 40, zone.y - 1, "fire1", _local3, _local3); } } else if (zone.onfire == 3) { if ((zone.toss_clock % 2) == 0) { var _local3 = random(20) + 120; f_FX((zone.x + random(20)) - 10, ((zone.body._y + zone.y) + random(20)) - 40, zone.y - 1, "ragesmoke", _local3, _local3); } } if (zone.weight > 0) { zone.body.body._rotation = zone.body.body._rotation - Math.abs(zone.speed_toss_y); } else { zone.body.body._rotation = zone.body.body._rotation + Math.abs(zone.speed_toss_y); } f_KidHitKids(zone); zone.speed_toss_y = zone.speed_toss_y + (gravity + zone.gravity); if (zone.speed_toss_y > 0) { zone.falling = true; } else { zone.falling = false; } if (zone.body._y > 0) { zone.body._y = 0; zone.shadow_pt._xscale = 100; zone.shadow_pt._yscale = 100; if (zone.explode) { f_RemoveChar(zone.shadow_pt); s_explosion6.start(0, 0); f_Explosion(zone); zone.active = false; zone.grab = false; zone.punch = false; f_StaticRange(); f_SpawnMask(zone); zone.gotoAndStop("explode"); } else { zone.bounces++; if (zone.bounces == 1) { f_FX(zone.x, zone.y + 10, int(zone.y) + 1, "dust1", zone._xscale); if (zone != dude1) { if (zone.speed_toss_y > 40) { f_Damage(zone, 7); } else if (zone.speed_toss_x > 15) { f_Damage(zone, 7); } } } if (zone.speed_toss_y > 10) { if (zone.speed_toss_y > 40) { s_Ground3.start(0, 0); f_FX(zone.x, zone.y, 1, "shockwave", u_temp._xscale); } else if (zone.speed_toss_y > 20) { s_Ground4.start(0, 0); } else { s_Ground5.start(0, 0); } zone.speed_toss_y = int(zone.speed_toss_y * -0.35); if ((zone.bounces % 2) == 0) { var _local4 = zone.body.body._rotation; zone.gotoAndStop("bounce2"); zone.body.body._rotation = _local4; } else { var _local4 = zone.body.body._rotation; zone.gotoAndStop("bounce1"); zone.body.body._rotation = _local4; } } else { s_Ground6.start(0, 0); zone.nohit = true; zone.bounces = 0; f_FX(zone.x, zone.y + 10, int(zone.y) + 1, "dust1", zone._xscale); zone.gotoAndStop("hitground1"); } } } else { var _local2 = 100 + (zone.body._y * 0.25); if (_local2 < 10) { _local2 = 10; } zone.shadow_pt._xscale = _local2; zone.shadow_pt._yscale = _local2; } } function f_KidHitKids(zone) { if ((zone.speed_toss_y > 40) or (zone.speed_toss_x > 14)) { if (zone.body._y > -150) { var _local4 = false; i = 1; while (i <= total_kids) { var _local3 = this["kid" + i]; if (((!_local3.nohit) and (_local3 != zone)) and _local3.alive) { if ((zone == dude1) and _local3.atv) { } else if (Math.abs(_local3.y - zone.y) < 15) { if (Math.abs(_local3.x - zone.x) < 40) { f_Damage(zone, 1); f_Damage(_local3, 3); _local4 = true; f_FlipSame(_local3, zone); _local3.speed_toss_y = -(random(10) + 10); _local3.speed_toss_x = zone.speed_toss_x * 0.75; f_CheckHold(_local3); f_CallJuggle1(_local3); _local3.body._y = -50; } } } i++; } if (zone.weight > 0) { var _local3 = dude1; if ((!_local3.nohit) and (_local3 != zone)) { if (Math.abs(_local3.y - zone.y) < 15) { if (Math.abs(_local3.x - zone.x) < 40) { _local4 = true; f_FlipSame(_local3, zone); _local3.speed_toss_y = -(random(10) + 10); _local3.speed_toss_x = zone.speed_toss_x * 0.75; f_DropItem(_local3); f_CallJuggle1(_local3); _local3.body._y = -50; } } } } if (_local4) { f_PunchSound(); f_FX(zone.x, zone.body._y + zone.y, int(zone.y) + 15, "impact1"); } } } } function f_CreateFX() { i = 1; while (i <= total_fx) { var _local4 = "fx" + i; fx_dm_current = fx_dm_current + 1; var _local2 = fx_dm_current + fx_dm_default; var _local3 = f_DepthVal(_local2, 0); attachMovie("fx", _local4, _local3); var _local5 = this["fx" + i]; _local5.depth_mod = _local2; i++; } } function f_FX(fx_x, fx_y, fx_depth, fx_type, fx_xscale, fx_yscale) { var _local2 = this["fx" + current_fx]; _local2._x = fx_x; _local2._y = fx_y; if (fx_xscale != undefined) { _local2._xscale = fx_xscale; } else { _local2._xscale = 100; } if (fx_yscale != undefined) { _local2._yscale = fx_yscale; } else { _local2._yscale = 100; } f_Depth(_local2, fx_depth); _local2.gotoAndStop(fx_type); _local2.x = fx_x; _local2.y = fx_depth; f_SpawnMask(_local2); current_fx++; if (current_fx > total_fx) { current_fx = 1; } return(_local2); } function f_KidThrownFierce(zone) { u_temp = zone.grab_pointer; f_FlipInverse(u_temp, zone); if (zone._xscale > 0) { f_MoveKid(u_temp, false, 50); } else { f_MoveKid(u_temp, false, -50); } u_temp.y = zone.y + 1; u_temp._y = u_temp.y; if (Key.isDown(38)) { u_temp.speed_toss_y = -40; u_temp.speed_toss_x = 2; } else { u_temp.speed_toss_y = -16; u_temp.speed_toss_x = 20; } f_CallJuggle1(u_temp); u_temp.body._y = (zone.y - 50) - u_temp.y; f_ClearGrabPointer(zone); } function f_KidThrown(zone) { u_temp = zone.grab_pointer; f_FlipInverse(u_temp, zone); if (zone._xscale > 0) { f_MoveKid(u_temp, false, 70); var _local2 = zone.x + 100; } else { f_MoveKid(u_temp, false, -70); var _local2 = zone.x - 100; } u_temp._x = u_temp.x; u_temp.y = zone.y + 1; u_temp._y = u_temp.y; u_temp.speed_toss_y = 60; u_temp.speed_toss_x = 10; f_CallJuggle1(u_temp); u_temp.body._y = (zone.y - 25) - u_temp.y; f_FX(u_temp.x, zone.y + 15, int(zone.y) + 15, "impact3", -u_temp._xscale); f_FX(_local2, zone.y + 15, int(zone.y) + 14, "blood1", -u_temp._xscale); f_ClearGrabPointer(zone); } function f_KidHeadbutted(zone) { f_Damage(zone.grab_pointer, zone.punch_pow_low); if (zone.grab_counter > 3) { u_temp = zone.grab_pointer; f_FlipInverse(u_temp, zone); if (zone._xscale > 0) { u_temp.x = zone.x + 50; } else { u_temp.x = zone.x - 50; } u_temp._x = u_temp.x; u_temp.y = zone.y + 1; u_temp._y = u_temp.y; u_temp.speed_toss_y = -2; u_temp.speed_toss_x = 20; f_CallJuggle1(u_temp); u_temp.body._y = (zone.y - 50) - u_temp.y; f_ClearGrabPointer(zone); } } function f_GrabSpark(zone) { if (zone._xscale > 0) { var _local2 = zone.x + 50; } else { var _local2 = zone.x - 50; } if ((zone.grab_counter == 1) or (zone.grab_counter == 3)) { f_PunchSound(); if (zone.rage >= zone.rage_goal) { var _local3 = "rageimpact"; } else { var _local3 = "impact2"; } f_FX(_local2, zone.y - 80, int(zone.y) + 10, _local3); } else if (zone.grab_counter == 2) { f_PunchSound(); if (zone.rage >= zone.rage_goal) { var _local3 = "rageimpact"; } else { var _local3 = "impact1"; } f_FX(_local2, zone.y - 80, int(zone.y) + 10, _local3); f_FX(_local2, zone.y - 80, int(zone.y) + 9, "blood1"); } else { f_HardPunchSound(); if (zone.rage >= zone.rage_goal) { var _local3 = "rageimpact"; } else { var _local3 = "impact3"; } f_FX(_local2, zone.y - 80, int(zone.y) + 10, _local3); f_FX(_local2, zone.y - 80, int(zone.y) + 9, "blood2"); } } function f_ThrowItem(zone) { var _local2 = false; if (Key.isDown(zone.button_punch1)) { if (!zone.punched) { zone.punched = true; _local2 = true; u_temp = zone.grab_pointer; u_temp.speed_toss_y = -4; u_temp.speed_toss_x = 15; f_CallJuggle1(u_temp); u_temp.body._y = (zone.y - 150) - u_temp.y; f_ClearGrabPointer(zone); f_ClearGrabPointer(zone); f_DashReset(zone); zone.gotoAndStop("throw_item"); } } else { zone.punched = false; } if (Key.isDown(zone.button_punch2)) { if ((!zone.punched2) and (!_local2)) { zone.punched2 = true; u_temp = zone.grab_pointer; if (Key.isDown(zone.button_up)) { u_temp.speed_toss_y = -(26 + random(5)); u_temp.speed_toss_x = 2 + random(3); } else { u_temp.speed_toss_y = -9; u_temp.speed_toss_x = 17; } f_CallJuggle1(u_temp); u_temp.body._y = (zone.y - 150) - u_temp.y; f_ClearGrabPointer(zone); f_ClearGrabPointer(zone); f_DashReset(zone); s_swing1.start(0, 0); zone.gotoAndStop("throw_item"); } } else { zone.punched2 = false; } } function f_Throw(zone) { if (Key.isDown(zone.button_punch1)) { if (!zone.punched) { if (Key.isDown(zone.button_left) or Key.isDown(zone.button_right)) { f_SoundSwing(2); zone.grab_pointer.gotoAndStop("thrown"); f_SetXY(zone.grab_pointer, zone.x, zone.grab_pointer.y); zone.gotoAndStop("throw"); return(undefined); } zone.grab_counter++; if ((zone.grab_counter == 1) or (zone.grab_counter == 3)) { zone.grab_pointer.gotoAndStop("grabhit1"); zone.gotoAndStop("grabhit1"); } else { zone.grab_pointer.gotoAndStop("grabhit2"); zone.gotoAndStop("grabhit2"); } } } else { zone.punched = false; } if (Key.isDown(zone.button_punch2)) { if (!zone.punched2) { if ((Key.isDown(zone.button_left) or Key.isDown(zone.button_right)) or Key.isDown(zone.button_up)) { f_SoundSwing(4); zone.grab_pointer.gotoAndStop("thrown2"); f_SetXY(zone.grab_pointer, zone.x, zone.grab_pointer.y); zone.gotoAndStop("throw2"); } else { zone.grab_counter++; if ((zone.grab_counter == 1) or (zone.grab_counter == 3)) { zone.grab_pointer.gotoAndStop("grabhit1"); zone.gotoAndStop("grabhit1"); } else { zone.grab_pointer.gotoAndStop("grabhit2"); zone.gotoAndStop("grabhit2"); } } } } else { zone.punched2 = false; } } function f_SkeletonRip(zone) { f_KidDie(zone.grab_pointer); f_ClearGrabPointer(zone); } function f_KidReset(zone) { f_MoveKid(zone, false, 10000); } function f_KidGrabbed(u_dude) { if (u_dude.grab_pointer != undefined) { f_FlipInverse(u_dude.grab_pointer, u_dude); if (u_dude._xscale > 0) { u_dude.grab_pointer.x = u_dude.x + u_dude.grab_pointer.distance; } else { u_dude.grab_pointer.x = u_dude.x - u_dude.grab_pointer.distance; } u_dude.grab_pointer.y = u_dude.y + 3; f_SetXY(u_dude.grab_pointer, u_dude.grab_pointer.x, u_dude.grab_pointer.y); f_ShareMask(u_dude, u_dude.grab_pointer); } } function f_Grab(zone) { var _local5 = false; var _local4 = false; if (zone.item == eval("NULL")) { i = 1; while (i <= total_kids) { var _local2 = this["kid" + i]; if (((!_local2.nohit) and _local2.alive) and _local2.grab) { if (Math.abs(_local2.y - zone.y) < 10) { if (Math.abs(_local2.x - zone.x) < 30) { if (!_local2.atv) { if (zone.dashing) { _local5 = true; f_FlipInverse(_local2, zone); _local2.speed_toss_y = -12; _local2.speed_toss_x = 8; f_Damage(_local2, zone.punch_pow_low); f_CallJuggle1(_local2); _local2.body._y = (zone.y - 50) - _local2.y; } else { zone.grab_pointer = _local2; zone.grab_pointer.distance = 55; zone.grab_counter = 0; f_KidGrabbed(zone); if (_local2.item != eval("NULL")) { _local2.item.gotoAndStop("stand"); _local2.item.owner = eval("NULL"); _local2.item = eval("NULL"); } _local2.gotoAndStop("grabbed"); i = total_kids + 1; _local4 = true; zone.gotoAndStop("grab"); } } } } } i++; } if (_local5) { f_PunchSound(); if (zone.rage >= zone.rage_goal) { var _local6 = "rageimpact"; } else { var _local6 = "impact3"; } f_FX(zone.x, zone.y - 50, int(zone.y) + 30, _local6); } } return(_local4); } function f_SoundSwing(power) { this["s_Swing" + ((random(3) + power) - 1)].start(0, 0); } function f_PunchSound() { this["s_Punch" + (random(3) + 1)].start(0, 0); } function f_HardPunchSound() { this["s_HardPunch" + (random(3) + 1)].start(0, 0); } function f_UppercutHit(u_kid, u_y) { u_kid.speed_toss_y = -(random(10) + 20); u_kid.speed_toss_x = 0; f_CallJuggle1(u_kid); u_kid.body._y = u_y - u_kid.y; } function f_PunchHit(zone) { var _local6 = zone.x; var _local10 = zone.y; u_point.x = 0; u_point.y = 0; zone.body.punch_pt.localToGlobal(u_point); var _local5 = u_point.x - game_x; var _local4 = u_point.y - game_y; var _local9 = false; var _local8; var _local7 = 0; i = 1; while (i <= total_kids) { var _local2 = this["kid" + i]; if (_local2.alive) { if (Math.abs(_local2.y - _local10) < 20) { if ((((_local2.x > _local6) and (_local2.x < _local5)) or ((_local2.x > _local5) and (_local2.x < _local6))) or (zone.stomping and (Math.abs(_local2.x - zone.x) < 40))) { if (((!_local2.nohit) or zone.hitnohit) or (zone.stomping and _local2.onground)) { _local9 = true; if (zone.rage >= zone.rage_goal) { _local2.onfire = 3; } if (_local2.y > _local7) { _local8 = _local2.x; _local7 = _local2.y; } if ((_local5 > _local6) and (_local2._xscale > 0)) { f_FlipChar(_local2); } else if ((_local5 < _local6) and (_local2._xscale < 0)) { f_FlipChar(_local2); } if (zone.stomping and _local2.onground) { _local2.speed_toss_y = 20; _local2.speed_toss_x = random(6) + 7; f_CallJuggle1(_local2); f_Damage(_local2, zone.punch_pow_low); } else if (zone.punch_group == 1) { if (zone.punch_num == 1) { _local2.gotoAndStop("hit1"); _local2.body.gotoAndPlay(1); f_Damage(_local2, zone.punch_pow_low); } else if (zone.punch_num == 2) { _local2.gotoAndStop("hit2"); _local2.body.gotoAndPlay(1); f_Damage(_local2, zone.punch_pow_low); } else if (zone.punch_num == 3) { _local2.gotoAndStop("hit3"); _local2.body.gotoAndPlay(1); f_Damage(_local2, zone.punch_pow_low); } else if (zone.punch_num == 4) { _local2.speed_toss_y = -9; _local2.speed_toss_x = 4; f_CallJuggle1(_local2); _local2.body._y = _local4 - _local2.y; f_Damage(_local2, zone.punch_pow_medium); } } else if (zone.punch_group == 2) { if (zone.punch_num == 1) { _local2.gotoAndStop("hit1"); _local2.body.gotoAndPlay(1); f_Damage(_local2, zone.punch_pow_medium); } else if (zone.punch_num == 2) { _local2.gotoAndStop("hit2"); _local2.body.gotoAndPlay(1); f_Damage(_local2, zone.punch_pow_medium); } else if (zone.punch_num == 3) { _local2.speed_toss_y = 70; _local2.speed_toss_x = 1; f_CallJuggle1(_local2); f_Damage(_local2, zone.punch_pow_high); } else if (zone.punch_num == 20) { _local2.speed_toss_y = -16; _local2.speed_toss_x = 0; f_CallJuggle1(_local2); _local2.body._y = _local4 - _local2.y; f_Damage(_local2, zone.punch_pow_medium); } else if (zone.punch_num == 21) { _local2.speed_toss_y = -14; _local2.speed_toss_x = 0; f_CallJuggle1(_local2); _local2.body._y = _local4 - _local2.y; f_Damage(_local2, zone.punch_pow_high); } else if (zone.punch_num == 22) { _local2.speed_toss_y = -26; _local2.speed_toss_x = -8; f_CallJuggle1(_local2); _local2.body._y = _local4 - _local2.y; f_Damage(_local2, zone.punch_pow_high); } } else if (zone.punch_group == 3) { f_UppercutHit(_local2, _local4); f_Damage(_local2, zone.punch_pow_low); } else if (zone.punch_group == 4) { if (zone.punch_num == 1) { _local2.speed_toss_y = -8; _local2.speed_toss_x = random(6) + 10; f_CallJuggle1(_local2); f_Damage(_local2, zone.punch_pow_low); } else if (zone.punch_num == 2) { _local2.speed_toss_y = -26; _local2.speed_toss_x = 10; f_CallJuggle1(_local2); f_Damage(_local2, zone.punch_pow_low); } else if (zone.punch_num == 3) { _local2.speed_toss_y = -16; _local2.speed_toss_x = 10; f_CallJuggle1(_local2); f_Damage(_local2, zone.punch_pow_low); } } else if (zone.punch_group == 5) { _local2.gotoAndStop("hit1"); _local2.body.gotoAndPlay(1); f_Damage(_local2, zone.punch_pow_low); } else { zone.punch_group = 1; zone.punch_num = 1; _local2.gotoAndStop("hit1"); _local2.body.gotoAndPlay(1); f_Damage(_local2, zone.punch_pow_low); } } else if (((_local2.body._y + _local2.y) > _local4) and (_local2.body._y < 0)) { if ((zone.punch_num < 3) or (zone.punch_group == 4)) { _local9 = true; if (zone.rage >= zone.rage_goal) { _local2.onfire = 3; } if ((zone.punch_group < 4) or ((zone.punch_group == 4) and (zone.punch_num == 3))) { f_Damage(_local2, zone.punch_pow_low); } if (_local2.y > _local7) { _local8 = _local2.x; _local7 = _local2.y; } if ((_local5 > _local6) and (_local2._xscale > 0)) { f_FlipChar(_local2); } else if ((_local5 < _local6) and (_local2._xscale < 0)) { f_FlipChar(_local2); } if ((zone.punch_group == 3) and (zone.punch_num == 1)) { f_UppercutHit(_local2, _local4); } else if (zone.punch_group == 4) { if (zone.punch_num == 2) { f_Damage(_local2, int(zone.punch_pow_low / 2)); _local2.speed_toss_y = -(random(10) + 20); _local2.speed_toss_x = random(6) + 7; f_CallJuggle1(_local2); } else if (zone.punch_num == 3) { _local2.speed_toss_y = -16; _local2.speed_toss_x = 10; f_CallJuggle1(_local2); } } else { _local2.speed_toss_y = -9; _local2.speed_toss_x = 12; f_CallJuggle1(_local2); } } } } } } i++; } i = 1; while (i <= total_objects) { var _local2 = this["object_pt" + i]; if (_local2.punch) { if (Math.abs(_local2.y - _local10) < 20) { if (((_local2.x > _local6) and (_local2.x < _local5)) or ((_local2.x > _local5) and (_local2.x < _local6))) { if (_local2.body._y > -150) { if (zone.rage >= zone.rage_goal) { _local2.onfire = 3; } if (_local2.grab) { f_FlipInverse(_local2, dude1); if (zone.punch_group == 3) { _local2.speed_toss_y = -(random(10) + 30); _local2.speed_toss_x = 0; f_CallJuggle1(_local2); _local2.body._y = _local4 - _local2.y; } else { _local2.speed_toss_y = -6; _local2.speed_toss_x = (-random(6)) + 10; f_CallJuggle1(_local2); } _local9 = true; if (_local2.y > _local7) { _local8 = _local2.x; _local7 = _local2.y; } } else { _local2.punch_function(_local2); } } } } } i++; } if (_local9) { if (zone.punch_group == 1) { if (zone.punch_num == 1) { f_PunchSound(); } else if (zone.punch_num == 2) { f_PunchSound(); } else if (zone.punch_num == 3) { f_PunchSound(); } else if (zone.punch_num == 4) { f_HardPunchSound(); } f_RageUp(zone, int(zone.rage_goal / 10)); } else if (zone.punch_group == 2) { if (((zone.punch_num == 1) or (zone.punch_num == 2)) or (zone.punch_num == 3)) { f_HardPunchSound(); } else if (((zone.punch_num == 20) or (zone.punch_num == 21)) or (zone.punch_num == 22)) { s_Smack1.start(0, 0); } f_RageUp(zone, int(zone.rage_goal / 10)); } else if (zone.punch_group == 3) { f_HardPunchSound(); f_RageUp(zone, int(zone.rage_goal / 10)); } else { f_PunchSound(); f_RageUp(zone, int(zone.rage_goal / 60)); } if (_local10 > _local7) { _local7 = _local10; } var _local11 = _local7 + 2; if ((zone.punch_group == 1) and (zone.punch_num == 3)) { if (zone.rage >= zone.rage_goal) { var _local12 = "rageimpact"; } else { var _local12 = "impact2"; } f_FX(_local8, _local4, _local11, _local12); } else if (((zone.punch_group == 1) and (zone.punch_num == 4)) or ((zone.punch_group == 2) and (zone.punch_num == 22))) { if (zone.rage >= zone.rage_goal) { var _local12 = "rageimpact"; } else { var _local12 = "impact3"; } f_FX(_local8, _local4, _local11, _local12); } else { if (zone.rage >= zone.rage_goal) { var _local12 = "rageimpact"; } else { var _local12 = "impact1"; } f_FX(_local8, _local4, _local11, _local12); } if ((zone.punch_group == 2) and (zone.punch_num >= 20)) { f_FX(_local8, _local4, _local11 - 1, "blood1"); } } else if ((zone.punch_num == 2) and (zone.punch_group < 3)) { zone.punch_num = 0; } return(_local9); } function f_RageUp(zone, u_rageup) { zone.rage = zone.rage + u_rageup; if (zone.rage >= zone.rage_goal) { if ((zone.rage - u_rageup) < zone.rage_goal) { i = 1; while (i <= total_kids) { var _local2 = this["kid" + i]; if (_local2.alive) { _local2.speed_toss_y = -(random(10) + 40); _local2.speed_toss_x = random(2) + 6; f_CheckHold(_local2); f_CallJuggle1(_local2); _local2.nohit = true; } i++; } zone.rage = zone.rage + (zone.rage_goal / 2); f_CheckHold(zone); f_DropItem(zone); f_PunchReset(zone); zone.gotoAndStop("powerup"); } if (zone.rage > (zone.rage_goal * 2)) { zone.rage = zone.rage_goal * 2; } } } function f_PushKid(zone, speed) { if (!zone.nohit) { if (zone._xscale > 0) { f_MoveKid(zone, false, -speed); } else { f_MoveKid(zone, false, speed); } } } function f_Turn(zone) { if (!zone.punching) { if (Key.isDown(zone.button_left) and (zone._xscale > 0)) { f_FlipChar(zone); } if (Key.isDown(zone.button_right) and (zone._xscale < 0)) { f_FlipChar(zone); } f_KidGrabbed(zone); } } function f_Walk(zone) { zone.walking = false; zone.dashing = false; if (Key.isDown(zone.button_left)) { if (zone.left_timer <= 0) { zone.left_last2 = zone.left_timer; zone.left_timer = 1; } else { zone.left_timer++; } } else if (zone.left_timer > 0) { zone.left_last = zone.left_timer; zone.left_timer = 0; } else { zone.left_timer--; } if (Key.isDown(zone.button_right)) { if (zone.right_timer <= 0) { zone.right_last2 = zone.right_timer; zone.right_timer = 1; } else { zone.right_timer++; } } else if (zone.right_timer > 0) { zone.right_last = zone.right_timer; zone.right_timer = 0; } else { zone.right_timer--; } if ((zone.left_timer > 0) and (zone.left_timer > zone.right_timer)) { if (zone._xscale > 0) { f_FlipChar(zone); } if (zone.holding) { var _local2 = zone.speed_x / 2; } else if ((zone.left_last < g_dash_timer) and (zone.left_last2 < g_dash_timer)) { var _local2 = zone.speed_x * 2; zone.dashing = true; } else { var _local2 = zone.speed_x; } if (zone.rage >= zone.rage_goal) { var _local2 = _local2 * 1.5; } f_MoveChar(zone, false, -_local2); if (zone.diagonalhit) { f_MoveChar(zone, true, -_local2); } zone.walking = true; } if ((zone.right_timer > 0) and (zone.right_timer > zone.left_timer)) { if (zone._xscale < 0) { f_FlipChar(zone); } if (zone.holding) { var _local2 = zone.speed_x / 2; } else if ((zone.right_last < g_dash_timer) and (zone.right_last2 < g_dash_timer)) { var _local2 = zone.speed_x * 2; zone.dashing = true; } else { var _local2 = zone.speed_x; } if (zone.rage >= zone.rage_goal) { var _local2 = _local2 * 1.5; } f_MoveChar(zone, false, _local2); if (zone.diagonalhit) { f_MoveChar(zone, true, _local2); } zone.walking = true; } if (Key.isDown(zone.button_up)) { zone.up_timer++; } else { zone.up_timer = 0; } if (Key.isDown(zone.button_down)) { zone.down_timer++; } else { zone.down_timer = 0; } if (zone.holding) { var _local2 = zone.speed_y / 2; } else { var _local2 = zone.speed_y; } if ((zone.up_timer > 0) and (zone.up_timer > zone.down_timer)) { if (zone.rage >= zone.rage_goal) { var _local2 = _local2 * 1.5; } f_MoveChar(zone, true, -_local2); if (zone.diagonalhit) { f_MoveChar(zone, false, -_local2); } zone.walking = true; } if ((zone.down_timer > 0) and (zone.down_timer > zone.up_timer)) { if (zone.rage >= zone.rage_goal) { var _local2 = _local2 * 1.5; } f_MoveChar(zone, true, _local2); if (zone.diagonalhit) { f_MoveChar(zone, false, _local2); } zone.walking = true; } if (zone.insand) { if (zone.walking) { if (sandbox.sand_timer <= 0) { sandbox.sand_timer = 5; f_FX(zone.x, zone.y + 10, int(zone.y) + 1, "sand", zone._xscale); } } } } function f_HoldWalk(zone) { if (zone.hold_delay > 0) { zone.hold_delay--; f_Turn(zone); } else { zone.holding = true; f_Walk(zone); zone.holding = false; f_KidGrabbed(zone); if (zone.walking) { zone.legs.gotoAndStop("walk"); } else { zone.legs.gotoAndStop("stand"); } } } function f_ToggleQuality() { if (key.isDown(81)) { if (pressed_q == false) { pressed_q = true; if (quality_low) { quality_low = false; _quality = "medium"; } else { quality_low = true; _quality = "low"; } } } else { pressed_q = false; } } function f_Character(zone) { f_ToggleQuality(); if (!pause) { if (!f_Grab(zone)) { f_Walk(zone); if (zone.dashing) { zone.dashing_timer++; if ((zone.dashing_timer == 1) or ((zone.dashing_timer % 10) == 0)) { if (zone.insand) { f_FX(zone.x, zone.y + 10, int(zone.y) + 1, "sand", zone._xscale); } else { f_FX(zone.x, zone.y + 10, int(zone.y) + 1, "dust1", zone._xscale); } } zone.gotoAndStop("dash"); } else { zone.dashing_timer = 0; if (zone.walking) { zone.gotoAndStop("walk"); } else { zone.gotoAndStop("stand"); } } f_Punch(zone); } } else { zone.gotoAndStop("stand"); } } function f_OnScreen(u_char) { var _local2 = u_char.x + game_x; var _local1 = u_char._width; if (((_local2 + _local1) > 0) and ((_local2 - _local1) < screen_width)) { return(true); } return(false); } function f_AutoTake(zone, u_object, vert, speed) { var _local4 = false; if (u_object.autotake) { _local4 = true; u_get = false; if (zone.grab_pointer == undefined) { if (zone.item == eval("NULL")) { if (!zone.nohit) { if (zone.health > 0) { if (zone.body._y >= 0) { u_object.owner = zone; zone.item = u_object; u_object.autoaction(u_object); u_get = true; } } } } } if (u_get == false) { if (!vert) { if ((speed > 0) and (u_object._xscale > 0)) { f_FlipChar(u_object); } else if ((speed < 0) and (u_object._xscale < 0)) { f_FlipChar(u_object); } } if (!f_MoveKid(u_object, vert, speed)) { f_MoveKid(u_object, vert, -speed); } if (u_object._xscale > 0) { u_object.body.body._rotation = u_object.body.body._rotation + speed; } else { u_object.body.body._rotation = u_object.body.body._rotation - speed; } if (!vert) { u_object.speed_toss_x = Math.abs(speed); u_object.gotoAndStop("hitground1"); } } } return(_local4); } function f_Mask(zone) { var _local4 = zone.mask_pt.range._height; var _local5 = zone.mask_pt.range._width; var _local2 = 100 / Math.abs(zone._xscale); var _local3 = 100 / zone._yscale; _local2 = 1; _local3 = 1; zone.mask._yscale = 100 * _local3; if (zone._xscale < 0) { zone.mask._xscale = -(100 * _local2); zone.mask._x = (zone.x - zone.mask_pt.x) * _local2; zone.mask._y = (zone.mask_pt.y - zone._y) * _local3; } else if (zone._xscale > 0) { zone.mask._xscale = 100 * _local2; zone.mask._x = (zone.mask_pt.x - zone.x) * _local2; zone.mask._y = (zone.mask_pt.y - zone._y) * _local3; } } function f_CheckMask(zone, u_compare) { if (zone.mask_pt == u_compare) { zone.mask_pt = undefined; zone.mask.gotoAndStop(1); } } function f_SpawnMask(zone) { var _local4 = statics_min; while (_local4 <= total_statics) { var _local2 = this["static" + _local4]; if (_local2.mask > 0) { var _local7 = _local2.x + _local2.zone._x; var _local5 = _local2.y + _local2.zone._y; var _local6 = _local2.zone._height * (_local2._yscale / 100); var _local12 = (_local2.zone._width / 2) * (Math.abs(_local2._xscale) / 100); if (Math.abs(zone._x - _local7) < _local12) { if ((zone._y > (_local5 - _local6)) and (zone._y < _local5)) { var _local8 = _local7 + _local2.left._x; var _local9 = _local7 + _local2.right._x; _local12 = Math.abs(_local8 - _local9); _local6 = Math.abs(_local2.left._y - _local2.right._y); var _local10 = 1 - ((_local5 - zone.y) / _local6); var _local11 = _local8 + (_local12 * _local10); if (zone.x > _local11) { zone.mask_pt = _local2; zone.mask.gotoAndStop(_local2.mask); f_Mask(zone); } } } } _local4++; } } function f_HitWallGroup(zone, vert, speed, group_total, group_min, group_name) { var _local11 = false; i = group_min; while (i <= group_total) { var _local3 = this[group_name + i]; var _local15 = Math.abs(_local3._xscale) / 100; var _local14 = Math.abs(_local3._yscale) / 100; var _local6 = _local3.x + _local3.zone._x; var _local5 = (_local3.y + _local3.zone._y) + 2; var _local10 = _local3.zone._height * _local14; var _local9 = (_local3.zone._width / 2) * _local15; if (vert) { if (Math.abs(zone.x - _local6) < _local9) { if (_local3.diagonal) { if (((zone.y + speed) >= (_local5 - _local10)) and ((zone.y + speed) <= (_local5 + 150))) { var _local13 = (_local3.x2 - zone.x) / _local3.w; var _local7 = _local5 - (_local3.h * _local13); if (_local3.mask > 0) { if (zone.y < _local7) { zone.mask_pt = _local3; zone.mask.gotoAndStop(_local3.mask); } else { f_CheckMask(zone, _local3); } } if (Math.abs(zone.x - _local6) < (_local3.w / 2)) { if ((((speed > 0) and (zone.y <= _local7)) and ((zone.y + speed) >= (_local7 - _local3.h2))) or (((speed < 0) and (zone.y >= _local7)) and ((zone.y + speed) <= (_local7 + _local3.h2)))) { if (speed > 0) { zone.diagonal_speed = (_local7 - _local3.h2) - zone.y; } else { zone.diagonal_speed = (_local7 + _local3.h2) - zone.y; } zone.collide = _local3; zone.diagonalhit = true; _local11 = true; } } } else { f_CheckMask(zone, _local3); } } else if ((zone.y < (_local5 - _local10)) and ((zone.y + speed) >= (_local5 - _local10))) { if (f_AutoTake(zone, _local3, vert, speed) == false) { _local11 = true; } } else if ((zone.y > _local5) and ((zone.y + speed) <= _local5)) { if (f_AutoTake(zone, _local3, vert, speed) == false) { _local11 = true; } } } else { f_CheckMask(zone, _local3); } } else if ((zone.y > (_local5 - _local10)) and (zone.y < _local5)) { if (_local3.diagonal) { if (((zone.x + speed) > (_local6 - _local9)) and ((zone.x + speed) < (_local6 + _local9))) { var _local13 = 1 - ((_local5 - zone.y) / _local3.h); var _local8 = _local3.x1 + (_local3.w * _local13); if (_local3.mask > 0) { if (zone.x > _local8) { zone.mask_pt = _local3; zone.mask.gotoAndStop(_local3.mask); } else { f_CheckMask(zone, _local3); } } if ((zone.y > (_local5 - _local3.h)) and (zone.y < _local5)) { if ((((speed > 0) and (zone.x <= _local8)) and ((zone.x + speed) >= (_local8 - _local3.w2))) or (((speed < 0) and (zone.x >= _local8)) and ((zone.x + speed) <= (_local8 + _local3.w2)))) { if (zone.body._y > (_local3.zone._y - _local3.zone._height)) { if (speed > 0) { zone.diagonal_speed = (_local8 - _local3.w2) - zone.x; } else { zone.diagonal_speed = (_local8 + _local3.w2) - zone.x; } zone.collide = _local3; zone.diagonalhit = true; _local11 = true; } } } } else { f_CheckMask(zone, _local3); } } else if (((zone.x < (_local6 - _local9)) and ((zone.x + speed) >= (_local6 - _local9))) or ((zone.x > (_local6 + _local9)) and ((zone.x + speed) <= (_local6 + _local9)))) { if ((zone.body._y + zone.y) > (_local5 - (_local3._height + 20))) { if (f_AutoTake(zone, _local3, vert, speed) == false) { zone.collide = _local3; _local11 = true; } } } } else { f_CheckMask(zone, _local3); } i++; } return(_local11); } function f_HitWall(zone, vert, speed) { var _local1 = false; if (f_HitWallGroup(zone, vert, speed, total_objects, 1, "object_pt")) { _local1 = true; } else if (f_HitWallGroup(zone, vert, speed, total_statics, statics_min, "static")) { _local1 = true; } zone.hitwall = _local1; return(_local1); } function f_CheckSpawnObject(zone, u_object) { var _local5 = u_object.x + u_object.zone._x; var _local2 = u_object.y + u_object.zone._y; var _local4 = u_object.zone._height * (u_object._yscale / 100); var _local6 = (u_object.zone._width / 2) * (u_object._xscale / 100); if (Math.abs(zone.x - _local5) < _local6) { if (zone.y < _local2) { if (zone.y > (_local2 - _local4)) { f_SetXY(zone, zone.x, _local2 + 2); } } } } function f_CheckSpawn(zone) { i = 1; while (i <= total_objects) { var _local2 = this["object_pt" + i]; f_CheckSpawnObject(zone, _local2); i++; } i = statics_min; while (i <= total_statics) { var _local2 = this["static" + i]; f_CheckSpawnObject(zone, _local2); i++; } } function f_SoccerBall(zone) { if (zone.moving) { zone.moving = false; zone.body.gotoAndStop("roll"); } else { zone.body.gotoAndStop("idle"); } } function f_ShareMask(u_source, u_slave) { u_slave.mask_pt = u_source.mask_pt; if (u_slave.mask_pt == undefined) { u_slave.mask.gotoAndStop(1); } else { u_slave.mask.gotoAndStop(u_slave.mask_pt.mask); } f_Mask(u_slave); } function f_MoveItem(u_owner, u_item, u_speed) { if (u_owner._xscale > 0) { u_item.x = u_owner.x + 25; } else { u_item.x = u_owner.x - 25; } f_FlipSame(u_item, u_owner); u_item.y = u_owner.y + 1; u_item._x = u_item.x; u_item._y = u_item.y; u_item.shadow_pt._x = u_item.x; u_item.shadow_pt._y = u_item.y; u_item.moving = true; f_Depth(u_item, u_item.y); f_ShareMask(u_owner, u_item); } function f_MoveChar(zone, vert, speed) { zone.bounds = false; zone.diagonalhit = false; if (vert) { if ((zone.y + speed) > limit_bottomright.y) { speed = (limit_bottomright.y - zone.y) + speed; } else if ((zone.y + speed) < limit_topleft.y) { speed = (limit_topleft.y - zone.y) + speed; } if (f_HitWall(zone, vert, speed)) { if (zone.diagonalhit) { speed = zone.diagonal_speed; } else { speed = 0; } } zone.y = zone.y + speed; f_Depth(zone, zone.y); } else { if (f_HitWall(zone, vert, speed)) { if (zone.diagonalhit) { speed = zone.diagonal_speed; } else { speed = 0; } } if (((zone.x + speed) < limit_bottomright.x) and ((zone.x + speed) > limit_topleft.x)) { zone.x = zone.x + speed; } else { zone.bounds = true; speed = 0; } } zone._x = zone.x; zone._y = zone.y; if (zone.mask_pt != undefined) { f_Mask(zone); } if (zone.item) { f_MoveItem(zone, zone.item, speed); } if (zone.scroller) { if (vert) { if (((speed > 0) and ((zone.y + game_y) < (screen_height / 2))) or ((speed < 0) and ((zone.y + game_y) > (screen_height / 2)))) { speed = speed * (((screen_height / 2) - Math.abs((zone.y + game_y) - (screen_height / 2))) / (screen_height / 2)); } } else if (((speed > 0) and ((zone.x + game_x) < (screen_width / 2))) or ((speed < 0) and ((zone.x + game_x) > (screen_width / 2)))) { speed = speed * (((screen_width / 2) - Math.abs((zone.x + game_x) - (screen_width / 2))) / (screen_width / 2)); } f_Scroll(speed, vert); } zone.shadow_pt._x = zone.x; zone.shadow_pt._y = zone.y; } function f_DepthVal(u_depth_mod, u_depth) { return((u_depth * 1000) + u_depth_mod); } function f_Depth(u_char, u_depth) { if (u_char.depth_mod == undefined) { trace("NO DEPTH: " + u_char); } u_char.current_depth = (u_depth * 1000) + u_char.depth_mod; u_char.swapDepths(u_char.current_depth); } function f_CompareDepths_Set(u_char, u_compare) { if (u_char != u_compare) { if (u_char.current_depth == u_compare.current_depth) { trace((u_char + " has overwritten ") + u_compare); } } } function f_SetDepths() { if (dude1 != eval("NULL")) { f_Depth(dude1, dude1.y); } i = 1; while (i <= total_kids) { var _local4 = this["kid" + i]; if (_local4 != eval("NULL")) { f_Depth(_local4, _local4.y); } i++; } i = 1; while (i <= object_index) { var _local2 = this["object" + i]; _local2.x = _local2._x; _local2.y = _local2._y; _local2.depth_y = _local2.y; f_Depth(_local2, _local2.y); i++; } i = 1; while (i <= static_index) { var _local3 = this["static" + i]; static_dm_current = static_dm_current + 2; _local3.depth_mod = static_dm_current + static_dm_default; _local3.depth_y = _local3.y; f_Depth(_local3, _local3.y); i++; } } function f_SpawnKids() { i = 1; while (i <= total_kids) { u_temp = this["kid" + i]; if (u_temp.alive == false) { u_temp.x = ((screen_width - _x) + 100) + random(150); u_temp._x = u_temp.x; u_temp.y = limit_topleft.y + random(screen_height); u_temp._y = u_temp.y; f_KidInit(u_temp); u_temp.shadow_pt._x = u_temp.x; u_temp.shadow_pt._y = u_temp.y; u_temp.shadow_pt.gotoAndStop("on"); u_temp.gotoAndStop("walk"); } i++; } } function f_Scroll(speed, vert) { if (vert) { if (((limit_topleft.y - speed) + game_y) < (screen_height - 100)) { if (((limit_bottomright.y - speed) + game_y) > screen_height) { game_y = game_y - speed; _y = game_y; bg0._y = bg0._y - (speed * 0.25); bg1._y = bg1._y + (speed / 2); bg2._y = bg2._y + (speed * 0.65); } } } else if (((limit_topleft.x - speed) + game_x) < 0) { if (((limit_bottomright.x - speed) + game_x) > screen_width) { game_x = game_x - speed; _x = game_x; bg0._x = bg0._x - (speed * 0.25); bg1._x = bg1._x + (speed / 2); bg2._x = bg2._x + (speed * 0.65); } else if (checkpoint_x != limit_bottomright.x) { checkpoint_x = limit_bottomright.x; f_StaticRange(); if (checkpoint == 1) { } else if (checkpoint == 2) { f_KidGroup3(); } else if (checkpoint == 3) { } else if (checkpoint == 5) { f_KidGroup4(); } else if (checkpoint == 6) { f_StopCarScene1(); } else if (checkpoint == 7) { f_KidGroup7(); bballhoop.gotoAndStop("off"); } else if (checkpoint == 8) { f_KidGroup11(); } else if (checkpoint == 9) { f_KidGroup9(); } else if (checkpoint == 10) { } } if ((limit_topleft.x + game_x) < 0) { if (limit_topleft.x < new_limit_topleft) { limit_topleft.x = -game_x; limit_topleft._x = limit_topleft.x; } } } } function f_ComboTimer() { combo_timer--; if (combo_timer <= 0) { combo_count = 0; } } function f_UpdateHUD(u_hud, u_zone) { u_hud.root = true; u_hud.shirt_type = u_zone.shirt_type; u_hud.hat_type = u_zone.hat_type; u_hud.skin_type = u_zone.skin_type; u_hud.gotoAndPlay(2); u_hud.name.gotoAndStop(u_zone.name); f_Skin(u_hud.name.kid.kid); } function f_Damage(damage_zone, damage_pow) { damage_zone.health = damage_zone.health - damage_pow; f_DropItem(damage_zone); combo_count++; combo_timer = 30; if (combo_count >= 3) { _root.combo_counter.gotoAndPlay(2); } if (damage_zone.lifebar) { if (damage_zone.atv) { damage_zone.s_atvengine.stop(); s_explosion6.start(0, 0); f_FX(damage_zone.x, damage_zone.y, int(damage_zone.y) + 2, "atv_explode", damage_zone._xscale, damage_zone._yscale); damage_zone.atv = false; f_KidSettings(damage_zone); damage_zone.onfire = 2; damage_zone.shadow_pt._xscale = 100; damage_zone.speed_toss_y = -(random(10) + 20); damage_zone.speed_toss_x = random(2) + 1; f_CheckHold(damage_zone); f_CallJuggle1(damage_zone); } var _local4 = false; j = 1; while (j <= total_huds) { var _local3 = _root["hud" + j]; if ((_local3.kid_pointer == damage_zone) and (!_local3.ready)) { f_UpdateHUD(_local3, damage_zone); _local4 = true; j = total_huds + 1; } j++; } if (!_local4) { j = 1; while (j <= total_huds) { var _local3 = _root["hud" + j]; if (_local3.ready) { _local3.ready = false; _local3.kid_pointer = damage_zone; f_UpdateHUD(_local3, damage_zone); j = total_huds + 1; } j++; } } } else if (damage_zone == dude1) { f_RageDown(int(dude1.rage_goal / 2)); _root.hud.f_HealthBar(); } } function f_KidInit(zone) { zone.lifebar = true; zone.health_max = 60; zone.health = zone.health_max; zone.alive = true; zone.speed_x = random(5) + 5; zone.speed_y = random(3) + 3; zone.weight = 0; if (zone._xscale < 0) { zone.speed_x = zone.speed_x * -1; } if (random(2) == 1) { zone.speed_y = zone.speed_y * -1; } zone.speed_x = zone.speed_x * 0.5; zone.speed_y = zone.speed_y * 0.5; zone.grab = true; } function f_MoveKid(zone, vert, speed) { return_val = true; zone.bounds = false; if (f_HitWall(zone, vert, speed)) { speed = 0; return_val = false; } if (vert) { zone.y = zone.y + speed; f_Depth(zone, zone.y); zone._y = zone.y; } else { zone.x = zone.x + speed; zone._x = zone.x; if (zone.x > limit_bottomright.x) { if (speed > 0) { zone.bounds = true; } } else if (zone.x < limit_topleft.x) { if (speed < 0) { zone.bounds = true; } } } if (zone.mask_pt != undefined) { f_Mask(zone); } zone.shadow_pt._x = zone.x; zone.shadow_pt._y = zone.y; if (zone.item) { f_MoveItem(zone, zone.item, speed); } return(return_val); } function f_KidRun(zone) { if ((zone.speed_x > 0) and (zone._xscale < 0)) { f_FlipChar(zone); } else if ((zone.speed_x < 0) and (zone._xscale > 0)) { f_FlipChar(zone); } if (!f_MoveKid(zone, false, zone.speed_x)) { zone.speed_x = zone.speed_x * -1; } if (!f_MoveKid(zone, true, zone.speed_y)) { zone.speed_y = zone.speed_y * -1; } if ((zone.y > limit_bottomright.y) and (zone.speed_y > 0)) { zone.speed_y = zone.speed_y * -1; } else if ((zone.y < limit_topleft.y) and (zone.speed_y < 0)) { zone.speed_y = zone.speed_y * -1; } if ((zone.x > limit_bottomright.x) and (zone.speed_x > 0)) { zone.speed_x = zone.speed_x * -1; } else if ((zone.x < limit_topleft.x) and (zone.speed_x < 0)) { zone.speed_x = zone.speed_x * -1; } } function f_DashReset(zone) { zone.right_last = 100; zone.right_last2 = 0; zone.left_last = 100; zone.left_last2 = 0; } function f_PunchReset(zone) { zone.punch_group = 0; zone.punch_num = 0; zone.punching = false; } function f_GrabReset(zone) { u_ClearPointer.grab_pointer = undefined; } function f_StandSettings(zone) { f_PunchReset(zone); f_GrabReset(zone); zone.nohit = false; zone.onfire = 1; zone.onground = false; f_CheckDead(zone); } function f_StompRange(zone) { var _local4 = false; var _local5 = false; i = 1; while (i <= total_kids) { var _local2 = this["kid" + i]; if (_local2.alive) { if (Math.abs(_local2.x - zone.x) < 40) { if (Math.abs(_local2.y - zone.y) < 20) { if (_local2.onground) { _local5 = true; } else { _local4 = true; i = total_kids + 1; } } } } i++; } if ((_local4 == false) and _local5) { return(true); } return(false); } function f_PickupRange(zone) { var _local3 = false; i = 1; while (i <= total_objects) { u_temp = this["object_pt" + i]; if (u_temp.grab) { if (Math.abs(u_temp.y - zone.y) < 20) { if (Math.abs(u_temp.x - zone.x) < ((u_temp._width / 2) + 20)) { if ((((zone.x < u_temp.x) and (zone._xscale > 0)) or ((zone.x > u_temp.x) and (zone._xscale < 0))) or (Math.abs(u_temp.x - zone.x) < ((u_temp._width / 2) - 10))) { if (u_temp.body._y >= -10) { _local3 = true; zone.punched = true; i = total_objects + 1; zone.grab_pointer = u_temp; zone.grab_pointer.distance = 0; zone.grab_counter = 0; f_KidGrabbed(zone); u_temp.gotoAndStop("pickup_item"); zone.gotoAndStop("pickup_item"); } } } } } i++; } return(_local3); } function f_Punch(zone) { if (zone.item != eval("NULL")) { var _local3 = false; if (Key.isDown(zone.button_punch1)) { zone.punched = true; _local3 = true; } else if (Key.isDown(zone.button_punch2)) { zone.punched2 = true; _local3 = true; } if (_local3) { f_SoundSwing(4); if (zone.item == soccerball) { zone.punch_group = 1; zone.punch_num = 4; var _local2 = 1; } else if (Key.isDown(zone.button_up)) { zone.punch_group = 3; zone.punch_num = 1; var _local2 = 3; } else { zone.punch_group = 1; zone.punch_num = 3; var _local2 = 2; } f_FlipInverse(zone.item, zone); f_SetXY(zone.item, zone.x, zone.item.y); if (_local2 == 3) { f_HoopShot(zone.item); } else { zone.item.speed_toss_y = -3; zone.item.speed_toss_x = 30; zone.item.gotoAndStop("release"); } zone.item.owner = eval("NULL"); zone.item = eval("NULL"); if (_local2 == 1) { f_PunchSound(); zone.gotoAndStop("punch1_4"); zone.body.gotoAndPlay(4); } else if (_local2 == 2) { zone.gotoAndStop("punch1_3"); } else if (_local2 == 3) { zone.gotoAndStop("uppercut"); } } } else if ((((Key.isDown(zone.button_punch1) and Key.isDown(zone.button_punch2)) and (!zone.punching)) and (!zone.punched)) and (!zone.punched2)) { zone.punched = true; zone.punched2 = true; zone.punching = true; f_SoundSwing(3); zone.punch_group = 3; zone.punch_num = 1; zone.gotoAndStop("uppercut"); } else { if (Key.isDown(zone.button_punch1)) { if ((!zone.punched) and (!zone.punching)) { zone.punched = true; zone.punching = true; if (f_PickupRange(zone)) { return(undefined); } if (zone.dashing) { if (zone._xscale > 0) { zone.speed_slam = 15; } else { zone.speed_slam = -15; } zone.punch_group = 4; zone.punch_num = 1; f_DashReset(zone); zone.dashing = false; zone.gotoAndStop("dashslam"); } else if (f_StompRange(zone) and (zone.body._y > -3)) { zone.gotoAndStop("stomp"); } else if ((zone.punch_group == 5) and (zone.punch_num == 1)) { zone.punch_num = 2; zone.gotoAndStop("knife2"); } else if (zone.punch_group == 1) { if (zone.punch_num == 1) { f_SoundSwing(4); zone.punch_num = 2; zone.gotoAndStop("punch1_2"); } else if (zone.punch_num == 2) { f_SoundSwing(4); zone.punch_num = 3; zone.gotoAndStop("punch1_3"); } else if (zone.punch_num == 3) { f_SoundSwing(2); zone.punch_num = 4; zone.gotoAndStop("punch1_4"); } else { f_SoundSwing(5); zone.punch_num = 1; zone.gotoAndStop("punch1_1"); } } else { f_SoundSwing(5); zone.punch_group = 1; zone.punch_num = 1; zone.gotoAndStop("punch1_1"); } } } else { zone.punched = false; } if (Key.isDown(zone.button_punch2)) { if ((!zone.punched2) and (!zone.punching)) { zone.punched2 = true; zone.punching = true; if (zone.dashing) { if (zone._xscale > 0) { zone.speed_slam = 18; } else { zone.speed_slam = -18; } zone.punch_group = 4; zone.punch_num = 2; f_DashReset(zone); zone.dashing = false; zone.gotoAndStop("dashpunch"); } else if (f_StompRange(zone)) { zone.gotoAndStop("stomp"); } else if ((zone.punch_group == 1) and (zone.punch_num == 1)) { zone.punch_group = 5; zone.punch_num = 1; zone.gotoAndStop("knife1"); } else if ((zone.punch_group == 1) and (zone.punch_num == 4)) { zone.punch_group = 2; zone.punch_num = 20; zone.gotoAndStop("jugglehit1"); } else if ((zone.punch_group == 4) and (zone.punch_num == 2)) { zone.punch_num = 3; zone.gotoAndStop("crazy"); zone.body.gotoAndPlay(1); } else if ((zone.punch_group == 4) and (zone.punch_num == 3)) { zone.gotoAndStop("crazy"); zone.body.speed_y = zone.body.speed_y - 20; zone.body.gotoAndPlay("hitloop"); } else { zone.punch_group = 2; if (zone.punch_num == 1) { zone.punch_num = 2; zone.gotoAndStop("punch2_2"); } else if (zone.punch_num == 2) { zone.punch_num = 3; zone.gotoAndStop("punch2_3"); } else if (zone.punch_num == 20) { zone.punch_num = 21; zone.gotoAndStop("jugglehit2"); } else if (zone.punch_num == 21) { zone.punch_num = 22; zone.gotoAndStop("jugglehit3"); } else { zone.punch_num = 1; zone.gotoAndStop("punch2_1"); } } } } else { zone.punched2 = false; } } } function f_Boss1Scroll(zone) { var _local1 = (zone.x + _x) - 440; if (_local1 > 10) { var _local2 = 1 + (_local1 * 0.05); f_Scroll(_local2, false); } } function f_Boss1Scroll2(zone) { var _local1 = (zone.x + _x) - 220; if (_local1 < -10) { var _local2 = 1 + (_local1 * 0.05); f_Scroll(_local2, false); } } function f_Boss1ElboHit(zone) { if (Math.abs(zone.x - dude1.x) < 101) { if (Math.abs(zone.y - dude1.y) <= 10) { if (dude1.health > 0) { u_impact = true; f_Damage(dude1, 10); if (((dude1.x < zone.x) and (dude1._xscale < 0)) or ((dude1.x >= zone.x) and (dude1._xscale > 0))) { f_FlipChar(dude1); } f_DropItem(dude1); dude1.speed_toss_x = 25; dude1.speed_toss_y = -40; f_FX(dude1.x, dude1.body._y + dude1.y, int(dude1.y) + 7, "impact1"); f_CallJuggle1(dude1); s_Punch3.start(0, 0); } } } } function f_Boss1PunchHit(zone) { if (Math.abs(zone.x - dude1.x) < 101) { if (Math.abs(zone.y - dude1.y) <= 10) { if (dude1.health > 0) { u_impact = true; f_Damage(dude1, 10); if (((dude1.x < zone.x) and (dude1._xscale < 0)) or ((dude1.x >= zone.x) and (dude1._xscale > 0))) { f_FlipChar(dude1); } f_DropItem(dude1); dude1.speed_toss_y = -(random(10) + 10); dude1.speed_toss_x = random(8) + 12; f_FX(dude1.x, dude1.body._y + dude1.y, int(dude1.y) + 7, "impact1"); f_CallJuggle1(dude1); s_Punch3.start(0, 0); } } } } function f_Boss1UppercutHit(zone) { if (Math.abs(zone.x - dude1.x) <= 61) { if (Math.abs(zone.y - dude1.y) <= 10) { if (dude1.health > 0) { u_impact = true; f_Damage(dude1, 10); if (((dude1.x < zone.x) and (dude1._xscale < 0)) or ((dude1.x >= zone.x) and (dude1._xscale > 0))) { f_FlipChar(dude1); } f_DropItem(dude1); dude1.speed_toss_y = -(random(10) + 30); dude1.speed_toss_x = random(2) + 0; f_FX(dude1.x, dude1.body._y + dude1.y, int(dude1.y) + 7, "impact1"); f_CallJuggle1(dude1); s_Punch3.start(0, 0); } } } } function f_Boss1Run(zone) { if (zone.success_y) { if ((zone.x < dude1.x) and (zone._xscale < 0)) { f_FlipChar(zone); } else if ((zone.x > dude1.x) and (zone._xscale > 0)) { f_FlipChar(zone); } } if (zone.success_x) { if ((zone.y < dude1.y) and zone.north) { zone.north = false; } else if ((zone.y > dude1.y) and (!zone.north)) { zone.north = true; } } if (zone.success_y == false) { if (zone._xscale > 0) { var _local6 = dude1.x + 300; } else { var _local6 = dude1.x - 300; } } else if (zone.x < dude1.x) { var _local6 = dude1.x - 90; } else { var _local6 = dude1.x + 90; } if (zone.success_x == false) { if (zone.north) { var _local7 = dude1.y - 300; } else { var _local7 = dude1.y + 300; } } else { var _local7 = dude1.y + 2; } var _local5 = f_rad2deg(Math.atan2(zone.y - _local7, zone.x - _local6)); var _local3 = -4 * Math.cos(PI * _local5); var _local2 = -4 * Math.sin(PI * _local5); zone.last_x = _local3; zone.last_y = _local2; zone.success_x = f_MoveKid(zone, false, _local3); zone.success_y = f_MoveKid(zone, true, _local2); if (!zone.success_x) { zone.success_x = f_MoveKid(zone, false, _local3); if (!zone.success_y) { zone.success_y = f_MoveKid(zone, true, _local2); } } if ((zone.y >= dude1.y) and (zone.y < (dude1.y + 5))) { if (dude1.body._y > -50) { if (!dude1.nohit) { if (Math.abs(zone.x - dude1.x) < 91) { var _local4 = false; if (zone.punch_clock < 60) { zone.punch_count++; if (zone.punch_count > 3) { zone.punch_count = 0; _local4 = true; zone.gotoAndStop("punch4"); } } else { zone.punch_count = 0; } zone.punch_clock = 0; if (_local4 == false) { if (Math.abs(zone.x - dude1.x) < 61) { zone.gotoAndStop("punch2"); } else if (zone.lastpunch == 1) { zone.lastpunch = 3; zone.gotoAndStop("punch3"); } else { zone.lastpunch = 1; zone.gotoAndStop("punch1"); } } } } } } } function f_Boss1PunchClock(zone) { zone.punch_clock++; } function f_SpawnBoss1() { total_kids++; var _local6 = "kid" + total_kids; var _local5 = "shadow" + current_shadow; var _local4 = dude1.y + (total_kids * 5); kid_dm_current = kid_dm_current + 2; var _local3 = kid_dm_current + kid_dm_default; attachMovie("boss1", _local6, f_DepthVal(_local3, _local4)); attachMovie("shadow", _local5, total_kids - 200); var _local2 = this["kid" + total_kids]; _local2.depth_mod = _local3; _local2.x = limit_bottomright.x - 250; _local2.y = limit_topleft.y + 100; _local2._x = _local2.x; _local2._y = _local2.y; _local2.shadow_pt = this["shadow" + current_shadow]; current_shadow++; _local2.shadow_pt._x = _local2.x; _local2.shadow_pt._y = _local2.y; f_Depth(_local2, _local2.y); _local2.health_max = 200; _local2.health = _local2.health_max; _local2.alive = true; _local2.speed_x = 3; _local2.speed_y = 2; _local2.name = 100; _local2.weight = 10; _local2.grab = false; _local2.lifebar = true; _local2.punch_clock = 0; _local2.punch_count = 0; f_FlipChar(_local2); f_KidSettings(_local2); _local2.gotoAndStop("intro"); _local2.nohit = true; f_SetXY(boss1fodder, _local2.x - 100, _local2.y); f_FlipChar(boss1fodder); boss1fodder.nohit = true; } function f_Boss1Intro(zone) { if ((zone._x + _x) < 770) { pause = true; f_MusicHeavy(); zone.body.gotoAndPlay("intro"); } } function f_MusicHeavy() { s_Music1.setVolume(0); s_Music2.setVolume(master_volume); } function f_MusicLight() { s_Music1.setVolume(master_volume); s_Music2.setVolume(0); } function f_SunchipsMusic() { s_Music1.stop(); s_SunchipsMusic.start(0, 0); } function f_SpawnSunChips() { total_kids++; var _local6 = "kid" + total_kids; var _local5 = "shadow" + current_shadow; var _local4 = dude1.y + (total_kids * 5); kid_dm_current = kid_dm_current + 2; var _local3 = kid_dm_current + kid_dm_default; attachMovie("sunchips", _local6, f_DepthVal(_local3, _local4)); attachMovie("shadow", _local5, total_kids - 200); var _local2 = this["kid" + total_kids]; _local2.depth_mod = _local3; _local2.x = limit_bottomright.x - 300; _local2.y = limit_topleft.y + 200; _local2._x = _local2.x; _local2._y = _local2.y; _local2.shadow_pt = this["shadow" + current_shadow]; current_shadow++; _local2.shadow_pt._x = _local2.x; _local2.shadow_pt._y = _local2.y; f_Depth(_local2, _local2.y); _local2.health_max = 400; _local2.health = _local2.health_max; _local2.alive = true; _local2.speed_x = 3; _local2.speed_y = 2; _local2.name = 101; _local2.weight = 10; _local2.grab = false; _local2.lifebar = true; _local2.punch_clock = 0; _local2.punch_count = 0; _local2.ammo = 2; f_FlipChar(_local2); f_KidSettings(_local2); _local2.gotoAndStop("intro"); } function f_DartAction(zone) { if (zone.hit) { zone._x = zone._x + zone.speed_x; zone.shadow_pt._x = zone._x; zone.dart._y = zone.dart._y + zone.speed_y; zone.speed_y = zone.speed_y + 1; zone.dart._rotation = zone.dart._rotation + zone.rotation_speed; var _local2 = 90 + (zone.dart._y / 2); if (_local2 < 10) { _local2 = 10; } zone.shadow_pt._xscale = _local2; zone.shadow_pt._yscale = _local2; if (zone.dart._y > 0) { if (zone.bounces > 1) { zone.bounces--; zone.dart._y = 0; zone.speed_y = -4 * zone.bounces; } else { f_RemoveChar(zone.shadow_pt); zone.gotoAndStop("remove"); } } } else { zone._x = zone._x + zone.speed_x; zone.shadow_pt._x = zone._x; zone.dart._y = zone.dart._y + zone.speed_y; zone.speed_y = zone.speed_y + 0.2; zone.dart._rotation = zone.dart._rotation + 0.2; var _local2 = 90 + (zone.dart._y / 2); if (_local2 < 10) { _local2 = 10; } zone.shadow_pt._xscale = _local2; zone.shadow_pt._yscale = _local2; if (zone.dart._y > 0) { zone.hit = true; zone.bounces = 3; zone.speed_y = -6; zone.rotation_speed = 10; } else if (Math.abs(zone._y - dude1._y) < 5) { if (Math.abs(zone._x - dude1._x) < 40) { f_Damage(dude1, 5); f_DropItem(dude1); if (dude1.health <= 0) { dude1.speed_toss_y = -(random(6) + 6); dude1.speed_toss_x = random(8) + 6; f_CallJuggle1(dude1); } else { dude1.gotoAndStop("flinch1"); } f_FX(zone._x, zone.dart._y + zone._y, int(dude1.y) + 1, "impact1"); s_Smack1.start(0, 0); zone.hit = true; zone.bounces = 3; zone.speed_x = zone.speed_x * -0.25; zone.speed_y = -9; zone.rotation_speed = -10; } } } } function f_JamesShoot(zone) { if (zone._xscale > 0) { var _local4 = zone.x + 50; } else { var _local4 = zone.x - 50; } var _local2 = f_FX(_local4, zone.y, zone.y - 1, "dart", zone._xscale, zone._yscale); var _local5 = "shadow" + current_shadow; attachMovie("shadow", _local5, -1000 - current_shadow); _local2.shadow_pt = this["shadow" + current_shadow]; _local2.shadow_pt._x = _local2._x; _local2.shadow_pt._y = _local2._y; current_shadow++; s_DartShoot.start(0, 0); } function f_JamesRun(zone) { if (zone.success_y) { if ((zone.x < dude1.x) and (zone._xscale < 0)) { f_FlipChar(zone); } else if ((zone.x > dude1.x) and (zone._xscale > 0)) { f_FlipChar(zone); } } if (zone.success_x) { if ((zone.y < dude1.y) and zone.north) { zone.north = false; } else if ((zone.y > dude1.y) and (!zone.north)) { zone.north = true; } } if (zone.success_y == false) { if (zone._xscale > 0) { var _local5 = dude1.x + 600; } else { var _local5 = dude1.x - 600; } } else if (((zone.x <= dude1.x) and ((dude1.x + game_x) > 310)) or ((zone.x > dude1.x) and ((dude1.x + game_x) > (screen_width - 310)))) { var _local5 = dude1.x - 300; } else { var _local5 = dude1.x + 300; } if (zone.success_x == false) { if (zone.north) { var _local6 = dude1.y - 600; } else { var _local6 = dude1.y + 600; } } else { var _local6 = dude1.y + 2; } var _local4 = f_rad2deg(Math.atan2(zone.y - _local6, zone.x - _local5)); var _local3 = -4 * Math.cos(PI * _local4); var _local2 = -4 * Math.sin(PI * _local4); zone.last_x = _local3; zone.last_y = _local2; zone.success_x = f_MoveKid(zone, false, _local3); zone.success_y = f_MoveKid(zone, true, _local2); if (!zone.success_x) { zone.success_x = f_MoveKid(zone, false, _local3); if (!zone.success_y) { zone.success_y = f_MoveKid(zone, true, _local2); } } if (Math.abs(zone.y - dude1.y) < 5) { if (dude1.body._y > -50) { if (Math.abs(zone.x - dude1.x) > 180) { if (((zone.x + game_x) > 0) and ((zone.x + game_x) < (screen_width - 0))) { s_Swing6.start(0, 0); zone.gotoAndStop("jamesshoot"); } } } } } function f_CheckGunHit(zone, u_char) { if (u_char.health > 0) { if (Math.abs(zone.y - u_char.y) < 10) { if (((zone._xscale > 0) and (zone.x < u_char.x)) or ((zone._xscale < 0) and (zone.x > u_char.x))) { if (u_char.health > 0) { f_Damage(u_char, 10); if (((u_char.x < zone.x) and (u_char._xscale < 0)) or ((u_char.x >= zone.x) and (u_char._xscale > 0))) { f_FlipChar(u_char); } u_char.speed_toss_y = -(random(6) + 5); u_char.speed_toss_x = random(8) + 12; u_blood = "blood" + (random(2) + 1); f_FX(u_char.x, u_char.body._y + u_char.y, int(u_char.y) + 7, u_blood); f_CheckHold(u_char); f_DropItem(u_char); f_CallJuggle1(u_char); } } } } } function f_GunShot(zone) { f_CheckGunHit(zone, dude1); var _local2 = 1; while (_local2 <= total_kids) { u_char = this["kid" + _local2]; f_CheckGunHit(zone, u_char); _local2++; } } function f_SunChipsFrenzied(zone) { zone.speed_toss_y = -(random(10) + 30); zone.speed_toss_x = random(2) + 0; f_CallJuggle1(zone); zone.body._y = zone.body._y - 150; } function f_SunChipsSlide(zone) { if (zone._xscale > 0) { f_MoveKid(zone, false, zone.slide_speed); } else { f_MoveKid(zone, false, -zone.slide_speed); } if (((zone.slide_speed % 4) == 0) and (zone.slide_speed > 3)) { f_FX(zone.x, zone.y + 10, int(zone.y) + 1, "dust1", zone._xscale); } zone.slide_speed--; if (zone.slide_speed < 0) { zone.slide_speed = 0; } } function f_SunChipsAttack(zone) { var _local2 = false; zone.uppercut_timer--; zone.crazy_timer--; zone.shot_timer--; if ((zone.crazy_timer <= 0) and (zone.health < (zone.health_max * 0.4))) { zone.nohit = true; f_SunChipsGoCrazy(zone); } else if (zone.uppercut_timer <= 0) { if (Math.abs(zone.y - dude1.y) < 10) { if (dude1.body._y > -50) { var _local3 = Math.abs(zone.x - dude1.x); if (_local3 < 200) { _local2 = true; zone.uppercut_timer = 60; zone.slide_speed = int(_local3 / 8); zone.gotoAndStop("punch2"); } } } } return(_local2); } function f_SunChipsCrazy(zone) { if ((zone.crazy_speed_x > 0) and (zone._xscale < 0)) { f_FlipChar(zone); } else if ((zone.crazy_speed_x < 0) and (zone._xscale > 0)) { f_FlipChar(zone); } if (!f_MoveKid(zone, false, zone.crazy_speed_x)) { zone.crazy_speed_x = zone.crazy_speed_x * -1; } if (!f_MoveKid(zone, true, zone.crazy_speed_y)) { zone.crazy_speed_y = zone.crazy_speed_y * -1; } if (((zone.y + _y) > 480) and (zone.crazy_speed_y > 0)) { zone.crazy_speed_y = zone.crazy_speed_y * -1; } else if ((((zone.y + _y) < 0) or (zone.y < limit_topleft.y)) and (zone.crazy_speed_y < 0)) { zone.crazy_speed_y = zone.crazy_speed_y * -1; } if (((zone.x + _x) > 640) and (zone.crazy_speed_x > 0)) { zone.crazy_speed_x = zone.crazy_speed_x * -1; } else if (((zone.x + _x) < 0) and (zone.crazy_speed_x < 0)) { zone.crazy_speed_x = zone.crazy_speed_x * -1; } zone.crazy_timer--; if ((zone.crazy_timer % 6) == 0) { SunChipsFrame++; if (SunChipsFrame > 12) { SunChipsFrame = 1; } f_FX(zone.x, zone.y, int(zone.y) - 1, "sunchips"); } if (zone.crazy_timer <= 0) { f_SunChipsStopCrazy(zone); } else if (Math.abs(zone.y - dude1.y) < 16) { if (dude1.body._y > -50) { if (Math.abs(zone.x - dude1.x) < 120) { f_DropItem(dude1); f_MoveChar(dude1, false, zone.x - dude1.x); f_MoveChar(dude1, true, (zone.y - dude1.y) + 1); dude1.gotoAndStop("frenzied"); zone.gotoAndStop("frenzy"); } } } } function f_SunChipsStopCrazy(zone) { zone.nohit = false; zone.crazy_timer = 200; zone.gotoAndStop("walk"); } function f_SunChipsGoCrazy(zone) { zone.SunChipsFrame = 0; zone.crazy_speed_x = 10; zone.crazy_speed_y = 6; zone.crazy_timer = 120; zone.gotoAndStop("crazy"); } function f_SunChipsUp(zone) { var _local1 = false; if (Math.abs(zone.y - dude1.y) < 20) { if (dude1.body._y > -50) { if (Math.abs(zone.x - dude1.x) < 71) { if (dude1.health > 0) { s_HardPunch1.start(0, 0); f_Damage(dude1, 5); dude1.speed_toss_y = -(random(10) + 30); dude1.speed_toss_x = random(2) + 2; f_FX(dude1.x, dude1.body._y + dude1.y, int(dude1.y) + 7, "impact1"); f_CheckHold(dude1); f_CallJuggle1(dude1); zone.gotoAndStop("punch1"); } } } } return(_local1); } function f_GameOver() { var _local3 = 1; while (_local3 <= total_kids) { u_char = this["kid" + _local3]; f_RemoveChar(u_char); _local3++; } f_RemoveChar(dude1); _root.gotoAndStop("gameover"); } function f_Ending() { var _local3 = 1; while (_local3 <= total_kids) { u_char = this["kid" + _local3]; f_RemoveChar(u_char); _local3++; } f_RemoveChar(dude1); _root.gotoAndStop("ending"); } function f_CheckDead(zone) { if (zone.health <= 0) { var _local2 = 1; while (_local2 <= total_kids) { u_char = this["kid" + _local2]; if (!u_char.atv) { if (!u_char.nohit) { u_char.gotoAndStop("wait"); } } _local2++; } zone.alive = false; zone.nohit = true; zone.gotoAndStop("die"); } } function f_RemoveChar(u_char) { u_char.swapDepths(1); removeMovieClip(u_char); } function f_SetPropaine(zone) { zone.punch = true; zone.grab = true; zone.has_shadow = true; zone.bounces = 0; zone.weight = 3; zone.explode = true; zone.object_type = 5; zone.body.gotoAndStop(5); zone.active = true; } function f_SetMower(zone) { zone.punch = true; zone.grab = true; zone.has_shadow = true; zone.bounces = 0; zone.weight = 3; zone.explode = true; zone.object_type = 6; zone.body.gotoAndStop(6); zone.active = true; } function f_HorseKid_OLD(u_horse) { total_kids++; var _local7 = "kid" + total_kids; var _local6 = "shadow" + current_shadow; var _local4 = u_horse.y + 1; kid_dm_current = kid_dm_current + 2; var _local5 = kid_dm_current + kid_dm_default; attachMovie("kid", _local7, f_DepthVal(_local5, _local4)); attachMovie("shadow", _local6, total_kids - 200); var _local2 = this["kid" + total_kids]; _local2.depth_mod = _local5; _local2.x = u_horse.x; _local2.y = _local4; _local2._x = _local2.x; _local2._y = _local2.y; _local2.shadow_pt = this["shadow" + current_shadow]; current_shadow++; _local2.shadow_pt._x = _local2.x; _local2.shadow_pt._y = _local2.y; f_Depth(_local2, _local2.y); if ((_local2.x > dude1.x) and (_local2._xscale > 0)) { f_FlipChar(_local2); } else if ((_local2.x < dude1.x) and (_local2._xscale < 0)) { f_FlipChar(_local2); } _local2.speed_toss_y = -(random(4) + 10); _local2.speed_toss_x = random(4) + 20; if (u_horse.onfire > 1) { _local2.onfire = u_horse.onfire; u_horse.onfire = 1; } f_CallJuggle1(_local2); } function f_HorseKid(u_horse) { var _local1 = f_SpawnKid(u_horse.x, u_horse.y + 1, 10, 1, 9, color_pink); f_KidSettings(_local1); if ((_local1.x > dude1.x) and (_local1._xscale > 0)) { f_FlipChar(_local1); } else if ((_local1.x < dude1.x) and (_local1._xscale < 0)) { f_FlipChar(_local1); } _local1.speed_toss_y = -(random(4) + 10); _local1.speed_toss_x = random(4) + 20; if (u_horse.onfire > 1) { _local1.onfire = u_horse.onfire; u_horse.onfire = 1; } f_CallJuggle1(_local1); } function f_PunchHorse(u_horse) { var _local2 = random(4) + 1; if (_local2 == 1) { s_Smack1.start(0, 0); } else if (_local2 == 2) { s_Smack2.start(0, 0); } else if (_local2 == 3) { s_HardPunch1.start(0, 0); } else { s_HardPunch2.start(0, 0); } var _local5 = (u_horse.x - 10) + random(20); var _local4 = u_horse.y - (50 + random(20)); if (random(2) == 1) { var _local3 = "impact1"; } else { var _local3 = "impact3"; } f_FX(_local5, _local4, int(u_horse.y) + 7, _local3); u_horse.gotoAndStop("shake"); u_horse.body.gotoAndPlay(2); u_horse.rider--; if (u_horse.explosion) { u_horse.explosion = false; if (u_horse.rider > 0) { u_horse.rider = 0; u_horse.onfire = 2; } } if (u_horse.rider == 0) { u_horse.body.body.kid.gotoAndStop("blank"); f_HorseKid(u_horse); } else if (u_horse.rider > 0) { u_horse.body.body.kid.eye.gotoAndPlay(2); } } function f_SetHorse(zone) { zone.punch = true; zone.grab = false; zone.has_shadow = true; zone.bounces = 0; zone.weight = 2; zone.explode = false; zone.active = true; zone.rider = 3; zone.punch_function = f_PunchHorse; } function f_RageDown(u_down) { dude1.rage = dude1.rage - u_down; if (dude1.rage < dude1.rage_goal) { if ((dude1.rage + u_down) >= dude1.rage_goal) { dude1.rage = 0; } } if (dude1.rage < 0) { dude1.rage = 0; } var _local2 = (dude1.rage / dude1.rage_goal) * 100; if (_local2 < 0) { _local2 = 0; } else if (_local2 > 100) { _local2 = 100; } _root.hud.ragebar._xscale = _local2; if (_local2 == 100) { _root.hud.ragebg.gotoAndStop(2); if ((dude1.rage % 3) == 0) { var _local3 = random(40) + 100; if (random(3) == 1) { var _local4 = dude1.y - 1; } else { var _local4 = dude1.y + 1; } f_FX((dude1.x + random(40)) - 20, (dude1.y + random(80)) - 100, _local4, "ragesmoke", _local3, _local3); } } else { _root.hud.ragebg.gotoAndStop(1); } } function f_Rage() { f_RageDown(1); } function f_Shirt(zone) { if (zone._parent._parent.root) { zone.gotoAndStop(zone._parent._parent.shirt_type); } else if (zone._parent._parent._parent.root) { zone.gotoAndStop(zone._parent._parent._parent.shirt_type); } else if (zone._parent._parent._parent._parent.root) { zone.gotoAndStop(zone._parent._parent._parent._parent.shirt_type); } else if (zone._parent.root) { zone.gotoAndStop(zone._parent.shirt_type); } } function f_Hat(zone) { if (zone._parent._parent.root) { zone.gotoAndStop(zone._parent._parent.hat_type); } else if (zone._parent._parent._parent.root) { zone.gotoAndStop(zone._parent._parent._parent.hat_type); } else if (zone._parent._parent._parent._parent.root) { zone.gotoAndStop(zone._parent._parent._parent._parent.hat_type); } else if (zone._parent.root) { zone.gotoAndStop(zone._parent.hat_type); } } function f_Skin(zone) { if (zone._parent._parent.root) { f_ColorSwap(zone, zone._parent._parent.skin_type); } else if (zone._parent._parent._parent.root) { f_ColorSwap(zone, zone._parent._parent._parent.skin_type); } else if (zone._parent._parent._parent._parent.root) { f_ColorSwap(zone, zone._parent._parent._parent._parent.skin_type); } else if (zone._parent.root) { f_ColorSwap(zone, zone._parent.skin_type); } } function f_ColorSwap(character, new_color) { CharacterColor = new Color(character); CharacterColor.setTransform(new_color); } function f_SpawnPlayer(u_x, u_y) { var _local3 = u_x - game_x; var _local2 = u_y - game_y; attachMovie("dude", "dude1", f_DepthVal(1, _local2)); dude1.depth_mod = 2; dude1.x = _local3; dude1.y = _local2; dude1._x = dude1.x; dude1._y = dude1.y; dude1.num = 1; dude1.speed_x = 8; dude1.speed_y = 5; dude1.pusher = true; dude1.scroller = true; dude1.button_punch1 = 65; dude1.button_punch2 = 83; dude1.button_left = 37; dude1.button_up = 38; dude1.button_right = 39; dude1.button_down = 40; dude1.punch_pow_low = 5; dude1.punch_pow_medium = 8; dude1.punch_pow_high = 11; dude1.punch_pow_max = 15; dude1.weight = 5; dude1.rage = 0; dude1.rage_goal = 1000; dude1.health_max = 100; dude1.health = dude1.health_max; f_DashReset(dude1); f_Depth(dude1, dude1.y); attachMovie("shadow", "shadow0", 0); dude1.shadow_pt = shadow0; dude1.shadow_pt._x = dude1.x; dude1.shadow_pt._y = dude1.y; _root.hud.kid_pointer = dude1; _root.hud.gotoAndStop(2); } function f_SpawnKid(x, y, shirt, hat, name, skin) { var _local4 = eval("NULL"); var _local2 = 1; while (_local2 <= total_kids) { if (this["kid" + _local2] == eval("NULL")) { _local4 = "kid" + _local2; var _local5 = _local2; _local2 = total_kids + 1; } _local2++; } if (_local4 == eval("NULL")) { total_kids++; var _local5 = total_kids; _local4 = "kid" + total_kids; } var _local8 = "shadow" + current_shadow; var _local6 = y; kid_dm_current = kid_dm_current + 2; var _local7 = kid_dm_current + kid_dm_default; attachMovie("kid", _local4, f_DepthVal(_local7, _local6)); attachMovie("shadow", _local8, _local5 - 200); var _local3 = this["kid" + _local5]; _local3.depth_mod = _local7; _local3.x = x; _local3.y = _local6; _local3._x = _local3.x; _local3._y = _local3.y; _local3.shadow_pt = this["shadow" + current_shadow]; current_shadow++; _local3.shadow_pt._x = _local3.x; _local3.shadow_pt._y = _local3.y; _local3.shirt_type = shirt; _local3.hat_type = hat; _local3.skin_type = skin; _local3.name = name; _local3.item = eval("NULL"); _local3.kid_type = 1; if ((_local3.x > dude1.x) and (_local3._xscale > 0)) { f_FlipChar(_local3); } else if ((_local3.x < dude1.x) and (_local3._xscale < 0)) { f_FlipChar(_local3); } f_KidInit(_local3); f_Depth(_local3, _local3.y); f_CheckSpawn(_local3); return(_local3); } function f_KidGroup1() { var _local2 = sandbox._y - 25; var _local3 = sandbox._x - 45; var _local1 = f_SpawnKid(_local3, _local2, 34, 14, 4, color_pink); f_KidSettings(_local1); _local1.gotoAndStop("sandbox"); if (_local1._xscale > 0) { f_FlipChar(_local1); } kills_goal = kills_goal + 1; } function f_KidGroup2() { var _local1 = f_RandomY(); var _local2 = (2000 + random(200)) - game_x; f_SpawnKid(_local2, _local1, 11, 1, 57, color_pink); _local1 = f_RandomY(); _local2 = (2000 + random(200)) - game_x; if (random(2) == 1) { boss1fodder = f_SpawnKid(_local2, _local1, 54, 1, 69, color_pink); } else { boss1fodder = f_SpawnKid(_local2, _local1, 15, 1, 22, color_pink); } boss1fodder.gotoAndStop("wait"); f_SpawnBoss1(); kills_goal = kills_goal + 4; } function f_KidSwing() { var _local2 = swing3._y + 1; var _local3 = swing3._x; var _local1 = f_SpawnKid(_local3, _local2, 19, 1, 58, color_pink); f_KidSettings(_local1); _local1.gotoAndStop("swing"); swing3.rider = _local1; if (_local1._xscale < 0) { f_FlipChar(_local1); } kills_goal = kills_goal + 3; } function f_KidGroup3() { var _local1 = f_RandomY(); var _local2 = (700 + random(100)) - game_x; if (random(2) == 1) { f_SpawnKid(_local2, _local1, 3, 1, 10, color_brown); } else { f_SpawnKid(_local2, _local1, 49, 1, 73, color_brown); } _local1 = f_RandomY(); _local2 = (700 + random(100)) - game_x; var _local3 = f_SpawnKid(_local2, _local1, 17, 20, 68, color_pink); _local3.kid_type = 5; } function f_KidGroup4() { var _local2 = f_RandomY(); var _local3 = (700 + random(100)) - game_x; if (random(2) == 1) { f_SpawnKid(_local3, _local2, 20, 1, 51, color_pink); } else { f_SpawnKid(_local3, _local2, 24, 1, 29, color_pink); } _local2 = f_RandomY(); _local3 = -400 - game_x; f_SpawnKid(_local3, _local2, 18, 21, 20, color_pink); _local2 = f_RandomY(); _local3 = (700 + random(100)) - game_x; if (random(2) == 1) { f_SpawnKid(_local3, _local2, 16, 1, 48, color_pink); } else { f_SpawnKid(_local3, _local2, 28, 19, 59, color_beige); } _local2 = f_RandomY(); _local3 = -300 - game_x; var _local1 = f_SpawnKid(_local3, _local2, 7, 1, 7, color_pink); _local1.kid_type = 2; _local1.health_max = _local1.health_max * 1.5; _local1.health = _local1.health_max; kills_goal = kills_goal + 4; } function f_KidGroup5() { var _local1; var _local3 = kidline._x; var _local2 = kidline._y; _local1 = f_SpawnKid(_local3, _local2, 2, 13, 13, color_pink); _local1.gotoAndStop("wait"); _local1._xscale = _local1._xscale * -1; _local3 = kidline._x - 50; _local2 = kidline._y + 25; _local1 = f_SpawnKid(_local3, _local2, 2, 13, 14, color_pink); _local1.gotoAndStop("wait"); _local1._xscale = _local1._xscale * -1; _local3 = kidline._x - 100; _local2 = kidline._y + 75; _local1 = f_SpawnKid(_local3, _local2, 2, 13, 16, color_brown); _local1.gotoAndStop("wait"); _local1._xscale = _local1._xscale * -1; _local3 = kidline._x - 90; _local2 = kidline._y - 35; _local1 = f_SpawnKid(_local3, _local2, 2, 13, 15, color_pink); _local1.gotoAndStop("wait"); _local1._xscale = _local1._xscale * -1; kills_goal = kills_goal + 4; } function f_KidGroup6() { var _local1 = f_RandomY(); var _local2 = (1600 + random(100)) - game_x; f_SpawnKid(_local2, _local1, 29, 4, 8, color_brown); _local1 = f_RandomY(); _local2 = (1500 + random(100)) - game_x; if (random(2) == 1) { f_SpawnKid(_local2, _local1, 33, 8, 27, color_brown); } else { f_SpawnKid(_local2, _local1, 50, 25, 19, color_pink); } _local1 = f_RandomY(); _local2 = (1600 + random(100)) - game_x; u_temp = f_SpawnKid(_local2, _local1, 31, 3, 60, color_pink); f_SetXY(bball, limit_bottomright.x - 1, limit_bottomright.y + 100); f_BallInPlay(bball); f_StaticRange(); u_temp.item = bball; bball.owner = u_temp; kills_goal = kills_goal + 3; } function f_KidGroupSoccer() { var _local5 = soccerfield._y - 75; var _local6 = soccerfield._x + 100; var _local4 = f_SpawnKid(_local6, _local5, 9, 3, 66, color_latin); _local4.kid_type = 3; _local4.gotoAndStop("wait"); _local4.target_ball = soccerball; _local4.target_goal = goal_left; _local4.top = true; _local4.default_x = soccerfield._x + 140; _local4.default_y = soccerfield._y - 75; f_SetXY(soccerball, soccerfield._x, soccerfield._y + 5); f_StaticRange(); _local5 = soccerfield._y; _local6 = soccerfield._x + 50; var _local3 = f_SpawnKid(_local6, _local5, 9, 1, 67, color_brown); _local3.kid_type = 3; _local3.gotoAndStop("wait"); _local3.target_ball = soccerball; _local3.target_goal = goal_left; _local3.top = false; _local3.default_x = soccerfield._x + 150; _local3.default_y = soccerfield._y + 75; _local5 = soccerfield._y - 70; _local6 = soccerfield._x - 100; var _local2 = f_SpawnKid(_local6, _local5, 45, 17, 36, color_beige); _local2.kid_type = 3; _local2.gotoAndStop("wait"); _local2._xscale = _local2._xscale * -1; _local2.target_ball = soccerball; _local2.target_goal = goal_right; _local2.top = true; _local2.default_x = soccerfield._x - 130; _local2.default_y = soccerfield._y - 75; _local5 = soccerfield._y + 75; _local6 = soccerfield._x - 120; var _local1 = f_SpawnKid(_local6, _local5, 48, 1, 37, color_beige); _local1.kid_type = 3; _local1.gotoAndStop("wait"); _local1._xscale = _local1._xscale * -1; _local1.target_ball = soccerball; _local1.target_goal = goal_right; _local1.top = false; _local1.default_x = soccerfield._x - 160; _local1.default_y = soccerfield._y + 75; _local4.partner = _local3; _local3.partner = _local4; _local2.partner = _local1; _local1.partner = _local2; kills_goal = kills_goal + 4; } function f_KidGroup7() { var _local2 = dude1.y; var _local3 = -150 - game_x; var _local1 = f_SpawnKid(_local3, _local2, 37, 6, 61, color_brown); f_KidSettings(_local1); _local1.atv_speed = 12; _local1.atv = true; _local1.gotoAndStop("atv"); _local1.shadow_pt._xscale = 200; _local1.atv_delay = 0; _local1.atv_type = 1; if (_local1._xscale < 0) { _local1._xscale = _local1._xscale * -1; } _local2 = f_RandomY(); _local3 = 1400 - game_x; _local1 = f_SpawnKid(_local3, _local2, 14, 9, 30, color_pink); f_KidSettings(_local1); _local1.atv_speed = 14; _local1.atv = true; _local1.gotoAndStop("atv"); _local1.shadow_pt._xscale = 200; _local1.atv_delay = 0; _local1.atv_type = 2; if (_local1._xscale > 0) { _local1._xscale = _local1._xscale * -1; } kills_goal = kills_goal + 2; } function f_KidGroup8() { var _local1 = f_RandomY(); var _local2 = (1400 + random(100)) - game_x; if (random(2) == 1) { f_SpawnKid(_local2, _local1, 21, 1, 28, color_pink); } else { f_SpawnKid(_local2, _local1, 32, 1, 25, color_pink); } _local1 = f_RandomY(); _local2 = (1700 + random(100)) - game_x; if (random(2) == 1) { f_SpawnKid(_local2, _local1, 40, 3, 47, color_brown); } else { f_SpawnKid(_local2, _local1, 41, 3, 49, color_brown); } _local1 = f_RandomY(); _local2 = (2000 + random(100)) - game_x; f_SpawnKid(_local2, _local1, 44, 10, 50, color_brown); kills_goal = kills_goal + 6; } function f_KidGroup9() { var _local2 = dude1.y; var _local3 = -150 - game_x; var _local1 = f_SpawnKid(_local3, _local2, 46, 2, 64, color_brown); f_KidSettings(_local1); _local1.atv_speed = 20; _local1.atv = true; _local1.gotoAndStop("atv"); _local1.shadow_pt._xscale = 200; _local1.atv_delay = 0; _local1.atv_type = 1; _local1.kid_type = 4; _local1.health_max = _local1.health_max * 1.5; _local1.health = _local1.health_max; if (_local1._xscale < 0) { _local1._xscale = _local1._xscale * -1; } _local2 = f_RandomY(); _local3 = (700 + random(100)) - game_x; _local1 = f_SpawnKid(_local3, _local2, 46, 2, 65, color_brown); _local1.kid_type = 4; _local1.health_max = _local1.health_max * 1.5; _local1.health = _local1.health_max; _local2 = f_RandomY(); _local3 = (700 + random(100)) - game_x; f_SpawnKid(_local3, _local2, 39, 12, 43, color_pink); _local2 = f_RandomY(); _local3 = (1000 + random(100)) - game_x; f_SpawnKid(_local3, _local2, 52, 16, 74, color_latin); kills_goal = kills_goal + 4; } function f_KidGroup10() { var _local1 = limit_topleft.y + 100; var _local2 = (700 + random(100)) - game_x; f_SpawnKid(_local2, _local1, 23, 1, 46, color_pink); _local1 = limit_topleft.y + 300; _local2 = (700 + random(100)) - game_x; if (random(2) == 1) { f_SpawnKid(_local2, _local1, 45, 18, 62, color_pink); } else { f_SpawnKid(_local2, _local1, 42, 11, 63, color_brown); } } function f_KidGroup11() { var _local1 = limit_topleft.y + 200; var _local2 = 700 - game_x; f_SpawnKid(_local2, _local1, 56, 23, 71, color_pink); _local1 = limit_topleft.y + 300; _local2 = 900 - game_x; f_SpawnKid(_local2, _local1, 55, 22, 70, color_pink); _local1 = limit_topleft.y + 370; _local2 = 800 - game_x; f_SpawnKid(_local2, _local1, 59, 24, 72, color_beige); } function f_KidGroup100() { f_SpawnSunchips(); kills_goal = kills_goal + 1; } function f_RandomY() { var _local1; if ((limit_topleft.y + _y) < 0) { _local1 = _y; } else { _local1 = limit_topleft.y; } var _local2 = 480 - (_local1 + _y); return(_local1 + random(_local2)); } function f_ShadowSize(zone) { var _local1 = 100 + (zone.body._y * 0.25); if (_local1 < 10) { _local1 = 10; } zone.shadow_pt._xscale = _local1; zone.shadow_pt._yscale = _local1; } function f_HelmetAttack(zone) { var _local2 = false; if (zone.health > 0) { if (zone.attack_timer < 0) { if (Math.abs(zone.y - dude1.y) < 10) { if (Math.abs(zone.x - dude1.x) < 200) { if (((zone.x <= dude1.x) and (zone._xscale > 0)) or ((zone.x >= dude1.x) and (zone._xscale < 0))) { _local2 = true; zone.slide_hit = false; zone.slide_speed = 20; s_Ground1.start(0, 0); zone.nohit = true; zone.hitdude = false; zone.attack_timer = 30; zone.gotoAndStop("helmetattack"); } } } } else { zone.attack_timer--; } } return(_local2); } function f_NinjaAttack(zone) { var _local2 = false; if (zone.attack_timer < 0) { if (Math.abs(zone.y - dude1.y) < 10) { _local2 = true; zone.kick_delay = 6; if ((zone.x < dude1.x) and (zone._xscale < 0)) { f_FlipChar(zone); } else if ((zone.x > dude1.x) and (zone._xscale > 0)) { f_FlipChar(zone); } zone.body_y = 0; f_FX(zone.x, zone.y, 1, "shockwave", 80, 80); S_Ground6.start(0, 0); zone.nohit = true; zone.hitdude = false; zone.attack_timer = 30; zone.gotoAndStop("ninjajump"); } } else { zone.attack_timer--; } return(_local2); } function f_NinjaJump(zone) { if (zone.body._y > -200) { zone.body_y = zone.body_y - 20; zone.body._y = zone.body_y; f_ShadowSize(zone); } else if (zone.kick_delay > 0) { zone.kick_delay--; if ((zone.x < dude1.x) and (zone._xscale < 0)) { f_FlipChar(zone); } else if ((zone.x > dude1.x) and (zone._xscale > 0)) { f_FlipChar(zone); } zone.gotoAndStop("ninjaspin"); zone.body._y = zone.body_y; f_ShadowSize(zone); } else { var _local2 = f_rad2deg(Math.atan2((zone.y + zone.body_y) - dude1.y, zone.x - dude1.x)); zone.kick_x = -20 * Math.cos(PI * _local2); zone.kick_y = -20 * Math.sin(PI * _local2); zone.kick_timer = 4; s_Swing1.start(0, 0); zone.gotoAndStop("ninjakick"); zone.body._y = zone.body_y; f_ShadowSize(zone); } } function f_NinjaHit(zone, u_hit) { if (Math.abs(zone.y - u_hit.y) < 10) { if (Math.abs(zone.x - u_hit.x) < 50) { if (u_hit.health > 0) { zone.hitdude = true; f_Damage(u_hit, 2); if (((u_hit.x < zone.x) and (u_hit._xscale < 0)) or ((u_hit.x >= zone.x) and (u_hit._xscale > 0))) { f_FlipChar(u_hit); } u_hit.speed_toss_y = -(random(10) + 10); u_hit.speed_toss_x = random(8) + 12; f_FX(u_hit.x, u_hit.body._y + u_hit.y, int(u_hit.y) + 7, "impact1"); f_CheckHold(u_hit); f_CallJuggle1(u_hit); f_PunchSound(); } } } } function f_NinjaKick(zone) { if (zone.body._y < 0) { f_MoveKid(zone, false, zone.kick_x); zone.body_y = zone.body_y + zone.kick_y; zone.body._y = zone.body_y; if (zone.body._y > 0) { zone.body._y = 0; } if (zone.y < (dude1.y - 10)) { f_MoveKid(zone, true, 10); } else if (zone.y > (dude1.y + 10)) { f_MoveKid(zone, true, -10); } f_ShadowSize(zone); if ((zone.kick_timer % 4) == 0) { var _local2 = f_FX(zone.x, zone.y, int(zone.y) - 1, "ninja", zone._xscale); _local2.body._y = zone.body_y; } zone.kicktimer++; if (zone.body_y > -100) { if (zone.hitdude == false) { f_NinjaHit(zone, dude1); } } } else { zone.gotoAndStop("walk"); } } function f_HoopShot(u_ball) { var _local2 = bballhoop.goal._x + bballhoop.x; var _local3 = bballhoop.y - 2; if (u_ball.x < (_local2 + 10)) { var _local6 = f_rad2deg(Math.atan2(u_ball.y - _local3, u_ball.x - _local2)); var _local4 = Math.abs(u_ball.x - _local2); if (Math.abs(u_ball.y - _local3) > _local4) { _local4 = Math.abs(u_ball.y - _local3); } var _local5 = -(_local4 / 20); u_ball.shot_speed_x = _local5 * Math.cos(PI * _local6); u_ball.shot_speed_y = _local5 * Math.sin(PI * _local6); u_ball.frames = int(Math.abs(u_ball.x - _local2) / Math.abs(u_ball.shot_speed_x)); u_ball.current_frame = 1; var _local7 = Math.abs(bballhoop.goal._y); u_ball.body_speed_y = -(_local7 / u_ball.frames); u_ball.gotoAndStop("hoopshot"); } else { u_ball.speed_toss_y = -(22 + random(8)); u_ball.speed_toss_x = 2 + random(4); u_ball.gotoAndStop("release"); } } function f_SeakHoop(zone) { var _local3 = bballhoop.goal._x + bballhoop.x; var _local2 = bballhoop.y - 2; f_MoveKid(zone, false, zone.shot_speed_x); f_MoveKid(zone, true, zone.shot_speed_y); zone.body._y = zone.body._y + zone.body_speed_y; zone.current_frame++; if (zone.current_frame == zone.frames) { bballhoop.hoop.hoop.gotoAndPlay("bap"); zone.gotoAndStop("blank"); } } function f_CheckHoop(zone) { } function f_StartSoccer(zone) { if ((soccerball.x + _x) < 800) { score_team1 = 0; score_team2 = 0; f_StaticRange(); f_SwingsOff(); goal_left.x = goal_left._x; goal_left.y = goal_left._y; goal_right.x = goal_right._x; goal_right.y = goal_right._y; soccerfield.x = soccerfield._x; soccerfield.y = soccerfield._y; var _local2 = 1; while (_local2 <= total_kids) { var _local3 = this["kid" + _local2]; _local3.gotoAndStop("soccerwalk"); _local2++; } zone.gotoAndStop("soccergame"); } } function f_SoccerGame(zone) { if (soccerball.x < soccerfield.x) { if (score_right) { score_right = false; } } else if (score_left) { score_left = false; } if (Math.abs(soccerball.x - goal_left.x) < 50) { if (soccerball.y < soccer1.y) { if (soccerball.y > soccer3.y) { if (!ball_left) { if (soccerball.owner == eval("NULL")) { score_left = true; ball_left = true; score_team2++; } } } } } else { ball_left = false; if (Math.abs(soccerball.x - goal_right.x) < 50) { if (soccerball.y < soccer4.y) { if (soccerball.y > soccer6.y) { if (!ball_right) { if (soccerball.owner == eval("NULL")) { score_right = true; ball_right = true; score_team1++; } } } } } else { ball_right = false; } } } function f_SoccerChase(zone) { if (zone.success_y) { if ((zone.x < zone.target_x) and (zone._xscale < 0)) { f_FlipChar(zone); } else if ((zone.x > zone.target_x) and (zone._xscale > 0)) { f_FlipChar(zone); } } if (zone.success_x) { if ((zone.y < zone.target_y) and zone.north) { zone.north = false; } else if ((zone.y > zone.target_y) and (!zone.north)) { zone.north = true; } } if (zone.success_y == false) { if (zone._xscale > 0) { var _local6 = zone.target_x + 300; } else { var _local6 = zone.target_x - 300; } } else { var _local6 = zone.target_x; } if (zone.success_x == false) { if (zone.north) { var _local7 = zone.target_y - 300; } else { var _local7 = zone.target_y + 300; } } else { var _local7 = zone.target_y; } var _local5 = f_rad2deg(Math.atan2(zone.y - _local7, zone.x - _local6)); if (zone.item != eval("NULL")) { var _local4 = -6; } else { var _local4 = -5; } var _local3 = _local4 * Math.cos(PI * _local5); var _local2 = _local4 * Math.sin(PI * _local5); zone.last_x = _local3; zone.last_y = _local2; zone.success_x = f_MoveKid(zone, false, _local3); zone.success_y = f_MoveKid(zone, true, _local2); if (!zone.success_x) { zone.success_x = f_MoveKid(zone, false, _local3); if (!zone.success_y) { zone.success_y = f_MoveKid(zone, true, _local2); } } } function f_SoccerSlide(zone) { if (zone._xscale > 0) { f_MoveKid(zone, false, zone.slide_speed); } else { f_MoveKid(zone, false, -zone.slide_speed); } if (!zone.slide_hit) { var _local2 = dude1; if (Math.abs(zone.x - _local2.x) < 40) { if (Math.abs(zone.y - _local2.y) < 10) { zone.slide_hit = true; f_PunchSound(); f_Damage(_local2, 5); if (((_local2.x < zone.x) and (_local2._xscale < 0)) or ((_local2.x >= zone.x) and (_local2._xscale > 0))) { f_FlipChar(_local2); } if (_local2.item == soccerball) { zone.item = _local2.item; _local2.item.owner = zone; zone.item = eval("NULL"); } f_DropItem(_local2); _local2.speed_toss_y = -(random(5) + 5); _local2.speed_toss_x = random(5) + 8; f_FX(_local2.x, _local2.body._y + _local2.y, int(_local2.y) + 7, "impact1"); f_CallJuggle1(_local2); } } } if (((zone.slide_speed % 4) == 0) and (zone.slide_speed > 3)) { f_FX(zone.x, zone.y + 5, int(zone.y) + 5, "dust1", zone._xscale); } zone.slide_speed--; if (zone.slide_speed <= 0) { zone.gotoAndStop("walk"); } } function f_SoccerKick(zone) { if (zone.target_goal.x < soccerfield.x) { if (zone._xscale > 0) { f_FlipChar(zone); } } else if (zone._xscale < 0) { f_FlipChar(zone); } f_SoundSwing(4); f_FlipInverse(zone.item, zone); if (zone._xscale > 0) { f_SetXY(zone.item, zone.x + 50, zone.y + 1); } else { f_SetXY(zone.item, zone.x - 50, zone.y + 1); } zone.item.speed_toss_y = -3; zone.item.speed_toss_x = 20; zone.item.gotoAndStop("release"); zone.item.owner = eval("NULL"); zone.item = eval("NULL"); if (zone.top) { zone.top = false; zone.partner.top = true; } else { zone.top = true; zone.partner.top = false; } } function f_HuntBall(zone) { var _local2 = true; zone.target_pt = zone.target_ball; zone.target_x = zone.target_ball.x; if (zone.target_ball.owner == zone.partner) { if (zone.y < soccerfield.y) { zone.target_y = zone.target_ball.y - 100; } else { zone.target_y = zone.target_ball.y + 100; } } else { zone.target_y = zone.target_ball.y; } if (Math.abs(zone.x - zone.target_x) < 50) { if (Math.abs(zone.y - zone.target_y) < 10) { if (zone.target_pt.owner == eval("NULL")) { zone.target_pt.owner = zone; zone.item = zone.target_pt; zone.target_pt.autoaction(zone.target_pt); } else if (zone.target_pt.owner == dude1) { _local2 = false; zone.slide_hit = false; zone.slide_speed = 16; s_Ground1.start(0, 0); zone.gotoAndStop("soccerslide"); } else { _local2 = false; zone.gotoAndStop("soccerwait"); } } } if (_local2) { f_SoccerChase(zone); zone.gotoAndStop("soccerwalk"); } } function f_SoccerFollow(zone) { var _local2 = false; if (Math.abs(zone.x - zone.target_ball.x) > 200) { _local2 = true; zone.target_x = zone.target_ball.x; } else { zone.target_x = zone.x; } if (Math.abs(zone.y - zone.target_ball.y) > 100) { _local2 = true; zone.target_y = zone.target_ball.y; } else { zone.target_y = zone.y; } if (_local2) { f_SoccerChase(zone); zone.gotoAndStop("soccerwalk"); } else { zone.gotoAndStop("soccerwait"); } } function f_SoccerRun(zone) { if ((score_left and (zone.target_goal == goal_left)) or (score_right and (zone.target_goal == goal_right))) { zone.target_x = zone.default_x; zone.target_y = zone.default_y; if ((Math.abs(zone.target_x - zone.x) < 50) and (Math.abs(zone.target_y - zone.y) < 50)) { if (zone.x > soccerfield.x) { if (zone._xscale > 0) { f_FlipChar(zone); } } else if (zone._xscale < 0) { f_FlipChar(zone); } zone.gotoAndStop("soccerwait"); } else { f_SoccerChase(zone); zone.gotoAndStop("soccerwalk"); } } else if (zone.item == eval("NULL")) { if (zone.target_ball.y < soccerfield.y) { if ((zone.top or (!zone.partner.alive)) or (dude1.grab_pointer == zone.partner)) { f_HuntBall(zone); } else { f_SoccerFollow(zone); } } else if (((zone.top == false) or (!zone.partner.alive)) or (dude1.grab_pointer == zone.partner)) { f_HuntBall(zone); } else { f_SoccerFollow(zone); } } else { if (zone.target_goal.x < soccerfield.x) { zone.target_x = zone.target_goal.x + 250; } else { zone.target_x = zone.target_goal.x - 250; } if (zone.y < soccerfield.y) { zone.target_y = zone.target_goal.y - 10; } else { zone.target_y = zone.target_goal.y + 10; } zone.target_pt = zone.target_goal; f_SoccerChase(zone); if (Math.abs(zone.x - zone.target_x) < 50) { if (Math.abs(zone.y - zone.target_y) < 100) { f_SoccerKick(zone); } } } } function f_EngineVolume() { var _local1 = ups2._x + _x; var _local3 = (1540 - (_local1 + 450)) / 1540; var _local4 = int((200 * _local3) - 100) * -1; s_Engine.setPan(_local4); var _local2 = 100; if (_local1 < -350) { _local2 = 0; } else if (_local1 < 0) { _local3 = Math.abs(_local1 + 350) / 350; _local2 = _local2 * _local3; } else if (_local1 > 1000) { _local2 = 0; } else if (_local1 > 640) { _local3 = Math.abs(_local1 - 990) / 350; _local2 = _local2 * _local3; } _local2 = _local2 * (car_distance * 0.01); s_Engine.setVolume(_local2); } function f_ATVHit(zone, u_hit) { if (Math.abs(zone.y - u_hit.y) < 10) { if (Math.abs(zone.x - u_hit.x) < 75) { if (!u_hit.nohit) { var _local3 = false; if (((u_hit.x > zone.x) and (zone._xscale > 35)) or ((u_hit.x < zone.x) and (zone._xscale < -35))) { f_Damage(u_hit, 10); if (((u_hit.x < zone.x) and (u_hit._xscale < 0)) or ((u_hit.x >= zone.x) and (u_hit._xscale > 0))) { f_FlipChar(u_hit); } f_DropItem(u_hit); u_hit.speed_toss_y = -(random(10) + 10); u_hit.speed_toss_x = random(8) + 12; f_FX(u_hit.x, u_hit.body._y + u_hit.y, int(u_hit.y) + 7, "impact1"); f_CallJuggle1(u_hit); f_HardPunchSound(); u_hit.nohit = true; } } } } } function f_ATVPosition(zone) { if (zone.atv_type == 1) { f_SetXY(zone, zone.x, dude1.y); f_CheckSpawn(zone); } else { var _local2 = f_RandomY(); f_SetXY(zone, zone.x, _local2); f_CheckSpawn(zone); } } function f_ATV(zone) { if (zone.atv_delay <= 0) { if (zone._xscale > 0) { if (!f_MoveKid(zone, false, zone.atv_speed)) { f_SetXY(zone, zone.x, zone.y + 6); } if ((zone.x + _x) > 900) { f_ATVPosition(zone); f_FlipChar(zone); } } else { if (!f_MoveKid(zone, false, -zone.atv_speed)) { f_SetXY(zone, zone.x, zone.y + 6); } if ((zone.x + _x) < -250) { f_ATVPosition(zone); f_FlipChar(zone); } } f_ATVHit(zone, dude1); } else { zone.atv_delay--; if (zone.atv_delay == 0) { f_ATVPosition(zone); } } var _local2 = zone.x + _x; var _local3 = (1150 - (_local2 + 250)) / 1150; var _local5 = int((200 * _local3) - 100) * -1; zone.s_atvengine.setPan(_local5); var _local4 = 100; if (_local2 < -150) { _local4 = 0; } else if (_local2 < 0) { _local3 = Math.abs(_local2 + 150) / 150; _local4 = _local4 * _local3; } else if (_local2 > 800) { _local4 = 0; } else if (_local2 > 640) { _local3 = Math.abs(_local2 - 790) / 150; _local4 = _local4 * _local3; } zone.s_atvengine.setVolume(_local4); if (!zone.init) { zone.init = true; zone.s_atvengine.start(0, 100000); } } function f_CreateKids() { i = 1; while (i <= total_kids) { var _local6 = "kid" + i; var _local5 = "shadow" + current_shadow; var _local3 = limit_topleft.y + random(200); kid_dm_current = kid_dm_current + 2; var _local4 = kid_dm_current + kid_dm_default; attachMovie("kid", _local6, f_DepthVal(_local4, _local3)); attachMovie("shadow", _local5, i - 200); var _local2 = this["kid" + i]; _local2.depth_mod = _local4; _local2.x = 2000 - game_x; _local2.y = _local3; _local2._x = _local2.x; _local2._y = _local2.y; _local2.shadow_pt = this["shadow" + current_shadow]; current_shadow++; _local2.shadow_pt._x = _local2.x; _local2.shadow_pt._y = _local2.y; _local2.shirt_type = 37 + random(8); _local2.hat_type = 3; _local2.skin_type = color_brown; i++; } } function f_Dribble(zone) { if (zone.owner._xscale > 0) { zone.x = zone.owner.x + 25; } else { zone.x = zone.owner.x - 25; } zone.y = zone.owner.y + 1; zone._x = zone.x; zone._y = zone.y; zone.shadow_pt._x = zone.x; zone.shadow_pt._y = zone.y; f_Depth(zone, zone.y); } function f_SwingCheckChar(zone, u_temp) { var _local4 = false; if (Math.abs(u_temp.x - zone.x) < 50) { if (Math.abs(u_temp.y - zone.y) < 10) { _local4 = true; if (zone.rider != eval("NULL")) { if (Math.abs(zone.rider.x - zone.x) < 50) { if (Math.abs(zone.rider.y - zone.y) < 10) { var _local1 = zone.rider; f_Damage(_local1, 1); if (((_local1.x < zone.x) and (_local1._xscale < 0)) or ((_local1.x >= zone.x) and (_local1._xscale > 0))) { f_FlipChar(_local1); } _local1.speed_toss_y = -(random(2) + 2); _local1.speed_toss_x = random(2) + 2; f_CheckHold(_local1); f_CallJuggle1(_local1); } } zone.rider = eval("NULL"); } f_FX(u_temp.x, u_temp.y - 50, int(u_temp.y) + 1, "impact1"); s_Smack1.start(0, 0); zone.gotoAndPlay("move"); } } return(_local4); } function f_SwingCheck(zone) { f_SwingCheckChar(zone, dude1); } function f_SetTrash(zone) { zone.punch = true; zone.grab = true; zone.has_shadow = true; zone.bounces = 0; zone.weight = 2; zone.explode = false; zone.object_type = 1; zone.body.gotoAndStop(1); zone.active = true; } function f_SetTrash2(zone) { zone.punch = true; zone.grab = true; zone.has_shadow = true; zone.bounces = 0; zone.weight = 2; zone.explode = false; zone.object_type = 2; zone.body.gotoAndStop(2); zone.active = true; } function f_BallInPlay(zone) { if (zone.ball == 1) { zone.gotoAndStop("dribble_bball"); } else if (zone.ball == 2) { zone.gotoAndStop("dribble_soccer"); } } function f_SetBall(zone, u_type) { zone.punch = true; zone.has_shadow = true; zone.bounces = 2; zone.weight = 0; zone.explode = false; zone.object_type = 1; zone.active = true; zone.owner = kid1; zone.gravity = -2; zone.autotake = true; zone.ball = u_type; if (u_type == 1) { zone.autoaction = f_TakeBasketball; } else if (u_type == 2) { zone.autoaction = f_TakeBasketball; } } function f_TakeBasketball(zone) { f_BallInPlay(zone); } function f_CheckSandbox(zone) { if (sandcastle.crushed) { zone.gotoAndStop("sandboxcry"); } } function f_Sandbox(zone) { dude1.insand = false; sandbox.sand_timer--; if ((zone._x + _x) < -200) { zone.gotoAndStop(3); } else { if (zone._currentframe == 1) { if (Math.abs(dude1.y - zone.y) < 10) { if (Math.abs(dude1.x - zone.x) < 80) { s_Fart.start(0, 0); zone.crushed = true; zone.gotoAndStop(2); } } } var _local10 = zone.topleft._x + zone.x; var _local2 = zone.bottomleft._x + zone.x; var _local4 = zone.topleft._y + zone.y; var _local8 = zone.bottomleft._y + zone.y; var _local6 = zone.topright._x + zone.x; var _local3 = zone.bottomright._x + zone.x; if ((dude1.y > _local4) and (dude1.y < _local8)) { if ((dude1.x >= _local2) and (dude1.x <= _local6)) { var _local5 = 1 - ((dude1.y - _local4) / 100); var _local9 = _local2 + ((_local10 - _local2) * _local5); var _local7 = _local3 + ((_local6 - _local3) * _local5); if ((dude1.x >= _local9) and (dude1.x <= _local7)) { dude1.insand = true; } } } } } function f_Roll(zone) { if (zone.speed_toss_X > 0) { if (zone._xscale > 0) { f_MoveKid(zone, false, -zone.speed_toss_x); } else { f_MoveKid(zone, false, zone.speed_toss_x); } zone.body.body._rotation = zone.body.body._rotation - zone.speed_toss_x; if (zone.bounds) { f_FlipChar(zone); } zone.body._y = zone.body._y + zone.speed_toss_y; if (zone.body._y > 0) { zone.body._y = 0; zone.shadow_pt._xscale = 100; zone.shadow_pt._yscale = 100; if (zone.speed_toss_y > 3) { zone.speed_toss_y = int(zone.speed_toss_y * -0.35); } } else { var _local2 = 100 + (zone.body._y * 0.25); if (_local2 < 10) { _local2 = 10; } zone.shadow_pt._xscale = _local2; zone.shadow_pt._yscale = _local2; } zone.speed_toss_x = zone.speed_toss_x - 0.5; zone.speed_toss_y++; } else { zone.nextFrame(); } } function f_MedPickup(zone) { if (Math.abs(dude1.x - zone._x) < 30) { if (Math.abs(dude1.y - zone._y) < 10) { s_DartShoot.start(0, 0); dude1.health = dude1.health_max; zone.gotoAndStop("blank"); } } } function f_AddStatic(zone) { static_index++; this["static" + static_index] = zone; zone.x = zone._x; zone.y = zone._y; } function f_AddNeutral(zone) { static_dm_current = static_dm_current + 2; zone.depth_mod = static_dm_current + static_dm_default; zone.x = zone._x; zone.y = zone._y; zone.depth_y = zone.y; f_Depth(zone, zone.y); } function f_SetDiagonal(zone) { var _local3 = Math.abs(zone._xscale) / 100; var _local2 = Math.abs(zone._yscale) / 100; var _local4 = zone._x + zone.zone._x; var _local5 = zone._y + zone.zone._y; var _local6 = zone.zone._height * _local2; var _local7 = (zone.zone._width / 2) * _local3; zone.diagonal = true; zone.left_x = zone.left._x * _local3; zone.right_x = zone.right._x * _local3; zone.left_y = zone.left._y * _local2; zone.right_y = zone.right._y * _local2; zone.h = Math.abs(zone.left_y - zone.right_y); zone.h2 = zone.zone2._height; zone.w2 = zone.zone2._width; zone.x1 = _local4 + zone.left_x; zone.x2 = _local4 + zone.right_x; zone.w = Math.abs(zone.x1 - zone.x2); } function f_StaticRange() { var _local5 = static_index; var _local4 = 1; i = 1; while (i <= static_index) { var _local3 = this["static" + i]; if (_local3.x > limit_topleft.x) { if (_local3.x < limit_bottomright.x) { if (i < _local5) { _local5 = i; } if (i > _local4) { _local4 = i; } } } i++; } statics_min = _local5; total_statics = _local4; _local5 = object_index; total_objects = 0; i = 1; while (i <= object_index) { var _local2 = this["object" + i]; if (_local2._x > limit_topleft.x) { if (_local2._x < limit_bottomright.x) { if (_local2.active) { total_objects++; this["object_pt" + total_objects] = _local2; } } } i++; } } function f_GameInit() { _x = 2600; _y = 150; game_x = _x; game_y = _y; fx_dm_current = 0; fx_dm_default = 600; kid_dm_current = 0; kid_dm_default = 4; object_dm_current = 0; object_dm_default = 200; static_dm_current = 0; static_dm_default = 400; screen_width = 640; screen_height = 480; limit_bottomright.x = (screen_width - game_x) + 1800; limit_topleft.x = -game_x; limit_bottomright._x = limit_bottomright.x; limit_topleft._x = limit_topleft.x; limit_bottomright.y = limit_bottomright._y; limit_topleft.y = limit_topleft._y; new_limit_topleft = -game_x; checkpoint = 0; checkpoint_x = 0; current_vehicle = 1; total_vehicles = 4; total_kids = 3; total_huds = 6; combo_count = 0; combo_timer = 0; current_shadow = 1; current_fx = 1; total_fx = 100; f_CreateFX(); f_SetTrash(object1); f_SetPropaine(object2); f_SetPropaine(object3); f_SetPropaine(object4); f_SetHorse(object5); object6 = bball; f_SetBall(bball, 1); object7 = drugmart_trash; f_SetTrash2(object7); object8 = soccerball; f_SetBall(soccerball, 2); object9 = mower; f_SetMower(mower); object10 = propaine4; f_SetPropaine(object10); object11 = propaine5; f_SetPropaine(object11); object12 = propaine6; f_SetPropaine(object12); object_index = 12; f_SetDiagonal(sign); sign.mask = 3; f_SetDiagonal(fence1); fence1.mask = 2; f_SetDiagonal(fence2); fence2.mask = 2; f_SetDiagonal(wrx_left); f_SetDiagonal(wrx_right); f_SetDiagonal(drugmart_left); f_SetDiagonal(ghetto1_left); f_SetDiagonal(ghetto2_left); static_index = 0; f_AddStatic(sign); f_AddStatic(sandcastle); f_AddStatic(pgwall1); f_AddStatic(pgwall2); f_AddStatic(swing1); f_AddStatic(swing2); f_AddStatic(swing3); f_AddStatic(swing4); f_AddStatic(swing5); f_AddStatic(swing6); f_AddStatic(soccer1); f_AddStatic(soccer2); f_AddStatic(soccer3); f_AddStatic(soccer4); f_AddStatic(soccer5); f_AddStatic(soccer6); f_AddStatic(bballhoop); f_AddStatic(fence1); f_AddStatic(drugmart_left); f_AddStatic(drugmart); f_AddStatic(light1); f_AddStatic(light2); f_AddStatic(tree1); f_AddStatic(ghetto1); f_AddStatic(ghetto1_left); f_AddStatic(ghetto2); f_AddStatic(ghetto2_left); f_AddStatic(ghetto3); f_AddStatic(stump); f_AddStatic(light3); f_AddStatic(wrx_tire); f_AddStatic(wrx); f_AddStatic(wrx_right); f_AddStatic(wrx_left); f_StaticRange(); f_AddNeutral(drugmart_right); f_AddNeutral(house2_right1); f_AddNeutral(house2_right2); f_AddNeutral(house5_right); f_AddNeutral(med1); i = 1; while (i <= object_index) { var _local2 = this["object" + i]; object_dm_current = object_dm_current + 2; _local2.depth_mod = object_dm_current + object_dm_default; _local2.x = _local2._x; _local2.y = _local2._y; if (_local2.has_shadow) { var _local3 = "shadow" + current_shadow; attachMovie("shadow", _local3, i - 100); _local2.shadow_pt = this["shadow" + current_shadow]; current_shadow++; _local2.shadow_pt._x = _local2.x; _local2.shadow_pt._y = _local2.y; } i++; } master_volume = 130; kills = 0; kills_goal = 0; bg0.depth_mod = 999; f_Depth(bg0, 1000); _quality = "medium"; f_SetDepths(); } function main() { f_Rage(); f_ComboTimer(); } function startEngine() { this.onEnterFrame = main; } u_point = new Object(); gravity = 3; g_dash_timer = 6; var PI = (Math.PI/180); s_Punch1 = new Sound(); s_Punch1.attachSound("sound_GoodPunch1.wav"); s_Punch2 = new Sound(); s_Punch2.attachSound("sound_GoodPunch2.wav"); s_Punch3 = new Sound(); s_Punch3.attachSound("sound_GoodPunch3.wav"); s_Punch4 = new Sound(); s_Punch4.attachSound("sound_GoodPunch4.wav"); s_Smack1 = new Sound(); s_Smack1.attachSound("sound_GoodSmack1.wav"); s_Smack2 = new Sound(); s_Smack2.attachSound("sound_GoodSmack2.wav"); s_Swing1 = new Sound(); s_Swing1.attachSound("sound_Swing1.wav"); s_Swing2 = new Sound(); s_Swing2.attachSound("sound_Swing2.wav"); s_Swing3 = new Sound(); s_Swing3.attachSound("sound_Swing3.wav"); s_Swing4 = new Sound(); s_Swing4.attachSound("sound_Swing4.wav"); s_Swing5 = new Sound(); s_Swing5.attachSound("sound_Swing5.wav"); s_Swing6 = new Sound(); s_Swing6.attachSound("sound_Swing6.wav"); s_Ground1 = new Sound(); s_Ground1.attachSound("sound_Ground1.wav"); s_Ground2 = new Sound(); s_Ground2.attachSound("sound_Ground2.wav"); s_Ground3 = new Sound(); s_Ground3.attachSound("sound_Ground3.wav"); s_Ground4 = new Sound(); s_Ground4.attachSound("sound_Ground4.wav"); s_Ground5 = new Sound(); s_Ground5.attachSound("sound_Ground5.wav"); s_Ground6 = new Sound(); s_Ground6.attachSound("sound_Ground6.wav"); s_HardPunch1 = new Sound(); s_HardPunch1.attachSound("sound_HardPunch1.wav"); s_HardPunch2 = new Sound(); s_HardPunch2.attachSound("sound_HardPunch2.wav"); s_HardPunch3 = new Sound(); s_HardPunch3.attachSound("sound_HardPunch3.wav"); s_explosion5 = new Sound(); s_explosion5.attachSound("sound_explosion5"); s_explosion6 = new Sound(); s_explosion6.attachSound("sound_explosion6"); s_DartShoot = new Sound(); s_DartShoot.attachSound("sound_corkpop2.wav"); s_GunShot = new Sound(); s_GunShot.attachSound("sound_357mag.wav"); s_Thunder = new Sound(); s_Thunder.attachSound("sound_thunderp.wav"); s_Fart = new Sound(); s_Fart.attachSound("sound_fart_2.wav"); s_Advance = new Sound(); s_Advance.attachSound("sound_RKND16.wav"); s_Reload = new Sound(); s_Reload.attachSound("sound_reload.wav"); s_SunChipsGrunt = new Sound(); s_SunChipsGrunt.attachSound("sound_evilgrunt1.wav"); s_SunChipsDie = new Sound(); s_SunChipsDie.attachSound("sound_evildie.wav"); s_SwishTriple = new Sound(); s_SwishTriple.attachSound("sound_SwishTriple.wav"); s_Stab = new Sound(); s_Stab.attachSound("sound_sword1.wav"); s_Bounce = new Sound(); s_Bounce.attachSound("sound_bball_bounce.wav"); s_Swoosh = new Sound(); s_Swoosh.attachSound("sound_bball_swish.wav"); s_Engine = new Sound(bg2.car1); s_Engine.attachSound("sound_trucks_moving"); s_Music1 = new Sound(_root.m1); s_Music1.attachSound("music_Dad n Me.wav"); s_Music2 = new Sound(_root.m2); s_Music2.attachSound("music_Dad n Me GUITAR.wav"); s_SunchipsMusic = new Sound(); s_SunChipsMusic.attachSound("05 boss.wav"); color_brown = new Object(); color_brown.ra = 100; color_brown.ga = 100; color_brown.ba = 100; color_brown.aa = 100; color_brown.rb = -61; color_brown.gb = -56; color_brown.bb = -121; color_brown.ab = 0; color_yellow = new Object(); color_yellow.ra = 100; color_yellow.ga = 100; color_yellow.ba = 100; color_yellow.aa = 100; color_yellow.rb = -61; color_yellow.gb = -56; color_yellow.bb = -121; color_yellow.ab = 0; color_pink = new Object(); color_pink.ra = 100; color_pink.ga = 100; color_pink.ba = 100; color_pink.aa = 100; color_pink.rb = 0; color_pink.gb = 0; color_pink.bb = 0; color_pink.ab = 0; color_default = new Object(); color_default.ra = 100; color_default.ga = 100; color_default.ba = 100; color_default.aa = 100; color_default.rb = 0; color_default.gb = 0; color_default.bb = 0; color_default.ab = 0; color_beige = new Object(); color_beige.ra = 100; color_beige.ga = 100; color_beige.ba = 100; color_beige.aa = 100; color_beige.rb = -25; color_beige.gb = 0; color_beige.bb = -60; color_beige.ab = 0; color_latin = new Object(); color_latin.ra = 100; color_latin.ga = 100; color_latin.ba = 100; color_latin.aa = 100; color_latin.rb = -25; color_latin.gb = 0; color_latin.bb = -95; color_latin.ab = 0; f_GameInit(); startEngine(); s_Music1.setVolume(master_volume); s_Music1.start(0, 5000); s_Music2.setVolume(0); s_Music2.start(0, 5000); stop(); stop();
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play();
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ready = true; stop();
Symbol 1841 MovieClip Frame 2
play(); function f_HealthBar() { health = (kid_pointer.health / kid_pointer.health_max) * 100; if (health < 0) { health = 0; } bar._xscale = health; } f_HealthBar();
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onClipEvent (enterFrame) { _parent.f_HealthBar(); }
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gotoAndStop (1);
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stop();
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function f_HealthBar() { health = (kid_pointer.health / kid_pointer.health_max) * 100; if (health < 0) { health = 0; } bar._xscale = health; } f_HealthBar();
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onClipEvent (enterFrame) { _parent.f_HealthBar(); }
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onClipEvent (enterFrame) { _parent.f_HealthBar(); }
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stop();
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checked = false; play();
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distance = (_root.game.dude1.x + _root.game._x) - 220; if (distance > 10) { if ((_root.game.dude1._xscale > 0) and (!_root.game.dude1.nohit)) { speed = 1 + (distance * 0.05); _root.game.f_Scroll(speed, false); } } else { gotoAndStop (1); }
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gotoAndPlay (3);
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stop();
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play();
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stop();
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music_volume = 100; stop();
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onClipEvent (enterFrame) { _parent.music_volume--; _root.game.s_SunChipsMusic.setVolume(_parent.music_volume); }
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_root.game.s_SunChipsMusic.setVolume(100); stopAllSounds(); _root.game.f_Ending(); stop();
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_root.gotoAndStop("intro");
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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gotoAndStop (1);
Symbol 1983 Button
on (press) { stopAllSounds(); tellTarget (_root.end) { play(); }; }
Symbol 1987 Button
on (rollOver) { tellTarget ("tank") { gotoAndPlay ("bang"); }; } on (rollOut) { tellTarget ("tank") { gotoAndPlay ("awww"); }; } on (press) { getURL ("http://www.newgrounds.com", _blank); }
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stopAllSounds();
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stopAllSounds();
Symbol 1990 MovieClip Frame 845
stop();
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stopAllSounds(); _root.gotoAndStop("level1");
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stop();
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stop();
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stop();
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gotoAndStop (1);
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on (rollOver) { tellTarget ("again") { gotoAndPlay ("over"); }; } on (rollOut) { tellTarget ("again") { gotoAndPlay ("off"); }; } on (press) { tellTarget (_root.over) { play(); }; }
Symbol 2043 Button
on (press) { getURL ("http://www.synj.net", _blank); }
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on (press) { getURL ("http://www.newgrounds.com", _blank); }
Symbol 2045 Button
on (press) { getURL ("http://www.cookiedoughrecords.com", _blank); }
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stop();
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stopAllSounds();
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stopAllSounds(); _root.gotoAndStop("level1");

Library Items

Symbol 1 Sound [sound_trucks_moving]
Symbol 2 Sound [sound_trucks_idle]
Symbol 3 Sound [sound_thunderp.wav]
Symbol 4 Sound [sound_sword1.wav]
Symbol 5 Sound [sound_SwishTriple.wav]
Symbol 6 Sound [sound_Swing6.wav]
Symbol 7 Sound [sound_Swing5.wav]
Symbol 8 Sound [sound_Swing4.wav]
Symbol 9 Sound [sound_Swing3.wav]
Symbol 10 Sound [sound_Swing2.wav]
Symbol 11 Sound [sound_Swing1.wav]
Symbol 12 Sound [sound_RKND16.wav]
Symbol 13 Sound [sound_reload.wav]
Symbol 14 Sound [sound_HardPunch3.wav]
Symbol 15 Sound [sound_HardPunch2.wav]
Symbol 16 Sound [sound_HardPunch1.wav]
Symbol 17 Sound [sound_Ground6.wav]
Symbol 18 Sound [sound_Ground5.wav]
Symbol 19 Sound [sound_Ground4.wav]
Symbol 20 Sound [sound_Ground3.wav]
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Symbol 22 Sound [sound_Ground1.wav]
Symbol 23 Sound [sound_GoodSmack2.wav]
Symbol 24 Sound [sound_GoodSmack1.wav]
Symbol 25 Sound [sound_GoodPunch4.wav]
Symbol 26 Sound [sound_GoodPunch3.wav]
Symbol 27 Sound [sound_GoodPunch2.wav]
Symbol 28 Sound [sound_GoodPunch1.wav]
Symbol 29 Sound [sound_fart_2.wav]
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Symbol 31 Sound [sound_explosion5]
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Symbol 33 Sound [sound_evildie.wav]
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Symbol 38 Sound [sound_atv_engine3.wav]
Symbol 39 Sound [sound_advance.wav]
Symbol 40 Sound [sound_357mag.wav]
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Symbol 1912 GraphicUsed by:1990
Symbol 1913 SoundUsed by:1990
Symbol 1914 GraphicUsed by:1990
Symbol 1915 GraphicUsed by:1990
Symbol 1916 GraphicUsed by:1990
Symbol 1917 GraphicUsed by:1990
Symbol 1918 BitmapUsed by:1919
Symbol 1919 GraphicUses:1918Used by:1990
Symbol 1920 BitmapUsed by:1921
Symbol 1921 GraphicUses:1920Used by:1990
Symbol 1922 BitmapUsed by:1923
Symbol 1923 GraphicUses:1922Used by:1990
Symbol 1924 BitmapUsed by:1925
Symbol 1925 GraphicUses:1924Used by:1990
Symbol 1926 GraphicUsed by:1990
Symbol 1927 GraphicUsed by:1990
Symbol 1928 GraphicUsed by:1990
Symbol 1929 GraphicUsed by:1990
Symbol 1930 GraphicUsed by:1990
Symbol 1931 GraphicUsed by:1990
Symbol 1932 GraphicUsed by:1990
Symbol 1933 GraphicUsed by:1990
Symbol 1934 GraphicUsed by:1990
Symbol 1935 GraphicUsed by:1990
Symbol 1936 GraphicUsed by:1990
Symbol 1937 GraphicUsed by:1990
Symbol 1938 BitmapUsed by:1939
Symbol 1939 GraphicUses:1938Used by:1990
Symbol 1940 BitmapUsed by:1941
Symbol 1941 GraphicUses:1940Used by:1990
Symbol 1942 BitmapUsed by:1943
Symbol 1943 GraphicUses:1942Used by:1990
Symbol 1944 BitmapUsed by:1945
Symbol 1945 GraphicUses:1944Used by:1990
Symbol 1946 BitmapUsed by:1947
Symbol 1947 GraphicUses:1946Used by:1990
Symbol 1948 BitmapUsed by:1949
Symbol 1949 GraphicUses:1948Used by:1990
Symbol 1950 BitmapUsed by:1951
Symbol 1951 GraphicUses:1950Used by:1990
Symbol 1952 BitmapUsed by:1953
Symbol 1953 GraphicUses:1952Used by:1990
Symbol 1954 BitmapUsed by:1955
Symbol 1955 GraphicUses:1954Used by:1990
Symbol 1956 BitmapUsed by:1957
Symbol 1957 GraphicUses:1956Used by:1990
Symbol 1958 BitmapUsed by:1959
Symbol 1959 GraphicUses:1958Used by:1977
Symbol 1960 BitmapUsed by:1961
Symbol 1961 GraphicUses:1960Used by:1977
Symbol 1962 BitmapUsed by:1963
Symbol 1963 GraphicUses:1962Used by:1977
Symbol 1964 GraphicUsed by:1970 2002
Symbol 1965 GraphicUsed by:1970
Symbol 1966 GraphicUsed by:1970
Symbol 1967 MovieClipUses:337Used by:1970
Symbol 1968 GraphicUsed by:1970
Symbol 1969 GraphicUsed by:1970
Symbol 1970 MovieClipUses:1964 335 1965 1966 1054 339 344 336 1967 1968 343 349 342 1969 348 354 345 351 359 347 355 363 350 358 366 353 360 368 356 362 364Used by:1977
Symbol 1971 BitmapUsed by:1972
Symbol 1972 GraphicUses:1971Used by:1977
Symbol 1973 BitmapUsed by:1974
Symbol 1974 GraphicUses:1973Used by:1977
Symbol 1975 BitmapUsed by:1976
Symbol 1976 GraphicUses:1975Used by:1977
Symbol 1977 MovieClipUses:1959 1961 1963 1970 1972 1974 1976Used by:1990
Symbol 1978 BitmapUsed by:1979
Symbol 1979 GraphicUses:1978Used by:1983
Symbol 1980 BitmapUsed by:1981
Symbol 1981 GraphicUses:1980Used by:1982 1983
Symbol 1982 MovieClipUses:1981 1021Used by:1983 1990
Symbol 1983 ButtonUses:1979 1982 1981Used by:1984
Symbol 1984 MovieClipUses:1983Used by:1990
Symbol 1985 SoundUsed by:1990
Symbol 1986 GraphicUsed by:1987
Symbol 1987 ButtonUses:1986Used by:1990
Symbol 1988 SoundUsed by:1990
Symbol 1989 SoundUsed by:1990
Symbol 1990 MovieClipUses:1010 1428 1867 606 1872 1873 1877 1879 1883 1884 1886 1887 1888 1889 1890 1891 1892 1893 1894 1895 1898 1899 1900 1901 1902 1903 1904 1905 1906 1907 1908 1909 1910 1911 1912 1913 1914 1915 1043 1916 1395 1917 1203 1919 1921 1923 1925 1926 1927 1928 1929 1930 1931 1932 1933 1934 1935 1936 1937 1939 1941 1943 1945 1947 1949 1951 1953 1955 1957 1977 1984 1985 1987 1982 1988 1053 1054 1989 1040 1060 1141Used by:Timeline
Symbol 1991 BitmapUsed by:1992
Symbol 1992 GraphicUses:1991Used by:2106
Symbol 1993 ShapeTweeningUsed by:2106
Symbol 1994 ShapeTweeningUsed by:2106
Symbol 1995 ShapeTweeningUsed by:2106
Symbol 1996 ShapeTweeningUsed by:2106
Symbol 1997 ShapeTweeningUsed by:2106
Symbol 1998 GraphicUsed by:1999
Symbol 1999 MovieClipUses:1998 1139 1120Used by:2106
Symbol 2000 GraphicUsed by:2106
Symbol 2001 GraphicUsed by:2105 2106
Symbol 2002 MovieClipUses:1964 339 343 348 351 355 358 360 362 364Used by:2106
Symbol 2003 GraphicUsed by:2106
Symbol 2004 GraphicUsed by:2005
Symbol 2005 MovieClipUses:2004 1111 1116Used by:2007 2105
Symbol 2006 GraphicUsed by:2007
Symbol 2007 MovieClipUses:2005 2006Used by:2106
Symbol 2008 ShapeTweeningUsed by:2106
Symbol 2009 GraphicUsed by:2010
Symbol 2010 MovieClipUses:2009 1139 1116Used by:2105 2106
Symbol 2011 SoundUsed by:2106
Symbol 2012 ShapeTweeningUsed by:2106
Symbol 2013 GraphicUsed by:2014
Symbol 2014 MovieClipUses:2013 1111 1116Used by:2105 2106
Symbol 2015 SoundUsed by:2106
Symbol 2016 GraphicUsed by:2022
Symbol 2017 GraphicUsed by:2022
Symbol 2018 GraphicUsed by:2022
Symbol 2019 GraphicUsed by:2022
Symbol 2020 GraphicUsed by:2022
Symbol 2021 GraphicUsed by:2022
Symbol 2022 MovieClipUses:2016 2017 2018 2019 2020 2021Used by:2034 2106
Symbol 2023 BitmapUsed by:2025 2051
Symbol 2024 BitmapUsed by:2025 2050
Symbol 2025 GraphicUses:2023 2024Used by:2106
Symbol 2026 GraphicUsed by:2034 2106
Symbol 2027 GraphicUsed by:2034 2106
Symbol 2028 GraphicUsed by:2030
Symbol 2029 MovieClipUses:120Used by:2030
Symbol 2030 MovieClipUses:2028 2029 1116Used by:2034 2106
Symbol 2031 GraphicUsed by:2035 2106
Symbol 2032 GraphicUsed by:2035 2106
Symbol 2033 GraphicUsed by:2035 2106
Symbol 2034 MovieClipUses:2026 2027 2022 2030Used by:2035
Symbol 2035 MovieClipUses:2031 2032 2033 2034Used by:2106
Symbol 2036 BitmapUsed by:2037
Symbol 2037 GraphicUses:2036Used by:2046
Symbol 2038 BitmapUsed by:2039
Symbol 2039 GraphicUses:2038Used by:2040
Symbol 2040 MovieClipUses:2039Used by:2041
Symbol 2041 MovieClipUses:2040Used by:2046
Symbol 2042 ButtonUses:606Used by:2046
Symbol 2043 ButtonUses:606Used by:2046
Symbol 2044 ButtonUses:606Used by:2046
Symbol 2045 ButtonUses:606Used by:2046
Symbol 2046 MovieClipUses:2037 2041 2042 2043 2044 2045Used by:2106
Symbol 2047 SoundUsed by:2106
Symbol 2048 SoundUsed by:2106
Symbol 2049 MovieClipUses:221 1139Used by:2106
Symbol 2050 GraphicUses:2024Used by:2106
Symbol 2051 GraphicUses:2023Used by:2106
Symbol 2052 GraphicUsed by:2053
Symbol 2053 MovieClipUses:2052 1139Used by:2054
Symbol 2054 MovieClipUses:226 2053 294 1111 1116 1127Used by:2106
Symbol 2055 SoundUsed by:2106
Symbol 2056 GraphicUsed by:2060
Symbol 2057 GraphicUsed by:2060
Symbol 2058 GraphicUsed by:2060
Symbol 2059 GraphicUsed by:2060
Symbol 2060 MovieClipUses:2056 2057 2058 240 2059Used by:2074
Symbol 2061 GraphicUsed by:2062
Symbol 2062 MovieClipUses:1116 2061 1111Used by:2074
Symbol 2063 GraphicUsed by:2064
Symbol 2064 MovieClipUses:2063 1139 1116Used by:2074
Symbol 2065 GraphicUsed by:2066
Symbol 2066 MovieClipUses:2065 1111 1116Used by:2074
Symbol 2067 MovieClipUses:149 1111 1116Used by:2074
Symbol 2068 GraphicUsed by:2074
Symbol 2069 GraphicUsed by:2070
Symbol 2070 MovieClipUses:2069 1139Used by:2074
Symbol 2071 GraphicUsed by:2074
Symbol 2072 GraphicUsed by:2073
Symbol 2073 MovieClipUses:2072 1111 1116Used by:2074
Symbol 2074 MovieClipUses:294 1111 1116 2060 2062 2064 1136 2066 2067 1127 2068 1139 2070 194 196 2071 2073Used by:2106
Symbol 2075 GraphicUsed by:2105
Symbol 2076 GraphicUsed by:2105
Symbol 2077 GraphicUsed by:2105
Symbol 2078 GraphicUsed by:2105
Symbol 2079 GraphicUsed by:2105
Symbol 2080 ShapeTweeningUsed by:2105
Symbol 2081 GraphicUsed by:2105
Symbol 2082 GraphicUsed by:2105
Symbol 2083 GraphicUsed by:2105
Symbol 2084 ShapeTweeningUsed by:2105
Symbol 2085 GraphicUsed by:2105
Symbol 2086 GraphicUsed by:2089
Symbol 2087 GraphicUsed by:2088
Symbol 2088 MovieClipUses:2087Used by:2089
Symbol 2089 MovieClipUses:2086 2088Used by:2105
Symbol 2090 GraphicUsed by:2094
Symbol 2091 GraphicUsed by:2094
Symbol 2092 GraphicUsed by:2094
Symbol 2093 GraphicUsed by:2094
Symbol 2094 MovieClipUses:2090 2091 2092 2093Used by:2105
Symbol 2095 SoundUsed by:2105
Symbol 2096 ShapeTweeningUsed by:2105
Symbol 2097 GraphicUsed by:2105
Symbol 2098 ShapeTweeningUsed by:2105
Symbol 2099 GraphicUsed by:2105
Symbol 2100 MovieClipUses:180Used by:2105
Symbol 2101 GraphicUsed by:2105
Symbol 2102 ShapeTweeningUsed by:2105
Symbol 2103 SoundUsed by:2105
Symbol 2104 GraphicUsed by:2105
Symbol 2105 MovieClipUses:2005 2075 2001 2076 2077 2078 1111 1116 2079 2080 294 2081 2082 2083 2084 2085 2089 2094 1146 2095 2096 2010 2097 1114 2098 2099 1139 1120 1141 2100 2101 2102 2014 2103 2104Used by:2106
Symbol 2106 MovieClipUses:1992 1395 1993 1994 1995 1996 1997 1999 1141 2000 2001 2002 2003 2007 1302 2008 2010 2011 2012 2014 2015 2022 2025 2026 2027 2030 2035 2046 1024 2047 2048 223 2049 1116 2031 2032 2033 2050 2051 2054 2055 2074 2105 1060Used by:Timeline
Streaming Sound 1Used by:Symbol 1257 MovieClip
Streaming Sound 2Used by:Symbol 1392 MovieClip
Streaming Sound 3Used by:Symbol 1396 MovieClip

Instance Names

"bg5"Frame 3Symbol 1400 MovieClip
"game"Frame 3Symbol 1745 MovieClip
"combo_counter"Frame 3Symbol 1752 MovieClip
"hud1"Frame 3Symbol 1841 MovieClip
"hud2"Frame 3Symbol 1841 MovieClip
"hud3"Frame 3Symbol 1841 MovieClip
"hud"Frame 3Symbol 1842 MovieClip
"hud4"Frame 3Symbol 1841 MovieClip
"hud5"Frame 3Symbol 1841 MovieClip
"hud6"Frame 3Symbol 1841 MovieClip
"center"Frame 3Symbol 1843 MovieClip
"go_arrow"Frame 3Symbol 1857 MovieClip
"ending_fader"Frame 3Symbol 1862 MovieClip
"gameover"Frame 3Symbol 1866 MovieClip
"m1"Frame 3Symbol 249 MovieClip
"m2"Frame 3Symbol 249 MovieClip
"end"Frame 5Symbol 1990 MovieClip
"over"Frame 6Symbol 2106 MovieClip
"shadow"Symbol 46 MovieClip [shadow] Frame 1Symbol 45 MovieClip
"punch_pt"Symbol 97 MovieClip Frame 3Symbol 62 MovieClip
"punch_pt"Symbol 107 MovieClip Frame 1Symbol 62 MovieClip
"punch_pt"Symbol 116 MovieClip Frame 3Symbol 62 MovieClip
"punch_pt"Symbol 130 MovieClip Frame 5Symbol 62 MovieClip
"punch_pt"Symbol 137 MovieClip Frame 9Symbol 62 MovieClip
"punch_pt"Symbol 146 MovieClip Frame 9Symbol 62 MovieClip
"punch_pt"Symbol 160 MovieClip Frame 12Symbol 62 MovieClip
"punch_pt"Symbol 169 MovieClip Frame 7Symbol 62 MovieClip
"punch_pt"Symbol 176 MovieClip Frame 12Symbol 62 MovieClip
"punch_pt"Symbol 185 MovieClip Frame 6Symbol 62 MovieClip
"punch_pt"Symbol 190 MovieClip Frame 3Symbol 62 MovieClip
"punch_pt"Symbol 200 MovieClip Frame 6Symbol 62 MovieClip
"punch_pt"Symbol 208 MovieClip Frame 3Symbol 62 MovieClip
"punch_pt"Symbol 216 MovieClip Frame 8Symbol 62 MovieClip
"punch_pt"Symbol 227 MovieClip Frame 1Symbol 62 MovieClip
"punch_pt"Symbol 228 MovieClip Frame 1Symbol 62 MovieClip
"punch_pt"Symbol 235 MovieClip Frame 4Symbol 62 MovieClip
"punch_pt"Symbol 235 MovieClip Frame 6Symbol 62 MovieClip
"punch_pt"Symbol 235 MovieClip Frame 8Symbol 62 MovieClip
"punch_pt"Symbol 235 MovieClip Frame 10Symbol 62 MovieClip
"body"Symbol 287 MovieClip Frame 1Symbol 286 MovieClip
"body"Symbol 290 MovieClip Frame 1Symbol 289 MovieClip
"mask"Symbol 370 MovieClip [dude] Frame 1Symbol 49 MovieClip
"body"Symbol 370 MovieClip [dude] Frame 4Symbol 97 MovieClip
"body"Symbol 370 MovieClip [dude] Frame 5Symbol 107 MovieClip
"body"Symbol 370 MovieClip [dude] Frame 6Symbol 116 MovieClip
"body"Symbol 370 MovieClip [dude] Frame 7Symbol 130 MovieClip
"body"Symbol 370 MovieClip [dude] Frame 8Symbol 137 MovieClip
"body"Symbol 370 MovieClip [dude] Frame 9Symbol 146 MovieClip
"body"Symbol 370 MovieClip [dude] Frame 10Symbol 160 MovieClip
"body"Symbol 370 MovieClip [dude] Frame 11Symbol 169 MovieClip
"body"Symbol 370 MovieClip [dude] Frame 12Symbol 176 MovieClip
"body"Symbol 370 MovieClip [dude] Frame 13Symbol 185 MovieClip
"body"Symbol 370 MovieClip [dude] Frame 14Symbol 190 MovieClip
"body"Symbol 370 MovieClip [dude] Frame 15Symbol 200 MovieClip
"body"Symbol 370 MovieClip [dude] Frame 16Symbol 208 MovieClip
"body"Symbol 370 MovieClip [dude] Frame 17Symbol 216 MovieClip
"body"Symbol 370 MovieClip [dude] Frame 18Symbol 227 MovieClip
"body"Symbol 370 MovieClip [dude] Frame 19Symbol 228 MovieClip
"body"Symbol 370 MovieClip [dude] Frame 20Symbol 235 MovieClip
"legs"Symbol 370 MovieClip [dude] Frame 21Symbol 243 MovieClip
"upperbody"Symbol 370 MovieClip [dude] Frame 21Symbol 246 MovieClip
"upperbody"Symbol 370 MovieClip [dude] Frame 22Symbol 248 MovieClip
"body"Symbol 370 MovieClip [dude] Frame 22Symbol 249 MovieClip
"body"Symbol 370 MovieClip [dude] Frame 28Symbol 284 MovieClip
"body"Symbol 370 MovieClip [dude] Frame 29Symbol 287 MovieClip
"body"Symbol 370 MovieClip [dude] Frame 30Symbol 290 MovieClip
"body"Symbol 370 MovieClip [dude] Frame 31Symbol 295 MovieClip
"body"Symbol 370 MovieClip [dude] Frame 32Symbol 298 MovieClip
"body"Symbol 370 MovieClip [dude] Frame 33Symbol 301 MovieClip
"body"Symbol 370 MovieClip [dude] Frame 34Symbol 304 MovieClip
"body"Symbol 428 MovieClip Frame 1Symbol 427 MovieClip
"body"Symbol 429 MovieClip Frame 1Symbol 428 MovieClip
"skin"Symbol 552 MovieClip Frame 1Symbol 544 MovieClip
"skin"Symbol 557 MovieClip Frame 1Symbol 555 MovieClip
"body"Symbol 620 MovieClip Frame 3Symbol 604 MovieClip
"body"Symbol 621 MovieClip [sunchips] Frame 8Symbol 429 MovieClip
"body"Symbol 621 MovieClip [sunchips] Frame 9Symbol 432 MovieClip
"body"Symbol 621 MovieClip [sunchips] Frame 10Symbol 427 MovieClip
"body"Symbol 621 MovieClip [sunchips] Frame 12Symbol 531 MovieClip
"body"Symbol 621 MovieClip [sunchips] Frame 24Symbol 604 MovieClip
"body"Symbol 654 MovieClip Frame 1Symbol 653 MovieClip
"body"Symbol 655 MovieClip Frame 1Symbol 654 MovieClip
"body"Symbol 689 MovieClip [boss1] Frame 8Symbol 655 MovieClip
"body"Symbol 689 MovieClip [boss1] Frame 9Symbol 658 MovieClip
"body"Symbol 689 MovieClip [boss1] Frame 10Symbol 653 MovieClip
"body"Symbol 689 MovieClip [boss1] Frame 12Symbol 531 MovieClip
"body"Symbol 689 MovieClip [boss1] Frame 24Symbol 688 MovieClip
"kid"Symbol 694 MovieClip Frame 1Symbol 693 MovieClip
"kid"Symbol 707 MovieClip Frame 1Symbol 697 MovieClip
"kid"Symbol 708 MovieClip Frame 1Symbol 707 MovieClip
"kid"Symbol 711 MovieClip Frame 1Symbol 710 MovieClip
"kid"Symbol 712 MovieClip Frame 1Symbol 711 MovieClip
"skin"Symbol 718 MovieClip Frame 1Symbol 714 MovieClip
"arm"Symbol 718 MovieClip Frame 1Symbol 716 MovieClip
"kid"Symbol 719 MovieClip Frame 1Symbol 718 MovieClip
"skin"Symbol 723 MovieClip Frame 1Symbol 722 MovieClip
"skin"Symbol 742 MovieClip Frame 1Symbol 738 MovieClip
"arm"Symbol 742 MovieClip Frame 1Symbol 740 MovieClip
"body"Symbol 743 MovieClip Frame 1Symbol 742 MovieClip
"kid"Symbol 782 MovieClip Frame 1Symbol 779 MovieClip
"foot"Symbol 782 MovieClip Frame 1Symbol 781 MovieClip
"body"Symbol 783 MovieClip Frame 1Symbol 782 MovieClip
"kid"Symbol 786 MovieClip Frame 1Symbol 785 MovieClip
"foot"Symbol 786 MovieClip Frame 1Symbol 781 MovieClip
"body"Symbol 787 MovieClip Frame 1Symbol 786 MovieClip
"kid"Symbol 797 MovieClip Frame 1Symbol 796 MovieClip
"kidarm"Symbol 798 MovieClip Frame 1Symbol 789 MovieClip
"kid"Symbol 798 MovieClip Frame 1Symbol 797 MovieClip
"body"Symbol 799 MovieClip Frame 1Symbol 782 MovieClip
"kid"Symbol 802 MovieClip Frame 1Symbol 801 MovieClip
"kid"Symbol 805 MovieClip Frame 1Symbol 697 MovieClip
"kid"Symbol 809 MovieClip Frame 1Symbol 808 MovieClip
"body"Symbol 810 MovieClip Frame 1Symbol 809 MovieClip
"mask"Symbol 815 MovieClip [kid] Frame 1Symbol 49 MovieClip
"kid"Symbol 815 MovieClip [kid] Frame 1Symbol 694 MovieClip
"kid"Symbol 815 MovieClip [kid] Frame 2Symbol 708 MovieClip
"body"Symbol 815 MovieClip [kid] Frame 7Symbol 712 MovieClip
"body"Symbol 815 MovieClip [kid] Frame 8Symbol 719 MovieClip
"body"Symbol 815 MovieClip [kid] Frame 9Symbol 724 MovieClip
"body"Symbol 815 MovieClip [kid] Frame 10Symbol 736 MovieClip
"body"Symbol 815 MovieClip [kid] Frame 11Symbol 743 MovieClip
"body"Symbol 815 MovieClip [kid] Frame 12Symbol 557 MovieClip
"body"Symbol 815 MovieClip [kid] Frame 13Symbol 552 MovieClip
"body"Symbol 815 MovieClip [kid] Frame 15Symbol 531 MovieClip
"body"Symbol 815 MovieClip [kid] Frame 21Symbol 751 MovieClip
"body"Symbol 815 MovieClip [kid] Frame 22Symbol 754 MovieClip
"kid"Symbol 815 MovieClip [kid] Frame 23Symbol 694 MovieClip
"body"Symbol 815 MovieClip [kid] Frame 28Symbol 782 MovieClip
"kid"Symbol 815 MovieClip [kid] Frame 29Symbol 798 MovieClip
"kid"Symbol 815 MovieClip [kid] Frame 30Symbol 799 MovieClip
"body"Symbol 815 MovieClip [kid] Frame 31Symbol 802 MovieClip
"body"Symbol 815 MovieClip [kid] Frame 32Symbol 805 MovieClip
"body"Symbol 815 MovieClip [kid] Frame 33Symbol 810 MovieClip
"body"Symbol 915 MovieClip Frame 1Symbol 604 MovieClip
"body"Symbol 918 MovieClip Frame 1Symbol 917 MovieClip
"mask"Symbol 924 MovieClip [fx] Frame 1Symbol 49 MovieClip
"fx"Symbol 924 MovieClip [fx] Frame 2Symbol 816 MovieClip
"fx"Symbol 924 MovieClip [fx] Frame 3Symbol 821 MovieClip
"fx"Symbol 924 MovieClip [fx] Frame 4Symbol 822 MovieClip
"fx"Symbol 924 MovieClip [fx] Frame 5Symbol 830 MovieClip
"fx"Symbol 924 MovieClip [fx] Frame 6Symbol 840 MovieClip
"fx"Symbol 924 MovieClip [fx] Frame 7Symbol 841 MovieClip
"fx"Symbol 924 MovieClip [fx] Frame 8Symbol 849 MovieClip
"fx"Symbol 924 MovieClip [fx] Frame 9Symbol 850 MovieClip
"fx"Symbol 924 MovieClip [fx] Frame 10Symbol 866 MovieClip
"fx"Symbol 924 MovieClip [fx] Frame 11Symbol 897 MovieClip
"fx"Symbol 924 MovieClip [fx] Frame 12Symbol 902 MovieClip
"fx"Symbol 924 MovieClip [fx] Frame 13Symbol 911 MovieClip
"fx"Symbol 924 MovieClip [fx] Frame 14Symbol 912 MovieClip
"dart"Symbol 924 MovieClip [fx] Frame 15Symbol 914 MovieClip
"fx"Symbol 924 MovieClip [fx] Frame 16Symbol 915 MovieClip
"body"Symbol 924 MovieClip [fx] Frame 17Symbol 918 MovieClip
"fx"Symbol 924 MovieClip [fx] Frame 18Symbol 923 MovieClip
"visit"Symbol 1024 MovieClip Frame 1Symbol 1017 MovieClip
"pb_ng"Symbol 1061 MovieClip Frame 1Symbol 1036 MovieClip
"play"Symbol 1061 MovieClip Frame 126Symbol 1058 MovieClip
"punch_pt"Symbol 1254 MovieClip Frame 3Symbol 62 MovieClip
"punch_pt"Symbol 1257 MovieClip Frame 9Symbol 62 MovieClip
"punch_pt"Symbol 1308 MovieClip Frame 3Symbol 62 MovieClip
"punch_pt"Symbol 1308 MovieClip Frame 10Symbol 62 MovieClip
"punch_pt"Symbol 1308 MovieClip Frame 21Symbol 62 MovieClip
"punch_pt"Symbol 1308 MovieClip Frame 35Symbol 62 MovieClip
"punch_pt"Symbol 1308 MovieClip Frame 52Symbol 62 MovieClip
"punch_pt"Symbol 1308 MovieClip Frame 73Symbol 62 MovieClip
"bar"Symbol 1392 MovieClip Frame 752Symbol 1359 MovieClip
"ragebar"Symbol 1392 MovieClip Frame 752Symbol 1359 MovieClip
"ragebg"Symbol 1392 MovieClip Frame 752Symbol 1384 MovieClip
"start"Symbol 1394 MovieClip Frame 1Symbol 1217 MovieClip
"instructions"Symbol 1394 MovieClip Frame 1Symbol 1220 MovieClip
"demo"Symbol 1394 MovieClip Frame 1Symbol 1392 MovieClip
"game_on"Symbol 1394 MovieClip Frame 1Symbol 1393 MovieClip
"body"Symbol 1413 MovieClip Frame 1Symbol 1412 MovieClip
"body"Symbol 1414 MovieClip Frame 1Symbol 1413 MovieClip
"body"Symbol 1415 MovieClip Frame 2Symbol 1414 MovieClip
"body"Symbol 1425 MovieClip Frame 2Symbol 1414 MovieClip
"car1"Symbol 1429 MovieClip Frame 1Symbol 1415 MovieClip
"car2"Symbol 1429 MovieClip Frame 1Symbol 1425 MovieClip
"body"Symbol 1457 MovieClip Frame 2Symbol 1414 MovieClip
"zone"Symbol 1468 MovieClip Frame 1Symbol 1467 MovieClip
"zone"Symbol 1489 MovieClip Frame 1Symbol 1467 MovieClip
"body"Symbol 1562 MovieClip Frame 2Symbol 1559 MovieClip
"ball"Symbol 1562 MovieClip Frame 16Symbol 249 MovieClip
"hoop"Symbol 1563 MovieClip Frame 1Symbol 1562 MovieClip
"hoop"Symbol 1564 MovieClip Frame 1Symbol 1563 MovieClip
"zone"Symbol 1564 MovieClip Frame 1Symbol 1467 MovieClip
"top"Symbol 1564 MovieClip Frame 1Symbol 249 MovieClip
"bottom"Symbol 1564 MovieClip Frame 1Symbol 249 MovieClip
"goal"Symbol 1564 MovieClip Frame 1Symbol 249 MovieClip
"dad"Symbol 1591 MovieClip Frame 1Symbol 1576 MovieClip
"tire1"Symbol 1592 MovieClip Frame 1Symbol 1571 MovieClip
"tire2"Symbol 1592 MovieClip Frame 1Symbol 1571 MovieClip
"car"Symbol 1592 MovieClip Frame 1Symbol 1591 MovieClip
"car"Symbol 1593 MovieClip Frame 1Symbol 1592 MovieClip
"kid"Symbol 1594 MovieClip Frame 1Symbol 693 MovieClip
"skin"Symbol 1595 MovieClip Frame 1Symbol 738 MovieClip
"arm"Symbol 1595 MovieClip Frame 1Symbol 740 MovieClip
"car"Symbol 1596 MovieClip Frame 1Symbol 1593 MovieClip
"zone"Symbol 1621 MovieClip Frame 1Symbol 1467 MovieClip
"zone"Symbol 1622 MovieClip Frame 1Symbol 1467 MovieClip
"zone"Symbol 1624 MovieClip Frame 1Symbol 1467 MovieClip
"zone"Symbol 1626 MovieClip Frame 1Symbol 1467 MovieClip
"static2"Symbol 1627 MovieClip Frame 1Symbol 1626 MovieClip
"zone"Symbol 1627 MovieClip Frame 1Symbol 1467 MovieClip
"eye"Symbol 1635 MovieClip Frame 1Symbol 1634 MovieClip
"kid"Symbol 1642 MovieClip Frame 1Symbol 1635 MovieClip
"body"Symbol 1643 MovieClip Frame 1Symbol 1642 MovieClip
"body"Symbol 1644 MovieClip Frame 1Symbol 1642 MovieClip
"body"Symbol 1645 MovieClip Frame 1Symbol 1643 MovieClip
"zone"Symbol 1645 MovieClip Frame 1Symbol 1467 MovieClip
"body"Symbol 1645 MovieClip Frame 2Symbol 1644 MovieClip
"body"Symbol 1656 MovieClip Frame 1Symbol 1655 MovieClip
"body"Symbol 1658 MovieClip Frame 1Symbol 1655 MovieClip
"body"Symbol 1659 MovieClip Frame 1Symbol 1658 MovieClip
"body"Symbol 1660 MovieClip Frame 1Symbol 1658 MovieClip
"body"Symbol 1661 MovieClip Frame 1Symbol 1658 MovieClip
"body"Symbol 1662 MovieClip Frame 1Symbol 1655 MovieClip
"mask"Symbol 1663 MovieClip Frame 1Symbol 49 MovieClip
"body"Symbol 1663 MovieClip Frame 1Symbol 1655 MovieClip
"zone"Symbol 1663 MovieClip Frame 1Symbol 1467 MovieClip
"body"Symbol 1663 MovieClip Frame 2Symbol 1656 MovieClip
"body"Symbol 1663 MovieClip Frame 3Symbol 1657 MovieClip
"body"Symbol 1663 MovieClip Frame 4Symbol 1659 MovieClip
"body"Symbol 1663 MovieClip Frame 5Symbol 1660 MovieClip
"body"Symbol 1663 MovieClip Frame 6Symbol 1661 MovieClip
"body"Symbol 1663 MovieClip Frame 7Symbol 1662 MovieClip
"zone"Symbol 1663 MovieClip Frame 7Symbol 1467 MovieClip
"zone"Symbol 1666 MovieClip Frame 1Symbol 1467 MovieClip
"zone"Symbol 1674 MovieClip Frame 1Symbol 1467 MovieClip
"zone"Symbol 1675 MovieClip Frame 1Symbol 1467 MovieClip
"zone"Symbol 1678 MovieClip Frame 1Symbol 1467 MovieClip
"zone"Symbol 1681 MovieClip Frame 1Symbol 1467 MovieClip
"zone"Symbol 1682 MovieClip Frame 1Symbol 1467 MovieClip
"left"Symbol 1682 MovieClip Frame 1Symbol 249 MovieClip
"right"Symbol 1682 MovieClip Frame 1Symbol 249 MovieClip
"zone2"Symbol 1682 MovieClip Frame 1Symbol 1467 MovieClip
"zone"Symbol 1683 MovieClip Frame 1Symbol 1467 MovieClip
"left"Symbol 1683 MovieClip Frame 1Symbol 249 MovieClip
"right"Symbol 1683 MovieClip Frame 1Symbol 249 MovieClip
"zone2"Symbol 1683 MovieClip Frame 1Symbol 1467 MovieClip
"zone"Symbol 1698 MovieClip Frame 1Symbol 1467 MovieClip
"left"Symbol 1698 MovieClip Frame 1Symbol 249 MovieClip
"right"Symbol 1698 MovieClip Frame 1Symbol 249 MovieClip
"zone2"Symbol 1698 MovieClip Frame 1Symbol 1467 MovieClip
"zone"Symbol 1699 MovieClip Frame 1Symbol 1467 MovieClip
"left"Symbol 1699 MovieClip Frame 1Symbol 249 MovieClip
"right"Symbol 1699 MovieClip Frame 1Symbol 249 MovieClip
"zone2"Symbol 1699 MovieClip Frame 1Symbol 1467 MovieClip
"bottomleft"Symbol 1704 MovieClip Frame 1Symbol 249 MovieClip
"topleft"Symbol 1704 MovieClip Frame 1Symbol 249 MovieClip
"bottomright"Symbol 1704 MovieClip Frame 1Symbol 249 MovieClip
"topright"Symbol 1704 MovieClip Frame 1Symbol 249 MovieClip
"left"Symbol 1708 MovieClip Frame 1Symbol 249 MovieClip
"right"Symbol 1708 MovieClip Frame 1Symbol 249 MovieClip
"zone2"Symbol 1708 MovieClip Frame 1Symbol 1467 MovieClip
"zone"Symbol 1708 MovieClip Frame 1Symbol 1467 MovieClip
"left"Symbol 1711 MovieClip Frame 1Symbol 249 MovieClip
"right"Symbol 1711 MovieClip Frame 1Symbol 249 MovieClip
"zone2"Symbol 1711 MovieClip Frame 1Symbol 1467 MovieClip
"zone"Symbol 1711 MovieClip Frame 1Symbol 1467 MovieClip
"body"Symbol 1712 MovieClip Frame 1Symbol 1558 MovieClip
"body"Symbol 1713 MovieClip Frame 1Symbol 1558 MovieClip
"mask"Symbol 1717 MovieClip Frame 1Symbol 49 MovieClip
"body"Symbol 1717 MovieClip Frame 1Symbol 1712 MovieClip
"zone"Symbol 1717 MovieClip Frame 1Symbol 1467 MovieClip
"body"Symbol 1717 MovieClip Frame 2Symbol 1559 MovieClip
"body"Symbol 1717 MovieClip Frame 5Symbol 1712 MovieClip
"zone"Symbol 1717 MovieClip Frame 5Symbol 1467 MovieClip
"body"Symbol 1717 MovieClip Frame 8Symbol 1713 MovieClip
"body"Symbol 1717 MovieClip Frame 9Symbol 1716 MovieClip
"body"Symbol 1717 MovieClip Frame 10Symbol 1713 MovieClip
"body"Symbol 1717 MovieClip Frame 11Symbol 1559 MovieClip
"zone"Symbol 1720 MovieClip Frame 1Symbol 1467 MovieClip
"zone"Symbol 1723 MovieClip Frame 1Symbol 1467 MovieClip
"zone"Symbol 1726 MovieClip Frame 1Symbol 1467 MovieClip
"zone"Symbol 1728 MovieClip Frame 1Symbol 1467 MovieClip
"body"Symbol 1732 MovieClip Frame 2Symbol 1414 MovieClip
"bg2"Symbol 1745 MovieClip Frame 1Symbol 1429 MovieClip
"bg1"Symbol 1745 MovieClip Frame 1Symbol 1456 MovieClip
"ups1"Symbol 1745 MovieClip Frame 1Symbol 1457 MovieClip
"wrx"Symbol 1745 MovieClip Frame 1Symbol 1489 MovieClip
"bballhoop"Symbol 1745 MovieClip Frame 1Symbol 1564 MovieClip
"sandbox"Symbol 1745 MovieClip Frame 1Symbol 1599 MovieClip
"soccerfield"Symbol 1745 MovieClip Frame 1Symbol 1612 MovieClip
"goal_left"Symbol 1745 MovieClip Frame 1Symbol 249 MovieClip
"goal_right"Symbol 1745 MovieClip Frame 1Symbol 249 MovieClip
"pgwall1"Symbol 1745 MovieClip Frame 1Symbol 1624 MovieClip
"pgwall2"Symbol 1745 MovieClip Frame 1Symbol 1627 MovieClip
"object5"Symbol 1745 MovieClip Frame 1Symbol 1645 MovieClip
"object4"Symbol 1745 MovieClip Frame 1Symbol 1663 MovieClip
"object3"Symbol 1745 MovieClip Frame 1Symbol 1663 MovieClip
"object2"Symbol 1745 MovieClip Frame 1Symbol 1663 MovieClip
"swing4"Symbol 1745 MovieClip Frame 1Symbol 1666 MovieClip
"swing3"Symbol 1745 MovieClip Frame 1Symbol 1670 MovieClip
"swing2"Symbol 1745 MovieClip Frame 1Symbol 1670 MovieClip
"swing1"Symbol 1745 MovieClip Frame 1Symbol 1674 MovieClip
"object1"Symbol 1745 MovieClip Frame 1Symbol 1663 MovieClip
"light2"Symbol 1745 MovieClip Frame 1Symbol 1675 MovieClip
"light1"Symbol 1745 MovieClip Frame 1Symbol 1675 MovieClip
"tree1"Symbol 1745 MovieClip Frame 1Symbol 1678 MovieClip
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"ghetto2"Symbol 1745 MovieClip Frame 1Symbol 1682 MovieClip
"ghetto3"Symbol 1745 MovieClip Frame 1Symbol 1682 MovieClip
"swing5"Symbol 1745 MovieClip Frame 1Symbol 1683 MovieClip
"swing6"Symbol 1745 MovieClip Frame 1Symbol 1683 MovieClip
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"drugmart"Symbol 1745 MovieClip Frame 1Symbol 1682 MovieClip
"house2_right1"Symbol 1745 MovieClip Frame 1Symbol 1692 MovieClip
"house2_right2"Symbol 1745 MovieClip Frame 1Symbol 1692 MovieClip
"house5_right"Symbol 1745 MovieClip Frame 1Symbol 1695 MovieClip
"wrx_tire"Symbol 1745 MovieClip Frame 1Symbol 1468 MovieClip
"wrx_right"Symbol 1745 MovieClip Frame 1Symbol 1698 MovieClip
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"drugmart_left"Symbol 1745 MovieClip Frame 1Symbol 1682 MovieClip
"ghetto1_left"Symbol 1745 MovieClip Frame 1Symbol 1682 MovieClip
"ghetto2_left"Symbol 1745 MovieClip Frame 1Symbol 1682 MovieClip
"sandcastle"Symbol 1745 MovieClip Frame 1Symbol 1704 MovieClip
"fence1"Symbol 1745 MovieClip Frame 1Symbol 1708 MovieClip
"sign"Symbol 1745 MovieClip Frame 1Symbol 1711 MovieClip
"bball"Symbol 1745 MovieClip Frame 1Symbol 1717 MovieClip
"soccerball"Symbol 1745 MovieClip Frame 1Symbol 1717 MovieClip
"soccer3"Symbol 1745 MovieClip Frame 1Symbol 1720 MovieClip
"soccer2"Symbol 1745 MovieClip Frame 1Symbol 1723 MovieClip
"soccer1"Symbol 1745 MovieClip Frame 1Symbol 1726 MovieClip
"soccer6"Symbol 1745 MovieClip Frame 1Symbol 1720 MovieClip
"soccer5"Symbol 1745 MovieClip Frame 1Symbol 1728 MovieClip
"soccer4"Symbol 1745 MovieClip Frame 1Symbol 1726 MovieClip
"mower"Symbol 1745 MovieClip Frame 1Symbol 1663 MovieClip
"propaine4"Symbol 1745 MovieClip Frame 1Symbol 1663 MovieClip
"propaine5"Symbol 1745 MovieClip Frame 1Symbol 1663 MovieClip
"propaine6"Symbol 1745 MovieClip Frame 1Symbol 1663 MovieClip
"med1"Symbol 1745 MovieClip Frame 1Symbol 1731 MovieClip
"ups2"Symbol 1745 MovieClip Frame 1Symbol 1732 MovieClip
"kidline"Symbol 1745 MovieClip Frame 1Symbol 62 MovieClip
"bg0"Symbol 1745 MovieClip Frame 1Symbol 1744 MovieClip
"limit_topleft"Symbol 1745 MovieClip Frame 1Symbol 249 MovieClip
"limit_bottomright"Symbol 1745 MovieClip Frame 1Symbol 249 MovieClip
"kid"Symbol 1840 MovieClip Frame 1Symbol 694 MovieClip
"bar"Symbol 1841 MovieClip Frame 2Symbol 1359 MovieClip
"name"Symbol 1841 MovieClip Frame 2Symbol 1840 MovieClip
"bar"Symbol 1842 MovieClip Frame 2Symbol 1359 MovieClip
"ragebar"Symbol 1842 MovieClip Frame 2Symbol 1359 MovieClip
"ragebg"Symbol 1842 MovieClip Frame 2Symbol 1384 MovieClip
"dad"Symbol 1878 MovieClip Frame 1Symbol 1576 MovieClip
"tank"Symbol 1990 MovieClip Frame 834Symbol 1977 MovieClip
"tank"Symbol 1990 MovieClip Frame 836Symbol 1977 MovieClip
"tank"Symbol 1990 MovieClip Frame 838Symbol 1977 MovieClip
"tank"Symbol 1990 MovieClip Frame 840Symbol 1977 MovieClip
"again"Symbol 2046 MovieClip Frame 1Symbol 2041 MovieClip

Special Tags

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ExportAssets (56)Timeline Frame 1Symbol 2 as "sound_trucks_idle"
ExportAssets (56)Timeline Frame 1Symbol 3 as "sound_thunderp.wav"
ExportAssets (56)Timeline Frame 1Symbol 4 as "sound_sword1.wav"
ExportAssets (56)Timeline Frame 1Symbol 5 as "sound_SwishTriple.wav"
ExportAssets (56)Timeline Frame 1Symbol 6 as "sound_Swing6.wav"
ExportAssets (56)Timeline Frame 1Symbol 7 as "sound_Swing5.wav"
ExportAssets (56)Timeline Frame 1Symbol 8 as "sound_Swing4.wav"
ExportAssets (56)Timeline Frame 1Symbol 9 as "sound_Swing3.wav"
ExportAssets (56)Timeline Frame 1Symbol 10 as "sound_Swing2.wav"
ExportAssets (56)Timeline Frame 1Symbol 11 as "sound_Swing1.wav"
ExportAssets (56)Timeline Frame 1Symbol 12 as "sound_RKND16.wav"
ExportAssets (56)Timeline Frame 1Symbol 13 as "sound_reload.wav"
ExportAssets (56)Timeline Frame 1Symbol 14 as "sound_HardPunch3.wav"
ExportAssets (56)Timeline Frame 1Symbol 15 as "sound_HardPunch2.wav"
ExportAssets (56)Timeline Frame 1Symbol 16 as "sound_HardPunch1.wav"
ExportAssets (56)Timeline Frame 1Symbol 17 as "sound_Ground6.wav"
ExportAssets (56)Timeline Frame 1Symbol 18 as "sound_Ground5.wav"
ExportAssets (56)Timeline Frame 1Symbol 19 as "sound_Ground4.wav"
ExportAssets (56)Timeline Frame 1Symbol 20 as "sound_Ground3.wav"
ExportAssets (56)Timeline Frame 1Symbol 21 as "sound_Ground2.wav"
ExportAssets (56)Timeline Frame 1Symbol 22 as "sound_Ground1.wav"
ExportAssets (56)Timeline Frame 1Symbol 23 as "sound_GoodSmack2.wav"
ExportAssets (56)Timeline Frame 1Symbol 24 as "sound_GoodSmack1.wav"
ExportAssets (56)Timeline Frame 1Symbol 25 as "sound_GoodPunch4.wav"
ExportAssets (56)Timeline Frame 1Symbol 26 as "sound_GoodPunch3.wav"
ExportAssets (56)Timeline Frame 1Symbol 27 as "sound_GoodPunch2.wav"
ExportAssets (56)Timeline Frame 1Symbol 28 as "sound_GoodPunch1.wav"
ExportAssets (56)Timeline Frame 1Symbol 29 as "sound_fart_2.wav"
ExportAssets (56)Timeline Frame 1Symbol 30 as "sound_explosion6"
ExportAssets (56)Timeline Frame 1Symbol 31 as "sound_explosion5"
ExportAssets (56)Timeline Frame 1Symbol 32 as "sound_evilgrunt1.wav"
ExportAssets (56)Timeline Frame 1Symbol 33 as "sound_evildie.wav"
ExportAssets (56)Timeline Frame 1Symbol 34 as "sound_corkpop2.wav"
ExportAssets (56)Timeline Frame 1Symbol 35 as "sound_cars_running"
ExportAssets (56)Timeline Frame 1Symbol 36 as "sound_bball_swish.wav"
ExportAssets (56)Timeline Frame 1Symbol 37 as "sound_bball_bounce.wav"
ExportAssets (56)Timeline Frame 1Symbol 38 as "sound_atv_engine3.wav"
ExportAssets (56)Timeline Frame 1Symbol 39 as "sound_advance.wav"
ExportAssets (56)Timeline Frame 1Symbol 40 as "sound_357mag.wav"
ExportAssets (56)Timeline Frame 1Symbol 41 as "music_Dad n Me.wav"
ExportAssets (56)Timeline Frame 1Symbol 42 as "music_Dad n Me GUITAR.wav"
ExportAssets (56)Timeline Frame 1Symbol 43 as "05 boss.wav"
ExportAssets (56)Timeline Frame 1Symbol 46 as "shadow"
ExportAssets (56)Timeline Frame 1Symbol 370 as "dude"
ExportAssets (56)Timeline Frame 1Symbol 621 as "sunchips"
ExportAssets (56)Timeline Frame 1Symbol 689 as "boss1"
ExportAssets (56)Timeline Frame 1Symbol 815 as "kid"
ExportAssets (56)Timeline Frame 1Symbol 924 as "fx"

Labels

"level1"Frame 3
"ending"Frame 5
"gameover"Frame 6
"on"Symbol 46 MovieClip [shadow] Frame 1
"off"Symbol 46 MovieClip [shadow] Frame 2
"hitloop"Symbol 235 MovieClip Frame 4
"stand"Symbol 243 MovieClip Frame 1
"walk"Symbol 243 MovieClip Frame 2
"stand"Symbol 370 MovieClip [dude] Frame 1
"walk"Symbol 370 MovieClip [dude] Frame 2
"dash"Symbol 370 MovieClip [dude] Frame 3
"punch1_1"Symbol 370 MovieClip [dude] Frame 4
"punch1_2"Symbol 370 MovieClip [dude] Frame 5
"punch1_3"Symbol 370 MovieClip [dude] Frame 6
"punch1_4"Symbol 370 MovieClip [dude] Frame 7
"punch2_1"Symbol 370 MovieClip [dude] Frame 8
"punch2_2"Symbol 370 MovieClip [dude] Frame 9
"punch2_3"Symbol 370 MovieClip [dude] Frame 10
"knife1"Symbol 370 MovieClip [dude] Frame 11
"knife2"Symbol 370 MovieClip [dude] Frame 12
"jugglehit1"Symbol 370 MovieClip [dude] Frame 13
"jugglehit2"Symbol 370 MovieClip [dude] Frame 14
"jugglehit3"Symbol 370 MovieClip [dude] Frame 15
"uppercut"Symbol 370 MovieClip [dude] Frame 16
"stomp"Symbol 370 MovieClip [dude] Frame 17
"dashslam"Symbol 370 MovieClip [dude] Frame 18
"dashpunch"Symbol 370 MovieClip [dude] Frame 19
"crazy"Symbol 370 MovieClip [dude] Frame 20
"grab"Symbol 370 MovieClip [dude] Frame 21
"carry"Symbol 370 MovieClip [dude] Frame 22
"throw"Symbol 370 MovieClip [dude] Frame 23
"throw2"Symbol 370 MovieClip [dude] Frame 24
"grabhit1"Symbol 370 MovieClip [dude] Frame 25
"grabhit2"Symbol 370 MovieClip [dude] Frame 26
"skeleton"Symbol 370 MovieClip [dude] Frame 27
"juggle1"Symbol 370 MovieClip [dude] Frame 28
"bounce1"Symbol 370 MovieClip [dude] Frame 29
"bounce2"Symbol 370 MovieClip [dude] Frame 30
"hitground1"Symbol 370 MovieClip [dude] Frame 31
"pickup_item"Symbol 370 MovieClip [dude] Frame 32
"throw_item"Symbol 370 MovieClip [dude] Frame 33
"flinch1"Symbol 370 MovieClip [dude] Frame 34
"knuckles"Symbol 370 MovieClip [dude] Frame 35
"frenzied"Symbol 370 MovieClip [dude] Frame 36
"powerup"Symbol 370 MovieClip [dude] Frame 37
"die"Symbol 370 MovieClip [dude] Frame 38
"die"Symbol 439 MovieClip Frame 16
"Defaults"Symbol 501 MovieClip Frame 1
"B-Ball"Symbol 501 MovieClip Frame 37
"Ninja"Symbol 501 MovieClip Frame 46
"intro"Symbol 620 MovieClip Frame 3
"stand"Symbol 621 MovieClip [sunchips] Frame 2
"walk"Symbol 621 MovieClip [sunchips] Frame 3
"hit1"Symbol 621 MovieClip [sunchips] Frame 4
"hit2"Symbol 621 MovieClip [sunchips] Frame 5
"hit3"Symbol 621 MovieClip [sunchips] Frame 6
"hit4"Symbol 621 MovieClip [sunchips] Frame 7
"juggle1"Symbol 621 MovieClip [sunchips] Frame 8
"bounce1"Symbol 621 MovieClip [sunchips] Frame 9
"bounce2"Symbol 621 MovieClip [sunchips] Frame 10
"hitground1"Symbol 621 MovieClip [sunchips] Frame 11
"grabbed"Symbol 621 MovieClip [sunchips] Frame 12
"grabhit1"Symbol 621 MovieClip [sunchips] Frame 13
"grabhit2"Symbol 621 MovieClip [sunchips] Frame 14
"thrown"Symbol 621 MovieClip [sunchips] Frame 15
"thrown2"Symbol 621 MovieClip [sunchips] Frame 16
"blank"Symbol 621 MovieClip [sunchips] Frame 18
"punch1"Symbol 621 MovieClip [sunchips] Frame 19
"punch2"Symbol 621 MovieClip [sunchips] Frame 20
"jamesshoot"Symbol 621 MovieClip [sunchips] Frame 21
"punch4"Symbol 621 MovieClip [sunchips] Frame 22
"crazy"Symbol 621 MovieClip [sunchips] Frame 24
"frenzy"Symbol 621 MovieClip [sunchips] Frame 25
"reload"Symbol 621 MovieClip [sunchips] Frame 26
"intro"Symbol 621 MovieClip [sunchips] Frame 27
"reset"Symbol 621 MovieClip [sunchips] Frame 28
"wait"Symbol 621 MovieClip [sunchips] Frame 29
"die"Symbol 665 MovieClip Frame 16
"intro"Symbol 688 MovieClip Frame 3
"stand"Symbol 689 MovieClip [boss1] Frame 2
"walk"Symbol 689 MovieClip [boss1] Frame 3
"hit1"Symbol 689 MovieClip [boss1] Frame 4
"hit2"Symbol 689 MovieClip [boss1] Frame 5
"hit3"Symbol 689 MovieClip [boss1] Frame 6
"hit4"Symbol 689 MovieClip [boss1] Frame 7
"juggle1"Symbol 689 MovieClip [boss1] Frame 8
"bounce1"Symbol 689 MovieClip [boss1] Frame 9
"bounce2"Symbol 689 MovieClip [boss1] Frame 10
"hitground1"Symbol 689 MovieClip [boss1] Frame 11
"grabbed"Symbol 689 MovieClip [boss1] Frame 12
"grabhit1"Symbol 689 MovieClip [boss1] Frame 13
"grabhit2"Symbol 689 MovieClip [boss1] Frame 14
"thrown"Symbol 689 MovieClip [boss1] Frame 15
"thrown2"Symbol 689 MovieClip [boss1] Frame 16
"blank"Symbol 689 MovieClip [boss1] Frame 18
"punch1"Symbol 689 MovieClip [boss1] Frame 19
"punch2"Symbol 689 MovieClip [boss1] Frame 20
"punch3"Symbol 689 MovieClip [boss1] Frame 21
"punch4"Symbol 689 MovieClip [boss1] Frame 22
"intro"Symbol 689 MovieClip [boss1] Frame 24
"reset"Symbol 689 MovieClip [boss1] Frame 26
"wait"Symbol 689 MovieClip [boss1] Frame 27
"die"Symbol 748 MovieClip Frame 35
"stand"Symbol 815 MovieClip [kid] Frame 1
"walk"Symbol 815 MovieClip [kid] Frame 2
"jameswalk"Symbol 815 MovieClip [kid] Frame 3
"soccerwalk"Symbol 815 MovieClip [kid] Frame 4
"ninjawalk"Symbol 815 MovieClip [kid] Frame 5
"helmetwalk"Symbol 815 MovieClip [kid] Frame 6
"hit1"Symbol 815 MovieClip [kid] Frame 7
"hit2"Symbol 815 MovieClip [kid] Frame 8
"hit3"Symbol 815 MovieClip [kid] Frame 9
"hit4"Symbol 815 MovieClip [kid] Frame 10
"juggle1"Symbol 815 MovieClip [kid] Frame 11
"bounce1"Symbol 815 MovieClip [kid] Frame 12
"bounce2"Symbol 815 MovieClip [kid] Frame 13
"hitground1"Symbol 815 MovieClip [kid] Frame 14
"grabbed"Symbol 815 MovieClip [kid] Frame 15
"grabhit1"Symbol 815 MovieClip [kid] Frame 16
"grabhit2"Symbol 815 MovieClip [kid] Frame 17
"thrown"Symbol 815 MovieClip [kid] Frame 18
"thrown2"Symbol 815 MovieClip [kid] Frame 19
"knockback1"Symbol 815 MovieClip [kid] Frame 21
"knockback2"Symbol 815 MovieClip [kid] Frame 22
"wait"Symbol 815 MovieClip [kid] Frame 23
"soccerwait"Symbol 815 MovieClip [kid] Frame 24
"jamesshoot"Symbol 815 MovieClip [kid] Frame 25
"sandbox"Symbol 815 MovieClip [kid] Frame 26
"sandboxcry"Symbol 815 MovieClip [kid] Frame 27
"swing"Symbol 815 MovieClip [kid] Frame 28
"atv"Symbol 815 MovieClip [kid] Frame 29
"soccerslide"Symbol 815 MovieClip [kid] Frame 30
"ninjakick"Symbol 815 MovieClip [kid] Frame 31
"ninjajump"Symbol 815 MovieClip [kid] Frame 32
"ninjaspin"Symbol 815 MovieClip [kid] Frame 33
"helmetattack"Symbol 815 MovieClip [kid] Frame 34
"blank"Symbol 815 MovieClip [kid] Frame 35
"reset"Symbol 815 MovieClip [kid] Frame 36
"impact1"Symbol 924 MovieClip [fx] Frame 2
"impact2"Symbol 924 MovieClip [fx] Frame 3
"impact3"Symbol 924 MovieClip [fx] Frame 4
"dust1"Symbol 924 MovieClip [fx] Frame 5
"dust2"Symbol 924 MovieClip [fx] Frame 6
"blood1"Symbol 924 MovieClip [fx] Frame 7
"blood2"Symbol 924 MovieClip [fx] Frame 8
"shockwave"Symbol 924 MovieClip [fx] Frame 9
"fire1"Symbol 924 MovieClip [fx] Frame 10
"explosion1"Symbol 924 MovieClip [fx] Frame 11
"atv_explode"Symbol 924 MovieClip [fx] Frame 12
"ragesmoke"Symbol 924 MovieClip [fx] Frame 13
"rageimpact"Symbol 924 MovieClip [fx] Frame 14
"dart"Symbol 924 MovieClip [fx] Frame 15
"sunchips"Symbol 924 MovieClip [fx] Frame 16
"ninja"Symbol 924 MovieClip [fx] Frame 17
"sand"Symbol 924 MovieClip [fx] Frame 18
"remove"Symbol 924 MovieClip [fx] Frame 19
"over"Symbol 1017 MovieClip Frame 2
"off"Symbol 1017 MovieClip Frame 11
"over"Symbol 1036 MovieClip Frame 2
"off"Symbol 1036 MovieClip Frame 7
"over"Symbol 1058 MovieClip Frame 2
"off"Symbol 1058 MovieClip Frame 9
"go"Symbol 1061 MovieClip Frame 101
"go2"Symbol 1061 MovieClip Frame 140
"stand"Symbol 1097 MovieClip Frame 1
"stand"Symbol 1149 MovieClip Frame 1
"stand"Symbol 1151 MovieClip Frame 1
"loop"Symbol 1177 MovieClip Frame 17
"over"Symbol 1217 MovieClip Frame 2
"off"Symbol 1217 MovieClip Frame 11
"over"Symbol 1220 MovieClip Frame 2
"off"Symbol 1220 MovieClip Frame 9
"uppercutmove"Symbol 1278 MovieClip Frame 1
"ouch 1"Symbol 1307 MovieClip Frame 1
"ouch 2"Symbol 1307 MovieClip Frame 12
"ouch 3"Symbol 1307 MovieClip Frame 21
"ouch 4"Symbol 1307 MovieClip Frame 34
"ouch 5"Symbol 1307 MovieClip Frame 52
"airborne 1"Symbol 1307 MovieClip Frame 73
"fall"Symbol 1307 MovieClip Frame 83
"stand"Symbol 1327 MovieClip Frame 1
"autograb"Symbol 1328 MovieClip Frame 1
"grabpunch"Symbol 1328 MovieClip Frame 30
"grabbutt"Symbol 1328 MovieClip Frame 45
"fierce throw"Symbol 1328 MovieClip Frame 61
"impatience"Symbol 1396 MovieClip Frame 740
"bap"Symbol 1562 MovieClip Frame 2
"off"Symbol 1564 MovieClip Frame 1
"on"Symbol 1564 MovieClip Frame 2
"door"Symbol 1591 MovieClip Frame 2
"startsoccer"Symbol 1612 MovieClip Frame 2
"soccergame"Symbol 1612 MovieClip Frame 3
"blank"Symbol 1635 MovieClip Frame 2
"idle"Symbol 1645 MovieClip Frame 1
"shake"Symbol 1645 MovieClip Frame 2
"stand"Symbol 1663 MovieClip Frame 1
"hit"Symbol 1663 MovieClip Frame 2
"pickup_item"Symbol 1663 MovieClip Frame 3
"juggle1"Symbol 1663 MovieClip Frame 4
"bounce1"Symbol 1663 MovieClip Frame 5
"bounce2"Symbol 1663 MovieClip Frame 6
"hitground1"Symbol 1663 MovieClip Frame 7
"explode"Symbol 1663 MovieClip Frame 9
"remove"Symbol 1663 MovieClip Frame 10
"off"Symbol 1670 MovieClip Frame 1
"on"Symbol 1670 MovieClip Frame 2
"move"Symbol 1670 MovieClip Frame 3
"loop"Symbol 1715 MovieClip Frame 11
"idle"Symbol 1716 MovieClip Frame 1
"roll"Symbol 1716 MovieClip Frame 2
"stand"Symbol 1717 MovieClip Frame 1
"juggle1"Symbol 1717 MovieClip Frame 2
"bounce1"Symbol 1717 MovieClip Frame 3
"bounce2"Symbol 1717 MovieClip Frame 4
"hitground1"Symbol 1717 MovieClip Frame 5
"remove"Symbol 1717 MovieClip Frame 7
"dribble_bball"Symbol 1717 MovieClip Frame 8
"dribble_soccer"Symbol 1717 MovieClip Frame 9
"release"Symbol 1717 MovieClip Frame 10
"hoopshot"Symbol 1717 MovieClip Frame 11
"blank"Symbol 1717 MovieClip Frame 12
"off"Symbol 1731 MovieClip Frame 1
"on"Symbol 1731 MovieClip Frame 2
"blank"Symbol 1731 MovieClip Frame 3
"bang"Symbol 1977 MovieClip Frame 2
"awww"Symbol 1977 MovieClip Frame 8
"over"Symbol 2041 MovieClip Frame 2
"off"Symbol 2041 MovieClip Frame 7
"stand"Symbol 2060 MovieClip Frame 1
"walk"Symbol 2060 MovieClip Frame 6
"RE-START THE GAME >>>"Symbol 2106 MovieClip Frame 217

Dynamic Text Variables

score_team1Symbol 1616 EditableText""
score_team2Symbol 1617 EditableText""
_root.game.combo_countSymbol 1751 EditableText""




http://swfchan.com/3/13657/info.shtml
Created: 18/10 -2018 13:41:41 Last modified: 18/10 -2018 13:41:41 Server time: 05/11 -2024 11:35:43