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689191564.swf

This is the info page for
Flash #13662

(Click the ID number above for more basic data on this flash file.)


Text
Loading...

Loading..

Loading.

Loading

Loading.

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Min high score:

ww

High Score Scripts Placeholder

ladder score

Jump To End

Puzzle Minutes

Puzzle Seconds

Game
Loader

AudioCym_MC

AudioTagMusic_MC

Y

A

P

AudioIntroMusic_MC

Scooby is trapped in the
Coolsonian Museum.

Scooby is trapped in the
Coolsonian Museum.

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Loading ...

Save Game Bubble

Sorry, the SAVE GAME feature
only saves completed levels.

Game Saved

SafePopup

01

01

Calendar
Popup

:

00

00

You'll need more than
that to melt a chain.

Hmmm... scorch proof.

Non-flammable
Creepy Stuff.

Locked. You'll
need the key to activate
the elevator.

Hot!

You'll need more than
that to melt a chain.

Non-flammable
Creepy Stuff.

Oops.

That won't help you
open the safe.

It's locked.  I'll need
to fill in the missing numbers
to get this thing open.

Looks like he's
pointing to something.

Nothing there.

Empty.

I don't see anything.

Nothing there.

Nothing special
about that chair.

The fireplace
is empty.

Nothing under there.

Solid pine.

Hmmm... scorch proof.

Non-flammable
Creepy Stuff.

Must be an
asbestos table cloth.

Too high to reach.

Somthing there, but it's
too dark to see and too high
to reach.

Illuminate the calendar on the ceiling in
the center séance room. Here’s how

...

Remove a candle from the candelabrum.

Ignite the candle in the flaming skull
costume display. Click the display’s red
button to activate.

Place the lighted candle back in the
candelabrum. Click the candelabrum
to place it on the pulley.

Click the red séance room tablecloth to
reveal three foot pedals. Click the center
pedal to activate the pulley.

Read and remember the date marked
on the calendar. This is the combination
for the safe.

Click the wall mirror in the séance
prop room. Use the green arrows to enter
the calendar date. Click the handle to
open the safe and remove the key.

Use the key from the safe to
activate the elevator.

Fader

SFX

AudioWalking_MC

AudioMessage_MC

End Animation

00

:

00

wall slide

Sarcaphogus Popup

Hot! Hot!
These aren't going anywhere.

There's already a
tile there.

Empty

The stereo isn't on.

That tile's too big to fit.

Gentle.  I may
need that later.

Doesn't seem to fit here.

I wonder what
tile goes there?

Empty.  Must be where I
already removed a tile.

Looks like it's part of
some sort of pattern.

Anyone home?
Doesn't budge.

Anyone home?
Doesn't budge.

Sealed tight.

Too heavy to lift.
I'll need some leverage.

Sealed tight.

Analyze the wall patterns and fill in
the missing tiles on FOUR puzzles.
Here’s how

...

Puzzle #1: The tiles are arranged in a
repeating sequence of
symbols (from left to right.)

Puzzle #2: This is a jigsaw puzzle
with tiles. Select the three tiles that
will line up with the surrounding
tiles to complete
the image.

Puzzle #3: The tiles are
arranged in
clusters of four. Each of the tiles
in a cluster is a mirror image of
the
tiles next to it.

Puzzle #4: The tiles are
arranged in a random
sequence of colors (from left to
right.) For the missing tiles,
look at the color pattern – don’t
worry about symbol shape.

Remove the CD from the stone tableau
covering the tile wall (wall slides into
view after completing Puzzle #4)

Turn on the CD player and place the
CD onto the player tray. Note the sequence
of animal sounds.

Click the animal mummies in
the order
played on the CD. Click the
reset
lever if you need to start the
sequence over.

AudioMusic_MC

Correct:

Debug:

00

:

00

ZOMBIES OF THE FUTURE

PRESENT DAY ZOMBIES

CATTLE DRIVE ZOMBIES

PLYMOUTH ROCK ZOMBIE

DARK AGES ZOMBIE

CRO-ZOMBIE

AudioMusic3_MC

DARK AGES ZOMBIE

PLYMOUTH ROCK ZOMBIE

PRESENT DAY ZOMBIES

ZOMBIES OF THE FUTURE

PRESENT DAY ZOMBIES

PLYMOUTH ROCK ZOMBIE

DARK AGES ZOMBIE

CRO-ZOMBIE

open box

Boot Popup

Weld Popup

Screw Popup

Knot Popup

COWBOY Popup

Might be something inside...
can't be sure.

Locked!

Looks like that chain goes
all the way around the case.

It's not working.

Wrong key...it doesn't fit.

It's welded in place.

UV protected
glass...
and it looks
like the case
is sealed
tight.

UV protected
glass...
and it looks
like the case
is sealed
tight.

Hmmm...looks
prehistoric to me

Nothing but a walking
dead guy with a joust through
his chest.

Nothing special about that
guy...except the cool hat.

Nice horsey. Nothing
unusual I can see.

Looks like those guys
are just painted on the
background.

Nothing but painted
cut-outs.

Odd looking boot, even
for a flying dead guy.

Careful, those high
tech zombie displays are
expensive.

Careful, those high
tech zombie displays are
expensive.

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You’ll need to escape through
the “Present Day Zombies”
display case. Here’s how

...

Remove the bone club from the
“Cro-Zombie” display case. Smash the
glass of all the other display cases.

Click the foreground boot in the
“Zombies of the Future” display case.
Remove the coin.

Click the floor-mounted power supply
box of the “Dark Ages Zombie” case.
Use the coin to unscrew the cover plate.
Remove the red wire.

Click the floor-mounted power
supply box
of the “Cattle Drive Zombies”
case. Use the coin to unscrew the
cover plate. Place the red wire
into the circuit.

Click the flashing display activation button
on the “Cattle Drive Zombies” case.

Remove the key attached to
the rising moon.

Use the key to open the
“Plymouth
Rock Zombie” suitcase.
Remove the bolt cutters.

Use the bolt cutters to cut the chain on
the “Present Day Zombies” display case.

00

:

00

ZOMBIES OF THE FUTURE

PRESENT DAY ZOMBIES

High Score Dialog Placeholder

ActionScript [AS1/AS2]

Frame 1
System.security.allowDomain("dev.www2.warnerbros.com"); System.security.allowDomain("preview.www2.warnerbros.com"); System.security.allowDomain("www2.warnerbros.com"); Object.prototype.gameMC = this; Object.prototype.containerMC = _parent; gameMC.gLoadInit = false; gameMC.gGameState = "INIT"; gameMC.gLoadStartTime = 0; gameMC.gVersionNum = "1.0"; gameMC.gPaused = false; gameMC.gInitGame = null; gameMC.min_score = -1; gameMC.PRELOADFRAMES = 42; gameMC.PRELOADBYTES = 1361741 /* 0x14C74D */; gameMC.L1FRAME = 42; gameMC.L2FRAME = 50; gameMC.L3FRAME = 58; gameMC.INTFRAME = 66; gameMC.GAMEFRAME = 74; gameMC.gTotalMin = 0; gameMC.gTotalSec = 0; gameMC.gladderScore = 0; gameMC.gLevel = 0; gameMC.gScore = 0; gameMC.gSkipState = false; gameMC.fnEndLevel = function () { gTotalSec = gTotalSec + gPuzzleRoot.eSec; gTotalMin = gTotalMin + gPuzzleRoot.eMin; if (gTotalSec > 60) { gTotalSec = gTotalSec - 60; gTotalMin = gTotalMin + 1; } trace((("Cumulative min " + gTotalMin) + " sec ") + gTotalSec); }; trace("GameParent: " + _parent); if (gameMC.gGameID eq "") { gameMC.gGameID = "escape_from_coolsonian"; } if (gameMC.gHSRoot_swf eq "") { gameMC.gHSRoot_swf = "/games/med/"; } if (gameMC.gHSRoot_jsp eq "") { gameMC.gHSRoot_jsp = "/web/load_variables/games/"; } if (gameMC.gHSRoot_top100 eq "") { gameMC.gHSRoot_top100 = "/web/games/"; } function getScore() { return(gameMC.gScore); } function showDebugWindow() { gameMC.debug_clip.showDebug(); } function hideDebugWindow() { gameMC.debug_clip.hideDebug(); } function pause() { gameMC.gPaused = true; } function unPause() { gameMC.gPaused = false; } function restart() { containerMC.resetContainer(); containerMC.init(); gameMC.gScore = 0; gameMC.gLevel = 1; gameMC.gTotalMin = 0; gameMC.gTotalSec = 0; gameMC.gSkipState = false; } gameMC.HSLoading = function () { if (gameMC.gLoadInit != true) { gameMC.gGameState = "LOADING"; gameMC.gLoadStartTime = int(getTimer() / 1000); gameMC.gLoadInit = true; } }; gameMC.HSLoaded = function () { tellTarget (gameMC.hs_scripts) { call("mLoaded"); }; }; gameMC.HSPlay = function () { tellTarget (gameMC.hs_scripts) { call("mPlay"); }; }; gameMC.HSLevelStart = function () { tellTarget (gameMC.hs_scripts) { call("mLevelStart"); }; }; gameMC.HSGameOver = function () { gameMC.gScore = Number(gameMC.gScore); gameMC.gLevel = Number(gameMC.gLevel); tellTarget (gameMC.hs_scripts) { call("mGameOver"); }; }; function cTimer() { this.startTime = getTimer(); } cTimer.prototype.restartTimer = function () { this.startTime = getTimer(); }; cTimer.prototype.milliseconds = function () { return(getTimer() - this.startTime); }; cTimer.prototype.seconds = function () { return(this.getSeconds()); }; cTimer.prototype.getSeconds = function () { return(int((getTimer() - this.startTime) / 1000)); }; gameMC.iPuzzleTimer = new cTimer(); function fnCheckSaved() { if (myLocalSO.data.level != null) { Intro_mc.startBts_mc.gotoAndStop(2); } } function fnSaveGame(ladderScore) { if (gameMC.gLevel == 1) { savepopup_mc.gotoAndStop(2); } else { trace("Saving level " + gameMC.gLevel); myLocalSO.data.level = gameMC.gLevel; myLocalSO.data.minutes = gameMC.gTotalMin; myLocalSO.data.seconds = gameMC.gTotalSec; myLocalSO.data.ladderscore = ladderScore; if (gameMC.gLevel < 4) { savepopup_mc.gotoAndStop(3); } } } function fnResumeGame() { gameMC.gTotalSec = myLocalSO.data.seconds; gameMC.gTotalMin = myLocalSO.data.minutes; gameMC.gLevel = myLocalSO.data.level; if (gameMC.gLevel < 4) { var myframe = eval (("L" + gLevel) + "FRAME"); if (_framesloaded >= myframe) { gotoAndStop("PuzzleL" + gameMC.gLevel); } else { Intro_mc.vFrToLoad = eval (("L" + gLevel) + "FRAME"); Intro_mc.gotoAndPlay("loading"); } } else { gameMC.gladderScore = myLocalSO.data.ladderscore; if (_framesloaded >= GAMEFRAME) { gotoAndStop (74); } else { Intro_mc.vFrToLoad = gameMC.GAMEFRAME; Intro_mc.gotoAndPlay("loading"); } } } myLocalSO = sharedobject.getLocal("coolsonian");
Frame 2
gameMC.HSLoading();
Instance of Symbol 32 MovieClip "debug_clip" in Frame 2
onClipEvent (load) { function showDebug() { _visible = true; _x = 200; } function hideDebug() { _visible = false; _x = -200; } function displayDebugSettings() { gameMC.gDebug = "Settings:\n"; gameMC.gDebug = gameMC.gDebug + (gameMC.gGameID + newline); gameMC.gDebug = gameMC.gDebug + (gameMC.gDB_domain + newline); gameMC.gDebug = gameMC.gDebug + (gameMC.gHSRoot_swf + newline); gameMC.gDebug = gameMC.gDebug + (gameMC.gHSRoot_jsp + newline); gameMC.gDebug = gameMC.gDebug + (gameMC.gHSRoot_top100 + newline); } _visible = false; gameMC.gDebug = gameMC.gDebug + "Loaded"; if (gameMC.gDebugMode == true) { showDebug(); } }
Instance of Symbol 44 MovieClip "Cr_clip" in Frame 2
onClipEvent (load) { function mKeyStroke() { var i; var key_down = -1; if ((getTimer() - pCrTimer) > 400) { i = 1; while (i < 91) { if (Key.isDown(i)) { key_down = i; } i++; } if (key_down >= 48) { pCrCheck = (pCrCheck + key_down) + ":"; trace("CrCheck: " + pCrCheck); pCrTimer = getTimer(); if (pCrCheck == "87:66:67:72:48:52:") { trace("OK"); pCrCheck = ""; pCrOn = true; mCr(); } } else if ((key_down == 13) || (key_down == 32)) { pCrCheck = ""; pCrTimer = getTimer(); } } } function mCr() { trace("mCr"); this.gotoAndPlay("show"); gameMC.debug_clip.showDebug(); gameMC.debug_clip.displayDebugSettings(); } } onClipEvent (enterFrame) { mKeyStroke(); }
Frame 20
if (_framesloaded >= PRELOADFRAMES) { if (_parent != null) { if (gameMC.gInitGame == null) { gameMC.gInitGame = true; containerMC.init(); } gameMC.gDebug = "InContainer\n"; } else if (gameMC.gLoadHSScripts == true) { gameMC.gDebug = "WaitingForScripts\n"; if (gameMC.hs_scripts.gLoaded == true) { gotoAndPlay (23); } } else { gotoAndPlay (23); } } else { gotoAndPlay (2); }
Frame 23
play(); gameMC.HSLoaded();
Instance of Symbol 46 MovieClip "GameClip_mc" in Frame 23
onClipEvent (load) { this._visible = 0; }
Frame 36
stop(); gameMC.HSPlay();
Frame 42
stop(); gameMC.gLevel = 1; gameMC.HSLevelStart();
Frame 50
stop(); gameMC.gLevel = 2; gameMC.HSLevelStart();
Frame 58
stop(); gameMC.gLevel = 3; gameMC.HSLevelStart();
Frame 66
stop();
Instance of Symbol 1673 MovieClip in Frame 66
onClipEvent (load) { this.play(); }
Frame 74
GameClip_mc._visible = 1; GameClip_mc.game_mc.fnLoadGame(gameMC.gLevel, gameMC.gladderScore, gameMC.gSkipState);
Instance of Symbol 1676 MovieClip "hs_placeholder" in Frame 76
onClipEvent (load) { _visible = false; }
Frame 77
getURL ("javascript:popup();"); gameMC.HSGameOver();
Symbol 8 MovieClip Frame 1
stop();
Symbol 17 MovieClip Frame 80
gotoAndPlay (1);
Instance of Symbol 8 MovieClip "loadbar_mc" in Symbol 18 MovieClip Frame 1
onClipEvent (enterFrame) { var pLoaded = (Math.floor(100 * (gameMC.getBytesLoaded() / gameMC.PRELOADBYTES)) + 1); this.gotoAndStop(pLoaded); }
Symbol 18 MovieClip Frame 6
gotoAndPlay (1);
Symbol 20 Button
on (keyPress "p") { gotoAndPlay (77); }
Symbol 25 MovieClip Frame 1
_visible = 0; this.loadMovie(gameMC.gHSRoot_swf + "HSMinScore.swf");
Symbol 25 MovieClip Frame 4
stop();
Symbol 27 MovieClip Frame 1
this.loadMovie(gameMC.gHSRoot_swf + "HSScripts.swf");
Symbol 27 MovieClip Frame 4
stop();
Symbol 30 Button
on (press) { startDrag (""); } on (release) { stopDrag(); }
Symbol 31 Button
on (release) { gameMC.gDebug = ""; }
Symbol 32 MovieClip Frame 5
stop();
Symbol 38 Button
on (release) { gameMC.gSkipState = true; if (gameMC._currentframe == gameMC.GAMEFRAME) { gameMC.GameClip_mc.game_mc.fnLoadGame(gameMC.gLevel, gameMC.gladderScore, gameMC.gSkipState); } else { gameMC.gotoAndStop("Game"); } gotoAndPlay (1); }
Symbol 44 MovieClip Frame 4
stop();
Symbol 44 MovieClip Frame 9
stop();
Symbol 46 MovieClip Frame 1
play();
Symbol 46 MovieClip Frame 3
if (gameMC._framesloaded == gameMC._totalframes) { this.loadMovie(_root.ladderPath + "ladder.swf"); nextFrame(); } else { gotoAndPlay (2); }
Symbol 46 MovieClip Frame 4
stop();
Symbol 50 MovieClip Frame 1
stop();
Symbol 53 MovieClip Frame 1
stop();
Symbol 70 MovieClip Frame 9
gotoAndPlay (1);
Symbol 72 Button
on (release) { _parent.play(); }
Symbol 76 Button
on (release) { stopAllSounds(); gameMC.fnResumeGame(); }
Symbol 78 Button
on (release) { _parent.play(); }
Symbol 79 MovieClip Frame 1
stop();
Symbol 84 Button
on (release) { gameMC.gotoAndStop("PuzzleL2"); }
Symbol 86 MovieClip Frame 1
stop();
Symbol 253 MovieClip Frame 20
gotoAndPlay (1);
Symbol 254 MovieClip Frame 9
gotoAndPlay (1);
Symbol 255 Button
on (release) { play(); }
Instance of Symbol 79 MovieClip "startBts_mc" in Symbol 257 MovieClip Frame 1
onClipEvent (load) { gameMC.fnCheckSaved(); }
Symbol 257 MovieClip Frame 3
Symbol 257 MovieClip Frame 11
stop();
Symbol 257 MovieClip Frame 51
stop();
Symbol 257 MovieClip Frame 53
gameMC.gotoAndStop("PuzzleL1");
Symbol 257 MovieClip Frame 63
if (gameMC._framesloaded >= vFrToLoad) { gameMC.gotoAndStop(vFrToLoad); } else { gotoAndPlay (55); }
Symbol 262 Button
on (release) { gotoAndStop (1); }
Symbol 267 Button
on (release) { gotoAndStop (1); }
Symbol 269 MovieClip Frame 1
stop();
Symbol 288 MovieClip Frame 1
stop();
Symbol 288 MovieClip Frame 8
stop();
Symbol 288 MovieClip Frame 15
gotoAndStop (1);
Symbol 289 Button
on (release) { _parent.fnMessage("Book_low"); }
Symbol 290 Button
on (release) { _parent.fnMessage("Book_high"); }
Symbol 291 Button
on (release) { _parent.fnMessage("Fireplace"); }
Symbol 292 Button
on (rollOver) { gotoAndPlay (8); }
Symbol 293 Button
on (release) { _parent._parent.fnMessage("Pointing"); } on (rollOut, dragOut, dragOver, releaseOutside) { gotoAndPlay (21); }
Symbol 297 MovieClip Frame 1
stop();
Symbol 297 MovieClip Frame 19
stop();
Symbol 297 MovieClip Frame 34
gotoAndStop (1);
Symbol 299 Button
on (release) { _parent.fnMessage("Rug"); }
Symbol 300 Button
on (release) { _parent.fnMessage("Chair2"); }
Symbol 301 Button
on (release) { gPuzzleRoot.fnTable(); }
Symbol 318 Button
on (release) { gPuzzleRoot.fnPedal1(); }
Symbol 320 Button
on (release) { gPuzzleRoot.fnPedal2(); gotoAndPlay (44); }
Symbol 322 Button
on (release) { gPuzzleRoot.fnPedal3(); }
Symbol 323 Button
on (release) { gPuzzleRoot.fnTableUp(); }
Symbol 359 MovieClip Frame 1
stop();
Symbol 359 MovieClip Frame 14
stop();
Symbol 359 MovieClip Frame 42
gotoAndStop (14);
Symbol 359 MovieClip Frame 57
gotoAndStop (14);
Symbol 359 MovieClip Frame 63
_parent.CrystalBall_mc._visible = 0;
Instance of Symbol 334 MovieClip in Symbol 359 MovieClip Frame 63
onClipEvent (load) { if (gPuzzleRoot.ballCracked) { this._visible = 0; } }
Symbol 359 MovieClip Frame 86
gotoAndStop (14); _parent.CrystalBall_mc._visible = 1;
Symbol 362 Button
on (release) { gPuzzleRoot.fnGhost(); }
Symbol 373 Button
on (release) { gPuzzleRoot.fnBigGhost(); }
Symbol 382 MovieClip Frame 1
stop();
Symbol 382 MovieClip Frame 37
gotoAndStop (1);
Symbol 382 MovieClip Frame 44
stop();
Symbol 383 Button
on (release) { if ((_parent.myCursor == "candle") and _parent.candleLit) { _parent.fnMessage("ScorchCost"); } else { _parent.fnClearMessage(); } }
Symbol 384 Button
on (release) { gPuzzleRoot.fnFlameSkull(); }
Symbol 395 Button
on (release) { gPuzzleRoot.fnFlameSkullLit(); }
Symbol 398 MovieClip Frame 1
stop();
Symbol 398 MovieClip Frame 71
gotoAndStop (1);
Symbol 399 Button
on (release) { gPuzzleRoot.fnElevator(); }
Symbol 408 MovieClip Frame 1
stop();
Symbol 408 MovieClip Frame 23
gPuzzleRoot.gotoAndStop("EndL1"); stop();
Symbol 413 Button
on (release) { gPuzzleRoot.fnChains(); }
Symbol 414 MovieClip Frame 1
stop();
Instance of Symbol 412 MovieClip "Chain1" in Symbol 414 MovieClip Frame 1
onClipEvent (load) { if (gPuzzleRoot.chainInv) { this._visible = 0; } }
Symbol 414 MovieClip Frame 23
gotoAndStop (1);
Symbol 415 Button
on (release) { gPuzzleRoot.fnCrystalBall(); }
Symbol 438 MovieClip Frame 1
stop();
Symbol 438 MovieClip Frame 65
gotoAndStop (1);
Symbol 438 MovieClip Frame 85
gPuzzleRoot.fnMessage("Oops");
Symbol 438 MovieClip Frame 92
stop();
Symbol 442 MovieClip Frame 1
stop();
Symbol 446 MovieClip Frame 1
stop();
Symbol 451 MovieClip Frame 1
stop();
Symbol 452 Button
on (release) { gPuzzleRoot.fnLabra(); }
Symbol 459 MovieClip Frame 1
stop(); if (gPuzzleRoot.candleInv) { Candle1._visible = 0; } if (gPuzzleRoot.labraLit) { var i = 1; while (i < 7) { eval ("candle" + i).gotoAndStop("Lit"); i++; } }
Symbol 461 Button
on (release) { gPuzzleRoot.fnChangeLabra(0); }
Symbol 462 Button
on (release) { gPuzzleRoot.fnChangeLabra(1); }
Symbol 463 Button
on (release) { gPuzzleRoot.fnChangeLabra(2); }
Symbol 464 Button
on (release) { gPuzzleRoot.fnChangeLabra(3); }
Symbol 465 MovieClip Frame 1
stop();
Instance of Symbol 459 MovieClip "LabraSwitch0_mc" in Symbol 465 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop("blank"); }
Instance of Symbol 459 MovieClip "LabraSwitch1_mc" in Symbol 465 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(2); }
Instance of Symbol 459 MovieClip "LabraSwitch2_mc" in Symbol 465 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(3); }
Instance of Symbol 459 MovieClip "LabraSwitch3_mc" in Symbol 465 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(4); }
Symbol 465 MovieClip Frame 33
if (gPuzzleRoot.labraLit and (gPuzzleRoot.myLabra == "candle")) { gPuzzleRoot.Rooms_mc.Calpop_mc.gotoAndPlay("LightIn"); }
Symbol 465 MovieClip Frame 60
if (gPuzzleRoot.labraLit and (gPuzzleRoot.myLabra == "candle")) { gPuzzleRoot.Rooms_mc.Calpop_mc.gotoAndPlay("LightOut"); }
Symbol 465 MovieClip Frame 101
gotoAndStop (1);
Symbol 466 Button
on (release) { _parent.fnCalendar(); }
Symbol 467 Button
on (release) { _parent.fnChangeRoom("left"); } on (rollOver) { roomB.gotoAndPlay("open"); } on (rollOut, dragOut, dragOver, releaseOutside) { roomB.gotoAndPlay("out"); }
Symbol 468 Button
on (release) { _parent.fnChangeRoom("right"); }
Symbol 469 Button
on (release) { _parent.fnChangeRoom("left"); }
Symbol 473 Button
on (release) { gPuzzleRoot.fnHand(); }
Symbol 474 MovieClip Frame 1
stop();
Symbol 475 Button
on (release) { _parent.fnMessage("Chair3"); }
Symbol 476 Button
on (release) { _parent.fnMessage("Chair1"); }
Symbol 477 Button
on (release) { _parent.fnMessage("Table"); }
Symbol 478 Button
on (release) { _parent.fnMessage("key"); }
Symbol 481 Button
on (release) { gPuzzleRoot.fnPainting(); }
Symbol 484 MovieClip Frame 1
stop();
Symbol 484 MovieClip Frame 28
stop(); gPuzzleRoot.Rooms_mc.SafePop_mc.gotoAndPlay("ZoomIn");
Symbol 494 Button
on (release) { gPuzzleRoot.fnSafe(); }
Symbol 497 MovieClip Frame 19
gotoAndPlay (1);
Symbol 500 Button
on (release) { var newnum = (month + 1); if (newnum > 12) { newnum = 12; } month = newnum; var newstring = month; if (month < 10) { newstring = "0" + newstring; } month_txt.text = newstring; }
Symbol 501 Button
on (release) { var newnum = (month - 1); if (newnum < 1) { newnum = 1; } month = newnum; var newstring = month; if (month < 10) { newstring = "0" + newstring; } month_txt.text = newstring; }
Symbol 502 Button
on (release) { var newnum = (day + 1); if (newnum > 31) { newnum = 31; } day = newnum; var newstring = day; if (day < 10) { newstring = "0" + newstring; } day_txt.text = newstring; }
Symbol 503 Button
on (release) { var newnum = (day - 1); if (newnum < 1) { newnum = 1; } day = newnum; var newstring = day; if (day < 10) { newstring = "0" + newstring; } day_txt.text = newstring; }
Symbol 504 Button
on (release) { gotoAndPlay (43); }
Symbol 507 Button
on (release) { gotoAndPlay (32); }
Symbol 543 Button
on (release) { gPuzzleRoot.fnKey(); }
Symbol 545 MovieClip Frame 1
stop();
Symbol 545 MovieClip Frame 4
gPuzzleRoot.inPopup = true;
Symbol 545 MovieClip Frame 10
stop();
Instance of Symbol 535 MovieClip "Key_mc" in Symbol 545 MovieClip Frame 27
onClipEvent (load) { if (gPuzzleRoot.keyInv) { this._visible = 0; } }
Instance of Symbol 535 MovieClip "Key_mc" in Symbol 545 MovieClip Frame 28
onClipEvent (load) { if (gPuzzleRoot.keyInv) { this._visible = 0; } }
Symbol 545 MovieClip Frame 29
stop();
Instance of Symbol 535 MovieClip "Key_mc" in Symbol 545 MovieClip Frame 29
onClipEvent (load) { if (gPuzzleRoot.keyInv) { this._visible = 0; } }
Instance of Symbol 535 MovieClip "Key_mc" in Symbol 545 MovieClip Frame 32
onClipEvent (load) { if (gPuzzleRoot.keyInv) { this._visible = 0; } }
Instance of Symbol 535 MovieClip "Key_mc" in Symbol 545 MovieClip Frame 33
onClipEvent (load) { if (gPuzzleRoot.keyInv) { this._visible = 0; } }
Symbol 545 MovieClip Frame 50
gPuzzleRoot.Rooms_mc.Painting_mc.gotoAndPlay("SlideBack"); gPuzzleRoot.inPopup = false; gotoAndStop (1);
Symbol 556 MovieClip Frame 1
stop();
Symbol 556 MovieClip Frame 4
gPuzzleRoot.inPopup = true;
Symbol 556 MovieClip Frame 21
stop();
Symbol 556 MovieClip Frame 40
gPuzzleRoot.inPopup = false;
Symbol 557 MovieClip Frame 1
stop();
Symbol 565 Button
on (release) { gPuzzleRoot.fnChangeCursor(); }
Symbol 570 Button
on (release) { gPuzzleRoot.fnChangeCursor("key"); }
Symbol 574 MovieClip Frame 1
stop();
Symbol 575 Button
on (release) { gPuzzleRoot.fnChangeCursor("candle"); }
Symbol 580 Button
on (release) { gPuzzleRoot.fnChangeCursor("chain"); }
Symbol 583 Button
on (release) { gPuzzleRoot.fnChangeCursor("hand"); }
Instance of Symbol 571 MovieClip "InvKey_mc" in Symbol 585 MovieClip Frame 1
onClipEvent (load) { this._visible = 0; }
Instance of Symbol 576 MovieClip "InvCandle_mc" in Symbol 585 MovieClip Frame 1
onClipEvent (load) { this._visible = 0; }
Instance of Symbol 581 MovieClip "InvChain_mc" in Symbol 585 MovieClip Frame 1
onClipEvent (load) { this._visible = 0; }
Instance of Symbol 584 MovieClip "InvHand_mc" in Symbol 585 MovieClip Frame 1
onClipEvent (load) { this._visible = 0; }
Symbol 595 Button
on (release) { gotoAndPlay (12); }
Symbol 598 Button
on (release) { gotoAndPlay (3); }
Symbol 599 MovieClip Frame 1
stop();
Symbol 599 MovieClip Frame 8
stop();
Symbol 599 MovieClip Frame 14
stop();
Symbol 602 Button
on (release) { gPuzzleRoot.fnShowHints(); }
Symbol 605 Button
on (release) { gameMC.fnSaveGame(); }
Symbol 614 MovieClip Frame 1
stop();
Symbol 618 MovieClip Frame 2
gPuzzleRoot.eSec = gameMC.iPuzzleTimer.seconds(); if (gPuzzleRoot.eSec > 59) { gameMC.iPuzzleTimer.restartTimer(); gPuzzleRoot.eMin++; gPuzzleRoot.eSec = 0; } if (gPuzzleRoot.eSec < 10) { sec_txt.text = "0" + gPuzzleRoot.eSec; } else { sec_txt.text = gPuzzleRoot.eSec; } if (gPuzzleRoot.eMin < 10) { min_txt.text = "0" + gPuzzleRoot.eMin; } else { min_txt.text = gPuzzleRoot.eMin; }
Symbol 619 Button
on (release) { gPuzzleRoot.fnClearMessage(); }
Symbol 621 MovieClip Frame 19
gotoAndPlay (1);
Symbol 624 Button
on (release) { gPuzzleRoot.fnClearMessage(); }
Symbol 649 MovieClip Frame 1
stop();
Symbol 650 Button
on (release) { gPuzzleRoot.fnHideHints(); gotoAndStop (1); }
Symbol 652 MovieClip Frame 1
stop();
Symbol 652 MovieClip Frame 10
stop();
Symbol 656 Button
on (release) { nextFrame(); }
Symbol 657 Button
on (release) { gPuzzleRoot.fnHideHints(); gotoAndStop (1); }
Symbol 665 MovieClip Frame 1
stop();
Symbol 667 MovieClip Frame 1
stop();
Symbol 667 MovieClip Frame 5
gPuzzleRoot.fnShowNewRoom();
Symbol 667 MovieClip Frame 8
gotoAndStop (1);
Symbol 674 MovieClip Frame 1
stop();
Symbol 674 MovieClip Frame 21
gotoAndStop (1);
Symbol 674 MovieClip Frame 38
gotoAndStop (1);
Symbol 674 MovieClip Frame 50
gotoAndStop (1);
Symbol 674 MovieClip Frame 62
gotoAndStop (1);
Symbol 674 MovieClip Frame 70
gotoAndStop (1);
Symbol 679 MovieClip Frame 1
stop();
Symbol 679 MovieClip Frame 3
stop();
Symbol 679 MovieClip Frame 5
stop();
Symbol 679 MovieClip Frame 7
gotoAndStop (1);
Symbol 682 MovieClip Frame 1
stop();
Symbol 682 MovieClip Frame 3
gotoAndStop (1);
Symbol 685 Button
on (release) { gotoAndPlay (9); }
Symbol 696 MovieClip Frame 1
if (gPuzzleRoot.eSec < 10) { sec_txt.text = "0" + gPuzzleRoot.eSec; } else { sec_txt.text = gPuzzleRoot.eSec; } if (gPuzzleRoot.eMin < 10) { min_txt.text = "0" + gPuzzleRoot.eMin; } else { min_txt.text = gPuzzleRoot.eMin; }
Symbol 696 MovieClip Frame 34
var tm1 = new Sound(_parent._parent.AudioTagMusic_MC); tm1.attachSound("IntroMusic"); tm1.setVolume(50); tm1.start();
Symbol 696 MovieClip Frame 92
tm1.setVolume(45);
Symbol 696 MovieClip Frame 94
tm1.setVolume(40);
Symbol 696 MovieClip Frame 96
tm1.setVolume(35);
Symbol 696 MovieClip Frame 98
tm1.setVolume(30);
Symbol 696 MovieClip Frame 100
tm1.setVolume(25);
Symbol 696 MovieClip Frame 102
tm1.setVolume(20);
Symbol 696 MovieClip Frame 104
tm1.setVolume(15);
Symbol 696 MovieClip Frame 106
tm1.setVolume(10); cym = new Sound(_parent._parent.AudioCym_MC); cym.attachSound("Cym_Swell"); cym.setVolume(50); cym.start();
Symbol 696 MovieClip Frame 108
tm1.setVolume(5);
Symbol 696 MovieClip Frame 109
tm1.stop();
Symbol 696 MovieClip Frame 110
if (gameMC._framesloaded >= gameMC.L2FRAME) { gameMC.gotoAndStop("PuzzleL2"); } else { loadtext_mc._visible = 1; play(); }
Instance of Symbol 17 MovieClip "loadtext_mc" in Symbol 696 MovieClip Frame 110
onClipEvent (load) { this._visible = 0; }
Symbol 696 MovieClip Frame 111
prevFrame();
Symbol 697 MovieClip Frame 1
function fnShowHints() { fnClearMessage(); Hints_mc._visible = 1; Hints_mc.fade.gotoAndPlay(2); } function fnHideHints() { Hints_mc._visible = 0; } function fnToggleControls(state) { arwLeft_btn._visible = state; arwRight_btn._visible = state; } function fnChangeCursor(item) { if (myCursor != null) { sfx_mc.gotoAndPlay("AddInv"); } else if (item != null) { sfx_mc.gotoAndPlay("Pickup"); } stopDrag(); var i = 0; while (i < crsArry.length) { eval ("Crs_" + crsArry[i])._y = -500; if ((crsArry[i] != item) and (eval (crsArry[i] + "Inv") == true)) { eval (("Inv_mc.Inv" + crsArry[i]) + "_mc")._visible = 1; } else { eval (("Inv_mc.Inv" + crsArry[i]) + "_mc")._visible = 0; } i++; } myCursor = item; if (item != null) { startDrag ("Crs_" + item, true); } if (item == "tile") { Crs_Tile.gotoAndStop(invTileNum); } } function fnAddToInv(myitem) { if (eval (myitem + "Inv") != true) { eval (("Inv_mc.Inv" + myitem) + "_mc")._visible = 1; Set(myitem + "Inv", true); sfx_mc.gotoAndPlay("AddInv"); } else if (myitem == "tile") { eval (("Inv_mc.Inv" + myitem) + "_mc")._visible = 1; Set(myitem + "Inv", true); sfx_mc.gotoAndPlay("AddInv"); } } function fnRemoveInv(whichItem) { eval (("Inv_mc.Inv" + whichItem) + "_mc")._visible = 0; Set(whichItem + "Inv", false); if (myCursor == whichItem) { fnChangeCursor(); } } function fnChangeRoom(dir) { AudioWalking_MC.play(); if ((roomanimating != true) and (inPopup != true)) { fnClearMessage(); var xTarg; var xOff = SLIDERES; switch (currentRoom) { case 1 : xOff = -SLIDERES; xTarg = CENTERX; currentRoom = 2; break; case 2 : if (dir == "right") { xOff = -SLIDERES; xTarg = RIGHTX; currentRoom = 3; } else { xTarg = LEFTX; currentRoom = 1; } break; case 3 : xTarg = CENTERX; currentRoom = 2; } Fader_mc.gotoAndPlay("Dissolve"); } } function fnShowNewRoom() { if (currentRoom == 1) { arwLeft_btn._visible = 0; arwRight_btn._visible = 1; Rooms_mc._x = LEFTX; } else if (currentRoom == 2) { arwLeft_btn._visible = 1; arwRight_btn._visible = 1; Rooms_mc._x = CENTERX; } else { arwLeft_btn._visible = 1; arwRight_btn._visible = 0; Rooms_mc._x = RIGHTX; } } function fnMessage(textLabel) { AudioMessage_MC.play(); Msg_mc._visible = 1; Msg_mc.gotoAndStop(textLabel); } function fnClearMessage() { Msg_mc._visible = 0; } _global.gPuzzleRoot = this; var CENTERX = -2; var LEFTX = 499; var RIGHTX = -502; var SLIDERES = 15; var SLIDERATE = 25; var roomanimating = false; var currentRoom = 2; var myCursor = null; var inPopup = false; crsArry = new Array(); var level = 1; var eMin; var eSec; Array.prototype.searchArray = function (searchElement) { var i = 0; while (i < this.length) { if (this[i] == searchElement) { return(i); } i++; } return(null); }; Array.prototype.copy = function () { newArray = new Array(); count = 0; while (count < this.length) { newArray[count] = this[count]; count++; } return(newArray); }; function fnInitL1() { myLabra = "candle"; labraLit = false; candleLit = false; ballCracked = false; candleInv = false; keyInv = false; chainInv = false; handInv = false; Rooms_mc.SafePop_mc.day = 1; Rooms_mc.SafePop_mc.month = 1; crsArry = ["candle", "key", "chain", "hand"]; lbrArry = ["candle", "finger", "eyeball", "hand"]; currentRoom = 3; myCursor = null; fnShowNewRoom(currentRoom); fnChangeCursor(); eMin = 0; eSec = 0; gameMC.iPuzzleTimer.restartTimer(); } function fnChangeLabra(whichItem) { if ((((myCursor == "candle") and (candleLit == true)) and (whichItem == 0)) and (labraLit == false)) { var i = 1; while (i < 7) { labraLit = true; eval ("Rooms_mc.Candelabrum_mc.LabraSwitch0_mc.candle" + i).gotoAndStop("Lit"); i++; } } else if (((myCursor == "candle") and (candleLit == true)) and (whichItem != 0)) { fnMessage("NonFlamRack"); } else if ((candleInv != true) and (whichItem == 0)) { Rooms_mc.Candelabrum_mc.LabraSwitch0_mc.candle1._visible = 0; fnAddToInv("candle"); } else if (myLabra != lbrArry[whichItem]) { sfx_mc.gotoAndPlay("LabraChange"); Rooms_mc.Candelabrum_mc.Labra_mc.gotoAndStop(lbrArry[whichItem]); myLabra = lbrArry[whichItem]; var i = 0; while (i < lbrArry.length) { if (i == whichItem) { eval (("Rooms_mc.Candelabrum_mc.LabraSwitch" + i) + "_mc").gotoAndStop("blank"); } else { eval (("Rooms_mc.Candelabrum_mc.LabraSwitch" + i) + "_mc").gotoAndStop(lbrArry[i]); } i++; } } } function fnCrystalBall() { fnClearMessage(); if (myCursor == "chain") { Rooms_mc.CrystalBall_mc.gotoAndPlay("chainShatter"); ballCracked = true; } else { Rooms_mc.CrystalBall_mc.gotoAndPlay("Anim"); } } function fnCalendar() { if ((myCursor == "candle") and candleLit) { fnMessage("TooHigh"); } else { fnMessage("TooDark"); } } function fnTable() { if (myCursor == "chain") { sfx_mc.gotoAndPlay("clank"); } if ((myCursor == "candle") and candleLit) { fnMessage("Asbes"); } else { fnClearMessage(); Rooms_mc.Table_mc.gotoAndPlay("Anim"); } } function fnTableUp() { if ((myCursor == "candle") and candleLit) { fnMessage("Asbes"); } else { fnClearMessage(); } } function fnPedal1() { fnClearMessage(); if (myCursor == "chain") { sfx_mc.gotoAndPlay("clank"); } Rooms_mc.Table_mc.gotoAndPlay("Pedal1"); } function fnPedal2() { fnClearMessage(); if (myCursor == "chain") { sfx_mc.gotoAndPlay("clank"); } if (Rooms_mc.Candelabrum_mc._currentframe < 2) { Rooms_mc.Candelabrum_mc.gotoAndPlay("ToCenter"); } } function fnPedal3() { fnClearMessage(); if (myCursor == "chain") { sfx_mc.gotoAndPlay("clank"); } Rooms_mc.Table_mc.gotoAndPlay("Pedal3"); } function fnHand() { fnClearMessage(); if (myCursor == "chain") { sfx_mc.gotoAndPlay("clank"); } if ((myCursor != "hand") and (handInv != true)) { Rooms_mc.Hand_mc.HandImg_mc._visible = 0; fnAddToInv("hand"); } else if (myCursor == "hand") { Rooms_mc.Hand_mc.HandImg_mc._visible = 1; fnRemoveInv("hand"); } } function fnHand2() { if ((myCursor == "candle") and (candleLit == true)) { fnMessage("NonFlam2"); } else { fnClearMessage(); sfx_mc.gotoAndPlay("knuckle"); } } function fnPainting() { fnClearMessage(); if (myCursor == "chain") { sfx_mc.gotoAndPlay("clank"); } Rooms_mc.Painting_mc.gotoAndPlay("Anim"); } function fnSafe() { if ((Rooms_mc.SafePop_mc.month == "3") and (Rooms_mc.SafePop_mc.day == "26")) { Rooms_mc.SafePop_mc.gotoAndPlay("SafeOpen"); } else { if (myCursor == "chain") { sfx_mc.gotoAndPlay("clank"); } if ((myCursor == "candle") and (candleLit == true)) { fnMessage("CandleSafe"); } else { fnMessage("Locked"); } } } function fnLabra() { fnClearMessage(); if (myLabra == "candle") { if (myCursor == "candle") { if (candleLit) { var i = 1; while (i < 7) { labraLit = true; eval ("Rooms_mc.Candelabrum_mc.Labra_mc.candle" + i).gotoAndStop("Lit"); i++; } } Rooms_mc.Candelabrum_mc.Labra_mc.candle1._visible = 1; fnRemoveInv("candle"); } else { if (myCursor == "chain") { sfx_mc.gotoAndPlay("clank"); } if (candleInv != true) { Rooms_mc.Candelabrum_mc.Labra_mc.candle1._visible = 0; fnAddToInv("candle"); } } } else if (myCursor == "candle") { if (candleLit) { var i = 1; while (i < 7) { labraLit = true; eval ("Rooms_mc.Candelabrum_mc.LabraSwitch0_mc.candle" + i).gotoAndStop("Lit"); i++; } } Rooms_mc.Candelabrum_mc.LabraSwitch0_mc.candle1._visible = 1; fnRemoveInv("candle"); } else { if (myCursor == "chain") { sfx_mc.gotoAndPlay("clank"); } if (candleInv != true) { Rooms_mc.Candelabrum_mc.LabraSwitch0_mc.candle1._visible = 0; fnAddToInv("candle"); } } } function fnKey() { if (keyInv and (myCursor == "key")) { Rooms_mc.SafePop_mc.Key_mc._visible = 1; fnRemoveInv("key"); } else { Rooms_mc.SafePop_mc.Key_mc._visible = 0; fnAddToInv("key"); } } function fnChains() { if (myCursor == "chain") { fnClearMessage(); if (chainInv) { Rooms_mc.Chains_mc.Chain1._visible = 1; fnRemoveInv("chain"); } sfx_mc.gotoAndPlay("clank"); Rooms_mc.Chains_mc.gotoAndPlay("Anim"); } else if ((myCursor == "candle") and (candleLit == true)) { fnMessage("MeltChain2"); } else { fnClearMessage(); Rooms_mc.Chains_mc.Chain1._visible = 0; Rooms_mc.Chains_mc.gotoAndPlay("Anim"); fnAddToInv("chain"); } } function fnGhost() { fnClearMessage(); if (myCursor == "chain") { sfx_mc.gotoAndPlay("clank"); } Rooms_mc.Ghost_mc.gotoAndPlay("Anim"); } function fnBigGhost() { fnClearMessage(); if ((((myCursor == "chain") or (myCursor == "key")) or (myCursor == "hand")) or ((myCursor == "candle") and (candleLit == true))) { Rooms_mc.Ghost_mc.gotoAndPlay("Pop"); } } function fnFlameSkull() { fnClearMessage(); if (myCursor == "chain") { sfx_mc.gotoAndPlay("clank"); } Rooms_mc.FlameSkull_mc.gotoAndPlay("Anim"); } function fnFlameSkullLit() { if ((myCursor == "candle") and (candleLit != true)) { candleLit = true; Inv_mc.InvCandle_mc.CandleImg_mc.gotoAndStop("Lit"); Crs_candle.gotoAndStop("Lit"); fnClearMessage(); } else if ((myCursor == "candle") and candleLit) { fnMessage("Scorch"); } else if (myCursor == "chain") { fnMessage("MeltChain"); } else if (myCursor == "hand") { fnMessage("NonFlam"); } else if (myCursor == "key") { fnClearMessage(); } else { fnMessage("Hot"); } } function fnElevator() { if (myCursor == "chain") { sfx_mc.gotoAndPlay("clank"); } else if (myCursor == "key") { Rooms_mc.Elevator_mc.gotoAndPlay("Anim"); } else { fnMessage("Key"); } } var myLabra; var labraLit; var candleLit; var ballCracked; var candleInv; var keyInv; var chainInv; var handInv; lbrArry = new Array();
Instance of Symbol 557 MovieClip "Rooms_mc" in Symbol 697 MovieClip Frame 1
onClipEvent (load) { this._x = _parent.RIGHTX; }
Instance of Symbol 649 MovieClip "Msg_mc" in Symbol 697 MovieClip Frame 1
onClipEvent (load) { this._visible = 0; }
Instance of Symbol 665 MovieClip "Hints_mc" in Symbol 697 MovieClip Frame 1
onClipEvent (load) { this._visible = 0; }
Symbol 697 MovieClip Frame 2
fnInitL1(); stop();
Symbol 697 MovieClip Frame 9
play(); gameMC.fnEndLevel();
Symbol 697 MovieClip Frame 18
stop();
Instance of Symbol 696 MovieClip in Symbol 697 MovieClip Frame 18
onClipEvent (load) { this.play(); }
Symbol 702 Button
on (release) { gPuzzleRoot.fnWallSarc(1); }
Symbol 703 Button
on (release) { gPuzzleRoot.fnResetAnims(); handle.gotoAndStop(3); }
Symbol 719 MovieClip Frame 6
stop();
Symbol 720 MovieClip Frame 6
stop(); _parent.gotoAndStop(1);
Symbol 721 MovieClip Frame 1
stop();
Symbol 726 Button
on (release) { gPuzzleRoot.fnMessage("HotHot"); }
Symbol 727 MovieClip Frame 1
stop();
Symbol 736 Button
on (release) { gPuzzleRoot.fnSarc(); }
Symbol 775 MovieClip Frame 1
stop();
Symbol 775 MovieClip Frame 7
gPuzzleRoot.inPopup = true;
Symbol 775 MovieClip Frame 12
stop(); gPuzzleRoot.Rooms_mc.SarcPop_mc.gotoAndPlay("ZoomIn");
Symbol 775 MovieClip Frame 21
if (_parent._parent.musicstate == "on") { _parent._parent.mu2.setVolume(45); _parent._parent.mu2.start(0, 999); } gotoAndStop (1);
Symbol 775 MovieClip Frame 107
stop(); gameMC.Game_mc.gotoAndPlay("EndL2");
Symbol 865 MovieClip Frame 1
stop();
Symbol 865 MovieClip Frame 80
stop();
Symbol 865 MovieClip Frame 107
gotoAndStop (80);
Symbol 867 Button
on (release) { gPuzzleRoot.fnTile(this, 8); }
Symbol 868 Button
on (release) { gPuzzleRoot.fnTile(this, 16); }
Symbol 869 Button
on (release) { gPuzzleRoot.fnTile(this, 24); }
Symbol 870 Button
on (release) { gPuzzleRoot.fnTile(this, 32); }
Symbol 871 Button
on (release) { gPuzzleRoot.fnTile(this, 40); }
Symbol 872 Button
on (release) { gPuzzleRoot.fnTile(this, 48); }
Symbol 873 Button
on (release) { gPuzzleRoot.fnTile(this, 7); }
Symbol 874 Button
on (release) { gPuzzleRoot.fnTile(this, 15); }
Symbol 875 Button
on (release) { gPuzzleRoot.fnTile(this, 23); }
Symbol 876 Button
on (release) { gPuzzleRoot.fnTile(this, 31); }
Symbol 877 Button
on (release) { gPuzzleRoot.fnTile(this, 39); }
Symbol 878 Button
on (release) { gPuzzleRoot.fnTile(this, 47); }
Symbol 879 Button
on (release) { gPuzzleRoot.fnTile(this, 6); }
Symbol 880 Button
on (release) { gPuzzleRoot.fnTile(this, 14); }
Symbol 881 Button
on (release) { gPuzzleRoot.fnTile(this, 22); }
Symbol 882 Button
on (release) { gPuzzleRoot.fnTile(this, 30); }
Symbol 883 Button
on (release) { gPuzzleRoot.fnTile(this, 38); }
Symbol 884 Button
on (release) { gPuzzleRoot.fnTile(this, 46); }
Symbol 885 Button
on (release) { gPuzzleRoot.fnTile(this, 5); }
Symbol 886 Button
on (release) { gPuzzleRoot.fnTile(this, 13); }
Symbol 887 Button
on (release) { gPuzzleRoot.fnTile(this, 21); }
Symbol 888 Button
on (release) { gPuzzleRoot.fnTile(this, 29); }
Symbol 889 Button
on (release) { gPuzzleRoot.fnTile(this, 37); }
Symbol 890 Button
on (release) { gPuzzleRoot.fnTile(this, 45); }
Symbol 891 Button
on (release) { gPuzzleRoot.fnTile(this, 4); }
Symbol 892 Button
on (release) { gPuzzleRoot.fnTile(this, 12); }
Symbol 893 Button
on (release) { gPuzzleRoot.fnTile(this, 20); }
Symbol 894 Button
on (release) { gPuzzleRoot.fnTile(this, 28); }
Symbol 895 Button
on (release) { gPuzzleRoot.fnTile(this, 36); }
Symbol 896 Button
on (release) { gPuzzleRoot.fnTile(this, 44); }
Symbol 897 Button
on (release) { gPuzzleRoot.fnTile(this, 3); }
Symbol 898 Button
on (release) { gPuzzleRoot.fnTile(this, 11); }
Symbol 899 Button
on (release) { gPuzzleRoot.fnTile(this, 19); }
Symbol 900 Button
on (release) { gPuzzleRoot.fnTile(this, 27); }
Symbol 901 Button
on (release) { gPuzzleRoot.fnTile(this, 35); }
Symbol 902 Button
on (release) { gPuzzleRoot.fnTile(this, 43); }
Symbol 903 Button
on (release) { gPuzzleRoot.fnTile(this, 2); }
Symbol 904 Button
on (release) { gPuzzleRoot.fnTile(this, 10); }
Symbol 905 Button
on (release) { gPuzzleRoot.fnTile(this, 18); }
Symbol 906 Button
on (release) { gPuzzleRoot.fnTile(this, 26); }
Symbol 907 Button
on (release) { gPuzzleRoot.fnTile(this, 34); }
Symbol 908 Button
on (release) { gPuzzleRoot.fnTile(this, 42); }
Symbol 909 Button
on (release) { gPuzzleRoot.fnTile(this, 1); }
Symbol 910 Button
on (release) { gPuzzleRoot.fnTile(this, 9); }
Symbol 911 Button
on (release) { gPuzzleRoot.fnTile(this, 17); }
Symbol 912 Button
on (release) { gPuzzleRoot.fnTile(this, 25); }
Symbol 913 Button
on (release) { gPuzzleRoot.fnTile(this, 33); }
Symbol 914 Button
on (release) { gPuzzleRoot.fnTile(this, 41); }
Symbol 925 Button
on (release) { gPuzzleRoot.fnCD(); _parent.CD_mc._visible = 0; nextFrame(); }
Symbol 926 MovieClip Frame 1
stop();
Symbol 927 MovieClip Frame 1
var count = ((5 - gPuzzleRoot.roundNum) + 1); gotoAndStop(count);
Symbol 929 MovieClip Frame 26
if (gPuzzleRoot.roundNum < 5) { gPuzzleRoot.fnNewPattern(); } else { stop(); }
Symbol 929 MovieClip Frame 74
_parent.gotoAndStop(1); stop();
Symbol 930 MovieClip Frame 1
stop();
Instance of Symbol 778 MovieClip "Pict_mc" in Symbol 930 MovieClip Frame 1
onClipEvent (load) { this._visible = 0; }
Symbol 930 MovieClip Frame 6
stop();
Symbol 930 MovieClip Frame 11
stop();
Symbol 939 MovieClip Frame 20
gotoAndPlay (1);
Symbol 940 MovieClip Frame 1
stop();
Symbol 941 Button
on (release) { gPuzzleRoot.fnStereoOnOff(); }
Symbol 942 Button
on (release) { gPuzzleRoot.fnCdSlot(); }
Symbol 954 Button
on (release) { gotoAndPlay (7); }
Symbol 955 MovieClip Frame 1
stop();
Symbol 955 MovieClip Frame 12
stop(); gPuzzleRoot.fnStartPlayback();
Symbol 955 MovieClip Frame 20
stop();
Symbol 959 Button
on (release) { gPuzzleRoot.fnTiltAnim(this); _parent.handle.gotoAndStop(2); }
Symbol 961 MovieClip Frame 1
stop();
Symbol 961 MovieClip Frame 18
stop();
Symbol 961 MovieClip Frame 26
gotoAndStop (1);
Symbol 965 MovieClip Frame 1
stop();
Symbol 965 MovieClip Frame 18
stop();
Symbol 965 MovieClip Frame 26
gotoAndStop (1);
Symbol 968 MovieClip Frame 1
stop();
Symbol 968 MovieClip Frame 18
stop();
Symbol 968 MovieClip Frame 26
gotoAndStop (1);
Symbol 971 MovieClip Frame 1
stop();
Symbol 971 MovieClip Frame 18
stop();
Symbol 971 MovieClip Frame 25
gotoAndStop (1);
Symbol 974 MovieClip Frame 1
stop();
Symbol 974 MovieClip Frame 18
stop();
Symbol 974 MovieClip Frame 25
gotoAndStop (1);
Symbol 975 Button
on (release) { gPuzzleRoot.fnWallSarc(2); }
Symbol 979 Button
on (release) { gPuzzleRoot.fnCrowBar(); }
Symbol 986 MovieClip Frame 1
_parent._parent._parent.mu2.setVolume(40);
Symbol 986 MovieClip Frame 4
_parent._parent._parent.mu2.setVolume(35);
Symbol 986 MovieClip Frame 7
_parent._parent._parent.mu2.setVolume(30);
Symbol 986 MovieClip Frame 10
_parent._parent._parent.mu2.setVolume(25);
Symbol 986 MovieClip Frame 13
_parent._parent._parent.mu2.setVolume(20);
Symbol 986 MovieClip Frame 16
_parent._parent._parent.mu2.setVolume(15);
Symbol 986 MovieClip Frame 19
_parent._parent._parent.mu2.setVolume(10);
Symbol 986 MovieClip Frame 22
_parent._parent._parent.mu2.setVolume(5);
Symbol 986 MovieClip Frame 25
_parent._parent._parent.mu2.setVolume(0);
Symbol 986 MovieClip Frame 28
_parent._parent._parent.mu2.stop(); stop();
Symbol 998 MovieClip Frame 1
stop();
Symbol 998 MovieClip Frame 3
gPuzzleRoot.inPopup = true;
Symbol 998 MovieClip Frame 9
gPuzzleRoot.fnToggleControls(0);
Symbol 998 MovieClip Frame 186
gPuzzleRoot.Rooms_mc.Sarc_mc.gotoAndPlay("close_lid");
Symbol 998 MovieClip Frame 192
gPuzzleRoot.fnToggleControls(1);
Symbol 998 MovieClip Frame 194
gotoAndStop (1); gPuzzleRoot.inPopup = false;
Symbol 999 MovieClip Frame 1
stop();
Symbol 1002 Button
on (release) { gPuzzleRoot.fnChangeCursor("crowbar"); }
Symbol 1004 Button
on (release) { gPuzzleRoot.fnChangeCursor("tile"); }
Symbol 1007 Button
on (release) { gPuzzleRoot.fnChangeCursor("cd"); }
Instance of Symbol 1003 MovieClip "InvCrowbar_mc" in Symbol 1009 MovieClip Frame 1
onClipEvent (load) { this._visible = 0; }
Instance of Symbol 1005 MovieClip "InvTile_mc" in Symbol 1009 MovieClip Frame 1
onClipEvent (load) { this._visible = 0; }
Instance of Symbol 1008 MovieClip "InvCD_mc" in Symbol 1009 MovieClip Frame 1
onClipEvent (load) { this._visible = 0; }
Symbol 1010 Button
on (release) { gotoAndPlay (12); }
Symbol 1011 Button
on (release) { gotoAndPlay (3); }
Symbol 1012 MovieClip Frame 1
_parent.musicstate = "on";
Symbol 1012 MovieClip Frame 4
_parent.mu2.setVolume(45); _parent.mu2.start(0, 999); _parent.musicstate = "on";
Symbol 1012 MovieClip Frame 8
stop();
Symbol 1012 MovieClip Frame 13
_parent.mu2.stop(); _parent.musicstate = "off";
Symbol 1012 MovieClip Frame 14
stop();
Symbol 1013 Button
on (release) { gPuzzleRoot.fnShowHints(); }
Symbol 1022 MovieClip Frame 6
stop();
Symbol 1023 Button
on (release) { fnChangeRoom("left"); }
Symbol 1024 Button
on (release) { fnChangeRoom("right"); }
Symbol 1040 MovieClip Frame 1
stop();
Symbol 1041 Button
on (release) { gPuzzleRoot.fnHideHints(); gotoAndStop (1); }
Symbol 1044 Button
on (release) { gPuzzleRoot.fnHideHints(); gotoAndStop (1); }
Symbol 1052 MovieClip Frame 1
stop();
Symbol 1053 MovieClip Frame 10
stop();
Symbol 1060 MovieClip Frame 1
stop();
Symbol 1060 MovieClip Frame 21
gotoAndStop (1);
Symbol 1060 MovieClip Frame 38
gotoAndStop (1);
Symbol 1060 MovieClip Frame 55
if (gPuzzleRoot.cdplaying) { gPuzzleRoot.fnNextCDSound(); } else { gotoAndStop (1); }
Symbol 1060 MovieClip Frame 76
if (gPuzzleRoot.cdplaying) { gPuzzleRoot.fnNextCDSound(); } else { gotoAndStop (1); }
Symbol 1060 MovieClip Frame 94
if (gPuzzleRoot.cdplaying) { gPuzzleRoot.fnNextCDSound(); } else { gotoAndStop (1); }
Symbol 1060 MovieClip Frame 112
if (gPuzzleRoot.cdplaying) { gPuzzleRoot.fnNextCDSound(); } else { gotoAndStop (1); }
Symbol 1060 MovieClip Frame 136
if (gPuzzleRoot.cdplaying) { gPuzzleRoot.fnNextCDSound(); } else { gotoAndStop (1); }
Symbol 1060 MovieClip Frame 140
gotoAndStop (1);
Symbol 1060 MovieClip Frame 154
gotoAndStop (1);
Symbol 1060 MovieClip Frame 162
gotoAndStop (1);
Symbol 1060 MovieClip Frame 169
gotoAndStop (1);
Symbol 1063 MovieClip Frame 1
stop();
Symbol 1068 Button
on (release) { gotoAndPlay (8); }
Symbol 1085 MovieClip Frame 1
if (gPuzzleRoot.eSec < 10) { sec_txt.text = "0" + gPuzzleRoot.eSec; } else { sec_txt.text = gPuzzleRoot.eSec; } if (gPuzzleRoot.eMin < 10) { min_txt.text = "0" + gPuzzleRoot.eMin; } else { min_txt.text = gPuzzleRoot.eMin; }
Symbol 1085 MovieClip Frame 34
var tm2 = new Sound(_parent._parent.AudioTagMusic_MC); tm2.attachSound("IntroMusic"); tm2.setVolume(50); tm2.start();
Symbol 1085 MovieClip Frame 86
tm2.setVolume(45);
Symbol 1085 MovieClip Frame 88
tm2.setVolume(40);
Symbol 1085 MovieClip Frame 90
tm2.setVolume(35);
Symbol 1085 MovieClip Frame 92
tm2.setVolume(30);
Symbol 1085 MovieClip Frame 94
tm2.setVolume(25);
Symbol 1085 MovieClip Frame 96
tm2.setVolume(20);
Symbol 1085 MovieClip Frame 98
tm2.setVolume(15);
Symbol 1085 MovieClip Frame 100
tm2.setVolume(10); cym = new Sound(_parent._parent.AudioCym_MC); cym.attachSound("Cym_Swell"); cym.setVolume(50); cym.start();
Symbol 1085 MovieClip Frame 102
tm2.setVolume(5);
Symbol 1085 MovieClip Frame 103
tm2.stop();
Symbol 1085 MovieClip Frame 104
if (gameMC._framesloaded >= gameMC.L3FRAME) { gameMC.gotoAndStop("PuzzleL3"); } else { loadtext_mc._visible = 1; play(); }
Instance of Symbol 17 MovieClip "loadtext_mc" in Symbol 1085 MovieClip Frame 104
onClipEvent (load) { this._visible = 0; }
Symbol 1085 MovieClip Frame 105
prevFrame();
Symbol 1086 MovieClip Frame 1
function fnShowHints() { fnClearMessage(); Hints_mc._visible = 1; Hints_mc.fade.gotoAndPlay(2); } function fnHideHints() { Hints_mc._visible = 0; } function fnToggleControls(state) { arwLeft_btn._visible = state; arwRight_btn._visible = state; } function fnChangeCursor(item) { if (myCursor != null) { sfx_mc.gotoAndPlay("AddInv"); } else if (item != null) { sfx_mc.gotoAndPlay("Pickup"); } stopDrag(); var i = 0; while (i < crsArry.length) { eval ("Crs_" + crsArry[i])._y = -500; if ((crsArry[i] != item) and (eval (crsArry[i] + "Inv") == true)) { eval (("Inv_mc.Inv" + crsArry[i]) + "_mc")._visible = 1; } else { eval (("Inv_mc.Inv" + crsArry[i]) + "_mc")._visible = 0; } i++; } myCursor = item; if (item != null) { startDrag ("Crs_" + item, true); } if (item == "tile") { Crs_Tile.gotoAndStop(invTileNum); } } function fnAddToInv(myitem) { if (eval (myitem + "Inv") != true) { eval (("Inv_mc.Inv" + myitem) + "_mc")._visible = 1; Set(myitem + "Inv", true); sfx_mc.gotoAndPlay("AddInv"); } else if (myitem == "tile") { eval (("Inv_mc.Inv" + myitem) + "_mc")._visible = 1; Set(myitem + "Inv", true); sfx_mc.gotoAndPlay("AddInv"); } } function fnRemoveInv(whichItem) { eval (("Inv_mc.Inv" + whichItem) + "_mc")._visible = 0; Set(whichItem + "Inv", false); if (myCursor == whichItem) { fnChangeCursor(); } } function fnChangeRoom(dir) { AudioWalking_MC.play(); if ((roomanimating != true) and (inPopup != true)) { fnClearMessage(); var xTarg; var xOff = SLIDERES; switch (currentRoom) { case 1 : xOff = -SLIDERES; xTarg = CENTERX; currentRoom = 2; break; case 2 : if (dir == "right") { xOff = -SLIDERES; xTarg = RIGHTX; currentRoom = 3; } else { xTarg = LEFTX; currentRoom = 1; } break; case 3 : xTarg = CENTERX; currentRoom = 2; } Fader_mc.gotoAndPlay("Dissolve"); } } function fnShowNewRoom() { if (currentRoom == 1) { arwLeft_btn._visible = 0; arwRight_btn._visible = 1; Rooms_mc._x = LEFTX; } else if (currentRoom == 2) { arwLeft_btn._visible = 1; arwRight_btn._visible = 1; Rooms_mc._x = CENTERX; } else { arwLeft_btn._visible = 1; arwRight_btn._visible = 0; Rooms_mc._x = RIGHTX; } } function fnMessage(textLabel) { AudioMessage_MC.play(); Msg_mc._visible = 1; Msg_mc.gotoAndStop(textLabel); } function fnClearMessage() { Msg_mc._visible = 0; } _global.gPuzzleRoot = this; var CENTERX = -2; var LEFTX = 499; var RIGHTX = -502; var SLIDERES = 15; var SLIDERATE = 25; var roomanimating = false; var currentRoom = 2; var myCursor = null; var inPopup = false; crsArry = new Array(); var level = 1; var eMin; var eSec; Array.prototype.searchArray = function (searchElement) { var i = 0; while (i < this.length) { if (this[i] == searchElement) { return(i); } i++; } return(null); }; Array.prototype.copy = function () { newArray = new Array(); count = 0; while (count < this.length) { newArray[count] = this[count]; count++; } return(newArray); }; function fnInitL2() { correctOrder = ""; sndIndex = 0; crowbarInv = false; tileInv = false; animsClicked = ""; cdInv = false; stereoOn = false; cdplaying = false; invTileNum = null; currentRoom = 2; roundNum = 1; rightTiles = 0; tileSource = 1; myCursor = null; crsArry = ["crowbar", "tile", "cd"]; clrArry = [1, 1, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 4, 4, 4, 4, 5, 5, 5, 5, 6, 6, 6, 6, 7, 7, 7, 7, 8, 8, 8, 8]; r1Set = [1, 2, 3, 4, 1, 2, 3, 4, 5, 6, 7, 8, 5, 6, 7, 8, 3, 4, 1, 2, 3, 4, 1, 2, 7, 8, 5, 6, 7, 8, 5, 6, 1, 2, 3, 4, 1, 2, 3, 4, 5, 6, 7, 8, 5, 6, 7, 8]; r2Set = [0, 0, 0, 0, 0, 31, 32, 0, 0, 0, 33, 34, 35, 36, 37, 0, 0, 38, 0, 0, 39, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 41, 45, 0, 0, 0, 0, 42, 0, 0, 0, 0, 0, 43, 0, 0, 0, 44]; r3Set = [9, 10, 23, 24, 17, 18, 15, 16, 11, 12, 25, 26, 19, 20, 13, 14, 27, 28, 21, 21, 11, 12, 30, 29, 29, 30, 22, 22, 9, 10, 28, 27, 17, 18, 10, 9, 24, 23, 22, 22, 19, 20, 12, 11, 26, 25, 21, 21]; r4Set = [46, 51, 56, 59, 62, 67, 72, 75, 62, 69, 72, 77, 46, 53, 56, 61, 54, 59, 64, 67, 70, 75, 48, 51, 66, 73, 76, 49, 50, 57, 60, 65, 50, 55, 60, 63, 66, 71, 76, 47, 70, 77, 48, 53, 54, 61, 64, 69]; r1SetO = [5, 2, 8, 1, 7, 3, 6, 4, 5, 2, 8, 1, 7, 3, 6, 4, 5, 2, 8, 1, 7, 3, 6, 4, 5, 2, 8, 1, 7, 3, 6, 4, 5, 2, 8, 1, 7, 3, 6, 4, 5, 2, 8, 1, 7, 3, 6, 4]; r2SetO = [45, 37, 6, 2, 36, 41, 34, 40, 38, 1, 44, 8, 32, 5, 38, 7, 37, 35, 39, 43, 1, 34, 17, 44, 35, 34, 43, 23, 42, 38, 32, 3, 32, 38, 33, 37, 41, 1, 2, 45, 42, 31, 36, 39, 2, 3, 40, 31]; r3SetO = [9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 9, 10, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 9, 10]; r4SetO = [46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77]; var anims = [1, 2, 3, 4, 5]; var totalloops = anims.length; var i = 0; while (i < totalloops) { var mynum = Math.floor(Math.random() * anims.length); correctOrder = correctOrder + ("a" + anims[mynum]); anims.splice(mynum, 1); i++; } soundOrder = correctOrder; fnNewPattern(); fnShowNewRoom(currentRoom); fnChangeCursor(); eMin = 0; eSec = 0; gameMC.iPuzzleTimer.restartTimer(); } function fnNewPattern() { if (roundNum == 1) { trace("Setting up round 1"); var i = 1; while (i <= r1Set.length) { eval (("Rooms_mc.Tiles1_mc.T" + i) + "_mc").gotoAndStop(r1Set[i - 1]); i++; } var availableT = [2, 3, 4, 5, 6, 7, 10, 11, 12, 13, 14, 15, 18, 19, 20, 21, 22, 23, 26, 27, 28, 29, 30, 31, 34, 35, 36, 37, 38, 39, 42, 43, 44, 45, 46, 47]; var z = 1; while (z < 4) { var indx = Math.floor(Math.random() * availableT.length); var myMissing = availableT[indx]; availableT.splice(indx, 1); eval (("Rooms_mc.Tiles1_mc.T" + myMissing) + "_mc").gotoAndStop("missing"); z++; } var i = 1; while (i <= r1SetO.length) { eval (("Rooms_mc.Tiles2_mc.T" + i) + "_mc").gotoAndStop(r1SetO[i - 1]); i++; } tileSource = 2; } else if (roundNum == 2) { trace("Setting up round 2"); var i = 1; while (i <= 49) { eval (("Rooms_mc.Tiles2_mc.T" + i) + "_mc")._visible = 0; i++; } Rooms_mc.Tiles2_mc.Pict_mc._visible = 1; var availableT = [6, 7, 11, 12, 13, 14, 15, 18, 21, 22, 32, 33, 38, 44, 48]; var z = 1; while (z < 4) { var indx = Math.floor(Math.random() * availableT.length); var myMissing = availableT[indx]; availableT.splice(indx, 1); eval (("Rooms_mc.Tiles2_mc.T" + myMissing) + "_mc")._visible = 1; eval (("Rooms_mc.Tiles2_mc.T" + myMissing) + "_mc").gotoAndStop("missing"); z++; } var i = v; while (v <= r2SetO.length) { trace((("Tile " + v) + " s") + r2SetO[v - 1]); eval (("Rooms_mc.Tiles1_mc.T" + v) + "_mc").gotoAndStop(r2SetO[v - 1]); v++; } tileSource = 1; } else if (roundNum == 3) { trace("Setting up round 3"); var i = 1; while (i <= 49) { eval (("Rooms_mc.Tiles2_mc.T" + i) + "_mc")._visible = 1; i++; } var i = 1; while (i <= r3Set.length) { eval (("Rooms_mc.Tiles1_mc.T" + i) + "_mc").gotoAndStop(r3Set[i - 1]); i++; } Rooms_mc.Tiles2_mc.Pict_mc._visible = 0; var availableT = [2, 3, 4, 5, 6, 7, 10, 11, 12, 13, 14, 15, 18, 19, 20, 21, 22, 23, 26, 27, 28, 29, 30, 31, 34, 35, 36, 37, 38, 39, 42, 43, 44, 45, 46, 47]; var z = 1; while (z < 4) { var indx = Math.floor(Math.random() * availableT.length); var myMissing = availableT[indx]; availableT.splice(indx, 1); eval (("Rooms_mc.Tiles1_mc.T" + myMissing) + "_mc").gotoAndStop("missing"); z++; } var i = 1; while (i <= r3SetO.length) { eval (("Rooms_mc.Tiles2_mc.T" + i) + "_mc").gotoAndStop(r3SetO[i - 1]); i++; } tileSource = 2; } else if (roundNum == 4) { trace("Setting up round 4"); var i = 1; while (i <= r4Set.length) { eval (("Rooms_mc.Tiles2_mc.T" + i) + "_mc").gotoAndStop(r4Set[i - 1]); i++; } var availableT = [2, 3, 4, 5, 6, 7, 10, 11, 12, 13, 14, 15, 18, 19, 20, 21, 22, 23, 26, 27, 28, 29, 30, 31, 34, 35, 36, 37, 38, 39, 42, 43, 44, 45, 46, 47]; var z = 1; while (z < 4) { var indx = Math.floor(Math.random() * availableT.length); var myMissing = availableT[indx]; availableT.splice(indx, 1); eval (("Rooms_mc.Tiles2_mc.T" + myMissing) + "_mc").gotoAndStop("missing"); var corrFrame = r4Set[myMissing - 1]; trace("Removing " + corrFrame); var index2 = r4SetO.searchArray(corrFrame); trace("Index is " + index2); r4SetO.splice(index2, 1); z++; } var tTileSet = r4SetO.copy(); var i = 1; while (i <= 48) { var targIndx = Math.floor(Math.random() * tTileSet.length); eval (("Rooms_mc.Tiles1_mc.T" + i) + "_mc").gotoAndStop(tTileSet[targIndx]); tTileSet.splice(targIndx, 1); trace(tTileSet.length); if (tTileSet.length == 0) { tTileSet = r4SetO; } i++; } tileSource = 1; } } function fnResetAnims() { animsClicked = ""; var i = 1; while (i < 6) { if (eval (("Rooms_mc.Animal" + i) + "_mc")._currentframe > 1) { eval (("Rooms_mc.Animal" + i) + "_mc").gotoAndPlay("Down"); } i++; } } function fnStereoOnOff() { fnClearMessage(); if (myCursor == "crowbar") { fnMessage("Gentle"); } else if (stereoOn != true) { sfx_mc.gotoAndPlay("CD_PlayerOn"); stereoOn = true; Rooms_mc.Stereo_mc.StereoOnOff_mc.gotoAndStop("On"); } } function fnCdSlot() { if (myCursor == "crowbar") { fnMessage("Gentle"); } else if (stereoOn) { if (myCursor == "cd") { fnClearMessage(); Rooms_mc.Stereo_mc.gotoAndPlay("in"); fnRemoveInv("cd"); } else if (myCursor == "tile") { fnMessage("TileCD"); } else { fnMessage("Empty"); } } else { fnMessage("NotOn"); } } function fnStartPlayback() { cdplaying = true; fnNextCDSound(); } function fnNextCDSound() { sndIndex++; if (sndIndex > 5) { sfx_mc.gotoAndStop(1); sndIndex = 0; cdplaying = false; Rooms_mc.Stereo_mc.gotoAndPlay("out"); } else { var myindx = ((sndIndex * 2) - 1); var mysound = correctOrder.slice(myindx, myindx + 1); trace("Playing a" + mysound); sfx_mc.gotoAndPlay("a" + mysound); } } function fnTiltAnim(whichAnim) { fnClearMessage(); var myindex = String(whichAnim).indexOf("Animal"); var myNum = String(whichAnim).slice(myindex + 6, myindex + 7); whichAnim.gotoAndPlay("Tilt"); animsClicked = animsClicked + ("a" + mynum); if (animsClicked == correctOrder) { Rooms_mc.Sarc_mc.gotoAndPlay("win"); } } function fnSarc() { fnClearMessage(); if (myCursor == "crowbar") { Rooms_mc.Sarc_mc.gotoAndPlay("anim"); } else if (myCursor == "tile") { fnMessage("NoFit"); } else { fnMessage("TooHeavy"); } } function fnWallSarc(which) { if (myCursor == "crowbar") { fnMessage("Home" + which); } else { fnMessage("Tight" + which); } } function fnCrowbar() { Rooms_mc.Crowbar_mc._visible = 0; fnAddToInv("crowbar"); } function fnCD() { fnAddToInv("cd"); } function fnTile(setPath, TILE) { var myindex = String(setPath).indexOf("Tiles"); var SET = String(setPath).slice(myindex + 5, myindex + 6); var myPattern = eval (((String(setPath) + ".T") + TILE) + "_mc")._currentframe; var tileClicked = eval (((String(setPath) + ".T") + TILE) + "_mc"); if (tileSource == SET) { if (myPattern != EMPTYTILE) { fnClearMessage(); if (tileInv) { eval (((String(setPath) + ".T") + invSourceIndx) + "_mc").gotoAndStop(invTileNum); } fnAddToInv("tile"); invTileNum = myPattern; invSourceIndx = TILE; tileClicked.gotoAndStop("missing"); Inv_mc.InvTile_mc.Tile_mc.gotoAndStop(myPattern); if (myCursor == "tile") { fnChangeCursor(); } } else if (myCursor == "tile") { tileClicked.gotoAndStop(invTileNum); fnRemoveInv("tile"); } else { fnMessage("Already"); } } else if (myPattern != EMPTYTILE) { fnMessage("Pattern"); } else if (myCursor != "tile") { fnMessage("IWonder"); } else { var correctT; if (roundNum == 1) { correctT = r1Set[TILE - 1]; } else if (roundNum == 2) { correctT = r2Set[TILE - 1]; } else if (roundNum == 3) { correctT = r3Set[TILE - 1]; } else if (roundNum == 4) { correctT = r4Set[TILE - 1]; } trace("You clicked " + invTileNum); trace("Correct is " + correctT); if (roundNum == 4) { if (clrArry[correctT - SET4START] == clrArry[invTileNum - SET4START]) { rightTiles++; tileClicked.gotoAndStop(invTileNum); } else { tileClicked.gotoAndPlay("shatter"); } } else if (correctT == invTileNum) { rightTiles++; tileClicked.gotoAndStop(invTileNum); } else { tileClicked.gotoAndPlay("shatter"); } if (rightTiles == 3) { rightTiles = 0; roundNum++; setPath.gotoAndPlay("correct"); } fnRemoveInv("tile"); } } var EMPTYTILE = 80; var SET4START = 46; var correctOrder; var sndIndex; var animsClicked; var stereoOn; var cdplaying; var invTileNum; var invSourceIndx; var roundNum; var rightTiles; var tileSource; var crowbarInv; var tileInv; var cdInv; r1Set = new Array(); r2Set = new Array(); r3Set = new Array(); r4Set = new Array(); r1SetO = new Array(); r2SetO = new Array(); r3SetO = new Array(); r4SetO = new Array(); clrArry = new Array(); mu2 = new Sound(AudioMusic_MC); mu2.attachSound("MusicLevel2");
Instance of Symbol 1040 MovieClip "Msg_mc" in Symbol 1086 MovieClip Frame 1
onClipEvent (load) { this._visible = 0; }
Instance of Symbol 1052 MovieClip "Hints_mc" in Symbol 1086 MovieClip Frame 1
onClipEvent (load) { this._visible = 0; }
Symbol 1086 MovieClip Frame 2
fnInitL2(); stop();
Symbol 1086 MovieClip Frame 8
play(); gameMC.fnEndLevel();
Symbol 1086 MovieClip Frame 17
stop();
Instance of Symbol 1085 MovieClip in Symbol 1086 MovieClip Frame 17
onClipEvent (load) { this.play(); }
Symbol 1096 MovieClip Frame 1
stop();
Symbol 1097 Button
on (release) { gotoAndPlay (67); }
Symbol 1154 MovieClip Frame 1
stop();
Symbol 1176 Button
on (release) { play(); }
Symbol 1180 MovieClip Frame 1
stop();
Symbol 1180 MovieClip Frame 39
gotoAndStop (1);
Symbol 1182 Button
on (release) { gPuzzleRoot.fnScrewPlate(); }
Symbol 1183 Button
on (release) { gPuzzleRoot.fnHitGlass("DarkCase"); }
Symbol 1184 Button
on (release) { if (ActBtn_mc._currentframe != 23) { gotoAndPlay (5); } }
Symbol 1185 MovieClip Frame 20
gotoAndPlay (1);
Symbol 1273 MovieClip Frame 19
stop();
Symbol 1274 Button
on (release) { gPuzzleRoot.fnDarkCase(); }
Symbol 1275 Button
on (release) { if (ActBtn_mc._currentframe != 23) { gotoAndPlay (144); } }
Symbol 1277 MovieClip Frame 1
stop();
Symbol 1277 MovieClip Frame 125
gotoAndStop (1);
Symbol 1277 MovieClip Frame 264
gotoAndStop (137);
Symbol 1280 Button
on (release) { gPuzzleRoot.fnZombieCase(); }
Symbol 1281 Button
on (release) { gPuzzleRoot.fnBone(); }
Symbol 1282 Button
on (release) { gPuzzleRoot.fnClickWeld(); }
Symbol 1283 MovieClip Frame 1
stop();
Symbol 1291 Button
on (release) { gPuzzleRoot.fnCutters(); }
Symbol 1292 MovieClip Frame 1
stop();
Symbol 1292 MovieClip Frame 14
stop();
Symbol 1293 Button
on (release) { gPuzzleRoot.fnHitGlass("PlymouthCase"); }
Symbol 1294 Button
on (release) { gPuzzleRoot.fnRockCase(); }
Symbol 1295 Button
on (release) { gPuzzleRoot.fnSuitCase(); }
Symbol 1297 MovieClip Frame 19
stop();
Symbol 1298 MovieClip Frame 1
stop();
Symbol 1302 Button
on (release) { gPuzzleRoot.fnHitGlass("CattleCase"); }
Symbol 1303 Button
on (release) { gPuzzleRoot.fnCattlePlate(); }
Symbol 1304 Button
on (release) { gPuzzleRoot.fnCattleAct(); }
Symbol 1305 Button
on (release) { gPuzzleRoot.fnCowboys(); }
Symbol 1306 Button
on (release) { gPuzzleRoot.fnHorsey(); }
Symbol 1308 MovieClip Frame 19
stop();
Symbol 1318 Button
on (release) { gPuzzleRoot.fnKeyL3(); }
Symbol 1319 MovieClip Frame 1
stop();
Instance of Symbol 1301 MovieClip "Battery_mc" in Symbol 1319 MovieClip Frame 1
onClipEvent (load) { this._visible = 0; }
Symbol 1319 MovieClip Frame 57
stop();
Symbol 1320 Button
on (release) { gPuzzleRoot.fnTodayCase(); }
Symbol 1322 Button
on (release) { gPuzzleRoot.fnChain(); }
Symbol 1323 Button
on (release) { gPuzzleRoot.fnKnot(); }
Symbol 1324 Button
on (release) { gPuzzleRoot.fnPadlock(); }
Symbol 1346 MovieClip Frame 1
stop();
Symbol 1346 MovieClip Frame 8
_parent._parent.Crs_Cutters.gotoAndPlay(2);
Symbol 1346 MovieClip Frame 34
stop(); gPuzzleRoot.gotoAndPlay("EndL3");
Symbol 1347 Button
on (release) { gPuzzleRoot.fnHitGlass("FutureCase"); }
Symbol 1348 Button
on (release) { gPuzzleRoot.fnClickWeld(); _parent.WeldPop_mc.gotoAndStop("flip"); }
Symbol 1349 Button
on (release) { gPuzzleRoot.fnFutureCase(); }
Symbol 1350 Button
on (release) { gPuzzleRoot.fnBoot(); }
Symbol 1351 Button
on (release) { gPuzzleRoot.fnBootOther(); }
Symbol 1352 MovieClip Frame 1
stop();
Symbol 1362 Button
on (release) { gotoAndPlay (29); }
Symbol 1364 Button
on (release) { gPuzzleRoot.fnNickel(); gotoAndPlay (29); }
Symbol 1365 MovieClip Frame 1
stop();
Symbol 1365 MovieClip Frame 2
gPuzzleRoot.inPopup = true; gPuzzleRoot.fnToggleControls(0);
Instance of Symbol 1360 MovieClip "Nickel_mc" in Symbol 1365 MovieClip Frame 8
onClipEvent (load) { if (gPuzzleRoot.nickelInv) { this._visible = 0; } }
Symbol 1365 MovieClip Frame 26
stop();
Symbol 1365 MovieClip Frame 55
gPuzzleRoot.inPopup = false; gPuzzleRoot.fnToggleControls(1); gotoAndStop (1);
Symbol 1368 Button
on (release) { gPuzzleRoot.fnClearMessage(); }
Symbol 1376 Button
on (release) { gPuzzleRoot.fnWeld(); }
Symbol 1377 Button
on (release) { gPuzzleRoot.fnToggleControls(1); gPuzzleRoot.inPopup = false; gotoAndStop (1); }
Symbol 1381 MovieClip Frame 1
stop();
Symbol 1381 MovieClip Frame 2
gPuzzleRoot.inPopup = true; gPuzzleRoot.fnToggleControls(0);
Symbol 1381 MovieClip Frame 9
stop();
Symbol 1385 Button
on (release) { gPuzzleRoot.fnClickScrew(); }
Symbol 1386 Button
on (release) { gPuzzleRoot.inPopup = false; gPuzzleRoot.fnToggleControls(1); gotoAndStop (1); }
Symbol 1440 Button
on (release) { gPuzzleRoot.fnBattery(); }
Symbol 1441 MovieClip Frame 1
stop();
Symbol 1441 MovieClip Frame 2
gPuzzleRoot.inPopup = true; gPuzzleRoot.fnToggleControls(0);
Symbol 1441 MovieClip Frame 11
stop();
Symbol 1441 MovieClip Frame 13
gPuzzleRoot.fnChangeCursor(); gPuzzleRoot.darkOpen = true; _parent.open_box_dark.gotoAndStop(3);
Instance of Symbol 1435 MovieClip "Battery_mc" in Symbol 1441 MovieClip Frame 32
onClipEvent (load) { if (gPuzzleRoot.batteryInv) { this._visible = 0; } }
Instance of Symbol 1435 MovieClip "Battery_mc" in Symbol 1441 MovieClip Frame 33
onClipEvent (load) { if (gPuzzleRoot.batteryInv) { this._visible = 0; } }
Symbol 1441 MovieClip Frame 34
stop();
Symbol 1446 Button
on (release) { gPuzzleRoot.fnToggleControls(1); gotoAndStop (1); gPuzzleRoot.inPopup = false; }
Symbol 1447 MovieClip Frame 1
stop();
Symbol 1447 MovieClip Frame 2
gPuzzleRoot.inPopup = true; gPuzzleRoot.fnToggleControls(0);
Symbol 1447 MovieClip Frame 6
stop();
Symbol 1449 Button
on (release) { gPuzzleRoot.fnCowboyClickScrew(); }
Symbol 1450 Button
on (release) { gPuzzleRoot.inPopup = false; gPuzzleRoot.fnToggleControls(1); gotoAndStop (1); }
Symbol 1451 Button
on (release) { gPuzzleRoot.fnBatterySocket(); }
Symbol 1452 MovieClip Frame 1
stop();
Symbol 1452 MovieClip Frame 2
gPuzzleRoot.inPopup = true; gPuzzleRoot.fnToggleControls(0);
Symbol 1452 MovieClip Frame 11
stop();
Symbol 1452 MovieClip Frame 13
gPuzzleRoot.fnChangeCursor(); _parent.open_box_cowboy.gotoAndStop(2); gPuzzleRoot.cattleOpen = true;
Instance of Symbol 1435 MovieClip "Battery_mc" in Symbol 1452 MovieClip Frame 32
onClipEvent (load) { if (gPuzzleRoot.cattlePlug) { this._visible = 1; } else { this._visible = 0; } }
Instance of Symbol 1435 MovieClip "Battery_mc" in Symbol 1452 MovieClip Frame 33
onClipEvent (load) { if (gPuzzleRoot.cattlePlug) { this._visible = 1; } else { this._visible = 0; } }
Symbol 1452 MovieClip Frame 34
stop();
Symbol 1453 MovieClip Frame 1
stop();
Symbol 1456 Button
on (release) { gPuzzleRoot.fnChangeCursor("cutters"); }
Symbol 1459 Button
on (release) { gPuzzleRoot.fnChangeCursor("bone"); }
Symbol 1462 Button
on (release) { gPuzzleRoot.fnChangeCursor("nickel"); }
Symbol 1465 Button
on (release) { gPuzzleRoot.fnChangeCursor("battery"); }
Instance of Symbol 1435 MovieClip "Battery_mc" in Symbol 1466 MovieClip Frame 1
onClipEvent (load) { if (gPuzzleRoot.batteryInv) { this._visible = 0; } }
Symbol 1469 Button
on (release) { gPuzzleRoot.fnChangeCursor("key"); }
Instance of Symbol 1457 MovieClip "InvCutters_mc" in Symbol 1471 MovieClip Frame 1
onClipEvent (load) { this._visible = 0; }
Instance of Symbol 1460 MovieClip "InvBone_mc" in Symbol 1471 MovieClip Frame 1
onClipEvent (load) { this._visible = 0; }
Instance of Symbol 1463 MovieClip "InvNickel_mc" in Symbol 1471 MovieClip Frame 1
onClipEvent (load) { this._visible = 0; }
Instance of Symbol 1466 MovieClip "InvBattery_mc" in Symbol 1471 MovieClip Frame 1
onClipEvent (load) { this._visible = 0; }
Instance of Symbol 1470 MovieClip "InvKey_mc" in Symbol 1471 MovieClip Frame 1
onClipEvent (load) { this._visible = 0; }
Symbol 1472 Button
on (release) { gotoAndPlay (12); }
Symbol 1473 Button
on (release) { gotoAndPlay (3); }
Symbol 1474 MovieClip Frame 1
stop();
Symbol 1474 MovieClip Frame 8
stop();
Symbol 1474 MovieClip Frame 14
stop();
Instance of Symbol 1435 MovieClip "Battery_mc" in Symbol 1479 MovieClip Frame 1
onClipEvent (load) { if (gPuzzleRoot.batteryInv) { this._visible = 0; } }
Symbol 1491 MovieClip Frame 1
stop();
Symbol 1491 MovieClip Frame 9
gotoAndStop (1);
Symbol 1619 MovieClip Frame 1
stop();
Symbol 1620 Button
on (release) { gPuzzleRoot.fnHideHints(); gotoAndStop (1); }
Symbol 1623 Button
on (release) { gPuzzleRoot.fnHideHints(); gotoAndStop (1); }
Symbol 1632 MovieClip Frame 1
stop();
Symbol 1633 MovieClip Frame 1
stop();
Symbol 1633 MovieClip Frame 12
gotoAndStop (1);
Symbol 1633 MovieClip Frame 20
gotoAndStop (1);
Symbol 1638 MovieClip Frame 1
if (gPuzzleRoot.eSec < 10) { sec_txt.text = "0" + gPuzzleRoot.eSec; } else { sec_txt.text = gPuzzleRoot.eSec; } if (gPuzzleRoot.eMin < 10) { min_txt.text = "0" + gPuzzleRoot.eMin; } else { min_txt.text = gPuzzleRoot.eMin; }
Symbol 1638 MovieClip Frame 37
_parent._parent.tm3 = new Sound(_parent._parent.AudioTagMusic_MC); _parent._parent.tm3.attachSound("IntroMusic"); _parent._parent.tm3.setVolume(50); _parent._parent.tm3.start();
Symbol 1638 MovieClip Frame 75
if (gameMC._framesloaded >= gameMC.INTFRAME) { gameMC.gotoAndStop("Interlude"); } else { loadtext_mc._visible = 1; play(); }
Instance of Symbol 17 MovieClip "loadtext_mc" in Symbol 1638 MovieClip Frame 75
onClipEvent (load) { this._visible = 0; }
Symbol 1638 MovieClip Frame 76
prevFrame();
Symbol 1639 MovieClip Frame 2
mu3 = new Sound(AudioMusic3_MC); mu3.attachSound("MusicLevel3"); mu3.setVolume(0); mu3.start(0, 999);
Symbol 1639 MovieClip Frame 3
mu3.setVolume(10);
Symbol 1639 MovieClip Frame 4
mu3.setVolume(30);
Symbol 1639 MovieClip Frame 5
mu3.setVolume(40);
Symbol 1639 MovieClip Frame 6
mu3.setVolume(50);
Symbol 1639 MovieClip Frame 59
function fnToggleControls(state) { if (currentRoom != 1) { arwLeft_btn._visible = state; } else { arwLeft_btn._visible = 0; } if (currentRoom != 3) { arwRight_btn._visible = state; } else { arwRight_btn._visible = 0; } } function fnChangeCursor(item) { if (myCursor != null) { sfx_mc.gotoAndPlay("AddInv"); } else if (item != null) { sfx_mc.gotoAndPlay("Pickup"); } stopDrag(); var i = 0; while (i < crsArry.length) { eval ("Crs_" + crsArry[i])._y = -500; if ((crsArry[i] != item) and (eval (crsArry[i] + "Inv") == true)) { eval (("Inv_mc.Inv" + crsArry[i]) + "_mc")._visible = 1; } else { eval (("Inv_mc.Inv" + crsArry[i]) + "_mc")._visible = 0; } i++; } myCursor = item; if (item != null) { startDrag ("Crs_" + item, true); } if (item == "tile") { Crs_Tile.gotoAndStop(invTileNum); } } function fnAddToInv(myitem) { if (eval (myitem + "Inv") != true) { eval (("Inv_mc.Inv" + myitem) + "_mc")._visible = 1; Set(myitem + "Inv", true); sfx_mc.gotoAndPlay("AddInv"); } else if (myitem == "tile") { eval (("Inv_mc.Inv" + myitem) + "_mc")._visible = 1; Set(myitem + "Inv", true); sfx_mc.gotoAndPlay("AddInv"); } } function fnRemoveInv(whichItem) { eval (("Inv_mc.Inv" + whichItem) + "_mc")._visible = 0; Set(whichItem + "Inv", false); if (myCursor == whichItem) { fnChangeCursor(); } } function fnChangeRoom(dir) { AudioWalking_MC.play(); if ((roomanimating != true) and (inPopup != true)) { fnClearMessage(); var xTarg; var xOff = SLIDERES; switch (currentRoom) { case 1 : xOff = -SLIDERES; xTarg = CENTERX; currentRoom = 2; break; case 2 : if (dir == "right") { xOff = -SLIDERES; xTarg = RIGHTX; currentRoom = 3; } else { xTarg = LEFTX; currentRoom = 1; } break; case 3 : xTarg = CENTERX; currentRoom = 2; } Fader_mc.gotoAndPlay("Dissolve"); } } function fnShowNewRoom() { if (currentRoom == 1) { arwLeft_btn._visible = 0; arwRight_btn._visible = 1; Rooms_mc._x = LEFTX; } else if (currentRoom == 2) { arwLeft_btn._visible = 1; arwRight_btn._visible = 1; Rooms_mc._x = CENTERX; } else { arwLeft_btn._visible = 1; arwRight_btn._visible = 0; Rooms_mc._x = RIGHTX; } } function fnMessage(textLabel) { AudioMessage_MC.play(); Msg_mc._visible = 1; Msg_mc.gotoAndStop(textLabel); } function fnClearMessage() { Msg_mc._visible = 0; } _global.gPuzzleRoot = this; var CENTERX = -2; var LEFTX = 499; var RIGHTX = -502; var SLIDERES = 15; var SLIDERATE = 25; var roomanimating = false; var currentRoom = 2; var myCursor = null; var inPopup = false; crsArry = new Array(); var level = 1; var eMin; var eSec; Array.prototype.searchArray = function (searchElement) { var i = 0; while (i < this.length) { if (this[i] == searchElement) { return(i); } i++; } return(null); }; Array.prototype.copy = function () { newArray = new Array(); count = 0; while (count < this.length) { newArray[count] = this[count]; count++; } return(newArray); }; function fnShowHints() { fnClearMessage(); Hints_mc._visible = 1; Hints_mc.fade.gotoAndPlay(2); } function fnHideHints() { Hints_mc._visible = 0; } function fnInitL3() { cattlePlug = false; boneInv = false; nickelInv = false; batteryInv = false; keyInv = false; cuttersInv = false; cattleOpen = false; darkOpen = false; crsArry = ["bone", "nickel", "battery", "key", "cutters"]; currentRoom = 2; myCursor = null; roomanimating = false; inPopup = false; fnShowNewRoom(currentRoom); fnChangeCursor(); eMin = 0; eSec = 0; gameMC.iPuzzleTimer.restartTimer(); } function fnHitGlass(myCASE) { if (myCursor == "bone") { eval (("Rooms_mc." + myCASE) + "_mc").gotoAndStop("broken"); } else if (myCASE == "PlymouthCase") { fnMessage("SealedL"); } else { fnMessage("SealedR"); } } function fnClickWeld() { fnClearMessage(); if (currentRoom == 1) { Rooms_mc.WeldPop_mc._x = RIGHTX; } else if (currentRoom == 2) { Rooms_mc.WeldPop_mc._x = CENTERX; } else { Rooms_mc.WeldPop_mc._x = LEFTX; } Rooms_mc.WeldPop_mc.gotoAndPlay("ZoomIn"); } function fnBone() { Rooms_mc.CroCase_mc.Bone_mc._visible = 0; fnAddToInv("bone"); } function fnClickScrew() { fnClearMessage(); if (myCursor == "nickel") { Rooms_mc.ScrewPop_mc.gotoAndPlay("OpenPlate"); } else if ((myCursor == "bone") or (myCursor == "cutters")) { fnMessage("NotToolPop"); } } function fnCowboyClickScrew() { fnClearMessage(); if (myCursor == "nickel") { Rooms_mc.CattlePowPop_mc.gotoAndPlay("OpenPlate"); } else if ((myCursor == "bone") or (myCursor == "cutters")) { fnMessage("NotToolPop"); } } function fnBattery() { if ((myCursor == "bone") or (myCursor == "cutters")) { fnMessage("carefulL"); } else { Rooms_mc.open_Box_dark.gotoAndStop(2); Rooms_mc.DarkCase_mc.ActBtn_mc.gotoAndStop("Off"); Rooms_mc.ScrewPop_mc.Battery_mc._visible = 0; fnAddToInv("battery"); } } function fnScrewPlate() { fnClearMessage(); if (darkOpen) { Rooms_mc.ScrewPop_mc.gotoAndStop("Opened"); } else { Rooms_mc.ScrewPop_mc.gotoAndPlay("ZoomIn"); } } function fnZombieCase() { if ((myCursor == "bone") or (myCursor == "cutters")) { fnMessage("carefulL"); } else { fnMessage("PreHist"); } } function fnDarkCase() { if ((myCursor == "bone") or (myCursor == "cutters")) { fnMessage("carefulR"); } else { fnMessage("Joust"); } } function fnWeld() { if ((myCursor == "bone") or (myCursor == "cutters")) { fnMessage("NotToolPop"); } else { fnClearMessage(); } } function fnSuitCase() { if ((myCursor == "bone") or (myCursor == "cutters")) { fnMessage("NotToolL"); } else if (myCursor == "key") { fnClearMessage(); Rooms_mc.PlymouthCase_mc.gotoAndStop("CaseOpen"); Rooms_mc.PlymouthCase_mc.Suitcase_mc.gotoAndPlay("Anim"); } else { fnMessage("heavy"); } } function fnCutters() { if ((myCursor == "bone") or (myCursor == "cutters")) { fnMessage("carefulL"); } else { Rooms_mc.PlymouthCase_mc.Suitcase_mc.Cutters_mc._visible = 0; Rooms_mc.PlymouthCase_mc.Suitcase_mc.nextFrame(); fnAddToInv("cutters"); } } function fnCattleAct() { if (cattlePlug) { fnClearMessage(); Rooms_mc.CattleCase_mc.gotoAndPlay("Anim"); } else { fnMessage("NoPower"); } } function fnCattlePlate() { fnClearMessage(); if (cattleOpen) { Rooms_mc.CattlePowPop_mc.gotoAndStop("Opened"); } else { Rooms_mc.CattlePowPop_mc.gotoAndPlay("ZoomIn"); } } function fnBatterySocket() { if ((myCursor == "bone") or (myCursor == "cutters")) { fnMessage("carefulL"); } else { fnClearMessage(); if (myCursor == "battery") { cattlePlug = true; Rooms_mc.open_Box_cowboy.gotoAndStop(3); Rooms_mc.CattleCase_mc.Battery_mc._visible = 1; Rooms_mc.CattlePowPop_mc.Battery_mc._visible = 1; fnRemoveInv("battery"); } } } function fnKeyL3() { if ((myCursor == "bone") or (myCursor == "cutters")) { fnMessage("carefulR"); } else { Rooms_mc.CattleCase_mc.Key_mc._visible = 0; Rooms_mc.CattleCase_mc.nextFrame(); fnAddToInv("key"); } } function fnRockCase() { if ((myCursor == "bone") or (myCursor == "cutters")) { fnMessage("carefulL"); } else { fnMessage("CoolHat"); } } function fnHorsey() { if ((myCursor == "bone") or (myCursor == "cutters")) { fnMessage("carefulR"); } else { fnMessage("Horsey"); } } function fnCowboys() { if ((myCursor == "bone") or (myCursor == "cutters")) { fnMessage("carefulR"); } else { fnMessage("Painted"); } } function fnTodayCase() { fnMessage("Locked"); } function fnBoot() { if ((myCursor == "bone") or (myCursor == "cutters")) { fnMessage("carefulR"); } else { fnClearMessage(); Rooms_mc.BootPop_mc.gotoAndPlay("ZoomIn"); } } function fnNickel() { if ((myCursor == "bone") or (myCursor == "cutters")) { fnMessage("carefulR"); } else { Rooms_mc.BootPop_mc.Nickel_mc._visible = 0; fnAddToInv("nickel"); } } function fnKnot() { fnClearMessage(); Rooms_mc.KnotPop_mc.gotoAndPlay("ZoomIn"); } function fnPadlock() { if (myCursor == "key") { fnMessage("NoFit"); } else { fnMessage("Locked"); } } function fnChain() { if (myCursor == "cutters") { fnClearMessage(); Rooms_mc.NowCase_mc.gotoAndPlay("Anim"); } else { fnMessage("Chain"); } } function fnFutureCase() { if ((myCursor == "bone") or (myCursor == "cutters")) { fnMessage("carefulR"); } else { fnMessage("FlyGuys"); } } function fnBootOther() { if ((myCursor == "bone") or (myCursor == "cutters")) { fnMessage("carefulR"); } else { fnMessage("OddBoot"); } } var cattlePlug; var cattleOpen; var darkOpen; var boneInv; var nickelInv; var batteryInv; var keyInv; var cuttersInv;
Instance of Symbol 1619 MovieClip "Msg_mc" in Symbol 1639 MovieClip Frame 59
onClipEvent (load) { this._visible = 0; }
Instance of Symbol 1632 MovieClip "Hints_mc" in Symbol 1639 MovieClip Frame 59
onClipEvent (load) { this._visible = 0; }
Symbol 1639 MovieClip Frame 60
stop(); fnInitL3();
Symbol 1639 MovieClip Frame 67
play(); gameMC.fnEndLevel();
Symbol 1639 MovieClip Frame 76
stop();
Instance of Symbol 1638 MovieClip in Symbol 1639 MovieClip Frame 76
onClipEvent (load) { this.play(); }
Symbol 1673 MovieClip Frame 55
_parent.tm3.setVolume(45);
Symbol 1673 MovieClip Frame 57
_parent.tm3.setVolume(40);
Symbol 1673 MovieClip Frame 59
_parent.tm3.setVolume(35);
Symbol 1673 MovieClip Frame 61
_parent.tm3.setVolume(30);
Symbol 1673 MovieClip Frame 63
cym = new Sound(_parent.AudioCym_MC); cym.attachSound("Cym_Swell"); cym.setVolume(50); cym.start(); _parent.tm3.setVolume(25);
Symbol 1673 MovieClip Frame 65
_parent.tm3.setVolume(20);
Symbol 1673 MovieClip Frame 67
_parent.tm3.setVolume(15);
Symbol 1673 MovieClip Frame 69
_parent.tm3.setVolume(10);
Symbol 1673 MovieClip Frame 71
_parent.tm3.setVolume(5);
Symbol 1673 MovieClip Frame 72
_parent.tm3.stop();
Symbol 1673 MovieClip Frame 74
gameMC.gotoAndStop("Game");
Symbol 1676 MovieClip Frame 5
stop();

Library Items

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Symbol 1666 GraphicUses:1665Used by:1673
Symbol 1667 SoundUsed by:1673
Symbol 1668 SoundUsed by:1673
Symbol 1669 BitmapUsed by:1670 1671 1672
Symbol 1670 GraphicUses:1669Used by:1673
Symbol 1671 GraphicUses:1669Used by:1673
Symbol 1672 GraphicUses:1669Used by:1673
Symbol 1673 MovieClipUses:1640 1641 1642 1643 1644 1296 1645 1328 1646 1329 1331 1341 1332 769 1648 686 1096 1084 1650 1652 1654 1656 1658 1660 1662 1664 1666 1667 1668 1670 1671 1672 SS1Used by:Timeline
Symbol 1674 GraphicUsed by:1676
Symbol 1675 EditableTextUses:259Used by:1676
Symbol 1676 MovieClipUses:1674 1675Used by:Timeline
Streaming Sound 1Used by:Symbol 1673 MovieClip

Instance Names

"LoadStatus_mc"Frame 1Symbol 18 MovieClip
"min_high_score"Frame 2Symbol 25 MovieClip
"hs_scripts"Frame 2Symbol 27 MovieClip
"debug_clip"Frame 2Symbol 32 MovieClip
"Cr_clip"Frame 2Symbol 44 MovieClip
"GameClip_mc"Frame 23Symbol 46 MovieClip
"AudioCym_MC"Frame 36Symbol 50 MovieClip
"AudioTagMusic_MC"Frame 36Symbol 53 MovieClip
"Intro_mc"Frame 36Symbol 257 MovieClip
"savepopup_mc"Frame 36Symbol 269 MovieClip
"Game_mc"Frame 42Symbol 697 MovieClip
"Game_mc"Frame 50Symbol 1086 MovieClip
"Game_mc"Frame 58Symbol 1639 MovieClip
"hs_placeholder"Frame 76Symbol 1676 MovieClip
"loadbar_mc"Symbol 18 MovieClip Frame 1Symbol 8 MovieClip
"startBts_mc"Symbol 257 MovieClip Frame 1Symbol 79 MovieClip
"AudioIntroMusic_MC"Symbol 257 MovieClip Frame 3Symbol 86 MovieClip
"Chain1"Symbol 414 MovieClip Frame 1Symbol 412 MovieClip
"candle5"Symbol 459 MovieClip Frame 1Symbol 442 MovieClip
"candle3"Symbol 459 MovieClip Frame 1Symbol 446 MovieClip
"candle2"Symbol 459 MovieClip Frame 1Symbol 446 MovieClip
"candle4"Symbol 459 MovieClip Frame 1Symbol 446 MovieClip
"candle1"Symbol 459 MovieClip Frame 1Symbol 451 MovieClip
"Labra_mc"Symbol 465 MovieClip Frame 1Symbol 459 MovieClip
"LabraSwitch0_mc"Symbol 465 MovieClip Frame 1Symbol 459 MovieClip
"LabraSwitch1_mc"Symbol 465 MovieClip Frame 1Symbol 459 MovieClip
"LabraSwitch2_mc"Symbol 465 MovieClip Frame 1Symbol 459 MovieClip
"LabraSwitch3_mc"Symbol 465 MovieClip Frame 1Symbol 459 MovieClip
"HandImg_mc"Symbol 474 MovieClip Frame 1Symbol 472 MovieClip
"month_txt"Symbol 545 MovieClip Frame 10Symbol 491 EditableText
"day_txt"Symbol 545 MovieClip Frame 10Symbol 492 EditableText
"Key_mc"Symbol 545 MovieClip Frame 27Symbol 535 MovieClip
"Key_mc"Symbol 545 MovieClip Frame 28Symbol 535 MovieClip
"Key_mc"Symbol 545 MovieClip Frame 29Symbol 535 MovieClip
"Key_mc"Symbol 545 MovieClip Frame 32Symbol 535 MovieClip
"Key_mc"Symbol 545 MovieClip Frame 33Symbol 535 MovieClip
"roomB"Symbol 557 MovieClip Frame 1Symbol 288 MovieClip
"Calendar_mc"Symbol 557 MovieClip Frame 1Symbol 297 MovieClip
"Table_mc"Symbol 557 MovieClip Frame 1Symbol 359 MovieClip
"Ghost_mc"Symbol 557 MovieClip Frame 1Symbol 382 MovieClip
"FlameSkull_mc"Symbol 557 MovieClip Frame 1Symbol 398 MovieClip
"Elevator_mc"Symbol 557 MovieClip Frame 1Symbol 408 MovieClip
"Chains_mc"Symbol 557 MovieClip Frame 1Symbol 414 MovieClip
"CrystalBall_mc"Symbol 557 MovieClip Frame 1Symbol 438 MovieClip
"Candelabrum_mc"Symbol 557 MovieClip Frame 1Symbol 465 MovieClip
"Hand_mc"Symbol 557 MovieClip Frame 1Symbol 474 MovieClip
"Painting_mc"Symbol 557 MovieClip Frame 1Symbol 484 MovieClip
"SafePop_mc"Symbol 557 MovieClip Frame 1Symbol 545 MovieClip
"CalPop_mc"Symbol 557 MovieClip Frame 1Symbol 556 MovieClip
"CandleImg_mc"Symbol 576 MovieClip Frame 1Symbol 574 MovieClip
"InvKey_mc"Symbol 585 MovieClip Frame 1Symbol 571 MovieClip
"InvCandle_mc"Symbol 585 MovieClip Frame 1Symbol 576 MovieClip
"InvChain_mc"Symbol 585 MovieClip Frame 1Symbol 581 MovieClip
"InvHand_mc"Symbol 585 MovieClip Frame 1Symbol 584 MovieClip
"sec_txt"Symbol 618 MovieClip Frame 1Symbol 616 EditableText
"min_txt"Symbol 618 MovieClip Frame 1Symbol 617 EditableText
"fade"Symbol 665 MovieClip Frame 1Symbol 652 MovieClip
"min_txt"Symbol 696 MovieClip Frame 1Symbol 688 EditableText
"sec_txt"Symbol 696 MovieClip Frame 1Symbol 691 EditableText
"loadtext_mc"Symbol 696 MovieClip Frame 110Symbol 17 MovieClip
"Rooms_mc"Symbol 697 MovieClip Frame 1Symbol 557 MovieClip
"Inv_mc"Symbol 697 MovieClip Frame 1Symbol 585 MovieClip
"MusicOnOff_mc"Symbol 697 MovieClip Frame 1Symbol 599 MovieClip
"Crs_Key"Symbol 697 MovieClip Frame 1Symbol 608 MovieClip
"Crs_Chain"Symbol 697 MovieClip Frame 1Symbol 610 MovieClip
"Crs_Hand"Symbol 697 MovieClip Frame 1Symbol 612 MovieClip
"Crs_Candle"Symbol 697 MovieClip Frame 1Symbol 614 MovieClip
"Msg_mc"Symbol 697 MovieClip Frame 1Symbol 649 MovieClip
"Hints_mc"Symbol 697 MovieClip Frame 1Symbol 665 MovieClip
"savepopup_mc"Symbol 697 MovieClip Frame 1Symbol 269 MovieClip
"Fader_mc"Symbol 697 MovieClip Frame 1Symbol 667 MovieClip
"sfx_mc"Symbol 697 MovieClip Frame 1Symbol 674 MovieClip
"AudioWalking_MC"Symbol 697 MovieClip Frame 1Symbol 679 MovieClip
"AudioMessage_MC"Symbol 697 MovieClip Frame 1Symbol 682 MovieClip
"EndAnim_mc"Symbol 697 MovieClip Frame 1Symbol 684 MovieClip
"CD_mc"Symbol 927 MovieClip Frame 1Symbol 924 MovieClip
"Wall"Symbol 929 MovieClip Frame 2Symbol 927 MovieClip
"Pict_mc"Symbol 930 MovieClip Frame 1Symbol 778 MovieClip
"T8_mc"Symbol 930 MovieClip Frame 1Symbol 865 MovieClip
"T16_mc"Symbol 930 MovieClip Frame 1Symbol 865 MovieClip
"T24_mc"Symbol 930 MovieClip Frame 1Symbol 865 MovieClip
"T32_mc"Symbol 930 MovieClip Frame 1Symbol 865 MovieClip
"T40_mc"Symbol 930 MovieClip Frame 1Symbol 865 MovieClip
"T48_mc"Symbol 930 MovieClip Frame 1Symbol 865 MovieClip
"T7_mc"Symbol 930 MovieClip Frame 1Symbol 865 MovieClip
"T15_mc"Symbol 930 MovieClip Frame 1Symbol 865 MovieClip
"T23_mc"Symbol 930 MovieClip Frame 1Symbol 865 MovieClip
"T31_mc"Symbol 930 MovieClip Frame 1Symbol 865 MovieClip
"T39_mc"Symbol 930 MovieClip Frame 1Symbol 865 MovieClip
"T47_mc"Symbol 930 MovieClip Frame 1Symbol 865 MovieClip
"T6_mc"Symbol 930 MovieClip Frame 1Symbol 865 MovieClip
"T14_mc"Symbol 930 MovieClip Frame 1Symbol 865 MovieClip
"T22_mc"Symbol 930 MovieClip Frame 1Symbol 865 MovieClip
"T30_mc"Symbol 930 MovieClip Frame 1Symbol 865 MovieClip
"T38_mc"Symbol 930 MovieClip Frame 1Symbol 865 MovieClip
"T46_mc"Symbol 930 MovieClip Frame 1Symbol 865 MovieClip
"T5_mc"Symbol 930 MovieClip Frame 1Symbol 865 MovieClip
"T13_mc"Symbol 930 MovieClip Frame 1Symbol 865 MovieClip
"T21_mc"Symbol 930 MovieClip Frame 1Symbol 865 MovieClip
"T29_mc"Symbol 930 MovieClip Frame 1Symbol 865 MovieClip
"T37_mc"Symbol 930 MovieClip Frame 1Symbol 865 MovieClip
"T45_mc"Symbol 930 MovieClip Frame 1Symbol 865 MovieClip
"T4_mc"Symbol 930 MovieClip Frame 1Symbol 865 MovieClip
"T12_mc"Symbol 930 MovieClip Frame 1Symbol 865 MovieClip
"T20_mc"Symbol 930 MovieClip Frame 1Symbol 865 MovieClip
"T28_mc"Symbol 930 MovieClip Frame 1Symbol 865 MovieClip
"T36_mc"Symbol 930 MovieClip Frame 1Symbol 865 MovieClip
"T44_mc"Symbol 930 MovieClip Frame 1Symbol 865 MovieClip
"T3_mc"Symbol 930 MovieClip Frame 1Symbol 865 MovieClip
"T11_mc"Symbol 930 MovieClip Frame 1Symbol 865 MovieClip
"T19_mc"Symbol 930 MovieClip Frame 1Symbol 865 MovieClip
"T27_mc"Symbol 930 MovieClip Frame 1Symbol 865 MovieClip
"T35_mc"Symbol 930 MovieClip Frame 1Symbol 865 MovieClip
"T43_mc"Symbol 930 MovieClip Frame 1Symbol 865 MovieClip
"T2_mc"Symbol 930 MovieClip Frame 1Symbol 865 MovieClip
"T10_mc"Symbol 930 MovieClip Frame 1Symbol 865 MovieClip
"T18_mc"Symbol 930 MovieClip Frame 1Symbol 865 MovieClip
"T26_mc"Symbol 930 MovieClip Frame 1Symbol 865 MovieClip
"T34_mc"Symbol 930 MovieClip Frame 1Symbol 865 MovieClip
"T42_mc"Symbol 930 MovieClip Frame 1Symbol 865 MovieClip
"T1_mc"Symbol 930 MovieClip Frame 1Symbol 865 MovieClip
"T9_mc"Symbol 930 MovieClip Frame 1Symbol 865 MovieClip
"T17_mc"Symbol 930 MovieClip Frame 1Symbol 865 MovieClip
"T25_mc"Symbol 930 MovieClip Frame 1Symbol 865 MovieClip
"T33_mc"Symbol 930 MovieClip Frame 1Symbol 865 MovieClip
"T41_mc"Symbol 930 MovieClip Frame 1Symbol 865 MovieClip
"slider"Symbol 930 MovieClip Frame 5Symbol 929 MovieClip
"StereoOnOff_mc"Symbol 955 MovieClip Frame 1Symbol 940 MovieClip
"handle"Symbol 999 MovieClip Frame 1Symbol 721 MovieClip
"Sarc_mc"Symbol 999 MovieClip Frame 1Symbol 775 MovieClip
"Tiles1_mc"Symbol 999 MovieClip Frame 1Symbol 930 MovieClip
"Stereo_mc"Symbol 999 MovieClip Frame 1Symbol 955 MovieClip
"Animal1_mc"Symbol 999 MovieClip Frame 1Symbol 961 MovieClip
"Animal4_mc"Symbol 999 MovieClip Frame 1Symbol 965 MovieClip
"Animal2_mc"Symbol 999 MovieClip Frame 1Symbol 968 MovieClip
"Animal3_mc"Symbol 999 MovieClip Frame 1Symbol 971 MovieClip
"Animal5_mc"Symbol 999 MovieClip Frame 1Symbol 974 MovieClip
"Crowbar_mc"Symbol 999 MovieClip Frame 1Symbol 980 MovieClip
"Tiles2_mc"Symbol 999 MovieClip Frame 1Symbol 930 MovieClip
"SarcPop_mc"Symbol 999 MovieClip Frame 1Symbol 998 MovieClip
"Tile_mc"Symbol 1005 MovieClip Frame 1Symbol 865 MovieClip
"Tile_mc"Symbol 1008 MovieClip Frame 1Symbol 1006 MovieClip
"InvCrowbar_mc"Symbol 1009 MovieClip Frame 1Symbol 1003 MovieClip
"InvTile_mc"Symbol 1009 MovieClip Frame 1Symbol 1005 MovieClip
"InvCD_mc"Symbol 1009 MovieClip Frame 1Symbol 1008 MovieClip
"fade"Symbol 1052 MovieClip Frame 1Symbol 652 MovieClip
"min_txt"Symbol 1085 MovieClip Frame 1Symbol 1071 EditableText
"sec_txt"Symbol 1085 MovieClip Frame 1Symbol 1073 EditableText
"loadtext_mc"Symbol 1085 MovieClip Frame 104Symbol 17 MovieClip
"Rooms_mc"Symbol 1086 MovieClip Frame 1Symbol 999 MovieClip
"Inv_mc"Symbol 1086 MovieClip Frame 1Symbol 1009 MovieClip
"MusicOnOff_mc"Symbol 1086 MovieClip Frame 1Symbol 1012 MovieClip
"Crs_Crowbar"Symbol 1086 MovieClip Frame 1Symbol 1014 MovieClip
"Crs_Tile"Symbol 1086 MovieClip Frame 1Symbol 865 MovieClip
"Crs_CD"Symbol 1086 MovieClip Frame 1Symbol 1015 MovieClip
"arwLeft_btn"Symbol 1086 MovieClip Frame 1Symbol 1023 Button
"arwRight_btn"Symbol 1086 MovieClip Frame 1Symbol 1024 Button
"Msg_mc"Symbol 1086 MovieClip Frame 1Symbol 1040 MovieClip
"Hints_mc"Symbol 1086 MovieClip Frame 1Symbol 1052 MovieClip
"savepopup_mc"Symbol 1086 MovieClip Frame 1Symbol 269 MovieClip
"Fader_mc"Symbol 1086 MovieClip Frame 1Symbol 667 MovieClip
"sfx_mc"Symbol 1086 MovieClip Frame 1Symbol 1060 MovieClip
"AudioWalking_MC"Symbol 1086 MovieClip Frame 1Symbol 679 MovieClip
"AudioMusic_MC"Symbol 1086 MovieClip Frame 1Symbol 1063 MovieClip
"AudioMessage_MC"Symbol 1086 MovieClip Frame 1Symbol 682 MovieClip
"ActBtn_mc"Symbol 1277 MovieClip Frame 1Symbol 1185 MovieClip
"ActBtn_mc"Symbol 1277 MovieClip Frame 130Symbol 1185 MovieClip
"Bone_mc"Symbol 1283 MovieClip Frame 1Symbol 1279 MovieClip
"Cutters_mc"Symbol 1292 MovieClip Frame 5Symbol 1287 MovieClip
"Suitcase_mc"Symbol 1298 MovieClip Frame 1Symbol 1292 MovieClip
"Battery_mc"Symbol 1319 MovieClip Frame 1Symbol 1301 MovieClip
"Key_mc"Symbol 1319 MovieClip Frame 36Symbol 1317 MovieClip
"Nickel_mc"Symbol 1365 MovieClip Frame 8Symbol 1360 MovieClip
"Battery_mc"Symbol 1441 MovieClip Frame 32Symbol 1435 MovieClip
"Battery_mc"Symbol 1441 MovieClip Frame 33Symbol 1435 MovieClip
"Battery_mc"Symbol 1452 MovieClip Frame 32Symbol 1435 MovieClip
"Battery_mc"Symbol 1452 MovieClip Frame 33Symbol 1435 MovieClip
"open_Box_dark"Symbol 1453 MovieClip Frame 1Symbol 1154 MovieClip
"open_Box_cowboy"Symbol 1453 MovieClip Frame 1Symbol 1154 MovieClip
"DarkCase_mc"Symbol 1453 MovieClip Frame 1Symbol 1277 MovieClip
"CroCase_mc"Symbol 1453 MovieClip Frame 1Symbol 1283 MovieClip
"PlymouthCase_mc"Symbol 1453 MovieClip Frame 1Symbol 1298 MovieClip
"CattleCase_mc"Symbol 1453 MovieClip Frame 1Symbol 1319 MovieClip
"NowCase_mc"Symbol 1453 MovieClip Frame 1Symbol 1346 MovieClip
"FutureCase_mc"Symbol 1453 MovieClip Frame 1Symbol 1352 MovieClip
"BootPop_mc"Symbol 1453 MovieClip Frame 1Symbol 1365 MovieClip
"WeldPop_mc"Symbol 1453 MovieClip Frame 1Symbol 1381 MovieClip
"ScrewPop_mc"Symbol 1453 MovieClip Frame 1Symbol 1441 MovieClip
"KnotPop_mc"Symbol 1453 MovieClip Frame 1Symbol 1447 MovieClip
"CattlePowPop_mc"Symbol 1453 MovieClip Frame 1Symbol 1452 MovieClip
"Battery_mc"Symbol 1466 MovieClip Frame 1Symbol 1435 MovieClip
"InvCutters_mc"Symbol 1471 MovieClip Frame 1Symbol 1457 MovieClip
"InvBone_mc"Symbol 1471 MovieClip Frame 1Symbol 1460 MovieClip
"InvNickel_mc"Symbol 1471 MovieClip Frame 1Symbol 1463 MovieClip
"InvBattery_mc"Symbol 1471 MovieClip Frame 1Symbol 1466 MovieClip
"InvKey_mc"Symbol 1471 MovieClip Frame 1Symbol 1470 MovieClip
"Battery_mc"Symbol 1479 MovieClip Frame 1Symbol 1435 MovieClip
"fade"Symbol 1632 MovieClip Frame 1Symbol 652 MovieClip
"min_txt"Symbol 1638 MovieClip Frame 1Symbol 1635 EditableText
"sec_txt"Symbol 1638 MovieClip Frame 1Symbol 1637 EditableText
"loadtext_mc"Symbol 1638 MovieClip Frame 75Symbol 17 MovieClip
"AudioMusic3_MC"Symbol 1639 MovieClip Frame 1Symbol 1096 MovieClip
"Rooms_mc"Symbol 1639 MovieClip Frame 59Symbol 1453 MovieClip
"Inv_mc"Symbol 1639 MovieClip Frame 59Symbol 1471 MovieClip
"MusicOnOff_mc"Symbol 1639 MovieClip Frame 59Symbol 1474 MovieClip
"Crs_Nickel"Symbol 1639 MovieClip Frame 59Symbol 1476 MovieClip
"Crs_Bone"Symbol 1639 MovieClip Frame 59Symbol 1478 MovieClip
"Crs_Battery"Symbol 1639 MovieClip Frame 59Symbol 1479 MovieClip
"Crs_Key"Symbol 1639 MovieClip Frame 59Symbol 1482 MovieClip
"Crs_Cutters"Symbol 1639 MovieClip Frame 59Symbol 1491 MovieClip
"arwLeft_btn"Symbol 1639 MovieClip Frame 59Symbol 1023 Button
"arwRight_btn"Symbol 1639 MovieClip Frame 59Symbol 1024 Button
"Msg_mc"Symbol 1639 MovieClip Frame 59Symbol 1619 MovieClip
"Hints_mc"Symbol 1639 MovieClip Frame 59Symbol 1632 MovieClip
"savepopup_mc"Symbol 1639 MovieClip Frame 59Symbol 269 MovieClip
"Fader_mc"Symbol 1639 MovieClip Frame 59Symbol 667 MovieClip
"sfx_mc"Symbol 1639 MovieClip Frame 59Symbol 1633 MovieClip
"AudioWalking_MC"Symbol 1639 MovieClip Frame 59Symbol 679 MovieClip
"AudioMessage_MC"Symbol 1639 MovieClip Frame 59Symbol 682 MovieClip
"AudioMusic3_MC"Symbol 1673 MovieClip Frame 1Symbol 1096 MovieClip

Special Tags

Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 36Symbol 49 as "Cym_Swell"
ExportAssets (56)Timeline Frame 36Symbol 52 as "IntroMusic"
ExportAssets (56)Timeline Frame 36Symbol 52 as "IntroMusic"
ExportAssets (56)Timeline Frame 42Symbol 698 as "MusicLevel3"
ExportAssets (56)Timeline Frame 50Symbol 1062 as "MusicLevel2"
ExportAssets (56)Timeline Frame 50Symbol 1062 as "MusicLevel2"
ExportAssets (56)Timeline Frame 50Symbol 1062 as "MusicLevel2"
ExportAssets (56)Timeline Frame 58Symbol 698 as "MusicLevel3"
ExportAssets (56)Timeline Frame 58Symbol 698 as "MusicLevel3"
ExportAssets (56)Timeline Frame 58Symbol 698 as "MusicLevel3"
ExportAssets (56)Timeline Frame 58Symbol 698 as "MusicLevel3"
ExportAssets (56)Timeline Frame 58Symbol 1062 as "MusicLevel2"

Labels

"loadloop"Frame 2
"loaded"Frame 23
"Intro"Frame 36
"PuzzleL1"Frame 42
"PuzzleL2"Frame 50
"PuzzleL3"Frame 58
"Interlude"Frame 66
"Game"Frame 74
"GameOver"Frame 77
"init"Symbol 27 MovieClip Frame 1
"hide"Symbol 44 MovieClip Frame 1
"show"Symbol 44 MovieClip Frame 5
"loadloop"Symbol 46 MovieClip Frame 2
"loading"Symbol 257 MovieClip Frame 55
"closed"Symbol 288 MovieClip Frame 1
"open"Symbol 288 MovieClip Frame 3
"out"Symbol 288 MovieClip Frame 10
"Active"Symbol 297 MovieClip Frame 1
"over"Symbol 297 MovieClip Frame 8
"out"Symbol 297 MovieClip Frame 21
"Active"Symbol 359 MovieClip Frame 1
"Anim"Symbol 359 MovieClip Frame 8
"PedalActive"Symbol 359 MovieClip Frame 14
"Pedal1"Symbol 359 MovieClip Frame 26
"middle"Symbol 359 MovieClip Frame 44
"Pedal3"Symbol 359 MovieClip Frame 63
"Active"Symbol 382 MovieClip Frame 1
"Anim"Symbol 382 MovieClip Frame 8
"Pop"Symbol 382 MovieClip Frame 39
"Active"Symbol 398 MovieClip Frame 1
"Anim"Symbol 398 MovieClip Frame 8
"Active"Symbol 408 MovieClip Frame 1
"Anim"Symbol 408 MovieClip Frame 7
"Active"Symbol 414 MovieClip Frame 1
"Anim"Symbol 414 MovieClip Frame 8
"Active"Symbol 438 MovieClip Frame 1
"Anim"Symbol 438 MovieClip Frame 8
"chainShatter"Symbol 438 MovieClip Frame 68
"Unlit"Symbol 442 MovieClip Frame 1
"Lit"Symbol 442 MovieClip Frame 2
"Unlit"Symbol 446 MovieClip Frame 1
"Lit"Symbol 446 MovieClip Frame 2
"Unlit"Symbol 451 MovieClip Frame 1
"Lit"Symbol 451 MovieClip Frame 2
"Candle"Symbol 459 MovieClip Frame 1
"Finger"Symbol 459 MovieClip Frame 2
"Eyeball"Symbol 459 MovieClip Frame 3
"hand"Symbol 459 MovieClip Frame 4
"blank"Symbol 459 MovieClip Frame 5
"Base"Symbol 465 MovieClip Frame 1
"ToCenter"Symbol 465 MovieClip Frame 6
"ToLeft"Symbol 465 MovieClip Frame 59
"Active"Symbol 474 MovieClip Frame 1
"Active"Symbol 484 MovieClip Frame 1
"Anim"Symbol 484 MovieClip Frame 8
"PaintOpen"Symbol 484 MovieClip Frame 28
"SlideBack"Symbol 484 MovieClip Frame 32
"ZoomIn"Symbol 545 MovieClip Frame 4
"Active"Symbol 545 MovieClip Frame 10
"SafeOpen"Symbol 545 MovieClip Frame 18
"SafeClose"Symbol 545 MovieClip Frame 32
"ZoomOut"Symbol 545 MovieClip Frame 43
"LightIn"Symbol 556 MovieClip Frame 4
"LightOut"Symbol 556 MovieClip Frame 22
"Unlit"Symbol 574 MovieClip Frame 1
"Lit"Symbol 574 MovieClip Frame 2
"MusicOn"Symbol 599 MovieClip Frame 3
"MusicOff"Symbol 599 MovieClip Frame 12
"Unlit"Symbol 614 MovieClip Frame 1
"Lit"Symbol 614 MovieClip Frame 2
"MeltChain"Symbol 649 MovieClip Frame 1
"Scorch"Symbol 649 MovieClip Frame 2
"NonFlam"Symbol 649 MovieClip Frame 3
"Key"Symbol 649 MovieClip Frame 4
"Hot"Symbol 649 MovieClip Frame 5
"MeltChain2"Symbol 649 MovieClip Frame 6
"NonFlam2"Symbol 649 MovieClip Frame 7
"Oops"Symbol 649 MovieClip Frame 8
"CandleSafe"Symbol 649 MovieClip Frame 9
"Locked"Symbol 649 MovieClip Frame 10
"Pointing"Symbol 649 MovieClip Frame 11
"Book_high"Symbol 649 MovieClip Frame 12
"Book_low"Symbol 649 MovieClip Frame 13
"Chair1"Symbol 649 MovieClip Frame 14
"Chair2"Symbol 649 MovieClip Frame 15
"Chair3"Symbol 649 MovieClip Frame 16
"Fireplace"Symbol 649 MovieClip Frame 17
"Rug"Symbol 649 MovieClip Frame 18
"Table"Symbol 649 MovieClip Frame 19
"ScorchCost"Symbol 649 MovieClip Frame 20
"NonFlamRack"Symbol 649 MovieClip Frame 21
"Asbes"Symbol 649 MovieClip Frame 22
"TooHigh"Symbol 649 MovieClip Frame 23
"TooDark"Symbol 649 MovieClip Frame 24
"Dissolve"Symbol 667 MovieClip Frame 2
"Clank"Symbol 674 MovieClip Frame 5
"Knuckle"Symbol 674 MovieClip Frame 24
"AddInv"Symbol 674 MovieClip Frame 42
"LabraChange"Symbol 674 MovieClip Frame 56
"Pickup"Symbol 674 MovieClip Frame 66
"park"Symbol 679 MovieClip Frame 1
"park"Symbol 682 MovieClip Frame 1
"loadloop"Symbol 696 MovieClip Frame 110
"BaseL1"Symbol 697 MovieClip Frame 2
"EndL1"Symbol 697 MovieClip Frame 9
"Active"Symbol 727 MovieClip Frame 1
"Active"Symbol 775 MovieClip Frame 1
"Anim"Symbol 775 MovieClip Frame 7
"close_lid"Symbol 775 MovieClip Frame 15
"win"Symbol 775 MovieClip Frame 24
"missing"Symbol 865 MovieClip Frame 80
"shatter"Symbol 865 MovieClip Frame 87
"walldown"Symbol 929 MovieClip Frame 1
"wallup"Symbol 929 MovieClip Frame 48
"Correct"Symbol 930 MovieClip Frame 5
"CD"Symbol 930 MovieClip Frame 11
"Off"Symbol 940 MovieClip Frame 1
"On"Symbol 940 MovieClip Frame 2
"Active"Symbol 955 MovieClip Frame 1
"in"Symbol 955 MovieClip Frame 7
"out"Symbol 955 MovieClip Frame 15
"Active"Symbol 961 MovieClip Frame 1
"Tilt"Symbol 961 MovieClip Frame 8
"Down"Symbol 961 MovieClip Frame 21
"Active"Symbol 965 MovieClip Frame 1
"Tilt"Symbol 965 MovieClip Frame 8
"Down"Symbol 965 MovieClip Frame 21
"Active"Symbol 968 MovieClip Frame 1
"Tilt"Symbol 968 MovieClip Frame 8
"Down"Symbol 968 MovieClip Frame 21
"Active"Symbol 971 MovieClip Frame 1
"Tilt"Symbol 971 MovieClip Frame 8
"Down"Symbol 971 MovieClip Frame 20
"Active"Symbol 974 MovieClip Frame 1
"Tilt"Symbol 974 MovieClip Frame 8
"Down"Symbol 974 MovieClip Frame 20
"ZoomIn"Symbol 998 MovieClip Frame 3
"MusicOn"Symbol 1012 MovieClip Frame 3
"MusicOff"Symbol 1012 MovieClip Frame 12
"HotHot"Symbol 1040 MovieClip Frame 1
"TileThere"Symbol 1040 MovieClip Frame 2
"Empty"Symbol 1040 MovieClip Frame 3
"NotOn"Symbol 1040 MovieClip Frame 4
"TileCD"Symbol 1040 MovieClip Frame 5
"Gentle"Symbol 1040 MovieClip Frame 6
"NoFit"Symbol 1040 MovieClip Frame 7
"IWonder"Symbol 1040 MovieClip Frame 8
"Already"Symbol 1040 MovieClip Frame 9
"Pattern"Symbol 1040 MovieClip Frame 10
"Home1"Symbol 1040 MovieClip Frame 11
"Home2"Symbol 1040 MovieClip Frame 12
"Tight1"Symbol 1040 MovieClip Frame 13
"TooHeavy"Symbol 1040 MovieClip Frame 14
"Tight2"Symbol 1040 MovieClip Frame 15
"Clank"Symbol 1060 MovieClip Frame 5
"Knuckle"Symbol 1060 MovieClip Frame 24
"a1"Symbol 1060 MovieClip Frame 40
"a2"Symbol 1060 MovieClip Frame 60
"a3"Symbol 1060 MovieClip Frame 82
"a4"Symbol 1060 MovieClip Frame 100
"a5"Symbol 1060 MovieClip Frame 119
"AddInv"Symbol 1060 MovieClip Frame 146
"Pickup"Symbol 1060 MovieClip Frame 158
"CD_PlayerOn"Symbol 1060 MovieClip Frame 164
"loadloop"Symbol 1085 MovieClip Frame 104
"BaseL2"Symbol 1086 MovieClip Frame 2
"EndL2"Symbol 1086 MovieClip Frame 8
"Closed"Symbol 1154 MovieClip Frame 1
"OpenNoRed"Symbol 1154 MovieClip Frame 2
"OpenRed"Symbol 1154 MovieClip Frame 3
"Off"Symbol 1185 MovieClip Frame 23
"Anim_ub"Symbol 1277 MovieClip Frame 5
"Broken"Symbol 1277 MovieClip Frame 130
"b2"Symbol 1277 MovieClip Frame 137
"Anim"Symbol 1277 MovieClip Frame 144
"Anim"Symbol 1292 MovieClip Frame 5
"Broken"Symbol 1298 MovieClip Frame 6
"CaseOpen"Symbol 1298 MovieClip Frame 12
"Broken"Symbol 1319 MovieClip Frame 6
"Anim"Symbol 1319 MovieClip Frame 14
"Anim"Symbol 1346 MovieClip Frame 8
"Broken"Symbol 1352 MovieClip Frame 6
"ZoomIn"Symbol 1365 MovieClip Frame 2
"ZoomOut"Symbol 1365 MovieClip Frame 29
"ZoomIn"Symbol 1381 MovieClip Frame 2
"flip"Symbol 1381 MovieClip Frame 13
"ZoomIn"Symbol 1441 MovieClip Frame 2
"OpenPlate"Symbol 1441 MovieClip Frame 13
"Opened"Symbol 1441 MovieClip Frame 34
"ZoomIn"Symbol 1447 MovieClip Frame 2
"ZoomIn"Symbol 1452 MovieClip Frame 2
"OpenPlate"Symbol 1452 MovieClip Frame 13
"Opened"Symbol 1452 MovieClip Frame 34
"MusicOn"Symbol 1474 MovieClip Frame 3
"MusicOff"Symbol 1474 MovieClip Frame 12
"heavy"Symbol 1619 MovieClip Frame 1
"Locked"Symbol 1619 MovieClip Frame 2
"Chain"Symbol 1619 MovieClip Frame 3
"NoPower"Symbol 1619 MovieClip Frame 4
"NoFit"Symbol 1619 MovieClip Frame 5
"Welded"Symbol 1619 MovieClip Frame 6
"SealedL"Symbol 1619 MovieClip Frame 7
"SealedR"Symbol 1619 MovieClip Frame 8
"PreHist"Symbol 1619 MovieClip Frame 9
"Joust"Symbol 1619 MovieClip Frame 10
"CoolHat"Symbol 1619 MovieClip Frame 11
"Horsey"Symbol 1619 MovieClip Frame 12
"Painted"Symbol 1619 MovieClip Frame 13
"FlyGuys"Symbol 1619 MovieClip Frame 14
"OddBoot"Symbol 1619 MovieClip Frame 15
"CarefulL"Symbol 1619 MovieClip Frame 16
"CarefulR"Symbol 1619 MovieClip Frame 17
"NotToolL"Symbol 1619 MovieClip Frame 18
"NotToolR"Symbol 1619 MovieClip Frame 19
"NotToolPop"Symbol 1619 MovieClip Frame 20
"AddInv"Symbol 1633 MovieClip Frame 4
"Pickup"Symbol 1633 MovieClip Frame 16
"loadloop"Symbol 1638 MovieClip Frame 75
"BaseL3"Symbol 1639 MovieClip Frame 60
"EndL3"Symbol 1639 MovieClip Frame 67

Dynamic Text Variables

gameMC.min_scoreSymbol 24 EditableText"ww"
gameMC.gDebugSymbol 28 EditableText""
gameMC.gladderScoreSymbol 35 EditableText""
gameMC.gTotalMinSymbol 40 EditableText""
gameMC.gTotalSecSymbol 42 EditableText""
correctOrderSymbol 1065 EditableText""
debugSymbol 1067 EditableText""
TextField14Symbol 1675 EditableText"High Score Dialog Placeholder"




http://swfchan.com/3/13662/info.shtml
Created: 4/6 -2019 12:04:12 Last modified: 4/6 -2019 12:04:12 Server time: 05/11 -2024 11:25:59