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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/16422302?noj=FRM16422302-5DC" width="1" height="1"></div>

Cursor Love Bunny.swf

This is the info page for
Flash #13664

(Click the ID number above for more basic data on this flash file.)


Text
start
here

end
here

time goes here :)

text to go here

Start Again

YOU NO LOVE BUNNY

Cursor Love Bunny Good

next >

Your name please:

save my high score!

YOU WIN!!!!!

text to go here

<P ALIGN="LEFT"><FONT FACE="Arial" SIZE="12" COLOR="#0000FF"><A HREF="http://www.b3ta.com/bunnygame/scores.php">show all</A></FONT></P><P ALIGN="LEFT"><FONT FACE="Arial" SIZE="12" COLOR="#0000FF"><A HREF="http://www.b3ta.com/bunnygame/scores.php">the scores</A></FONT></P>

ActionScript [AS1/AS2]

Frame 3
gotoAndPlay (2);
Frame 4
var start_time = 0; var checkpoint_1_passed = false; var checkpoint_2_passed = false; var old_x = 0; var old_y = 0; var new_x = 0; var new_y = 0; if (piano_started) { } else { var piano3 = new Sound(); piano3.attachSound("piano3"); piano3.start(0, 100); piano_started = true; } if (_root.auto_zone.hitTest(_root._xmouse, _root._ymouse, false)) { old_x = _root._xmouse; old_y = _root._ymouse; start_time = new Date(); gotoAndPlay (6); } var i = 100;
Frame 5
gotoAndPlay (4);
Frame 6
new_x = _root._xmouse; new_y = _root._ymouse; y_dif = new_y - old_y; x_dif = new_x - old_x; dif = Math.sqrt((x_dif * x_dif) + (y_dif * y_dif)); var stop_time = new Date(); var temp_time = ((stop_time.getTime() - start_time.getTime()) / 1000); timer_text = temp_time + " seconds..."; if (25 < dif) { piano3.stop(); piano_started = false; gotoAndPlay (8); return(undefined); } old_x = new_x; old_y = new_y; if (_root.checkpoint_1.hitTest(_root._xmouse, _root._ymouse, false)) { checkpoint_1_passed = true; } if (_root.checkpoint_2.hitTest(_root._xmouse, _root._ymouse, false)) { checkpoint_2_passed = true; } if (_root.start_zone.hitTest(_root._xmouse, _root._ymouse, false)) { return(undefined); } if (_root.end_zone.hitTest(_root._xmouse, _root._ymouse, false)) { if (checkpoint_1_passed and checkpoint_2_passed) { piano3.stop(); piano_started = false; gotoAndPlay (33); } else { piano3.stop(); piano_started = false; gotoAndPlay (8); } return(undefined); } if (_root.track.hitTest(_root._xmouse, _root._ymouse, true)) { return(undefined); } piano3.stop(); piano_started = false; gotoAndPlay (8); return(undefined);
Frame 7
gotoAndPlay (6);
Frame 8
var stop_time = new Date(); var game_time = ((stop_time.getTime() - start_time.getTime()) / 1000); var percentage = Math.round(((_root._xmouse - (_root.start_zone._x + _root.start_zone._width)) / (_root.end_zone._x - (_root.start_zone._x + _root.start_zone._width))) * 100); if (100 < percentage) { percentage = 0; }
Frame 27
lose_message = ((("You took " + game_time) + " seconds to get ") + percentage) + "% of the way there :("; stop();
Frame 33
var stop_time = new Date(); var game_time = ((stop_time.getTime() - start_time.getTime()) / 1000);
Frame 54
i = i + 1; name = "mybunny" + i; _root.attachMovie("bunnyhop", name, i); obj = eval ("_root." + name); obj._visible = true; obj._x = random(400); obj._y = random(400); var scale = (random(500) + 50); obj._xscale = scale; obj._yscale = scale; obj.play();
Frame 87
gotoAndPlay (33);
Frame 88
end_timer_text = ("You took " + game_time) + " seconds!"; var l = 101; while (l < (i + 1)) { var name = ("_root.mybunny" + l); var obj = eval (name); obj.removeMovieClip(); l++; } i = 100;
Frame 98
stop();
Frame 99
_root.hiscore_inst.scoreboard_text = "loading high scores..."; var my_score = game_time; my_score = Math.round(my_score * 10000) / 10000; var a = "&"; var b = "="; var url = (((((((((("/bunnygame/save_score.php?email" + b) + email_text) + a) + "score") + b) + my_score) + a) + 3107) + b) + 1270); _root.hiscore_inst.loadVariables(url, "");
Instance of Symbol 92 MovieClip "hiscore_inst" in Frame 99
onClipEvent (data) { scoreboard_text = scoretext; }
Frame 103
stop();
Symbol 48 Button
on (press) { stopAllSounds(); var piano_started = false; gotoAndPlay (4); }
Symbol 75 Button
on (press) { gotoAndPlay (4); }
Symbol 82 Button
on (press) { gotoAndPlay (88); }
Symbol 88 Button
on (release) { if (email_text != "") { gotoAndPlay (99); } }
Symbol 95 Button
on (press) { _root.hiscore_inst.scoreboard_text.scroll = _root.hiscore_inst.scoreboard_text.scroll - 1; }
Symbol 96 Button
on (press) { _root.hiscore_inst.scoreboard_text.scroll = _root.hiscore_inst.scoreboard_text.scroll + 1; }

Library Items

Symbol 1 Sound [piano3]
Symbol 2 BitmapUsed by:3
Symbol 3 GraphicUses:2Used by:46
Symbol 4 BitmapUsed by:5
Symbol 5 GraphicUses:4Used by:46
Symbol 6 BitmapUsed by:7
Symbol 7 GraphicUses:6Used by:46
Symbol 8 BitmapUsed by:9
Symbol 9 GraphicUses:8Used by:46
Symbol 10 BitmapUsed by:11
Symbol 11 GraphicUses:10Used by:46
Symbol 12 BitmapUsed by:13
Symbol 13 GraphicUses:12Used by:46
Symbol 14 BitmapUsed by:15
Symbol 15 GraphicUses:14Used by:46
Symbol 16 BitmapUsed by:17
Symbol 17 GraphicUses:16Used by:46
Symbol 18 BitmapUsed by:19
Symbol 19 GraphicUses:18Used by:46
Symbol 20 BitmapUsed by:21
Symbol 21 GraphicUses:20Used by:46
Symbol 22 BitmapUsed by:23
Symbol 23 GraphicUses:22Used by:46
Symbol 24 BitmapUsed by:25
Symbol 25 GraphicUses:24Used by:46
Symbol 26 BitmapUsed by:27
Symbol 27 GraphicUses:26Used by:46
Symbol 28 BitmapUsed by:29
Symbol 29 GraphicUses:28Used by:46
Symbol 30 BitmapUsed by:31
Symbol 31 GraphicUses:30Used by:46
Symbol 32 BitmapUsed by:33
Symbol 33 GraphicUses:32Used by:46
Symbol 34 BitmapUsed by:35
Symbol 35 GraphicUses:34Used by:46
Symbol 36 BitmapUsed by:37
Symbol 37 GraphicUses:36Used by:46
Symbol 38 BitmapUsed by:39
Symbol 39 GraphicUses:38Used by:46
Symbol 40 BitmapUsed by:41
Symbol 41 GraphicUses:40Used by:46
Symbol 42 BitmapUsed by:43
Symbol 43 GraphicUses:42Used by:46
Symbol 44 BitmapUsed by:45
Symbol 45 GraphicUses:44Used by:46
Symbol 46 MovieClip [bunnyhop]Uses:3 5 7 9 11 13 15 17 19 21 23 25 27 29 31 33 35 37 39 41 43 45
Symbol 47 GraphicUsed by:48 66
Symbol 48 ButtonUses:47Used by:Timeline
Symbol 49 BitmapUsed by:50
Symbol 50 GraphicUses:49Used by:Timeline
Symbol 51 SoundUsed by:Timeline
Symbol 52 BitmapUsed by:53
Symbol 53 GraphicUses:52Used by:Timeline
Symbol 54 GraphicUsed by:55
Symbol 55 MovieClipUses:54Used by:Timeline
Symbol 56 GraphicUsed by:57 58
Symbol 57 MovieClipUses:56Used by:Timeline
Symbol 58 MovieClipUses:56Used by:Timeline
Symbol 59 FontUsed by:60 61 72 74 76 80 81 84 85 87 89 90 91 93
Symbol 60 TextUses:59Used by:Timeline
Symbol 61 TextUses:59Used by:Timeline
Symbol 62 BitmapUsed by:63
Symbol 63 GraphicUses:62Used by:Timeline
Symbol 64 GraphicUsed by:65
Symbol 65 MovieClipUses:64Used by:Timeline
Symbol 66 MovieClipUses:47Used by:Timeline
Symbol 67 FontUsed by:68 93
Symbol 68 EditableTextUses:67Used by:Timeline
Symbol 69 GraphicUsed by:70 82
Symbol 70 MovieClipUses:69Used by:Timeline
Symbol 71 SoundUsed by:Timeline
Symbol 72 EditableTextUses:59Used by:Timeline
Symbol 73 GraphicUsed by:75
Symbol 74 EditableTextUses:59Used by:75
Symbol 75 ButtonUses:73 74Used by:Timeline
Symbol 76 TextUses:59Used by:Timeline
Symbol 77 BitmapUsed by:78
Symbol 78 GraphicUses:77Used by:79
Symbol 79 MovieClipUses:78Used by:Timeline
Symbol 80 TextUses:59Used by:Timeline
Symbol 81 TextUses:59Used by:82
Symbol 82 ButtonUses:69 81Used by:Timeline
Symbol 83 SoundUsed by:Timeline
Symbol 84 TextUses:59Used by:Timeline
Symbol 85 EditableTextUses:59Used by:Timeline
Symbol 86 GraphicUsed by:88
Symbol 87 TextUses:59Used by:88
Symbol 88 ButtonUses:86 87Used by:Timeline
Symbol 89 TextUses:59Used by:Timeline
Symbol 90 EditableTextUses:59Used by:Timeline
Symbol 91 EditableTextUses:59Used by:92
Symbol 92 MovieClipUses:91Used by:Timeline
Symbol 93 EditableTextUses:59 67Used by:Timeline
Symbol 94 GraphicUsed by:95 96
Symbol 95 ButtonUses:94Used by:Timeline
Symbol 96 ButtonUses:94Used by:Timeline

Instance Names

"track"Frame 4Symbol 55 MovieClip
"end_zone"Frame 4Symbol 57 MovieClip
"start_zone"Frame 4Symbol 58 MovieClip
"auto_zone"Frame 4Symbol 65 MovieClip
"checkpoint_1"Frame 6Symbol 66 MovieClip
"checkpoint_2"Frame 6Symbol 66 MovieClip
"hiscore_inst"Frame 99Symbol 92 MovieClip

Special Tags

Protect (24)Timeline Frame 131 bytes "..$1$HS$nFWUJAuaIm3Vj4mGh6kO5/."
ExportAssets (56)Timeline Frame 1Symbol 1 as "piano3"
ExportAssets (56)Timeline Frame 1Symbol 46 as "bunnyhop"

Dynamic Text Variables

timer_textSymbol 68 EditableText"time goes here :)"
lose_messageSymbol 72 EditableText"text to go here"
TextField4Symbol 74 EditableText"Start Again"
email_textSymbol 85 EditableText""
end_timer_textSymbol 90 EditableText"text to go here"
scoreboard_textSymbol 91 EditableText""




http://swfchan.com/3/13664/info.shtml
Created: 4/6 -2019 12:02:30 Last modified: 4/6 -2019 12:02:30 Server time: 05/11 -2024 11:31:37