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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/16422302?noj=FRM16422302-5DC" width="1" height="1"></div>

pacman.swf

This is the info page for
Flash #13667

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Text
Loading

00000

GAME OVER

HIT 'F5' TO TRY AGAIN

ActionScript [AS1/AS2]

Frame 1
ifFrameLoaded (263) { loadVariablesNum ("http://www.jellygames.com/menucounter.php?" + random[99999], 0); gotoAndPlay (241); }
Frame 240
gotoAndPlay (1);
Frame 241
doteat = new Sound(_root); doteat.attachSound("doteat"); error = new Sound(_root); error.attachSound("error1"); introm = new Sound(_root); introm.attachSound("theme"); pacwalk = new Sound(_root); pacwalk.attachSound("pacwalk"); fruiteatsound = new Sound(_root); fruiteatsound.attachSound("fruiteatsound"); blueghostsound = new Sound(_root); blueghostsound.attachSound("blueghostsound"); ghosteatsound = new Sound(_root); ghosteatsound.attachSound("ghosteatsound"); fruitstepsound = new Sound(_root); fruitstepsound.attachSound("fruitstepsound"); bonussound = new Sound(_root); bonussound.attachSound("bonussound"); ty = 450; frank = 1;
Frame 242
setProperty("title", _y , ty); ty = ty - 3; if (150 >= ty) { ty = 150; }
Frame 243
gotoAndPlay (242);
Frame 244
if ((frank == 1) or (frank == 2)) { maze = new Array(5, 1, 1, 1, 1, 3, 0, 0, 5, 1, 1, 1, 1, 1, 1, 1, 1, 3, 0, 0, 5, 1, 1, 1, 1, 3, 2, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 2, 1, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 1, 6, 1, 10, 1, 1, 11, 1, 1, 9, 1, 1, 10, 1, 1, 10, 1, 1, 9, 1, 1, 11, 1, 1, 10, 1, 4, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 12, 21, 8, 0, 0, 6, 1, 1, 10, 1, 1, 4, 0, 0, 6, 1, 1, 10, 1, 1, 4, 0, 0, 7, 21, 13, 0, 0, 1, 0, 0, 0, 0, 0, 21, 0, 0, 0, 0, 0, 0, 0, 0, 21, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 21, 0, 0, 0, 0, 0, 0, 0, 0, 21, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 7, 21, 21, 21, 21, 21, 31, 21, 21, 21, 21, 21, 21, 21, 21, 31, 21, 21, 21, 21, 21, 8, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 21, 0, 0, 0, 0, 0, 0, 0, 0, 21, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 21, 0, 25, 21, 21, 21, 21, 23, 0, 21, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 25, 21, 21, 28, 0, 21, 0, 0, 0, 0, 21, 0, 27, 21, 21, 23, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 21, 0, 0, 21, 0, 26, 21, 21, 21, 21, 24, 0, 21, 0, 0, 21, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 21, 0, 0, 21, 0, 0, 0, 0, 0, 0, 0, 0, 21, 0, 0, 21, 0, 0, 1, 0, 0, 12, 21, 11, 21, 21, 24, 0, 0, 26, 21, 21, 30, 21, 21, 30, 21, 21, 24, 0, 0, 26, 21, 21, 11, 21, 13, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 21, 0, 0, 21, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 21, 0, 0, 21, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 7, 1, 1, 1, 1, 1, 10, 21, 21, 24, 0, 0, 26, 21, 21, 10, 1, 1, 1, 1, 1, 8, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 5, 1, 9, 1, 1, 10, 1, 1, 9, 1, 1, 10, 1, 1, 10, 1, 1, 9, 1, 1, 10, 1, 1, 9, 1, 3, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 1, 0, 0, 5, 1, 1, 4, 0, 0, 6, 1, 1, 3, 0, 0, 1, 0, 0, 0, 0, 1, 2, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 2, 1, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 1, 6, 1, 1, 1, 1, 9, 1, 1, 9, 1, 1, 1, 1, 1, 1, 1, 1, 9, 1, 1, 9, 1, 1, 1, 1, 4); } if (((frank == 3) or (frank == 4)) or (frank == 5)) { maze = new Array(12, 21, 21, 21, 21, 23, 0, 0, 5, 1, 1, 1, 1, 1, 1, 1, 1, 3, 0, 0, 25, 21, 21, 21, 21, 13, 0, 0, 0, 0, 0, 21, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 21, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 21, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 21, 0, 0, 0, 0, 0, 5, 1, 1, 1, 1, 9, 1, 1, 11, 1, 1, 3, 0, 0, 5, 1, 1, 11, 1, 1, 9, 1, 1, 1, 1, 3, 2, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 2, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 5, 1, 1, 1, 1, 8, 0, 0, 1, 0, 0, 1, 0, 0, 7, 1, 1, 1, 1, 3, 0, 0, 1, 1, 0, 0, 1, 0, 0, 0, 0, 21, 0, 0, 6, 1, 1, 4, 0, 0, 21, 0, 0, 0, 0, 1, 0, 0, 1, 1, 0, 0, 1, 0, 0, 0, 0, 21, 0, 0, 0, 0, 0, 0, 0, 0, 21, 0, 0, 0, 0, 1, 0, 0, 1, 6, 1, 1, 9, 1, 3, 0, 0, 21, 0, 0, 0, 0, 0, 0, 0, 0, 21, 0, 0, 5, 1, 9, 1, 1, 4, 0, 0, 0, 0, 0, 1, 0, 0, 27, 21, 21, 21, 21, 21, 21, 21, 21, 28, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 21, 0, 0, 0, 0, 0, 0, 0, 0, 21, 0, 0, 1, 0, 0, 0, 0, 0, 5, 1, 1, 1, 1, 8, 0, 0, 21, 0, 25, 21, 21, 21, 21, 23, 0, 21, 0, 0, 7, 1, 1, 1, 1, 3, 1, 0, 0, 0, 0, 1, 0, 0, 21, 0, 21, 0, 0, 0, 0, 21, 0, 21, 0, 0, 1, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 7, 21, 21, 28, 0, 26, 21, 21, 21, 21, 24, 0, 27, 21, 21, 8, 0, 0, 0, 0, 1, 6, 1, 3, 0, 0, 1, 0, 0, 21, 0, 0, 0, 0, 0, 0, 0, 0, 21, 0, 0, 1, 0, 0, 5, 1, 4, 0, 0, 1, 0, 0, 1, 0, 0, 26, 21, 30, 21, 21, 21, 21, 30, 21, 24, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 21, 0, 0, 0, 0, 21, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 21, 0, 0, 0, 0, 21, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 7, 1, 1, 9, 1, 1, 1, 1, 8, 0, 0, 0, 0, 7, 1, 1, 1, 1, 9, 1, 1, 8, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 12, 21, 11, 1, 1, 3, 0, 0, 5, 1, 9, 21, 21, 21, 21, 9, 1, 3, 0, 0, 5, 1, 1, 11, 21, 13, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 5, 1, 4, 0, 0, 7, 1, 1, 9, 1, 1, 3, 0, 0, 5, 1, 1, 9, 1, 1, 8, 0, 0, 6, 1, 3, 2, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 2, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 6, 1, 1, 1, 1, 9, 1, 1, 1, 1, 1, 9, 1, 1, 9, 1, 1, 1, 1, 1, 9, 1, 1, 1, 1, 4); } if ((((frank == 6) or (frank == 7)) or (frank == 8)) or (frank == 9)) { maze = new Array(5, 1, 1, 1, 1, 1, 1, 1, 3, 0, 0, 5, 1, 1, 3, 0, 0, 5, 1, 1, 1, 1, 1, 1, 1, 3, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 2, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 2, 1, 0, 0, 5, 1, 1, 10, 1, 9, 1, 1, 8, 0, 0, 7, 1, 1, 9, 1, 10, 1, 1, 3, 0, 0, 1, 1, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 6, 1, 1, 8, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 7, 1, 1, 4, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 6, 1, 10, 1, 1, 9, 1, 1, 9, 1, 1, 10, 1, 4, 0, 0, 1, 0, 0, 0, 10, 1, 1, 8, 0, 0, 0, 0, 21, 0, 0, 0, 0, 0, 0, 0, 0, 21, 0, 0, 0, 0, 7, 1, 1, 10, 1, 0, 0, 21, 0, 0, 0, 0, 21, 0, 0, 0, 0, 0, 0, 0, 0, 21, 0, 0, 0, 0, 21, 0, 0, 1, 1, 0, 0, 26, 21, 30, 21, 21, 31, 21, 21, 21, 21, 21, 21, 21, 21, 31, 21, 21, 30, 21, 24, 0, 0, 1, 1, 0, 0, 0, 0, 21, 0, 0, 21, 0, 0, 0, 0, 0, 0, 0, 0, 21, 0, 0, 21, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 21, 0, 0, 21, 0, 25, 21, 21, 21, 21, 23, 0, 21, 0, 0, 21, 0, 0, 0, 0, 1, 7, 21, 21, 30, 21, 24, 0, 0, 21, 0, 21, 0, 0, 0, 0, 21, 0, 21, 0, 0, 26, 21, 30, 21, 21, 8, 1, 0, 0, 21, 0, 0, 0, 0, 21, 0, 26, 21, 21, 21, 21, 24, 0, 21, 0, 0, 0, 0, 21, 0, 0, 1, 1, 0, 0, 21, 0, 0, 0, 0, 21, 0, 0, 0, 0, 0, 0, 0, 0, 21, 0, 0, 0, 0, 21, 0, 0, 1, 1, 0, 0, 26, 21, 30, 21, 21, 29, 21, 21, 30, 21, 21, 30, 21, 21, 29, 21, 21, 30, 21, 24, 0, 0, 1, 1, 0, 0, 0, 0, 21, 0, 0, 0, 0, 0, 21, 0, 0, 21, 0, 0, 0, 0, 0, 21, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 21, 0, 0, 0, 0, 0, 21, 0, 0, 21, 0, 0, 0, 0, 0, 21, 0, 0, 0, 0, 1, 6, 1, 10, 1, 1, 8, 0, 0, 5, 1, 1, 4, 0, 0, 6, 1, 1, 3, 0, 0, 7, 1, 1, 10, 1, 4, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 5, 1, 4, 0, 0, 7, 1, 1, 9, 1, 1, 10, 1, 1, 10, 1, 1, 9, 1, 1, 8, 0, 0, 6, 1, 3, 2, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 2, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 7, 1, 1, 1, 1, 8, 0, 0, 5, 1, 1, 4, 0, 0, 6, 1, 1, 3, 0, 0, 7, 1, 1, 1, 1, 8, 1, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 1, 6, 1, 1, 1, 1, 4, 0, 0, 6, 1, 1, 1, 1, 1, 1, 1, 1, 4, 0, 0, 6, 1, 1, 1, 1, 4); } if (((((frank == 10) or (frank == 11)) or (frank == 12)) or (frank == 13)) or (frank == 14)) { maze = new Array(5, 1, 1, 10, 1, 1, 1, 1, 10, 1, 1, 1, 1, 1, 1, 1, 1, 10, 1, 1, 1, 1, 10, 1, 1, 3, 1, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 1, 2, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 2, 1, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 5, 1, 1, 3, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 1, 1, 0, 0, 6, 1, 10, 1, 1, 8, 0, 0, 1, 0, 0, 1, 0, 0, 7, 1, 1, 10, 1, 4, 0, 0, 1, 1, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 1, 6, 1, 10, 1, 1, 4, 0, 0, 6, 1, 1, 8, 0, 0, 7, 1, 1, 4, 0, 0, 6, 1, 1, 10, 1, 4, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 21, 0, 0, 21, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 21, 0, 0, 21, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 7, 1, 1, 3, 0, 0, 25, 21, 21, 29, 21, 21, 29, 21, 21, 23, 0, 0, 5, 1, 1, 8, 0, 0, 0, 0, 21, 0, 0, 1, 0, 0, 21, 0, 0, 0, 0, 0, 0, 0, 0, 21, 0, 0, 1, 0, 0, 21, 0, 0, 12, 21, 24, 0, 0, 1, 0, 0, 21, 0, 25, 21, 21, 21, 21, 23, 0, 21, 0, 0, 1, 0, 0, 26, 21, 13, 0, 0, 0, 0, 0, 7, 21, 21, 28, 0, 27, 0, 0, 0, 0, 28, 0, 27, 21, 21, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 21, 0, 26, 21, 21, 21, 21, 24, 0, 21, 0, 0, 1, 0, 0, 0, 0, 0, 12, 21, 23, 0, 0, 1, 0, 0, 21, 0, 0, 0, 0, 0, 0, 0, 0, 21, 0, 0, 1, 0, 0, 25, 21, 13, 0, 0, 21, 0, 0, 1, 0, 0, 26, 21, 21, 30, 21, 21, 30, 21, 21, 24, 0, 0, 1, 0, 0, 21, 0, 0, 0, 0, 7, 1, 1, 8, 0, 0, 0, 0, 0, 21, 0, 0, 21, 0, 0, 0, 0, 0, 7, 1, 1, 8, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 21, 0, 0, 21, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 6, 1, 1, 10, 21, 21, 28, 0, 0, 27, 21, 21, 10, 1, 1, 4, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 21, 0, 0, 21, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 21, 0, 0, 21, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 5, 1, 9, 1, 1, 10, 1, 1, 8, 0, 0, 26, 21, 21, 24, 0, 0, 7, 1, 1, 10, 1, 1, 9, 1, 3, 1, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 1, 1, 0, 0, 5, 1, 4, 0, 0, 6, 1, 1, 10, 1, 1, 10, 1, 1, 4, 0, 0, 6, 1, 3, 0, 0, 1, 2, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 2, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 6, 1, 1, 9, 1, 1, 1, 1, 1, 1, 1, 4, 0, 0, 6, 1, 1, 1, 1, 1, 1, 1, 9, 1, 1, 4); } a = 0; ghostpatha = new Array(); ghostpathb = new Array(); ghostpathc = new Array(); ghostpathd = new Array(); dots = new Array(); nod = 0; nodd = 0;
Frame 245
b = 0; while (28 >= b) { if ((11 >= maze[a + (b * 26)]) and (maze[a + (b * 26)] >= 1)) { c = 1; if (maze[a + (b * 26)] == 2) { c = 2; } duplicateMovieClip (c, "dot" + (a + (26 * b)), 1000 + (a + (26 * b))); dots[nodd] = a + (26 * b); dots[nodd + 1] = 10 + (a * 10); dots[nodd + 2] = 10 + (b * 10); nodd = nodd + 3; nod = nod + 1; } b++; } a = a + 1; if (a >= 26) { gotoAndPlay (253); }
Frame 246
gotoAndPlay (245);
Frame 247
if (frank == 1) { duplicateMovieClip ("fruitind1", "fruit1", 4801); duplicateMovieClip ("lunch1", "lunch", 6700); pacspeed = 1.6; gspeed = pacspeed - 0.15; bluetime = 45; fstartx = new Array(1, 1, 26, 26); fstarty = new Array(8, 17, 8, 17); fendx = new Array(26, 26, 1, 1); fendy = new Array(17, 8, 17, 8); fdir = new Array(1, 1, -1, -1); fval = 100; dotseaten = 0; score = 0; extra = 10000; gsval = new Array(0, 200, 400, 600, 1600); lives = -37; setProperty(life, _x , lives); setProperty("fruitind1", _x , 263); setProperty("fruitind1", _y , 312); } if (frank == 2) { removeMovieClip("fruit1"); duplicateMovieClip ("fruitind2", "fruit1", 4801); pacspeed = 1.65; gspeed = pacspeed - 0.15; bluetime = 43; fstartx = new Array(1, 1, 26, 26); fstarty = new Array(8, 17, 8, 17); fendx = new Array(26, 26, 1, 1); fendy = new Array(17, 8, 17, 8); fdir = new Array(1, 1, -1, -1); fval = 200; setProperty("fruitind2", _x , 248); setProperty("fruitind2", _y , 312); } if (frank == 3) { removeMovieClip("fruit1"); duplicateMovieClip ("fruitind3", "fruit1", 4801); pacspeed = 1.7; gspeed = pacspeed - 0.15; bluetime = 41; fstartx = new Array(1, 1, 26, 26); fstarty = new Array(1, 23, 1, 23); fendx = new Array(26, 26, 1, 1); fendy = new Array(23, 1, 23, 1); fdir = new Array(1, 1, -1, -1); fval = 500; setProperty("fruitind3", _x , 233); setProperty("fruitind3", _y , 312); } if (frank == 4) { removeMovieClip("fruit1"); duplicateMovieClip ("fruitind4", "fruit1", 4801); pacspeed = 1.75; gspeed = pacspeed - 0.15; bluetime = 39; fstartx = new Array(1, 1, 26, 26); fstarty = new Array(1, 23, 1, 23); fendx = new Array(26, 26, 1, 1); fendy = new Array(23, 1, 23, 1); fdir = new Array(1, 1, -1, -1); fval = 700; setProperty("fruitind4", _x , 218); setProperty("fruitind4", _y , 312); } if (frank == 5) { removeMovieClip("fruit1"); duplicateMovieClip ("fruitind5", "fruit1", 4801); pacspeed = 1.8; gspeed = pacspeed - 0.15; bluetime = 37; fstartx = new Array(1, 1, 26, 26); fstarty = new Array(1, 23, 1, 23); fendx = new Array(26, 26, 1, 1); fendy = new Array(23, 1, 23, 1); fdir = new Array(1, 1, -1, -1); fval = 1000; setProperty("fruitind5", _x , 203); setProperty("fruitind5", _y , 312); } if (frank == 6) { removeMovieClip("fruit1"); duplicateMovieClip ("fruitind6", "fruit1", 4801); pacspeed = 1.85; gspeed = pacspeed - 0.15; bluetime = 35; fstartx = new Array(1, 1, 26, 26); fstarty = new Array(9, 9, 9, 9); fendx = new Array(26, 26, 1, 1); fendy = new Array(9, 9, 9, 9); fdir = new Array(1, 1, -1, -1); fval = 2000; setProperty("fruitind6", _x , 188); setProperty("fruitind6", _y , 312); } if (frank == 7) { removeMovieClip("fruit1"); duplicateMovieClip ("fruitind7", "fruit1", 4801); pacspeed = 1.9; gspeed = pacspeed - 0.15; bluetime = 33; fstartx = new Array(1, 1, 26, 26); fstarty = new Array(9, 9, 9, 9); fendx = new Array(26, 26, 1, 1); fendy = new Array(9, 9, 9, 9); fdir = new Array(1, 1, -1, -1); fval = 5000; setProperty("fruitind7", _x , 173); setProperty("fruitind7", _y , 312); } if (frank == 8) { removeMovieClip("fruit1"); pacspeed = 1.95; gspeed = pacspeed - 0.15; bluetime = 32; fstartx = new Array(1, 1, 26, 26); fstarty = new Array(9, 9, 9, 9); fendx = new Array(26, 26, 1, 1); fendy = new Array(9, 9, 9, 9); fdir = new Array(1, 1, -1, -1); a = 1; while (7 >= a) { duplicateMovieClip ("rf" + a, "rrf" + a, 6850 + a); duplicateMovieClip ("rfv" + a, "rrfv" + a, 6860 + a); a++; } rfval = new Array(0, 100, 200, 500, 700, 1000, 2000, 5000); duplicateMovieClip ("lunch1", "funch", 6870); setProperty("funch", _xscale , 200); setProperty("funch", _yscale , 200); } if (frank == 9) { removeMovieClip("fruit1"); pacspeed = 2; gspeed = pacspeed - 0.15; bluetime = 30; fstartx = new Array(1, 1, 26, 26); fstarty = new Array(9, 9, 9, 9); fendx = new Array(26, 26, 1, 1); fendy = new Array(9, 9, 9, 9); fdir = new Array(1, 1, -1, -1); } if (frank == 10) { pacspeed = 2.05; gspeed = pacspeed - 0.15; bluetime = 28; fstartx = new Array(1, 1, 26, 26); fstarty = new Array(13, 16, 13, 16); fendx = new Array(26, 26, 1, 1); fendy = new Array(13, 16, 13, 16); fdir = new Array(1, 1, -1, -1); fval = 500; } if (frank == 11) { pacspeed = 2.1; gspeed = pacspeed - 0.15; bluetime = 25; fstartx = new Array(1, 1, 26, 26); fstarty = new Array(13, 16, 13, 16); fendx = new Array(26, 26, 1, 1); fendy = new Array(13, 16, 13, 16); fdir = new Array(1, 1, -1, -1); fval = 500; } if (frank == 12) { pacspeed = 2.15; gspeed = pacspeed - 0.15; bluetime = 20; fstartx = new Array(1, 1, 26, 26); fstarty = new Array(13, 16, 13, 16); fendx = new Array(26, 26, 1, 1); fendy = new Array(13, 16, 13, 16); fdir = new Array(1, 1, -1, -1); fval = 500; } if (frank == 13) { pacspeed = 2.2; gspeed = pacspeed - 0.15; bluetime = 15; fstartx = new Array(1, 1, 26, 26); fstarty = new Array(13, 16, 13, 16); fendx = new Array(26, 26, 1, 1); fendy = new Array(13, 16, 13, 16); fdir = new Array(1, 1, -1, -1); fval = 500; } if (frank == 14) { pacspeed = 2.5; gspeed = pacspeed - 0.15; bluetime = 10; fstartx = new Array(1, 1, 26, 26); fstarty = new Array(13, 16, 13, 16); fendx = new Array(26, 26, 1, 1); fendy = new Array(13, 16, 13, 16); fdir = new Array(1, 1, -1, -1); fval = 500; dotseaten = 0; fss = 0; gscore = 1; } x = 14; y = 23; xx = 0; yy = 0; xtag = 0; ytag = 0; mult1 = 0.9 + (random(20) / 100); mult2 = 0.9 + (random(20) / 100); mult3 = 0.9 + (random(20) / 100); mult4 = 0.9 + (random(20) / 100); fm = 1; fcd = 0; timer = 0; path1 = 100; path2 = 100; path3 = 100; path4 = 100; gxa = 14; gya = 13; gxxa = -1; gyya = 0; gxb = 11; gyb = 13; gxxb = 1; gyyb = 0; gxc = 15; gyc = 13; gxxc = -1; gyyc = 0; gxd = 13; gyd = 13; gxxd = -1; gyyd = 0; gamode = 4; gbmode = 4; gcmode = 4; gdmode = 4; gac = 10; gbc = 50; gcc = 30; gdc = 40; s1 = 0; s2 = 0; s3 = 0; s4 = 0; t = 0; tx = 1; ty = 1; rev = 0; cond = 0; tt = 1; flip = 1; ross = 1; pacpathx = new Array(); pacpathy = new Array(); ghostpathf = new Array(); ghostpatha = new Array(); ghostpathb = new Array(); ghostpathc = new Array(); ghostpathd = new Array(); gxxf = 0; gxxy = 0; fruitactive = 0; fruitcall = 20; fruitcount = 0; dotseaten = 0; fss = 0; gscore = 1; dummy = 1; setProperty("frame" + frank, _y , 149);
Frame 249
ppx = (x * 10) + (t * xx); ppy = (y * 10) + (yy * t); aax = (gxa * 10) + (s1 * gxxa); aay = (gya * 10) + (s1 * gyya); bbx = ((gxb * 10) + (s2 * gxxb)) + 1; bby = (gyb * 10) + (s2 * gyyb); ccx = ((gxc * 10) + (s3 * gxxc)) - 1; ccy = (gyc * 10) + (s3 * gyyc); ddx = (gxd * 10) + (s4 * gxxd); ddy = (gyd * 10) + (s4 * gyyd); setProperty("lunch", _x , ppx); setProperty("lunch", _y , ppy); if (lunch.hitTest(aax, aay, false) == true) { if (gamode == 1) { gotoAndPlay (259); } if (gamode == 2) { gamode = 3; mult1 = 2; setProperty("bg1", _y , -200); tt = 2; ghosteatsound.start(); score = score + gsval[gscore]; gscore = gscore + 1; setProperty("gs" + (gscore - 1), _x , aax); setProperty("gs" + (gscore - 1), _y , aay); l = 0; while (10000 >= l) { dummy = dummy + 1; l++; } eaten = 0; } } if (lunch.hitTest(bbx, bby, false) == true) { if (gbmode == 1) { gotoAndPlay (259); } if (gbmode == 2) { gbmode = 3; mult2 = 2; setProperty("bg2", _y , -200); tt = 2; ghosteatsound.start(); score = score + gsval[gscore]; gscore = gscore + 1; setProperty("gs" + (gscore - 1), _x , bbx); setProperty("gs" + (gscore - 1), _y , bby); l = 0; while (10000 >= l) { dummy = dummy + 1; l++; } eaten = 0; } } if (lunch.hitTest(ccx, ccy, false) == true) { if (gcmode == 1) { gotoAndPlay (259); } if (gcmode == 2) { gcmode = 3; mult3 = 2; setProperty("bg3", _y , -200); tt = 2; ghosteatsound.start(); score = score + gsval[gscore]; gscore = gscore + 1; setProperty("gs" + (gscore - 1), _x , ccx); setProperty("gs" + (gscore - 1), _y , ccy); l = 0; while (10000 >= l) { dummy = dummy + 1; l++; } eaten = 0; } } if (lunch.hitTest(ddx, ddy, false) == true) { if (gdmode == 1) { gotoAndPlay (259); } if (gdmode == 2) { gdmode = 3; mult4 = 2; setProperty("bg4", _y , -200); tt = 2; ghosteatsound.start(); score = score + gsval[gscore]; gscore = gscore + 1; setProperty("gs" + (gscore - 1), _x , ddx); setProperty("gs" + (gscore - 1), _y , ddy); l = 0; while (10000 >= l) { dummy = dummy + 1; l++; } eaten = 0; } } eaten = eaten + 1; if (eaten == 20) { setProperty("gs1", _y , -200); setProperty("gs2", _y , -200); setProperty("gs3", _y , -200); setProperty("gs4", _y , -200); } if (tt == 1) { setProperty("p1", _x , ppx); setProperty("p1", _y , ppy); setProperty("p2", _y , -400); } if (tt == 2) { setProperty("p2", _x , ppx); setProperty("p2", _y , ppy); setProperty("p1", _y , -400); tt = 1; } setProperty("pl1", _x , (aax - 3) + gxxa); if (gyya == -1) { setProperty("pl1", _y , (aay - 3) + gyya); } else { setProperty("pl1", _y , (aay - 2) + gyya); } setProperty("pl2", _x , (bbx - 3) + gxxb); if (gyyb == -1) { setProperty("pl2", _y , (bby - 3) + gyyb); } else { setProperty("pl2", _y , (bby - 2) + gyyb); } setProperty("pl3", _x , (ccx - 3) + gxxc); if (gyyc == -1) { setProperty("pl3", _y , (ccy - 3) + gyyc); } else { setProperty("pl3", _y , (ccy - 2) + gyyc); } setProperty("pl4", _x , (ddx - 3) + gxxd); if (gyyd == -1) { setProperty("pl4", _y , (ddy - 3) + gyyd); } else { setProperty("pl4", _y , (ddy - 2) + gyyd); } if (((gamode == 1) or (gamode == 4)) or (gamode == 5)) { setProperty("g1", _x , aax); setProperty("g1", _y , aay); if (flip == 1) { setProperty("g1", _xscale , -100); } if (flip == 2) { setProperty("g1", _xscale , 100); } } if (((gbmode == 1) or (gbmode == 4)) or (gbmode == 5)) { setProperty("g2", _x , bbx); setProperty("g2", _y , bby); if (flip == 1) { setProperty("g2", _xscale , -100); } if (flip == 2) { setProperty("g2", _xscale , 100); } } if (((gcmode == 1) or (gcmode == 4)) or (gcmode == 5)) { setProperty("g3", _x , ccx); setProperty("g3", _y , ccy); if (flip == 1) { setProperty("g3", _xscale , -100); } if (flip == 2) { setProperty("g3", _xscale , 100); } } if (((gdmode == 1) or (gdmode == 4)) or (gdmode == 5)) { setProperty("g4", _x , ddx); setProperty("g4", _y , ddy); if (flip == 1) { setProperty("g4", _xscale , -100); } if (flip == 2) { setProperty("g4", _xscale , 100); } } if (gamode == 2) { setProperty("bg1", _x , aax); setProperty("bg1", _y , aay); if (flip == 1) { setProperty("bg1", _xscale , -100); } if (flip == 2) { setProperty("bg1", _xscale , 100); } } if (gbmode == 2) { setProperty("bg2", _x , bbx); setProperty("bg2", _y , bby); if (flip == 1) { setProperty("bg2", _xscale , -100); } if (flip == 2) { setProperty("bg2", _xscale , 100); } } if (gcmode == 2) { setProperty("bg3", _x , ccx); setProperty("bg3", _y , ccy); if (flip == 1) { setProperty("bg3", _xscale , -100); } if (flip == 2) { setProperty("bg3", _xscale , 100); } } if (gdmode == 2) { setProperty("bg4", _x , ddx); setProperty("bg4", _y , ddy); if (flip == 1) { setProperty("bg4", _xscale , -100); } if (flip == 2) { setProperty("bg4", _xscale , 100); } } flip = flip + 1; if (flip >= 3) { flip = 1; } if (gamode == 3) { setProperty("eg1", _x , aax); setProperty("eg1", _y , aay); } if (gbmode == 3) { setProperty("eg2", _x , bbx); setProperty("eg2", _y , bby); } if (gcmode == 3) { setProperty("eg3", _x , ccx); setProperty("eg3", _y , ccy); } if (gdmode == 3) { setProperty("eg4", _x , ddx); setProperty("eg4", _y , ddy); } t = t + pacspeed; if (t >= 10) { cond = cond - 1; t = 0; x = x + xx; y = y + yy; xq = maze[(x - 1) + (26 * (y - 1))]; if (10 >= cond) { pacwalk.start(); } if (xx == -1) { if ((((((xq == 5) or (xq == 6)) or (xq == 7)) or (xq == 25)) or (xq == 26)) or (xq == 27)) { xx = 0; } } if (xx == 1) { if ((((((xq == 3) or (xq == 4)) or (xq == 8)) or (xq == 23)) or (xq == 24)) or (xq == 28)) { xx = 0; } } if (yy == -1) { if ((((((xq == 3) or (xq == 5)) or (xq == 10)) or (xq == 23)) or (xq == 25)) or (xq == 30)) { yy = 0; } } if (yy == 1) { if ((((((xq == 4) or (xq == 6)) or (xq == 9)) or (xq == 24)) or (xq == 26)) or (xq == 29)) { yy = 0; } } if (ytag == 1) { if (((((((((((((xq == 3) or (xq == 5)) or (xq == 7)) or (xq == 8)) or (xq == 10)) or (xq == 11)) or (xq == 23)) or (xq == 25)) or (xq == 27)) or (xq == 28)) or (xq == 30)) or (xq == 31)) or (ty == -1)) { yy = 1; xx = 0; ty = 1; xtag = 0; ytag = 0; setProperty("p1", _rotation , 270); setProperty("p2", _rotation , 270); setProperty("p1", _xscale , 100); setProperty("p2", _xscale , 100); } } if (ytag == -1) { if (((((((((((((xq == 4) or (xq == 6)) or (xq == 7)) or (xq == 8)) or (xq == 9)) or (xq == 11)) or (xq == 24)) or (xq == 26)) or (xq == 27)) or (xq == 28)) or (xq == 29)) or (xq == 31)) or (ty == -1)) { yy = -1; xx = 0; ty = 1; xtag = 0; ytag = 0; setProperty("p1", _rotation , 90); setProperty("p2", _rotation , 90); setProperty("p1", _xscale , 100); setProperty("p2", _xscale , 100); } } if (xtag == -1) { if (((((((((((((xq == 3) or (xq == 4)) or (xq == 8)) or (xq == 9)) or (xq == 10)) or (xq == 11)) or (xq == 23)) or (xq == 24)) or (xq == 28)) or (xq == 29)) or (xq == 30)) or (xq == 31)) or (tx == -1)) { xx = -1; yy = 0; tx = 1; xtag = 0; ytag = 0; setProperty("p1", _rotation , 0); setProperty("p2", _rotation , 0); setProperty("p1", _xscale , 100); setProperty("p2", _xscale , 100); } } if (xtag == 1) { if (((((((((((((xq == 5) or (xq == 6)) or (xq == 7)) or (xq == 9)) or (xq == 10)) or (xq == 11)) or (xq == 25)) or (xq == 26)) or (xq == 27)) or (xq == 29)) or (xq == 30)) or (xq == 31)) or (tx == -1)) { xx = 1; yy = 0; tx = 1; xtag = 0; ytag = 0; setProperty("p1", _rotation , 0); setProperty("p2", _rotation , 0); setProperty("p1", _xscale , -100); setProperty("p2", _xscale , -100); } } if ((xq >= 1) and (11 >= xq)) { maze[(x - 1) + (26 * (y - 1))] = xq + 20; removeMovieClip("dot" + ((x - 1) + (26 * (y - 1)))); doteat.start(); tt = 2; dotseaten = dotseaten + 1; score = score + 10; } if (xq == 2) { if (gamode == 1) { gamode = 2; } if (gbmode == 1) { gbmode = 2; } if (gcmode == 1) { gcmode = 2; } if (gdmode == 1) { gdmode = 2; } setProperty("g1", _y , -200); setProperty("g2", _y , -200); setProperty("g3", _y , -200); setProperty("g4", _y , -200); path1 = path1 + 100; path2 = path2 + 100; path3 = path3 + 100; path4 = path4 + 100; blueghostsound.start(); gscore = 1; cond = bluetime; mult1 = 0.6; mult2 = 0.6; mult3 = 0.6; mult4 = 0.6; } if (tunnel3.hitTest(ppx, ppy, false) == true) { x = 1; } if (tunnel1.hitTest(ppx, ppy, false) == true) { x = 26; } if (frank >= 8) { if (funch.hitTest(lunch) == true) { setProperty("rrf" + fchoice, _y , -550); setProperty("funch", _y , -550); fruiteatsound.start(); score = score + fval; setProperty("rrfv" + fchoice, _x , gxf * 10); setProperty("rrfv" + fchoice, _y , gyf * 10); fcd = 10; fruitactive = 0; tt = 2; fruitcall = dotseaten + 30; fruitcount = fruitcount + 1; if (fruitcount == 2) { fruitcall = 0; } } if (dotseaten == fruitcall) { fruitactive = 1; pick = random(4); fchoice = 1 + random(7); fval = rfval[fchoice]; gxf = fstartx[pick]; gyf = fstarty[pick]; gxg = fendx[pick]; gyg = fendy[pick]; gyyf = 0; gxxf = fdir[pick]; fruitcall = 0; } fss = fss + 1; path = path + 1; if (fss >= 3) { fss = 0; } if ((fruitactive == 1) and (fss == 0)) { fruitstepsound.start(); gxf = gxf + gxxf; gyf = gyf + gyyf; ghostpathf[gxf + (26 * gyf)] = path; setProperty("rrf" + fchoice, _x , gxf * 10); setProperty("rrf" + fchoice, _y , gyf * 10); setProperty("funch", _x , gxf * 10); setProperty("funch", _y , gyf * 10); if ((gxf == gxg) and (gyf == gyg)) { setProperty("rrf" + fchoice, _y , -550); setProperty("funch", _y , -550); fcd = 10; fruitactive = 0; tt = 2; fruitcall = dotseaten + 30; fruitcount = fruitcount + 1; if (fruitcount == 20) { fruitcall = 0; } } xq = maze[(gxf - 1) + (26 * (gyf - 1))]; if ((((((((((((((((((xq == 3) or (xq == 4)) or (xq == 5)) or (xq == 6)) or (xq == 7)) or (xq == 8)) or (xq == 9)) or (xq == 10)) or (xq == 11)) or (xq == 23)) or (xq == 24)) or (xq == 25)) or (xq == 26)) or (xq == 27)) or (xq == 28)) or (xq == 29)) or (xq == 30)) or (xq == 31)) { gyyf = 0; gxxf = 0; xqd = ghostpathf[gxf + (26 * (gyf + 1))]; xqu = ghostpathf[gxf + (26 * (gyf - 1))]; xql = ghostpathf[(gxf - 1) + (26 * gyf)]; xqr = ghostpathf[(gxf + 1) + (26 * gyf)]; down = 0; up = 0; right = 0; left = 0; if ((((((((((((xq == 3) or (xq == 5)) or (xq == 7)) or (xq == 8)) or (xq == 10)) or (xq == 11)) or (xq == 23)) or (xq == 25)) or (xq == 27)) or (xq == 28)) or (xq == 30)) or (xq == 31)) { down = 1; } if ((((((((((((xq == 4) or (xq == 6)) or (xq == 7)) or (xq == 8)) or (xq == 9)) or (xq == 11)) or (xq == 24)) or (xq == 26)) or (xq == 27)) or (xq == 28)) or (xq == 29)) or (xq == 31)) { up = 1; } if ((((((((((((xq == 5) or (xq == 6)) or (xq == 7)) or (xq == 9)) or (xq == 10)) or (xq == 11)) or (xq == 25)) or (xq == 26)) or (xq == 27)) or (xq == 29)) or (xq == 30)) or (xq == 31)) { right = 1; } if ((((((((((((xq == 3) or (xq == 4)) or (xq == 8)) or (xq == 9)) or (xq == 10)) or (xq == 11)) or (xq == 23)) or (xq == 24)) or (xq == 28)) or (xq == 29)) or (xq == 30)) or (xq == 31)) { left = 1; } ppp = path - 14; change = 0; if ((((change == 0) and (ppp >= xqd)) and (down == 1)) and (gyf < gyg)) { gyyf = 1; gxxf = 0; change = 1; } if ((((change == 0) and (ppp >= xqu)) and (up == 1)) and (gyg < gyf)) { gyyf = -1; gxxf = 0; change = 1; } if ((((change == 0) and (ppp >= xqr)) and (right == 1)) and (gxf < gxg)) { gxxf = 1; gyyf = 0; change = 1; } if ((((change == 0) and (ppp >= xql)) and (left == 1)) and (gxg < gxf)) { gxxf = -1; gyyf = 0; change = 1; } tom = 0; if ((gxxf == 0) and (gyyf == 0)) { tom = 1; } if (tom == 1) { if (((change == 0) and (xqd < ppp)) and (down == 1)) { gyyf = 1; gxxf = 0; change = random(2); } if (((change == 0) and (xqr < ppp)) and (right == 1)) { gxxf = 1; gyyf = 0; change = random(2); } if (((change == 0) and (xqu < ppp)) and (up == 1)) { gyyf = -1; gxxf = 0; change = random(2); } if (((change == 0) and (xql < ppp)) and (left == 1)) { gxxf = -1; gyyf = 0; change = random(2); } } } } if (fcd >= 1) { fcd = fcd - 1; if (fcd == 0) { setProperty("rrfv" + fchoice, _y , -200); } } } if (7 >= frank) { if ((fruit1.hitTest(p1) == true) or (fruit1.hitTest(p2) == true)) { setProperty("fruit1", _y , -550); fruiteatsound.start(); score = score + fval; setProperty("fscore" + fval, _x , gxf * 10); setProperty("fscore" + fval, _y , gyf * 10); fcd = 10; tt = 2; fruitcall = dotseaten + 30; fruitactive = 0; fruitcount = fruitcount + 1; if (fruitcount == 2) { fruitcall = 0; } } if (dotseaten == fruitcall) { fruitactive = 1; pick = random(4); gxf = fstartx[pick]; gyf = fstarty[pick]; gxg = fendx[pick]; gyg = fendy[pick]; gyyf = 0; gxxf = fdir[pick]; fruitcall = 0; } fss = fss + 1; path = path + 1; if (fss >= 3) { fss = 0; } if ((fruitactive == 1) and (fss == 0)) { fruitstepsound.start(); gxf = gxf + gxxf; gyf = gyf + gyyf; ghostpathf[gxf + (26 * gyf)] = path; gxftest = gxf * 10; gyftest = gyf * 10; setProperty("fruit1", _x , gxftest); setProperty("fruit1", _y , gyftest); xq = maze[(gxf - 1) + (26 * (gyf - 1))]; if (tunnel3.hitTest(gxftest, gyftest, false) == true) { gxf = 1; } if (tunnel1.hitTest(gxftest, gyftest, false) == true) { gxf = 26; } if ((((((((((((((((((xq == 3) or (xq == 4)) or (xq == 5)) or (xq == 6)) or (xq == 7)) or (xq == 8)) or (xq == 9)) or (xq == 10)) or (xq == 11)) or (xq == 23)) or (xq == 24)) or (xq == 25)) or (xq == 26)) or (xq == 27)) or (xq == 28)) or (xq == 29)) or (xq == 30)) or (xq == 31)) { gyyf = 0; gxxf = 0; xqd = ghostpathf[gxf + (26 * (gyf + 1))]; xqu = ghostpathf[gxf + (26 * (gyf - 1))]; xql = ghostpathf[(gxf - 1) + (26 * gyf)]; xqr = ghostpathf[(gxf + 1) + (26 * gyf)]; down = 0; up = 0; right = 0; left = 0; if ((((((((((((xq == 3) or (xq == 5)) or (xq == 7)) or (xq == 8)) or (xq == 10)) or (xq == 11)) or (xq == 23)) or (xq == 25)) or (xq == 27)) or (xq == 28)) or (xq == 30)) or (xq == 31)) { down = 1; } if ((((((((((((xq == 4) or (xq == 6)) or (xq == 7)) or (xq == 8)) or (xq == 9)) or (xq == 11)) or (xq == 24)) or (xq == 26)) or (xq == 27)) or (xq == 28)) or (xq == 29)) or (xq == 31)) { up = 1; } if ((((((((((((xq == 5) or (xq == 6)) or (xq == 7)) or (xq == 9)) or (xq == 10)) or (xq == 11)) or (xq == 25)) or (xq == 26)) or (xq == 27)) or (xq == 29)) or (xq == 30)) or (xq == 31)) { right = 1; } if ((((((((((((xq == 3) or (xq == 4)) or (xq == 8)) or (xq == 9)) or (xq == 10)) or (xq == 11)) or (xq == 23)) or (xq == 24)) or (xq == 28)) or (xq == 29)) or (xq == 30)) or (xq == 31)) { left = 1; } ppp = path - 14; change = 0; if ((((change == 0) and (ppp >= xqd)) and (down == 1)) and (gyf < gyg)) { gyyf = 1; gxxf = 0; change = 1; } if ((((change == 0) and (ppp >= xqu)) and (up == 1)) and (gyg < gyf)) { gyyf = -1; gxxf = 0; change = 1; } if ((((change == 0) and (ppp >= xqr)) and (right == 1)) and (gxf < gxg)) { gxxf = 1; gyyf = 0; change = 1; } if ((((change == 0) and (ppp >= xql)) and (left == 1)) and (gxg < gxf)) { gxxf = -1; gyyf = 0; change = 1; } tom = 0; if ((gxxf == 0) and (gyyf == 0)) { tom = 1; } if (tom == 1) { if (((change == 0) and (xqd < ppp)) and (down == 1)) { gyyf = 1; gxxf = 0; change = random(2); } if (((change == 0) and (xqr < ppp)) and (right == 1)) { gxxf = 1; gyyf = 0; change = random(2); } if (((change == 0) and (xqu < ppp)) and (up == 1)) { gyyf = -1; gxxf = 0; change = random(2); } if (((change == 0) and (xql < ppp)) and (left == 1)) { gxxf = -1; gyyf = 0; change = random(2); } } } } if (fcd >= 1) { fcd = fcd - 1; if (fcd == 0) { setProperty("fscore" + fval, _y , -200); } } } if (score >= extra) { if (23 >= lives) { lives = lives + 20; setProperty(life, _x , lives); extra = extra + 20000; bonussound.start(); } } if (dotseaten >= nod) { setProperty("pl1", _y , -200); setProperty("pl2", _y , -200); setProperty("pl3", _y , -200); setProperty("pl4", _y , -200); setProperty("g1", _y , -200); setProperty("g2", _y , -200); setProperty("g3", _y , -200); setProperty("g4", _y , -200); setProperty("bg1", _y , -200); setProperty("bg2", _y , -200); setProperty("bg3", _y , -200); setProperty("bg4", _y , -200); setProperty("eg1", _y , -200); setProperty("eg2", _y , -200); setProperty("eg3", _y , -200); setProperty("eg4", _y , -200); setProperty("fscore" + fval, _y , -200); removeMovieClip("fruit1"); setProperty("p1", _y , -200); setProperty("p2", _y , -200); setProperty("p1", _rotation , 0); setProperty("rrf1", _y , -200); setProperty("rrf2", _y , -200); setProperty("rrf3", _y , -200); setProperty("rrf4", _y , -200); setProperty("rrf5", _y , -200); setProperty("rrf6", _y , -200); setProperty("rrf7", _y , -200); setProperty("rrfv1", _y , -200); setProperty("rrfv2", _y , -200); setProperty("rrfv3", _y , -200); setProperty("rrfv4", _y , -200); setProperty("rrfv5", _y , -200); setProperty("rrfv6", _y , -200); setProperty("rrfv7", _y , -200); frank = frank + 1; gotoAndPlay (244); } } s1 = s1 + (gspeed * mult1); s2 = s2 + (gspeed * mult2); s3 = s3 + (gspeed * mult3); s4 = s4 + (gspeed * mult4); if (s1 >= 10) { if (gamode == 1) { mult1 = 1; } if (gamode == 3) { mult1 = 2; } gxa = gxa + gxxa; gya = gya + gyya; path1 = path1 + 1; ghostpatha[gxa + (26 * gya)] = path1; s1 = 0; gac = gac - 1; xq = maze[(gxa - 1) + (26 * (gya - 1))]; if (((gxa == 12) and (gya == 11)) and (gamode == 3)) { gamode = 4; mult1 = 1; gya = 15; gac = 20 + random(20); setProperty("eg1", _y , -300); } if (tunnel3.hitTest(aax, aay, false) == true) { gxa = 1; } if (tunnel1.hitTest(aax, aay, false) == true) { gxa = 26; } if ((((((((((((((((((xq == 3) or (xq == 4)) or (xq == 5)) or (xq == 6)) or (xq == 7)) or (xq == 8)) or (xq == 9)) or (xq == 10)) or (xq == 11)) or (xq == 23)) or (xq == 24)) or (xq == 25)) or (xq == 26)) or (xq == 27)) or (xq == 28)) or (xq == 29)) or (xq == 30)) or (xq == 31)) { gyya = 0; gxxa = 0; xqd = ghostpatha[gxa + (26 * (gya + 1))]; xqu = ghostpatha[gxa + (26 * (gya - 1))]; xql = ghostpatha[(gxa - 1) + (26 * gya)]; xqr = ghostpatha[(gxa + 1) + (26 * gya)]; down = 0; up = 0; right = 0; left = 0; if ((((((((((((xq == 3) or (xq == 5)) or (xq == 7)) or (xq == 8)) or (xq == 10)) or (xq == 11)) or (xq == 23)) or (xq == 25)) or (xq == 27)) or (xq == 28)) or (xq == 30)) or (xq == 31)) { down = 1; } if ((((((((((((xq == 4) or (xq == 6)) or (xq == 7)) or (xq == 8)) or (xq == 9)) or (xq == 11)) or (xq == 24)) or (xq == 26)) or (xq == 27)) or (xq == 28)) or (xq == 29)) or (xq == 31)) { up = 1; } if ((((((((((((xq == 5) or (xq == 6)) or (xq == 7)) or (xq == 9)) or (xq == 10)) or (xq == 11)) or (xq == 25)) or (xq == 26)) or (xq == 27)) or (xq == 29)) or (xq == 30)) or (xq == 31)) { right = 1; } if ((((((((((((xq == 3) or (xq == 4)) or (xq == 8)) or (xq == 9)) or (xq == 10)) or (xq == 11)) or (xq == 23)) or (xq == 24)) or (xq == 28)) or (xq == 29)) or (xq == 30)) or (xq == 31)) { left = 1; } ppp = path1 - 14; if ((gamode == 1) or (gamode == 4)) { change = 0; if ((((change == 0) and (ppp >= xqd)) and (down == 1)) and (gya < y)) { gyya = 1; gxxa = 0; change = 1; } if ((((change == 0) and (ppp >= xqu)) and (up == 1)) and (y < gya)) { gyya = -1; gxxa = 0; change = 1; } if ((((change == 0) and (ppp >= xqr)) and (right == 1)) and (gxa < x)) { gxxa = 1; gyya = 0; change = 1; } if ((((change == 0) and (ppp >= xql)) and (left == 1)) and (x < gxa)) { gxxa = -1; gyya = 0; change = 1; } } if (gamode == 2) { change = 0; if ((((change == 0) and (ppp >= xqd)) and (down == 1)) and (y < gya)) { gyya = 1; gxxa = 0; change = 1; } if ((((change == 0) and (ppp >= xqu)) and (up == 1)) and (gya < y)) { gyya = -1; gxxa = 0; change = 1; } if ((((change == 0) and (ppp >= xqr)) and (right == 1)) and (x < gxa)) { gxxa = 1; gyya = 0; change = 1; } if ((((change == 0) and (ppp >= xql)) and (left == 1)) and (gxa < x)) { gxxa = -1; gyya = 0; change = 1; } } if (gamode == 3) { change = 0; if ((((change == 0) and (ppp >= xqd)) and (down == 1)) and (gya < 11)) { gyya = 1; gxxa = 0; change = 1; } if ((((change == 0) and (ppp >= xqr)) and (right == 1)) and (gxa < 12)) { gxxa = 1; gyya = 0; change = 1; } if ((((change == 0) and (ppp >= xqu)) and (up == 1)) and (11 < gya)) { gyya = -1; gxxa = 0; change = 1; } if ((((change == 0) and (ppp >= xql)) and (left == 1)) and (12 < gxa)) { gxxa = -1; gyya = 0; change = 1; } } tom = 0; if ((gxxa == 0) and (gyya == 0)) { tom = 1; } if (tom == 1) { if (((change == 0) and (xqd < ppp)) and (down == 1)) { gyya = 1; gxxa = 0; change = random(2); } if (((change == 0) and (xqr < ppp)) and (right == 1)) { gxxa = 1; gyya = 0; change = random(2); } if (((change == 0) and (xqu < ppp)) and (up == 1)) { gyya = -1; gxxa = 0; change = random(2); } if (((change == 0) and (xql < ppp)) and (left == 1)) { gxxa = -1; gyya = 0; change = random(2); } } } if ((((gxa == 13) and (gya == 13)) and (gamode == 4)) and (0 >= gac)) { gyya = -1; gxxa = 0; gamode = 5; } if ((gamode == 5) and (gya == 11)) { gamode = 1; gyya = 0; gxxa = -1; } } if (s2 >= 10) { if (gbmode == 1) { mult2 = 1; } if (gbmode == 3) { mult2 = 2; } gxb = gxb + gxxb; gyb = gyb + gyyb; path2 = path2 + 1; ghostpathb[gxb + (26 * gyb)] = path2; s2 = 0; gbc = gbc - 1; xq = maze[(gxb - 1) + (26 * (gyb - 1))]; if (((gxb == 12) and (gyb == 11)) and (gbmode == 3)) { gbmode = 4; mult2 = 1; gyb = 15; gbc = 20 + random(20); setProperty("eg2", _y , -300); } if (tunnel3.hitTest(bbx, bby, false) == true) { gxb = 1; } if (tunnel1.hitTest(bbx, bby, false) == true) { gxb = 26; } if ((((((((((((((((((xq == 3) or (xq == 4)) or (xq == 5)) or (xq == 6)) or (xq == 7)) or (xq == 8)) or (xq == 9)) or (xq == 10)) or (xq == 11)) or (xq == 23)) or (xq == 24)) or (xq == 25)) or (xq == 26)) or (xq == 27)) or (xq == 28)) or (xq == 29)) or (xq == 30)) or (xq == 31)) { gyyb = 0; gxxb = 0; xqd = ghostpathb[gxb + (26 * (gyb + 1))]; xqu = ghostpathb[gxb + (26 * (gyb - 1))]; xql = ghostpathb[(gxb - 1) + (26 * gyb)]; xqr = ghostpathb[(gxb + 1) + (26 * gyb)]; down = 0; up = 0; right = 0; left = 0; if ((((((((((((xq == 3) or (xq == 5)) or (xq == 7)) or (xq == 8)) or (xq == 10)) or (xq == 11)) or (xq == 23)) or (xq == 25)) or (xq == 27)) or (xq == 28)) or (xq == 30)) or (xq == 31)) { down = 1; } if ((((((((((((xq == 4) or (xq == 6)) or (xq == 7)) or (xq == 8)) or (xq == 9)) or (xq == 11)) or (xq == 24)) or (xq == 26)) or (xq == 27)) or (xq == 28)) or (xq == 29)) or (xq == 31)) { up = 1; } if ((((((((((((xq == 5) or (xq == 6)) or (xq == 7)) or (xq == 9)) or (xq == 10)) or (xq == 11)) or (xq == 25)) or (xq == 26)) or (xq == 27)) or (xq == 29)) or (xq == 30)) or (xq == 31)) { right = 1; } if ((((((((((((xq == 3) or (xq == 4)) or (xq == 8)) or (xq == 9)) or (xq == 10)) or (xq == 11)) or (xq == 23)) or (xq == 24)) or (xq == 28)) or (xq == 29)) or (xq == 30)) or (xq == 31)) { left = 1; } ppp = path2 - 14; if ((gbmode == 1) or (gbmode == 4)) { change = 0; if ((((change == 0) and (ppp >= xqd)) and (down == 1)) and ((gyb + random(10)) < y)) { gyyb = 1; gxxb = 0; change = 1; } if ((((change == 0) and (ppp >= xqu)) and (up == 1)) and (y < (gyb - random(10)))) { gyyb = -1; gxxb = 0; change = 1; } if ((((change == 0) and (ppp >= xqr)) and (right == 1)) and (gxb < x)) { gxxb = 1; gyyb = 0; change = 1; } if ((((change == 0) and (ppp >= xql)) and (left == 1)) and (x < gxb)) { gxxb = -1; gyyb = 0; change = 1; } } if (gbmode == 2) { change = 0; if ((((change == 0) and (ppp >= xqd)) and (down == 1)) and (y < gyb)) { gyyb = 1; gxxb = 0; change = 1; } if ((((change == 0) and (ppp >= xqu)) and (up == 1)) and (gyb < y)) { gyyb = -1; gxxb = 0; change = 1; } if ((((change == 0) and (ppp >= xqr)) and (right == 1)) and (x < gxb)) { gxxb = 1; gyyb = 0; change = 1; } if ((((change == 0) and (ppp >= xql)) and (left == 1)) and (gxb < x)) { gxxb = -1; gyyb = 0; change = 1; } } if (gbmode == 3) { change = 0; if ((((change == 0) and (ppp >= xqd)) and (down == 1)) and (gyb < 11)) { gyyb = 1; gxxb = 0; change = 1; } if ((((change == 0) and (ppp >= xqu)) and (up == 1)) and (11 < gyb)) { gyyb = -1; gxxb = 0; change = 1; } if ((((change == 0) and (ppp >= xqr)) and (right == 1)) and (gxb < 12)) { gxxb = 1; gyyb = 0; change = 1; } if ((((change == 0) and (ppp >= xql)) and (left == 1)) and (12 < gxb)) { gxxb = -1; gyyb = 0; change = 1; } } tom = 0; if ((gxxb == 0) and (gyyb == 0)) { tom = 1; } if (tom == 1) { if (((change == 0) and (ppp >= xqd)) and (down == 1)) { gyyb = 1; gxxb = 0; change = random(2); } if (((change == 0) and (ppp >= xqu)) and (up == 1)) { gyyb = -1; gxxb = 0; change = random(2); } if (((change == 0) and (ppp >= xqr)) and (right == 1)) { gxxb = 1; gyyb = 0; change = random(2); } if (((change == 0) and (ppp >= xql)) and (left == 1)) { gxxb = -1; gyyb = 0; change = random(2); } } } if ((((gxb == 13) and (gyb == 13)) and (gbmode == 4)) and (0 >= gbc)) { gyyb = -1; gxxb = 0; gbmode = 5; } if ((gbmode == 5) and (gyb == 11)) { gbmode = 1; gyyb = 0; gxxb = -1; } } if (s3 >= 10) { if (gcmode == 1) { mult3 = 1; } if (gcmode == 3) { mult3 = 2; } gxc = gxc + gxxc; gyc = gyc + gyyc; path3 = path3 + 1; ghostpathc[gxc + (26 * gyc)] = path3; s3 = 0; gcc = gcc - 1; xq = maze[(gxc - 1) + (26 * (gyc - 1))]; if (((gxc == 12) and (gyc == 11)) and (gcmode == 3)) { gcmode = 4; mult3 = 1; gyc = 15; gcc = 20 + random(20); setProperty("eg3", _y , -300); } if (tunnel3.hitTest(ccx, ccy, false) == true) { gxc = 1; } if (tunnel1.hitTest(ccx, ccy, false) == true) { gxc = 26; } if ((((((((((((((((((xq == 3) or (xq == 4)) or (xq == 5)) or (xq == 6)) or (xq == 7)) or (xq == 8)) or (xq == 9)) or (xq == 10)) or (xq == 11)) or (xq == 23)) or (xq == 24)) or (xq == 25)) or (xq == 26)) or (xq == 27)) or (xq == 28)) or (xq == 29)) or (xq == 30)) or (xq == 31)) { gyyc = 0; gxxc = 0; xqd = ghostpathc[gxc + (26 * (gyc + 1))]; xqu = ghostpathc[gxc + (26 * (gyc - 1))]; xql = ghostpathc[(gxc - 1) + (26 * gyc)]; xqr = ghostpathc[(gxc + 1) + (26 * gyc)]; down = 0; up = 0; right = 0; left = 0; if ((((((((((((xq == 3) or (xq == 5)) or (xq == 7)) or (xq == 8)) or (xq == 10)) or (xq == 11)) or (xq == 23)) or (xq == 25)) or (xq == 27)) or (xq == 28)) or (xq == 30)) or (xq == 31)) { down = 1; } if ((((((((((((xq == 4) or (xq == 6)) or (xq == 7)) or (xq == 8)) or (xq == 9)) or (xq == 11)) or (xq == 24)) or (xq == 26)) or (xq == 27)) or (xq == 28)) or (xq == 29)) or (xq == 31)) { up = 1; } if ((((((((((((xq == 5) or (xq == 6)) or (xq == 7)) or (xq == 9)) or (xq == 10)) or (xq == 11)) or (xq == 25)) or (xq == 26)) or (xq == 27)) or (xq == 29)) or (xq == 30)) or (xq == 31)) { right = 1; } if ((((((((((((xq == 3) or (xq == 4)) or (xq == 8)) or (xq == 9)) or (xq == 10)) or (xq == 11)) or (xq == 23)) or (xq == 24)) or (xq == 28)) or (xq == 29)) or (xq == 30)) or (xq == 31)) { left = 1; } ppp = path3 - 14; if ((gcmode == 1) or (gcmode == 4)) { change = 0; if ((((change == 0) and (ppp >= xqd)) and (down == 1)) and (gyc < y)) { gyyc = 1; gxxc = 0; change = 1; } if ((((change == 0) and (ppp >= xqu)) and (up == 1)) and (y < gyc)) { gyyc = -1; gxxc = 0; change = 1; } if ((((change == 0) and (ppp >= xqr)) and (right == 1)) and (gxc < x)) { gxxc = 1; gyyc = 0; change = 1; } if ((((change == 0) and (ppp >= xql)) and (left == 1)) and (x < gxc)) { gxxc = -1; gyyc = 0; change = 1; } } if (gcmode == 2) { change = 0; if ((((change == 0) and (ppp >= xqd)) and (down == 1)) and (y < gyc)) { gyyc = 1; gxxc = 0; change = 1; } if ((((change == 0) and (ppp >= xqu)) and (up == 1)) and (gyc < y)) { gyyc = -1; gxxc = 0; change = 1; } if ((((change == 0) and (ppp >= xqr)) and (right == 1)) and (x < gxc)) { gxxc = 1; gyyc = 0; change = 1; } if ((((change == 0) and (ppp >= xql)) and (left == 1)) and (gxc < x)) { gxxc = -1; gyyc = 0; change = 1; } } if (gcmode == 3) { change = 0; if ((((change == 0) and (ppp >= xqd)) and (down == 1)) and (gyc < 11)) { gyyc = 1; gxxc = 0; change = 1; } if ((((change == 0) and (ppp >= xqu)) and (up == 1)) and (11 < gyc)) { gyyc = -1; gxxc = 0; change = 1; } if ((((change == 0) and (ppp >= xqr)) and (right == 1)) and (gxc < 12)) { gxxc = 1; gyyc = 0; change = 1; } if ((((change == 0) and (ppp >= xql)) and (left == 1)) and (12 < gxc)) { gxxc = -1; gyyc = 0; change = 1; } } tom = 0; if ((gxxc == 0) and (gyyc == 0)) { tom = 1; } if (tom == 1) { if (((change == 0) and (ppp >= xqd)) and (down == 1)) { gyyc = 1; gxxc = 0; change = random(2); } if (((change == 0) and (ppp >= xqu)) and (up == 1)) { gyyc = -1; gxxc = 0; change = random(2); } if (((change == 0) and (ppp >= xqr)) and (right == 1)) { gxxc = 1; gyyc = 0; change = random(2); } if (((change == 0) and (ppp >= xql)) and (left == 1)) { gxxc = -1; gyyc = 0; change = random(2); } } } if ((((gxc == 13) and (gyc == 13)) and (gcmode == 4)) and (0 >= gcc)) { gyyc = -1; gxxc = 0; gcmode = 5; } if ((gcmode == 5) and (gyc == 11)) { gcmode = 1; gyyc = 0; gxxc = -1; } } if (s4 >= 10) { if (gdmode == 1) { mult4 = 1; } if (gdmode == 3) { mult4 = 2; } gxd = gxd + gxxd; gyd = gyd + gyyd; path4 = path4 + 1; ghostpathd[gxd + (26 * gyd)] = path4; s4 = 0; gdc = gdc - 1; xq = maze[(gxd - 1) + (26 * (gyd - 1))]; if (((gxd == 12) and (gyd == 11)) and (gdmode == 3)) { gdmode = 4; mult4 = 1; gyd = 15; gcd = 20 + random(20); setProperty("eg4", _y , -300); } if (tunnel3.hitTest(ddx, ddy, false) == true) { gxd = 1; } if (tunnel1.hitTest(ddx, ddy, false) == true) { gxd = 26; } if ((((((((((((((((((xq == 3) or (xq == 4)) or (xq == 5)) or (xq == 6)) or (xq == 7)) or (xq == 8)) or (xq == 9)) or (xq == 10)) or (xq == 11)) or (xq == 23)) or (xq == 24)) or (xq == 25)) or (xq == 26)) or (xq == 27)) or (xq == 28)) or (xq == 29)) or (xq == 30)) or (xq == 31)) { gyyd = 0; gxxd = 0; xqd = ghostpathd[gxd + (26 * (gyd + 1))]; xqu = ghostpathd[gxd + (26 * (gyd - 1))]; xql = ghostpathd[(gxd - 1) + (26 * gyd)]; xqr = ghostpathd[(gxd + 1) + (26 * gyd)]; down = 0; up = 0; right = 0; left = 0; if ((((((((((((xq == 3) or (xq == 5)) or (xq == 7)) or (xq == 8)) or (xq == 10)) or (xq == 11)) or (xq == 23)) or (xq == 25)) or (xq == 27)) or (xq == 28)) or (xq == 30)) or (xq == 31)) { down = 1; } if ((((((((((((xq == 4) or (xq == 6)) or (xq == 7)) or (xq == 8)) or (xq == 9)) or (xq == 11)) or (xq == 24)) or (xq == 26)) or (xq == 27)) or (xq == 28)) or (xq == 29)) or (xq == 31)) { up = 1; } if ((((((((((((xq == 5) or (xq == 6)) or (xq == 7)) or (xq == 9)) or (xq == 10)) or (xq == 11)) or (xq == 25)) or (xq == 26)) or (xq == 27)) or (xq == 29)) or (xq == 30)) or (xq == 31)) { right = 1; } if ((((((((((((xq == 3) or (xq == 4)) or (xq == 8)) or (xq == 9)) or (xq == 10)) or (xq == 11)) or (xq == 23)) or (xq == 24)) or (xq == 28)) or (xq == 29)) or (xq == 30)) or (xq == 31)) { left = 1; } ppp = path4 - 14; if ((gdmode == 1) or (gdmode == 4)) { change = 0; if ((((change == 0) and (ppp >= xqd)) and (down == 1)) and (gyd < y)) { gyyd = 1; gxxd = 0; change = 1; } if ((((change == 0) and (ppp >= xqu)) and (up == 1)) and (y < gyd)) { gyyd = -1; gxxd = 0; change = 1; } if ((((change == 0) and (ppp >= xqr)) and (right == 1)) and (gxd < x)) { gxxd = 1; gyyd = 0; change = 1; } if ((((change == 0) and (ppp >= xql)) and (left == 1)) and (x < gxd)) { gxxd = -1; gyyd = 0; change = 1; } } if (gdmode == 2) { change = 0; if ((((change == 0) and (ppp >= xqd)) and (down == 1)) and (y < gyd)) { gyyd = 1; gxxd = 0; change = 1; } if ((((change == 0) and (ppp >= xqu)) and (up == 1)) and (gyd < y)) { gyyd = -1; gxxd = 0; change = 1; } if ((((change == 0) and (ppp >= xqr)) and (right == 1)) and (x < gxd)) { gxxd = 1; gyyd = 0; change = 1; } if ((((change == 0) and (ppp >= xql)) and (left == 1)) and (gxd < x)) { gxxd = -1; gyyd = 0; change = 1; } } if (gdmode == 3) { change = 0; if ((((change == 0) and (ppp >= xqd)) and (down == 1)) and (gyd < 11)) { gyyd = 1; gxxd = 0; change = 1; } if ((((change == 0) and (ppp >= xqu)) and (up == 1)) and (11 < gyd)) { gyyd = -1; gxxd = 0; change = 1; } if ((((change == 0) and (ppp >= xqr)) and (right == 1)) and (gxd < 12)) { gxxd = 1; gyyd = 0; change = 1; } if ((((change == 0) and (ppp >= xql)) and (left == 1)) and (12 < gxd)) { gxxd = -1; gyyd = 0; change = 1; } } tom = 0; if ((gxxd == 0) and (gyyd == 0)) { tom = 1; } if (tom == 1) { if (((change == 0) and (ppp >= xqd)) and (down == 1)) { gyyd = 1; gxxd = 0; change = random(2); } if (((change == 0) and (ppp >= xqu)) and (up == 1)) { gyyd = -1; gxxd = 0; change = random(2); } if (((change == 0) and (ppp >= xqr)) and (right == 1)) { gxxd = 1; gyyd = 0; change = random(2); } if (((change == 0) and (ppp >= xql)) and (left == 1)) { gxxd = -1; gyyd = 0; change = random(2); } } } if ((((gxd == 13) and (gyd == 13)) and (gdmode == 4)) and (0 >= gdc)) { gyyd = -1; gxxd = 0; gdmode = 5; } if ((gdmode == 5) and (gyd == 11)) { gdmode = 1; gyyd = 0; gxxd = -1; } } if (cond == 1) { stopAllSounds(); cond = 0; if (mult1 == 0.6) { mult1 = 1; } if (mult2 == 0.6) { mult2 = 1; } if (mult3 == 0.6) { mult3 = 1; } if (mult4 == 0.6) { mult4 = 1; } gscore = 1; if (gamode == 2) { gamode = 1; setProperty("bg1", _x , -300); if ((((16 >= gya) and (gya >= 13)) and (gxa >= 10)) and (16 >= gxa)) { gamode = 4; } } if (gbmode == 2) { gbmode = 1; setProperty("bg2", _x , -300); if ((((16 >= gyb) and (gyb >= 13)) and (gxb >= 10)) and (16 >= gxb)) { gbmode = 4; } } if (gcmode == 2) { gcmode = 1; setProperty("bg3", _x , -300); if ((((16 >= gyc) and (gyc >= 13)) and (gxc >= 10)) and (16 >= gxc)) { gcmode = 4; } } if (gdmode == 2) { gdmode = 1; setProperty("bg4", _x , -300); if ((((16 >= gyd) and (gyd >= 13)) and (gxd >= 10)) and (16 >= gxd)) { gdmode = 4; } } } pacpathx[ross] = x; pacpathy[ross] = y; xq = maze[(x - 1) + (26 * (y - 1))]; if (((0 >= xq) and (10 < ppx)) and (ppx < 260)) { error.start(); ross = ross - 2; x = pacpathx[ross]; y = pacpathy[ross]; xx = 0; yy = 0; xtag = 0; ytag = 0; fm = 1; tx = 1; ty = 1; } else { ross = ross + 1; } if (Key.isDown(Key.UP) == true) { ytag = -1; xtag = 0; if (yy == 1) { ty = -1; } } if (Key.isDown(Key.DOWN) == true) { ytag = 1; xtag = 0; if (yy == -1) { ty = -1; } } if (Key.isDown(Key.LEFT) == true) { if (((xx == 0) and (yy == 0)) and (fm == 1)) { xx = -1; fm = 0; yy = 0; } ytag = 0; xtag = -1; if (xx == 1) { tx = -1; } } if (Key.isDown(Key.RIGHT) == true) { if (((xx == 0) and (yy == 0)) and (fm == 1)) { xx = 1; fm = 0; yy = 0; } ytag = 0; xtag = 1; if (xx == -1) { tx = -1; } }
Frame 250
gotoAndPlay (249);
Frame 253
scroll = -300; setProperty("frame" + frank, _x , 135); setProperty("frame" + frank, _y , scroll);
Frame 254
nodd = 0; a = 0; while (nod >= a) { setProperty("dot" + dots[nodd], _x , dots[nodd + 1]); setProperty("dot" + dots[nodd], _y , dots[nodd + 2] + scroll); nodd = nodd + 3; a++; } setProperty("frame" + frank, _y , scroll + 150); setProperty("frame" + (frank - 1), _y , scroll + 450); scroll = scroll + 10; if (scroll >= 10) { gotoAndPlay (247); }
Frame 255
gotoAndPlay (254);
Frame 259
rot = 0; fm = 1; xtag = 0; ytag = 0; gxa = 14; gya = 13; gxxa = -1; gyya = 0; gxb = 11; gyb = 13; gxxb = 1; gyyb = 0; gxc = 15; gyc = 13; gxxc = -1; gyyc = 0; gxd = 13; gyd = 13; gxxd = -1; gyyd = 0; gamode = 4; gbmode = 4; gcmode = 4; gdmode = 4; mult1 = 0.9 + (random(20) / 100); mult2 = 0.9 + (random(20) / 100); mult3 = 0.9 + (random(20) / 100); mult4 = 0.9 + (random(20) / 100); gac = 10; gbc = 50; gcc = 30; gdc = 40; x = 14; y = 23; xx = 0; yy = 0; if (7 >= frank) { if (fruitactive == 1) { setProperty("fruit1", _y , -550); setProperty("fscore" + fval, _y , -200); fruitcall = dotseaten + 30; fruitactive = 0; fruitcount = fruitcount + 1; if (fruitcount == 2) { fruitcall = 0; } } } if (frank >= 8) { if (fruitactive == 1) { setProperty("rrf1", _y , -200); setProperty("rrf2", _y , -200); setProperty("rrf3", _y , -200); setProperty("rrf4", _y , -200); setProperty("rrf5", _y , -200); setProperty("rrf6", _y , -200); setProperty("rrf7", _y , -200); setProperty("rrfv1", _y , -200); setProperty("rrfv2", _y , -200); setProperty("rrfv3", _y , -200); setProperty("rrfv4", _y , -200); setProperty("rrfv5", _y , -200); setProperty("rrfv6", _y , -200); setProperty("rrfv7", _y , -200); fruitcall = dotseaten + 30; fruitactive = 0; fruitcount = fruitcount + 1; if (fruitcount == 2) { fruitcall = 0; } } } setProperty("eg1", _y , -300); setProperty("eg2", _y , -300); setProperty("eg3", _y , -300); setProperty("eg4", _y , -300); setProperty("bg1", _y , -300); setProperty("bg2", _y , -300); setProperty("bg3", _y , -300); setProperty("bg4", _y , -300); lives = lives - 20; setProperty(life, _x , lives); if (-97 >= lives) { dddd = -10; gotoAndPlay (262); }
Frame 260
setProperty("p1", _rotation , rot * 90); setProperty("p2", _rotation , rot * 90); l = 0; while (2500 >= l) { dummy = dummy + 1; l++; } rot = rot + 1; if (rot >= 9) { gotoAndPlay (249); }
Frame 261
gotoAndPlay (260);
Frame 262
removeMovieClip("dot" + dddd); removeMovieClip("dot" + (dddd + 1)); removeMovieClip("dot" + (dddd + 2)); removeMovieClip("dot" + (dddd + 3)); removeMovieClip("dot" + (dddd + 4)); removeMovieClip("dot" + (dddd + 5)); removeMovieClip("dot" + (dddd + 6)); removeMovieClip("dot" + (dddd + 7)); removeMovieClip("dot" + (dddd + 8)); removeMovieClip("dot" + (dddd + 9)); removeMovieClip("dot" + (dddd + 10)); dddd = dddd + 10;
Frame 263
gotoAndPlay (262);
Symbol 12 Button
on (release) { getURL ("http://www.qksrv.net/click-1027710-5327632", "_blank"); }
Symbol 15 Button
on (release) { getURL ("http://www.qksrv.net/click-1027710-1143439"); }
Symbol 123 Button
on (release) { introm.start(); Mouse.hide(); gotoAndPlay (244); }

Library Items

Symbol 1 Sound [pacwalk]
Symbol 2 Sound [theme]
Symbol 3 Sound [ghosteatsound]
Symbol 4 Sound [fruitstepsound]
Symbol 5 Sound [fruiteatsound]
Symbol 6 Sound [doteat]
Symbol 7 Sound [error1]
Symbol 8 Sound [bonussound]
Symbol 9 Sound [blueghostsound]
Symbol 10 BitmapUsed by:11
Symbol 11 GraphicUses:10Used by:12
Symbol 12 ButtonUses:11Used by:Timeline
Symbol 13 BitmapUsed by:14
Symbol 14 GraphicUses:13Used by:15
Symbol 15 ButtonUses:14Used by:Timeline
Symbol 16 GraphicUsed by:19 20
Symbol 17 FontUsed by:18 118
Symbol 18 TextUses:17Used by:19 20
Symbol 19 MovieClipUses:16 18Used by:Timeline
Symbol 20 MovieClipUses:16 18Used by:Timeline
Symbol 21 BitmapUsed by:22
Symbol 22 GraphicUses:21Used by:23
Symbol 23 MovieClipUses:22Used by:Timeline
Symbol 24 BitmapUsed by:25
Symbol 25 GraphicUses:24Used by:26
Symbol 26 MovieClipUses:25Used by:Timeline
Symbol 27 BitmapUsed by:28
Symbol 28 GraphicUses:27Used by:29
Symbol 29 MovieClipUses:28Used by:Timeline
Symbol 30 BitmapUsed by:31
Symbol 31 GraphicUses:30Used by:32
Symbol 32 MovieClipUses:31Used by:Timeline
Symbol 33 BitmapUsed by:34
Symbol 34 GraphicUses:33Used by:35
Symbol 35 MovieClipUses:34Used by:Timeline
Symbol 36 BitmapUsed by:37
Symbol 37 GraphicUses:36Used by:38
Symbol 38 MovieClipUses:37Used by:Timeline
Symbol 39 BitmapUsed by:40
Symbol 40 GraphicUses:39Used by:41
Symbol 41 MovieClipUses:40Used by:Timeline
Symbol 42 BitmapUsed by:43
Symbol 43 GraphicUses:42Used by:44
Symbol 44 MovieClipUses:43Used by:Timeline
Symbol 45 BitmapUsed by:46
Symbol 46 GraphicUses:45Used by:47
Symbol 47 MovieClipUses:46Used by:Timeline
Symbol 48 BitmapUsed by:49
Symbol 49 GraphicUses:48Used by:50
Symbol 50 MovieClipUses:49Used by:Timeline
Symbol 51 BitmapUsed by:52
Symbol 52 GraphicUses:51Used by:53
Symbol 53 MovieClipUses:52Used by:Timeline
Symbol 54 BitmapUsed by:55
Symbol 55 GraphicUses:54Used by:56
Symbol 56 MovieClipUses:55Used by:Timeline
Symbol 57 BitmapUsed by:58
Symbol 58 GraphicUses:57Used by:59
Symbol 59 MovieClipUses:58Used by:Timeline
Symbol 60 BitmapUsed by:61
Symbol 61 GraphicUses:60Used by:62
Symbol 62 MovieClipUses:61Used by:Timeline
Symbol 63 BitmapUsed by:64
Symbol 64 GraphicUses:63Used by:65
Symbol 65 MovieClipUses:64Used by:Timeline
Symbol 66 BitmapUsed by:67
Symbol 67 GraphicUses:66Used by:68
Symbol 68 MovieClipUses:67Used by:Timeline
Symbol 69 BitmapUsed by:70
Symbol 70 GraphicUses:69Used by:71
Symbol 71 MovieClipUses:70Used by:Timeline
Symbol 72 BitmapUsed by:73
Symbol 73 GraphicUses:72Used by:74
Symbol 74 MovieClipUses:73Used by:Timeline
Symbol 75 BitmapUsed by:76
Symbol 76 GraphicUses:75Used by:77
Symbol 77 MovieClipUses:76Used by:Timeline
Symbol 78 BitmapUsed by:79
Symbol 79 GraphicUses:78Used by:80
Symbol 80 MovieClipUses:79Used by:Timeline
Symbol 81 BitmapUsed by:82
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Symbol 83 MovieClipUses:82Used by:Timeline
Symbol 84 BitmapUsed by:85
Symbol 85 GraphicUses:84Used by:86
Symbol 86 MovieClipUses:85Used by:Timeline
Symbol 87 BitmapUsed by:88
Symbol 88 GraphicUses:87Used by:89
Symbol 89 MovieClipUses:88Used by:Timeline
Symbol 90 BitmapUsed by:91
Symbol 91 GraphicUses:90Used by:92
Symbol 92 MovieClipUses:91Used by:Timeline
Symbol 93 BitmapUsed by:94
Symbol 94 GraphicUses:93Used by:95
Symbol 95 MovieClipUses:94Used by:Timeline
Symbol 96 BitmapUsed by:97
Symbol 97 GraphicUses:96Used by:98
Symbol 98 MovieClipUses:97Used by:Timeline
Symbol 99 BitmapUsed by:100
Symbol 100 GraphicUses:99Used by:101
Symbol 101 MovieClipUses:100Used by:Timeline
Symbol 102 BitmapUsed by:103
Symbol 103 GraphicUses:102Used by:104
Symbol 104 MovieClipUses:103Used by:Timeline
Symbol 105 BitmapUsed by:106
Symbol 106 GraphicUses:105Used by:107
Symbol 107 MovieClipUses:106Used by:Timeline
Symbol 108 BitmapUsed by:109
Symbol 109 GraphicUses:108Used by:110
Symbol 110 MovieClipUses:109Used by:Timeline
Symbol 111 BitmapUsed by:112
Symbol 112 GraphicUses:111Used by:113
Symbol 113 MovieClipUses:112Used by:Timeline
Symbol 114 GraphicUsed by:Timeline
Symbol 115 BitmapUsed by:116
Symbol 116 GraphicUses:115Used by:117
Symbol 117 MovieClipUses:116Used by:Timeline
Symbol 118 EditableTextUses:17Used by:Timeline
Symbol 119 BitmapUsed by:120
Symbol 120 GraphicUses:119Used by:121
Symbol 121 MovieClipUses:120Used by:Timeline
Symbol 122 GraphicUsed by:123
Symbol 123 ButtonUses:122Used by:Timeline
Symbol 124 BitmapUsed by:125
Symbol 125 GraphicUses:124Used by:126
Symbol 126 MovieClipUses:125Used by:Timeline
Symbol 127 BitmapUsed by:128
Symbol 128 GraphicUses:127Used by:129
Symbol 129 MovieClipUses:128Used by:Timeline
Symbol 130 BitmapUsed by:131
Symbol 131 GraphicUses:130Used by:132
Symbol 132 MovieClipUses:131Used by:Timeline
Symbol 133 GraphicUsed by:134
Symbol 134 MovieClipUses:133Used by:Timeline
Symbol 135 SoundUsed by:Timeline
Symbol 136 GraphicUsed by:140
Symbol 137 FontUsed by:138 139
Symbol 138 TextUses:137Used by:140
Symbol 139 TextUses:137Used by:140
Symbol 140 MovieClipUses:136 138 139Used by:Timeline

Instance Names

"frame1"Frame 241Symbol 23 MovieClip
"frame2"Frame 241Symbol 23 MovieClip
"frame3"Frame 241Symbol 26 MovieClip
"frame4"Frame 241Symbol 26 MovieClip
"frame5"Frame 241Symbol 26 MovieClip
"frame6"Frame 241Symbol 29 MovieClip
"frame7"Frame 241Symbol 29 MovieClip
"frame8"Frame 241Symbol 29 MovieClip
"frame9"Frame 241Symbol 29 MovieClip
"frame10"Frame 241Symbol 32 MovieClip
"frame11"Frame 241Symbol 32 MovieClip
"frame12"Frame 241Symbol 32 MovieClip
"frame13"Frame 241Symbol 32 MovieClip
"frame13"Frame 241Symbol 32 MovieClip
"g1"Frame 241Symbol 35 MovieClip
"g2"Frame 241Symbol 38 MovieClip
"g3"Frame 241Symbol 41 MovieClip
"g4"Frame 241Symbol 44 MovieClip
"bg1"Frame 241Symbol 47 MovieClip
"bg2"Frame 241Symbol 47 MovieClip
"bg3"Frame 241Symbol 47 MovieClip
"bg4"Frame 241Symbol 47 MovieClip
"eg1"Frame 241Symbol 50 MovieClip
"eg2"Frame 241Symbol 50 MovieClip
"eg3"Frame 241Symbol 50 MovieClip
"eg4"Frame 241Symbol 50 MovieClip
"pl1"Frame 241Symbol 53 MovieClip
"pl2"Frame 241Symbol 53 MovieClip
"pl3"Frame 241Symbol 53 MovieClip
"pl4"Frame 241Symbol 53 MovieClip
"pr1"Frame 241Symbol 53 MovieClip
"pr2"Frame 241Symbol 53 MovieClip
"pr3"Frame 241Symbol 53 MovieClip
"pr4"Frame 241Symbol 53 MovieClip
"gs1"Frame 241Symbol 56 MovieClip
"gs2"Frame 241Symbol 59 MovieClip
"gs3"Frame 241Symbol 62 MovieClip
"gs4"Frame 241Symbol 65 MovieClip
"fscore100"Frame 241Symbol 68 MovieClip
"fscore200"Frame 241Symbol 71 MovieClip
"fscore500"Frame 241Symbol 74 MovieClip
"fscore700"Frame 241Symbol 77 MovieClip
"fscore1000"Frame 241Symbol 80 MovieClip
"fscore2000"Frame 241Symbol 83 MovieClip
"fscore5000"Frame 241Symbol 86 MovieClip
"rrfv1"Frame 241Symbol 68 MovieClip
"rrfv2"Frame 241Symbol 71 MovieClip
"rrfv3"Frame 241Symbol 74 MovieClip
"rrfv4"Frame 241Symbol 77 MovieClip
"rrfv5"Frame 241Symbol 80 MovieClip
"rrfv6"Frame 241Symbol 83 MovieClip
"rrfv7"Frame 241Symbol 86 MovieClip
"rrf7"Frame 241Symbol 89 MovieClip
"rrf1"Frame 241Symbol 92 MovieClip
"rrf3"Frame 241Symbol 95 MovieClip
"rrf6"Frame 241Symbol 98 MovieClip
"rrf4"Frame 241Symbol 101 MovieClip
"rrf5"Frame 241Symbol 104 MovieClip
"rrf2"Frame 241Symbol 107 MovieClip
"p1"Frame 241Symbol 110 MovieClip
"p2"Frame 241Symbol 113 MovieClip
"life"Frame 241Symbol 117 MovieClip
"fruitind7"Frame 241Symbol 89 MovieClip
"fruitind1"Frame 241Symbol 92 MovieClip
"fruitind3"Frame 241Symbol 95 MovieClip
"fruitind6"Frame 241Symbol 98 MovieClip
"fruitind4"Frame 241Symbol 101 MovieClip
"fruitind5"Frame 241Symbol 104 MovieClip
"fruitind2"Frame 241Symbol 107 MovieClip
"tunnel1"Frame 241Symbol 121 MovieClip
"tunnel3"Frame 241Symbol 121 MovieClip
"title"Frame 242Symbol 126 MovieClip
"1"Frame 245Symbol 129 MovieClip
"2"Frame 245Symbol 132 MovieClip
"lunch1"Frame 247Symbol 134 MovieClip

Special Tags

Protect (24)Timeline Frame 131 bytes "..$1$PJ$EOc.JCsxjK.swnzUrF6xm1."
ExportAssets (56)Timeline Frame 1Symbol 1 as "pacwalk"
ExportAssets (56)Timeline Frame 1Symbol 2 as "theme"
ExportAssets (56)Timeline Frame 1Symbol 3 as "ghosteatsound"
ExportAssets (56)Timeline Frame 1Symbol 4 as "fruitstepsound"
ExportAssets (56)Timeline Frame 1Symbol 5 as "fruiteatsound"
ExportAssets (56)Timeline Frame 1Symbol 6 as "doteat"
ExportAssets (56)Timeline Frame 1Symbol 7 as "error1"
ExportAssets (56)Timeline Frame 1Symbol 8 as "bonussound"
ExportAssets (56)Timeline Frame 1Symbol 9 as "blueghostsound"

Dynamic Text Variables

scoreSymbol 118 EditableText"00000"




http://swfchan.com/3/13667/info.shtml
Created: 4/6 -2019 11:55:41 Last modified: 4/6 -2019 11:55:41 Server time: 05/11 -2024 11:25:41