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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/16422302?noj=FRM16422302-5DC" width="1" height="1"></div>

374332126.swf

This is the info page for
Flash #13669

(Click the ID number above for more basic data on this flash file.)


Text
Time

PRODUCED BY

PAUSE

click END to Quit  or press ENTER to continue

0

Level:

SCORE

0

0

MUTE SOUND

<p align="center"><font face="MicrogrammaDBolExt" size="16" color="#5c87a3" letterSpacing="2.000000" kerning="0">TOTALLYGAME.COM</font></p>

0

0

0

0

0

0

Enemies killed

Ships saved

Aim accuracy

Lives left

Levels cleared

Player statistics

-

Total Score

TORNADOS
and TYFOONS

Click the buy button below!

SHOOTING
ACTION
DROP BOMBS

MORE THAN
100 ENEMIES

WIND, SNOW
and LIGHTNING

TIMEJUMP
BETWEEN
5 TIMEPERIODS

SMALL MEDIUM
LARGE and
EXTRA LARGE
ENEMIES

3D SCENERY
FUN FOR ALL
FOR BIG
and SMALL

MOUSE
SPACEBAR
CONTINUE GAME
PAUSE GAME

GREAT FUN
SUPERB ACTION
BIG BOSSES

LAND ENEMIES
and
SEA ALIENS

ANOTHER TIME
ANOTHER PLANE
OTHER ALIENS

ARABIA,ASIA
USA,EUROPE
and more

THE REAL WORLD
IN 3D
CARTOON STYLE

FROM 1471
TO THE
FUTURE

POWER UPS
POWER UPS
and MORE
POWER UPS

EASY CONTROLS
SUPER ACTION
MASSIVE
SCENES

BUY OFFLINE VERSION

GAME OVER

Try again?

Time Jump

<p align="right"><font face="Tahoma" size="12" color="#ffff00" letterSpacing="1.000000" kerning="0"><b>You are a pilot.</b></font></p><p align="right"><font face="Tahoma" size="12" color="#ffff00" letterSpacing="1.000000" kerning="0"><b>A time fighter, fighting</b></font></p><p align="right"><font face="Tahoma" size="12" color="#ffff00" letterSpacing="1.000000" kerning="0"><b>a battle against aliens that</b></font></p><p align="right"><font face="Tahoma" size="12" color="#ffff00" letterSpacing="1.000000" kerning="0"><b>are attacking the world in the air</b></font></p><p align="right"><font face="Tahoma" size="12" color="#ffff00" letterSpacing="1.000000" kerning="0"><b>on land and in the seas.</b></font></p><p align="right"><font face="Tahoma" size="12" color="#ffff00" letterSpacing="1.000000" kerning="0"><b>A Time-portal, secretly invented by</b></font></p><p align="right"><font face="Tahoma" size="12" color="#ffff00" letterSpacing="1.000000" kerning="0"><b>the great Leonardo da Vinci, will send</b></font></p><p align="right"><font face="Tahoma" size="12" color="#ffff00" letterSpacing="1.000000" kerning="0"><b>you into the future to help fight the battle</b></font></p><p align="right"><font face="Tahoma" size="12" color="#ffff00" letterSpacing="1.000000" kerning="0"><b>in 5 different time periods.</b></font></p><p align="right"><font face="Tahoma" size="12" color="#ffff00" letterSpacing="1.000000" kerning="0"><b>Beware of the weather. For it can be </b></font></p><p align="right"><font face="Tahoma" size="12" color="#ffff00" letterSpacing="1.000000" kerning="0"><b>rough in the Snow and Lightning Rain. </b></font></p><p align="right"><font face="Tahoma" size="12" color="#ffff00" letterSpacing="1.000000" kerning="0"><b>Tornados can blow your plane out of control </b></font></p><p align="right"><font face="Tahoma" size="12" color="#ffff00" letterSpacing="1.000000" kerning="0"><b>forcing you to go the direction of the wind.</b></font></p><p align="right"><font face="Tahoma" size="12" color="#ffff00" letterSpacing="1.000000" kerning="0"><b>The greatest battle of our planet begins.</b></font></p><p align="right"><font face="Tahoma" size="12" color="#ffff00" letterSpacing="1.000000" kerning="0"><b>Make sure that you are up for the challenge!!! &nbsp;</b></font></p>

Controls:

SPACE = Drop bombs

End = Pause

LEFT MOUSE = Shoot

MOUSE TO MOVE

TIMEFIGHTER

ActionScript [AS1/AS2]

Frame 1
stop();
Frame 2
Frame 3
_root.debug_mc.onEnterFrame = function () { _root.play(); }; play();
Frame 95
function startPlay() { if (com.srs.timefighter.core.GameConfig.instance.loaded) { fscommand ("trapallkeys", true); _root._quality = "MEDIUM"; gotoAndPlay ("Game"); } } stop(); Stage.showMenu = false;
Frame 105
stop();
Frame 115
stop();
Frame 125
stop();
Symbol 4 MovieClip [trippleDroppingBomb2.swf] Frame 6
stop();
Symbol 11 MovieClip [PowerAnimation] Frame 16
stop(); this.removeMovieClip();
Symbol 14 MovieClip [Bullet] Frame 1
#initclip 63 Object.registerClass("Bullet", com.srs.timefighter.sprites.weapons.Bullet); #endinitclip
Symbol 15 MovieClip [EnemyShip] Frame 1
#initclip 59 Object.registerClass("EnemyShip", com.srs.timefighter.sprites.ships.enemies.EnemyShip); #endinitclip
Symbol 16 MovieClip [PowerUp] Frame 1
#initclip 60 Object.registerClass("PowerUp", com.srs.timefighter.sprites.power_ups.PowerUp); #endinitclip
Symbol 19 MovieClip [TimerClip] Frame 1
onEnterFrame = function () { m_txtTime.text = getTimer() / 1000; };
Symbol 21 MovieClip [Sprite] Frame 1
#initclip 61 Object.registerClass("Sprite", com.srs.timefighter.sprites.Sprite); #endinitclip
Symbol 22 MovieClip [PilotShip] Frame 1
#initclip 62 Object.registerClass("PilotShip", com.srs.timefighter.sprites.ships.PilotShip); #endinitclip
Symbol 45 MovieClip Frame 20
stop();
Symbol 46 MovieClip Frame 27
stop();
Symbol 75 MovieClip Frame 1
function clipInterval(fpSecond) { fRate = 1000 / fpSecond; frameRate = new Object(); frameRate.interval = function () { nextFrame(); }; newRate = setInterval(frameRate, "interval", fRate); } clipInterval(30);
Symbol 75 MovieClip Frame 176
_root.gotoAndPlay(2);
Symbol 76 Button
on (release) { getURL ("http://moregames.agame.com", "_blank"); }
Symbol 1888 MovieClip [__Packages.com.srs.timefighter.sprites.Sprite] Frame 0
class com.srs.timefighter.sprites.Sprite extends MovieClip { var m_bLoaded, m_mcHolder, onEnterFrame, removeMovieClip, _x, _y, _width, _height; function Sprite () { super(); } function onLoad() { init(); } function init() { m_bLoaded = false; } function load(url) { m_mcHolder.loadMovie(url); onEnterFrame = function () { if ((this.m_mcHolder.getBytesLoaded() >= this.m_mcHolder.getBytesTotal()) && (this.m_mcHolder.getBytesTotal() >= 4)) { this.m_bLoaded = true; this.childLoaded(); delete this.onEnterFrame; } }; } function childLoaded() { } function unload() { m_mcHolder.unloadMovie(); removeMovieClip(); } function move(x1, y1) { _x = x1; _y = y1; } function get x() { return(_x); } function set x(tx) { _x = tx; //return(x); } function get y() { return(_y); } function set y(ty) { _y = ty; //return(y); } function get width() { return(_width); } function get height() { return(_height); } function get loaded() { return(m_bLoaded); } }
Symbol 1889 MovieClip [__Packages.com.srs.timefighter.sprites.ships.enemies.EnemyShip] Frame 0
class com.srs.timefighter.sprites.ships.enemies.EnemyShip extends com.srs.timefighter.sprites.Sprite { var m_nShootingSpeed, m_nSpeed, m_nBulletType, m_nShootTime, active, x, m_nStrength, m_nShipType, m_bShooter, m_nMovement, m_nHDirection, m_nInitialYMovement, __get__shootingSpeed, m_nAim, __get__aim; function EnemyShip () { super(); } function onLoad() { init(); m_nShootingSpeed = 3000; } function init() { super.init(); if (m_nSpeed == undefined) { m_nSpeed = 5; } if (m_nBulletType == undefined) { m_nBulletType = com.srs.timefighter.sprites.weapons.BulletTypes.ENEMY_BULLET1; } if (m_nShootTime == undefined) { m_nShootTime = 0; } if (active == undefined) { active = true; } } function shoot() { } function draw(speed) { m_nSpeed = Math.abs(speed); x = x + speed; } function get strength() { return(m_nStrength); } function set strength(s) { m_nStrength = s; //return(strength); } function get type() { return(m_nShipType); } function set type(t) { m_nShipType = t; //return(type); } function get speed() { return(m_nSpeed); } function set speed(sp) { m_nSpeed = sp; //return(speed); } function get shooter() { return(m_bShooter); } function set shooter(s) { m_bShooter = s; //return(shooter); } function get movementType() { return(m_nMovement); } function set movementType(an) { m_nMovement = an; //return(movementType); } function get hDirection() { return(m_nHDirection); } function set hDirection(val) { m_nHDirection = val; //return(hDirection); } function get initialYMovement() { return(m_nInitialYMovement); } function set initialYMovement(val) { m_nInitialYMovement = val; //return(initialYMovement); } function set bullet(val) { m_nBulletType = val; //return(bullet); } function get bullet() { return(m_nBulletType); } function set shootingSpeed(val) { if (val == com.srs.timefighter.sprites.ships.enemies.capability.shootingType.MINIMUM) { m_nShootingSpeed = 3000; } else if (val == com.srs.timefighter.sprites.ships.enemies.capability.shootingType.MEDIUM) { m_nShootingSpeed = 2000; } if (val == com.srs.timefighter.sprites.ships.enemies.capability.shootingType.HEAVY) { m_nShootingSpeed = 1500; } else if (val == com.srs.timefighter.sprites.ships.enemies.capability.shootingType.EXTRA) { m_nShootingSpeed = 1200; } //return(__get__shootingSpeed()); } function set aim(val) { m_nAim = val; //return(__get__aim()); } }
Symbol 1890 MovieClip [__Packages.com.srs.timefighter.sprites.weapons.BulletTypes] Frame 0
class com.srs.timefighter.sprites.weapons.BulletTypes { function BulletTypes () { } static var NONE = 0; static var NORMAL = 1; static var NORMAL_ALL = 2; static var TRIPPLE = 4; static var TRIPPLE_TRIANGULAR = 3; static var TRIPPLE_TRIANGULAR_SINGLE = 5; static var BEAM = 6; static var TRIPPLE_TRIANGULAR_BEAM = 7; static var MISSILE = 11; static var ENEMY_BULLET1 = 101; static var LONG = 102; static var GREEN_BULLET = 103; static var LASER = 104; static var ROCKET = 105; static var SHORT_LASER = 106; static var SMALL_LASER = 107; }
Symbol 1891 MovieClip [__Packages.com.srs.timefighter.sprites.ships.enemies.capability.shootingType] Frame 0
class com.srs.timefighter.sprites.ships.enemies.capability.shootingType { function shootingType () { } static var NONE = 0; static var MINIMUM = 1; static var MEDIUM = 2; static var HEAVY = 3; static var EXTRA = 4; }
Symbol 1892 MovieClip [__Packages.com.srs.timefighter.sprites.power_ups.PowerUp] Frame 0
class com.srs.timefighter.sprites.power_ups.PowerUp extends com.srs.timefighter.sprites.Sprite { var m_mcHolder, attachMovie, m_nValue, _visible, m_nType, m_nTime; function PowerUp () { super(); } function onLoad() { init(); } function init() { super.init(); m_mcHolder = attachMovie("powerUp.swf", "enemy", 1); m_mcHolder.gotoAndStop(m_nValue); } function unload(playSnd) { if (playSnd == true) { _visible = false; m_mcHolder.mcSound.gotoAndPlay(2); } else { trace("unload power-up"); super.unload(); } } function childLoaded() { } function set(t, v, ti) { type = (t); value = (v); time = (((ti == undefined) ? 0 : (ti))); } function get type() { return(m_nType); } function set type(t) { m_nType = t; //return(type); } function get time() { return(m_nTime); } function set time(t) { m_nTime = t; //return(time); } function get value() { return(m_nValue); } function set value(v) { m_mcHolder.gotoAndStop(v); m_nValue = v; //return(value); } }
Symbol 1893 MovieClip [__Packages.com.srs.timefighter.sprites.ships.PilotShip] Frame 0
class com.srs.timefighter.sprites.ships.PilotShip extends com.srs.timefighter.sprites.Sprite { var bInitialized, nDrawTime, nBlinkCount, bShielded, snowyLook, m_mcHolder, _alpha, nShieldTime, attachMovie; function PilotShip () { super(); } function init() { if (bInitialized == undefined) { super.init(); bInitialized = true; nDrawTime = getTimer(); nBlinkCount = 0; bShielded = false; snowyLook = false; } } function childLoaded() { init(); m_mcHolder.snow._visible = false; } function draw() { if (m_mcHolder.snow._visible == true) { m_mcHolder.body._visible = false; m_mcHolder.snow.gotoAndStop(m_mcHolder._currentframe); } var _local2 = getTimer(); if (nBlinkCount <= 10) { if ((_local2 - nDrawTime) >= 200) { ((_alpha > 50) ? ((_alpha = 40)) : ((_alpha = 100))); nDrawTime = _local2; nBlinkCount++; } } else { _alpha = 100; } m_mcHolder.mcShield._visible = bShielded; if (bShielded) { if ((_local2 - nShieldTime) >= 15000) { bShielded = false; } else if ((_local2 - nShieldTime) >= 12000) { ((m_mcHolder.mcShield._alpha > 50) ? ((m_mcHolder.mcShield._alpha = 40)) : ((m_mcHolder.mcShield._alpha = 100))); } m_mcHolder.mcShield.gotoAndStop(m_mcHolder._currentframe); } } function setFrame(n) { m_mcHolder.gotoAndStop(n); } function getFrame() { return(m_mcHolder._currentframe); } function totalFrames() { return(m_mcHolder._totalframes); } function hit() { _alpha = 0; nBlinkCount = 0; nDrawTime = getTimer() + 2000; } function isStarting() { return(nBlinkCount < 10); } function get shielded() { return(bShielded); } function set shielded(sh) { bShielded = sh; nShieldTime = getTimer(); //return(shielded); } function load(url) { m_mcHolder = attachMovie(url, "m_mcHolder", 2); m_mcHolder.snow._visible = false; } }
Symbol 1894 MovieClip [__Packages.com.srs.timefighter.sprites.weapons.Bullet] Frame 0
class com.srs.timefighter.sprites.weapons.Bullet extends com.srs.timefighter.sprites.Sprite { var m_nSpeed, m_nBulletCount, m_nStrength, x; function Bullet () { super(); } function init() { super.init(); m_nSpeed = 14; m_nBulletCount = 1; m_nStrength = 1; } function draw() { x = x + m_nSpeed; } function unloadAt(x, y) { } function get speed() { return(m_nSpeed); } function set speed(s) { m_nSpeed = s; //return(speed); } function get count() { return(m_nBulletCount); } function get strength() { return(m_nStrength); } function set strength(val) { m_nStrength = val; //return(strength); } }
Symbol 1895 MovieClip [__Packages.com.srs.timefighter.core.Game] Frame 0
class com.srs.timefighter.core.Game extends MovieClip { var m_nState, m_nLoaded, m_arrObjects, m_arrBullets, m_arrEnemies, m_arrBombs, m_arrPowerUps, m_arrPowerUpClips, m_arrEnemyBullets, m_sndEnemyShoot, m_sndEnemyHit, m_sndBgMusic, m_sndBgSupportMusic, m_sndBullet, m_sndBonus, m_sndBoss, m_nScores, m_nLevel, m_nLives, m_nShipSaved, m_nGameTime1, m_nGameTime2, m_nGameTime, m_nShootTime, m_nBomberTime, m_nEnemyTime, m_nEnemyIndex, m_nEnemiesKilled, m_nNextPowerScore, m_bStartShooting, m_bMisGuidePilot, isShoot, m_nBulletCounter, m_nBombCounter, m_mcMessageBox, m_objLevelLoader, m_bElementsLoaded, changeGameTime, m_bPlayOnce, isTimerActive, m_mcPilotShip, attachMovie, getNextHighestDepth, m_mcTime, diff, m_nDrawTime, enem, _xmouse, _ymouse, m_bCheckLevelEnd, m_mcBg1, m_nNextEnemyTime, m_mcStats, m_nTimePeriod, gotoAndStop, m_nTotalEnemy, shipDepths, m_mcEnemies, m_mcAmmo, m_mcExplosions, m_mcPowerUps, snow, _parent, m_mcBg4, m_mcEscMessage, m_mcTimePort, createEmptyMovieClip; function Game () { super(); m_nState = com.srs.timefighter.core.GameState.INITIALIZING; m_nLoaded = false; } function onLoad() { init(); } function init() { m_arrObjects = new Array(); m_arrBullets = new Array(); m_arrEnemies = new Array(); m_arrBombs = new Array(); m_arrPowerUps = new Array(); m_arrPowerUpClips = new Array(); m_arrPowerUpClips.currentIndex = -1; m_arrEnemyBullets = new Array(); m_arrEnemyBullets.currentIndex = -1; m_sndEnemyShoot = new Sound(); m_sndEnemyHit = new Sound(); m_sndBgMusic = new Sound(); m_sndBgSupportMusic = new Sound(); m_sndBullet = new Sound(); m_sndBonus = new Sound(); m_sndBoss = new Sound(); m_sndBoss.attachSound("bossBg"); m_sndBonus.attachSound("bonusSnd"); m_sndEnemyShoot.attachSound("enemyShoot"); m_sndEnemyHit.attachSound("enemyHit"); m_nScores = com.srs.timefighter.core.GameState.SCORE; m_nLevel = com.srs.timefighter.loaders.TimePeriods.instance.currentLevel; m_nLives = com.srs.timefighter.core.GameState.LIVES_LEFT; m_nShipSaved = 0; m_nGameTime1 = 0; m_nGameTime2 = 0; m_nGameTime = 0; m_nShootTime = 0; m_nBomberTime = 0; m_nEnemyTime = 0; m_nEnemyIndex = 0; m_nEnemiesKilled = 0; m_nNextPowerScore = com.srs.timefighter.core.GameState.POWER_NUMBER * 2500; m_bStartShooting = false; m_bMisGuidePilot = false; isShoot = true; m_nBulletCounter = 0; m_nBombCounter = 0; m_mcMessageBox.hide(); m_objLevelLoader = new com.srs.timefighter.loaders.LevelLoader(); m_nLoaded = true; m_bElementsLoaded = false; changeGameTime = false; m_bPlayOnce = false; isTimerActive = false; if (com.srs.timefighter.core.GameConfig.instance.useKeyboardAsInput) { m_mcPilotShip._y = 240; m_mcPilotShip._x = 50; } m_mcMessageBox = attachMovie("MessageBox", "m_mcMessageBox", getNextHighestDepth()); } function checkLives() { if (m_nNextPowerScore < m_nScores) { com.srs.timefighter.core.GameState.POWER_NUMBER++; m_nNextPowerScore = com.srs.timefighter.core.GameState.POWER_NUMBER * 2500; addPower(com.srs.timefighter.sprites.power_ups.PowerUpType.LIFE); } } function onEnterFrame() { if (m_nLoaded) { Mouse.show(); if (m_nState == com.srs.timefighter.core.GameState.NORMAL) { m_mcTime.updateTime(); Mouse.hide(); m_nGameTime2 = getTimer(); if (changeGameTime == true) { m_nGameTime1 = (m_nGameTime1 + m_nGameTime2) - diff; changeGameTime = false; } m_nDrawTime = (m_nGameTime2 - m_nGameTime1) * 0.025; diff = m_nGameTime2; m_nGameTime1 = m_nGameTime2; m_nGameTime = m_nGameTime + (m_nDrawTime * 10); var _local21 = m_mcPilotShip.y; if (m_bMisGuidePilot) { m_mcPilotShip._x = enem.x - 200; m_mcPilotShip._y = enem.y + 100; m_mcPilotShip._alpha = 50; if (m_mcPilotShip._x > com.srs.timefighter.core.GameConfig.instance.STAGE_WIDTH) { m_mcPilotShip._alpha = 100; m_bMisGuidePilot = false; m_bPlayOnce = false; m_mcPilotShip.m_mcHolder.body._visible = true; m_mcPilotShip.m_mcHolder.struck._visible = false; m_mcPilotShip.m_mcHolder.struck.gotoAndStop(1); } } else if (!com.srs.timefighter.core.GameConfig.instance.useKeyboardAsInput) { m_mcPilotShip.draw(); if (m_mcPilotShip._alpha != 0) { var _local34 = (((_xmouse >= 2) && (_xmouse < 620)) ? (_xmouse) : (m_mcPilotShip.x)); var _local33 = (((_ymouse >= 10) && (_ymouse < 440)) ? (_ymouse) : (m_mcPilotShip.y)); var _local36 = _local33 - _local21; m_mcPilotShip.setFrame(6 + (_local36 / 2)); m_mcPilotShip.x = _local34; m_mcPilotShip.y = _local33; } } else { m_mcPilotShip.draw(); if (m_mcPilotShip._alpha != 0) { if (Key.isDown(38)) { var _local33 = m_mcPilotShip.y - (10 * m_nDrawTime); if (_local33 < 0) { _local33 = m_mcPilotShip.y; } m_mcPilotShip.y = _local33; var _local35 = m_mcPilotShip.getFrame(); if (_local35 > 1) { m_mcPilotShip.setFrame(_local35 - 1); } } else if (!Key.isDown(38)) { var _local35 = m_mcPilotShip.getFrame(); if (_local35 < 6) { m_mcPilotShip.setFrame(_local35 + 1); } } if (Key.isDown(40)) { var _local33 = m_mcPilotShip.y + (10 * m_nDrawTime); if (_local33 > 480) { _local33 = m_mcPilotShip.y; } m_mcPilotShip.y = _local33; var _local35 = m_mcPilotShip.getFrame(); if (_local35 < m_mcPilotShip.totalFrames()) { m_mcPilotShip.setFrame(_local35 + 1); } } else if (!Key.isDown(40)) { var _local35 = m_mcPilotShip.getFrame(); if (_local35 > 6) { m_mcPilotShip.setFrame(_local35 - 1); } } if (Key.isDown(37)) { var _local34 = m_mcPilotShip.x - (10 * m_nDrawTime); if (_local34 < 0) { _local34 = m_mcPilotShip.x; } m_mcPilotShip.x = _local34; } if (Key.isDown(39)) { var _local34 = m_mcPilotShip.x + (10 * m_nDrawTime); if (_local34 > 640) { _local34 = m_mcPilotShip.x; } m_mcPilotShip.x = _local34; } if (Key.isDown(17)) { if ((m_nGameTime - m_nShootTime) >= 60) { shootBullet(); m_nShootTime = m_nGameTime; } } } } var _local12 = false; var _local10 = 0; while (_local10 < com.srs.timefighter.core.GameConfig.instance.MAXIMUM_ENEMIES) { var _local2 = m_arrEnemies[_local10]; if (_local2 != undefined) { switch (Number(_local2.type)) { case com.srs.timefighter.sprites.ships.enemies.EnemyShipType.NORMAL_SHIP : _local2.draw(0); _local2.shoot(); break; case com.srs.timefighter.sprites.ships.enemies.EnemyShipType.LAND_SHIP : _local2.draw(-(6 * m_nDrawTime)); if (_local2.oldY == undefined) { _local2.oldY = _local2.y; } var _local20 = _local21 / 80; _local2.y = _local2.oldY - (4 * _local20); break; case com.srs.timefighter.sprites.ships.enemies.EnemyShipType.BOSS_SHIP : _local2.draw(-(4 * m_nDrawTime)); _local2.shoot(); break; case com.srs.timefighter.sprites.ships.enemies.EnemyShipType.BIG_SHIP : _local2.draw(); _local2.shoot(); break; case com.srs.timefighter.sprites.ships.enemies.EnemyShipType.SEA_SHIP : _local2.draw(-(4 * m_nDrawTime)); _local2.shoot(); break; case com.srs.timefighter.sprites.ships.enemies.EnemyShipType.DEACTIVATED_ENEMIES : _local2.draw(-(4 * m_nDrawTime)); break; case com.srs.timefighter.sprites.ships.enemies.EnemyShipType.TYCOON : _local2.draw(-(4 * m_nDrawTime)); break; case com.srs.timefighter.sprites.ships.enemies.EnemyShipType.LIGHTENING : _local2.draw(-(4 * m_nDrawTime)); break; case com.srs.timefighter.sprites.ships.enemies.EnemyShipType.CLOUD : _local2.draw(-(4 * m_nDrawTime)); } _local12 = false; if (_local2.hDirection >= 1) { if ((_local2.x < (-_local2.width)) || (_local2.isUnload)) { if (!_local12) { _local12 = true; } _local2.unload(); m_arrEnemies[_local10] = undefined; } } else if (_local2.x > (com.srs.timefighter.core.GameConfig.instance.STAGE_WIDTH + _local2.width)) { trace("removing enemy: " + _local2); if (!_local12) { _local12 = true; } _local2.unload(); m_arrEnemies[_local10] = undefined; } if (!m_mcPilotShip.isStarting()) { var _local18 = com.srs.timefighter.core.CollisionDetection.checkForCollision(m_mcPilotShip, m_arrEnemies[_local10], 255, this); if (((_local18 != null) && (_local2.active)) && (_local2.type != com.srs.timefighter.sprites.ships.enemies.EnemyShipType.SEA_SHIP)) { if ((_local2.hDirection >= 1) || ((_local2.hDirection <= 0) && (_local2.x > 100))) { if (_local2.type == com.srs.timefighter.sprites.ships.enemies.EnemyShipType.TYCOON) { m_bMisGuidePilot = true; if (!m_bPlayOnce) { enem = _local2; m_mcPilotShip.m_mcHolder.body._visible = false; m_mcPilotShip.m_mcHolder.struck._visible = true; m_mcPilotShip.m_mcHolder.struck.gotoAndPlay(2); m_bPlayOnce = true; } } else if (_local2.type == com.srs.timefighter.sprites.ships.enemies.EnemyShipType.CLOUD) { isShoot = false; m_mcPilotShip.m_mcHolder.snow._visible = true; startTimer(); } else if (!m_mcPilotShip.shielded) { m_mcPilotShip.hit(); com.srs.timefighter.core.GameConfig.instance.bulletType = com.srs.timefighter.core.GameConfig.instance.originalBullet; com.srs.timefighter.core.GameConfig.instance.bombType = com.srs.timefighter.core.GameConfig.instance.originalBomb; m_nLives--; addExplosion(null, "explosion_pilotship.swf", m_mcPilotShip._x, m_mcPilotShip._y); } else if (m_mcPilotShip.shielded) { checkLives(); m_nEnemiesKilled++; m_nScores = m_nScores + 10; checkLives(); m_arrEnemies[_local10].unload(); m_arrEnemies[_local10] = undefined; addExplosion(null, "explosion_pilotship.swf", m_mcPilotShip._x, m_mcPilotShip._y); trace("explosion"); } if (m_nLives <= 0) { startTimer("lost"); } } } } } else if (!_local12) { _local12 = true; } _local10++; } if (m_bCheckLevelEnd && (_local12)) { m_bCheckLevelEnd = false; var _local31 = true; for (var _local32 in m_arrEnemies) { if (m_arrEnemies[_local32] != undefined) { _local31 = false; break; } } if (_local31 && (!isTimerActive)) { startTimer("levelScore"); isTimerActive = true; } return(undefined); } var _local3 = 0; while (_local3 < com.srs.timefighter.core.GameConfig.instance.MAXIMUM_BULLETS) { var _local7 = m_arrBullets[_local3]; if (_local7 != undefined) { _local7.draw(); if (((((_local7._x > com.srs.timefighter.core.GameConfig.instance.STAGE_WIDTH) || (_local7._x < 0)) || (_local7._y > com.srs.timefighter.core.GameConfig.instance.STAGE_HEIGHT)) || (_local7._y < 0)) || (_local7.isUnload)) { _local7.unload(); m_arrBullets[_local3] = undefined; } else { _local10 = 0; while (_local10 < com.srs.timefighter.core.GameConfig.instance.MAXIMUM_ENEMIES) { if (((((m_arrEnemies[_local10] != undefined) && (m_arrEnemies[_local10].type != com.srs.timefighter.sprites.ships.enemies.EnemyShipType.SEA_SHIP)) && (m_arrEnemies[_local10].type != com.srs.timefighter.sprites.ships.enemies.EnemyShipType.TYCOON)) && (m_arrEnemies[_local10].active)) && (m_arrEnemies[_local10].isPilotBullet != false)) { if (m_arrBullets[_local3] != undefined) { var _local18 = com.srs.timefighter.core.CollisionDetection.checkForCollision(m_arrBullets[_local3], m_arrEnemies[_local10], 255, this); if (_local18 != null) { var _local14 = m_arrBullets[_local3].count; m_arrEnemies[_local10].strength = m_arrEnemies[_local10].strength - m_arrBullets[_local3].strength; if (_local14 > 1) { m_arrBullets[_local3].unloadAt(_local18.left, _local18.top); } else if (((m_arrBullets[_local3] instanceof com.srs.timefighter.sprites.weapons.FireBeam) == false) && ((m_arrBullets[_local3] instanceof com.srs.timefighter.sprites.weapons.Rocket) == false)) { m_arrBullets[_local3].unload(); m_arrBullets[_local3] = undefined; } if ((m_arrBullets[_local3].m_nBulletType == com.srs.timefighter.sprites.weapons.BulletTypes.BEAM) || (m_arrBullets[_local3].m_nBulletType == com.srs.timefighter.sprites.weapons.BulletTypes.MISSILE)) { if (m_arrBullets[_local3].strength <= m_arrEnemies[_local10].strength) { m_arrBullets[_local3].unload(); m_arrBullets[_local3] = undefined; } } if (m_arrEnemies[_local10].strength < 1) { if (m_arrEnemies[_local10].powerup) { var _local6 = Number(m_arrEnemies[_local10].powerup); if (m_arrPowerUps[_local6] == undefined) { m_arrPowerUps[_local6] = 1; } else { m_arrPowerUps[_local6]++; } if (m_arrPowerUps[_local6] >= Number(m_arrEnemies[_local10].pwtotal)) { addPower(m_arrEnemies[_local10].pwtype); } } var _local13 = Math.floor(Math.random() * 3) + 1; if (m_arrEnemies[_local10].type == com.srs.timefighter.sprites.ships.enemies.EnemyShipType.BOSS_SHIP) { var _local8 = {x:25, y:25}; m_arrEnemies[_local10].m_mcHolder.mcShip.gun1_mc.localToGlobal(_local8); addExplosion(null, "explosion4_boss.swf", _local8.x, _local8.y); var _local28; var _local27; m_arrEnemies[_local10].active = false; m_nScores = m_nScores + 10; checkLives(); m_nEnemiesKilled++; } else if (m_arrEnemies[_local10].type == com.srs.timefighter.sprites.ships.enemies.EnemyShipType.BIG_SHIP) { var _local8 = {x:50, y:50}; m_arrEnemies[_local10].m_mcHolder.mcShip.gun1.localToGlobal(_local8); addExplosion(null, ("explosion" + _local13) + ".swf", _local8.x, _local8.y); m_arrEnemies[_local10].unload(); m_arrEnemies[_local10] = undefined; } else { addExplosion(null, ("explosion" + _local13) + ".swf", m_arrEnemies[_local10]._x, m_arrEnemies[_local10]._y); m_nScores = m_nScores + 10; checkLives(); m_arrEnemies[_local10].unload(); m_nEnemiesKilled++; m_arrEnemies[_local10] = undefined; } } else { m_sndEnemyHit.start(0, 1); var _local13 = Math.floor(Math.random() * 3) + 1; if (m_arrEnemies[_local10].type == com.srs.timefighter.sprites.ships.enemies.EnemyShipType.BOSS_SHIP) { var _local8 = {x:25, y:25}; m_arrEnemies[_local10].m_mcHolder.mcShip.gun1_mc.localToGlobal(_local8); addExplosion(null, ("explosion" + _local13) + "_small.swf", _local8.x, _local8.y); } else if (m_arrEnemies[_local10].type == com.srs.timefighter.sprites.ships.enemies.EnemyShipType.BIG_SHIP) { var _local8 = {x:m_arrEnemies[_local10].m_mcHolder.mcShip.gun2._x, y:m_arrEnemies[_local10].m_mcHolder.mcShip.gun2._y}; m_arrEnemies[_local10].m_mcHolder.mcShip.gun2.localToGlobal(_local8); addExplosion(null, ("explosion" + _local13) + "_small.swf", _local8.x, _local8.y); } else { addExplosion(null, ("explosion" + _local13) + "_small.swf", m_arrEnemies[_local10]._x, m_arrEnemies[_local10]._y); } m_nScores = m_nScores + 5; checkLives(); } } } } _local10++; } } } _local3++; } _local3 = 0; while (_local3 < com.srs.timefighter.core.GameConfig.instance.MAXIMUM_ENEMYBULLETS) { var _local9 = m_arrEnemyBullets[_local3]; if (_local9 != undefined) { _local9.draw(); if ((((_local9._x > (com.srs.timefighter.core.GameConfig.instance.STAGE_WIDTH + 200)) || (_local9._x < 0)) || (_local9._y > com.srs.timefighter.core.GameConfig.instance.STAGE_HEIGHT)) || (_local9._y < 0)) { _local9.unload(); m_arrEnemyBullets[_local3] = undefined; } else if (!m_mcPilotShip.isStarting()) { var _local18 = com.srs.timefighter.core.CollisionDetection.checkForCollision(m_mcPilotShip, m_arrEnemyBullets[_local3], 0, this); if (_local18 != null) { _local9.unload(); m_arrEnemyBullets[_local3] = undefined; if (!m_mcPilotShip.shielded) { m_mcPilotShip.hit(); com.srs.timefighter.core.GameConfig.instance.bulletType = com.srs.timefighter.core.GameConfig.instance.originalBullet; com.srs.timefighter.core.GameConfig.instance.bombType = com.srs.timefighter.core.GameConfig.instance.originalBomb; m_nLives--; } addExplosion(null, "explosion_pilotship.swf", m_mcPilotShip._x, m_mcPilotShip._y); m_nScores = m_nScores + 15; checkLives(); if (m_nLives <= 0) { showResultScreen("lost"); } } } } _local3++; } _local3 = 0; while (_local3 < com.srs.timefighter.core.GameConfig.instance.MAXIMUM_BOMBS) { var _local11 = m_arrBombs[_local3]; if (_local11 != undefined) { _local11.draw(); if ((((_local11._x > com.srs.timefighter.core.GameConfig.instance.STAGE_WIDTH) || (_local11._x < 0)) || (_local11._y > (com.srs.timefighter.core.GameConfig.instance.STAGE_HEIGHT - 50))) || (_local11._y < 0)) { var _local18 = com.srs.timefighter.core.CollisionDetection.checkForCollision(m_arrBombs[_local3], m_mcBg1, 255, this); if (_local18 != null) { addExplosion(null, "explosion_land.swf", m_arrBombs[_local3]._x, m_arrBombs[_local3]._y); m_arrBombs[_local3].unload(); m_arrBombs[_local3] = undefined; } else { addExplosion(null, "explosion_water.swf", m_arrBombs[_local3]._x, m_arrBombs[_local3]._y); m_arrBombs[_local3].unload(); m_arrBombs[_local3] = undefined; } _local11.unload(); m_arrBombs[_local3] = undefined; } else { _local10 = 0; while (_local10 < com.srs.timefighter.core.GameConfig.instance.MAXIMUM_ENEMIES) { if (((m_arrEnemies[_local10] != undefined) && (m_arrEnemies[_local10].active)) && (m_arrEnemies[_local10].isPilotBullet != false)) { if (m_arrBombs[_local3] != undefined) { var _local18 = com.srs.timefighter.core.CollisionDetection.checkForCollision(m_arrBombs[_local3], m_arrEnemies[_local10], 255, this); if (_local18 != null) { m_arrEnemies[_local10].strength = m_arrEnemies[_local10].strength - m_arrBombs[_local3].strength; if (m_arrBombs[_local3].type == com.srs.timefighter.sprites.weapons.BombTypes.TRIPPLE_DROPPING_BOMB) { m_arrBombs[_local3].unloadAt(_local18.left, _local18.top); } else { m_arrBombs[_local3].unload(); m_arrBombs[_local3] = undefined; } if (m_arrEnemies[_local10].strength <= 0) { if (m_arrEnemies[_local10].powerup) { var _local6 = Number(m_arrEnemies[_local10].powerup); if (m_arrPowerUps[_local6] == undefined) { m_arrPowerUps[_local6] = 1; } else { m_arrPowerUps[_local6]++; } if (m_arrPowerUps[_local6] >= Number(m_arrEnemies[_local10].pwtotal)) { addPower(m_arrEnemies[_local10].pwtype); } } var _local13 = Math.floor(Math.random() * 3) + 1; if (m_arrEnemies[_local10].type == com.srs.timefighter.sprites.ships.enemies.EnemyShipType.BOSS_SHIP) { var _local8 = {x:25, y:25}; m_arrEnemies[_local10].m_mcHolder.mcShip.gun1_mc.localToGlobal(_local8); addExplosion(null, "explosion4_boss.swf", _local8.x, _local8.y); m_arrEnemies[_local10].active = false; m_nScores = m_nScores + 10; checkLives(); m_nEnemiesKilled++; } else if (m_arrEnemies[_local10].type == com.srs.timefighter.sprites.ships.enemies.EnemyShipType.BIG_SHIP) { var _local8 = {x:m_arrEnemies[_local10].m_mcHolder.mcShip.gun1._x, y:m_arrEnemies[_local10].m_mcHolder.mcShip.gun1._y}; m_arrEnemies[_local10].m_mcHolder.mcShip.gun1.localToGlobal(_local8); addExplosion(null, ("explosion" + _local13) + ".swf", _local8.x, _local8.y); } else { addExplosion(null, ("explosion" + _local13) + ".swf", m_arrEnemies[_local10]._x, m_arrEnemies[_local10]._y); } m_nScores = m_nScores + 10; checkLives(); if (m_arrEnemies[_local10].type == com.srs.timefighter.sprites.ships.enemies.EnemyShipType.SEA_SHIP) { m_nShipSaved++; m_nEnemiesKilled++; m_arrEnemies[_local10].m_mcHolder.gotoAndStop(3); m_arrEnemies[_local10].active = false; m_sndBonus.start(0, 1); m_nScores = m_nScores + 40; } else if ((m_arrEnemies[_local10].type != 6) && (m_arrEnemies[_local10].type != 4)) { m_nEnemiesKilled++; m_arrEnemies[_local10].unload(); m_arrEnemies[_local10] = undefined; } } else { var _local13 = Math.floor(Math.random() * 3) + 1; if (m_arrEnemies[_local10].type == com.srs.timefighter.sprites.ships.enemies.EnemyShipType.BIG_SHIP) { var _local8 = {x:m_arrEnemies[_local10].m_mcHolder.mcShip.gun1._x, y:m_arrEnemies[_local10].m_mcHolder.mcShip.gun1._y}; m_arrEnemies[_local10].m_mcHolder.mcShip.gun1.localToGlobal(_local8); addExplosion(null, ("explosion" + _local13) + "_small.swf", _local8.x, _local8.y); } else if (m_arrEnemies[_local10].type == com.srs.timefighter.sprites.ships.enemies.EnemyShipType.BOSS_SHIP) { var _local8 = {x:25, y:25}; m_arrEnemies[_local10].m_mcHolder.mcShip.gun1_mc.localToGlobal(_local8); addExplosion(null, ("explosion" + _local13) + ".swf", _local8.x, _local8.y); m_nScores = m_nScores + 10; checkLives(); } else { _local13 = Math.floor(Math.random() * 3) + 1; addExplosion(null, ("explosion" + _local13) + ".swf", m_arrEnemies[_local10]._x, m_arrEnemies[_local10]._y); } m_nScores = m_nScores + 10; checkLives(); } } } } _local10++; } } } _local3++; } var _local39 = m_mcBg1.x; var _local40 = m_mcBg1.width; _local10 = 1; while (_local10 <= 4) { var _local15 = this["m_mcBg" + _local10]; _local15.x = _local15.x - (((5 - _local10) * 1.5) * m_nDrawTime); var _local20 = _local21 / 80; _local15.y = (_local10 - 5) * _local20; _local15.draw(); _local10++; } if ((m_nGameTime - m_nEnemyTime) >= m_nNextEnemyTime) { addEnemy(); m_nEnemyTime = m_nGameTime; } _local10 = 0; while (_local10 < com.srs.timefighter.core.GameConfig.instance.MAXIMUM_POWERUPS) { var _local4 = m_arrPowerUpClips[_local10]; _local4._x = _local4._x - (11 * m_nDrawTime); if (_local4._x < 0) { _local4.unload(); m_arrPowerUpClips[_local10] = undefined; } var _local18 = com.srs.timefighter.core.CollisionDetection.checkForCollision(m_mcPilotShip, m_arrPowerUpClips[_local10], 255, this); if ((_local18 != null) && (m_mcPilotShip._alpha == 100)) { attachMovie("PowerAnimation", "PowerAnimation", getNextHighestDepth(), {_x:m_mcPilotShip._x, _y:m_mcPilotShip._y}); if (_local4.value <= 6) { com.srs.timefighter.core.GameConfig.instance.bulletType = _local4.value; } else if (_local4.value == 11) { com.srs.timefighter.core.GameConfig.instance.bulletType = _local4.value; } else if (_local4.value == com.srs.timefighter.sprites.power_ups.PowerUpType.BOMB) { com.srs.timefighter.core.GameConfig.instance.bombType = _local4.value - 5; } else if (_local4.value == com.srs.timefighter.sprites.power_ups.PowerUpType.SHIELD) { m_mcPilotShip.shielded = true; } else if (_local4.value == com.srs.timefighter.sprites.power_ups.PowerUpType.LIFE) { m_mcStats.heartBlink.gotoAndPlay(2); m_nLives++; } _local4.unload(true); m_arrPowerUpClips[_local10] = undefined; } _local10++; } if (com.srs.timefighter.core.GameConfig.instance.continueShoot && (m_bStartShooting)) { if ((m_nGameTime - m_nShootTime) >= 60) { shootBullet(); m_nShootTime = m_nGameTime; } } if (Key.isDown(32)) { if ((m_nGameTime - m_nBomberTime) >= 160) { dropBomb(); m_nBomberTime = m_nGameTime; } } } else if (m_nState == com.srs.timefighter.core.GameState.PAUSED) { } else if (m_nState == com.srs.timefighter.core.GameState.INITIALIZING) { if (com.srs.timefighter.loaders.TimePeriods.instance.current >= 0) { m_mcMessageBox.SetTitle(com.srs.timefighter.loaders.TimePeriods.instance.getLevelName()); trace((m_nTimePeriod + " !!! ") + com.srs.timefighter.loaders.TimePeriods.instance.getLevelName()); m_nTimePeriod = com.srs.timefighter.loaders.TimePeriods.instance.current + 1; _level0.mcGame.m_mcMessageBox.titleHolder.gotoAndStop(com.srs.timefighter.loaders.TimePeriods.instance.current + 1); delete m_arrObjects; m_arrObjects = new Array(); gotoAndStop("Level"); setupLevelLoading(); m_nState = com.srs.timefighter.core.GameState.LOADING_LEVEL; } } else if (m_nState == com.srs.timefighter.core.GameState.LOADING_LEVEL) { if (m_objLevelLoader.__get__loaded()) { m_nTotalEnemy = m_objLevelLoader.objectCount; m_mcMessageBox.loadingBtn.gotoAndStop(1); m_mcMessageBox.show("Loading Level Elements..."); var _local38 = com.srs.timefighter.core.GameConfig.instance.levelPath; m_mcMessageBox.swapDepths(1000); m_mcMessageBox.show(" Loading Backgrounds..."); var _local41 = m_objLevelLoader.getBackgrounds(); var _local24 = new Array(); var _local22 = new Array(); var _local23 = new Array(); var _local25 = new Array(); var _local26 = new Array(); _local24 = ["tp1L1bg1.swf", "tp1L1bg1.swf", "tp1L3bg1.swf", "tp1L3bg1.swf", "tp1L5bg1.swf", "tp1L5bg1.swf", "tp1L7bg1.swf", "tp1L7bg1.swf", "tp2L1bg1.swf"]; _local22 = ["tp1L1bg2.swf", "tp1L1bg2.swf", "tp1L3bg2.swf", "tp1L3bg2.swf", "tp1L5bg2.swf", "tp1L5bg2.swf", "tp1L7bg2.swf", "tp1L7bg2.swf", "tp2L1bg2.swf"]; _local23 = ["tp1L1bg3.swf", "tp1L1bg3.swf", "tp1L3bg3.swf", "tp1L3bg3.swf", "tp1L5bg3.swf", "tp1L5bg3.swf", "tp1L7bg3.swf", "tp1L7bg3.swf", "tp2L1bg3.swf"]; _local25 = ["tp1L1bg4.swf", "tp1L1bg4.swf", "tp1L1bg4.swf", "tp1L1bg4.swf", "tp1L5bg4.swf", "tp1L1bg4.swf", "tp1L1bg4.swf", "tp1L1bg4.swf", "tp1L1bg4.swf"]; _local26 = ["tp1L1bg5.swf", "tp1L1bg5.swf", "tp1L1bg5.swf", "tp1L1bg5.swf", "tp1L5bg5.swf", "tp1L6bg5.swf", "tp1L7bg5.swf", "tp1L1bg5.swf", "tp1L1bg5.swf"]; var _local10 = 0; while (_local10 < 5) { var _local15 = this["m_mcBg" + (_local10 + 1)]; var _local5; if (m_nTimePeriod == 1) { switch (_local10) { case 0 : _local5 = _local24[m_nLevel - 1]; break; case 1 : _local5 = _local22[m_nLevel - 1]; break; case 2 : _local5 = _local23[m_nLevel - 1]; break; case 3 : _local5 = _local25[m_nLevel - 1]; break; case 4 : _local5 = _local26[m_nLevel - 1]; } } else if (m_nTimePeriod == 2) { switch (_local10) { case 0 : _local5 = _local24[8]; break; case 1 : _local5 = _local22[8]; break; case 2 : _local5 = _local23[8]; break; case 3 : _local5 = _local25[8]; break; case 4 : _local5 = _local26[8]; } } _local15.load(_local5); if (_local10 <= 2) { var _local19 = 203 - _local10; _local15.swapDepths(_local19); shipDepths = 200; } _local10++; } m_mcPilotShip.load("pilotship" + m_nTimePeriod); m_nState = com.srs.timefighter.core.GameState.CHECK_LOADING; m_mcMessageBox.show(" Loading Level Data..."); } } else if (m_nState == com.srs.timefighter.core.GameState.CHECK_LOADING) { var _local37 = 0; var _local42 = m_arrObjects.length; m_nState = com.srs.timefighter.core.GameState.NONE; m_bElementsLoaded = true; m_mcMessageBox.gotoAndStop(2); m_mcMessageBox.continueBtn._alpha = 100; m_mcMessageBox.continueBtn.enabled = true; } else if (m_nState == com.srs.timefighter.core.GameState.LEVEL_END) { trace("level end"); startTimer("levelScore"); m_nState = com.srs.timefighter.core.GameState.NONE; } else if (m_nState == com.srs.timefighter.core.GameState.GAMEOVER) { Mouse.show(); if (!m_mcMessageBox._visible) { m_mcMessageBox.show("All your lives are lost...\rGame Over!!!", "Time Pilot - Message"); m_mcMessageBox.swapDepths(m_mcPilotShip.getDepth() + 1); } m_nState = com.srs.timefighter.core.GameState.NONE; } } } function removeGameObjects() { var _local10 = m_objLevelLoader.getBackgrounds(); var _local3 = 0; while (_local3 < 5) { var _local2 = this["m_mcBg" + (_local3 + 1)]; _local2._x = 0; _local2.m_mcHolder.unloadMovie(); _local3++; } for (var _local9 in m_arrEnemies) { m_arrEnemies[_local9].unload(); } m_arrEnemies.splice(0); for (var _local9 in m_arrBullets) { m_arrBullets[_local9].unload(); } m_arrBullets.splice(0); for (var _local9 in m_arrPowerUps) { m_arrPowerUps[_local9].unload(); } m_arrPowerUps.splice(0); for (var _local9 in m_arrEnemyBullets) { m_arrEnemyBullets[_local9].unload(); } m_arrEnemyBullets.splice(0); for (var _local9 in m_arrBombs) { m_arrBombs[_local9].unload(); } m_arrBombs.splice(0); var _local5 = m_objLevelLoader.getEnemies(); _local3 = 0; while (_local3 < _local5.length) { var _local4 = m_mcEnemies["en" + _local3]; _local4.m_mcHolder.unloadMovie(); _local3++; } var _local6 = m_objLevelLoader.getEnemies(); _local3 = 0; while (_local3 < _local6.length) { var _local4 = m_mcAmmo["ammo" + _local3]; _local4.m_mcHolder.unloadMovie(); _local3++; } var _local8 = m_objLevelLoader.getExplosions(); _local3 = 0; while (_local3 < _local8.length) { var _local4 = m_mcExplosions.explosion; _local4.m_mcHolder.unloadMovie(); _local3++; } var _local7 = m_objLevelLoader.getPowerUps(); _local3 = 0; while (_local3 < _local7.length) { var _local4 = m_mcPowerUps.power; _local4.m_mcHolder.unloadMovie(); _local3++; } snow.removeMovieClip(); m_objLevelLoader.clear(); } function showResultScreen(result) { trace(result); if ((m_nTimePeriod == 5) && (m_nLevel == 8)) { result = "win"; } if ((m_nTimePeriod == 2) && (m_nLevel == 2)) { result = "demo"; } Mouse.show(); stopAllSounds(); com.srs.timefighter.core.GameState.SCORE = m_nScores; com.srs.timefighter.core.GameState.LIVES_LEFT = m_nLives; com.srs.timefighter.core.GameState.TOTAL_ENEMY = m_nTotalEnemy; com.srs.timefighter.core.GameState.ENEMIES_KILLED = m_nEnemiesKilled; com.srs.timefighter.core.GameState.SHIP_SAVED = m_nShipSaved; com.srs.timefighter.ui.resultScreen.Type = result; m_nState = com.srs.timefighter.core.GameState.NONE; _parent.gotoAndPlay("Scores"); if (((!(m_nTimePeriod === 5)) && (!(m_nLevel === 8))) || (result == "lost")) { com.srs.timefighter.core.ComputerData.setGameExist("no"); } else { com.srs.timefighter.core.ComputerData.setGameExist("yes"); } } function onMouseDown() { if (m_nState == com.srs.timefighter.core.GameState.NORMAL) { if (com.srs.timefighter.core.GameConfig.instance.continueShoot) { m_bStartShooting = true; m_nShootTime = 0; return(undefined); } shootBullet(); } else if (m_nState != com.srs.timefighter.core.GameState.GAMEOVER) { if (m_mcMessageBox._visible && (m_bElementsLoaded)) { if (m_objLevelLoader.__get__loaded()) { } } } } function onMouseUp() { if (com.srs.timefighter.core.GameConfig.instance.continueShoot) { m_bStartShooting = false; } } function setupLevelLoading() { trace((("Path\tlevels/TP" + m_nTimePeriod) + "/L") + m_nLevel); m_bCheckLevelEnd = false; for (var _local2 in m_arrObjects) { m_arrObjects[_local2]._visible = false; } com.srs.timefighter.core.GameConfig.instance.levelPath = String(("levels/TP" + m_nTimePeriod) + "/L1"); m_objLevelLoader.load(m_nLevel, m_nTimePeriod); } function finishedLevelLoading() { m_mcMessageBox.hide(); for (var _local2 in m_arrObjects) { m_arrObjects[_local2]._visible = true; } m_nGameTime1 = getTimer(); m_nEnemyTime = m_nGameTime; m_nNextEnemyTime = m_objLevelLoader.getEnemyTime(); if (m_nLevel == 5) { Object.registerClass("weatherHolder", com.srs.timefighter.sprites.weather.Rainfall); var _local3 = attachMovie("weatherHolder", "rain", 1001); m_sndBgMusic.attachSound("bgRain"); m_sndBgSupportMusic.attachSound("RainSnd"); m_sndBgSupportMusic.start(0, 10000); } else if (m_nLevel == 6) { trace(m_nLevel + "snowfall"); Object.registerClass("weatherHolder", com.srs.timefighter.sprites.weather.Snowfall); var _local4 = attachMovie("weatherHolder", "snow", 1001); m_sndBgMusic.attachSound("bgSnow"); m_sndBgSupportMusic.attachSound("SnowSnd"); m_sndBgSupportMusic.start(0, 10000); } else { m_sndBgMusic.attachSound("bgMusic"); } m_sndBgMusic.start(0, 999); m_sndBgMusic.setVolume(1); startTimer("musicUp"); com.srs.timefighter.core.ComputerData.GET_GAME_STATE(); com.srs.timefighter.core.ComputerData.setGameExist("yes"); m_mcPilotShip.swapDepths(getNextHighestDepth()); m_nState = com.srs.timefighter.core.GameState.NORMAL; } function addExplosion(target, explosion, x1, y1) { if ((target == null) || (target == undefined)) { target = this; } var _local6 = com.srs.timefighter.core.GameConfig.instance.levelPath; var _local4 = target.getNextHighestDepth(); var _local3 = target.attachMovie("Sprite", "explosion" + _local4, _local4); _local3.attachMovie(explosion, explosion, 1); if (target == this) { _local3._x = x1; _local3._y = y1; } } function addEnemy() { if (m_objLevelLoader.__get__loaded()) { var _local2 = m_objLevelLoader.getEnemy(); if ((_local2 != undefined) && (m_arrEnemies[m_nEnemyIndex] == undefined)) { var _local5 = getNextHighestDepth(); switch (Number(_local2.type)) { case com.srs.timefighter.sprites.ships.enemies.EnemyShipType.NORMAL_SHIP : Object.registerClass("EnemyShip", com.srs.timefighter.sprites.ships.enemies.NormalShip); var _local3 = attachMovie("EnemyShip", "en" + m_nEnemyIndex, _local5, {subType:_local2.subtype}); _local3.shooter = ((_local2.Bullet != undefined) ? true : false); _local3.bullet = _local2.Bullet; _local3.shootingSpeed = _local2.shootingFrequency; _local3.movementType = _local2.movement; _local3.aim = _local2.Aim; _local3.speed = _local2.Speed; _local3.amplitude = _local2.Amplitude; _local3.hDirection = _local2.front; _local3.startYpos = _local2.initialYMovement; if (_local3.hDirection >= 1) { _local3._x = com.srs.timefighter.core.GameConfig.instance.STAGE_WIDTH - _local3.width; } else { _local3._x = -20; _local3._xscale = -100; } break; case com.srs.timefighter.sprites.ships.enemies.EnemyShipType.BIG_SHIP : Object.registerClass("EnemyShip", com.srs.timefighter.sprites.ships.enemies.bigShip); _local3 = attachMovie("EnemyShip", "en" + m_nEnemyIndex, _local5, {subType:_local2.subtype}); _local3.shooter = true; _local3.movementType = com.srs.timefighter.sprites.ships.enemies.capability.movementType.STRAIGHT; _local3.target = m_mcPilotShip; _local3.shootingSpeed = 1; _local3.x = 0; break; case com.srs.timefighter.sprites.ships.enemies.EnemyShipType.LAND_SHIP : var _local6 = m_mcBg1; var _local7 = _local6.m_mcHolder.mcBg.mcHolder1; var _local10 = _local6.m_mcHolder.mcBg.mcHolder2; var _local4 = new Object(); var _local12; var _local11; var _local14; var _local13; var _local16; _local12 = (_local6._x + _local7.targetLaunch._x) + _local7._x; _local14 = (_local6._y + _local7.targetLaunch._y) + _local7._parent._y; _local11 = (_local6._x + _local10.targetLaunch._x) + _local10._x; _local13 = (_local6._y + _local10.targetLaunch._y) + _local10._parent._y; if (_local12 > _local11) { _local4.x = _local12; _local4.y = _local14; } else { _local4.x = _local11; _local4.y = _local13; } if (_local4.x < 640) { return(undefined); } Object.registerClass("EnemyShip", com.srs.timefighter.sprites.ships.enemies.LandShip); _local3 = attachMovie("EnemyShip", "en" + m_nEnemyIndex, _local5, {subType:_local2.subtype}); _local3.shooter = true; _local3.x = _local4.x; _local3.y = _local4.y; _local2.y = _local4.y; break; case com.srs.timefighter.sprites.ships.enemies.EnemyShipType.SEA_SHIP : Object.registerClass("EnemyShip", com.srs.timefighter.sprites.ships.enemies.SeaShip); _local3 = attachMovie("EnemyShip", "en" + m_nEnemyIndex, shipDepths--, {subType:_local2.subtype}); _local3.shooter = false; _local3.grab = _local2.Grab; _local3.x = com.srs.timefighter.core.GameConfig.instance.STAGE_WIDTH - _local3.width; break; case com.srs.timefighter.sprites.ships.enemies.EnemyShipType.BOSS_SHIP : switch (m_nTimePeriod - 1) { case 0 : Object.registerClass("EnemyShip", com.srs.timefighter.sprites.ships.enemies.BossShip); break; case 1 : Object.registerClass("EnemyShip", com.srs.timefighter.sprites.ships.enemies.BossShip2); break; case 2 : Object.registerClass("EnemyShip", com.srs.timefighter.sprites.ships.enemies.BossShip3); break; case 3 : Object.registerClass("EnemyShip", com.srs.timefighter.sprites.ships.enemies.BossShip4); break; case 4 : Object.registerClass("EnemyShip", com.srs.timefighter.sprites.ships.enemies.BossShip5); } _local3 = attachMovie("EnemyShip", "en" + m_nEnemyIndex, _local5); _local3.shooter = true; _local3.movementType = com.srs.timefighter.sprites.ships.enemies.capability.movementType.STRAIGHT; _local3.x = 0; startTimer("changeSound"); break; case com.srs.timefighter.sprites.ships.enemies.EnemyShipType.DEACTIVATED_ENEMIES : Object.registerClass("EnemyShip", com.srs.timefighter.sprites.ships.enemies.DeactivatedShip); _local3 = attachMovie("EnemyShip", "en" + m_nEnemyIndex, shipDepths--, {subType:_local2.subtype}); _local3.shooter = false; _local3.movementType = _local2.movement; _local3.speed = _local2.Speed; _local3.amplitude = _local2.Amplitude; _local3.hDirection = _local2.front; _local3.startYpos = _local2.initialYMovement; if (_local3.hDirection >= 1) { _local3._x = com.srs.timefighter.core.GameConfig.instance.STAGE_WIDTH - _local3.width; } else { _local3._x = -20; _local3._xscale = -100; } break; case com.srs.timefighter.sprites.ships.enemies.EnemyShipType.LIGHTENING : trace("lightening"); _local3 = m_mcBg4.showLightening(_local2.subtype); break; case com.srs.timefighter.sprites.ships.enemies.EnemyShipType.TYCOON : Object.registerClass("EnemyShip", com.srs.timefighter.sprites.ships.enemies.Tycoon); _local3 = attachMovie("EnemyShip", "en" + m_nEnemyIndex, _local5, {subType:_local2.subtype}); _local3.speed = _local2.Speed; _local3.hDirection = _local2.front; if (_local3.hDirection >= 1) { _local3._x = com.srs.timefighter.core.GameConfig.instance.STAGE_WIDTH - _local3.width; } else { _local3._x = -20; _local3._xscale = -100; } break; case com.srs.timefighter.sprites.ships.enemies.EnemyShipType.CLOUD : Object.registerClass("EnemyShip", com.srs.timefighter.sprites.ships.enemies.Cloud); _local3 = attachMovie("EnemyShip", "en" + m_nEnemyIndex, _local5, {subType:_local2.subtype}); _local3.speed = _local2.Speed; _local3.hDirection = _local2.front; if (_local3.hDirection >= 1) { _local3._x = com.srs.timefighter.core.GameConfig.instance.STAGE_WIDTH - _local3.width; } else { _local3._x = -20; _local3._xscale = -100; } } for (var _local8 in _local2) { _local3[_local8] = _local2[_local8]; } _local3.shootEnemyBullet = mx.utils.Delegate.create(this, shootEnemyBullet); m_nNextEnemyTime = _local2.time; m_arrEnemies[m_nEnemyIndex] = _local3; m_mcPilotShip.swapDepths(_local5 + 1); m_nEnemyIndex++; if (m_nEnemyIndex >= com.srs.timefighter.core.GameConfig.instance.MAXIMUM_ENEMIES) { m_nEnemyIndex = 0; } m_objLevelLoader.next(); } else { m_bCheckLevelEnd = true; for (var _local9 in m_arrEnemies) { if (m_arrEnemies[_local9] != undefined) { m_bCheckLevelEnd = false; return(undefined); } } } } } function shootBullet() { if (((m_nState == com.srs.timefighter.core.GameState.NORMAL) && (m_mcPilotShip._alpha > 0)) && (isShoot)) { var _local4 = com.srs.timefighter.core.GameConfig.instance.bulletType; var _local2 = getNextHighestDepth(); switch (Number(_local4)) { case com.srs.timefighter.sprites.weapons.BulletTypes.NORMAL : if (m_arrBullets[m_nBulletCounter] == undefined) { var _local7 = Object.registerClass("Bullet", com.srs.timefighter.sprites.weapons.FireArrow); var _local3 = attachMovie("Bullet", "b" + m_nBulletCounter, _local2, {subType:m_nTimePeriod}); var _local5 = com.srs.timefighter.core.ScreenCoordinate.getCoordinate(m_mcPilotShip.m_mcHolder.mcSp1, m_mcPilotShip.m_mcHolder); m_mcPilotShip.m_mcHolder.mcSp1.play(); _local3.move(_local5.x, _local5.y); } break; case com.srs.timefighter.sprites.weapons.BulletTypes.NORMAL_ALL : if (m_arrBullets[m_nBulletCounter] == undefined) { var _local7 = Object.registerClass("Bullet", com.srs.timefighter.sprites.weapons.FireArrowAll); var _local3 = attachMovie("Bullet", "b" + m_nBulletCounter, _local2, {subType:m_nTimePeriod}); var _local5 = com.srs.timefighter.core.ScreenCoordinate.getCoordinate(m_mcPilotShip.m_mcHolder.mcSp1, m_mcPilotShip.m_mcHolder); m_mcPilotShip.m_mcHolder.mcSp1.play(); m_mcPilotShip.m_mcHolder.mcSp2.play(); m_mcPilotShip.m_mcHolder.mcSp3.play(); _local3.move(_local5.x, _local5.y); } break; case com.srs.timefighter.sprites.weapons.BulletTypes.TRIPPLE : if (m_arrBullets[m_nBulletCounter] == undefined) { var _local7 = Object.registerClass("Bullet", com.srs.timefighter.sprites.weapons.TrippleFireArrow); var _local3 = attachMovie("Bullet", "b" + m_nBulletCounter, _local2, {subType:m_nTimePeriod}); var _local5 = com.srs.timefighter.core.ScreenCoordinate.getCoordinate(m_mcPilotShip.m_mcHolder.mcSp1, m_mcPilotShip.m_mcHolder); m_mcPilotShip.m_mcHolder.mcSp1.play(); _local3.move(_local5.x, _local5.y); } break; case com.srs.timefighter.sprites.weapons.BulletTypes.TRIPPLE_TRIANGULAR : if (m_arrBullets[m_nBulletCounter] == undefined) { var _local7 = Object.registerClass("Bullet", com.srs.timefighter.sprites.weapons.TrippleTriangular); var _local3 = attachMovie("Bullet", "b" + m_nBulletCounter, _local2, {subType:m_nTimePeriod}); var _local5 = com.srs.timefighter.core.ScreenCoordinate.getCoordinate(m_mcPilotShip.m_mcHolder.mcSp1, m_mcPilotShip.m_mcHolder); m_mcPilotShip.m_mcHolder.mcSp2.play(); m_mcPilotShip.m_mcHolder.mcSp3.play(); _local3.move(_local5.x, _local5.y); } break; case com.srs.timefighter.sprites.weapons.BulletTypes.TRIPPLE_TRIANGULAR_SINGLE : if (m_arrBullets[m_nBulletCounter] == undefined) { var _local7 = Object.registerClass("Bullet", com.srs.timefighter.sprites.weapons.TrippleTriangularSingle); var _local3 = attachMovie("Bullet", "b" + m_nBulletCounter, _local2, {subType:m_nTimePeriod}); var _local5 = com.srs.timefighter.core.ScreenCoordinate.getCoordinate(m_mcPilotShip.m_mcHolder.mcSp1, m_mcPilotShip.m_mcHolder); m_mcPilotShip.m_mcHolder.mcSp1.play(); m_mcPilotShip.m_mcHolder.mcSp2.play(); m_mcPilotShip.m_mcHolder.mcSp3.play(); _local3.move(_local5.x, _local5.y); } break; case com.srs.timefighter.sprites.weapons.BulletTypes.BEAM : if (m_arrBullets[m_nBulletCounter] == undefined) { var _local7 = Object.registerClass("Bullet", com.srs.timefighter.sprites.weapons.FireBeam); var _local3 = attachMovie("Bullet", "b" + m_nBulletCounter, _local2, {subType:m_nTimePeriod}); var _local5 = com.srs.timefighter.core.ScreenCoordinate.getCoordinate(m_mcPilotShip.m_mcHolder.mcSp1, m_mcPilotShip.m_mcHolder); m_mcPilotShip.m_mcHolder.mcSp1.play(); _local3.move(_local5.x, _local5.y); } break; case com.srs.timefighter.sprites.weapons.BulletTypes.MISSILE : if (m_arrBullets[m_nBulletCounter] != undefined) { break; } var _local7 = Object.registerClass("Bullet", com.srs.timefighter.sprites.weapons.Rocket); var _local3 = attachMovie("Bullet", "b" + m_nBulletCounter, _local2); var _local5 = com.srs.timefighter.core.ScreenCoordinate.getCoordinate(m_mcPilotShip.m_mcHolder.mcSp1, m_mcPilotShip.m_mcHolder); m_mcPilotShip.m_mcHolder.mcSp1.play(); _local3.move(_local5.x, _local5.y); } _local3.m_nBulletType = _local4; m_arrBullets[m_nBulletCounter] = _local3; m_mcPilotShip.swapDepths(_local2 + 1); m_nBulletCounter++; if (m_nBulletCounter >= com.srs.timefighter.core.GameConfig.instance.MAXIMUM_BULLETS) { m_nBulletCounter = 0; } } } function dropBomb() { if ((m_nState == com.srs.timefighter.core.GameState.NORMAL) && (m_mcPilotShip._alpha > 0)) { if (m_arrBombs[m_nBombCounter] == undefined) { var _local2 = com.srs.timefighter.core.GameConfig.instance.bombType; if (_local2 == undefined) { _local2 = com.srs.timefighter.sprites.weapons.BombTypes.DROPPING_BOMB; } var _local4 = getNextHighestDepth(); switch (_local2) { case com.srs.timefighter.sprites.weapons.BombTypes.DROPPING_BOMB : Object.registerClass("Bomb", com.srs.timefighter.sprites.weapons.DroppingBomb); break; case com.srs.timefighter.sprites.weapons.BombTypes.TRIPPLE_DROPPING_BOMB : Object.registerClass("Bomb", com.srs.timefighter.sprites.weapons.TrippleDroppingBomb); break; case com.srs.timefighter.sprites.weapons.BombTypes.MAGICAL_BOMB : Object.registerClass("Bomb", com.srs.timefighter.sprites.weapons.MagicalBomb); break; case com.srs.timefighter.sprites.weapons.BombTypes.SPECIAL_BOMB : Object.registerClass("Bomb", com.srs.timefighter.sprites.weapons.SpecialBomb); } var _local3 = attachMovie("Bomb", "bomb" + m_nBombCounter, _local4, {subType:m_nTimePeriod}); _local3.type = _local2; var _local5 = com.srs.timefighter.core.ScreenCoordinate.getCoordinate(m_mcPilotShip.m_mcHolder.mcSp4, m_mcPilotShip.m_mcHolder); _local3.move(_local5.x, _local5.y); m_arrBombs[m_nBombCounter] = _local3; m_mcPilotShip.swapDepths(_local4 + 1); m_nBombCounter++; if (m_nBombCounter >= com.srs.timefighter.core.GameConfig.instance.MAXIMUM_BOMBS) { m_nBombCounter = 0; } } } } function addPower(power) { var _local4 = getNextHighestDepth(); var _local2 = Number(m_arrPowerUpClips.currentIndex) + 1; if (_local2 >= com.srs.timefighter.core.GameConfig.instance.MAXIMUM_POWERUPS) { _local2 = 0; } if (m_arrPowerUpClips[_local2] == undefined) { var _local5 = Object.registerClass("PowerUp", com.srs.timefighter.sprites.power_ups.PowerUp); var _local3 = attachMovie("PowerUp", "powerup" + _local2, _local4); _local3.set(com.srs.timefighter.sprites.power_ups.PowerUpType.FULL, power); _local3._x = 640; _local3._y = Math.floor((Math.random() * 430) + 12); m_arrPowerUpClips[_local2] = _local3; m_arrPowerUpClips.currentIndex = _local2; m_mcPilotShip.swapDepths(_local4 + 1); } } function shootEnemyBullet(x1, y1, rotation, enemyType, bulletType, aim) { if (m_nState == com.srs.timefighter.core.GameState.NORMAL) { var _local4 = getNextHighestDepth(); var _local2 = Number(m_arrEnemyBullets.currentIndex) + 1; if (_local2 >= com.srs.timefighter.core.GameConfig.instance.MAXIMUM_ENEMYBULLETS) { _local2 = 0; } m_sndEnemyShoot.start(0, 1); if ((m_arrEnemyBullets[_local2] == undefined) || (_local2 <= -1)) { if (aim == com.srs.timefighter.sprites.ships.enemies.capability.aimType.EASY) { var _local8 = Object.registerClass("EnemyBullet", com.srs.timefighter.sprites.weapons.EnemyFollowingBullet); var _local3 = attachMovie("EnemyBullet", "en_bullet" + _local2, _local4, {m_nBullet:bulletType, m_nAim:aim}); } else if (aim == com.srs.timefighter.sprites.ships.enemies.capability.aimType.BOSS1_AIM) { rotation = ((rotation == undefined) ? 0 : (rotation)); var _local8 = Object.registerClass("EnemyBullet", com.srs.timefighter.sprites.weapons.Boss1Bullets); var _local3 = attachMovie("EnemyBullet", "en_bullet" + _local2, _local4, {m_nBullet:bulletType, m_nAim:aim, m_nRotation:rotation}); } else { var _local8 = Object.registerClass("EnemyBullet", com.srs.timefighter.sprites.weapons.EnemyBullet); var _local3 = attachMovie("EnemyBullet", "en_bullet" + _local2, _local4, {m_nBullet:bulletType, m_nAim:aim}); _local3.rotation = ((rotation == undefined) ? 0 : (rotation)); } _local3.move(x1, y1); _local3.target = m_mcPilotShip; m_arrEnemyBullets[_local2] = _local3; m_arrEnemyBullets.currentIndex = _local2; m_mcPilotShip.swapDepths(_local4 + 1); } else { trace("enemyBullet array is not empty " + m_arrEnemyBullets[_local2]); } } } function changeSoundState() { var _local2 = new Sound(_root); if (_local2.getVolume() == 100) { _local2.setVolume(0); } else { _local2.setVolume(100); } } function changeGameState(type) { if (type == "exit") { m_mcEscMessage = attachMovie("escMessage", "message", getNextHighestDepth(), {_x:200, _y:200}); escapeCounter++; if (escapeCounter == 1) { pauseGame(); } else if (escapeCounter == 2) { m_nState = com.srs.timefighter.core.GameState.LEVEL_END; _parent.gotoAndStop("MainMenu"); com.srs.timefighter.core.GameState.INIT_GAME(); com.srs.timefighter.core.GameConfig.instance.bulletType = 0; com.srs.timefighter.core.GameConfig.instance.bombType = 0; m_mcEscMessage.removeMovieClip(); stopAllSounds(); } } else if ((type == "continue") && (m_nState == com.srs.timefighter.core.GameState.PAUSED)) { continueGame(); escapeCounter = 0; } } function pauseGame() { m_nState = com.srs.timefighter.core.GameState.PAUSED; return(false); } function continueGame() { m_nState = com.srs.timefighter.core.GameState.NORMAL; changeGameTime = true; m_mcEscMessage.removeMovieClip(); return(true); } function onKeyDown() { } function onKeyUp() { } function timePorting() { m_mcTimePort = attachMovie("TimePorting", "TimePortin", getNextHighestDepth(), {_x:com.srs.timefighter.core.GameConfig.instance.STAGE_WIDTH}); m_mcTimePort._y = 0; } function startTimer(str) { var _local2 = createEmptyMovieClip("timer_mc1", 9980); _local2.timer = 1; _local2.str = str; _local2.onEnterFrame = function () { if (((this.str == "lost") || (this.str == "levelScore")) || (this.str == "win")) { this._parent.m_sndBgMusic.setVolume(this._parent.m_sndBgMusic.getVolume() - 2); if (this._parent.m_sndBgMusic.getVolume() <= 1) { this._parent.removeGameObjects(); this._parent.showResultScreen(this.str); this.removeMovieClip(); (this.removeMovieClip());// not popped } } else if (this.str == "musicUp") { this._parent.m_sndBgMusic.setVolume(this._parent.m_sndBgMusic.getVolume() + 1); if (this._parent.m_sndBgMusic.getVolume() == 100) { this.removeMovieClip(); (this.removeMovieClip());// not popped } } else if (this.str == "musicUpBoss") { this._parent.m_sndBoss.setVolume(this._parent.m_sndBoss.getVolume() + 1); if (this._parent.m_sndBoss.getVolume() == 100) { this.removeMovieClip(); (this.removeMovieClip());// not popped } } else if (this.str == "changeSound") { this._parent.m_sndBgMusic.setVolume(this._parent.m_sndBgMusic.getVolume() - 1); if (this._parent.m_sndBgMusic.getVolume() == 0) { this._parent.m_sndBgMusic.stop(); this._parent.m_sndBoss.start(0, 1000); this._parent.m_sndBoss.setVolume(1); this._parent.startTimer("musicUpBoss"); } } else { this._parent.m_mcPilotShip.snowyLook = true; if (this.timer == 150) { this._parent.isShoot = true; this._parent.m_mcPilotShip.m_mcHolder.snow._visible = false; this._parent.m_mcPilotShip.m_mcHolder.body._visible = true; this.removeMovieClip(); (this.removeMovieClip());// not popped } } this.timer++; }; } var escapeCounter = 0; }
Symbol 1896 MovieClip [__Packages.com.srs.timefighter.loaders.LevelLoader] Frame 0
class com.srs.timefighter.loaders.LevelLoader { var m_bLoaded, m_arrEnemies, m_nEnemyIndex, totalEnemies, m_arrBackgrounds, m_arrEnemiesSRC, m_arrAmmunition, m_arrPilotShip, m_arrPowerUp, m_arrExplosions, m_xmlLevel; function LevelLoader () { m_bLoaded = false; m_arrEnemies = new Array(); m_nEnemyIndex = 0; totalEnemies = 0; m_arrBackgrounds = new Array(); m_arrEnemiesSRC = new Array(); m_arrAmmunition = new Array(); m_arrPilotShip = new Array(); m_arrPowerUp = new Array(); m_arrExplosions = new Array(); m_xmlLevel = new XML(); m_xmlLevel.ignoreWhite = true; } function load(lvl, tp) { m_arrEnemies.splice(0); m_nEnemyIndex = 0; m_bLoaded = false; m_xmlLevel.ignoreWhite = true; switch (tp) { case 1 : switch (lvl) { case 1 : m_xmlLevel = new XML(com.srs.timefighter.core.Levels.TP1L1); break; case 2 : m_xmlLevel = new XML(com.srs.timefighter.core.Levels.TP1L2); break; case 3 : m_xmlLevel = new XML(com.srs.timefighter.core.Levels.TP1L3); break; case 4 : m_xmlLevel = new XML(com.srs.timefighter.core.Levels.TP1L4); break; case 5 : m_xmlLevel = new XML(com.srs.timefighter.core.Levels.TP1L5); break; case 6 : m_xmlLevel = new XML(com.srs.timefighter.core.Levels.TP1L6); break; case 7 : m_xmlLevel = new XML(com.srs.timefighter.core.Levels.TP1L7); break; case 8 : m_xmlLevel = new XML(com.srs.timefighter.core.Levels.TP1L8); } break; case 2 : switch (lvl) { case 1 : m_xmlLevel = new XML(com.srs.timefighter.core.Levels.TP2L1); break; case 2 : m_xmlLevel = new XML(com.srs.timefighter.core.Levels.TP2L1); } } m_xmlLevel.parent = this; levelDataLoaded(true); } function levelDataLoaded(success) { if (success) { var parent = this; with (parent) { if (((com.srs.timefighter.core.GameConfig.instance.bulletType == 0) || ((com.srs.timefighter.core.GameConfig.instance.bulletType == 1) && (com.srs.timefighter.loaders.TimePeriods.instance.currentLevel == 5))) || (com.srs.timefighter.loaders.TimePeriods.instance.currentLevel == 1)) { com.srs.timefighter.core.GameConfig.instance.bulletType = Number(m_xmlLevel.firstChild.childNodes[0].childNodes[0].nodeValue); } com.srs.timefighter.core.GameConfig.instance.originalBullet = Number(m_xmlLevel.firstChild.childNodes[0].childNodes[0].nodeValue); if (com.srs.timefighter.core.GameConfig.instance.bombType == 0) { com.srs.timefighter.core.GameConfig.instance.bombType = Number(m_xmlLevel.firstChild.childNodes[1].childNodes[0].nodeValue); } com.srs.timefighter.core.GameConfig.instance.originalBomb = Number(m_xmlLevel.firstChild.childNodes[1].childNodes[0].nodeValue); var i = 0; var tNode = m_xmlLevel.firstChild.childNodes[2].firstChild; while (tNode != null) { var tObj = new Object(); for (var t in tNode.attributes) { tObj[t] = tNode.attributes[t]; } m_arrEnemies[i] = tObj; if (tObj.type != 7) { totalEnemies++; } (tNode = tNode.nextSibling); i++; } delete m_xmlLevel; m_bLoaded = true; } } else { trace("[ERROR]: Can't load the Level elements..."); } } function get loaded() { return(m_bLoaded); } function getEnemy() { return(m_arrEnemies[m_nEnemyIndex]); } function getEnemyTime() { return(m_arrEnemies[m_nEnemyIndex].time); } function get objectCount() { return(totalEnemies); } function next() { m_nEnemyIndex++; if (m_nEnemyIndex < m_arrEnemies.length) { return(true); } return(false); } function getBackgrounds() { return(m_arrBackgrounds); } function getPilotShip() { return(m_arrPilotShip); } function getEnemies() { return(m_arrEnemiesSRC); } function getAmmunition() { return(m_arrAmmunition); } function getPowerUps() { return(m_arrPowerUp); } function getExplosions() { return(m_arrExplosions); } function clear() { m_arrBackgrounds.splice(0); m_arrEnemiesSRC.splice(0); m_arrAmmunition.splice(0); m_arrPilotShip.splice(0); m_arrExplosions.splice(0); m_arrPowerUp.splice(0); } }
Symbol 1897 MovieClip [__Packages.com.srs.timefighter.core.Levels] Frame 0
!!!ERROR
Symbol 1898 MovieClip [__Packages.com.srs.timefighter.core.GameConfig] Frame 0
!!!ERROR
Symbol 1899 MovieClip [__Packages.com.srs.timefighter.sprites.weapons.BombTypes] Frame 0
!!!ERROR
Symbol 1900 MovieClip [__Packages.com.srs.timefighter.loaders.TimePeriods] Frame 0
!!!ERROR
Symbol 1901 MovieClip [__Packages.com.srs.timefighter.core.GameState] Frame 0
!!!ERROR
Symbol 1902 MovieClip [__Packages.com.srs.timefighter.sprites.power_ups.PowerUpType] Frame 0
!!!ERROR
Symbol 1903 MovieClip [__Packages.com.srs.timefighter.sprites.ships.enemies.EnemyShipType] Frame 0
!!!ERROR
Symbol 1904 MovieClip [__Packages.com.srs.timefighter.core.CollisionDetection] Frame 0
!!!ERROR
Symbol 1905 MovieClip [__Packages.com.srs.timefighter.sprites.weapons.FireBeam] Frame 0
!!!ERROR
Symbol 1906 MovieClip [__Packages.com.srs.timefighter.sprites.weapons.Rocket] Frame 0
!!!ERROR
Symbol 1907 MovieClip [__Packages.com.srs.timefighter.core.ScreenCoordinate] Frame 0
!!!ERROR
Symbol 1908 MovieClip [__Packages.com.srs.timefighter.ui.resultScreen] Frame 0
!!!ERROR
Symbol 1909 MovieClip [__Packages.com.srs.timefighter.core.ComputerData] Frame 0
!!!ERROR
Symbol 1910 MovieClip [__Packages.com.srs.timefighter.sprites.weather.Rainfall] Frame 0
!!!ERROR
Symbol 1911 MovieClip [__Packages.com.srs.timefighter.sprites.weather.Snowfall] Frame 0
!!!ERROR
Symbol 1912 MovieClip [__Packages.com.srs.timefighter.sprites.ships.enemies.NormalShip] Frame 0
!!!ERROR
Symbol 1913 MovieClip [__Packages.com.srs.timefighter.sprites.ships.enemies.capability.movementType] Frame 0
!!!ERROR
Symbol 1914 MovieClip [__Packages.com.srs.timefighter.sprites.ships.enemies.bigShip] Frame 0
!!!ERROR
Symbol 1915 MovieClip [__Packages.com.srs.timefighter.sprites.ships.enemies.capability.aimType] Frame 0
!!!ERROR
Symbol 1916 MovieClip [__Packages.com.srs.timefighter.sprites.ships.enemies.LandShip] Frame 0
!!!ERROR
Symbol 1917 MovieClip [__Packages.com.srs.timefighter.sprites.ships.enemies.SeaShip] Frame 0
!!!ERROR
Symbol 1918 MovieClip [__Packages.com.srs.timefighter.sprites.ships.enemies.BossShip] Frame 0
!!!ERROR
Symbol 1919 MovieClip [__Packages.com.srs.timefighter.sprites.ships.enemies.BossShip2] Frame 0
!!!ERROR
Symbol 1920 MovieClip [__Packages.com.srs.timefighter.sprites.ships.enemies.BossShip3] Frame 0
!!!ERROR
Symbol 1921 MovieClip [__Packages.com.srs.timefighter.sprites.ships.enemies.BossShip4] Frame 0
!!!ERROR
Symbol 1922 MovieClip [__Packages.com.srs.timefighter.sprites.ships.enemies.BossShip5] Frame 0
!!!ERROR
Symbol 1923 MovieClip [__Packages.com.srs.timefighter.sprites.ships.enemies.DeactivatedShip] Frame 0
!!!ERROR
Symbol 1924 MovieClip [__Packages.com.srs.timefighter.sprites.ships.enemies.Tycoon] Frame 0
!!!ERROR
Symbol 1925 MovieClip [__Packages.com.srs.timefighter.sprites.ships.enemies.Cloud] Frame 0
!!!ERROR
Symbol 1926 MovieClip [__Packages.mx.utils.Delegate] Frame 0
!!!ERROR
Symbol 1927 MovieClip [__Packages.com.srs.timefighter.sprites.weapons.FireArrow] Frame 0
!!!ERROR
Symbol 1928 MovieClip [__Packages.com.srs.timefighter.sprites.weapons.FireArrowAll] Frame 0
!!!ERROR
Symbol 1929 MovieClip [__Packages.com.srs.timefighter.sprites.weapons.TrippleFireArrow] Frame 0
!!!ERROR
Symbol 1930 MovieClip [__Packages.com.srs.timefighter.sprites.weapons.TrippleTriangular] Frame 0
!!!ERROR
Symbol 1931 MovieClip [__Packages.com.srs.timefighter.sprites.weapons.TrippleTriangularSingle] Frame 0
!!!ERROR
Symbol 1932 MovieClip [__Packages.com.srs.timefighter.sprites.weapons.Bomb] Frame 0
!!!ERROR
Symbol 1933 MovieClip [__Packages.com.srs.timefighter.sprites.weapons.DroppingBomb] Frame 0
!!!ERROR
Symbol 1934 MovieClip [__Packages.com.srs.timefighter.sprites.weapons.TrippleDroppingBomb] Frame 0
!!!ERROR
Symbol 1935 MovieClip [__Packages.com.srs.timefighter.sprites.weapons.MagicalBomb] Frame 0
!!!ERROR
Symbol 1936 MovieClip [__Packages.com.srs.timefighter.sprites.weapons.SpecialBomb] Frame 0
!!!ERROR
Symbol 1937 MovieClip [__Packages.com.srs.timefighter.sprites.weapons.EnemyFollowingBullet] Frame 0
!!!ERROR
Symbol 1938 MovieClip [__Packages.com.srs.timefighter.sprites.weapons.Boss1Bullets] Frame 0
!!!ERROR
Symbol 1939 MovieClip [__Packages.com.srs.timefighter.sprites.weapons.EnemyBullet] Frame 0
!!!ERROR
Symbol 1940 MovieClip [__Packages.com.srs.timefighter.ui.MainMenu] Frame 0
!!!ERROR
Symbol 1941 MovieClip [__Packages.com.srs.timefighter.ui.MessageBox] Frame 0
!!!ERROR
Symbol 1942 MovieClip [__Packages.com.srs.timefighter.ui.OptionMenu] Frame 0
!!!ERROR
Symbol 1943 MovieClip [__Packages.com.srs.timefighter.sfx.TimePorting] Frame 0
!!!ERROR
Symbol 1944 MovieClip [__Packages.com.srs.timefighter.sprites.Background] Frame 0
!!!ERROR
Symbol 1945 MovieClip [__Packages.com.srs.timefighter.sprites.ships.enemies.Lightening] Frame 0
!!!ERROR
Symbol 86 MovieClip [Background] Frame 1
#initclip 70 Object.registerClass("Background", com.srs.timefighter.sprites.Background); #endinitclip
Symbol 90 MovieClip [drop] Frame 30
this.removeMovieClip();
Symbol 108 MovieClip Frame 1
stop();
Symbol 108 MovieClip Frame 17
stop();
Symbol 109 MovieClip Frame 1
stop();
Symbol 110 MovieClip [Game] Frame 1
#initclip 64 Object.registerClass("Game", com.srs.timefighter.core.Game); #endinitclip stop();
Symbol 110 MovieClip [Game] Frame 11
stop();
Symbol 117 Button
on (release) { getURL ("http://moregames.agame.com", "_blank"); }
Symbol 139 Button
on (release) { getURL ("https://secure.bmtmicro.com/servlets/Orders.ShoppingCart?CID=2249&CLR=0&PRODUCTID=22490027&AID=1111152", "_blank"); }
Symbol 147 MovieClip [menu] Frame 1
#initclip 65 Object.registerClass("menu", com.srs.timefighter.ui.MainMenu); #endinitclip
Symbol 169 MovieClip Frame 1
stop();
Symbol 170 MovieClip [MessageBox] Frame 1
#initclip 66 Object.registerClass("MessageBox", com.srs.timefighter.ui.MessageBox); #endinitclip stop();
Symbol 170 MovieClip [MessageBox] Frame 2
stop();
Symbol 176 MovieClip Frame 1
stop();
Symbol 176 MovieClip Frame 2
stop();
Symbol 177 MovieClip [Option_menu] Frame 1
#initclip 67 Object.registerClass("Option_menu", com.srs.timefighter.ui.OptionMenu); #endinitclip var sound = new Sound(_root); if (sound.getVolume() == 0) { muteBtn.gotoAndStop(2); } else { muteBtn.gotoAndStop(1); } if (mdm.Forms.MainForm.x == 0) { fullBtn.gotoAndStop(2); } else { fullBtn.gotoAndStop(1); }
Instance of Symbol 176 MovieClip "muteBtn" in Symbol 177 MovieClip [Option_menu] Frame 1
on (press) { if (this._currentframe == 1) { this.gotoAndStop(2); this._parent.sound.setVolume(0); } else { this.gotoAndStop(1); this._parent.sound.setVolume(100); } }
Symbol 187 Button
on (release) { getURL ("http://moregames.agame.com", "_blank"); }
Symbol 290 Button
on (press) { _root.gotoAndPlay("MainMenu"); }
Symbol 291 MovieClip Frame 1
tryAgain.onRelease = function () { this._parent._parent._parent.gotoAndStop("MainMenu"); };
Symbol 291 MovieClip Frame 180
stop();
Symbol 292 Button
on (release) { getURL ("https://secure.bmtmicro.com/servlets/Orders.ShoppingCart?CID=2249&CLR=0&PRODUCTID=22490027&AID=1111152", "_blank"); }
Symbol 293 MovieClip Frame 21
stop();
Symbol 294 MovieClip [resultScreen1] Frame 1
#initclip 68 Object.registerClass("resultScreen1", com.srs.timefighter.ui.resultScreen); #endinitclip playAgain._visible = false; continueBtn._visible = false; winBtn._visible = false; demoBtn._visible = false; levelLeftBtn._visible = false;
Symbol 294 MovieClip [resultScreen1] Frame 21
stop();
Symbol 294 MovieClip [resultScreen1] Frame 22
stop(); playAgain._visible = true;
Symbol 294 MovieClip [resultScreen1] Frame 23
stop();
Symbol 294 MovieClip [resultScreen1] Frame 24
stop();
Symbol 297 MovieClip [smoke] Frame 8
this.removeMovieClip();
Symbol 301 MovieClip Frame 77
this._parent.removeMovieClip();
Symbol 302 MovieClip Frame 77
this._parent.removeMovieClip();
Symbol 303 MovieClip Frame 77
this._parent.removeMovieClip();
Symbol 304 MovieClip Frame 77
this._parent.removeMovieClip();
Symbol 305 MovieClip [snowfall] Frame 1
stop();
Symbol 305 MovieClip [snowfall] Frame 2
stop();
Symbol 305 MovieClip [snowfall] Frame 3
stop();
Symbol 305 MovieClip [snowfall] Frame 4
stop();
Symbol 318 MovieClip [TimePorting] Frame 1
#initclip 69 Object.registerClass("TimePorting", com.srs.timefighter.sfx.TimePorting); #endinitclip
Symbol 329 MovieClip Frame 1
stop();
Symbol 329 MovieClip Frame 2
stop();
Symbol 329 MovieClip Frame 3
stop();
Symbol 329 MovieClip Frame 4
stop();
Symbol 329 MovieClip Frame 5
stop();
Symbol 574 MovieClip Frame 9
_parent._parent.rotation = 290; _parent._parent.shoot();
Symbol 574 MovieClip Frame 26
_parent._parent.shoot();
Symbol 587 MovieClip Frame 9
_parent._parent.rotation = 290; _parent._parent.shoot();
Symbol 587 MovieClip Frame 26
_parent._parent.shoot();
Symbol 599 MovieClip Frame 5
_parent._parent.rotation = 225; _parent._parent.shoot();
Symbol 599 MovieClip Frame 22
_parent._parent.shoot();
Symbol 611 MovieClip Frame 5
_parent._parent.rotation = 225; _parent._parent.shoot();
Symbol 611 MovieClip Frame 22
_parent._parent.shoot();
Symbol 623 MovieClip Frame 5
_parent._parent.rotation = 315; _parent._parent.shoot();
Symbol 623 MovieClip Frame 22
_parent._parent.shoot();
Symbol 627 MovieClip Frame 5
_parent._parent.rotation = 315; _parent._parent.shoot();
Symbol 627 MovieClip Frame 9
_parent._parent.rotation = 225; _parent._parent.shoot();
Symbol 627 MovieClip Frame 24
_parent._parent.rotation = 315; _parent._parent.shoot();
Symbol 627 MovieClip Frame 28
_parent._parent.rotation = 225; _parent._parent.shoot();
Symbol 639 MovieClip Frame 5
_parent._parent.rotation = 315; _parent._parent.shoot();
Symbol 639 MovieClip Frame 22
_parent._parent.shoot();
Symbol 644 MovieClip Frame 9
_parent._parent.rotation = 290; _parent._parent.shoot();
Symbol 644 MovieClip Frame 26
_parent._parent.shoot();
Symbol 656 MovieClip Frame 5
_parent._parent.rotation = 290; _parent._parent.shoot();
Symbol 656 MovieClip Frame 22
_parent._parent.shoot();
Symbol 680 MovieClip Frame 5
stop();
Symbol 693 MovieClip Frame 27
stop();
Symbol 694 MovieClip Frame 10
stop();
Symbol 695 MovieClip [seaShip1] Frame 1
stop();
Symbol 695 MovieClip [seaShip1] Frame 2
stop();
Symbol 718 MovieClip Frame 5
stop();
Symbol 719 MovieClip [seaShip2] Frame 1
stop();
Symbol 719 MovieClip [seaShip2] Frame 2
stop();
Symbol 829 MovieClip Frame 121
stop();
Symbol 882 MovieClip Frame 24
stop();
Symbol 889 MovieClip Frame 1
stop();
Symbol 889 MovieClip Frame 2
stop();
Symbol 889 MovieClip Frame 3
blast.gotoAndPlay(1); stop();
Symbol 889 MovieClip Frame 4
blast.gotoAndPlay(1); stop();
Symbol 889 MovieClip Frame 5
blast.gotoAndPlay(1); stop();
Symbol 889 MovieClip Frame 6
blast.gotoAndPlay(1); stop();
Symbol 890 MovieClip [bossEnemy] Frame 558
gotoAndPlay ("back");
Symbol 929 MovieClip [explosion_water.swf] Frame 19
stop(); if (this._parent._parent != _level0.mcGame.m_mcExplosions) { this._parent.unload(); }
Symbol 978 MovieClip [explosion_land.swf] Frame 24
stop(); if (this._parent._parent != _level0.mcGame.m_mcExplosions) { this._parent.unload(); }
Symbol 1030 MovieClip [explosion1.swf] Frame 25
stop(); if (this._parent._parent != _level0.mcGame.m_mcExplosions) { this._parent.unload(); }
Symbol 1055 MovieClip [explosion3_small.swf] Frame 12
stop(); if (this._parent._parent != _level0.mcGame.m_mcExplosions) { this._parent.unload(); }
Symbol 1096 MovieClip [explosion2.swf] Frame 24
stop(); if (this._parent._parent != _level0.mcGame.m_mcExplosions) { this._parent.unload(); }
Symbol 1127 MovieClip [explosion1_small.swf] Frame 15
stop(); if (this._parent._parent != _level0.mcGame.m_mcExplosions) { this._parent.unload(); }
Symbol 1152 MovieClip [explosion2_small.swf] Frame 12
stop(); if (this._parent._parent != _level0.mcGame.m_mcExplosions) { this._parent.unload(); }
Symbol 1194 MovieClip [explosion3.swf] Frame 36
stop(); if (this._parent._parent != _level0.mcGame.m_mcExplosions) { this._parent.unload(); }
Symbol 1258 MovieClip [explosion4_boss.swf] Frame 121
stop(); if (this._parent._parent != _level0.mcGame.m_mcExplosions) { this._parent.unload(); }
Symbol 1302 MovieClip [explosion_pilotship.swf] Frame 57
stop(); if (this._parent._parent != _level0.mcGame.m_mcExplosions) { this._parent.unload(); }
Symbol 1320 MovieClip [trippleDroppingBomb1.swf] Frame 6
stop();
Symbol 1336 MovieClip Frame 1
stop();
Symbol 1336 MovieClip Frame 2
stop();
Symbol 1336 MovieClip Frame 3
stop();
Symbol 1345 MovieClip [bigEnemy2] Frame 196
gotoAndPlay ("back");
Symbol 1352 MovieClip Frame 1
stop();
Symbol 1352 MovieClip Frame 2
stop();
Symbol 1352 MovieClip Frame 3
stop();
Symbol 1361 MovieClip [bigEnemy1] Frame 108
gotoAndPlay ("back");
Symbol 1374 MovieClip Frame 1
stop();
Symbol 1374 MovieClip Frame 2
stop();
Symbol 1374 MovieClip Frame 3
stop();
Symbol 1374 MovieClip Frame 4
stop();
Symbol 1374 MovieClip Frame 5
stop();
Symbol 1387 MovieClip Frame 1
stop();
Symbol 1387 MovieClip Frame 2
stop();
Symbol 1387 MovieClip Frame 3
stop();
Symbol 1387 MovieClip Frame 4
stop();
Symbol 1387 MovieClip Frame 5
stop();
Symbol 1400 MovieClip Frame 1
stop();
Symbol 1400 MovieClip Frame 2
stop();
Symbol 1400 MovieClip Frame 3
stop();
Symbol 1400 MovieClip Frame 4
stop();
Symbol 1400 MovieClip Frame 5
stop();
Symbol 1415 MovieClip Frame 1
stop();
Symbol 1415 MovieClip Frame 2
stop();
Symbol 1415 MovieClip Frame 3
stop();
Symbol 1415 MovieClip Frame 4
stop();
Symbol 1426 MovieClip Frame 1
stop();
Symbol 1426 MovieClip Frame 2
stop();
Symbol 1426 MovieClip Frame 3
stop();
Symbol 1426 MovieClip Frame 4
stop();
Symbol 1438 MovieClip Frame 1
stop();
Symbol 1438 MovieClip Frame 2
stop();
Symbol 1438 MovieClip Frame 3
stop();
Symbol 1438 MovieClip Frame 4
stop();
Symbol 1457 MovieClip Frame 1
stop();
Symbol 1457 MovieClip Frame 2
stop();
Symbol 1457 MovieClip Frame 3
stop();
Symbol 1457 MovieClip Frame 4
stop();
Symbol 1468 MovieClip Frame 1
stop();
Symbol 1468 MovieClip Frame 2
stop();
Symbol 1468 MovieClip Frame 3
stop();
Symbol 1468 MovieClip Frame 4
stop();
Symbol 1480 MovieClip Frame 1
stop();
Symbol 1480 MovieClip Frame 2
stop();
Symbol 1480 MovieClip Frame 3
stop();
Symbol 1480 MovieClip Frame 4
stop();
Symbol 1493 MovieClip Frame 1
stop();
Symbol 1493 MovieClip Frame 2
stop();
Symbol 1493 MovieClip Frame 3
stop();
Symbol 1493 MovieClip Frame 4
stop();
Symbol 1493 MovieClip Frame 5
stop();
Symbol 1506 MovieClip Frame 1
stop();
Symbol 1506 MovieClip Frame 2
stop();
Symbol 1506 MovieClip Frame 3
stop();
Symbol 1506 MovieClip Frame 4
stop();
Symbol 1506 MovieClip Frame 5
stop();
Symbol 1520 MovieClip Frame 1
stop();
Symbol 1520 MovieClip Frame 2
stop();
Symbol 1520 MovieClip Frame 3
stop();
Symbol 1520 MovieClip Frame 4
stop();
Symbol 1520 MovieClip Frame 5
stop();
Symbol 1542 MovieClip Frame 1
stop();
Symbol 1542 MovieClip Frame 2
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stop();
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stop();
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stop();
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gotoAndPlay (2);
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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gotoAndPlay (2);
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stop(); stop(); count = 1; onEnterFrame = function () { if ((count % 3) == 0) { var _local1 = attachMovie("drop", "drop" + count, count); _local1._x = random(300); _local1._y = 60; } count++; };
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stop();
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on (keyPress "<End>") { mcGame.changeGameState("exit"); } on (keyPress "<Enter>") { mcGame.changeGameState("continue"); }

Library Items

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Symbol 1633 BitmapUsed by:1634
Symbol 1634 GraphicUses:1633Used by:1635
Symbol 1635 MovieClipUses:1634Used by:1636
Symbol 1636 MovieClip [pilotship1]Uses:1583 1586 1602 1604 1605 1606 1623 1626 1629 1632 1635Used by:1851
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Symbol 1723 BitmapUsed by:1724
Symbol 1724 GraphicUses:1723Used by:1725
Symbol 1725 MovieClipUses:1724Used by:1726
Symbol 1726 MovieClip [pilotship2]Uses:1670 1675 1678 1694 1695 1712 1713 1716 1719 1722 1725Used by:1851
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Symbol 1746 MovieClip [fireArrowAll1.swf]Uses:1745Used by:1851
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Symbol 1769 GraphicUses:1768Used by:1770
Symbol 1770 MovieClip [GreenBullet.swf]Uses:1763 1765 1767 1769Used by:1851
Symbol 1771 BitmapUsed by:1772
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Symbol 1775 BitmapUsed by:1776
Symbol 1776 GraphicUses:1775Used by:1777 1781 1785
Symbol 1777 MovieClipUses:1772 1774 1776Used by:1778
Symbol 1778 MovieClip [trippleFireArrow1.swf]Uses:1777Used by:1851
Symbol 1779 MovieClipUses:1736Used by:1780
Symbol 1780 MovieClip [trippleFireArrow2.swf]Uses:1779Used by:1851
Symbol 1781 MovieClipUses:1772 1774 1776Used by:1782
Symbol 1782 MovieClip [trippleTriangular1.swf]Uses:1781Used by:1851
Symbol 1783 MovieClipUses:1736Used by:1784
Symbol 1784 MovieClip [trippleTriangular2.swf]Uses:1783Used by:1851
Symbol 1785 MovieClipUses:1772 1774 1776Used by:1786
Symbol 1786 MovieClip [trippleTriangularSingle1.swf]Uses:1785Used by:1851
Symbol 1787 GraphicUsed by:1832
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Symbol 1808 GraphicUses:1807Used by:1809
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Symbol 1810 BitmapUsed by:1811
Symbol 1811 GraphicUses:1810Used by:1812
Symbol 1812 MovieClipUses:1811Used by:1832
Symbol 1813 BitmapUsed by:1814
Symbol 1814 GraphicUses:1813Used by:1815
Symbol 1815 MovieClipUses:1814Used by:1832
Symbol 1816 GraphicUsed by:1832
Symbol 1817 BitmapUsed by:1818
Symbol 1818 GraphicUses:1817Used by:1819
Symbol 1819 MovieClipUses:1818Used by:1832
Symbol 1820 GraphicUsed by:1832
Symbol 1821 BitmapUsed by:1822
Symbol 1822 GraphicUses:1821Used by:1832
Symbol 1823 SoundUsed by:1832
Symbol 1824 BitmapUsed by:1825
Symbol 1825 GraphicUses:1824Used by:1826
Symbol 1826 MovieClipUses:1825Used by:1832
Symbol 1827 GraphicUsed by:1828
Symbol 1828 MovieClipUses:1827Used by:1832
Symbol 1829 BitmapUsed by:1830
Symbol 1830 GraphicUses:1829Used by:1831
Symbol 1831 MovieClipUses:1830Used by:1832
Symbol 1832 MovieClip [TJ12]Uses:1787 1798 1809 1812 1815 1816 1819 1820 1822 1823 1826 1828 1831Used by:1851
Symbol 1833 BitmapUsed by:1834
Symbol 1834 GraphicUses:1833Used by:1836 1837
Symbol 1835 MovieClipUsed by:1837
Symbol 1836 MovieClipUses:1834Used by:1837
Symbol 1837 MovieClipUses:1834 1835 1836Used by:1838
Symbol 1838 MovieClipUses:1837Used by:1839
Symbol 1839 MovieClipUses:1838Used by:1840
Symbol 1840 MovieClip [tp1L5bg4.swf]Uses:1839Used by:1851
Symbol 1841 SoundUsed by:1851
Symbol 1842 Sound [bonusSnd]Used by:1851
Symbol 1843 Sound [bgSnow]Used by:1851
Symbol 1844 Sound [bgRain]Used by:1851
Symbol 1845 Sound [bossBg]Used by:1851
Symbol 1846 Sound [bgMusic]Used by:1851
Symbol 1847 Sound [SnowSnd]Used by:1851
Symbol 1848 Sound [RainSnd]Used by:1851
Symbol 1849 Sound [enemyShoot2]Used by:1851
Symbol 1850 Sound [enemyHit]Used by:1851
Symbol 1851 MovieClipUses:86 90 96 110 147 170 177 294 297 305 318 331 343 355 367 379 391 403 415 427 439 451 463 475 487 499 511 523 535 547 559 571 576 588 600 612 624 628 640 641 645 657 695 719 720 757 778 798 818 830 833 890 929 978 1030 1055 1096 1127 1152 1194 1258 1302 1307 1310 1320 1329 1345 1361 1376 1389 1402 1406 1417 1428 1440 1444 1448 1459 1470 1482 1495 1508 1522 1526 1531 1544 1557 1571 1572 1636 1659 1726 1734 1738 1746 1748 1761 1770 1778 1780 1782 1784 1786 1832 1840 1841 1842 1261 1197 1155 843 983 1843 1844 1845 1846 10 1847 1848 1849 1850Used by:Timeline
Symbol 1852 MovieClipUses:180 183Used by:1885
Symbol 1853 BitmapUsed by:1854
Symbol 1854 GraphicUses:1853Used by:1860
Symbol 1855 BitmapUsed by:1856
Symbol 1856 GraphicUses:1855Used by:1860
Symbol 1857 BitmapUsed by:1858
Symbol 1858 GraphicUses:1857Used by:1860
Symbol 1859 GraphicUsed by:1860
Symbol 1860 ButtonUses:1854 1856 1858 1859Used by:1885
Symbol 1861 EditableTextUses:17Used by:1885
Symbol 1862 GraphicUsed by:1885
Symbol 1863 GraphicUsed by:1864
Symbol 1864 MovieClipUses:1863Used by:1885
Symbol 1865 GraphicUsed by:1866
Symbol 1866 MovieClipUses:1865Used by:1885
Symbol 1867 GraphicUsed by:1868
Symbol 1868 MovieClipUses:1867Used by:1885
Symbol 1869 GraphicUsed by:1870
Symbol 1870 MovieClipUses:1869Used by:1885
Symbol 1871 TextUses:17Used by:1885
Symbol 1872 TextUses:17Used by:1885
Symbol 1873 GraphicUsed by:1874
Symbol 1874 MovieClipUses:1873Used by:1885
Symbol 1875 GraphicUsed by:1876
Symbol 1876 MovieClipUses:1875Used by:1885
Symbol 1877 GraphicUsed by:1878
Symbol 1878 MovieClipUses:1877Used by:1885
Symbol 1879 GraphicUsed by:1880
Symbol 1880 MovieClipUses:1879Used by:1885
Symbol 1881 TextUses:17Used by:1885
Symbol 1882 TextUses:17Used by:1885
Symbol 1883 TextUses:17Used by:1885
Symbol 1884 TextUses:17Used by:1885
Symbol 1885 MovieClipUses:178 213 151 147 1852 188 1860 1861 1862 1864 1866 1868 1870 1871 1872 1874 1876 1878 1880 1881 1882 1883 1884 177Used by:Timeline
Symbol 1886 GraphicUsed by:1887
Symbol 1887 ButtonUses:1886Used by:Timeline

Instance Names

"debug_mc"Frame 3Symbol 85 MovieClip
"mainMenu"Frame 95Symbol 1885 MovieClip
"mcGame"Frame 105Symbol 110 MovieClip [Game]
"result"Frame 115Symbol 294 MovieClip [resultScreen1]
"bomb3"Symbol 4 MovieClip [trippleDroppingBomb2.swf] Frame 1Symbol 3 MovieClip
"bomb2"Symbol 4 MovieClip [trippleDroppingBomb2.swf] Frame 3Symbol 3 MovieClip
"bomb1"Symbol 4 MovieClip [trippleDroppingBomb2.swf] Frame 5Symbol 3 MovieClip
"m_mcHolder"Symbol 13 MovieClip [EnemyBullet] Frame 1Symbol 12 MovieClip [BGHolder]
"m_mcHolder"Symbol 14 MovieClip [Bullet] Frame 1Symbol 12 MovieClip [BGHolder]
"m_mcHolder"Symbol 15 MovieClip [EnemyShip] Frame 1Symbol 12 MovieClip [BGHolder]
"m_mcHolder"Symbol 16 MovieClip [PowerUp] Frame 1Symbol 12 MovieClip [BGHolder]
"m_txtTime"Symbol 19 MovieClip [TimerClip] Frame 1Symbol 18 EditableText
"m_mcHolder"Symbol 21 MovieClip [Sprite] Frame 1Symbol 12 MovieClip [BGHolder]
"m_mcHolder"Symbol 22 MovieClip [PilotShip] Frame 1Symbol 12 MovieClip [BGHolder]
"m_mcHolder"Symbol 86 MovieClip [Background] Frame 1Symbol 12 MovieClip [BGHolder]
"heartBlink"Symbol 109 MovieClip Frame 1Symbol 108 MovieClip
"m_mcExplosions"Symbol 110 MovieClip [Game] Frame 1Symbol 12 MovieClip [BGHolder]
"m_mcPowerUps"Symbol 110 MovieClip [Game] Frame 11Symbol 12 MovieClip [BGHolder]
"m_mcAmmo"Symbol 110 MovieClip [Game] Frame 11Symbol 12 MovieClip [BGHolder]
"m_mcEnemies"Symbol 110 MovieClip [Game] Frame 11Symbol 12 MovieClip [BGHolder]
"m_mcBg5"Symbol 110 MovieClip [Game] Frame 11Symbol 86 MovieClip [Background]
"m_mcBg4"Symbol 110 MovieClip [Game] Frame 11Symbol 86 MovieClip [Background]
"m_mcBg3"Symbol 110 MovieClip [Game] Frame 11Symbol 86 MovieClip [Background]
"m_mcBg2"Symbol 110 MovieClip [Game] Frame 11Symbol 86 MovieClip [Background]
"m_mcBg1"Symbol 110 MovieClip [Game] Frame 11Symbol 86 MovieClip [Background]
"m_mcPilotShip"Symbol 110 MovieClip [Game] Frame 11Symbol 22 MovieClip [PilotShip]
"m_mcLevel"Symbol 110 MovieClip [Game] Frame 11Symbol 101 MovieClip
"m_mcStats"Symbol 110 MovieClip [Game] Frame 11Symbol 109 MovieClip
"moreGameBtn"Symbol 147 MovieClip [menu] Frame 1Symbol 117 Button
"instructionBtn"Symbol 147 MovieClip [menu] Frame 1Symbol 124 Button
"newGameBtn"Symbol 147 MovieClip [menu] Frame 1Symbol 132 Button
"offlineBtn"Symbol 147 MovieClip [menu] Frame 1Symbol 139 Button
"optionBtn"Symbol 147 MovieClip [menu] Frame 1Symbol 146 Button
"continueBtn"Symbol 170 MovieClip [MessageBox] Frame 1Symbol 158 Button
"titleHolder"Symbol 170 MovieClip [MessageBox] Frame 1Symbol 169 MovieClip
"muteBtn"Symbol 177 MovieClip [Option_menu] Frame 1Symbol 176 MovieClip
"demoBtn"Symbol 291 MovieClip Frame 90Symbol 284 Button
"demoBtn"Symbol 291 MovieClip Frame 120Symbol 139 Button
"winBtn"Symbol 294 MovieClip [resultScreen1] Frame 1Symbol 196 Button
"continueBtn"Symbol 294 MovieClip [resultScreen1] Frame 1Symbol 196 Button
"playAgain"Symbol 294 MovieClip [resultScreen1] Frame 1Symbol 204 Button
"levelLeftBtn"Symbol 294 MovieClip [resultScreen1] Frame 1Symbol 196 Button
"scoreTxt"Symbol 294 MovieClip [resultScreen1] Frame 1Symbol 205 EditableText
"livesTxt"Symbol 294 MovieClip [resultScreen1] Frame 1Symbol 207 EditableText
"accuracyTxt"Symbol 294 MovieClip [resultScreen1] Frame 1Symbol 208 EditableText
"enemiesTxt"Symbol 294 MovieClip [resultScreen1] Frame 1Symbol 209 EditableText
"levelTxt"Symbol 294 MovieClip [resultScreen1] Frame 1Symbol 210 EditableText
"shipsTxt"Symbol 294 MovieClip [resultScreen1] Frame 1Symbol 211 EditableText
"mcTimeGate"Symbol 318 MovieClip [TimePorting] Frame 1Symbol 317 MovieClip
"mcAnim"Symbol 318 MovieClip [TimePorting] Frame 1Symbol 21 MovieClip [Sprite]
"mcShip"Symbol 331 MovieClip [enemy1] Frame 1Symbol 329 MovieClip
"gun1"Symbol 331 MovieClip [enemy1] Frame 1Symbol 330 MovieClip
"mcShip"Symbol 343 MovieClip [enemy2] Frame 1Symbol 342 MovieClip
"gun1"Symbol 343 MovieClip [enemy2] Frame 1Symbol 330 MovieClip
"gun2"Symbol 343 MovieClip [enemy2] Frame 1Symbol 330 MovieClip
"mcShip"Symbol 355 MovieClip [enemy5] Frame 1Symbol 354 MovieClip
"gun1"Symbol 355 MovieClip [enemy5] Frame 1Symbol 330 MovieClip
"gun2"Symbol 355 MovieClip [enemy5] Frame 1Symbol 330 MovieClip
"mcShip"Symbol 367 MovieClip [enemy10] Frame 1Symbol 366 MovieClip
"gun1"Symbol 367 MovieClip [enemy10] Frame 1Symbol 330 MovieClip
"mcShip"Symbol 379 MovieClip [enemy4] Frame 1Symbol 378 MovieClip
"gun1"Symbol 379 MovieClip [enemy4] Frame 1Symbol 330 MovieClip
"gun2"Symbol 379 MovieClip [enemy4] Frame 1Symbol 330 MovieClip
"mcShip"Symbol 391 MovieClip [enemy3] Frame 1Symbol 390 MovieClip
"gun1"Symbol 391 MovieClip [enemy3] Frame 1Symbol 330 MovieClip
"mcShip"Symbol 403 MovieClip [enemy9] Frame 1Symbol 402 MovieClip
"gun1"Symbol 403 MovieClip [enemy9] Frame 1Symbol 330 MovieClip
"gun2"Symbol 403 MovieClip [enemy9] Frame 1Symbol 330 MovieClip
"mcShip"Symbol 415 MovieClip [enemy8] Frame 1Symbol 414 MovieClip
"gun1"Symbol 415 MovieClip [enemy8] Frame 1Symbol 330 MovieClip
"gun2"Symbol 415 MovieClip [enemy8] Frame 1Symbol 330 MovieClip
"mcShip"Symbol 427 MovieClip [enemy7] Frame 1Symbol 426 MovieClip
"gun1"Symbol 427 MovieClip [enemy7] Frame 1Symbol 330 MovieClip
"mcShip"Symbol 439 MovieClip [enemy6] Frame 1Symbol 438 MovieClip
"gun1"Symbol 439 MovieClip [enemy6] Frame 1Symbol 330 MovieClip
"mcShip"Symbol 451 MovieClip [enemy12] Frame 1Symbol 450 MovieClip
"gun1"Symbol 451 MovieClip [enemy12] Frame 1Symbol 330 MovieClip
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ExportAssets (56)Timeline Frame 92Symbol 641 as "landShip6"
ExportAssets (56)Timeline Frame 92Symbol 645 as "landShip9"
ExportAssets (56)Timeline Frame 92Symbol 657 as "landShip10"
ExportAssets (56)Timeline Frame 92Symbol 695 as "seaShip1"
ExportAssets (56)Timeline Frame 92Symbol 719 as "seaShip2"
ExportAssets (56)Timeline Frame 92Symbol 720 as "deactivatedShip1"
ExportAssets (56)Timeline Frame 92Symbol 757 as "deactivatedShip2"
ExportAssets (56)Timeline Frame 92Symbol 778 as "tycoon2"
ExportAssets (56)Timeline Frame 92Symbol 798 as "tycoon3"
ExportAssets (56)Timeline Frame 92Symbol 818 as "tycoon1"
ExportAssets (56)Timeline Frame 92Symbol 830 as "lightening1"
ExportAssets (56)Timeline Frame 92Symbol 833 as "cloud1"
ExportAssets (56)Timeline Frame 92Symbol 890 as "bossEnemy"
ExportAssets (56)Timeline Frame 92Symbol 929 as "explosion_water.swf"
ExportAssets (56)Timeline Frame 92Symbol 978 as "explosion_land.swf"
ExportAssets (56)Timeline Frame 92Symbol 1030 as "explosion1.swf"
ExportAssets (56)Timeline Frame 92Symbol 1055 as "explosion3_small.swf"
ExportAssets (56)Timeline Frame 92Symbol 1096 as "explosion2.swf"
ExportAssets (56)Timeline Frame 92Symbol 1127 as "explosion1_small.swf"
ExportAssets (56)Timeline Frame 92Symbol 1152 as "explosion2_small.swf"
ExportAssets (56)Timeline Frame 92Symbol 1194 as "explosion3.swf"
ExportAssets (56)Timeline Frame 92Symbol 1258 as "explosion4_boss.swf"
ExportAssets (56)Timeline Frame 92Symbol 1302 as "explosion_pilotship.swf"
ExportAssets (56)Timeline Frame 92Symbol 1307 as "enemyBullet.swf"
ExportAssets (56)Timeline Frame 92Symbol 1310 as "enemyFollowingBullet.swf"
ExportAssets (56)Timeline Frame 92Symbol 1320 as "trippleDroppingBomb1.swf"
ExportAssets (56)Timeline Frame 92Symbol 1329 as "droppingBomb1.swf"
ExportAssets (56)Timeline Frame 92Symbol 1345 as "bigEnemy2"
ExportAssets (56)Timeline Frame 92Symbol 1361 as "bigEnemy1"
ExportAssets (56)Timeline Frame 92Symbol 1376 as "tp2L1bg1.swf"
ExportAssets (56)Timeline Frame 92Symbol 1389 as "tp2L1bg2.swf"
ExportAssets (56)Timeline Frame 92Symbol 1402 as "tp2L1bg3.swf"
ExportAssets (56)Timeline Frame 92Symbol 1406 as "tp1L7bg5.swf"
ExportAssets (56)Timeline Frame 92Symbol 1417 as "tp1L7bg3.swf"
ExportAssets (56)Timeline Frame 92Symbol 1428 as "tp1L7bg2.swf"
ExportAssets (56)Timeline Frame 92Symbol 1440 as "tp1L7bg1.swf"
ExportAssets (56)Timeline Frame 92Symbol 1444 as "tp1L6bg5.swf"
ExportAssets (56)Timeline Frame 92Symbol 1448 as "tp1L5bg5.swf"
ExportAssets (56)Timeline Frame 92Symbol 1459 as "tp1L5bg3.swf"
ExportAssets (56)Timeline Frame 92Symbol 1470 as "tp1L5bg2.swf"
ExportAssets (56)Timeline Frame 92Symbol 1482 as "tp1L5bg1.swf"
ExportAssets (56)Timeline Frame 92Symbol 1495 as "tp1L3bg3.swf"
ExportAssets (56)Timeline Frame 92Symbol 1508 as "tp1L3bg2.swf"
ExportAssets (56)Timeline Frame 92Symbol 1522 as "tp1L3bg1.swf"
ExportAssets (56)Timeline Frame 92Symbol 1526 as "tp1L1bg5.swf"
ExportAssets (56)Timeline Frame 92Symbol 1531 as "tp1L1bg4.swf"
ExportAssets (56)Timeline Frame 92Symbol 1544 as "tp1L1bg3.swf"
ExportAssets (56)Timeline Frame 92Symbol 1557 as "tp1L1bg2.swf"
ExportAssets (56)Timeline Frame 92Symbol 1571 as "tp1L1bg1.swf"
ExportAssets (56)Timeline Frame 92Symbol 1572 as "Bomb"
ExportAssets (56)Timeline Frame 92Symbol 1636 as "pilotship1"
ExportAssets (56)Timeline Frame 92Symbol 1659 as "powerUp.swf"
ExportAssets (56)Timeline Frame 92Symbol 1726 as "pilotship2"
ExportAssets (56)Timeline Frame 92Symbol 1734 as "fireArrow1.swf"
ExportAssets (56)Timeline Frame 92Symbol 1738 as "fireArrow2.swf"
ExportAssets (56)Timeline Frame 92Symbol 1746 as "fireArrowAll1.swf"
ExportAssets (56)Timeline Frame 92Symbol 1748 as "fireArrowAll2.swf"
ExportAssets (56)Timeline Frame 92Symbol 1761 as "fireBeam1.swf"
ExportAssets (56)Timeline Frame 92Symbol 1770 as "GreenBullet.swf"
ExportAssets (56)Timeline Frame 92Symbol 1778 as "trippleFireArrow1.swf"
ExportAssets (56)Timeline Frame 92Symbol 1780 as "trippleFireArrow2.swf"
ExportAssets (56)Timeline Frame 92Symbol 1782 as "trippleTriangular1.swf"
ExportAssets (56)Timeline Frame 92Symbol 1784 as "trippleTriangular2.swf"
ExportAssets (56)Timeline Frame 92Symbol 1786 as "trippleTriangularSingle1.swf"
ExportAssets (56)Timeline Frame 92Symbol 1832 as "TJ12"
ExportAssets (56)Timeline Frame 92Symbol 1840 as "tp1L5bg4.swf"
ExportAssets (56)Timeline Frame 92Symbol 1842 as "bonusSnd"
ExportAssets (56)Timeline Frame 92Symbol 1843 as "bgSnow"
ExportAssets (56)Timeline Frame 92Symbol 1844 as "bgRain"
ExportAssets (56)Timeline Frame 92Symbol 1845 as "bossBg"
ExportAssets (56)Timeline Frame 92Symbol 1846 as "bgMusic"
ExportAssets (56)Timeline Frame 92Symbol 1847 as "SnowSnd"
ExportAssets (56)Timeline Frame 92Symbol 1848 as "RainSnd"
ExportAssets (56)Timeline Frame 92Symbol 1849 as "enemyShoot2"
ExportAssets (56)Timeline Frame 92Symbol 1850 as "enemyHit"

Labels

"loading"Frame 1
"MainMenu"Frame 95
"Game"Frame 105
"Scores"Frame 115
"TimeJump"Frame 125
"Level Loader"Symbol 110 MovieClip [Game] Frame 1
"Level"Symbol 110 MovieClip [Game] Frame 11
"Renaissence"Symbol 169 MovieClip Frame 1
"congrats"Symbol 294 MovieClip [resultScreen1] Frame 22
"gameOver"Symbol 294 MovieClip [resultScreen1] Frame 23
"demo"Symbol 294 MovieClip [resultScreen1] Frame 24
"back"Symbol 890 MovieClip [bossEnemy] Frame 181
"back"Symbol 1345 MovieClip [bigEnemy2] Frame 41
"back"Symbol 1361 MovieClip [bigEnemy1] Frame 39
"Menu"Symbol 1885 MovieClip Frame 132
"instructions"Symbol 1885 MovieClip Frame 133
"options"Symbol 1885 MovieClip Frame 134

Dynamic Text Variables

_parent.m_nLevelSymbol 99 EditableText"0"
_parent.m_nScoresSymbol 105 EditableText"0"
_parent.m_nLivesSymbol 106 EditableText"0"




http://swfchan.com/3/13669/info.shtml
Created: 4/6 -2019 11:54:40 Last modified: 4/6 -2019 11:54:40 Server time: 05/11 -2024 11:26:23