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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/68711372?noj=FRM68711372-22DC" width="1" height="1"></div>

359.swf

This is the info page for
Flash #13700

(Click the ID number above for more basic data on this flash file.)


Text
100

STICK AVALANCHE
Created by Danny Miller
12.23.03
K2xL.com
K2xLgames.com

Play

Instructions

Your Highscores

MUSIC BY:
Main titles = John Holowach mix of Rob Dougan's Nothing at All - narphonax.com
Game music = Rob Dougan's instrumental version of Furious Angels

Rating comments by: Ronjon B, Andrew B, and Ben M
Thanks to psychojibo for the tips on security!

TOGGLEMUSIC

TOGGLEMUSIC

TOGGLEMUSIC

World Wide HighScores

1

TOGGLEBLOOD

TOGGLEBLOOD

TOGGLEBLOOD

OFF

ON

Message Boards

AIM: ScratchfromStart
MSNMSG: Softfade@hotmail.com
E-MAIL: K2xL@K2xL.com

Hosts:

albinoblacksheep.com

2flashgames.com

Click here to play Zangogames (to help keep my games free).

Version 1.31

0

Highscore

0

SCORE

Click Here to Continue

0

Level

AntiHack Stuff >

NEW HIGHSCORE

LEVEL UP!

0

Your final score

Your HighScore

0

MAIN MENU

TESTING ONE TWO

Submit Score

HighScore

0

Move your stick figure away from falling stuff.
By touching the red objects you are awarded 200 extra points.
Be careful or your character will be crushed!

Controls:
Control your man with your mouse. Be careful not to go off the screen!

LEVEL UPS
For every level up you get 500 points awarded to your score. Be careful, each level gets harder and harder.

A guide to make sure your mouse won't go off the screen.

Enter your name:

Score submitting:

Submit

NOTICE* Must be played on K2xL's server to function correctly.
http://www.k2xl.com/games/stickavalanche.html

checker

SENT

Click here to view the high score list

ActionScript [AS1/AS2]

Frame 1
percent = Math.floor((getBytesLoaded() / getBytesTotal()) * 100); myOutput.text = percent + "%"; loadbar.gotoAndPlay(percent);
Frame 2
if (percent == 100) { gotoAndPlay (5); } else { gotoAndPlay (1); loadbar.gotoAndPlay(percent); }
Frame 4
stop();
Frame 5
blood = true; musicTrue = true; gotoAndPlay (8);
Frame 6
musicTrue = true; gotoAndPlay (8);
Frame 7
blood = true; gotoAndPlay (8);
Frame 8
if (musicTrue) { musicsay = "ON"; } else if (!musicTrue) { musicsay = "OFF"; } if (blood) { bloodsay = "ON"; } else if (!blood) { bloodsay = "OFF"; } hider1._visible = false; StickDead = false; stop();
Frame 9
startDrag ("mousekeeper", true); Mouse.hide(); if (musicTrue == false) { stopSound.gotoAndPlay("stop"); } hider1._visible = false; endgame._visible = false; score = 0; level = 0; stop();
Instance of Symbol 122 MovieClip "scoregiver" in Frame 9
onClipEvent (enterFrame) { if (!_parent.StickDead) { if (_parent.StickDead == true) { gotoAndPlay ("done"); } else { _parent.score++; if ((_parent.score >= 2000) && (_parent.score <= 2202)) { maxalpha = 50; maxheight = 300; _parent.levelup.gotoAndPlay("newlevel"); } if ((_parent.score >= 4000) && (_parent.score <= 4202)) { maxalpha = 80; maxheight = 400; _parent.levelup.gotoAndPlay("newlevel"); } if ((_parent.score >= 8000) && (_parent.score <= 8202)) { maxalpha = 95; maxheight = 500; _parent.levelup.gotoAndPlay("newlevel"); } if ((_parent.score >= 10000) && (_parent.score <= 10202)) { maxalpha = 100; maxheight = 550; black = new Color(_root.hider); black.setRGB(0); _parent.levelup.gotoAndPlay("newlevel"); } if ((_parent.score >= 12000) && (_parent.score <= 12202)) { maxheight = 600; _parent.levelup.gotoAndPlay("newlevel"); } if ((_parent.score >= 15000) && (_parent.score <= 15202)) { maxheight = 650; _root.levelup.gotoAndPlay("newlevel"); } if ((_parent.score >= 20000) && (_parent.score <= 20202)) { maxheight = 750; _parent.distraction1.gotoAndPlay(2); _parent.levelup.gotoAndPlay("newlevel"); } if (_parent.hider._height < maxheight) { _parent.hider._height = _parent.hider._height + 0.4; } if (_parent.hider._alpha < maxalpha) { _parent.hider._alpha = _parent.hider._alpha + 1; } } } }
Frame 12
stopDrag(); hider1._visible = false; if (score >= hscore) { hscore = score; } theRating = "GRADE: "; if ((score >= 0) && (score < 1000)) { theRating = theRating + "F\nHere's 5 dollars, go to K-MART and buy yourself some skill."; } else if ((score >= 1000) && (score < 2000)) { theRating = theRating + "D-\nIt's okay, a lot of us suck. Just not as much as you..."; } else if ((score >= 2000) && (score < 4000)) { theRating = theRating + "D\nWell, to put it nicely, a maggot infested vat of donkey vomit could do better."; } else if ((score >= 4000) && (score < 5000)) { theRating = theRating + "D+\nThat's good..if your 6 years old...you are six years old right?"; } else if ((score >= 5000) && (score < 6000)) { theRating = theRating + "C-\nStep it up fool!"; } else if ((score >= 6000) && (score < 8000)) { theRating = theRating + "C\nHey junior, try going through puberty."; } else if ((score >= 8000) && (score < 10000)) { theRating = theRating + "C+\nSomeone ate a good breakfast, but not their wheaties"; } else if ((score >= 10000) && (score < 12000)) { theRating = theRating + "B-\nDoin the bull dance feeling the flow workin it workin it..."; } else if ((score >= 12000) && (score < 13000)) { theRating = theRating + "B\nStands for better. Now go practice some more, small fry."; } else if ((score >= 13000) && (score < 14000)) { theRating = theRating + "B+\nOkay, you really need to get out more."; } else if ((score >= 14000) && (score < 15000)) { theRating = theRating + "A-\nWow! If only you made this grade at school."; } else if ((score >= 15000) && (score < 20000)) { theRating = theRating + "A\nAlmost perfected!"; } else if ((score >= 20000) && (score < 50000)) { theRating = theRating + "A+\nCONGRATULATIONS!!! You have no life!"; } else if (score >= 50000) { theRating = theRating + "You are such a l337 haxor!!!"; } stop();
Frame 13
stop();
Frame 14
stop();
Frame 15
stop(); theScore = score;
Frame 16
xx = 5; za = 7; va = 4; tr = 9; _root.loadVariables("http://www.k2xl.com/games/scores.php", "POST"); stop();
Symbol 14 Button
on (release) { stopAllSounds(); diff = 100; gotoAndPlay (9); }
Symbol 15 Button
on (release) { gotoAndPlay ("instruct"); }
Symbol 16 Button
on (release) { gotoAndPlay ("highscore"); }
Symbol 25 Button
on (release) { if (musicTrue == true) { musicTrue = false; musicsay = "OFF"; stopAllSounds(); } else { musicsay = "ON"; gotoAndPlay (6); musicTrue = true; } }
Symbol 27 Button
on (release) { getURL ("http://k2xl.com/games/scores.php", "new"); }
Symbol 32 Button
on (release) { if (blood) { blood = false; bloodsay = "OFF"; } else if (!blood) { gotoAndPlay (7); bloodsay = "ON"; } }
Symbol 36 Button
on (release) { getURL ("http://k2xl.com/boards", "new"); }
Symbol 40 Button
on (release) { getURL ("http://www.albinoblacksheep.com/", "_blank"); }
Symbol 42 Button
on (release) { getURL ("http://www.2flashgames.com/", "_blank"); }
Symbol 45 Button
on (release) { getURL ("http://lp.zango.com/?BID=4327", "_blank"); }
Symbol 52 MovieClip Frame 1
stop();
Symbol 52 MovieClip Frame 5
_root.hp--; _root.thecircle.gotoAndPlay("death");
Symbol 56 MovieClip Frame 149
gotoAndPlay (30);
Symbol 61 MovieClip Frame 1
_root.scoregiver.stop();
Symbol 63 Button
on (keyPress "<Space>") { Mouse.show(); _root.gotoAndPlay("end"); }
Symbol 67 MovieClip Frame 100
stop();
Symbol 68 MovieClip Frame 10
stop();
Symbol 75 MovieClip Frame 65
stop();
Symbol 81 MovieClip Frame 30
stop();
Symbol 82 MovieClip Frame 10
stop();
Symbol 84 MovieClip Frame 65
stop();
Symbol 86 MovieClip Frame 10
stop();
Symbol 91 MovieClip Frame 30
stop();
Symbol 92 MovieClip Frame 11
stop();
Symbol 96 MovieClip Frame 40
stop();
Symbol 97 MovieClip Frame 9
stop();
Symbol 108 MovieClip Frame 50
stop();
Symbol 109 MovieClip Frame 1
factor = 10; deathtimes = 7; _root.StickDead = true; _root.scoregiver.gotoAndPlay("done"); _root.hider1._visible = true; _root.endgame._visible = true; _root.hider._visible = false; Mouse.show(); _root.enemy0.stop(); _root.enemy0._alpha = factor; _root.enemy1.stop(); _root.enemy1._alpha = factor; _root.enemy2.stop(); _root.enemy2._alpha = factor; _root.enemy3.stop(); _root.enemy3._alpha = factor; _root.enemy4.stop(); _root.enemy4._alpha = factor; _root.enemy5.stop(); _root.enemy5._alpha = factor; _root.enemy6.stop(); _root.enemy6._alpha = factor; _root.enemy7.stop(); _root.enemy7._alpha = factor; _root.enemy8.stop(); _root.enemy8._alpha = factor; _root.enemy9.stop(); _root.enemy9._alpha = factor; _root.enemy10.stop(); _root.enemy10._alpha = factor; _root.enemy11.stop(); _root.enemy11._alpha = factor; _root.enemy12.stop(); _root.enemy12._alpha = factor; _root.enemy13.stop(); _root.enemy13._alpha = factor; _root.enemy14.stop(); _root.enemy14._alpha = factor; _root.enemy15.stop(); _root.enemy15._alpha = factor; _root.scorebonus2.stop(); _root.scorebonus2._alpha = factor; _root.scorebonus3.stop(); _root.scorebonus3._alpha = factor; _root.scorebonus4.stop(); _root.scorebonus4._alpha = factor; _root.scorebonus5.stop(); _root.scorebonus5._alpha = factor; _root.scorebonus6.stop(); _root.scorebonus6._alpha = factor; _root.scorebonus7.stop(); _root.scorebonus7._alpha = factor; _root.scorebonus8.stop(); _root.scorebonus8._alpha = factor; _root.scorebonus9.stop(); _root.scorebonus9._alpha = factor; _root.scorebonus10.stop(); _root.scorebonus10._alpha = factor; _root.scorebonus11.stop(); _root.scorebonus11._alpha = factor; _root.scorebonus12.stop(); _root.scorebonus12._alpha = factor; _root.scorebonus13.stop(); _root.scorebonus13._alpha = factor; _root.scorebonus14.stop(); _root.scorebonus14._alpha = factor; _root.scorebonus15.stop(); _root.scorebonus15._alpha = factor; if (_root.blood) { gotoAndPlay(random(deathtimes) + 1); } else { stop(); }
Symbol 109 MovieClip Frame 2
stop(); _root.scoregiver.gotoAndPlay("done");
Symbol 109 MovieClip Frame 3
stop(); _root.scoregiver.gotoAndPlay("done");
Symbol 109 MovieClip Frame 4
stop(); _root.scoregiver.gotoAndPlay("done");
Symbol 109 MovieClip Frame 5
stop(); _root.scoregiver.gotoAndPlay("done");
Symbol 109 MovieClip Frame 6
stop(); _root.scoregiver.gotoAndPlay("done");
Symbol 109 MovieClip Frame 7
stop(); _root.scoregiver.gotoAndPlay("done");
Symbol 111 MovieClip Frame 21
stop();
Symbol 112 MovieClip Frame 40
stop();
Symbol 113 MovieClip Frame 1
_parent.xpos = abc._x; if ((_parent.xpos < -45) || (_parent.xpos > 1030)) { _parent.life.gotoAndPlay("Shot"); } else { if (hittest(_parent.boundary1)) { _parent.life.gotoAndPlay("Shot"); } else { if (hittest(_parent.boundary2)) { _parent.life.gotoAndPlay("Shot"); } else { objectX = abc._x + _width; objectY = abc._y + _height; m = 0; while (m <= 15) { if (hittest(_parent["enemy" + m])) { _parent.life.gotoAndPlay("Shot"); } else { if (hittest(_parent["scorebonus" + m])) { _parent["scorebonus" + m].gotoAndPlay(1); _parent.scoregiver.gotoAndPlay("scorebonus"); } } m++; } } } } abc._x = _xmouse;
Symbol 113 MovieClip Frame 2
abc._x = _xmouse; gotoAndPlay (1);
Symbol 113 MovieClip Frame 20
stop(); _root.thecircle.exacthit._x = _xmouse; _root.thecircle.exacthit._y = _root.thecircle.abc._y; abc._x = _xmouse;
Symbol 118 MovieClip Frame 1
randomize(); gotoAndPlay(random(_root.diff));
Symbol 122 MovieClip Frame 2
stop();
Symbol 122 MovieClip Frame 3
_root.score = _root.score + 200; if (_root.StickDead == true) { gotoAndPlay ("done"); } else { gotoAndPlay (2); }
Symbol 122 MovieClip Frame 10
nextFrame();
Symbol 122 MovieClip Frame 14
stop();
Symbol 122 MovieClip Frame 15
stop();
Symbol 124 MovieClip Frame 1
randomize(); gotoAndPlay(random(1000));
Symbol 126 Button
on (release) { gotoAndPlay ("end"); }
Symbol 128 MovieClip Frame 1
if ((_root.score > _root.hscore) && (_root.hscore != 0)) { _root.newh.gotoAndPlay("newhscore"); gotoAndStop (3); }
Symbol 128 MovieClip Frame 2
gotoAndPlay (1);
Symbol 130 MovieClip Frame 1
stop();
Symbol 130 MovieClip Frame 2
gotoAndPlay (3);
Symbol 130 MovieClip Frame 3
stopAllSounds(); stop();
Symbol 134 MovieClip Frame 1
stop();
Symbol 134 MovieClip Frame 600
gotoAndPlay (2);
Symbol 139 MovieClip Frame 7
stop();
Symbol 140 MovieClip Frame 81
stop();
Symbol 141 MovieClip Frame 1
stop();
Symbol 141 MovieClip Frame 5
stop();
Symbol 143 MovieClip Frame 2
_root.score = _root.score + 500; _root.level++;
Symbol 143 MovieClip Frame 80
stop();
Symbol 144 MovieClip Frame 1
stop();
Symbol 144 MovieClip Frame 86
gotoAndPlay (1);
Symbol 154 Button
on (release) { stopAllSounds(); if (musicTrue == false) { gotoAndPlay (8); } else { gotoAndPlay (5); } }
Symbol 157 Button
on (release) { gotoAndPlay ("submit"); }
Symbol 160 Button
on (release) { gotoAndPlay (8); }
Symbol 174 Button
on (release) { gotoAndPlay ("sent"); }
Symbol 179 MovieClip Frame 1
a = _root.theName.length; trace((a + ": ") + _root.theName.charAt(a - 1)); if ((_root.theName.charAt(a - 1) == "<") || (_root.theName.charAt(a - 1) == ">")) { trace("CHANGING"); _root.theName = _root.theName.substring(0, a - 1); } n = 0; while (n <= _root.theName.length) { if ((_root.theName.charAt(n) == "<") || (_root.theName.charAt(n) == ">")) { _root.theName = _root.theName.substring(0, n); } n++; }
Symbol 179 MovieClip Frame 2
gotoAndPlay (1);
Symbol 183 Button
on (release) { getURL ("http://k2xl.com/games/scores.php", "new"); }

Library Items

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Instance Names

"loadbar"Frame 1Symbol 3 MovieClip
"myOutput"Frame 1Symbol 5 EditableText
"boundary1"Frame 8Symbol 47 MovieClip
"boundary2"Frame 8Symbol 47 MovieClip
"hider1"Frame 8Symbol 50 MovieClip
"life"Frame 9Symbol 52 MovieClip
"thecircle"Frame 9Symbol 113 MovieClip
"enemy0"Frame 9Symbol 118 MovieClip
"enemy1"Frame 9Symbol 118 MovieClip
"enemy3"Frame 9Symbol 118 MovieClip
"enemy4"Frame 9Symbol 118 MovieClip
"enemy5"Frame 9Symbol 118 MovieClip
"enemy6"Frame 9Symbol 118 MovieClip
"enemy7"Frame 9Symbol 118 MovieClip
"enemy8"Frame 9Symbol 118 MovieClip
"enemy9"Frame 9Symbol 118 MovieClip
"enemy10"Frame 9Symbol 118 MovieClip
"enemy11"Frame 9Symbol 118 MovieClip
"enemy12"Frame 9Symbol 118 MovieClip
"enemy13"Frame 9Symbol 118 MovieClip
"enemy14"Frame 9Symbol 118 MovieClip
"enemy15"Frame 9Symbol 118 MovieClip
"scoregiver"Frame 9Symbol 122 MovieClip
"scorebonus2"Frame 9Symbol 124 MovieClip
"scorebonus3"Frame 9Symbol 124 MovieClip
"scorebonus4"Frame 9Symbol 124 MovieClip
"scorebonus5"Frame 9Symbol 124 MovieClip
"scorebonus6"Frame 9Symbol 124 MovieClip
"scorebonus7"Frame 9Symbol 124 MovieClip
"scorebonus8"Frame 9Symbol 124 MovieClip
"scorebonus9"Frame 9Symbol 124 MovieClip
"scorebonus10"Frame 9Symbol 124 MovieClip
"scorebonus11"Frame 9Symbol 124 MovieClip
"scorebonus12"Frame 9Symbol 124 MovieClip
"scorebonus13"Frame 9Symbol 124 MovieClip
"scorebonus14"Frame 9Symbol 124 MovieClip
"scorebonus15"Frame 9Symbol 124 MovieClip
"endgame"Frame 9Symbol 126 Button
"highscorecheck"Frame 9Symbol 128 MovieClip
"stopSound"Frame 9Symbol 130 MovieClip
"distraction1"Frame 9Symbol 134 MovieClip
"hider"Frame 9Symbol 137 MovieClip
"newh"Frame 9Symbol 141 MovieClip
"levelup"Frame 9Symbol 144 MovieClip
"mousekeeper"Frame 9Symbol 147 MovieClip
"mousekeeper"Frame 14Symbol 147 MovieClip
"doublecheck"Symbol 109 MovieClip Frame 1Symbol 61 MovieClip
"abc"Symbol 113 MovieClip Frame 1Symbol 59 MovieClip
"abc"Symbol 113 MovieClip Frame 20Symbol 109 MovieClip
"exacthit"Symbol 113 MovieClip Frame 20Symbol 112 MovieClip

Special Tags

Protect (24)Timeline Frame 131 bytes "..$1$5z$KFeqrXkbg3yFpUhlE8XI4/."

Labels

"end"Frame 12
"highscore"Frame 13
"instruct"Frame 14
"submit"Frame 15
"sent"Frame 16
"Shot"Symbol 52 MovieClip Frame 5
"death"Symbol 113 MovieClip Frame 20
"scorebonus"Symbol 122 MovieClip Frame 3
"done"Symbol 122 MovieClip Frame 10
"stop"Symbol 130 MovieClip Frame 2
"newhscore"Symbol 141 MovieClip Frame 5
"newlevel"Symbol 144 MovieClip Frame 5

Dynamic Text Variables

anothertimeSymbol 28 EditableText"1"
bloodsaySymbol 33 EditableText"OFF"
musicsaySymbol 34 EditableText"ON"
hscoreSymbol 114 EditableText"0"
scoreSymbol 119 EditableText"0"
levelSymbol 131 EditableText"0"
xposSymbol 135 EditableText""
scoreSymbol 149 EditableText"0"
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theRatingSymbol 155 EditableText"TESTING ONE TWO"
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Created: 4/6 -2019 10:21:22 Last modified: 4/6 -2019 10:21:22 Server time: 22/12 -2024 10:53:19