STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229456 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2574 · P5148 |
This is the info page for Flash #13736 |
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<P ALIGN="LEFT"><FONT FACE="굴림체" SIZE="12" COLOR="#000000">Now Loading</FONT></P> |
<P ALIGN="LEFT"><FONT FACE="굴림체" SIZE="12" COLOR="#000000">Now Loading.</FONT></P> |
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ActionScript [AS1/AS2]
Frame 1stop(); Mouse.hide();Instance of Symbol 272 MovieClip in Frame 1onClipEvent (load) { this.bar._xscale = 0; if (_root.getBytesLoaded() == _root.getBytesTotal()) { _root.load_check = true; _root.play(); } else { _root.stop(); } } onClipEvent (enterFrame) { var loaded = _root.getBytesLoaded(); var total = _root.getBytesTotal(); percent = (loaded / total) * 100; this.percent_txt.text = (Math.floor(percent * 10) / 10) + "%"; this.bar._xscale = percent; if (percent >= 100) { _root.load_check = true; this.loading_txt_m.gotoAndStop("loaded"); _root.play(); } }Frame 2cursor.stop(); cursor.onEnterFrame = function () { this._x = _root._xmouse; this._y = _root._ymouse; }; cursor.onMouseDown = function () { this.gotoAndStop("click"); }; cursor.onMouseUp = function () { this.gotoAndStop(1); };Frame 146stop();Frame 147cursor.stop(); cursor.onEnterFrame = function () { this._x = _root._xmouse; this._y = _root._ymouse; }; cursor.onMouseDown = function () { this.gotoAndStop("click"); trace("click"); }; cursor.onMouseUp = function () { this.gotoAndStop(1); };Frame 179stop();Frame 180Stage.ScaleMode = "noScale"; Stage.showMenu = false; System.useCodepage = true; gameInit = function () { Mouse.hide(); cursor._visible = false; _quality = "Medium"; movie_type = "b_type"; time_value = 120; time = time_value; set_timer(); g = 3; score = 0; life = 3; m_value = 5; x_min = 15; x_max = 535; y_array = 418; jump_value = 18; up_value = 3; max_add_y = 20; block_w = 35; block_h = 35; set_timer(); set_score(); stage_num = 0; cha.swapDepths(100); cursor.swapDepths(101); grid._visible = false; cha_init_x = 500; cha_init_y = 420; next_stage(); }; game_restart = function () { state = 1; removeAllInterval(); time = time_value; time_interval = setInterval(time_f, 1000); var i = 0; while (i <= 13) { this["s" + i] = new Array(); i++; } if (stage_num == 1) { s0 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; s1 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; s2 = ["b", "b", "b", "b", "b", "b", "b", 0, "b", "b", "b", "E", "b", "b", "b", "b"]; s3 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "L", 0, 0, 0, 0]; s4 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "L", 0, 0, 0, 0]; s5 = ["b", "E", "b", 0, "b", "b", "b", "b", "b", "b", "b", "b", 0, "b", "b", 0]; s6 = [0, "L", 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; s7 = [0, "L", 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; s8 = ["b", "b", "b", "b", "b", "b", "b", 0, "b", "b", "b", "b", "b", "b", "E", "b"]; s9 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "L", 0]; s10 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "b", "b", "b", "b", "b"]; s11 = [0, 0, 0, 0, 0, 0, 0, 0, 0, "b", "E", 0, 0, 0, 0, 0]; s12 = ["b", "b", "b", "b", "b", "b", "b", "b", "s", "s", "L", 0, 0, 0, 0, 0]; s13 = ["b", "b", "b", "b", "b", "b", "b", "b", "b", "b", "b", "b", "b", "b", "b", "b"]; } else if (stage_num == 2) { s0 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; s1 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; s2 = ["b", "b", "b", 0, "b", "b", 0, "b", "b", 0, "b", "b", 0, "b", "b", "E"]; s3 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "L"]; s4 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "L"]; s5 = ["b", "E", "b", "b", "b", 0, "b", "b", "b", "b", "b", "b", "b", "b", "b", "b"]; s6 = [0, "L", 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; s7 = [0, "L", 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; s8 = ["b", "b", "b", "b", "b", "b", "b", "b", "b", "b", 0, "b", "b", "b", "E", "b"]; s9 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "L", 0]; s10 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "L", 0]; s11 = [0, 0, 0, "s", "b", "b", 0, "b", "b", 0, "b", "b", 0, "b", "b", "b"]; s12 = [0, "s", "b", "b", "b", "b", 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; s13 = ["b", "b", "b", "b", "b", "b", "b", "b", "b", "b", "b", "b", "b", "b", "b", "b"]; } else if (stage_num == 3) { s0 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; s1 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; s2 = ["b", "b", "b", "b", "b", "b", "b", "b", "b", "b", "b", "b", "b", "b", "E", "b"]; s3 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "L", 0]; s4 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "L", 0]; s5 = ["b", "b", "b", "b", "b", "b", "b", "b", "b", "b", "b", "b", "E", "b", "b", "b"]; s6 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "L", 0, 0, 0]; s7 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "L", 0, 0, 0]; s8 = ["b", "b", "E", "E", "E", "E", "E", "E", "E", "E", "E", "E", "b", "b", "b", "b"]; s9 = [0, 0, "L", "S", "S", "S", "S", "S", "S", "S", "S", "S", 0, 0, 0, 0]; s10 = ["b", "b", "b", "S", "S", "S", "S", "S", "S", "S", "S", "S", 0, 0, 0, 0]; s11 = [0, 0, 0, "S", "S", "S", "S", "S", "S", "S", "S", "S", 0, 0, 0, 0]; s12 = [0, 0, 0, "S", "S", "S", "S", "S", "S", "S", "S", "S", 0, 0, 0, 0]; s13 = ["b", "b", "b", "b", "b", "b", "b", "b", "b", "b", "b", "b", "b", "b", "b", "b"]; } create_evil(); }; game_out = function (input) { if (ladderSound != undefined) { ladderSound.stop("ladder_up_sound"); delete ladderSound; } success_check = input; if (success_check == "success") { snd_attach("stage_finish_sound"); if (stage_num == 3) { game_over_interval = setInterval(game_over_f, 2000); } else { time = time_value; set_timer(); game_restart_interval = setInterval(next_stage, 2000); } } else if (success_check == "fail") { life--; score_m.life_mc.gotoAndStop(4 - life); if (life <= 0) { game_over(); } else { time = time_value; set_timer(); } score_m.life_mc.gotoAndStop(4 - life); } }; game_over = function () { removeAllInterval(); state = 0; cha.gotoAndStop("die"); cha.alpha = 100; cha._alpha = 100; cha.onEnterFrame = function () { this.alpha = this.alpha - 3; if (this.alpha <= 0) { this.onEnterFrame = null; game_over_f(); } }; }; game_over_f = function () { _quality = "High"; cursor._visible = true; evil_control.removeMovieClip(); effect_control.removeMovieClip(); item_union.removeMovieClip(); fire_control.removeMovieClip(); cha.removeMovieClip(); if (success_check == "success") { gotoAndStop (204); snd_attach("success_sound"); } else { gotoAndStop (212); snd_attach("fail_sound"); replay_btn.onPress = function () { game_replay(); }; exit_btn.onPress = function () { getURL ("javascript:self.close()"); }; } _root.onEnterFrame = function () { cursor._x = _root._xmouse; cursor._y = _root._ymouse; }; removeAllInterval(); }; goto_scene = function () { gotoAndStop (204); }; next_stage = function () { removeAllInterval(); remove_evil(); state = 0; stage_num++; if (stage_num == 1) { cha_init_x = 500; cha_init_y = 420; } else if (stage_num == 2) { cha_init_x = 500; cha_init_y = 420; jump_value = 18; } else if (stage_num == 3) { cha_init_x = 500; cha_init_y = 420; } cha._x = cha_init_x; cha._y = cha_init_y; cha._xscale = 100; cha.gotoAndStop("ready"); cha.mode = undefined; cha.attack_check = undefined; cha.attack_after = undefined; _root.gotoAndStop("stage" + stage_num); stage_message.stage_txt.gotoAndStop("stage" + stage_num); stage_message.gotoAndPlay(1); stopAllSounds(); snd_attach(("bg" + stage_num) + "_sound", "loop"); }; time_f = function () { time--; if (time <= 0) { time_over(); } set_timer(); }; time_over = function () { state = 0; cha.gotoAndStop("time_over"); game_out("fail"); time_over_interval = setInterval(time_over_f, 2000); snd_attach("cha_die_sound"); }; time_over_f = function () { if (state == 0) { state = 1; } clearInterval(time_over_interval); }; set_timer = function () { var time_ref = String(time); var i = 1; while (i <= 3) { score_m.timer_mc["timer" + i].gotoAndStop("blind"); i++; } var i = 1; while (i <= time_ref.length) { var f_num = Number(time_ref.substr(i - 1, 1)); if (f_num == 0) { f_num = 10; } score_m.timer_mc["timer" + i].gotoAndStop(f_num); i++; } }; _global.snd_attach = function (name, loop) { mySound = new Sound(); mySound.attachSound(name); if (loop == undefined) { mySound.start(); } else { mySound.start(0, 999); } }; removeAllInterval = function () { var imsi_interval = setInterval(function () { }, 1000); var i = 0; while (i <= imsi_interval) { clearInterval(i); i++; } }; score_cul = function (item) { switch (item) { case "evil_die" : var add_score = 10; break; case "evil_damage" : var add_score = 1; break; case "get_item" : var add_score = 5; break; case "damage_cha" : var add_score = (-2); break; } score = score + add_score; score_disp._x = cha._x; score_disp._y = cha._y - 20; score_disp.gotoAndPlay("show"); if (add_score > 0) { score_disp.score_txt_m.score_txt.text = " +" + add_score; } else { score_disp.score_txt_m.score_txt.text = add_score; } if (score < 0) { score = 0; } set_score(); }; set_score = function () { var score_ref = String(score); var i = 1; while (i <= 4) { score_m.score_mc["score" + i].gotoAndStop("blind"); i++; } var i = 1; while (i <= score_ref.length) { var f_num = Number(score_ref.substr(i - 1, 1)); if (f_num == 0) { f_num = 10; } score_m.score_mc["score" + i].gotoAndStop(f_num); i++; } }; return_pos = function (x, y) { return(this["s" + y][x]); }; cha.onEnterFrame = function () { if (state == 1) { if (slope_m.hitTest(this._x, this._y, true) && (this.mode != "jump")) { _root.imsi = true; if ((this.mode != "attack") && (this.mode != "damage")) { this.mode = "slope"; this.add_x = undefined; this.add_y = undefined; } var limit_y = (this._y + 100); var ref_y = (this._y - 50); while (ref_y < limit_y) { if (slope_m.guide_m.hitTest(this._x, ref_y, true)) { break; } ref_y = ref_y + 1; } if (this.mode == "damage") { if (this.add_y > 0) { this._y = ref_y; this.gotoAndStop("ready"); this.mode = "slope"; this.attack_after = undefined; this.attack_check = undefined; } } else { this._y = ref_y; } if (Key.isDown(37) && (this.mode != "attack")) { this._x = this._x + ((-0.838670567945424 * m_value) * 1.2); if (this._currentframe != 7) { this.gotoAndStop("walk"); } this._xscale = 100; } else if (Key.isDown(39) && (this.mode != "attack")) { this._x = this._x + ((0.838670567945424 * m_value) * 1.2); if (this._currentframe != 7) { this.gotoAndStop("walk"); } this._xscale = -100; } if (Key.isDown(32)) { var ix = Math.floor(this._x / block_w); var iy = Math.floor(this._y / block_h); var t_pos = return_pos(ix, iy - 1); if (((t_pos != "b") && (t_pos != "L")) && (t_pos != "E")) { this.add_y = -jump_value; this.mode = "jump"; this.gotoAndStop("jump"); if (Key.isDown(37)) { this.add_x = -m_value; } else if (Key.isDown(39)) { this.add_x = m_value; } } } if (Key.isDown(88)) { if (this.attack_check != true) { this.gotoAndStop("attack2"); this.mode = "attack"; this.attack_check = true; attack_after(); } } } else { if (this.mode == "slope") { this.mode = undefined; } _root.imsi = false; } if ((((this.mode != "up") && (this.mode != "slope")) && (this.mode != "attack")) && (this.mode != "down")) { this._x = this._x + this.add_x; this._y = this._y + this.add_y; if (this._x < x_min) { this._x = x_min; } else if (this._x > x_max) { this._x = x_max; } var ix = Math.floor(this._x / block_w); var iy = Math.floor(this._y / block_h); var c_pos = return_pos(ix, iy); var b_pos = return_pos(ix, iy + 1); if (this.add_y > 0) { if (((b_pos == "b") || (b_pos == "E")) || (b_pos == "s")) { this._y = iy * block_h; this.add_x = 0; this.add_y = 0; if ((this.mode == "jump") || (this.mode == "fall")) { snd_attach("reach_sound"); } this.mode = undefined; if ((!Key.isDown(37)) && (!Key.isDown(39))) { this.gotoAndStop("ready"); } } else if (((b_pos == "L") || (b_pos == "S")) || (c_pos == "L")) { if (this.mode != "damage") { this._x = (ix * block_w) + (block_w / 2); this.add_x = 0; this.add_y = 0; if (this.mode == "jump") { snd_attach("ladder_sound"); } this.mode = "up"; this.gotoAndStop("up"); this.m.stop(); } } else if ((this.mode != "jump") && (this.mode != "damage")) { this.gotoAndStop("jump"); this.mode = "fall"; if ((this._x - (ix * block_w)) < (block_w / 2)) { this._x = (ix * block_w) + (this.hit_m._width / 2); } else { this._x = ((ix + 1) * block_w) - (this.hit_m._width / 2); } } } } if (this.mode == undefined) { if (Key.isDown(37)) { if (this._xscale == -100) { this._xscale = 100; } if ((this.hit_m._width / 2) > (this._x - (ix * block_w))) { var l_pos = return_pos(ix - 1, iy); if ((l_pos == "b") || (ix == 0)) { } else { this._x = this._x - m_value; if (this._currentframe != 7) { this.gotoAndStop("walk"); } } } else { this._x = this._x - m_value; } } else if (Key.isDown(39)) { if (this._xscale == 100) { this._xscale = -100; } if ((((ix + 1) * block_w) - this._x) < (this.hit_m._width / 2)) { var r_pos = return_pos(ix + 1, iy); if ((r_pos == "b") || (ix == 15)) { } else { this._x = this._x + m_value; if (this._currentframe != 7) { this.gotoAndStop("walk"); } } } else { this._x = this._x + m_value; } } if (Key.isDown(32)) { var ix = Math.floor(this._x / block_w); var iy = Math.floor(this._y / block_h); var t_pos = return_pos(ix, iy - 1); var c_pos = return_pos(ix, iy); if ((t_pos != "b") && (t_pos != "E")) { this.add_y = -jump_value; this.mode = "jump"; this.gotoAndStop("jump"); if (Key.isDown(37)) { this.add_x = -m_value; } else if (Key.isDown(39)) { this.add_x = m_value; } } } if (Key.isDown(38)) { if ((c_pos == "L") || (c_pos == "S")) { this.mode = "up"; this._x = (ix * block_w) + (block_w / 2); this.gotoAndStop("up"); this.xscale = this._xscale; ladderSound = new Sound(); ladderSound.attachSound("ladder_up_sound"); ladderSound.start(0, 999); } } if (Key.isDown(40)) { if (b_pos == "E") { this.mode = "up"; this._x = (ix * block_w) + (block_w / 2); this.gotoAndStop("up"); this.xscale = this._xscale; ladderSound = new Sound(); ladderSound.attachSound("ladder_up_sound"); ladderSound.start(0, 999); } else if (((((b_pos != "L") && (b_pos != "S")) && (c_pos != "L")) && (c_pos != "S")) && (this.attack_check != true)) { this.gotoAndStop("down"); this.mode = "attack"; this.attack_check = true; attack_after(); } } if (Key.isDown(88)) { if (this.attack_check != true) { this.attack_nife = random(3) + 1; while (this.attack_nife == this.attack_pre_nife) { this.attack_nife = random(3) + 1; } this.attack_pre_nife = this.attack_nife; this.gotoAndStop("attack" + this.attack_nife); attack_after(); this.mode = "attack"; this.attack_check = true; } } } else if (this.mode == "up") { if (Key.isDown(38)) { this.m.play(); this._y = this._y - up_value; var ix = Math.floor(this._x / block_w); var iy = Math.floor(this._y / block_h); var c_pos = return_pos(ix, iy); if ((c_pos == 0) && (Math.abs(this._y - (iy * block_h)) < 5)) { this._y = iy * block_h; this.mode = undefined; this._xscale = this.xscale; } else if (ladderSound == undefined) { ladderSound = new Sound(); ladderSound.attachSound("ladder_up_sound"); ladderSound.start(0, 999); } } else if (Key.isDown(40)) { this.m.play(); this._y = this._y + up_value; var ix = Math.floor(this._x / block_w); var iy = Math.floor(this._y / block_h); var b_pos = return_pos(ix, iy + 1); if ((b_pos == "b") && (Math.abs(this._y - (iy * block_h)) < 5)) { this._y = iy * block_h; this.mode = undefined; this._xscale = this.xscale; } else if (ladderSound == undefined) { ladderSound = new Sound(); ladderSound.attachSound("ladder_up_sound"); ladderSound.start(0, 999); } } else if (Key.isDown(32)) { var ix = Math.floor(this._x / block_w); var iy = Math.floor(this._y / block_h); var t_pos = return_pos(ix, iy - 1); var c_pos = return_pos(ix, iy); if ((c_pos == "S") && (t_pos != "E")) { this.add_y = -jump_value; this.mode = "jump"; this.gotoAndStop("jump"); if (Key.isDown(37)) { this.add_x = -m_value; } else if (Key.isDown(39)) { this.add_x = m_value; } } } } else if ((this.mode == "attack") && (this.attack_after != true)) { for (name in evil_control) { if (typeof(evil_control[name]) == "movieclip") { var tmc = evil_control[name]; if (this.m.nife.hitTest(tmc.hit_m)) { damage_evil(tmc); this.attack_after = true; break; } } } } else if (this.mode == "damage") { if (this._x < x_min) { this._x = x_min; } else if (this._x > x_max) { this._x = x_max; } var ix = Math.floor(this._x / block_w); var iy = Math.floor(this._y / block_h); var b_pos = return_pos(ix, iy + 1); var c_pos = return_pos(ix, iy); if ((((this.add_y > 0) && (c_pos == 0)) && (((b_pos == "b") || (b_pos == "E")) || (b_pos == "L"))) && (this._y > this.ty)) { this.mode = undefined; this.gotoAndStop("ready"); this.add_x = 0; this.add_y = 0; this.ty = undefined; this.attack_check = undefined; this.attack_after = undefined; } } if ((this.add_y < max_add_y) && (this.mode != "up")) { this.add_y = this.add_y + g; } if (this.mode != "up") { if (ladderSound != undefined) { ladderSound.stop("ladder_up_sound"); delete ladderSound; } } } }; attack_after = function () { clearInterval(attack_interval); attack_interval = setInterval(attack_interval_f, 500); snd_attach("swing2_sound"); }; down_after = function () { cha.gotoAndStop("ready"); cha.mode = undefined; cha.attack_after = undefined; cha.attack_check = undefined; }; attack_interval_f = function () { if (cha.mode == "attack") { cha.gotoAndStop("ready"); cha.mode = undefined; cha.attack_after = undefined; cha.attack_check = undefined; clearInterval(attack_interval); } cha.attack_check = undefined; }; create_evil = function () { _root.createEmptyMovieClip("evil_control", 1); _root.createEmptyMovieClip("effect_control", 2); _root.effect_control.num = 0; _root.createEmptyMovieClip("item_union", 3); _root.item_union.num = 0; _root.createEmptyMovieClip("fire_control", 4); _root.fire_control.num = 0; if (stage_num == 1) { evil_pos = [{x:random(125) + 75, y:70, min_x:18, max_x:210}, {x:random(200) + 300, y:68, min_x:300, max_x:530}, {x:random(180) + 180, y:172, min_x:160, max_x:395}, {x:random(150) + 50, y:278, min_x:16, max_x:219}, {x:random(200) + 320, y:278, min_x:300, max_x:540}, {x:random(200) + 35, y:420, min_x:35, max_x:250}, {x:random(60) + 360, y:455, min_x:354, max_x:535}]; evil_type = ["dal_m", "dal_m", "dal_m", "dal_m", "snake_m", "snake_m", "snake_m"]; var i = 0; while (i < evil_pos.length) { var ran = random(evil_type.length); var evil_name = evil_type[ran]; evil_type.splice(ran, 1); if (evil_name == "dal_m") { evil_control.attachMovie("dal_m", "evil" + (i + 1), i + 1, {type:"dal"}); } else { evil_control.attachMovie("snake_m", "evil" + (i + 1), i + 1, {type:"snake"}); } var mc = evil_control["evil" + (i + 1)]; mc._x = evil_pos[i].x; mc._y = evil_pos[i].y; mc.min_x = evil_pos[i].min_x; mc.max_x = evil_pos[i].max_x; mc.damage_num = 0; if (mc.type == "dal") { mc.add_x = random(2) + 1; } else { mc.add_x = random(3) + 1; } if (random(2) == 0) { mc.direct = "right"; mc._xscale = -100; } else { mc.direct = "left"; mc.add_x = mc.add_x * -1; } i++; } evil_num = evil_pos.length; evil_control.num = 0; evil_control._alpha = 0; evil_control.onEnterFrame = function () { this._alpha = this._alpha + 3; if (this._alpha >= 100) { this._alpha = 100; this.onEnterFrame = null; evil_control.onEnterFrame = function () { this.num++; if (this.num > 100) { this.num = 0; } if ((this.num % 3) == 0) { for (name in this) { if (typeof(this[name]) == "movieclip") { if (this[name].damage_check != true) { var mc = this[name]; if (random(10) == 0) { if (mc.type == "dal") { mc.add_x = random(4); } else { mc.add_x = random(5); } if (mc.direct == "left") { mc.add_x = mc.add_x * -1; } } else if (random(20) == 0) { if (mc.type == "dal") { mc.add_x = random(6) + 1; } else { mc.add_x = random(6) + 2; } if (mc.direct == "left") { mc.add_x = mc.add_x * -1; } } if (mc.add_x == 0) { mc.gotoAndStop("ready"); } else { mc.gotoAndStop("walk"); } if ((mc._x + mc.add_x) <= mc.min_x) { mc.direct = "right"; if (mc.add_x < 0) { mc.add_x = mc.add_x * -1; } mc._x = mc.min_x; mc._xscale = -100; } else if ((mc._x + mc.add_x) >= mc.max_x) { mc.direct = "left"; if (mc.add_x > 0) { mc.add_x = mc.add_x * -1; } mc._x = mc.max_x; mc._xscale = 100; } mc._x = mc._x + mc.add_x; if (mc.hit_m.hitTest(cha.hit_m)) { if (cha.mode != "damage") { if ((cha.damage_check != true) && ((cha._y + 10) < mc._y)) { damage_cha(mc); } } } } } } } }; } }; } else if (stage_num == 2) { evil_pos = [{x:random(63) + 23, y:74, min_x:23, max_x:86}, {x:random(50) + 264, y:74, min_x:264, max_x:314}, {x:random(77) + 463, y:74, min_x:463, max_x:546}, {x:random(133) + 27, y:178, min_x:27, max_x:160}, {x:random(300) + 239, y:178, min_x:239, max_x:540}, {x:random(310) + 25, y:283, min_x:25, max_x:335}, {x:random(13) + 17, y:456, min_x:17, max_x:30}, {x:random(155) + 233, y:456, min_x:233, max_x:533}]; evil_type = ["mush_m", "mush_m", "mush_m", "mush_m", "slame_m", "slame_m", "slame_m", "slame_m"]; var i = 0; while (i < evil_pos.length) { var ran = random(evil_type.length); var evil_name = evil_type[ran]; evil_type.splice(ran, 1); if (evil_name == "mush_m") { evil_control.attachMovie("mush_m", "evil" + (i + 1), i + 1, {type:"mush"}); } else { evil_control.attachMovie("slame_m", "evil" + (i + 1), i + 1, {type:"slame"}); } var mc = evil_control["evil" + (i + 1)]; mc._x = evil_pos[i].x; mc._y = evil_pos[i].y; mc.min_x = evil_pos[i].min_x; mc.max_x = evil_pos[i].max_x; mc.damage_num = 0; if (mc.type == "mush") { mc.add_x = random(2) + 1; } else { mc.add_x = random(3) + 1; } if (random(2) == 0) { mc.direct = "right"; mc._xscale = -100; } else { mc.direct = "left"; mc.add_x = mc.add_x * -1; } i++; } evil_num = evil_pos.length; evil_control.num = 0; evil_control._alpha = 0; evil_control.onEnterFrame = function () { this._alpha = this._alpha + 3; if (this._alpha >= 100) { this._alpha = 100; this.onEnterFrame = null; evil_control.onEnterFrame = function () { this.num++; if (this.num > 100) { this.num = 0; } if ((this.num % 3) == 0) { for (name in this) { if (typeof(this[name]) == "movieclip") { if (this[name].damage_check != true) { var mc = this[name]; if ((random(20) == 0) && (mc.run_check == undefined)) { if (mc.type == "mush") { mc.add_x = random(5) + 2; } else { mc.add_x = random(6) + 2; } mc.gotoAndStop("run"); mc.run_check = true; if (mc.direct == "left") { mc.add_x = mc.add_x * -1; } } else if ((random(20) == 0) && (mc.run_check == undefined)) { if (mc.type == "mush") { mc.add_x = random(4); } else { mc.add_x = random(6) + 1; } mc.gotoAndStop("walk"); if (mc.direct == "left") { mc.add_x = mc.add_x * -1; } } if ((mc._x + mc.add_x) <= mc.min_x) { mc.direct = "right"; if (mc.add_x < 0) { mc.add_x = mc.add_x * -1; } mc._x = mc.min_x; mc._xscale = -100; } else if ((mc._x + mc.add_x) >= mc.max_x) { mc.direct = "left"; if (mc.add_x > 0) { mc.add_x = mc.add_x * -1; } mc._x = mc.max_x; mc._xscale = 100; } mc._x = mc._x + mc.add_x; if (mc.hit_m.hitTest(cha.hit_m)) { if (cha.mode != "damage") { if ((cha.damage_check != true) && ((cha._y + 10) < mc._y)) { damage_cha(mc); } } } } } } } }; } }; } else if (stage_num == 3) { evil_pos = [{x:random(517) + 23, y:67, min_x:23, max_x:540}, {x:random(517) + 23, y:67, min_x:23, max_x:540}, {x:random(517) + 23, y:173, min_x:23, max_x:540}, {x:random(517) + 23, y:173, min_x:23, max_x:540}, {x:random(517) + 23, y:277, min_x:23, max_x:540}, {x:random(517) + 23, y:277, min_x:23, max_x:540}, {x:random(84) + 11, y:350, min_x:18, max_x:95}, {x:random(317) + 23, y:452, min_x:23, max_x:540}, {x:random(317) + 23, y:452, min_x:23, max_x:540}, {x:random(317) + 23, y:452, min_x:23, max_x:540}]; evil_type = ["clang_m", "clang_m", "clang_m", "clang_m", "clang_m", "picsy_m", "picsy_m", "picsy_m", "picsy_m", "picsy_m"]; var i = 0; while (i < evil_pos.length) { var ran = random(evil_type.length); var evil_name = evil_type[ran]; evil_type.splice(ran, 1); if (evil_name == "clang_m") { evil_control.attachMovie("clang_m", "evil" + (i + 1), i + 1, {type:"clang"}); } else { evil_control.attachMovie("picsy_m", "evil" + (i + 1), i + 1, {type:"picsy"}); } var mc = evil_control["evil" + (i + 1)]; mc._x = evil_pos[i].x; mc._y = evil_pos[i].y; mc.min_x = evil_pos[i].min_x; mc.max_x = evil_pos[i].max_x; mc.damage_num = 0; if (mc.type == "clang") { mc.add_x = random(5) + 1; } else { mc.add_x = random(6) + 1; } if (random(2) == 0) { mc.direct = "right"; mc._xscale = -100; } else { mc.direct = "left"; mc.add_x = mc.add_x * -1; } i++; } evil_num = evil_pos.length; evil_control.num = 0; evil_control._alpha = 0; evil_control.onEnterFrame = function () { this._alpha = this._alpha + 3; if (this._alpha >= 100) { this._alpha = 100; this.onEnterFrame = null; evil_control.onEnterFrame = function () { this.num++; if (this.num > 100) { this.num = 0; } if ((this.num % 3) == 0) { for (name in this) { if (typeof(this[name]) == "movieclip") { if (this[name].damage_check != true) { var mc = this[name]; if ((random(20) == 0) && (mc.jump_check == undefined)) { if (mc.type == "clang") { mc.add_x = random(7); } else { mc.add_x = random(9); } mc.gotoAndStop("jump"); mc.jump_check = true; if (mc.direct == "left") { mc.add_x = mc.add_x * -1; } } else if ((random(20) == 0) && (mc.jump_check == undefined)) { if (mc.type == "mush") { mc.add_x = random(7); } else { mc.add_x = random(8); } mc.gotoAndStop("walk"); if (mc.direct == "left") { mc.add_x = mc.add_x * -1; } } if (mc.add_x == 0) { mc.gotoAndStop("ready"); } else if (mc.jump_check == undefined) { mc.gotoAndStop("walk"); } if ((mc._x + mc.add_x) <= mc.min_x) { mc.direct = "right"; if (mc.add_x < 0) { mc.add_x = mc.add_x * -1; } mc._x = mc.min_x; mc._xscale = -100; } else if ((mc._x + mc.add_x) >= mc.max_x) { mc.direct = "left"; if (mc.add_x > 0) { mc.add_x = mc.add_x * -1; } mc._x = mc.max_x; mc._xscale = 100; } mc._x = mc._x + mc.add_x; if (mc.hit_m.hitTest(cha.hit_m)) { if (cha.mode != "damage") { if ((cha.damage_check != true) && ((cha._y + 10) < mc._y)) { damage_cha(mc); } } } } } } } }; } }; } }; remove_evil = function () { for (name in evil_control) { if (typeof(evil_control[name]) == "movieclip") { evil_control[name].removeMovieClip(); } } for (name in effect_control) { if (typeof(effect_control[name]) == "movieclip") { effect_control[name].removeMovieClip(); } } for (name in item_union) { if (typeof(item_union[name]) == "movieclip") { item_union[name].removeMovieClip(); } } }; create_item = function (evil_mc) { item_union.num++; var item_num = (random(4) + 1); item_union.attachMovie("item" + item_num, "item" + item_union.num, item_union.num); var mc = item_union["item" + item_union.num]; mc._x = evil_mc._x; mc._y = evil_mc._y - 50; mc.ty = evil_mc._y; mc.add_y = -jump_value; snd_attah("click_sound"); mc.onEnterFrame = function () { this._y = this._y + this.add_y; this.add_y = this.add_y + g; if (this._y >= this.ty) { this.onEnterFrame = null; this._y = this.ty; snd_attach("reach_sound"); } }; }; get_item = function () { for (name in item_union) { var imsi_mc = item_union[name]; if (typeof(imsi_mc) == "movieclip") { if (cha.hit_m.hitTest(imsi_mc)) { imsi_mc.ty = imsi_mc._y - 60; imsi_mc.gotoAndPlay(1); imsi_mc.onEnterFrame = function () { smoothMove(this, this._x, this.ty, 0.3); this._alpha = this._alpha - 2; if (Math.abs(this.ty - this._y) < 1) { this.onEnterFrame = null; this.num = 0; this.add_y = 0; this.onEnterFrame = function () { this.num++; this.add_y = this.add_y + 2; this._y = this._y + this.add_y; if (this.num >= 10) { this.onEnterFrame = null; this.removeMovieClip(); } }; } }; score_cul("get_item"); snd_attach("get_item_sound"); } } } }; damage_evil = function (mc) { mc.gotoAndStop("damage"); if ((mc._x - cha._x) > 0) { mc.tx = mc._x + 50; mc.direct = "left"; mc._xscale = 100; if (mc.add_x > 0) { mc.add_x = mc.add_x * -1; } } else { mc.tx = mc._x - 50; mc.direct = "right"; mc._xscale = -100; if (mc.add_x < 0) { mc.add_x = mc.add_x * -1; } } if (mc.tx > mc.max_x) { mc.tx = mc.max_x; } else if (mc.tx < mc.min_x) { mc.tx = mc.min_x; } mc.damage_check = true; mc.damage_num++; score_cul("evil_damage"); if (mc.damage_num < 2) { mc.onEnterFrame = function () { smoothMove(this, this.tx, this._y, 0.3); if (Math.abs(this.tx - this._x) < 1) { this.onEnterFrame = null; this.damage_check = undefined; this.gotoAndStop("walk"); } }; if (mc.type == "slame") { snd_attach("slame_hit_sound"); } else if (mc.type == "clang") { snd_attach("clang_hit_sound"); } else if (mc.type == "picsy") { snd_attach("picsy_hit_sound"); } } else { mc.gotoAndStop("die"); evil_num--; score_cul("evil_die"); if (evil_num <= 0) { game_out("success"); } if (mc.type == "dal") { snd_attach("dal_die_sound"); } else if (mc.type == "snake") { snd_attach("snake_die_sound"); } else if (mc.type == "mush") { snd_attach("mush_die_sound"); } else if (mc.type == "slame") { snd_attach("slame_die_sound"); } else if (mc.type == "clang") { snd_attach("clang_die_sound"); } else if (mc.type == "picsy") { snd_attach("picsy_die_sound"); } create_item(mc); } snd_attach("hit_sound"); effect_control.num++; effect_control.attachMovie("damage_score_m", "damage" + effect_control.num, effect_control.num); var emc = effect_control["damage" + effect_control.num]; emc._x = mc._x; emc._y = mc._y - 20; emc.number.gotoAndStop(mc.damage_num); effect_control.num++; effect_control.attachMovie("hit_txt_m", "hit_txt" + effect_control.num, effect_control.num); var emc = effect_control["hit_txt" + effect_control.num]; emc._x = mc._x; emc._y = mc._y - 10; var fire_num = (random(6) + 8); var i = 1; while (i <= fire_num) { fire_control.num++; if (fire_control.num > 50) { fire_control.num = 1; } var fmc = fire_control.attachMovie("fire_m", "fire" + fire_control.num, fire_control.num); fmc._x = mc._x; fmc._y = mc._y; fmc._xscale = (fmc._yscale = random(80) + 20); fmc.add_x = random(8) - 4; fmc.add_y = (-random(15)) - 10; fmc.ty = (fmc._y + 20) + random(15); fmc.onEnterFrame = function () { this._x = this._x + this.add_x; this._y = this._y + this.add_y; this.add_y = this.add_y + _root.g; if (this._y >= this.ty) { if (random(3) != 0) { this.onEnterFrame = null; this.removeMovieClip(); } else if (this.bound_check == undefined) { this.add_y = this.add_y * -0.7; this.bound_check = true; this._xscale = (this._yscale = this._yscale * 0.7); } } }; i++; } }; damage_cha = function (evil_mc) { cha.mode = "damage"; cha.damage_check = true; if ((evil_mc._x - cha._x) > 0) { cha.add_x = (-m_value) * 1.5; } else { cha.add_x = m_value * 1.5; } cha.add_y = (-jump_value) + 5; cha.ty = evil_mc._y; cha.gotoAndStop("damage"); score_cul("damage_cha"); game_out("fail"); damage_cha_effect_interval = setInterval(damage_cha_effect_f, 80); damage_cha_after_interval = setInterval(damage_cha_after_f, 3000); snd_attach("hit_sound"); snd_attach("cha_die_sound"); }; damage_cha_after_f = function () { cha.mode = undefined; cha.damage_check = undefined; cha.attack_after = undefined; cha.attack_check = undefined; cha._alpha = 100; clearInterval(damage_cha_after_interval); clearInterval(damage_cha_effect_interval); }; damage_cha_effect_f = function () { if (random(2) == 0) { cha._alpha = 80; } else { cha._alpha = 20; } }; smoothMove = function (mc, tx, ty, sp) { var dx = (tx - mc._x); var dy = (ty - mc._y); mc._x = mc._x + (dx * sp); mc._y = mc._y + (dy * sp); }; view_ranking = function () { var load_var = new LoadVars(); var waste_time = (Math.floor((getTimer() / 1000) * 10) / 10); var add_score = (Math.floor(((1 / waste_time) * 800) * 10) / 10); var total_score = (score + add_score); load_var.user_name = popup_box.name_txt.text; load_var.user_score = total_score; user_name = load_var.user_name; load_var.sendAndLoad("http://www.maplestory.com/maple_game_end.aspx", load_var, "POST"); load_var.onLoad = function (success) { if (success) { var i = 1; while (i <= 10) { _root["name_" + i] = this["name_" + i]; _root["score_" + i] = this["score_" + i]; var mc = ranking_list["rect" + i].rect; mc.name.text = _root["name_" + i]; mc.score.text = _root["score_" + i]; mc.num.text = i; mc._visible = false; if (mc.name.text == user_name) { user_active_num = i; } i++; } if (user_active_num == undefined) { ranking_list["rect" + (i - 1)].rect.num.text = ""; ranking_list["rect" + (i - 1)].rect.name.text = user_name; ranking_list["rect" + (i - 1)].rect.score.text = total_score; user_active_num = i - 1; } var myTextFormat = new TextFormat(); myTextFormat.bold = true; myTextFormat.color = "0x336699"; ranking_list["rect" + user_active_num].rect.name.setTextFormat(myTextFormat); ranking_list["rect" + user_active_num].rect.score.setTextFormat(myTextFormat); ranking_list.attachMovie("cursor_m", "cursor_m", 102); var cmc = ranking_list.cursor_m; cmc._xscale = (cmc._yscale = 60); cmc._x = -171; cmc._y = ranking_list["rect" + user_active_num]._y - 5; cmc._visible = false; ranking_list.rect1.gotoAndPlay("view"); } else { alert("ranking error !"); } }; }; game_replay = function () { for (name in _root) { if (typeof(_root[name]) == "movieclip") { _root[name].removeMovieClip(); } else if (typeof(_root[name]) == "string") { delete _root[name]; } } gotoAndPlay (147); stopAllSounds(); snd_attach("intro_sound"); }; alert = function (input) { getURL (("javascript:alert (\"" + input) + "\");"); }; myListen = new Object(); myListen.onKeyDown = function () { if (Key.isDown(90)) { get_item(); } }; myListen.onKeyUp = function () { if (state == 1) { if (Key.getCode(37) || (Key.getCode(39))) { if ((!Key.isDown(37)) && (!Key.isDown(39))) { if (((((cha.mode != "jump") && (cha.mode != "up")) && (cha.mode != "attack")) && (cha.mode != "down")) && (cha.mode != "damage")) { cha.gotoAndStop("ready"); } } } if (Key.getCode(38) && (cha.mode == "up")) { cha.m.stop(); ladderSound.stop("ladder_up_sound"); delete ladderSound; } } }; Key.addListener(myListen); stop(); gameInit();Frame 204stop(); Selection.setFocus("popup_box.name_txt"); popup_box.ok_btn.onPress = function () { if ((popup_box.name_txt.text.length == 0) || (popup_box.name_txt.text == "")) { alert("\uC774\uB984\uC744 \uC785\uB825\uD558\uC138\uC694 ~"); Selection.setFocus("popup_box.name_txt"); } else { popup_box._visible = false; name_check = true; _root.view_ranking(); } }; final_ok_btn.onPress = function () { if (name_check) { gotoAndStop (205); } else { alert("\uC774\uB984\uC744 \uC785\uB825\uD558\uC138\uC694 ~"); Selection.setFocus("popup_box.name_txt"); } };Frame 205if (movie_type == "a_type") { button_m.gotoAndStop("a_type"); with (button_m) { submit_btn.onPress = function () { _root.goto_scene(); }; replay_btn.onPress = function () { _root.game_replay(); }; } } else { button_m.gotoAndStop("b_type"); with (button_m) { replay_btn.onPress = function () { _root.game_replay(); }; exit_btn.onPress = function () { getURL("javascript:self.close()"); }; } }Frame 211stop();Symbol 34 MovieClip [fire_m] Frame 1gotoAndStop("f" + random(4));Symbol 55 MovieClip Frame 19_parent.removeMovieClip();Symbol 59 MovieClip [dal_m] Frame 5stop();Symbol 78 MovieClip Frame 11_parent.removeMovieClip();Symbol 82 MovieClip [snake_m] Frame 7stop();Symbol 94 MovieClip [damage_score_m] Frame 22_parent.num--; this.removeMovieClip();Symbol 98 MovieClip [item1] Frame 13stop();Symbol 102 MovieClip [item2] Frame 13stop();Symbol 106 MovieClip [item3] Frame 13stop();Symbol 110 MovieClip [item4] Frame 13stop();Symbol 122 MovieClip Frame 14_parent.run_check = undefined;Symbol 129 MovieClip Frame 25_parent.removeMovieClip();Symbol 135 MovieClip [mush_m] Frame 7stop();Symbol 155 MovieClip Frame 27_parent.run_check = undefined;Symbol 164 MovieClip Frame 26_parent.removeMovieClip();Symbol 170 MovieClip [slame_m] Frame 7stop();Symbol 184 MovieClip Frame 18_parent.jump_check = undefined;Symbol 193 MovieClip Frame 25_parent.removeMovieClip();Symbol 199 MovieClip Frame 11_parent.jump_check = undefined;Symbol 200 MovieClip [clang_m] Frame 7stop();Symbol 226 MovieClip Frame 29_parent.jump_check = undefined;Symbol 237 MovieClip Frame 29_parent.removeMovieClip();Symbol 245 MovieClip Frame 9_parent.jump_check = undefined;Symbol 246 MovieClip [picsy_m] Frame 7stop();Symbol 250 MovieClip [hit_txt_m] Frame 12_parent.num--; this.removeMovieClip();Symbol 254 MovieClip [score_disp] Frame 1stop();Symbol 271 MovieClip Frame 8if (this._parent.bar._xscale < 100) { gotoAndPlay (1); } else { gotoAndStop (9); }Symbol 281 Buttonon (release) { gotoAndStop (146); }Symbol 295 Buttonon (release) { _root.cursor.onEnterFrame = null; gotoAndPlay (147); }Symbol 305 Buttonon (release) { _root.cursor.onEnterFrame = null; play(); }Symbol 322 MovieClip Frame 7stop();Symbol 323 MovieClip Frame 1Symbol 323 MovieClip Frame 92stop(); _root.game_restart(); snd_attach("click_sound");Symbol 326 MovieClip Frame 1gotoAndStop(4 - _root.life);Symbol 326 MovieClip Frame 4stop();Symbol 329 MovieClip Frame 1stop();Symbol 354 MovieClip Frame 20_root.down_after();Symbol 362 MovieClip Frame 17_root.down_after();Symbol 367 MovieClip Frame 13_root.down_after();Symbol 372 MovieClip Frame 33stop();Symbol 382 MovieClip Frame 12_root.down_after();Symbol 390 MovieClip Frame 26_root.state = 1; _parent.gotoAndStop("ready");Symbol 395 MovieClip Frame 6stop();Symbol 429 MovieClip Frame 3stop();Symbol 429 MovieClip Frame 15stop(); rect._visible = true; var num = Number(this._name.substr(4)); var next_num = (num + 1); var mc = _parent["rect" + next_num]; if (num == _root.user_active_num) { _parent.cursor_m._visible = true; snd_attach("click_sound"); } mc._visible = true; mc.gotoAndPlay("view");Symbol 457 MovieClip Frame 8stop();
Library Items
Symbol 1 Sound [top_hit_sound] | ||
Symbol 2 Sound [swing3_sound] | ||
Symbol 3 Sound [swing2_sound] | ||
Symbol 4 Sound [swing1_sound] | ||
Symbol 5 Sound [success_sound] | ||
Symbol 6 Sound [stage_finish_sound] | ||
Symbol 7 Sound [snake_die_sound] | ||
Symbol 8 Sound [slame_hit_sound] | ||
Symbol 9 Sound [slame_die_sound] | ||
Symbol 10 Sound [reach_sound] | ||
Symbol 11 Sound [picsy_hit_sound] | ||
Symbol 12 Sound [picsy_die_sound] | ||
Symbol 13 Sound [mush_die_sound] | ||
Symbol 14 Sound [ladder_up_sound] | ||
Symbol 15 Sound [ladder_sound] | ||
Symbol 16 Sound [hit_sound] | ||
Symbol 17 Sound [get_item_sound] | ||
Symbol 18 Sound [game_restart_sound] | ||
Symbol 19 Sound [fail_sound] | ||
Symbol 20 Sound [damage_cha_sound] | ||
Symbol 21 Sound [dal_die_sound] | ||
Symbol 22 Sound [clang_hit_sound] | ||
Symbol 23 Sound [clang_die_sound] | ||
Symbol 24 Sound [cha_die_sound] | ||
Symbol 25 Sound [bg3_sound] | ||
Symbol 26 Sound [bg2_sound] | ||
Symbol 27 Sound [bg1_sound] | ||
Symbol 28 Sound [intro_sound] | Used by:Timeline | |
Symbol 29 Sound [click_sound] | Used by:281 295 305 | |
Symbol 30 Graphic | Used by:34 | |
Symbol 31 Graphic | Used by:34 | |
Symbol 32 Graphic | Used by:34 | |
Symbol 33 Graphic | Used by:34 | |
Symbol 34 MovieClip [fire_m] | Uses:30 31 32 33 | |
Symbol 35 Bitmap | Used by:36 | |
Symbol 36 Graphic | Uses:35 | Used by:43 |
Symbol 37 Bitmap | Used by:38 | |
Symbol 38 Graphic | Uses:37 | Used by:43 |
Symbol 39 Bitmap | Used by:40 | |
Symbol 40 Graphic | Uses:39 | Used by:43 46 |
Symbol 41 Bitmap | Used by:42 | |
Symbol 42 Graphic | Uses:41 | Used by:43 46 |
Symbol 43 MovieClip | Uses:36 38 40 42 | Used by:59 Timeline |
Symbol 44 Graphic | Used by:45 | |
Symbol 45 MovieClip | Uses:44 | Used by:59 82 135 170 200 246 395 |
Symbol 46 MovieClip | Uses:40 42 | Used by:59 |
Symbol 47 Bitmap | Used by:48 | |
Symbol 48 Graphic | Uses:47 | Used by:55 |
Symbol 49 Bitmap | Used by:50 | |
Symbol 50 Graphic | Uses:49 | Used by:55 |
Symbol 51 Bitmap | Used by:52 | |
Symbol 52 Graphic | Uses:51 | Used by:55 |
Symbol 53 Bitmap | Used by:54 | |
Symbol 54 Graphic | Uses:53 | Used by:55 |
Symbol 55 MovieClip | Uses:48 50 52 54 | Used by:59 |
Symbol 56 Bitmap | Used by:57 | |
Symbol 57 Graphic | Uses:56 | Used by:58 |
Symbol 58 MovieClip | Uses:57 | Used by:59 |
Symbol 59 MovieClip [dal_m] | Uses:43 45 46 55 58 | |
Symbol 60 Bitmap | Used by:61 | |
Symbol 61 Graphic | Uses:60 | Used by:66 |
Symbol 62 Bitmap | Used by:63 | |
Symbol 63 Graphic | Uses:62 | Used by:66 |
Symbol 64 Bitmap | Used by:65 | |
Symbol 65 Graphic | Uses:64 | Used by:66 |
Symbol 66 MovieClip | Uses:61 63 65 | Used by:82 Timeline |
Symbol 67 Bitmap | Used by:68 | |
Symbol 68 Graphic | Uses:67 | Used by:71 |
Symbol 69 Bitmap | Used by:70 | |
Symbol 70 Graphic | Uses:69 | Used by:71 |
Symbol 71 MovieClip | Uses:68 70 | Used by:82 |
Symbol 72 Bitmap | Used by:73 | |
Symbol 73 Graphic | Uses:72 | Used by:78 |
Symbol 74 Bitmap | Used by:75 | |
Symbol 75 Graphic | Uses:74 | Used by:78 |
Symbol 76 Bitmap | Used by:77 | |
Symbol 77 Graphic | Uses:76 | Used by:78 |
Symbol 78 MovieClip | Uses:73 75 77 | Used by:82 |
Symbol 79 Bitmap | Used by:80 | |
Symbol 80 Graphic | Uses:79 | Used by:81 |
Symbol 81 MovieClip | Uses:80 | Used by:82 |
Symbol 82 MovieClip [snake_m] | Uses:66 45 71 78 81 | |
Symbol 83 Graphic | Used by:93 328 | |
Symbol 84 Graphic | Used by:93 328 | |
Symbol 85 Graphic | Used by:93 328 | |
Symbol 86 Graphic | Used by:93 328 | |
Symbol 87 Graphic | Used by:93 328 | |
Symbol 88 Graphic | Used by:93 328 | |
Symbol 89 Graphic | Used by:93 328 | |
Symbol 90 Graphic | Used by:93 328 | |
Symbol 91 Graphic | Used by:93 328 | |
Symbol 92 Graphic | Used by:93 328 | |
Symbol 93 MovieClip | Uses:83 84 85 86 87 88 89 90 91 92 | Used by:94 |
Symbol 94 MovieClip [damage_score_m] | Uses:93 | |
Symbol 95 Bitmap | Used by:96 | |
Symbol 96 Graphic | Uses:95 | Used by:97 |
Symbol 97 MovieClip | Uses:96 | Used by:98 |
Symbol 98 MovieClip [item1] | Uses:97 | |
Symbol 99 Bitmap | Used by:100 | |
Symbol 100 Graphic | Uses:99 | Used by:101 |
Symbol 101 MovieClip | Uses:100 | Used by:102 |
Symbol 102 MovieClip [item2] | Uses:101 | |
Symbol 103 Bitmap | Used by:104 | |
Symbol 104 Graphic | Uses:103 | Used by:105 |
Symbol 105 MovieClip | Uses:104 | Used by:106 |
Symbol 106 MovieClip [item3] | Uses:105 | |
Symbol 107 Bitmap | Used by:108 | |
Symbol 108 Graphic | Uses:107 | Used by:109 |
Symbol 109 MovieClip | Uses:108 | Used by:110 |
Symbol 110 MovieClip [item4] | Uses:109 | |
Symbol 111 Bitmap | Used by:112 | |
Symbol 112 Graphic | Uses:111 | Used by:115 |
Symbol 113 Bitmap | Used by:114 | |
Symbol 114 Graphic | Uses:113 | Used by:115 |
Symbol 115 MovieClip | Uses:112 114 | Used by:135 Timeline |
Symbol 116 Bitmap | Used by:117 | |
Symbol 117 Graphic | Uses:116 | Used by:122 |
Symbol 118 Bitmap | Used by:119 | |
Symbol 119 Graphic | Uses:118 | Used by:122 |
Symbol 120 Bitmap | Used by:121 | |
Symbol 121 Graphic | Uses:120 | Used by:122 |
Symbol 122 MovieClip | Uses:117 119 121 | Used by:135 |
Symbol 123 Bitmap | Used by:124 | |
Symbol 124 Graphic | Uses:123 | Used by:129 |
Symbol 125 Bitmap | Used by:126 | |
Symbol 126 Graphic | Uses:125 | Used by:129 |
Symbol 127 Bitmap | Used by:128 | |
Symbol 128 Graphic | Uses:127 | Used by:129 |
Symbol 129 MovieClip | Uses:124 126 128 | Used by:135 |
Symbol 130 Bitmap | Used by:131 | |
Symbol 131 Graphic | Uses:130 | Used by:135 |
Symbol 132 Graphic | Used by:133 | |
Symbol 133 MovieClip | Uses:132 | Used by:134 |
Symbol 134 MovieClip | Uses:133 | Used by:135 200 249 |
Symbol 135 MovieClip [mush_m] | Uses:115 45 122 129 131 134 | |
Symbol 136 Bitmap | Used by:137 | |
Symbol 137 Graphic | Uses:136 | Used by:140 |
Symbol 138 Bitmap | Used by:139 | |
Symbol 139 Graphic | Uses:138 | Used by:140 |
Symbol 140 MovieClip | Uses:137 139 | Used by:170 Timeline |
Symbol 141 Bitmap | Used by:142 | |
Symbol 142 Graphic | Uses:141 | Used by:155 |
Symbol 143 Bitmap | Used by:144 | |
Symbol 144 Graphic | Uses:143 | Used by:155 |
Symbol 145 Bitmap | Used by:146 | |
Symbol 146 Graphic | Uses:145 | Used by:155 |
Symbol 147 Bitmap | Used by:148 | |
Symbol 148 Graphic | Uses:147 | Used by:155 |
Symbol 149 Bitmap | Used by:150 | |
Symbol 150 Graphic | Uses:149 | Used by:155 |
Symbol 151 Bitmap | Used by:152 | |
Symbol 152 Graphic | Uses:151 | Used by:155 |
Symbol 153 Bitmap | Used by:154 | |
Symbol 154 Graphic | Uses:153 | Used by:155 |
Symbol 155 MovieClip | Uses:142 144 146 148 150 152 154 | Used by:170 |
Symbol 156 Bitmap | Used by:157 | |
Symbol 157 Graphic | Uses:156 | Used by:164 |
Symbol 158 Bitmap | Used by:159 | |
Symbol 159 Graphic | Uses:158 | Used by:164 |
Symbol 160 Bitmap | Used by:161 | |
Symbol 161 Graphic | Uses:160 | Used by:164 |
Symbol 162 Bitmap | Used by:163 | |
Symbol 163 Graphic | Uses:162 | Used by:164 |
Symbol 164 MovieClip | Uses:157 159 161 163 | Used by:170 |
Symbol 165 Bitmap | Used by:166 | |
Symbol 166 Graphic | Uses:165 | Used by:169 |
Symbol 167 Bitmap | Used by:168 | |
Symbol 168 Graphic | Uses:167 | Used by:169 |
Symbol 169 MovieClip | Uses:166 168 | Used by:170 |
Symbol 170 MovieClip [slame_m] | Uses:140 45 155 164 169 | |
Symbol 171 Bitmap | Used by:172 | |
Symbol 172 Graphic | Uses:171 | Used by:179 |
Symbol 173 Bitmap | Used by:174 | |
Symbol 174 Graphic | Uses:173 | Used by:179 |
Symbol 175 Bitmap | Used by:176 | |
Symbol 176 Graphic | Uses:175 | Used by:179 |
Symbol 177 Bitmap | Used by:178 | |
Symbol 178 Graphic | Uses:177 | Used by:179 |
Symbol 179 MovieClip | Uses:172 174 176 178 | Used by:200 Timeline |
Symbol 180 Bitmap | Used by:181 | |
Symbol 181 Graphic | Uses:180 | Used by:184 |
Symbol 182 Bitmap | Used by:183 | |
Symbol 183 Graphic | Uses:182 | Used by:184 |
Symbol 184 MovieClip | Uses:181 183 | Used by:200 |
Symbol 185 Bitmap | Used by:186 | |
Symbol 186 Graphic | Uses:185 | Used by:193 |
Symbol 187 Bitmap | Used by:188 | |
Symbol 188 Graphic | Uses:187 | Used by:193 |
Symbol 189 Bitmap | Used by:190 | |
Symbol 190 Graphic | Uses:189 | Used by:193 |
Symbol 191 Bitmap | Used by:192 | |
Symbol 192 Graphic | Uses:191 | Used by:193 |
Symbol 193 MovieClip | Uses:186 188 190 192 | Used by:200 |
Symbol 194 Bitmap | Used by:195 | |
Symbol 195 Graphic | Uses:194 | Used by:196 |
Symbol 196 MovieClip | Uses:195 | Used by:200 |
Symbol 197 Bitmap | Used by:198 | |
Symbol 198 Graphic | Uses:197 | Used by:199 |
Symbol 199 MovieClip | Uses:198 | Used by:200 |
Symbol 200 MovieClip [clang_m] | Uses:179 45 184 193 196 134 199 | |
Symbol 201 Bitmap | Used by:202 | |
Symbol 202 Graphic | Uses:201 | Used by:213 |
Symbol 203 Bitmap | Used by:204 | |
Symbol 204 Graphic | Uses:203 | Used by:213 |
Symbol 205 Bitmap | Used by:206 | |
Symbol 206 Graphic | Uses:205 | Used by:213 |
Symbol 207 Bitmap | Used by:208 | |
Symbol 208 Graphic | Uses:207 | Used by:213 |
Symbol 209 Bitmap | Used by:210 | |
Symbol 210 Graphic | Uses:209 | Used by:213 |
Symbol 211 Bitmap | Used by:212 | |
Symbol 212 Graphic | Uses:211 | Used by:213 |
Symbol 213 MovieClip | Uses:202 204 206 208 210 212 | Used by:246 Timeline |
Symbol 214 Bitmap | Used by:215 | |
Symbol 215 Graphic | Uses:214 | Used by:226 |
Symbol 216 Bitmap | Used by:217 | |
Symbol 217 Graphic | Uses:216 | Used by:226 |
Symbol 218 Bitmap | Used by:219 | |
Symbol 219 Graphic | Uses:218 | Used by:226 |
Symbol 220 Bitmap | Used by:221 | |
Symbol 221 Graphic | Uses:220 | Used by:226 |
Symbol 222 Bitmap | Used by:223 | |
Symbol 223 Graphic | Uses:222 | Used by:226 |
Symbol 224 Bitmap | Used by:225 | |
Symbol 225 Graphic | Uses:224 | Used by:226 |
Symbol 226 MovieClip | Uses:215 217 219 221 223 225 | Used by:246 |
Symbol 227 Bitmap | Used by:228 | |
Symbol 228 Graphic | Uses:227 | Used by:237 |
Symbol 229 Bitmap | Used by:230 | |
Symbol 230 Graphic | Uses:229 | Used by:237 |
Symbol 231 Bitmap | Used by:232 | |
Symbol 232 Graphic | Uses:231 | Used by:237 |
Symbol 233 Bitmap | Used by:234 | |
Symbol 234 Graphic | Uses:233 | Used by:237 |
Symbol 235 Bitmap | Used by:236 | |
Symbol 236 Graphic | Uses:235 | Used by:237 |
Symbol 237 MovieClip | Uses:228 230 232 234 236 | Used by:246 |
Symbol 238 Bitmap | Used by:239 | |
Symbol 239 Graphic | Uses:238 | Used by:240 |
Symbol 240 MovieClip | Uses:239 | Used by:246 |
Symbol 241 Bitmap | Used by:242 | |
Symbol 242 Graphic | Uses:241 | Used by:245 |
Symbol 243 Bitmap | Used by:244 | |
Symbol 244 Graphic | Uses:243 | Used by:245 |
Symbol 245 MovieClip | Uses:242 244 | Used by:246 |
Symbol 246 MovieClip [picsy_m] | Uses:213 45 226 237 240 245 | |
Symbol 247 Graphic | Used by:248 | |
Symbol 248 MovieClip | Uses:247 | Used by:249 |
Symbol 249 MovieClip | Uses:248 134 | Used by:250 |
Symbol 250 MovieClip [hit_txt_m] | Uses:249 | |
Symbol 251 Font | Used by:252 406 407 424 | |
Symbol 252 EditableText | Uses:251 | Used by:253 |
Symbol 253 MovieClip | Uses:252 | Used by:254 |
Symbol 254 MovieClip [score_disp] | Uses:253 | Used by:Timeline |
Symbol 255 Graphic | Used by:257 | |
Symbol 256 Graphic | Used by:257 | |
Symbol 257 MovieClip [cursor_m] | Uses:255 256 | Used by:Timeline |
Symbol 258 Bitmap | Used by:259 | |
Symbol 259 Graphic | Uses:258 | Used by:Timeline |
Symbol 260 Graphic | Used by:Timeline | |
Symbol 261 Graphic | Used by:272 | |
Symbol 262 Font | Used by:263 266 267 268 269 270 | |
Symbol 263 EditableText | Uses:262 | Used by:272 |
Symbol 264 Graphic | Used by:265 | |
Symbol 265 MovieClip | Uses:264 | Used by:272 |
Symbol 266 EditableText | Uses:262 | Used by:271 |
Symbol 267 EditableText | Uses:262 | Used by:271 |
Symbol 268 EditableText | Uses:262 | Used by:271 |
Symbol 269 EditableText | Uses:262 | Used by:271 |
Symbol 270 EditableText | Uses:262 | Used by:271 |
Symbol 271 MovieClip | Uses:266 267 268 269 270 | Used by:272 |
Symbol 272 MovieClip | Uses:261 263 265 271 | Used by:Timeline |
Symbol 273 Graphic | Used by:274 305 | |
Symbol 274 MovieClip | Uses:273 | Used by:Timeline |
Symbol 275 Bitmap | Used by:276 | |
Symbol 276 Graphic | Uses:275 | Used by:Timeline |
Symbol 277 Graphic | Used by:Timeline | |
Symbol 278 Graphic | Used by:279 281 | |
Symbol 279 MovieClip | Uses:278 | Used by:281 |
Symbol 280 Graphic | Used by:281 Timeline | |
Symbol 281 Button | Uses:278 279 280 29 | Used by:Timeline |
Symbol 282 Graphic | Used by:Timeline | |
Symbol 283 Graphic | Used by:Timeline | |
Symbol 284 Sound | Used by:Timeline | |
Symbol 285 Bitmap | Used by:286 | |
Symbol 286 Graphic | Uses:285 | Used by:Timeline |
Symbol 287 Graphic | Used by:Timeline | |
Symbol 288 Graphic | Used by:Timeline | |
Symbol 289 Graphic | Used by:Timeline | |
Symbol 290 Graphic | Used by:Timeline | |
Symbol 291 Graphic | Used by:295 | |
Symbol 292 Graphic | Used by:293 | |
Symbol 293 MovieClip | Uses:292 | Used by:295 |
Symbol 294 Graphic | Used by:295 | |
Symbol 295 Button | Uses:291 293 294 29 | Used by:Timeline |
Symbol 296 Graphic | Used by:Timeline | |
Symbol 297 Graphic | Used by:Timeline | |
Symbol 298 Graphic | Used by:Timeline | |
Symbol 299 Sound | Used by:Timeline | |
Symbol 300 Graphic | Used by:Timeline | |
Symbol 301 Graphic | Used by:304 305 | |
Symbol 302 Graphic | Used by:303 | |
Symbol 303 MovieClip | Uses:302 | Used by:305 |
Symbol 304 MovieClip | Uses:301 | Used by:305 |
Symbol 305 Button | Uses:301 303 304 273 29 | Used by:Timeline |
Symbol 306 Graphic | Used by:Timeline | |
Symbol 307 Bitmap | Used by:308 | |
Symbol 308 Graphic | Uses:307 | Used by:315 |
Symbol 309 Bitmap | Used by:310 | |
Symbol 310 Graphic | Uses:309 | Used by:315 |
Symbol 311 Bitmap | Used by:312 | |
Symbol 312 Graphic | Uses:311 | Used by:315 |
Symbol 313 Bitmap | Used by:314 | |
Symbol 314 Graphic | Uses:313 | Used by:315 |
Symbol 315 MovieClip | Uses:308 310 312 314 | Used by:395 Timeline |
Symbol 316 Bitmap | Used by:317 | |
Symbol 317 Graphic | Uses:316 | Used by:318 |
Symbol 318 MovieClip | Uses:317 | Used by:Timeline |
Symbol 319 Graphic | Used by:322 | |
Symbol 320 Graphic | Used by:322 | |
Symbol 321 Graphic | Used by:322 | |
Symbol 322 MovieClip | Uses:319 320 321 | Used by:323 |
Symbol 323 MovieClip | Uses:322 | Used by:Timeline |
Symbol 324 Graphic | Used by:326 | |
Symbol 325 Graphic | Used by:326 | |
Symbol 326 MovieClip | Uses:324 325 | Used by:332 |
Symbol 327 Graphic | Used by:329 | |
Symbol 328 MovieClip | Uses:83 84 85 86 87 88 89 90 91 92 | Used by:329 331 |
Symbol 329 MovieClip | Uses:327 328 | Used by:332 |
Symbol 330 Graphic | Used by:331 | |
Symbol 331 MovieClip | Uses:328 330 | Used by:332 |
Symbol 332 MovieClip | Uses:326 329 331 | Used by:Timeline |
Symbol 333 Graphic | Used by:336 | |
Symbol 334 Graphic | Used by:335 | |
Symbol 335 MovieClip | Uses:334 | Used by:336 |
Symbol 336 MovieClip | Uses:333 335 | Used by:Timeline |
Symbol 337 Bitmap | Used by:338 | |
Symbol 338 Graphic | Uses:337 | Used by:343 |
Symbol 339 Bitmap | Used by:340 | |
Symbol 340 Graphic | Uses:339 | Used by:343 |
Symbol 341 Bitmap | Used by:342 | |
Symbol 342 Graphic | Uses:341 | Used by:343 |
Symbol 343 MovieClip | Uses:338 340 342 | Used by:395 |
Symbol 344 Bitmap | Used by:345 | |
Symbol 345 Graphic | Uses:344 | Used by:354 |
Symbol 346 Bitmap | Used by:347 | |
Symbol 347 Graphic | Uses:346 | Used by:354 |
Symbol 348 Graphic | Used by:354 | |
Symbol 349 Graphic | Used by:350 | |
Symbol 350 MovieClip | Uses:349 | Used by:354 362 367 382 |
Symbol 351 Graphic | Used by:354 | |
Symbol 352 Bitmap | Used by:353 | |
Symbol 353 Graphic | Uses:352 | Used by:354 |
Symbol 354 MovieClip | Uses:345 347 348 350 351 353 | Used by:395 |
Symbol 355 Bitmap | Used by:356 | |
Symbol 356 Graphic | Uses:355 | Used by:362 |
Symbol 357 Bitmap | Used by:358 | |
Symbol 358 Graphic | Uses:357 | Used by:362 |
Symbol 359 Bitmap | Used by:360 | |
Symbol 360 Graphic | Uses:359 | Used by:362 |
Symbol 361 Graphic | Used by:362 | |
Symbol 362 MovieClip | Uses:356 358 350 360 361 | Used by:395 |
Symbol 363 Bitmap | Used by:364 | |
Symbol 364 Graphic | Uses:363 | Used by:367 |
Symbol 365 Bitmap | Used by:366 | |
Symbol 366 Graphic | Uses:365 | Used by:367 |
Symbol 367 MovieClip | Uses:364 350 366 | Used by:395 |
Symbol 368 Bitmap | Used by:369 | |
Symbol 369 Graphic | Uses:368 | Used by:372 |
Symbol 370 Bitmap | Used by:371 | |
Symbol 371 Graphic | Uses:370 | Used by:372 390 |
Symbol 372 MovieClip | Uses:369 371 | Used by:395 |
Symbol 373 Bitmap | Used by:374 | |
Symbol 374 Graphic | Uses:373 | Used by:377 |
Symbol 375 Bitmap | Used by:376 | |
Symbol 376 Graphic | Uses:375 | Used by:377 |
Symbol 377 MovieClip | Uses:374 376 | Used by:395 |
Symbol 378 Bitmap | Used by:379 | |
Symbol 379 Graphic | Uses:378 | Used by:382 |
Symbol 380 Bitmap | Used by:381 | |
Symbol 381 Graphic | Uses:380 | Used by:382 |
Symbol 382 MovieClip | Uses:379 350 381 | Used by:395 |
Symbol 383 Bitmap | Used by:384 | |
Symbol 384 Graphic | Uses:383 | Used by:385 389 |
Symbol 385 MovieClip | Uses:384 | Used by:386 |
Symbol 386 MovieClip | Uses:385 | Used by:395 |
Symbol 387 Graphic | Used by:388 | |
Symbol 388 MovieClip | Uses:387 | Used by:395 |
Symbol 389 MovieClip | Uses:384 | Used by:395 |
Symbol 390 MovieClip | Uses:371 | Used by:395 |
Symbol 391 Graphic | Used by:394 | |
Symbol 392 Font | Used by:393 425 | |
Symbol 393 Text | Uses:392 | Used by:394 |
Symbol 394 MovieClip | Uses:391 393 | Used by:395 |
Symbol 395 MovieClip | Uses:343 45 315 354 362 367 372 377 382 386 388 389 390 394 | Used by:Timeline |
Symbol 396 Graphic | Used by:397 | |
Symbol 397 MovieClip | Uses:396 | Used by:405 |
Symbol 398 Graphic | Used by:399 | |
Symbol 399 MovieClip | Uses:398 | Used by:405 |
Symbol 400 Font | Used by:401 402 403 404 | |
Symbol 401 EditableText | Uses:400 | Used by:405 |
Symbol 402 EditableText | Uses:400 | Used by:405 |
Symbol 403 EditableText | Uses:400 | Used by:405 |
Symbol 404 EditableText | Uses:400 | Used by:405 |
Symbol 405 MovieClip | Uses:397 399 401 402 403 404 | Used by:Timeline |
Symbol 406 EditableText | Uses:251 | Used by:Timeline |
Symbol 407 EditableText | Uses:251 | Used by:Timeline |
Symbol 408 Bitmap | Used by:409 | |
Symbol 409 Graphic | Uses:408 | Used by:410 |
Symbol 410 MovieClip | Uses:409 | Used by:Timeline |
Symbol 411 Graphic | Used by:414 | |
Symbol 412 Graphic | Used by:413 | |
Symbol 413 MovieClip | Uses:412 | Used by:414 |
Symbol 414 MovieClip | Uses:411 413 | Used by:Timeline |
Symbol 415 Bitmap | Used by:416 | |
Symbol 416 Graphic | Uses:415 | Used by:417 |
Symbol 417 MovieClip | Uses:416 | Used by:Timeline |
Symbol 418 Graphic | Used by:Timeline | |
Symbol 419 Font | Used by:420 421 422 423 445 455 | |
Symbol 420 Text | Uses:419 | Used by:430 |
Symbol 421 Text | Uses:419 | Used by:430 |
Symbol 422 Text | Uses:419 | Used by:430 |
Symbol 423 EditableText | Uses:419 | Used by:426 |
Symbol 424 EditableText | Uses:251 | Used by:426 |
Symbol 425 EditableText | Uses:392 | Used by:426 |
Symbol 426 MovieClip | Uses:423 424 425 | Used by:429 |
Symbol 427 Graphic | Used by:428 | |
Symbol 428 MovieClip | Uses:427 | Used by:429 |
Symbol 429 MovieClip | Uses:426 428 | Used by:430 |
Symbol 430 MovieClip | Uses:420 421 422 429 | Used by:Timeline |
Symbol 431 Graphic | Used by:437 | |
Symbol 432 Font | Used by:433 | |
Symbol 433 Text | Uses:432 | Used by:437 |
Symbol 434 Graphic | Used by:437 443 | |
Symbol 435 Graphic | Used by:437 443 451 454 | |
Symbol 436 Graphic | Used by:437 443 451 454 | |
Symbol 437 Button | Uses:431 433 434 435 436 | Used by:Timeline |
Symbol 438 Graphic | Used by:446 | |
Symbol 439 Graphic | Used by:446 | |
Symbol 440 Graphic | Used by:446 | |
Symbol 441 Graphic | Used by:446 | |
Symbol 442 Graphic | Used by:443 | |
Symbol 443 Button | Uses:434 442 435 436 | Used by:446 |
Symbol 444 Graphic | Used by:446 | |
Symbol 445 EditableText | Uses:419 | Used by:446 |
Symbol 446 MovieClip | Uses:438 439 440 441 443 444 445 | Used by:Timeline |
Symbol 447 Graphic | Used by:Timeline | |
Symbol 448 Font | Used by:449 | |
Symbol 449 EditableText | Uses:448 | Used by:Timeline |
Symbol 450 Graphic | Used by:451 | |
Symbol 451 Button | Uses:450 435 436 | Used by:457 |
Symbol 452 Graphic | Used by:454 | |
Symbol 453 Graphic | Used by:454 | |
Symbol 454 Button | Uses:452 453 435 436 | Used by:457 Timeline |
Symbol 455 Text | Uses:419 | Used by:456 |
Symbol 456 MovieClip | Uses:455 | Used by:457 |
Symbol 457 MovieClip | Uses:451 454 456 | Used by:Timeline |
Symbol 458 Bitmap | Used by:459 | |
Symbol 459 Graphic | Uses:458 | Used by:Timeline |
Symbol 460 Graphic | Used by:Timeline | |
Symbol 461 Graphic | Used by:Timeline | |
Symbol 462 Bitmap | Used by:463 | |
Symbol 463 Graphic | Uses:462 | Used by:Timeline |
Instance Names
"cursor" | Frame 2 | Symbol 257 MovieClip [cursor_m] |
"cursor" | Frame 147 | Symbol 257 MovieClip [cursor_m] |
"m" | Frame 179 | Symbol 315 MovieClip |
"stage_message" | Frame 180 | Symbol 323 MovieClip |
"score_m" | Frame 180 | Symbol 332 MovieClip |
"slope_m" | Frame 180 | Symbol 336 MovieClip |
"cha" | Frame 180 | Symbol 395 MovieClip |
"grid" | Frame 180 | Symbol 405 MovieClip |
"cursor" | Frame 180 | Symbol 257 MovieClip [cursor_m] |
"score_disp" | Frame 180 | Symbol 254 MovieClip [score_disp] |
"slope_m" | Frame 189 | Symbol 414 MovieClip |
"ranking_list" | Frame 204 | Symbol 430 MovieClip |
"final_ok_btn" | Frame 204 | Symbol 437 Button |
"popup_box" | Frame 204 | Symbol 446 MovieClip |
"button_m" | Frame 205 | Symbol 457 MovieClip |
"replay_btn" | Frame 212 | Symbol 454 Button |
"hit_m" | Symbol 59 MovieClip [dal_m] Frame 1 | Symbol 45 MovieClip |
"hit_m" | Symbol 82 MovieClip [snake_m] Frame 1 | Symbol 45 MovieClip |
"number" | Symbol 94 MovieClip [damage_score_m] Frame 1 | Symbol 93 MovieClip |
"hit_m" | Symbol 135 MovieClip [mush_m] Frame 1 | Symbol 45 MovieClip |
"hit_m" | Symbol 170 MovieClip [slame_m] Frame 1 | Symbol 45 MovieClip |
"hit_m" | Symbol 200 MovieClip [clang_m] Frame 1 | Symbol 45 MovieClip |
"hit_m" | Symbol 200 MovieClip [clang_m] Frame 26 | Symbol 45 MovieClip |
"hit_m" | Symbol 246 MovieClip [picsy_m] Frame 1 | Symbol 45 MovieClip |
"hit_m" | Symbol 246 MovieClip [picsy_m] Frame 28 | Symbol 45 MovieClip |
"score_txt" | Symbol 253 MovieClip Frame 1 | Symbol 252 EditableText |
"score_txt_m" | Symbol 254 MovieClip [score_disp] Frame 3 | Symbol 253 MovieClip |
"percent_txt" | Symbol 272 MovieClip Frame 1 | Symbol 263 EditableText |
"bar" | Symbol 272 MovieClip Frame 1 | Symbol 265 MovieClip |
"loading_txt_m" | Symbol 272 MovieClip Frame 1 | Symbol 271 MovieClip |
"stage_txt" | Symbol 323 MovieClip Frame 1 | Symbol 322 MovieClip |
"timer1" | Symbol 329 MovieClip Frame 1 | Symbol 328 MovieClip |
"timer2" | Symbol 329 MovieClip Frame 1 | Symbol 328 MovieClip |
"timer3" | Symbol 329 MovieClip Frame 1 | Symbol 328 MovieClip |
"score1" | Symbol 331 MovieClip Frame 1 | Symbol 328 MovieClip |
"score2" | Symbol 331 MovieClip Frame 1 | Symbol 328 MovieClip |
"score3" | Symbol 331 MovieClip Frame 1 | Symbol 328 MovieClip |
"score4" | Symbol 331 MovieClip Frame 1 | Symbol 328 MovieClip |
"life_mc" | Symbol 332 MovieClip Frame 1 | Symbol 326 MovieClip |
"timer_mc" | Symbol 332 MovieClip Frame 1 | Symbol 329 MovieClip |
"score_mc" | Symbol 332 MovieClip Frame 1 | Symbol 331 MovieClip |
"guide_m" | Symbol 336 MovieClip Frame 1 | Symbol 335 MovieClip |
"nife" | Symbol 354 MovieClip Frame 6 | Symbol 350 MovieClip |
"nife" | Symbol 362 MovieClip Frame 5 | Symbol 350 MovieClip |
"nife" | Symbol 367 MovieClip Frame 1 | Symbol 350 MovieClip |
"nife" | Symbol 382 MovieClip Frame 1 | Symbol 350 MovieClip |
"m" | Symbol 395 MovieClip Frame 1 | Symbol 343 MovieClip |
"hit_m" | Symbol 395 MovieClip Frame 1 | Symbol 45 MovieClip |
"m" | Symbol 395 MovieClip Frame 7 | Symbol 315 MovieClip |
"m" | Symbol 395 MovieClip Frame 13 | Symbol 354 MovieClip |
"m" | Symbol 395 MovieClip Frame 20 | Symbol 362 MovieClip |
"m" | Symbol 395 MovieClip Frame 27 | Symbol 367 MovieClip |
"m" | Symbol 395 MovieClip Frame 33 | Symbol 372 MovieClip |
"m" | Symbol 395 MovieClip Frame 38 | Symbol 377 MovieClip |
"m" | Symbol 395 MovieClip Frame 44 | Symbol 382 MovieClip |
"m" | Symbol 395 MovieClip Frame 49 | Symbol 386 MovieClip |
"m" | Symbol 395 MovieClip Frame 59 | Symbol 389 MovieClip |
"guide_m" | Symbol 414 MovieClip Frame 1 | Symbol 413 MovieClip |
"num" | Symbol 426 MovieClip Frame 1 | Symbol 423 EditableText |
"name" | Symbol 426 MovieClip Frame 1 | Symbol 424 EditableText |
"score" | Symbol 426 MovieClip Frame 1 | Symbol 425 EditableText |
"rect" | Symbol 429 MovieClip Frame 1 | Symbol 426 MovieClip |
"rect8" | Symbol 430 MovieClip Frame 1 | Symbol 429 MovieClip |
"rect1" | Symbol 430 MovieClip Frame 1 | Symbol 429 MovieClip |
"rect2" | Symbol 430 MovieClip Frame 1 | Symbol 429 MovieClip |
"rect3" | Symbol 430 MovieClip Frame 1 | Symbol 429 MovieClip |
"rect4" | Symbol 430 MovieClip Frame 1 | Symbol 429 MovieClip |
"rect5" | Symbol 430 MovieClip Frame 1 | Symbol 429 MovieClip |
"rect6" | Symbol 430 MovieClip Frame 1 | Symbol 429 MovieClip |
"rect7" | Symbol 430 MovieClip Frame 1 | Symbol 429 MovieClip |
"rect9" | Symbol 430 MovieClip Frame 1 | Symbol 429 MovieClip |
"rect10" | Symbol 430 MovieClip Frame 1 | Symbol 429 MovieClip |
"ok_btn" | Symbol 446 MovieClip Frame 1 | Symbol 443 Button |
"name_txt" | Symbol 446 MovieClip Frame 1 | Symbol 445 EditableText |
"submit_btn" | Symbol 457 MovieClip Frame 1 | Symbol 451 Button |
"replay_btn" | Symbol 457 MovieClip Frame 1 | Symbol 454 Button |
"message_m" | Symbol 457 MovieClip Frame 1 | Symbol 456 MovieClip |
Special Tags
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "top_hit_sound" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2 as "swing3_sound" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3 as "swing2_sound" |
ExportAssets (56) | Timeline Frame 1 | Symbol 4 as "swing1_sound" |
ExportAssets (56) | Timeline Frame 1 | Symbol 5 as "success_sound" |
ExportAssets (56) | Timeline Frame 1 | Symbol 6 as "stage_finish_sound" |
ExportAssets (56) | Timeline Frame 1 | Symbol 7 as "snake_die_sound" |
ExportAssets (56) | Timeline Frame 1 | Symbol 8 as "slame_hit_sound" |
ExportAssets (56) | Timeline Frame 1 | Symbol 9 as "slame_die_sound" |
ExportAssets (56) | Timeline Frame 1 | Symbol 10 as "reach_sound" |
ExportAssets (56) | Timeline Frame 1 | Symbol 11 as "picsy_hit_sound" |
ExportAssets (56) | Timeline Frame 1 | Symbol 12 as "picsy_die_sound" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "mush_die_sound" |
ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "ladder_up_sound" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "ladder_sound" |
ExportAssets (56) | Timeline Frame 1 | Symbol 16 as "hit_sound" |
ExportAssets (56) | Timeline Frame 1 | Symbol 17 as "get_item_sound" |
ExportAssets (56) | Timeline Frame 1 | Symbol 18 as "game_restart_sound" |
ExportAssets (56) | Timeline Frame 1 | Symbol 19 as "fail_sound" |
ExportAssets (56) | Timeline Frame 1 | Symbol 20 as "damage_cha_sound" |
ExportAssets (56) | Timeline Frame 1 | Symbol 21 as "dal_die_sound" |
ExportAssets (56) | Timeline Frame 1 | Symbol 22 as "clang_hit_sound" |
ExportAssets (56) | Timeline Frame 1 | Symbol 23 as "clang_die_sound" |
ExportAssets (56) | Timeline Frame 1 | Symbol 24 as "cha_die_sound" |
ExportAssets (56) | Timeline Frame 1 | Symbol 25 as "bg3_sound" |
ExportAssets (56) | Timeline Frame 1 | Symbol 26 as "bg2_sound" |
ExportAssets (56) | Timeline Frame 1 | Symbol 27 as "bg1_sound" |
ExportAssets (56) | Timeline Frame 1 | Symbol 28 as "intro_sound" |
ExportAssets (56) | Timeline Frame 1 | Symbol 29 as "click_sound" |
ExportAssets (56) | Timeline Frame 1 | Symbol 34 as "fire_m" |
ExportAssets (56) | Timeline Frame 1 | Symbol 59 as "dal_m" |
ExportAssets (56) | Timeline Frame 1 | Symbol 82 as "snake_m" |
ExportAssets (56) | Timeline Frame 1 | Symbol 94 as "damage_score_m" |
ExportAssets (56) | Timeline Frame 1 | Symbol 98 as "item1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 102 as "item2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 106 as "item3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 110 as "item4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 135 as "mush_m" |
ExportAssets (56) | Timeline Frame 1 | Symbol 170 as "slame_m" |
ExportAssets (56) | Timeline Frame 1 | Symbol 200 as "clang_m" |
ExportAssets (56) | Timeline Frame 1 | Symbol 246 as "picsy_m" |
ExportAssets (56) | Timeline Frame 1 | Symbol 250 as "hit_txt_m" |
ExportAssets (56) | Timeline Frame 1 | Symbol 254 as "score_disp" |
ExportAssets (56) | Timeline Frame 1 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 2 | Symbol 29 as "click_sound" |
ExportAssets (56) | Timeline Frame 2 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "intro_sound" |
ExportAssets (56) | Timeline Frame 3 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 4 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 5 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 6 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 7 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 8 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 9 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 10 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 11 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 12 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 13 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 14 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 15 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 16 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 17 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 18 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 19 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 20 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 21 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 22 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 23 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 24 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 25 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 26 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 27 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 28 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 29 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 30 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 31 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 32 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 33 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 34 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 35 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 36 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 37 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 38 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 39 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 40 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 41 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 42 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 43 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 44 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 45 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 46 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 47 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 48 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 49 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 50 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 51 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 52 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 53 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 54 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 55 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 56 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 57 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 58 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 59 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 60 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 61 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 62 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 63 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 64 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 65 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 66 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 67 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 68 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 69 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 70 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 71 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 72 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 73 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 74 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 75 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 76 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 77 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 78 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 79 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 80 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 81 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 82 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 83 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 84 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 85 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 86 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 87 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 88 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 89 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 90 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 91 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 92 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 93 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 94 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 95 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 96 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 97 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 98 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 99 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 100 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 101 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 102 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 103 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 104 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 105 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 106 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 107 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 108 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 109 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 110 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 111 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 112 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 113 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 114 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 115 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 116 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 117 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 118 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 119 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 120 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 121 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 122 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 123 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 124 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 125 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 126 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 127 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 128 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 129 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 130 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 131 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 132 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 133 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 134 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 135 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 136 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 137 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 138 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 139 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 140 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 141 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 142 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 143 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 144 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 145 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 146 | Symbol 29 as "click_sound" |
ExportAssets (56) | Timeline Frame 146 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 147 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 148 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 149 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 150 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 151 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 152 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 153 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 154 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 155 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 156 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 157 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 158 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 159 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 160 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 161 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 162 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 163 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 164 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 165 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 166 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 167 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 168 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 169 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 170 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 171 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 172 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 173 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 174 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 175 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 176 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 177 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 178 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 179 | Symbol 29 as "click_sound" |
ExportAssets (56) | Timeline Frame 179 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 180 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 180 | Symbol 254 as "score_disp" |
ExportAssets (56) | Timeline Frame 181 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 181 | Symbol 254 as "score_disp" |
ExportAssets (56) | Timeline Frame 182 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 182 | Symbol 254 as "score_disp" |
ExportAssets (56) | Timeline Frame 183 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 183 | Symbol 254 as "score_disp" |
ExportAssets (56) | Timeline Frame 184 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 184 | Symbol 254 as "score_disp" |
ExportAssets (56) | Timeline Frame 185 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 185 | Symbol 254 as "score_disp" |
ExportAssets (56) | Timeline Frame 186 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 186 | Symbol 254 as "score_disp" |
ExportAssets (56) | Timeline Frame 187 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 187 | Symbol 254 as "score_disp" |
ExportAssets (56) | Timeline Frame 188 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 188 | Symbol 254 as "score_disp" |
ExportAssets (56) | Timeline Frame 189 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 189 | Symbol 254 as "score_disp" |
ExportAssets (56) | Timeline Frame 190 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 190 | Symbol 254 as "score_disp" |
ExportAssets (56) | Timeline Frame 191 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 191 | Symbol 254 as "score_disp" |
ExportAssets (56) | Timeline Frame 192 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 192 | Symbol 254 as "score_disp" |
ExportAssets (56) | Timeline Frame 193 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 193 | Symbol 254 as "score_disp" |
ExportAssets (56) | Timeline Frame 194 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 194 | Symbol 254 as "score_disp" |
ExportAssets (56) | Timeline Frame 195 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 195 | Symbol 254 as "score_disp" |
ExportAssets (56) | Timeline Frame 196 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 196 | Symbol 254 as "score_disp" |
ExportAssets (56) | Timeline Frame 197 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 197 | Symbol 254 as "score_disp" |
ExportAssets (56) | Timeline Frame 198 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 198 | Symbol 254 as "score_disp" |
ExportAssets (56) | Timeline Frame 199 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 199 | Symbol 254 as "score_disp" |
ExportAssets (56) | Timeline Frame 200 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 200 | Symbol 254 as "score_disp" |
ExportAssets (56) | Timeline Frame 201 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 201 | Symbol 254 as "score_disp" |
ExportAssets (56) | Timeline Frame 202 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 202 | Symbol 254 as "score_disp" |
ExportAssets (56) | Timeline Frame 203 | Symbol 257 as "cursor_m" |
ExportAssets (56) | Timeline Frame 203 | Symbol 254 as "score_disp" |
Labels
"stage1" | Frame 181 |
"stage2" | Frame 189 |
"stage3" | Frame 196 |
"success" | Frame 205 |
"fail" | Frame 212 |
"f0" | Symbol 34 MovieClip [fire_m] Frame 1 |
"f1" | Symbol 34 MovieClip [fire_m] Frame 6 |
"f2" | Symbol 34 MovieClip [fire_m] Frame 10 |
"f3" | Symbol 34 MovieClip [fire_m] Frame 15 |
"walk" | Symbol 59 MovieClip [dal_m] Frame 1 |
"ready" | Symbol 59 MovieClip [dal_m] Frame 6 |
"die" | Symbol 59 MovieClip [dal_m] Frame 12 |
"damage" | Symbol 59 MovieClip [dal_m] Frame 17 |
"walk" | Symbol 82 MovieClip [snake_m] Frame 1 |
"ready" | Symbol 82 MovieClip [snake_m] Frame 8 |
"die" | Symbol 82 MovieClip [snake_m] Frame 14 |
"damage" | Symbol 82 MovieClip [snake_m] Frame 19 |
"walk" | Symbol 135 MovieClip [mush_m] Frame 1 |
"run" | Symbol 135 MovieClip [mush_m] Frame 8 |
"die" | Symbol 135 MovieClip [mush_m] Frame 14 |
"damage" | Symbol 135 MovieClip [mush_m] Frame 19 |
"walk" | Symbol 170 MovieClip [slame_m] Frame 1 |
"run" | Symbol 170 MovieClip [slame_m] Frame 8 |
"die" | Symbol 170 MovieClip [slame_m] Frame 14 |
"damage" | Symbol 170 MovieClip [slame_m] Frame 19 |
"walk" | Symbol 200 MovieClip [clang_m] Frame 1 |
"ready" | Symbol 200 MovieClip [clang_m] Frame 8 |
"die" | Symbol 200 MovieClip [clang_m] Frame 14 |
"damage" | Symbol 200 MovieClip [clang_m] Frame 19 |
"jump" | Symbol 200 MovieClip [clang_m] Frame 26 |
"walk" | Symbol 246 MovieClip [picsy_m] Frame 1 |
"ready" | Symbol 246 MovieClip [picsy_m] Frame 8 |
"die" | Symbol 246 MovieClip [picsy_m] Frame 14 |
"damage" | Symbol 246 MovieClip [picsy_m] Frame 21 |
"jump" | Symbol 246 MovieClip [picsy_m] Frame 28 |
"show" | Symbol 254 MovieClip [score_disp] Frame 3 |
"click" | Symbol 257 MovieClip [cursor_m] Frame 5 |
"loaded" | Symbol 271 MovieClip Frame 9 |
"stage1" | Symbol 322 MovieClip Frame 1 |
"stage2" | Symbol 322 MovieClip Frame 8 |
"stage3" | Symbol 322 MovieClip Frame 15 |
"blind" | Symbol 328 MovieClip Frame 11 |
"ready" | Symbol 395 MovieClip Frame 1 |
"walk" | Symbol 395 MovieClip Frame 7 |
"attack1" | Symbol 395 MovieClip Frame 13 |
"attack2" | Symbol 395 MovieClip Frame 20 |
"attack3" | Symbol 395 MovieClip Frame 27 |
"die" | Symbol 395 MovieClip Frame 33 |
"up" | Symbol 395 MovieClip Frame 38 |
"down" | Symbol 395 MovieClip Frame 44 |
"damage" | Symbol 395 MovieClip Frame 49 |
"jump" | Symbol 395 MovieClip Frame 59 |
"time_over" | Symbol 395 MovieClip Frame 65 |
"view" | Symbol 429 MovieClip Frame 4 |
"a_type" | Symbol 457 MovieClip Frame 1 |
"b_type" | Symbol 457 MovieClip Frame 9 |
Dynamic Text Variables
cha.mode | Symbol 406 EditableText | "" |
cha.attack_check | Symbol 407 EditableText | "" |
score | Symbol 449 EditableText | "0" |
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