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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/59255217?noj=FRM59255217-5DC" width="1" height="1"></div>

Star Ball.swf

This is the info page for
Flash #13737

(Click the ID number above for more basic data on this flash file.)


Text
0

LEVEL COMPLETED

0

LEVEL COMPLETED

Game over

Game over

loading

100

%

<p align="center"><font face="Arial" size="28" color="#ff0000">muzon</font></p>

muzon

HOW TO PLAY:
The objective of the game is to complete
all levels and get the highest possible
score. Once you have broken all bricks on
the current level you will immediately
proceed to the next one. In order to make
your task easier, you can pick up various
power ups. Be careful since not all of
these power ups have good effect, some of
them will add extra obstacles and some
have both bad and good sides.
CONTROLS:
Move mouse to the left or to the right to
move the paddle. To release the ball,
launch missiles or fire laser guns press
left mouse button.

Click Left Button to Exit to Menu

1

2

3

4

<p align="left"><font face="Times New Roman" size="25" color="#ff0000">sound FX</font></p>

0

0

C O N G R A T U L A T I O N S!
You have completed Star
Ball  Fire On Line version.
If you would like to
continue your adventure
please download visit
web site
www.justfreegames.com
and download full
version game for free.

Click Left Button to Back

ActionScript [AS1/AS2]

Frame 1
OnePercent = this.getBytesTotal() / 100; begTime = getTimer() / 1000; asize = getBytesTotal(); fscommand ("allowscale", false);
Frame 2
tellTarget ("Progress Bar") { with ("Progress Bar") { n = (getTimer() / 1000) - this.begTime; bps = Math.round(this.getBytesLoaded() / n); tr = (this.asize - this.getBytesLoaded()) / bps; trround = Math.floor(tr); trf = Math.round((tr - trround) * 100); trem = Math.floor(tr) + (trf / 100); } gotoAndStop(Math.round(this.getBytesLoaded() / _parent.OnePercent)); _root.procent = Math.round(this.getBytesLoaded() / _parent.OnePercent); }; if (this.getBytesLoaded() >= this.getBytesTotal()) { gotoAndStop (5); }
Frame 3
gotoAndPlay ("CheckLoaded");
Frame 5
level = 1; score = 0; life = 5; scoreBonus = 0; soundOn = true; _quality = "high"; mySound = new Sound(); ramka.removeMovieClip(); if (!_root.muzonOff) { _root.muzon.gotoAndStop("start"); } stop();
Instance of Symbol 252 MovieClip in Frame 6
onClipEvent (mouseDown) { _parent.gotoAndPlay(1); }
Frame 7
function playSound(name) { if (soundOn) { soundFX.gotoAndPlay(name); } } aftar = "kstudio.ru"; width_bar = 94; speed = 1; score = 0; height_bar = 370; x_pos = 0; life = 3; depth = 1; countBrick = 0; level = 1; _root.radius = 10; _root.x_speed = 6; _root.y_speed = -7; _root.down_ball = 0; x_ball = []; y_ball = []; depthBall = 0; x_speed = []; y_speed = []; ballKolvo = 0; endInitGame = false; barUbit = (soundOn = true); _root.createEmptyMovieClip("allBricks", 150); allBricks._x = 84; allBricks._y = 90; countVistrel = (barStatus = 0); bar.gotoAndStop(15); _quality = "medium"; gui.swapDepths(40007); acid = (fireball = false); bar.swapDepths(1); _root.initEnemy = function () { var _local3 = this; depth = 0; nx = 0; while (nx <= 13) { ny = 0; while (ny <= 10) { var _local2 = _root["l" + (ny + 1)].substring(nx, nx + 1); depth++; var name = ("block" + ((nx + "_") + ny)); if ((_local2 != "u") && (_local2 != "z")) { countBrick++; } rnd1 = _local2 + "_"; var _local1 = _root.allBricks.attachMovie("block", name, depth + 500); _local1.gotoAndStop(rnd1); _local1.otbit = (_local1.otbit2 = (_local1.prolet = (_local1.bonus = (_local1.bomb = (_local1.metal = (_local1.acid = false)))))); _local1.numz = 1; _local1.life = 0; _local1.ymov = 0; _local1.depth = depth + 500; if (_local2 != "z") { _local1.real = true; } if (_local2 == "g") { _local1.life = 1; } if (_local2 == "h") { _local1.life = 2; } if (_local2 == "k") { _local1.life = 3; } if (_local2 == "l") { _local1.life = 4; } _local1._x = nx * 33; _local1._y = ny * 17; _local1.nx = nx; _local1.ny = ny; _local1.numVrag = _local2; if ((_local2 == "f") || (_local2 == "c")) { _local1.bomb = true; } if (_local2 == "u") { _local1.metal = true; } _local1.onEnterFrame = function () { var _local1 = this; if (_local1.ymov > 0) { _local1._y = _local1._y + _local1.ymov; if (_local1.hitTest(_root.bar)) { playSound("bonpick"); initBonus(_local1.rndBonus); _local1.removeMovieClip(); } if (_local1._y > 400) { playSound("byebon"); _local1.removeMovieClip(); } } }; ny++; } nx++; } endInitGame = true; }; _root.initLevel = function (level1) { switch (level1) { case 1 : allBricks._x = 100; l1 = "f 22c22 fz"; l2 = " 2222222 z"; l3 = " 211222112 z"; l4 = " 221ggggg122 z"; l5 = "2222gaaag2222z"; l6 = " gaaag z"; l7 = "2222gaaag2222z"; l8 = " 221ggggg122 z"; l9 = " 211222112 z"; l10 = " 2222222 z"; l11 = "f 22c22 fz"; break; case 2 : allBricks._x = 84; l1 = " mnmnmn "; l2 = " mncnmcmn "; l3 = " mnmhhhhnmn "; l4 = " mnm3ha2h3nmn "; l5 = "mnm33h2ah336m6 "; l6 = "67633ha2h33767 "; l7 = " 6773h2ah3767 "; l8 = " 676hhhh767 "; l9 = " 67f76f67 "; l10 = " 676767 "; l11 = "zzzzzzzzzzzzzz"; break; case 3 : allBricks._x = 84; l1 = "313aafggfaa313"; l2 = " 313aaggaa313 "; l3 = " 313aaaa313 "; l4 = " 313aa313 "; l5 = " 313313 "; l6 = " 3aa3 "; l7 = " 3223 "; l8 = " aa "; l9 = " 33 "; l10 = " c 3113 c "; l11 = " ughkkkkhgu "; break; case 4 : l1 = " 66 66 "; l2 = " 6776 6776 "; l3 = " 676f7 7f676 "; l4 = "6u6767667676u6"; l5 = "0f067uaau760f0"; l6 = " 06u0f f0u60 "; l7 = " 0f60 06f0 "; l8 = " 00 00 "; l9 = "zzzzzzzzzzzzzz"; l10 = "zzzzzzzzzzzzzz"; l11 = "zzzzzzzzzzzzzz"; break; case 5 : l1 = "mmm 1111 666"; l2 = "mnm 1221 696"; l3 = "mnm 1221 696"; l4 = "mgmuu1hh1uu6k6"; l5 = "mcmff1aa1ff6f6"; l6 = "mgmuu1hh1uu6k6"; l7 = "mnm 1221 696"; l8 = "mnm 1221 696"; l9 = "mnm 1221 696"; l10 = "mmm 1111 666"; l11 = "zzzzzzzzzzzzzz"; break; case 6 : l1 = "4 42 2 "; l2 = " 5uuu5 1uuu1 "; l3 = " f3f fmf "; l4 = " 3 m "; l5 = " kkk kkk "; l6 = " kak kak "; l7 = " kkk kkk "; l8 = " 3 m "; l9 = " f3f fmf "; l10 = " 5uuu5 1uuu1 "; l11 = "4 42 2 "; break; case 7 : l1 = "760 a a 067 "; l2 = " 760 22 067 "; l3 = " 760 aa 067 "; l4 = "6 760 067 9 "; l5 = "8f 7hhhh7 f7"; l6 = "986 hcch 976"; l7 = "8f 0hhhh0 f7"; l8 = "6 032 230 9 "; l9 = " 032 aa 230 "; l10 = " 032 22 230 "; l11 = "032 a a 230 "; break; case 8 : l1 = " 456780087654 "; l2 = " 4567f00f7654 "; l3 = " f5678mm8765f "; l4 = " 4567mggm7654 "; l5 = " 456cgnngc654 "; l6 = " 4567mggm7654 "; l7 = " f5678mm8765f "; l8 = " 4567f00f7654 "; l9 = " 456780087654 "; l10 = "zzzzzzzzzzzzzz"; l11 = "zzzzzzzzzzzzzz"; break; case 9 : l1 = "0 669966 0"; l2 = " 60 66 06 "; l3 = " 60 06 "; l4 = " 0000 "; l5 = " ff "; l6 = " 66 "; l7 = " f u66u f "; l8 = " f u6f00f6u f "; l9 = " u0 0660 0u "; l10 = "0 0 0"; l11 = "zzzzzzzzzzzzzz"; break; case 10 : l1 = " f99f "; l2 = " 6666 "; l3 = " 6666 "; l4 = " f99f "; l5 = "6677 7766"; l6 = "6f67 fk 76f6 "; l7 = "7666 ll 6667 "; l8 = "7766 6677 "; l9 = " f66f "; l10 = " 9999 "; l11 = " f66f "; break; case 11 : l1 = " nn "; l2 = "22222 22222 "; l3 = "a1a1a2 2a1a1a"; l4 = "22222 22222 "; l5 = "nnnnn gg nnnnn "; l6 = "cmcmcmccmcmcmc"; l7 = "hhkhh hh hhkhh "; l8 = " 33 "; l9 = "m m "; l10 = "cm aa aa mc "; l11 = "kk aa kk "; break; case 12 : l1 = "uu 22222222 uu"; l2 = " "; l3 = " 24442aa21112 "; l4 = "24442aa2111112"; l5 = "244442aa211112"; l6 = "2444442aa21112"; l7 = "244442aa211112"; l8 = " 2442aa211112 "; l9 = " "; l10 = "uu 22222222 uu"; l11 = "zzzzzzzzzzzzzz"; break; case 13 : l1 = "a mccm a"; l2 = " gmmmmg "; l3 = " gm mg "; l4 = " hc u nn u ch "; l5 = " u cnkknc u "; l6 = "kf ungccgnu fk"; l7 = " u cnkknc u "; l8 = " hc u nn u ch "; l9 = " gm mg "; l10 = " hn ll nh "; l11 = "a gmnnmg a"; break; case 14 : l1 = " 06060606 "; l2 = "454 f f 121"; l3 = "131 545"; l4 = " 977782n0 "; l5 = "545a a232"; l6 = " 33132121 "; l7 = "212 c c 454"; l8 = "454 313"; l9 = " 07876960 "; l10 = "323 f f 545"; l11 = " 09688670 "; break; case 15 : l1 = " ff "; l2 = " f6666f "; l3 = " f66433466f "; l4 = " 2244kkkk4422 "; l5 = "24455kaak55442"; l6 = "4455ggaagg5544"; l7 = "24455haah55442"; l8 = " 2244hhhh4422 "; l9 = " f66433466f "; l10 = " f6666f "; l11 = " ff "; } initEnemy(); }; initLevel(level); _root.initBall = function (xB5, yB5) { var _local1 = this; var _local2 = _root; depthBall = -1; var _local3 = true; while (_local3) { depthBall++; var clipz = _local2["ball" + depthBall]; if (!clipz.real) { _local3 = false; } if (depthBall > 3) { depthBall = 3; ballKolvo5 = 4; _local3 = false; } } if (!_local2["ball" + depthBall].real) { var clipz = _local2.attachMovie("ball", "ball" + depthBall, depthBall + 100); clipz._x = xB5; clipz._y = yB5; clipz.real = true; clipz.numz = depthBall; ballKolvo++; if (ballKolvo > 4) { ballKolvo = 4; } if (acid) { clipz.gotoAndStop(3); } else if (fireball) { clipz.gotoAndStop(4); } clipz.x_speed = random(10) - 5; clipz.y_speed = -7; clipz.bar = true; clipz.onEnterFrame = function () { var _local1 = this; var _local2 = _root; _local1.xB = Math.floor((_local1._x - allBricks._x) / 33); _local1.yB = Math.floor((_local1._y - allBricks._y) / 17); _local1.leftx = _local1._x - 9; _local1.lefty = _local1._y; _local1.rightx = ball._x + 9; _local1.righty = _local1._y; _local1.topx = _local1._x; _local1.topy = _local1._y - 9; _local1.bottomx = _local1._x; _local1.bottomy = _local1._y + 9; _local1.zx = _local1.xB - 1; while (_local1.zx <= (_local1.xB + 1)) { _local1.zy = _local1.yB - 1; while (_local1.zy <= (_local1.yB + 1)) { _local1.clipz = _local2.allBricks["block" + ((_local1.zx + "_") + _local1.zy)]; if (_local1.clipz.real) { if (_local1.clipz.hitTest(_local1.topx, _local1.topy, true)) { if (!acid) { _local1.y_speed = -_local1.y_speed; playSound("brick"); } if (_local1.clipz.metal) { _local1.x_speed = _local1.x_speed + ((Math.random() * 1) - 0.5); } if (acid) { _local1.clipz.metalN = true; playSound("acid"); } if (fireball) { _local1.clipz.metalN = true; _local1.clipz.life = _local1.clipz.life - 5; playSound("expl"); } brickClear(_local1.clipz, _local1.zx, _local1.zy); _local1.count = 5; } else if (_local1.clipz.hitTest(_local1.bottomx, _local1.bottomy, true)) { if (!acid) { _local1.y_speed = -_local1.y_speed; playSound("brick"); } if (_local1.clipz.metal) { _local1.x_speed = _local1.x_speed + ((Math.random() * 1) - 0.5); } if (acid) { _local1.clipz.metalN = true; playSound("acid"); } if (fireball) { _local1.clipz.metalN = true; _local1.clipz.life = _local1.clipz.life - 5; playSound("expl"); } brickClear(_local1.clipz, _local1.zx, _local1.zy); _local1.count = 5; } if (_local1.clipz.hitTest(_local1.leftx, _local1.lefty, true)) { if (!acid) { _local1.x_speed = -_local1.x_speed; playSound("brick"); } if (_local1.clipz.metal) { _local1.x_speed = _local1.x_speed + ((Math.random() * 1) - 0.5); } if (acid) { _local1.clipz.metalN = true; playSound("acid"); } if (fireball) { _local1.clipz.metalN = true; _local1.clipz.life = _local1.clipz.life - 5; playSound("expl"); } brickClear(_local1.clipz, _local1.zx, _local1.zy); _local1.count = 5; } else if (_local1.clipz.hitTest(_local1.leftx + 32, _local1.lefty + 16, true)) { if (!acid) { _local1.x_speed = -_local1.x_speed; playSound("brick"); } if (_local1.clipz.metal) { _local1.x_speed = _local1.x_speed + ((Math.random() * 1) - 0.5); } if (acid) { _local1.clipz.metalN = true; playSound("acid"); } if (fireball) { _local1.clipz.metalN = true; _local1.clipz.life = _local1.clipz.life - 5; playSound("expl"); } brickClear(_local1.clipz, _local1.zx, _local1.zy); _local1.count = 5; } } _local1.zy++; } _local1.zx++; } if (_local1.count > 0) { _local1.count--; } _local1._x = _local1._x + _local1.x_speed; _local1._y = _local1._y + _local1.y_speed; _local1.x_pos = _local2.x_pos; _local1.speed = _local2.speed; if (((_local1._y > 383) && (_local1.y_speed > 0)) && (!_local1.prolet)) { if (_local1.hitTest(_local2.bar) && (_local1.bar)) { _local1.bar = false; _local1.y_speed = -_local1.y_speed; playSound("paddle"); _local1.x_speed = (_local1._x - bar._x) / 4.5; } } else { _local1.bar = true; } if ((_local1._y - _local2.radius) < 28) { _local1._y = _local1._y + 5; _local1.y_speed = -_local1.y_speed; playSound("wallhit"); } if ((_local1._x - _local2.radius) < 18) { _local1._x = _local1._x + 5; _local1.x_speed = -_local1.x_speed; playSound("wallhit"); } if ((_local1._x + _local2.radius) > 578) { _local1._x = _local1._x - 5; _local1.x_speed = -_local1.x_speed; playSound("wallhit"); } if (_local1._y > 401) { _local1.prolet = true; } if (_local1._y > 450) { _local1.prolet = false; ballKolvo--; _local1.y_speed = -_local1.y_speed; playSound("byeball"); if (ballKolvo < 1) { barDeath(); } _local1.removeMovieClip(); } if (_local1.x_speed > 9) { _local1.x_speed = 9; } _local2.x_ball5 = _local1._x; _local2.y_ball5 = _local1._y; }; } }; _root.levelEnd = function () { var _local1 = _root; level++; rt8 = 0; while (rt8 <= 10) { _local1["ball" + rt8].removeMovieClip(); rt8++; } ballKolvo = 0; rt5 = 0; while (rt5 <= 40) { _local1["patron" + rt5].removeMovieClip(); rt5++; } if (level > 15) { gotoAndStop (8); } else { barStatus = 0; countBar = (acid = (fireball = false)); countFireBonus = 0; bar.gotoAndStop(1); rt = 0; while (rt <= 10) { _local1["ball" + rt].removeMovieClip(); rt++; } ballKolvo = 0; this.attachMovie("levelz", "levelz", 50000); levelz._x = 220; levelz._y = 200; levelz.count = 100; levelz.onMouseUp = function () { initLevel(level); bar.gotoAndStop("sharik"); barUbit = true; this.removeMovieClip(); }; } }; _root.gameEnd = function () { var _local1 = _root; var _local2 = this; rt = 0; while (rt <= 10) { _local1["ball" + rt].removeMovieClip(); rt++; } bar.removeMovieClip(); rt5 = 0; while (rt5 <= 40) { _local1["patron" + rt5].removeMovieClip(); rt5++; } _local2.attachMovie("levelz", "levelz", 50000); levelz._x = 210; levelz._y = 200; levelz.count = 100; levelz.gotoAndStop(2); levelz.onEnterFrame = function () { var _local1 = this; if (_local1.count < 1) { gui.removeMovieClip(); allBricks.removeMovieClip(); gotoAndStop (5); _local1.removeMovieClip(); } else { _local1.count--; } }; }; _root.initBonus = function (priz) { var _local1 = _root; if (!barUbit) { score = score + 20; switch (priz) { case 1 : ball.gotoAndStop(3); acid = true; fireball = false; countBallBonus = 400; countBall = true; rt = 0; while (rt <= 9) { _local1["ball" + rt].gotoAndStop(3); rt++; } return; case 2 : barDeath(); playSound("byeball"); return; case 3 : ball.gotoAndStop(4); acid = false; fireball = true; countBallBonus = 400; countBall = true; rt = 0; while (rt <= 9) { _local1["ball" + rt].gotoAndStop(4); rt++; } return; case 4 : bar.gotoAndStop(2); countFireBonus = 400; barStatus = 1; countBar = true; return; case 5 : bar.gotoAndStop(3); countFireBonus = 400; barStatus = 2; countBar = true; return; case 6 : _local1.ballDiv(2); return; case 7 : _local1.ballDiv(4); } } }; _root.ballDiv = function (kol) { var _local1 = this; _local1.maxKol = (ballKolvo * kol) - 1; b11 = 1; while (b11 <= _local1.maxKol) { initBall(x_ball5, y_ball5); b11++; } }; _root.brickClear = function (clips, ox, oy, vzrv) { var _local1 = clips; score = score + 10; _local1.life--; if ((_local1.life < 0) && (_local1.real)) { if (((acid || (fireball)) || (vzrv)) || (_local1.bomb)) { var _local2 = true; } else { var _local2 = false; } if (!_local1.metal) { countBrick--; _local1.real = false; if (_local2) { _local1.gotoAndPlay("final"); } else { _local1.gotoAndPlay("porozhnyak"); } } if (_local1.bomb) { brickBomb(ox, oy); } if (_local1.metalN) { _local1.real = false; _local1.gotoAndPlay("final"); } } }; _root.brickBomb = function (dx, dy) { var _local1 = this; var _local3 = dy; _local1.tx = dx - 1; while (_local1.tx <= (dx + 1)) { _local1.ty = _local3 - 1; while (_local1.ty <= (_local3 + 1)) { var _local2 = _root.allBricks["block" + ((_local1.tx + "_") + _local1.ty)]; if (((((_local2.real && (!_local2.metal)) && (_local1.tx < 14)) && (_local1.ty < 11)) && (_local1.tx > -1)) && (_local1.ty > -1)) { brickClear(_local2, _local1.tx, _local1.ty, true); playSound("expl"); } _local1.ty++; } _local1.tx++; } }; _root.initVistrel = function (tipVistrel) { var _local1 = this; var _local3 = _root; if (barStatus < 2) { playSound("laser"); } else { playSound("rocket"); } var namz = ("patron" + depthPatron); if (depthPatron > 40) { depthPatron = 0; } else { depthPatron++; } var _local2 = _local3.attachMovie("patron", namz, depthPatron + 10); _local2.x2 = 1; _local2._x = bar._x; _local2._y = bar._y; if (tipVistrel > 0) { _local2.gotoAndStop(barStatus); } _local2.ymov = -10; _local2.otbit = (_local2.popal = false); _local2.onEnterFrame = function () { var _local1 = this; var _local2 = _root; _local1._y = _local1._y + _local1.ymov; if (_local1._y < 40) { _local1.removeMovieClip(); } _local1.zx = Math.floor(((_local1._x - allBricks._x) + 16) / 33); _local1.zy = Math.floor(((_local1._y - 10) - allBricks._y) / 17); gx = -1; while (gx <= 1) { _local1.clipz = _local2.allBricks["block" + (((_local1.zx + gx) + "_") + _local1.zy)]; if (_local1.hitTest(_local1.clipz) && (_local1.clipz.real)) { if (barStatus > 1) { _local1.clipz.metalN = true; _local1.clipz.life = _local1.clipz.life - 5; } if (barStatus > 1) { playSound("expl"); } brickClear(_local1.clipz, _local1.zx + gx, _local1.zy); _local1.removeMovieClip(); } gx++; } }; }; _root.barDeath = function () { var _local1 = _root; bar.gotoAndPlay("final"); life--; barStatus = 0; barUbit = true; countBar = (acid = (fireball = false)); countFireBonus = 0; rt = 0; while (rt <= 10) { _local1["ball" + rt].removeMovieClip(); rt++; } ballKolvo = 0; }; _root.bar.onMouseDown = function () { if ((barStatus > 0) && (countVistrel < 1)) { initVistrel(1); countVistrel = 10; } if (barUbit) { bar.gotoAndStop(1); barUbit = false; initBall(bar._x, bar._y - 10); } }; _root.bar.onMouseMove = function () { var _local1 = this; _local1._x = _xmouse; if (_local1._x < (20 + (width_bar / 2))) { _local1._x = 20 + (width_bar / 2); } if (_local1._x > (580 - (width_bar / 2))) { _local1._x = 580 - (width_bar / 2); } }; _root.bar.onEnterFrame = function () { var _local1 = _root; var _local2 = this; if (life < 1) { gameEnd(); } if (countVistrel > 0) { countVistrel--; } if ((countBrick < 1) && (endInitGame)) { endInitGame = false; levelEnd(); } if ((countBallBonus < 1) && (countBall)) { acid = (fireball = (countBall = false)); rt = 0; while (rt <= 9) { _local1["ball" + rt].gotoAndStop(1); rt++; } } else { countBallBonus--; } if ((countFireBonus < 1) && (countBar)) { barStatus = 0; countBar = false; _local1.bar.gotoAndStop(1); } else { countFireBonus--; } if (_local2._x < (_xmouse + 1)) { if (_local1.speed < 0) { _local1.speed = 0; } _local1.speed = (_xmouse - _local2._x) / 5; } else if (_local2._x > (_xmouse - 1)) { if (_local1.speed > 0) { _local1.speed = 0; } _local1.speed = (-(_local2._x - _xmouse)) / 5; } _local2._x = _xmouse; x_pos = _local2._x; speed = speed / 1.2; if (_local2._x < (20 + (width_bar / 2))) { _local2._x = 20 + (width_bar / 2); } if (_local2._x > (580 - (width_bar / 2))) { _local2._x = 580 - (width_bar / 2); } }; stop();
Instance of Symbol 257 MovieClip "ramka" in Frame 7
onClipEvent (load) { this.swapDepths(40001); }
Instance of Symbol 322 MovieClip [block] in Frame 7
/* no clip actions */
Instance of Symbol 209 MovieClip [bar] "bar" in Frame 7
/* no clip actions */
Frame 8
bar.removeMovieClip(); allBricks.removeMovieClip(); click.onMouseDown = function () { gotoAndStop (5); };
Symbol 8 MovieClip [levelz] Frame 1
stop();
Symbol 13 MovieClip [patron] Frame 1
stop();
Symbol 47 MovieClip Frame 1
Symbol 80 MovieClip Frame 1
Symbol 113 MovieClip Frame 1
Symbol 146 MovieClip Frame 1
Symbol 179 MovieClip Frame 1
Symbol 180 MovieClip [ball] Frame 1
stop();
Symbol 180 MovieClip [ball] Frame 2
stop();
Symbol 180 MovieClip [ball] Frame 3
stop();
Symbol 180 MovieClip [ball] Frame 4
stop();
Symbol 180 MovieClip [ball] Frame 5
stop();
Symbol 209 MovieClip [bar] Frame 1
stop();
Symbol 209 MovieClip [bar] Frame 14
Symbol 209 MovieClip [bar] Frame 15
stop();
Symbol 229 Button
on (press) { mySound.stop(); gotoAndStop (7); }
Symbol 234 Button
on (press) { gotoAndStop (6); }
Symbol 239 Button
on (press) { getURL ("http://www.justfreegames.com?r1=F&r2=ST&WT.mc_id=FlashStarBall", "_blank"); }
Symbol 243 Button
on (press) { _root.muzonOff = !_root.muzonOff; if (!_root.muzonOff) { gotoAndStop ("on"); _root.muzon.gotoAndStop("start"); } else { gotoAndStop ("off"); _root.muzon.gotoAndStop("endsound"); } }
Symbol 245 MovieClip Frame 1
if (_root.mySound.getVolume() < 10) { gotoAndStop ("off"); } if (!_root.muzonOff) { _root.muzon.gotoAndStop("start"); } else { gotoAndStop ("off"); } stop();
Symbol 251 MovieClip Frame 1
stop();
Symbol 251 MovieClip Frame 91
Symbol 251 MovieClip Frame 1393
Symbol 322 MovieClip [block] Frame 1
stop();
Symbol 322 MovieClip [block] Frame 35
this.rndB = Math.random() * 9; if ((this.rndB > 0.95) || (_root.acid)) { this.removeMovieClip(); } else { if (_root.ballKolvo < 3) { this.kol = 7; } else if (_root.ballKolvo < 5) { this.kol = 6; } else { this.kol = 5; } this.rndBonus = Math.floor(Math.random() * this.kol) + 1; this.swapDepths(this.depth - 200); this.gotoAndStop(35 + this.rndBonus); this.ymov = 6; } stop();
Symbol 322 MovieClip [block] Frame 55
this.rndB = Math.random() * 9; if ((this.rndB > 0.95) || (_root.acid)) { this.removeMovieClip(); } else { if (_root.ballKolvo < 3) { this.kol = 7; } else if (_root.ballKolvo < 5) { this.kol = 6; } else { this.kol = 5; } this.rndBonus = Math.floor(Math.random() * this.kol) + 1; this.swapDepths(this.depth - 200); this.gotoAndStop(35 + this.rndBonus); this.ymov = 6; } stop();
Symbol 335 MovieClip Frame 1
stop();
Symbol 335 MovieClip Frame 5
this.gotoAndStop(1);
Symbol 335 MovieClip Frame 41
this.gotoAndStop(1);
Symbol 335 MovieClip Frame 79
this.gotoAndStop(1);
Symbol 335 MovieClip Frame 113
this.gotoAndStop(1);
Symbol 335 MovieClip Frame 147
this.gotoAndStop(1);
Symbol 335 MovieClip Frame 188
this.gotoAndStop(1);
Symbol 335 MovieClip Frame 198
this.gotoAndStop(1);
Symbol 335 MovieClip Frame 205
this.gotoAndStop(1);
Symbol 335 MovieClip Frame 210
this.gotoAndStop(1);

Library Items

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Symbol 4 EditableTextUses:1Used by:8
Symbol 5 TextUses:1Used by:8
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Symbol 9 BitmapUsed by:10
Symbol 10 GraphicUses:9Used by:13
Symbol 11 BitmapUsed by:12
Symbol 12 GraphicUses:11Used by:13
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Symbol 179 MovieClipUses:14 148 150 152 154 156 158 160 162 164 166 168 170 172 174 176 178Used by:180
Symbol 180 MovieClip [ball]Uses:47 80 113 146 179Used by:209
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Symbol 183 BitmapUsed by:184
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Symbol 227 SoundUsed by:229 234 239
Symbol 228 SoundUsed by:229 234 239
Symbol 229 ButtonUses:223 225 226 227 228Used by:Timeline
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Symbol 238 GraphicUses:237 235Used by:239
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Symbol 240 GraphicUsed by:245
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Symbol 243 ButtonUses:241 242Used by:245
Symbol 244 GraphicUsed by:245
Symbol 245 MovieClipUses:240 243 244Used by:Timeline
Symbol 246 FontUsed by:247
Symbol 247 EditableTextUses:246Used by:251
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Symbol 249 FontUsed by:250
Symbol 250 TextUses:249Used by:251
Symbol 251 MovieClipUses:247 248 250Used by:Timeline
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Symbol 253 FontUsed by:254 255
Symbol 254 TextUses:253Used by:Timeline
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Symbol 256 GraphicUsed by:257
Symbol 257 MovieClipUses:256Used by:Timeline
Symbol 258 BitmapUsed by:259
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Symbol 291 BitmapUsed by:292
Symbol 292 GraphicUses:291Used by:295
Symbol 293 BitmapUsed by:294
Symbol 294 GraphicUses:293Used by:295
Symbol 295 MovieClipUses:292 294Used by:322
Symbol 296 BitmapUsed by:297
Symbol 297 GraphicUses:296Used by:300
Symbol 298 BitmapUsed by:299
Symbol 299 GraphicUses:298Used by:300
Symbol 300 MovieClipUses:297 299Used by:322
Symbol 301 BitmapUsed by:302
Symbol 302 GraphicUses:301Used by:305
Symbol 303 BitmapUsed by:304
Symbol 304 GraphicUses:303Used by:305
Symbol 305 MovieClipUses:302 304Used by:322
Symbol 306 BitmapUsed by:307
Symbol 307 GraphicUses:306Used by:322
Symbol 308 BitmapUsed by:309
Symbol 309 GraphicUses:308Used by:322
Symbol 310 BitmapUsed by:311
Symbol 311 GraphicUses:310Used by:322
Symbol 312 BitmapUsed by:313
Symbol 313 GraphicUses:312Used by:322
Symbol 314 BitmapUsed by:315
Symbol 315 GraphicUses:314Used by:322
Symbol 316 BitmapUsed by:317
Symbol 317 GraphicUses:316Used by:322
Symbol 318 BitmapUsed by:319
Symbol 319 GraphicUses:318Used by:322
Symbol 320 BitmapUsed by:321
Symbol 321 GraphicUses:320Used by:322
Symbol 322 MovieClip [block]Uses:261 263 265 267 269 271 273 275 277 279 281 283 285 287 288 289 290 295 300 305 307 188 190 192 194 196 198 200 202 204 206 208 309 311 313 315 317 319 321Used by:Timeline
Symbol 323 FontUsed by:324
Symbol 324 EditableTextUses:323Used by:335
Symbol 325 SoundUsed by:335
Symbol 326 SoundUsed by:335
Symbol 327 SoundUsed by:335
Symbol 328 SoundUsed by:335
Symbol 329 SoundUsed by:335
Symbol 330 SoundUsed by:335
Symbol 331 SoundUsed by:335
Symbol 332 SoundUsed by:335
Symbol 333 SoundUsed by:335
Symbol 334 SoundUsed by:335
Symbol 335 MovieClipUses:324 325 326 327 328 329 330 331 332 333 334Used by:Timeline
Symbol 336 BitmapUsed by:338
Symbol 337 BitmapUsed by:338
Symbol 338 GraphicUses:336 337Used by:341
Symbol 339 EditableTextUses:1Used by:341
Symbol 340 EditableTextUses:1Used by:341
Symbol 341 MovieClipUses:338 339 340Used by:Timeline
Symbol 342 FontUsed by:343 344
Symbol 343 TextUses:342Used by:Timeline
Symbol 344 TextUses:342Used by:345
Symbol 345 MovieClipUses:344Used by:Timeline

Instance Names

"Progress Bar"Frame 2Symbol 219 MovieClip
"muzon"Frame 5Symbol 251 MovieClip
"ramka"Frame 7Symbol 257 MovieClip
"soundFX"Frame 7Symbol 335 MovieClip
"gui"Frame 7Symbol 341 MovieClip
"bar"Frame 7Symbol 209 MovieClip [bar]
"muzon"Frame 7Symbol 251 MovieClip
"click"Frame 8Symbol 345 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 8 as "levelz"
ExportAssets (56)Timeline Frame 1Symbol 13 as "patron"
ExportAssets (56)Timeline Frame 1Symbol 180 as "ball"
ExportAssets (56)Timeline Frame 1Symbol 180 as "ball"
ExportAssets (56)Timeline Frame 1Symbol 209 as "bar"
ExportAssets (56)Timeline Frame 7Symbol 322 as "block"
ExportAssets (56)Timeline Frame 7Symbol 209 as "bar"
ExportAssets (56)Timeline Frame 8Symbol 322 as "block"
ExportAssets (56)Timeline Frame 8Symbol 209 as "bar"

Labels

"CheckLoaded"Frame 2
"final"Symbol 209 MovieClip [bar] Frame 4
"genbonus"Symbol 209 MovieClip [bar] Frame 14
"sharik"Symbol 209 MovieClip [bar] Frame 15
"on"Symbol 245 MovieClip Frame 1
"off"Symbol 245 MovieClip Frame 2
"start"Symbol 251 MovieClip Frame 2
"endsound"Symbol 251 MovieClip Frame 1394
"0"Symbol 322 MovieClip [block] Frame 1
"1_"Symbol 322 MovieClip [block] Frame 2
"2_"Symbol 322 MovieClip [block] Frame 3
"3_"Symbol 322 MovieClip [block] Frame 4
"4_"Symbol 322 MovieClip [block] Frame 5
"5_"Symbol 322 MovieClip [block] Frame 6
"6_"Symbol 322 MovieClip [block] Frame 7
"7_"Symbol 322 MovieClip [block] Frame 8
"8_"Symbol 322 MovieClip [block] Frame 9
"9_"Symbol 322 MovieClip [block] Frame 10
"m_"Symbol 322 MovieClip [block] Frame 11
"n_"Symbol 322 MovieClip [block] Frame 12
" _"Symbol 322 MovieClip [block] Frame 13
"g_"Symbol 322 MovieClip [block] Frame 14
"h_"Symbol 322 MovieClip [block] Frame 15
"k_"Symbol 322 MovieClip [block] Frame 16
"l_"Symbol 322 MovieClip [block] Frame 17
"c_"Symbol 322 MovieClip [block] Frame 18
"a_"Symbol 322 MovieClip [block] Frame 19
"f_"Symbol 322 MovieClip [block] Frame 20
"u_"Symbol 322 MovieClip [block] Frame 21
"final"Symbol 322 MovieClip [block] Frame 25
"genbonus"Symbol 322 MovieClip [block] Frame 35
"z_"Symbol 322 MovieClip [block] Frame 43
"porozhnyak"Symbol 322 MovieClip [block] Frame 45
"genbonus2"Symbol 322 MovieClip [block] Frame 55
"acid"Symbol 335 MovieClip Frame 5
"bonpick"Symbol 335 MovieClip Frame 20
"brick"Symbol 335 MovieClip Frame 41
"byeball"Symbol 335 MovieClip Frame 79
"byebon"Symbol 335 MovieClip Frame 113
"expl"Symbol 335 MovieClip Frame 147
"laser"Symbol 335 MovieClip Frame 188
"paddle"Symbol 335 MovieClip Frame 198
"rocket"Symbol 335 MovieClip Frame 205
"wallhit"Symbol 335 MovieClip Frame 210

Dynamic Text Variables

_root.levelSymbol 2 EditableText"0"
_root.levelSymbol 4 EditableText"0"
_root.procentSymbol 215 EditableText"100"
lifeSymbol 287 EditableText"1"
lifeSymbol 288 EditableText"2"
lifeSymbol 289 EditableText"3"
lifeSymbol 290 EditableText"4"
_root.scoreSymbol 339 EditableText"0"
_root.lifeSymbol 340 EditableText"0"




http://swfchan.com/3/13737/info.shtml
Created: 8/6 -2021 15:14:49 Last modified: 8/6 -2021 15:14:49 Server time: 05/11 -2024 09:26:20