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Nightmare Kingdom.swf

This is the info page for
Flash #13746

(Click the ID number above for more basic data on this flash file.)


Text
Play

Controls

Story

More games

Space Bar - Attack

Back

Controls

Up Arrow - Jump

Left and Right Arrows - Move

Last night you ate too much
cheese while watching a low
budget horror movie. You went to
bed for a good nights sleep, only
to wake up in a world of
nightmares!

Story

Ahhh!

It's all a dream...

Nooooo!

Visit Snape's DevArt

Visit Snape's DevArt

Visit Shinki Productions

Visit Shinki Productions

Play again

Music:         'Haunted' by Killer of Trolls
'Last Boss Battle Theme 2' by Reone662

Sfx:              Flashkit.com, Simplythebest.net

Testing:        PancakeMaster

Play more games

ActionScript [AS1/AS2]

Frame 1
function damageGuy(dmg) { _root.guyHealth = _root.guyHealth - dmg; } Stage.showMenu = false; var guyMaxHealth = 100; var guyHealth = guyMaxHealth; setClown = function (name) { _root[name].mobFacing = 1; _root[name].mobAnimation = 1; _root[name].getHitWait = 0; _root[name].hp = 40; _root[name].onEnterFrame = function () { this.hitGuyRight = this._parent.guyCont.guyHitRight.hitTest(this._x + (30 * this.mobFacing), this._y + 12, true); this.hitGuyLeft = this._parent.guyCont.guyHitLeft.hitTest(this._x + (30 * this.mobFacing), this._y + 12, true); this.getHit = this._parent.guyCont.guy.atkChar.hammerHit.hitTest(this); if ((this.hp > 0) && (this.getHitWait > 0)) { this.getHitWait--; if (this.getHitWait == 0) { this.mobAnimation = 2; } } else if (this.getHit) { this.hp = this.hp - this._parent.guyCont.damage; this.gotoAndStop("hitRight"); this.mobAnimation = 3; this.getHitWait = 10; if (this.hp <= 0) { this.gotoAndStop("deathRight"); } } if (this.hitGuyLeft && (this._parent.guyCont.guyHurt != 1)) { this._parent.damageGuy(10); this._parent.guyCont._x = this._parent.guyCont._x + 20; this._parent.guyCont.guyHurt = 1; } else if (this.hitGuyRight && (this._parent.guyCont.guyHurt != 1)) { this._parent.damageGuy(10); this._parent.guyCont._x = this._parent.guyCont._x - 20; this._parent.guyCont.guyHurt = 1; } this.rightWall = (((((((this._parent.ground.hitTest(this._x + 22, this._y - 50, true) or this._parent.ground.hitTest(this._x + 22, this._y - 40, true)) or this._parent.ground.hitTest(this._x + 22, this._y - 30, true)) or this._parent.ground.hitTest(this._x + 22, this._y - 20, true)) or this._parent.ground.hitTest(this._x + 22, this._y - 10, true)) or this._parent.ground.hitTest(this._x + 11, this._y, true)) or this._parent.ground.hitTest(this._x + 11, this._y + 11, true)) or this._parent.ground.hitTest(this._x + 11, this._y + 22, true)) or this._parent.ground.hitTest(this._x + 11, this._y + 33, true); this.leftWall = (((((((this._parent.ground.hitTest(this._x - 22, this._y - 50, true) or this._parent.ground.hitTest(this._x - 22, this._y - 40, true)) or this._parent.ground.hitTest(this._x - 22, this._y - 30, true)) or this._parent.ground.hitTest(this._x - 22, this._y - 20, true)) or this._parent.ground.hitTest(this._x - 11, this._y - 10, true)) or this._parent.ground.hitTest(this._x - 11, this._y, true)) or this._parent.ground.hitTest(this._x - 11, this._y + 11, true)) or this._parent.ground.hitTest(this._x - 11, this._y + 22, true)) or this._parent.ground.hitTest(this._x - 11, this._y + 33, true); this.ledgeCheck = this._parent.ground.hitTest(this._x + (2 * this.mobFacing), this._y + 50, true); if (this.stopRight._currentFrame == 15) { this.gotoAndStop("walkRight"); this.mobFacing = this.mobFacing * -1; this._xscale = this.mobFacing * 100; this.mobAnimation = 2; } if (this.mobAnimation == 2) { if (this.ledgeCheck) { i = 4; while (i > 0) { this._x = this._x + this.mobFacing; if (this.mobFacing == 1) { this.wallCheck = (((((((this._parent.ground.hitTest(this._x + 22, this._y - 50, true) or this._parent.ground.hitTest(this._x + 22, this._y - 40, true)) or this._parent.ground.hitTest(this._x + 22, this._y - 30, true)) or this._parent.ground.hitTest(this._x + 22, this._y - 20, true)) or this._parent.ground.hitTest(this._x + 22, this._y - 10, true)) or this._parent.ground.hitTest(this._x + 11, this._y, true)) or this._parent.ground.hitTest(this._x + 11, this._y + 11, true)) or this._parent.ground.hitTest(this._x + 11, this._y + 22, true)) or this._parent.ground.hitTest(this._x + 11, this._y + 33, true); } else if (this.mobFacing == -1) { this.wallCheck = (((((((this._parent.ground.hitTest(this._x - 22, this._y - 50, true) or this._parent.ground.hitTest(this._x - 22, this._y - 40, true)) or this._parent.ground.hitTest(this._x - 22, this._y - 30, true)) or this._parent.ground.hitTest(this._x - 22, this._y - 20, true)) or this._parent.ground.hitTest(this._x - 11, this._y - 10, true)) or this._parent.ground.hitTest(this._x - 11, this._y, true)) or this._parent.ground.hitTest(this._x - 11, this._y + 11, true)) or this._parent.ground.hitTest(this._x - 11, this._y + 22, true)) or this._parent.ground.hitTest(this._x - 11, this._y + 33, true); } this.ledgeCheck = this._parent.ground.hitTest(this._x + (2 * this.mobFacing), this._y + 50, true); if ((!this.ledgeCheck) or this.wallCheck) { i = 1; this._xscale = this.mobFacing * 100; this.gotoAndStop("stopRight"); this.mobAnimation = 1; } i--; } } } }; }; setGhost = function (name) { _root[name].mobFacing = 1; _root[name].mobAnimation = 1; _root[name].getHitWait = 0; _root[name].hp = 60; _root[name].onEnterFrame = function () { this.hitGuyRight = this._parent.guyCont.guyHitRight.hitTest(this._x + (25 * this.mobFacing), this._y + 12, true); this.hitGuyLeft = this._parent.guyCont.guyHitLeft.hitTest(this._x + (25 * this.mobFacing), this._y + 12, true); this.getHit = this._parent.guyCont.guy.atkChar.hammerHit.hitTest(this); if ((this.hp > 0) && (this.getHitWait > 0)) { this.getHitWait--; if (this.getHitWait == 0) { this.mobAnimation = 2; } } else if (this.getHit) { this.hp = this.hp - this._parent.guyCont.damage; this.gotoAndStop("hitRight"); this.mobAnimation = 3; this.getHitWait = 10; if (this.hp <= 0) { this.gotoAndStop("deathRight"); } } if (this.hitGuyLeft && (this._parent.guyCont.guyHurt != 1)) { this._parent.damageGuy(15); this._parent.guyCont._x = this._parent.guyCont._x + 20; this._parent.guyCont.guyHurt = 1; } else if (this.hitGuyRight && (this._parent.guyCont.guyHurt != 1)) { this._parent.damageGuy(15); this._parent.guyCont._x = this._parent.guyCont._x - 20; this._parent.guyCont.guyHurt = 1; } this.rightWall = (((((((this._parent.ground.hitTest(this._x + 22, this._y - 50, true) or this._parent.ground.hitTest(this._x + 22, this._y - 40, true)) or this._parent.ground.hitTest(this._x + 22, this._y - 30, true)) or this._parent.ground.hitTest(this._x + 22, this._y - 20, true)) or this._parent.ground.hitTest(this._x + 22, this._y - 10, true)) or this._parent.ground.hitTest(this._x + 11, this._y, true)) or this._parent.ground.hitTest(this._x + 11, this._y + 11, true)) or this._parent.ground.hitTest(this._x + 11, this._y + 22, true)) or this._parent.ground.hitTest(this._x + 11, this._y + 33, true); this.leftWall = (((((((this._parent.ground.hitTest(this._x - 22, this._y - 50, true) or this._parent.ground.hitTest(this._x - 22, this._y - 40, true)) or this._parent.ground.hitTest(this._x - 22, this._y - 30, true)) or this._parent.ground.hitTest(this._x - 22, this._y - 20, true)) or this._parent.ground.hitTest(this._x - 11, this._y - 10, true)) or this._parent.ground.hitTest(this._x - 11, this._y, true)) or this._parent.ground.hitTest(this._x - 11, this._y + 11, true)) or this._parent.ground.hitTest(this._x - 11, this._y + 22, true)) or this._parent.ground.hitTest(this._x - 11, this._y + 33, true); this.ledgeCheck = this._parent.ground.hitTest(this._x + (2 * this.mobFacing), this._y + 70, true); if (this.stopRight._currentFrame == 15) { this.gotoAndStop("walkRight"); this.mobFacing = this.mobFacing * -1; this._xscale = this.mobFacing * 100; this.mobAnimation = 2; } if (this.mobAnimation == 2) { if (this.ledgeCheck) { i = 4; while (i > 0) { this._x = this._x + this.mobFacing; if (this.mobFacing == 1) { this.wallCheck = (((((((this._parent.ground.hitTest(this._x + 22, this._y - 50, true) or this._parent.ground.hitTest(this._x + 22, this._y - 40, true)) or this._parent.ground.hitTest(this._x + 22, this._y - 30, true)) or this._parent.ground.hitTest(this._x + 22, this._y - 20, true)) or this._parent.ground.hitTest(this._x + 22, this._y - 10, true)) or this._parent.ground.hitTest(this._x + 11, this._y, true)) or this._parent.ground.hitTest(this._x + 11, this._y + 11, true)) or this._parent.ground.hitTest(this._x + 11, this._y + 22, true)) or this._parent.ground.hitTest(this._x + 11, this._y + 33, true); } else if (this.mobFacing == -1) { this.wallCheck = (((((((this._parent.ground.hitTest(this._x - 22, this._y - 50, true) or this._parent.ground.hitTest(this._x - 22, this._y - 40, true)) or this._parent.ground.hitTest(this._x - 22, this._y - 30, true)) or this._parent.ground.hitTest(this._x - 22, this._y - 20, true)) or this._parent.ground.hitTest(this._x - 11, this._y - 10, true)) or this._parent.ground.hitTest(this._x - 11, this._y, true)) or this._parent.ground.hitTest(this._x - 11, this._y + 11, true)) or this._parent.ground.hitTest(this._x - 11, this._y + 22, true)) or this._parent.ground.hitTest(this._x - 11, this._y + 33, true); } this.ledgeCheck = this._parent.ground.hitTest(this._x + (2 * this.mobFacing), this._y + 70, true); if ((!this.ledgeCheck) or this.wallCheck) { i = 1; this._xscale = this.mobFacing * 100; this.gotoAndStop("stopRight"); this.mobAnimation = 1; } i--; } } } }; }; setFlame = function (name) { _root[name].mobFacing = 1; _root[name].mobAnimation = 1; _root[name].getHitWait = 0; _root[name].hp = 1; _root[name].onEnterFrame = function () { this.hitGuyRight = this._parent.guyCont.guyHitRight.hitTest(this._x + (8 * this.mobFacing), this._y + 12, true); this.hitGuyLeft = this._parent.guyCont.guyHitLeft.hitTest(this._x + (8 * this.mobFacing), this._y + 12, true); this.getHit = this._parent.guyCont.guy.atkChar.hammerHit.hitTest(this); if ((this.hp > 0) && (this.getHitWait > 0)) { this.getHitWait--; if (this.getHitWait == 0) { this.mobAnimation = 2; } } else if (this.getHit) { this.hp = this.hp - this._parent.guyCont.damage; this.gotoAndStop("hitRight"); this.mobAnimation = 3; this.getHitWait = 10; if (this.hp <= 0) { this.gotoAndStop("deathRight"); } } if (this.hitGuyLeft && (this._parent.guyCont.guyHurt != 1)) { this._parent.damageGuy(5); this._parent.guyCont._x = this._parent.guyCont._x + 20; this._parent.guyCont.guyHurt = 1; } else if (this.hitGuyRight && (this._parent.guyCont.guyHurt != 1)) { this._parent.damageGuy(5); this._parent.guyCont._x = this._parent.guyCont._x - 20; this._parent.guyCont.guyHurt = 1; } this.rightWall = ((((((this._parent.ground.hitTest(this._x + 22, this._y - 50, true) or this._parent.ground.hitTest(this._x + 22, this._y - 40, true)) or this._parent.ground.hitTest(this._x + 22, this._y - 30, true)) or this._parent.ground.hitTest(this._x + 22, this._y - 20, true)) or this._parent.ground.hitTest(this._x + 22, this._y - 10, true)) or this._parent.ground.hitTest(this._x + 11, this._y, true)) or this._parent.ground.hitTest(this._x + 11, this._y + 11, true)) or this._parent.ground.hitTest(this._x + 11, this._y + 22, true); this.leftWall = ((((((this._parent.ground.hitTest(this._x - 22, this._y - 50, true) or this._parent.ground.hitTest(this._x - 22, this._y - 40, true)) or this._parent.ground.hitTest(this._x - 22, this._y - 30, true)) or this._parent.ground.hitTest(this._x - 22, this._y - 20, true)) or this._parent.ground.hitTest(this._x - 11, this._y - 10, true)) or this._parent.ground.hitTest(this._x - 11, this._y, true)) or this._parent.ground.hitTest(this._x - 11, this._y + 11, true)) or this._parent.ground.hitTest(this._x - 11, this._y + 22, true); this.ledgeCheck = this._parent.ground.hitTest(this._x + (2 * this.mobFacing), this._y + 50, true); ((this.frameNo == undefined) ? ((this.frameNo = random(14) + 2)) : ((this.frameNo = this.frameNo * 1))); if (this.stopRight._currentFrame == this.frameNo) { this.gotoAndStop("walkRight"); this.mobFacing = this.mobFacing * -1; this._xscale = this.mobFacing * 100; this.mobAnimation = 2; } if (this.mobAnimation == 2) { if (this.ledgeCheck) { i = 4; while (i > 0) { this._x = this._x + this.mobFacing; if (this.mobFacing == 1) { this.wallCheck = ((((((this._parent.ground.hitTest(this._x + 22, this._y - 50, true) or this._parent.ground.hitTest(this._x + 22, this._y - 40, true)) or this._parent.ground.hitTest(this._x + 22, this._y - 30, true)) or this._parent.ground.hitTest(this._x + 22, this._y - 20, true)) or this._parent.ground.hitTest(this._x + 22, this._y - 10, true)) or this._parent.ground.hitTest(this._x + 11, this._y, true)) or this._parent.ground.hitTest(this._x + 11, this._y + 11, true)) or this._parent.ground.hitTest(this._x + 11, this._y + 22, true); } else if (this.mobFacing == -1) { this.wallCheck = ((((((this._parent.ground.hitTest(this._x - 22, this._y - 50, true) or this._parent.ground.hitTest(this._x - 22, this._y - 40, true)) or this._parent.ground.hitTest(this._x - 22, this._y - 30, true)) or this._parent.ground.hitTest(this._x - 22, this._y - 20, true)) or this._parent.ground.hitTest(this._x - 11, this._y - 10, true)) or this._parent.ground.hitTest(this._x - 11, this._y, true)) or this._parent.ground.hitTest(this._x - 11, this._y + 11, true)) or this._parent.ground.hitTest(this._x - 11, this._y + 22, true); } this.ledgeCheck = this._parent.ground.hitTest(this._x + (2 * this.mobFacing), this._y + 50, true); if ((!this.ledgeCheck) or this.wallCheck) { i = 1; this._xscale = this.mobFacing * 100; this.gotoAndStop("stopRight"); this.mobAnimation = 1; } i--; } } } }; }; function __com_mochibot__(swfid, mc, lv) { var x; var g; var s; var fv; var sb; var u; var res; var mb; var mbc; mb = "__mochibot__"; mbc = "mochibot.com"; g = (_global ? (_global) : (_level0._root)); if (g[mb + swfid]) { return(g[mb + swfid]); } s = System.security; x = mc._root.getSWFVersion; fv = (x ? (mc.getSWFVersion()) : ((_global ? 6 : 5))); if (!s) { s = {}; } sb = s.sandboxType; if (sb == "localWithFile") { return(null); } x = s.allowDomain; if (x) { s.allowDomain(mbc); } x = s.allowInsecureDomain; if (x) { s.allowInsecureDomain(mbc); } u = ((((((((((("http://" + mbc) + "/my/core.swf?mv=5&fv=") + fv) + "&v=") + escape(getVersion())) + "&swfid=") + escape(swfid)) + "&l=") + lv) + "&f=") + mc) + (sb ? ("&sb=" + sb) : ""); lv = ((fv > 6) ? (mc.getNextHighestDepth()) : ((g[mb + "level"] ? (g[mb + "level"] + 1) : (lv)))); g[mb + "level"] = lv; if (fv == 5) { res = "_level" + lv; if (!eval (res)) { loadMovieNum (u, lv); } } else { res = mc.createEmptyMovieClip(mb + swfid, lv); res.loadMovie(u); } return(res); } __com_mochibot__("58dbb3b6", this, 10301);
Frame 2
stop();
Frame 3
stop();
Instance of Symbol 32 MovieClip in Frame 3
on (release) { getURL ("http://www.crazymonkeygames.com", "_blank"); }
Frame 4
stop(); stopAllSounds();
Frame 8
stop(); coinNo = 1; duplicateMovieClip (enemyClown, "clown1", 2000); setClown("clown1"); clown1._x = 100; clown1._y = 170; duplicateMovieClip (enemyClown, "clown2", 1999); setClown("clown2"); clown2._x = 325; clown2._y = 105; area1Top.swapDepths(9999); guyCont.swapDepths(9998); guyHealth = 100;
Instance of Symbol 104 MovieClip "area1" in Frame 8
onClipEvent (enterFrame) { var nextArea = (_root.guyCont._x > 610); if (nextArea) { _root.play(); } }
Instance of Symbol 171 MovieClip "guyCont" in Frame 8
onClipEvent (load) { var guyFacing = 1; var guyAnimation = 1; var guyAttacking = 0; var guyHurt = 0; var guyHurtWait = 0; var guyJumping = 0; var guyJumpHeight = 22; var guyJumpSpeed = 0; var damage = 20; } onClipEvent (enterFrame) { Right = Key.isDown(39); Left = Key.isDown(37); Jump = Key.isDown(38); Attack = Key.isDown(32); rightWall = (((((((_root.ground.hitTest(this._x + 22, this._y - 50, true) or _root.ground.hitTest(this._x + 22, this._y - 40, true)) or _root.ground.hitTest(this._x + 22, this._y - 30, true)) or _root.ground.hitTest(this._x + 22, this._y - 20, true)) or _root.ground.hitTest(this._x + 22, this._y - 10, true)) or _root.ground.hitTest(this._x + 22, this._y, true)) or _root.ground.hitTest(this._x + 22, this._y + 11, true)) or _root.ground.hitTest(this._x + 22, this._y + 22, true)) or _root.ground.hitTest(this._x + 22, this._y + 27, true); leftWall = (((((((_root.ground.hitTest(this._x - 22, this._y - 50, true) or _root.ground.hitTest(this._x - 22, this._y - 40, true)) or _root.ground.hitTest(this._x - 22, this._y - 30, true)) or _root.ground.hitTest(this._x - 22, this._y - 20, true)) or _root.ground.hitTest(this._x - 22, this._y - 10, true)) or _root.ground.hitTest(this._x - 22, this._y, true)) or _root.ground.hitTest(this._x - 22, this._y + 11, true)) or _root.ground.hitTest(this._x - 22, this._y + 22, true)) or _root.ground.hitTest(this._x - 22, this._y + 27, true); inGround = _root.ground.hitTest(this._x, this._y + 33, true); onGround = _root.ground.hitTest(this._x, this._y + 35, true); nearGround = _root.ground.hitTest(this._x, this._y + 39, true); offBottom = (this._y - 45) > 500; if (offBottom) { this._x = _root.startX; this._y = _root.startY; guyHurt = 1; _root.damageGuy(20); } if ((guyHurt == 1) && (guyHurtWait == 0)) { guyHurtWait = 25; gotoAndPlay ("invincible"); } else if ((guyHurt == 1) && (guyHurtWait > 0)) { guyHurtWait--; if (guyHurtWait == 0) { guyHurt = 0; gotoAndStop (1); } } if (((!onGround) && (guyJumping == 0)) && (!nearGround)) { guyJumping = 1; guyJumpSpeed = 0; } else if (Jump && (nearGround)) { if ((guyJumping == 0) && (guyAttacking == 0)) { guyJumping = 1; guyJumpSpeed = guyJumpHeight; } } if (guyJumping == 1) { if (Right && (!Left)) { i = 7; while (i > 0) { rightWall = (((((((_root.ground.hitTest(this._x + 22, this._y - 50, true) or _root.ground.hitTest(this._x + 22, this._y - 40, true)) or _root.ground.hitTest(this._x + 22, this._y - 30, true)) or _root.ground.hitTest(this._x + 22, this._y - 20, true)) or _root.ground.hitTest(this._x + 22, this._y - 10, true)) or _root.ground.hitTest(this._x + 22, this._y, true)) or _root.ground.hitTest(this._x + 22, this._y + 11, true)) or _root.ground.hitTest(this._x + 22, this._y + 22, true)) or _root.ground.hitTest(this._x + 22, this._y + 27, true); if (!rightWall) { this._x = this._x + 1; } else { i = 1; } i--; } guyFacing = 1; } else if (Left && (!Right)) { i = 7; while (i > 0) { leftWall = (((((((_root.ground.hitTest(this._x - 22, this._y - 50, true) or _root.ground.hitTest(this._x - 22, this._y - 40, true)) or _root.ground.hitTest(this._x - 22, this._y - 30, true)) or _root.ground.hitTest(this._x - 22, this._y - 20, true)) or _root.ground.hitTest(this._x - 22, this._y - 10, true)) or _root.ground.hitTest(this._x - 22, this._y, true)) or _root.ground.hitTest(this._x - 22, this._y + 11, true)) or _root.ground.hitTest(this._x - 22, this._y + 22, true)) or _root.ground.hitTest(this._x - 22, this._y + 27, true); if (!leftWall) { this._x = this._x - 1; } else { i = 1; } i--; } guyFacing = -1; } else if (Left && (Right)) { if (guyFacing == 1) { i = 7; while (i > 0) { rightWall = (((((((_root.ground.hitTest(this._x + 22, this._y - 50, true) or _root.ground.hitTest(this._x + 22, this._y - 40, true)) or _root.ground.hitTest(this._x + 22, this._y - 30, true)) or _root.ground.hitTest(this._x + 22, this._y - 20, true)) or _root.ground.hitTest(this._x + 22, this._y - 10, true)) or _root.ground.hitTest(this._x + 11, this._y, true)) or _root.ground.hitTest(this._x + 11, this._y + 11, true)) or _root.ground.hitTest(this._x + 11, this._y + 22, true)) or _root.ground.hitTest(this._x + 11, this._y + 27, true); if (!rightWall) { this._x = this._x + 1; } else { i = 1; } i--; } } else if (guyFacing == -1) { i = 7; while (i > 0) { leftWall = (((((((_root.ground.hitTest(this._x - 22, this._y - 50, true) or _root.ground.hitTest(this._x - 22, this._y - 40, true)) or _root.ground.hitTest(this._x - 22, this._y - 30, true)) or _root.ground.hitTest(this._x - 22, this._y - 20, true)) or _root.ground.hitTest(this._x - 11, this._y - 10, true)) or _root.ground.hitTest(this._x - 11, this._y, true)) or _root.ground.hitTest(this._x - 11, this._y + 11, true)) or _root.ground.hitTest(this._x - 11, this._y + 22, true)) or _root.ground.hitTest(this._x - 11, this._y + 27, true); if (!leftWall) { this._x = this._x - 1; } else { i = 1; } i--; } } } if ((guyFacing == 1) && (guyAttacking != 1)) { _root.guyCont.guy.gotoAndStop("jumpRight"); guyAnimation = 4; } if ((guyFacing == -1) && (guyAttacking != 1)) { _root.guyCont.guy.gotoAndStop("jumpLeft"); guyAnimation = -4; } if (guyJumpSpeed > 0) { guyJumpSpeedAbs = guyJumpSpeed; } else if (guyJumpSpeed < 0) { guyJumpSpeedAbs = -guyJumpSpeed; } else if ((guyJumpSpeed = 0)) { guyJumpSpeedAbs = 0; } i = guyJumpSpeedAbs; while (i > 0) { jumpLand = _root.ground.hitTest(this._x, this._y + 36, true); if (jumpLand && (guyJumpSpeed < 0)) { this._y++; i = 1; guyJumpSpeed = 0; guyJumping = 0; if ((guyFacing == 1) && (guyAttacking != 1)) { _root.guyCont.guy.gotoAndStop("stopRight"); } else if ((guyFacing == -1) && (guyAttacking != 1)) { _root.guyCont.guy.gotoAndStop("stopLeft"); } } else if (guyJumpSpeed > 0) { this._y--; } else if (guyJumpSpeed < 0) { this._y++; } i--; } if (guyJumping == 1) { guyJumpSpeed = guyJumpSpeed - 2; } } if (Attack) { if (guyAttacking == 0) { if (guyFacing == 1) { _root.guyCont.guy.gotoAndStop("atkRight"); guyAnimation = 3; } else if (guyFacing == -1) { _root.guyCont.guy.gotoAndStop("atkLeft"); guyAnimation = -3; } guyAttacking = 1; } } else if (guyAttacking == 1) { } else if ((Right && (!Left)) && (nearGround)) { i = 7; while (i > 0) { rightWall = (((((((_root.ground.hitTest(this._x + 22, this._y - 50, true) or _root.ground.hitTest(this._x + 22, this._y - 40, true)) or _root.ground.hitTest(this._x + 22, this._y - 30, true)) or _root.ground.hitTest(this._x + 22, this._y - 20, true)) or _root.ground.hitTest(this._x + 22, this._y - 10, true)) or _root.ground.hitTest(this._x + 11, this._y, true)) or _root.ground.hitTest(this._x + 11, this._y + 11, true)) or _root.ground.hitTest(this._x + 11, this._y + 22, true)) or _root.ground.hitTest(this._x + 11, this._y + 27, true); inGround = _root.ground.hitTest(this._x, this._y + 33, true); if (inGround) { this._y--; } onGround = _root.ground.hitTest(this._x, this._y + 35, true); nearGround = _root.ground.hitTest(this._x, this._y + 39, true); if ((!onGround) && (nearGround)) { this._y++; } if (!nearGround) { i = 1; } if (!rightWall) { this._x = this._x + 1; } else { i = 1; } i--; } if (((!onGround) && (guyJumping == 0)) && (!nearGround)) { guyJumping = 1; guyJumpSpeed = 0; } if (guyFacing == -1) { guyFacing = 1; } if (guyAnimation != 2) { _root.guyCont.guy.gotoAndStop("walkRight"); guyAnimation = 2; } } else if ((Left && (!Right)) && (nearGround)) { i = 7; while (i > 0) { leftWall = (((((((_root.ground.hitTest(this._x - 22, this._y - 50, true) or _root.ground.hitTest(this._x - 22, this._y - 40, true)) or _root.ground.hitTest(this._x - 22, this._y - 30, true)) or _root.ground.hitTest(this._x - 22, this._y - 20, true)) or _root.ground.hitTest(this._x - 11, this._y - 10, true)) or _root.ground.hitTest(this._x - 11, this._y, true)) or _root.ground.hitTest(this._x - 11, this._y + 11, true)) or _root.ground.hitTest(this._x - 11, this._y + 22, true)) or _root.ground.hitTest(this._x - 11, this._y + 27, true); inGround = _root.ground.hitTest(this._x, this._y + 33, true); if (inGround) { this._y--; } onGround = _root.ground.hitTest(this._x, this._y + 35, true); nearGround = _root.ground.hitTest(this._x, this._y + 39, true); if ((!onGround) && (nearGround)) { this._y++; } if (!nearGround) { i = 1; } if (!leftWall) { this._x = this._x - 1; } else { i = 1; } i--; } if (((!onGround) && (guyJumping == 0)) && (!nearGround)) { guyJumping = 1; guyJumpSpeed = 0; } if (guyFacing == 1) { guyFacing = -1; } if (guyAnimation != -2) { _root.guyCont.guy.gotoAndStop("walkLeft"); guyAnimation = -2; } } else if ((Right && (Left)) && (nearGround)) { if (guyFacing == 1) { i = 7; while (i > 0) { rightWall = (((((((_root.ground.hitTest(this._x + 22, this._y - 50, true) or _root.ground.hitTest(this._x + 22, this._y - 40, true)) or _root.ground.hitTest(this._x + 22, this._y - 30, true)) or _root.ground.hitTest(this._x + 22, this._y - 20, true)) or _root.ground.hitTest(this._x + 22, this._y - 10, true)) or _root.ground.hitTest(this._x + 11, this._y, true)) or _root.ground.hitTest(this._x + 11, this._y + 11, true)) or _root.ground.hitTest(this._x + 11, this._y + 22, true)) or _root.ground.hitTest(this._x + 11, this._y + 27, true); inGround = _root.ground.hitTest(this._x, this._y + 33, true); if (inGround) { this._y--; } onGround = _root.ground.hitTest(this._x, this._y + 35, true); nearGround = _root.ground.hitTest(this._x, this._y + 39, true); if ((!onGround) && (nearGround)) { this._y++; } if (!nearGround) { i = 1; } if (!rightWall) { this._x = this._x + 1; } else { i = 1; } i--; } if (((!onGround) && (guyJumping == 0)) && (!nearGround)) { guyJumping = 1; guyJumpSpeed = 0; } } else if ((guyFacing == -1) && (nearGround)) { i = 7; while (i > 0) { leftWall = (((((((_root.ground.hitTest(this._x - 22, this._y - 50, true) or _root.ground.hitTest(this._x - 22, this._y - 40, true)) or _root.ground.hitTest(this._x - 22, this._y - 30, true)) or _root.ground.hitTest(this._x - 22, this._y - 20, true)) or _root.ground.hitTest(this._x - 11, this._y - 10, true)) or _root.ground.hitTest(this._x - 11, this._y, true)) or _root.ground.hitTest(this._x - 11, this._y + 11, true)) or _root.ground.hitTest(this._x - 11, this._y + 22, true)) or _root.ground.hitTest(this._x - 11, this._y + 27, true); inGround = _root.ground.hitTest(this._x, this._y + 33, true); if (inGround) { this._y--; } onGround = _root.ground.hitTest(this._x, this._y + 35, true); nearGround = _root.ground.hitTest(this._x, this._y + 39, true); if ((!onGround) && (nearGround)) { this._y++; } if (!nearGround) { i = 1; } if (!leftWall) { this._x = this._x - 1; } else { i = 1; } i--; } if (((!onGround) && (guyJumping == 0)) && (!nearGround)) { guyJumping = 1; guyJumpSpeed = 0; } } } else if ((((!Right) && (!Left)) && (nearGround)) && (guyAttacking != 1)) { if ((guyAnimation != 1) && (guyFacing == 1)) { _root.guyCont.guy.gotoAndStop("stopRight"); guyAnimation = 1; } else if ((guyAnimation != -1) && (guyFacing == -1)) { _root.guyCont.guy.gotoAndStop("stopLeft"); guyAnimation = -1; } } }
Instance of Symbol 178 MovieClip in Frame 8
onClipEvent (enterFrame) { this.healthBar._height = _root.guyHealth / 2; if (_root.guyHealth < 0) { _root.guyCont.removeMovieClip(); _root.area1Top.removeMovieClip(); _root.area3Top.removeMovieClip(); _root.area9Top.removeMovieClip(); _root.area11Top.removeMovieClip(); _root.clown1.removeMovieClip(); _root.clown2.removeMovieClip(); _root.clown3.removeMovieClip(); _root.ghost1.removeMovieClip(); _root.flame1.removeMovieClip(); _root.flame2.removeMovieClip(); _root.flame3.removeMovieClip(); _root.flame4.removeMovieClip(); _root.flame5.removeMovieClip(); _root.flame6.removeMovieClip(); _root.flame7.removeMovieClip(); _root.gotoAndStop("credits"); } }
Frame 9
stop(); coinNo = 1; i = 8; while (i > 0) { _root["coin" + i].removeMovieClip(); i--; } area1Top.removeMovieClip(); clown1.removeMovieClip(); clown2.removeMovieClip(); ground.gotoAndStop("area2"); startX = 15; startY = 380; guyCont._x = 15; guyCont._y = 380; duplicateMovieClip (enemyClown, "clown3", 2000); setClown("clown3"); clown3._x = 335; clown3._y = 435;
Instance of Symbol 181 MovieClip "area2" in Frame 9
onClipEvent (enterFrame) { var nextArea = (_root.guyCont._x > 610); if (nextArea) { _root.play(); } }
Frame 10
stop(); coinNo = 1; i = 8; while (i > 0) { _root["coin" + i].removeMovieClip(); i--; } clown3.removeMovieClip(); startX = 15; startY = 373; guyCont._x = 15; guyCont._y = 373; ground.gotoAndStop("area3"); area3Top.swapDepths(9999);
Instance of Symbol 183 MovieClip "area3" in Frame 10
onClipEvent (enterFrame) { var nextArea = (_root.guyCont._x > 610); if (nextArea) { _root.play(); } }
Frame 11
stop(); coinNo = 1; i = 8; while (i > 0) { _root["coin" + i].removeMovieClip(); i--; } area3Top.removeMovieClip(); ground.gotoAndStop("area4"); startX = 15; startY = 340; guyCont._x = 15; guyCont._y = 340;
Instance of Symbol 187 MovieClip "area4" in Frame 11
onClipEvent (enterFrame) { var nextArea = (_root.guyCont._x > 610); if (nextArea) { _root.play(); } }
Frame 12
stop(); coinNo = 1; i = 8; while (i > 0) { _root["coin" + i].removeMovieClip(); i--; } ground.gotoAndStop("area5"); startX = 15; startY = 338; guyCont._x = 15; guyCont._y = 338;
Instance of Symbol 189 MovieClip "area5" in Frame 12
onClipEvent (enterFrame) { var nextArea = (_root.guyCont._x > 610); if (nextArea) { _root.play(); } }
Frame 13
stop(); coinNo = 1; i = 8; while (i > 0) { _root["coin" + i].removeMovieClip(); i--; } ground.gotoAndStop("area6"); startX = 15; startY = 151; guyCont._x = 15; guyCont._y = 151;
Instance of Symbol 200 MovieClip "area6" in Frame 13
onClipEvent (enterFrame) { var nextArea = (_root.guyCont._x > 610); if (nextArea) { _root.play(); } }
Frame 14
stop(); coinNo = 1; i = 8; while (i > 0) { _root["coin" + i].removeMovieClip(); i--; } ground.gotoAndStop("area7"); startX = 15; startY = 413; guyCont._x = 15; guyCont._y = 413;
Instance of Symbol 203 MovieClip "area7" in Frame 14
onClipEvent (enterFrame) { var nextArea = (_root.guyCont._x > 610); if (nextArea) { _root.play(); } }
Frame 15
stop(); coinNo = 1; i = 8; while (i > 0) { _root["coin" + i].removeMovieClip(); i--; } ground.gotoAndStop("area8"); startX = 15; startY = 337; guyCont._x = 15; guyCont._y = 337;
Instance of Symbol 205 MovieClip "area8" in Frame 15
onClipEvent (enterFrame) { var nextArea = (_root.guyCont._x > 610); if (nextArea) { _root.play(); } }
Frame 16
stop(); coinNo = 1; i = 8; while (i > 0) { _root["coin" + i].removeMovieClip(); i--; } ground.gotoAndStop("area9"); startX = 15; startY = 431; guyCont._x = 15; guyCont._y = 431; area9Top.swapDepths(9999);
Instance of Symbol 207 MovieClip "area9" in Frame 16
onClipEvent (enterFrame) { var nextArea = (_root.guyCont._x > 610); if (nextArea) { _root.play(); } }
Frame 17
stop(); coinNo = 1; i = 8; while (i > 0) { _root["coin" + i].removeMovieClip(); i--; } area9Top.removeMovieClip(); ground.gotoAndStop("area10"); startX = 15; startY = 397; guyCont._x = 15; guyCont._y = 397;
Instance of Symbol 218 MovieClip in Frame 17
onClipEvent (enterFrame) { var nextArea = (_root.guyCont._x > 610); if (nextArea) { _root.play(); } }
Frame 18
stop(); coinNo = 1; i = 8; while (i > 0) { _root["coin" + i].removeMovieClip(); i--; } ground.gotoAndStop("area11"); startX = 15; startY = 411; guyCont._x = 15; guyCont._y = 411; area11Top.swapDepths(9999);
Instance of Symbol 229 MovieClip in Frame 18
onClipEvent (enterFrame) { var nextArea = (_root.guyCont._x > 610); if (nextArea) { _root.play(); } }
Frame 19
stop(); coinNo = 1; i = 8; while (i > 0) { _root["coin" + i].removeMovieClip(); i--; } area11Top.removeMovieClip(); ground.gotoAndStop("area12"); startX = 15; startY = 385; guyCont._x = 15; guyCont._y = 385; duplicateMovieClip (enemyGhost, "ghost1", 2000); setGhost("ghost1"); ghost1._x = 400; ghost1._y = 260;
Instance of Symbol 250 MovieClip in Frame 19
onClipEvent (enterFrame) { var nextArea = (_root.guyCont._x > 610); if (nextArea) { _root.play(); } }
Frame 20
stop(); coinNo = 1; i = 8; while (i > 0) { _root["coin" + i].removeMovieClip(); i--; } ghost1.removeMovieClip(); ground.gotoAndStop("area13"); startX = 15; startY = 167; guyCont._x = 15; guyCont._y = 167; duplicateMovieClip (enemyGhost, "ghost1", 2000); setGhost("ghost1"); ghost1._x = 500; ghost1._y = 355;
Instance of Symbol 269 MovieClip in Frame 20
onClipEvent (enterFrame) { var nextArea = (_root.guyCont._x > 610); if (nextArea) { _root.play(); } }
Frame 21
stop(); coinNo = 1; i = 8; while (i > 0) { _root["coin" + i].removeMovieClip(); i--; } ghost1.removeMovieClip(); ground.gotoAndStop("area14"); startX = 15; startY = 370; guyCont._x = 15; guyCont._y = 370; duplicateMovieClip (enemyGhost, "ghost1", 2000); setGhost("ghost1"); ghost1._x = 480; ghost1._y = 300;
Instance of Symbol 271 MovieClip in Frame 21
onClipEvent (enterFrame) { var nextArea = (_root.guyCont._x > 610); if (nextArea) { _root.play(); } }
Frame 22
stop(); coinNo = 1; i = 8; while (i > 0) { _root["coin" + i].removeMovieClip(); i--; } ghost1.removeMovieClip(); ground.gotoAndStop("area15"); startX = 15; startY = 317; guyCont._x = 15; guyCont._y = 317;
Instance of Symbol 273 MovieClip in Frame 22
onClipEvent (enterFrame) { var nextArea = (_root.guyCont._x > 610); if (nextArea) { _root.play(); } }
Frame 23
stop(); coinNo = 1; i = 8; while (i > 0) { _root["coin" + i].removeMovieClip(); i--; } ground.gotoAndStop("area16"); startX = 15; startY = 322; guyCont._x = 15; guyCont._y = 322;
Instance of Symbol 276 MovieClip in Frame 23
onClipEvent (enterFrame) { var nextArea = (_root.guyCont._x > 610); if (nextArea) { _root.play(); } }
Frame 24
stop(); coinNo = 1; i = 8; while (i > 0) { _root["coin" + i].removeMovieClip(); i--; } ground.gotoAndStop("area17"); startX = 15; startY = 397; guyCont._x = 15; guyCont._y = 397; duplicateMovieClip (enemyFlame, "flame1", 2000); setFlame("flame1"); flame1._x = 300; flame1._y = 390; duplicateMovieClip (enemyFlame, "flame2", 1999); setFlame("flame2"); flame2._x = 300; flame2._y = 390; duplicateMovieClip (enemyFlame, "flame3", 1998); setFlame("flame3"); flame3._x = 300; flame3._y = 390; duplicateMovieClip (enemyFlame, "flame4", 1997); setFlame("flame4"); flame4._x = 300; flame4._y = 390; duplicateMovieClip (enemyFlame, "flame5", 1996); setFlame("flame5"); flame5._x = 300; flame5._y = 390;
Instance of Symbol 279 MovieClip in Frame 24
onClipEvent (enterFrame) { var nextArea = (_root.guyCont._x > 610); if (nextArea) { _root.play(); } }
Frame 25
stop(); coinNo = 1; i = 8; while (i > 0) { _root["coin" + i].removeMovieClip(); i--; } flame1.removeMovieClip(); flame2.removeMovieClip(); flame3.removeMovieClip(); flame4.removeMovieClip(); flame5.removeMovieClip(); ground.gotoAndStop("area18"); startX = 15; startY = 389; guyCont._x = 15; guyCont._y = 389;
Instance of Symbol 288 MovieClip in Frame 25
onClipEvent (enterFrame) { var nextArea = (_root.guyCont._x > 610); if (nextArea) { _root.play(); } }
Frame 26
stop(); coinNo = 1; i = 8; while (i > 0) { _root["coin" + i].removeMovieClip(); i--; } ground.gotoAndStop("area19"); startX = 15; startY = 323; guyCont._x = 15; guyCont._y = 323; duplicateMovieClip (enemyFlame, "flame1", 2000); setFlame("flame1"); flame1._x = 307; flame1._y = 320; duplicateMovieClip (enemyFlame, "flame2", 1999); setFlame("flame2"); flame2._x = 310; flame2._y = 320; duplicateMovieClip (enemyFlame, "flame3", 1998); setFlame("flame3"); flame3._x = 315; flame3._y = 320; duplicateMovieClip (enemyFlame, "flame4", 1997); setFlame("flame4"); flame4._x = 321; flame4._y = 320; duplicateMovieClip (enemyFlame, "flame5", 1996); setFlame("flame5"); flame5._x = 325; flame5._y = 320; duplicateMovieClip (enemyFlame, "flame6", 1995); setFlame("flame6"); flame6._x = 330; flame6._y = 320; duplicateMovieClip (enemyFlame, "flame7", 1994); setFlame("flame7"); flame7._x = 334; flame7._y = 320; duplicateMovieClip (enemyGhost, "ghost1", 1993); setGhost("ghost1"); ghost1._x = 635; ghost1._y = 380;
Instance of Symbol 290 MovieClip in Frame 26
onClipEvent (enterFrame) { var nextArea = (_root.guyCont._x > 610); if (nextArea) { _root.play(); } }
Frame 27
stop(); coinNo = 1; i = 8; while (i > 0) { _root["coin" + i].removeMovieClip(); i--; } ghost1.removeMovieClip(); flame1.removeMovieClip(); flame2.removeMovieClip(); flame3.removeMovieClip(); flame4.removeMovieClip(); flame5.removeMovieClip(); flame6.removeMovieClip(); flame7.removeMovieClip(); ground.gotoAndStop("area20"); startX = 15; startY = 393; guyCont._x = 15; guyCont._y = 393;
Instance of Symbol 292 MovieClip in Frame 27
onClipEvent (enterFrame) { var nextArea = (_root.guyCont._x > 610); if (nextArea) { _root.play(); } }
Instance of Symbol 358 MovieClip "drag" in Frame 27
onClipEvent (load) { hp = 120; action = 1; aTimer = 0; gotoAndStop ("walk"); } onClipEvent (enterFrame) { if (this._currentFrame < 14) { if (action == 1) { this._x = this._x - 4; aTimer++; if (aTimer > 40) { action = 2; aTimer = 0; gotoAndStop ("stomp"); } } else if (action == 2) { aTimer++; if (aTimer > 94) { action = 3; aTimer = 0; gotoAndStop ("walk"); _xscale = (_xscale * -1); } } else { this._x = this._x + 4; aTimer++; if (aTimer > 40) { action = 1; aTimer = 0; _xscale = (_xscale * -1); } } } }
Frame 28
stop(); coinNo = 1; i = 8; while (i > 0) { _root["coin" + i].removeMovieClip(); i--; } ground.gotoAndStop("area21"); startX = 15; startY = 393; guyCont._x = 15; guyCont._y = 393;
Instance of Symbol 380 MovieClip "area21" in Frame 28
onClipEvent (enterFrame) { var nextArea = _root.guyCont.hitTest(522, 116, true); if (nextArea) { _root.guyCont.removeMovieClip(); this.portal.gotoAndPlay("warp"); } }
Frame 225
stop();
Symbol 7 MovieClip Frame 1
bytes_loaded = Math.round(_root.getBytesLoaded()); bytes_total = Math.round(_root.getBytesTotal()); getPercent = bytes_loaded / bytes_total; loadBar._width = getPercent * 384; loadText = Math.round(getPercent * 100) + "%"; if (bytes_loaded == bytes_total) { _root.play(); }
Symbol 7 MovieClip Frame 2
gotoAndPlay (1);
Symbol 32 MovieClip Frame 115
_root.play();
Symbol 37 Button
on (release) { _root.startX = 30; _root.startY = 360; gotoAndStop ("level1"); }
Symbol 38 Button
on (release) { gotoAndStop ("controls"); }
Symbol 39 Button
on (release) { gotoAndStop ("story"); }
Symbol 40 Button
on (release) { getURL ("http://www.crazymonkeygames.com", "_blank"); }
Symbol 47 Button
on (release) { gotoAndStop ("title"); }
Symbol 84 MovieClip Frame 1
stop();
Symbol 84 MovieClip Frame 22
stop(); this._x = -1999;
Symbol 86 MovieClip Frame 1
stop();
Symbol 86 MovieClip Frame 2
stop();
Symbol 86 MovieClip Frame 3
stop();
Symbol 86 MovieClip Frame 4
stop();
Symbol 86 MovieClip Frame 5
stop();
Symbol 86 MovieClip Frame 6
stop();
Symbol 86 MovieClip Frame 7
stop();
Symbol 86 MovieClip Frame 8
stop();
Symbol 86 MovieClip Frame 9
stop();
Symbol 86 MovieClip Frame 10
stop();
Symbol 86 MovieClip Frame 11
stop();
Symbol 86 MovieClip Frame 12
stop();
Symbol 86 MovieClip Frame 13
stop();
Symbol 86 MovieClip Frame 14
stop();
Symbol 86 MovieClip Frame 15
stop();
Symbol 86 MovieClip Frame 16
stop();
Symbol 86 MovieClip Frame 17
stop();
Symbol 86 MovieClip Frame 18
stop();
Symbol 86 MovieClip Frame 19
stop();
Symbol 86 MovieClip Frame 20
stop();
Symbol 86 MovieClip Frame 21
stop();
Symbol 96 MovieClip Frame 8
gotoAndPlay (1);
Symbol 96 MovieClip Frame 49
stop();
Symbol 102 MovieClip Frame 19
gotoAndPlay (1);
Symbol 124 MovieClip Frame 5
this._parent.gotoAndStop("walkRight"); this._parent.mobAnimation = 2;
Symbol 132 MovieClip Frame 1
delete this._parent.onEnterFrame;
Symbol 132 MovieClip Frame 15
stop(); this.chance = random(2); if (this.chance == 0) { duplicateMovieClip (_root.coin, "coin" + _root.coinNo, 1000 + _root.coinNo); _root["coin" + _root.coinNo]._x = this._parent._x; _root["coin" + _root.coinNo]._y = this._parent._y + 10; _root["coin" + _root.coinNo].onEnterFrame = function () { this.collect = (this._parent.guyCont.hitTest(this._x, this._y, true) or this._parent.guyCont.hitTest(this._x + 5, this._y, true)) or this._parent.guyCont.hitTest(this._x - 5, this._y, true); if (this.collect) { _root.guyHealth = _root.guyHealth + 10; if (_root.guyHealth > 100) { _root.guyHealth = 100; } this._x = -1000; this.gotoAndPlay("collect"); } }; _root.coinNo++; } this._parent._x = -1000;
Symbol 133 MovieClip Frame 1
stop();
Symbol 133 MovieClip Frame 9
stop();
Symbol 133 MovieClip Frame 17
stop();
Symbol 133 MovieClip Frame 23
stop();
Symbol 167 MovieClip Frame 9
if (!_root.guyCont.Attack) { _root.guyCont.guyAttacking = 0; } gotoAndPlay (8);
Symbol 170 MovieClip Frame 1
stop();
Symbol 170 MovieClip Frame 9
stop();
Symbol 170 MovieClip Frame 17
stop(); walkRight.gotoAndPlay(1);
Symbol 170 MovieClip Frame 25
stop(); walkLeft.gotoAndPlay(1);
Symbol 170 MovieClip Frame 33
stop();
Symbol 170 MovieClip Frame 41
stop();
Symbol 170 MovieClip Frame 49
stop();
Symbol 170 MovieClip Frame 57
stop();
Symbol 171 MovieClip Frame 1
stop();
Symbol 171 MovieClip Frame 4
gotoAndPlay ("invincible");
Instance of Symbol 192 MovieClip "spike" in Symbol 193 MovieClip Frame 1
onClipEvent (enterFrame) { hitGuyRight = _root.guyCont.guyHitRight.hitTest((this._x + this._parent._x) + this._parent._parent._x, ((this._y + this._parent._y) + this._parent._parent._y) + 20, true); hitGuyLeft = _root.guyCont.guyHitLeft.hitTest((this._x + this._parent._x) + this._parent._parent._x, ((this._y + this._parent._y) + this._parent._parent._y) + 20, true); if (((hitGuyLeft && (_root.guyCont.guyHurt != 1)) && (this._parent._currentframe > 1)) && (this._parent._currentframe < 30)) { _root.damageGuy(15); _root.guyCont._x = _root.guyCont._x + 20; _root.guyCont.guyHurt = 1; } else if (((hitGuyRight && (_root.guyCont.guyHurt != 1)) && (this._parent._currentframe > 1)) && (this._parent._currentframe < 30)) { _root.damageGuy(15); _root.guyCont._x = _root.guyCont._x - 20; _root.guyCont.guyHurt = 1; } }
Instance of Symbol 192 MovieClip "spike" in Symbol 201 MovieClip Frame 1
onClipEvent (enterFrame) { hitGuyRight = _root.guyCont.guyHitRight.hitTest((this._x + this._parent._x) + this._parent._parent._x, ((this._y + this._parent._y) + this._parent._parent._y) - 20, true); hitGuyLeft = _root.guyCont.guyHitLeft.hitTest((this._x + this._parent._x) + this._parent._parent._x, ((this._y + this._parent._y) + this._parent._parent._y) - 20, true); if (((hitGuyLeft && (_root.guyCont.guyHurt != 1)) && (this._parent._currentframe > 1)) && (this._parent._currentframe < 30)) { _root.damageGuy(15); _root.guyCont._x = _root.guyCont._x + 20; _root.guyCont.guyHurt = 1; } else if (((hitGuyRight && (_root.guyCont.guyHurt != 1)) && (this._parent._currentframe > 1)) && (this._parent._currentframe < 30)) { _root.damageGuy(15); _root.guyCont._x = _root.guyCont._x - 20; _root.guyCont.guyHurt = 1; } }
Instance of Symbol 248 MovieClip "tent" in Symbol 250 MovieClip Frame 1
onClipEvent (enterFrame) { hitGuy = ((((this.hitTest(_root.guyCont._x, _root.guyCont._y, true) or this.hitTest(_root.guyCont._x + 6, _root.guyCont._y, true)) or this.hitTest(_root.guyCont._x - 6, _root.guyCont._y, true)) or this.hitTest(_root.guyCont._x, _root.guyCont._y + 15, true)) or this.hitTest(_root.guyCont._x + 6, _root.guyCont._y + 15, true)) or this.hitTest(_root.guyCont._x - 6, _root.guyCont._y + 15, true); if (hitGuy && (_root.guyCont.guyHurt != 1)) { _root.damageGuy(15); _root.guyCont._y = _root.guyCont._y - 10; _root.guyCont.guyHurt = 1; } }
Symbol 261 MovieClip Frame 4
this._parent.gotoAndStop("walkRight"); this._parent.mobAnimation = 2;
Symbol 266 MovieClip Frame 1
delete this._parent.onEnterFrame;
Symbol 266 MovieClip Frame 18
stop(); this.chance = random(2); if (this.chance == 0) { duplicateMovieClip (_root.coin, "coin" + _root.coinNo, 1000 + _root.coinNo); _root["coin" + _root.coinNo]._x = this._parent._x; _root["coin" + _root.coinNo]._y = this._parent._y + 15; _root["coin" + _root.coinNo].onEnterFrame = function () { this.collect = (this._parent.guyCont.hitTest(this._x, this._y, true) or this._parent.guyCont.hitTest(this._x + 5, this._y, true)) or this._parent.guyCont.hitTest(this._x - 5, this._y, true); if (this.collect) { _root.guyHealth = _root.guyHealth + 10; if (_root.guyHealth > 100) { _root.guyHealth = 100; } this._x = -1000; this.gotoAndPlay("collect"); } }; _root.coinNo++; } this._parent._x = -1000;
Symbol 267 MovieClip Frame 1
stop();
Symbol 267 MovieClip Frame 9
stop();
Symbol 267 MovieClip Frame 17
stop();
Symbol 267 MovieClip Frame 23
stop();
Instance of Symbol 248 MovieClip "tent" in Symbol 276 MovieClip Frame 1
onClipEvent (enterFrame) { hitGuy = ((((this.hitTest(_root.guyCont._x, _root.guyCont._y, true) or this.hitTest(_root.guyCont._x + 6, _root.guyCont._y, true)) or this.hitTest(_root.guyCont._x - 6, _root.guyCont._y, true)) or this.hitTest(_root.guyCont._x, _root.guyCont._y + 15, true)) or this.hitTest(_root.guyCont._x + 6, _root.guyCont._y + 15, true)) or this.hitTest(_root.guyCont._x - 6, _root.guyCont._y + 15, true); if (hitGuy && (_root.guyCont.guyHurt != 1)) { _root.damageGuy(15); _root.guyCont._y = _root.guyCont._y - 10; _root.guyCont.guyHurt = 1; } }
Instance of Symbol 248 MovieClip "tent" in Symbol 279 MovieClip Frame 1
onClipEvent (enterFrame) { hitGuy = ((((this.hitTest(_root.guyCont._x, _root.guyCont._y, true) or this.hitTest(_root.guyCont._x + 6, _root.guyCont._y, true)) or this.hitTest(_root.guyCont._x - 6, _root.guyCont._y, true)) or this.hitTest(_root.guyCont._x, _root.guyCont._y + 15, true)) or this.hitTest(_root.guyCont._x + 6, _root.guyCont._y + 15, true)) or this.hitTest(_root.guyCont._x - 6, _root.guyCont._y + 15, true); if (hitGuy && (_root.guyCont.guyHurt != 1)) { _root.damageGuy(15); _root.guyCont._y = _root.guyCont._y - 10; _root.guyCont.guyHurt = 1; } }
Instance of Symbol 248 MovieClip "tent2" in Symbol 279 MovieClip Frame 1
onClipEvent (enterFrame) { hitGuy = ((((this.hitTest(_root.guyCont._x, _root.guyCont._y, true) or this.hitTest(_root.guyCont._x + 6, _root.guyCont._y, true)) or this.hitTest(_root.guyCont._x - 6, _root.guyCont._y, true)) or this.hitTest(_root.guyCont._x, _root.guyCont._y + 15, true)) or this.hitTest(_root.guyCont._x + 6, _root.guyCont._y + 15, true)) or this.hitTest(_root.guyCont._x - 6, _root.guyCont._y + 15, true); if (hitGuy && (_root.guyCont.guyHurt != 1)) { _root.damageGuy(15); _root.guyCont._y = _root.guyCont._y - 10; _root.guyCont.guyHurt = 1; } }
Symbol 281 MovieClip Frame 15
stop();
Symbol 285 MovieClip Frame 1
delete this._parent.onEnterFrame;
Symbol 285 MovieClip Frame 16
stop(); this.chance = random(3); if (this.chance == 3) { duplicateMovieClip (_root.coin, "coin" + _root.coinNo, 1000 + _root.coinNo); _root["coin" + _root.coinNo]._x = this._parent._x; _root["coin" + _root.coinNo]._y = this._parent._y + 10; _root["coin" + _root.coinNo].onEnterFrame = function () { this.collect = (this._parent.guyCont.hitTest(this._x, this._y, true) or this._parent.guyCont.hitTest(this._x + 5, this._y, true)) or this._parent.guyCont.hitTest(this._x - 5, this._y, true); if (this.collect) { _root.guyHealth = _root.guyHealth + 10; if (_root.guyHealth > 100) { _root.guyHealth = 100; } this._x = -1000; this.gotoAndPlay("collect"); } }; _root.coinNo++; } this._parent._x = -1000;
Symbol 286 MovieClip Frame 1
stop();
Symbol 286 MovieClip Frame 9
stop();
Symbol 286 MovieClip Frame 17
stop();
Symbol 286 MovieClip Frame 23
stop();
Instance of Symbol 248 MovieClip in Symbol 290 MovieClip Frame 1
onClipEvent (enterFrame) { hitGuy = ((((this.hitTest(_root.guyCont._x, _root.guyCont._y, true) or this.hitTest(_root.guyCont._x + 6, _root.guyCont._y, true)) or this.hitTest(_root.guyCont._x - 6, _root.guyCont._y, true)) or this.hitTest(_root.guyCont._x, _root.guyCont._y + 15, true)) or this.hitTest(_root.guyCont._x + 6, _root.guyCont._y + 15, true)) or this.hitTest(_root.guyCont._x - 6, _root.guyCont._y + 15, true); if (hitGuy && (_root.guyCont.guyHurt != 1)) { _root.damageGuy(15); _root.guyCont._y = _root.guyCont._y - 10; _root.guyCont.guyHurt = 1; } }
Symbol 307 MovieClip Frame 1
stop();
Instance of Symbol 323 MovieClip in Symbol 329 MovieClip Frame 12
onClipEvent (enterFrame) { hitGuy = this.hitTest(_root.guyCont); if (hitGuy && (_root.guyCont.guyHurt != 1)) { _root.damageGuy(15); _root.guyCont.guyHurt = 1; } }
Instance of Symbol 323 MovieClip in Symbol 329 MovieClip Frame 12
onClipEvent (enterFrame) { hitGuy = this.hitTest(_root.guyCont); if (hitGuy && (_root.guyCont.guyHurt != 1)) { _root.damageGuy(15); _root.guyCont.guyHurt = 1; } }
Instance of Symbol 328 MovieClip "dragTailHit" in Symbol 329 MovieClip Frame 33
onClipEvent (load) { _root.drag.getHitWait = 0; } onClipEvent (enterFrame) { this.getHit = _root.guyCont.guy.atkChar.hammerHit.hitTest(this); if ((_root.drag.hp > 0) && (_root.drag.getHitWait > 0)) { _root.drag.getHitWait--; } else if (this.getHit) { _root.drag.hp = _root.drag.hp - 10; _root.drag.hurt.gotoAndPlay(2); _root.drag.getHitWait = 6; if (_root.drag.hp <= 0) { _root.drag.gotoAndStop("deathRight"); } } }
Symbol 357 MovieClip Frame 68
stop(); this._parent._x = -1000; _root.ground.barrier.gotoAndPlay(2);
Symbol 358 MovieClip Frame 1
stop();
Instance of Symbol 309 MovieClip "dragHit" in Symbol 358 MovieClip Frame 1
onClipEvent (enterFrame) { hitGuy = _root.guyCont.guyHitRight.hitTest(this) or _root.guyCont.guyHitLeft.hitTest(this); if (hitGuy) { if (_root.guyCont._x > _root.drag._x) { _root.guyCont._x = _root.guyCont._x + 20; if (_root.guyCont._x > 554) { _root.guyCont._x = 554; } } else { _root.guyCont._x = _root.guyCont._x - 20; } if (_root.guyCont.guyHurt != 1) { _root.damageGuy(10); _root.guyCont.guyHurt = 1; } } }
Symbol 358 MovieClip Frame 7
stop();
Symbol 358 MovieClip Frame 14
stop(); stopAllSounds(); _root.bossMusic.gotoAndPlay("boom");
Symbol 361 MovieClip Frame 1
stopAllSounds();
Symbol 361 MovieClip Frame 2
stop();
Symbol 361 MovieClip Frame 59
stop();
Symbol 379 MovieClip Frame 5
gotoAndPlay (1);
Symbol 379 MovieClip Frame 48
stop(); _root.play();
Symbol 414 Button
on (release) { getURL ("http://snapester.deviantart.com", "_blank"); }
Symbol 418 Button
on (release) { getURL ("http://www.shinki.co.uk", "_blank"); }
Symbol 422 Button
on (release) { _root.gotoAndStop("title"); }
Symbol 428 Button
on (release) { getURL ("http://www.crazymonkeygames.com", "_blank"); }

Library Items

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Symbol 402 GraphicUsed by:Timeline
Symbol 403 GraphicUsed by:Timeline
Symbol 404 GraphicUsed by:Timeline
Symbol 405 TextUses:42Used by:Timeline
Symbol 406 GraphicUsed by:Timeline
Symbol 407 GraphicUsed by:Timeline
Symbol 408 TextUses:42Used by:Timeline
Symbol 409 GraphicUsed by:Timeline
Symbol 410 GraphicUsed by:414
Symbol 411 FontUsed by:412 413 416 417 419 426
Symbol 412 TextUses:411Used by:414
Symbol 413 TextUses:411Used by:414
Symbol 414 ButtonUses:410 412 413Used by:Timeline
Symbol 415 GraphicUsed by:418
Symbol 416 TextUses:411Used by:418
Symbol 417 TextUses:411Used by:418
Symbol 418 ButtonUses:415 416 417Used by:Timeline
Symbol 419 TextUses:411Used by:422
Symbol 420 GraphicUsed by:422
Symbol 421 GraphicUsed by:422 428
Symbol 422 ButtonUses:419 420 421Used by:Timeline
Symbol 423 TextUses:5Used by:Timeline
Symbol 424 TextUses:5Used by:Timeline
Symbol 425 TextUses:5Used by:Timeline
Symbol 426 TextUses:411Used by:428
Symbol 427 GraphicUsed by:428
Symbol 428 ButtonUses:426 427 421Used by:Timeline
Streaming Sound 1Used by:Symbol 361 MovieClip
Streaming Sound 2Used by:Symbol 379 MovieClip

Instance Names

"ground"Frame 8Symbol 86 MovieClip
"coin"Frame 8Symbol 96 MovieClip
"area1"Frame 8Symbol 104 MovieClip
"enemyClown"Frame 8Symbol 133 MovieClip
"guyCont"Frame 8Symbol 171 MovieClip
"area1Top"Frame 8Symbol 173 MovieClip
"area2"Frame 9Symbol 181 MovieClip
"area3"Frame 10Symbol 183 MovieClip
"area3Top"Frame 10Symbol 185 MovieClip
"area4"Frame 11Symbol 187 MovieClip
"area5"Frame 12Symbol 189 MovieClip
"area6"Frame 13Symbol 200 MovieClip
"area7"Frame 14Symbol 203 MovieClip
"area8"Frame 15Symbol 205 MovieClip
"area9"Frame 16Symbol 207 MovieClip
"area9Top"Frame 16Symbol 209 MovieClip
"area11Top"Frame 18Symbol 231 MovieClip
"enemyGhost"Frame 19Symbol 267 MovieClip
"enemyFlame"Frame 24Symbol 286 MovieClip
"enemyFlame"Frame 26Symbol 286 MovieClip
"enemyGhost"Frame 26Symbol 267 MovieClip
"drag"Frame 27Symbol 358 MovieClip
"bossMusic"Frame 27Symbol 361 MovieClip
"area21"Frame 28Symbol 380 MovieClip
"loadBar"Symbol 7 MovieClip Frame 1Symbol 3 MovieClip
"barrier"Symbol 86 MovieClip Frame 20Symbol 84 MovieClip
"stopRight"Symbol 133 MovieClip Frame 1Symbol 110 MovieClip
"walkRight"Symbol 133 MovieClip Frame 9Symbol 118 MovieClip
"hitRight"Symbol 133 MovieClip Frame 17Symbol 124 MovieClip
"deathRight"Symbol 133 MovieClip Frame 23Symbol 132 MovieClip
"hammerHit"Symbol 167 MovieClip Frame 5Symbol 164 MovieClip
"stopRight"Symbol 170 MovieClip Frame 1Symbol 139 MovieClip
"stopLeft"Symbol 170 MovieClip Frame 9Symbol 139 MovieClip
"walkRight"Symbol 170 MovieClip Frame 17Symbol 151 MovieClip
"walkLeft"Symbol 170 MovieClip Frame 25Symbol 151 MovieClip
"atkChar"Symbol 170 MovieClip Frame 33Symbol 167 MovieClip
"atkChar"Symbol 170 MovieClip Frame 41Symbol 167 MovieClip
"jumpRight"Symbol 170 MovieClip Frame 49Symbol 169 MovieClip
"jumpLeft"Symbol 170 MovieClip Frame 57Symbol 169 MovieClip
"guyHitRight"Symbol 171 MovieClip Frame 1Symbol 135 MovieClip
"guyHitLeft"Symbol 171 MovieClip Frame 1Symbol 137 MovieClip
"guy"Symbol 171 MovieClip Frame 1Symbol 170 MovieClip
"healthBar"Symbol 178 MovieClip Frame 1Symbol 176 MovieClip
"spike"Symbol 193 MovieClip Frame 1Symbol 192 MovieClip
"spike"Symbol 201 MovieClip Frame 1Symbol 192 MovieClip
"tent"Symbol 250 MovieClip Frame 1Symbol 248 MovieClip
"stopRight"Symbol 267 MovieClip Frame 1Symbol 257 MovieClip
"walkRight"Symbol 267 MovieClip Frame 9Symbol 257 MovieClip
"hitRight"Symbol 267 MovieClip Frame 17Symbol 261 MovieClip
"deathRight"Symbol 267 MovieClip Frame 23Symbol 266 MovieClip
"tent"Symbol 276 MovieClip Frame 1Symbol 248 MovieClip
"tent"Symbol 279 MovieClip Frame 1Symbol 248 MovieClip
"tent2"Symbol 279 MovieClip Frame 1Symbol 248 MovieClip
"stopRight"Symbol 286 MovieClip Frame 1Symbol 281 MovieClip
"walkRight"Symbol 286 MovieClip Frame 9Symbol 281 MovieClip
"hitRight"Symbol 286 MovieClip Frame 17Symbol 281 MovieClip
"deathRight"Symbol 286 MovieClip Frame 23Symbol 285 MovieClip
"dragTailHit"Symbol 329 MovieClip Frame 33Symbol 328 MovieClip
"dragWalk"Symbol 358 MovieClip Frame 1Symbol 303 MovieClip
"hurt"Symbol 358 MovieClip Frame 1Symbol 307 MovieClip
"dragHit"Symbol 358 MovieClip Frame 1Symbol 309 MovieClip
"dragStomp"Symbol 358 MovieClip Frame 7Symbol 329 MovieClip
"dragStomp"Symbol 358 MovieClip Frame 14Symbol 357 MovieClip
"portal"Symbol 380 MovieClip Frame 1Symbol 379 MovieClip

Special Tags

Protect (24)Timeline Frame 131 bytes "..$1$LL$rU1nWLTXr8k58QgukxmJh/."

Labels

"cmg"Frame 3
"title"Frame 4
"controls"Frame 5
"story"Frame 6
"level1"Frame 8
"level2"Frame 9
"level3"Frame 10
"level4"Frame 11
"level5"Frame 12
"level6"Frame 13
"level7"Frame 14
"level8"Frame 15
"level9"Frame 16
"level10"Frame 17
"level11"Frame 18
"level12"Frame 19
"level13"Frame 20
"level14"Frame 21
"level15"Frame 22
"level16"Frame 23
"level17"Frame 24
"level18"Frame 25
"level19"Frame 26
"level20"Frame 27
"level21"Frame 28
"ending"Frame 29
"credits"Frame 225
"area1"Symbol 86 MovieClip Frame 1
"area2"Symbol 86 MovieClip Frame 2
"area3"Symbol 86 MovieClip Frame 3
"area4"Symbol 86 MovieClip Frame 4
"area5"Symbol 86 MovieClip Frame 5
"area6"Symbol 86 MovieClip Frame 6
"area7"Symbol 86 MovieClip Frame 7
"area8"Symbol 86 MovieClip Frame 8
"area9"Symbol 86 MovieClip Frame 9
"area10"Symbol 86 MovieClip Frame 10
"area11"Symbol 86 MovieClip Frame 11
"area12"Symbol 86 MovieClip Frame 12
"area13"Symbol 86 MovieClip Frame 13
"area14"Symbol 86 MovieClip Frame 14
"area15"Symbol 86 MovieClip Frame 15
"area16"Symbol 86 MovieClip Frame 16
"area17"Symbol 86 MovieClip Frame 17
"area18"Symbol 86 MovieClip Frame 18
"area19"Symbol 86 MovieClip Frame 19
"area20"Symbol 86 MovieClip Frame 20
"area21"Symbol 86 MovieClip Frame 21
"collect"Symbol 96 MovieClip Frame 26
"stopRight"Symbol 133 MovieClip Frame 1
"walkRight"Symbol 133 MovieClip Frame 9
"hitRight"Symbol 133 MovieClip Frame 17
"deathRight"Symbol 133 MovieClip Frame 23
"stopRight"Symbol 170 MovieClip Frame 1
"stopLeft"Symbol 170 MovieClip Frame 9
"walkRight"Symbol 170 MovieClip Frame 17
"walkLeft"Symbol 170 MovieClip Frame 25
"atkRight"Symbol 170 MovieClip Frame 33
"atkLeft"Symbol 170 MovieClip Frame 41
"jumpRight"Symbol 170 MovieClip Frame 49
"jumpLeft"Symbol 170 MovieClip Frame 57
"invincible"Symbol 171 MovieClip Frame 2
"stopRight"Symbol 267 MovieClip Frame 1
"walkRight"Symbol 267 MovieClip Frame 9
"hitRight"Symbol 267 MovieClip Frame 17
"deathRight"Symbol 267 MovieClip Frame 23
"stopRight"Symbol 286 MovieClip Frame 1
"walkRight"Symbol 286 MovieClip Frame 9
"hitRight"Symbol 286 MovieClip Frame 17
"deathRight"Symbol 286 MovieClip Frame 23
"walk"Symbol 358 MovieClip Frame 1
"stomp"Symbol 358 MovieClip Frame 7
"deathRight"Symbol 358 MovieClip Frame 14
"boom"Symbol 361 MovieClip Frame 3
"warp"Symbol 379 MovieClip Frame 10

Dynamic Text Variables

loadTextSymbol 6 EditableText""




http://swfchan.com/3/13746/info.shtml
Created: 4/6 -2019 09:30:25 Last modified: 4/6 -2019 09:30:25 Server time: 05/11 -2024 09:18:05