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3 Foot Ninja.swf

This is the info page for
Flash #13759

(Click the ID number above for more basic data on this flash file.)


Text
Free Games AND ShowS

-

-

ActionScript [AS1/AS2]

Frame 1
fscommand ("fullscreen", "true"); fscommand ("allowscale", "false"); fscommand ("showmenu", "false");
Frame 16
stop();
Frame 17
play();
Frame 18
stop();
Instance of Symbol 151 MovieClip "progressbar" in Frame 18
onClipEvent (load) { totalFileSize = _root.getBytesTotal(); startTime = getTimer(); startBytes = _root.getBytesLoaded(); this._xscale = 0; } onClipEvent (enterFrame) { bytesLoaded = _root.getBytesLoaded(); amountLoaded = bytesLoaded / totalFileSize; percentLoaded = int(100 * amountLoaded); this._xscale = percentLoaded; timeSoFar = getTimer() - startTime; speed = bytesLoaded / timeSoFar; bytesLeft = totalFileSize - bytesLoaded; timeLeft = (bytesLeft / 1000) * (speed / 1000); speed = int(10 * speed) / 10; _root.bytesMessage = ((int(bytesLoaded / 1000) + "kb/") + int(totalFileSize / 1000)) + "kb"; _root.speedMessage = speed + "k/sec"; _root.timeMessage = int(timeLeft) + " seconds remaining"; if (amountLoaded >= 1) { _root.gotoAndStop("complete"); } }
Frame 19
stop();
Frame 20
stop();
Frame 21
powerLevel = 2; dotB.gotoAndStop(2); stop();
Frame 22
_root.gameSound.setVolume(100);
Frame 26
if (powerLevel == 1) { power = 5; } else if (powerLevel == 2) { power = 2; } else if (powerLevel == 3) { power = 1; } myLives = 3; scrollsAvailable = false; scrollCount = 0; enemyDown = 0; keyTouch = 1;
Frame 222
function initGame() { pickedUpScroll = false; madeContact = false; allDone = false; nextScreen = false; healthAmount = 20; ninjaHit = false; ninjaMove = 1; ninjaLeft = false; ninjaCrouch = false; ninjaHealth._xscale = 100; ninjaSwing = false; ninjaStrength = power; jump = false; starCount = 10; keyTouch = 1; nextStarTime = 0; nextStar = 0; stars = []; enemyLeft = false; enemyHit = false; enemySwing = false; enemyStrength = 3; enemyHealth._xscale = 100; enemyBlock = false; nextfireBall = 0; fireBalls = []; fireBallCount = 30; nextIceBall = 0; iceBalls = []; iceBallCount = 30; nextSuperF = 0; superFs = []; superFCount = 30; swordSound = new Sound(); swordSound.attachSound("swordsClank"); gameSound = new Sound(); gameSound.attachSound("soundtrack"); } function throwIceball() { attachMovie("iceball", "ice" + nextIceBall, nextIceBall + 10000); if (enemyLeft == false) { _root["ice" + nextIceBall]._x = warrior._x - 50; } if (enemyLeft == true) { _root["ice" + nextIceBall]._x = warrior._x + 50; } _root["Ice" + nextIceBall]._y = warrior._y - 40; iceBalls.push(nextIceBall); nextIceBall++; iceBallCount--; } function moveIceball() { c = iceBalls.length - 1; while (c >= 0) { i_Ball = _root["ice" + iceBalls[c]]; if ((i_Ball._x < 0) || (i_Ball._x > 550)) { i_Ball.removeMovieClip(); iceBalls.splice(c, 1); } else if ((i_Ball.hitTest(ninja) && (jump != true)) && (ninjaCrouch != true)) { i_Ball.gotoAndPlay(10); ninjaHit = true; ninja.gotoAndPlay(14); ninjaHealth._xscale = ninjaHealth._xscale - 10; } else if ((i_Ball.hitTest(ninja) && (jump != true)) && (ninjaCrouch == true)) { i_Ball.gotoAndPlay(10); } c--; } } function throwFireball() { attachMovie("fireball", "fire" + nextfireBall, nextfireBall + 10000); if (enemyLeft == false) { _root["fire" + nextfireBall]._x = warrior._x - 50; } if (enemyLeft == true) { _root["fire" + nextfireBall]._x = warrior._x + 50; } _root["fire" + nextfireBall]._y = warrior._y - 40; fireBalls.push(nextfireBall); nextfireBall++; fireBallCount--; } function moveFireball() { f = fireBalls.length - 1; while (f >= 0) { f_Ball = _root["fire" + fireBalls[f]]; if ((f_Ball._x < 0) || (f_Ball._x > 550)) { f_Ball.removeMovieClip(); fireBalls.splice(f, 1); } else if ((f_Ball.hitTest(ninja) && (jump != true)) && (ninjaCrouch != true)) { f_Ball.gotoAndPlay(10); ninjaHit = true; ninja.gotoAndPlay(14); ninjaHealth._xscale = ninjaHealth._xscale - 10; } else if ((f_Ball.hitTest(ninja) && (jump != true)) && (ninjaCrouch == true)) { f_Ball.gotoAndPlay(10); } f--; } } function throwStars() { if (getTimer() > nextStarTime) { attachMovie("star", "star" + nextStar, nextStar + 9999); if (ninjaLeft == true) { _root["star" + nextStar]._x = ninja._x - 50; } if (ninjaLeft == false) { _root["star" + nextStar]._x = ninja._x + 50; } _root["star" + nextStar]._y = ninja._y - 40; stars.push(nextStar); nextStar++; nextStarTime = getTimer() + 500; starCount--; } } function moveStars() { n = stars.length - 1; while (n >= 0) { star = _root["star" + stars[n]]; if ((star._x < 0) || (star._x > 550)) { star.removeMovieClip(); stars.splice(n, 1); } else if (star.hitTest(warrior)) { warrior.gotoAndStop(3); star.removeMovieClip(); enemyHealth._xscale = enemyHealth._xscale - 5; } n--; } } function superFlash() { attachMovie("superFlash", "superF" + nextSuperF, nextSuperF + 9999); if (enemyLeft == false) { _root["superF" + nextSuperF]._x = enemyFloat._x - 30; } if (enemyLeft == true) { _root["superF" + nextSuperF]._x = enemyFloat._x + 30; } _root["superF" + nextSuperF]._y = enemyFloat._y - 60; superFs.push(nextSuperF); nextSuperF++; superFCount--; } function resetBonus() { if ((town._currentframe == 1) or (town._currentframe == 14)) { scrollsAvailable = false; } else if ((town._currentframe == 2) or (town._currentframe == 15)) { _root.healthBottle(); } else if ((town._currentframe == 3) or (town._currentframe == 16)) { scrollsAvailable = true; _root.oldScrolls(); } else if ((town._currentframe == 4) or (town._currentframe == 17)) { pickedUpScroll = false; scrollsAvailable = false; _root.healthBottle(); } else if ((town._currentframe == 5) or (town._currentframe == 18)) { pickedUpScroll = false; scrollsAvailable = true; _root.healthBottle(); _root.oldScrolls(); } else if ((town._currentframe == 6) or (town._currentframe == 19)) { pickedUpScroll = false; scrollsAvailable = true; _root.oldScrolls(); _root.healthBottle(); } else if ((town._currentframe == 7) or (town._currentframe == 20)) { pickedUpScroll = false; scrollsAvailable = false; _root.healthBottle(); } else if ((town._currentframe == 8) or (town._currentframe == 21)) { pickedUpScroll = false; scrollsAvailable = true; _root.healthBottle(); _root.oldScrolls(); } else if ((town._currentframe == 9) or (town._currentframe == 22)) { pickedUpScroll = false; scrollsAvailable = false; if (myXtraLife == 0) { _root.extraLife(); } } else if ((town._currentframe == 10) or (town._currentframe == 23)) { _root.scrollsAvailable = false; _root.healthBottle(); } else if ((town._currentframe == 11) or (town._currentframe == 24)) { _root.scrollsAvailable = false; _root.healthBottle(); } else if ((town._currentframe == 12) or (town._currentframe == 25)) { _root.scrollsAvailable = false; _root.healthBottle(); } else if ((town._currentframe == 13) or (town._currentframe == 26)) { _root.scrollsAvailable = true; _root.healthBottle(); _root.oldScrolls(); } } function extraLife() { myXtraLife = 1; _root.attachMovie("life", "life", 100); life._x = (Math.random() * 400) + 100; life._y = 145; } function healthBottle() { if (ninjaHealth._xscale < 50) { _root.attachMovie("Health", "Health", 100); Health._x = (Math.random() * 400) + 100; if (paperScroll.hitTest(Health._x, Health._y, true) == true) { Health._x = (Math.random() * 400) + 100; } Health._y = 145; } } function oldScrolls() { _root.attachMovie("paperScroll", "paperScroll", 200); paperScroll._x = (Math.random() * 400) + 60; paperScroll._y = 145; scrollTaken = false; scrollsAvailable = true; } function moveNinja() { if ((Key.isDown(39) && (_root.keyTouch == 1)) && (ninjaCrouch != true)) { ninjaLeft = false; dx = 9; ninja._xscale = Math.abs(ninja._xscale); } else if ((Key.isDown(37) && (_root.keyTouch == 1)) && (ninjaCrouch != true)) { ninjaLeft = true; dx = -9; ninja._xscale = -Math.abs(ninja._xscale); } else { dx = 0; } if (ninjaMove == 1) { ninja._x = ninja._x + dx; } if ((dx != 0) && (ninja.swing.ninjaLegs._currentframe == 1)) { ninja.swing.ninjaLegs.gotoAndPlay(2); } else if ((dx == 0) && (ninja.swing.ninjaLegs._currentframe != 1)) { ninja.swing.ninjaLegs.gotoAndStop(1); } } function ninjaFight() { if ((((enemySwing != true) && (enemyBlock != true)) && (ninjaSwing == true)) && (enemyHit == false)) { warrior.gotoAndStop(3); enemyHealth._xscale = enemyHealth._xscale - ninjaStrength; } else if ((enemyBlock == true) && (ninjaSwing == true)) { warrior.Eswing.Esparks.gotoAndPlay(2); if (ninjaLeft != true) { ninja._x = ninja._x - 5; } else { ninja._x = ninja._x + 5; } } else if (((((ninja._x < warrior._x) && (ninjaLeft != true)) && (enemySwing == true)) && (ninjaSwing != true)) && (ninjaCrouch != true)) { ninjaHit = true; ninja.gotoAndPlay(14); ninja._x = ninja._x - 40; ninjaHealth._xscale = ninjaHealth._xscale - enemyStrength; } else if (((((ninja._x < warrior._x) && (ninjaLeft == true)) && (enemySwing == true)) && (ninjaSwing != true)) && (ninjaCrouch != true)) { ninjaHit = true; ninja.gotoAndPlay(14); ninja._x = ninja._x - 40; ninjaHealth._xscale = ninjaHealth._xscale - enemyStrength; } else if (((((ninja._x > warrior._x) && (ninjaLeft != true)) && (enemySwing == true)) && (ninjaSwing != true)) && (ninjaCrouch != true)) { ninjaHit = true; ninja.gotoAndPlay(14); ninja._x = ninja._x + 40; ninjaHealth._xscale = ninjaHealth._xscale - enemyStrength; } else if (((((ninja._x > warrior._x) && (ninjaLeft == true)) && (enemySwing == true)) && (ninjaSwing != true)) && (ninjaCrouch != true)) { ninjaHit = true; ninja.gotoAndPlay(14); ninja._x = ninja._x + 40; ninjaHealth._xscale = ninjaHealth._xscale - enemyStrength; } } function gameTime() { time = new Date(); hours = time.getHours(); if (hours >= 0) { town.gotoAndStop("Nighttime"); frontStuff.gotoAndStop("stuffNight"); _root.sky.sky_red.gotoAndStop(4); _root.sky.gotoAndStop(2); _root.sky.moon.gotoAndStop(4); } if (hours >= 1) { town.gotoAndStop("Nighttime"); frontStuff.gotoAndStop("stuffNight"); _root.sky.sky_red.gotoAndStop(4); _root.sky.gotoAndStop(2); _root.sky.moon.gotoAndStop(5); } if (hours >= 2) { town.gotoAndStop("Nighttime"); frontStuff.gotoAndStop("stuffNight"); _root.sky.sky_red.gotoAndStop(4); _root.sky.gotoAndStop(2); _root.sky.moon.gotoAndStop(6); } if (hours >= 3) { town.gotoAndStop("Nighttime"); frontStuff.gotoAndStop("stuffNight"); _root.sky.sky_red.gotoAndStop(4); _root.sky.gotoAndStop(2); _root.sky.moon.gotoAndStop(7); } if (hours >= 4) { town.gotoAndStop("Nighttime"); frontStuff.gotoAndStop("stuffNight"); _root.sky.sky_red.gotoAndStop(4); _root.sky.gotoAndStop(2); _root.sky.moon.gotoAndStop(8); } if (hours >= 5) { town.gotoAndStop("Nighttime"); frontStuff.gotoAndStop("stuffNight"); _root.sky.sky_red.gotoAndStop(4); _root.sky.gotoAndStop(2); _root.sky.moon.gotoAndStop(9); } if (hours >= 6) { town.gotoAndStop("Daytime"); frontStuff.gotoAndStop("stuffDay"); _root.sky.sky_red.gotoAndStop(2); _root.sky.gotoAndStop(1); _root.sky.sun.gotoAndStop(1); } if (hours >= 7) { town.gotoAndStop("Daytime"); frontStuff.gotoAndStop("stuffDay"); _root.sky.sky_red.gotoAndStop(3); _root.sky.gotoAndStop(1); _root.sky.sun.gotoAndStop(2); } if (hours >= 8) { town.gotoAndStop("Daytime"); frontStuff.gotoAndStop("stuffDay"); _root.sky.sky_red.gotoAndStop(1); _root.sky.gotoAndStop(1); _root.sky.sun.gotoAndStop(3); } if (hours >= 9) { town.gotoAndStop("Daytime"); frontStuff.gotoAndStop("stuffDay"); _root.sky.sky_red.gotoAndStop(1); _root.sky.gotoAndStop(1); _root.sky.sun.gotoAndStop(4); } if (hours >= 10) { town.gotoAndStop("Daytime"); frontStuff.gotoAndStop("stuffDay"); _root.sky.sky_red.gotoAndStop(1); _root.sky.gotoAndStop(1); _root.sky.sun.gotoAndStop(5); } if (hours >= 11) { town.gotoAndStop("Daytime"); frontStuff.gotoAndStop("stuffDay"); _root.sky.sky_red.gotoAndStop(1); _root.sky.gotoAndStop(1); _root.sky.sun.gotoAndStop(6); } if (hours >= 12) { town.gotoAndStop("Daytime"); frontStuff.gotoAndStop("stuffDay"); _root.sky.sky_red.gotoAndStop(1); _root.sky.gotoAndStop(1); _root.sky.sun.gotoAndStop(7); } if (hours >= 13) { town.gotoAndStop("Daytime"); frontStuff.gotoAndStop("stuffDay"); _root.sky.sky_red.gotoAndStop(1); _root.sky.gotoAndStop(1); _root.sky.sun.gotoAndStop(8); } if (hours >= 14) { town.gotoAndStop("Daytime"); frontStuff.gotoAndStop("stuffDay"); _root.sky.sky_red.gotoAndStop(1); _root.sky.gotoAndStop(1); _root.sky.sun.gotoAndStop(9); } if (hours >= 15) { town.gotoAndStop("Daytime"); frontStuff.gotoAndStop("stuffDay"); _root.sky.sky_red.gotoAndStop(1); _root.sky.gotoAndStop(1); _root.sky.sun.gotoAndStop(10); } if (hours >= 16) { town.gotoAndStop("Daytime"); frontStuff.gotoAndStop("stuffDay"); _root.sky.sky_red.gotoAndStop(1); _root.sky.gotoAndStop(1); _root.sky.sun.gotoAndStop(11); } if (hours >= 17) { town.gotoAndStop("Daytime"); frontStuff.gotoAndStop("stuffDay"); _root.sky.sky_red.gotoAndStop(1); _root.sky.gotoAndStop(1); _root.sky.sun.gotoAndStop(12); } if (hours >= 18) { town.gotoAndStop("Daytime"); frontStuff.gotoAndStop("stuffDay"); _root.sky.sky_red.gotoAndStop(1); _root.sky.gotoAndStop(1); _root.sky.sun.gotoAndStop(13); } if (hours >= 19) { town.gotoAndStop("Nighttime"); frontStuff.gotoAndStop("stuffNight"); _root.sky.sky_red.gotoAndStop(6); _root.sky.gotoAndStop(2); _root.sky.sun.gotoAndStop(14); } if (hours >= 20) { town.gotoAndStop("Nighttime"); frontStuff.gotoAndStop("stuffNight"); _root.sky.sky_red.gotoAndStop(5); _root.sky.gotoAndStop(2); _root.sky.sun.gotoAndStop(15); } if (hours >= 21) { town.gotoAndStop("Nighttime"); frontStuff.gotoAndStop("stuffNight"); _root.sky.sky_red.gotoAndStop(4); _root.sky.gotoAndStop(2); _root.sky.moon.gotoAndStop(1); } if (hours >= 22) { town.gotoAndStop("Nighttime"); frontStuff.gotoAndStop("stuffNight"); _root.sky.sky_red.gotoAndStop(4); _root.sky.gotoAndStop(2); _root.sky.moon.gotoAndStop(2); } if (hours >= 23) { town.gotoAndStop("Nighttime"); frontStuff.gotoAndStop("stuffNight"); _root.sky.sky_red.gotoAndStop(4); _root.sky.gotoAndStop(2); _root.sky.moon.gotoAndStop(3); } } levelStart = true; levelEnd = false; myXtraLife = 0; stop();
Instance of Symbol 292 MovieClip "engine" in Frame 222
onClipEvent (load) { _root.initGame(); _root.gameTime(); } onClipEvent (enterFrame) { _root.moveStars(); _root.moveFireball(); _root.moveIceball(); if (((_root.ninja._x > 560) && (_root.allDone == true)) && (_root.scrolls < 5)) { _root.ninja._x = 10; _root.town.nextFrame(); _root.pickedUpScroll = false; _root.frontStuff.nextFrame(); } else if ((_root.ninja._x > 560) && (_root.allDone != true)) { _root.ninja._x = 560; } else if (_root.ninja._x < 0) { _root.ninja._x = 0; } else if ((_root.ninja._x > 560) && (_root.levelEnd == true)) { _root.ninja._x = 560; } _root.moveNinja(); if ((Key.isDown(65) && (_root.keyTouch == 1)) && (_root.ninjaCrouch != true)) { _root.jump = false; _root.ninja.swing.gotoAndPlay("swing"); _root.ninjaCrouch = false; _root.ninjaSwing = true; } else if ((Key.isDown(68) && (_root.keyTouch == 1)) && (_root.ninjaCrouch != true)) { _root.jump = false; _root.ninja.swing.gotoAndPlay("jab"); _root.ninjaCrouch = false; _root.ninjaSwing = true; } else if ((((Key.isDown(83) && (_root.keyTouch == 1)) && (_root.starCount > 0)) && (_root.ninja._currentframe != 13)) && (_root.ninjaHit != true)) { _root.jump = false; _root.ninja.swing.gotoAndPlay("throw"); _root.ninjaCrouch = false; _root.throwStars(); } else if (Key.isDown(38) && (_root.keyTouch == 1)) { _root.jump = true; _root.ninjaCrouch = false; _root.ninja.gotoAndStop(2); } else if (Key.isDown(40) && (_root.keyTouch == 1)) { _root.jump = false; _root.ninjaCrouch = true; _root.ninja.gotoAndStop(13); } else if (((((((Key.isDown(65) != true) && (Key.isDown(83) != true)) && (Key.isDown(68) != true)) && (Key.isDown(38) != true)) && (Key.isDown(40) != true)) && (_root.jump != true)) && (_root.ninjaHit == false)) { _root.jump = false; _root.ninjaCrouch = false; _root.ninjaSwing = false; _root.ninja.swing.gotoAndStop(1); _root.ninja.gotoAndStop(1); } if ((Key.isDown(38) && (Key.isDown(39))) && (_root.keyTouch == 1)) { _root.jump = true; _root.ninjaCrouch = false; _root.ninja.gotoAndStop(11); } if ((Key.isDown(38) && (Key.isDown(37))) && (_root.keyTouch == 1)) { _root.jump = true; _root.ninjaCrouch = false; _root.ninja.gotoAndStop(11); } if (_root.ninjaHealth._xscale <= 0) { _root.ninjaHealth._xscale = 0; _root.ninja.gotoAndPlay(25); _root.warrior.gotoAndStop(45); } if (_root.enemyHealth._xscale <= 0) { _root.enemyHealth._xscale = 0; _root.warrior.gotoAndPlay(4); } if (((_root.scrollsAvailable == false) && (_root.nextScreen == true)) && (_root.levelEnd != true)) { _root.nextMC.gotoAndStop(2); _root.allDone = true; } else if ((((_root.enemyDown == 13) && (_root.levelEnd == true)) && (_root.scrollCount == 5)) && (_root.jump != true)) { _root.ninja.gotoAndStop(85); } else { _root.allDone = false; } }
Frame 223
enemyDisplay.gotoAndStop(1); stop();
Instance of Symbol 111 MovieClip [Enemy] "warrior" in Frame 223
onClipEvent (enterFrame) { if (((_root.ninja._x > this._x) && (this._name != "dead")) && (this._name != "enemyRoll")) { this._xscale = -Math.abs(this._xscale); _root.enemyLeft = true; } else if (((_root.ninja._x <= this._x) && (this._name != "dead")) && (this._name != "enemyRoll")) { this._xscale = Math.abs(this._xscale); _root.enemyLeft = false; } if ((((_x > (_root.ninja._x + 140)) && (this._name != "dead")) && (_root.enemyHit != true)) && (this._name != "enemyRoll")) { this.gotoAndStop(1); _x = (_x - ((Math.random() * 5) + 3)); } else if ((((_x < (_root.ninja._x - 140)) && (this._name != "dead")) && (_root.enemyHit != true)) && (this._name != "enemyRoll")) { this.gotoAndStop(1); _x = (_x + ((Math.random() * 5) + 3)); } else if ((_x <= (_root.ninja._x + 45)) || (_x >= (_root.ninja._x - 45))) { if ((((_root.enemyHit != true) && (this._currentframe != 3)) && (this._name != "dead")) && (this._name != "enemyRoll")) { this.gotoAndStop(2); } } if (this._x < 10) { this.gotoAndPlay(50); } else if (this._x > 535) { this.gotoAndPlay(50); } }
Instance of Symbol 337 MovieClip "ninja" in Frame 223
onClipEvent (enterFrame) { if (this.hitTest(_root.warrior) && (this._y >= _root.warrior._y)) { if ((_root.ninjaCrouch == true) && (_root.enemySwing == true)) { _root.ninjaMove = 0; _root.swordSound.start(); this.sparks.gotoAndPlay(2); } else if ((_root.ninjaSwing == true) && (_root.enemySwing == true)) { _root.ninjaMove = 0; _root.swordSound.start(); } else if ((_root.enemyBlock == true) && (_root.ninjaSwing == true)) { _root.swordSound.start(); _root.ninjaMove = 0; } _root.ninjaFight(); } else { _root.ninjaMove = 1; } if (this.hitTest(_root.Health)) { _root.ninjaHealth._xscale = _root.ninjaHealth._xscale + _root.healthAmount; _root.Health.gotoAndStop(2); if (_root.ninjaHealth._xscale > 100) { _root.ninjaHealth._xscale = 100; } _root.Health.removeMovieClip(); } else if (this.hitTest(_root.life)) { _root.life.gotoAndPlay(2); } else if (this.hitTest(_root.paperScroll)) { _root.paperScroll.gotoAndStop(2); _root.pickedUpScroll = true; _root.scrollCount++; _root.paperScroll.removeMovieClip(); _root.scrollsAvailable = false; } }
Frame 224
enemyDisplay.gotoAndStop(2); stop();
Instance of Symbol 90 MovieClip [enemyRed] "warrior" in Frame 224
onClipEvent (enterFrame) { if (((_root.ninja._x > this._x) && (this._name != "dead")) && (this._name != "enemyRoll")) { this._xscale = -Math.abs(this._xscale); _root.enemyLeft = true; } else if (((_root.ninja._x <= this._x) && (this._name != "dead")) && (this._name != "enemyRoll")) { this._xscale = Math.abs(this._xscale); _root.enemyLeft = false; } if ((((_x > (_root.ninja._x + 140)) && (this._name != "dead")) && (_root.enemyHit != true)) && (this._name != "enemyRoll")) { this.gotoAndStop(1); _x = (_x - ((Math.random() * 5) + 3)); } else if ((((_x < (_root.ninja._x - 140)) && (this._name != "dead")) && (_root.enemyHit != true)) && (this._name != "enemyRoll")) { this.gotoAndStop(1); _x = (_x + ((Math.random() * 5) + 3)); } else if ((_x <= (_root.ninja._x + 45)) || (_x >= (_root.ninja._x - 45))) { if ((((_root.enemyHit != true) && (this._currentframe != 3)) && (this._name != "dead")) && (this._name != "enemyRoll")) { this.gotoAndStop(2); } } if (this._x < 10) { this.gotoAndPlay(50); } else if (this._x > 535) { this.gotoAndPlay(50); } }
Frame 225
enemyDisplay.gotoAndStop(3); stop();
Instance of Symbol 379 MovieClip "warrior" in Frame 225
onClipEvent (enterFrame) { if (((_root.ninja._x > this._x) && (this._name != "dead")) && (this._name != "enemyRoll")) { this._xscale = -Math.abs(this._xscale); _root.enemyLeft = true; } else if (((_root.ninja._x <= this._x) && (this._name != "dead")) && (this._name != "enemyRoll")) { this._xscale = Math.abs(this._xscale); _root.enemyLeft = false; } if ((((_x > (_root.ninja._x + 140)) && (this._name != "dead")) && (_root.enemyHit != true)) && (this._name != "enemyRoll")) { this.gotoAndStop(1); _x = (_x - ((Math.random() * 5) + 3)); } else if ((((_x < (_root.ninja._x - 140)) && (this._name != "dead")) && (_root.enemyHit != true)) && (this._name != "enemyRoll")) { this.gotoAndStop(1); _x = (_x + ((Math.random() * 5) + 3)); } else if ((_x <= (_root.ninja._x + 30)) || (_x >= (_root.ninja._x - 30))) { if ((((_root.enemyHit != true) && (this._currentframe != 3)) && (this._name != "dead")) && (this._name != "enemyRoll")) { this.gotoAndStop(2); } } if (this._x < 10) { this.gotoAndPlay(50); } else if (this._x > 535) { this.gotoAndPlay(50); } }
Frame 226
enemyDisplay.gotoAndStop(2); stop();
Instance of Symbol 90 MovieClip [enemyRed] "warrior" in Frame 226
onClipEvent (enterFrame) { if (((_root.ninja._x > this._x) && (this._name != "dead")) && (this._name != "enemyRoll")) { this._xscale = -Math.abs(this._xscale); _root.enemyLeft = true; } else if (((_root.ninja._x <= this._x) && (this._name != "dead")) && (this._name != "enemyRoll")) { this._xscale = Math.abs(this._xscale); _root.enemyLeft = false; } if ((((_x > (_root.ninja._x + 140)) && (this._name != "dead")) && (_root.enemyHit != true)) && (this._name != "enemyRoll")) { this.gotoAndStop(1); _x = (_x - ((Math.random() * 5) + 3)); } else if ((((_x < (_root.ninja._x - 140)) && (this._name != "dead")) && (_root.enemyHit != true)) && (this._name != "enemyRoll")) { this.gotoAndStop(1); _x = (_x + ((Math.random() * 5) + 3)); } else if ((_x <= (_root.ninja._x + 45)) || (_x >= (_root.ninja._x - 45))) { if ((((_root.enemyHit != true) && (this._currentframe != 3)) && (this._name != "dead")) && (this._name != "enemyRoll")) { this.gotoAndStop(2); } } if (this._x < 10) { this.gotoAndPlay(50); } else if (this._x > 535) { this.gotoAndPlay(50); } }
Frame 227
enemyDisplay.gotoAndStop(4); stop();
Instance of Symbol 406 MovieClip "warrior" in Frame 227
onClipEvent (enterFrame) { if (((_root.ninja._x > this._x) && (this._name != "dead")) && (this._name != "enemyRoll")) { this._xscale = -Math.abs(this._xscale); _root.enemyLeft = true; } else if (((_root.ninja._x <= this._x) && (this._name != "dead")) && (this._name != "enemyRoll")) { this._xscale = Math.abs(this._xscale); _root.enemyLeft = false; } if ((((_x > (_root.ninja._x + 140)) && (this._name != "dead")) && (_root.enemyHit != true)) && (this._name != "enemyRoll")) { this.gotoAndStop(1); _x = (_x - ((Math.random() * 5) + 3)); } else if ((((_x < (_root.ninja._x - 140)) && (this._name != "dead")) && (_root.enemyHit != true)) && (this._name != "enemyRoll")) { this.gotoAndStop(1); _x = (_x + ((Math.random() * 5) + 3)); } else if ((_x <= (_root.ninja._x + 45)) || (_x >= (_root.ninja._x - 45))) { if ((((_root.enemyHit != true) && (this._currentframe != 3)) && (this._name != "dead")) && (this._name != "enemyRoll")) { this.gotoAndStop(2); } } if (this._x < 10) { this.gotoAndPlay(50); } else if (this._x > 535) { this.gotoAndPlay(50); } }
Frame 228
enemyDisplay.gotoAndStop(5); stop();
Instance of Symbol 440 MovieClip "warrior" in Frame 228
onClipEvent (enterFrame) { if (((_root.ninja._x > this._x) && (this._name != "dead")) && (this._name != "enemyRoll")) { this._xscale = -Math.abs(this._xscale); _root.enemyLeft = true; } else if (((_root.ninja._x <= this._x) && (this._name != "dead")) && (this._name != "enemyRoll")) { this._xscale = Math.abs(this._xscale); _root.enemyLeft = false; } if (((((_x > (_root.ninja._x + 140)) && (this._name != "dead")) && (this._name != "enemyFloat")) && (_root.enemyHit != true)) && (this._name != "enemyRoll")) { this.gotoAndStop(1); _x = (_x - ((Math.random() * 5) + 3)); } else if (((((_x < (_root.ninja._x - 140)) && (this._name != "dead")) && (this._name != "enemyFloat")) && (_root.enemyHit != true)) && (this._name != "enemyRoll")) { this.gotoAndStop(1); _x = (_x + ((Math.random() * 5) + 3)); } else if ((_x <= (_root.ninja._x + 45)) || (_x >= (_root.ninja._x - 45))) { if (((((_root.enemyHit != true) && (this._currentframe != 3)) && (this._name != "enemyFloat")) && (this._name != "dead")) && (this._name != "enemyRoll")) { this.gotoAndStop(2); } } if (this._x < 10) { this.gotoAndPlay(50); } else if (this._x > 535) { this.gotoAndPlay(50); } }
Frame 229
enemyDisplay.gotoAndStop(4); stop();
Instance of Symbol 406 MovieClip "warrior" in Frame 229
onClipEvent (enterFrame) { if (((_root.ninja._x > this._x) && (this._name != "dead")) && (this._name != "enemyRoll")) { this._xscale = -Math.abs(this._xscale); _root.enemyLeft = true; } else if (((_root.ninja._x <= this._x) && (this._name != "dead")) && (this._name != "enemyRoll")) { this._xscale = Math.abs(this._xscale); _root.enemyLeft = false; } if ((((_x > (_root.ninja._x + 140)) && (this._name != "dead")) && (_root.enemyHit != true)) && (this._name != "enemyRoll")) { this.gotoAndStop(1); _x = (_x - ((Math.random() * 5) + 3)); } else if ((((_x < (_root.ninja._x - 140)) && (this._name != "dead")) && (_root.enemyHit != true)) && (this._name != "enemyRoll")) { this.gotoAndStop(1); _x = (_x + ((Math.random() * 5) + 3)); } else if ((_x <= (_root.ninja._x + 45)) || (_x >= (_root.ninja._x - 45))) { if ((((_root.enemyHit != true) && (this._currentframe != 3)) && (this._name != "dead")) && (this._name != "enemyRoll")) { this.gotoAndStop(2); } } if (this._x < 10) { this.gotoAndPlay(50); } else if (this._x > 535) { this.gotoAndPlay(50); } }
Frame 230
enemyDisplay.gotoAndStop(2); stop();
Instance of Symbol 90 MovieClip [enemyRed] "warrior" in Frame 230
onClipEvent (enterFrame) { if (((_root.ninja._x > this._x) && (this._name != "dead")) && (this._name != "enemyRoll")) { this._xscale = -Math.abs(this._xscale); _root.enemyLeft = true; } else if (((_root.ninja._x <= this._x) && (this._name != "dead")) && (this._name != "enemyRoll")) { this._xscale = Math.abs(this._xscale); _root.enemyLeft = false; } if ((((_x > (_root.ninja._x + 140)) && (this._name != "dead")) && (_root.enemyHit != true)) && (this._name != "enemyRoll")) { this.gotoAndStop(1); _x = (_x - ((Math.random() * 5) + 3)); } else if ((((_x < (_root.ninja._x - 140)) && (this._name != "dead")) && (_root.enemyHit != true)) && (this._name != "enemyRoll")) { this.gotoAndStop(1); _x = (_x + ((Math.random() * 5) + 3)); } else if ((_x <= (_root.ninja._x + 45)) || (_x >= (_root.ninja._x - 45))) { if ((((_root.enemyHit != true) && (this._currentframe != 3)) && (this._name != "dead")) && (this._name != "enemyRoll")) { this.gotoAndStop(2); } } if (this._x < 10) { this.gotoAndPlay(50); } else if (this._x > 535) { this.gotoAndPlay(50); } }
Frame 231
enemyDisplay.gotoAndStop(3); stop();
Instance of Symbol 379 MovieClip "warrior" in Frame 231
onClipEvent (enterFrame) { if (((_root.ninja._x > this._x) && (this._name != "dead")) && (this._name != "enemyRoll")) { this._xscale = -Math.abs(this._xscale); _root.enemyLeft = true; } else if (((_root.ninja._x <= this._x) && (this._name != "dead")) && (this._name != "enemyRoll")) { this._xscale = Math.abs(this._xscale); _root.enemyLeft = false; } if ((((_x > (_root.ninja._x + 140)) && (this._name != "dead")) && (_root.enemyHit != true)) && (this._name != "enemyRoll")) { this.gotoAndStop(1); _x = (_x - ((Math.random() * 5) + 3)); } else if ((((_x < (_root.ninja._x - 140)) && (this._name != "dead")) && (_root.enemyHit != true)) && (this._name != "enemyRoll")) { this.gotoAndStop(1); _x = (_x + ((Math.random() * 5) + 3)); } else if ((_x <= (_root.ninja._x + 45)) || (_x >= (_root.ninja._x - 45))) { if ((((_root.enemyHit != true) && (this._currentframe != 3)) && (this._name != "dead")) && (this._name != "enemyRoll")) { this.gotoAndStop(2); } } if (this._x < 10) { this.gotoAndPlay(50); } else if (this._x > 535) { this.gotoAndPlay(50); } }
Frame 232
removeMovieClip("life"); enemyDisplay.gotoAndStop(6); stop();
Instance of Symbol 471 MovieClip "warrior" in Frame 232
onClipEvent (enterFrame) { if (((_root.ninja._x > this._x) && (this._name != "dead")) && (this._name != "enemyRoll")) { this._xscale = -Math.abs(this._xscale); _root.enemyLeft = true; } else if (((_root.ninja._x <= this._x) && (this._name != "dead")) && (this._name != "enemyRoll")) { this._xscale = Math.abs(this._xscale); _root.enemyLeft = false; } if ((((_x > (_root.ninja._x + 140)) && (this._name != "dead")) && (_root.enemyHit != true)) && (this._name != "enemyRoll")) { this.gotoAndStop(1); _x = (_x - ((Math.random() * 5) + 3)); } else if ((((_x < (_root.ninja._x - 140)) && (this._name != "dead")) && (_root.enemyHit != true)) && (this._name != "enemyRoll")) { this.gotoAndStop(1); _x = (_x + ((Math.random() * 5) + 3)); } else if ((_x <= (_root.ninja._x + 45)) || (_x >= (_root.ninja._x - 45))) { if ((((_root.enemyHit != true) && (this._currentframe != 3)) && (this._name != "dead")) && (this._name != "enemyRoll")) { this.gotoAndStop(2); } } if (this._x < 10) { this.gotoAndPlay(50); } else if (this._x > 535) { this.gotoAndPlay(50); } }
Frame 233
enemyDisplay.gotoAndStop(5); stop();
Instance of Symbol 440 MovieClip "warrior" in Frame 233
onClipEvent (enterFrame) { if (((_root.ninja._x > this._x) && (this._name != "dead")) && (this._name != "enemyRoll")) { this._xscale = -Math.abs(this._xscale); _root.enemyLeft = true; } else if (((_root.ninja._x <= this._x) && (this._name != "dead")) && (this._name != "enemyRoll")) { this._xscale = Math.abs(this._xscale); _root.enemyLeft = false; } if (((((_x > (_root.ninja._x + 140)) && (this._name != "dead")) && (this._name != "enemyFloat")) && (_root.enemyHit != true)) && (this._name != "enemyRoll")) { this.gotoAndStop(1); _x = (_x - ((Math.random() * 5) + 3)); } else if (((((_x < (_root.ninja._x - 140)) && (this._name != "dead")) && (this._name != "enemyFloat")) && (_root.enemyHit != true)) && (this._name != "enemyRoll")) { this.gotoAndStop(1); _x = (_x + ((Math.random() * 5) + 3)); } else if ((_x <= (_root.ninja._x + 45)) || (_x >= (_root.ninja._x - 45))) { if (((((_root.enemyHit != true) && (this._currentframe != 3)) && (this._name != "enemyFloat")) && (this._name != "dead")) && (this._name != "enemyRoll")) { this.gotoAndStop(2); } } if (this._x < 10) { this.gotoAndPlay(50); } else if (this._x > 535) { this.gotoAndPlay(50); } }
Frame 234
enemyDisplay.gotoAndStop(3); stop();
Instance of Symbol 379 MovieClip "warrior" in Frame 234
onClipEvent (enterFrame) { if (((_root.ninja._x > this._x) && (this._name != "dead")) && (this._name != "enemyRoll")) { this._xscale = -Math.abs(this._xscale); _root.enemyLeft = true; } else if (((_root.ninja._x <= this._x) && (this._name != "dead")) && (this._name != "enemyRoll")) { this._xscale = Math.abs(this._xscale); _root.enemyLeft = false; } if ((((_x > (_root.ninja._x + 140)) && (this._name != "dead")) && (_root.enemyHit != true)) && (this._name != "enemyRoll")) { this.gotoAndStop(1); _x = (_x - ((Math.random() * 5) + 3)); } else if ((((_x < (_root.ninja._x - 140)) && (this._name != "dead")) && (_root.enemyHit != true)) && (this._name != "enemyRoll")) { this.gotoAndStop(1); _x = (_x + ((Math.random() * 5) + 3)); } else if ((_x <= (_root.ninja._x + 45)) || (_x >= (_root.ninja._x - 45))) { if ((((_root.enemyHit != true) && (this._currentframe != 3)) && (this._name != "dead")) && (this._name != "enemyRoll")) { this.gotoAndStop(2); } } if (this._x < 10) { this.gotoAndPlay(50); } else if (this._x > 535) { this.gotoAndPlay(50); } }
Frame 235
enemyDisplay.gotoAndStop(7); if (power > 3) { power = 3; } stop();
Instance of Symbol 498 MovieClip "warrior" in Frame 235
onClipEvent (enterFrame) { if (((_root.ninja._x > this._x) && (this._name != "dead")) && (this._name != "enemyRoll")) { this._xscale = -Math.abs(this._xscale); _root.enemyLeft = true; } else if (((_root.ninja._x <= this._x) && (this._name != "dead")) && (this._name != "enemyRoll")) { this._xscale = Math.abs(this._xscale); _root.enemyLeft = false; } if ((((_x > (_root.ninja._x + 120)) && (this._name != "dead")) && (_root.enemyHit != true)) && (this._name != "enemyRoll")) { this.gotoAndStop(1); _x = (_x - ((Math.random() * 5) + 5)); } else if ((((_x < (_root.ninja._x - 120)) && (this._name != "dead")) && (_root.enemyHit != true)) && (this._name != "enemyRoll")) { this.gotoAndStop(1); _x = (_x + ((Math.random() * 5) + 5)); } else if ((_x <= (_root.ninja._x + 70)) || (_x >= (_root.ninja._x - 70))) { if ((((_root.enemyHit != true) && (this._currentframe != 3)) && (this._name != "dead")) && (this._name != "enemyRoll")) { this.gotoAndStop(2); } } if (this._x < 10) { this.gotoAndPlay(50); } else if (this._x > 535) { this.gotoAndPlay(50); } }
Frame 236
stop();
Symbol 16 MovieClip [enemyDie] Frame 50
_parent.removeMovieClip(); stop();
Symbol 18 MovieClip [star] Frame 1
if (_root.ninjaLeft == true) { gotoAndPlay (2); } else { gotoAndPlay (6); }
Symbol 18 MovieClip [star] Frame 2
this._x = this._x - 15;
Symbol 18 MovieClip [star] Frame 4
this._x = this._x - 15;
Symbol 18 MovieClip [star] Frame 5
gotoAndPlay (2);
Symbol 18 MovieClip [star] Frame 6
this._x = this._x + 15;
Symbol 18 MovieClip [star] Frame 8
this._x = this._x + 15;
Symbol 18 MovieClip [star] Frame 9
gotoAndPlay (6);
Symbol 24 MovieClip [Health] Frame 1
stop();
Symbol 24 MovieClip [Health] Frame 2
stop();
Symbol 30 MovieClip [iceball] Frame 1
if (_root.enemyLeft == true) { gotoAndPlay (6); } else { gotoAndPlay (2); }
Symbol 30 MovieClip [iceball] Frame 2
this._x = this._x - 15;
Symbol 30 MovieClip [iceball] Frame 4
this._x = this._x - 15;
Symbol 30 MovieClip [iceball] Frame 5
gotoAndPlay (2);
Symbol 30 MovieClip [iceball] Frame 6
this._x = this._x + 15;
Symbol 30 MovieClip [iceball] Frame 8
this._x = this._x + 15;
Symbol 30 MovieClip [iceball] Frame 9
gotoAndPlay (6);
Symbol 30 MovieClip [iceball] Frame 10
this._name = "fireExplode";
Symbol 30 MovieClip [iceball] Frame 14
this.removeMovieClip(); stop();
Symbol 37 MovieClip [superFlash] Frame 1
if (_root.enemyLeft == true) { gotoAndPlay (6); } else { gotoAndPlay (2); }
Instance of Symbol 33 MovieClip in Symbol 37 MovieClip [superFlash] Frame 2
onClipEvent (enterFrame) { _parent._y = _parent._y + 30; _parent._x = _parent._x - 5; if (_parent._y > 380) { _parent.gotoAndPlay(10); } if (_parent.hitTest(_root.ninja) && (_root.jump != true)) { _root.ninjaHit = true; _root.ninja.gotoAndPlay(14); _root.ninjaHealth._xscale = _root.ninjaHealth._xscale - 15; _parent.gotoAndPlay(10); } }
Symbol 37 MovieClip [superFlash] Frame 5
gotoAndPlay (2);
Instance of Symbol 33 MovieClip in Symbol 37 MovieClip [superFlash] Frame 6
onClipEvent (enterFrame) { _parent._y = _parent._y + 30; _parent._x = _parent._x + 5; if (_parent._y > 380) { _parent.gotoAndPlay(10); } if (_parent.hitTest(_root.ninja) && (_root.jump != true)) { _root.ninjaHit = true; _root.ninja.gotoAndPlay(14); _root.ninjaHealth._xscale = _root.ninjaHealth._xscale - 15; _parent.gotoAndPlay(10); } }
Symbol 37 MovieClip [superFlash] Frame 9
gotoAndPlay (6);
Symbol 37 MovieClip [superFlash] Frame 10
this._name = "fireExplode";
Symbol 37 MovieClip [superFlash] Frame 12
this.removeMovieClip(); stop();
Symbol 40 MovieClip [fireball] Frame 1
if (_root.enemyLeft == true) { gotoAndPlay (6); } else { gotoAndPlay (2); }
Symbol 40 MovieClip [fireball] Frame 2
this._x = this._x - 15;
Symbol 40 MovieClip [fireball] Frame 4
this._x = this._x - 15;
Symbol 40 MovieClip [fireball] Frame 5
gotoAndPlay (2);
Symbol 40 MovieClip [fireball] Frame 6
this._x = this._x + 15;
Symbol 40 MovieClip [fireball] Frame 8
this._x = this._x + 15;
Symbol 40 MovieClip [fireball] Frame 9
gotoAndPlay (6);
Symbol 40 MovieClip [fireball] Frame 10
this._name = "fireExplode";
Symbol 40 MovieClip [fireball] Frame 12
this.removeMovieClip(); stop();
Symbol 43 MovieClip [paperScroll] Frame 1
stop();
Symbol 43 MovieClip [paperScroll] Frame 2
stop();
Symbol 47 MovieClip [life] Frame 1
stop();
Symbol 47 MovieClip [life] Frame 2
if (_root.myLifes >= 0) { _root.myLives = _root.myLives + 1; } this._name = "done";
Symbol 47 MovieClip [life] Frame 35
this.removeMovieClip(); stop();
Symbol 74 MovieClip Frame 1
stop();
Symbol 75 MovieClip Frame 1
_root.enemySwing = false; var myAction = random(20); play();
Symbol 75 MovieClip Frame 4
if (myAction <= 5) { gotoAndPlay (5); } else if ((myAction >= 12) && (myAction <= 16)) { gotoAndPlay (14); } else if ((myAction > 16) && (myAction <= 20)) { gotoAndPlay (25); } else { gotoAndPlay (1); }
Symbol 75 MovieClip Frame 9
_root.enemySwing = true;
Symbol 75 MovieClip Frame 13
gotoAndPlay (1);
Symbol 75 MovieClip Frame 23
_root.enemySwing = true;
Symbol 75 MovieClip Frame 24
gotoAndPlay (1);
Symbol 75 MovieClip Frame 25
_root.enemyBlock = true;
Symbol 75 MovieClip Frame 50
_root.enemyBlock = false; gotoAndPlay (1);
Instance of Symbol 76 MovieClip in Symbol 81 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.enemyLeft == true) { _parent._parent._x = _parent._parent._x - 50; } else { _parent._parent._x = _parent._parent._x + 50; } }
Symbol 81 MovieClip Frame 30
_root.enemyHit = false; _parent.gotoAndStop(2);
Symbol 90 MovieClip [enemyRed] Frame 1
stop();
Symbol 90 MovieClip [enemyRed] Frame 2
this._name = "warrior"; stop();
Symbol 90 MovieClip [enemyRed] Frame 3
stop();
Symbol 90 MovieClip [enemyRed] Frame 4
_root.enemyDown = _root.enemyDown + 1; this._name = "dead"; play();
Symbol 90 MovieClip [enemyRed] Frame 41
_root.nextScreen = true; stop();
Symbol 90 MovieClip [enemyRed] Frame 45
this._name = "dead"; stop();
Symbol 90 MovieClip [enemyRed] Frame 50
this._name = "enemyRoll"; play();
Symbol 90 MovieClip [enemyRed] Frame 51
if (_root.enemyLeft == true) { this._x = this._x + 60; } else { this._x = this._x - 60; }
Symbol 90 MovieClip [enemyRed] Frame 54
if (_root.enemyLeft == true) { this._x = this._x + 60; } else { this._x = this._x - 60; }
Symbol 90 MovieClip [enemyRed] Frame 59
if (_root.enemyLeft == true) { this._x = this._x + 40; } else { this._x = this._x - 40; }
Symbol 90 MovieClip [enemyRed] Frame 63
if (_root.enemyLeft == true) { this._x = this._x + 40; } else { this._x = this._x - 40; }
Symbol 90 MovieClip [enemyRed] Frame 66
gotoAndStop (2);
Symbol 107 MovieClip Frame 1
_root.enemySwing = false; var myAction = random(30); play();
Symbol 107 MovieClip Frame 3
if (myAction <= 5) { gotoAndPlay (4); } else if ((myAction > 15) && (myAction <= 20)) { gotoAndPlay (13); } else if ((myAction > 20) && (myAction <= 30)) { gotoAndPlay (25); } else { gotoAndPlay (1); }
Symbol 107 MovieClip Frame 8
_root.enemySwing = true;
Symbol 107 MovieClip Frame 12
gotoAndPlay (1);
Symbol 107 MovieClip Frame 22
_root.enemySwing = true;
Symbol 107 MovieClip Frame 23
gotoAndPlay (1);
Symbol 107 MovieClip Frame 25
_root.enemyBlock = true;
Symbol 107 MovieClip Frame 50
_root.enemyBlock = false; gotoAndPlay (1);
Symbol 109 MovieClip Frame 1
play();
Instance of Symbol 108 MovieClip in Symbol 109 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.enemyLeft == true) { _parent._parent._x = _parent._parent._x - 50; } else { _parent._parent._x = _parent._parent._x + 50; } }
Symbol 109 MovieClip Frame 30
_root.enemyHit = false; _parent.gotoAndStop(2);
Symbol 111 MovieClip [Enemy] Frame 1
stop();
Symbol 111 MovieClip [Enemy] Frame 2
this._name = "warrior"; stop();
Symbol 111 MovieClip [Enemy] Frame 3
stop();
Symbol 111 MovieClip [Enemy] Frame 4
this._name = "dead"; _root.enemyDown = _root.enemyDown + 1; play();
Symbol 111 MovieClip [Enemy] Frame 41
_root.nextScreen = true; stop();
Symbol 111 MovieClip [Enemy] Frame 45
this._name = "dead"; stop();
Symbol 111 MovieClip [Enemy] Frame 50
this._name = "enemyRoll"; play();
Symbol 111 MovieClip [Enemy] Frame 51
if (_root.enemyLeft == true) { this._x = this._x + 60; } else { this._x = this._x - 60; }
Symbol 111 MovieClip [Enemy] Frame 54
if (_root.enemyLeft == true) { this._x = this._x + 60; } else { this._x = this._x - 60; }
Symbol 111 MovieClip [Enemy] Frame 59
if (_root.enemyLeft == true) { this._x = this._x + 40; } else { this._x = this._x - 40; }
Symbol 111 MovieClip [Enemy] Frame 63
if (_root.enemyLeft == true) { this._x = this._x + 40; } else { this._x = this._x - 40; }
Symbol 111 MovieClip [Enemy] Frame 66
gotoAndStop (2);
Symbol 127 MovieClip Frame 174
_root.nextFrame(); stop();
Symbol 138 Button
on (release) { getURL ("http://www.miniclip.com/Homepage.htm", "_blank"); }
Symbol 139 MovieClip Frame 1
stop();
Symbol 142 Button
on (release) { getURL ("http://www.miniclip.com/Homepage.htm", "_blank"); }
Symbol 145 Button
on (release) { getURL ("http://www.miniclip.com/signup.htm", "_blank"); }
Symbol 148 Button
on (release) { getURL ("http://www.miniclip.com/download_ninja.htm", "_blank"); }
Symbol 161 Button
on (release) { gotoAndStop (20); }
Symbol 175 Button
on (release) { nextFrame(); }
Symbol 177 Button
on (release) { gotoAndPlay (22); }
Symbol 180 MovieClip Frame 1
stop();
Symbol 180 MovieClip Frame 2
stop();
Symbol 183 Button
on (release) { _root.dotA.gotoAndStop(2); _root.dotB.gotoAndStop(1); _root.dotC.gotoAndStop(1); _root.powerLevel = 1; }
Symbol 186 Button
on (release) { _root.dotA.gotoAndStop(1); _root.dotB.gotoAndStop(2); _root.dotC.gotoAndStop(1); _root.powerLevel = 2; }
Symbol 189 Button
on (release) { _root.dotA.gotoAndStop(1); _root.dotB.gotoAndStop(1); _root.dotC.gotoAndStop(2); _root.powerLevel = 3; }
Symbol 199 MovieClip Frame 1
stop();
Symbol 205 MovieClip Frame 1
stop();
Symbol 205 MovieClip Frame 2
stop();
Symbol 205 MovieClip Frame 3
stop();
Symbol 205 MovieClip Frame 4
stop();
Symbol 205 MovieClip Frame 5
stop();
Symbol 205 MovieClip Frame 6
stop();
Symbol 205 MovieClip Frame 7
stop();
Symbol 205 MovieClip Frame 8
stop();
Symbol 205 MovieClip Frame 9
stop();
Symbol 206 MovieClip Frame 1
stop();
Symbol 206 MovieClip Frame 2
stop();
Symbol 259 MovieClip Frame 1
_root.levelStart = true; _root.scrollsAvailable = false; stop();
Symbol 259 MovieClip Frame 2
_root.nextFrame(); _root.scrollsAvailable = false; _root.healthBottle(); _root.enemyStrength = 5; _root.nextMC.gotoAndStop(1); _root.enemyHealth._xscale = 100; _root.levelStart = false; _root.nextScreen = false; _root.warrior._x = 300; stop();
Symbol 259 MovieClip Frame 3
_root.nextFrame(); _root.scrollsAvailable = true; _root.healthAmount = 50; _root.oldScrolls(); _root.enemyStrength = 15; _root.nextMC.gotoAndStop(1); _root.enemyHealth._xscale = 100; _root.levelStart = false; _root.nextScreen = false; _root.warrior._x = 300; stop();
Symbol 259 MovieClip Frame 4
_root.nextFrame(); _root.scrollsAvailable = false; _root.healthAmount = 50; _root.healthBottle(); _root.enemyStrength = 23; _root.nextMC.gotoAndStop(1); _root.enemyHealth._xscale = 100; _root.levelStart = false; _root.nextScreen = false; _root.warrior._x = 500; stop();
Symbol 259 MovieClip Frame 5
_root.nextFrame(); _root.scrollsAvailable = true; _root.healthAmount = 30; _root.healthBottle(); _root.oldScrolls(); _root.enemyStrength = 20; _root.nextMC.gotoAndStop(1); _root.enemyHealth._xscale = 100; _root.levelStart = false; _root.nextScreen = false; _root.warrior._x = 500; stop();
Symbol 259 MovieClip Frame 6
_root.nextFrame(); _root.healthAmount = 50; _root.scrollsAvailable = true; _root.healthBottle(); _root.oldScrolls(); _root.enemyStrength = 22; _root.nextMC.gotoAndStop(1); _root.enemyHealth._xscale = 100; _root.levelStart = false; _root.nextScreen = false; _root.warrior._x = 500; stop();
Symbol 259 MovieClip Frame 7
_root.nextFrame(); _root.scrollsAvailable = false; _root.healthAmount = 50; _root.healthBottle(); _root.enemyStrength = 20; _root.nextMC.gotoAndStop(1); _root.enemyHealth._xscale = 100; _root.levelStart = false; _root.nextScreen = false; _root.warrior._x = 500; stop();
Symbol 259 MovieClip Frame 8
_root.nextFrame(); _root.healthAmount = 30; _root.scrollsAvailable = true; _root.healthBottle(); _root.oldScrolls(); _root.enemyStrength = 24; _root.nextMC.gotoAndStop(1); _root.enemyHealth._xscale = 100; _root.nextScreen = false; _root.warrior._x = 500; stop();
Symbol 259 MovieClip Frame 9
_root.nextFrame(); _root.scrollsAvailable = false; _root.healthAmount = 50; _root.extraLife(); _root.enemyStrength = 15; _root.nextMC.gotoAndStop(1); _root.enemyHealth._xscale = 100; _root.nextScreen = false; _root.warrior._x = 500; stop();
Symbol 259 MovieClip Frame 10
_root.nextFrame(); _root.scrollsAvailable = false; _root.healthAmount = 30; _root.healthBottle(); _root.enemyStrength = 35; _root.nextMC.gotoAndStop(1); _root.enemyHealth._xscale = 100; _root.nextScreen = false; _root.warrior._x = 500; stop();
Symbol 259 MovieClip Frame 11
_root.nextFrame(); _root.scrollsAvailable = false; _root.healthAmount = 20; _root.healthBottle(); _root.enemyStrength = 20; _root.nextMC.gotoAndStop(1); _root.enemyHealth._xscale = 100; _root.nextScreen = false; _root.warrior._x = 500; stop();
Symbol 259 MovieClip Frame 12
_root.nextFrame(); _root.scrollsAvailable = false; _root.healthAmount = 20; _root.healthBottle(); _root.enemyStrength = 25; _root.nextMC.gotoAndStop(1); _root.enemyHealth._xscale = 100; _root.nextScreen = false; _root.warrior._x = 500; stop();
Symbol 259 MovieClip Frame 13
_root.nextFrame(); _root.healthAmount = 20; _root.scrollsAvailable = true; _root.healthBottle(); _root.oldScrolls(); _root.enemyStrength = 35; _root.nextMC.gotoAndStop(1); _root.enemyHealth._xscale = 100; _root.levelEnd = true; _root.nextScreen = false; _root.warrior._x = 520; stop();
Symbol 259 MovieClip Frame 14
_root.levelStart = true; _root.scrollsAvailable = false; stop();
Symbol 259 MovieClip Frame 15
_root.nextFrame(); _root.scrollsAvailable = false; _root.healthBottle(); _root.enemyStrength = 5; _root.nextMC.gotoAndStop(1); _root.enemyHealth._xscale = 100; _root.levelStart = false; _root.nextScreen = false; _root.warrior._x = 300; stop();
Symbol 259 MovieClip Frame 16
_root.nextFrame(); _root.scrollsAvailable = true; _root.healthAmount = 50; _root.oldScrolls(); _root.enemyStrength = 15; _root.nextMC.gotoAndStop(1); _root.enemyHealth._xscale = 100; _root.levelStart = false; _root.nextScreen = false; _root.warrior._x = 300; stop();
Symbol 259 MovieClip Frame 17
_root.nextFrame(); _root.scrollsAvailable = false; _root.healthAmount = 50; _root.healthBottle(); _root.enemyStrength = 23; _root.nextMC.gotoAndStop(1); _root.enemyHealth._xscale = 100; _root.levelStart = false; _root.nextScreen = false; _root.warrior._x = 500; stop();
Symbol 259 MovieClip Frame 18
_root.nextFrame(); _root.scrollsAvailable = true; _root.healthAmount = 30; _root.healthBottle(); _root.oldScrolls(); _root.enemyStrength = 20; _root.nextMC.gotoAndStop(1); _root.enemyHealth._xscale = 100; _root.levelStart = false; _root.nextScreen = false; _root.warrior._x = 500; stop();
Symbol 259 MovieClip Frame 19
_root.nextFrame(); _root.healthAmount = 50; _root.scrollsAvailable = true; _root.healthBottle(); _root.oldScrolls(); _root.enemyStrength = 22; _root.nextMC.gotoAndStop(1); _root.enemyHealth._xscale = 100; _root.levelStart = false; _root.nextScreen = false; _root.warrior._x = 500; stop();
Symbol 259 MovieClip Frame 20
_root.nextFrame(); _root.scrollsAvailable = false; _root.healthAmount = 50; _root.healthBottle(); _root.enemyStrength = 20; _root.nextMC.gotoAndStop(1); _root.enemyHealth._xscale = 100; _root.levelStart = false; _root.nextScreen = false; _root.warrior._x = 500; stop();
Symbol 259 MovieClip Frame 21
_root.nextFrame(); _root.healthAmount = 30; _root.scrollsAvailable = true; _root.healthBottle(); _root.oldScrolls(); _root.enemyStrength = 24; _root.nextMC.gotoAndStop(1); _root.enemyHealth._xscale = 100; _root.nextScreen = false; _root.warrior._x = 500; stop();
Symbol 259 MovieClip Frame 22
_root.nextFrame(); _root.scrollsAvailable = false; _root.healthAmount = 50; _root.extraLife(); _root.enemyStrength = 15; _root.nextMC.gotoAndStop(1); _root.enemyHealth._xscale = 100; _root.nextScreen = false; _root.warrior._x = 500; stop();
Symbol 259 MovieClip Frame 23
_root.nextFrame(); _root.scrollsAvailable = false; _root.healthAmount = 30; _root.healthBottle(); _root.enemyStrength = 35; _root.nextMC.gotoAndStop(1); _root.enemyHealth._xscale = 100; _root.nextScreen = false; _root.warrior._x = 500; stop();
Symbol 259 MovieClip Frame 24
_root.nextFrame(); _root.scrollsAvailable = false; _root.healthAmount = 20; _root.healthBottle(); _root.enemyStrength = 20; _root.nextMC.gotoAndStop(1); _root.enemyHealth._xscale = 100; _root.nextScreen = false; _root.warrior._x = 500; stop();
Symbol 259 MovieClip Frame 25
_root.nextFrame(); _root.scrollsAvailable = false; _root.healthAmount = 20; _root.healthBottle(); _root.enemyStrength = 25; _root.nextMC.gotoAndStop(1); _root.enemyHealth._xscale = 100; _root.nextScreen = false; _root.warrior._x = 500; stop();
Symbol 259 MovieClip Frame 26
_root.nextFrame(); _root.healthAmount = 20; _root.scrollsAvailable = true; _root.healthBottle(); _root.oldScrolls(); _root.enemyStrength = 30; _root.nextMC.gotoAndStop(1); _root.enemyHealth._xscale = 100; _root.levelEnd = true; _root.nextScreen = false; _root.warrior._x = 520; stop();
Symbol 263 MovieClip Frame 1
stop();
Symbol 268 Button
on (keyPress "<Space>") { _root.nextFrame(); }
Symbol 274 MovieClip Frame 30
stop();
Symbol 291 MovieClip Frame 1
stop();
Symbol 300 Button
on (press) { gotoAndStop (2); }
Symbol 302 Button
on (press) { gotoAndStop (1); }
Symbol 303 MovieClip Frame 1
_root.gameSound.start(0, 1000); _root.gameSound.setVolume(35); stop();
Symbol 303 MovieClip Frame 2
_root.gameSound.stop(); stop();
Symbol 309 MovieClip Frame 1
stop();
Symbol 309 MovieClip Frame 2
stop();
Symbol 309 MovieClip Frame 3
stop();
Symbol 309 MovieClip Frame 4
stop();
Symbol 309 MovieClip Frame 5
stop();
Symbol 309 MovieClip Frame 6
stop();
Symbol 309 MovieClip Frame 7
stop();
Symbol 321 MovieClip Frame 1
stop();
Symbol 321 MovieClip Frame 2
stop();
Symbol 330 MovieClip Frame 1
_root.keyTouch = 1; stop();
Symbol 330 MovieClip Frame 2
_root.keyTouch = 0;
Symbol 330 MovieClip Frame 5
_root.ninjaSwing = false; stop();
Symbol 330 MovieClip Frame 6
_root.keyTouch = 0;
Symbol 330 MovieClip Frame 9
_root.ninjaSwing = false; stop();
Symbol 330 MovieClip Frame 10
_root.keyTouch = 0;
Symbol 330 MovieClip Frame 13
stop();
Symbol 332 MovieClip Frame 2
stop();
Symbol 332 MovieClip Frame 3
stop();
Symbol 337 MovieClip Frame 1
this._name = "ninja"; _root.ninjaHit = false; stop();
Symbol 337 MovieClip Frame 2
stop();
Instance of Symbol 332 MovieClip in Symbol 337 MovieClip Frame 2
onClipEvent (load) { _root.keyTouch = 0; } onClipEvent (enterFrame) { _parent._y = _parent._y - 35; if (_parent._y < 100) { _parent.gotoAndStop(3); } }
Symbol 337 MovieClip Frame 3
stop();
Instance of Symbol 263 MovieClip in Symbol 337 MovieClip Frame 3
onClipEvent (enterFrame) { _parent._y = _parent._y + 20; if (_parent._y > 365) { _parent._y = 365; _parent.gotoAndPlay(4); } }
Symbol 337 MovieClip Frame 4
play();
Symbol 337 MovieClip Frame 5
_root.keyTouch = 1; _root.jump = false;
Symbol 337 MovieClip Frame 10
gotoAndStop (1);
Symbol 337 MovieClip Frame 11
stop();
Instance of Symbol 334 MovieClip in Symbol 337 MovieClip Frame 11
onClipEvent (load) { _root.keyTouch = 0; } onClipEvent (enterFrame) { _parent._y = _parent._y - 20; if (_root.ninjaLeft == true) { _parent._x = _parent._x - 15; } else { _parent._x = _parent._x + 15; } if (_parent._y < 100) { _parent.gotoAndStop(12); } }
Symbol 337 MovieClip Frame 12
stop();
Instance of Symbol 334 MovieClip in Symbol 337 MovieClip Frame 12
onClipEvent (load) { _root.keyTouch = 0; } onClipEvent (enterFrame) { _parent._y = _parent._y + 20; if (_root.ninjaLeft == true) { _parent._x = _parent._x - 8; } else { _parent._x = _parent._x + 8; } if (_parent._y >= 365) { _parent._y = 365; _parent.gotoAndPlay(4); } }
Symbol 337 MovieClip Frame 13
stop();
Symbol 337 MovieClip Frame 15
this._name = "ninjaHurt";
Symbol 337 MovieClip Frame 23
gotoAndStop (1);
Symbol 337 MovieClip Frame 26
this._name = "ninjaDead";
Symbol 337 MovieClip Frame 42
if (_root.pickedUpScroll == true) { _root.scrollCount = _root.scrollCount - 1; }
Symbol 337 MovieClip Frame 80
_root.gameOverScreen.gotoAndPlay(2); stop();
Symbol 337 MovieClip Frame 85
this._name = "ninjaStop"; _root.curtain.gotoAndPlay(2); stop();
Symbol 341 MovieClip Frame 1
stop();
Symbol 341 MovieClip Frame 2
stop();
Symbol 345 MovieClip Frame 1
stop();
Symbol 345 MovieClip Frame 2
stop();
Symbol 348 Button
on (press) { if (_root.myLives > 0) { _root.gameSound.stop(); _root.ninjaDead._name = "ninja"; _root.initGame(); _root.resetBonus(); _root.ninja.gotoAndStop(1); _root.ninja._xscale = Math.abs(_root.ninja._xscale); _root.ninja._x = 100; _root.ninja._y = 365; _root.dead._name = "warrior"; _root.warrior.gotoAndStop(1); _root.warrior._x = 515; _root.warrior._y = 365; _root.gameSound.start(0, 1000); _root.gameSound.setVolume(35); if (_root.myMusic._currentframe == 2) { _root.gameSound.stop(); } gotoAndStop (1); } else { _root.gotoAndStop("loading"); } }
Symbol 350 Button
on (release) { fscommand ("quit"); }
Symbol 352 MovieClip Frame 1
stop();
Symbol 352 MovieClip Frame 3
_root.paperScroll.removeMovieClip(); _root.life.removeMovieClip(); _root.Health.removeMovieClip(); _root.gameSound.setVolume(20); _root.myLives = _root.myLives - 1; if (_root.myLives == 0) { itsOver.gotoAndStop(2); }
Symbol 352 MovieClip Frame 10
_root.gameSound.setVolume(15);
Symbol 352 MovieClip Frame 20
_root.gameSound.setVolume(10);
Symbol 352 MovieClip Frame 30
_root.gameSound.setVolume(5);
Symbol 352 MovieClip Frame 40
_root.gameSound.stop(); stop();
Symbol 371 MovieClip Frame 1
_root.enemySwing = false; var myAction = random(25); play();
Symbol 371 MovieClip Frame 4
if (myAction <= 2) { gotoAndPlay (5); } else if ((myAction > 3) && (myAction <= 15)) { gotoAndPlay (16); } else if ((myAction > 15) && (myAction <= 25)) { gotoAndPlay (25); } else { gotoAndPlay (1); }
Symbol 371 MovieClip Frame 5
_root.throwFireball();
Symbol 371 MovieClip Frame 9
_root.enemySwing = true;
Symbol 371 MovieClip Frame 15
gotoAndPlay (1);
Symbol 371 MovieClip Frame 23
_root.enemySwing = true;
Symbol 371 MovieClip Frame 24
gotoAndPlay (1);
Symbol 371 MovieClip Frame 25
_root.enemyBlock = true;
Symbol 371 MovieClip Frame 50
_root.enemyBlock = false; gotoAndPlay (1);
Instance of Symbol 372 MovieClip in Symbol 373 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.enemyLeft == true) { _parent._parent._x = _parent._parent._x - 50; } else { _parent._parent._x = _parent._parent._x + 50; } }
Symbol 373 MovieClip Frame 30
_root.enemyHit = false; _parent.gotoAndStop(2);
Symbol 379 MovieClip Frame 1
stop();
Symbol 379 MovieClip Frame 2
this._name = "warrior"; stop();
Symbol 379 MovieClip Frame 3
stop();
Symbol 379 MovieClip Frame 4
_root.enemyDown = _root.enemyDown + 1; this._name = "dead"; play();
Symbol 379 MovieClip Frame 41
_root.nextScreen = true; stop();
Symbol 379 MovieClip Frame 45
this._name = "dead"; stop();
Symbol 379 MovieClip Frame 50
this._name = "enemyRoll"; play();
Symbol 379 MovieClip Frame 51
if (_root.enemyLeft == true) { this._x = this._x + 60; } else { this._x = this._x - 60; }
Symbol 379 MovieClip Frame 55
if (_root.enemyLeft == true) { this._x = this._x + 60; } else { this._x = this._x - 60; }
Symbol 379 MovieClip Frame 60
if (_root.enemyLeft == true) { this._x = this._x + 40; } else { this._x = this._x - 40; }
Symbol 379 MovieClip Frame 65
if (_root.enemyLeft == true) { this._x = this._x + 40; } else { this._x = this._x - 40; }
Symbol 379 MovieClip Frame 69
gotoAndStop (2);
Symbol 398 MovieClip Frame 1
_root.enemySwing = false; var myAction = random(25); play();
Symbol 398 MovieClip Frame 4
if (myAction <= 2) { gotoAndPlay (5); } else if ((myAction > 3) && (myAction <= 18)) { gotoAndPlay (16); } else if ((myAction > 18) && (myAction <= 20)) { gotoAndPlay (25); } else { gotoAndPlay (1); }
Symbol 398 MovieClip Frame 5
_root.throwIceball();
Symbol 398 MovieClip Frame 9
_root.enemySwing = true;
Symbol 398 MovieClip Frame 15
gotoAndPlay (1);
Symbol 398 MovieClip Frame 23
_root.enemySwing = true;
Symbol 398 MovieClip Frame 24
gotoAndPlay (1);
Symbol 398 MovieClip Frame 25
_root.enemyBlock = true;
Symbol 398 MovieClip Frame 50
_root.enemyBlock = false; gotoAndPlay (1);
Instance of Symbol 399 MovieClip in Symbol 400 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.enemyLeft == true) { _parent._parent._x = _parent._parent._x - 50; } else { _parent._parent._x = _parent._parent._x + 50; } }
Symbol 400 MovieClip Frame 30
_root.enemyHit = false; _parent.gotoAndStop(2);
Symbol 406 MovieClip Frame 1
stop();
Symbol 406 MovieClip Frame 2
this._name = "warrior"; stop();
Symbol 406 MovieClip Frame 3
stop();
Symbol 406 MovieClip Frame 4
_root.enemyDown = _root.enemyDown + 1; this._name = "dead"; play();
Symbol 406 MovieClip Frame 41
_root.nextScreen = true; stop();
Symbol 406 MovieClip Frame 45
this._name = "dead"; stop();
Symbol 406 MovieClip Frame 50
this._name = "enemyRoll"; play();
Symbol 406 MovieClip Frame 51
if (_root.enemyLeft == true) { this._x = this._x + 60; } else { this._x = this._x - 60; }
Symbol 406 MovieClip Frame 55
if (_root.enemyLeft == true) { this._x = this._x + 60; } else { this._x = this._x - 60; }
Symbol 406 MovieClip Frame 60
if (_root.enemyLeft == true) { this._x = this._x + 40; } else { this._x = this._x - 40; }
Symbol 406 MovieClip Frame 65
if (_root.enemyLeft == true) { this._x = this._x + 40; } else { this._x = this._x - 40; }
Symbol 406 MovieClip Frame 69
gotoAndStop (2);
Symbol 425 MovieClip Frame 1
_root.enemySwing = false; var myAction = random(30); play();
Symbol 425 MovieClip Frame 4
if (myAction <= 5) { gotoAndPlay (5); } else if ((myAction > 10) && (myAction <= 20)) { gotoAndPlay (25); } else if ((myAction > 20) && (myAction <= 25)) { _parent.gotoAndPlay(50); } else if ((myAction > 25) && (myAction <= 28)) { gotoAndPlay (14); } else { gotoAndPlay (1); }
Symbol 425 MovieClip Frame 9
_root.enemySwing = true;
Symbol 425 MovieClip Frame 13
gotoAndPlay (1);
Symbol 425 MovieClip Frame 23
_root.enemySwing = true;
Symbol 425 MovieClip Frame 24
gotoAndPlay (1);
Symbol 425 MovieClip Frame 25
_root.enemyBlock = true;
Symbol 425 MovieClip Frame 50
_root.enemyBlock = false; gotoAndPlay (1);
Instance of Symbol 426 MovieClip in Symbol 429 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.enemyLeft == true) { _parent._parent._x = _parent._parent._x - 50; } else { _parent._parent._x = _parent._parent._x + 50; } }
Symbol 429 MovieClip Frame 30
_root.enemyHit = false; _parent.gotoAndStop(2);
Symbol 439 MovieClip Frame 10
stop();
Symbol 439 MovieClip Frame 20
stop();
Symbol 440 MovieClip Frame 1
this._name = "warrior"; stop();
Symbol 440 MovieClip Frame 2
this._name = "warrior"; stop();
Symbol 440 MovieClip Frame 3
stop();
Symbol 440 MovieClip Frame 4
_root.enemyDown = _root.enemyDown + 1; this._name = "dead"; play();
Symbol 440 MovieClip Frame 41
_root.nextScreen = true; stop();
Symbol 440 MovieClip Frame 45
this._name = "dead"; stop();
Symbol 440 MovieClip Frame 50
this._name = "enemyRoll"; play();
Symbol 440 MovieClip Frame 51
if (_root.enemyLeft == true) { this._x = this._x + 60; } else { this._x = this._x - 60; }
Symbol 440 MovieClip Frame 54
if (_root.enemyLeft == true) { this._x = this._x + 60; } else { this._x = this._x - 60; }
Symbol 440 MovieClip Frame 59
if (_root.enemyLeft == true) { this._x = this._x + 40; } else { this._x = this._x - 40; }
Symbol 440 MovieClip Frame 63
if (_root.enemyLeft == true) { this._x = this._x + 40; } else { this._x = this._x - 40; }
Symbol 440 MovieClip Frame 67
this._name = "enemyFloat"; stop();
Instance of Symbol 439 MovieClip in Symbol 440 MovieClip Frame 67
onClipEvent (enterFrame) { _parent._y = _parent._y - 35; if (_parent._y < 150) { _parent.gotoAndPlay(70); } }
Symbol 440 MovieClip Frame 80
_root.superFlash();
Symbol 440 MovieClip Frame 86
_root.superFlash();
Symbol 440 MovieClip Frame 94
_root.superFlash();
Symbol 440 MovieClip Frame 105
stop();
Instance of Symbol 439 MovieClip in Symbol 440 MovieClip Frame 105
onClipEvent (enterFrame) { _parent._y = _parent._y + 20; if (_parent._y > 365) { _parent._y = 365; _parent.gotoAndStop(2); } }
Symbol 459 MovieClip Frame 1
_root.enemySwing = false; var myAction = random(30); play();
Symbol 459 MovieClip Frame 4
if (myAction <= 5) { gotoAndPlay (5); } else if ((myAction >= 10) && (myAction <= 15)) { gotoAndPlay (14); } else if ((myAction > 15) && (myAction <= 27)) { gotoAndPlay (25); } else { gotoAndPlay (1); }
Symbol 459 MovieClip Frame 9
_root.enemySwing = true;
Symbol 459 MovieClip Frame 13
gotoAndPlay (1);
Symbol 459 MovieClip Frame 23
_root.enemySwing = true;
Symbol 459 MovieClip Frame 24
gotoAndPlay (1);
Symbol 459 MovieClip Frame 25
_root.enemyBlock = true;
Symbol 459 MovieClip Frame 50
_root.enemyBlock = false; gotoAndPlay (1);
Instance of Symbol 76 MovieClip in Symbol 462 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.enemyLeft == true) { _parent._parent._x = _parent._parent._x - 50; } else { _parent._parent._x = _parent._parent._x + 50; } }
Symbol 462 MovieClip Frame 30
_root.enemyHit = false; _parent.gotoAndStop(2);
Symbol 469 MovieClip Frame 13
stop();
Symbol 471 MovieClip Frame 1
stop();
Symbol 471 MovieClip Frame 2
this._name = "warrior"; stop();
Symbol 471 MovieClip Frame 3
stop();
Symbol 471 MovieClip Frame 4
_root.enemyDown = _root.enemyDown + 1; this._name = "dead"; play();
Symbol 471 MovieClip Frame 41
_root.nextScreen = true; _root.score = _root.score + 100; stop();
Symbol 471 MovieClip Frame 45
this._name = "dead"; stop();
Symbol 471 MovieClip Frame 50
this._name = "enemyRoll"; if (_root.enemyLeft == true) { this._x = this._x + random(350); } else { this._x = this._x - random(350); } play();
Symbol 471 MovieClip Frame 67
gotoAndStop (2);
Symbol 493 MovieClip Frame 1
_root.enemySwing = false; _root.enemyBlock = false; var myAction = random(25); play();
Symbol 493 MovieClip Frame 4
if (myAction <= 5) { gotoAndPlay (5); } else if ((myAction > 12) && (myAction <= 20)) { gotoAndPlay (21); } else { gotoAndPlay (1); }
Symbol 493 MovieClip Frame 5
_root.enemySwing = true;
Symbol 493 MovieClip Frame 12
gotoAndPlay (1);
Symbol 493 MovieClip Frame 21
_root.enemyBlock = true;
Symbol 493 MovieClip Frame 55
gotoAndPlay (1);
Instance of Symbol 495 MovieClip in Symbol 496 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.enemyLeft == true) { _parent._parent._x = _parent._parent._x - 50; } else { _parent._parent._x = _parent._parent._x + 50; } }
Symbol 496 MovieClip Frame 16
_root.enemyHit = false; _parent.gotoAndStop(2);
Symbol 498 MovieClip Frame 1
stop();
Symbol 498 MovieClip Frame 2
this._name = "warrior"; stop();
Symbol 498 MovieClip Frame 3
stop();
Symbol 498 MovieClip Frame 4
this._name = "dead"; _root.enemyDown = _root.enemyDown + 1; play();
Symbol 498 MovieClip Frame 41
stop();
Symbol 498 MovieClip Frame 45
this._name = "dead"; stop();
Symbol 498 MovieClip Frame 50
this._name = "enemyRoll"; if (_root.enemyLeft == true) { this._x = this._x + random(450); } else { this._x = this._x - random(450); } play();
Symbol 498 MovieClip Frame 82
gotoAndStop (2);
Symbol 502 MovieClip Frame 1
stop();
Symbol 502 MovieClip Frame 2
this._x = _root.ninjaStop._x; this._y = _root.ninjaStop._y - 60; play();
Symbol 502 MovieClip Frame 80
_root.gameSound.setVolume(40);
Symbol 502 MovieClip Frame 86
_root.gameSound.setVolume(20);
Symbol 502 MovieClip Frame 91
_root.gameSound.setVolume(15);
Symbol 502 MovieClip Frame 95
_root.gameSound.setVolume(10);
Symbol 502 MovieClip Frame 100
stopAllSounds(); _root.gameSound.setVolume(100); _root.gotoAndStop("end"); stop();
Symbol 510 Button
on (release) { gotoAndStop (18); }
Symbol 513 Button
on (release) { fscommand ("quit"); }

Library Items

Symbol 1 Sound [swordsClank]
Symbol 2 GraphicUsed by:16 90 111 274 337 379 406 440 471  Timeline
Symbol 3 GraphicUsed by:16 107 111
Symbol 4 GraphicUsed by:15 16 98 107 109 111
Symbol 5 GraphicUsed by:15 16 109 111
Symbol 6 GraphicUsed by:15 16 57 75 81 90 98 107 109 111 371 373 379 400
Symbol 7 GraphicUsed by:16 109 111
Symbol 8 GraphicUsed by:16 107 111
Symbol 9 GraphicUsed by:10
Symbol 10 MovieClipUses:9Used by:16 111
Symbol 11 GraphicUsed by:15 16 109 111
Symbol 12 GraphicUsed by:13
Symbol 13 MovieClipUses:12Used by:15 16 111
Symbol 14 GraphicUsed by:15 16 107 111
Symbol 15 MovieClipUses:13 4 5 6 14 11Used by:16
Symbol 16 MovieClip [enemyDie]Uses:2 3 4 5 6 7 8 10 11 13 14 15
Symbol 17 GraphicUsed by:18  Timeline
Symbol 18 MovieClip [star]Uses:17
Symbol 19 GraphicUsed by:24
Symbol 20 GraphicUsed by:21
Symbol 21 MovieClipUses:20Used by:24 43 47
Symbol 22 GraphicUsed by:24
Symbol 23 SoundUsed by:24
Symbol 24 MovieClip [Health]Uses:19 21 22 23
Symbol 25 GraphicUsed by:30
Symbol 26 GraphicUsed by:30
Symbol 27 GraphicUsed by:30
Symbol 28 GraphicUsed by:30
Symbol 29 GraphicUsed by:30
Symbol 30 MovieClip [iceball]Uses:25 26 27 28 29
Symbol 31 GraphicUsed by:33
Symbol 32 GraphicUsed by:33
Symbol 33 MovieClipUses:31 32Used by:37
Symbol 34 GraphicUsed by:37 40
Symbol 35 GraphicUsed by:37 40
Symbol 36 SoundUsed by:37
Symbol 37 MovieClip [superFlash]Uses:33 34 35 36
Symbol 38 GraphicUsed by:40
Symbol 39 GraphicUsed by:40
Symbol 40 MovieClip [fireball]Uses:38 39 34 35
Symbol 41 GraphicUsed by:43  Timeline
Symbol 42 SoundUsed by:43
Symbol 43 MovieClip [paperScroll]Uses:41 21 42
Symbol 44 GraphicUsed by:47
Symbol 45 SoundUsed by:47
Symbol 46 GraphicUsed by:47
Symbol 47 MovieClip [life]Uses:44 21 45 46
Symbol 48 GraphicUsed by:51 76
Symbol 49 GraphicUsed by:51 76
Symbol 50 GraphicUsed by:51 76
Symbol 51 MovieClipUses:48 49 50Used by:90
Symbol 52 GraphicUsed by:57 75 81 90
Symbol 53 GraphicUsed by:57 75 81 90 309
Symbol 54 GraphicUsed by:57 75 90
Symbol 55 GraphicUsed by:57 90
Symbol 56 GraphicUsed by:75 90
Symbol 57 MovieClipUses:52 53 6 54 55Used by:75 90
Symbol 58 GraphicUsed by:75
Symbol 59 GraphicUsed by:75
Symbol 60 GraphicUsed by:75 107 330 371 425
Symbol 61 GraphicUsed by:75 107 330 371 398 425 459
Symbol 62 SoundUsed by:75 107 330 371 398 425 459 493
Symbol 63 GraphicUsed by:75 107 263 270 274 322 330 332 337 348  Timeline
Symbol 64 GraphicUsed by:75
Symbol 65 GraphicUsed by:75 90
Symbol 66 GraphicUsed by:75
Symbol 67 GraphicUsed by:75
Symbol 68 GraphicUsed by:75
Symbol 69 GraphicUsed by:75
Symbol 70 GraphicUsed by:75
Symbol 71 GraphicUsed by:75
Symbol 72 GraphicUsed by:74
Symbol 73 GraphicUsed by:74
Symbol 74 MovieClipUses:72 73Used by:75 107 337 371 398 425 459
Symbol 75 MovieClipUses:56 57 52 53 58 59 60 61 62 63 64 6 65 66 67 68 69 70 71 54 74Used by:90
Symbol 76 MovieClipUses:50 49 48Used by:81 462
Symbol 77 GraphicUsed by:81 90
Symbol 78 GraphicUsed by:81 90
Symbol 79 GraphicUsed by:81 109 337 373 400 429 462 496
Symbol 80 SoundUsed by:81 109 337 373 400 429 462
Symbol 81 MovieClipUses:76 52 53 6 77 78 79 80Used by:90
Symbol 82 SoundUsed by:90 111 379 406 440 471 498
Symbol 83 GraphicUsed by:84
Symbol 84 MovieClipUses:83Used by:90
Symbol 85 GraphicUsed by:86
Symbol 86 MovieClipUses:85Used by:90
Symbol 87 GraphicUsed by:90
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Symbol 300 ButtonUses:299Used by:303
Symbol 301 GraphicUsed by:303
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Symbol 474 GraphicUsed by:477 478 479 493 498
Symbol 475 GraphicUsed by:477 478 479 493 498
Symbol 476 GraphicUsed by:477 478 479
Symbol 477 MovieClipUses:473 474 475 476Used by:496 498
Symbol 478 MovieClipUses:474 475 476 473Used by:496 498
Symbol 479 MovieClipUses:475 476 474 473Used by:496 498
Symbol 480 GraphicUsed by:493 496 498
Symbol 481 GraphicUsed by:493 496 498
Symbol 482 GraphicUsed by:493 496 498
Symbol 483 GraphicUsed by:487 488 489 492 493 498
Symbol 484 GraphicUsed by:487 488 489 493 498
Symbol 485 GraphicUsed by:487 488 489 493 498
Symbol 486 GraphicUsed by:487 488 489
Symbol 487 MovieClipUses:483 484 485 486Used by:496 498
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Symbol 489 MovieClipUses:485 486 484 483Used by:496 498
Symbol 490 GraphicUsed by:493
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Symbol 492 MovieClipUses:483Used by:493 498
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Symbol 501 GraphicUsed by:502
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Symbol 504 GraphicUsed by:506
Symbol 505 GraphicUsed by:506
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Symbol 508 GraphicUsed by:510
Symbol 509 GraphicUsed by:510
Symbol 510 ButtonUses:155 508 157 158 509 160Used by:Timeline
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Instance Names

"progressbar"Frame 18Symbol 151 MovieClip
"dotA"Frame 21Symbol 180 MovieClip
"dotB"Frame 21Symbol 180 MovieClip
"dotC"Frame 21Symbol 180 MovieClip
"sky"Frame 222Symbol 206 MovieClip
"town"Frame 222Symbol 259 MovieClip
"frontStuff"Frame 222Symbol 291 MovieClip
"engine"Frame 222Symbol 292 MovieClip
"myMusic"Frame 222Symbol 303 MovieClip
"enemyDisplay"Frame 222Symbol 309 MovieClip
"enemyHealth"Frame 222Symbol 311 MovieClip
"ninjaHealth"Frame 222Symbol 313 MovieClip
"warrior"Frame 223Symbol 111 MovieClip [Enemy]
"ninja"Frame 223Symbol 337 MovieClip
"nextMC"Frame 223Symbol 341 MovieClip
"gameOverScreen"Frame 223Symbol 352 MovieClip
"warrior"Frame 224Symbol 90 MovieClip [enemyRed]
"warrior"Frame 225Symbol 379 MovieClip
"warrior"Frame 226Symbol 90 MovieClip [enemyRed]
"warrior"Frame 227Symbol 406 MovieClip
"warrior"Frame 228Symbol 440 MovieClip
"warrior"Frame 229Symbol 406 MovieClip
"warrior"Frame 230Symbol 90 MovieClip [enemyRed]
"warrior"Frame 231Symbol 379 MovieClip
"warrior"Frame 232Symbol 471 MovieClip
"warrior"Frame 233Symbol 440 MovieClip
"warrior"Frame 234Symbol 379 MovieClip
"warrior"Frame 235Symbol 498 MovieClip
"curtain"Frame 235Symbol 502 MovieClip
"E1_Legs"Symbol 15 MovieClip Frame 1Symbol 13 MovieClip
"E1_Legs"Symbol 16 MovieClip [enemyDie] Frame 5Symbol 10 MovieClip
"E1_Legs"Symbol 16 MovieClip [enemyDie] Frame 8Symbol 13 MovieClip
"Esparks"Symbol 75 MovieClip Frame 25Symbol 74 MovieClip
"E1_Legs"Symbol 90 MovieClip [enemyRed] Frame 1Symbol 51 MovieClip
"Eswing"Symbol 90 MovieClip [enemyRed] Frame 2Symbol 75 MovieClip
"E1_Legs"Symbol 90 MovieClip [enemyRed] Frame 8Symbol 84 MovieClip
"E1_Legs"Symbol 90 MovieClip [enemyRed] Frame 19Symbol 84 MovieClip
"E1_Legs"Symbol 90 MovieClip [enemyRed] Frame 25Symbol 86 MovieClip
"Esparks"Symbol 107 MovieClip Frame 25Symbol 74 MovieClip
"E1_Legs"Symbol 111 MovieClip [Enemy] Frame 1Symbol 94 MovieClip
"Eswing"Symbol 111 MovieClip [Enemy] Frame 2Symbol 107 MovieClip
"E1_Legs"Symbol 111 MovieClip [Enemy] Frame 8Symbol 10 MovieClip
"E1_Legs"Symbol 111 MovieClip [Enemy] Frame 20Symbol 10 MovieClip
"E1_Legs"Symbol 111 MovieClip [Enemy] Frame 25Symbol 13 MovieClip
"sky_red"Symbol 206 MovieClip Frame 1Symbol 199 MovieClip
"sun"Symbol 206 MovieClip Frame 1Symbol 201 MovieClip
"moon"Symbol 206 MovieClip Frame 2Symbol 205 MovieClip
"ninjaLegs"Symbol 330 MovieClip Frame 1Symbol 321 MovieClip
"swing"Symbol 337 MovieClip Frame 1Symbol 330 MovieClip
"sparks"Symbol 337 MovieClip Frame 13Symbol 74 MovieClip
"swing"Symbol 337 MovieClip Frame 85Symbol 330 MovieClip
"itsOver"Symbol 352 MovieClip Frame 3Symbol 345 MovieClip
"Esparks"Symbol 371 MovieClip Frame 25Symbol 74 MovieClip
"E1_Legs"Symbol 379 MovieClip Frame 1Symbol 356 MovieClip
"Eswing"Symbol 379 MovieClip Frame 2Symbol 371 MovieClip
"E1_Legs"Symbol 379 MovieClip Frame 7Symbol 375 MovieClip
"E1_Legs"Symbol 379 MovieClip Frame 18Symbol 375 MovieClip
"E1_Legs"Symbol 379 MovieClip Frame 25Symbol 377 MovieClip
"Esparks"Symbol 398 MovieClip Frame 25Symbol 74 MovieClip
"E1_Legs"Symbol 406 MovieClip Frame 1Symbol 383 MovieClip
"Eswing"Symbol 406 MovieClip Frame 2Symbol 398 MovieClip
"E1_Legs"Symbol 406 MovieClip Frame 6Symbol 402 MovieClip
"E1_Legs"Symbol 406 MovieClip Frame 18Symbol 402 MovieClip
"E1_Legs"Symbol 406 MovieClip Frame 25Symbol 404 MovieClip
"Esparks"Symbol 425 MovieClip Frame 25Symbol 74 MovieClip
"E1_Legs"Symbol 440 MovieClip Frame 1Symbol 410 MovieClip
"Eswing"Symbol 440 MovieClip Frame 2Symbol 425 MovieClip
"E1_Legs"Symbol 440 MovieClip Frame 25Symbol 432 MovieClip
"Esparks"Symbol 459 MovieClip Frame 25Symbol 74 MovieClip
"E1_Legs"Symbol 471 MovieClip Frame 1Symbol 444 MovieClip
"Eswing"Symbol 471 MovieClip Frame 2Symbol 459 MovieClip
"E1_Legs"Symbol 471 MovieClip Frame 8Symbol 464 MovieClip
"E1_Legs"Symbol 471 MovieClip Frame 19Symbol 464 MovieClip
"E1_Legs"Symbol 471 MovieClip Frame 25Symbol 466 MovieClip
"Eswing"Symbol 498 MovieClip Frame 2Symbol 493 MovieClip

Special Tags

Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 1 as "swordsClank"
ExportAssets (56)Timeline Frame 1Symbol 16 as "enemyDie"
ExportAssets (56)Timeline Frame 1Symbol 18 as "star"
ExportAssets (56)Timeline Frame 1Symbol 24 as "Health"
ExportAssets (56)Timeline Frame 1Symbol 30 as "iceball"
ExportAssets (56)Timeline Frame 1Symbol 37 as "superFlash"
ExportAssets (56)Timeline Frame 1Symbol 40 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 43 as "paperScroll"
ExportAssets (56)Timeline Frame 1Symbol 47 as "life"
ExportAssets (56)Timeline Frame 1Symbol 90 as "enemyRed"
ExportAssets (56)Timeline Frame 1Symbol 111 as "Enemy"
ExportAssets (56)Timeline Frame 19Symbol 162 as "soundtrack"
ExportAssets (56)Timeline Frame 223Symbol 111 as "Enemy"
ExportAssets (56)Timeline Frame 224Symbol 90 as "enemyRed"
ExportAssets (56)Timeline Frame 226Symbol 90 as "enemyRed"
ExportAssets (56)Timeline Frame 230Symbol 90 as "enemyRed"

Labels

"loading"Frame 18
"complete"Frame 19
"instruct"Frame 20
"setDifficulty"Frame 21
"info"Frame 22
"start"Frame 222
"end"Frame 236
"Daytime"Symbol 259 MovieClip Frame 1
"Nighttime"Symbol 259 MovieClip Frame 14
"stuffDay"Symbol 291 MovieClip Frame 1
"stuffNight"Symbol 291 MovieClip Frame 14
"stand"Symbol 330 MovieClip Frame 1
"swing"Symbol 330 MovieClip Frame 2
"jab"Symbol 330 MovieClip Frame 6
"throw"Symbol 330 MovieClip Frame 10

Dynamic Text Variables

bytesMessageSymbol 153 EditableText"-"
speedMessageSymbol 154 EditableText"-"
starCountSymbol 295 EditableText""
scrollCountSymbol 296 EditableText""
myLivesSymbol 297 EditableText""




http://swfchan.com/3/13759/info.shtml
Created: 4/6 -2019 09:12:36 Last modified: 4/6 -2019 09:12:36 Server time: 05/11 -2024 04:21:25