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Master Checkers.swf

This is the info page for
Flash #13826

(Click the ID number above for more basic data on this flash file.)


Text
<P ALIGN="LEFT"><FONT FACE="Arial Black" SIZE="10" COLOR="#FFFFFF"><A HREF="http://www.2dplay.com" target = "_blank">www.2DPlay.com</A></FONT></P>

Loading

presents

Start Game

<P ALIGN="LEFT"><FONT FACE="Arial Black" SIZE="10" COLOR="#FFFFFF"><A HREF="http://www.2dplay.com" target = "_blank">More games by 2DPlay.com</A></FONT></P>

Sound

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12

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12

Play again

Restart

<P ALIGN="LEFT"><FONT FACE="Arial Black" SIZE="10" COLOR="#FFFFFF"><A HREF="http://www.2dplay.com" target = "_blank">More games by 2DPlay.com</A></FONT></P>

ActionScript [AS1/AS2]

Frame 1
fscommand ("showmenu", false); _root.best = 0; _root.sunet = 1; stop(); logo.onEnterFrame = function () { if (_root.getBytesLoaded() == _root.getBytesTotal()) { this.play(); } else { tgFrame = Math.round((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); this.progress.gotoAndStop(tgFrame); } };
Frame 2
stop(); son1 = new Sound(); son1.attachSound("shot1"); son1.setVolume(80);
Frame 3
activePiece = new Array(); locVect = new Array(); crowned = new Array(); crowned2 = new Array(); _root.flin = 0; _root.fcol = 0; activePiece[1] = null; activePiece[2] = null; _root.computerScore = 12; _root.playerScore = 12; i = 1; while (i <= 12) { crowned[i] = 0; i++; } i = 1; while (i <= 12) { crowned2[i] = 0; i++; } kxxxx = 0; this.verifOverComp = function () { okx = 1; i = 1; while (i <= 12) { linie = Math.round(((_root["c" + i]._y - 50) / 40) + 1); coloana = Math.round(((_root["c" + i]._x - 50) / 40) + 1); valo = computerMoveValue(linie, coloana); if (valo > 0) { okx = 0; } i++; } return(okx); }; this.verifOverPlayer = function () { okx = 1; i = 1; while (i <= 12) { linie = Math.round(((_root["p" + i]._y - 50) / 40) + 1); coloana = Math.round(((_root["p" + i]._x - 50) / 40) + 1); valo = playerMoveValue(linie, coloana); if (valo > 0) { okx = 0; } i++; } return(okx); }; this.computerMove = function () { valMax = 0; linStart = 0; colStart = 0; linDest = 0; colDest = 0; kx = 1; if (_root.sunet == 1) { _root.son1.start(); } i = 1; while (i <= 12) { locVect[i] = -1; i++; } while (kx < 13) { ran = random(12) + 1; okie = true; i = 1; while (i <= 12) { if (ran == locVect[i]) { okie = false; } i++; } if (okie) { locVect[kx] = ran; kx++; } } i = 1; while (i <= 12) { kxx = locVect[i]; linie = Math.round(((_root["c" + kxx]._y - 50) / 40) + 1); coloana = Math.round(((_root["c" + kxx]._x - 50) / 40) + 1); valoare = computerMoveValue(linie, coloana); if (valoare > valMax) { valMax = valoare; linStart = linie; colStart = coloana; linDest = _root.flin; colDest = _root.fcol; } i++; } piece2 = matPosC[linStart][colStart]; moveY = (linDest - linStart) * 40; moveX = (colDest - colStart) * 40; _root[(("sq" + linStart) + "") + colStart].play(); _root[(("sq" + linDest) + "") + colDest].play(); _root["c" + piece2]._x = _root["c" + piece2]._x + moveX; _root["c" + piece2]._y = _root["c" + piece2]._y + moveY; if (linDest == 1) { _root["c" + piece2].gotoAndStop(2); _root.crowned2[piece2] = 1; } matPosC[linDest][colDest] = matPosC[linStart][colStart]; matPosC[linStart][colStart] = 0; if (valMax == 4) { piece3 = matPosP[(linDest + linStart) / 2][(colDest + colStart) / 2]; _root["p" + piece3]._x = -1000; matPosP[(linDest + linStart) / 2][(colDest + colStart) / 2] = 0; _root.playerScore--; if (_root.playerScore == 0) { _root.gOver.play(); _root.gOver.msg.text = "You lose!"; } plScore1.text = _root.playerScore; plScore2.text = _root.playerScore; valoare2 = computerMoveValue(lindest, coldest); if (valoare2 == 4) { linie = Math.round(((_root["c" + piece2]._y - 50) / 40) + 1); coloana = Math.round(((_root["c" + piece2]._x - 50) / 40) + 1); linStart = linie; colStart = coloana; linDest = _root.flin; colDest = _root.fcol; moveY = (linDest - linStart) * 40; moveX = (colDest - colStart) * 40; _root[(("sq" + linStart) + "") + colStart].play(); _root[(("sq" + linDest) + "") + colDest].play(); _root["c" + piece2]._x = _root["c" + piece2]._x + moveX; _root["c" + piece2]._y = _root["c" + piece2]._y + moveY; if (linDest == 1) { _root["c" + piece2].gotoAndStop(2); _root.crowned2[piece2] = 1; } matPosC[linDest][colDest] = matPosC[linStart][colStart]; matPosC[linStart][colStart] = 0; piece3 = matPosP[(linDest + linStart) / 2][(colDest + colStart) / 2]; _root["p" + piece3]._x = -1000; matPosP[(linDest + linStart) / 2][(colDest + colStart) / 2] = 0; _root.playerScore--; if (_root.playerScore == 0) { _root.gOver.play(); _root.gOver.msg.text = "You lose!"; } plScore1.text = _root.playerScore; plScore2.text = _root.playerScore; } valoare2 = computerMoveValue(lindest, coldest); if (valoare2 == 4) { linie = Math.round(((_root["c" + piece2]._y - 50) / 40) + 1); coloana = Math.round(((_root["c" + piece2]._x - 50) / 40) + 1); linStart = linie; colStart = coloana; linDest = _root.flin; colDest = _root.fcol; moveY = (linDest - linStart) * 40; moveX = (colDest - colStart) * 40; _root[(("sq" + linStart) + "") + colStart].play(); _root[(("sq" + linDest) + "") + colDest].play(); _root["c" + piece2]._x = _root["c" + piece2]._x + moveX; _root["c" + piece2]._y = _root["c" + piece2]._y + moveY; if (linDest == 1) { _root["c" + piece2].gotoAndStop(2); _root.crowned2[piece2] = 1; } matPosC[linDest][colDest] = matPosC[linStart][colStart]; matPosC[linStart][colStart] = 0; piece3 = matPosP[(linDest + linStart) / 2][(colDest + colStart) / 2]; _root["p" + piece3]._x = -1000; matPosP[(linDest + linStart) / 2][(colDest + colStart) / 2] = 0; _root.playerScore--; if (_root.playerScore == 0) { _root.gOver.play(); _root.gOver.msg.text = "You lose!"; } plScore1.text = _root.playerScore; plScore2.text = _root.playerScore; } } if (verifOverComp() == 1) { _root.gOver.play(); _root.gOver.msg.text = "You win!"; } if (verifOverPlayer() == 1) { _root.gOver.play(); _root.gOver.msg.text = "You lose!"; } }; this.computerMoveValue = function (ilin, icol) { val = 0; _root.flin = 0; _root.fcol = 0; piece4 = matPosC[ilin][icol]; if (_root.crowned2[piece4] == 1) { if ((matPosP[ilin + 1][icol + 1] == 0) && (matPosC[ilin + 1][icol + 1] == 0)) { val = 1; _root.flin = ilin + 1; _root.fcol = icol + 1; } if ((matPosP[ilin + 1][icol - 1] == 0) && (matPosC[ilin + 1][icol - 1] == 0)) { val = 1; _root.flin = ilin + 1; _root.fcol = icol - 1; } } if ((matPosP[ilin - 1][icol + 1] == 0) && (matPosC[ilin - 1][icol + 1] == 0)) { val = 1; _root.flin = ilin - 1; _root.fcol = icol + 1; } if ((matPosP[ilin - 1][icol - 1] == 0) && (matPosC[ilin - 1][icol - 1] == 0)) { val = 1; _root.flin = ilin - 1; _root.fcol = icol - 1; } if (_root.crowned2[piece4] == 1) { if ((matPosP[ilin + 2][icol + 2] == 0) && (matPosP[ilin + 2][icol] == 0)) { if ((matPosP[ilin + 1][icol + 1] == 0) && (matPosC[ilin + 1][icol + 1] == 0)) { val = 2; _root.flin = ilin + 1; _root.fcol = icol + 1; } } if ((matPosP[ilin + 2][icol - 2] == 0) && (matPosP[ilin + 2][icol] == 0)) { if ((matPosP[ilin + 1][icol - 1] == 0) && (matPosC[ilin + 1][icol - 1] == 0)) { val = 2; _root.flin = ilin + 1; _root.fcol = icol - 1; } } } if ((matPosP[ilin - 2][icol + 2] == 0) && (matPosP[ilin - 2][icol] == 0)) { if ((matPosP[ilin - 1][icol + 1] == 0) && (matPosC[ilin - 1][icol + 1] == 0)) { val = 2; _root.flin = ilin - 1; _root.fcol = icol + 1; } } if ((matPosP[ilin - 2][icol - 2] == 0) && (matPosP[ilin - 2][icol] == 0)) { if ((matPosP[ilin - 1][icol - 1] == 0) && (matPosC[ilin - 1][icol - 1] == 0)) { val = 2; _root.flin = ilin - 1; _root.fcol = icol - 1; } } if (_root.crowned2[piece4] == 1) { if ((matPosC[ilin + 2][icol + 2] != 0) && (matPosP[ilin + 3][icol + 3] != 0)) { if ((matPosC[ilin + 1][icol + 1] == 0) && (matPosP[ilin + 1][icol + 1] == 0)) { val = 3; _root.flin = ilin + 1; _root.fcol = icol + 1; } } if ((matPosC[ilin + 2][icol - 2] != 0) && (matPosP[ilin + 3][icol - 3] != 0)) { if ((matPosC[ilin + 1][icol - 1] == 0) && (matPosP[ilin + 1][icol - 1] == 0)) { val = 3; _root.flin = ilin + 1; _root.fcol = icol - 1; } } } if ((matPosC[ilin - 2][icol + 2] != 0) && (matPosP[ilin - 3][icol + 3] != 0)) { if ((matPosC[ilin - 1][icol + 1] == 0) && (matPosP[ilin - 1][icol + 1] == 0)) { val = 3; _root.flin = ilin - 1; _root.fcol = icol + 1; } } if ((matPosC[ilin - 2][icol - 2] != 0) && (matPosP[ilin - 3][icol - 3] != 0)) { if ((matPosC[ilin - 1][icol - 1] == 0) && (matPosP[ilin - 1][icol - 1] == 0)) { val = 3; _root.flin = ilin - 1; _root.fcol = icol - 1; } } if (_root.crowned2[piece4] == 1) { if (matPosP[ilin + 1][icol + 1] != 0) { if ((matPosP[ilin + 2][icol + 2] == 0) && (matPosC[ilin + 2][icol + 2] == 0)) { val = 4; _root.flin = ilin + 2; _root.fcol = icol + 2; } } if (matPosP[ilin + 1][icol - 1] != 0) { if ((matPosP[ilin + 2][icol - 2] == 0) && (matPosC[ilin + 2][icol - 2] == 0)) { val = 4; _root.flin = ilin + 2; _root.fcol = icol - 2; } } } if (matPosP[ilin - 1][icol + 1] != 0) { if ((matPosP[ilin - 2][icol + 2] == 0) && (matPosC[ilin - 2][icol + 2] == 0)) { val = 4; _root.flin = ilin - 2; _root.fcol = icol + 2; } } if (matPosP[ilin - 1][icol - 1] != 0) { if ((matPosP[ilin - 2][icol - 2] == 0) && (matPosC[ilin - 2][icol - 2] == 0)) { val = 4; _root.flin = ilin - 2; _root.fcol = icol - 2; } } return(val); }; this.playerMoveValue = function (ilin, icol) { val2 = 0; piece6 = matPosP[ilin][icol]; if ((matPosP[ilin + 1][icol + 1] == 0) && (matPosP[ilin + 1][icol + 1] == 0)) { val2 = 1; } if ((matPosC[ilin + 1][icol - 1] == 0) && (matPosP[ilin + 1][icol - 1] == 0)) { val2 = 1; } if (_root.crowned[piece6] == 1) { if ((matPosC[ilin - 1][icol + 1] == 0) && (matPosP[ilin - 1][icol + 1] == 0)) { val2 = 1; } if ((matPosC[ilin - 1][icol - 1] == 0) && (matPosP[ilin - 1][icol - 1] == 0)) { val2 = 1; } } if ((matPosC[ilin + 2][icol + 2] == 0) && (matPosC[ilin + 2][icol] == 0)) { if ((matPosC[ilin + 1][icol + 1] == 0) && (matPosP[ilin + 1][icol + 1] == 0)) { val2 = 2; } } if ((matPosC[ilin + 2][icol - 2] == 0) && (matPosC[ilin + 2][icol] == 0)) { if ((matPosC[ilin + 1][icol - 1] == 0) && (matPosP[ilin + 1][icol - 1] == 0)) { val2 = 2; } } if (_root.crowned[piece6] == 1) { if ((matPosC[ilin - 2][icol + 2] == 0) && (matPosC[ilin - 2][icol] == 0)) { if ((matPosC[ilin - 1][icol + 1] == 0) && (matPosP[ilin - 1][icol + 1] == 0)) { val = 2; } } if ((matPosC[ilin - 2][icol - 2] == 0) && (matPosC[ilin - 2][icol] == 0)) { if ((matPosC[ilin - 1][icol - 1] == 0) && (matPosP[ilin - 1][icol - 1] == 0)) { val2 = 2; } } } if ((matPosP[ilin + 2][icol + 2] != 0) && (matPosC[ilin + 3][icol + 3] != 0)) { if ((matPosP[ilin + 1][icol + 1] == 0) && (matPosC[ilin + 1][icol + 1] == 0)) { val2 = 3; } } if ((matPosP[ilin + 2][icol - 2] != 0) && (matPosC[ilin + 3][icol - 3] != 0)) { if ((matPosP[ilin + 1][icol - 1] == 0) && (matPosC[ilin + 1][icol - 1] == 0)) { val2 = 3; } } if (_root.crowned[piece6] == 1) { if ((matPosP[ilin - 2][icol + 2] != 0) && (matPosC[ilin - 3][icol + 3] != 0)) { if ((matPosP[ilin - 1][icol + 1] == 0) && (matPosC[ilin - 1][icol + 1] == 0)) { val2 = 3; } } if ((matPosP[ilin - 2][icol - 2] != 0) && (matPosC[ilin - 3][icol - 3] != 0)) { if ((matPosP[ilin - 1][icol - 1] == 0) && (matPosC[ilin - 1][icol - 1] == 0)) { val2 = 3; } } } if ((matPosC[ilin + 1][icol + 1] != 0) && (matPosC[ilin + 1][icol + 1] != null)) { if ((matPosC[ilin + 2][icol + 2] == 0) && (matPosP[ilin + 2][icol + 2] == 0)) { val2 = 4; } } if ((matPosC[ilin + 1][icol - 1] != 0) && (matPosC[ilin + 1][icol - 1] != null)) { if ((matPosC[ilin + 2][icol - 2] == 0) && (matPosP[ilin + 2][icol - 2] == 0)) { val2 = 4; } } if (_root.crowned[piece6] == 1) { if ((matPosC[ilin - 1][icol + 1] != 0) && (matPosC[ilin - 1][icol + 1] != null)) { if ((matPosC[ilin - 2][icol + 2] == 0) && (matPosP[ilin - 2][icol + 2] == 0)) { val2 = 4; } } if ((matPosC[ilin - 1][icol - 1] != 0) && (matPosC[ilin - 1][icol - 1] != null)) { if ((matPosC[ilin - 2][icol - 2] == 0) && (matPosP[ilin - 2][icol - 2] == 0)) { val2 = 4; } } } return(val2); }; this.movePiece = function (xini, yini, xfin, yfin) { aux1 = matPosP[xini][yini]; _root["p" + aux1]._x = xfin; _root["p" + aux1]._y = yfin; _root["p" + aux1]._alpha = 100; aux3 = _root.activePiece[1]; aux4 = _root.activePiece[2]; SqXPos = Math.round(((yfin - 50) / 40) + 1); SqYPos = Math.round(((xfin - 50) / 40) + 1); if (SqXPos == 8) { _root["p" + aux1].gotoAndStop(2); _root.crowned[aux1] = 1; } if (Math.abs(SqXPos - aux3) == 2) { auxlin = (SqXPos + aux3) / 2; auxcol = (SqYPos + aux4) / 2; auxPiece = matPosC[auxlin][auxcol]; _root["c" + auxPiece]._x = -1000; matPosC[auxlin][auxcol] = 0; _root.computerScore--; if (_root.computerScore == 0) { _root.gOver.play(); _root.gOver.msg.text = "You win!"; } computerScore1.text = _root.computerScore; computerScore2.text = _root.computerScore; } _root.matPosP[SqXPos][SqYPos] = _root.matPosP[aux3][aux4]; _root.matPosP[aux3][aux4] = 0; activePiece[1] = null; activePiece[2] = null; }; this.validMove = function (xini, yini, xfin, yfin) { ok = true; piece1 = matPosP[xini][yini]; if (kxxxx == 1) { if (Math.abs(xini - xfin) != 2) { ok = false; } } if (((Math.abs(xini - xfin) + Math.abs(yini - yfin)) != 2) && ((Math.abs(xini - xfin) + Math.abs(yini - yfin)) != 4)) { ok = false; } if (Math.abs(xini - xfin) == 0) { ok = false; } if (Math.abs(yini - yfin) == 0) { ok = false; } if ((Math.abs(xini - xfin) + Math.abs(yini - yfin)) == 4) { if (matPosC[(xini + xfin) / 2][(yini + yfin) / 2] == 0) { ok = false; } } if ((crowned[piece1] == 0) && ((xini - xfin) > 0)) { ok = false; } if (matPosC[xfin][yfin] != 0) { ok = false; } if (matPosP[xfin][yfin] != 0) { ok = false; } if (ok == false) { aux2 = matPosP[xini][yini]; if (_root.kxxxx == 0) { _root["p" + aux2]._alpha = 100; activePiece[1] = null; activePiece[2] = null; } } return(ok); }; this.initMatPosP = function () { matPosP = new Array(); i = 1; while (i <= 8) { matPosP[i] = new Array(); i++; } i = 1; while (i <= 8) { j = 1; while (j <= 8) { matPosP[i][j] = 0; j++; } i++; } matPosP[1][1] = 1; matPosP[1][3] = 2; matPosP[1][5] = 3; matPosP[1][7] = 4; matPosP[2][2] = 5; matPosP[2][4] = 6; matPosP[2][6] = 7; matPosP[2][8] = 8; matPosP[3][1] = 9; matPosP[3][3] = 10; matPosP[3][5] = 11; matPosP[3][7] = 12; }; this.initMatPosC = function () { matPosC = new Array(); i = 0; while (i <= 9) { matPosC[i] = new Array(); i++; } i = 0; while (i <= 9) { j = 0; while (j <= 9) { matPosC[i][j] = 0; j++; } i++; } matPosC[8][2] = 1; matPosC[8][4] = 2; matPosC[8][6] = 3; matPosC[8][8] = 4; matPosC[7][1] = 5; matPosC[7][3] = 6; matPosC[7][5] = 7; matPosC[7][7] = 8; matPosC[6][2] = 9; matPosC[6][4] = 10; matPosC[6][6] = 11; matPosC[6][8] = 12; }; stop(); initMatPosP(); initMatPosC(); computerMove();
Symbol 10 MovieClip Frame 1
stop();
Symbol 14 MovieClip Frame 63
stop();
Symbol 14 MovieClip Frame 272
_root.gotoAndStop(2);
Symbol 19 Button
on (release) { _root.gotoAndStop(3); }
Symbol 23 Button
on (release) { if (_root.sunet == 0) { _root.sunet = 1; _root.son.start(0, 100); } else { _root.sunet = 0; _root.son.stop(); } }
Symbol 59 MovieClip Frame 1
stop(); this.onRelease = function () { SqXPos = Math.round(((this._y - 50) / 40) + 1); SqYPos = Math.round(((this._x - 50) / 40) + 1); piecex = _root.matPosP[_root.activePiece[1]][_root.activePiece[2]]; xStart = _root.activePiece[1]; yStart = _root.activePiece[2]; if (_root.activePiece[1] != null) { if (_root.validMove(_root.activePiece[1], _root.activePiece[2], SqXPos, SqYPos)) { valxxx = _root.playerMoveValue(xStart, yStart); _root.movePiece(_root.activePiece[1], _root.activePiece[2], this._x, this._y); if ((_root.playerMoveValue(SqXPos, SqYPos) == 4) && (valxxx == 4)) { _root["p" + piecex]._alpha = 70; _root.activePiece[1] = SqXPos; _root.activePiece[2] = SqYPos; _root.kxxxx = 1; } else { if (verifOverComp() == 1) { _root.gOver.play(); _root.gOver.msg.text = "You win!"; } if (verifOverPlayer() == 1) { _root.gOver.play(); _root.gOver.msg.text = "You lose!"; } _root.kxxxx = 0; _root.computerMove(); } } } };
Symbol 62 MovieClip Frame 1
stop(); this.onRelease = function () { if (_root.kxxxx == 0) { if (_root.activePiece[1] == null) { this._alpha = 30; PXPos = Math.round(((this._y - 50) / 40) + 1); PYPos = Math.round(((this._x - 50) / 40) + 1); _root.activePiece[1] = PXPos; _root.activePiece[2] = PYPos; } } };
Symbol 62 MovieClip Frame 2
stop();
Symbol 65 MovieClip Frame 1
stop();
Symbol 65 MovieClip Frame 2
stop();
Symbol 79 Button
on (release) { _root.gotoAndStop(2); }
Symbol 80 MovieClip Frame 1
stop();
Symbol 80 MovieClip Frame 2
stop();
Symbol 82 Button
on (release) { _root.gotoAndStop(2); }
Symbol 86 MovieClip Frame 1
stop(); this.movX1 = null; this.movX1 = null; this.piece3 = null;
Symbol 86 MovieClip Frame 2
_root["c" + piece3]._x = _root["c" + piece3]._x + moveX1; _root["c" + piece3]._y = _root["c" + piece3]._y + moveY1;
Symbol 86 MovieClip Frame 7
_root["c" + piece3]._x = _root["c" + piece3]._x + moveX1; _root["c" + piece3]._y = _root["c" + piece3]._y + moveY1;
Symbol 86 MovieClip Frame 12
_root["c" + piece3]._x = _root["c" + piece3]._x + moveX1; _root["c" + piece3]._y = _root["c" + piece3]._y + moveY1;
Symbol 86 MovieClip Frame 17
_root["c" + piece3]._x = _root["c" + piece3]._x + moveX1; _root["c" + piece3]._y = _root["c" + piece3]._y + moveY1;

Library Items

Symbol 1 Sound [shot1]
Symbol 2 GraphicUsed by:Timeline
Symbol 3 FontUsed by:4 13 18 20 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 67 68 69 70 71 72 73 74 75 78 83
Symbol 4 EditableTextUses:3 5Used by:Timeline
Symbol 5 FontUsed by:4 6 20 21 81 83
Symbol 6 TextUses:5Used by:14
Symbol 7 ShapeTweeningUsed by:10
Symbol 8 GraphicUsed by:10
Symbol 9 GraphicUsed by:10 82  Timeline
Symbol 10 MovieClipUses:7 8 9Used by:14
Symbol 11 GraphicUsed by:12
Symbol 12 MovieClipUses:11Used by:14
Symbol 13 TextUses:3Used by:14
Symbol 14 MovieClipUses:6 10 12 13Used by:Timeline
Symbol 15 BitmapUsed by:16
Symbol 16 GraphicUses:15Used by:Timeline
Symbol 17 GraphicUsed by:19
Symbol 18 TextUses:3Used by:19
Symbol 19 ButtonUses:17 18Used by:Timeline
Symbol 20 EditableTextUses:3 5Used by:Timeline
Symbol 21 TextUses:5Used by:23
Symbol 22 GraphicUsed by:23
Symbol 23 ButtonUses:21 22Used by:Timeline
Symbol 24 GraphicUsed by:Timeline
Symbol 25 TextUses:3Used by:Timeline
Symbol 26 TextUses:3Used by:Timeline
Symbol 27 TextUses:3Used by:Timeline
Symbol 28 TextUses:3Used by:Timeline
Symbol 29 TextUses:3Used by:Timeline
Symbol 30 TextUses:3Used by:Timeline
Symbol 31 TextUses:3Used by:Timeline
Symbol 32 TextUses:3Used by:Timeline
Symbol 33 TextUses:3Used by:Timeline
Symbol 34 TextUses:3Used by:Timeline
Symbol 35 TextUses:3Used by:Timeline
Symbol 36 TextUses:3Used by:Timeline
Symbol 37 TextUses:3Used by:Timeline
Symbol 38 TextUses:3Used by:Timeline
Symbol 39 TextUses:3Used by:Timeline
Symbol 40 TextUses:3Used by:Timeline
Symbol 41 TextUses:3Used by:Timeline
Symbol 42 TextUses:3Used by:Timeline
Symbol 43 TextUses:3Used by:Timeline
Symbol 44 TextUses:3Used by:Timeline
Symbol 45 TextUses:3Used by:Timeline
Symbol 46 TextUses:3Used by:Timeline
Symbol 47 TextUses:3Used by:Timeline
Symbol 48 TextUses:3Used by:Timeline
Symbol 49 TextUses:3Used by:Timeline
Symbol 50 TextUses:3Used by:Timeline
Symbol 51 TextUses:3Used by:Timeline
Symbol 52 TextUses:3Used by:Timeline
Symbol 53 TextUses:3Used by:Timeline
Symbol 54 TextUses:3Used by:Timeline
Symbol 55 TextUses:3Used by:Timeline
Symbol 56 TextUses:3Used by:Timeline
Symbol 57 GraphicUsed by:59
Symbol 58 GraphicUsed by:59
Symbol 59 MovieClipUses:57 58Used by:Timeline
Symbol 60 GraphicUsed by:62
Symbol 61 GraphicUsed by:62
Symbol 62 MovieClipUses:60 61Used by:Timeline
Symbol 63 GraphicUsed by:65
Symbol 64 GraphicUsed by:65
Symbol 65 MovieClipUses:63 64Used by:Timeline
Symbol 66 GraphicUsed by:Timeline
Symbol 67 TextUses:3Used by:Timeline
Symbol 68 TextUses:3Used by:Timeline
Symbol 69 TextUses:3Used by:Timeline
Symbol 70 TextUses:3Used by:Timeline
Symbol 71 EditableTextUses:3Used by:Timeline
Symbol 72 EditableTextUses:3Used by:Timeline
Symbol 73 EditableTextUses:3Used by:Timeline
Symbol 74 EditableTextUses:3Used by:Timeline
Symbol 75 EditableTextUses:3Used by:80
Symbol 76 GraphicUsed by:80
Symbol 77 GraphicUsed by:79
Symbol 78 TextUses:3Used by:79
Symbol 79 ButtonUses:77 78Used by:80
Symbol 80 MovieClipUses:75 76 79Used by:Timeline
Symbol 81 TextUses:5Used by:82
Symbol 82 ButtonUses:9 81Used by:Timeline
Symbol 83 EditableTextUses:3 5Used by:Timeline
Symbol 84 GraphicUsed by:86
Symbol 85 GraphicUsed by:86
Symbol 86 MovieClipUses:84 85Used by:Timeline

Instance Names

"logo"Frame 1Symbol 14 MovieClip
"sq11"Frame 3Symbol 59 MovieClip
"sq12"Frame 3Symbol 59 MovieClip
"sq13"Frame 3Symbol 59 MovieClip
"sq14"Frame 3Symbol 59 MovieClip
"sq15"Frame 3Symbol 59 MovieClip
"sq16"Frame 3Symbol 59 MovieClip
"sq17"Frame 3Symbol 59 MovieClip
"sq18"Frame 3Symbol 59 MovieClip
"sq21"Frame 3Symbol 59 MovieClip
"sq22"Frame 3Symbol 59 MovieClip
"sq23"Frame 3Symbol 59 MovieClip
"sq24"Frame 3Symbol 59 MovieClip
"sq25"Frame 3Symbol 59 MovieClip
"sq26"Frame 3Symbol 59 MovieClip
"sq27"Frame 3Symbol 59 MovieClip
"sq28"Frame 3Symbol 59 MovieClip
"sq31"Frame 3Symbol 59 MovieClip
"sq32"Frame 3Symbol 59 MovieClip
"sq33"Frame 3Symbol 59 MovieClip
"sq34"Frame 3Symbol 59 MovieClip
"sq35"Frame 3Symbol 59 MovieClip
"sq36"Frame 3Symbol 59 MovieClip
"sq37"Frame 3Symbol 59 MovieClip
"sq38"Frame 3Symbol 59 MovieClip
"sq41"Frame 3Symbol 59 MovieClip
"sq42"Frame 3Symbol 59 MovieClip
"sq43"Frame 3Symbol 59 MovieClip
"sq44"Frame 3Symbol 59 MovieClip
"sq45"Frame 3Symbol 59 MovieClip
"sq46"Frame 3Symbol 59 MovieClip
"sq47"Frame 3Symbol 59 MovieClip
"sq48"Frame 3Symbol 59 MovieClip
"sq51"Frame 3Symbol 59 MovieClip
"sq52"Frame 3Symbol 59 MovieClip
"sq53"Frame 3Symbol 59 MovieClip
"sq54"Frame 3Symbol 59 MovieClip
"sq55"Frame 3Symbol 59 MovieClip
"sq56"Frame 3Symbol 59 MovieClip
"sq57"Frame 3Symbol 59 MovieClip
"sq58"Frame 3Symbol 59 MovieClip
"sq61"Frame 3Symbol 59 MovieClip
"sq62"Frame 3Symbol 59 MovieClip
"sq63"Frame 3Symbol 59 MovieClip
"sq64"Frame 3Symbol 59 MovieClip
"sq65"Frame 3Symbol 59 MovieClip
"sq66"Frame 3Symbol 59 MovieClip
"sq67"Frame 3Symbol 59 MovieClip
"sq68"Frame 3Symbol 59 MovieClip
"sq71"Frame 3Symbol 59 MovieClip
"sq72"Frame 3Symbol 59 MovieClip
"sq73"Frame 3Symbol 59 MovieClip
"sq74"Frame 3Symbol 59 MovieClip
"sq75"Frame 3Symbol 59 MovieClip
"sq76"Frame 3Symbol 59 MovieClip
"sq77"Frame 3Symbol 59 MovieClip
"sq78"Frame 3Symbol 59 MovieClip
"sq81"Frame 3Symbol 59 MovieClip
"sq82"Frame 3Symbol 59 MovieClip
"sq83"Frame 3Symbol 59 MovieClip
"sq84"Frame 3Symbol 59 MovieClip
"sq85"Frame 3Symbol 59 MovieClip
"sq86"Frame 3Symbol 59 MovieClip
"sq87"Frame 3Symbol 59 MovieClip
"sq88"Frame 3Symbol 59 MovieClip
"p1"Frame 3Symbol 62 MovieClip
"p2"Frame 3Symbol 62 MovieClip
"p3"Frame 3Symbol 62 MovieClip
"p4"Frame 3Symbol 62 MovieClip
"p8"Frame 3Symbol 62 MovieClip
"p7"Frame 3Symbol 62 MovieClip
"p6"Frame 3Symbol 62 MovieClip
"p5"Frame 3Symbol 62 MovieClip
"p9"Frame 3Symbol 62 MovieClip
"p10"Frame 3Symbol 62 MovieClip
"p11"Frame 3Symbol 62 MovieClip
"p12"Frame 3Symbol 62 MovieClip
"c1"Frame 3Symbol 65 MovieClip
"c2"Frame 3Symbol 65 MovieClip
"c4"Frame 3Symbol 65 MovieClip
"c3"Frame 3Symbol 65 MovieClip
"c8"Frame 3Symbol 65 MovieClip
"c7"Frame 3Symbol 65 MovieClip
"c6"Frame 3Symbol 65 MovieClip
"c5"Frame 3Symbol 65 MovieClip
"c9"Frame 3Symbol 65 MovieClip
"c10"Frame 3Symbol 65 MovieClip
"c11"Frame 3Symbol 65 MovieClip
"c12"Frame 3Symbol 65 MovieClip
"plScore1"Frame 3Symbol 71 EditableText
"computerScore1"Frame 3Symbol 72 EditableText
"plScore2"Frame 3Symbol 73 EditableText
"computerScore2"Frame 3Symbol 74 EditableText
"gOver"Frame 3Symbol 80 MovieClip
"tim"Frame 3Symbol 86 MovieClip
"progress"Symbol 14 MovieClip Frame 1Symbol 10 MovieClip
"msg"Symbol 80 MovieClip Frame 1Symbol 75 EditableText

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "shot1"




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Created: 20/3 -2019 08:50:06 Last modified: 20/3 -2019 08:50:06 Server time: 05/11 -2024 06:44:14