STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229455 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2574 · P5148 |
This is the info page for Flash #13849 |
http://forkheads.biz |
http://forkheads.tk |
(c) 2006 |
(c) 2005 |
(c) 2006 |
Sex Kitten Sim - Insanity You and your twisted girlfriend Slutty McSlut are one evening having a romantic night out by breaking people's letter boxes. All is going well until a resident of one of the houses chosen for letterbox destruction gets quite upset. The resident claimed to be a psychic and threatens to put a curse on you and McSlut for as long as it takes for the letterbox to be replaced. McSlut like usual takes a shit on the psychics head which then results in you being cursed! But what kind of curse are you cursed with?... |
PLAY GAME |
Slutty McSlut: Sup fag. |
HEALTH |
Held |
MUSIC TRACK |
off |
2 |
1 |
Score: |
You: You know, we probably should get that psychic a new letter box. |
Slutty McSlut: I'm not afraid of some faggot curse shit. Let's go hide in the carpark, get high and have bum sex! |
Slutty McSlut: OH SHIT! Yeah I think we better find her a new letterbox now! |
You: Lets look in that abandoned casino over there. You take the back and I'll go in the front. Slutty McSlut: Sounds kinky ^_^ Meet me once you find one! |
Slutty McSlut: Ran out of energy eh? Well Fag, Looks like you fucked it up big time. Now we will never get rid of this curse. If off to be a stripper, later nut sack. |
Electrical Angry Girl: HA HA! I can see your cursed and are hallucinating all sorts of shit! I have some Beer man! If you want some answer me this mother fucker. |
Electrical Angry Girl: Which number is the only number that has the same number of letters in its name as its meaning? |
You: 24 7 4 |
Electrical Angry Girl: Correct so here is some fucking beer!!! Now I'm off to summon some hentai, enjoy your curse fuck tits! |
Electrical Angry Girl: Learn to count you fucking retard! >:( (Electrical Angry Girl shoves electricity wire into your ass and plugs it into live power) |
Electrical Angry Girl: You are stuid! (Electrical Angry Girl eats your hand) |
Back |
Robotic Bitches: We're after some beer! If you can find any for us we may have something to offer you! |
Robotic Bitches: Awesome, You have beer! If you answer our question We'll give you something for your beer! How many letter Q's are there in a Scrabble game? |
You: 1 2 3 |
Robotic Bitches: Yep! You win a Weathervane! Enjoy faggot! Now we are going to connect to our wireless internets and watch some porn. |
Robotic Bitches: NO!!!!!!!!!!! ERR:404 (The Robotic Bitches burns all your skin off and replace it with "welcome" door mats) |
Robotic Bitches: Fucking, you are going to pay for how much of a moron you are. (The Robotic Bitches bites off your dick and turns it into a flower vase) |
Moron on Holidays: I love sculptures, weather thingies, models and all that shit. I'm just so fucked off that my battleship got broken. If you find like anything like this please let me know! |
Moron on Holidays: Shit! Is that a Weathervane? Please tell me it is and that you'll give it to me! |
You: Fuck off, I got this so I could kill you with it. I found it just to give to you! I might need it.... Sooo... no. |
Moron on Holidays: Oh why thank you!!! here you can have this I don't like weapons... |
Moron on Holidays: You fucking cunt! (Moron on Holidays forces her broken boat into your ass and then makes you give birth to it) |
Moron on Holidays: WHY WONT YOU GIVE IT TO ME? WHY WONT YOU GIVE IT TO ME? WHY WONT YOU GIVE IT TO ME? WHY WONT YOU GIVE IT TO ME? WHY WONT YOU GIVE IT TO ME? WHY WONT YOU GIVE IT TO ME? (Her voice ruptures your organs) |
Tomo: I WAAAAAAAAAAAAAAAAAAAAAAAAAAANT A SWORD. Motha farka! |
Tomo: Wow you have a sword but because I had a shitty week I'm going to ask a question and if you don't answer it I am going to rape you. Which is the only bird that can fly backwards? |
You: The Hummingbird The FireDragon The Mexican flying backwards bird. |
Tomo: I guess you got it correct. Anyway can I'm going to take that sword and give you these books I found while I was raping my cat. I can't read so I guess you might be able to do something with the books. |
Tomo: No, I guess you were asking to be raped. (Tomo rapes you with a food processor) |
Tomo: Time to be raped. (Tomo opens a door and 6 elephants appear. Each of which violenty rape you in your asshole.) |
Just Woken Up Girl: Thats right my name is "Just Woken Up Girl" Fuck off if you have issues. Anyway I need a good book to read... |
Just Woken Up Girl: Oh you have some books. I'll give you someing cool if you can tell me which was the first character to speak in Star Wars Episode 4? |
You: Some Guy R2D2 C3PO |
Just Woken Up Girl: Have this Axe!!! And I'll take those books from you! |
Just Woken Up Girl: ........No! Shit you dumb. (Just Woken Up Girl pulls your bones out with shards of broken glass cups) |
Just Woken Up Girl: I guess you really have no idea... (Just Woken Up Girl smacks you for 500 million years) |
Girl With Glass Shard In Forehead: I really need an Axe so I can kill my Ex-Boyfriend. He was such a cunt and didn't buy me foods which I wanted to dump on his grand mother. |
Girl With Glass Shard In Forehead: Wow you have an Axe! So now I can kill my Ex-Boyfriend. He was such a cunt and didn't buy me foods which I wanted to dump on his grand mother. BUT FIIIIIIIIIIIIIIRST! What is the capital of Spain? |
You: Madrid Barcelona Las Palmas |
Girl With Glass Shard In Forehead: Good! Well if you give me that there axe, I'll give you this here mobile phone. DEAL! And now I have to fuck some guy, watch if you like. |
Girl With Glass Shard In Forehead: FUCK YOU! (Girl With Glass Shard In Forehead gives you a glass shard of your own (in your forehead)) |
Girl With Glass Shard In Forehead: Bah! You got it wrong! (Girl With Glass Shard In Forehead makes you cook your feet) |
Bondage Sisters: Can you let us borrow your mobile phone? Its really important.... Oh you dont have one... Too bad. |
Bondage Sisters: Hey we really need to use that mobile phone you have. Can you help us use it? |
You: I'm kinda busy... I would be happy to help! I'm not fucking helping you retards. |
Bondage Sisters: Thanks so much. Have this statue for helping us out! Come watch us perform by the way! We're on in a few minutes! |
Bondage Sisters: God we hate you! (The Bondage Sisters bound you up to a train wheel) |
Bondage Sisters: You Suck! (The Bondage Sisters write about you on their Vampire Freaks Account) |
Her: I am getting pritty fucking sick of my bat to smash people with. I tried out a whole lot of shit but that was no good as well. What I REALLY need is a statue to smash people with.... Hey! Can You help me? |
Her: Oh my fuck! You have a Statue, I could use this to smash tonnes of people. Tell me chemical formula for Propane and we'll be in business! |
You: H2 CH4 C3H8 |
Her: Yep, I guess you can have this in return. Its a letterbox which is very bad for smashing people. Its in perfect condition so you can have it! I'm better go watch some bum sex porno. |
Her: No, (Her smashes you day and night until all that is left of you is a bloody mess on the road. Later A service station attendant cleans you off the road by spraying you with a hose) |
Her: Nice Try, (Her extracts your blood and replaces it with popcorn) |
Slutty McSlut: No luck yet? Me neither... We better keep looking for a Letterbox! Remember to meet me back here once you find one! |
Slutty McSlut: We did a good job to find a Letterbox!!! |
You: I did all the fucken work! >:( |
Slutty McSlut: Don't make me invent holes in you to violate. |
Slutty McSlut: Now let's go return this to the Psychic and stop all this weird shit from happening. You: And then what are we going to do? |
Slutty McSlut: Watch porno and stab ourselves? Lets go! |
Credits: Concept, gamedesigner, programmer: Klacid Music: Digi Charat, The Dresden Dolls and Fear Factory Thanks to TENT, My flat mates, The spammers of Forkheads (you know who you are) and The internet. To play more games or spam visit: |
http://www.forkheads.biz |
http://www.forkheads.biz |
http://www.forkheads.biz |
Your Score was: |
ActionScript [AS1/AS2]
Frame 1stopAllSounds(); fscommand ("showmenu", "false"); fscommand ("trapallkeys", "true");Frame 2if (PercentLoaded != 100) { gotoAndStop (1); }Frame 3var house_loc = 1;Frame 4stopAllSounds(); var musics = 1; var curr = 1; var music = true; var loc = 7; var game_walk = true; var hero_face = 1; var hero_y = 200; var hero_x = 240; var health = 100; var object = 1; var health_up = false; var house_level = 25; var score = 5000; if (_currentframe != house_loc) { gotoAndStop(house_loc +3); } else { stop(); }Frame 5if (_currentframe != house_loc) { gotoAndStop(house_loc +3); } else { stop(); }Frame 6if (_currentframe != house_loc) { gotoAndStop(house_loc +3); } else { stop(); }Frame 7if (_currentframe != house_loc) { gotoAndStop(house_loc +3); } else { stop(); }Frame 8if (_currentframe != house_loc) { gotoAndStop(house_loc +3); } else { stop(); }Frame 9if (_currentframe != house_loc) { gotoAndStop(house_loc +3); } else { stop(); }Frame 10if (_currentframe != house_loc) { gotoAndStop(house_loc +3); } else { stop(); }Frame 11if (_currentframe != house_loc) { gotoAndStop(house_loc +3); } else { stop(); }Frame 12if (_currentframe != house_loc) { if (health <= 0) { var house_loc = 39; gotoAndStop(house_loc +3); } else { gotoAndStop(house_loc +3); } } else { stop(); }Frame 13if (_currentframe != house_loc) { gotoAndStop(house_loc +3); } else { stop(); }Frame 14if (_currentframe != house_loc) { gotoAndStop(house_loc +3); } else { stop(); }Frame 15if (_currentframe != house_loc) { gotoAndStop(house_loc +3); } else { stop(); }Frame 16if (_currentframe != house_loc) { gotoAndStop(house_loc +3); } else { stop(); }Frame 17if (_currentframe != house_loc) { gotoAndStop(house_loc +3); } else { stop(); }Frame 18if (_currentframe != house_loc) { gotoAndStop(house_loc +3); } else { stop(); }Frame 19if (_currentframe != house_loc) { gotoAndStop(house_loc +3); } else { stop(); }Frame 20if (_currentframe != house_loc) { gotoAndStop(house_loc +3); } else { stop(); }Frame 21if (_currentframe != house_loc) { gotoAndStop(house_loc +3); } else { stop(); }Frame 22if (_currentframe != house_loc) { gotoAndStop(house_loc +3); } else { stop(); }Frame 23if (_currentframe != house_loc) { gotoAndStop(house_loc +3); } else { stop(); }Frame 24if (_currentframe != house_loc) { gotoAndStop(house_loc +3); } else { stop(); }Frame 25if (_currentframe != house_loc) { gotoAndStop(house_loc +3); } else { stop(); }Frame 26if (_currentframe != house_loc) { gotoAndStop(house_loc +3); } else { stop(); }Frame 27if (_currentframe != house_loc) { gotoAndStop(house_loc +3); } else { stop(); }Frame 28if (_currentframe != house_loc) { gotoAndStop(house_loc +3); } else { stop(); }Frame 29if (_currentframe != house_loc) { gotoAndStop(house_loc +3); } else { stop(); }Frame 30if (_currentframe != house_loc) { gotoAndStop(house_loc +3); } else { stop(); }Frame 31if (_currentframe != house_loc) { gotoAndStop(house_loc +3); } else { stop(); }Frame 32if (_currentframe != house_loc) { gotoAndStop(house_loc +3); } else { stop(); }Frame 33if (_currentframe != house_loc) { gotoAndStop(house_loc +3); } else { stop(); }Frame 34if (_currentframe != house_loc) { gotoAndStop(house_loc +3); } else { stop(); }Frame 35if (_currentframe != house_loc) { gotoAndStop(house_loc +3); } else { stop(); }Frame 36if (_currentframe != house_loc) { gotoAndStop(house_loc +3); } else { stop(); }Frame 37if (_currentframe != house_loc) { gotoAndStop(house_loc +3); } else { stop(); }Frame 38if (_currentframe != house_loc) { gotoAndStop(house_loc +3); } else { stop(); }Frame 39if (_currentframe != house_loc) { gotoAndStop(house_loc +3); } else { stop(); }Frame 40if (_currentframe != house_loc) { gotoAndStop(house_loc +3); } else { stop(); }Frame 41if (_currentframe != house_loc) { gotoAndStop(house_loc +3); } else { stop(); }Frame 42if (_currentframe != house_loc) { gotoAndStop(house_loc +3); } else { stop(); }Frame 43if (_currentframe != house_loc) { gotoAndStop(house_loc +3); } else { stop(); }Frame 44if (_currentframe != house_loc) { gotoAndStop(house_loc +3); } else { stop(); }Frame 45if (_currentframe != house_loc) { gotoAndStop(house_loc +3); } else { stop(); }Frame 46if (_currentframe != house_loc) { gotoAndStop(house_loc +3); } else { stop(); }Frame 47if (_currentframe != house_loc) { gotoAndStop(house_loc +3); } else { stop(); }Frame 48if (_currentframe != house_loc) { gotoAndStop(house_loc +3); } else { stop(); }Frame 49if (_currentframe != house_loc) { gotoAndStop(house_loc +3); } else { stop(); }Frame 50if (_currentframe != house_loc) { gotoAndStop(house_loc +3); } else { stop(); }Frame 51if (_currentframe != house_loc) { gotoAndStop(house_loc +3); } else { stop(); }Frame 52if (_currentframe != house_loc) { gotoAndStop(house_loc +3); } else { stop(); }Frame 53if (_currentframe != house_loc) { gotoAndStop(house_loc +3); } else { stop(); }Frame 54if (_currentframe != house_loc) { gotoAndStop(house_loc +3); } else { stop(); }Frame 55if (_currentframe != house_loc) { gotoAndStop(house_loc +3); } else { stop(); }Frame 56if (_currentframe != house_loc) { gotoAndStop(house_loc +3); } else { stop(); }Frame 57if (_currentframe != house_loc) { gotoAndStop(house_loc +3); } else { stop(); }Frame 58if (_currentframe != house_loc) { gotoAndStop(house_loc +3); } else { stop(); }Frame 59if (_currentframe != house_loc) { gotoAndStop(house_loc +3); } else { stop(); }Frame 60if (_currentframe != house_loc) { gotoAndStop(house_loc +3); } else { stop(); }Frame 61if (_currentframe != house_loc) { gotoAndStop(house_loc +3); } else { stop(); }Frame 62if (_currentframe != house_loc) { gotoAndStop(house_loc +3); } else { stop(); }Frame 63if (_currentframe != house_loc) { gotoAndStop(house_loc +3); } else { stop(); }Frame 64if (_currentframe != house_loc) { gotoAndStop(house_loc +3); } else { stop(); }Frame 65if (_currentframe != house_loc) { gotoAndStop(house_loc +3); } else { stop(); }Frame 66if (_currentframe != house_loc) { gotoAndStop(house_loc +3); } else { stop(); }Frame 67if (_currentframe != house_loc) { gotoAndStop(house_loc +3); } else { stop(); }Frame 68if (_currentframe != house_loc) { gotoAndStop(house_loc +3); } else { stop(); }Frame 69if (_currentframe != house_loc) { gotoAndStop(house_loc +3); } else { stop(); }Frame 70if (_currentframe != house_loc) { gotoAndStop(house_loc +3); } else { stop(); }Frame 71if (_currentframe != house_loc) { gotoAndStop(house_loc +3); } else { stop(); }Frame 72if (_currentframe != house_loc) { gotoAndStop(house_loc +3); } else { stop(); }Frame 73if (_currentframe != house_loc) { gotoAndStop(house_loc +3); } else { stop(); }Frame 74if (_currentframe != house_loc) { gotoAndStop(house_loc +3); } else { stop(); }Frame 75if (_currentframe != house_loc) { gotoAndStop(house_loc +3); } else { stop(); }Frame 76if (_currentframe != house_loc) { gotoAndStop(house_loc +3); } else { stop(); }Frame 77if (_currentframe != house_loc) { gotoAndStop(house_loc +3); } else { stop(); }Frame 78if (_currentframe != house_loc) { gotoAndStop(house_loc +3); } else { stop(); }Frame 79if (_currentframe != house_loc) { gotoAndStop(house_loc +3); } else { stop(); }Frame 80if (_currentframe != house_loc) { gotoAndStop(house_loc +3); } else { stop(); }Frame 81if (_currentframe != house_loc) { gotoAndStop(house_loc +3); } else { stop(); }Frame 82if (_currentframe != house_loc) { gotoAndStop(house_loc +3); } else { stop(); }Frame 83if (_currentframe != house_loc) { gotoAndStop(house_loc +3); } else { stop(); }Frame 84if (_currentframe != house_loc) { gotoAndStop(house_loc +3); } else { stop(); }Frame 85if (_currentframe != house_loc) { gotoAndStop(house_loc +3); } else { stop(); }Frame 86if (_currentframe != house_loc) { gotoAndStop(house_loc +3); } else { stop(); }Frame 87if (_currentframe != house_loc) { gotoAndStop(house_loc +3); } else { stop(); }Frame 88if (_currentframe != house_loc) { gotoAndStop(house_loc +3); } else { stop(); }Frame 89if (_currentframe != house_loc) { gotoAndStop(house_loc +3); } else { stop(); }Frame 90if (_currentframe != house_loc) { gotoAndStop(house_loc +3); } else { stop(); }Frame 91if (_currentframe != house_loc) { gotoAndStop(house_loc +3); } else { stop(); }Frame 92if (_currentframe != house_loc) { gotoAndStop(house_loc +3); } else { stop(); }Frame 93if (_currentframe != house_loc) { gotoAndStop(house_loc +3); } else { stop(); }Frame 94if (_currentframe != house_loc) { gotoAndStop(house_loc +3); } else { stop(); }Frame 95if (_currentframe != house_loc) { gotoAndStop(house_loc +3); } else { stop(); }Frame 96if (_currentframe != house_loc) { gotoAndStop(house_loc +3); } else { stop(); }Frame 97if (_currentframe != house_loc) { gotoAndStop(house_loc +3); } else { stop(); }Frame 98if (_currentframe != house_loc) { gotoAndStop(house_loc +3); } else { stop(); }Frame 99if (_currentframe != house_loc) { gotoAndStop(house_loc +3); } else { stop(); }Frame 100if (_currentframe != house_loc) { gotoAndStop(house_loc +3); } else { stop(); }Frame 101if (_currentframe != house_loc) { gotoAndStop(house_loc +3); } else { stop(); }Frame 102if (_currentframe != house_loc) { gotoAndStop(house_loc +3); } else { stop(); }Frame 103if (_currentframe != house_loc) { gotoAndStop(house_loc +3); } else { stop(); }Frame 104if (_currentframe != house_loc) { gotoAndStop(house_loc +3); } else { stop(); }Frame 105if (_currentframe != house_loc) { gotoAndStop(house_loc +3); } else { stop(); }Frame 106if (_currentframe != house_loc) { gotoAndStop(house_loc +3); } else { stop(); }Frame 107if (_currentframe != house_loc) { gotoAndStop(house_loc +3); } else { stop(); }Frame 108if (_currentframe != house_loc) { gotoAndStop(house_loc +3); } else { stop(); }Frame 109if (_currentframe != house_loc) { gotoAndStop(house_loc +3); } else { stop(); }Frame 110if (_currentframe != house_loc) { gotoAndStop(house_loc +3); } else { stop(); }Frame 111if (_currentframe != house_loc) { gotoAndStop(house_loc +3); } else { stop(); }Frame 112if (_currentframe != house_loc) { gotoAndStop(house_loc +3); } else { stop(); }Frame 113if (_currentframe != house_loc) { gotoAndStop(house_loc +3); } else { stop(); }Frame 114if (_currentframe != house_loc) { gotoAndStop(house_loc +3); } else { stop(); }Frame 115if (_currentframe != house_loc) { gotoAndStop(house_loc +3); } else { stop(); }Frame 116if (_currentframe != house_loc) { gotoAndStop(house_loc +3); } else { stop(); }Frame 117if (_currentframe != house_loc) { gotoAndStop(house_loc +3); } else { stop(); }Frame 118if (_currentframe != house_loc) { gotoAndStop(house_loc +3); } else { stop(); }Frame 119if (_currentframe != house_loc) { gotoAndStop(house_loc +3); } else { stop(); }Frame 120if (_currentframe != house_loc) { gotoAndStop(house_loc +3); } else { stop(); }Frame 121if (_currentframe != house_loc) { gotoAndStop(house_loc +3); } else { stop(); }Frame 122if (_currentframe != house_loc) { gotoAndStop(house_loc +3); } else { stop(); }Frame 123if (_currentframe != house_loc) { gotoAndStop(house_loc +3); } else { stop(); }Frame 124if (_currentframe != house_loc) { gotoAndStop(house_loc +3); } else { stop(); }Frame 125if (_currentframe != house_loc) { gotoAndStop(house_loc +3); } else { stop(); }Frame 126if (_currentframe != house_loc) { gotoAndStop(house_loc +3); } else { stop(); }Frame 127if (_currentframe != house_loc) { gotoAndStop(house_loc +3); } else { stop(); }Frame 128if (_currentframe != house_loc) { gotoAndStop(house_loc +3); } else { stop(); }Frame 129if (_currentframe != house_loc) { gotoAndStop(house_loc +3); } else { stop(); }Frame 130if (_currentframe != house_loc) { gotoAndStop(house_loc +3); } else { stop(); }Frame 131if (_currentframe != house_loc) { gotoAndStop(house_loc +3); } else { stop(); }Frame 133stop();Symbol 6 MovieClip Frame 1_root.stop(); _root.PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (_root.PercentLoaded != 100) { } else { _root.gotoandplay(3); }Symbol 6 MovieClip Frame 2gotoAndPlay (1);Symbol 15 Buttonon (release) { getURL ("http://www.forkheads.tk", "_blank"); }Symbol 25 Buttonon (release) { var house_loc = 2; gotoAndStop(house_loc +3); }Symbol 33 Buttonon (release) { var house_loc = 3; gotoAndStop(house_loc +3); }Symbol 40 Buttonon (release) { var house_loc = 4; gotoAndStop(house_loc +3); }Symbol 63 Buttonon (release) { _root.musics = 1; _root.curr = 1; _root.music = true; gotoAndPlay (3); }Symbol 64 Buttonon (release) { _root.musics = 2; _root.curr = 2; _root.music = true; gotoAndPlay (6); }Symbol 71 Buttonon (release) { stopAllSounds(); _root.musics = 2; _root.curr = 2; _root.music = true; gotoAndPlay (6); }Symbol 72 Buttonon (release) { _root.curr = 0; _root.music = false; stopAllSounds(); gotoAndPlay (1); }Symbol 74 Buttonon (release) { stopAllSounds(); _root.musics = 1; _root.curr = 1; _root.music = true; gotoAndPlay (3); }Symbol 76 MovieClip Frame 1if (_root.music == true) { if (_root.musics == 0) { if (_root.curr == 1) { gotoAndPlay (4); } if (_root.curr == 2) { gotoAndPlay (7); } } if (_root.musics == 1) { gotoAndPlay (3); } if (_root.musics == 2) { gotoAndPlay (6); } }Symbol 76 MovieClip Frame 2if (_root.music == false) { gotoAndPlay (1); }Symbol 76 MovieClip Frame 3_root.musics = 0;Symbol 76 MovieClip Frame 5gotoAndPlay (4);Symbol 76 MovieClip Frame 6_root.musics = 0;Symbol 76 MovieClip Frame 8gotoAndPlay (7);Symbol 80 MovieClip Frame 1play();Symbol 80 MovieClip Frame 59if (_root.score > 50) { _root.score = (_root.score - 25) - random(25); } if ((_root.score <= 50) && (_root.score > 0)) { _root.score = 0; }Symbol 82 MovieClip Frame 1_root.healthp = _root.health + "%"; _root.moneyp = "$" + _root.money; ob.gotoAndStop(_root.object); play();Symbol 82 MovieClip Frame 2gotoAndPlay (1);Symbol 84 Buttonon (release) { var house_loc = 5; gotoAndStop(house_loc +3); }Symbol 86 Buttonon (release) { var house_loc = 6; gotoAndStop(house_loc +3); }Symbol 93 Buttonon (release) { var house_loc = 7; gotoAndStop(house_loc +3); }Symbol 95 Buttonon (release) { var house_loc = 9; gotoAndStop(house_loc +3); }Instance of Symbol 112 MovieClip in Symbol 188 MovieClip Frame 1onClipEvent (enterFrame) { with (_root.hero) { if ((Key.isDown(40) && (!Key.isDown(37))) && (!Key.isDown(39))) { if ((_root.hero_face <= 8) || (_root.hero_face > 12)) { _root.hero_face = 9; } _root.hero_face = _root.hero_face + 1; if (_root.hero_face == 13) { _root.hero_face = 9; } _root.hero_y = _root.hero_y + 8; } if ((Key.isDown(38) && (!Key.isDown(37))) && (!Key.isDown(39))) { if (_root.hero_face > 4) { _root.hero_face = 1; } _root.hero_face = _root.hero_face + 1; if (_root.hero_face == 5) { _root.hero_face = 1; } _root.hero_y = _root.hero_y - 8; } if ((Key.isDown(37) && (!Key.isDown(40))) && (!Key.isDown(38))) { if (_root.hero_face <= 12) { _root.hero_face = 13; } _root.hero_face = _root.hero_face + 1; if (_root.hero_face == 17) { _root.hero_face = 13; } _root.hero_x = _root.hero_x - 8; } if ((Key.isDown(39) && (!Key.isDown(40))) && (!Key.isDown(38))) { if ((_root.hero_face <= 4) || (_root.hero_face > 8)) { _root.hero_face = 5; } _root.hero_face = _root.hero_face + 1; if (_root.hero_face == 9) { _root.hero_face = 5; } _root.hero_x = _root.hero_x + 8; } if (wall.hitTest(getBounds(_root).xMax, _y, true)) { _root.hero_x = _root.hero_x - 8; } if (wall.hitTest(getBounds(_root).xMin, _y, true)) { _root.hero_x = _root.hero_x + 8; } if (wall.hitTest(_x, getBounds(_root).yMax, true)) { _root.hero_y = _root.hero_y - 8; } if (wall.hitTest(_x, getBounds(_root).yMin, true)) { _root.hero_y = _root.hero_y + 8; } if (_root.front.door.hitTest(_x, getBounds(_root).yMin, true)) { _root.hero_x_temp = _root.hero_x; _root.hero_y_temp = _root.hero_y; _root.hero_y = 426; _root.hero_x = 224; _root.loc = _root.loc + _root.house_level; } if (((_root.front.person.hitTest(getBounds(_root).xMax, _y, true) || (_root.front.person.hitTest(getBounds(_root).xMin, _y, true))) || (_root.front.person.hitTest(_x, getBounds(_root).yMax, true))) || (_root.front.person.hitTest(_x, getBounds(_root).yMin, true))) { _root.help.gotoAndStop(2); if (Key.isDown(32)) { _root.house_loc = x; _root.play(); } } else { _root.help.gotoAndStop(1); } if (_root.hero_y >= 480) { _root.loc = 4; _root.hero_y = 48; } if (_root.hero_x <= 0) { if (_root.object < 8) { _root.house_loc = 89; _root.play(); } if (_root.object == 8) { _root.house_loc = 90; _root.play(); } if (_root.object > 8) { _root.house_loc = 95; _root.play(); } } } }Instance of Symbol 127 MovieClip in Symbol 188 MovieClip Frame 2onClipEvent (enterFrame) { with (_root.hero) { if ((Key.isDown(40) && (!Key.isDown(37))) && (!Key.isDown(39))) { if ((_root.hero_face <= 8) || (_root.hero_face > 12)) { _root.hero_face = 9; } _root.hero_face = _root.hero_face + 1; if (_root.hero_face == 13) { _root.hero_face = 9; } _root.hero_y = _root.hero_y + 8; } if ((Key.isDown(38) && (!Key.isDown(37))) && (!Key.isDown(39))) { if (_root.hero_face > 4) { _root.hero_face = 1; } _root.hero_face = _root.hero_face + 1; if (_root.hero_face == 5) { _root.hero_face = 1; } _root.hero_y = _root.hero_y - 8; } if ((Key.isDown(37) && (!Key.isDown(40))) && (!Key.isDown(38))) { if (_root.hero_face <= 12) { _root.hero_face = 13; } _root.hero_face = _root.hero_face + 1; if (_root.hero_face == 17) { _root.hero_face = 13; } _root.hero_x = _root.hero_x - 8; } if ((Key.isDown(39) && (!Key.isDown(40))) && (!Key.isDown(38))) { if ((_root.hero_face <= 4) || (_root.hero_face > 8)) { _root.hero_face = 5; } _root.hero_face = _root.hero_face + 1; if (_root.hero_face == 9) { _root.hero_face = 5; } _root.hero_x = _root.hero_x + 8; } if (wall.hitTest(getBounds(_root).xMax, _y, true)) { _root.hero_x = _root.hero_x - 8; } if (wall.hitTest(getBounds(_root).xMin, _y, true)) { _root.hero_x = _root.hero_x + 8; } if (wall.hitTest(_x, getBounds(_root).yMax, true)) { _root.hero_y = _root.hero_y - 8; } if (wall.hitTest(_x, getBounds(_root).yMin, true)) { _root.hero_y = _root.hero_y + 8; } if (_root.front.door.hitTest(_x, getBounds(_root).yMin, true)) { _root.hero_x_temp = _root.hero_x; _root.hero_y_temp = _root.hero_y; _root.hero_y = 426; _root.hero_x = 224; _root.loc = _root.loc + _root.house_level; } if (((_root.front.person.hitTest(getBounds(_root).xMax, _y, true) || (_root.front.person.hitTest(getBounds(_root).xMin, _y, true))) || (_root.front.person.hitTest(_x, getBounds(_root).yMax, true))) || (_root.front.person.hitTest(_x, getBounds(_root).yMin, true))) { _root.help.gotoAndStop(2); if (Key.isDown(32)) { if (((_root.weapon[0] == 2) && (_root.weapon[1] == 2)) && (_root.weapon[2] == 2)) { _root.house_loc = 124; _root.play(); } else { _root.house_loc = 122; _root.play(); } } } else { _root.help.gotoAndStop(1); } if (_root.hero_x >= 480) { _root.loc = 3; _root.hero_x = 48; } if (_root.hero_y <= 0) { if (_root.object == 1) { _root.house_loc = 40; _root.play(); } else { _root.house_loc = 46; _root.play(); } } if (_root.hero_y >= 480) { _root.loc = 5; _root.hero_y = 48; } } }Instance of Symbol 134 MovieClip in Symbol 188 MovieClip Frame 3onClipEvent (enterFrame) { with (_root.hero) { if ((Key.isDown(40) && (!Key.isDown(37))) && (!Key.isDown(39))) { if ((_root.hero_face <= 8) || (_root.hero_face > 12)) { _root.hero_face = 9; } _root.hero_face = _root.hero_face + 1; if (_root.hero_face == 13) { _root.hero_face = 9; } _root.hero_y = _root.hero_y + 8; } if ((Key.isDown(38) && (!Key.isDown(37))) && (!Key.isDown(39))) { if (_root.hero_face > 4) { _root.hero_face = 1; } _root.hero_face = _root.hero_face + 1; if (_root.hero_face == 5) { _root.hero_face = 1; } _root.hero_y = _root.hero_y - 8; } if ((Key.isDown(37) && (!Key.isDown(40))) && (!Key.isDown(38))) { if (_root.hero_face <= 12) { _root.hero_face = 13; } _root.hero_face = _root.hero_face + 1; if (_root.hero_face == 17) { _root.hero_face = 13; } _root.hero_x = _root.hero_x - 8; } if ((Key.isDown(39) && (!Key.isDown(40))) && (!Key.isDown(38))) { if ((_root.hero_face <= 4) || (_root.hero_face > 8)) { _root.hero_face = 5; } _root.hero_face = _root.hero_face + 1; if (_root.hero_face == 9) { _root.hero_face = 5; } _root.hero_x = _root.hero_x + 8; } if (wall.hitTest(getBounds(_root).xMax, _y, true)) { _root.hero_x = _root.hero_x - 8; } if (wall.hitTest(getBounds(_root).xMin, _y, true)) { _root.hero_x = _root.hero_x + 8; } if (wall.hitTest(_x, getBounds(_root).yMax, true)) { _root.hero_y = _root.hero_y - 8; } if (wall.hitTest(_x, getBounds(_root).yMin, true)) { _root.hero_y = _root.hero_y + 8; } if (_root.front.door.hitTest(_x, getBounds(_root).yMin, true)) { _root.hero_x_temp = _root.hero_x; _root.hero_y_temp = _root.hero_y; _root.hero_y = 426; _root.hero_x = 224; _root.loc = _root.loc + _root.house_level; } if (((_root.front.person.hitTest(getBounds(_root).xMax, _y, true) || (_root.front.person.hitTest(getBounds(_root).xMin, _y, true))) || (_root.front.person.hitTest(_x, getBounds(_root).yMax, true))) || (_root.front.person.hitTest(_x, getBounds(_root).yMin, true))) { _root.help.gotoAndStop(2); if (Key.isDown(32)) { _root.house_loc = x; _root.play(); } } else { _root.help.gotoAndStop(1); } if (_root.hero_x <= 0) { _root.loc = 2; _root.hero_x = 456; } if (_root.hero_x >= 480) { if (_root.object < 5) { _root.house_loc = 68; _root.play(); } if (_root.object == 5) { _root.house_loc = 69; _root.play(); } if (_root.object > 5) { _root.house_loc = 74; _root.play(); } } if (_root.hero_y >= 480) { _root.loc = 6; _root.hero_y = 48; } } }Instance of Symbol 141 MovieClip in Symbol 188 MovieClip Frame 4onClipEvent (enterFrame) { with (_root.hero) { if ((Key.isDown(40) && (!Key.isDown(37))) && (!Key.isDown(39))) { if ((_root.hero_face <= 8) || (_root.hero_face > 12)) { _root.hero_face = 9; } _root.hero_face = _root.hero_face + 1; if (_root.hero_face == 13) { _root.hero_face = 9; } _root.hero_y = _root.hero_y + 8; } if ((Key.isDown(38) && (!Key.isDown(37))) && (!Key.isDown(39))) { if (_root.hero_face > 4) { _root.hero_face = 1; } _root.hero_face = _root.hero_face + 1; if (_root.hero_face == 5) { _root.hero_face = 1; } _root.hero_y = _root.hero_y - 8; } if ((Key.isDown(37) && (!Key.isDown(40))) && (!Key.isDown(38))) { if (_root.hero_face <= 12) { _root.hero_face = 13; } _root.hero_face = _root.hero_face + 1; if (_root.hero_face == 17) { _root.hero_face = 13; } _root.hero_x = _root.hero_x - 8; } if ((Key.isDown(39) && (!Key.isDown(40))) && (!Key.isDown(38))) { if ((_root.hero_face <= 4) || (_root.hero_face > 8)) { _root.hero_face = 5; } _root.hero_face = _root.hero_face + 1; if (_root.hero_face == 9) { _root.hero_face = 5; } _root.hero_x = _root.hero_x + 8; } if (wall.hitTest(getBounds(_root).xMax, _y, true)) { _root.hero_x = _root.hero_x - 8; } if (wall.hitTest(getBounds(_root).xMin, _y, true)) { _root.hero_x = _root.hero_x + 8; } if (wall.hitTest(_x, getBounds(_root).yMax, true)) { _root.hero_y = _root.hero_y - 8; } if (wall.hitTest(_x, getBounds(_root).yMin, true)) { _root.hero_y = _root.hero_y + 8; } if (_root.front.door.hitTest(_x, getBounds(_root).yMin, true)) { _root.hero_x_temp = _root.hero_x; _root.hero_y_temp = _root.hero_y; _root.hero_y = 426; _root.hero_x = 224; _root.loc = _root.loc + _root.house_level; } if (((_root.front.person.hitTest(getBounds(_root).xMax, _y, true) || (_root.front.person.hitTest(getBounds(_root).xMin, _y, true))) || (_root.front.person.hitTest(_x, getBounds(_root).yMax, true))) || (_root.front.person.hitTest(_x, getBounds(_root).yMin, true))) { _root.help.gotoAndStop(2); if (Key.isDown(32)) { _root.house_loc = x; _root.play(); } } else { _root.help.gotoAndStop(1); } if (((_root.back.item.hitTest(getBounds(_root).xMax, _y, true) || (_root.back.item.hitTest(getBounds(_root).xMin, _y, true))) || (_root.back.item.hitTest(_x, getBounds(_root).yMax, true))) || (_root.back.item.hitTest(_x, getBounds(_root).yMin, true))) { _root.key[0] = 1; _root.house_loc = 39; _root.play(); } if (_root.hero_y <= 0) { _root.loc = 1; _root.hero_y = 456; } if (_root.hero_x >= 480) { _root.loc = 5; _root.hero_x = 48; } if (_root.hero_x <= 0) { if (_root.object < 3) { _root.house_loc = 54; _root.play(); } if (_root.object == 3) { _root.house_loc = 55; _root.play(); } if (_root.object > 3) { _root.house_loc = 60; _root.play(); } } } }Instance of Symbol 152 MovieClip in Symbol 188 MovieClip Frame 5onClipEvent (enterFrame) { with (_root.hero) { if ((Key.isDown(40) && (!Key.isDown(37))) && (!Key.isDown(39))) { if ((_root.hero_face <= 8) || (_root.hero_face > 12)) { _root.hero_face = 9; } _root.hero_face = _root.hero_face + 1; if (_root.hero_face == 13) { _root.hero_face = 9; } _root.hero_y = _root.hero_y + 8; } if ((Key.isDown(38) && (!Key.isDown(37))) && (!Key.isDown(39))) { if (_root.hero_face > 4) { _root.hero_face = 1; } _root.hero_face = _root.hero_face + 1; if (_root.hero_face == 5) { _root.hero_face = 1; } _root.hero_y = _root.hero_y - 8; } if ((Key.isDown(37) && (!Key.isDown(40))) && (!Key.isDown(38))) { if (_root.hero_face <= 12) { _root.hero_face = 13; } _root.hero_face = _root.hero_face + 1; if (_root.hero_face == 17) { _root.hero_face = 13; } _root.hero_x = _root.hero_x - 8; } if ((Key.isDown(39) && (!Key.isDown(40))) && (!Key.isDown(38))) { if ((_root.hero_face <= 4) || (_root.hero_face > 8)) { _root.hero_face = 5; } _root.hero_face = _root.hero_face + 1; if (_root.hero_face == 9) { _root.hero_face = 5; } _root.hero_x = _root.hero_x + 8; } if (wall.hitTest(getBounds(_root).xMax, _y, true)) { _root.hero_x = _root.hero_x - 8; } if (wall.hitTest(getBounds(_root).xMin, _y, true)) { _root.hero_x = _root.hero_x + 8; } if (wall.hitTest(_x, getBounds(_root).yMax, true)) { _root.hero_y = _root.hero_y - 8; } if (wall.hitTest(_x, getBounds(_root).yMin, true)) { _root.hero_y = _root.hero_y + 8; } if (((_root.front.person.hitTest(getBounds(_root).xMax, _y, true) || (_root.front.person.hitTest(getBounds(_root).xMin, _y, true))) || (_root.front.person.hitTest(_x, getBounds(_root).yMax, true))) || (_root.front.person.hitTest(_x, getBounds(_root).yMin, true))) { _root.help.gotoAndStop(2); if (Key.isDown(32)) { if (_root.object == 9) { _root.house_loc = 123; _root.play(); } else { _root.house_loc = 122; _root.play(); } } } else { _root.help.gotoAndStop(1); } if (_root.hero_x <= 0) { _root.loc = 4; _root.hero_x = 456; } if (_root.hero_y <= 0) { _root.loc = 2; _root.hero_y = 456; } } }Instance of Symbol 163 MovieClip in Symbol 188 MovieClip Frame 6onClipEvent (enterFrame) { with (_root.hero) { if ((Key.isDown(40) && (!Key.isDown(37))) && (!Key.isDown(39))) { if ((_root.hero_face <= 8) || (_root.hero_face > 12)) { _root.hero_face = 9; } _root.hero_face = _root.hero_face + 1; if (_root.hero_face == 13) { _root.hero_face = 9; } _root.hero_y = _root.hero_y + 8; } if ((Key.isDown(38) && (!Key.isDown(37))) && (!Key.isDown(39))) { if (_root.hero_face > 4) { _root.hero_face = 1; } _root.hero_face = _root.hero_face + 1; if (_root.hero_face == 5) { _root.hero_face = 1; } _root.hero_y = _root.hero_y - 8; } if ((Key.isDown(37) && (!Key.isDown(40))) && (!Key.isDown(38))) { if (_root.hero_face <= 12) { _root.hero_face = 13; } _root.hero_face = _root.hero_face + 1; if (_root.hero_face == 17) { _root.hero_face = 13; } _root.hero_x = _root.hero_x - 8; } if ((Key.isDown(39) && (!Key.isDown(40))) && (!Key.isDown(38))) { if ((_root.hero_face <= 4) || (_root.hero_face > 8)) { _root.hero_face = 5; } _root.hero_face = _root.hero_face + 1; if (_root.hero_face == 9) { _root.hero_face = 5; } _root.hero_x = _root.hero_x + 8; } if (wall.hitTest(getBounds(_root).xMax, _y, true)) { _root.hero_x = _root.hero_x - 8; } if (wall.hitTest(getBounds(_root).xMin, _y, true)) { _root.hero_x = _root.hero_x + 8; } if (wall.hitTest(_x, getBounds(_root).yMax, true)) { _root.hero_y = _root.hero_y - 8; } if (wall.hitTest(_x, getBounds(_root).yMin, true)) { _root.hero_y = _root.hero_y + 8; } if (_root.front.door.hitTest(_x, getBounds(_root).yMin, true)) { _root.hero_x_temp = _root.hero_x; _root.hero_y_temp = _root.hero_y; _root.hero_y = 426; _root.hero_x = 224; _root.loc = _root.loc + _root.house_level; } if (((_root.front.person.hitTest(getBounds(_root).xMax, _y, true) || (_root.front.person.hitTest(getBounds(_root).xMin, _y, true))) || (_root.front.person.hitTest(_x, getBounds(_root).yMax, true))) || (_root.front.person.hitTest(_x, getBounds(_root).yMin, true))) { _root.help.gotoAndStop(2); if (Key.isDown(32)) { if (_root.health_up == false) { _root.house_loc = 117; _root.play(); } else { _root.house_loc = 121; _root.play(); } } } else { _root.help.gotoAndStop(1); } if (((_root.back.item.hitTest(getBounds(_root).xMax, _y, true) || (_root.back.item.hitTest(getBounds(_root).xMin, _y, true))) || (_root.back.item.hitTest(_x, getBounds(_root).yMax, true))) || (_root.back.item.hitTest(_x, getBounds(_root).yMin, true))) { _root.weapon[1] = 2; _root.house_loc = 19; _root.play(); } if (_root.hero_y >= 480) { _root.loc = 9; _root.hero_y = 48; } if (_root.hero_y <= 0) { _root.loc = 3; _root.hero_y = 456; } if (_root.hero_x >= 480) { if (_root.object < 6) { _root.house_loc = 75; _root.play(); } if (_root.object == 6) { _root.house_loc = 76; _root.play(); } if (_root.object > 6) { _root.house_loc = 81; _root.play(); } } } }Instance of Symbol 168 MovieClip in Symbol 188 MovieClip Frame 7onClipEvent (enterFrame) { with (_root.hero) { if ((Key.isDown(40) && (!Key.isDown(37))) && (!Key.isDown(39))) { if ((_root.hero_face <= 8) || (_root.hero_face > 12)) { _root.hero_face = 9; } _root.hero_face = _root.hero_face + 1; if (_root.hero_face == 13) { _root.hero_face = 9; } _root.hero_y = _root.hero_y + 8; } if ((Key.isDown(38) && (!Key.isDown(37))) && (!Key.isDown(39))) { if (_root.hero_face > 4) { _root.hero_face = 1; } _root.hero_face = _root.hero_face + 1; if (_root.hero_face == 5) { _root.hero_face = 1; } _root.hero_y = _root.hero_y - 8; } if ((Key.isDown(37) && (!Key.isDown(40))) && (!Key.isDown(38))) { if (_root.hero_face <= 12) { _root.hero_face = 13; } _root.hero_face = _root.hero_face + 1; if (_root.hero_face == 17) { _root.hero_face = 13; } _root.hero_x = _root.hero_x - 8; } if ((Key.isDown(39) && (!Key.isDown(40))) && (!Key.isDown(38))) { if ((_root.hero_face <= 4) || (_root.hero_face > 8)) { _root.hero_face = 5; } _root.hero_face = _root.hero_face + 1; if (_root.hero_face == 9) { _root.hero_face = 5; } _root.hero_x = _root.hero_x + 8; } if (wall.hitTest(getBounds(_root).xMax, _y, true)) { _root.hero_x = _root.hero_x - 8; } if (wall.hitTest(getBounds(_root).xMin, _y, true)) { _root.hero_x = _root.hero_x + 8; } if (wall.hitTest(_x, getBounds(_root).yMax, true)) { _root.hero_y = _root.hero_y - 8; } if (wall.hitTest(_x, getBounds(_root).yMin, true)) { _root.hero_y = _root.hero_y + 8; } if (_root.front.door.hitTest(_x, getBounds(_root).yMin, true)) { _root.hero_x_temp = _root.hero_x; _root.hero_y_temp = _root.hero_y; _root.hero_y = 426; _root.hero_x = 224; _root.loc = _root.loc + _root.house_level; } if (((_root.front.person.hitTest(getBounds(_root).xMax, _y, true) || (_root.front.person.hitTest(getBounds(_root).xMin, _y, true))) || (_root.front.person.hitTest(_x, getBounds(_root).yMax, true))) || (_root.front.person.hitTest(_x, getBounds(_root).yMin, true))) { _root.help.gotoAndStop(2); if (Key.isDown(32)) { _root.house_loc = x; _root.play(); } } else { _root.help.gotoAndStop(1); } if (_root.hero_x >= 480) { _root.loc = 8; _root.hero_x = 48; } if (_root.hero_x <= 0) { if (_root.object < 2) { _root.house_loc = 47; _root.play(); } if (_root.object == 2) { _root.house_loc = 48; _root.play(); } if (_root.object > 2) { _root.house_loc = 53; _root.play(); } } } }Instance of Symbol 180 MovieClip in Symbol 188 MovieClip Frame 8onClipEvent (enterFrame) { with (_root.hero) { if ((Key.isDown(40) && (!Key.isDown(37))) && (!Key.isDown(39))) { if ((_root.hero_face <= 8) || (_root.hero_face > 12)) { _root.hero_face = 9; } _root.hero_face = _root.hero_face + 1; if (_root.hero_face == 13) { _root.hero_face = 9; } _root.hero_y = _root.hero_y + 8; } if ((Key.isDown(38) && (!Key.isDown(37))) && (!Key.isDown(39))) { if (_root.hero_face > 4) { _root.hero_face = 1; } _root.hero_face = _root.hero_face + 1; if (_root.hero_face == 5) { _root.hero_face = 1; } _root.hero_y = _root.hero_y - 8; } if ((Key.isDown(37) && (!Key.isDown(40))) && (!Key.isDown(38))) { if (_root.hero_face <= 12) { _root.hero_face = 13; } _root.hero_face = _root.hero_face + 1; if (_root.hero_face == 17) { _root.hero_face = 13; } _root.hero_x = _root.hero_x - 8; } if ((Key.isDown(39) && (!Key.isDown(40))) && (!Key.isDown(38))) { if ((_root.hero_face <= 4) || (_root.hero_face > 8)) { _root.hero_face = 5; } _root.hero_face = _root.hero_face + 1; if (_root.hero_face == 9) { _root.hero_face = 5; } _root.hero_x = _root.hero_x + 8; } if (wall.hitTest(getBounds(_root).xMax, _y, true)) { _root.hero_x = _root.hero_x - 8; } if (wall.hitTest(getBounds(_root).xMin, _y, true)) { _root.hero_x = _root.hero_x + 8; } if (wall.hitTest(_x, getBounds(_root).yMax, true)) { _root.hero_y = _root.hero_y - 8; } if (wall.hitTest(_x, getBounds(_root).yMin, true)) { _root.hero_y = _root.hero_y + 8; } if (_root.front.door.hitTest(_x, getBounds(_root).yMin, true)) { _root.hero_x_temp = _root.hero_x; _root.hero_y_temp = _root.hero_y; _root.hero_y = 426; _root.hero_x = 224; _root.loc = _root.loc + _root.house_level; } if (((_root.front.person.hitTest(getBounds(_root).xMax, _y, true) || (_root.front.person.hitTest(getBounds(_root).xMin, _y, true))) || (_root.front.person.hitTest(_x, getBounds(_root).yMax, true))) || (_root.front.person.hitTest(_x, getBounds(_root).yMin, true))) { _root.help.gotoAndStop(2); if (Key.isDown(32)) { _root.house_loc = x; _root.play(); } } else { _root.help.gotoAndStop(1); } if (_root.hero_x <= 0) { _root.loc = 7; _root.hero_x = 456; } if (_root.hero_x >= 480) { _root.loc = 9; _root.hero_x = 48; } if (_root.hero_y >= 480) { if (_root.object < 7) { _root.house_loc = 82; _root.play(); } if (_root.object == 7) { _root.house_loc = 83; _root.play(); } if (_root.object > 7) { _root.house_loc = 88; _root.play(); } } } }Instance of Symbol 187 MovieClip in Symbol 188 MovieClip Frame 9onClipEvent (enterFrame) { with (_root.hero) { if ((Key.isDown(40) && (!Key.isDown(37))) && (!Key.isDown(39))) { if ((_root.hero_face <= 8) || (_root.hero_face > 12)) { _root.hero_face = 9; } _root.hero_face = _root.hero_face + 1; if (_root.hero_face == 13) { _root.hero_face = 9; } _root.hero_y = _root.hero_y + 8; } if ((Key.isDown(38) && (!Key.isDown(37))) && (!Key.isDown(39))) { if (_root.hero_face > 4) { _root.hero_face = 1; } _root.hero_face = _root.hero_face + 1; if (_root.hero_face == 5) { _root.hero_face = 1; } _root.hero_y = _root.hero_y - 8; } if ((Key.isDown(37) && (!Key.isDown(40))) && (!Key.isDown(38))) { if (_root.hero_face <= 12) { _root.hero_face = 13; } _root.hero_face = _root.hero_face + 1; if (_root.hero_face == 17) { _root.hero_face = 13; } _root.hero_x = _root.hero_x - 8; } if ((Key.isDown(39) && (!Key.isDown(40))) && (!Key.isDown(38))) { if ((_root.hero_face <= 4) || (_root.hero_face > 8)) { _root.hero_face = 5; } _root.hero_face = _root.hero_face + 1; if (_root.hero_face == 9) { _root.hero_face = 5; } _root.hero_x = _root.hero_x + 8; } if (wall.hitTest(getBounds(_root).xMax, _y, true)) { _root.hero_x = _root.hero_x - 8; } if (wall.hitTest(getBounds(_root).xMin, _y, true)) { _root.hero_x = _root.hero_x + 8; } if (wall.hitTest(_x, getBounds(_root).yMax, true)) { _root.hero_y = _root.hero_y - 8; } if (wall.hitTest(_x, getBounds(_root).yMin, true)) { _root.hero_y = _root.hero_y + 8; } if (_root.front.door.hitTest(_x, getBounds(_root).yMin, true)) { _root.hero_x_temp = _root.hero_x; _root.hero_y_temp = _root.hero_y; _root.hero_y = 426; _root.hero_x = 224; _root.loc = _root.loc + _root.house_level; } if (((_root.front.person.hitTest(getBounds(_root).xMax, _y, true) || (_root.front.person.hitTest(getBounds(_root).xMin, _y, true))) || (_root.front.person.hitTest(_x, getBounds(_root).yMax, true))) || (_root.front.person.hitTest(_x, getBounds(_root).yMin, true))) { _root.help.gotoAndStop(2); if (Key.isDown(32)) { _root.house_loc = x; _root.play(); } } else { _root.help.gotoAndStop(1); } if (_root.hero_x >= 480) { if (_root.object < 4) { _root.house_loc = 61; _root.play(); } if (_root.object == 4) { _root.house_loc = 62; _root.play(); } if (_root.object > 4) { _root.house_loc = 67; _root.play(); } } if (_root.hero_x <= 0) { _root.loc = 8; _root.hero_x = 456; } if (_root.hero_y <= 0) { _root.loc = 6; _root.hero_y = 456; } } }Symbol 209 MovieClip Frame 1_root.back.gotoAndStop(_root.loc); _root.front.gotoAndStop(_root.loc); _root.hero.gotoAndStop(_root.hero_face); _root.hero._y = _root.hero_y; _root.hero._x = _root.hero_x; play();Symbol 209 MovieClip Frame 2gotoAndPlay (1);Symbol 211 Buttonon (release) { var house_loc = 1; gotoAndStop(house_loc +3); }Symbol 215 Buttonon (release) { var house_loc = (house_loc + 1); gotoAndStop(house_loc +3); }Symbol 218 Buttonon (release) { var house_loc = (house_loc + 1); var object = 2; gotoAndPlay(house_loc +3); }Symbol 219 Buttonon (release) { var health = (health - 25); var house_loc = (house_loc + 3); gotoAndPlay(house_loc +3); }Symbol 220 Buttonon (release) { var health = (health - 25); var house_loc = (house_loc + 2); gotoAndPlay(house_loc +3); }Symbol 222 Buttonon (release) { var house_loc = 46; gotoAndStop(house_loc +3); }Symbol 224 Buttonon (release) { _root.hero_y = 48; var house_loc = 9; gotoAndStop(house_loc +3); }Symbol 235 Buttonon (release) { _root.hero_y = 48; var house_loc = 9; gotoAndStop(house_loc +3); }Symbol 239 Buttonon (release) { _root.hero_x = 48; var house_loc = 9; gotoAndStop(house_loc +3); }Symbol 242 Buttonon (release) { var health = (health - 25); var house_loc = (house_loc + 2); gotoAndPlay(house_loc +3); }Symbol 243 Buttonon (release) { var health = (health - 25); var house_loc = (house_loc + 3); gotoAndPlay(house_loc +3); }Symbol 244 Buttonon (release) { var house_loc = (house_loc + 1); var object = 3; gotoAndPlay(house_loc +3); }Symbol 246 Buttonon (release) { var house_loc = 53; gotoAndStop(house_loc +3); }Symbol 251 Buttonon (release) { _root.hero_x = 48; var house_loc = 9; gotoAndStop(house_loc +3); }Symbol 257 Buttonon (release) { var object = 4; var house_loc = (house_loc + 1); gotoAndPlay(house_loc +3); }Symbol 259 Buttonon (release) { var house_loc = 60; gotoAndStop(house_loc +3); }Symbol 267 Buttonon (release) { _root.hero_x = 456; var house_loc = 9; gotoAndStop(house_loc +3); }Symbol 270 Buttonon (release) { var house_loc = (house_loc + 1); var object = 5; gotoAndPlay(house_loc +3); }Symbol 272 Buttonon (release) { var house_loc = 67; gotoAndStop(house_loc +3); }Symbol 277 Buttonon (release) { _root.hero_x = 456; var house_loc = 9; gotoAndStop(house_loc +3); }Symbol 283 Buttonon (release) { var house_loc = (house_loc + 1); var object = 6; gotoAndPlay(house_loc +3); }Symbol 285 Buttonon (release) { var house_loc = 74; gotoAndStop(house_loc +3); }Symbol 295 Buttonon (release) { var house_loc = (house_loc + 1); var object = 7; gotoAndPlay(house_loc +3); }Symbol 297 Buttonon (release) { var house_loc = 81; gotoAndStop(house_loc +3); }Symbol 305 Buttonon (release) { _root.hero_y = 456; var house_loc = 9; gotoAndStop(house_loc +3); }Symbol 308 Buttonon (release) { var house_loc = (house_loc + 1); var object = 8; gotoAndPlay(house_loc +3); }Symbol 310 Buttonon (release) { var house_loc = 88; gotoAndStop(house_loc +3); }Symbol 315 Buttonon (release) { _root.hero_y = 456; var house_loc = 9; gotoAndStop(house_loc +3); }Symbol 319 Buttonon (release) { _root.hero_x = 48; var house_loc = 9; gotoAndStop(house_loc +3); }Symbol 322 Buttonon (release) { var house_loc = (house_loc + 1); var object = 9; gotoAndPlay(house_loc +3); }Symbol 324 Buttonon (release) { var house_loc = 95; gotoAndStop(house_loc +3); }Symbol 330 Buttonon (release) { var house_loc = 9; gotoAndStop(house_loc +3); }Symbol 332 Buttonon (release) { var house_loc = (house_loc + 1); gotoAndStop(house_loc +3); }Symbol 350 Buttonon (release) { stopAllSounds(); play(); }Symbol 358 Buttonon (release) { getURL ("http://www.forkheads.biz", "_blank"); }
Library Items
Symbol 1 Bitmap | Used by:2 | |
Symbol 2 Graphic | Uses:1 | Used by:Timeline |
Symbol 3 Graphic | Used by:Timeline | |
Symbol 4 Graphic | Used by:5 | |
Symbol 5 MovieClip | Uses:4 | Used by:6 |
Symbol 6 MovieClip | Uses:5 | Used by:Timeline |
Symbol 7 Graphic | Used by:15 | |
Symbol 8 Graphic | Used by:15 | |
Symbol 9 Font | Used by:10 12 | |
Symbol 10 Text | Uses:9 | Used by:15 |
Symbol 11 Graphic | Used by:15 | |
Symbol 12 Text | Uses:9 | Used by:15 |
Symbol 13 Graphic | Used by:15 | |
Symbol 14 Graphic | Used by:15 | |
Symbol 15 Button | Uses:7 8 10 11 12 13 14 | Used by:Timeline |
Symbol 16 Font | Used by:17 19 26 34 39 60 79 83 85 92 94 210 214 216 217 221 223 225 238 240 241 245 247 248 254 255 256 258 260 261 266 268 269 271 273 274 280 281 282 284 286 287 292 293 294 296 298 299 304 306 307 309 311 312 318 320 321 323 325 326 329 331 333 334 335 336 | |
Symbol 17 Text | Uses:16 | Used by:Timeline |
Symbol 18 Graphic | Used by:Timeline | |
Symbol 19 Text | Uses:16 | Used by:Timeline |
Symbol 20 Graphic | Used by:25 | |
Symbol 21 Graphic | Used by:22 | |
Symbol 22 MovieClip | Uses:21 | Used by:25 |
Symbol 23 Graphic | Used by:25 | |
Symbol 24 Graphic | Used by:25 | |
Symbol 25 Button | Uses:20 22 23 24 | Used by:Timeline |
Symbol 26 Text | Uses:16 | Used by:Timeline |
Symbol 27 Graphic | Used by:Timeline | |
Symbol 28 Font | Used by:29 353 355 356 357 359 360 | |
Symbol 29 Text | Uses:28 | Used by:Timeline |
Symbol 30 Graphic | Used by:33 40 84 86 93 95 211 215 218 219 220 222 224 239 242 243 244 246 257 259 267 270 272 283 285 295 297 305 308 310 319 322 324 330 332 | |
Symbol 31 Graphic | Used by:33 40 84 86 93 95 211 215 218 219 220 222 224 239 242 243 244 246 257 259 267 270 272 283 285 295 297 305 308 310 319 322 324 330 332 | |
Symbol 32 Graphic | Used by:33 40 84 86 93 95 211 215 218 219 220 222 224 239 242 243 244 246 257 259 267 270 272 283 285 295 297 305 308 310 319 322 324 330 332 | |
Symbol 33 Button | Uses:30 31 32 | Used by:Timeline |
Symbol 34 Text | Uses:16 | Used by:Timeline |
Symbol 35 Bitmap | Used by:36 | |
Symbol 36 Graphic | Uses:35 | Used by:Timeline |
Symbol 37 Graphic | Used by:Timeline | |
Symbol 38 Graphic | Used by:Timeline | |
Symbol 39 Text | Uses:16 | Used by:Timeline |
Symbol 40 Button | Uses:30 31 32 | Used by:Timeline |
Symbol 41 Graphic | Used by:82 177 188 | |
Symbol 42 Graphic | Used by:82 | |
Symbol 43 Graphic | Used by:44 | |
Symbol 44 MovieClip | Uses:43 | Used by:56 |
Symbol 45 Graphic | Used by:49 | |
Symbol 46 Graphic | Used by:49 | |
Symbol 47 Graphic | Used by:49 | |
Symbol 48 Graphic | Used by:49 | |
Symbol 49 MovieClip | Uses:45 46 47 48 | Used by:56 |
Symbol 50 Graphic | Used by:56 | |
Symbol 51 Graphic | Used by:56 | |
Symbol 52 Graphic | Used by:56 | |
Symbol 53 Graphic | Used by:56 | |
Symbol 54 Graphic | Used by:56 | |
Symbol 55 Graphic | Used by:56 | |
Symbol 56 MovieClip | Uses:44 49 50 51 52 53 54 55 | Used by:82 |
Symbol 57 Font | Used by:58 59 78 | |
Symbol 58 Text | Uses:57 | Used by:82 |
Symbol 59 Text | Uses:57 | Used by:82 |
Symbol 60 EditableText | Uses:16 | Used by:82 |
Symbol 61 Graphic | Used by:76 136 | |
Symbol 62 Graphic | Used by:63 64 71 72 74 | |
Symbol 63 Button | Uses:62 | Used by:76 |
Symbol 64 Button | Uses:62 | Used by:76 |
Symbol 65 Graphic | Used by:76 | |
Symbol 66 Font | Used by:67 68 69 70 | |
Symbol 67 Text | Uses:66 | Used by:76 |
Symbol 68 Text | Uses:66 | Used by:76 |
Symbol 69 Text | Uses:66 | Used by:76 |
Symbol 70 Text | Uses:66 | Used by:76 |
Symbol 71 Button | Uses:62 | Used by:76 |
Symbol 72 Button | Uses:62 | Used by:76 |
Symbol 73 Sound | Used by:76 | |
Symbol 74 Button | Uses:62 | Used by:76 |
Symbol 75 Sound | Used by:76 | |
Symbol 76 MovieClip | Uses:61 63 64 65 67 68 69 70 71 72 73 74 75 | Used by:82 |
Symbol 77 Graphic | Used by:82 | |
Symbol 78 Text | Uses:57 | Used by:80 |
Symbol 79 EditableText | Uses:16 | Used by:80 |
Symbol 80 MovieClip | Uses:78 79 | Used by:82 |
Symbol 81 Graphic | Used by:82 | |
Symbol 82 MovieClip | Uses:41 42 56 58 59 60 76 77 80 81 | Used by:Timeline |
Symbol 83 Text | Uses:16 | Used by:Timeline |
Symbol 84 Button | Uses:30 31 32 | Used by:Timeline |
Symbol 85 Text | Uses:16 | Used by:Timeline |
Symbol 86 Button | Uses:30 31 32 | Used by:Timeline |
Symbol 87 Graphic | Used by:91 | |
Symbol 88 Graphic | Used by:91 123 188 | |
Symbol 89 Graphic | Used by:91 | |
Symbol 90 Graphic | Used by:91 | |
Symbol 91 MovieClip | Uses:87 88 89 90 | Used by:Timeline |
Symbol 92 Text | Uses:16 | Used by:Timeline |
Symbol 93 Button | Uses:30 31 32 | Used by:Timeline |
Symbol 94 Text | Uses:16 | Used by:Timeline |
Symbol 95 Button | Uses:30 31 32 | Used by:Timeline |
Symbol 96 Graphic | Used by:98 113 | |
Symbol 97 Graphic | Used by:98 113 | |
Symbol 98 MovieClip | Uses:96 97 | Used by:188 |
Symbol 99 Graphic | Used by:188 | |
Symbol 100 Graphic | Used by:188 | |
Symbol 101 Graphic | Used by:188 | |
Symbol 102 Graphic | Used by:188 | |
Symbol 103 Graphic | Used by:188 | |
Symbol 104 Graphic | Used by:188 | |
Symbol 105 Graphic | Used by:188 | |
Symbol 106 Graphic | Used by:188 | |
Symbol 107 Graphic | Used by:188 | |
Symbol 108 Graphic | Used by:188 | |
Symbol 109 Graphic | Used by:188 | |
Symbol 110 Graphic | Used by:111 | |
Symbol 111 MovieClip | Uses:110 | Used by:112 |
Symbol 112 MovieClip | Uses:111 | Used by:188 |
Symbol 113 MovieClip | Uses:96 97 | Used by:188 |
Symbol 114 Graphic | Used by:188 | |
Symbol 115 Graphic | Used by:188 | |
Symbol 116 Graphic | Used by:123 | |
Symbol 117 Graphic | Used by:123 | |
Symbol 118 Graphic | Used by:123 | |
Symbol 119 Graphic | Used by:123 | |
Symbol 120 Graphic | Used by:123 | |
Symbol 121 Graphic | Used by:123 | |
Symbol 122 Graphic | Used by:123 | |
Symbol 123 MovieClip | Uses:116 88 117 118 119 120 121 122 | Used by:188 |
Symbol 124 Graphic | Used by:188 | |
Symbol 125 Graphic | Used by:126 | |
Symbol 126 MovieClip | Uses:125 | Used by:127 |
Symbol 127 MovieClip | Uses:126 | Used by:188 |
Symbol 128 Graphic | Used by:188 | |
Symbol 129 Graphic | Used by:177 188 | |
Symbol 130 Graphic | Used by:188 | |
Symbol 131 Graphic | Used by:188 | |
Symbol 132 Graphic | Used by:133 | |
Symbol 133 MovieClip | Uses:132 | Used by:134 |
Symbol 134 MovieClip | Uses:133 | Used by:188 |
Symbol 135 Graphic | Used by:136 | |
Symbol 136 MovieClip | Uses:61 135 | Used by:188 |
Symbol 137 Graphic | Used by:138 | |
Symbol 138 MovieClip | Uses:137 | Used by:188 |
Symbol 139 Graphic | Used by:140 | |
Symbol 140 MovieClip | Uses:139 | Used by:141 |
Symbol 141 MovieClip | Uses:140 | Used by:188 |
Symbol 142 Graphic | Used by:188 | |
Symbol 143 Graphic | Used by:188 | |
Symbol 144 Graphic | Used by:188 | |
Symbol 145 Graphic | Used by:188 | |
Symbol 146 Graphic | Used by:188 | |
Symbol 147 Graphic | Used by:188 | |
Symbol 148 Graphic | Used by:188 | |
Symbol 149 Graphic | Used by:188 | |
Symbol 150 Graphic | Used by:151 | |
Symbol 151 MovieClip | Uses:150 | Used by:152 |
Symbol 152 MovieClip | Uses:151 | Used by:188 |
Symbol 153 Graphic | Used by:154 | |
Symbol 154 MovieClip | Uses:153 | Used by:188 |
Symbol 155 Graphic | Used by:188 | |
Symbol 156 Graphic | Used by:188 | |
Symbol 157 Graphic | Used by:188 | |
Symbol 158 Graphic | Used by:188 | |
Symbol 159 Graphic | Used by:188 | |
Symbol 160 Graphic | Used by:188 | |
Symbol 161 Graphic | Used by:162 | |
Symbol 162 MovieClip | Uses:161 | Used by:163 |
Symbol 163 MovieClip | Uses:162 | Used by:188 |
Symbol 164 Graphic | Used by:188 | |
Symbol 165 Graphic | Used by:188 | |
Symbol 166 Graphic | Used by:167 | |
Symbol 167 MovieClip | Uses:166 | Used by:168 |
Symbol 168 MovieClip | Uses:167 | Used by:188 |
Symbol 169 Graphic | Used by:188 | |
Symbol 170 Graphic | Used by:188 | |
Symbol 171 Graphic | Used by:188 | |
Symbol 172 Graphic | Used by:188 | |
Symbol 173 Graphic | Used by:188 | |
Symbol 174 Graphic | Used by:188 | |
Symbol 175 Graphic | Used by:188 | |
Symbol 176 Graphic | Used by:188 | |
Symbol 177 MovieClip | Uses:129 41 | Used by:188 |
Symbol 178 Graphic | Used by:179 | |
Symbol 179 MovieClip | Uses:178 | Used by:180 |
Symbol 180 MovieClip | Uses:179 | Used by:188 |
Symbol 181 Graphic | Used by:182 | |
Symbol 182 MovieClip | Uses:181 | Used by:188 |
Symbol 183 Graphic | Used by:188 | |
Symbol 184 Graphic | Used by:188 | |
Symbol 185 Graphic | Used by:186 | |
Symbol 186 MovieClip | Uses:185 | Used by:187 |
Symbol 187 MovieClip | Uses:186 | Used by:188 |
Symbol 188 MovieClip | Uses:98 99 100 101 102 103 41 104 105 106 107 108 109 112 113 114 115 123 124 127 128 129 130 131 134 136 138 141 142 143 144 88 145 146 147 148 149 152 154 155 156 157 158 159 160 163 164 165 168 169 170 171 172 173 174 175 176 177 180 182 183 184 187 | Used by:Timeline |
Symbol 189 Graphic | Used by:202 | |
Symbol 190 Graphic | Used by:202 | |
Symbol 191 Graphic | Used by:202 | |
Symbol 192 Graphic | Used by:202 | |
Symbol 193 Graphic | Used by:202 | |
Symbol 194 Graphic | Used by:202 | |
Symbol 195 Graphic | Used by:202 | |
Symbol 196 Graphic | Used by:202 | |
Symbol 197 Graphic | Used by:202 | |
Symbol 198 Graphic | Used by:202 | |
Symbol 199 Graphic | Used by:202 | |
Symbol 200 Graphic | Used by:202 | |
Symbol 201 Graphic | Used by:202 | |
Symbol 202 MovieClip | Uses:189 190 191 192 193 194 195 196 197 198 199 200 201 | Used by:Timeline |
Symbol 203 Graphic | Used by:204 | |
Symbol 204 MovieClip | Uses:203 | Used by:205 |
Symbol 205 MovieClip | Uses:204 | Used by:Timeline |
Symbol 206 Graphic | Used by:207 | |
Symbol 207 MovieClip | Uses:206 | Used by:208 |
Symbol 208 MovieClip | Uses:207 | Used by:Timeline |
Symbol 209 MovieClip | Used by:Timeline | |
Symbol 210 Text | Uses:16 | Used by:Timeline |
Symbol 211 Button | Uses:30 31 32 | Used by:Timeline |
Symbol 212 Bitmap | Used by:213 | |
Symbol 213 Graphic | Uses:212 | Used by:Timeline |
Symbol 214 Text | Uses:16 | Used by:Timeline |
Symbol 215 Button | Uses:30 31 32 | Used by:Timeline |
Symbol 216 Text | Uses:16 | Used by:Timeline |
Symbol 217 Text | Uses:16 | Used by:Timeline |
Symbol 218 Button | Uses:30 31 32 | Used by:Timeline |
Symbol 219 Button | Uses:30 31 32 | Used by:Timeline |
Symbol 220 Button | Uses:30 31 32 | Used by:Timeline |
Symbol 221 Text | Uses:16 | Used by:Timeline |
Symbol 222 Button | Uses:30 31 32 | Used by:Timeline |
Symbol 223 Text | Uses:16 | Used by:Timeline |
Symbol 224 Button | Uses:30 31 32 | Used by:Timeline |
Symbol 225 Text | Uses:16 | Used by:Timeline |
Symbol 226 Bitmap | Used by:227 | |
Symbol 227 Graphic | Uses:226 | Used by:Timeline |
Symbol 228 Graphic | Used by:Timeline | |
Symbol 229 Font | Used by:230 | |
Symbol 230 Text | Uses:229 | Used by:Timeline |
Symbol 231 Graphic | Used by:235 251 277 315 350 | |
Symbol 232 Graphic | Used by:235 251 277 315 350 | |
Symbol 233 Graphic | Used by:235 251 277 315 350 | |
Symbol 234 Graphic | Used by:235 251 277 315 350 | |
Symbol 235 Button | Uses:231 232 233 234 | Used by:Timeline |
Symbol 236 Bitmap | Used by:237 | |
Symbol 237 Graphic | Uses:236 | Used by:Timeline |
Symbol 238 Text | Uses:16 | Used by:Timeline |
Symbol 239 Button | Uses:30 31 32 | Used by:Timeline |
Symbol 240 Text | Uses:16 | Used by:Timeline |
Symbol 241 Text | Uses:16 | Used by:Timeline |
Symbol 242 Button | Uses:30 31 32 | Used by:Timeline |
Symbol 243 Button | Uses:30 31 32 | Used by:Timeline |
Symbol 244 Button | Uses:30 31 32 | Used by:Timeline |
Symbol 245 Text | Uses:16 | Used by:Timeline |
Symbol 246 Button | Uses:30 31 32 | Used by:Timeline |
Symbol 247 Text | Uses:16 | Used by:Timeline |
Symbol 248 Text | Uses:16 | Used by:Timeline |
Symbol 249 Bitmap | Used by:250 | |
Symbol 250 Graphic | Uses:249 | Used by:Timeline |
Symbol 251 Button | Uses:231 232 233 234 | Used by:Timeline |
Symbol 252 Bitmap | Used by:253 | |
Symbol 253 Graphic | Uses:252 | Used by:Timeline |
Symbol 254 Text | Uses:16 | Used by:Timeline |
Symbol 255 Text | Uses:16 | Used by:Timeline |
Symbol 256 Text | Uses:16 | Used by:Timeline |
Symbol 257 Button | Uses:30 31 32 | Used by:Timeline |
Symbol 258 Text | Uses:16 | Used by:Timeline |
Symbol 259 Button | Uses:30 31 32 | Used by:Timeline |
Symbol 260 Text | Uses:16 | Used by:Timeline |
Symbol 261 Text | Uses:16 | Used by:Timeline |
Symbol 262 Bitmap | Used by:263 | |
Symbol 263 Graphic | Uses:262 | Used by:Timeline |
Symbol 264 Bitmap | Used by:265 | |
Symbol 265 Graphic | Uses:264 | Used by:Timeline |
Symbol 266 Text | Uses:16 | Used by:Timeline |
Symbol 267 Button | Uses:30 31 32 | Used by:Timeline |
Symbol 268 Text | Uses:16 | Used by:Timeline |
Symbol 269 Text | Uses:16 | Used by:Timeline |
Symbol 270 Button | Uses:30 31 32 | Used by:Timeline |
Symbol 271 Text | Uses:16 | Used by:Timeline |
Symbol 272 Button | Uses:30 31 32 | Used by:Timeline |
Symbol 273 Text | Uses:16 | Used by:Timeline |
Symbol 274 Text | Uses:16 | Used by:Timeline |
Symbol 275 Bitmap | Used by:276 | |
Symbol 276 Graphic | Uses:275 | Used by:Timeline |
Symbol 277 Button | Uses:231 232 233 234 | Used by:Timeline |
Symbol 278 Bitmap | Used by:279 | |
Symbol 279 Graphic | Uses:278 | Used by:Timeline |
Symbol 280 Text | Uses:16 | Used by:Timeline |
Symbol 281 Text | Uses:16 | Used by:Timeline |
Symbol 282 Text | Uses:16 | Used by:Timeline |
Symbol 283 Button | Uses:30 31 32 | Used by:Timeline |
Symbol 284 Text | Uses:16 | Used by:Timeline |
Symbol 285 Button | Uses:30 31 32 | Used by:Timeline |
Symbol 286 Text | Uses:16 | Used by:Timeline |
Symbol 287 Text | Uses:16 | Used by:Timeline |
Symbol 288 Bitmap | Used by:289 | |
Symbol 289 Graphic | Uses:288 | Used by:Timeline |
Symbol 290 Bitmap | Used by:291 | |
Symbol 291 Graphic | Uses:290 | Used by:Timeline |
Symbol 292 Text | Uses:16 | Used by:Timeline |
Symbol 293 Text | Uses:16 | Used by:Timeline |
Symbol 294 Text | Uses:16 | Used by:Timeline |
Symbol 295 Button | Uses:30 31 32 | Used by:Timeline |
Symbol 296 Text | Uses:16 | Used by:Timeline |
Symbol 297 Button | Uses:30 31 32 | Used by:Timeline |
Symbol 298 Text | Uses:16 | Used by:Timeline |
Symbol 299 Text | Uses:16 | Used by:Timeline |
Symbol 300 Bitmap | Used by:301 | |
Symbol 301 Graphic | Uses:300 | Used by:Timeline |
Symbol 302 Bitmap | Used by:303 | |
Symbol 303 Graphic | Uses:302 | Used by:Timeline |
Symbol 304 Text | Uses:16 | Used by:Timeline |
Symbol 305 Button | Uses:30 31 32 | Used by:Timeline |
Symbol 306 Text | Uses:16 | Used by:Timeline |
Symbol 307 Text | Uses:16 | Used by:Timeline |
Symbol 308 Button | Uses:30 31 32 | Used by:Timeline |
Symbol 309 Text | Uses:16 | Used by:Timeline |
Symbol 310 Button | Uses:30 31 32 | Used by:Timeline |
Symbol 311 Text | Uses:16 | Used by:Timeline |
Symbol 312 Text | Uses:16 | Used by:Timeline |
Symbol 313 Bitmap | Used by:314 | |
Symbol 314 Graphic | Uses:313 | Used by:Timeline |
Symbol 315 Button | Uses:231 232 233 234 | Used by:Timeline |
Symbol 316 Bitmap | Used by:317 | |
Symbol 317 Graphic | Uses:316 | Used by:Timeline |
Symbol 318 Text | Uses:16 | Used by:Timeline |
Symbol 319 Button | Uses:30 31 32 | Used by:Timeline |
Symbol 320 Text | Uses:16 | Used by:Timeline |
Symbol 321 Text | Uses:16 | Used by:Timeline |
Symbol 322 Button | Uses:30 31 32 | Used by:Timeline |
Symbol 323 Text | Uses:16 | Used by:Timeline |
Symbol 324 Button | Uses:30 31 32 | Used by:Timeline |
Symbol 325 Text | Uses:16 | Used by:Timeline |
Symbol 326 Text | Uses:16 | Used by:Timeline |
Symbol 327 Bitmap | Used by:328 | |
Symbol 328 Graphic | Uses:327 | Used by:Timeline |
Symbol 329 Text | Uses:16 | Used by:Timeline |
Symbol 330 Button | Uses:30 31 32 | Used by:Timeline |
Symbol 331 Text | Uses:16 | Used by:Timeline |
Symbol 332 Button | Uses:30 31 32 | Used by:Timeline |
Symbol 333 Text | Uses:16 | Used by:Timeline |
Symbol 334 Text | Uses:16 | Used by:Timeline |
Symbol 335 Text | Uses:16 | Used by:Timeline |
Symbol 336 Text | Uses:16 | Used by:Timeline |
Symbol 337 Bitmap | Used by:338 | |
Symbol 338 Graphic | Uses:337 | Used by:349 |
Symbol 339 Bitmap | Used by:340 | |
Symbol 340 Graphic | Uses:339 | Used by:349 |
Symbol 341 Bitmap | Used by:342 | |
Symbol 342 Graphic | Uses:341 | Used by:349 |
Symbol 343 Bitmap | Used by:344 | |
Symbol 344 Graphic | Uses:343 | Used by:349 |
Symbol 345 Bitmap | Used by:346 | |
Symbol 346 Graphic | Uses:345 | Used by:349 |
Symbol 347 Bitmap | Used by:348 | |
Symbol 348 Graphic | Uses:347 | Used by:349 |
Symbol 349 MovieClip | Uses:338 340 342 344 346 348 | Used by:Timeline |
Symbol 350 Button | Uses:231 232 233 234 | Used by:Timeline |
Symbol 351 Graphic | Used by:Timeline | |
Symbol 352 Sound | Used by:Timeline | |
Symbol 353 Text | Uses:28 | Used by:Timeline |
Symbol 354 Graphic | Used by:358 | |
Symbol 355 Text | Uses:28 | Used by:358 |
Symbol 356 Text | Uses:28 | Used by:358 |
Symbol 357 Text | Uses:28 | Used by:358 |
Symbol 358 Button | Uses:354 355 356 357 | Used by:Timeline |
Symbol 359 Text | Uses:28 | Used by:Timeline |
Symbol 360 EditableText | Uses:28 | Used by:Timeline |
Instance Names
"back" | Frame 11 | Symbol 188 MovieClip |
"hero" | Frame 11 | Symbol 202 MovieClip |
"front" | Frame 11 | Symbol 205 MovieClip |
"help" | Frame 11 | Symbol 208 MovieClip |
"ob" | Symbol 82 MovieClip Frame 1 | Symbol 56 MovieClip |
"wall" | Symbol 112 MovieClip Frame 1 | Symbol 111 MovieClip |
"wall" | Symbol 127 MovieClip Frame 1 | Symbol 126 MovieClip |
"wall" | Symbol 134 MovieClip Frame 1 | Symbol 133 MovieClip |
"wall" | Symbol 141 MovieClip Frame 1 | Symbol 140 MovieClip |
"wall" | Symbol 152 MovieClip Frame 1 | Symbol 151 MovieClip |
"wall" | Symbol 163 MovieClip Frame 1 | Symbol 162 MovieClip |
"wall" | Symbol 168 MovieClip Frame 1 | Symbol 167 MovieClip |
"wall" | Symbol 180 MovieClip Frame 1 | Symbol 179 MovieClip |
"wall" | Symbol 187 MovieClip Frame 1 | Symbol 186 MovieClip |
"person" | Symbol 205 MovieClip Frame 5 | Symbol 204 MovieClip |
Special Tags
Protect (24) | Timeline Frame 1 | 0 bytes "" |
Labels
"40" | Frame 43 |
"1" | Frame 43 |
"47" | Frame 50 |
"2" | Frame 50 |
"54" | Frame 57 |
"3" | Frame 57 |
"61" | Frame 64 |
"4" | Frame 64 |
"68" | Frame 71 |
"5" | Frame 71 |
"75" | Frame 78 |
"6" | Frame 78 |
"82" | Frame 85 |
"7" | Frame 85 |
"89" | Frame 92 |
"8" | Frame 92 |
"Insert music here" | Symbol 76 MovieClip Frame 3 |
Dynamic Text Variables
_root.healthp | Symbol 60 EditableText | "" |
_root.score | Symbol 79 EditableText | "" |
_root.score | Symbol 360 EditableText | "" |
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