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gammaBros.swf

This is the info page for
Flash #14352

(Click the ID number above for more basic data on this flash file.)


Text
thank you beta testers!
please send us an email with feedback: pixeljamgames@gmail.com

game over! thanks for beta testing.
please send us an email with feedback: pixeljamgames@gmail.com

gamma bros is loading

gamma bros is loading

( game : 1 meg, audio : 4 megs )

created by pixeljam games

art and animation : richard grillotti

programming and visual fx : Miles tilmann

sound FX and music : mark denardo

beta testers

bobby k
hubie V
john cruz
sean wolfe
anothy koerber
matt jeanes
John Magnotta

tony vega
steve finkel
chris schmitt
eric kaplan
andrew watson
emil alzamora
john harbaugh

passwords

golvl2

golvl2
golvl3
ship2
ship3
super

bonus downloads:

gamma bros theme (vocal) by mark denardo

gamma bros theme (acoustic) by mark denardo

restart

restart

score

<p align="left"><font face="Silkscreen_17pt_st" size="17" color="#a3ecfe" letterSpacing="-2.000000" kerning="0">score</font></p>

timer

<p align="left"><font face="Silkscreen_17pt_st" size="17" color="#96e3ff" letterSpacing="-2.000000" kerning="0">timer</font></p>

accuracy

KILLS

<p align="left"><font face="Silkscreen_17pt_st" size="17" color="#96e3ff" letterSpacing="-2.000000" kerning="0">accuracy</font></p>

<p align="left"><font face="Silkscreen_17pt_st" size="17" color="#96e3ff" letterSpacing="-2.000000" kerning="0">enemies destroyed</font></p>

total coins

total gems

<p align="left"><font face="Silkscreen_17pt_st" size="17" color="#96e3ff" letterSpacing="-2.000000" kerning="0">total coins</font></p>

<p align="left"><font face="Silkscreen_17pt_st" size="17" color="#96e3ff" letterSpacing="-2.000000" kerning="0">total gems</font></p>

score

accuracy

enemY KILLS

total coins

total gems

<p align="left"><font face="Silkscreen_17pt_st" size="17" color="#a3ecfe" letterSpacing="-2.000000" kerning="0">score</font></p>

<p align="left"><font face="Silkscreen_17pt_st" size="17" color="#96e3ff" letterSpacing="-2.000000" kerning="0">accuracy</font></p>

<p align="left"><font face="Silkscreen_17pt_st" size="17" color="#96e3ff" letterSpacing="-2.000000" kerning="0">enemies destroyed</font></p>

<p align="left"><font face="Silkscreen_17pt_st" size="17" color="#96e3ff" letterSpacing="-2.000000" kerning="0">total coins</font></p>

<p align="left"><font face="Silkscreen_17pt_st" size="17" color="#96e3ff" letterSpacing="-2.000000" kerning="0">total gems</font></p>

timer

<p align="left"><font face="Silkscreen_17pt_st" size="17" color="#96e3ff" letterSpacing="-2.000000" kerning="0">timer</font></p>

game over

level 2 password: golvl2

level 3 password: golvl3

games

:

y

t

l

u

c

i

f

d

EASY

medium

HARD

password:

<p align="left"></p>

< EXIT

art+animation:    Richard grillotti
programming:      Miles tilmann
Music+sound:      Mark denardo

pixeljam games is dedicated to creating high quality neo-
retro games that cost you little or no money. if you
enjoy this game enough to justify making a donation,
please do so. every dontation goes towards making even
better games in the future.  we have an unreasonable
amount of great ideas.

controls >

< exit

gamma bros
version 1.03

controls

fire

move

left

RIGHT

down

up

(click keys to reconfigure)

space bar pauses game

>

<p align="center"><font face="Silkscreen_17pt_st" size="17" color="#00ff00" letterSpacing="-2.000000" kerning="0">d</font></p>

<p align="center"><font face="Silkscreen_17pt_st" size="17" color="#00ff00" letterSpacing="-2.000000" kerning="0">s</font></p>

<p align="center"><font face="Silkscreen_17pt_st" size="17" color="#00ff00" letterSpacing="-2.000000" kerning="0">w</font></p>

<p align="center"><font face="Silkscreen_17pt_st" size="17" color="#00ff00" letterSpacing="-2.000000" kerning="0">a</font></p>

<p align="center"><font face="Silkscreen_17pt_st" size="17" color="#00ff00" letterSpacing="-2.000000" kerning="0">d</font></p>

<p align="center"><font face="Silkscreen_17pt_st" size="17" color="#00ff00" letterSpacing="-2.000000" kerning="0">s</font></p>

<p align="center"><font face="Silkscreen_17pt_st" size="17" color="#00ff00" letterSpacing="-2.000000" kerning="0">w</font></p>

<p align="center"><font face="Silkscreen_17pt_st" size="17" color="#00ff00" letterSpacing="-2.000000" kerning="0">a</font></p>

< credits

< switch >

powerups >

< CONTROLS

powerups

smart bomb

invincible

life max

?

coins

gems

weapons >

Speed Boost

weapon Boost

life up

shield

< powerups

weapons

enemies >

rapid laser

slice laser

super laser

?

double laser

triple laser

twist laser

triple twist

< weapons

enemies

bug

blaster

battleship

droid

Bat

head

?

bomber

spaceman

brainiac

loading audio

click here for the play-at-home version (free)

<p align="left"><font face="Silkscreen_16pt_st" size="16" color="#ffffff" letterSpacing="-1.000000" kerning="0">123</font></p>

<p align="left"><font face="Silkscreen_16pt_st" size="16" color="#ffffff" letterSpacing="-1.000000" kerning="0">123</font></p>

coins

gems

life

<p align="left"><font face="Silkscreen_17pt_st" size="17" color="#a3ecfe" letterSpacing="-2.000000" kerning="0">score</font></p>

<p align="left"><font face="Silkscreen_17pt_st" size="17" color="#96e3ff" letterSpacing="-2.000000" kerning="0">accuracy</font></p>

<p align="left"><font face="Silkscreen_17pt_st" size="17" color="#96e3ff" letterSpacing="-2.000000" kerning="0">enemies destroyed</font></p>

<p align="left"><font face="Silkscreen_17pt_st" size="17" color="#96e3ff" letterSpacing="-2.000000" kerning="0">total coins</font></p>

<p align="left"><font face="Silkscreen_17pt_st" size="17" color="#96e3ff" letterSpacing="-2.000000" kerning="0">total gems</font></p>

<p align="left"><font face="Silkscreen_17pt_st" size="17" color="#96e3ff" letterSpacing="-2.000000" kerning="0">timer</font></p>

<p align="center"><font face="Silkscreen_16pt_st" size="16" color="#ffffff" letterSpacing="-1.000000" kerning="0">123</font></p>

20

ActionScript [AS1/AS2]

Frame 1
stop(); _quality = "LOW"; fscommand ("allowscale", "false");
Instance of Symbol 224 MovieClip in Frame 1
onClipEvent (enterFrame) { loaded = Math.round(_root.getBytesLoaded() / 1024); total = Math.round(_root.getBytesTotal() / 1024); loadPercent = Math.round((loaded / total) * 100); this.gotoAndStop(loadPercent); if (_root._framesloaded >= _root._totalframes) { _root.gotoAndStop(5); } }
Frame 5
function togglePause() { if (game == 1) { game = 3; showStats(); } else if (game == 3) { game = 1; hideStats(); } } function changeDif(what) { dif.setting = what; if (what == "easy") { dif.num = 1; dif.speed = 0.85; dif.wait = 1; dif.wander = 0; dif.adv = 6; dif.life = 0.66; dif.wave = -1; } if (what == "med") { dif.num = 2; dif.speed = 1; dif.wait = 0; dif.wander = 0; dif.adv = 0; dif.life = 1; dif.wave = 0; } if (what == "hard") { dif.num = 3; dif.speed = 1.15; dif.wait = -1; dif.wander = -1; dif.adv = -6; dif.life = 1.25; dif.wave = 1; } } function restart() { final = false; endBGClip.removeMovieClip(); gameOverClip.removeMovieClip(); audio.playLevel1("introDrone", 100, 0.05, 5); bgClip.gotoAndStop(1); star.deleteAll(); bgDeco.clip.removeMovieClip(); hideStats(); var _local7 = chars.slice(); var _local3 = broShots.slice(); var _local6 = enemyShots.slice(); var _local4 = FX.slice(); var _local5 = powerUps.slice(); var _local2 = 0; var _local8 = _local7.length; while (_local2 < _local8) { removeChar(_local7[_local2]); _local2++; } _local2 = 0; _local8 = _local3.length; while (_local2 < _local8) { removeBroShot(_local3[_local2]); _local2++; } _local2 = 0; _local8 = _local6.length; while (_local2 < _local8) { removeEnemyShot(_local6[_local2]); _local2++; } _local2 = 6; _local8 = _local4.length; while (_local2 < _local8) { removeFX(_local4[_local2]); _local2++; } _local2 = 0; _local8 = _local5.length; while (_local2 < _local8) { removePowerUp(_local5[_local2]); _local2++; } c = 0; c2 = 0; d = 10000; game = 0; level = 1; subLevelNum = 0; dirArray = ["L", "R", "U", "D"]; rapidVar = 4; formID = 0; advanceDir = "L"; advanceDir1 = "L"; advanceDir2 = "R"; advanceDir3 = "L"; bro1Weapon = "laserA"; bro2Weapon = "laserA"; astC = 0; astC2 = randRange(10, 300); posArray = [[1025, 1100, 0, 600], [-200, -125, 0, 600], [0, 1000, 625, 700], [0, 1000, -100, -75]]; posArray2 = [[1025, 1030, 0, 600], [-50, -45, 0, 600], [0, 1000, 605, 610], [0, 1000, -50, -45]]; flashing = false; currentBoost = ""; laserPower = 8; shrapID = 10000; astField = false; c3 = 0; advInt = 30 + dif.adv; bro1ShipLevel = 1; bro2ShipLevel = 1; bro1ShipVar = 1; bro2ShipVar = 1; bro1Life = 100; bro2Life = 100; rescue = false; boss = false; goldHeadCreated = false; sm = 0; buddy = false; pep = random(20) + 20; pCount = 0; starColors = [1, 5]; coins.num = (coins.numT = 0); gems.num = (gems.numT = 0); stats = new Object(); stats.fired = 0; stats.hit = 0; stats.created = 0; stats.destroyed = 0; stats.score = 0; stats.coins = 0; stats.gems = 0; stats.totalCoins = 0; stats.totalGems = 0; char = "broShip1"; char2 = "broShip2"; charID = 0; broShotID = 0; enemyShotID = 0; fxID = 0; powerUpID = 0; goldHeadNum = _root.randRange(3, 16); showIntro(); } function showIntro() { intro = new classes.misc.Intro(); addFX("intro"); } function showStats() { gemsClip._alpha = 0; coinsClip._alpha = 0; attachMovie("stats", "statsClip", 990067); statsClip._x = 15; statsClip._y = 468; statsClip.score = stats.score; statsClip.accu = Math.round((stats.hit / stats.fired) * 100) + "%"; if (statsClip.accu == NaN) { statsClip.accu = "-"; } statsClip.enem = (stats.destroyed + " / ") + _root.stats.created; statsClip.coins = stats.coins; statsClip.gems = stats.gems; statsClip.timer = Math.round(_root.c2 / 30) + " seconds"; statsClip.life.bar._width = _root[char].life; } function gameOver() { var _local6 = chars.slice(); var _local3 = broShots.slice(); var _local5 = enemyShots.slice(); var _local4 = powerUps.slice(); var _local2 = 0; var _local7 = _local6.length; while (_local2 < _local7) { removeChar(_local6[_local2]); _local2++; } _local2 = 0; _local7 = _local3.length; while (_local2 < _local7) { removeBroShot(_local3[_local2]); _local2++; } _local2 = 0; _local7 = _local5.length; while (_local2 < _local7) { removeEnemyShot(_local5[_local2]); _local2++; } _local2 = 0; _local7 = _local4.length; while (_local2 < _local7) { removePowerUp(_local4[_local2]); _local2++; } game = 4; _root.attachMovie("gameOver", "gameOverClip", 2500); gameOverClip._x = 410; gameOverClip._y = 150; gemsClip._alpha = 0; coinsClip._alpha = 0; gameOverClip.score = stats.score; gameOverClip.accu = Math.round((stats.hit / stats.fired) * 100) + "%"; if (gameOverClip.accu == NaN) { gameOverClip.accu = "-"; } gameOverClip.enem = (stats.destroyed + " / ") + _root.stats.created; gameOverClip.coins = stats.totalCoins; gameOverClip.gems = stats.totalGems; gameOverClip.timer = Math.round(_root.c2 / 30) + " seconds"; if (level == 2) { gameOverClip.pass3._visible = false; } else if (level == 3) { gameOverClip.pass2._visible = false; } else { gameOverClip.pass3._visible = false; gameOverClip.pass2._visible = false; } } function hideStats() { statsClip.removeMovieClip(); } function levelInit() { c = 0; subLevelNum++; subLevel = (level + "_") + subLevelNum; waveScript = _root[(("waveScript" + level) + "_") + subLevelNum].slice(); matrixSize = _root[("level" + level) + "MSArray"][subLevelNum - 1]; ep = waveScript[0][0]; matrixNum = 0; mc = 0; matrixComplete = false; advanceDir = _root["advanceDir" + level]; if (rescue) { var _local2 = ((advanceDir == "L") ? -40 : 1020); if (broShip2.bg || (broShip1.bg)) { var _local4 = ((char2 == "broShip1") ? "bro1" : "bro2"); bgWait = new classes.misc.BGWait(_local2, _local4, true); addFX("bgWait"); } else { var _local3 = ((advanceDir == "L") ? "R" : "L"); if (char2 == "broShip2") { broShip2 = new classes.bro.BroShip2(_local2, _root.randRange(200, 400)); addChar("broShip2"); broShip2.tagTeam(_local3); } else { broShip1 = new classes.bro.BroShip1(_local2, _root.randRange(200, 400)); addChar("broShip1"); broShip1.tagTeam(_local3); } } } } function initLevel2() { starColors = [7, 11]; d = 10000; bgClip.gotoAndPlay("shipBossEnd"); level = 2; subLevelNum = 0; advInt = 22 + dif.adv; levelInit(); } function initLevel3() { d = 10000; bgClip.gotoAndPlay("level3Shrap"); level = 3; subLevelNum = 0; advInt = 15 + dif.adv; levelInit(); } function broBehind() { advanceDir = ((advanceDir == "L") ? "R" : "L"); var _local2 = 1; var _local3 = chars.length; while (_local2 < _local3) { _root[chars[_local2]].broBehind(); _local2++; } } function powerUp(x, y, num) { pCount++; if (powerUpPrefArray.length > 0) { if (random(100) > 91) { createPowerUp([x, y, powerUpPrefArray[random(powerUpPrefArray.length)]]); } } if ((random(101) > num) || (pCount >= pep)) { pCount = 0; pep = randRange(15, 40); var _local5 = _root["pUpArray" + subLevel].slice(); var _local4 = _local5[random(_local5.length)]; var _local7 = admitPowerUp(_local4); if (_local7) { createPowerUp([x, y, _local4]); } } else if ((random(1000) == 999) && (level != 1)) { createPowerUp([x, y, "superP"]); } } function powerUpB(x, y, num, weap, phase) { pCount++; if ((random(101) > num) || (pCount >= pep)) { pCount = 0; pep = randRange(15, 40); var _local2 = _root["pUpArray" + subLevel].slice(); if (_root.deathHead.phase != 6) { if (weap != "rapidLaser") { _local2.push(weap); _local2.push(weap); } else { _local2.push("rapidLaser"); _local2.push("bigLaser"); } } else { _local2.push("rapidLaser"); _local2.push("bigLaser"); } var _local3 = _local2[random(_local2.length)]; if (_root.deathHead.phase != 6) { if (weap != "rapidLaser") { if (_local3 == weap) { deathHead.changePhase(phase); } } else if ((_local3 == "rapidLaser") || (_local3 == "bigLaser")) { deathHead.changePhase(phase); } } var _local9 = admitPowerUp(_local3); if (_local9) { createPowerUp([x, y, _local3]); if (_local3 == "rapidLaser") { createPowerUp([x, y, "bigLaser"]); } if (_local3 == "bigLaser") { createPowerUp([x, y, "rapidLaser"]); } } } else if ((random(1000) >= 995) && (level != 1)) { createPowerUp([x, y, "superP"]); } } function admitPowerUp(pwhich) { var _local1 = pwhich; if ((char == "bro1") || (char == "broShip1")) { var _local3 = bro1Weapon; } else { var _local3 = bro2Weapon; } var _local2 = true; if (_local1 == _local3) { _local2 = false; } if ((_local1 == "doubleLaserA") && (_local3 == "tripleLaserA")) { _local2 = false; } if ((_local1 == "twistLaser") && (_local3 == "tripleTwistLaser")) { _local2 = false; } if ((_local1 == "tripleLaserA") && (_local3 == "twistLaser")) { _local2 = false; } if (((_local1 == "bigLaser") || (_local1 == "rapidLaser")) && (_local3 == "superLaser")) { _local2 = false; } if ((_local1 == "tripleTwistLaser") && ((_local3 == "bigLaser") || (_local3 == "rapidLaser"))) { _local2 = false; } if (((char == "bro1") || (char == "bro2")) && (_local1 == "lifeUp")) { _local2 = false; } return(_local2); } function setPowerUpPref(vars) { powerUpPrefArray = vars; } function createCreationFX(vars) { fxID++; var _local2 = vars; _root["creationFX" + fxID] = new classes.fx.CreationFX(_local2[0], _local2[1], _local2[2], _local2[3], _local2[4], _local2[5], _local2[6], _local2[7], fxID); addFX("creationFX" + fxID); } function createWaveCreator(vars) { fxID++; var _local2 = vars; _root["waveCreator" + fxID] = new classes.misc.WaveCreator(_local2[0], _local2[1], _local2[2], _local2[3], _local2[4], _local2[5], _local2[6], _local2[7], fxID); addFX("waveCreator" + fxID); } function createDroidA(vars) { charID++; var _local2 = vars; _root["droidA" + charID] = new classes.enemy.DroidA(_local2[0], _local2[1], _local2[2], _local2[3], _local2[4], charID); addChar("droidA" + charID); _root["form" + _local2[4][0]].push("droidA" + charID); } function createDroidA2(vars) { charID++; var _local2 = vars; _root["droidA2" + charID] = new classes.enemy.DroidA2(_local2[0], _local2[1], _local2[2], _local2[3], charID); addChar("droidA2" + charID); } function createDroidB(vars) { charID++; var _local2 = vars; _root["droidB" + charID] = new classes.enemy.DroidB(_local2[0], _local2[1], _local2[2], _local2[3], _local2[4], charID); addChar("droidB" + charID); _root["form" + _local2[4][0]].push("droidB" + charID); } function createDroidC(vars) { charID++; var _local2 = vars; _root["droidC" + charID] = new classes.enemy.DroidC(_local2[0], _local2[1], _local2[2], _local2[3], _local2[4], charID); addChar("droidC" + charID); _root["form" + _local2[4][0]].push("droidC" + charID); } function createHeadA(vars) { charID++; var _local2 = vars; _root["headA" + charID] = new classes.enemy.HeadA(_local2[0], _local2[1], _local2[2], charID); addChar("headA" + charID); } function createHeadB(vars) { charID++; var _local2 = vars; _root["headB" + charID] = new classes.enemy.HeadB(_local2[0], _local2[1], _local2[2], charID); addChar("headB" + charID); } function createHeadC(vars) { charID++; var _local2 = vars; _root["headC" + charID] = new classes.enemy.HeadC(_local2[0], _local2[1], _local2[2], charID); addChar("headC" + charID); } function createGoldHead() { charID++; var _local1 = random(4); goldHead = new classes.enemy.GoldHead(randRange(posArray2[_local1][0], posArray2[_local1][1]), randRange(posArray2[_local1][2], posArray2[_local1][3]), [dirArray[_local1], 200, "break"]); addChar("goldHead"); } function createHeadBoss(vars) { charID++; var _local2 = vars; _root["headBoss" + charID] = new classes.enemy.HeadBoss(_local2[0], _local2[1], _local2[2], charID); addChar("headBoss" + charID); } function createHeadSummon(vars) { fxID++; var _local2 = vars; _root["headSummon" + fxID] = new classes.fx.HeadSummon(_local2[0], _local2[1], fxID); addFX("headSummon" + fxID); } function createBugA(vars) { charID++; var _local2 = vars; _root["bugA" + charID] = new classes.enemy.BugA(_local2[0], _local2[1], _local2[2], _local2[3], _local2[4], charID); addChar("bugA" + charID); _root["form" + _local2[4][0]].push("bugA" + charID); } function createBugB(vars) { charID++; var _local2 = vars; _root["bugB" + charID] = new classes.enemy.BugB(_local2[0], _local2[1], _local2[2], _local2[3], _local2[4], charID); addChar("bugB" + charID); _root["form" + _local2[4][0]].push("bugB" + charID); } function createBomberA(vars) { charID++; var _local2 = vars; _root["bomberA" + charID] = new classes.enemy.BomberA(_local2[0], _local2[1], _local2[2], _local2[3], _local2[4], charID); addChar("bomberA" + charID); _root["form" + _local2[4][0]].push("bomberA" + charID); } function createBomberB(vars) { charID++; var _local2 = vars; _root["bomberB" + charID] = new classes.enemy.BomberB(_local2[0], _local2[1], _local2[2], _local2[3], _local2[4], charID); addChar("bomberB" + charID); _root["form" + _local2[4][0]].push("bomberB" + charID); } function createBatA(vars) { charID++; var _local2 = vars; _root["batA" + charID] = new classes.enemy.BatA(_local2[0], _local2[1], _local2[2], _local2[3], _local2[4], charID); addChar("batA" + charID); _root["form" + _local2[4][0]].push("batA" + charID); } function createBatB(vars) { charID++; var _local2 = vars; _root["batB" + charID] = new classes.enemy.BatB(_local2[0], _local2[1], _local2[2], _local2[3], _local2[4], charID); addChar("batB" + charID); _root["form" + _local2[4][0]].push("batB" + charID); } function createBatC(vars) { charID++; var _local2 = vars; _root["batC" + charID] = new classes.enemy.BatC(_local2[0], _local2[1], _local2[2], _local2[3], _local2[4], charID); addChar("batC" + charID); _root["form" + _local2[4][0]].push("batC" + charID); } function createSpaceManA(vars) { charID++; var _local2 = vars; _root["spaceManA" + charID] = new classes.enemy.SpaceManA(_local2[0], _local2[1], _local2[2], _local2[3], _local2[4], charID); addChar("spaceManA" + charID); _root["form" + _local2[4][0]].push("spaceManA" + charID); } function createSpaceManB(vars) { charID++; var _local2 = vars; _root["spaceManB" + charID] = new classes.enemy.SpaceManB(_local2[0], _local2[1], _local2[2], _local2[3], _local2[4], charID); addChar("spaceManB" + charID); _root["form" + _local2[4][0]].push("spaceManB" + charID); } function createBlasterA(vars) { charID++; var _local2 = vars; _root["blasterA" + charID] = new classes.enemy.BlasterA(_local2[0], _local2[1], _local2[2], _local2[3], charID); addChar("blasterA" + charID); } function createShipBosses() { _root.shipBossPurple = new classes.enemy.ShipBoss(-50, 280, "Purple", ["R", 2000, "break"]); addChar("shipBossPurple"); _root.shipBossOrange = new classes.enemy.ShipBoss(1050, 100, "Orange", ["L", 2000, "break"]); addChar("shipBossOrange"); _root.shipBossGreen = new classes.enemy.ShipBoss(1050, 460, "Green", ["L", 2000, "break"]); addChar("shipBossGreen"); } function createShipBoss() { _root.shipBossRed = new classes.enemy.ShipBoss(1050, 280, "Red", ["L", 2000, "break"]); addChar("shipBossRed"); } function createExploA(vars) { fxID++; var _local2 = vars; _root["exploA" + fxID] = new classes.fx.ExploA(_local2[0], _local2[1], _local2[2], _local2[3], _local2[4], fxID); addFX("exploA" + fxID); } function createExploB(vars) { enemyShotID++; var _local2 = vars; _root["exploB" + enemyShotID] = new classes.fx.ExploB(_local2[0], _local2[1], _local2[2], _local2[3], _local2[4], enemyShotID); addEnemyShot("exploB" + enemyShotID); } function createExploD(vars) { fxID++; var _local2 = vars; _root["exploD" + fxID] = new classes.fx.ExploD(_local2[0], _local2[1], _local2[2], _local2[3], fxID); addFX("exploD" + fxID); } function createGunExplo(vars) { fxID++; var _local2 = vars; _root["gunExplo" + fxID] = new classes.fx.GunExplo(_local2[0], _local2[1], _local2[2], fxID); addFX("gunExplo" + fxID); } function createEnemySoul(vars) { fxID++; var _local2 = vars; _root["enemySoul" + fxID] = new classes.fx.EnemySoul(_local2[0], _local2[1], _local2[2], fxID); addFX("enemySoul" + fxID); } function createShrapnel(vars) { fxID++; var _local2 = vars; _root["shrapnel" + fxID] = new classes.fx.Shrapnel(_local2[0], _local2[1], _local2[2], _local2[3], _local2[4], _local2[5], fxID); addFX("shrapnel" + fxID); } function createAsteroid(vars) { fxID++; var _local2 = vars; _root["asteroid" + fxID] = new classes.fx.Asteroid(_local2[0], _local2[1], _local2[2], _local2[3], _local2[4], fxID); addFX("asteroid" + fxID); } function createAsteroidD(vars) { fxID++; var _local2 = vars; _root["asteroidD" + fxID] = new classes.fx.AsteroidD(_local2[0], _local2[1], _local2[2], _local2[3], fxID); addFX("asteroidD" + fxID); } function createPowerUp(vars) { powerUpID++; var _local2 = vars; _root["powerUp" + powerUpID] = new classes.misc.PowerUp(_local2[0], _local2[1], _local2[2], powerUpID); addPowerUp("powerUp" + powerUpID); } function createPowerUpBuddy(vars) { var _local2 = vars; _root.powerUpBuddy = new classes.misc.PowerUpBuddy(_local2[0], _local2[1], _local2[2], _local2[3], _local2[4]); addFX("powerUpBuddy"); } function createRandoms(vars) { var _local2 = vars; _root["randoms" + _local2[0]] = new classes.fx.Randoms(_local2[1], _local2[2], _local2[3]); addFX("randoms" + _local2[0]); } function removeRandoms(vars) { var _local1 = vars; removeFX("randoms" + _local1[0]); } function createAsteroids() { _root.asteroids = new classes.fx.Asteroids(); addFX("asteroids"); } function removeAsteroids() { if (_root.asteroids.exists) { removeFX("asteroids"); } } function switchAsteroidStage(vars) { var _local2 = vars; _root.asteroids.switchStage(_local2[0]); } function createShrapStorm() { _root.shrapStorm = new classes.fx.ShrapStorm(); addFX("shrapStorm"); } function removeShrapStorm() { removeFX("shrapStorm"); } function switchShrapStage(vars) { var _local2 = vars; _root.shrapStorm.switchStage(_local2[0]); } function completeMatrix() { matrixComplete = true; } function addChar(what) { chars.push(what); } function addBroShot(what) { broShots.push(what); } function addEnemyShot(what) { enemyShots.push(what); } function addFX(what) { FX.push(what); } function addPowerUp(what) { powerUps.push(what); } function removeChar(what) { removeMovieClip(what + "Clip"); var _local2 = 0; var _local3 = chars.length; while (_local2 < _local3) { if (chars[_local2] == what) { chars.splice(_local2, 1); break; } _local2++; } delete _root[what]; } function removeBroShot(what) { removeMovieClip(what + "Clip"); var _local2 = 0; var _local3 = broShots.length; while (_local2 < _local3) { if (broShots[_local2] == what) { broShots.splice(_local2, 1); break; } _local2++; } delete _root[what]; } function removeEnemyShot(what) { removeMovieClip(what + "Clip"); var _local2 = 0; var _local3 = enemyShots.length; while (_local2 < _local3) { if (enemyShots[_local2] == what) { enemyShots.splice(_local2, 1); break; } _local2++; } delete _root[what]; } function removeFX(what) { removeMovieClip(what + "Clip"); var _local2 = 0; var _local3 = FX.length; while (_local2 < _local3) { if (FX[_local2] == what) { FX.splice(_local2, 1); break; } _local2++; } delete _root[what]; } function removePowerUp(what) { removeMovieClip(what + "Clip"); var _local2 = 0; var _local3 = powerUps.length; while (_local2 < _local3) { if (powerUps[_local2] == what) { powerUps.splice(_local2, 1); break; } _local2++; } delete _root[what]; } function randRange(min, max) { return(Math.round(Math.random() * (max - min)) + min); } function randRange2(min, max) { return((Math.random() * (max - min)) + min); } function radToDeg(rad) { return(rad * 57.2957795130823); } function getDist(x, y) { var _local3 = _root[char].x + (_root[char].w / 2); var _local2 = _root[char].y + (_root[char].h / 2); return(Math.sqrt(((_local3 - x) * (_local3 - x)) + ((_local2 - y) * (_local2 - y)))); } function getDist2(x, y, x2, y2) { return(Math.sqrt(((x2 - x) * (x2 - x)) + ((y2 - y) * (y2 - y)))); } function getAngle(x, y) { return(_root.radToDeg(Math.atan2((_root[char].y + (_root[char].h / 2)) - y, (_root[char].x + (_root[char].w / 2)) - x))); } function getAngle2(x, y, x2, y2) { return(_root.radToDeg(Math.atan2(y2 - y, x2 - x))); } function getAngleRad(x, y) { return(Math.atan2((_root[char].y + (_root[char].h / 2)) - y, (_root[char].x + (_root[char].w / 2)) - x)); } function getAngleRad2(x, y, x2, y2) { return(Math.atan2(y2 - y, x2 - x)); } function repel(x, y, mass, t) { var _local2 = getDist(x, y); if (_local2 < t) { var _local3 = (100 * mass) / (_local2 * _local2); xA = xA + (_local3 * (((_root[char].x + (_root[char].w / 2)) - x) / _local2)); yA = yA + (_local3 * (((_root[char].y + (_root[char].h / 2)) - y) / _local2)); } } function attract(x, y, mass, t) { var _local2 = getDist(x, y); if (_local2 < t) { var _local3 = (100 * mass) / (_local2 * _local2); xA = xA - (_local3 * (((_root[char].x + (_root[char].w / 2)) - x) / _local2)); yA = yA - (_local3 * (((_root[char].y + (_root[char].h / 2)) - y) / _local2)); } } function getDir(x, y) { var _local2 = _root.radToDeg(Math.atan2((_root[char].y + (_root[char].h / 2)) - y, (_root[char].x + (_root[char].w / 2)) - x)); if ((_local2 >= -45) && (_local2 < 45)) { return("R"); } if ((_local2 >= 45) && (_local2 < 135)) { return("D"); } if (((_local2 >= 135) && (_local2 < 180)) || ((_local2 >= -180) && (_local2 < -135))) { return("L"); } return("U"); } function shipBossBG() { bgClip.gotoAndPlay("shipBossStart"); } function shipBossBG2() { bgClip.gotoAndPlay("shipBossEnd"); } function bgLevel2() { starColors = [13, 17]; bgClip.gotoAndPlay("level2"); } function bgLevel3() { starColors = [19, 23]; bgClip.gotoAndPlay("level3"); } function headBossBG() { bgClip.gotoAndPlay("headBossStart"); boss = true; } function showBGDeco(vars) { var _local1 = vars; bgDeco.showBG(_local1[0], _local1[1]); } function toggleAstField() { if (astField == false) { astField = true; } else if (astField == true) { astField = false; } } function tagTeam(vars) { var _local2 = vars; if ((((char == "broShip2") && (broShip2.life <= (bro1Life + 40))) && (char2 == "broShip1")) || ((char == "bro2") && (char2 == "broShip1"))) { if (((level == 2) && (subLevelNum > 2)) || ((level == 3) && (subLevelNum > 2))) { bro1ShipLevel = level; } _root.broShip1 = new classes.bro.BroShip1(_local2[0], _local2[1]); _root.addChar("broShip1"); _root.broShip1.tagTeam(_local2[2]); } else if ((((char == "broShip1") && (broShip1.life <= (bro2Life + 40))) && (char2 == "broShip2")) || ((char == "bro1") && (char2 == "broShip2"))) { if (((level == 2) && (subLevelNum > 2)) || ((level == 3) && (subLevelNum > 2))) { bro2ShipLevel = level; } _root.broShip2 = new classes.bro.BroShip2(_local2[0], _local2[1]); _root.addChar("broShip2"); _root.broShip2.tagTeam(_local2[2]); } } function broAction(vars) { var _local2 = vars; if (_local2[0] == 5) { if (char2 == "broShip1") { _root.broShip1 = new classes.bro.BroShip1(-30, 390); _root.addChar("broShip1"); _root.broShip1.action5(); } else if (char2 == "broShip2") { _root.broShip2 = new classes.bro.BroShip2(-30, 390); _root.addChar("broShip2"); _root.broShip2.action5(); } } else if (((_local2[0] == 7) && (!_root.broShip2.bg)) && (!_root.broShip1.bg)) { if (char2 == "broShip1") { if ((level > 1) && (subLevelNum > 2)) { bro1ShipLevel = level; if (bro1ShipLevel == 5) { bro1ShipLevel = 3; } } if (_root["advanceDir" + level] == "L") { _root.broShip1 = new classes.bro.BroShip1(1020, 200); } else { _root.broShip1 = new classes.bro.BroShip1(-40, 400); } _root.addChar("broShip1"); _root.broShip1.action7(); } else if (char2 == "broShip2") { if ((level > 1) && (subLevelNum > 2)) { bro2ShipLevel = level; if (bro2ShipLevel == 5) { bro2ShipLevel = 3; } } if (_root["advanceDir" + level] == "L") { _root.broShip2 = new classes.bro.BroShip2(1020, 200); } else { _root.broShip2 = new classes.bro.BroShip2(-40, 400); } _root.addChar("broShip2"); _root.broShip2.action7(); } } else { _root[char2]["action" + _local2[0]](); } } function playSound(vars) { var _local1 = vars; audio.playLevel2(_local1[0], _local1[1]); } function playBGSound(vars) { var _local1 = vars; audio.playLevel1(_local1[0], _local1[1], _local1[2], _local1[3]); } function setAdvanceDir(vars) { var _local1 = vars; advanceDir = _local1[0]; } function checkScore() { if (stats.score < 1500000) { subLevelNum = 9; levelInit(); } } function showPlanet(vars) { var _local1 = vars; star.showPlanet(_local1[0]); } function hyperSpace(vars) { var _local1 = vars; star.hyperSpace(_local1[0]); } function showReanimator(vars) { if ((char2 == "dead") && (!rean)) { var _local1 = vars; reanimator = new classes.misc.Reanimator(_local1[0], _local1[1]); addFX("reanimator"); } else if ((!buddy) && ((char == "bro1") || (char == "bro2"))) { createPowerUpBuddy([-50, 350, "R", ["ship3B", 250]]); buddy = true; } } function ship3B() { if (!buddy) { createPowerUpBuddy([1020, 350, "L", ["ship3B", 250]]); } buddy = true; } function deathHeadBG() { starColors = [25, 25]; bgClip.gotoAndPlay("deathHead"); } function createDeathHead() { deathHead = new classes.enemy.DeathHead(); addChar("deathHead"); } function endSeq() { game = 2; c = 0; _root[char2].endSeqMove(); starColors = [1, 5]; bgClip.gotoAndPlay("end"); level = 3; audio.playLevel1("gammaThemeInstr", 25, 0.05, 0.05); star.endHyper(); } function warpMusic2() { if (warp) { _root.playBGSound(["bugLoop", 15, 2, 5]); warp = false; } } function initWaveScripts() { waveScript1_1 = [[9, "playBGSound", ["level1ADrone", 60, 32, 0.05]], [50, "createWaveCreator", [8, 1050, randRange(350, 450), "DroidA", 6, ["L", 1200, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [60, "playSound", ["droidAIntro", 22]], [90, "createWaveCreator", [8, 1050, 100, "DroidA", 6, ["L", 1200, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [95, "broAction", [2]], [200, "broAction", [3]], [240, "createWaveCreator", [8, 300, -50, "DroidA2", 5, ["D", 190, "L", 1000, "break"], [[false], [false], [false], [false], [false]]]], [250, "createWaveCreator", [8, 1050, randRange(450, 500), "DroidA", 6, ["L", 600, "U", 100, "R", 300, "break"], [[8, 3], [8, 4], [8, 5], [8, 6], [8, 7], [8, 8]]]], [300, "broAction", [4]], [410, "createWaveCreator", [8, 1050, 100, "DroidA", 6, ["L", 600, "D", 100, "R", 300, "break"], [[7, 3], [7, 4], [7, 5], [7, 6], [7, 7], [7, 8]]]], [450, "createWaveCreator", [6, -50, 400, "DroidA2", 5, ["R", 300, "D", 1000, "break"], [[true], [true], [true], [true], [true]]]], [505, "broAction", [5]], [590, "createWaveCreator", [8, 1050, 300, "DroidA", 6, ["L", 600, "break"], [["free"], [6, 4], [6, 5], [6, 6], [6, 7], ["free"]]]], [890, "createWaveCreator", [8, 600, 650, "DroidA", 6, ["U", 150, "L", 300, "D", 200, "break"], []]], [990, "createWaveCreator", [8, 600, -50, "DroidA", 6, ["D", 150, "L", 300, "U", 200, "break"], []]], [1300, "completeMatrix", []]]; waveScript1_2 = [[50, "createWaveCreator", [8, 400, 620, "DroidA", 2 + dif.wave, ["U", 700, "break"], [["free"], ["free"], ["free"]]]], [60, "createWaveCreator", [8, 450, 620, "DroidA", 2 + dif.wave, ["U", 700, "break"], [["free"], ["free"], ["free"]]]], [120, "createWaveCreator", [8, 400, -50, "DroidA", 2, ["D", 700, "break"], [["free"], ["free"]]]], [130, "createWaveCreator", [8, 450, -50, "DroidA", 2, ["D", 700, "break"], [["free"], ["free"]]]], [240, "createWaveCreator", [8, randRange(100, 250), 620, "DroidA", 6, ["U", 500, "break"], [[8, 2], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [380, "createWaveCreator", [8, randRange(100, 250), -50, "DroidA", 6, ["D", 500, "break"], [[8, 9], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [550, "createWaveCreator", [8, 600, 620, "DroidA", 6, ["U", 300, "L", 80, "D", 80, "L", 80, "U", 150, "R", 100, "break"], [[7, 3], [7, 4], [7, 5], [6, 4], [6, 5], [5, 5]]]], [700, "createWaveCreator", [8, 600, -50, "DroidA", 6, ["D", 300, "L", 80, "U", 80, "L", 80, "D", 150, "R", 100, "break"], [[7, 6], [7, 7], [7, 8], [6, 6], [6, 7], [5, 6]]]], [1000, "completeMatrix", []]]; waveScript1_3 = [[2, "showBGDeco", ["1A", 0.75]], [10, "createWaveCreator", [8, randRange(350, 500), -50, "DroidA", 8, ["D", 150, "R", 100, "break"], [[4, 2], [5, 3], [6, 4], [7, 5], [8, 6], [8, 7], [8, 8], ["free"]]]], [10, "createWaveCreator", [8, randRange(350, 500), 620, "DroidA", 8, ["U", 150, "R", 100, "break"], [[4, 8], [5, 7], [6, 6], [8, 4], [8, 3], [8, 2], ["free"], ["free"]]]], [200, "createWaveCreator", [8, 200, -50, "DroidA", 5 + (dif.wave * 2), ["D", 100, "R", randRange(100, 150), "D", 200, "L", 300, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [200, "createWaveCreator", [8, 260, 620, "DroidA", 5 + (dif.wave * 2), ["U", 100, "R", randRange(50, 150), "U", 200, "L", 300, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [350, "createWaveCreator", [8, randRange(350, 450), -50, "DroidA", 8, ["D", 100, "R", 300, "break"], [[7, 2], [7, 3], [7, 4], [6, 5], [5, 6], [4, 7], ["free"], ["free"]]]], [350, "createWaveCreator", [8, randRange(300, 500), 620, "DroidA", 8, ["U", 100, "R", 300, "break"], [[7, 8], [7, 7], [7, 6], [5, 4], [4, 3], ["free"], ["free"], ["free"]]]], [600, "createWaveCreator", [7, -50, 275, "DroidB", 6, ["R", randRange(350, 650), "break"], [[4, 5], [3, 4], [3, 5], [3, 6], ["free"], ["free"]]]], [610, "playSound", ["droidBIntro", 23]], [900, "completeMatrix", []]]; waveScript1_4 = [[50, "createWaveCreator", [6, 100, 620, "DroidA", 4 + dif.wave, ["U", 500, "R", 1000, "break"], [["free"], ["free"], ["free"], ["free"], ["free"]]]], [80, "createWaveCreator", [6, 150, 620, "DroidA", 4 + dif.wave, ["U", 450, "R", 1000, "break"], [["free"], ["free"], ["free"], ["free"], ["free"]]]], [110, "createWaveCreator", [6, 200, 620, "DroidA", 4 + dif.wave, ["U", 400, "R", 1000, "break"], [["free"], ["free"], ["free"], ["free"], ["free"]]]], [150, "createWaveCreator", [6, 100, -50, "DroidA", 4 + dif.wave, ["D", 500, "R", 1000, "break"], [["free"], ["free"], ["free"], ["free"], ["free"]]]], [180, "createWaveCreator", [6, 150, -50, "DroidA", 4 + dif.wave, ["D", 450, "R", 1000, "break"], [["free"], ["free"], ["free"], ["free"], ["free"]]]], [210, "createWaveCreator", [6, 200, -50, "DroidA", 4 + dif.wave, ["D", 400, "R", 1000, "break"], [["free"], ["free"], ["free"], ["free"], ["free"]]]], [350, "createWaveCreator", [6, 400, 620, "DroidB", 6, ["U", 520, "R", 500, "D", 400, "L", 400, "U", 200, "break"], [[3, 6], [4, 6], [5, 6], [6, 6], [7, 6], [8, 6]]]], [450, "createWaveCreator", [6, 400, -50, "DroidB", 6, ["D", 520, "R", 500, "U", 400, "L", 400, "D", 200, "break"], [[3, 5], [4, 5], [5, 5], [6, 5], [7, 5], [8, 5]]]], [700, "createWaveCreator", [6, 700, -50, "DroidA", 6, ["D", 50, "break"], [[4, 4], [5, 4], [6, 4], [7, 4], [5, 3], [6, 3]]]], [700, "createWaveCreator", [6, 700, 620, "DroidA", 6, ["U", 50, "break"], [[4, 7], [5, 7], [6, 7], [7, 7], [5, 8], [6, 8]]]], [900, "completeMatrix", []]]; waveScript1_5 = [[50, "createWaveCreator", [7, -50, 260, "DroidA", 2 + dif.wave, ["R", 1200, "break"], [["free"], ["free"], ["free"]]]], [50, "createWaveCreator", [7, -50, 310, "DroidA", 2 + dif.wave, ["R", 1200, "break"], [["free"], ["free"], ["free"]]]], [57, "playSound", ["droidAFly", 22]], [58, "createWaveCreator", [7, -50, 210, "DroidA", 2 + dif.wave, ["R", 1200, "break"], [["free"], ["free"], ["free"]]]], [58, "createWaveCreator", [7, -50, 360, "DroidA", 2 + dif.wave, ["R", 1200, "break"], [["free"], ["free"], ["free"]]]], [66, "createWaveCreator", [7, -50, 160, "DroidA", 2 + dif.wave, ["R", 1200, "break"], [["free"], ["free"], ["free"]]]], [66, "createWaveCreator", [7, -50, 410, "DroidA", 2 + dif.wave, ["R", 1200, "break"], [["free"], ["free"], ["free"]]]], [74, "createWaveCreator", [7, -50, 110, "DroidA", 2 + dif.wave, ["R", 1200, "break"], [["free"], ["free"], ["free"]]]], [74, "createWaveCreator", [7, -50, 460, "DroidA", 2 + dif.wave, ["R", 1200, "break"], [["free"], ["free"], ["free"]]]], [140, "createWaveCreator", [8, 50, 620, "DroidB", 6, ["U", 100, "R", 850, "U", 100, "L", 100, "U", 100, "R", 100, "U", 150, "L", 400, "D", 100, "L", 420, "D", 200, "R", 200, "break"], [["free"], ["free"], [4, 6], [5, 6], [6, 6], [7, 6]]]], [400, "createWaveCreator", [8, 50, -50, "DroidB", 6, ["D", 100, "R", 850, "D", 100, "L", 100, "D", 100, "R", 100, "D", 150, "L", 400, "U", 100, "L", 420, "U", 200, "R", 200, "break"], [["free"], ["free"], [4, 5], [5, 5], [6, 5], [7, 5]]]], [630, "createWaveCreator", [7, 950, 620, "DroidA", 10, ["U", 500, "L", 500, "D", 280, "break"], [[9, 8], [8, 7], [7, 9], [7, 8], [7, 7], [6, 7], [5, 7], [5, 8], [4, 9], ["free"]]]], [760, "createWaveCreator", [7, 950, -50, "DroidA", 10, ["D", 500, "L", 500, "U", 280, "break"], [[9, 3], [8, 4], [7, 2], [7, 3], [7, 4], [6, 4], [5, 4], [5, 3], [4, 2], ["free"]]]], [1060, "completeMatrix", []]]; waveScript1_6 = [[25, "createPowerUpBuddy", [-50, 280, "R", ["doubleLaserA", 25, "lifeUp", 10]]], [50, "createWaveCreator", [5, randRange(700, 900), -50, "DroidB", 6, ["D", 50, "break"], [[10, 1], [9, 2], [8, 3], [7, 3], [6, 4], ["free"]]]], [50, "createWaveCreator", [5, randRange(700, 900), 620, "DroidB", 6, ["U", 50, "break"], [[10, 10], [9, 9], [8, 8], [7, 8], [6, 7], ["free"]]]], [50, "createWaveCreator", [5, 600, -50, "DroidA", 10, ["D", randRange(200, 275), "R", 250, "break"], [[10, 3], [10, 4], [10, 5], [9, 5], [8, 4], [8, 5], [7, 4], [7, 5], [6, 5], ["free"]]]], [50, "createWaveCreator", [5, 600, 620, "DroidA", 10, ["U", randRange(200, 275), "R", 250, "break"], [[10, 8], [10, 7], [10, 6], [9, 6], [8, 7], [8, 6], [7, 7], [7, 6], [6, 6], ["free"]]]], [200, "createWaveCreator", [6, -50, 200, "DroidA", 2 + dif.wave, ["R", 200, "U", 1000, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [200, "createWaveCreator", [6, -50, 250, "DroidA", 3 + dif.wave, ["R", 250, "U", 1000, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [200, "createWaveCreator", [6, -50, 300, "DroidB", 4 + (dif.wave * 2), ["R", 1200, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [200, "createWaveCreator", [6, -50, 350, "DroidA", 3 + dif.wave, ["R", 250, "D", 1000, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [200, "createWaveCreator", [6, -50, 400, "DroidA", 2 + dif.wave, ["R", 200, "D", 1000, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [350, "completeMatrix", []]]; waveScript1_7 = [[2, "showBGDeco", ["1B", 0.75]], [20, "createAsteroids", []], [50, "createWaveCreator", [7, -50, 300, "DroidA", 8, ["R", 50, "break"], [[2, 4], [3, 4], [4, 4], [4, 5], [4, 6], [3, 6], [2, 6], [2, 5]]]], [50, "createWaveCreator", [30, 1050, 300, "DroidB", 2, ["L", 50, "break"], [[3, 5], [7, 5]]]], [200, "createWaveCreator", [7, 750, -50, "DroidB", 8, ["D", 50, "break"], [[6, 2], [7, 2], [8, 2], [8, 3], [8, 4], [7, 4], [6, 4], [6, 3]]]], [200, "createWaveCreator", [20, 650, -50, "DroidA", 4, ["D", 50, "break"], [[5, 3], [7, 3], [9, 3], [7, 1]]]], [350, "createWaveCreator", [7, 750, 620, "DroidB", 8, ["U", 50, "break"], [[6, 8], [6, 7], [6, 6], [7, 6], [8, 6], [8, 7], [8, 8], [7, 8]]]], [350, "createWaveCreator", [20, 650, 620, "DroidA", 4, ["U", 50, "break"], [[5, 7], [7, 7], [9, 7], [7, 9]]]], [650, "completeMatrix", []]]; waveScript1_8 = [[23, "setPowerUpPref", ["weaponBoost1", "speedBoost1"]], [25, "switchAsteroidStage", ["B"]], [30, "createRandoms", [1, 2, 50, ["DroidA", "DroidB"]]], [797, "removeRandoms", [1]], [798, "setPowerUpPref", []], [799, "switchAsteroidStage", ["A"]], [900, "completeMatrix", []]]; waveScript1_9 = [[5, "showPlanet", ["jupiter"]], [9, "playBGSound", ["level1BDrone", 40, 5, 0.05]], [30, "createRandoms", [1, 1, 125, ["DroidA", "BatA"]]], [149, "playSound", ["batAIntro", 40]], [150, "createWaveCreator", [8, 300, 620, "BatA", 6, ["U", randRange(125, 175), "R", randRange(450, 550), "U", 700, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [150, "createWaveCreator", [8, 300, -50, "BatA", 6, ["D", randRange(125, 175), "R", randRange(450, 550), "D", 700, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [240, "broAction", [7]], [280, "createWaveCreator", [7, -50, 270, "DroidB", 8, ["R", randRange(300, 500), "break"], [[9, 3], [9, 4], [9, 5], [8, 4], [8, 5], [7, 5], [6, 5], [5, 5]]]], [280, "createWaveCreator", [7, -50, 330, "DroidB", 8, ["R", randRange(300, 500), "break"], [[9, 8], [9, 7], [9, 6], [8, 7], [8, 6], [7, 6], [6, 6], [5, 6]]]], [350, "createWaveCreator", [7, 1020, randRange(100, 150), "DroidA", 5, ["L", 500, "D", 100, "R", 200, "break"], [[9, 2], [8, 3], [7, 4], [6, 4], [5, 4]]]], [350, "createWaveCreator", [7, 1020, randRange(450, 500), "DroidA", 5, ["L", 500, "U", 100, "R", 200, "break"], [[9, 9], [8, 8], [7, 7], [6, 7], [5, 7]]]], [650, "completeMatrix", []]]; waveScript1_10 = [[10, "removeAsteroids", []], [20, "removeRandoms", [1]], [30, "tagTeam", [-40, 280, "R"]], [80, "createWaveCreator", [10, -50, 260, "DroidB", 2, ["R", 500, "break"], [["free"], [9, 5]]]], [80, "createWaveCreator", [10, -50, 310, "DroidB", 2, ["R", 500, "break"], [["free"], [9, 6]]]], [82, "createWaveCreator", [10, -50, 210, "DroidB", 2, ["R", 500, "break"], [["free"], [9, 4]]]], [82, "createWaveCreator", [10, -50, 360, "DroidB", 2, ["R", 500, "break"], [["free"], [9, 7]]]], [84, "createWaveCreator", [10, -50, 160, "DroidB", 2, ["R", 500, "break"], [["free"], [9, 3]]]], [84, "createWaveCreator", [10, -50, 410, "DroidB", 2, ["R", 500, "break"], [["free"], [9, 8]]]], [90, "playSound", ["droidBFly", 20]], [160, "createWaveCreator", [8, 1020, 150, "BatA", 4, ["L", randRange(250, 350), "D", 300, "L", 75, "U", 260, "R", 150, "break"], [[8, 5], [8, 4], [8, 3], ["free"]]]], [260, "createWaveCreator", [8, 1020, 450, "BatA", 4, ["L", randRange(250, 350), "U", 300, "L", 75, "D", 260, "R", 150, "break"], [[8, 6], [8, 7], [8, 8], ["free"]]]], [380, "createWaveCreator", [8, 300, 620, "BatA", 4, ["U", 100, "R", randRange(200, 300), "U", 75, "R", 200, "break"], [[7, 6], [7, 7], ["free"], ["free"]]]], [410, "createWaveCreator", [8, 200, -50, "BatA", 4, ["D", 100, "R", randRange(200, 300), "D", 75, "R", 300, "break"], [[7, 5], [7, 4], ["free"], ["free"]]]], [480, "createWaveCreator", [8, 100, 620, "BatA", 3, ["U", 200, "R", 250, "U", 100, "R", 200, "break"], [[6, 8], [6, 7], [6, 6]]]], [480, "createWaveCreator", [8, 100, -50, "BatA", 3, ["D", 300, "R", 200, "D", 150, "R", 200, "break"], [[6, 3], [6, 4], [6, 5]]]], [780, "completeMatrix", []]]; waveScript1_11 = [[2, "showBGDeco", ["1C", 1]], [50, "createWaveCreator", [8, 750, -50, "BatA", 4, ["D", 130, "L", 300, "D", 200, "R", 200, "break"], [[5, 4], [4, 4], ["free"], ["free"]]]], [60, "createWaveCreator", [8, 700, -50, "BatA", 4, ["D", 80, "L", 300, "D", 150, "R", 200, "break"], [[5, 5], [4, 5], ["free"], ["free"]]]], [90, "createWaveCreator", [8, 750, 620, "BatA", 4, ["U", 130, "L", 300, "U", 200, "R", 200, "break"], [[5, 6], [4, 6], ["free"], ["free"]]]], [100, "createWaveCreator", [8, 700, 620, "BatA", 4, ["U", 80, "L", 300, "U", 150, "R", 200, "break"], [[5, 7], [4, 7], ["free"], ["free"]]]], [200, "createWaveCreator", [8, 300, 620, "BatA", 4, ["U", 370, "R", 100, "U", 100, "R", 100, "break"], [[8, 1], [7, 2], [6, 3], ["free"]]]], [250, "createWaveCreator", [8, 200, -50, "BatA", 4, ["D", 400, "R", 100, "D", 100, "R", 100, "break"], [[8, 10], [7, 9], [6, 8], ["free"]]]], [300, "createWaveCreator", [8, 900, 620, "DroidA", 4, ["U", randRange(150, 400), "break"], [[7, 6], [8, 6], [7, 7], [8, 7]]]], [300, "createWaveCreator", [8, 900, -50, "DroidB", 4, ["D", randRange(150, 400), "break"], [[7, 5], [8, 5], [7, 4], [8, 4]]]], [600, "completeMatrix", []]]; waveScript1_12 = [[95, "createRandoms", [1, 1, 125, ["DroidA", "DroidB"]]], [100, "createWaveCreator", [15, randRange(300, 800), -50, "BatA", 2, ["D", 100, "break"], [[5, 4], ["free"]]]], [100, "createWaveCreator", [15, randRange(300, 600), -50, "BatA", 1, ["D", 100, "break"], [[7, 10]]]], [100, "createWaveCreator", [15, randRange(500, 800), -50, "BatA", 2, ["D", 100, "break"], [[4, 2], [1, 5]]]], [100, "createWaveCreator", [15, randRange(500, 900), -50, "BatA", 3, ["D", 100, "break"], [[4, 4], [9, 5], [2, 7]]]], [110, "createWaveCreator", [15, randRange(300, 800), 620, "BatA", 2, ["U", 100, "break"], [[2, 5], ["free"]]]], [110, "createWaveCreator", [15, randRange(600, 900), 620, "BatA", 1, ["U", 100, "break"], [[6, 8]]]], [110, "createWaveCreator", [15, randRange(600, 800), 620, "BatA", 2, ["U", 100, "break"], [[5, 2], [9, 4]]]], [110, "playSound", ["batAFly", 30]], [120, "createWaveCreator", [15, 1020, randRange(100, 500), "BatA", 2, ["L", 100, "break"], [[1, 2], ["free"]]]], [120, "createWaveCreator", [15, 1020, randRange(100, 500), "BatA", 1, ["L", 100, "break"], [[10, 8]]]], [120, "createWaveCreator", [15, 1020, randRange(100, 500), "BatA", 2, ["L", 100, "break"], [[6, 2], [3, 9]]]], [120, "createWaveCreator", [15, 1020, randRange(100, 500), "BatA", 3, ["L", 100, "break"], [[2, 1], [8, 3], [2, 8]]]], [420, "completeMatrix", []]]; waveScript1_13 = [[20, "removeRandoms", [1]], [23, "setPowerUpPref", ["weaponBoost1", "speedBoost1"]], [50, "createWaveCreator", [9, -50, 60, "BatA", 6 + (dif.wave * 2), ["R", 1200, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [70, "createWaveCreator", [9, 1020, 500, "BatA", 6 + (dif.wave * 2), ["L", 1200, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [90, "createWaveCreator", [9, -50, 620, "DroidB", 6 + (dif.wave * 2), ["U", 1200, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [110, "createWaveCreator", [9, 1020, -50, "BatA", 6 + (dif.wave * 2), ["D", 1200, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [130, "createWaveCreator", [9, 1020, 60, "BatA", 6 + (dif.wave * 2), ["L", 1200, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [150, "createWaveCreator", [9, 920, 620, "BatA", 6 + (dif.wave * 2), ["U", 1200, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [180, "createWaveCreator", [9, 60, -50, "DroidB", 6 + (dif.wave * 2), ["D", 1200, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [250, "createRandoms", [1, 5, 50, ["BatA", "DroidA"]]], [450, "removeRandoms", [1]], [500, "createWaveCreator", [9, -50, 60, "BatA", 6 + (dif.wave * 2), ["R", 500, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [520, "createWaveCreator", [9, 1020, 500, "BatA", 6 + (dif.wave * 2), ["L", 600, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [540, "createWaveCreator", [9, -50, 620, "DroidB", 6 + (dif.wave * 2), ["U", 300, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [560, "createWaveCreator", [9, 1020, -50, "BatA", 6 + (dif.wave * 2), ["D", 1000, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [590, "createWaveCreator", [9, 1020, 60, "BatA", 6 + (dif.wave * 2), ["L", 400, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [610, "createWaveCreator", [9, 920, 620, "BatA", 6 + (dif.wave * 2), ["U", 700, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [620, "createWaveCreator", [9, 60, -50, "DroidB", 6 + (dif.wave * 2), ["D", 200, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [950, "completeMatrix", []]]; waveScript1_14 = [[2, "showBGDeco", ["1D", 0.75]], [50, "createWaveCreator", [9, -50, randRange(150, 250), "DroidA", 6, ["R", 400, "D", 200, "R", 700, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"]], "DroidB"]], [125, "createWaveCreator", [9, 1020, randRange(300, 400), "DroidA", 6, ["L", 300, "D", 100, "L", 300, "U", 700, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"]], "DroidB"]], [309, "playSound", ["batBIntro", 30]], [310, "createWaveCreator", [8, 800, 620, "BatA", 6, ["U", 270, "D", 100, "L", 200, "U", 100, "D", 500, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"]], "BatB"]], [310, "createWaveCreator", [8, 800, -50, "BatA", 6, ["D", 270, "U", 100, "L", 200, "D", 100, "U", 500, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"]], "BatB"]], [550, "createWaveCreator", [7, 1020, 200, "BatA", 12, ["L", 300, "D", 100, "L", 100, "U", 100, "R", 100, "U", 100, "L", 500, "D", 300, "R", 250, "D", 400, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"]], "BatB"]], [550, "createWaveCreator", [7, -50, 200, "BatA", 12, ["R", 300, "D", 100, "R", 100, "U", 100, "L", 100, "U", 100, "R", 500, "D", 300, "L", 250, "D", 400, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"]], "BatB"]], [890, "createWaveCreator", [7, 700, 620, "BatB", 8, ["U", 500, "L", 100, "D", 100, "L", 100, "U", 400, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"]], "BatA"]], [890, "createWaveCreator", [7, 300, -50, "BatB", 8, ["D", 500, "R", 100, "U", 100, "R", 100, "D", 400, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"]], "BatA"]], [1000, "setPowerUpPref", []], [1020, "completeMatrix", []]]; waveScript1_15 = [[50, "createWaveCreator", [8, 1050, 500, "BatA", 6, ["L", 600, "U", 100, "R", 300, "break"], [[8, 3], [8, 4], [8, 5], [8, 6], [8, 7], [8, 8]]]], [100, "createWaveCreator", [8, 1050, 100, "BatA", 6, ["L", 600, "D", 100, "R", 300, "break"], [[7, 3], [7, 4], [7, 5], [7, 6], [7, 7], [7, 8]]]], [150, "createWaveCreator", [8, 1050, 285, "BatB", 6, ["L", 600, "break"], [["free"], [6, 4], [6, 5], [6, 6], [6, 7], ["free"]]]], [250, "createWaveCreator", [8, 600, 650, "BatA", 3, ["U", 100, "L", 300, "D", 200, "break"], []]], [250, "createWaveCreator", [8, 600, -50, "BatA", 3, ["D", 100, "L", 300, "U", 200, "break"], []]], [550, "completeMatrix", []]]; waveScript1_16 = [[25, "createPowerUpBuddy", [1020, 280, "L", ["tripleLaserA", 40, "shield", 25, "lifeUp", 10]]], [50, "createWaveCreator", [7, -50, 260, "BatA", 1, ["R", 950, "break"], [["free"]]]], [50, "createWaveCreator", [7, 1020, 260, "BatA", 1, ["L", 950, "break"], [["free"]]]], [50, "createWaveCreator", [7, -50, 310, "BatA", 1, ["R", 950, "break"], [["free"]]]], [50, "createWaveCreator", [7, 1020, 310, "BatA", 1, ["L", 950, "break"], [["free"]]]], [54, "createWaveCreator", [7, -50, 210, "BatB", 1, ["R", 950, "break"], [["free"]]]], [54, "createWaveCreator", [7, 1020, 210, "BatB", 1, ["L", 950, "break"], [["free"]]]], [54, "createWaveCreator", [7, -50, 360, "BatB", 1, ["R", 950, "break"], [["free"]]]], [54, "createWaveCreator", [7, 1020, 360, "BatB", 1, ["L", 950, "break"], [["free"]]]], [58, "createWaveCreator", [7, -50, 160, "BatA", 1, ["R", 950, "break"], [["free"]]]], [58, "createWaveCreator", [7, 1020, 160, "BatA", 1, ["L", 950, "break"], [["free"]]]], [58, "createWaveCreator", [7, -50, 410, "BatA", 1, ["R", 950, "break"], [["free"]]]], [58, "createWaveCreator", [7, 1020, 410, "BatA", 1, ["L", 950, "break"], [["free"]]]], [62, "createWaveCreator", [7, -50, 110, "BatA", 1, ["R", 950, "break"], [["free"]]]], [62, "createWaveCreator", [7, 1020, 110, "BatA", 1, ["L", 950, "break"], [["free"]]]], [62, "createWaveCreator", [7, -50, 460, "BatA", 1, ["R", 950, "break"], [["free"]]]], [62, "createWaveCreator", [7, 1020, 460, "BatA", 1, ["L", 950, "break"], [["free"]]]], [150, "createWaveCreator", [8, -50, 150, "BatB", 5, ["R", 200, "D", 350, "R", 500, "break"], [[8, 5], [9, 5], [9, 4], [9, 3], [9, 2]], "BatA"]], [150, "createWaveCreator", [8, -50, 450, "BatB", 5, ["R", 200, "U", 350, "R", 500, "break"], [[8, 6], [9, 6], [9, 7], [9, 8], [9, 9]], "BatA"]], [350, "createWaveCreator", [8, 500, 620, "BatA", 5, ["U", 150, "R", 70, "D", 70, "R", 70, "U", 200, "break"], [[9, 1], [7, 3], [6, 4], [6, 5], [5, 5]], "DroidB"]], [350, "createWaveCreator", [8, 500, -50, "BatA", 5, ["D", 150, "R", 70, "U", 70, "R", 70, "D", 200, "break"], [[9, 10], [7, 8], [6, 7], [6, 6], [5, 6]], "DroidB"]], [350, "createWaveCreator", [8, 1020, 210, "DroidB", 1, ["L", 50, "break"], [[10, 4]]]], [350, "createWaveCreator", [8, 1020, 260, "DroidB", 1, ["L", 50, "break"], [[10, 5]]]], [350, "createWaveCreator", [8, 1020, 310, "DroidB", 1, ["L", 50, "break"], [[10, 6]]]], [350, "createWaveCreator", [8, 1020, 360, "DroidB", 1, ["L", 50, "break"], [[10, 7]]]], [650, "completeMatrix", []]]; waveScript1_17 = [[9, "playBGSound", ["level1CDrone", 45, 5, 0.05]], [10, "showBGDeco", ["1E", 1]], [70, "createCreationFX", [6, 750, 285, "1A", "HeadA", 5 + (dif.wave * 2), ["R", 50, "break"]]], [70, "createCreationFX", [6, 250, 285, "1A", "HeadA", 5 + (dif.wave * 2), ["L", 50, "break"]]], [250, "createCreationFX", [6, 500, 100, "1A", "HeadA", 5 + (dif.wave * 2), ["D", 50, "break"]]], [250, "createCreationFX", [6, 500, 500, "1A", "HeadA", 5 + (dif.wave * 2), ["U", 50, "break"]]], [400, "completeMatrix", []]]; waveScript1_18 = [[50, "createWaveCreator", [8, -50, randRange(100, 200), "HeadA", 5 + (dif.wave * 2), ["R", 200, "D", 100, "break"], [["free"], ["free"], ["free"], ["free"], ["free"]]]], [50, "createWaveCreator", [8, -50, randRange(400, 500), "HeadA", 5 + (dif.wave * 2), ["R", 200, "U", 100, "break"], [["free"], ["free"], ["free"], ["free"], ["free"]]]], [250, "createWaveCreator", [8, 300, -50, "BatB", 3, ["D", 110, "R", 400, "break"], [[7, 1], [8, 1], ["free"]]]], [250, "createWaveCreator", [8, 250, -50, "BatB", 3, ["D", 160, "R", 450, "break"], [[7, 2], [8, 2], ["free"]]]], [270, "createWaveCreator", [8, 500, -50, "BatB", 3, ["D", 210, "R", 400, "break"], [[3, 3], [4, 3], ["free"]]]], [270, "createWaveCreator", [8, 450, -50, "BatB", 3, ["D", 260, "R", 450, "break"], [[3, 4], [4, 4], ["free"]]]], [290, "createWaveCreator", [8, 300, 620, "BatB", 3, ["U", 310, "R", 400, "break"], [[6, 6], [7, 6], ["free"]]]], [290, "createWaveCreator", [8, 250, 620, "BatB", 3, ["U", 260, "R", 450, "break"], [[6, 7], [7, 7], ["free"]]]], [290, "createWaveCreator", [8, 100, 620, "BatA", 8, ["U", 300, "R", 450, "break"], [[7, 4], [3, 6], [7, 9], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [590, "completeMatrix", []]]; waveScript1_19 = [[50, "createWaveCreator", [10, 1020, 260, "BatB", 2, ["L", 500, "break"], [["free"], [7, 5]]]], [50, "createWaveCreator", [10, 1020, 310, "BatB", 2, ["L", 500, "break"], [["free"], [7, 6]]]], [50, "createWaveCreator", [10, 1020, 210, "BatB", 2, ["L", 500, "break"], [["free"], [7, 4]]]], [50, "createWaveCreator", [10, 1020, 360, "BatB", 2, ["L", 500, "break"], [["free"], [7, 7]]]], [50, "createWaveCreator", [10, 1020, 160, "BatB", 2, ["L", 500, "break"], [["free"], [7, 3]]]], [50, "createWaveCreator", [10, 1020, 410, "BatB", 2, ["L", 500, "break"], [["free"], [7, 8]]]], [60, "playSound", ["batBFly", 30]], [100, "createWaveCreator", [10, 1020, 260, "BatB", 2, ["L", 50, "break"], [[8, 5], [9, 5]]]], [100, "createWaveCreator", [10, 1020, 310, "BatB", 2, ["L", 50, "break"], [[8, 6], [9, 6]]]], [102, "createWaveCreator", [10, 1020, 210, "BatB", 2, ["L", 50, "break"], [[8, 4], [9, 4]]]], [102, "createWaveCreator", [10, 1020, 360, "BatB", 2, ["L", 50, "break"], [[8, 7], [9, 7]]]], [104, "createWaveCreator", [10, 1020, 160, "BatB", 2, ["L", 50, "break"], [[8, 3], [9, 3]]]], [104, "createWaveCreator", [10, 1020, 410, "BatB", 2, ["L", 50, "break"], [[8, 8], [9, 8]]]], [106, "createWaveCreator", [10, 1020, 110, "BatA", 2, ["L", 50, "break"], [[8, 2], [9, 2]]]], [106, "createWaveCreator", [10, 1020, 460, "BatA", 2, ["L", 50, "break"], [[8, 9], [9, 9]]]], [406, "completeMatrix", []]]; waveScript1_20 = [[50, "createRandoms", [1, 4 + dif.wave, 30, ["HeadA", "BatA", "DroidA", "DroidB", "BatB"]]], [550, "removeRandoms", [1]], [560, "completeMatrix", []]]; waveScript1_21 = [[1, "playBGSound", ["shipBossM", 22, 4, 0.05]], [60, "shipBossBG", []], [120, "createShipBosses", []]]; initWaveScripts2(); } function initWaveScripts2() { waveScript2_1 = [[2, "playBGSound", ["asteroidStorm", 23, 0.05, 20]], [60, "hyperSpace", [2]], [61, "playSound", ["hyperSpace", 23]], [180, "createAsteroids", []], [205, "toggleAstField", []], [220, "switchAsteroidStage", ["C"]], [600, "switchAsteroidStage", ["D"]], [800, "switchAsteroidStage", ["E"]], [2300, "switchAsteroidStage", ["D"]], [2400, "bgLevel2", []], [2401, "playBGSound", ["bugLoop", 15, 15, 7]], [2500, "switchAsteroidStage", ["C"]], [2700, "switchAsteroidStage", ["A"]], [2715, "toggleAstField", []], [2800, "completeMatrix", []]]; waveScript2_2 = [[2, "showBGDeco", ["2A", 0.75]], [30, "createWaveCreator", [10, 700, -50, "BugA", 1, ["D", 310, "L", 300, "break"], [[7, 5]]]], [40, "playSound", ["bugAIntro", 15]], [45, "warpMusic2", []], [50, "createWaveCreator", [10, 800, -50, "BugA", 1, ["D", 310, "L", 300, "break"], [[6, 5]]]], [70, "createWaveCreator", [10, 1020, randRange(200, 300), "BugA", 1, ["L", randRange(300, 600), "break"], [[5, 5]]]], [90, "createWaveCreator", [10, 800, 620, "BugA", 1, ["U", 360, "L", 300, "break"], [[4, 5]]]], [110, "createWaveCreator", [10, 700, 620, "BugA", 1, ["U", 360, "L", 300, "break"], [[3, 5]]]], [150, "createWaveCreator", [10, randRange(100, 200), -50, "DroidB", 4, ["D", 200, "break"], [[2, 4], [1, 3], [1, 2], [1, 1]]]], [150, "createWaveCreator", [10, randRange(100, 200), 620, "DroidB", 4, ["U", 200, "break"], [[2, 6], [1, 7], [1, 8], [1, 9]]]], [450, "completeMatrix", []]]; waveScript2_3 = [[20, "removeAsteroids", []], [25, "createPowerUpBuddy", [-50, 280, "R", ["ship2", 100]]], [50, "createWaveCreator", [18, -50, 280, "BugA", 4, ["R", 600, "U", 100, "L", 100, "D", 100, "L", 100, "break"], [[4, 4], [4, 5], [5, 5], ["free"]]]], [59, "createWaveCreator", [18, -50, 280, "BugA", 4, ["R", 600, "D", 100, "L", 100, "U", 100, "L", 100, "break"], [[4, 7], [4, 6], [5, 6], ["free"]]]], [200, "createWaveCreator", [10, randRange(600, 900), -50, "BatA", 4, ["D", 200, "L", 600, "break"], [[2, 2], [3, 3], [3, 4], [3, 5]], "BatB"]], [200, "createWaveCreator", [10, randRange(600, 900), 620, "BatA", 4, ["U", 200, "L", 600, "break"], [[2, 9], [3, 8], [3, 7], [3, 6]], "BatB"]], [500, "completeMatrix", []]]; waveScript2_4 = [[70, "createCreationFX", [6, 750, randRange(100, 500), "1A", "HeadA", 3 + dif.wave, ["U", 50, "L", 50, "break"]]], [70, "createCreationFX", [6, 750, randRange(100, 500), "1A", "HeadA", 3 + dif.wave, ["D", 50, "L", 50, "break"]]], [70, "createCreationFX", [6, 250, randRange(100, 500), "1A", "HeadA", 3 + dif.wave, ["U", 50, "R", 50, "break"]]], [70, "createCreationFX", [6, 250, randRange(100, 500), "1A", "HeadA", 3 + dif.wave, ["D", 50, "R", 50, "break"]]], [370, "createCreationFX", [6, randRange(200, 800), 100, "1B", "HeadB", 3 + dif.wave, ["L", 50, "D", 50, "break"]]], [370, "createCreationFX", [6, randRange(200, 800), 100, "1B", "HeadB", 3 + dif.wave, ["R", 50, "D", 50, "break"]]], [370, "createCreationFX", [6, randRange(200, 800), 500, "1B", "HeadB", 3 + dif.wave, ["L", 50, "D", 50, "break"]]], [370, "createCreationFX", [6, randRange(200, 800), 500, "1B", "HeadB", 3 + dif.wave, ["R", 50, "D", 50, "break"]]], [500, "completeMatrix", []]]; waveScript2_5 = [[25, "createPowerUpBuddy", [1020, 350, "L", ["twistLaser", 60, "lifeUp", 15, "shield", 30]]], [50, "createWaveCreator", [8, -50, randRange(100, 300), "BugA", 4, ["R", randRange(200, 600), "D", 100, "break"], [[4, 3], [4, 5], ["free"], ["free"]]]], [80, "createWaveCreator", [8, -50, randRange(300, 500), "BugA", 4, ["R", randRange(200, 600), "U", 100, "break"], [[4, 8], [4, 6], ["free"], ["free"]]]], [200, "createWaveCreator", [8, 100, -50, "BatA", 8, ["D", randRange(100, 300), "break"], [[3, 2], ["free"], [3, 4], ["free"], [3, 7], ["free"], [3, 9], ["free"]]]], [250, "createWaveCreator", [8, 100, 620, "BatA", 8, ["U", randRange(100, 300), "break"], [[2, 8], ["free"], [2, 6], ["free"], [2, 5], ["free"], [2, 3], ["free"]]]], [550, "completeMatrix", []]]; waveScript2_6 = [[2, "showBGDeco", ["2B", 1]], [10, "createWaveCreator", [8, randRange(600, 800), 620, "BugA", 3 + dif.wave, ["U", 300, "L", 100, "D", 100, "L", 100, "U", 300, "R", 200, "D", 250, "L", 400, "break"], [[7, 8], [8, 8], ["free"], ["free"]]]], [110, "createWaveCreator", [8, randRange(100, 300), -50, "BugA", 4 + dif.wave, ["D", 200, "R", 400, "D", 100, "L", 100, "D", 150, "R", 200, "U", 250, "L", 400, "break"], [[7, 3], [8, 3], ["free"], ["free"], ["free"]]]], [180, "createWaveCreator", [8, -50, randRange(200, 300), "BugA", 5 + dif.wave, ["R", 700, "D", 200, "U", 200, "L", 300, "D", 200, "U", 100, "R", 250, "L", 200, "break"], [[7, 4], [8, 4], ["free"], ["free"], ["free"], ["free"]]]], [280, "createWaveCreator", [8, -50, randRange(400, 500), "BugA", 6 + dif.wave, ["R", 200, "U", 200, "R", 100, "D", 200, "R", 250, "U", 200, "R", 250, "D", 150, "L", 200, "break"], [[7, 7], [8, 7], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [360, "createWaveCreator", [8, 1020, 280, "BugA", 8, ["L", randRange(300, 400), "U", 100, "R", 200, "D", 200, "L", 200, "U", 50, "R", 100, "break"], [[8, 5], [9, 5], [8, 6], [9, 6], ["free"], ["free"], ["free"], ["free"]]]], [660, "completeMatrix", []]]; waveScript2_7 = [[23, "setPowerUpPref", ["weaponBoost1", "speedBoost1"]], [50, "createWaveCreator", [8, 1020, 300, "HeadB", 1, ["L", 100, "break"], [["free"]]]], [50, "createWaveCreator", [8, -50, 300, "HeadB", 1, ["R", 100, "break"], [["free"]]]], [52, "createWaveCreator", [8, 1020, 250, "HeadB", 1, ["L", 95, "U", 50, "break"], [["free"]]]], [52, "createWaveCreator", [8, 1020, 350, "HeadB", 1, ["L", 95, "D", 50, "break"], [["free"]]]], [52, "createWaveCreator", [8, -50, 250, "HeadB", 1, ["R", 95, "U", 50, "break"], [["free"]]]], [52, "createWaveCreator", [8, -50, 350, "HeadB", 1, ["R", 95, "D", 50, "break"], [["free"]]]], [54, "createWaveCreator", [8, 1020, 200, "HeadB", 1, ["L", 90, "U", 50, "break"], [["free"]]]], [54, "createWaveCreator", [8, 1020, 400, "HeadB", 1, ["L", 90, "D", 50, "break"], [["free"]]]], [54, "createWaveCreator", [8, -50, 200, "HeadB", 1, ["R", 90, "U", 50, "break"], [["free"]]]], [54, "createWaveCreator", [8, -50, 400, "HeadB", 1, ["R", 90, "D", 50, "break"], [["free"]]]], [56, "createWaveCreator", [8, 1020, 150, "HeadB", 1, ["L", 85, "U", 50, "break"], [["free"]]]], [56, "createWaveCreator", [8, 1020, 450, "HeadB", 1, ["L", 85, "D", 50, "break"], [["free"]]]], [56, "createWaveCreator", [8, -50, 150, "HeadB", 1, ["R", 85, "U", 50, "break"], [["free"]]]], [56, "createWaveCreator", [8, -50, 450, "HeadB", 1, ["R", 85, "D", 50, "break"], [["free"]]]], [90, "completeMatrix", []]]; waveScript2_8 = [[50, "createBlasterA", [1010, 100, "Orange", ["L", 200, "break"]]], [55, "createBlasterA", [1010, 200, "Blue", ["L", 200, "break"]]], [60, "createBlasterA", [1010, 400, "Blue", ["L", 200, "break"]]], [65, "createBlasterA", [1010, 500, "Orange", ["L", 200, "break"]]], [200, "createBlasterA", [-50, 180, "Blue", ["R", 200, "break"]]], [205, "createBlasterA", [-50, 255, "Orange", ["R", 200, "break"]]], [210, "createBlasterA", [-50, 330, "Orange", ["R", 200, "break"]]], [215, "createBlasterA", [-50, 405, "Blue", ["R", 200, "break"]]], [290, "completeMatrix", []]]; waveScript2_9 = [[10, "showBGDeco", [6]], [50, "createWaveCreator", [8, 500, -50, "BugA", 6, ["D", 150, "R", randRange(50, 300), "break"], [[3, 4], [4, 5], [5, 6], [5, 7], [5, 8], ["free"]]]], [50, "createWaveCreator", [8, 500, 620, "BugA", 6, ["U", 150, "R", randRange(50, 300), "break"], [[3, 6], [5, 4], [5, 3], [5, 2], ["free"], ["free"]]]], [100, "createWaveCreator", [8, 200, -50, "DroidB", 5 + dif.wave, ["D", 100, "R", 100, "D", 200, "L", 300, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [100, "createWaveCreator", [8, 260, 620, "DroidB", 5 + dif.wave, ["U", 100, "R", 100, "U", 200, "L", 300, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [200, "createWaveCreator", [8, 400, -50, "DroidC", 8, ["D", 100, "R", 300, "break"], [[4, 2], [4, 3], [4, 4], [3, 5], [2, 6], [3, 7], ["free"], ["free"]]]], [210, "playSound", ["droidCIntro", 35]], [250, "createWaveCreator", [8, 400, 620, "DroidC", 8, ["U", 100, "R", 300, "break"], [[4, 8], [4, 7], [4, 6], [2, 4], [1, 3], ["free"], ["free"], ["free"]]]], [550, "completeMatrix", []]]; waveScript2_10 = [[20, "broAction", [7]], [50, "createBlasterA", [-50, 230, "Blue", ["R", 200, "break"]]], [55, "createBlasterA", [-50, 330, "Blue", ["R", 200, "break"]]], [80, "createWaveCreator", [7, 900, -50, "BatA", 10, ["D", 150, "L", 150, "R", 150, "D", 125, "L", 75, "U", 200, "L", 300, "break"], [["free"], [2, 4], [2, 5], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [80, "createWaveCreator", [7, 900, 620, "BatA", 10, ["U", 150, "L", 150, "R", 150, "U", 125, "L", 75, "D", 200, "L", 300, "break"], [["free"], [2, 6], [2, 7], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [130, "createWaveCreator", [8, 100, 620, "DroidC", 6, ["U", 100, "R", 200, "U", 75, "L", 200, "break"], [[3, 3], [3, 4], [3, 5], [3, 6], [3, 7], [3, 8]]]], [130, "createWaveCreator", [8, 100, -50, "DroidC", 6, ["D", 100, "R", 300, "D", 75, "L", 200, "break"], [[4, 3], [4, 4], [4, 5], [4, 6], [4, 7], [4, 8]]]], [150, "setPowerUpPref", []], [430, "completeMatrix", []]]; waveScript2_11 = [[2, "showBGDeco", ["2C", 0.75]], [40, "tagTeam", [1020, 400, "L"]], [50, "createAsteroids", []], [60, "switchAsteroidStage", ["F"]], [61, "playBGSound", ["bugAnthem", 15, 4, 0.05]], [100, "createWaveCreator", [8, 800, 620, "BugB", 3, ["U", 200, "L", 200, "U", 200, "L", 200, "break"], [["free"], ["free"], ["free"]]]], [110, "playSound", ["bugBIntro", 15]], [150, "createWaveCreator", [8, randRange(100, 300), 620, "BugB", 3, ["U", 200, "R", 200, "U", 200, "R", 200, "break"], [["free"], ["free"], ["free"]]]], [270, "createWaveCreator", [7, randRange(300, 600), -50, "BugB", 6 + dif.wave, ["D", 150, "R", 50, "D", 50, "L", 100, "D", 50, "R", 50, "D", 50, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [440, "createWaveCreator", [8, 1020, 280, "BugA", 3 + dif.wave, ["L", randRange(100, 300), "break"], [["free"], ["free"], ["free"], ["free"]]]], [440, "createWaveCreator", [8, -50, 280, "BugA", 3 + dif.wave, ["R", randRange(100, 300), "break"], [["free"], ["free"], ["free"], ["free"]]]], [570, "createWaveCreator", [8, 480, -50, "BugA", 3 + dif.wave, ["D", randRange(100, 300), "break"], [["free"], ["free"], ["free"], ["free"]]]], [570, "createWaveCreator", [8, 480, 620, "BugA", 3 + dif.wave, ["U", randRange(100, 300), "break"], [["free"], ["free"], ["free"], ["free"]]]], [650, "completeMatrix", []]]; waveScript2_12 = [[50, "createWaveCreator", [8, 1020, 260, "DroidC", 3, ["L", 500, "break"], [[2, 5], [3, 5], ["free"]]]], [50, "createWaveCreator", [8, 1020, 310, "DroidC", 3, ["L", 500, "break"], [[2, 6], [3, 6], ["free"]]]], [52, "createWaveCreator", [8, 1020, 210, "DroidC", 3, ["L", 500, "break"], [[2, 4], [3, 4], ["free"]]]], [52, "createWaveCreator", [8, 1020, 360, "DroidC", 3, ["L", 500, "break"], [[2, 7], [3, 7], ["free"]]]], [54, "createWaveCreator", [8, 1020, 160, "DroidC", 3, ["L", 500, "break"], [[3, 2], [3, 3], ["free"]]]], [54, "createWaveCreator", [8, 1020, 410, "DroidC", 3, ["L", 500, "break"], [[3, 8], [3, 9], ["free"]]]], [60, "playSound", ["droidCFly", 35]], [200, "createWaveCreator", [8, 600, -50, "BugB", 3, ["D", randRange(100, 200), "break"], [[4, 3], [5, 4], [4, 5]]]], [200, "createWaveCreator", [8, 600, 620, "BugB", 3, ["U", randRange(100, 200), "break"], [[4, 8], [5, 7], [4, 6]]]], [500, "completeMatrix", []]]; waveScript2_13 = [[50, "createWaveCreator", [8, -50, 260, "BugB", 3, ["R", 500, "break"], [[2, 5], [3, 5], ["free"]]]], [50, "createWaveCreator", [8, -50, 310, "BugB", 3, ["R", 500, "break"], [[2, 6], [3, 6], ["free"]]]], [52, "createWaveCreator", [8, -50, 210, "BugB", 3, ["R", 500, "break"], [[2, 4], [3, 4], ["free"]]]], [52, "createWaveCreator", [8, -50, 360, "BugB", 3, ["R", 500, "break"], [[2, 7], [3, 7], ["free"]]]], [54, "createWaveCreator", [8, -50, 160, "BugB", 3, ["R", 500, "break"], [[3, 2], [3, 3], ["free"]]]], [54, "createWaveCreator", [8, -50, 410, "BugB", 3, ["R", 500, "break"], [[3, 8], [3, 9], ["free"]]]], [59, "playSound", ["bugFly", 21]], [60, "removeAsteroids", []], [100, "createWaveCreator", [8, 600, -50, "DroidC", 3, ["D", randRange(75, 150), "break"], [[4, 3], [5, 4], [4, 5]]]], [100, "createWaveCreator", [8, 600, 620, "DroidC", 3, ["U", randRange(75, 150), "break"], [[4, 8], [5, 7], [4, 6]]]], [500, "completeMatrix", []]]; waveScript2_14 = [[25, "createPowerUpBuddy", [1020, 280, "L", ["tripleTwistLaser", 90, "shield", 35]]], [50, "createWaveCreator", [8, 250, -50, "BugB", 6, ["D", randRange(75, 200), "break"], [[2, 2], [2, 3], [3, 4], [4, 5], [5, 5], ["free"]]]], [50, "createWaveCreator", [8, 250, 620, "BugB", 6, ["U", randRange(75, 200), "break"], [[2, 9], [2, 8], [3, 7], [4, 6], [5, 6], ["free"]]]], [55, "createWaveCreator", [8, -50, 200, "BugA", 6, ["R", 100, "break"], [[5, 2], [5, 3], [4, 4], [3, 5], [2, 5], ["free"]]]], [55, "createWaveCreator", [8, -50, 380, "BugA", 6, ["R", 100, "break"], [[5, 9], [5, 8], [4, 7], [3, 6], [2, 6], ["free"]]]], [60, "createWaveCreator", [8, 500, -50, "DroidC", 6, ["D", 450, "break"], [[5, 7], [6, 6], [6, 7], [6, 8], [7, 7]]]], [60, "createWaveCreator", [8, 500, 620, "DroidC", 6, ["U", 450, "break"], [[5, 4], [6, 5], [6, 4], [6, 3], [7, 4]]]], [400, "completeMatrix", []]]; waveScript2_15 = [[5, "showPlanet", ["saturn"]], [50, "createWaveCreator", [6, -50, 300, "HeadB", 8 + (dif.wave * 2), ["R", 100, "U", 100, "R", 50, "D", 200, "R", 50, "U", 100, "R", 50, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"]], "HeadC"]], [50, "createWaveCreator", [6, 1020, 300, "HeadB", 8 + (dif.wave * 2), ["L", 100, "D", 100, "L", 50, "U", 200, "L", 50, "D", 100, "L", 50, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"]], "HeadC"]], [100, "completeMatrix", []]]; waveScript2_16 = [[50, "createWaveCreator", [6, 500, -50, "HeadC", 5, ["D", 100, "L", 200, "D", 50, "break"], [["free"], ["free"], ["free"], ["free"], ["free"]]]], [50, "createWaveCreator", [6, 500, 620, "HeadC", 5, ["U", 100, "R", 200, "U", 50, "break"], [["free"], ["free"], ["free"], ["free"], ["free"]]]], [100, "completeMatrix", []]]; waveScript2_17 = [[50, "createWaveCreator", [6, 500, -50, "DroidB", 6, ["D", 150, "L", 75, "U", 75, "L", 75, "D", 200, "R", 200, "U", 75, "R", 75, "D", 200, "R", 100, "break"], [[6, 5], [5, 5], [4, 4], [3, 3], [2, 2], [1, 1]], "DroidC"]], [50, "createWaveCreator", [6, 500, 620, "DroidB", 6, ["U", 150, "L", 75, "D", 75, "L", 75, "U", 200, "R", 200, "D", 75, "R", 75, "U", 200, "R", 100, "break"], [[6, 6], [5, 6], [4, 7], [3, 8], [2, 9], [1, 10]], "DroidC"]], [300, "createWaveCreator", [6, 1020, 230, "DroidC", 6, ["L", 300, "U", 50, "L", 75, "D", 75, "L", 150, "R", 100, "D", 75, "L", 75, "D", 125, "R", 100, "break"], [[2, 4], [1, 5], [2, 5], [3, 5], ["free"], ["free"]]]], [300, "createWaveCreator", [6, 1020, 310, "DroidC", 6, ["L", 300, "D", 50, "L", 75, "U", 75, "L", 150, "R", 100, "U", 75, "L", 75, "U", 125, "R", 100, "break"], [[2, 7], [1, 6], [2, 6], [3, 6], ["free"], ["free"]]]], [700, "completeMatrix", []]]; waveScript2_18 = [[40, "createCreationFX", [6, _root.randRange(100, 900), _root.randRange(100, 500), "1A", "HeadA", 1, ["D", 10, "break"]]], [45, "createCreationFX", [6, _root.randRange(100, 900), _root.randRange(100, 500), "1A", "HeadA", 1, ["L", 10, "break"]]], [50, "createCreationFX", [6, _root.randRange(100, 900), _root.randRange(100, 500), "1A", "HeadA", 1, ["U", 10, "break"]]], [55, "createCreationFX", [6, _root.randRange(100, 900), _root.randRange(100, 500), "1A", "HeadA", 1, ["R", 10, "break"]]], [60, "createCreationFX", [6, _root.randRange(100, 900), _root.randRange(100, 500), "1A", "HeadA", 1, ["L", 10, "break"]]], [65, "createCreationFX", [6, _root.randRange(100, 900), _root.randRange(100, 500), "1A", "HeadA", 1, ["U", 10, "break"]]], [70, "createCreationFX", [6, _root.randRange(100, 900), _root.randRange(100, 500), "1A", "HeadA", 1, ["L", 10, "break"]]], [75, "createCreationFX", [6, _root.randRange(100, 900), _root.randRange(100, 500), "1A", "HeadA", 1, ["R", 10, "break"]]], [210, "createCreationFX", [6, _root.randRange(100, 900), _root.randRange(100, 500), "1B", "HeadB", 1, ["D", 10, "break"]]], [215, "createCreationFX", [6, _root.randRange(100, 900), _root.randRange(100, 500), "1B", "HeadB", 1, ["L", 10, "break"]]], [220, "createCreationFX", [6, _root.randRange(100, 900), _root.randRange(100, 500), "1B", "HeadB", 1, ["R", 10, "break"]]], [225, "createCreationFX", [6, _root.randRange(100, 900), _root.randRange(100, 500), "1B", "HeadB", 1, ["D", 10, "break"]]], [230, "createCreationFX", [6, _root.randRange(100, 900), _root.randRange(100, 500), "1B", "HeadB", 1, ["L", 10, "break"]]], [235, "createCreationFX", [6, _root.randRange(100, 900), _root.randRange(100, 500), "1B", "HeadB", 1, ["U", 10, "break"]]], [240, "createCreationFX", [6, _root.randRange(100, 900), _root.randRange(100, 500), "1B", "HeadB", 1, ["L", 10, "break"]]], [245, "createCreationFX", [6, _root.randRange(100, 900), _root.randRange(100, 500), "1B", "HeadB", 1, ["D", 10, "break"]]], [400, "createCreationFX", [6, _root.randRange(100, 900), _root.randRange(100, 500), "1C", "HeadC", 1, ["U", 10, "break"]]], [405, "createCreationFX", [6, _root.randRange(100, 900), _root.randRange(100, 500), "1C", "HeadC", 1, ["D", 10, "break"]]], [410, "createCreationFX", [6, _root.randRange(100, 900), _root.randRange(100, 500), "1C", "HeadC", 1, ["L", 10, "break"]]], [415, "createCreationFX", [6, _root.randRange(100, 900), _root.randRange(100, 500), "1C", "HeadC", 1, ["R", 10, "break"]]], [500, "completeMatrix", []]]; waveScript2_19 = [[40, "createBlasterA", [-50, 290, "Green", ["R", 150, "break"]]], [40, "createCreationFX", [6, 150, 100, "1A", "HeadA", 1, ["D", 50, "break"]]], [40, "createCreationFX", [6, 150, 500, "1A", "HeadA", 1, ["U", 50, "break"]]], [43, "createCreationFX", [6, 250, 100, "1A", "HeadA", 1, ["D", 50, "break"]]], [43, "createCreationFX", [6, 250, 500, "1A", "HeadA", 1, ["U", 50, "break"]]], [47, "createCreationFX", [6, 350, 100, "1A", "HeadA", 1, ["D", 50, "break"]]], [47, "createCreationFX", [6, 350, 500, "1A", "HeadA", 1, ["U", 50, "break"]]], [50, "createCreationFX", [6, 450, 100, "1A", "HeadA", 1, ["D", 50, "break"]]], [50, "createCreationFX", [6, 450, 500, "1A", "HeadA", 1, ["U", 50, "break"]]], [53, "createCreationFX", [6, 550, 100, "1A", "HeadA", 1, ["D", 50, "break"]]], [53, "createCreationFX", [6, 550, 500, "1A", "HeadA", 1, ["U", 50, "break"]]], [56, "createCreationFX", [6, 650, 100, "1A", "HeadA", 1, ["D", 50, "break"]]], [56, "createCreationFX", [6, 650, 500, "1A", "HeadA", 1, ["U", 50, "break"]]], [59, "createCreationFX", [6, 750, 100, "1A", "HeadA", 1, ["D", 50, "break"]]], [59, "createCreationFX", [6, 750, 500, "1A", "HeadA", 1, ["U", 50, "break"]]], [62, "createCreationFX", [6, 850, 100, "1A", "HeadA", 1, ["D", 50, "break"]]], [62, "createCreationFX", [6, 850, 500, "1A", "HeadA", 1, ["U", 50, "break"]]], [90, "completeMatrix", []]]; waveScript2_20 = [[40, "createBlasterA", [1020, 50, "Blue", ["L", 150, "break"]]], [40, "createBlasterA", [1020, 530, "Blue", ["L", 150, "break"]]], [40, "createCreationFX", [6, 850, 150, "1B", "HeadB", 1, ["D", 50, "break"]]], [40, "createCreationFX", [6, 850, 450, "1B", "HeadB", 1, ["U", 50, "break"]]], [43, "createCreationFX", [6, 750, 150, "1B", "HeadB", 1, ["D", 50, "break"]]], [43, "createCreationFX", [6, 750, 450, "1B", "HeadB", 1, ["U", 50, "break"]]], [47, "createCreationFX", [6, 650, 150, "1B", "HeadB", 1, ["D", 50, "break"]]], [47, "createCreationFX", [6, 650, 450, "1B", "HeadB", 1, ["U", 50, "break"]]], [50, "createCreationFX", [6, 550, 150, "1B", "HeadB", 1, ["D", 50, "break"]]], [50, "createCreationFX", [6, 550, 450, "1B", "HeadB", 1, ["U", 50, "break"]]], [53, "createCreationFX", [6, 450, 150, "1B", "HeadB", 1, ["D", 50, "break"]]], [53, "createCreationFX", [6, 450, 450, "1B", "HeadB", 1, ["U", 50, "break"]]], [56, "createCreationFX", [6, 350, 150, "1B", "HeadB", 1, ["D", 50, "break"]]], [56, "createCreationFX", [6, 350, 450, "1B", "HeadB", 1, ["U", 50, "break"]]], [59, "createCreationFX", [6, 250, 150, "1B", "HeadB", 1, ["D", 50, "break"]]], [59, "createCreationFX", [6, 250, 450, "1B", "HeadB", 1, ["U", 50, "break"]]], [62, "createCreationFX", [6, 150, 150, "1B", "HeadB", 1, ["D", 50, "break"]]], [62, "createCreationFX", [6, 150, 450, "1B", "HeadB", 1, ["U", 50, "break"]]], [90, "completeMatrix", []]]; waveScript2_21 = [[40, "createBlasterA", [-50, 90, "Orange", ["R", 150, "break"]]], [40, "createBlasterA", [1020, 290, "Orange", ["L", 150, "break"]]], [40, "createBlasterA", [-50, 490, "Orange", ["R", 150, "break"]]], [40, "createCreationFX", [6, 850, 150, "1C", "HeadC", 1, ["D", 50, "break"]]], [40, "createCreationFX", [6, 850, 450, "1C", "HeadC", 1, ["U", 50, "break"]]], [43, "createCreationFX", [6, 150, 150, "1C", "HeadC", 1, ["D", 50, "break"]]], [43, "createCreationFX", [6, 150, 450, "1C", "HeadC", 1, ["U", 50, "break"]]], [47, "createCreationFX", [6, 750, 150, "1C", "HeadC", 1, ["D", 50, "break"]]], [47, "createCreationFX", [6, 750, 450, "1C", "HeadC", 1, ["U", 50, "break"]]], [50, "createCreationFX", [6, 250, 150, "1C", "HeadC", 1, ["D", 50, "break"]]], [50, "createCreationFX", [6, 250, 450, "1C", "HeadC", 1, ["U", 50, "break"]]], [53, "createCreationFX", [6, 650, 150, "1C", "HeadC", 1, ["D", 50, "break"]]], [53, "createCreationFX", [6, 650, 450, "1C", "HeadC", 1, ["U", 50, "break"]]], [56, "createCreationFX", [6, 350, 150, "1C", "HeadC", 1, ["D", 50, "break"]]], [56, "createCreationFX", [6, 350, 450, "1C", "HeadC", 1, ["U", 50, "break"]]], [59, "createCreationFX", [6, 550, 150, "1C", "HeadC", 1, ["D", 50, "break"]]], [59, "createCreationFX", [6, 550, 450, "1C", "HeadC", 1, ["U", 50, "break"]]], [62, "createCreationFX", [6, 450, 150, "1C", "HeadC", 1, ["D", 50, "break"]]], [62, "createCreationFX", [6, 450, 450, "1C", "HeadC", 1, ["U", 50, "break"]]], [90, "completeMatrix", []]]; waveScript2_22 = [[30, "headBossBG", []], [95, "playBGSound", ["crazyHeadLoop", 20, 1, 0.05]], [100, "createCreationFX", [5, 500, 290, "1D", "HeadBoss", 1, ["R", 50, "U", 50, "L", 100, "D", 100, "R", 150, "U", 150, "L", 200, "D", 200, "R", 100, "break"]]]]; initWaveScripts3(); } function initWaveScripts3() { waveScript3_1 = [[2, "playBGSound", ["shrapStorm", 30, 0.05, 20]], [60, "hyperSpace", [3]], [61, "playSound", ["hyperSpace", 25]], [250, "createAsteroids", []], [270, "switchAsteroidStage", ["C"]], [578, "switchAsteroidStage", ["H"]], [579, "createShrapStorm", []], [580, "createRandoms", [1, 2, 150, ["HeadA", "HeadB", "HeadC", "BatA", "DroidA", "DroidB", "DroidC", "BatB", "BugB", "BugA"]]], [700, "switchAsteroidStage", ["I"]], [800, "switchShrapStage", ["B"]], [1150, "createBlasterA", [-50, 280, "Blue", ["R", 150, "break"]]], [1650, "createBlasterA", [1020, 200, "Orange", ["L", 150, "break"]]], [1652, "createBlasterA", [1020, 400, "Orange", ["L", 150, "break"]]], [2000, "createWaveCreator", [8, -50, 280, "BugA", 6, ["R", 100, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [2400, "createWaveCreator", [8, 1020, 280, "BugB", 6, ["L", 100, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [2800, "switchShrapStage", ["A"]], [2900, "bgLevel3", []], [2910, "switchAsteroidStage", ["H"]], [3100, "switchAsteroidStage", ["A"]], [3190, "removeRandoms", [1]], [3195, "removeShrapStorm", []], [3200, "removeAsteroids", []], [3201, "completeMatrix", []]]; waveScript3_2 = [[2, "showBGDeco", ["3A", 0.8]], [9, "playBGSound", ["level3FanFare", 16, 6, 0.05]], [10, "createPowerUpBuddy", [1020, 280, "L", ["ship3", 200]]], [25, "createWaveCreator", [20, 1020, _root.randRange(100, 500), "DroidA", 10, ["L", 500, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [50, "createWaveCreator", [12, 1020, _root.randRange(100, 500), "DroidA", 10, ["L", 500, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [75, "createWaveCreator", [16, 1020, _root.randRange(100, 500), "DroidA", 10, ["L", 500, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [100, "createWaveCreator", [10, 1020, _root.randRange(100, 500), "DroidA", 10, ["L", 500, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [250, "createWaveCreator", [20, -50, _root.randRange(100, 500), "DroidA", 10, ["R", 500, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [270, "createWaveCreator", [12, -50, _root.randRange(100, 500), "DroidA", 10, ["R", 500, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [290, "createWaveCreator", [16, -50, _root.randRange(100, 500), "DroidA", 10, ["R", 500, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [310, "createWaveCreator", [10, -50, _root.randRange(100, 500), "DroidA", 10, ["R", 500, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [350, "completeMatrix", []]]; waveScript3_3 = [[50, "createWaveCreator", [7, 450, -50, "DroidB", 2 + dif.wave, ["D", 1200, "break"], [["free"], ["free"], ["free"]]]], [50, "createWaveCreator", [7, 550, -50, "DroidB", 2 + dif.wave, ["D", 1200, "break"], [["free"], ["free"], ["free"]]]], [50, "createWaveCreator", [7, 450, 620, "DroidB", 2 + dif.wave, ["U", 1200, "break"], [["free"], ["free"], ["free"]]]], [50, "createWaveCreator", [7, 550, 620, "DroidB", 2 + dif.wave, ["U", 1200, "break"], [["free"], ["free"], ["free"]]]], [58, "createWaveCreator", [7, 350, -50, "DroidB", 2 + dif.wave, ["D", 1200, "break"], [["free"], ["free"], ["free"]]]], [58, "createWaveCreator", [7, 650, -50, "DroidB", 2 + dif.wave, ["D", 1200, "break"], [["free"], ["free"], ["free"]]]], [58, "createWaveCreator", [7, 350, 620, "DroidB", 2 + dif.wave, ["U", 1200, "break"], [["free"], ["free"], ["free"]]]], [58, "createWaveCreator", [7, 650, 620, "DroidB", 2 + dif.wave, ["U", 1200, "break"], [["free"], ["free"], ["free"]]]], [66, "createWaveCreator", [7, 250, -50, "DroidB", 2 + dif.wave, ["D", 1200, "break"], [["free"], ["free"], ["free"]]]], [66, "createWaveCreator", [7, 750, -50, "DroidB", 2 + dif.wave, ["D", 1200, "break"], [["free"], ["free"], ["free"]]]], [66, "createWaveCreator", [7, 250, 620, "DroidB", 2 + dif.wave, ["U", 1200, "break"], [["free"], ["free"], ["free"]]]], [66, "createWaveCreator", [7, 750, 620, "DroidB", 2 + dif.wave, ["U", 1200, "break"], [["free"], ["free"], ["free"]]]], [74, "createWaveCreator", [7, 150, -50, "DroidB", 2 + dif.wave, ["D", 1200, "break"], [["free"], ["free"], ["free"]]]], [74, "createWaveCreator", [7, 850, -50, "DroidB", 2 + dif.wave, ["D", 1200, "break"], [["free"], ["free"], ["free"]]]], [74, "createWaveCreator", [7, 150, 620, "DroidB", 2 + dif.wave, ["U", 1200, "break"], [["free"], ["free"], ["free"]]]], [74, "createWaveCreator", [7, 850, 620, "DroidB", 2 + dif.wave, ["U", 1200, "break"], [["free"], ["free"], ["free"]]]], [180, "createRandoms", [1, 8, 25, ["DroidB"]]], [500, "removeRandoms", [1]], [510, "completeMatrix", []]]; waveScript3_4 = [[50, "createWaveCreator", [10, -50, 280, "DroidC", 6, ["R", 300, "U", 100, "L", 100, "U", 100, "R", 100, "U", 500, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [55, "createWaveCreator", [10, -50, 280, "DroidC", 6, ["R", 300, "D", 100, "L", 100, "D", 100, "R", 100, "D", 500, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [150, "createWaveCreator", [10, 1020, 280, "DroidC", 6, ["L", 300, "U", 100, "L", 100, "D", 100, "R", 100, "U", 200, "R", 200, "U", 300, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [155, "createWaveCreator", [10, 1020, 280, "DroidC", 6, ["L", 300, "D", 100, "L", 100, "U", 100, "R", 100, "D", 200, "R", 200, "D", 300, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [300, "createWaveCreator", [10, 480, -50, "DroidC", 6, ["D", 300, "L", 300, "U", 100, "R", 100, "U", 100, "L", 500, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [305, "createWaveCreator", [10, 480, -50, "DroidC", 6, ["D", 300, "R", 300, "U", 100, "L", 100, "U", 100, "R", 500, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [450, "createWaveCreator", [10, 480, 620, "DroidC", 6, ["U", 300, "R", 75, "D", 150, "R", 75, "U", 100, "R", 75, "D", 75, "R", 75, "U", 50, "R", 500, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [455, "createWaveCreator", [10, 480, 620, "DroidC", 6, ["U", 300, "L", 75, "D", 150, "L", 75, "U", 100, "L", 75, "D", 75, "L", 75, "U", 50, "L", 500, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [470, "completeMatrix", []]]; waveScript3_5 = [[5, "checkScore", []], [40, "createCreationFX", [6, 700, 160, "2A", "HeadA", 1, ["D", 50, "break"]]], [40, "createCreationFX", [6, 620, 80, "2A", "HeadA", 1, ["D", 50, "break"]]], [41, "createCreationFX", [6, 540, 80, "2A", "HeadA", 1, ["D", 50, "break"]]], [41, "createCreationFX", [6, 460, 80, "2A", "HeadA", 1, ["D", 50, "break"]]], [42, "createCreationFX", [6, 380, 80, "2A", "HeadA", 1, ["D", 50, "break"]]], [42, "createCreationFX", [6, 300, 140, "2A", "HeadA", 1, ["R", 50, "break"]]], [43, "createCreationFX", [6, 300, 220, "2A", "HeadA", 1, ["R", 50, "break"]]], [43, "createCreationFX", [6, 300, 300, "2A", "HeadA", 1, ["R", 50, "break"]]], [44, "createCreationFX", [6, 300, 380, "2A", "HeadA", 1, ["R", 50, "break"]]], [44, "createCreationFX", [6, 300, 460, "2A", "HeadA", 1, ["R", 50, "break"]]], [45, "createCreationFX", [6, 380, 540, "2A", "HeadA", 1, ["U", 50, "break"]]], [45, "createCreationFX", [6, 460, 540, "2A", "HeadA", 1, ["U", 50, "break"]]], [46, "createCreationFX", [6, 540, 540, "2A", "HeadA", 1, ["U", 50, "break"]]], [46, "createCreationFX", [6, 620, 540, "2A", "HeadA", 1, ["U", 50, "break"]]], [47, "createCreationFX", [6, 700, 460, "2A", "HeadA", 1, ["L", 50, "break"]]], [47, "createCreationFX", [6, 700, 380, "2A", "HeadA", 1, ["L", 50, "break"]]], [48, "createCreationFX", [6, 620, 380, "2A", "HeadA", 1, ["L", 50, "break"]]], [48, "createCreationFX", [6, 540, 380, "2A", "HeadA", 1, ["L", 50, "break"]]], [70, "completeMatrix", []]]; waveScript3_6 = [[10, "createCreationFX", [6, 460, 60, "2A", "HeadA", 1, ["D", 50, "break"]]], [10, "createCreationFX", [6, 540, 60, "2A", "HeadA", 1, ["D", 50, "break"]]], [11, "createCreationFX", [6, 380, 140, "2A", "HeadA", 1, ["D", 50, "break"]]], [11, "createCreationFX", [6, 620, 140, "2A", "HeadA", 1, ["D", 50, "break"]]], [12, "createCreationFX", [6, 300, 220, "2A", "HeadA", 1, ["R", 50, "break"]]], [12, "createCreationFX", [6, 700, 220, "2A", "HeadA", 1, ["L", 50, "break"]]], [13, "createCreationFX", [6, 300, 300, "2A", "HeadA", 1, ["R", 50, "break"]]], [13, "createCreationFX", [6, 700, 300, "2A", "HeadA", 1, ["L", 50, "break"]]], [14, "createCreationFX", [6, 300, 380, "2B", "HeadB", 1, ["R", 50, "break"]]], [14, "createCreationFX", [6, 700, 380, "2B", "HeadB", 1, ["L", 50, "break"]]], [15, "createCreationFX", [6, 380, 380, "2B", "HeadB", 1, ["U", 50, "break"]]], [15, "createCreationFX", [6, 300, 460, "2B", "HeadB", 1, ["R", 50, "break"]]], [15, "createCreationFX", [6, 620, 380, "2B", "HeadB", 1, ["U", 50, "break"]]], [15, "createCreationFX", [6, 700, 460, "2B", "HeadB", 1, ["L", 50, "break"]]], [16, "createCreationFX", [6, 460, 380, "2B", "HeadB", 1, ["U", 50, "break"]]], [16, "createCreationFX", [6, 540, 380, "2B", "HeadB", 1, ["U", 50, "break"]]], [16, "createCreationFX", [6, 300, 540, "2B", "HeadB", 1, ["R", 50, "break"]]], [16, "createCreationFX", [6, 700, 540, "2B", "HeadB", 1, ["L", 50, "break"]]], [50, "completeMatrix", []]]; waveScript3_7 = [[10, "createCreationFX", [6, 500, 300, "2B", "HeadB", 1, ["D", 50, "break"]]], [11, "createCreationFX", [6, 420, 220, "2B", "HeadB", 1, ["D", 50, "break"]]], [11, "createCreationFX", [6, 580, 220, "2B", "HeadB", 1, ["D", 50, "break"]]], [12, "createCreationFX", [6, 340, 140, "2B", "HeadB", 1, ["D", 50, "break"]]], [12, "createCreationFX", [6, 660, 140, "2B", "HeadB", 1, ["D", 50, "break"]]], [13, "createCreationFX", [6, 260, 60, "2B", "HeadB", 1, ["R", 50, "break"]]], [13, "createCreationFX", [6, 740, 60, "2B", "HeadB", 1, ["L", 50, "break"]]], [14, "createCreationFX", [6, 260, 140, "2B", "HeadB", 1, ["R", 50, "break"]]], [14, "createCreationFX", [6, 740, 140, "2B", "HeadB", 1, ["L", 50, "break"]]], [15, "createCreationFX", [6, 260, 220, "2B", "HeadB", 1, ["R", 50, "break"]]], [15, "createCreationFX", [6, 740, 220, "2B", "HeadB", 1, ["L", 50, "break"]]], [16, "createCreationFX", [6, 260, 300, "2B", "HeadB", 1, ["R", 50, "break"]]], [16, "createCreationFX", [6, 740, 300, "2B", "HeadB", 1, ["L", 50, "break"]]], [17, "createCreationFX", [6, 260, 380, "2B", "HeadB", 1, ["R", 50, "break"]]], [17, "createCreationFX", [6, 740, 380, "2B", "HeadB", 1, ["L", 50, "break"]]], [18, "createCreationFX", [6, 260, 460, "2B", "HeadB", 1, ["R", 50, "break"]]], [18, "createCreationFX", [6, 740, 460, "2B", "HeadB", 1, ["L", 50, "break"]]], [19, "createCreationFX", [6, 260, 540, "2B", "HeadB", 1, ["R", 50, "break"]]], [19, "createCreationFX", [6, 740, 540, "2B", "HeadB", 1, ["L", 50, "break"]]], [50, "completeMatrix", []]]; waveScript3_8 = [[10, "createCreationFX", [6, 500, 300, "2C", "HeadC", 1, ["D", 50, "break"]]], [11, "createCreationFX", [6, 420, 220, "2C", "HeadC", 1, ["D", 50, "break"]]], [11, "createCreationFX", [6, 580, 220, "2C", "HeadC", 1, ["D", 50, "break"]]], [12, "createCreationFX", [6, 340, 140, "2C", "HeadC", 1, ["D", 50, "break"]]], [12, "createCreationFX", [6, 660, 140, "2C", "HeadC", 1, ["D", 50, "break"]]], [13, "createCreationFX", [6, 260, 60, "2C", "HeadC", 1, ["R", 50, "break"]]], [13, "createCreationFX", [6, 740, 60, "2C", "HeadC", 1, ["L", 50, "break"]]], [14, "createCreationFX", [6, 260, 140, "2C", "HeadC", 1, ["R", 50, "break"]]], [14, "createCreationFX", [6, 740, 140, "2C", "HeadC", 1, ["L", 50, "break"]]], [15, "createCreationFX", [6, 260, 220, "2C", "HeadC", 1, ["R", 50, "break"]]], [15, "createCreationFX", [6, 740, 220, "2C", "HeadC", 1, ["L", 50, "break"]]], [16, "createCreationFX", [6, 260, 300, "2C", "HeadC", 1, ["R", 50, "break"]]], [16, "createCreationFX", [6, 740, 300, "2C", "HeadC", 1, ["L", 50, "break"]]], [17, "createCreationFX", [6, 260, 380, "2C", "HeadC", 1, ["R", 50, "break"]]], [17, "createCreationFX", [6, 740, 380, "2C", "HeadC", 1, ["L", 50, "break"]]], [18, "createCreationFX", [6, 260, 460, "2C", "HeadC", 1, ["R", 50, "break"]]], [18, "createCreationFX", [6, 740, 460, "2C", "HeadC", 1, ["L", 50, "break"]]], [19, "createCreationFX", [6, 260, 540, "2C", "HeadC", 1, ["R", 50, "break"]]], [19, "createCreationFX", [6, 740, 540, "2C", "HeadC", 1, ["L", 50, "break"]]], [50, "completeMatrix", []]]; waveScript3_9 = [[10, "createCreationFX", [6, 460, 60, "2A", "HeadA", 1, ["D", 50, "break"]]], [10, "createCreationFX", [6, 540, 60, "2A", "HeadA", 1, ["D", 50, "break"]]], [11, "createCreationFX", [6, 380, 140, "2A", "HeadA", 1, ["D", 50, "break"]]], [11, "createCreationFX", [6, 620, 140, "2A", "HeadA", 1, ["D", 50, "break"]]], [12, "createCreationFX", [6, 300, 220, "2B", "HeadB", 1, ["R", 50, "break"]]], [12, "createCreationFX", [6, 700, 220, "2B", "HeadB", 1, ["L", 50, "break"]]], [13, "createCreationFX", [6, 300, 300, "2B", "HeadB", 1, ["R", 50, "break"]]], [13, "createCreationFX", [6, 700, 300, "2B", "HeadB", 1, ["L", 50, "break"]]], [14, "createCreationFX", [6, 300, 380, "2B", "HeadB", 1, ["R", 50, "break"]]], [14, "createCreationFX", [6, 700, 380, "2B", "HeadB", 1, ["L", 50, "break"]]], [15, "createCreationFX", [6, 380, 380, "2C", "HeadC", 1, ["U", 50, "break"]]], [15, "createCreationFX", [6, 300, 460, "2C", "HeadC", 1, ["R", 50, "break"]]], [15, "createCreationFX", [6, 620, 380, "2C", "HeadC", 1, ["U", 50, "break"]]], [15, "createCreationFX", [6, 700, 460, "2C", "HeadC", 1, ["L", 50, "break"]]], [16, "createCreationFX", [6, 460, 380, "2C", "HeadC", 1, ["U", 50, "break"]]], [16, "createCreationFX", [6, 540, 380, "2C", "HeadC", 1, ["U", 50, "break"]]], [16, "createCreationFX", [6, 300, 540, "2C", "HeadC", 1, ["R", 50, "break"]]], [16, "createCreationFX", [6, 700, 540, "2C", "HeadC", 1, ["L", 50, "break"]]], [50, "completeMatrix", []]]; waveScript3_10 = [[9, "trace2", []], [10, "createPowerUpBuddy", [-50, 200, "R", ["bigLaser", 150, "rapidLaser", 150]]], [12, "showBGDeco", ["3B", 1]], [50, "createWaveCreator", [10, 150, 620, "BatA", 10, ["U", 100, "R", 200, "U", 400, "L", 200, "U", 300, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [55, "createWaveCreator", [10, 150, 620, "BatA", 10, ["U", 250, "R", 200, "U", 100, "L", 200, "U", 300, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [200, "createWaveCreator", [10, 460, 620, "BatA", 10, ["U", 200, "L", 100, "U", 100, "R", 100, "U", 700, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [200, "createWaveCreator", [10, 520, -50, "BatA", 10, ["D", 200, "R", 100, "D", 100, "L", 100, "D", 700, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [350, "createWaveCreator", [10, 850, -50, "BatA", 10, ["D", 100, "L", 200, "D", 400, "R", 200, "D", 300, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [355, "createWaveCreator", [10, 850, -50, "BatA", 10, ["D", 250, "L", 200, "D", 100, "R", 200, "D", 300, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [375, "completeMatrix", []]]; waveScript3_11 = [[50, "createWaveCreator", [7, -50, 270, "BatB", 6, ["R", 250, "U", 150, "R", 180, "U", 500, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [50, "createWaveCreator", [7, -50, 320, "BatB", 6, ["R", 250, "D", 150, "R", 180, "D", 500, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [50, "createWaveCreator", [7, 1020, 270, "BatB", 6, ["L", 250, "U", 150, "L", 180, "U", 500, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [50, "createWaveCreator", [7, 1020, 320, "BatB", 6, ["L", 250, "D", 150, "L", 180, "D", 500, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [110, "createWaveCreator", [7, -50, 220, "BatB", 6, ["R", 150, "U", 50, "L", 50, "U", 50, "R", 200, "D", 100, "L", 700, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [110, "createWaveCreator", [7, -50, 370, "BatB", 6, ["R", 150, "D", 50, "L", 50, "D", 50, "R", 200, "U", 100, "L", 700, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [150, "createWaveCreator", [7, 1020, 220, "BatB", 6, ["L", 150, "U", 50, "R", 50, "U", 50, "L", 200, "D", 100, "R", 700, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [150, "createWaveCreator", [7, 1020, 370, "BatB", 6, ["L", 150, "D", 50, "R", 50, "D", 50, "L", 200, "U", 100, "R", 700, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [160, "completeMatrix", []]]; waveScript3_12 = [[50, "createWaveCreator", [16, 480, 620, "BatC", 5, ["U", 300, "L", 160, "U", 60, "L", 125, "U", 50, "R", 125, "U", 500, "break"], [["free"], ["free"], ["free"], ["free"], ["free"]]]], [54, "createWaveCreator", [16, 480, 620, "BatC", 5, ["U", 300, "R", 160, "U", 60, "R", 125, "U", 50, "L", 125, "U", 500, "break"], [["free"], ["free"], ["free"], ["free"], ["free"]]]], [56, "playSound", ["batCIntro", 35]], [58, "createWaveCreator", [16, 480, 620, "BatC", 5, ["U", 300, "L", 160, "D", 60, "L", 125, "D", 50, "R", 125, "D", 500, "break"], [["free"], ["free"], ["free"], ["free"], ["free"]]]], [62, "createWaveCreator", [16, 480, 620, "BatC", 5, ["U", 300, "R", 160, "D", 60, "R", 125, "D", 50, "L", 125, "D", 500, "break"], [["free"], ["free"], ["free"], ["free"], ["free"]]]], [210, "createWaveCreator", [16, -50, 450, "BatC", 5, ["R", 150, "U", 250, "R", 78, "D", 150, "R", 63, "U", 50, "R", 60, "U", 500, "break"], [["free"], ["free"], ["free"], ["free"], ["free"]]]], [214, "createWaveCreator", [16, -50, 150, "BatC", 5, ["R", 150, "D", 250, "R", 78, "U", 150, "R", 63, "D", 50, "R", 60, "U", 500, "break"], [["free"], ["free"], ["free"], ["free"], ["free"]]]], [218, "createWaveCreator", [16, 1020, 450, "BatC", 5, ["L", 120, "U", 250, "L", 78, "D", 150, "L", 63, "U", 50, "L", 60, "U", 500, "break"], [["free"], ["free"], ["free"], ["free"], ["free"]]]], [222, "createWaveCreator", [16, 1020, 150, "BatC", 5, ["L", 120, "D", 250, "L", 78, "U", 150, "L", 63, "D", 50, "L", 60, "U", 500, "break"], [["free"], ["free"], ["free"], ["free"], ["free"]]]], [240, "completeMatrix", []]]; waveScript3_13 = [[50, "createWaveCreator", [8, -50, 100, "SpaceManA", 1, ["R", 1300, "break"], [["free"]]]], [50, "createWaveCreator", [8, -50, 470, "SpaceManA", 1, ["R", 1300, "break"], [["free"]]]], [58, "playSound", ["spaceManFly", 30]], [60, "createWaveCreator", [8, -50, 280, "BugA", 15, ["R", randRange(75, 150), "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [180, "createWaveCreator", [8, 1020, randRange(150, 250), "BugA", 8, ["L", 100, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [180, "createWaveCreator", [8, 1020, randRange(325, 425), "BugA", 8, ["L", 100, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [350, "completeMatrix", []]]; waveScript3_14 = [[20, "broAction", [7]], [60, "createWaveCreator", [8, randRange(300, 600), -50, "BugB", 15, ["D", randRange(75, 150), "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [200, "createWaveCreator", [8, randRange(300, 600), 620, "BugB", 15, ["U", randRange(75, 150), "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [350, "completeMatrix", []]]; waveScript3_15 = [[2, "showBGDeco", ["3C", 0.75]], [5, "tagTeam", [-50, 280, "R"]], [7, "setPowerUpPref", ["weaponBoost1"]], [9, "playBGSound", ["level3Manji", 9, 2, 0.05]], [12, "showBGDeco", ["3C", 0.7]], [80, "createWaveCreator", [8, 600, 620, "BomberA", 8, ["U", 100, "L", 400, "U", 150, "R", 300, "break"], [[5, 6], [5, 7], [6, 8], [7, 8], [8, 7], [9, 6], [10, 6], ["free"]]]], [200, "createWaveCreator", [8, 600, -50, "BomberA", 8, ["D", 100, "L", 400, "D", 150, "R", 300, "break"], [[5, 5], [5, 4], [6, 3], [7, 3], [8, 4], [9, 5], [10, 5], ["free"]]]], [500, "completeMatrix", []]]; waveScript3_16 = [[80, "createWaveCreator", [6, 900, 620, "BatC", 10, ["U", 200, "L", 100, "D", 100, "L", 100, "U", 100, "L", 100, "D", 50, "L", 100, "U", 100, "break"], [[10, 7], [9, 6], [8, 7], [7, 6], [6, 7], [5, 6], [4, 7], [3, 8], [3, 9], ["free"]]]], [80, "createWaveCreator", [6, 900, -50, "BatC", 10, ["D", 200, "L", 100, "U", 100, "L", 100, "D", 100, "L", 100, "U", 50, "L", 100, "D", 100, "break"], [[10, 4], [9, 5], [8, 4], [7, 5], [6, 4], [5, 5], [4, 4], [3, 3], [3, 2], ["free"]]]], [80, "createWaveCreator", [7, 1020, 280, "BatB", 10, ["L", randRange(100, 400), "break"], [[10, 1], [9, 2], [8, 3], [7, 4], [6, 5], [6, 6], [7, 7], [8, 8], [9, 9], [10, 10]]]], [380, "completeMatrix", []]]; waveScript3_17 = [[10, "setAdvanceDir", ["R"]], [50, "createWaveCreator", [6, -50, 60, "BatC", 1, ["R", 100, "break"], [[4, 1]]]], [50, "createWaveCreator", [6, -50, 110, "BatC", 1, ["R", 100, "break"], [[5, 2]]]], [50, "createWaveCreator", [6, -50, 160, "BatC", 1, ["R", 100, "break"], [[6, 3]]]], [50, "createWaveCreator", [6, -50, 210, "BatC", 1, ["R", 100, "break"], [[7, 4]]]], [50, "createWaveCreator", [6, -50, 260, "BatC", 1, ["R", 100, "break"], [[7, 5]]]], [50, "createWaveCreator", [6, -50, 310, "BatC", 1, ["R", 100, "break"], [[7, 6]]]], [50, "createWaveCreator", [6, -50, 360, "BatC", 1, ["R", 100, "break"], [[7, 7]]]], [50, "createWaveCreator", [6, -50, 410, "BatC", 1, ["R", 100, "break"], [[6, 8]]]], [50, "createWaveCreator", [6, -50, 460, "BatC", 1, ["R", 100, "break"], [[5, 9]]]], [50, "createWaveCreator", [6, -50, 510, "BatC", 1, ["R", 100, "break"], [[4, 10]]]], [54, "createWaveCreator", [6, -50, 60, "BatB", 1, ["R", 100, "break"], [[3, 1]]]], [54, "createWaveCreator", [6, -50, 110, "BatB", 1, ["R", 100, "break"], [[4, 2]]]], [54, "createWaveCreator", [6, -50, 160, "BatB", 1, ["R", 100, "break"], [[5, 3]]]], [54, "createWaveCreator", [6, -50, 210, "BatB", 1, ["R", 100, "break"], [[6, 4]]]], [54, "createWaveCreator", [6, -50, 260, "BatB", 1, ["R", 100, "break"], [[6, 5]]]], [54, "createWaveCreator", [6, -50, 310, "BatB", 1, ["R", 100, "break"], [[6, 6]]]], [54, "createWaveCreator", [6, -50, 360, "BatB", 1, ["R", 100, "break"], [[6, 7]]]], [54, "createWaveCreator", [6, -50, 410, "BatB", 1, ["R", 100, "break"], [[5, 8]]]], [54, "createWaveCreator", [6, -50, 460, "BatB", 1, ["R", 100, "break"], [[4, 9]]]], [54, "createWaveCreator", [6, -50, 510, "BatB", 1, ["R", 100, "break"], [[3, 10]]]], [60, "createWaveCreator", [6, -50, 60, "BatA", 1, ["R", 100, "break"], [[2, 1]]]], [60, "createWaveCreator", [6, -50, 110, "BatA", 1, ["R", 100, "break"], [[3, 2]]]], [60, "createWaveCreator", [6, -50, 160, "BatA", 1, ["R", 100, "break"], [[4, 3]]]], [60, "createWaveCreator", [6, -50, 210, "BatA", 1, ["R", 100, "break"], [[5, 4]]]], [60, "createWaveCreator", [6, -50, 260, "BatA", 1, ["R", 100, "break"], [[5, 5]]]], [60, "createWaveCreator", [6, -50, 310, "BatA", 1, ["R", 100, "break"], [[5, 6]]]], [60, "createWaveCreator", [6, -50, 360, "BatA", 1, ["R", 100, "break"], [[5, 7]]]], [60, "createWaveCreator", [6, -50, 410, "BatA", 1, ["R", 100, "break"], [[4, 8]]]], [60, "createWaveCreator", [6, -50, 460, "BatA", 1, ["R", 100, "break"], [[3, 9]]]], [60, "createWaveCreator", [6, -50, 510, "BatA", 1, ["R", 100, "break"], [[2, 10]]]], [360, "completeMatrix", []]]; waveScript3_18 = [[28, "createPowerUpBuddy", [1020, 280, "L", ["lifeMax", 200, "shield", 50]]], [30, "setAdvanceDir", ["L"]], [50, "createWaveCreator", [7, 100, 620, "BomberA", 10, ["U", 300, "R", 100, "D", 150, "R", 100, "U", 50, "R", 200, "break"], [[6, 6], [6, 10], [7, 7], [7, 9], [8, 8], [9, 2], [9, 4], [10, 10], [10, 6], ["free"]]]], [50, "createWaveCreator", [7, 100, -50, "BomberA", 10, ["D", 300, "R", 100, "U", 150, "R", 100, "D", 50, "R", 200, "break"], [[6, 5], [6, 1], [7, 4], [7, 2], [8, 3], [9, 7], [9, 9], [10, 1], [10, 5], ["free"]]]], [60, "playSound", ["bomberAIntro", 10]], [80, "createWaveCreator", [7, 1020, 220, "DroidC", 8, ["L", 300, "R", 200, "break"], [[7, 1], ["free"], ["free"], [8, 2], ["free"], ["free"], [10, 4], [9, 3]]]], [80, "createWaveCreator", [7, 1020, 300, "DroidC", 8, ["L", 300, "R", 200, "break"], [[7, 10], ["free"], ["free"], [8, 9], ["free"], ["free"], [10, 7], [9, 8]]]], [380, "completeMatrix", []]]; waveScript3_19 = [[30, "createShipBoss", []], [31, "createRandoms", [1, 3, 50, ["DroidA", "DroidB", "DroidC"]]], [100, "completeMatrix", []]]; waveScript3_20 = [[20, "createWaveCreator", [7, 500, 620, "BomberB", 5, ["U", 100, "L", 100, "U", 40, "R", 100, "U", 100, "R", 40, "D", 100, "R", 100, "break"], [[10, 2], [10, 4], [10, 5], [9, 5], ["free"]]]], [20, "createWaveCreator", [7, 500, -50, "BomberB", 5, ["D", 100, "L", 100, "D", 40, "R", 100, "D", 100, "R", 40, "U", 100, "R", 100, "break"], [[10, 9], [10, 7], [10, 6], [9, 6], ["free"]]]], [20, "createWaveCreator", [7, -50, 220, "BomberA", 8, ["R", 100, "U", 100, "R", 40, "D", 100, "R", 100, "U", 100, "R", 100, "break"], [[10, 3], [9, 3], [8, 4], [7, 4], [6, 5], [5, 5], ["free"], ["free"]]]], [20, "createWaveCreator", [7, -50, 300, "BomberA", 8, ["R", 100, "D", 100, "R", 40, "U", 100, "R", 100, "D", 100, "R", 100, "break"], [[10, 8], [9, 8], [8, 7], [7, 7], [6, 6], [5, 6], ["free"], ["free"]]]], [30, "playSound", ["bomberBIntro", 10]], [350, "completeMatrix", []]]; waveScript3_21 = [[35, "showReanimator", [-50, 320]], [42, "showBGDeco", ["3D", 0.5]], [50, "createWaveCreator", [7, 1020, 100, "BomberA", 6, ["L", 500, "D", 100, "R", 40, "break"], [[7, 5], [10, 4], [9, 4], [10, 5], [9, 5], [8, 5]], "SpaceManA"]], [50, "createWaveCreator", [7, 1020, 470, "BomberA", 6, ["L", 500, "U", 100, "R", 40, "break"], [[7, 6], [10, 7], [9, 7], [10, 6], [9, 6], [8, 6]], "SpaceManA"]], [60, "playSound", ["spaceManIntro", 18]], [350, "completeMatrix", []]]; waveScript3_22 = [[10, "showReanimator", [-50, 360]], [20, "createWaveCreator", [7, -50, randRange(100, 250), "SpaceManA", 1, ["R", 100, "break"], [["free"]]]], [20, "createWaveCreator", [7, -50, randRange(350, 500), "SpaceManA", 1, ["R", 100, "break"], [["free"]]]], [20, "createWaveCreator", [20, 1020, randRange(200, 400), "SpaceManA", 1 + dif.wave, ["L", 100, "break"], [["free"], ["free"]]]], [100, "completeMatrix", []]]; waveScript3_23 = [[10, "setAdvanceDir", ["R"]], [15, "showReanimator", [-50, 290]], [20, "createWaveCreator", [7, 1020, randRange(100, 250), "BatC", 4, ["L", randRange(75, 150), "break"], [[1, 1], [1, 2], [4, 3], [5, 5]]]], [20, "createWaveCreator", [7, 1020, randRange(350, 500), "BatC", 4, ["L", randRange(75, 150), "break"], [[1, 10], [2, 10], [4, 8], [5, 6]]]], [30, "createWaveCreator", [7, -50, 200, "SpaceManA", 1, ["R", 100, "break"], [[2, 4]]]], [30, "createWaveCreator", [7, -50, 370, "SpaceManA", 1, ["R", 100, "break"], [[2, 7]]]], [50, "createWaveCreator", [7, 600, -50, "BomberB", 4, ["D", 200, "R", 40, "U", 40, "R", 40, "D", 150, "L", 100, "break"], [[5, 3], [2, 5], [1, 5], [1, 4]]]], [50, "createWaveCreator", [7, 600, 620, "BomberB", 4, ["U", 200, "R", 40, "D", 40, "R", 40, "U", 150, "L", 100, "break"], [[5, 8], [2, 6], [1, 6], [1, 7]]]], [60, "playSound", ["bomberBFly", 10]], [350, "completeMatrix", []]]; waveScript3_24 = [[10, "setAdvanceDir", ["L"]], [30, "showReanimator", [-50, 220]], [40, "createBlasterA", [-50, _root.randRange(60, 520), "Green", ["R", _root.randRange(75, 200), "break"]]], [50, "createBlasterA", [-50, _root.randRange(60, 520), "Green", ["R", _root.randRange(75, 200), "break"]]], [60, "createBlasterA", [-50, _root.randRange(60, 520), "Green", ["R", _root.randRange(75, 200), "break"]]], [70, "createBlasterA", [-50, _root.randRange(60, 520), "Green", ["R", _root.randRange(75, 200), "break"]]], [140, "createBlasterA", [1020, _root.randRange(60, 520), "Blue", ["L", _root.randRange(75, 200), "break"]]], [150, "createBlasterA", [1020, _root.randRange(60, 520), "Blue", ["L", _root.randRange(75, 200), "break"]]], [160, "createBlasterA", [1020, _root.randRange(60, 520), "Blue", ["L", _root.randRange(75, 200), "break"]]], [170, "createBlasterA", [1020, _root.randRange(60, 520), "Blue", ["L", _root.randRange(75, 200), "break"]]], [180, "createBlasterA", [1020, _root.randRange(60, 520), "Blue", ["L", _root.randRange(75, 200), "break"]]], [240, "createBlasterA", [-50, _root.randRange(60, 520), "Orange", ["R", _root.randRange(75, 200), "break"]]], [250, "createBlasterA", [1020, _root.randRange(60, 520), "Orange", ["L", _root.randRange(75, 200), "break"]]], [260, "createBlasterA", [-50, _root.randRange(60, 520), "Orange", ["R", _root.randRange(75, 200), "break"]]], [270, "createBlasterA", [1020, _root.randRange(60, 520), "Orange", ["L", _root.randRange(75, 200), "break"]]], [280, "createBlasterA", [-50, _root.randRange(60, 520), "Orange", ["R", _root.randRange(75, 200), "break"]]], [290, "createBlasterA", [1020, _root.randRange(60, 520), "Orange", ["L", _root.randRange(75, 200), "break"]]], [350, "completeMatrix", []]]; waveScript3_25 = [[30, "showReanimator", [-50, 320]], [50, "createBlasterA", [1020, 80, "Orange", ["L", _root.randRange(75, 100), "break"]]], [50, "createBlasterA", [1020, 150, "Orange", ["L", _root.randRange(75, 100), "break"]]], [50, "createBlasterA", [1020, 220, "Orange", ["L", _root.randRange(75, 100), "break"]]], [50, "createBlasterA", [1020, 500, "Orange", ["L", _root.randRange(75, 100), "break"]]], [50, "createBlasterA", [1020, 430, "Orange", ["L", _root.randRange(75, 100), "break"]]], [50, "createBlasterA", [1020, 360, "Orange", ["L", _root.randRange(75, 100), "break"]]], [60, "createWaveCreator", [8, -50, 280, "SpaceManB", 2, ["R", 800, "break"], [["free"]]]], [120, "createRandoms", [1, 1, 200, ["BomberA", "BatC"]]], [130, "showPlanet", ["mars"]], [160, "completeMatrix", []]]; waveScript3_26 = [[75, "removeRandoms", [1]], [78, "ship3B", []], [80, "showReanimator", [-50, 275]], [90, "createPowerUpBuddy", [-50, 280, "R", ["superLaser", 500]]], [101, "setPowerUpPref", []], [102, "setPowerUpPref", ["weaponBoost1", "lifeUp"]], [103, "createShrapStorm", []], [104, "createRandoms", [1, 5 + dif.wave, 40 - (dif.wave * 5), ["BatA", "DroidA", "DroidB", "DroidC", "BatB", "BugB", "BugA", "BatC", "BomberA", "BomberB"]]], [400, "switchShrapStage", ["B"]], [1600, "switchShrapStage", ["A"]], [1800, "createWaveCreator", [8, 440, 620, "DroidB", 9, ["U", 100, "L", 180, "U", 40, "L", 40, "U", 240, "R", 40, "U", 40, "R", 40, "U", 40, "R", 160, "U", 500, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [1800, "createWaveCreator", [8, 520, 620, "DroidB", 9, ["U", 100, "R", 180, "U", 40, "R", 40, "U", 240, "L", 40, "U", 40, "L", 40, "U", 40, "L", 160, "U", 500, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [1801, "removeRandoms", [1]], [1830, "removeShrapStorm", []], [1840, "setPowerUpPref", []], [1880, "createWaveCreator", [8, 440, 620, "BatB", 9, ["U", 100, "L", 180, "U", 40, "L", 40, "U", 240, "R", 40, "U", 40, "R", 40, "U", 40, "R", 160, "U", 500, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [1880, "createWaveCreator", [8, 520, 620, "BatB", 9, ["U", 100, "R", 180, "U", 40, "R", 40, "U", 240, "L", 40, "U", 40, "L", 40, "U", 40, "L", 160, "U", 500, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [1960, "createWaveCreator", [8, 440, 620, "BugB", 9, ["U", 100, "L", 180, "U", 40, "L", 40, "U", 240, "R", 40, "U", 40, "R", 40, "U", 40, "R", 160, "U", 500, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [1960, "createWaveCreator", [8, 520, 620, "BugB", 9, ["U", 100, "R", 180, "U", 40, "R", 40, "U", 240, "L", 40, "U", 40, "L", 40, "U", 40, "L", 160, "U", 500, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [2040, "createWaveCreator", [8, 440, 620, "BomberB", 9, ["U", 100, "L", 180, "U", 40, "L", 40, "U", 240, "R", 40, "U", 40, "R", 40, "U", 40, "R", 160, "U", 500, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [2040, "createWaveCreator", [8, 520, 620, "BomberB", 9, ["U", 100, "R", 180, "U", 40, "R", 40, "U", 240, "L", 40, "U", 40, "L", 40, "U", 40, "L", 160, "U", 500, "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]], [2300, "completeMatrix", []]]; waveScript3_27 = [[29, "playBGSound", ["deathLoop", 15, 5, 0.05]], [30, "deathHeadBG", []], [160, "createDeathHead", []], [175, "showBGDeco", ["3E", 0.5]]]; } _quality = "LOW"; fps.swapDepths(567000); border.swapDepths(1100005); smartBomb.swapDepths(101); debug.swapDepths(1100300); audio = new classes.misc.Audio(); var keyListener = new Object(); keyListener.onKeyUp = function () { keyPressed = Key.getCode(); if (keyPressed == 32) { _root.togglePause(); } }; Key.addListener(keyListener); moveU = 38; moveD = 40; moveL = 37; moveR = 39; fireU = 87; fireD = 83; fireL = 65; fireR = 68; dif = new Object(); dif.setting = "med"; dif.num = 2; dif.speed = 1; dif.wait = 0; dif.wander = 0; dif.adv = 0; dif.life = 1; dif.wave = 0; changeDif("med"); chars = []; broShots = []; enemyShots = []; FX = []; powerUps = []; pUpArray1_1 = []; pUpArray1_2 = ["speedBoost1", "weaponBoost1"]; pUpArray1_3 = ["speedBoost1", "speedBoost1", "weaponBoost1", "weaponBoost1", "lifeUp", "lifeUp"]; pUpArray1_4 = ["speedBoost1", "speedBoost1", "weaponBoost1", "weaponBoost1", "lifeUp", "lifeUp"]; pUpArray1_5 = ["speedBoost1", "speedBoost1", "weaponBoost1", "weaponBoost1", "lifeUp", "lifeUp"]; pUpArray1_6 = ["speedBoost1", "speedBoost1", "weaponBoost1", "weaponBoost1", "lifeUp", "lifeUp"]; pUpArray1_7 = ["speedBoost1", "speedBoost1", "weaponBoost1", "weaponBoost1", "smartBomb", "lifeUp", "lifeUp"]; pUpArray1_8 = ["speedBoost1", "speedBoost1", "weaponBoost1", "weaponBoost1", "smartBomb", "lifeUp", "lifeUp"]; pUpArray1_9 = ["speedBoost1", "speedBoost1", "weaponBoost1", "weaponBoost1", "smartBomb", "lifeUp", "lifeUp"]; pUpArray1_10 = ["speedBoost1", "speedBoost1", "weaponBoost1", "weaponBoost1", "smartBomb", "lifeUp", "lifeUp", "shield"]; pUpArray1_11 = ["speedBoost1", "speedBoost1", "weaponBoost1", "weaponBoost1", "smartBomb", "lifeUp", "lifeUp", "shield"]; pUpArray1_12 = ["speedBoost1", "speedBoost1", "weaponBoost1", "weaponBoost1", "smartBomb", "lifeUp", "lifeUp", "doubleLaserA", "doubleLaserA", "shield"]; pUpArray1_13 = ["speedBoost1", "speedBoost1", "weaponBoost1", "weaponBoost1", "smartBomb", "lifeUp", "lifeUp", "doubleLaserA", "shield"]; pUpArray1_14 = ["speedBoost1", "speedBoost1", "weaponBoost1", "weaponBoost1", "smartBomb", "lifeUp", "lifeUp", "doubleLaserA", "doubleLaserA", "shield"]; pUpArray1_15 = ["speedBoost1", "speedBoost1", "weaponBoost1", "weaponBoost1", "smartBomb", "lifeUp", "lifeUp", "doubleLaserA", "shield"]; pUpArray1_16 = ["speedBoost1", "speedBoost1", "weaponBoost1", "weaponBoost1", "smartBomb", "lifeUp", "lifeUp", "doubleLaserA", "doubleLaserA", "shield"]; pUpArray1_17 = ["speedBoost1", "speedBoost1", "weaponBoost1", "weaponBoost2", "smartBomb", "lifeUp", "lifeUp", "doubleLaserA", "shield"]; pUpArray1_18 = ["speedBoost1", "speedBoost1", "weaponBoost2", "weaponBoost1", "smartBomb", "lifeUp", "lifeUp", "doubleLaserA", "shield"]; pUpArray1_19 = ["speedBoost1", "speedBoost1", "weaponBoost1", "weaponBoost2", "smartBomb", "lifeUp", "lifeUp", "doubleLaserA", "shield"]; pUpArray1_20 = ["speedBoost1", "speedBoost1", "weaponBoost2", "weaponBoost1", "smartBomb", "lifeUp", "lifeUp", "doubleLaserA", "shield"]; pUpArray1_21 = ["speedBoost1", "weaponBoost1", "weaponBoost1", "lifeUp", "lifeUp", "shield", "tripleLaserA"]; pUpArray2_1 = ["speedBoost1", "speedBoost2", "weaponBoost1", "weaponBoost1", "smartBomb", "lifeUp", "lifeUp", "tripleLaserA", "tripleLaserA", "rampage", "shield"]; pUpArray2_2 = ["speedBoost1", "speedBoost2", "weaponBoost1", "weaponBoost2", "smartBomb", "lifeUp", "lifeUp", "tripleLaserA", "tripleLaserA", "rampage", "shield"]; pUpArray2_3 = ["speedBoost1", "speedBoost2", "weaponBoost2", "weaponBoost1", "smartBomb", "lifeUp", "lifeUp", "tripleLaserA", "tripleLaserA", "rampage", "shield"]; pUpArray2_4 = ["speedBoost1", "speedBoost2", "weaponBoost1", "weaponBoost2", "smartBomb", "lifeUp", "lifeUp", "tripleLaserA", "tripleLaserA", "rampage", "shield"]; pUpArray2_5 = ["speedBoost1", "speedBoost2", "weaponBoost1", "weaponBoost2", "smartBomb", "lifeUp", "lifeUp", "tripleLaserA", "tripleLaserA", "rampage", "shield"]; pUpArray2_6 = ["speedBoost1", "speedBoost2", "weaponBoost1", "weaponBoost2", "smartBomb", "lifeUp", "lifeUp", "tripleLaserA", "tripleLaserA", "rampage", "shield"]; pUpArray2_7 = ["speedBoost1", "speedBoost2", "weaponBoost1", "weaponBoost2", "smartBomb", "lifeUp", "lifeUp", "tripleLaserA", "twistLaser", "rampage", "shield"]; pUpArray2_8 = ["speedBoost1", "speedBoost2", "weaponBoost1", "weaponBoost2", "smartBomb", "lifeUp", "lifeUp", "tripleLaserA", "twistLaser", "rampage", "shield"]; pUpArray2_9 = ["speedBoost1", "speedBoost2", "weaponBoost1", "weaponBoost1", "smartBomb", "lifeUp", "lifeUp", "tripleLaserA", "twistLaser", "rampage", "shield"]; pUpArray2_10 = ["speedBoost1", "speedBoost2", "weaponBoost1", "weaponBoost2", "smartBomb", "lifeUp", "lifeUp", "tripleLaserA", "twistLaser", "rampage", "shield"]; pUpArray2_11 = ["speedBoost2", "speedBoost2", "weaponBoost1", "weaponBoost2", "smartBomb", "lifeUp", "lifeUp", "tripleLaserA", "twistLaser", "rampage", "shield"]; pUpArray2_12 = ["speedBoost2", "speedBoost2", "weaponBoost2", "weaponBoost2", "smartBomb", "lifeUp", "lifeUp", "tripleLaserA", "twistLaser", "rampage", "shield"]; pUpArray2_13 = ["speedBoost2", "speedBoost2", "weaponBoost1", "weaponBoost2", "smartBomb", "lifeUp", "lifeUp", "twistLaser", "rampage", "shield"]; pUpArray2_14 = ["speedBoost1", "speedBoost2", "weaponBoost2", "weaponBoost2", "smartBomb", "lifeUp", "lifeUp", "twistLaser", "rampage", "shield"]; pUpArray2_15 = ["speedBoost2", "speedBoost1", "weaponBoost1", "weaponBoost2", "smartBomb", "lifeUp", "lifeUp", "twistLaser", "rampage", "shield"]; pUpArray2_16 = ["speedBoost1", "speedBoost2", "weaponBoost2", "weaponBoost2", "smartBomb", "lifeUp", "lifeUp", "twistLaser", "rampage", "shield"]; pUpArray2_17 = ["speedBoost2", "speedBoost2", "weaponBoost1", "weaponBoost2", "smartBomb", "lifeUp", "lifeUp", "twistLaser", "rampage", "shield"]; pUpArray2_18 = ["speedBoost2", "speedBoost2", "weaponBoost2", "weaponBoost2", "smartBomb", "lifeUp", "lifeUp", "twistLaser", "rampage", "shield"]; pUpArray2_19 = ["speedBoost2", "speedBoost2", "weaponBoost1", "weaponBoost2", "smartBomb", "lifeUp", "lifeUp", "twistLaser", "rampage", "shield"]; pUpArray2_20 = ["speedBoost2", "speedBoost2", "weaponBoost2", "weaponBoost2", "smartBomb", "lifeUp", "lifeUp", "twistLaser", "rampage", "shield"]; pUpArray2_21 = ["speedBoost2", "weaponBoost2", "weaponBoost1", "weaponBoost2", "lifeUp", "lifeUp", "twistLaser", "shield"]; pUpArray3_1 = ["speedBoost2", "speedBoost2", "weaponBoost2", "weaponBoost2", "smartBomb", "lifeUp", "lifeUp", "tripleTwistLaser", "rampage", "shield"]; pUpArray3_2 = ["speedBoost2", "speedBoost2", "weaponBoost2", "weaponBoost2", "smartBomb", "lifeUp", "lifeUp", "tripleTwistLaser", "shield"]; pUpArray3_3 = ["speedBoost1", "speedBoost2", "weaponBoost2", "weaponBoost2", "smartBomb", "lifeUp", "lifeUp", "tripleTwistLaser", "rampage", "shield"]; pUpArray3_4 = ["speedBoost2", "speedBoost1", "weaponBoost2", "weaponBoost2", "smartBomb", "lifeUp", "lifeUp", "tripleTwistLaser", "shield"]; pUpArray3_5 = ["speedBoost3", "speedBoost2", "weaponBoost2", "weaponBoost3", "smartBomb", "lifeUp", "lifeUp", "tripleTwistLaser", "rampage", "shield"]; pUpArray3_6 = ["speedBoost2", "speedBoost2", "weaponBoost1", "weaponBoost3", "smartBomb", "lifeUp", "lifeUp", "tripleTwistLaser", "shield"]; pUpArray3_7 = ["speedBoost2", "speedBoost3", "weaponBoost2", "weaponBoost3", "smartBomb", "lifeUp", "lifeUp", "tripleTwistLaser", "rampage", "shield"]; pUpArray3_8 = ["speedBoost2", "speedBoost2", "weaponBoost2", "weaponBoost3", "smartBomb", "lifeUp", "lifeUp", "tripleTwistLaser", "shield"]; pUpArray3_9 = ["speedBoost2", "speedBoost2", "weaponBoost2", "weaponBoost3", "smartBomb", "lifeUp", "lifeUp", "tripleTwistLaser", "rampage", "shield"]; pUpArray3_10 = ["speedBoost1", "speedBoost2", "weaponBoost3", "weaponBoost3", "smartBomb", "lifeUp", "lifeUp", "tripleTwistLaser", "shield"]; pUpArray3_11 = ["speedBoost2", "speedBoost3", "weaponBoost2", "weaponBoost3", "smartBomb", "lifeUp", "lifeUp", "tripleTwistLaser", "rampage", "shield"]; pUpArray3_12 = ["speedBoost2", "speedBoost2", "weaponBoost3", "weaponBoost3", "smartBomb", "lifeUp", "lifeUp", "tripleTwistLaser", "shield"]; pUpArray3_13 = ["speedBoost3", "speedBoost2", "weaponBoost3", "weaponBoost3", "smartBomb", "lifeUp", "lifeUp", "bigLaser", "bigLaser", "rapidLaser", "rapidLaser", "rampage", "shield"]; pUpArray3_14 = ["speedBoost2", "speedBoost2", "weaponBoost1", "weaponBoost3", "smartBomb", "lifeUp", "lifeUp", "bigLaser", "rapidLaser", "shield"]; pUpArray3_15 = ["speedBoost2", "speedBoost3", "weaponBoost2", "weaponBoost3", "smartBomb", "lifeUp", "lifeUp", "bigLaser", "rapidLaser", "rampage", "shield"]; pUpArray3_16 = ["speedBoost2", "speedBoost3", "weaponBoost1", "weaponBoost2", "smartBomb", "lifeUp", "lifeUp", "bigLaser", "bigLaser", "rapidLaser", "rapidLaser", "shield"]; pUpArray3_17 = ["speedBoost1", "speedBoost2", "weaponBoost1", "weaponBoost3", "smartBomb", "lifeUp", "lifeUp", "bigLaser", "rapidLaser", "rampage", "shield"]; pUpArray3_18 = ["speedBoost3", "speedBoost3", "weaponBoost3", "weaponBoost3", "smartBomb", "lifeUp", "lifeUp", "bigLaser", "rapidLaser", "shield"]; pUpArray3_19 = ["speedBoost2", "speedBoost2", "weaponBoost2", "weaponBoost2", "lifeUp", "lifeUp", "bigLaser", "rapidLaser", "shield"]; pUpArray3_20 = ["speedBoost2", "speedBoost3", "weaponBoost3", "weaponBoost3", "smartBomb", "lifeUp", "lifeUp", "bigLaser", "bigLaser", "rapidLaser", "rapidLaser", "rampage", "shield"]; pUpArray3_21 = ["speedBoost3", "speedBoost2", "weaponBoost2", "weaponBoost2", "lifeUp", "lifeUp", "bigLaser", "rapidLaser", "shield"]; pUpArray3_22 = ["speedBoost2", "speedBoost3", "weaponBoost2", "weaponBoost3", "lifeUp", "lifeUp", "bigLaser", "rapidLaser", "shield"]; pUpArray3_23 = ["speedBoost2", "speedBoost2", "weaponBoost1", "weaponBoost3", "lifeUp", "lifeUp", "bigLaser", "rapidLaser", "shield"]; pUpArray3_24 = ["speedBoost1", "speedBoost3", "weaponBoost2", "weaponBoost3", "smartBomb", "lifeUp", "lifeUp", "bigLaser", "rapidLaser", "rampage", "shield"]; pUpArray3_25 = ["speedBoost3", "speedBoost3", "weaponBoost2", "weaponBoost3", "lifeUp", "lifeUp", "bigLaser", "rapidLaser", "shield"]; pUpArray3_26 = ["speedBoost2", "speedBoost3", "weaponBoost2", "weaponBoost2", "lifeUp", "lifeUp", "bigLaser", "rapidLaser", "shield", "smartBomb", "rampage"]; pUpArray3_27 = ["speedBoost3", "speedBoost3", "weaponBoost2", "weaponBoost3", "lifeUp", "lifeUp", "shield", "smartBomb"]; BroShip1_1Shrap = ["Chunk1", "Chunk1", "Chunk1", "Chunk2", "Chunk2", "Chunk2", "Chunk3", "Chunk4", "Chunk5", "Chunk5", "Chunk5"]; broShip1B_1Shrap = ["dark", "blue2", "grey2", "red", "orange"]; BroShip2_1Shrap = ["Chunk1", "Chunk1", "Chunk1", "Chunk2", "Chunk2", "Chunk2", "Chunk3", "Chunk4", "Chunk5", "Chunk5", "Chunk5"]; broShip2B_1Shrap = ["light", "blue2", "grey2", "red", "yellow"]; BroShip1_2Shrap = ["Chunk1", "Chunk1", "Chunk1", "Chunk2", "Chunk2", "Chunk2", "Chunk3", "Chunk4", "Chunk5", "Chunk5", "Chunk5"]; broShip1B_2Shrap = ["dark", "blue2", "grey2", "red", "orange"]; BroShip2_2Shrap = ["Chunk1", "Chunk1", "Chunk1", "Chunk2", "Chunk2", "Chunk2", "Chunk3", "Chunk4", "Chunk5", "Chunk5", "Chunk5"]; broShip2B_2Shrap = ["light", "blue2", "grey2", "orange", "yellow", "purple", "red"]; BroShip1_3Shrap = ["Chunk1", "Chunk1", "Chunk1", "Chunk2", "Chunk2", "Chunk2", "Chunk3", "Chunk4", "Chunk5", "Chunk5", "Chunk5"]; broShip1B_3Shrap = ["dark", "blue2", "grey2", "red", "orange"]; BroShip2_3Shrap = ["Chunk1", "Chunk1", "Chunk1", "Chunk2", "Chunk2", "Chunk2", "Chunk3", "Chunk4", "Chunk5", "Chunk5", "Chunk5"]; broShip2B_3Shrap = ["light", "blue2", "grey2", "red", "orange", "purple"]; BroShipBlackShrap = ["Chunk1", "Chunk1", "Chunk1", "Chunk2", "Chunk2", "Chunk2", "Chunk3", "Chunk4", "Chunk5", "Chunk5", "Chunk5"]; broShipBlackBShrap = ["dark", "grey1", "grey2", "red", "orange"]; BroShip1_3BShrap = ["Chunk1", "Chunk1", "Chunk1", "Chunk2", "Chunk2", "Chunk2", "Chunk3", "Chunk4", "Chunk5", "Chunk5", "Chunk5"]; broShip1B_3BShrap = ["light", "grey1", "grey2", "yellow", "red"]; BroShip2_3BShrap = ["Chunk1", "Chunk1", "Chunk1", "Chunk2", "Chunk2", "Chunk2", "Chunk3", "Chunk4", "Chunk5", "Chunk5", "Chunk5"]; broShip2B_3BShrap = ["light", "orange", "orange", "red", "yellow"]; droidAShrap = ["light", "Chunk1", "Chunk2", "red", "grey", "blue"]; droidBShrap = ["dark", "Chunk1", "Chunk2", "blue", "grey2", "blue2"]; batAShrap = ["dark", "Chunk1", "Chunk2", "red", "grey2", "yellow"]; batBShrap = ["dark", "Chunk1", "Chunk2", "red", "grey2", "yellow"]; batCShrap = ["dark", "Chunk1", "Chunk2", "red", "purple", "blue"]; headAShrap = ["dark", "Chunk1", "Chunk2", "grey", "grey2", "green"]; headBShrap = ["dark", "Chunk1", "Chunk2", "grey", "grey2", "blue"]; headCShrap = ["dark", "Chunk1", "Chunk2", "grey", "grey2", "red"]; goldHeadShrap = ["light", "Chunk1", "Chunk2", "yellow", "red"]; bugAShrap = ["light", "Chunk1", "Chunk2", "Chunk3", "blue", "purple", "red"]; bugBShrap = ["light", "Chunk1", "Chunk2", "Chunk3", "green", "purple", "blue2"]; blasterAOrangeShrap = ["light", "Chunk1", "Chunk2", "orange", "blue"]; blasterABlueShrap = ["light", "Chunk1", "Chunk2", "blue", "blue"]; blasterAGreenShrap = ["light", "Chunk1", "Chunk2", "green", "blue"]; headBossShrap = ["light", "Chunk1", "Chunk1", "Chunk2", "Chunk2", "Chunk3", "Chunk4", "Chunk5", "red", "orange", "yellow", "red", "orange", "yellow"]; headBossArmAShrap = ["light", "red", "grey1", "grey2"]; headBossArmBShrap = ["light", "Chunk1"]; bomberAShrap = ["dark", "grey2", "blue2", "grey", "blue", "Chunk1", "Chunk1", "Chunk2", "Chunk2", "Chunk3", "Chunk3"]; bomberBShrap = ["dark", "grey2", "blue2", "grey", "purple", "Chunk1", "Chunk1", "Chunk2", "Chunk2", "Chunk3", "Chunk3"]; spaceManAShrap = ["light", "grey2", "blue", "grey", "green", "Chunk1", "Chunk1", "Chunk2", "Chunk2", "Chunk3", "Chunk3"]; spaceManBShrap = ["dark", "red", "grey", "yellow", "Chunk1", "Chunk1", "Chunk2", "Chunk2", "Chunk3", "Chunk3"]; shipBossOrangeShrap = ["dark", "Chunk1", "Chunk2", "Chunk3", "orange"]; shipBossPurpleShrap = ["dark", "Chunk1", "Chunk2", "Chunk3", "purple"]; shipBossGreenShrap = ["dark", "Chunk1", "Chunk2", "Chunk3", "green"]; shipBossMissleOrangeShrap = ["light", "grey", "orange"]; shipBossMisslePurpleShrap = ["light", "grey", "purple"]; shipBossMissleGreenShrap = ["light", "grey", "green"]; restart(); addFX("audio"); coins = new classes.misc.Coins(); addFX("coins"); gems = new classes.misc.Gems(); addFX("gems"); bgDeco = new classes.fx.BGDeco(); addFX("bgDeco"); lifeMeter = new classes.fx.LifeMeter(); addFX("lifeMeter"); onEnterFrame = function () { if (game == 1) { c++; c2++; var _local12 = chars.slice(); var _local8 = broShots.slice(); var _local11 = enemyShots.slice(); var _local9 = FX.slice(); var _local10 = powerUps.slice(); var _local2 = 0; var _local13 = _local12.length; while (_local2 < _local13) { _root[_local12[_local2]].main(); _local2++; } _local2 = 0; _local13 = _local8.length; while (_local2 < _local13) { _root[_local8[_local2]].main(); _local2++; } _local2 = 0; _local13 = _local11.length; while (_local2 < _local13) { _root[_local11[_local2]].main(); _local2++; } _local2 = 0; _local13 = _local9.length; while (_local2 < _local13) { _root[_local9[_local2]].main(); _local2++; } _local2 = 0; _local13 = _local10.length; while (_local2 < _local13) { _root[_local10[_local2]].main(); _local2++; } if (c == ep) { do { var _local4 = waveScript[0][1]; var _local6 = waveScript[0][2]; _root[_local4](_local6); ep2 = waveScript[1][0]; waveScript.splice(0, 1); } while (ep2 == ep); ep = ep2; } if (matrixComplete) { mc++; if (mc == 1) { d++; attachMovie("feeler", "feelerAdv", d); feelerAdv._x = ((advanceDir == "L") ? -110 : 1150); feelerAdv._y = 0; feelerAdv._width = 40; feelerAdv._height = 600; mcp = 2; } if (mc == mcp) { feelerAdv._x = ((advanceDir == "L") ? (feelerAdv._x + 60) : (feelerAdv._x - 60)); if ((feelerAdv._x > 1200) || (feelerAdv._x < -200)) { removeMovieClip("feelerAdv"); mc = 0; } _local2 = 0; _local13 = chars.length; var _local7 = false; while (_local2 < _local13) { var _local3 = chars[_local2] + "Clip"; if (feelerAdv.hitTest(_root[_local3])) { var _local5 = chars[_local2]; if (_root[_local5].matrixVar == 2) { _local7 = true; _root[_local5].advance(); } } _local2++; } _local2 = 0; _local13 = enemyShots.length; while (_local2 < _local13) { var _local3 = enemyShots[_local2] + "Clip"; if (feelerAdv.hitTest(_root[_local3])) { var _local5 = enemyShots[_local2]; _root[_local5].advance(); } _local2++; } if (_local7) { mcp = mcp + advInt; } else { mcp = mcp + 1; } } if ((chars.length < 2) || ((chars.length < 3) && (rescue))) { if (((subLevelNum == goldHeadNum) && (!goldHeadCreated)) && (level == 2)) { createGoldHead(); } levelInit(); } } if (!goldHeadCreated) { if ((subLevelNum == goldHeadNum) && (level == 2)) { if (random(300) == 299) { createGoldHead(); goldHeadCreated = true; } } } } else if (game == 0) { c++; var _local2 = 0; var _local13 = FX.length; while (_local2 < _local13) { _root[FX[_local2]].main(); _local2++; } _local2 = 0; _local13 = chars.length; while (_local2 < _local13) { _root[chars[_local2]].main(); _local2++; } } else if (game == 2) { c++; var _local12 = chars.slice(); var _local8 = broShots.slice(); var _local9 = FX.slice(); var _local2 = 0; var _local13 = _local12.length; while (_local2 < _local13) { _root[_local12[_local2]].main(); _local2++; } _local2 = 0; _local13 = _local8.length; while (_local2 < _local13) { _root[_local8[_local2]].main(); _local2++; } _local2 = 0; _local13 = _local9.length; while (_local2 < _local13) { _root[_local9[_local2]].main(); _local2++; } if (c == 200) { bgDeco.showing = false; bgDeco.showBG("3G", 1); } if (c == 500) { starColors = [19, 23]; } if (c == 1000) { showPlanet(["moon"]); starColors = [13, 17]; } if (c == 1500) { starColors = [1, 5]; } if (c == 1750) { _root[char2].endStill(); } if (c == 1800) { star.stopIt(); _root[char].endPos(); _root[char2].endPos(); _root.attachMovie("endBG", "endBGClip", 350); endBGClip._x = 0; endBGClip._y = 0; endBGClip.clip.buzzShip._visible = false; endBGClip.clip.buzzPack._visible = false; endBGClip.clip.zapShip._visible = false; endBGClip.clip.zapPack._visible = false; if (char2 == "dead") { if ((char == "broShip1") || (char == "bro1")) { endStatus = "bro1"; endBGClip.clip.buzzWife._visible = false; endBGClip.clip.buzzCat._visible = false; } else { endStatus = "bro2"; endBGClip.clip.zapWife._visible = false; endBGClip.clip.zapFrog._visible = false; endBGClip.clip.zapBunny._visible = false; } } else { endStatus = "both"; } } if (c < 1800) { if (random(3) == 0) { fxID++; _root["rampageTrail" + fxID] = new classes.fx.RampageTrail(_root[char].x + random(40), _root[char].y + random(40), fxID); addFX("rampageTrail" + fxID); } if (random(3) == 0) { fxID++; _root["rampageTrail" + fxID] = new classes.fx.RampageTrail(_root[char2].x + random(40), _root[char2].y + random(40), fxID); addFX("rampageTrail" + fxID); } } if (c == 1900) { audio.playLevel1("gammaThemeAcoustic", 30, 0.05, 0.05); } if (c == 2300) { _root[char].endPos2(); _root[char2].endPos2(); } if (c == 2350) { _root[char2].clip.body.shipStyles.gear.gotoAndStop(2); } if (c == 2375) { _root[char].clip.body.shipStyles.gear.gotoAndStop(2); } if (c == 2800) { endBGClip.clip.credits.play(); } } else if (game == 3) { } else if (game == 4) { var _local2 = 0; var _local13 = FX.length; while (_local2 < _local13) { _root[FX[_local2]].main(); _local2++; } } }; level1MSArray = [16, 14, 28, 24, 26, 28, 34, 99, 26, 22, 22, 18, 99, 99, 16, 24, 99, 15, 22, 99, 99]; level2MSArray = [99, 13, 14, 99, 12, 12, 99, 99, 20, 16, 99, 18, 18, 30, 99, 99, 20, 99, 99, 99, 99, 99]; level3MSArray = [99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 14, 28, 30, 26, 99, 20, 12, 4, 18, 99, 99, 99, 99];
Symbol 12 MovieClip [fireBallTrail] Frame 1
stop();
Symbol 12 MovieClip [fireBallTrail] Frame 10
play();
Symbol 12 MovieClip [fireBallTrail] Frame 18
gotoAndPlay("shape" + (random(6) + 1));
Symbol 12 MovieClip [fireBallTrail] Frame 26
play();
Symbol 12 MovieClip [fireBallTrail] Frame 34
gotoAndPlay("shape" + (random(6) + 1));
Symbol 12 MovieClip [fireBallTrail] Frame 42
play();
Symbol 12 MovieClip [fireBallTrail] Frame 48
gotoAndPlay("shape" + (random(6) + 1));
Symbol 12 MovieClip [fireBallTrail] Frame 56
play();
Symbol 12 MovieClip [fireBallTrail] Frame 60
gotoAndPlay("shape" + (random(6) + 1));
Symbol 12 MovieClip [fireBallTrail] Frame 67
stop();
Symbol 31 MovieClip Frame 1
stop();
Symbol 31 MovieClip Frame 2
stop();
Symbol 31 MovieClip Frame 7
_root.audio.playLevel3("smallDoorOpen", 10); if (_root.game == 2) { gotoAndPlay ("openEnd"); } else { play(); }
Symbol 31 MovieClip Frame 13
stop();
Symbol 31 MovieClip Frame 26
play(); _root.audio.playLevel3("smallDoorOpen", 10);
Symbol 31 MovieClip Frame 34
_root.audio.playLevel4("droidHit2", 2); stop();
Symbol 31 MovieClip Frame 38
play();
Symbol 31 MovieClip Frame 44
stop();
Symbol 43 MovieClip Frame 1
stop();
Symbol 43 MovieClip Frame 5
play();
Symbol 48 MovieClip Frame 1
stop();
Symbol 48 MovieClip Frame 5
play();
Symbol 48 MovieClip Frame 10
stop();
Symbol 48 MovieClip Frame 15
play();
Symbol 48 MovieClip Frame 23
stop();
Symbol 49 MovieClip Frame 1
stop();
Symbol 60 MovieClip Frame 1
stop();
Symbol 60 MovieClip Frame 2
stop();
Symbol 60 MovieClip Frame 7
play(); _root.audio.playLevel3("smallDoorOpen", 10);
Symbol 60 MovieClip Frame 13
stop();
Symbol 60 MovieClip Frame 26
play(); _root.audio.playLevel3("smallDoorOpen", 10);
Symbol 60 MovieClip Frame 34
_root.audio.playLevel4("droidHit2", 2); stop();
Symbol 60 MovieClip Frame 39
play(); _root.audio.playLevel3("smallDoorOpen", 10);
Symbol 60 MovieClip Frame 46
stop();
Symbol 70 MovieClip Frame 1
stop();
Symbol 70 MovieClip Frame 2
stop();
Symbol 70 MovieClip Frame 7
play(); _root.audio.playLevel3("smallDoorOpen", 10);
Symbol 70 MovieClip Frame 13
stop();
Symbol 70 MovieClip Frame 26
play(); _root.audio.playLevel3("smallDoorOpen", 10);
Symbol 70 MovieClip Frame 33
_root.audio.playLevel4("droidHit2", 2);
Symbol 72 MovieClip Frame 1
stop();
Symbol 72 MovieClip Frame 2
stop();
Symbol 79 MovieClip Frame 1
stop();
Symbol 79 MovieClip Frame 2
stop();
Symbol 79 MovieClip Frame 7
play(); _root.audio.playLevel3("smallDoorOpen", 10);
Symbol 79 MovieClip Frame 13
stop();
Symbol 79 MovieClip Frame 26
play(); _root.audio.playLevel3("smallDoorOpen", 10);
Symbol 79 MovieClip Frame 33
_root.audio.playLevel4("droidHit2", 2);
Symbol 90 MovieClip Frame 1
stop();
Symbol 90 MovieClip Frame 2
stop();
Symbol 90 MovieClip Frame 7
_root.audio.playLevel3("smallDoorOpen", 10); if (_root.game == 2) { gotoAndPlay ("openEnd"); } else { play(); }
Symbol 90 MovieClip Frame 13
stop();
Symbol 90 MovieClip Frame 26
play(); _root.audio.playLevel3("smallDoorOpen", 10);
Symbol 90 MovieClip Frame 34
_root.audio.playLevel4("droidHit2", 2); stop();
Symbol 90 MovieClip Frame 39
play();
Symbol 90 MovieClip Frame 45
stop();
Symbol 99 MovieClip Frame 1
stop();
Symbol 99 MovieClip Frame 2
stop();
Symbol 99 MovieClip Frame 7
play(); _root.audio.playLevel3("smallDoorOpen", 10);
Symbol 99 MovieClip Frame 13
stop();
Symbol 99 MovieClip Frame 26
play(); _root.audio.playLevel3("smallDoorOpen", 10);
Symbol 99 MovieClip Frame 33
_root.audio.playLevel4("droidHit2", 2);
Symbol 106 MovieClip Frame 1
stop();
Symbol 106 MovieClip Frame 2
stop();
Symbol 106 MovieClip Frame 7
play(); _root.audio.playLevel3("smallDoorOpen", 10);
Symbol 106 MovieClip Frame 13
stop();
Symbol 106 MovieClip Frame 26
play(); _root.audio.playLevel3("smallDoorOpen", 10);
Symbol 106 MovieClip Frame 33
_root.audio.playLevel4("droidHit2", 2);
Symbol 117 MovieClip Frame 1
stop();
Symbol 117 MovieClip Frame 2
stop();
Symbol 117 MovieClip Frame 7
_root.audio.playLevel3("smallDoorOpen", 10); if (_root.game == 2) { gotoAndPlay ("openEnd"); } else { play(); }
Symbol 117 MovieClip Frame 13
stop();
Symbol 117 MovieClip Frame 26
play(); _root.audio.playLevel3("smallDoorOpen", 10);
Symbol 117 MovieClip Frame 34
_root.audio.playLevel4("droidHit2", 2); stop();
Symbol 117 MovieClip Frame 40
play();
Symbol 117 MovieClip Frame 46
stop();
Symbol 128 MovieClip Frame 1
stop();
Symbol 128 MovieClip Frame 2
stop();
Symbol 128 MovieClip Frame 7
_root.audio.playLevel3("smallDoorOpen", 10); if (_root.game == 2) { gotoAndPlay ("openEnd"); } else { play(); }
Symbol 128 MovieClip Frame 13
stop();
Symbol 128 MovieClip Frame 26
play(); _root.audio.playLevel3("smallDoorOpen", 10);
Symbol 128 MovieClip Frame 34
_root.audio.playLevel4("droidHit2", 2); stop();
Symbol 128 MovieClip Frame 41
play();
Symbol 128 MovieClip Frame 47
stop();
Symbol 129 MovieClip Frame 1
stop();
Symbol 129 MovieClip Frame 2
stop();
Symbol 129 MovieClip Frame 3
stop();
Symbol 129 MovieClip Frame 4
stop();
Symbol 129 MovieClip Frame 5
stop();
Symbol 129 MovieClip Frame 6
stop();
Symbol 129 MovieClip Frame 7
stop();
Symbol 129 MovieClip Frame 8
stop();
Symbol 130 MovieClip Frame 1
stop();
Symbol 130 MovieClip Frame 2
stop();
Symbol 130 MovieClip Frame 3
stop();
Symbol 130 MovieClip Frame 4
stop();
Symbol 130 MovieClip Frame 5
stop();
Symbol 130 MovieClip Frame 6
stop();
Symbol 130 MovieClip Frame 7
stop();
Symbol 130 MovieClip Frame 8
stop();
Symbol 131 MovieClip [ship3B] Frame 1
stop(); if ((_root.char == "bro2") || (_root.char == "broShip2")) { gotoAndStop ("bro2"); }
Symbol 131 MovieClip [ship3B] Frame 11
stop();
Symbol 131 MovieClip [ship3B] Frame 21
stop();
Symbol 131 MovieClip [ship3B] Frame 32
stop();
Symbol 134 MovieClip [batCStreak] Frame 30
end = true; stop();
Symbol 138 Button
on (release) { getURL ("mailto:pixeljamgames@gmail.com"); }
Symbol 142 MovieClip [ship3] Frame 1
stop(); if ((_root.char == "bro2") || (_root.char == "broShip2")) { gotoAndStop ("bro2"); }
Symbol 142 MovieClip [ship3] Frame 11
stop();
Symbol 142 MovieClip [ship3] Frame 21
stop();
Symbol 142 MovieClip [ship3] Frame 32
stop();
Symbol 143 MovieClip [ship2] Frame 1
stop(); if ((_root.char == "bro2") || (_root.char == "broShip2")) { gotoAndStop ("bro2"); }
Symbol 143 MovieClip [ship2] Frame 11
stop();
Symbol 143 MovieClip [ship2] Frame 21
stop();
Symbol 143 MovieClip [ship2] Frame 32
stop();
Symbol 207 MovieClip Frame 16
if (random(10) > 7) { gotoAndPlay ("go"); } else { gotoAndPlay (1); }
Symbol 207 MovieClip Frame 19
play();
Symbol 207 MovieClip Frame 125
if (random(2) > 0) { gotoAndPlay ("loop1"); }
Symbol 207 MovieClip Frame 149
if (random(2) > 0) { gotoAndPlay ("leave"); }
Symbol 207 MovieClip Frame 179
if (random(2) > 0) { gotoAndPlay ("jump"); }
Symbol 213 MovieClip Frame 1
play();
Symbol 213 MovieClip Frame 45
if (random(20) > 16) { gotoAndPlay ("down"); }
Symbol 213 MovieClip Frame 46
gotoAndPlay (1);
Symbol 213 MovieClip Frame 90
if (random(20) > 16) { gotoAndPlay (1); }
Symbol 213 MovieClip Frame 91
gotoAndPlay ("down");
Symbol 216 MovieClip Frame 1
play();
Symbol 216 MovieClip Frame 13
if (random(20) > 18) { gotoAndPlay ("down"); }
Symbol 216 MovieClip Frame 14
gotoAndPlay (1);
Symbol 216 MovieClip Frame 30
if (random(20) > 18) { gotoAndPlay (1); }
Symbol 216 MovieClip Frame 31
gotoAndPlay ("down");
Symbol 219 MovieClip Frame 1
play();
Symbol 219 MovieClip Frame 15
if (random(20) > 18) { gotoAndPlay ("down"); }
Symbol 219 MovieClip Frame 16
gotoAndPlay (1);
Symbol 219 MovieClip Frame 35
if (random(20) > 18) { gotoAndPlay (1); }
Symbol 219 MovieClip Frame 36
gotoAndPlay ("down");
Symbol 222 MovieClip Frame 1
play();
Symbol 222 MovieClip Frame 18
if (random(20) > 18) { gotoAndPlay ("down"); }
Symbol 222 MovieClip Frame 19
gotoAndPlay (1);
Symbol 222 MovieClip Frame 42
if (random(20) > 18) { gotoAndPlay (1); }
Symbol 222 MovieClip Frame 43
gotoAndPlay ("down");
Symbol 224 MovieClip Frame 1
stop();
Symbol 240 MovieClip [bgDeco] Frame 1
stop();
Symbol 240 MovieClip [bgDeco] Frame 6
stop();
Symbol 240 MovieClip [bgDeco] Frame 11
stop();
Symbol 240 MovieClip [bgDeco] Frame 16
stop();
Symbol 240 MovieClip [bgDeco] Frame 21
stop();
Symbol 240 MovieClip [bgDeco] Frame 26
stop();
Symbol 240 MovieClip [bgDeco] Frame 39
stop();
Symbol 240 MovieClip [bgDeco] Frame 44
stop();
Symbol 240 MovieClip [bgDeco] Frame 49
stop();
Symbol 240 MovieClip [bgDeco] Frame 54
stop();
Symbol 240 MovieClip [bgDeco] Frame 59
stop();
Symbol 240 MovieClip [bgDeco] Frame 64
stop();
Symbol 240 MovieClip [bgDeco] Frame 76
stop();
Symbol 240 MovieClip [bgDeco] Frame 81
stop();
Symbol 240 MovieClip [bgDeco] Frame 86
stop();
Symbol 240 MovieClip [bgDeco] Frame 91
stop();
Symbol 240 MovieClip [bgDeco] Frame 96
stop();
Symbol 240 MovieClip [bgDeco] Frame 101
stop();
Symbol 240 MovieClip [bgDeco] Frame 106
stop();
Symbol 245 MovieClip Frame 1
stop();
Symbol 245 MovieClip Frame 5
play();
Symbol 249 MovieClip Frame 1
stop();
Symbol 249 MovieClip Frame 5
play();
Symbol 250 MovieClip Frame 1
stop();
Symbol 250 MovieClip Frame 10
stop();
Symbol 261 MovieClip Frame 1
play();
Symbol 261 MovieClip Frame 7
stop();
Symbol 261 MovieClip Frame 16
stop();
Symbol 261 MovieClip Frame 26
stop();
Symbol 261 MovieClip Frame 36
stop();
Symbol 261 MovieClip Frame 46
stop();
Symbol 279 MovieClip Frame 1
play();
Symbol 279 MovieClip Frame 3
play();
Symbol 279 MovieClip Frame 13
gotoAndPlay ("still");
Symbol 279 MovieClip Frame 22
play();
Symbol 279 MovieClip Frame 32
gotoAndPlay ("U");
Symbol 279 MovieClip Frame 42
play();
Symbol 279 MovieClip Frame 52
gotoAndPlay ("F");
Symbol 279 MovieClip Frame 62
play();
Symbol 279 MovieClip Frame 72
gotoAndPlay ("B");
Symbol 279 MovieClip Frame 82
play();
Symbol 279 MovieClip Frame 92
gotoAndPlay ("D");
Symbol 305 MovieClip [bro1] Frame 1
stop();
Symbol 305 MovieClip [bro1] Frame 10
stop();
Symbol 305 MovieClip [bro1] Frame 20
stop();
Symbol 305 MovieClip [bro1] Frame 31
play();
Symbol 305 MovieClip [bro1] Frame 71
gotoAndStop ("faceRfireR");
Symbol 305 MovieClip [bro1] Frame 78
stop();
Symbol 305 MovieClip [bro1] Frame 88
stop();
Symbol 305 MovieClip [bro1] Frame 98
stop();
Symbol 305 MovieClip [bro1] Frame 109
play();
Symbol 305 MovieClip [bro1] Frame 148
gotoAndStop ("faceLfireL");
Symbol 306 MovieClip [bro1Switcher] Frame 1
play();
Symbol 306 MovieClip [bro1Switcher] Frame 51
stop();
Symbol 320 MovieClip Frame 1
play();
Symbol 320 MovieClip Frame 7
stop();
Symbol 320 MovieClip Frame 16
stop();
Symbol 320 MovieClip Frame 26
stop();
Symbol 320 MovieClip Frame 36
stop();
Symbol 320 MovieClip Frame 46
stop();
Symbol 341 MovieClip Frame 1
play();
Symbol 341 MovieClip Frame 3
play();
Symbol 341 MovieClip Frame 13
gotoAndPlay ("still");
Symbol 341 MovieClip Frame 22
play();
Symbol 341 MovieClip Frame 32
gotoAndPlay ("U");
Symbol 341 MovieClip Frame 42
play();
Symbol 341 MovieClip Frame 52
gotoAndPlay ("F");
Symbol 341 MovieClip Frame 62
play();
Symbol 341 MovieClip Frame 72
gotoAndPlay ("B");
Symbol 341 MovieClip Frame 82
play();
Symbol 341 MovieClip Frame 92
gotoAndPlay ("D");
Symbol 375 MovieClip [bro2] Frame 1
stop();
Symbol 375 MovieClip [bro2] Frame 10
stop();
Symbol 375 MovieClip [bro2] Frame 20
stop();
Symbol 375 MovieClip [bro2] Frame 72
gotoAndStop ("faceRfireR");
Symbol 375 MovieClip [bro2] Frame 82
stop();
Symbol 375 MovieClip [bro2] Frame 92
stop();
Symbol 375 MovieClip [bro2] Frame 102
stop();
Symbol 375 MovieClip [bro2] Frame 114
play();
Symbol 375 MovieClip [bro2] Frame 155
gotoAndStop ("faceLfireL");
Symbol 376 MovieClip [bro2Switcher] Frame 1
play();
Symbol 376 MovieClip [bro2Switcher] Frame 51
stop();
Symbol 377 MovieClip Frame 1
stop();
Symbol 377 MovieClip Frame 9
play();
Symbol 396 MovieClip Frame 1
play();
Symbol 396 MovieClip Frame 2
if (random(5) > 0) { prevFrame(); }
Symbol 396 MovieClip Frame 3
gotoAndPlay("f" + random(5));
Symbol 396 MovieClip Frame 10
play();
Symbol 396 MovieClip Frame 17
gotoAndPlay (1);
Symbol 396 MovieClip Frame 18
if (random(5) > 0) { prevFrame(); }
Symbol 396 MovieClip Frame 30
play();
Symbol 396 MovieClip Frame 42
gotoAndPlay (1);
Symbol 396 MovieClip Frame 43
if (random(5) > 0) { prevFrame(); }
Symbol 396 MovieClip Frame 61
play();
Symbol 396 MovieClip Frame 67
gotoAndPlay (1);
Symbol 396 MovieClip Frame 68
if (random(5) > 0) { prevFrame(); }
Symbol 396 MovieClip Frame 80
play();
Symbol 396 MovieClip Frame 94
gotoAndPlay (1);
Symbol 396 MovieClip Frame 95
if (random(5) > 0) { prevFrame(); }
Symbol 396 MovieClip Frame 105
play();
Symbol 396 MovieClip Frame 125
gotoAndPlay (1);
Symbol 396 MovieClip Frame 126
if (random(5) > 0) { prevFrame(); }
Symbol 425 MovieClip Frame 1
stop();
Symbol 425 MovieClip Frame 10
stop();
Symbol 425 MovieClip Frame 20
stop();
Symbol 425 MovieClip Frame 34
play();
Symbol 425 MovieClip Frame 60
gotoAndStop ("FU");
Symbol 425 MovieClip Frame 67
play();
Symbol 425 MovieClip Frame 151
gotoAndStop ("FU");
Symbol 425 MovieClip Frame 161
play();
Symbol 425 MovieClip Frame 173
shipStyles.ship.gotoAndPlay("open");
Symbol 425 MovieClip Frame 183
stop();
Symbol 425 MovieClip Frame 195
shipStyles.ship.gotoAndPlay("close"); play();
Symbol 425 MovieClip Frame 217
stop(); if (getOut) { _root.broShip1.getOut(); } delete getOut;
Symbol 425 MovieClip Frame 219
play();
Symbol 425 MovieClip Frame 229
shipStyles.ship.gotoAndPlay("open");
Symbol 425 MovieClip Frame 239
stop(); _root.broShip1.finalFunction();
Symbol 425 MovieClip Frame 249
play();
Symbol 425 MovieClip Frame 250
_root.broShip1.explosion();
Symbol 425 MovieClip Frame 251
_root.broShip1.explosion(); _root.broShip1.shipToJetPack();
Symbol 425 MovieClip Frame 253
_root.broShip1.explosion();
Symbol 425 MovieClip Frame 255
_root.broShip1.explosion();
Symbol 425 MovieClip Frame 258
_root.broShip1.explosion();
Symbol 425 MovieClip Frame 262
_root.broShip1.explosion(); _root.broShip1.removeShip(); stop();
Symbol 426 MovieClip [broShip1] Frame 1
stop();
Symbol 426 MovieClip [broShip1] Frame 10
stop();
Symbol 426 MovieClip [broShip1] Frame 20
stop();
Symbol 426 MovieClip [broShip1] Frame 30
stop();
Symbol 426 MovieClip [broShip1] Frame 40
stop();
Symbol 426 MovieClip [broShip1] Frame 50
stop();
Symbol 429 MovieClip [lifeMeter] Frame 1
stop();
Symbol 462 MovieClip Frame 1
stop();
Symbol 462 MovieClip Frame 10
stop();
Symbol 462 MovieClip Frame 20
stop();
Symbol 462 MovieClip Frame 29
play();
Symbol 462 MovieClip Frame 58
gotoAndStop ("FU");
Symbol 462 MovieClip Frame 65
play();
Symbol 462 MovieClip Frame 156
gotoAndStop ("FU");
Symbol 462 MovieClip Frame 165
play();
Symbol 462 MovieClip Frame 179
shipStyles.ship.gotoAndPlay("open");
Symbol 462 MovieClip Frame 187
stop();
Symbol 462 MovieClip Frame 199
shipStyles.ship.gotoAndPlay("close"); play();
Symbol 462 MovieClip Frame 221
stop(); if (getOut) { _root.broShip2.getOut(); } delete getOut;
Symbol 462 MovieClip Frame 229
play();
Symbol 462 MovieClip Frame 241
shipStyles.ship.gotoAndPlay("open");
Symbol 462 MovieClip Frame 251
stop(); _root.broShip2.finalFunction();
Symbol 462 MovieClip Frame 259
play();
Symbol 462 MovieClip Frame 260
_root.broShip2.explosion();
Symbol 462 MovieClip Frame 261
_root.broShip2.explosion(); _root.broShip2.shipToJetPack();
Symbol 462 MovieClip Frame 263
_root.broShip2.explosion();
Symbol 462 MovieClip Frame 265
_root.broShip2.explosion();
Symbol 462 MovieClip Frame 268
_root.broShip2.explosion();
Symbol 462 MovieClip Frame 272
_root.broShip2.explosion(); _root.broShip2.removeShip(); stop();
Symbol 463 MovieClip [broShip2] Frame 1
stop();
Symbol 463 MovieClip [broShip2] Frame 10
stop();
Symbol 463 MovieClip [broShip2] Frame 20
stop();
Symbol 463 MovieClip [broShip2] Frame 30
stop();
Symbol 463 MovieClip [broShip2] Frame 40
stop();
Symbol 463 MovieClip [broShip2] Frame 50
stop();
Symbol 466 MovieClip Frame 1
stop();
Symbol 466 MovieClip Frame 2
stop();
Symbol 466 MovieClip Frame 3
stop();
Symbol 466 MovieClip Frame 4
stop();
Symbol 466 MovieClip Frame 5
stop();
Symbol 466 MovieClip Frame 6
stop();
Symbol 466 MovieClip Frame 7
stop();
Symbol 466 MovieClip Frame 8
stop();
Symbol 466 MovieClip Frame 9
stop();
Symbol 466 MovieClip Frame 10
stop();
Symbol 466 MovieClip Frame 11
stop();
Symbol 466 MovieClip Frame 12
stop();
Symbol 466 MovieClip Frame 13
stop();
Symbol 466 MovieClip Frame 14
stop();
Symbol 466 MovieClip Frame 15
stop();
Symbol 466 MovieClip Frame 16
stop();
Symbol 466 MovieClip Frame 17
stop();
Symbol 466 MovieClip Frame 18
stop();
Symbol 466 MovieClip Frame 19
stop();
Symbol 466 MovieClip Frame 20
stop();
Symbol 467 MovieClip Frame 1
play();
Symbol 467 MovieClip Frame 10
stop();
Symbol 468 MovieClip [bigLaser] Frame 1
stop();
Symbol 468 MovieClip [bigLaser] Frame 10
stop();
Symbol 468 MovieClip [bigLaser] Frame 20
stop();
Symbol 468 MovieClip [bigLaser] Frame 30
stop();
Symbol 473 MovieClip Frame 1
if (random(4) == 1) { gotoAndPlay ("green"); }
Symbol 473 MovieClip Frame 16
gotoAndPlay ("purple");
Symbol 473 MovieClip Frame 21
if (random(2) == 1) { gotoAndPlay ("blue"); }
Symbol 473 MovieClip Frame 36
gotoAndPlay ("green");
Symbol 473 MovieClip Frame 57
gotoAndPlay ("blue");
Symbol 474 MovieClip [laserA] Frame 1
stop();
Symbol 474 MovieClip [laserA] Frame 10
stop();
Symbol 474 MovieClip [laserA] Frame 20
stop();
Symbol 474 MovieClip [laserA] Frame 30
stop();
Symbol 479 MovieClip Frame 1
play();
Symbol 479 MovieClip Frame 20
stop();
Symbol 479 MovieClip Frame 25
play();
Symbol 479 MovieClip Frame 46
stop();
Symbol 480 MovieClip [rapidLaser] Frame 1
stop();
Symbol 480 MovieClip [rapidLaser] Frame 10
stop();
Symbol 480 MovieClip [rapidLaser] Frame 20
stop();
Symbol 480 MovieClip [rapidLaser] Frame 30
stop();
Symbol 481 MovieClip Frame 1
play();
Symbol 481 MovieClip Frame 20
stop();
Symbol 481 MovieClip Frame 25
play();
Symbol 481 MovieClip Frame 46
stop();
Symbol 482 MovieClip [doubleRapidLaser] Frame 1
stop();
Symbol 482 MovieClip [doubleRapidLaser] Frame 10
stop();
Symbol 482 MovieClip [doubleRapidLaser] Frame 20
stop();
Symbol 482 MovieClip [doubleRapidLaser] Frame 30
stop();
Symbol 483 MovieClip [spreadLaserA] Frame 1
stop();
Symbol 483 MovieClip [spreadLaserA] Frame 10
stop();
Symbol 483 MovieClip [spreadLaserA] Frame 20
stop();
Symbol 483 MovieClip [spreadLaserA] Frame 30
stop();
Symbol 486 MovieClip Frame 1
stop();
Symbol 486 MovieClip Frame 2
stop();
Symbol 486 MovieClip Frame 3
stop();
Symbol 486 MovieClip Frame 4
stop();
Symbol 486 MovieClip Frame 5
stop();
Symbol 486 MovieClip Frame 6
stop();
Symbol 486 MovieClip Frame 7
stop();
Symbol 486 MovieClip Frame 8
stop();
Symbol 486 MovieClip Frame 9
stop();
Symbol 486 MovieClip Frame 10
stop();
Symbol 486 MovieClip Frame 11
stop();
Symbol 486 MovieClip Frame 12
stop();
Symbol 486 MovieClip Frame 13
stop();
Symbol 486 MovieClip Frame 14
stop();
Symbol 486 MovieClip Frame 15
stop();
Symbol 486 MovieClip Frame 16
stop();
Symbol 486 MovieClip Frame 17
stop();
Symbol 486 MovieClip Frame 18
stop();
Symbol 486 MovieClip Frame 19
stop();
Symbol 486 MovieClip Frame 20
stop();
Symbol 486 MovieClip Frame 30
stop();
Symbol 487 MovieClip Frame 1
play();
Symbol 487 MovieClip Frame 10
stop();
Symbol 488 MovieClip [superLaserA] Frame 1
stop();
Symbol 488 MovieClip [superLaserA] Frame 10
stop();
Symbol 488 MovieClip [superLaserA] Frame 20
stop();
Symbol 488 MovieClip [superLaserA] Frame 30
stop();
Symbol 491 MovieClip Frame 1
play();
Symbol 491 MovieClip Frame 20
stop();
Symbol 491 MovieClip Frame 25
play();
Symbol 491 MovieClip Frame 46
stop();
Symbol 492 MovieClip [superLaserB] Frame 1
stop();
Symbol 492 MovieClip [superLaserB] Frame 10
stop();
Symbol 492 MovieClip [superLaserB] Frame 20
stop();
Symbol 492 MovieClip [superLaserB] Frame 30
stop();
Symbol 497 MovieClip [twistLaser] Frame 1
stop();
Symbol 497 MovieClip [twistLaser] Frame 10
stop();
Symbol 497 MovieClip [twistLaser] Frame 20
stop();
Symbol 497 MovieClip [twistLaser] Frame 30
stop();
Symbol 663 MovieClip Frame 10
if (random(3) > 0) { gotoAndPlay ("further"); }
Symbol 663 MovieClip Frame 27
if (random(10) > 5) { gotoAndPlay ("walk"); }
Symbol 663 MovieClip Frame 98
if (random(10) > 5) { gotoAndPlay ("loop1"); }
Symbol 663 MovieClip Frame 205
if (random(10) > 7) { gotoAndPlay ("loop2"); }
Symbol 663 MovieClip Frame 339
if (random(10) > 5) { gotoAndPlay ("jump"); }
Symbol 663 MovieClip Frame 429
gotoAndPlay (1);
Symbol 663 MovieClip Frame 435
play();
Symbol 663 MovieClip Frame 552
gotoAndPlay (10);
Symbol 663 MovieClip Frame 564
play();
Symbol 663 MovieClip Frame 636
if (random(10) > 5) { gotoAndPlay ("walk2"); }
Symbol 663 MovieClip Frame 706
if (random(10) > 5) { gotoAndPlay ("loop4"); }
Symbol 663 MovieClip Frame 798
if (random(10) > 7) { gotoAndPlay ("loop5"); }
Symbol 663 MovieClip Frame 1085
if (random(2) == 0) { gotoAndPlay ("further2"); }
Symbol 663 MovieClip Frame 1106
gotoAndPlay ("sit1");
Symbol 663 MovieClip Frame 1145
gotoAndPlay ("back");
Symbol 712 MovieClip Frame 1
stop();
Symbol 712 MovieClip Frame 74
if (_root.endStatus != "both") { gotoAndPlay (120); }
Symbol 712 MovieClip Frame 217
stop(); _parent.buzzWife.play();
Symbol 752 MovieClip Frame 1
stop();
Symbol 752 MovieClip Frame 143
_parent.buzzWife.play();
Symbol 752 MovieClip Frame 144
stop();
Symbol 784 MovieClip Frame 1
stop();
Symbol 784 MovieClip Frame 2
_parent.buzzShip._visible = false;
Symbol 784 MovieClip Frame 156
if (_root.endStatus != "both") { gotoAndPlay (240); }
Symbol 784 MovieClip Frame 268
if (random(2) == 0) { gotoAndPlay ("loop1"); }
Symbol 784 MovieClip Frame 291
if (random(2) == 0) { gotoAndPlay ("loop3"); }
Symbol 784 MovieClip Frame 302
if (random(10) > 0) { gotoAndPlay ("loop2"); }
Symbol 784 MovieClip Frame 322
if (random(10) > 0) { gotoAndPlay ("loop3"); }
Symbol 784 MovieClip Frame 335
if (random(10) > 0) { gotoAndPlay ("loop4"); }
Symbol 784 MovieClip Frame 449
gotoAndPlay ("loop1");
Symbol 825 MovieClip Frame 1
if (big) { big = false; _parent.zapBunny._x = _parent.zapBunny._x + 15; }
Symbol 825 MovieClip Frame 2
if (random(15) == 0) { gotoAndPlay ("bigHop1"); }
Symbol 825 MovieClip Frame 3
if (random(3) > 0) { gotoAndPlay ("hop1"); }
Symbol 825 MovieClip Frame 14
if (random(10) > 5) { gotoAndPlay (1); }
Symbol 825 MovieClip Frame 51
if (random(10) > 4) { var tmpX = (_parent.zapBunny._x - 24); if (tmpX > 500) { _parent.zapBunny._x = _parent.zapBunny._x - 24; gotoAndPlay (1); } }
Symbol 825 MovieClip Frame 74
if (random(10) > 5) { gotoAndPlay ("loop1"); }
Symbol 825 MovieClip Frame 80
gotoAndPlay ("loop3");
Symbol 825 MovieClip Frame 138
if (random(10) > 4) { var tmpX = (_parent.zapBunny._x - 39); if (tmpX > 500) { _parent.zapBunny._x = _parent.zapBunny._x - 39; gotoAndPlay (1); } }
Symbol 825 MovieClip Frame 158
big = true;
Symbol 825 MovieClip Frame 159
if (big) { big = false; _parent.zapBunny._x = _parent.zapBunny._x - 15; }
Symbol 825 MovieClip Frame 160
if (random(15) == 0) { gotoAndPlay ("bigHop2"); }
Symbol 825 MovieClip Frame 161
if (random(3) > 0) { gotoAndPlay ("hop2"); }
Symbol 825 MovieClip Frame 172
if (random(10) > 5) { gotoAndPlay ("loop3"); }
Symbol 825 MovieClip Frame 209
if (random(10) > 4) { var tmpX = (_parent.zapBunny._x + 24); if (tmpX < 807) { _parent.zapBunny._x = _parent.zapBunny._x + 24; gotoAndPlay ("loop3"); } }
Symbol 825 MovieClip Frame 232
if (random(10) > 5) { gotoAndPlay ("loop4"); }
Symbol 825 MovieClip Frame 238
gotoAndPlay (1);
Symbol 825 MovieClip Frame 296
if (random(10) > 4) { var tmpX = (_parent.zapBunny._x + 39); if (tmpX < 807) { _parent.zapBunny._x = _parent.zapBunny._x + 39; gotoAndPlay ("loop3"); } }
Symbol 825 MovieClip Frame 312
big = true; gotoAndPlay (1);
Symbol 877 MovieClip Frame 1
stop();
Symbol 877 MovieClip Frame 15
if (_root.endStatus != "both") { gotoAndPlay (57); }
Symbol 877 MovieClip Frame 214
stop(); _parent.zapWife.play();
Symbol 920 MovieClip Frame 1
stop();
Symbol 920 MovieClip Frame 144
_parent.zapWife.play();
Symbol 920 MovieClip Frame 145
stop();
Symbol 969 MovieClip Frame 1
stop();
Symbol 969 MovieClip Frame 2
_parent.zapShip._visible = false;
Symbol 969 MovieClip Frame 255
if (_root.endStatus != "both") { gotoAndPlay (325); }
Symbol 969 MovieClip Frame 357
if (random(2) == 0) { gotoAndPlay ("loop1"); }
Symbol 969 MovieClip Frame 385
if (random(10) > 0) { gotoAndPlay ("loop2"); }
Symbol 969 MovieClip Frame 388
if (random(2) == 0) { gotoAndPlay ("loop3"); }
Symbol 969 MovieClip Frame 407
if (random(10) > 0) { gotoAndPlay ("loop3"); }
Symbol 969 MovieClip Frame 456
if (random(10) > 0) { gotoAndPlay ("loop4"); }
Symbol 969 MovieClip Frame 561
gotoAndPlay ("loop1");
Symbol 1009 MovieClip Frame 4
if (random(3) == 0) { gotoAndPlay ("hop1"); }
Symbol 1009 MovieClip Frame 16
if (random(10) > 1) { gotoAndPlay (1); }
Symbol 1009 MovieClip Frame 30
if (random(10) == 0) { gotoAndPlay ("snack"); }
Symbol 1009 MovieClip Frame 52
if (random(10) > 5) { var tmpX = (_parent.zapFrog._x - 48); if (tmpX > 300) { _parent.zapFrog._x = _parent.zapFrog._x - 48; gotoAndPlay (1); } }
Symbol 1009 MovieClip Frame 76
if (random(10) > 5) { gotoAndPlay ("flip"); }
Symbol 1009 MovieClip Frame 83
if (random(10) > 2) { gotoAndPlay ("flip"); }
Symbol 1009 MovieClip Frame 121
if (random(3) == 0) { gotoAndPlay ("hop2"); }
Symbol 1009 MovieClip Frame 137
if (random(10) > 2) { gotoAndPlay ("loop1"); }
Symbol 1009 MovieClip Frame 169
if (random(10) > 5) { var tmpX = (_parent.zapFrog._x + 48); if (tmpX < 876) { _parent.zapFrog._x = _parent.zapFrog._x + 48; gotoAndPlay ("loop1"); } }
Symbol 1009 MovieClip Frame 203
if (random(10) > 5) { gotoAndPlay (1); }
Symbol 1009 MovieClip Frame 233
if (random(10) > 5) { gotoAndPlay ("loop2"); } else { gotoAndPlay (1); }
Symbol 1009 MovieClip Frame 235
play();
Symbol 1009 MovieClip Frame 352
gotoAndPlay (1);
Symbol 1080 MovieClip Frame 1
gotoAndPlay((("seq" + (random(4) + 1)) + "Part") + (random(5) + 1));
Symbol 1080 MovieClip Frame 22
gotoAndPlay((("seq" + (random(4) + 1)) + "Part") + (random(5) + 1));
Symbol 1080 MovieClip Frame 51
gotoAndPlay((("seq" + (random(4) + 1)) + "Part") + (random(5) + 1));
Symbol 1080 MovieClip Frame 82
gotoAndPlay((("seq" + (random(4) + 1)) + "Part") + (random(5) + 1));
Symbol 1080 MovieClip Frame 111
gotoAndPlay((("seq" + (random(4) + 1)) + "Part") + (random(5) + 1));
Symbol 1090 MovieClip Frame 1
gotoAndPlay((("seq" + (random(4) + 1)) + "Part") + (random(5) + 1));
Symbol 1090 MovieClip Frame 22
gotoAndPlay("Part" + (random(5) + 1));
Symbol 1092 MovieClip Frame 1
gotoAndPlay((("seq" + (random(4) + 1)) + "Part") + (random(5) + 1));
Symbol 1092 MovieClip Frame 22
gotoAndPlay((("seq" + (random(4) + 1)) + "Part") + (random(5) + 1));
Symbol 1092 MovieClip Frame 51
gotoAndPlay((("seq" + (random(4) + 1)) + "Part") + (random(5) + 1));
Symbol 1092 MovieClip Frame 82
gotoAndPlay((("seq" + (random(4) + 1)) + "Part") + (random(5) + 1));
Symbol 1092 MovieClip Frame 111
gotoAndPlay((("seq" + (random(4) + 1)) + "Part") + (random(5) + 1));
Symbol 1095 MovieClip Frame 1
stop();
Symbol 1095 MovieClip Frame 2
stop();
Symbol 1101 Button
on (release) { _root.restart(); }
Symbol 1102 Button
on (release) { getURL ("http://www.pixeljam.com/downloads/gammaThemeVocal.zip"); }
Symbol 1103 Button
on (release) { getURL ("http://www.pixeljam.com/downloads/gammaThemeAcoustic.zip"); }
Symbol 1116 MovieClip Frame 1
stop(); _root.final = true; score = _root.stats.score; accu = Math.round((_root.stats.hit / _root.stats.fired) * 100) + "%"; enem = (_root.stats.destroyed + " / ") + _root.stats.created; coins = _root.stats.totalCoins; gems = _root.stats.totalGems; timer = Math.round(_root.c2 / 30) + " seconds";
Symbol 1117 MovieClip Frame 1
stop();
Symbol 1117 MovieClip Frame 2
play();
Symbol 1117 MovieClip Frame 1484
stop();
Symbol 1118 MovieClip Frame 1
stop();
Symbol 1119 MovieClip [endBG] Frame 1
play();
Symbol 1119 MovieClip [endBG] Frame 501
stop();
Symbol 1126 MovieClip Frame 70
gotoAndPlay ("a");
Symbol 1126 MovieClip Frame 93
gotoAndPlay ("b");
Symbol 1144 MovieClip Frame 1
stop();
Symbol 1144 MovieClip Frame 10
play();
Symbol 1144 MovieClip Frame 16
stop(); tail.gotoAndPlay("b");
Symbol 1144 MovieClip Frame 20
play();
Symbol 1144 MovieClip Frame 37
gotoAndStop ("main");
Symbol 1144 MovieClip Frame 45
play();
Symbol 1145 MovieClip [batA] Frame 1
stop();
Symbol 1145 MovieClip [batA] Frame 10
stop();
Symbol 1145 MovieClip [batA] Frame 20
stop();
Symbol 1145 MovieClip [batA] Frame 30
stop();
Symbol 1145 MovieClip [batA] Frame 40
stop();
Symbol 1151 MovieClip Frame 70
gotoAndPlay ("a");
Symbol 1151 MovieClip Frame 93
gotoAndPlay ("b");
Symbol 1182 MovieClip Frame 1
stop();
Symbol 1182 MovieClip Frame 10
play();
Symbol 1182 MovieClip Frame 16
stop(); tail.gotoAndPlay("b");
Symbol 1182 MovieClip Frame 20
play();
Symbol 1182 MovieClip Frame 37
gotoAndStop ("main");
Symbol 1182 MovieClip Frame 45
play();
Symbol 1182 MovieClip Frame 71
gotoAndStop ("main");
Symbol 1182 MovieClip Frame 75
play();
Symbol 1182 MovieClip Frame 89
stop();
Symbol 1183 MovieClip [batB] Frame 1
stop();
Symbol 1183 MovieClip [batB] Frame 10
stop();
Symbol 1183 MovieClip [batB] Frame 20
stop();
Symbol 1183 MovieClip [batB] Frame 30
stop();
Symbol 1183 MovieClip [batB] Frame 40
stop();
Symbol 1213 MovieClip Frame 1
play();
Symbol 1213 MovieClip Frame 38
gotoAndPlay (30);
Symbol 1214 MovieClip Frame 1
stop();
Symbol 1214 MovieClip Frame 10
play();
Symbol 1214 MovieClip Frame 16
stop(); tail.gotoAndPlay("b");
Symbol 1214 MovieClip Frame 20
play();
Symbol 1214 MovieClip Frame 37
gotoAndStop ("main");
Symbol 1214 MovieClip Frame 45
play();
Symbol 1214 MovieClip Frame 71
gotoAndStop ("main");
Symbol 1214 MovieClip Frame 76
play();
Symbol 1214 MovieClip Frame 130
gotoAndPlay ("loop");
Symbol 1215 MovieClip [batC] Frame 1
stop();
Symbol 1215 MovieClip [batC] Frame 10
stop();
Symbol 1215 MovieClip [batC] Frame 20
stop();
Symbol 1215 MovieClip [batC] Frame 30
stop();
Symbol 1234 MovieClip Frame 1
play();
Symbol 1234 MovieClip Frame 19
gotoAndPlay ("main");
Symbol 1234 MovieClip Frame 27
play();
Symbol 1234 MovieClip Frame 49
gotoAndPlay ("leave");
Symbol 1234 MovieClip Frame 55
play();
Symbol 1234 MovieClip Frame 69
stop();
Symbol 1234 MovieClip Frame 75
play();
Symbol 1234 MovieClip Frame 81
gotoAndPlay ("leave");
Symbol 1234 MovieClip Frame 87
play();
Symbol 1234 MovieClip Frame 93
stop();
Symbol 1249 MovieClip Frame 1
stop();
Symbol 1249 MovieClip Frame 10
stop();
Symbol 1249 MovieClip Frame 20
stop();
Symbol 1265 MovieClip Frame 1
stop();
Symbol 1265 MovieClip Frame 10
play();
Symbol 1265 MovieClip Frame 35
stop();
Symbol 1267 MovieClip [blasterA] Frame 1
stop();
Symbol 1267 MovieClip [blasterA] Frame 10
stop();
Symbol 1289 MovieClip Frame 1
gotoAndPlay("f" + (random(4) + 1));
Symbol 1289 MovieClip Frame 5
play();
Symbol 1289 MovieClip Frame 10
gotoAndPlay("f" + (random(4) + 1));
Symbol 1289 MovieClip Frame 15
play();
Symbol 1289 MovieClip Frame 20
gotoAndPlay("f" + (random(4) + 1));
Symbol 1289 MovieClip Frame 25
play();
Symbol 1289 MovieClip Frame 30
gotoAndPlay("f" + (random(4) + 1));
Symbol 1289 MovieClip Frame 35
play();
Symbol 1289 MovieClip Frame 40
gotoAndPlay("f" + (random(4) + 1));
Symbol 1298 MovieClip Frame 1
stop();
Symbol 1298 MovieClip Frame 10
stop();
Symbol 1298 MovieClip Frame 20
stop();
Symbol 1298 MovieClip Frame 30
stop();
Symbol 1299 MovieClip [blasterALaserSeg] Frame 1
stop();
Symbol 1299 MovieClip [blasterALaserSeg] Frame 10
stop();
Symbol 1299 MovieClip [blasterALaserSeg] Frame 20
stop();
Symbol 1299 MovieClip [blasterALaserSeg] Frame 30
stop();
Symbol 1299 MovieClip [blasterALaserSeg] Frame 40
stop();
Symbol 1299 MovieClip [blasterALaserSeg] Frame 50
stop();
Symbol 1337 MovieClip Frame 1
stop();
Symbol 1337 MovieClip Frame 10
play();
Symbol 1337 MovieClip Frame 30
stop();
Symbol 1337 MovieClip Frame 40
play();
Symbol 1337 MovieClip Frame 60
gotoAndStop ("main");
Symbol 1337 MovieClip Frame 70
play();
Symbol 1337 MovieClip Frame 90
stop();
Symbol 1337 MovieClip Frame 100
play();
Symbol 1337 MovieClip Frame 120
gotoAndStop ("main");
Symbol 1340 MovieClip Frame 1
stop();
Symbol 1340 MovieClip Frame 21
gotoAndStop ("main");
Symbol 1340 MovieClip Frame 25
_parent.laser._visible = false;
Symbol 1340 MovieClip Frame 36
_parent.laser._visible = true; gotoAndStop ("main");
Symbol 1365 MovieClip Frame 1
stop();
Symbol 1365 MovieClip Frame 16
play();
Symbol 1365 MovieClip Frame 24
stop();
Symbol 1365 MovieClip Frame 40
play();
Symbol 1365 MovieClip Frame 48
stop();
Symbol 1365 MovieClip Frame 60
play();
Symbol 1365 MovieClip Frame 84
gotoAndStop ("R");
Symbol 1365 MovieClip Frame 90
play();
Symbol 1365 MovieClip Frame 114
gotoAndStop ("L");
Symbol 1365 MovieClip Frame 119
play();
Symbol 1365 MovieClip Frame 151
gotoAndPlay ("spin");
Symbol 1373 MovieClip Frame 15
gotoAndPlay ("main");
Symbol 1373 MovieClip Frame 28
gotoAndPlay ("main");
Symbol 1373 MovieClip Frame 62
gotoAndPlay ("main");
Symbol 1374 MovieClip Frame 1
stop();
Symbol 1397 MovieClip [bomberA] Frame 1
stop();
Symbol 1397 MovieClip [bomberA] Frame 20
stop();
Symbol 1397 MovieClip [bomberA] Frame 39
gotoAndStop ("main");
Symbol 1397 MovieClip [bomberA] Frame 60
stop();
Symbol 1397 MovieClip [bomberA] Frame 79
gotoAndStop ("main");
Symbol 1406 MovieClip [bomberALaserSeg] Frame 1
stop();
Symbol 1406 MovieClip [bomberALaserSeg] Frame 2
stop();
Symbol 1406 MovieClip [bomberALaserSeg] Frame 3
stop();
Symbol 1406 MovieClip [bomberALaserSeg] Frame 4
stop();
Symbol 1406 MovieClip [bomberALaserSeg] Frame 5
stop();
Symbol 1406 MovieClip [bomberALaserSeg] Frame 6
stop();
Symbol 1406 MovieClip [bomberALaserSeg] Frame 7
stop();
Symbol 1406 MovieClip [bomberALaserSeg] Frame 8
stop();
Symbol 1406 MovieClip [bomberALaserSeg] Frame 9
stop();
Symbol 1406 MovieClip [bomberALaserSeg] Frame 10
stop();
Symbol 1406 MovieClip [bomberALaserSeg] Frame 11
stop();
Symbol 1406 MovieClip [bomberALaserSeg] Frame 12
stop();
Symbol 1406 MovieClip [bomberALaserSeg] Frame 13
stop();
Symbol 1406 MovieClip [bomberALaserSeg] Frame 14
stop();
Symbol 1406 MovieClip [bomberALaserSeg] Frame 15
stop();
Symbol 1406 MovieClip [bomberALaserSeg] Frame 16
stop();
Symbol 1406 MovieClip [bomberALaserSeg] Frame 17
stop();
Symbol 1406 MovieClip [bomberALaserSeg] Frame 18
stop();
Symbol 1406 MovieClip [bomberALaserSeg] Frame 19
stop();
Symbol 1406 MovieClip [bomberALaserSeg] Frame 20
stop();
Symbol 1406 MovieClip [bomberALaserSeg] Frame 21
stop();
Symbol 1406 MovieClip [bomberALaserSeg] Frame 22
stop();
Symbol 1406 MovieClip [bomberALaserSeg] Frame 23
stop();
Symbol 1406 MovieClip [bomberALaserSeg] Frame 24
stop();
Symbol 1406 MovieClip [bomberALaserSeg] Frame 25
stop();
Symbol 1406 MovieClip [bomberALaserSeg] Frame 26
stop();
Symbol 1406 MovieClip [bomberALaserSeg] Frame 27
stop();
Symbol 1406 MovieClip [bomberALaserSeg] Frame 28
stop();
Symbol 1406 MovieClip [bomberALaserSeg] Frame 29
stop();
Symbol 1406 MovieClip [bomberALaserSeg] Frame 30
stop();
Symbol 1406 MovieClip [bomberALaserSeg] Frame 31
stop();
Symbol 1406 MovieClip [bomberALaserSeg] Frame 32
stop();
Symbol 1406 MovieClip [bomberALaserSeg] Frame 33
stop();
Symbol 1406 MovieClip [bomberALaserSeg] Frame 34
stop();
Symbol 1406 MovieClip [bomberALaserSeg] Frame 35
stop();
Symbol 1406 MovieClip [bomberALaserSeg] Frame 36
stop();
Symbol 1406 MovieClip [bomberALaserSeg] Frame 37
stop();
Symbol 1406 MovieClip [bomberALaserSeg] Frame 38
stop();
Symbol 1406 MovieClip [bomberALaserSeg] Frame 39
stop();
Symbol 1432 MovieClip Frame 1
stop();
Symbol 1432 MovieClip Frame 16
play();
Symbol 1432 MovieClip Frame 24
stop();
Symbol 1432 MovieClip Frame 40
play();
Symbol 1432 MovieClip Frame 48
stop();
Symbol 1432 MovieClip Frame 60
play();
Symbol 1432 MovieClip Frame 84
gotoAndStop ("R");
Symbol 1432 MovieClip Frame 90
play();
Symbol 1432 MovieClip Frame 114
gotoAndStop ("L");
Symbol 1432 MovieClip Frame 119
play();
Symbol 1432 MovieClip Frame 151
gotoAndPlay ("spin");
Symbol 1455 MovieClip [bomberB] Frame 1
stop();
Symbol 1455 MovieClip [bomberB] Frame 20
stop();
Symbol 1455 MovieClip [bomberB] Frame 39
gotoAndStop ("main");
Symbol 1455 MovieClip [bomberB] Frame 60
stop();
Symbol 1455 MovieClip [bomberB] Frame 79
gotoAndStop ("main");
Symbol 1458 MovieClip [bomberBLaserSeg] Frame 1
stop();
Symbol 1458 MovieClip [bomberBLaserSeg] Frame 2
stop();
Symbol 1458 MovieClip [bomberBLaserSeg] Frame 3
stop();
Symbol 1458 MovieClip [bomberBLaserSeg] Frame 4
stop();
Symbol 1458 MovieClip [bomberBLaserSeg] Frame 5
stop();
Symbol 1458 MovieClip [bomberBLaserSeg] Frame 6
stop();
Symbol 1458 MovieClip [bomberBLaserSeg] Frame 7
stop();
Symbol 1458 MovieClip [bomberBLaserSeg] Frame 8
stop();
Symbol 1458 MovieClip [bomberBLaserSeg] Frame 9
stop();
Symbol 1458 MovieClip [bomberBLaserSeg] Frame 10
stop();
Symbol 1458 MovieClip [bomberBLaserSeg] Frame 11
stop();
Symbol 1458 MovieClip [bomberBLaserSeg] Frame 12
stop();
Symbol 1458 MovieClip [bomberBLaserSeg] Frame 13
stop();
Symbol 1458 MovieClip [bomberBLaserSeg] Frame 14
stop();
Symbol 1458 MovieClip [bomberBLaserSeg] Frame 15
stop();
Symbol 1458 MovieClip [bomberBLaserSeg] Frame 16
stop();
Symbol 1458 MovieClip [bomberBLaserSeg] Frame 17
stop();
Symbol 1458 MovieClip [bomberBLaserSeg] Frame 18
stop();
Symbol 1458 MovieClip [bomberBLaserSeg] Frame 19
stop();
Symbol 1458 MovieClip [bomberBLaserSeg] Frame 20
stop();
Symbol 1458 MovieClip [bomberBLaserSeg] Frame 21
stop();
Symbol 1458 MovieClip [bomberBLaserSeg] Frame 22
stop();
Symbol 1458 MovieClip [bomberBLaserSeg] Frame 23
stop();
Symbol 1458 MovieClip [bomberBLaserSeg] Frame 24
stop();
Symbol 1458 MovieClip [bomberBLaserSeg] Frame 25
stop();
Symbol 1458 MovieClip [bomberBLaserSeg] Frame 26
stop();
Symbol 1458 MovieClip [bomberBLaserSeg] Frame 27
stop();
Symbol 1458 MovieClip [bomberBLaserSeg] Frame 28
stop();
Symbol 1458 MovieClip [bomberBLaserSeg] Frame 29
stop();
Symbol 1458 MovieClip [bomberBLaserSeg] Frame 30
stop();
Symbol 1458 MovieClip [bomberBLaserSeg] Frame 31
stop();
Symbol 1458 MovieClip [bomberBLaserSeg] Frame 32
stop();
Symbol 1458 MovieClip [bomberBLaserSeg] Frame 33
stop();
Symbol 1458 MovieClip [bomberBLaserSeg] Frame 34
stop();
Symbol 1458 MovieClip [bomberBLaserSeg] Frame 35
stop();
Symbol 1458 MovieClip [bomberBLaserSeg] Frame 36
stop();
Symbol 1458 MovieClip [bomberBLaserSeg] Frame 37
stop();
Symbol 1458 MovieClip [bomberBLaserSeg] Frame 38
stop();
Symbol 1458 MovieClip [bomberBLaserSeg] Frame 39
stop();
Symbol 1476 MovieClip Frame 1
play();
Symbol 1476 MovieClip Frame 19
gotoAndPlay ("main");
Symbol 1476 MovieClip Frame 25
play();
Symbol 1476 MovieClip Frame 41
stop();
Symbol 1476 MovieClip Frame 52
play();
Symbol 1483 MovieClip Frame 1
stop();
Symbol 1483 MovieClip Frame 10
play();
Symbol 1493 MovieClip Frame 86
gotoAndPlay ("main");
Symbol 1505 MovieClip Frame 63
stop();
Symbol 1506 MovieClip Frame 1
stop();
Symbol 1506 MovieClip Frame 10
play();
Symbol 1506 MovieClip Frame 16
stop();
Symbol 1506 MovieClip Frame 19
play();
Symbol 1506 MovieClip Frame 27
stop();
Symbol 1506 MovieClip Frame 35
play();
Symbol 1506 MovieClip Frame 43
stop();
Symbol 1507 MovieClip [bugA] Frame 1
stop();
Symbol 1507 MovieClip [bugA] Frame 10
stop();
Symbol 1507 MovieClip [bugA] Frame 20
stop();
Symbol 1507 MovieClip [bugA] Frame 30
stop();
Symbol 1510 MovieClip [bugAFireA] Frame 1
stop();
Symbol 1510 MovieClip [bugAFireA] Frame 10
stop();
Symbol 1510 MovieClip [bugAFireA] Frame 20
stop();
Symbol 1510 MovieClip [bugAFireA] Frame 30
stop();
Symbol 1515 MovieClip [bugAFireB] Frame 1
stop();
Symbol 1515 MovieClip [bugAFireB] Frame 10
stop();
Symbol 1515 MovieClip [bugAFireB] Frame 20
stop();
Symbol 1515 MovieClip [bugAFireB] Frame 30
stop();
Symbol 1529 MovieClip Frame 41
stop();
Symbol 1530 MovieClip [bugASwitchBlast] Frame 1
stop();
Symbol 1530 MovieClip [bugASwitchBlast] Frame 10
stop();
Symbol 1530 MovieClip [bugASwitchBlast] Frame 20
stop();
Symbol 1530 MovieClip [bugASwitchBlast] Frame 30
stop();
Symbol 1546 MovieClip Frame 1
play();
Symbol 1546 MovieClip Frame 23
gotoAndPlay ("main");
Symbol 1546 MovieClip Frame 29
play();
Symbol 1546 MovieClip Frame 45
stop();
Symbol 1546 MovieClip Frame 56
play();
Symbol 1552 MovieClip Frame 1
stop();
Symbol 1552 MovieClip Frame 10
play();
Symbol 1563 MovieClip Frame 86
gotoAndPlay ("main");
Symbol 1580 MovieClip Frame 63
stop();
Symbol 1581 MovieClip Frame 1
stop();
Symbol 1581 MovieClip Frame 10
play();
Symbol 1581 MovieClip Frame 16
stop();
Symbol 1581 MovieClip Frame 19
play();
Symbol 1581 MovieClip Frame 27
stop();
Symbol 1581 MovieClip Frame 35
play();
Symbol 1581 MovieClip Frame 43
stop();
Symbol 1582 MovieClip [bugB] Frame 1
stop();
Symbol 1582 MovieClip [bugB] Frame 10
stop();
Symbol 1582 MovieClip [bugB] Frame 20
stop();
Symbol 1582 MovieClip [bugB] Frame 30
stop();
Symbol 1585 MovieClip [bugBFireA] Frame 1
stop();
Symbol 1585 MovieClip [bugBFireA] Frame 10
stop();
Symbol 1585 MovieClip [bugBFireA] Frame 20
stop();
Symbol 1585 MovieClip [bugBFireA] Frame 30
stop();
Symbol 1590 MovieClip [bugBFireB] Frame 1
stop();
Symbol 1590 MovieClip [bugBFireB] Frame 10
stop();
Symbol 1590 MovieClip [bugBFireB] Frame 20
stop();
Symbol 1590 MovieClip [bugBFireB] Frame 30
stop();
Symbol 1597 MovieClip [deathDark] Frame 1
stop();
Symbol 1597 MovieClip [deathDark] Frame 2
play();
Symbol 1597 MovieClip [deathDark] Frame 193
play();
Symbol 1597 MovieClip [deathDark] Frame 253
end = true; stop();
Symbol 1603 MovieClip Frame 1
gotoAndPlay("f" + _root.randRange(1, 3));
Symbol 1603 MovieClip Frame 2
play();
Symbol 1603 MovieClip Frame 3
gotoAndPlay("f" + _root.randRange(1, 3));
Symbol 1603 MovieClip Frame 5
play();
Symbol 1603 MovieClip Frame 6
gotoAndPlay("f" + _root.randRange(1, 3));
Symbol 1603 MovieClip Frame 8
play();
Symbol 1603 MovieClip Frame 9
gotoAndPlay("f" + _root.randRange(1, 3));
Symbol 1610 MovieClip Frame 1
gotoAndPlay("f" + _root.randRange(1, 3));
Symbol 1610 MovieClip Frame 2
play();
Symbol 1610 MovieClip Frame 3
gotoAndPlay("f" + _root.randRange(1, 5));
Symbol 1610 MovieClip Frame 5
play();
Symbol 1610 MovieClip Frame 6
gotoAndPlay("f" + _root.randRange(1, 5));
Symbol 1610 MovieClip Frame 8
play();
Symbol 1610 MovieClip Frame 9
gotoAndPlay("f" + _root.randRange(1, 5));
Symbol 1610 MovieClip Frame 11
play();
Symbol 1610 MovieClip Frame 12
gotoAndPlay("f" + _root.randRange(1, 5));
Symbol 1610 MovieClip Frame 14
play();
Symbol 1610 MovieClip Frame 15
gotoAndPlay("f" + _root.randRange(1, 5));
Symbol 1616 MovieClip Frame 1
Symbol 1616 MovieClip Frame 10
play();
Symbol 1616 MovieClip Frame 19
gotoAndPlay ("go");
Symbol 1622 MovieClip Frame 1
stop();
Symbol 1625 MovieClip Frame 1
if (_root.deathHead.phase != 6) { stop(); }
Symbol 1639 MovieClip Frame 1
stop();
Symbol 1642 MovieClip Frame 1
if (_root.deathHead.phase != 6) { stop(); }
Symbol 1675 MovieClip Frame 1
stop();
Symbol 1675 MovieClip Frame 2
stop();
Symbol 1675 MovieClip Frame 3
stop();
Symbol 1675 MovieClip Frame 4
stop();
Symbol 1675 MovieClip Frame 5
stop();
Symbol 1675 MovieClip Frame 6
stop();
Symbol 1675 MovieClip Frame 7
stop();
Symbol 1675 MovieClip Frame 8
stop();
Symbol 1675 MovieClip Frame 9
stop();
Symbol 1675 MovieClip Frame 10
stop();
Symbol 1675 MovieClip Frame 11
stop();
Symbol 1675 MovieClip Frame 12
stop();
Symbol 1675 MovieClip Frame 13
stop();
Symbol 1675 MovieClip Frame 15
stop();
Symbol 1675 MovieClip Frame 16
stop();
Symbol 1675 MovieClip Frame 17
stop();
Symbol 1675 MovieClip Frame 18
stop();
Symbol 1675 MovieClip Frame 19
stop();
Symbol 1675 MovieClip Frame 20
stop();
Symbol 1675 MovieClip Frame 21
stop();
Symbol 1675 MovieClip Frame 22
stop();
Symbol 1675 MovieClip Frame 23
stop();
Symbol 1675 MovieClip Frame 24
stop();
Symbol 1675 MovieClip Frame 25
stop();
Symbol 1675 MovieClip Frame 26
stop();
Symbol 1675 MovieClip Frame 27
stop();
Symbol 1675 MovieClip Frame 30
stop();
Symbol 1675 MovieClip Frame 31
stop();
Symbol 1675 MovieClip Frame 32
stop();
Symbol 1675 MovieClip Frame 33
stop();
Symbol 1675 MovieClip Frame 34
stop();
Symbol 1675 MovieClip Frame 35
stop();
Symbol 1675 MovieClip Frame 36
stop();
Symbol 1675 MovieClip Frame 37
stop();
Symbol 1675 MovieClip Frame 38
stop();
Symbol 1675 MovieClip Frame 39
stop();
Symbol 1675 MovieClip Frame 40
stop();
Symbol 1675 MovieClip Frame 41
stop();
Symbol 1675 MovieClip Frame 42
stop();
Symbol 1675 MovieClip Frame 50
play();
Symbol 1675 MovieClip Frame 89
stop();
Symbol 1675 MovieClip Frame 90
play();
Symbol 1675 MovieClip Frame 129
stop();
Symbol 1675 MovieClip Frame 130
play();
Symbol 1675 MovieClip Frame 169
stop();
Symbol 1678 MovieClip Frame 1
stop();
Symbol 1678 MovieClip Frame 2
stop();
Symbol 1678 MovieClip Frame 3
stop();
Symbol 1678 MovieClip Frame 4
stop();
Symbol 1678 MovieClip Frame 5
stop();
Symbol 1678 MovieClip Frame 6
stop();
Symbol 1678 MovieClip Frame 7
stop();
Symbol 1678 MovieClip Frame 8
stop();
Symbol 1678 MovieClip Frame 9
stop();
Symbol 1678 MovieClip Frame 10
stop();
Symbol 1678 MovieClip Frame 11
stop();
Symbol 1678 MovieClip Frame 20
play();
Symbol 1678 MovieClip Frame 48
gotoAndPlay (20);
Symbol 1678 MovieClip Frame 60
stop();
Symbol 1681 MovieClip Frame 1
stop();
Symbol 1681 MovieClip Frame 2
play();
Symbol 1681 MovieClip Frame 9
gotoAndStop (1);
Symbol 1681 MovieClip Frame 12
play();
Symbol 1681 MovieClip Frame 19
gotoAndStop (1);
Symbol 1681 MovieClip Frame 22
play();
Symbol 1681 MovieClip Frame 29
gotoAndStop (1);
Symbol 1690 MovieClip Frame 1
stop();
Symbol 1690 MovieClip Frame 2
play();
Symbol 1690 MovieClip Frame 9
gotoAndStop (1);
Symbol 1690 MovieClip Frame 12
play();
Symbol 1690 MovieClip Frame 19
gotoAndStop (1);
Symbol 1690 MovieClip Frame 22
play();
Symbol 1690 MovieClip Frame 29
gotoAndStop (1);
Symbol 1690 MovieClip Frame 35
play();
Symbol 1703 MovieClip [deathHead] Frame 1
stop();
Symbol 1703 MovieClip [deathHead] Frame 10
stop();
Symbol 1703 MovieClip [deathHead] Frame 19
stop();
Symbol 1703 MovieClip [deathHead] Frame 30
play();
Symbol 1703 MovieClip [deathHead] Frame 58
gotoAndPlay ("spin");
Symbol 1703 MovieClip [deathHead] Frame 63
play();
Symbol 1710 MovieClip [deathLaser] Frame 1
stop();
Instance of Symbol 1706 MovieClip in Symbol 1710 MovieClip [deathLaser] Frame 1
onClipEvent (load) { if (_parent.eight) { this._alpha = random(20) + 80; } else { this._alpha = random(20); } }
Symbol 1710 MovieClip [deathLaser] Frame 10
stop();
Instance of Symbol 1706 MovieClip in Symbol 1710 MovieClip [deathLaser] Frame 10
onClipEvent (load) { this._alpha = random(100); }
Symbol 1710 MovieClip [deathLaser] Frame 20
stop();
Symbol 1710 MovieClip [deathLaser] Frame 30
stop();
Symbol 1719 MovieClip Frame 1
gotoAndStop(random(7) + 2);
Symbol 1719 MovieClip Frame 2
gotoAndStop(random(5) + 2);
Symbol 1719 MovieClip Frame 3
gotoAndStop(random(5) + 2);
Symbol 1719 MovieClip Frame 4
gotoAndStop(random(5) + 2);
Symbol 1719 MovieClip Frame 5
gotoAndStop(random(5) + 2);
Symbol 1719 MovieClip Frame 6
gotoAndStop(random(5) + 2);
Symbol 1719 MovieClip Frame 7
gotoAndStop(random(5) + 2);
Symbol 1719 MovieClip Frame 8
gotoAndStop(random(5) + 2);
Symbol 1720 MovieClip [deathLaserTrail] Frame 1
stop();
Symbol 1720 MovieClip [deathLaserTrail] Frame 10
stop();
Symbol 1720 MovieClip [deathLaserTrail] Frame 20
stop();
Symbol 1720 MovieClip [deathLaserTrail] Frame 30
stop();
Symbol 1729 MovieClip [deathNode] Frame 1
play();
Symbol 1729 MovieClip [deathNode] Frame 19
end = true;
Symbol 1733 MovieClip [deathWallFX] Frame 1
stop();
Symbol 1733 MovieClip [deathWallFX] Frame 2
stop();
Symbol 1751 MovieClip Frame 1
play();
Symbol 1751 MovieClip Frame 21
gotoAndPlay ("main");
Symbol 1751 MovieClip Frame 30
play();
Symbol 1751 MovieClip Frame 52
gotoAndPlay ("attack");
Symbol 1751 MovieClip Frame 58
play();
Symbol 1751 MovieClip Frame 72
stop();
Symbol 1751 MovieClip Frame 78
play();
Symbol 1751 MovieClip Frame 84
gotoAndPlay ("attack");
Symbol 1751 MovieClip Frame 90
play();
Symbol 1751 MovieClip Frame 96
stop();
Symbol 1777 MovieClip Frame 1
play();
Symbol 1777 MovieClip Frame 85
gotoAndPlay ("main");
Symbol 1777 MovieClip Frame 119
gotoAndPlay ("attack");
Symbol 1783 MovieClip Frame 1
stop();
Symbol 1783 MovieClip Frame 10
play();
Symbol 1783 MovieClip Frame 20
stop();
Symbol 1784 MovieClip [droidA] Frame 1
stop();
Symbol 1784 MovieClip [droidA] Frame 10
stop();
Symbol 1784 MovieClip [droidA] Frame 20
stop();
Symbol 1784 MovieClip [droidA] Frame 30
stop();
Symbol 1789 MovieClip Frame 1
stop();
Symbol 1789 MovieClip Frame 5
play();
Symbol 1800 MovieClip Frame 1
play();
Symbol 1800 MovieClip Frame 95
gotoAndPlay ("main");
Symbol 1800 MovieClip Frame 129
gotoAndPlay ("attack");
Symbol 1811 MovieClip Frame 1
stop();
Symbol 1811 MovieClip Frame 3
play();
Symbol 1817 MovieClip Frame 1
stop();
Symbol 1817 MovieClip Frame 10
play();
Symbol 1817 MovieClip Frame 20
stop();
Symbol 1818 MovieClip [droidB] Frame 1
stop();
Symbol 1818 MovieClip [droidB] Frame 10
stop();
Symbol 1818 MovieClip [droidB] Frame 20
stop();
Symbol 1818 MovieClip [droidB] Frame 30
stop();
Symbol 1822 MovieClip [droidBFire] Frame 1
stop();
Symbol 1822 MovieClip [droidBFire] Frame 10
stop();
Symbol 1822 MovieClip [droidBFire] Frame 20
stop();
Symbol 1822 MovieClip [droidBFire] Frame 30
stop();
Symbol 1839 MovieClip Frame 1
play();
Symbol 1839 MovieClip Frame 7
play();
Symbol 1839 MovieClip Frame 21
gotoAndPlay ("main");
Symbol 1839 MovieClip Frame 30
play();
Symbol 1839 MovieClip Frame 36
play();
Symbol 1839 MovieClip Frame 72
gotoAndPlay ("attack");
Symbol 1839 MovieClip Frame 76
play();
Symbol 1839 MovieClip Frame 90
stop();
Symbol 1839 MovieClip Frame 100
gotoAndPlay ("attack");
Symbol 1839 MovieClip Frame 105
play();
Symbol 1839 MovieClip Frame 111
stop();
Symbol 1862 MovieClip Frame 1
play();
Symbol 1862 MovieClip Frame 85
gotoAndPlay ("main");
Symbol 1862 MovieClip Frame 119
gotoAndPlay ("attack");
Symbol 1872 MovieClip Frame 1
stop();
Symbol 1872 MovieClip Frame 10
play();
Symbol 1872 MovieClip Frame 20
stop();
Symbol 1872 MovieClip Frame 25
play();
Symbol 1872 MovieClip Frame 35
stop();
Symbol 1873 MovieClip [droidC] Frame 1
stop();
Symbol 1873 MovieClip [droidC] Frame 10
stop();
Symbol 1873 MovieClip [droidC] Frame 20
stop();
Symbol 1873 MovieClip [droidC] Frame 30
stop();
Symbol 1886 MovieClip Frame 27
gotoAndPlay ("loop");
Symbol 1887 MovieClip Frame 1
stop();
Symbol 1897 MovieClip Frame 25
gotoAndPlay ("loop");
Symbol 1898 MovieClip Frame 1
stop();
Symbol 1899 MovieClip [droidCMissle] Frame 1
stop();
Symbol 1899 MovieClip [droidCMissle] Frame 10
stop();
Symbol 1899 MovieClip [droidCMissle] Frame 20
stop();
Symbol 1899 MovieClip [droidCMissle] Frame 30
stop();
Symbol 1899 MovieClip [droidCMissle] Frame 40
stop();
Symbol 1899 MovieClip [droidCMissle] Frame 49
stop();
Symbol 1899 MovieClip [droidCMissle] Frame 59
stop();
Symbol 1899 MovieClip [droidCMissle] Frame 69
stop();
Symbol 1911 MovieClip Frame 1
stop();
Symbol 1911 MovieClip Frame 10
play();
Symbol 1911 MovieClip Frame 13
gotoAndStop ("main");
Symbol 1911 MovieClip Frame 21
play();
Symbol 1911 MovieClip Frame 60
gotoAndStop ("main");
Symbol 1912 MovieClip Frame 1
stop();
Symbol 1912 MovieClip Frame 16
play();
Symbol 1912 MovieClip Frame 20
stop();
Symbol 1912 MovieClip Frame 36
play();
Symbol 1912 MovieClip Frame 40
stop();
Symbol 1912 MovieClip Frame 52
play();
Symbol 1912 MovieClip Frame 68
gotoAndStop ("R");
Symbol 1912 MovieClip Frame 74
play();
Symbol 1912 MovieClip Frame 90
gotoAndStop ("L");
Symbol 1913 MovieClip Frame 1
stop();
Symbol 1914 MovieClip [goldHead] Frame 1
stop();
Symbol 1929 MovieClip [goldHeadFX] Frame 1
gotoAndPlay("f" + (random(3) + 1));
Symbol 1929 MovieClip [goldHeadFX] Frame 25
end = true; stop();
Symbol 1929 MovieClip [goldHeadFX] Frame 45
end = true; stop();
Symbol 1929 MovieClip [goldHeadFX] Frame 90
end = true; stop();
Symbol 1938 MovieClip Frame 1
stop();
Symbol 1938 MovieClip Frame 10
play();
Symbol 1938 MovieClip Frame 13
gotoAndStop ("main");
Symbol 1938 MovieClip Frame 21
play();
Symbol 1938 MovieClip Frame 60
gotoAndStop ("main");
Symbol 1939 MovieClip Frame 1
stop();
Symbol 1939 MovieClip Frame 16
play();
Symbol 1939 MovieClip Frame 20
stop();
Symbol 1939 MovieClip Frame 36
play();
Symbol 1939 MovieClip Frame 40
stop();
Symbol 1939 MovieClip Frame 52
play();
Symbol 1939 MovieClip Frame 68
gotoAndStop ("R");
Symbol 1939 MovieClip Frame 74
play();
Symbol 1939 MovieClip Frame 90
gotoAndStop ("L");
Symbol 1940 MovieClip Frame 1
stop();
Symbol 1941 MovieClip [headA] Frame 1
stop();
Symbol 1947 MovieClip Frame 1
stop();
Symbol 1947 MovieClip Frame 10
play();
Symbol 1947 MovieClip Frame 13
gotoAndStop ("main");
Symbol 1947 MovieClip Frame 21
play();
Symbol 1947 MovieClip Frame 60
gotoAndStop ("main");
Symbol 1948 MovieClip Frame 1
stop();
Symbol 1948 MovieClip Frame 16
play();
Symbol 1948 MovieClip Frame 20
stop();
Symbol 1948 MovieClip Frame 36
play();
Symbol 1948 MovieClip Frame 40
stop();
Symbol 1948 MovieClip Frame 52
play();
Symbol 1948 MovieClip Frame 68
gotoAndStop ("R");
Symbol 1948 MovieClip Frame 74
play();
Symbol 1948 MovieClip Frame 90
gotoAndStop ("L");
Symbol 1949 MovieClip Frame 1
stop();
Symbol 1950 MovieClip [headB] Frame 1
stop();
Symbol 1963 MovieClip Frame 1
play();
Symbol 1963 MovieClip Frame 21
gotoAndPlay ("main");
Symbol 1963 MovieClip Frame 28
play();
Symbol 1963 MovieClip Frame 36
gotoAndPlay ("main");
Symbol 1964 MovieClip Frame 1
stop();
Symbol 1964 MovieClip Frame 10
stop();
Symbol 1964 MovieClip Frame 19
stop();
Symbol 1964 MovieClip Frame 29
stop();
Symbol 1964 MovieClip Frame 39
stop();
Symbol 1979 MovieClip Frame 1
gotoAndPlay("f" + _root.randRange(1, 6));
Symbol 1979 MovieClip Frame 71
gotoAndPlay("f" + _root.randRange(1, 3));
Symbol 1979 MovieClip Frame 158
gotoAndPlay("f" + _root.randRange(1, 3));
Symbol 1979 MovieClip Frame 220
gotoAndPlay("f" + _root.randRange(4, 6));
Symbol 1979 MovieClip Frame 300
gotoAndPlay("f" + _root.randRange(4, 6));
Symbol 1979 MovieClip Frame 390
gotoAndPlay("f" + _root.randRange(4, 6));
Symbol 1979 MovieClip Frame 447
gotoAndPlay("f" + _root.randRange(1, 3));
Symbol 1983 MovieClip Frame 1
stop();
Symbol 1983 MovieClip Frame 5
play();
Symbol 1991 MovieClip Frame 1
if (random(100) > 80) { gotoAndPlay ("twitch"); }
Symbol 1991 MovieClip Frame 30
gotoAndPlay (1);
Symbol 1991 MovieClip Frame 48
gotoAndPlay (1);
Symbol 2029 MovieClip Frame 1
stop();
Symbol 2029 MovieClip Frame 10
play();
Symbol 2029 MovieClip Frame 42
gotoAndStop ("main");
Symbol 2029 MovieClip Frame 50
play();
Symbol 2029 MovieClip Frame 51
flying = true;
Symbol 2029 MovieClip Frame 56
stop();
Symbol 2029 MovieClip Frame 63
play(); flying = false;
Symbol 2029 MovieClip Frame 70
gotoAndStop ("main");
Symbol 2029 MovieClip Frame 77
play();
Symbol 2029 MovieClip Frame 128
gotoAndStop ("main");
Symbol 2029 MovieClip Frame 137
play();
Symbol 2029 MovieClip Frame 140
if (random(2) == 1) { gotoAndPlay ("death"); }
Symbol 2029 MovieClip Frame 147
if (random(2) == 1) { gotoAndPlay ("deathLoop1"); }
Symbol 2029 MovieClip Frame 163
gotoAndPlay ("death");
Symbol 2029 MovieClip Frame 169
play();
Symbol 2029 MovieClip Frame 179
if (random(2) == 1) { gotoAndPlay ("deathLoop2"); }
Symbol 2029 MovieClip Frame 181
gotoAndPlay ("death2");
Symbol 2039 MovieClip Frame 1
stop();
Symbol 2039 MovieClip Frame 10
play();
Symbol 2039 MovieClip Frame 13
gotoAndStop ("main");
Symbol 2039 MovieClip Frame 21
play();
Symbol 2039 MovieClip Frame 72
gotoAndStop ("main");
Symbol 2040 MovieClip Frame 1
stop();
Symbol 2040 MovieClip Frame 16
play();
Symbol 2040 MovieClip Frame 20
stop();
Symbol 2040 MovieClip Frame 36
play();
Symbol 2040 MovieClip Frame 40
stop();
Symbol 2040 MovieClip Frame 52
play();
Symbol 2040 MovieClip Frame 68
gotoAndStop ("R");
Symbol 2040 MovieClip Frame 74
play();
Symbol 2040 MovieClip Frame 90
gotoAndStop ("L");
Symbol 2040 MovieClip Frame 98
play();
Symbol 2040 MovieClip Frame 116
if (random(2) == 1) { gotoAndPlay ("death"); } else { gotoAndPlay ("death2"); }
Symbol 2040 MovieClip Frame 120
play();
Symbol 2040 MovieClip Frame 138
if (random(2) == 1) { gotoAndPlay ("death"); } else { gotoAndPlay ("death2"); }
Symbol 2046 MovieClip Frame 1
gotoAndPlay(random(4) + 1);
Symbol 2046 MovieClip Frame 21
gotoAndPlay (2);
Symbol 2051 MovieClip Frame 2
stop();
Symbol 2051 MovieClip Frame 3
stop();
Symbol 2051 MovieClip Frame 4
stop();
Symbol 2051 MovieClip Frame 5
stop();
Symbol 2052 MovieClip Frame 1
stop();
Symbol 2053 MovieClip [headBoss] Frame 1
stop();
Symbol 2058 MovieClip [headBossBlastA] Frame 1
play();
Symbol 2058 MovieClip [headBossBlastA] Frame 49
stop();
Symbol 2080 MovieClip [fireBall] Frame 15
stop();
Symbol 2082 MovieClip Frame 1
stop();
Symbol 2083 MovieClip [headC] Frame 1
stop();
Symbol 2088 MovieClip Frame 1
stop();
Symbol 2088 MovieClip Frame 2
stop();
Symbol 2088 MovieClip Frame 3
stop();
Symbol 2093 MovieClip Frame 1
stop();
Symbol 2093 MovieClip Frame 13
play();
Symbol 2093 MovieClip Frame 21
stop();
Symbol 2093 MovieClip Frame 25
play();
Symbol 2094 MovieClip Frame 1
stop();
Symbol 2094 MovieClip Frame 10
stop();
Symbol 2094 MovieClip Frame 20
stop();
Symbol 2094 MovieClip Frame 31
stop();
Symbol 2109 MovieClip Frame 1
stop();
Symbol 2109 MovieClip Frame 10
play();
Symbol 2109 MovieClip Frame 16
play();
Symbol 2109 MovieClip Frame 38
gotoAndPlay ("main");
Symbol 2109 MovieClip Frame 45
play();
Symbol 2109 MovieClip Frame 51
gotoAndStop ("still");
Symbol 2113 MovieClip Frame 2
stop();
Symbol 2113 MovieClip Frame 3
stop();
Symbol 2113 MovieClip Frame 4
stop();
Symbol 2113 MovieClip Frame 5
stop();
Symbol 2117 MovieClip Frame 2
stop();
Symbol 2117 MovieClip Frame 3
stop();
Symbol 2117 MovieClip Frame 4
stop();
Symbol 2117 MovieClip Frame 5
stop();
Symbol 2143 MovieClip Frame 1
stop();
Symbol 2143 MovieClip Frame 5
play();
Symbol 2144 MovieClip Frame 1
stop();
Symbol 2144 MovieClip Frame 11
play();
Symbol 2144 MovieClip Frame 19
stop();
Symbol 2144 MovieClip Frame 25
play();
Symbol 2145 MovieClip [shipBoss] Frame 1
stop();
Symbol 2145 MovieClip [shipBoss] Frame 10
stop();
Symbol 2145 MovieClip [shipBoss] Frame 20
stop();
Symbol 2145 MovieClip [shipBoss] Frame 29
stop();
Symbol 2146 MovieClip Frame 1
gotoAndPlay("f" + (random(4) + 1));
Symbol 2146 MovieClip Frame 5
play();
Symbol 2146 MovieClip Frame 10
gotoAndPlay("f" + (random(4) + 1));
Symbol 2146 MovieClip Frame 15
play();
Symbol 2146 MovieClip Frame 20
gotoAndPlay("f" + (random(4) + 1));
Symbol 2146 MovieClip Frame 25
play();
Symbol 2146 MovieClip Frame 30
gotoAndPlay("f" + (random(4) + 1));
Symbol 2146 MovieClip Frame 35
play();
Symbol 2146 MovieClip Frame 40
gotoAndPlay("f" + (random(4) + 1));
Symbol 2147 MovieClip Frame 1
stop();
Symbol 2147 MovieClip Frame 10
stop();
Symbol 2147 MovieClip Frame 20
stop();
Symbol 2147 MovieClip Frame 30
stop();
Symbol 2148 MovieClip [shipBossBlast] Frame 1
stop();
Symbol 2148 MovieClip [shipBossBlast] Frame 10
stop();
Symbol 2148 MovieClip [shipBossBlast] Frame 20
stop();
Symbol 2148 MovieClip [shipBossBlast] Frame 30
stop();
Symbol 2148 MovieClip [shipBossBlast] Frame 40
stop();
Symbol 2148 MovieClip [shipBossBlast] Frame 50
stop();
Symbol 2148 MovieClip [shipBossBlast] Frame 60
stop();
Symbol 2148 MovieClip [shipBossBlast] Frame 70
stop();
Symbol 2151 MovieClip [shipBossLaserA] Frame 1
stop();
Symbol 2151 MovieClip [shipBossLaserA] Frame 10
stop();
Symbol 2151 MovieClip [shipBossLaserA] Frame 19
stop();
Symbol 2151 MovieClip [shipBossLaserA] Frame 28
stop();
Symbol 2154 MovieClip [shipBossLaserB] Frame 1
stop();
Symbol 2154 MovieClip [shipBossLaserB] Frame 10
stop();
Symbol 2154 MovieClip [shipBossLaserB] Frame 19
stop();
Symbol 2154 MovieClip [shipBossLaserB] Frame 29
stop();
Symbol 2154 MovieClip [shipBossLaserB] Frame 40
stop();
Symbol 2154 MovieClip [shipBossLaserB] Frame 49
stop();
Symbol 2154 MovieClip [shipBossLaserB] Frame 58
stop();
Symbol 2154 MovieClip [shipBossLaserB] Frame 66
stop();
Symbol 2154 MovieClip [shipBossLaserB] Frame 75
stop();
Symbol 2154 MovieClip [shipBossLaserB] Frame 84
stop();
Symbol 2154 MovieClip [shipBossLaserB] Frame 93
stop();
Symbol 2154 MovieClip [shipBossLaserB] Frame 101
stop();
Symbol 2154 MovieClip [shipBossLaserB] Frame 110
stop();
Symbol 2154 MovieClip [shipBossLaserB] Frame 119
stop();
Symbol 2154 MovieClip [shipBossLaserB] Frame 128
stop();
Symbol 2154 MovieClip [shipBossLaserB] Frame 136
stop();
Symbol 2158 MovieClip Frame 1
stop();
Symbol 2158 MovieClip Frame 10
stop();
Symbol 2158 MovieClip Frame 19
stop();
Symbol 2158 MovieClip Frame 27
stop();
Symbol 2162 MovieClip Frame 1
stop();
Symbol 2162 MovieClip Frame 9
stop();
Symbol 2162 MovieClip Frame 19
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Symbol 2163 MovieClip [ShipBossMissle] Frame 10
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Symbol 2163 MovieClip [ShipBossMissle] Frame 20
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Symbol 2163 MovieClip [ShipBossMissle] Frame 30
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Symbol 2163 MovieClip [ShipBossMissle] Frame 40
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Symbol 2163 MovieClip [ShipBossMissle] Frame 49
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Symbol 2163 MovieClip [ShipBossMissle] Frame 59
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Symbol 2163 MovieClip [ShipBossMissle] Frame 69
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Symbol 2221 MovieClip Frame 77
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Symbol 2232 MovieClip Frame 44
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Symbol 2232 MovieClip Frame 51
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Symbol 2239 MovieClip Frame 5
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Symbol 2332 MovieClip Frame 2816
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Symbol 2332 MovieClip Frame 2817
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Symbol 2332 MovieClip Frame 2956
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Symbol 2332 MovieClip Frame 2957
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Symbol 2332 MovieClip Frame 2962
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Symbol 2332 MovieClip Frame 2963
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Symbol 2332 MovieClip Frame 2991
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Symbol 2332 MovieClip Frame 2992
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Symbol 2332 MovieClip Frame 2993
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Symbol 2332 MovieClip Frame 3027
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Symbol 2332 MovieClip Frame 3029
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Symbol 2332 MovieClip Frame 3035
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Symbol 2332 MovieClip Frame 3036
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Symbol 2332 MovieClip Frame 3038
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Symbol 2332 MovieClip Frame 3039
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Symbol 2332 MovieClip Frame 3051
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Symbol 2332 MovieClip Frame 3055
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Symbol 2332 MovieClip Frame 3056
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Symbol 2332 MovieClip Frame 3095
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Symbol 2332 MovieClip Frame 3096
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Symbol 2332 MovieClip Frame 3102
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Symbol 2332 MovieClip Frame 3114
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Symbol 2332 MovieClip Frame 3147
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Symbol 2332 MovieClip Frame 3150
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Symbol 2332 MovieClip Frame 3154
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Symbol 2332 MovieClip Frame 3155
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Symbol 2332 MovieClip Frame 3156
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Symbol 2332 MovieClip Frame 3162
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Symbol 2332 MovieClip Frame 3165
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Symbol 2332 MovieClip Frame 3167
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Symbol 2332 MovieClip Frame 3168
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Symbol 2332 MovieClip Frame 3170
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Symbol 2332 MovieClip Frame 3172
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Symbol 2332 MovieClip Frame 3173
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Symbol 2332 MovieClip Frame 3174
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Symbol 2332 MovieClip Frame 3175
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Symbol 2332 MovieClip Frame 3176
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Symbol 2332 MovieClip Frame 3177
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Symbol 2332 MovieClip Frame 3178
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Symbol 2332 MovieClip Frame 3179
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Symbol 2332 MovieClip Frame 3180
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Symbol 2332 MovieClip Frame 3181
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Symbol 2332 MovieClip Frame 3182
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Symbol 2332 MovieClip Frame 3183
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Symbol 2332 MovieClip Frame 3184
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Symbol 2332 MovieClip Frame 3185
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Symbol 2332 MovieClip Frame 3186
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Symbol 2332 MovieClip Frame 3187
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Symbol 2332 MovieClip Frame 3188
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Symbol 2332 MovieClip Frame 3189
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Symbol 2332 MovieClip Frame 3190
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Symbol 2332 MovieClip Frame 3191
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Symbol 2332 MovieClip Frame 3192
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Symbol 2332 MovieClip Frame 3193
play();
Symbol 2332 MovieClip Frame 3194
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Symbol 2332 MovieClip Frame 3195
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Symbol 2332 MovieClip Frame 3196
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Symbol 2332 MovieClip Frame 3197
play();
Symbol 2332 MovieClip Frame 3198
play();
Symbol 2332 MovieClip Frame 3199
play();
Symbol 2332 MovieClip Frame 3200
play();
Symbol 2334 MovieClip [star] Frame 1
stop();
Symbol 2338 MovieClip [starB] Frame 1
stop();
Symbol 2349 MovieClip [creationFX1A] Frame 25
create = true;
Symbol 2349 MovieClip [creationFX1A] Frame 35
stop();
Symbol 2350 MovieClip [creationFX1B] Frame 25
create = true;
Symbol 2350 MovieClip [creationFX1B] Frame 35
stop();
Symbol 2351 MovieClip [creationFX1C] Frame 25
create = true;
Symbol 2351 MovieClip [creationFX1C] Frame 35
stop();
Symbol 2352 MovieClip [creationFX1D] Frame 33
create = true;
Symbol 2352 MovieClip [creationFX1D] Frame 43
stop();
Symbol 2356 MovieClip Frame 45
stop();
Symbol 2357 MovieClip [creationFX2A] Frame 25
create = true;
Symbol 2357 MovieClip [creationFX2A] Frame 35
stop();
Symbol 2362 MovieClip Frame 45
stop();
Symbol 2363 MovieClip [creationFX2B] Frame 25
create = true;
Symbol 2363 MovieClip [creationFX2B] Frame 35
stop();
Symbol 2368 MovieClip Frame 45
stop();
Symbol 2369 MovieClip [creationFX2C] Frame 25
create = true;
Symbol 2369 MovieClip [creationFX2C] Frame 35
stop();
Symbol 2386 MovieClip [enemySoul] Frame 1
play();
Symbol 2386 MovieClip [enemySoul] Frame 32
stop(); end = true;
Symbol 2386 MovieClip [enemySoul] Frame 39
play();
Symbol 2386 MovieClip [enemySoul] Frame 198
stop(); end = true;
Symbol 2386 MovieClip [enemySoul] Frame 205
play();
Symbol 2386 MovieClip [enemySoul] Frame 236
stop(); end = true;
Symbol 2386 MovieClip [enemySoul] Frame 240
play();
Symbol 2386 MovieClip [enemySoul] Frame 420
stop(); end = true;
Symbol 2386 MovieClip [enemySoul] Frame 424
play();
Symbol 2386 MovieClip [enemySoul] Frame 450
stop(); end = true;
Symbol 2386 MovieClip [enemySoul] Frame 454
play();
Symbol 2386 MovieClip [enemySoul] Frame 641
stop(); end = true;
Symbol 2386 MovieClip [enemySoul] Frame 648
play();
Symbol 2386 MovieClip [enemySoul] Frame 676
stop(); end = true;
Symbol 2386 MovieClip [enemySoul] Frame 682
play();
Symbol 2386 MovieClip [enemySoul] Frame 860
stop(); end = true;
Symbol 2387 MovieClip [exploA] Frame 1
gotoAndPlay("explo" + color);
Symbol 2387 MovieClip [exploA] Frame 2
play();
Symbol 2387 MovieClip [exploA] Frame 52
stop(); end = true;
Symbol 2387 MovieClip [exploA] Frame 57
play();
Symbol 2387 MovieClip [exploA] Frame 107
stop(); end = true;
Symbol 2387 MovieClip [exploA] Frame 111
play();
Symbol 2387 MovieClip [exploA] Frame 161
stop(); end = true;
Symbol 2387 MovieClip [exploA] Frame 166
play();
Symbol 2387 MovieClip [exploA] Frame 216
stop(); end = true;
Symbol 2387 MovieClip [exploA] Frame 220
play();
Symbol 2387 MovieClip [exploA] Frame 270
stop(); end = true;
Symbol 2388 MovieClip [exploB] Frame 1
play();
Symbol 2388 MovieClip [exploB] Frame 51
stop(); end = true;
Symbol 2389 MovieClip [exploC] Frame 1
play();
Symbol 2389 MovieClip [exploC] Frame 51
stop(); end = true;
Symbol 2395 MovieClip [exploD] Frame 1
play();
Symbol 2395 MovieClip [exploD] Frame 52
end = true; stop();
Symbol 2398 MovieClip [gunExplo] Frame 1
gotoAndPlay("f" + _root.randRange(1, 3));
Symbol 2398 MovieClip [gunExplo] Frame 9
stop(); end = true;
Symbol 2398 MovieClip [gunExplo] Frame 20
stop(); end = true;
Symbol 2398 MovieClip [gunExplo] Frame 32
stop(); end = true;
Symbol 2410 MovieClip [headSummon] Frame 1
play();
Symbol 2410 MovieClip [headSummon] Frame 12
end = true; stop();
Symbol 2430 MovieClip [rampageTrail] Frame 1
stop();
Symbol 2430 MovieClip [rampageTrail] Frame 10
stop();
Symbol 2430 MovieClip [rampageTrail] Frame 20
stop();
Symbol 2430 MovieClip [rampageTrail] Frame 30
stop();
Symbol 2430 MovieClip [rampageTrail] Frame 39
stop();
Symbol 2430 MovieClip [rampageTrail] Frame 50
stop();
Symbol 2462 MovieClip Frame 1
stop();
Symbol 2462 MovieClip Frame 10
play(); _root.intro.wheelDoorOpen = true; _root.audio.playLevel3("smallDoorOpen", _root.randRange(9, 14));
Symbol 2462 MovieClip Frame 24
stop();
Symbol 2462 MovieClip Frame 34
play(); _root.audio.playLevel3("smallDoorOpen", _root.randRange(9, 14));
Symbol 2462 MovieClip Frame 43
_root.intro.wheelDoorOpen = false;
Symbol 2469 MovieClip Frame 1
stop();
Symbol 2469 MovieClip Frame 10
play(); _root.audio.playLevel3("smallDoorOpen", _root.randRange(8, 14));
Symbol 2469 MovieClip Frame 20
stop();
Symbol 2469 MovieClip Frame 30
play(); _root.audio.playLevel3("smallDoorOpen", _root.randRange(8, 14));
Symbol 2472 MovieClip Frame 1
stop();
Symbol 2472 MovieClip Frame 2
stop();
Symbol 2478 Button
on (release) { getURL ("http://games.pixeljam.com", "_blank"); }
Symbol 2540 MovieClip Frame 1
stop();
Symbol 2540 MovieClip Frame 10
play();
Symbol 2540 MovieClip Frame 29
stop();
Symbol 2540 MovieClip Frame 35
play();
Symbol 2694 MovieClip Frame 1368
gotoAndPlay (1);
Symbol 2694 MovieClip Frame 1375
play();
Symbol 2711 MovieClip Frame 1
stop();
Symbol 2711 MovieClip Frame 10
play();
Symbol 2711 MovieClip Frame 26
gotoAndPlay ("go");
Symbol 2716 MovieClip Frame 1
stop();
Symbol 2716 MovieClip Frame 7
stop();
Symbol 2716 MovieClip Frame 17
stop();
Symbol 2722 MovieClip Frame 10
if (Math.random() > 0.3) { gotoAndPlay (1); }
Symbol 2722 MovieClip Frame 23
if (Math.random() > 0.5) { gotoAndPlay ("loop"); }
Symbol 2726 MovieClip Frame 10
if (Math.random() > 0.3) { gotoAndPlay (1); }
Symbol 2726 MovieClip Frame 21
if (Math.random() > 0.5) { gotoAndPlay ("loop"); }
Symbol 3046 MovieClip Frame 9
if (Math.random() > 0.5) { gotoAndPlay (1); }
Symbol 3046 MovieClip Frame 21
if (Math.random() > 0.5) { gotoAndPlay ("loop"); }
Symbol 3114 MovieClip Frame 1
play();
Symbol 3114 MovieClip Frame 5
play();
Symbol 3114 MovieClip Frame 7
_root.audio.playLevel5("computer" + (random(7) + 2), _root.randRange(10, 20));
Symbol 3114 MovieClip Frame 24
if (Math.random() > 0.6) { gotoAndPlay ("break"); } else if (Math.random() > 0.5) { gotoAndPlay ("c1_1"); }
Symbol 3114 MovieClip Frame 40
play(); _root.audio.playLevel5("computer" + (random(7) + 2), _root.randRange(2, 10));
Symbol 3114 MovieClip Frame 57
if (Math.random() > 0.6) { gotoAndPlay ("c1_2"); }
Symbol 3114 MovieClip Frame 71
_root.audio.playLevel5("computer" + (random(7) + 2), _root.randRange(10, 20));
Symbol 3114 MovieClip Frame 116
_root.audio.playLevel5("computerBlip" + (random(16) + 1), _root.randRange(10, 20));
Symbol 3114 MovieClip Frame 122
play();
Symbol 3114 MovieClip Frame 128
_root.audio.playLevel5("computerBlip" + (random(16) + 1), _root.randRange(10, 20));
Symbol 3114 MovieClip Frame 135
if (Math.random() > 0.5) { gotoAndPlay ("c1_3"); }
Symbol 3114 MovieClip Frame 143
if (Math.random() > 0.4) { gotoAndPlay ("moreComps"); }
Symbol 3114 MovieClip Frame 160
play();
Symbol 3114 MovieClip Frame 173
if (Math.random() > 0.6) { gotoAndPlay ("c1_4"); }
Symbol 3114 MovieClip Frame 181
if (Math.random() > 0.5) { gotoAndPlay ("c1_4"); }
Symbol 3114 MovieClip Frame 217
gotoAndPlay ("computing1");
Symbol 3114 MovieClip Frame 224
if (Math.random() > 0.3) { gotoAndPlay ("loop2"); }
Symbol 3114 MovieClip Frame 230
play();
Symbol 3114 MovieClip Frame 239
play();
Symbol 3114 MovieClip Frame 246
if (Math.random() > 0.3) { gotoAndPlay ("break2"); } else if (Math.random() > 0.3) { gotoAndPlay ("break4"); }
Symbol 3114 MovieClip Frame 252
play();
Symbol 3114 MovieClip Frame 263
if (Math.random() > 0.3) { gotoAndPlay ("break3"); }
Symbol 3114 MovieClip Frame 279
gotoAndPlay ("c1_1");
Symbol 3114 MovieClip Frame 321
_root.audio.playLevel5("computerBlip" + (random(16) + 1), _root.randRange(10, 20));
Symbol 3114 MovieClip Frame 356
_root.audio.playLevel5("computerBlip" + (random(16) + 1), _root.randRange(10, 20));
Symbol 3114 MovieClip Frame 363
if (Math.random() > 0.5) { gotoAndPlay ("compLoop1"); }
Symbol 3114 MovieClip Frame 375
if (Math.random() > 0.5) { gotoAndPlay ("nextComp"); }
Symbol 3114 MovieClip Frame 384
_root.audio.playLevel4("bugHit" + (random(4) + 1), _root.randRange(2, 7));
Symbol 3114 MovieClip Frame 390
_root.audio.playLevel4("bugHit" + (random(4) + 1), _root.randRange(2, 7));
Symbol 3114 MovieClip Frame 395
if (Math.random() > 0.5) { gotoAndPlay ("compLoop2"); }
Symbol 3114 MovieClip Frame 400
_root.audio.playLevel4("bugHit" + (random(4) + 1), _root.randRange(2, 7));
Symbol 3114 MovieClip Frame 404
_root.audio.playLevel5("computer" + (random(8) + 1), _root.randRange(10, 20));
Symbol 3114 MovieClip Frame 410
if (Math.random() > 0.5) { gotoAndPlay ("noComp2"); }
Symbol 3114 MovieClip Frame 427
_root.audio.playLevel5("computer" + (random(8) + 1), _root.randRange(7, 15));
Symbol 3114 MovieClip Frame 450
if (Math.random() > 0.5) { gotoAndPlay ("loop8"); }
Symbol 3114 MovieClip Frame 490
gotoAndPlay ("loop1");
Symbol 3114 MovieClip Frame 501
_root.audio.playLevel3("computerShutDown", 10);
Symbol 3114 MovieClip Frame 543
stop();
Symbol 3212 MovieClip Frame 1
play();
Symbol 3212 MovieClip Frame 2
_root.audio.playLevel1("introDrone", 100, 0.05, 5);
Symbol 3212 MovieClip Frame 3
play();
Symbol 3212 MovieClip Frame 24
if (Math.random() > 0.5) { gotoAndPlay ("lookRight"); } else if (Math.random() > 0.5) { gotoAndPlay ("back"); }
Symbol 3212 MovieClip Frame 44
if (Math.random() > 0.5) { gotoAndPlay ("lookRight"); } else if (Math.random() > 0.5) { gotoAndPlay ("back"); }
Symbol 3212 MovieClip Frame 68
play();
Symbol 3212 MovieClip Frame 78
if (Math.random() > 0.6) { gotoAndPlay ("computing"); } else if (Math.random() > 0.5) { gotoAndPlay ("back2"); }
Symbol 3212 MovieClip Frame 99
play();
Symbol 3212 MovieClip Frame 127
if (Math.random() > 0.5) { gotoAndPlay ("c1"); } else if (Math.random() > 0.6) { gotoAndPlay ("back"); }
Symbol 3212 MovieClip Frame 150
play(); _root.audio.playLevel5("computerBlip" + (random(16) + 1), _root.randRange(10, 20));
Symbol 3212 MovieClip Frame 163
if (Math.random() > 0.4) { gotoAndPlay ("loop"); }
Symbol 3212 MovieClip Frame 169
if (Math.random() > 0.4) { gotoAndPlay ("screen"); }
Symbol 3212 MovieClip Frame 170
_root.audio.playLevel5("computerBlip" + (random(16) + 1), _root.randRange(10, 20));
Symbol 3212 MovieClip Frame 177
if (Math.random() > 0.5) { gotoAndPlay ("press"); }
Symbol 3212 MovieClip Frame 182
if (Math.random() > 0.6) { gotoAndPlay ("c2"); }
Symbol 3212 MovieClip Frame 205
_root.audio.playLevel5("computer" + (random(7) + 2), _root.randRange(6, 15));
Symbol 3212 MovieClip Frame 262
if (Math.random() > 0.5) { gotoAndPlay ("loop4"); }
Symbol 3212 MovieClip Frame 265
if (Math.random() > 0.5) { gotoAndPlay ("loop5"); }
Symbol 3212 MovieClip Frame 319
_root.audio.playLevel5("computerBlip" + (random(16) + 1), _root.randRange(10, 20));
Symbol 3212 MovieClip Frame 337
_root.audio.playLevel5("computerBlip" + (random(16) + 1), _root.randRange(10, 20));
Symbol 3212 MovieClip Frame 347
_root.audio.playLevel5("computerBlip" + (random(16) + 1), _root.randRange(10, 20));
Symbol 3212 MovieClip Frame 399
gotoAndPlay ("computing");
Symbol 3212 MovieClip Frame 407
stop();
Symbol 3227 MovieClip Frame 1
stop();
Symbol 3227 MovieClip Frame 2
stop();
Symbol 3227 MovieClip Frame 3
stop();
Symbol 3243 Button
on (release) { getURL ("http://www.rg.org", "_blank"); }
Symbol 3244 Button
on (release) { getURL ("http://www.markdenardo.com", "_blank"); }
Symbol 3245 Button
on (release) { getURL ("http://www.webhole.com", "_blank"); }
Symbol 3246 Button
on (release) { getURL ("http://games.pixeljam.com", "_blank"); }
Symbol 3247 Button
on (release) { getURL ("http://www.pixeljam.com/donations", "_blank"); }
Symbol 3248 Button
on (release) { gotoAndStop (2); }
Symbol 3249 Button
on (release) { _root.intro.infoExitX(); }
Symbol 3262 MovieClip Frame 1
stop();
Symbol 3262 MovieClip Frame 10
stop();
Symbol 3262 MovieClip Frame 19
stop();
Symbol 3262 MovieClip Frame 29
stop();
Symbol 3262 MovieClip Frame 39
stop();
Symbol 3275 Button
on (release) { _root.intro.recon("fireU"); }
Symbol 3276 Button
on (release) { _root.intro.recon("fireL"); }
Symbol 3277 Button
on (release) { _root.intro.recon("fireD"); }
Symbol 3278 Button
on (release) { _root.intro.recon("fireR"); }
Symbol 3279 Button
on (release) { _root.intro.recon("moveU"); }
Symbol 3280 Button
on (release) { _root.intro.recon("moveL"); }
Symbol 3281 Button
on (release) { _root.intro.recon("moveD"); }
Symbol 3282 Button
on (release) { _root.intro.recon("moveR"); }
Symbol 3283 Button
on (release) { _root.intro.switchRecon(); }
Symbol 3284 Button
on (release) { if (!_root.intro.reconfig) { gotoAndStop (1); } }
Symbol 3285 Button
on (release) { gotoAndStop (3); }
Symbol 3298 MovieClip Frame 1
stop();
Symbol 3298 MovieClip Frame 2
stop();
Symbol 3298 MovieClip Frame 3
stop();
Instance of Symbol 3298 MovieClip "bg" in Symbol 3325 MovieClip Frame 11
onClipEvent (load) { this.gotoAndStop(_parent.num); }
Symbol 3325 MovieClip Frame 16
stop();
Instance of Symbol 3298 MovieClip in Symbol 3325 MovieClip Frame 26
onClipEvent (load) { this.gotoAndStop(_parent.num); }
Instance of Symbol 3298 MovieClip in Symbol 3325 MovieClip Frame 28
onClipEvent (load) { this.gotoAndStop(_parent.num); }
Symbol 3325 MovieClip Frame 58
_parent.end = true; stop();
Symbol 3333 MovieClip Frame 1
stop();
Symbol 3333 MovieClip Frame 2
stop();
Symbol 3333 MovieClip Frame 3
stop();
Instance of Symbol 3333 MovieClip "bg" in Symbol 3344 MovieClip Frame 11
onClipEvent (load) { this.gotoAndStop(_parent.num); }
Symbol 3344 MovieClip Frame 37
gotoAndPlay ("loop");
Instance of Symbol 3333 MovieClip in Symbol 3344 MovieClip Frame 42
onClipEvent (load) { this.gotoAndStop(_parent.num); }
Instance of Symbol 3333 MovieClip in Symbol 3344 MovieClip Frame 44
onClipEvent (load) { this.gotoAndStop(_parent.num); }
Symbol 3344 MovieClip Frame 74
_parent.end = true; stop();
Symbol 3366 MovieClip Frame 37
gotoAndPlay ("loop");
Symbol 3366 MovieClip Frame 74
_parent.end = true; stop();
Symbol 3379 MovieClip Frame 33
gotoAndPlay (3);
Symbol 3386 MovieClip Frame 10
play();
Symbol 3386 MovieClip Frame 31
gotoAndPlay ("loop");
Symbol 3386 MovieClip Frame 68
_parent.end = true; stop();
Symbol 3402 MovieClip Frame 10
play();
Symbol 3402 MovieClip Frame 29
gotoAndPlay ("loop");
Symbol 3402 MovieClip Frame 65
_parent.end = true; stop();
Symbol 3422 MovieClip Frame 10
play();
Symbol 3422 MovieClip Frame 31
gotoAndPlay ("loop");
Symbol 3422 MovieClip Frame 68
_parent.end = true; stop();
Symbol 3441 MovieClip Frame 37
gotoAndPlay ("loop");
Symbol 3441 MovieClip Frame 74
_parent.end = true; stop();
Symbol 3469 MovieClip Frame 10
play();
Symbol 3469 MovieClip Frame 31
gotoAndPlay ("loop");
Symbol 3469 MovieClip Frame 68
_parent.end = true; stop();
Symbol 3490 MovieClip Frame 19
gotoAndPlay ("loop");
Symbol 3490 MovieClip Frame 46
_parent.end = true;
Symbol 3500 MovieClip Frame 2
play();
Symbol 3500 MovieClip Frame 6
gotoAndPlay("f" + random(5));
Symbol 3500 MovieClip Frame 10
gotoAndPlay (2);
Symbol 3500 MovieClip Frame 15
play();
Symbol 3500 MovieClip Frame 33
gotoAndPlay (2);
Symbol 3500 MovieClip Frame 40
play();
Symbol 3500 MovieClip Frame 71
gotoAndPlay (2);
Symbol 3500 MovieClip Frame 78
play();
Symbol 3500 MovieClip Frame 120
gotoAndPlay (2);
Symbol 3500 MovieClip Frame 126
play();
Symbol 3500 MovieClip Frame 173
gotoAndPlay (2);
Symbol 3506 MovieClip Frame 24
if (random(2) > 0) { gotoAndPlay ("loop"); }
Symbol 3512 MovieClip Frame 1
stop();
Symbol 3512 MovieClip Frame 9
play();
Symbol 3512 MovieClip Frame 19
_parent.end = true; stop();
Symbol 3516 Button
on (release) { gotoAndStop (4); }
Symbol 3526 MovieClip Frame 1
play();
Symbol 3526 MovieClip Frame 6
stop();
Symbol 3526 MovieClip Frame 32
play();
Symbol 3526 MovieClip Frame 36
stop();
Symbol 3532 MovieClip Frame 1
play();
Symbol 3532 MovieClip Frame 6
stop();
Symbol 3532 MovieClip Frame 32
play();
Symbol 3532 MovieClip Frame 36
stop();
Symbol 3539 MovieClip Frame 31
gotoAndPlay ("loop");
Symbol 3539 MovieClip Frame 36
mask1.gotoAndPlay("end"); mask2.gotoAndPlay("end");
Symbol 3539 MovieClip Frame 68
_parent.end = true; stop();
Symbol 3546 MovieClip Frame 31
gotoAndPlay ("loop");
Symbol 3546 MovieClip Frame 36
mask1.gotoAndPlay("end"); mask2.gotoAndPlay("end");
Symbol 3546 MovieClip Frame 68
_parent.end = true; stop();
Symbol 3549 MovieClip Frame 31
gotoAndPlay ("loop");
Symbol 3549 MovieClip Frame 36
mask1.gotoAndPlay("end"); mask2.gotoAndPlay("end");
Symbol 3549 MovieClip Frame 68
_parent.end = true; stop();
Symbol 3551 MovieClip Frame 31
gotoAndPlay ("loop");
Symbol 3551 MovieClip Frame 36
mask1.gotoAndPlay("end"); mask2.gotoAndPlay("end");
Symbol 3551 MovieClip Frame 68
_parent.end = true; stop();
Symbol 3554 MovieClip Frame 31
gotoAndPlay ("loop");
Symbol 3554 MovieClip Frame 36
mask1.gotoAndPlay("end"); mask2.gotoAndPlay("end");
Symbol 3554 MovieClip Frame 68
_parent.end = true; stop();
Symbol 3556 MovieClip Frame 31
gotoAndPlay ("loop");
Symbol 3556 MovieClip Frame 36
mask1.gotoAndPlay("end"); mask2.gotoAndPlay("end");
Symbol 3556 MovieClip Frame 68
_parent.end = true; stop();
Symbol 3561 Button
on (release) { gotoAndStop (5); }
Instance of Symbol 1941 MovieClip [headA] in Symbol 3578 MovieClip Frame 1
onClipEvent (enterFrame) { if (random(50) == 0) { var tmpVar = ((random(2) == 0) ? "L" : "R"); this.body.eyes.gotoAndPlay("spin" + tmpVar); } }
Symbol 3580 MovieClip Frame 1
stop(); _root.intro.mainMenu.info.currentFrame = 1;
Symbol 3580 MovieClip Frame 2
stop(); _root.intro.showConfig(); _root.intro.mainMenu.info.currentFrame = 2;
Symbol 3580 MovieClip Frame 3
stop(); _root.intro.mainMenu.info.currentFrame = 3;
Symbol 3580 MovieClip Frame 4
stop(); _root.intro.mainMenu.info.currentFrame = 4;
Symbol 3580 MovieClip Frame 5
stop(); _root.intro.mainMenu.info.currentFrame = 5;
Instance of Symbol 1145 MovieClip [batA] in Symbol 3580 MovieClip Frame 5
onClipEvent (enterFrame) { if (random(100) == 0) { this.body.gotoAndPlay("twist"); } }
Symbol 3582 MovieClip Frame 1
stop();
Symbol 3582 MovieClip Frame 10
stop();
Symbol 3582 MovieClip Frame 18
stop();
Symbol 3590 MovieClip Frame 1
stop();
Symbol 3590 MovieClip Frame 8
stop(); clip.play();
Symbol 3590 MovieClip Frame 15
stop(); clip.gotoAndStop("on");
Symbol 3597 MovieClip Frame 1
stop();
Symbol 3597 MovieClip Frame 8
stop(); clip.play();
Symbol 3597 MovieClip Frame 15
stop(); clip.gotoAndStop("on");
Symbol 3603 MovieClip Frame 1
stop();
Symbol 3603 MovieClip Frame 8
stop(); clip.play();
Symbol 3603 MovieClip Frame 15
stop(); clip.gotoAndStop("on");
Symbol 3607 Button
on (release) { getURL ("http://www.pixeljam.com/gammabros", "_blank"); }
Symbol 3609 MovieClip [introScreen] Frame 1
stop();
Symbol 3613 MovieClip Frame 1
play();
Symbol 3613 MovieClip Frame 9
gotoAndPlay (1);
Symbol 3613 MovieClip Frame 14
stop();
Symbol 3617 MovieClip Frame 1
stop();
Symbol 3617 MovieClip Frame 6
play();
Symbol 3625 MovieClip Frame 1
stop();
Symbol 3625 MovieClip Frame 8
play();
Symbol 3625 MovieClip Frame 10
stop();
Symbol 3625 MovieClip Frame 18
play();
Symbol 3625 MovieClip Frame 20
stop();
Symbol 3625 MovieClip Frame 25
play();
Symbol 3625 MovieClip Frame 29
stop();
Symbol 3625 MovieClip Frame 35
play();
Symbol 3625 MovieClip Frame 39
gotoAndStop ("R");
Symbol 3625 MovieClip Frame 44
play();
Symbol 3625 MovieClip Frame 48
gotoAndStop ("B");
Symbol 3625 MovieClip Frame 54
play();
Symbol 3625 MovieClip Frame 58
gotoAndStop ("L");
Symbol 3625 MovieClip Frame 64
play();
Symbol 3625 MovieClip Frame 74
gotoAndStop ("R");
Symbol 3625 MovieClip Frame 78
play();
Symbol 3625 MovieClip Frame 88
gotoAndStop ("L");
Symbol 3626 MovieClip Frame 1
stop();
Symbol 3627 MovieClip [wheelBot] Frame 1
stop();
Symbol 3627 MovieClip [wheelBot] Frame 10
stop();
Symbol 3629 MovieClip Frame 1
stop();
Symbol 3629 MovieClip Frame 2
stop();
Symbol 3679 MovieClip Frame 56
gotoAndPlay (1);
Symbol 3679 MovieClip Frame 61
play();
Symbol 3679 MovieClip Frame 79
_root.audio.playLevel5("computerBlip14", 10);
Symbol 3679 MovieClip Frame 87
_root.audio.playLevel3("smallDoorOpen", 10);
Symbol 3679 MovieClip Frame 133
_root.audio.playLevel4("droidHit1", 2);
Symbol 3679 MovieClip Frame 147
_root.audio.playLevel4("droidHit2", 2);
Symbol 3679 MovieClip Frame 149
_parent.mainClip.switch1.play();
Symbol 3679 MovieClip Frame 186
_root.audio.playLevel3("smallDoorOpen", 10);
Symbol 3679 MovieClip Frame 195
_root.intro.bro1EnteredShip(); _root.audio.playLevel4("droidHit2", 2);
Symbol 3681 MovieClip Frame 1
stop();
Symbol 3681 MovieClip Frame 2
stop();
Symbol 3720 MovieClip Frame 52
gotoAndPlay (1);
Symbol 3720 MovieClip Frame 57
play();
Symbol 3720 MovieClip Frame 78
_root.audio.playLevel5("computerBlip14", 10);
Symbol 3720 MovieClip Frame 85
_root.audio.playLevel3("smallDoorOpen", 10);
Symbol 3720 MovieClip Frame 139
_root.audio.playLevel4("droidHit2", 2);
Symbol 3720 MovieClip Frame 142
_root.audio.playLevel4("droidHit3", 2);
Symbol 3720 MovieClip Frame 145
_parent.mainClip.switch2.play();
Symbol 3720 MovieClip Frame 164
_root.audio.playLevel3("smallDoorOpen", 10);
Symbol 3720 MovieClip Frame 173
_root.audio.playLevel4("droidHit1", 2);
Symbol 3720 MovieClip Frame 195
_root.intro.bro2EnteredShip();
Symbol 3730 MovieClip Frame 1
stop();
Symbol 3730 MovieClip Frame 2
stop();
Symbol 3751 MovieClip Frame 1
stop();
Symbol 3751 MovieClip Frame 10
play(); bot.gotoAndStop("R"); bot.eyes.gotoAndStop("R");
Symbol 3751 MovieClip Frame 44
bot.wheel.gotoAndStop("stop"); bot.eyes.gotoAndPlay("RtoB");
Symbol 3751 MovieClip Frame 50
_root.audio.playLevel5("computer6", 23);
Symbol 3785 MovieClip Frame 16
if (random(10) > 8) { gotoAndPlay ("go"); } else { gotoAndPlay (1); }
Symbol 3785 MovieClip Frame 19
play();
Symbol 3785 MovieClip Frame 125
if (random(2) > 0) { gotoAndPlay ("loop1"); }
Symbol 3785 MovieClip Frame 149
if (random(2) > 0) { gotoAndPlay ("leave"); }
Symbol 3785 MovieClip Frame 179
if (random(2) > 0) { gotoAndPlay ("jump"); }
Symbol 3794 MovieClip Frame 1
play();
Symbol 3794 MovieClip Frame 2
if (random(5) == 0) { play(); } else { prevFrame(); }
Symbol 3808 MovieClip Frame 1
play();
Symbol 3808 MovieClip Frame 13
gotoAndPlay ("f_easy");
Symbol 3808 MovieClip Frame 19
play();
Symbol 3808 MovieClip Frame 31
gotoAndPlay ("f_med");
Symbol 3808 MovieClip Frame 37
play();
Symbol 3808 MovieClip Frame 49
gotoAndPlay ("f_hard");
Instance of Symbol 3808 MovieClip in Symbol 3809 MovieClip Frame 1
onClipEvent (load) { this.gotoAndPlay("f_" + _root.dif.setting); }
Instance of Symbol 3753 MovieClip in Symbol 3810 MovieClip Frame 1
onClipEvent (load) { flicker = false; fc = 0; fcMax = 0; } onClipEvent (enterFrame) { if (random(20) > 18) { fc = 0; fcMax = random(10); flicker = true; } if (flicker) { this._alpha = this._alpha + (random(40) - 20); fc++; if (fc >= fcMax) { this._alpha = 100; flicker = false; } } if (this._alpha < 50) { this._alpha = 50; } if (this._alpha > 100) { this._alpha = 100; } }
Symbol 3811 MovieClip Frame 1
stop();
Symbol 3811 MovieClip Frame 105
stop();
Symbol 3823 MovieClip Frame 1
stop();
Symbol 3823 MovieClip Frame 10
play();
Symbol 3823 MovieClip Frame 25
stop();
Symbol 3823 MovieClip Frame 34
play();
Symbol 3844 MovieClip Frame 9
gotoAndPlay (1);
Symbol 3844 MovieClip Frame 12
play();
Symbol 3844 MovieClip Frame 29
stop();
Symbol 3844 MovieClip Frame 33
play();
Symbol 3857 MovieClip [hangar] Frame 1
stop();
Symbol 3857 MovieClip [hangar] Frame 10
play();
Symbol 3857 MovieClip [hangar] Frame 70
lights.row1_1.play(); lights.row1_2.play();
Symbol 3857 MovieClip [hangar] Frame 73
lights.row2_1.play(); lights.row2_2.play();
Symbol 3857 MovieClip [hangar] Frame 123
lights.row3_1.play(); lights.row3_2.play();
Symbol 3857 MovieClip [hangar] Frame 126
lights.row4_1.play(); lights.row4_2.play();
Symbol 3857 MovieClip [hangar] Frame 183
lights.row5_1.play(); lights.row5_2.play();
Symbol 3857 MovieClip [hangar] Frame 186
lights.row6_1.play(); lights.row6_2.play();
Symbol 3857 MovieClip [hangar] Frame 248
lights.row7_1.play(); lights.row7_2.play();
Symbol 3857 MovieClip [hangar] Frame 251
lights.row8_1.play(); lights.row8_2.play();
Symbol 3857 MovieClip [hangar] Frame 312
lights.row9_1.play(); lights.row9_2.play();
Symbol 3857 MovieClip [hangar] Frame 315
lights.row10_1.play(); lights.row10_2.play();
Symbol 3857 MovieClip [hangar] Frame 338
mainClip.comp.gotoAndPlay("go");
Symbol 3857 MovieClip [hangar] Frame 362
lights.row11_1.play(); lights.row11_2.play(); lights.row11_3.play(); lights.row11_4.play();
Symbol 3857 MovieClip [hangar] Frame 382
ff1.gotoAndPlay("open"); ff2.gotoAndPlay("open");
Symbol 3857 MovieClip [hangar] Frame 389
lights.row11b_1.play(); lights.row11b_2.play(); lights.row11b_3.play(); lights.row11b_4.play();
Symbol 3857 MovieClip [hangar] Frame 390
lights.row12_1.play(); lights.row12_2.play(); lights.row12_3.play(); lights.row12_4.play();
Symbol 3857 MovieClip [hangar] Frame 395
lights.row13_1.play(); lights.row13_2.play(); lights.row13_3.play(); lights.row13_4.play();
Symbol 3857 MovieClip [hangar] Frame 407
lights.row14_1.play(); lights.row14_2.play(); lights.row14_3.play(); lights.row14_4.play();
Symbol 3857 MovieClip [hangar] Frame 417
ff1.gotoAndPlay("close"); ff2.gotoAndPlay("close");
Symbol 3857 MovieClip [hangar] Frame 418
lights.row15_1.play(); lights.row15_2.play(); lights.row15_3.play(); lights.row15_4.play();
Symbol 3857 MovieClip [hangar] Frame 429
lights.row16_1.play(); lights.row16_2.play(); lights.row16_3.play(); lights.row16_4.play();
Symbol 3857 MovieClip [hangar] Frame 439
lights.row17_1.play(); lights.row17_2.play(); lights.row17_3.play(); lights.row17_4.play();
Symbol 3857 MovieClip [hangar] Frame 443
door1.gotoAndPlay("open"); door2.gotoAndPlay("open"); _root.audio.playLevel2("shipDoorsOpen", 20);
Symbol 3857 MovieClip [hangar] Frame 496
door1.gotoAndPlay("close"); door2.gotoAndPlay("close"); _root.audio.playLevel2("shipDoorsOpen", 10);
Symbol 3857 MovieClip [hangar] Frame 525
_root.intro.controlShip();
Symbol 3857 MovieClip [hangar] Frame 620
_root.intro.startAction();
Symbol 3857 MovieClip [hangar] Frame 664
stop();
Symbol 3881 MovieClip Frame 1
stop();
Symbol 3881 MovieClip Frame 8
play();
Symbol 3881 MovieClip Frame 20
gotoAndPlay ("walk");
Symbol 3881 MovieClip Frame 26
play();
Symbol 3881 MovieClip Frame 32
_root.introScreen.punchBox.gotoAndPlay("bro1");
Symbol 3881 MovieClip Frame 34
_root.audio.playLevel5("computerBlip11", _root.randRange(10, 15));
Symbol 3881 MovieClip Frame 51
_root.introBro1.exit(); stop();
Symbol 3881 MovieClip Frame 63
_root.introScreen.bigDoor.gotoAndPlay("open");
Symbol 3934 MovieClip Frame 252
if (random(2) > 0) { gotoAndPlay ("dropB"); }
Symbol 3934 MovieClip Frame 301
end = true;
Symbol 3934 MovieClip Frame 330
play();
Symbol 3934 MovieClip Frame 366
gotoAndPlay ("look");
Symbol 3935 MovieClip [introBro1] Frame 1
stop();
Symbol 3935 MovieClip [introBro1] Frame 10
stop();
Symbol 3935 MovieClip [introBro1] Frame 19
stop();
Symbol 3935 MovieClip [introBro1] Frame 29
stop();
Symbol 3939 MovieClip Frame 7
if (Math.random() > 0.3) { gotoAndPlay (1); }
Symbol 3939 MovieClip Frame 19
if (Math.random() > 0.3) { gotoAndPlay ("loop"); }
Symbol 3958 MovieClip Frame 1
stop();
Symbol 3958 MovieClip Frame 10
play();
Symbol 3958 MovieClip Frame 22
gotoAndPlay ("walk");
Symbol 3958 MovieClip Frame 28
play();
Symbol 3958 MovieClip Frame 34
_root.introScreen.punchBox.gotoAndPlay("bro2");
Symbol 3958 MovieClip Frame 36
_root.audio.playLevel5("computerBlip11", _root.randRange(10, 15));
Symbol 3958 MovieClip Frame 69
_root.introScreen.bigDoor.gotoAndPlay("open"); _root.audio.playLevel3("bigDoorOpen", _root.randRange(20, 30));
Symbol 3958 MovieClip Frame 81
_root.introBro2.exit(); stop();
Symbol 4025 MovieClip Frame 1
if (random(2) > 0) { gotoAndPlay ("B"); }
Symbol 4025 MovieClip Frame 256
if (random(2) > 0) { gotoAndPlay ("kickB"); }
Symbol 4025 MovieClip Frame 341
end = true; stop();
Symbol 4025 MovieClip Frame 424
gotoAndPlay ("look");
Symbol 4026 MovieClip [introBro2] Frame 1
stop();
Symbol 4026 MovieClip [introBro2] Frame 10
stop();
Symbol 4026 MovieClip [introBro2] Frame 19
stop();
Symbol 4026 MovieClip [introBro2] Frame 29
stop();
Symbol 4054 MovieClip Frame 1
stop();
Symbol 4054 MovieClip Frame 2
stop();
Symbol 4054 MovieClip Frame 3
stop();
Symbol 4054 MovieClip Frame 4
stop();
Symbol 4054 MovieClip Frame 5
stop();
Symbol 4054 MovieClip Frame 6
stop();
Symbol 4054 MovieClip Frame 7
stop();
Symbol 4054 MovieClip Frame 8
stop();
Symbol 4054 MovieClip Frame 9
stop();
Symbol 4054 MovieClip Frame 10
stop();
Symbol 4054 MovieClip Frame 11
stop();
Symbol 4054 MovieClip Frame 12
stop();
Symbol 4054 MovieClip Frame 13
stop();
Symbol 4054 MovieClip Frame 14
stop();
Symbol 4054 MovieClip Frame 15
stop();
Symbol 4054 MovieClip Frame 16
stop();
Symbol 4054 MovieClip Frame 17
stop();
Symbol 4054 MovieClip Frame 18
stop();
Symbol 4054 MovieClip Frame 19
stop();
Symbol 4054 MovieClip Frame 20
stop();
Symbol 4054 MovieClip Frame 21
stop();
Symbol 4054 MovieClip Frame 22
stop();
Symbol 4054 MovieClip Frame 23
stop();
Symbol 4054 MovieClip Frame 24
stop();
Symbol 4054 MovieClip Frame 25
stop();
Symbol 4054 MovieClip Frame 26
stop();
Symbol 4054 MovieClip Frame 27
stop();
Symbol 4055 MovieClip [asteroid] Frame 1
stop();
Symbol 4055 MovieClip [asteroid] Frame 2
stop();
Symbol 4055 MovieClip [asteroid] Frame 3
stop();
Symbol 4055 MovieClip [asteroid] Frame 4
stop();
Symbol 4055 MovieClip [asteroid] Frame 5
stop();
Symbol 4055 MovieClip [asteroid] Frame 6
stop();
Symbol 4056 MovieClip [asteroidB] Frame 1
stop();
Symbol 4056 MovieClip [asteroidB] Frame 2
stop();
Symbol 4056 MovieClip [asteroidB] Frame 3
stop();
Symbol 4056 MovieClip [asteroidB] Frame 4
stop();
Symbol 4056 MovieClip [asteroidB] Frame 5
stop();
Symbol 4056 MovieClip [asteroidB] Frame 6
stop();
Symbol 4057 MovieClip [asteroidC] Frame 1
stop();
Symbol 4057 MovieClip [asteroidC] Frame 2
stop();
Symbol 4057 MovieClip [asteroidC] Frame 3
stop();
Symbol 4057 MovieClip [asteroidC] Frame 4
stop();
Symbol 4057 MovieClip [asteroidC] Frame 5
stop();
Symbol 4057 MovieClip [asteroidC] Frame 6
stop();
Symbol 4066 MovieClip [coins] Frame 1
stop();
Symbol 4074 MovieClip Frame 24
if (random(2) > 0) { gotoAndPlay ("loop"); }
Symbol 4077 MovieClip Frame 1
stop();
Symbol 4077 MovieClip Frame 9
play();
Symbol 4077 MovieClip Frame 19
_parent.end = true; stop();
Symbol 4079 MovieClip [gems] Frame 1
stop();
Symbol 4145 MovieClip Frame 1
stop();
Symbol 4145 MovieClip Frame 7
stop();
Symbol 4145 MovieClip Frame 15
stop();
Symbol 4145 MovieClip Frame 23
stop();
Symbol 4145 MovieClip Frame 31
stop();
Symbol 4145 MovieClip Frame 43
stop();
Symbol 4145 MovieClip Frame 50
stop();
Symbol 4145 MovieClip Frame 57
stop();
Symbol 4145 MovieClip Frame 64
stop();
Symbol 4193 MovieClip [shrapnel] Frame 1
stop();
Symbol 4193 MovieClip [shrapnel] Frame 15
stop();
Symbol 4193 MovieClip [shrapnel] Frame 30
stop();
Symbol 4193 MovieClip [shrapnel] Frame 44
stop();
Symbol 4193 MovieClip [shrapnel] Frame 58
stop();
Symbol 4193 MovieClip [shrapnel] Frame 71
stop();
Symbol 4193 MovieClip [shrapnel] Frame 85
stop();
Symbol 4193 MovieClip [shrapnel] Frame 98
stop();
Symbol 4193 MovieClip [shrapnel] Frame 110
stop();
Symbol 4193 MovieClip [shrapnel] Frame 123
stop();
Symbol 4193 MovieClip [shrapnel] Frame 137
stop();
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stop();
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stop();
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stop();
Symbol 4193 MovieClip [shrapnel] Frame 190
stop();
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stop();
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stop();
Symbol 4193 MovieClip [shrapnel] Frame 232
stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
Symbol 4193 MovieClip [shrapnel] Frame 367
stop();
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stop();
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stop();
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stop();
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stop();
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stop();
Symbol 4193 MovieClip [shrapnel] Frame 453
stop();
Symbol 4193 MovieClip [shrapnel] Frame 468
stop();
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stop();
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stop();
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stop();
Symbol 4193 MovieClip [shrapnel] Frame 527
stop();
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stop();
Symbol 4193 MovieClip [shrapnel] Frame 567
stop();
Symbol 4193 MovieClip [shrapnel] Frame 586
stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
Symbol 4193 MovieClip [shrapnel] Frame 833
stop();
Symbol 4193 MovieClip [shrapnel] Frame 845
stop();
Symbol 4193 MovieClip [shrapnel] Frame 867
gotoAndStop("f" + _root.randRange(1, 5)); _rotation;
Symbol 4193 MovieClip [shrapnel] Frame 874
colorBit.gotoAndStop(bitColor);
Symbol 4193 MovieClip [shrapnel] Frame 879
colorBit.gotoAndStop(bitColor);
Symbol 4193 MovieClip [shrapnel] Frame 885
colorBit.gotoAndStop(bitColor);
Symbol 4193 MovieClip [shrapnel] Frame 891
colorBit.gotoAndStop(bitColor);
Symbol 4193 MovieClip [shrapnel] Frame 897
colorBit.gotoAndStop(bitColor);
Symbol 4193 MovieClip [shrapnel] Frame 909
gotoAndStop("f" + _root.randRange(6, 10));
Symbol 4193 MovieClip [shrapnel] Frame 916
colorBit.gotoAndStop(bitColor);
Symbol 4193 MovieClip [shrapnel] Frame 921
colorBit.gotoAndStop(bitColor);
Symbol 4193 MovieClip [shrapnel] Frame 927
colorBit.gotoAndStop(bitColor);
Symbol 4193 MovieClip [shrapnel] Frame 933
colorBit.gotoAndStop(bitColor);
Symbol 4193 MovieClip [shrapnel] Frame 939
colorBit.gotoAndStop(bitColor);
Symbol 4193 MovieClip [shrapnel] Frame 954
stop();
Symbol 4193 MovieClip [shrapnel] Frame 970
stop();
Symbol 4193 MovieClip [shrapnel] Frame 983
stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
Symbol 4193 MovieClip [shrapnel] Frame 1701
stop();
Symbol 4194 MovieClip [shrapnelB] Frame 1
gotoAndStop(random(50) + 1);
Symbol 4198 MovieClip [sight] Frame 1
stop();
Symbol 4198 MovieClip [sight] Frame 10
stop();
Symbol 4198 MovieClip [sight] Frame 22
stop();
Symbol 4198 MovieClip [sight] Frame 30
stop();
Symbol 4219 MovieClip Frame 1
play();
Symbol 4219 MovieClip Frame 2
if (random(5) > 2) { prevFrame(); }
Symbol 4220 MovieClip Frame 1
play();
Symbol 4220 MovieClip Frame 2
if (random(5) > 2) { prevFrame(); }
Instance of Symbol 4222 MovieClip in Symbol 4223 MovieClip Frame 1
onClipEvent (load) { this.gotoAndPlay(4); }
Instance of Symbol 4222 MovieClip in Symbol 4223 MovieClip Frame 1
onClipEvent (load) { this.gotoAndPlay(1); }
Instance of Symbol 4222 MovieClip in Symbol 4223 MovieClip Frame 1
onClipEvent (load) { this.gotoAndPlay(7); }
Instance of Symbol 4222 MovieClip in Symbol 4223 MovieClip Frame 1
onClipEvent (load) { this.gotoAndPlay(10); }
Instance of Symbol 4222 MovieClip in Symbol 4223 MovieClip Frame 1
onClipEvent (load) { this.gotoAndPlay(13); }
Instance of Symbol 4222 MovieClip in Symbol 4223 MovieClip Frame 1
onClipEvent (load) { this.gotoAndPlay(16); }
Instance of Symbol 4222 MovieClip in Symbol 4223 MovieClip Frame 1
onClipEvent (load) { this.gotoAndPlay(19); }
Instance of Symbol 4222 MovieClip in Symbol 4224 MovieClip Frame 1
onClipEvent (load) { this.gotoAndPlay(22); }
Instance of Symbol 4222 MovieClip in Symbol 4224 MovieClip Frame 1
onClipEvent (load) { this.gotoAndPlay(25); }
Instance of Symbol 4222 MovieClip in Symbol 4224 MovieClip Frame 1
onClipEvent (load) { this.gotoAndPlay(28); }
Instance of Symbol 4222 MovieClip in Symbol 4224 MovieClip Frame 1
onClipEvent (load) { this.gotoAndPlay(31); }
Instance of Symbol 4222 MovieClip in Symbol 4224 MovieClip Frame 1
onClipEvent (load) { this.gotoAndPlay(34); }
Instance of Symbol 4222 MovieClip in Symbol 4224 MovieClip Frame 1
onClipEvent (load) { this.gotoAndPlay(37); }
Instance of Symbol 4222 MovieClip in Symbol 4224 MovieClip Frame 1
onClipEvent (load) { this.gotoAndPlay(4); }
Instance of Symbol 4222 MovieClip in Symbol 4224 MovieClip Frame 1
onClipEvent (load) { this.gotoAndPlay(1); }
Instance of Symbol 4222 MovieClip in Symbol 4225 MovieClip Frame 1
onClipEvent (load) { this.gotoAndPlay(7); }
Instance of Symbol 4222 MovieClip in Symbol 4225 MovieClip Frame 1
onClipEvent (load) { this.gotoAndPlay(10); }
Instance of Symbol 4222 MovieClip in Symbol 4225 MovieClip Frame 1
onClipEvent (load) { this.gotoAndPlay(13); }
Instance of Symbol 4222 MovieClip in Symbol 4225 MovieClip Frame 1
onClipEvent (load) { this.gotoAndPlay(16); }
Instance of Symbol 4222 MovieClip in Symbol 4225 MovieClip Frame 1
onClipEvent (load) { this.gotoAndPlay(22); }
Instance of Symbol 4222 MovieClip in Symbol 4225 MovieClip Frame 1
onClipEvent (load) { this.gotoAndPlay(19); }
Instance of Symbol 4222 MovieClip in Symbol 4225 MovieClip Frame 1
onClipEvent (load) { this.gotoAndPlay(25); }
Instance of Symbol 4222 MovieClip in Symbol 4225 MovieClip Frame 1
onClipEvent (load) { this.gotoAndPlay(28); }
Symbol 4239 MovieClip Frame 19
gotoAndPlay ("loop");
Symbol 4239 MovieClip Frame 23
play();
Symbol 4239 MovieClip Frame 41
_parent.end = true; stop();
Symbol 4240 MovieClip [powerUpBuddy] Frame 1
stop();
Symbol 4240 MovieClip [powerUpBuddy] Frame 10
stop();
Symbol 4243 MovieClip Frame 10
play();
Symbol 4243 MovieClip Frame 31
gotoAndPlay ("loop");
Symbol 4243 MovieClip Frame 36
mask1.gotoAndPlay("end"); mask2.gotoAndPlay("end");
Symbol 4243 MovieClip Frame 68
_parent.end = true; stop();
Symbol 4258 MovieClip Frame 19
gotoAndPlay ("loop");
Symbol 4258 MovieClip Frame 41
_parent.end = true;
Symbol 4270 MovieClip Frame 19
gotoAndPlay ("loop");
Symbol 4270 MovieClip Frame 46
_parent.end = true;
Symbol 4274 MovieClip Frame 24
if (random(2) > 0) { gotoAndPlay ("loop"); }
Symbol 4277 MovieClip Frame 1
stop();
Symbol 4277 MovieClip Frame 9
play();
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_parent.end = true; stop();
Symbol 4280 MovieClip Frame 1
stop();
Symbol 4280 MovieClip Frame 9
play();
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_parent.end = true; stop();
Symbol 4287 MovieClip Frame 25
if (random(2) > 0) { gotoAndPlay ("loop"); }
Symbol 4290 MovieClip Frame 1
stop();
Symbol 4290 MovieClip Frame 9
play();
Symbol 4290 MovieClip Frame 19
_parent.end = true; stop();
Symbol 4298 MovieClip Frame 25
if (random(2) > 0) { gotoAndPlay ("loop"); }
Symbol 4300 MovieClip Frame 1
stop();
Symbol 4300 MovieClip Frame 9
play();
Symbol 4300 MovieClip Frame 19
_parent.end = true; stop();
Symbol 4301 MovieClip [powerUp] Frame 1
stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
Symbol 4301 MovieClip [powerUp] Frame 97
stop();
Symbol 4301 MovieClip [powerUp] Frame 108
stop(); weaponBoost1.num = 1;
Symbol 4301 MovieClip [powerUp] Frame 120
stop(); weaponBoost2.num = 2;
Symbol 4301 MovieClip [powerUp] Frame 132
stop(); weaponBoost3.num = 3;
Symbol 4301 MovieClip [powerUp] Frame 149
stop(); speeadBoost1.num = 1;
Symbol 4301 MovieClip [powerUp] Frame 159
stop(); speeadBoost2.num = 2;
Symbol 4301 MovieClip [powerUp] Frame 169
stop(); speeadBoost3.num = 3;
Symbol 4301 MovieClip [powerUp] Frame 180
stop();
Symbol 4301 MovieClip [powerUp] Frame 189
stop();
Symbol 4301 MovieClip [powerUp] Frame 202
stop();
Symbol 4301 MovieClip [powerUp] Frame 235
stop();
Symbol 4301 MovieClip [powerUp] Frame 246
stop();
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stop();
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stop();
Symbol 4301 MovieClip [powerUp] Frame 277
stop();
Symbol 4301 MovieClip [powerUp] Frame 287
stop();
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stop();
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stop();
Symbol 4301 MovieClip [powerUp] Frame 310
stop();
Symbol 4301 MovieClip [powerUp] Frame 316
stop();
Symbol 4301 MovieClip [powerUp] Frame 322
stop();
Symbol 4301 MovieClip [powerUp] Frame 328
stop();
Symbol 4301 MovieClip [powerUp] Frame 337
stop();
Symbol 4301 MovieClip [powerUp] Frame 347
stop();
Symbol 4318 MovieClip Frame 1
stop();
Symbol 4318 MovieClip Frame 12
stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
Symbol 4318 MovieClip Frame 263
stop();
Symbol 4318 MovieClip Frame 274
stop();
Symbol 4318 MovieClip Frame 285
stop();
Symbol 4327 MovieClip Frame 1
play();
Symbol 4327 MovieClip Frame 13
stop();
Symbol 4327 MovieClip Frame 46
_root.shield.yank(); stop();
Symbol 4328 MovieClip [shield] Frame 1
stop();
Symbol 4375 MovieClip Frame 1
stop();
Symbol 4375 MovieClip Frame 16
play();
Symbol 4379 MovieClip [reanimator] Frame 1
stop();
Symbol 4662 MovieClip [__Packages.classes.fx.Asteroids] Frame 0
class classes.fx.Asteroids { var c, c2; function Asteroids () { c = 0; c2 = 10; } function switchStage(which) { c = 0; c2 = 10; stage = which; } function createTypeA() { var _local3 = random(4); _root.fxID++; if (_root.hyper) { _root["asteroid" + _root.fxID] = new classes.fx.Asteroid(_root.randRange(50, 950), 620, _root.randRange(1, 2), "U", _root.randRange(1, 6), _root.fxID, true); c2 = _root.randRange(4, 25); } else { _root["asteroid" + _root.fxID] = new classes.fx.Asteroid(_root.randRange(_root.posArray[_local3][0], _root.posArray[_local3][1]), _root.randRange(_root.posArray[_local3][2], _root.posArray[_local3][3]), _root.randRange(1, 2), _root.dirArray[_local3], _root.randRange(1, 6), _root.fxID); c2 = _root.randRange(10, 300); } _root.addFX("asteroid" + _root.fxID); c = 0; c2 = c2 * (1 / _root.dif.speed); } function createTypeB() { var _local3 = random(4); _root.fxID++; _root["asteroid" + _root.fxID] = new classes.fx.Asteroid(_root.randRange(_root.posArray[_local3][0], _root.posArray[_local3][1]), _root.randRange(_root.posArray[_local3][2], _root.posArray[_local3][3]), _root.randRange(1, 3), _root.dirArray[_local3], _root.randRange(1, 6), _root.fxID); _root.addFX("asteroid" + _root.fxID); c = 0; c2 = _root.randRange(2, 30); c2 = c2 * (1 / _root.dif.speed); } function createTypeC() { var _local3 = random(4); _root.fxID++; if (_root.hyper) { _root["asteroid" + _root.fxID] = new classes.fx.Asteroid(_root.randRange(50, 950), 620, _root.randRange(2, 4), "U", _root.randRange(1, 6), _root.fxID, true); c2 = _root.randRange(3, 10); } else { _root["asteroid" + _root.fxID] = new classes.fx.Asteroid(_root.randRange(_root.posArray[_local3][0], _root.posArray[_local3][1]), _root.randRange(_root.posArray[_local3][2], _root.posArray[_local3][3]), _root.randRange(1, 2), _root.dirArray[_local3], _root.randRange(1, 6), _root.fxID); c2 = _root.randRange(5, 25); } _root.addFX("asteroid" + _root.fxID); _local3 = random(4); _root.fxID++; _root["asteroidB" + _root.fxID] = new classes.fx.AsteroidB(_root.randRange(_root.posArray[_local3][0], _root.posArray[_local3][1]), _root.randRange(_root.posArray[_local3][2], _root.posArray[_local3][3]), 1, _root.dirArray[_local3], _root.randRange(1, 6), _root.fxID); _root.addFX("asteroidB" + _root.fxID); c = 0; c2 = c2 * (1 / _root.dif.speed); } function createTypeD() { var _local3 = random(4); _root.fxID++; _root["asteroid" + _root.fxID] = new classes.fx.Asteroid(_root.randRange(_root.posArray[_local3][0], _root.posArray[_local3][1]), _root.randRange(_root.posArray[_local3][2], _root.posArray[_local3][3]), _root.randRange(1, 4), _root.dirArray[_local3], _root.randRange(1, 6), _root.fxID); _root.addFX("asteroid" + _root.fxID); _local3 = random(4); _root.fxID++; _root["asteroidB" + _root.fxID] = new classes.fx.AsteroidB(_root.randRange(_root.posArray[_local3][0], _root.posArray[_local3][1]), _root.randRange(_root.posArray[_local3][2], _root.posArray[_local3][3]), _root.randRange(1, 2), _root.dirArray[_local3], _root.randRange(1, 6), _root.fxID); _root.addFX("asteroidB" + _root.fxID); c = 0; c2 = _root.randRange(3, 15); c2 = c2 * (1 / _root.dif.speed); } function createTypeE() { var _local3 = random(4); _root.fxID++; _root["asteroid" + _root.fxID] = new classes.fx.Asteroid(_root.randRange(_root.posArray[_local3][0], _root.posArray[_local3][1]), _root.randRange(_root.posArray[_local3][2], _root.posArray[_local3][3]), _root.randRange(3, 5), _root.dirArray[_local3], _root.randRange(1, 6), _root.fxID); _root.addFX("asteroid" + _root.fxID); _local3 = random(4); _root.fxID++; _root["asteroidB" + _root.fxID] = new classes.fx.AsteroidB(_root.randRange(_root.posArray[_local3][0], _root.posArray[_local3][1]), _root.randRange(_root.posArray[_local3][2], _root.posArray[_local3][3]), _root.randRange(1, 3), _root.dirArray[_local3], _root.randRange(1, 6), _root.fxID); _root.addFX("asteroidB" + _root.fxID); c = 0; c2 = _root.randRange(2, 8); c2 = c2 * (1 / _root.dif.speed); } function createTypeF() { var _local3 = random(4); _root.fxID++; _root["asteroid" + _root.fxID] = new classes.fx.Asteroid(_root.randRange(_root.posArray[_local3][0], _root.posArray[_local3][1]), _root.randRange(_root.posArray[_local3][2], _root.posArray[_local3][3]), _root.randRange(3, 5), _root.dirArray[_local3], _root.randRange(1, 6), _root.fxID); _root.addFX("asteroid" + _root.fxID); c = 0; c2 = _root.randRange(10, 60); c2 = c2 * (1 / _root.dif.speed); } function createTypeG() { var _local3 = random(4); _root.fxID++; _root["asteroid" + _root.fxID] = new classes.fx.Asteroid(_root.randRange(_root.posArray[_local3][0], _root.posArray[_local3][1]), _root.randRange(_root.posArray[_local3][2], _root.posArray[_local3][3]), _root.randRange(2, 4), _root.dirArray[_local3], _root.randRange(1, 6), _root.fxID); _root.addFX("asteroid" + _root.fxID); c = 0; c2 = _root.randRange(50, 150); c2 = c2 * (1 / _root.dif.speed); } function createTypeH() { var _local3 = random(4); _root.fxID++; if (_root.hyper) { _root["asteroid" + _root.fxID] = new classes.fx.Asteroid(_root.randRange(50, 950), 620, _root.randRange(1, 4), "U", _root.randRange(1, 6), _root.fxID); } else { _root["asteroid" + _root.fxID] = new classes.fx.Asteroid(_root.randRange(_root.posArray[_local3][0], _root.posArray[_local3][1]), _root.randRange(_root.posArray[_local3][2], _root.posArray[_local3][3]), _root.randRange(1, 4), _root.dirArray[_local3], _root.randRange(1, 6), _root.fxID); } _root.addFX("asteroid" + _root.fxID); if (random(2) == 1) { _local3 = random(4); _root.fxID++; _root["asteroidB" + _root.fxID] = new classes.fx.AsteroidB(_root.randRange(_root.posArray[_local3][0], _root.posArray[_local3][1]), _root.randRange(_root.posArray[_local3][2], _root.posArray[_local3][3]), _root.randRange(1, 2), _root.dirArray[_local3], _root.randRange(1, 6), _root.fxID); _root.addFX("asteroidB" + _root.fxID); } c = 0; c2 = _root.randRange(15, 50); c2 = c2 * (1 / _root.dif.speed); } function createTypeI() { var _local3 = random(4); _root.fxID++; _root["asteroid" + _root.fxID] = new classes.fx.Asteroid(_root.randRange(_root.posArray[_local3][0], _root.posArray[_local3][1]), _root.randRange(_root.posArray[_local3][2], _root.posArray[_local3][3]), _root.randRange(1, 5), _root.dirArray[_local3], _root.randRange(1, 6), _root.fxID); _root.addFX("asteroid" + _root.fxID); if (random(2) == 1) { _local3 = random(4); _root.fxID++; _root["asteroidB" + _root.fxID] = new classes.fx.AsteroidB(_root.randRange(_root.posArray[_local3][0], _root.posArray[_local3][1]), _root.randRange(_root.posArray[_local3][2], _root.posArray[_local3][3]), _root.randRange(1, 3), _root.dirArray[_local3], _root.randRange(1, 6), _root.fxID); _root.addFX("asteroidB" + _root.fxID); } c = 0; c2 = _root.randRange(3, 15); c2 = c2 * (1 / _root.dif.speed); } function main() { c++; if (c >= c2) { this["createType" + stage](); } } var stage = "A"; var exists = true; var Name = "asteroids"; }
Symbol 4663 MovieClip [__Packages.classes.fx.Asteroid] Frame 0
class classes.fx.Asteroid { var size, id, x, y, dir, colorV, power, clip, feeler, xMov, yMov; function Asteroid (px, py, psize, pdir, pcolorV, pid, pfast) { size = psize; id = pid; x = px; y = py; dir = pdir; colorV = pcolorV; power = size * 6; fast = pfast; _root.d++; clip = _root.attachMovie("asteroid", ("asteroid" + id) + "Clip", _root.d + 75000); clip.gotoAndStop(colorV); clip.body.gotoAndStop(_root.randRange(sizeArray[size - 1][0], sizeArray[size - 1][1])); if (!_root.astField) { _root.d++; feeler = clip.attachMovie("asteroidFeeler", "asteroidFeeler" + id, _root.d + 75000); feeler._x = -100; feeler._y = -100; feeler._width = 50 + clip.body._width; feeler._height = 50 + clip.body._height; } if (dir == "U") { xMov = _root.randRange2(size - 9, -1 * (size - 9)); yMov = _root.randRange2(size - 9, 0); } else if (dir == "D") { xMov = _root.randRange2(size - 9, -1 * (size - 9)); yMov = _root.randRange2(0, -1 * (size - 9)); } else if (dir == "L") { xMov = _root.randRange2(size - 9, 0); yMov = _root.randRange2(size - 9, -1 * (size - 9)); } else { xMov = _root.randRange2(0, -1 * (size - 9)); yMov = _root.randRange2(size - 9, -1 * (size - 9)); } if (fast) { xMov = xMov * 0.4; yMov = yMov * 2.5; } xMov = xMov * _root.dif.speed; yMov = yMov * _root.dif.speed; clip._x = x; clip._y = y; clip._rotation = random(4) * 90; } function bombed() { _root.createExploA([x, y, (size * 20) + 40, _root.randRange(75, 100)]); yank = true; } function main() { c++; if (clip.body.hitTest(_root[_root.char + "Clip"])) { _root[_root.char].hit(xMov, yMov, 100, power); _root.createExploA([x, y, (size * 20) + 40, _root.randRange(75, 100)]); var _local7 = (((size == 2) || (size == 4)) ? (size - 1) : (size)); _root.audio.playLevel4((("astX" + _local7) + "_") + (random(2) + 1), _root.randRange(25, 45)); if (size > 2) { if (size == 5) { if (random(2) > 0) { _root.createPowerUp([x, y, "gem" + _root.randRange(1, 6)]); } } size = size - 1; var _local4 = _root.randRange(1, 2); var _local3 = 0; while (_local3 < _local4) { _root.createAsteroid([x, y, size, tempDir, colorV]); _local3++; } } yank = true; } var _local3 = 0; var _local8 = _root.broShots.length; while (_local3 < _local8) { var _local5 = _root.broShots[_local3] + "Clip"; if (clip.body.hitTest(_root[_local5])) { _root.createExploA([x, y, (size * 20) + 40, _root.randRange(75, 100)]); var _local7 = (((size == 2) || (size == 4)) ? (size - 1) : (size)); _root.audio.playLevel4((("astX" + _local7) + "_") + (random(2) + 1), _root.randRange(25, 45)); _root[_root.char].fc = (_root[_root.char].fireFreq - _root.rapidVar) - 1; var _local6 = _root.broShots[_local3]; _root[_local6].exploX = x + (clip.body._width / 2); _root[_local6].exploY = y + (clip.body._height / 2); var tempDir = _root[_local6].dir; _root[_local6].hit(); if (size > 2) { if (size == 5) { if (random(2) > 0) { _root.createPowerUp([x, y, "gem" + _root.randRange(1, 6)]); } } size = size - 1; var _local4 = _root.randRange(1, 2); _local3 = 0; while (_local3 < _local4) { _root.createAsteroid([x, y, size, tempDir, colorV]); _local3++; } } yank = true; break; } _local3++; } if (!_root.astField) { _local3 = 0; _local8 = _root.enemyShots.length; while (_local3 < _local8) { var _local5 = _root.enemyShots[_local3] + "Clip"; if (clip.body.hitTest(_root[_local5])) { _root.createExploA([x, y, (size * 20) + 40, _root.randRange(75, 100)]); var _local7 = (((size == 2) || (size == 4)) ? (size - 1) : (size)); _root.audio.playLevel4((("astX" + _local7) + "_") + (random(2) + 1), _root.randRange(25, 45)); var _local6 = _root.enemyShots[_local3]; var tempDir = _root[_local6].dir; _root[_local6].hit(size); if (size > 2) { if (size == 5) { if (random(2) > 0) { _root.createPowerUp([x, y, "gem" + _root.randRange(1, 6)]); } } size = size - 1; _root.createAsteroid([x, y, size, tempDir, colorV]); } yank = true; break; } _local3++; } if (random(3) == 0) { _local3 = 0; _local8 = _root.chars.length; while (_local3 < _local8) { var _local5 = _root.chars[_local3] + "Clip"; if (!feelerBreak) { if (feeler.hitTest(_root[_local5])) { var _local6 = _root.chars[_local3]; _root[_local6].evade(); feelerCount = 0; feelerBreak = true; } } if (clip.body.hitTest(_root[_local5])) { _root.createExploA([x, y, (size * 20) + 40, _root.randRange(75, 100)]); var _local7 = (((size == 2) || (size == 4)) ? (size - 1) : (size)); _root.audio.playLevel4((("astX" + _local7) + "_") + (random(2) + 1), _root.randRange(25, 45)); var _local6 = _root.chars[_local3]; var tempDir = _root[_local6].dir; _root[_local6].bombed(power); if (size > 2) { if (size == 5) { if (random(2) > 0) { _root.createPowerUp([x, y, "gem" + _root.randRange(1, 6)]); } } size = size - 1; _root.createAsteroid([x, y, size, tempDir, colorV]); } yank = true; break; } _local3++; } if (feelerBreak) { feelerCount++; if (feelerCount == 5) { feelerBreak = false; } } } } if (c > 100) { if ((((x > 1050) || (x < -50)) || (y < -50)) || (y > 650)) { yank = true; } } if (yank) { _root.removeFX("asteroid" + id); } x = x + xMov; y = y + yMov; clip._x = x; clip._y = y; } var c = 0; var sizeArray = [[1, 3], [4, 9], [10, 17], [18, 23], [24, 27]]; var yank = false; var feelerCount = 0; var feelerBreak = false; var fast = false; }
Symbol 4664 MovieClip [__Packages.classes.fx.AsteroidB] Frame 0
class classes.fx.AsteroidB { var size, id, x, y, dir, colorV, clip, xMov, yMov, yank; function AsteroidB (px, py, psize, pdir, pcolorV, pid) { size = psize; id = pid; x = px; y = py; dir = pdir; colorV = pcolorV; _root.d++; if (_root.level == 3) { clip = _root.attachMovie("asteroidC", ("asteroidB" + id) + "Clip", _root.d - 4000); } else { clip = _root.attachMovie("asteroidB", ("asteroidB" + id) + "Clip", _root.d - 4000); } clip.gotoAndStop(colorV); clip.body.gotoAndStop(_root.randRange(sizeArray[size - 1][0], sizeArray[size - 1][1])); if (dir == "U") { xMov = _root.randRange2(size - 5, -1 * (size - 5)); yMov = _root.randRange2(size - 5, 0.5); } else if (dir == "D") { xMov = _root.randRange2(size - 5, -1 * (size - 5)); yMov = _root.randRange2(0.5, -1 * (size - 9)); } else if (dir == "L") { xMov = _root.randRange2(size - 5, 0.5); yMov = _root.randRange2(size - 5, -1 * (size - 5)); } else { xMov = _root.randRange2(0.5, -1 * (size - 5)); yMov = _root.randRange2(size - 5, -1 * (size - 5)); } clip._x = x; clip._y = y; clip._rotation = random(4) * 90; } function main() { if ((((x > 1150) || (x < -150)) || (y < -150)) || (y > 750)) { yank = true; } if (yank) { _root.removeFX("asteroidB" + id); } x = x + xMov; y = y + yMov; clip._x = x; clip._y = y; } var sizeArray = [[1, 3], [4, 9], [10, 17], [18, 23], [24, 27]]; var Name = "asteroidB"; }
Symbol 4665 MovieClip [__Packages.classes.enemy.BomberA] Frame 0
class classes.enemy.BomberA { var x, y, moveScript, matrixCoords, form, id, clip, colorR, trans, colorTrans, advanceMax, advanceMax2, matrixVar, bomb, laser, dir, axis, xDest, yDest, oldDir; function BomberA (px, py, pmoveScript, pmatrixCoords, pform, pid) { x = px; y = py; moveScript = pmoveScript.slice(); matrixCoords = pmatrixCoords.slice(); form = pform.slice(); id = pid; _root.d++; clip = _root.attachMovie("bomberA", ("bomberA" + id) + "Clip", _root.d + 50000); clip._x = x; clip._y = y; speed = speed * _root.dif.speed; speedOrig = speed; life = life * _root.dif.life; colorR = _root.randRange(10, 30); trans = new flash.geom.Transform(clip); colorTrans = new flash.geom.ColorTransform(1, 1, 1, 1, colorR, colorR, colorR, 0); trans.colorTransform = colorTrans; advanceMax = 60 / (speed / 2); advanceMax2 = 50 / (speed / 2); if (matrixCoords[0] == "free") { matrixVar = 0; } else { matrixVar = 1; } speedVar(); bomb = new Object(); laser = new Object(); parseMoveScript(); _root.stats.created++; } function broBehind() { dir = _root.advanceDir; } function bombed(num) { f2 = "death"; } function nudge(pxA, pyA, pscale) { nc = 0; nudging = true; var _local2 = pscale / 100; xA = pxA * _local2; yA = pyA * _local2; } function speedVar() { if (random(3) == 1) { speed = speed * _root.randRange2(0.9999, 1.0001); } } function parseMoveScript() { dir = moveScript[0]; if (dir == "break") { delete moveScript; if (matrixCoords[0] == "free") { f2 = "wander"; this[axis + "MovT"] = 0; axis = ((random(10) > 4) ? "x" : "y"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); speedVar(); getDirString(); } else { this[axis + "MovT"] = 0; xDest = ((_root.advanceDir == "L") ? ((matrixCoords[0] * 60) + 320) : (matrixCoords[0] * 60)); yDest = (matrixCoords[1] * 50) + 10; axis = ((Math.abs(xDest - x) > Math.abs(yDest - y)) ? "x" : "y"); this[axis + "MovT"] = ((this[axis + "Dest"] > this[axis]) ? (speed) : (-1 * speed)); getDirString(); speedVar(); f2 = "gotoMatrix"; } } else { this[axis + "MovT"] = 0; f2 = "gotoXYDest"; axis = (((dir == "L") || (dir == "R")) ? "x" : "y"); this[axis + "MovT"] = (((dir == "L") || (dir == "U")) ? (-1 * speed) : (speed)); speedVar(); if ((dir == "L") || (dir == "U")) { this[axis + "Dest"] = this[axis] - moveScript[1]; } else { this[axis + "Dest"] = this[axis] + moveScript[1]; } moveScript.splice(0, 2); } } function gotoXYDest() { if (Math.abs(this[axis + "Dest"] - this[axis]) < (speed + 1)) { if (axis == "x") { x = xDest; } else { y = yDest; } parseMoveScript(); } } function gotoMatrix() { if (Math.abs(this[axis + "Dest"] - this[axis]) < (speed + 1)) { if (axis == "x") { x = xDest; } else { y = yDest; } this[axis + "MovT"] = 0; axis = ((axis == "x") ? "y" : "x"); this[axis + "MovT"] = ((this[axis + "Dest"] > this[axis]) ? (speed) : (-1 * speed)); getDirString(); speed = speedOrig; } if ((Math.abs(x - xDest) < (speed + 1)) && (Math.abs(y - yDest) < (speed + 1))) { x = (clip._x = xDest); y = (clip._y = yDest); xMovT = (xMov = 0); yMovT = (yMov = 0); matrixVar = 2; dir = _root.advanceDir; clip.flame.gotoAndStop("D"); _root.matrixNum++; if (_root.matrixNum >= _root.matrixSize) { _root.matrixComplete = true; } _root["formB" + form[0]] = "matrixed"; f2 = "wait"; } } function getDirString() { if (xMovT < -1) { dir = "L"; } else if (xMovT > 1) { dir = "R"; } else if (yMovT > 1) { dir = "D"; } else if (yMovT < -1) { dir = "U"; } } function evade() { if (matrixVar == 2) { matrixVar = 0; f2 = "wander"; axis = ((random(10) > 4) ? "x" : "y"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); speedVar(); getDirString(); } else if ((f2 != "laserScoping") || (!laser.firing)) { newDir(); } } function wait() { if (((random(200) >= (197 + _root.dif.wait)) && (_root.matrixComplete)) && (!laser.firing)) { dir = findDir(); if (dir == _root.advanceDir) { if (random(10) > 8) { matrixVar = 0; xMovT = ((_root.advanceDir == "L") ? (-1 * speed) : (speed)); if (random(2) > 0) { clip.flame.gotoAndStop(_root.advanceDir); f2 = "wander"; } else { bombRaid(); } } else if (random(10) > 8) { laser.dir = _root.advanceDir; fireLaser(true); } } else if ((dir == "U") || (dir == "D")) { if (random(10) > 8) { axis = (((dir == "L") || (dir == "R")) ? "x" : "y"); this[axis + "MovT"] = (((dir == "L") || (dir == "U")) ? (-1 * speed) : (speed)); matrixVar = 0; c = 0; f2 = "leavingMatrix"; } else if (random(2) > 0) { bomb.dir = dir; ejectBomb(); dir = _root.advanceDir; } } else { dir = _root.advanceDir; } } } function leavingMatrix() { c++; if (c > advanceMax2) { c = 0; dir = findDir(); if (dir == _root.advanceDir) { yMovT = 0; xMovT = ((_root.advanceDir == "L") ? (-1 * speed) : (speed)); if (random(2) > 0) { f2 = "wander"; } else { bombRaid(); } } } } function findDir() { _root.d++; _root.attachMovie("feeler", "feelerClip", _root.d); var _local7 = []; var _local9 = 0; var _local11 = dirArray.length; while (_local9 < _local11) { _root.feelerClip._x = x + feelerInfo[_local9][0]; _root.feelerClip._y = y + feelerInfo[_local9][1]; _root.feelerClip._width = feelerInfo[_local9][2]; _root.feelerClip._height = feelerInfo[_local9][3]; var _local3 = 0; var _local8 = _root.chars.length; var _local6 = false; while (_local3 < _local8) { var _local5 = _root.chars[_local3] + "Clip"; if (_root.feelerClip.hitTest(_root[_local5])) { var _local4 = _root.chars[_local3]; if ((_root[_local4].matrixVar == 2) && (_local4 != (Name + id))) { _local6 = true; break; } } _local3++; } if (!_local6) { var _local10 = ((_root.advanceDir == "L") ? "R" : "L"); if (dirArray[_local9] != _local10) { _local7.push(dirArray[_local9]); } } _local9++; } _local9 = 0; _local11 = _local7.length; if (_local9 < _local11) { if (_local7[_local9] == _root.advanceDir) { return(_root.advanceDir); } return(_local7[random(_local7.length)]); } } function death() { _root.stats.destroyed++; _root.stats.score = _root.stats.score + 7500; _root.powerUp(x, y, 94); if (matrixVar == 1) { _root.matrixNum++; if (_root.matrixNum >= _root.matrixSize) { _root.matrixComplete = true; } } var _local3 = 0; var _local4 = _root["form" + form[0]].length; while (_local3 < _local4) { if (_root["form" + form[0]][_local3] == ("bomberA" + id)) { _root["form" + form[0]].splice(_local3, 1); if (_root["form" + form[0]].length == 0) { delete _root["form" + form[0]]; if (_root["formB" + form[0]] == "matrixed") { _local3 = 0; _local4 = random(2) + 1; while (_local3 < _local4) { _root.createPowerUp([x, y, "coin10"]); _local3++; } _root.stats.score = _root.stats.score + 7500; } else { _local3 = 0; _local4 = random(2) + 2; while (_local3 < _local4) { _root.createPowerUp([x, y, "coin10"]); _local3++; } _root.stats.score = _root.stats.score + 15000; } delete _root["formB" + form[0]]; } break; } _local3++; } _root.createExploA([x + (clip._width / 2), y + (clip._height / 2), _root.randRange(80, 130), _root.randRange(75, 100), "Green"]); _root.audio.playLevel4("bomberX" + (random(3) + 1), _root.randRange(5, 13)); var _local5 = 0; var _local6 = random(3); while (_local5 < _local6) { _root.createShrapnel([x + (clip._width / 2), y + (clip._height / 2), "bomberA", "Blue"]); _local5++; } _root.createEnemySoul([x + (clip._width / 2), y + (clip._height / 2), "green"]); _root.removeChar("bomberA" + id); f2 = ""; } function advance() { dir = _root.advanceDir; xMovT = ((_root.advanceDir == "L") ? (-1 * (speed / 2)) : (1 * (speed / 2))); clip.flame.gotoAndStop(_root.advanceDir); clip.flame._alpha = 50; f2 = "advancing"; } function advancing() { c++; if (c > advanceMax) { xMovT = 0; c = 0; f2 = "wait"; clip.flame.gotoAndStop("D"); clip.flame._alpha = 100; _root.d++; _root.attachMovie("sight", "sightClip", _root.d); _root.sightClip.gotoAndStop("hindSight"); _root.sightClip._x = x; _root.sightClip._y = y; if (_root.advanceDir == "L") { _root.sightClip._rotation = 180; } if (_root.sightClip.hitTest(_root[_root.char].x, _root[_root.char].y, true)) { _root.broBehind(); } removeMovieClip(_root.sightClip); } } function newDir() { if (random(10) > (1 + _root.dif.wander)) { this[axis + "MovT"] = 0; dir = _root.getDir(x, y); axis = (((dir == "L") || (dir == "R")) ? "x" : "y"); this[axis + "MovT"] = (((dir == "L") || (dir == "U")) ? (-1 * speed) : (speed)); } else { this[axis + "MovT"] = 0; axis = ((random(10) > 4) ? "x" : "y"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); getDirString(); } } function wander() { if (random(100) > (97 + _root.dif.wander)) { newDir(); } else if (random(200) > 195) { if ((dir == "L") || (dir == "R")) { bomb.dir = ((_root[_root.char].y < y) ? "U" : "D"); ejectBomb(); } else { laserScope(); } } } function bombRaid() { clip.gotoAndPlay("raid" + dir); bomb.c = 0; bomb.cMax = _root.randRange(5, 10); bomb.cMax = bomb.cMax * (1 / _root.dif.speed); bomb.dir = ((_root[_root.char].y < y) ? "U" : "D"); f2 = "bombRaiding"; } function bombRaiding() { xMovT = xMovT * 1.02; bomb.c++; if (bomb.c >= bomb.cMax) { bomb.c = 0; bomb.cMax = _root.randRange(12, 20); bomb.cMax = bomb.cMax * (1 / _root.dif.speed); ejectBomb(); } } function ejectBomb() { clip.bomb.gotoAndPlay("eject" + bomb.dir); _root.enemyShotID++; _root["bomberABomb" + _root.enemyShotID] = new classes.shots.BomberABomb(x + 6, y + 6, xMovT, bomb.dir, _root.enemyShotID); _root.addEnemyShot("bomberABomb" + _root.enemyShotID); _root.audio.playLevel4("bomberLaunch" + (random(3) + 1), _root.randRange(9, 14)); } function laserScope() { laser.c = 0; laser.c2 = 0; laser.c2Max = _root.randRange(2, 4); f2 = "laserScoping"; speed = speed / 3; this[axis + "MovT"] = this[axis + "MovT"] / 3; clip.body.flame._alpha = 50; clip.eyes.gotoAndPlay("spin"); } function laserScoping() { laser.c++; if (laser.c == 30) { laser.c2++; _root.d++; _root.attachMovie("sight", "sightClip", _root.d); _root.sightClip.gotoAndStop("bomberALaser"); _root.sightClip._x = x; _root.sightClip._y = y; if (_root.sightClip.hitTest(_root[_root.char].x, _root[_root.char].y, true)) { laser.dir = "L"; fireLaser(false); } else { _root.sightClip._rotation = 180; if (_root.sightClip.hitTest(_root[_root.char].x, _root[_root.char].y, true)) { laser.dir = "R"; fireLaser(false); } } removeMovieClip(_root.sightClip); laser.c = 0; } if (laser.c2 == laser.c2Max) { speed = speedOrig; this[axis + "MovT"] = this[axis + "MovT"] * 3; clip.body.flame._alpha = 100; f2 = "wander"; } } function fireLaser(pmatrixed) { laser.matrixed = pmatrixed; f2 = ""; clip.laser.gotoAndPlay("fire" + laser.dir); clip.eyes.gotoAndStop(laser.dir); laser.l = _root.randRange(8, 20); laser.firing = true; laser.c = 0; } function stopLaserFire() { laser.firing = false; clip.laser.gotoAndPlay("endFire" + laser.dir); if (!laser.matrixed) { speed = speedOrig; this[axis + "MovT"] = this[axis + "MovT"] * 3; clip.body.flame._alpha = 100; f2 = "wander"; } } function death2() { _root.removeChar("bomberA" + id); f2 = ""; } function main() { this[f2](); if (oldDir != dir) { if (f2 != "wait") { clip.flame.gotoAndStop(dir); } if ((oldDir == undefined) || (dir == "F")) { clip.eyes.gotoAndStop(dir); } else if ((dir == "U") || (dir == "D")) { clip.eyes.gotoAndStop(oldDir); } else if (random(3) > 0) { if (f2 != "wait") { clip.flame.flame1.gotoAndPlay("start1"); } if (dir == "R") { clip.eyes.gotoAndPlay("LtoR"); } else { clip.eyes.gotoAndPlay("RtoL"); } } else { if (f2 != "wait") { clip.flame.flame1.gotoAndPlay("start2"); } clip.eyes.gotoAndPlay("spin" + dir); } } oldDir = dir; if (laser.firing) { laser.c++; if (laser.c == 20) { var _local9 = ((laser.dir == "L") ? -25 : 18); _root["bomberALaser" + id] = new classes.shots.BomberALaser(x + _local9, y - 3, laser.dir, laser.l, id); _root.addEnemyShot("bomberALaser" + id); _root.audio.playLevel3("bomberALaser", _root.randRange(15, 22)); } } if (nudging) { xA = xA * 0.5; yA = yA * 0.5; nc++; var _local8 = 255 - (nc * 17); colorTrans.redOffset = _local8; colorTrans.greenOffset = _local8 * 0.75; trans.colorTransform = colorTrans; if (nc == 15) { xA = (yA = 0); nudging = false; colorTrans.redOffset = colorR; colorTrans.greenOffset = colorR; trans.colorTransform = colorTrans; } } var _local4 = 0; var _local7 = _root.broShots.length; while (_local4 < _local7) { var _local6 = _root.broShots[_local4] + "Clip"; if (clip.hitTest(_root[_local6])) { var _local3 = _root.broShots[_local4]; var _local5 = life; life = life - _root[_local3].power; if (life < 1) { f2 = "death"; } else { nudge(_root[_local3].xMov, _root[_local3].yMov, 5); _root.audio.playLevel4("bomberHit" + (random(3) + 1), _root.randRange(5, 11)); } _root[_root.char].fc = _root[_root.char].fireFreq - _root.rapidVar; _root[_local3].exploX = x + (clip._width / 2); _root[_local3].exploY = y + (clip._height / 2); _root[_local3].hit(_local5); break; } _local4++; } if (clip.hitTest(_root[_root.char + "Clip"])) { _root[_root.char].hit(xMov, yMov, 100, power); f2 = "death"; } if ((((x > 1050) || (x < -50)) || (y < -50)) || (y > 650)) { delete _root["form" + form[0]]; delete _root["formB" + form[0]]; f2 = "death2"; } if (xMovT < xMov) { xMov = xMov - 1; } else if (xMovT > xMov) { xMov = xMov + 1; } else { xMov = xMovT; } if (yMovT < yMov) { yMov = yMov - 1; } else if (yMovT > yMov) { yMov = yMov + 1; } else { yMov = yMovT; } x = x + (xMov + xA); y = y + ((yMov + yA) + (0.5 * Math.sin((hc = hc + 0.1)))); clip._x = x; clip._y = y; } var xMov = 0; var yMov = 0; var xMovT = 0; var yMovT = 0; var speedOrig = 7; var speed = 7; var f2 = ""; var xDestMet = false; var yDestMet = false; var c = 0; var feelerInfo = [[-400, 0, 400, 40], [0, 0, 400, 40], [0, -400, 40, 400], [0, 0, 40, 400]]; var dirArray = ["L", "R", "U", "D"]; var life = 40; var nudging = false; var nc = 0; var xA = 0; var yA = 0; var power = 35; var hc = 0; var Name = "bomberA"; }
Symbol 4666 MovieClip [__Packages.classes.shots.BomberABomb] Frame 0
class classes.shots.BomberABomb { var x, y, id, dir, clip, xMov, yMov, cMax, xDiv, yDiv; function BomberABomb (px, py, pxMov, pdir, pid) { x = px; y = py; id = pid; dir = pdir; _root.d++; clip = _root.attachMovie("bomberABomb", ("bomberABomb" + id) + "Clip", _root.d + 3600); clip._x = x; clip._y = y; xMov = pxMov; yMov = ((dir == "U") ? -6 : 6); cMax = _root.randRange(30, 60); xDiv = _root.randRange2(0.99, 0.97); yDiv = _root.randRange2(0.99, 0.97); } function hit() { explo(); yank = true; } function bombed() { explo(); yank = true; } function explo() { _root.createExploB([x + (clip._width / 2), y + (clip._height / 2), _root.randRange(90, 120), 100, "B"]); var _local3 = 0; var _local4 = random(2) + 3; while (_local3 < _local4) { _root.createExploB([(x + (clip._width / 2)) + _root.randRange(-25, 25), (y + (clip._height / 2)) + _root.randRange(-25, 25), _root.randRange(40, 75), _root.randRange(25, 60), "B"]); _local3++; } } function main() { c++; xMov = xMov * xDiv; yMov = yMov * yDiv; if (c >= cMax) { explo(); yank = true; } if (clip.hitTest(_root[_root.char + "Clip"])) { explo(); _root[_root.char].hit(xMov, yMov, 100, power); yank = true; } var _local4 = 0; var _local6 = _root.broShots.length; while (_local4 < _local6) { var _local5 = _root.broShots[_local4] + "Clip"; if (clip.hitTest(_root[_local5])) { explo(); yank = true; _root[_root.char].fc = _root[_root.char].fireFreq - _root.rapidVar; var _local3 = _root.broShots[_local4]; _root[_local3].exploX = x + (clip._width / 2); _root[_local3].exploY = y + (clip._height / 2); _root[_local3].hit(20); } _local4++; } x = x + xMov; y = y + yMov; clip._x = x; clip._y = y; if (yank) { _root.audio.playLevel4("bomberBombX" + (random(3) + 1), _root.randRange(13, 22)); _root.removeEnemyShot("bomberABomb" + id); yank = false; } } var c = 0; var power = 50; var yank = false; var Name = "bomberABomb"; }
Symbol 4667 MovieClip [__Packages.classes.shots.BomberALaser] Frame 0
class classes.shots.BomberALaser { var id, x, y, dir, l, xInc, clip; function BomberALaser (px, py, pdir, pl, pid) { id = pid; x = px; y = py; dir = pdir; l = pl; xInc = ((dir == "L") ? -25 : 25); _root.d++; clip = _root.createEmptyMovieClip(("bomberALaser" + id) + "Clip", _root.d); clip._x = x; clip._y = y; _root.d++; clip.attachMovie("bomberALaserSeg", "bomberALaserSeg1Clip" + id, _root.d); } function main() { c++; if (((x + ((c - 1) * xInc)) < 1050) && ((x + ((c - 1) * xInc)) > -50)) { _root.d++; var _local3 = clip.attachMovie("bomberALaserSeg", (("bomberALaserSeg" + c) + "Clip") + id, _root.d); _local3._x = (c - 1) * xInc; _local3.gotoAndStop(c); } else if (c < l) { l = c; } if (c > l) { if (!endMessageSent) { _root["bomberA" + id].stopLaserFire(); endMessageSent = true; } removeMovieClip(clip[(("bomberALaserSeg" + (c - l)) + "Clip") + id]); } if (_root["bomberA" + id].laser.firing) { clip._x = ((dir == "L") ? (_root["bomberA" + id].x - 25) : (_root["bomberA" + id].x + 18)); clip._y = _root["bomberA" + id].y - 3; } if (clip.hitTest(_root[_root.char + "Clip"])) { _root[_root.char].hit(xInc, 0, 100, power); } if (clip._width < 25) { _root.removeEnemyShot("bomberALaser" + id); } } var power = 40; var c = 1; var endMessageSent = false; var Name = "bomberALaser"; }
Symbol 4668 MovieClip [__Packages.classes.enemy.DroidA] Frame 0
class classes.enemy.DroidA { var x, y, moveScript, matrixCoords, id, form, clip, advanceMax, advanceMax2, matrixVar, dir, f2, axis, xDest, yDest, oldDir; function DroidA (px, py, pmoveScript, pmatrixCoords, pform, pid) { x = px; y = py; moveScript = pmoveScript.slice(); matrixCoords = pmatrixCoords.slice(); id = pid; form = pform.slice(); _root.d++; clip = _root.attachMovie("droidA", ("droidA" + id) + "Clip", _root.d + 50000); clip._x = x; clip._y = y; speed = speed * _root.dif.speed; speedOrig = speed; advanceMax = 60 / (speed / 2); advanceMax2 = 50 / (speed / 2); if (matrixCoords[0] == "free") { matrixVar = 0; } else { matrixVar = 1; } speedVar(); var _local3 = _root.randRange(-20, 20); var _local4 = new flash.geom.Transform(clip); var _local5 = new flash.geom.ColorTransform(1, 1, 1, 1, _local3, _local3, _local3, 0); _local4.colorTransform = _local5; parseMoveScript(); _root.stats.created++; } function broBehind() { matrixVar = 0; yMovT = 0; if (random(3) == 1) { var _local3 = _root.randRange2(1.2, 1.4); xMovT = ((dir == "L") ? ((-1 * _local3) * speed) : (_local3 * speed)); getDirString(); clip.body.gotoAndPlay("attack"); clip.body.face.gotoAndPlay("attack"); clip.body.flame.gotoAndPlay("start"); f2 = "attacking"; } else { this[axis + "MovT"] = 0; axis = ((random(2) > 0) ? "y" : "x"); var _local3 = _root.randRange2(0.9, 1.1); this[axis + "MovT"] = ((random(2) > 0) ? (_local3 * speed) : ((-1 * _local3) * speed)); getDirString(); clip.body.flame.gotoAndPlay("start"); f2 = "wander"; } } function speedVar() { if (random(3) == 1) { speed = speed * _root.randRange2(0.9999, 1.0001); } } function bombed(num) { f2 = "death"; } function parseMoveScript() { dir = moveScript[0]; if (dir == "break") { delete moveScript; this[axis + "MovT"] = 0; if (matrixCoords[0] == "free") { f2 = "wander"; axis = ((random(10) > 4) ? "x" : "y"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); speedVar(); getDirString(); } else { xDest = ((_root.advanceDir == "L") ? ((matrixCoords[0] * 60) + 320) : (matrixCoords[0] * 60)); yDest = (matrixCoords[1] * 50) + 10; axis = ((Math.abs(xDest - x) > Math.abs(yDest - y)) ? "x" : "y"); this[axis + "MovT"] = ((this[axis + "Dest"] > this[axis]) ? (speed) : (-1 * speed)); getDirString(); speedVar(); f2 = "gotoMatrix"; } } else { this[axis + "MovT"] = 0; f2 = "gotoXYDest"; axis = (((dir == "L") || (dir == "R")) ? "x" : "y"); this[axis + "MovT"] = (((dir == "L") || (dir == "U")) ? (-1 * speed) : (speed)); speedVar(); if ((dir == "L") || (dir == "U")) { this[axis + "Dest"] = this[axis] - moveScript[1]; } else { this[axis + "Dest"] = this[axis] + moveScript[1]; } moveScript.splice(0, 2); } } function gotoXYDest() { if (Math.abs(this[axis + "Dest"] - this[axis]) < (speed + 1)) { if (axis == "x") { x = xDest; } else { y = yDest; } parseMoveScript(); } } function gotoMatrix() { if (Math.abs(this[axis + "Dest"] - this[axis]) < (speed + 1)) { if (axis == "x") { x = xDest; } else { y = yDest; } this[axis + "MovT"] = 0; axis = ((axis == "x") ? "y" : "x"); this[axis + "MovT"] = ((this[axis + "Dest"] > this[axis]) ? (speed) : (-1 * speed)); getDirString(); speed = speedOrig; } if ((Math.abs(x - xDest) < (speed + 1)) && (Math.abs(y - yDest) < (speed + 1))) { x = (clip._x = xDest); y = (clip._y = yDest); xMovT = (xMov = 0); yMovT = (yMov = 0); matrixVar = 2; dir = _root.advanceDir; clip.body.flame.gotoAndPlay("still"); _root.matrixNum++; if (_root.matrixNum >= _root.matrixSize) { _root.matrixComplete = true; } _root["formB" + form[0]] = "matrixed"; f2 = "wait"; } } function getDirString() { if (xMovT < -1) { dir = "L"; } else if (xMovT > 1) { dir = "R"; } else if (yMovT > 1) { dir = "D"; } else if (yMovT < -1) { dir = "U"; } } function wait() { if ((random(1000) >= (998 + _root.dif.wait)) && (_root.matrixComplete)) { dir = findDir(); if (dir == _root.advanceDir) { xMovT = ((_root.advanceDir == "L") ? (-1.3 * speed) : (1.3 * speed)); getDirString(); clip.body.gotoAndPlay("attack"); clip.body.face.gotoAndPlay("attack"); clip.body.flame.gotoAndPlay("start"); f2 = "attacking"; matrixVar = 0; } else if ((dir == "U") || (dir == "D")) { axis = (((dir == "L") || (dir == "R")) ? "x" : "y"); this[axis + "MovT"] = (((dir == "L") || (dir == "U")) ? (-1 * speed) : (speed)); matrixVar = 0; c = 0; f2 = "leavingMatrix"; clip.body.flame.gotoAndPlay("start"); } else { dir = _root.advanceDir; } } } function leavingMatrix() { c++; if (c > advanceMax2) { c = 0; dir = findDir(); if (dir == _root.advanceDir) { yMovT = 0; xMovT = ((_root.advanceDir == "L") ? (-1.3 * speed) : (1.3 * speed)); getDirString(); clip.body.gotoAndPlay("attack"); clip.body.face.gotoAndPlay("attack"); f2 = "attacking"; } } } function findDir() { _root.d++; _root.attachMovie("feeler", "feelerClip", _root.d); var _local7 = []; var _local9 = 0; var _local11 = dirArray.length; while (_local9 < _local11) { _root.feelerClip._x = x + feelerInfo[_local9][0]; _root.feelerClip._y = y + feelerInfo[_local9][1]; _root.feelerClip._width = feelerInfo[_local9][2]; _root.feelerClip._height = feelerInfo[_local9][3]; var _local3 = 0; var _local8 = _root.chars.length; var _local6 = false; while (_local3 < _local8) { var _local5 = _root.chars[_local3] + "Clip"; if (_root.feelerClip.hitTest(_root[_local5])) { var _local4 = _root.chars[_local3]; if ((_root[_local4].matrixVar == 2) && (_local4 != (Name + id))) { _local6 = true; break; } } _local3++; } if (!_local6) { var _local10 = ((_root.advanceDir == "L") ? "R" : "L"); if (dirArray[_local9] != _local10) { _local7.push(dirArray[_local9]); } } _local9++; } _local9 = 0; _local11 = _local7.length; if (_local9 < _local11) { if (_local7[_local9] == _root.advanceDir) { return(_root.advanceDir); } return(_local7[random(_local7.length)]); } } function attacking() { } function death() { _root.stats.destroyed++; _root.stats.score = _root.stats.score + 100; if (matrixVar == 1) { _root.matrixNum++; if (_root.matrixNum >= _root.matrixSize) { _root.matrixComplete = true; } } _root.powerUp(x, y, 96); var _local3 = 0; var _local4 = _root["form" + form[0]].length; while (_local3 < _local4) { if (_root["form" + form[0]][_local3] == ("droidA" + id)) { _root["form" + form[0]].splice(_local3, 1); if (_root["form" + form[0]].length == 0) { delete _root["form" + form[0]]; if (_root["formB" + form[0]] == "matrixed") { _root.createPowerUp([x, y, "coin1"]); _root.stats.score = _root.stats.score + 100; } else { _root.createPowerUp([x, y, "coin1"]); _root.stats.score = _root.stats.score + 200; } delete _root["formB" + form[0]]; } break; } _local3++; } _root.createExploA([x + (clip._width / 2), y + (clip._height / 2), _root.randRange(80, 130), _root.randRange(75, 100), "Red"]); _local3 = 0; _local4 = random(3); while (_local3 < _local4) { _root.createShrapnel([x + (clip._width / 2), y + (clip._height / 2), "droidA"]); _local3++; } _root.createEnemySoul([x + (clip._width / 2), y + (clip._height / 2), "red"]); _root.audio.playLevel4("droidX" + (random(3) + 1), _root.randRange(16, 35)); _root.removeChar("droidA" + id); f2 = ""; } function advance() { dir = _root.advanceDir; clip.body.flame.gotoAndPlay("advance"); xMovT = ((_root.advanceDir == "L") ? (-1 * (speed / 2)) : (1 * (speed / 2))); f2 = "advancing"; } function advancing() { c++; if (c > advanceMax) { xMovT = 0; c = 0; f2 = "wait"; _root.d++; _root.attachMovie("sight", "sightClip", _root.d); _root.sightClip.gotoAndStop("hindSight"); _root.sightClip._x = x; _root.sightClip._y = y; if (_root.advanceDir == "L") { _root.sightClip._rotation = 180; } if (_root.sightClip.hitTest(_root[_root.char].x, _root[_root.char].y, true)) { _root.broBehind(); } removeMovieClip(_root.sightClip); } } function wander() { if (random(100) > (98 + _root.dif.wander)) { this[axis + "MovT"] = 0; axis = ((axis == "x") ? "y" : "x"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); getDirString(); } } function death2() { _root.removeChar("droidA" + id); f2 = ""; } function main() { this[f2](); if (oldDir != dir) { clip.gotoAndStop("fly" + dir); } oldDir = dir; var _local4 = 0; var _local6 = _root.broShots.length; while (_local4 < _local6) { var _local5 = _root.broShots[_local4] + "Clip"; if (clip.hitTest(_root[_local5])) { f2 = "death"; _root[_root.char].fc = _root[_root.char].fireFreq - _root.rapidVar; var _local3 = _root.broShots[_local4]; _root[_local3].exploX = x + (clip._width / 2); _root[_local3].exploY = y + (clip._height / 2); _root[_local3].hit(1); break; } _local4++; } if (clip.hitTest(_root[_root.char + "Clip"])) { _root[_root.char].hit(xMov, yMov, 100, power); f2 = "death"; } if ((((x > 1050) || (x < -50)) || (y < -50)) || (y > 650)) { delete _root["form" + form[0]]; delete _root["formB" + form[0]]; f2 = "death2"; } if (xMovT < xMov) { xMov = xMov - 1; } else if (xMovT > xMov) { xMov = xMov + 1; } else { xMov = xMovT; } if (yMovT < yMov) { yMov = yMov - 1; } else if (yMovT > yMov) { yMov = yMov + 1; } else { yMov = yMovT; } xmt = xMov; ymt = yMov; if (random(10) == 1) { if (axis == "y") { xmt = xmt + _root.randRange2(-1, 1); } else { ymt = ymt + _root.randRange2(-1, 1); } } x = x + xmt; y = y + ymt; clip._x = x; clip._y = y; } var xMov = 0; var yMov = 0; var xmt = 0; var ymt = 0; var xMovT = 0; var yMovT = 0; var speedOrig = 8; var speed = 8; var xDestMet = false; var yDestMet = false; var c = 0; var feelerInfo = [[-400, 0, 400, 40], [0, 0, 400, 40], [0, -400, 40, 400], [0, 0, 40, 400]]; var dirArray = ["L", "R", "U", "D"]; var power = 15; var Name = "droidA"; }
Symbol 4669 MovieClip [__Packages.classes.enemy.SpaceManB] Frame 0
class classes.enemy.SpaceManB { var x, y, moveScript, matrixCoords, form, id, clip, colorR, trans, colorTrans, advanceMax, advanceMax2, matrixVar, laser, dir, axis, xDest, yDest, oldDir, cMax; function SpaceManB (px, py, pmoveScript, pmatrixCoords, pform, pid) { x = px; y = py; moveScript = pmoveScript.slice(); matrixCoords = pmatrixCoords.slice(); form = pform.slice(); id = pid; _root.d++; clip = _root.attachMovie("spaceManB", ("spaceManB" + id) + "Clip", _root.d + 50000); clip._x = x; clip._y = y; speed = speed * _root.dif.speed; speedOrig = speed; life = life * _root.dif.life; colorR = _root.randRange(-40, 10); trans = new flash.geom.Transform(clip.body); colorTrans = new flash.geom.ColorTransform(1, 1, 1, 1, colorR, colorR, colorR, 0); trans.colorTransform = colorTrans; advanceMax = 60 / (speed / 2); advanceMax2 = 50 / (speed / 2); if (matrixCoords[0] == "free") { matrixVar = 0; } else { matrixVar = 1; } speedVar(); laser = new Object(); parseMoveScript(); _root.stats.created++; _root.sm++; if (_root.sm == 2) { clip.body.head.eyes.clip.gotoAndStop(2); delete _root.sm; } } function broBehind() { dir = _root.advanceDir; } function bombed(num) { nudge(_root.randRange(-6, 6), _root.randRange(-6, 6), 100); } function nudge(pxA, pyA, pscale) { nc = 0; nudging = true; var _local2 = pscale / 100; xA = pxA * _local2; yA = pyA * _local2; } function speedVar() { if (random(3) == 1) { speed = speed * _root.randRange2(0.9999, 1.0001); } } function parseMoveScript() { dir = moveScript[0]; if (dir == "break") { moveScripted = false; delete moveScript; if (matrixCoords[0] == "free") { f2 = "wander"; this[axis + "MovT"] = 0; axis = ((random(10) > 4) ? "x" : "y"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); speedVar(); getDirString(); } else { this[axis + "MovT"] = 0; xDest = ((_root.advanceDir == "L") ? ((matrixCoords[0] * 60) + 320) : (matrixCoords[0] * 60)); yDest = (matrixCoords[1] * 50) + 10; axis = ((Math.abs(xDest - x) > Math.abs(yDest - y)) ? "x" : "y"); this[axis + "MovT"] = ((this[axis + "Dest"] > this[axis]) ? (speed) : (-1 * speed)); getDirString(); speedVar(); f2 = "gotoMatrix"; } } else { this[axis + "MovT"] = 0; f2 = "gotoXYDest"; axis = (((dir == "L") || (dir == "R")) ? "x" : "y"); this[axis + "MovT"] = (((dir == "L") || (dir == "U")) ? (-1 * speed) : (speed)); speedVar(); if ((dir == "L") || (dir == "U")) { this[axis + "Dest"] = this[axis] - moveScript[1]; } else { this[axis + "Dest"] = this[axis] + moveScript[1]; } moveScript.splice(0, 2); } } function gotoXYDest() { if (Math.abs(this[axis + "Dest"] - this[axis]) < (speed + 1)) { if (axis == "x") { x = xDest; } else { y = yDest; } parseMoveScript(); } } function gotoMatrix() { if (Math.abs(this[axis + "Dest"] - this[axis]) < (speed + 1)) { if (axis == "x") { x = xDest; } else { y = yDest; } this[axis + "MovT"] = 0; axis = ((axis == "x") ? "y" : "x"); this[axis + "MovT"] = ((this[axis + "Dest"] > this[axis]) ? (speed) : (-1 * speed)); getDirString(); speed = speedOrig; } if ((Math.abs(x - xDest) < (speed + 1)) && (Math.abs(y - yDest) < (speed + 1))) { x = (clip._x = xDest); y = (clip._y = yDest); xMovT = (xMov = 0); yMovT = (yMov = 0); matrixVar = 2; dir = _root.advanceDir; clip.body.gotoAndPlay("flyEnd"); clip.flame.gotoAndStop("wait"); clip.gotoAndStop(dir); oldDir = "matrix"; _root.matrixNum++; if (_root.matrixNum >= _root.matrixSize) { _root.matrixComplete = true; } _root["formB" + form[0]] = "matrixed"; f2 = "wait"; } } function getDirString() { if (xMovT < -1) { dir = "L"; } else if (xMovT > 1) { dir = "R"; } else if (yMovT > 1) { dir = "D"; } else if (yMovT < -1) { dir = "U"; } } function evade() { if (matrixVar == 2) { matrixVar = 0; clip.flame.gotoAndPlay("flyStart"); clip.body.gotoAndPlay("flyStart"); f2 = "wander"; } else if (f2 == "charging") { newChargeDir(); } else if ((f2 == "laserScoping") || (laser.firing)) { stopLaserFire(); } } function wait() { if ((random(1000) >= 998) && (_root.matrixComplete)) { dir = findDir(); if (dir == _root.advanceDir) { matrixVar = 0; xMovT = ((_root.advanceDir == "L") ? (-1 * speed) : (speed)); if (random(2) > 0) { clip.flame.gotoAndPlay("flyStart"); clip.body.gotoAndPlay("flyStart"); f2 = "wander"; } else { charge(); } } else if ((dir == "U") || (dir == "D")) { axis = (((dir == "L") || (dir == "R")) ? "x" : "y"); this[axis + "MovT"] = (((dir == "L") || (dir == "U")) ? (-1 * speed) : (speed)); matrixVar = 0; c = 0; f2 = "leavingMatrix"; } else { dir = _root.advanceDir; } } } function leavingMatrix() { c++; if (c > advanceMax2) { c = 0; dir = findDir(); if (dir == _root.advanceDir) { yMovT = 0; xMovT = ((_root.advanceDir == "L") ? (-1 * speed) : (speed)); if (random(2) > 0) { f2 = "wander"; } else { charge(); } } } } function findDir() { _root.d++; _root.attachMovie("feeler", "feelerClip", _root.d); var _local7 = []; var _local9 = 0; var _local11 = dirArray.length; while (_local9 < _local11) { _root.feelerClip._x = x + feelerInfo[_local9][0]; _root.feelerClip._y = y + feelerInfo[_local9][1]; _root.feelerClip._width = feelerInfo[_local9][2]; _root.feelerClip._height = feelerInfo[_local9][3]; var _local3 = 0; var _local8 = _root.chars.length; var _local6 = false; while (_local3 < _local8) { var _local5 = _root.chars[_local3] + "Clip"; if (_root.feelerClip.hitTest(_root[_local5])) { var _local4 = _root.chars[_local3]; if ((_root[_local4].matrixVar == 2) && (_local4 != (Name + id))) { _local6 = true; break; } } _local3++; } if (!_local6) { var _local10 = ((_root.advanceDir == "L") ? "R" : "L"); if (dirArray[_local9] != _local10) { _local7.push(dirArray[_local9]); } } _local9++; } _local9 = 0; _local11 = _local7.length; if (_local9 < _local11) { if (_local7[_local9] == _root.advanceDir) { return(_root.advanceDir); } return(_local7[random(_local7.length)]); } } function death() { _root.stats.destroyed++; _root.stats.score = _root.stats.score + 75000; _root.powerUp(x, y, 1); if (matrixVar == 1) { _root.matrixNum++; if (_root.matrixNum >= _root.matrixSize) { _root.matrixComplete = true; } } var _local3 = 0; var _local4 = _root["form" + form[0]].length; while (_local3 < _local4) { if (_root["form" + form[0]][_local3] == ("spaceManB" + id)) { _root["form" + form[0]].splice(_local3, 1); if (_root["form" + form[0]].length == 0) { delete _root["form" + form[0]]; if (_root["formB" + form[0]] == "matrixed") { _local3 = 0; _local4 = random(3) + 2; while (_local3 < _local4) { _root.createPowerUp([x, y, "coin25"]); _local3++; } _local3 = 0; _local4 = random(3) + 2; while (_local3 < _local4) { _root.createPowerUp([x, y, "coin10"]); _local3++; } _local3 = 0; _local4 = random(3) + 2; while (_local3 < _local4) { _root.createPowerUp([x, y, "coin5"]); _local3++; } _root.stats.score = _root.stats.score + 50000; } else { _local3 = 0; _local4 = random(3) + 2; while (_local3 < _local4) { _root.createPowerUp([x, y, "coin25"]); _local3++; } _local3 = 0; _local4 = random(5) + 2; while (_local3 < _local4) { _root.createPowerUp([x, y, "coin10"]); _local3++; } _root.stats.score = _root.stats.score + 100000; } delete _root["formB" + form[0]]; } break; } _local3++; } _root.createExploA([(x + (clip._width / 2)) + _root.randRange(-20, 20), (y + (clip._height / 2)) + _root.randRange(-20, 20), _root.randRange(80, 130), _root.randRange(75, 100), "Red"]); _root.createExploA([(x + (clip._width / 2)) + _root.randRange(-20, 20), (y + (clip._height / 2)) + _root.randRange(-20, 20), _root.randRange(80, 130), _root.randRange(75, 100), "Green"]); _root.createExploA([(x + (clip._width / 2)) + _root.randRange(-20, 20), (y + (clip._height / 2)) + _root.randRange(-20, 20), _root.randRange(80, 130), _root.randRange(75, 100), "Blue"]); _root.audio.playLevel4("spaceManX" + (random(3) + 1), _root.randRange(15, 25)); var _local5 = 0; var _local6 = random(4) + 3; while (_local5 < _local6) { _root.createShrapnel([x + (clip._width / 2), y + (clip._height / 2), "spaceManB", "Yellow"]); _local5++; } _root.createEnemySoul([x + (clip._width / 2), y + (clip._height / 2), "red"]); _root.removeChar("spaceManB" + id); } function advance() { dir = _root.advanceDir; xMovT = ((_root.advanceDir == "L") ? (-1 * (speed / 2)) : (1 * (speed / 2))); clip.flame.gotoAndPlay("advance"); f2 = "advancing"; } function advancing() { c++; if (c > advanceMax) { xMovT = 0; c = 0; f2 = "wait"; _root.d++; _root.attachMovie("sight", "sightClip", _root.d); _root.sightClip.gotoAndStop("hindSight"); _root.sightClip._x = x; _root.sightClip._y = y; if (_root.advanceDir == "L") { _root.sightClip._rotation = 180; } if (_root.sightClip.hitTest(_root[_root.char].x, _root[_root.char].y, true)) { _root.broBehind(); } removeMovieClip(_root.sightClip); } } function newDir() { if (random(10) > 1) { this[axis + "MovT"] = 0; dir = _root.getDir(x, y); axis = (((dir == "L") || (dir == "R")) ? "x" : "y"); this[axis + "MovT"] = (((dir == "L") || (dir == "U")) ? (-1 * speed) : (speed)); } else { this[axis + "MovT"] = 0; axis = ((random(10) > 4) ? "x" : "y"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); getDirString(); } } function newChargeDir() { if (random(10) > 1) { dir = _root.getDir(x, y); } else { dir = dirArray[random(4)]; } } function wander() { if (random(100) > (93 + _root.dif.wander)) { newDir(); } else if (random(100) > 95) { if ((dir == "U") || (dir == "D")) { laserScope(); } else if (random(10) > 6) { charge(); } } } function charge() { clip.body.gotoAndPlay("chargeStart"); clip.flame.gotoAndPlay("charge"); speed = speedOrig; speed = speed * 1.5; axis = "x"; yMovT = 0; this[axis + "MovT"] = ((dir == "L") ? (-1 * speed) : (speed)); f2 = "charging"; c = 0; cMax = _root.randRange(30, 120); _root.audio.playLevel3("spaceManCharge", _root.randRange(25, 35)); } function charging() { if (random(100) > 93) { newChargeDir(); } c++; if (c == cMax) { clip.body.gotoAndPlay("chargeEnd"); clip.flame.gotoAndPlay("fly"); speed = speedOrig; this[axis + "MovT"] = ((dir == "L") ? (-1 * speed) : (speed)); f2 = "wander"; } } function laserScope() { laser.c = 0; laser.c2 = 0; laser.c2Max = _root.randRange(2, 4); f2 = "laserScoping"; speed = speed / 3; this[axis + "MovT"] = this[axis + "MovT"] / 3; clip.body.head.gotoAndPlay("scope"); clip.body.gotoAndStop("hover"); _root.audio.playLevel2("spaceManWarning" + (random(3) + 1), _root.randRange(43, 50)); } function laserScoping() { laser.c++; if (laser.c == 20) { laser.c2++; _root.d++; _root.attachMovie("sight", "sightClip", _root.d); _root.sightClip.gotoAndStop("bomberBLaser"); _root.sightClip._x = x; _root.sightClip._y = y; if (_root.sightClip.hitTest(_root[_root.char].x, _root[_root.char].y, true)) { laser.dir = "L"; fireLaser(false); } else { _root.sightClip._rotation = 180; if (_root.sightClip.hitTest(_root[_root.char].x, _root[_root.char].y, true)) { laser.dir = "R"; fireLaser(false); } } removeMovieClip(_root.sightClip); laser.c = 0; } else if (laser.c2 >= laser.c2Max) { speed = speedOrig; this[axis + "MovT"] = this[axis + "MovT"] * 3; f2 = "wander"; clip.body.head.gotoAndPlay("front"); } } function fireLaser(pmatrixed) { clip.gotoAndStop(laser.dir); clip.body.head.gotoAndStop("front"); laser.matrixed = pmatrixed; f2 = ""; clip.body.head.eyes.gotoAndPlay("glowStart"); clip.body.hover.gotoAndPlay("topStart"); laser.l = _root.randRange(10, 30); laser.l = laser.l * _root.dif.speed; laser.firing = true; laser.top = true; laser.c = 0; } function stopLaserFire() { laser.firing = false; clip.body.head.eyes.gotoAndPlay("glowEnd"); if (laser.top) { clip.body.hover.gotoAndPlay("topEnd"); } else { clip.body.hover.gotoAndPlay("botEnd"); } if (!laser.matrixed) { speed = speedOrig; this[axis + "MovT"] = this[axis + "MovT"] * 3; f2 = "wander"; } } function death2() { _root.removeChar("spaceManB" + id); } function main() { this[f2](); if (oldDir != dir) { if ((f2 != "charging") && (oldDir != "matrix")) { clip.gotoAndStop(dir); if (dir == "U") { clip.body.gotoAndPlay("flyEnd"); clip.flame.gotoAndPlay("up2"); } else if (dir == "D") { clip.body.gotoAndPlay("flyEnd"); clip.flame.gotoAndStop("wait"); } else if (f2 != "wait") { clip.body.gotoAndPlay("flyStart"); clip.flame.gotoAndPlay("fly"); } } else if (oldDir != "matrix") { clip.gotoAndStop(dir); if ((oldDir == "L") || (oldDir == "R")) { if (dir == "U") { axis = "y"; yMovT = -1 * speed; clip.body.gotoAndPlay("upStart"); clip.flame.gotoAndPlay("upStart"); } else if (dir == "D") { axis = "y"; yMovT = speed; clip.body.gotoAndPlay("downStart"); clip.flame.gotoAndPlay("downStart"); } else { axis = "x"; yMovT = 0; xMovT = ((dir == "L") ? (-1 * speed) : (speed)); clip.body.gotoAndPlay("chargeStart"); clip.flame.gotoAndPlay("charge"); } } else if (dir == "U") { axis = "y"; xMovT = 0; clip.body.gotoAndPlay("hover"); clip.flame.gotoAndPlay("up2"); } else if (dir == "D") { axis = "y"; xMovT = 0; clip.body.gotoAndPlay("downStart"); clip.flame.gotoAndPlay("downStart"); } else { axis = "x"; xMovT = ((dir == "L") ? (-1 * speed) : (speed)); if (oldDir == "U") { clip.body.gotoAndPlay("upStart"); clip.flame.gotoAndPlay("upStart"); } else { clip.body.gotoAndPlay("downStart"); clip.flame.gotoAndPlay("downStart"); } } } } oldDir = dir; if (laser.firing) { laser.c++; if ((laser.c / 4) == Math.round(laser.c / 4)) { if (laser.top) { laser.top = false; clip.body.hover.gotoAndPlay("topToBot"); var _local10 = ((laser.dir == "L") ? -8 : -9); _root.enemyShotID++; _root["spaceManBLaser" + _root.enemyShotID] = new classes.shots.SpaceManBLaser(x + _local10, y + 6, laser.c, laser.dir, _root.enemyShotID); _root.addEnemyShot("spaceManBLaser" + _root.enemyShotID); } else { laser.top = true; clip.body.hover.gotoAndPlay("botToTop"); var _local10 = ((laser.dir == "L") ? -8 : 9); _root.enemyShotID++; _root["spaceManBLaser" + _root.enemyShotID] = new classes.shots.SpaceManBLaser(x + _local10, y + 9, laser.c, laser.dir, _root.enemyShotID); _root.addEnemyShot("spaceManBLaser" + _root.enemyShotID); } _root.audio.playLevel3("spaceManFire" + (random(5) + 1), _root.randRange(15, 25)); } if (laser.c > laser.l) { stopLaserFire(); } } if (nudging) { xA = xA * 0.5; yA = yA * 0.5; nc++; var _local9 = 255 - (nc * 17); colorTrans.redOffset = _local9; colorTrans.greenOffset = _local9; trans.colorTransform = colorTrans; if (nc == 15) { xA = (yA = 0); nudging = false; colorTrans.redOffset = colorR; colorTrans.greenOffset = colorR; trans.colorTransform = colorTrans; } } var _local4 = 0; var _local7 = _root.broShots.length; while (_local4 < _local7) { var _local6 = _root.broShots[_local4] + "Clip"; if (clip.hitTest(_root[_local6])) { var _local3 = _root.broShots[_local4]; var _local5 = life; life = life - _root[_local3].power; if ((life < 1) || (life == NaN)) { f2 = "death"; } else { nudge(_root[_local3].xMov, _root[_local3].yMov, 5); if (random(3) == 0) { _root.audio.playLevel4("spaceManHit" + (random(3) + 1), _root.randRange(23, 32)); } else { _root.audio.playLevel2("spaceManHit" + (random(2) + 4), _root.randRange(15, 20)); } if ((f2 == "wait") || (f2 == "advancing")) { matrixVar = 0; charge(); } else if ((f2 == "wander") || (f2 == "laserScoping")) { if (random(2) == 0) { speed = speedOrig; this[axis + "MovT"] = 0; axis = ((axis == "x") ? "y" : "x"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); getDirString(); } else if (random(2) == 0) { axis = "x"; dir = ((random(2) == 0) ? "L" : "R"); charge(); } } else if (f2 == "charging") { newChargeDir(); } } _root[_root.char].fc = _root[_root.char].fireFreq - _root.rapidVar; _root[_local3].exploX = x + (clip._width / 2); _root[_local3].exploY = y + (clip._height / 2); _root[_local3].hit(_local5); break; } _local4++; } if (clip.hitTest(_root[_root.char + "Clip"])) { _root[_root.char].hit(xMov, yMov, 100, power); bombed(20); } if (!moveScripted) { var _local8 = false; if (x > 950) { _local8 = true; dir = "L"; } else if (x < 50) { _local8 = true; dir = "R"; } else if (y < 50) { _local8 = true; dir = "D"; } else if (y > 550) { _local8 = true; dir = "U"; } if (_local8) { xMovT = 0; yMovT = 0; speed = speedOrig; axis = (((dir == "L") || (dir == "R")) ? "x" : "y"); this[axis + "MovT"] = (((dir == "L") || (dir == "U")) ? (-1 * speed) : (speed)); f2 = "wander"; } } if ((((x > 1500) || (x < -500)) || (y < -500)) || (y > 1100)) { delete _root["form" + form[0]]; delete _root["formB" + form[0]]; f2 = "death2"; } if (xMovT < xMov) { xMov = xMov - 0.75; } else if (xMovT > xMov) { xMov = xMov + 0.75; } else { xMov = xMovT; } if (yMovT < yMov) { yMov = yMov - 0.75; } else if (yMovT > yMov) { yMov = yMov + 0.75; } else { yMov = yMovT; } x = x + (xMov + xA); y = y + ((yMov + yA) + (0.5 * Math.sin((hc = hc + 0.1)))); clip._x = x; clip._y = y; } var xMov = 0; var yMov = 0; var xMovT = 0; var yMovT = 0; var speedOrig = 10; var speed = 10; var f2 = ""; var xDestMet = false; var yDestMet = false; var c = 0; var moveScripted = true; var feelerInfo = [[-400, 0, 400, 40], [0, 0, 400, 40], [0, -400, 40, 400], [0, 0, 40, 400]]; var dirArray = ["L", "R", "U", "D"]; var life = 425; var nudging = false; var nc = 0; var xA = 0; var yA = 0; var power = 30; var hc = 0; var Name = "spaceManB"; }
Symbol 4670 MovieClip [__Packages.classes.shots.SpaceManBLaser] Frame 0
class classes.shots.SpaceManBLaser { var x, y, id, dir, frame, clip; function SpaceManBLaser (px, py, pframe, pdir, pid) { x = px; y = py; id = pid; dir = pdir; frame = pframe; _root.d++; clip = _root.attachMovie("spaceManBLaser", ("spaceManBLaser" + id) + "Clip", _root.d); clip._x = x; clip._y = y; clip.id = id; yMov = 0; xMov = ((dir == "L") ? -22 : 22); clip.gotoAndStop(frame / 4); xMov = xMov * _root.dif.speed; yMov = yMov * _root.dif.speed; } function hit() { yank = true; } function main() { xMov = xMov * 1.02; if (clip.hitTest(_root[_root.char + "Clip"])) { _root[_root.char].hit(xMov, yMov, 100, power); yank = true; } if ((((x > 1050) || (x < -50)) || (y > 650)) || (y < -50)) { yank = true; } x = x + xMov; if (yank) { _root.removeEnemyShot("spaceManBLaser" + id); yank = false; } clip._x = x; clip._y = y; } var xMov = 0; var yMov = 0; var Name = "spaceManBLaser"; var power = 30; var yank = false; }
Symbol 4671 MovieClip [__Packages.classes.enemy.BomberB] Frame 0
class classes.enemy.BomberB { var x, y, moveScript, matrixCoords, form, id, clip, colorR, trans, colorTrans, advanceMax, advanceMax2, matrixVar, bomb, laser, dir, axis, xDest, yDest, oldDir; function BomberB (px, py, pmoveScript, pmatrixCoords, pform, pid) { x = px; y = py; moveScript = pmoveScript.slice(); matrixCoords = pmatrixCoords.slice(); form = pform.slice(); id = pid; _root.d++; clip = _root.attachMovie("bomberB", ("bomberB" + id) + "Clip", _root.d + 50000); clip._x = x; clip._y = y; speed = speed * _root.dif.speed; speedOrig = speed; life = life * _root.dif.life; colorR = _root.randRange(20, 40); trans = new flash.geom.Transform(clip); colorTrans = new flash.geom.ColorTransform(1, 1, 1, 1, colorR, colorR / 2, colorR, 0); trans.colorTransform = colorTrans; advanceMax = 60 / (speed / 2); advanceMax2 = 50 / (speed / 2); if (matrixCoords[0] == "free") { matrixVar = 0; } else { matrixVar = 1; } speedVar(); bomb = new Object(); laser = new Object(); parseMoveScript(); _root.stats.created++; } function broBehind() { dir = _root.advanceDir; } function nudge(pxA, pyA, pscale) { nc = 0; nudging = true; var _local2 = pscale / 100; xA = pxA * _local2; yA = pyA * _local2; } function bombed(num) { f2 = "death"; } function speedVar() { if (random(3) == 1) { speed = speed * _root.randRange2(0.9999, 1.0001); } } function parseMoveScript() { dir = moveScript[0]; if (dir == "break") { delete moveScript; if (matrixCoords[0] == "free") { f2 = "wander"; this[axis + "MovT"] = 0; axis = ((random(10) > 4) ? "x" : "y"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); speedVar(); getDirString(); } else { this[axis + "MovT"] = 0; xDest = ((_root.advanceDir == "L") ? ((matrixCoords[0] * 60) + 320) : (matrixCoords[0] * 60)); yDest = (matrixCoords[1] * 50) + 10; axis = ((Math.abs(xDest - x) > Math.abs(yDest - y)) ? "x" : "y"); this[axis + "MovT"] = ((this[axis + "Dest"] > this[axis]) ? (speed) : (-1 * speed)); getDirString(); speedVar(); f2 = "gotoMatrix"; } } else { this[axis + "MovT"] = 0; f2 = "gotoXYDest"; axis = (((dir == "L") || (dir == "R")) ? "x" : "y"); this[axis + "MovT"] = (((dir == "L") || (dir == "U")) ? (-1 * speed) : (speed)); speedVar(); if ((dir == "L") || (dir == "U")) { this[axis + "Dest"] = this[axis] - moveScript[1]; } else { this[axis + "Dest"] = this[axis] + moveScript[1]; } moveScript.splice(0, 2); } } function gotoXYDest() { if (Math.abs(this[axis + "Dest"] - this[axis]) < (speed + 1)) { if (axis == "x") { x = xDest; } else { y = yDest; } parseMoveScript(); } } function gotoMatrix() { if (Math.abs(this[axis + "Dest"] - this[axis]) < (speed + 1)) { if (axis == "x") { x = xDest; } else { y = yDest; } this[axis + "MovT"] = 0; axis = ((axis == "x") ? "y" : "x"); this[axis + "MovT"] = ((this[axis + "Dest"] > this[axis]) ? (speed) : (-1 * speed)); getDirString(); speed = speedOrig; } if ((Math.abs(x - xDest) < (speed + 1)) && (Math.abs(y - yDest) < (speed + 1))) { x = (clip._x = xDest); y = (clip._y = yDest); xMovT = (xMov = 0); yMovT = (yMov = 0); matrixVar = 2; dir = _root.advanceDir; clip.flame.gotoAndStop("D"); _root.matrixNum++; if (_root.matrixNum >= _root.matrixSize) { _root.matrixComplete = true; } _root["formB" + form[0]] = "matrixed"; f2 = "wait"; } } function getDirString() { if (xMovT < -1) { dir = "L"; } else if (xMovT > 1) { dir = "R"; } else if (yMovT > 1) { dir = "D"; } else if (yMovT < -1) { dir = "U"; } } function evade() { if (matrixVar == 2) { matrixVar = 0; f2 = "wander"; axis = ((random(10) > 4) ? "x" : "y"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); speedVar(); getDirString(); } else if ((f2 != "laserScoping") || (!laser.firing)) { newDir(); } } function wait() { if (((random(200) >= (197 + _root.dif.wait)) && (_root.matrixComplete)) && (!laser.firing)) { dir = findDir(); if (dir == _root.advanceDir) { if (random(10) > 8) { matrixVar = 0; xMovT = ((_root.advanceDir == "L") ? (-1 * speed) : (speed)); if (random(2) > 0) { clip.flame.gotoAndStop(_root.advanceDir); f2 = "wander"; } else { bombRaid(); } } else if (random(10) > 8) { laser.dir = _root.advanceDir; fireLaser(true); } } else if ((dir == "U") || (dir == "D")) { if (random(10) > 8) { axis = (((dir == "L") || (dir == "R")) ? "x" : "y"); this[axis + "MovT"] = (((dir == "L") || (dir == "U")) ? (-1 * speed) : (speed)); matrixVar = 0; c = 0; f2 = "leavingMatrix"; } else if (random(2) > 0) { bomb.dir = dir; ejectBomb(); dir = _root.advanceDir; } } else { dir = _root.advanceDir; } } } function leavingMatrix() { c++; if (c > advanceMax2) { c = 0; dir = findDir(); if (dir == _root.advanceDir) { yMovT = 0; xMovT = ((_root.advanceDir == "L") ? (-1 * speed) : (speed)); if (random(2) > 0) { f2 = "wander"; } else { bombRaid(); } } } } function findDir() { _root.d++; _root.attachMovie("feeler", "feelerClip", _root.d); var _local7 = []; var _local9 = 0; var _local11 = dirArray.length; while (_local9 < _local11) { _root.feelerClip._x = x + feelerInfo[_local9][0]; _root.feelerClip._y = y + feelerInfo[_local9][1]; _root.feelerClip._width = feelerInfo[_local9][2]; _root.feelerClip._height = feelerInfo[_local9][3]; var _local3 = 0; var _local8 = _root.chars.length; var _local6 = false; while (_local3 < _local8) { var _local5 = _root.chars[_local3] + "Clip"; if (_root.feelerClip.hitTest(_root[_local5])) { var _local4 = _root.chars[_local3]; if ((_root[_local4].matrixVar == 2) && (_local4 != (Name + id))) { _local6 = true; break; } } _local3++; } if (!_local6) { var _local10 = ((_root.advanceDir == "L") ? "R" : "L"); if (dirArray[_local9] != _local10) { _local7.push(dirArray[_local9]); } } _local9++; } _local9 = 0; _local11 = _local7.length; if (_local9 < _local11) { if (_local7[_local9] == _root.advanceDir) { return(_root.advanceDir); } return(_local7[random(_local7.length)]); } } function death() { _root.stats.destroyed++; _root.stats.score = _root.stats.score + 10000; _root.powerUp(x, y, 93); if (matrixVar == 1) { _root.matrixNum++; if (_root.matrixNum >= _root.matrixSize) { _root.matrixComplete = true; } } var _local3 = 0; var _local4 = _root["form" + form[0]].length; while (_local3 < _local4) { if (_root["form" + form[0]][_local3] == ("bomberB" + id)) { _root["form" + form[0]].splice(_local3, 1); if (_root["form" + form[0]].length == 0) { delete _root["form" + form[0]]; if (_root["formB" + form[0]] == "matrixed") { _local3 = 0; _local4 = random(2) + 2; while (_local3 < _local4) { _root.createPowerUp([x, y, "coin10"]); _local3++; } _root.stats.score = _root.stats.score + 10000; } else { _local3 = 0; _local4 = random(3) + 3; while (_local3 < _local4) { _root.createPowerUp([x, y, "coin10"]); _local3++; } _root.stats.score = _root.stats.score + 20000; } delete _root["formB" + form[0]]; } break; } _local3++; } _root.createExploA([x + (clip._width / 2), y + (clip._height / 2), _root.randRange(80, 130), _root.randRange(75, 100), "Purple"]); _root.audio.playLevel4("bomberX" + (random(3) + 1), _root.randRange(5, 11)); var _local5 = 0; var _local6 = random(3); while (_local5 < _local6) { _root.createShrapnel([x + (clip._width / 2), y + (clip._height / 2), "bomberB", "Purple"]); _local5++; } _root.createEnemySoul([x + (clip._width / 2), y + (clip._height / 2), "red"]); _root.removeChar("bomberB" + id); f2 = ""; } function advance() { dir = _root.advanceDir; xMovT = ((_root.advanceDir == "L") ? (-1 * (speed / 2)) : (1 * (speed / 2))); clip.flame.gotoAndStop(_root.advanceDir); clip.flame._alpha = 50; f2 = "advancing"; } function advancing() { c++; if (c > advanceMax) { xMovT = 0; c = 0; f2 = "wait"; clip.flame.gotoAndStop("D"); clip.flame._alpha = 100; _root.d++; _root.attachMovie("sight", "sightClip", _root.d); _root.sightClip.gotoAndStop("hindSight"); _root.sightClip._x = x; _root.sightClip._y = y; if (_root.advanceDir == "L") { _root.sightClip._rotation = 180; } if (_root.sightClip.hitTest(_root[_root.char].x, _root[_root.char].y, true)) { _root.broBehind(); } removeMovieClip(_root.sightClip); } } function newDir() { if (random(10) > (1 + _root.dif.wander)) { this[axis + "MovT"] = 0; dir = _root.getDir(x, y); axis = (((dir == "L") || (dir == "R")) ? "x" : "y"); this[axis + "MovT"] = (((dir == "L") || (dir == "U")) ? (-1 * speed) : (speed)); } else { this[axis + "MovT"] = 0; axis = ((random(10) > 4) ? "x" : "y"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); getDirString(); } } function wander() { if (random(100) > (95 + _root.dif.wander)) { newDir(); } else if (random(100) > 97) { if ((dir == "L") || (dir == "R")) { bomb.dir = ((_root[_root.char].y < y) ? "U" : "D"); ejectBomb(); } else { laserScope(); } } } function bombRaid() { clip.gotoAndPlay("raid" + dir); bomb.c = 0; bomb.cMax = _root.randRange(5, 10); bomb.cMax = bomb.cMax * (1 / _root.dif.speed); bomb.dir = ((_root[_root.char].y < y) ? "U" : "D"); f2 = "bombRaiding"; } function bombRaiding() { xMovT = xMovT * 1.02; bomb.c++; if (bomb.c >= bomb.cMax) { bomb.c = 0; bomb.cMax = _root.randRange(8, 15); bomb.cMax = bomb.cMax * (1 / _root.dif.speed); ejectBomb(); } } function ejectBomb() { clip.bomb.gotoAndPlay("eject" + bomb.dir); _root.enemyShotID++; _root["bomberBBomb" + _root.enemyShotID] = new classes.shots.BomberBBomb(x + 6, y + 6, xMovT, bomb.dir, _root.enemyShotID); _root.addEnemyShot("bomberBBomb" + _root.enemyShotID); _root.audio.playLevel4("bomberLaunch" + (random(3) + 1), _root.randRange(9, 14)); } function laserScope() { laser.c = 0; laser.c2 = 0; laser.c2Max = _root.randRange(2, 4); f2 = "laserScoping"; speed = speed / 3; this[axis + "MovT"] = this[axis + "MovT"] / 3; clip.body.flame._alpha = 50; clip.eyes.gotoAndPlay("spin"); } function laserScoping() { laser.c++; if (laser.c == 30) { laser.c2++; _root.d++; _root.attachMovie("sight", "sightClip", _root.d); _root.sightClip.gotoAndStop("bomberBLaser"); _root.sightClip._x = x; _root.sightClip._y = y; if (_root.sightClip.hitTest(_root[_root.char].x, _root[_root.char].y, true)) { laser.dir = "L"; fireLaser(false); } else { _root.sightClip._rotation = 180; if (_root.sightClip.hitTest(_root[_root.char].x, _root[_root.char].y, true)) { laser.dir = "R"; fireLaser(false); } } removeMovieClip(_root.sightClip); laser.c = 0; } if (laser.c2 == laser.c2Max) { speed = speedOrig; this[axis + "MovT"] = this[axis + "MovT"] * 3; clip.body.flame._alpha = 100; f2 = "wander"; } } function fireLaser(pmatrixed) { laser.matrixed = pmatrixed; f2 = ""; clip.laser.gotoAndPlay("fire" + laser.dir); clip.eyes.gotoAndStop(laser.dir); laser.l = _root.randRange(10, 30); laser.firing = true; laser.c = 0; } function stopLaserFire() { laser.firing = false; clip.laser.gotoAndPlay("endFire" + laser.dir); if (!laser.matrixed) { speed = speedOrig; this[axis + "MovT"] = this[axis + "MovT"] * 3; clip.body.flame._alpha = 100; f2 = "wander"; } } function death2() { _root.removeChar("bomberB" + id); f2 = ""; } function main() { this[f2](); if (oldDir != dir) { if (f2 != "wait") { clip.flame.gotoAndStop(dir); } if ((oldDir == undefined) || (dir == "F")) { clip.eyes.gotoAndStop(dir); } else if ((dir == "U") || (dir == "D")) { clip.eyes.gotoAndStop(oldDir); } else if (random(3) > 0) { if (f2 != "wait") { clip.flame.flame1.gotoAndPlay("start1"); } if (dir == "R") { clip.eyes.gotoAndPlay("LtoR"); } else { clip.eyes.gotoAndPlay("RtoL"); } } else { if (f2 != "wait") { clip.flame.flame1.gotoAndPlay("start2"); } clip.eyes.gotoAndPlay("spin" + dir); } } oldDir = dir; if (laser.firing) { laser.c++; if (laser.c == 20) { var _local9 = ((laser.dir == "L") ? -30 : 18); _root["bomberBLaser" + id] = new classes.shots.BomberBLaser(x + _local9, y - 3, laser.dir, laser.l, id); _root.addEnemyShot("bomberBLaser" + id); _root.audio.playLevel3("bomberALaser", _root.randRange(15, 22)); } } if (nudging) { xA = xA * 0.5; yA = yA * 0.5; nc++; var _local8 = 255 - (nc * 17); colorTrans.greenOffset = _local8 / 1.5; colorTrans.blueOffset = _local8; trans.colorTransform = colorTrans; if (nc == 15) { xA = (yA = 0); nudging = false; colorTrans.greenOffset = colorR; colorTrans.blueOffset = colorR; trans.colorTransform = colorTrans; } } var _local4 = 0; var _local7 = _root.broShots.length; while (_local4 < _local7) { var _local6 = _root.broShots[_local4] + "Clip"; if (clip.hitTest(_root[_local6])) { var _local3 = _root.broShots[_local4]; var _local5 = life; life = life - _root[_local3].power; if (life < 1) { f2 = "death"; } else { nudge(_root[_local3].xMov, _root[_local3].yMov, 5); _root.audio.playLevel4("bomberHit" + (random(3) + 1), _root.randRange(5, 11)); } _root[_root.char].fc = _root[_root.char].fireFreq - _root.rapidVar; _root[_local3].exploX = x + (clip._width / 2); _root[_local3].exploY = y + (clip._height / 2); _root[_local3].hit(_local5); break; } _local4++; } if (clip.hitTest(_root[_root.char + "Clip"])) { _root[_root.char].hit(xMov, yMov, 100, power); f2 = "death"; } if ((((x > 1050) || (x < -50)) || (y < -50)) || (y > 650)) { delete _root["form" + form[0]]; delete _root["formB" + form[0]]; f2 = "death2"; } if (xMovT < xMov) { xMov = xMov - 1; } else if (xMovT > xMov) { xMov = xMov + 1; } else { xMov = xMovT; } if (yMovT < yMov) { yMov = yMov - 1; } else if (yMovT > yMov) { yMov = yMov + 1; } else { yMov = yMovT; } x = x + (xMov + xA); y = y + ((yMov + yA) + (0.5 * Math.sin((hc = hc + 0.1)))); clip._x = x; clip._y = y; } var xMov = 0; var yMov = 0; var xMovT = 0; var yMovT = 0; var speedOrig = 8; var speed = 8; var f2 = ""; var xDestMet = false; var yDestMet = false; var c = 0; var feelerInfo = [[-400, 0, 400, 40], [0, 0, 400, 40], [0, -400, 40, 400], [0, 0, 40, 400]]; var dirArray = ["L", "R", "U", "D"]; var life = 60; var nudging = false; var nc = 0; var xA = 0; var yA = 0; var power = 35; var hc = 0; var Name = "bomberB"; }
Symbol 4672 MovieClip [__Packages.classes.shots.BomberBBomb] Frame 0
class classes.shots.BomberBBomb { var x, y, id, dir, clip, xMov, yMov, cMax, xDiv, yDiv; function BomberBBomb (px, py, pxMov, pdir, pid) { x = px; y = py; id = pid; dir = pdir; _root.d++; clip = _root.attachMovie("bomberBBomb", ("bomberBBomb" + id) + "Clip", _root.d + 3600); clip._x = x; clip._y = y; xMov = pxMov; yMov = ((dir == "U") ? -7 : 7); cMax = _root.randRange(30, 60); xDiv = _root.randRange2(0.99, 0.97); yDiv = _root.randRange2(0.99, 0.97); } function hit() { explo(); yank = true; } function bombed() { explo(); yank = true; } function explo() { _root.createExploB([x + (clip._width / 2), y + (clip._height / 2), _root.randRange(90, 120), 100, "C"]); var _local3 = 0; var _local4 = random(2) + 3; while (_local3 < _local4) { _root.createExploB([(x + (clip._width / 2)) + _root.randRange(-25, 25), (y + (clip._height / 2)) + _root.randRange(-25, 25), _root.randRange(40, 75), _root.randRange(26, 60), "C"]); _local3++; } } function main() { c++; xMov = xMov * xDiv; yMov = yMov * yDiv; if (c >= cMax) { explo(); yank = true; } if (clip.hitTest(_root[_root.char + "Clip"])) { explo(); _root[_root.char].hit(xMov, yMov, 100, power); yank = true; } var _local4 = 0; var _local6 = _root.broShots.length; while (_local4 < _local6) { var _local5 = _root.broShots[_local4] + "Clip"; if (clip.hitTest(_root[_local5])) { explo(); yank = true; _root[_root.char].fc = _root[_root.char].fireFreq - _root.rapidVar; var _local3 = _root.broShots[_local4]; _root[_local3].exploX = x + (clip._width / 2); _root[_local3].exploY = y + (clip._height / 2); _root[_local3].hit(20); } _local4++; } x = x + xMov; y = y + yMov; clip._x = x; clip._y = y; if (yank) { _root.audio.playLevel4("bomberBombX" + (random(3) + 1), _root.randRange(13, 22)); _root.removeEnemyShot("bomberBBomb" + id); yank = false; } } var c = 0; var power = 50; var yank = false; var Name = "bomberBBomb"; }
Symbol 4673 MovieClip [__Packages.classes.shots.BomberBLaser] Frame 0
class classes.shots.BomberBLaser { var id, x, y, dir, l, xInc, clip; function BomberBLaser (px, py, pdir, pl, pid) { id = pid; x = px; y = py; dir = pdir; l = pl; xInc = ((dir == "L") ? -30 : 30); _root.d++; clip = _root.createEmptyMovieClip(("bomberBLaser" + id) + "Clip", _root.d); clip._x = x; clip._y = y; _root.d++; clip.attachMovie("bomberBLaserSeg", "bomberBLaserSeg1Clip" + id, _root.d); } function main() { c++; if (((x + ((c - 1) * xInc)) < 1050) && ((x + ((c - 1) * xInc)) > -50)) { _root.d++; var _local3 = clip.attachMovie("bomberBLaserSeg", (("bomberBLaserSeg" + c) + "Clip") + id, _root.d); _local3._x = (c - 1) * xInc; _local3.gotoAndStop(c); } else if (c < l) { l = c; } if (c > l) { if (!endMessageSent) { _root["bomberB" + id].stopLaserFire(); endMessageSent = true; } removeMovieClip(clip[(("bomberBLaserSeg" + (c - l)) + "Clip") + id]); } if (_root["bomberB" + id].laser.firing) { clip._x = ((dir == "L") ? (_root["bomberB" + id].x - 30) : (_root["bomberB" + id].x + 18)); clip._y = _root["bomberB" + id].y - 3; } if (clip.hitTest(_root[_root.char + "Clip"])) { _root[_root.char].hit(xInc, 0, 100, power); } if (clip._width < 30) { _root.removeEnemyShot("bomberBLaser" + id); } } var power = 45; var c = 1; var endMessageSent = false; var Name = "bomberBLaser"; }
Symbol 4674 MovieClip [__Packages.classes.fx.Randoms] Frame 0
class classes.fx.Randoms { var num, freq, typeArray, c, c2; function Randoms (pnum, pfreq, ptypeArray) { num = pnum; freq = pfreq; typeArray = ptypeArray.slice(); c = 0; c2 = freq + _root.randRange(-1 * freq, freq); c2 = c2 * (1 / _root.dif.speed); } function main() { c++; if (c >= c2) { var _local3 = random(4); _root.createWaveCreator([10, _root.randRange(_root.posArray2[_local3][0], _root.posArray2[_local3][1]), _root.randRange(_root.posArray2[_local3][2], _root.posArray2[_local3][3]), typeArray[random(typeArray.length)], random(num) + 1, [_root.dirArray[_local3], _root.randRange(100, 500), "break"], [["free"], ["free"], ["free"], ["free"], ["free"], ["free"]]]); c = 0; c2 = freq + _root.randRange(-1 * freq, freq); c2 = c2 * (1 / _root.dif.speed); } } var Name = "randoms"; }
Symbol 4675 MovieClip [__Packages.classes.fx.Shrapnel] Frame 0
class classes.fx.Shrapnel { var x, y, type, id, special, color, clip, xMov, yMov, cMax, ce, rotateVar, rotateInt; function Shrapnel (px, py, ptype, pcolor, pspecial, pblack, pid) { x = px; y = py; type = ptype; id = pid; special = pspecial; color = pcolor; black = pblack; if (special == undefined) { special = false; } _root.d++; clip = _root.attachMovie("shrapnel", ("shrapnel" + id) + "Clip", _root.d); clip._x = x; clip._y = y; xMov = _root.randRange(-5, 5); yMov = _root.randRange(-5, 5); cMax = _root.randRange(50, 100); if (type.charAt(0) != "B") { var _local3 = _root[type + "Shrap"].slice(); var _local6 = _local3[0]; var _local7 = _local3[random(_local3.length - 1) + 1]; if ((_local7.charAt(0) == "C") && (random(2) > 0)) { clip.gotoAndPlay(type + _local7); smoker = true; } else { clip.bitColor = _local7; if (_local6 == "light") { clip.gotoAndPlay("generic1"); } else { clip.gotoAndPlay("generic2"); } } } else { var _local3 = _root[type + "Shrap"].slice(); var _local7 = _local3[random(_local3.length)]; clip.gotoAndPlay(type + _local7); smoker = true; } if (black) { var _local4 = new flash.geom.Transform(clip); var _local5 = new flash.geom.ColorTransform(0, 0, 0, 1, -255, -255, -255, 0); _local4.colorTransform = _local5; } ce = _root.randRange(15, 150); rotateVar = ((random(2) > 0) ? 1 : -1); rotateInt = _root.randRange(2, 5); if (smoker) { rotateInt++; } if (special) { cMax = 1000; } } function main() { c++; if ((c / rotateInt) == Math.round(c / rotateInt)) { clip._rotation = clip._rotation + (90 * rotateVar); } if (c >= cMax) { yank = true; } if (smoker) { if (random(10) > 8) { _root.shrapID++; _root["shipSmoke" + _root.shrapID] = new classes.fx.ShipSmoke(x, y, _root.shrapID, black); _root.addFX("shipSmoke" + _root.shrapID); } if (clip.hitTest(_root[_root.char + "Clip"])) { _root[_root.char].nudge(xMov * 1.5, yMov * 1.5, clip._alpha * 2); } } if (c == ce) { if (black && (color == "")) { if (special) { _root.createExploD([x + (clip._width / 2), y + (clip._height / 2), _root.randRange(50, 80), 90]); } else { _root.createExploD([x + (clip._width / 2), y + (clip._height / 2), _root.randRange(30, 60), 75 - (c * (100 / cMax))]); } } else if (special) { if (black) { var _local3 = 0; var _local4 = _root.randRange(1, 3); while (_local3 < _local4) { _root.createExploA([(x + (clip._width / 2)) + _root.randRange(-25, 25), (y + (clip._height / 2)) + _root.randRange(-25, 25), _root.randRange(75, 150), 90, color]); _local3++; } } else { _root.createExploA([x + (clip._width / 2), y + (clip._height / 2), _root.randRange(50, 80), 90, color]); } } else { _root.createExploA([x + (clip._width / 2), y + (clip._height / 2), _root.randRange(30, 60), 75 - (c * (100 / cMax)), color]); } _root.audio.playLevel4("shrapX" + random(5), _root.randRange(5, 15)); yank = true; } if (!special) { clip._alpha = 110 - (c * (110 / cMax)); } if (yank) { _root.removeFX("shrapnel" + id); } x = x + xMov; y = y + yMov; clip._x = x; clip._y = y; } var c = 0; var smoker = false; var yank = false; var black = false; }
Symbol 4676 MovieClip [__Packages.classes.fx.ShipSmoke] Frame 0
class classes.fx.ShipSmoke { var id, x, y, clip, xMov, yMov, c, cMax, alphaStart; function ShipSmoke (px, py, pid, pblack) { id = pid; x = px; y = py; black = pblack; _root.d++; clip = _root.attachMovie("shipSmoke", ("shipSmoke" + id) + "Clip", _root.d + 499990); clip._x = x; clip._y = y; xMov = _root.randRange2(-2, 2); yMov = _root.randRange2(-2, 2); c = 0; cMax = _root.randRange(15, 30); alphaStart = _root.randRange(50, 110); var _local3 = _root.randRange2(0.7, 1.2); clip._xscale = clip._xscale * _local3; clip._yscale = clip._yscale * _local3; if (black) { var _local4 = new flash.geom.Transform(clip); var _local5 = new flash.geom.ColorTransform(0, 0, 0, 1, -255, -255, -255, 0); _local4.colorTransform = _local5; } } function main() { c++; if (c == cMax) { _root.removeFX("shipSmoke" + id); } yMov = yMov * 1.03; clip._alpha = alphaStart - (c * (alphaStart / cMax)); clip._xscale = clip._xscale * 1.04; clip._yscale = clip._yscale * 1.04; x = x + xMov; y = y + yMov; clip._x = x; clip._y = y; } var black = false; var Name = "shipSmoke"; }
Symbol 4677 MovieClip [__Packages.classes.fx.ExploD] Frame 0
class classes.fx.ExploD { var id, x, y, scale, a, clip; function ExploD (px, py, pscale, pa, pid) { id = pid; x = px; y = py; scale = pscale; a = pa + 15; _root.d++; clip = _root.attachMovie("exploD", ("exploD" + id) + "Clip", _root.d + 83000); clip._x = x; clip._y = y; clip._xscale = scale; clip._yscale = scale; clip._alpha = a; } function main() { if (random(5) == 0) { if (clip.hitTest(_root[_root.char + "Clip"])) { _root[_root.char].nudge(_root.randRange(-9, 9), _root.randRange(-9, 9), scale - _root.randRange(10, 40)); } } if (clip.end) { _root.removeFX("exploD" + id); } } var Name = "exploD"; }
Symbol 4678 MovieClip [__Packages.classes.enemy.DroidC] Frame 0
class classes.enemy.DroidC { var x, y, moveScript, matrixCoords, id, form, clip, advanceMax, advanceMax2, matrixVar, colorR, trans, colorTrans, dir, f2, ac, ep, axis, xDest, yDest, oldDir; function DroidC (px, py, pmoveScript, pmatrixCoords, pform, pid) { x = px; y = py; moveScript = pmoveScript.slice(); matrixCoords = pmatrixCoords.slice(); id = pid; form = pform.slice(); _root.d++; clip = _root.attachMovie("droidC", ("droidC" + id) + "Clip", _root.d + 50000); clip._x = x; clip._y = y; speed = speed * _root.dif.speed; speedOrig = speed; life = life * _root.dif.life; advanceMax = 60 / (speed / 2); advanceMax2 = 50 / (speed / 2); if (matrixCoords[0] == "free") { matrixVar = 0; } else { matrixVar = 1; } speedVar(); colorR = _root.randRange(-30, 30); trans = new flash.geom.Transform(clip); colorTrans = new flash.geom.ColorTransform(1, 1, 1, 1, colorR, colorR, colorR, 0); trans.colorTransform = colorTrans; parseMoveScript(); _root.stats.created++; } function broBehind() { dir = _root.advanceDir; } function bombed(num) { f2 = "death"; } function nudge(pxA, pyA, pscale) { nc = 0; nudging = true; var _local2 = pscale / 100; xA = pxA * _local2; yA = pyA * _local2; } function missleCreep() { matrixVar = 0; dummyPlanted = true; _root.d++; _root["dummy" + id] = new classes.misc.Dummy(x, y, id); _root.addEnemyShot("dummy" + id); clip.body.flame.gotoAndPlay("advance"); ac = 0; ep = _root.randRange(20, 60); speed = speed / 2; yMovT = 0; xMovT = ((dir == "L") ? (-1 * speed) : (speed)); f2 = "missleSeq"; } function missleSeq() { ac++; if (ac == ep) { if (dir == "L") { var _local6 = 6; var _local10 = 18; } else if (dir == "R") { var _local6 = 0; var _local10 = 18; } else if (dir == "U") { var _local6 = 6; var _local10 = 6; } else { var _local6 = 18; var _local10 = 0; } _root.enemyShotID++; _root["droidCMissle" + _root.enemyShotID] = new classes.shots.DroidCMissle(x + _local6, y + _local10, dir, _root.enemyShotID); _root.addEnemyShot("droidCMissle" + _root.enemyShotID); xMovT = 0; _root.audio.playLevel3("droidCMissle2", _root.randRange(22, 33)); } if (ac == (ep + 3)) { clip.body.gotoAndPlay("flip"); } if (ac == (ep + 11)) { speed = speedOrig; dir = ((dir == "L") ? "R" : "L"); axis = "x"; xMovT = ((dir == "L") ? (-1 * speed) : (speed)); clip.body.gotoAndStop("main"); clip.body.flame.gotoAndPlay("startMain"); var _local5 = ((_root.advanceDir == "L") ? "R" : "L"); var _local4 = ((random(2) == 1) ? "U" : "D"); var _local9 = ((_local4 == "U") ? "D" : "U"); var _local7 = _root.randRange(20, 50); var _local3 = (((y < 150) && (y > 450)) ? (_root.randRange(100, 300)) : (_root.randRange(80, 150))); var _local8 = (((x < 700) && (x > 300)) ? (_root.randRange(100, 300)) : (_root.randRange(80, 150))); moveScript = [_local5, _local7, _local4, _local3, _local5, _local8, _local9, _local3, "return"]; parseMoveScript(); } } function gotoMatrix2() { xDest = _root[("dummy" + id) + "Clip"]._x; if (Math.abs(this[axis + "Dest"] - this[axis]) < (speed + 1)) { if (axis == "x") { x = xDest; } else { y = yDest; } this[axis + "MovT"] = 0; axis = ((axis == "x") ? "y" : "x"); this[axis + "MovT"] = ((this[axis + "Dest"] > this[axis]) ? (speed) : (-1 * speed)); getDirString(); speed = speedOrig; } if ((Math.abs(x - xDest) < (speed + 1)) && (Math.abs(y - yDest) < (speed + 1))) { x = (clip._x = xDest); y = (clip._y = yDest); xMovT = (xMov = 0); yMovT = (yMov = 0); matrixVar = 2; if (dummyPlanted) { _root.removeEnemyShot("dummy" + id); dummyPlanted = false; } dir = _root.advanceDir; clip.body.flame.gotoAndPlay("still"); f2 = "wait"; } } function speedVar() { if (random(3) == 1) { speed = speed * _root.randRange2(0.9999, 1.0001); } } function parseMoveScript() { dir = moveScript[0]; if (dir == "break") { delete moveScript; this[axis + "MovT"] = 0; if (matrixCoords[0] == "free") { f2 = "wander"; axis = ((random(10) > 4) ? "x" : "y"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); speedVar(); getDirString(); } else { xDest = ((_root.advanceDir == "L") ? ((matrixCoords[0] * 60) + 320) : (matrixCoords[0] * 60)); yDest = (matrixCoords[1] * 50) + 10; axis = ((Math.abs(xDest - x) > Math.abs(yDest - y)) ? "x" : "y"); this[axis + "MovT"] = ((this[axis + "Dest"] > this[axis]) ? (speed) : (-1 * speed)); getDirString(); speedVar(); f2 = "gotoMatrix"; } } else if (dir == "return") { xDest = _root[("dummy" + id) + "Clip"]._x; yDest = _root[("dummy" + id) + "Clip"]._y; this[axis + "MovT"] = 0; axis = ((Math.abs(xDest - x) > Math.abs(yDest - y)) ? "x" : "y"); this[axis + "MovT"] = ((this[axis + "Dest"] > this[axis]) ? (speed) : (-1 * speed)); getDirString(); speedVar(); f2 = "gotoMatrix2"; } else { this[axis + "MovT"] = 0; f2 = "gotoXYDest"; axis = (((dir == "L") || (dir == "R")) ? "x" : "y"); this[axis + "MovT"] = (((dir == "L") || (dir == "U")) ? (-1 * speed) : (speed)); speedVar(); if ((dir == "L") || (dir == "U")) { this[axis + "Dest"] = this[axis] - moveScript[1]; } else { this[axis + "Dest"] = this[axis] + moveScript[1]; } moveScript.splice(0, 2); } } function gotoXYDest() { if (Math.abs(this[axis + "Dest"] - this[axis]) < (speed + 1)) { if (axis == "x") { x = xDest; } else { y = yDest; } parseMoveScript(); } } function gotoMatrix() { if (Math.abs(this[axis + "Dest"] - this[axis]) < (speed + 1)) { if (axis == "x") { x = xDest; } else { y = yDest; } this[axis + "MovT"] = 0; axis = ((axis == "x") ? "y" : "x"); this[axis + "MovT"] = ((this[axis + "Dest"] > this[axis]) ? (speed) : (-1 * speed)); getDirString(); speed = speedOrig; } if ((Math.abs(x - xDest) < (speed + 1)) && (Math.abs(y - yDest) < (speed + 1))) { x = (clip._x = xDest); y = (clip._y = yDest); xMovT = (xMov = 0); yMovT = (yMov = 0); matrixVar = 2; dir = _root.advanceDir; clip.body.flame.gotoAndPlay("still"); _root.matrixNum++; if (_root.matrixNum >= _root.matrixSize) { _root.matrixComplete = true; } _root["formB" + form[0]] = "matrixed"; f2 = "wait"; } } function getDirString() { if (xMovT < -1) { dir = "L"; } else if (xMovT > 1) { dir = "R"; } else if (yMovT > 1) { dir = "D"; } else if (yMovT < -1) { dir = "U"; } } function evade() { if (matrixVar == 2) { missleCreep(); } } function wait() { if ((random(1000) >= (990 + (_root.dif.wait * 2))) && (_root.matrixComplete)) { dir = findDir(); if (dir == _root.advanceDir) { if (random(15) > 2) { missleCreep(); } else { ep = _root.randRange(20, 80); ep = ep * (1 / _root.dif.speed); ac = 0; xMovT = ((_root.advanceDir == "L") ? (-1.1 * speed) : (1.1 * speed)); clip.body.gotoAndPlay("attack"); clip.body.face.gotoAndPlay("attack"); clip.body.flame.gotoAndPlay("startAttack"); f2 = "attacking"; matrixVar = 0; } } else if ((dir == "U") || (dir == "D")) { axis = (((dir == "L") || (dir == "R")) ? "x" : "y"); this[axis + "MovT"] = (((dir == "L") || (dir == "U")) ? (-1 * speed) : (speed)); matrixVar = 0; c = 0; f2 = "leavingMatrix"; clip.body.flame.gotoAndPlay("startMain"); } else { dir = _root.advanceDir; } } } function leavingMatrix() { c++; if (c > advanceMax2) { c = 0; dir = findDir(); if (dir == _root.advanceDir) { if (random(2) == 1) { missleCreep(); } else { ep = _root.randRange(20, 80); ep = ep * (1 / _root.dif.speed); ac = 0; yMovT = 0; xMovT = ((_root.advanceDir == "L") ? (-1.1 * speed) : (1.1 * speed)); clip.body.gotoAndPlay("attack"); clip.body.face.gotoAndPlay("attack"); clip.body.flame.gotoAndPlay("attack"); f2 = "attacking"; } } } } function findDir() { _root.d++; _root.attachMovie("feeler", "feelerClip", _root.d); var _local7 = []; var _local9 = 0; var _local11 = dirArray.length; while (_local9 < _local11) { _root.feelerClip._x = x + feelerInfo[_local9][0]; _root.feelerClip._y = y + feelerInfo[_local9][1]; _root.feelerClip._width = feelerInfo[_local9][2]; _root.feelerClip._height = feelerInfo[_local9][3]; var _local3 = 0; var _local8 = _root.chars.length; var _local6 = false; while (_local3 < _local8) { var _local5 = _root.chars[_local3] + "Clip"; if (_root.feelerClip.hitTest(_root[_local5])) { var _local4 = _root.chars[_local3]; if ((_root[_local4].matrixVar == 2) && (_local4 != (Name + id))) { _local6 = true; break; } } _local3++; } if (!_local6) { var _local10 = ((_root.advanceDir == "L") ? "R" : "L"); if (dirArray[_local9] != _local10) { _local7.push(dirArray[_local9]); } } _local9++; } _local9 = 0; _local11 = _local7.length; if (_local9 < _local11) { if (_local7[_local9] == _root.advanceDir) { return(_root.advanceDir); } return(_local7[random(_local7.length)]); } } function attacking() { ac++; xMovT = xMovT * 1.01; yMovT = yMovT * 1.01; speed = speed * 1.01; if (ac == ep) { this[axis + "MovT"] = 0; axis = ((axis == "x") ? "y" : "x"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); getDirString(); ac = 0; ep = _root.randRange(20, 80); } } function death() { _root.stats.destroyed++; _root.stats.score = _root.stats.score + 5000; if (matrixVar == 1) { _root.matrixNum++; if (_root.matrixNum >= _root.matrixSize) { _root.matrixComplete = true; } } _root.powerUp(x, y, 94); if (dummyPlanted) { _root.removeEnemyShot("dummy" + id); dummyPlanted = false; } var _local3 = 0; var _local4 = _root["form" + form[0]].length; while (_local3 < _local4) { if (_root["form" + form[0]][_local3] == ("droidC" + id)) { _root["form" + form[0]].splice(_local3, 1); if (_root["form" + form[0]].length == 0) { delete _root["form" + form[0]]; delete _root["formB" + form[0]]; if (_root["formB" + form[0]] == "matrixed") { _local3 = 0; _local4 = random(2) + 1; while (_local3 < _local4) { _root.createPowerUp([x, y, "coin5"]); _local3++; } _root.stats.score = _root.stats.score + 5000; } else { _local3 = 0; _local4 = random(2) + 2; while (_local3 < _local4) { _root.createPowerUp([x, y, "coin5"]); _local3++; } _root.stats.score = _root.stats.score + 10000; } delete _root["formB" + form[0]]; } break; } _local3++; } _root.createExploA([x + (clip._width / 2), y + (clip._height / 2), _root.randRange(80, 130), _root.randRange(75, 100)], "Yellow"); _local3 = 0; _local4 = random(3); while (_local3 < _local4) { _root.createShrapnel([x + (clip._width / 2), y + (clip._height / 2), "droidC", "Yellow"]); _local3++; } _root.createEnemySoul([x + (clip._width / 2), y + (clip._height / 2), "red"]); _root.audio.playLevel4("droidX" + (random(3) + 1), _root.randRange(22, 33)); _root.removeChar("droidC" + id); f2 = ""; } function advance() { dir = _root.advanceDir; clip.body.flame.gotoAndPlay("advance"); xMovT = ((_root.advanceDir == "L") ? (-1 * (speed / 2)) : (1 * (speed / 2))); f2 = "advancing"; } function advancing() { c++; if (c > advanceMax) { xMovT = 0; c = 0; f2 = "wait"; _root.d++; _root.attachMovie("sight", "sightClip", _root.d); _root.sightClip.gotoAndStop("hindSight"); _root.sightClip._x = x; _root.sightClip._y = y; _root.sightClip._rotation = 0; if (_root.advanceDir == "L") { _root.sightClip._rotation = 180; } if (_root.sightClip.hitTest(_root[_root.char].x, _root[_root.char].y, true)) { _root.broBehind(); } removeMovieClip(_root.sightClip); } } function wander() { if (random(100) > (98 + _root.dif.wander)) { this[axis + "MovT"] = 0; axis = ((axis == "x") ? "y" : "x"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); getDirString(); } } function death2() { _root.removeChar("droidC" + id); f2 = ""; } function main() { this[f2](); if (oldDir != dir) { clip.gotoAndStop("fly" + dir); } oldDir = dir; if (nudging) { xA = xA * 0.5; yA = yA * 0.5; nc++; var _local8 = 255 - (nc * 17); colorTrans.blueOffset = _local8; trans.colorTransform = colorTrans; if (nc == 15) { xA = (yA = 0); nudging = false; colorTrans.blueOffset = colorR; trans.colorTransform = colorTrans; } } var _local4 = 0; var _local7 = _root.broShots.length; while (_local4 < _local7) { var _local6 = _root.broShots[_local4] + "Clip"; if (clip.hitTest(_root[_local6])) { var _local3 = _root.broShots[_local4]; var _local5 = life; life = life - _root[_local3].power; if (life < 1) { f2 = "death"; } else { _root.audio.playLevel4("droidHit" + (random(2) + 1), _root.randRange(3, 8)); nudge(_root[_local3].xMov, _root[_local3].yMov, 10); } _root[_root.char].fc = _root[_root.char].fireFreq - _root.rapidVar; _root[_local3].exploX = x + (clip._width / 2); _root[_local3].exploY = y + (clip._height / 2); _root[_local3].hit(_local5); break; } _local4++; } if (clip.hitTest(_root[_root.char + "Clip"])) { _root[_root.char].hit(xMov, yMov, 100, power); f2 = "death"; } if ((((x > 1050) || (x < -50)) || (y < -50)) || (y > 650)) { delete _root["form" + form[0]]; delete _root["formB" + form[0]]; if (dummyPlanted) { _root.removeEnemyShot("dummy" + id); dummyPlanted = false; } f2 = "death2"; } if (xMovT < xMov) { xMov = xMov - 1.5; } else if (xMovT > xMov) { xMov = xMov + 1.5; } else { xMov = xMovT; } if (yMovT < yMov) { yMov = yMov - 1.5; } else if (yMovT > yMov) { yMov = yMov + 1.5; } else { yMov = yMovT; } x = x + (xMov + xA); y = y + (yMov + yA); clip._x = x; clip._y = y; } var xMov = 0; var yMov = 0; var xmt = 0; var ymt = 0; var xMovT = 0; var yMovT = 0; var speedOrig = 9; var speed = 9; var xDestMet = false; var yDestMet = false; var c = 0; var feelerInfo = [[-400, 0, 400, 40], [0, 0, 400, 40], [0, -400, 40, 400], [0, 0, 40, 400]]; var dirArray = ["L", "R", "U", "D"]; var life = 10; var nc = 0; var xA = 0; var yA = 0; var nudging = false; var dummyPlanted = false; var power = 20; var Name = "droidC"; }
Symbol 4679 MovieClip [__Packages.classes.misc.Dummy] Frame 0
class classes.misc.Dummy { var x, y, id, clip; function Dummy (px, py, pid) { x = px; y = py; id = pid; _root.d++; clip = _root.attachMovie("dummy", ("dummy" + id) + "Clip", _root.d); clip._x = x; clip._y = y; } function advance() { clip._x = ((_root.advanceDir == "L") ? (clip._x - 60) : (clip._x + 60)); } var Name = "dummy"; }
Symbol 4680 MovieClip [__Packages.classes.shots.DroidCMissle] Frame 0
class classes.shots.DroidCMissle { var x, y, id, dir, clip, axis, speed, ac, ep; function DroidCMissle (px, py, pdir, pid) { x = px; y = py; id = pid; dir = pdir; _root.d++; clip = _root.attachMovie("droidCMissle", ("droidCMissle" + id) + "Clip", _root.d); clip._x = x; clip._y = y; clip.id = id; xMov = 0; yMov = 0; if (dir == "U") { axis = "y"; yMovT = -8; xMovT = 0; } else if (dir == "D") { axis = "y"; yMovT = 8; xMovT = 0; } else if (dir == "R") { axis = "x"; yMovT = 0; xMovT = 8; } else { axis = "x"; yMovT = 0; xMovT = -8; } speed = 8; xMov = xMov * _root.dif.speed; yMov = yMov * _root.dif.speed; speed = speed * _root.dif.speed; clip.gotoAndStop("fly" + dir); xMovT = xMovT * _root.randRange2(0.9, 1.1); yMovT = yMovT * _root.randRange2(0.9, 1.1); ac = 0; ep = _root.randRange(10, 30); } function hit() { _root.createExploA([x + (clip._width / 2), y + (clip._height / 2), _root.randRange(60, 80), _root.randRange(85, 100), "Purple"]); _root.audio.playLevel4("missleX" + (random(3) + 1), _root.randRange(25, 30)); var _local3 = 0; var _local5 = random(3); var _local4 = ["grey", "red", "grey2"]; while (_local3 < _local5) { _root.createShrapnel([x + (clip._width / 2), y + (clip._height / 2), _local4[random(2)]]); _local3++; } yank = true; } function bombed() { _root.createExploA([x + (clip._width / 2), y + (clip._height / 2), _root.randRange(60, 80), _root.randRange(85, 100), "Purple"]); _root.audio.playLevel4("missleX" + (random(3) + 1), _root.randRange(25, 30)); var _local3 = 0; var _local5 = random(3); var _local4 = ["grey", "red", "grey2"]; while (_local3 < _local5) { _root.createShrapnel([x + (clip._width / 2), y + (clip._height / 2), _local4[random(2)]]); _local3++; } yank = true; } function main() { ac++; if (ac == ep) { var _local8 = _root.getAngleRad(x, y); xMovT = speed * Math.round(Math.cos(_local8)); yMovT = speed * Math.round(Math.sin(_local8)); if (xMovT < -1) { var _local9 = "L"; } else if (xMovT > 1) { var _local9 = "R"; } else { var _local9 = ""; } if (yMovT < -1) { var _local10 = "U"; } else if (yMovT > 1) { var _local10 = "D"; } else { var _local10 = ""; } clip.gotoAndStop(("fly" + _local9) + _local10); ac = 0; ep = _root.randRange(10, 30); } if (clip.hitTest(_root[_root.char + "Clip"])) { _root[_root.char].hit(xMov, yMov, 100, power); _root.createExploA([x + (clip._width / 2), y + (clip._height / 2), _root.randRange(60, 80), _root.randRange(85, 100)]); _root.audio.playLevel4("missleX" + (random(3) + 1), _root.randRange(25, 30)); var _local3 = 0; var _local6 = random(3); var _local5 = ["grey", "red", "grey2"]; while (_local3 < _local6) { _root.createShrapnel([x + (clip._width / 2), y + (clip._height / 2), _local5[random(2)]]); _local3++; } yank = true; } var _local3 = 0; var _local6 = _root.broShots.length; while (_local3 < _local6) { var _local7 = _root.broShots[_local3] + "Clip"; if (clip.hitTest(_root[_local7])) { _root[_root.char].fc = _root[_root.char].fireFreq - _root.rapidVar; var _local4 = _root.broShots[_local3]; _root[_local4].exploX = x + (clip._width / 2); _root[_local4].exploY = y + (clip._height / 2); _root[_local4].hit(2); _root.createExploA([x + (clip._width / 2), y + (clip._height / 2), _root.randRange(60, 80), _root.randRange(85, 100)]); _root.audio.playLevel4("missleX" + (random(3) + 1), _root.randRange(25, 30)); _local3 = 0; _local6 = random(3); var _local5 = ["grey", "red", "grey2"]; while (_local3 < _local6) { _root.createShrapnel([x + (clip._width / 2), y + (clip._height / 2), _local5[random(2)]]); _local3++; } yank = true; } _local3++; } if ((((x > 1050) || (x < -50)) || (y > 650)) || (y < -50)) { yank = true; } if (xMovT < xMov) { xMov = xMov - 0.5; } else if (xMovT > xMov) { xMov = xMov + 0.5; } else { xMov = xMovT; } if (yMovT < yMov) { yMov = yMov - 0.5; } else if (yMovT > yMov) { yMov = yMov + 0.5; } else { yMov = yMovT; } x = x + xMov; y = y + yMov; if (yank) { yank = false; _root.removeEnemyShot("droidCMissle" + id); } clip._x = x; clip._y = y; } var xMov = 0; var yMov = 0; var xMovT = 0; var yMovT = 0; var Name = "droidCMissle"; var power = 25; var yank = false; }
Symbol 4681 MovieClip [__Packages.classes.misc.Intro] Frame 0
class classes.misc.Intro { var clip, clip2, trans, colorTrans, keyListener, reconArray, mainMenu, reconKey, reconIndex, neonVar; function Intro () { clip = _root.attachMovie("introScreen", "introScreen", 90000); clip.mainClip.cacheAsBitmap = true; clip.bro1._visible = false; clip.bro2._visible = false; clip2 = _root.attachMovie("introOverlay", "introOverlay", 110000); _root.introBro1 = new classes.bro.IntroBro1(735, 468); _root.addChar("introBro1"); _root.introBro2 = new classes.bro.IntroBro2(480, 462); _root.addChar("introBro2"); trans = new flash.geom.Transform(clip.title.neon); colorTrans = new flash.geom.ColorTransform(1, 1, 1, 1, 0, 0, 0, 0); trans.colorTransform = colorTrans; _root.starB = new classes.fx.StarB(); _root.addFX("starB"); keyListener = new Object(); keyListener.onKeyDown = function () { _root.audio.playLevel5("computerBlip" + (random(16) + 1), _root.randRange(22, 28)); var _local2 = Key.getCode(); if (_root.intro.reconfig) { _root.intro.sendReconKey(_local2, Key.getAscii()); } else if (_local2 == 39) { _root.intro.pressRight(); } else if (_local2 == 37) { _root.intro.pressLeft(); } else if (_local2 == 40) { _root.intro.pressDown(); } else if (_local2 == 38) { _root.intro.pressUp(); } else if (_local2 == 13) { _root.intro.pressEnter(); } }; Key.addListener(keyListener); reconArray = [38, 40, 37, 39, 87, 83, 65, 68]; mainMenu = new Object(); mainMenu.array = new Array(); mainMenu.currentIndex = 0; mainMenu.focus = "mainM"; mainMenu.startIt = new Object(); mainMenu.options = new Object(); mainMenu.info = new Object(); mainMenu.options.array = new Array(); mainMenu.options.dif = new Object(); mainMenu.options.pass = new Object(); mainMenu.options.exit = new Object(); mainMenu.startIt.highlight = "startH"; mainMenu.options.highlight = "optionsH"; mainMenu.info.highlight = "infoH"; mainMenu.startIt.exec = "startGame"; mainMenu.options.exec = "optionsX"; mainMenu.info.exec = "infoX"; mainMenu.options.dif.highlight = "optionsDifH"; mainMenu.options.pass.highlight = "optionsPassH"; mainMenu.options.exit.highlight = "optionsExitH"; mainMenu.options.dif.exec = "optionsDifX"; mainMenu.options.dif.current = _root.dif.num; mainMenu.options.pass.exec = "optionsPassX"; mainMenu.options.exit.exec = "optionsExitX"; mainMenu.array.push(mainMenu.startIt); mainMenu.array.push(mainMenu.info); mainMenu.array.push(mainMenu.options); mainMenu.options.array.push(mainMenu.options.dif); mainMenu.options.array.push(mainMenu.options.pass); mainMenu.options.array.push(mainMenu.options.exit); startH(); clip.screen._visible = false; clip.menu.btStart.enabled = true; clip.menu.btInfo.enabled = true; clip.menu.btOptions.enabled = true; clip.menu.btStart.onRollOver = function () { _root.intro.startH(); }; clip.menu.btStart.onPress = function () { _root.intro.startGame(); }; clip.menu.btInfo.onRollOver = function () { _root.intro.infoH(); }; clip.menu.btInfo.onPress = function () { _root.intro.infoX(); }; clip.menu.btOptions.onRollOver = function () { _root.intro.optionsH(); }; clip.menu.btOptions.onPress = function () { _root.intro.optionsX(); }; } function startH() { mainMenu.currentIndex = 0; clip.menu.start.gotoAndStop("over"); clip.menu.options.gotoAndStop("off"); clip.menu.info.gotoAndStop("off"); } function optionsH() { mainMenu.currentIndex = 2; clip.menu.start.gotoAndStop("off"); clip.menu.options.gotoAndStop("over"); clip.menu.info.gotoAndStop("off"); } function infoH() { mainMenu.currentIndex = 1; clip.menu.start.gotoAndStop("off"); clip.menu.options.gotoAndStop("off"); clip.menu.info.gotoAndStop("over"); } function optionsX() { clip.menu.options.gotoAndStop("on"); clip.title.gotoAndStop(2); clip.screen.gotoAndStop("options"); clip.screen._visible = true; clip.menu.btStart.enabled = false; clip.menu.btInfo.enabled = false; clip.menu.btOptions.enabled = false; clip.screen.options.btDif.onRollOver = function () { _root.intro.optionsDifH(); }; clip.screen.options.btDif.onPress = function () { _root.intro.optionsDifX(); }; clip.screen.options.btPass.onRollOver = function () { _root.intro.optionsPassH(); }; clip.screen.options.btPass.onPress = function () { _root.intro.passPress(); }; clip.screen.options.btExit.onRollOver = function () { _root.intro.optionsExitH(); }; clip.screen.options.btExit.onPress = function () { _root.intro.optionsExitX(); }; mainMenu.focus = "options"; mainMenu.options.currentIndex = 0; this[mainMenu.options.array[mainMenu.options.currentIndex].highlight](); } function passPress() { Selection.setFocus(clip.screen.options.pass.passBox); } function infoX() { clip.menu.btStart.enabled = false; clip.menu.btInfo.enabled = false; clip.menu.btOptions.enabled = false; clip.menu.info.gotoAndStop("on"); clip.title.gotoAndStop(2); clip.screen.gotoAndStop("info"); clip.screen._visible = true; mainMenu.focus = "info"; clip.screen.info.gotoAndStop(mainMenu.info.currentFrame); } function optionsDifH() { mainMenu.options.currentIndex = 0; mainMenu.options.passHi = false; clip.screen.options.difficulty._alpha = 100; clip.screen.options.pass._alpha = 15; clip.screen.options.exit._alpha = 15; clip.screen.options.difficulty.choices.gotoAndStop(mainMenu.options.dif.current); } function optionsPassH() { if (!mainMenu.options.passHi) { mainMenu.options.currentIndex = 1; mainMenu.options.passHi = true; clip.screen.options.difficulty._alpha = 15; clip.screen.options.pass._alpha = 100; clip.screen.options.exit._alpha = 15; Selection.setFocus(clip.screen.options.pass.passBox); clip.screen.options.pass.passBox.html = false; } } function optionsExitH() { mainMenu.options.currentIndex = 2; mainMenu.options.passHi = false; clip.screen.options.difficulty._alpha = 15; clip.screen.options.pass._alpha = 15; clip.screen.options.exit._alpha = 100; } function optionsDifX() { var _local3 = clip.screen.options.difficulty.choices; if (mainMenu.options.dif.current == 1) { _local3.gotoAndStop(2); _root.changeDif("med"); mainMenu.options.dif.current = 2; } else if (mainMenu.options.dif.current == 2) { _local3.gotoAndStop(3); _root.changeDif("hard"); mainMenu.options.dif.current = 3; } else if (mainMenu.options.dif.current == 3) { _local3.gotoAndStop(1); _root.changeDif("easy"); mainMenu.options.dif.current = 1; } } function optionsPassX() { var _local3 = clip.screen.options.pass.passBox.text; if (_local3 == "super") { _root.bro1Weapon = "superLaser"; _root.bro2Weapon = "superLaser"; _root.audio.playLevel5("computer6", _root.randRange(31, 37)); _root.audio.playLevel2("tagTeam1", 20); } else if (_local3 == "golvl2") { _root.level = 2; _root.warp = true; _root.subLevelNum = 1; _root.bgLevel2(); _root.coins.num = (_root.coins.numT = (_root.stats.coins = (_root.stats.totalCoins = 175))); _root.gems.num = (_root.gems.numT = (_root.stats.gems = (_root.stats.totalGems = 15))); _root.bro1Weapon = "tripleLaserA"; _root.bro2Weapon = "tripleLaserA"; _root.audio.playLevel5("computer6", _root.randRange(31, 37)); _root.audio.playLevel2("tagTeam1", 20); } else if (_local3 == "golvl3") { _root.level = 3; _root.warp = true; _root.bgLevel3(); _root.coins.num = (_root.coins.numT = (_root.stats.coins = (_root.stats.totalCoins = 350))); _root.gems.num = (_root.gems.numT = (_root.stats.gems = (_root.stats.totalGems = 20))); _root.subLevelNum = 1; _root.bro1Weapon = "tripleTwistLaser"; _root.bro2Weapon = "tripleTwistLaser"; _root.audio.playLevel5("computer6", _root.randRange(31, 37)); _root.audio.playLevel2("tagTeam1", 20); } else if (_local3 == "ship2") { _root.shipPass = true; _root.bro1ShipLevel = 2; _root.bro2ShipLevel = 2; _root.audio.playLevel5("computer6", _root.randRange(31, 37)); _root.audio.playLevel2("tagTeam1", 20); } else if (_local3 == "ship3") { _root.shipPass = true; _root.bro1ShipLevel = 3; _root.bro2ShipLevel = 3; _root.audio.playLevel5("computer6", _root.randRange(31, 37)); _root.audio.playLevel2("tagTeam1", 20); } } function optionsExitX() { mainMenu.options.passHi = false; clip.menu.btStart.enabled = true; clip.menu.btInfo.enabled = true; clip.menu.btOptions.enabled = true; mainMenu.focus = "mainM"; this[mainMenu.array[mainMenu.currentIndex].highlight](); clip.title.gotoAndStop(1); clip.screen._visible = false; } function infoExitX() { clip.menu.btStart.enabled = true; clip.menu.btInfo.enabled = true; clip.menu.btOptions.enabled = true; mainMenu.focus = "mainM"; this[mainMenu.array[mainMenu.currentIndex].highlight](); clip.title.gotoAndStop(1); clip.screen._visible = false; } function shiftMainMenu(num) { mainMenu.currentIndex = mainMenu.currentIndex + num; if (mainMenu.currentIndex < 0) { mainMenu.currentIndex = mainMenu.array.length - 1; } if (mainMenu.currentIndex == mainMenu.array.length) { mainMenu.currentIndex = 0; } this[mainMenu.array[mainMenu.currentIndex].highlight](); } function shiftOptions(num) { mainMenu.options.currentIndex = mainMenu.options.currentIndex + num; if (mainMenu.options.currentIndex < 0) { mainMenu.options.currentIndex = mainMenu.options.array.length - 1; } if (mainMenu.options.currentIndex == mainMenu.options.array.length) { mainMenu.options.currentIndex = 0; } this[mainMenu.options.array[mainMenu.options.currentIndex].highlight](); } function mainM(what) { if (what == "up") { shiftMainMenu(1); } if (what == "down") { shiftMainMenu(-1); } if ((what == "enter") || (what == "right")) { this[mainMenu.array[mainMenu.currentIndex].exec](); } } function options(what) { if (what == "up") { shiftOptions(-1); } if (what == "down") { shiftOptions(1); } if ((what == "enter") || (what == "right")) { this[mainMenu.options.array[mainMenu.options.currentIndex].exec](); } if (what == "left") { optionsExitX(); } } function info(what) { if (what == "right") { if (mainMenu.info.currentFrame != clip.screen.info._totalframes) { mainMenu.info.currentFrame++; clip.screen.info.gotoAndStop(mainMenu.info.currentFrame); } } if (what == "left") { if (mainMenu.info.currentFrame != 1) { mainMenu.info.currentFrame--; clip.screen.info.gotoAndStop(mainMenu.info.currentFrame); } else { infoExitX(); } } } function showConfig() { var _local5 = ["moveU", "moveD", "moveL", "moveR", "fireU", "fireD", "fireL", "fireR"]; var _local4 = 0; while (_local4 < 8) { var _local3 = _root[_local5[_local4]]; if ((((_local3 == 38) || (_local3 == 37)) || (_local3 == 39)) || (_local3 == 40)) { clip.screen.info["a" + _local5[_local4]].gotoAndStop("k" + _local3); clip.screen.info[_local5[_local4]].text = ""; } else { clip.screen.info["a" + _local5[_local4]].gotoAndStop(1); clip.screen.info[_local5[_local4]].text = chr(_local3); } _local4++; } } function recon(what) { if (!reconfig) { clip.screen.info.switchCredits._alpha = 15; clip.screen.info.b1.enabled = false; clip.screen.info.b2.enabled = false; clip.screen.info.b3.enabled = false; reconKey = what; reconfig = true; clip.screen.info["a" + reconKey].gotoAndStop(1); clip.screen.info[reconKey].text = "?"; var _local3 = 0; var _local4 = reconArray.length; while (_local3 < _local4) { if (reconArray[_local3] == _root[reconKey]) { reconArray.splice(_local3, 1); reconIndex = _local3; break; } _local3++; } } } function sendReconKey(code, ascii) { if ((((code >= 37) && (code <= 40)) || ((code >= 48) && (code <= 57))) || ((code >= 65) && (code <= 90))) { reconfig = false; var _local5 = 0; var _local7 = reconArray.length; while (_local5 < _local7) { if (reconArray[_local5] == code) { var _local6 = ((_local5 < reconIndex) ? (_local5) : (_local5 + 1)); reconfig = true; reconArray.splice(reconIndex, 0, code); var _local4 = ["moveU", "moveD", "moveL", "moveR", "fireU", "fireD", "fireL", "fireR"]; if ((((code == 38) || (code == 37)) || (code == 39)) || (code == 40)) { clip.screen.info["a" + _local4[reconIndex]].gotoAndStop("k" + code); clip.screen.info[_local4[reconIndex]].text = ""; } else { clip.screen.info["a" + _local4[reconIndex]].gotoAndStop(1); clip.screen.info[_local4[reconIndex]].text = chr(code); } _root[reconKey] = code; reconIndex = _local6; reconArray.splice(reconIndex, 1); reconKey = _local4[reconIndex]; clip.screen.info["a" + reconKey].gotoAndStop(1); clip.screen.info[reconKey].text = "?"; break; } _local5++; } if (!reconfig) { if ((((code == 38) || (code == 37)) || (code == 39)) || (code == 40)) { clip.screen.info["a" + reconKey].gotoAndStop("k" + code); clip.screen.info[reconKey].text = ""; } else { clip.screen.info["a" + reconKey].gotoAndStop(1); clip.screen.info[reconKey].text = chr(code); } _root[reconKey] = code; reconArray.splice(reconIndex, 0, code); clip.screen.info.switchCredits._alpha = 100; clip.screen.info.b1.enabled = true; clip.screen.info.b2.enabled = true; clip.screen.info.b3.enabled = true; } } } function switchRecon() { if (!reconfig) { var _local3 = _root.fireU; var _local4 = _root.fireD; var _local6 = _root.fireL; var _local5 = _root.fireR; _root.fireU = _root.moveU; _root.fireD = _root.moveD; _root.fireL = _root.moveL; _root.fireR = _root.moveR; _root.moveU = _local3; _root.moveD = _local4; _root.moveL = _local6; _root.moveR = _local5; showConfig(); var _local7 = reconArray.splice(0, 4); reconArray = reconArray.concat(_local7); } } function pressRight() { this[mainMenu.focus]("right"); } function pressLeft() { this[mainMenu.focus]("left"); } function pressDown() { this[mainMenu.focus]("down"); } function pressUp() { this[mainMenu.focus]("up"); } function pressEnter() { this[mainMenu.focus]("enter"); } function showHangar() { _root.aC1.s1.setVolume(75); clip.removeMovieClip(); clip2.removeMovieClip(); _root.introBro1.x = 1200; _root.introBro2.x = 1050; _root.introBroMaskClip.removeMovieClip(); _root.introBro1.xMov = -5; _root.introBro2.xMov = -5; _root.introBro1Clip._alpha = 100; _root.introBro2Clip._alpha = 100; _root.introBro1Clip.setMask(null); _root.introBro1.f2 = ""; _root.introBro2.f2 = ""; if (wheelBot) { _root.removeChar("wheelBot"); wheelBot = false; } if (flyBot) { _root.removeChar("flyBot"); flyBot = false; } _root.introBro1.x = 1250; _root.introBro2.x = 1050; clip = _root.attachMovie("hangar", "hangar", 90000); clip.mainClip.bitmap.cacheAsBitmap = true; mainRoutine = "hangar"; f2 = "waitForShips"; } function startGame() { _root.initWaveScripts(); clip.menu.btStart.enabled = false; clip.menu.btInfo.enabled = false; clip.menu.btOptions.enabled = false; clip.menu.start.gotoAndStop("on"); Key.removeListener(keyListener); gameStarted = true; _root.introBro1.startGame(); _root.introBro2.startGame(); f2 = "starting1"; } function startGame2() { _root.initWaveScripts(); clip.removeMovieClip(); clip2.removeMovieClip(); _root.removeChar("introBro1"); _root.removeChar("introBro2"); _root.introBroMaskClip.removeMovieClip(); if (wheelBot) { _root.removeChar("wheelBot"); wheelBot = false; } if (flyBot) { _root.removeChar("flyBot"); flyBot = false; } if (_root.char == "broShip1") { _root.broShip1 = new classes.bro.BroShip1(794, 196); _root.addChar("broShip1"); } else if (_root.char == "broShip2") { _root.broShip2 = new classes.bro.BroShip2(408, 196); _root.addChar("broShip2"); } else if (_root.char == "bro1") { _root.bro1 = new classes.bro.Bro1(408, 196); _root.addChar("bro1"); } else if (_root.char == "bro2") { _root.bro2 = new classes.bro.Bro2(408, 196); _root.addChar("bro2"); } if (_root.char2 == "broShip1") { _root.broShip1 = new classes.bro.BroShip1(794, 196); _root.addChar("broShip1"); } else if (_root.char2 == "broShip2") { _root.broShip2 = new classes.bro.BroShip2(408, 196); _root.addChar("broShip2"); } else if (_root.char2 == "bro1") { _root.bro1 = new classes.bro.Bro1(408, 196); _root.addChar("bro1"); } else if (_root.char2 == "bro2") { _root.bro2 = new classes.bro.Bro2(408, 196); _root.addChar("bro2"); } if (_root.char == "broShip1") { _root.broShip2.action1(); } else { _root.broShip1.action1(); } _root.game = 1; _root.levelInit(); _root.removeFX("intro"); _root.starB.stopStars(); _root.star = new classes.fx.Star(); _root.addFX("star"); _root.star.phase2(); } function starting1() { if (_root.introBro2.x <= 264) { _root.introBro2.punchOut(); f2 = "starting2"; } } function starting2() { if (_root.introBro1.x <= 310) { if (!_root.bro1Punch) { _root.introBro1.wait(); } f2 = "starting3"; } } function starting3() { if (_root.introBro1.x <= 264) { _root.introBro1.punchOut(); delete _root.bro1Punch; f2 = "starting4"; } } function starting4() { if (_root.introBro1.x < 50) { showHangar(); } } function controlRoom() { if (((random(1000) > 997) && (!wheelBot)) && (!wheelDoorOpen)) { wheelBot = true; _root.wheelBot = new classes.misc.WheelBot(0, 492); _root.addChar("wheelBot"); } if ((random(1000) > 997) && (!flyBot)) { flyBot = true; _root.flyBot = new classes.misc.FlyBot(24, 399); _root.addChar("flyBot"); } if (Key.isDown(32) && (!gameStarted)) { startGame(); } if (Key.isDown(16) && (gameStarted)) { startGame2(); } neonVar = neonVar + _root.randRange(-35, 35); if (random(10) > 2) { neonVar = 0; } colorTrans.redOffset = neonVar; colorTrans.greenOffset = neonVar; colorTrans.blueOffset = neonVar; trans.colorTransform = colorTrans; if (random(100) > 95) { _root.audio.playLevel5("computerBlip" + (random(16) + 1), _root.randRange(2, 8)); } if (random(200) == 199) { _root.audio.playLevel5("computer" + (random(7) + 2), _root.randRange(2, 7)); } } function hangar() { } function waitForShips() { if ((_root.introBro1.x <= 612) && (!bro1EnteringShip)) { bro1EnteringShip = true; _root.removeChar("introBro1"); _root.hangar.broShip1.gotoAndPlay("getInShip"); } if ((_root.introBro2.x <= 465) && (!bro2EnteringShip)) { bro2EnteringShip = true; _root.removeChar("introBro2"); _root.hangar.broShip2.gotoAndPlay("getInShip"); } } function bro1EnteredShip() { _root.hangar.broShip1.gotoAndStop("main"); _root.hangar.broShip1.clip.gotoAndStop(2); _root.hangar.broShip1B.gotoAndStop("main"); _root.hangar.broShip1B.clip.gotoAndStop(2); chooseBro(); } function bro2EnteredShip() { _root.hangar.broShip2.gotoAndStop("main"); _root.hangar.broShip2.clip.gotoAndStop(2); _root.hangar.broShip2B.gotoAndStop("main"); _root.hangar.broShip2B.clip.gotoAndStop(2); } function chooseBro() { f2 = "broChoosing"; _root.attachMovie("selectArrow", "selectArrowClip", 90510); _root.selectArrowClip._x = 414; _root.selectArrowClip._y = 372; _root.hangar.broShip2.clip.body.gotoAndStop("faceF"); } function broChoosing() { if (Key.isDown(37)) { if (currentBro == 1) { _root.selectArrowClip._x = 414; currentBro = 2; _root.audio.playLevel5("buzzSelect", 5); _root.hangar.broShip2.clip.body.gotoAndStop("faceF"); _root.hangar.broShip1.clip.body.gotoAndStop("FU"); } } if (Key.isDown(39)) { if (currentBro == 2) { _root.selectArrowClip._x = 561; currentBro = 1; _root.audio.playLevel5("zapSelect", 5); _root.hangar.broShip1.clip.body.gotoAndStop("faceF"); _root.hangar.broShip2.clip.body.gotoAndStop("FU"); } } if (Key.isDown(13)) { _root.selectArrowClip.removeMovieClip(); _root.char = ((currentBro == 1) ? "broShip1" : "broShip2"); _root.char2 = ((currentBro == 1) ? "broShip2" : "broShip1"); _root.hangar.broShip1.clip.body.gotoAndStop("FU"); _root.hangar.broShip2.clip.body.gotoAndStop("FU"); descend(); } } function descend() { _root.audio.playLevel2("floorDrop", 25); _root.audio.playLevel1("exitTheme", 12, 1, 0.05); _root.hangar.gotoAndPlay("go"); f2 = "descending"; mainRoutine = ""; _root.star = new classes.fx.Star(); _root.addFX("star"); } function descending() { c2++; if (c2 == 60) { _root.starB.stopStars(); _root.star.makeStars(); } } function controlShip() { _root.hangar.broShip1._visible = false; _root.hangar.broShip2._visible = false; _root.broShip1 = new classes.bro.BroShip1(794, 202); _root.addChar("broShip1"); _root.broShip2 = new classes.bro.BroShip2(408, 202); _root.addChar("broShip2"); if (_root.warp) { _root[_root.char2].warpLeave(); } else { _root[_root.char2].action1(); } _root.game = 1; } function startAction() { clip.removeMovieClip(); _root.levelInit(); _root.star.phase2(); _root.removeFX("intro"); } function main() { this[f2](); this[mainRoutine](); } var c = 0; var wheelBot = false; var flyBot = false; var wheelDoorOpen = false; var flyDoorOpen = false; var gameStarted = false; var f2 = ""; var mainRoutine = "controlRoom"; var bro1EnteringShip = false; var bro2EnteringShip = false; var currentBro = 2; var c2 = 0; var reconfig = false; var Name = "intro"; }
Symbol 4682 MovieClip [__Packages.classes.bro.IntroBro1] Frame 0
class classes.bro.IntroBro1 { var x, y, clip, dir, oldDir; function IntroBro1 (px, py) { x = px; y = py; clip = _root.attachMovie("introBro1", "introBro1Clip", 90500); clip._x = x; clip._y = y; clip.gotoAndStop("work"); dir = "work"; } function working() { if (random(1000) > 998) { if (!_root.bro2Cooler) { _root.bro1Cooler = true; x = 762 + clip.work.xTracker._x; _root.introScreen.bro1._visible = true; _root.introScreen.bro1.gotoAndStop("noBro"); dir = "L"; xMov = -3; f2 = "goingToCooler"; } } } function startGame() { if (dir == "work") { x = 762 + clip.work.xTracker._x; } else if (dir == "cooler") { x = 690 + clip.cooler.xTracker._x; } f2 = ""; _root.introScreen.bro1._visible = true; _root.introScreen.bro1.gotoAndPlay("noBro"); dir = "L"; xMov = -5; } function goingToCooler() { if (x <= 690) { x = 690; xMov = 0; dir = "cooler"; f2 = "cooler"; } } function cooler() { if (clip.cooler.end) { x = 639; dir = "R"; xMov = 3; f2 = "gotoWork"; } } function gotoWork() { if (x >= 759) { _root.bro1Cooler = false; x = 735; dir = "work"; xMov = 0; f2 = "working"; _root.introScreen.bro1._visible = false; } } function wait() { state = "wait"; dir = ""; xMov = 0; } function gotoPunchOut() { clip.body.gotoAndPlay("walk"); xMov = -4; } function punchOut() { xMov = 0; clip._x = 264; clip.body.gotoAndPlay("punchOut"); _root.coins.addTo(7); _root.audio.playLevel3("coin5", _root.randRange(21, 24)); } function exit() { clip.body.gotoAndPlay("walk"); x = 261; xMov = -5; f2 = "exiting"; _root.introBro2Clip._alpha = 0; clip.setMask(_root.introBroMaskClip); clip._alpha = 150; } function exiting() { clip._alpha = clip._alpha - 3; } function main() { this[f2](); if (oldDir != dir) { clip.gotoAndStop(dir); clip.body.gotoAndPlay(state); } oldDir = dir; x = x + (xMov + xA); y = y + (yMov + yA); clip._x = x; clip._y = y; } var c = 0; var xMov = 0; var yMov = 0; var xA = 0; var yA = 0; var state = "walk"; var f2 = "working"; }
Symbol 4683 MovieClip [__Packages.classes.bro.IntroBro2] Frame 0
class classes.bro.IntroBro2 { var x, y, clip, dir, oldDir; function IntroBro2 (px, py) { x = px; y = py; clip = _root.attachMovie("introBro2", "introBro2Clip", 90600); clip._x = x; clip._y = y; clip.gotoAndStop("work"); dir = "work"; } function startGame() { if (dir == "work") { y = y + 3; x = 558 + clip.work.xTracker._x; } else if (dir == "cooler") { x = 678 + clip.cooler.xTracker._x; } f2 = ""; _root.introOverlay.redComp.gotoAndStop(2); dir = "L"; xMov = -5; } function working() { if (random(2000) > 1998) { if (!_root.bro1Cooler) { _root.bro2Cooler = true; x = 558 + clip.work.xTracker._x; y = y + 3; _root.introOverlay.redComp.gotoAndStop(2); dir = "R"; xMov = 3; f2 = "goingToCooler"; } } } function goingToCooler() { if (x >= 678) { x = 678; xMov = 0; dir = "cooler"; f2 = "cooler"; } } function cooler() { if (clip.cooler.end) { x = 597; dir = "L"; xMov = -3; f2 = "gotoWork"; } } function gotoWork() { if (x <= 555) { y = y - 3; _root.bro2Cooler = false; x = 480; dir = "work"; xMov = 0; f2 = "working"; } } function punchOut() { xMov = 0; clip._x = 264; clip.body.gotoAndPlay("punchOut"); _root.coins.addTo(7); _root.audio.playLevel3("coin1", _root.randRange(21, 24)); } function exit() { _root.introBro1.gotoPunchOut(); _root.bro1Punch = true; clip.body.gotoAndPlay("walk"); x = 240; xMov = -5; f2 = "exiting"; var _local3 = _root.attachMovie("introBroMask", "introBroMaskClip", 90605); _local3._x = 111; _local3._y = 471; clip.setMask(_local3); clip._alpha = 120; } function exiting() { clip._alpha = clip._alpha - 3; } function main() { this[f2](); if (oldDir != dir) { clip.gotoAndStop(dir); clip.body.gotoAndPlay(state); } oldDir = dir; x = x + (xMov + xA); y = y + (yMov + yA); clip._x = x; clip._y = y; } var c = 0; var xMov = 0; var yMov = 0; var xA = 0; var yA = 0; var state = "walk"; var f2 = "working"; }
Symbol 4684 MovieClip [__Packages.classes.fx.StarB] Frame 0
class classes.fx.StarB { var sA, sO, sI; function StarB () { sA = new Array(); sO = new Object(); sI = 0; var _local4 = 0; while (_local4 < 40) { sI++; sO["star" + sI] = new Object(); var _local3 = sO["star" + sI]; _local3.id = sI; _local3.depth = random(9) + 1; _local3.xMov = -0.5 * (_local3.depth / 2); _root.d++; _local3.clip = _root.attachMovie("starB", ("starB" + sI) + "Clip", _root.d - 9000); _local3.clip._x = random(1000); _local3.clip._y = random(340); _local3.clip._alpha = _local3.depth * 10; _local3.clip.gotoAndStop(random(5) + 1); sA.push(_local3); _local4++; } } function stopStars() { var _local3 = 0; var _local5 = sA.length; while (_local3 < _local5) { var _local4 = sA[_local3]; _local4.clip.removeMovieClip(); _local3++; } _root.removeFX("starB"); } function main() { if ((random(8) == 0) && (!stopIt)) { sI++; sO["star" + sI] = new Object(); var _local4 = sO["star" + sI]; _local4.id = sI; _local4.depth = random(9) + 1; _local4.xMov = -0.5 * (_local4.depth / 2); _root.d++; _local4.clip = _root.attachMovie("starB", ("starB" + sI) + "Clip", _root.d - 9000); _local4.clip._x = 980; _local4.clip._y = random(340); _local4.clip._alpha = _local4.depth * 10; _local4.clip.gotoAndStop(random(5) + 1); sA.push(_local4); } var _local6 = 0; var _local7 = sA.length; while (_local6 < _local7) { var _local4 = sA[_local6]; _local4.clip._x = _local4.clip._x + _local4.xMov; if (_local4.clip._x < -5) { _local4.clip.removeMovieClip(); var _local3 = 0; var _local5 = sA.length; while (_local3 < _local5) { if (_local4 == sA[_local3]) { sA.splice(_local3, 1); } _local3++; } delete sO["star" + _local4.id]; } _local6++; } } var stopIt = false; var Name = "star"; }
Symbol 4685 MovieClip [__Packages.classes.bro.BroShip1] Frame 0
class classes.bro.BroShip1 { var tX, x, tY, y, clip, w, h, weapon, trans, colorTrans, colorVars, life, fireDir, shotX, shotY, dirXArray, dirYArray, dirX, dirY, destX, destY, xyMetFunction, handState; function BroShip1 (px, py) { tX = (x = px); tY = (y = py); clip = _root.attachMovie("broShip1", "broShip1Clip", d); w = clip._width; h = clip._height; clip._x = x; clip._y = y; weapon = _root.bro1Weapon; this[weapon](); trans = new flash.geom.Transform(clip); colorTrans = new flash.geom.ColorTransform(1, 1, 1, 1, 0, 0, 0, 0); colorVars = new Object(); life = _root.bro1Life; if (_root.bro1ShipVar == 1) { clip.body.shipStyles.gotoAndStop(_root.bro1ShipLevel); if ((((_root.level == 1) && (_root.shipPass)) && ((_root.bro1ShipLevel == 2) || (_root.bro1ShipLevel == 3))) || ((_root.level == 2) && (_root.bro1ShipLevel == 3))) { _root.audio.playLevel2("tagTeam1", 20); colorFlash(255, 255, 255, 30); _root.shipPass = false; } } else { clip.body.shipStyles.gotoAndStop(_root.bro1ShipVar); } var _local3 = ((_root.bro1ShipLevel > 3) ? (1 + ((_root.bro1ShipLevel - 4) * 2)) : (1 + ((_root.bro1ShipLevel - 1) * 2))); baseSpeed = (speed = 5 + _local3); } function colorFlash(r, g, b, cMax) { colorVars.c = 0; colorVars.r = r; colorVars.g = g; colorVars.b = b; colorVars.cMax = cMax; colorVars.flashing = true; } function nudge(pxA, pyA, pscale) { if (((c == 0) || (c > 5)) && (!inv)) { c = 0; var _local2 = pscale / 150; xA = pxA * _local2; yA = pyA * _local2; f2 = "nudging"; } } function nudging() { xA = xA * 0.75; yA = yA * 0.75; c++; if (c == 20) { xA = (yA = 0); f2 = ""; c = 0; } } function powerUp(type) { if (type.substr(0, 10) == "speedBoost") { var _local3 = Number(type.substr(10)); speedBoost(_local3 * 300); } else if (type.substr(0, 11) == "weaponBoost") { var _local3 = Number(type.substr(11)); weaponBoost(_local3 * 200); } else { this[type](); } } function coin1() { _root.coins.addTo(1); colorFlash(200, 200, 200, 10); } function coin5() { _root.coins.addTo(5); colorFlash(200, 200, 200, 10); } function coin10() { _root.coins.addTo(10); colorFlash(200, 200, 0, 10); } function coin25() { _root.coins.addTo(25); colorFlash(200, 200, 0, 10); } function stealCoins(num) { if ((!shieldOn) && (!inv)) { _root.audio.playLevel2("coinDrain2", 25); var _local4 = random(num) + 2; if ((_root.coins.num - _local4) < 0) { _local4 = _root.coins.num; } _root.coins.addTo(-1 * _local4); var _local3 = 0; while (_local3 < _local4) { _root.fxID++; _root["coinDrain" + _root.fxID] = new classes.fx.CoinDrain(x + 6, y + 6, _root.fxID); _root.addFX("coinDrain" + _root.fxID); _local3++; } } } function gem1() { _root.gems.addTo(1); colorFlash(40, 255, 180, 15); } function gem2() { _root.gems.addTo(1); colorFlash(0, 90, 200, 15); } function gem3() { _root.gems.addTo(1); colorFlash(255, 50, 0, 15); } function gem4() { _root.gems.addTo(1); colorFlash(255, 170, 30, 15); } function gem5() { _root.gems.addTo(1); colorFlash(255, 100, 255, 15); } function gem6() { _root.gems.addTo(1); colorFlash(0, 255, 180, 15); } function smartBomb() { _root.smartBomb.gotoAndPlay(2); var _local2 = 1; var _local3 = _root.chars.length; var _local4 = _root.chars.slice(); while (_local2 < _local3) { _root[_local4[_local2]].bombed(20); _local2++; } _local2 = 0; _local3 = _root.enemyShots.length; _local4 = _root.enemyShots.slice(); while (_local2 < _local3) { _root[_local4[_local2]].bombed(); _local2++; } _local2 = 0; _local3 = _root.FX.length; _local4 = _root.FX.slice(); while (_local2 < _local3) { _root[_local4[_local2]].bombed(); _local2++; } } function superP() { weaponBoost(600); speedBoost(600); shield(); } function shield() { if (!shieldOn) { _root.shield = new classes.misc.Shield(); _root.addPowerUp("shield"); shieldOn = true; } else if (_root.shield.out) { _root.shield.renew(); } colorFlash(70, 180, 250, 30); } function rampage() { var _local2 = 0; var _local3 = _root.powerUps.length; while (_local2 < _local3) { if (_root.powerUps[_local2] == "rampage") { _root.removePowerUp("rampage"); break; } _local2++; } _root.rampage = new classes.misc.Rampage(300); _root.addPowerUp("rampage"); } function weaponBoost(num) { if ((((((weapon == "laserA") || (weapon == "doubleLaserA")) || (weapon == "tripleLaserA")) || (weapon == "bigLaser")) || (weapon == "twistLaser")) || (weapon == "tripleTwistLaser")) { if (_root.currentBoost == "rapidFire") { _root.removePowerUp("rapidFire"); } _root.currentBoost = "rapidFire"; clip.gun[weapon].gotoAndPlay("rapidFire"); if (weapon != "bigLaser") { _root.rapidFire = new classes.misc.RapidFire(num, false); } else { _root.rapidFire = new classes.misc.RapidFire(num, true); } _root.addPowerUp("rapidFire"); } if ((weapon == "rapidLaser") || (weapon == "doubleRapidLaser")) { if (_root.currentBoost == "laserBoost") { _root.removePowerUp("laserBoost"); } _root.currentBoost = "laserBoost"; clip.gun[weapon].gotoAndPlay("rapidFire"); _root.laserBoost = new classes.misc.LaserBoost(num); _root.addPowerUp("laserBoost"); } if (weapon == "superLaser") { if (_root.currentBoost == "superRapidFire") { _root.removePowerUp("superRapidFire"); } _root.currentBoost = "superRapidFire"; clip.gun[weapon].gotoAndPlay("rapidFire"); _root.superRapidFire = new classes.misc.SuperRapidFire(num); _root.addPowerUp("superRapidFire"); } colorFlash(255, 125, 0, 30); } function checkBoost() { if (_root.currentBoost != "") { _root.removePowerUp(_root.currentBoost); _root.currentBoost = ""; _root.laserPower = 8; } } function doubleLaserA() { checkBoost(); _root.rapidVar = 4; fireFreq = 11; fireFreqOrig = 11; _root.bro1Weapon = (weapon = "doubleLaserA"); colorFlash(200, 200, 0, 30); } function twistLaser() { checkBoost(); _root.rapidVar = 4; fireFreq = 10; fireFreqOrig = 10; _root.bro1Weapon = (weapon = "twistLaser"); colorFlash(255, 160, 0, 30); } function tripleTwistLaser() { checkBoost(); _root.rapidVar = 4; fireFreq = 10; fireFreqOrig = 10; _root.bro1Weapon = (weapon = "tripleTwistLaser"); colorFlash(100, 200, 230, 30); } function tripleLaserA() { checkBoost(); _root.rapidVar = 4; fireFreq = 11; fireFreqOrig = 11; _root.bro1Weapon = (weapon = "tripleLaserA"); colorFlash(0, 200, 230, 30); } function rapidLaser() { checkBoost(); _root.rapidVar = 2; fireFreq = 4; fireFreqOrig = 4; _root.bro1Weapon = (weapon = "rapidLaser"); colorFlash(0, 230, 190, 30); } function bigLaser() { checkBoost(); _root.rapidVar = 4; fireFreq = 9; fireFreqOrig = 9; _root.bro1Weapon = (weapon = "bigLaser"); colorFlash(0, 130, 255, 30); } function superLaser() { checkBoost(); _root.rapidVar = 3; fireFreq = 5; fireFreqOrig = 5; _root.bro1Weapon = (weapon = "superLaser"); colorFlash(255, 255, 255, 30); } function lifeUp() { if ((life + 25) > 100) { _root.lifeMeter.adjust(life, 100 - life); life = 100; } else { _root.lifeMeter.adjust(life, 25); life = life + 25; } colorFlash(255, 75, 255, 30); } function lifeMax() { _root.lifeMeter.adjust(life, 100 - life); life = 100; colorFlash(255, 0, 0, 30); } function speedBoost(num) { var _local3 = 0; var _local4 = _root.powerUps.length; while (_local3 < _local4) { if (_root.powerUps[_local3] == "speedBoost") { _root.removePowerUp("speedBoost"); break; } _local3++; } _root.speedBoost = new classes.misc.SpeedBoost(num); _root.addPowerUp("speedBoost"); colorFlash(0, 255, 0, 60); } function hit(pxMov, pyMov, pscale, ppower) { var _local7 = pxMov; var _local8 = pyMov; var _local9 = pscale; var _local4 = ((_root.bro1ShipLevel > 3) ? (1 - ((_root.bro1ShipLevel - 4) * 0.2)) : (1 - ((_root.bro1ShipLevel - 1) * 0.2))); if (_root.bro1ShipVar == 3) { _local4 = 0.5; } var _local5 = ppower * _local4; if (shieldOn && (!inv)) { _root.shield.hit(); } else if (!inv) { var _local6 = life; life = life - _local5; if (life < 1) { _root.bro1Life = 0; _root.audio.playLevel2("broShip1X", _root.randRange(30, 40)); inv = true; clip.gun._visible = false; clip.fx._visible = false; colorTrans.redOffset = 0; colorTrans.greenOffset = 0; colorTrans.blueOffset = 0; trans.colorTransform = colorTrans; clip.body.gotoAndPlay("explode"); control = false; facing = "switch"; fireDir = ""; var _local3 = 0; while (_local3 < 5) { if (_root.bro1ShipVar == 1) { _root.createShrapnel([x + (clip._width / 2), y + (clip._height / 2), "BroShip1_" + _root.bro1ShipLevel]); _root.createShrapnel([x + (clip._width / 2), y + (clip._height / 2), "broShip1B_" + _root.bro1ShipLevel]); } else if (_root.bro1ShipVar == 7) { _root.createShrapnel([x + (clip._width / 2), y + (clip._height / 2), "BroShipBlack"]); _root.createShrapnel([x + (clip._width / 2), y + (clip._height / 2), "broShipBlackB"]); } else { _root.createShrapnel([x + (clip._width / 2), y + (clip._height / 2), "BroShip1_3B"]); _root.createShrapnel([x + (clip._width / 2), y + (clip._height / 2), "broShip1B_3B"]); } _local3++; } _root.bro1ShipVar = 1; } else { _root.lifeMeter.adjust(_local6, -1 * _local5); nudge(_local7, _local8, _local9); inv = true; colorFlash(255, 0, 0, 20); _root.audio.playLevel3("broHit" + (random(3) + 1), _root.randRange(7, 14)); } } } function explosion() { _root.createExploA([(x + (clip._width / 2)) + _root.randRange(-70, 70), (y + (clip._height / 2)) + _root.randRange(-70, 70), _root.randRange(50, 140), _root.randRange(70, 100)]); } function shipToJetPack() { _root.bro1 = new classes.bro.Bro1(x + 6, y + 3); _root.addChar("bro1"); _root.char = "bro1"; _root.shield = new classes.misc.Shield(); _root.addPowerUp("shield"); _root[_root.char].shieldOn = true; if (_root.lastBoss && (_root.char2 == "broShip2")) { var _local3 = ((x < 500) ? 1020 : -50); var _local4 = ((x < 500) ? "L" : "R"); _root.broShip2 = new classes.bro.BroShip2(_local3, 280); _root.addChar("broShip2"); _root.broShip2.tagTeam(_local4); } else if ((_root.char2 == "broShip2") && (!_root.broShip2.tagTeaming)) { _root.rescue = true; if ((!_root.boss) && (!_root.broShip2.bg)) { _root.broAction([7]); } } } function removeShip() { _root.removeChar("broShip1"); } function fire_laserA() { _root.audio.playLevel5("laserA" + (random(5) + 1), random(4) + 6); shotID++; _root["laserA" + shotID] = new classes.bro.LaserA(shotX, shotY, fireDir, shotID); _root.addBroShot("laserA" + shotID); clip.gun.blast.gotoAndPlay("go"); } function fire_doubleLaserA() { _root.audio.playLevel5("doubleLaserA" + (random(5) + 1), random(10) + 8); if ((fireDir == "R") || (fireDir == "L")) { var _local6 = 0; var _local4 = -6; var _local5 = 0; var _local3 = 6; } else { var _local6 = -6; var _local4 = 0; var _local5 = 6; var _local3 = 0; } shotID++; _root["laserA" + shotID] = new classes.bro.LaserA(shotX + _local6, shotY + _local4, fireDir, shotID); _root.addBroShot("laserA" + shotID); shotID++; _root["laserA" + shotID] = new classes.bro.LaserA(shotX + _local5, shotY + _local3, fireDir, shotID); _root.addBroShot("laserA" + shotID); clip.gun.blast.gotoAndPlay("go"); } function fire_twistLaser() { _root.audio.playLevel5("twist" + (random(3) + 1), random(10) + 8); shotID++; _root["twistLaser" + shotID] = new classes.bro.TwistLaser(shotX, shotY, fireDir, "top", shotID); _root.addBroShot("twistLaser" + shotID); shotID++; _root["twistLaser" + shotID] = new classes.bro.TwistLaser(shotX, shotY, fireDir, "bot", shotID); _root.addBroShot("twistLaser" + shotID); clip.gun.blast.gotoAndPlay("go"); } function fire_tripleTwistLaser() { _root.audio.playLevel5("twist" + (random(3) + 1), random(10) + 8); shotID++; _root["twistLaserB" + shotID] = new classes.bro.TwistLaserB(shotX, shotY, fireDir, shotID); _root.addBroShot("twistLaserB" + shotID); shotID++; _root["twistLaserC" + shotID] = new classes.bro.TwistLaserC(shotX, shotY, fireDir, "bot", shotID); _root.addBroShot("twistLaserC" + shotID); shotID++; _root["twistLaserC" + shotID] = new classes.bro.TwistLaserC(shotX, shotY, fireDir, "top", shotID); _root.addBroShot("twistLaserC" + shotID); clip.gun.blast.gotoAndPlay("go"); } function fire_tripleLaserA() { _root.audio.playLevel5("tripleLaserA" + (random(5) + 1), random(10) + 8); if ((fireDir == "R") || (fireDir == "L")) { var _local6 = 0; var _local4 = -3; var _local5 = 0; var _local3 = 3; } else { var _local6 = -3; var _local4 = 0; var _local5 = 3; var _local3 = 0; } shotID++; _root["spreadLaserA" + shotID] = new classes.bro.SpreadLaserA(shotX + _local6, shotY + _local4, fireDir, 1, shotID); _root.addBroShot("spreadLaserA" + shotID); shotID++; _root["laserA" + shotID] = new classes.bro.LaserA(shotX, shotY, fireDir, shotID); _root.addBroShot("laserA" + shotID); shotID++; _root["spreadLaserA" + shotID] = new classes.bro.SpreadLaserA(shotX + _local5, shotY + _local3, fireDir, 2, shotID); _root.addBroShot("spreadLaserA" + shotID); clip.gun.blast.gotoAndPlay("go"); } function fire_rapidLaser() { if ((fireDir == "R") || (fireDir == "L")) { var _local6 = 0; var _local4 = -6; var _local5 = 0; var _local3 = 6; } else { var _local6 = -6; var _local4 = 0; var _local5 = 6; var _local3 = 0; } _root.audio.playLevel5("rapidLaser" + (random(5) + 1), random(30) + 10); shotID++; _root["rapidLaser" + shotID] = new classes.bro.RapidLaser(shotX + _local6, shotY + _local4, fireDir, shotID); _root.addBroShot("rapidLaser" + shotID); shotID++; _root["rapidLaser" + shotID] = new classes.bro.RapidLaser(shotX + _local5, shotY + _local3, fireDir, shotID); _root.addBroShot("rapidLaser" + shotID); clip.gun.blast.gotoAndPlay("go"); } function fire_bigLaser() { _root.audio.playLevel5("bigLaser" + (random(3) + 1), random(10) + 8); shotID++; _root["bigLaser" + shotID] = new classes.bro.BigLaser(shotX, shotY, fireDir, shotID); _root.addBroShot("bigLaser" + shotID); clip.gun.blast.gotoAndPlay("go2"); if (fireDir == "U") { nudge(0, 2, 100); } else if (fireDir == "D") { nudge(0, -2, 100); } else if (fireDir == "L") { nudge(2, 0, 100); } else { nudge(-2, 0, 100); } } function fire_superLaser() { _root.audio.playLevel5("superLaser" + (random(3) + 1), random(10) + 8); if (sl == "top") { sl = "bot"; if ((fireDir == "R") || (fireDir == "L")) { var _local4 = 0; var _local3 = 6; } else { var _local4 = 6; var _local3 = 0; } } else { sl = "top"; if ((fireDir == "R") || (fireDir == "L")) { var _local4 = 0; var _local3 = -6; } else { var _local4 = -6; var _local3 = 0; } } shotID++; _root["superLaserA" + shotID] = new classes.bro.SuperLaserA(shotX + _local4, shotY + _local3, fireDir, shotID); _root.addBroShot("superLaserA" + shotID); shotID++; _root["superLaserB" + shotID] = new classes.bro.SuperLaserB(shotX, shotY, fireDir, "top", shotID); _root.addBroShot("superLaserB" + shotID); shotID++; _root["superLaserB" + shotID] = new classes.bro.SuperLaserB(shotX, shotY, fireDir, "bot", shotID); _root.addBroShot("superLaserB" + shotID); clip.gun.blast.gotoAndPlay("go2"); if (fireDir == "U") { nudge(0, 2, 100); } else if (fireDir == "D") { nudge(0, -2, 100); } else if (fireDir == "L") { nudge(2, 0, 100); } else { nudge(-2, 0, 100); } } function action1() { control = false; dirXArray = ["L"]; dirYArray = ["", "", "U", "U", "D"]; changeDir(); f2 = "wander"; fireDir = ""; } function action2() { gotoXY(0, 80, "action2B"); dirX = ""; } function action2B() { fireDir = "R"; } function action3() { dirXArray = ["R"]; dirYArray = ["", "U", "D", "D"]; changeDir(); f2 = "wander"; fireDir = ""; } function action4() { gotoXY(0, 150, "action4B"); dirX = "L"; clip.gotoAndPlay("faceLfireL"); fireDir = "L"; exit = true; } function action4B() { dirX = "L"; fireDir = ""; } function action5() { goBG(); gotoXY(260, 0, "action5B"); } function goBG() { clip.swapDepths(9880); bg = true; control = false; exit = true; speed = speed * 0.8; colorTrans.redOffset = -60; colorTrans.greenOffset = -60; colorTrans.blueOffset = -60; trans.colorTransform = colorTrans; clip._xscale = 66; clip._yscale = 66; fireDir = ""; } function action5B() { gotoXY(0, 800); } function action7() { goBG(); facing = _root["advanceDir" + _root.level]; if (_root["advanceDir" + _root.level] == "L") { gotoXY(-300, 0); } else { gotoXY(1300, 0); } } function action11() { exit = true; facing = "L"; gotoXY(-300, 0); } function warpLeave() { control = false; exit = true; fireDir = ""; facing = "R"; gotoXY(1300, 0); } function endPos() { xA = (yA = 0); speed = 2; control = false; facing = "R"; fireDir = ""; gotoXY(549, 250); } function endPos2() { xA = (yA = 0); clip._x = (x = (tX = 549)); gotoXY(0, 435, "endPos3"); } function endPos3() { xA = (yA = (speed = 0)); gesture = true; f2 = ""; clip._x = (x = (tX = 549)); clip._y = (y = (tY = 435)); hover = false; clip.body.gotoAndPlay("endOpen"); } function finalFunction() { _root.endBGClip.clip.zapShip._visible = true; _root.endBGClip.clip.zapShip.play(); } function endSeq(pdir) { tagTeaming = false; speed = (baseSpeed = 7); exit = true; weapon = "rapidLaser"; _root.bro1weapon = weapon; this[weapon](); facing = (fireDir = pdir); control = false; var _local3 = ((facing == "L") ? 800 : 200); gotoXY(_local3, 280); } function endSeqB() { gotoXY(0, _root.deathHeadClip._y); } function endSeqMove() { speed = (baseSpeed = 10); endFire = true; gotoXY(_root.randRange(100, 900), _root.randRange(100, 500), "endSeqMove"); } function endStill() { endFire = false; dirX = (dirY = (fireDir = "")); f2 = ""; } function appear() { life = life + _root.randRange(35, 50); if (life > 100) { life = 100; } inv = true; control = false; exit = true; if (x < 0) { facing = "R"; fireDir = "R"; gotoXY(150, 0, "giveControl"); } else { facing = "L"; fireDir = "L"; gotoXY(850, 0, "giveControl"); } } function giveControl() { inv = false; control = true; exit = false; } function tagTeam(pdir) { speed = speed * 0.8; var _local3 = pdir; life = life + _root.randRange(25, 50); if (life > 100) { life = 100; } inv = true; control = false; exit = true; tagTeaming = true; facing = _local3; if (facing == "R") { gotoXY(1300, 0); } else { gotoXY(-300, 0); } } function getOut() { facing = "L"; fireDir = ""; exit = true; gotoXY(-300, 0, "", true); } function wave() { gesture = true; clip.body.gotoAndPlay("wave"); } function reanimate() { gesture = true; clip.body.gotoAndPlay("reanimate"); } function positionForSwitch(pdestX) { control = false; gotoXY(pdestX, 0, "action6B"); fireDir = ""; facing = "R"; } function action6B() { gotoXY(0, _root.newShipClip._y); facing = "switch"; } function shipUpgrade(shipType) { control = false; life = 100; if (shipType == "ship2") { speed = (baseSpeed = 8); _root.bro1ShipLevel = 2; clip.body.shipStyles.gotoAndStop(2); clip.body.gotoAndPlay("close"); } else if (shipType == "ship3") { speed = (baseSpeed = 10); _root.bro1ShipLevel = 3; clip.body.shipStyles.gotoAndStop(3); clip.body.gotoAndPlay("close"); } else { speed = (baseSpeed = 10); _root.bro1ShipLevel = 3; _root.bro1ShipVar = 3; clip.body.shipStyles.gotoAndStop(8); clip.body.gotoAndPlay("close"); } } function gotoXY(pdestX, pdestY, pmetFunction, pwave) { destX = pdestX; destY = pdestY; xyMetFunction = pmetFunction; var _local2 = pwave; if (destX != 0) { dirX = ((x > destX) ? "L" : "R"); } if (destY != 0) { dirY = ((y > destY) ? "U" : "D"); } f2 = "goingXY"; if (_local2) { wave(); } } function goingXY() { if ((destX != 0) && (Math.abs(x - destX) < (speed + 1))) { dirX = ""; var _local2 = true; } if (destX == 0) { var _local2 = true; } if ((destY != 0) && (Math.abs(y - destY) < (speed + 1))) { dirY = ""; var _local3 = true; } if (destY == 0) { var _local3 = true; } if (_local2 && (_local3)) { this[xyMetFunction](); } } function changeDir() { dirX = dirXArray[random(dirXArray.length)]; dirY = dirYArray[random(dirYArray.length)]; } function wander() { if (random(100) > 93) { changeDir(); } } function main() { this[f2](); if (endFire) { if (random(30) == 0) { var _local4 = ["L", "R", "D", "U", "", "", "", ""]; fireDir = _local4[random(8)]; } if (random(60) == 0) { dirX = (dirY = ""); f2 = ""; } else if (random(45) == 0) { endSeqMove(); } } if (control) { if (Key.isDown(_root.moveU)) { tY = y - speed; handState = "FU"; } if (Key.isDown(_root.moveD)) { tY = y + speed; handState = "BD"; } if (Key.isDown(_root.moveL)) { tX = x - speed; handState = ((facing == "R") ? "BD" : "FU"); } if (Key.isDown(_root.moveR)) { tX = x + speed; handState = ((facing == "R") ? "FU" : "BD"); } if (Key.isDown(_root.fireU)) { fire = true; shotY = y - 6; shotX = ((facing == "R") ? (x + 14) : (x + 18)); fireDir = "U"; } else if (Key.isDown(_root.fireD)) { fire = true; shotY = y + 42; shotX = ((facing == "R") ? (x + 14) : (x + 18)); fireDir = "D"; } else if (Key.isDown(_root.fireL)) { fire = true; shotX = x - 6; shotY = y + 33; fireDir = (facing = "L"); } else if (Key.isDown(_root.fireR)) { fire = true; shotX = x + 39; shotY = y + 33; fireDir = (facing = "R"); } else { fire = false; fireDir = ((facing == "R") ? "R" : "L"); clip.gotoAndStop((("face" + facing) + "fire") + fireDir); fc++; } if (!gesture) { clip.body.gotoAndStop(handState); } } else { if (dirY == "U") { tY = y - speed; handState = "FU"; } if (dirY == "D") { tY = y + speed; handState = "BD"; } if (dirX == "L") { tX = x - speed; handState = ((facing == "R") ? "BD" : "FU"); } if (dirX == "R") { tX = x + speed; handState = ((facing == "R") ? "FU" : "BD"); } if (fireDir == "U") { fire = true; shotY = y - 6; shotX = ((facing == "R") ? (x + 14) : (x + 18)); } else if (fireDir == "D") { fire = true; shotY = y + 42; shotX = ((facing == "R") ? (x + 14) : (x + 18)); } else if (fireDir == "L") { fire = true; shotX = x - 6; shotY = y + 33; facing = "L"; } else if (fireDir == "R") { fire = true; shotX = x + 39; shotY = y + 33; facing = "R"; } else { fire = false; var _local3 = ((facing == "R") ? "R" : "L"); clip.gotoAndStop((("face" + facing) + "fire") + _local3); fc++; } if ((facing != "switch") && (!gesture)) { clip.body.gotoAndStop(handState); } } if (colorVars.flashing) { colorVars.c++; colorTrans.redOffset = colorVars.r - (colorVars.c * (colorVars.r / colorVars.cMax)); colorTrans.greenOffset = colorVars.g - (colorVars.c * (colorVars.g / colorVars.cMax)); colorTrans.blueOffset = colorVars.b - (colorVars.c * (colorVars.b / colorVars.cMax)); if (colorVars.c >= colorVars.cMax) { colorVars.flashing = false; colorTrans.redOffset = 0; colorTrans.greenOffset = 0; colorTrans.blueOffset = 0; } trans.colorTransform = colorTrans; } if (!exit) { if (tX < 35) { tX = 35; } if (tX > (965 - w)) { tX = 965 - w; } if (tY < 35) { tY = 35; } if (tY > (565 - h)) { tY = 565 - h; } } else if ((((x > 1050) || (x < -50)) || (y < -50)) || (y > 650)) { if (tagTeaming) { _root.rescue = false; } _root.removeChar("broShip1"); _root.bgWait.activateBro(); if ((_root.lastBoss && (!_root.bgWaiting)) && (bg)) { _root.tagTeam([-50, 280, "R"]); } } if (fire) { clip.gotoAndStop((("face" + facing) + "fire") + fireDir); if (fc <= ofc) { fc = ofc + 1; } else { fc++; } if (fc > fireFreq) { fc = 0; this["fire_" + weapon](); } ofc = fc; } if (tagTeaming) { _root.c--; if (clip.hitTest(_root[_root.char + "Clip"])) { if (_root[_root.char].f2 != "dying") { _root.audio.playLevel2("tagTeam1", 20); speed = baseSpeed; control = true; exit = false; weapon = (_root.bro1Weapon = _root.bro2Weapon); this[weapon](); inv = false; tagTeaming = false; _root.rescue = false; _root.char2 = _root.char; _root.char = "broShip1"; _root.shield.tagTeam(); _root.bro2Life = _root[_root.char2].life; _root[_root.char2].control = false; _root[_root.char2].inv = true; _root[_root.char2].exit = true; _root[_root.char2].fireDir = ""; if (facing == "R") { _root[_root.char2].facing = "R"; _root[_root.char2].gotoXY(1300, 0, "", true); } else { _root[_root.char2].facing = "L"; _root[_root.char2].gotoXY(-300, 0, "", true); } } } } tX = tX + xA; tY = (hover ? ((tY + yA) + (0.3 * Math.sin((hc = hc + 0.05)))) : (tY + yA)); x = tX; y = tY; clip._x = x; clip._y = y; } var baseSpeed = 6; var speed = 6; var fire = false; var d = 999989; var c = 0; var fc = 0; var shotID = 0; var xA = 0; var yA = 0; var f2 = ""; var facing = "R"; var hc = 0; var fireFreq = 11; var fireFreqOrig = 11; var shieldOn = false; var inv = false; var control = true; var exit = false; var tagTeaming = false; var bg = false; var gesture = false; var sl = "top"; var ofc = 0; var endFire = false; var hover = true; }
Symbol 4686 MovieClip [__Packages.classes.fx.CoinDrain] Frame 0
class classes.fx.CoinDrain { var x, y, id, clip, xMov, yMov; function CoinDrain (px, py, pid) { x = px; y = py; id = pid; _root.d++; clip = _root.attachMovie("coinDrain", ("coinDrain" + id) + "Clip", _root.d + 499990); clip._x = x; clip._y = y; clip._alpha = 40; xMov = _root.randRange2(-3, 3); yMov = _root.randRange2(-2, -5); } function main() { clip._alpha = clip._alpha - 0.5; if ((((x > 1050) || (x < -50)) || (y < -50)) || (y > 650)) { _root.removeFX("coinDrain" + id); } x = x + xMov; y = y + yMov; clip._x = x; clip._y = y; } var Name = "coinDrain"; }
Symbol 4687 MovieClip [__Packages.classes.misc.Shield] Frame 0
class classes.misc.Shield { var clip, shape, facing, oldFacing; function Shield () { clip = _root.attachMovie("shield", "shieldClip", 300070); var _local3 = ""; if (_root.char == "broShip1") { var _local4 = ((_root.bro1ShipLevel > 3) ? ("_" + (_root.bro1ShipLevel - 3)) : ("_" + _root.bro1ShipLevel)); if (_root.bro1ShipVar != 1) { _local3 = ((_root.bro1ShipVar == 7) ? "Black" : "B"); } } else if (_root.char == "broShip2") { var _local4 = ((_root.bro2ShipLevel > 3) ? ("_" + (_root.bro2ShipLevel - 3)) : ("_" + _root.bro2ShipLevel)); if (_root.bro2ShipVar != 1) { _local3 = ((_root.bro2ShipVar == 7) ? "Black" : "B"); } } else { var _local4 = ""; } shape = (_root.char + _local4) + _local3; if (_local3 == "Black") { shape = "shipBlack"; } clip.masks.gotoAndStop(shape + _root[_root.char].facing); clip._x = _root[_root.char].x; clip._y = _root[_root.char].y; } function hit() { out = true; clip.shieldClip.gotoAndPlay("hit"); _root.audio.playLevel3("shieldHit", 28); } function renew() { clip.shieldClip.gotoAndPlay(1); _root.audio.playLevel3("shield2", _root.randRange(29, 35)); } function yank() { _root[_root.char].shieldOn = false; _root.removePowerUp("shield"); } function tagTeam() { var _local3 = ""; if (_root.char == "broShip1") { var _local4 = ((_root.bro1ShipLevel > 3) ? ("_" + (_root.bro1ShipLevel - 3)) : ("_" + _root.bro1ShipLevel)); if (_root.bro1ShipVar != 1) { _local3 = ((_root.bro1ShipVar == 7) ? "Black" : "B"); } } else if (_root.char == "broShip2") { var _local4 = ((_root.bro2ShipLevel > 3) ? ("_" + (_root.bro2ShipLevel - 3)) : ("_" + _root.bro2ShipLevel)); if (_root.bro2ShipVar != 1) { _local3 = ((_root.bro2ShipVar == 7) ? "Black" : "B"); } } else { var _local4 = ""; } shape = (_root.char + _local4) + _local3; if (_local3 == "Black") { shape = "shipBlack"; } clip.masks.gotoAndStop(shape + _root[_root.char].facing); _root[_root.char].shieldOn = true; } function main() { facing = _root[_root.char].facing; if (facing != oldFacing) { clip.masks.gotoAndStop(shape + facing); } oldFacing = facing; clip._x = _root[_root.char].x; clip._y = _root[_root.char].y; } var out = false; var Name = "shield"; }
Symbol 4688 MovieClip [__Packages.classes.misc.Rampage] Frame 0
class classes.misc.Rampage { var c2Max, colorTrans, l; function Rampage (max) { c2Max = max; colorTrans = new flash.geom.ColorTransform(); _root[_root.char].inv = true; l = colorArray.length; var _local3 = 0; var _local4 = _root.randRange(20, 30); while (_local3 < _local4) { _root.fxID++; _root["rampageTrail" + _root.fxID] = new classes.fx.RampageTrail(_root[_root.char].x + 20, _root[_root.char].y + 20, _root.fxID); _root.addFX("rampageTrail" + _root.fxID); _local3++; } _root.audio.playLevel2("rampageTheme", 45); } function main() { _root[_root.char].inv = true; c++; c2++; if (c == l) { c = 0; } colorTrans.redOffset = colorArray[c][0]; colorTrans.greenOffset = colorArray[c][1]; colorTrans.blueOffset = colorArray[c][2]; if (c2 > (c2Max - 100)) { var _local3 = 100 - (c2 - (c2Max - 100)); if ((((((_local3 < 90) && (_local3 > 80)) || ((_local3 < 70) && (_local3 > 60))) || ((_local3 < 50) && (_local3 > 40))) || ((_local3 < 30) && (_local3 > 20))) || ((_local3 < 10) && (_local3 > 0))) { colorTrans.redOffset = colorArray[c][0] * (_local3 * 0.01); colorTrans.greenOffset = colorArray[c][1] * (_local3 * 0.01); colorTrans.blueOffset = colorArray[c][2] * (_local3 * 0.01); } else { colorTrans.redOffset = 0; colorTrans.greenOffset = 0; colorTrans.blueOffset = 0; } } _root[_root.char].trans.colorTransform = colorTrans; _root[_root.char].speed = _root[_root.char].baseSpeed + ((c2Max - c) / 100); if (random(5 + (c2 / 10)) < 5) { _root.fxID++; _root["rampageTrail" + _root.fxID] = new classes.fx.RampageTrail(_root[_root.char].x + random(40), _root[_root.char].y + random(40), _root.fxID); _root.addFX("rampageTrail" + _root.fxID); } if (c2 >= c2Max) { _root[_root.char].speed = _root[_root.char].baseSpeed; _root[_root.char].inv = false; _root.removePowerUp("rampage"); } } var c = -1; var c2 = 0; var colorArray = [[255, 0, 0], [255, 125, 0], [255, 255, 0], [255, 255, 125], [255, 255, 255], [125, 255, 125], [0, 255, 0], [0, 255, 125], [0, 255, 255], [255, 125, 255], [255, 0, 125]]; var Name = "rampage"; }
Symbol 4689 MovieClip [__Packages.classes.fx.RampageTrail] Frame 0
class classes.fx.RampageTrail { var x, y, id, clip, cMax, trans, colorTrans, colorArray, colorL, colorC; function RampageTrail (px, py, pid) { x = px; y = py; id = pid; _root.d++; clip = _root.attachMovie("rampageTrail", ("rampageTrail" + id) + "Clip", _root.d); clip._x = x; clip._y = y; clip.gotoAndStop("shape4"); if (random(2) > 0) { xMov = _root.randRange(-3, 3); } else { yMov = _root.randRange(-3, 3); } cMax = _root.randRange(20, 50); trans = new flash.geom.Transform(clip); colorTrans = new flash.geom.ColorTransform(0, 0, 0, 1, 0, 0, 0, 1); colorArray = this["colorArray" + _root.randRange(1, 3)].slice(); delete colorArray1; delete colorArray2; delete colorArray3; colorL = colorArray.length; colorC = -1; } function main() { c++; if (c >= cMax) { _root.removeFX("rampageTrail" + id); } colorC++; if (colorC > colorL) { colorC = 0; } colorTrans.redOffset = colorArray[colorC][0]; colorTrans.greenOffset = colorArray[colorC][1]; colorTrans.blueOffset = colorArray[colorC][2]; trans.colorTransform = colorTrans; clip._alpha = 100 - (c * (100 / cMax)); x = x + xMov; y = y + yMov; clip._x = x; clip._y = y; } var xMov = 0; var yMov = 0; var c = 0; var colorArray1 = [[255, 0, 0], [255, 125, 0], [255, 255, 0], [255, 125, 0], [255, 255, 255], [255, 0, 0], [255, 255, 0], [255, 125, 0], [255, 0, 0]]; var colorArray2 = [[0, 255, 0], [0, 255, 125], [0, 255, 255], [0, 125, 255], [0, 0, 255], [255, 255, 255], [125, 255, 255], [0, 125, 255], [0, 255, 255]]; var colorArray3 = [[0, 125, 255], [255, 0, 125], [255, 0, 255], [255, 255, 255], [255, 0, 125], [0, 255, 255], [125, 255, 255], [0, 125, 255], [0, 255, 0]]; var Name = "rampageTrail"; }
Symbol 4690 MovieClip [__Packages.classes.misc.RapidFire] Frame 0
class classes.misc.RapidFire { var cMax, big; function RapidFire (max, pbig) { cMax = max; big = pbig; if (!big) { _root.rapidVar = 2; } else { _root.rapidVar = 3; } } function main() { c++; if (!big) { _root[_root.char].fireFreq = 3 + Math.round(c / (cMax / 6)); } else { _root[_root.char].fireFreq = 4 + Math.round(c / (cMax / 6)); } if (c == cMax) { _root[_root.char].fireFreq = _root[_root.char].fireFreqOrig; if (!big) { _root.rapidVar = 3; } else { _root.rapidVar = 4; } _root.currentBoost = ""; _root.removePowerUp("rapidFire"); } if ((c < (cMax / 3)) && (_root[_root.char].fire)) { c2++; c2Max = c2Max / 1.04; if (c2 >= (Math.ceil(c2Max) + 1)) { _root["gunSmoke" + c] = new classes.fx.GunSmoke(_root[_root.char].shotX, _root[_root.char].shotY, c); _root.addFX("gunSmoke" + c); c2 = 0; } } else if ((c > (cMax / 3)) && (_root[_root.char].fire)) { c2++; c2Max = c2Max * 1.03; if (c2 >= (Math.ceil(c2Max) + 1)) { _root["gunSmoke" + c] = new classes.fx.GunSmoke(_root[_root.char].shotX, _root[_root.char].shotY, c); _root.addFX("gunSmoke" + c); c2 = 0; } } } var c = 0; var c2 = 0; var c2Max = 20; var Name = "rapidFire"; }
Symbol 4691 MovieClip [__Packages.classes.fx.GunSmoke] Frame 0
class classes.fx.GunSmoke { var id, x, y, clip, xMov, yMov, c, cMax, alphaStart; function GunSmoke (px, py, pid) { id = pid; x = px; y = py; _root.d++; clip = _root.attachMovie("gunSmoke", ("gunSmoke" + id) + "Clip", _root.d + 499990); clip._x = x; clip._y = y; xMov = _root.randRange2(-0.5, 0.5); yMov = _root.randRange2(-1, -3); c = 0; cMax = _root.randRange(15, 30); alphaStart = _root.randRange(50, 110); var _local3 = _root.randRange2(0.7, 1.2); clip._xscale = clip._xscale * _local3; clip._yscale = clip._yscale * _local3; } function main() { c++; if (c == cMax) { _root.removeFX("gunSmoke" + id); } yMov = yMov * 1.03; clip._alpha = alphaStart - (c * (alphaStart / cMax)); clip._xscale = clip._xscale * 1.04; clip._yscale = clip._yscale * 1.04; x = x + xMov; y = y + yMov; clip._x = x; clip._y = y; } var Name = "gunSmoke"; }
Symbol 4692 MovieClip [__Packages.classes.misc.LaserBoost] Frame 0
class classes.misc.LaserBoost { var cMax; function LaserBoost (max) { cMax = max; _root.laserPower = 16; } function main() { c++; _root.laserPower = ((random(300) > (c - 50)) ? 16 : 8); if (c == cMax) { _root.laserPower = 8; _root.currentBoost = ""; _root.removePowerUp("laserBoost"); } if ((c < (cMax / 3)) && (_root[_root.char].fire)) { c2++; c2Max = c2Max / 1.04; if (c2 >= (Math.ceil(c2Max) + 1)) { _root["gunSmoke" + c] = new classes.fx.GunSmoke(_root[_root.char].shotX, _root[_root.char].shotY, c); _root.addFX("gunSmoke" + c); c2 = 0; } } else if ((c > (cMax / 3)) && (_root[_root.char].fire)) { c2++; c2Max = c2Max * 1.03; if (c2 >= (Math.ceil(c2Max) + 1)) { _root["gunSmoke" + c] = new classes.fx.GunSmoke(_root[_root.char].shotX, _root[_root.char].shotY, c); _root.addFX("gunSmoke" + c); c2 = 0; } } } var c = 0; var c2 = 0; var c2Max = 20; var Name = "laserBoost"; }
Symbol 4693 MovieClip [__Packages.classes.misc.SuperRapidFire] Frame 0
class classes.misc.SuperRapidFire { var cMax; function SuperRapidFire (max) { cMax = max; _root.superRapid = true; } function main() { c++; _root[_root.char].fireFreq = 3 + Math.floor(c / 150); if (c == cMax) { _root[_root.char].fireFreq = _root[_root.char].fireFreqOrig; _root.currentBoost = ""; _root.superRapid = false; _root.removePowerUp("superRapidFire"); } if ((c < (cMax / 3)) && (_root[_root.char].fire)) { c2++; c2Max = c2Max / 1.04; if (c2 >= (Math.ceil(c2Max) + 1)) { _root["gunSmoke" + c] = new classes.fx.GunSmoke(_root[_root.char].shotX, _root[_root.char].shotY, c); _root.addFX("gunSmoke" + c); c2 = 0; } } else if ((c > (cMax / 3)) && (_root[_root.char].fire)) { c2++; c2Max = c2Max * 1.03; if (c2 >= (Math.ceil(c2Max) + 1)) { _root["gunSmoke" + c] = new classes.fx.GunSmoke(_root[_root.char].shotX, _root[_root.char].shotY, c); _root.addFX("gunSmoke" + c); c2 = 0; } } } var c = 0; var c2 = 0; var c2Max = 20; var Name = "superRapidFire"; }
Symbol 4694 MovieClip [__Packages.classes.misc.SpeedBoost] Frame 0
class classes.misc.SpeedBoost { var cMax, baseSpeed; function SpeedBoost (max) { cMax = max; baseSpeed = _root[_root.char].baseSpeed; } function main() { c++; _root[_root.char].speed = baseSpeed + ((cMax - c) / (cMax / 3)); if (c == cMax) { _root[_root.char].speed = _root[_root.char].baseSpeed; _root.removePowerUp("speedBoost"); } } var c = 0; var Name = "speedBoost"; }
Symbol 4695 MovieClip [__Packages.classes.bro.Bro1] Frame 0
class classes.bro.Bro1 { var tX, x, tY, y, clip, w, h, weapon, trans, colorTrans, colorVars, baseSpeed, speed, fireDir, dc, fireFreq, fireFreqOrig, shotX, shotY, dirX, dirY, destX, destY, xyMetFunction, dirXArray, dirYArray, fire, oldLegState; function Bro1 (px, py) { tX = (x = px); tY = (y = py); clip = _root.attachMovie("bro1", "bro1Clip", d); w = clip._width; h = clip._height; clip._x = x; clip._y = y; weapon = _root.bro1Weapon; trans = new flash.geom.Transform(clip); colorTrans = new flash.geom.ColorTransform(1, 1, 1, 1, 0, 0, 0, 0); colorVars = new Object(); _root.rapidVar = 2; this[weapon](); var _local3 = ((_root.bro1ShipLevel > 3) ? (_root.bro1ShipLevel - 3) : (_root.bro1ShipLevel)); baseSpeed = (speed = 6 + _local3); } function colorFlash(r, g, b, cMax) { colorVars.c = 0; colorVars.r = r; colorVars.g = g; colorVars.b = b; colorVars.cMax = cMax; colorVars.flashing = true; } function wave() { clip.gotoAndPlay("wave" + facing); fireDir = ""; gesture = true; } function hit() { if ((c2 > 60) && (f2 != "dying")) { if (shieldOn && (!inv)) { _root.shield.hit(); } else if (!inv) { xA = (yA = 0); control = false; facing = "death"; fireDir = ""; f2 = "dying"; dc = 0; _root.rescue = false; _root.audio.playLevel2("broDeath", 25); } } } function dying() { dc++; colorTrans.redMultiplier = 0; colorTrans.greenMultiplier = 0; colorTrans.blueMultiplier = 0; colorTrans.redOffset = 0; colorTrans.greenOffset = 0; colorTrans.blueOffset = 0; var _local3 = random(4); if (_local3 == 0) { colorTrans.redOffset = 255; colorTrans.redMultiplier = 1; } else if (_local3 == 1) { colorTrans.greenOffset = 255; colorTrans.greenMultiplier = 1; } else if (_local3 == 2) { colorTrans.blueOffset = 255; colorTrans.blueMultiplier = 1; } else { colorTrans.redOffset = 255; colorTrans.greenOffset = 255; colorTrans.blueOffset = 255; } trans.colorTransform = colorTrans; clip._alpha = 100 - (dc * 1.6); if (dc == 60) { if (_root.char2 == "broShip2") { var _local4 = ((_root["advanceDir" + _root.level] == "L") ? -45 : 1010); if (_root.broShip2.bg) { _root.bgWait = new classes.misc.BGWait(_local4, "bro2", false); _root.addFX("bgWait"); } else if (!_root.broShip2.tagTeaming) { _root.broShip2 = new classes.bro.BroShip2(_local4, 280); _root.addChar("broShip2"); _root.broShip2.appear(); _root.char = "broShip2"; _root.char2 = "dead"; } else { _root.broShip2.tagTeaming = false; _root.broShip2.giveControl(); _root.char = "broShip2"; _root.char2 = "dead"; } _root.rescue = false; _root.createPowerUp([x, y, weapon]); _root.createPowerUp([x, y, "lifeMax"]); } else if (_root.char2 == "bro2") { var _local4 = ((_root["advanceDir" + _root.level] == "L") ? -45 : 1010); _root.bro2 = new classes.bro.Bro2(_local4, 280); _root.addChar("bro2"); _root.bro2.appear(); _root.char = "bro2"; _root.char2 = "dead"; _root.createPowerUp([x, y, weapon]); _root.shield = new classes.misc.Shield(); _root.addPowerUp("shield"); _root[_root.char].shieldOn = true; } else { _root.gameOver(); } _root.removeChar("bro1"); } } function nudge(pxA, pyA, pscale) { if ((((c == 0) || (c > 5)) && (!inv)) && (f2 != "dying")) { c = 0; var _local2 = pscale / 100; xA = pxA * _local2; yA = pyA * _local2; f2 = "nudging"; } } function nudging() { xA = xA * 0.75; yA = yA * 0.75; c++; if (c == 20) { xA = (yA = 0); f2 = ""; c = 0; } } function powerUp(type) { if (type.substr(0, 10) == "speedBoost") { var _local3 = Number(type.substr(10)); speedBoost(_local3 * 300); } else if (type.substr(0, 11) == "weaponBoost") { var _local3 = Number(type.substr(11)); weaponBoost(_local3 * 200); } else { this[type](); } } function coin1() { _root.coins.addTo(1); colorFlash(200, 200, 200, 10); } function coin5() { _root.coins.addTo(5); colorFlash(200, 200, 200, 10); } function coin10() { _root.coins.addTo(10); colorFlash(200, 200, 0, 10); } function coin25() { _root.coins.addTo(25); colorFlash(200, 200, 0, 10); } function stealCoins(num) { if ((!shieldOn) && (!inv)) { _root.audio.playLevel2("coinDrain2", 25); var _local4 = random(num) + 2; if ((_root.coins.num - _local4) < 0) { _local4 = _root.coins.num; } _root.coins.addTo(-1 * _local4); var _local3 = 0; while (_local3 < _local4) { _root.fxID++; _root["coinDrain" + _root.fxID] = new classes.fx.CoinDrain(x + 6, y + 6, _root.fxID); _root.addFX("coinDrain" + _root.fxID); _local3++; } } } function gem1() { _root.gems.addTo(1); colorFlash(40, 255, 180, 15); } function gem2() { _root.gems.addTo(1); colorFlash(0, 90, 200, 15); } function gem3() { _root.gems.addTo(1); colorFlash(255, 50, 0, 15); } function gem4() { _root.gems.addTo(1); colorFlash(255, 170, 30, 15); } function gem5() { _root.gems.addTo(1); colorFlash(255, 100, 255, 15); } function gem6() { _root.gems.addTo(1); colorFlash(0, 255, 180, 15); } function superP() { weaponBoost(600); speedBoost(600); shield(); } function smartBomb() { _root.smartBomb.gotoAndPlay(2); var _local2 = 1; var _local3 = _root.chars.length; while (_local2 < _local3) { _root[_root.chars[_local2]].bombed(20); _local2++; } _local2 = 0; _local3 = _root.enemyShots.length; var _local4 = _root.enemyShots.slice(); while (_local2 < _local3) { _root[_local4[_local2]].bombed(); _local2++; } _local2 = 0; _local3 = _root.FX.length; _local4 = _root.FX.slice(); while (_local2 < _local3) { _root[_local4[_local2]].bombed(); _local2++; } } function shield() { if (!shieldOn) { _root.shield = new classes.misc.Shield(); _root.addPowerUp("shield"); shieldOn = true; } else if (_root.shield.out) { _root.shield.renew(); } colorFlash(70, 180, 250, 30); } function rampage() { var _local2 = 0; var _local3 = _root.powerUps.length; while (_local2 < _local3) { if (_root.powerUps[_local2] == "rampage") { _root.removePowerUp("rampage"); break; } _local2++; } _root.rampage = new classes.misc.Rampage(300); _root.addPowerUp("rampage"); } function weaponBoost(num) { if ((((((weapon == "laserA") || (weapon == "doubleLaserA")) || (weapon == "tripleLaserA")) || (weapon == "bigLaser")) || (weapon == "twistLaser")) || (weapon == "tripleTwistLaser")) { if (_root.currentBoost == "rapidFire") { _root.removePowerUp("rapidFire"); } _root.currentBoost = "rapidFire"; clip.gun[weapon].gotoAndPlay("rapidFire"); if (weapon != "bigLaser") { _root.rapidFire = new classes.misc.RapidFire(num, false); } else { _root.rapidFire = new classes.misc.RapidFire(num, true); } _root.addPowerUp("rapidFire"); } if ((weapon == "rapidLaser") || (weapon == "doubleRapidLaser")) { if (_root.currentBoost == "laserBoost") { _root.removePowerUp("laserBoost"); } _root.currentBoost = "laserBoost"; clip.gun[weapon].gotoAndPlay("rapidFire"); _root.laserBoost = new classes.misc.LaserBoost(num); _root.addPowerUp("laserBoost"); } if (weapon == "superLaser") { if (_root.currentBoost == "superRapidFire") { _root.removePowerUp("superRapidFire"); } _root.currentBoost = "superRapidFire"; clip.gun[weapon].gotoAndPlay("rapidFire"); _root.superRapidFire = new classes.misc.SuperRapidFire(num); _root.addPowerUp("superRapidFire"); } colorFlash(255, 125, 0, 30); } function checkBoost() { if (_root.currentBoost != "") { _root.removePowerUp(_root.currentBoost); _root.currentBoost = ""; _root.laserPower = 8; } } function laserA() { checkBoost(); _root.rapidVar = 2; fireFreq = 11; fireFreqOrig = 11; clip.gun.gotoAndStop(weapon); } function doubleLaserA() { checkBoost(); _root.rapidVar = 2; fireFreq = 11; fireFreqOrig = 11; _root.bro1Weapon = (weapon = "doubleLaserA"); clip.gun.gotoAndStop(weapon); colorFlash(200, 200, 0, 30); } function tripleLaserA() { checkBoost(); _root.rapidVar = 2; fireFreq = 11; fireFreqOrig = 11; _root.bro1Weapon = (weapon = "tripleLaserA"); clip.gun.gotoAndStop(weapon); colorFlash(255, 160, 0, 30); } function twistLaser() { checkBoost(); _root.rapidVar = 2; fireFreq = 10; fireFreqOrig = 10; _root.bro1Weapon = (weapon = "twistLaser"); colorFlash(100, 200, 230, 30); } function tripleTwistLaser() { checkBoost(); _root.rapidVar = 2; fireFreq = 10; fireFreqOrig = 10; _root.bro1Weapon = (weapon = "tripleTwistLaser"); colorFlash(100, 200, 230, 30); } function rapidLaser() { checkBoost(); _root.rapidVar = 2; fireFreq = 4; fireFreqOrig = 4; _root.bro1Weapon = (weapon = "rapidLaser"); clip.gun.gotoAndStop(weapon); colorFlash(0, 230, 190, 30); } function bigLaser() { checkBoost(); _root.rapidVar = 4; fireFreq = 9; fireFreqOrig = 9; _root.bro1Weapon = (weapon = "bigLaser"); clip.gun.gotoAndStop(weapon); colorFlash(0, 130, 255, 30); } function superLaser() { checkBoost(); _root.rapidVar = 2; fireFreq = 5; fireFreqOrig = 5; _root.bro1Weapon = (weapon = "superLaser"); colorFlash(255, 255, 255, 30); } function speedBoost(num) { var _local3 = 0; var _local4 = _root.powerUps.length; while (_local3 < _local4) { if (_root.powerUps[_local3] == "speedBoost") { _root.removePowerUp("speedBoost"); break; } _local3++; } _root.speedBoost = new classes.misc.SpeedBoost(num); _root.addPowerUp("speedBoost"); colorFlash(0, 255, 0, 60); } function fire_laserA() { _root.audio.playLevel5("laserA" + (random(5) + 1), random(4) + 6); shotID++; _root["laserA" + shotID] = new classes.bro.LaserA(shotX, shotY, fireDir, shotID); _root.addBroShot("laserA" + shotID); clip.gun.blast.gotoAndPlay("go"); } function fire_twistLaser() { _root.audio.playLevel5("twist" + (random(3) + 1), random(10) + 8); shotID++; _root["twistLaser" + shotID] = new classes.bro.TwistLaser(shotX, shotY, fireDir, "top", shotID); _root.addBroShot("twistLaser" + shotID); shotID++; _root["twistLaser" + shotID] = new classes.bro.TwistLaser(shotX, shotY, fireDir, "bot", shotID); _root.addBroShot("twistLaser" + shotID); clip.gun.blast.gotoAndPlay("go"); } function fire_tripleTwistLaser() { _root.audio.playLevel5("twist" + (random(3) + 1), random(10) + 8); shotID++; _root["twistLaserB" + shotID] = new classes.bro.TwistLaserB(shotX, shotY, fireDir, shotID); _root.addBroShot("twistLaserB" + shotID); shotID++; _root["twistLaserC" + shotID] = new classes.bro.TwistLaserC(shotX, shotY, fireDir, "bot", shotID); _root.addBroShot("twistLaserC" + shotID); shotID++; _root["twistLaserC" + shotID] = new classes.bro.TwistLaserC(shotX, shotY, fireDir, "top", shotID); _root.addBroShot("twistLaserC" + shotID); clip.gun.blast.gotoAndPlay("go"); } function fire_doubleLaserA() { _root.audio.playLevel5("doubleLaserA" + (random(5) + 1), random(10) + 8); if ((fireDir == "R") || (fireDir == "L")) { var _local6 = 0; var _local4 = -3; var _local5 = 0; var _local3 = 9; } else { var _local6 = -6; var _local4 = 0; var _local5 = 6; var _local3 = 0; } shotID++; _root["laserA" + shotID] = new classes.bro.LaserA(shotX + _local6, shotY + _local4, fireDir, shotID); _root.addBroShot("laserA" + shotID); shotID++; _root["laserA" + shotID] = new classes.bro.LaserA(shotX + _local5, shotY + _local3, fireDir, shotID); _root.addBroShot("laserA" + shotID); clip.gun.blast.gotoAndPlay("go"); clip.gun.blast2.gotoAndPlay("go"); } function fire_tripleLaserA() { _root.audio.playLevel5("tripleLaserA" + (random(5) + 1), random(10) + 8); if ((fireDir == "R") || (fireDir == "L")) { var _local6 = 0; var _local4 = -3; var _local5 = 0; var _local3 = 3; } else { var _local6 = -3; var _local4 = 0; var _local5 = 3; var _local3 = 0; } shotID++; _root["spreadLaserA" + shotID] = new classes.bro.SpreadLaserA(shotX + _local6, shotY + _local4, fireDir, 1, shotID); _root.addBroShot("spreadLaserA" + shotID); shotID++; _root["laserA" + shotID] = new classes.bro.LaserA(shotX, shotY, fireDir, shotID); _root.addBroShot("laserA" + shotID); shotID++; _root["spreadLaserA" + shotID] = new classes.bro.SpreadLaserA(shotX + _local5, shotY + _local3, fireDir, 2, shotID); _root.addBroShot("spreadLaserA" + shotID); clip.gun.blast.gotoAndPlay("go"); clip.gun.blast2.gotoAndPlay("go"); } function fire_rapidLaser() { if ((fireDir == "R") || (fireDir == "L")) { var _local6 = 0; var _local4 = -6; var _local5 = 0; var _local3 = 6; } else { var _local6 = -6; var _local4 = 0; var _local5 = 6; var _local3 = 0; } _root.audio.playLevel5("rapidLaser" + (random(5) + 1), random(30) + 10); shotID++; _root["rapidLaser" + shotID] = new classes.bro.RapidLaser(shotX + _local6, shotY + _local4, fireDir, shotID); _root.addBroShot("rapidLaser" + shotID); shotID++; _root["rapidLaser" + shotID] = new classes.bro.RapidLaser(shotX + _local5, shotY + _local3, fireDir, shotID); _root.addBroShot("rapidLaser" + shotID); clip.gun.blast.gotoAndPlay("go"); } function fire_bigLaser() { _root.audio.playLevel5("bigLaser" + (random(3) + 1), random(10) + 8); shotID++; _root["bigLaser" + shotID] = new classes.bro.BigLaser(shotX, shotY, fireDir, shotID); _root.addBroShot("bigLaser" + shotID); clip.gun.blast.gotoAndPlay("go2"); if (fireDir == "U") { nudge(0, 4, 100); } else if (fireDir == "D") { nudge(0, -4, 100); } else if (fireDir == "L") { nudge(4, 0, 100); } else { nudge(-4, 0, 100); } } function fire_superLaser() { _root.audio.playLevel5("superLaser" + (random(3) + 1), random(10) + 8); if (sl == "top") { sl = "bot"; if ((fireDir == "R") || (fireDir == "L")) { var _local4 = 0; var _local3 = 6; } else { var _local4 = 6; var _local3 = 0; } } else { sl = "top"; if ((fireDir == "R") || (fireDir == "L")) { var _local4 = 0; var _local3 = -6; } else { var _local4 = -6; var _local3 = 0; } } shotID++; _root["superLaserA" + shotID] = new classes.bro.SuperLaserA(shotX + _local4, shotY + _local3, fireDir, shotID); _root.addBroShot("superLaserA" + shotID); shotID++; _root["superLaserB" + shotID] = new classes.bro.SuperLaserB(shotX, shotY, fireDir, "top", shotID); _root.addBroShot("superLaserB" + shotID); shotID++; _root["superLaserB" + shotID] = new classes.bro.SuperLaserB(shotX, shotY, fireDir, "bot", shotID); _root.addBroShot("superLaserB" + shotID); clip.gun.blast.gotoAndPlay("go2"); if (fireDir == "U") { nudge(0, 4, 100); } else if (fireDir == "D") { nudge(0, -4, 100); } else if (fireDir == "L") { nudge(4, 0, 100); } else { nudge(-4, 0, 100); } } function action11() { speed = 9; control = false; exit = true; facing = "R"; fireDir = ""; gotoXY(1300, 0); } function positionForSwitch(pdestY) { control = false; gotoXY(0, pdestY, "action6B"); fireDir = ""; facing = "R"; } function action6B() { gotoXY(_root.newShipClip._x + 9, 0); } function getInShip(pdestY) { gotoXY(0, pdestY); } function getInOldShipA() { exit = true; control = false; fireDir = ""; facing = "R"; gotoXY(_root.newShipClip._x - 94, 0, "getInOldShipB"); } function getInOldShipB() { gotoXY(0, _root.newShipClip._y + 3, "getInOldShipC"); } function getInOldShipC() { _root.bro1ShipLevel = _root.tempShipLevel; _root.bro1ShipVar = _root.tempShipVar; delete _root.tempShipLevel; delete _root.tempShipVar; _root.bro1Life = _root.tempLife; delete _root.tempLife; _root.broShip1 = new classes.bro.BroShip1(_root.newShipClip._x, _root.newShipClip._y); _root.addChar("broShip1"); _root.char2 = "broShip1"; _root.newShipClip.removeMovieClip(); _root.broShip1.control = false; _root.broShip1.facing = "R"; _root.broShip1.fireDir = ""; _root.broShip1.clip.body.getOut = true; _root.broShip1.clip.body.gotoAndPlay("close"); _root.removeChar("bro1"); } function endSeq(pdir) { speed = (baseSpeed = 7); exit = true; weapon = "rapidLaser"; _root.bro1weapon = weapon; this[weapon](); facing = (fireDir = pdir); control = false; var _local3 = ((facing == "L") ? 800 : 200); gotoXY(_local3, 280); } function endSeqB() { gotoXY(0, _root.deathHeadClip._y); } function endSeqMove() { speed = (baseSpeed = 9); endFire = true; gotoXY(_root.randRange(100, 900), _root.randRange(100, 500), "endSeqMove"); } function endStill() { endFire = false; dirX = (dirY = (fireDir = "")); f2 = ""; } function endPos() { xA = (yA = 0); speed = 2; control = false; facing = "R"; fireDir = ""; gotoXY(657, 250); } function endPos2() { xA = (yA = 0); clip._x = (x = (tX = 657)); gotoXY(0, 471, "endPos3"); } function endPos3() { xA = (yA = (speed = 0)); hover = false; _root.endBGClip.clip.zapPack._visible = true; _root.endBGClip.clip.zapPack.play(); _root.removeChar("bro1"); } function appear() { exit = true; inv = true; control = false; if (x < 0) { facing = "R"; fireDir = "R"; gotoXY(150, 0, "giveControl"); } else { facing = "L"; fireDir = "L"; gotoXY(850, 0, "giveControl"); } } function giveControl() { inv = false; control = true; exit = false; } function gotoXY(pdestX, pdestY, pmetFunction, pwave) { destX = pdestX; destY = pdestY; xyMetFunction = pmetFunction; var _local2 = pwave; if (destX != 0) { dirX = ((x > destX) ? "L" : "R"); } if (destY != 0) { dirY = ((y > destY) ? "U" : "D"); } f2 = "goingXY"; if (_local2) { wave(); } } function goingXY() { if ((destX != 0) && (Math.abs(x - destX) < (speed + 1))) { dirX = ""; var _local2 = true; } if (destX == 0) { var _local2 = true; } if ((destY != 0) && (Math.abs(y - destY) < (speed + 1))) { dirY = ""; var _local3 = true; } if (destY == 0) { var _local3 = true; } if (_local2 && (_local3)) { this[xyMetFunction](); } } function changeDir() { dirX = dirXArray[random(dirXArray.length)]; dirY = dirYArray[random(dirYArray.length)]; } function wander() { if (random(100) > 93) { changeDir(); } } function main() { c2++; this[f2](); if (endFire) { if (random(30) == 0) { var _local4 = ["L", "R", "D", "U", "", "", "", ""]; fireDir = _local4[random(8)]; } if (random(60) == 0) { dirX = (dirY = ""); f2 = ""; } else if (random(45) == 0) { endSeqMove(); } } if (control) { legState = "still"; if (Key.isDown(_root.moveU)) { tY = y - speed; legState = "U"; } if (Key.isDown(_root.moveD)) { tY = y + speed; legState = "D"; } if (Key.isDown(_root.moveL)) { tX = x - speed; legState = ((facing == "L") ? "F" : "B"); } if (Key.isDown(_root.moveR)) { tX = x + speed; legState = ((facing == "R") ? "F" : "B"); } if (Key.isDown(_root.fireU)) { fire = true; shotY = y - 3; shotX = ((facing == "R") ? (x + 15) : (x + 3)); fireDir = "U"; } else if (Key.isDown(_root.fireD)) { fire = true; shotY = y + 39; shotX = ((facing == "R") ? (x + 15) : (x + 3)); fireDir = "D"; } else if (Key.isDown(_root.fireL)) { fire = true; shotX = x - 9; shotY = y + 21; fireDir = (facing = "L"); } else if (Key.isDown(_root.fireR)) { fire = true; shotX = x + 30; shotY = y + 21; fireDir = (facing = "R"); } else { fire = false; fireDir = ((facing == "R") ? "R" : "L"); clip.gotoAndStop((("face" + facing) + "fire") + fireDir); fc++; } if (oldLegState != legState) { clip.legs.gotoAndStop(legState); clip.flame.gotoAndPlay(legState); } oldLegState = legState; } else { legState = "still"; if (dirY == "U") { tY = y - speed; legState = "U"; } if (dirY == "D") { tY = y + speed; legState = "D"; } if (dirX == "L") { tX = x - speed; legState = ((facing == "L") ? "F" : "B"); } if (dirX == "R") { tX = x + speed; legState = ((facing == "R") ? "F" : "B"); } if (fireDir == "U") { fire = true; shotY = y - 3; shotX = ((facing == "R") ? (x + 15) : (x + 3)); fireDir = "U"; } else if (fireDir == "D") { fire = true; shotY = y + 39; shotX = ((facing == "R") ? (x + 15) : (x + 3)); fireDir = "D"; } else if (fireDir == "L") { fire = true; shotX = x - 9; shotY = y + 21; fireDir = (facing = "L"); } else if (fireDir == "R") { fire = true; shotX = x + 30; shotY = y + 21; fireDir = (facing = "R"); } else { fire = false; var _local3 = ((facing == "R") ? "R" : "L"); if ((facing != "death") && (!gesture)) { clip.gotoAndStop((("face" + facing) + "fire") + _local3); } fc++; } if (oldLegState != legState) { clip.legs.gotoAndStop(legState); clip.flame.gotoAndPlay(legState); } oldLegState = legState; } if (colorVars.flashing) { colorVars.c++; colorTrans.redOffset = colorVars.r - (colorVars.c * (colorVars.r / colorVars.cMax)); colorTrans.greenOffset = colorVars.g - (colorVars.c * (colorVars.g / colorVars.cMax)); colorTrans.blueOffset = colorVars.b - (colorVars.c * (colorVars.b / colorVars.cMax)); if (colorVars.c >= colorVars.cMax) { colorVars.flashing = false; colorTrans.redOffset = 0; colorTrans.greenOffset = 0; colorTrans.blueOffset = 0; } trans.colorTransform = colorTrans; } if (!exit) { if (tX < 35) { tX = 35; } if (tX > (965 - w)) { tX = 965 - w; } if (tY < 35) { tY = 35; } if (tY > (565 - h)) { tY = 565 - h; } } else if ((((x > 1050) || (x < -50)) || (y < -50)) || (y > 650)) { _root.removeChar("bro1"); } if (fire) { clip.gotoAndStop((("face" + facing) + "fire") + fireDir); if (fc <= ofc) { fc = ofc + 1; } else { fc++; } if (fc > fireFreq) { fc = 0; this["fire_" + weapon](); } ofc = fc; } tX = tX + xA; tY = (hover ? ((tY + yA) + (0.5 * Math.sin((hc = hc + 0.1)))) : (tY + yA)); x = tX; y = tY; clip._x = x; clip._y = y; } var d = 999980; var c = 0; var c2 = 0; var fc = 0; var shotID = 0; var xA = 0; var yA = 0; var f2 = ""; var facing = "R"; var hc = 0; var legState = "still"; var inv = false; var shieldOn = false; var control = true; var exit = false; var life = 0; var gesture = false; var sl = "top"; var ofc = 0; var endFire = false; var hover = true; }
Symbol 4696 MovieClip [__Packages.classes.misc.BGWait] Frame 0
class classes.misc.BGWait { var tmpX, whichBro, tagTeam; function BGWait (ptmpX, pwhichBro, ptagTeam) { tmpX = ptmpX; whichBro = pwhichBro; tagTeam = ptagTeam; if (whichBro == "bro1") { _root.broShip1.speed = _root.broShip1.speed * 2; } else { _root.broShip2.speed = _root.broShip2.speed * 2; } _root.bgWaiting = true; } function activateBro() { if (whichBro == "bro2") { _root.broShip2 = new classes.bro.BroShip2(tmpX, 280); _root.addChar("broShip2"); if (tagTeam) { var _local3 = ((_root["advanceDir" + _root.level] == "L") ? "R" : "L"); _root.broShip2.tagTeam(_local3); } else { _root.broShip2.appear(); _root.char = "broShip2"; _root.char2 = "dead"; _root.addLifeMeter(); } } else { _root.broShip1 = new classes.bro.BroShip1(tmpX, 280); _root.addChar("broShip1"); if (tagTeam) { var _local3 = ((_root["advanceDir" + _root.level] == "L") ? "R" : "L"); _root.broShip1.tagTeam(_local3); } else { _root.broShip1.appear(); _root.char = "broShip1"; _root.char1 = "dead"; _root.addLifeMeter(); } } _root.bgWaiting = false; _root.removeFX("bgWait"); } function main() { if (tagTeam) { _root.c--; } } var Name = "bgWait"; }
Symbol 4697 MovieClip [__Packages.classes.bro.BroShip2] Frame 0
class classes.bro.BroShip2 { var tX, x, tY, y, clip, w, h, weapon, trans, colorTrans, colorVars, life, fireDir, shotX, shotY, dirXArray, dirYArray, dirX, dirY, destX, destY, xyMetFunction, handState; function BroShip2 (px, py) { tX = (x = px); tY = (y = py); clip = _root.attachMovie("broShip2", "broShip2Clip", d); w = clip._width; h = clip._height; clip._x = x; clip._y = y; weapon = _root.bro2Weapon; this[weapon](); trans = new flash.geom.Transform(clip); colorTrans = new flash.geom.ColorTransform(1, 1, 1, 1, 0, 0, 0, 0); colorVars = new Object(); life = _root.bro2Life; if (_root.bro2ShipVar == 1) { clip.body.shipStyles.gotoAndStop(_root.bro2ShipLevel); if ((((_root.level == 1) && (_root.shipPass)) && ((_root.bro2ShipLevel == 2) || (_root.bro2ShipLevel == 3))) || ((_root.level == 2) && (_root.bro2ShipLevel == 3))) { _root.audio.playLevel2("tagTeam1", 20); colorFlash(255, 255, 255, 30); _root.shipPass = false; } } else { clip.body.shipStyles.gotoAndStop(_root.bro2ShipVar); } var _local3 = ((_root.bro2ShipLevel > 3) ? (1 + ((_root.bro2ShipLevel - 4) * 2)) : (1 + ((_root.bro2ShipLevel - 1) * 2))); baseSpeed = (speed = 5 + _local3); } function colorFlash(r, g, b, cMax) { colorVars.c = 0; colorVars.r = r; colorVars.g = g; colorVars.b = b; colorVars.cMax = cMax; colorVars.flashing = true; } function nudge(pxA, pyA, pscale) { if (((c == 0) || (c > 5)) && (!inv)) { c = 0; var _local2 = pscale / 150; xA = pxA * _local2; yA = pyA * _local2; f2 = "nudging"; } } function nudging() { xA = xA * 0.75; yA = yA * 0.75; c++; if (c == 20) { xA = (yA = 0); f2 = ""; c = 0; } } function powerUp(type) { if (type.substr(0, 10) == "speedBoost") { var _local3 = Number(type.substr(10)); speedBoost(_local3 * 300); } else if (type.substr(0, 11) == "weaponBoost") { var _local3 = Number(type.substr(11)); weaponBoost(_local3 * 200); } else { this[type](); } } function coin1() { _root.coins.addTo(1); colorFlash(200, 200, 200, 10); } function coin5() { _root.coins.addTo(5); colorFlash(200, 200, 200, 10); } function coin10() { _root.coins.addTo(10); colorFlash(200, 200, 0, 10); } function coin25() { _root.coins.addTo(25); colorFlash(200, 200, 0, 10); } function stealCoins(num) { if ((!shieldOn) && (!inv)) { _root.audio.playLevel2("coinDrain2", 25); var _local4 = random(num) + 2; if ((_root.coins.num - _local4) < 0) { _local4 = _root.coins.num; } _root.coins.addTo(-1 * _local4); var _local3 = 0; while (_local3 < _local4) { _root.fxID++; _root["coinDrain" + _root.fxID] = new classes.fx.CoinDrain(x + 6, y + 6, _root.fxID); _root.addFX("coinDrain" + _root.fxID); _local3++; } } } function gem1() { _root.gems.addTo(1); colorFlash(40, 255, 180, 15); } function gem2() { _root.gems.addTo(1); colorFlash(0, 90, 200, 15); } function gem3() { _root.gems.addTo(1); colorFlash(255, 50, 0, 15); } function gem4() { _root.gems.addTo(1); colorFlash(255, 170, 30, 15); } function gem5() { _root.gems.addTo(1); colorFlash(255, 100, 255, 15); } function gem6() { _root.gems.addTo(1); colorFlash(0, 255, 180, 15); } function smartBomb() { _root.smartBomb.gotoAndPlay(2); var _local2 = 1; var _local3 = _root.chars.length; var _local4 = _root.chars.slice(); while (_local2 < _local3) { _root[_local4[_local2]].bombed(20); _local2++; } _local2 = 0; _local3 = _root.enemyShots.length; _local4 = _root.enemyShots.slice(); while (_local2 < _local3) { _root[_local4[_local2]].bombed(); _local2++; } _local2 = 0; _local3 = _root.FX.length; _local4 = _root.FX.slice(); while (_local2 < _local3) { _root[_local4[_local2]].bombed(); _local2++; } } function superP() { weaponBoost(600); speedBoost(600); shield(); } function shield() { if (!shieldOn) { _root.shield = new classes.misc.Shield(); _root.addPowerUp("shield"); shieldOn = true; } else if (_root.shield.out) { _root.shield.renew(); } colorFlash(70, 180, 250, 30); } function rampage() { var _local2 = 0; var _local3 = _root.powerUps.length; while (_local2 < _local3) { if (_root.powerUps[_local2] == "rampage") { _root.removePowerUp("rampage"); break; } _local2++; } _root.rampage = new classes.misc.Rampage(300); _root.addPowerUp("rampage"); } function weaponBoost(num) { if ((((((weapon == "laserA") || (weapon == "doubleLaserA")) || (weapon == "tripleLaserA")) || (weapon == "bigLaser")) || (weapon == "twistLaser")) || (weapon == "tripleTwistLaser")) { if (_root.currentBoost == "rapidFire") { _root.removePowerUp("rapidFire"); } _root.currentBoost = "rapidFire"; clip.gun[weapon].gotoAndPlay("rapidFire"); if (weapon != "bigLaser") { _root.rapidFire = new classes.misc.RapidFire(num, false); } else { _root.rapidFire = new classes.misc.RapidFire(num, true); } _root.addPowerUp("rapidFire"); } if ((weapon == "rapidLaser") || (weapon == "doubleRapidLaser")) { if (_root.currentBoost == "laserBoost") { _root.removePowerUp("laserBoost"); } _root.currentBoost = "laserBoost"; clip.gun[weapon].gotoAndPlay("rapidFire"); _root.laserBoost = new classes.misc.LaserBoost(num); _root.addPowerUp("laserBoost"); } if (weapon == "superLaser") { if (_root.currentBoost == "superRapidFire") { _root.removePowerUp("superRapidFire"); } _root.currentBoost = "superRapidFire"; clip.gun[weapon].gotoAndPlay("rapidFire"); _root.superRapidFire = new classes.misc.SuperRapidFire(num); _root.addPowerUp("superRapidFire"); } colorFlash(255, 125, 0, 30); } function checkBoost() { if (_root.currentBoost != "") { _root.removePowerUp(_root.currentBoost); _root.currentBoost = ""; _root.laserPower = 8; } } function doubleLaserA() { checkBoost(); _root.rapidVar = 4; fireFreq = 11; fireFreqOrig = 11; _root.bro2Weapon = (weapon = "doubleLaserA"); colorFlash(200, 200, 0, 30); } function tripleLaserA() { checkBoost(); _root.rapidVar = 4; fireFreq = 11; fireFreqOrig = 11; _root.bro2Weapon = (weapon = "tripleLaserA"); colorFlash(255, 160, 0, 30); } function rapidLaser() { checkBoost(); _root.rapidVar = 2; fireFreq = 4; fireFreqOrig = 4; _root.bro2Weapon = (weapon = "rapidLaser"); colorFlash(0, 230, 190, 30); } function twistLaser() { checkBoost(); _root.rapidVar = 4; fireFreq = 10; fireFreqOrig = 10; _root.bro2Weapon = (weapon = "twistLaser"); colorFlash(100, 200, 230, 30); } function tripleTwistLaser() { checkBoost(); _root.rapidVar = 4; fireFreq = 10; fireFreqOrig = 10; _root.bro2Weapon = (weapon = "tripleTwistLaser"); colorFlash(100, 200, 230, 30); } function bigLaser() { checkBoost(); _root.rapidVar = 4; fireFreq = 9; fireFreqOrig = 9; _root.bro2Weapon = (weapon = "bigLaser"); colorFlash(0, 130, 255, 30); } function superLaser() { checkBoost(); _root.rapidVar = 3; fireFreq = 5; fireFreqOrig = 5; _root.bro2Weapon = (weapon = "superLaser"); colorFlash(255, 255, 255, 30); } function lifeUp() { if ((life + 25) > 100) { _root.lifeMeter.adjust(life, 100 - life); life = 100; } else { _root.lifeMeter.adjust(life, 25); life = life + 25; } colorFlash(255, 75, 255, 30); } function lifeMax() { _root.lifeMeter.adjust(life, 100 - life); life = 100; colorFlash(255, 0, 0, 30); } function speedBoost(num) { var _local3 = 0; var _local4 = _root.powerUps.length; while (_local3 < _local4) { if (_root.powerUps[_local3] == "speedBoost") { _root.removePowerUp("speedBoost"); break; } _local3++; } _root.speedBoost = new classes.misc.SpeedBoost(num); _root.addPowerUp("speedBoost"); colorFlash(0, 255, 0, 60); } function hit(pxMov, pyMov, pscale, ppower) { var _local7 = pxMov; var _local8 = pyMov; var _local9 = pscale; var _local4 = ((_root.bro2ShipLevel > 3) ? (1 - ((_root.bro2ShipLevel - 4) * 0.2)) : (1 - ((_root.bro2ShipLevel - 1) * 0.2))); if (_root.bro2ShipVar == 3) { _local4 = 0.5; } var _local5 = ppower * _local4; if (shieldOn && (!inv)) { _root.shield.hit(); } else if (!inv) { var _local6 = life; life = life - _local5; if (life < 1) { _root.bro2Life = 0; _root.audio.playLevel2("broShip2X", _root.randRange(30, 40)); inv = true; clip.gun._visible = false; clip.fx._visible = false; colorTrans.redOffset = 0; colorTrans.greenOffset = 0; colorTrans.blueOffset = 0; trans.colorTransform = colorTrans; clip.body.gotoAndPlay("explode"); control = false; facing = "switch"; fireDir = ""; var _local3 = 0; while (_local3 < 5) { if (_root.bro2ShipVar == 1) { _root.createShrapnel([x + (clip._width / 2), y + (clip._height / 2), "BroShip2_" + _root.bro2ShipLevel]); _root.createShrapnel([x + (clip._width / 2), y + (clip._height / 2), "broShip2B_" + _root.bro2ShipLevel]); } else if (_root.bro2ShipVar == 7) { _root.createShrapnel([x + (clip._width / 2), y + (clip._height / 2), "BroShipBlack"]); _root.createShrapnel([x + (clip._width / 2), y + (clip._height / 2), "broShipBlackB"]); } else { _root.createShrapnel([x + (clip._width / 2), y + (clip._height / 2), "BroShip2_3B"]); _root.createShrapnel([x + (clip._width / 2), y + (clip._height / 2), "broShip2B_3B"]); } _local3++; } _root.bro2ShipVar = 1; } else { _root.lifeMeter.adjust(_local6, -1 * _local5); nudge(_local7, _local8, _local9); inv = true; colorFlash(255, 0, 0, 20); _root.audio.playLevel3("broHit" + (random(3) + 1), _root.randRange(7, 14)); } } } function explosion() { _root.createExploA([(x + (clip._width / 2)) + _root.randRange(-70, 70), (y + (clip._height / 2)) + _root.randRange(-70, 70), _root.randRange(50, 140), _root.randRange(70, 100)]); } function shipToJetPack() { _root.bro2 = new classes.bro.Bro2(x + 6, y + 3); _root.addChar("bro2"); _root.char = "bro2"; _root.shield = new classes.misc.Shield(); _root.addPowerUp("shield"); _root[_root.char].shieldOn = true; if (_root.lastBoss && (_root.char2 == "broShip1")) { var _local3 = ((x < 500) ? 1020 : -50); var _local4 = ((x < 500) ? "L" : "R"); _root.broShip1 = new classes.bro.BroShip1(_local3, 280); _root.addChar("broShip1"); _root.broShip1.tagTeam(_local4); } else if ((_root.char2 == "broShip1") && (!_root.broShip1.tagTeaming)) { _root.rescue = true; if ((!_root.boss) && (!_root.broShip1.bg)) { _root.broAction([7]); } } } function removeShip() { _root.removeChar("broShip2"); } function fire_laserA() { _root.audio.playLevel5("laserA" + (random(5) + 1), random(4) + 6); shotID++; _root["laserA" + shotID] = new classes.bro.LaserA(shotX, shotY, fireDir, shotID); _root.addBroShot("laserA" + shotID); clip.gun.blast.gotoAndPlay("go"); } function fire_twistLaser() { _root.audio.playLevel5("twist" + (random(3) + 1), random(10) + 8); shotID++; _root["twistLaser" + shotID] = new classes.bro.TwistLaser(shotX, shotY, fireDir, "top", shotID); _root.addBroShot("twistLaser" + shotID); shotID++; _root["twistLaser" + shotID] = new classes.bro.TwistLaser(shotX, shotY, fireDir, "bot", shotID); _root.addBroShot("twistLaser" + shotID); clip.gun.blast.gotoAndPlay("go"); } function fire_tripleTwistLaser() { _root.audio.playLevel5("twist" + (random(3) + 1), random(10) + 8); shotID++; _root["twistLaserB" + shotID] = new classes.bro.TwistLaserB(shotX, shotY, fireDir, shotID); _root.addBroShot("twistLaserB" + shotID); shotID++; _root["twistLaserC" + shotID] = new classes.bro.TwistLaserC(shotX, shotY, fireDir, "bot", shotID); _root.addBroShot("twistLaserC" + shotID); shotID++; _root["twistLaserC" + shotID] = new classes.bro.TwistLaserC(shotX, shotY, fireDir, "top", shotID); _root.addBroShot("twistLaserC" + shotID); clip.gun.blast.gotoAndPlay("go"); } function fire_doubleLaserA() { _root.audio.playLevel5("doubleLaserA" + (random(5) + 1), random(10) + 8); if ((fireDir == "R") || (fireDir == "L")) { var _local6 = 0; var _local4 = -6; var _local5 = 0; var _local3 = 6; } else { var _local6 = -6; var _local4 = 0; var _local5 = 6; var _local3 = 0; } shotID++; _root["laserA" + shotID] = new classes.bro.LaserA(shotX + _local6, shotY + _local4, fireDir, shotID); _root.addBroShot("laserA" + shotID); shotID++; _root["laserA" + shotID] = new classes.bro.LaserA(shotX + _local5, shotY + _local3, fireDir, shotID); _root.addBroShot("laserA" + shotID); clip.gun.blast.gotoAndPlay("go"); } function fire_tripleLaserA() { _root.audio.playLevel5("tripleLaserA" + (random(5) + 1), random(10) + 8); if ((fireDir == "R") || (fireDir == "L")) { var _local6 = 0; var _local4 = -3; var _local5 = 0; var _local3 = 3; } else { var _local6 = -3; var _local4 = 0; var _local5 = 3; var _local3 = 0; } shotID++; _root["spreadLaserA" + shotID] = new classes.bro.SpreadLaserA(shotX + _local6, shotY + _local4, fireDir, 1, shotID); _root.addBroShot("spreadLaserA" + shotID); shotID++; _root["laserA" + shotID] = new classes.bro.LaserA(shotX, shotY, fireDir, shotID); _root.addBroShot("laserA" + shotID); shotID++; _root["spreadLaserA" + shotID] = new classes.bro.SpreadLaserA(shotX + _local5, shotY + _local3, fireDir, 2, shotID); _root.addBroShot("spreadLaserA" + shotID); clip.gun.blast.gotoAndPlay("go"); } function fire_rapidLaser() { if ((fireDir == "R") || (fireDir == "L")) { var _local6 = 0; var _local4 = -6; var _local5 = 0; var _local3 = 6; } else { var _local6 = -6; var _local4 = 0; var _local5 = 6; var _local3 = 0; } _root.audio.playLevel5("rapidLaser" + (random(5) + 1), random(30) + 10); shotID++; _root["rapidLaser" + shotID] = new classes.bro.RapidLaser(shotX + _local6, shotY + _local4, fireDir, shotID); _root.addBroShot("rapidLaser" + shotID); shotID++; _root["rapidLaser" + shotID] = new classes.bro.RapidLaser(shotX + _local5, shotY + _local3, fireDir, shotID); _root.addBroShot("rapidLaser" + shotID); clip.gun.blast.gotoAndPlay("go"); } function fire_bigLaser() { _root.audio.playLevel5("bigLaser" + (random(3) + 1), random(10) + 8); shotID++; _root["bigLaser" + shotID] = new classes.bro.BigLaser(shotX, shotY, fireDir, shotID); _root.addBroShot("bigLaser" + shotID); clip.gun.blast.gotoAndPlay("go2"); if (fireDir == "U") { nudge(0, 2, 100); } else if (fireDir == "D") { nudge(0, -2, 100); } else if (fireDir == "L") { nudge(2, 0, 100); } else { nudge(-2, 0, 100); } } function fire_superLaser() { _root.audio.playLevel5("superLaser" + (random(3) + 1), random(10) + 8); if (sl == "top") { sl = "bot"; if ((fireDir == "R") || (fireDir == "L")) { var _local4 = 0; var _local3 = 6; } else { var _local4 = 6; var _local3 = 0; } } else { sl = "top"; if ((fireDir == "R") || (fireDir == "L")) { var _local4 = 0; var _local3 = -6; } else { var _local4 = -6; var _local3 = 0; } } shotID++; _root["superLaserA" + shotID] = new classes.bro.SuperLaserA(shotX + _local4, shotY + _local3, fireDir, shotID); _root.addBroShot("superLaserA" + shotID); shotID++; _root["superLaserB" + shotID] = new classes.bro.SuperLaserB(shotX, shotY, fireDir, "top", shotID); _root.addBroShot("superLaserB" + shotID); shotID++; _root["superLaserB" + shotID] = new classes.bro.SuperLaserB(shotX, shotY, fireDir, "bot", shotID); _root.addBroShot("superLaserB" + shotID); clip.gun.blast.gotoAndPlay("go2"); if (fireDir == "U") { nudge(0, 2, 100); } else if (fireDir == "D") { nudge(0, -2, 100); } else if (fireDir == "L") { nudge(2, 0, 100); } else { nudge(-2, 0, 100); } } function action1() { control = false; dirXArray = ["L"]; dirYArray = ["", "", "U", "U", "D"]; changeDir(); f2 = "wander"; fireDir = ""; } function action2() { gotoXY(0, 80, "action2B"); dirX = ""; } function action2B() { fireDir = "R"; } function action3() { dirXArray = ["R"]; dirYArray = ["", "D", "D"]; changeDir(); f2 = "wander"; fireDir = ""; } function action4() { gotoXY(0, 150, "action4B"); clip.gotoAndPlay("faceLfireL"); dirX = "L"; fireDir = "L"; exit = true; } function action4B() { dirX = "L"; fireDir = ""; } function action5() { goBG(); gotoXY(260, 0, "action5B"); } function goBG() { clip.swapDepths(9885); bg = true; control = false; exit = true; speed = speed * 0.8; colorTrans.redOffset = -75; colorTrans.greenOffset = -75; colorTrans.blueOffset = -75; trans.colorTransform = colorTrans; clip._xscale = 66; clip._yscale = 66; fireDir = ""; } function action5B() { gotoXY(0, 800); } function action7() { goBG(); facing = _root["advanceDir" + _root.level]; if (_root["advanceDir" + _root.level] == "L") { gotoXY(-300, 0); } else { gotoXY(1300, 0); } } function action11() { exit = true; facing = "L"; gotoXY(-300, 0); } function warpLeave() { control = false; exit = true; fireDir = ""; facing = "L"; gotoXY(-300, 0); } function endPos() { xA = (yA = 0); speed = 2; control = false; facing = "L"; fireDir = ""; gotoXY(450, 250); } function endPos2() { xA = (yA = 0); clip._x = (x = (tX = 450)); gotoXY(0, 435, "endPos3"); } function endPos3() { xA = (yA = (speed = 0)); gesture = true; f2 = ""; clip._x = (x = (tX = 450)); clip._y = (y = (tY = 435)); hover = false; clip.body.gotoAndPlay("endOpen"); } function finalFunction() { _root.endBGClip.clip.buzzShip._visible = true; _root.endBGClip.clip.buzzShip.play(); } function endSeq(pdir) { tagTeaming = false; speed = (baseSpeed = 7); exit = true; weapon = "rapidLaser"; _root.bro2weapon = weapon; this[weapon](); facing = (fireDir = pdir); control = false; var _local3 = ((facing == "L") ? 800 : 200); gotoXY(_local3, 280); } function endSeqB() { gotoXY(0, _root.deathHeadClip._y); } function endSeqMove() { speed = (baseSpeed = 10); endFire = true; gotoXY(_root.randRange(100, 900), _root.randRange(100, 500), "endSeqMove"); } function endStill() { endFire = false; dirX = (dirY = (fireDir = "")); f2 = ""; } function appear() { life = life + _root.randRange(35, 50); if (life > 100) { life = 100; } exit = true; inv = true; control = false; if (x < 0) { facing = "R"; fireDir = "R"; gotoXY(150, 0, "giveControl"); } else { facing = "L"; fireDir = "L"; gotoXY(850, 0, "giveControl"); } } function giveControl() { inv = false; control = true; exit = false; } function tagTeam(pdir) { speed = speed * 0.8; life = life + _root.randRange(25, 50); if (life > 100) { life = 100; } inv = true; control = false; exit = true; tagTeaming = true; facing = pdir; if (pdir == "R") { gotoXY(1300, 0); } else { gotoXY(-300, 0); } } function getOut() { facing = "L"; fireDir = ""; exit = true; gotoXY(-300, 0, "", true); } function wave() { gesture = true; clip.body.gotoAndPlay("wave"); } function reanimate() { gesture = true; clip.body.gotoAndPlay("reanimate"); } function positionForSwitch(pdestX) { control = false; gotoXY(pdestX, 0, "action6B"); fireDir = ""; facing = "R"; } function action6B() { gotoXY(0, _root.newShipClip._y); facing = "switch"; } function shipUpgrade(shipType) { control = false; life = 100; if (shipType == "ship2") { speed = (baseSpeed = 8); _root.bro2ShipLevel = 2; clip.body.shipStyles.gotoAndStop(2); clip.body.gotoAndPlay("close"); } else if (shipType == "ship3") { speed = (baseSpeed = 10); _root.bro2ShipLevel = 3; clip.body.shipStyles.gotoAndStop(3); clip.body.gotoAndPlay("close"); } else { speed = (baseSpeed = 10); _root.bro2ShipLevel = 3; _root.bro2ShipVar = 3; clip.body.shipStyles.gotoAndStop(8); clip.body.gotoAndPlay("close"); } } function gotoXY(pdestX, pdestY, pmetFunction, pwave) { destX = pdestX; destY = pdestY; xyMetFunction = pmetFunction; var _local2 = pwave; if (destX != 0) { dirX = ((x > destX) ? "L" : "R"); } if (destY != 0) { dirY = ((y > destY) ? "U" : "D"); } f2 = "goingXY"; if (_local2) { wave(); } } function goingXY() { if ((destX != 0) && (Math.abs(x - destX) < (speed + 1))) { dirX = ""; var _local2 = true; } if (destX == 0) { var _local2 = true; } if ((destY != 0) && (Math.abs(y - destY) < (speed + 1))) { dirY = ""; var _local3 = true; } if (destY == 0) { var _local3 = true; } if (_local2 && (_local3)) { this[xyMetFunction](); } } function changeDir() { dirX = dirXArray[random(dirXArray.length)]; dirY = dirYArray[random(dirYArray.length)]; } function wander() { if (random(100) > 93) { changeDir(); } } function main() { this[f2](); if (endFire) { if (random(30) == 0) { var _local4 = ["L", "R", "D", "U", "", "", "", ""]; fireDir = _local4[random(8)]; } if (random(60) == 0) { dirX = (dirY = ""); f2 = ""; } else if (random(45) == 0) { endSeqMove(); } } if (control) { if (Key.isDown(_root.moveU)) { tY = y - speed; handState = "FU"; } if (Key.isDown(_root.moveD)) { tY = y + speed; handState = "BD"; } if (Key.isDown(_root.moveL)) { tX = x - speed; handState = ((facing == "R") ? "BD" : "FU"); } if (Key.isDown(_root.moveR)) { tX = x + speed; handState = ((facing == "R") ? "FU" : "BD"); } if (Key.isDown(_root.fireU)) { fire = true; shotY = y - 6; shotX = ((facing == "R") ? (x + 14) : (x + 18)); fireDir = "U"; } else if (Key.isDown(_root.fireD)) { fire = true; shotY = y + 42; shotX = ((facing == "R") ? (x + 14) : (x + 18)); fireDir = "D"; } else if (Key.isDown(_root.fireL)) { fire = true; shotX = x - 6; shotY = y + 33; fireDir = (facing = "L"); } else if (Key.isDown(_root.fireR)) { fire = true; shotX = x + 39; shotY = y + 33; fireDir = (facing = "R"); } else { fire = false; fireDir = ((facing == "R") ? "R" : "L"); clip.gotoAndStop((("face" + facing) + "fire") + fireDir); fc++; } if (!gesture) { clip.body.gotoAndStop(handState); } } else { if (dirY == "U") { tY = y - speed; handState = "FU"; } if (dirY == "D") { tY = y + speed; handState = "BD"; } if (dirX == "L") { tX = x - speed; handState = ((facing == "R") ? "BD" : "FU"); } if (dirX == "R") { tX = x + speed; handState = ((facing == "R") ? "FU" : "BD"); } if (fireDir == "U") { fire = true; shotY = y - 6; shotX = ((facing == "R") ? (x + 14) : (x + 18)); } else if (fireDir == "D") { fire = true; shotY = y + 42; shotX = ((facing == "R") ? (x + 14) : (x + 18)); } else if (fireDir == "L") { fire = true; shotX = x - 6; shotY = y + 33; facing = "L"; } else if (fireDir == "R") { fire = true; shotX = x + 39; shotY = y + 33; facing = "R"; } else { fire = false; var _local3 = ((facing == "R") ? "R" : "L"); clip.gotoAndStop((("face" + facing) + "fire") + _local3); fc++; } if ((facing != "switch") && (!gesture)) { clip.body.gotoAndStop(handState); } } if (colorVars.flashing) { colorVars.c++; colorTrans.redOffset = colorVars.r - (colorVars.c * (colorVars.r / colorVars.cMax)); colorTrans.greenOffset = colorVars.g - (colorVars.c * (colorVars.g / colorVars.cMax)); colorTrans.blueOffset = colorVars.b - (colorVars.c * (colorVars.b / colorVars.cMax)); if (colorVars.c >= colorVars.cMax) { colorVars.flashing = false; colorTrans.redOffset = 0; colorTrans.greenOffset = 0; colorTrans.blueOffset = 0; } trans.colorTransform = colorTrans; } if (!exit) { if (tX < 35) { tX = 35; } if (tX > (965 - w)) { tX = 965 - w; } if (tY < 35) { tY = 35; } if (tY > (565 - h)) { tY = 565 - h; } } else if ((((x > 1050) || (x < -50)) || (y < -50)) || (y > 650)) { if (tagTeaming) { _root.rescue = false; } _root.removeChar("broShip2"); _root.bgWait.activateBro(); if ((_root.lastBoss && (!_root.bgWaiting)) && (bg)) { _root.tagTeam([-50, 280, "R"]); } } if (fire) { clip.gotoAndStop((("face" + facing) + "fire") + fireDir); if (fc <= ofc) { fc = ofc + 1; } else { fc++; } if (fc > fireFreq) { fc = 0; this["fire_" + weapon](); } ofc = fc; } if (tagTeaming) { _root.c--; if (clip.hitTest(_root[_root.char + "Clip"])) { if (_root[_root.char].f2 != "dying") { _root.audio.playLevel2("tagTeam1", 20); speed = baseSpeed; control = true; exit = false; weapon = (_root.bro2Weapon = _root.bro1Weapon); this[weapon](); inv = false; tagTeaming = false; _root.rescue = false; _root.char2 = _root.char; _root.char = "broShip2"; _root.shield.tagTeam(); _root.bro1Life = _root[_root.char2].life; _root[_root.char2].control = false; _root[_root.char2].inv = true; _root[_root.char2].exit = true; _root[_root.char2].fireDir = ""; if (facing == "R") { _root[_root.char2].facing = "R"; _root[_root.char2].gotoXY(1300, 0, "", true); } else { _root[_root.char2].facing = "L"; _root[_root.char2].gotoXY(-300, 0, "", true); } } } } tX = tX + xA; tY = (hover ? ((tY + yA) + (0.3 * Math.sin((hc = hc + 0.05)))) : (tY + yA)); x = tX; y = tY; clip._x = x; clip._y = y; } var baseSpeed = 6; var speed = 6; var fire = false; var d = 999990; var c = 0; var fc = 0; var shotID = 10000; var xA = 0; var yA = 0; var f2 = ""; var facing = "R"; var hc = 0; var fireFreq = 11; var fireFreqOrig = 11; var shieldOn = false; var inv = false; var control = true; var exit = false; var tagTeaming = false; var bg = false; var gesture = false; var sl = "top"; var ofc = 0; var endFire = false; var hover = true; }
Symbol 4698 MovieClip [__Packages.classes.bro.Bro2] Frame 0
class classes.bro.Bro2 { var tX, x, tY, y, clip, w, h, weapon, trans, colorTrans, colorVars, baseSpeed, speed, fireDir, dc, fireFreq, fireFreqOrig, shotX, shotY, dirX, dirY, destX, destY, xyMetFunction, dirXArray, dirYArray, fire, oldLegState; function Bro2 (px, py) { tX = (x = px); tY = (y = py); clip = _root.attachMovie("bro2", "bro2Clip", d); w = clip._width; h = clip._height; clip._x = x; clip._y = y; weapon = _root.bro2Weapon; trans = new flash.geom.Transform(clip); colorTrans = new flash.geom.ColorTransform(1, 1, 1, 1, 0, 0, 0, 0); colorVars = new Object(); _root.rapidVar = 2; this[weapon](); var _local3 = ((_root.bro2ShipLevel > 3) ? (_root.bro2ShipLevel - 3) : (_root.bro2ShipLevel)); baseSpeed = (speed = 6 + _local3); } function colorFlash(r, g, b, cMax) { colorVars.c = 0; colorVars.r = r; colorVars.g = g; colorVars.b = b; colorVars.cMax = cMax; colorVars.flashing = true; } function wave() { clip.gotoAndPlay("wave" + facing); fireDir = ""; gesture = true; } function hit() { if ((c2 > 60) && (f2 != "dying")) { if (shieldOn && (!inv)) { _root.shield.hit(); } else if (!inv) { xA = (yA = 0); control = false; facing = "death"; fireDir = ""; f2 = "dying"; dc = 0; _root.rescue = false; _root.audio.playLevel2("broDeath", 25); } } } function dying() { dc++; colorTrans.redMultiplier = 0; colorTrans.greenMultiplier = 0; colorTrans.blueMultiplier = 0; colorTrans.redOffset = 0; colorTrans.greenOffset = 0; colorTrans.blueOffset = 0; var _local3 = random(4); if (_local3 == 0) { colorTrans.redOffset = 255; colorTrans.redMultiplier = 1; } else if (_local3 == 1) { colorTrans.greenOffset = 255; colorTrans.greenMultiplier = 1; } else if (_local3 == 2) { colorTrans.blueOffset = 255; colorTrans.blueMultiplier = 1; } else { colorTrans.redOffset = 255; colorTrans.greenOffset = 255; colorTrans.blueOffset = 255; } trans.colorTransform = colorTrans; clip._alpha = 100 - (dc * 1.6); if (dc == 60) { if (_root.char2 == "broShip1") { var _local4 = ((_root["advanceDir" + _root.level] == "L") ? -45 : 1010); if (_root.broShip1.bg) { _root.bgWait = new classes.misc.BGWait(_local4, "bro1", false); _root.addFX("bgWait"); } else if (!_root.broShip1.tagTeaming) { _root.broShip1 = new classes.bro.BroShip1(_local4, 280); _root.addChar("broShip1"); _root.broShip1.appear(); _root.char = "broShip1"; _root.char2 = "dead"; } else { _root.broShip1.tagTeaming = false; _root.broShip1.giveControl(); _root.char = "broShip1"; _root.char2 = "dead"; } _root.rescue = false; _root.createPowerUp([x, y, weapon]); _root.createPowerUp([x, y, "lifeMax"]); } else if (_root.char2 == "bro1") { var _local4 = ((_root["advanceDir" + _root.level] == "L") ? -45 : 1010); _root.bro1 = new classes.bro.Bro1(_local4, 280); _root.addChar("bro1"); _root.bro1.appear(); _root.char = "bro1"; _root.char2 = "dead"; _root.createPowerUp([x, y, weapon]); _root.shield = new classes.misc.Shield(); _root.addPowerUp("shield"); _root[_root.char].shieldOn = true; } else { _root.gameOver(); } _root.removeChar("bro2"); } } function nudge(pxA, pyA, pscale) { if ((((c == 0) || (c > 5)) && (!inv)) && (f2 != "dying")) { c = 0; var _local2 = pscale / 100; xA = pxA * _local2; yA = pyA * _local2; f2 = "nudging"; } } function nudging() { xA = xA * 0.75; yA = yA * 0.75; c++; if (c == 20) { xA = (yA = 0); f2 = ""; c = 0; } } function powerUp(type) { if (type.substr(0, 10) == "speedBoost") { var _local3 = Number(type.substr(10)); speedBoost(_local3 * 300); } else if (type.substr(0, 11) == "weaponBoost") { var _local3 = Number(type.substr(11)); weaponBoost(_local3 * 200); } else { this[type](); } } function coin1() { _root.coins.addTo(1); colorFlash(200, 200, 200, 10); } function coin5() { _root.coins.addTo(5); colorFlash(200, 200, 200, 10); } function coin10() { _root.coins.addTo(10); colorFlash(200, 200, 0, 10); } function coin25() { _root.coins.addTo(25); colorFlash(200, 200, 0, 10); } function stealCoins(num) { if ((!shieldOn) && (!inv)) { _root.audio.playLevel2("coinDrain2", 25); var _local4 = random(num) + 2; if ((_root.coins.num - _local4) < 0) { _local4 = _root.coins.num; } _root.coins.addTo(-1 * _local4); var _local3 = 0; while (_local3 < _local4) { _root.fxID++; _root["coinDrain" + _root.fxID] = new classes.fx.CoinDrain(x + 6, y + 6, _root.fxID); _root.addFX("coinDrain" + _root.fxID); _local3++; } } } function gem1() { _root.gems.addTo(1); colorFlash(40, 255, 180, 15); } function gem2() { _root.gems.addTo(1); colorFlash(0, 90, 200, 15); } function gem3() { _root.gems.addTo(1); colorFlash(255, 50, 0, 15); } function gem4() { _root.gems.addTo(1); colorFlash(255, 170, 30, 15); } function gem5() { _root.gems.addTo(1); colorFlash(255, 100, 255, 15); } function gem6() { _root.gems.addTo(1); colorFlash(0, 255, 180, 15); } function smartBomb() { _root.smartBomb.gotoAndPlay(2); var _local2 = 1; var _local3 = _root.chars.length; while (_local2 < _local3) { _root[_root.chars[_local2]].bombed(20); _local2++; } _local2 = 0; _local3 = _root.enemyShots.length; var _local4 = _root.enemyShots.slice(); while (_local2 < _local3) { _root[_local4[_local2]].bombed(); _local2++; } _local2 = 0; _local3 = _root.FX.length; _local4 = _root.FX.slice(); while (_local2 < _local3) { _root[_local4[_local2]].bombed(); _local2++; } } function superP() { weaponBoost(600); speedBoost(600); shield(); } function shield() { if (!shieldOn) { _root.shield = new classes.misc.Shield(); _root.addPowerUp("shield"); shieldOn = true; } else if (_root.shield.out) { _root.shield.renew(); } colorFlash(70, 180, 250, 30); } function rampage() { var _local2 = 0; var _local3 = _root.powerUps.length; while (_local2 < _local3) { if (_root.powerUps[_local2] == "rampage") { _root.removePowerUp("rampage"); break; } _local2++; } _root.rampage = new classes.misc.Rampage(300); _root.addPowerUp("rampage"); } function weaponBoost(num) { if ((((((weapon == "laserA") || (weapon == "doubleLaserA")) || (weapon == "tripleLaserA")) || (weapon == "bigLaser")) || (weapon == "twistLaser")) || (weapon == "tripleTwistLaser")) { if (_root.currentBoost == "rapidFire") { _root.removePowerUp("rapidFire"); } _root.currentBoost = "rapidFire"; clip.gun[weapon].gotoAndPlay("rapidFire"); if (weapon != "bigLaser") { _root.rapidFire = new classes.misc.RapidFire(num, false); } else { _root.rapidFire = new classes.misc.RapidFire(num, true); } _root.addPowerUp("rapidFire"); } if ((weapon == "rapidLaser") || (weapon == "doubleRapidLaser")) { if (_root.currentBoost == "laserBoost") { _root.removePowerUp("laserBoost"); } _root.currentBoost = "laserBoost"; clip.gun[weapon].gotoAndPlay("rapidFire"); _root.laserBoost = new classes.misc.LaserBoost(num); _root.addPowerUp("laserBoost"); } if (weapon == "superLaser") { if (_root.currentBoost == "superRapidFire") { _root.removePowerUp("superRapidFire"); } _root.currentBoost = "superRapidFire"; clip.gun[weapon].gotoAndPlay("rapidFire"); _root.superRapidFire = new classes.misc.SuperRapidFire(num); _root.addPowerUp("superRapidFire"); } colorFlash(255, 125, 0, 30); } function checkBoost() { if (_root.currentBoost != "") { _root.removePowerUp(_root.currentBoost); _root.currentBoost = ""; _root.laserPower = 8; } } function laserA() { checkBoost(); _root.rapidVar = 2; fireFreq = 11; fireFreqOrig = 11; clip.gun.gotoAndStop(weapon); } function doubleLaserA() { checkBoost(); _root.rapidVar = 2; fireFreq = 11; fireFreqOrig = 11; _root.bro2Weapon = (weapon = "doubleLaserA"); clip.gun.gotoAndStop(weapon); colorFlash(200, 200, 0, 30); } function tripleLaserA() { checkBoost(); _root.rapidVar = 2; fireFreq = 11; fireFreqOrig = 11; _root.bro2Weapon = (weapon = "tripleLaserA"); clip.gun.gotoAndStop(weapon); colorFlash(255, 160, 0, 30); } function twistLaser() { checkBoost(); _root.rapidVar = 2; fireFreq = 10; fireFreqOrig = 10; _root.bro2Weapon = (weapon = "twistLaser"); colorFlash(100, 200, 230, 30); } function tripleTwistLaser() { checkBoost(); _root.rapidVar = 2; fireFreq = 10; fireFreqOrig = 10; _root.bro2Weapon = (weapon = "tripleTwistLaser"); colorFlash(100, 200, 230, 30); } function rapidLaser() { checkBoost(); _root.rapidVar = 2; fireFreq = 4; fireFreqOrig = 4; _root.bro2Weapon = (weapon = "rapidLaser"); clip.gun.gotoAndStop(weapon); colorFlash(0, 230, 190, 30); } function bigLaser() { checkBoost(); _root.rapidVar = 4; fireFreq = 9; fireFreqOrig = 9; _root.bro2Weapon = (weapon = "bigLaser"); clip.gun.gotoAndStop(weapon); colorFlash(0, 130, 255, 30); } function superLaser() { checkBoost(); _root.rapidVar = 2; fireFreq = 5; fireFreqOrig = 5; _root.bro2Weapon = (weapon = "superLaser"); colorFlash(255, 255, 255, 30); } function speedBoost(num) { var _local3 = 0; var _local4 = _root.powerUps.length; while (_local3 < _local4) { if (_root.powerUps[_local3] == "speedBoost") { _root.removePowerUp("speedBoost"); break; } _local3++; } _root.speedBoost = new classes.misc.SpeedBoost(num); _root.addPowerUp("speedBoost"); colorFlash(0, 255, 0, 60); } function fire_laserA() { _root.audio.playLevel5("laserA" + (random(5) + 1), random(4) + 6); shotID++; _root["laserA" + shotID] = new classes.bro.LaserA(shotX, shotY, fireDir, shotID); _root.addBroShot("laserA" + shotID); clip.gun.blast.gotoAndPlay("go"); } function fire_twistLaser() { _root.audio.playLevel5("twist" + (random(3) + 1), random(10) + 8); shotID++; _root["twistLaser" + shotID] = new classes.bro.TwistLaser(shotX, shotY, fireDir, "top", shotID); _root.addBroShot("twistLaser" + shotID); shotID++; _root["twistLaser" + shotID] = new classes.bro.TwistLaser(shotX, shotY, fireDir, "bot", shotID); _root.addBroShot("twistLaser" + shotID); clip.gun.blast.gotoAndPlay("go"); } function fire_tripleTwistLaser() { _root.audio.playLevel5("twist" + (random(3) + 1), random(10) + 8); shotID++; _root["twistLaserB" + shotID] = new classes.bro.TwistLaserB(shotX, shotY, fireDir, shotID); _root.addBroShot("twistLaserB" + shotID); shotID++; _root["twistLaserC" + shotID] = new classes.bro.TwistLaserC(shotX, shotY, fireDir, "bot", shotID); _root.addBroShot("twistLaserC" + shotID); shotID++; _root["twistLaserC" + shotID] = new classes.bro.TwistLaserC(shotX, shotY, fireDir, "top", shotID); _root.addBroShot("twistLaserC" + shotID); clip.gun.blast.gotoAndPlay("go"); } function fire_doubleLaserA() { _root.audio.playLevel5("doubleLaserA" + (random(5) + 1), random(10) + 8); if ((fireDir == "R") || (fireDir == "L")) { var _local6 = 0; var _local4 = -3; var _local5 = 0; var _local3 = 9; } else { var _local6 = -6; var _local4 = 0; var _local5 = 6; var _local3 = 0; } shotID++; _root["laserA" + shotID] = new classes.bro.LaserA(shotX + _local6, shotY + _local4, fireDir, shotID); _root.addBroShot("laserA" + shotID); shotID++; _root["laserA" + shotID] = new classes.bro.LaserA(shotX + _local5, shotY + _local3, fireDir, shotID); _root.addBroShot("laserA" + shotID); clip.gun.blast.gotoAndPlay("go"); clip.gun.blast2.gotoAndPlay("go"); } function fire_tripleLaserA() { _root.audio.playLevel5("tripleLaserA" + (random(5) + 1), random(10) + 8); if ((fireDir == "R") || (fireDir == "L")) { var _local6 = 0; var _local4 = -3; var _local5 = 0; var _local3 = 3; } else { var _local6 = -3; var _local4 = 0; var _local5 = 3; var _local3 = 0; } shotID++; _root["spreadLaserA" + shotID] = new classes.bro.SpreadLaserA(shotX + _local6, shotY + _local4, fireDir, 1, shotID); _root.addBroShot("spreadLaserA" + shotID); shotID++; _root["laserA" + shotID] = new classes.bro.LaserA(shotX, shotY, fireDir, shotID); _root.addBroShot("laserA" + shotID); shotID++; _root["spreadLaserA" + shotID] = new classes.bro.SpreadLaserA(shotX + _local5, shotY + _local3, fireDir, 2, shotID); _root.addBroShot("spreadLaserA" + shotID); clip.gun.blast.gotoAndPlay("go"); clip.gun.blast2.gotoAndPlay("go"); } function fire_rapidLaser() { if ((fireDir == "R") || (fireDir == "L")) { var _local6 = 0; var _local4 = -6; var _local5 = 0; var _local3 = 6; } else { var _local6 = -6; var _local4 = 0; var _local5 = 6; var _local3 = 0; } _root.audio.playLevel5("rapidLaser" + (random(5) + 1), random(30) + 10); shotID++; _root["rapidLaser" + shotID] = new classes.bro.RapidLaser(shotX + _local6, shotY + _local4, fireDir, shotID); _root.addBroShot("rapidLaser" + shotID); shotID++; _root["rapidLaser" + shotID] = new classes.bro.RapidLaser(shotX + _local5, shotY + _local3, fireDir, shotID); _root.addBroShot("rapidLaser" + shotID); clip.gun.blast.gotoAndPlay("go"); } function fire_bigLaser() { _root.audio.playLevel5("bigLaser" + (random(3) + 1), random(10) + 8); shotID++; _root["bigLaser" + shotID] = new classes.bro.BigLaser(shotX, shotY, fireDir, shotID); _root.addBroShot("bigLaser" + shotID); clip.gun.blast.gotoAndPlay("go2"); if (fireDir == "U") { nudge(0, 4, 100); } else if (fireDir == "D") { nudge(0, -4, 100); } else if (fireDir == "L") { nudge(4, 0, 100); } else { nudge(-4, 0, 100); } } function fire_superLaser() { _root.audio.playLevel5("superLaser" + (random(3) + 1), random(10) + 8); if (sl == "top") { sl = "bot"; if ((fireDir == "R") || (fireDir == "L")) { var _local4 = 0; var _local3 = 6; } else { var _local4 = 6; var _local3 = 0; } } else { sl = "top"; if ((fireDir == "R") || (fireDir == "L")) { var _local4 = 0; var _local3 = -6; } else { var _local4 = -6; var _local3 = 0; } } shotID++; _root["superLaserA" + shotID] = new classes.bro.SuperLaserA(shotX + _local4, shotY + _local3, fireDir, shotID); _root.addBroShot("superLaserA" + shotID); shotID++; _root["superLaserB" + shotID] = new classes.bro.SuperLaserB(shotX, shotY, fireDir, "top", shotID); _root.addBroShot("superLaserB" + shotID); shotID++; _root["superLaserB" + shotID] = new classes.bro.SuperLaserB(shotX, shotY, fireDir, "bot", shotID); _root.addBroShot("superLaserB" + shotID); clip.gun.blast.gotoAndPlay("go2"); if (fireDir == "U") { nudge(0, 4, 100); } else if (fireDir == "D") { nudge(0, -4, 100); } else if (fireDir == "L") { nudge(4, 0, 100); } else { nudge(-4, 0, 100); } } function action11() { speed = 9; control = false; exit = true; facing = "R"; fireDir = ""; gotoXY(1300, 0); } function positionForSwitch(pdestY) { control = false; gotoXY(0, pdestY, "action6B"); fireDir = ""; facing = "R"; } function action6B() { gotoXY(_root.newShipClip._x + 9, 0); } function getInShip(pdestY) { gotoXY(0, pdestY); } function getInOldShipA() { exit = true; control = false; fireDir = ""; facing = "R"; gotoXY(_root.newShipClip._x - 94, 0, "getInOldShipB"); } function getInOldShipB() { gotoXY(0, _root.newShipClip._y + 3, "getInOldShipC"); } function getInOldShipC() { _root.bro2ShipLevel = _root.tempShipLevel; _root.bro2ShipVar = _root.tempShipVar; delete _root.tempShipLevel; delete _root.tempShipVar; _root.bro2Life = _root.tempLife; delete _root.tempLife; _root.broShip2 = new classes.bro.BroShip2(_root.newShipClip._x, _root.newShipClip._y); _root.addChar("broShip2"); _root.char2 = "broShip2"; _root.newShipClip.removeMovieClip(); _root.broShip2.control = false; _root.broShip2.facing = "R"; _root.broShip2.fireDir = ""; _root.broShip2.clip.body.getOut = true; _root.broShip2.clip.body.gotoAndPlay("close"); _root.removeChar("bro2"); } function endSeq(pdir) { speed = (baseSpeed = 7); exit = true; weapon = "rapidLaser"; _root.bro2weapon = weapon; this[weapon](); facing = (fireDir = pdir); control = false; var _local3 = ((facing == "L") ? 800 : 200); gotoXY(_local3, 280); } function endSeqB() { gotoXY(0, _root.deathHeadClip._y); } function endSeqMove() { speed = (baseSpeed = 9); endFire = true; gotoXY(_root.randRange(100, 900), _root.randRange(100, 500), "endSeqMove"); } function endStill() { endFire = false; dirX = (dirY = (fireDir = "")); f2 = ""; } function endPos() { xA = (yA = 0); speed = 2; control = false; facing = "L"; fireDir = ""; gotoXY(357, 250); } function endPos2() { xA = (yA = 0); clip._x = (x = (tX = 357)); gotoXY(0, 471, "endPos3"); } function endPos3() { xA = (yA = (speed = 0)); hover = false; _root.endBGClip.clip.buzzPack._visible = true; _root.endBGClip.clip.buzzPack.play(); _root.removeChar("bro2"); } function appear() { exit = true; inv = true; control = false; if (x < 0) { facing = "R"; fireDir = "R"; gotoXY(150, 0, "giveControl"); } else { facing = "L"; fireDir = "L"; gotoXY(850, 0, "giveControl"); } } function giveControl() { inv = false; control = true; exit = false; } function gotoXY(pdestX, pdestY, pmetFunction, pwave) { destX = pdestX; destY = pdestY; xyMetFunction = pmetFunction; var _local2 = pwave; if (destX != 0) { dirX = ((x > destX) ? "L" : "R"); } if (destY != 0) { dirY = ((y > destY) ? "U" : "D"); } f2 = "goingXY"; if (_local2) { wave(); } } function goingXY() { if ((destX != 0) && (Math.abs(x - destX) < (speed + 1))) { dirX = ""; var _local2 = true; } if (destX == 0) { var _local2 = true; } if ((destY != 0) && (Math.abs(y - destY) < (speed + 1))) { dirY = ""; var _local3 = true; } if (destY == 0) { var _local3 = true; } if (_local2 && (_local3)) { this[xyMetFunction](); } } function changeDir() { dirX = dirXArray[random(dirXArray.length)]; dirY = dirYArray[random(dirYArray.length)]; } function wander() { if (random(100) > 93) { changeDir(); } } function main() { c2++; this[f2](); if (endFire) { if (random(30) == 0) { var _local4 = ["L", "R", "D", "U", "", "", "", ""]; fireDir = _local4[random(8)]; } if (random(60) == 0) { dirX = (dirY = ""); f2 = ""; } else if (random(45) == 0) { endSeqMove(); } } if (control) { legState = "still"; if (Key.isDown(_root.moveU)) { tY = y - speed; legState = "U"; } if (Key.isDown(_root.moveD)) { tY = y + speed; legState = "D"; } if (Key.isDown(_root.moveL)) { tX = x - speed; legState = ((facing == "L") ? "F" : "B"); } if (Key.isDown(_root.moveR)) { tX = x + speed; legState = ((facing == "R") ? "F" : "B"); } if (Key.isDown(_root.fireU)) { fire = true; shotY = y - 3; shotX = ((facing == "R") ? (x + 15) : (x + 3)); fireDir = "U"; } else if (Key.isDown(_root.fireD)) { fire = true; shotY = y + 39; shotX = ((facing == "R") ? (x + 15) : (x + 3)); fireDir = "D"; } else if (Key.isDown(_root.fireL)) { fire = true; shotX = x - 9; shotY = y + 21; fireDir = (facing = "L"); } else if (Key.isDown(_root.fireR)) { fire = true; shotX = x + 30; shotY = y + 21; fireDir = (facing = "R"); } else { fire = false; fireDir = ((facing == "R") ? "R" : "L"); clip.gotoAndStop((("face" + facing) + "fire") + fireDir); fc++; } if (oldLegState != legState) { clip.legs.gotoAndStop(legState); clip.flame.gotoAndPlay(legState); } oldLegState = legState; } else { legState = "still"; if (dirY == "U") { tY = y - speed; legState = "U"; } if (dirY == "D") { tY = y + speed; legState = "D"; } if (dirX == "L") { tX = x - speed; legState = ((facing == "L") ? "F" : "B"); } if (dirX == "R") { tX = x + speed; legState = ((facing == "R") ? "F" : "B"); } if (fireDir == "U") { fire = true; shotY = y - 3; shotX = ((facing == "R") ? (x + 15) : (x + 3)); fireDir = "U"; } else if (fireDir == "D") { fire = true; shotY = y + 39; shotX = ((facing == "R") ? (x + 15) : (x + 3)); fireDir = "D"; } else if (fireDir == "L") { fire = true; shotX = x - 9; shotY = y + 21; fireDir = (facing = "L"); } else if (fireDir == "R") { fire = true; shotX = x + 30; shotY = y + 21; fireDir = (facing = "R"); } else { fire = false; var _local3 = ((facing == "R") ? "R" : "L"); if ((facing != "death") && (!gesture)) { clip.gotoAndStop((("face" + facing) + "fire") + _local3); } fc++; } if (oldLegState != legState) { clip.legs.gotoAndStop(legState); clip.flame.gotoAndPlay(legState); } oldLegState = legState; } if (colorVars.flashing) { colorVars.c++; colorTrans.redOffset = colorVars.r - (colorVars.c * (colorVars.r / colorVars.cMax)); colorTrans.greenOffset = colorVars.g - (colorVars.c * (colorVars.g / colorVars.cMax)); colorTrans.blueOffset = colorVars.b - (colorVars.c * (colorVars.b / colorVars.cMax)); if (colorVars.c >= colorVars.cMax) { colorVars.flashing = false; colorTrans.redOffset = 0; colorTrans.greenOffset = 0; colorTrans.blueOffset = 0; } trans.colorTransform = colorTrans; } if (!exit) { if (tX < 35) { tX = 35; } if (tX > (965 - w)) { tX = 965 - w; } if (tY < 35) { tY = 35; } if (tY > (565 - h)) { tY = 565 - h; } } else if ((((x > 1050) || (x < -50)) || (y < -50)) || (y > 650)) { _root.removeChar("bro2"); } if (fire) { clip.gotoAndStop((("face" + facing) + "fire") + fireDir); if (fc <= ofc) { fc = ofc + 1; } else { fc++; } if (fc > fireFreq) { fc = 0; this["fire_" + weapon](); } ofc = fc; } tX = tX + xA; tY = (hover ? ((tY + yA) + (0.5 * Math.sin((hc = hc + 0.1)))) : (tY + yA)); x = tX; y = tY; clip._x = x; clip._y = y; } var d = 999985; var c = 0; var c2 = 0; var fc = 0; var shotID = 0; var xA = 0; var yA = 0; var f2 = ""; var facing = "R"; var hc = 0; var legState = "still"; var inv = false; var shieldOn = false; var control = true; var exit = false; var life = 0; var gesture = false; var sl = "top"; var ofc = 0; var endFire = false; var hover = true; }
Symbol 4699 MovieClip [__Packages.classes.bro.LaserA] Frame 0
class classes.bro.LaserA { var x, y, id, dir, clip, axis, w, h, exploX, exploY; function LaserA (px, py, pDir, pid) { x = px; y = py; id = pid; dir = pDir; _root.d++; clip = _root.attachMovie("laserA", ("laserA" + id) + "Clip", _root.d); clip._x = x; clip._y = y; clip.id = id; if (dir == "U") { axis = "y"; yMov = -20; xMov = 0; y = y + 20; } else if (dir == "D") { axis = "y"; yMov = 20; xMov = 0; y = y - 20; } else if (dir == "R") { axis = "x"; yMov = 0; xMov = 20; x = x - 20; } else { axis = "x"; yMov = 0; xMov = -20; x = x + 20; } clip.gotoAndStop(dir); w = clip._width; h = clip._height; _root.stats.fired++; } function hit() { _root.stats.hit++; _root.createGunExplo([exploX, exploY, _root.randRange2(50, 80)]); _root.removeBroShot("laserA" + id); } function main() { this[axis + "Mov"] = this[axis + "Mov"] * 1.03; if ((((x > 1075) || (x < -75)) || (y > 675)) || (y < -75)) { _root.removeBroShot("laserA" + id); } x = x + xMov; y = y + yMov; clip._x = x; clip._y = y; } var xMov = 0; var yMov = 0; var power = 1; }
Symbol 4700 MovieClip [__Packages.classes.bro.TwistLaser] Frame 0
class classes.bro.TwistLaser { var x, y, id, dir, pos, clip, axis, w, h, xwcI, ywcI, exploX, exploY; function TwistLaser (px, py, pDir, pPos, pid) { x = px; y = py; id = pid; dir = pDir; pos = pPos; _root.d++; clip = _root.attachMovie("twistLaser", ("twistLaser" + id) + "Clip", _root.d); clip._x = x; clip._y = y; clip.id = id; if (dir == "U") { axis = "y"; yMov = -22; xMov = 0; y = y + 22; } else if (dir == "D") { axis = "y"; yMov = 22; xMov = 0; y = y - 22; } else if (dir == "R") { axis = "x"; yMov = 0; xMov = 22; x = x - 22; } else { axis = "x"; yMov = 0; xMov = -22; x = x + 22; } clip.gotoAndStop(dir); w = clip._width; h = clip._height; xwcI = (((dir == "L") || (dir == "R")) ? 0 : 0.5); ywcI = (((dir == "L") || (dir == "R")) ? 0.5 : 0); _root.stats.fired++; } function hit() { _root.stats.hit++; _root.createGunExplo([exploX, exploY, _root.randRange2(50, 80)]); _root.removeBroShot("twistLaser" + id); } function main() { this[axis + "Mov"] = this[axis + "Mov"] * 1.03; if ((((x > 1075) || (x < -75)) || (y > 675)) || (y < -75)) { _root.removeBroShot("twistLaser" + id); } if (pos == "top") { x = x + (xMov + (2.5 * Math.sin((xwc = xwc + xwcI)))); y = y + (yMov + (2.5 * Math.sin((ywc = ywc + ywcI)))); } else { x = x + (xMov + (-2.5 * Math.sin((xwc = xwc + xwcI)))); y = y + (yMov + (-2.5 * Math.sin((ywc = ywc + ywcI)))); } clip._x = x; clip._y = y; } var xMov = 0; var yMov = 0; var power = 4; var xwc = 0; var ywc = 0; }
Symbol 4701 MovieClip [__Packages.classes.bro.TwistLaserB] Frame 0
class classes.bro.TwistLaserB { var x, y, id, dir, clip, axis, w, h, exploX, exploY; function TwistLaserB (px, py, pDir, pid) { x = px; y = py; id = pid; dir = pDir; _root.d++; clip = _root.attachMovie("twistLaser", ("twistLaserB" + id) + "Clip", _root.d); clip._x = x; clip._y = y; clip.id = id; if (dir == "U") { axis = "y"; yMov = -22; xMov = 0; y = y + 22; } else if (dir == "D") { axis = "y"; yMov = 22; xMov = 0; y = y - 22; } else if (dir == "R") { axis = "x"; yMov = 0; xMov = 22; x = x - 22; } else { axis = "x"; yMov = 0; xMov = -22; x = x + 22; } clip.gotoAndStop(dir); w = clip._width; h = clip._height; _root.stats.fired++; } function hit() { _root.stats.hit++; _root.createGunExplo([exploX, exploY, _root.randRange2(50, 80)]); _root.removeBroShot("twistLaserB" + id); } function main() { this[axis + "Mov"] = this[axis + "Mov"] * 1.03; if ((((x > 1075) || (x < -75)) || (y > 675)) || (y < -75)) { _root.removeBroShot("twistLaserB" + id); } x = x + xMov; y = y + yMov; clip._x = x; clip._y = y; } var xMov = 0; var yMov = 0; var power = 4; }
Symbol 4702 MovieClip [__Packages.classes.bro.TwistLaserC] Frame 0
class classes.bro.TwistLaserC { var x, y, id, dir, pos, clip, axis, w, h, xwcI, ywcI, exploX, exploY; function TwistLaserC (px, py, pDir, pPos, pid) { x = px; y = py; id = pid; dir = pDir; pos = pPos; _root.d++; clip = _root.attachMovie("twistLaser", ("twistLaserC" + id) + "Clip", _root.d); clip._x = x; clip._y = y; clip.id = id; if (dir == "U") { axis = "y"; yMov = -22; xMov = 0; y = y + 22; } else if (dir == "D") { axis = "y"; yMov = 22; xMov = 0; y = y - 22; } else if (dir == "R") { axis = "x"; yMov = 0; xMov = 22; x = x - 22; } else { axis = "x"; yMov = 0; xMov = -22; x = x + 22; } clip.gotoAndStop(dir); w = clip._width; h = clip._height; xwcI = (((dir == "L") || (dir == "R")) ? 0 : 0.4); ywcI = (((dir == "L") || (dir == "R")) ? 0.4 : 0); _root.stats.fired++; } function hit() { _root.stats.hit++; _root.createGunExplo([exploX, exploY, _root.randRange2(50, 80)]); _root.removeBroShot("twistLaserC" + id); } function main() { this[axis + "Mov"] = this[axis + "Mov"] * 1.03; if ((((x > 1075) || (x < -75)) || (y > 675)) || (y < -75)) { _root.removeBroShot("twistLaserC" + id); } if (pos == "top") { x = x + (xMov + (8 * Math.sin((xwc = xwc + xwcI)))); y = y + (yMov + (8 * Math.sin((ywc = ywc + ywcI)))); } else { x = x + (xMov + (-8 * Math.sin((xwc = xwc + xwcI)))); y = y + (yMov + (-8 * Math.sin((ywc = ywc + ywcI)))); } clip._x = x; clip._y = y; } var xMov = 0; var yMov = 0; var power = 4; var xwc = 0; var ywc = 0; }
Symbol 4703 MovieClip [__Packages.classes.bro.SpreadLaserA] Frame 0
class classes.bro.SpreadLaserA { var x, y, id, dir, num, clip, axis, w, h, exploX, exploY; function SpreadLaserA (px, py, pDir, pnum, pid) { x = px; y = py; id = pid; dir = pDir; num = pnum; _root.d++; clip = _root.attachMovie("spreadLaserA", ("spreadLaserA" + id) + "Clip", _root.d + 5000); clip._x = x; clip._y = y; clip.id = id; if (dir == "U") { axis = "y"; yMov = -20; xMov = ((num == 1) ? -3 : 3); y = y + 20; } else if (dir == "D") { axis = "y"; yMov = 20; xMov = ((num == 1) ? -3 : 3); y = y - 20; } else if (dir == "R") { axis = "x"; yMov = ((num == 1) ? -3 : 3); xMov = 20; x = x - 20; } else { axis = "x"; yMov = ((num == 1) ? -3 : 3); xMov = -20; x = x + 20; } clip.gotoAndStop(dir); w = clip._width; h = clip._height; _root.stats.fired++; } function hit() { _root.stats.hit++; _root.createGunExplo([exploX, exploY, _root.randRange2(50, 80)]); _root.removeBroShot("spreadLaserA" + id); } function main() { xMov = xMov * 1.03; yMov = yMov * 1.03; if ((((x > 1075) || (x < -75)) || (y > 675)) || (y < -75)) { _root.removeBroShot("spreadLaserA" + id); } x = x + xMov; y = y + yMov; clip._x = x; clip._y = y; } var xMov = 0; var yMov = 0; var power = 1; }
Symbol 4704 MovieClip [__Packages.classes.bro.RapidLaser] Frame 0
class classes.bro.RapidLaser { var x, y, id, dir, clip, axis, w, h, power, exploX, exploY; function RapidLaser (px, py, pDir, pid) { x = px; y = py; id = pid; dir = pDir; _root.d++; clip = _root.attachMovie("rapidLaser", ("rapidLaser" + id) + "Clip", _root.d + 5000); clip._x = x; clip._y = y; clip.id = id; if (dir == "U") { axis = "y"; yMov = -25; xMov = _root.randRange2(-2, 2); y = y + 25; } else if (dir == "D") { axis = "y"; yMov = 25; xMov = _root.randRange2(-2, 2); y = y - 25; } else if (dir == "R") { axis = "x"; yMov = _root.randRange2(-2, 2); xMov = 25; x = x - 25; } else { axis = "x"; yMov = _root.randRange2(-2, 2); xMov = -25; x = x + 25; } clip.gotoAndStop(dir); w = clip._width; h = clip._height; power = _root.laserPower; if (power > 8) { clip.body.gotoAndPlay("boosted"); } _root.stats.fired++; } function hit() { _root.stats.hit++; _root.createGunExplo([exploX, exploY, _root.randRange2(50, 80)]); _root.removeBroShot("rapidLaser" + id); } function main() { this[axis + "Mov"] = this[axis + "Mov"] * 1.03; if ((((x > 1075) || (x < -75)) || (y > 675)) || (y < -75)) { _root.removeBroShot("rapidLaser" + id); } x = x + xMov; y = y + yMov; clip._x = x; clip._y = y; } var xMov = 0; var yMov = 0; }
Symbol 4705 MovieClip [__Packages.classes.bro.BigLaser] Frame 0
class classes.bro.BigLaser { var x, y, id, dir, clip, axis, w, h, exploX, exploY; function BigLaser (px, py, pDir, pid) { x = px; y = py; id = pid; dir = pDir; _root.d++; clip = _root.attachMovie("bigLaser", ("bigLaser" + id) + "Clip", _root.d + 5000); clip._x = x; clip._y = y; clip.id = id; if (dir == "U") { axis = "y"; yMov = -40; xMov = 0; y = y + 40; } else if (dir == "D") { axis = "y"; yMov = 40; xMov = 0; y = y - 40; } else if (dir == "R") { axis = "x"; yMov = 0; xMov = 40; x = x - 40; } else { axis = "x"; yMov = 0; xMov = -40; x = x + 40; } clip.gotoAndStop(dir); w = clip._width; h = clip._height; _root.stats.fired++; } function hit(pnum) { var _local4 = pnum; _root.createGunExplo([exploX, exploY, _root.randRange2(50, 80)]); power = power - _local4; var _local3 = 20 - power; if (_local3 < 1) { _local3 = 1; } clip.body.clip.gotoAndStop(_local3); if (power < 1) { _root.stats.hit++; _root.removeBroShot("bigLaser" + id); } } function main() { this[axis + "Mov"] = this[axis + "Mov"] * 1.03; if ((((x > 1075) || (x < -75)) || (y > 675)) || (y < -75)) { _root.removeBroShot("bigLaser" + id); } x = x + xMov; y = y + yMov; clip._x = x; clip._y = y; } var xMov = 0; var yMov = 0; var power = 25; }
Symbol 4706 MovieClip [__Packages.classes.bro.SuperLaserA] Frame 0
class classes.bro.SuperLaserA { var x, y, id, dir, clip, axis, w, h, exploX, exploY; function SuperLaserA (px, py, pDir, pid) { x = px; y = py; id = pid; dir = pDir; _root.d++; clip = _root.attachMovie("superLaserA", ("superLaserA" + id) + "Clip", _root.d + 5000); clip._x = x; clip._y = y; clip.id = id; if (dir == "U") { axis = "y"; yMov = -40; xMov = 0; y = y + 40; } else if (dir == "D") { axis = "y"; yMov = 40; xMov = 0; y = y - 40; } else if (dir == "R") { axis = "x"; yMov = 0; xMov = 40; x = x - 40; } else { axis = "x"; yMov = 0; xMov = -40; x = x + 40; } clip.gotoAndStop(dir); if (_root.superRapid) { clip.body.clip.gotoAndStop(30); } w = clip._width; h = clip._height; _root.stats.fired++; } function hit(pnum) { var _local4 = pnum; _root.createGunExplo([exploX, exploY, _root.randRange2(50, 80)]); power = power - _local4; var _local3 = 20 - power; if (_local3 < 1) { _local3 = 1; } clip.body.clip.gotoAndStop(_local3); if (power < 1) { _root.stats.hit++; _root.removeBroShot("superLaserA" + id); } } function main() { this[axis + "Mov"] = this[axis + "Mov"] * 1.03; if ((((x > 1075) || (x < -75)) || (y > 675)) || (y < -75)) { _root.removeBroShot("superLaserA" + id); } x = x + xMov; y = y + yMov; clip._x = x; clip._y = y; } var xMov = 0; var yMov = 0; var power = 35; }
Symbol 4707 MovieClip [__Packages.classes.bro.SuperLaserB] Frame 0
class classes.bro.SuperLaserB { var x, y, id, dir, pos, clip, axis, w, h, power, exploX, exploY; function SuperLaserB (px, py, pDir, ppos, pid) { x = px; y = py; id = pid; dir = pDir; pos = ppos; _root.d++; clip = _root.attachMovie("superLaserB", ("superLaserB" + id) + "Clip", _root.d + 5000); clip._x = x; clip._y = y; clip.id = id; if (pos == "top") { if (dir == "U") { axis = "y"; yMov = -25; xMov = _root.randRange2(-8, -4); y = y + 25; } else if (dir == "D") { axis = "y"; yMov = 25; xMov = _root.randRange2(4, 8); y = y - 25; } else if (dir == "R") { axis = "x"; yMov = _root.randRange2(-8, -4); xMov = 25; x = x - 25; } else { axis = "x"; yMov = _root.randRange2(-8, -4); xMov = -25; x = x + 25; } } else if (dir == "U") { axis = "y"; yMov = -25; xMov = _root.randRange2(4, 8); y = y + 25; } else if (dir == "D") { axis = "y"; yMov = 25; xMov = _root.randRange2(-8, -4); y = y - 25; } else if (dir == "R") { axis = "x"; yMov = _root.randRange2(4, 8); xMov = 25; x = x - 25; } else { axis = "x"; yMov = _root.randRange2(4, 8); xMov = -25; x = x + 25; } clip.gotoAndStop(dir); if (_root.superRapid) { clip.body.gotoAndPlay("rapid"); } w = clip._width; h = clip._height; power = _root.laserPower; if (power > 8) { clip.body.gotoAndPlay("boosted"); } _root.stats.fired++; } function hit() { _root.stats.hit++; _root.createGunExplo([exploX, exploY, _root.randRange2(50, 80)]); _root.removeBroShot("superLaserB" + id); } function main() { this[axis + "Mov"] = this[axis + "Mov"] * 1.03; if ((((x > 1075) || (x < -75)) || (y > 675)) || (y < -75)) { _root.removeBroShot("superLaserB" + id); } x = x + xMov; y = y + yMov; clip._x = x; clip._y = y; } var xMov = 0; var yMov = 0; }
Symbol 4708 MovieClip [__Packages.classes.fx.Star] Frame 0
class classes.fx.Star { var sA, sO, sI, hv, hc; function Star () { sA = new Array(); sO = new Object(); sI = 0; } function deathHead() { r = 10; } function stopIt() { make = false; } function showPlanet(which) { sO["planet" + sI] = new Object(); var _local3 = sO["planet" + sI]; _local3.id = sI; _local3.yMov = _root.randRange2(-0.3, -0.5); if (which == "moon") { _local3.yMov = -1.2; } _root.d++; _local3.clip = _root.attachMovie("planets", ("planet" + sI) + "Clip", _root.d - 5000); _local3.clip._x = random(550) + 200; _local3.clip._y = 755; _local3.clip.gotoAndStop(which); _local3.clip.cacheAsBitmap = true; sA.push(_local3); sI++; } function hyperSpace(plvl) { var _local4 = plvl; hv = ((_local4 == 2) ? 1.01 : 1.015); hyper = (_root.hyper = true); hc = 0; var _local3 = 0; var _local5 = sA.length; while (_local3 < _local5) { sA[_local3].clip.starClip.play("level" + _local4); _local3++; } } function endHyper() { hv = 1.005; hyper2 = true; hc = 0; var _local2 = 0; var _local3 = sA.length; while (_local2 < _local3) { sA[_local2].clip.starClip.play("end"); _local2++; } } function phase2() { r = 15; } function makeStars() { var _local4 = 0; while (_local4 < 40) { sO["star" + sI] = new Object(); var _local3 = sO["star" + sI]; _local3.id = sI; _local3.depth = random(9) + 1; _local3.yMov = (-1 * (_local3.depth / 2)) * (((_root.level - 1) * 0.3) + 1); _root.d++; _local3.clip = _root.attachMovie("star", ("star" + sI) + "Clip", _root.d - 9000); _local3.clip._x = random(1001); _local3.clip._y = random(603); _local3.clip._alpha = _local3.depth * 10; _local3.clip.gotoAndStop(_root.randRange(_root.starColors[0], _root.starColors[1])); sA.push(_local3); sI++; _local4++; } } function deleteAll() { var _local3 = 0; var _local5 = sA.length; while (_local3 < _local5) { var _local4 = sA[_local3]; _local4.clip.removeMovieClip(); _local3++; } _root.removeFX("star"); } function main() { if (hyper) { r = 3; hc++; if (hc < 120) { var _local6 = 0; var _local7 = sA.length; while (_local6 < _local7) { sA[_local6].yMov = sA[_local6].yMov * hv; _local6++; } } if (hc > 480) { var _local6 = 0; var _local7 = sA.length; while (_local6 < _local7) { sA[_local6].yMov = sA[_local6].yMov / hv; _local6++; } } if (hc == 560) { hyper = (_root.hyper = false); hc = 0; r = 15; } } if (hyper2) { r = 3; hc++; if (hc < 240) { var _local6 = 0; var _local7 = sA.length; while (_local6 < _local7) { sA[_local6].yMov = sA[_local6].yMov * hv; _local6++; } } if (hc > 1560) { var _local6 = 0; var _local7 = sA.length; while (_local6 < _local7) { sA[_local6].yMov = sA[_local6].yMov / hv; _local6++; } } if (hc == 1800) { hyper2 = false; hc = 0; r = 15; } } if ((random(r - (_root.level * 2)) == 0) && (make)) { sO["star" + sI] = new Object(); var _local4 = sO["star" + sI]; _local4.id = sI; _local4.depth = random(9) + 1; _local4.yMov = (-1 * (_local4.depth / 2)) * (((_root.level - 1) * 0.3) + 1); if (hyper) { if (hc < 120) { var _local6 = 0; do { _local4.yMov = _local4.yMov * hv; _local6++; } while (_local6 < hc); } if (hc > 119) { var _local6 = 0; do { _local4.yMov = _local4.yMov * hv; _local6++; } while (_local6 < 120); } if (hc > 559) { var _local6 = 0; do { _local4.yMov = _local4.yMov / hv; _local6++; } while (_local6 < (hc - 560)); } } if (hyper2) { if (hc < 240) { var _local6 = 0; do { _local4.yMov = _local4.yMov * hv; _local6++; } while (_local6 < hc); } if (hc > 239) { var _local6 = 0; do { _local4.yMov = _local4.yMov * hv; _local6++; } while (_local6 < 240); } if (hc > 1559) { var _local6 = 0; do { _local4.yMov = _local4.yMov / hv; _local6++; } while (_local6 < (hc - 1560)); } } _root.d++; _local4.clip = _root.attachMovie("star", ("star" + sI) + "Clip", _root.d - 9000); _local4.clip._x = random(1001); _local4.clip._y = 603; _local4.clip._alpha = _local4.depth * 10; _local4.clip.gotoAndStop(_root.randRange(_root.starColors[0], _root.starColors[1])); if (hyper) { var _local8 = ((hv == 1.015) ? 600 : 0); _local4.clip.starClip.gotoAndPlay(hc + _local8); } else if (hyper2) { _local4.clip.starClip.gotoAndPlay(hc + 1400); } sA.push(_local4); sI++; } var _local6 = 0; var _local7 = sA.length; while (_local6 < _local7) { var _local4 = sA[_local6]; _local4.clip._y = _local4.clip._y + _local4.yMov; if (_local4.clip._y < -5) { _local4.clip.removeMovieClip(); var _local3 = 0; var _local5 = sA.length; while (_local3 < _local5) { if (_local4 == sA[_local3]) { sA.splice(_local3, 1); } _local3++; } delete sO["star" + _local4.id]; } _local6++; } if (!make) { if (sA.length < 3) { _root.removeFX("star"); } } if (!make) { _local6 = 0; _local7 = sA.length; while (_local6 < _local7) { var _local4 = sA[_local6]; _local4.yMov = _local4.yMov + 0.0075; if (_local4.yMov > 0) { _local4.yMov = 0; } _local6++; } } } var r = 8; var hyper = false; var hyper2 = false; var make = true; var Name = "star"; }
Symbol 4709 MovieClip [__Packages.classes.misc.WheelBot] Frame 0
class classes.misc.WheelBot { var x, y, clip, dir, doorOpen, oldDir; function WheelBot (px, py) { x = px; y = py; clip = _root.attachMovie("wheelBot", "wheelBotClip", 90020); clip._x = x; clip._y = y; xMov = (xMovT = 4); dir = "R"; _root.introScreen.littleDoorBlack._visible = true; _root.introOverlay.littleDoor.gotoAndPlay("open"); } function wander() { if (random(200) > 197) { dir = ((dir == "L") ? "R" : "L"); xMovT = ((dir == "L") ? -4 : 4); } else if (random(200) > 197) { comp1(); } else if (random(200) > 197) { comp2(); } else if ((comp1D && (comp2D)) && (random(200) > 190)) { goHome(); } } function goHome() { if (x < 130) { dir = "R"; xMovT = 4; f2 = "goingHomePoint"; } else { dir = "L"; xMovT = -4; f2 = "goingHome"; } } function goingHome() { if ((x < 130) && (!doorOpen)) { _root.introOverlay.littleDoor._visible = true; _root.introScreen.littleDoorBlack._visible = true; _root.introOverlay.littleDoor.gotoAndPlay("open"); doorOpen = true; } if (x < 10) { _root.introOverlay.littleDoor.gotoAndPlay("close"); _root.intro.wheelBot = false; _root.removeChar("wheelBot"); } } function goingHomePoint() { if (x > 150) { dir = "L"; xMovT = -4; f2 = "goingHome"; } } function comp1() { comp1D = true; if (Math.abs(402 - x) < 4) { workComp1(); } else { dir = ((x < 402) ? "R" : "L"); xMovT = ((dir == "L") ? -4 : 4); f2 = "gotoComp1"; } } function gotoComp1() { if (Math.abs(402 - x) < 4) { workComp1(); } } function workComp1() { xMovT = 0; clip.wheel.gotoAndStop("stop"); f2 = "workingComp1"; c2 = 0; c2Max = _root.randRange(30, 120); _root.introScreen.wheelComp1.gotoAndPlay("go"); _root.introScreen.wheelComp1Screen.gotoAndPlay("go"); dir = "B"; } function workingComp1() { c2++; if (c2 == c2Max) { _root.introScreen.wheelComp1.gotoAndStop("main"); dir = ((random(2) > 0) ? "R" : "L"); xMovT = ((dir == "L") ? -4 : 4); f2 = "wander"; clip.wheel.gotoAndPlay(1); } } function comp2() { comp2D = true; if (Math.abs(951 - x) < 4) { workComp2(); } else { dir = ((x < 951) ? "R" : "L"); xMovT = ((dir == "L") ? -4 : 4); f2 = "gotoComp2"; } } function gotoComp2() { if (Math.abs(951 - x) < 4) { workComp2(); } } function workComp2() { xMovT = 0; clip.wheel.gotoAndStop("stop"); f2 = "workingComp2"; c2 = 0; c2Max = _root.randRange(30, 120); dir = "B"; } function workingComp2() { c2++; if (c2 == c2Max) { dir = ((random(2) > 0) ? "R" : "L"); xMovT = ((dir == "L") ? -4 : 4); f2 = "wander"; clip.wheel.gotoAndPlay(1); } } function main() { c++; this[f2](); if (c == 40) { f2 = "wander"; _root.introOverlay.littleDoor.gotoAndPlay("close"); } if (c == 55) { _root.introScreen.littleDoorBlack._visible = false; _root.introOverlay.littleDoor._visible = false; } if (oldDir != dir) { clip.gotoAndStop(dir); if ((oldDir == undefined) || (dir == "F")) { clip.eyes.gotoAndStop(dir); } else if (oldDir == "B") { clip.eyes.gotoAndPlay("Bto" + dir); } else if (dir == "B") { clip.eyes.gotoAndPlay(oldDir + "toB"); } else if (random(3) > 0) { if (dir == "R") { clip.eyes.gotoAndPlay("LtoR"); } else { clip.eyes.gotoAndPlay("RtoL"); } } else { clip.eyes.gotoAndPlay("spin" + dir); } } oldDir = dir; if (xMovT < xMov) { xMov = xMov - 0.5; } else if (xMovT > xMov) { xMov = xMov + 0.5; } else { xMov = xMovT; } if (random(100) > 98) { clip.eyes.clip.gotoAndPlay("blink"); } x = x + (xMov + xA); clip._x = x; } var c = 0; var c2 = 0; var cMax = 0; var c2Max = 0; var xMov = 0; var xMovT = 0; var xA = 0; var yA = 0; var f2 = ""; var comp1D = false; var comp2D = false; var Name = "wheelBot"; }
Symbol 4710 MovieClip [__Packages.classes.misc.FlyBot] Frame 0
class classes.misc.FlyBot { var x, y, clip; function FlyBot (px, py) { x = px; y = py; clip = _root.attachMovie("flyBot", "flyBotClip", 90010); clip._x = x; clip._y = y; xMov = (xMovT = 3); _root.introScreen.littleDoorBlack._visible = true; _root.introOverlay.highDoor.gotoAndPlay("open"); } function main() { c++; if (c == 60) { _root.introOverlay.highDoor.gotoAndPlay("close"); } if (c == 75) { _root.introScreen.highDoorBlack._visible = false; _root.introOverlay.highDoor._visible = false; } if (xMovT < xMov) { xMov = xMov - 0.5; } else if (xMovT > xMov) { xMov = xMov + 0.5; } else { xMov = xMovT; } if (yMovT < yMov) { yMov = yMov - 0.5; } else if (yMovT > yMov) { yMov = yMov + 0.5; } else { yMov = yMovT; } if (random(100) > 98) { clip.body.eyes.clip.gotoAndPlay("blink"); } x = x + (xMov + xA); if (c < 15) { y = y + (yMov + yA); } else { y = y + ((yMov + yA) + (0.3 * Math.sin((hc = hc + 0.1)))); } clip._x = x; clip._y = y; } var c = 0; var xMov = 0; var yMov = 0; var xMovT = 0; var yMovT = 0; var hc = 0; var xA = 0; var yA = 0; var Name = "flyBot"; }
Symbol 4711 MovieClip [__Packages.classes.enemy.DroidB] Frame 0
class classes.enemy.DroidB { var x, y, moveScript, matrixCoords, id, form, clip, advanceMax, advanceMax2, matrixVar, colorR, trans, colorTrans, dir, f2, axis, xDest, yDest, oldDir; function DroidB (px, py, pmoveScript, pmatrixCoords, pform, pid) { x = px; y = py; moveScript = pmoveScript.slice(); matrixCoords = pmatrixCoords.slice(); id = pid; form = pform.slice(); _root.d++; clip = _root.attachMovie("droidB", ("droidB" + id) + "Clip", _root.d + 50000); clip._x = x; clip._y = y; speed = speed * _root.dif.speed; speedOrig = speed; life = life * _root.dif.life; advanceMax = 60 / (speed / 2); advanceMax2 = 50 / (speed / 2); if (matrixCoords[0] == "free") { matrixVar = 0; } else { matrixVar = 1; } speedVar(); colorR = _root.randRange(-30, 30); trans = new flash.geom.Transform(clip); colorTrans = new flash.geom.ColorTransform(1, 1, 1, 1, colorR, colorR, colorR, 0); trans.colorTransform = colorTrans; parseMoveScript(); _root.stats.created++; } function broBehind() { matrixVar = 0; yMovT = 0; if (random(3) == 1) { var _local3 = _root.randRange2(1.2, 1.4); xMovT = ((dir == "L") ? ((-1 * _local3) * speed) : (_local3 * speed)); getDirString(); clip.body.gotoAndPlay("attack"); clip.body.face.gotoAndPlay("attack"); clip.body.flame.gotoAndPlay("start"); f2 = "attacking"; } else { this[axis + "MovT"] = 0; axis = ((random(2) > 0) ? "y" : "x"); var _local3 = _root.randRange2(0.9, 1.1); this[axis + "MovT"] = ((random(2) > 0) ? (_local3 * speed) : ((-1 * _local3) * speed)); getDirString(); clip.body.flame.gotoAndPlay("start"); f2 = "wander"; } } function bombed(num) { f2 = "death"; } function nudge(pxA, pyA, pscale) { nc = 0; nudging = true; var _local2 = pscale / 100; xA = pxA * _local2; yA = pyA * _local2; } function speedVar() { if (random(3) == 1) { speed = speed * _root.randRange2(0.9999, 1.0001); } } function parseMoveScript() { dir = moveScript[0]; if (dir == "break") { delete moveScript; this[axis + "MovT"] = 0; if (matrixCoords[0] == "free") { f2 = "wander"; axis = ((random(10) > 4) ? "x" : "y"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); speedVar(); getDirString(); } else { xDest = ((_root.advanceDir == "L") ? ((matrixCoords[0] * 60) + 320) : (matrixCoords[0] * 60)); yDest = (matrixCoords[1] * 50) + 10; axis = ((Math.abs(xDest - x) > Math.abs(yDest - y)) ? "x" : "y"); this[axis + "MovT"] = ((this[axis + "Dest"] > this[axis]) ? (speed) : (-1 * speed)); getDirString(); speedVar(); f2 = "gotoMatrix"; } } else { this[axis + "MovT"] = 0; f2 = "gotoXYDest"; axis = (((dir == "L") || (dir == "R")) ? "x" : "y"); this[axis + "MovT"] = (((dir == "L") || (dir == "U")) ? (-1 * speed) : (speed)); speedVar(); if ((dir == "L") || (dir == "U")) { this[axis + "Dest"] = this[axis] - moveScript[1]; } else { this[axis + "Dest"] = this[axis] + moveScript[1]; } moveScript.splice(0, 2); } } function gotoXYDest() { if (Math.abs(this[axis + "Dest"] - this[axis]) < (speed + 1)) { if (axis == "x") { x = xDest; } else { y = yDest; } parseMoveScript(); } } function gotoMatrix() { if (Math.abs(this[axis + "Dest"] - this[axis]) < (speed + 1)) { if (axis == "x") { x = xDest; } else { y = yDest; } this[axis + "MovT"] = 0; axis = ((axis == "x") ? "y" : "x"); this[axis + "MovT"] = ((this[axis + "Dest"] > this[axis]) ? (speed) : (-1 * speed)); getDirString(); speed = speedOrig; } if ((Math.abs(x - xDest) < (speed + 1)) && (Math.abs(y - yDest) < (speed + 1))) { x = (clip._x = xDest); y = (clip._y = yDest); xMovT = (xMov = 0); yMovT = (yMov = 0); matrixVar = 2; dir = _root.advanceDir; clip.body.flame.gotoAndPlay("still"); _root.matrixNum++; if (_root.matrixNum >= _root.matrixSize) { _root.matrixComplete = true; } _root["formB" + form[0]] = "matrixed"; f2 = "wait"; } } function getDirString() { if (xMovT < -1) { dir = "L"; } else if (xMovT > 1) { dir = "R"; } else if (yMovT > 1) { dir = "D"; } else if (yMovT < -1) { dir = "U"; } } function evade() { if (matrixVar == 2) { matrixVar = 0; this[axis + "MovT"] = 0; xMovT = ((_root.advanceDir == "L") ? (-1.3 * speed) : (1.3 * speed)); getDirString(); clip.body.gotoAndPlay("attack"); clip.body.face.gotoAndPlay("attack"); clip.body.flame.gotoAndPlay("start"); f2 = "attacking"; } } function wait() { if ((random(1000) >= (998 + _root.dif.wait)) && (_root.matrixComplete)) { dir = findDir(); if (dir == _root.advanceDir) { xMovT = ((_root.advanceDir == "L") ? (-1.3 * speed) : (1.3 * speed)); getDirString(); clip.body.gotoAndPlay("attack"); clip.body.face.gotoAndPlay("attack"); clip.body.flame.gotoAndPlay("start"); f2 = "attacking"; matrixVar = 0; } else if ((dir == "U") || (dir == "D")) { axis = (((dir == "L") || (dir == "R")) ? "x" : "y"); this[axis + "MovT"] = (((dir == "L") || (dir == "U")) ? (-1 * speed) : (speed)); matrixVar = 0; c = 0; f2 = "leavingMatrix"; clip.body.flame.gotoAndPlay("start"); } else { dir = _root.advanceDir; } } } function leavingMatrix() { c++; if (c > advanceMax2) { c = 0; dir = findDir(); if (dir == _root.advanceDir) { yMovT = 0; xMovT = ((_root.advanceDir == "L") ? (-1.3 * speed) : (1.3 * speed)); getDirString(); clip.body.gotoAndPlay("attack"); clip.body.face.gotoAndPlay("attack"); f2 = "attacking"; } } } function findDir() { _root.d++; _root.attachMovie("feeler", "feelerClip", _root.d); var _local7 = []; var _local9 = 0; var _local11 = dirArray.length; while (_local9 < _local11) { _root.feelerClip._x = x + feelerInfo[_local9][0]; _root.feelerClip._y = y + feelerInfo[_local9][1]; _root.feelerClip._width = feelerInfo[_local9][2]; _root.feelerClip._height = feelerInfo[_local9][3]; var _local3 = 0; var _local8 = _root.chars.length; var _local6 = false; while (_local3 < _local8) { var _local5 = _root.chars[_local3] + "Clip"; if (_root.feelerClip.hitTest(_root[_local5])) { var _local4 = _root.chars[_local3]; if ((_root[_local4].matrixVar == 2) && (_local4 != (Name + id))) { _local6 = true; break; } } _local3++; } if (!_local6) { var _local10 = ((_root.advanceDir == "L") ? "R" : "L"); if (dirArray[_local9] != _local10) { _local7.push(dirArray[_local9]); } } _local9++; } _local9 = 0; _local11 = _local7.length; if (_local9 < _local11) { if (_local7[_local9] == _root.advanceDir) { return(_root.advanceDir); } return(_local7[random(_local7.length)]); } } function attacking() { xMovT = xMovT * 1.02; yMovT = yMovT * 1.02; } function death() { _root.stats.destroyed++; _root.stats.score = _root.stats.score + 500; if (matrixVar == 1) { _root.matrixNum++; if (_root.matrixNum >= _root.matrixSize) { _root.matrixComplete = true; } } _root.powerUp(x, y, 95); var _local3 = 0; var _local4 = _root["form" + form[0]].length; while (_local3 < _local4) { if (_root["form" + form[0]][_local3] == ("droidB" + id)) { _root["form" + form[0]].splice(_local3, 1); if (_root["form" + form[0]].length == 0) { delete _root["form" + form[0]]; if (_root["formB" + form[0]] == "matrixed") { _root.createPowerUp([x, y, "coin1"]); _root.stats.score = _root.stats.score + 500; } else { _local3 = 0; _local4 = random(2) + 2; while (_local3 < _local4) { _root.createPowerUp([x, y, "coin1"]); _local3++; } _root.stats.score = _root.stats.score + 1000; } delete _root["formB" + form[0]]; } break; } _local3++; } _root.createExploA([x + (clip._width / 2), y + (clip._height / 2), _root.randRange(80, 130), _root.randRange(75, 100), "Purple"]); _local3 = 0; _local4 = random(3); var _local5 = ["grey", "red"]; while (_local3 < _local4) { _root.createShrapnel([x + (clip._width / 2), y + (clip._height / 2), "droidB", "Purple"]); _local3++; } _root.createEnemySoul([x + (clip._width / 2), y + (clip._height / 2), "blue"]); _root.audio.playLevel4("droidX" + (random(3) + 1), _root.randRange(15, 33)); _root.removeChar("droidB" + id); f2 = ""; } function advance() { dir = _root.advanceDir; clip.body.flame.gotoAndPlay("advance"); xMovT = ((_root.advanceDir == "L") ? (-1 * (speed / 2)) : (1 * (speed / 2))); f2 = "advancing"; } function advancing() { c++; if (c > advanceMax) { xMovT = 0; c = 0; f2 = "wait"; _root.d++; _root.attachMovie("sight", "sightClip", _root.d); _root.sightClip.gotoAndStop("hindSight"); _root.sightClip._x = x; _root.sightClip._y = y; if (_root.advanceDir == "L") { _root.sightClip._rotation = 180; } if (_root.sightClip.hitTest(_root[_root.char].x, _root[_root.char].y, true)) { _root.broBehind(); } removeMovieClip(_root.sightClip); } } function wander() { if (random(100) > (98 + _root.dif.wander)) { this[axis + "MovT"] = 0; axis = ((axis == "x") ? "y" : "x"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); getDirString(); } } function death2() { _root.removeChar("droidB" + id); f2 = ""; } function main() { this[f2](); if (oldDir != dir) { clip.gotoAndStop("fly" + dir); } oldDir = dir; if (random(250) > 247) { _root.d++; _root.attachMovie("feeler", "feelerClip", _root.d); if (dir == "L") { var _local9 = [-310, 0, 300, 50]; } else if (dir == "R") { var _local9 = [50, 0, 300, 50]; } else if (dir == "U") { var _local9 = [0, -310, 50, 300]; } else { var _local9 = [0, 50, 300, 50]; } _root.feelerClip._x = x + _local9[0]; _root.feelerClip._y = y + _local9[1]; _root.feelerClip._width = _local9[2]; _root.feelerClip._height = _local9[3]; var _local4 = 0; var _local8 = _root.chars.length; var _local7 = false; while (_local4 < _local8) { var _local6 = _root.chars[_local4] + "Clip"; if (_root.feelerClip.hitTest(_root[_local6])) { var _local3 = _root.chars[_local4]; if (_root[_local3].Name.substr(0, 3) != "bro") { _local7 = true; } } _local4++; } removeMovieClip(_root.feelerClip); if (!_local7) { _root.d++; _root.attachMovie("sight", "sightClip", _root.d); _root.sightClip._x = x; _root.sightClip._y = y; if (dir == "U") { _root.sightClip._rotation = 90; } else if (dir == "R") { _root.sightClip._rotation = 180; } else if (dir == "D") { _root.sightClip._rotation = -90; } if (_root.sightClip.hitTest(_root[_root.char].x, _root[_root.char].y, true)) { fc = 0; firing = true; clip.body.face.blast.gotoAndPlay("go"); clip.body.blast.gotoAndPlay("go"); _root.audio.playLevel3("droidBFire2", _root.randRange(8, 18)); } removeMovieClip(_root.sightClip); } } if (firing) { fc++; if (fc == 15) { if (dir == "L") { var _local10 = x + 0; var _local12 = y + 0; } else if (dir == "R") { var _local10 = x + 3; var _local12 = y + 0; } else if (dir == "U") { var _local10 = x + 0; var _local12 = y + 0; } else { var _local10 = x + 0; var _local12 = y + 3; } _root.enemyShotID++; _root["droidBFire" + _root.enemyShotID] = new classes.shots.DroidBFire(_local10, _local12, dir, _root.enemyShotID); _root.addEnemyShot("droidBFire" + _root.enemyShotID); firing = false; } } if (nudging) { xA = xA * 0.5; yA = yA * 0.5; nc++; var _local11 = 255 - (nc * 17); colorTrans.redOffset = _local11; trans.colorTransform = colorTrans; if (nc == 15) { xA = (yA = 0); nudging = false; colorTrans.redOffset = colorR; trans.colorTransform = colorTrans; } } var _local4 = 0; var _local8 = _root.broShots.length; while (_local4 < _local8) { var _local6 = _root.broShots[_local4] + "Clip"; if (clip.hitTest(_root[_local6])) { var _local3 = _root.broShots[_local4]; var _local5 = life; life = life - _root[_local3].power; if (life < 1) { f2 = "death"; } else { _root.audio.playLevel4("droidHit" + (random(2) + 1), _root.randRange(3, 8)); nudge(_root[_local3].xMov, _root[_local3].yMov, 20); } _root[_root.char].fc = _root[_root.char].fireFreq - _root.rapidVar; _root[_local3].exploX = x + (clip._width / 2); _root[_local3].exploY = y + (clip._height / 2); _root[_local3].hit(_local5); break; } _local4++; } if (clip.hitTest(_root[_root.char + "Clip"])) { _root[_root.char].hit(xMov, yMov, 100, power); f2 = "death"; } if ((((x > 1050) || (x < -50)) || (y < -50)) || (y > 650)) { delete _root["form" + form[0]]; delete _root["formB" + form[0]]; f2 = "death2"; } if (xMovT < xMov) { xMov = xMov - 1; } else if (xMovT > xMov) { xMov = xMov + 1; } else { xMov = xMovT; } if (yMovT < yMov) { yMov = yMov - 1; } else if (yMovT > yMov) { yMov = yMov + 1; } else { yMov = yMovT; } xmt = xMov; ymt = yMov; if (random(10) == 1) { if (axis == "y") { xmt = xmt + _root.randRange2(-1, 1); } else { ymt = ymt + _root.randRange2(-1, 1); } } x = x + (xmt + xA); y = y + (ymt + yA); clip._x = x; clip._y = y; } var xMov = 0; var yMov = 0; var xmt = 0; var ymt = 0; var xMovT = 0; var yMovT = 0; var speedOrig = 8; var speed = 8; var xDestMet = false; var yDestMet = false; var c = 0; var feelerInfo = [[-400, 0, 400, 40], [0, 0, 400, 40], [0, -400, 40, 400], [0, 0, 40, 400]]; var dirArray = ["L", "R", "U", "D"]; var life = 3; var nc = 0; var xA = 0; var yA = 0; var nudging = false; var power = 20; var fc = 0; var firing = false; var Name = "droidB"; }
Symbol 4712 MovieClip [__Packages.classes.shots.DroidBFire] Frame 0
class classes.shots.DroidBFire { var x, y, id, dir, clip, axis; function DroidBFire (px, py, pDir, pid) { x = px; y = py; id = pid; dir = pDir; _root.d++; clip = _root.attachMovie("droidBFire", ("droidBFire" + id) + "Clip", _root.d); clip._x = x; clip._y = y; clip.id = id; if (dir == "U") { axis = "y"; yMov = -11; xMov = 0; y = y + 11; } else if (dir == "D") { axis = "y"; yMov = 11; xMov = 0; y = y - 11; } else if (dir == "R") { axis = "x"; yMov = 0; xMov = 11; x = x - 11; } else { axis = "x"; yMov = 0; xMov = -11; x = x + 11; } xMov = xMov * _root.dif.speed; yMov = yMov * _root.dif.speed; clip.gotoAndStop(dir); xMov = xMov * _root.randRange2(0.9, 1.1); yMov = yMov * _root.randRange2(0.9, 1.1); } function hit() { yank = true; } function main() { this[axis + "Mov"] = this[axis + "Mov"] * 1.02; if (clip.hitTest(_root[_root.char + "Clip"])) { _root[_root.char].hit(xMov, yMov, 100, power); yank = true; } if ((((x > 1050) || (x < -50)) || (y > 650)) || (y < -50)) { yank = true; } if (yank) { _root.removeEnemyShot("droidBFire" + id); yank = false; } x = x + xMov; y = y + yMov; clip._x = x; clip._y = y; } var xMov = 0; var yMov = 0; var Name = "droidBFire"; var power = 10; var yank = false; }
Symbol 4713 MovieClip [__Packages.classes.misc.Gems] Frame 0
class classes.misc.Gems { var clip; function Gems () { clip = _root.attachMovie("gems", "gemsClip", 200110); clip._x = 218; clip._y = 566; clip._alpha = 0; } function addTo(pnumT) { numT = numT + pnumT; _root.stats.gems = _root.stats.gems + pnumT; if (pnumT > 0) { _root.stats.totalGems = _root.stats.totalGems + pnumT; } alpha = 130; } function main() { clip._alpha = alpha; if (num < numT) { num++; clip.num = num; } else if (num > numT) { num--; clip.num = num; } alpha = alpha - 2; if (alpha < 0) { alpha = 0; } } var alpha = 0; var num = 0; var numT = 0; var Name = "gems"; }
Symbol 4714 MovieClip [__Packages.classes.fx.GunExplo] Frame 0
class classes.fx.GunExplo { var id, x, y, scale, clip; function GunExplo (px, py, pscale, pid) { id = pid; x = px; y = py; scale = pscale; _root.d++; clip = _root.attachMovie("gunExplo", ("gunExplo" + id) + "Clip", _root.d + 20000); clip._x = x; clip._y = y; clip._xscale = scale; clip._yscale = scale; } function main() { if (clip.end) { _root.removeFX("gunExplo" + id); } } var Name = "gunExplo"; }
Symbol 4715 MovieClip [__Packages.classes.enemy.SpaceManA] Frame 0
class classes.enemy.SpaceManA { var x, y, moveScript, matrixCoords, form, id, clip, colorR, trans, colorTrans, advanceMax, advanceMax2, matrixVar, laser, dir, axis, xDest, yDest, oldDir, cMax; function SpaceManA (px, py, pmoveScript, pmatrixCoords, pform, pid) { x = px; y = py; moveScript = pmoveScript.slice(); matrixCoords = pmatrixCoords.slice(); form = pform.slice(); id = pid; _root.d++; clip = _root.attachMovie("spaceManA", ("spaceManA" + id) + "Clip", _root.d + 50000); clip._x = x; clip._y = y; speed = speed * _root.dif.speed; speedOrig = speed; life = life * _root.dif.life; colorR = _root.randRange(-40, 10); trans = new flash.geom.Transform(clip.body); colorTrans = new flash.geom.ColorTransform(1, 1, 1, 1, colorR, colorR, colorR, 0); trans.colorTransform = colorTrans; advanceMax = 60 / (speed / 2); advanceMax2 = 50 / (speed / 2); if (matrixCoords[0] == "free") { matrixVar = 0; } else { matrixVar = 1; } speedVar(); laser = new Object(); parseMoveScript(); _root.stats.created++; } function broBehind() { dir = _root.advanceDir; } function bombed(num) { life = life - num; if (life < 1) { f2 = "death"; } else { nudge(_root.randRange(-6, 6), _root.randRange(-6, 6), 100); } } function nudge(pxA, pyA, pscale) { nc = 0; nudging = true; var _local2 = pscale / 100; xA = pxA * _local2; yA = pyA * _local2; } function speedVar() { if (random(3) == 1) { speed = speed * _root.randRange2(0.9999, 1.0001); } } function parseMoveScript() { dir = moveScript[0]; if (dir == "break") { moveScripted = false; delete moveScript; if (matrixCoords[0] == "free") { f2 = "wander"; this[axis + "MovT"] = 0; axis = ((random(10) > 4) ? "x" : "y"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); speedVar(); getDirString(); } else { this[axis + "MovT"] = 0; xDest = ((_root.advanceDir == "L") ? ((matrixCoords[0] * 60) + 320) : (matrixCoords[0] * 60)); yDest = (matrixCoords[1] * 50) + 10; axis = ((Math.abs(xDest - x) > Math.abs(yDest - y)) ? "x" : "y"); this[axis + "MovT"] = ((this[axis + "Dest"] > this[axis]) ? (speed) : (-1 * speed)); getDirString(); speedVar(); f2 = "gotoMatrix"; } } else { this[axis + "MovT"] = 0; f2 = "gotoXYDest"; axis = (((dir == "L") || (dir == "R")) ? "x" : "y"); this[axis + "MovT"] = (((dir == "L") || (dir == "U")) ? (-1 * speed) : (speed)); speedVar(); if ((dir == "L") || (dir == "U")) { this[axis + "Dest"] = this[axis] - moveScript[1]; } else { this[axis + "Dest"] = this[axis] + moveScript[1]; } moveScript.splice(0, 2); } } function gotoXYDest() { if (Math.abs(this[axis + "Dest"] - this[axis]) < (speed + 1)) { if (axis == "x") { x = xDest; } else { y = yDest; } parseMoveScript(); } } function gotoMatrix() { if (Math.abs(this[axis + "Dest"] - this[axis]) < (speed + 1)) { if (axis == "x") { x = xDest; } else { y = yDest; } this[axis + "MovT"] = 0; axis = ((axis == "x") ? "y" : "x"); this[axis + "MovT"] = ((this[axis + "Dest"] > this[axis]) ? (speed) : (-1 * speed)); getDirString(); speed = speedOrig; } if ((Math.abs(x - xDest) < (speed + 1)) && (Math.abs(y - yDest) < (speed + 1))) { x = (clip._x = xDest); y = (clip._y = yDest); xMovT = (xMov = 0); yMovT = (yMov = 0); matrixVar = 2; dir = _root.advanceDir; clip.body.gotoAndPlay("flyEnd"); clip.flame.gotoAndStop("wait"); clip.gotoAndStop(dir); oldDir = "matrix"; _root.matrixNum++; if (_root.matrixNum >= _root.matrixSize) { _root.matrixComplete = true; } _root["formB" + form[0]] = "matrixed"; f2 = "wait"; } } function getDirString() { if (xMovT < -1) { dir = "L"; } else if (xMovT > 1) { dir = "R"; } else if (yMovT > 1) { dir = "D"; } else if (yMovT < -1) { dir = "U"; } } function evade() { if (matrixVar == 2) { matrixVar = 0; clip.flame.gotoAndPlay("flyStart"); clip.body.gotoAndPlay("flyStart"); f2 = "wander"; } else if (f2 == "charging") { newChargeDir(); } else if ((f2 == "laserScoping") || (laser.firing)) { stopLaserFire(); } } function wait() { if ((random(1000) >= 998) && (_root.matrixComplete)) { dir = findDir(); if (dir == _root.advanceDir) { matrixVar = 0; xMovT = ((_root.advanceDir == "L") ? (-1 * speed) : (speed)); if (random(2) > 0) { clip.flame.gotoAndPlay("flyStart"); clip.body.gotoAndPlay("flyStart"); f2 = "wander"; } else { charge(); } } else if ((dir == "U") || (dir == "D")) { axis = (((dir == "L") || (dir == "R")) ? "x" : "y"); this[axis + "MovT"] = (((dir == "L") || (dir == "U")) ? (-1 * speed) : (speed)); matrixVar = 0; c = 0; f2 = "leavingMatrix"; } else { dir = _root.advanceDir; } } } function leavingMatrix() { c++; if (c > advanceMax2) { c = 0; dir = findDir(); if (dir == _root.advanceDir) { yMovT = 0; xMovT = ((_root.advanceDir == "L") ? (-1 * speed) : (speed)); if (random(2) > 0) { f2 = "wander"; } else { charge(); } } } } function findDir() { _root.d++; _root.attachMovie("feeler", "feelerClip", _root.d); var _local7 = []; var _local9 = 0; var _local11 = dirArray.length; while (_local9 < _local11) { _root.feelerClip._x = x + feelerInfo[_local9][0]; _root.feelerClip._y = y + feelerInfo[_local9][1]; _root.feelerClip._width = feelerInfo[_local9][2]; _root.feelerClip._height = feelerInfo[_local9][3]; var _local3 = 0; var _local8 = _root.chars.length; var _local6 = false; while (_local3 < _local8) { var _local5 = _root.chars[_local3] + "Clip"; if (_root.feelerClip.hitTest(_root[_local5])) { var _local4 = _root.chars[_local3]; if ((_root[_local4].matrixVar == 2) && (_local4 != (Name + id))) { _local6 = true; break; } } _local3++; } if (!_local6) { var _local10 = ((_root.advanceDir == "L") ? "R" : "L"); if (dirArray[_local9] != _local10) { _local7.push(dirArray[_local9]); } } _local9++; } _local9 = 0; _local11 = _local7.length; if (_local9 < _local11) { if (_local7[_local9] == _root.advanceDir) { return(_root.advanceDir); } return(_local7[random(_local7.length)]); } } function death() { _root.stats.destroyed++; _root.stats.score = _root.stats.score + 50000; _root.powerUp(x, y, 50); if (matrixVar == 1) { _root.matrixNum++; if (_root.matrixNum >= _root.matrixSize) { _root.matrixComplete = true; } } var _local3 = 0; var _local4 = _root["form" + form[0]].length; while (_local3 < _local4) { if (_root["form" + form[0]][_local3] == ("spaceManA" + id)) { _root["form" + form[0]].splice(_local3, 1); if (_root["form" + form[0]].length == 0) { delete _root["form" + form[0]]; if (_root["formB" + form[0]] == "matrixed") { _local3 = 0; _local4 = random(2) + 1; while (_local3 < _local4) { _root.createPowerUp([x, y, "coin25"]); _local3++; } _local3 = 0; _local4 = random(2) + 1; while (_local3 < _local4) { _root.createPowerUp([x, y, "coin10"]); _local3++; } _local3 = 0; _local4 = random(2) + 2; while (_local3 < _local4) { _root.createPowerUp([x, y, "coin5"]); _local3++; } _root.stats.score = _root.stats.score + 50000; } else { _local3 = 0; _local4 = random(2) + 2; while (_local3 < _local4) { _root.createPowerUp([x, y, "coin25"]); _local3++; } _local3 = 0; _local4 = random(3) + 2; while (_local3 < _local4) { _root.createPowerUp([x, y, "coin10"]); _local3++; } _root.stats.score = _root.stats.score + 100000; } delete _root["formB" + form[0]]; } break; } _local3++; } _root.createExploA([(x + (clip._width / 2)) + _root.randRange(-20, 20), (y + (clip._height / 2)) + _root.randRange(-20, 20), _root.randRange(80, 130), _root.randRange(75, 100), "Red"]); _root.createExploA([(x + (clip._width / 2)) + _root.randRange(-20, 20), (y + (clip._height / 2)) + _root.randRange(-20, 20), _root.randRange(80, 130), _root.randRange(75, 100), "Green"]); _root.createExploA([(x + (clip._width / 2)) + _root.randRange(-20, 20), (y + (clip._height / 2)) + _root.randRange(-20, 20), _root.randRange(80, 130), _root.randRange(75, 100), "Blue"]); _root.audio.playLevel4("spaceManX" + (random(3) + 1), _root.randRange(15, 25)); var _local5 = 0; var _local6 = random(4) + 3; while (_local5 < _local6) { _root.createShrapnel([x + (clip._width / 2), y + (clip._height / 2), "spaceManA", "Yellow"]); _local5++; } _root.createEnemySoul([x + (clip._width / 2), y + (clip._height / 2), "yellow"]); _root.removeChar("spaceManA" + id); } function advance() { dir = _root.advanceDir; xMovT = ((_root.advanceDir == "L") ? (-1 * (speed / 2)) : (1 * (speed / 2))); clip.flame.gotoAndPlay("advance"); f2 = "advancing"; } function advancing() { c++; if (c > advanceMax) { xMovT = 0; c = 0; f2 = "wait"; _root.d++; _root.attachMovie("sight", "sightClip", _root.d); _root.sightClip.gotoAndStop("hindSight"); _root.sightClip._x = x; _root.sightClip._y = y; if (_root.advanceDir == "L") { _root.sightClip._rotation = 180; } if (_root.sightClip.hitTest(_root[_root.char].x, _root[_root.char].y, true)) { _root.broBehind(); } removeMovieClip(_root.sightClip); } } function newDir() { if (random(10) > 1) { this[axis + "MovT"] = 0; dir = _root.getDir(x, y); axis = (((dir == "L") || (dir == "R")) ? "x" : "y"); this[axis + "MovT"] = (((dir == "L") || (dir == "U")) ? (-1 * speed) : (speed)); } else { this[axis + "MovT"] = 0; axis = ((random(10) > 4) ? "x" : "y"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); getDirString(); } } function newChargeDir() { if (random(10) > 1) { dir = _root.getDir(x, y); } else { dir = dirArray[random(4)]; } } function wander() { if (random(100) > (95 + _root.dif.wander)) { newDir(); } else if (random(100) > 97) { if ((dir == "U") || (dir == "D")) { laserScope(); } else if (random(10) > 7) { charge(); } } } function charge() { clip.body.gotoAndPlay("chargeStart"); clip.flame.gotoAndPlay("charge"); speed = speedOrig; speed = speed * 1.5; axis = "x"; yMovT = 0; this[axis + "MovT"] = ((dir == "L") ? (-1 * speed) : (speed)); f2 = "charging"; c = 0; cMax = _root.randRange(30, 120); _root.audio.playLevel3("spaceManCharge", _root.randRange(25, 35)); } function charging() { if (random(100) > 95) { newChargeDir(); } c++; if (c == cMax) { clip.body.gotoAndPlay("chargeEnd"); clip.flame.gotoAndPlay("fly"); speed = speedOrig; this[axis + "MovT"] = ((dir == "L") ? (-1 * speed) : (speed)); f2 = "wander"; } } function laserScope() { laser.c = 0; laser.c2 = 0; laser.c2Max = _root.randRange(2, 4); f2 = "laserScoping"; speed = speed / 3; this[axis + "MovT"] = this[axis + "MovT"] / 3; clip.body.head.gotoAndPlay("scope"); clip.body.gotoAndStop("hover"); _root.audio.playLevel2("spaceManWarning" + (random(3) + 1), _root.randRange(43, 50)); } function laserScoping() { laser.c++; if (laser.c == 20) { laser.c2++; _root.d++; _root.attachMovie("sight", "sightClip", _root.d); _root.sightClip.gotoAndStop("bomberBLaser"); _root.sightClip._x = x; _root.sightClip._y = y; if (_root.sightClip.hitTest(_root[_root.char].x, _root[_root.char].y, true)) { laser.dir = "L"; fireLaser(false); } else { _root.sightClip._rotation = 180; if (_root.sightClip.hitTest(_root[_root.char].x, _root[_root.char].y, true)) { laser.dir = "R"; fireLaser(false); } } removeMovieClip(_root.sightClip); laser.c = 0; } else if (laser.c2 >= laser.c2Max) { speed = speedOrig; this[axis + "MovT"] = this[axis + "MovT"] * 3; f2 = "wander"; clip.body.head.gotoAndPlay("front"); } } function fireLaser(pmatrixed) { clip.gotoAndStop(laser.dir); clip.body.head.gotoAndStop("front"); laser.matrixed = pmatrixed; f2 = ""; clip.body.head.eyes.gotoAndPlay("glowStart"); clip.body.hover.gotoAndPlay("topStart"); laser.l = _root.randRange(5, 25); laser.firing = true; laser.top = true; laser.c = 0; } function stopLaserFire() { laser.firing = false; clip.body.head.eyes.gotoAndPlay("glowEnd"); if (laser.top) { clip.body.hover.gotoAndPlay("topEnd"); } else { clip.body.hover.gotoAndPlay("botEnd"); } if (!laser.matrixed) { speed = speedOrig; this[axis + "MovT"] = this[axis + "MovT"] * 3; f2 = "wander"; } } function death2() { _root.removeChar("spaceManA" + id); } function main() { this[f2](); if (oldDir != dir) { if ((f2 != "charging") && (oldDir != "matrix")) { clip.gotoAndStop(dir); if (dir == "U") { clip.body.gotoAndPlay("flyEnd"); clip.flame.gotoAndPlay("up2"); } else if (dir == "D") { clip.body.gotoAndPlay("flyEnd"); clip.flame.gotoAndStop("wait"); } else if (f2 != "wait") { clip.body.gotoAndPlay("flyStart"); clip.flame.gotoAndPlay("fly"); } } else if (oldDir != "matrix") { clip.gotoAndStop(dir); if ((oldDir == "L") || (oldDir == "R")) { if (dir == "U") { axis = "y"; yMovT = -1 * speed; clip.body.gotoAndPlay("upStart"); clip.flame.gotoAndPlay("upStart"); } else if (dir == "D") { axis = "y"; yMovT = speed; clip.body.gotoAndPlay("downStart"); clip.flame.gotoAndPlay("downStart"); } else { axis = "x"; yMovT = 0; xMovT = ((dir == "L") ? (-1 * speed) : (speed)); clip.body.gotoAndPlay("chargeStart"); clip.flame.gotoAndPlay("charge"); } } else if (dir == "U") { axis = "y"; xMovT = 0; clip.body.gotoAndPlay("hover"); clip.flame.gotoAndPlay("up2"); } else if (dir == "D") { axis = "y"; xMovT = 0; clip.body.gotoAndPlay("downStart"); clip.flame.gotoAndPlay("downStart"); } else { axis = "x"; xMovT = ((dir == "L") ? (-1 * speed) : (speed)); if (oldDir == "U") { clip.body.gotoAndPlay("upStart"); clip.flame.gotoAndPlay("upStart"); } else { clip.body.gotoAndPlay("downStart"); clip.flame.gotoAndPlay("downStart"); } } } } oldDir = dir; if (laser.firing) { laser.c++; if ((laser.c / 4) == Math.round(laser.c / 4)) { if (laser.top) { laser.top = false; clip.body.hover.gotoAndPlay("topToBot"); var _local9 = ((laser.dir == "L") ? -8 : -9); _root.enemyShotID++; _root["spaceManALaser" + _root.enemyShotID] = new classes.shots.SpaceManALaser(x + _local9, y + 6, laser.c, laser.dir, _root.enemyShotID); _root.addEnemyShot("spaceManALaser" + _root.enemyShotID); } else { laser.top = true; clip.body.hover.gotoAndPlay("botToTop"); var _local9 = ((laser.dir == "L") ? -8 : 9); _root.enemyShotID++; _root["spaceManALaser" + _root.enemyShotID] = new classes.shots.SpaceManALaser(x + _local9, y + 9, laser.c, laser.dir, _root.enemyShotID); _root.addEnemyShot("spaceManALaser" + _root.enemyShotID); } _root.audio.playLevel3("spaceManFire" + (random(5) + 1), _root.randRange(15, 25)); } if (laser.c > laser.l) { stopLaserFire(); } } if (nudging) { xA = xA * 0.5; yA = yA * 0.5; nc++; var _local10 = 255 - (nc * 17); colorTrans.redOffset = _local10; colorTrans.greenMultiplier = nc / 15; colorTrans.blueMultiplier = nc / 15; trans.colorTransform = colorTrans; if (nc == 15) { xA = (yA = 0); nudging = false; colorTrans.redOffset = colorR; colorTrans.greenMultiplier = 1; colorTrans.blueMultiplier = 1; trans.colorTransform = colorTrans; } } var _local4 = 0; var _local7 = _root.broShots.length; while (_local4 < _local7) { var _local6 = _root.broShots[_local4] + "Clip"; if (clip.hitTest(_root[_local6])) { var _local3 = _root.broShots[_local4]; var _local5 = life; life = life - _root[_local3].power; _root.power = _root[_local3].power; _root.life = life; if ((life < 1) || (life == NaN)) { f2 = "death"; } else { nudge(_root[_local3].xMov, _root[_local3].yMov, 5); if (random(3) == 0) { _root.audio.playLevel4("spaceManHit" + (random(3) + 1), _root.randRange(23, 32)); } else { _root.audio.playLevel2("spaceManHit" + (random(2) + 4), _root.randRange(15, 20)); } if ((f2 == "wait") || (f2 == "advancing")) { matrixVar = 0; charge(); } else if ((f2 == "wander") || (f2 == "laserScoping")) { if (random(2) == 0) { speed = speedOrig; this[axis + "MovT"] = 0; axis = ((axis == "x") ? "y" : "x"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); getDirString(); } else if (random(2) == 0) { axis = "x"; dir = ((random(2) == 0) ? "L" : "R"); charge(); } } else if (f2 == "charging") { newChargeDir(); } } _root[_root.char].fc = _root[_root.char].fireFreq - _root.rapidVar; _root[_local3].exploX = x + (clip._width / 2); _root[_local3].exploY = y + (clip._height / 2); _root[_local3].hit(_local5); break; } _local4++; } if (clip.hitTest(_root[_root.char + "Clip"])) { _root[_root.char].hit(xMov, yMov, 100, power); bombed(20); } if (!moveScripted) { var _local8 = false; if (x > 950) { _local8 = true; dir = "L"; } else if (x < 50) { _local8 = true; dir = "R"; } else if (y < 50) { _local8 = true; dir = "D"; } else if (y > 550) { _local8 = true; dir = "U"; } if (_local8) { xMovT = 0; yMovT = 0; speed = speedOrig; axis = (((dir == "L") || (dir == "R")) ? "x" : "y"); this[axis + "MovT"] = (((dir == "L") || (dir == "U")) ? (-1 * speed) : (speed)); f2 = "wander"; } } if ((((x > 1100) || (x < -100)) || (y < -100)) || (y > 700)) { delete _root["form" + form[0]]; delete _root["formB" + form[0]]; f2 = "death2"; } if (xMovT < xMov) { xMov = xMov - 1; } else if (xMovT > xMov) { xMov = xMov + 1; } else { xMov = xMovT; } if (yMovT < yMov) { yMov = yMov - 1; } else if (yMovT > yMov) { yMov = yMov + 1; } else { yMov = yMovT; } x = x + (xMov + xA); y = y + ((yMov + yA) + (0.5 * Math.sin((hc = hc + 0.075)))); clip._x = x; clip._y = y; } var xMov = 0; var yMov = 0; var xMovT = 0; var yMovT = 0; var speedOrig = 8; var speed = 8; var f2 = ""; var xDestMet = false; var yDestMet = false; var c = 0; var c2 = 0; var moveScripted = true; var feelerInfo = [[-400, 0, 400, 40], [0, 0, 400, 40], [0, -400, 40, 400], [0, 0, 40, 400]]; var dirArray = ["L", "R", "U", "D"]; var life = 300; var nudging = false; var nc = 0; var xA = 0; var yA = 0; var power = 30; var hc = 0; var Name = "spaceManA"; }
Symbol 4716 MovieClip [__Packages.classes.shots.SpaceManALaser] Frame 0
class classes.shots.SpaceManALaser { var x, y, id, dir, frame, clip; function SpaceManALaser (px, py, pframe, pdir, pid) { x = px; y = py; id = pid; dir = pdir; frame = pframe; _root.d++; clip = _root.attachMovie("spaceManALaser", ("spaceManALaser" + id) + "Clip", _root.d); clip._x = x; clip._y = y; clip.id = id; yMov = 0; xMov = ((dir == "L") ? -18 : 18); clip.gotoAndStop(frame / 4); xMov = xMov * _root.dif.speed; yMov = yMov * _root.dif.speed; } function hit() { yank = true; } function main() { xMov = xMov * 1.02; if (clip.hitTest(_root[_root.char + "Clip"])) { _root[_root.char].hit(xMov, yMov, 100, power); yank = true; } if ((((x > 1050) || (x < -50)) || (y > 650)) || (y < -50)) { yank = true; } x = x + xMov; if (yank) { _root.removeEnemyShot("spaceManALaser" + id); yank = false; } clip._x = x; clip._y = y; } var xMov = 0; var yMov = 0; var Name = "spaceManALaser"; var power = 30; var yank = false; }
Symbol 4717 MovieClip [__Packages.classes.enemy.BatA] Frame 0
class classes.enemy.BatA { var x, y, moveScript, matrixCoords, form, id, clip, colorR, trans, colorTrans, advanceMax, advanceMax2, matrixVar, dir, f2, axis, xDest, yDest, oldDir; function BatA (px, py, pmoveScript, pmatrixCoords, pform, pid) { x = px; y = py; moveScript = pmoveScript.slice(); matrixCoords = pmatrixCoords.slice(); form = pform.slice(); id = pid; _root.d++; clip = _root.attachMovie("batA", ("batA" + id) + "Clip", _root.d + 50000); clip._x = x; clip._y = y; colorR = _root.randRange(-10, 20); trans = new flash.geom.Transform(clip); colorTrans = new flash.geom.ColorTransform(1, 1, 1, 1, colorR, colorR, colorR, 0); trans.colorTransform = colorTrans; speed = speed * _root.dif.speed; speedOrig = speed; advanceMax = 60 / (speed / 2); advanceMax2 = 50 / (speed / 2); if (matrixCoords[0] == "free") { matrixVar = 0; } else { matrixVar = 1; } speedVar(); parseMoveScript(); _root.stats.created++; } function broBehind() { matrixVar = 0; yMovT = 0; if (random(3) == 1) { var _local3 = _root.randRange2(1, 1.1); xMovT = ((dir == "L") ? ((-1 * _local3) * speed) : (_local3 * speed)); clip.body.gotoAndPlay("spread"); f2 = "attacking"; } else { this[axis + "MovT"] = 0; axis = ((random(2) > 0) ? "y" : "x"); var _local3 = _root.randRange2(0.9, 1.1); this[axis + "MovT"] = ((random(2) > 0) ? (_local3 * speed) : ((-1 * _local3) * speed)); getDirString(); f2 = "wander"; } } function nudge(pxA, pyA, pscale) { nc = 0; nudging = true; var _local2 = pscale / 100; xA = pxA * _local2; yA = pyA * _local2; } function speedVar() { if (random(3) == 1) { speed = speed * _root.randRange2(0.9999, 1.0001); } } function bombed(num) { f2 = "death"; } function twist() { clip.body.gotoAndPlay("twist"); } function parseMoveScript() { dir = moveScript[0]; if (dir == "break") { delete moveScript; this[axis + "MovT"] = 0; if (matrixCoords[0] == "free") { f2 = "wander"; axis = ((random(10) > 4) ? "x" : "y"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); speedVar(); getDirString(); } else { xDest = ((_root.advanceDir == "L") ? ((matrixCoords[0] * 60) + 320) : (matrixCoords[0] * 60)); yDest = (matrixCoords[1] * 50) + 10; axis = ((Math.abs(xDest - x) > Math.abs(yDest - y)) ? "x" : "y"); this[axis + "MovT"] = ((this[axis + "Dest"] > this[axis]) ? (speed) : (-1 * speed)); getDirString(); speedVar(); f2 = "gotoMatrix"; } } else { this[axis + "MovT"] = 0; f2 = "gotoXYDest"; axis = (((dir == "L") || (dir == "R")) ? "x" : "y"); this[axis + "MovT"] = (((dir == "L") || (dir == "U")) ? (-1 * speed) : (speed)); speedVar(); if ((dir == "L") || (dir == "U")) { this[axis + "Dest"] = this[axis] - moveScript[1]; } else { this[axis + "Dest"] = this[axis] + moveScript[1]; } moveScript.splice(0, 2); } } function gotoXYDest() { if (Math.abs(this[axis + "Dest"] - this[axis]) < (speed + 1)) { if (axis == "x") { x = xDest; } else { y = yDest; } parseMoveScript(); } } function gotoMatrix() { if (Math.abs(this[axis + "Dest"] - this[axis]) < (speed + 1)) { if (axis == "x") { x = xDest; } else { y = yDest; } this[axis + "MovT"] = 0; axis = ((axis == "x") ? "y" : "x"); this[axis + "MovT"] = ((this[axis + "Dest"] > this[axis]) ? (speed) : (-1 * speed)); getDirString(); speed = speedOrig; } if ((Math.abs(x - xDest) < (speed + 1)) && (Math.abs(y - yDest) < (speed + 1))) { x = (clip._x = xDest); y = (clip._y = yDest); xMovT = (xMov = 0); yMovT = (yMov = 0); matrixVar = 2; dir = _root.advanceDir; _root.matrixNum++; if (_root.matrixNum >= _root.matrixSize) { _root.matrixComplete = true; } _root["formB" + form[0]] = "matrixed"; f2 = "wait"; } } function getDirString() { if (xMovT < -1) { dir = "L"; } else if (xMovT > 1) { dir = "R"; } else if (yMovT > 1) { dir = "D"; } else if (yMovT < -1) { dir = "U"; } } function wait() { if ((random(1000) >= (998 + _root.dif.wait)) && (_root.matrixComplete)) { dir = findDir(); if (dir == _root.advanceDir) { clip.body.gotoAndPlay("spread"); xMovT = ((_root.advanceDir == "L") ? (-1 * speed) : (speed)); f2 = "attacking"; matrixVar = 0; } else if ((dir == "U") || (dir == "D")) { axis = (((dir == "L") || (dir == "R")) ? "x" : "y"); this[axis + "MovT"] = (((dir == "L") || (dir == "U")) ? (-1 * speed) : (speed)); matrixVar = 0; c = 0; f2 = "leavingMatrix"; } } } function evade() { if (matrixVar == 2) { matrixVar = 0; if (random(2) == 1) { f2 = "wander"; this[axis + "MovT"] = 0; axis = ((random(10) > 4) ? "x" : "y"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); speedVar(); getDirString(); } else { clip.body.gotoAndPlay("spread"); xMovT = ((_root.advanceDir == "L") ? (-1 * speed) : (speed)); f2 = "attacking"; } } } function leavingMatrix() { c++; if (c > advanceMax2) { c = 0; dir = findDir(); if (dir == _root.advanceDir) { clip.body.gotoAndPlay("spread"); yMovT = 0; xMovT = ((_root.advanceDir == "L") ? (-1 * speed) : (speed)); f2 = "attacking"; } } } function findDir() { _root.d++; _root.attachMovie("feeler", "feelerClip", _root.d); var _local7 = []; var _local9 = 0; var _local11 = dirArray.length; while (_local9 < _local11) { _root.feelerClip._x = x + feelerInfo[_local9][0]; _root.feelerClip._y = y + feelerInfo[_local9][1]; _root.feelerClip._width = feelerInfo[_local9][2]; _root.feelerClip._height = feelerInfo[_local9][3]; var _local3 = 0; var _local8 = _root.chars.length; var _local6 = false; while (_local3 < _local8) { var _local5 = _root.chars[_local3] + "Clip"; if (_root.feelerClip.hitTest(_root[_local5])) { var _local4 = _root.chars[_local3]; if ((_root[_local4].matrixVar == 2) && (_local4 != (Name + id))) { _local6 = true; break; } } _local3++; } if (!_local6) { var _local10 = ((_root.advanceDir == "L") ? "R" : "L"); if (dirArray[_local9] != _local10) { _local7.push(dirArray[_local9]); } } _local9++; } _local9 = 0; _local11 = _local7.length; if (_local9 < _local11) { if (_local7[_local9] == _root.advanceDir) { return(_root.advanceDir); } return(_local7[random(_local7.length)]); } } function attacking() { xMovT = xMovT * 1.03; yMovT = yMovT * 1.03; } function death() { _root.stats.destroyed++; _root.stats.score = _root.stats.score + 250; if (matrixVar == 1) { _root.matrixNum++; if (_root.matrixNum >= _root.matrixSize) { _root.matrixComplete = true; } } _root.powerUp(x, y, 96); var _local3 = 0; var _local4 = _root["form" + form[0]].length; while (_local3 < _local4) { if (_root["form" + form[0]][_local3] == ("batA" + id)) { _root["form" + form[0]].splice(_local3, 1); if (_root["form" + form[0]].length == 0) { delete _root["form" + form[0]]; if (_root["formB" + form[0]] == "matrixed") { _local3 = 0; _local4 = random(2) + 1; while (_local3 < _local4) { _root.createPowerUp([x, y, "coin1"]); _local3++; } _root.stats.score = _root.stats.score + 250; } else { _local3 = 0; _local4 = random(3) + 1; while (_local3 < _local4) { _root.createPowerUp([x, y, "coin1"]); _local3++; } _root.stats.score = _root.stats.score + 500; } delete _root["formB" + form[0]]; } break; } _local3++; } _root.createExploA([x + (clip._width / 2), y + (clip._height / 2), _root.randRange(80, 130), _root.randRange(75, 100), "Yellow"]); _root.audio.playLevel4("batX" + (random(2) + 1), _root.randRange(8, 15)); var _local5 = 0; var _local6 = random(3); while (_local5 < _local6) { _root.createShrapnel([x + (clip._width / 2), y + (clip._height / 2), "batA", "Yellow"]); _local5++; } _root.createEnemySoul([x + (clip._width / 2), y + (clip._height / 2), "yellow"]); _root.removeChar("batA" + id); f2 = ""; } function advance() { dir = _root.advanceDir; clip.body.gotoAndPlay("advance"); xMovT = ((_root.advanceDir == "L") ? (-1 * (speed / 2)) : (1 * (speed / 2))); f2 = "advancing"; } function advancing() { c++; if (c > advanceMax) { xMovT = 0; c = 0; f2 = "wait"; _root.d++; _root.attachMovie("sight", "sightClip", _root.d); _root.sightClip.gotoAndStop("hindSight"); _root.sightClip._x = x; _root.sightClip._y = y; if (_root.advanceDir == "L") { _root.sightClip._rotation = 180; } if (_root.sightClip.hitTest(_root[_root.char].x, _root[_root.char].y, true)) { _root.broBehind(); } removeMovieClip(_root.sightClip); } } function wander() { if (random(100) > (98 + _root.dif.wander)) { this[axis + "MovT"] = 0; axis = ((axis == "x") ? "y" : "x"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); getDirString(); } } function death2() { _root.removeChar("batA" + id); f2 = ""; } function main() { this[f2](); if (oldDir != dir) { clip.gotoAndStop("fly" + dir); } oldDir = dir; if (nudging) { xA = xA * 0.5; yA = yA * 0.5; nc++; var _local8 = 255 - (nc * 17); colorTrans.redOffset = _local8; colorTrans.blueOffset = _local8; trans.colorTransform = colorTrans; if (nc == 15) { xA = (yA = 0); nudging = false; colorTrans.redOffset = colorR; colorTrans.blueOffset = colorR; trans.colorTransform = colorTrans; } } var _local4 = 0; var _local7 = _root.broShots.length; while (_local4 < _local7) { var _local6 = _root.broShots[_local4] + "Clip"; if (clip.hitTest(_root[_local6])) { var _local3 = _root.broShots[_local4]; var _local5 = life; life = life - _root[_local3].power; if (life < 1) { f2 = "death"; } else { nudge(_root[_local3].xMov, _root[_local3].yMov, 10); } _root[_root.char].fc = _root[_root.char].fireFreq - _root.rapidVar; _root[_local3].exploX = x + (clip._width / 2); _root[_local3].exploY = y + (clip._height / 2); _root[_local3].hit(_local5); break; } _local4++; } if (clip.hitTest(_root[_root.char + "Clip"])) { _root[_root.char].hit(xMov, yMov, 100, power); f2 = "death"; } if ((((x > 1050) || (x < -50)) || (y < -50)) || (y > 650)) { delete _root["form" + form[0]]; delete _root["formB" + form[0]]; f2 = "death2"; } if (xMovT < xMov) { xMov = xMov - 1; } else if (xMovT > xMov) { xMov = xMov + 1; } else { xMov = xMovT; } if (yMovT < yMov) { yMov = yMov - 1; } else if (yMovT > yMov) { yMov = yMov + 1; } else { yMov = yMovT; } xmt = xMov; ymt = yMov; if (random(10) == 1) { if (axis == "y") { xmt = xmt + _root.randRange2(-1, 1); } else { ymt = ymt + _root.randRange2(-1, 1); } } x = x + xmt; y = y + ymt; clip._x = x; clip._y = y; } var xMov = 0; var yMov = 0; var xmt = 0; var ymt = 0; var xMovT = 0; var yMovT = 0; var speedOrig = 8; var speed = 8; var xDestMet = false; var yDestMet = false; var c = 0; var feelerInfo = [[-400, 0, 400, 40], [0, 0, 400, 40], [0, -400, 40, 400], [0, 0, 40, 400]]; var dirArray = ["L", "R", "U", "D"]; var power = 25; var life = 1; var nudging = false; var nc = 0; var xA = 0; var yA = 0; var Name = "batA"; }
Symbol 4718 MovieClip [__Packages.classes.fx.HeadSummon] Frame 0
class classes.fx.HeadSummon { var id, varArray, x, y, type, clip; function HeadSummon (ptype, pvarArray, pid) { id = pid; varArray = pvarArray.slice(); x = varArray[0]; y = varArray[1]; type = ptype; _root.d++; clip = _root.attachMovie("headSummon", ("headSummon" + id) + "Clip", _root.d + 60000); clip._x = x; clip._y = y; } function main() { c++; if (c == 6) { _root["createHead" + type](varArray); } if (clip.end) { _root.removeFX("headSummon" + id); } } var c = 0; var Name = "headSummon"; }
Symbol 4719 MovieClip [__Packages.classes.enemy.HeadA] Frame 0
class classes.enemy.HeadA { var x, y, moveScript, id, clip, colorR, trans, colorTrans, f2, dir, axis, xDest, yDest, ep, oldDir; function HeadA (px, py, pmoveScript, pid) { x = px; y = py; moveScript = pmoveScript.slice(); id = pid; _root.d++; clip = _root.attachMovie("headA", ("headA" + id) + "Clip", _root.d + 50000); clip._x = x; clip._y = y; speed = speed * _root.dif.speed; speedOrig = speed; speedVar(); colorR = _root.randRange(-10, 30); trans = new flash.geom.Transform(clip); colorTrans = new flash.geom.ColorTransform(1, 1, 1, 1, colorR, colorR, colorR, 0); trans.colorTransform = colorTrans; parseMoveScript(); if (_root.flashing) { flashing = true; _root.flashing = false; } _root.stats.created++; } function nudge(pxA, pyA, pscale) { nc = 0; nudging = true; var _local2 = pscale / 100; xA = pxA * _local2; yA = pyA * _local2; } function bombed(num) { f2 = "death"; } function speedVar() { if (random(3) == 1) { speed = speed * _root.randRange2(0.9998, 1.0002); } } function parseMoveScript() { dir = moveScript[0]; if (dir == "break") { delete moveScript; this[axis + "MovT"] = 0; f2 = "wander"; if (random(10) > 2) { dir = _root.getDir(x, y); axis = (((dir == "L") || (dir == "R")) ? "x" : "y"); this[axis + "MovT"] = (((dir == "L") || (dir == "U")) ? (-1 * speed) : (speed)); speedVar(); } else { axis = ((random(10) > 4) ? "x" : "y"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); getDirString(); } } else { this[axis + "MovT"] = 0; f2 = "gotoXYDest"; axis = (((dir == "L") || (dir == "R")) ? "x" : "y"); this[axis + "MovT"] = (((dir == "L") || (dir == "U")) ? (-1 * speed) : (speed)); speedVar(); if ((dir == "L") || (dir == "U")) { this[axis + "Dest"] = this[axis] - moveScript[1]; } else { this[axis + "Dest"] = this[axis] + moveScript[1]; } moveScript.splice(0, 2); } } function gotoXYDest() { if (Math.abs(this[axis + "Dest"] - this[axis]) < (speed + 1)) { if (axis == "x") { x = xDest; } else { y = yDest; } parseMoveScript(); } } function getDirString() { if (xMovT < -1) { dir = "L"; } else if (xMovT > 1) { dir = "R"; } else if (yMovT > 1) { dir = "D"; } else if (yMovT < -1) { dir = "U"; } } function wander() { if ((random(100) > 85) || ((((x > 950) || (x < 50)) || (y < 50)) || (y > 550))) { if (random(20) > 18) { this[axis + "MovT"] = 0; f2 = "wait"; c = 0; ep = _root.randRange(30, 120); } else if (random(10) > 1) { dir = _root.getDir(x, y); this[axis + "MovT"] = 0; axis = (((dir == "L") || (dir == "R")) ? "x" : "y"); this[axis + "MovT"] = (((dir == "L") || (dir == "U")) ? (-1 * speed) : (speed)); speedVar(); } else { this[axis + "MovT"] = 0; axis = ((random(10) > 4) ? "x" : "y"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); getDirString(); } } } function wait() { c++; if (c == ep) { f2 = "wander"; if (random(10) > (2 + _root.dif.wander)) { dir = _root.getDir(x, y); axis = (((dir == "L") || (dir == "R")) ? "x" : "y"); this[axis + "MovT"] = (((dir == "L") || (dir == "U")) ? (-1 * speed) : (speed)); speedVar(); } else { axis = ((random(10) > 4) ? "x" : "y"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); getDirString(); } } if (random(100) > 95) { var _local3 = ["L", "R", "F"]; dir = _local3[random(_local3.length)]; } } function attacking() { } function death() { _root.stats.destroyed++; _root.stats.score = _root.stats.score + 500; _root.powerUp(x, y, 95); _root.createExploA([x + (clip._width / 2), y + (clip._height / 2), _root.randRange(60, 80), _root.randRange(75, 100), "Green"]); var _local3 = 0; var _local4 = random(3); while (_local3 < _local4) { _root.createShrapnel([x + (clip._width / 2), y + (clip._height / 2), "headA", "Green"]); _local3++; } _root.createEnemySoul([x + (clip._width / 2), y + (clip._height / 2), "green"]); _root.audio.playLevel4("headX" + (random(3) + 1), _root.randRange(15, 25)); _root.removeChar("headA" + id); f2 = ""; } function death2() { _root.removeChar("headA" + id); f2 = ""; } function main() { if (flashing) { flashC++; var _local8 = 275 - (flashC * 10); colorTrans.greenOffset = _local8; colorTrans.redOffset = _local8; colorTrans.blueOffset = _local8; trans.colorTransform = colorTrans; if (flashC == 27) { colorTrans.greenOffset = 0; colorTrans.redOffset = 0; colorTrans.blueOffset = 0; trans.colorTransform = colorTrans; delete flashing; delete flashC; } } this[f2](); if (oldDir != dir) { if ((oldDir == undefined) || (dir == "F")) { clip.body.eyes.gotoAndStop(dir); } else if ((dir == "U") || (dir == "D")) { clip.body.eyes.gotoAndStop(oldDir); } else if (random(3) > 0) { if (dir == "R") { clip.body.eyes.gotoAndPlay("LtoR"); } else { clip.body.eyes.gotoAndPlay("RtoL"); } } else { clip.body.eyes.gotoAndPlay("spin" + dir); } } oldDir = dir; if (nudging) { xA = xA * 0.5; yA = yA * 0.5; nc++; var _local8 = 255 - (nc * 17); colorTrans.greenOffset = _local8; colorTrans.redOffset = _local8 / 2; trans.colorTransform = colorTrans; if (nc == 15) { xA = (yA = 0); nudging = false; colorTrans.greenOffset = colorR; colorTrans.redOffset = colorR; trans.colorTransform = colorTrans; } } var _local4 = 0; var _local7 = _root.broShots.length; while (_local4 < _local7) { var _local6 = _root.broShots[_local4] + "Clip"; if (clip.hitTest(_root[_local6])) { var _local3 = _root.broShots[_local4]; var _local5 = life; life = life - _root[_local3].power; if (life < 1) { f2 = "death"; } else { nudge(_root[_local3].xMov, _root[_local3].yMov, 10); _root.audio.playLevel4("headHit" + (random(4) + 1), _root.randRange(18, 26)); this[axis + "MovT"] = 0; axis = ((random(10) > 4) ? "x" : "y"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); getDirString(); } _root[_root.char].fc = _root[_root.char].fireFreq - _root.rapidVar; _root[_local3].exploX = x + (clip._width / 2); _root[_local3].exploY = y + (clip._height / 2); _root[_local3].hit(_local5); break; } _local4++; } if (clip.hitTest(_root[_root.char + "Clip"])) { _root[_root.char].stealCoins(5); _root[_root.char].hit(xMov, yMov, 100, power); f2 = "death"; } if ((((x > 1050) || (x < -50)) || (y < -50)) || (y > 650)) { f2 = "death2"; } if (xMovT < xMov) { xMov = xMov - 0.15; } else if (xMovT > xMov) { xMov = xMov + 0.15; } else { xMov = xMovT; } if (yMovT < yMov) { yMov = yMov - 0.15; } else if (yMovT > yMov) { yMov = yMov + 0.15; } else { yMov = yMovT; } if (random(100) > 98) { clip.body.eyes.clip.gotoAndPlay("blink"); } x = x + (xMov + xA); y = y + ((yMov + yA) + (0.5 * Math.sin((hc = hc + 0.1)))); clip._x = x; clip._y = y; } var xMov = 0; var yMov = 0; var xMovT = 0; var yMovT = 0; var speedOrig = 6; var speed = 6; var xDestMet = false; var yDestMet = false; var c = 0; var life = 3; var nc = 0; var xA = 0; var yA = 0; var nudging = false; var power = 10; var hc = 0; var flashing = false; var flashC = 0; var Name = "headA"; }
Symbol 4720 MovieClip [__Packages.classes.enemy.DeathHead] Frame 0
class classes.enemy.DeathHead { var x, y, clip, fire, transL, transR, colorTrans, eyes, f2, dir, moveScript, axis, xDest, yDest, wallDir, wallC, wallEP, ep, enemyType, darkL, oldF, oldDir; function DeathHead () { x = 500; y = 300; _root.d++; clip = _root.attachMovie("deathHead", "deathHeadClip", _root.d + 690000); clip._x = x; clip._y = y; clip.gotoAndPlay("intro"); fire = new Object(); speedOrig = speed; transL = new flash.geom.Transform(clip.eyeClip.eyeL); transR = new flash.geom.Transform(clip.eyeClip.eyeR); colorTrans = new flash.geom.ColorTransform(1, 0, 0, 1, 255, 0, 0, 0); eyes = new Object(); eyes.lO = 0; eyes.rO = 14; eyes.c = 0; eyes.x = 0; _root.stats.created++; clip.teeth.gotoAndPlay("go"); f2 = "intro"; _root.lastBoss = true; } function intro() { c++; if (Math.round(c / 10) == (c / 10)) { var _local3 = c / 10; if (_local3 > 13) { _local3 = 13; } clip.eyeClip.eyeL.gotoAndStop(_local3 + eyes.lO); clip.eyeClip.eyeR.gotoAndStop(_local3 + eyes.rO); } if (c == 150) { _root.audio.playLevel2("deathIntro", _root.randRange(20, 25)); _root.audio.playLevel3("deathDrain", _root.randRange(15, 20)); _root.powerUpDrain = new classes.fx.PowerUpDrain(_root[_root.char].x + 3, _root[_root.char].y + 3); _root.addFX("powerUpDrain"); _root[_root.char].weapon = (_root.bro1Weapon = (_root.bro2Weapon = "laserA")); _root[_root.char].fireFreq = 11; _root[_root.char].fireFreqOrig = 11; _root.rapidVar = 4; } if ((c > 150) && (c < 170)) { if (Math.round(c / 2) == (c / 2)) { clip.eyeClip.eyeL.blast.gotoAndStop(2); clip.eyeClip.eyeR.blast.gotoAndStop(2); _root[_root.char].colorFlash(255, 255, 255, 2); } else { clip.eyeClip.eyeL.blast.gotoAndStop(1); clip.eyeClip.eyeR.blast.gotoAndStop(1); } } if (c == 170) { clip.eyeClip.eyeL.blast.gotoAndPlay(2); clip.eyeClip.eyeR.blast.gotoAndPlay(2); f2 = "wander"; } } function nudge(pxA, pyA, pscale) { nc = 0; nudging = true; var _local2 = pscale / 100; xA = pxA * _local2; yA = pyA * _local2; } function speedVar() { if (random(3) == 1) { speed = speed * _root.randRange2(0.9, 1.1); } if (speed >= (speedOrig * 1.3)) { speed = speedOrig; } } function parseMoveScript() { dir = moveScript[0]; if (dir == "break") { delete moveScript; } else { this[axis + "MovT"] = 0; f2 = "gotoXYDest"; axis = (((dir == "L") || (dir == "R")) ? "x" : "y"); this[axis + "MovT"] = (((dir == "L") || (dir == "U")) ? (-1 * speed) : (speed)); speedVar(); if ((dir == "L") || (dir == "U")) { this[axis + "Dest"] = this[axis] - moveScript[1]; } else { this[axis + "Dest"] = this[axis] + moveScript[1]; } moveScript.splice(0, 2); } } function gotoXYDest() { if (Math.abs(this[axis + "Dest"] - this[axis]) < (speed + 1)) { if (axis == "x") { x = xDest; } else { y = yDest; } parseMoveScript(); } } function getDirString() { if (xMovT < -1) { dir = "L"; } else if (xMovT > 1) { dir = "R"; } else if (yMovT > 1) { dir = "D"; } else if (yMovT < -1) { dir = "U"; } } function wander() { if ((random(100) > 70) || ((((x > 950) || (x < 50)) || (y < 50)) || (y > 550))) { if (random(50) > 48) { wait(); } else if (random(10) > 1) { dir = _root.getDir(x, y); this[axis + "MovT"] = 0; axis = (((dir == "L") || (dir == "R")) ? "x" : "y"); this[axis + "MovT"] = (((dir == "L") || (dir == "U")) ? (-1 * speed) : (speed)); speedVar(); } else { this[axis + "MovT"] = 0; axis = ((random(10) > 4) ? "x" : "y"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); getDirString(); } } if (phase < 6) { if (random(200) > (197 + _root.dif.wait)) { if ((random(7) == 0) && (!dark)) { darkness(); } else if (random(5) > 0) { fireLaser(); } else if (!dark) { astroAttack(); } } } else if (random(200) > (196 + _root.dif.wait)) { if ((random(2) > 0) && (_root.chars.length < 4)) { blackEnemies(); } else if (random(3) > 0) { deathBallAttack(); } else if (random(2) > 0) { fireLaser(); } else if ((x > 200) && (x < 800)) { wall(); } } } function wall() { permitHit = false; wallDir = ((random(2) == 0) ? "U" : "D"); xMovT = 0; yMovT = 0; f2 = "walling"; c = 0; wallC = 0; wallEP = _root.randRange(3, 7); colorTrans = new flash.geom.ColorTransform(1, 1, 1, 1, 255, 160, 0, 0); transL.colorTransform = colorTrans; transR.colorTransform = colorTrans; clip.eyeClip.eyeL.gotoAndStop(13 + eyes.lO); clip.eyeClip.eyeR.gotoAndStop(13 + eyes.rO); _root.audio.playLevel2("deathWall", _root.randRange(15, 20)); } function walling() { c++; if (c < 150) { var _local5 = ((wallDir == "U") ? -0.5 : 0.5); } else { var _local5 = ((wallDir == "U") ? 0.5 : -0.5); } yMov = (yMovT = yMovT + _local5); if (c == 300) { permitHit = true; colorTrans = new flash.geom.ColorTransform(1, 1, 1, 1, 0, 0, 0, 0); transL.colorTransform = colorTrans; transR.colorTransform = colorTrans; f2 = "wander"; if (y > 650) { y = -40; } if (y < -50) { y = 620; } } wallC++; if (wallC >= wallEP) { var _local3 = ((x > _root[_root.char].x) ? "L" : "R"); var _local6 = ((_local3 == "R") ? 21 : -21); _root.enemyShotID++; _root["bugASwitchBlast" + _root.enemyShotID] = new classes.shots.BugASwitchBlast(x + _local6, y + 21, _local3, _root.enemyShotID, true); _root.addEnemyShot("bugASwitchBlast" + _root.enemyShotID); _root.audio.playLevel3("deathWallFire" + (random(3) + 1), _root.randRange(12, 16)); wallEP = _root.randRange(3, 7); wallC = 0; } if ((c > 45) && (c < 245)) { if (random(4) == 0) { var _local4 = ((x > _root[_root.char].x) ? 1 : 2); _root.fxID++; _root["deathWallFX" + _root.fxID] = new classes.fx.DeathWallFX(x, y, wallDir, _local4, _root.fxID); _root.addFX("deathWallFX" + _root.fxID); } } } function blackEnemies() { cc = 0; ep = _root.randRange(8, 30); f2 = "creatingEnemies"; enemyType = _root.randRange(1, 4); _root.audio.playLevel2("deathEnemyLaunch", _root.randRange(20, 25)); } function creatingEnemies() { cc++; xA = _root.randRange2(-3, 3); yA = _root.randRange2(-3, 3); var _local3 = ["L", "R", "U", "D"]; if (Math.round(cc / 2) == (cc / 2)) { this["createEnemy" + enemyType](_local3[random(4)]); } if (cc >= ep) { f2 = "wander"; xA = (yA = 0); } } function deathBallAttack() { _root.audio.playLevel2("deathBallLaunch", _root.randRange(12, 18)); cc = 0; ep = _root.randRange(10, 26); f2 = "deathBallAttacking"; clip.eyeClip.eyeL.gotoAndStop(13 + eyes.lO); clip.eyeClip.eyeR.gotoAndStop(13 + eyes.rO); } function deathBallAttacking() { cc++; if (Math.round(cc / 2) == (cc / 2)) { deathBall(); colorTrans = new flash.geom.ColorTransform(1, 1, 1, 1, _root.randRange(-150, 150), _root.randRange(-10, 10), _root.randRange(-10, 10), 0); transL.colorTransform = colorTrans; transR.colorTransform = colorTrans; } if (cc >= ep) { f2 = "wander"; colorTrans = new flash.geom.ColorTransform(1, 1, 1, 1, 0, 0, 0, 0); transL.colorTransform = colorTrans; transR.colorTransform = colorTrans; } } function deathBall() { _root.enemyShotID++; _root["deathBall" + _root.enemyShotID] = new classes.shots.DeathBall(x, y, xMov * -1, yMov * -1, _root.enemyShotID); _root.addEnemyShot("deathBall" + _root.enemyShotID); } function darkness() { f2 = "darkening"; dark = true; c = 0; _root.attachMovie("deathDark", "deathDarkClip", 25); _root.deathDarkClip._x = 0; _root.deathDarkClip._y = 0; darkL = _root.randRange(150, 240); speed = speed * 1.5; _root.audio.playLevel2("deathDark2", _root.randRange(20, 25)); } function darkening() { c++; if ((random(100) > 50) || ((((x > 950) || (x < 50)) || (y < 50)) || (y > 550))) { if (random(10) > 1) { dir = _root.getDir(x, y); this[axis + "MovT"] = 0; axis = (((dir == "L") || (dir == "R")) ? "x" : "y"); this[axis + "MovT"] = (((dir == "L") || (dir == "U")) ? (-1 * speed) : (speed)); speedVar(); } else { this[axis + "MovT"] = 0; axis = ((random(10) > 4) ? "x" : "y"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); getDirString(); } } if (c < 26) { if (Math.round(c / 2) == (c / 2)) { var _local3 = c / 2; if (_local3 > 13) { _local3 = 13; } clip.eyeClip.eyeL.gotoAndStop(_local3 + eyes.lO); clip.eyeClip.eyeR.gotoAndStop(_local3 + eyes.rO); } clip.cover._alpha = 100 - (c * 4); } if (c > 25) { clip.eyeClip.eyeL.gotoAndStop(13 + eyes.lO); clip.eyeClip.eyeR.gotoAndStop(13 + eyes.rO); } if (c == 30) { _root.deathDarkClip.play(); clip.cover._alpha = 0; } if ((c > 30) && (c < 60)) { var _local5 = 1 - ((c - 30) / 30); var _local4 = -((c - 30) * 8.5); colorTrans = new flash.geom.ColorTransform(_local5, _local5, _local5, 1, _local4, _local4, _local4, 0); transL.colorTransform = colorTrans; transR.colorTransform = colorTrans; } if ((c > 60) && (c < 90)) { var _local5 = (c - 60) / 30; var _local4 = -255 + ((c - 60) * 8.5); colorTrans = new flash.geom.ColorTransform(_local5, _local5, _local5, 1, _local4, _local4, _local4, 0); transL.colorTransform = colorTrans; transR.colorTransform = colorTrans; } if (_root.deathDarkClip.end) { _root.deathDarkClip.removeMovieClip(); clip.cover._alpha = 100; dark = false; f2 = "wander"; speed = speedOrig; } } function astroAttack() { f2 = "astroAttacking"; c = 0; xMovT = 0; yMovT = 0; var _local4 = 0; var _local5 = _root.randRange(5, 9); while (_local4 < _local5) { var _local3 = random(4); _root.fxID++; _root["asteroidD" + _root.fxID] = new classes.fx.AsteroidD(_root.randRange(_root.posArray[_local3][0], _root.posArray[_local3][1]), _root.randRange(_root.posArray[_local3][2], _root.posArray[_local3][3]), _root.randRange(4, 5), _root.dirArray[_local3], _root.fxID); _root.addFX("asteroidD" + _root.fxID); _local4++; } } function astroAttacking() { c++; if (c < 30) { if (Math.round(c / 2) == (c / 2)) { var _local5 = c / 2; if (_local5 > 13) { _local5 = 13; } clip.eyeClip.eyeL.gotoAndStop(_local5 + eyes.lO); clip.eyeClip.eyeR.gotoAndStop(_local5 + eyes.rO); } } if ((c > 45) && (c < 65)) { var _local6 = ((c < 55) ? ((c - 45) / 10) : (1 - ((c - 54) / 10))); xA = _root.randRange2(-6, 6) * _local6; yA = _root.randRange2(-6, 6) * _local6; } if (c == 55) { _root.audio.playLevel2("deathAstCrush", _root.randRange(40, 50)); var _local3 = 0; var _local4 = _root.FX.length; while (_local3 < _local4) { _root[_root.FX[_local3]].explode(); _local3++; } } if (c == 65) { xA = (yA = 0); } if (c == 68) { _root.audio.playLevel2("deathAstGuide", _root.randRange(24, 29)); var _local3 = 0; var _local4 = _root.FX.length; while (_local3 < _local4) { _root[_root.FX[_local3]].stopMov(); _local3++; } } if (c == 78) { var _local3 = 0; var _local4 = _root.FX.length; while (_local3 < _local4) { _root[_root.FX[_local3]].attack(); _local3++; } } if (c == 90) { clip.eyeClip.eyeL.gotoAndStop(13 + eyes.lO); clip.eyeClip.eyeR.gotoAndStop(13 + eyes.rO); oldF = clip.eyeClip.eyeL._currentframe - eyes.lO; f2 = "wander"; } } function wait() { this[axis + "MovT"] = 0; f2 = "waiting"; c = 0; ep = _root.randRange(30, 120); clip.teeth.gotoAndStop("stop"); } function waiting() { c++; if (c >= ep) { f2 = "wander"; clip.teeth.gotoAndPlay("go"); if (random(10) > 2) { dir = _root.getDir(x, y); axis = (((dir == "L") || (dir == "R")) ? "x" : "y"); this[axis + "MovT"] = (((dir == "L") || (dir == "U")) ? (-1 * speed) : (speed)); speedVar(); } else { axis = ((random(10) > 4) ? "x" : "y"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); getDirString(); } } } function fireLaser() { xMovT = 0; yMovT = 0; fire.c = 0; f2 = "firing"; _root.audio.playLevel3("deathLaserFire", _root.randRange(15, 20)); fire.eyesA = 100; clip.eyeClip.eyeL.gotoAndStop(13 + eyes.lO); clip.eyeClip.eyeR.gotoAndStop(13 + eyes.rO); colorTrans = new flash.geom.ColorTransform(0, 0, 0, 1, -255, -255, -255, 0); transL.colorTransform = colorTrans; transR.colorTransform = colorTrans; } function firing() { fire.c++; if (fire.c < 15) { if (fire.eyesA == 0) { fire.eyesA = 100; colorTrans = new flash.geom.ColorTransform(1, 1, 1, 1, 0, 0, 0, 0); } else { colorTrans = new flash.geom.ColorTransform(0, 0, 0, 1, -255, -255, -255, 0); fire.eyesA = 0; } transL.colorTransform = colorTrans; transR.colorTransform = colorTrans; } if (fire.c == 15) { colorTrans = new flash.geom.ColorTransform(1, 1, 1, 1, 0, 0, 0, 0); transL.colorTransform = colorTrans; transR.colorTransform = colorTrans; clip.eyeClip.eyeL.blast.play(); clip.eyeClip.eyeR.blast.play(); var _local3 = _root.getDir(x, y); if (_local3 == "L") { var _local4 = x - 51; var _local5 = y + 6; } else if (_local3 == "R") { var _local4 = x + 21; var _local5 = y + 6; } else if (_local3 == "U") { var _local4 = x + 12; var _local5 = y - 51; } else { var _local4 = x + 12; var _local5 = y + 15; } _root.enemyShotID++; _root["deathLaser" + _root.enemyShotID] = new classes.shots.DeathLaser(_local4, _local5, _local3, true, _root.enemyShotID); _root.addEnemyShot("deathLaser" + _root.enemyShotID); } if (fire.c == 16) { f2 = "wander"; if (random(10) > 2) { dir = _root.getDir(x, y); axis = (((dir == "L") || (dir == "R")) ? "x" : "y"); this[axis + "MovT"] = (((dir == "L") || (dir == "U")) ? (-1 * speed) : (speed)); speedVar(); } else { axis = ((random(10) > 4) ? "x" : "y"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); getDirString(); } } } function death() { phase = 7; _root.playBGSound(["deathLoop", 0, 6, 0.05]); _root[_root.char].xA = (_root[_root.char].yA = 0); _root.stats.destroyed++; _root.stats.score = _root.stats.score + 100000; var _local3 = 1; var _local5 = _root.chars.length; while (_local3 < _local5) { _root[_root.chars[_local3]].bombed(100); _local3++; } var _local4 = _root.enemyShots.slice(); _local3 = 0; _local5 = _local4.length; while (_local3 < _local5) { _root.removeEnemyShot(_local4[_local3]); _local3++; } f2 = "dying"; c = 0; speed = (speedOrig = 3); cv = 1; clip.eyeClip.gotoAndPlay(20); clip.gotoAndPlay("spin"); clip.swapDepths(_root.d + 9999); } function dying() { c++; if (c == 1) { var _local9 = _root.getAngleRad2(x, y, 500, 300); var _local10 = _root.getDist2(x, y, 500, 300); var _local8 = ((_local10 < 100) ? 1 : ((_local10 + 200) / 300)); xMovT = (Math.cos(_local9) * speed) * _local8; yMovT = (Math.sin(_local9) * speed) * _local8; } if (c == 15) { var _local4 = _root.powerUps.slice(); var _local3 = 0; var _local5 = _local4.length; while (_local3 < _local5) { _root.removePowerUp(_local4[_local3]); _local3++; } var _local9 = _root.getAngleRad2(x, y, 500, 300); var _local10 = _root.getDist2(x, y, 500, 300); var _local8 = ((_local10 < 100) ? 1 : ((_local10 + 200) / 300)); xMovT = (Math.cos(_local9) * speed) * _local8; yMovT = (Math.sin(_local9) * speed) * _local8; } if (((((x > 400) && (x < 600)) && ((y > 200) && (y < 400))) && (!centered)) && (c > 15)) { centered = true; var _local6 = ((x > _root[_root.char].x) ? "L" : "R"); var _local7 = ((_local6 == "L") ? 1020 : -40); if (_root[_root.char2].tagTeaming) { _local6 = ((_root[_root.char2].x < 500) ? "R" : "L"); _root[_root.char2].endSeq(_local6); } else if (_root.char2 == "bro1") { _root.bro1 = new classes.bro.Bro1(_local7, 150); _root.addChar("bro1"); _root.bro1.endSeq(_local6); } else if (_root.char2 == "bro2") { _root.bro2 = new classes.bro.Bro2(_local7, 250); _root.addChar("bro2"); _root.bro2.endSeq(_local6); } else if (_root.char2 == "broShip1") { _root.bro1ShipLevel = 3; _root.broShip1 = new classes.bro.BroShip1(_local7, 350); _root.addChar("broShip1"); _root.broShip1.endSeq(_local6); } else if (_root.char2 == "broShip2") { _root.bro2ShipLevel = 3; _root.broShip2 = new classes.bro.BroShip2(_local7, 450); _root.addChar("broShip2"); _root.broShip2.endSeq(_local6); } if ((xMov > 10) || (yMov > 10)) { cv = 5; } else { cv = 0.5; } xMovT = 0; yMovT = 0; } if (((Math.round(c / 30) == (c / 30)) && (c > 90)) && (c < 300)) { _root[_root.char2].endSeqB(); } if (c == 240) { _root[_root.char2].fireDir = ""; } if (c == 280) { clip.gotoAndStop("F"); clip.eyeClip.gotoAndStop(60); clip.eyeClip._visible = true; } if (c == 300) { _root.createExploA([(x + clip.eyeClip._x) + _root.randRange(0, 40), (y + clip.eyeClip._y) + _root.randRange(-10, 10), _root.randRange(50, 100), _root.randRange(90, 100), "Red"]); _root.createExploA([(x + clip.eyeClip._x) + _root.randRange(0, 40), (y + clip.eyeClip._y) + _root.randRange(-10, 10), _root.randRange(50, 80), _root.randRange(90, 100), "Yellow"]); _root.createExploA([(x + clip.eyeClip._x) + _root.randRange(-20, 40), (y + clip.eyeClip._y) + _root.randRange(-10, 10), _root.randRange(40, 80), _root.randRange(50, 80), "Yellow"]); _root.createExploA([(x + clip.eyeClip._x) + _root.randRange(-20, 40), (y + clip.eyeClip._y) + _root.randRange(-10, 10), _root.randRange(40, 70), _root.randRange(50, 80), "Red"]); _root.createExploA([(x + clip.eyeClip._x) + _root.randRange(0, 40), (y + clip.eyeClip._y) + _root.randRange(-10, 10), _root.randRange(50, 100), _root.randRange(90, 100), "Red"]); _root.createExploA([(x + clip.eyeClip._x) + _root.randRange(0, 40), (y + clip.eyeClip._y) + _root.randRange(-10, 10), _root.randRange(50, 80), _root.randRange(90, 100), "Yellow"]); clip.eyeClip._visible = false; clip.gotoAndStop("F"); clip.skull._visible = false; _root.audio.playLevel2("deathEyeX", _root.randRange(15, 25)); } if (c == 360) { _root.audio.playLevel2("deathHeadX", 30); _root.createExploD([x + _root.randRange(-80, 80), (y + (clip._height / 3)) + _root.randRange(-80, 80), _root.randRange(50, 150), _root.randRange(60, 100)]); _root.createExploD([x + _root.randRange(-80, 80), (y + (clip._height / 3)) + _root.randRange(-80, 80), _root.randRange(50, 150), _root.randRange(60, 100)]); _root.createExploD([x + _root.randRange(-80, 80), (y + (clip._height / 3)) + _root.randRange(-80, 80), _root.randRange(50, 150), _root.randRange(60, 100)]); _root.createExploD([x + _root.randRange(-80, 80), (y + (clip._height / 3)) + _root.randRange(-80, 80), _root.randRange(50, 150), _root.randRange(60, 100)]); _root.createExploD([x + _root.randRange(-80, 80), (y + (clip._height / 3)) + _root.randRange(-80, 80), _root.randRange(50, 150), _root.randRange(60, 100)]); _root.createExploD([x + _root.randRange(-80, 80), (y + (clip._height / 3)) + _root.randRange(-80, 80), _root.randRange(50, 150), _root.randRange(60, 100)]); _root.createExploD([x + _root.randRange(-80, 80), (y + (clip._height / 3)) + _root.randRange(-80, 80), _root.randRange(50, 150), _root.randRange(60, 100)]); _root.createExploD([x + 18, y + 18, _root.randRange(180, 250), _root.randRange(90, 100)]); var _local3 = 0; var _local5 = _root.randRange(6, 10); while (_local3 < _local5) { _root.createShrapnel([x + (clip._width / 2), y + (clip._height / 2), "bugA", "red", true, true]); _local3++; } _local3 = 0; _local5 = _root.randRange(6, 10); while (_local3 < _local5) { _root.createShrapnel([x + (clip._width / 2), y + (clip._height / 2), "batB", "green", true, true]); _local3++; } _local3 = 0; _local5 = _root.randRange(6, 10); while (_local3 < _local5) { _root.createShrapnel([x + (clip._width / 2), y + (clip._height / 2), "droidA", "blue", true, true]); _local3++; } _root.audio.playLevel4("deathHeadX", _root.randRange(15, 25)); clip.skull._visible = true; clip.skull.gotoAndPlay("end"); clip.head._visible = false; clip.teeth._visible = false; clip.cover._visible = false; } if (c > 360) { _root.bgDecoClip._alpha--; clip.skull._alpha = clip.skull._alpha - 1; clip._y = clip._y - 0.5; } if ((c > 360) && (c < 420)) { _root[_root.char].xA = _root.randRange2(-5, 5) * ((420 - c) / 60); _root[_root.char2].xA = _root.randRange2(-5, 5) * ((420 - c) / 60); _root[_root.char].yA = _root.randRange2(-5, 5) * ((420 - c) / 60); _root[_root.char2].yA = _root.randRange2(-5, 5) * ((420 - c) / 60); } if (c == 450) { _root.bgDecoClip.removeMovieClip(); _root.endSeq(); } if (c == 560) { _root.removeChar("deathHead"); } } function createEnemy1(dir) { _root.charID++; _root["droidD" + _root.charID] = new classes.enemy.DroidD(x + 6, y + 6, [dir, 100, "break"], _root.charID); _root.addChar("droidD" + _root.charID); } function createEnemy2(dir) { _root.charID++; _root["batD" + _root.charID] = new classes.enemy.BatD(x + 6, y + 6, [dir, 100, "break"], _root.charID); _root.addChar("batD" + _root.charID); } function createEnemy3(dir) { _root.charID++; _root["headD" + _root.charID] = new classes.enemy.HeadD(x + 12, y + 12, [dir, 100, "break"], _root.charID); _root.addChar("headD" + _root.charID); } function createEnemy4(dir) { _root.charID++; _root["bugD" + _root.charID] = new classes.enemy.BugD(x + 6, y + 6, [dir, 100, "break"], _root.charID); _root.addChar("bugD" + _root.charID); } function changePhase(pphase) { phase = pphase; if (phase == 5) { fury(); } } function fury2() { _root.audio.playLevel2("deathFury" + (random(2) + 2), _root.randRange(30, 35)); f2 = "furious2"; c = 0; ep = _root.randRange(20, 60); speed = speedOrig * 4; colorTrans = new flash.geom.ColorTransform(1, 0, 0, 1, 255, 0, 0, 0); transL.colorTransform = colorTrans; transR.colorTransform = colorTrans; _root.audio.playLevel2("deathFury2", _root.randRange(30, 35)); if (random(2) == 0) { dir = _root.getDir(x, y); this[axis + "MovT"] = 0; axis = (((dir == "L") || (dir == "R")) ? "x" : "y"); this[axis + "MovT"] = (((dir == "L") || (dir == "U")) ? (-1 * speed) : (speed)); } } function furious2() { colorTrans = new flash.geom.ColorTransform(1, _root.randRange2(0, 0.2), 0, 1, _root.randRange(150, 255), _root.randRange(0, 30), 0, 0); transL.colorTransform = colorTrans; transR.colorTransform = colorTrans; if (random(25) == 0) { _root.enemyShotID++; _root["deathFizzle" + _root.enemyShotID] = new classes.shots.DeathFizzle(x, y, _root.enemyShotID); _root.addEnemyShot("deathFizzle" + _root.enemyShotID); _root.audio.playLevel3("deathFizzle" + (random(3) + 1), _root.randRange(10, 18)); } clip.eyeClip.eyeL.gotoAndStop(13 + eyes.lO); clip.eyeClip.eyeR.gotoAndStop(13 + eyes.rO); if (random(5) == 0) { dir = _root.getDir(x, y); this[axis + "MovT"] = 0; axis = (((dir == "L") || (dir == "R")) ? "x" : "y"); this[axis + "MovT"] = (((dir == "L") || (dir == "U")) ? (-1 * speed) : (speed)); } cv = 0.75 + (_root.getDist(x, y) / 750); c++; if (c >= ep) { f2 = "wander"; cv = 0.3; speed = speedOrig; colorTrans = new flash.geom.ColorTransform(1, 1, 1, 1, 0, 0, 0, 0); transL.colorTransform = colorTrans; transR.colorTransform = colorTrans; } } function fury() { f2 = "furious"; c = 0; ep = _root.randRange(450, 750); speed = speedOrig * 4; colorTrans = new flash.geom.ColorTransform(1, 0, 0, 1, 255, 0, 0, 0); transL.colorTransform = colorTrans; transR.colorTransform = colorTrans; _root.audio.playLevel2("deathFury", _root.randRange(39, 45)); _root.playBGSound(["deathTheme", 50, 3, 0.05]); } function furious() { colorTrans = new flash.geom.ColorTransform(1, _root.randRange2(0, 0.2), 0, 1, _root.randRange(150, 255), _root.randRange(0, 30), 0, 0); transL.colorTransform = colorTrans; transR.colorTransform = colorTrans; if (random(25) == 0) { _root.enemyShotID++; _root["deathFizzle" + _root.enemyShotID] = new classes.shots.DeathFizzle(x, y, _root.enemyShotID); _root.addEnemyShot("deathFizzle" + _root.enemyShotID); _root.audio.playLevel3("deathFizzle" + (random(3) + 1), _root.randRange(10, 18)); } clip.eyeClip.eyeL.gotoAndStop(13 + eyes.lO); clip.eyeClip.eyeR.gotoAndStop(13 + eyes.rO); if (random(6) == 0) { dir = _root.getDir(x, y); this[axis + "MovT"] = 0; axis = (((dir == "L") || (dir == "R")) ? "x" : "y"); this[axis + "MovT"] = (((dir == "L") || (dir == "U")) ? (-1 * speed) : (speed)); } cv = 0.75 + (_root.getDist(x, y) / 750); c++; if (c >= ep) { permitHit = true; _root.level = 5; f2 = "wander"; phase = 6; cv = 0.3; speed = speedOrig; speed = speed + 1; speedOrig = speed; colorTrans = new flash.geom.ColorTransform(1, 1, 1, 1, 0, 0, 0, 0); transL.colorTransform = colorTrans; transR.colorTransform = colorTrans; } if (_root.deathDarkClip.end) { _root.deathDarkClip.removeMovieClip(); clip.cover._alpha = 100; dark = false; } } function main() { this[f2](); if ((oldDir != dir) && (f2 != "intro")) { clip.gotoAndStop(dir); } oldDir = dir; if (phase == 6) { var _local12 = _root.getAngleRad(x, y); _root[_root.char].xA = Math.cos(_local12) * ((-1 * speed) / 8); _root[_root.char].yA = Math.sin(_local12) * ((-1 * speed) / 8); } if (f2 != "dying") { if ((f2 == "wander") || ((f2 == "waiting") && (phase != 6))) { var _local11 = _root.getDist(x, y); var _local8 = 0; if (_local11 >= 400) { _local8 = 1; } else if (_local11 <= 100) { _local8 = 13; } else { _local8 = Math.ceil((400 - _local11) / 23); if (random(4) == 0) { _local8 = _local8 + _root.randRange(-1, 1); } } if ((_local8 + 1) < oldF) { _local8 = oldF - 1; } else if ((oldF + 1) < _local8) { _local8 = oldF + 1; } clip.eyeClip.eyeL.gotoAndStop(_local8 + eyes.lO); clip.eyeClip.eyeR.gotoAndStop(_local8 + eyes.rO); } if (phase == 6) { clip.eyeClip.eyeL.gotoAndStop(13 + eyes.lO); clip.eyeClip.eyeR.gotoAndStop(13 + eyes.rO); } oldF = clip.eyeClip.eyeL._currentframe - eyes.lO; var _local5 = Math.round(((_root[_root.char].x - x) + 100) / 20) + 1; if (_local5 < 1) { _local5 = 1; } if (_local5 > 11) { _local5 = 11; } eyes.lO = ((_local5 <= 4) ? 0 : 14); eyes.rO = ((_local5 >= 8) ? 29 : 14); if (_local5 <= 5) { dir = "L"; } else if (_local5 >= 7) { dir = "R"; } else { dir = "F"; } if (((f2 == "astroAttacking") && (c > 50)) && (c < 90)) { if (eyes.lO == 0) { clip.eyeClip.eyeL.gotoAndStop(c); } else { clip.eyeClip.eyeL.gotoAndStop(c + 40); } if (eyes.rO == 29) { clip.eyeClip.eyeR.gotoAndStop(c + 80); } else { clip.eyeClip.eyeR.gotoAndStop(c + 40); } } clip.eyeClip.gotoAndStop(_local5); } if (nudging) { xA = xA * 0.5; yA = yA * 0.5; nc++; if (nc == 15) { xA = (yA = 0); nudging = false; } } var _local4 = 0; var _local9 = _root.broShots.length; while (_local4 < _local9) { var _local7 = _root.broShots[_local4] + "Clip"; if (clip.head.hitTest(_root[_local7]) && (f2 != "intro")) { var _local3 = _root.broShots[_local4]; var _local6 = life; if (f2 != "dying") { if (permitHit) { life = life - _root[_local3].power; if (life < 1) { f2 = "death"; } else { nudge(_root[_local3].xMov, _root[_local3].yMov, 10); _root.audio.playLevel4("deathHit" + (random(3) + 1), _root.randRange(14, 22)); if (((((f2 != "furious") && (f2 != "walling")) && (f2 != "furious2")) && (f2 != "deathBallAttacking")) && (f2 != "creatingEnemies")) { if (random(10) == 0) { fury2(); } else { this[axis + "MovT"] = 0; axis = ((random(10) > 4) ? "x" : "y"); this[axis + "MovT"] = ((random(2) > 0) ? speed : (-1 * speed)); getDirString(); } } speed = (speedOrig = 20 - Math.round(life / (lifeOrig / 10))); cv = 0.25 + ((lifeOrig - life) / 10000); var _local5 = Math.round(100 * ((lifeOrig - life) / lifeOrig)); clip.eyeClip.eyeL.pulse._alpha = _local5; clip.eyeClip.eyeR.pulse._alpha = _local5; clip.skull.gotoAndPlay("f" + (random(3) + 1)); } } else { _root.audio.playLevel4("deathHitNull" + (random(3) + 1), _root.randRange(32, 38)); if (_root.chars.length < 20) { this["createEnemy" + phase](_root[_local3].dir); } } } else { _root.audio.playLevel4("deathHit" + (random(3) + 1), _root.randRange(14, 22)); } _root[_root.char].fc = _root[_root.char].fireFreq - _root.rapidVar; _root[_local3].exploX = x + (clip._width / 2); _root[_local3].exploY = y + (clip._height / 2); _root[_local3].hit(_local6); break; } _local4++; } if ((clip.head.hitTest(_root[_root.char + "Clip"]) && (f2 != "intro")) && (f2 != "dying")) { _root[_root.char].hit(xMov, yMov, 100, power); } if ((f2 != "walling") && (f2 != "dying")) { var _local10 = false; if (x > 950) { _local10 = true; dir = "L"; } else if (x < 50) { _local10 = true; dir = "R"; } else if (y < 50) { _local10 = true; dir = "D"; } else if (y > 550) { _local10 = true; dir = "U"; } if (_local10) { xMovT = 0; yMovT = 0; axis = (((dir == "L") || (dir == "R")) ? "x" : "y"); this[axis + "MovT"] = (((dir == "L") || (dir == "U")) ? (-1 * speed) : (speed)); } } else { if (y < -50) { y = 620; } if (y > 650) { y = -40; } } if (xMovT < xMov) { xMov = xMov - cv; } else if (xMovT > xMov) { xMov = xMov + cv; } else { xMov = xMovT; } if (yMovT < yMov) { yMov = yMov - cv; } else if (yMovT > yMov) { yMov = yMov + cv; } else { yMov = yMovT; } x = x + (xMov + xA); y = y + ((yMov + yA) + (1 * Math.sin((hc = hc + 0.05)))); clip._x = x; clip._y = y; } var xMov = 0; var yMov = 0; var xMovT = 0; var yMovT = 0; var speedOrig = 6; var speed = 6; var xDestMet = false; var yDestMet = false; var c = 0; var life = 3500; var lifeOrig = 3500; var nc = 0; var xA = 0; var yA = 0; var nudging = false; var hc = 0; var power = 30; var permitHit = false; var phase = 1; var cv = 0.25; var dark = false; var centered = false; var cc = 0; var Name = "deathHead"; }
Symbol 4721 MovieClip [__Packages.classes.fx.PowerUpDrain] Frame 0
class classes.fx.PowerUpDrain { var x, y, clip, xMov, yMov; function PowerUpDrain (px, py, pid) { x = px; y = py; _root.d++; clip = _root.attachMovie("powerUpDrain", "powerUpDrainClip", _root.d + 499990); clip._x = x; clip._y = y; xMov = _root.randRange2(-2, 2); yMov = _root.randRange2(-1, -3); } function main() { if ((((x > 1050) || (x < -50)) || (y < -50)) || (y > 650)) { _root.removeFX("powerUpDrain"); } x = x + xMov; y = y + yMov; clip._x = x; clip._y = y; } var Name = "powerUpDrain"; }
Symbol 4722 MovieClip [__Packages.classes.shots.BugASwitchBlast] Frame 0
class classes.shots.BugASwitchBlast { var x, y, id, dir, clip, axis; function BugASwitchBlast (px, py, pDir, pid, pblack) { x = px; y = py; id = pid; dir = pDir; black = pblack; _root.d++; clip = _root.attachMovie("bugASwitchBlast", ("bugASwitchBlast" + id) + "Clip", _root.d); clip._x = x; clip._y = y; clip.id = id; if (dir == "U") { axis = "y"; yMov = -15; xMov = 0; y = y + 15; } else if (dir == "D") { axis = "y"; yMov = 15; xMov = 0; y = y - 15; } else if (dir == "R") { axis = "x"; yMov = 0; xMov = 15; x = x - 15; } else { axis = "x"; yMov = 0; xMov = -15; x = x + 15; } clip.gotoAndStop(dir); if (black) { var _local3 = new flash.geom.Transform(clip); var _local4 = new flash.geom.ColorTransform(0, 0, 0, 1, -255, -255, -255, 0); _local3.colorTransform = _local4; } xMov = xMov * _root.randRange2(0.9, 1.1); yMov = yMov * _root.randRange2(0.9, 1.1); } function hit() { yank = true; } function main() { if (clip.hitTest(_root[_root.char + "Clip"])) { _root[_root.char].hit(xMov, yMov, 100, power); yank = true; } if ((((x > 1050) || (x < -50)) || (y > 650)) || (y < -50)) { yank = true; } x = x + xMov; y = y + yMov; if (yank) { _root.removeEnemyShot("bugASwitchBlast" + id); yank = false; } clip._x = x; clip._y = y; } var xMov = 0; var yMov = 0; var Name = "bugASwitchBlast"; var power = 30; var yank = false; var black = false; }
Symbol 4723 MovieClip [__Packages.classes.fx.DeathWallFX] Frame 0
class classes.fx.DeathWallFX { var x, y, id, dir, frame, cMax, clip, a; function DeathWallFX (px, py, pdir, pframe, pid) { x = px; y = py; id = pid; dir = pdir; frame = pframe; cMax = _root.randRange(10, 30); _root.d++; clip = _root.attachMovie("deathWallFX", ("deathWallFX" + id) + "Clip", _root.d); clip._x = x; clip._y = y; a = _root.randRange(30, 60); clip._alpha = a; clip.gotoAndStop(frame); yMov = ((dir == "U") ? (_root.randRange(-20, -40)) : (_root.randRange(20, 40))); } function main() { c++; if (c >= cMax) { _root.removeFX("deathWallFX" + id); } clip._alpha = a - (c * (a / cMax)); y = y + yMov; clip._x = x; clip._y = y; } var yMov = 0; var c = 0; var Name = "deathWallFX"; }
Symbol 4724 MovieClip [__Packages.classes.shots.DeathBall] Frame 0
class classes.shots.DeathBall { var x, y, id, clip, cv, trans, colorTrans; function DeathBall (px, py, pxMov, pyMov, pid) { x = px; y = py; id = pid; xMov = pxMov; yMov = pyMov; _root.d++; clip = _root.attachMovie("deathBall", ("deathBall" + id) + "Clip", _root.d); clip._x = x; clip._y = y; cv = 0.5; xMov = xMov * _root.dif.speed; yMov = yMov * _root.dif.speed; var _local5 = _root.randRange(-10, 10); var _local4 = _root.randRange(-75, 75); var _local3 = _root.randRange(-20, 20); trans = new flash.geom.Transform(clip); colorTrans = new flash.geom.ColorTransform(1, 1, 1, 1, _local5, _local4, _local3, 0); trans.colorTransform = colorTrans; } function main() { c++; clip.fizzle1._x = _root.randRange(1, 5) * 3; clip.fizzle1._y = _root.randRange(1, 5) * 3; clip.fizzle1._alpha = _root.randRange(5, 40); clip.fizzle2._x = _root.randRange(1, 5) * 3; clip.fizzle2._y = _root.randRange(1, 5) * 3; clip.fizzle2._alpha = _root.randRange(5, 40); clip.fizzle3._x = _root.randRange(1, 5) * 3; clip.fizzle3._y = _root.randRange(1, 5) * 3; clip.fizzle3._alpha = _root.randRange(5, 40); clip.fizzle4._x = _root.randRange(1, 5) * 3; clip.fizzle4._y = _root.randRange(1, 5) * 3; clip.fizzle4._alpha = _root.randRange(5, 40); clip.fizzle5._x = _root.randRange(1, 5) * 3; clip.fizzle5._y = _root.randRange(1, 5) * 3; clip.fizzle5._alpha = _root.randRange(5, 40); if (c < 30) { xMovT = xMovT * 0.9; yMovT = yMovT * 0.9; } else if (c == 30) { var _local3 = _root.getAngleRad(x, y); xMovT = Math.cos(_local3) * _root.randRange2(4, 7); yMovT = Math.sin(_local3) * _root.randRange2(4, 7); } else { xMovT = xMovT * 1.1; yMovT = yMovT * 1.1; } if (clip.hitTest(_root[_root.char + "Clip"])) { _root[_root.char].hit(xMov, yMov, 100, power); } if ((((x > 1050) || (x < -50)) || (y > 650)) || (y < -50)) { _root.removeEnemyShot("deathBall" + id); } if (xMovT < xMov) { xMov = xMov - cv; } else if (xMovT > xMov) { xMov = xMov + cv; } else { xMov = xMovT; } if (yMovT < yMov) { yMov = yMov - cv; } else if (yMovT > yMov) { yMov = yMov + cv; } else { yMov = yMovT; } x = x + xMov; y = y + yMov; clip._x = x; clip._y = y; } var xMov = 0; var yMov = 0; var xMovT = 0; var yMovT = 0; var c = 0; var power = 30; var Name = "deathBall"; }
Symbol 4725 MovieClip [__Packages.classes.fx.AsteroidD] Frame 0
class classes.fx.AsteroidD { var size, id, x, y, dir, power, clip, feeler, xMov, xMovT, yMov, yMovT; function AsteroidD (px, py, psize, pdir, pid) { size = psize; id = pid; x = px; y = py; dir = pdir; power = size * 6; _root.d++; clip = _root.attachMovie("asteroid", ("asteroidD" + id) + "Clip", _root.d + 75000); clip.body.gotoAndStop(_root.randRange(sizeArray[size - 1][0], sizeArray[size - 1][1])); _root.d++; feeler = clip.attachMovie("asteroidDFeeler", "asteroidDFeeler" + id, _root.d + 75000); feeler._x = -100; feeler._y = -100; feeler._width = 50 + clip.body._width; feeler._height = 50 + clip.body._height; if (dir == "U") { xMov = (xMovT = _root.randRange2(size - 9, -1 * (size - 9))); yMov = (yMovT = _root.randRange2(size - 9, 0)); } else if (dir == "D") { xMov = (xMovT = _root.randRange2(size - 9, -1 * (size - 9))); yMov = (yMovT = _root.randRange2(0, -1 * (size - 9))); } else if (dir == "L") { xMov = (xMovT = _root.randRange2(size - 9, 0)); yMov = (yMovT = _root.randRange2(size - 9, -1 * (size - 9))); } else { xMov = (xMovT = _root.randRange2(0, -1 * (size - 9))); yMov = (yMovT = _root.randRange2(size - 9, -1 * (size - 9))); } xMovT = xMovT * _root.dif.speed; yMovT = yMovT * _root.dif.speed; clip._x = x; clip._y = y; var _local3 = new flash.geom.Transform(clip); var _local4 = new flash.geom.ColorTransform(0, 0, 0, 1, -255, -255, -255, 0); _local3.colorTransform = _local4; clip._rotation = random(4) * 90; } function bombed() { _root.createExploD([x, y, (size * 20) + 40, _root.randRange(75, 100)]); yank = true; } function explode() { _root.createExploD([x, y, (size * 20) + 40, _root.randRange(75, 100)]); var _local6 = (((size == 2) || (size == 4)) ? (size - 1) : (size)); _root.audio.playLevel4((("astX" + _local6) + "_") + (random(2) + 1), _root.randRange(25, 45)); size = size - 3; if (size >= 1) { var _local5 = ["L", "R", "U", "D"]; var _local4 = _root.randRange(2, 3 + size); var _local3 = 0; while (_local3 < _local4) { _root.createAsteroidD([x, y, size, _local5[random(4)]]); _local3++; } } yank = true; } function stopMov() { xMovT = 0; yMovT = 0; } function attack() { var _local3 = _root.getAngleRad2(x, y, _root[_root.char].x + 20, _root[_root.char].y + 20); xMovT = Math.cos(_local3) * _root.randRange2(7, 10); yMovT = Math.sin(_local3) * _root.randRange2(7, 10); xMovT = xMovT * _root.dif.speed; yMovT = yMovT * _root.dif.speed; } function main() { c++; if (clip.body.hitTest(_root[_root.char + "Clip"])) { _root[_root.char].hit(xMov, yMov, 100, power); _root.createExploD([x, y, (size * 20) + 40, _root.randRange(75, 100)]); var _local7 = (((size == 2) || (size == 4)) ? (size - 1) : (size)); _root.audio.playLevel4((("astX" + _local7) + "_") + (random(2) + 1), _root.randRange(25, 45)); if (size > 2) { size = size - 1; var _local4 = _root.randRange(1, 2); var _local3 = 0; while (_local3 < _local4) { _root.createAsteroidD([x, y, size, tempDir]); _local3++; } } yank = true; } var _local3 = 0; var _local8 = _root.broShots.length; while (_local3 < _local8) { var _local5 = _root.broShots[_local3] + "Clip"; if (clip.body.hitTest(_root[_local5])) { _root.createExploD([x, y, (size * 20) + 40, _root.randRange(75, 100)]); var _local7 = (((size == 2) || (size == 4)) ? (size - 1) : (size)); _root.audio.playLevel4((("astX" + _local7) + "_") + (random(2) + 1), _root.randRange(25, 45)); _root[_root.char].fc = (_root[_root.char].fireFreq - _root.rapidVar) - 1; var _local6 = _root.broShots[_local3]; _root[_local6].exploX = x + (clip.body._width / 2); _root[_local6].exploY = y + (clip.body._height / 2); var tempDir = _root[_local6].dir; _root[_local6].hit(); if (size > 2) { size = size - 1; var _local4 = _root.randRange(1, 2); _local3 = 0; while (_local3 < _local4) { _root.createAsteroidD([x, y, size, tempDir]); _local3++; } } yank = true; break; } _local3++; } if (!_root.astField) { _local3 = 0; _local8 = _root.enemyShots.length; while (_local3 < _local8) { var _local5 = _root.enemyShots[_local3] + "Clip"; if (clip.body.hitTest(_root[_local5])) { _root.createExploD([x, y, (size * 20) + 40, _root.randRange(75, 100)]); var _local7 = (((size == 2) || (size == 4)) ? (size - 1) : (size)); _root.audio.playLevel4((("astX" + _local7) + "_") + (random(2) + 1), _root.randRange(25, 45)); var _local6 = _root.enemyShots[_local3]; var tempDir = _root[_local6].dir; _root[_local6].hit(size); if (size > 2) { size = size - 1; _root.createAsteroidD([x, y, size, tempDir]); } yank = true; break; } _local3++; } if (random(3) == 0) { _local3 = 0; _local8 = _root.chars.length; while (_local3 < _local8) { var _local5 = _root.chars[_local3] + "Clip"; if (!feelerBreak) { if (feeler.hitTest(_root[_local5])) { var _local6 = _root.chars[_local3]; _root[_local6].evade(); feelerCount = 0; feelerBreak = true; } } if (clip.body.hitTest(_root[_local5])) { _root.createExploD([x, y, (size * 20) + 40, _root.randRange(75, 100)]); var _local7 = (((size == 2) || (size == 4)) ? (size - 1) : (size)); _root.audio.playLevel4((("astX" + _local7) + "_") + (random(2) + 1), _root.randRange(25, 45)); var _local6 = _root.chars[_local3]; var tempDir = _root[_local6].dir; _root[_local6].bombed(power); if (size > 2) { size = size - 1; _root.createAsteroidD([x, y, size, tempDir]); } yank = true; break; } _local3++; } if (feelerBreak) { feelerCount++; if (feelerCount == 5) { feelerBreak = false; } } } } if (c > 100) { if ((((x > 1050) || (x < -50)) || (y < -50)) || (y > 650)) { yank = true; } } if (yank) { _root.removeFX("asteroidD" + id); } if (xMovT < xMov) { xMov = xMov - 0.5; } else if (xMovT > xMov) { xMov = xMov + 0.5; } else { xMov = xMovT; } if (yMovT < yMov) { yMov = yMov - 0.5; } else if (yMovT > yMov) { yMov = yMov + 0.5; } else { yMov = yMovT; } x = x + xMov; y = y + yMov; clip._x = x; clip._y = y; } var c = 0; var sizeArray = [[1, 3], [4, 9], [10, 17], [18, 23], [24, 27]]; var yank = false; var feelerCount = 0; var feelerBreak = false; }
Symbol 4726 MovieClip [__Packages.classes.shots.DeathLaser] Frame 0
class classes.shots.DeathLaser { var x, y, id, dir, eight, clip, axis, type, ep; function DeathLaser (px, py, pDir, peight, pid) { x = px; y = py; id = pid; dir = pDir; eight = peight; _root.d++; clip = _root.attachMovie("deathLaser", ("deathLaser" + id) + "Clip", _root.d + 1000); clip._x = x; clip._y = y; clip.id = id; if (dir == "U") { axis = "y"; yMov = -15; xMov = 0; y = y + 15; } else if (dir == "D") { axis = "y"; yMov = 15; xMov = 0; y = y - 15; } else if (dir == "R") { axis = "x"; yMov = 0; xMov = 15; x = x - 15; } else { axis = "x"; yMov = 0; xMov = -15; x = x + 15; } if (eight) { type = _root.randRange(1, 3); } else { type = _root.randRange(1, 2); } if ((type == 2) || (type == 3)) { ep = _root.randRange(10, 40); ep = ep * (1 / _root.dif.speed); } else { ep = 100; } if (type == 3) { clip.eight = true; } xMov = xMov * _root.dif.speed; yMov = yMov * _root.dif.speed; clip.gotoAndStop(dir); xMov = xMov * _root.randRange2(0.95, 1.05); yMov = yMov * _root.randRange2(0.95, 1.05); } function hit() { yank = true; } function main() { if (clip.hitTest(_root[_root.char + "Clip"])) { _root[_root.char].hit(xMov, yMov, 100, power); yank = true; } if ((((x > 1050) || (x < -50)) || (y > 650)) || (y < -50)) { yank = true; } x = x + xMov; y = y + yMov; c++; if (c >= ep) { yank = true; if (type == 2) { _root.audio.playLevel3("deathLaserSplit" + (random(3) + 1), _root.randRange(16, 21)); if (axis == "x") { _root.enemyShotID++; _root["deathLaser" + _root.enemyShotID] = new classes.shots.DeathLaser(x, y, "U", false, _root.enemyShotID); _root.addEnemyShot("deathLaser" + _root.enemyShotID); _root.enemyShotID++; _root["deathLaser" + _root.enemyShotID] = new classes.shots.DeathLaser(x, y, "D", false, _root.enemyShotID); _root.addEnemyShot("deathLaser" + _root.enemyShotID); _root.enemyShotID++; _root["deathNode" + _root.enemyShotID] = new classes.shots.DeathNode(x, y, _root.enemyShotID); _root.addEnemyShot("deathNode" + _root.enemyShotID); } else { _root.enemyShotID++; _root["deathLaser" + _root.enemyShotID] = new classes.shots.DeathLaser(x, y, "R", false, _root.enemyShotID); _root.addEnemyShot("deathLaser" + _root.enemyShotID); _root.enemyShotID++; _root["deathLaser" + _root.enemyShotID] = new classes.shots.DeathLaser(x, y, "L", false, _root.enemyShotID); _root.addEnemyShot("deathLaser" + _root.enemyShotID); _root.enemyShotID++; _root["deathNode" + _root.enemyShotID] = new classes.shots.DeathNode(x, y, _root.enemyShotID); _root.addEnemyShot("deathNode" + _root.enemyShotID); } } else { _root.enemyShotID++; _root["deathNode" + _root.enemyShotID] = new classes.shots.DeathNode(x, y, _root.enemyShotID); _root.addEnemyShot("deathNode" + _root.enemyShotID); var _local4 = ((random(2) == 0) ? true : false); if (_local4) { _root.audio.playLevel3("deathLaser8WayRev", _root.randRange(13, 17)); } else { _root.audio.playLevel3("deathLaser8Way", _root.randRange(13, 17)); } var _local3 = 0; while (_local3 < 8) { _root.enemyShotID++; _root["deathBlast" + _root.enemyShotID] = new classes.shots.DeathBlast(x, y, blastDirArray[_local3], _local4, _root.enemyShotID); _root.addEnemyShot("deathBlast" + _root.enemyShotID); _local3++; } } } if (yank) { _root.removeEnemyShot("deathLaser" + id); yank = false; } if (random(5) == 0) { _root.fxID++; _root["deathLaserTrail" + _root.fxID] = new classes.fx.DeathLaserTrail(x, y, dir, _root.fxID); _root.addFX("deathLaserTrail" + _root.fxID); } clip._x = x; clip._y = y; } var xMov = 0; var yMov = 0; var Name = "deathLaser"; var power = 40; var yank = false; var c = 0; var blastDirArray = ["L", "R", "U", "D", "LU", "RU", "RD", "LD"]; }
Symbol 4727 MovieClip [__Packages.classes.shots.DeathNode] Frame 0
class classes.shots.DeathNode { var x, y, id, clip; function DeathNode (px, py, pid) { x = px; y = py; id = pid; _root.d++; clip = _root.attachMovie("deathNode", ("deathNode" + id) + "Clip", _root.d + 1000); clip._x = x; clip._y = y; clip.id = id; } function main() { if (clip.hitTest(_root[_root.char + "Clip"])) { _root[_root.char].hit(random(4), random(4), 100, power); } if (clip.end) { _root.removeEnemyShot("deathNode" + id); } } var power = 20; }
Symbol 4728 MovieClip [__Packages.classes.shots.DeathBlast] Frame 0
class classes.shots.DeathBlast { var x, y, id, rev, dir, clip, xMov, yMov, xInc, yInc; function DeathBlast (px, py, pdir, prev, pid) { x = px; y = py; id = pid; rev = prev; dir = pdir; _root.d++; clip = _root.attachMovie("deathBlast", ("deathBlast" + id) + "Clip", _root.d + 1000); clip._x = x; clip._y = y; clip.id = id; if (dir == "R") { xMov = 13; yMov = 0; xInc = -0.5; yInc = 0; } else if (dir == "L") { xMov = -13; yMov = 0; xInc = 0.5; yInc = 0; } else if (dir == "U") { xMov = 0; yMov = -13; xInc = 0; yInc = 0.5; } else if (dir == "D") { xMov = 0; yMov = 13; xInc = 0; yInc = -0.5; } else if (dir == "LU") { xMov = -10; yMov = -10; xInc = 0.4; yInc = 0.4; } else if (dir == "RU") { xMov = 10; yMov = -10; xInc = -0.4; yInc = 0.4; } else if (dir == "RD") { xMov = 10; yMov = 10; xInc = -0.4; yInc = -0.4; } else { xMov = -10; yMov = 10; xInc = 0.4; yInc = -0.4; } xMov = xMov * _root.dif.speed; yMov = yMov * _root.dif.speed; } function hit() { yank = true; } function main() { if (!rev) { xMov = xMov * 1.01; yMov = yMov * 1.01; } else { xMov = xMov + xInc; yMov = yMov + yInc; } if (clip.hitTest(_root[_root.char + "Clip"])) { _root[_root.char].hit(xMov, yMov, 100, power); yank = true; } if ((((x > 1050) || (x < -50)) || (y > 650)) || (y < -50)) { yank = true; } if (yank) { _root.removeEnemyShot("deathBlast" + id); yank = false; } x = x + xMov; y = y + yMov; clip._x = x; clip._y = y; } var Name = "deathBlast"; var power = 30; var yank = false; }
Symbol 4729 MovieClip [__Packages.classes.fx.DeathLaserTrail] Frame 0
class classes.fx.DeathLaserTrail { var x, y, id, dir, cMax, clip, a, type, axis, rv; function DeathLaserTrail (px, py, pdir, pid) { x = px; y = py; id = pid; dir = pdir; cMax = _root.randRange(15, 45); _root.d++; clip = _root.attachMovie("deathLaserTrail", ("deathLaserTrail" + id) + "Clip", _root.d); clip._x = x; clip._y = y; a = _root.randRange(20, 80); clip._alpha = a; type = _root.randRange(1, 4); if ((dir == "U") || (dir == "D")) { axis = "y"; } else { axis = "x"; } clip.gotoAndStop(dir); var _local3 = _root.randRange(-10, 10); if (_local3 == 0) { _local3 == 1; } this[axis + "Mov"] = _local3; rv = this[axis + "Mov"] * _root.randRange2(-0.1, -0.05); } function move1() { } function move2() { this[axis + "Mov"] = this[axis + "Mov"] * 1.05; } function move3() { this[axis + "Mov"] = this[axis + "Mov"] / 1.05; } function move4() { this[axis + "Mov"] = this[axis + "Mov"] + rv; } function main() { this["move" + type](); c++; if (c >= cMax) { _root.removeFX("deathLaserTrail" + id); } clip._alpha = a - (c * (a / cMax)); x = x + xMov; y = y + yMov; clip._x = x; clip._y = y; } var xMov = 0; var yMov = 0; var c = 0; var Name = "deathLaserTrail"; }
Symbol 4730 MovieClip [__Packages.classes.enemy.DroidD] Frame 0
class classes.enemy.DroidD { var x, y, moveScript, id, clip, f2, dir, axis, xDest, yDest, oldDir; function DroidD (px, py, pmoveScript, pid) { x = px; y = py; moveScript = pmoveScript.slice(); id = pid; _root.d++; clip = _root.attachMovie("droidA", ("droidD" + id) + "Clip", _root.d + 50000); clip._x = x; clip._y = y; speed = speed * _root.dif.speed; speedOrig = speed; speedVar(); var _local3 = new flash.geom.Transform(clip); var _local4 = new flash.geom.ColorTransform(0, 0, 0, 1, -255, -255, -255, 0); _local3.colorTransform = _local4; parseMoveScript(); _root.stats.created++; } function speedVar() { if (random(3) == 1) { speed = speed * _root.randRange2(0.9999, 1.0001); } } function bombed(num) { f2 = "death"; } function parseMoveScript() { dir = moveScript[0]; if (dir == "break") { delete moveScript; this[axis + "MovT"] = 0; f2 = "wander"; axis = ((random(10) > 4) ? "x" : "y"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); speedVar(); getDirString(); } else { this[axis + "MovT"] = 0; f2 = "gotoXYDest"; axis = (((dir == "L") || (dir == "R")) ? "x" : "y"); this[axis + "MovT"] = (((dir == "L") || (dir == "U")) ? (-1 * speed) : (speed)); speedVar(); if ((dir == "L") || (dir == "U")) { this[axis + "Dest"] = this[axis] - moveScript[1]; } else { this[axis + "Dest"] = this[axis] + moveScript[1]; } moveScript.splice(0, 2); } } function gotoXYDest() { if (Math.abs(this[axis + "Dest"] - this[axis]) < (speed + 1)) { if (axis == "x") { x = xDest; } else { y = yDest; } parseMoveScript(); } } function getDirString() { if (xMovT < -1) { dir = "L"; } else if (xMovT > 1) { dir = "R"; } else if (yMovT > 1) { dir = "D"; } else if (yMovT < -1) { dir = "U"; } } function attacking() { } function death() { _root.stats.destroyed++; _root.stats.score = _root.stats.score + 100; _root.powerUpB(x, y, 80, "doubleLaserA", 2); _root.createExploD([x + (clip._width / 2), y + (clip._height / 2), _root.randRange(80, 130), _root.randRange(75, 100)]); var _local3 = 0; var _local4 = random(3); while (_local3 < _local4) { _root.createShrapnel([x + (clip._width / 2), y + (clip._height / 2), "droidA", "", false, true]); _local3++; } _root.audio.playLevel4("droidX" + (random(3) + 1), _root.randRange(16, 35)); _root.removeChar("droidD" + id); f2 = ""; } function wander() { if (random(100) > (96 + _root.dif.wander)) { this[axis + "MovT"] = 0; axis = ((axis == "x") ? "y" : "x"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); getDirString(); } } function death2() { _root.removeChar("droidD" + id); f2 = ""; } function main() { this[f2](); if (oldDir != dir) { clip.gotoAndStop("fly" + dir); } oldDir = dir; var _local4 = 0; var _local6 = _root.broShots.length; while (_local4 < _local6) { var _local5 = _root.broShots[_local4] + "Clip"; if (clip.hitTest(_root[_local5])) { f2 = "death"; _root[_root.char].fc = _root[_root.char].fireFreq - _root.rapidVar; var _local3 = _root.broShots[_local4]; _root[_local3].exploX = x + (clip._width / 2); _root[_local3].exploY = y + (clip._height / 2); _root[_local3].hit(1); break; } _local4++; } if (clip.hitTest(_root[_root.char + "Clip"])) { _root[_root.char].hit(xMov, yMov, 100, power); f2 = "death"; } if ((((x > 1050) || (x < -50)) || (y < -50)) || (y > 650)) { f2 = "death2"; } if (xMovT < xMov) { xMov = xMov - 1; } else if (xMovT > xMov) { xMov = xMov + 1; } else { xMov = xMovT; } if (yMovT < yMov) { yMov = yMov - 1; } else if (yMovT > yMov) { yMov = yMov + 1; } else { yMov = yMovT; } x = x + xMov; y = y + yMov; clip._x = x; clip._y = y; } var xMov = 0; var yMov = 0; var xMovT = 0; var yMovT = 0; var speedOrig = 8; var speed = 8; var xDestMet = false; var yDestMet = false; var c = 0; var feelerInfo = [[-400, 0, 400, 40], [0, 0, 400, 40], [0, -400, 40, 400], [0, 0, 40, 400]]; var dirArray = ["L", "R", "U", "D"]; var power = 20; var Name = "droidD"; }
Symbol 4731 MovieClip [__Packages.classes.enemy.BatD] Frame 0
class classes.enemy.BatD { var x, y, moveScript, id, clip, colorR, trans, colorTrans, f2, dir, axis, xDest, yDest, oldDir; function BatD (px, py, pmoveScript, pid) { x = px; y = py; moveScript = pmoveScript.slice(); id = pid; _root.d++; clip = _root.attachMovie("batB", ("batD" + id) + "Clip", _root.d + 50000); clip._x = x; clip._y = y; colorR = -255; trans = new flash.geom.Transform(clip); colorTrans = new flash.geom.ColorTransform(0, 0, 0, 1, colorR, colorR, colorR, 0); trans.colorTransform = colorTrans; speed = speed * _root.dif.speed; speedOrig = speed; life = life * _root.dif.life; speedVar(); parseMoveScript(); _root.stats.created++; } function bombed(num) { f2 = "death"; } function nudge(pxA, pyA, pscale) { nc = 0; nudging = true; var _local2 = pscale / 100; xA = pxA * _local2; yA = pyA * _local2; } function speedVar() { if (random(3) == 1) { speed = speed * _root.randRange2(0.9999, 1.0001); } } function twist() { clip.body.gotoAndPlay("twist"); } function parseMoveScript() { dir = moveScript[0]; if (dir == "break") { delete moveScript; this[axis + "MovT"] = 0; f2 = "wander"; axis = ((random(10) > 4) ? "x" : "y"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); speedVar(); getDirString(); } else { this[axis + "MovT"] = 0; f2 = "gotoXYDest"; axis = (((dir == "L") || (dir == "R")) ? "x" : "y"); this[axis + "MovT"] = (((dir == "L") || (dir == "U")) ? (-1 * speed) : (speed)); speedVar(); if ((dir == "L") || (dir == "U")) { this[axis + "Dest"] = this[axis] - moveScript[1]; } else { this[axis + "Dest"] = this[axis] + moveScript[1]; } moveScript.splice(0, 2); } } function gotoXYDest() { if (Math.abs(this[axis + "Dest"] - this[axis]) < (speed + 1)) { if (axis == "x") { x = xDest; } else { y = yDest; } parseMoveScript(); } } function getDirString() { if (xMovT < -1) { dir = "L"; } else if (xMovT > 1) { dir = "R"; } else if (yMovT > 1) { dir = "D"; } else if (yMovT < -1) { dir = "U"; } } function evade() { f2 = "wander"; this[axis + "MovT"] = 0; axis = ((random(10) > 4) ? "x" : "y"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); speedVar(); getDirString(); } function death() { _root.stats.destroyed++; _root.stats.score = _root.stats.score + 1000; _root.powerUpB(x, y, 80, "tripleLaserA", 3); _root.createExploD([x + (clip._width / 2), y + (clip._height / 2), _root.randRange(80, 130), _root.randRange(75, 100)]); var _local3 = 0; var _local4 = random(3); while (_local3 < _local4) { _root.createShrapnel([x + (clip._width / 2), y + (clip._height / 2), "batB", "", false, true]); _local3++; } _root.audio.playLevel4("batX" + (random(2) + 1), _root.randRange(8, 15)); _root.removeChar("batD" + id); } function death2() { _root.removeChar("batD" + id); } function wander() { if (random(100) > (96 + _root.dif.wander)) { this[axis + "MovT"] = 0; axis = ((axis == "x") ? "y" : "x"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); getDirString(); } } function main() { this[f2](); if (oldDir != dir) { clip.gotoAndStop("fly" + dir); } oldDir = dir; if (nudging) { xA = xA * 0.5; yA = yA * 0.5; nc++; var _local8 = 255 - (nc * 17); colorTrans.redOffset = _local8 / 2; trans.colorTransform = colorTrans; if (nc == 15) { xA = (yA = 0); nudging = false; colorTrans.redOffset = colorR; trans.colorTransform = colorTrans; } } var _local4 = 0; var _local7 = _root.broShots.length; while (_local4 < _local7) { var _local6 = _root.broShots[_local4] + "Clip"; if (clip.hitTest(_root[_local6])) { var _local3 = _root.broShots[_local4]; var _local5 = life; life = life - _root[_local3].power; if (life < 1) { f2 = "death"; } else { nudge(_root[_local3].xMov, _root[_local3].yMov, 10); _root.audio.playLevel4("batHit" + (random(2) + 1), _root.randRange(10, 20)); } _root[_root.char].fc = _root[_root.char].fireFreq - _root.rapidVar; _root[_local3].exploX = x + (clip._width / 2); _root[_local3].exploY = y + (clip._height / 2); _root[_local3].hit(_local5); break; } _local4++; } if (clip.hitTest(_root[_root.char + "Clip"])) { _root[_root.char].hit(xMov, yMov, 100, power); f2 = "death"; } if ((((x > 1050) || (x < -50)) || (y < -50)) || (y > 650)) { f2 = "death2"; } if (xMovT < xMov) { xMov = xMov - 1; } else if (xMovT > xMov) { xMov = xMov + 1; } else { xMov = xMovT; } if (yMovT < yMov) { yMov = yMov - 1; } else if (yMovT > yMov) { yMov = yMov + 1; } else { yMov = yMovT; } x = x + (xMov + xA); y = y + (yMov + yA); clip._x = x; clip._y = y; } var xMov = 0; var yMov = 0; var xMovT = 0; var yMovT = 0; var speedOrig = 8; var speed = 8; var xDestMet = false; var yDestMet = false; var c = 0; var life = 2; var nudging = false; var nc = 0; var xA = 0; var yA = 0; var power = 20; var Name = "batD"; }
Symbol 4732 MovieClip [__Packages.classes.enemy.HeadD] Frame 0
class classes.enemy.HeadD { var x, y, moveScript, id, clip, colorR, trans, colorTrans, f2, dir, axis, xDest, yDest, ep, oldDir; function HeadD (px, py, pmoveScript, pid) { x = px; y = py; moveScript = pmoveScript.slice(); id = pid; _root.d++; clip = _root.attachMovie("headB", ("headD" + id) + "Clip", _root.d + 50000); clip._x = x; clip._y = y; speed = speed * _root.dif.speed; speedOrig = speed; life = life * _root.dif.life; speedVar(); colorR = -255; trans = new flash.geom.Transform(clip); colorTrans = new flash.geom.ColorTransform(0, 0, 0, 1, colorR, colorR, colorR, 0); trans.colorTransform = colorTrans; parseMoveScript(); _root.stats.created++; } function nudge(pxA, pyA, pscale) { nc = 0; nudging = true; var _local2 = pscale / 100; xA = pxA * _local2; yA = pyA * _local2; } function speedVar() { if (random(3) == 1) { speed = speed * _root.randRange2(0.9998, 1.0002); } } function bombed(num) { f2 = "death"; } function parseMoveScript() { dir = moveScript[0]; if (dir == "break") { delete moveScript; this[axis + "MovT"] = 0; f2 = "wander"; if (random(10) > 2) { dir = _root.getDir(x, y); axis = (((dir == "L") || (dir == "R")) ? "x" : "y"); this[axis + "MovT"] = (((dir == "L") || (dir == "U")) ? (-1 * speed) : (speed)); speedVar(); } else { axis = ((random(10) > 4) ? "x" : "y"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); getDirString(); } } else { this[axis + "MovT"] = 0; f2 = "gotoXYDest"; axis = (((dir == "L") || (dir == "R")) ? "x" : "y"); this[axis + "MovT"] = (((dir == "L") || (dir == "U")) ? (-1 * speed) : (speed)); speedVar(); if ((dir == "L") || (dir == "U")) { this[axis + "Dest"] = this[axis] - moveScript[1]; } else { this[axis + "Dest"] = this[axis] + moveScript[1]; } moveScript.splice(0, 2); } } function gotoXYDest() { if (Math.abs(this[axis + "Dest"] - this[axis]) < (speed + 1)) { if (axis == "x") { x = xDest; } else { y = yDest; } parseMoveScript(); } } function getDirString() { if (xMovT < -1) { dir = "L"; } else if (xMovT > 1) { dir = "R"; } else if (yMovT > 1) { dir = "D"; } else if (yMovT < -1) { dir = "U"; } } function wander() { if ((random(100) > 70) || ((((x > 950) || (x < 50)) || (y < 50)) || (y > 550))) { if (random(20) > 18) { this[axis + "MovT"] = 0; f2 = "wait"; c = 0; ep = _root.randRange(30, 120); ep = ep * (1 / _root.dif.speed); } else if (random(10) > 1) { dir = _root.getDir(x, y); this[axis + "MovT"] = 0; axis = (((dir == "L") || (dir == "R")) ? "x" : "y"); this[axis + "MovT"] = (((dir == "L") || (dir == "U")) ? (-1 * speed) : (speed)); speedVar(); } else { this[axis + "MovT"] = 0; axis = ((random(10) > 4) ? "x" : "y"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); getDirString(); } } } function wait() { c++; if (c >= ep) { f2 = "wander"; if (random(10) > 2) { dir = _root.getDir(x, y); axis = (((dir == "L") || (dir == "R")) ? "x" : "y"); this[axis + "MovT"] = (((dir == "L") || (dir == "U")) ? (-1 * speed) : (speed)); speedVar(); } else { axis = ((random(10) > 4) ? "x" : "y"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); getDirString(); } } if (random(100) > 95) { var _local3 = ["L", "R", "F"]; dir = _local3[random(_local3.length)]; } } function attacking() { } function death() { _root.stats.destroyed++; _root.stats.score = _root.stats.score + 750; _root.powerUpB(x, y, 80, "tripleTwistLaser", 4); _root.createExploD([x + (clip._width / 2), y + (clip._height / 2), _root.randRange(60, 80), _root.randRange(75, 100)]); var _local3 = 0; var _local4 = random(3); while (_local3 < _local4) { _root.createShrapnel([x + (clip._width / 2), y + (clip._height / 2), "headB", "", false, true]); _local3++; } _root.audio.playLevel4("headX" + (random(3) + 1), _root.randRange(15, 25)); _root.removeChar("headD" + id); f2 = ""; } function death2() { _root.removeChar("headD" + id); f2 = ""; } function main() { this[f2](); if (oldDir != dir) { if ((oldDir == undefined) || (dir == "F")) { clip.body.eyes.gotoAndStop(dir); } else if ((dir == "U") || (dir == "D")) { clip.body.eyes.gotoAndStop(oldDir); } else if (random(3) > 0) { if (dir == "R") { clip.body.eyes.gotoAndPlay("LtoR"); } else { clip.body.eyes.gotoAndPlay("RtoL"); } } else { clip.body.eyes.gotoAndPlay("spin" + dir); } } oldDir = dir; if (nudging) { xA = xA * 0.5; yA = yA * 0.5; nc++; var _local8 = 255 - (nc * 17); colorTrans.redOffset = _local8 / 2; trans.colorTransform = colorTrans; if (nc == 15) { xA = (yA = 0); nudging = false; colorTrans.redOffset = colorR; trans.colorTransform = colorTrans; } } var _local4 = 0; var _local7 = _root.broShots.length; while (_local4 < _local7) { var _local6 = _root.broShots[_local4] + "Clip"; if (clip.hitTest(_root[_local6])) { var _local3 = _root.broShots[_local4]; var _local5 = life; life = life - _root[_local3].power; if (life < 1) { f2 = "death"; } else { nudge(_root[_local3].xMov, _root[_local3].yMov, 10); _root.audio.playLevel4("headHit" + (random(4) + 1), _root.randRange(18, 28)); this[axis + "MovT"] = 0; axis = ((random(10) > 4) ? "x" : "y"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); getDirString(); } _root[_root.char].fc = _root[_root.char].fireFreq - _root.rapidVar; _root[_local3].exploX = x + (clip._width / 2); _root[_local3].exploY = y + (clip._height / 2); _root[_local3].hit(_local5); break; } _local4++; } if (clip.hitTest(_root[_root.char + "Clip"])) { _root[_root.char].hit(xMov, yMov, 100, power); f2 = "death"; } if ((((x > 1050) || (x < -50)) || (y < -50)) || (y > 650)) { f2 = "death2"; } if (xMovT < xMov) { xMov = xMov - 0.3; } else if (xMovT > xMov) { xMov = xMov + 0.3; } else { xMov = xMovT; } if (yMovT < yMov) { yMov = yMov - 0.3; } else if (yMovT > yMov) { yMov = yMov + 0.3; } else { yMov = yMovT; } if (random(100) > 98) { clip.body.eyes.clip.gotoAndPlay("blink"); } x = x + (xMov + xA); y = y + ((yMov + yA) + (0.5 * Math.sin((hc = hc + 0.1)))); clip._x = x; clip._y = y; } var xMov = 0; var yMov = 0; var xMovT = 0; var yMovT = 0; var speedOrig = 8; var speed = 8; var xDestMet = false; var yDestMet = false; var c = 0; var life = 3; var nc = 0; var xA = 0; var yA = 0; var nudging = false; var hc = 0; var power = 15; var Name = "headD"; }
Symbol 4733 MovieClip [__Packages.classes.enemy.BugD] Frame 0
class classes.enemy.BugD { var x, y, moveScript, id, clip, colorR, trans, colorTrans, f2, scc, axis, dir, switchDir, sfc, sfMax, xDest, yDest, oldDir, firing, fc; function BugD (px, py, pmoveScript, pid) { x = px; y = py; moveScript = pmoveScript.slice(); id = pid; _root.d++; clip = _root.attachMovie("bugA", ("bugD" + id) + "Clip", _root.d + 50000); clip._x = x; clip._y = y; speed = speed * _root.dif.speed; speedOrig = speed; life = life * _root.dif.life; colorR = -255; trans = new flash.geom.Transform(clip); colorTrans = new flash.geom.ColorTransform(0, 0, 0, 1, colorR, colorR, colorR, 0); trans.colorTransform = colorTrans; speedVar(); parseMoveScript(); _root.stats.created++; } function bombed(num) { f2 = "death"; } function switchScope() { scc = 0; getDirString(); f2 = "switchScoping"; c = 5; speed = speed / 2; this[axis + "MovT"] = this[axis + "MovT"] / 2; clip.body.flame.gotoAndStop("still"); _root.audio.playLevel2("bugDSwitch", _root.randRange(8, 15)); } function switchScoping() { c++; if (c == 10) { scc++; c = 0; if ((dir == "U") || (dir == "D")) { _root.d++; _root.attachMovie("sight", "sightClip", _root.d); _root.sightClip.gotoAndStop("bugDSwitchFire"); _root.sightClip._x = x; _root.sightClip._y = y; if (_root.sightClip.hitTest(_root[_root.char].x, _root[_root.char].y, true)) { switchFire("L"); } else { _root.sightClip._rotation = 180; if (_root.sightClip.hitTest(_root[_root.char].x, _root[_root.char].y, true)) { switchFire("R"); } } removeMovieClip(_root.sightClip); } else { _root.d++; _root.attachMovie("sight", "sightClip", _root.d); _root.sightClip.gotoAndStop("bugDSwitchFire"); _root.sightClip._x = x; _root.sightClip._y = y; _root.sightClip._rotation = 90; if (_root.sightClip.hitTest(_root[_root.char].x, _root[_root.char].y, true)) { switchFire("U"); } else { _root.sightClip._rotation = -90; if (_root.sightClip.hitTest(_root[_root.char].x, _root[_root.char].y, true)) { switchFire("D"); } } removeMovieClip(_root.sightClip); } if (scc > _root.randRange(9, 12)) { clip.body.gotoAndStop("main"); speed = speedOrig; this[axis + "MovT"] = this[axis + "MovT"] * 2; clip.body.flame.gotoAndPlay("start"); f2 = "wander"; } } } function switchFire(tmpDir) { clip.gotoAndStop("fly" + tmpDir); switchDir = tmpDir; c = 0; sfc = 0; f2 = "switchFiring"; sfMax = _root.randRange(1, 2); } function switchFireBlast() { clip.body.gotoAndPlay("switchFire"); if (switchDir == "L") { var _local3 = x - 24; var _local4 = ((dir == "U") ? (y + 3) : (y + 21)); } else if (switchDir == "R") { var _local3 = x + 9; var _local4 = ((dir == "U") ? (y + 3) : (y + 21)); } else if (switchDir == "U") { var _local3 = ((dir == "L") ? (x + 3) : (x + 21)); var _local4 = y - 36; } else { var _local3 = ((dir == "L") ? (x + 3) : (x + 21)); var _local4 = y + 15; } _root.enemyShotID++; _root["bugASwitchBlast" + _root.enemyShotID] = new classes.shots.BugASwitchBlast(_local3, _local4, switchDir, _root.enemyShotID, true); _root.addEnemyShot("bugASwitchBlast" + _root.enemyShotID); _root.audio.playLevel3("bugASwitchBlast" + (random(2) + 1), _root.randRange(15, 25)); } function switchFiring() { c++; if (c == 10) { clip.body.gotoAndPlay("switch"); } if (c == 17) { switchFireBlast(); } if (c == 24) { switchFireBlast(); c = 18; sfc++; if (sfc == sfMax) { clip.body.gotoAndPlay("switchRev"); c = 33; } } if (c == 45) { clip.gotoAndStop("fly" + dir); clip.body.gotoAndStop("main"); speed = speedOrig; this[axis + "MovT"] = this[axis + "MovT"] * 2; clip.body.flame.gotoAndPlay("start"); } } function nudge(pxA, pyA, pscale) { nc = 0; nudging = true; var _local2 = pscale / 100; xA = pxA * _local2; yA = pyA * _local2; } function speedVar() { if (random(3) == 1) { speed = speed * _root.randRange2(0.99999, 1.00001); } } function parseMoveScript() { dir = moveScript[0]; if (dir == "break") { delete moveScript; if (random(2) == 1) { f2 = "wander"; this[axis + "MovT"] = 0; axis = ((axis == "y") ? "x" : "y"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); speedVar(); getDirString(); } else { switchScope(); } } else { this[axis + "MovT"] = 0; f2 = "gotoXYDest"; axis = (((dir == "L") || (dir == "R")) ? "x" : "y"); this[axis + "MovT"] = (((dir == "L") || (dir == "U")) ? (-1 * speed) : (speed)); speedVar(); if ((dir == "L") || (dir == "U")) { this[axis + "Dest"] = this[axis] - moveScript[1]; } else { this[axis + "Dest"] = this[axis] + moveScript[1]; } moveScript.splice(0, 2); } } function gotoXYDest() { if (Math.abs(this[axis + "Dest"] - this[axis]) < (speed + 1)) { if (axis == "x") { x = xDest; } else { y = yDest; } parseMoveScript(); } } function getDirString() { if (xMovT < -1) { dir = "L"; } else if (xMovT > 1) { dir = "R"; } else if (yMovT > 1) { dir = "D"; } else if (yMovT < -1) { dir = "U"; } } function evade() { this[axis + "MovT"] = 0; axis = ((axis == "x") ? "y" : "x"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); getDirString(); f2 = "wander"; } function attacking() { xMovT = xMovT * 1.03; yMovT = yMovT * 1.03; } function death() { _root.stats.destroyed++; _root.stats.score = _root.stats.score + 2500; _root.powerUpB(x, y, 80, "rapidLaser", 5); _root.createExploD([x + (clip._width / 2), y + (clip._height / 2), _root.randRange(80, 130), _root.randRange(75, 100)]); _root.audio.playLevel4("bugX" + (random(4) + 1), _root.randRange(7, 17)); var _local3 = 0; var _local4 = random(3); while (_local3 < _local4) { _root.createShrapnel([x + (clip._width / 2), y + (clip._height / 2), "bugA", "", false, true]); _local3++; } _root.removeChar("bugD" + id); f2 = ""; } function wander() { if (random(100) > (98 + _root.dif.wander)) { this[axis + "MovT"] = 0; axis = ((axis == "x") ? "y" : "x"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); getDirString(); } if (random(100) > (98 + _root.dif.wander)) { switchScope(); } } function death2() { _root.removeChar("bugD" + id); f2 = ""; } function main() { this[f2](); if (oldDir != dir) { clip.gotoAndStop("fly" + dir); } oldDir = dir; if (random(300) >= (299 + _root.dif.wander)) { _root.d++; _root.attachMovie("feeler", "feelerClip", _root.d); if (dir == "L") { var _local9 = [-310, 0, 300, 50]; } else if (dir == "R") { var _local9 = [50, 0, 300, 50]; } else if (dir == "U") { var _local9 = [0, -310, 50, 300]; } else { var _local9 = [0, 50, 300, 50]; } _root.feelerClip._x = x + _local9[0]; _root.feelerClip._y = y + _local9[1]; _root.feelerClip._width = _local9[2]; _root.feelerClip._height = _local9[3]; var _local4 = 0; var _local8 = _root.chars.length; var _local7 = false; while (_local4 < _local8) { var _local6 = _root.chars[_local4] + "Clip"; if (_root.feelerClip.hitTest(_root[_local6])) { var _local3 = _root.chars[_local4]; if (_root[_local3].Name.substr(0, 3) != "bro") { _local7 = true; } } _local4++; } removeMovieClip(_root.feelerClip); if (!_local7) { _root.d++; _root.attachMovie("sight", "sightClip", _root.d); _root.sightClip._x = x; _root.sightClip._y = y; if (dir == "U") { _root.sightClip._rotation = 90; } else if (dir == "R") { _root.sightClip._rotation = 180; } else if (dir == "D") { _root.sightClip._rotation = -90; } if (_root.sightClip.hitTest(_root[_root.char].x, _root[_root.char].y, true)) { clip.body.charger.gotoAndPlay("fire"); clip.body.eye1.gotoAndPlay("fire"); clip.body.eye2.gotoAndPlay("fire"); clip.body.eye3.gotoAndPlay("fire"); firing = true; fc = 0; } removeMovieClip(_root.sightClip); } } if (firing) { fc++; if (fc == 5) { if (dir == "L") { var _local10 = x - 24; var _local13 = y + 12; var _local14 = x - 24; var _local12 = y + 6; } else if (dir == "R") { var _local10 = x + 9; var _local13 = y + 12; var _local14 = x + 9; var _local12 = y + 6; } else if (dir == "U") { var _local10 = x + 12; var _local13 = y - 24; var _local14 = x + 6; var _local12 = y - 24; } else { var _local10 = x + 12; var _local13 = y + 3; var _local14 = x + 6; var _local12 = y + 3; } _root.enemyShotID++; _root["bugAFireA" + _root.enemyShotID] = new classes.shots.BugAFireA(_local10, _local13, dir, _root.enemyShotID, true); _root.addEnemyShot("bugAFireA" + _root.enemyShotID); _root.enemyShotID++; _root["bugAFireB" + _root.enemyShotID] = new classes.shots.BugAFireB(_local14, _local12, dir, _root.enemyShotID, true); _root.addEnemyShot("bugAFireB" + _root.enemyShotID); _root.audio.playLevel3("bugAFire", _root.randRange(15, 25)); } } if (nudging) { xA = xA * 0.5; yA = yA * 0.5; nc++; var _local11 = 255 - (nc * 17); colorTrans.redOffset = _local11; trans.colorTransform = colorTrans; if (nc == 15) { xA = (yA = 0); nudging = false; colorTrans.redOffset = colorR; trans.colorTransform = colorTrans; } } var _local4 = 0; var _local8 = _root.broShots.length; while (_local4 < _local8) { var _local6 = _root.broShots[_local4] + "Clip"; if (clip.hitTest(_root[_local6])) { var _local3 = _root.broShots[_local4]; var _local5 = life; life = life - _root[_local3].power; if (life < 1) { f2 = "death"; } else { nudge(_root[_local3].xMov, _root[_local3].yMov, 5); _root.audio.playLevel4("bugHit" + (random(4) + 1), _root.randRange(7, 15)); } _root[_root.char].fc = _root[_root.char].fireFreq - _root.rapidVar; _root[_local3].exploX = x + (clip._width / 2); _root[_local3].exploY = y + (clip._height / 2); _root[_local3].hit(_local5); break; } _local4++; } if (clip.hitTest(_root[_root.char + "Clip"])) { _root[_root.char].hit(xMov, yMov, 100, power); f2 = "death"; } if ((((x > 1050) || (x < -50)) || (y < -50)) || (y > 650)) { f2 = "death2"; } if (xMovT < xMov) { xMov = xMov - 1; } else if (xMovT > xMov) { xMov = xMov + 1; } else { xMov = xMovT; } if (yMovT < yMov) { yMov = yMov - 1; } else if (yMovT > yMov) { yMov = yMov + 1; } else { yMov = yMovT; } x = x + (xMov + xA); y = y + (yMov + yA); clip._x = x; clip._y = y; } var xMov = 0; var yMov = 0; var xMovT = 0; var yMovT = 0; var speedOrig = 9; var speed = 9; var xDestMet = false; var yDestMet = false; var c = 0; var life = 6; var nudging = false; var nc = 0; var xA = 0; var yA = 0; var power = 25; var Name = "bugD"; }
Symbol 4734 MovieClip [__Packages.classes.shots.BugAFireA] Frame 0
class classes.shots.BugAFireA { var x, y, id, dir, clip, axis; function BugAFireA (px, py, pDir, pid, pblack) { x = px; y = py; id = pid; dir = pDir; black = pblack; _root.d++; clip = _root.attachMovie("bugAFireA", ("bugAFireA" + id) + "Clip", _root.d); clip._x = x; clip._y = y; clip.id = id; if (dir == "U") { axis = "y"; yMov = -13; xMov = 0; y = y + 13; } else if (dir == "D") { axis = "y"; yMov = 13; xMov = 0; y = y - 13; } else if (dir == "R") { axis = "x"; yMov = 0; xMov = 13; x = x - 13; } else { axis = "x"; yMov = 0; xMov = -13; x = x + 13; } xMov = xMov * _root.dif.speed; yMov = yMov * _root.dif.speed; clip.gotoAndStop(dir); if (black) { var _local3 = new flash.geom.Transform(clip); var _local4 = new flash.geom.ColorTransform(0, 0, 0, 1, -255, -255, -255, 0); _local3.colorTransform = _local4; } xMov = xMov * _root.randRange2(0.9, 1.1); yMov = yMov * _root.randRange2(0.9, 1.1); } function hit() { yank = true; } function main() { this[axis + "Mov"] = this[axis + "Mov"] * 1.02; if (clip.hitTest(_root[_root.char + "Clip"])) { _root[_root.char].hit(xMov, yMov, 100, power); yank = true; } if ((((x > 1050) || (x < -50)) || (y > 650)) || (y < -50)) { yank = true; } if (yank) { _root.removeEnemyShot("bugAFireA" + id); yank = false; } x = x + xMov; y = y + yMov; clip._x = x; clip._y = y; } var xMov = 0; var yMov = 0; var Name = "bugAFireA"; var power = 20; var yank = false; var black = false; }
Symbol 4735 MovieClip [__Packages.classes.shots.BugAFireB] Frame 0
class classes.shots.BugAFireB { var x, y, id, dir, clip, axis; function BugAFireB (px, py, pDir, pid, pblack) { x = px; y = py; id = pid; dir = pDir; black = pblack; _root.d++; clip = _root.attachMovie("bugAFireB", ("bugAFireB" + id) + "Clip", _root.d); clip._x = x; clip._y = y; clip.id = id; if (dir == "U") { axis = "y"; yMov = -11; xMov = 0; y = y + 11; } else if (dir == "D") { axis = "y"; yMov = 11; xMov = 0; y = y - 11; } else if (dir == "R") { axis = "x"; yMov = 0; xMov = 11; x = x - 11; } else { axis = "x"; yMov = 0; xMov = -11; x = x + 11; } xMov = xMov * _root.dif.speed; yMov = yMov * _root.dif.speed; clip.gotoAndStop(dir); if (black) { var _local3 = new flash.geom.Transform(clip); var _local4 = new flash.geom.ColorTransform(0, 0, 0, 1, -255, -255, -255, 0); _local3.colorTransform = _local4; } xMov = xMov * _root.randRange2(0.9, 1.1); yMov = yMov * _root.randRange2(0.9, 1.1); } function hit() { yank = true; } function main() { this[axis + "Mov"] = this[axis + "Mov"] * 1.02; if (clip.hitTest(_root[_root.char + "Clip"])) { _root[_root.char].hit(xMov, yMov, 100, power); yank = true; } if ((((x > 1050) || (x < -50)) || (y > 650)) || (y < -50)) { yank = true; } x = x + xMov; y = y + yMov; if (yank) { _root.removeEnemyShot("bugAFireB" + id); yank = false; } clip._x = x; clip._y = y; } var xMov = 0; var yMov = 0; var Name = "bugAFireB"; var power = 15; var yank = false; var black = false; }
Symbol 4736 MovieClip [__Packages.classes.shots.DeathFizzle] Frame 0
class classes.shots.DeathFizzle { var x, y, id, clip, cMax, cv, speed; function DeathFizzle (px, py, pid) { x = px; y = py; id = pid; _root.d++; clip = _root.attachMovie("deathFizzle", ("deathFizzle" + id) + "Clip", _root.d); clip._x = x; clip._y = y; cMax = _root.randRange(150, 250); cv = 1; speed = 4; speed = speed * _root.dif.speed; } function main() { c++; var _local3 = _root.getAngleRad(x, y); xMovT = Math.cos(_local3) * speed; yMovT = Math.sin(_local3) * speed; speed = speed + 0.1; cv = cv - 0.02; if (cv < 0.1) { cv = 0.1; } if (clip.hitTest(_root[_root.char + "Clip"])) { _root[_root.char].hit(xMov, yMov, 100, power); } if ((((x > 1050) || (x < -50)) || (y > 650)) || (y < -50)) { yank = true; } if (xMovT < xMov) { xMov = xMov - cv; } else if (xMovT > xMov) { xMov = xMov + cv; } else { xMov = xMovT; } if (yMovT < yMov) { yMov = yMov - cv; } else if (yMovT > yMov) { yMov = yMov + cv; } else { yMov = yMovT; } x = x + xMov; y = y + yMov; if (yank) { _root.removeEnemyShot("deathFizzle" + id); } clip._x = x; clip._y = y; } var xMov = 0; var yMov = 0; var xMovT = 0; var yMovT = 0; var c = 0; var yank = false; var power = 15; var Name = "deathFizzle"; }
Symbol 4737 MovieClip [__Packages.classes.enemy.BatC] Frame 0
class classes.enemy.BatC { var x, y, moveScript, matrixCoords, form, id, clip, colorR, trans, colorTrans, advanceMax, advanceMax2, matrixVar, dir, f2, axis, xDest, yDest, oldDir; function BatC (px, py, pmoveScript, pmatrixCoords, pform, pid) { x = px; y = py; moveScript = pmoveScript.slice(); matrixCoords = pmatrixCoords.slice(); form = pform.slice(); id = pid; _root.d++; clip = _root.attachMovie("batC", ("batC" + id) + "Clip", _root.d + 50000); clip._x = x; clip._y = y; speed = speed * _root.dif.speed; speedOrig = speed; life = life * _root.dif.life; colorR = _root.randRange(-30, 30); trans = new flash.geom.Transform(clip); colorTrans = new flash.geom.ColorTransform(1, 1, 1, 1, colorR, colorR, colorR, 0); trans.colorTransform = colorTrans; advanceMax = 60 / (speed / 2); advanceMax2 = 50 / (speed / 2); if (matrixCoords[0] == "free") { matrixVar = 0; } else { matrixVar = 1; } speedVar(); if (random(100) > 92) { pUp = true; } parseMoveScript(); _root.stats.created++; } function broBehind() { dir = _root.advanceDir; } function bombed(num) { f2 = "death"; } function nudge(pxA, pyA, pscale) { nc = 0; nudging = true; var _local2 = pscale / 100; xA = pxA * _local2; yA = pyA * _local2; } function speedVar() { if (random(3) == 1) { speed = speed * _root.randRange2(0.9999, 1.0001); } } function twist() { clip.body.gotoAndPlay("twist"); } function parseMoveScript() { dir = moveScript[0]; if (dir == "break") { delete moveScript; this[axis + "MovT"] = 0; if (matrixCoords[0] == "free") { f2 = "wander"; axis = ((random(10) > 4) ? "x" : "y"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); speedVar(); getDirString(); } else { xDest = ((_root.advanceDir == "L") ? ((matrixCoords[0] * 60) + 320) : (matrixCoords[0] * 60)); yDest = (matrixCoords[1] * 50) + 10; axis = ((Math.abs(xDest - x) > Math.abs(yDest - y)) ? "x" : "y"); this[axis + "MovT"] = ((this[axis + "Dest"] > this[axis]) ? (speed) : (-1 * speed)); getDirString(); speedVar(); f2 = "gotoMatrix"; } } else { this[axis + "MovT"] = 0; f2 = "gotoXYDest"; axis = (((dir == "L") || (dir == "R")) ? "x" : "y"); this[axis + "MovT"] = (((dir == "L") || (dir == "U")) ? (-1 * speed) : (speed)); speedVar(); if ((dir == "L") || (dir == "U")) { this[axis + "Dest"] = this[axis] - moveScript[1]; } else { this[axis + "Dest"] = this[axis] + moveScript[1]; } moveScript.splice(0, 2); } } function gotoXYDest() { if (Math.abs(this[axis + "Dest"] - this[axis]) < (speed + 1)) { if (axis == "x") { x = xDest; } else { y = yDest; } parseMoveScript(); } } function gotoMatrix() { if (Math.abs(this[axis + "Dest"] - this[axis]) < (speed + 1)) { if (axis == "x") { x = xDest; } else { y = yDest; } this[axis + "MovT"] = 0; axis = ((axis == "x") ? "y" : "x"); this[axis + "MovT"] = ((this[axis + "Dest"] > this[axis]) ? (speed) : (-1 * speed)); getDirString(); speed = speedOrig; } if ((Math.abs(x - xDest) < (speed + 1)) && (Math.abs(y - yDest) < (speed + 1))) { x = (clip._x = xDest); y = (clip._y = yDest); xMovT = (xMov = 0); yMovT = (yMov = 0); matrixVar = 2; dir = _root.advanceDir; _root.matrixNum++; if (_root.matrixNum >= _root.matrixSize) { _root.matrixComplete = true; } _root["formB" + form[0]] = "matrixed"; f2 = "wait"; } } function getDirString() { if (xMovT < -1) { dir = "L"; } else if (xMovT > 1) { dir = "R"; } else if (yMovT > 1) { dir = "D"; } else if (yMovT < -1) { dir = "U"; } } function wait() { if ((random(1000) >= (998 + _root.dif.wait)) && (_root.matrixComplete)) { dir = findDir(); if (dir == _root.advanceDir) { matrixVar = 0; if (random(2) == 1) { xMovT = 0; power = 30; f2 = "launching"; c = 0; } else { clip.body.gotoAndPlay("spread"); xMovT = ((_root.advanceDir == "L") ? (-1 * speed) : (speed)); cv = 2; f2 = "attacking"; } } else if ((dir == "U") || (dir == "D")) { axis = (((dir == "L") || (dir == "R")) ? "x" : "y"); this[axis + "MovT"] = (((dir == "L") || (dir == "U")) ? (-1 * speed) : (speed)); matrixVar = 0; c = 0; f2 = "leavingMatrix"; } } } function evade() { if (matrixVar == 2) { matrixVar = 0; if (random(2) == 1) { f2 = "wander"; this[axis + "MovT"] = 0; axis = ((random(10) > 4) ? "x" : "y"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); speedVar(); getDirString(); } else { clip.body.gotoAndPlay("spread"); xMovT = ((_root.advanceDir == "L") ? (-1 * speed) : (speed)); f2 = "attacking"; } } } function launching() { c++; if (c == 1) { clip.body.gotoAndPlay("launch"); _root.audio.playLevel2("batCLaunch", 30); } if (c == 42) { xMovT = ((_root.advanceDir == "L") ? -2 : 2); xMov = ((_root.advanceDir == "L") ? -2 : 2); } if (c == 43) { xMovT = ((_root.advanceDir == "L") ? -4 : 4); xMov = ((_root.advanceDir == "L") ? -4 : 4); } if (c == 44) { xMovT = ((_root.advanceDir == "L") ? -10 : 10); xMov = ((_root.advanceDir == "L") ? -10 : 10); } if (c == 45) { xMovT = ((_root.advanceDir == "L") ? -25 : 25); xMov = ((_root.advanceDir == "L") ? -25 : 25); } if (c == 46) { xMovT = ((_root.advanceDir == "L") ? -54 : 54); xMov = ((_root.advanceDir == "L") ? -54 : 54); f2 = "attacking2"; } } function leavingMatrix() { c++; if (c > advanceMax2) { c = 0; dir = findDir(); if (dir == _root.advanceDir) { yMovT = 0; clip.body.gotoAndPlay("spread"); if (random(2) == 1) { xMovT = 0; f2 = "launching"; c = 0; } else { xMovT = ((_root.advanceDir == "L") ? (-1 * speed) : (speed)); cv = 2; f2 = "attacking"; } } } } function findDir() { _root.d++; _root.attachMovie("feeler", "feelerClip", _root.d); var _local7 = []; var _local9 = 0; var _local11 = dirArray.length; while (_local9 < _local11) { _root.feelerClip._x = x + feelerInfo[_local9][0]; _root.feelerClip._y = y + feelerInfo[_local9][1]; _root.feelerClip._width = feelerInfo[_local9][2]; _root.feelerClip._height = feelerInfo[_local9][3]; var _local3 = 0; var _local8 = _root.chars.length; var _local6 = false; while (_local3 < _local8) { var _local5 = _root.chars[_local3] + "Clip"; if (_root.feelerClip.hitTest(_root[_local5])) { var _local4 = _root.chars[_local3]; if ((_root[_local4].matrixVar == 2) && (_local4 != (Name + id))) { _local6 = true; break; } } _local3++; } if (!_local6) { var _local10 = ((_root.advanceDir == "L") ? "R" : "L"); if (dirArray[_local9] != _local10) { _local7.push(dirArray[_local9]); } } _local9++; } _local9 = 0; _local11 = _local7.length; if (_local9 < _local11) { if (_local7[_local9] == _root.advanceDir) { return(_root.advanceDir); } return(_local7[random(_local7.length)]); } } function attacking() { xMovT = xMovT * 1.02; yMovT = yMovT * 1.02; if (random(100) > 93) { this[axis + "MovT"] = 0; axis = ((axis == "x") ? "y" : "x"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); getDirString(); } } function attacking2() { _root.fxID++; _root["batCStreak" + _root.fxID] = new classes.fx.BatCStreak(x, y, _root.fxID); _root.addFX("batCStreak" + _root.fxID); } function death() { _root.stats.destroyed++; _root.stats.score = _root.stats.score + 10000; _root.powerUp(x, y, 94); if (matrixVar == 1) { _root.matrixNum++; if (_root.matrixNum >= _root.matrixSize) { _root.matrixComplete = true; } } var _local3 = 0; var _local4 = _root["form" + form[0]].length; while (_local3 < _local4) { if (_root["form" + form[0]][_local3] == ("batC" + id)) { _root["form" + form[0]].splice(_local3, 1); if (_root["form" + form[0]].length == 0) { delete _root["form" + form[0]]; if (_root["formB" + form[0]] == "matrixed") { _local3 = 0; _local4 = random(3) + 1; while (_local3 < _local4) { _root.createPowerUp([x, y, "coin10"]); _local3++; } _root.stats.score = _root.stats.score + 10000; } else { _root.createPowerUp([x, y, "coin25"]); _root.stats.score = _root.stats.score + 20000; } delete _root["formB" + form[0]]; } break; } _local3++; } _root.createExploA([x + (clip._width / 2), y + (clip._height / 2), _root.randRange(80, 130), _root.randRange(75, 100), "Purple"]); _root.audio.playLevel4("batX" + (random(2) + 1), _root.randRange(8, 15)); var _local5 = 0; var _local6 = random(3); while (_local5 < _local6) { _root.createShrapnel([x + (clip._width / 2), y + (clip._height / 2), "batC", "Purple"]); _local5++; } _root.createEnemySoul([x + (clip._width / 2), y + (clip._height / 2), "blue"]); _root.removeChar("batC" + id); f2 = ""; } function death2() { _root.removeChar("batC" + id); f2 = ""; } function advance() { dir = _root.advanceDir; clip.body.gotoAndPlay("advance"); xMovT = ((_root.advanceDir == "L") ? (-1 * (speed / 2)) : (1 * (speed / 2))); f2 = "advancing"; } function advancing() { c++; if (c > advanceMax) { xMovT = 0; c = 0; f2 = "wait"; _root.d++; _root.attachMovie("sight", "sightClip", _root.d); _root.sightClip.gotoAndStop("hindSight"); _root.sightClip._x = x; _root.sightClip._y = y; if (_root.advanceDir == "L") { _root.sightClip._rotation = 180; } if (_root.sightClip.hitTest(_root[_root.char].x, _root[_root.char].y, true)) { _root.broBehind(); } removeMovieClip(_root.sightClip); } } function wander() { if (random(100) > (90 + _root.dif.wander)) { this[axis + "MovT"] = 0; axis = ((axis == "x") ? "y" : "x"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); getDirString(); } } function main() { this[f2](); if (oldDir != dir) { clip.gotoAndStop("fly" + dir); } oldDir = dir; if (nudging) { xA = xA * 0.5; yA = yA * 0.5; nc++; var _local8 = 255 - (nc * 17); colorTrans.greenOffset = _local8; colorTrans.blueOffset = _local8 / 2; trans.colorTransform = colorTrans; if (nc == 15) { xA = (yA = 0); nudging = false; colorTrans.greenOffset = colorR; colorTrans.blueOffset = colorR; trans.colorTransform = colorTrans; } } var _local4 = 0; var _local7 = _root.broShots.length; while (_local4 < _local7) { var _local6 = _root.broShots[_local4] + "Clip"; if (clip.hitTest(_root[_local6])) { var _local3 = _root.broShots[_local4]; var _local5 = life; life = life - _root[_local3].power; if (life < 1) { f2 = "death"; } else { nudge(_root[_local3].xMov, _root[_local3].yMov, 10); _root.audio.playLevel4("batHit" + (random(2) + 1), _root.randRange(10, 20)); } _root[_root.char].fc = _root[_root.char].fireFreq - _root.rapidVar; _root[_local3].exploX = x + (clip._width / 2); _root[_local3].exploY = y + (clip._height / 2); _root[_local3].hit(_local5); break; } _local4++; } if (clip.hitTest(_root[_root.char + "Clip"])) { _root[_root.char].hit(xMov, yMov, 100, power); f2 = "death"; } if ((((x > 1050) || (x < -50)) || (y < -50)) || (y > 650)) { delete _root["form" + form[0]]; delete _root["formB" + form[0]]; f2 = "death2"; } if (xMovT < xMov) { xMov = xMov - cv; } else if (xMovT > xMov) { xMov = xMov + cv; } else { xMov = xMovT; } if (yMovT < yMov) { yMov = yMov - cv; } else if (yMovT > yMov) { yMov = yMov + cv; } else { yMov = yMovT; } xmt = xMov; ymt = yMov; if (random(10) == 1) { if (axis == "y") { xmt = xmt + _root.randRange2(-1, 1); } else { ymt = ymt + _root.randRange2(-1, 1); } } x = x + (xmt + xA); y = y + (ymt + yA); clip._x = x; clip._y = y; } var xMov = 0; var yMov = 0; var xmt = 0; var ymt = 0; var xMovT = 0; var yMovT = 0; var speedOrig = 11; var speed = 11; var xDestMet = false; var yDestMet = false; var c = 0; var feelerInfo = [[-400, 0, 400, 40], [0, 0, 400, 40], [0, -400, 40, 400], [0, 0, 40, 400]]; var dirArray = ["L", "R", "U", "D"]; var pUp = false; var life = 20; var nudging = false; var nc = 0; var xA = 0; var yA = 0; var power = 20; var cv = 1; var Name = "batC"; }
Symbol 4738 MovieClip [__Packages.classes.fx.BatCStreak] Frame 0
class classes.fx.BatCStreak { var x, y, id, clip; function BatCStreak (px, py, pid) { x = px; y = py; id = pid; _root.d++; clip = _root.attachMovie("batCStreak", ("batCStreak" + id) + "Clip", _root.d); clip._x = x; clip._y = y; } function main() { if (clip.end) { _root.removeFX("batCStreak" + id); } } var Name = "batCStreak"; }
Symbol 4739 MovieClip [__Packages.classes.enemy.HeadC] Frame 0
class classes.enemy.HeadC { var x, y, moveScript, id, clip, fire, colorR, trans, colorTrans, f2, dir, axis, xDest, yDest, ep, oldDir; function HeadC (px, py, pmoveScript, pid) { x = px; y = py; moveScript = pmoveScript.slice(); id = pid; _root.d++; clip = _root.attachMovie("headC", ("headC" + id) + "Clip", _root.d + 50000); clip._x = x; clip._y = y; speedVar(); fire = new Object(); speed = speed * _root.dif.speed; speedOrig = speed; life = life * _root.dif.life; colorR = _root.randRange(-10, 30); trans = new flash.geom.Transform(clip); colorTrans = new flash.geom.ColorTransform(1, 1, 1, 1, colorR, colorR, colorR, 0); trans.colorTransform = colorTrans; parseMoveScript(); if (_root.flashing) { flashing = true; _root.flashing = false; } _root.stats.created++; } function nudge(pxA, pyA, pscale) { nc = 0; nudging = true; var _local2 = pscale / 100; xA = pxA * _local2; yA = pyA * _local2; } function speedVar() { if (random(3) == 1) { speed = speed * _root.randRange2(0.9998, 1.0002); } } function bombed(num) { f2 = "death"; } function parseMoveScript() { dir = moveScript[0]; if (dir == "break") { delete moveScript; fireBall(); } else { this[axis + "MovT"] = 0; f2 = "gotoXYDest"; axis = (((dir == "L") || (dir == "R")) ? "x" : "y"); this[axis + "MovT"] = (((dir == "L") || (dir == "U")) ? (-1 * speed) : (speed)); speedVar(); if ((dir == "L") || (dir == "U")) { this[axis + "Dest"] = this[axis] - moveScript[1]; } else { this[axis + "Dest"] = this[axis] + moveScript[1]; } moveScript.splice(0, 2); } } function gotoXYDest() { if (Math.abs(this[axis + "Dest"] - this[axis]) < (speed + 1)) { if (axis == "x") { x = xDest; } else { y = yDest; } parseMoveScript(); } } function getDirString() { if (xMovT < -1) { dir = "L"; } else if (xMovT > 1) { dir = "R"; } else if (yMovT > 1) { dir = "D"; } else if (yMovT < -1) { dir = "U"; } } function wander() { if ((random(100) > 70) || ((((x > 950) || (x < 50)) || (y < 50)) || (y > 550))) { if (random(20) > 18) { this[axis + "MovT"] = 0; f2 = "wait"; c = 0; ep = _root.randRange(30, 120); ep = ep * (1 / _root.dif.speed); } else if (random(10) > 1) { dir = _root.getDir(x, y); this[axis + "MovT"] = 0; axis = (((dir == "L") || (dir == "R")) ? "x" : "y"); this[axis + "MovT"] = (((dir == "L") || (dir == "U")) ? (-1 * speed) : (speed)); speedVar(); } else { this[axis + "MovT"] = 0; axis = ((random(10) > 4) ? "x" : "y"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); getDirString(); } } if (random(200) > (197 + _root.dif.wait)) { fireBall(); } } function wait() { c++; if (c >= ep) { f2 = "wander"; if (random(10) > 2) { dir = _root.getDir(x, y); axis = (((dir == "L") || (dir == "R")) ? "x" : "y"); this[axis + "MovT"] = (((dir == "L") || (dir == "U")) ? (-1 * speed) : (speed)); speedVar(); } else { axis = ((random(10) > 4) ? "x" : "y"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); getDirString(); } } if (random(100) > 95) { var _local3 = ["L", "R", "F"]; dir = _local3[random(_local3.length)]; } } function fireBall() { dir = "F"; xMovT = 0; yMovT = 0; clip.body.eyes.gotoAndStop("F"); clip.body.eyes.clip.gotoAndPlay("glow"); fire.c = 0; f2 = "firing"; _root.audio.playLevel3("headCFire" + (random(2) + 1), _root.randRange(15, 25)); } function firing() { fire.c++; if (fire.c == 11) { _root.enemyShotID++; _root["fireBall" + _root.enemyShotID] = new classes.shots.FireBall(x, y, _root.enemyShotID); _root.addEnemyShot("fireBall" + _root.enemyShotID); } if (fire.c == 25) { f2 = "wander"; if (random(10) > 2) { dir = _root.getDir(x, y); axis = (((dir == "L") || (dir == "R")) ? "x" : "y"); this[axis + "MovT"] = (((dir == "L") || (dir == "U")) ? (-1 * speed) : (speed)); speedVar(); } else { axis = ((random(10) > 4) ? "x" : "y"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); getDirString(); } } } function death() { _root.stats.destroyed++; _root.stats.score = _root.stats.score + 2500; _root.powerUp(x, y, 93); _root.createExploA([x + (clip._width / 2), y + (clip._height / 2), _root.randRange(60, 80), _root.randRange(75, 100), "Red"]); var _local3 = 0; var _local4 = random(3); while (_local3 < _local4) { _root.createShrapnel([x + (clip._width / 2), y + (clip._height / 2), "headC", "Red"]); _local3++; } _root.createEnemySoul([x + (clip._width / 2), y + (clip._height / 2), "red"]); _root.audio.playLevel4("headX" + (random(3) + 1), _root.randRange(15, 25)); _root.removeChar("headC" + id); f2 = ""; } function death2() { _root.removeChar("headC" + id); f2 = ""; } function main() { if (flashing) { flashC++; var _local8 = 275 - (flashC * 10); colorTrans.greenOffset = _local8; colorTrans.redOffset = _local8; colorTrans.blueOffset = _local8; trans.colorTransform = colorTrans; if (flashC == 27) { colorTrans.greenOffset = 0; colorTrans.redOffset = 0; colorTrans.blueOffset = 0; trans.colorTransform = colorTrans; delete flashing; delete flashC; } } this[f2](); if (oldDir != dir) { if ((oldDir == undefined) || (dir == "F")) { clip.body.eyes.gotoAndStop(dir); } else if ((dir == "U") || (dir == "D")) { clip.body.eyes.gotoAndStop(oldDir); } else if (random(3) > 0) { if (dir == "R") { clip.body.eyes.gotoAndPlay("LtoR"); } else { clip.body.eyes.gotoAndPlay("RtoL"); } } else { clip.body.eyes.gotoAndPlay("spin" + dir); } } oldDir = dir; if (nudging) { xA = xA * 0.5; yA = yA * 0.5; nc++; var _local8 = 255 - (nc * 17); colorTrans.redOffset = _local8; trans.colorTransform = colorTrans; if (nc == 15) { xA = (yA = 0); nudging = false; colorTrans.redOffset = colorR; trans.colorTransform = colorTrans; } } var _local4 = 0; var _local7 = _root.broShots.length; while (_local4 < _local7) { var _local6 = _root.broShots[_local4] + "Clip"; if (clip.hitTest(_root[_local6])) { var _local3 = _root.broShots[_local4]; var _local5 = life; life = life - _root[_local3].power; if (life < 1) { f2 = "death"; } else { nudge(_root[_local3].xMov, _root[_local3].yMov, 10); _root.audio.playLevel4("headHit" + (random(4) + 1), _root.randRange(18, 28)); this[axis + "MovT"] = 0; axis = ((random(10) > 4) ? "x" : "y"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); getDirString(); } _root[_root.char].fc = _root[_root.char].fireFreq - _root.rapidVar; _root[_local3].exploX = x + (clip._width / 2); _root[_local3].exploY = y + (clip._height / 2); _root[_local3].hit(_local5); break; } _local4++; } if (clip.hitTest(_root[_root.char + "Clip"])) { _root[_root.char].stealCoins(15); _root[_root.char].hit(xMov, yMov, 100, power); f2 = "death"; } if ((((x > 1050) || (x < -50)) || (y < -50)) || (y > 650)) { f2 = "death2"; } if (xMovT < xMov) { xMov = xMov - 0.3; } else if (xMovT > xMov) { xMov = xMov + 0.3; } else { xMov = xMovT; } if (yMovT < yMov) { yMov = yMov - 0.3; } else if (yMovT > yMov) { yMov = yMov + 0.3; } else { yMov = yMovT; } if (random(100) > 98) { clip.body.eyes.clip.gotoAndPlay("blink"); } x = x + (xMov + xA); y = y + ((yMov + yA) + (0.5 * Math.sin((hc = hc + 0.1)))); clip._x = x; clip._y = y; } var xMov = 0; var yMov = 0; var xMovT = 0; var yMovT = 0; var speedOrig = 9; var speed = 9; var xDestMet = false; var yDestMet = false; var c = 0; var life = 10; var nc = 0; var xA = 0; var yA = 0; var nudging = false; var hc = 0; var power = 15; var flashing = false; var flashC = 0; var Name = "headC"; }
Symbol 4740 MovieClip [__Packages.classes.shots.FireBall] Frame 0
class classes.shots.FireBall { var x, y, id, clip, xMov, yMov; function FireBall (px, py, pid) { x = px; y = py; id = pid; _root.d++; clip = _root.attachMovie("fireBall", ("fireBall" + id) + "Clip", _root.d + 60000); clip._x = x; clip._y = y; clip.id = id; var _local3 = _root.getAngleRad2(x, y, _root[_root.char].x + 20, _root[_root.char].y + 20); xMov = Math.cos(_local3) * _root.randRange2(6, 8); yMov = Math.sin(_local3) * _root.randRange2(6, 8); xMov = xMov * _root.dif.speed; yMov = yMov * _root.dif.speed; } function hit() { yank = true; } function main() { xMov = xMov * 1.02; yMov = yMov * 1.02; if (clip.hitTest(_root[_root.char + "Clip"])) { _root[_root.char].hit(xMov, yMov, 100, power); yank = true; } if ((((x > 1050) || (x < -50)) || (y > 650)) || (y < -50)) { yank = true; } x = x + xMov; y = y + yMov; if (random(10) > 8) { _root.fxID++; _root["fireBallTrail" + _root.fxID] = new classes.fx.FireBallTrail(x + 9, y + 9, _root.fxID); _root.addFX("fireBallTrail" + _root.fxID); } if (yank) { _root.removeEnemyShot("fireBall" + id); yank = false; } clip._x = x; clip._y = y; } var Name = "fireBall"; var power = 30; var c = 0; var yank = false; }
Symbol 4741 MovieClip [__Packages.classes.fx.FireBallTrail] Frame 0
class classes.fx.FireBallTrail { var x, y, id, clip, cMax; function FireBallTrail (px, py, pid) { x = px; y = py; id = pid; _root.d++; clip = _root.attachMovie("fireBallTrail", ("fireBallTrail" + id) + "Clip", _root.d); clip._x = x; clip._y = y; clip.gotoAndStop("shape" + _root.randRange(1, 6)); if (random(2) > 0) { xMov = _root.randRange(-2, 2); } else { yMov = _root.randRange(-2, 2); } cMax = _root.randRange(8, 20); } function main() { c++; if (c >= cMax) { _root.removeFX("fireBallTrail" + id); } clip._alpha = (100 - (c * (100 / cMax))) + (random(50) - 25); x = x + xMov; y = y + yMov; clip._x = x; clip._y = y; } var xMov = 0; var yMov = 0; var c = 0; var Name = "fireBallTrail"; }
Symbol 4742 MovieClip [__Packages.classes.misc.Coins] Frame 0
class classes.misc.Coins { var clip; function Coins () { clip = _root.attachMovie("coins", "coinsClip", 200100); clip._x = 18; clip._y = 566; clip._alpha = 0; } function addTo(pnumT) { numT = numT + pnumT; _root.stats.coins = _root.stats.coins + pnumT; if (pnumT > 0) { _root.stats.totalCoins = _root.stats.totalCoins + pnumT; } alpha = 130; } function main() { clip._alpha = alpha; if (num < numT) { num++; clip.num = num; alpha = 100; } else if (num > numT) { num--; clip.num = num; alpha = 100; } alpha = alpha - 2; if (alpha < 0) { alpha = 0; } } var alpha = 0; var num = 0; var numT = 0; var Name = "coins"; }
Symbol 4743 MovieClip [__Packages.classes.enemy.BatB] Frame 0
class classes.enemy.BatB { var x, y, moveScript, matrixCoords, form, id, clip, colorR, trans, colorTrans, advanceMax, advanceMax2, matrixVar, dir, f2, axis, xDest, yDest, oldDir; function BatB (px, py, pmoveScript, pmatrixCoords, pform, pid) { x = px; y = py; moveScript = pmoveScript.slice(); matrixCoords = pmatrixCoords.slice(); form = pform.slice(); id = pid; _root.d++; clip = _root.attachMovie("batB", ("batB" + id) + "Clip", _root.d + 50000); clip._x = x; clip._y = y; colorR = _root.randRange(-30, 30); trans = new flash.geom.Transform(clip); colorTrans = new flash.geom.ColorTransform(1, 1, 1, 1, colorR, colorR, colorR, 0); trans.colorTransform = colorTrans; speed = speed * _root.dif.speed; speedOrig = speed; life = life * _root.dif.life; advanceMax = 60 / (speed / 2); advanceMax2 = 50 / (speed / 2); if (matrixCoords[0] == "free") { matrixVar = 0; } else { matrixVar = 1; } speedVar(); if (random(100) > 92) { pUp = true; } parseMoveScript(); _root.stats.created++; } function broBehind() { dir = _root.advanceDir; } function bombed(num) { f2 = "death"; } function nudge(pxA, pyA, pscale) { nc = 0; nudging = true; var _local2 = pscale / 100; xA = pxA * _local2; yA = pyA * _local2; } function speedVar() { if (random(3) == 1) { speed = speed * _root.randRange2(0.9999, 1.0001); } } function twist() { clip.body.gotoAndPlay("twist"); } function parseMoveScript() { dir = moveScript[0]; if (dir == "break") { delete moveScript; this[axis + "MovT"] = 0; if (matrixCoords[0] == "free") { f2 = "wander"; axis = ((random(10) > 4) ? "x" : "y"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); speedVar(); getDirString(); } else { xDest = ((_root.advanceDir == "L") ? ((matrixCoords[0] * 60) + 320) : (matrixCoords[0] * 60)); yDest = (matrixCoords[1] * 50) + 10; axis = ((Math.abs(xDest - x) > Math.abs(yDest - y)) ? "x" : "y"); this[axis + "MovT"] = ((this[axis + "Dest"] > this[axis]) ? (speed) : (-1 * speed)); getDirString(); speedVar(); f2 = "gotoMatrix"; } } else { this[axis + "MovT"] = 0; f2 = "gotoXYDest"; axis = (((dir == "L") || (dir == "R")) ? "x" : "y"); this[axis + "MovT"] = (((dir == "L") || (dir == "U")) ? (-1 * speed) : (speed)); speedVar(); if ((dir == "L") || (dir == "U")) { this[axis + "Dest"] = this[axis] - moveScript[1]; } else { this[axis + "Dest"] = this[axis] + moveScript[1]; } moveScript.splice(0, 2); } } function gotoXYDest() { if (Math.abs(this[axis + "Dest"] - this[axis]) < (speed + 1)) { if (axis == "x") { x = xDest; } else { y = yDest; } parseMoveScript(); } } function gotoMatrix() { if (Math.abs(this[axis + "Dest"] - this[axis]) < (speed + 1)) { if (axis == "x") { x = xDest; } else { y = yDest; } this[axis + "MovT"] = 0; axis = ((axis == "x") ? "y" : "x"); this[axis + "MovT"] = ((this[axis + "Dest"] > this[axis]) ? (speed) : (-1 * speed)); getDirString(); speed = speedOrig; } if ((Math.abs(x - xDest) < (speed + 1)) && (Math.abs(y - yDest) < (speed + 1))) { x = (clip._x = xDest); y = (clip._y = yDest); xMovT = (xMov = 0); yMovT = (yMov = 0); matrixVar = 2; dir = _root.advanceDir; _root.matrixNum++; if (_root.matrixNum >= _root.matrixSize) { _root.matrixComplete = true; } _root["formB" + form[0]] = "matrixed"; f2 = "wait"; } } function getDirString() { if (xMovT < -1) { dir = "L"; } else if (xMovT > 1) { dir = "R"; } else if (yMovT > 1) { dir = "D"; } else if (yMovT < -1) { dir = "U"; } } function wait() { if ((random(1000) >= (998 + _root.dif.wait)) && (_root.matrixComplete)) { dir = findDir(); if (dir == _root.advanceDir) { matrixVar = 0; clip.body.gotoAndPlay("spread"); if (random(2) == 1) { xMovT = 0; power = 30; f2 = "launching"; c = 0; } else { xMovT = ((_root.advanceDir == "L") ? (-1 * speed) : (speed)); f2 = "attacking"; } } else if ((dir == "U") || (dir == "D")) { axis = (((dir == "L") || (dir == "R")) ? "x" : "y"); this[axis + "MovT"] = (((dir == "L") || (dir == "U")) ? (-1 * speed) : (speed)); matrixVar = 0; c = 0; f2 = "leavingMatrix"; } } } function evade() { if (matrixVar == 2) { matrixVar = 0; if (random(2) == 1) { f2 = "wander"; this[axis + "MovT"] = 0; axis = ((random(10) > 4) ? "x" : "y"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); speedVar(); getDirString(); } else { clip.body.gotoAndPlay("spread"); xMovT = ((_root.advanceDir == "L") ? (-1 * speed) : (speed)); f2 = "attacking"; } } } function launching() { c++; if (c == 7) { clip.body.gotoAndPlay("launch"); _root.audio.playLevel3("batLaunch", _root.randRange(10, 20)); } if ((c > 7) && (c < 21)) { x = ((_root.advanceDir == "L") ? (x - launchArray[c - 8]) : (x + launchArray[c - 8])); } if (c == 21) { xMovT = ((_root.advanceDir == "L") ? -25 : 25); xMov = ((_root.advanceDir == "L") ? -25 : 25); f2 = "attacking2"; } } function leavingMatrix() { c++; if (c > advanceMax2) { c = 0; dir = findDir(); if (dir == _root.advanceDir) { yMovT = 0; clip.body.gotoAndPlay("spread"); if (random(2) == 1) { xMovT = 0; f2 = "launching"; c = 0; } else { xMovT = ((_root.advanceDir == "L") ? (-1 * speed) : (speed)); f2 = "attacking"; } } } } function findDir() { _root.d++; _root.attachMovie("feeler", "feelerClip", _root.d); var _local7 = []; var _local9 = 0; var _local11 = dirArray.length; while (_local9 < _local11) { _root.feelerClip._x = x + feelerInfo[_local9][0]; _root.feelerClip._y = y + feelerInfo[_local9][1]; _root.feelerClip._width = feelerInfo[_local9][2]; _root.feelerClip._height = feelerInfo[_local9][3]; var _local3 = 0; var _local8 = _root.chars.length; var _local6 = false; while (_local3 < _local8) { var _local5 = _root.chars[_local3] + "Clip"; if (_root.feelerClip.hitTest(_root[_local5])) { var _local4 = _root.chars[_local3]; if ((_root[_local4].matrixVar == 2) && (_local4 != (Name + id))) { _local6 = true; break; } } _local3++; } if (!_local6) { var _local10 = ((_root.advanceDir == "L") ? "R" : "L"); if (dirArray[_local9] != _local10) { _local7.push(dirArray[_local9]); } } _local9++; } _local9 = 0; _local11 = _local7.length; if (_local9 < _local11) { if (_local7[_local9] == _root.advanceDir) { return(_root.advanceDir); } return(_local7[random(_local7.length)]); } } function attacking() { xMovT = xMovT * 1.03; yMovT = yMovT * 1.03; } function attacking2() { xMovT = xMovT * 1.015; yMovT = yMovT * 1.015; } function death() { _root.stats.destroyed++; _root.stats.score = _root.stats.score + 1000; _root.powerUp(x, y, 95); if (matrixVar == 1) { _root.matrixNum++; if (_root.matrixNum >= _root.matrixSize) { _root.matrixComplete = true; } } var _local3 = 0; var _local4 = _root["form" + form[0]].length; while (_local3 < _local4) { if (_root["form" + form[0]][_local3] == ("batB" + id)) { _root["form" + form[0]].splice(_local3, 1); if (_root["form" + form[0]].length == 0) { delete _root["form" + form[0]]; if (_root["formB" + form[0]] == "matrixed") { _local3 = 0; _local4 = random(3) + 1; while (_local3 < _local4) { _root.createPowerUp([x, y, "coin1"]); _local3++; } _root.stats.score = _root.stats.score + 1000; } else { _root.createPowerUp([x, y, "coin5"]); _root.stats.score = _root.stats.score + 2000; } delete _root["formB" + form[0]]; } break; } _local3++; } _root.createExploA([x + (clip._width / 2), y + (clip._height / 2), _root.randRange(80, 130), _root.randRange(75, 100), "Red"]); var _local5 = 0; var _local6 = random(3); while (_local5 < _local6) { _root.createShrapnel([x + (clip._width / 2), y + (clip._height / 2), "batB", "Red"]); _local5++; } _root.createEnemySoul([x + (clip._width / 2), y + (clip._height / 2), "red"]); _root.audio.playLevel4("batX" + (random(2) + 1), _root.randRange(8, 15)); _root.removeChar("batB" + id); f2 = ""; } function death2() { _root.removeChar("batB" + id); f2 = ""; } function advance() { dir = _root.advanceDir; clip.body.gotoAndPlay("advance"); xMovT = ((_root.advanceDir == "L") ? (-1 * (speed / 2)) : (1 * (speed / 2))); f2 = "advancing"; } function advancing() { c++; if (c > advanceMax) { xMovT = 0; c = 0; f2 = "wait"; _root.d++; _root.attachMovie("sight", "sightClip", _root.d); _root.sightClip.gotoAndStop("hindSight"); _root.sightClip._x = x; _root.sightClip._y = y; if (_root.advanceDir == "L") { _root.sightClip._rotation = 180; } if (_root.sightClip.hitTest(_root[_root.char].x, _root[_root.char].y, true)) { _root.broBehind(); } removeMovieClip(_root.sightClip); } } function wander() { if (random(100) > (96 + _root.dif.wander)) { this[axis + "MovT"] = 0; axis = ((axis == "x") ? "y" : "x"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); getDirString(); } } function main() { this[f2](); if (oldDir != dir) { clip.gotoAndStop("fly" + dir); } oldDir = dir; if (nudging) { xA = xA * 0.5; yA = yA * 0.5; nc++; var _local8 = 255 - (nc * 17); colorTrans.redOffset = _local8; colorTrans.greenOffset = _local8; colorTrans.blueOffset = _local8; trans.colorTransform = colorTrans; if (nc == 15) { xA = (yA = 0); nudging = false; colorTrans.redOffset = colorR; colorTrans.greenOffset = colorR; colorTrans.blueOffset = colorR; trans.colorTransform = colorTrans; } } var _local4 = 0; var _local7 = _root.broShots.length; while (_local4 < _local7) { var _local6 = _root.broShots[_local4] + "Clip"; if (clip.hitTest(_root[_local6])) { var _local3 = _root.broShots[_local4]; var _local5 = life; life = life - _root[_local3].power; if (life < 1) { f2 = "death"; } else { nudge(_root[_local3].xMov, _root[_local3].yMov, 10); _root.audio.playLevel4("batHit" + (random(2) + 1), _root.randRange(10, 20)); } _root[_root.char].fc = _root[_root.char].fireFreq - _root.rapidVar; _root[_local3].exploX = x + (clip._width / 2); _root[_local3].exploY = y + (clip._height / 2); _root[_local3].hit(_local5); break; } _local4++; } if (clip.hitTest(_root[_root.char + "Clip"])) { _root[_root.char].hit(xMov, yMov, 100, power); f2 = "death"; } if ((((x > 1050) || (x < -50)) || (y < -50)) || (y > 650)) { delete _root["form" + form[0]]; delete _root["formB" + form[0]]; f2 = "death2"; } if (xMovT < xMov) { xMov = xMov - 1; } else if (xMovT > xMov) { xMov = xMov + 1; } else { xMov = xMovT; } if (yMovT < yMov) { yMov = yMov - 1; } else if (yMovT > yMov) { yMov = yMov + 1; } else { yMov = yMovT; } xmt = xMov; ymt = yMov; if (random(10) == 1) { if (axis == "y") { xmt = xmt + _root.randRange2(-1, 1); } else { ymt = ymt + _root.randRange2(-1, 1); } } x = x + (xmt + xA); y = y + (ymt + yA); clip._x = x; clip._y = y; } var xMov = 0; var yMov = 0; var xmt = 0; var ymt = 0; var xMovT = 0; var yMovT = 0; var speedOrig = 8; var speed = 8; var xDestMet = false; var yDestMet = false; var c = 0; var feelerInfo = [[-400, 0, 400, 40], [0, 0, 400, 40], [0, -400, 40, 400], [0, 0, 40, 400]]; var dirArray = ["L", "R", "U", "D"]; var pUp = false; var life = 4; var nudging = false; var nc = 0; var xA = 0; var yA = 0; var power = 20; var launchArray = [0, 3, 3, 3, 6, 9, 6, 12, 12, 18, 24, 21, 24]; var Name = "batB"; }
Symbol 4744 MovieClip [__Packages.classes.enemy.HeadB] Frame 0
class classes.enemy.HeadB { var x, y, moveScript, id, clip, colorR, trans, colorTrans, f2, dir, axis, xDest, yDest, ep, oldDir; function HeadB (px, py, pmoveScript, pid) { x = px; y = py; moveScript = pmoveScript.slice(); id = pid; _root.d++; clip = _root.attachMovie("headB", ("headB" + id) + "Clip", _root.d + 50000); clip._x = x; clip._y = y; speed = speed * _root.dif.speed; speedOrig = speed; life = life * _root.dif.life; speedVar(); colorR = _root.randRange(-10, 30); trans = new flash.geom.Transform(clip); colorTrans = new flash.geom.ColorTransform(1, 1, 1, 1, colorR, colorR, colorR, 0); trans.colorTransform = colorTrans; parseMoveScript(); if (_root.flashing) { flashing = true; _root.flashing = false; } _root.stats.created++; } function nudge(pxA, pyA, pscale) { nc = 0; nudging = true; var _local2 = pscale / 100; xA = pxA * _local2; yA = pyA * _local2; } function speedVar() { if (random(3) == 1) { speed = speed * _root.randRange2(0.9998, 1.0002); } } function bombed(num) { f2 = "death"; } function parseMoveScript() { dir = moveScript[0]; if (dir == "break") { delete moveScript; this[axis + "MovT"] = 0; f2 = "wander"; if (random(10) > 2) { dir = _root.getDir(x, y); axis = (((dir == "L") || (dir == "R")) ? "x" : "y"); this[axis + "MovT"] = (((dir == "L") || (dir == "U")) ? (-1 * speed) : (speed)); speedVar(); } else { axis = ((random(10) > 4) ? "x" : "y"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); getDirString(); } } else { this[axis + "MovT"] = 0; f2 = "gotoXYDest"; axis = (((dir == "L") || (dir == "R")) ? "x" : "y"); this[axis + "MovT"] = (((dir == "L") || (dir == "U")) ? (-1 * speed) : (speed)); speedVar(); if ((dir == "L") || (dir == "U")) { this[axis + "Dest"] = this[axis] - moveScript[1]; } else { this[axis + "Dest"] = this[axis] + moveScript[1]; } moveScript.splice(0, 2); } } function gotoXYDest() { if (Math.abs(this[axis + "Dest"] - this[axis]) < (speed + 1)) { if (axis == "x") { x = xDest; } else { y = yDest; } parseMoveScript(); } } function getDirString() { if (xMovT < -1) { dir = "L"; } else if (xMovT > 1) { dir = "R"; } else if (yMovT > 1) { dir = "D"; } else if (yMovT < -1) { dir = "U"; } } function wander() { if ((random(100) > 70) || ((((x > 950) || (x < 50)) || (y < 50)) || (y > 550))) { if (random(20) > 18) { this[axis + "MovT"] = 0; f2 = "wait"; c = 0; ep = _root.randRange(30, 120); ep = ep * (1 / _root.dif.speed); } else if (random(10) > 1) { dir = _root.getDir(x, y); this[axis + "MovT"] = 0; axis = (((dir == "L") || (dir == "R")) ? "x" : "y"); this[axis + "MovT"] = (((dir == "L") || (dir == "U")) ? (-1 * speed) : (speed)); speedVar(); } else { this[axis + "MovT"] = 0; axis = ((random(10) > 4) ? "x" : "y"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); getDirString(); } } } function wait() { c++; if (c >= ep) { f2 = "wander"; if (random(10) > 2) { dir = _root.getDir(x, y); axis = (((dir == "L") || (dir == "R")) ? "x" : "y"); this[axis + "MovT"] = (((dir == "L") || (dir == "U")) ? (-1 * speed) : (speed)); speedVar(); } else { axis = ((random(10) > 4) ? "x" : "y"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); getDirString(); } } if (random(100) > 95) { var _local3 = ["L", "R", "F"]; dir = _local3[random(_local3.length)]; } } function attacking() { } function death() { _root.stats.destroyed++; _root.stats.score = _root.stats.score + 750; _root.powerUp(x, y, 94); _root.createExploA([x + (clip._width / 2), y + (clip._height / 2), _root.randRange(60, 80), _root.randRange(75, 100), "Blue"]); var _local3 = 0; var _local4 = random(3); while (_local3 < _local4) { _root.createShrapnel([x + (clip._width / 2), y + (clip._height / 2), "headB", "Blue"]); _local3++; } _root.createEnemySoul([x + (clip._width / 2), y + (clip._height / 2), "blue"]); _root.audio.playLevel4("headX" + (random(3) + 1), _root.randRange(15, 25)); _root.removeChar("headB" + id); f2 = ""; } function death2() { _root.removeChar("headB" + id); f2 = ""; } function main() { if (flashing) { flashC++; var _local8 = 275 - (flashC * 10); colorTrans.greenOffset = _local8; colorTrans.redOffset = _local8 / 2; colorTrans.blueOffset = _local8; trans.colorTransform = colorTrans; if (flashC == 27) { colorTrans.greenOffset = 0; colorTrans.redOffset = 0; colorTrans.blueOffset = 0; trans.colorTransform = colorTrans; delete flashing; delete flashC; } } this[f2](); if (oldDir != dir) { if ((oldDir == undefined) || (dir == "F")) { clip.body.eyes.gotoAndStop(dir); } else if ((dir == "U") || (dir == "D")) { clip.body.eyes.gotoAndStop(oldDir); } else if (random(3) > 0) { if (dir == "R") { clip.body.eyes.gotoAndPlay("LtoR"); } else { clip.body.eyes.gotoAndPlay("RtoL"); } } else { clip.body.eyes.gotoAndPlay("spin" + dir); } } oldDir = dir; if (nudging) { xA = xA * 0.5; yA = yA * 0.5; nc++; var _local8 = 255 - (nc * 17); colorTrans.blueOffset = _local8; colorTrans.greenOffset = _local8 / 2; trans.colorTransform = colorTrans; if (nc == 15) { xA = (yA = 0); nudging = false; colorTrans.blueOffset = colorR; colorTrans.greenOffset = colorR; trans.colorTransform = colorTrans; } } var _local4 = 0; var _local7 = _root.broShots.length; while (_local4 < _local7) { var _local6 = _root.broShots[_local4] + "Clip"; if (clip.hitTest(_root[_local6])) { var _local3 = _root.broShots[_local4]; var _local5 = life; life = life - _root[_local3].power; if (life < 1) { f2 = "death"; } else { nudge(_root[_local3].xMov, _root[_local3].yMov, 10); _root.audio.playLevel4("headHit" + (random(4) + 1), _root.randRange(18, 28)); this[axis + "MovT"] = 0; axis = ((random(10) > 4) ? "x" : "y"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); getDirString(); } _root[_root.char].fc = _root[_root.char].fireFreq - _root.rapidVar; _root[_local3].exploX = x + (clip._width / 2); _root[_local3].exploY = y + (clip._height / 2); _root[_local3].hit(_local5); break; } _local4++; } if (clip.hitTest(_root[_root.char + "Clip"])) { _root[_root.char].stealCoins(10); _root[_root.char].hit(xMov, yMov, 100, power); f2 = "death"; } if ((((x > 1050) || (x < -50)) || (y < -50)) || (y > 650)) { f2 = "death2"; } if (xMovT < xMov) { xMov = xMov - 0.3; } else if (xMovT > xMov) { xMov = xMov + 0.3; } else { xMov = xMovT; } if (yMovT < yMov) { yMov = yMov - 0.3; } else if (yMovT > yMov) { yMov = yMov + 0.3; } else { yMov = yMovT; } if (random(100) > 98) { clip.body.eyes.clip.gotoAndPlay("blink"); } x = x + (xMov + xA); y = y + ((yMov + yA) + (0.5 * Math.sin((hc = hc + 0.1)))); clip._x = x; clip._y = y; } var xMov = 0; var yMov = 0; var xMovT = 0; var yMovT = 0; var speedOrig = 8; var speed = 8; var xDestMet = false; var yDestMet = false; var c = 0; var life = 5; var nc = 0; var xA = 0; var yA = 0; var nudging = false; var hc = 0; var power = 15; var flashing = false; var flashC = 0; var Name = "headB"; }
Symbol 4745 MovieClip [__Packages.classes.misc.Reanimator] Frame 0
class classes.misc.Reanimator { var x, y, xMov, clip, currentVol, origVol; function Reanimator (px, py) { _root.rean = true; x = px; y = py; xMov = 4; xMovT = 4; _root.d++; clip = _root.attachMovie("reanimator", "reanimatorClip", _root.d); clip._x = x; clip._y = y; currentVol = _root.aC1.s1.getVolume(); origVol = currentVol; } function main() { _root.c--; if (fOut) { _root.aC1.s1.setVolume((currentVol = currentVol - 0.25)); if (currentVol == 10) { _root.aC1.s1.setVolume(10); fOut = false; } } if (fIn) { _root.aC1.s1.setVolume((currentVol = currentVol + 1)); if (currentVol >= origVol) { _root.aC1.s1.setVolume(origVol); fIn = false; } } if (clip.hitTest(_root[_root.char + "Clip"])) { if ((((_root.gems.num >= 20) && (x > 100)) && (x < 950)) && (!hit)) { hit = true; summoning = true; c = 0; _root.audio.playLevel3("gem" + (random(3) + 1), _root.randRange(20, 25)); clip.speech._visible = false; clip.ship.gotoAndPlay("go"); _root.gems.addTo(-20); xMovT = 0; } else { _root.gems.alpha = 120; } } if (summoning) { c++; if (c == 65) { _root.audio.playLevel2("reanimate", 20); if ((_root.char == "broShip1") || (_root.char == "bro1")) { _root.bro2ShipLevel = 3; _root.bro2ShipVar = 7; _root.char2 = "broShip2"; _root.bro2Life = 100; _root.broShip2 = new classes.bro.BroShip2(x - 100, y - 10); _root.addChar("broShip2"); _root.broShip2.control = false; _root.broShip2.reanimate(); _root.broShip2Clip.gun.gotoAndPlay("appear"); } else { _root.bro1ShipLevel = 3; _root.bro1ShipVar = 7; _root.char2 = "broShip1"; _root.bro1Life = 100; _root.broShip1 = new classes.bro.BroShip1(x - 100, y - 10); _root.addChar("broShip1"); _root.broShip1.control = false; _root.broShip1.reanimate(); _root.broShip1Clip.gun.gotoAndPlay("appear"); } } if (c == 160) { if ((_root.char == "broShip1") || (_root.char == "broShip2")) { _root[_root.char2].action11(); } else { var _local4 = _root.char; _root.char = _root.char2; _root.char2 = _local4; _root[_root.char].giveControl(); _root[_root.char].weapon = _root[_root.char2].weapon; _root.bro1Weapon = (_root.bro2Weapon = _root[_root.char].weapon); var _local3 = _root[_root.char].weapon; _root[_root.char][_local3](); _root[_root.char].life = 100; _root[_root.char2].action11(); } xMovT = 7; fIn = true; } } if ((x > 800) && (x < 805)) { fIn = true; } if ((x > 1020) && (!fIn)) { _root.removeFX("reanimator"); } if (xMovT < xMov) { xMov = xMov - 0.25; } else if (xMovT > xMov) { xMov = xMov + 0.25; } else { xMov = xMovT; } x = x + xMov; clip.ship._y = clip.ship._y + (0.25 * Math.sin((hc = hc + 0.1))); clip._x = x; } var xMovT = 0; var c = 0; var hc = 0; var summoning = false; var fOut = true; var fIn = false; var hit = false; }
Symbol 4746 MovieClip [__Packages.classes.fx.CreationFX] Frame 0
class classes.fx.CreationFX { var x, y, i, id, waveMax, moveScript, matrixCoords, fxType, enemyType, clip, formID; function CreationFX (pi, px, py, pfxType, penemyType, pwaveMax, pmoveScript, pmatrixCoords, pid) { x = px; y = py; i = pi; id = pid; waveMax = pwaveMax; moveScript = pmoveScript; matrixCoords = pmatrixCoords; fxType = pfxType; enemyType = penemyType; _root.d++; clip = _root.attachMovie("creationFX" + fxType, ("creationFX" + id) + "Clip", _root.d + 200000); clip._x = x; clip._y = y; _root.formID++; formID = _root.formID; _root["form" + _root.formID] = []; if (fxType == "1D") { waveMax = 5; waveC = 4; } if (((fxType == "2A") || (fxType == "2B")) || (fxType == "2C")) { waveMax = 3; waveC = 2; } if (fxType == "1D") { _root.audio.playLevel2("headBossIntro", 30); } else { var _local3 = fxType.charAt(1); _root.audio.playLevel2(("head" + _local3) + "Intro", 30); } } function main() { if (clip.create) { c++; c2++; if (c == i) { c = 0; var _local5 = [formID, waveC + 1]; _root["create" + enemyType]([x - 10, y - 10, moveScript, matrixCoords[waveC], _local5]); _root.flashing = true; waveC++; if (waveC == waveMax) { endSeq = true; clip.create = false; if (fxType == "1D") { var _local3 = 0; var _local4 = _root.randRange(30, 45); while (_local3 < _local4) { _root.fxID++; _root["rampageTrailB" + _root.fxID] = new classes.fx.RampageTrailB(x, y, _root.fxID); _root.addFX("rampageTrailB" + _root.fxID); _local3++; } } } } clip._alpha = 100 - ((c2 * (100 / (i * waveMax))) / 2); clip._xscale = 100 - ((c2 * (100 / (i * waveMax))) / 2); clip._yscale = 100 - ((c2 * (100 / (i * waveMax))) / 2); } if (endSeq) { c2++; clip._alpha = 100 - ((c2 * (100 / (i * waveMax))) / 2); clip._xscale = 100 - ((c2 * (100 / (i * waveMax))) / 2); clip._yscale = 100 - ((c2 * (100 / (i * waveMax))) / 2); if (clip._alpha < 2) { _root.removeFX("creationFX" + id); } } } var c = 0; var c2 = 0; var waveC = 0; var endSeq = false; var Name = "creationFX"; }
Symbol 4747 MovieClip [__Packages.classes.fx.RampageTrailB] Frame 0
class classes.fx.RampageTrailB { var x, y, id, clip, cMax, trans, colorTrans, colorArray, colorL, colorC; function RampageTrailB (px, py, pid) { x = px; y = py; id = pid; _root.d++; clip = _root.attachMovie("rampageTrail", ("rampageTrailB" + id) + "Clip", _root.d); clip._x = x; clip._y = y; clip.gotoAndStop("shape4"); xMov = _root.randRange(-3, 3); yMov = _root.randRange(-3, 3); cMax = _root.randRange(50, 100); trans = new flash.geom.Transform(clip); colorTrans = new flash.geom.ColorTransform(0, 0, 0, 1, 0, 0, 0, 1); colorArray = this["colorArray" + _root.randRange(1, 3)].slice(); delete colorArray1; delete colorArray2; delete colorArray3; colorL = colorArray.length; colorC = -1; } function main() { c++; if (c >= cMax) { _root.removeFX("rampageTrailB" + id); } colorC++; if (colorC > colorL) { colorC = 0; } colorTrans.redOffset = colorArray[colorC][0]; colorTrans.greenOffset = colorArray[colorC][1]; colorTrans.blueOffset = colorArray[colorC][2]; trans.colorTransform = colorTrans; clip._alpha = 100 - (c * (100 / cMax)); x = x + xMov; y = y + yMov; clip._x = x; clip._y = y; } var xMov = 0; var yMov = 0; var c = 0; var colorArray1 = [[255, 0, 0], [255, 125, 0], [255, 255, 0], [255, 125, 0], [255, 255, 255], [255, 0, 0], [255, 255, 0], [255, 125, 0], [255, 0, 0]]; var colorArray2 = [[0, 255, 0], [0, 255, 125], [0, 255, 255], [0, 125, 255], [0, 0, 255], [255, 255, 255], [125, 255, 255], [0, 125, 255], [0, 255, 255]]; var colorArray3 = [[0, 125, 255], [255, 0, 125], [255, 0, 255], [255, 255, 255], [255, 0, 125], [0, 255, 255], [125, 255, 255], [0, 125, 255], [0, 255, 0]]; var Name = "rampageTrailB"; }
Symbol 4748 MovieClip [__Packages.classes.misc.PowerUp] Frame 0
class classes.misc.PowerUp { var x, y, type, id, clip, xMov, yMov; function PowerUp (px, py, ptype, pid) { x = px; y = py; type = ptype; id = pid; _root.d++; clip = _root.attachMovie("powerUp", ("powerUp" + id) + "Clip", _root.d); clip._x = x; clip._y = y; clip.gotoAndStop(type); var _local3 = _root.getAngleRad2(x, y, 500, 300); xMov = Math.cos(_local3) * _root.randRange2(0.5, 2.5); yMov = Math.sin(_local3) * _root.randRange2(0.5, 2.5); if ((((((type == "doubleLaserA") || (type == "tripleLaserA")) || (type == "twistLaser")) || (type == "tripleTwistLaser")) || (type == "rapidLaser")) || (type == "bigLaser")) { weapon = true; } } function hit() { if (weapon) { _root.audio.playLevel3("weaponUpgrade", 25); } else if (type.charAt(0) == "g") { _root.audio.playLevel3("gem" + (random(3) + 1), _root.randRange(20, 30)); } else if (type.substr(0, 10) == "speedBoost") { _root.audio.playLevel3("speedBoost", _root.randRange(29, 35)); } else if (type.substr(0, 11) == "weaponBoost") { _root.audio.playLevel3("weaponBoost", _root.randRange(29, 35)); } else if (type.substr(0, 6) == "shield") { _root.audio.playLevel3("shield2", _root.randRange(29, 35)); } else { _root.audio.playLevel3(type, _root.randRange(29, 35)); } clip[type].gotoAndPlay("hit"); f2 = "ending"; } function ending() { if (clip.end) { yank = true; } } function checkHit() { if (weapon) { if (clip[type].hitClip.hitTest(_root[_root.char + "Clip"])) { _root[_root.char].powerUp(type); hit(); } } else if (clip.hitTest(_root[_root.char + "Clip"])) { _root[_root.char].powerUp(type); hit(); } } function main() { c++; this[f2](); if ((c > 30) && (type == "smartBomb")) { var _local4 = 0; var _local6 = _root.broShots.length; while (_local4 < _local6) { var _local5 = _root.broShots[_local4] + "Clip"; if (clip.hitTest(_root[_local5])) { var _local3 = _root.broShots[_local4]; xMov = xMov + (_root[_local3].xMov / 20); yMov = yMov + (_root[_local3].yMov / 20); _root[_root.char].fc = _root[_root.char].fireFreq - _root.rapidVar; _root[_local3].exploX = x + (clip._width / 2); _root[_local3].exploY = y + (clip._height / 2); _root[_local3].hit(); _root[_root.char].powerUp(type); hit(); } _local4++; } } if ((((x > 1050) || (x < -50)) || (y < -50)) || (y > 650)) { yank = true; } if (yank) { _root.removePowerUp("powerUp" + id); } x = x + xMov; y = y + yMov; clip._x = x; clip._y = y; } var f2 = "checkHit"; var c = 0; var yank = false; var weapon = false; var Name = "powerUp"; }
Symbol 4749 MovieClip [__Packages.classes.enemy.BugA] Frame 0
class classes.enemy.BugA { var x, y, moveScript, matrixCoords, form, id, clip, colorR, trans, colorTrans, advanceMax, advanceMax2, matrixVar, dir, f2, scc, axis, switchDir, sfc, sfMax, xDest, yDest, oldDir, firing, fc; function BugA (px, py, pmoveScript, pmatrixCoords, pform, pid) { x = px; y = py; moveScript = pmoveScript.slice(); matrixCoords = pmatrixCoords.slice(); form = pform.slice(); id = pid; _root.d++; clip = _root.attachMovie("bugA", ("bugA" + id) + "Clip", _root.d + 50000); clip._x = x; clip._y = y; speed = speed * _root.dif.speed; speedOrig = speed; life = life * _root.dif.life; colorR = _root.randRange(-30, 30); trans = new flash.geom.Transform(clip); colorTrans = new flash.geom.ColorTransform(1, 1, 1, 1, colorR, colorR, colorR, 0); trans.colorTransform = colorTrans; advanceMax = 60 / (speed / 2); advanceMax2 = 50 / (speed / 2); if (matrixCoords[0] == "free") { matrixVar = 0; } else { matrixVar = 1; } speedVar(); clip.body.eye2.eye.gotoAndPlay(10); clip.body.eye3.eye.gotoAndPlay(20); parseMoveScript(); _root.stats.created++; } function broBehind() { dir = _root.advanceDir; } function bombed(num) { f2 = "death"; } function switchScope() { scc = 0; getDirString(); f2 = "switchScoping"; c = 5; speed = speed / 2; this[axis + "MovT"] = this[axis + "MovT"] / 2; clip.body.flame.gotoAndStop("still"); _root.audio.playLevel2("bugASwitch", _root.randRange(8, 15)); } function switchScoping() { c++; if (c == 10) { scc++; c = 0; if ((dir == "U") || (dir == "D")) { _root.d++; _root.attachMovie("sight", "sightClip", _root.d); _root.sightClip.gotoAndStop("bugASwitchFire"); _root.sightClip._x = x; _root.sightClip._y = y; if (_root.sightClip.hitTest(_root[_root.char].x, _root[_root.char].y, true)) { switchFire("L"); } else { _root.sightClip._rotation = 180; if (_root.sightClip.hitTest(_root[_root.char].x, _root[_root.char].y, true)) { switchFire("R"); } } removeMovieClip(_root.sightClip); } else { _root.d++; _root.attachMovie("sight", "sightClip", _root.d); _root.sightClip.gotoAndStop("bugASwitchFire"); _root.sightClip._x = x; _root.sightClip._y = y; _root.sightClip._rotation = 90; if (_root.sightClip.hitTest(_root[_root.char].x, _root[_root.char].y, true)) { switchFire("U"); } else { _root.sightClip._rotation = -90; if (_root.sightClip.hitTest(_root[_root.char].x, _root[_root.char].y, true)) { switchFire("D"); } } removeMovieClip(_root.sightClip); } if (scc > _root.randRange(9, 12)) { clip.body.gotoAndStop("main"); speed = speedOrig; this[axis + "MovT"] = this[axis + "MovT"] * 2; clip.body.flame.gotoAndPlay("start"); f2 = "wander"; } } } function switchFire(tmpDir) { clip.gotoAndStop("fly" + tmpDir); switchDir = tmpDir; c = 0; sfc = 0; f2 = "switchFiring"; sfMax = _root.randRange(1, 4); } function switchFireBlast() { clip.body.gotoAndPlay("switchFire"); if (switchDir == "L") { var _local3 = x - 24; var _local4 = ((dir == "U") ? (y + 3) : (y + 21)); } else if (switchDir == "R") { var _local3 = x + 9; var _local4 = ((dir == "U") ? (y + 3) : (y + 21)); } else if (switchDir == "U") { var _local3 = ((dir == "L") ? (x + 3) : (x + 21)); var _local4 = y - 36; } else { var _local3 = ((dir == "L") ? (x + 3) : (x + 21)); var _local4 = y + 15; } _root.enemyShotID++; _root["bugASwitchBlast" + _root.enemyShotID] = new classes.shots.BugASwitchBlast(_local3, _local4, switchDir, _root.enemyShotID); _root.addEnemyShot("bugASwitchBlast" + _root.enemyShotID); _root.audio.playLevel3("bugASwitchBlast" + (random(2) + 1), _root.randRange(15, 25)); } function switchFiring() { c++; if (c == 10) { clip.body.gotoAndPlay("switch"); } if (c == 17) { switchFireBlast(); } if (c == 24) { switchFireBlast(); c = 18; sfc++; if (sfc == sfMax) { clip.body.gotoAndPlay("switchRev"); c = 33; } } if (c == 45) { clip.gotoAndStop("fly" + dir); clip.body.gotoAndStop("main"); speed = speedOrig; this[axis + "MovT"] = this[axis + "MovT"] * 2; clip.body.flame.gotoAndPlay("start"); } } function nudge(pxA, pyA, pscale) { nc = 0; nudging = true; var _local2 = pscale / 100; xA = pxA * _local2; yA = pyA * _local2; } function speedVar() { if (random(3) == 1) { speed = speed * _root.randRange2(0.99999, 1.00001); } } function parseMoveScript() { dir = moveScript[0]; if (dir == "break") { delete moveScript; if (matrixCoords[0] == "free") { if (random(2) == 1) { f2 = "wander"; this[axis + "MovT"] = 0; axis = ((axis == "y") ? "x" : "y"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); speedVar(); getDirString(); } else { switchScope(); } } else { this[axis + "MovT"] = 0; xDest = ((_root.advanceDir == "L") ? ((matrixCoords[0] * 60) + 320) : (matrixCoords[0] * 60)); yDest = (matrixCoords[1] * 50) + 10; axis = ((Math.abs(xDest - x) > Math.abs(yDest - y)) ? "x" : "y"); this[axis + "MovT"] = ((this[axis + "Dest"] > this[axis]) ? (speed) : (-1 * speed)); getDirString(); speedVar(); f2 = "gotoMatrix"; } } else { this[axis + "MovT"] = 0; f2 = "gotoXYDest"; axis = (((dir == "L") || (dir == "R")) ? "x" : "y"); this[axis + "MovT"] = (((dir == "L") || (dir == "U")) ? (-1 * speed) : (speed)); speedVar(); if ((dir == "L") || (dir == "U")) { this[axis + "Dest"] = this[axis] - moveScript[1]; } else { this[axis + "Dest"] = this[axis] + moveScript[1]; } moveScript.splice(0, 2); } } function gotoXYDest() { if (Math.abs(this[axis + "Dest"] - this[axis]) < (speed + 1)) { if (axis == "x") { x = xDest; } else { y = yDest; } parseMoveScript(); } } function gotoMatrix() { if (Math.abs(this[axis + "Dest"] - this[axis]) < (speed + 1)) { if (axis == "x") { x = xDest; } else { y = yDest; } this[axis + "MovT"] = 0; axis = ((axis == "x") ? "y" : "x"); this[axis + "MovT"] = ((this[axis + "Dest"] > this[axis]) ? (speed) : (-1 * speed)); getDirString(); speed = speedOrig; } if ((Math.abs(x - xDest) < (speed + 1)) && (Math.abs(y - yDest) < (speed + 1))) { x = (clip._x = xDest); y = (clip._y = yDest); xMovT = (xMov = 0); yMovT = (yMov = 0); matrixVar = 2; dir = _root.advanceDir; clip.body.flame.gotoAndPlay("still"); _root.matrixNum++; if (_root.matrixNum >= _root.matrixSize) { _root.matrixComplete = true; } _root["formB" + form[0]] = "matrixed"; f2 = "wait"; } } function getDirString() { if (xMovT < -1) { dir = "L"; } else if (xMovT > 1) { dir = "R"; } else if (yMovT > 1) { dir = "D"; } else if (yMovT < -1) { dir = "U"; } } function evade() { if (matrixVar == 2) { matrixVar = 0; f2 = "wander"; axis = ((random(10) > 4) ? "x" : "y"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); speedVar(); getDirString(); } else if (f2 == "wander") { this[axis + "MovT"] = 0; axis = ((axis == "x") ? "y" : "x"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); getDirString(); } } function wait() { if ((random(1000) >= (998 + _root.dif.wait)) && (_root.matrixComplete)) { dir = findDir(); clip.body.flame.gotoAndPlay("start"); if (dir == _root.advanceDir) { matrixVar = 0; xMovT = ((_root.advanceDir == "L") ? (-1 * speed) : (speed)); f2 = "attacking"; } else if ((dir == "U") || (dir == "D")) { axis = (((dir == "L") || (dir == "R")) ? "x" : "y"); this[axis + "MovT"] = (((dir == "L") || (dir == "U")) ? (-1 * speed) : (speed)); matrixVar = 0; c = 0; f2 = "leavingMatrix"; } } } function leavingMatrix() { c++; if (c > advanceMax2) { c = 0; dir = findDir(); if (dir == _root.advanceDir) { yMovT = 0; xMovT = ((_root.advanceDir == "L") ? (-1 * speed) : (speed)); f2 = "attacking"; } } } function findDir() { _root.d++; _root.attachMovie("feeler", "feelerClip", _root.d); var _local7 = []; var _local9 = 0; var _local11 = dirArray.length; while (_local9 < _local11) { _root.feelerClip._x = x + feelerInfo[_local9][0]; _root.feelerClip._y = y + feelerInfo[_local9][1]; _root.feelerClip._width = feelerInfo[_local9][2]; _root.feelerClip._height = feelerInfo[_local9][3]; var _local3 = 0; var _local8 = _root.chars.length; var _local6 = false; while (_local3 < _local8) { var _local5 = _root.chars[_local3] + "Clip"; if (_root.feelerClip.hitTest(_root[_local5])) { var _local4 = _root.chars[_local3]; if ((_root[_local4].matrixVar == 2) && (_local4 != (Name + id))) { _local6 = true; break; } } _local3++; } if (!_local6) { var _local10 = ((_root.advanceDir == "L") ? "R" : "L"); if (dirArray[_local9] != _local10) { _local7.push(dirArray[_local9]); } } _local9++; } _local9 = 0; _local11 = _local7.length; if (_local9 < _local11) { if (_local7[_local9] == _root.advanceDir) { return(_root.advanceDir); } return(_local7[random(_local7.length)]); } } function attacking() { xMovT = xMovT * 1.03; yMovT = yMovT * 1.03; } function death() { _root.stats.destroyed++; _root.stats.score = _root.stats.score + 2500; _root.powerUp(x, y, 95); if (matrixVar == 1) { _root.matrixNum++; if (_root.matrixNum >= _root.matrixSize) { _root.matrixComplete = true; } } var _local3 = 0; var _local4 = _root["form" + form[0]].length; while (_local3 < _local4) { if (_root["form" + form[0]][_local3] == ("bugA" + id)) { _root["form" + form[0]].splice(_local3, 1); if (_root["form" + form[0]].length == 0) { delete _root["form" + form[0]]; if (_root["formB" + form[0]] == "matrixed") { _local3 = 0; _local4 = random(4) + 2; while (_local3 < _local4) { _root.createPowerUp([x, y, "coin1"]); _local3++; } _root.stats.score = _root.stats.score + 2500; } else { _root.createPowerUp([x, y, "coin5"]); _local3 = 0; _local4 = random(3) + 1; while (_local3 < _local4) { _root.createPowerUp([x, y, "coin1"]); _local3++; } _root.stats.score = _root.stats.score + 5000; } delete _root["formB" + form[0]]; } break; } _local3++; } _root.createExploA([x + (clip._width / 2), y + (clip._height / 2), _root.randRange(80, 130), _root.randRange(75, 100), "Green"]); _root.audio.playLevel4("bugX" + (random(4) + 1), _root.randRange(7, 17)); var _local5 = 0; var _local6 = random(3); while (_local5 < _local6) { _root.createShrapnel([x + (clip._width / 2), y + (clip._height / 2), "bugA", "Blue"]); _local5++; } _root.createEnemySoul([x + (clip._width / 2), y + (clip._height / 2), "red"]); _root.removeChar("bugA" + id); f2 = ""; } function advance() { dir = _root.advanceDir; clip.body.flame.gotoAndPlay("advance"); xMovT = ((_root.advanceDir == "L") ? (-1 * (speed / 2)) : (1 * (speed / 2))); f2 = "advancing"; } function advancing() { c++; if (c > advanceMax) { xMovT = 0; c = 0; f2 = "wait"; _root.d++; _root.attachMovie("sight", "sightClip", _root.d); _root.sightClip.gotoAndStop("hindSight"); _root.sightClip._x = x; _root.sightClip._y = y; if (_root.advanceDir == "L") { _root.sightClip._rotation = 180; } if (_root.sightClip.hitTest(_root[_root.char].x, _root[_root.char].y, true)) { _root.broBehind(); } removeMovieClip(_root.sightClip); } } function wander() { if (random(100) > (98 + _root.dif.wander)) { this[axis + "MovT"] = 0; axis = ((axis == "x") ? "y" : "x"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); getDirString(); } if (random(100) > (97 + _root.dif.wander)) { switchScope(); } } function death2() { _root.removeChar("bugA" + id); f2 = ""; } function main() { this[f2](); if (oldDir != dir) { clip.gotoAndStop("fly" + dir); } oldDir = dir; if (random(300) >= (299 + _root.dif.wander)) { _root.d++; _root.attachMovie("feeler", "feelerClip", _root.d); if (dir == "L") { var _local9 = [-310, 0, 300, 50]; } else if (dir == "R") { var _local9 = [50, 0, 300, 50]; } else if (dir == "U") { var _local9 = [0, -310, 50, 300]; } else { var _local9 = [0, 50, 300, 50]; } _root.feelerClip._x = x + _local9[0]; _root.feelerClip._y = y + _local9[1]; _root.feelerClip._width = _local9[2]; _root.feelerClip._height = _local9[3]; var _local4 = 0; var _local8 = _root.chars.length; var _local7 = false; while (_local4 < _local8) { var _local6 = _root.chars[_local4] + "Clip"; if (_root.feelerClip.hitTest(_root[_local6])) { var _local3 = _root.chars[_local4]; if (_root[_local3].Name.substr(0, 3) != "bro") { _local7 = true; } } _local4++; } removeMovieClip(_root.feelerClip); if (!_local7) { _root.d++; _root.attachMovie("sight", "sightClip", _root.d); _root.sightClip._x = x; _root.sightClip._y = y; if (dir == "U") { _root.sightClip._rotation = 90; } else if (dir == "R") { _root.sightClip._rotation = 180; } else if (dir == "D") { _root.sightClip._rotation = -90; } if (_root.sightClip.hitTest(_root[_root.char].x, _root[_root.char].y, true)) { clip.body.charger.gotoAndPlay("fire"); clip.body.eye1.gotoAndPlay("fire"); clip.body.eye2.gotoAndPlay("fire"); clip.body.eye3.gotoAndPlay("fire"); firing = true; fc = 0; } removeMovieClip(_root.sightClip); } } if (firing) { fc++; if (fc == 5) { if (dir == "L") { var _local11 = x - 24; var _local13 = y + 12; var _local14 = x - 24; var _local12 = y + 6; } else if (dir == "R") { var _local11 = x + 9; var _local13 = y + 12; var _local14 = x + 9; var _local12 = y + 6; } else if (dir == "U") { var _local11 = x + 12; var _local13 = y - 24; var _local14 = x + 6; var _local12 = y - 24; } else { var _local11 = x + 12; var _local13 = y + 3; var _local14 = x + 6; var _local12 = y + 3; } _root.enemyShotID++; _root["bugAFireA" + _root.enemyShotID] = new classes.shots.BugAFireA(_local11, _local13, dir, _root.enemyShotID); _root.addEnemyShot("bugAFireA" + _root.enemyShotID); _root.enemyShotID++; _root["bugAFireB" + _root.enemyShotID] = new classes.shots.BugAFireB(_local14, _local12, dir, _root.enemyShotID); _root.addEnemyShot("bugAFireB" + _root.enemyShotID); _root.audio.playLevel3("bugAFire", _root.randRange(15, 25)); } } if (nudging) { xA = xA * 0.5; yA = yA * 0.5; nc++; var _local10 = 255 - (nc * 17); colorTrans.redOffset = _local10; colorTrans.greenOffset = _local10; trans.colorTransform = colorTrans; if (nc == 15) { xA = (yA = 0); nudging = false; colorTrans.redOffset = colorR; colorTrans.greenOffset = colorR; trans.colorTransform = colorTrans; } } var _local4 = 0; var _local8 = _root.broShots.length; while (_local4 < _local8) { var _local6 = _root.broShots[_local4] + "Clip"; if (clip.hitTest(_root[_local6])) { var _local3 = _root.broShots[_local4]; var _local5 = life; life = life - _root[_local3].power; if (life < 1) { f2 = "death"; } else { nudge(_root[_local3].xMov, _root[_local3].yMov, 5); _root.audio.playLevel4("bugHit" + (random(4) + 1), _root.randRange(7, 15)); } _root[_root.char].fc = _root[_root.char].fireFreq - _root.rapidVar; _root[_local3].exploX = x + (clip._width / 2); _root[_local3].exploY = y + (clip._height / 2); _root[_local3].hit(_local5); break; } _local4++; } if (clip.hitTest(_root[_root.char + "Clip"])) { _root[_root.char].hit(xMov, yMov, 100, power); f2 = "death"; } if ((((x > 1050) || (x < -50)) || (y < -50)) || (y > 650)) { delete _root["form" + form[0]]; delete _root["formB" + form[0]]; f2 = "death2"; } if (xMovT < xMov) { xMov = xMov - 1; } else if (xMovT > xMov) { xMov = xMov + 1; } else { xMov = xMovT; } if (yMovT < yMov) { yMov = yMov - 1; } else if (yMovT > yMov) { yMov = yMov + 1; } else { yMov = yMovT; } x = x + (xMov + xA); y = y + (yMov + yA); clip._x = x; clip._y = y; } var xMov = 0; var yMov = 0; var xmt = 0; var ymt = 0; var xMovT = 0; var yMovT = 0; var speedOrig = 9; var speed = 9; var xDestMet = false; var yDestMet = false; var c = 0; var feelerInfo = [[-400, 0, 400, 40], [0, 0, 400, 40], [0, -400, 40, 400], [0, 0, 40, 400]]; var dirArray = ["L", "R", "U", "D"]; var life = 6; var nudging = false; var nc = 0; var xA = 0; var yA = 0; var power = 25; var Name = "bugA"; }
Symbol 4750 MovieClip [__Packages.classes.fx.BGDeco] Frame 0
class classes.fx.BGDeco { var id, showing, speed, clip, yMov, h; function BGDeco () { } function showBG(pid, pspeed) { id = pid; if (!showing) { speed = pspeed; clip = _root.attachMovie("bgDeco", "bgDecoClip", 1); clip.cacheAsBitmap = true; clip._y = 603; yMov = -1 * speed; clip.gotoAndStop(id); h = clip._height; showing = true; } } function main() { if (showing) { if ((clip._y + h) < -5) { clip.removeMovieClip(); showing = false; if (id == "3E") { showBG("3E", 0.5); } } clip._y = clip._y + yMov; } } var Name = "bgDeco"; }
Symbol 4751 MovieClip [__Packages.classes.misc.WaveCreator] Frame 0
class classes.misc.WaveCreator { var leader, x, y, id, i, waveMax, moveScript, matrixCoords, type, formID; function WaveCreator (pi, px, py, ptype, pwaveMax, pmoveScript, pmatrixCoords, pleader, pid) { leader = pleader; x = px; y = py; id = pid; i = pi; waveMax = pwaveMax; moveScript = pmoveScript; matrixCoords = pmatrixCoords; type = ptype; _root.formID++; formID = _root.formID; _root["form" + _root.formID] = []; if (waveMax < 2) { _root["formB" + formID] = "matrixed"; } if (((type == "BatA") || (type == "BatB")) || (type == "BatC")) { _root["batTwister" + _root.formID] = new classes.misc.BatTwister(waveMax, _root.formID); _root.addFX("batTwister" + _root.formID); } } function main() { c++; if (c == i) { c = 0; var _local3 = [formID, waveC + 1]; if ((waveC == 0) && (leader != undefined)) { _root["create" + leader]([x, y, moveScript, matrixCoords[waveC], _local3]); } else { _root["create" + type]([x, y, moveScript, matrixCoords[waveC], _local3]); } waveC++; if (waveC >= waveMax) { _root.removeFX("waveCreator" + id); } } } var c = 0; var waveC = 0; var Name = "waveCreator"; }
Symbol 4752 MovieClip [__Packages.classes.misc.BatTwister] Frame 0
class classes.misc.BatTwister { var id, batNum; function BatTwister (pbatNum, pid) { id = pid; batNum = pbatNum; } function main() { if ((!twisting) && (random(100) > 95)) { twisting = true; } if (twisting) { c++; if (c == 8) { c = 0; _root[_root["form" + id][i]].twist(); i++; if (i == batNum) { twisting = false; if (random(2) == 1) { _root.removeFX("batTwister" + id); } else { i = 0; c = 0; } } } } } var c = 0; var twisting = false; var i = 0; var Name = "batTwister"; }
Symbol 4753 MovieClip [__Packages.classes.misc.PowerUpBuddy] Frame 0
class classes.misc.PowerUpBuddy { var x, y, typeArray, dir, clip, buddy, powerUpNum, powerUp0, num0, xMov, powerUp1, num1, powerUp2, num2; function PowerUpBuddy (px, py, pdir, ptypeArray) { x = px; y = py; typeArray = ptypeArray.slice(); if (((typeArray[0] == "ship2") || (typeArray[0] == "ship3")) || (typeArray[0] == "ship3B")) { ship = true; } dir = pdir; _root.d++; clip = _root.createEmptyMovieClip("powerUpBuddyClip", _root.d); clip._x = x; clip._y = y; _root.d++; buddy = clip.attachMovie("powerUpBuddy", "buddyClip", _root.d); buddy.gotoAndStop(dir); powerUpNum = typeArray.length / 2; if (powerUpNum == 1) { buddy.chain.seg3._visible = false; buddy.chain.seg2._visible = false; } else if (powerUpNum == 2) { buddy.chain.seg3._visible = false; } if (!ship) { var _local3 = 0; var _local5 = powerUpNum; while (_local3 < _local5) { _root.d++; this["powerUp" + _local3] = clip.attachMovie("powerUp", "powerUp" + _local3, _root.d); this["powerUp" + _local3]._x = ((dir == "L") ? (93 + (_local3 * 100)) : (-81 - (_local3 * 100))); this["powerUp" + _local3]._y = -3; this["powerUp" + _local3].gotoAndStop(typeArray[2 * _local3]); var _local4 = typeArray[2 * _local3]; if (((((((_local4 == "doubleLaserA") || (_local4 == "tripleLaserA")) || (_local4 == "twistLaser")) || (_local4 == "tripleTwistLaser")) || (_local4 == "rapidLaser")) || (_local4 == "bigLaser")) || (_local4 == "superLaser")) { this["powerUp" + _local3].weapon = true; } if ((_local4 == "lifeUp") || (_local4 == "lifeMax")) { health = true; _root.lifeMeterClip._visible = true; } _root.d++; this["num" + _local3] = clip.attachMovie("buddyNum", "buddyNum" + _local3, _root.d); this["num" + _local3]._x = ((dir == "L") ? (73 + (_local3 * 100)) : (-88 - (_local3 * 100))); this["num" + _local3]._y = (ship ? -39 : -24); this["num" + _local3].num = typeArray[1 + (2 * _local3)]; _local3++; } } else { _root.d++; powerUp0 = _root.attachMovie(typeArray[0], "newShipClip", _root.d + 1000); powerUp0._x = ((dir == "L") ? (clip._x + 81) : (clip._x - 93)); powerUp0._y = clip._y - 15; if ((_root.char == "broShip1") || (_root.char == "bro1")) { powerUp0.gotoAndStop("bro1"); } else { powerUp0.gotoAndStop("bro2"); } _root.d++; num0 = clip.attachMovie("buddyNum", "buddyNum" + _local3, _root.d); num0._x = ((dir == "L") ? 63 : -88); num0._y = (ship ? -39 : -24); num0.num = typeArray[1]; } xMov = ((dir == "R") ? 4 : -4); _root.audio.playLevel2("powerUpBuddySlow", 10); } function admitPowerup(which) { var _local2 = true; if ((which == "lifeUp") && (_root[_root.char].life == 100)) { _local2 = false; } if ((which == "shield") && (_root[_root.char].shieldOn)) { _local2 = false; } return(_local2); } function main() { _root.coins.alpha = 100; if (health) { _root.lifeMeter.alpha = 100; _root.lifeMeterClip._x = _root[_root.char].x + 6; _root.lifeMeterClip._y = _root[_root.char].y - 12; } _root.c--; c++; if (!ship) { var _local3 = 0; var _local6 = powerUpNum; while (_local3 < _local6) { if (this["powerUp" + _local3].weapon == true) { if (clip["powerUp" + _local3][typeArray[2 * _local3]].hitClip.hitTest(_root[_root.char + "Clip"])) { if (!clip["powerUp" + _local3].hit) { if (_root.coins.numT >= typeArray[1 + (2 * _local3)]) { _root.audio.playLevel3("weaponUpgrade", 25); _root[_root.char].powerUp(typeArray[2 * _local3]); clip["powerUp" + _local3][typeArray[2 * _local3]].gotoAndPlay("hit"); clip["powerUp" + _local3].hit = true; this["num" + _local3].num = ""; _root.coins.addTo(-1 * typeArray[1 + (2 * _local3)]); hitCount++; if (hitCount >= powerUpNum) { xMov = xMov * 2; _root.audio.playLevel2("powerUpBuddyFast", 10); } } else { _root.coins.alpha = 130; } } } } else if (clip["powerUp" + _local3].hitTest(_root[_root.char + "Clip"])) { if (!clip["powerUp" + _local3].hit) { if (_root.coins.numT >= typeArray[1 + (2 * _local3)]) { var _local5 = admitPowerup(typeArray[2 * _local3]); if (_local5) { var _local4 = typeArray[2 * _local3]; if (((((((_local4 == "doubleLaserA") || (_local4 == "tripleLaserA")) || (_local4 == "twistLaser")) || (_local4 == "tripleTwistLaser")) || (_local4 == "bigLAser")) || (_local4 == "rapidLaser")) || (_local4 == "doubleRapidLaser")) { _root.audio.playLevel3("weaponUpgrade", 25); } else { _root.audio.playLevel3(_local4, 40); } _root[_root.char].powerUp(typeArray[2 * _local3]); clip["powerUp" + _local3][typeArray[2 * _local3]].gotoAndPlay("hit"); clip["powerUp" + _local3].hit = true; this["num" + _local3].num = ""; _root.coins.addTo(-1 * typeArray[1 + (2 * _local3)]); hitCount++; if (hitCount >= powerUpNum) { xMov = xMov * 2; _root.audio.playLevel2("powerUpBuddyFast", 10); } } } else { _root.coins.alpha = 130; } } } _local3++; } } else if (_root.newShipClip.hitTest(_root[_root.char + "Clip"]) && (_root.newShipClip._x > 150)) { if (!_root.newShipClip.hit) { if (_root.coins.numT >= typeArray[1]) { _root.newShipClip.hit = true; _root.shipSwitcher = new classes.misc.ShipSwitcher(typeArray[0], powerUp0._x, powerUp0._y); _root.addFX("shipSwitcher"); num0.num = ""; _root.coins.addTo(-1 * typeArray[1]); xMov = xMov * 2; } else { _root.coins.alpha = 130; } } } if ((x > 1400) || (x < -400)) { _root.removeFX("powerUpBuddy"); } x = x + xMov; if (!_root.newShipClip.hit) { powerUp0._y = powerUp0._y + (0.3 * Math.sin((hc2 = hc2 + 0.2))); num0._y = (ship ? ((powerUp0._y - y) - 24) : (powerUp0._y - 21)); } powerUp1._y = powerUp1._y + (0.3 * Math.sin((hc3 = hc3 + 0.175))); num1._y = powerUp1._y - 21; powerUp2._y = powerUp2._y + (0.3 * Math.sin((hc4 = hc4 + 0.15))); num2._y = powerUp2._y - 21; buddy._y = buddy._y + (0.35 * Math.sin((hc1 = hc1 + 0.1))); clip._x = x; clip._y = y; if (ship && (!_root.newShipClip.hit)) { powerUp0._x = powerUp0._x + xMov; } } var c = 0; var hc1 = 0; var hc2 = 0; var hc3 = 0; var hc4 = 0; var hitCount = 0; var ship = false; var health = false; var Name = "powerUpBuddy"; }
Symbol 4754 MovieClip [__Packages.classes.misc.ShipSwitcher] Frame 0
class classes.misc.ShipSwitcher { var shipType, x, y, routine, whichBro, tempLevel, shrapType1, shrapType2; function ShipSwitcher (pshipType, px, py) { shipType = pshipType; x = px; y = py; if ((_root.char == "broShip1") || (_root.char == "broShip2")) { routine = "shipToShip"; } else { routine = "jetpackToShip"; } whichBro = (((_root.char == "broShip1") || (_root.char == "bro1")) ? "bro1" : "bro2"); } function shipToShip() { c++; _root.c--; if (c == 1) { _root[_root.char].positionForSwitch(_root.newShipClip._x - 103); } if (c == 30) { _root[_root.char + "Clip"].body.gotoAndPlay("open"); _root.newShipClip.ship.gotoAndPlay("open"); } if (c == 52) { _root.d++; _root.attachMovie(whichBro + "Switcher", "jetPackBro", _root.d++); _root.jetPackBro._x = _root[_root.char].x + 15; _root.jetPackBro._y = _root[_root.char].y + 3; if (_root.char2 == "bro1") { _root.newShipClip.swapDepths(500050); _root.bro1 = new classes.bro.Bro1(-40, _root.newShipClip._y - 57); _root.addChar("bro1"); _root.bro1.getInOldShipA(); shipGift = true; _root.tempShipLevel = ((_root.bro2ShipLevel > 3) ? (_root.bro2ShipLevel - 3) : (_root.bro2ShipLevel + 3)); _root.tempShipVar = _root.bro2ShipVar; _root.tempLife = _root.bro2Life; } else if (_root.char2 == "bro2") { _root.newShipClip.swapDepths(500050); _root.bro2 = new classes.bro.Bro2(-40, _root.newShipClip._y - 57); _root.addChar("bro2"); _root.bro2.getInOldShipA(); shipGift = true; _root.tempShipLevel = ((_root.bro1ShipLevel > 3) ? (_root.bro1ShipLevel - 3) : (_root.bro1ShipLevel + 3)); _root.tempShipVar = _root.bro1ShipVar; _root.tempLife = _root.bro1Life; } } if (c == 55) { var _local8 = _root[_root.char].x; var _local7 = _root[_root.char].y; _root[_root.char + "Clip"]._x = (_root[_root.char].x = (_root[_root.char].tX = _root.newShipClip._x)); _root[_root.char + "Clip"]._y = (_root[_root.char].y = (_root[_root.char].tY = _root.newShipClip._y)); _root.newShipClip._x = _local8; _root.newShipClip._y = _local7; if ((_root.char == "bro2") || (_root.char == "broShip2")) { _root.newShipClip.gotoAndStop("oldShip2"); if (_root.bro2ShipVar == 1) { _root.newShipClip.shipStyles.gotoAndStop(_root.bro2ShipLevel); if (shipType != "ship3B") { _root[_root.char + "Clip"].body.shipStyles.gotoAndStop(Number(shipType.charAt(4))); } else { _root[_root.char + "Clip"].body.shipStyles.gotoAndStop(8); } } else { _root.newShipClip.shipStyles.gotoAndStop(_root.bro2ShipVar); _root.tempVar2 = _root.bro2ShipVar; _root[_root.char + "Clip"].body.shipStyles.gotoAndStop(8); } tempLevel = _root.bro2ShipLevel; } else { _root.newShipClip.gotoAndStop("oldShip1"); if (_root.bro1ShipVar == 1) { _root.newShipClip.shipStyles.gotoAndStop(_root.bro1ShipLevel); if (shipType != "ship3B") { _root[_root.char + "Clip"].body.shipStyles.gotoAndStop(Number(shipType.charAt(4))); } else { _root[_root.char + "Clip"].body.shipStyles.gotoAndStop(8); } } else { _root.newShipClip.shipStyles.gotoAndStop(_root.bro1ShipVar); _root.tempVar2 = _root.bro1ShipVar; _root[_root.char + "Clip"].body.shipStyles.gotoAndStop(8); } tempLevel = _root.bro1ShipLevel; } _root.newShipClip.shipStyles.ship.gotoAndStop("open2"); _root[_root.char + "Clip"].body.shipStyles.ship.gotoAndStop("open2"); } if (c == 100) { _root.jetPackBro.removeMovieClip(); if (!shipGift) { _root.newShipClip.shipStyles.ship.gotoAndPlay("close"); } _root[_root.char].shipUpgrade(shipType); } if (c == 120) { _root[_root.char].control = true; } if (c > 120) { _root.c++; if (!shipGift) { _root.newShipClip._y = _root.newShipClip._y - 2; var _local3 = false; var _local5 = 0; var _local6 = _root.broShots.length; while (_local5 < _local6) { var _local4 = _root.broShots[_local5] + "Clip"; if (_root.newShipClip.hitTest(_root[_local4])) { _root.removeBroShot(_root.broShots[_local5]); _local3 = true; } _local5++; } _local5 = 0; _local6 = _root.enemyShots.length; while (_local5 < _local6) { var _local4 = _root.enemyShots[_local5] + "Clip"; if (_root.newShipClip.hitTest(_root[_local4])) { _local3 = true; } _local5++; } _local5 = 0; _local6 = _root.chars.length; while (_local5 < _local6) { var _local4 = _root.chars[_local5] + "Clip"; if (_root.newShipClip.hitTest(_root[_local4])) { _local3 = true; } _local5++; } if (_local3) { if (random(2) == 1) { _root.audio.playLevel2("broShip1X", _root.randRange(23, 32)); } else { _root.audio.playLevel2("broShip2X", _root.randRange(23, 32)); } _local5 = 0; _local6 = _root.randRange(5, 8); while (_local5 < _local6) { _root.createExploA([(_root.newShipClip._x + (_root.newShipClip._width / 2)) + _root.randRange(-50, 50), (_root.newShipClip._y + (_root.newShipClip._height / 2)) + _root.randRange(-50, 50), _root.randRange(60, 120), _root.randRange(75, 100)]); _local5++; } if (whichBro == "bro1") { if (_root.tmpVar2 == 7) { shrapType1 = "broShipBlack"; shrapType2 = "broShipBlackB"; } else if (tempLevel > 3) { shrapType1 = "BroShip2_" + (tempLevel - 3); shrapType2 = "broShip2B_" + (tempLevel - 3); } else { shrapType1 = "BroShip1_" + tempLevel; shrapType2 = "broShip1B_" + tempLevel; } } else if (_root.tmpVar2 == 7) { shrapType1 = "BroShipBlack"; shrapType2 = "broShipBlackB"; } else if (tempLevel > 3) { shrapType1 = "BroShip1_" + (tempLevel - 3); shrapType2 = "broShip1B_" + (tempLevel - 3); } else { shrapType1 = "BroShip2_" + tempLevel; shrapType2 = "broShip2B_" + tempLevel; } _local5 = 0; while (_local5 < 5) { _root.createShrapnel([_root.newShipClip._x + (_root.newShipClip._width / 2), _root.newShipClip._y + (_root.newShipClip._height / 2), shrapType1]); _root.createShrapnel([_root.newShipClip._x + (_root.newShipClip._width / 2), _root.newShipClip._y + (_root.newShipClip._height / 2), shrapType2]); _local5++; } _root.newShipClip.removeMovieClip(); } } } if (c > 400) { if (!shipGift) { _root.newShipClip.removeMovieClip(); } _root.removeFX("shipSwitcher"); } } function jetpackToShip() { c++; _root.c--; if (c == 1) { _root[_root.char].positionForSwitch(_root.newShipClip._y - 57); } if (c == 20) { _root.newShipClip.swapDepths(500050); _root.newShipClip.ship.gotoAndPlay("open"); } if (c == 30) { _root[_root.char].getInShip(_root.newShipClip._y + 3); } if (c == 38) { if (whichBro == "bro1") { _root.removeChar("bro1"); _root.broShip1 = new classes.bro.BroShip1(_root.newShipClip._x, _root.newShipClip._y); _root.addChar("broShip1"); _root.char = "broShip1"; } else { _root.removeChar("bro2"); _root.broShip2 = new classes.bro.BroShip2(_root.newShipClip._x, _root.newShipClip._y); _root.addChar("broShip2"); _root.char = "broShip2"; } _root.newShipClip.removeMovieClip(); _root[_root.char].shipUpgrade(shipType); _root.shield.tagTeam(); } if (c == 58) { _root[_root.char].control = true; _root.removeFX("shipSwitcher"); } } function main() { this[routine](); } var c = 0; var shipGift = false; var Name = "shipSwitcher"; }
Symbol 4755 MovieClip [__Packages.classes.fx.EnemySoul] Frame 0
class classes.fx.EnemySoul { var id, x, y, color, clip, yMov; function EnemySoul (px, py, pcolor, pid) { id = pid; x = px; y = py; color = pcolor; _root.d++; clip = _root.attachMovie("enemySoul", ("enemySoul" + id) + "Clip", _root.d); clip._x = x; clip._y = y; var _local3 = random(2) + 1; clip.gotoAndPlay(color + _local3); yMov = (-1 * _root.randRange2(1, 3)) * _local3; clip._alpha = _root.randRange(35, 65); } function main() { if ((y < -5) || (clip.end)) { _root.removeFX("enemySoul" + id); } y = y + yMov; clip._y = y; } var xMov = 0; var speed = 4; var Name = "enemySoul"; }
Symbol 4756 MovieClip [__Packages.classes.enemy.BugB] Frame 0
class classes.enemy.BugB { var x, y, moveScript, matrixCoords, form, id, clip, colorR, trans, colorTrans, advanceMax, advanceMax2, matrixVar, dir, f2, scc, axis, switchDir, sfc, sfMax, xDest, yDest, oldDir, firing, fc; function BugB (px, py, pmoveScript, pmatrixCoords, pform, pid) { x = px; y = py; moveScript = pmoveScript.slice(); matrixCoords = pmatrixCoords.slice(); form = pform.slice(); id = pid; _root.d++; clip = _root.attachMovie("bugB", ("bugB" + id) + "Clip", _root.d + 50000); clip._x = x; clip._y = y; speed = speed * _root.dif.speed; speedOrig = speed; life = life * _root.dif.life; colorR = _root.randRange(-30, 30); trans = new flash.geom.Transform(clip); colorTrans = new flash.geom.ColorTransform(1, 1, 1, 1, colorR, colorR, colorR, 0); trans.colorTransform = colorTrans; advanceMax = 60 / (speed / 2); advanceMax2 = 50 / (speed / 2); if (matrixCoords[0] == "free") { matrixVar = 0; } else { matrixVar = 1; } speedVar(); if (random(100) > 92) { pUp = true; } clip.body.eye2.eye.gotoAndPlay(10); clip.body.eye3.eye.gotoAndPlay(20); parseMoveScript(); _root.stats.created++; } function broBehind() { dir = _root.advanceDir; } function bombed(num) { f2 = "death"; } function switchScope() { scc = 0; getDirString(); f2 = "switchScoping"; c = 5; speed = speed / 2; this[axis + "MovT"] = this[axis + "MovT"] / 2; clip.body.flame.gotoAndStop("still"); _root.audio.playLevel2("bugBSwitch", _root.randRange(8, 15)); } function switchScoping() { c++; if (c == 10) { scc++; c = 0; if ((dir == "U") || (dir == "D")) { _root.d++; _root.attachMovie("sight", "sightClip", _root.d); _root.sightClip.gotoAndStop("bugASwitchFire"); _root.sightClip._x = x; _root.sightClip._y = y; if (_root.sightClip.hitTest(_root[_root.char].x, _root[_root.char].y, true)) { switchFire("L"); } else { _root.sightClip._rotation = 180; if (_root.sightClip.hitTest(_root[_root.char].x, _root[_root.char].y, true)) { switchFire("R"); } } removeMovieClip(_root.sightClip); } else { _root.d++; _root.attachMovie("sight", "sightClip", _root.d); _root.sightClip.gotoAndStop("bugASwitchFire"); _root.sightClip._x = x; _root.sightClip._y = y; _root.sightClip._rotation = 90; if (_root.sightClip.hitTest(_root[_root.char].x, _root[_root.char].y, true)) { switchFire("U"); } else { _root.sightClip._rotation = -90; if (_root.sightClip.hitTest(_root[_root.char].x, _root[_root.char].y, true)) { switchFire("D"); } } removeMovieClip(_root.sightClip); } if (scc > _root.randRange(9, 12)) { clip.body.gotoAndStop("main"); speed = speedOrig; this[axis + "MovT"] = this[axis + "MovT"] * 2; clip.body.flame.gotoAndPlay("start"); f2 = "wander"; } } } function switchFire(tmpDir) { clip.gotoAndStop("fly" + tmpDir); switchDir = tmpDir; c = 0; sfc = 0; f2 = "switchFiring"; sfMax = _root.randRange(1, 4); } function switchFireBlast() { clip.body.gotoAndPlay("switchFire"); if (switchDir == "L") { var _local3 = x - 24; var _local4 = ((dir == "U") ? (y + 3) : (y + 21)); } else if (switchDir == "R") { var _local3 = x + 9; var _local4 = ((dir == "U") ? (y + 3) : (y + 21)); } else if (switchDir == "U") { var _local3 = ((dir == "L") ? (x + 3) : (x + 21)); var _local4 = y - 36; } else { var _local3 = ((dir == "L") ? (x + 3) : (x + 21)); var _local4 = y + 15; } _root.enemyShotID++; _root["bugASwitchBlast" + _root.enemyShotID] = new classes.shots.BugASwitchBlast(_local3, _local4, switchDir, _root.enemyShotID); _root.addEnemyShot("bugASwitchBlast" + _root.enemyShotID); _root.audio.playLevel3("bugBSwitchBlast" + (random(2) + 1), _root.randRange(15, 25)); } function switchFiring() { c++; if (c == 10) { clip.body.gotoAndPlay("switch"); } if (c == 17) { switchFireBlast(); } if (c == 24) { switchFireBlast(); c = 18; sfc++; if (sfc == sfMax) { clip.body.gotoAndPlay("switchRev"); c = 33; } } if (c == 45) { clip.gotoAndStop("fly" + dir); clip.body.gotoAndStop("main"); speed = speedOrig; this[axis + "MovT"] = this[axis + "MovT"] * 2; clip.body.flame.gotoAndPlay("start"); } } function nudge(pxA, pyA, pscale) { nc = 0; nudging = true; var _local2 = pscale / 100; xA = pxA * _local2; yA = pyA * _local2; } function speedVar() { if (random(3) == 1) { speed = speed * _root.randRange2(0.9999, 1.0001); } } function parseMoveScript() { dir = moveScript[0]; if (dir == "break") { delete moveScript; if (matrixCoords[0] == "free") { if (random(2) == 1) { f2 = "wander"; this[axis + "MovT"] = 0; axis = ((axis == "y") ? "x" : "y"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); speedVar(); getDirString(); } else { switchScope(); } } else { this[axis + "MovT"] = 0; xDest = ((_root.advanceDir == "L") ? ((matrixCoords[0] * 60) + 320) : (matrixCoords[0] * 60)); yDest = (matrixCoords[1] * 50) + 10; axis = ((Math.abs(xDest - x) > Math.abs(yDest - y)) ? "x" : "y"); this[axis + "MovT"] = ((this[axis + "Dest"] > this[axis]) ? (speed) : (-1 * speed)); getDirString(); speedVar(); f2 = "gotoMatrix"; } } else { this[axis + "MovT"] = 0; f2 = "gotoXYDest"; axis = (((dir == "L") || (dir == "R")) ? "x" : "y"); this[axis + "MovT"] = (((dir == "L") || (dir == "U")) ? (-1 * speed) : (speed)); speedVar(); if ((dir == "L") || (dir == "U")) { this[axis + "Dest"] = this[axis] - moveScript[1]; } else { this[axis + "Dest"] = this[axis] + moveScript[1]; } moveScript.splice(0, 2); } } function gotoXYDest() { if (Math.abs(this[axis + "Dest"] - this[axis]) < (speed + 1)) { if (axis == "x") { x = xDest; } else { y = yDest; } parseMoveScript(); } } function gotoMatrix() { if (Math.abs(this[axis + "Dest"] - this[axis]) < (speed + 1)) { if (axis == "x") { x = xDest; } else { y = yDest; } this[axis + "MovT"] = 0; axis = ((axis == "x") ? "y" : "x"); this[axis + "MovT"] = ((this[axis + "Dest"] > this[axis]) ? (speed) : (-1 * speed)); getDirString(); speed = speedOrig; } if ((Math.abs(x - xDest) < (speed + 1)) && (Math.abs(y - yDest) < (speed + 1))) { x = (clip._x = xDest); y = (clip._y = yDest); xMovT = (xMov = 0); yMovT = (yMov = 0); matrixVar = 2; dir = _root.advanceDir; clip.body.flame.gotoAndPlay("still"); _root.matrixNum++; if (_root.matrixNum >= _root.matrixSize) { _root.matrixComplete = true; } _root["formB" + form[0]] = "matrixed"; f2 = "wait"; } } function getDirString() { if (xMovT < -1) { dir = "L"; } else if (xMovT > 1) { dir = "R"; } else if (yMovT > 1) { dir = "D"; } else if (yMovT < -1) { dir = "U"; } } function evade() { if (matrixVar == 2) { matrixVar = 0; f2 = "wander"; axis = ((random(10) > 4) ? "x" : "y"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); speedVar(); getDirString(); } else if (f2 == "wander") { this[axis + "MovT"] = 0; axis = ((axis == "x") ? "y" : "x"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); getDirString(); } } function wait() { if ((random(1000) >= (998 + _root.dif.wait)) && (_root.matrixComplete)) { dir = findDir(); clip.body.flame.gotoAndPlay("start"); if (dir == _root.advanceDir) { matrixVar = 0; xMovT = ((_root.advanceDir == "L") ? (-1 * speed) : (speed)); f2 = "attacking"; } else if ((dir == "U") || (dir == "D")) { axis = (((dir == "L") || (dir == "R")) ? "x" : "y"); this[axis + "MovT"] = (((dir == "L") || (dir == "U")) ? (-1 * speed) : (speed)); matrixVar = 0; c = 0; f2 = "leavingMatrix"; } } } function leavingMatrix() { c++; if (c > advanceMax2) { c = 0; dir = findDir(); if (dir == _root.advanceDir) { yMovT = 0; xMovT = ((_root.advanceDir == "L") ? (-1 * speed) : (speed)); f2 = "attacking"; } } } function findDir() { _root.d++; _root.attachMovie("feeler", "feelerClip", _root.d); var _local7 = []; var _local9 = 0; var _local11 = dirArray.length; while (_local9 < _local11) { _root.feelerClip._x = x + feelerInfo[_local9][0]; _root.feelerClip._y = y + feelerInfo[_local9][1]; _root.feelerClip._width = feelerInfo[_local9][2]; _root.feelerClip._height = feelerInfo[_local9][3]; var _local3 = 0; var _local8 = _root.chars.length; var _local6 = false; while (_local3 < _local8) { var _local5 = _root.chars[_local3] + "Clip"; if (_root.feelerClip.hitTest(_root[_local5])) { var _local4 = _root.chars[_local3]; if ((_root[_local4].matrixVar == 2) && (_local4 != (Name + id))) { _local6 = true; break; } } _local3++; } if (!_local6) { var _local10 = ((_root.advanceDir == "L") ? "R" : "L"); if (dirArray[_local9] != _local10) { _local7.push(dirArray[_local9]); } } _local9++; } _local9 = 0; _local11 = _local7.length; if (_local9 < _local11) { if (_local7[_local9] == _root.advanceDir) { return(_root.advanceDir); } return(_local7[random(_local7.length)]); } } function attacking() { xMovT = xMovT * 1.03; yMovT = yMovT * 1.03; } function death() { _root.stats.score = _root.stats.score + 3500; _root.stats.destroyed++; _root.powerUp(x, y, 95); if (matrixVar == 1) { _root.matrixNum++; if (_root.matrixNum >= _root.matrixSize) { _root.matrixComplete = true; } } var _local3 = 0; var _local4 = _root["form" + form[0]].length; while (_local3 < _local4) { if (_root["form" + form[0]][_local3] == ("bugB" + id)) { _root["form" + form[0]].splice(_local3, 1); if (_root["form" + form[0]].length == 0) { delete _root["form" + form[0]]; if (_root["formB" + form[0]] == "matrixed") { _root.createPowerUp([x, y, "coin5"]); _local3 = 0; _local4 = random(3) + 1; while (_local3 < _local4) { _root.createPowerUp([x, y, "coin5"]); _local3++; } _root.stats.score = _root.stats.score + 3500; } else { _local3 = 0; _local4 = random(3) + 1; while (_local3 < _local4) { _root.createPowerUp([x, y, "coin5"]); _local3++; } _root.stats.score = _root.stats.score + 7000; } delete _root["formB" + form[0]]; } break; } _local3++; } _root.createExploA([x + (clip._width / 2), y + (clip._height / 2), _root.randRange(80, 130), _root.randRange(75, 100), "Blue"]); _root.audio.playLevel4("bugX" + (random(4) + 1), _root.randRange(7, 17)); var _local5 = 0; var _local6 = random(3); while (_local5 < _local6) { _root.createShrapnel([x + (clip._width / 2), y + (clip._height / 2), "bugB", "Blue"]); _local5++; } _root.createEnemySoul([x + (clip._width / 2), y + (clip._height / 2), "blue"]); _root.removeChar("bugB" + id); f2 = ""; } function advance() { dir = _root.advanceDir; clip.body.flame.gotoAndPlay("advance"); xMovT = ((_root.advanceDir == "L") ? (-1 * (speed / 2)) : (1 * (speed / 2))); f2 = "advancing"; } function advancing() { c++; if (c > advanceMax) { xMovT = 0; c = 0; f2 = "wait"; _root.d++; _root.attachMovie("sight", "sightClip", _root.d); _root.sightClip.gotoAndStop("hindSight"); _root.sightClip._x = x; _root.sightClip._y = y; if (_root.advanceDir == "L") { _root.sightClip._rotation = 180; } if (_root.sightClip.hitTest(_root[_root.char].x, _root[_root.char].y, true)) { _root.broBehind(); } removeMovieClip(_root.sightClip); } } function wander() { if (random(100) > (98 + _root.dif.wander)) { this[axis + "MovT"] = 0; axis = ((axis == "x") ? "y" : "x"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); getDirString(); } if (random(100) > (97 + _root.dif.wander)) { switchScope(); } } function death2() { _root.removeChar("bugB" + id); f2 = ""; } function main() { this[f2](); if (oldDir != dir) { clip.gotoAndStop("fly" + dir); } oldDir = dir; if (random(200) >= (199 + _root.dif.wander)) { _root.d++; _root.attachMovie("feeler", "feelerClip", _root.d); if (dir == "L") { var _local9 = [-310, 0, 300, 50]; } else if (dir == "R") { var _local9 = [50, 0, 300, 50]; } else if (dir == "U") { var _local9 = [0, -310, 50, 300]; } else { var _local9 = [0, 50, 300, 50]; } _root.feelerClip._x = x + _local9[0]; _root.feelerClip._y = y + _local9[1]; _root.feelerClip._width = _local9[2]; _root.feelerClip._height = _local9[3]; var _local4 = 0; var _local8 = _root.chars.length; var _local7 = false; while (_local4 < _local8) { var _local6 = _root.chars[_local4] + "Clip"; if (_root.feelerClip.hitTest(_root[_local6])) { var _local3 = _root.chars[_local4]; if (_root[_local3].Name.substr(0, 3) != "bro") { _local7 = true; } } _local4++; } removeMovieClip(_root.feelerClip); if (!_local7) { _root.d++; _root.attachMovie("sight", "sightClip", _root.d); _root.sightClip._x = x; _root.sightClip._y = y; if (dir == "U") { _root.sightClip._rotation = 90; } else if (dir == "R") { _root.sightClip._rotation = 180; } else if (dir == "D") { _root.sightClip._rotation = -90; } if (_root.sightClip.hitTest(_root[_root.char].x, _root[_root.char].y, true)) { clip.body.charger.gotoAndPlay("fire"); clip.body.eye1.gotoAndPlay("fire"); clip.body.eye2.gotoAndPlay("fire"); clip.body.eye3.gotoAndPlay("fire"); firing = true; fc = 0; } removeMovieClip(_root.sightClip); } } if (firing) { fc++; if (fc == 5) { if (dir == "L") { var _local11 = x - 24; var _local13 = y + 12; var _local14 = x - 24; var _local12 = y + 6; } else if (dir == "R") { var _local11 = x + 9; var _local13 = y + 12; var _local14 = x + 9; var _local12 = y + 6; } else if (dir == "U") { var _local11 = x + 12; var _local13 = y - 24; var _local14 = x + 6; var _local12 = y - 24; } else { var _local11 = x + 12; var _local13 = y + 3; var _local14 = x + 6; var _local12 = y + 3; } _root.enemyShotID++; _root["bugBFireA" + _root.enemyShotID] = new classes.shots.BugBFireA(_local11, _local13, dir, _root.enemyShotID); _root.addEnemyShot("bugBFireA" + _root.enemyShotID); _root.enemyShotID++; _root["bugBFireB" + _root.enemyShotID] = new classes.shots.BugBFireB(_local14, _local12, dir, _root.enemyShotID); _root.addEnemyShot("bugBFireB" + _root.enemyShotID); _root.audio.playLevel3("bugBFire", _root.randRange(15, 25)); } } if (nudging) { xA = xA * 0.5; yA = yA * 0.5; nc++; var _local10 = 255 - (nc * 17); colorTrans.redOffset = _local10; colorTrans.greenOffset = _local10; trans.colorTransform = colorTrans; if (nc == 15) { xA = (yA = 0); nudging = false; colorTrans.redOffset = colorR; colorTrans.greenOffset = colorR; trans.colorTransform = colorTrans; } } var _local4 = 0; var _local8 = _root.broShots.length; while (_local4 < _local8) { var _local6 = _root.broShots[_local4] + "Clip"; if (clip.hitTest(_root[_local6])) { var _local3 = _root.broShots[_local4]; var _local5 = life; life = life - _root[_local3].power; if (life < 1) { f2 = "death"; } else { nudge(_root[_local3].xMov, _root[_local3].yMov, 5); _root.audio.playLevel4("bugHit" + (random(4) + 1), _root.randRange(7, 15)); } _root[_root.char].fc = _root[_root.char].fireFreq - _root.rapidVar; _root[_local3].exploX = x + (clip._width / 2); _root[_local3].exploY = y + (clip._height / 2); _root[_local3].hit(_local5); break; } _local4++; } if (clip.hitTest(_root[_root.char + "Clip"])) { _root[_root.char].hit(xMov, yMov, 100, power); f2 = "death"; } if ((((x > 1050) || (x < -50)) || (y < -50)) || (y > 650)) { delete _root["form" + form[0]]; delete _root["formB" + form[0]]; f2 = "death2"; } if (xMovT < xMov) { xMov = xMov - 1; } else if (xMovT > xMov) { xMov = xMov + 1; } else { xMov = xMovT; } if (yMovT < yMov) { yMov = yMov - 1; } else if (yMovT > yMov) { yMov = yMov + 1; } else { yMov = yMovT; } x = x + (xMov + xA); y = y + (yMov + yA); clip._x = x; clip._y = y; } var xMov = 0; var yMov = 0; var xmt = 0; var ymt = 0; var xMovT = 0; var yMovT = 0; var speedOrig = 9; var speed = 9; var xDestMet = false; var yDestMet = false; var c = 0; var feelerInfo = [[-400, 0, 400, 40], [0, 0, 400, 40], [0, -400, 40, 400], [0, 0, 40, 400]]; var dirArray = ["L", "R", "U", "D"]; var pUp = false; var life = 12; var nudging = false; var nc = 0; var xA = 0; var yA = 0; var power = 30; var Name = "bugB"; }
Symbol 4757 MovieClip [__Packages.classes.shots.BugBFireA] Frame 0
class classes.shots.BugBFireA { var x, y, id, dir, clip, axis; function BugBFireA (px, py, pDir, pid) { x = px; y = py; id = pid; dir = pDir; _root.d++; clip = _root.attachMovie("bugBFireA", ("bugBFireA" + id) + "Clip", _root.d); clip._x = x; clip._y = y; clip.id = id; if (dir == "U") { axis = "y"; yMov = -15; xMov = 0; y = y + 15; } else if (dir == "D") { axis = "y"; yMov = 15; xMov = 0; y = y - 15; } else if (dir == "R") { axis = "x"; yMov = 0; xMov = 15; x = x - 15; } else { axis = "x"; yMov = 0; xMov = -15; x = x + 15; } xMov = xMov * _root.dif.speed; yMov = yMov * _root.dif.speed; clip.gotoAndStop(dir); xMov = xMov * _root.randRange2(0.9, 1.1); yMov = yMov * _root.randRange2(0.9, 1.1); } function hit() { yank = true; } function main() { this[axis + "Mov"] = this[axis + "Mov"] * 1.02; if (clip.hitTest(_root[_root.char + "Clip"])) { _root[_root.char].hit(xMov, yMov, 100, power); yank = true; } if ((((x > 1050) || (x < -50)) || (y > 650)) || (y < -50)) { yank = true; } x = x + xMov; y = y + yMov; if (yank) { _root.removeEnemyShot("bugBFireA" + id); yank = false; } clip._x = x; clip._y = y; } var xMov = 0; var yMov = 0; var Name = "bugBFireA"; var power = 20; var yank = false; }
Symbol 4758 MovieClip [__Packages.classes.shots.BugBFireB] Frame 0
class classes.shots.BugBFireB { var x, y, id, dir, clip, axis; function BugBFireB (px, py, pDir, pid) { x = px; y = py; id = pid; dir = pDir; _root.d++; clip = _root.attachMovie("bugBFireB", ("bugBFireB" + id) + "Clip", _root.d); clip._x = x; clip._y = y; clip.id = id; if (dir == "U") { axis = "y"; yMov = -13; xMov = 0; y = y + 13; } else if (dir == "D") { axis = "y"; yMov = 13; xMov = 0; y = y - 13; } else if (dir == "R") { axis = "x"; yMov = 0; xMov = 13; x = x - 13; } else { axis = "x"; yMov = 0; xMov = -13; x = x + 13; } xMov = xMov * _root.dif.speed; yMov = yMov * _root.dif.speed; clip.gotoAndStop(dir); xMov = xMov * _root.randRange2(0.9, 1.1); yMov = yMov * _root.randRange2(0.9, 1.1); } function hit() { yank = true; } function main() { this[axis + "Mov"] = this[axis + "Mov"] * 1.02; if (clip.hitTest(_root[_root.char + "Clip"])) { _root[_root.char].hit(xMov, yMov, 100, power); yank = true; } if ((((x > 1050) || (x < -50)) || (y > 650)) || (y < -50)) { yank = true; } x = x + xMov; y = y + yMov; if (yank) { _root.removeEnemyShot("bugBFireB" + id); yank = false; } clip._x = x; clip._y = y; } var xMov = 0; var yMov = 0; var Name = "bugBFireB"; var power = 13; var yank = false; }
Symbol 4759 MovieClip [__Packages.classes.enemy.DroidA2] Frame 0
class classes.enemy.DroidA2 { var x, y, moveScript, id, clip, matrixVar, dir, f2, axis, matrixCoords, xDest, yDest, form, advanceMax2, advanceMax, oldDir; function DroidA2 (px, py, pmoveScript, pbg, pid) { x = px; y = py; moveScript = pmoveScript.slice(); var _local6 = pbg.slice(); bg = _local6[0]; id = pid; _root.d++; clip = _root.attachMovie("droidA", ("droidA2" + id) + "Clip", _root.d + 50000); clip._x = x; clip._y = y; speedVar(); var _local4 = new flash.geom.Transform(clip); if (!bg) { var _local3 = _root.randRange(-20, 20); var _local5 = new flash.geom.ColorTransform(1, 1, 1, 1, _local3, _local3, _local3, 0); _local4.colorTransform = _local5; } else { var _local5 = new flash.geom.ColorTransform(1, 1, 1, 1, -80, -80, -60, 0); _local4.colorTransform = _local5; clip._xscale = 66; clip._yscale = 66; speed = speed * 0.66; } parseMoveScript(); } function broBehind() { matrixVar = 0; yMovT = 0; if (random(3) == 1) { var _local3 = _root.randRange2(1.2, 1.4); xMovT = ((dir == "L") ? ((-1 * _local3) * speed) : (_local3 * speed)); clip.body.gotoAndPlay("attack"); clip.body.face.gotoAndPlay("attack"); clip.body.flame.gotoAndPlay("start"); f2 = "attacking"; } else { this[axis + "MovT"] = 0; axis = ((random(2) > 0) ? "y" : "x"); var _local3 = _root.randRange2(0.9, 1.1); this[axis + "MovT"] = ((random(2) > 0) ? (_local3 * speed) : ((-1 * _local3) * speed)); getDirString(); clip.body.flame.gotoAndPlay("start"); f2 = "wander"; } } function speedVar() { if (random(3) == 1) { speed = speed * _root.randRange2(0.9999, 1.0001); } } function bombed(num) { f2 = "death"; } function parseMoveScript() { dir = moveScript[0]; if (dir == "break") { delete moveScript; this[axis + "MovT"] = 0; if (matrixCoords[0] == "free") { f2 = "wander"; axis = ((random(10) > 4) ? "x" : "y"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); speedVar(); getDirString(); } else { xDest = ((_root.advanceDir == "L") ? ((matrixCoords[0] * 60) + 320) : (matrixCoords[0] * 60)); yDest = (matrixCoords[1] * 50) + 10; axis = ((Math.abs(xDest - x) > Math.abs(yDest - y)) ? "x" : "y"); this[axis + "MovT"] = ((this[axis + "Dest"] > this[axis]) ? (speed) : (-1 * speed)); getDirString(); speedVar(); f2 = "gotoMatrix"; } } else { this[axis + "MovT"] = 0; f2 = "gotoXYDest"; axis = (((dir == "L") || (dir == "R")) ? "x" : "y"); this[axis + "MovT"] = (((dir == "L") || (dir == "U")) ? (-1 * speed) : (speed)); speedVar(); if ((dir == "L") || (dir == "U")) { this[axis + "Dest"] = this[axis] - moveScript[1]; } else { this[axis + "Dest"] = this[axis] + moveScript[1]; } moveScript.splice(0, 2); } } function gotoXYDest() { if (Math.abs(this[axis + "Dest"] - this[axis]) < (speed + 1)) { if (axis == "x") { x = xDest; } else { y = yDest; } parseMoveScript(); } } function gotoMatrix() { if (Math.abs(this[axis + "Dest"] - this[axis]) < (speed + 1)) { if (axis == "x") { x = xDest; } else { y = yDest; } this[axis + "MovT"] = 0; axis = ((axis == "x") ? "y" : "x"); this[axis + "MovT"] = ((this[axis + "Dest"] > this[axis]) ? (speed) : (-1 * speed)); getDirString(); speed = speedOrig; } if ((Math.abs(x - xDest) < (speed + 1)) && (Math.abs(y - yDest) < (speed + 1))) { x = (clip._x = xDest); y = (clip._y = yDest); xMovT = (xMov = 0); yMovT = (yMov = 0); matrixVar = 2; dir = _root.advanceDir; clip.body.flame.gotoAndPlay("still"); _root.matrixNum++; if (_root.matrixNum >= _root.matrixSize) { _root.matrixComplete = true; } _root["formB" + form[0]] = "matrixed"; f2 = "wait"; } } function getDirString() { if (xMovT < -1) { dir = "L"; } else if (xMovT > 1) { dir = "R"; } else if (yMovT > 1) { dir = "D"; } else if (yMovT < -1) { dir = "U"; } } function wait() { if ((random(1000) >= 998) && (_root.matrixComplete)) { dir = findDir(); if (dir == _root.advanceDir) { xMovT = ((_root.advanceDir == "L") ? (-1.3 * speed) : (1.3 * speed)); clip.body.gotoAndPlay("attack"); clip.body.face.gotoAndPlay("attack"); clip.body.flame.gotoAndPlay("start"); f2 = "attacking"; matrixVar = 0; } else if ((dir == "U") || (dir == "D")) { axis = (((dir == "L") || (dir == "R")) ? "x" : "y"); this[axis + "MovT"] = (((dir == "L") || (dir == "U")) ? (-1 * speed) : (speed)); matrixVar = 0; c = 0; f2 = "leavingMatrix"; clip.body.flame.gotoAndPlay("start"); } else { dir = _root.advanceDir; } } } function leavingMatrix() { c++; if (c > advanceMax2) { c = 0; dir = findDir(); if (dir == _root.advanceDir) { yMovT = 0; xMovT = ((_root.advanceDir == "L") ? (-1.3 * speed) : (1.3 * speed)); clip.body.gotoAndPlay("attack"); clip.body.face.gotoAndPlay("attack"); f2 = "attacking"; } } } function findDir() { _root.d++; _root.attachMovie("feeler", "feelerClip", _root.d); var _local7 = []; var _local9 = 0; var _local11 = dirArray.length; while (_local9 < _local11) { _root.feelerClip._x = x + feelerInfo[_local9][0]; _root.feelerClip._y = y + feelerInfo[_local9][1]; _root.feelerClip._width = feelerInfo[_local9][2]; _root.feelerClip._height = feelerInfo[_local9][3]; var _local3 = 0; var _local8 = _root.chars.length; var _local6 = false; while (_local3 < _local8) { var _local5 = _root.chars[_local3] + "Clip"; if (_root.feelerClip.hitTest(_root[_local5])) { var _local4 = _root.chars[_local3]; if ((_root[_local4].matrixVar == 2) && (_local4 != (Name + id))) { _local6 = true; break; } } _local3++; } if (!_local6) { var _local10 = ((_root.advanceDir == "L") ? "R" : "L"); if (dirArray[_local9] != _local10) { _local7.push(dirArray[_local9]); } } _local9++; } _local9 = 0; _local11 = _local7.length; if (_local9 < _local11) { if (_local7[_local9] == _root.advanceDir) { return(_root.advanceDir); } return(_local7[random(_local7.length)]); } } function attacking() { } function death() { if (matrixVar == 1) { _root.matrixNum++; if (_root.matrixNum >= _root.matrixSize) { _root.matrixComplete = true; } } _root.powerUp(x, y, 96); var _local3 = 0; var _local4 = _root["form" + form[0]].length; while (_local3 < _local4) { if (_root["form" + form[0]][_local3] == ("droidA2" + id)) { _root["form" + form[0]].splice(_local3, 1); if (_root["form" + form[0]].length == 0) { delete _root["form" + form[0]]; if (_root["formB" + form[0]] == "matrixed") { _root.createPowerUp([x, y, "coin1"]); } else { _root.createPowerUp([x, y, "coin1"]); } delete _root["formB" + form[0]]; } break; } _local3++; } _root.createExploA([x + (clip._width / 2), y + (clip._height / 2), _root.randRange(80, 130), _root.randRange(75, 100)]); _local3 = 0; _local4 = random(3); while (_local3 < _local4) { _root.createShrapnel([x + (clip._width / 2), y + (clip._height / 2), "droidA2"]); _local3++; } _root.createDroidA2Soul([x + (clip._width / 2), y + (clip._height / 2)]); _root.removeChar("droidA2" + id); f2 = ""; } function advance() { dir = _root.advanceDir; clip.body.flame.gotoAndPlay("advance"); xMovT = ((_root.advanceDir == "L") ? (-1 * (speed / 2)) : (1 * (speed / 2))); f2 = "advancing"; } function advancing() { c++; if (c > advanceMax) { xMovT = 0; c = 0; f2 = "wait"; _root.d++; _root.attachMovie("sight", "sightClip", _root.d); _root.sightClip.gotoAndStop("hindSight"); _root.sightClip._x = x; _root.sightClip._y = y; if (_root.advanceDir == "L") { _root.sightClip._rotation = 180; } if (_root.sightClip.hitTest(_root[_root.char].x, _root[_root.char].y, true)) { _root.broBehind(); } removeMovieClip(_root.sightClip); } } function wander() { if (random(100) > 98) { this[axis + "MovT"] = 0; axis = ((axis == "x") ? "y" : "x"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); getDirString(); } } function death2() { _root.removeChar("droidA2" + id); f2 = ""; } function main() { this[f2](); if (oldDir != dir) { clip.gotoAndStop("fly" + dir); } oldDir = dir; if ((((x > 1050) || (x < -50)) || (y < -50)) || (y > 650)) { delete _root["form" + form[0]]; delete _root["formB" + form[0]]; f2 = "death2"; } if (xMovT < xMov) { xMov = xMov - 1; } else if (xMovT > xMov) { xMov = xMov + 1; } else { xMov = xMovT; } if (yMovT < yMov) { yMov = yMov - 1; } else if (yMovT > yMov) { yMov = yMov + 1; } else { yMov = yMovT; } xmt = xMov; ymt = yMov; if (random(10) == 1) { if (axis == "y") { xmt = xmt + _root.randRange2(-1, 1); } else { ymt = ymt + _root.randRange2(-1, 1); } } x = x + xmt; y = y + ymt; clip._x = x; clip._y = y; } var xMov = 0; var yMov = 0; var xmt = 0; var ymt = 0; var xMovT = 0; var yMovT = 0; var speedOrig = 8; var speed = 8; var xDestMet = false; var yDestMet = false; var c = 0; var feelerInfo = [[-400, 0, 400, 40], [0, 0, 400, 40], [0, -400, 40, 400], [0, 0, 40, 400]]; var dirArray = ["L", "R", "U", "D"]; var power = 15; var bg = false; var Name = "droidA2"; }
Symbol 4760 MovieClip [__Packages.classes.misc.Audio] Frame 0
class classes.misc.Audio { var which1, targetVol, fadeOutSecs, fadeInSecs, currentVol; function Audio () { } function playLevel5(pwhich, pvol) { var _local2 = pwhich; var _local3 = pvol * 3; _root.aC5.s5.stop(); _root.aC5.s5.attachSound(_local2); _root.aC5.s5.setVolume(_local3); _root.aC5.s5.start(); } function playLevel4(pwhich, pvol) { var _local2 = pwhich; var _local3 = pvol * 3; _root.aC5.s5.stop(); _root.aC4.s4.stop(); _root.aC4.s4.attachSound(_local2); _root.aC4.s4.setVolume(_local3); _root.aC4.s4.start(); } function playLevel3(pwhich, pvol) { var _local2 = pwhich; var _local3 = pvol * 3; _root.aC4.s4.stop(); _root.aC5.s5.stop(); _root.aC3.s3.stop(); _root.aC3.s3.attachSound(_local2); _root.aC3.s3.setVolume(_local3); _root.aC3.s3.start(); } function playLevel2(pwhich, pvol) { var _local2 = pwhich; var _local3 = pvol * 3; _root.aC2.s2.stop(); _root.aC2.s2.attachSound(_local2); _root.aC2.s2.setVolume(_local3); _root.aC2.s2.start(); } function playLevel1(pwhich, pvol, pfadeOutSecs, pfadeInSecs) { which1 = pwhich; targetVol = pvol * 3; fadeOutSecs = pfadeOutSecs; fadeInSecs = pfadeInSecs; currentVol = _root.aC1.s1.getVolume(); if (currentVol == 0) { currentVol = 1; } level1FadeOut = true; c = 0; } function main() { if (level1FadeOut) { c++; var _local3 = currentVol - (c * (currentVol / (fadeOutSecs * 30))); _root.aC1.s1.setVolume(_local3); if (_local3 < 0) { _root.aC1.s1.stop(); _root.aC1.s1.attachSound(which1); _root.aC1.s1.setVolume(0); var _local4 = (((which1 == "gammaThemeInstr") || (which1 == "gammaThemeAcoustic")) ? 0 : 999); _root.aC1.s1.start(0, _local4); level1FadeOut = false; level1FadeIn = true; c = 0; } } if (level1FadeIn) { c++; var _local3 = c * (targetVol / (fadeInSecs * 30)); _root.aC1.s1.setVolume(_local3); if (_local3 >= targetVol) { _root.aC1.s1.setVolume(targetVol); level1FadeIn = false; } } } var level1FadeOut = false; var level1FadeIn = false; var c = 0; var Name = "audio"; }
Symbol 4761 MovieClip [__Packages.classes.fx.ExploB] Frame 0
class classes.fx.ExploB { var id, x, y, scale, a, typeVar, dir, clip; function ExploB (px, py, pscale, pa, ptypeVar, pid) { id = pid; x = px; y = py; scale = pscale; a = pa; typeVar = ptypeVar; var _local3 = ["L", "R", "U", "D"]; dir = _local3[random(4)]; _root.d++; clip = _root.attachMovie("explo" + typeVar, ("exploB" + id) + "Clip", _root.d); clip._x = x; clip._y = y; clip._xscale = scale; clip._yscale = scale; clip._alpha = a; } function main() { c++; if (clip.hitTest(_root[_root.char + "Clip"])) { _root[_root.char].hit(_root.randRange(-9, 9), _root.randRange(-9, 9), scale - c, power - (c / 3)); } if (clip.end) { _root.removeEnemyShot("exploB" + id); } } var c = 0; var power = 50; var Name = "exploB"; }
Symbol 4762 MovieClip [__Packages.classes.enemy.ShipBoss] Frame 0
class classes.enemy.ShipBoss { var x, y, color, moveScript, d, clip, lifeOrig, trans, colorTrans, dir, f2, axis, xDest, yDest, ep, laserCount, laserMax, oldDir, colorR; function ShipBoss (px, py, pcolor, pmoveScript) { x = px; y = py; color = pcolor; moveScript = pmoveScript.slice(); _root.d++; d = _root.d + 190000; clip = _root.attachMovie("shipBoss", ("shipBoss" + color) + "Clip", d); clip._x = x; clip._y = y; speed = speed * _root.dif.speed; speedOrig = speed; life = life * _root.dif.life; lifeOrig = life; trans = new flash.geom.Transform(clip); colorTrans = new flash.geom.ColorTransform(1, 1, 1, 1, 0, 0, 0, 0); clip.body.colors.gotoAndStop(color); clip.body.flame1.gotoAndPlay("main"); clip.body.flame2.gotoAndPlay("main"); clip.swapDepths(this["d" + color]); foreground = false; smoke = false; colorTrans.blueOffset = -255; colorTrans.redOffset = -255; colorTrans.greenOffset = -255; trans.colorTransform = colorTrans; clip._xscale = 66; clip._yscale = 66; speed = speed * 0.66; parseMoveScript(); _root.shipBossCount = 3; _root.boss = true; if (color == "Green") { clip.body.windShield.gotoAndStop(2); } if (color == "Red") { clip.body.windShield.gotoAndStop(3); life = 1000; speed = 18; speedOrig = 18; speed = speed * _root.dif.speed; speedOrig = speed; life = life * _root.dif.life; } _root.stats.created++; } function nudge(pxA, pyA, pscale) { nc = 0; nudging = true; var _local2 = pscale / 600; xA = pxA * _local2; yA = pyA * _local2; } function bombed(num) { } function parseMoveScript() { var _local2 = dir; dir = moveScript[0]; if (dir == "break") { delete moveScript; f2 = "flying"; dir = _local2; } else { this[axis + "MovT"] = 0; f2 = "gotoXYDest"; axis = (((dir == "L") || (dir == "R")) ? "x" : "y"); this[axis + "MovT"] = (((dir == "L") || (dir == "U")) ? (-1 * speed) : (speed)); if ((dir == "L") || (dir == "U")) { this[axis + "Dest"] = this[axis] - moveScript[1]; } else { this[axis + "Dest"] = this[axis] + moveScript[1]; } moveScript.splice(0, 2); } } function gotoXYDest() { if (Math.abs(this[axis + "Dest"] - this[axis]) < (speed + 1)) { if (axis == "x") { x = xDest; } else { y = yDest; } parseMoveScript(); } } function getDirString() { if (xMovT < -1) { dir = "L"; } else if (xMovT > 1) { dir = "R"; } else if (yMovT > 1) { dir = "D"; } else if (yMovT < -1) { dir = "U"; } } function leaving() { xMovT * 1.04; } function blast(flameVar) { if (flameVar) { clip.body.flame1.gotoAndPlay("end"); clip.body.flame2.gotoAndPlay("end"); } xMovT = 0; yMovT = 0; smoke = false; clip.body.gotoAndPlay("fireStart"); clip.body.colors.clip.gotoAndPlay("fireStart"); f2 = "blasting"; c = 0; _root.audio.playLevel2("shipBossBlast2", _root.randRange(45, 65)); } function blasting() { c++; if (c == 6) { clip.body.charge.gotoAndPlay("go"); } if (c == 30) { var _local3 = ((dir == "L") ? 9 : 39); _root["shipBossBlast" + color] = new classes.shots.ShipBossBlast(x + _local3, y + 12, color, dir, color); _root.addEnemyShot("shipBossBlast" + color); var _local4 = ((dir == "L") ? 50 : -50); nudge(_local4, 0, 100); } } function closeTurrets() { clip.body.gotoAndPlay("fireEnd"); clip.body.colors.clip.gotoAndPlay("fireEnd"); } function endBlast() { actionCount++; if (actionCount == 1) { fly(true); } else if (random(2) > 0) { strafe(false); } else { fly(true); } } function fly(fly2) { if (fly2) { f2 = "flying2"; } else { f2 = "flying"; } smoke = true; clip.body.flame1.gotoAndPlay("start"); clip.body.flame2.gotoAndPlay("start"); this[axis + "MovT"] = ((dir == "R") ? (speed) : (-1 * speed)); } function missleRun() { c = 0; ep = _root.randRange(2, 20); f2 = "missleRunning"; } function missleRunning() { c++; if (c == ep) { if (dir == "U") { var _local3 = 3; var _local5 = 24; var _local6 = 30; var _local4 = 24; } else { var _local3 = 3; var _local5 = 3; var _local6 = 30; var _local4 = 3; } _root.enemyShotID++; _root["shipBossMissle" + _root.enemyShotID] = new classes.shots.ShipBossMissle(x + _local3, y + _local5, color, dir, speed, _root.enemyShotID); _root.addEnemyShot("shipBossMissle" + _root.enemyShotID); _root.enemyShotID++; _root["shipBossMissle" + _root.enemyShotID] = new classes.shots.ShipBossMissle(x + _local6, y + _local4, color, dir, speed, _root.enemyShotID); _root.addEnemyShot("shipBossMissle" + _root.enemyShotID); if (speed > 12) { c = 0; ep = _root.randRange(7, 20); } _root.audio.playLevel3("shipBossMissle2", _root.randRange(10, 20)); } } function strafe(flameVar) { if (flameVar) { clip.body.flame1.gotoAndPlay("end"); clip.body.flame2.gotoAndPlay("end"); } xMovT = 0; c = 0; ep = _root.randRange(30, 300); smoke = false; yMovT = ((random(2) > 0) ? (speed * 0.215) : (speed * -0.215)); f2 = "strafing"; } function strafing() { c++; if (random(200) > 198) { blast(false); } else if (random(100) > 97) { fireLaser(); } if (y < 120) { yMovT = speed * 0.215; } if (y > 430) { yMovT = speed * -0.215; } if (c == ep) { yMovT = 0; fly(true); } } function fireLaser() { clip.body.gotoAndPlay("fireStart"); clip.body.colors.clip.gotoAndPlay("fireStart"); f2 = "firingLaser"; laserCount = 0; laserMax = ((speed == 12) ? (_root.randRange(1, 3)) : (_root.randRange(2, 5))); c = 0; } function firingLaser() { c++; if (c == 15) { if (dir == "L") { var _local3 = -24; var _local9 = -3; var _local10 = -24; var _local8 = 30; var _local7 = -24; var _local5 = -12; var _local6 = -24; var _local4 = 30; } else { var _local3 = 45; var _local9 = -3; var _local10 = 45; var _local8 = 30; var _local7 = 45; var _local5 = -12; var _local6 = 45; var _local4 = 30; } _root.enemyShotID++; _root["shipBossLaserA" + _root.enemyShotID] = new classes.shots.ShipBossLaserA(x + _local3, y + _local9, color, dir, speed, _root.enemyShotID); _root.addEnemyShot("shipBossLaserA" + _root.enemyShotID); _root.enemyShotID++; _root["shipBossLaserA" + _root.enemyShotID] = new classes.shots.ShipBossLaserA(x + _local10, y + _local8, color, dir, speed, _root.enemyShotID); _root.addEnemyShot("shipBossLaserA" + _root.enemyShotID); _root.enemyShotID++; _root["shipBossLaserB" + _root.enemyShotID] = new classes.shots.ShipBossLaserB(x + _local7, y + _local5, color, "U" + dir, speed, _root.enemyShotID); _root.addEnemyShot("shipBossLaserB" + _root.enemyShotID); _root.enemyShotID++; _root["shipBossLaserB" + _root.enemyShotID] = new classes.shots.ShipBossLaserB(x + _local6, y + _local4, color, "D" + dir, speed, _root.enemyShotID); _root.addEnemyShot("shipBossLaserB" + _root.enemyShotID); _root.audio.playLevel3("shipBossLaser", _root.randRange(25, 40)); c = 0; laserCount++; if (laserCount == laserMax) { yMovT = 0; closeTurrets(); c = 100; } } if (c == 108) { yMovT = 0; fly(true); } if (y < 120) { yMovT = speed * 0.215; } if (y > 430) { yMovT = speed * -0.215; } } function flying() { if (foreground) { if (((x < 850) && (x > 100)) && (actionCount == 0)) { blast(true); } else if (((((x < 870) && (x > 80)) && (y > 80)) && (y < 470)) && (actionCount > 3)) { if (axis == "x") { var _local2 = random(3); if (_local2 == 0) { blast(true); } else if (_local2 == 1) { strafe(true); } else { f2 = ""; } } else { missleRun(); } } } else if (((x < 1000) && (x > 0)) && (actionCount == 2)) { actionCount++; moveScript = this["moveScript1" + color]; parseMoveScript(); } else if (random(100) > 96) { if ((((axis == "y") && (y > 100)) && (y < 450)) && (actionCount > 3)) { yMovT = 0; axis = "x"; xMovT = ((random(2) > 0) ? (speed) : (-1 * speed)); getDirString(); } } else if (random(100) > 98) { if (((axis == "x") && (x < 850)) && (x > 100)) { xMovT = 0; axis = "y"; yMovT = ((random(2) > 0) ? (speed) : (-1 * speed)); getDirString(); } } } function goBackground() { clip.swapDepths(this["d" + color]); foreground = false; smoke = false; colorTrans.blueOffset = -255; colorTrans.redOffset = -255; colorTrans.greenOffset = -255; trans.colorTransform = colorTrans; clip._xscale = 66; clip._yscale = 66; speed = speed * 0.66; xMovT = xMovT * 0.66; yMovT = yMovT * 0.66; reverseDir(); f2 = "flying"; actionCount++; } function goForeground() { clip.swapDepths(d); foreground = true; smoke = true; colorTrans.blueOffset = 0; colorTrans.redOffset = 0; colorTrans.greenOffset = 0; trans.colorTransform = colorTrans; clip._xscale = 100; clip._yscale = 100; speed = speedOrig; xMovT = xMovT / 0.66; yMovT = yMovT / 0.66; reverseDir(); delete moveScript; f2 = "flying"; } function death() { _root.audio.playLevel2("shipBossX" + (random(3) + 1), _root.randRange(30, 40)); _root.stats.destroyed++; _root.stats.score = _root.stats.score + 10000; var _local3 = color; if (_local3 == "Orange") { _local3 = "Red"; } var _local4 = 0; var _local5 = _root.randRange(5, 8); while (_local4 < _local5) { _root.createExploA([(x + (clip._width / 2)) + _root.randRange(-50, 50), (y + (clip._height / 2)) + _root.randRange(-50, 50), _root.randRange(80, 150), _root.randRange(75, 100), _local3]); _local4++; } _local4 = 0; _local5 = _root.randRange(6, 10); while (_local4 < _local5) { _root.createShrapnel([x + (clip._width / 2), y + (clip._height / 2), "shipBoss" + color, _local3, true]); _local4++; } if (color != "Red") { _root.createPowerUp([x, y, "coin10"]); _root.createPowerUp([x, y, "coin10"]); _root.createPowerUp([x, y, "coin10"]); } else { _root.createPowerUp([x, y, "coin25"]); _root.createPowerUp([x, y, "coin25"]); _root.createPowerUp([x, y, "coin25"]); } if (color == "Orange") { _root.createPowerUp([x, y, "weaponBoost"]); } else if (color == "Green") { _root.createPowerUp([x, y, "speedBoost"]); } else if (color == "Purple") { _root.createPowerUp([x, y, "lifeUp"]); _root.createPowerUp([x, y, "lifeUp"]); } else { _root.createPowerUp([x, y, "lifeUp"]); _root.createPowerUp([x, y, "lifeUp"]); _root.createPowerUp([x, y, "shield"]); } _root.shipBossOrange.speed = _root.shipBossOrange.speed + 3; _root.shipBossGreen.speed = _root.shipBossGreen.speed + 3; _root.shipBossPurple.speed = _root.shipBossPurple.speed + 3; _root.shipBossOrange.speedOrig = _root.shipBossOrange.speedOrig + 3; _root.shipBossGreen.speedOrig = _root.shipBossGreen.speedOrig + 3; _root.shipBossPurple.speedOrig = _root.shipBossPurple.speedOrig + 3; _root.shipBossCount--; if (_root.shipBossCount == 0) { delete _root.shipBossCount; _root.boss = false; _root.initLevel2(); } if (color == "Red") { _root.removeRandoms([1]); _root.boss = false; } _root.removeChar("shipBoss" + color); } function death2() { _root.removeChar("shipBoss" + color); } function reverseDir() { if (dir == "L") { dir = "R"; xMovT = speed; yMovT = 0; x = x + 150; } else if (dir == "R") { dir = "L"; xMovT = -1 * speed; yMovT = 0; x = x - 150; } else if (dir == "U") { dir = "D"; xMovT = 0; yMovT = speed; y = y + 150; } else if (dir == "D") { dir = "U"; xMovT = 0; yMovT = -1 * speed; y = y - 150; } } function main() { this[f2](); if (oldDir != dir) { clip.gotoAndStop(dir); } oldDir = dir; if (foreground) { if (nudging) { xA = xA * 0.7; yA = yA * 0.7; nc++; var _local8 = 255 - (nc * 17); colorTrans.redOffset = _local8; trans.colorTransform = colorTrans; if (nc == 15) { xA = (yA = 0); nudging = false; colorTrans.blueOffset = colorR; colorTrans.greenOffset = colorR; colorTrans.redOffset = colorR; trans.colorTransform = colorTrans; } } var _local4 = 0; var _local7 = _root.broShots.length; while (_local4 < _local7) { var _local6 = _root.broShots[_local4] + "Clip"; if (clip.hitTest(_root[_local6])) { if ((((x < 950) && (x > 0)) && (y > 0)) && (y < 550)) { var _local3 = _root.broShots[_local4]; var _local5 = life; life = life - _root[_local3].power; clip.body.d1.gotoAndStop(Math.ceil((100 - ((life / lifeOrig) * 100)) / 20)); clip.body.d2.gotoAndStop(Math.ceil((100 - ((life / lifeOrig) * 100)) / 20)); clip.body.d3.gotoAndStop(Math.ceil((100 - ((life / lifeOrig) * 100)) / 20)); if (life < 1) { f2 = "death"; } else { nudge(_root[_local3].xMov, _root[_local3].yMov, 10); _root.audio.playLevel4("shipBossHit" + (random(3) + 1), _root.randRange(15, 25)); } _root[_root.char].fc = _root[_root.char].fireFreq - _root.rapidVar; _root[_local3].exploX = x + (clip._width / 2); _root[_local3].exploY = y + (clip._height / 2); _root[_local3].hit(_local5); } } _local4++; } if (clip.hitTest(_root[_root.char + "Clip"])) { _root[_root.char].hit(xMov, yMov, 100, power); nudge(_root.randRange(-6, 6), _root.randRange(-6, 6), 100); } } if (smoke) { if (random(10) > 6) { if (dir == "L") { var _local10 = x + 51; var _local9 = y + _root.randRange(12, 27); } else if (dir == "R") { var _local10 = x + -6; var _local9 = y + _root.randRange(12, 27); } else if (dir == "U") { var _local10 = x + _root.randRange(12, 27); var _local9 = y + 48; } else { var _local10 = x + _root.randRange(12, 27); var _local9 = y + -6; } _root.shrapID++; _root["shipSmoke" + _root.shrapID] = new classes.fx.ShipSmoke(_local10, _local9, _root.shrapID); _root.addFX("shipSmoke" + _root.shrapID); } } if ((((x > 1200) || (x < -200)) || (y < -200)) || (y > 800)) { if (foreground) { goBackground(); } else { goForeground(); } } if (xMovT < xMov) { xMov = xMov - 2; } else if (xMovT > xMov) { xMov = xMov + 2; } else { xMov = xMovT; } if (yMovT < yMov) { yMov = yMov - 2; } else if (yMovT > yMov) { yMov = yMov + 2; } else { yMov = yMovT; } x = x + (xMov + xA); y = y + (yMov + yA); clip._x = x; clip._y = y; } var xMov = 0; var yMov = 0; var xMovT = 0; var yMovT = 0; var speedOrig = 12; var speed = 12; var xDestMet = false; var yDestMet = false; var c = 0; var life = 100; var nc = 0; var xA = 0; var yA = 0; var nudging = false; var power = 25; var foreground = true; var smoke = true; var actionCount = 0; var dOrange = 20; var dPurple = 21; var dGreen = 22; var dRed = 23; var moveScript1Orange = ["L", 820, "U", 1000, "break"]; var moveScript1Purple = ["R", 450, "D", 1000, "break"]; var moveScript1Green = ["L", 190, "U", 1000, "break"]; var moveScript1Red = ["L", 190, "break"]; var Name = "shipBoss"; }
Symbol 4763 MovieClip [__Packages.classes.shots.ShipBossBlast] Frame 0
class classes.shots.ShipBossBlast { var id, x, y, dir, color, xInc, l, clip, startClip, endClip; function ShipBossBlast (px, py, pcolor, pdir, pid) { id = pid; x = px; y = py; dir = pdir; color = pcolor; xInc = ((dir == "L") ? -15 : 15); l = _root.randRange(3, 6); _root.d++; clip = _root.createEmptyMovieClip(("shipBossBlast" + id) + "Clip", _root.d); clip._x = x; clip._y = y; _root.d++; startClip = clip.attachMovie("shipBossBlast", "shipBossBlastSegBlastClip" + id, _root.d); startClip.gotoAndStop(color + dir); startClip.segment.gotoAndStop("blast"); x2 = x2 + xInc; _root.d++; endClip = clip.attachMovie("shipBossBlast", "shipBossBlastSegEndCapClip" + id, _root.d); endClip._x = x2; endClip.gotoAndStop(color + dir); endClip.segment.gotoAndStop("startCap"); } function main() { c++; if (((x + ((c - 1) * xInc)) < 1150) && ((x + ((c - 1) * xInc)) > -150)) { _root.d++; var _local3 = clip.attachMovie("shipBossBlast", (("shipBossBlastSeg" + c) + "Clip") + id, _root.d); _local3.gotoAndStop(color + dir); _local3.segment.gotoAndStop("mid"); _local3._x = x2; xInc = ((dir == "L") ? -50 : 50); x2 = x2 + xInc; endClip._x = endClip._x + xInc; } if (c > l) { if (!endMessageSent) { _root["shipBoss" + id].closeTurrets(); endMessageSent = true; startClip.segment.gotoAndStop("endCap"); } removeMovieClip(clip[(("shipBossBlastSeg" + (c - l)) + "Clip") + id]); startClip._x = startClip._x + xInc; } if (_root["shipBoss" + id].f2 == "blasting") { clip._x = ((dir == "L") ? (_root["shipBoss" + id].x + 9) : (_root["shipBoss" + id].x + 39)); clip._y = _root["shipBoss" + id].y + 18; } if (clip.hitTest(_root[_root.char + "Clip"])) { _root[_root.char].hit(xInc, 0, 100, power); } if ((c > 3) && (Math.abs(endClip._x - startClip._x) < 100)) { _root["shipBoss" + id].endBlast(); _root.removeEnemyShot("shipBossBlast" + id); } } var power = 50; var c = 1; var endMessageSent = false; var x2 = 0; var Name = "shipBossBlast"; }
Symbol 4764 MovieClip [__Packages.classes.shots.ShipBossMissle] Frame 0
class classes.shots.ShipBossMissle { var x, y, id, dir, speed, color, clip, axis, ac, ep, cv; function ShipBossMissle (px, py, pcolor, pdir, pspeed, pid) { x = px; y = py; id = pid; dir = pdir; speed = pspeed * 0.66; color = pcolor; _root.d++; clip = _root.attachMovie("shipBossMissle", ("shipBossMissle" + id) + "Clip", _root.d); clip._x = x; clip._y = y; clip.id = id; xMov = 0; yMov = 0; if (dir == "U") { axis = "y"; yMovT = -1 * speed; xMovT = 0; } else if (dir == "D") { axis = "y"; yMovT = speed; xMovT = 0; } else if (dir == "R") { axis = "x"; yMovT = 0; xMovT = speed; } else { axis = "x"; yMovT = 0; xMovT = -1 * speed; } clip.color = color; clip.gotoAndStop("fly" + dir); xMovT = xMovT * _root.randRange2(0.9, 1.1); yMovT = yMovT * _root.randRange2(0.9, 1.1); ac = 0; ep = _root.randRange(10, 30); if (speed == 12) { cv = 0.5; } else if (speed == 15) { cv = 0.75; } else { cv = 1; } } function hit() { var _local5 = color; if (_local5 == "Orange") { _local5 = "Red"; } _root.createExploA([x + (clip._width / 2), y + (clip._height / 2), _root.randRange(60, 80), _root.randRange(85, 100), _local5]); var _local3 = 0; var _local4 = random(3); while (_local3 < _local4) { _root.createShrapnel([x + (clip._width / 2), y + (clip._height / 2), "shipBossMissle" + color]); _local3++; } _root.powerUp(x, y, 90); yank = true; } function bombed() { var _local5 = color; if (_local5 == "Orange") { _local5 = "Red"; } _root.createExploA([x + (clip._width / 2), y + (clip._height / 2), _root.randRange(60, 80), _root.randRange(85, 100), _local5]); var _local3 = 0; var _local4 = random(3); while (_local3 < _local4) { _root.createShrapnel([x + (clip._width / 2), y + (clip._height / 2), "shipBossMissle" + color]); _local3++; } _root.powerUp(x, y, 90); yank = true; } function main() { ac++; if (ac == ep) { var _local7 = _root.getAngleRad(x, y); xMovT = speed * Math.round(Math.cos(_local7)); yMovT = speed * Math.round(Math.sin(_local7)); if (xMovT < -1) { var _local8 = "L"; } else if (xMovT > 1) { var _local8 = "R"; } else { var _local8 = ""; } if (yMovT < -1) { var _local9 = "U"; } else if (yMovT > 1) { var _local9 = "D"; } else { var _local9 = ""; } clip.gotoAndStop(("fly" + _local8) + _local9); ac = 0; ep = _root.randRange(10, 30); } if (clip.hitTest(_root[_root.char + "Clip"])) { _root[_root.char].hit(xMov, yMov, 100, power); _root.createExploA([x + (clip._width / 2), y + (clip._height / 2), _root.randRange(60, 80), _root.randRange(85, 100)]); _root.audio.playLevel4("missleX" + (random(3) + 1), _root.randRange(15, 25)); var _local3 = 0; var _local5 = random(3); while (_local3 < _local5) { _root.createShrapnel([x + (clip._width / 2), y + (clip._height / 2), "shipBossMissle" + color]); _local3++; } yank = true; } var _local3 = 0; var _local5 = _root.broShots.length; while (_local3 < _local5) { var _local6 = _root.broShots[_local3] + "Clip"; if (clip.hitTest(_root[_local6])) { _root[_root.char].fc = _root[_root.char].fireFreq - _root.rapidVar; var _local4 = _root.broShots[_local3]; _root[_local4].exploX = x + (clip._width / 2); _root[_local4].exploY = y + (clip._height / 2); _root[_local4].hit(2); _root.createExploA([x + (clip._width / 2), y + (clip._height / 2), _root.randRange(60, 80), _root.randRange(85, 100)]); _root.audio.playLevel4("missleX" + (random(3) + 1), _root.randRange(25, 30)); _local3 = 0; _local5 = random(3); while (_local3 < _local5) { _root.createShrapnel([x + (clip._width / 2), y + (clip._height / 2), "shipBossMissle" + color]); _local3++; } _root.powerUp(x, y, 89); yank = true; } _local3++; } if ((((x > 1050) || (x < -50)) || (y > 650)) || (y < -50)) { yank = true; } if (xMovT < xMov) { xMov = xMov - cv; } else if (xMovT > xMov) { xMov = xMov + cv; } else { xMov = xMovT; } if (yMovT < yMov) { yMov = yMov - cv; } else if (yMovT > yMov) { yMov = yMov + cv; } else { yMov = yMovT; } x = x + xMov; y = y + yMov; if (yank) { _root.removeEnemyShot("shipBossMissle" + id); yank = false; } clip._x = x; clip._y = y; } var xMov = 0; var yMov = 0; var xMovT = 0; var yMovT = 0; var Name = "shipBossMissle"; var power = 25; var yank = false; }
Symbol 4765 MovieClip [__Packages.classes.shots.ShipBossLaserA] Frame 0
class classes.shots.ShipBossLaserA { var x, y, id, dir, speed, color, clip; function ShipBossLaserA (px, py, pcolor, pDir, pspeed, pid) { x = px; y = py; id = pid; dir = pDir; speed = pspeed; color = pcolor; _root.d++; clip = _root.attachMovie("shipBossLaserA", ("shipBossLaserA" + id) + "Clip", _root.d); clip._x = x; clip._y = y; clip.id = id; if (dir == "L") { xMov = -1 * speed; yMov = 0; x = x + speed; } else { xMov = speed; yMov = 0; x = x - speed; } clip.gotoAndStop(color); } function hit() { yank = true; } function main() { xMov = xMov * 1.02; if (clip.hitTest(_root[_root.char + "Clip"])) { _root[_root.char].hit(xMov, yMov, 100, power); yank = true; } if ((((x > 1050) || (x < -50)) || (y > 650)) || (y < -50)) { yank = true; } if (yank) { _root.removeEnemyShot("shipBossLaserA" + id); yank = false; } x = x + xMov; y = y + yMov; clip._x = x; clip._y = y; } var xMov = 0; var yMov = 0; var Name = "shipBossLaserA"; var power = 20; var yank = false; }
Symbol 4766 MovieClip [__Packages.classes.shots.ShipBossLaserB] Frame 0
class classes.shots.ShipBossLaserB { var x, y, id, dir, speed, color, clip; function ShipBossLaserB (px, py, pcolor, pDir, pspeed, pid) { x = px; y = py; id = pid; dir = pDir; speed = pspeed; color = pcolor; _root.d++; clip = _root.attachMovie("shipBossLaserB", ("shipBossLaserB" + id) + "Clip", _root.d); clip._x = x; clip._y = y; clip.id = id; if (dir == "UL") { xMov = -1 * speed; yMov = -0.66 * speed; x = x + speed; y = y + (0.66 * speed); } else if (dir == "DL") { xMov = -1 * speed; yMov = 0.66 * speed; x = x + speed; y = y - (0.66 * speed); } else if (dir == "UR") { xMov = speed; yMov = -0.66 * speed; x = x - speed; y = y + (0.66 * speed); } else if (dir == "DR") { xMov = speed; yMov = 0.66 * speed; x = x - speed; y = y - (0.66 * speed); } clip.gotoAndStop(color + dir); } function hit() { yank = true; } function main() { xMov = xMov * 1.02; yMov = yMov * 1.02; if (clip.hitTest(_root[_root.char + "Clip"])) { _root[_root.char].hit(xMov, yMov, 100, power); yank = true; } if ((((x > 1050) || (x < -50)) || (y > 650)) || (y < -50)) { yank = true; } if (yank) { _root.removeEnemyShot("shipBossLaserB" + id); yank = false; } x = x + xMov; y = y + yMov; clip._x = x; clip._y = y; } var xMov = 0; var yMov = 0; var Name = "shipBossLaserB"; var power = 20; var yank = false; }
Symbol 4767 MovieClip [__Packages.classes.enemy.BlasterA] Frame 0
class classes.enemy.BlasterA { var x, y, color, moveScript, id, clip, colorR, trans, colorTrans, f2, dir, axis, xDest, yDest, oldDir; function BlasterA (px, py, pcolor, pmoveScript, pid) { x = px; y = py; color = pcolor; moveScript = pmoveScript.slice(); id = pid; _root.d++; clip = _root.attachMovie("blasterA", ("blasterA" + id) + "Clip", _root.d + 50000); clip._x = x; clip._y = y; speed = speed * _root.dif.speed; speedOrig = speed; life = life * _root.dif.life; colorR = _root.randRange(-10, 30); trans = new flash.geom.Transform(clip); colorTrans = new flash.geom.ColorTransform(1, 1, 1, 1, colorR, colorR, colorR, 0); trans.colorTransform = colorTrans; clip.front.gotoAndStop(color); parseMoveScript(); _root.stats.created++; } function nudge(pxA, pyA, pscale) { nc = 0; nudging = true; var _local2 = pscale / 400; xA = pxA * _local2; yA = pyA * _local2; } function bombed(num) { if (_root.subLevel != "3_1") { f2 = "death"; } } function parseMoveScript() { var _local2 = dir; dir = moveScript[0]; if (dir == "break") { delete moveScript; f2 = ""; dir = _local2; blast(); } else { this[axis + "MovT"] = 0; f2 = "gotoXYDest"; axis = (((dir == "L") || (dir == "R")) ? "x" : "y"); this[axis + "MovT"] = (((dir == "L") || (dir == "U")) ? (-1 * speed) : (speed)); if ((dir == "L") || (dir == "U")) { this[axis + "Dest"] = this[axis] - moveScript[1]; } else { this[axis + "Dest"] = this[axis] + moveScript[1]; } moveScript.splice(0, 2); } } function gotoXYDest() { if (Math.abs(this[axis + "Dest"] - this[axis]) < (speed + 1)) { if (axis == "x") { x = xDest; } else { y = yDest; } parseMoveScript(); } } function getDirString() { if (xMovT < -1) { dir = "L"; } else if (xMovT > 1) { dir = "R"; } else if (yMovT > 1) { dir = "D"; } else if (yMovT < -1) { dir = "U"; } } function leaving() { xMovT * 1.04; } function blast() { xMovT = 0; yMovT = 0; clip.blaster.gotoAndPlay("go"); clip.flame.gotoAndPlay("still"); f2 = "blasting"; c = 0; _root.audio.playLevel2("blaster" + (random(3) + 1), _root.randRange(35, 45)); } function blasting() { c++; if (c == 16) { var _local3 = ((dir == "L") ? 0 : 39); _root["blasterALaser" + id] = new classes.shots.BlasterALaser(x + _local3, y, color, dir, id); _root.addEnemyShot("blasterALaser" + id); var _local4 = ((dir == "L") ? 100 : -100); nudge(_local4, 0, 100); } } function stopBlast() { xMovT = ((dir == "L") ? -15 : 15); f2 = "leaving"; clip.flame.gotoAndPlay("start"); } function death() { _root.stats.destroyed++; _root.stats.score = _root.stats.score + 25000; _root.powerUp(x, y, 90); _root.createExploA([x + (clip._width / 2), y + (clip._height / 2), _root.randRange(90, 140), _root.randRange(80, 100), "Red"]); _root.createExploA([(x + (clip._width / 2)) + _root.randRange(-30, 30), (y + (clip._height / 2)) + _root.randRange(-30, 30), _root.randRange(40, 80), _root.randRange(70, 100), "Purple"]); _root.createExploA([(x + (clip._width / 2)) + _root.randRange(-30, 30), (y + (clip._height / 2)) + _root.randRange(-30, 30), _root.randRange(50, 80), _root.randRange(50, 100), "Red"]); _root.createPowerUp([x, y, "coin25"]); _root.audio.playLevel4("blasterX" + (random(3) + 1), _root.randRange(25, 35)); var _local3 = 0; var _local4 = random(4) + 2; while (_local3 < _local4) { _root.createShrapnel([x + (clip._width / 2), y + (clip._height / 2), "blasterA" + color, "Purple"]); _local3++; } _root.createEnemySoul([x + (clip._width / 2), y + (clip._height / 2), "blue"]); _root.audio.playLevel4("blasterX", _root.randRange(25, 35)); _root.removeChar("blasterA" + id); f2 = ""; } function death2() { _root.removeChar("blasterA" + id); f2 = ""; } function main() { this[f2](); if (oldDir != dir) { clip.gotoAndStop(dir); } oldDir = dir; if (nudging) { xA = xA * 0.7; yA = yA * 0.7; nc++; var _local8 = 255 - (nc * 17); if (color == "Orange") { colorTrans.redOffset = _local8; colorTrans.greenOffset = _local8 / 2; } else if (color == "Blue") { colorTrans.blueOffset = _local8; colorTrans.greenOffset = _local8 / 2; } else { colorTrans.greenOffset = _local8; } trans.colorTransform = colorTrans; if (nc == 15) { xA = (yA = 0); nudging = false; colorTrans.blueOffset = colorR; colorTrans.greenOffset = colorR; colorTrans.redOffset = colorR; trans.colorTransform = colorTrans; } } var _local4 = 0; var _local7 = _root.broShots.length; while (_local4 < _local7) { var _local6 = _root.broShots[_local4] + "Clip"; if (clip.hitTest(_root[_local6])) { var _local3 = _root.broShots[_local4]; var _local5 = life; life = life - _root[_local3].power; if (life < 1) { f2 = "death"; } else { nudge(_root[_local3].xMov, _root[_local3].yMov, 10); _root.audio.playLevel4("batHit" + (random(2) + 1), _root.randRange(20, 35)); } _root[_root.char].fc = _root[_root.char].fireFreq - _root.rapidVar; _root[_local3].exploX = x + (clip._width / 2); _root[_local3].exploY = y + (clip._height / 2); _root[_local3].hit(_local5); break; } _local4++; } if (clip.hitTest(_root[_root.char + "Clip"])) { _root[_root.char].hit(xMov, yMov, 100, power); f2 = "death"; } if ((((x > 1050) || (x < -50)) || (y < -50)) || (y > 650)) { f2 = "death2"; } if (xMovT < xMov) { xMov = xMov - 0.3; } else if (xMovT > xMov) { xMov = xMov + 0.3; } else { xMov = xMovT; } if (yMovT < yMov) { yMov = yMov - 0.3; } else if (yMovT > yMov) { yMov = yMov + 0.3; } else { yMov = yMovT; } x = x + (xMov + xA); y = y + ((yMov + yA) + (0.5 * Math.sin((hc = hc + 0.05)))); clip._x = x; clip._y = y; } var xMov = 0; var yMov = 0; var xMovT = 0; var yMovT = 0; var speedOrig = 6; var speed = 6; var xDestMet = false; var yDestMet = false; var c = 0; var life = 75; var nc = 0; var xA = 0; var yA = 0; var nudging = false; var power = 20; var hc = 0; var Name = "blasterA"; }
Symbol 4768 MovieClip [__Packages.classes.shots.BlasterALaser] Frame 0
class classes.shots.BlasterALaser { var id, x, y, dir, color, xInc, l, clip, startClip, endClip; function BlasterALaser (px, py, pcolor, pdir, pid) { id = pid; x = px; y = py; dir = pdir; color = pcolor; xInc = ((dir == "L") ? -15 : 15); l = _root.randRange(20, 40); _root.d++; clip = _root.createEmptyMovieClip(("blasterALaser" + id) + "Clip", _root.d); clip._x = x; clip._y = y; _root.d++; startClip = clip.attachMovie("blasterALaserSeg", "blasterALaserSegBlastClip" + id, _root.d); startClip.gotoAndStop(color + dir); startClip.segment.gotoAndStop("blast"); x2 = x2 + xInc; _root.d++; endClip = clip.attachMovie("blasterALaserSeg", "blasterALaserSegEndCapClip" + id, _root.d); endClip._x = x2; endClip.gotoAndStop(color + dir); endClip.segment.gotoAndStop("startCap"); } function main() { c++; if (((x + ((c - 1) * xInc)) < 1150) && ((x + ((c - 1) * xInc)) > -150)) { _root.d++; var _local3 = clip.attachMovie("blasterALaserSeg", (("blasterALaserSeg" + c) + "Clip") + id, _root.d); _local3.gotoAndStop(color + dir); _local3.segment.gotoAndStop("mid"); _local3._x = x2; xInc = ((dir == "L") ? -100 : 100); x2 = x2 + xInc; endClip._x = endClip._x + xInc; } if (c > l) { if (!endMessageSent) { _root["blasterA" + id].stopBlast(); endMessageSent = true; startClip.segment.gotoAndStop("endCap"); } removeMovieClip(clip[(("blasterALaserSeg" + (c - l)) + "Clip") + id]); startClip._x = startClip._x + xInc; } if (_root["blasterA" + id].f2 == "blasting") { clip._x = ((dir == "L") ? (_root["blasterA" + id].x) : (_root["blasterA" + id].x + 39)); clip._y = _root["blasterA" + id].y; } if (clip.hitTest(_root[_root.char + "Clip"])) { _root[_root.char].hit(xInc / 2, 0, 100, power); } if ((c > 3) && (Math.abs(endClip._x - startClip._x) < 100)) { _root.removeEnemyShot("blasterALaser" + id); } } var power = 40; var c = 1; var endMessageSent = false; var x2 = 0; var Name = "blasterALaser"; }
Symbol 4769 MovieClip [__Packages.classes.enemy.HeadBoss] Frame 0
class classes.enemy.HeadBoss { var x, y, moveScript, id, lifeOrig, clip, trans, colorTrans, dir, flying, axis, xDest, yDest, ep, edge, dc, fireDir, oldDir; function HeadBoss (px, py, pmoveScript, pid) { x = px; y = py; moveScript = pmoveScript.slice(); id = pid; speed = speed * _root.dif.speed; speedOrig = speed; life = life * _root.dif.life; lifeOrig = life; _root.d++; clip = _root.attachMovie("headBoss", ("headBoss" + id) + "Clip", _root.d + 10000); clip._x = x; clip._y = y; trans = new flash.geom.Transform(clip); colorTrans = new flash.geom.ColorTransform(1, 1, 1, 1, 0, 0, 0, 0); _root.stats.created++; fly(); parseMoveScript(); } function nudge(pxA, pyA, pscale) { nc = 0; nudging = true; var _local2 = pscale / 100; xA = pxA * _local2; yA = pyA * _local2; } function parseMoveScript() { var _local2 = dir; dir = moveScript[0]; if (dir == "break") { delete moveScript; moveScripting = false; if (flying) { if ((_local2 == "L") || (_local2 == "R")) { clip.body["arm" + _local2].gotoAndPlay("flyStop"); } clip.body.flame.gotoAndStop("still"); speed = speed / 2; flying = false; cv = 0.4; f2 = "wander"; intro = false; } this[axis + "MovT"] = 0; f2 = "wander"; newDir(); } else if (dir == "summon") { delete moveScript; moveScripting = false; xMovT = 0; yMovT = 0; c = 0; f2 = "summoning"; } else { this[axis + "MovT"] = 0; f2 = "gotoXYDest"; axis = (((dir == "L") || (dir == "R")) ? "x" : "y"); this[axis + "MovT"] = (((dir == "L") || (dir == "U")) ? (-1 * speed) : (speed)); if ((dir == "L") || (dir == "U")) { this[axis + "Dest"] = Math.round(this[axis] - moveScript[1]); } else { this[axis + "Dest"] = Math.round(this[axis] + moveScript[1]); } moveScript.splice(0, 2); } } function gotoXYDest() { if (Math.abs(this[axis + "Dest"] - this[axis]) < (speed + 1)) { if (axis == "x") { x = xDest; } else { y = yDest; } parseMoveScript(); } } function getDirString() { if (xMovT < -1) { dir = "L"; } else if (xMovT > 1) { dir = "R"; } else if (yMovT > 1) { dir = "D"; } else if (yMovT < -1) { dir = "U"; } } function fly() { wc = 0; flying = true; speed = speedOrig * 2; if (f2 == "wait") { this[axis + "MovT"] = (((dir == "L") || (dir == "U")) ? (-1 * speed) : (speed)); getDirString(); f2 = "wander"; } clip.body["arm" + dir].gotoAndPlay("flyStart"); clip.body.flame.gotoAndStop("fly" + dir); clip.body.flame.clip.gotoAndPlay("start"); c = 0; ep = _root.randRange(10, 60); ep = ep * _root.dif.speed; cv = 1 * _root.dif.speed; } function flyStop() { if (clip.body.armL.flying) { clip.body.armL.gotoAndPlay("flyStop"); } if (clip.body.armR.flying) { clip.body.armR.gotoAndPlay("flyStop"); } clip.body.flame.gotoAndStop("still"); speed = speed / 2; flying = false; cv = 0.5; f2 = "wander"; } function newDir() { if (random(10) > 1) { this[axis + "MovT"] = 0; dir = _root.getDir(x, y); axis = (((dir == "L") || (dir == "R")) ? "x" : "y"); this[axis + "MovT"] = (((dir == "L") || (dir == "U")) ? (-1 * speed) : (speed)); } else { this[axis + "MovT"] = 0; axis = ((axis == "y") ? "x" : "y"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); getDirString(); } } function wander() { if (flying) { wc++; if (wc > (5 + (_root.dif.wait * 2))) { if ((random(100) > (95 + (_root.dif.wait * 2))) && (!edge)) { newDir(); wc = 0; } } } else if ((random(100) > (91 + (_root.dif.wait * 2))) && (!edge)) { if (random(100) > 95) { xMovT = 0; yMovT = 0; f2 = "wait"; c = 0; ep = _root.randRange(20, 90); ep = ep * (1 / _root.dif.speed); } else { newDir(); } } } function wait() { c++; if (c >= ep) { f2 = "wander"; newDir(); } if (random(100) > 95) { var _local2 = ["L", "R", "F"]; dir = _local2[random(_local2.length)]; } } function death() { dc++; xA = _root.randRange2((-1 * dc) / 40, (1 * dc) / 40); yA = _root.randRange2((-1 * dc) / 40, (1 * dc) / 40); colorTrans.redOffset = _root.randRange(0, dc * 3); var _local6 = _root.randRange(0, dc * 2.5); colorTrans.greenOffset = _root.randRange(0, _local6); colorTrans.blueOffset = _root.randRange(0, _local6); trans.colorTransform = colorTrans; if (random(3) == 1) { var _local5 = ["red", "blue"]; var _local8 = ((x - 20) + (clip._width / 2)) + _root.randRange(-1 * (dc / 4), dc / 4); var _local7 = (y + (clip._height / 2)) + _root.randRange(-1 * (dc / 4), dc / 4); if (random(2) == 1) { _root.createExploA([_local8, _local7, _root.randRange(dc / 4, dc * 1), _root.randRange(0, 50), "Red"]); } _root["gunSmoke" + dc] = new classes.fx.GunSmoke(_local8, _local7, dc); _root.addFX("gunSmoke" + dc); } if (dc == 1) { _root.aC1.s1.stop(); _root.audio.playLevel2("headBossEnd", 35); var _local3 = 1; var _local4 = _root.chars.length; var _local5 = _root.chars.slice(); while (_local3 < _local4) { _root[_local5[_local3]].bombed(20); _local3++; } _local3 = 0; _local4 = _root.enemyShots.length; _local5 = _root.enemyShots.slice(); while (_local3 < _local4) { _root[_local5[_local3]].bombed(); _local3++; } xMovT = 0; yMovT = 0; clip.body.armL.gotoAndPlay("death"); clip.body.armR.gotoAndPlay("death"); clip.body.eyes.gotoAndPlay("death"); clip.body.flame.gotoAndStop("still"); } if (dc == 100) { clip.body.armL.gotoAndPlay("death2"); clip.body.armR.gotoAndPlay("death2"); } if (dc == 150) { _root.audio.playLevel2("headBossX", 40); var _local3 = 0; var _local4 = _root.randRange(5, 8); while (_local3 < _local4) { _root.createExploA([(x + (clip._width / 2)) + _root.randRange(-50, 50), (y + (clip._height / 2)) + _root.randRange(-50, 50), _root.randRange(80, 150), _root.randRange(75, 100), "Blue"]); _local3++; } _local3 = 0; _local4 = _root.randRange(8, 12); while (_local3 < _local4) { _root.createShrapnel([x + (clip._width / 2), y + (clip._height / 2), "headBoss", "Blue", true]); _local3++; } _root.createPowerUp([x, y, "coin5"]); _root.createPowerUp([x, y, "coin5"]); _root.createPowerUp([x, y, "coin10"]); _root.createPowerUp([x, y, "coin10"]); _local3 = 0; while (_local3 < 2) { _root.createPowerUp([x, y, "coin25"]); _local3++; } _root.createPowerUp([x, y, "lifeMax"]); _root.createPowerUp([x, y, "shield"]); _root.boss = false; _root.initLevel3(); _root.stats.destroyed++; _root.stats.score = _root.stats.score + 250000; _root.removeChar("headBoss" + id); f2 = ""; } } function fire() { f2 = "firing"; xMovT = 0; yMovT = 0; c = 0; } function firing() { c++; if (c == 2) { fireDir = ((x > _root[_root.char].x) ? "L" : "R"); if (fireDir == armOff) { f2 = "wander"; newDir(); } else { _root.audio.playLevel2("headBossFire", 30); } } if (c == 15) { clip.body["arm" + fireDir].gotoAndPlay("fire"); } if (c == 33) { var _local5 = Math.ceil(Math.abs((y - _root[_root.char].y) / 100)); var _local3 = 0; var _local6 = ((fireDir == "L") ? (x - 33) : (x + 21)); var _local8 = y + 9; var _local7 = ((fireDir == "L") ? -6 : 6); while (_local3 < 5) { var _local4 = ((_local5 * -2) + (_local5 * _local3)) * 1.5; _root.enemyShotID++; _root["headBossBlastA" + _root.enemyShotID] = new classes.shots.HeadBossBlastA(_local6, _local8, _local7, _local4, _root.enemyShotID); _root.addEnemyShot("headBossBlastA" + _root.enemyShotID); _local3++; } } if (c == 45) { f2 = "wander"; newDir(); } } function summon() { moveScripting = true; moveScript = []; if ((y - 300) >= 0) { moveScript.push("U"); } else { moveScript.push("D"); } moveScript.push(Math.round(Math.abs(y - 300))); if ((x - 500) >= 0) { moveScript.push("L"); } else { moveScript.push("R"); } moveScript.push(Math.round(Math.abs(x - 500))); moveScript.push("summon"); parseMoveScript(); } function summoning() { c++; if (c == 10) { clip.body.armL.gotoAndPlay("summon"); clip.body.armR.gotoAndPlay("summon"); clip.body.eyes.gotoAndStop("F"); clip.body.eyes.clip.gotoAndPlay("glow"); clip.body.brain.gotoAndPlay("glow"); _root.audio.playLevel2("headBossSummon", 30); } if (c == 20) { var _local3 = random(6); if (_local3 == 0) { _root.createHeadSummon(["A", [x - 75, y + 10, ["break"]]]); _root.createHeadSummon(["A", [x + 95, y + 10, ["break"]]]); _root.createHeadSummon(["A", [x, y - 75, ["break"]]]); _root.createHeadSummon(["A", [x, y + 100, ["break"]]]); } else if (_local3 == 1) { _root.createHeadSummon(["A", [x - 75, y + 10, ["break"]]]); _root.createHeadSummon(["A", [x + 95, y + 10, ["break"]]]); _root.createHeadSummon(["A", [x, y - 75, ["break"]]]); _root.createHeadSummon(["A", [x, y + 100, ["break"]]]); _root.createHeadSummon(["A", [x - 60, y - 60, ["break"]]]); _root.createHeadSummon(["A", [x + 80, y - 60, ["break"]]]); _root.createHeadSummon(["A", [x + 80, y + 80, ["break"]]]); _root.createHeadSummon(["A", [x - 60, y + 80, ["break"]]]); } else if (_local3 == 2) { _root.createHeadSummon(["B", [x - 75, y + 10, ["break"]]]); _root.createHeadSummon(["B", [x + 95, y + 10, ["break"]]]); _root.createHeadSummon(["B", [x, y - 75, ["break"]]]); _root.createHeadSummon(["B", [x, y + 100, ["break"]]]); } else if (_local3 == 3) { _root.createHeadSummon(["B", [x - 75, y + 10, ["break"]]]); _root.createHeadSummon(["B", [x + 95, y + 10, ["break"]]]); _root.createHeadSummon(["B", [x, y - 75, ["break"]]]); _root.createHeadSummon(["B", [x, y + 100, ["break"]]]); _root.createHeadSummon(["B", [x - 60, y - 60, ["break"]]]); _root.createHeadSummon(["B", [x + 80, y - 60, ["break"]]]); _root.createHeadSummon(["B", [x + 80, y + 80, ["break"]]]); _root.createHeadSummon(["B", [x - 60, y + 80, ["break"]]]); } else if (_local3 == 4) { _root.createHeadSummon(["C", [x - 75, y + 10, ["break"]]]); _root.createHeadSummon(["C", [x + 95, y + 10, ["break"]]]); _root.createHeadSummon(["C", [x, y - 75, ["break"]]]); _root.createHeadSummon(["C", [x, y + 100, ["break"]]]); } else { _root.createHeadSummon(["C", [x - 75, y + 10, ["break"]]]); _root.createHeadSummon(["C", [x + 95, y + 10, ["break"]]]); _root.createHeadSummon(["C", [x, y - 75, ["break"]]]); _root.createHeadSummon(["C", [x, y + 100, ["break"]]]); _root.createHeadSummon(["C", [x - 60, y - 60, ["break"]]]); _root.createHeadSummon(["C", [x + 80, y - 60, ["break"]]]); _root.createHeadSummon(["C", [x + 80, y + 80, ["break"]]]); _root.createHeadSummon(["C", [x - 60, y + 80, ["break"]]]); } } if (c == 45) { f2 = "wander"; newDir(); } } function main() { _root.f2 = f2; _root.flying = flying; this[f2](); if (flying) { if (!moveScripting) { c++; if (c >= ep) { flyStop(); } } } if (oldDir != dir) { _root.oldDir = oldDir; _root.dir = dir; if ((oldDir == undefined) || (dir == "F")) { clip.body.eyes.gotoAndStop(dir); } else if ((dir == "U") || (dir == "D")) { clip.body.eyes.gotoAndStop(oldDir); } else if (random(3) > 0) { if (dir == "R") { clip.body.eyes.gotoAndPlay("LtoR"); } else { clip.body.eyes.gotoAndPlay("RtoL"); } } else { clip.body.eyes.gotoAndPlay("spin" + dir); } if (flying) { clip.body.flame.gotoAndStop("fly" + dir); if ((oldDir == "U") || (oldDir == "D")) { if ((dir == "L") || (dir == "R")) { clip.body["arm" + dir].gotoAndPlay("flyStart"); } } else if ((dir == "U") || (dir == "D")) { clip.body["arm" + oldDir].gotoAndPlay("flyStop"); } else { clip.body["arm" + oldDir].gotoAndPlay("flyStop"); clip.body["arm" + dir].gotoAndPlay("flyStart"); } } } oldDir = dir; if ((random(100) > (96 + _root.dif.wait)) && (f2 != "death")) { if (((((!moveScripting) && (!flying)) && (f2 != "summoning")) && (f2 != "firing")) && (!edge)) { var _local9 = random(10); if (_local9 < 3) { fly(); } else if ((_local9 >= 3) && (_local9 < 6)) { if (_root.chars.length < 12) { summon(); } } else { fire(); } } } if (nudging) { xA = xA * 0.5; yA = yA * 0.5; nc++; var _local10 = 255 - (nc * 17); colorTrans.redOffset = _local10; trans.colorTransform = colorTrans; if (nc == 15) { xA = (yA = 0); nudging = false; colorTrans.redOffset = 0; trans.colorTransform = colorTrans; } } var _local4 = 0; var _local5 = _root.broShots.length; while (_local4 < _local5) { var _local7 = _root.broShots[_local4] + "Clip"; if (clip.hitTest(_root[_local7])) { if (((((x < 950) && (x > 0)) && (y > 0)) && (y < 550)) && (f2 != "death")) { var _local3 = _root.broShots[_local4]; var _local6 = life; life = life - _root[_local3].power; clip.body.d1.gotoAndStop(Math.ceil((100 - ((life / lifeOrig) * 100)) / 20)); if ((clip.body.d1._currentframe == 5) && (armOff == "")) { armOff = ((random(2) == 0) ? "L" : "R"); clip.body["arm" + armOff]._visible = false; _root.audio.playLevel2("headBossX", 20); _local4 = 0; _local5 = _root.randRange(3, 5); while (_local4 < _local5) { _root.createExploA([(x + (clip._width / 2)) + _root.randRange(-25, 25), (y + (clip._height / 2)) + _root.randRange(-25, 25), _root.randRange(50, 80), _root.randRange(75, 100), "Red"]); _local4++; } _local4 = 0; _local5 = _root.randRange(2, 4); while (_local4 < _local5) { _root.createShrapnel([x + (clip._width / 2), y + (clip._height / 2), "headBossArmA"]); _local4++; } _root.createShrapnel([x + (clip._width / 2), y + (clip._height / 2), "headBossArmB"]); } if (life < 1) { f2 = "death"; dc = 0; } else { nudge(_root[_local3].xMov, _root[_local3].yMov, 10); _root.audio.playLevel4("headHit" + (random(4) + 1), _root.randRange(10, 25)); if (random(10) > 7) { var _local12 = ((x - 20) + (clip._width / 2)) + _root.randRange(-20, 20); var _local11 = (y + (clip._height / 2)) + _root.randRange(-20, 20); _root.fxID++; _root["gunSmoke" + _root.fxID] = new classes.fx.GunSmoke(_local12, _local11, _root.fxID); _root.addFX("gunSmoke" + _root.fxID); } if (((!moveScripting) && (f2 != "summoning")) && (f2 != "firing")) { this[axis + "MovT"] = 0; axis = ((axis == "y") ? "x" : "y"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); getDirString(); if (random(10) > 8) { fly(); } } } } _root[_root.char].fc = _root[_root.char].fireFreq - _root.rapidVar; _root[_local3].exploX = x + (clip._width / 2); _root[_local3].exploY = y + (clip._height / 2); _root[_local3].hit(_local6); } _local4++; } if (clip.hitTest(_root[_root.char + "Clip"])) { _root[_root.char].hit(xMov, yMov, 100, power); } if (!intro) { edge = false; if (x > 800) { edge = true; dir = "L"; } else if (x < 200) { edge = true; dir = "R"; } else if (y < 150) { edge = true; dir = "D"; } else if (y > 450) { edge = true; dir = "U"; } if (edge) { this[axis + "MovT"] = 0; axis = (((dir == "L") || (dir == "R")) ? "x" : "y"); this[axis + "MovT"] = (((dir == "L") || (dir == "U")) ? (-1 * speed) : (speed)); getDirString(); } } if (xMovT < xMov) { xMov = xMov - cv; } else if (xMovT > xMov) { xMov = xMov + cv; } else { xMov = xMovT; } if (yMovT < yMov) { yMov = yMov - cv; } else if (yMovT > yMov) { yMov = yMov + cv; } else { yMov = yMovT; } if (random(100) > 98) { if (f2 != "summoning") { clip.body.eyes.clip.gotoAndPlay("blink"); } } var _local8 = life - 500; if (_local8 < 0) { _local8 = 8; } if (_local8 < -250) { _local8 = 3; } if (_local8 < -400) { _local8 = 1; } if (random(_local8) == 0) { var _local12 = ((x - 20) + (clip._width / 2)) + _root.randRange(-20, 20); var _local11 = (y + (clip._height / 2)) + _root.randRange(-20, 20); _root.fxID++; _root["gunSmoke" + _root.fxID] = new classes.fx.GunSmoke(_local12, _local11, _root.fxID); _root.addFX("gunSmoke" + _root.fxID); } x = x + (xMov + xA); y = y + ((yMov + yA) + (0.5 * Math.sin((hc = hc + 0.08)))); clip._x = x; clip._y = y; } var xMov = 0; var yMov = 0; var xMovT = 0; var yMovT = 0; var speedOrig = 8; var speed = 8; var f2 = "flying"; var xDestMet = false; var yDestMet = false; var c = 0; var life = 900; var nc = 0; var xA = 0; var yA = 0; var nudging = false; var hc = 0; var cv = 0.3; var intro = true; var moveScripting = true; var power = 25; var wc = 0; var armOff = ""; var Name = "headBoss"; }
Symbol 4770 MovieClip [__Packages.classes.shots.HeadBossBlastA] Frame 0
class classes.shots.HeadBossBlastA { var x, y, id, xMov, yMov, clip; function HeadBossBlastA (px, py, pxMov, pyMov, pid) { x = px; y = py; id = pid; xMov = pxMov; yMov = pyMov; _root.d++; clip = _root.attachMovie("headBossBlastA", ("headBossBlastA" + id) + "Clip", _root.d); clip._x = x; clip._y = y; clip.id = id; xMov = xMov * _root.dif.speed; yMov = yMov * _root.dif.speed; } function hit() { yank = true; } function main() { xMov = xMov * 1.02; yMov = yMov * 1.02; if (clip.hitTest(_root[_root.char + "Clip"])) { _root[_root.char].hit(xMov, yMov, 100, power); yank = true; } if ((((x > 1050) || (x < -50)) || (y > 650)) || (y < -50)) { yank = true; } if (yank) { _root.removeEnemyShot("headBossBlastA" + id); yank = false; } x = x + xMov; y = y + yMov; clip._x = x; clip._y = y; } var Name = "headBossBlastA"; var power = 45; var yank = false; }
Symbol 4771 MovieClip [__Packages.classes.enemy.GoldHead] Frame 0
class classes.enemy.GoldHead { var x, y, moveScript, clip, colorR, trans, colorTrans, f2, dir, axis, xDest, yDest, ep, oldDir; function GoldHead (px, py, pmoveScript) { x = px; y = py; moveScript = pmoveScript.slice(); _root.d++; clip = _root.attachMovie("goldHead", "goldHeadClip", _root.d + 50000); clip._x = x; clip._y = y; speedVar(); colorR = _root.randRange(-10, 10); trans = new flash.geom.Transform(clip); colorTrans = new flash.geom.ColorTransform(1, 1, 1, 1, colorR, colorR, colorR, 0); trans.colorTransform = colorTrans; parseMoveScript(); if (_root.flashing) { flashing = true; _root.flashing = false; } _root.stats.created++; } function nudge(pxA, pyA, pscale) { nc = 0; nudging = true; var _local2 = pscale / 100; xA = pxA * _local2; yA = pyA * _local2; } function speedVar() { if (random(3) == 1) { speed = speed * _root.randRange2(0.9998, 1.0002); } } function bombed(num) { f2 = "death"; } function parseMoveScript() { dir = moveScript[0]; if (dir == "break") { delete moveScript; this[axis + "MovT"] = 0; f2 = "wander"; dir = _root.getDir(x, y); axis = (((dir == "L") || (dir == "R")) ? "x" : "y"); this[axis + "MovT"] = (((dir == "L") || (dir == "U")) ? (-1 * speed) : (speed)); speedVar(); } else { this[axis + "MovT"] = 0; f2 = "gotoXYDest"; axis = (((dir == "L") || (dir == "R")) ? "x" : "y"); this[axis + "MovT"] = (((dir == "L") || (dir == "U")) ? (-1 * speed) : (speed)); speedVar(); if ((dir == "L") || (dir == "U")) { this[axis + "Dest"] = this[axis] - moveScript[1]; } else { this[axis + "Dest"] = this[axis] + moveScript[1]; } moveScript.splice(0, 2); } } function gotoXYDest() { if (Math.abs(this[axis + "Dest"] - this[axis]) < (speed + 1)) { if (axis == "x") { x = xDest; } else { y = yDest; } parseMoveScript(); } } function getDirString() { if (xMovT < -1) { dir = "L"; } else if (xMovT > 1) { dir = "R"; } else if (yMovT > 1) { dir = "D"; } else if (yMovT < -1) { dir = "U"; } } function wander() { if (random(100) > 96) { if (random(20) > 18) { this[axis + "MovT"] = 0; f2 = "wait"; c = 0; ep = _root.randRange(5, 15); } else { this[axis + "MovT"] = 0; axis = ((random(10) > 4) ? "x" : "y"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); getDirString(); } } } function wait() { c++; if (c == ep) { f2 = "wander"; axis = ((random(10) > 4) ? "x" : "y"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); getDirString(); } if (random(100) > 95) { var _local2 = ["L", "R", "F"]; dir = _local2[random(_local2.length)]; } } function attacking() { } function death() { _root.stats.destroyed++; _root.stats.score = _root.stats.score + 50000; var _local3 = 0; var _local4 = random(2) + 1; while (_local3 < _local4) { _root.createPowerUp([x, y, "coin25"]); _local3++; } _local3 = 0; _local4 = random(5) + 5; while (_local3 < _local4) { _root.createPowerUp([x, y, "coin10"]); _local3++; } _root.createExploA([x + (clip._width / 2), y + (clip._height / 2), _root.randRange(60, 80), _root.randRange(75, 100), "Yellow"]); _local3 = 0; _local4 = random(3); while (_local3 < _local4) { _root.createShrapnel([x + (clip._width / 2), y + (clip._height / 2), "goldHead", "Red"]); _local3++; } _root.createEnemySoul([x + (clip._width / 2), y + (clip._height / 2), "yellow"]); _root.createEnemySoul([x + (clip._width / 2), y + (clip._height / 2), "yellow"]); _root.createEnemySoul([x + (clip._width / 2), y + (clip._height / 2), "yellow"]); _root.audio.playLevel2("goldHeadX", _root.randRange(30, 40)); _root.removeChar("goldHead"); } function death2() { _root.removeChar("goldHead"); } function main() { if (flashing) { flashC++; var _local8 = 275 - (flashC * 10); colorTrans.greenOffset = _local8; colorTrans.redOffset = _local8; colorTrans.blueOffset = _local8; trans.colorTransform = colorTrans; if (flashC == 27) { colorTrans.greenOffset = 0; colorTrans.redOffset = 0; colorTrans.blueOffset = 0; trans.colorTransform = colorTrans; delete flashing; delete flashC; } } this[f2](); if (oldDir != dir) { if ((oldDir == undefined) || (dir == "F")) { clip.body.eyes.gotoAndStop(dir); } else if ((dir == "U") || (dir == "D")) { clip.body.eyes.gotoAndStop(oldDir); } else if (random(3) > 0) { if (dir == "R") { clip.body.eyes.gotoAndPlay("LtoR"); } else { clip.body.eyes.gotoAndPlay("RtoL"); } } else { clip.body.eyes.gotoAndPlay("spin" + dir); } } oldDir = dir; if (nudging) { xA = xA * 0.5; yA = yA * 0.5; nc++; var _local8 = 255 - (nc * 17); colorTrans.blueOffset = _local8; colorTrans.greenOffset = _local8 / 2; trans.colorTransform = colorTrans; if (nc == 15) { xA = (yA = 0); nudging = false; colorTrans.blueOffset = colorR; colorTrans.greenOffset = colorR; trans.colorTransform = colorTrans; } } var _local4 = 0; var _local7 = _root.broShots.length; while (_local4 < _local7) { var _local6 = _root.broShots[_local4] + "Clip"; if (clip.hitTest(_root[_local6])) { var _local3 = _root.broShots[_local4]; var _local5 = life; life = life - _root[_local3].power; if (life < 1) { f2 = "death"; } else { nudge(_root[_local3].xMov, _root[_local3].yMov, 10); _root.audio.playLevel4("goldHeadHit" + (random(2) + 1), _root.randRange(7, 15)); this[axis + "MovT"] = 0; axis = ((random(10) > 4) ? "x" : "y"); this[axis + "MovT"] = ((random(2) > 0) ? (speed) : (-1 * speed)); getDirString(); } _root[_root.char].fc = _root[_root.char].fireFreq - _root.rapidVar; _root[_local3].exploX = x + (clip._width / 2); _root[_local3].exploY = y + (clip._height / 2); _root[_local3].hit(_local5); break; } _local4++; } if (clip.hitTest(_root[_root.char + "Clip"])) { _root[_root.char].hit(xMov, yMov, 100, power); f2 = "death"; } if ((((x > 1050) || (x < -50)) || (y < -50)) || (y > 650)) { f2 = "death2"; } if (xMovT < xMov) { xMov = xMov - 0.2; } else if (xMovT > xMov) { xMov = xMov + 0.2; } else { xMov = xMovT; } if (yMovT < yMov) { yMov = yMov - 0.2; } else if (yMovT > yMov) { yMov = yMov + 0.2; } else { yMov = yMovT; } if (random(100) > 98) { clip.body.eyes.clip.gotoAndPlay("blink"); } if (random(10) == 9) { _root.fxID++; _root["goldHeadFX" + _root.fxID] = new classes.fx.GoldHeadFX(x, y, _root.fxID); _root.addFX("goldHeadFX" + _root.fxID); } x = x + (xMov + xA); y = y + ((yMov + yA) + (0.5 * Math.sin((hc = hc + 0.2)))); clip._x = x; clip._y = y; } var xMov = 0; var yMov = 0; var xMovT = 0; var yMovT = 0; var speedOrig = 10; var speed = 10; var xDestMet = false; var yDestMet = false; var c = 0; var pUp = false; var life = 10; var nc = 0; var xA = 0; var yA = 0; var nudging = false; var hc = 0; var power = 35; var flashing = false; var flashC = 0; var Name = "goldHead"; }
Symbol 4772 MovieClip [__Packages.classes.fx.GoldHeadFX] Frame 0
class classes.fx.GoldHeadFX { var x, y, id, clip; function GoldHeadFX (px, py, pid) { x = px; y = py; id = pid; _root.d++; clip = _root.attachMovie("goldHeadFX", ("goldHeadFX" + id) + "Clip", _root.d); clip._x = x; clip._y = y; } function main() { if (clip.end) { _root.removeFX("goldHeadFX" + id); } } var Name = "goldHeadFX"; }
Symbol 4773 MovieClip [__Packages.classes.fx.ShrapStorm] Frame 0
class classes.fx.ShrapStorm { var c, c2; function ShrapStorm () { c = 0; c2 = 10; } function switchStage(which) { c = 0; c2 = 10; stage = which; } function createTypeA() { var _local3 = random(4); _root.fxID++; _root["shrapnelB" + _root.fxID] = new classes.fx.ShrapnelB(_root.randRange(_root.posArray[_local3][0], _root.posArray[_local3][1]), _root.randRange(_root.posArray[_local3][2], _root.posArray[_local3][3]), _root.dirArray[_local3], _root.fxID); _root.addFX("shrapnelB" + _root.fxID); c = 0; c2 = _root.randRange(10, 50); c2 = c2 * (1 / _root.dif.speed); } function createTypeB() { var _local3 = random(4); _root.fxID++; _root["shrapnelB" + _root.fxID] = new classes.fx.ShrapnelB(_root.randRange(_root.posArray[_local3][0], _root.posArray[_local3][1]), _root.randRange(_root.posArray[_local3][2], _root.posArray[_local3][3]), _root.dirArray[_local3], _root.fxID); _root.addFX("shrapnelB" + _root.fxID); c = 0; c2 = _root.randRange(5, 20); c2 = c2 * (1 / _root.dif.speed); } function main() { c++; if (c >= c2) { this["createType" + stage](); } } var stage = "A"; var Name = "shrapStorm"; }
Symbol 4774 MovieClip [__Packages.classes.fx.ShrapnelB] Frame 0
class classes.fx.ShrapnelB { var x, y, dir, id, clip, xMov, yMov, rotateVar, rotateInt, yank; function ShrapnelB (px, py, pdir, pid) { x = px; y = py; dir = pdir; id = pid; _root.d++; clip = _root.attachMovie("shrapnelB", ("shrapnelB" + id) + "Clip", _root.d + 75000); clip._x = x; clip._y = y; if (dir == "U") { xMov = _root.randRange2(-6, 6); yMov = _root.randRange2(-6, 0); } else if (dir == "D") { xMov = _root.randRange2(-6, 6); yMov = _root.randRange2(0, 6); } else if (dir == "L") { xMov = _root.randRange2(-6, 0); yMov = _root.randRange2(-6, 6); } else { xMov = _root.randRange2(0, 6); yMov = _root.randRange2(-6, 6); } rotateVar = ((random(2) > 0) ? 1 : -1); rotateInt = _root.randRange(3, 7); } function main() { c++; if ((c / rotateInt) == Math.round(c / rotateInt)) { clip._rotation = clip._rotation + (90 * rotateVar); } if (clip.hitTest(_root[_root.char + "Clip"])) { _root.createExploA([x + (clip._width / 2), y + (clip._height / 2), _root.randRange(30, 60), _root.randRange(70, 100)]); _root[_root.char].hit(xMov, yMov, 100, 15); yank = true; } var _local4 = 0; var _local6 = _root.broShots.length; while (_local4 < _local6) { var _local5 = _root.broShots[_local4] + "Clip"; if (clip.hitTest(_root[_local5])) { _root.createExploA([x, y, _root.randRange(30, 70), _root.randRange(75, 100)]); _root[_root.char].fc = (_root[_root.char].fireFreq - _root.rapidVar) - 1; var _local3 = _root.broShots[_local4]; _root[_local3].exploX = x + (clip.body._width / 2); _root[_local3].exploY = y + (clip.body._height / 2); _root[_local3].hit(); yank = true; break; } _local4++; } if (c > 100) { if ((((x > 1050) || (x < -50)) || (y < -50)) || (y > 650)) { yank = true; } } if (yank) { _root.removeFX("shrapnelB" + id); } x = x + xMov; y = y + yMov; clip._x = x; clip._y = y; } var c = 0; var Name = "shrapnelB"; }
Symbol 4775 MovieClip [__Packages.classes.fx.ExploA] Frame 0
class classes.fx.ExploA { var id, x, y, scale, a, color, clip, trans, colorTrans; function ExploA (px, py, pscale, pa, pcolor, pid) { id = pid; x = px; y = py; scale = pscale; a = pa + 15; color = pcolor; _root.d++; clip = _root.attachMovie("exploA", ("exploA" + id) + "Clip", _root.d + 83000); clip._x = x; clip._y = y; clip._xscale = scale; clip._yscale = scale; clip.color = color; var _local5 = _root.randRange(-75, 75); var _local4 = _root.randRange(-75, 75); var _local3 = _root.randRange(-75, 75); trans = new flash.geom.Transform(clip); colorTrans = new flash.geom.ColorTransform(1, 1, 1, 1, _local5, _local4, _local3, 0); trans.colorTransform = colorTrans; clip._alpha = a; } function main() { if (random(5) == 0) { if (clip.hitTest(_root[_root.char + "Clip"])) { _root[_root.char].nudge(_root.randRange(-9, 9), _root.randRange(-9, 9), scale - _root.randRange(10, 40)); } } if (clip.end) { _root.removeFX("exploA" + id); } } var Name = "exploA"; }
Symbol 4776 MovieClip [__Packages.classes.fx.LifeMeter] Frame 0
class classes.fx.LifeMeter { var clip, lifeOrig, num, c, lifeTarget; function LifeMeter () { clip = _root.attachMovie("lifeMeter", "lifeMeterClip", 817880); clip._x = _root[_root.char].x + 6; clip._y = _root[_root.char].y - 12; } function adjust(plifeOrig, pnum) { lifeOrig = plifeOrig; num = pnum; adjusting = true; clip._x = _root[_root.char].x + 6; clip._y = _root[_root.char].y - 12; clip._alpha = 120; c = 0; alpha = 100; lifeTarget = ((lifeOrig + num) / 100) * 24; } function main() { clip._alpha = alpha; alpha = alpha - 2; if (alpha < 0) { alpha = 0; } else { clip._x = _root[_root.char].x + 6; clip._y = _root[_root.char].y - 12; } if (adjusting) { c++; clip._x = _root[_root.char].x + 6; clip._y = _root[_root.char].y - 12; alpha = 100; if (num < 0) { clip.bar._width = clip.bar._width - 1; if (clip.bar._width <= lifeTarget) { clip.bar._width = lifeTarget; } } else { clip.bar._width = clip.bar._width + 1; if (clip.bar._width >= lifeTarget) { clip.bar._width = lifeTarget; } } if (c == 45) { _root[_root.char].inv = false; } if (c == 60) { adjusting = false; } } } var adjusting = false; var alpha = 0; var Name = "lifeMeter"; }
Symbol 4648 MovieClip Frame 1
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Symbol 4651 MovieClip Frame 1
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Symbol 4651 MovieClip Frame 464
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Symbol 4651 MovieClip Frame 469
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Symbol 4651 MovieClip Frame 748
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Symbol 4651 MovieClip Frame 755
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Symbol 4651 MovieClip Frame 815
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Symbol 4651 MovieClip Frame 829
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Symbol 4651 MovieClip Frame 1084
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Symbol 4651 MovieClip Frame 1098
play();
Symbol 4651 MovieClip Frame 1312
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Symbol 4651 MovieClip Frame 1322
play();
Symbol 4651 MovieClip Frame 1449
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Symbol 4651 MovieClip Frame 1473
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Symbol 4651 MovieClip Frame 2175
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Symbol 4653 MovieClip Frame 1
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Symbol 4653 MovieClip Frame 2
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Symbol 4657 MovieClip Frame 1
stop(); s1 = new Sound(this);
Symbol 4658 MovieClip Frame 1
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Symbol 4659 MovieClip Frame 1
s3 = new Sound(this);
Symbol 4660 MovieClip Frame 1
s4 = new Sound(this);
Symbol 4661 MovieClip Frame 1
s5 = new Sound(this);

Library Items

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Symbol 4662 MovieClip [__Packages.classes.fx.Asteroids]
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Symbol 4468 Sound [bomberBLaser]Used by:4648
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Symbol 4474 Sound [bugASwitchBlast2]Used by:4648
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Symbol 4485 Sound [deathFizzle2]Used by:4648
Symbol 4486 Sound [deathFizzle3]Used by:4648
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Symbol 4494 Sound [deathWallFire2]Used by:4648
Symbol 4495 Sound [deathWallFire3]Used by:4648
Symbol 4496 Sound [droidBFire2]Used by:4648
Symbol 4497 Sound [droidCMissle2]Used by:4648
Symbol 4498 Sound [gem1]Used by:4648
Symbol 4499 Sound [gem2]Used by:4648
Symbol 4500 Sound [gem3]Used by:4648
Symbol 4501 Sound [headCFire1]Used by:4648
Symbol 4502 Sound [headCFire2]Used by:4648
Symbol 4503 Sound [lifeMax]Used by:4648
Symbol 4504 Sound [lifeUp]Used by:4648
Symbol 4505 Sound [rampage]Used by:4648
Symbol 4506 Sound [shield2]Used by:4648
Symbol 4507 Sound [shieldHit]Used by:4648
Symbol 4508 Sound [shipBossLaser]Used by:4648
Symbol 4509 Sound [shipBossMissle2]Used by:4648
Symbol 4510 Sound [smallDoorOpen]Used by:4648
Symbol 4511 Sound [smartBomb]Used by:4648
Symbol 4512 Sound [spaceManCharge]Used by:4648
Symbol 4513 Sound [spaceManFire1]Used by:4648
Symbol 4514 Sound [spaceManFire2]Used by:4648
Symbol 4515 Sound [spaceManFire3]Used by:4648
Symbol 4516 Sound [spaceManFire4]Used by:4648
Symbol 4517 Sound [spaceManFire5]Used by:4648
Symbol 4518 Sound [speedBoost]Used by:4648
Symbol 4519 Sound [superP]Used by:4648
Symbol 4520 Sound [weaponBoost]Used by:4648
Symbol 4521 Sound [weaponUpgrade]Used by:4648
Symbol 4522 Sound [astX1_1]Used by:4648
Symbol 4523 Sound [astX1_2]Used by:4648
Symbol 4524 Sound [astX3_1]Used by:4648
Symbol 4525 Sound [astX3_2]Used by:4648
Symbol 4526 Sound [astX5_1]Used by:4648
Symbol 4527 Sound [astX5_2]Used by:4648
Symbol 4528 Sound [batHit1]Used by:4648
Symbol 4529 Sound [batHit2]Used by:4648
Symbol 4530 Sound [batX1]Used by:4648
Symbol 4531 Sound [batX2]Used by:4648
Symbol 4532 Sound [blasterX1]Used by:4648
Symbol 4533 Sound [blasterX2]Used by:4648
Symbol 4534 Sound [blasterX3]Used by:4648
Symbol 4535 Sound [bomberBombX1]Used by:4648
Symbol 4536 Sound [bomberBombX2]Used by:4648
Symbol 4537 Sound [bomberBombX3]Used by:4648
Symbol 4538 Sound [bomberHit1]Used by:4648
Symbol 4539 Sound [bomberHit2]Used by:4648
Symbol 4540 Sound [bomberHit3]Used by:4648
Symbol 4541 Sound [bomberLaunch1]Used by:4648
Symbol 4542 Sound [bomberLaunch2]Used by:4648
Symbol 4543 Sound [bomberLaunch3]Used by:4648
Symbol 4544 Sound [bomberX1]Used by:4648
Symbol 4545 Sound [bomberX2]Used by:4648
Symbol 4546 Sound [bomberX3]Used by:4648
Symbol 4547 Sound [bughit3]Used by:4648
Symbol 4548 Sound [bugHit1]Used by:4648
Symbol 4549 Sound [bugHit2]Used by:4648
Symbol 4550 Sound [bugHit4]Used by:4648
Symbol 4551 Sound [bugX1]Used by:4648
Symbol 4552 Sound [bugX2]Used by:4648
Symbol 4553 Sound [bugX3]Used by:4648
Symbol 4554 Sound [bugX4]Used by:4648
Symbol 4555 Sound [deathHit1]Used by:4648
Symbol 4556 Sound [deathHit2]Used by:4648
Symbol 4557 Sound [deathHit3]Used by:4648
Symbol 4558 Sound [deathHitNull1]Used by:4648
Symbol 4559 Sound [deathHitNull2]Used by:4648
Symbol 4560 Sound [deathHitNull3]Used by:4648
Symbol 4561 Sound [droidHit1]Used by:4648
Symbol 4562 Sound [droidHit2]Used by:4648
Symbol 4563 Sound [droidX1]Used by:4648
Symbol 4564 Sound [droidX2]Used by:4648
Symbol 4565 Sound [droidX3]Used by:4648
Symbol 4566 Sound [goldHeadHit1]Used by:4648
Symbol 4567 Sound [goldHeadHit2]Used by:4648
Symbol 4568 Sound [headHit1]Used by:4648
Symbol 4569 Sound [headHit2]Used by:4648
Symbol 4570 Sound [headHit3]Used by:4648
Symbol 4571 Sound [headHit4]Used by:4648
Symbol 4572 Sound [headX1]Used by:4648
Symbol 4573 Sound [headX2]Used by:4648
Symbol 4574 Sound [headX3]Used by:4648
Symbol 4575 Sound [missleX1]Used by:4648
Symbol 4576 Sound [missleX2]Used by:4648
Symbol 4577 Sound [missleX3]Used by:4648
Symbol 4578 Sound [shipBossHit1]Used by:4648
Symbol 4579 Sound [shipBossHit2]Used by:4648
Symbol 4580 Sound [shipBossHit3]Used by:4648
Symbol 4581 Sound [shrapX1]Used by:4648
Symbol 4582 Sound [shrapX2]Used by:4648
Symbol 4583 Sound [shrapX3]Used by:4648
Symbol 4584 Sound [shrapX4]Used by:4648
Symbol 4585 Sound [spaceManHit1]Used by:4648
Symbol 4586 Sound [spaceManHit2]Used by:4648
Symbol 4587 Sound [spaceManHit3]Used by:4648
Symbol 4588 Sound [spaceManX1]Used by:4648
Symbol 4589 Sound [spaceManX2]Used by:4648
Symbol 4590 Sound [spaceManX3]Used by:4648
Symbol 4591 Sound [bigDoorOpen2]Used by:4648
Symbol 4592 Sound [bigLaser1]Used by:4648
Symbol 4593 Sound [bigLaser2]Used by:4648
Symbol 4594 Sound [bigLaser3]Used by:4648
Symbol 4595 Sound [buzzSelect]Used by:4648
Symbol 4596 Sound [computer1]Used by:4648
Symbol 4597 Sound [computer2]Used by:4648
Symbol 4598 Sound [computer3]Used by:4648
Symbol 4599 Sound [computer4]Used by:4648
Symbol 4600 Sound [computer5]Used by:4648
Symbol 4601 Sound [computer6]Used by:4648
Symbol 4602 Sound [computer7]Used by:4648
Symbol 4603 Sound [computer8]Used by:4648
Symbol 4604 Sound [computerBlip1]Used by:4648
Symbol 4605 Sound [computerBlip10]Used by:4648
Symbol 4606 Sound [computerBlip11]Used by:4648
Symbol 4607 Sound [computerBlip12]Used by:4648
Symbol 4608 Sound [computerBlip13]Used by:4648
Symbol 4609 Sound [computerBlip14]Used by:4648
Symbol 4610 Sound [computerBlip15]Used by:4648
Symbol 4611 Sound [computerBlip16]Used by:4648
Symbol 4612 Sound [computerBlip2]Used by:4648
Symbol 4613 Sound [computerBlip3]Used by:4648
Symbol 4614 Sound [computerBlip4]Used by:4648
Symbol 4615 Sound [computerBlip5]Used by:4648
Symbol 4616 Sound [computerBlip6]Used by:4648
Symbol 4617 Sound [computerBlip7]Used by:4648
Symbol 4618 Sound [computerBlip8]Used by:4648
Symbol 4619 Sound [computerBlip9]Used by:4648
Symbol 4620 Sound [doubleLaserA1]Used by:4648
Symbol 4621 Sound [doubleLaserA2]Used by:4648
Symbol 4622 Sound [doubleLaserA3]Used by:4648
Symbol 4623 Sound [doubleLaserA4]Used by:4648
Symbol 4624 Sound [doubleLaserA5]Used by:4648
Symbol 4625 Sound [laserA1]Used by:4648
Symbol 4626 Sound [laserA2]Used by:4648
Symbol 4627 Sound [laserA3]Used by:4648
Symbol 4628 Sound [laserA4]Used by:4648
Symbol 4629 Sound [laserA5]Used by:4648
Symbol 4630 Sound [rapidLaser1]Used by:4648
Symbol 4631 Sound [rapidLaser2]Used by:4648
Symbol 4632 Sound [rapidLaser3]Used by:4648
Symbol 4633 Sound [rapidLaser4]Used by:4648
Symbol 4634 Sound [rapidLaser5]Used by:4648
Symbol 4635 Sound [smallDoorOpen2]Used by:4648
Symbol 4636 Sound [superLaser1]Used by:4648
Symbol 4637 Sound [superLaser2]Used by:4648
Symbol 4638 Sound [superLaser3]Used by:4648
Symbol 4639 Sound [tripleLaserA1]Used by:4648
Symbol 4640 Sound [tripleLaserA2]Used by:4648
Symbol 4641 Sound [tripleLaserA3]Used by:4648
Symbol 4642 Sound [tripleLaserA4]Used by:4648
Symbol 4643 Sound [tripleLaserA5]Used by:4648
Symbol 4644 Sound [twist1]Used by:4648
Symbol 4645 Sound [twist2]Used by:4648
Symbol 4646 Sound [twist3]Used by:4648
Symbol 4647 Sound [zapSelect]Used by:4648
Symbol 4648 MovieClipUses:4380 4381 4382 4383 4384 4385 4386 4387 4388 4389 4390 4391 4392 4393 4394 4395 4396 4397 4398 4399 4400 4401 4402 4403 4404 4405 4406 4407 4408 4409 4410 4411 4412 4413 4414 4415 4416 4417 4418 4419 4420 4421 4422 4423 4424 4425 4426 4427 4428 4429 4430 4431 4432 4433 4434 4435 4436 4437 4438 4439 4440 4441 4442 4443 4444 4445 4446 4447 4448 4449 4450 4451 4452 4453 4454 4455 4456 4457 4458 4459 4460 4461 4462 4463 4464 4465 4466 4467 4468 4469 4470 4471 4472 4473 4474 4475 4476 4477 4478 4479 4480 4481 4482 4483 4484 4485 4486 4487 4488 4489 4490 4491 4492 4493 4494 4495 4496 4497 4498 4499 4500 4501 4502 4503 4504 4505 4506 4507 4508 4509 4510 4511 4512 4513 4514 4515 4516 4517 4518 4519 4520 4521 4522 4523 4524 4525 4526 4527 4528 4529 4530 4531 4532 4533 4534 4535 4536 4537 4538 4539 4540 4541 4542 4543 4544 4545 4546 4547 4548 4549 4550 4551 4552 4553 4554 4555 4556 4557 4558 4559 4560 4561 4562 4563 4564 4565 4566 4567 4568 4569 4570 4571 4572 4573 4574 4575 4576 4577 4578 4579 4580 4581 4582 4583 4584 4585 4586 4587 4588 4589 4590 4591 4592 4593 4594 4595 4596 4597 4598 4599 4600 4601 4602 4603 4604 4605 4606 4607 4608 4609 4610 4611 4612 4613 4614 4615 4616 4617 4618 4619 4620 4621 4622 4623 4624 4625 4626 4627 4628 4629 4630 4631 4632 4633 4634 4635 4636 4637 4638 4639 4640 4641 4642 4643 4644 4645 4646 4647Used by:Timeline
Symbol 4649 GraphicUsed by:4650
Symbol 4650 MovieClipUses:4649Used by:4651
Symbol 4651 MovieClipUses:4650Used by:Timeline
Symbol 4652 MovieClipUses:149Used by:4653
Symbol 4653 MovieClipUses:4652Used by:Timeline
Symbol 4654 GraphicUsed by:4655
Symbol 4655 MovieClipUses:4654Used by:Timeline
Symbol 4656 GraphicUsed by:4657
Symbol 4657 MovieClipUses:4656Used by:Timeline
Symbol 4658 MovieClipUsed by:Timeline
Symbol 4659 MovieClipUsed by:Timeline
Symbol 4660 MovieClipUsed by:Timeline
Symbol 4661 MovieClipUsed by:Timeline

Instance Names

"bgClip"Frame 5Symbol 4651 MovieClip
"smartBomb"Frame 5Symbol 4653 MovieClip
"border"Frame 5Symbol 4655 MovieClip
"aC1"Frame 5Symbol 4657 MovieClip
"aC2"Frame 5Symbol 4658 MovieClip
"aC3"Frame 5Symbol 4659 MovieClip
"aC4"Frame 5Symbol 4660 MovieClip
"aC5"Frame 5Symbol 4661 MovieClip
"laserA"Symbol 49 MovieClip Frame 1Symbol 43 MovieClip
"blast"Symbol 49 MovieClip Frame 1Symbol 48 MovieClip
"fx"Symbol 70 MovieClip Frame 1Symbol 64 MovieClip
"fx"Symbol 99 MovieClip Frame 1Symbol 93 MovieClip
"ship"Symbol 129 MovieClip Frame 1Symbol 70 MovieClip
"gear"Symbol 129 MovieClip Frame 1Symbol 72 MovieClip
"ship"Symbol 129 MovieClip Frame 2Symbol 79 MovieClip
"ship"Symbol 129 MovieClip Frame 3Symbol 90 MovieClip
"ship"Symbol 129 MovieClip Frame 4Symbol 99 MovieClip
"ship"Symbol 129 MovieClip Frame 5Symbol 106 MovieClip
"ship"Symbol 129 MovieClip Frame 6Symbol 117 MovieClip
"ship"Symbol 129 MovieClip Frame 7Symbol 128 MovieClip
"ship"Symbol 129 MovieClip Frame 8Symbol 31 MovieClip
"ship"Symbol 130 MovieClip Frame 1Symbol 99 MovieClip
"gear"Symbol 130 MovieClip Frame 1Symbol 72 MovieClip
"ship"Symbol 130 MovieClip Frame 2Symbol 106 MovieClip
"ship"Symbol 130 MovieClip Frame 3Symbol 117 MovieClip
"ship"Symbol 130 MovieClip Frame 4Symbol 70 MovieClip
"ship"Symbol 130 MovieClip Frame 5Symbol 79 MovieClip
"ship"Symbol 130 MovieClip Frame 6Symbol 90 MovieClip
"ship"Symbol 130 MovieClip Frame 7Symbol 128 MovieClip
"ship"Symbol 130 MovieClip Frame 8Symbol 60 MovieClip
"ship"Symbol 131 MovieClip [ship3B] Frame 1Symbol 31 MovieClip
"gun"Symbol 131 MovieClip [ship3B] Frame 1Symbol 49 MovieClip
"ship"Symbol 131 MovieClip [ship3B] Frame 11Symbol 60 MovieClip
"shipStyles"Symbol 131 MovieClip [ship3B] Frame 21Symbol 129 MovieClip
"shipStyles"Symbol 131 MovieClip [ship3B] Frame 32Symbol 130 MovieClip
"ship"Symbol 142 MovieClip [ship3] Frame 1Symbol 90 MovieClip
"gun"Symbol 142 MovieClip [ship3] Frame 1Symbol 49 MovieClip
"ship"Symbol 142 MovieClip [ship3] Frame 11Symbol 117 MovieClip
"shipStyles"Symbol 142 MovieClip [ship3] Frame 21Symbol 129 MovieClip
"shipStyles"Symbol 142 MovieClip [ship3] Frame 32Symbol 130 MovieClip
"ship"Symbol 143 MovieClip [ship2] Frame 1Symbol 79 MovieClip
"gun"Symbol 143 MovieClip [ship2] Frame 1Symbol 49 MovieClip
"ship"Symbol 143 MovieClip [ship2] Frame 11Symbol 106 MovieClip
"shipStyles"Symbol 143 MovieClip [ship2] Frame 21Symbol 129 MovieClip
"shipStyles"Symbol 143 MovieClip [ship2] Frame 32Symbol 130 MovieClip
"laserA"Symbol 250 MovieClip Frame 1Symbol 245 MovieClip
"blast"Symbol 250 MovieClip Frame 1Symbol 48 MovieClip
"doubleLaserA"Symbol 250 MovieClip Frame 10Symbol 249 MovieClip
"blast2"Symbol 250 MovieClip Frame 10Symbol 48 MovieClip
"gun"Symbol 305 MovieClip [bro1] Frame 1Symbol 250 MovieClip
"legs"Symbol 305 MovieClip [bro1] Frame 1Symbol 261 MovieClip
"flame"Symbol 305 MovieClip [bro1] Frame 1Symbol 279 MovieClip
"gun"Symbol 305 MovieClip [bro1] Frame 46Symbol 250 MovieClip
"gun"Symbol 305 MovieClip [bro1] Frame 69Symbol 250 MovieClip
"gun"Symbol 305 MovieClip [bro1] Frame 123Symbol 250 MovieClip
"gun"Symbol 305 MovieClip [bro1] Frame 146Symbol 250 MovieClip
"gun"Symbol 375 MovieClip [bro2] Frame 1Symbol 250 MovieClip
"legs"Symbol 375 MovieClip [bro2] Frame 1Symbol 320 MovieClip
"flame"Symbol 375 MovieClip [bro2] Frame 1Symbol 341 MovieClip
"gun"Symbol 375 MovieClip [bro2] Frame 39Symbol 250 MovieClip
"gun"Symbol 375 MovieClip [bro2] Frame 82Symbol 250 MovieClip
"gun"Symbol 375 MovieClip [bro2] Frame 122Symbol 250 MovieClip
"laserA"Symbol 377 MovieClip Frame 1Symbol 43 MovieClip
"blast"Symbol 377 MovieClip Frame 1Symbol 48 MovieClip
"shipStyles"Symbol 425 MovieClip Frame 1Symbol 129 MovieClip
"gun"Symbol 426 MovieClip [broShip1] Frame 1Symbol 377 MovieClip
"body"Symbol 426 MovieClip [broShip1] Frame 1Symbol 425 MovieClip
"bar"Symbol 429 MovieClip [lifeMeter] Frame 1Symbol 428 MovieClip
"shipStyles"Symbol 462 MovieClip Frame 1Symbol 130 MovieClip
"gun"Symbol 463 MovieClip [broShip2] Frame 1Symbol 49 MovieClip
"body"Symbol 463 MovieClip [broShip2] Frame 1Symbol 462 MovieClip
"clip"Symbol 467 MovieClip Frame 1Symbol 466 MovieClip
"body"Symbol 468 MovieClip [bigLaser] Frame 1Symbol 467 MovieClip
"body"Symbol 480 MovieClip [rapidLaser] Frame 1Symbol 479 MovieClip
"body"Symbol 482 MovieClip [doubleRapidLaser] Frame 1Symbol 481 MovieClip
"clip"Symbol 487 MovieClip Frame 1Symbol 486 MovieClip
"body"Symbol 488 MovieClip [superLaserA] Frame 1Symbol 487 MovieClip
"body"Symbol 492 MovieClip [superLaserB] Frame 1Symbol 491 MovieClip
"neon"Symbol 1095 MovieClip Frame 1Symbol 1028 MovieClip
"buzzCat"Symbol 1118 MovieClip Frame 1Symbol 663 MovieClip
"buzzShip"Symbol 1118 MovieClip Frame 1Symbol 712 MovieClip
"buzzPack"Symbol 1118 MovieClip Frame 1Symbol 752 MovieClip
"buzzWife"Symbol 1118 MovieClip Frame 1Symbol 784 MovieClip
"zapBunny"Symbol 1118 MovieClip Frame 1Symbol 825 MovieClip
"zapShip"Symbol 1118 MovieClip Frame 1Symbol 877 MovieClip
"zapPack"Symbol 1118 MovieClip Frame 1Symbol 920 MovieClip
"zapWife"Symbol 1118 MovieClip Frame 1Symbol 969 MovieClip
"zapFrog"Symbol 1118 MovieClip Frame 1Symbol 1009 MovieClip
"credits"Symbol 1118 MovieClip Frame 1Symbol 1117 MovieClip
"clip"Symbol 1119 MovieClip [endBG] Frame 1Symbol 1118 MovieClip
"tail"Symbol 1144 MovieClip Frame 1Symbol 1126 MovieClip
"eyes"Symbol 1144 MovieClip Frame 1Symbol 1131 MovieClip
"eyes"Symbol 1144 MovieClip Frame 1Symbol 1131 MovieClip
"body"Symbol 1145 MovieClip [batA] Frame 1Symbol 1144 MovieClip
"tail"Symbol 1182 MovieClip Frame 1Symbol 1151 MovieClip
"eyes"Symbol 1182 MovieClip Frame 1Symbol 1155 MovieClip
"eyes"Symbol 1182 MovieClip Frame 1Symbol 1155 MovieClip
"tail"Symbol 1182 MovieClip Frame 48Symbol 1126 MovieClip
"eyes"Symbol 1182 MovieClip Frame 48Symbol 1131 MovieClip
"eyes"Symbol 1182 MovieClip Frame 48Symbol 1131 MovieClip
"tail"Symbol 1182 MovieClip Frame 57Symbol 1151 MovieClip
"eyes"Symbol 1182 MovieClip Frame 57Symbol 1155 MovieClip
"eyes"Symbol 1182 MovieClip Frame 57Symbol 1155 MovieClip
"tail"Symbol 1182 MovieClip Frame 60Symbol 1126 MovieClip
"eyes"Symbol 1182 MovieClip Frame 60Symbol 1131 MovieClip
"eyes"Symbol 1182 MovieClip Frame 60Symbol 1131 MovieClip
"body"Symbol 1183 MovieClip [batB] Frame 1Symbol 1182 MovieClip
"tail"Symbol 1214 MovieClip Frame 1Symbol 1151 MovieClip
"eyes"Symbol 1214 MovieClip Frame 1Symbol 1190 MovieClip
"eyes"Symbol 1214 MovieClip Frame 1Symbol 1190 MovieClip
"tail"Symbol 1214 MovieClip Frame 48Symbol 1126 MovieClip
"eyes"Symbol 1214 MovieClip Frame 51Symbol 1131 MovieClip
"eyes"Symbol 1214 MovieClip Frame 51Symbol 1131 MovieClip
"eyes"Symbol 1214 MovieClip Frame 54Symbol 1190 MovieClip
"tail"Symbol 1214 MovieClip Frame 57Symbol 1151 MovieClip
"eyes"Symbol 1214 MovieClip Frame 57Symbol 1190 MovieClip
"tail"Symbol 1214 MovieClip Frame 60Symbol 1126 MovieClip
"eyes"Symbol 1214 MovieClip Frame 63Symbol 1131 MovieClip
"eyes"Symbol 1214 MovieClip Frame 63Symbol 1131 MovieClip
"eyes"Symbol 1214 MovieClip Frame 66Symbol 1190 MovieClip
"eyes"Symbol 1214 MovieClip Frame 69Symbol 1190 MovieClip
"eyes"Symbol 1214 MovieClip Frame 81Symbol 1131 MovieClip
"eyes"Symbol 1214 MovieClip Frame 81Symbol 1131 MovieClip
"eyes"Symbol 1214 MovieClip Frame 86Symbol 1190 MovieClip
"tail"Symbol 1214 MovieClip Frame 90Symbol 1151 MovieClip
"eyes"Symbol 1214 MovieClip Frame 90Symbol 1190 MovieClip
"tail"Symbol 1214 MovieClip Frame 94Symbol 1126 MovieClip
"eyes"Symbol 1214 MovieClip Frame 98Symbol 1131 MovieClip
"eyes"Symbol 1214 MovieClip Frame 98Symbol 1131 MovieClip
"eyes"Symbol 1214 MovieClip Frame 101Symbol 1190 MovieClip
"eyes"Symbol 1214 MovieClip Frame 104Symbol 1190 MovieClip
"eyes"Symbol 1214 MovieClip Frame 110Symbol 1131 MovieClip
"eyes"Symbol 1214 MovieClip Frame 110Symbol 1131 MovieClip
"eyes"Symbol 1214 MovieClip Frame 112Symbol 1190 MovieClip
"tail"Symbol 1214 MovieClip Frame 114Symbol 1151 MovieClip
"eyes"Symbol 1214 MovieClip Frame 114Symbol 1190 MovieClip
"tail"Symbol 1214 MovieClip Frame 116Symbol 1126 MovieClip
"eyes"Symbol 1214 MovieClip Frame 118Symbol 1131 MovieClip
"eyes"Symbol 1214 MovieClip Frame 118Symbol 1131 MovieClip
"eyes"Symbol 1214 MovieClip Frame 120Symbol 1190 MovieClip
"eyes"Symbol 1214 MovieClip Frame 122Symbol 1190 MovieClip
"eyes"Symbol 1214 MovieClip Frame 124Symbol 1131 MovieClip
"eyes"Symbol 1214 MovieClip Frame 124Symbol 1131 MovieClip
"eyes"Symbol 1214 MovieClip Frame 125Symbol 1190 MovieClip
"tail"Symbol 1214 MovieClip Frame 126Symbol 1151 MovieClip
"eyes"Symbol 1214 MovieClip Frame 126Symbol 1190 MovieClip
"tail"Symbol 1214 MovieClip Frame 127Symbol 1126 MovieClip
"eyes"Symbol 1214 MovieClip Frame 128Symbol 1131 MovieClip
"eyes"Symbol 1214 MovieClip Frame 128Symbol 1131 MovieClip
"eyes"Symbol 1214 MovieClip Frame 129Symbol 1190 MovieClip
"eyes"Symbol 1214 MovieClip Frame 130Symbol 1190 MovieClip
"body"Symbol 1215 MovieClip [batC] Frame 1Symbol 1214 MovieClip
"flame"Symbol 1267 MovieClip [blasterA] Frame 1Symbol 1234 MovieClip
"front"Symbol 1267 MovieClip [blasterA] Frame 1Symbol 1249 MovieClip
"blaster"Symbol 1267 MovieClip [blasterA] Frame 1Symbol 1265 MovieClip
"segment"Symbol 1299 MovieClip [blasterALaserSeg] Frame 1Symbol 1298 MovieClip
"flame1"Symbol 1374 MovieClip Frame 1Symbol 1373 MovieClip
"flame2"Symbol 1374 MovieClip Frame 1Symbol 1373 MovieClip
"flame1"Symbol 1374 MovieClip Frame 20Symbol 1373 MovieClip
"body"Symbol 1397 MovieClip [bomberA] Frame 1Symbol 1302 MovieClip
"laser"Symbol 1397 MovieClip [bomberA] Frame 1Symbol 1337 MovieClip
"bomb"Symbol 1397 MovieClip [bomberA] Frame 1Symbol 1340 MovieClip
"eyes"Symbol 1397 MovieClip [bomberA] Frame 1Symbol 1365 MovieClip
"flame"Symbol 1397 MovieClip [bomberA] Frame 1Symbol 1374 MovieClip
"flame"Symbol 1397 MovieClip [bomberA] Frame 20Symbol 1374 MovieClip
"flame"Symbol 1397 MovieClip [bomberA] Frame 60Symbol 1374 MovieClip
"body"Symbol 1455 MovieClip [bomberB] Frame 1Symbol 1302 MovieClip
"laser"Symbol 1455 MovieClip [bomberB] Frame 1Symbol 1337 MovieClip
"bomb"Symbol 1455 MovieClip [bomberB] Frame 1Symbol 1340 MovieClip
"eyes"Symbol 1455 MovieClip [bomberB] Frame 1Symbol 1432 MovieClip
"flame"Symbol 1455 MovieClip [bomberB] Frame 1Symbol 1374 MovieClip
"flame"Symbol 1455 MovieClip [bomberB] Frame 20Symbol 1374 MovieClip
"flame"Symbol 1455 MovieClip [bomberB] Frame 60Symbol 1374 MovieClip
"eye"Symbol 1483 MovieClip Frame 1Symbol 1482 MovieClip
"flame"Symbol 1506 MovieClip Frame 1Symbol 1476 MovieClip
"eye1"Symbol 1506 MovieClip Frame 1Symbol 1483 MovieClip
"eye2"Symbol 1506 MovieClip Frame 1Symbol 1483 MovieClip
"eye3"Symbol 1506 MovieClip Frame 1Symbol 1483 MovieClip
"charger"Symbol 1506 MovieClip Frame 1Symbol 1493 MovieClip
"charger"Symbol 1506 MovieClip Frame 27Symbol 1493 MovieClip
"body"Symbol 1507 MovieClip [bugA] Frame 1Symbol 1506 MovieClip
"eye"Symbol 1552 MovieClip Frame 1Symbol 1551 MovieClip
"flame"Symbol 1581 MovieClip Frame 1Symbol 1546 MovieClip
"eye1"Symbol 1581 MovieClip Frame 1Symbol 1552 MovieClip
"eye2"Symbol 1581 MovieClip Frame 1Symbol 1552 MovieClip
"eye3"Symbol 1581 MovieClip Frame 1Symbol 1552 MovieClip
"charger"Symbol 1581 MovieClip Frame 1Symbol 1563 MovieClip
"charger"Symbol 1581 MovieClip Frame 27Symbol 1563 MovieClip
"body"Symbol 1582 MovieClip [bugB] Frame 1Symbol 1581 MovieClip
"fizzle1"Symbol 1594 MovieClip [deathBall] Frame 1Symbol 1593 MovieClip
"fizzle2"Symbol 1594 MovieClip [deathBall] Frame 1Symbol 1593 MovieClip
"fizzle3"Symbol 1594 MovieClip [deathBall] Frame 1Symbol 1593 MovieClip
"fizzle4"Symbol 1594 MovieClip [deathBall] Frame 1Symbol 1593 MovieClip
"fizzle5"Symbol 1594 MovieClip [deathBall] Frame 1Symbol 1593 MovieClip
"blast"Symbol 1675 MovieClip Frame 1Symbol 1622 MovieClip
"pulse"Symbol 1675 MovieClip Frame 1Symbol 1625 MovieClip
"blast"Symbol 1675 MovieClip Frame 15Symbol 1639 MovieClip
"pulse"Symbol 1675 MovieClip Frame 15Symbol 1642 MovieClip
"blast"Symbol 1675 MovieClip Frame 30Symbol 1622 MovieClip
"pulse"Symbol 1675 MovieClip Frame 30Symbol 1625 MovieClip
"eyeR"Symbol 1678 MovieClip Frame 1Symbol 1675 MovieClip
"eyeL"Symbol 1678 MovieClip Frame 1Symbol 1675 MovieClip
"cover"Symbol 1703 MovieClip [deathHead] Frame 1Symbol 1613 MovieClip
"teeth"Symbol 1703 MovieClip [deathHead] Frame 1Symbol 1616 MovieClip
"head"Symbol 1703 MovieClip [deathHead] Frame 1Symbol 1618 MovieClip
"eyeClip"Symbol 1703 MovieClip [deathHead] Frame 1Symbol 1678 MovieClip
"skull"Symbol 1703 MovieClip [deathHead] Frame 1Symbol 1681 MovieClip
"head"Symbol 1703 MovieClip [deathHead] Frame 19Symbol 1683 MovieClip
"skull"Symbol 1703 MovieClip [deathHead] Frame 19Symbol 1690 MovieClip
"head"Symbol 1703 MovieClip [deathHead] Frame 34Symbol 1618 MovieClip
"head"Symbol 1703 MovieClip [deathHead] Frame 43Symbol 1683 MovieClip
"head"Symbol 1703 MovieClip [deathHead] Frame 47Symbol 1618 MovieClip
"head"Symbol 1703 MovieClip [deathHead] Frame 56Symbol 1683 MovieClip
"teeth"Symbol 1703 MovieClip [deathHead] Frame 147Symbol 1616 MovieClip
"flame"Symbol 1783 MovieClip Frame 1Symbol 1751 MovieClip
"face"Symbol 1783 MovieClip Frame 1Symbol 1777 MovieClip
"body"Symbol 1784 MovieClip [droidA] Frame 1Symbol 1783 MovieClip
"blast"Symbol 1800 MovieClip Frame 1Symbol 1789 MovieClip
"flame"Symbol 1817 MovieClip Frame 1Symbol 1751 MovieClip
"face"Symbol 1817 MovieClip Frame 1Symbol 1800 MovieClip
"blast"Symbol 1817 MovieClip Frame 1Symbol 1811 MovieClip
"body"Symbol 1818 MovieClip [droidB] Frame 1Symbol 1817 MovieClip
"flame"Symbol 1872 MovieClip Frame 1Symbol 1839 MovieClip
"face"Symbol 1872 MovieClip Frame 1Symbol 1862 MovieClip
"body"Symbol 1873 MovieClip [droidC] Frame 1Symbol 1872 MovieClip
"flame"Symbol 1887 MovieClip Frame 1Symbol 1886 MovieClip
"flame"Symbol 1898 MovieClip Frame 1Symbol 1897 MovieClip
"body"Symbol 1899 MovieClip [droidCMissle] Frame 1Symbol 1887 MovieClip
"body"Symbol 1899 MovieClip [droidCMissle] Frame 40Symbol 1898 MovieClip
"clip"Symbol 1912 MovieClip Frame 1Symbol 1911 MovieClip
"eyes"Symbol 1913 MovieClip Frame 1Symbol 1912 MovieClip
"body"Symbol 1914 MovieClip [goldHead] Frame 1Symbol 1913 MovieClip
"clip"Symbol 1939 MovieClip Frame 1Symbol 1938 MovieClip
"eyes"Symbol 1940 MovieClip Frame 1Symbol 1939 MovieClip
"body"Symbol 1941 MovieClip [headA] Frame 1Symbol 1940 MovieClip
"clip"Symbol 1948 MovieClip Frame 1Symbol 1947 MovieClip
"eyes"Symbol 1949 MovieClip Frame 1Symbol 1948 MovieClip
"body"Symbol 1950 MovieClip [headB] Frame 1Symbol 1949 MovieClip
"clip"Symbol 1964 MovieClip Frame 10Symbol 1963 MovieClip
"claw"Symbol 2029 MovieClip Frame 1Symbol 1991 MovieClip
"claw"Symbol 2029 MovieClip Frame 50Symbol 1991 MovieClip
"claw"Symbol 2029 MovieClip Frame 87Symbol 1991 MovieClip
"claw"Symbol 2029 MovieClip Frame 137Symbol 1991 MovieClip
"claw"Symbol 2029 MovieClip Frame 161Symbol 1991 MovieClip
"claw"Symbol 2029 MovieClip Frame 173Symbol 1991 MovieClip
"clip"Symbol 2040 MovieClip Frame 1Symbol 2039 MovieClip
"flame"Symbol 2052 MovieClip Frame 1Symbol 1964 MovieClip
"brain"Symbol 2052 MovieClip Frame 1Symbol 1983 MovieClip
"armR"Symbol 2052 MovieClip Frame 1Symbol 2029 MovieClip
"armL"Symbol 2052 MovieClip Frame 1Symbol 2029 MovieClip
"eyes"Symbol 2052 MovieClip Frame 1Symbol 2040 MovieClip
"d1"Symbol 2052 MovieClip Frame 1Symbol 2051 MovieClip
"body"Symbol 2053 MovieClip [headBoss] Frame 1Symbol 2052 MovieClip
"eyes"Symbol 2082 MovieClip Frame 1Symbol 1948 MovieClip
"body"Symbol 2083 MovieClip [headC] Frame 1Symbol 2082 MovieClip
"clip"Symbol 2094 MovieClip Frame 1Symbol 2093 MovieClip
"windShield"Symbol 2144 MovieClip Frame 1Symbol 2088 MovieClip
"colors"Symbol 2144 MovieClip Frame 1Symbol 2094 MovieClip
"flame1"Symbol 2144 MovieClip Frame 1Symbol 2109 MovieClip
"flame2"Symbol 2144 MovieClip Frame 1Symbol 2109 MovieClip
"d1"Symbol 2144 MovieClip Frame 1Symbol 2113 MovieClip
"d3"Symbol 2144 MovieClip Frame 1Symbol 2113 MovieClip
"d2"Symbol 2144 MovieClip Frame 1Symbol 2117 MovieClip
"charge"Symbol 2144 MovieClip Frame 17Symbol 2143 MovieClip
"body"Symbol 2145 MovieClip [shipBoss] Frame 1Symbol 2144 MovieClip
"segment"Symbol 2148 MovieClip [shipBossBlast] Frame 1Symbol 2147 MovieClip
"flame"Symbol 2158 MovieClip Frame 1Symbol 1886 MovieClip
"flame"Symbol 2162 MovieClip Frame 1Symbol 1897 MovieClip
"body"Symbol 2163 MovieClip [ShipBossMissle] Frame 1Symbol 2158 MovieClip
"body"Symbol 2163 MovieClip [ShipBossMissle] Frame 40Symbol 2162 MovieClip
"eyes"Symbol 2245 MovieClip Frame 1Symbol 2239 MovieClip
"hover"Symbol 2255 MovieClip Frame 1Symbol 2232 MovieClip
"head"Symbol 2255 MovieClip Frame 1Symbol 2245 MovieClip
"flame"Symbol 2256 MovieClip [spaceManA] Frame 1Symbol 2221 MovieClip
"body"Symbol 2256 MovieClip [spaceManA] Frame 1Symbol 2255 MovieClip
"clip"Symbol 2273 MovieClip Frame 1Symbol 2272 MovieClip
"eyes"Symbol 2281 MovieClip Frame 1Symbol 2273 MovieClip
"hover"Symbol 2291 MovieClip Frame 1Symbol 2268 MovieClip
"head"Symbol 2291 MovieClip Frame 1Symbol 2281 MovieClip
"flame"Symbol 2292 MovieClip [spaceManB] Frame 1Symbol 2260 MovieClip
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"ship2"Symbol 4301 MovieClip [powerUp] Frame 337Symbol 143 MovieClip [ship2]
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"masks"Symbol 4328 MovieClip [shield] Frame 1Symbol 4318 MovieClip
"shieldClip"Symbol 4328 MovieClip [shield] Frame 1Symbol 4327 MovieClip
"ship"Symbol 4379 MovieClip [reanimator] Frame 1Symbol 4375 MovieClip
"speech"Symbol 4379 MovieClip [reanimator] Frame 1Symbol 4378 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 2 as "powerUpDrain"
ExportAssets (56)Timeline Frame 1Symbol 9 as "bomberBBomb"
ExportAssets (56)Timeline Frame 1Symbol 12 as "fireBallTrail"
ExportAssets (56)Timeline Frame 1Symbol 14 as "introBroMask"
ExportAssets (56)Timeline Frame 1Symbol 20 as "selectArrow"
ExportAssets (56)Timeline Frame 1Symbol 131 as "ship3B"
ExportAssets (56)Timeline Frame 1Symbol 134 as "batCStreak"
ExportAssets (56)Timeline Frame 1Symbol 139 as "betaThanks"
ExportAssets (56)Timeline Frame 1Symbol 141 as "betaOver"
ExportAssets (56)Timeline Frame 1Symbol 142 as "ship3"
ExportAssets (56)Timeline Frame 1Symbol 143 as "ship2"
ExportAssets (56)Timeline Frame 2Symbol 240 as "bgDeco"
ExportAssets (56)Timeline Frame 2Symbol 305 as "bro1"
ExportAssets (56)Timeline Frame 2Symbol 306 as "bro1Switcher"
ExportAssets (56)Timeline Frame 2Symbol 308 as "gunSmoke"
ExportAssets (56)Timeline Frame 2Symbol 375 as "bro2"
ExportAssets (56)Timeline Frame 2Symbol 376 as "bro2Switcher"
ExportAssets (56)Timeline Frame 2Symbol 426 as "broShip1"
ExportAssets (56)Timeline Frame 2Symbol 429 as "lifeMeter"
ExportAssets (56)Timeline Frame 2Symbol 463 as "broShip2"
ExportAssets (56)Timeline Frame 2Symbol 468 as "bigLaser"
ExportAssets (56)Timeline Frame 2Symbol 474 as "laserA"
ExportAssets (56)Timeline Frame 2Symbol 480 as "rapidLaser"
ExportAssets (56)Timeline Frame 2Symbol 482 as "doubleRapidLaser"
ExportAssets (56)Timeline Frame 2Symbol 483 as "spreadLaserA"
ExportAssets (56)Timeline Frame 2Symbol 488 as "superLaserA"
ExportAssets (56)Timeline Frame 2Symbol 492 as "superLaserB"
ExportAssets (56)Timeline Frame 2Symbol 497 as "twistLaser"
ExportAssets (56)Timeline Frame 2Symbol 1119 as "endBG"
ExportAssets (56)Timeline Frame 2Symbol 1145 as "batA"
ExportAssets (56)Timeline Frame 2Symbol 1183 as "batB"
ExportAssets (56)Timeline Frame 2Symbol 1215 as "batC"
ExportAssets (56)Timeline Frame 2Symbol 1267 as "blasterA"
ExportAssets (56)Timeline Frame 2Symbol 1299 as "blasterALaserSeg"
ExportAssets (56)Timeline Frame 2Symbol 1397 as "bomberA"
ExportAssets (56)Timeline Frame 2Symbol 1403 as "bomberABomb"
ExportAssets (56)Timeline Frame 2Symbol 1406 as "bomberALaserSeg"
ExportAssets (56)Timeline Frame 2Symbol 1455 as "bomberB"
ExportAssets (56)Timeline Frame 2Symbol 1458 as "bomberBLaserSeg"
ExportAssets (56)Timeline Frame 2Symbol 1507 as "bugA"
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ExportAssets (56)Timeline Frame 2Symbol 1515 as "bugAFireB"
ExportAssets (56)Timeline Frame 2Symbol 1530 as "bugASwitchBlast"
ExportAssets (56)Timeline Frame 2Symbol 1582 as "bugB"
ExportAssets (56)Timeline Frame 2Symbol 1585 as "bugBFireA"
ExportAssets (56)Timeline Frame 2Symbol 1590 as "bugBFireB"
ExportAssets (56)Timeline Frame 2Symbol 1594 as "deathBall"
ExportAssets (56)Timeline Frame 2Symbol 1595 as "deathBlast"
ExportAssets (56)Timeline Frame 2Symbol 1597 as "deathDark"
ExportAssets (56)Timeline Frame 2Symbol 1611 as "deathFizzle"
ExportAssets (56)Timeline Frame 2Symbol 1703 as "deathHead"
ExportAssets (56)Timeline Frame 2Symbol 1710 as "deathLaser"
ExportAssets (56)Timeline Frame 2Symbol 1720 as "deathLaserTrail"
ExportAssets (56)Timeline Frame 2Symbol 1729 as "deathNode"
ExportAssets (56)Timeline Frame 2Symbol 1733 as "deathWallFX"
ExportAssets (56)Timeline Frame 2Symbol 1784 as "droidA"
ExportAssets (56)Timeline Frame 2Symbol 1818 as "droidB"
ExportAssets (56)Timeline Frame 2Symbol 1822 as "droidBFire"
ExportAssets (56)Timeline Frame 2Symbol 1873 as "droidC"
ExportAssets (56)Timeline Frame 2Symbol 1899 as "droidCMissle"
ExportAssets (56)Timeline Frame 2Symbol 1914 as "goldHead"
ExportAssets (56)Timeline Frame 2Symbol 1929 as "goldHeadFX"
ExportAssets (56)Timeline Frame 2Symbol 1941 as "headA"
ExportAssets (56)Timeline Frame 2Symbol 1950 as "headB"
ExportAssets (56)Timeline Frame 2Symbol 2053 as "headBoss"
ExportAssets (56)Timeline Frame 2Symbol 2058 as "headBossBlastA"
ExportAssets (56)Timeline Frame 2Symbol 2080 as "fireBall"
ExportAssets (56)Timeline Frame 2Symbol 2083 as "headC"
ExportAssets (56)Timeline Frame 2Symbol 2145 as "shipBoss"
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ExportAssets (56)Timeline Frame 2Symbol 2303 as "planets"
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ExportAssets (56)Timeline Frame 2Symbol 2338 as "starB"
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ExportAssets (56)Timeline Frame 2Symbol 2352 as "creationFX1D"
ExportAssets (56)Timeline Frame 2Symbol 2357 as "creationFX2A"
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ExportAssets (56)Timeline Frame 2Symbol 2369 as "creationFX2C"
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ExportAssets (56)Timeline Frame 2Symbol 2387 as "exploA"
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ExportAssets (56)Timeline Frame 2Symbol 4026 as "introBro2"
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ExportAssets (56)Timeline Frame 2Symbol 4665 as "__Packages.classes.enemy.BomberA"
ExportAssets (56)Timeline Frame 2Symbol 4666 as "__Packages.classes.shots.BomberABomb"
ExportAssets (56)Timeline Frame 2Symbol 4667 as "__Packages.classes.shots.BomberALaser"
ExportAssets (56)Timeline Frame 2Symbol 4668 as "__Packages.classes.enemy.DroidA"
ExportAssets (56)Timeline Frame 2Symbol 4669 as "__Packages.classes.enemy.SpaceManB"
ExportAssets (56)Timeline Frame 2Symbol 4670 as "__Packages.classes.shots.SpaceManBLaser"
ExportAssets (56)Timeline Frame 2Symbol 4671 as "__Packages.classes.enemy.BomberB"
ExportAssets (56)Timeline Frame 2Symbol 4672 as "__Packages.classes.shots.BomberBBomb"
ExportAssets (56)Timeline Frame 2Symbol 4673 as "__Packages.classes.shots.BomberBLaser"
ExportAssets (56)Timeline Frame 2Symbol 4674 as "__Packages.classes.fx.Randoms"
ExportAssets (56)Timeline Frame 2Symbol 4675 as "__Packages.classes.fx.Shrapnel"
ExportAssets (56)Timeline Frame 2Symbol 4676 as "__Packages.classes.fx.ShipSmoke"
ExportAssets (56)Timeline Frame 2Symbol 4677 as "__Packages.classes.fx.ExploD"
ExportAssets (56)Timeline Frame 2Symbol 4678 as "__Packages.classes.enemy.DroidC"
ExportAssets (56)Timeline Frame 2Symbol 4679 as "__Packages.classes.misc.Dummy"
ExportAssets (56)Timeline Frame 2Symbol 4680 as "__Packages.classes.shots.DroidCMissle"
ExportAssets (56)Timeline Frame 2Symbol 4681 as "__Packages.classes.misc.Intro"
ExportAssets (56)Timeline Frame 2Symbol 4682 as "__Packages.classes.bro.IntroBro1"
ExportAssets (56)Timeline Frame 2Symbol 4683 as "__Packages.classes.bro.IntroBro2"
ExportAssets (56)Timeline Frame 2Symbol 4684 as "__Packages.classes.fx.StarB"
ExportAssets (56)Timeline Frame 2Symbol 4685 as "__Packages.classes.bro.BroShip1"
ExportAssets (56)Timeline Frame 2Symbol 4686 as "__Packages.classes.fx.CoinDrain"
ExportAssets (56)Timeline Frame 2Symbol 4687 as "__Packages.classes.misc.Shield"
ExportAssets (56)Timeline Frame 2Symbol 4688 as "__Packages.classes.misc.Rampage"
ExportAssets (56)Timeline Frame 2Symbol 4689 as "__Packages.classes.fx.RampageTrail"
ExportAssets (56)Timeline Frame 2Symbol 4690 as "__Packages.classes.misc.RapidFire"
ExportAssets (56)Timeline Frame 2Symbol 4691 as "__Packages.classes.fx.GunSmoke"
ExportAssets (56)Timeline Frame 2Symbol 4692 as "__Packages.classes.misc.LaserBoost"
ExportAssets (56)Timeline Frame 2Symbol 4693 as "__Packages.classes.misc.SuperRapidFire"
ExportAssets (56)Timeline Frame 2Symbol 4694 as "__Packages.classes.misc.SpeedBoost"
ExportAssets (56)Timeline Frame 2Symbol 4695 as "__Packages.classes.bro.Bro1"
ExportAssets (56)Timeline Frame 2Symbol 4696 as "__Packages.classes.misc.BGWait"
ExportAssets (56)Timeline Frame 2Symbol 4697 as "__Packages.classes.bro.BroShip2"
ExportAssets (56)Timeline Frame 2Symbol 4698 as "__Packages.classes.bro.Bro2"
ExportAssets (56)Timeline Frame 2Symbol 4699 as "__Packages.classes.bro.LaserA"
ExportAssets (56)Timeline Frame 2Symbol 4700 as "__Packages.classes.bro.TwistLaser"
ExportAssets (56)Timeline Frame 2Symbol 4701 as "__Packages.classes.bro.TwistLaserB"
ExportAssets (56)Timeline Frame 2Symbol 4702 as "__Packages.classes.bro.TwistLaserC"
ExportAssets (56)Timeline Frame 2Symbol 4703 as "__Packages.classes.bro.SpreadLaserA"
ExportAssets (56)Timeline Frame 2Symbol 4704 as "__Packages.classes.bro.RapidLaser"
ExportAssets (56)Timeline Frame 2Symbol 4705 as "__Packages.classes.bro.BigLaser"
ExportAssets (56)Timeline Frame 2Symbol 4706 as "__Packages.classes.bro.SuperLaserA"
ExportAssets (56)Timeline Frame 2Symbol 4707 as "__Packages.classes.bro.SuperLaserB"
ExportAssets (56)Timeline Frame 2Symbol 4708 as "__Packages.classes.fx.Star"
ExportAssets (56)Timeline Frame 2Symbol 4709 as "__Packages.classes.misc.WheelBot"
ExportAssets (56)Timeline Frame 2Symbol 4710 as "__Packages.classes.misc.FlyBot"
ExportAssets (56)Timeline Frame 2Symbol 4711 as "__Packages.classes.enemy.DroidB"
ExportAssets (56)Timeline Frame 2Symbol 4712 as "__Packages.classes.shots.DroidBFire"
ExportAssets (56)Timeline Frame 2Symbol 4713 as "__Packages.classes.misc.Gems"
ExportAssets (56)Timeline Frame 2Symbol 4714 as "__Packages.classes.fx.GunExplo"
ExportAssets (56)Timeline Frame 2Symbol 4715 as "__Packages.classes.enemy.SpaceManA"
ExportAssets (56)Timeline Frame 2Symbol 4716 as "__Packages.classes.shots.SpaceManALaser"
ExportAssets (56)Timeline Frame 2Symbol 4717 as "__Packages.classes.enemy.BatA"
ExportAssets (56)Timeline Frame 2Symbol 4718 as "__Packages.classes.fx.HeadSummon"
ExportAssets (56)Timeline Frame 2Symbol 4719 as "__Packages.classes.enemy.HeadA"
ExportAssets (56)Timeline Frame 2Symbol 4720 as "__Packages.classes.enemy.DeathHead"
ExportAssets (56)Timeline Frame 2Symbol 4721 as "__Packages.classes.fx.PowerUpDrain"
ExportAssets (56)Timeline Frame 2Symbol 4722 as "__Packages.classes.shots.BugASwitchBlast"
ExportAssets (56)Timeline Frame 2Symbol 4723 as "__Packages.classes.fx.DeathWallFX"
ExportAssets (56)Timeline Frame 2Symbol 4724 as "__Packages.classes.shots.DeathBall"
ExportAssets (56)Timeline Frame 2Symbol 4725 as "__Packages.classes.fx.AsteroidD"
ExportAssets (56)Timeline Frame 2Symbol 4726 as "__Packages.classes.shots.DeathLaser"
ExportAssets (56)Timeline Frame 2Symbol 4727 as "__Packages.classes.shots.DeathNode"
ExportAssets (56)Timeline Frame 2Symbol 4728 as "__Packages.classes.shots.DeathBlast"
ExportAssets (56)Timeline Frame 2Symbol 4729 as "__Packages.classes.fx.DeathLaserTrail"
ExportAssets (56)Timeline Frame 2Symbol 4730 as "__Packages.classes.enemy.DroidD"
ExportAssets (56)Timeline Frame 2Symbol 4731 as "__Packages.classes.enemy.BatD"
ExportAssets (56)Timeline Frame 2Symbol 4732 as "__Packages.classes.enemy.HeadD"
ExportAssets (56)Timeline Frame 2Symbol 4733 as "__Packages.classes.enemy.BugD"
ExportAssets (56)Timeline Frame 2Symbol 4734 as "__Packages.classes.shots.BugAFireA"
ExportAssets (56)Timeline Frame 2Symbol 4735 as "__Packages.classes.shots.BugAFireB"
ExportAssets (56)Timeline Frame 2Symbol 4736 as "__Packages.classes.shots.DeathFizzle"
ExportAssets (56)Timeline Frame 2Symbol 4737 as "__Packages.classes.enemy.BatC"
ExportAssets (56)Timeline Frame 2Symbol 4738 as "__Packages.classes.fx.BatCStreak"
ExportAssets (56)Timeline Frame 2Symbol 4739 as "__Packages.classes.enemy.HeadC"
ExportAssets (56)Timeline Frame 2Symbol 4740 as "__Packages.classes.shots.FireBall"
ExportAssets (56)Timeline Frame 2Symbol 4741 as "__Packages.classes.fx.FireBallTrail"
ExportAssets (56)Timeline Frame 2Symbol 4742 as "__Packages.classes.misc.Coins"
ExportAssets (56)Timeline Frame 2Symbol 4743 as "__Packages.classes.enemy.BatB"
ExportAssets (56)Timeline Frame 2Symbol 4744 as "__Packages.classes.enemy.HeadB"
ExportAssets (56)Timeline Frame 2Symbol 4745 as "__Packages.classes.misc.Reanimator"
ExportAssets (56)Timeline Frame 2Symbol 4746 as "__Packages.classes.fx.CreationFX"
ExportAssets (56)Timeline Frame 2Symbol 4747 as "__Packages.classes.fx.RampageTrailB"
ExportAssets (56)Timeline Frame 2Symbol 4748 as "__Packages.classes.misc.PowerUp"
ExportAssets (56)Timeline Frame 2Symbol 4749 as "__Packages.classes.enemy.BugA"
ExportAssets (56)Timeline Frame 2Symbol 4750 as "__Packages.classes.fx.BGDeco"
ExportAssets (56)Timeline Frame 2Symbol 4751 as "__Packages.classes.misc.WaveCreator"
ExportAssets (56)Timeline Frame 2Symbol 4752 as "__Packages.classes.misc.BatTwister"
ExportAssets (56)Timeline Frame 2Symbol 4753 as "__Packages.classes.misc.PowerUpBuddy"
ExportAssets (56)Timeline Frame 2Symbol 4754 as "__Packages.classes.misc.ShipSwitcher"
ExportAssets (56)Timeline Frame 2Symbol 4755 as "__Packages.classes.fx.EnemySoul"
ExportAssets (56)Timeline Frame 2Symbol 4756 as "__Packages.classes.enemy.BugB"
ExportAssets (56)Timeline Frame 2Symbol 4757 as "__Packages.classes.shots.BugBFireA"
ExportAssets (56)Timeline Frame 2Symbol 4758 as "__Packages.classes.shots.BugBFireB"
ExportAssets (56)Timeline Frame 2Symbol 4759 as "__Packages.classes.enemy.DroidA2"
ExportAssets (56)Timeline Frame 2Symbol 4760 as "__Packages.classes.misc.Audio"
ExportAssets (56)Timeline Frame 2Symbol 4761 as "__Packages.classes.fx.ExploB"
ExportAssets (56)Timeline Frame 2Symbol 4762 as "__Packages.classes.enemy.ShipBoss"
ExportAssets (56)Timeline Frame 2Symbol 4763 as "__Packages.classes.shots.ShipBossBlast"
ExportAssets (56)Timeline Frame 2Symbol 4764 as "__Packages.classes.shots.ShipBossMissle"
ExportAssets (56)Timeline Frame 2Symbol 4765 as "__Packages.classes.shots.ShipBossLaserA"
ExportAssets (56)Timeline Frame 2Symbol 4766 as "__Packages.classes.shots.ShipBossLaserB"
ExportAssets (56)Timeline Frame 2Symbol 4767 as "__Packages.classes.enemy.BlasterA"
ExportAssets (56)Timeline Frame 2Symbol 4768 as "__Packages.classes.shots.BlasterALaser"
ExportAssets (56)Timeline Frame 2Symbol 4769 as "__Packages.classes.enemy.HeadBoss"
ExportAssets (56)Timeline Frame 2Symbol 4770 as "__Packages.classes.shots.HeadBossBlastA"
ExportAssets (56)Timeline Frame 2Symbol 4771 as "__Packages.classes.enemy.GoldHead"
ExportAssets (56)Timeline Frame 2Symbol 4772 as "__Packages.classes.fx.GoldHeadFX"
ExportAssets (56)Timeline Frame 2Symbol 4773 as "__Packages.classes.fx.ShrapStorm"
ExportAssets (56)Timeline Frame 2Symbol 4774 as "__Packages.classes.fx.ShrapnelB"
ExportAssets (56)Timeline Frame 2Symbol 4775 as "__Packages.classes.fx.ExploA"
ExportAssets (56)Timeline Frame 2Symbol 4776 as "__Packages.classes.fx.LifeMeter"
ExportAssets (56)Timeline Frame 3Symbol 4380 as "deathTheme"
ExportAssets (56)Timeline Frame 3Symbol 4381 as "deathLoop"
ExportAssets (56)Timeline Frame 3Symbol 4382 as "crazyHeadLoop"
ExportAssets (56)Timeline Frame 3Symbol 4383 as "bugLoop"
ExportAssets (56)Timeline Frame 3Symbol 4384 as "bugAnthem"
ExportAssets (56)Timeline Frame 3Symbol 4385 as "asteroidStorm"
ExportAssets (56)Timeline Frame 3Symbol 4386 as "level1BDrone"
ExportAssets (56)Timeline Frame 3Symbol 4387 as "introDrone"
ExportAssets (56)Timeline Frame 3Symbol 4388 as "level1ADrone"
ExportAssets (56)Timeline Frame 3Symbol 4389 as "gammaThemeInstr"
ExportAssets (56)Timeline Frame 3Symbol 4390 as "gammaThemeAcoustic"
ExportAssets (56)Timeline Frame 3Symbol 4391 as "exitTheme"
ExportAssets (56)Timeline Frame 3Symbol 4392 as "shrapStorm"
ExportAssets (56)Timeline Frame 3Symbol 4393 as "shipBossM"
ExportAssets (56)Timeline Frame 3Symbol 4394 as "level3FanFare"
ExportAssets (56)Timeline Frame 3Symbol 4395 as "level3Manji"
ExportAssets (56)Timeline Frame 3Symbol 4396 as "level1CDrone"
ExportAssets (56)Timeline Frame 3Symbol 4397 as "batAFly"
ExportAssets (56)Timeline Frame 3Symbol 4398 as "batAIntro"
ExportAssets (56)Timeline Frame 3Symbol 4399 as "batBFly"
ExportAssets (56)Timeline Frame 3Symbol 4400 as "batBIntro"
ExportAssets (56)Timeline Frame 3Symbol 4401 as "batCIntro"
ExportAssets (56)Timeline Frame 3Symbol 4402 as "batCLaunch"
ExportAssets (56)Timeline Frame 3Symbol 4403 as "blaster1"
ExportAssets (56)Timeline Frame 3Symbol 4404 as "blaster2"
ExportAssets (56)Timeline Frame 3Symbol 4405 as "blaster3"
ExportAssets (56)Timeline Frame 3Symbol 4406 as "bomberAFly"
ExportAssets (56)Timeline Frame 3Symbol 4407 as "bomberAIntro"
ExportAssets (56)Timeline Frame 3Symbol 4408 as "bomberBFly"
ExportAssets (56)Timeline Frame 3Symbol 4409 as "bomberBIntro"
ExportAssets (56)Timeline Frame 3Symbol 4410 as "broDeath"
ExportAssets (56)Timeline Frame 3Symbol 4411 as "broShip1X"
ExportAssets (56)Timeline Frame 3Symbol 4412 as "broShip2X"
ExportAssets (56)Timeline Frame 3Symbol 4413 as "bugAIntro"
ExportAssets (56)Timeline Frame 3Symbol 4414 as "bugASwitch"
ExportAssets (56)Timeline Frame 3Symbol 4415 as "bugBIntro"
ExportAssets (56)Timeline Frame 3Symbol 4416 as "bugBSwitch"
ExportAssets (56)Timeline Frame 3Symbol 4417 as "bugFly"
ExportAssets (56)Timeline Frame 3Symbol 4418 as "coinDrain2"
ExportAssets (56)Timeline Frame 3Symbol 4419 as "deathAstCrush"
ExportAssets (56)Timeline Frame 3Symbol 4420 as "deathAstGuide"
ExportAssets (56)Timeline Frame 3Symbol 4421 as "deathBallLaunch"
ExportAssets (56)Timeline Frame 3Symbol 4422 as "deathDark2"
ExportAssets (56)Timeline Frame 3Symbol 4423 as "deathEnemyLaunch"
ExportAssets (56)Timeline Frame 3Symbol 4424 as "deathEyeX"
ExportAssets (56)Timeline Frame 3Symbol 4425 as "deathFury2"
ExportAssets (56)Timeline Frame 3Symbol 4426 as "deathFury"
ExportAssets (56)Timeline Frame 3Symbol 4427 as "deathFury3"
ExportAssets (56)Timeline Frame 3Symbol 4428 as "deathHeadX"
ExportAssets (56)Timeline Frame 3Symbol 4429 as "deathIntro"
ExportAssets (56)Timeline Frame 3Symbol 4430 as "deathWall"
ExportAssets (56)Timeline Frame 3Symbol 4431 as "droidAFly"
ExportAssets (56)Timeline Frame 3Symbol 4432 as "droidAIntro"
ExportAssets (56)Timeline Frame 3Symbol 4433 as "droidBFly"
ExportAssets (56)Timeline Frame 3Symbol 4434 as "droidBIntro"
ExportAssets (56)Timeline Frame 3Symbol 4435 as "droidCFly"
ExportAssets (56)Timeline Frame 3Symbol 4436 as "droidCIntro"
ExportAssets (56)Timeline Frame 3Symbol 4437 as "floorDrop"
ExportAssets (56)Timeline Frame 3Symbol 4438 as "goldHeadX"
ExportAssets (56)Timeline Frame 3Symbol 4439 as "headAIntro"
ExportAssets (56)Timeline Frame 3Symbol 4440 as "headBIntro"
ExportAssets (56)Timeline Frame 3Symbol 4441 as "headBossEnd"
ExportAssets (56)Timeline Frame 3Symbol 4442 as "headBossFire"
ExportAssets (56)Timeline Frame 3Symbol 4443 as "headBossIntro"
ExportAssets (56)Timeline Frame 3Symbol 4444 as "headBossSummon"
ExportAssets (56)Timeline Frame 3Symbol 4445 as "headBossX"
ExportAssets (56)Timeline Frame 3Symbol 4446 as "headCIntro"
ExportAssets (56)Timeline Frame 3Symbol 4447 as "hyperSpace"
ExportAssets (56)Timeline Frame 3Symbol 4448 as "powerUpBuddyFast"
ExportAssets (56)Timeline Frame 3Symbol 4449 as "powerUpBuddySlow"
ExportAssets (56)Timeline Frame 3Symbol 4450 as "rampageTheme"
ExportAssets (56)Timeline Frame 3Symbol 4451 as "reanimate"
ExportAssets (56)Timeline Frame 3Symbol 4452 as "shipBossBlast2"
ExportAssets (56)Timeline Frame 3Symbol 4453 as "shipBossX1"
ExportAssets (56)Timeline Frame 3Symbol 4454 as "shipBossX2"
ExportAssets (56)Timeline Frame 3Symbol 4455 as "shipBossX3"
ExportAssets (56)Timeline Frame 3Symbol 4456 as "shipDoorsOpen"
ExportAssets (56)Timeline Frame 3Symbol 4457 as "spaceManFly"
ExportAssets (56)Timeline Frame 3Symbol 4458 as "spaceManHit4"
ExportAssets (56)Timeline Frame 3Symbol 4459 as "spaceManHit5"
ExportAssets (56)Timeline Frame 3Symbol 4460 as "spaceManIntro"
ExportAssets (56)Timeline Frame 3Symbol 4461 as "spaceManWarning1"
ExportAssets (56)Timeline Frame 3Symbol 4462 as "spaceManWarning2"
ExportAssets (56)Timeline Frame 3Symbol 4463 as "spaceManWarning3"
ExportAssets (56)Timeline Frame 3Symbol 4464 as "tagTeam1"
ExportAssets (56)Timeline Frame 3Symbol 4465 as "batLaunch"
ExportAssets (56)Timeline Frame 3Symbol 4466 as "bigDoorOpen"
ExportAssets (56)Timeline Frame 3Symbol 4467 as "bomberALaser"
ExportAssets (56)Timeline Frame 3Symbol 4468 as "bomberBLaser"
ExportAssets (56)Timeline Frame 3Symbol 4469 as "broHit1"
ExportAssets (56)Timeline Frame 3Symbol 4470 as "broHit2"
ExportAssets (56)Timeline Frame 3Symbol 4471 as "broHit3"
ExportAssets (56)Timeline Frame 3Symbol 4472 as "bugAFire"
ExportAssets (56)Timeline Frame 3Symbol 4473 as "bugASwitchBlast1"
ExportAssets (56)Timeline Frame 3Symbol 4474 as "bugASwitchBlast2"
ExportAssets (56)Timeline Frame 3Symbol 4475 as "bugBFire"
ExportAssets (56)Timeline Frame 3Symbol 4476 as "bugBSwitchBlast1"
ExportAssets (56)Timeline Frame 3Symbol 4477 as "bugBSwitchBlast2"
ExportAssets (56)Timeline Frame 3Symbol 4478 as "coin1"
ExportAssets (56)Timeline Frame 3Symbol 4479 as "coin10"
ExportAssets (56)Timeline Frame 3Symbol 4480 as "coin25"
ExportAssets (56)Timeline Frame 3Symbol 4481 as "coin5"
ExportAssets (56)Timeline Frame 3Symbol 4482 as "computerShutDown"
ExportAssets (56)Timeline Frame 3Symbol 4483 as "deathDrain"
ExportAssets (56)Timeline Frame 3Symbol 4484 as "deathFizzle1"
ExportAssets (56)Timeline Frame 3Symbol 4485 as "deathFizzle2"
ExportAssets (56)Timeline Frame 3Symbol 4486 as "deathFizzle3"
ExportAssets (56)Timeline Frame 3Symbol 4487 as "deathLaser8Way"
ExportAssets (56)Timeline Frame 3Symbol 4488 as "deathLaser8WayRev"
ExportAssets (56)Timeline Frame 3Symbol 4489 as "deathLaserFire"
ExportAssets (56)Timeline Frame 3Symbol 4490 as "deathLaserSplit1"
ExportAssets (56)Timeline Frame 3Symbol 4491 as "deathLaserSplit2"
ExportAssets (56)Timeline Frame 3Symbol 4492 as "deathLaserSplit3"
ExportAssets (56)Timeline Frame 3Symbol 4493 as "deathWallFire1"
ExportAssets (56)Timeline Frame 3Symbol 4494 as "deathWallFire2"
ExportAssets (56)Timeline Frame 3Symbol 4495 as "deathWallFire3"
ExportAssets (56)Timeline Frame 3Symbol 4496 as "droidBFire2"
ExportAssets (56)Timeline Frame 3Symbol 4497 as "droidCMissle2"
ExportAssets (56)Timeline Frame 3Symbol 4498 as "gem1"
ExportAssets (56)Timeline Frame 3Symbol 4499 as "gem2"
ExportAssets (56)Timeline Frame 3Symbol 4500 as "gem3"
ExportAssets (56)Timeline Frame 3Symbol 4501 as "headCFire1"
ExportAssets (56)Timeline Frame 3Symbol 4502 as "headCFire2"
ExportAssets (56)Timeline Frame 3Symbol 4503 as "lifeMax"
ExportAssets (56)Timeline Frame 3Symbol 4504 as "lifeUp"
ExportAssets (56)Timeline Frame 3Symbol 4505 as "rampage"
ExportAssets (56)Timeline Frame 3Symbol 4506 as "shield2"
ExportAssets (56)Timeline Frame 3Symbol 4507 as "shieldHit"
ExportAssets (56)Timeline Frame 3Symbol 4508 as "shipBossLaser"
ExportAssets (56)Timeline Frame 3Symbol 4509 as "shipBossMissle2"
ExportAssets (56)Timeline Frame 3Symbol 4510 as "smallDoorOpen"
ExportAssets (56)Timeline Frame 3Symbol 4511 as "smartBomb"
ExportAssets (56)Timeline Frame 3Symbol 4512 as "spaceManCharge"
ExportAssets (56)Timeline Frame 3Symbol 4513 as "spaceManFire1"
ExportAssets (56)Timeline Frame 3Symbol 4514 as "spaceManFire2"
ExportAssets (56)Timeline Frame 3Symbol 4515 as "spaceManFire3"
ExportAssets (56)Timeline Frame 3Symbol 4516 as "spaceManFire4"
ExportAssets (56)Timeline Frame 3Symbol 4517 as "spaceManFire5"
ExportAssets (56)Timeline Frame 3Symbol 4518 as "speedBoost"
ExportAssets (56)Timeline Frame 3Symbol 4519 as "superP"
ExportAssets (56)Timeline Frame 3Symbol 4520 as "weaponBoost"
ExportAssets (56)Timeline Frame 3Symbol 4521 as "weaponUpgrade"
ExportAssets (56)Timeline Frame 3Symbol 4522 as "astX1_1"
ExportAssets (56)Timeline Frame 3Symbol 4523 as "astX1_2"
ExportAssets (56)Timeline Frame 3Symbol 4524 as "astX3_1"
ExportAssets (56)Timeline Frame 3Symbol 4525 as "astX3_2"
ExportAssets (56)Timeline Frame 3Symbol 4526 as "astX5_1"
ExportAssets (56)Timeline Frame 3Symbol 4527 as "astX5_2"
ExportAssets (56)Timeline Frame 3Symbol 4528 as "batHit1"
ExportAssets (56)Timeline Frame 3Symbol 4529 as "batHit2"
ExportAssets (56)Timeline Frame 3Symbol 4530 as "batX1"
ExportAssets (56)Timeline Frame 3Symbol 4531 as "batX2"
ExportAssets (56)Timeline Frame 3Symbol 4532 as "blasterX1"
ExportAssets (56)Timeline Frame 3Symbol 4533 as "blasterX2"
ExportAssets (56)Timeline Frame 3Symbol 4534 as "blasterX3"
ExportAssets (56)Timeline Frame 3Symbol 4535 as "bomberBombX1"
ExportAssets (56)Timeline Frame 3Symbol 4536 as "bomberBombX2"
ExportAssets (56)Timeline Frame 3Symbol 4537 as "bomberBombX3"
ExportAssets (56)Timeline Frame 3Symbol 4538 as "bomberHit1"
ExportAssets (56)Timeline Frame 3Symbol 4539 as "bomberHit2"
ExportAssets (56)Timeline Frame 3Symbol 4540 as "bomberHit3"
ExportAssets (56)Timeline Frame 3Symbol 4541 as "bomberLaunch1"
ExportAssets (56)Timeline Frame 3Symbol 4542 as "bomberLaunch2"
ExportAssets (56)Timeline Frame 3Symbol 4543 as "bomberLaunch3"
ExportAssets (56)Timeline Frame 3Symbol 4544 as "bomberX1"
ExportAssets (56)Timeline Frame 3Symbol 4545 as "bomberX2"
ExportAssets (56)Timeline Frame 3Symbol 4546 as "bomberX3"
ExportAssets (56)Timeline Frame 3Symbol 4547 as "bughit3"
ExportAssets (56)Timeline Frame 3Symbol 4548 as "bugHit1"
ExportAssets (56)Timeline Frame 3Symbol 4549 as "bugHit2"
ExportAssets (56)Timeline Frame 3Symbol 4550 as "bugHit4"
ExportAssets (56)Timeline Frame 3Symbol 4551 as "bugX1"
ExportAssets (56)Timeline Frame 3Symbol 4552 as "bugX2"
ExportAssets (56)Timeline Frame 3Symbol 4553 as "bugX3"
ExportAssets (56)Timeline Frame 3Symbol 4554 as "bugX4"
ExportAssets (56)Timeline Frame 3Symbol 4555 as "deathHit1"
ExportAssets (56)Timeline Frame 3Symbol 4556 as "deathHit2"
ExportAssets (56)Timeline Frame 3Symbol 4557 as "deathHit3"
ExportAssets (56)Timeline Frame 3Symbol 4558 as "deathHitNull1"
ExportAssets (56)Timeline Frame 3Symbol 4559 as "deathHitNull2"
ExportAssets (56)Timeline Frame 3Symbol 4560 as "deathHitNull3"
ExportAssets (56)Timeline Frame 3Symbol 4561 as "droidHit1"
ExportAssets (56)Timeline Frame 3Symbol 4562 as "droidHit2"
ExportAssets (56)Timeline Frame 3Symbol 4563 as "droidX1"
ExportAssets (56)Timeline Frame 3Symbol 4564 as "droidX2"
ExportAssets (56)Timeline Frame 3Symbol 4565 as "droidX3"
ExportAssets (56)Timeline Frame 3Symbol 4566 as "goldHeadHit1"
ExportAssets (56)Timeline Frame 3Symbol 4567 as "goldHeadHit2"
ExportAssets (56)Timeline Frame 3Symbol 4568 as "headHit1"
ExportAssets (56)Timeline Frame 3Symbol 4569 as "headHit2"
ExportAssets (56)Timeline Frame 3Symbol 4570 as "headHit3"
ExportAssets (56)Timeline Frame 3Symbol 4571 as "headHit4"
ExportAssets (56)Timeline Frame 3Symbol 4572 as "headX1"
ExportAssets (56)Timeline Frame 3Symbol 4573 as "headX2"
ExportAssets (56)Timeline Frame 3Symbol 4574 as "headX3"
ExportAssets (56)Timeline Frame 3Symbol 4575 as "missleX1"
ExportAssets (56)Timeline Frame 3Symbol 4576 as "missleX2"
ExportAssets (56)Timeline Frame 3Symbol 4577 as "missleX3"
ExportAssets (56)Timeline Frame 3Symbol 4578 as "shipBossHit1"
ExportAssets (56)Timeline Frame 3Symbol 4579 as "shipBossHit2"
ExportAssets (56)Timeline Frame 3Symbol 4580 as "shipBossHit3"
ExportAssets (56)Timeline Frame 3Symbol 4581 as "shrapX1"
ExportAssets (56)Timeline Frame 3Symbol 4582 as "shrapX2"
ExportAssets (56)Timeline Frame 3Symbol 4583 as "shrapX3"
ExportAssets (56)Timeline Frame 3Symbol 4584 as "shrapX4"
ExportAssets (56)Timeline Frame 3Symbol 4585 as "spaceManHit1"
ExportAssets (56)Timeline Frame 3Symbol 4586 as "spaceManHit2"
ExportAssets (56)Timeline Frame 3Symbol 4587 as "spaceManHit3"
ExportAssets (56)Timeline Frame 3Symbol 4588 as "spaceManX1"
ExportAssets (56)Timeline Frame 3Symbol 4589 as "spaceManX2"
ExportAssets (56)Timeline Frame 3Symbol 4590 as "spaceManX3"
ExportAssets (56)Timeline Frame 3Symbol 4591 as "bigDoorOpen2"
ExportAssets (56)Timeline Frame 3Symbol 4592 as "bigLaser1"
ExportAssets (56)Timeline Frame 3Symbol 4593 as "bigLaser2"
ExportAssets (56)Timeline Frame 3Symbol 4594 as "bigLaser3"
ExportAssets (56)Timeline Frame 3Symbol 4595 as "buzzSelect"
ExportAssets (56)Timeline Frame 3Symbol 4596 as "computer1"
ExportAssets (56)Timeline Frame 3Symbol 4597 as "computer2"
ExportAssets (56)Timeline Frame 3Symbol 4598 as "computer3"
ExportAssets (56)Timeline Frame 3Symbol 4599 as "computer4"
ExportAssets (56)Timeline Frame 3Symbol 4600 as "computer5"
ExportAssets (56)Timeline Frame 3Symbol 4601 as "computer6"
ExportAssets (56)Timeline Frame 3Symbol 4602 as "computer7"
ExportAssets (56)Timeline Frame 3Symbol 4603 as "computer8"
ExportAssets (56)Timeline Frame 3Symbol 4604 as "computerBlip1"
ExportAssets (56)Timeline Frame 3Symbol 4605 as "computerBlip10"
ExportAssets (56)Timeline Frame 3Symbol 4606 as "computerBlip11"
ExportAssets (56)Timeline Frame 3Symbol 4607 as "computerBlip12"
ExportAssets (56)Timeline Frame 3Symbol 4608 as "computerBlip13"
ExportAssets (56)Timeline Frame 3Symbol 4609 as "computerBlip14"
ExportAssets (56)Timeline Frame 3Symbol 4610 as "computerBlip15"
ExportAssets (56)Timeline Frame 3Symbol 4611 as "computerBlip16"
ExportAssets (56)Timeline Frame 3Symbol 4612 as "computerBlip2"
ExportAssets (56)Timeline Frame 3Symbol 4613 as "computerBlip3"
ExportAssets (56)Timeline Frame 3Symbol 4614 as "computerBlip4"
ExportAssets (56)Timeline Frame 3Symbol 4615 as "computerBlip5"
ExportAssets (56)Timeline Frame 3Symbol 4616 as "computerBlip6"
ExportAssets (56)Timeline Frame 3Symbol 4617 as "computerBlip7"
ExportAssets (56)Timeline Frame 3Symbol 4618 as "computerBlip8"
ExportAssets (56)Timeline Frame 3Symbol 4619 as "computerBlip9"
ExportAssets (56)Timeline Frame 3Symbol 4620 as "doubleLaserA1"
ExportAssets (56)Timeline Frame 3Symbol 4621 as "doubleLaserA2"
ExportAssets (56)Timeline Frame 3Symbol 4622 as "doubleLaserA3"
ExportAssets (56)Timeline Frame 3Symbol 4623 as "doubleLaserA4"
ExportAssets (56)Timeline Frame 3Symbol 4624 as "doubleLaserA5"
ExportAssets (56)Timeline Frame 3Symbol 4625 as "laserA1"
ExportAssets (56)Timeline Frame 3Symbol 4626 as "laserA2"
ExportAssets (56)Timeline Frame 3Symbol 4627 as "laserA3"
ExportAssets (56)Timeline Frame 3Symbol 4628 as "laserA4"
ExportAssets (56)Timeline Frame 3Symbol 4629 as "laserA5"
ExportAssets (56)Timeline Frame 3Symbol 4630 as "rapidLaser1"
ExportAssets (56)Timeline Frame 3Symbol 4631 as "rapidLaser2"
ExportAssets (56)Timeline Frame 3Symbol 4632 as "rapidLaser3"
ExportAssets (56)Timeline Frame 3Symbol 4633 as "rapidLaser4"
ExportAssets (56)Timeline Frame 3Symbol 4634 as "rapidLaser5"
ExportAssets (56)Timeline Frame 3Symbol 4635 as "smallDoorOpen2"
ExportAssets (56)Timeline Frame 3Symbol 4636 as "superLaser1"
ExportAssets (56)Timeline Frame 3Symbol 4637 as "superLaser2"
ExportAssets (56)Timeline Frame 3Symbol 4638 as "superLaser3"
ExportAssets (56)Timeline Frame 3Symbol 4639 as "tripleLaserA1"
ExportAssets (56)Timeline Frame 3Symbol 4640 as "tripleLaserA2"
ExportAssets (56)Timeline Frame 3Symbol 4641 as "tripleLaserA3"
ExportAssets (56)Timeline Frame 3Symbol 4642 as "tripleLaserA4"
ExportAssets (56)Timeline Frame 3Symbol 4643 as "tripleLaserA5"
ExportAssets (56)Timeline Frame 3Symbol 4644 as "twist1"
ExportAssets (56)Timeline Frame 3Symbol 4645 as "twist2"
ExportAssets (56)Timeline Frame 3Symbol 4646 as "twist3"
ExportAssets (56)Timeline Frame 3Symbol 4647 as "zapSelect"

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"flyU"Symbol 1899 MovieClip [droidCMissle] Frame 20
"flyD"Symbol 1899 MovieClip [droidCMissle] Frame 30
"flyLD"Symbol 1899 MovieClip [droidCMissle] Frame 40
"flyRD"Symbol 1899 MovieClip [droidCMissle] Frame 49
"flyLU"Symbol 1899 MovieClip [droidCMissle] Frame 59
"flyRU"Symbol 1899 MovieClip [droidCMissle] Frame 69
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"green2"Symbol 2386 MovieClip [enemySoul] Frame 424
"green1"Symbol 2386 MovieClip [enemySoul] Frame 454
"yellow2"Symbol 2386 MovieClip [enemySoul] Frame 648
"yellow1"Symbol 2386 MovieClip [enemySoul] Frame 682
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"f3"Symbol 4193 MovieClip [shrapnel] Frame 885
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"BroShip1_1Chunk4"Symbol 4193 MovieClip [shrapnel] Frame 997
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"BroShip2_1Chunk3"Symbol 4193 MovieClip [shrapnel] Frame 1059
"BroShip2_1Chunk4"Symbol 4193 MovieClip [shrapnel] Frame 1073
"BroShip2_1Chunk5"Symbol 4193 MovieClip [shrapnel] Frame 1088
"BroShip1_2Chunk1"Symbol 4193 MovieClip [shrapnel] Frame 1123
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"BroShip1_2Chunk3"Symbol 4193 MovieClip [shrapnel] Frame 1152
"BroShip1_2Chunk4"Symbol 4193 MovieClip [shrapnel] Frame 1166
"BroShip1_2Chunk5"Symbol 4193 MovieClip [shrapnel] Frame 1181
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"BroShip2_2Chunk3"Symbol 4193 MovieClip [shrapnel] Frame 1228
"BroShip2_2Chunk4"Symbol 4193 MovieClip [shrapnel] Frame 1242
"BroShip2_2Chunk5"Symbol 4193 MovieClip [shrapnel] Frame 1257
"BroShip1_3Chunk1"Symbol 4193 MovieClip [shrapnel] Frame 1297
"BroShip1_3Chunk2"Symbol 4193 MovieClip [shrapnel] Frame 1313
"BroShip1_3Chunk3"Symbol 4193 MovieClip [shrapnel] Frame 1326
"BroShip1_3Chunk4"Symbol 4193 MovieClip [shrapnel] Frame 1340
"BroShip1_3Chunk5"Symbol 4193 MovieClip [shrapnel] Frame 1355
"BroShip1_3BChunk1"Symbol 4193 MovieClip [shrapnel] Frame 1375
"BroShip1_3BChunk2"Symbol 4193 MovieClip [shrapnel] Frame 1391
"BroShip1_3BChunk3"Symbol 4193 MovieClip [shrapnel] Frame 1404
"BroShip1_3BChunk4"Symbol 4193 MovieClip [shrapnel] Frame 1418
"BroShip1_3BChunk5"Symbol 4193 MovieClip [shrapnel] Frame 1433
"BroShip2_3Chunk1"Symbol 4193 MovieClip [shrapnel] Frame 1480
"BroShip2_3Chunk2"Symbol 4193 MovieClip [shrapnel] Frame 1496
"BroShip2_3Chunk3"Symbol 4193 MovieClip [shrapnel] Frame 1509
"BroShip2_3Chunk4"Symbol 4193 MovieClip [shrapnel] Frame 1523
"BroShip2_3Chunk5"Symbol 4193 MovieClip [shrapnel] Frame 1538
"BroShip2_3BChunk1"Symbol 4193 MovieClip [shrapnel] Frame 1562
"BroShip2_3BChunk2"Symbol 4193 MovieClip [shrapnel] Frame 1578
"BroShip2_3BChunk3"Symbol 4193 MovieClip [shrapnel] Frame 1591
"BroShip2_3BChunk4"Symbol 4193 MovieClip [shrapnel] Frame 1605
"BroShip2_3BChunk5"Symbol 4193 MovieClip [shrapnel] Frame 1620
"BroShipBlackChunk1"Symbol 4193 MovieClip [shrapnel] Frame 1643
"BroShipBlackChunk2"Symbol 4193 MovieClip [shrapnel] Frame 1659
"BroShipBlackChunk3"Symbol 4193 MovieClip [shrapnel] Frame 1672
"BroShipBlackChunk4"Symbol 4193 MovieClip [shrapnel] Frame 1686
"BroShipBlackChunk5"Symbol 4193 MovieClip [shrapnel] Frame 1701
"bugAFire"Symbol 4198 MovieClip [sight] Frame 1
"bugASwitchFire"Symbol 4198 MovieClip [sight] Frame 10
"hindSight"Symbol 4198 MovieClip [sight] Frame 22
"bomberALaser"Symbol 4198 MovieClip [sight] Frame 30
"loop"Symbol 4239 MovieClip Frame 9
"hit"Symbol 4239 MovieClip Frame 23
"R"Symbol 4240 MovieClip [powerUpBuddy] Frame 1
"L"Symbol 4240 MovieClip [powerUpBuddy] Frame 10
"loop"Symbol 4243 MovieClip Frame 10
"hit"Symbol 4243 MovieClip Frame 36
"loop"Symbol 4258 MovieClip Frame 9
"hit"Symbol 4258 MovieClip Frame 23
"loop"Symbol 4270 MovieClip Frame 9
"hit"Symbol 4270 MovieClip Frame 24
"loop"Symbol 4274 MovieClip Frame 17
"loop"Symbol 4277 MovieClip Frame 1
"hit"Symbol 4277 MovieClip Frame 9
"loop"Symbol 4280 MovieClip Frame 1
"hit"Symbol 4280 MovieClip Frame 9
"loop"Symbol 4287 MovieClip Frame 18
"loop"Symbol 4290 MovieClip Frame 1
"hit"Symbol 4290 MovieClip Frame 9
"loop"Symbol 4298 MovieClip Frame 18
"loop"Symbol 4300 MovieClip Frame 1
"hit"Symbol 4300 MovieClip Frame 9
"doubleLaserA"Symbol 4301 MovieClip [powerUp] Frame 2
"tripleLaserA"Symbol 4301 MovieClip [powerUp] Frame 13
"twistLaser"Symbol 4301 MovieClip [powerUp] Frame 24
"tripleTwistLaser"Symbol 4301 MovieClip [powerUp] Frame 37
"rapidLaser"Symbol 4301 MovieClip [powerUp] Frame 55
"superLaser"Symbol 4301 MovieClip [powerUp] Frame 66
"bigLaser"Symbol 4301 MovieClip [powerUp] Frame 80
"shield"Symbol 4301 MovieClip [powerUp] Frame 97
"weaponBoost1"Symbol 4301 MovieClip [powerUp] Frame 108
"weaponBoost2"Symbol 4301 MovieClip [powerUp] Frame 120
"weaponBoost3"Symbol 4301 MovieClip [powerUp] Frame 132
"speedBoost1"Symbol 4301 MovieClip [powerUp] Frame 149
"speedBoost2"Symbol 4301 MovieClip [powerUp] Frame 159
"speedBoost3"Symbol 4301 MovieClip [powerUp] Frame 169
"lifeUp"Symbol 4301 MovieClip [powerUp] Frame 180
"lifeMax"Symbol 4301 MovieClip [powerUp] Frame 189
"superP"Symbol 4301 MovieClip [powerUp] Frame 202
"smartBomb"Symbol 4301 MovieClip [powerUp] Frame 235
"rampage"Symbol 4301 MovieClip [powerUp] Frame 246
"coin1"Symbol 4301 MovieClip [powerUp] Frame 257
"coin5"Symbol 4301 MovieClip [powerUp] Frame 267
"coin10"Symbol 4301 MovieClip [powerUp] Frame 277
"coin25"Symbol 4301 MovieClip [powerUp] Frame 287
"gem1"Symbol 4301 MovieClip [powerUp] Frame 298
"gem2"Symbol 4301 MovieClip [powerUp] Frame 304
"gem3"Symbol 4301 MovieClip [powerUp] Frame 310
"gem4"Symbol 4301 MovieClip [powerUp] Frame 316
"gem5"Symbol 4301 MovieClip [powerUp] Frame 322
"gem6"Symbol 4301 MovieClip [powerUp] Frame 328
"ship2"Symbol 4301 MovieClip [powerUp] Frame 337
"ship3"Symbol 4301 MovieClip [powerUp] Frame 347
"broShip1_1R"Symbol 4318 MovieClip Frame 1
"broShip1_1L"Symbol 4318 MovieClip Frame 12
"broShip1_2R"Symbol 4318 MovieClip Frame 28
"broShip1_2L"Symbol 4318 MovieClip Frame 39
"broShip1_3R"Symbol 4318 MovieClip Frame 54
"broShip1_3L"Symbol 4318 MovieClip Frame 65
"broShip1_3BR"Symbol 4318 MovieClip Frame 82
"broShip1_3BL"Symbol 4318 MovieClip Frame 93
"broShip2_1R"Symbol 4318 MovieClip Frame 113
"broShip2_1L"Symbol 4318 MovieClip Frame 124
"broShip2_2R"Symbol 4318 MovieClip Frame 139
"broShip2_2L"Symbol 4318 MovieClip Frame 150
"broShip2_3R"Symbol 4318 MovieClip Frame 166
"broShip2_3L"Symbol 4318 MovieClip Frame 177
"broShip2_3BR"Symbol 4318 MovieClip Frame 192
"broShip2_3BL"Symbol 4318 MovieClip Frame 203
"shipBlackR"Symbol 4318 MovieClip Frame 219
"shipBlackL"Symbol 4318 MovieClip Frame 230
"bro1R"Symbol 4318 MovieClip Frame 252
"bro1L"Symbol 4318 MovieClip Frame 263
"bro2R"Symbol 4318 MovieClip Frame 274
"bro2L"Symbol 4318 MovieClip Frame 285
"hit"Symbol 4327 MovieClip Frame 18
"go"Symbol 4375 MovieClip Frame 16
"shipBossStart"Symbol 4651 MovieClip Frame 31
"shipBossEnd"Symbol 4651 MovieClip Frame 96
"level2"Symbol 4651 MovieClip Frame 469
"headBossStart"Symbol 4651 MovieClip Frame 755
"level3Shrap"Symbol 4651 MovieClip Frame 829
"level3"Symbol 4651 MovieClip Frame 1098
"deathHead"Symbol 4651 MovieClip Frame 1322
"end"Symbol 4651 MovieClip Frame 1473

Dynamic Text Variables

scoreSymbol 1105 EditableText"<p align="left"><font face="Silkscreen_17pt_st" size="17" color="#a3ecfe" letterSpacing="-2.000000" kerning="0">score</font></p>"
timerSymbol 1107 EditableText"<p align="left"><font face="Silkscreen_17pt_st" size="17" color="#96e3ff" letterSpacing="-2.000000" kerning="0">timer</font></p>"
accuSymbol 1110 EditableText"<p align="left"><font face="Silkscreen_17pt_st" size="17" color="#96e3ff" letterSpacing="-2.000000" kerning="0">accuracy</font></p>"
enemSymbol 1111 EditableText"<p align="left"><font face="Silkscreen_17pt_st" size="17" color="#96e3ff" letterSpacing="-2.000000" kerning="0">enemies destroyed</font></p>"
coinsSymbol 1114 EditableText"<p align="left"><font face="Silkscreen_17pt_st" size="17" color="#96e3ff" letterSpacing="-2.000000" kerning="0">total coins</font></p>"
gemsSymbol 1115 EditableText"<p align="left"><font face="Silkscreen_17pt_st" size="17" color="#96e3ff" letterSpacing="-2.000000" kerning="0">total gems</font></p>"
scoreSymbol 2436 EditableText"<p align="left"><font face="Silkscreen_17pt_st" size="17" color="#a3ecfe" letterSpacing="-2.000000" kerning="0">score</font></p>"
accuSymbol 2437 EditableText"<p align="left"><font face="Silkscreen_17pt_st" size="17" color="#96e3ff" letterSpacing="-2.000000" kerning="0">accuracy</font></p>"
enemSymbol 2438 EditableText"<p align="left"><font face="Silkscreen_17pt_st" size="17" color="#96e3ff" letterSpacing="-2.000000" kerning="0">enemies destroyed</font></p>"
coinsSymbol 2439 EditableText"<p align="left"><font face="Silkscreen_17pt_st" size="17" color="#96e3ff" letterSpacing="-2.000000" kerning="0">total coins</font></p>"
gemsSymbol 2440 EditableText"<p align="left"><font face="Silkscreen_17pt_st" size="17" color="#96e3ff" letterSpacing="-2.000000" kerning="0">total gems</font></p>"
timerSymbol 2442 EditableText"<p align="left"><font face="Silkscreen_17pt_st" size="17" color="#96e3ff" letterSpacing="-2.000000" kerning="0">timer</font></p>"
passVarSymbol 3231 EditableText"<p align="left"></p>"
numSymbol 4065 EditableText"<p align="left"><font face="Silkscreen_16pt_st" size="16" color="#ffffff" letterSpacing="-1.000000" kerning="0">123</font></p>"
numSymbol 4078 EditableText"<p align="left"><font face="Silkscreen_16pt_st" size="16" color="#ffffff" letterSpacing="-1.000000" kerning="0">123</font></p>"
scoreSymbol 4202 EditableText"<p align="left"><font face="Silkscreen_17pt_st" size="17" color="#a3ecfe" letterSpacing="-2.000000" kerning="0">score</font></p>"
accuSymbol 4203 EditableText"<p align="left"><font face="Silkscreen_17pt_st" size="17" color="#96e3ff" letterSpacing="-2.000000" kerning="0">accuracy</font></p>"
enemSymbol 4204 EditableText"<p align="left"><font face="Silkscreen_17pt_st" size="17" color="#96e3ff" letterSpacing="-2.000000" kerning="0">enemies destroyed</font></p>"
coinsSymbol 4205 EditableText"<p align="left"><font face="Silkscreen_17pt_st" size="17" color="#96e3ff" letterSpacing="-2.000000" kerning="0">total coins</font></p>"
gemsSymbol 4206 EditableText"<p align="left"><font face="Silkscreen_17pt_st" size="17" color="#96e3ff" letterSpacing="-2.000000" kerning="0">total gems</font></p>"
timerSymbol 4210 EditableText"<p align="left"><font face="Silkscreen_17pt_st" size="17" color="#96e3ff" letterSpacing="-2.000000" kerning="0">timer</font></p>"
numSymbol 4212 EditableText"<p align="center"><font face="Silkscreen_16pt_st" size="16" color="#ffffff" letterSpacing="-1.000000" kerning="0">123</font></p>"




http://swfchan.com/3/14352/info.shtml
Created: 3/6 -2019 19:46:16 Last modified: 3/6 -2019 19:46:16 Server time: 05/11 -2024 08:26:55