| STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229923 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2598 · P5196 |
![]() | This is the info page for Flash #14700 |
GO BACK |
GO BACK |
Upsell Module |
<p align="left"><font face="Bolt Bd BT" size="10" color="#ffffff"><a href="http://www.saydesign.com" target = "_blank">© SAYDESIGN.COM 2004</a></font></p> |
<p align="left"><font face="Bolt Bd BT" size="10" color="#ff0000"><a href="http://www.saydesign.com" target = "_blank">© SAYDESIGN.COM 2003</a></font></p> |
<p align="left"><font face="Bolt Bd BT" size="10" color="#ff0000"><a href="http://www.saydesign.com" target = "_blank">© SAY DESIGN . COM 2003</a></font></p> |
Up Arrow: Accelerate Down Arrow: Brake Left/Right Arrows: Steer Spacebar: Skid R: Fire Rockets T: Turbo Boosters E: Gentle Turn |
Jewel: 250 Points Turbo: Turbo Powerup Rocket: Rocket Powerup |
Every year the top Pilots from all intelligent beings of the galaxy gather for the famous Rocket Rally. You've been chosen to represent Earth. The race consists of three different circuits, each with its own unique terrain. Only the very best will make it through all the tracks to victory. |
1st place: 2nd place: checkpoint: crystal pickup: blast opponent: extra rockets: extra turbos: |
1000 250 100 250 per crystal 250 per hit 100 each 100 each |
Locked |
Locked |
The Obliterator was developed by the battle-hardened Phoenox of Delta Prime. It is well armored and built for better stability. Although slower, its superior control helps one avoid crashing into things. A large cargo bay gives you generous space for Rockets and Turbos. |
Max Rockets: 5 Max Turbos: 5 Mass: 3000 Top Speed: 190 |
Phoenox Obliterator |
Moonbase Volcanus is known for having some of the most unforgiving terrain in the universe. Stay on the Roads! |
COMET ICOPUS |
COMET ICOPUS |
Centropolis |
Centropolis |
Locked |
Locked |
Moonbase Volcanus |
Moonbase Volcanus |
Too slow, 1st is the best buddy deal with it Track: Blah blah Time: blah blah as as |
x5 = +500 Points x0 = +0 Points Total Points: |
Congrats You won the Elleg’Drak Ruins circuit. Secret Code: Agresso |
Total Time: Total Diamonds: 1041295481235 |
ALIEN ALLEY AMBUSH |
ALIEN ALLEY AMBUSH |
ActionScript [AS1/AS2]
Frame 1function playAgain() { if ((!$downloadVersion) && (score != 0)) { upsellModule_mc.displayUpsellPage(); } else { gotoAndStop ("menu"); } score = 0; _root.HSHubSubmitter._visible = true; _root.disabler._visible = false; } System.security.allowDomain("shockwave.com"); _level0.swHighScoreObject = new Object(); _level0.swHighScoreObject.showTab = "view"; _level0.swHighScoreObject.gameId = "rocketrally"; _level0.swHighScoreObject.gameTitle = "Rocket Rally"; _level0.swHighScoreObject.screenWidth = 450; _level0.swHighScoreObject.screenHeight = 450; _level0.swHighScoreObject.scoreDescriptor = "points"; _level0.swHighScoreObject.numPlayers = 1; _level0.swHighScoreObject.player1Score = 0; _level0.swHighScoreObject.player2Score = 0; _level0.swHighScoreObject.player3Score = 0; _level0.swHighScoreObject.player4Score = 0; _level0.HSHubURL = "http://www.shockwave.com/content/highscores/scorez-2002.swf"; HSHubSubmitter._visible = false; function upsell_restartGame() { if (score != 0) { gotoAndStop ("highscoressend"); } else { gotoAndStop ("menu"); } } function upsell_endGameSession() { gotoAndStop ("upsell"); upsellModule_mc.clearScreen(); upsell_restartGame(); } play(); loadframe = 24; loadfinished = "menuload";Instance of Symbol 12 MovieClip "upsellModule_mc" in Frame 1//component parameters onClipEvent (initialize) { forceLogin = false; levelLimit = 10; timeLimit = 120; zSorted = true; zDepth = 100000000 /* 0x5F5E100 */; fadeStep = 5; backColor = 0; }Instance of Symbol 14 MovieClip "HSHubSubmitter" in Frame 1onClipEvent (load) { this.swapDepths(100033); docount = false; } onClipEvent (enterFrame) { if (docount) { trycount++; if ((_level2.getBytesTotal() == -1) && (trycount > 60)) { docount = false; trycount = 0; } } }Frame 2play();Instance of Symbol 22 MovieClip "preloaderGrfx" in Frame 2//component parameters onClipEvent (initialize) { mcLoader = "_root"; } onClipEvent (load) { this.percent.display = "0%"; this.percent._x = 260; this.loaderbar._xscale = 0; this.loadText = "LOADING"; this.initialized = true; } onClipEvent (enterFrame) { if (this.initialized) { this.percent.display = _parent.displayLoaded + "%"; this.percent._x = (260 + _parent.displayLoaded) - 0.5; this.loaderbar._xscale = _parent.displayLoaded; } }Frame 3gotoAndPlay(_currentframe - 1); displayLoaded = Math.floor((getBytesLoaded() / getBytesTotal()) * 100); ifFrameLoaded (loadframe) { gotoAndStop(loadfinished); }Frame 9function newSound(name) { var _local1 = soundboard.createEmptyMovieClip("SoundClip_" + soundnum, soundnum); tsound = (soundboard["Sound_" + soundnum] = new Sound(_local1)); tsound.attachSound(name); soundnum++; return(tsound); } function newMusic(name) { var _local1 = soundboard.createEmptyMovieClip("MusicClip", 0); tsound = (soundboard.music = new Sound(_local1)); tsound.attachSound(name); return(tsound); } if (soundboard == undefined) { sounds = 1; musics = 1; soundnum = 1; soundboard = createEmptyMovieClip("soundboard", 64); } if (thequality == undefined) { thequality = "low"; } _quality = "high"; onEnterFrame = null; c0.stop(); c1.stop(); sdeath.stop(); srocketlaunch.stop(); sJump.stop(); sLand.stop(); sTurbo.stop(); sClick.stop(); sCheckpoint.stop(); sSkid.stop(); sWinner.stop(); sLoser.stop(); sTurboGet.stop(); sRocketGet.stop(); s1.stop(); s2.stop(); s3.stop(); sGo.stop(); music.stop(); music = newMusic("music0"); music.setVolume(50); if (musics) { music.start(0, 99999); } fps.removeMovieClip(""); world.removeMovieClip(""); over.removeMovieClip(""); display.removeMovieClip("");Frame 10function setMap(str) { mapd = str.split("|"); AIlev = Math.min(100, int(mapd[0])) / 100; ocar = int(mapd[1]); tileset = mapd[2]; mapa = mapd[3].split("#"); mapname = unescape(mapd[4]); var _local1 = 0; while (_local1 < mapa.length) { mapa[_local1] = mapa[_local1].split(";"); var _local2 = 0; while (_local2 < mapa[_local1].length) { mapa[_local1][_local2] = mapa[_local1][_local2].split(","); var _local3 = 0; while (_local3 < mapa[_local1][_local2].length) { mapa[_local1][_local2][_local3] = int(mapa[_local1][_local2][_local3]); _local3++; } _local2++; } _local1++; } } function starterMap() { if (importer != null) { maparr[startmap] = importer; } setMap(maparr[startmap]); if (tileset == "n") { loadframe = 85; mapframe = "ngamestart"; } else if (tileset == "i") { loadframe = 100; mapframe = "igamestart"; } else { loadframe = 70; mapframe = "dgamestart"; } if (getBytesLoaded() >= getBytesTotal()) { if (carSetup == undefined) { gotoAndStop ("code"); } else { gotoAndStop(mapframe); } } else { loadfinished = "code"; gotoAndPlay ("loading"); } } stop(); _quality = "high"; Stage.scaleMode = "noScale"; secretpopup = ""; pcar = 0; score = 0; grandtotaltime = 0; startmap = 0; maparrn = new Array(); maparrn[0] = "80|2|n|31,0;32,0;4,0;8,0;5,0;1,0;2,0#1,0;3,0;9,0;33,0;9,0;3,0;31,0#4,0;8,0;6,3;1,0;7,2;8,0;5,0#14,0;32,0;31,0;2,0;3,0;31,0;24,0#7,0;8,0;5,2;33,0;4,1;8,0;6,0#31,0;3,0;9,0;34,0;9,0;3,0;33,0#32,0;33,0;7,0;8,0;6,0;1,0;2,0|Mean%20Streets"; maparrn[1] = "80|1|n|2,0;4,0;13,0;25,0;5,0;3,0;34,0;3,0#31,0;9,0;3,0;32,0;9,0;4,0;25,0;5,0#4,0;6,0;33,0;4,0;6,0;16,0;31,0;9,0#9,1;34,0;1,0;7,0;5,0;7,0;5,0;18,0#26,0;3,0;2,0;4,0;6,0;4,0;6,0;2,0#7,0;5,0;33,0;7,0;5,0;7,0;5,0;28,0#1,0;9,0;32,0;1,0;7,0;25,3;6,0;9,1#31,0;7,0;11,0;8,2;8,0;23,0;8,0;6,0|NostrumX%27s%20Getaway"; maparrn[2] = "90|3|n|4,0;8,0;5,0;3,0;33,0;31,0;4,0;8,0;5,0#9,0;4,1;10,0;5,1;1,0;4,3;10,0;5,3;9,0#9,0;9,3;26,0;9,3;32,0;9,1;26,0;9,1;9,0#9,0;7,1;10,0;6,1;1,0;7,3;10,0;6,3;9,0#14,0;31,0;9,0;34,0;3,0;33,0;9,0;34,0;24,0#9,0;1,0;7,0;8,0;15,0;8,0;6,0;1,0;9,0#9,0;2,0;3,0;1,0;3,0;32,0;1,0;31,0;9,0#7,0;8,0;17,0;31,0;27,0;8,0;8,0;8,0;6,0|Alien%20Alley%20Ambush"; maparrn[3] = "90|0|n|4,0;11,0;8,0;11,0;5,0;32,0;4,0;5,0;31,0;1,0#7,0;5,2;2,0;33,0;26,0;3,0;30,0;26,0;2,0;3,0#4,0;6,0;32,0;3,0;7,0;8,1;29,0;9,2;19,0;5,0#7,3;5,0;4,0;13,1;5,0;1,0;20,0;7,0;13,0;6,0#33,0;26,0;9,0;34,0;26,0;4,0;6,0;33,0;31,0;32,0#31,0;18,0;30,0;4,0;6,0;9,0;31,0;3,0;1,0;2,0#4,0;8,0;11,0;6,0;34,0;24,0;34,0;1,0;1,0;1,0#9,0;28,0;20,0;31,0;3,0;26,0;2,0;1,0;3,0;1,0#26,0;7,32;6,0;4,0;5,0;9,0;32,0;3,0;1,0;1,0#7,0;11,0;8,0;6,0;7,1;6,0;1,0;31,0;1,0;1,0|Wonder%20Wall%20City"; maparrn[4] = "90|4|n|34,0;4,0;5,0;1,0;4,0;13,2;5,0;34,0#4,0;6,3;9,0;32,0;30,0;2,0;7,0;5,0#7,0;5,0;26,0;1,0;3,0;31,0;4,0;6,0#4,3;6,0;9,1;33,0;20,0;34,0;9,1;33,0#26,0;2,0;7,0;29,0;12,0;19,0;6,0;1,0#7,32;25,0;5,0;2,0;7,0;5,0;3,0;2,0#3,0;4,2;6,0;1,0;4,0;6,0;4,0;5,0#1,0;7,0;5,0;33,0;12,0;31,0;9,2;26,0#4,0;5,0;7,0;17,0;9,0;27,0;6,0;14,0#26,0;9,1;31,0;2,0;24,0;32,0;4,0;6,0#16,2;7,0;25,0;11,0;6,0;3,0;7,0;5,0#7,0;29,0;33,0;19,3;29,0;3,0;19,3;6,0|Black%20Hole%20Blues"; maparrn[5] = "100|0|n|4,0;8,0;5,0;32,0;4,0;25,0;8,0;5,0;31,0;33,0;4,0;5,0#9,0;34,0;30,0;3,0;9,0;4,0;17,0;12,0;27,0;25,0;6,0;9,0#7,0;8,1;25,0;21,0;6,0;26,0;34,0;9,0;3,0;32,0;2,0;14,32#32,0;31,0;20,0;31,0;33,0;7,0;25,0;6,0;4,0;25,0;5,0;9,0#4,0;8,2;6,0;3,0;1,0;31,0;2,0;3,0;9,0;2,0;7,0;6,0#26,0;1,0;4,0;8,0;5,0;4,0;25,0;29,0;12,32;19,0;5,0;33,0#9,0;3,0;26,0;32,0;9,0;14,32;31,0;33,0;26,0;32,0;26,0;34,0#7,0;29,0;9,0;19,0;6,0;7,0;8,0;5,0;7,0;25,0;6,0;3,0#31,0;2,0;7,0;8,0;11,0;11,0;8,0;6,0;1,0;31,0;1,0;3,0|Power%20Pie%20500"; maparrn[6] = "100|3|n|2,0;4,0;8,0;8,0;17,0;27,0;21,0;8,0;5,0;2,0#31,0;7,0;8,0;8,1;5,0;4,0;8,1;8,0;6,0;3,0#32,0;1,0;33,0;34,0;9,2;9,2;31,0;32,0;34,0;33,0#4,0;25,0;13,2;8,0;6,0;7,0;8,0;8,2;25,0;5,0#7,0;8,0;25,0;8,0;5,0;4,0;8,0;25,0;8,0;6,0#1,0;4,3;8,0;25,0;6,0;7,0;25,0;8,0;5,3;3,0#34,0;7,0;25,0;8,0;5,3;4,3;8,0;25,0;6,0;32,0#3,0;31,0;4,0;25,0;6,2;7,1;25,0;5,0;2,0;1,0#1,0;2,0;7,0;8,3;11,0;11,0;8,3;6,0;34,0;33,0|Evilgold%27s%20Run"; maparrd = new Array(); maparrd[0] = "60|1|d|4,0;15,0;5,0;4,32;5,0#9,0;32,0;26,0;16,0;12,0#18,0;1,0;7,0;10,0;6,0#31,0;3,0;2,0;7,0;5,2#28,0;1,0;4,0;21,0;6,0#14,3;33,0;9,1;34,0;32,0#7,2;25,0;6,0;33,0;1,0|Shandon%20Gorge"; maparrd[1] = "50|1|d|4,0;25,0;21,0;8,0;8,1;8,0;5,0#9,0;32,0;1,0;4,0;8,0;8,0;6,0#9,3;1,0;1,0;9,0;4,0;13,0;5,0#16,0;3,0;1,0;7,0;6,0;34,0;9,0#7,0;29,0;33,0;19,0;5,0;1,0;9,2#1,0;4,0;8,0;8,2;6,0;4,0;6,0#31,0;7,0;11,0;15,3;11,0;6,0;1,0|Hells%20Backbone"; maparrd[2] = "70|0|d|4,0;8,0;17,0;3,0;27,0;8,0;5,0#7,0;5,0;2,0;1,0;1,0;33,0;26,1#4,2;6,0;4,0;8,0;5,0;1,0;14,0#30,0;32,0;9,0;31,0;18,0;3,0;9,0#33,0;1,0;7,0;8,2;11,0;8,0;6,0#20,0;34,0;1,0;3,0;28,0;1,0;1,0#7,0;8,0;23,0;8,3;6,0;32,0;33,0|Xia%20Lei%20Canyon"; maparrd[3] = "85|4|d|4,0;29,0;31,0;19,0;5,0;3,0;4,0;8,32;5,0#9,0;2,0;4,0;11,0;6,0;1,0;9,0;4,0;6,0#9,1;3,0;16,2;34,0;2,0;3,0;26,0;7,0;5,0#7,0;25,0;10,0;25,0;21,0;8,0;10,0;13,1;6,0#3,0;1,0;7,0;25,0;5,0;1,0;26,0;32,0;1,0#1,0;31,0;4,0;25,0;6,0;34,0;7,0;5,0;3,0#4,0;29,0;12,0;19,0;8,0;11,0;5,0;7,0;5,0#9,2;3,0;16,0;3,0;1,0;33,0;7,0;5,0;26,0#7,0;8,0;6,0;32,0;1,0;1,0;1,0;7,0;6,0|Lava%20River"; maparrd[4] = "85|1|d|4,0;8,0;5,0;1,0;2,0;4,0;11,0;5,0#9,0;4,0;10,0;5,0;4,3;10,0;5,3;9,0#26,0;12,1;12,2;12,3;12,3;12,1;12,3;14,2#24,0;12,1;12,2;12,3;30,3;30,0;30,3;26,0#9,0;7,0;10,0;6,0;3,0;20,0;2,0;9,0#7,0;29,0;26,0;19,0;29,0;26,0;19,0;6,0#3,0;4,0;6,0;1,0;34,0;7,0;11,0;5,0#1,0;7,0;8,0;8,0;13,0;8,0;8,0;6,0|Devils%20Pitchfork"; maparrd[5] = "85|0|d|4,0;5,0;4,0;5,0;4,0;5,0;4,0;25,0;5,0#26,0;26,0;26,0;26,0;26,0;26,0;7,0;5,0;26,0#26,0;7,0;6,0;30,0;22,0;26,0;4,0;6,32;26,0#7,0;5,0;4,0;5,0;26,0;26,0;26,0;4,0;6,0#4,0;6,0;26,0;7,0;6,0;26,0;26,0;16,0;27,0#10,0;29,0;7,0;8,0;5,0;7,0;6,0;26,0;27,0#12,0;4,0;8,0;17,0;9,1;27,3;5,0;30,0;27,0#30,0;26,0;28,0;4,0;6,0;28,0;7,0;8,32;5,0#4,32;6,0;26,0;7,0;5,0;7,0;29,0;20,0;26,0#26,0;2,0;26,0;4,0;6,0;4,0;25,1;6,0;14,0#7,0;5,0;30,0;7,32;5,0;26,0;2,0;4,0;6,0#29,0;7,0;25,0;15,0;6,0;7,0;25,0;6,0;28,0|The%20Labyrinth"; maparrd[6] = "80|1|d|4,0;5,0;31,0;1,0;3,0;34,0;1,0;3,0;32,0;1,0#14,0;9,0;2,0;3,0;32,0;3,0;4,3;5,3;1,0;1,0#7,0;10,0;8,0;11,0;5,0;1,0;9,3;9,3;4,0;5,1#32,0;9,0;4,0;11,0;6,3;1,0;9,3;9,3;12,0;12,0#4,0;6,0;7,3;11,0;5,0;1,0;9,0;14,0;12,0;12,0#7,2;5,0;3,0;4,0;6,0;1,0;24,0;12,0;14,0;12,0#4,0;6,0;31,0;9,0;1,0;32,0;9,0;7,0;10,0;6,0#7,0;15,0;11,0;10,3;11,2;29,0;12,0;19,0;6,0;1,0#3,0;1,0;2,0;7,0;8,0;8,1;6,0;2,0;3,0;1,0|Treasure%20Caverns"; maparri = new Array(); maparri[0] = "80|1|i|1,0;4,0;25,0;21,0;25,0;8,0;5,0;1,0#4,0;6,2;31,0;33,0;4,0;8,2;6,0;34,0#26,0;2,0;1,0;31,0;18,0;1,0;31,0;1,0#9,1;4,0;15,0;29,0;3,0;19,0;25,0;5,3#7,0;6,0;31,0;1,0;28,0;1,0;32,0;26,0#31,0;32,0;1,0;31,0;7,0;13,1;11,0;6,0|Sunken%20Ruins"; maparri[1] = "85|2|i|1,0;2,0;4,0;8,0;29,0;32,0;19,0;25,0;5,0;34,0#4,0;23,0;6,1;1,0;31,0;33,0;1,0;31,0;7,0;5,0#9,0;34,0;1,0;34,0;3,0;1,0;31,0;1,0;4,0;6,1#26,0;1,0;31,0;1,0;31,0;1,0;33,0;31,0;7,0;5,0#7,0;8,0;17,3;33,0;27,0;17,2;34,0;27,0;13,2;6,0|DarkVisor%27s%20Delite"; maparri[2] = "90|0|i|33,0;4,0;11,0;5,0;31,0;1,0;31,0#33,0;9,0;34,0;9,0;1,0;31,0;34,0#4,1;10,0;5,1;9,0;33,0;1,0;31,0#9,3;9,0;9,3;9,0;1,0;31,0;1,0#7,1;10,0;6,1;7,0;8,0;5,0;31,0#1,0;14,0;31,0;32,0;31,0;16,0;1,0#31,0;18,0;1,0;33,0;4,3;10,0;5,3#1,0;2,0;31,0;34,0;9,1;9,0;9,1#31,0;28,0;1,0;31,0;7,3;10,0;6,3#32,0;9,0;31,0;1,0;31,0;9,0;1,0#31,0;9,0;34,0;31,0;1,0;9,0;31,0#33,0;9,0;31,0;3,0;31,0;9,0;1,0#31,0;7,0;11,0;21,0;8,0;6,0;33,0|UT%20Island"; maparri[3] = "95|2|i|34,0;1,0;4,0;21,0;25,0;5,0;34,0;31,0#4,0;11,0;6,0;32,0;1,0;7,2;25,0;5,0#26,0;31,0;4,0;25,0;5,0;31,0;1,0;9,0#9,1;33,0;9,0;34,0;9,0;33,0;31,0;26,0#26,0;31,0;18,0;31,0;7,0;25,0;8,0;6,32#7,0;8,0;8,32;29,0;34,0;19,0;8,0;5,0#31,0;2,0;28,0;1,0;31,0;33,0;31,0;12,2#34,0;31,0;7,1;25,0;13,0;25,0;8,0;6,0|Atlantis%202%2E0"; maparri[4] = "95|1|i|4,0;11,0;5,0;4,0;5,0;34,0;1,0;3,0;31,0;4,0;5,0#26,0;4,0;6,0;26,1;26,0;32,0;33,0;4,0;5,2;26,0;26,0#9,1;9,2;4,0;6,0;24,0;1,0;4,0;6,0;7,0;6,0;16,1#26,0;7,0;6,0;4,0;6,0;3,0;12,0;33,0;34,0;1,0;30,0#7,0;11,0;5,0;7,3;11,0;25,0;6,0;32,0;31,0;2,0;3,0#4,0;17,2;9,0;27,0;8,0;5,0;4,0;8,0;11,0;5,0;20,3#26,0;2,0;26,0;1,0;31,0;12,0;26,2;33,0;4,0;6,0;30,0#7,0;25,0;6,0;34,0;3,0;12,0;7,0;5,0;7,0;5,0;31,0#33,0;31,0;4,0;25,0;15,1;6,0;31,0;12,0;34,0;26,0;20,3#3,0;34,0;26,0;2,0;3,0;1,0;32,0;9,0;4,2;6,0;9,0#2,0;32,0;7,0;17,0;31,0;27,0;8,32;6,0;7,0;25,0;6,0|Fathoms%20Five"; maparri[5] = "97|4|i|4,0;13,0;25,0;5,0;37,0;38,0;38,0;39,0;31,0;32,0#7,0;8,3;29,0;9,0;19,0;15,32;29,0;19,0;15,0;5,0#4,0;8,0;5,0;7,0;11,2;25,0;5,0;33,0;4,0;6,0#12,0;2,0;7,0;25,0;5,0;4,0;6,0;4,0;6,0;31,0#12,1;4,0;25,32;5,0;14,0;14,0;4,0;6,1;34,0;1,0#30,0;12,0;1,0;7,0;6,0;26,0;26,0;4,0;5,0;31,0#33,0;12,0;31,0;33,0;1,0;18,0;30,0;16,2;26,0;1,0#20,0;7,0;21,0;8,0;17,0;32,0;27,0;10,0;10,0;5,0#16,0;4,0;5,1;4,0;5,0;28,0;20,0;7,3;10,0;6,3#7,0;6,0;7,0;6,0;7,0;6,2;7,0;15,1;6,0;3,0|Elleg%27Drak%27s%20Revenge"; maparri[6] = "100|4|i|4,0;25,0;5,3;4,0;5,3;4,0;5,0;3,0#14,0;3,0;7,0;6,3;7,0;6,3;30,0;33,0#7,0;11,2;5,0;31,0;2,0;4,0;8,2;5,0#4,0;8,1;6,0;4,0;25,0;6,0;20,0;26,0#7,0;5,0;32,0;18,0;1,0;31,0;30,0;12,0#34,0;7,0;17,0;3,0;27,0;21,0;8,1;6,0#31,0;33,0;31,0;28,0;31,0;33,0;20,0;31,0#1,0;31,0;1,0;9,32;32,0;31,0;9,0;1,0#31,0;32,0;34,0;7,0;13,0;25,0;6,3;3,0|Poison%20Eva%27s%20Peril"; sClick = newSound("sClick"); sRollOver = newSound("sRollOver"); maparr = maparrd;Instance of Symbol 12 MovieClip "upsellModule_mc" in Frame 10//component parameters onClipEvent (initialize) { forceLogin = false; levelLimit = 10; timeLimit = 120; zSorted = true; zDepth = 100000000 /* 0x5F5E100 */; fadeStep = 5; backColor = 0; }Frame 15stop(); HSHubSubmitter.viewScores();Frame 16_level0.swHighScoreObject.player1Score = score; HSHubSubmitter.submitScore();Frame 17stop(); if (thequality == "low") { qs.gotoAndStop(1); } else if (thequality == "medium") { qs.gotoAndStop(2); } else { qs.gotoAndStop(3); } if (sounds) { ss.gotoAndStop(1); } else { ss.gotoAndStop(2); }Frame 21stop();Frame 25stop(); call("menuload");Frame 28stop();Instance of Symbol 12 MovieClip "upsellModule_mc" in Frame 28//component parameters onClipEvent (initialize) { forceLogin = false; levelLimit = 10; timeLimit = 120; zSorted = true; zDepth = 100000000 /* 0x5F5E100 */; fadeStep = 5; backColor = 0; }Frame 30stop();Instance of Symbol 14 MovieClip "HSHubSubmitter" in Frame 30onClipEvent (load) { this.swapDepths(100033); docount = false; } onClipEvent (enterFrame) { if (docount) { trycount++; if ((_level2.getBytesTotal() == -1) && (trycount > 60)) { docount = false; trycount = 0; } } }Instance of Symbol 14 MovieClip "HSHubSubmitter" in Frame 30onClipEvent (load) { this.swapDepths(100033); docount = false; } onClipEvent (enterFrame) { if (docount) { trycount++; if ((_level2.getBytesTotal() == -1) && (trycount > 60)) { docount = false; trycount = 0; } } }Frame 35call("menuload"); if (place != undefined) { if (place == 1) { score = score + 1000; startmap++; command = "next race"; if (startmap >= (maparr.length - 1)) { if (secrettrack) { if (startmap >= maparr.length) { gotoAndStop ("endcircuit"); } } else { gotoAndStop ("endcircuit"); } } else if (upsellModule_mc.checkLevel(startmap + 1)) { nav_mc.nt.gotoAndStop("upsell"); command = "end game"; } } else { command = "retry"; if (place == 2) { score = score + 250; } } } totaltime = totaltime / 1000; grandtotaltime = grandtotaltime + totaltime; times = totaltime.toString(); mili = times.substr(times.indexOf(".") + 1, 1); mins = Math.floor(totaltime / 60); secs = Math.floor(totaltime) - (mins * 60); secs = secs.toString(); while (secs.length < 2) { secs = "0" + secs; } if (place == 1) { ci.gotoAndStop(pcar + 1); if (switchcars) { ci.gfx.nextFrame(); } pd = "You came in 1st place!\n\n\n"; } else { ci._visible = 0; pd = "Too Slow! You must place 1st\nto qualify for the next race.\n\n"; } pd = pd + "Track: "; pd = pd + mapname; pd = pd + (((((("\nTime: " + mins) + ".") + secs) + ".") + mili) + "\n\n"); pd2 = ((("x" + turbos) + ": +") + (turbos * 100)) + " Points\n"; pd2 = pd2 + (((("x" + rockets) + ": +") + (rockets * 100)) + " Points\n"); pd2 = pd2 + "\nTotal Points: "; pd2 = pd2 + score; nextTrack = function () { if (startmap != -1) { if (upsellModule_mc.checkLevel(startmap)) { gotoAndStop ("highscoressend"); } else { setMap(maparr[startmap]); if (carSetup == undefined) { gotoAndStop ("code"); } else { gotoAndStop(mapframe); } } } else { gotoAndStop ("menu"); } };Instance of Symbol 212 MovieClip "ci" in Frame 35onClipEvent (enterFrame) { gfx._rotation = gfx._rotation + 5; }Frame 40times = grandtotaltime.toString(); mili = times.substr(times.indexOf(".") + 1, 1); mins = Math.floor(grandtotaltime / 60); secs = Math.floor(grandtotaltime) - (mins * 60); secs = secs.toString(); while (secs.length < 2) { secs = "0" + secs; } pd = "Congratulations!\nYou won the"; if (tileset == "n") { pd = pd + " Centropolis "; } else if (tileset == "d") { pd = pd + " Moonbase Volcanus "; } else { pd = pd + " Comet Icopus "; } pd = pd + "circuit.\n\n"; if (tileset == "n") { pd = pd + "Secret Code: rallyx"; pd3 = "Unlock the Secret Bonus Track in each circuit!"; } else if (tileset == "d") { pd = pd + "Secret Code: ikea"; pd3 = "Enable Alternate Color Cars for your racer!"; } else { pd = pd + "Secret Code: agresso"; pd3 = "Enable Maximum AI for opponent cars!"; } if (hardmode == 1) { pd3 = pd3 + "\nHard mode: +2500 Points!"; score = score + 2500; } else if (hardmode == 2) { pd3 = pd3 + "\nExtra-Hard mode: +5000 Points!!!"; score = score + 5000; } else if (easymode == 1) { pd3 = pd3 + "\nEasy mode: -2500 Points."; score = score - 2500; } pd2 = (((("Total Time: " + mins) + ".") + secs) + ".") + mili; pd2 = pd2 + "\nTotal Points:"; pd2 = pd2 + score;Frame 50function copyArray(arr, w, h) { var _local3 = new Array(); var _local2 = 0; while (_local2 < height) { _local3[_local2] = new Array(); var _local1 = 0; while (_local1 < width) { _local3[_local2][_local1] = new Array(); _local3[_local2][_local1][0] = arr[_local2][_local1][0]; _local3[_local2][_local1][1] = arr[_local2][_local1][1]; _local1++; } _local2++; } return(_local3); } function drawMap(arr, clipname, depth, tileset, startdepth, realmap, hidden) { if (realmap) { width = arr[0].length; height = arr.length; map = copyArray(arr, width, height); powerups = new Array(); } var holder = createEmptyMovieClip(clipname, depth); var _local3 = 0; while (_local3 < (sth + 1)) { var _local1 = 0; while (_local1 < (stw + 1)) { var _local2 = holder.attachMovie(tileset, (("tile_" + _local3) + "_") + _local1, (startdepth + (_local3 * width)) + _local1); holder[(("tilepointer_" + _local3) + "_") + _local1] = _local2; _local2._y = (_local3 * tileHeight) - 1; _local2._x = (_local1 * tileWidth) - 1; _local2.gotoAndStop(arr[_local3][_local1][0] + 1); if (hidden) { _local2._visible = 0; } _local1++; } _local3++; } if (realmap) { entityDepth = width * height; powerups = new Array(); poweruptime = 160; if (addDirs(map)) { } } if (hidden) { _local2._visible = 0; } return(holder); } function crop(num, plus, max) { var _local2 = max; var _local1 = num + plus; while (_local1 > _local2) { _local1 = _local1 - _local2; } return(_local1); } function addDirs(arr) { var _local3 = arr; var _local2; var _local1; var dr; var ok; var starts = 0; checkpoints = 0; waypoints = 0; jumps = new Array(); var y = 0; while (y < height) { var x = 0; while (x < width) { if ((_local3[y][x][0] >= (startss + 1)) && (_local3[y][x][0] <= (startss + 4))) { _local2 = (sx = x); _local1 = (sy = y); sr = (_local3[y][x][0] - startss) - 1; if ((_local3[y][x][0] - startss) == 1) { dr = 2; } else if ((_local3[y][x][0] - startss) == 2) { dr = 3; } else if ((_local3[y][x][0] - startss) == 3) { dr = 0; } else if ((_local3[y][x][0] - startss) == 4) { dr = 1; } starts++; if (starts > 1) { return(0); } entityDepth++; var temp = world.attachMovie("Startgate", "Checkpoint_" + (checkpoints++), entityDepth); temp._x = (_local2 * tileWidth) + (tileWidth / 2); temp._y = (_local1 * tileHeight) + (tileHeight / 2); temp._rotation = crop(directions[_local3[_local1][_local2][0]][dr], 2, 4) * 90; sr = temp._rotation; temp._visible = 0; temp.waynum = 0; } if (_local3[y][x][1] != 0) { powerups.push({ons:1, ticks:poweruptime, x:x, y:y}); } x++; } y++; } var d = (width * height); while ((dr != -1) && (d != 0)) { var j = 0; entityDepth++; var temp = world.attachMovie("wayPoint", "wayPoint_" + (waypoints++), entityDepth); temp._x = (_local2 * tileWidth) + (tileWidth / 2); temp._y = (_local1 * tileHeight) + (tileHeight / 2); if ((_local3[_local1][_local2][0] >= 4) && (_local3[_local1][_local2][0] <= 7)) { if (_local3[_local1][_local2][0] == 4) { temp._x = temp._x + 20; temp._y = temp._y + 20; } else if (_local3[_local1][_local2][0] == 5) { temp._x = temp._x - 20; temp._y = temp._y + 20; } else if (_local3[_local1][_local2][0] == 6) { temp._x = temp._x - 20; temp._y = temp._y - 20; } else { temp._x = temp._x + 20; temp._y = temp._y - 20; } } temp._rotation = crop(directions[_local3[_local1][_local2][0]][dr], 2, 4) * 90; temp._visible = 0; temp.num = waypoints - 1; temp.waynum = waypoints - 1; if ((_local3[_local1][_local2][0] >= 13) && (_local3[_local1][_local2][0] <= 16)) { entityDepth++; var temp = world.attachMovie("Checkpoint", "Checkpoint_" + (checkpoints++), entityDepth); temp._x = (_local2 * tileWidth) + (tileWidth / 2); temp._y = (_local1 * tileHeight) + (tileHeight / 2); temp._rotation = crop(directions[_local3[_local1][_local2][0]][dr], 2, 4) * 90; temp._visible = 0; temp.waynum = waypoints - 1; } dr = directions[_local3[_local1][_local2][0]][dr]; if (dr > 3) { dr = dr - 4; j = dr + 1; entityDepth++; var temp = world.attachMovie("Jump", "Jump_" + entityDepth, entityDepth); temp._x = (_local2 * tileWidth) + (tileWidth / 2); temp._y = (_local1 * tileHeight) + (tileHeight / 2); temp._rotation = crop(dr, 2, 4) * 90; temp._visible = 0; temp.reset = waypoints; world["waypoint_" + (waypoints - 1)].isjump = 1; jumps.push([_local2, _local1, temp]); temp.waynum = waypoints - 1; } do { if (dr == 0) { _local2--; } else if (dr == 1) { _local1--; } else if (dr == 2) { _local2++; } else if (dr == 3) { _local1++; } } while (((((j && (directions[_local3[_local1][_local2][0]][dr] == -1)) && (_local2 >= 0)) && (_local1 >= 0)) && (_local2 < width)) && (_local1 < height)); if ((_local2 == sx) && (_local1 == sy)) { ok++; break; } d--; } return(ok); } function getWorldPos(clip, pos, xscroll, yscroll) { if (xscroll) { pos[0] = Math.floor((-clip._x) / tileWidth); } if (yscroll) { pos[1] = Math.floor((-clip._y) / tileHeight); } } function scrollMap(clip, arr, pos, bounds, xscroll, yscroll, hold) { var _local1 = clip; var _local2 = bounds; if (hold) { if (_local1._x < ((-(width * tileWidth)) + sw)) { _local1._x = (-(width * tileWidth)) + sw; } if (_local1._x > 0) { _local1._x = 0; } if (_local1._y < ((-(height * tileHeight)) + sh)) { _local1._y = (-(height * tileHeight)) + sh; } if (_local1._y > 0) { _local1._y = 0; } } var _local3 = new Array(pos[0], pos[1]); getWorldPos(_local1, pos, xscroll, yscroll); if (_local3[0] != pos[0]) { if (_local3[0] < pos[0]) { while (_local3[0] != pos[0]) { var dy = _local2[1]; var ty = _local3[1]; var ly = 0; while (ly < (sth + 1)) { _local1[(("tile_" + dy) + "_") + _local2[0]]._x = _local1[(("tile_" + dy) + "_") + _local2[0]]._x + ((stw + 1) * tileWidth); _local1[(("tile_" + dy) + "_") + _local2[0]].gotoAndStop(arr[ty][(_local3[0] + stw) + 1][0] + 1); _local1[(("tilepointer_" + ty) + "_") + ((_local3[0] + stw) + 1)] = _local1[(("tile_" + dy) + "_") + _local2[0]]; dy++; if (dy > sth) { dy = 0; } ty++; ly++; } _local3[0]++; _local2[0]++; if (_local2[0] > stw) { _local2[0] = 0; } } } else { while (_local3[0] != pos[0]) { var dl = (_local2[0] - 1); if (dl < 0) { dl = stw; } var dy = _local2[1]; var ty = _local3[1]; var ly = 0; while (ly < (sth + 1)) { _local1[(("tile_" + dy) + "_") + dl]._x = _local1[(("tile_" + dy) + "_") + dl]._x - ((stw + 1) * tileWidth); _local1[(("tile_" + dy) + "_") + dl].gotoAndStop(arr[ty][_local3[0] - 1][0] + 1); _local1[(("tilepointer_" + ty) + "_") + (_local3[0] - 1)] = _local1[(("tile_" + dy) + "_") + dl]; dy++; if (dy > sth) { dy = 0; } ty++; ly++; } _local3[0]--; _local2[0]--; if (_local2[0] < 0) { _local2[0] = stw; } } } } if (_local3[1] != pos[1]) { if (_local3[1] < pos[1]) { while (_local3[1] != pos[1]) { var dx = _local2[0]; var tx = _local3[0]; var lx = 0; while (lx < (stw + 1)) { _local1[(("tile_" + _local2[1]) + "_") + dx]._y = _local1[(("tile_" + _local2[1]) + "_") + dx]._y + ((sth + 1) * tileWidth); _local1[(("tile_" + _local2[1]) + "_") + dx].gotoAndStop(arr[(_local3[1] + sth) + 1][tx][0] + 1); _local1[(("tilepointer_" + ((_local3[1] + sth) + 1)) + "_") + tx] = _local1[(("tile_" + _local2[1]) + "_") + dx]; dx++; if (dx > stw) { dx = 0; } tx++; lx++; } _local3[1]++; _local2[1]++; if (_local2[1] > sth) { _local2[1] = 0; } } } else { while (_local3[1] != pos[1]) { var dl = (_local2[1] - 1); if (dl < 0) { dl = sth; } var dx = _local2[0]; var tx = _local3[0]; var lx = 0; while (lx < (stw + 1)) { _local1[(("tile_" + dl) + "_") + dx]._y = _local1[(("tile_" + dl) + "_") + dx]._y - ((sth + 1) * tileWidth); _local1[(("tile_" + dl) + "_") + dx].gotoAndStop(arr[_local3[1] - 1][tx][0] + 1); _local1[(("tilepointer_" + (_local3[1] - 1)) + "_") + tx] = _local1[(("tile_" + dl) + "_") + dx]; dx++; if (dx > stw) { dx = 0; } tx++; lx++; } _local3[1]--; _local2[1]--; if (_local2[1] < 0) { _local2[1] = sth; } } } } } function scroll() { world._x = (-player._x) + (sw / 2); world._y = (-player._y) + (sh / 2); return(1); } function powerup() { var _local1 = this; if (!_local1.inPlace) { if (!((((_local1.x < worldpos[0]) || (_local1.y < worldpos[1])) || (_local1.x > (worldpos[0] + stw))) || (_local1.y > (worldpos[1] + sth)))) { _local1._visible = 1; var _local2 = 0; do { xc = ((_local1.x * tileWidth) + random(tileWidth / 2)) + (tileWidth / 4); yc = ((_local1.y * tileHeight) + random(tileHeight / 2)) + (tileHeight / 4); _local2++; } while (hitCheck(xc, yc) && (_local2 < 25)); if (_local2 >= 24) { _local1.removeMovieClip(""); } _local1._x = xc; _local1._y = yc; _local1.inPlace = 1; } } else { got = null; if (_local1.hitTest(player.gfx) && (!player.jump)) { got = player; } if (_local1.hitTest(opponent.gfx) && (!opponent.jump)) { got = opponent; } if (got != null) { if (_local1._currentframe == 1) { if ((got == player) && (got.power < got.maxpower)) { got.power++; if (sounds) { sTurboGet.start(); } } else { return; } } else if (_local1._currentframe == 2) { if (got.rockets < got.maxrockets) { got.rockets++; if ((got == player) && (sounds)) { sRocketGet.start(); } } else { return; } } else if (_local1._currentframe == 3) { if (got == player) { score = score + 250; if (sounds) { sKnuggGet.start(); } } else { return; } } _local1.parent.knugggotten++; _local1.parent.ons = 1; _local1.removeMovieClip(""); } if ((((_local1.x < worldpos[0]) || (_local1.y < worldpos[1])) || (_local1.x > (worldpos[0] + stw))) || (_local1.y > (worldpos[1] + sth))) { _local1._visible = 0; } else { _local1._visible = 1; } } } _quality = thequality; stop(); directions = new Array(); directions[0] = [-1, -1, -1, -1]; directions[1] = [-1, -1, -1, -1]; directions[2] = [-1, -1, -1, -1]; directions[3] = [-1, -1, -1, -1]; directions[4] = [3, 2, -1, -1]; directions[5] = [-1, 0, 3, -1]; directions[6] = [-1, -1, 1, 0]; directions[7] = [1, -1, -1, 2]; directions[8] = [0, -1, 2, -1]; directions[9] = [-1, 1, -1, 3]; directions[10] = [0, 1, 2, 3]; directions[11] = [0, -1, 2, -1]; directions[12] = [-1, 1, -1, 3]; directions[13] = [-1, -1, 2, -1]; directions[14] = [-1, -1, -1, 3]; directions[15] = [0, -1, -1, -1]; directions[16] = [-1, 1, -1, -1]; directions[17] = [-1, -1, 6, -1]; directions[18] = [-1, -1, -1, 7]; directions[19] = [4, -1, -1, -1]; directions[20] = [-1, 5, -1, -1]; directions[21] = [-1, -1, 2, -1]; directions[22] = [-1, -1, -1, 3]; directions[23] = [0, -1, -1, -1]; directions[24] = [-1, 1, -1, -1]; directions[25] = [0, -1, 2, -1]; directions[26] = [-1, 1, -1, 3]; directions[27] = [-1, -1, 2, -1]; directions[28] = [-1, -1, -1, 3]; directions[29] = [0, -1, -1, -1]; directions[30] = [-1, 1, -1, -1]; directions[31] = [-1, -1, -1, -1]; directions[32] = [-1, -1, -1, -1]; directions[33] = [-1, -1, -1, -1]; directions[34] = [-1, -1, -1, -1]; directions[35] = [-1, -1, -1, -1]; directions[36] = [-1, -1, -1, -1]; directions[37] = [-1, -1, -1, -1]; directions[38] = [-1, -1, -1, -1]; directions[39] = [-1, -1, -1, -1]; directions[40] = [-1, -1, -1, -1]; directions[41] = [-1, -1, -1, -1]; directions[42] = [-1, -1, -1, -1]; directions[43] = [-1, -1, -1, -1]; var startss = 20; fps.mapname = mapname; sw = 400; sh = 400; tileWidth = (tileHeight = 150); stw = Math.ceil(sw / tileWidth); sth = Math.ceil(sh / tileHeight); spw = stw * tileWidth; sph = sth * tileHeight; p180 = (Math.PI/180); shadowdepth = 5000; maxshadowdepth = 7499; sdepth = shadowdepth; normaldepth = 7500; maxnormaldepth = 9999; ndepth = normaldepth; soverdepth = 12500; maxsoverdepth = 14999; sodepth = soverdepth; overdepth = 15000; maxoverdepth = 17499; odepth = overdepth; accelKey = 38; decelKey = 40; leftKey = 37; rightKey = 39; jumpKey = 13; handbrakeKey = 32; fineTurnKey = 69; rocketKey = 82; boostKey = 84; play();Frame 51function carSetup(name, into, AI, accel, maxspeed, turnspeed, friction, jumppower, jumpcontrol, wheels, mass, handbrakespeed, maxhandbrake, maxrockets, maxpower) { if ((ndepth++) > maxnormaldepth) { ndepth = normaldepth; } var _local1 = into.attachMovie(name, "Car_" + ndepth, ndepth); _local1.xspeed = 0; _local1.yspeed = 0; _local1.speed = 0; _local1.maxspeed = maxspeed; _local1.maxrevspeed = (-_local1.maxspeed) / 2; _local1.turnspeed = turnspeed; _local1.accel = accel / 10; _local1.rot = 0; _local1.friction = friction / 100; _local1.jumppower = jumppower; _local1.jump = 0; _local1.jumptime = 0; _local1.jumpmaxtime = 0; _local1.jumpcontrol = jumpcontrol / 10; if ((sdepth++) > maxshadowdepth) { sdepth = shadowdepth; } _local1.wheels = wheels; _local1.skid = 0; _local1.left = 0; _local1.right = 0; _local1.shadow = into.attachMovie(name + "_shadow", _local1._name + "_shadow", sdepth); _local1.powertime = 0; if (!AI) { _local1.frame = carFrame; _local1.time = 0; _local1.laptime = Number.POSITIVE_INFINITY; _local1.totaltime = 0; } else { _local1.frame = carAIFrame; _local1.nextway = 1; _local1.target = world["Waypoint_" + _local1.nextway]; } _local1.nextcheck = 0; _local1.lap = 0; _local1.power = 0; _local1.rockets = 0; _local1.rocket = 0; _local1.mass = mass; _local1.handbrakespeed = handbrakespeed; _local1.maxhandbrake = maxhandbrake; _local1.handbrake = 1; _local1.maxrockets = maxrockets; _local1.maxpower = maxpower; return(_local1); } function hitCheck(x, y) { var _local3 = x + world._x; var _local1 = y + world._y; var tilex = Math.floor(x / tileWidth); var _local2 = Math.floor(y / tileHeight); var checkt = collision[(("tilepointer_" + _local2) + "_") + tilex]; if (checkt.hitTest(_local3, _local1, 1)) { return(1); } return(0); } function carNoControl() { var _local1 = this; _local1.flashing = 1; _local1._x = _local1._x + _local1.xspeed; _local1._y = _local1._y + _local1.yspeed; var starta = 0; var enda = 8; var col = 0; var _local3 = starta; while (_local3 < enda) { var check = _local1["a" + _local3]; var _local2 = {x:check._x, y:check._y}; _local1.localToGlobal(_local2); _local2.x = _local2.x - world._x; _local2.y = _local2.y - world._y; if (hitCheck(_local2.x, _local2.y)) { col++; break; } _local3++; } if (col) { _local1._x = _local1._x - _local1.xspeed; _local1._y = _local1._y - _local1.yspeed; _local1.xspeed = _local1.xspeed * -0.25; _local1.yspeed = _local1.yspeed * -0.25; } _local1.shadow._x = (_local1._x + 4) + ((_local1.jumpmaxtime / 2) * ((100 - _local1.shadow._alpha) / 100)); _local1.shadow._y = (_local1._y + 4) + ((_local1.jumpmaxtime / 2) * ((100 - _local1.shadow._alpha) / 100)); _local1.shadow._rotation = _local1.rot; _local1.x = Math.floor(_local1._x / tileWidth); _local1.y = Math.floor(_local1._y / tileHeight); if ((((_local1.x < worldpos[0]) || (_local1.y < worldpos[1])) || (_local1.x > (worldpos[0] + stw))) || (_local1.y > (worldpos[1] + sth))) { _local1._visible = 0; _local1.shadow._visible = 0; _local1.xspeed = (_local1.yspeed = (_local1.speed = 0)); } else { _local1._visible = 1; _local1.shadow._visible = 1; } } function clipTest(one, two) { var _local1 = one; var _local2 = two; var _local3 = this; if ((((!_local2.flashing) && (!_local2.jump)) && (_local1.a1.hitTest(_local2.gfx))) && (_local1.speed > 0)) { if (_local1.mass > _local2.mass) { if (random(10) > 5) { _local2._x = _local2._x + (_local1.speed * Math.cos((_local3.rot + 45) * p180)); _local2._y = _local2._y + (_local1.speed * Math.sin((_local3.rot + 45) * p180)); } else { _local2._x = _local2._x + (_local1.speed * Math.cos((_local3.rot - 45) * p180)); _local2._y = _local2._y + (_local1.speed * Math.sin((_local3.rot - 45) * p180)); } } else { _local1.speed = Math.min(_local1.speed, _local2.speed) * 0.5; } if ((_local1 == player) && (sounds)) { c1.start(); } _local1.powertime = 0; } } function clipFlashing(clip) { var _local1 = clip; if (_local1.flashing) { _local1.speed = (_local1.xspeed = (_local1.yspeed = 0)); _local1.powertime = 0; _local1.flashing--; if (_local1.jumpflashing) { if (!_local1.flashing) { _local1.jumpflashing = 0; _local1.skid = 0; _local1._x = _local1.jumpReset._x; _local1._y = _local1.jumpReset._y; _local1._rotation = (_local1.rot = _local1.jumpReset._rotation); } } else { if ((_local1.flashing % 4) == 1) { _local1._visible = 0; } if ((_local1.flashing % 4) == 0) { _local1._visible = 1; } return(1); } } return(undefined); } function makeSkids(clip, draw) { var _local2 = 0; while (_local2 < clip.wheels) { var _local1 = clip["s" + _local2]; var _local3 = {x:_local1._x, y:_local1._y}; clip.localToGlobal(_local3); _local1.x = _local3.x - world._x; _local1.y = _local3.y - world._y; _local2++; } } function carFrame() { var _local1 = this; if (clipFlashing(_local1)) { } else { _local1.x = Math.floor(_local1._x / tileWidth); _local1.y = Math.floor(_local1._y / tileHeight); if (!_local1.jump) { makeSkids(_local1); if (!_local1.nocontrol) { _local1.rotdif; if (Key.isDown(fineTurnKey)) { if (Key.isDown(leftKey)) { _local1.rotdif = (-Math.min(_local1.turnspeed, _local1.turnspeed * (_local1.speed / _local1.maxspeed))) / 2; _local1.left++; if (_local1.right > 0) { _local1.handbrake = 1; } _local1.right = 0; } if (Key.isDown(rightKey)) { _local1.rotdif = Math.min(_local1.turnspeed, _local1.turnspeed * (_local1.speed / _local1.maxspeed)) / 2; if (_local1.left > 0) { _local1.handbrake = 1; } _local1.left = 0; _local1.right++; } } else { if (Key.isDown(leftKey)) { _local1.rotdif = -Math.min(_local1.turnspeed, _local1.turnspeed * (_local1.speed / _local1.maxspeed)); _local1.left++; if (_local1.right > 0) { _local1.handbrake = 1; } _local1.right = 0; } if (Key.isDown(rightKey)) { _local1.rotdif = Math.min(_local1.turnspeed, _local1.turnspeed * (_local1.speed / _local1.maxspeed)); if (_local1.left > 0) { _local1.handbrake = 1; } _local1.left = 0; _local1.right++; } } if ((!Key.isDown(leftKey)) && (!Key.isDown(rightKey))) { _local1.left = 0; _local1.right = 0; } if (Key.isDown(accelKey)) { if (_local1.speed < 0) { _local1.speed = _local1.speed + (_local1.accel * 2); } else if (_local1.powertime) { _local1.speed = _local1.speed + (_local1.accel * 2); } else { _local1.speed = _local1.speed + _local1.accel; } } if (_local1.speed > _local1.maxspeed) { if (!_local1.powertime) { _local1.speed = Math.max(_local1.maxspeed, _local1.speed - 1); } else { _local1.speed = Math.min(_local1.speed, _local1.maxspeed * 1.5); } } if (Key.isDown(decelKey)) { _local1.speed = Math.max(_local1.maxrevspeed, _local1.speed - _local1.accel); } if (_local1.rockets) { if (Key.isDown(rocketKey)) { if (_local1.rocket == 0) { _local1.rocket = 1; if ((ndepth++) > maxnormaldepth) { ndepth = normaldepth; } attachRockets(_local1, opponent); _local1.rockets--; if (sounds) { sRocketLaunch.start(); } } } else { _local1.rocket = 0; } } fps.rockets.gotoAndStop(_local1.rockets + 1); if (_local1.power && (!_local1.powertime)) { if (Key.isDown(boostKey)) { _local1.powertime = 64; _local1.power--; if (sounds) { sTurbo.start(); } _local1.speed = _local1.maxspeed * 1.5; _local1.skid = _local1.skid + 10; } } if (_local1.powertime > 0) { _local1.powertime--; } fps.turbos.gotoAndStop(_local1.power + 1); _local1.jumpnow = 0; var _local3 = 0; while (_local3 < jumps.length) { if ((((_local1.x == jumps[_local3][0]) && (_local1.y == jumps[_local3][1])) && (_local1.gfx.hitTest(jumps[_local3][2]))) && (_local1.speed >= (_local1.maxspeed / 2))) { _local1.jumpnow = 1; _local1.jumpreset = world["waypoint_" + jumps[_local3][2].reset]; break; } _local3++; } if (_local1.jumpnow) { if (sounds) { sJump.start(); } jumpNowStart(_local1); } } else { _local1.nocontrol--; } _local1.rot = _local1.rot + _local1.rotdif; _local1.rotdif = 0; _local1.rot = (_local1.rot + 360) % 360; _local1.rotd = (_local1.rotd + 360) % 360; _local1.dif = _local1.rot - _local1.rotd; _local1.dif = ((_local1.dif > 179) ? (-360 + _local1.dif) : (_local1.dif)); _local1.dif = ((_local1.dif < -179) ? (360 + _local1.dif) : (_local1.dif)); if (Key.isDown(handbrakeKey)) { if (_local1.speed > (_local1.maxspeed / 2)) { _local1.handbrake = _local1.handbrake + _local1.handbrakespeed; if (_local1.handbrake > _local1.maxhandbrake) { _local1.handbrake = _local1.maxhandbrake; } _local1.skid++; } if (_local1.handbrake > (_local1.maxhandbrake / 2)) { _local1.speed = _local1.speed * 0.94; } } else if ((_local1.speed >= (_local1.maxspeed - 1)) && ((_local1.left > 15) || (_local1.right > 15))) { if (_local1.handbrake > 3) { _local1.handbrake--; } else if (_local1.handbrake < 3) { _local1.handbrake++; } } else { _local1.handbrake--; if (_local1.handbrake < 1) { _local1.handbrake = 1; } } _local1.rotd = _local1.rotd + (_local1.dif / _local1.handbrake); if (Math.abs(_local1.speed) > 0.3) { _local1.xspeed = _local1.speed * Math.cos(_local1.rotd * p180); _local1.yspeed = _local1.speed * Math.sin(_local1.rotd * p180); } else { _local1.xspeed = (_local1.yspeed = 0); } _local1._x = _local1._x + _local1.xspeed; _local1._y = _local1._y + _local1.yspeed; _local1._rotation = _local1.rot; if (Key.isDown(8) && (_local1.lap > 0)) { _local1.flashing = 20; _local1.jump = 0; _local1.skid = 0; _local1.speed = 0; _local1.xspeed = (_local1.yspeed = 0); _local1._x = _local1.lastCheck._x; _local1._y = _local1.lastCheck._y; _local1.rot = (_local1._rotation = _local1.lastCheck._rotation); } _local1.speed = _local1.speed * _local1.friction; var starta = 0; var enda = 8; if (_local1.speed > 0) { enda = 5; } else if (!Key.isDown(handbrakeKey)) { starta = 3; } var col = 0; var _local3 = starta; while (_local3 < enda) { var check = _local1["a" + _local3]; var _local2 = {x:check._x, y:check._y}; _local1.localToGlobal(_local2); _local2.x = _local2.x - world._x; _local2.y = _local2.y - world._y; if (hitCheck(_local2.x, _local2.y)) { col++; break; } _local3++; } if (col) { _local1.handbrake = 1; if (_local1.speed > (_local1.maxspeed - (_local1.maxspeed / 4))) { if (sounds) { c0.start(); } } _local1.skid = 3; var lhit = 0; var rhit = 0; var check = _local1.mh; var _local2 = {x:check._x, y:check._y}; _local1.localToGlobal(_local2); _local2.x = _local2.x - world._x; _local2.y = _local2.y - world._y; if (hitCheck(_local2.x, _local2.y)) { lhit = (rhit = 1); } else { var check = _local1.lh; _local2 = {x:check._x, y:check._y}; _local1.localToGlobal(_local2); _local2.x = _local2.x - world._x; _local2.y = _local2.y - world._y; if (hitCheck(_local2.x, _local2.y)) { lhit = 1; } var check = _local1.rh; _local2 = {x:check._x, y:check._y}; _local1.localToGlobal(_local2); _local2.x = _local2.x - world._x; _local2.y = _local2.y - world._y; if (hitCheck(_local2.x, _local2.y)) { rhit = 1; } } if ((_local1.speed <= 0) || (lhit && (rhit))) { _local1._x = _local1._x - (_local1.xspeed * 1.2); _local1._y = _local1._y - (_local1.yspeed * 1.2); if (_local1.speed < 0) { _local1.speed = _local1.speed * -0.35; } else { _local1.speed = Math.min(_local1.speed, _local1.maxspeed) * -0.35; } } else if (lhit) { _local1._x = _local1._x - _local1.xspeed; _local1._y = _local1._y - _local1.yspeed; _local1.speed = Math.min(_local1.speed, _local1.maxspeed) * 0.85; _local1.rot = (_local1._rotation = _local1._rotation + (_local1.turnspeed * (_local1.speed / _local1.maxspeed))); } else if (rhit) { _local1._x = _local1._x - _local1.xspeed; _local1._y = _local1._y - _local1.yspeed; _local1.speed = Math.min(_local1.speed, _local1.maxspeed) * 0.85; _local1.rot = (_local1._rotation = _local1._rotation - (_local1.turnspeed * (_local1.speed / _local1.maxspeed))); } if (Key.isDown(handbrakekey)) { _local1.speed = _local1.speed * 0.2; } } clipTest(_local1, opponent); if (((_local1.left > 10) || (_local1.right > 10)) && (!Key.isDown(fineTurnKey))) { _local1.skid++; } if (_local1.skid > 0) { _local3 = 0; while (_local3 < _local1.wheels) { var check = _local1["s" + _local3]; var _local2 = {x:check._x, y:check._y}; _local1.localToGlobal(_local2); var temp = over.draw.attachMovie("skid", "skid_" + (over.draw.skids++), over.draw.skids++); temp.lineStyle(2, 0, 100); temp.moveTo(check.x - temp._x, check.y - temp._y); temp.lineTo((_local2.x - world._x) - temp._x, (_local2.y - world._y) - temp._y); _local3++; } _local1.skid--; if (sounds) { sSkid.setVolume(100); } } else { sSkid.setVolume(0); } } else { sSkid.setVolume(0); _local1.jumptime++; if (_local1.jumptime > _local1.jumpmaxtime) { _local1.rotdif = 0; _local1.jump = 0; makeSkids(_local1); _local1.skid = 3; _local1._xscale = (_local1._yscale = 100); _local1.handbrake = 1; _local1.shadow._alpha = 100; if ((ndepth++) > maxnormaldepth) { ndepth = normaldepth; } if ((sdepth++) > maxshadowdepth) { sdepth = shadowdepth; } _local1.shadow.swapDepths(sdepth); _local1.swapDepths(ndepth); var col = 0; var _local3 = 0; while (_local3 < 8) { var check = _local1["a" + _local3]; var _local2 = {x:check._x, y:check._y}; _local1.localToGlobal(_local2); _local2.x = _local2.x - world._x; _local2.y = _local2.y - world._y; if (hitCheck(_local2.x, _local2.y)) { col++; break; } _local3++; } if (((((_local1._x < 0) || (_local1._y < 0)) || (_local1._x > (width * tileWidth))) || (_local1._y > (height * tileHeight))) || (col)) { if (sounds) { sDeath.start(); } _local1.flashing = 30; if ((ndepth++) > maxnormaldepth) { ndepth = normaldepth; } var temp = over.attachMovie("Explosion", "Explosion_" + ndepth, ndepth); temp._x = _local1._x; temp._y = _local1._y; _local1.jumpflashing = 1; } else if ((_local1.a1.hitTest(opponent.gfx) && (!opponent.jump)) && (!opponent.flashing)) { _local1.flashing = 20; } else { makeSkids(_local1); if (sounds) { sLand.start(); } } } else if (_local1.jumptime < (_local1.jumpmaxtime / 2)) { _local1._xscale = (_local1._yscale = 100 + ((_local1.jumpmaxheight * _local1.jumptime) / (_local1.jumpmaxtime / 2))); _local1.shadow._alpha = 100 - ((_local1.jumpmaxheight * _local1.jumptime) / (_local1.jumpmaxtime / 2)); } else { _local1._xscale = (_local1._yscale = (100 + _local1.jumpmaxheight) - ((_local1.jumpmaxheight * (_local1.jumptime - (_local1.jumpmaxtime / 2))) / (_local1.jumpmaxtime / 2))); _local1.shadow._alpha = (100 - _local1.jumpmaxheight) + ((_local1.jumpmaxheight * (_local1.jumptime - (_local1.jumpmaxtime / 2))) / (_local1.jumpmaxtime / 2)); } if (Key.isDown(leftKey)) { _local1.rot = _local1.rot - ((_local1.turnspeed * (_local1.speed / _local1.maxspeed)) * _local1.jumpcontrol); } if (Key.isDown(rightKey)) { _local1.rot = _local1.rot + ((_local1.turnspeed * (_local1.speed / _local1.maxspeed)) * _local1.jumpcontrol); } _local1.xspeed = _local1.speed * Math.cos(_local1.rot * p180); _local1.yspeed = _local1.speed * Math.sin(_local1.rot * p180); _local1._x = _local1._x + _local1.xspeed; _local1._y = _local1._y + _local1.yspeed; _local1._rotation = _local1.rot; } _local1.shadow._x = (_local1._x + 4) + ((_local1.jumpmaxtime / 2) * ((100 - _local1.shadow._alpha) / 100)); _local1.shadow._y = (_local1._y + 4) + ((_local1.jumpmaxtime / 2) * ((100 - _local1.shadow._alpha) / 100)); _local1.shadow._rotation = _local1.rot; _local1.shadow._xscale = (_local1.shadow._yscale = 100 + ((_local1._xscale - 100) / 2)); totaltime = getTimer() - _local1.totaltime; if (_local1.gfx.hitTest(world["Checkpoint_" + _local1.nextcheck])) { _local1.lastCheck = world["Checkpoint_" + _local1.nextcheck]; if (_local1.lap > 0) { if (sounds) { sCheckpoint.start(); } display.gotoAndPlay("checkpoint"); } if (_local1.nextcheck == 0) { _local1.time = getTimer(); _local1.laptime = _local1.time - _local1.lastlap; _local1.lastlap = _local1.time; _local1.lap++; if (_local1.lap > 1) { display.gotoAndPlay("lap" + _local1.lap); } if (_local1.lap > 3) { _local1.lap = 3; display.gotoAndPlay("finish"); rockets = _local1.rockets; turbos = _local1.power; score = score + (rockets * 100); score = score + (turbos * 100); _local1.onEnterFrame = carNoControl; sSkid.stop(); if (place == 0) { place = 1; if (sounds) { sWinner.start(); } } else if (sounds) { sLoser.start(); } } else if (_local1.lap > 1) { score = score + 100; } } else { score = score + 100; } _local1.nextcheck++; if (_local1.nextcheck >= checkpoints) { _local1.nextcheck = 0; } } bmpText("k", 6, score); fps.lap.gotoAndStop(_local1.lap + 1); fps.lap2.gotoAndStop(4); if (_local1.lap < 2) { _local1.laptime = Number.POSITIVE_INFINITY; _local1.bestlap = Number.POSITIVE_INFINITY; } else if (_local1.laptime < _local1.bestlap) { _local1.bestlap = _local1.laptime; } bmpTime("t", totaltime / 1000); bmpTime("b", _local1.bestlap / 1000); } } play();Frame 52function jumpNowStart(clip) { var _local1 = clip; _local1.jumpmaxtime = Math.abs(Math.floor(_local1.jumppower * (_local1.speed / _local1.maxspeed))); if (_local1.jumpmaxtime > 0) { _local1.speed = Math.max(_local1.maxspeed, 8); _local1.jump = 1; _local1.jumpmaxheight = _local1.jumpmaxtime * 2; _local1.jumptime = 0; if ((sodepth++) > maxsoverdepth) { sodepth = soverdepth; } _local1.shadow.swapDepths(sodepth); if ((odepth++) > maxoverdepth) { odepth = overdepth; } _local1.swapDepths(odepth); } } function checkSide(clip, clipcheck) { var pointchecks = 8; var _local3 = 0; var check = clipcheck; var _local2 = {x:check._x, y:check._y}; clip.localToGlobal(_local2); _local2.x = _local2.x - world._x; _local2.y = _local2.y - world._y; var pointxdif = (9 * Math.cos((clip.rot + check._rotation) * p180)); var pointydif = (9 * Math.sin((clip.rot + check._rotation) * p180)); var _local1 = 1; while (_local1 < pointchecks) { if (hitCheck(_local2.x + (pointxdif * _local1), _local2.y + (pointydif * _local1))) { _local3 = _local1; if (hitCheck(_local2.x + (pointxdif * (_local1 - 1)), _local2.y + (pointydif * (_local1 - 1)))) { _local3 = _local1 - 1; break; } break; } check.gotoAndStop(1); _local1 = _local1 + 2; } return(_local3); } function attachRockets(clip, clip2) { var _local1 = clip; if ((ndepth++) > maxnormaldepth) { ndepth = normaldepth; } var _local2 = over.attachMovie("rocket", "rocket_" + ndepth, ndepth); _local2.xspeed = (2 * _local1.maxspeed) * Math.cos(_local1.rot * p180); _local2.yspeed = (2 * _local1.maxspeed) * Math.sin(_local1.rot * p180); _local2._x = _local1._x + _local2.xspeed; _local2._y = _local1._y + _local2.yspeed; if ((ndepth++) > maxnormaldepth) { ndepth = normaldepth; } var temp2 = over.attachMovie("rocket", "rocket_" + ndepth, ndepth); temp2.xspeed = (2 * _local1.maxspeed) * Math.cos((_local1.rot + 5) * p180); temp2.yspeed = (2 * _local1.maxspeed) * Math.sin((_local1.rot + 5) * p180); temp2._x = _local1._x + temp2.xspeed; temp2._y = _local1._y + temp2.yspeed; if ((ndepth++) > maxnormaldepth) { ndepth = normaldepth; } var _local3 = over.attachMovie("rocket", "rocket_" + ndepth, ndepth); _local3.xspeed = (2 * _local1.maxspeed) * Math.cos((_local1.rot - 5) * p180); _local3.yspeed = (2 * _local1.maxspeed) * Math.sin((_local1.rot - 5) * p180); _local3._x = _local1._x + _local3.xspeed; _local3._y = _local1._y + _local3.yspeed; _local2.target = clip2; _local2.parent = _local1; temp2.target = clip2; temp2.parent = _local1; _local3.target = clip2; _local3.parent = _local1; _local2.onEnterFrame = (temp2.onEnterFrame = (_local3.onEnterFrame = rocketFrame)); } function rocketFrame() { var _local1 = this; _local1._x = _local1._x + _local1.xspeed; _local1._y = _local1._y + _local1.yspeed; if (_local1.hitTest(_local1.target.gfx) && (!_local1.target.jump)) { if (_local1.parent == player) { score = score + 250; } _local1.target.jump = 1; _local1.target.jumpmaxtime = _local1.target.jumppower; _local1.target.jumptime = 0; _local1.target.jumpmaxheight = _local1.target.jumpmaxtime * 2; _local1.target.speed = (_local1.target.xspeed = (_local1.target.yspeed = 0)); if ((sodepth++) > maxsoverdepth) { sodepth = soverdepth; } _local1.target.shadow.swapDepths(sodepth); if ((odepth++) > maxoverdepth) { odepth = overdepth; } _local1.target.swapDepths(odepth); if ((ndepth++) > maxnormaldepth) { ndepth = normaldepth; } var _local2 = over.attachMovie("Explosion", "Explosion_" + ndepth, ndepth); _local2._x = _local1._x; _local2._y = _local1._y; if (sounds) { sDeath.start(); } _local1.removeMovieClip(""); } _local1.x = Math.floor(_local1._x / tileWidth); _local1.y = Math.floor(_local1._y / tileHeight); if ((((_local1.x < worldpos[0]) || (_local1.y < worldpos[1])) || (_local1.x > (worldpos[0] + stw))) || (_local1.y > (worldpos[1] + sth))) { _local1._visible = 0; } else { _local1._visible = 1; } if ((((_local1.x < 0) || (_local1.y < 0)) || (_local1.x > width)) || (_local1.y > height)) { _local1.removeMovieClip(""); } } function bmpTime(namestart, time) { var _local3 = time; var _local1 = _local3.toString(); var mili = _local1.substr(_local1.indexOf(".") + 1, 1); var _local2 = Math.floor(_local3 / 60); var secs = (Math.floor(_local3) - (_local2 * 60)); bmpText(namestart, 2, _local2); bmpText(namestart + "2", 2, secs); fps[namestart + "30"].gotoAndStop(int(mili) + 1); } function bmpText(namestart, numspots, num) { var _local3 = numspots; var _local2 = num.toString(); while (_local2.length < _local3) { _local2 = "0" + _local2; } var _local1 = 0; while (_local1 < _local3) { fps[namestart + _local1].gotoAndStop(int(_local2.charAt(_local1)) + 1); _local1++; } } function dist(clip, clip2) { var _local1 = clip2._y - clip._y; var _local2 = clip2._x - clip._x; return(Math.sqrt((_local2 * _local2) + (_local1 * _local1))); } function CarAIFrame() { var _local1 = this; if (clipFlashing(_local1)) { } else { if (!_local1.jump) { _local1.destrot = (360 - ((Math.atan2(_local1._x - _local1.target._x, _local1._y - _local1.target._y) * 180) / Math.PI)) - 90; _local1.destrot = (_local1.destrot + 360) % 360; _local1.rot = (_local1.rot + 360) % 360; _local1.dist = dist(_local1, _local1.target); if (((_local1.dist < 55) || (Math.abs(_local1.rot - _local1.destrot) > 20)) || (_local1.lasttarget.isJump)) { if ((Math.abs(_local1.rot - _local1.destrot) > 340) || (Math.abs(_local1.rot - _local1.destrot) < 20)) { if ((_local1.t++) > 15) { _local1.randturn = 0 + random(2); _local1.t = 0; } if (_local1.randturn) { _local1.rot = _local1.rot + 0.5; } else { _local1.rot = _local1.rot - 0.5; } r = 0; l = 0; } else if (((_local1.rot < _local1.destrot) && ((_local1.destrot - _local1.rot) < 180)) || (((_local1.destrot - _local1.rot) < -180) && (_local1.destrot < 100))) { _local1.rot = _local1.rot + Math.min(_local1.turnspeed, (_local1.turnspeed * _local1.speed) / _local1.maxspeed); r++; l = 0; } else if ((_local1.rot > _local1.destrot) || (((_local1.destrot - _local1.rot) > 180) && (_local1.destrot > 260))) { _local1.rot = _local1.rot - Math.min(_local1.turnspeed, (_local1.turnspeed * _local1.speed) / _local1.maxspeed); r = 0; l++; } } else { if ((_local1.t++) > 15) { _local1.randturn = 0 + random(2); _local1.t = 0; } if (_local1.randturn) { _local1.rot = _local1.rot + 0.5; } else { _local1.rot = _local1.rot - 0.5; } } if (_local1._visible) { var pointchecks = 8; var pointleft = 0; var pointright = 0; pointleft = checkSide(_local1, _local1.lv); pointright = checkSide(_local1, _local1.rv); if (pointleft) { _local1.rot = _local1.rot + ((_local1.turnspeed * 2) * (1 - (pointleft / pointchecks))); } if (pointright) { _local1.rot = _local1.rot - ((_local1.turnspeed * 2) * (1 - (pointright / pointchecks))); } } clipTest(opponent, player); _local1.jumpnow = 0; var _local3 = 0; while (_local3 < jumps.length) { if ((((_local1.x == jumps[_local3][0]) && (_local1.y == jumps[_local3][1])) && (_local1.gfx.hitTest(jumps[_local3][2]))) && (_local1.speed >= (_local1.maxspeed / 2))) { _local1.jumpnow = 1; _local1.jumpreset = world["waypoint_" + jumps[_local3][2].reset]; break; } _local3++; } if (_local1.jumpnow) { jumpNowStart(_local1); } else if (_local1.powertime) { _local1.speed = Math.min(_local1.speed + (_local1.accel * 2), _local1.maxspeed * 1.5); } else { _local1.speed = Math.min(_local1.speed + _local1.accel, _local1.maxspeed); } _local1._rotation = _local1.rot; if (_local1.power && (!_local1.powertime)) { _local1.powertime = 64; _local1.power--; } if (_local1.powertime > 0) { _local1.powertime--; } if (_local1.rockets && (!_local1.rocket)) { if (player.gfx.hitTest(_local1.r) || (player.gfx.hitTest(_local1.rl))) { _local1.rocket = 1; } } if (_local1.rocket) { attachRockets(_local1, player); if (sounds) { sRocketLaunch.start(); } _local1.rockets--; _local1.rocket = 0; } _local1.xspeed = _local1.speed * Math.cos(_local1.rot * p180); _local1.yspeed = _local1.speed * Math.sin(_local1.rot * p180); _local1._x = _local1._x + _local1.xspeed; _local1._y = _local1._y + _local1.yspeed; _local1.speed = _local1.speed * _local1.friction; } else { _local1.destrot = (360 - ((Math.atan2(_local1._x - _local1.target._x, _local1._y - _local1.target._y) * 180) / Math.PI)) - 90; _local1.destrot = (_local1.destrot + 360) % 360; _local1.rot = (_local1.rot + 360) % 360; _local1.dist = dist(_local1, _local1.target); if (Math.abs(_local1.rot - _local1.destrot) < 15) { } else if (((_local1.rot < _local1.destrot) && ((_local1.destrot - _local1.rot) < 180)) || (((_local1.destrot - _local1.rot) < -180) && (_local1.destrot < 100))) { _local1.rot = _local1.rot + (Math.min(_local1.turnspeed, (_local1.turnspeed * _local1.speed) / _local1.maxspeed) * _local1.jumpcontrol); r++; l = 0; } else if ((_local1.rot > _local1.destrot) || (((_local1.destrot - _local1.rot) > 180) && (_local1.destrot > 260))) { _local1.rot = _local1.rot - (Math.min(_local1.turnspeed, (_local1.turnspeed * _local1.speed) / _local1.maxspeed) * _local1.jumpcontrol); r = 0; l++; } _local1.jumptime++; if (_local1.jumptime > _local1.jumpmaxtime) { _local1.rotdif = 0; _local1.jump = 0; _local1.skid = 3; _local1._xscale = (_local1._yscale = 100); _local1.shadow._alpha = 100; if ((ndepth++) > maxnormaldepth) { ndepth = normaldepth; } if ((sdepth++) > maxshadowdepth) { sdepth = shadowdepth; } _local1.shadow.swapDepths(sdepth); _local1.swapDepths(ndepth); var col = 0; var _local3 = 0; while (_local3 < 8) { var check = _local1["a" + _local3]; var _local2 = {x:check._x, y:check._y}; _local1.localToGlobal(_local2); _local2.x = _local2.x - world._x; _local2.y = _local2.y - world._y; if (hitCheck(_local2.x, _local2.y)) { col++; break; } _local3++; } if (((((_local1._x < 0) || (_local1._y < 0)) || (_local1._x > (width * tileWidth))) || (_local1._y > (height * tileHeight))) || (col)) { _local1.flashing = 30; if (sounds) { sDeath.start(); } if ((ndepth++) > maxnormaldepth) { ndepth = normaldepth; } var temp = over.attachMovie("Explosion", "Explosion_" + ndepth, ndepth); temp._x = _local1._x; temp._y = _local1._y; _local1.jumpflashing = 1; _local1.nextway = _local1.jumpReset.waynum; _local1.target = world["Waypoint_" + _local1.nextway]; if ((_local1.nextway++) >= waypoints) { _local1.nextway = 0; _local1.target = world["Waypoint_" + _local1.nextway]; } } if ((_local1.a1.hitTest(player.gfx) && (!player.jump)) && (!player.flashing)) { _local1.flashing = 20; } } else if (_local1.jumptime < (_local1.jumpmaxtime / 2)) { _local1._xscale = (_local1._yscale = 100 + ((_local1.jumpmaxheight * _local1.jumptime) / (_local1.jumpmaxtime / 2))); _local1.shadow._alpha = 100 - ((_local1.jumpmaxheight * _local1.jumptime) / (_local1.jumpmaxtime / 2)); } else { _local1._xscale = (_local1._yscale = (100 + _local1.jumpmaxheight) - ((_local1.jumpmaxheight * (_local1.jumptime - (_local1.jumpmaxtime / 2))) / (_local1.jumpmaxtime / 2))); _local1.shadow._alpha = (100 - _local1.jumpmaxheight) + ((_local1.jumpmaxheight * (_local1.jumptime - (_local1.jumpmaxtime / 2))) / (_local1.jumpmaxtime / 2)); } _local1.xspeed = _local1.speed * Math.cos(_local1.rot * p180); _local1.yspeed = _local1.speed * Math.sin(_local1.rot * p180); _local1._x = _local1._x + _local1.xspeed; _local1._y = _local1._y + _local1.yspeed; _local1._rotation = _local1.rot; } _local1.shadow._x = (_local1._x + 4) + ((_local1.jumpmaxtime / 2) * ((100 - _local1.shadow._alpha) / 100)); _local1.shadow._y = (_local1._y + 4) + ((_local1.jumpmaxtime / 2) * ((100 - _local1.shadow._alpha) / 100)); _local1.shadow._rotation = _local1.rot; _local1.shadow._xscale = (_local1.shadow._yscale = 100 + ((_local1._xscale - 100) / 2)); if (_local1.gfx.hitTest(world["Checkpoint_" + _local1.nextcheck])) { _local1.lastCheck = world["Checkpoint_" + _local1.nextcheck]; if (_local1.nextcheck == 0) { _local1.lap++; if (_local1.lap > 3) { _local1.onEnterFrame = carNoControl; if (place == 0) { place = 2; } } } _local1.nextcheck++; if (_local1.nextcheck >= checkpoints) { _local1.nextcheck = 0; } _local1.nextway = _local1.lastCheck.waynum; _local1.target = world["Waypoint_" + _local1.nextway]; if ((_local1.nextway++) >= waypoints) { _local1.nextway = 0; _local1.target = world["Waypoint_" + _local1.nextway]; } } if (dist(_local1, _local1.target) < 75) { _local1.lasttarget = _local1.target; _local1.target = world["Waypoint_" + _local1.nextway]; if ((_local1.nextway++) >= waypoints) { _local1.nextway = 0; _local1.target = world["Waypoint_" + _local1.nextway]; } } _local1.x = Math.floor(_local1._x / tileWidth); _local1.y = Math.floor(_local1._y / tileHeight); if ((((_local1.x < worldpos[0]) || (_local1.y < worldpos[1])) || (_local1.x > (worldpos[0] + stw))) || (_local1.y > (worldpos[1] + sth))) { _local1._visible = 0; _local1.shadow._visible = 0; } else { _local1._visible = 1; _local1.shadow._visible = 1; } } } gotoAndStop(mapframe);Frame 65function scrollAndUpdate() { if (scroll()) { collision._x = world._x; collision._y = world._y; over._x = world._x; over._y = world._y; scrollMap(world, map, worldpos, worldbounds, 1, 1, 1); scrollMap(collision, map, collisionpos, collisionbounds, 1, 1, 1); scrollMap(over, map, overpos, overbounds, 1, 1, 1); } } _quality = thequality; bmpText("k", 6, score); fps.lap2.gotoAndStop(4); if (((tileset != "d") && (tileset != "n")) && (tileset != "i")) { tileset = "d"; } world = drawMap(mapa, "world", 1, tileset + "tiles", 0, 1, 0); worldpos = [0, 0]; worldbounds = [0, 0]; over = drawMap(map, "over", 2, tileset + "over", 10000, 0, 0); overpos = [0, 0]; overbounds = [0, 0]; over.createEmptyMovieClip("draw", 4500); collision = drawMap(map, "collision", 0, "collision", 0, 0, 1); collisionpos = new Array(0, 0); collisionbounds = new Array(0, 0); music.stop(); if (tileset == "n") { music = newMusic("music2"); music.setVolume(50); } else if (tileset == "i") { music = newMusic("music3"); music.setVolume(50); } else { music = newMusic("music1"); music.setVolume(50); } if (musics) { music.start(0, 99999); } c0 = newSound("sSmallCrash"); c1 = newSound("sBigCrash"); sdeath = newSound("sDeath"); srocketlaunch = newSound("sRocketLaunch"); sJump = newSound("sJump"); sLand = newSound("sLand"); sTurbo = newSound("sTurbo"); sClick = newSound("sClick"); sCheckpoint = newSound("sCheckPoint"); sSkid = newSound("sSkid"); sWinner = newSound("sWinner"); sLoser = newSound("sLoser"); sSkid.setVolume(0); sSkid.start(0, 999999); s1 = newSound("s1"); s2 = newSound("s2"); s3 = newSound("s3"); sgo = newSound("sgo"); sTurboGet = newSound("sTurboGet"); sRocketGet = newSound("sRocketGet"); sKnuggGet = newSound("sKnuggGet"); turbos = (rockets = 0); turboboost = -1; knugggotten = 0; display = attachMovie("Display", "Displayer", 4); display.onEnterFrame = function () { if (display.go) { if ((turboboost == 1) && (sounds)) { sTurbo.start(); } player.onEnterFrame = player.frame; player.totaltime = getTimer(); opponent.onEnterFrame = opponent.frame; this.onEnterFrame = null; } else if (Key.isDown(accelKey)) { if (turboboost == -1) { if (turbotime) { player.speed = player.maxspeed * 1.5; player.powertime = 7; player.skid = 5; turboboost = 1; } else { turboboost = 0; } } } }; carname = "Car" + pcar; if ((pcar == 4) || (crazycars)) { player = carSetup(carname, over, 0, 5, 8.5, 9.2, 100, 40, 8, 0, 2, 2, 16, 0, 2); } else if ((pcar == 0) || (pcar == undefined)) { player = carSetup(carname, over, 0, 5, 8.1, 7, 95, 40, 1, 6, 4, 2, 16, 4, 4); } else if (pcar == 1) { player = carSetup(carname, over, 0, 4.5, 8.2, 8, 97, 40, 2, 4, 3, 2, 16, 3, 3); } else if (pcar == 2) { player = carSetup(carname, over, 0, 10, 7.8, 10, 98, 40, 4, 3, 1, 2, 16, 2, 2); } else if (pcar == 3) { player = carSetup(carname, over, 0, 4.8, 8, 6.8, 95, 40, 1, 4, 5, 2, 16, 5, 5); } player._x = ((sx * tileWidth) + (tileWidth / 2)) + (25 * Math.cos((sr + 90) * p180)); player._y = ((sy * tileHeight) + (tileHeight / 2)) + (25 * Math.sin((sr + 90) * p180)); player._rotation = (player.rot = sr); player.shadow._x = player._x + 4; player.shadow._y = player._y + 4; player.shadow._rotation = player._rotation; if (hardmode) { if (hardmode == 1) { AIlev = 1; } else { AIlev = 1.2; } } if (easymode) { AIlev = 0.5; } if ((ocar == 0) || (ocar == undefined)) { opponent = carSetup("Car0", over, 1, 5, 8.1 * AIlev, 7, 95, 40, 1, 6, 4, 2, 16, 4, 4); } else if (ocar == 1) { opponent = carSetup("Car1", over, 1, 4.5, 8.2 * AIlev, 8, 97, 40, 2, 4, 3, 2, 16, 3, 3); } else if (ocar == 2) { opponent = carSetup("Car2", over, 1, 10, 7.8 * AIlev, 10, 98, 40, 4, 3, 1, 2, 16, 2, 2); } else if (ocar == 3) { opponent = carSetup("Car3", over, 1, 4.8, 8 * AIlev, 6.8, 95, 40, 1, 4, 5, 2, 16, 5, 5); } else if (ocar == 4) { opponent = carSetup("Car4", over, 1, 5, 8.5 * AIlev, 9.2, 100, 40, 8, 0, 2, 2, 16, 0, 2); } if (switchcars) { player.gfx.nextFrame(); } else if (pcar == ocar) { opponent.gfx.nextFrame(); } opponent._x = ((sx * tileWidth) + (tileWidth / 2)) + (25 * Math.cos((sr - 90) * p180)); opponent._y = ((sy * tileHeight) + (tileHeight / 2)) + (25 * Math.sin((sr - 90) * p180)); opponent._rotation = (opponent.rot = sr); opponent.shadow._x = opponent._x + 4; opponent.shadow._y = opponent._y + 4; opponent.shadow._rotation = opponent._rotation; first = 1; fps.swapDepths(10000); place = 0; Key.addListener(this); scrollAndUpdate(); onEnterFrame = function () { if (Key.isDown(77)) { if (k77) { musics = !musics; if (musics) { music.start(0, 99999); } else { music.stop(); } k77 = 0; } } else { k77 = 1; } if (Key.isDown(83)) { if (k83) { sounds = !sounds; k83 = 0; } } else { k83 = 1; } scrollAndUpdate(); var _local3 = 0; while (_local3 < powerups.length) { var _local1 = powerups[_local3]; if (_local1.ons) { _local1.ticks++; if (_local1.ticks > poweruptime) { if ((sdepth++) > maxshadowdepth) { sdepth = shadowndepth; } var _local2 = over.attachMovie("Powerup", (("Powerup_" + _local1.y) + "_") + _local1.x, sdepth); _local2._x = -100; _local2._y = -100; _local2._visible = 0; _local2.x = _local1.x; _local2.y = _local1.y; _local2.inPlace = 0; _local2.parent = _local1; if (map[_local1.y][_local1.x][1] == 32) { _local2.gotoAndStop(random(_local2._totalframes) + 1); } else { _local2.gotoAndStop(map[_local1.y][_local1.x][1]); } _local2.onEnterFrame = powerup; if ((_local2._currentframe == 3) && (_local1.knugggotten >= 3)) { if (map[_local1.y][_local1.x][1] == 3) { _local2.removeMovieClip(""); } else { _local2.gotoAndStop(2); } } _local1.ticks = 0; _local1.ons = 0; } } _local3++; } }; play();Frame 66gotoAndStop ("dgame");Frame 67stop();Frame 68gotoAndStop ("dgame");Frame 80call("dgamestart");Frame 81gotoAndStop ("ngame");Frame 82stop();Frame 83gotoAndStop ("ngame");Frame 95call("dgamestart");Frame 96gotoAndStop ("igame");Frame 97stop();Frame 98gotoAndStop ("igame");Symbol 5 Buttonon (release) { _root.upsell_restartGame(); _parent.clearScreen(); }Symbol 11 MovieClip Frame 1_visible = false;Symbol 12 MovieClip Frame 1function createUpsellPage() { attachMovie("upsellScreen", "upsellMC", 1); upsellMC._x = Stage.width / 2; upsellMC._y = Stage.height / 2; upsellMC._visible = false; } function createBackground() { this.createEmptyMovieClip("backgroundMC", 0); backgroundMC._alpha = 0; with (backgroundMC) { beginFill(backColor, 100); lineTo(Stage.width, 0); lineTo(Stage.width, Stage.height); lineTo(0, Stage.height); lineTo(0, 0); endFill(); } backgroundMC.onPress = function () { }; backgroundMC.useHandCursor = false; } function clearScreen() { removeMovieClip("upsellMC"); removeMovieClip("backgroundMC"); _quality = prevQuality; backgroundMC._visible = false; backgroundMC._alpha = 0; if (this.onEnterFrame != undefined) { delete this.onEnterFrame; } } function displayUpsellPage() { createUpsellPage(); createBackground(); prevQuality = _quality; _quality = "Low"; this.onEnterFrame = function () { if (backgroundMC._alpha < 100) { backgroundMC._alpha = backgroundMC._alpha + fadeStep; } else { upsellMC._visible = true; _quality = "High"; delete this.onEnterFrame; } }; _root.upsell_endGameSession(); } function checkLevel(currentLevel, disp) { if ((!_global.$downloadVersion) && (currentLevel > levelLimit)) { if (disp) { displayUpsellPage(); } return(true); } return(false); } function pauseTimer(bypass) { if ((!timerPaused) || (bypass)) { timerPaused = true; startPausedTime = getTimer() / 1000; } else { timerPaused = false; totalPausedTime = totalPausedTime + ((getTimer() / 1000) - startPausedTime); } } function startTimer() { if (!_global.$downloadVersion) { startTime = getTimer() / 1000; timeCheck = setInterval(checkTime, 1000); totalPausedTime = 0; } } function checkTime() { elapsedTime = ((getTimer() / 1000) - startTime) - totalPausedTime; if ((elapsedTime > timeLimit) && (!timerPaused)) { displayUpsellPage(); clearInterval(timeCheck); } } if (forceLogin) { _global.$downloadVersion = true; } else if (forceLogin) { _global.$downloadVersion = false; } if (zSorted) { this.swapDepths(zDepth); }Symbol 14 MovieClip Frame 1function viewScores() { var _local1 = _root; _local1.swHighScoreObject.showTab = "view"; _visible = false; docount = true; _local1.disabler._visible = true; loadMovieNum (_local1.HSHubURL, 2); } function submitScore() { var _local1 = _root; _local1.swHighScoreObject.showTab = "submit"; _visible = false; docount = true; _local1.disabler._visible = true; loadMovieNum (_local1.HSHubURL, 2); }Instance of Symbol 17 MovieClip "percent" in Symbol 22 MovieClip Frame 1onClipEvent (enterFrame) { this._x = (260 + _parent.percentloaded) - 0.5; }Symbol 31 Buttonon (release) { if (getBytesTotal() >= getBytesLoaded()) { gotoAndStop ("levelselect"); } else { loadframe = 34; loadfinished = "levelselect"; gotoAndStop ("loading"); } if (sounds) { sClick.start(); } } on (rollOver) { if (sounds) { sRollover.start(); } }Symbol 34 Buttonon (release) { gotoAndStop ("options"); if (sounds) { sClick.start(); } } on (rollOver) { if (sounds) { sRollover.start(); } }Symbol 37 Buttonon (release) { gotoAndStop ("instructions"); if (sounds) { sClick.start(); } } on (rollOver) { if (sounds) { sRollover.start(); } }Symbol 40 Buttonon (release) { gotoAndStop ("highscores"); if (sounds) { sClick.start(); } } on (rollOver) { if (sounds) { sRollover.start(); } }Symbol 46 Buttonon (release, keyPress "<Enter>") { _root.checkSecretCode.call(this); } on (rollOver) { if (sounds) { sRollover.start(); } }Symbol 51 MovieClip Frame 1if (!$downloadVersion) { _visible = false; }Symbol 54 Buttonon (release) { _root.upsellModule_mc.displayUpsellPage(); }Symbol 55 MovieClip Frame 1if ($downloadVersion) { _visible = false; }Symbol 66 Buttonon (release) { gotoAndStop ("menu"); } on (rollOver) { if (sounds) { sRollover.start(); } }Symbol 76 Buttonon (release) { sounds = 1; musics = 1; music.start(0, 99999); ss.gotoAndStop(1); } on (rollOver) { if (sounds) { sRollover.start(); } }Symbol 79 Buttonon (release) { musics = 0; music.stop(); sounds = 0; ss.gotoAndStop(2); } on (rollOver) { if (sounds) { sRollover.start(); } }Symbol 82 Buttonon (release) { thequality = "low"; qs.gotoAndStop(1); } on (rollOver) { if (sounds) { sRollover.start(); } }Symbol 85 Buttonon (release) { thequality = "medium"; qs.gotoAndStop(2); } on (rollOver) { if (sounds) { sRollover.start(); } }Symbol 88 Buttonon (release) { thequality = "high"; qs.gotoAndStop(3); } on (rollOver) { if (sounds) { sRollover.start(); } }Symbol 97 Buttonon (release) { nextFrame(); } on (rollOver) { if (sounds) { sRollover.start(); } }Symbol 103 Buttonon (release) { gotoAndStop ("menu"); } on (rollOver) { if (sounds) { sRollover.start(); } }Symbol 106 Buttonon (release) { prevFrame(); } on (rollOver) { if (sounds) { sRollover.start(); } }Symbol 112 Buttonon (rollOver) { cs.gotoAndStop(2); cname = "Terran Landmaster"; cstat = "Max Rockets: 4\nMax Turbos: 4\nMass: 2500\nTop Speed: 192"; cs.gotoAndStop(2); cdescription = "Earth's proud contribution to Rocket Rally's line-up is the Terran Landmaster. It is made mostly of pure Titanium. This allows for excellent acceleration as well as good cargo room. The 6 wheels enable Landmaster to hug the road tightly around the hairpin turns of the more advanced circuits, with the trade-off of a lower top speed."; cj1.play(); if (sounds) { sRollover.start(); } } on (release) { pcar = 0; starterMap(); }Symbol 113 Buttonon (rollOver) { cs.gotoAndStop(1); cname = "Phoenox Obliterator"; cstat = "Max Rockets: 5\nMax Turbos: 5\nMass: 3000\nTop Speed: 190"; cdescription = "The Obliterator was developed by the battle-hardened Phoenox of Delta Prime. It is well armored and built for better stability. Although slower, its superior control helps one avoid crashing into things. A large cargo bay gives you generous space for Rockets and Turbos."; cj0.play(); if (sounds) { sRollover.start(); } } on (release) { pcar = 3; starterMap(); }Symbol 114 Buttonon (rollOver) { cs.gotoAndStop(3); cname = "Shianah Air-Speeder"; cstat = "Max Rockets: 0\nMax Turbos: 2\nMass: 1500\nTop Speed: 200"; cdescription = "The Shianah of the Orion System are respected for their sleek and efficent designs. The Air-Speeder is one of their newest developments with the ability to achieve higher speed through the minimizing of all drag and friction. Being of the peaceful sort, Shianah favor agility over aggression. The Air-Speeder has NO rockets! But it moves."; cj2.play(); if (sounds) { sRollover.start(); } } on (release) { pcar = 4; starterMap(); }Symbol 126 MovieClip Frame 1stop();Symbol 131 MovieClip Frame 1stop();Symbol 133 MovieClip Frame 1stop();Symbol 134 MovieClip Frame 1stop();Instance of Symbol 126 MovieClip in Symbol 134 MovieClip Frame 4onClipEvent (load) { if (!$downloadVersion) { gotoAndStop (2); } }Instance of Symbol 133 MovieClip in Symbol 134 MovieClip Frame 5onClipEvent (load) { if (!$downloadVersion) { gotoAndStop (2); } }Symbol 140 MovieClip Frame 1stop();Symbol 141 MovieClip Frame 1stop();Symbol 144 MovieClip Frame 1stop();Symbol 145 MovieClip Frame 1stop();Symbol 148 MovieClip Frame 1stop();Symbol 149 MovieClip Frame 1stop();Symbol 152 Buttonon (release) { gotoAndStop ("levelselect"); } on (rollOver) { if (sounds) { sRollover.start(); } }Symbol 153 Buttonon (rollOver) { cs.gotoAndStop(5); cname = "Kaltorian Mech-Rover"; cstat = "Max Rockets: 3\nMax Turbos: 3\nMass: 2000\nTop Speed: 194"; cdescription = "The Kaltorians are newcomers to Rocket Rally, but have proven themselves adept pilots by nature. Last season they unveiled the Mech-Rover. Although it is a bit slower out of the gate, it has a top speed rivaled only by the Air-Speeder! With an exceptional cargo hold, it is arguably the most well-balanced."; cj4.play(); if (sounds) { sRollover.start(); } } on (release) { if ($downloadVersion) { pcar = 1; starterMap(); } }Symbol 154 Buttonon (rollOver) { cs.gotoAndStop(4); cname = "Zendorian Acceleron"; cstat = "Max Rockets: 2\nMax Turbos: 2\nMass: 1000 \nTop Speed: 186"; cdescription = "The Zendorians crafted the Acceleron to better compete with the Shianah Air-Speeder. Reliance on compactness of components yielded superior acceleration, but also reduced stability as well as top speed. However, drivers have learned that being turbo-conscious and nimble allows them to compete well against any opponent."; cj3.play(); if (sounds) { sRollover.start(); } } on (release) { if ($downloadVersion) { pcar = 2; starterMap(); } }Symbol 158 MovieClip Frame 1stop();Symbol 159 MovieClip Frame 1stop();Symbol 162 MovieClip Frame 1stop();Symbol 163 MovieClip Frame 1stop();Symbol 165 Buttonon (rollOver) { trackdescription = "Moonbase Volcanus is known for having some of the most unforgiving terrain in the universe. Stay on the Roads!"; if (sounds) { sRollover.start(); } } on (release) { maparr = maparrd; gotoAndStop ("carselect"); }Symbol 170 Buttonon (rollOver) { if ($downloadVersion) { trackdescription = "The Comet Icopus is one of the most fearsome locations in the universe to visit, let alone race on it! Snowtread recommended!"; if (sounds) { sRollover.start(); } } else { map2_btn.useHandCursor = 0; trackdescription = "LOCKED: The Comet Icopus is one of the most fearsome locations in the universe to visit, let alone race on it! Snowtread recommended!"; } } on (release) { if ($downloadVersion) { maparr = _root.maparri; gotoAndStop ("carselect"); } }Symbol 171 Buttonon (rollOver) { if ($downloadVersion) { trackdescription = "Centropolis is the Galaxy's most developed city. The city planners did well in their designs of our circuits."; if (sounds) { sRollover.start(); } } else { map3_btn.useHandCursor = 0; trackdescription = "LOCKED: Centropolis is the Galaxy's most developed city. The city planners did well in their designs of our circuits."; } } on (release) { if ($downloadVersion) { maparr = _root.maparri; gotoAndStop ("carselect"); } }Symbol 191 Buttonon (release) { _parent._parent.nextTrack(); } on (rollOver) { if (_root.sounds) { _root.sRollover.start(); } }Symbol 196 Buttonon (release) { _parent._parent.nextTrack(); } on (rollOver) { if (_root.sounds) { _root.sRollover.start(); } }Symbol 197 MovieClip Frame 1stop();Symbol 198 Buttonon (release) { if ($downloadVersion) { _root.gotoAndStop("menu"); } else { _root.upsellModule_mc.displayUpsellPage(); } } on (rollOver) { if (_root.sounds) { _root.sRollover.start(); } }Symbol 201 Buttonon (release) { _parent.gotoAndStop("highscoressend"); }Symbol 202 MovieClip Frame 1if (_parent.score != 0) { nextFrame(); } else { stop(); } if (_parent.place != 1) { nt.gotoAndStop(2); }Symbol 202 MovieClip Frame 2stop(); if (_parent.place != 1) { nt.gotoAndStop(2); }Symbol 216 Buttonon (release) { _root.gotoAndStop("highscoressend"); } on (rollOver) { if (sounds) { sRollover.start(); } }Symbol 233 MovieClip Frame 21stop();Symbol 234 MovieClip [Explosion] Frame 31stop(); removeMovieClip("");Symbol 254 MovieClip [Display] Frame 1tn.mapname = _parent.mapname; if (_parent.sounds) { _parent.s3.start(); }Symbol 254 MovieClip [Display] Frame 30if (_parent.sounds) { _parent.s2.start(); }Symbol 254 MovieClip [Display] Frame 60if (_parent.sounds) { _parent.s1.start(); }Symbol 254 MovieClip [Display] Frame 85_root.turbotime = 1;Symbol 254 MovieClip [Display] Frame 90_root.turbotime = 0; if (_parent.sounds) { _parent.sgo.start(); } go = 1;Symbol 254 MovieClip [Display] Frame 120stop();Symbol 254 MovieClip [Display] Frame 140stop();Symbol 254 MovieClip [Display] Frame 160stop();Symbol 254 MovieClip [Display] Frame 180stop();Symbol 254 MovieClip [Display] Frame 200stop();Symbol 254 MovieClip [Display] Frame 250stop(); _root.gotoAndStop("endrace"); _root.onEnterFrame = null;Symbol 269 MovieClip [Skid] Frame 50this.removeMovieClip("");Symbol 331 MovieClip Frame 1stop();Symbol 339 Buttonon (release) { _parent.place = 3; _root.score = 0; if ($downloadVersion) { _root.gotoAndPlay("menuload"); } else { _root.upsellModule_mc.displayUpsellPage(); } }Symbol 360 MovieClip Frame 1stop();Symbol 381 MovieClip Frame 1stop();
Library Items
Symbol 1 Font | Used by:2 3 | |
Symbol 2 Text | Uses:1 | Used by:5 |
Symbol 3 Text | Uses:1 | Used by:5 |
Symbol 4 Graphic | Used by:5 | |
Symbol 5 Button | Uses:2 3 4 | Used by:6 |
Symbol 6 MovieClip [upsellScreen] | Uses:5 | |
Symbol 7 Graphic | Used by:8 | |
Symbol 8 MovieClip | Uses:7 | Used by:Timeline |
Symbol 9 Font | Used by:10 56 125 132 135 136 137 166 183 184 204 211 237 238 | |
Symbol 10 Text | Uses:9 | Used by:11 |
Symbol 11 MovieClip | Uses:10 | Used by:12 |
Symbol 12 MovieClip | Uses:11 | Used by:Timeline |
Symbol 13 MovieClip | Used by:14 | |
Symbol 14 MovieClip | Uses:13 | Used by:Timeline |
Symbol 15 Font | Used by:16 21 | |
Symbol 16 EditableText | Uses:15 | Used by:17 |
Symbol 17 MovieClip | Uses:16 | Used by:22 |
Symbol 18 Graphic | Used by:22 | |
Symbol 19 Graphic | Used by:20 | |
Symbol 20 MovieClip | Uses:19 | Used by:22 |
Symbol 21 EditableText | Uses:15 | Used by:22 |
Symbol 22 MovieClip | Uses:17 18 20 21 | Used by:Timeline |
Symbol 23 Sound [Music0] | Used by:Timeline | |
Symbol 24 Sound [sClick] | Used by:331 Timeline | |
Symbol 25 Sound [sRollover] | Used by:331 Timeline | |
Symbol 26 Bitmap | Used by:27 | |
Symbol 27 Graphic | Uses:26 | Used by:28 |
Symbol 28 MovieClip | Uses:27 | Used by:Timeline |
Symbol 29 Graphic | Used by:31 | |
Symbol 30 Graphic | Used by:31 | |
Symbol 31 Button | Uses:29 30 | Used by:Timeline |
Symbol 32 Graphic | Used by:34 Timeline | |
Symbol 33 Graphic | Used by:34 Timeline | |
Symbol 34 Button | Uses:32 33 | Used by:Timeline |
Symbol 35 Graphic | Used by:37 Timeline | |
Symbol 36 Graphic | Used by:37 Timeline | |
Symbol 37 Button | Uses:35 36 | Used by:Timeline |
Symbol 38 Graphic | Used by:40 Timeline | |
Symbol 39 Graphic | Used by:40 Timeline | |
Symbol 40 Button | Uses:38 39 | Used by:Timeline |
Symbol 41 Graphic | Used by:Timeline | |
Symbol 42 Graphic | Used by:43 Timeline | |
Symbol 43 MovieClip | Uses:42 | Used by:51 |
Symbol 44 Graphic | Used by:46 | |
Symbol 45 Graphic | Used by:46 | |
Symbol 46 Button | Uses:44 45 | Used by:51 |
Symbol 47 Font | Used by:48 | |
Symbol 48 EditableText | Uses:47 | Used by:51 |
Symbol 49 Font | Used by:50 | |
Symbol 50 EditableText | Uses:49 | Used by:51 |
Symbol 51 MovieClip | Uses:43 46 48 50 | Used by:Timeline |
Symbol 52 Graphic | Used by:54 | |
Symbol 53 Graphic | Used by:54 | |
Symbol 54 Button | Uses:52 53 | Used by:55 |
Symbol 55 MovieClip | Uses:54 | Used by:126 133 197 Timeline |
Symbol 56 EditableText | Uses:9 | Used by:Timeline |
Symbol 57 Font | Used by:58 59 61 | |
Symbol 58 EditableText | Uses:57 | Used by:63 |
Symbol 59 EditableText | Uses:57 | Used by:63 |
Symbol 60 Graphic | Used by:63 | |
Symbol 61 EditableText | Uses:57 | Used by:63 |
Symbol 62 Sound | Used by:63 | |
Symbol 63 Button | Uses:58 59 60 61 62 | Used by:Timeline |
Symbol 64 Graphic | Used by:66 103 198 | |
Symbol 65 Graphic | Used by:66 103 198 | |
Symbol 66 Button | Uses:64 65 | Used by:Timeline |
Symbol 67 Graphic | Used by:Timeline | |
Symbol 68 Graphic | Used by:71 | |
Symbol 69 Graphic | Used by:71 | |
Symbol 70 Graphic | Used by:71 | |
Symbol 71 MovieClip | Uses:68 69 70 | Used by:Timeline |
Symbol 72 Graphic | Used by:73 | |
Symbol 73 MovieClip | Uses:72 | Used by:Timeline |
Symbol 74 Graphic | Used by:76 | |
Symbol 75 Graphic | Used by:76 | |
Symbol 76 Button | Uses:74 75 | Used by:Timeline |
Symbol 77 Graphic | Used by:79 | |
Symbol 78 Graphic | Used by:79 | |
Symbol 79 Button | Uses:77 78 | Used by:Timeline |
Symbol 80 Graphic | Used by:82 | |
Symbol 81 Graphic | Used by:82 | |
Symbol 82 Button | Uses:80 81 | Used by:Timeline |
Symbol 83 Graphic | Used by:85 | |
Symbol 84 Graphic | Used by:85 | |
Symbol 85 Button | Uses:83 84 | Used by:Timeline |
Symbol 86 Graphic | Used by:88 | |
Symbol 87 Graphic | Used by:88 | |
Symbol 88 Button | Uses:86 87 | Used by:Timeline |
Symbol 89 Graphic | Used by:Timeline | |
Symbol 90 Graphic | Used by:Timeline | |
Symbol 91 Graphic | Used by:Timeline | |
Symbol 92 Graphic | Used by:Timeline | |
Symbol 93 Graphic | Used by:Timeline | |
Symbol 94 Graphic | Used by:Timeline | |
Symbol 95 Graphic | Used by:97 | |
Symbol 96 Graphic | Used by:97 | |
Symbol 97 Button | Uses:95 96 | Used by:Timeline |
Symbol 98 Graphic | Used by:Timeline | |
Symbol 99 Graphic | Used by:Timeline | |
Symbol 100 Font | Used by:101 102 107 108 109 213 214 | |
Symbol 101 Text | Uses:100 | Used by:Timeline |
Symbol 102 Text | Uses:100 | Used by:Timeline |
Symbol 103 Button | Uses:64 65 | Used by:Timeline |
Symbol 104 Graphic | Used by:106 | |
Symbol 105 Graphic | Used by:106 | |
Symbol 106 Button | Uses:104 105 | Used by:Timeline |
Symbol 107 Text | Uses:100 | Used by:Timeline |
Symbol 108 Text | Uses:100 | Used by:Timeline |
Symbol 109 Text | Uses:100 | Used by:Timeline |
Symbol 110 Graphic | Used by:Timeline | |
Symbol 111 Graphic | Used by:112 113 114 153 154 | |
Symbol 112 Button | Uses:111 | Used by:Timeline |
Symbol 113 Button | Uses:111 | Used by:Timeline |
Symbol 114 Button | Uses:111 | Used by:Timeline |
Symbol 115 Graphic | Used by:Timeline | |
Symbol 116 Graphic | Used by:134 | |
Symbol 117 Graphic | Used by:134 | |
Symbol 118 Graphic | Used by:134 | |
Symbol 119 Graphic | Used by:134 | |
Symbol 120 Graphic | Used by:134 | |
Symbol 121 Graphic | Used by:126 131 134 | |
Symbol 122 Graphic | Used by:134 | |
Symbol 123 Graphic | Used by:126 | |
Symbol 124 Graphic | Used by:126 133 Timeline | |
Symbol 125 EditableText | Uses:9 | Used by:126 |
Symbol 126 MovieClip | Uses:123 121 55 124 125 | Used by:134 |
Symbol 127 Graphic | Used by:134 | |
Symbol 128 Graphic | Used by:131 134 | |
Symbol 129 Graphic | Used by:131 134 | |
Symbol 130 Graphic | Used by:131 | |
Symbol 131 MovieClip | Uses:130 121 128 129 | Used by:133 |
Symbol 132 EditableText | Uses:9 | Used by:133 |
Symbol 133 MovieClip | Uses:131 55 124 132 | Used by:134 |
Symbol 134 MovieClip | Uses:116 117 118 119 120 121 122 126 127 128 129 133 | Used by:Timeline |
Symbol 135 EditableText | Uses:9 | Used by:Timeline |
Symbol 136 EditableText | Uses:9 | Used by:Timeline |
Symbol 137 EditableText | Uses:9 | Used by:Timeline |
Symbol 138 Graphic | Used by:140 | |
Symbol 139 Graphic | Used by:140 | |
Symbol 140 MovieClip | Uses:138 139 | Used by:141 212 301 |
Symbol 141 MovieClip | Uses:140 | Used by:Timeline |
Symbol 142 Graphic | Used by:144 | |
Symbol 143 Graphic | Used by:144 | |
Symbol 144 MovieClip | Uses:142 143 | Used by:145 212 298 |
Symbol 145 MovieClip | Uses:144 | Used by:Timeline |
Symbol 146 Graphic | Used by:148 | |
Symbol 147 Graphic | Used by:148 | |
Symbol 148 MovieClip | Uses:146 147 | Used by:149 212 302 |
Symbol 149 MovieClip | Uses:148 | Used by:Timeline |
Symbol 150 Graphic | Used by:152 | |
Symbol 151 Graphic | Used by:152 | |
Symbol 152 Button | Uses:150 151 | Used by:Timeline |
Symbol 153 Button | Uses:111 | Used by:Timeline |
Symbol 154 Button | Uses:111 | Used by:Timeline |
Symbol 155 Graphic | Used by:Timeline | |
Symbol 156 Graphic | Used by:158 | |
Symbol 157 Graphic | Used by:158 | |
Symbol 158 MovieClip | Uses:156 157 | Used by:159 212 300 |
Symbol 159 MovieClip | Uses:158 | Used by:Timeline |
Symbol 160 Graphic | Used by:162 | |
Symbol 161 Graphic | Used by:162 | |
Symbol 162 MovieClip | Uses:160 161 | Used by:163 212 299 |
Symbol 163 MovieClip | Uses:162 | Used by:Timeline |
Symbol 164 Graphic | Used by:165 170 171 | |
Symbol 165 Button | Uses:164 | Used by:Timeline |
Symbol 166 EditableText | Uses:9 | Used by:Timeline |
Symbol 167 Graphic | Used by:Timeline | |
Symbol 168 Bitmap | Used by:169 441 | |
Symbol 169 Graphic | Uses:168 | Used by:Timeline |
Symbol 170 Button | Uses:164 | Used by:Timeline |
Symbol 171 Button | Uses:164 | Used by:Timeline |
Symbol 172 Graphic | Used by:173 270 271 272 | |
Symbol 173 MovieClip | Uses:172 | Used by:Timeline |
Symbol 174 Bitmap | Used by:176 | |
Symbol 175 Bitmap | Used by:176 | |
Symbol 176 Graphic | Uses:174 175 | Used by:Timeline |
Symbol 177 Font | Used by:178 179 | |
Symbol 178 EditableText | Uses:177 | Used by:Timeline |
Symbol 179 EditableText | Uses:177 | Used by:Timeline |
Symbol 180 Font | Used by:181 182 | |
Symbol 181 EditableText | Uses:180 | Used by:Timeline |
Symbol 182 EditableText | Uses:180 | Used by:Timeline |
Symbol 183 EditableText | Uses:9 | Used by:Timeline |
Symbol 184 EditableText | Uses:9 | Used by:Timeline |
Symbol 185 Graphic | Used by:Timeline | |
Symbol 186 Font | Used by:187 188 | |
Symbol 187 EditableText | Uses:186 | Used by:Timeline |
Symbol 188 EditableText | Uses:186 | Used by:Timeline |
Symbol 189 Graphic | Used by:191 197 | |
Symbol 190 Graphic | Used by:191 197 | |
Symbol 191 Button | Uses:189 190 | Used by:197 |
Symbol 192 Graphic | Used by:197 | |
Symbol 193 Graphic | Used by:195 196 | |
Symbol 194 Graphic | Used by:195 196 | |
Symbol 195 Button | Uses:193 194 | Used by:197 Timeline |
Symbol 196 Button | Uses:193 194 | Used by:197 |
Symbol 197 MovieClip | Uses:191 192 195 196 189 190 55 | Used by:202 |
Symbol 198 Button | Uses:64 65 | Used by:202 |
Symbol 199 Graphic | Used by:201 216 | |
Symbol 200 Graphic | Used by:201 216 | |
Symbol 201 Button | Uses:199 200 | Used by:202 |
Symbol 202 MovieClip | Uses:197 198 201 | Used by:Timeline |
Symbol 203 Graphic | Used by:Timeline | |
Symbol 204 EditableText | Uses:9 | Used by:Timeline |
Symbol 205 Graphic | Used by:206 | |
Symbol 206 MovieClip | Uses:205 | Used by:Timeline |
Symbol 207 Graphic | Used by:208 | |
Symbol 208 MovieClip | Uses:207 | Used by:Timeline |
Symbol 209 Graphic | Used by:210 | |
Symbol 210 MovieClip | Uses:209 | Used by:Timeline |
Symbol 211 EditableText | Uses:9 | Used by:Timeline |
Symbol 212 MovieClip | Uses:144 162 158 140 148 | Used by:Timeline |
Symbol 213 EditableText | Uses:100 | Used by:Timeline |
Symbol 214 EditableText | Uses:100 | Used by:Timeline |
Symbol 215 Graphic | Used by:Timeline | |
Symbol 216 Button | Uses:199 200 | Used by:Timeline |
Symbol 217 Graphic | Used by:Timeline | |
Symbol 218 Graphic | Used by:233 | |
Symbol 219 Graphic | Used by:233 | |
Symbol 220 Graphic | Used by:233 | |
Symbol 221 Graphic | Used by:233 | |
Symbol 222 Graphic | Used by:233 | |
Symbol 223 Graphic | Used by:233 | |
Symbol 224 Graphic | Used by:233 | |
Symbol 225 Graphic | Used by:233 | |
Symbol 226 Graphic | Used by:233 | |
Symbol 227 Graphic | Used by:233 | |
Symbol 228 Graphic | Used by:233 | |
Symbol 229 Graphic | Used by:233 | |
Symbol 230 Graphic | Used by:233 | |
Symbol 231 Graphic | Used by:233 | |
Symbol 232 Graphic | Used by:233 | |
Symbol 233 MovieClip | Uses:218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 | Used by:234 |
Symbol 234 MovieClip [Explosion] | Uses:233 | Used by:Timeline |
Symbol 235 Bitmap | Used by:236 | |
Symbol 236 Graphic | Uses:235 | Used by:254 |
Symbol 237 EditableText | Uses:9 | Used by:239 |
Symbol 238 EditableText | Uses:9 | Used by:239 |
Symbol 239 MovieClip | Uses:237 238 | Used by:254 |
Symbol 240 Bitmap | Used by:241 | |
Symbol 241 Graphic | Uses:240 | Used by:254 |
Symbol 242 Bitmap | Used by:243 | |
Symbol 243 Graphic | Uses:242 | Used by:254 |
Symbol 244 Bitmap | Used by:245 | |
Symbol 245 Graphic | Uses:244 | Used by:254 |
Symbol 246 Bitmap | Used by:247 | |
Symbol 247 Graphic | Uses:246 | Used by:254 |
Symbol 248 Bitmap | Used by:249 | |
Symbol 249 Graphic | Uses:248 | Used by:254 |
Symbol 250 Bitmap | Used by:251 | |
Symbol 251 Graphic | Uses:250 | Used by:254 |
Symbol 252 Bitmap | Used by:253 | |
Symbol 253 Graphic | Uses:252 | Used by:254 |
Symbol 254 MovieClip [Display] | Uses:236 239 241 243 245 247 249 251 253 | Used by:Timeline |
Symbol 255 Graphic | Used by:256 | |
Symbol 256 MovieClip | Uses:255 | Used by:257 |
Symbol 257 MovieClip [rocket] | Uses:256 | Used by:Timeline |
Symbol 258 Graphic | Used by:259 | |
Symbol 259 MovieClip | Uses:258 | Used by:266 |
Symbol 260 Graphic | Used by:261 | |
Symbol 261 MovieClip | Uses:260 | Used by:266 |
Symbol 262 Graphic | Used by:265 | |
Symbol 263 Graphic | Used by:265 | |
Symbol 264 Graphic | Used by:265 | |
Symbol 265 MovieClip | Uses:262 263 264 | Used by:266 |
Symbol 266 MovieClip [Powerup] | Uses:259 261 265 | Used by:Timeline |
Symbol 267 Graphic | Used by:268 | |
Symbol 268 MovieClip [wayPoint] | Uses:267 | Used by:Timeline |
Symbol 269 MovieClip [Skid] | Used by:Timeline | |
Symbol 270 MovieClip [checkpoint] | Uses:172 | Used by:Timeline |
Symbol 271 MovieClip [startgate] | Uses:172 | Used by:Timeline |
Symbol 272 MovieClip [jump] | Uses:172 | Used by:Timeline |
Symbol 273 Graphic | Used by:274 | |
Symbol 274 MovieClip [dot] | Uses:273 | Used by:Timeline |
Symbol 275 Graphic | Used by:293 | |
Symbol 276 Graphic | Used by:293 | |
Symbol 277 Graphic | Used by:293 | |
Symbol 278 Graphic | Used by:293 | |
Symbol 279 Graphic | Used by:293 | |
Symbol 280 Graphic | Used by:293 | |
Symbol 281 Graphic | Used by:293 | |
Symbol 282 Graphic | Used by:293 | |
Symbol 283 Graphic | Used by:293 | |
Symbol 284 Graphic | Used by:293 | |
Symbol 285 Graphic | Used by:293 | |
Symbol 286 Graphic | Used by:293 | |
Symbol 287 Graphic | Used by:293 | |
Symbol 288 Graphic | Used by:293 | |
Symbol 289 Graphic | Used by:293 | |
Symbol 290 Graphic | Used by:293 | |
Symbol 291 Graphic | Used by:293 | |
Symbol 292 Graphic | Used by:293 | |
Symbol 293 MovieClip [collision] | Uses:275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 | Used by:Timeline |
Symbol 294 MovieClip | Used by:298 299 300 301 302 | |
Symbol 295 Graphic | Used by:296 | |
Symbol 296 MovieClip | Uses:295 | Used by:298 299 300 301 302 |
Symbol 297 MovieClip | Used by:298 299 300 301 302 | |
Symbol 298 MovieClip [Car0] | Uses:144 294 296 297 | Used by:Timeline |
Symbol 299 MovieClip [Car1] | Uses:162 294 296 297 | Used by:Timeline |
Symbol 300 MovieClip [Car2] | Uses:158 294 296 297 | Used by:Timeline |
Symbol 301 MovieClip [Car3] | Uses:140 294 296 297 | Used by:Timeline |
Symbol 302 MovieClip [Car4] | Uses:148 294 296 297 | Used by:Timeline |
Symbol 303 Graphic | Used by:304 | |
Symbol 304 MovieClip [Car0_Shadow] | Uses:303 | Used by:Timeline |
Symbol 305 Graphic | Used by:306 | |
Symbol 306 MovieClip [Car1_Shadow] | Uses:305 | Used by:Timeline |
Symbol 307 Graphic | Used by:308 | |
Symbol 308 MovieClip [Car2_Shadow] | Uses:307 | Used by:Timeline |
Symbol 309 Graphic | Used by:310 | |
Symbol 310 MovieClip [Car3_Shadow] | Uses:309 | Used by:Timeline |
Symbol 311 Graphic | Used by:312 | |
Symbol 312 MovieClip [Car4_Shadow] | Uses:311 | Used by:Timeline |
Symbol 313 Sound [s1] | Used by:331 | |
Symbol 314 Sound [s2] | Used by:331 | |
Symbol 315 Sound [sBigCrash] | Used by:331 | |
Symbol 316 Sound [sCheckpoint] | Used by:331 | |
Symbol 317 Sound [sDeath] | Used by:331 | |
Symbol 318 Sound [sGo] | Used by:331 | |
Symbol 319 Sound [sRocketLaunch] | Used by:331 | |
Symbol 320 Sound [sJump] | Used by:331 | |
Symbol 321 Sound [sLand] | Used by:331 | |
Symbol 322 Sound [sSkid] | Used by:331 | |
Symbol 323 Sound [sSmallCrash] | Used by:331 | |
Symbol 324 Sound [sTurbo] | Used by:331 | |
Symbol 325 Sound [sWinner] | Used by:331 | |
Symbol 326 Sound [s3] | Used by:331 | |
Symbol 327 Sound [sLoser] | Used by:331 | |
Symbol 328 Sound [sRocketGet] | Used by:331 | |
Symbol 329 Sound [sTurboGet] | Used by:331 | |
Symbol 330 Sound [sKnuggGet] | Used by:331 | |
Symbol 331 MovieClip | Uses:313 314 315 316 24 317 318 319 320 321 25 322 323 324 325 326 327 328 329 330 | Used by:Timeline |
Symbol 332 Bitmap | Used by:334 | |
Symbol 333 Bitmap | Used by:334 | |
Symbol 334 Graphic | Uses:332 333 | Used by:382 |
Symbol 335 Bitmap | Used by:337 | |
Symbol 336 Bitmap | Used by:337 338 | |
Symbol 337 Graphic | Uses:335 336 | Used by:339 |
Symbol 338 Graphic | Uses:336 | Used by:339 |
Symbol 339 Button | Uses:337 338 | Used by:382 |
Symbol 340 Bitmap | Used by:341 | |
Symbol 341 Graphic | Uses:340 | Used by:360 |
Symbol 342 Bitmap | Used by:343 | |
Symbol 343 Graphic | Uses:342 | Used by:360 |
Symbol 344 Bitmap | Used by:345 | |
Symbol 345 Graphic | Uses:344 | Used by:360 |
Symbol 346 Bitmap | Used by:347 | |
Symbol 347 Graphic | Uses:346 | Used by:360 |
Symbol 348 Bitmap | Used by:349 | |
Symbol 349 Graphic | Uses:348 | Used by:360 |
Symbol 350 Bitmap | Used by:351 | |
Symbol 351 Graphic | Uses:350 | Used by:360 |
Symbol 352 Bitmap | Used by:353 | |
Symbol 353 Graphic | Uses:352 | Used by:360 |
Symbol 354 Bitmap | Used by:355 | |
Symbol 355 Graphic | Uses:354 | Used by:360 |
Symbol 356 Bitmap | Used by:357 | |
Symbol 357 Graphic | Uses:356 | Used by:360 |
Symbol 358 Bitmap | Used by:359 | |
Symbol 359 Graphic | Uses:358 | Used by:360 |
Symbol 360 MovieClip | Uses:341 343 345 347 349 351 353 355 357 359 | Used by:382 |
Symbol 361 Bitmap | Used by:362 | |
Symbol 362 Graphic | Uses:361 | Used by:381 |
Symbol 363 Bitmap | Used by:364 | |
Symbol 364 Graphic | Uses:363 | Used by:381 |
Symbol 365 Bitmap | Used by:366 | |
Symbol 366 Graphic | Uses:365 | Used by:381 |
Symbol 367 Bitmap | Used by:368 | |
Symbol 368 Graphic | Uses:367 | Used by:381 |
Symbol 369 Bitmap | Used by:370 | |
Symbol 370 Graphic | Uses:369 | Used by:381 |
Symbol 371 Bitmap | Used by:372 | |
Symbol 372 Graphic | Uses:371 | Used by:381 |
Symbol 373 Bitmap | Used by:374 | |
Symbol 374 Graphic | Uses:373 | Used by:381 |
Symbol 375 Bitmap | Used by:376 | |
Symbol 376 Graphic | Uses:375 | Used by:381 |
Symbol 377 Bitmap | Used by:378 | |
Symbol 378 Graphic | Uses:377 | Used by:381 |
Symbol 379 Bitmap | Used by:380 | |
Symbol 380 Graphic | Uses:379 | Used by:381 |
Symbol 381 MovieClip | Uses:362 364 366 368 370 372 374 376 378 380 | Used by:382 |
Symbol 382 MovieClip | Uses:334 339 360 381 | Used by:Timeline |
Symbol 383 Bitmap | Used by:384 385 386 387 | |
Symbol 384 Graphic | Uses:383 | Used by:393 495 500 |
Symbol 385 Graphic | Uses:383 | Used by:393 495 500 |
Symbol 386 Graphic | Uses:383 | Used by:393 495 500 |
Symbol 387 Graphic | Uses:383 | Used by:393 495 500 |
Symbol 388 Bitmap | Used by:391 | |
Symbol 389 Bitmap | Used by:391 | |
Symbol 390 Bitmap | Used by:391 | |
Symbol 391 Graphic | Uses:388 389 390 | Used by:392 |
Symbol 392 MovieClip | Uses:391 | Used by:393 |
Symbol 393 MovieClip [dover] | Uses:384 385 386 387 392 | Used by:Timeline |
Symbol 394 Bitmap | Used by:395 | |
Symbol 395 Graphic | Uses:394 | Used by:442 |
Symbol 396 Bitmap | Used by:397 | |
Symbol 397 Graphic | Uses:396 | Used by:442 |
Symbol 398 Bitmap | Used by:399 400 401 402 | |
Symbol 399 Graphic | Uses:398 | Used by:442 |
Symbol 400 Graphic | Uses:398 | Used by:442 |
Symbol 401 Graphic | Uses:398 | Used by:442 |
Symbol 402 Graphic | Uses:398 | Used by:442 |
Symbol 403 Bitmap | Used by:404 405 426 | |
Symbol 404 Graphic | Uses:403 | Used by:442 |
Symbol 405 Graphic | Uses:403 | Used by:442 |
Symbol 406 Bitmap | Used by:407 | |
Symbol 407 Graphic | Uses:406 | Used by:442 |
Symbol 408 Bitmap | Used by:409 410 | |
Symbol 409 Graphic | Uses:408 | Used by:442 |
Symbol 410 Graphic | Uses:408 | Used by:442 |
Symbol 411 Bitmap | Used by:412 413 414 415 | |
Symbol 412 Graphic | Uses:411 | Used by:442 |
Symbol 413 Graphic | Uses:411 | Used by:442 |
Symbol 414 Graphic | Uses:411 | Used by:442 |
Symbol 415 Graphic | Uses:411 | Used by:442 |
Symbol 416 Bitmap | Used by:417 418 419 420 | |
Symbol 417 Graphic | Uses:416 | Used by:442 |
Symbol 418 Graphic | Uses:416 | Used by:442 |
Symbol 419 Graphic | Uses:416 | Used by:442 |
Symbol 420 Graphic | Uses:416 | Used by:442 |
Symbol 421 Bitmap | Used by:422 423 424 425 | |
Symbol 422 Graphic | Uses:421 | Used by:442 |
Symbol 423 Graphic | Uses:421 | Used by:442 |
Symbol 424 Graphic | Uses:421 | Used by:442 |
Symbol 425 Graphic | Uses:421 | Used by:442 |
Symbol 426 Graphic | Uses:403 | Used by:442 |
Symbol 427 Bitmap | Used by:428 | |
Symbol 428 Graphic | Uses:427 | Used by:442 |
Symbol 429 Bitmap | Used by:430 | |
Symbol 430 Graphic | Uses:429 | Used by:442 |
Symbol 431 Bitmap | Used by:432 | |
Symbol 432 Graphic | Uses:431 | Used by:442 |
Symbol 433 Bitmap | Used by:434 | |
Symbol 434 Graphic | Uses:433 | Used by:442 |
Symbol 435 Bitmap | Used by:436 | |
Symbol 436 Graphic | Uses:435 | Used by:442 |
Symbol 437 Bitmap | Used by:438 | |
Symbol 438 Graphic | Uses:437 | Used by:442 |
Symbol 439 Bitmap | Used by:440 | |
Symbol 440 Graphic | Uses:439 | Used by:442 |
Symbol 441 Graphic | Uses:168 | Used by:442 |
Symbol 442 MovieClip [dtiles] | Uses:395 397 399 400 401 402 404 405 407 409 410 412 413 414 415 417 418 419 420 422 423 424 425 426 428 430 432 434 436 438 440 441 | Used by:Timeline |
Symbol 443 Sound [music1] | Used by:Timeline | |
Symbol 444 Bitmap | Used by:445 | |
Symbol 445 Graphic | Uses:444 | Used by:491 |
Symbol 446 Bitmap | Used by:447 | |
Symbol 447 Graphic | Uses:446 | Used by:491 |
Symbol 448 Bitmap | Used by:449 | |
Symbol 449 Graphic | Uses:448 | Used by:491 |
Symbol 450 Bitmap | Used by:451 452 453 454 | |
Symbol 451 Graphic | Uses:450 | Used by:491 |
Symbol 452 Graphic | Uses:450 | Used by:491 |
Symbol 453 Graphic | Uses:450 | Used by:491 |
Symbol 454 Graphic | Uses:450 | Used by:491 |
Symbol 455 Bitmap | Used by:456 457 | |
Symbol 456 Graphic | Uses:455 | Used by:491 |
Symbol 457 Graphic | Uses:455 | Used by:491 |
Symbol 458 Bitmap | Used by:459 | |
Symbol 459 Graphic | Uses:458 | Used by:491 |
Symbol 460 Bitmap | Used by:461 462 | |
Symbol 461 Graphic | Uses:460 | Used by:491 |
Symbol 462 Graphic | Uses:460 | Used by:491 |
Symbol 463 Bitmap | Used by:464 465 466 467 | |
Symbol 464 Graphic | Uses:463 | Used by:491 |
Symbol 465 Graphic | Uses:463 | Used by:491 |
Symbol 466 Graphic | Uses:463 | Used by:491 |
Symbol 467 Graphic | Uses:463 | Used by:491 |
Symbol 468 Bitmap | Used by:469 470 471 472 | |
Symbol 469 Graphic | Uses:468 | Used by:491 |
Symbol 470 Graphic | Uses:468 | Used by:491 |
Symbol 471 Graphic | Uses:468 | Used by:491 |
Symbol 472 Graphic | Uses:468 | Used by:491 |
Symbol 473 Bitmap | Used by:474 475 476 477 | |
Symbol 474 Graphic | Uses:473 | Used by:491 |
Symbol 475 Graphic | Uses:473 | Used by:491 |
Symbol 476 Graphic | Uses:473 | Used by:491 |
Symbol 477 Graphic | Uses:473 | Used by:491 |
Symbol 478 Bitmap | Used by:479 480 481 482 | |
Symbol 479 Graphic | Uses:478 | Used by:491 |
Symbol 480 Graphic | Uses:478 | Used by:491 |
Symbol 481 Graphic | Uses:478 | Used by:491 |
Symbol 482 Graphic | Uses:478 | Used by:491 |
Symbol 483 Bitmap | Used by:484 | |
Symbol 484 Graphic | Uses:483 | Used by:491 |
Symbol 485 Bitmap | Used by:486 | |
Symbol 486 Graphic | Uses:485 | Used by:491 |
Symbol 487 Bitmap | Used by:488 | |
Symbol 488 Graphic | Uses:487 | Used by:491 |
Symbol 489 Bitmap | Used by:490 | |
Symbol 490 Graphic | Uses:489 | Used by:491 |
Symbol 491 MovieClip [ntiles] | Uses:445 447 449 451 452 453 454 456 457 459 461 462 464 465 466 467 469 470 471 472 474 475 476 477 479 480 481 482 484 486 488 490 | Used by:Timeline |
Symbol 492 Bitmap | Used by:493 494 | |
Symbol 493 Graphic | Uses:492 | Used by:495 |
Symbol 494 Graphic | Uses:492 | Used by:495 |
Symbol 495 MovieClip [nover] | Uses:384 385 386 387 493 494 | Used by:Timeline |
Symbol 496 Sound [Music2] | Used by:Timeline | |
Symbol 497 Bitmap | Used by:498 499 | |
Symbol 498 Graphic | Uses:497 | Used by:500 |
Symbol 499 Graphic | Uses:497 | Used by:500 |
Symbol 500 MovieClip [iover] | Uses:384 385 386 387 498 499 | Used by:Timeline |
Symbol 501 Bitmap | Used by:502 | |
Symbol 502 Graphic | Uses:501 | Used by:548 |
Symbol 503 Bitmap | Used by:504 | |
Symbol 504 Graphic | Uses:503 | Used by:548 |
Symbol 505 Bitmap | Used by:506 | |
Symbol 506 Graphic | Uses:505 | Used by:548 |
Symbol 507 Bitmap | Used by:508 509 510 511 | |
Symbol 508 Graphic | Uses:507 | Used by:548 |
Symbol 509 Graphic | Uses:507 | Used by:548 |
Symbol 510 Graphic | Uses:507 | Used by:548 |
Symbol 511 Graphic | Uses:507 | Used by:548 |
Symbol 512 Bitmap | Used by:513 514 | |
Symbol 513 Graphic | Uses:512 | Used by:548 |
Symbol 514 Graphic | Uses:512 | Used by:548 |
Symbol 515 Bitmap | Used by:516 | |
Symbol 516 Graphic | Uses:515 | Used by:548 |
Symbol 517 Bitmap | Used by:518 519 | |
Symbol 518 Graphic | Uses:517 | Used by:548 |
Symbol 519 Graphic | Uses:517 | Used by:548 |
Symbol 520 Bitmap | Used by:521 522 523 524 | |
Symbol 521 Graphic | Uses:520 | Used by:548 |
Symbol 522 Graphic | Uses:520 | Used by:548 |
Symbol 523 Graphic | Uses:520 | Used by:548 |
Symbol 524 Graphic | Uses:520 | Used by:548 |
Symbol 525 Bitmap | Used by:526 527 528 529 | |
Symbol 526 Graphic | Uses:525 | Used by:548 |
Symbol 527 Graphic | Uses:525 | Used by:548 |
Symbol 528 Graphic | Uses:525 | Used by:548 |
Symbol 529 Graphic | Uses:525 | Used by:548 |
Symbol 530 Bitmap | Used by:531 532 533 534 | |
Symbol 531 Graphic | Uses:530 | Used by:548 |
Symbol 532 Graphic | Uses:530 | Used by:548 |
Symbol 533 Graphic | Uses:530 | Used by:548 |
Symbol 534 Graphic | Uses:530 | Used by:548 |
Symbol 535 Bitmap | Used by:536 537 538 539 | |
Symbol 536 Graphic | Uses:535 | Used by:548 |
Symbol 537 Graphic | Uses:535 | Used by:548 |
Symbol 538 Graphic | Uses:535 | Used by:548 |
Symbol 539 Graphic | Uses:535 | Used by:548 |
Symbol 540 Bitmap | Used by:541 | |
Symbol 541 Graphic | Uses:540 | Used by:548 |
Symbol 542 Bitmap | Used by:543 | |
Symbol 543 Graphic | Uses:542 | Used by:548 |
Symbol 544 Bitmap | Used by:545 | |
Symbol 545 Graphic | Uses:544 | Used by:548 |
Symbol 546 Bitmap | Used by:547 | |
Symbol 547 Graphic | Uses:546 | Used by:548 |
Symbol 548 MovieClip [itiles] | Uses:502 504 506 508 509 510 511 513 514 516 518 519 521 522 523 524 526 527 528 529 531 532 533 534 536 537 538 539 541 543 545 547 | Used by:Timeline |
Symbol 549 Sound [Music3] | Used by:Timeline |
Instance Names
"upsellModule_mc" | Frame 1 | Symbol 12 MovieClip |
"HSHubSubmitter" | Frame 1 | Symbol 14 MovieClip |
"preloaderGrfx" | Frame 2 | Symbol 22 MovieClip |
"secret_mc" | Frame 10 | Symbol 51 MovieClip |
"upsellModule_mc" | Frame 10 | Symbol 12 MovieClip |
"qs" | Frame 17 | Symbol 71 MovieClip |
"ss" | Frame 17 | Symbol 73 MovieClip |
"cs" | Frame 28 | Symbol 134 MovieClip |
"cj0" | Frame 28 | Symbol 141 MovieClip |
"cj1" | Frame 28 | Symbol 145 MovieClip |
"cj2" | Frame 28 | Symbol 149 MovieClip |
"cj3" | Frame 28 | Symbol 159 MovieClip |
"cj4" | Frame 28 | Symbol 163 MovieClip |
"upsellModule_mc" | Frame 28 | Symbol 12 MovieClip |
"map2_btn" | Frame 30 | Symbol 170 Button |
"map3_btn" | Frame 30 | Symbol 171 Button |
"blanker1" | Frame 30 | Symbol 173 MovieClip |
"blanker2" | Frame 30 | Symbol 173 MovieClip |
"HSHubSubmitter" | Frame 30 | Symbol 14 MovieClip |
"HSHubSubmitter" | Frame 30 | Symbol 14 MovieClip |
"nav_mc" | Frame 35 | Symbol 202 MovieClip |
"ti" | Frame 35 | Symbol 206 MovieClip |
"ri" | Frame 35 | Symbol 208 MovieClip |
"ki" | Frame 35 | Symbol 210 MovieClip |
"ci" | Frame 35 | Symbol 212 MovieClip |
"fps" | Frame 55 | Symbol 382 MovieClip |
"fps" | Frame 55 | Symbol 382 MovieClip |
"fps" | Frame 65 | Symbol 382 MovieClip |
"fps" | Frame 80 | Symbol 382 MovieClip |
"fps" | Frame 95 | Symbol 382 MovieClip |
"percent" | Symbol 22 MovieClip Frame 1 | Symbol 17 MovieClip |
"loaderbar" | Symbol 22 MovieClip Frame 1 | Symbol 20 MovieClip |
"secretcodebox" | Symbol 51 MovieClip Frame 1 | Symbol 48 EditableText |
"car_5" | Symbol 133 MovieClip Frame 1 | Symbol 131 MovieClip |
"nt" | Symbol 202 MovieClip Frame 1 | Symbol 197 MovieClip |
"gfx" | Symbol 212 MovieClip Frame 1 | Symbol 144 MovieClip |
"gfx" | Symbol 212 MovieClip Frame 2 | Symbol 162 MovieClip |
"gfx" | Symbol 212 MovieClip Frame 3 | Symbol 158 MovieClip |
"gfx" | Symbol 212 MovieClip Frame 4 | Symbol 140 MovieClip |
"gfx" | Symbol 212 MovieClip Frame 5 | Symbol 148 MovieClip |
"tn" | Symbol 254 MovieClip [Display] Frame 1 | Symbol 239 MovieClip |
"gfx" | Symbol 298 MovieClip [Car0] Frame 1 | Symbol 144 MovieClip |
"a0" | Symbol 298 MovieClip [Car0] Frame 1 | Symbol 294 MovieClip |
"a1" | Symbol 298 MovieClip [Car0] Frame 1 | Symbol 296 MovieClip |
"a2" | Symbol 298 MovieClip [Car0] Frame 1 | Symbol 294 MovieClip |
"a3" | Symbol 298 MovieClip [Car0] Frame 1 | Symbol 294 MovieClip |
"a4" | Symbol 298 MovieClip [Car0] Frame 1 | Symbol 294 MovieClip |
"a5" | Symbol 298 MovieClip [Car0] Frame 1 | Symbol 294 MovieClip |
"a6" | Symbol 298 MovieClip [Car0] Frame 1 | Symbol 294 MovieClip |
"a7" | Symbol 298 MovieClip [Car0] Frame 1 | Symbol 294 MovieClip |
"lh" | Symbol 298 MovieClip [Car0] Frame 1 | Symbol 294 MovieClip |
"rh" | Symbol 298 MovieClip [Car0] Frame 1 | Symbol 294 MovieClip |
"mh" | Symbol 298 MovieClip [Car0] Frame 1 | Symbol 294 MovieClip |
"lv" | Symbol 298 MovieClip [Car0] Frame 1 | Symbol 297 MovieClip |
"rv" | Symbol 298 MovieClip [Car0] Frame 1 | Symbol 297 MovieClip |
"r" | Symbol 298 MovieClip [Car0] Frame 1 | Symbol 296 MovieClip |
"rl" | Symbol 298 MovieClip [Car0] Frame 1 | Symbol 296 MovieClip |
"s0" | Symbol 298 MovieClip [Car0] Frame 1 | Symbol 294 MovieClip |
"s1" | Symbol 298 MovieClip [Car0] Frame 1 | Symbol 294 MovieClip |
"s2" | Symbol 298 MovieClip [Car0] Frame 1 | Symbol 294 MovieClip |
"s3" | Symbol 298 MovieClip [Car0] Frame 1 | Symbol 294 MovieClip |
"s4" | Symbol 298 MovieClip [Car0] Frame 1 | Symbol 294 MovieClip |
"s5" | Symbol 298 MovieClip [Car0] Frame 1 | Symbol 294 MovieClip |
"gfx" | Symbol 299 MovieClip [Car1] Frame 1 | Symbol 162 MovieClip |
"a0" | Symbol 299 MovieClip [Car1] Frame 1 | Symbol 294 MovieClip |
"a1" | Symbol 299 MovieClip [Car1] Frame 1 | Symbol 296 MovieClip |
"a2" | Symbol 299 MovieClip [Car1] Frame 1 | Symbol 294 MovieClip |
"a3" | Symbol 299 MovieClip [Car1] Frame 1 | Symbol 294 MovieClip |
"a4" | Symbol 299 MovieClip [Car1] Frame 1 | Symbol 294 MovieClip |
"a5" | Symbol 299 MovieClip [Car1] Frame 1 | Symbol 294 MovieClip |
"a6" | Symbol 299 MovieClip [Car1] Frame 1 | Symbol 294 MovieClip |
"a7" | Symbol 299 MovieClip [Car1] Frame 1 | Symbol 294 MovieClip |
"lh" | Symbol 299 MovieClip [Car1] Frame 1 | Symbol 294 MovieClip |
"rh" | Symbol 299 MovieClip [Car1] Frame 1 | Symbol 294 MovieClip |
"mh" | Symbol 299 MovieClip [Car1] Frame 1 | Symbol 294 MovieClip |
"lv" | Symbol 299 MovieClip [Car1] Frame 1 | Symbol 297 MovieClip |
"rv" | Symbol 299 MovieClip [Car1] Frame 1 | Symbol 297 MovieClip |
"r" | Symbol 299 MovieClip [Car1] Frame 1 | Symbol 296 MovieClip |
"rl" | Symbol 299 MovieClip [Car1] Frame 1 | Symbol 296 MovieClip |
"s0" | Symbol 299 MovieClip [Car1] Frame 1 | Symbol 294 MovieClip |
"s1" | Symbol 299 MovieClip [Car1] Frame 1 | Symbol 294 MovieClip |
"s2" | Symbol 299 MovieClip [Car1] Frame 1 | Symbol 294 MovieClip |
"s3" | Symbol 299 MovieClip [Car1] Frame 1 | Symbol 294 MovieClip |
"gfx" | Symbol 300 MovieClip [Car2] Frame 1 | Symbol 158 MovieClip |
"a0" | Symbol 300 MovieClip [Car2] Frame 1 | Symbol 294 MovieClip |
"a1" | Symbol 300 MovieClip [Car2] Frame 1 | Symbol 296 MovieClip |
"a2" | Symbol 300 MovieClip [Car2] Frame 1 | Symbol 294 MovieClip |
"a3" | Symbol 300 MovieClip [Car2] Frame 1 | Symbol 294 MovieClip |
"a4" | Symbol 300 MovieClip [Car2] Frame 1 | Symbol 294 MovieClip |
"a5" | Symbol 300 MovieClip [Car2] Frame 1 | Symbol 294 MovieClip |
"a6" | Symbol 300 MovieClip [Car2] Frame 1 | Symbol 294 MovieClip |
"a7" | Symbol 300 MovieClip [Car2] Frame 1 | Symbol 294 MovieClip |
"lh" | Symbol 300 MovieClip [Car2] Frame 1 | Symbol 294 MovieClip |
"rh" | Symbol 300 MovieClip [Car2] Frame 1 | Symbol 294 MovieClip |
"mh" | Symbol 300 MovieClip [Car2] Frame 1 | Symbol 294 MovieClip |
"lv" | Symbol 300 MovieClip [Car2] Frame 1 | Symbol 297 MovieClip |
"rv" | Symbol 300 MovieClip [Car2] Frame 1 | Symbol 297 MovieClip |
"r" | Symbol 300 MovieClip [Car2] Frame 1 | Symbol 296 MovieClip |
"rl" | Symbol 300 MovieClip [Car2] Frame 1 | Symbol 296 MovieClip |
"s0" | Symbol 300 MovieClip [Car2] Frame 1 | Symbol 294 MovieClip |
"s1" | Symbol 300 MovieClip [Car2] Frame 1 | Symbol 294 MovieClip |
"s2" | Symbol 300 MovieClip [Car2] Frame 1 | Symbol 294 MovieClip |
"gfx" | Symbol 301 MovieClip [Car3] Frame 1 | Symbol 140 MovieClip |
"a0" | Symbol 301 MovieClip [Car3] Frame 1 | Symbol 294 MovieClip |
"a1" | Symbol 301 MovieClip [Car3] Frame 1 | Symbol 296 MovieClip |
"a2" | Symbol 301 MovieClip [Car3] Frame 1 | Symbol 294 MovieClip |
"a3" | Symbol 301 MovieClip [Car3] Frame 1 | Symbol 294 MovieClip |
"a4" | Symbol 301 MovieClip [Car3] Frame 1 | Symbol 294 MovieClip |
"a5" | Symbol 301 MovieClip [Car3] Frame 1 | Symbol 294 MovieClip |
"a6" | Symbol 301 MovieClip [Car3] Frame 1 | Symbol 294 MovieClip |
"a7" | Symbol 301 MovieClip [Car3] Frame 1 | Symbol 294 MovieClip |
"lh" | Symbol 301 MovieClip [Car3] Frame 1 | Symbol 294 MovieClip |
"rh" | Symbol 301 MovieClip [Car3] Frame 1 | Symbol 294 MovieClip |
"mh" | Symbol 301 MovieClip [Car3] Frame 1 | Symbol 294 MovieClip |
"lv" | Symbol 301 MovieClip [Car3] Frame 1 | Symbol 297 MovieClip |
"rv" | Symbol 301 MovieClip [Car3] Frame 1 | Symbol 297 MovieClip |
"r" | Symbol 301 MovieClip [Car3] Frame 1 | Symbol 296 MovieClip |
"rl" | Symbol 301 MovieClip [Car3] Frame 1 | Symbol 296 MovieClip |
"s0" | Symbol 301 MovieClip [Car3] Frame 1 | Symbol 294 MovieClip |
"s1" | Symbol 301 MovieClip [Car3] Frame 1 | Symbol 294 MovieClip |
"s2" | Symbol 301 MovieClip [Car3] Frame 1 | Symbol 294 MovieClip |
"s3" | Symbol 301 MovieClip [Car3] Frame 1 | Symbol 294 MovieClip |
"gfx" | Symbol 302 MovieClip [Car4] Frame 1 | Symbol 148 MovieClip |
"a0" | Symbol 302 MovieClip [Car4] Frame 1 | Symbol 294 MovieClip |
"a1" | Symbol 302 MovieClip [Car4] Frame 1 | Symbol 296 MovieClip |
"a2" | Symbol 302 MovieClip [Car4] Frame 1 | Symbol 294 MovieClip |
"a3" | Symbol 302 MovieClip [Car4] Frame 1 | Symbol 294 MovieClip |
"a4" | Symbol 302 MovieClip [Car4] Frame 1 | Symbol 294 MovieClip |
"a5" | Symbol 302 MovieClip [Car4] Frame 1 | Symbol 294 MovieClip |
"a6" | Symbol 302 MovieClip [Car4] Frame 1 | Symbol 294 MovieClip |
"a7" | Symbol 302 MovieClip [Car4] Frame 1 | Symbol 294 MovieClip |
"lh" | Symbol 302 MovieClip [Car4] Frame 1 | Symbol 294 MovieClip |
"rh" | Symbol 302 MovieClip [Car4] Frame 1 | Symbol 294 MovieClip |
"mh" | Symbol 302 MovieClip [Car4] Frame 1 | Symbol 294 MovieClip |
"lv" | Symbol 302 MovieClip [Car4] Frame 1 | Symbol 297 MovieClip |
"rv" | Symbol 302 MovieClip [Car4] Frame 1 | Symbol 297 MovieClip |
"r" | Symbol 302 MovieClip [Car4] Frame 1 | Symbol 296 MovieClip |
"rl" | Symbol 302 MovieClip [Car4] Frame 1 | Symbol 296 MovieClip |
"turbos" | Symbol 382 MovieClip Frame 1 | Symbol 360 MovieClip |
"rockets" | Symbol 382 MovieClip Frame 1 | Symbol 360 MovieClip |
"k0" | Symbol 382 MovieClip Frame 1 | Symbol 381 MovieClip |
"k1" | Symbol 382 MovieClip Frame 1 | Symbol 381 MovieClip |
"k2" | Symbol 382 MovieClip Frame 1 | Symbol 381 MovieClip |
"k3" | Symbol 382 MovieClip Frame 1 | Symbol 381 MovieClip |
"k4" | Symbol 382 MovieClip Frame 1 | Symbol 381 MovieClip |
"lap" | Symbol 382 MovieClip Frame 1 | Symbol 381 MovieClip |
"lap2" | Symbol 382 MovieClip Frame 1 | Symbol 381 MovieClip |
"t20" | Symbol 382 MovieClip Frame 1 | Symbol 381 MovieClip |
"t21" | Symbol 382 MovieClip Frame 1 | Symbol 381 MovieClip |
"t0" | Symbol 382 MovieClip Frame 1 | Symbol 381 MovieClip |
"t1" | Symbol 382 MovieClip Frame 1 | Symbol 381 MovieClip |
"t30" | Symbol 382 MovieClip Frame 1 | Symbol 381 MovieClip |
"b20" | Symbol 382 MovieClip Frame 1 | Symbol 381 MovieClip |
"b21" | Symbol 382 MovieClip Frame 1 | Symbol 381 MovieClip |
"b0" | Symbol 382 MovieClip Frame 1 | Symbol 381 MovieClip |
"b1" | Symbol 382 MovieClip Frame 1 | Symbol 381 MovieClip |
"b30" | Symbol 382 MovieClip Frame 1 | Symbol 381 MovieClip |
Special Tags
ExportAssets (56) | Timeline Frame 1 | Symbol 6 as "upsellScreen" |
ExportAssets (56) | Timeline Frame 6 | Symbol 23 as "Music0" |
ExportAssets (56) | Timeline Frame 6 | Symbol 24 as "sClick" |
ExportAssets (56) | Timeline Frame 6 | Symbol 25 as "sRollover" |
ExportAssets (56) | Timeline Frame 55 | Symbol 234 as "Explosion" |
ExportAssets (56) | Timeline Frame 55 | Symbol 254 as "Display" |
ExportAssets (56) | Timeline Frame 55 | Symbol 257 as "rocket" |
ExportAssets (56) | Timeline Frame 55 | Symbol 266 as "Powerup" |
ExportAssets (56) | Timeline Frame 55 | Symbol 268 as "wayPoint" |
ExportAssets (56) | Timeline Frame 55 | Symbol 269 as "Skid" |
ExportAssets (56) | Timeline Frame 55 | Symbol 270 as "checkpoint" |
ExportAssets (56) | Timeline Frame 55 | Symbol 271 as "startgate" |
ExportAssets (56) | Timeline Frame 55 | Symbol 272 as "jump" |
ExportAssets (56) | Timeline Frame 55 | Symbol 274 as "dot" |
ExportAssets (56) | Timeline Frame 55 | Symbol 293 as "collision" |
ExportAssets (56) | Timeline Frame 55 | Symbol 298 as "Car0" |
ExportAssets (56) | Timeline Frame 55 | Symbol 299 as "Car1" |
ExportAssets (56) | Timeline Frame 55 | Symbol 300 as "Car2" |
ExportAssets (56) | Timeline Frame 55 | Symbol 301 as "Car3" |
ExportAssets (56) | Timeline Frame 55 | Symbol 302 as "Car4" |
ExportAssets (56) | Timeline Frame 55 | Symbol 304 as "Car0_Shadow" |
ExportAssets (56) | Timeline Frame 55 | Symbol 306 as "Car1_Shadow" |
ExportAssets (56) | Timeline Frame 55 | Symbol 308 as "Car2_Shadow" |
ExportAssets (56) | Timeline Frame 55 | Symbol 310 as "Car3_Shadow" |
ExportAssets (56) | Timeline Frame 55 | Symbol 312 as "Car4_Shadow" |
ExportAssets (56) | Timeline Frame 55 | Symbol 313 as "s1" |
ExportAssets (56) | Timeline Frame 55 | Symbol 314 as "s2" |
ExportAssets (56) | Timeline Frame 55 | Symbol 315 as "sBigCrash" |
ExportAssets (56) | Timeline Frame 55 | Symbol 316 as "sCheckpoint" |
ExportAssets (56) | Timeline Frame 55 | Symbol 24 as "sClick" |
ExportAssets (56) | Timeline Frame 55 | Symbol 317 as "sDeath" |
ExportAssets (56) | Timeline Frame 55 | Symbol 318 as "sGo" |
ExportAssets (56) | Timeline Frame 55 | Symbol 319 as "sRocketLaunch" |
ExportAssets (56) | Timeline Frame 55 | Symbol 320 as "sJump" |
ExportAssets (56) | Timeline Frame 55 | Symbol 321 as "sLand" |
ExportAssets (56) | Timeline Frame 55 | Symbol 25 as "sRollover" |
ExportAssets (56) | Timeline Frame 55 | Symbol 322 as "sSkid" |
ExportAssets (56) | Timeline Frame 55 | Symbol 323 as "sSmallCrash" |
ExportAssets (56) | Timeline Frame 55 | Symbol 324 as "sTurbo" |
ExportAssets (56) | Timeline Frame 55 | Symbol 325 as "sWinner" |
ExportAssets (56) | Timeline Frame 55 | Symbol 326 as "s3" |
ExportAssets (56) | Timeline Frame 55 | Symbol 327 as "sLoser" |
ExportAssets (56) | Timeline Frame 55 | Symbol 328 as "sRocketGet" |
ExportAssets (56) | Timeline Frame 55 | Symbol 329 as "sTurboGet" |
ExportAssets (56) | Timeline Frame 55 | Symbol 330 as "sKnuggGet" |
ExportAssets (56) | Timeline Frame 56 | Symbol 234 as "Explosion" |
ExportAssets (56) | Timeline Frame 56 | Symbol 254 as "Display" |
ExportAssets (56) | Timeline Frame 56 | Symbol 257 as "rocket" |
ExportAssets (56) | Timeline Frame 56 | Symbol 266 as "Powerup" |
ExportAssets (56) | Timeline Frame 56 | Symbol 268 as "wayPoint" |
ExportAssets (56) | Timeline Frame 56 | Symbol 269 as "Skid" |
ExportAssets (56) | Timeline Frame 56 | Symbol 270 as "checkpoint" |
ExportAssets (56) | Timeline Frame 56 | Symbol 271 as "startgate" |
ExportAssets (56) | Timeline Frame 56 | Symbol 272 as "jump" |
ExportAssets (56) | Timeline Frame 56 | Symbol 274 as "dot" |
ExportAssets (56) | Timeline Frame 56 | Symbol 293 as "collision" |
ExportAssets (56) | Timeline Frame 56 | Symbol 298 as "Car0" |
ExportAssets (56) | Timeline Frame 56 | Symbol 299 as "Car1" |
ExportAssets (56) | Timeline Frame 56 | Symbol 300 as "Car2" |
ExportAssets (56) | Timeline Frame 56 | Symbol 301 as "Car3" |
ExportAssets (56) | Timeline Frame 56 | Symbol 302 as "Car4" |
ExportAssets (56) | Timeline Frame 56 | Symbol 304 as "Car0_Shadow" |
ExportAssets (56) | Timeline Frame 56 | Symbol 306 as "Car1_Shadow" |
ExportAssets (56) | Timeline Frame 56 | Symbol 308 as "Car2_Shadow" |
ExportAssets (56) | Timeline Frame 56 | Symbol 310 as "Car3_Shadow" |
ExportAssets (56) | Timeline Frame 56 | Symbol 312 as "Car4_Shadow" |
ExportAssets (56) | Timeline Frame 57 | Symbol 234 as "Explosion" |
ExportAssets (56) | Timeline Frame 57 | Symbol 254 as "Display" |
ExportAssets (56) | Timeline Frame 57 | Symbol 257 as "rocket" |
ExportAssets (56) | Timeline Frame 57 | Symbol 266 as "Powerup" |
ExportAssets (56) | Timeline Frame 57 | Symbol 268 as "wayPoint" |
ExportAssets (56) | Timeline Frame 57 | Symbol 269 as "Skid" |
ExportAssets (56) | Timeline Frame 57 | Symbol 270 as "checkpoint" |
ExportAssets (56) | Timeline Frame 57 | Symbol 271 as "startgate" |
ExportAssets (56) | Timeline Frame 57 | Symbol 272 as "jump" |
ExportAssets (56) | Timeline Frame 57 | Symbol 274 as "dot" |
ExportAssets (56) | Timeline Frame 57 | Symbol 293 as "collision" |
ExportAssets (56) | Timeline Frame 57 | Symbol 298 as "Car0" |
ExportAssets (56) | Timeline Frame 57 | Symbol 299 as "Car1" |
ExportAssets (56) | Timeline Frame 57 | Symbol 300 as "Car2" |
ExportAssets (56) | Timeline Frame 57 | Symbol 301 as "Car3" |
ExportAssets (56) | Timeline Frame 57 | Symbol 302 as "Car4" |
ExportAssets (56) | Timeline Frame 57 | Symbol 304 as "Car0_Shadow" |
ExportAssets (56) | Timeline Frame 57 | Symbol 306 as "Car1_Shadow" |
ExportAssets (56) | Timeline Frame 57 | Symbol 308 as "Car2_Shadow" |
ExportAssets (56) | Timeline Frame 57 | Symbol 310 as "Car3_Shadow" |
ExportAssets (56) | Timeline Frame 57 | Symbol 312 as "Car4_Shadow" |
ExportAssets (56) | Timeline Frame 58 | Symbol 234 as "Explosion" |
ExportAssets (56) | Timeline Frame 58 | Symbol 254 as "Display" |
ExportAssets (56) | Timeline Frame 58 | Symbol 257 as "rocket" |
ExportAssets (56) | Timeline Frame 58 | Symbol 266 as "Powerup" |
ExportAssets (56) | Timeline Frame 58 | Symbol 268 as "wayPoint" |
ExportAssets (56) | Timeline Frame 58 | Symbol 269 as "Skid" |
ExportAssets (56) | Timeline Frame 58 | Symbol 270 as "checkpoint" |
ExportAssets (56) | Timeline Frame 58 | Symbol 271 as "startgate" |
ExportAssets (56) | Timeline Frame 58 | Symbol 272 as "jump" |
ExportAssets (56) | Timeline Frame 58 | Symbol 274 as "dot" |
ExportAssets (56) | Timeline Frame 58 | Symbol 293 as "collision" |
ExportAssets (56) | Timeline Frame 58 | Symbol 298 as "Car0" |
ExportAssets (56) | Timeline Frame 58 | Symbol 299 as "Car1" |
ExportAssets (56) | Timeline Frame 58 | Symbol 300 as "Car2" |
ExportAssets (56) | Timeline Frame 58 | Symbol 301 as "Car3" |
ExportAssets (56) | Timeline Frame 58 | Symbol 302 as "Car4" |
ExportAssets (56) | Timeline Frame 58 | Symbol 304 as "Car0_Shadow" |
ExportAssets (56) | Timeline Frame 58 | Symbol 306 as "Car1_Shadow" |
ExportAssets (56) | Timeline Frame 58 | Symbol 308 as "Car2_Shadow" |
ExportAssets (56) | Timeline Frame 58 | Symbol 310 as "Car3_Shadow" |
ExportAssets (56) | Timeline Frame 58 | Symbol 312 as "Car4_Shadow" |
ExportAssets (56) | Timeline Frame 59 | Symbol 234 as "Explosion" |
ExportAssets (56) | Timeline Frame 59 | Symbol 254 as "Display" |
ExportAssets (56) | Timeline Frame 59 | Symbol 257 as "rocket" |
ExportAssets (56) | Timeline Frame 59 | Symbol 266 as "Powerup" |
ExportAssets (56) | Timeline Frame 59 | Symbol 268 as "wayPoint" |
ExportAssets (56) | Timeline Frame 59 | Symbol 269 as "Skid" |
ExportAssets (56) | Timeline Frame 59 | Symbol 270 as "checkpoint" |
ExportAssets (56) | Timeline Frame 59 | Symbol 271 as "startgate" |
ExportAssets (56) | Timeline Frame 59 | Symbol 272 as "jump" |
ExportAssets (56) | Timeline Frame 59 | Symbol 274 as "dot" |
ExportAssets (56) | Timeline Frame 59 | Symbol 293 as "collision" |
ExportAssets (56) | Timeline Frame 59 | Symbol 298 as "Car0" |
ExportAssets (56) | Timeline Frame 59 | Symbol 299 as "Car1" |
ExportAssets (56) | Timeline Frame 59 | Symbol 300 as "Car2" |
ExportAssets (56) | Timeline Frame 59 | Symbol 301 as "Car3" |
ExportAssets (56) | Timeline Frame 59 | Symbol 302 as "Car4" |
ExportAssets (56) | Timeline Frame 59 | Symbol 304 as "Car0_Shadow" |
ExportAssets (56) | Timeline Frame 59 | Symbol 306 as "Car1_Shadow" |
ExportAssets (56) | Timeline Frame 59 | Symbol 308 as "Car2_Shadow" |
ExportAssets (56) | Timeline Frame 59 | Symbol 310 as "Car3_Shadow" |
ExportAssets (56) | Timeline Frame 59 | Symbol 312 as "Car4_Shadow" |
ExportAssets (56) | Timeline Frame 60 | Symbol 393 as "dover" |
ExportAssets (56) | Timeline Frame 60 | Symbol 442 as "dtiles" |
ExportAssets (56) | Timeline Frame 60 | Symbol 443 as "music1" |
ExportAssets (56) | Timeline Frame 61 | Symbol 393 as "dover" |
ExportAssets (56) | Timeline Frame 61 | Symbol 442 as "dtiles" |
ExportAssets (56) | Timeline Frame 62 | Symbol 393 as "dover" |
ExportAssets (56) | Timeline Frame 62 | Symbol 442 as "dtiles" |
ExportAssets (56) | Timeline Frame 63 | Symbol 393 as "dover" |
ExportAssets (56) | Timeline Frame 63 | Symbol 442 as "dtiles" |
ExportAssets (56) | Timeline Frame 64 | Symbol 393 as "dover" |
ExportAssets (56) | Timeline Frame 64 | Symbol 442 as "dtiles" |
ExportAssets (56) | Timeline Frame 75 | Symbol 491 as "ntiles" |
ExportAssets (56) | Timeline Frame 75 | Symbol 495 as "nover" |
ExportAssets (56) | Timeline Frame 75 | Symbol 496 as "Music2" |
ExportAssets (56) | Timeline Frame 76 | Symbol 491 as "ntiles" |
ExportAssets (56) | Timeline Frame 76 | Symbol 495 as "nover" |
ExportAssets (56) | Timeline Frame 77 | Symbol 491 as "ntiles" |
ExportAssets (56) | Timeline Frame 77 | Symbol 495 as "nover" |
ExportAssets (56) | Timeline Frame 78 | Symbol 491 as "ntiles" |
ExportAssets (56) | Timeline Frame 78 | Symbol 495 as "nover" |
ExportAssets (56) | Timeline Frame 79 | Symbol 491 as "ntiles" |
ExportAssets (56) | Timeline Frame 79 | Symbol 495 as "nover" |
ExportAssets (56) | Timeline Frame 90 | Symbol 500 as "iover" |
ExportAssets (56) | Timeline Frame 90 | Symbol 548 as "itiles" |
ExportAssets (56) | Timeline Frame 90 | Symbol 549 as "Music3" |
ExportAssets (56) | Timeline Frame 91 | Symbol 500 as "iover" |
ExportAssets (56) | Timeline Frame 91 | Symbol 548 as "itiles" |
ExportAssets (56) | Timeline Frame 92 | Symbol 500 as "iover" |
ExportAssets (56) | Timeline Frame 92 | Symbol 548 as "itiles" |
ExportAssets (56) | Timeline Frame 93 | Symbol 500 as "iover" |
ExportAssets (56) | Timeline Frame 93 | Symbol 548 as "itiles" |
ExportAssets (56) | Timeline Frame 94 | Symbol 500 as "iover" |
ExportAssets (56) | Timeline Frame 94 | Symbol 548 as "itiles" |
Labels
"loading" | Frame 2 |
"menuload" | Frame 9 |
"menu" | Frame 10 |
"highscores" | Frame 15 |
"highscoressend" | Frame 16 |
"options" | Frame 17 |
"instructions" | Frame 21 |
"upsell" | Frame 25 |
"carselect" | Frame 28 |
"levelselect" | Frame 30 |
"endrace" | Frame 35 |
"endcircuit" | Frame 40 |
"Code" | Frame 50 |
"mainload" | Frame 55 |
"dload" | Frame 60 |
"dgamestart" | Frame 65 |
"dgame" | Frame 67 |
"nload" | Frame 75 |
"ngamestart" | Frame 80 |
"ngame" | Frame 82 |
"iload" | Frame 90 |
"igamestart" | Frame 95 |
"igame" | Frame 97 |
"upsell" | Symbol 197 MovieClip Frame 3 |
"checkpoint" | Symbol 254 MovieClip [Display] Frame 125 |
"lap1" | Symbol 254 MovieClip [Display] Frame 145 |
"lap2" | Symbol 254 MovieClip [Display] Frame 165 |
"lap3" | Symbol 254 MovieClip [Display] Frame 185 |
"finish" | Symbol 254 MovieClip [Display] Frame 205 |
Dynamic Text Variables
display | Symbol 16 EditableText | "" |
loadText | Symbol 21 EditableText | "" |
secretcode | Symbol 48 EditableText | "" |
_root.secretpopup | Symbol 50 EditableText | "" |
cdescription | Symbol 135 EditableText | "The Obliterator was developed by the battle-hardened Phoenox of Delta Prime. It is well armored and built for better stability. Although slower, its superior control helps one avoid crashing into things. A large cargo bay gives you generous space for Rockets and Turbos." |
cstat | Symbol 136 EditableText | "Max Rockets: 5 Max Turbos: 5 Mass: 3000 Top Speed: 190" |
cname | Symbol 137 EditableText | "Phoenox Obliterator" |
trackdescription | Symbol 166 EditableText | "Moonbase Volcanus is known for having some of the most unforgiving terrain in the universe. Stay on the Roads!" |
pd | Symbol 204 EditableText | "Too slow, 1st is the best buddy deal with it Track: Blah blah Time: blah blah as as" |
pd2 | Symbol 211 EditableText | "x5 = +500 Points x0 = +0 Points Total Points:" |
pd | Symbol 213 EditableText | "Congrats You won the Elleg’Drak Ruins circuit. Secret Code: Agresso" |
pd2 | Symbol 214 EditableText | "Total Time: Total Diamonds: 1041295481235" |
mapname | Symbol 237 EditableText | "ALIEN ALLEY AMBUSH" |
mapname | Symbol 238 EditableText | "ALIEN ALLEY AMBUSH" |
|