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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/63273048?noj=FRM63273048-5DC" width="1" height="1"></div>

Cap n Zappy.swf

This is the info page for
Flash #14719

(Click the ID number above for more basic data on this flash file.)


Text
WWW.WONCHOP.NET

in

Start Game

Start Game

instructions

instructions

change quality

change quality

play more games

play more games

don't hit the
princesses!

Arrow keys
to shoot

BACK

BACK

Shoot bad guys

Lose all hearts
and it's game over

HIGH QUALITY

HIGH QUALITY

MEDIUM QUALITY

MEDIUM QUALITY

LOW QUALITY

LOW QUALITY

0

Score:

Art, animation, coding and voices by wonchop
Sound effects from findsounds.com
'hallow short and sweetie' by p*ssomatik
'spooks of halloween town' by everlasting elements
Special thanks:
Natsu, Nalem, Spanio, Glaiel-Gamer, JMTB02

0

Score:

ActionScript [AS1/AS2]

Frame 1
Stage.showMenu = false; _quality = "medium";
Frame 168
stop();
Frame 169
highq = true; medq = false; lowq = false;
Frame 198
stop();
Frame 199
stop();
Instance of Symbol 174 MovieClip in Frame 199
on (keyPress "<Left>") { gotoAndPlay ("shootleft"); } on (keyPress "<Right>") { gotoAndPlay ("shootright"); } on (keyPress "<Up>") { gotoAndPlay ("shootup"); } on (keyPress "<Down>") { gotoAndPlay ("shootdown"); }
Frame 200
stop();
Frame 210
stop();
Frame 211
score = _global.score;
Frame 224
stop();
Symbol 9 Button
on (release) { _root.play(); }
Symbol 10 MovieClip Frame 1
_root.stop(); PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (PercentLoaded != 100) { setProperty(bar, _xscale , PercentLoaded); } else { gotoAndStop ("loaded"); }
Symbol 10 MovieClip Frame 2
gotoAndPlay (1);
Symbol 60 Button
on (release) { getURL ("http://www.newgrounds.com/collection/halloween2006.html", "_blank"); }
Symbol 63 Button
on (release) { getURL ("http://www.armorgames.com", "_blank"); }
Symbol 68 Button
on (release) { getURL ("http://www.wonchop.net", "_blank"); }
Symbol 70 Button
on (release) { getURL ("http://www.wonchop.net", "_blank"); }
Symbol 84 Button
on (release) { getURL ("http://www.armorgames.com", "blank"); }
Symbol 91 MovieClip Frame 81
_root.play(); _root.play();
Symbol 114 Button
on (release) { gotoAndPlay (201); }
Symbol 118 Button
on (release) { gotoAndPlay ("instructions"); }
Symbol 119 Button
on (release) { gotoAndPlay ("qualitycontrol"); }
Symbol 120 Button
on (release) { getURL ("http://www.armorgames.com", "_blank"); }
Symbol 174 MovieClip Frame 1
heroready = true; stop();
Symbol 174 MovieClip Frame 2
heroready = false;
Symbol 174 MovieClip Frame 9
gotoAndStop ("stance");
Symbol 174 MovieClip Frame 10
heroready = false;
Symbol 174 MovieClip Frame 18
gotoAndStop ("stance");
Symbol 174 MovieClip Frame 19
heroready = false;
Symbol 174 MovieClip Frame 27
gotoAndStop ("stance");
Symbol 174 MovieClip Frame 28
heroready = false;
Symbol 174 MovieClip Frame 36
gotoAndStop ("stance");
Symbol 174 MovieClip Frame 37
heroready = false;
Symbol 174 MovieClip Frame 48
gotoAndStop ("stance");
Symbol 174 MovieClip Frame 49
heroready = false;
Symbol 174 MovieClip Frame 60
gotoAndStop ("stance");
Symbol 174 MovieClip Frame 61
heroready = false;
Symbol 174 MovieClip Frame 72
gotoAndStop ("stance");
Symbol 174 MovieClip Frame 73
heroready = false;
Symbol 174 MovieClip Frame 84
gotoAndStop ("stance");
Symbol 181 Button
on (release) { prevFrame(); }
Symbol 187 Button
on (release) { _quality = "high"; }
Symbol 191 Button
on (release) { _quality = "medium"; }
Symbol 194 Button
on (release) { _quality = "low"; }
Symbol 195 Button
on (release) { gotoAndPlay (198); }
Symbol 213 MovieClip Frame 1
upenemyready = false; upprincess = false;
Symbol 213 MovieClip Frame 49
updecision = random(6); if (updecision == 0) { gotoAndPlay(random(45)); } if (updecision == 1) { gotoAndPlay(random(45)); } if (updecision == 2) { gotoAndPlay ("enemyattack"); } if (updecision == 3) { gotoAndPlay ("enemyattack"); } if (updecision == 4) { gotoAndPlay ("enemyattack"); } if (updecision == 5) { gotoAndPlay ("princessappear"); }
Symbol 213 MovieClip Frame 60
upenemyready = true;
Symbol 213 MovieClip Frame 101
upenemyready = false; _parent.capnzappygameplay.gotoAndPlay("hurtup"); _parent.heartmeter.nextFrame();
Symbol 213 MovieClip Frame 118
gotoAndPlay(random(45));
Symbol 213 MovieClip Frame 119
upenemyready = false; upprincess = false;
Symbol 213 MovieClip Frame 159
gotoAndPlay(random(45));
Symbol 213 MovieClip Frame 160
upprincess = true;
Symbol 213 MovieClip Frame 222
upprincess = false;
Symbol 213 MovieClip Frame 228
upprincess = false; gotoAndPlay(random(45));
Symbol 213 MovieClip Frame 229
gotoAndPlay (1);
Symbol 213 MovieClip Frame 230
upprincess = false; _parent.heartmeter.nextFrame();
Symbol 213 MovieClip Frame 266
gotoAndPlay(random(45));
Symbol 224 MovieClip Frame 1
leftenemyready = false; leftprincess = false;
Symbol 224 MovieClip Frame 49
leftdecision = random(6); if (leftdecision == 0) { gotoAndPlay(random(45)); } if (leftdecision == 1) { gotoAndPlay(random(45)); } if (leftdecision == 2) { gotoAndPlay ("enemyattack"); } if (leftdecision == 3) { gotoAndPlay ("enemyattack"); } if (leftdecision == 4) { gotoAndPlay ("enemyattack"); } if (leftdecision == 5) { gotoAndPlay ("princessappear"); }
Symbol 224 MovieClip Frame 60
leftenemyready = true;
Symbol 224 MovieClip Frame 101
leftenemyready = false; _parent.capnzappygameplay.gotoAndPlay("hurtleft"); _parent.heartmeter.nextFrame();
Symbol 224 MovieClip Frame 118
gotoAndPlay(random(45));
Symbol 224 MovieClip Frame 119
leftenemyready = false; leftprincess = false;
Symbol 224 MovieClip Frame 159
gotoAndPlay(random(45));
Symbol 224 MovieClip Frame 160
leftprincess = true;
Symbol 224 MovieClip Frame 222
leftprincess = false;
Symbol 224 MovieClip Frame 228
leftprincess = false; gotoAndPlay(random(45));
Symbol 224 MovieClip Frame 229
gotoAndPlay (1);
Symbol 224 MovieClip Frame 230
leftprincess = false; _parent.heartmeter.nextFrame();
Symbol 224 MovieClip Frame 266
gotoAndPlay(random(45));
Symbol 235 MovieClip Frame 1
rightenemyready = false; rightprincess = false;
Symbol 235 MovieClip Frame 49
rightdecision = random(6); if (rightdecision == 0) { gotoAndPlay(random(45)); } if (rightdecision == 1) { gotoAndPlay(random(45)); } if (rightdecision == 2) { gotoAndPlay ("enemyattack"); } if (rightdecision == 3) { gotoAndPlay ("enemyattack"); } if (rightdecision == 4) { gotoAndPlay ("enemyattack"); } if (rightdecision == 5) { gotoAndPlay ("princessappear"); }
Symbol 235 MovieClip Frame 60
rightenemyready = true;
Symbol 235 MovieClip Frame 101
leftenemyready = false; _parent.capnzappygameplay.gotoAndPlay("hurtright"); _parent.heartmeter.nextFrame();
Symbol 235 MovieClip Frame 118
gotoAndPlay(random(45));
Symbol 235 MovieClip Frame 119
rightenemyready = false; rightprincess = false;
Symbol 235 MovieClip Frame 159
gotoAndPlay(random(45));
Symbol 235 MovieClip Frame 160
rightprincess = true;
Symbol 235 MovieClip Frame 222
rightprincess = false;
Symbol 235 MovieClip Frame 228
gotoAndPlay(random(45));
Symbol 235 MovieClip Frame 229
gotoAndPlay (1);
Symbol 235 MovieClip Frame 230
rightprincess = false; _parent.heartmeter.nextFrame();
Symbol 235 MovieClip Frame 266
gotoAndPlay(random(45));
Symbol 247 MovieClip Frame 1
downenemyready = false; downprincess = false;
Symbol 247 MovieClip Frame 49
downdecision = random(6); if (downdecision == 0) { gotoAndPlay(random(45)); } if (downdecision == 1) { gotoAndPlay(random(45)); } if (downdecision == 2) { gotoAndPlay ("enemyattack"); } if (downdecision == 3) { gotoAndPlay ("enemyattack"); } if (downdecision == 4) { gotoAndPlay ("enemyattack"); } if (downdecision == 5) { gotoAndPlay ("princessappear"); }
Symbol 247 MovieClip Frame 60
downenemyready = true;
Symbol 247 MovieClip Frame 101
downenemyready = false; _parent.capnzappygameplay.gotoAndPlay("hurtdown"); _parent.heartmeter.nextFrame();
Symbol 247 MovieClip Frame 118
gotoAndPlay(random(45));
Symbol 247 MovieClip Frame 119
downenemyready = false; downprincess = false;
Symbol 247 MovieClip Frame 159
gotoAndPlay(random(45));
Symbol 247 MovieClip Frame 160
downprincess = true;
Symbol 247 MovieClip Frame 222
downprincess = false;
Symbol 247 MovieClip Frame 228
gotoAndPlay(random(45));
Symbol 247 MovieClip Frame 229
gotoAndPlay (1);
Symbol 247 MovieClip Frame 230
downprincess = false; _parent.heartmeter.nextFrame();
Symbol 247 MovieClip Frame 266
gotoAndPlay(random(45));
Symbol 251 MovieClip Frame 1
stop();
Symbol 254 MovieClip Frame 1
stop();
Symbol 254 MovieClip Frame 2
stop();
Symbol 254 MovieClip Frame 3
stop();
Symbol 254 MovieClip Frame 4
stop();
Symbol 254 MovieClip Frame 5
stop();
Symbol 254 MovieClip Frame 6
_global.score = _parent.score; _root.play();
Symbol 263 MovieClip Frame 1
stop();
Instance of Symbol 213 MovieClip in Symbol 264 MovieClip Frame 1
on (keyPress "<Up>") { _parent.capnzappygameplay.gotoAndPlay("shootup"); if (upenemyready == true) { _parent.score = _parent.score + 100; _parent.kills = _parent.kills + 1; if (_parent.kills == 20) { _root.gameplaymove.gotoAndPlay("fliphorizontal"); } if (_parent.kills == 30) { _root.gameplaymove.gotoAndPlay("fliphorizontalback"); } if (_parent.kills == 50) { _root.gameplaymove.gotoAndPlay("rotate"); } if (_parent.kills == 60) { _parent.grimstroll.play(); } if (_parent.kills == 70) { _root.gameplaymove.gotoAndPlay("flipvertical"); } if (_parent.kills == 80) { _root.gameplaymove.gotoAndPlay("flipverticalback"); } if (_parent.kills == 100) { _parent.oneup.play(); _parent.heartmeter.prevFrame(); _parent.kills = 0; } gotoAndPlay ("enemykill"); } if (upprincess == true) { gotoAndPlay ("princesshit"); } }
Instance of Symbol 224 MovieClip "monsterleft" in Symbol 264 MovieClip Frame 1
on (keyPress "<Left>") { _parent.capnzappygameplay.gotoAndPlay("shootleft"); if (leftenemyready == true) { _parent.score = _parent.score + 100; _parent.kills = _parent.kills + 1; if (_parent.kills == 20) { _root.gameplaymove.gotoAndPlay("fliphorizontal"); } if (_parent.kills == 30) { _root.gameplaymove.gotoAndPlay("fliphorizontalback"); } if (_parent.kills == 50) { _root.gameplaymove.gotoAndPlay("rotate"); } if (_parent.kills == 60) { _parent.grimstroll.play(); } if (_parent.kills == 70) { _root.gameplaymove.gotoAndPlay("flipvertical"); } if (_parent.kills == 80) { _root.gameplaymove.gotoAndPlay("flipverticalback"); } if (_parent.kills == 100) { _parent.oneup.play(); _parent.heartmeter.prevFrame(); _parent.kills = 0; } gotoAndPlay ("enemykill"); } if (leftprincess == true) { gotoAndPlay ("princesshit"); } }
Instance of Symbol 235 MovieClip "monsterright" in Symbol 264 MovieClip Frame 1
on (keyPress "<Right>") { _parent.capnzappygameplay.gotoAndPlay("shootright"); if (rightenemyready == true) { gotoAndPlay ("enemykill"); _parent.score = _parent.score + 100; _parent.kills = _parent.kills + 1; if (_parent.kills == 20) { _root.gameplaymove.gotoAndPlay("fliphorizontal"); } if (_parent.kills == 30) { _root.gameplaymove.gotoAndPlay("fliphorizontalback"); } if (_parent.kills == 50) { _root.gameplaymove.gotoAndPlay("rotate"); } if (_parent.kills == 60) { _parent.grimstroll.play(); } if (_parent.kills == 70) { _root.gameplaymove.gotoAndPlay("flipvertical"); } if (_parent.kills == 80) { _root.gameplaymove.gotoAndPlay("flipverticalback"); } if (_parent.kills == 100) { _parent.oneup.play(); _parent.heartmeter.prevFrame(); _parent.kills = 0; } } if (rightprincess == true) { gotoAndPlay ("princesshit"); } }
Instance of Symbol 247 MovieClip in Symbol 264 MovieClip Frame 1
on (keyPress "<Down>") { _parent.capnzappygameplay.gotoAndPlay("shootdown"); if (downenemyready == true) { _parent.score = _parent.score + 100; _parent.kills = _parent.kills + 1; if (_parent.kills == 20) { _root.gameplaymove.gotoAndPlay("fliphorizontal"); } if (_parent.kills == 30) { _root.gameplaymove.gotoAndPlay("fliphorizontalback"); } if (_parent.kills == 50) { _root.gameplaymove.gotoAndPlay("rotate"); } if (_parent.kills == 60) { _parent.grimstroll.play(); } if (_parent.kills == 70) { _root.gameplaymove.gotoAndPlay("flipvertical"); } if (_parent.kills == 80) { _root.gameplaymove.gotoAndPlay("flipverticalback"); } if (_parent.kills == 100) { _parent.oneup.play(); _parent.heartmeter.prevFrame(); _parent.kills = 0; } gotoAndPlay ("enemykill"); } if (downprincess == true) { gotoAndPlay ("princesshit"); } }
Instance of Symbol 264 MovieClip "g" in Symbol 265 MovieClip Frame 1
onClipEvent (load) { score = 0; lives = 5; kills = 0; heroready = true; }
Symbol 265 MovieClip Frame 120
gotoAndPlay (1);
Symbol 265 MovieClip Frame 254
gotoAndPlay ("horizontalgameplay");
Symbol 265 MovieClip Frame 269
gotoAndPlay (1);
Symbol 265 MovieClip Frame 490
gotoAndPlay (1);
Symbol 265 MovieClip Frame 621
gotoAndPlay ("verticalgameplay");
Symbol 265 MovieClip Frame 635
gotoAndPlay (1);
Symbol 271 Button
on (release) { gotoAndPlay (169); }

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Instance Names

"gameplaymove"Frame 201Symbol 265 MovieClip
"score"Frame 211Symbol 273 EditableText
"bar"Symbol 10 MovieClip Frame 1Symbol 3 MovieClip
"monsterleft"Symbol 264 MovieClip Frame 1Symbol 224 MovieClip
"monsterright"Symbol 264 MovieClip Frame 1Symbol 235 MovieClip
"capnzappygameplay"Symbol 264 MovieClip Frame 1Symbol 174 MovieClip
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"score"Symbol 264 MovieClip Frame 1Symbol 252 EditableText
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"grimstroll"Symbol 264 MovieClip Frame 1Symbol 263 MovieClip
"g"Symbol 265 MovieClip Frame 1Symbol 264 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.

Labels

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"qualitycontrol"Frame 200
"loaded"Symbol 10 MovieClip Frame 3
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"shootleft"Symbol 174 MovieClip Frame 2
"shootright"Symbol 174 MovieClip Frame 10
"shootdown"Symbol 174 MovieClip Frame 19
"shootup"Symbol 174 MovieClip Frame 28
"hurtleft"Symbol 174 MovieClip Frame 37
"hurtright"Symbol 174 MovieClip Frame 49
"hurtdown"Symbol 174 MovieClip Frame 61
"hurtup"Symbol 174 MovieClip Frame 73
"warmup"Symbol 213 MovieClip Frame 1
"enemyattack"Symbol 213 MovieClip Frame 50
"enemyhit"Symbol 213 MovieClip Frame 101
"enemykill"Symbol 213 MovieClip Frame 119
"princessappear"Symbol 213 MovieClip Frame 160
"princesshit"Symbol 213 MovieClip Frame 230
"warmup"Symbol 224 MovieClip Frame 1
"enemyattack"Symbol 224 MovieClip Frame 50
"enemyhit"Symbol 224 MovieClip Frame 101
"enemykill"Symbol 224 MovieClip Frame 119
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"enemyattack"Symbol 235 MovieClip Frame 50
"enemyhit"Symbol 235 MovieClip Frame 101
"enemykill"Symbol 235 MovieClip Frame 119
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"princesshit"Symbol 235 MovieClip Frame 230
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"enemyattack"Symbol 247 MovieClip Frame 50
"enemyhit"Symbol 247 MovieClip Frame 101
"enemykill"Symbol 247 MovieClip Frame 119
"princessappear"Symbol 247 MovieClip Frame 160
"princesshit"Symbol 247 MovieClip Frame 230
"fliphorizontal"Symbol 265 MovieClip Frame 121
"horizontalgameplay"Symbol 265 MovieClip Frame 135
"fliphorizontalback"Symbol 265 MovieClip Frame 255
"rotate"Symbol 265 MovieClip Frame 270
"flipvertical"Symbol 265 MovieClip Frame 491
"verticalgameplay"Symbol 265 MovieClip Frame 501
"flipverticalback"Symbol 265 MovieClip Frame 622

Dynamic Text Variables

scoreSymbol 252 EditableText"0"
scoreSymbol 273 EditableText"0"




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Created: 3/6 -2019 10:44:26 Last modified: 3/6 -2019 10:44:26 Server time: 05/11 -2024 04:22:52