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79088768.swf

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Flash #14859

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<P ALIGN="LEFT"><FONT FACE="_ƒSƒVƒbƒN" SIZE="15" COLOR="#FFFFFF"><B>Šî–{“I‚È‘€ì•û–@</B></FONT></P>

<P ALIGN="LEFT"><FONT FACE="_ƒSƒVƒbƒN" SIZE="15" COLOR="#FFFFFF">ƒ}ƒEƒXˆÚ“®FƒJ[ƒ\ƒ‹‚̈ړ®</FONT></P><P ALIGN="LEFT"><FONT FACE="_ƒSƒVƒbƒN" SIZE="15" COLOR="#FFFFFF">¶ƒNƒŠƒbƒNFUŒ‚</FONT></P>

<P ALIGN="LEFT"><FONT FACE="_ƒSƒVƒbƒN" SIZE="15" COLOR="#FFFFFF">•ûŒüƒL[¨iVjF‰EˆÚ“®</FONT></P><P ALIGN="LEFT"><FONT FACE="_ƒSƒVƒbƒN" SIZE="15" COLOR="#FFFFFF">•ûŒüƒL[©iZjF¶ˆÚ“®</FONT></P>

<P ALIGN="LEFT"><FONT FACE="_ƒSƒVƒbƒN" SIZE="15" COLOR="#FFFFFF">•ûŒüƒL[¨¨iVVjF‰Eƒ_ƒbƒVƒ…</FONT></P><P ALIGN="LEFT"><FONT FACE="_ƒSƒVƒbƒN" SIZE="15" COLOR="#FFFFFF">•ûŒüƒL[©©iZZjF¶ƒ_ƒbƒVƒ…</FONT></P>

<P ALIGN="LEFT"><FONT FACE="_ƒSƒVƒbƒN" SIZE="15" COLOR="#FFFFFF">•ûŒüƒL[ªFƒWƒƒƒ“ƒvi—£‚·‚Ɖº~j</FONT></P>

<P ALIGN="LEFT"><FONT FACE="_ƒSƒVƒbƒN" SIZE="15" COLOR="#FFFFFF">ƒWƒƒƒ“ƒv‚ɂ̓gƒŠƒK[ƒWƒƒƒ“ƒv‚ƃ`ƒƒ[ƒWƒWƒƒƒ“ƒv‚ª<SBR/>‚ ‚èAƒZƒbƒgƒAƒbƒv‰æ–ʂŕύX‚Å‚«‚Ü‚·B</FONT></P>

<P ALIGN="LEFT"><FONT FACE="_ƒSƒVƒbƒN" SIZE="15" COLOR="#FFFFFF">ƒ_ƒbƒVƒ…ˆÚ“®AƒWƒƒƒ“ƒv‚ɂ͉æ–ʍ¶ã‚̃u[ƒXƒg<SBR/>ƒQ[ƒW‚ðÁ”‚Ü‚·B</FONT></P>

<P ALIGN="LEFT"><FONT FACE="_ƒSƒVƒbƒN" SIZE="15" COLOR="#FFFFFF">CtrliSPACEjFŽg—p•ŠíØ‚è‘Ö‚¦</FONT></P>

<P ALIGN="LEFT"><FONT FACE="_ƒSƒVƒbƒN" SIZE="15" COLOR="#FFFFFF">ƒA[ƒ}[‚É‚æ‚Á‚Ä‚Í•Ší‚ð‚P‚‚µ‚©‘•”õ</FONT></P><P ALIGN="LEFT"><FONT FACE="_ƒSƒVƒbƒN" SIZE="15" COLOR="#FFFFFF">‚Å‚«‚È‚¢‚à‚Ì‚â‘•”õ‚Å‚«‚È‚¢‚à‚Ì‚à‚ ‚è‚Ü‚·B</FONT></P>

<P ALIGN="LEFT"><FONT FACE="_ƒSƒVƒbƒN" SIZE="15" COLOR="#FFFFFF"><B>ƒQ[ƒ€‚̐i‚ß•û</B></FONT></P>

<P ALIGN="LEFT"><FONT FACE="_ƒSƒVƒbƒN" SIZE="15" COLOR="#FFFFFF">ƒQ[ƒ€’†A“G‚ðŒ‚”j‚µ‚½‚èðŒ‚ð–ž‚½‚·‚±‚Æ‚Å</FONT></P><P ALIGN="LEFT"><FONT FACE="_ƒSƒVƒbƒN" SIZE="15" COLOR="#FFFFFF">ƒJƒXƒ^ƒ€ƒ|ƒCƒ“ƒgiCPj‚ðŽæ“¾‚Å‚«‚Ü‚·</FONT></P>

<P ALIGN="LEFT"><FONT FACE="_ƒSƒVƒbƒN" SIZE="15" COLOR="#FFFFFF">Žæ“¾‚µ‚½CP‚ðÁ”ï‚·‚邱‚ƂŁAƒƒjƒ…[‚̃Vƒ‡ƒb</FONT></P><P ALIGN="LEFT"><FONT FACE="_ƒSƒVƒbƒN" SIZE="15" COLOR="#FFFFFF">ƒv‚Å•Ší‚âƒA[ƒ}[‚ðw“ü‚·‚邱‚Æ‚ª‚Å‚«‚Ü‚·B</FONT></P>

<P ALIGN="LEFT"><FONT FACE="_ƒSƒVƒbƒN" SIZE="15" COLOR="#FFFFFF">‚Ü‚½Aw“ü‚µ‚½ƒA[ƒ}[‚̓ZƒbƒgƒAƒbƒv‰æ–Ê‚Å</FONT></P><P ALIGN="LEFT"><FONT FACE="_ƒSƒVƒbƒN" SIZE="15" COLOR="#FFFFFF">CP‚ðÁ”‚Ä‹­‰»‚·‚邱‚Æ‚à‰Â”\‚Å‚·B</FONT></P>

<P ALIGN="LEFT"><FONT FACE="_ƒSƒVƒbƒN" SIZE="15" COLOR="#FFFFFF">Œø—¦‚æ‚­CP‚ð‰Ò‚¬AV‚½‚È•Ší‚âƒA[ƒ}[‚ð</FONT></P><P ALIGN="LEFT"><FONT FACE="_ƒSƒVƒbƒN" SIZE="15" COLOR="#FFFFFF">Žè‚É“ü‚êAD‚݂ɃJƒXƒ^ƒ}ƒCƒY‚µ‚čX‚È‚é</FONT></P><P ALIGN="LEFT"><FONT FACE="_ƒSƒVƒbƒN" SIZE="15" COLOR="#FFFFFF">ƒ~ƒbƒVƒ‡ƒ“‚É’§í‚µ‚Ü‚µ‚傤B</FONT></P>

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‡§ì
tonowi
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<P ALIGN="LEFT"><FONT FACE="_ƒSƒVƒbƒN" SIZE="12" COLOR="#FFFFFF">‚±‚̃Q[ƒ€‚̓L[ƒ{[ƒh‚ƃ}ƒEƒX‚ł̃vƒŒƒC‚𐄏§‚µ‚Ü‚·B</FONT></P>

<P ALIGN="LEFT"><FONT FACE="_ƒSƒVƒbƒN" SIZE="12" COLOR="#FFFFFF">This Game Recommends The Use of The Mouse </FONT></P><P ALIGN="LEFT"><FONT FACE="_ƒSƒVƒbƒN" SIZE="12" COLOR="#FFFFFF">And The Keyboard.</FONT></P>

<P ALIGN="LEFT"><FONT FACE="_ƒSƒVƒbƒN" SIZE="12" COLOR="#FFFFFF">ƒTƒEƒ“ƒh‰¹—Ê‚É’ˆÓ‚µ‚Ä‚­‚¾‚³‚¢B</FONT></P>

<P ALIGN="LEFT"><FONT FACE="_ƒSƒVƒbƒN" SIZE="12" COLOR="#FFFFFF">Please Pay Attention to Volume of Sounds.</FONT></P>

<P ALIGN="CENTER"><FONT FACE="MS UI Gothic" SIZE="10" COLOR="#FFFF66"><A HREF="http://www.128f.com/">ŒöŠJ‹¦—́F128F.com</A></FONT></P>

<P ALIGN="CENTER"><FONT FACE="MS UI Gothic" SIZE="10" COLOR="#FFFFFF">Copyright 2005 tonowi. All rights reserved.</FONT></P>

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<P ALIGN="LEFT"><FONT FACE="MS UI Gothic" SIZE="10" COLOR="#FFFFFF">Žæ“¾ƒA[ƒ}[”</FONT></P><P ALIGN="LEFT"><FONT FACE="MS UI Gothic" SIZE="10" COLOR="#FFFFFF">Šl“¾•Ší”</FONT></P><P ALIGN="LEFT"><FONT FACE="MS UI Gothic" SIZE="10" COLOR="#FFFFFF">ƒ~ƒbƒVƒ‡ƒ“ƒNƒŠƒA”</FONT></P><P ALIGN="LEFT"><FONT FACE="MS UI Gothic" SIZE="10" COLOR="#FFFFFF">‘Œ‚”j”</FONT></P><P ALIGN="LEFT"><FONT FACE="MS UI Gothic" SIZE="10" COLOR="#FFFFFF">ƒJƒXƒ^ƒ€ƒ|ƒCƒ“ƒg</FONT></P>

<P ALIGN="LEFT"><FONT FACE="MS UI Gothic" SIZE="10" COLOR="#FFFFFF">Žæ“¾ƒA[ƒ}[”</FONT></P><P ALIGN="LEFT"><FONT FACE="MS UI Gothic" SIZE="10" COLOR="#FFFFFF">Šl“¾•Ší”</FONT></P><P ALIGN="LEFT"><FONT FACE="MS UI Gothic" SIZE="10" COLOR="#FFFFFF">ƒ~ƒbƒVƒ‡ƒ“ƒNƒŠƒA”</FONT></P><P ALIGN="LEFT"><FONT FACE="MS UI Gothic" SIZE="10" COLOR="#FFFFFF">‘Œ‚”j”</FONT></P><P ALIGN="LEFT"><FONT FACE="MS UI Gothic" SIZE="10" COLOR="#FFFFFF">ƒJƒXƒ^ƒ€ƒ|ƒCƒ“ƒg</FONT></P>

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<P ALIGN="LEFT"><FONT FACE="MS UI Gothic" SIZE="10" COLOR="#FFFFFF">Žæ“¾ƒA[ƒ}[”</FONT></P><P ALIGN="LEFT"><FONT FACE="MS UI Gothic" SIZE="10" COLOR="#FFFFFF">Šl“¾•Ší”</FONT></P><P ALIGN="LEFT"><FONT FACE="MS UI Gothic" SIZE="10" COLOR="#FFFFFF">ƒ~ƒbƒVƒ‡ƒ“ƒNƒŠƒA”</FONT></P><P ALIGN="LEFT"><FONT FACE="MS UI Gothic" SIZE="10" COLOR="#FFFFFF">‘Œ‚”j”</FONT></P><P ALIGN="LEFT"><FONT FACE="MS UI Gothic" SIZE="10" COLOR="#FFFFFF">ƒJƒXƒ^ƒ€ƒ|ƒCƒ“ƒg</FONT></P>

<P ALIGN="LEFT"><FONT FACE="MS UI Gothic" SIZE="10" COLOR="#FFFFFF">Žæ“¾ƒA[ƒ}[”</FONT></P><P ALIGN="LEFT"><FONT FACE="MS UI Gothic" SIZE="10" COLOR="#FFFFFF">Šl“¾•Ší”</FONT></P><P ALIGN="LEFT"><FONT FACE="MS UI Gothic" SIZE="10" COLOR="#FFFFFF">ƒ~ƒbƒVƒ‡ƒ“ƒNƒŠƒA”</FONT></P><P ALIGN="LEFT"><FONT FACE="MS UI Gothic" SIZE="10" COLOR="#FFFFFF">‘Œ‚”j”</FONT></P><P ALIGN="LEFT"><FONT FACE="MS UI Gothic" SIZE="10" COLOR="#FFFFFF">ƒJƒXƒ^ƒ€ƒ|ƒCƒ“ƒg</FONT></P>

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<P ALIGN="LEFT"><FONT FACE="_ƒSƒVƒbƒN" SIZE="12" COLOR="#FFFFFF">okGO‚³‚ñ‰^‰c‚̉¹ŠyŒnƒTƒCƒg‚Å‚·B</FONT></P><P ALIGN="LEFT"><FONT FACE="_ƒSƒVƒbƒN" SIZE="12" COLOR="#FFFFFF">ƒ^ƒCƒgƒ‹‰¹ŠyAƒƒjƒ…[‰¹ŠyA‰Šú‚̃Q[ƒ€’†‰¹Šy‚ðì‹È<SBR/>‚µ‚Ä‚¢‚½‚¾‚«‚Ü‚µ‚½B</FONT></P><P ALIGN="LEFT"><FONT FACE="_ƒSƒVƒbƒN" SIZE="12" COLOR="#FFFFFF">‚³‚Ü‚´‚܂ȃWƒƒƒ“ƒ‹‚̉¹Šy‚ðŽè‚ª‚¯‚ç‚ê‚Ä‚¢‚Ü‚·B</FONT></P>

<P ALIGN="LEFT"><FONT FACE="_ƒSƒVƒbƒN" SIZE="12" COLOR="#FFFFFF">—HŒº‚³‚ñ‰^‰c‚̉¹ŠyŒnƒTƒCƒg‚Å‚·B</FONT></P><P ALIGN="LEFT"><FONT FACE="_ƒSƒVƒbƒN" SIZE="12" COLOR="#FFFFFF">¡‰ñ’ljÁ‚µ‚½V‹È‚ðì‚Á‚Ä‚¢‚½‚¾‚«‚Ü‚µ‚½B</FONT></P><P ALIGN="LEFT"><FONT FACE="_ƒSƒVƒbƒN" SIZE="12" COLOR="#FFFFFF">ƒXƒs[ƒhŠ´‚ ‚Ó‚ê‚é‘u‰õ‚ȉ¹Šy‚ɍ›‚ꍞ‚ñ‚Å<SBR/>CombatHeaven‚̉¹Šy‚ðtonowi‚©‚炨Šè‚¢‚µ‚Ü‚µ‚½B</FONT></P>

<P ALIGN="LEFT"><FONT FACE="_ƒSƒVƒbƒN" SIZE="9" COLOR="#FFFFFF">‚³‚ñ</FONT></P>

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ActionScript [AS1/AS2]

Frame 1
function save_initialize() { _root.saves.data.data_flg = 5; _root.saves.data.mission_able = [[9, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9], [9, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9]]; _root.saves.data.clear_flg = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; _root.saves.data.c_point = [10000, 10000]; _root.saves.data.a_max = [[8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9], [8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9]]; _root.saves.data.a_defense = [[8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9], [8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9]]; _root.saves.data.a_move = [[8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9], [8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9]]; _root.saves.data.b_max = [[8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9], [8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9]]; _root.saves.data.b_pw = [[8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9], [8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9]]; _root.saves.data.b_recv = [[8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9], [8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9]]; _root.saves.data.shopwep = [[8, 1, 0, 0, 0, 1, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9], [8, 1, 0, 0, 0, 1, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9]]; _root.saves.data.getwep = [[8, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9], [8, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9]]; _root.saves.data.shoparmor = [[8, 2, 1, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9], [8, 2, 1, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9]]; _root.saves.data.getarmor = [[8, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9], [8, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9]]; _root.saves.data.eqwep = [[9, 1, 0], [9, 1, 0]]; _root.saves.data.eqarmor = [1, 1]; _root.saves.data.total_destroy_num = [0, 0]; _root.saves.data.jump_mode = [1, 1]; _root.saves.flush(); } function save_initialize1104() { _root.saves.data.data_flg = 4; i = 41; while (50 >= i) { _root.saves.data.getwep[0][i] = 0; _root.saves.data.getwep[1][i] = 0; i++; } _root.saves.data.getwep[0][51] = 9; _root.saves.data.getwep[1][51] = 9; _root.saves.flush(); } function save_initialize0212() { _root.saves.data.jump_mode = [0, 0]; i = 30; while (50 >= i) { _root.saves.data.clear_flg[0][i] = 0; _root.saves.data.clear_flg[1][i] = 0; i++; } _root.saves.data.mission_able = [[9, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9], [9, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9]]; _root.saves.data.clear_flg = [[9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9], [9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9]]; _root.saves.data.data_flg = 5; _root.saves.flush(); } function save_write1() { _root.saves.data.data_flg = 5; _root.saves.data.c_point[0] = _root.c_point; i = 0; while (22 >= i) { _root.saves.data.a_max[0][i] = _root.a_max[i]; _root.saves.data.a_defense[0][i] = _root.a_defense[i]; _root.saves.data.a_move[0][i] = _root.a_move[i]; _root.saves.data.b_max[0][i] = _root.b_max[i]; _root.saves.data.b_pw[0][i] = _root.b_pw[i]; _root.saves.data.b_recv[0][i] = _root.b_recv[i]; _root.saves.data.getarmor[0][i] = _root.getarmor_now[i]; _root.saves.data.shoparmor[0][i] = _root.shop_armor[i]; i++; } i = 0; while (52 >= i) { _root.saves.data.getwep[0][i] = _root.getwep_now[i]; _root.saves.data.shopwep[0][i] = _root.shop_wep[i]; _root.saves.data.clear_flg[0][i] = _root.clear_flg_main[i]; _root.saves.data.mission_able[0][i] = _root.mission_able[i]; i++; } i = 0; while (2 >= i) { _root.saves.data.eqwep[0][i] = _root.equip_wep[i]; i++; } _root.saves.data.total_destroy_num[0] = _root.total_destroy; _root.saves.data.eqarmor[0] = _root.equip_armor; _root.saves.data.jump_mode[0] = _root.jump_mode; _root.saves.flush(); } function save_read1() { _root.saves.data.data_flg = 5; _root.c_point = _root.saves.data.c_point[0]; i = 0; while (22 >= i) { _root.a_max[i] = _root.saves.data.a_max[0][i]; _root.a_defense[i] = _root.saves.data.a_defense[0][i]; _root.a_move[i] = _root.saves.data.a_move[0][i]; _root.b_max[i] = _root.saves.data.b_max[0][i]; _root.b_pw[i] = _root.saves.data.b_pw[0][i]; _root.b_recv[i] = _root.saves.data.b_recv[0][i]; _root.getarmor_now[i] = _root.saves.data.getarmor[0][i]; _root.shop_armor[i] = _root.saves.data.shoparmor[0][i]; i++; } i = 0; while (52 >= i) { _root.getwep_now[i] = _root.saves.data.getwep[0][i]; _root.shop_wep[i] = _root.saves.data.shopwep[0][i]; _root.clear_flg_main[i] = _root.saves.data.clear_flg[0][i]; _root.mission_able[i] = _root.saves.data.mission_able[0][i]; i++; } i = 0; while (2 >= i) { _root.equip_wep[i] = _root.saves.data.eqwep[0][i]; i++; } _root.total_destroy = _root.saves.data.total_destroy_num[0]; _root.equip_armor = _root.saves.data.eqarmor[0]; _root.jump_mode = _root.saves.data.jump_mode[0]; _root.saves.flush(); } function save_write2() { _root.saves.data.data_flg = 5; _root.saves.data.c_point[1] = _root.c_point; i = 0; while (22 >= i) { _root.saves.data.a_max[1][i] = _root.a_max[i]; _root.saves.data.a_defense[1][i] = _root.a_defense[i]; _root.saves.data.a_move[1][i] = _root.a_move[i]; _root.saves.data.b_max[1][i] = _root.b_max[i]; _root.saves.data.b_pw[1][i] = _root.b_pw[i]; _root.saves.data.b_recv[1][i] = _root.b_recv[i]; _root.saves.data.getarmor[1][i] = _root.getarmor_now[i]; _root.saves.data.shoparmor[1][i] = _root.shop_armor[i]; i++; } i = 0; while (52 >= i) { _root.saves.data.getwep[1][i] = _root.getwep_now[i]; _root.saves.data.shopwep[1][i] = _root.shop_wep[i]; _root.saves.data.clear_flg[1][i] = _root.clear_flg_main[i]; _root.saves.data.mission_able[1][i] = _root.mission_able[i]; i++; } i = 0; while (2 >= i) { _root.saves.data.eqwep[1][i] = _root.equip_wep[i]; i++; } _root.saves.data.total_destroy_num[1] = _root.total_destroy; _root.saves.data.eqarmor[1] = _root.equip_armor; _root.saves.data.jump_mode[1] = _root.jump_mode; _root.saves.flush(); } function save_read2() { _root.saves.data.data_flg = 5; _root.c_point = _root.saves.data.c_point[1]; i = 0; while (22 >= i) { _root.a_max[i] = _root.saves.data.a_max[1][i]; _root.a_defense[i] = _root.saves.data.a_defense[1][i]; _root.a_move[i] = _root.saves.data.a_move[1][i]; _root.b_max[i] = _root.saves.data.b_max[1][i]; _root.b_pw[i] = _root.saves.data.b_pw[1][i]; _root.b_recv[i] = _root.saves.data.b_recv[1][i]; _root.getarmor_now[i] = _root.saves.data.getarmor[1][i]; _root.shop_armor[i] = _root.saves.data.shoparmor[1][i]; i++; } i = 0; while (52 >= i) { _root.getwep_now[i] = _root.saves.data.getwep[1][i]; _root.shop_wep[i] = _root.saves.data.shopwep[1][i]; _root.clear_flg_main[i] = _root.saves.data.clear_flg[1][i]; _root.mission_able[i] = _root.saves.data.mission_able[1][i]; i++; } i = 0; while (2 >= i) { _root.equip_wep[i] = _root.saves.data.eqwep[1][i]; i++; } _root.total_destroy = _root.saves.data.total_destroy_num[1]; _root.equip_armor = _root.saves.data.eqarmor[1]; _root.jump_mode = _root.saves.data.jump_mode[1]; _root.saves.flush(); } Stage.showMenu = false; _root.saves = SharedObject.getLocal("comv_saves"); function player_set() { _root.p_hp = (_root.a_max_main = _root.p_hp_default[_root.equip_armor] + (_root.p_hp_up[_root.equip_armor] * _root.a_max[_root.equip_armor])); _root.a_defense_main = _root.a_defense_default[_root.equip_armor] + (_root.a_defense_up[_root.equip_armor] * _root.a_defense[_root.equip_armor]); _root.a_move_main = _root.p_movmax_default[_root.equip_armor] + (_root.p_movmax_up[_root.equip_armor] * _root.a_move[_root.equip_armor]); _root.p_bp = (_root.b_max_main = _root.p_bp_default[_root.equip_armor] + (_root.p_bp_up[_root.equip_armor] * _root.b_max[_root.equip_armor])); _root.b_pw_main = _root.p_pwmax_default[_root.equip_armor] + (_root.p_pwmax_up[_root.equip_armor] * _root.b_pw[_root.equip_armor]); _root.b_recv_main = _root.b_recv_default[_root.equip_armor] + (_root.b_recv_up[_root.equip_armor] * _root.b_recv[_root.equip_armor]); } function player_set2() { _root.equip_wep[1] = 1; _root.equip_wep[2] = 5; _root.p_hp = (_root.a_max_main = _root.p_hp_default[_root.equip_armor] * 1.2); _root.a_defense_main = _root.a_defense_default[_root.equip_armor] * 1.2; _root.a_move_main = _root.p_movmax_default[_root.equip_armor] * 2; _root.p_bp = (_root.b_max_main = _root.p_bp_default[_root.equip_armor] * 2); _root.b_pw_main = _root.p_pwmax_default[_root.equip_armor] * 2; _root.b_recv_main = _root.b_recv_default[_root.equip_armor] * 2; } function p_initialize() { _root.p_hp_default = [8, 300, 250, 350, 300, 270, 0, 0, 0, 200, 350, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9]; _root.a_defense_default = [8, 5, 4, 7, 5, 4, 0, 0, 0, 5, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9]; _root.p_movmax_default = [8, 4, 6, 3.5, 4, 5, 0, 0, 0, 7, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9]; _root.p_bp_default = [8, 300, 400, 350, 250, 450, 0, 0, 0, 400, 450, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9]; _root.p_pwmax_default = [8, 15, 20, 15, 13, 17, 0, 0, 0, 17, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9]; _root.b_recv_default = [8, 2, 3, 2, 2, 3.5, 0, 0, 0, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9]; _root.p_hp_up = [8, 20, 15, 30, 20, 25, 0, 0, 0, 20, 35, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9]; _root.a_defense_up = [8, 1.2, 0.7, 1.5, 0.9, 1.2, 0, 0, 0, 1, 1.7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9]; _root.p_movmax_up = [8, 0.6, 1, 0.5, 0.6, 0.7, 0, 0, 0, 1.2, 1.2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9]; _root.p_bp_up = [8, 10, 20, 15, 10, 15, 0, 0, 0, 15, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9]; _root.p_pwmax_up = [8, 0.9, 1.5, 0.8, 0.8, 1.7, 0, 0, 0, 1.5, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9]; _root.b_recv_up = [8, 0.3, 0.7, 0.5, 0.2, 0.4, 0, 0, 0, 0.6, 0.8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9]; _root.shop_wep = [8, 1, 0, 0, 0, 1, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9]; _root.ammo_wep = [8, 50, 15, 160, 120, 10, 0, 0, 0, 0, 6, 6, 0, 0, 0, 15, 0, 0, 0, 0, 6, 3, 0, 0, 0, 5, 0, 0, 0, 0, 5, 0, 0, 0, 0, 1, 13, 0, 0, 0, 1, 1, 0, 0, 0, 100, 1, 0, 0, 0, 0, 9]; _root.wep_reload = [8, 30, 45, 90, 130, 45, 0, 0, 0, 0, 120, 100, 0, 0, 0, 80, 0, 0, 0, 0, 150, 80, 0, 0, 0, 120, 0, 0, 0, 0, 200, 0, 0, 0, 0, 60, 80, 0, 0, 0, 1, 0, 0, 0, 0, 100, 10, 0, 0, 0, 0, 9]; _root.shop_armor = [8, 2, 1, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9]; _root.snipe_armor = [8, 0, 0, 0, 50, 80, 0, 0, 0, 80, 75, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9]; _root.cost_armor = [8, 1, 2, 1.5, 1.2, 2.5, 0, 0, 0, 5, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9]; _root.armor_reload = [0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; _root.p_reload_time = [8, 1, 1, 1, 1, 1, 0, 0, 0, 1, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9]; _root.c_point = 10000; _root.a_max = [8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9]; _root.a_defense = [8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9]; _root.a_move = [8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9]; _root.b_max = [8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9]; _root.b_pw = [8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9]; _root.b_recv = [8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9]; _root.a_max_main = 0; _root.a_defense_main = 0; _root.a_move_main = 0; _root.b_max_main = 0; _root.b_pw_main = 0; _root.b_recv_main = 0; _root.p_hp = 0; _root.p_bp = 0; _root.p_pw = 0; _root.p_mov_x = 0; _root.p_mov_y = 0; _root.p_pos_x = 100; _root.p_pos_y = 0; _root.sight_pos = 0; _root.dash_defense = 0; _root.p_dmg_flg = 0; _root.p_shot_num = 0; _root.p_efct_num = 0; _root.hit_mov_x = 0; _root.hit_mov_y = 0; _root.p_dmg = 0; _root.equip_wep = [9, 1, 0]; _root.getwep_now = [8, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9]; _root.equip_armor = 1; _root.getarmor_now = [8, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9]; _root.total_destroy = 0; } function p_initialize2() { _root.p_mov_x = 0; _root.p_mov_y = 0; _root.p_pos_x = 100; _root.p_pos_y = 0; _root.sight_pos = 0; _root.dash_defense = 0; _root.p_dmg_flg = 0; _root.p_shot_num = 0; _root.p_efct_num = 0; _root.hit_mov_x = 0; _root.hit_mov_y = 0; _root.p_dmg = 0; _root.boss_destroy_flg = 0; } function e_initialize() { _root.e_efct_num = 0; _root.e_shot_num = 0; _root.e_msl = 0; _root.e_num = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; } function game_initialize() { _root.efct_bg_flg = 0; _root.field_flg = 0; _root.sky_flg = 0; _root.area_over = 0; _root.ex_mission_flg = 0; _root.ground_left = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; _root.ground_right = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; _root.ground_up = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; _root.ground_down = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; _root.e_hp_max = 0; _root.e_hp = 0; _root.get_points = 0; _root.alert_flg = 0; _root.time_bonus = 0; _root.time_now = 0; _root.score_now = 0; _root.score = 0; _root.max_combo = 0; _root.destroy_num = 0; _root.t_score = 0; _root.life_bonus = 0; _root.combo_cnt = 0; _root.combo_time = 0; _root.combo_limit = 120; _root.key_l = 0; _root.key_r = 0; _root.key_u = 0; _root.key_d = 0; _root.anime_flg = 0; _root.jump_flg = 0; } _root.ground_left = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; _root.ground_right = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; _root.ground_up = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; _root.ground_down = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; _root.ground_cent_x = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; _root.ground_cent_y = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; _root.colorTrans = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"0"}; game_flg = 0; screen_flg = 0; _root.efct_switch = 1; _root.time = 0; _root.time_limit = 0; _root.tgt_destroy = 0; mission_num = 0; _root.clear_flg_main = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; _root.mission_able = [9, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9]; _root.mission_name = ["m_0", "m_01", "m_02", "m_03", "m_04", "m_05", "m_06", "m_07", "m_08", "m_09", "m_10", "m_11", "m_12", "m_13", "m_14", "m_15", "m_16", "m_17", "m_18", "m_19", "m_20", "m_21", "m_22", "m_23", "m_24", "m_25", "m_26", "m_27", "m_28", "m_29", "m_30", "m_31", "m_32", "m_33", "m_34", "m_35", "m_36", "m_37", "m_38", "m_39", "m_40", "m_41", "m_42", "m_43", "m_44", "m_45", "m_46", "m_47", "m_48", "m_49", "m_50"];
Frame 2
if (_root.saves.data.data_flg == 5) { } else if (_root.saves.data.data_flg == 4) { _root.save_initialize0212(); } else if (((_root.saves.data.data_flg == 1) || (_root.saves.data.data_flg == 2)) || (_root.saves.data.data_flg == 3)) { _root.save_initialize0212(); _root.save_initialize1104(); } else { _root.save_initialize(); } _root.datavasion = _root.saves.data.data_flg; _root.p_initialize(); _root.e_initialize(); _root.game_initialize(); this.gotoAndStop(2); stopAllSounds(); mu_bgm = new Sound(_root); mu_bgm.attachSound("mu_title"); mu_bgm.start(0, 999); mu_bgm.setVolume(50);
Instance of Symbol 1133 MovieClip "p_sight" in Frame 2
onClipEvent (mouseDown) { _root.shot_flg = 1; } onClipEvent (mouseUp) { _root.shot_flg = 0; }
Frame 3
_quality = "MEDIUM"; stopAllSounds(); mu_bgm = new Sound(_root); mu_bgm.attachSound("mu_menu"); mu_bgm.start(0, 999); mu_bgm.setVolume(50); this.gotoAndStop(3);
Frame 4
_quality = "LOW"; function logo_warning() { this.attachMovie("logo_warning", "logo_warning2", 1000); this.logo_warning2._x = 200; this.logo_warning2._y = 120; this.logo_warning2._xscale = 100; this.logo_warning2._yscale = 100; } this.gotoAndStop(4);
Symbol 24 MovieClip Frame 2
this.gotoAndPlay(1);
Symbol 24 MovieClip Frame 6
this.gotoAndPlay(5);
Symbol 24 MovieClip Frame 45
_root.def_tgt_destroy++; _parent.removeMovieClip();
Symbol 29 MovieClip [def_car01] Frame 1
function main_script() { if (0 < this.hp) { this.stop_flg = 0; i = 0; while (i < 10) { if (this.stop_area.hitTest(_root.root.e_box["enemy" + i])) { this.stop_flg = 1; } i++; } if (this.stop_flg == 1) { if ((this.mov_max / 4) < this.mov_x) { this.mov_x--; } } if (this.stop_flg == 0) { if (this.mov_x < this.mov_max) { this.mov_x++; } } } this.main.tire1._rotation = this.main.tire1._rotation - this.mov_x; this.main.tire2._rotation = this.main.tire2._rotation - this.mov_x; this.main.tire3._rotation = this.main.tire3._rotation - this.mov_x; this.main.tire4._rotation = this.main.tire4._rotation - this.mov_x; } function dmg_script() { if (this.dmg == 0) { new Color(this).setTransform(_root.colorTrans); } if (this.dmg != 0) { new Color(this).setRGB(16777215); this.hp = this.hp - this.dmg; this.dmg = 0; } } function destroy_script() { if (0 >= this.hp) { if (0 < this.mov_x) { this.mov_x--; } this.hp = 0; if (this.main._currentframe < 5) { _root.display.rader.rader_main["def_point2" + this.num].removeMovieClip(); this.time = 0; this.main.gotoAndPlay(5); } if ((this.main._currentframe == 5) && (this.time < 100)) { this.time++; this.efct_num++; if (5 < this.efct_num) { this.efct_num = 0; new Color(this).setRGB(16777215); _root.root.efct_box.efct_bom01((this._x + 100) - random(200), this._y - random(200), 100, 100); } } else if ((5 >= this.main._currentframe) && (this.time >= 100)) { this.main.gotoAndPlay(7); } } } this.stop_flg = 0; this.dmg = 0; function field_hit_x() { this.hitflg_side = 0; if (this.hit_side.hitTest(_root.root.bg_box.field.ground_hit)) { if (_root.ground_cent_x[1] < this._x) { this._x = (_root.ground_right[1] + (((this.hit_side._xscale / 2) * this._xscale) / 100)) + 1; this.hitflg_side = 1; } else if (this._x < _root.ground_cent_x[1]) { this._x = (_root.ground_left[1] - (((this.hit_side._xscale / 2) * this._xscale) / 100)) - 1; this.hitflg_side = -1; } } if (this.hit_side.hitTest(_root.root.bg_box.field.ground_hit2)) { if (_root.ground_cent_x[2] < this._x) { this._x = (_root.ground_right[2] + (((this.hit_side._xscale / 2) * this._xscale) / 100)) + 1; this.hitflg_side = 1; } else if (this._x < _root.ground_cent_x[2]) { this._x = (_root.ground_left[2] - (((this.hit_side._xscale / 2) * this._xscale) / 100)) - 1; this.hitflg_side = -1; } } if (this.hit_side.hitTest(_root.root.bg_box.field.ground_hit3)) { if (_root.ground_cent_x[3] < this._x) { this._x = (_root.ground_right[3] + (((this.hit_side._xscale / 2) * this._xscale) / 100)) + 1; this.hitflg_side = 1; } else if (this._x < _root.ground_cent_x[3]) { this._x = (_root.ground_left[3] - (((this.hit_side._xscale / 2) * this._xscale) / 100)) - 1; this.hitflg_side = -1; } } if (this.hit_side.hitTest(_root.root.bg_box.field.ground_hit4)) { if (_root.ground_cent_x[4] < this._x) { this._x = (_root.ground_right[4] + (((this.hit_side._xscale / 2) * this._xscale) / 100)) + 1; this.hitflg_side = 1; } else if (this._x < _root.ground_cent_x[4]) { this._x = (_root.ground_left[4] - (((this.hit_side._xscale / 2) * this._xscale) / 100)) - 1; this.hitflg_side = -1; } } if (this.hit_side.hitTest(_root.root.bg_box.field.ground_hit5)) { if (_root.ground_cent_x[5] < this._x) { this._x = (_root.ground_right[5] + (((this.hit_side._xscale / 2) * this._xscale) / 100)) + 1; this.hitflg_side = 1; } else if (this._x < _root.ground_cent_x[5]) { this._x = (_root.ground_left[5] - (((this.hit_side._xscale / 2) * this._xscale) / 100)) - 1; this.hitflg_side = -1; } } if (this.hit_side.hitTest(_root.root.bg_box.field.ground_hit6)) { if (_root.ground_cent_x[6] < this._x) { this._x = (_root.ground_right[6] + (((this.hit_side._xscale / 2) * this._xscale) / 100)) + 1; this.hitflg_side = 1; } else if (this._x < _root.ground_cent_x[6]) { this._x = (_root.ground_left[6] - (((this.hit_side._xscale / 2) * this._xscale) / 100)) - 1; this.hitflg_side = -1; } } if (this.hit_side.hitTest(_root.root.bg_box.field.ground_hit7)) { if (_root.ground_cent_x[7] < this._x) { this._x = (_root.ground_right[7] + (((this.hit_side._xscale / 2) * this._xscale) / 100)) + 1; this.hitflg_side = 1; } else if (this._x < _root.ground_cent_x[7]) { this._x = (_root.ground_left[7] - (((this.hit_side._xscale / 2) * this._xscale) / 100)) - 1; this.hitflg_side = -1; } } if (this.hit_side.hitTest(_root.root.bg_box.field.ground_hit8)) { if (_root.ground_cent_x[8] < this._x) { this._x = (_root.ground_right[8] + (((this.hit_side._xscale / 2) * this._xscale) / 100)) + 1; this.hitflg_side = 1; } else if (this._x < _root.ground_cent_x[8]) { this._x = (_root.ground_left[8] - (((this.hit_side._xscale / 2) * this._xscale) / 100)) - 1; this.hitflg_side = -1; } } } function field_hit_y() { this.hitflg_tall = 0; this.jump_flg = 1; if (this.hit_tall.hitTest(_root.root.bg_box.field.ground_hit)) { if (_root.ground_cent_y[1] < this._y) { this._y = _root.ground_down[1] + this.hit_tall._yscale; this.hitflg_tall = -1; } else if (this._y < _root.ground_cent_y[1]) { this._y = _root.ground_up[1]; this.hitflg_tall = 1; } } if (this.hit_tall.hitTest(_root.root.bg_box.field.ground_hit2)) { if (_root.ground_cent_y[2] < this._y) { this._y = _root.ground_down[2] + this.hit_tall._yscale; this.hitflg_tall = -1; } else if (this._y < _root.ground_cent_y[2]) { this._y = _root.ground_up[2]; this.hitflg_tall = 1; } } if (this.hit_tall.hitTest(_root.root.bg_box.field.ground_hit3)) { if (_root.ground_cent_y[3] < this._y) { this._y = _root.ground_down[3] + this.hit_tall._yscale; this.hitflg_tall = -1; } else if (this._y < _root.ground_cent_y[3]) { this._y = _root.ground_up[3]; this.hitflg_tall = 1; } } if (this.hit_tall.hitTest(_root.root.bg_box.field.ground_hit4)) { if (_root.ground_cent_y[4] < this._y) { this._y = _root.ground_down[4] + this.hit_tall._yscale; this.hitflg_tall = -1; } else if (this._y < _root.ground_cent_y[4]) { this._y = _root.ground_up[4]; this.hitflg_tall = 1; } } if (this.hit_tall.hitTest(_root.root.bg_box.field.ground_hit5)) { if (_root.ground_cent_y[5] < this._y) { this._y = _root.ground_down[5] + this.hit_tall._yscale; this.hitflg_tall = -1; } else if (this._y < _root.ground_cent_y[5]) { this._y = _root.ground_up[5]; this.hitflg_tall = 1; } } if (this.hit_tall.hitTest(_root.root.bg_box.field.ground_hit6)) { if (_root.ground_cent_y[6] < this._y) { this._y = _root.ground_down[6] + this.hit_tall._yscale; this.hitflg_tall = -1; } else if (this._y < _root.ground_cent_y[6]) { this._y = _root.ground_up[6]; this.hitflg_tall = 1; } } if (this.hit_tall.hitTest(_root.root.bg_box.field.ground_hit7)) { if (_root.ground_cent_y[7] < this._y) { this._y = _root.ground_down[7] + this.hit_tall._yscale; this.hitflg_tall = -1; } else if (this._y < _root.ground_cent_y[7]) { this._y = _root.ground_up[7]; this.hitflg_tall = 1; } } if (this.hit_tall.hitTest(_root.root.bg_box.field.ground_hit8)) { if (_root.ground_cent_y[8] < this._y) { this._y = _root.ground_down[8] + this.hit_tall._yscale; this.hitflg_tall = -1; } else if (this._y < _root.ground_cent_y[8]) { this._y = _root.ground_up[8]; this.hitflg_tall = 1; } } } function result() { if (this.hitflg_side == 1) { if (this.mov_x < 0) { this.mov_x = 0; } } else if (this.hitflg_side == -1) { if (0 < this.mov_x) { this.mov_x = 0; } } if (this.hitflg_tall == 1) { this.jump_flg = 0; if (0 < this.mov_y) { this.mov_y = 0; } } if (this.hitflg_tall == -1) { if (this.mov_y < 0) { this.mov_y = 0; } } if (this.jump_flg == 1) { if (this.mov_y >= 0) { this.anime_flg = 4; } if (this.mov_y < 30) { this.mov_y++; } } this.hit_tall._y = this.mov_y - 20; this.hit_tall._x = (-this.mov_x) / 2; this.hit_side._x = this.mov_x; this._x = this._x + this.mov_x; this._y = this._y + this.mov_y; }
Symbol 29 MovieClip [def_car01] Frame 2
this.dmg_script(); this.main_script(); this.destroy_script(); this.field_hit_x(); this.field_hit_y(); this.result();
Symbol 29 MovieClip [def_car01] Frame 3
this.gotoAndPlay(2);
Symbol 31 MovieClip [title_flash] Frame 2
if (_root._currentframe == 2) { if (_root.shot_flg == 1) { this.gotoAndPlay(3); } else { this.gotoAndPlay(1); } }
Symbol 31 MovieClip [title_flash] Frame 50
this.gotoAndPlay(49);
Symbol 66 MovieClip Frame 1
_root.wep_change_able = 1; this.gotoAndStop(1);
Symbol 66 MovieClip Frame 2
_root.wep_change_able = 0;
Symbol 66 MovieClip Frame 3
shot_pos_y = (_root.root.p_box.player._y + (_parent._parent.wep_arm_pos._y * 0.55)) - 5; if (0 < _root.root.p_box.player.p_main._xscale) { shot_pos_x = _root.root.p_box.player._x + (_parent._parent.wep_arm_pos._x / 2); _root.root.p_box.p_shot_mg(shot_pos_x, shot_pos_y, 150, 100, _parent._rotation + 180, 50, 1, 6); } if (_root.root.p_box.player.p_main._xscale < 0) { shot_pos_x = _root.root.p_box.player._x - (_parent._parent.wep_arm_pos._x / 2); _root.root.p_box.p_shot_mg(shot_pos_x, shot_pos_y, 150, 100, -_parent._rotation, 50, 1, 6); } _root.shot_cnt = 1;
Symbol 66 MovieClip Frame 5
_root.wep_change_able = 1;
Symbol 69 MovieClip Frame 1
this.gotoAndStop(1); _root.wep_change_able = 1;
Symbol 69 MovieClip Frame 2
shot_pos_y = (_root.root.p_box.player._y + (_parent._parent.wep_arm_pos._y * 0.55)) - 5; if (0 < _root.root.p_box.player.p_main._xscale) { shot_pos_x = _root.root.p_box.player._x + (_parent._parent.wep_arm_pos._x / 2); if (_root.now_ammo_num == 1) { _root.root.p_box.p_shot_mg(shot_pos_x, shot_pos_y, 200, 100, ((_parent._rotation + 180) - 5) + random(10), 80, 15, 15); } else { _root.root.p_box.p_shot_mg(shot_pos_x, shot_pos_y, 200, 100, (_parent._rotation + 180) + random(10), 80, 2, 6); } } if (_root.root.p_box.player.p_main._xscale < 0) { shot_pos_x = _root.root.p_box.player._x - (_parent._parent.wep_arm_pos._x / 2); if (_root.now_ammo_num == 1) { _root.root.p_box.p_shot_mg(shot_pos_x, shot_pos_y, 200, 100, (-_parent._rotation) + random(10), 80, 15, 15); } else { _root.root.p_box.p_shot_mg(shot_pos_x, shot_pos_y, 200, 100, (-_parent._rotation) + random(10), 80, 2, 6); } } _root.shot_cnt = 1; _root.wep_change_able = 0;
Symbol 69 MovieClip Frame 4
_root.wep_change_able = 1;
Symbol 83 MovieClip Frame 1
this.gotoAndStop(1); _root.wep_change_able = 1;
Symbol 83 MovieClip Frame 23
_root.wep_change_able = 0;
Symbol 83 MovieClip Frame 24
shot_pos_y = (_root.root.p_box.player._y + (_parent._parent.wep_arm_pos._y * 0.55)) + 9; if (0 < _root.root.p_box.player.p_main._xscale) { shot_pos_x = _root.root.p_box.player._x + (_parent._parent.wep_arm_pos._x / 2); _root.root.p_box.p_shot_mg(shot_pos_x, shot_pos_y, 300, 100, ((_parent._rotation + 180) + 3) - (random(60) / 10), 50, 1, 6); } if (_root.root.p_box.player.p_main._xscale < 0) { shot_pos_x = _root.root.p_box.player._x - (_parent._parent.wep_arm_pos._x / 2); _root.root.p_box.p_shot_mg(shot_pos_x, shot_pos_y, 300, 100, ((-_parent._rotation) + 3) - (random(60) / 10), 50, 1, 6); } _root.shot_cnt = 1;
Symbol 83 MovieClip Frame 27
shot_pos_y = (_root.root.p_box.player._y + (_parent._parent.wep_arm_pos._y * 0.55)) + 9; if (0 < _root.root.p_box.player.p_main._xscale) { shot_pos_x = _root.root.p_box.player._x + (_parent._parent.wep_arm_pos._x / 2); _root.root.p_box.p_shot_mg(shot_pos_x, shot_pos_y, 300, 100, ((_parent._rotation + 180) + 3) - (random(60) / 10), 50, 1, 6); } if (_root.root.p_box.player.p_main._xscale < 0) { shot_pos_x = _root.root.p_box.player._x - (_parent._parent.wep_arm_pos._x / 2); _root.root.p_box.p_shot_mg(shot_pos_x, shot_pos_y, 300, 100, ((-_parent._rotation) + 3) - (random(60) / 10), 50, 1, 6); } _root.shot_cnt = 1;
Symbol 83 MovieClip Frame 29
if ((_root.shot_flg == 1) && (_root.shot_able == 1)) { if (_root.p_dmg_flg != 1) { _root.shot_cnt = 1; this.gotoAndPlay(23); } } else { this.gotoAndPlay(30); }
Symbol 83 MovieClip Frame 35
_root.wep_change_able = 1;
Symbol 96 MovieClip Frame 1
this.gotoAndStop(1); _root.wep_change_able = 1;
Symbol 96 MovieClip Frame 15
_root.wep_change_able = 0;
Symbol 96 MovieClip Frame 24
this.cos = Math.cos((Math.PI/180) * _parent._rotation); this.sin = Math.sin((Math.PI/180) * _parent._rotation); shot_pos_y = (_root.root.p_box.player._y + (_parent._parent.wep_arm_pos._y * 0.55)) + (10 * this.cos); if (0 < _root.root.p_box.player.p_main._xscale) { shot_pos_x = (_root.root.p_box.player._x + (_parent._parent.wep_arm_pos._x / 2)) - (10 * this.sin); _root.root.p_box.p_shot_mg(shot_pos_x, shot_pos_y, 300, 100, _parent._rotation + 180, 50, 3, 6); } if (_root.root.p_box.player.p_main._xscale < 0) { shot_pos_x = (_root.root.p_box.player._x - (_parent._parent.wep_arm_pos._x / 2)) + (10 * this.sin); _root.root.p_box.p_shot_mg(shot_pos_x, shot_pos_y, 300, 100, -_parent._rotation, 50, 3, 6); } _root.shot_cnt = 1;
Symbol 96 MovieClip Frame 25
shot_pos_y = _root.root.p_box.player._y + (_parent._parent.wep_arm_pos._y * 0.55); if (0 < _root.root.p_box.player.p_main._xscale) { shot_pos_x = _root.root.p_box.player._x + (_parent._parent.wep_arm_pos._x / 2); _root.root.p_box.p_shot_mg(shot_pos_x, shot_pos_y, 300, 100, _parent._rotation + 180, 50, 3, 6); } if (_root.root.p_box.player.p_main._xscale < 0) { shot_pos_x = _root.root.p_box.player._x - (_parent._parent.wep_arm_pos._x / 2); _root.root.p_box.p_shot_mg(shot_pos_x, shot_pos_y, 300, 100, -_parent._rotation, 50, 3, 6); } _root.shot_cnt = 1;
Symbol 96 MovieClip Frame 28
if ((_root.shot_flg == 1) && (_root.shot_able == 1)) { if (_root.p_dmg_flg != 1) { _root.shot_cnt = 1; this.gotoAndPlay(23); } } else { this.gotoAndPlay(29); }
Symbol 96 MovieClip Frame 35
_root.wep_change_able = 1;
Symbol 100 MovieClip Frame 1
this.gotoAndStop(1); _root.wep_change_able = 1;
Symbol 100 MovieClip Frame 3
i = 0; while (4 >= i) { shot_pos_y = (_root.root.p_box.player._y + (_parent._parent.wep_arm_pos._y * 0.55)) + 5; if (0 < _root.root.p_box.player.p_main._xscale) { shot_pos_x = _root.root.p_box.player._x + (_parent._parent.wep_arm_pos._x / 2); _root.root.p_box.p_shot_sg(shot_pos_x, shot_pos_y, _parent._rotation + 180, 40 + random(25), 1 + random(3), 5); } if (_root.root.p_box.player.p_main._xscale < 0) { shot_pos_x = _root.root.p_box.player._x - (_parent._parent.wep_arm_pos._x / 2); _root.root.p_box.p_shot_sg(shot_pos_x, shot_pos_y, -_parent._rotation, 40 + random(25), 1 + random(3), 5); } i++; } _root.shot_cnt = 1; _root.wep_change_able = 0;
Symbol 100 MovieClip Frame 10
_root.wep_change_able = 1;
Symbol 104 MovieClip Frame 1
this.gotoAndStop(1); _root.wep_change_able = 1;
Symbol 104 MovieClip Frame 3
shot_pos_y = (_root.root.p_box.player._y + (_parent._parent.wep_arm_pos._y * 0.55)) - 5; if (0 < _root.root.p_box.player.p_main._xscale) { shot_pos_x = _root.root.p_box.player._x + (_parent._parent.wep_arm_pos._x / 2); _root.root.p_box.p_shot_mg(shot_pos_x, shot_pos_y, 500, 100, _parent._rotation + 180, 100, 10, 30); } if (_root.root.p_box.player.p_main._xscale < 0) { shot_pos_x = _root.root.p_box.player._x - (_parent._parent.wep_arm_pos._x / 2); _root.root.p_box.p_shot_mg(shot_pos_x, shot_pos_y, 500, 100, -_parent._rotation, 100, 10, 30); } _root.shot_cnt = 1; _root.wep_change_able = 0;
Symbol 104 MovieClip Frame 15
_root.wep_change_able = 1;
Symbol 110 MovieClip Frame 1
this.gotoAndStop(1); _root.wep_change_able = 1;
Symbol 110 MovieClip Frame 2
shot_pos_y = (_root.root.p_box.player._y + (_parent._parent.wep_arm_pos._y * 0.55)) + 2; if (0 < _root.root.p_box.player.p_main._xscale) { shot_pos_x = _root.root.p_box.player._x + (_parent._parent.wep_arm_pos._x / 2); _root.root.p_box.p_shot_mg(shot_pos_x, shot_pos_y, 600, 200, _parent._rotation + 182, 100, 30, 50); _root.p_mov_x = _root.p_mov_x + (Math.cos(_parent._rotation * (Math.PI/180)) * 30); } if (_root.root.p_box.player.p_main._xscale < 0) { shot_pos_x = _root.root.p_box.player._x - (_parent._parent.wep_arm_pos._x / 2); _root.root.p_box.p_shot_mg(shot_pos_x, shot_pos_y, 600, 200, (-_parent._rotation) - 2, 100, 30, 50); _root.p_mov_x = _root.p_mov_x + ((-Math.cos(_parent._rotation * (Math.PI/180))) * 30); } _root.shot_cnt = 1; _root.wep_change_able = 0;
Symbol 110 MovieClip Frame 9
_root.wep_change_able = 1;
Symbol 115 MovieClip Frame 1
_root.wep_change_able = 1; this.gotoAndStop(1);
Symbol 115 MovieClip Frame 3
shot_pos_y = (_root.root.p_box.player._y + (_parent._parent.wep_arm_pos._y * 0.55)) - 5; shot_pos_x = _root.root.p_box.player._x; _root.root.p_box.p_shot_msl01(shot_pos_x, shot_pos_y, 5, 20); _root.shot_cnt = 1; _root.wep_change_able = 0;
Symbol 115 MovieClip Frame 9
_root.wep_change_able = 1;
Symbol 118 MovieClip Frame 1
_root.wep_change_able = 1; this.gotoAndStop(1);
Symbol 118 MovieClip Frame 3
shot_pos_y = (_root.root.p_box.player._y + (_parent._parent.wep_arm_pos._y * 0.55)) - 5; if (0 < _root.root.p_box.player.p_main._xscale) { shot_pos_x = _root.root.p_box.player._x + (_parent._parent.wep_arm_pos._x / 2); _root.root.p_box.p_shot_gr(shot_pos_x, shot_pos_y, _parent._rotation + 180, 25, 1); } if (_root.root.p_box.player.p_main._xscale < 0) { shot_pos_x = _root.root.p_box.player._x - (_parent._parent.wep_arm_pos._x / 2); _root.root.p_box.p_shot_gr(shot_pos_x, shot_pos_y, -_parent._rotation, 25, 1); } _root.shot_cnt = 1; _root.wep_change_able = 0;
Symbol 118 MovieClip Frame 15
_root.wep_change_able = 1;
Symbol 122 MovieClip Frame 1
_root.wep_change_able = 1; this.gotoAndStop(1);
Symbol 122 MovieClip Frame 3
shot_pos_y = (_root.root.p_box.player._y + (_parent._parent.wep_arm_pos._y * 0.55)) + 10; if (0 < _root.root.p_box.player.p_main._xscale) { shot_pos_x = _root.root.p_box.player._x + (_parent._parent.wep_arm_pos._x / 2); _root.root.p_box.p_shot_pb01(shot_pos_x, shot_pos_y, _parent._rotation + 180, 2); } if (_root.root.p_box.player.p_main._xscale < 0) { shot_pos_x = _root.root.p_box.player._x - (_parent._parent.wep_arm_pos._x / 2); _root.root.p_box.p_shot_pb01(shot_pos_x, shot_pos_y, -_parent._rotation, 2); } _root.shot_cnt = 1; _root.wep_change_able = 0;
Symbol 122 MovieClip Frame 10
_root.wep_change_able = 1;
Symbol 128 MovieClip Frame 1
_root.wep_change_able = 1; this.gotoAndStop(1);
Symbol 128 MovieClip Frame 3
shot_pos_y = (_root.root.p_box.player._y + (_parent._parent.wep_arm_pos._y * 0.55)) - 5; if (0 < _root.root.p_box.player.p_main._xscale) { shot_pos_x = _root.root.p_box.player._x + (_parent._parent.wep_arm_pos._x / 2); _root.root.p_box.p_shot_bz(shot_pos_x, shot_pos_y, _parent._rotation + 180, 50, 10, 30); } if (_root.root.p_box.player.p_main._xscale < 0) { shot_pos_x = _root.root.p_box.player._x - (_parent._parent.wep_arm_pos._x / 2); _root.root.p_box.p_shot_bz(shot_pos_x, shot_pos_y, -_parent._rotation, 50, 10, 30); } _root.shot_cnt = 1; _root.wep_change_able = 0;
Symbol 128 MovieClip Frame 15
_root.wep_change_able = 1;
Symbol 136 MovieClip Frame 1
this.gotoAndStop(1); _root.wep_change_able = 1;
Symbol 136 MovieClip Frame 3
shot_pos_y = (_root.root.p_box.player._y + (_parent._parent.wep_arm_pos._y * 0.55)) - 5; if (0 < _root.root.p_box.player.p_main._xscale) { shot_pos_x = _root.root.p_box.player._x + (_parent._parent.wep_arm_pos._x / 2); _root.root.p_box.p_shot_pr(shot_pos_x, shot_pos_y, _parent._rotation + 180, 4); } if (_root.root.p_box.player.p_main._xscale < 0) { shot_pos_x = _root.root.p_box.player._x - (_parent._parent.wep_arm_pos._x / 2); _root.root.p_box.p_shot_pr(shot_pos_x, shot_pos_y, -_parent._rotation, 4); } _root.shot_cnt = 1; _root.wep_change_able = 0;
Symbol 136 MovieClip Frame 10
_root.wep_change_able = 1;
Symbol 145 MovieClip Frame 1
this.chage = 10; this.gotoAndStop(1); _root.wep_change_able = 1;
Symbol 145 MovieClip Frame 4
if (_root.shot_flg == 1) { this.efct_charge._alpha = 100; this.efct_charge._xscale = (this.efct_charge._yscale = this.chage); if (120 >= this.chage) { this.chage = this.chage + 1; } this.gotoAndPlay(3); if (this.chage >= 120) { this.gotoAndPlay(15); } } else { this.gotoAndPlay(5); } _root.wep_change_able = 0;
Symbol 145 MovieClip Frame 5
shot_pos_y = (_root.root.p_box.player._y + (_parent._parent.wep_arm_pos._y * 0.55)) - 5; if (0 < _root.root.p_box.player.p_main._xscale) { shot_pos_x = _root.root.p_box.player._x + (_parent._parent.wep_arm_pos._x / 2); _root.root.p_box.p_shot_rg(shot_pos_x, shot_pos_y, this.chage * 5, this.chage / 5, _parent._rotation + 180, 50, this.chage / 10, this.chage / 10); } if (_root.root.p_box.player.p_main._xscale < 0) { shot_pos_x = _root.root.p_box.player._x - (_parent._parent.wep_arm_pos._x / 2); _root.root.p_box.p_shot_rg(shot_pos_x, shot_pos_y, this.chage * 5, this.chage / 5, -_parent._rotation, 50, this.chage / 10, this.chage / 10); } _root.shot_cnt = 1;
Symbol 145 MovieClip Frame 10
this.gotoAndStop(1);
Symbol 145 MovieClip Frame 26
if (_root.shot_flg == 1) { this.efct_charge._alpha = 100; this.efct_charge._xscale = (this.efct_charge._yscale = this.chage); this.gotoAndPlay(25); } else { this.gotoAndPlay(27); }
Symbol 145 MovieClip Frame 27
shot_pos_y = (_root.root.p_box.player._y + (_parent._parent.wep_arm_pos._y * 0.55)) - 5; if (0 < _root.root.p_box.player.p_main._xscale) { shot_pos_x = _root.root.p_box.player._x + (_parent._parent.wep_arm_pos._x / 2); _root.root.p_box.p_shot_rg(shot_pos_x, shot_pos_y, this.chage * 5, this.chage / 5, _parent._rotation + 180, 120, this.chage, 30); _root.p_mov_x = _root.p_mov_x + ((Math.cos(_parent._rotation * (Math.PI/180)) * this.chage) / 3); } if (_root.root.p_box.player.p_main._xscale < 0) { shot_pos_x = _root.root.p_box.player._x - (_parent._parent.wep_arm_pos._x / 2); _root.root.p_box.p_shot_rg(shot_pos_x, shot_pos_y, this.chage * 5, this.chage / 5, -_parent._rotation, 120, this.chage, 30); _root.p_mov_x = _root.p_mov_x + (((-Math.cos(_parent._rotation * (Math.PI/180))) * this.chage) / 3); } _root.shot_cnt = 1;
Symbol 145 MovieClip Frame 60
this.gotoAndStop(1);
Symbol 151 MovieClip Frame 1
this.gotoAndStop(1); _root.wep_change_able = 1;
Symbol 151 MovieClip Frame 2
_root.wep_change_able = 0;
Symbol 151 MovieClip Frame 4
this.atk = 50; if (_root.p_bp >= this.atk) { _root.p_bp = _root.p_bp - this.atk; } else if (_root.p_bp < this.atk) { this.atk = _root.p_bp; _root.p_bp = 0; } shot_pos_y = (_root.root.p_box.player._y + (_parent._parent.wep_arm_pos._y * 0.55)) - 7; if (0 < _root.root.p_box.player.p_main._xscale) { shot_pos_x = _root.root.p_box.player._x + (_parent._parent.wep_arm_pos._x / 2); _root.root.p_box.p_shot_br(shot_pos_x, shot_pos_y, 300, 30, _parent._rotation + 180, 50, this.atk / 10, 20); } if (_root.root.p_box.player.p_main._xscale < 0) { shot_pos_x = _root.root.p_box.player._x - (_parent._parent.wep_arm_pos._x / 2); _root.root.p_box.p_shot_br(shot_pos_x, shot_pos_y, 300, 30, -_parent._rotation, 50, this.atk / 10, 20); } _root.shot_cnt = 1;
Symbol 151 MovieClip Frame 9
_root.wep_change_able = 1;
Symbol 151 MovieClip Frame 11
if (_root.shot_flg == 1) { this.gotoAndPlay(10); }
Symbol 154 MovieClip Frame 1
this.gotoAndStop(1);
Symbol 159 MovieClip Frame 1
_root.p_bp = _root.p_bp - 5;
Symbol 159 MovieClip Frame 3
this.gotoAndPlay(1);
Symbol 167 MovieClip Frame 1
this.gotoAndStop(1); _root.wep_change_able = 1;
Symbol 167 MovieClip Frame 2
_root.wep_change_able = 0;
Symbol 167 MovieClip Frame 13
i = 0; while (20 >= i) { if (this.bld_saw.hitTest(_root.root.e_box["enemy" + i].e_core)) { if ((_root.e_hp = 0 < _root.root.e_box["enemy" + i].hp)) { _root.root.e_box["enemy" + i].hp = _root.root.e_box["enemy" + i].hp - 3; _root.e_hp = _root.root.e_box["enemy" + i].hp; _root.e_hp_max = _root.root.e_box["enemy" + i].hp_max; efct_pos_x = (_root.root.e_box["enemy" + i]._x + _root.p_pos_x) / 2; efct_pos_y = ((_root.root.e_box["enemy" + i]._y + _root.root.e_box["enemy" + i].e_core._y) + _root.p_pos_y) / 2; _root.root.efct_box.efct_slash01(efct_pos_x, efct_pos_y); } } if (this.bld_saw.hitTest(_root.root.e_efct_box["e_msl" + i].msl_core)) { if (_root.root.e_efct_box["e_msl" + i].hit_flg == 0) { _root.root.e_efct_box["e_msl" + i].hit_flg = 5; } } i++; }
Symbol 167 MovieClip Frame 14
i = 0; while (20 >= i) { if (this.bld_saw.hitTest(_root.root.e_box["enemy" + i].e_core)) { if ((_root.e_hp = 0 < _root.root.e_box["enemy" + i].hp)) { _root.root.e_box["enemy" + i].dmg = _root.root.e_box["enemy" + i].dmg + 3; efct_pos_x = (_root.root.e_box["enemy" + i]._x + _root.p_pos_x) / 2; efct_pos_y = ((_root.root.e_box["enemy" + i]._y + _root.root.e_box["enemy" + i].e_core._y) + _root.p_pos_y) / 2; _root.root.efct_box.efct_slash01(efct_pos_x, efct_pos_y); } } if (this.bld_saw.hitTest(_root.root.e_efct_box["e_msl" + i].msl_core)) { if (_root.root.e_efct_box["e_msl" + i].hit_flg == 0) { _root.root.e_efct_box["e_msl" + i].hit_flg = 5; } } i++; }
Symbol 167 MovieClip Frame 15
if ((_root.shot_flg == 1) && (_root.shot_able == 1)) { if (_root.p_dmg_flg != 1) { _root.shot_cnt = 1; this.gotoAndPlay(13); } } else { this.gotoAndPlay(16); }
Symbol 167 MovieClip Frame 25
_root.wep_change_able = 1;
Symbol 173 MovieClip Frame 1
this.gotoAndStop(1); _root.wep_change_able = 1;
Symbol 173 MovieClip Frame 2
shot_pos_y = _root.root.p_box.player._y + (_parent._parent.wep_arm_pos._y * 0.55); if (0 < _root.root.p_box.player.p_main._xscale) { shot_pos_x = _root.root.p_box.player._x + (_parent._parent.wep_arm_pos._x / 2); _root.root.p_box.p_shot_hb01(shot_pos_x, shot_pos_y, _parent._rotation + 180, 20, 40, 30); } if (_root.root.p_box.player.p_main._xscale < 0) { shot_pos_x = _root.root.p_box.player._x - (_parent._parent.wep_arm_pos._x / 2); _root.root.p_box.p_shot_hb01(shot_pos_x, shot_pos_y, -_parent._rotation, 20, 40, 30); } _root.shot_cnt = 1; _root.wep_change_able = 0;
Symbol 173 MovieClip Frame 11
if (_root.hb_flg == 1) { this.gotoAndPlay(10); } else { _root.wep_change_able = 1; }
Symbol 230 MovieClip Frame 1
_root.p_bp = _root.p_bp - 5;
Symbol 230 MovieClip Frame 3
this.gotoAndPlay(1);
Symbol 232 MovieClip Frame 60
this.gotoAndPlay(1);
Symbol 232 MovieClip Frame 90
this.gotoAndPlay(70);
Symbol 232 MovieClip Frame 120
this.gotoAndPlay(100);
Symbol 232 MovieClip Frame 136
this.gotoAndPlay(135);
Symbol 232 MovieClip Frame 150
this.gotoAndPlay(1);
Symbol 232 MovieClip Frame 161
this.gotoAndPlay(160);
Symbol 232 MovieClip Frame 175
this.gotoAndPlay(1);
Symbol 232 MovieClip Frame 191
this.gotoAndPlay(190);
Symbol 232 MovieClip Frame 196
this.gotoAndPlay(195);
Symbol 232 MovieClip Frame 210
this.gotoAndPlay(1);
Symbol 232 MovieClip Frame 216
this.gotoAndPlay(215);
Symbol 232 MovieClip Frame 221
this.gotoAndPlay(220);
Symbol 232 MovieClip Frame 236
this.gotoAndPlay(235);
Symbol 232 MovieClip Frame 251
this.gotoAndPlay(1);
Symbol 232 MovieClip Frame 275
this.gotoAndPlay(1); _parent.anime_flg = 0;
Symbol 232 MovieClip Frame 291
this.gotoAndPlay(290);
Symbol 232 MovieClip Frame 306
this.gotoAndPlay(305);
Symbol 232 MovieClip Frame 325
this.gotoAndPlay(1); _parent.anime_flg = 0;
Symbol 232 MovieClip Frame 351
this.gotoAndPlay(350);
Symbol 233 MovieClip [player10] Frame 1
this.anime_flg = 6; this.jump_flg = 1; this.dash_cnt = 0; this.tlg = 0; this.efct = 0; this.jump_pw = 0; this.flying_flg = 0; this.flying_tlg = 0; this.flying_cnt = 0; function main_script() { if (((_root.p_dmg_flg == 0) && (this.anime_flg != 10)) && (this.anime_flg != 11)) { if (_root.p_sight._x < ((this._x + _root.root._x) - 200)) { this.p_main._xscale = 64; _root.sight_pos = 0; } else if (_root.p_sight._x >= ((this._x + _root.root._x) - 200)) { this.p_main._xscale = -64; _root.sight_pos = 1; } } else if ((this.anime_flg != 10) && (this.anime_flg != 11)) { if (0 < _root.p_mov_x) { this.p_main._xscale = 64; } if (_root.p_mov_x < 0) { this.p_main._xscale = -64; } } if (0 < this.dash_cnt) { this.dash_cnt--; } else if (this.dash_cnt < 0) { this.dash_cnt++; } if ((((this.anime_flg != 9) && (this.anime_flg != 95)) && (this.anime_flg != 10)) && (this.anime_flg != 11)) { if (_root.key_l == 1) { if (this.tlg == 0) { if (0 < this.dash_cnt) { this.anime_flg = 3; this.tlg = 1; } if (0 >= this.dash_cnt) { this.dash_cnt = 10; this.tlg = 1; } } else if (this.anime_flg != 3) { if (this.jump_flg == 0) { this.anime_flg = 1; } if (this.jump_flg == 1) { this.anime_flg = 6; } } if (this.jump_flg == 1) { if (0 < _root.p_mov_x) { _root.p_mov_x = _root.p_mov_x / 1.5; } } if ((this.anime_flg == 4) || (this.anime_flg == 2)) { this.anime_flg = 0; } } if (_root.key_r == 1) { if (this.tlg == 0) { if (this.dash_cnt < 0) { this.anime_flg = 4; this.tlg = 1; } if (this.dash_cnt >= 0) { this.dash_cnt = -10; this.tlg = 1; } } else if (this.anime_flg != 4) { if (this.jump_flg == 0) { this.anime_flg = 2; } if (this.jump_flg == 1) { this.anime_flg = 6; } } if (this.jump_flg == 1) { if (_root.p_mov_x < 0) { _root.p_mov_x = _root.p_mov_x / 1.5; } } if ((this.anime_flg == 3) || (this.anime_flg == 1)) { this.anime_flg = 0; } } if (((_root.key_l == 0) && (_root.key_r == 0)) || ((_root.key_l == 1) && (_root.key_r == 1))) { this.tlg = 0; if (this.jump_flg == 0) { this.anime_flg = 0; } if (this.jump_flg == 1) { _root.p_mov_x = _root.p_mov_x / 1.1; if (((0 < _root.p_mov_y) && (this.anime_flg != 6)) && (this.anime_flg != 65)) { this.anime_flg = 6; } } } if (_root.key_d == 1) { if (this.jump_flg == 1) { if (_root.p_mov_y < 10) { _root.p_mov_y = 30; } } } } if (_root.jump_mode == 0) { if (_root.key_u == 1) { if (_root.p_pw < _root.b_pw_main) { if ((_root.p_pw * 3) < _root.p_bp) { _root.p_pw = _root.p_pw + (_root.b_pw_main / 15); } } } if (_root.key_u == 0) { if (0 < _root.p_pw) { this.jump_pw = _root.p_pw; _root.p_pw = 0; this.anime_flg = 5; } } } if (_root.jump_mode == 1) { _root.p_pw = _root.b_pw_main; if ((_root.key_u == 1) && (this.jump_tlg == 0)) { this.jump_tlg = 1; this.anime_flg = 5; this.jump_pw = _root.p_pw; _root.p_pw = 0; } if (_root.key_u == 0) { _root.p_pw = 0; this.jump_tlg = 0; } } if ((this.p_main._currentframe >= 1) && (60 >= this.p_main._currentframe)) { if (this.anime_flg == 1) { if (_root.sight_pos == 0) { this.p_main.gotoAndPlay(65); } if (_root.sight_pos == 1) { this.p_main.gotoAndPlay(95); } } if (this.anime_flg == 2) { if (_root.sight_pos == 0) { this.p_main.gotoAndPlay(95); } if (_root.sight_pos == 1) { this.p_main.gotoAndPlay(65); } } if (this.anime_flg == 3) { if (_root.sight_pos == 0) { this.p_main.gotoAndPlay(130); } if (_root.sight_pos == 1) { this.p_main.gotoAndPlay(155); } } if (this.anime_flg == 4) { if (_root.sight_pos == 0) { this.p_main.gotoAndPlay(155); } if (_root.sight_pos == 1) { this.p_main.gotoAndPlay(130); } } if (this.anime_flg == 5) { this.anime_flg = 55; this.p_main.gotoAndPlay(185); } if (this.anime_flg == 6) { this.anime_flg = 65; this.p_main.gotoAndPlay(193); } if (this.anime_flg == 9) { this.anime_flg = 95; this.p_main.gotoAndPlay(213); } if (this.anime_flg == 10) { this.anime_flg = 11; this.p_main.gotoAndPlay(260); } _root.p_mov_x = _root.p_mov_x / 1.2; if ((-1 < _root.p_mov_x) && (_root.p_mov_x < 1)) { _root.p_mov_x = 0; } } if ((this.p_main._currentframe >= 65) && (90 >= this.p_main._currentframe)) { if (this.anime_flg == 0) { this.p_main.gotoAndPlay(1); } if (this.anime_flg == 1) { if (_root.sight_pos == 1) { this.p_main.gotoAndPlay(95); } } if (this.anime_flg == 2) { if (_root.sight_pos == 0) { this.p_main.gotoAndPlay(95); } } if (this.anime_flg == 3) { if (_root.sight_pos == 0) { this.p_main.gotoAndPlay(130); } if (_root.sight_pos == 1) { this.p_main.gotoAndPlay(155); } } if (this.anime_flg == 4) { if (_root.sight_pos == 0) { this.p_main.gotoAndPlay(155); } if (_root.sight_pos == 1) { this.p_main.gotoAndPlay(130); } } if (this.anime_flg == 5) { this.anime_flg = 55; this.p_main.gotoAndPlay(185); } if (this.anime_flg == 6) { this.anime_flg = 65; this.p_main.gotoAndPlay(193); } if (this.anime_flg == 9) { this.anime_flg = 95; this.p_main.gotoAndPlay(213); } if (this.anime_flg == 10) { this.anime_flg = 11; this.p_main.gotoAndPlay(260); } if (this.anime_flg == 1) { if ((-_root.a_move_main) < _root.p_mov_x) { _root.p_mov_x = _root.p_mov_x - 2; } if (_root.p_mov_x < (-_root.a_move_main)) { _root.p_mov_x = _root.p_mov_x + 2; } } if (this.anime_flg == 2) { if (_root.p_mov_x < _root.a_move_main) { _root.p_mov_x = _root.p_mov_x + 2; } if (_root.a_move_main < _root.p_mov_x) { _root.p_mov_x = _root.p_mov_x - 2; } } } if ((this.p_main._currentframe >= 95) && (120 >= this.p_main._currentframe)) { if (this.anime_flg == 0) { this.p_main.gotoAndPlay(1); } if (this.anime_flg == 1) { if (_root.sight_pos == 0) { this.p_main.gotoAndPlay(65); } } if (this.anime_flg == 2) { if (_root.sight_pos == 1) { this.p_main.gotoAndPlay(65); } } if (this.anime_flg == 3) { if (_root.sight_pos == 0) { this.p_main.gotoAndPlay(130); } if (_root.sight_pos == 1) { this.p_main.gotoAndPlay(155); } } if (this.anime_flg == 4) { if (_root.sight_pos == 0) { this.p_main.gotoAndPlay(155); } if (_root.sight_pos == 1) { this.p_main.gotoAndPlay(130); } } if (this.anime_flg == 5) { this.anime_flg = 55; this.p_main.gotoAndPlay(185); } if (this.anime_flg == 6) { this.anime_flg = 65; this.p_main.gotoAndPlay(193); } if (this.anime_flg == 9) { this.anime_flg = 95; this.p_main.gotoAndPlay(213); } if (this.anime_flg == 10) { this.anime_flg = 11; this.p_main.gotoAndPlay(260); } if (this.anime_flg == 1) { if ((-_root.a_move_main) < _root.p_mov_x) { _root.p_mov_x = _root.p_mov_x - 1; } if (_root.p_mov_x < (-_root.a_move_main)) { _root.p_mov_x = _root.p_mov_x + 1; } } if (this.anime_flg == 2) { if (_root.p_mov_x < _root.a_move_main) { _root.p_mov_x = _root.p_mov_x + 1; } if (_root.a_move_main < _root.p_mov_x) { _root.p_mov_x = _root.p_mov_x - 1; } } } if ((this.p_main._currentframe >= 125) && (175 >= this.p_main._currentframe)) { _root.dash_defense = Math.abs(_root.p_mov_x) / 2; this.p_main.p_boost._xscale = Math.abs(_root.p_mov_x * 2) + 20; this.p_main.p_boost._yscale = Math.abs(_root.p_mov_x * 2) + 20; _root.anime_flg = this.anime_flg; if (this.anime_flg == 5) { this.anime_flg = 55; this.p_main.gotoAndPlay(186); } if (this.anime_flg == 6) { this.anime_flg = 65; this.p_main.gotoAndPlay(193); } if (this.anime_flg == 9) { this.anime_flg = 95; this.p_main.gotoAndPlay(213); } if (this.anime_flg == 10) { this.anime_flg = 11; this.p_main.gotoAndPlay(330); } if ((this.p_main._currentframe == 133) || (this.p_main._currentframe == 158)) { if (_root.efct_switch == 1) { _root.root.efct_box.efct_sw01(_root.p_pos_x, _root.p_pos_y - 30, _root.b_pw_main / 2, _root.b_pw_main * 2, 0); } if ((_root.b_pw_main * 3) < _root.p_bp) { _root.p_bp = _root.p_bp - (_root.b_pw_main * 3); if (this.anime_flg == 3) { _root.p_mov_x = _root.p_mov_x - (_root.b_pw_main * 2); } if (this.anime_flg == 4) { _root.p_mov_x = _root.p_mov_x + (_root.b_pw_main * 2); } } else { _root.p_bp = _root.p_bp - (_root.b_pw_main * 3); if (this.anime_flg == 3) { _root.p_mov_x = _root.p_mov_x - (_root.b_pw_main / 3); } if (this.anime_flg == 4) { _root.p_mov_x = _root.p_mov_x + (_root.b_pw_main / 3); } } } if (this.p_main._currentframe == 135) { if (5 < _root.p_mov_y) { _root.p_mov_y = 5; } _root.p_bp = _root.p_bp - ((_root.a_move_main + _root.b_pw_main) / 5); if (0 >= _root.p_bp) { if (this.jump_flg == 0) { this.anime_flg = 0; } if (this.jump_flg == 1) { this.anime_flg = 6; } } if ((this.anime_flg != 3) && (this.anime_flg != 4)) { this.p_main.gotoAndPlay(142); } if (this.anime_flg == 3) { if (_root.sight_pos == 1) { this.p_main.gotoAndPlay(159); } } if (this.anime_flg == 4) { if (_root.sight_pos == 0) { this.p_main.gotoAndPlay(159); } } if (this.anime_flg == 3) { if (((-_root.a_move_main) * 2.5) < _root.p_mov_x) { _root.p_mov_x = _root.p_mov_x - (_root.a_move_main / 5); } if (_root.p_mov_x < ((-_root.a_move_main) * 2.5)) { _root.p_mov_x = _root.p_mov_x + (_root.a_move_main / 5); } } if (this.anime_flg == 4) { if (_root.p_mov_x < (_root.a_move_main * 2.5)) { _root.p_mov_x = _root.p_mov_x + (_root.a_move_main / 5); } if ((_root.a_move_main * 2.5) < _root.p_mov_x) { _root.p_mov_x = _root.p_mov_x - (_root.a_move_main / 5); } } } if (this.p_main._currentframe == 160) { if (5 < _root.p_mov_y) { _root.p_mov_y = 5; } _root.p_bp = _root.p_bp - ((_root.a_move_main + _root.b_pw_main) / 5); if (0 >= _root.p_bp) { if (this.jump_flg == 0) { this.anime_flg = 0; } if (this.jump_flg == 1) { this.anime_flg = 6; } } if ((this.anime_flg != 3) && (this.anime_flg != 4)) { this.p_main.gotoAndPlay(162); } if (this.anime_flg == 4) { if (_root.sight_pos == 1) { this.p_main.gotoAndPlay(134); } } if (this.anime_flg == 3) { if (_root.sight_pos == 0) { this.p_main.gotoAndPlay(134); } } if (this.anime_flg == 3) { if (((-_root.a_move_main) * 2.5) < _root.p_mov_x) { _root.p_mov_x = _root.p_mov_x - (_root.a_move_main / 5); } if (_root.p_mov_x < ((-_root.a_move_main) * 2.5)) { _root.p_mov_x = _root.p_mov_x + (_root.a_move_main / 5); } } if (this.anime_flg == 4) { if (_root.p_mov_x < (_root.a_move_main * 2.5)) { _root.p_mov_x = _root.p_mov_x + (_root.a_move_main / 5); } if ((_root.a_move_main * 2.5) < _root.p_mov_x) { _root.p_mov_x = _root.p_mov_x - (_root.a_move_main / 5); } } } } else { _root.dash_defense = 0; } if ((this.p_main._currentframe >= 180) && (210 >= this.p_main._currentframe)) { if (this.anime_flg == 3) { if (_root.sight_pos == 0) { this.p_main.gotoAndPlay(130); } if (_root.sight_pos == 1) { this.p_main.gotoAndPlay(155); } } if (this.anime_flg == 4) { if (_root.sight_pos == 0) { this.p_main.gotoAndPlay(155); } if (_root.sight_pos == 1) { this.p_main.gotoAndPlay(130); } } if (this.anime_flg == 5) { this.anime_flg = 55; this.p_main.gotoAndPlay(187); } if (this.p_main._currentframe == 188) { if (_root.key_l == 1) { if (((-_root.a_move_main) / 2) < _root.p_mov_x) { _root.p_mov_x = (-_root.a_move_main) / 2; } } if (_root.key_r == 1) { if (_root.p_mov_x < (_root.a_move_main / 2)) { _root.p_mov_x = _root.a_move_main / 2; } } if ((this.jump_pw * 3) < _root.p_bp) { _root.p_bp = _root.p_bp - (this.jump_pw * 3); } if (_root.p_bp < (this.jump_pw * 3)) { _root.p_bp = 0; this.jump_pw = _root.p_bp / 3; } _root.p_mov_y = -this.jump_pw; this.jump_pw = 0; } if (this.anime_flg == 9) { this.anime_flg = 95; this.p_main.gotoAndPlay(213); } if (this.anime_flg == 10) { this.anime_flg = 11; this.p_main.gotoAndPlay(295); } if (this.p_main._currentframe == 190) { if (_root.key_l == 1) { if (((-_root.a_move_main) / 2) < _root.p_mov_x) { _root.p_mov_x = _root.p_mov_x - (_root.a_move_main / 10); } } if (_root.key_r == 1) { if (_root.p_mov_x < (_root.a_move_main / 2)) { _root.p_mov_x = _root.p_mov_x + (_root.a_move_main / 10); } } if ((_root.key_u == 0) && (_root.jump_mode == 1)) { if (_root.p_mov_y < 0) { _root.p_mov_y = _root.p_mov_y / 1.5; } } if (_root.p_mov_y >= 0) { this.anime_flg = 65; this.p_main.gotoAndPlay(192); } } if (this.p_main._currentframe == 195) { if (_root.key_l == 1) { if (((-_root.a_move_main) / 2) < _root.p_mov_x) { _root.p_mov_x = _root.p_mov_x - (_root.a_move_main / 10); } } if (_root.key_r == 1) { if (_root.p_mov_x < (_root.a_move_main / 2)) { _root.p_mov_x = _root.p_mov_x + (_root.a_move_main / 10); } } if (this.jump_flg == 0) { this.p_main.gotoAndPlay(197); } if (this.anime_flg == 5) { this.anime_flg = 55; this.p_main.gotoAndPlay(187); } } if ((this.p_main._currentframe >= 197) && (210 >= this.p_main._currentframe)) { _root.p_mov_x = _root.p_mov_x / 1.3; if ((-1 < _root.p_mov_x) && (_root.p_mov_x < 1)) { _root.p_mov_x = 0; } } } if ((this.p_main._currentframe >= 215) && (255 >= this.p_main._currentframe)) { _root.p_dmg_flg = 1; if (0 < _root.p_hp) { if (this.anime_flg == 0) { this.p_main.gotoAndPlay(1); } if (this.anime_flg == 5) { _root.root.efct_box.efct_sw01(_root.p_pos_x, _root.p_pos_y, 50, 15, 0); this.anime_flg = 55; this.p_main.gotoAndPlay(187); } } if (this.p_main._currentframe == 215) { if (0 >= _root.p_hp) { this.efct_num = 0; bom_x = (((_root.root.p_box._x - _root.root.pos_box._x) + this._x) + 30) - random(60); bom_y = (((_root.root.p_box._y - _root.root.pos_box._y) + this._y) + 30) - random(60); _root.root.efct_box.efct_bom01(bom_x, bom_y, 100, 100); } if (_root.p_mov_y >= 0) { this.p_main.gotoAndPlay(217); } } if (this.p_main._currentframe == 220) { if (this.jump_flg == 0) { this.p_main.gotoAndPlay(222); } } if (this.p_main._currentframe == 235) { _root.p_mov_x = _root.p_mov_x / 1.1; if ((-1 < _root.p_mov_x) && (_root.p_mov_x < 1)) { _root.p_mov_x = 0; } if ((_root.p_mov_x == 0) && (0 < _root.p_hp)) { this.p_main.gotoAndPlay(237); } } if (this.p_main._currentframe >= 250) { this.anime_flg = 0; } } else { _root.p_dmg_flg = 0; } if ((this.p_main._currentframe >= 255) && (370 >= this.p_main._currentframe)) { if (this.anime_flg == 9) { this.anime_flg = 95; this.p_main.gotoAndPlay(213); } if ((this.p_main._currentframe >= 255) && (270 >= this.p_main._currentframe)) { if ((this.p_main._currentframe >= 265) && (270 >= this.p_main._currentframe)) { if (this.anime_flg == 10) { this.anime_flg = 11; this.p_main.gotoAndPlay(280); } } _root.p_mov_x = _root.p_mov_x / 1.3; if ((-1 < _root.p_mov_x) && (_root.p_mov_x < 1)) { _root.p_mov_x = 0; } } if ((this.p_main._currentframe >= 280) && (295 >= this.p_main._currentframe)) { if (this.p_main._currentframe == 281) { if (_root.key_l == 1) { if (((-_root.a_move_main) / 2) < _root.p_mov_x) { _root.p_mov_x = (-_root.a_move_main) / 2; } } if (_root.key_r == 1) { if (_root.p_mov_x < (_root.a_move_main / 2)) { _root.p_mov_x = _root.a_move_main / 2; } } _root.p_mov_y = -10; } if (this.p_main._currentframe == 290) { if (this.anime_flg == 10) { this.anime_flg = 11; this.p_main.gotoAndPlay(295); } if (_root.p_mov_y >= 0) { this.anime_flg = 65; this.p_main.gotoAndPlay(192); } } } if ((this.p_main._currentframe >= 295) && (325 >= this.p_main._currentframe)) { if ((this.p_main._currentframe >= 295) && (300 >= this.p_main._currentframe)) { if (0 < _root.p_mov_y) { _root.p_mov_y = 0; } } if (this.p_main._currentframe == 305) { _root.p_mov_y = 30; if (this.jump_flg == 0) { this.p_main.gotoAndPlay(307); } } } if ((this.p_main._currentframe >= 325) && (356 >= this.p_main._currentframe)) { _root.p_mov_x = _root.p_mov_x / 1.1; if ((-1 < _root.p_mov_x) && (_root.p_mov_x < 1)) { _root.p_mov_x = 0; } if (this.p_main._currentframe == 342) { _root.p_mov_y = -15; } if (this.p_main._currentframe == 350) { if (this.anime_flg == 10) { this.anime_flg = 11; this.p_main.gotoAndPlay(295); } if (_root.p_mov_y >= 0) { this.anime_flg = 65; this.p_main.gotoAndPlay(192); } } } i = 0; while (20 >= i) { if (0 < _root.root.e_box["enemy" + i].hp) { if (this.p_main.slash_area.hitTest(_root.root.e_box["enemy" + i].e_core)) { _root.root._xscale = 120; _root.root._yscale = _root.root._xscale; efct_pos_x = (_root.root.e_box["enemy" + i]._x + _root.p_pos_x) / 2; efct_pos_y = (_root.root.e_box["enemy" + i]._y + _root.p_pos_y) / 2; _root.root.efct_box.efct_slash01(efct_pos_x, efct_pos_y); if (_root.root.e_box["enemy" + i].hp >= 0) { _root.root.e_box["enemy" + i].dmg = this.p_main.p_wep_blade._currentframe * 5; _root.root.e_box["enemy" + i].dmg_flg = 1; } } } if (this.p_main.slash_area.hitTest(_root.root.e_efct_box["e_msl" + i].msl_core)) { if (_root.root.e_efct_box["e_msl" + i].hit_flg == 0) { efct_pos_x = (_root.root.e_efct_box["e_msl" + i]._x + _root.p_pos_x) / 2; efct_pos_y = (_root.root.e_efct_box["e_msl" + i]._y + _root.p_pos_y) / 2; _root.root.efct_box.efct_slash01(efct_pos_x, efct_pos_y); _root.root.e_efct_box["e_msl" + i].hit_flg = 1; } } if (this.p_main.slash_area.hitTest(_root.root.e_efct_box["e_shot" + i])) { if (_root.root.e_efct_box["e_msl" + i].hit_flg == 0) { efct_pos_x = (_root.root.e_efct_box["e_msl" + i]._x + _root.p_pos_x) / 2; efct_pos_y = (_root.root.e_efct_box["e_msl" + i]._y + _root.p_pos_y) / 2; _root.root.efct_box.efct_slash01(efct_pos_x, efct_pos_y); _root.root.e_efct_box["e_msl" + i].hit_flg = 1; } } i++; } } if (_root.p_dmg_flg != 1) { this.tgt_x = (this._x + _root.root._x) - 200; this.tgt_y = (this._y + _root.root._y) - 150; if (_root.sight_pos == 1) { this.wep_arm_rot = (Math.atan2(_root.p_sight._x - this.tgt_x, _root.p_sight._y - this.tgt_y) / (Math.PI/180)) - 95; this.p_head_rot = this.wep_arm_rot; } if (_root.sight_pos == 0) { this.wep_arm_rot = ((-Math.atan2(_root.p_sight._x - this.tgt_x, _root.p_sight._y - this.tgt_y)) / (Math.PI/180)) - 95; this.p_head_rot = this.wep_arm_rot; } if (40 < this.p_head_rot) { this.p_head_rot = 40; } if (this.p_head_rot < -40) { this.p_head_rot = -40; } if (_root.shop_wep[_root.p_weps] == 2) { this.wep_arm_rot = 0; } } else { this.p_head_rot = 0; this.wep_arm_rot = 0; } this.p_main.p_wep_arm._rotation = this.wep_arm_rot; this.p_main.p_head._rotation = this.p_head_rot; this.p_main.p_wep_arm._x = this.p_main.wep_arm_pos._x; this.p_main.p_wep_arm._y = this.p_main.wep_arm_pos._y; this.p_main.p_head._x = this.p_main.head_pos._x; this.p_main.p_head._y = this.p_main.head_pos._y; if (((this.anime_flg != 9) && (this.anime_flg != 95)) && (this.anime_flg != 10)) { if (_root.p_dmg_flg != 1) { if ((_root.shot_flg == 1) && (_root.shot_able == 1)) { if ((_root.shop_wep[_root.p_weps] == 2) && (this.bld_tlg == 0)) { this.anime_flg = 10; this.bld_tlg = 1; } if (_root.shop_weps[_root.p_weps] != 2) { if (this.p_main.p_wep_arm.p_weparm._currentframe == 1) { this.p_main.p_wep_arm.p_weparm.gotoAndPlay(2); } } } } } if (_root.shot_flg == 0) { this.bld_tlg = 0; } this.p_main.p_wep_arm.gotoAndStop(_root.p_weps); this.p_main.p_wep_arm.p_weparm.weparm_h.gotoAndStop(10); this.p_main.p_wep_arm.p_weparm.weparm_s.gotoAndStop(10); this.p_main.p_wep_blade.gotoAndStop(_root.p_weps - 39); _root.anime_flg = this.anime_flg; _root.jump_flg = this.jump_flg; } function efct_script() { if (_root.efct_switch == 1) { if (this.jump_flg == 0) { if ((this.p_main._currentframe >= 125) && (134 >= this.p_main._currentframe)) { _root.root.efct_box.efct_jump01(_root.p_pos_x, _root.p_pos_y, random(50) + 50, random(50) + 50); } if ((this.p_main._currentframe >= 150) && (159 >= this.p_main._currentframe)) { _root.root.efct_box.efct_jump01(_root.p_pos_x, _root.p_pos_y, random(50) + 50, random(50) + 50); } if ((this.p_main._currentframe >= 141) && (150 >= this.p_main._currentframe)) { _root.root.efct_box.efct_jump01(_root.p_pos_x, _root.p_pos_y, random(20) + 50, random(20) + 50); } if ((this.p_main._currentframe >= 166) && (175 >= this.p_main._currentframe)) { _root.root.efct_box.efct_jump01(_root.p_pos_x, _root.p_pos_y, random(20) + 50, random(20) + 50); } if (((this.p_main._currentframe >= 125) && (175 >= this.p_main._currentframe)) && (5 < Math.abs(_root.p_mov_x))) { this.efct++; if (3 < this.efct) { efct = 0; _root.root.efct_box.efct_dash01(_root.p_pos_x, _root.p_pos_y, -(_root.p_mov_x * 4), Math.abs(_root.p_mov_x * 3)); } } } if ((this.p_main._currentframe >= 180) && (210 >= this.p_main._currentframe)) { if (this.jump_flg == 0) { efct++; if (3 < efct) { efct = 0; _root.root.efct_box.efct_jump01(_root.p_pos_x, _root.p_pos_y, random(50) + 50, random(50) + 50); } } } if (((this.p_main._currentframe >= 0) && (60 >= this.p_main._currentframe)) && (5 < Math.abs(_root.p_mov_x))) { if (this.jump_flg == 0) { efct++; if (3 < efct) { efct = 0; _root.root.efct_box.efct_jump01(_root.p_pos_x, _root.p_pos_y, random(50) + 50, random(50) + 50); } } } if (((this.p_main._currentframe >= 222) && (235 >= this.p_main._currentframe)) && (_root.p_mov_x != 0)) { if (this.jump_flg == 0) { efct++; if (3 < efct) { efct = 0; _root.root.efct_box.efct_jump01(_root.p_pos_x, _root.p_pos_y, random(50) + 50, random(50) + 50); } } } if ((((this.p_main._currentframe == 75) || (this.p_main._currentframe == 85)) || (this.p_main._currentframe == 105)) || (this.p_main._currentframe == 115)) { if (this.jump_flg == 0) { _root.root.efct_box.efct_jump01((_root.p_pos_x + 20) - random(40), _root.p_pos_y, random(20) + 20, random(20) + 20); } } if (((305 < this.p_main._currentframe) && (315 >= this.p_main._currentframe)) && (5 < Math.abs(_root.p_mov_x))) { if (this.jump_flg == 0) { efct++; if (3 < efct) { efct = 0; _root.root.efct_box.efct_jump01(_root.p_pos_x, _root.p_pos_y, random(50) + 50, random(50) + 50); } } } if (((330 < this.p_main._currentframe) && (340 >= this.p_main._currentframe)) && (Math.abs(_root.p_mov_x) != 0)) { if (this.jump_flg == 0) { efct++; if (3 < efct) { efct = 0; _root.root.efct_box.efct_jump01(_root.p_pos_x, _root.p_pos_y, random(50) + 50, random(50) + 50); } } } } } function field_hit() { this.hitflg_side = 0; this.hitflg_tall = 0; this.jump_flg = 1; if (this.p_hit_side.hitTest(_root.root.bg_box.field.areaover_l)) { _root.area_over = 1; } else if (this.p_hit_side.hitTest(_root.root.bg_box.field.areaover_r)) { _root.area_over = 1; } else { _root.area_over = 0; } if (this.p_hit_side.hitTest(_root.root.bg_box.field.ground_hit)) { if (_root.ground_cent_x[1] < _root.p_pos_x) { _root.p_pos_x = Math.round(_root.ground_right[1] + (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) - 3; this.hitflg_side = 1; } else if (_root.p_pos_x < _root.ground_cent_x[1]) { _root.p_pos_x = Math.round(_root.ground_left[1] - (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) + 2; this.hitflg_side = -1; } } else if (this.p_hit_tall.hitTest(_root.root.bg_box.field.ground_hit)) { if (_root.ground_cent_y[1] < _root.p_pos_y) { _root.p_pos_y = _root.ground_down[1] + this.p_hit_tall._yscale; this.hitflg_tall = -1; } else if (_root.p_pos_y < _root.ground_cent_y[1]) { _root.p_pos_y = _root.ground_up[1]; this.hitflg_tall = 1; } } if (this.p_hit_side.hitTest(_root.root.bg_box.field.ground_hit2)) { if (_root.ground_cent_x[2] < _root.p_pos_x) { _root.p_pos_x = Math.round(_root.ground_right[2] + (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) - 3; this.hitflg_side = 1; } else if (_root.p_pos_x < _root.ground_cent_x[2]) { _root.p_pos_x = Math.round(_root.ground_left[2] - (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) + 2; this.hitflg_side = -1; } } else if (this.p_hit_tall.hitTest(_root.root.bg_box.field.ground_hit2)) { if (_root.ground_cent_y[2] < _root.p_pos_y) { _root.p_pos_y = _root.ground_down[2] + this.p_hit_tall._yscale; this.hitflg_tall = -1; } else if (_root.p_pos_y < _root.ground_cent_y[2]) { _root.p_pos_y = _root.ground_up[2]; this.hitflg_tall = 1; } } if (this.p_hit_side.hitTest(_root.root.bg_box.field.ground_hit3)) { if (_root.ground_cent_x[3] < _root.p_pos_x) { _root.p_pos_x = Math.round(_root.ground_right[3] + (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) - 3; this.hitflg_side = 1; } else if (_root.p_pos_x < _root.ground_cent_x[3]) { _root.p_pos_x = Math.round(_root.ground_left[3] - (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) + 2; this.hitflg_side = -1; } } else if (this.p_hit_tall.hitTest(_root.root.bg_box.field.ground_hit3)) { if (_root.ground_cent_y[3] < _root.p_pos_y) { _root.p_pos_y = _root.ground_down[3] + this.p_hit_tall._yscale; this.hitflg_tall = -1; } else if (_root.p_pos_y < _root.ground_cent_y[3]) { _root.p_pos_y = _root.ground_up[3]; this.hitflg_tall = 1; } } if (this.p_hit_side.hitTest(_root.root.bg_box.field.ground_hit4)) { if (_root.ground_cent_x[4] < _root.p_pos_x) { _root.p_pos_x = Math.round(_root.ground_right[4] + (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) - 3; this.hitflg_side = 1; } else if (_root.p_pos_x < _root.ground_cent_x[4]) { _root.p_pos_x = Math.round(_root.ground_left[4] - (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) + 2; this.hitflg_side = -1; } } else if (this.p_hit_tall.hitTest(_root.root.bg_box.field.ground_hit4)) { if (_root.ground_cent_y[4] < _root.p_pos_y) { _root.p_pos_y = _root.ground_down[4] + this.p_hit_tall._yscale; this.hitflg_tall = -1; } else if (_root.p_pos_y < _root.ground_cent_y[4]) { _root.p_pos_y = _root.ground_up[4]; this.hitflg_tall = 1; } } if (this.p_hit_side.hitTest(_root.root.bg_box.field.ground_hit5)) { if (_root.ground_cent_x[5] < _root.p_pos_x) { _root.p_pos_x = Math.round(_root.ground_right[5] + (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) - 3; this.hitflg_side = 1; } else if (_root.p_pos_x < _root.ground_cent_x[5]) { _root.p_pos_x = Math.round(_root.ground_left[5] - (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) + 2; this.hitflg_side = -1; } } else if (this.p_hit_tall.hitTest(_root.root.bg_box.field.ground_hit5)) { if (_root.ground_cent_y[5] < _root.p_pos_y) { _root.p_pos_y = _root.ground_down[5] + this.p_hit_tall._yscale; this.hitflg_tall = -1; } else if (_root.p_pos_y < _root.ground_cent_y[5]) { _root.p_pos_y = _root.ground_up[5]; this.hitflg_tall = 1; } } if (this.p_hit_side.hitTest(_root.root.bg_box.field.ground_hit6)) { if (_root.ground_cent_x[6] < _root.p_pos_x) { _root.p_pos_x = Math.round(_root.ground_right[6] + (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) - 3; this.hitflg_side = 1; } else if (_root.p_pos_x < _root.ground_cent_x[6]) { _root.p_pos_x = Math.round(_root.ground_left[6] - (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) + 2; this.hitflg_side = -1; } } else if (this.p_hit_tall.hitTest(_root.root.bg_box.field.ground_hit6)) { if (_root.ground_cent_y[6] < _root.p_pos_y) { _root.p_pos_y = _root.ground_down[6] + this.p_hit_tall._yscale; this.hitflg_tall = -1; } else if (_root.p_pos_y < _root.ground_cent_y[6]) { _root.p_pos_y = _root.ground_up[6]; this.hitflg_tall = 1; } } if (this.p_hit_side.hitTest(_root.root.bg_box.field.ground_hit7)) { if (_root.ground_cent_x[7] < _root.p_pos_x) { _root.p_pos_x = Math.round(_root.ground_right[7] + (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) - 3; this.hitflg_side = 1; } else if (_root.p_pos_x < _root.ground_cent_x[7]) { _root.p_pos_x = Math.round(_root.ground_left[7] - (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) + 2; this.hitflg_side = -1; } } else if (this.p_hit_tall.hitTest(_root.root.bg_box.field.ground_hit7)) { if (_root.ground_cent_y[7] < _root.p_pos_y) { _root.p_pos_y = _root.ground_down[7] + this.p_hit_tall._yscale; this.hitflg_tall = -1; } else if (_root.p_pos_y < _root.ground_cent_y[7]) { _root.p_pos_y = _root.ground_up[7]; this.hitflg_tall = 1; } } if (this.p_hit_side.hitTest(_root.root.bg_box.field.ground_hit8)) { if (_root.ground_cent_x[8] < _root.p_pos_x) { _root.p_pos_x = Math.round(_root.ground_right[8] + (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) - 3; this.hitflg_side = 1; } else if (_root.p_pos_x < _root.ground_cent_x[8]) { _root.p_pos_x = Math.round(_root.ground_left[8] - (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) + 2; this.hitflg_side = -1; } } else if (this.p_hit_tall.hitTest(_root.root.bg_box.field.ground_hit8)) { if (_root.ground_cent_y[8] < _root.p_pos_y) { _root.p_pos_y = _root.ground_down[8] + this.p_hit_tall._yscale; this.hitflg_tall = -1; } else if (_root.p_pos_y < _root.ground_cent_y[8]) { _root.p_pos_y = _root.ground_up[8]; this.hitflg_tall = 1; } } if (this.p_hit_side.hitTest(_root.root.bg_box.field.ground_hit90)) { if (_root.ground_cent_x[90] < _root.p_pos_x) { _root.p_pos_x = Math.round(_root.ground_right[90] + (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) - 3; this.hitflg_side = 1; } else if (_root.p_pos_x < _root.ground_cent_x[90]) { _root.p_pos_x = Math.round(_root.ground_left[90] - (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) + 2; this.hitflg_side = -1; } } else if (this.p_hit_tall.hitTest(_root.root.bg_box.field.ground_hit90)) { if (_root.ground_cent_y[90] < _root.p_pos_y) { _root.p_pos_y = _root.ground_down[90] + this.p_hit_tall._yscale; this.hitflg_tall = -1; } else if (_root.p_pos_y < _root.ground_cent_y[90]) { _root.p_pos_y = _root.ground_up[90]; this.hitflg_tall = 1; } } if (this.p_hit_side.hitTest(_root.root.bg_box.field.ground_hit91)) { if (_root.ground_cent_x[91] < _root.p_pos_x) { _root.p_pos_x = Math.round(_root.ground_right[91] + (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) - 3; this.hitflg_side = 1; } else if (_root.p_pos_x < _root.ground_cent_x[91]) { _root.p_pos_x = Math.round(_root.ground_left[91] - (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) + 2; this.hitflg_side = -1; } } else if (this.p_hit_tall.hitTest(_root.root.bg_box.field.ground_hit91)) { if (_root.ground_cent_y[91] < _root.p_pos_y) { _root.p_pos_y = _root.ground_down[91] + this.p_hit_tall._yscale; this.hitflg_tall = -1; } else if (_root.p_pos_y < _root.ground_cent_y[91]) { _root.p_pos_y = _root.ground_up[91]; this.hitflg_tall = 1; } } if (this.p_hit_side.hitTest(_root.root.bg_box.field.ground_hit92)) { if (_root.ground_cent_x[92] < _root.p_pos_x) { _root.p_pos_x = Math.round(_root.ground_right[92] + (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) - 3; this.hitflg_side = 1; } else if (_root.p_pos_x < _root.ground_cent_x[92]) { _root.p_pos_x = Math.round(_root.ground_left[92] - (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) + 2; this.hitflg_side = -1; } } else if (this.p_hit_tall.hitTest(_root.root.bg_box.field.ground_hit92)) { if (_root.ground_cent_y[92] < _root.p_pos_y) { _root.p_pos_y = _root.ground_down[92] + this.p_hit_tall._yscale; this.hitflg_tall = -1; } else if (_root.p_pos_y < _root.ground_cent_y[92]) { _root.p_pos_y = _root.ground_up[92]; this.hitflg_tall = 1; } } if (this.p_hit_side.hitTest(_root.root.bg_box.field.ground_hit93)) { if (_root.ground_cent_x[93] < _root.p_pos_x) { _root.p_pos_x = Math.round(_root.ground_right[93] + (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) - 1; this.hitflg_side = 1; } else if (_root.p_pos_x < _root.ground_cent_x[93]) { _root.p_pos_x = Math.round(_root.ground_left[93] - (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) + 2; this.hitflg_side = -1; } } else if (this.p_hit_tall.hitTest(_root.root.bg_box.field.ground_hit93)) { if (_root.ground_cent_y[93] < _root.p_pos_y) { _root.p_pos_y = _root.ground_down[93] + this.p_hit_tall._yscale; this.hitflg_tall = -1; } else if (_root.p_pos_y < _root.ground_cent_y[93]) { _root.p_pos_y = _root.ground_up[93]; this.hitflg_tall = 1; } } } function result() { if (100 < _root.p_mov_x) { _root.p_mov_x = 100; } if (_root.p_mov_x < -100) { _root.p_mov_x = -100; } if (this.hitflg_side == 1) { if (_root.p_mov_x < 0) { _root.p_mov_x = 0; } } else if (this.hitflg_side == -1) { if (0 < _root.p_mov_x) { _root.p_mov_x = 0; } } if (this.hitflg_tall == 1) { this.jump_flg = 0; if (0 < _root.p_mov_y) { _root.p_mov_y = 0; } } if (this.hitflg_tall == -1) { if (_root.p_mov_y < 0) { _root.p_mov_y = 0; } } this.p_hit_tall._y = _root.p_mov_y - 15; this.p_hit_tall._x = (-_root.p_mov_x) / 2; if (20 < this.p_hit_tall._x) { this.p_hit_tall._x = 20; } if (this.p_hit_tall._x < -20) { this.p_hit_tall._x = -20; } if (50 < this.p_hit_tall._y) { this.p_hit_tall._y = 50; } if (this.p_hit_tall._y < -50) { this.p_hit_tall._y = -50; } this.p_hit_side._x = _root.p_mov_x; this.p_hit_side._y = (-_root.p_mov_y) - 15; if (this.p_hit_side._y < -40) { this.p_hit_side._y = -40; } if (_root.efct_bg_flg == 2) { _root.p_mov_x = (_root.p_mov_x / 10) * 9; } _root.p_pos_x = _root.p_pos_x + _root.p_mov_x; _root.p_pos_y = _root.p_pos_y + _root.p_mov_y; }
Symbol 233 MovieClip [player10] Frame 2
this.main_script(); this.efct_script(); this.field_hit(); this.result(); _root.hitflg = _root.ground_left[2];
Symbol 233 MovieClip [player10] Frame 3
this.gotoAndPlay(2);
Symbol 287 MovieClip Frame 60
this.gotoAndPlay(1);
Symbol 287 MovieClip Frame 85
this.gotoAndPlay(70);
Symbol 287 MovieClip Frame 120
this.gotoAndPlay(100);
Symbol 287 MovieClip Frame 150
this.gotoAndPlay(1); _parent.anime_flg = 0;
Symbol 287 MovieClip Frame 175
this.gotoAndPlay(1); _parent.anime_flg = 0;
Symbol 287 MovieClip Frame 190
this.gotoAndPlay(189);
Symbol 287 MovieClip Frame 195
this.gotoAndPlay(194);
Symbol 287 MovieClip Frame 210
this.gotoAndPlay(1);
Symbol 287 MovieClip Frame 220
this.gotoAndPlay(219);
Symbol 287 MovieClip Frame 225
this.gotoAndPlay(224);
Symbol 287 MovieClip Frame 235
this.gotoAndPlay(234);
Symbol 287 MovieClip Frame 255
this.gotoAndPlay(1);
Symbol 287 MovieClip Frame 280
this.gotoAndPlay(1); _parent.anime_flg = 0;
Symbol 287 MovieClip Frame 305
this.gotoAndPlay(1); _parent.anime_flg = 0;
Symbol 287 MovieClip Frame 355
this.gotoAndPlay(1); _parent.anime_flg = 0;
Symbol 287 MovieClip Frame 380
this.gotoAndPlay(192); _parent.anime_flg = 65;
Symbol 287 MovieClip Frame 400
this.gotoAndPlay(192); _parent.anime_flg = 65;
Symbol 287 MovieClip Frame 430
this.gotoAndPlay(1); _parent.anime_flg = 0;
Symbol 287 MovieClip Frame 448
this.gotoAndPlay(440);
Symbol 287 MovieClip Frame 460
this.gotoAndPlay(1); _parent.anime_flg = 0;
Symbol 287 MovieClip Frame 470
this.cnt = 0;
Symbol 287 MovieClip Frame 475
if (this.cnt < 3) { this.cnt++; this.gotoAndPlay(474); } else { this.gotoAndPlay(479); }
Symbol 287 MovieClip Frame 480
this.gotoAndPlay(478);
Symbol 287 MovieClip Frame 510
this.gotoAndPlay(1); _parent.anime_flg = 0;
Symbol 288 MovieClip [player09] Frame 1
this.anime_flg = 6; this.jump_flg = 1; this.dash_cnt = 0; this.tlg = 0; this.efct = 0; this.jump_pw = 0; this.flying_flg = 0; this.flying_tlg = 0; this.flying_cnt = 0; function main_script() { if (((_root.p_dmg_flg == 0) && (this.anime_flg != 10)) && (this.anime_flg != 11)) { if (_root.p_sight._x < ((this._x + _root.root._x) - 200)) { this.p_main._xscale = 32; _root.sight_pos = 0; } else if (_root.p_sight._x >= ((this._x + _root.root._x) - 200)) { this.p_main._xscale = -32; _root.sight_pos = 1; } } else if ((this.anime_flg != 10) && (this.anime_flg != 11)) { if (0 < _root.p_mov_x) { this.p_main._xscale = 32; } if (_root.p_mov_x < 0) { this.p_main._xscale = -32; } } if (0 < this.dash_cnt) { this.dash_cnt--; } else if (this.dash_cnt < 0) { this.dash_cnt++; } if ((((this.anime_flg != 9) && (this.anime_flg != 95)) && (this.anime_flg != 10)) && (this.anime_flg != 11)) { if (_root.key_l == 1) { if (this.tlg == 0) { if (0 < this.dash_cnt) { this.anime_flg = 3; this.tlg = 1; } if (0 >= this.dash_cnt) { this.dash_cnt = 10; this.tlg = 1; } } else if (this.anime_flg != 3) { if (this.jump_flg == 0) { this.anime_flg = 1; } if (this.jump_flg == 1) { this.anime_flg = 6; } } if (this.jump_flg == 1) { if (0 < _root.p_mov_x) { _root.p_mov_x = _root.p_mov_x / 1.5; } } if ((this.anime_flg == 4) || (this.anime_flg == 2)) { this.anime_flg = 0; } } if (_root.key_r == 1) { if (this.tlg == 0) { if (this.dash_cnt < 0) { this.anime_flg = 4; this.tlg = 1; } if (this.dash_cnt >= 0) { this.dash_cnt = -10; this.tlg = 1; } } else if (this.anime_flg != 4) { if (this.jump_flg == 0) { this.anime_flg = 2; } if (this.jump_flg == 1) { this.anime_flg = 6; } } if (this.jump_flg == 1) { if (_root.p_mov_x < 0) { _root.p_mov_x = _root.p_mov_x / 1.5; } } if ((this.anime_flg == 3) || (this.anime_flg == 1)) { this.anime_flg = 0; } } if (((_root.key_l == 0) && (_root.key_r == 0)) || ((_root.key_l == 1) && (_root.key_r == 1))) { this.tlg = 0; if (this.jump_flg == 0) { if ((((this.anime_flg != 5) && (this.anime_flg != 55)) && (this.anime_flg != 6)) && (this.anime_flg != 65)) { this.anime_flg = 0; } } if (this.jump_flg == 1) { _root.p_mov_x = _root.p_mov_x / 1.1; if (((0 < _root.p_mov_y) && (this.anime_flg != 6)) && (this.anime_flg != 65)) { this.anime_flg = 6; } } } if (_root.key_d == 1) { if (this.jump_flg == 1) { if (_root.p_mov_y < 15) { _root.p_mov_y = 30; } } } } if (_root.jump_mode == 0) { if (_root.key_u == 1) { if (_root.p_pw < _root.b_pw_main) { if ((_root.p_pw * 3) < _root.p_bp) { _root.p_pw = _root.p_pw + (_root.b_pw_main / 15); } } } if (_root.key_u == 0) { if (0 < _root.p_pw) { this.jump_pw = _root.p_pw; _root.p_pw = 0; this.anime_flg = 5; } } } if (_root.jump_mode == 1) { _root.p_pw = _root.b_pw_main; if ((_root.key_u == 1) && (this.jump_tlg == 0)) { this.jump_tlg = 1; this.anime_flg = 5; this.jump_pw = _root.p_pw; _root.p_pw = 0; } if (_root.key_u == 0) { _root.p_pw = 0; this.jump_tlg = 0; } } if ((this.p_main._currentframe >= 1) && (60 >= this.p_main._currentframe)) { if (this.anime_flg == 1) { if (_root.sight_pos == 0) { this.p_main.gotoAndPlay(65); } if (_root.sight_pos == 1) { this.p_main.gotoAndPlay(95); } } if (this.anime_flg == 2) { if (_root.sight_pos == 0) { this.p_main.gotoAndPlay(95); } if (_root.sight_pos == 1) { this.p_main.gotoAndPlay(65); } } if (this.anime_flg == 3) { if (_root.sight_pos == 0) { this.p_main.gotoAndPlay(131); } if (_root.sight_pos == 1) { this.p_main.gotoAndPlay(156); } } if (this.anime_flg == 4) { if (_root.sight_pos == 0) { this.p_main.gotoAndPlay(156); } if (_root.sight_pos == 1) { this.p_main.gotoAndPlay(131); } } if (this.anime_flg == 5) { this.anime_flg = 55; this.p_main.gotoAndPlay(187); } if (this.anime_flg == 6) { this.anime_flg = 65; this.p_main.gotoAndPlay(192); } if (this.anime_flg == 9) { this.anime_flg = 95; this.p_main.gotoAndPlay(219); } _root.p_mov_x = _root.p_mov_x / 1.2; if ((-1 < _root.p_mov_x) && (_root.p_mov_x < 1)) { _root.p_mov_x = 0; } } if ((this.p_main._currentframe >= 65) && (90 >= this.p_main._currentframe)) { if (this.anime_flg == 0) { this.p_main.gotoAndPlay(1); } if (this.anime_flg == 1) { if (_root.sight_pos == 1) { this.p_main.gotoAndPlay(95); } } if (this.anime_flg == 2) { if (_root.sight_pos == 0) { this.p_main.gotoAndPlay(95); } } if (this.anime_flg == 3) { if (_root.sight_pos == 0) { this.p_main.gotoAndPlay(131); } if (_root.sight_pos == 1) { this.p_main.gotoAndPlay(156); } } if (this.anime_flg == 4) { if (_root.sight_pos == 0) { this.p_main.gotoAndPlay(156); } if (_root.sight_pos == 1) { this.p_main.gotoAndPlay(131); } } if (this.anime_flg == 5) { this.anime_flg = 55; this.p_main.gotoAndPlay(187); } if (this.anime_flg == 6) { this.anime_flg = 65; this.p_main.gotoAndPlay(192); } if (this.anime_flg == 9) { this.anime_flg = 95; this.p_main.gotoAndPlay(219); } if (this.anime_flg == 1) { if ((-_root.a_move_main) < _root.p_mov_x) { _root.p_mov_x = _root.p_mov_x - 2; } if (_root.p_mov_x < (-_root.a_move_main)) { _root.p_mov_x = _root.p_mov_x + 2; } } if (this.anime_flg == 2) { if (_root.p_mov_x < _root.a_move_main) { _root.p_mov_x = _root.p_mov_x + 2; } if (_root.a_move_main < _root.p_mov_x) { _root.p_mov_x = _root.p_mov_x - 2; } } } if ((this.p_main._currentframe >= 95) && (120 >= this.p_main._currentframe)) { if (this.anime_flg == 0) { this.p_main.gotoAndPlay(1); } if (this.anime_flg == 1) { if (_root.sight_pos == 0) { this.p_main.gotoAndPlay(65); } } if (this.anime_flg == 2) { if (_root.sight_pos == 1) { this.p_main.gotoAndPlay(65); } } if (this.anime_flg == 3) { if (_root.sight_pos == 0) { this.p_main.gotoAndPlay(131); } if (_root.sight_pos == 1) { this.p_main.gotoAndPlay(156); } } if (this.anime_flg == 4) { if (_root.sight_pos == 0) { this.p_main.gotoAndPlay(156); } if (_root.sight_pos == 1) { this.p_main.gotoAndPlay(131); } } if (this.anime_flg == 5) { this.anime_flg = 55; this.p_main.gotoAndPlay(187); } if (this.anime_flg == 6) { this.anime_flg = 65; this.p_main.gotoAndPlay(192); } if (this.anime_flg == 9) { this.anime_flg = 95; this.p_main.gotoAndPlay(219); } if (this.anime_flg == 1) { if (((-_root.a_move_main) / 2) < _root.p_mov_x) { _root.p_mov_x = _root.p_mov_x - 1; } if (_root.p_mov_x < ((-_root.a_move_main) / 2)) { _root.p_mov_x = _root.p_mov_x + 1; } } if (this.anime_flg == 2) { if (_root.p_mov_x < (_root.a_move_main / 2)) { _root.p_mov_x = _root.p_mov_x + 1; } if ((_root.a_move_main / 2) < _root.p_mov_x) { _root.p_mov_x = _root.p_mov_x - 1; } } } if ((this.p_main._currentframe >= 125) && (175 >= this.p_main._currentframe)) { this.p_main.p_boost._xscale = Math.abs(_root.p_mov_x * 2) + 20; this.p_main.p_boost._yscale = Math.abs(_root.p_mov_x * 2) + 20; _root.dash_defense = 15; if (this.anime_flg == 5) { this.anime_flg = 55; this.p_main.gotoAndPlay(187); } if (this.anime_flg == 6) { this.anime_flg = 65; this.p_main.gotoAndPlay(192); } if (this.anime_flg == 9) { this.anime_flg = 95; this.p_main.gotoAndPlay(219); } if ((this.p_main._currentframe >= 133) && (150 >= this.p_main._currentframe)) { if (_root.p_mov_x < 0) { if (_root.sight_pos == 1) { this.p_main.gotoAndPlay(this.p_main._currentframe + 25); } } if (0 < _root.p_mov_x) { if (_root.sight_pos == 0) { this.p_main.gotoAndPlay(this.p_main._currentframe + 25); } } } if ((this.p_main._currentframe >= 158) && (175 >= this.p_main._currentframe)) { if (_root.p_mov_x < 0) { if (_root.sight_pos == 0) { this.p_main.gotoAndPlay(this.p_main._currentframe - 25); } } if (0 < _root.p_mov_x) { if (_root.sight_pos == 1) { this.p_main.gotoAndPlay(this.p_main._currentframe - 25); } } } if ((this.p_main._currentframe == 132) || (this.p_main._currentframe == 157)) { if (_root.efct_switch == 1) { _root.root.efct_box.efct_sw01(_root.p_pos_x, _root.p_pos_y - 30, _root.b_pw_main / 2, _root.b_pw_main * 2, 0); } if ((_root.b_pw_main * 3) < _root.p_bp) { _root.p_bp = _root.p_bp - (_root.b_pw_main * 3); if (this.anime_flg == 3) { _root.p_mov_x = _root.p_mov_x - (_root.b_pw_main * 2); } if (this.anime_flg == 4) { _root.p_mov_x = _root.p_mov_x + (_root.b_pw_main * 2); } } else { _root.p_bp = _root.p_bp - (_root.b_pw_main * 3); if (this.anime_flg == 3) { _root.p_mov_x = _root.p_mov_x - (_root.b_pw_main / 3); } if (this.anime_flg == 4) { _root.p_mov_x = _root.p_mov_x + (_root.b_pw_main / 3); } } } if (((this.p_main._currentframe >= 140) && (150 >= this.p_main._currentframe)) || ((this.p_main._currentframe >= 165) && (175 >= this.p_main._currentframe))) { if (this.jump_flg == 0) { _root.p_mov_x = _root.p_mov_x / 1.2; if ((-1 < _root.p_mov_x) && (_root.p_mov_x < 1)) { _root.p_mov_x = 0; } } else { this.anime_flg = 6; } } } else { _root.dash_defense = 0; } if ((this.p_main._currentframe >= 180) && (210 >= this.p_main._currentframe)) { if (this.anime_flg == 3) { if (_root.sight_pos == 0) { this.p_main.gotoAndPlay(131); } if (_root.sight_pos == 1) { this.p_main.gotoAndPlay(156); } } if (this.anime_flg == 4) { if (_root.sight_pos == 0) { this.p_main.gotoAndPlay(156); } if (_root.sight_pos == 1) { this.p_main.gotoAndPlay(131); } } if (this.anime_flg == 5) { this.anime_flg = 55; this.p_main.gotoAndPlay(187); } if (this.anime_flg == 9) { this.anime_flg = 95; this.p_main.gotoAndPlay(219); } if (this.p_main._currentframe == 188) { if (_root.key_l == 1) { if (((-_root.a_move_main) / 2) < _root.p_mov_x) { _root.p_mov_x = (-_root.a_move_main) / 2; } } if (_root.key_r == 1) { if (_root.p_mov_x < (_root.a_move_main / 2)) { _root.p_mov_x = _root.a_move_main / 2; } } if ((this.jump_pw * 3) < _root.p_bp) { _root.p_bp = _root.p_bp - (this.jump_pw * 3); } if (_root.p_bp < (this.jump_pw * 3)) { _root.p_bp = 0; this.jump_pw = _root.p_bp / 3; } _root.p_mov_y = -this.jump_pw; this.jump_pw = 0; } if (this.p_main._currentframe == 189) { if (_root.key_l == 1) { if (((-_root.a_move_main) / 2) < _root.p_mov_x) { _root.p_mov_x = _root.p_mov_x - (_root.a_move_main / 10); } } if (_root.key_r == 1) { if (_root.p_mov_x < (_root.a_move_main / 2)) { _root.p_mov_x = _root.p_mov_x + (_root.a_move_main / 10); } } if ((_root.key_u == 0) && (_root.jump_mode == 1)) { if (_root.p_mov_y < 0) { _root.p_mov_y = _root.p_mov_y / 1.5; } } if (_root.p_mov_y >= 0) { this.anime_flg = 65; this.p_main.gotoAndPlay(191); } } if (this.p_main._currentframe == 194) { if (_root.key_l == 1) { if (((-_root.a_move_main) / 2) < _root.p_mov_x) { _root.p_mov_x = _root.p_mov_x - (_root.a_move_main / 10); } } if (_root.key_r == 1) { if (_root.p_mov_x < (_root.a_move_main / 2)) { _root.p_mov_x = _root.p_mov_x + (_root.a_move_main / 10); } } if (this.jump_flg == 0) { this.p_main.gotoAndPlay(200); } } if ((this.p_main._currentframe >= 200) && (210 >= this.p_main._currentframe)) { _root.p_mov_x = _root.p_mov_x / 1.2; if ((-1 < _root.p_mov_x) && (_root.p_mov_x < 1)) { _root.p_mov_x = 0; } } } if ((this.p_main._currentframe >= 215) && (255 >= this.p_main._currentframe)) { _root.p_dmg_flg = 1; if (0 < _root.p_hp) { if (this.anime_flg == 5) { _root.root.efct_box.efct_sw01(_root.p_pos_x, _root.p_pos_y, 50, 15, 0); this.anime_flg = 55; this.p_main.gotoAndPlay(185); } } if (this.p_main._currentframe == 219) { if (0 >= _root.p_hp) { this.efct_num = 0; bom_x = (((_root.root.p_box._x - _root.root.pos_box._x) + this._x) + 30) - random(60); bom_y = (((_root.root.p_box._y - _root.root.pos_box._y) + this._y) + 30) - random(60); _root.root.efct_box.efct_bom01(bom_x, bom_y, 100, 100); } if (_root.p_mov_y >= 0) { this.p_main.gotoAndPlay(221); } } if (this.p_main._currentframe == 224) { if (this.jump_flg == 0) { this.p_main.gotoAndPlay(226); } } if (this.p_main._currentframe == 234) { _root.p_mov_x = _root.p_mov_x / 1.1; if ((-1 < _root.p_mov_x) && (_root.p_mov_x < 1)) { _root.p_mov_x = 0; } if ((_root.p_mov_x == 0) && (0 < _root.p_hp)) { this.p_main.gotoAndPlay(237); } } if (this.p_main._currentframe >= 254) { this.anime_flg = 0; } } else { _root.p_dmg_flg = 0; } if (this.p_main._currentframe < 215) { this.tgt_x = (this._x + _root.root._x) - 200; this.tgt_y = (this._y + _root.root._y) - 150; if (_root.sight_pos == 1) { this.wep_arm_rot = (Math.atan2(_root.p_sight._x - this.tgt_x, _root.p_sight._y - this.tgt_y) / (Math.PI/180)) - 95; this.p_head_rot = this.wep_arm_rot; } if (_root.sight_pos == 0) { this.wep_arm_rot = ((-Math.atan2(_root.p_sight._x - this.tgt_x, _root.p_sight._y - this.tgt_y)) / (Math.PI/180)) - 95; this.p_head_rot = this.wep_arm_rot; } if (40 < this.p_head_rot) { this.p_head_rot = 40; } if (this.p_head_rot < -40) { this.p_head_rot = -40; } if (_root.shop_wep[_root.p_weps] == 2) { this.wep_arm_rot = 0; } } else { this.p_head_rot = 0; this.wep_arm_rot = 0; } this.p_main.p_wep_arm._rotation = this.wep_arm_rot; this.p_main.p_head._rotation = this.p_head_rot; this.p_main.p_wep_arm._x = this.p_main.wep_arm_pos._x; this.p_main.p_wep_arm._y = this.p_main.wep_arm_pos._y; this.p_main.p_head._x = this.p_main.head_pos._x; this.p_main.p_head._y = this.p_main.head_pos._y; this.p_main.p_wep_arm.gotoAndStop(_root.p_weps); this.p_main.p_wep_arm.p_weparm.weparm_h.gotoAndStop(2); this.p_main.p_wep_arm.p_weparm.weparm_s.gotoAndStop(2); _root.anime_flg = this.anime_flg; _root.jump_flg = this.jump_flg; } function main_script2() { if ((((this.anime_flg != 9) && (this.anime_flg != 95)) && (this.anime_flg != 10)) && (this.anime_flg != 11)) { if ((_root.b_pw_main * 5) < _root.p_bp) { if ((_root.shot_flg == 1) && (this.shot_flg == 0)) { this.shot_flg = 1; if (_root.p_dmg_flg != 1) { if ((this.p_main._currentframe >= 1) && (60 >= this.p_main._currentframe)) { _root.p_bp = _root.p_bp - (_root.b_pw_main * 5); this.p_main.gotoAndPlay(260); } if ((this.p_main._currentframe >= 65) && (90 >= this.p_main._currentframe)) { _root.p_bp = _root.p_bp - (_root.b_pw_main * 5); this.p_main.gotoAndPlay(260); } if ((this.p_main._currentframe >= 95) && (120 >= this.p_main._currentframe)) { _root.p_bp = _root.p_bp - (_root.b_pw_main * 5); this.p_main.gotoAndPlay(260); } if ((this.p_main._currentframe >= 125) && (175 >= this.p_main._currentframe)) { _root.p_bp = _root.p_bp - (_root.b_pw_main * 5); this.p_main.gotoAndPlay(435); } if ((this.p_main._currentframe >= 180) && (195 >= this.p_main._currentframe)) { if (this.jump_flg == 1) { _root.p_bp = _root.p_bp - (_root.b_pw_main * 5); this.p_main.gotoAndPlay(360); } else { _root.p_bp = _root.p_bp - (_root.b_pw_main * 5); this.p_main.gotoAndPlay(260); } } if ((this.p_main._currentframe >= 265) && (275 >= this.p_main._currentframe)) { _root.p_bp = _root.p_bp - (_root.b_pw_main * 5); this.p_main.gotoAndPlay(285); } if ((this.p_main._currentframe >= 293) && (300 >= this.p_main._currentframe)) { _root.p_bp = _root.p_bp - (_root.b_pw_main * 5); this.p_main.gotoAndPlay(315); } if ((this.p_main._currentframe >= 370) && (380 >= this.p_main._currentframe)) { _root.p_bp = _root.p_bp - (_root.b_pw_main * 5); this.p_main.gotoAndPlay(385); } } } } if (400 < _root.p_bp) { if (!((this.p_main._currentframe >= 465) && (510 >= this.p_main._currentframe))) { if (0 < this.i_k_tlg) { this.i_k_tlg--; } if (0 < this.i_k_tlg2) { this.i_k_tlg2--; } if (this.jump_flg == 1) { if ((_root.shot_flg == 1) && (this.i_k_flg == 0)) { this.i_k_flg = 1; if (0 < this.i_k_tlg2) { this.i_k_tlg2 = 0; _root.p_bp = _root.p_bp - 400; this.p_main.gotoAndPlay(470); } if ((0 < this.i_k_tlg) && (0 >= this.i_k_tlg2)) { this.i_k_tlg2 = 10; this.i_k_tlg = 0; } if (0 >= this.i_k_tlg) { this.i_k_tlg = 10; } } } if (_root.shot_flg == 0) { this.i_k_flg = 0; } } } } if (_root.shot_flg == 0) { this.shot_flg = 0; } if ((this.p_main._currentframe >= 256) && (510 >= this.p_main._currentframe)) { if (this.anime_flg == 9) { this.anime_flg = 95; this.p_main.gotoAndPlay(219); } if ((this.p_main._currentframe >= 256) && (355 >= this.p_main._currentframe)) { _root.p_mov_x = _root.p_mov_x / 1.2; if ((-1 < _root.p_mov_x) && (_root.p_mov_x < 1)) { _root.p_mov_x = 0; } } if ((this.p_main._currentframe >= 360) && (400 >= this.p_main._currentframe)) { _root.p_mov_y = _root.p_mov_y / 1.2; _root.p_mov_x = _root.p_mov_x / 1.2; if ((-1 < _root.p_mov_x) && (_root.p_mov_x < 1)) { _root.p_mov_x = 0; } } if (this.p_main._currentframe == 437) { _root.p_mov_y = -10; } if ((this.p_main._currentframe >= 440) && (448 >= this.p_main._currentframe)) { if (this.jump_flg == 0) { this.p_main.gotoAndPlay(450); } } i = 0; while (20 >= i) { if (0 < _root.root.e_box["enemy" + i].hp) { if (this.p_main.slash_area.hitTest(_root.root.e_box["enemy" + i].e_core)) { _root.root._xscale = 120; _root.root._yscale = _root.root._xscale; efct_pos_x = (_root.root.e_box["enemy" + i]._x + _root.p_pos_x) / 2; efct_pos_y = (_root.root.e_box["enemy" + i]._y + _root.p_pos_y) / 2; _root.root.efct_box.efct_e_slash01(efct_pos_x, efct_pos_y); if (_root.root.e_box["enemy" + i].hp >= 0) { _root.root.e_box["enemy" + i].dmg = _root.b_pw_main / 3; _root.root.e_box["enemy" + i].dmg_flg = 1; } } } if (this.p_main.slash_area.hitTest(_root.root.e_efct_box["e_msl" + i].msl_core)) { if (_root.root.e_efct_box["e_msl" + i].hit_flg == 0) { efct_pos_x = (_root.root.e_efct_box["e_msl" + i]._x + _root.p_pos_x) / 2; efct_pos_y = (_root.root.e_efct_box["e_msl" + i]._y + _root.p_pos_y) / 2; _root.root.efct_box.efct_e_slash01(efct_pos_x, efct_pos_y); _root.root.e_efct_box["e_msl" + i].hit_flg = 1; } } if (this.p_main.slash_area.hitTest(_root.root.e_efct_box["e_shot" + i])) { if (_root.root.e_efct_box["e_msl" + i].hit_flg == 0) { efct_pos_x = (_root.root.e_efct_box["e_msl" + i]._x + _root.p_pos_x) / 2; efct_pos_y = (_root.root.e_efct_box["e_msl" + i]._y + _root.p_pos_y) / 2; _root.root.efct_box.efct_e_slash01(efct_pos_x, efct_pos_y); _root.root.e_efct_box["e_msl" + i].hit_flg = 1; } } i++; } } if ((this.p_main._currentframe >= 465) && (510 >= this.p_main._currentframe)) { if ((this.p_main._currentframe >= 465) && (475 >= this.p_main._currentframe)) { if (this.p_main._currentframe == 470) { if (_root.key_l == 1) { if ((-_root.a_move_main) < _root.p_mov_x) { _root.p_mov_x = -_root.a_move_main; } } if (_root.key_r == 1) { if (_root.p_mov_x < _root.a_move_main) { _root.p_mov_x = _root.a_move_main; } } _root.p_mov_y = -10; } } if ((this.p_main._currentframe >= 476) && (480 >= this.p_main._currentframe)) { efct_pos_x = _root.p_pos_x; efct_pos_y = _root.p_pos_y + 30; efct++; _root.root.efct_box.efct_spark01(efct_pos_x, efct_pos_y); if (1 < efct) { efct = 0; _root.root.efct_box.efct_sw01(efct_pos_x, efct_pos_y, 100, 20, 0); } if (this.jump_flg == 1) { _root.p_mov_y = 40; } if (this.jump_flg == 0) { this.p_main.gotoAndPlay(485); } } if ((this.p_main._currentframe >= 485) && (510 >= this.p_main._currentframe)) { _root.p_mov_x = _root.p_mov_x / 1.2; if ((-1 < _root.p_mov_x) && (_root.p_mov_x < 1)) { _root.p_mov_x = 0; } } i = 0; while (20 >= i) { if (0 < _root.root.e_box["enemy" + i].hp) { if (this.p_main.slash_area.hitTest(_root.root.e_box["enemy" + i].e_core)) { efct_pos_x = (_root.root.e_box["enemy" + i]._x + _root.p_pos_x) / 2; efct_pos_y = (_root.root.e_box["enemy" + i]._y + _root.p_pos_y) / 2; _root.root.efct_box.efct_e_slash01(efct_pos_x, efct_pos_y); if (_root.root.e_box["enemy" + i].hp >= 0) { _root.root.e_box["enemy" + i].dmg = _root.b_pw_main / 3; _root.root.e_box["enemy" + i].dmg_flg = 1; } } } if (this.p_main.slash_area.hitTest(_root.root.e_efct_box["e_msl" + i].msl_core)) { if (_root.root.e_efct_box["e_msl" + i].hit_flg == 0) { efct_pos_x = (_root.root.e_efct_box["e_msl" + i]._x + _root.p_pos_x) / 2; efct_pos_y = (_root.root.e_efct_box["e_msl" + i]._y + _root.p_pos_y) / 2; _root.root.efct_box.efct_e_slash01(efct_pos_x, efct_pos_y); _root.root.e_efct_box["e_msl" + i].hit_flg = 1; } } if (this.p_main.slash_area.hitTest(_root.root.e_efct_box["e_shot" + i])) { if (_root.root.e_efct_box["e_msl" + i].hit_flg == 0) { efct_pos_x = (_root.root.e_efct_box["e_msl" + i]._x + _root.p_pos_x) / 2; efct_pos_y = (_root.root.e_efct_box["e_msl" + i]._y + _root.p_pos_y) / 2; _root.root.efct_box.efct_e_slash01(efct_pos_x, efct_pos_y); _root.root.e_efct_box["e_msl" + i].hit_flg = 1; } } i++; } } } function efct_script() { if (_root.efct_switch == 1) { if (this.jump_flg == 0) { if ((this.p_main._currentframe >= 130) && (133 >= this.p_main._currentframe)) { _root.root.efct_box.efct_jump01(_root.p_pos_x, _root.p_pos_y, random(50) + 50, random(50) + 50); } if ((this.p_main._currentframe >= 165) && (168 >= this.p_main._currentframe)) { _root.root.efct_box.efct_jump01(_root.p_pos_x, _root.p_pos_y, random(50) + 50, random(50) + 50); } if ((this.p_main._currentframe >= 140) && (150 >= this.p_main._currentframe)) { _root.root.efct_box.efct_jump01(_root.p_pos_x, _root.p_pos_y, random(20) + 50, random(20) + 50); } if ((this.p_main._currentframe >= 175) && (185 >= this.p_main._currentframe)) { _root.root.efct_box.efct_jump01(_root.p_pos_x, _root.p_pos_y, random(20) + 50, random(20) + 50); } if (((this.p_main._currentframe >= 125) && (185 >= this.p_main._currentframe)) && (5 < Math.abs(_root.p_mov_x))) { this.efct++; if (3 < this.efct) { efct = 0; _root.root.efct_box.efct_dash01(_root.p_pos_x, _root.p_pos_y, -(_root.p_mov_x * 4), Math.abs(_root.p_mov_x * 3)); } } } if ((this.p_main._currentframe >= 195) && (200 >= this.p_main._currentframe)) { if (this.jump_flg == 0) { efct++; if (3 < efct) { efct = 0; _root.root.efct_box.efct_jump01(_root.p_pos_x, _root.p_pos_y, random(50) + 50, random(50) + 50); } } } if ((this.p_main._currentframe >= 200) && (210 >= this.p_main._currentframe)) { if (this.jump_flg == 0) { efct++; if (3 < efct) { efct = 0; _root.root.efct_box.efct_jump01(_root.p_pos_x, _root.p_pos_y, random(50) + 50, random(50) + 50); } } } if ((this.p_main._currentframe >= 450) && (460 >= this.p_main._currentframe)) { if (this.jump_flg == 0) { efct++; if (3 < efct) { efct = 0; _root.root.efct_box.efct_jump01(_root.p_pos_x, _root.p_pos_y, random(50) + 50, random(50) + 50); } } } if ((this.p_main._currentframe >= 485) && (500 >= this.p_main._currentframe)) { if (this.jump_flg == 0) { efct++; if (3 < efct) { efct = 0; _root.root.efct_box.efct_jump01(_root.p_pos_x, _root.p_pos_y, random(50) + 50, random(50) + 50); } } } if (((this.p_main._currentframe >= 0) && (60 >= this.p_main._currentframe)) && (5 < Math.abs(_root.p_mov_x))) { if (this.jump_flg == 0) { efct++; if (3 < efct) { efct = 0; _root.root.efct_box.efct_jump01(_root.p_pos_x, _root.p_pos_y, random(50) + 50, random(50) + 50); } } } if (((this.p_main._currentframe >= 225) && (235 >= this.p_main._currentframe)) && (_root.p_mov_x != 0)) { if (this.jump_flg == 0) { efct++; if (3 < efct) { efct = 0; _root.root.efct_box.efct_jump01(_root.p_pos_x, _root.p_pos_y, random(50) + 50, random(50) + 50); } } } if ((((this.p_main._currentframe == 73) || (this.p_main._currentframe == 81)) || (this.p_main._currentframe == 105)) || (this.p_main._currentframe == 115)) { if (this.jump_flg == 0) { _root.root.efct_box.efct_jump01((_root.p_pos_x + 20) - random(40), _root.p_pos_y, random(20) + 20, random(20) + 20); } } } } function field_hit() { this.hitflg_side = 0; this.hitflg_tall = 0; this.jump_flg = 1; if (this.p_hit_side.hitTest(_root.root.bg_box.field.areaover_l)) { _root.area_over = 1; } else if (this.p_hit_side.hitTest(_root.root.bg_box.field.areaover_r)) { _root.area_over = 1; } else { _root.area_over = 0; } if (this.p_hit_side.hitTest(_root.root.bg_box.field.ground_hit)) { if (_root.ground_cent_x[1] < _root.p_pos_x) { _root.p_pos_x = Math.round(_root.ground_right[1] + (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) - 3; this.hitflg_side = 1; } else if (_root.p_pos_x < _root.ground_cent_x[1]) { _root.p_pos_x = Math.round(_root.ground_left[1] - (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) + 2; this.hitflg_side = -1; } } else if (this.p_hit_tall.hitTest(_root.root.bg_box.field.ground_hit)) { if (_root.ground_cent_y[1] < _root.p_pos_y) { _root.p_pos_y = _root.ground_down[1] + this.p_hit_tall._yscale; this.hitflg_tall = -1; } else if (_root.p_pos_y < _root.ground_cent_y[1]) { _root.p_pos_y = _root.ground_up[1]; this.hitflg_tall = 1; } } if (this.p_hit_side.hitTest(_root.root.bg_box.field.ground_hit2)) { if (_root.ground_cent_x[2] < _root.p_pos_x) { _root.p_pos_x = Math.round(_root.ground_right[2] + (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) - 3; this.hitflg_side = 1; } else if (_root.p_pos_x < _root.ground_cent_x[2]) { _root.p_pos_x = Math.round(_root.ground_left[2] - (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) + 2; this.hitflg_side = -1; } } else if (this.p_hit_tall.hitTest(_root.root.bg_box.field.ground_hit2)) { if (_root.ground_cent_y[2] < _root.p_pos_y) { _root.p_pos_y = _root.ground_down[2] + this.p_hit_tall._yscale; this.hitflg_tall = -1; } else if (_root.p_pos_y < _root.ground_cent_y[2]) { _root.p_pos_y = _root.ground_up[2]; this.hitflg_tall = 1; } } if (this.p_hit_side.hitTest(_root.root.bg_box.field.ground_hit3)) { if (_root.ground_cent_x[3] < _root.p_pos_x) { _root.p_pos_x = Math.round(_root.ground_right[3] + (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) - 3; this.hitflg_side = 1; } else if (_root.p_pos_x < _root.ground_cent_x[3]) { _root.p_pos_x = Math.round(_root.ground_left[3] - (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) + 2; this.hitflg_side = -1; } } else if (this.p_hit_tall.hitTest(_root.root.bg_box.field.ground_hit3)) { if (_root.ground_cent_y[3] < _root.p_pos_y) { _root.p_pos_y = _root.ground_down[3] + this.p_hit_tall._yscale; this.hitflg_tall = -1; } else if (_root.p_pos_y < _root.ground_cent_y[3]) { _root.p_pos_y = _root.ground_up[3]; this.hitflg_tall = 1; } } if (this.p_hit_side.hitTest(_root.root.bg_box.field.ground_hit4)) { if (_root.ground_cent_x[4] < _root.p_pos_x) { _root.p_pos_x = Math.round(_root.ground_right[4] + (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) - 3; this.hitflg_side = 1; } else if (_root.p_pos_x < _root.ground_cent_x[4]) { _root.p_pos_x = Math.round(_root.ground_left[4] - (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) + 2; this.hitflg_side = -1; } } else if (this.p_hit_tall.hitTest(_root.root.bg_box.field.ground_hit4)) { if (_root.ground_cent_y[4] < _root.p_pos_y) { _root.p_pos_y = _root.ground_down[4] + this.p_hit_tall._yscale; this.hitflg_tall = -1; } else if (_root.p_pos_y < _root.ground_cent_y[4]) { _root.p_pos_y = _root.ground_up[4]; this.hitflg_tall = 1; } } if (this.p_hit_side.hitTest(_root.root.bg_box.field.ground_hit5)) { if (_root.ground_cent_x[5] < _root.p_pos_x) { _root.p_pos_x = Math.round(_root.ground_right[5] + (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) - 3; this.hitflg_side = 1; } else if (_root.p_pos_x < _root.ground_cent_x[5]) { _root.p_pos_x = Math.round(_root.ground_left[5] - (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) + 2; this.hitflg_side = -1; } } else if (this.p_hit_tall.hitTest(_root.root.bg_box.field.ground_hit5)) { if (_root.ground_cent_y[5] < _root.p_pos_y) { _root.p_pos_y = _root.ground_down[5] + this.p_hit_tall._yscale; this.hitflg_tall = -1; } else if (_root.p_pos_y < _root.ground_cent_y[5]) { _root.p_pos_y = _root.ground_up[5]; this.hitflg_tall = 1; } } if (this.p_hit_side.hitTest(_root.root.bg_box.field.ground_hit6)) { if (_root.ground_cent_x[6] < _root.p_pos_x) { _root.p_pos_x = Math.round(_root.ground_right[6] + (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) - 3; this.hitflg_side = 1; } else if (_root.p_pos_x < _root.ground_cent_x[6]) { _root.p_pos_x = Math.round(_root.ground_left[6] - (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) + 2; this.hitflg_side = -1; } } else if (this.p_hit_tall.hitTest(_root.root.bg_box.field.ground_hit6)) { if (_root.ground_cent_y[6] < _root.p_pos_y) { _root.p_pos_y = _root.ground_down[6] + this.p_hit_tall._yscale; this.hitflg_tall = -1; } else if (_root.p_pos_y < _root.ground_cent_y[6]) { _root.p_pos_y = _root.ground_up[6]; this.hitflg_tall = 1; } } if (this.p_hit_side.hitTest(_root.root.bg_box.field.ground_hit7)) { if (_root.ground_cent_x[7] < _root.p_pos_x) { _root.p_pos_x = Math.round(_root.ground_right[7] + (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) - 3; this.hitflg_side = 1; } else if (_root.p_pos_x < _root.ground_cent_x[7]) { _root.p_pos_x = Math.round(_root.ground_left[7] - (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) + 2; this.hitflg_side = -1; } } else if (this.p_hit_tall.hitTest(_root.root.bg_box.field.ground_hit7)) { if (_root.ground_cent_y[7] < _root.p_pos_y) { _root.p_pos_y = _root.ground_down[7] + this.p_hit_tall._yscale; this.hitflg_tall = -1; } else if (_root.p_pos_y < _root.ground_cent_y[7]) { _root.p_pos_y = _root.ground_up[7]; this.hitflg_tall = 1; } } if (this.p_hit_side.hitTest(_root.root.bg_box.field.ground_hit8)) { if (_root.ground_cent_x[8] < _root.p_pos_x) { _root.p_pos_x = Math.round(_root.ground_right[8] + (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) - 3; this.hitflg_side = 1; } else if (_root.p_pos_x < _root.ground_cent_x[8]) { _root.p_pos_x = Math.round(_root.ground_left[8] - (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) + 2; this.hitflg_side = -1; } } else if (this.p_hit_tall.hitTest(_root.root.bg_box.field.ground_hit8)) { if (_root.ground_cent_y[8] < _root.p_pos_y) { _root.p_pos_y = _root.ground_down[8] + this.p_hit_tall._yscale; this.hitflg_tall = -1; } else if (_root.p_pos_y < _root.ground_cent_y[8]) { _root.p_pos_y = _root.ground_up[8]; this.hitflg_tall = 1; } } if (this.p_hit_side.hitTest(_root.root.bg_box.field.ground_hit90)) { if (_root.ground_cent_x[90] < _root.p_pos_x) { _root.p_pos_x = Math.round(_root.ground_right[90] + (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) - 3; this.hitflg_side = 1; } else if (_root.p_pos_x < _root.ground_cent_x[90]) { _root.p_pos_x = Math.round(_root.ground_left[90] - (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) + 2; this.hitflg_side = -1; } } else if (this.p_hit_tall.hitTest(_root.root.bg_box.field.ground_hit90)) { if (_root.ground_cent_y[90] < _root.p_pos_y) { _root.p_pos_y = _root.ground_down[90] + this.p_hit_tall._yscale; this.hitflg_tall = -1; } else if (_root.p_pos_y < _root.ground_cent_y[90]) { _root.p_pos_y = _root.ground_up[90]; this.hitflg_tall = 1; } } if (this.p_hit_side.hitTest(_root.root.bg_box.field.ground_hit91)) { if (_root.ground_cent_x[91] < _root.p_pos_x) { _root.p_pos_x = Math.round(_root.ground_right[91] + (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) - 3; this.hitflg_side = 1; } else if (_root.p_pos_x < _root.ground_cent_x[91]) { _root.p_pos_x = Math.round(_root.ground_left[91] - (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) + 2; this.hitflg_side = -1; } } else if (this.p_hit_tall.hitTest(_root.root.bg_box.field.ground_hit91)) { if (_root.ground_cent_y[91] < _root.p_pos_y) { _root.p_pos_y = _root.ground_down[91] + this.p_hit_tall._yscale; this.hitflg_tall = -1; } else if (_root.p_pos_y < _root.ground_cent_y[91]) { _root.p_pos_y = _root.ground_up[91]; this.hitflg_tall = 1; } } if (this.p_hit_side.hitTest(_root.root.bg_box.field.ground_hit92)) { if (_root.ground_cent_x[92] < _root.p_pos_x) { _root.p_pos_x = Math.round(_root.ground_right[92] + (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) - 3; this.hitflg_side = 1; } else if (_root.p_pos_x < _root.ground_cent_x[92]) { _root.p_pos_x = Math.round(_root.ground_left[92] - (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) + 2; this.hitflg_side = -1; } } else if (this.p_hit_tall.hitTest(_root.root.bg_box.field.ground_hit92)) { if (_root.ground_cent_y[92] < _root.p_pos_y) { _root.p_pos_y = _root.ground_down[92] + this.p_hit_tall._yscale; this.hitflg_tall = -1; } else if (_root.p_pos_y < _root.ground_cent_y[92]) { _root.p_pos_y = _root.ground_up[92]; this.hitflg_tall = 1; } } if (this.p_hit_side.hitTest(_root.root.bg_box.field.ground_hit93)) { if (_root.ground_cent_x[93] < _root.p_pos_x) { _root.p_pos_x = Math.round(_root.ground_right[93] + (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) - 1; this.hitflg_side = 1; } else if (_root.p_pos_x < _root.ground_cent_x[93]) { _root.p_pos_x = Math.round(_root.ground_left[93] - (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) + 2; this.hitflg_side = -1; } } else if (this.p_hit_tall.hitTest(_root.root.bg_box.field.ground_hit93)) { if (_root.ground_cent_y[93] < _root.p_pos_y) { _root.p_pos_y = _root.ground_down[93] + this.p_hit_tall._yscale; this.hitflg_tall = -1; } else if (_root.p_pos_y < _root.ground_cent_y[93]) { _root.p_pos_y = _root.ground_up[93]; this.hitflg_tall = 1; } } } function result() { if (100 < _root.p_mov_x) { _root.p_mov_x = 100; } if (_root.p_mov_x < -100) { _root.p_mov_x = -100; } if (this.hitflg_side == 1) { if (_root.p_mov_x < 0) { _root.p_mov_x = 0; } } else if (this.hitflg_side == -1) { if (0 < _root.p_mov_x) { _root.p_mov_x = 0; } } if (this.hitflg_tall == 1) { this.jump_flg = 0; if (0 < _root.p_mov_y) { _root.p_mov_y = 0; } } if (this.hitflg_tall == -1) { if (_root.p_mov_y < 0) { _root.p_mov_y = 0; } } this.p_hit_tall._y = _root.p_mov_y - 15; this.p_hit_tall._x = (-_root.p_mov_x) / 2; if (20 < this.p_hit_tall._x) { this.p_hit_tall._x = 20; } if (this.p_hit_tall._x < -20) { this.p_hit_tall._x = -20; } if (50 < this.p_hit_tall._y) { this.p_hit_tall._y = 50; } if (this.p_hit_tall._y < -50) { this.p_hit_tall._y = -50; } this.p_hit_side._x = _root.p_mov_x; this.p_hit_side._y = (-_root.p_mov_y) - 15; if (this.p_hit_side._y < -40) { this.p_hit_side._y = -40; } if (_root.efct_bg_flg == 2) { _root.p_mov_x = (_root.p_mov_x / 10) * 9; } _root.p_pos_x = _root.p_pos_x + _root.p_mov_x; _root.p_pos_y = _root.p_pos_y + _root.p_mov_y; }
Symbol 288 MovieClip [player09] Frame 2
this.main_script(); this.main_script2(); this.efct_script(); this.field_hit(); this.result(); _root.hitflg = _root.ground_left[2];
Symbol 288 MovieClip [player09] Frame 3
this.gotoAndPlay(2);
Symbol 309 MovieClip Frame 1
this.stop();
Symbol 309 MovieClip Frame 2
this.stop();
Symbol 331 MovieClip Frame 1
this.stop();
Symbol 331 MovieClip Frame 2
this.stop();
Symbol 337 MovieClip Frame 60
this.gotoAndPlay(1);
Symbol 337 MovieClip Frame 90
this.gotoAndPlay(70);
Symbol 337 MovieClip Frame 120
this.gotoAndPlay(100);
Symbol 337 MovieClip Frame 136
this.gotoAndPlay(135);
Symbol 337 MovieClip Frame 140
if (_parent.flying_flg == 1) { this.gotoAndPlay(250); }
Symbol 337 MovieClip Frame 150
this.gotoAndPlay(1);
Symbol 337 MovieClip Frame 161
this.gotoAndPlay(160);
Symbol 337 MovieClip Frame 165
if (_parent.flying_flg == 1) { this.gotoAndPlay(250); }
Symbol 337 MovieClip Frame 180
this.gotoAndPlay(1);
Symbol 337 MovieClip Frame 191
this.gotoAndPlay(190);
Symbol 337 MovieClip Frame 196
this.gotoAndPlay(195);
Symbol 337 MovieClip Frame 210
this.gotoAndPlay(1);
Symbol 337 MovieClip Frame 216
this.gotoAndPlay(215);
Symbol 337 MovieClip Frame 221
this.gotoAndPlay(220);
Symbol 337 MovieClip Frame 231
this.gotoAndPlay(230);
Symbol 337 MovieClip Frame 245
this.gotoAndPlay(1);
Symbol 337 MovieClip Frame 310
this.gotoAndPlay(250);
Symbol 337 MovieClip Frame 321
this.gotoAndPlay(320);
Symbol 337 MovieClip Frame 325
this.gotoAndPlay(250);
Symbol 337 MovieClip Frame 336
this.gotoAndPlay(335);
Symbol 337 MovieClip Frame 340
this.gotoAndPlay(250);
Symbol 337 MovieClip Frame 351
this.gotoAndPlay(350);
Symbol 337 MovieClip Frame 355
this.gotoAndPlay(250);
Symbol 337 MovieClip Frame 366
this.gotoAndPlay(365);
Symbol 337 MovieClip Frame 370
this.gotoAndPlay(250);
Symbol 338 MovieClip [player05] Frame 1
function main_script() { if (this.flying_flg == 0) { if (0 < this.dash_cnt) { this.dash_cnt--; } else if (this.dash_cnt < 0) { this.dash_cnt++; } if (0 < this.flying_cnt) { this.flying_cnt--; } if ((((this.anime_flg != 9) && (this.anime_flg != 95)) && (this.anime_flg != 10)) && (this.anime_flg != 11)) { if (_root.key_l == 1) { if (this.tlg == 0) { if (0 < this.dash_cnt) { this.anime_flg = 3; this.tlg = 1; } if (0 >= this.dash_cnt) { this.dash_cnt = 10; this.tlg = 1; } } else if (this.anime_flg != 3) { if (this.jump_flg == 0) { this.anime_flg = 1; } if (this.jump_flg == 1) { this.anime_flg = 6; } } if (this.jump_flg == 1) { if (0 < _root.p_mov_x) { _root.p_mov_x = _root.p_mov_x / 1.5; } } if ((this.anime_flg == 4) || (this.anime_flg == 2)) { this.anime_flg = 0; } } if (_root.key_r == 1) { if (this.tlg == 0) { if (this.dash_cnt < 0) { this.anime_flg = 4; this.tlg = 1; } if (this.dash_cnt >= 0) { this.dash_cnt = -10; this.tlg = 1; } } else if (this.anime_flg != 4) { if (this.jump_flg == 0) { this.anime_flg = 2; } if (this.jump_flg == 1) { this.anime_flg = 6; } } if (this.jump_flg == 1) { if (_root.p_mov_x < 0) { _root.p_mov_x = _root.p_mov_x / 1.5; } } if ((this.anime_flg == 3) || (this.anime_flg == 1)) { this.anime_flg = 0; } } if (((_root.key_l == 0) && (_root.key_r == 0)) || ((_root.key_l == 1) && (_root.key_r == 1))) { if ((_root.key_l == 1) && (_root.key_r == 1)) { this.dash_cnt = 0; } this.tlg = 0; if (this.jump_flg == 0) { this.anime_flg = 0; } if (this.jump_flg == 1) { _root.p_mov_x = _root.p_mov_x / 1.1; if (((0 < _root.p_mov_y) && (this.anime_flg != 6)) && (this.anime_flg != 65)) { this.anime_flg = 6; } } } } if (_root.jump_mode == 0) { if (_root.key_u == 1) { if (_root.p_pw < _root.b_pw_main) { if ((_root.p_pw * 3) < _root.p_bp) { _root.p_pw = _root.p_pw + (_root.b_pw_main / 15); } } } if (_root.key_u == 0) { if (0 < _root.p_pw) { this.jump_pw = _root.p_pw; _root.p_pw = 0; this.anime_flg = 5; } } } if (_root.jump_mode == 1) { _root.p_pw = _root.b_pw_main; if ((_root.key_u == 1) && (this.jump_tlg == 0)) { this.jump_tlg = 1; this.anime_flg = 5; this.jump_pw = _root.p_pw; _root.p_pw = 0; } if (_root.key_u == 0) { _root.p_pw = 0; this.jump_tlg = 0; } } if (_root.key_u == 1) { if (this.flying_tlg == 0) { if (0 < this.flying_cnt) { this.flying_flg = 1; } if (0 >= this.flying_cnt) { this.flying_cnt = 10; } this.flying_tlg = 1; } } if (_root.key_u == 0) { this.flying_tlg = 0; } if ((this.p_main._currentframe >= 250) && (370 >= this.p_main._currentframe)) { if (this.jump_flg == 0) { this.p_main.gotoAndPlay(198); } if (this.jump_flg == 1) { this.anime_flg = 65; this.p_main.gotoAndPlay(193); } } if ((this.p_main._currentframe >= 1) && (60 >= this.p_main._currentframe)) { if (this.anime_flg == 1) { if (_root.sight_pos == 0) { this.p_main.gotoAndPlay(65); } if (_root.sight_pos == 1) { this.p_main.gotoAndPlay(95); } } if (this.anime_flg == 2) { if (_root.sight_pos == 0) { this.p_main.gotoAndPlay(95); } if (_root.sight_pos == 1) { this.p_main.gotoAndPlay(65); } } if (this.anime_flg == 3) { if (_root.sight_pos == 0) { this.p_main.gotoAndPlay(130); } if (_root.sight_pos == 1) { this.p_main.gotoAndPlay(155); } } if (this.anime_flg == 4) { if (_root.sight_pos == 0) { this.p_main.gotoAndPlay(155); } if (_root.sight_pos == 1) { this.p_main.gotoAndPlay(130); } } if (this.anime_flg == 5) { this.anime_flg = 55; this.p_main.gotoAndPlay(185); } if (this.anime_flg == 6) { this.anime_flg = 65; this.p_main.gotoAndPlay(193); } if (this.anime_flg == 9) { this.anime_flg = 95; this.p_main.gotoAndPlay(213); } _root.p_mov_x = _root.p_mov_x / 1.5; if ((-1 < _root.p_mov_x) && (_root.p_mov_x < 1)) { _root.p_mov_x = 0; } } if ((this.p_main._currentframe >= 65) && (90 >= this.p_main._currentframe)) { if (this.anime_flg == 0) { this.p_main.gotoAndPlay(1); } if (this.anime_flg == 1) { if (_root.sight_pos == 1) { this.p_main.gotoAndPlay(95); } } if (this.anime_flg == 2) { if (_root.sight_pos == 0) { this.p_main.gotoAndPlay(95); } } if (this.anime_flg == 3) { if (_root.sight_pos == 0) { this.p_main.gotoAndPlay(130); } if (_root.sight_pos == 1) { this.p_main.gotoAndPlay(155); } } if (this.anime_flg == 4) { if (_root.sight_pos == 0) { this.p_main.gotoAndPlay(155); } if (_root.sight_pos == 1) { this.p_main.gotoAndPlay(130); } } if (this.anime_flg == 5) { this.anime_flg = 55; this.p_main.gotoAndPlay(185); } if (this.anime_flg == 6) { this.anime_flg = 65; this.p_main.gotoAndPlay(193); } if (this.anime_flg == 9) { this.anime_flg = 95; this.p_main.gotoAndPlay(213); } if (this.anime_flg == 1) { if ((-_root.a_move_main) < _root.p_mov_x) { _root.p_mov_x = _root.p_mov_x - 2; } if (_root.p_mov_x < (-_root.a_move_main)) { _root.p_mov_x = _root.p_mov_x + 2; } } if (this.anime_flg == 2) { if (_root.p_mov_x < _root.a_move_main) { _root.p_mov_x = _root.p_mov_x + 2; } if (_root.a_move_main < _root.p_mov_x) { _root.p_mov_x = _root.p_mov_x - 2; } } } if ((this.p_main._currentframe >= 95) && (120 >= this.p_main._currentframe)) { if (this.anime_flg == 0) { this.p_main.gotoAndPlay(1); } if (this.anime_flg == 1) { if (_root.sight_pos == 0) { this.p_main.gotoAndPlay(65); } } if (this.anime_flg == 2) { if (_root.sight_pos == 1) { this.p_main.gotoAndPlay(65); } } if (this.anime_flg == 3) { if (_root.sight_pos == 0) { this.p_main.gotoAndPlay(130); } if (_root.sight_pos == 1) { this.p_main.gotoAndPlay(155); } } if (this.anime_flg == 4) { if (_root.sight_pos == 0) { this.p_main.gotoAndPlay(155); } if (_root.sight_pos == 1) { this.p_main.gotoAndPlay(130); } } if (this.anime_flg == 5) { this.anime_flg = 55; this.p_main.gotoAndPlay(185); } if (this.anime_flg == 6) { this.anime_flg = 65; this.p_main.gotoAndPlay(193); } if (this.anime_flg == 9) { this.anime_flg = 95; this.p_main.gotoAndPlay(213); } if (this.anime_flg == 1) { if ((-_root.a_move_main) < _root.p_mov_x) { _root.p_mov_x = _root.p_mov_x - 1; } if (_root.p_mov_x < (-_root.a_move_main)) { _root.p_mov_x = _root.p_mov_x + 1; } } if (this.anime_flg == 2) { if (_root.p_mov_x < _root.a_move_main) { _root.p_mov_x = _root.p_mov_x + 1; } if (_root.a_move_main < _root.p_mov_x) { _root.p_mov_x = _root.p_mov_x - 1; } } } if ((this.p_main._currentframe >= 125) && (175 >= this.p_main._currentframe)) { _root.dash_defense = Math.abs(_root.p_mov_x) / 2; if (this.anime_flg == 5) { this.anime_flg = 55; this.p_main.gotoAndPlay(186); } if (this.anime_flg == 6) { this.anime_flg = 65; this.p_main.gotoAndPlay(193); } if (this.anime_flg == 9) { this.anime_flg = 95; this.p_main.gotoAndPlay(213); } if ((this.p_main._currentframe == 133) || (this.p_main._currentframe == 158)) { if (_root.efct_switch == 1) { _root.root.efct_box.efct_sw01(_root.p_pos_x, _root.p_pos_y - 30, _root.b_pw_main / 2, _root.b_pw_main * 2, 0); } if ((_root.b_pw_main * 3) < _root.p_bp) { _root.p_bp = _root.p_bp - (_root.b_pw_main * 3); if (this.anime_flg == 3) { _root.p_mov_x = _root.p_mov_x - (_root.b_pw_main * 2); } if (this.anime_flg == 4) { _root.p_mov_x = _root.p_mov_x + (_root.b_pw_main * 2); } } else { _root.p_bp = _root.p_bp - (_root.b_pw_main * 3); if (this.anime_flg == 3) { _root.p_mov_x = _root.p_mov_x - (_root.b_pw_main / 3); } if (this.anime_flg == 4) { _root.p_mov_x = _root.p_mov_x + (_root.b_pw_main / 3); } } } if (this.p_main._currentframe == 135) { _root.p_bp = _root.p_bp - ((_root.a_move_main + _root.b_pw_main) / 5); if (0 >= _root.p_bp) { if (this.jump_flg == 0) { this.anime_flg = 0; } if (this.jump_flg == 1) { this.anime_flg = 6; } } if ((this.anime_flg != 3) && (this.anime_flg != 4)) { this.p_main.gotoAndPlay(137); } if (this.anime_flg == 3) { if (_root.sight_pos == 1) { this.p_main.gotoAndPlay(159); } } if (this.anime_flg == 4) { if (_root.sight_pos == 0) { this.p_main.gotoAndPlay(159); } } if (this.anime_flg == 3) { if (((-_root.a_move_main) * 2.5) < _root.p_mov_x) { _root.p_mov_x = _root.p_mov_x - (_root.a_move_main / 5); } if (_root.p_mov_x < ((-_root.a_move_main) * 2.5)) { _root.p_mov_x = _root.p_mov_x + (_root.a_move_main / 5); } } if (this.anime_flg == 4) { if (_root.p_mov_x < (_root.a_move_main * 2.5)) { _root.p_mov_x = _root.p_mov_x + (_root.a_move_main / 5); } if ((_root.a_move_main * 2.5) < _root.p_mov_x) { _root.p_mov_x = _root.p_mov_x - (_root.a_move_main / 5); } } } if (this.p_main._currentframe == 160) { _root.p_bp = _root.p_bp - ((_root.a_move_main + _root.b_pw_main) / 5); if (0 >= _root.p_bp) { if (this.jump_flg == 0) { this.anime_flg = 0; } if (this.jump_flg == 1) { this.anime_flg = 6; } } if ((this.anime_flg != 3) && (this.anime_flg != 4)) { this.p_main.gotoAndPlay(162); } if (this.anime_flg == 4) { if (_root.sight_pos == 1) { this.p_main.gotoAndPlay(134); } } if (this.anime_flg == 3) { if (_root.sight_pos == 0) { this.p_main.gotoAndPlay(134); } } if (this.anime_flg == 3) { if (((-_root.a_move_main) * 2.5) < _root.p_mov_x) { _root.p_mov_x = _root.p_mov_x - (_root.a_move_main / 5); } if (_root.p_mov_x < ((-_root.a_move_main) * 2.5)) { _root.p_mov_x = _root.p_mov_x + (_root.a_move_main / 5); } } if (this.anime_flg == 4) { if (_root.p_mov_x < (_root.a_move_main * 2.5)) { _root.p_mov_x = _root.p_mov_x + (_root.a_move_main / 5); } if ((_root.a_move_main * 2.5) < _root.p_mov_x) { _root.p_mov_x = _root.p_mov_x - (_root.a_move_main / 5); } } } } else { _root.dash_defense = 0; } if ((this.p_main._currentframe >= 180) && (210 >= this.p_main._currentframe)) { if (this.anime_flg == 3) { if (_root.sight_pos == 0) { this.p_main.gotoAndPlay(130); } if (_root.sight_pos == 1) { this.p_main.gotoAndPlay(155); } } if (this.anime_flg == 4) { if (_root.sight_pos == 0) { this.p_main.gotoAndPlay(155); } if (_root.sight_pos == 1) { this.p_main.gotoAndPlay(130); } } if (this.anime_flg == 5) { this.anime_flg = 55; this.p_main.gotoAndPlay(187); } if (this.p_main._currentframe == 188) { if (_root.key_l == 1) { if (((-_root.a_move_main) / 2) < _root.p_mov_x) { _root.p_mov_x = (-_root.a_move_main) / 2; } } if (_root.key_r == 1) { if (_root.p_mov_x < (_root.a_move_main / 2)) { _root.p_mov_x = _root.a_move_main / 2; } } if ((this.jump_pw * 3) < _root.p_bp) { _root.p_bp = _root.p_bp - (this.jump_pw * 3); } if (_root.p_bp < (this.jump_pw * 3)) { _root.p_bp = 0; this.jump_pw = _root.p_bp / 3; } _root.p_mov_y = -this.jump_pw; this.jump_pw = 0; } if (this.anime_flg == 9) { this.anime_flg = 95; this.p_main.gotoAndPlay(213); } if (this.p_main._currentframe == 190) { if (_root.key_l == 1) { if (((-_root.a_move_main) / 2) < _root.p_mov_x) { _root.p_mov_x = _root.p_mov_x - (_root.a_move_main / 10); } } if (_root.key_r == 1) { if (_root.p_mov_x < (_root.a_move_main / 2)) { _root.p_mov_x = _root.p_mov_x + (_root.a_move_main / 10); } } if ((_root.key_u == 0) && (_root.jump_mode == 1)) { if (_root.p_mov_y < 0) { _root.p_mov_y = _root.p_mov_y / 1.5; } } if (_root.p_mov_y >= 0) { this.anime_flg = 65; this.p_main.gotoAndPlay(192); } } if (this.p_main._currentframe == 195) { if (_root.key_l == 1) { if (((-_root.a_move_main) / 2) < _root.p_mov_x) { _root.p_mov_x = _root.p_mov_x - (_root.a_move_main / 10); } } if (_root.key_r == 1) { if (_root.p_mov_x < (_root.a_move_main / 2)) { _root.p_mov_x = _root.p_mov_x + (_root.a_move_main / 10); } } if (this.jump_flg == 0) { this.p_main.gotoAndPlay(197); } if (this.anime_flg == 5) { this.anime_flg = 55; this.p_main.gotoAndPlay(187); } } if ((this.p_main._currentframe >= 197) && (210 >= this.p_main._currentframe)) { _root.p_mov_x = _root.p_mov_x / 2; if ((-1 < _root.p_mov_x) && (_root.p_mov_x < 1)) { _root.p_mov_x = 0; } } } if ((this.p_main._currentframe >= 215) && (245 >= this.p_main._currentframe)) { _root.p_dmg_flg = 1; if (0 < _root.p_hp) { if (this.anime_flg == 0) { this.p_main.gotoAndPlay(1); } if (this.anime_flg == 5) { _root.root.efct_box.efct_sw01(_root.p_pos_x, _root.p_pos_y, 50, 15, 0); this.anime_flg = 55; this.p_main.gotoAndPlay(187); } } if (this.p_main._currentframe == 215) { if (0 >= _root.p_hp) { this.efct_num = 0; bom_x = (((_root.root.p_box._x - _root.root.pos_box._x) + this._x) + 30) - random(60); bom_y = (((_root.root.p_box._y - _root.root.pos_box._y) + this._y) + 30) - random(60); _root.root.efct_box.efct_bom01(bom_x, bom_y, 100, 100); } if (_root.p_mov_y >= 0) { this.p_main.gotoAndPlay(217); } } if (this.p_main._currentframe == 220) { if (this.jump_flg == 0) { this.p_main.gotoAndPlay(222); } } if (this.p_main._currentframe == 230) { _root.p_mov_x = _root.p_mov_x / 1.1; if ((-1 < _root.p_mov_x) && (_root.p_mov_x < 1)) { _root.p_mov_x = 0; } if ((_root.p_mov_x == 0) && (0 < _root.p_hp)) { this.p_main.gotoAndPlay(232); } } if (this.p_main._currentframe >= 240) { this.anime_flg = 0; } } else { _root.p_dmg_flg = 0; } } } this.anime_flg = 6; this.jump_flg = 1; this.dash_cnt = 0; this.tlg = 0; this.efct = 0; this.jump_pw = 0; this.flying_flg = 0; this.flying_tlg = 0; this.flying_cnt = 0; function main_script2() { if (this.flying_flg == 1) { if (this.jump_flg == 0) { this.flying_flg = 0; this.p_main.gotoAndPlay(197); } if (0 < this.dash_cnt) { this.dash_cnt--; } else if (this.dash_cnt < 0) { this.dash_cnt++; } if (0 < this.flying_cnt) { this.flying_cnt--; } if ((((this.anime_flg != 9) && (this.anime_flg != 95)) && (this.anime_flg != 10)) && (this.anime_flg != 11)) { if (_root.key_l == 1) { if (this.tlg == 0) { if (0 < this.dash_cnt) { this.anime_flg = 3; this.tlg = 1; } if (0 >= this.dash_cnt) { this.dash_cnt = 10; this.tlg = 1; } } else if (this.anime_flg != 3) { this.anime_flg = 1; if ((-_root.a_move_main) < _root.p_mov_x) { _root.p_mov_x = _root.p_mov_x - 2; } } if (this.jump_flg == 1) { if (0 < _root.p_mov_x) { _root.p_mov_x = _root.p_mov_x / 1.5; } } if ((this.anime_flg == 4) || (this.anime_flg == 2)) { this.anime_flg = 0; } } if (_root.key_r == 1) { if (this.tlg == 0) { if (this.dash_cnt < 0) { this.anime_flg = 4; this.tlg = 1; } if (this.dash_cnt >= 0) { this.dash_cnt = -10; this.tlg = 1; } } else if (this.anime_flg != 4) { this.anime_flg = 2; if (_root.p_mov_x < _root.a_move_main) { _root.p_mov_x = _root.p_mov_x + 2; } } if (this.jump_flg == 1) { if (_root.p_mov_x < 0) { _root.p_mov_x = _root.p_mov_x / 1.5; } } if ((this.anime_flg == 3) || (this.anime_flg == 1)) { this.anime_flg = 0; } } if (_root.key_u == 1) { if ((((this.anime_flg != 1) && (this.anime_flg != 3)) && (this.anime_flg != 2)) && (this.anime_flg != 4)) { this.anime_flg = 7; } if ((-_root.a_move_main) < _root.p_mov_y) { _root.p_mov_y = _root.p_mov_y - 2; } } if (_root.key_d == 1) { if (this.flying_tlg == 0) { if (0 < this.flying_cnt) { this.flying_flg = 0; } if (0 >= this.flying_cnt) { this.flying_cnt = 10; } this.flying_tlg = 1; } if ((((this.anime_flg != 1) && (this.anime_flg != 3)) && (this.anime_flg != 2)) && (this.anime_flg != 4)) { this.anime_flg = 8; } if (_root.p_mov_y < _root.a_move_main) { _root.p_mov_y = _root.p_mov_y + 2; } } if (((_root.key_l == 0) && (_root.key_r == 0)) || ((_root.key_l == 1) && (_root.key_r == 1))) { if ((_root.key_l == 1) && (_root.key_r == 1)) { this.dash_cnt = 0; } this.tlg = 0; _root.p_mov_x = _root.p_mov_x / 1.1; } if (((_root.key_u == 0) && (_root.key_d == 0)) || ((_root.key_u == 1) && (_root.key_d == 1))) { this.flying_tlg = 0; _root.p_mov_y = _root.p_mov_y / 1.1; } if (((((_root.key_l == 0) && (_root.key_r == 0)) && (_root.key_u == 0)) && (_root.key_d == 0)) || ((((_root.key_r == 1) && (_root.key_l == 1)) && (_root.key_u == 1)) && (_root.key_d == 1))) { this.anime_flg = 0; } } if ((this.p_main._currentframe >= 1) && (125 >= this.p_main._currentframe)) { this.p_main.gotoAndPlay(250); } if ((this.p_main._currentframe >= 181) && (210 >= this.p_main._currentframe)) { this.p_main.gotoAndPlay(250); } if ((this.p_main._currentframe >= 250) && (310 >= this.p_main._currentframe)) { if (this.anime_flg == 7) { this.p_main.gotoAndPlay(345); } if (this.anime_flg == 8) { this.p_main.gotoAndPlay(360); } if (this.anime_flg == 1) { if (_root.sight_pos == 0) { this.p_main.gotoAndPlay(315); } if (_root.sight_pos == 1) { this.p_main.gotoAndPlay(330); } } if (this.anime_flg == 2) { if (_root.sight_pos == 0) { this.p_main.gotoAndPlay(330); } if (_root.sight_pos == 1) { this.p_main.gotoAndPlay(315); } } if (this.anime_flg == 3) { if (_root.sight_pos == 0) { this.p_main.gotoAndPlay(132); } if (_root.sight_pos == 1) { this.p_main.gotoAndPlay(157); } } if (this.anime_flg == 4) { if (_root.sight_pos == 0) { this.p_main.gotoAndPlay(157); } if (_root.sight_pos == 1) { this.p_main.gotoAndPlay(132); } } if (this.anime_flg == 9) { this.anime_flg = 95; this.flying_flg = 0; this.p_main.gotoAndPlay(213); } _root.p_mov_x = _root.p_mov_x / 1.2; if ((-1 < _root.p_mov_x) && (_root.p_mov_x < 1)) { _root.p_mov_x = 0; } _root.p_mov_y = _root.p_mov_y / 1.2; if ((-1 < _root.p_mov_y) && (_root.p_mov_y < 1)) { _root.p_mov_y = 0; } } if (this.p_main._currentframe == 320) { _root.p_bp = _root.p_bp - ((_root.a_move_main + _root.b_pw_main) / 10); if (this.anime_flg == 0) { this.p_main.gotoAndPlay(322); } if (this.anime_flg == 7) { this.p_main.gotoAndPlay(345); } if (this.anime_flg == 8) { this.p_main.gotoAndPlay(360); } if (this.anime_flg == 1) { if (_root.sight_pos == 1) { this.p_main.gotoAndPlay(330); } } if (this.anime_flg == 2) { if (_root.sight_pos == 0) { this.p_main.gotoAndPlay(330); } } if (this.anime_flg == 3) { if (_root.sight_pos == 0) { this.p_main.gotoAndPlay(132); } if (_root.sight_pos == 1) { this.p_main.gotoAndPlay(157); } } if (this.anime_flg == 4) { if (_root.sight_pos == 0) { this.p_main.gotoAndPlay(157); } if (_root.sight_pos == 1) { this.p_main.gotoAndPlay(132); } } if (this.anime_flg == 9) { this.anime_flg = 95; this.flying_flg = 0; this.p_main.gotoAndPlay(213); } } if (this.p_main._currentframe == 335) { _root.p_bp = _root.p_bp - ((_root.a_move_main + _root.b_pw_main) / 10); if (this.anime_flg == 0) { this.p_main.gotoAndPlay(337); } if (this.anime_flg == 7) { this.p_main.gotoAndPlay(345); } if (this.anime_flg == 8) { this.p_main.gotoAndPlay(360); } if (this.anime_flg == 1) { if (_root.sight_pos == 0) { this.p_main.gotoAndPlay(315); } } if (this.anime_flg == 2) { if (_root.sight_pos == 1) { this.p_main.gotoAndPlay(315); } } if (this.anime_flg == 3) { if (_root.sight_pos == 0) { this.p_main.gotoAndPlay(132); } if (_root.sight_pos == 1) { this.p_main.gotoAndPlay(157); } } if (this.anime_flg == 4) { if (_root.sight_pos == 0) { this.p_main.gotoAndPlay(157); } if (_root.sight_pos == 1) { this.p_main.gotoAndPlay(132); } } if (this.anime_flg == 9) { this.anime_flg = 95; this.flying_flg = 0; this.p_main.gotoAndPlay(213); } } if (this.p_main._currentframe == 350) { _root.p_bp = _root.p_bp - ((_root.a_move_main + _root.b_pw_main) / 5); if (this.anime_flg == 0) { this.p_main.gotoAndPlay(352); } if (this.anime_flg == 8) { this.p_main.gotoAndPlay(360); } if (this.anime_flg == 1) { if (_root.sight_pos == 1) { this.p_main.gotoAndPlay(330); } } if (this.anime_flg == 2) { if (_root.sight_pos == 0) { this.p_main.gotoAndPlay(330); } } if (this.anime_flg == 3) { if (_root.sight_pos == 0) { this.p_main.gotoAndPlay(132); } if (_root.sight_pos == 1) { this.p_main.gotoAndPlay(157); } } if (this.anime_flg == 4) { if (_root.sight_pos == 0) { this.p_main.gotoAndPlay(157); } if (_root.sight_pos == 1) { this.p_main.gotoAndPlay(132); } } if (this.anime_flg == 9) { this.anime_flg = 95; this.flying_flg = 0; this.p_main.gotoAndPlay(213); } } if (this.p_main._currentframe == 365) { _root.p_bp = _root.p_bp - ((_root.a_move_main + _root.b_pw_main) / 20); if (this.anime_flg == 0) { this.p_main.gotoAndPlay(367); } if (this.anime_flg == 7) { this.p_main.gotoAndPlay(345); } if (this.anime_flg == 1) { if (_root.sight_pos == 1) { this.p_main.gotoAndPlay(330); } } if (this.anime_flg == 2) { if (_root.sight_pos == 0) { this.p_main.gotoAndPlay(330); } } if (this.anime_flg == 3) { if (_root.sight_pos == 0) { this.p_main.gotoAndPlay(132); } if (_root.sight_pos == 1) { this.p_main.gotoAndPlay(157); } } if (this.anime_flg == 4) { if (_root.sight_pos == 0) { this.p_main.gotoAndPlay(157); } if (_root.sight_pos == 1) { this.p_main.gotoAndPlay(132); } } if (this.anime_flg == 9) { this.anime_flg = 95; this.flying_flg = 0; this.p_main.gotoAndPlay(213); } } if ((this.p_main._currentframe >= 125) && (175 >= this.p_main._currentframe)) { _root.dash_defense = Math.abs(_root.p_mov_x) / 2; if (this.anime_flg == 5) { this.anime_flg = 55; this.p_main.gotoAndPlay(186); } if (this.anime_flg == 6) { this.anime_flg = 65; this.p_main.gotoAndPlay(193); } if (this.anime_flg == 9) { this.anime_flg = 95; this.flying_flg = 0; this.p_main.gotoAndPlay(213); } if ((this.p_main._currentframe == 133) || (this.p_main._currentframe == 158)) { if (_root.efct_switch == 1) { _root.root.efct_box.efct_sw01(_root.p_pos_x, _root.p_pos_y - 30, _root.b_pw_main / 2, _root.b_pw_main * 2, 0); } if ((_root.b_pw_main * 3) < _root.p_bp) { _root.p_bp = _root.p_bp - (_root.b_pw_main * 3); if (this.anime_flg == 3) { _root.p_mov_x = _root.p_mov_x - (_root.b_pw_main * 2); } if (this.anime_flg == 4) { _root.p_mov_x = _root.p_mov_x + (_root.b_pw_main * 2); } } else { _root.p_bp = _root.p_bp - (_root.b_pw_main * 3); if (this.anime_flg == 3) { _root.p_mov_x = _root.p_mov_x - (_root.b_pw_main / 3); } if (this.anime_flg == 4) { _root.p_mov_x = _root.p_mov_x + (_root.b_pw_main / 3); } } } if (this.p_main._currentframe == 135) { _root.p_bp = _root.p_bp - ((_root.a_move_main + _root.b_pw_main) / 5); if (0 >= _root.p_bp) { if (this.jump_flg == 0) { this.anime_flg = 0; } if (this.jump_flg == 1) { this.anime_flg = 6; } } if ((this.anime_flg != 3) && (this.anime_flg != 4)) { this.p_main.gotoAndPlay(137); } if (this.anime_flg == 3) { if (_root.sight_pos == 1) { this.p_main.gotoAndPlay(159); } } if (this.anime_flg == 4) { if (_root.sight_pos == 0) { this.p_main.gotoAndPlay(159); } } if (this.anime_flg == 3) { if (((-_root.a_move_main) * 2.5) < _root.p_mov_x) { _root.p_mov_x = _root.p_mov_x - (_root.a_move_main / 5); } if (_root.p_mov_x < ((-_root.a_move_main) * 2.5)) { _root.p_mov_x = _root.p_mov_x + (_root.a_move_main / 5); } } if (this.anime_flg == 4) { if (_root.p_mov_x < (_root.a_move_main * 2.5)) { _root.p_mov_x = _root.p_mov_x + (_root.a_move_main / 5); } if ((_root.a_move_main * 2.5) < _root.p_mov_x) { _root.p_mov_x = _root.p_mov_x - (_root.a_move_main / 5); } } } if (this.p_main._currentframe == 160) { _root.p_bp = _root.p_bp - ((_root.a_move_main + _root.b_pw_main) / 5); if (0 >= _root.p_bp) { if (this.jump_flg == 0) { this.anime_flg = 0; } if (this.jump_flg == 1) { this.anime_flg = 6; } } if ((this.anime_flg != 3) && (this.anime_flg != 4)) { this.p_main.gotoAndPlay(162); } if (this.anime_flg == 4) { if (_root.sight_pos == 1) { this.p_main.gotoAndPlay(134); } } if (this.anime_flg == 3) { if (_root.sight_pos == 0) { this.p_main.gotoAndPlay(134); } } if (this.anime_flg == 3) { if (((-_root.a_move_main) * 2.5) < _root.p_mov_x) { _root.p_mov_x = _root.p_mov_x - (_root.a_move_main / 5); } if (_root.p_mov_x < ((-_root.a_move_main) * 2.5)) { _root.p_mov_x = _root.p_mov_x + (_root.a_move_main / 5); } } if (this.anime_flg == 4) { if (_root.p_mov_x < (_root.a_move_main * 2.5)) { _root.p_mov_x = _root.p_mov_x + (_root.a_move_main / 5); } if ((_root.a_move_main * 2.5) < _root.p_mov_x) { _root.p_mov_x = _root.p_mov_x - (_root.a_move_main / 5); } } } } else { _root.dash_defense = 0; } _root.p_bp = _root.p_bp - ((_root.a_move_main + _root.b_pw_main) / 10); if (5 >= _root.p_bp) { this.flying_flg = 0; } } } function main_script3() { if (((_root.p_dmg_flg == 0) && (this.anime_flg != 10)) && (this.anime_flg != 11)) { if (_root.p_sight._x < ((this._x + _root.root._x) - 200)) { this.p_main._xscale = 64; _root.sight_pos = 0; } else if (_root.p_sight._x >= ((this._x + _root.root._x) - 200)) { this.p_main._xscale = -64; _root.sight_pos = 1; } } else if ((this.anime_flg != 10) && (this.anime_flg != 11)) { if (0 < _root.p_mov_x) { this.p_main._xscale = 64; } if (_root.p_mov_x < 0) { this.p_main._xscale = -64; } } if (0 >= _root.p_hp) { if (this.flying_flg != 0) { this.flying_flg = 0; } } } function main_script4() { if (_root.p_dmg_flg != 1) { this.tgt_x = (this._x + _root.root._x) - 200; this.tgt_y = (this._y + _root.root._y) - 150; if (_root.sight_pos == 1) { this.wep_arm_rot = (Math.atan2(_root.p_sight._x - this.tgt_x, _root.p_sight._y - this.tgt_y) / (Math.PI/180)) - 95; this.p_head_rot = this.wep_arm_rot; } if (_root.sight_pos == 0) { this.wep_arm_rot = ((-Math.atan2(_root.p_sight._x - this.tgt_x, _root.p_sight._y - this.tgt_y)) / (Math.PI/180)) - 95; this.p_head_rot = this.wep_arm_rot; } if (40 < this.p_head_rot) { this.p_head_rot = 40; } if (this.p_head_rot < -40) { this.p_head_rot = -40; } if (_root.shop_wep[_root.p_weps] == 2) { this.wep_arm_rot = 0; } } else { this.p_head_rot = 0; this.wep_arm_rot = 0; } this.p_main.p_wep_arm._rotation = this.wep_arm_rot; this.p_main.p_head._rotation = this.p_head_rot; this.p_main.p_wep_arm._x = this.p_main.wep_arm_pos._x; this.p_main.p_wep_arm._y = this.p_main.wep_arm_pos._y; this.p_main.p_head._x = this.p_main.head_pos._x; this.p_main.p_head._y = this.p_main.head_pos._y; if ((((this.anime_flg != 9) && (this.anime_flg != 95)) && (this.anime_flg != 10)) && (this.anime_flg != 11)) { if (_root.p_dmg_flg != 1) { if ((_root.shot_flg == 1) && (_root.shot_able == 1)) { if (_root.shop_wep[_root.p_weps] == 2) { this.anime_flg = 10; } if (_root.shop_weps[_root.p_weps] != 2) { if (this.p_main.p_wep_arm.p_weparm._currentframe == 1) { this.p_main.p_wep_arm.p_weparm.gotoAndPlay(2); } } } } } this.p_main.p_wep_arm.gotoAndStop(_root.p_weps); this.p_main.p_wep_arm.p_weparm.weparm_h.gotoAndStop(5); this.p_main.p_wep_arm.p_weparm.weparm_s.gotoAndStop(5); _root.flying_flg = this.flying_flg; _root.flying_tlg = this.flying_tlg; _root.flying_cnt = this.flying_cnt; _root.anime_flg = this.anime_flg; _root.jump_flg = this.jump_flg; _root.dash_cnt = this.dash_cnt; } function efct_script() { if (_root.efct_switch == 1) { if (this.jump_flg == 0) { if ((this.p_main._currentframe >= 125) && (134 >= this.p_main._currentframe)) { _root.root.efct_box.efct_jump01(_root.p_pos_x, _root.p_pos_y, random(50) + 50, random(50) + 50); } if ((this.p_main._currentframe >= 150) && (159 >= this.p_main._currentframe)) { _root.root.efct_box.efct_jump01(_root.p_pos_x, _root.p_pos_y, random(50) + 50, random(50) + 50); } if ((this.p_main._currentframe >= 141) && (150 >= this.p_main._currentframe)) { _root.root.efct_box.efct_jump01(_root.p_pos_x, _root.p_pos_y, random(20) + 50, random(20) + 50); } if ((this.p_main._currentframe >= 166) && (175 >= this.p_main._currentframe)) { _root.root.efct_box.efct_jump01(_root.p_pos_x, _root.p_pos_y, random(20) + 50, random(20) + 50); } if (((this.p_main._currentframe >= 125) && (175 >= this.p_main._currentframe)) && (5 < Math.abs(_root.p_mov_x))) { this.efct++; if (3 < this.efct) { efct = 0; _root.root.efct_box.efct_dash01(_root.p_pos_x, _root.p_pos_y, -(_root.p_mov_x * 4), Math.abs(_root.p_mov_x * 3)); } } } if ((this.p_main._currentframe >= 180) && (210 >= this.p_main._currentframe)) { if (this.jump_flg == 0) { efct++; if (3 < efct) { efct = 0; _root.root.efct_box.efct_jump01(_root.p_pos_x, _root.p_pos_y, random(50) + 50, random(50) + 50); } } } if (((this.p_main._currentframe >= 0) && (60 >= this.p_main._currentframe)) && (5 < Math.abs(_root.p_mov_x))) { if (this.jump_flg == 0) { efct++; if (3 < efct) { efct = 0; _root.root.efct_box.efct_jump01(_root.p_pos_x, _root.p_pos_y, random(50) + 50, random(50) + 50); } } } if (((this.p_main._currentframe >= 222) && (235 >= this.p_main._currentframe)) && (_root.p_mov_x != 0)) { if (this.jump_flg == 0) { efct++; if (3 < efct) { efct = 0; _root.root.efct_box.efct_jump01(_root.p_pos_x, _root.p_pos_y, random(50) + 50, random(50) + 50); } } } if ((((this.p_main._currentframe == 75) || (this.p_main._currentframe == 85)) || (this.p_main._currentframe == 105)) || (this.p_main._currentframe == 115)) { if (this.jump_flg == 0) { _root.root.efct_box.efct_jump01((_root.p_pos_x + 20) - random(40), _root.p_pos_y, random(20) + 20, random(20) + 20); } } } if (this.p_main._currentframe == 135) { this.p_main.p_body.gotoAndStop(2); } else { this.p_main.p_body.gotoAndStop(1); } this.p_main.p_boost._xscale = Math.abs(_root.p_mov_x * 2) + 20; this.p_main.p_boost._yscale = Math.abs(_root.p_mov_x * 2) + 20; this.p_main.p_boost2._xscale = Math.abs(_root.p_mov_x) + 50; this.p_main.p_boost2._yscale = Math.abs(_root.p_mov_x) + 50; } function field_hit() { this.hitflg_side = 0; this.hitflg_tall = 0; this.jump_flg = 1; if (this.p_hit_side.hitTest(_root.root.bg_box.field.areaover_l)) { _root.area_over = 1; } else if (this.p_hit_side.hitTest(_root.root.bg_box.field.areaover_r)) { _root.area_over = 1; } else { _root.area_over = 0; } if (this.p_hit_side.hitTest(_root.root.bg_box.field.ground_hit)) { if (_root.ground_cent_x[1] < _root.p_pos_x) { _root.p_pos_x = Math.round(_root.ground_right[1] + (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) - 3; this.hitflg_side = 1; } else if (_root.p_pos_x < _root.ground_cent_x[1]) { _root.p_pos_x = Math.round(_root.ground_left[1] - (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) + 2; this.hitflg_side = -1; } } else if (this.p_hit_tall.hitTest(_root.root.bg_box.field.ground_hit)) { if (_root.ground_cent_y[1] < _root.p_pos_y) { _root.p_pos_y = _root.ground_down[1] + this.p_hit_tall._yscale; this.hitflg_tall = -1; } else if (_root.p_pos_y < _root.ground_cent_y[1]) { _root.p_pos_y = _root.ground_up[1]; this.hitflg_tall = 1; } } if (this.p_hit_side.hitTest(_root.root.bg_box.field.ground_hit2)) { if (_root.ground_cent_x[2] < _root.p_pos_x) { _root.p_pos_x = Math.round(_root.ground_right[2] + (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) - 3; this.hitflg_side = 1; } else if (_root.p_pos_x < _root.ground_cent_x[2]) { _root.p_pos_x = Math.round(_root.ground_left[2] - (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) + 2; this.hitflg_side = -1; } } else if (this.p_hit_tall.hitTest(_root.root.bg_box.field.ground_hit2)) { if (_root.ground_cent_y[2] < _root.p_pos_y) { _root.p_pos_y = _root.ground_down[2] + this.p_hit_tall._yscale; this.hitflg_tall = -1; } else if (_root.p_pos_y < _root.ground_cent_y[2]) { _root.p_pos_y = _root.ground_up[2]; this.hitflg_tall = 1; } } if (this.p_hit_side.hitTest(_root.root.bg_box.field.ground_hit3)) { if (_root.ground_cent_x[3] < _root.p_pos_x) { _root.p_pos_x = Math.round(_root.ground_right[3] + (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) - 3; this.hitflg_side = 1; } else if (_root.p_pos_x < _root.ground_cent_x[3]) { _root.p_pos_x = Math.round(_root.ground_left[3] - (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) + 2; this.hitflg_side = -1; } } else if (this.p_hit_tall.hitTest(_root.root.bg_box.field.ground_hit3)) { if (_root.ground_cent_y[3] < _root.p_pos_y) { _root.p_pos_y = _root.ground_down[3] + this.p_hit_tall._yscale; this.hitflg_tall = -1; } else if (_root.p_pos_y < _root.ground_cent_y[3]) { _root.p_pos_y = _root.ground_up[3]; this.hitflg_tall = 1; } } if (this.p_hit_side.hitTest(_root.root.bg_box.field.ground_hit4)) { if (_root.ground_cent_x[4] < _root.p_pos_x) { _root.p_pos_x = Math.round(_root.ground_right[4] + (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) - 3; this.hitflg_side = 1; } else if (_root.p_pos_x < _root.ground_cent_x[4]) { _root.p_pos_x = Math.round(_root.ground_left[4] - (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) + 2; this.hitflg_side = -1; } } else if (this.p_hit_tall.hitTest(_root.root.bg_box.field.ground_hit4)) { if (_root.ground_cent_y[4] < _root.p_pos_y) { _root.p_pos_y = _root.ground_down[4] + this.p_hit_tall._yscale; this.hitflg_tall = -1; } else if (_root.p_pos_y < _root.ground_cent_y[4]) { _root.p_pos_y = _root.ground_up[4]; this.hitflg_tall = 1; } } if (this.p_hit_side.hitTest(_root.root.bg_box.field.ground_hit5)) { if (_root.ground_cent_x[5] < _root.p_pos_x) { _root.p_pos_x = Math.round(_root.ground_right[5] + (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) - 3; this.hitflg_side = 1; } else if (_root.p_pos_x < _root.ground_cent_x[5]) { _root.p_pos_x = Math.round(_root.ground_left[5] - (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) + 2; this.hitflg_side = -1; } } else if (this.p_hit_tall.hitTest(_root.root.bg_box.field.ground_hit5)) { if (_root.ground_cent_y[5] < _root.p_pos_y) { _root.p_pos_y = _root.ground_down[5] + this.p_hit_tall._yscale; this.hitflg_tall = -1; } else if (_root.p_pos_y < _root.ground_cent_y[5]) { _root.p_pos_y = _root.ground_up[5]; this.hitflg_tall = 1; } } if (this.p_hit_side.hitTest(_root.root.bg_box.field.ground_hit6)) { if (_root.ground_cent_x[6] < _root.p_pos_x) { _root.p_pos_x = Math.round(_root.ground_right[6] + (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) - 3; this.hitflg_side = 1; } else if (_root.p_pos_x < _root.ground_cent_x[6]) { _root.p_pos_x = Math.round(_root.ground_left[6] - (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) + 2; this.hitflg_side = -1; } } else if (this.p_hit_tall.hitTest(_root.root.bg_box.field.ground_hit6)) { if (_root.ground_cent_y[6] < _root.p_pos_y) { _root.p_pos_y = _root.ground_down[6] + this.p_hit_tall._yscale; this.hitflg_tall = -1; } else if (_root.p_pos_y < _root.ground_cent_y[6]) { _root.p_pos_y = _root.ground_up[6]; this.hitflg_tall = 1; } } if (this.p_hit_side.hitTest(_root.root.bg_box.field.ground_hit7)) { if (_root.ground_cent_x[7] < _root.p_pos_x) { _root.p_pos_x = Math.round(_root.ground_right[7] + (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) - 3; this.hitflg_side = 1; } else if (_root.p_pos_x < _root.ground_cent_x[7]) { _root.p_pos_x = Math.round(_root.ground_left[7] - (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) + 2; this.hitflg_side = -1; } } else if (this.p_hit_tall.hitTest(_root.root.bg_box.field.ground_hit7)) { if (_root.ground_cent_y[7] < _root.p_pos_y) { _root.p_pos_y = _root.ground_down[7] + this.p_hit_tall._yscale; this.hitflg_tall = -1; } else if (_root.p_pos_y < _root.ground_cent_y[7]) { _root.p_pos_y = _root.ground_up[7]; this.hitflg_tall = 1; } } if (this.p_hit_side.hitTest(_root.root.bg_box.field.ground_hit8)) { if (_root.ground_cent_x[8] < _root.p_pos_x) { _root.p_pos_x = Math.round(_root.ground_right[8] + (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) - 3; this.hitflg_side = 1; } else if (_root.p_pos_x < _root.ground_cent_x[8]) { _root.p_pos_x = Math.round(_root.ground_left[8] - (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) + 2; this.hitflg_side = -1; } } else if (this.p_hit_tall.hitTest(_root.root.bg_box.field.ground_hit8)) { if (_root.ground_cent_y[8] < _root.p_pos_y) { _root.p_pos_y = _root.ground_down[8] + this.p_hit_tall._yscale; this.hitflg_tall = -1; } else if (_root.p_pos_y < _root.ground_cent_y[8]) { _root.p_pos_y = _root.ground_up[8]; this.hitflg_tall = 1; } } if (this.p_hit_side.hitTest(_root.root.bg_box.field.ground_hit90)) { if (_root.ground_cent_x[90] < _root.p_pos_x) { _root.p_pos_x = Math.round(_root.ground_right[90] + (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) - 3; this.hitflg_side = 1; } else if (_root.p_pos_x < _root.ground_cent_x[90]) { _root.p_pos_x = Math.round(_root.ground_left[90] - (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) + 2; this.hitflg_side = -1; } } else if (this.p_hit_tall.hitTest(_root.root.bg_box.field.ground_hit90)) { if (_root.ground_cent_y[90] < _root.p_pos_y) { _root.p_pos_y = _root.ground_down[90] + this.p_hit_tall._yscale; this.hitflg_tall = -1; } else if (_root.p_pos_y < _root.ground_cent_y[90]) { _root.p_pos_y = _root.ground_up[90]; this.hitflg_tall = 1; } } if (this.p_hit_side.hitTest(_root.root.bg_box.field.ground_hit91)) { if (_root.ground_cent_x[91] < _root.p_pos_x) { _root.p_pos_x = Math.round(_root.ground_right[91] + (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) - 3; this.hitflg_side = 1; } else if (_root.p_pos_x < _root.ground_cent_x[91]) { _root.p_pos_x = Math.round(_root.ground_left[91] - (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) + 2; this.hitflg_side = -1; } } else if (this.p_hit_tall.hitTest(_root.root.bg_box.field.ground_hit91)) { if (_root.ground_cent_y[91] < _root.p_pos_y) { _root.p_pos_y = _root.ground_down[91] + this.p_hit_tall._yscale; this.hitflg_tall = -1; } else if (_root.p_pos_y < _root.ground_cent_y[91]) { _root.p_pos_y = _root.ground_up[91]; this.hitflg_tall = 1; } } if (this.p_hit_side.hitTest(_root.root.bg_box.field.ground_hit92)) { if (_root.ground_cent_x[92] < _root.p_pos_x) { _root.p_pos_x = Math.round(_root.ground_right[92] + (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) - 3; this.hitflg_side = 1; } else if (_root.p_pos_x < _root.ground_cent_x[92]) { _root.p_pos_x = Math.round(_root.ground_left[92] - (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) + 2; this.hitflg_side = -1; } } else if (this.p_hit_tall.hitTest(_root.root.bg_box.field.ground_hit92)) { if (_root.ground_cent_y[92] < _root.p_pos_y) { _root.p_pos_y = _root.ground_down[92] + this.p_hit_tall._yscale; this.hitflg_tall = -1; } else if (_root.p_pos_y < _root.ground_cent_y[92]) { _root.p_pos_y = _root.ground_up[92]; this.hitflg_tall = 1; } } if (this.p_hit_side.hitTest(_root.root.bg_box.field.ground_hit93)) { if (_root.ground_cent_x[93] < _root.p_pos_x) { _root.p_pos_x = Math.round(_root.ground_right[93] + (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) - 1; this.hitflg_side = 1; } else if (_root.p_pos_x < _root.ground_cent_x[93]) { _root.p_pos_x = Math.round(_root.ground_left[93] - (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) + 2; this.hitflg_side = -1; } } else if (this.p_hit_tall.hitTest(_root.root.bg_box.field.ground_hit93)) { if (_root.ground_cent_y[93] < _root.p_pos_y) { _root.p_pos_y = _root.ground_down[93] + this.p_hit_tall._yscale; this.hitflg_tall = -1; } else if (_root.p_pos_y < _root.ground_cent_y[93]) { _root.p_pos_y = _root.ground_up[93]; this.hitflg_tall = 1; } } } function result() { if (100 < _root.p_mov_x) { _root.p_mov_x = 100; } if (_root.p_mov_x < -100) { _root.p_mov_x = -100; } if (this.hitflg_side == 1) { if (_root.p_mov_x < 0) { _root.p_mov_x = 0; } } else if (this.hitflg_side == -1) { if (0 < _root.p_mov_x) { _root.p_mov_x = 0; } } if (this.hitflg_tall == 1) { this.jump_flg = 0; if (0 < _root.p_mov_y) { _root.p_mov_y = 0; } } if (this.hitflg_tall == -1) { if (_root.p_mov_y < 0) { _root.p_mov_y = 0; } } this.p_hit_tall._y = _root.p_mov_y - 15; this.p_hit_tall._x = (-_root.p_mov_x) / 2; if (20 < this.p_hit_tall._x) { this.p_hit_tall._x = 20; } if (this.p_hit_tall._x < -20) { this.p_hit_tall._x = -20; } if (50 < this.p_hit_tall._y) { this.p_hit_tall._y = 50; } if (this.p_hit_tall._y < -50) { this.p_hit_tall._y = -50; } this.p_hit_side._x = _root.p_mov_x; this.p_hit_side._y = (-_root.p_mov_y) - 15; if (this.p_hit_side._y < -40) { this.p_hit_side._y = -40; } if (_root.efct_bg_flg == 2) { _root.p_mov_x = (_root.p_mov_x / 10) * 9; } _root.p_pos_x = _root.p_pos_x + _root.p_mov_x; _root.p_pos_y = _root.p_pos_y + _root.p_mov_y; }
Symbol 338 MovieClip [player05] Frame 2
this.main_script3(); this.main_script2(); this.main_script(); this.main_script4(); this.efct_script(); this.field_hit(); this.result(); _root.hitflg = _root.ground_left[2];
Symbol 338 MovieClip [player05] Frame 3
this.gotoAndPlay(2);
Symbol 379 MovieClip Frame 60
this.gotoAndPlay(1);
Symbol 379 MovieClip Frame 90
this.gotoAndPlay(70);
Symbol 379 MovieClip Frame 120
this.gotoAndPlay(100);
Symbol 379 MovieClip Frame 136
this.gotoAndPlay(135);
Symbol 379 MovieClip Frame 150
this.gotoAndPlay(1);
Symbol 379 MovieClip Frame 161
this.gotoAndPlay(160);
Symbol 379 MovieClip Frame 175
this.gotoAndPlay(1);
Symbol 379 MovieClip Frame 191
this.gotoAndPlay(190);
Symbol 379 MovieClip Frame 196
this.gotoAndPlay(195);
Symbol 379 MovieClip Frame 210
this.gotoAndPlay(1);
Symbol 379 MovieClip Frame 216
this.gotoAndPlay(215);
Symbol 379 MovieClip Frame 221
this.gotoAndPlay(220);
Symbol 379 MovieClip Frame 236
this.gotoAndPlay(235);
Symbol 379 MovieClip Frame 255
this.gotoAndPlay(1);
Symbol 380 MovieClip [player04] Frame 1
this.anime_flg = 6; this.jump_flg = 1; this.dash_cnt = 0; this.tlg = 0; this.efct = 0; this.jump_pw = 0; this.flying_flg = 0; this.flying_tlg = 0; this.flying_cnt = 0; function main_script() { if (((_root.p_dmg_flg == 0) && (this.anime_flg != 10)) && (this.anime_flg != 11)) { if (_root.p_sight._x < ((this._x + _root.root._x) - 200)) { this.p_main._xscale = 64; _root.sight_pos = 0; } else if (_root.p_sight._x >= ((this._x + _root.root._x) - 200)) { this.p_main._xscale = -64; _root.sight_pos = 1; } } else if ((this.anime_flg != 10) && (this.anime_flg != 11)) { if (0 < _root.p_mov_x) { this.p_main._xscale = 64; } if (_root.p_mov_x < 0) { this.p_main._xscale = -64; } } if (0 < this.dash_cnt) { this.dash_cnt--; } else if (this.dash_cnt < 0) { this.dash_cnt++; } if ((((this.anime_flg != 9) && (this.anime_flg != 95)) && (this.anime_flg != 10)) && (this.anime_flg != 11)) { if (_root.key_l == 1) { if (this.tlg == 0) { if (0 < this.dash_cnt) { this.anime_flg = 3; this.tlg = 1; } if (0 >= this.dash_cnt) { this.dash_cnt = 10; this.tlg = 1; } } else if (this.anime_flg != 3) { if (this.jump_flg == 0) { this.anime_flg = 1; } if (this.jump_flg == 1) { this.anime_flg = 6; } } if (this.jump_flg == 1) { if (0 < _root.p_mov_x) { _root.p_mov_x = _root.p_mov_x / 1.5; } } if ((this.anime_flg == 4) || (this.anime_flg == 2)) { this.anime_flg = 0; } } if (_root.key_r == 1) { if (this.tlg == 0) { if (this.dash_cnt < 0) { this.anime_flg = 4; this.tlg = 1; } if (this.dash_cnt >= 0) { this.dash_cnt = -10; this.tlg = 1; } } else if (this.anime_flg != 4) { if (this.jump_flg == 0) { this.anime_flg = 2; } if (this.jump_flg == 1) { this.anime_flg = 6; } } if (this.jump_flg == 1) { if (_root.p_mov_x < 0) { _root.p_mov_x = _root.p_mov_x / 1.5; } } if ((this.anime_flg == 3) || (this.anime_flg == 1)) { this.anime_flg = 0; } } if (((_root.key_l == 0) && (_root.key_r == 0)) || ((_root.key_l == 1) && (_root.key_r == 1))) { this.tlg = 0; if (this.jump_flg == 0) { this.anime_flg = 0; } if (this.jump_flg == 1) { _root.p_mov_x = _root.p_mov_x / 1.1; if (((0 < _root.p_mov_y) && (this.anime_flg != 6)) && (this.anime_flg != 65)) { this.anime_flg = 6; } } } if (_root.key_d == 1) { if (this.jump_flg == 1) { if (_root.p_mov_y < 10) { _root.p_mov_y = 30; } } } } if (_root.jump_mode == 0) { if (_root.key_u == 1) { if (_root.p_pw < _root.b_pw_main) { if ((_root.p_pw * 3) < _root.p_bp) { _root.p_pw = _root.p_pw + (_root.b_pw_main / 15); } } } if (_root.key_u == 0) { if (0 < _root.p_pw) { this.jump_pw = _root.p_pw; _root.p_pw = 0; this.anime_flg = 5; } } } if (_root.jump_mode == 1) { _root.p_pw = _root.b_pw_main; if ((_root.key_u == 1) && (this.jump_tlg == 0)) { this.jump_tlg = 1; this.anime_flg = 5; this.jump_pw = _root.p_pw; _root.p_pw = 0; } if (_root.key_u == 0) { _root.p_pw = 0; this.jump_tlg = 0; } } if ((this.p_main._currentframe >= 1) && (60 >= this.p_main._currentframe)) { if (this.anime_flg == 1) { if (_root.sight_pos == 0) { this.p_main.gotoAndPlay(65); } if (_root.sight_pos == 1) { this.p_main.gotoAndPlay(95); } } if (this.anime_flg == 2) { if (_root.sight_pos == 0) { this.p_main.gotoAndPlay(95); } if (_root.sight_pos == 1) { this.p_main.gotoAndPlay(65); } } if (this.anime_flg == 3) { if (_root.sight_pos == 0) { this.p_main.gotoAndPlay(130); } if (_root.sight_pos == 1) { this.p_main.gotoAndPlay(155); } } if (this.anime_flg == 4) { if (_root.sight_pos == 0) { this.p_main.gotoAndPlay(155); } if (_root.sight_pos == 1) { this.p_main.gotoAndPlay(130); } } if (this.anime_flg == 5) { this.anime_flg = 55; this.p_main.gotoAndPlay(185); } if (this.anime_flg == 6) { this.anime_flg = 65; this.p_main.gotoAndPlay(193); } if (this.anime_flg == 9) { this.anime_flg = 95; this.p_main.gotoAndPlay(213); } _root.p_mov_x = _root.p_mov_x / 1.2; if ((-1 < _root.p_mov_x) && (_root.p_mov_x < 1)) { _root.p_mov_x = 0; } } if ((this.p_main._currentframe >= 65) && (90 >= this.p_main._currentframe)) { if (this.anime_flg == 0) { this.p_main.gotoAndPlay(1); } if (this.anime_flg == 1) { if (_root.sight_pos == 1) { this.p_main.gotoAndPlay(95); } } if (this.anime_flg == 2) { if (_root.sight_pos == 0) { this.p_main.gotoAndPlay(95); } } if (this.anime_flg == 3) { if (_root.sight_pos == 0) { this.p_main.gotoAndPlay(130); } if (_root.sight_pos == 1) { this.p_main.gotoAndPlay(155); } } if (this.anime_flg == 4) { if (_root.sight_pos == 0) { this.p_main.gotoAndPlay(155); } if (_root.sight_pos == 1) { this.p_main.gotoAndPlay(130); } } if (this.anime_flg == 5) { this.anime_flg = 55; this.p_main.gotoAndPlay(185); } if (this.anime_flg == 6) { this.anime_flg = 65; this.p_main.gotoAndPlay(193); } if (this.anime_flg == 9) { this.anime_flg = 95; this.p_main.gotoAndPlay(213); } if (this.anime_flg == 1) { if ((-_root.a_move_main) < _root.p_mov_x) { _root.p_mov_x = _root.p_mov_x - 2; } if (_root.p_mov_x < (-_root.a_move_main)) { _root.p_mov_x = _root.p_mov_x + 2; } } if (this.anime_flg == 2) { if (_root.p_mov_x < _root.a_move_main) { _root.p_mov_x = _root.p_mov_x + 2; } if (_root.a_move_main < _root.p_mov_x) { _root.p_mov_x = _root.p_mov_x - 2; } } } if ((this.p_main._currentframe >= 95) && (120 >= this.p_main._currentframe)) { if (this.anime_flg == 0) { this.p_main.gotoAndPlay(1); } if (this.anime_flg == 1) { if (_root.sight_pos == 0) { this.p_main.gotoAndPlay(65); } } if (this.anime_flg == 2) { if (_root.sight_pos == 1) { this.p_main.gotoAndPlay(65); } } if (this.anime_flg == 3) { if (_root.sight_pos == 0) { this.p_main.gotoAndPlay(130); } if (_root.sight_pos == 1) { this.p_main.gotoAndPlay(155); } } if (this.anime_flg == 4) { if (_root.sight_pos == 0) { this.p_main.gotoAndPlay(155); } if (_root.sight_pos == 1) { this.p_main.gotoAndPlay(130); } } if (this.anime_flg == 5) { this.anime_flg = 55; this.p_main.gotoAndPlay(185); } if (this.anime_flg == 6) { this.anime_flg = 65; this.p_main.gotoAndPlay(193); } if (this.anime_flg == 9) { this.anime_flg = 95; this.p_main.gotoAndPlay(213); } if (this.anime_flg == 1) { if ((-_root.a_move_main) < _root.p_mov_x) { _root.p_mov_x = _root.p_mov_x - 1; } if (_root.p_mov_x < (-_root.a_move_main)) { _root.p_mov_x = _root.p_mov_x + 1; } } if (this.anime_flg == 2) { if (_root.p_mov_x < _root.a_move_main) { _root.p_mov_x = _root.p_mov_x + 1; } if (_root.a_move_main < _root.p_mov_x) { _root.p_mov_x = _root.p_mov_x - 1; } } } if ((this.p_main._currentframe >= 125) && (175 >= this.p_main._currentframe)) { _root.dash_defense = Math.abs(_root.p_mov_x) / 2; this.p_main.p_boost._xscale = Math.abs(_root.p_mov_x * 2) + 20; this.p_main.p_boost._yscale = Math.abs(_root.p_mov_x * 2) + 20; _root.anime_flg = this.anime_flg; if (this.anime_flg == 5) { this.anime_flg = 55; this.p_main.gotoAndPlay(186); } if (this.anime_flg == 6) { this.anime_flg = 65; this.p_main.gotoAndPlay(193); } if (this.anime_flg == 9) { this.anime_flg = 95; this.p_main.gotoAndPlay(213); } if ((this.p_main._currentframe == 133) || (this.p_main._currentframe == 158)) { if (_root.efct_switch == 1) { _root.root.efct_box.efct_sw01(_root.p_pos_x, _root.p_pos_y - 30, _root.b_pw_main / 2, _root.b_pw_main * 2, 0); } if ((_root.b_pw_main * 3) < _root.p_bp) { _root.p_bp = _root.p_bp - (_root.b_pw_main * 3); if (this.anime_flg == 3) { _root.p_mov_x = _root.p_mov_x - (_root.b_pw_main * 2); } if (this.anime_flg == 4) { _root.p_mov_x = _root.p_mov_x + (_root.b_pw_main * 2); } } else { _root.p_bp = _root.p_bp - (_root.b_pw_main * 3); if (this.anime_flg == 3) { _root.p_mov_x = _root.p_mov_x - (_root.b_pw_main / 3); } if (this.anime_flg == 4) { _root.p_mov_x = _root.p_mov_x + (_root.b_pw_main / 3); } } } if (this.p_main._currentframe == 135) { _root.p_bp = _root.p_bp - ((_root.a_move_main + _root.b_pw_main) / 5); if (0 >= _root.p_bp) { if (this.jump_flg == 0) { this.anime_flg = 0; } if (this.jump_flg == 1) { this.anime_flg = 6; } } if ((this.anime_flg != 3) && (this.anime_flg != 4)) { this.p_main.gotoAndPlay(142); } if (this.anime_flg == 3) { if (_root.sight_pos == 1) { this.p_main.gotoAndPlay(159); } } if (this.anime_flg == 4) { if (_root.sight_pos == 0) { this.p_main.gotoAndPlay(159); } } if (this.anime_flg == 3) { if (((-_root.a_move_main) * 2.5) < _root.p_mov_x) { _root.p_mov_x = _root.p_mov_x - (_root.a_move_main / 5); } if (_root.p_mov_x < ((-_root.a_move_main) * 2.5)) { _root.p_mov_x = _root.p_mov_x + (_root.a_move_main / 5); } } if (this.anime_flg == 4) { if (_root.p_mov_x < (_root.a_move_main * 2.5)) { _root.p_mov_x = _root.p_mov_x + (_root.a_move_main / 5); } if ((_root.a_move_main * 2.5) < _root.p_mov_x) { _root.p_mov_x = _root.p_mov_x - (_root.a_move_main / 5); } } } if (this.p_main._currentframe == 160) { _root.p_bp = _root.p_bp - ((_root.a_move_main + _root.b_pw_main) / 5); if (0 >= _root.p_bp) { if (this.jump_flg == 0) { this.anime_flg = 0; } if (this.jump_flg == 1) { this.anime_flg = 6; } } if ((this.anime_flg != 3) && (this.anime_flg != 4)) { this.p_main.gotoAndPlay(162); } if (this.anime_flg == 4) { if (_root.sight_pos == 1) { this.p_main.gotoAndPlay(134); } } if (this.anime_flg == 3) { if (_root.sight_pos == 0) { this.p_main.gotoAndPlay(134); } } if (this.anime_flg == 3) { if (((-_root.a_move_main) * 2.5) < _root.p_mov_x) { _root.p_mov_x = _root.p_mov_x - (_root.a_move_main / 5); } if (_root.p_mov_x < ((-_root.a_move_main) * 2.5)) { _root.p_mov_x = _root.p_mov_x + (_root.a_move_main / 5); } } if (this.anime_flg == 4) { if (_root.p_mov_x < (_root.a_move_main * 2.5)) { _root.p_mov_x = _root.p_mov_x + (_root.a_move_main / 5); } if ((_root.a_move_main * 2.5) < _root.p_mov_x) { _root.p_mov_x = _root.p_mov_x - (_root.a_move_main / 5); } } } } else { _root.dash_defense = 0; } if ((this.p_main._currentframe >= 180) && (210 >= this.p_main._currentframe)) { if (this.anime_flg == 3) { if (_root.sight_pos == 0) { this.p_main.gotoAndPlay(130); } if (_root.sight_pos == 1) { this.p_main.gotoAndPlay(155); } } if (this.anime_flg == 4) { if (_root.sight_pos == 0) { this.p_main.gotoAndPlay(155); } if (_root.sight_pos == 1) { this.p_main.gotoAndPlay(130); } } if (this.anime_flg == 5) { this.anime_flg = 55; this.p_main.gotoAndPlay(187); } if (this.p_main._currentframe == 188) { if (_root.key_l == 1) { if (((-_root.a_move_main) / 2) < _root.p_mov_x) { _root.p_mov_x = (-_root.a_move_main) / 2; } } if (_root.key_r == 1) { if (_root.p_mov_x < (_root.a_move_main / 2)) { _root.p_mov_x = _root.a_move_main / 2; } } if ((this.jump_pw * 3) < _root.p_bp) { _root.p_bp = _root.p_bp - (this.jump_pw * 3); } if (_root.p_bp < (this.jump_pw * 3)) { _root.p_bp = 0; this.jump_pw = _root.p_bp / 3; } _root.p_mov_y = -this.jump_pw; this.jump_pw = 0; } if (this.anime_flg == 9) { this.anime_flg = 95; this.p_main.gotoAndPlay(213); } if (this.p_main._currentframe == 190) { if (_root.key_l == 1) { if (((-_root.a_move_main) / 2) < _root.p_mov_x) { _root.p_mov_x = _root.p_mov_x - (_root.a_move_main / 10); } } if (_root.key_r == 1) { if (_root.p_mov_x < (_root.a_move_main / 2)) { _root.p_mov_x = _root.p_mov_x + (_root.a_move_main / 10); } } if ((_root.key_u == 0) && (_root.jump_mode == 1)) { if (_root.p_mov_y < 0) { _root.p_mov_y = _root.p_mov_y / 1.5; } } if (_root.p_mov_y >= 0) { this.anime_flg = 65; this.p_main.gotoAndPlay(192); } } if (this.p_main._currentframe == 195) { if (_root.key_l == 1) { if (((-_root.a_move_main) / 2) < _root.p_mov_x) { _root.p_mov_x = _root.p_mov_x - (_root.a_move_main / 10); } } if (_root.key_r == 1) { if (_root.p_mov_x < (_root.a_move_main / 2)) { _root.p_mov_x = _root.p_mov_x + (_root.a_move_main / 10); } } if (this.jump_flg == 0) { this.p_main.gotoAndPlay(197); } if (this.anime_flg == 5) { this.anime_flg = 55; this.p_main.gotoAndPlay(187); } } if ((this.p_main._currentframe >= 197) && (210 >= this.p_main._currentframe)) { _root.p_mov_x = _root.p_mov_x / 2; if ((-1 < _root.p_mov_x) && (_root.p_mov_x < 1)) { _root.p_mov_x = 0; } } } if ((this.p_main._currentframe >= 215) && (255 >= this.p_main._currentframe)) { _root.p_dmg_flg = 1; if (0 < _root.p_hp) { if (this.anime_flg == 0) { this.p_main.gotoAndPlay(1); } if (this.anime_flg == 5) { _root.root.efct_box.efct_sw01(_root.p_pos_x, _root.p_pos_y, 50, 15, 0); this.anime_flg = 55; this.p_main.gotoAndPlay(187); } } if (this.p_main._currentframe == 215) { if (0 >= _root.p_hp) { this.efct_num = 0; bom_x = (((_root.root.p_box._x - _root.root.pos_box._x) + this._x) + 30) - random(60); bom_y = (((_root.root.p_box._y - _root.root.pos_box._y) + this._y) + 30) - random(60); _root.root.efct_box.efct_bom01(bom_x, bom_y, 100, 100); } if (_root.p_mov_y >= 0) { this.p_main.gotoAndPlay(217); } } if (this.p_main._currentframe == 220) { if (this.jump_flg == 0) { this.p_main.gotoAndPlay(222); } } if (this.p_main._currentframe == 235) { _root.p_mov_x = _root.p_mov_x / 1.1; if ((-1 < _root.p_mov_x) && (_root.p_mov_x < 1)) { _root.p_mov_x = 0; } if ((_root.p_mov_x == 0) && (0 < _root.p_hp)) { this.p_main.gotoAndPlay(237); } } if (this.p_main._currentframe >= 250) { this.anime_flg = 0; } } else { _root.p_dmg_flg = 0; } if (_root.p_dmg_flg != 1) { this.tgt_x = (this._x + _root.root._x) - 200; this.tgt_y = (this._y + _root.root._y) - 150; if (_root.sight_pos == 1) { this.wep_arm_rot = (Math.atan2(_root.p_sight._x - this.tgt_x, _root.p_sight._y - this.tgt_y) / (Math.PI/180)) - 95; this.p_head_rot = this.wep_arm_rot; } if (_root.sight_pos == 0) { this.wep_arm_rot = ((-Math.atan2(_root.p_sight._x - this.tgt_x, _root.p_sight._y - this.tgt_y)) / (Math.PI/180)) - 95; this.p_head_rot = this.wep_arm_rot; } if (40 < this.p_head_rot) { this.p_head_rot = 40; } if (this.p_head_rot < -40) { this.p_head_rot = -40; } if (_root.shop_wep[_root.p_weps] == 2) { this.wep_arm_rot = 0; } } else { this.p_head_rot = 0; this.wep_arm_rot = 0; } this.p_main.p_wep_arm._rotation = this.wep_arm_rot; this.p_main.p_head._rotation = this.p_head_rot; this.p_main.p_wep_arm._x = this.p_main.wep_arm_pos._x; this.p_main.p_wep_arm._y = this.p_main.wep_arm_pos._y; this.p_main.p_head._x = this.p_main.head_pos._x; this.p_main.p_head._y = this.p_main.head_pos._y; if ((((this.anime_flg != 9) && (this.anime_flg != 95)) && (this.anime_flg != 10)) && (this.anime_flg != 11)) { if (_root.p_dmg_flg != 1) { if ((_root.shot_flg == 1) && (_root.shot_able == 1)) { if (_root.shop_wep[_root.p_weps] == 2) { this.anime_flg = 10; } if (_root.shop_weps[_root.p_weps] != 2) { if (this.p_main.p_wep_arm.p_weparm._currentframe == 1) { this.p_main.p_wep_arm.p_weparm.gotoAndPlay(2); } } } } } this.p_main.p_wep_arm.gotoAndStop(_root.p_weps); this.p_main.p_wep_arm.p_weparm.weparm_h.gotoAndStop(4); this.p_main.p_wep_arm.p_weparm.weparm_s.gotoAndStop(4); _root.anime_flg = this.anime_flg; _root.jump_flg = this.jump_flg; } function efct_script() { if (_root.efct_switch == 1) { if (this.jump_flg == 0) { if ((this.p_main._currentframe >= 125) && (134 >= this.p_main._currentframe)) { _root.root.efct_box.efct_jump01(_root.p_pos_x, _root.p_pos_y, random(50) + 50, random(50) + 50); } if ((this.p_main._currentframe >= 150) && (159 >= this.p_main._currentframe)) { _root.root.efct_box.efct_jump01(_root.p_pos_x, _root.p_pos_y, random(50) + 50, random(50) + 50); } if ((this.p_main._currentframe >= 141) && (150 >= this.p_main._currentframe)) { _root.root.efct_box.efct_jump01(_root.p_pos_x, _root.p_pos_y, random(20) + 50, random(20) + 50); } if ((this.p_main._currentframe >= 166) && (175 >= this.p_main._currentframe)) { _root.root.efct_box.efct_jump01(_root.p_pos_x, _root.p_pos_y, random(20) + 50, random(20) + 50); } if (((this.p_main._currentframe >= 125) && (175 >= this.p_main._currentframe)) && (5 < Math.abs(_root.p_mov_x))) { this.efct++; if (3 < this.efct) { efct = 0; _root.root.efct_box.efct_dash01(_root.p_pos_x, _root.p_pos_y, -(_root.p_mov_x * 4), Math.abs(_root.p_mov_x * 3)); } } } if ((this.p_main._currentframe >= 180) && (210 >= this.p_main._currentframe)) { if (this.jump_flg == 0) { efct++; if (3 < efct) { efct = 0; _root.root.efct_box.efct_jump01(_root.p_pos_x, _root.p_pos_y, random(50) + 50, random(50) + 50); } } } if (((this.p_main._currentframe >= 0) && (60 >= this.p_main._currentframe)) && (5 < Math.abs(_root.p_mov_x))) { if (this.jump_flg == 0) { efct++; if (3 < efct) { efct = 0; _root.root.efct_box.efct_jump01(_root.p_pos_x, _root.p_pos_y, random(50) + 50, random(50) + 50); } } } if (((this.p_main._currentframe >= 222) && (235 >= this.p_main._currentframe)) && (_root.p_mov_x != 0)) { if (this.jump_flg == 0) { efct++; if (3 < efct) { efct = 0; _root.root.efct_box.efct_jump01(_root.p_pos_x, _root.p_pos_y, random(50) + 50, random(50) + 50); } } } if ((((this.p_main._currentframe == 75) || (this.p_main._currentframe == 85)) || (this.p_main._currentframe == 105)) || (this.p_main._currentframe == 115)) { if (this.jump_flg == 0) { _root.root.efct_box.efct_jump01((_root.p_pos_x + 20) - random(40), _root.p_pos_y, random(20) + 20, random(20) + 20); } } } } function field_hit() { this.hitflg_side = 0; this.hitflg_tall = 0; this.jump_flg = 1; if (this.p_hit_side.hitTest(_root.root.bg_box.field.areaover_l)) { _root.area_over = 1; } else if (this.p_hit_side.hitTest(_root.root.bg_box.field.areaover_r)) { _root.area_over = 1; } else { _root.area_over = 0; } if (this.p_hit_side.hitTest(_root.root.bg_box.field.ground_hit)) { if (_root.ground_cent_x[1] < _root.p_pos_x) { _root.p_pos_x = Math.round(_root.ground_right[1] + (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) - 3; this.hitflg_side = 1; } else if (_root.p_pos_x < _root.ground_cent_x[1]) { _root.p_pos_x = Math.round(_root.ground_left[1] - (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) + 2; this.hitflg_side = -1; } } else if (this.p_hit_tall.hitTest(_root.root.bg_box.field.ground_hit)) { if (_root.ground_cent_y[1] < _root.p_pos_y) { _root.p_pos_y = _root.ground_down[1] + this.p_hit_tall._yscale; this.hitflg_tall = -1; } else if (_root.p_pos_y < _root.ground_cent_y[1]) { _root.p_pos_y = _root.ground_up[1]; this.hitflg_tall = 1; } } if (this.p_hit_side.hitTest(_root.root.bg_box.field.ground_hit2)) { if (_root.ground_cent_x[2] < _root.p_pos_x) { _root.p_pos_x = Math.round(_root.ground_right[2] + (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) - 3; this.hitflg_side = 1; } else if (_root.p_pos_x < _root.ground_cent_x[2]) { _root.p_pos_x = Math.round(_root.ground_left[2] - (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) + 2; this.hitflg_side = -1; } } else if (this.p_hit_tall.hitTest(_root.root.bg_box.field.ground_hit2)) { if (_root.ground_cent_y[2] < _root.p_pos_y) { _root.p_pos_y = _root.ground_down[2] + this.p_hit_tall._yscale; this.hitflg_tall = -1; } else if (_root.p_pos_y < _root.ground_cent_y[2]) { _root.p_pos_y = _root.ground_up[2]; this.hitflg_tall = 1; } } if (this.p_hit_side.hitTest(_root.root.bg_box.field.ground_hit3)) { if (_root.ground_cent_x[3] < _root.p_pos_x) { _root.p_pos_x = Math.round(_root.ground_right[3] + (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) - 3; this.hitflg_side = 1; } else if (_root.p_pos_x < _root.ground_cent_x[3]) { _root.p_pos_x = Math.round(_root.ground_left[3] - (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) + 2; this.hitflg_side = -1; } } else if (this.p_hit_tall.hitTest(_root.root.bg_box.field.ground_hit3)) { if (_root.ground_cent_y[3] < _root.p_pos_y) { _root.p_pos_y = _root.ground_down[3] + this.p_hit_tall._yscale; this.hitflg_tall = -1; } else if (_root.p_pos_y < _root.ground_cent_y[3]) { _root.p_pos_y = _root.ground_up[3]; this.hitflg_tall = 1; } } if (this.p_hit_side.hitTest(_root.root.bg_box.field.ground_hit4)) { if (_root.ground_cent_x[4] < _root.p_pos_x) { _root.p_pos_x = Math.round(_root.ground_right[4] + (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) - 3; this.hitflg_side = 1; } else if (_root.p_pos_x < _root.ground_cent_x[4]) { _root.p_pos_x = Math.round(_root.ground_left[4] - (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) + 2; this.hitflg_side = -1; } } else if (this.p_hit_tall.hitTest(_root.root.bg_box.field.ground_hit4)) { if (_root.ground_cent_y[4] < _root.p_pos_y) { _root.p_pos_y = _root.ground_down[4] + this.p_hit_tall._yscale; this.hitflg_tall = -1; } else if (_root.p_pos_y < _root.ground_cent_y[4]) { _root.p_pos_y = _root.ground_up[4]; this.hitflg_tall = 1; } } if (this.p_hit_side.hitTest(_root.root.bg_box.field.ground_hit5)) { if (_root.ground_cent_x[5] < _root.p_pos_x) { _root.p_pos_x = Math.round(_root.ground_right[5] + (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) - 3; this.hitflg_side = 1; } else if (_root.p_pos_x < _root.ground_cent_x[5]) { _root.p_pos_x = Math.round(_root.ground_left[5] - (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) + 2; this.hitflg_side = -1; } } else if (this.p_hit_tall.hitTest(_root.root.bg_box.field.ground_hit5)) { if (_root.ground_cent_y[5] < _root.p_pos_y) { _root.p_pos_y = _root.ground_down[5] + this.p_hit_tall._yscale; this.hitflg_tall = -1; } else if (_root.p_pos_y < _root.ground_cent_y[5]) { _root.p_pos_y = _root.ground_up[5]; this.hitflg_tall = 1; } } if (this.p_hit_side.hitTest(_root.root.bg_box.field.ground_hit6)) { if (_root.ground_cent_x[6] < _root.p_pos_x) { _root.p_pos_x = Math.round(_root.ground_right[6] + (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) - 3; this.hitflg_side = 1; } else if (_root.p_pos_x < _root.ground_cent_x[6]) { _root.p_pos_x = Math.round(_root.ground_left[6] - (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) + 2; this.hitflg_side = -1; } } else if (this.p_hit_tall.hitTest(_root.root.bg_box.field.ground_hit6)) { if (_root.ground_cent_y[6] < _root.p_pos_y) { _root.p_pos_y = _root.ground_down[6] + this.p_hit_tall._yscale; this.hitflg_tall = -1; } else if (_root.p_pos_y < _root.ground_cent_y[6]) { _root.p_pos_y = _root.ground_up[6]; this.hitflg_tall = 1; } } if (this.p_hit_side.hitTest(_root.root.bg_box.field.ground_hit7)) { if (_root.ground_cent_x[7] < _root.p_pos_x) { _root.p_pos_x = Math.round(_root.ground_right[7] + (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) - 3; this.hitflg_side = 1; } else if (_root.p_pos_x < _root.ground_cent_x[7]) { _root.p_pos_x = Math.round(_root.ground_left[7] - (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) + 2; this.hitflg_side = -1; } } else if (this.p_hit_tall.hitTest(_root.root.bg_box.field.ground_hit7)) { if (_root.ground_cent_y[7] < _root.p_pos_y) { _root.p_pos_y = _root.ground_down[7] + this.p_hit_tall._yscale; this.hitflg_tall = -1; } else if (_root.p_pos_y < _root.ground_cent_y[7]) { _root.p_pos_y = _root.ground_up[7]; this.hitflg_tall = 1; } } if (this.p_hit_side.hitTest(_root.root.bg_box.field.ground_hit8)) { if (_root.ground_cent_x[8] < _root.p_pos_x) { _root.p_pos_x = Math.round(_root.ground_right[8] + (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) - 3; this.hitflg_side = 1; } else if (_root.p_pos_x < _root.ground_cent_x[8]) { _root.p_pos_x = Math.round(_root.ground_left[8] - (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) + 2; this.hitflg_side = -1; } } else if (this.p_hit_tall.hitTest(_root.root.bg_box.field.ground_hit8)) { if (_root.ground_cent_y[8] < _root.p_pos_y) { _root.p_pos_y = _root.ground_down[8] + this.p_hit_tall._yscale; this.hitflg_tall = -1; } else if (_root.p_pos_y < _root.ground_cent_y[8]) { _root.p_pos_y = _root.ground_up[8]; this.hitflg_tall = 1; } } if (this.p_hit_side.hitTest(_root.root.bg_box.field.ground_hit90)) { if (_root.ground_cent_x[90] < _root.p_pos_x) { _root.p_pos_x = Math.round(_root.ground_right[90] + (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) - 3; this.hitflg_side = 1; } else if (_root.p_pos_x < _root.ground_cent_x[90]) { _root.p_pos_x = Math.round(_root.ground_left[90] - (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) + 2; this.hitflg_side = -1; } } else if (this.p_hit_tall.hitTest(_root.root.bg_box.field.ground_hit90)) { if (_root.ground_cent_y[90] < _root.p_pos_y) { _root.p_pos_y = _root.ground_down[90] + this.p_hit_tall._yscale; this.hitflg_tall = -1; } else if (_root.p_pos_y < _root.ground_cent_y[90]) { _root.p_pos_y = _root.ground_up[90]; this.hitflg_tall = 1; } } if (this.p_hit_side.hitTest(_root.root.bg_box.field.ground_hit91)) { if (_root.ground_cent_x[91] < _root.p_pos_x) { _root.p_pos_x = Math.round(_root.ground_right[91] + (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) - 3; this.hitflg_side = 1; } else if (_root.p_pos_x < _root.ground_cent_x[91]) { _root.p_pos_x = Math.round(_root.ground_left[91] - (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) + 2; this.hitflg_side = -1; } } else if (this.p_hit_tall.hitTest(_root.root.bg_box.field.ground_hit91)) { if (_root.ground_cent_y[91] < _root.p_pos_y) { _root.p_pos_y = _root.ground_down[91] + this.p_hit_tall._yscale; this.hitflg_tall = -1; } else if (_root.p_pos_y < _root.ground_cent_y[91]) { _root.p_pos_y = _root.ground_up[91]; this.hitflg_tall = 1; } } if (this.p_hit_side.hitTest(_root.root.bg_box.field.ground_hit92)) { if (_root.ground_cent_x[92] < _root.p_pos_x) { _root.p_pos_x = Math.round(_root.ground_right[92] + (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) - 3; this.hitflg_side = 1; } else if (_root.p_pos_x < _root.ground_cent_x[92]) { _root.p_pos_x = Math.round(_root.ground_left[92] - (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) + 2; this.hitflg_side = -1; } } else if (this.p_hit_tall.hitTest(_root.root.bg_box.field.ground_hit92)) { if (_root.ground_cent_y[92] < _root.p_pos_y) { _root.p_pos_y = _root.ground_down[92] + this.p_hit_tall._yscale; this.hitflg_tall = -1; } else if (_root.p_pos_y < _root.ground_cent_y[92]) { _root.p_pos_y = _root.ground_up[92]; this.hitflg_tall = 1; } } if (this.p_hit_side.hitTest(_root.root.bg_box.field.ground_hit93)) { if (_root.ground_cent_x[93] < _root.p_pos_x) { _root.p_pos_x = Math.round(_root.ground_right[93] + (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) - 1; this.hitflg_side = 1; } else if (_root.p_pos_x < _root.ground_cent_x[93]) { _root.p_pos_x = Math.round(_root.ground_left[93] - (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) + 2; this.hitflg_side = -1; } } else if (this.p_hit_tall.hitTest(_root.root.bg_box.field.ground_hit93)) { if (_root.ground_cent_y[93] < _root.p_pos_y) { _root.p_pos_y = _root.ground_down[93] + this.p_hit_tall._yscale; this.hitflg_tall = -1; } else if (_root.p_pos_y < _root.ground_cent_y[93]) { _root.p_pos_y = _root.ground_up[93]; this.hitflg_tall = 1; } } } function result() { if (100 < _root.p_mov_x) { _root.p_mov_x = 100; } if (_root.p_mov_x < -100) { _root.p_mov_x = -100; } if (this.hitflg_side == 1) { if (_root.p_mov_x < 0) { _root.p_mov_x = 0; } } else if (this.hitflg_side == -1) { if (0 < _root.p_mov_x) { _root.p_mov_x = 0; } } if (this.hitflg_tall == 1) { this.jump_flg = 0; if (0 < _root.p_mov_y) { _root.p_mov_y = 0; } } if (this.hitflg_tall == -1) { if (_root.p_mov_y < 0) { _root.p_mov_y = 0; } } this.p_hit_tall._y = _root.p_mov_y - 15; this.p_hit_tall._x = (-_root.p_mov_x) / 2; if (20 < this.p_hit_tall._x) { this.p_hit_tall._x = 20; } if (this.p_hit_tall._x < -20) { this.p_hit_tall._x = -20; } if (50 < this.p_hit_tall._y) { this.p_hit_tall._y = 50; } if (this.p_hit_tall._y < -50) { this.p_hit_tall._y = -50; } this.p_hit_side._x = _root.p_mov_x; this.p_hit_side._y = (-_root.p_mov_y) - 15; if (this.p_hit_side._y < -40) { this.p_hit_side._y = -40; } if (_root.efct_bg_flg == 2) { _root.p_mov_x = (_root.p_mov_x / 10) * 9; } _root.p_pos_x = _root.p_pos_x + _root.p_mov_x; _root.p_pos_y = _root.p_pos_y + _root.p_mov_y; }
Symbol 380 MovieClip [player04] Frame 2
this.main_script(); this.efct_script(); this.field_hit(); this.result(); _root.hitflg = _root.ground_left[2];
Symbol 380 MovieClip [player04] Frame 3
this.gotoAndPlay(2);
Symbol 424 MovieClip Frame 60
this.gotoAndPlay(1);
Symbol 424 MovieClip Frame 90
this.gotoAndPlay(70);
Symbol 424 MovieClip Frame 120
this.gotoAndPlay(100);
Symbol 424 MovieClip Frame 136
this.gotoAndPlay(135);
Symbol 424 MovieClip Frame 155
this.gotoAndPlay(1);
Symbol 424 MovieClip Frame 166
this.gotoAndPlay(165);
Symbol 424 MovieClip Frame 185
this.gotoAndPlay(1);
Symbol 424 MovieClip Frame 196
this.gotoAndPlay(195);
Symbol 424 MovieClip Frame 201
this.gotoAndPlay(200);
Symbol 424 MovieClip Frame 215
this.gotoAndPlay(1);
Symbol 424 MovieClip Frame 226
this.gotoAndPlay(225);
Symbol 424 MovieClip Frame 231
this.gotoAndPlay(230);
Symbol 424 MovieClip Frame 236
this.gotoAndPlay(225);
Symbol 424 MovieClip Frame 241
this.gotoAndPlay(240);
Symbol 424 MovieClip Frame 246
this.gotoAndPlay(225);
Symbol 424 MovieClip Frame 251
this.gotoAndPlay(250);
Symbol 424 MovieClip Frame 256
this.gotoAndPlay(255);
Symbol 424 MovieClip Frame 266
this.gotoAndPlay(265);
Symbol 424 MovieClip Frame 280
this.gotoAndPlay(1); _parent.anime_flg = 0;
Symbol 425 MovieClip [player03] Frame 1
this.anime_flg = 6; this.jump_flg = 1; this.dash_cnt = 0; this.tlg = 0; this.efct = 0; this.jump_pw = 0; this.flying_flg = 0; this.flying_tlg = 0; this.flying_cnt = 0; function main_script() { if (((_root.p_dmg_flg == 0) && (this.anime_flg != 10)) && (this.anime_flg != 11)) { if (_root.p_sight._x < ((this._x + _root.root._x) - 200)) { this.p_main._xscale = 64; _root.sight_pos = 0; } else if (_root.p_sight._x >= ((this._x + _root.root._x) - 200)) { this.p_main._xscale = -64; _root.sight_pos = 1; } } else if ((this.anime_flg != 10) && (this.anime_flg != 11)) { if (0 < _root.p_mov_x) { this.p_main._xscale = 64; } if (_root.p_mov_x < 0) { this.p_main._xscale = -64; } } if (0 < this.dash_cnt) { this.dash_cnt--; } else if (this.dash_cnt < 0) { this.dash_cnt++; } if ((((this.anime_flg != 9) && (this.anime_flg != 95)) && (this.anime_flg != 10)) && (this.anime_flg != 11)) { if (_root.key_l == 1) { if (this.tlg == 0) { if (0 < this.dash_cnt) { this.anime_flg = 3; this.tlg = 1; } if (0 >= this.dash_cnt) { this.dash_cnt = 10; this.tlg = 1; } } else if (this.anime_flg != 3) { if (this.jump_flg == 0) { this.anime_flg = 1; } else if (this.jump_flg == 1) { if (this.anime_flg == 7) { this.anime_flg = 76; } else if (((this.anime_flg != 7) && (this.anime_flg != 76)) && (this.anime_flg != 77)) { this.anime_flg = 6; } } } if (this.jump_flg == 1) { if (0 < _root.p_mov_x) { _root.p_mov_x = _root.p_mov_x / 1.5; } } if ((this.anime_flg == 4) || (this.anime_flg == 2)) { this.anime_flg = 0; } } if (_root.key_r == 1) { if (this.tlg == 0) { if (this.dash_cnt < 0) { this.anime_flg = 4; this.tlg = 1; } if (this.dash_cnt >= 0) { this.dash_cnt = -10; this.tlg = 1; } } else if (this.anime_flg != 4) { if (this.jump_flg == 0) { this.anime_flg = 2; } else if (this.jump_flg == 1) { if (this.anime_flg == 7) { this.anime_flg = 77; } else if (((this.anime_flg != 7) && (this.anime_flg != 76)) && (this.anime_flg != 77)) { this.anime_flg = 6; } } } if (this.jump_flg == 1) { if (_root.p_mov_x < 0) { _root.p_mov_x = _root.p_mov_x / 1.5; } } if ((this.anime_flg == 3) || (this.anime_flg == 1)) { this.anime_flg = 0; } } if (((_root.key_l == 0) && (_root.key_r == 0)) || ((_root.key_l == 1) && (_root.key_r == 1))) { this.tlg = 0; if (this.jump_flg == 0) { this.anime_flg = 0; } if (this.jump_flg == 1) { _root.p_mov_x = _root.p_mov_x / 1.1; if (((0 < _root.p_mov_y) && (this.anime_flg != 6)) && (this.anime_flg != 65)) { this.anime_flg = 6; } } } if (_root.key_d == 1) { if (this.jump_flg == 1) { if (_root.p_mov_y < 10) { _root.p_mov_y = 30; } } } } if ((this.jump_flg == 0) || (this.anime_flg == 95)) { if (_root.jump_mode == 0) { if (_root.key_u == 1) { if (_root.p_pw < _root.b_pw_main) { if ((_root.p_pw * 3) < _root.p_bp) { _root.p_pw = _root.p_pw + (_root.b_pw_main / 15); } } } if (_root.key_u == 0) { if (0 < _root.p_pw) { this.jump_pw = _root.p_pw; _root.p_pw = 0; this.anime_flg = 5; } } } if (_root.jump_mode == 1) { _root.p_pw = _root.b_pw_main; if ((_root.key_u == 1) && (this.jump_tlg == 0)) { this.jump_tlg = 1; this.anime_flg = 5; this.jump_pw = _root.p_pw; _root.p_pw = 0; } if (_root.key_u == 0) { _root.p_pw = 0; this.jump_tlg = 0; } } } else if (this.jump_flg == 1) { if (_root.key_u == 1) { if (((this.anime_flg != 7) && (this.anime_flg != 76)) && (this.anime_flg != 77)) { if ((this.anime_flg == 6) || (this.anime_flg == 65)) { this.anime_flg = 7; } } if (((_root.key_l == 0) && (_root.key_r == 0)) || ((_root.key_l == 1) && (_root.key_r == 1))) { if ((this.anime_flg == 76) || (this.anime_flg == 77)) { this.anime_flg = 7; } } } } if (_root.key_u == 0) { if ((((this.anime_flg == 7) || (this.anime_flg == 75)) || (this.anime_flg == 76)) || (this.anime_flg == 77)) { this.anime_flg = 6; } _root.p_pw = 0; this.jump_tlg = 0; } if ((this.p_main._currentframe >= 1) && (60 >= this.p_main._currentframe)) { if (this.anime_flg == 1) { if (_root.sight_pos == 0) { this.p_main.gotoAndPlay(65); } if (_root.sight_pos == 1) { this.p_main.gotoAndPlay(95); } } if (this.anime_flg == 2) { if (_root.sight_pos == 0) { this.p_main.gotoAndPlay(95); } if (_root.sight_pos == 1) { this.p_main.gotoAndPlay(65); } } if (this.anime_flg == 3) { if (_root.sight_pos == 0) { this.p_main.gotoAndPlay(130); } if (_root.sight_pos == 1) { this.p_main.gotoAndPlay(160); } } if (this.anime_flg == 4) { if (_root.sight_pos == 0) { this.p_main.gotoAndPlay(160); } if (_root.sight_pos == 1) { this.p_main.gotoAndPlay(130); } } if (this.anime_flg == 5) { this.anime_flg = 55; this.p_main.gotoAndPlay(190); } if (this.anime_flg == 6) { this.anime_flg = 65; this.p_main.gotoAndPlay(197); } if (this.anime_flg == 7) { this.p_main.gotoAndPlay(220); } if (this.anime_flg == 9) { this.anime_flg = 95; this.p_main.gotoAndPlay(250); } _root.p_mov_x = _root.p_mov_x / 1.2; if ((-1 < _root.p_mov_x) && (_root.p_mov_x < 1)) { _root.p_mov_x = 0; } } if ((this.p_main._currentframe >= 65) && (90 >= this.p_main._currentframe)) { if (this.anime_flg == 0) { this.p_main.gotoAndPlay(1); } if (this.anime_flg == 1) { if (_root.sight_pos == 1) { this.p_main.gotoAndPlay(95); } } if (this.anime_flg == 2) { if (_root.sight_pos == 0) { this.p_main.gotoAndPlay(95); } } if (this.anime_flg == 3) { if (_root.sight_pos == 0) { this.p_main.gotoAndPlay(130); } if (_root.sight_pos == 1) { this.p_main.gotoAndPlay(160); } } if (this.anime_flg == 4) { if (_root.sight_pos == 0) { this.p_main.gotoAndPlay(160); } if (_root.sight_pos == 1) { this.p_main.gotoAndPlay(130); } } if (this.anime_flg == 5) { this.anime_flg = 55; this.p_main.gotoAndPlay(190); } if (this.anime_flg == 6) { this.anime_flg = 65; this.p_main.gotoAndPlay(197); } if (((this.anime_flg == 7) || (this.anime_flg == 76)) || (this.anime_flg == 77)) { this.p_main.gotoAndPlay(220); } if (this.anime_flg == 9) { this.anime_flg = 95; this.p_main.gotoAndPlay(250); } if (this.anime_flg == 1) { if ((-_root.a_move_main) < _root.p_mov_x) { _root.p_mov_x = _root.p_mov_x - 2; } if (_root.p_mov_x < (-_root.a_move_main)) { _root.p_mov_x = _root.p_mov_x + 2; } } if (this.anime_flg == 2) { if (_root.p_mov_x < _root.a_move_main) { _root.p_mov_x = _root.p_mov_x + 2; } if (_root.a_move_main < _root.p_mov_x) { _root.p_mov_x = _root.p_mov_x - 2; } } } if ((this.p_main._currentframe >= 95) && (120 >= this.p_main._currentframe)) { if (this.anime_flg == 0) { this.p_main.gotoAndPlay(1); } if (this.anime_flg == 1) { if (_root.sight_pos == 0) { this.p_main.gotoAndPlay(65); } } if (this.anime_flg == 2) { if (_root.sight_pos == 1) { this.p_main.gotoAndPlay(65); } } if (this.anime_flg == 3) { if (_root.sight_pos == 0) { this.p_main.gotoAndPlay(130); } if (_root.sight_pos == 1) { this.p_main.gotoAndPlay(160); } } if (this.anime_flg == 4) { if (_root.sight_pos == 0) { this.p_main.gotoAndPlay(160); } if (_root.sight_pos == 1) { this.p_main.gotoAndPlay(130); } } if (this.anime_flg == 5) { this.anime_flg = 55; this.p_main.gotoAndPlay(190); } if (this.anime_flg == 6) { this.anime_flg = 65; this.p_main.gotoAndPlay(197); } if (((this.anime_flg == 7) || (this.anime_flg == 76)) || (this.anime_flg == 77)) { this.p_main.gotoAndPlay(220); } if (this.anime_flg == 9) { this.anime_flg = 95; this.p_main.gotoAndPlay(250); } if (this.anime_flg == 1) { if ((-_root.a_move_main) < _root.p_mov_x) { _root.p_mov_x = _root.p_mov_x - 1; } if (_root.p_mov_x < (-_root.a_move_main)) { _root.p_mov_x = _root.p_mov_x + 1; } } if (this.anime_flg == 2) { if (_root.p_mov_x < _root.a_move_main) { _root.p_mov_x = _root.p_mov_x + 1; } if (_root.a_move_main < _root.p_mov_x) { _root.p_mov_x = _root.p_mov_x - 1; } } } if ((this.p_main._currentframe >= 125) && (175 >= this.p_main._currentframe)) { this.jump_tlg = 0; _root.dash_defense = 0; this.p_main.p_boost._xscale = Math.abs(_root.p_mov_x * 2) + 20; this.p_main.p_boost._yscale = Math.abs(_root.p_mov_x * 2) + 20; _root.anime_flg = this.anime_flg; if (this.anime_flg == 5) { this.anime_flg = 55; this.p_main.gotoAndPlay(190); } if (this.anime_flg == 6) { this.anime_flg = 65; this.p_main.gotoAndPlay(197); } if (((this.anime_flg == 7) || (this.anime_flg == 76)) || (this.anime_flg == 77)) { this.p_main.gotoAndPlay(220); } if (this.anime_flg == 9) { this.anime_flg = 95; this.p_main.gotoAndPlay(250); } if ((this.p_main._currentframe == 134) || (this.p_main._currentframe == 164)) { if (_root.efct_switch == 1) { _root.root.efct_box.efct_sw01(_root.p_pos_x, _root.p_pos_y - 30, _root.b_pw_main / 2, _root.b_pw_main * 2, 0); } if ((_root.b_pw_main * 3) < _root.p_bp) { _root.p_bp = _root.p_bp - (_root.b_pw_main * 3); if (this.anime_flg == 3) { _root.p_mov_x = _root.p_mov_x - (_root.b_pw_main * 2); } if (this.anime_flg == 4) { _root.p_mov_x = _root.p_mov_x + (_root.b_pw_main * 2); } } else { _root.p_bp = _root.p_bp - (_root.b_pw_main * 3); if (this.anime_flg == 3) { _root.p_mov_x = _root.p_mov_x - (_root.b_pw_main / 3); } if (this.anime_flg == 4) { _root.p_mov_x = _root.p_mov_x + (_root.b_pw_main / 3); } } } if (this.p_main._currentframe == 135) { _root.p_bp = _root.p_bp - ((_root.a_move_main + _root.b_pw_main) / 5); if (0 >= _root.p_bp) { if (this.jump_flg == 0) { this.anime_flg = 0; } if (this.jump_flg == 1) { this.anime_flg = 6; } } if (1 < _root.p_mov_y) { _root.p_mov_y = 1; } if ((this.anime_flg != 3) && (this.anime_flg != 4)) { this.p_main.gotoAndPlay(142); } if (this.anime_flg == 3) { if (_root.sight_pos == 1) { this.p_main.gotoAndPlay(165); } } if (this.anime_flg == 4) { if (_root.sight_pos == 0) { this.p_main.gotoAndPlay(165); } } if (this.anime_flg == 3) { if (((-_root.a_move_main) * 2.5) < _root.p_mov_x) { _root.p_mov_x = _root.p_mov_x - (_root.a_move_main / 5); } if (_root.p_mov_x < ((-_root.a_move_main) * 2.5)) { _root.p_mov_x = _root.p_mov_x + (_root.a_move_main / 5); } } if (this.anime_flg == 4) { if (_root.p_mov_x < (_root.a_move_main * 2.5)) { _root.p_mov_x = _root.p_mov_x + (_root.a_move_main / 5); } if ((_root.a_move_main * 2.5) < _root.p_mov_x) { _root.p_mov_x = _root.p_mov_x - (_root.a_move_main / 5); } } } else { _root.p_mov_x = _root.p_mov_x / 1.1; if ((-1 < _root.p_mov_x) && (_root.p_mov_x < 1)) { _root.p_mov_x = 0; } } if (this.p_main._currentframe == 165) { _root.p_bp = _root.p_bp - ((_root.a_move_main + _root.b_pw_main) / 5); if (0 >= _root.p_bp) { if (this.jump_flg == 0) { this.anime_flg = 0; } if (this.jump_flg == 1) { this.anime_flg = 6; } } if (1 < _root.p_mov_y) { _root.p_mov_y = 1; } if ((this.anime_flg != 3) && (this.anime_flg != 4)) { this.p_main.gotoAndPlay(167); } if (this.anime_flg == 4) { if (_root.sight_pos == 1) { this.p_main.gotoAndPlay(135); } } if (this.anime_flg == 3) { if (_root.sight_pos == 0) { this.p_main.gotoAndPlay(135); } } if (this.anime_flg == 3) { if (((-_root.a_move_main) * 2.5) < _root.p_mov_x) { _root.p_mov_x = _root.p_mov_x - (_root.a_move_main / 5); } if (_root.p_mov_x < ((-_root.a_move_main) * 2.5)) { _root.p_mov_x = _root.p_mov_x + (_root.a_move_main / 5); } } if (this.anime_flg == 4) { if (_root.p_mov_x < (_root.a_move_main * 2.5)) { _root.p_mov_x = _root.p_mov_x + (_root.a_move_main / 5); } if ((_root.a_move_main * 2.5) < _root.p_mov_x) { _root.p_mov_x = _root.p_mov_x - (_root.a_move_main / 5); } } } else { _root.p_mov_x = _root.p_mov_x / 1.1; if ((-1 < _root.p_mov_x) && (_root.p_mov_x < 1)) { _root.p_mov_x = 0; } } } else { _root.dash_defense = 0; } if ((this.p_main._currentframe >= 185) && (215 >= this.p_main._currentframe)) { if (this.anime_flg == 3) { if (_root.sight_pos == 0) { this.p_main.gotoAndPlay(130); } if (_root.sight_pos == 1) { this.p_main.gotoAndPlay(160); } } if (this.anime_flg == 4) { if (_root.sight_pos == 0) { this.p_main.gotoAndPlay(160); } if (_root.sight_pos == 1) { this.p_main.gotoAndPlay(130); } } if (this.anime_flg == 5) { this.anime_flg = 55; this.p_main.gotoAndPlay(190); } if (this.p_main._currentframe == 193) { if (_root.key_l == 1) { if (((-_root.a_move_main) / 2) < _root.p_mov_x) { _root.p_mov_x = (-_root.a_move_main) / 2; } } if (_root.key_r == 1) { if (_root.p_mov_x < (_root.a_move_main / 2)) { _root.p_mov_x = _root.a_move_main / 2; } } if ((this.jump_pw * 3) < _root.p_bp) { _root.p_bp = _root.p_bp - (this.jump_pw * 3); } if (_root.p_bp < (this.jump_pw * 3)) { _root.p_bp = 0; this.jump_pw = _root.p_bp / 3; } _root.p_mov_y = -this.jump_pw; this.jump_pw = 0; } if (this.anime_flg == 9) { this.anime_flg = 95; this.p_main.gotoAndPlay(250); } if (this.p_main._currentframe == 195) { if (_root.key_l == 1) { if (((-_root.a_move_main) / 2) < _root.p_mov_x) { _root.p_mov_x = _root.p_mov_x - (_root.a_move_main / 10); } } if (_root.key_r == 1) { if (_root.p_mov_x < (_root.a_move_main / 2)) { _root.p_mov_x = _root.p_mov_x + (_root.a_move_main / 10); } } if ((_root.key_u == 0) && (_root.jump_mode == 1)) { if (_root.p_mov_y < 0) { _root.p_mov_y = _root.p_mov_y / 1.5; } } if (_root.p_mov_y >= 0) { this.anime_flg = 65; this.p_main.gotoAndPlay(197); } } if (this.p_main._currentframe == 200) { if (_root.key_l == 1) { if (((-_root.a_move_main) / 2) < _root.p_mov_x) { _root.p_mov_x = _root.p_mov_x - (_root.a_move_main / 10); } } if (_root.key_r == 1) { if (_root.p_mov_x < (_root.a_move_main / 2)) { _root.p_mov_x = _root.p_mov_x + (_root.a_move_main / 10); } } if (((this.anime_flg == 7) || (this.anime_flg == 76)) || (this.anime_flg == 77)) { this.p_main.gotoAndPlay(220); } if (this.jump_flg == 0) { this.p_main.gotoAndPlay(202); } if (this.anime_flg == 5) { this.anime_flg = 55; this.p_main.gotoAndPlay(190); } } if ((this.p_main._currentframe >= 202) && (215 >= this.p_main._currentframe)) { _root.p_mov_x = _root.p_mov_x / 1.2; if ((-1 < _root.p_mov_x) && (_root.p_mov_x < 1)) { _root.p_mov_x = 0; } } } if ((this.p_main._currentframe >= 220) && (245 >= this.p_main._currentframe)) { _root.p_bp = _root.p_bp - ((_root.a_move_main + _root.b_pw_main) / 3); if (((-_root.b_pw_main) / 2) < _root.p_mov_y) { _root.p_mov_y = _root.p_mov_y - (_root.b_pw_main / 3); } if (0 >= _root.p_bp) { this.jump_tlg = 2; if (this.jump_flg == 0) { this.anime_flg = 0; } if (this.jump_flg == 1) { this.anime_flg = 6; } } if (this.jump_flg == 0) { this.p_main.gotoAndPlay(202); } if (this.anime_flg == 6) { this.anime_flg = 65; this.p_main.gotoAndPlay(197); } if (this.anime_flg == 9) { this.anime_flg = 95; this.p_main.gotoAndPlay(250); } if (this.anime_flg == 76) { if ((-(_root.a_move_main * 2)) < _root.p_mov_x) { _root.p_mov_x = _root.p_mov_x - 2; } if (_root.p_mov_x < (-(_root.a_move_main * 2))) { _root.p_mov_x = _root.p_mov_x + 2; } } if (this.anime_flg == 77) { if (_root.p_mov_x < (_root.a_move_main * 2)) { _root.p_mov_x = _root.p_mov_x + 2; } if ((_root.a_move_main * 2) < _root.p_mov_x) { _root.p_mov_x = _root.p_mov_x - 2; } } if (this.p_main._currentframe == 225) { _root.p_mov_x = _root.p_mov_x / 1.2; if ((-1 < _root.p_mov_x) && (_root.p_mov_x < 1)) { _root.p_mov_x = 0; } if (this.anime_flg == 76) { if (_root.sight_pos == 0) { this.p_main.gotoAndPlay(227); } if (_root.sight_pos == 1) { this.p_main.gotoAndPlay(237); } } if (this.anime_flg == 77) { if (_root.sight_pos == 1) { this.p_main.gotoAndPlay(227); } if (_root.sight_pos == 0) { this.p_main.gotoAndPlay(237); } } } if (this.p_main._currentframe == 230) { if (this.anime_flg == 7) { this.p_main.gotoAndPlay(232); } if (this.anime_flg == 76) { if (_root.sight_pos == 1) { this.p_main.gotoAndPlay(237); } } if (this.anime_flg == 77) { if (_root.sight_pos == 0) { this.p_main.gotoAndPlay(237); } } } if (this.p_main._currentframe == 240) { if (this.anime_flg == 7) { this.p_main.gotoAndPlay(242); } if (this.anime_flg == 76) { if (_root.sight_pos == 0) { this.p_main.gotoAndPlay(227); } } if (this.anime_flg == 77) { if (_root.sight_pos == 1) { this.p_main.gotoAndPlay(227); } } } } if ((this.p_main._currentframe >= 250) && (280 >= this.p_main._currentframe)) { _root.p_dmg_flg = 1; if (0 < _root.p_hp) { if (this.anime_flg == 0) { this.p_main.gotoAndPlay(1); } if (this.anime_flg == 5) { _root.root.efct_box.efct_sw01(_root.p_pos_x, _root.p_pos_y, 50, 15, 0); this.anime_flg = 55; this.p_main.gotoAndPlay(190); } if (((this.anime_flg == 7) || (this.anime_flg == 76)) || (this.anime_flg == 77)) { this.p_main.gotoAndPlay(220); } } if (this.p_main._currentframe == 250) { if (0 >= _root.p_hp) { this.efct_num = 0; bom_x = (((_root.root.p_box._x - _root.root.pos_box._x) + this._x) + 30) - random(60); bom_y = (((_root.root.p_box._y - _root.root.pos_box._y) + this._y) + 30) - random(60); _root.root.efct_box.efct_bom01(bom_x, bom_y, 100, 100); } if (_root.p_mov_y >= 0) { this.p_main.gotoAndPlay(252); } } if (this.p_main._currentframe == 255) { if (this.jump_flg == 0) { this.p_main.gotoAndPlay(257); } } if (this.p_main._currentframe == 265) { _root.p_mov_x = _root.p_mov_x / 1.1; if ((-1 < _root.p_mov_x) && (_root.p_mov_x < 1)) { _root.p_mov_x = 0; } if ((_root.p_mov_x == 0) && (0 < _root.p_hp)) { this.p_main.gotoAndPlay(267); } } if (this.p_main._currentframe >= 276) { this.anime_flg = 0; } } else { _root.p_dmg_flg = 0; } if (this.p_main._currentframe < 255) { this.tgt_x = (this._x + _root.root._x) - 200; this.tgt_y = (this._y + _root.root._y) - 150; if (_root.sight_pos == 1) { this.wep_arm_rot = (Math.atan2(_root.p_sight._x - this.tgt_x, _root.p_sight._y - this.tgt_y) / (Math.PI/180)) - 95; this.p_head_rot = this.wep_arm_rot; } if (_root.sight_pos == 0) { this.wep_arm_rot = ((-Math.atan2(_root.p_sight._x - this.tgt_x, _root.p_sight._y - this.tgt_y)) / (Math.PI/180)) - 95; this.p_head_rot = this.wep_arm_rot; } if (40 < this.p_head_rot) { this.p_head_rot = 40; } if (this.p_head_rot < -40) { this.p_head_rot = -40; } if (_root.shop_wep[_root.p_weps] == 2) { this.wep_arm_rot = 0; } } else { this.p_head_rot = 0; this.wep_arm_rot = 0; } this.p_main.p_wep_arm._rotation = this.wep_arm_rot; this.p_main.p_head._rotation = this.p_head_rot; this.p_main.p_wep_arm._x = this.p_main.wep_arm_pos._x; this.p_main.p_wep_arm._y = this.p_main.wep_arm_pos._y; this.p_main.p_head._x = this.p_main.head_pos._x; this.p_main.p_head._y = this.p_main.head_pos._y; if ((((this.anime_flg != 9) && (this.anime_flg != 95)) && (this.anime_flg != 10)) && (this.anime_flg != 11)) { if ((_root.shot_flg == 1) && (_root.shot_able == 1)) { if (_root.p_dmg_flg != 1) { if (_root.shop_wep[_root.p_weps] == 2) { this.anime_flg = 10; } if (_root.shop_weps[_root.p_weps] != 2) { if (this.p_main.p_wep_arm.p_weparm._currentframe == 1) { this.p_main.p_wep_arm.p_weparm.gotoAndPlay(2); } } } } } this.p_main.p_wep_arm.gotoAndStop(_root.p_weps); this.p_main.p_wep_arm.p_weparm.weparm_h.gotoAndStop(3); this.p_main.p_wep_arm.p_weparm.weparm_s.gotoAndStop(3); _root.anime_flg = this.anime_flg; _root.jump_flg = this.jump_flg; _root.anime_cnt = this.p_main._currentframe; } function efct_script() { if (_root.efct_switch == 1) { if (this.jump_flg == 0) { if ((this.p_main._currentframe >= 125) && (134 >= this.p_main._currentframe)) { _root.root.efct_box.efct_jump01(_root.p_pos_x, _root.p_pos_y, random(50) + 50, random(50) + 50); } if ((this.p_main._currentframe >= 150) && (159 >= this.p_main._currentframe)) { _root.root.efct_box.efct_jump01(_root.p_pos_x, _root.p_pos_y, random(50) + 50, random(50) + 50); } if ((this.p_main._currentframe >= 141) && (150 >= this.p_main._currentframe)) { _root.root.efct_box.efct_jump01(_root.p_pos_x, _root.p_pos_y, random(20) + 50, random(20) + 50); } if ((this.p_main._currentframe >= 166) && (175 >= this.p_main._currentframe)) { _root.root.efct_box.efct_jump01(_root.p_pos_x, _root.p_pos_y, random(20) + 50, random(20) + 50); } if (((this.p_main._currentframe >= 125) && (175 >= this.p_main._currentframe)) && (5 < Math.abs(_root.p_mov_x))) { this.efct++; if (3 < this.efct) { efct = 0; _root.root.efct_box.efct_dash01(_root.p_pos_x, _root.p_pos_y, -(_root.p_mov_x * 4), Math.abs(_root.p_mov_x * 3)); } } } if ((this.p_main._currentframe >= 180) && (220 >= this.p_main._currentframe)) { if (this.jump_flg == 0) { efct++; if (3 < efct) { efct = 0; _root.root.efct_box.efct_jump01(_root.p_pos_x, _root.p_pos_y, random(50) + 50, random(50) + 50); } } } if (((this.p_main._currentframe >= 0) && (60 >= this.p_main._currentframe)) && (5 < Math.abs(_root.p_mov_x))) { if (this.jump_flg == 0) { efct++; if (3 < efct) { efct = 0; _root.root.efct_box.efct_jump01(_root.p_pos_x, _root.p_pos_y, random(50) + 50, random(50) + 50); } } } if (((this.p_main._currentframe >= 255) && (265 >= this.p_main._currentframe)) && (_root.p_mov_x != 0)) { if (this.jump_flg == 0) { efct++; if (3 < efct) { efct = 0; _root.root.efct_box.efct_jump01(_root.p_pos_x, _root.p_pos_y, random(50) + 50, random(50) + 50); } } } if ((((this.p_main._currentframe == 75) || (this.p_main._currentframe == 85)) || (this.p_main._currentframe == 105)) || (this.p_main._currentframe == 115)) { if (this.jump_flg == 0) { _root.root.efct_box.efct_jump01((_root.p_pos_x + 20) - random(40), _root.p_pos_y, random(20) + 20, random(20) + 20); } } } } function field_hit() { this.hitflg_side = 0; this.hitflg_tall = 0; this.jump_flg = 1; if (this.p_hit_side.hitTest(_root.root.bg_box.field.areaover_l)) { _root.area_over = 1; } else if (this.p_hit_side.hitTest(_root.root.bg_box.field.areaover_r)) { _root.area_over = 1; } else { _root.area_over = 0; } if (this.p_hit_side.hitTest(_root.root.bg_box.field.ground_hit)) { if (_root.ground_cent_x[1] < _root.p_pos_x) { _root.p_pos_x = Math.round(_root.ground_right[1] + (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) - 3; this.hitflg_side = 1; } else if (_root.p_pos_x < _root.ground_cent_x[1]) { _root.p_pos_x = Math.round(_root.ground_left[1] - (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) + 2; this.hitflg_side = -1; } } else if (this.p_hit_tall.hitTest(_root.root.bg_box.field.ground_hit)) { if (_root.ground_cent_y[1] < _root.p_pos_y) { _root.p_pos_y = _root.ground_down[1] + this.p_hit_tall._yscale; this.hitflg_tall = -1; } else if (_root.p_pos_y < _root.ground_cent_y[1]) { _root.p_pos_y = _root.ground_up[1]; this.hitflg_tall = 1; } } if (this.p_hit_side.hitTest(_root.root.bg_box.field.ground_hit2)) { if (_root.ground_cent_x[2] < _root.p_pos_x) { _root.p_pos_x = Math.round(_root.ground_right[2] + (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) - 3; this.hitflg_side = 1; } else if (_root.p_pos_x < _root.ground_cent_x[2]) { _root.p_pos_x = Math.round(_root.ground_left[2] - (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) + 2; this.hitflg_side = -1; } } else if (this.p_hit_tall.hitTest(_root.root.bg_box.field.ground_hit2)) { if (_root.ground_cent_y[2] < _root.p_pos_y) { _root.p_pos_y = _root.ground_down[2] + this.p_hit_tall._yscale; this.hitflg_tall = -1; } else if (_root.p_pos_y < _root.ground_cent_y[2]) { _root.p_pos_y = _root.ground_up[2]; this.hitflg_tall = 1; } } if (this.p_hit_side.hitTest(_root.root.bg_box.field.ground_hit3)) { if (_root.ground_cent_x[3] < _root.p_pos_x) { _root.p_pos_x = Math.round(_root.ground_right[3] + (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) - 3; this.hitflg_side = 1; } else if (_root.p_pos_x < _root.ground_cent_x[3]) { _root.p_pos_x = Math.round(_root.ground_left[3] - (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) + 2; this.hitflg_side = -1; } } else if (this.p_hit_tall.hitTest(_root.root.bg_box.field.ground_hit3)) { if (_root.ground_cent_y[3] < _root.p_pos_y) { _root.p_pos_y = _root.ground_down[3] + this.p_hit_tall._yscale; this.hitflg_tall = -1; } else if (_root.p_pos_y < _root.ground_cent_y[3]) { _root.p_pos_y = _root.ground_up[3]; this.hitflg_tall = 1; } } if (this.p_hit_side.hitTest(_root.root.bg_box.field.ground_hit4)) { if (_root.ground_cent_x[4] < _root.p_pos_x) { _root.p_pos_x = Math.round(_root.ground_right[4] + (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) - 3; this.hitflg_side = 1; } else if (_root.p_pos_x < _root.ground_cent_x[4]) { _root.p_pos_x = Math.round(_root.ground_left[4] - (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) + 2; this.hitflg_side = -1; } } else if (this.p_hit_tall.hitTest(_root.root.bg_box.field.ground_hit4)) { if (_root.ground_cent_y[4] < _root.p_pos_y) { _root.p_pos_y = _root.ground_down[4] + this.p_hit_tall._yscale; this.hitflg_tall = -1; } else if (_root.p_pos_y < _root.ground_cent_y[4]) { _root.p_pos_y = _root.ground_up[4]; this.hitflg_tall = 1; } } if (this.p_hit_side.hitTest(_root.root.bg_box.field.ground_hit5)) { if (_root.ground_cent_x[5] < _root.p_pos_x) { _root.p_pos_x = Math.round(_root.ground_right[5] + (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) - 3; this.hitflg_side = 1; } else if (_root.p_pos_x < _root.ground_cent_x[5]) { _root.p_pos_x = Math.round(_root.ground_left[5] - (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) + 2; this.hitflg_side = -1; } } else if (this.p_hit_tall.hitTest(_root.root.bg_box.field.ground_hit5)) { if (_root.ground_cent_y[5] < _root.p_pos_y) { _root.p_pos_y = _root.ground_down[5] + this.p_hit_tall._yscale; this.hitflg_tall = -1; } else if (_root.p_pos_y < _root.ground_cent_y[5]) { _root.p_pos_y = _root.ground_up[5]; this.hitflg_tall = 1; } } if (this.p_hit_side.hitTest(_root.root.bg_box.field.ground_hit6)) { if (_root.ground_cent_x[6] < _root.p_pos_x) { _root.p_pos_x = Math.round(_root.ground_right[6] + (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) - 3; this.hitflg_side = 1; } else if (_root.p_pos_x < _root.ground_cent_x[6]) { _root.p_pos_x = Math.round(_root.ground_left[6] - (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) + 2; this.hitflg_side = -1; } } else if (this.p_hit_tall.hitTest(_root.root.bg_box.field.ground_hit6)) { if (_root.ground_cent_y[6] < _root.p_pos_y) { _root.p_pos_y = _root.ground_down[6] + this.p_hit_tall._yscale; this.hitflg_tall = -1; } else if (_root.p_pos_y < _root.ground_cent_y[6]) { _root.p_pos_y = _root.ground_up[6]; this.hitflg_tall = 1; } } if (this.p_hit_side.hitTest(_root.root.bg_box.field.ground_hit7)) { if (_root.ground_cent_x[7] < _root.p_pos_x) { _root.p_pos_x = Math.round(_root.ground_right[7] + (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) - 3; this.hitflg_side = 1; } else if (_root.p_pos_x < _root.ground_cent_x[7]) { _root.p_pos_x = Math.round(_root.ground_left[7] - (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) + 2; this.hitflg_side = -1; } } else if (this.p_hit_tall.hitTest(_root.root.bg_box.field.ground_hit7)) { if (_root.ground_cent_y[7] < _root.p_pos_y) { _root.p_pos_y = _root.ground_down[7] + this.p_hit_tall._yscale; this.hitflg_tall = -1; } else if (_root.p_pos_y < _root.ground_cent_y[7]) { _root.p_pos_y = _root.ground_up[7]; this.hitflg_tall = 1; } } if (this.p_hit_side.hitTest(_root.root.bg_box.field.ground_hit8)) { if (_root.ground_cent_x[8] < _root.p_pos_x) { _root.p_pos_x = Math.round(_root.ground_right[8] + (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) - 3; this.hitflg_side = 1; } else if (_root.p_pos_x < _root.ground_cent_x[8]) { _root.p_pos_x = Math.round(_root.ground_left[8] - (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) + 2; this.hitflg_side = -1; } } else if (this.p_hit_tall.hitTest(_root.root.bg_box.field.ground_hit8)) { if (_root.ground_cent_y[8] < _root.p_pos_y) { _root.p_pos_y = _root.ground_down[8] + this.p_hit_tall._yscale; this.hitflg_tall = -1; } else if (_root.p_pos_y < _root.ground_cent_y[8]) { _root.p_pos_y = _root.ground_up[8]; this.hitflg_tall = 1; } } if (this.p_hit_side.hitTest(_root.root.bg_box.field.ground_hit90)) { if (_root.ground_cent_x[90] < _root.p_pos_x) { _root.p_pos_x = Math.round(_root.ground_right[90] + (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) - 3; this.hitflg_side = 1; } else if (_root.p_pos_x < _root.ground_cent_x[90]) { _root.p_pos_x = Math.round(_root.ground_left[90] - (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) + 2; this.hitflg_side = -1; } } else if (this.p_hit_tall.hitTest(_root.root.bg_box.field.ground_hit90)) { if (_root.ground_cent_y[90] < _root.p_pos_y) { _root.p_pos_y = _root.ground_down[90] + this.p_hit_tall._yscale; this.hitflg_tall = -1; } else if (_root.p_pos_y < _root.ground_cent_y[90]) { _root.p_pos_y = _root.ground_up[90]; this.hitflg_tall = 1; } } if (this.p_hit_side.hitTest(_root.root.bg_box.field.ground_hit91)) { if (_root.ground_cent_x[91] < _root.p_pos_x) { _root.p_pos_x = Math.round(_root.ground_right[91] + (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) - 3; this.hitflg_side = 1; } else if (_root.p_pos_x < _root.ground_cent_x[91]) { _root.p_pos_x = Math.round(_root.ground_left[91] - (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) + 2; this.hitflg_side = -1; } } else if (this.p_hit_tall.hitTest(_root.root.bg_box.field.ground_hit91)) { if (_root.ground_cent_y[91] < _root.p_pos_y) { _root.p_pos_y = _root.ground_down[91] + this.p_hit_tall._yscale; this.hitflg_tall = -1; } else if (_root.p_pos_y < _root.ground_cent_y[91]) { _root.p_pos_y = _root.ground_up[91]; this.hitflg_tall = 1; } } if (this.p_hit_side.hitTest(_root.root.bg_box.field.ground_hit92)) { if (_root.ground_cent_x[92] < _root.p_pos_x) { _root.p_pos_x = Math.round(_root.ground_right[92] + (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) - 3; this.hitflg_side = 1; } else if (_root.p_pos_x < _root.ground_cent_x[92]) { _root.p_pos_x = Math.round(_root.ground_left[92] - (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) + 2; this.hitflg_side = -1; } } else if (this.p_hit_tall.hitTest(_root.root.bg_box.field.ground_hit92)) { if (_root.ground_cent_y[92] < _root.p_pos_y) { _root.p_pos_y = _root.ground_down[92] + this.p_hit_tall._yscale; this.hitflg_tall = -1; } else if (_root.p_pos_y < _root.ground_cent_y[92]) { _root.p_pos_y = _root.ground_up[92]; this.hitflg_tall = 1; } } if (this.p_hit_side.hitTest(_root.root.bg_box.field.ground_hit93)) { if (_root.ground_cent_x[93] < _root.p_pos_x) { _root.p_pos_x = Math.round(_root.ground_right[93] + (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) - 1; this.hitflg_side = 1; } else if (_root.p_pos_x < _root.ground_cent_x[93]) { _root.p_pos_x = Math.round(_root.ground_left[93] - (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) + 2; this.hitflg_side = -1; } } else if (this.p_hit_tall.hitTest(_root.root.bg_box.field.ground_hit93)) { if (_root.ground_cent_y[93] < _root.p_pos_y) { _root.p_pos_y = _root.ground_down[93] + this.p_hit_tall._yscale; this.hitflg_tall = -1; } else if (_root.p_pos_y < _root.ground_cent_y[93]) { _root.p_pos_y = _root.ground_up[93]; this.hitflg_tall = 1; } } } function result() { if (100 < _root.p_mov_x) { _root.p_mov_x = 100; } if (_root.p_mov_x < -100) { _root.p_mov_x = -100; } if (this.hitflg_side == 1) { if (_root.p_mov_x < 0) { _root.p_mov_x = 0; } } else if (this.hitflg_side == -1) { if (0 < _root.p_mov_x) { _root.p_mov_x = 0; } } if (this.hitflg_tall == 1) { this.jump_flg = 0; if (0 < _root.p_mov_y) { _root.p_mov_y = 0; } } if (this.hitflg_tall == -1) { if (_root.p_mov_y < 0) { _root.p_mov_y = 0; } } this.p_hit_tall._y = _root.p_mov_y - 15; this.p_hit_tall._x = (-_root.p_mov_x) / 2; if (20 < this.p_hit_tall._x) { this.p_hit_tall._x = 20; } if (this.p_hit_tall._x < -20) { this.p_hit_tall._x = -20; } if (50 < this.p_hit_tall._y) { this.p_hit_tall._y = 50; } if (this.p_hit_tall._y < -50) { this.p_hit_tall._y = -50; } this.p_hit_side._x = _root.p_mov_x; this.p_hit_side._y = (-_root.p_mov_y) - 15; if (this.p_hit_side._y < -40) { this.p_hit_side._y = -40; } if (_root.efct_bg_flg == 2) { _root.p_mov_x = (_root.p_mov_x / 10) * 9; } _root.p_pos_x = _root.p_pos_x + _root.p_mov_x; _root.p_pos_y = _root.p_pos_y + _root.p_mov_y; }
Symbol 425 MovieClip [player03] Frame 2
this.main_script(); this.efct_script(); this.field_hit(); this.result(); _root.hitflg = _root.ground_left[2];
Symbol 425 MovieClip [player03] Frame 3
this.gotoAndPlay(2);
Symbol 467 MovieClip Frame 60
this.gotoAndPlay(1);
Symbol 467 MovieClip Frame 90
this.gotoAndPlay(70);
Symbol 467 MovieClip Frame 120
this.gotoAndPlay(100);
Symbol 467 MovieClip Frame 150
this.gotoAndPlay(1); _parent.anime_flg = 0;
Symbol 467 MovieClip Frame 185
this.gotoAndPlay(1); _parent.anime_flg = 0;
Symbol 467 MovieClip Frame 200
this.gotoAndPlay(199);
Symbol 467 MovieClip Frame 205
this.gotoAndPlay(204);
Symbol 467 MovieClip Frame 215
this.gotoAndPlay(1);
Symbol 467 MovieClip Frame 221
this.gotoAndPlay(220);
Symbol 467 MovieClip Frame 226
this.gotoAndPlay(225);
Symbol 467 MovieClip Frame 246
this.gotoAndPlay(245);
Symbol 467 MovieClip Frame 256
this.gotoAndPlay(1);
Symbol 467 MovieClip Frame 285
this.gotoAndPlay(1); _parent.anime_flg = 0;
Symbol 467 MovieClip Frame 301
this.gotoAndPlay(295);
Symbol 467 MovieClip Frame 317
this.gotoAndPlay(1); _parent.anime_flg = 0;
Symbol 468 MovieClip [player02] Frame 1
this.anime_flg = 6; this.jump_flg = 1; this.dash_cnt = 0; this.tlg = 0; this.efct = 0; this.jump_pw = 0; this.flying_flg = 0; this.flying_tlg = 0; this.flying_cnt = 0; function main_script() { if (((_root.p_dmg_flg == 0) && (this.anime_flg != 10)) && (this.anime_flg != 11)) { if (_root.p_sight._x < ((this._x + _root.root._x) - 200)) { this.p_main._xscale = 55; _root.sight_pos = 0; } else if (_root.p_sight._x >= ((this._x + _root.root._x) - 200)) { this.p_main._xscale = -55; _root.sight_pos = 1; } } else if ((this.anime_flg != 10) && (this.anime_flg != 11)) { if (0 < _root.p_mov_x) { this.p_main._xscale = 55; } if (_root.p_mov_x < 0) { this.p_main._xscale = -55; } } if (0 < this.dash_cnt) { this.dash_cnt--; } else if (this.dash_cnt < 0) { this.dash_cnt++; } if ((((this.anime_flg != 9) && (this.anime_flg != 95)) && (this.anime_flg != 10)) && (this.anime_flg != 11)) { if (_root.key_l == 1) { if (this.tlg == 0) { if (0 < this.dash_cnt) { this.anime_flg = 3; this.tlg = 1; } if (0 >= this.dash_cnt) { this.dash_cnt = 10; this.tlg = 1; } } else if (this.anime_flg != 3) { if (this.jump_flg == 0) { this.anime_flg = 1; } if (this.jump_flg == 1) { this.anime_flg = 6; } } if (this.jump_flg == 1) { if (0 < _root.p_mov_x) { _root.p_mov_x = _root.p_mov_x / 1.5; } } if ((this.anime_flg == 4) || (this.anime_flg == 2)) { this.anime_flg = 0; } } if (_root.key_r == 1) { if (this.tlg == 0) { if (this.dash_cnt < 0) { this.anime_flg = 4; this.tlg = 1; } if (this.dash_cnt >= 0) { this.dash_cnt = -10; this.tlg = 1; } } else if (this.anime_flg != 4) { if (this.jump_flg == 0) { this.anime_flg = 2; } if (this.jump_flg == 1) { this.anime_flg = 6; } } if (this.jump_flg == 1) { if (_root.p_mov_x < 0) { _root.p_mov_x = _root.p_mov_x / 1.5; } } if ((this.anime_flg == 3) || (this.anime_flg == 1)) { this.anime_flg = 0; } } if (((_root.key_l == 0) && (_root.key_r == 0)) || ((_root.key_l == 1) && (_root.key_r == 1))) { this.tlg = 0; if (this.jump_flg == 0) { if ((((this.anime_flg != 5) && (this.anime_flg != 55)) && (this.anime_flg != 6)) && (this.anime_flg != 65)) { this.anime_flg = 0; } } if (this.jump_flg == 1) { _root.p_mov_x = _root.p_mov_x / 1.1; if (((0 < _root.p_mov_y) && (this.anime_flg != 6)) && (this.anime_flg != 65)) { this.anime_flg = 6; } } } if (_root.key_d == 1) { if (this.jump_flg == 1) { if (_root.p_mov_y < 15) { _root.p_mov_y = 30; } } } } if (_root.jump_mode == 0) { if (_root.key_u == 1) { if (_root.p_pw < _root.b_pw_main) { if ((_root.p_pw * 3) < _root.p_bp) { _root.p_pw = _root.p_pw + (_root.b_pw_main / 15); } } } if (_root.key_u == 0) { if (0 < _root.p_pw) { this.jump_pw = _root.p_pw; _root.p_pw = 0; this.anime_flg = 5; } } } if (_root.jump_mode == 1) { _root.p_pw = _root.b_pw_main; if ((_root.key_u == 1) && (this.jump_tlg == 0)) { this.jump_tlg = 1; this.anime_flg = 5; this.jump_pw = _root.p_pw; _root.p_pw = 0; } if (_root.key_u == 0) { _root.p_pw = 0; this.jump_tlg = 0; } } if ((this.p_main._currentframe >= 1) && (60 >= this.p_main._currentframe)) { if (this.anime_flg == 1) { if (_root.sight_pos == 0) { this.p_main.gotoAndPlay(65); } if (_root.sight_pos == 1) { this.p_main.gotoAndPlay(95); } } if (this.anime_flg == 2) { if (_root.sight_pos == 0) { this.p_main.gotoAndPlay(95); } if (_root.sight_pos == 1) { this.p_main.gotoAndPlay(65); } } if (this.anime_flg == 3) { if (_root.sight_pos == 0) { this.p_main.gotoAndPlay(131); } if (_root.sight_pos == 1) { this.p_main.gotoAndPlay(166); } } if (this.anime_flg == 4) { if (_root.sight_pos == 0) { this.p_main.gotoAndPlay(166); } if (_root.sight_pos == 1) { this.p_main.gotoAndPlay(131); } } if (this.anime_flg == 5) { this.anime_flg = 55; this.p_main.gotoAndPlay(197); } if (this.anime_flg == 6) { this.anime_flg = 65; this.p_main.gotoAndPlay(202); } if (this.anime_flg == 9) { this.anime_flg = 95; this.p_main.gotoAndPlay(220); } if (this.anime_flg == 10) { this.anime_flg = 11; this.p_main.gotoAndPlay(265); } _root.p_mov_x = _root.p_mov_x / 1.2; if ((-1 < _root.p_mov_x) && (_root.p_mov_x < 1)) { _root.p_mov_x = 0; } } if ((this.p_main._currentframe >= 65) && (90 >= this.p_main._currentframe)) { if (this.anime_flg == 0) { this.p_main.gotoAndPlay(1); } if (this.anime_flg == 1) { if (_root.sight_pos == 1) { this.p_main.gotoAndPlay(95); } } if (this.anime_flg == 2) { if (_root.sight_pos == 0) { this.p_main.gotoAndPlay(95); } } if (this.anime_flg == 3) { if (_root.sight_pos == 0) { this.p_main.gotoAndPlay(131); } if (_root.sight_pos == 1) { this.p_main.gotoAndPlay(166); } } if (this.anime_flg == 4) { if (_root.sight_pos == 0) { this.p_main.gotoAndPlay(166); } if (_root.sight_pos == 1) { this.p_main.gotoAndPlay(131); } } if (this.anime_flg == 5) { this.anime_flg = 55; this.p_main.gotoAndPlay(197); } if (this.anime_flg == 6) { this.anime_flg = 65; this.p_main.gotoAndPlay(202); } if (this.anime_flg == 9) { this.anime_flg = 95; this.p_main.gotoAndPlay(220); } if (this.anime_flg == 10) { this.anime_flg = 11; this.p_main.gotoAndPlay(265); } if (this.anime_flg == 1) { if ((-_root.a_move_main) < _root.p_mov_x) { _root.p_mov_x = _root.p_mov_x - 2; } if (_root.p_mov_x < (-_root.a_move_main)) { _root.p_mov_x = _root.p_mov_x + 2; } } if (this.anime_flg == 2) { if (_root.p_mov_x < _root.a_move_main) { _root.p_mov_x = _root.p_mov_x + 2; } if (_root.a_move_main < _root.p_mov_x) { _root.p_mov_x = _root.p_mov_x - 2; } } } if ((this.p_main._currentframe >= 95) && (120 >= this.p_main._currentframe)) { if (this.anime_flg == 0) { this.p_main.gotoAndPlay(1); } if (this.anime_flg == 1) { if (_root.sight_pos == 0) { this.p_main.gotoAndPlay(65); } } if (this.anime_flg == 2) { if (_root.sight_pos == 1) { this.p_main.gotoAndPlay(65); } } if (this.anime_flg == 3) { if (_root.sight_pos == 0) { this.p_main.gotoAndPlay(131); } if (_root.sight_pos == 1) { this.p_main.gotoAndPlay(166); } } if (this.anime_flg == 4) { if (_root.sight_pos == 0) { this.p_main.gotoAndPlay(166); } if (_root.sight_pos == 1) { this.p_main.gotoAndPlay(131); } } if (this.anime_flg == 5) { this.anime_flg = 55; this.p_main.gotoAndPlay(197); } if (this.anime_flg == 6) { this.anime_flg = 65; this.p_main.gotoAndPlay(202); } if (this.anime_flg == 9) { this.anime_flg = 95; this.p_main.gotoAndPlay(220); } if (this.anime_flg == 10) { this.anime_flg = 11; this.p_main.gotoAndPlay(265); } if (this.anime_flg == 1) { if (((-_root.a_move_main) / 2) < _root.p_mov_x) { _root.p_mov_x = _root.p_mov_x - 1; } if (_root.p_mov_x < ((-_root.a_move_main) / 2)) { _root.p_mov_x = _root.p_mov_x + 1; } } if (this.anime_flg == 2) { if (_root.p_mov_x < (_root.a_move_main / 2)) { _root.p_mov_x = _root.p_mov_x + 1; } if ((_root.a_move_main / 2) < _root.p_mov_x) { _root.p_mov_x = _root.p_mov_x - 1; } } } if ((this.p_main._currentframe >= 125) && (185 >= this.p_main._currentframe)) { this.p_main.p_boost._xscale = Math.abs(_root.p_mov_x * 2) + 20; this.p_main.p_boost._yscale = Math.abs(_root.p_mov_x * 2) + 20; _root.dash_defense = 15; if (this.anime_flg == 5) { this.anime_flg = 55; this.p_main.gotoAndPlay(197); } if (this.anime_flg == 6) { this.anime_flg = 65; this.p_main.gotoAndPlay(204); } if (this.anime_flg == 9) { this.anime_flg = 95; this.p_main.gotoAndPlay(220); } if (this.anime_flg == 10) { this.anime_flg = 11; this.p_main.gotoAndPlay(290); } if ((this.p_main._currentframe >= 133) && (150 >= this.p_main._currentframe)) { if (_root.p_mov_x < 0) { if (_root.sight_pos == 1) { this.p_main.gotoAndPlay(this.p_main._currentframe + 35); } } if (0 < _root.p_mov_x) { if (_root.sight_pos == 0) { this.p_main.gotoAndPlay(this.p_main._currentframe + 35); } } } if ((this.p_main._currentframe >= 168) && (185 >= this.p_main._currentframe)) { if (_root.p_mov_x < 0) { if (_root.sight_pos == 0) { this.p_main.gotoAndPlay(this.p_main._currentframe - 35); } } if (0 < _root.p_mov_x) { if (_root.sight_pos == 1) { this.p_main.gotoAndPlay(this.p_main._currentframe - 35); } } } if ((this.p_main._currentframe == 132) || (this.p_main._currentframe == 167)) { if (_root.efct_switch == 1) { _root.root.efct_box.efct_sw01(_root.p_pos_x, _root.p_pos_y - 30, _root.b_pw_main / 2, _root.b_pw_main * 2, 0); } if ((_root.b_pw_main * 3) < _root.p_bp) { _root.p_bp = _root.p_bp - (_root.b_pw_main * 3); if (this.anime_flg == 3) { _root.p_mov_x = _root.p_mov_x - (_root.b_pw_main * 2); } if (this.anime_flg == 4) { _root.p_mov_x = _root.p_mov_x + (_root.b_pw_main * 2); } } else { _root.p_bp = _root.p_bp - (_root.b_pw_main * 3); if (this.anime_flg == 3) { _root.p_mov_x = _root.p_mov_x - (_root.b_pw_main / 3); } if (this.anime_flg == 4) { _root.p_mov_x = _root.p_mov_x + (_root.b_pw_main / 3); } } } if (((this.p_main._currentframe >= 140) && (150 >= this.p_main._currentframe)) || ((this.p_main._currentframe >= 175) && (185 >= this.p_main._currentframe))) { if (this.jump_flg == 0) { _root.p_mov_x = _root.p_mov_x / 1.2; if ((-1 < _root.p_mov_x) && (_root.p_mov_x < 1)) { _root.p_mov_x = 0; } } else { this.anime_flg = 6; } } } else { _root.dash_defense = 0; } if ((this.p_main._currentframe >= 190) && (215 >= this.p_main._currentframe)) { if (this.anime_flg == 3) { if (_root.sight_pos == 0) { this.p_main.gotoAndPlay(131); } if (_root.sight_pos == 1) { this.p_main.gotoAndPlay(166); } } if (this.anime_flg == 4) { if (_root.sight_pos == 0) { this.p_main.gotoAndPlay(166); } if (_root.sight_pos == 1) { this.p_main.gotoAndPlay(131); } } if (this.anime_flg == 5) { this.anime_flg = 55; this.p_main.gotoAndPlay(198); } if (this.anime_flg == 9) { this.anime_flg = 95; this.p_main.gotoAndPlay(220); } if (this.anime_flg == 10) { this.anime_flg = 11; this.p_main.gotoAndPlay(290); } if (this.p_main._currentframe == 198) { if (_root.key_l == 1) { if (((-_root.a_move_main) / 2) < _root.p_mov_x) { _root.p_mov_x = (-_root.a_move_main) / 2; } } if (_root.key_r == 1) { if (_root.p_mov_x < (_root.a_move_main / 2)) { _root.p_mov_x = _root.a_move_main / 2; } } if ((this.jump_pw * 3) < _root.p_bp) { _root.p_bp = _root.p_bp - (this.jump_pw * 3); } if (_root.p_bp < (this.jump_pw * 3)) { _root.p_bp = 0; this.jump_pw = _root.p_bp / 3; } _root.p_mov_y = -this.jump_pw; this.jump_pw = 0; } if (this.p_main._currentframe == 199) { if (_root.key_l == 1) { if (((-_root.a_move_main) / 2) < _root.p_mov_x) { _root.p_mov_x = _root.p_mov_x - (_root.a_move_main / 10); } } if (_root.key_r == 1) { if (_root.p_mov_x < (_root.a_move_main / 2)) { _root.p_mov_x = _root.p_mov_x + (_root.a_move_main / 10); } } if ((_root.key_u == 0) && (_root.jump_mode == 1)) { if (_root.p_mov_y < 0) { _root.p_mov_y = _root.p_mov_y / 1.5; } } if (_root.p_mov_y >= 0) { this.anime_flg = 65; this.p_main.gotoAndPlay(202); } } if ((this.p_main._currentframe >= 201) && (206 >= this.p_main._currentframe)) { if (_root.key_l == 1) { if (((-_root.a_move_main) / 2) < _root.p_mov_x) { _root.p_mov_x = _root.p_mov_x - (_root.a_move_main / 10); } } if (_root.key_r == 1) { if (_root.p_mov_x < (_root.a_move_main / 2)) { _root.p_mov_x = _root.p_mov_x + (_root.a_move_main / 10); } } if (this.jump_flg == 0) { this.p_main.gotoAndPlay(207); } } } if ((this.p_main._currentframe >= 220) && (260 >= this.p_main._currentframe)) { _root.p_dmg_flg = 1; if (0 < _root.p_hp) { if (this.anime_flg == 5) { _root.root.efct_box.efct_sw01(_root.p_pos_x, _root.p_pos_y, 50, 15, 0); this.anime_flg = 55; this.p_main.gotoAndPlay(197); } } if (this.p_main._currentframe == 220) { if (0 >= _root.p_hp) { this.efct_num = 0; bom_x = (((_root.root.p_box._x - _root.root.pos_box._x) + this._x) + 30) - random(60); bom_y = (((_root.root.p_box._y - _root.root.pos_box._y) + this._y) + 30) - random(60); _root.root.efct_box.efct_bom01(bom_x, bom_y, 100, 100); } if (_root.p_mov_y >= 0) { this.p_main.gotoAndPlay(222); } } if (this.p_main._currentframe == 225) { if (this.jump_flg == 0) { this.p_main.gotoAndPlay(227); } } if (this.p_main._currentframe == 245) { _root.p_mov_x = _root.p_mov_x / 1.1; if ((-1 < _root.p_mov_x) && (_root.p_mov_x < 1)) { _root.p_mov_x = 0; } if ((_root.p_mov_x == 0) && (0 < _root.p_hp)) { this.p_main.gotoAndPlay(247); } } if (this.p_main._currentframe >= 254) { this.anime_flg = 0; } } else { _root.p_dmg_flg = 0; } if ((this.p_main._currentframe >= 260) && (430 >= this.p_main._currentframe)) { if (((this.p_main._currentframe >= 260) && (285 >= this.p_main._currentframe)) || ((this.p_main._currentframe >= 303) && (315 >= this.p_main._currentframe))) { _root.p_mov_x = _root.p_mov_x / 1.2; if ((-1 < _root.p_mov_x) && (_root.p_mov_x < 1)) { _root.p_mov_x = 0; } } else { _root.p_mov_x = _root.p_mov_x / 1.05; if ((-1 < _root.p_mov_x) && (_root.p_mov_x < 1)) { _root.p_mov_x = 0; } } if (this.anime_flg == 3) { if (_root.sight_pos == 0) { this.p_main.gotoAndPlay(131); } if (_root.sight_pos == 1) { this.p_main.gotoAndPlay(166); } } if (this.anime_flg == 4) { if (_root.sight_pos == 0) { this.p_main.gotoAndPlay(166); } if (_root.sight_pos == 1) { this.p_main.gotoAndPlay(131); } } if (this.anime_flg == 9) { this.anime_flg = 95; this.p_main.gotoAndPlay(220); } if ((this.p_main._currentframe == 291) || (this.p_main._currentframe == 406)) { _root.p_mov_y = -10; } if ((this.p_main._currentframe >= 295) && (300 >= this.p_main._currentframe)) { if (this.jump_flg == 0) { this.p_main.gotoAndPlay(302); } } if ((((this.p_main._currentframe >= 270) && (272 >= this.p_main._currentframe)) || ((this.p_main._currentframe >= 290) && (300 >= this.p_main._currentframe))) || ((this.p_main._currentframe >= 428) && (430 >= this.p_main._currentframe))) { i = 0; while (20 >= i) { if (0 < _root.root.e_box["enemy" + i].hp) { _root.root._xscale = 120; _root.root._yscale = _root.root._xscale; if (this.p_main.slash_area.hitTest(_root.root.e_box["enemy" + i].e_core)) { _root.root._xscale = 150; _root.root._yscale = _root.root._xscale; efct_pos_x = (_root.root.e_box["enemy" + i]._x + _root.p_pos_x) / 2; efct_pos_y = (_root.root.e_box["enemy" + i]._y + _root.p_pos_y) / 2; _root.root.efct_box.efct_slash01(efct_pos_x, efct_pos_y); if (_root.root.e_box["enemy" + i].hp >= 0) { _root.root.e_box["enemy" + i].dmg = this.p_main.p_wep_blade._currentframe * 5; _root.root.e_box["enemy" + i].dmg_flg = 1; } } } if (this.p_main.slash_area.hitTest(_root.root.e_efct_box["e_msl" + i].msl_core)) { if (_root.root.e_efct_box["e_msl" + i].hit_flg == 0) { efct_pos_x = (_root.root.e_efct_box["e_msl" + i]._x + _root.p_pos_x) / 2; efct_pos_y = (_root.root.e_efct_box["e_msl" + i]._y + _root.p_pos_y) / 2; _root.root.efct_box.efct_slash01(efct_pos_x, efct_pos_y); _root.root.e_efct_box["e_msl" + i].hit_flg = 1; } } if (this.p_main.slash_area.hitTest(_root.root.e_efct_box["e_shot" + i])) { if (_root.root.e_efct_box["e_msl" + i].hit_flg == 0) { efct_pos_x = (_root.root.e_efct_box["e_msl" + i]._x + _root.p_pos_x) / 2; efct_pos_y = (_root.root.e_efct_box["e_msl" + i]._y + _root.p_pos_y) / 2; _root.root.efct_box.efct_slash01(efct_pos_x, efct_pos_y); _root.root.e_efct_box["e_msl" + i].hit_flg = 1; } } i++; } } } if (this.p_main._currentframe < 215) { this.tgt_x = (this._x + _root.root._x) - 200; this.tgt_y = (this._y + _root.root._y) - 150; if (_root.sight_pos == 1) { this.wep_arm_rot = (Math.atan2(_root.p_sight._x - this.tgt_x, _root.p_sight._y - this.tgt_y) / (Math.PI/180)) - 95; this.p_head_rot = this.wep_arm_rot; } if (_root.sight_pos == 0) { this.wep_arm_rot = ((-Math.atan2(_root.p_sight._x - this.tgt_x, _root.p_sight._y - this.tgt_y)) / (Math.PI/180)) - 95; this.p_head_rot = this.wep_arm_rot; } if (40 < this.p_head_rot) { this.p_head_rot = 40; } if (this.p_head_rot < -40) { this.p_head_rot = -40; } if (_root.shop_wep[_root.p_weps] == 2) { this.wep_arm_rot = 0; } } else { this.p_head_rot = 0; this.wep_arm_rot = 0; } this.p_main.p_wep_arm._rotation = this.wep_arm_rot; this.p_main.p_head._rotation = this.p_head_rot; this.p_main.p_wep_arm._x = this.p_main.wep_arm_pos._x; this.p_main.p_wep_arm._y = this.p_main.wep_arm_pos._y; this.p_main.p_head._x = this.p_main.head_pos._x; this.p_main.p_head._y = this.p_main.head_pos._y; if ((((this.anime_flg != 9) && (this.anime_flg != 95)) && (this.anime_flg != 10)) && (this.anime_flg != 11)) { if (_root.p_dmg_flg != 1) { if ((_root.shot_flg == 1) && (_root.shot_able == 1)) { if (_root.shop_wep[_root.p_weps] == 2) { this.anime_flg = 10; } if (_root.shop_weps[_root.p_weps] != 2) { if (this.p_main.p_wep_arm.p_weparm._currentframe == 1) { this.p_main.p_wep_arm.p_weparm.gotoAndPlay(2); } } } } } this.p_main.p_wep_arm.gotoAndStop(_root.p_weps); this.p_main.p_wep_arm.p_weparm.weparm_h.gotoAndStop(2); this.p_main.p_wep_arm.p_weparm.weparm_s.gotoAndStop(2); this.p_main.p_wep_blade.gotoAndStop(_root.p_weps - 39); _root.anime_flg = this.anime_flg; _root.jump_flg = this.jump_flg; } function efct_script() { if (_root.efct_switch == 1) { if (this.jump_flg == 0) { if ((this.p_main._currentframe >= 130) && (133 >= this.p_main._currentframe)) { _root.root.efct_box.efct_jump01(_root.p_pos_x, _root.p_pos_y, random(50) + 50, random(50) + 50); } if ((this.p_main._currentframe >= 165) && (168 >= this.p_main._currentframe)) { _root.root.efct_box.efct_jump01(_root.p_pos_x, _root.p_pos_y, random(50) + 50, random(50) + 50); } if ((this.p_main._currentframe >= 140) && (150 >= this.p_main._currentframe)) { _root.root.efct_box.efct_jump01(_root.p_pos_x, _root.p_pos_y, random(20) + 50, random(20) + 50); } if ((this.p_main._currentframe >= 175) && (185 >= this.p_main._currentframe)) { _root.root.efct_box.efct_jump01(_root.p_pos_x, _root.p_pos_y, random(20) + 50, random(20) + 50); } if (((this.p_main._currentframe >= 125) && (185 >= this.p_main._currentframe)) && (5 < Math.abs(_root.p_mov_x))) { this.efct++; if (3 < this.efct) { efct = 0; _root.root.efct_box.efct_dash01(_root.p_pos_x, _root.p_pos_y, -(_root.p_mov_x * 4), Math.abs(_root.p_mov_x * 3)); } } } if ((this.p_main._currentframe >= 195) && (200 >= this.p_main._currentframe)) { if (this.jump_flg == 0) { efct++; if (3 < efct) { efct = 0; _root.root.efct_box.efct_jump01(_root.p_pos_x, _root.p_pos_y, random(50) + 50, random(50) + 50); } } } if ((this.p_main._currentframe >= 205) && (215 >= this.p_main._currentframe)) { if (this.jump_flg == 0) { efct++; if (3 < efct) { efct = 0; _root.root.efct_box.efct_jump01(_root.p_pos_x, _root.p_pos_y, random(50) + 50, random(50) + 50); } } } if (((this.p_main._currentframe >= 0) && (60 >= this.p_main._currentframe)) && (5 < Math.abs(_root.p_mov_x))) { if (this.jump_flg == 0) { efct++; if (3 < efct) { efct = 0; _root.root.efct_box.efct_jump01(_root.p_pos_x, _root.p_pos_y, random(50) + 50, random(50) + 50); } } } if (((this.p_main._currentframe >= 230) && (245 >= this.p_main._currentframe)) && (_root.p_mov_x != 0)) { if (this.jump_flg == 0) { efct++; if (3 < efct) { efct = 0; _root.root.efct_box.efct_jump01(_root.p_pos_x, _root.p_pos_y, random(50) + 50, random(50) + 50); } } } if ((this.p_main._currentframe >= 303) && (315 >= this.p_main._currentframe)) { if (this.jump_flg == 0) { efct++; if (3 < efct) { efct = 0; _root.root.efct_box.efct_jump01((_root.p_pos_x + 20) - random(40), _root.p_pos_y, random(50) + 50, random(50) + 50); } } } if ((((this.p_main._currentframe == 75) || (this.p_main._currentframe == 85)) || (this.p_main._currentframe == 105)) || (this.p_main._currentframe == 115)) { if (this.jump_flg == 0) { _root.root.efct_box.efct_jump01((_root.p_pos_x + 20) - random(40), _root.p_pos_y, random(20) + 20, random(20) + 20); } } } } function field_hit() { this.hitflg_side = 0; this.hitflg_tall = 0; this.jump_flg = 1; if (this.p_hit_side.hitTest(_root.root.bg_box.field.areaover_l)) { _root.area_over = 1; } else if (this.p_hit_side.hitTest(_root.root.bg_box.field.areaover_r)) { _root.area_over = 1; } else { _root.area_over = 0; } if (this.p_hit_side.hitTest(_root.root.bg_box.field.ground_hit)) { if (_root.ground_cent_x[1] < _root.p_pos_x) { _root.p_pos_x = Math.round(_root.ground_right[1] + (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) - 3; this.hitflg_side = 1; } else if (_root.p_pos_x < _root.ground_cent_x[1]) { _root.p_pos_x = Math.round(_root.ground_left[1] - (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) + 2; this.hitflg_side = -1; } } else if (this.p_hit_tall.hitTest(_root.root.bg_box.field.ground_hit)) { if (_root.ground_cent_y[1] < _root.p_pos_y) { _root.p_pos_y = _root.ground_down[1] + this.p_hit_tall._yscale; this.hitflg_tall = -1; } else if (_root.p_pos_y < _root.ground_cent_y[1]) { _root.p_pos_y = _root.ground_up[1]; this.hitflg_tall = 1; } } if (this.p_hit_side.hitTest(_root.root.bg_box.field.ground_hit2)) { if (_root.ground_cent_x[2] < _root.p_pos_x) { _root.p_pos_x = Math.round(_root.ground_right[2] + (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) - 3; this.hitflg_side = 1; } else if (_root.p_pos_x < _root.ground_cent_x[2]) { _root.p_pos_x = Math.round(_root.ground_left[2] - (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) + 2; this.hitflg_side = -1; } } else if (this.p_hit_tall.hitTest(_root.root.bg_box.field.ground_hit2)) { if (_root.ground_cent_y[2] < _root.p_pos_y) { _root.p_pos_y = _root.ground_down[2] + this.p_hit_tall._yscale; this.hitflg_tall = -1; } else if (_root.p_pos_y < _root.ground_cent_y[2]) { _root.p_pos_y = _root.ground_up[2]; this.hitflg_tall = 1; } } if (this.p_hit_side.hitTest(_root.root.bg_box.field.ground_hit3)) { if (_root.ground_cent_x[3] < _root.p_pos_x) { _root.p_pos_x = Math.round(_root.ground_right[3] + (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) - 3; this.hitflg_side = 1; } else if (_root.p_pos_x < _root.ground_cent_x[3]) { _root.p_pos_x = Math.round(_root.ground_left[3] - (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) + 2; this.hitflg_side = -1; } } else if (this.p_hit_tall.hitTest(_root.root.bg_box.field.ground_hit3)) { if (_root.ground_cent_y[3] < _root.p_pos_y) { _root.p_pos_y = _root.ground_down[3] + this.p_hit_tall._yscale; this.hitflg_tall = -1; } else if (_root.p_pos_y < _root.ground_cent_y[3]) { _root.p_pos_y = _root.ground_up[3]; this.hitflg_tall = 1; } } if (this.p_hit_side.hitTest(_root.root.bg_box.field.ground_hit4)) { if (_root.ground_cent_x[4] < _root.p_pos_x) { _root.p_pos_x = Math.round(_root.ground_right[4] + (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) - 3; this.hitflg_side = 1; } else if (_root.p_pos_x < _root.ground_cent_x[4]) { _root.p_pos_x = Math.round(_root.ground_left[4] - (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) + 2; this.hitflg_side = -1; } } else if (this.p_hit_tall.hitTest(_root.root.bg_box.field.ground_hit4)) { if (_root.ground_cent_y[4] < _root.p_pos_y) { _root.p_pos_y = _root.ground_down[4] + this.p_hit_tall._yscale; this.hitflg_tall = -1; } else if (_root.p_pos_y < _root.ground_cent_y[4]) { _root.p_pos_y = _root.ground_up[4]; this.hitflg_tall = 1; } } if (this.p_hit_side.hitTest(_root.root.bg_box.field.ground_hit5)) { if (_root.ground_cent_x[5] < _root.p_pos_x) { _root.p_pos_x = Math.round(_root.ground_right[5] + (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) - 3; this.hitflg_side = 1; } else if (_root.p_pos_x < _root.ground_cent_x[5]) { _root.p_pos_x = Math.round(_root.ground_left[5] - (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) + 2; this.hitflg_side = -1; } } else if (this.p_hit_tall.hitTest(_root.root.bg_box.field.ground_hit5)) { if (_root.ground_cent_y[5] < _root.p_pos_y) { _root.p_pos_y = _root.ground_down[5] + this.p_hit_tall._yscale; this.hitflg_tall = -1; } else if (_root.p_pos_y < _root.ground_cent_y[5]) { _root.p_pos_y = _root.ground_up[5]; this.hitflg_tall = 1; } } if (this.p_hit_side.hitTest(_root.root.bg_box.field.ground_hit6)) { if (_root.ground_cent_x[6] < _root.p_pos_x) { _root.p_pos_x = Math.round(_root.ground_right[6] + (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) - 3; this.hitflg_side = 1; } else if (_root.p_pos_x < _root.ground_cent_x[6]) { _root.p_pos_x = Math.round(_root.ground_left[6] - (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) + 2; this.hitflg_side = -1; } } else if (this.p_hit_tall.hitTest(_root.root.bg_box.field.ground_hit6)) { if (_root.ground_cent_y[6] < _root.p_pos_y) { _root.p_pos_y = _root.ground_down[6] + this.p_hit_tall._yscale; this.hitflg_tall = -1; } else if (_root.p_pos_y < _root.ground_cent_y[6]) { _root.p_pos_y = _root.ground_up[6]; this.hitflg_tall = 1; } } if (this.p_hit_side.hitTest(_root.root.bg_box.field.ground_hit7)) { if (_root.ground_cent_x[7] < _root.p_pos_x) { _root.p_pos_x = Math.round(_root.ground_right[7] + (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) - 3; this.hitflg_side = 1; } else if (_root.p_pos_x < _root.ground_cent_x[7]) { _root.p_pos_x = Math.round(_root.ground_left[7] - (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) + 2; this.hitflg_side = -1; } } else if (this.p_hit_tall.hitTest(_root.root.bg_box.field.ground_hit7)) { if (_root.ground_cent_y[7] < _root.p_pos_y) { _root.p_pos_y = _root.ground_down[7] + this.p_hit_tall._yscale; this.hitflg_tall = -1; } else if (_root.p_pos_y < _root.ground_cent_y[7]) { _root.p_pos_y = _root.ground_up[7]; this.hitflg_tall = 1; } } if (this.p_hit_side.hitTest(_root.root.bg_box.field.ground_hit8)) { if (_root.ground_cent_x[8] < _root.p_pos_x) { _root.p_pos_x = Math.round(_root.ground_right[8] + (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) - 3; this.hitflg_side = 1; } else if (_root.p_pos_x < _root.ground_cent_x[8]) { _root.p_pos_x = Math.round(_root.ground_left[8] - (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) + 2; this.hitflg_side = -1; } } else if (this.p_hit_tall.hitTest(_root.root.bg_box.field.ground_hit8)) { if (_root.ground_cent_y[8] < _root.p_pos_y) { _root.p_pos_y = _root.ground_down[8] + this.p_hit_tall._yscale; this.hitflg_tall = -1; } else if (_root.p_pos_y < _root.ground_cent_y[8]) { _root.p_pos_y = _root.ground_up[8]; this.hitflg_tall = 1; } } if (this.p_hit_side.hitTest(_root.root.bg_box.field.ground_hit90)) { if (_root.ground_cent_x[90] < _root.p_pos_x) { _root.p_pos_x = Math.round(_root.ground_right[90] + (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) - 3; this.hitflg_side = 1; } else if (_root.p_pos_x < _root.ground_cent_x[90]) { _root.p_pos_x = Math.round(_root.ground_left[90] - (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) + 2; this.hitflg_side = -1; } } else if (this.p_hit_tall.hitTest(_root.root.bg_box.field.ground_hit90)) { if (_root.ground_cent_y[90] < _root.p_pos_y) { _root.p_pos_y = _root.ground_down[90] + this.p_hit_tall._yscale; this.hitflg_tall = -1; } else if (_root.p_pos_y < _root.ground_cent_y[90]) { _root.p_pos_y = _root.ground_up[90]; this.hitflg_tall = 1; } } if (this.p_hit_side.hitTest(_root.root.bg_box.field.ground_hit91)) { if (_root.ground_cent_x[91] < _root.p_pos_x) { _root.p_pos_x = Math.round(_root.ground_right[91] + (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) - 3; this.hitflg_side = 1; } else if (_root.p_pos_x < _root.ground_cent_x[91]) { _root.p_pos_x = Math.round(_root.ground_left[91] - (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) + 2; this.hitflg_side = -1; } } else if (this.p_hit_tall.hitTest(_root.root.bg_box.field.ground_hit91)) { if (_root.ground_cent_y[91] < _root.p_pos_y) { _root.p_pos_y = _root.ground_down[91] + this.p_hit_tall._yscale; this.hitflg_tall = -1; } else if (_root.p_pos_y < _root.ground_cent_y[91]) { _root.p_pos_y = _root.ground_up[91]; this.hitflg_tall = 1; } } if (this.p_hit_side.hitTest(_root.root.bg_box.field.ground_hit92)) { if (_root.ground_cent_x[92] < _root.p_pos_x) { _root.p_pos_x = Math.round(_root.ground_right[92] + (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) - 3; this.hitflg_side = 1; } else if (_root.p_pos_x < _root.ground_cent_x[92]) { _root.p_pos_x = Math.round(_root.ground_left[92] - (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) + 2; this.hitflg_side = -1; } } else if (this.p_hit_tall.hitTest(_root.root.bg_box.field.ground_hit92)) { if (_root.ground_cent_y[92] < _root.p_pos_y) { _root.p_pos_y = _root.ground_down[92] + this.p_hit_tall._yscale; this.hitflg_tall = -1; } else if (_root.p_pos_y < _root.ground_cent_y[92]) { _root.p_pos_y = _root.ground_up[92]; this.hitflg_tall = 1; } } if (this.p_hit_side.hitTest(_root.root.bg_box.field.ground_hit93)) { if (_root.ground_cent_x[93] < _root.p_pos_x) { _root.p_pos_x = Math.round(_root.ground_right[93] + (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) - 1; this.hitflg_side = 1; } else if (_root.p_pos_x < _root.ground_cent_x[93]) { _root.p_pos_x = Math.round(_root.ground_left[93] - (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) + 2; this.hitflg_side = -1; } } else if (this.p_hit_tall.hitTest(_root.root.bg_box.field.ground_hit93)) { if (_root.ground_cent_y[93] < _root.p_pos_y) { _root.p_pos_y = _root.ground_down[93] + this.p_hit_tall._yscale; this.hitflg_tall = -1; } else if (_root.p_pos_y < _root.ground_cent_y[93]) { _root.p_pos_y = _root.ground_up[93]; this.hitflg_tall = 1; } } } function result() { if (100 < _root.p_mov_x) { _root.p_mov_x = 100; } if (_root.p_mov_x < -100) { _root.p_mov_x = -100; } if (this.hitflg_side == 1) { if (_root.p_mov_x < 0) { _root.p_mov_x = 0; } } else if (this.hitflg_side == -1) { if (0 < _root.p_mov_x) { _root.p_mov_x = 0; } } if (this.hitflg_tall == 1) { this.jump_flg = 0; if (0 < _root.p_mov_y) { _root.p_mov_y = 0; } } if (this.hitflg_tall == -1) { if (_root.p_mov_y < 0) { _root.p_mov_y = 0; } } this.p_hit_tall._y = _root.p_mov_y - 15; this.p_hit_tall._x = (-_root.p_mov_x) / 2; if (20 < this.p_hit_tall._x) { this.p_hit_tall._x = 20; } if (this.p_hit_tall._x < -20) { this.p_hit_tall._x = -20; } if (50 < this.p_hit_tall._y) { this.p_hit_tall._y = 50; } if (this.p_hit_tall._y < -50) { this.p_hit_tall._y = -50; } this.p_hit_side._x = _root.p_mov_x; this.p_hit_side._y = (-_root.p_mov_y) - 15; if (this.p_hit_side._y < -40) { this.p_hit_side._y = -40; } if (_root.efct_bg_flg == 2) { _root.p_mov_x = (_root.p_mov_x / 10) * 9; } _root.p_pos_x = _root.p_pos_x + _root.p_mov_x; _root.p_pos_y = _root.p_pos_y + _root.p_mov_y; }
Symbol 468 MovieClip [player02] Frame 2
this.main_script(); this.efct_script(); this.field_hit(); this.result(); _root.hitflg = _root.ground_left[2];
Symbol 468 MovieClip [player02] Frame 3
this.gotoAndPlay(2);
Symbol 505 MovieClip Frame 60
this.gotoAndPlay(1);
Symbol 505 MovieClip Frame 90
this.gotoAndPlay(70);
Symbol 505 MovieClip Frame 120
this.gotoAndPlay(100);
Symbol 505 MovieClip Frame 136
this.gotoAndPlay(135);
Symbol 505 MovieClip Frame 146
this.gotoAndPlay(1);
Symbol 505 MovieClip Frame 161
this.gotoAndPlay(160);
Symbol 505 MovieClip Frame 171
this.gotoAndPlay(1);
Symbol 505 MovieClip Frame 191
this.gotoAndPlay(190);
Symbol 505 MovieClip Frame 196
this.gotoAndPlay(195);
Symbol 505 MovieClip Frame 211
_parent.anime_flg = 0; this.gotoAndPlay(1);
Symbol 505 MovieClip Frame 276
this.gotoAndPlay(275);
Symbol 505 MovieClip Frame 281
this.gotoAndPlay(280);
Symbol 505 MovieClip Frame 301
this.gotoAndPlay(300);
Symbol 505 MovieClip Frame 316
this.gotoAndPlay(1);
Symbol 505 MovieClip Frame 371
this.gotoAndPlay(1); _parent.anime_flg = 0;
Symbol 505 MovieClip Frame 388
this.gotoAndPlay(387);
Symbol 505 MovieClip Frame 398
this.gotoAndPlay(1); _parent.anime_flg = 0;
Symbol 505 MovieClip Frame 428
this.gotoAndPlay(427);
Symbol 506 MovieClip [player01] Frame 1
function main_script() { if (((_root.p_dmg_flg == 0) && (this.anime_flg != 10)) && (this.anime_flg != 11)) { if (_root.p_sight._x < ((this._x + _root.root._x) - 200)) { this.p_main._xscale = 64; _root.sight_pos = 0; } else if (_root.p_sight._x >= ((this._x + _root.root._x) - 200)) { this.p_main._xscale = -64; _root.sight_pos = 1; } } else if ((this.anime_flg != 10) && (this.anime_flg != 11)) { if (0 < _root.p_mov_x) { this.p_main._xscale = 64; } if (_root.p_mov_x < 0) { this.p_main._xscale = -64; } } if (0 < this.dash_cnt) { this.dash_cnt--; } else if (this.dash_cnt < 0) { this.dash_cnt++; } if ((((this.anime_flg != 9) && (this.anime_flg != 95)) && (this.anime_flg != 10)) && (this.anime_flg != 11)) { if (_root.key_l == 1) { if (this.tlg == 0) { if (0 < this.dash_cnt) { this.anime_flg = 3; this.tlg = 1; } if (0 >= this.dash_cnt) { this.dash_cnt = 10; this.tlg = 1; } } else if (this.anime_flg != 3) { if (this.jump_flg == 0) { this.anime_flg = 1; } if (this.jump_flg == 1) { this.anime_flg = 6; } } if (this.jump_flg == 1) { if (0 < _root.p_mov_x) { _root.p_mov_x = _root.p_mov_x / 1.5; } } if ((this.anime_flg == 4) || (this.anime_flg == 2)) { this.anime_flg = 0; } } if (_root.key_r == 1) { if (this.tlg == 0) { if (this.dash_cnt < 0) { this.anime_flg = 4; this.tlg = 1; } if (this.dash_cnt >= 0) { this.dash_cnt = -10; this.tlg = 1; } } else if (this.anime_flg != 4) { if (this.jump_flg == 0) { this.anime_flg = 2; } if (this.jump_flg == 1) { this.anime_flg = 6; } } if (this.jump_flg == 1) { if (_root.p_mov_x < 0) { _root.p_mov_x = _root.p_mov_x / 1.5; } } if ((this.anime_flg == 3) || (this.anime_flg == 1)) { this.anime_flg = 0; } } if (((_root.key_l == 0) && (_root.key_r == 0)) || ((_root.key_l == 1) && (_root.key_r == 1))) { this.tlg = 0; if (this.jump_flg == 0) { this.anime_flg = 0; } if (this.jump_flg == 1) { _root.p_mov_x = _root.p_mov_x / 1.1; if (((0 < _root.p_mov_y) && (this.anime_flg != 6)) && (this.anime_flg != 65)) { this.anime_flg = 6; } } } if (_root.key_d == 1) { if (this.jump_flg == 1) { if (_root.p_mov_y < 10) { _root.p_mov_y = 30; } } } } if (_root.jump_mode == 0) { if (_root.key_u == 1) { if (_root.p_pw < _root.b_pw_main) { if ((_root.p_pw * 3) < _root.p_bp) { _root.p_pw = _root.p_pw + (_root.b_pw_main / 15); } } } if (_root.key_u == 0) { if (0 < _root.p_pw) { this.jump_pw = _root.p_pw; _root.p_pw = 0; this.anime_flg = 5; } } } if (_root.jump_mode == 1) { _root.p_pw = _root.b_pw_main; if ((_root.key_u == 1) && (this.jump_tlg == 0)) { this.jump_tlg = 1; this.anime_flg = 5; this.jump_pw = _root.p_pw; _root.p_pw = 0; } if (_root.key_u == 0) { _root.p_pw = 0; this.jump_tlg = 0; } } if ((this.p_main._currentframe >= 1) && (60 >= this.p_main._currentframe)) { if (this.anime_flg == 1) { if (_root.sight_pos == 0) { this.p_main.gotoAndPlay(65); } if (_root.sight_pos == 1) { this.p_main.gotoAndPlay(95); } } if (this.anime_flg == 2) { if (_root.sight_pos == 0) { this.p_main.gotoAndPlay(95); } if (_root.sight_pos == 1) { this.p_main.gotoAndPlay(65); } } if (this.anime_flg == 3) { if (_root.sight_pos == 0) { this.p_main.gotoAndPlay(132); } if (_root.sight_pos == 1) { this.p_main.gotoAndPlay(157); } } if (this.anime_flg == 4) { if (_root.sight_pos == 0) { this.p_main.gotoAndPlay(157); } if (_root.sight_pos == 1) { this.p_main.gotoAndPlay(132); } } if (this.anime_flg == 5) { this.anime_flg = 55; this.p_main.gotoAndPlay(187); } if (this.anime_flg == 6) { this.anime_flg = 65; this.p_main.gotoAndPlay(192); } if (this.anime_flg == 9) { this.anime_flg = 95; this.p_main.gotoAndPlay(273); } if (this.anime_flg == 10) { this.anime_flg = 11; this.p_main.gotoAndPlay(345); } _root.p_mov_x = _root.p_mov_x / 1.2; if ((-1 < _root.p_mov_x) && (_root.p_mov_x < 1)) { _root.p_mov_x = 0; } } if ((this.p_main._currentframe >= 65) && (90 >= this.p_main._currentframe)) { if (this.anime_flg == 0) { this.p_main.gotoAndPlay(1); } if (this.anime_flg == 1) { if (_root.sight_pos == 1) { this.p_main.gotoAndPlay(95); } } if (this.anime_flg == 2) { if (_root.sight_pos == 0) { this.p_main.gotoAndPlay(95); } } if (this.anime_flg == 3) { if (_root.sight_pos == 0) { this.p_main.gotoAndPlay(132); } if (_root.sight_pos == 1) { this.p_main.gotoAndPlay(157); } } if (this.anime_flg == 4) { if (_root.sight_pos == 0) { this.p_main.gotoAndPlay(157); } if (_root.sight_pos == 1) { this.p_main.gotoAndPlay(132); } } if (this.anime_flg == 5) { this.anime_flg = 55; this.p_main.gotoAndPlay(187); } if (this.anime_flg == 6) { this.anime_flg = 65; this.p_main.gotoAndPlay(192); } if (this.anime_flg == 9) { this.anime_flg = 95; this.p_main.gotoAndPlay(273); } if (this.anime_flg == 10) { this.anime_flg = 11; this.p_main.gotoAndPlay(345); } if (this.anime_flg == 1) { if ((-_root.a_move_main) < _root.p_mov_x) { _root.p_mov_x = _root.p_mov_x - 2; } if (_root.p_mov_x < (-_root.a_move_main)) { _root.p_mov_x = _root.p_mov_x + 2; } } if (this.anime_flg == 2) { if (_root.p_mov_x < _root.a_move_main) { _root.p_mov_x = _root.p_mov_x + 2; } if (_root.a_move_main < _root.p_mov_x) { _root.p_mov_x = _root.p_mov_x - 2; } } } if ((this.p_main._currentframe >= 95) && (120 >= this.p_main._currentframe)) { if (this.anime_flg == 0) { this.p_main.gotoAndPlay(1); } if (this.anime_flg == 1) { if (_root.sight_pos == 0) { this.p_main.gotoAndPlay(65); } } if (this.anime_flg == 2) { if (_root.sight_pos == 1) { this.p_main.gotoAndPlay(65); } } if (this.anime_flg == 3) { if (_root.sight_pos == 0) { this.p_main.gotoAndPlay(132); } if (_root.sight_pos == 1) { this.p_main.gotoAndPlay(157); } } if (this.anime_flg == 4) { if (_root.sight_pos == 0) { this.p_main.gotoAndPlay(157); } if (_root.sight_pos == 1) { this.p_main.gotoAndPlay(132); } } if (this.anime_flg == 5) { this.anime_flg = 55; this.p_main.gotoAndPlay(187); } if (this.anime_flg == 6) { this.anime_flg = 65; this.p_main.gotoAndPlay(192); } if (this.anime_flg == 9) { this.anime_flg = 95; this.p_main.gotoAndPlay(273); } if (this.anime_flg == 10) { this.anime_flg = 11; this.p_main.gotoAndPlay(345); } if (this.anime_flg == 1) { if ((-_root.a_move_main) < _root.p_mov_x) { _root.p_mov_x = _root.p_mov_x - 1; } if (_root.p_mov_x < (-_root.a_move_main)) { _root.p_mov_x = _root.p_mov_x + 1; } } if (this.anime_flg == 2) { if (_root.p_mov_x < _root.a_move_main) { _root.p_mov_x = _root.p_mov_x + 1; } if (_root.a_move_main < _root.p_mov_x) { _root.p_mov_x = _root.p_mov_x - 1; } } } if ((this.p_main._currentframe >= 125) && (175 >= this.p_main._currentframe)) { _root.dash_defense = Math.abs(_root.p_mov_x) / 2; this.p_main.p_boost._xscale = Math.abs(_root.p_mov_x * 2) + 20; this.p_main.p_boost._yscale = Math.abs(_root.p_mov_x * 2) + 20; _root.anime_flg = this.anime_flg; if (this.anime_flg == 5) { this.anime_flg = 55; this.p_main.gotoAndPlay(187); } if (this.anime_flg == 6) { this.anime_flg = 65; this.p_main.gotoAndPlay(192); } if (this.anime_flg == 9) { this.anime_flg = 95; this.p_main.gotoAndPlay(273); } if ((this.p_main._currentframe == 134) || (this.p_main._currentframe == 159)) { if (_root.efct_switch == 1) { _root.root.efct_box.efct_sw01(_root.p_pos_x, _root.p_pos_y - 30, _root.b_pw_main / 2, _root.b_pw_main * 2, 0); } if ((_root.b_pw_main * 3) < _root.p_bp) { _root.p_bp = _root.p_bp - (_root.b_pw_main * 3); if (this.anime_flg == 3) { _root.p_mov_x = _root.p_mov_x - (_root.b_pw_main * 2); } if (this.anime_flg == 4) { _root.p_mov_x = _root.p_mov_x + (_root.b_pw_main * 2); } } else { _root.p_bp = _root.p_bp - (_root.b_pw_main * 3); if (this.anime_flg == 3) { _root.p_mov_x = _root.p_mov_x - (_root.b_pw_main / 3); } if (this.anime_flg == 4) { _root.p_mov_x = _root.p_mov_x + (_root.b_pw_main / 3); } } } if (this.p_main._currentframe == 135) { _root.p_bp = _root.p_bp - ((_root.a_move_main + _root.b_pw_main) / 5); if (0 >= _root.p_bp) { if (this.jump_flg == 0) { this.anime_flg = 0; } if (this.jump_flg == 1) { this.anime_flg = 6; } } if (5 < _root.p_mov_y) { _root.p_mov_y = 5; } if ((this.anime_flg != 3) && (this.anime_flg != 4)) { this.p_main.gotoAndPlay(137); } if (this.anime_flg == 3) { if (_root.sight_pos == 1) { this.p_main.gotoAndPlay(160); } } if (this.anime_flg == 4) { if (_root.sight_pos == 0) { this.p_main.gotoAndPlay(160); } } if (this.anime_flg == 10) { this.anime_flg = 11; this.p_main.gotoAndPlay(375); } if (this.anime_flg == 3) { if (((-_root.a_move_main) * 2.5) < _root.p_mov_x) { _root.p_mov_x = _root.p_mov_x - (_root.a_move_main / 5); } if (_root.p_mov_x < ((-_root.a_move_main) * 2.5)) { _root.p_mov_x = _root.p_mov_x + (_root.a_move_main / 5); } } if (this.anime_flg == 4) { if (_root.p_mov_x < (_root.a_move_main * 2.5)) { _root.p_mov_x = _root.p_mov_x + (_root.a_move_main / 5); } if ((_root.a_move_main * 2.5) < _root.p_mov_x) { _root.p_mov_x = _root.p_mov_x - (_root.a_move_main / 5); } } } if (this.p_main._currentframe == 160) { _root.p_bp = _root.p_bp - ((_root.a_move_main + _root.b_pw_main) / 5); if (0 >= _root.p_bp) { if (this.jump_flg == 0) { this.anime_flg = 0; } if (this.jump_flg == 1) { this.anime_flg = 6; } } if (5 < _root.p_mov_y) { _root.p_mov_y = 5; } if ((this.anime_flg != 3) && (this.anime_flg != 4)) { this.p_main.gotoAndPlay(162); } if (this.anime_flg == 4) { if (_root.sight_pos == 1) { this.p_main.gotoAndPlay(135); } } if (this.anime_flg == 3) { if (_root.sight_pos == 0) { this.p_main.gotoAndPlay(135); } } if (this.anime_flg == 10) { this.anime_flg = 11; this.p_main.gotoAndPlay(405); } if (this.anime_flg == 3) { if (((-_root.a_move_main) * 2.5) < _root.p_mov_x) { _root.p_mov_x = _root.p_mov_x - (_root.a_move_main / 5); } if (_root.p_mov_x < ((-_root.a_move_main) * 2.5)) { _root.p_mov_x = _root.p_mov_x + (_root.a_move_main / 5); } } if (this.anime_flg == 4) { if (_root.p_mov_x < (_root.a_move_main * 2.5)) { _root.p_mov_x = _root.p_mov_x + (_root.a_move_main / 5); } if ((_root.a_move_main * 2.5) < _root.p_mov_x) { _root.p_mov_x = _root.p_mov_x - (_root.a_move_main / 5); } } } } else { _root.dash_defense = 0; } if ((this.p_main._currentframe >= 180) && (220 >= this.p_main._currentframe)) { if (this.anime_flg == 3) { if (_root.sight_pos == 0) { this.p_main.gotoAndPlay(132); } if (_root.sight_pos == 1) { this.p_main.gotoAndPlay(157); } } if (this.anime_flg == 4) { if (_root.sight_pos == 0) { this.p_main.gotoAndPlay(157); } if (_root.sight_pos == 1) { this.p_main.gotoAndPlay(132); } } if (this.anime_flg == 5) { this.anime_flg = 55; this.p_main.gotoAndPlay(186); } if (this.p_main._currentframe == 188) { if (_root.key_l == 1) { if (((-_root.a_move_main) / 2) < _root.p_mov_x) { _root.p_mov_x = (-_root.a_move_main) / 2; } } if (_root.key_r == 1) { if (_root.p_mov_x < (_root.a_move_main / 2)) { _root.p_mov_x = _root.a_move_main / 2; } } if ((this.jump_pw * 3) < _root.p_bp) { _root.p_bp = _root.p_bp - (this.jump_pw * 3); } if (_root.p_bp < (this.jump_pw * 3)) { _root.p_bp = 0; this.jump_pw = _root.p_bp / 3; } _root.p_mov_y = -this.jump_pw; this.jump_pw = 0; } if (this.anime_flg == 9) { this.anime_flg = 95; this.p_main.gotoAndPlay(273); } if (this.anime_flg == 10) { this.anime_flg = 11; this.p_main.gotoAndPlay(375); } if (this.p_main._currentframe == 190) { if (_root.key_l == 1) { if (((-_root.a_move_main) / 2) < _root.p_mov_x) { _root.p_mov_x = _root.p_mov_x - (_root.a_move_main / 10); } } if (_root.key_r == 1) { if (_root.p_mov_x < (_root.a_move_main / 2)) { _root.p_mov_x = _root.p_mov_x + (_root.a_move_main / 10); } } if ((_root.key_u == 0) && (_root.jump_mode == 1)) { if (_root.p_mov_y < 0) { _root.p_mov_y = _root.p_mov_y / 1.5; } } if (_root.p_mov_y >= 0) { this.anime_flg = 65; this.p_main.gotoAndPlay(192); } } if (this.p_main._currentframe == 195) { if (_root.key_l == 1) { if (((-_root.a_move_main) / 2) < _root.p_mov_x) { _root.p_mov_x = _root.p_mov_x - (_root.a_move_main / 10); } } if (_root.key_r == 1) { if (_root.p_mov_x < (_root.a_move_main / 2)) { _root.p_mov_x = _root.p_mov_x + (_root.a_move_main / 10); } } if (this.jump_flg == 0) { this.p_main.gotoAndPlay(197); } if (this.anime_flg == 5) { this.anime_flg = 55; this.p_main.gotoAndPlay(187); } } if ((this.p_main._currentframe >= 197) && (210 >= this.p_main._currentframe)) { _root.p_mov_x = _root.p_mov_x / 1.5; if ((-1 < _root.p_mov_x) && (_root.p_mov_x < 1)) { _root.p_mov_x = 0; } } } if ((this.p_main._currentframe >= 270) && (330 >= this.p_main._currentframe)) { _root.p_dmg_flg = 1; if (0 < _root.p_hp) { if (this.anime_flg == 0) { this.p_main.gotoAndPlay(1); } if (this.anime_flg == 5) { _root.root.efct_box.efct_sw01(_root.p_pos_x, _root.p_pos_y, 50, 15, 0); this.anime_flg = 55; this.p_main.gotoAndPlay(187); } } if (this.p_main._currentframe == 275) { if (0 >= _root.p_hp) { this.efct_num = 0; bom_x = (((_root.root.p_box._x - _root.root.pos_box._x) + this._x) + 30) - random(60); bom_y = (((_root.root.p_box._y - _root.root.pos_box._y) + this._y) + 30) - random(60); _root.root.efct_box.efct_bom01(bom_x, bom_y, 100, 100); } if (_root.p_mov_y >= 0) { this.p_main.gotoAndPlay(277); } } if (this.p_main._currentframe == 280) { if (this.jump_flg == 0) { this.p_main.gotoAndPlay(282); } } if (this.p_main._currentframe == 300) { _root.p_mov_x = _root.p_mov_x / 1.1; if ((-1 < _root.p_mov_x) && (_root.p_mov_x < 1)) { _root.p_mov_x = 0; } if ((_root.p_mov_x == 0) && (0 < _root.p_hp)) { this.p_main.gotoAndPlay(302); } } if (this.p_main._currentframe >= 315) { this.anime_flg = 0; } } else { _root.p_dmg_flg = 0; } if ((this.p_main._currentframe >= 340) && (430 >= this.p_main._currentframe)) { _root.p_mov_x = _root.p_mov_x / 1.2; if ((-1 < _root.p_mov_x) && (_root.p_mov_x < 1)) { _root.p_mov_x = 0; } if (this.anime_flg == 3) { if (_root.sight_pos == 0) { this.p_main.gotoAndPlay(132); } if (_root.sight_pos == 1) { this.p_main.gotoAndPlay(157); } } if (this.anime_flg == 4) { if (_root.sight_pos == 0) { this.p_main.gotoAndPlay(157); } if (_root.sight_pos == 1) { this.p_main.gotoAndPlay(132); } } if (this.anime_flg == 9) { this.anime_flg = 95; this.p_main.gotoAndPlay(273); } if ((this.p_main._currentframe == 376) || (this.p_main._currentframe == 406)) { _root.p_mov_y = -14; } if ((this.p_main._currentframe == 387) || (this.p_main._currentframe == 427)) { _root.p_mov_y = 30; if (this.jump_flg == 0) { this.p_main.gotoAndPlay(391); } } if ((this.p_main._currentframe >= 330) && (430 >= this.p_main._currentframe)) { i = 0; while (20 >= i) { if (0 < _root.root.e_box["enemy" + i].hp) { _root.root._xscale = 120; _root.root._yscale = _root.root._xscale; if (this.p_main.slash_area.hitTest(_root.root.e_box["enemy" + i].e_core)) { efct_pos_x = (_root.root.e_box["enemy" + i]._x + _root.p_pos_x) / 2; efct_pos_y = (_root.root.e_box["enemy" + i]._y + _root.p_pos_y) / 2; _root.root.efct_box.efct_slash01(efct_pos_x, efct_pos_y); if (_root.root.e_box["enemy" + i].hp >= 0) { _root.root.e_box["enemy" + i].dmg = this.p_main.p_wep_blade._currentframe * 5; _root.root.e_box["enemy" + i].dmg_flg = 1; } } } if (this.p_main.p_wep_blade.hitTest(_root.root.e_efct_box["e_msl" + i].msl_core)) { if (_root.root.e_efct_box["e_msl" + i].hit_flg == 0) { efct_pos_x = (_root.root.e_efct_box["e_msl" + i]._x + _root.p_pos_x) / 2; efct_pos_y = (_root.root.e_efct_box["e_msl" + i]._y + _root.p_pos_y) / 2; _root.root.efct_box.efct_slash01(efct_pos_x, efct_pos_y); _root.root.e_efct_box["e_msl" + i].hit_flg = 1; } } if (this.p_main.p_wep_blade.hitTest(_root.root.e_efct_box["e_shot" + i])) { if (_root.root.e_efct_box["e_msl" + i].hit_flg == 0) { efct_pos_x = (_root.root.e_efct_box["e_msl" + i]._x + _root.p_pos_x) / 2; efct_pos_y = (_root.root.e_efct_box["e_msl" + i]._y + _root.p_pos_y) / 2; _root.root.efct_box.efct_slash01(efct_pos_x, efct_pos_y); _root.root.e_efct_box["e_msl" + i].hit_flg = 1; } } i++; } } } if (_root.p_dmg_flg != 1) { this.tgt_x = (this._x + _root.root._x) - 200; this.tgt_y = (this._y + _root.root._y) - 150; if (_root.sight_pos == 1) { this.wep_arm_rot = (Math.atan2(_root.p_sight._x - this.tgt_x, _root.p_sight._y - this.tgt_y) / (Math.PI/180)) - 95; this.p_head_rot = this.wep_arm_rot; } if (_root.sight_pos == 0) { this.wep_arm_rot = ((-Math.atan2(_root.p_sight._x - this.tgt_x, _root.p_sight._y - this.tgt_y)) / (Math.PI/180)) - 95; this.p_head_rot = this.wep_arm_rot; } if (40 < this.p_head_rot) { this.p_head_rot = 40; } if (this.p_head_rot < -40) { this.p_head_rot = -40; } if (_root.shop_wep[_root.p_weps] == 2) { this.wep_arm_rot = 0; } } else { this.p_head_rot = 0; this.wep_arm_rot = 0; } this.p_main.p_wep_arm._rotation = this.wep_arm_rot; this.p_main.p_head._rotation = this.p_head_rot; this.p_main.p_wep_arm._x = this.p_main.wep_arm_pos._x; this.p_main.p_wep_arm._y = this.p_main.wep_arm_pos._y; this.p_main.p_head._x = this.p_main.head_pos._x; this.p_main.p_head._y = this.p_main.head_pos._y; if ((((this.anime_flg != 9) && (this.anime_flg != 95)) && (this.anime_flg != 10)) && (this.anime_flg != 11)) { if (_root.p_dmg_flg != 1) { if ((_root.shot_flg == 1) && (_root.shot_able == 1)) { if (_root.shop_wep[_root.p_weps] == 2) { this.anime_flg = 10; } if (_root.shop_weps[_root.p_weps] != 2) { if (this.p_main.p_wep_arm.p_weparm._currentframe == 1) { this.p_main.p_wep_arm.p_weparm.gotoAndPlay(2); } } } } } this.p_main.p_wep_arm.gotoAndStop(_root.p_weps); this.p_main.p_wep_arm.p_weparm.weparm_h.gotoAndStop(1); this.p_main.p_wep_arm.p_weparm.weparm_s.gotoAndStop(1); this.p_main.p_wep_blade.gotoAndStop(_root.p_weps - 39); _root.anime_flg = this.anime_flg; _root.jump_flg = this.jump_flg; } this.anime_flg = 6; this.jump_flg = 1; this.dash_cnt = 0; this.tlg = 0; this.efct = 0; this.jump_pw = 0; this.flying_flg = 0; this.flying_tlg = 0; this.flying_cnt = 0; this.jump_tlg = 0; function efct_script() { if (_root.efct_switch == 1) { if (this.jump_flg == 0) { if ((this.p_main._currentframe >= 125) && (134 >= this.p_main._currentframe)) { _root.root.efct_box.efct_jump01(_root.p_pos_x, _root.p_pos_y, random(50) + 50, random(50) + 50); } if ((this.p_main._currentframe >= 150) && (159 >= this.p_main._currentframe)) { _root.root.efct_box.efct_jump01(_root.p_pos_x, _root.p_pos_y, random(50) + 50, random(50) + 50); } if ((this.p_main._currentframe >= 141) && (150 >= this.p_main._currentframe)) { _root.root.efct_box.efct_jump01(_root.p_pos_x, _root.p_pos_y, random(20) + 50, random(20) + 50); } if ((this.p_main._currentframe >= 166) && (175 >= this.p_main._currentframe)) { _root.root.efct_box.efct_jump01(_root.p_pos_x, _root.p_pos_y, random(20) + 50, random(20) + 50); } if (((this.p_main._currentframe >= 125) && (175 >= this.p_main._currentframe)) && (5 < Math.abs(_root.p_mov_x))) { efct++; if (3 < this.efct) { efct = 0; _root.root.efct_box.efct_dash01(_root.p_pos_x, _root.p_pos_y, -(_root.p_mov_x * 4), Math.abs(_root.p_mov_x * 3)); } } } if ((this.p_main._currentframe >= 180) && (220 >= this.p_main._currentframe)) { if (this.jump_flg == 0) { efct++; if (3 < efct) { efct = 0; _root.root.efct_box.efct_jump01(_root.p_pos_x, _root.p_pos_y, random(50) + 50, random(50) + 50); } } } if (((this.p_main._currentframe >= 0) && (60 >= this.p_main._currentframe)) && (5 < Math.abs(_root.p_mov_x))) { if (this.jump_flg == 0) { efct++; if (3 < efct) { efct = 0; _root.root.efct_box.efct_jump01(_root.p_pos_x, _root.p_pos_y, random(50) + 50, random(50) + 50); } } } if (((this.p_main._currentframe >= 291) && (315 >= this.p_main._currentframe)) && (_root.p_mov_x != 0)) { if (this.jump_flg == 0) { efct++; if (3 < efct) { efct = 0; _root.root.efct_box.efct_jump01(_root.p_pos_x, _root.p_pos_y, random(50) + 50, random(50) + 50); } } } if ((this.p_main._currentframe >= 391) && (400 >= this.p_main._currentframe)) { if (this.jump_flg == 0) { efct++; if (3 < efct) { efct = 0; _root.root.efct_box.efct_jump01((_root.p_pos_x + 20) - random(40), _root.p_pos_y, random(50) + 50, random(50) + 50); } } } if ((((this.p_main._currentframe == 75) || (this.p_main._currentframe == 85)) || (this.p_main._currentframe == 105)) || (this.p_main._currentframe == 115)) { if (this.jump_flg == 0) { _root.root.efct_box.efct_jump01((_root.p_pos_x + 20) - random(40), _root.p_pos_y, random(20) + 20, random(20) + 20); } } } } function field_hit() { this.hitflg_side = 0; this.hitflg_tall = 0; this.jump_flg = 1; if (this.p_hit_side.hitTest(_root.root.bg_box.field.areaover_l)) { _root.area_over = 1; } else if (this.p_hit_side.hitTest(_root.root.bg_box.field.areaover_r)) { _root.area_over = 1; } else { _root.area_over = 0; } if (this.p_hit_side.hitTest(_root.root.bg_box.field.ground_hit)) { if (_root.ground_cent_x[1] < _root.p_pos_x) { _root.p_pos_x = Math.round(_root.ground_right[1] + (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) - 3; this.hitflg_side = 1; } else if (_root.p_pos_x < _root.ground_cent_x[1]) { _root.p_pos_x = Math.round(_root.ground_left[1] - (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) + 2; this.hitflg_side = -1; } } else if (this.p_hit_tall.hitTest(_root.root.bg_box.field.ground_hit)) { if (_root.ground_cent_y[1] < _root.p_pos_y) { _root.p_pos_y = _root.ground_down[1] + this.p_hit_tall._yscale; this.hitflg_tall = -1; } else if (_root.p_pos_y < _root.ground_cent_y[1]) { _root.p_pos_y = _root.ground_up[1]; this.hitflg_tall = 1; } } if (this.p_hit_side.hitTest(_root.root.bg_box.field.ground_hit2)) { if (_root.ground_cent_x[2] < _root.p_pos_x) { _root.p_pos_x = Math.round(_root.ground_right[2] + (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) - 3; this.hitflg_side = 1; } else if (_root.p_pos_x < _root.ground_cent_x[2]) { _root.p_pos_x = Math.round(_root.ground_left[2] - (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) + 2; this.hitflg_side = -1; } } else if (this.p_hit_tall.hitTest(_root.root.bg_box.field.ground_hit2)) { if (_root.ground_cent_y[2] < _root.p_pos_y) { _root.p_pos_y = _root.ground_down[2] + this.p_hit_tall._yscale; this.hitflg_tall = -1; } else if (_root.p_pos_y < _root.ground_cent_y[2]) { _root.p_pos_y = _root.ground_up[2]; this.hitflg_tall = 1; } } if (this.p_hit_side.hitTest(_root.root.bg_box.field.ground_hit3)) { if (_root.ground_cent_x[3] < _root.p_pos_x) { _root.p_pos_x = Math.round(_root.ground_right[3] + (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) - 3; this.hitflg_side = 1; } else if (_root.p_pos_x < _root.ground_cent_x[3]) { _root.p_pos_x = Math.round(_root.ground_left[3] - (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) + 2; this.hitflg_side = -1; } } else if (this.p_hit_tall.hitTest(_root.root.bg_box.field.ground_hit3)) { if (_root.ground_cent_y[3] < _root.p_pos_y) { _root.p_pos_y = _root.ground_down[3] + this.p_hit_tall._yscale; this.hitflg_tall = -1; } else if (_root.p_pos_y < _root.ground_cent_y[3]) { _root.p_pos_y = _root.ground_up[3]; this.hitflg_tall = 1; } } if (this.p_hit_side.hitTest(_root.root.bg_box.field.ground_hit4)) { if (_root.ground_cent_x[4] < _root.p_pos_x) { _root.p_pos_x = Math.round(_root.ground_right[4] + (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) - 3; this.hitflg_side = 1; } else if (_root.p_pos_x < _root.ground_cent_x[4]) { _root.p_pos_x = Math.round(_root.ground_left[4] - (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) + 2; this.hitflg_side = -1; } } else if (this.p_hit_tall.hitTest(_root.root.bg_box.field.ground_hit4)) { if (_root.ground_cent_y[4] < _root.p_pos_y) { _root.p_pos_y = _root.ground_down[4] + this.p_hit_tall._yscale; this.hitflg_tall = -1; } else if (_root.p_pos_y < _root.ground_cent_y[4]) { _root.p_pos_y = _root.ground_up[4]; this.hitflg_tall = 1; } } if (this.p_hit_side.hitTest(_root.root.bg_box.field.ground_hit5)) { if (_root.ground_cent_x[5] < _root.p_pos_x) { _root.p_pos_x = Math.round(_root.ground_right[5] + (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) - 3; this.hitflg_side = 1; } else if (_root.p_pos_x < _root.ground_cent_x[5]) { _root.p_pos_x = Math.round(_root.ground_left[5] - (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) + 2; this.hitflg_side = -1; } } else if (this.p_hit_tall.hitTest(_root.root.bg_box.field.ground_hit5)) { if (_root.ground_cent_y[5] < _root.p_pos_y) { _root.p_pos_y = _root.ground_down[5] + this.p_hit_tall._yscale; this.hitflg_tall = -1; } else if (_root.p_pos_y < _root.ground_cent_y[5]) { _root.p_pos_y = _root.ground_up[5]; this.hitflg_tall = 1; } } if (this.p_hit_side.hitTest(_root.root.bg_box.field.ground_hit6)) { if (_root.ground_cent_x[6] < _root.p_pos_x) { _root.p_pos_x = Math.round(_root.ground_right[6] + (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) - 3; this.hitflg_side = 1; } else if (_root.p_pos_x < _root.ground_cent_x[6]) { _root.p_pos_x = Math.round(_root.ground_left[6] - (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) + 2; this.hitflg_side = -1; } } else if (this.p_hit_tall.hitTest(_root.root.bg_box.field.ground_hit6)) { if (_root.ground_cent_y[6] < _root.p_pos_y) { _root.p_pos_y = _root.ground_down[6] + this.p_hit_tall._yscale; this.hitflg_tall = -1; } else if (_root.p_pos_y < _root.ground_cent_y[6]) { _root.p_pos_y = _root.ground_up[6]; this.hitflg_tall = 1; } } if (this.p_hit_side.hitTest(_root.root.bg_box.field.ground_hit7)) { if (_root.ground_cent_x[7] < _root.p_pos_x) { _root.p_pos_x = Math.round(_root.ground_right[7] + (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) - 3; this.hitflg_side = 1; } else if (_root.p_pos_x < _root.ground_cent_x[7]) { _root.p_pos_x = Math.round(_root.ground_left[7] - (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) + 2; this.hitflg_side = -1; } } else if (this.p_hit_tall.hitTest(_root.root.bg_box.field.ground_hit7)) { if (_root.ground_cent_y[7] < _root.p_pos_y) { _root.p_pos_y = _root.ground_down[7] + this.p_hit_tall._yscale; this.hitflg_tall = -1; } else if (_root.p_pos_y < _root.ground_cent_y[7]) { _root.p_pos_y = _root.ground_up[7]; this.hitflg_tall = 1; } } if (this.p_hit_side.hitTest(_root.root.bg_box.field.ground_hit8)) { if (_root.ground_cent_x[8] < _root.p_pos_x) { _root.p_pos_x = Math.round(_root.ground_right[8] + (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) - 3; this.hitflg_side = 1; } else if (_root.p_pos_x < _root.ground_cent_x[8]) { _root.p_pos_x = Math.round(_root.ground_left[8] - (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) + 2; this.hitflg_side = -1; } } else if (this.p_hit_tall.hitTest(_root.root.bg_box.field.ground_hit8)) { if (_root.ground_cent_y[8] < _root.p_pos_y) { _root.p_pos_y = _root.ground_down[8] + this.p_hit_tall._yscale; this.hitflg_tall = -1; } else if (_root.p_pos_y < _root.ground_cent_y[8]) { _root.p_pos_y = _root.ground_up[8]; this.hitflg_tall = 1; } } if (this.p_hit_side.hitTest(_root.root.bg_box.field.ground_hit90)) { if (_root.ground_cent_x[90] < _root.p_pos_x) { _root.p_pos_x = Math.round(_root.ground_right[90] + (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) - 3; this.hitflg_side = 1; } else if (_root.p_pos_x < _root.ground_cent_x[90]) { _root.p_pos_x = Math.round(_root.ground_left[90] - (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) + 2; this.hitflg_side = -1; } } else if (this.p_hit_tall.hitTest(_root.root.bg_box.field.ground_hit90)) { if (_root.ground_cent_y[90] < _root.p_pos_y) { _root.p_pos_y = _root.ground_down[90] + this.p_hit_tall._yscale; this.hitflg_tall = -1; } else if (_root.p_pos_y < _root.ground_cent_y[90]) { _root.p_pos_y = _root.ground_up[90]; this.hitflg_tall = 1; } } if (this.p_hit_side.hitTest(_root.root.bg_box.field.ground_hit91)) { if (_root.ground_cent_x[91] < _root.p_pos_x) { _root.p_pos_x = Math.round(_root.ground_right[91] + (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) - 3; this.hitflg_side = 1; } else if (_root.p_pos_x < _root.ground_cent_x[91]) { _root.p_pos_x = Math.round(_root.ground_left[91] - (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) + 2; this.hitflg_side = -1; } } else if (this.p_hit_tall.hitTest(_root.root.bg_box.field.ground_hit91)) { if (_root.ground_cent_y[91] < _root.p_pos_y) { _root.p_pos_y = _root.ground_down[91] + this.p_hit_tall._yscale; this.hitflg_tall = -1; } else if (_root.p_pos_y < _root.ground_cent_y[91]) { _root.p_pos_y = _root.ground_up[91]; this.hitflg_tall = 1; } } if (this.p_hit_side.hitTest(_root.root.bg_box.field.ground_hit92)) { if (_root.ground_cent_x[92] < _root.p_pos_x) { _root.p_pos_x = Math.round(_root.ground_right[92] + (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) - 3; this.hitflg_side = 1; } else if (_root.p_pos_x < _root.ground_cent_x[92]) { _root.p_pos_x = Math.round(_root.ground_left[92] - (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) + 2; this.hitflg_side = -1; } } else if (this.p_hit_tall.hitTest(_root.root.bg_box.field.ground_hit92)) { if (_root.ground_cent_y[92] < _root.p_pos_y) { _root.p_pos_y = _root.ground_down[92] + this.p_hit_tall._yscale; this.hitflg_tall = -1; } else if (_root.p_pos_y < _root.ground_cent_y[92]) { _root.p_pos_y = _root.ground_up[92]; this.hitflg_tall = 1; } } if (this.p_hit_side.hitTest(_root.root.bg_box.field.ground_hit93)) { if (_root.ground_cent_x[93] < _root.p_pos_x) { _root.p_pos_x = Math.round(_root.ground_right[93] + (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) - 1; this.hitflg_side = 1; } else if (_root.p_pos_x < _root.ground_cent_x[93]) { _root.p_pos_x = Math.round(_root.ground_left[93] - (((this.p_hit_side._xscale / 2) * this._xscale) / 100)) + 2; this.hitflg_side = -1; } } else if (this.p_hit_tall.hitTest(_root.root.bg_box.field.ground_hit93)) { if (_root.ground_cent_y[93] < _root.p_pos_y) { _root.p_pos_y = _root.ground_down[93] + this.p_hit_tall._yscale; this.hitflg_tall = -1; } else if (_root.p_pos_y < _root.ground_cent_y[93]) { _root.p_pos_y = _root.ground_up[93]; this.hitflg_tall = 1; } } } function result() { if (100 < _root.p_mov_x) { _root.p_mov_x = 100; } if (_root.p_mov_x < -100) { _root.p_mov_x = -100; } if (this.hitflg_side == 1) { if (_root.p_mov_x < 0) { _root.p_mov_x = 0; } } else if (this.hitflg_side == -1) { if (0 < _root.p_mov_x) { _root.p_mov_x = 0; } } if (this.hitflg_tall == 1) { this.jump_flg = 0; if (0 < _root.p_mov_y) { _root.p_mov_y = 0; } } if (this.hitflg_tall == -1) { if (_root.p_mov_y < 0) { _root.p_mov_y = 0; } } this.p_hit_tall._y = _root.p_mov_y - 15; this.p_hit_tall._x = (-_root.p_mov_x) / 2; if (20 < this.p_hit_tall._x) { this.p_hit_tall._x = 20; } if (this.p_hit_tall._x < -20) { this.p_hit_tall._x = -20; } if (50 < this.p_hit_tall._y) { this.p_hit_tall._y = 50; } if (this.p_hit_tall._y < -50) { this.p_hit_tall._y = -50; } this.p_hit_side._x = _root.p_mov_x; this.p_hit_side._y = (-_root.p_mov_y) - 15; if (this.p_hit_side._y < -40) { this.p_hit_side._y = -40; } if (_root.efct_bg_flg == 2) { _root.p_mov_x = (_root.p_mov_x / 10) * 9; } _root.p_pos_x = _root.p_pos_x + _root.p_mov_x; _root.p_pos_y = _root.p_pos_y + _root.p_mov_y; }
Symbol 506 MovieClip [player01] Frame 2
this.main_script(); this.efct_script(); this.field_hit(); this.result(); _root.hitflg = _root.ground_left[2];
Symbol 506 MovieClip [player01] Frame 3
this.gotoAndPlay(2);
Symbol 513 MovieClip Frame 2
this.gotoAndStop(1);
Symbol 513 MovieClip Frame 9
_parent.removeMovieClip();
Symbol 513 MovieClip Frame 30
_parent.removeMovieClip();
Symbol 516 MovieClip [p_shot_rg] Frame 1
function field_hit() { if (this.hit_flg == 0) { if (this.shot_core.hitTest(_root.root.bg_box.field.ground_hit)) { this.hit_flg = 3; } if (this.shot_core.hitTest(_root.root.bg_box.field.ground_hit2)) { this.hit_flg = 3; } if (this.shot_core.hitTest(_root.root.bg_box.field.ground_hit3)) { this.hit_flg = 3; } if (this.shot_core.hitTest(_root.root.bg_box.field.ground_hit4)) { this.hit_flg = 3; } if (this.shot_core.hitTest(_root.root.bg_box.field.ground_hit5)) { this.hit_flg = 3; } if (this.shot_core.hitTest(_root.root.bg_box.field.ground_hit6)) { this.hit_flg = 3; } if (this.shot_core.hitTest(_root.root.bg_box.field.ground_hit7)) { this.hit_flg = 3; } if (this.shot_core.hitTest(_root.root.bg_box.field.ground_hit8)) { this.hit_flg = 3; } } if (this.hit_flg == 3) { this.m_x = 0; this.m_y = 0; this.spd = 0; this.yscale = (this.xscale = this.xscale / 5); this.rot = this.rot + (random(90) - 45); this.p_shot_main.gotoAndPlay(15); this.hit_flg = 9; } } function main_script() { this.alpha = 100; i = 0; while (20 >= i) { if (0 < _root.root.e_box["enemy" + i].hp) { if (this.m_x >= 0) { _root.root.e_box["enemy" + i].hit_mov_x = this.ftbs; } else if (this.m_x < 0) { _root.root.e_box["enemy" + i].hit_mov_x = -this.ftbs; } _root.root.e_box["enemy" + i].hit_mov_y = -this.ftbs; if (this.shot_core.hitTest(_root.root.e_box["enemy" + i].e_core3)) { if ((this.m_y < 0) && (Math.abs(this.m_y) >= Math.abs(this.m_x))) { _root.root.e_box["enemy" + i].dmg = this.atk * 3; this.atk = this.atk - (_root.root.e_box["enemy" + i].hp / 3); _root.root.e_box["enemy" + i].dmg_flg = 2; } else { _root.root.e_box["enemy" + i].dmg = this.atk; this.atk = this.atk - (_root.root.e_box["enemy" + i].hp / 3); _root.root.e_box["enemy" + i].dmg_flg = 1; } } else if (this.shot_core.hitTest(_root.root.e_box["enemy" + i].e_core2)) { if ((0 < this.m_y) && (Math.abs(this.m_y) >= Math.abs(this.m_x))) { _root.root.e_box["enemy" + i].dmg = this.atk * 3; this.atk = this.atk - (_root.root.e_box["enemy" + i].hp / 3); _root.root.e_box["enemy" + i].dmg_flg = 2; } else { _root.root.e_box["enemy" + i].dmg = this.atk; this.atk = this.atk - (_root.root.e_box["enemy" + i].hp / 3); _root.root.e_box["enemy" + i].dmg_flg = 1; } } else if (this.shot_core.hitTest(_root.root.e_box["enemy" + i].e_core)) { _root.root.e_box["enemy" + i].dmg = this.atk; this.atk = this.atk - (_root.root.e_box["enemy" + i].hp / 3); _root.root.e_box["enemy" + i].dmg_flg = 1; } } if (this.shot_core.hitTest(_root.root.e_efct_box["e_msl" + i].msl_core)) { if (_root.root.e_efct_box["e_msl" + i].hit_flg == 0) { _root.root.e_efct_box["e_msl" + i].hit_flg = 5; this.atk = this.atk - 1; } } if (0 >= this.atk) { this.hit_flg = 1; i = 30; } i++; } if (this.hit_flg == 0) { if (_root.efct_switch == 1) { if (20 < this.atk) { _root.root.efct_box.efct_sw01(efct_x, efct_y, thi.atk + 10, thi.atk + 50, this.rot); _root.root.efct_box.efct_rg01(efct_x, efct_y, 200, 100, this.rot); } } this.time++; if (20 < this.time) { this.removeMovieClip(); } this._x = this._x + this.m_x; this._y = this._y + this.m_y; } else if (this.hit_flg == 1) { this.hit_flg = 9; _root.root.efct_box.efct_sw02(efct_x, efct_y, thi.atk + 4, (thi.atk * 5) + 20, this.rot); this.spd = 0; this.rot = this.rot + (15 - random(30)); this.xscale = this.atk + 50; this.yscale = this.atk + 50; this.removeMovieClip(); } if (this.hit_flg != 0) { this._x = this._x - _root.p_mov_x; this._y = this._y - _root.p_mov_y; } this.m_x = Math.cos(this.rot * (Math.PI/180)) * this.spd; this.m_y = Math.sin(this.rot * (Math.PI/180)) * this.spd; efct_x = (_root.root.p_box._x - _root.root.pos_box._x) + this._x; efct_y = (_root.root.p_box._y - _root.root.pos_box._y) + this._y; this.p_shot_main._xscale = this.xscale; this.p_shot_main._yscale = this.yscale; this.p_shot_main._rotation = this.rot; this.shot_core._xscale = this.xscale; this.shot_core._yscale = this.yscale; this.shot_core._rotation = this.rot; } this.m_x = Math.cos(this.rot * (Math.PI/180)) * this.spd; this.m_y = Math.sin(this.rot * (Math.PI/180)) * this.spd; this._x = this._x + this.m_x; this._y = this._y + this.m_y; efct_x = (_root.root.p_box._x - _root.root.pos_box._x) + this._x; efct_y = (_root.root.p_box._y - _root.root.pos_box._y) + this._y; this.alpha = 0; this.p_shot_main._xscale = this.xscale; this.p_shot_main._yscale = this.yscale; this.p_shot_main._rotation = this.rot; this.ftbs = 30;
Symbol 516 MovieClip [p_shot_rg] Frame 2
this.field_hit(); this.main_script();
Symbol 516 MovieClip [p_shot_rg] Frame 3
this.gotoAndPlay(2);
Symbol 519 MovieClip Frame 2
this.gotoAndPlay(1);
Symbol 519 MovieClip Frame 10
this.gotoAndPlay(5);
Symbol 519 MovieClip Frame 30
_parent.removeMovieClip();
Symbol 522 MovieClip [p_shot_pb01] Frame 1
function main_script() { if (this.hit_flg == 0) { this.m_y = this.m_y + 1; this._rotation = ((-Math.atan2(this.m_x, this.m_y)) / (Math.PI/180)) + 90; if (this.pb_core.hitTest(_root.root.bg_box.field.ground_hit)) { this.gnd_flg = 1; } if (this.pb_core.hitTest(_root.root.bg_box.field.ground_hit2)) { this.gnd_flg = 1; } if (this.pb_core.hitTest(_root.root.bg_box.field.ground_hit3)) { this.gnd_flg = 1; } if (this.pb_core.hitTest(_root.root.bg_box.field.ground_hit4)) { this.gnd_flg = 1; } if (this.pb_core.hitTest(_root.root.bg_box.field.ground_hit5)) { this.gnd_flg = 1; } if (this.pb_core.hitTest(_root.root.bg_box.field.ground_hit6)) { this.gnd_flg = 1; } if (this.pb_core.hitTest(_root.root.bg_box.field.ground_hit7)) { this.gnd_flg = 1; } if (this.pb_core.hitTest(_root.root.bg_box.field.ground_hit8)) { this.gnd_flg = 1; } if (this.gnd_flg == 1) { this.gnd_flg = 2; this.pb_main.gotoAndPlay(5); this.m_x = 0; this.m_y = 0; this.hit_flg = 1; } i = 0; while (10 >= i) { if (this.pb_core.hitTest(_root.root.e_box["enemy" + i].e_core)) { this.pb_main.gotoAndPlay(5); this.num = _root.root.e_box["enemy" + i].num; _root.root.e_box["enemy" + i].dmg = this.atk; this.m_x = 0; this.m_y = 0; this.hit_flg = 2; i = 20; } i++; } } if (this.hit_flg != 2) { this._x = this._x + (this.m_x - _root.p_mov_x); this._y = this._y + (this.m_y - _root.p_mov_y); } else if (this.hit_flg == 2) { if (0 >= _root.root.e_box["enemy" + this.num].hp) { this.time = 60; this.hit_flg = 3; } this._x = this._x + (_root.root.e_box["enemy" + this.num].mov_x - _root.p_mov_x); this._y = this._y + (_root.root.e_box["enemy" + this.num].mov_y - _root.p_mov_y); } if (60 >= this.time) { this.time++; } if ((60 < this.time) && (this.pb_main._currentframe < 15)) { this.pb_main.gotoAndPlay(15); } if ((15 < this.pb_main._currentframe) && (30 >= this.pb_main._currentframe)) { if (_root.efct_switch == 1) { this.efct_num++; if (5 < this.efct_num) { this.efct_num = 0; bom_x = (((_root.root.p_box._x - _root.root.pos_box._x) + this._x) + 25) - random(50); bom_y = (((_root.root.p_box._y - _root.root.pos_box._y) + this._y) + 25) - random(50); _root.root.efct_box.efct_bom01(bom_x, bom_y, 60, 60); } } if (this.hitTest(_root.root.p_box.player.p_hit_area)) { if (_root.p_dmg_flg == 0) { _root.p_dmg = 15; } } i = 0; while (10 >= i) { if (this.hitTest(_root.root.e_box["enemy" + i].e_core)) { _root.root.e_box["enemy" + i].dmg = this.atk; _root.root.e_box["enemy" + i].dmg_flg = 1; this.m_x = 0; this.m_y = 0; this.hit_flg = 3; } i++; } } } this.hit_flg = 0; this.efct_num = 0; this.gnd_flg = 0; this._x = this._x + (this.m_x - _root.p_mov_x); this._y = this._y + (this.m_y - _root.p_mov_y);
Symbol 522 MovieClip [p_shot_pb01] Frame 2
this.main_script();
Symbol 522 MovieClip [p_shot_pb01] Frame 3
this.gotoAndPlay(2);
Symbol 529 MovieClip Frame 3
this.gotoAndPlay(1);
Symbol 529 MovieClip Frame 24
_parent.removeMovieClip();
Symbol 529 MovieClip Frame 40
_parent.removeMovieClip();
Symbol 532 MovieClip [p_msl01] Frame 1
this.hit_flg = 0; this.time = 0;
Symbol 532 MovieClip [p_msl01] Frame 2
if (this.hit_flg == 0) { if (this.msl_core.hitTest(_root.root.bg_box.field.ground_hit) && (this.hit_flg == 0)) { this.hit_flg = 3; } if (this.msl_core.hitTest(_root.root.bg_box.field.ground_hit2) && (this.hit_flg == 0)) { this.hit_flg = 3; } if (this.msl_core.hitTest(_root.root.bg_box.field.ground_hit3) && (this.hit_flg == 0)) { this.hit_flg = 3; } if (this.msl_core.hitTest(_root.root.bg_box.field.ground_hit4) && (this.hit_flg == 0)) { this.hit_flg = 3; } if (this.msl_core.hitTest(_root.root.bg_box.field.ground_hit5) && (this.hit_flg == 0)) { this.hit_flg = 3; } if (this.msl_core.hitTest(_root.root.bg_box.field.ground_hit6) && (this.hit_flg == 0)) { this.hit_flg = 3; } if (this.msl_core.hitTest(_root.root.bg_box.field.ground_hit7) && (this.hit_flg == 0)) { this.hit_flg = 3; } if (this.msl_core.hitTest(_root.root.bg_box.field.ground_hit8) && (this.hit_flg == 0)) { this.hit_flg = 3; } this.time++; if (50 < this.time) { this.hit_flg = 1; } if (spd < 20) { spd++; } mov_x1 = Math.sin((-this.p_msl_main._rotation) * (Math.PI/180)) * spd; mov_y1 = Math.cos((-this.p_msl_main._rotation) * (Math.PI/180)) * spd; cnt++; if (1 < cnt) { cnt = 0; if (mov_x1 < mov_x2) { mov_x2 = mov_x2 - 2; } if (mov_x2 < mov_x1) { mov_x2 = mov_x2 + 2; } if (mov_y1 < mov_y2) { mov_y2 = mov_y2 - 1; } if (mov_y2 < mov_y1) { mov_y2 = mov_y2 + 1; } } i = 0; while (20 >= i) { if (0 < _root.root.e_box["enemy" + i].hp) { if (this.m_x >= 0) { _root.root.e_box["enemy" + i].hit_mov_x = this.ftbs; } else if (this.m_x < 0) { _root.root.e_box["enemy" + i].hit_mov_x = -this.ftbs; } _root.root.e_box["enemy" + i].hit_mov_y = -this.ftbs; if (this.msl_core.hitTest(_root.root.e_box["enemy" + i].e_core)) { new Color(_root.root.e_box["enemy" + i]).setRGB(16777215); _root.root.e_box["enemy" + i].c = 0; _root.root.e_box["enemy" + i].hp = _root.root.e_box["enemy" + i].hp - this.atk; _root.e_hp = _root.root.e_box["enemy" + i].hp; _root.e_hp_max = _root.root.e_box["enemy" + i].hp_max; this.hit_flg = 1; } } if (this.hitTest(_root.root.e_efct_box["e_msl" + i]) && (_root.root.e_efct_box["e_msl" + i].hit_flg == 0)) { _root.combo_counter.combo(5); _root.root.e_efct_box["e_msl" + i].hit_flg = 5; this._xscale = 50; this._yscale = 50; this._rotation = this._rotation + (150 + random(60)); this.p_shot01_main.gotoAndPlay(5); this.hit_flg = 1; } i++; } tgt_x = ((_root.p_sight._x - _root.root._x) + 200) - this._x; tgt_y = ((_root.p_sight._y - _root.root._y) + 150) - this._y; this.p_msl_main._rotation = (-Math.atan2(tgt_x, tgt_y)) / (Math.PI/180); } if (this.hit_flg == 1) { this.p_msl_main.gotoAndPlay(5); this.hit_flg = 2; mov_x2 = 0; mov_y2 = 0; } if (this.hit_flg == 3) { this.p_msl_main._rotation = 0; this.p_msl_main.gotoAndPlay(5); this.hit_flg = 2; mov_x2 = 0; mov_y2 = 0; } this._x = this._x + (this.mov_x2 - _root.p_mov_x); this._y = this._y + (this.mov_y2 - _root.p_mov_y);
Symbol 532 MovieClip [p_msl01] Frame 3
this.gotoAndPlay(2);
Symbol 537 MovieClip Frame 2
this.gotoAndStop(1);
Symbol 537 MovieClip Frame 9
_parent.removeMovieClip();
Symbol 537 MovieClip Frame 18
_parent.removeMovieClip();
Symbol 538 MovieClip [p_shot_mg] Frame 1
function field_hit() { if (this.hit_flg == 0) { if (this.shot_core.hitTest(_root.root.bg_box.field.ground_hit)) { this.hit_flg = 3; } if (this.shot_core.hitTest(_root.root.bg_box.field.ground_hit2)) { this.hit_flg = 3; } if (this.shot_core.hitTest(_root.root.bg_box.field.ground_hit3)) { this.hit_flg = 3; } if (this.shot_core.hitTest(_root.root.bg_box.field.ground_hit4)) { this.hit_flg = 3; } if (this.shot_core.hitTest(_root.root.bg_box.field.ground_hit5)) { this.hit_flg = 3; } if (this.shot_core.hitTest(_root.root.bg_box.field.ground_hit6)) { this.hit_flg = 3; } if (this.shot_core.hitTest(_root.root.bg_box.field.ground_hit7)) { this.hit_flg = 3; } if (this.shot_core.hitTest(_root.root.bg_box.field.ground_hit8)) { this.hit_flg = 3; } } if (this.hit_flg == 3) { this.m_x = 0; this.m_y = 0; this.spd = 0; this.xscale = 100; this.yscale = 100; this.rot = this.rot + (random(90) - 45); this.p_shot_main.gotoAndPlay(15); this.hit_flg = 9; } } function main_script() { this._alpha = 100; if (this.hit_flg == 0) { i = 0; while (20 >= i) { if (0 < _root.root.e_box["enemy" + i].hp) { if (this.m_x >= 0) { _root.root.e_box["enemy" + i].hit_mov_x = this.ftbs; } else if (this.m_x < 0) { _root.root.e_box["enemy" + i].hit_mov_x = -this.ftbs; } _root.root.e_box["enemy" + i].hit_mov_y = -this.ftbs; if (this.shot_core.hitTest(_root.root.e_box["enemy" + i].e_core3)) { if ((this.m_y < 0) && (Math.abs(this.m_y) >= Math.abs(this.m_x))) { _root.root.e_box["enemy" + i].dmg = _root.root.e_box["enemy" + i].dmg + (this.atk * 3); this.atk = this.atk - (_root.root.e_box["enemy" + i].hp / 3); _root.root.e_box["enemy" + i].dmg_flg = 2; } else { _root.root.e_box["enemy" + i].dmg = _root.root.e_box["enemy" + i].dmg + this.atk; this.atk = this.atk - (_root.root.e_box["enemy" + i].hp / 3); _root.root.e_box["enemy" + i].dmg_flg = 1; } } else if (this.shot_core.hitTest(_root.root.e_box["enemy" + i].e_core2)) { if ((0 < this.m_y) && (Math.abs(this.m_y) >= Math.abs(this.m_x))) { _root.root.e_box["enemy" + i].dmg = _root.root.e_box["enemy" + i].dmg + (this.atk * 3); this.atk = this.atk - (_root.root.e_box["enemy" + i].hp / 3); _root.root.e_box["enemy" + i].dmg_flg = 2; } else { _root.root.e_box["enemy" + i].dmg = _root.root.e_box["enemy" + i].dmg + this.atk; this.atk = this.atk - (_root.root.e_box["enemy" + i].hp / 3); _root.root.e_box["enemy" + i].dmg_flg = 1; } } else if (this.shot_core.hitTest(_root.root.e_box["enemy" + i].e_core)) { _root.root.e_box["enemy" + i].dmg = _root.root.e_box["enemy" + i].dmg + this.atk; this.atk = this.atk - (_root.root.e_box["enemy" + i].hp / 3); _root.root.e_box["enemy" + i].dmg_flg = 1; } } if (this.shot_core.hitTest(_root.root.e_efct_box["e_msl" + i].msl_core)) { if (_root.root.e_efct_box["e_msl" + i].hit_flg == 0) { _root.root.e_efct_box["e_msl" + i].hit_flg = 5; this.atk = this.atk - 1; } } if (0 >= this.atk) { this.hit_flg = 1; i = 30; } i++; } this.time++; if (10 < this.time) { this.removeMovieClip(); } } if (this.hit_flg == 1) { this.spd = 0; this.rot = this.rot + (15 - random(30)); this.xscale = 100; this.yscale = 100; this.p_shot_main.gotoAndPlay(5); this.hit_flg = 9; } if (this.hit_flg != 0) { this._x = this._x - _root.p_mov_x; this._y = this._y - _root.p_mov_y; } this.m_x = Math.cos(this.rot * (Math.PI/180)) * this.spd; this.m_y = Math.sin(this.rot * (Math.PI/180)) * this.spd; this._x = this._x + this.m_x; this._y = this._y + this.m_y; this.p_shot_main._xscale = this.xscale; this.p_shot_main._yscale = this.yscale; this.p_shot_main._rotation = this.rot; this.shot_core._xscale = this.xscale; this.shot_core._yscale = this.yscale; this.shot_core._rotation = this.rot; } this.m_x = Math.cos(this.rot * (Math.PI/180)) * this.spd; this.m_y = Math.sin(this.rot * (Math.PI/180)) * this.spd; this.p_shot_main._xscale = this.xscale; this.p_shot_main._yscale = this.yscale; this.p_shot_main._rotation = this.rot; this._x = this._x + this.m_x; this._y = this._y + this.m_y; this.hit_flg = 0; this._alpha = 0; this.ftbs = 20;
Symbol 538 MovieClip [p_shot_mg] Frame 2
this.field_hit(); this.main_script();
Symbol 538 MovieClip [p_shot_mg] Frame 3
this.gotoAndPlay(2);
Symbol 543 MovieClip [p_hb_chains] Frame 1
this._x = _root.root.p_box.player._x; this._y = _root.root.p_box.player._y - 20; this.chain_pos_x = _root.p_hb_pos_x - _root.root.p_box.player._x; this.chain_pos_y = _root.p_hb_pos_y - _root.root.p_box.player._y; this.p_hb_chain1._x = this.chain_pos_x / 6; this.p_hb_chain1._y = this.chain_pos_y / 6; this.p_hb_chain2._x = (this.chain_pos_x / 6) * 2; this.p_hb_chain2._y = (this.chain_pos_y / 6) * 2; this.p_hb_chain3._x = (this.chain_pos_x / 6) * 3; this.p_hb_chain3._y = (this.chain_pos_y / 6) * 3; this.p_hb_chain4._x = (this.chain_pos_x / 6) * 4; this.p_hb_chain4._y = (this.chain_pos_y / 6) * 4; this.p_hb_chain5._x = (this.chain_pos_x / 6) * 5; this.p_hb_chain5._y = (this.chain_pos_y / 6) * 5; this._alpha = 0;
Symbol 543 MovieClip [p_hb_chains] Frame 2
this._x = _root.root.p_box.player._x; this._y = _root.root.p_box.player._y - 20; this.p_hb_chain1._x = _root.chain_pos_x / 6; this.p_hb_chain1._y = _root.chain_pos_y / 6; this.p_hb_chain2._x = (_root.chain_pos_x / 6) * 2; this.p_hb_chain2._y = (_root.chain_pos_y / 6) * 2; this.p_hb_chain3._x = (_root.chain_pos_x / 6) * 3; this.p_hb_chain3._y = (_root.chain_pos_y / 6) * 3; this.p_hb_chain4._x = (_root.chain_pos_x / 6) * 4; this.p_hb_chain4._y = (_root.chain_pos_y / 6) * 4; this.p_hb_chain5._x = (_root.chain_pos_x / 6) * 5; this.p_hb_chain5._y = (_root.chain_pos_y / 6) * 5; if (_root.hb_flg == 0) { this.removeMovieClip(); }
Symbol 543 MovieClip [p_hb_chains] Frame 3
this._alpha = 100; this.gotoAndPlay(2);
Symbol 545 MovieClip [p_shot_hb] Frame 1
function field_hit() { if (this.hit_flg == 0) { if (this.shot_core.hitTest(_root.root.bg_box.field.ground_hit)) { this.hit_flg = 9; this.spd = -5; } if (this.shot_core.hitTest(_root.root.bg_box.field.ground_hit2)) { this.hit_flg = 9; this.spd = -5; } if (this.shot_core.hitTest(_root.root.bg_box.field.ground_hit3)) { this.hit_flg = 9; this.spd = -5; } if (this.shot_core.hitTest(_root.root.bg_box.field.ground_hit4)) { this.hit_flg = 9; this.spd = -5; } if (this.shot_core.hitTest(_root.root.bg_box.field.ground_hit5)) { this.hit_flg = 9; this.spd = -5; } if (this.shot_core.hitTest(_root.root.bg_box.field.ground_hit6)) { this.hit_flg = 9; this.spd = -5; } if (this.shot_core.hitTest(_root.root.bg_box.field.ground_hit7)) { this.hit_flg = 9; this.spd = -5; } if (this.shot_core.hitTest(_root.root.bg_box.field.ground_hit8)) { this.hit_flg = 9; this.spd = -5; } } } function main_script() { if (0 < this.spd) { this.m_x = Math.cos(this.rot * (Math.PI/180)) * this.spd; this.m_y = Math.sin(this.rot * (Math.PI/180)) * this.spd; this._x = this._x + this.m_x; this._y = this._y + this.m_y; } _root.chain_pos_x = this._x - _root.root.p_box.player._x; _root.chain_pos_y = (this._y - _root.root.p_box.player._y) + 20; if (0 >= this.spd) { if (this.hitTest(_root.root.p_box.player.p_hit_area)) { _root.hb_flg = 0; this.removeMovieClip(); } tgt_x = _root.root.p_box.player._x - this._x; tgt_y = (_root.root.p_box.player._y - 20) - this._y; this.rot = -((Math.atan2(tgt_x, tgt_y) / (Math.PI/180)) + 90); this.m_x = Math.cos(this.rot * (Math.PI/180)) * this.spd; this.m_y = Math.sin(this.rot * (Math.PI/180)) * this.spd; this._x = this._x + (this.m_x - _root.p_mov_x); this._y = this._y + (this.m_y - _root.p_mov_y); } _root.shot_able = 0; if (0 < this.spd) { i = 0; while (20 >= i) { if (0 < _root.root.e_box["enemy" + i].hp) { if (this.m_x >= 0) { _root.root.e_box["enemy" + i].hit_mov_x = this.ftbs; } else if (this.m_x < 0) { _root.root.e_box["enemy" + i].hit_mov_x = -this.ftbs; } _root.root.e_box["enemy" + i].hit_mov_y = -this.ftbs; if (this.shot_core.hitTest(_root.root.e_box["enemy" + i].e_core3)) { if ((this.m_y < 0) && (Math.abs(this.m_y) >= Math.abs(this.m_x))) { _root.root.e_box["enemy" + i].dmg = this.atk * 3; _root.root.e_box["enemy" + i].dmg_flg = 2; } else { _root.root.e_box["enemy" + i].dmg = this.atk; _root.root.e_box["enemy" + i].dmg_flg = 1; } if (0 < this._atk) { this.atk = this.atk - 5; } this.spd = -20; } else if (this.shot_core.hitTest(_root.root.e_box["enemy" + i].e_core2)) { if ((0 < this.m_y) && (Math.abs(this.m_y) >= Math.abs(this.m_x))) { _root.root.e_box["enemy" + i].dmg = this.atk * 3; _root.root.e_box["enemy" + i].dmg_flg = 2; } else { _root.root.e_box["enemy" + i].dmg = this.atk; _root.root.e_box["enemy" + i].dmg_flg = 1; } if (0 < this._atk) { this.atk = this.atk - 5; } this.spd = -20; } else if (this.shot_core.hitTest(_root.root.e_box["enemy" + i].e_core)) { _root.root.e_box["enemy" + i].dmg = this.atk; _root.root.e_box["enemy" + i].dmg_flg = 1; if (0 < this._atk) { this.atk = this.atk - 5; } this.spd = -20; } } if (this.shot_core.hitTest(_root.root.e_efct_box["e_msl" + i].msl_core)) { if (_root.root.e_efct_box["e_msl" + i].hit_flg == 0) { _root.root.e_efct_box["e_msl" + i].hit_flg = 5; this.atk = this.atk - 1; } } i++; } } if (0 >= this.spd) { i = 0; while (20 >= i) { if (this.shot_core.hitTest(_root.root.e_box["enemy" + i].e_core)) { if (0 < _root.root.e_box["enemy" + i].hp) { _root.root.e_box["enemy" + i].dmg = this.atk / 5; _root.root.e_box["enemy" + i].dmg_flg = 1; } } if (this.shot_core.hitTest(_root.root.e_efct_box["e_msl" + i].msl_core)) { if (_root.root.e_efct_box["e_msl" + i].hit_flg == 0) { _root.root.e_efct_box["e_msl" + i].hit_flg = 5; this.atk = this.atk - 1; } } i++; } } if (-60 < this.spd) { this.spd = this.spd - 2; } } this.mouse_x1 = _root.p_sight._x; this.mouse_y1 = _root.p_sight._y; this.jump_flg = 1; this.mov_x = 0; this.mov_y = 0; long_player_x = 0; long_player_y = 0; this.hit_flg = 0; this.atk_flg = 0; _root.hb_flg = 1; this.mouse_x1 = _root.p_sight._x; this.mouse_y1 = _root.p_sight._y;
Symbol 545 MovieClip [p_shot_hb] Frame 2
this.field_hit(); this.main_script();
Symbol 545 MovieClip [p_shot_hb] Frame 3
this.gotoAndPlay(2);
Symbol 549 MovieClip Frame 2
this.gotoAndPlay(1);
Symbol 549 MovieClip Frame 20
_parent.removeMovieClip();
Symbol 550 MovieClip [p_shot_gr] Frame 1
function main_script() { if (this.hit_flg == 0) { if (this.m_y < 30) { this.m_y = this.m_y + 1; } this.rot = ((-Math.atan2(this.m_x, this.m_y)) / (Math.PI/180)) + 90; this.p_shot_main._rotation = this.rot; i = 0; while (20 >= i) { if (this.shot_core.hitTest(_root.root.e_box["enemy" + i].e_core)) { this.hit_flg = 1; _root.root.e_box["enemy" + i].dmg = this.atk; _root.root.e_box["enemy" + i].dmg_flg = 1; i = 21; } i++; } if (60 >= this.time) { this.time++; } if (60 < this.time) { this.hit_flg = 1; } if (this.hit_flg == 1) { this.hit_flg = 2; this.p_shot_main.gotoAndPlay(5); } } else if (this.hit_flg == 2) { this.m_y = 0; this.m_x = 0; if (_root.efct_switch == 1) { this.efct_num++; if (5 < this.efct_num) { this.efct_num = 0; bom_x = (((_root.root.p_box._x - _root.root.pos_box._x) + this._x) + 25) - random(50); bom_y = (((_root.root.p_box._y - _root.root.pos_box._y) + this._y) + 25) - random(50); _root.root.efct_box.efct_bom01(bom_x, bom_y, 60, 60); } } if (this.shot_core.hitTest(_root.root.p_box.player.p_hit_area)) { if (_root.p_dmg_flg == 0) { _root.p_dmg = 15; } } i = 0; while (20 >= i) { if (this.shot_core2.hitTest(_root.root.e_efct_box["e_msl" + i].msl_core)) { if (_root.root.e_efct_box["e_msl" + i].hit_flg == 0) { _root.root.e_efct_box["e_msl" + i].hit_flg = 5; } } if (this.shot_core.hitTest(_root.root.e_box["enemy" + i].e_core)) { if (0 < _root.root.e_box["enemy" + i].hp) { _root.root.e_box["enemy" + i].dmg = this.atk; _root.root.e_box["enemy" + i].dmg_flg = 1; } } i++; } } this.hitarea_side._x = this.m_x / 2; this.hitarea_tall._y = this.m_y / 2; this._x = this._x + (this.m_x - _root.p_mov_x); this._y = this._y + (this.m_y - _root.p_mov_y); } this._x = this._x + (this.m_x - _root.p_mov_x); this._y = this._y + (this.m_y - _root.p_mov_y); this.time = 0; this.hit_flg = 0; function field_hit() { if (this.hit_flg == 0) { this.hitflg_side = 0; this.hitflg_tall = 0; if (this.hitarea_side.hitTest(_root.root.bg_box.field.ground_hit)) { if (this.m_x >= 0) { this.hitflg_side = 1; } else if (this.m_x < 0) { this.hitflg_side = -1; } } else if (this.hitarea_side.hitTest(_root.root.bg_box.field.ground_hit2)) { if (this.m_x >= 0) { this.hitflg_side = 1; } else if (this.m_x < 0) { this.hitflg_side = -1; } } else if (this.hitarea_side.hitTest(_root.root.bg_box.field.ground_hit3)) { if (this.m_x >= 0) { this.hitflg_side = 1; } else if (this.m_x < 0) { this.hitflg_side = -1; } } else if (this.hitarea_side.hitTest(_root.root.bg_box.field.ground_hit4)) { if (this.m_x >= 0) { this.hitflg_side = 1; } else if (this.m_x < 0) { this.hitflg_side = -1; } } else if (this.hitarea_side.hitTest(_root.root.bg_box.field.ground_hit5)) { if (this.m_x >= 0) { this.hitflg_side = 1; } else if (this.m_x < 0) { this.hitflg_side = -1; } } else if (this.hitarea_side.hitTest(_root.root.bg_box.field.ground_hit6)) { if (this.m_x >= 0) { this.hitflg_side = 1; } else if (this.m_x < 0) { this.hitflg_side = -1; } } else if (this.hitarea_side.hitTest(_root.root.bg_box.field.ground_hit7)) { if (this.m_x >= 0) { this.hitflg_side = 1; } else if (this.m_x < 0) { this.hitflg_side = -1; } } else if (this.hitarea_side.hitTest(_root.root.bg_box.field.ground_hit8)) { if (this.m_x >= 0) { this.hitflg_side = 1; } else if (this.m_x < 0) { this.hitflg_side = -1; } } if (this.hitarea_tall.hitTest(_root.root.bg_box.field.ground_hit)) { if (this.m_y >= 0) { this.hitflg_tall = 1; } else if (this.m_y < 0) { this.hitflg_tall = -1; } } else if (this.hitarea_tall.hitTest(_root.root.bg_box.field.ground_hit2)) { if (this.m_y >= 0) { this.hitflg_tall = 1; } else if (this.m_y < 0) { this.hitflg_tall = -1; } } else if (this.hitarea_tall.hitTest(_root.root.bg_box.field.ground_hit3)) { if (this.m_y >= 0) { this.hitflg_tall = 1; } else if (this.m_y < 0) { this.hitflg_tall = -1; } } else if (this.hitarea_tall.hitTest(_root.root.bg_box.field.ground_hit4)) { if (this.m_y >= 0) { this.hitflg_tall = 1; } else if (this.m_y < 0) { this.hitflg_tall = -1; } } else if (this.hitarea_tall.hitTest(_root.root.bg_box.field.ground_hit5)) { if (this.m_y >= 0) { this.hitflg_tall = 1; } else if (this.m_y < 0) { this.hitflg_tall = -1; } } else if (this.hitarea_tall.hitTest(_root.root.bg_box.field.ground_hit6)) { if (this.m_y >= 0) { this.hitflg_tall = 1; } else if (this.m_y < 0) { this.hitflg_tall = -1; } } else if (this.hitarea_tall.hitTest(_root.root.bg_box.field.ground_hit7)) { if (this.m_y >= 0) { this.hitflg_tall = 1; } else if (this.m_y < 0) { this.hitflg_tall = -1; } } else if (this.hitarea_tall.hitTest(_root.root.bg_box.field.ground_hit8)) { if (this.m_y >= 0) { this.hitflg_tall = 1; } else if (this.m_y < 0) { this.hitflg_tall = -1; } } if (this.hitflg_side == 1) { this.m_x = -Math.abs(this.m_x); } if (this.hitflg_side == -1) { this.m_x = Math.abs(this.m_x); } if (this.hitflg_tall == 1) { this.m_y = -Math.abs(this.m_y); } if (this.hitflg_tall == -1) { this.m_y = Math.abs(this.m_y); } } }
Symbol 550 MovieClip [p_shot_gr] Frame 2
this.field_hit(); this.main_script();
Symbol 550 MovieClip [p_shot_gr] Frame 3
this.gotoAndPlay(2);
Symbol 557 MovieClip Frame 2
this.gotoAndStop(1);
Symbol 557 MovieClip Frame 20
_parent.removeMovieClip(); _parent.removeMovieClip();
Symbol 557 MovieClip Frame 40
_parent.removeMovieClip(); _parent.removeMovieClip();
Symbol 558 MovieClip [p_shot_bz] Frame 1
function field_hit() { if (this.hit_flg == 0) { if (this.shot_core.hitTest(_root.root.bg_box.field.ground_hit)) { this.hit_flg = 3; } if (this.shot_core.hitTest(_root.root.bg_box.field.ground_hit2)) { this.hit_flg = 3; } if (this.shot_core.hitTest(_root.root.bg_box.field.ground_hit3)) { this.hit_flg = 3; } if (this.shot_core.hitTest(_root.root.bg_box.field.ground_hit4)) { this.hit_flg = 3; } if (this.shot_core.hitTest(_root.root.bg_box.field.ground_hit5)) { this.hit_flg = 3; } if (this.shot_core.hitTest(_root.root.bg_box.field.ground_hit6)) { this.hit_flg = 3; } if (this.shot_core.hitTest(_root.root.bg_box.field.ground_hit7)) { this.hit_flg = 3; } if (this.shot_core.hitTest(_root.root.bg_box.field.ground_hit8)) { this.hit_flg = 3; } } if (this.hit_flg == 3) { this.m_x = 0; this.m_y = 0; this.spd = 0; this.spd2 = 0; this.xscale = 100; this.yscale = 100; this.rot = 0; this.p_shot_main.gotoAndPlay(5); this.hit_flg = 9; } } function main_script() { this._alpha = 100; if (this.hit_flg == 0) { i = 0; while (20 >= i) { if (0 < _root.root.e_box["enemy" + i].hp) { if (this.m_x >= 0) { _root.root.e_box["enemy" + i].hit_mov_x = this.ftbs; } else if (this.m_x < 0) { _root.root.e_box["enemy" + i].hit_mov_x = -this.ftbs; } _root.root.e_box["enemy" + i].hit_mov_y = -this.ftbs; if (this.shot_core.hitTest(_root.root.e_box["enemy" + i].e_core3)) { if ((this.m_y < 0) && (Math.abs(this.m_y) >= Math.abs(this.m_x))) { _root.root.e_box["enemy" + i].dmg = this.atk * 3; _root.root.e_box["enemy" + i].dmg_flg = 2; this.hit_flg = 1; } else { _root.root.e_box["enemy" + i].dmg = this.atk; this.atk = this.atk - (_root.root.e_box["enemy" + i].hp / 3); _root.root.e_box["enemy" + i].dmg_flg = 1; this.hit_flg = 1; } } else if (this.shot_core.hitTest(_root.root.e_box["enemy" + i].e_core2)) { if ((0 < this.m_y) && (Math.abs(this.m_y) >= Math.abs(this.m_x))) { _root.root.e_box["enemy" + i].dmg = this.atk * 3; _root.root.e_box["enemy" + i].dmg_flg = 2; this.hit_flg = 1; } else { _root.root.e_box["enemy" + i].dmg = this.atk; _root.root.e_box["enemy" + i].dmg_flg = 1; this.hit_flg = 1; } } else if (this.shot_core.hitTest(_root.root.e_box["enemy" + i].e_core)) { _root.root.e_box["enemy" + i].dmg = this.atk; _root.root.e_box["enemy" + i].dmg_flg = 1; this.hit_flg = 1; } } if (this.shot_core.hitTest(_root.root.e_efct_box["e_msl" + i].msl_core)) { if (_root.root.e_efct_box["e_msl" + i].hit_flg == 0) { _root.root.e_efct_box["e_msl" + i].hit_flg = 5; } } i++; } this.time++; if (60 < this.time) { this.hit_flg = 1; } if (this.spd2 < this.spd) { this.spd2 = this.spd2 + (this.spd / 20); } } if (this.hit_flg == 1) { this.spd = 0; this.spd2 = 0; this.rot = 0; this.xscale = 100; this.yscale = 100; this.p_shot_main.gotoAndPlay(5); this.hit_flg = 9; } if (this.hit_flg != 0) { if (this.p_shot_main.bom_area.hitTest(_root.root.p_box.player.p_hit_area)) { if (_root.p_dmg_flg == 0) { _root.p_dmg = this.atk / 10; } } i = 0; while (20 >= i) { if (this.p_shot_main.bom_area.hitTest(_root.root.e_box["enemy" + i].e_core)) { if (0 < _root.root.e_box["enemy" + i].hp) { _root.root.e_box["enemy" + i].dmg = Math.abs(this.atk / 5); _root.root.e_box["enemy" + i].dmg_flg = 1; } } if (this.p_shot_main.bom_area.hitTest(_root.root.e_efct_box["e_msl" + i].msl_core)) { if (_root.root.e_efct_box["e_msl" + i].hit_flg == 0) { _root.root.e_efct_box["e_msl" + i].hit_flg = 5; } } i++; } this.m_x = 0; this.m_y = 0; } this.m_x = Math.cos(this.rot * (Math.PI/180)) * this.spd2; this.m_y = Math.sin(this.rot * (Math.PI/180)) * this.spd2; this._x = this._x + (this.m_x - _root.p_mov_x); this._y = this._y + (this.m_y - _root.p_mov_y); this.p_shot_main._xscale = this.xscale; this.p_shot_main._yscale = this.yscale; this.p_shot_main._rotation = this.rot; this.shot_core._xscale = this.xscale; this.shot_core._yscale = this.yscale; this.shot_core._rotation = this.rot; } this.spd2 = 10; this.time = 0; this.m_x = Math.cos(this.rot * (Math.PI/180)) * 80; this.m_y = Math.sin(this.rot * (Math.PI/180)) * 80; this.p_shot_main._rotation = this.rot; this._x = this._x + this.m_x; this._y = this._y + this.m_y; this._alpha = 0;
Symbol 558 MovieClip [p_shot_bz] Frame 2
this.field_hit(); this.main_script();
Symbol 558 MovieClip [p_shot_bz] Frame 3
this.gotoAndPlay(2);
Symbol 561 MovieClip Frame 2
this.gotoAndStop(1);
Symbol 561 MovieClip Frame 12
_parent.removeMovieClip();
Symbol 561 MovieClip Frame 22
_parent.removeMovieClip();
Symbol 562 MovieClip [p_shot_br] Frame 1
function field_hit() { if (this.hit_flg == 0) { if (this.shot_core.hitTest(_root.root.bg_box.field.ground_hit)) { this.hit_flg = 3; } if (this.shot_core.hitTest(_root.root.bg_box.field.ground_hit2)) { this.hit_flg = 3; } if (this.shot_core.hitTest(_root.root.bg_box.field.ground_hit3)) { this.hit_flg = 3; } if (this.shot_core.hitTest(_root.root.bg_box.field.ground_hit4)) { this.hit_flg = 3; } if (this.shot_core.hitTest(_root.root.bg_box.field.ground_hit5)) { this.hit_flg = 3; } if (this.shot_core.hitTest(_root.root.bg_box.field.ground_hit6)) { this.hit_flg = 3; } if (this.shot_core.hitTest(_root.root.bg_box.field.ground_hit7)) { this.hit_flg = 3; } if (this.shot_core.hitTest(_root.root.bg_box.field.ground_hit8)) { this.hit_flg = 3; } } if (this.hit_flg == 3) { this.m_x = 0; this.m_y = 0; this.spd = 0; this.xscale = 100; this.yscale = 100; this.rot = this.rot + (random(90) - 45); this.p_shot_main.gotoAndPlay(15); this.hit_flg = 9; } } function main_script() { this._alpha = 100; if (this.hit_flg == 0) { i = 0; while (20 >= i) { if (0 < _root.root.e_box["enemy" + i].hp) { if (this.m_x >= 0) { _root.root.e_box["enemy" + i].hit_mov_x = this.ftbs; } else if (this.m_x < 0) { _root.root.e_box["enemy" + i].hit_mov_x = -this.ftbs; } _root.root.e_box["enemy" + i].hit_mov_y = -this.ftbs; if (this.shot_core.hitTest(_root.root.e_box["enemy" + i].e_core3)) { if ((this.m_y < 0) && (Math.abs(this.m_y) >= Math.abs(this.m_x))) { _root.root.e_box["enemy" + i].dmg = this.atk * 3; this.atk = this.atk - (_root.root.e_box["enemy" + i].hp / 3); _root.root.e_box["enemy" + i].dmg_flg = 2; } else { _root.root.e_box["enemy" + i].dmg = this.atk; this.atk = this.atk - (_root.root.e_box["enemy" + i].hp / 3); _root.root.e_box["enemy" + i].dmg_flg = 1; } } else if (this.shot_core.hitTest(_root.root.e_box["enemy" + i].e_core2)) { if ((0 < this.m_y) && (Math.abs(this.m_y) >= Math.abs(this.m_x))) { _root.root.e_box["enemy" + i].dmg = this.atk * 3; this.atk = this.atk - (_root.root.e_box["enemy" + i].hp / 3); _root.root.e_box["enemy" + i].dmg_flg = 2; } else { _root.root.e_box["enemy" + i].dmg = this.atk; this.atk = this.atk - (_root.root.e_box["enemy" + i].hp / 3); _root.root.e_box["enemy" + i].dmg_flg = 1; } } else if (this.shot_core.hitTest(_root.root.e_box["enemy" + i].e_core)) { _root.root.e_box["enemy" + i].dmg = this.atk; this.atk = this.atk - (_root.root.e_box["enemy" + i].hp / 3); _root.root.e_box["enemy" + i].dmg_flg = 1; } } if (this.shot_core.hitTest(_root.root.e_efct_box["e_msl" + i].msl_core)) { if (_root.root.e_efct_box["e_msl" + i].hit_flg == 0) { _root.root.e_efct_box["e_msl" + i].hit_flg = 5; this.atk = this.atk - 1; } } if (0 >= this.atk) { i = 21; this.hit_flg = 1; } i++; } this.time++; if (10 < this.time) { this.removeMovieClip(); } } if (this.hit_flg == 1) { this.spd = 0; this.rot = this.rot + (15 - random(30)); this.xscale = 100; this.yscale = 100; this.p_shot_main.gotoAndPlay(5); this.hit_flg = 9; } if (this.hit_flg != 0) { this._x = this._x - _root.p_mov_x; this._y = this._y - _root.p_mov_y; } this.m_x = Math.cos(this.rot * (Math.PI/180)) * this.spd; this.m_y = Math.sin(this.rot * (Math.PI/180)) * this.spd; this._x = this._x + this.m_x; this._y = this._y + this.m_y; this.p_shot_main._xscale = this.xscale; this.p_shot_main._yscale = this.yscale; this.p_shot_main._rotation = this.rot; this.shot_core._xscale = this.xscale; this.shot_core._yscale = this.yscale; this.shot_core._rotation = this.rot; } this.m_x = Math.cos(this.rot * (Math.PI/180)) * this.spd; this.m_y = Math.sin(this.rot * (Math.PI/180)) * this.spd; this.p_shot_main._xscale = this.xscale; this.p_shot_main._yscale = this.yscale; this.p_shot_main._rotation = this.rot; this._x = this._x + this.m_x; this._y = this._y + this.m_y; this.hit_flg = 0; this._alpha = 0;
Symbol 562 MovieClip [p_shot_br] Frame 2
this.field_hit(); this.main_script();
Symbol 562 MovieClip [p_shot_br] Frame 3
this.gotoAndPlay(2);
Symbol 566 MovieClip [p_shadow] Frame 1
if ((_root.ground_left[2] < _root.p_pos_x) && (_root.p_pos_x < _root.ground_right[2])) { this.gnd_flg = 2; } else { this.gnd_flg = 1; } this._x = _root.root.p_box.player._x; if (this.gnd_flg == 1) { this._y = (_root.root.bg_box._y - _root.root.p_box._y) + _root.root.bg_box.ground._y; } else if (this.gnd_flg == 2) { this._y = (_root.root.bg_box._y - _root.root.p_box._y) + _root.ground_up[2]; } this._alpha = 100 - ((this._y - _root.root.p_box.player._y) / 2); if ((100 - ((this._y - _root.root.p_box.player._y) / 2)) < 0) { this._alpha = 0; }
Symbol 566 MovieClip [p_shadow] Frame 2
this.gotoAndPlay(1);
Symbol 569 MovieClip Frame 15
_parent.removeMovieClip();
Symbol 570 MovieClip [p_beam01] Frame 1
function main_script() { if (1000 >= this._xscale) { this._xscale = this._xscale + 100; } if (0 < _root.p_bp) { _root.p_bp = _root.p_bp - 15; i = 0; while (20 >= i) { if (_root.root.e_box["enemy" + i].dmg_flg == 0) { if (this.p_shot_core1.hitTest(_root.root.e_box["enemy" + i].e_core)) { if (0 < _root.root.e_box["enemy" + i].hp) { _root.root.e_box["enemy" + i].dmg = this.atk; _root.root.e_box["enemy" + i].dmg_flg = 1; } } else if (this.p_shot_core2.hitTest(_root.root.e_box["enemy" + i].e_core)) { if (0 < _root.root.e_box["enemy" + i].hp) { _root.root.e_box["enemy" + i].dmg = this.atk; _root.root.e_box["enemy" + i].dmg_flg = 1; } } else if (this.p_shot_core3.hitTest(_root.root.e_box["enemy" + i].e_core)) { if (0 < _root.root.e_box["enemy" + i].hp) { _root.root.e_box["enemy" + i].dmg = this.atk; _root.root.e_box["enemy" + i].dmg_flg = 1; } } else if (this.p_shot_core4.hitTest(_root.root.e_box["enemy" + i].e_core)) { if (0 < _root.root.e_box["enemy" + i].hp) { _root.root.e_box["enemy" + i].dmg = this.atk; _root.root.e_box["enemy" + i].dmg_flg = 1; } } } if (this.p_shot_core1.hitTest(_root.root.e_efct_box["e_msl" + i].msl_core)) { if (_root.root.e_efct_box["e_msl" + i].hit_flg == 0) { _root.root.e_efct_box["e_msl" + i].hit_flg = 5; } } if (this.p_shot_core2.hitTest(_root.root.e_efct_box["e_msl" + i].msl_core)) { if (_root.root.e_efct_box["e_msl" + i].hit_flg == 0) { _root.root.e_efct_box["e_msl" + i].hit_flg = 5; } } if (this.p_shot_core3.hitTest(_root.root.e_efct_box["e_msl" + i].msl_core)) { if (_root.root.e_efct_box["e_msl" + i].hit_flg == 0) { _root.root.e_efct_box["e_msl" + i].hit_flg = 5; } } if (this.p_shot_core4.hitTest(_root.root.e_efct_box["e_msl" + i].msl_core)) { if (_root.root.e_efct_box["e_msl" + i].hit_flg == 0) { _root.root.e_efct_box["e_msl" + i].hit_flg = 5; } } i++; } } }
Symbol 570 MovieClip [p_beam01] Frame 2
this.main_script();
Symbol 570 MovieClip [p_beam01] Frame 3
this.gotoAndPlay(2);
Symbol 572 MovieClip [msl_mark] Frame 1
this._x = _root.root.p_box.player._x; this._y = _root.root.p_box.player._y - 20; msl_x = _root.root.e_efct_box["e_msl" + this.num]._x; msl_y = _root.root.e_efct_box["e_msl" + this.num]._y; if (_root.root.e_efct_box["e_msl" + this.num].hit != 0) { this.removeMovieClip(); } this._rotation = Math.atan2(msl_x - _root.p_pos_x, (_root.p_pos_y - 20) - msl_y) / (Math.PI/180);
Symbol 572 MovieClip [msl_mark] Frame 2
this._x = _root.root.p_box.player._x; this._y = _root.root.p_box.player._y - 20; msl_x = _root.root.e_efct_box["e_msl" + this.num]._x; msl_y = _root.root.e_efct_box["e_msl" + this.num]._y; if (_root.root.e_efct_box["e_msl" + this.num].hit != 0) { this.removeMovieClip(); } this._rotation = Math.atan2(msl_x - _root.p_pos_x, (_root.p_pos_y - 20) - msl_y) / (Math.PI/180); this.gotoAndPlay(1);
Symbol 577 MovieClip [m_20] Frame 1
this.e_num_local = 0; _root.mission_phase = 0; _root.warning_flg = 0; stopAllSounds(); _root.def_tgt_flg = 0; _root.timemode = 0; this._xscale = 200; this._yscale = 200; _root.efct_bg_flg = 0; _root.field_flg = 3; _root.sky_flg = 5; _root.ground_left[0] = 0; _root.ground_right[0] = 0; _root.ground_up[0] = 0; _root.ground_down[0] = 0; _root.ground_left[1] = this._x + ((Math.round(this.ground_hit._x - (this.ground_hit._xscale / 2)) * this._xscale) / 100); _root.ground_right[1] = this._x + ((Math.round(this.ground_hit._x + (this.ground_hit._xscale / 2)) * this._xscale) / 100); _root.ground_up[1] = this._y + ((Math.round((this.ground_hit._y - (this.ground_hit._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[1] = this._y + ((Math.round((this.ground_hit._y + (this.ground_hit._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[2] = this._x + ((Math.round(this.ground_hit2._x - (this.ground_hit2._xscale / 2)) * this._xscale) / 100); _root.ground_right[2] = this._x + ((Math.round(this.ground_hit2._x + (this.ground_hit2._xscale / 2)) * this._xscale) / 100); _root.ground_up[2] = this._y + ((Math.round((this.ground_hit2._y - (this.ground_hit2._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[2] = this._y + ((Math.round((this.ground_hit2._y + (this.ground_hit2._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[3] = this._x + ((Math.round(this.ground_hit3._x - (this.ground_hit3._xscale / 2)) * this._xscale) / 100); _root.ground_right[3] = this._x + ((Math.round(this.ground_hit3._x + (this.ground_hit3._xscale / 2)) * this._xscale) / 100); _root.ground_up[3] = this._y + ((Math.round((this.ground_hit3._y - (this.ground_hit3._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[3] = this._y + ((Math.round((this.ground_hit3._y + (this.ground_hit3._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[4] = this._x + ((Math.round(this.ground_hit4._x - (this.ground_hit4._xscale / 2)) * this._xscale) / 100); _root.ground_right[4] = this._x + ((Math.round(this.ground_hit4._x + (this.ground_hit4._xscale / 2)) * this._xscale) / 100); _root.ground_up[4] = this._y + ((Math.round((this.ground_hit4._y - (this.ground_hit4._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[4] = this._y + ((Math.round((this.ground_hit4._y + (this.ground_hit4._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[5] = this._x + ((Math.round(this.ground_hit5._x - (this.ground_hit5._xscale / 2)) * this._xscale) / 100); _root.ground_right[5] = this._x + ((Math.round(this.ground_hit5._x + (this.ground_hit5._xscale / 2)) * this._xscale) / 100); _root.ground_up[5] = this._y + ((Math.round((this.ground_hit5._y - (this.ground_hit5._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[5] = this._y + ((Math.round((this.ground_hit5._y + (this.ground_hit5._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[6] = this._x + ((Math.round(this.ground_hit6._x - (this.ground_hit6._xscale / 2)) * this._xscale) / 100); _root.ground_right[6] = this._x + ((Math.round(this.ground_hit6._x + (this.ground_hit6._xscale / 2)) * this._xscale) / 100); _root.ground_up[6] = this._y + ((Math.round((this.ground_hit6._y - (this.ground_hit6._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[6] = this._y + ((Math.round((this.ground_hit6._y + (this.ground_hit6._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[7] = this._x + ((Math.round(this.ground_hit7._x - (this.ground_hit7._xscale / 2)) * this._xscale) / 100); _root.ground_right[7] = this._x + ((Math.round(this.ground_hit7._x + (this.ground_hit7._xscale / 2)) * this._xscale) / 100); _root.ground_up[7] = this._y + ((Math.round((this.ground_hit7._y - (this.ground_hit7._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[7] = this._y + ((Math.round((his.ground_hit7._y + (this.ground_hit7._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[8] = this._x + ((Math.round(this.ground_hit8._x - (this.ground_hit8._xscale / 2)) * this._xscale) / 100); _root.ground_right[8] = this._x + ((Math.round(this.ground_hit8._x + (this.ground_hit8._xscale / 2)) * this._xscale) / 100); _root.ground_up[8] = this._y + ((Math.round((this.ground_hit8._y - (this.ground_hit8._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[8] = this._y + ((Math.round((this.ground_hit8._y + (this.ground_hit8._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[90] = this._x + ((Math.round(this.ground_hit90._x - (this.ground_hit90._xscale / 2)) * this._xscale) / 100); _root.ground_right[90] = this._x + ((Math.round(this.ground_hit90._x + (this.ground_hit90._xscale / 2)) * this._xscale) / 100); _root.ground_up[90] = this._y + ((Math.round((this.ground_hit90._y - (this.ground_hit90._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[90] = this._y + ((Math.round((this.ground_hit90._y + (this.ground_hit90._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[91] = this._x + ((Math.round(this.ground_hit91._x - (this.ground_hit91._xscale / 2)) * this._xscale) / 100); _root.ground_right[91] = this._x + ((Math.round(this.ground_hit91._x + (this.ground_hit91._xscale / 2)) * this._xscale) / 100); _root.ground_up[91] = this._y + ((Math.round((this.ground_hit91._y - (this.ground_hit91._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[91] = this._y + ((Math.round((this.ground_hit91._y + (this.ground_hit91._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[92] = this._x + ((Math.round(this.ground_hit92._x - (this.ground_hit92._xscale / 2)) * this._xscale) / 100); _root.ground_right[92] = this._x + ((Math.round(this.ground_hit92._x + (this.ground_hit92._xscale / 2)) * this._xscale) / 100); _root.ground_up[92] = this._y + ((Math.round((this.ground_hit92._y - (this.ground_hit92._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[92] = this._y + ((Math.round((this.ground_hit92._y + (this.ground_hit92._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[93] = this._x + ((Math.round(this.ground_hit93._x - (this.ground_hit93._xscale / 2)) * this._xscale) / 100); _root.ground_right[93] = this._x + ((Math.round(this.ground_hit93._x + (this.ground_hit93._xscale / 2)) * this._xscale) / 100); _root.ground_up[93] = this._y + ((Math.round((this.ground_hit93._y - (this.ground_hit93._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[93] = this._y + ((Math.round((this.ground_hit93._y + (this.ground_hit93._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_cent_x[0] = 0; _root.ground_cent_x[1] = this._x + ((Math.round(this.ground_hit._x) * this._xscale) / 100); _root.ground_cent_x[2] = this._x + ((Math.round(this.ground_hit2._x) * this._xscale) / 100); _root.ground_cent_x[3] = this._x + ((Math.round(this.ground_hit3._x) * this._xscale) / 100); _root.ground_cent_x[4] = this._x + ((Math.round(this.ground_hit4._x) * this._xscale) / 100); _root.ground_cent_x[5] = this._x + ((Math.round(this.ground_hit5._x) * this._xscale) / 100); _root.ground_cent_x[6] = this._x + ((Math.round(this.ground_hit6._x) * this._xscale) / 100); _root.ground_cent_x[7] = this._x + ((Math.round(this.ground_hit7._x) * this._xscale) / 100); _root.ground_cent_x[8] = this._x + ((Math.round(this.ground_hit8._x) * this._xscale) / 100); _root.ground_cent_x[90] = this._x + ((Math.round(this.ground_hit90._x) * this._xscale) / 100); _root.ground_cent_x[91] = this._x + ((Math.round(this.ground_hit91._x) * this._xscale) / 100); _root.ground_cent_x[92] = this._x + ((Math.round(this.ground_hit92._x) * this._xscale) / 100); _root.ground_cent_x[93] = this._x + ((Math.round(this.ground_hit93._x) * this._xscale) / 100); _root.ground_cent_y[0] = 0; _root.ground_cent_y[1] = this._y + ((Math.round(this.ground_hit._y) * this._yscale) / 100); _root.ground_cent_y[2] = this._y + ((Math.round(this.ground_hit2._y) * this._yscale) / 100); _root.ground_cent_y[3] = this._y + ((Math.round(this.ground_hit3._y) * this._yscale) / 100); _root.ground_cent_y[4] = this._y + ((Math.round(this.ground_hit4._y) * this._yscale) / 100); _root.ground_cent_y[5] = this._y + ((Math.round(this.ground_hit5._y) * this._yscale) / 100); _root.ground_cent_y[6] = this._y + ((Math.round(this.ground_hit6._y) * this._yscale) / 100); _root.ground_cent_y[7] = this._y + ((Math.round(this.ground_hit7._y) * this._yscale) / 100); _root.ground_cent_y[8] = this._y + ((Math.round(this.ground_hit8._y) * this._yscale) / 100); _root.ground_cent_y[90] = this._y + ((Math.round(this.ground_hit90._y) * this._yscale) / 100); _root.ground_cent_y[91] = this._y + ((Math.round(this.ground_hit91._y) * this._yscale) / 100); _root.ground_cent_y[92] = this._y + ((Math.round(this.ground_hit92._y) * this._yscale) / 100); _root.ground_cent_y[93] = this._y + ((Math.round(this.ground_hit93._y) * this._yscale) / 100); this.ground_hit._alpha = 0; this.ground_hit2._alpha = 0; this.ground_hit3._alpha = 0; this.ground_hit4._alpha = 0; this.ground_hit5._alpha = 0; this.ground_hit6._alpha = 0; this.ground_hit7._alpha = 0; this.ground_hit8._alpha = 0; this.ground_hit9._alpha = 0; this.ground_hit0._alpha = 0; this.ground_hit90._alpha = 0; this.ground_hit91._alpha = 0; this.ground_hit92._alpha = 0; this.ground_hit93._alpha = 0; this.areaover_l._alpha = 0; this.areaover_r._alpha = 0; this.tgt_point._alpha = 0;
Symbol 577 MovieClip [m_20] Frame 2
if (_root.mission_phase == 1) { if (_root.boss_destroy_flg >= 1) { if (_root.custom_bonus == 6) { _root.mission_able[21] = 1; } _root.screen_flg = 1; _root.game_flg = 3; _root.mission_phase = 90; if (_root.clear_flg_main[_root.mission_num] != 2) { _root.clear_flg_main[_root.mission_num] = 1; } } } if (_root.mission_phase == 0) { _root.mission_phase = 1; _root.logo_warning(); if (this.e_num_local == 0) { this.e_num_local = 1; if (_root.custom_bonus == 6) { _root.root.e_box.e_boss04(2000, 1, 1500, 150); } if (_root.custom_bonus < 6) { _root.root.e_box.e_boss04(1000, 1, 1500, 150); } } } else if (_root.warning_flg == 1) { if (_root.root.e_box.enemy1.atk_flg == 0) { mu_bgm = new Sound(_root); mu_bgm.attachSound("mu_combat3"); mu_bgm.start(0, 999); mu_bgm.setVolume(50); _root.root.e_box.enemy1.atk_flg = 1; } } if (_root.root.p_box.player.flying_flg == 0) { if (_root.root.p_box.player.jump_flg == 1) { if (_root.p_mov_y < 30) { _root.p_mov_y++; } } } this.ground_bg._x = _root.p_pos_x / 30; this.ground_bg._y = (_root.p_pos_y / 15) + 100; if (_root.efct_switch == 1) { this.ground_bg._visible = 1; } if (_root.efct_switch == 0) { this.ground_bg._visible = 0; }
Symbol 577 MovieClip [m_20] Frame 3
gotoAndPlay (2);
Symbol 584 MovieClip [m_19] Frame 1
this.e_num_local = 0; _root.mission_phase = 0; _root.warning_flg = 0; stopAllSounds(); _root.def_tgt_flg = 0; this.efct_bg_cnt = random(8); _root.efct_bg_flg = 1; _root.timemode = 0; this._xscale = 1200; this._yscale = 450; _root.field_flg = 2; _root.sky_flg = 4; _root.ground_left[0] = 0; _root.ground_right[0] = 0; _root.ground_up[0] = 0; _root.ground_down[0] = 0; _root.ground_left[1] = this._x + ((Math.round(this.ground_hit._x - (this.ground_hit._xscale / 2)) * this._xscale) / 100); _root.ground_right[1] = this._x + ((Math.round(this.ground_hit._x + (this.ground_hit._xscale / 2)) * this._xscale) / 100); _root.ground_up[1] = this._y + ((Math.round((this.ground_hit._y - (this.ground_hit._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[1] = this._y + ((Math.round((this.ground_hit._y + (this.ground_hit._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[2] = this._x + ((Math.round(this.ground_hit2._x - (this.ground_hit2._xscale / 2)) * this._xscale) / 100); _root.ground_right[2] = this._x + ((Math.round(this.ground_hit2._x + (this.ground_hit2._xscale / 2)) * this._xscale) / 100); _root.ground_up[2] = this._y + ((Math.round((this.ground_hit2._y - (this.ground_hit2._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[2] = this._y + ((Math.round((this.ground_hit2._y + (this.ground_hit2._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[3] = this._x + ((Math.round(this.ground_hit3._x - (this.ground_hit3._xscale / 2)) * this._xscale) / 100); _root.ground_right[3] = this._x + ((Math.round(this.ground_hit3._x + (this.ground_hit3._xscale / 2)) * this._xscale) / 100); _root.ground_up[3] = this._y + ((Math.round((this.ground_hit3._y - (this.ground_hit3._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[3] = this._y + ((Math.round((this.ground_hit3._y + (this.ground_hit3._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[4] = this._x + ((Math.round(this.ground_hit4._x - (this.ground_hit4._xscale / 2)) * this._xscale) / 100); _root.ground_right[4] = this._x + ((Math.round(this.ground_hit4._x + (this.ground_hit4._xscale / 2)) * this._xscale) / 100); _root.ground_up[4] = this._y + ((Math.round((this.ground_hit4._y - (this.ground_hit4._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[4] = this._y + ((Math.round((this.ground_hit4._y + (this.ground_hit4._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[5] = this._x + ((Math.round(this.ground_hit5._x - (this.ground_hit5._xscale / 2)) * this._xscale) / 100); _root.ground_right[5] = this._x + ((Math.round(this.ground_hit5._x + (this.ground_hit5._xscale / 2)) * this._xscale) / 100); _root.ground_up[5] = this._y + ((Math.round((this.ground_hit5._y - (this.ground_hit5._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[5] = this._y + ((Math.round((this.ground_hit5._y + (this.ground_hit5._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[6] = this._x + ((Math.round(this.ground_hit6._x - (this.ground_hit6._xscale / 2)) * this._xscale) / 100); _root.ground_right[6] = this._x + ((Math.round(this.ground_hit6._x + (this.ground_hit6._xscale / 2)) * this._xscale) / 100); _root.ground_up[6] = this._y + ((Math.round((this.ground_hit6._y - (this.ground_hit6._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[6] = this._y + ((Math.round((this.ground_hit6._y + (this.ground_hit6._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[7] = this._x + ((Math.round(this.ground_hit7._x - (this.ground_hit7._xscale / 2)) * this._xscale) / 100); _root.ground_right[7] = this._x + ((Math.round(this.ground_hit7._x + (this.ground_hit7._xscale / 2)) * this._xscale) / 100); _root.ground_up[7] = this._y + ((Math.round((this.ground_hit7._y - (this.ground_hit7._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[7] = this._y + ((Math.round((his.ground_hit7._y + (this.ground_hit7._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[8] = this._x + ((Math.round(this.ground_hit8._x - (this.ground_hit8._xscale / 2)) * this._xscale) / 100); _root.ground_right[8] = this._x + ((Math.round(this.ground_hit8._x + (this.ground_hit8._xscale / 2)) * this._xscale) / 100); _root.ground_up[8] = this._y + ((Math.round((this.ground_hit8._y - (this.ground_hit8._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[8] = this._y + ((Math.round((this.ground_hit8._y + (this.ground_hit8._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[90] = this._x + ((Math.round(this.ground_hit90._x - (this.ground_hit90._xscale / 2)) * this._xscale) / 100); _root.ground_right[90] = this._x + ((Math.round(this.ground_hit90._x + (this.ground_hit90._xscale / 2)) * this._xscale) / 100); _root.ground_up[90] = this._y + ((Math.round((this.ground_hit90._y - (this.ground_hit90._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[90] = this._y + ((Math.round((this.ground_hit90._y + (this.ground_hit90._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[91] = this._x + ((Math.round(this.ground_hit91._x - (this.ground_hit91._xscale / 2)) * this._xscale) / 100); _root.ground_right[91] = this._x + ((Math.round(this.ground_hit91._x + (this.ground_hit91._xscale / 2)) * this._xscale) / 100); _root.ground_up[91] = this._y + ((Math.round((this.ground_hit91._y - (this.ground_hit91._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[91] = this._y + ((Math.round((this.ground_hit91._y + (this.ground_hit91._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[92] = this._x + ((Math.round(this.ground_hit92._x - (this.ground_hit92._xscale / 2)) * this._xscale) / 100); _root.ground_right[92] = this._x + ((Math.round(this.ground_hit92._x + (this.ground_hit92._xscale / 2)) * this._xscale) / 100); _root.ground_up[92] = this._y + ((Math.round((this.ground_hit92._y - (this.ground_hit92._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[92] = this._y + ((Math.round((this.ground_hit92._y + (this.ground_hit92._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[93] = this._x + ((Math.round(this.ground_hit93._x - (this.ground_hit93._xscale / 2)) * this._xscale) / 100); _root.ground_right[93] = this._x + ((Math.round(this.ground_hit93._x + (this.ground_hit93._xscale / 2)) * this._xscale) / 100); _root.ground_up[93] = this._y + ((Math.round((this.ground_hit93._y - (this.ground_hit93._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[93] = this._y + ((Math.round((this.ground_hit93._y + (this.ground_hit93._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_cent_x[0] = 0; _root.ground_cent_x[1] = this._x + ((Math.round(this.ground_hit._x) * this._xscale) / 100); _root.ground_cent_x[2] = this._x + ((Math.round(this.ground_hit2._x) * this._xscale) / 100); _root.ground_cent_x[3] = this._x + ((Math.round(this.ground_hit3._x) * this._xscale) / 100); _root.ground_cent_x[4] = this._x + ((Math.round(this.ground_hit4._x) * this._xscale) / 100); _root.ground_cent_x[5] = this._x + ((Math.round(this.ground_hit5._x) * this._xscale) / 100); _root.ground_cent_x[6] = this._x + ((Math.round(this.ground_hit6._x) * this._xscale) / 100); _root.ground_cent_x[7] = this._x + ((Math.round(this.ground_hit7._x) * this._xscale) / 100); _root.ground_cent_x[8] = this._x + ((Math.round(this.ground_hit8._x) * this._xscale) / 100); _root.ground_cent_x[90] = this._x + ((Math.round(this.ground_hit90._x) * this._xscale) / 100); _root.ground_cent_x[91] = this._x + ((Math.round(this.ground_hit91._x) * this._xscale) / 100); _root.ground_cent_x[92] = this._x + ((Math.round(this.ground_hit92._x) * this._xscale) / 100); _root.ground_cent_x[93] = this._x + ((Math.round(this.ground_hit93._x) * this._xscale) / 100); _root.ground_cent_y[0] = 0; _root.ground_cent_y[1] = this._y + ((Math.round(this.ground_hit._y) * this._yscale) / 100); _root.ground_cent_y[2] = this._y + ((Math.round(this.ground_hit2._y) * this._yscale) / 100); _root.ground_cent_y[3] = this._y + ((Math.round(this.ground_hit3._y) * this._yscale) / 100); _root.ground_cent_y[4] = this._y + ((Math.round(this.ground_hit4._y) * this._yscale) / 100); _root.ground_cent_y[5] = this._y + ((Math.round(this.ground_hit5._y) * this._yscale) / 100); _root.ground_cent_y[6] = this._y + ((Math.round(this.ground_hit6._y) * this._yscale) / 100); _root.ground_cent_y[7] = this._y + ((Math.round(this.ground_hit7._y) * this._yscale) / 100); _root.ground_cent_y[8] = this._y + ((Math.round(this.ground_hit8._y) * this._yscale) / 100); _root.ground_cent_y[90] = this._y + ((Math.round(this.ground_hit90._y) * this._yscale) / 100); _root.ground_cent_y[91] = this._y + ((Math.round(this.ground_hit91._y) * this._yscale) / 100); _root.ground_cent_y[92] = this._y + ((Math.round(this.ground_hit92._y) * this._yscale) / 100); _root.ground_cent_y[93] = this._y + ((Math.round(this.ground_hit93._y) * this._yscale) / 100); this.ground_hit._alpha = 0; this.ground_hit2._alpha = 0; this.ground_hit3._alpha = 0; this.ground_hit4._alpha = 0; this.ground_hit5._alpha = 0; this.ground_hit6._alpha = 0; this.ground_hit7._alpha = 0; this.ground_hit8._alpha = 0; this.ground_hit9._alpha = 0; this.ground_hit0._alpha = 0; this.ground_hit90._alpha = 0; this.ground_hit91._alpha = 0; this.ground_hit92._alpha = 0; this.ground_hit93._alpha = 0; this.areaover_l._alpha = 0; this.areaover_r._alpha = 0; this.tgt_point._alpha = 0;
Symbol 584 MovieClip [m_19] Frame 2
if (_root.mission_phase == 0) { _root.mission_phase = 1; stopAllSounds(); _root.logo_warning(); } if ((_root.mission_phase == 1) && (_root.warning_flg == 1)) { if (this.e_num_local == 0) { mu_bgm = new Sound(_root); mu_bgm.attachSound("mu_combat2"); mu_bgm.start(0, 999); mu_bgm.setVolume(50); this.e_num_local = 1; if (3 < _root.custom_bonus) { _root.root.e_box.e_armor02(300, 4, 1); } if (3 >= _root.custom_bonus) { _root.root.e_box.e_armor02(500, 4, 1); } _root.root.e_box.enemy1._x = _root.p_pos_x + 1500; } if (_root.boss_destroy_flg >= 1) { if ((70 < Math.round((_root.p_hp / _root.a_max_main) * 100)) && (_root.clear_flg_main[_root.mission_num] != 0)) { _root.mission_phase = 2; } else { _root.mission_phase = 90; _root.screen_flg = 1; _root.game_flg = 3; if (_root.clear_flg_main[_root.mission_num] != 2) { _root.clear_flg_main[_root.mission_num] = 1; } } } } if (_root.mission_phase == 2) { _root.mission_phase = 10; if (_root.custom_bonus == 6) { _root.root.e_box.e_armor02(300, 4, 5); _root.root.e_box.e_armor02(300, 2, 6); _root.root.e_box.e_armor02(300, 3, 7); } else { _root.root.e_box.e_armor02(150, 4, 5); _root.root.e_box.e_armor01(150, 2, 6); _root.root.e_box.e_armor01(150, 3, 7); } _root.root.e_box.enemy5._x = _root.p_pos_x; _root.root.e_box.enemy6._x = _root.p_pos_x + 1500; _root.root.e_box.enemy7._x = _root.p_pos_x - 1500; } if (_root.mission_phase == 10) { if (_root.boss_destroy_flg >= 4) { _root.mission_phase = 99; _root.screen_flg = 1; _root.game_flg = 3; _root.clear_flg_main[_root.mission_num] = 2; if (_root.custom_bonus == 6) { _root.shop_armor[10] = 2; } } } if (_root.root.p_box.player.flying_flg == 0) { if (_root.root.p_box.player.jump_flg == 1) { if (_root.p_mov_y < 30) { _root.p_mov_y++; } } } this.ground_bg._x = _root.p_pos_x / 30; this.ground_bg._y = (_root.p_pos_y / 15) + 100; if (_root.efct_switch == 1) { this.ground_bg._visible = 1; } if (_root.efct_switch == 0) { this.ground_bg._visible = 0; }
Symbol 584 MovieClip [m_19] Frame 3
this.gotoAndPlay(2);
Symbol 592 MovieClip [m_11] Frame 1
this.e_num_local = 0; _root.mission_phase = 0; _root.warning_flg = 0; this.warning_flg = 0; stopAllSounds(); _root.def_tgt_flg = 0; _root.timemode = 0; this._xscale = 1200; this._yscale = 450; _root.efct_bg_flg = 0; _root.field_flg = 1; _root.sky_flg = 3; _root.ground_left[0] = 0; _root.ground_right[0] = 0; _root.ground_up[0] = 0; _root.ground_down[0] = 0; _root.ground_left[1] = this._x + ((Math.round(this.ground_hit._x - (this.ground_hit._xscale / 2)) * this._xscale) / 100); _root.ground_right[1] = this._x + ((Math.round(this.ground_hit._x + (this.ground_hit._xscale / 2)) * this._xscale) / 100); _root.ground_up[1] = this._y + ((Math.round((this.ground_hit._y - (this.ground_hit._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[1] = this._y + ((Math.round((this.ground_hit._y + (this.ground_hit._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[2] = this._x + ((Math.round(this.ground_hit2._x - (this.ground_hit2._xscale / 2)) * this._xscale) / 100); _root.ground_right[2] = this._x + ((Math.round(this.ground_hit2._x + (this.ground_hit2._xscale / 2)) * this._xscale) / 100); _root.ground_up[2] = this._y + ((Math.round((this.ground_hit2._y - (this.ground_hit2._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[2] = this._y + ((Math.round((this.ground_hit2._y + (this.ground_hit2._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[3] = this._x + ((Math.round(this.ground_hit3._x - (this.ground_hit3._xscale / 2)) * this._xscale) / 100); _root.ground_right[3] = this._x + ((Math.round(this.ground_hit3._x + (this.ground_hit3._xscale / 2)) * this._xscale) / 100); _root.ground_up[3] = this._y + ((Math.round((this.ground_hit3._y - (this.ground_hit3._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[3] = this._y + ((Math.round((this.ground_hit3._y + (this.ground_hit3._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[4] = this._x + ((Math.round(this.ground_hit4._x - (this.ground_hit4._xscale / 2)) * this._xscale) / 100); _root.ground_right[4] = this._x + ((Math.round(this.ground_hit4._x + (this.ground_hit4._xscale / 2)) * this._xscale) / 100); _root.ground_up[4] = this._y + ((Math.round((this.ground_hit4._y - (this.ground_hit4._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[4] = this._y + ((Math.round((this.ground_hit4._y + (this.ground_hit4._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[5] = this._x + ((Math.round(this.ground_hit5._x - (this.ground_hit5._xscale / 2)) * this._xscale) / 100); _root.ground_right[5] = this._x + ((Math.round(this.ground_hit5._x + (this.ground_hit5._xscale / 2)) * this._xscale) / 100); _root.ground_up[5] = this._y + ((Math.round((this.ground_hit5._y - (this.ground_hit5._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[5] = this._y + ((Math.round((this.ground_hit5._y + (this.ground_hit5._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[6] = this._x + ((Math.round(this.ground_hit6._x - (this.ground_hit6._xscale / 2)) * this._xscale) / 100); _root.ground_right[6] = this._x + ((Math.round(this.ground_hit6._x + (this.ground_hit6._xscale / 2)) * this._xscale) / 100); _root.ground_up[6] = this._y + ((Math.round((this.ground_hit6._y - (this.ground_hit6._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[6] = this._y + ((Math.round((this.ground_hit6._y + (this.ground_hit6._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[7] = this._x + ((Math.round(this.ground_hit7._x - (this.ground_hit7._xscale / 2)) * this._xscale) / 100); _root.ground_right[7] = this._x + ((Math.round(this.ground_hit7._x + (this.ground_hit7._xscale / 2)) * this._xscale) / 100); _root.ground_up[7] = this._y + ((Math.round((this.ground_hit7._y - (this.ground_hit7._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[7] = this._y + ((Math.round((his.ground_hit7._y + (this.ground_hit7._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[8] = this._x + ((Math.round(this.ground_hit8._x - (this.ground_hit8._xscale / 2)) * this._xscale) / 100); _root.ground_right[8] = this._x + ((Math.round(this.ground_hit8._x + (this.ground_hit8._xscale / 2)) * this._xscale) / 100); _root.ground_up[8] = this._y + ((Math.round((this.ground_hit8._y - (this.ground_hit8._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[8] = this._y + ((Math.round((this.ground_hit8._y + (this.ground_hit8._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[90] = this._x + ((Math.round(this.ground_hit90._x - (this.ground_hit90._xscale / 2)) * this._xscale) / 100); _root.ground_right[90] = this._x + ((Math.round(this.ground_hit90._x + (this.ground_hit90._xscale / 2)) * this._xscale) / 100); _root.ground_up[90] = this._y + ((Math.round((this.ground_hit90._y - (this.ground_hit90._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[90] = this._y + ((Math.round((this.ground_hit90._y + (this.ground_hit90._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[91] = this._x + ((Math.round(this.ground_hit91._x - (this.ground_hit91._xscale / 2)) * this._xscale) / 100); _root.ground_right[91] = this._x + ((Math.round(this.ground_hit91._x + (this.ground_hit91._xscale / 2)) * this._xscale) / 100); _root.ground_up[91] = this._y + ((Math.round((this.ground_hit91._y - (this.ground_hit91._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[91] = this._y + ((Math.round((this.ground_hit91._y + (this.ground_hit91._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[92] = this._x + ((Math.round(this.ground_hit92._x - (this.ground_hit92._xscale / 2)) * this._xscale) / 100); _root.ground_right[92] = this._x + ((Math.round(this.ground_hit92._x + (this.ground_hit92._xscale / 2)) * this._xscale) / 100); _root.ground_up[92] = this._y + ((Math.round((this.ground_hit92._y - (this.ground_hit92._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[92] = this._y + ((Math.round((this.ground_hit92._y + (this.ground_hit92._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[93] = this._x + ((Math.round(this.ground_hit93._x - (this.ground_hit93._xscale / 2)) * this._xscale) / 100); _root.ground_right[93] = this._x + ((Math.round(this.ground_hit93._x + (this.ground_hit93._xscale / 2)) * this._xscale) / 100); _root.ground_up[93] = this._y + ((Math.round((this.ground_hit93._y - (this.ground_hit93._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[93] = this._y + ((Math.round((this.ground_hit93._y + (this.ground_hit93._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_cent_x[0] = 0; _root.ground_cent_x[1] = this._x + ((Math.round(this.ground_hit._x) * this._xscale) / 100); _root.ground_cent_x[2] = this._x + ((Math.round(this.ground_hit2._x) * this._xscale) / 100); _root.ground_cent_x[3] = this._x + ((Math.round(this.ground_hit3._x) * this._xscale) / 100); _root.ground_cent_x[4] = this._x + ((Math.round(this.ground_hit4._x) * this._xscale) / 100); _root.ground_cent_x[5] = this._x + ((Math.round(this.ground_hit5._x) * this._xscale) / 100); _root.ground_cent_x[6] = this._x + ((Math.round(this.ground_hit6._x) * this._xscale) / 100); _root.ground_cent_x[7] = this._x + ((Math.round(this.ground_hit7._x) * this._xscale) / 100); _root.ground_cent_x[8] = this._x + ((Math.round(this.ground_hit8._x) * this._xscale) / 100); _root.ground_cent_x[90] = this._x + ((Math.round(this.ground_hit90._x) * this._xscale) / 100); _root.ground_cent_x[91] = this._x + ((Math.round(this.ground_hit91._x) * this._xscale) / 100); _root.ground_cent_x[92] = this._x + ((Math.round(this.ground_hit92._x) * this._xscale) / 100); _root.ground_cent_x[93] = this._x + ((Math.round(this.ground_hit93._x) * this._xscale) / 100); _root.ground_cent_y[0] = 0; _root.ground_cent_y[1] = this._y + ((Math.round(this.ground_hit._y) * this._yscale) / 100); _root.ground_cent_y[2] = this._y + ((Math.round(this.ground_hit2._y) * this._yscale) / 100); _root.ground_cent_y[3] = this._y + ((Math.round(this.ground_hit3._y) * this._yscale) / 100); _root.ground_cent_y[4] = this._y + ((Math.round(this.ground_hit4._y) * this._yscale) / 100); _root.ground_cent_y[5] = this._y + ((Math.round(this.ground_hit5._y) * this._yscale) / 100); _root.ground_cent_y[6] = this._y + ((Math.round(this.ground_hit6._y) * this._yscale) / 100); _root.ground_cent_y[7] = this._y + ((Math.round(this.ground_hit7._y) * this._yscale) / 100); _root.ground_cent_y[8] = this._y + ((Math.round(this.ground_hit8._y) * this._yscale) / 100); _root.ground_cent_y[90] = this._y + ((Math.round(this.ground_hit90._y) * this._yscale) / 100); _root.ground_cent_y[91] = this._y + ((Math.round(this.ground_hit91._y) * this._yscale) / 100); _root.ground_cent_y[92] = this._y + ((Math.round(this.ground_hit92._y) * this._yscale) / 100); _root.ground_cent_y[93] = this._y + ((Math.round(this.ground_hit93._y) * this._yscale) / 100); this.ground_hit._alpha = 0; this.ground_hit2._alpha = 0; this.ground_hit3._alpha = 0; this.ground_hit4._alpha = 0; this.ground_hit5._alpha = 0; this.ground_hit6._alpha = 0; this.ground_hit7._alpha = 0; this.ground_hit8._alpha = 0; this.ground_hit9._alpha = 0; this.ground_hit0._alpha = 0; this.ground_hit90._alpha = 0; this.ground_hit91._alpha = 0; this.ground_hit92._alpha = 0; this.ground_hit93._alpha = 0; this.areaover_l._alpha = 0; this.areaover_r._alpha = 0; this.tgt_point._alpha = 0;
Symbol 592 MovieClip [m_11] Frame 2
this.e_hp = 1 + (_root.custom_bonus / 3); if (_root.boss_destroy_flg >= 15) { _root.screen_flg = 1; _root.game_flg = 3; _root.mission_phase = 90; if (_root.clear_flg_main[_root.mission_num] != 2) { _root.clear_flg_main[_root.mission_num] = 1; } } if ((_root.warning_flg == 0) && (this.warning_flg == 0)) { this.warning_flg = 1; _root.logo_warning(); } else if (_root.warning_flg == 1) { if (this.e_num_local == 0) { mu_bgm = new Sound(_root); mu_bgm.attachSound("mu_title"); mu_bgm.start(0, 999); mu_bgm.setVolume(70); this.e_num_local = 1; _root.root.e_box.e_boss01(100 * this.e_hp, 1); _root.root.e_box.e_boss01(100 * this.e_hp, 2); _root.root.e_box.e_boss01(100 * this.e_hp, 3); _root.root.e_box.enemy1._x = _root.p_pos_x + 500; _root.root.e_box.enemy2._x = _root.p_pos_x + 1500; _root.root.e_box.enemy3._x = _root.p_pos_x + 2500; } } if ((_root.boss_destroy_flg >= 3) && (this.e_num_local == 1)) { this.e_num_local = 2; } if ((_root.boss_destroy_flg >= 6) && (this.e_num_local == 3)) { this.e_num_local = 4; } if ((_root.boss_destroy_flg >= 9) && (this.e_num_local == 5)) { this.e_num_local = 6; } if ((_root.boss_destroy_flg >= 12) && (this.e_num_local == 7)) { this.e_num_local = 8; } if (this.e_num_local == 2) { _root.root.e_box.e_boss02(100 * this.e_hp, 1); _root.root.e_box.e_boss02(100 * this.e_hp, 2); _root.root.e_box.e_boss02(100 * this.e_hp, 3); _root.root.e_box.enemy1._x = _root.p_pos_x + 1500; _root.root.e_box.enemy2._x = _root.p_pos_x - 1500; _root.root.e_box.enemy3._x = _root.p_pos_x + 2500; this.e_num_local = 3; } if (this.e_num_local == 4) { _root.root.e_box.e_boss03(100 * this.e_hp, 1); _root.root.e_box.e_boss03(100 * this.e_hp, 2); _root.root.e_box.e_boss03(100 * this.e_hp, 3); _root.root.e_box.enemy1._x = _root.p_pos_x + 1500; _root.root.e_box.enemy2._x = _root.p_pos_x - 2500; _root.root.e_box.enemy3._x = _root.p_pos_x - 1500; this.e_num_local = 5; } if (this.e_num_local == 6) { _root.root.e_box.e_boss01(100 * this.e_hp, 1); _root.root.e_box.e_boss02(100 * this.e_hp, 2); _root.root.e_box.e_boss03(100 * this.e_hp, 3); _root.root.e_box.enemy1._x = _root.p_pos_x + 1500; _root.root.e_box.enemy2._x = _root.p_pos_x - 2500; _root.root.e_box.enemy3._x = _root.p_pos_x - 1500; this.e_num_local = 7; } if (this.e_num_local == 8) { _root.root.e_box.e_boss01(200 * this.e_hp, 1); _root.root.e_box.e_boss02(200 * this.e_hp, 2); _root.root.e_box.e_boss03(200 * this.e_hp, 3); _root.root.e_box.enemy1._x = _root.p_pos_x + 1500; _root.root.e_box.enemy2._x = _root.p_pos_x - 2500; _root.root.e_box.enemy3._x = _root.p_pos_x - 1500; this.e_num_local = 9; } if (_root.root.p_box.player.flying_flg == 0) { if (_root.root.p_box.player.jump_flg == 1) { if (_root.p_mov_y < 30) { _root.p_mov_y++; } } } this.ground_bg._x = (_root.p_pos_x / 30) + 150; this.ground_bg._y = (_root.p_pos_y / 15) + 80; if (_root.efct_switch == 1) { this.ground_bg._visible = 1; } if (_root.efct_switch == 0) { this.ground_bg._visible = 0; }
Symbol 592 MovieClip [m_11] Frame 3
this.gotoAndPlay(2);
Symbol 599 MovieClip [m_10] Frame 1
this.e_num_local = 0; _root.mission_phase = 0; _root.warning_flg = 0; stopAllSounds(); _root.def_tgt_flg = 0; _root.timemode = 0; this._xscale = 1000; this._yscale = 500; _root.efct_bg_flg = 0; _root.field_flg = 1; _root.sky_flg = 2; _root.ground_left[0] = 0; _root.ground_right[0] = 0; _root.ground_up[0] = 0; _root.ground_down[0] = 0; _root.ground_left[1] = this._x + ((Math.round(this.ground_hit._x - (this.ground_hit._xscale / 2)) * this._xscale) / 100); _root.ground_right[1] = this._x + ((Math.round(this.ground_hit._x + (this.ground_hit._xscale / 2)) * this._xscale) / 100); _root.ground_up[1] = this._y + ((Math.round((this.ground_hit._y - (this.ground_hit._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[1] = this._y + ((Math.round((this.ground_hit._y + (this.ground_hit._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[2] = this._x + ((Math.round(this.ground_hit2._x - (this.ground_hit2._xscale / 2)) * this._xscale) / 100); _root.ground_right[2] = this._x + ((Math.round(this.ground_hit2._x + (this.ground_hit2._xscale / 2)) * this._xscale) / 100); _root.ground_up[2] = this._y + ((Math.round((this.ground_hit2._y - (this.ground_hit2._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[2] = this._y + ((Math.round((this.ground_hit2._y + (this.ground_hit2._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[3] = this._x + ((Math.round(this.ground_hit3._x - (this.ground_hit3._xscale / 2)) * this._xscale) / 100); _root.ground_right[3] = this._x + ((Math.round(this.ground_hit3._x + (this.ground_hit3._xscale / 2)) * this._xscale) / 100); _root.ground_up[3] = this._y + ((Math.round((this.ground_hit3._y - (this.ground_hit3._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[3] = this._y + ((Math.round((this.ground_hit3._y + (this.ground_hit3._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[4] = this._x + ((Math.round(this.ground_hit4._x - (this.ground_hit4._xscale / 2)) * this._xscale) / 100); _root.ground_right[4] = this._x + ((Math.round(this.ground_hit4._x + (this.ground_hit4._xscale / 2)) * this._xscale) / 100); _root.ground_up[4] = this._y + ((Math.round((this.ground_hit4._y - (this.ground_hit4._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[4] = this._y + ((Math.round((this.ground_hit4._y + (this.ground_hit4._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[5] = this._x + ((Math.round(this.ground_hit5._x - (this.ground_hit5._xscale / 2)) * this._xscale) / 100); _root.ground_right[5] = this._x + ((Math.round(this.ground_hit5._x + (this.ground_hit5._xscale / 2)) * this._xscale) / 100); _root.ground_up[5] = this._y + ((Math.round((this.ground_hit5._y - (this.ground_hit5._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[5] = this._y + ((Math.round((this.ground_hit5._y + (this.ground_hit5._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[6] = this._x + ((Math.round(this.ground_hit6._x - (this.ground_hit6._xscale / 2)) * this._xscale) / 100); _root.ground_right[6] = this._x + ((Math.round(this.ground_hit6._x + (this.ground_hit6._xscale / 2)) * this._xscale) / 100); _root.ground_up[6] = this._y + ((Math.round((this.ground_hit6._y - (this.ground_hit6._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[6] = this._y + ((Math.round((this.ground_hit6._y + (this.ground_hit6._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[7] = this._x + ((Math.round(this.ground_hit7._x - (this.ground_hit7._xscale / 2)) * this._xscale) / 100); _root.ground_right[7] = this._x + ((Math.round(this.ground_hit7._x + (this.ground_hit7._xscale / 2)) * this._xscale) / 100); _root.ground_up[7] = this._y + ((Math.round((this.ground_hit7._y - (this.ground_hit7._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[7] = this._y + ((Math.round((his.ground_hit7._y + (this.ground_hit7._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[8] = this._x + ((Math.round(this.ground_hit8._x - (this.ground_hit8._xscale / 2)) * this._xscale) / 100); _root.ground_right[8] = this._x + ((Math.round(this.ground_hit8._x + (this.ground_hit8._xscale / 2)) * this._xscale) / 100); _root.ground_up[8] = this._y + ((Math.round((this.ground_hit8._y - (this.ground_hit8._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[8] = this._y + ((Math.round((this.ground_hit8._y + (this.ground_hit8._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[90] = this._x + ((Math.round(this.ground_hit90._x - (this.ground_hit90._xscale / 2)) * this._xscale) / 100); _root.ground_right[90] = this._x + ((Math.round(this.ground_hit90._x + (this.ground_hit90._xscale / 2)) * this._xscale) / 100); _root.ground_up[90] = this._y + ((Math.round((this.ground_hit90._y - (this.ground_hit90._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[90] = this._y + ((Math.round((this.ground_hit90._y + (this.ground_hit90._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[91] = this._x + ((Math.round(this.ground_hit91._x - (this.ground_hit91._xscale / 2)) * this._xscale) / 100); _root.ground_right[91] = this._x + ((Math.round(this.ground_hit91._x + (this.ground_hit91._xscale / 2)) * this._xscale) / 100); _root.ground_up[91] = this._y + ((Math.round((this.ground_hit91._y - (this.ground_hit91._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[91] = this._y + ((Math.round((this.ground_hit91._y + (this.ground_hit91._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[92] = this._x + ((Math.round(this.ground_hit92._x - (this.ground_hit92._xscale / 2)) * this._xscale) / 100); _root.ground_right[92] = this._x + ((Math.round(this.ground_hit92._x + (this.ground_hit92._xscale / 2)) * this._xscale) / 100); _root.ground_up[92] = this._y + ((Math.round((this.ground_hit92._y - (this.ground_hit92._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[92] = this._y + ((Math.round((this.ground_hit92._y + (this.ground_hit92._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[93] = this._x + ((Math.round(this.ground_hit93._x - (this.ground_hit93._xscale / 2)) * this._xscale) / 100); _root.ground_right[93] = this._x + ((Math.round(this.ground_hit93._x + (this.ground_hit93._xscale / 2)) * this._xscale) / 100); _root.ground_up[93] = this._y + ((Math.round((this.ground_hit93._y - (this.ground_hit93._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[93] = this._y + ((Math.round((this.ground_hit93._y + (this.ground_hit93._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_cent_x[0] = 0; _root.ground_cent_x[1] = this._x + ((Math.round(this.ground_hit._x) * this._xscale) / 100); _root.ground_cent_x[2] = this._x + ((Math.round(this.ground_hit2._x) * this._xscale) / 100); _root.ground_cent_x[3] = this._x + ((Math.round(this.ground_hit3._x) * this._xscale) / 100); _root.ground_cent_x[4] = this._x + ((Math.round(this.ground_hit4._x) * this._xscale) / 100); _root.ground_cent_x[5] = this._x + ((Math.round(this.ground_hit5._x) * this._xscale) / 100); _root.ground_cent_x[6] = this._x + ((Math.round(this.ground_hit6._x) * this._xscale) / 100); _root.ground_cent_x[7] = this._x + ((Math.round(this.ground_hit7._x) * this._xscale) / 100); _root.ground_cent_x[8] = this._x + ((Math.round(this.ground_hit8._x) * this._xscale) / 100); _root.ground_cent_x[90] = this._x + ((Math.round(this.ground_hit90._x) * this._xscale) / 100); _root.ground_cent_x[91] = this._x + ((Math.round(this.ground_hit91._x) * this._xscale) / 100); _root.ground_cent_x[92] = this._x + ((Math.round(this.ground_hit92._x) * this._xscale) / 100); _root.ground_cent_x[93] = this._x + ((Math.round(this.ground_hit93._x) * this._xscale) / 100); _root.ground_cent_y[0] = 0; _root.ground_cent_y[1] = this._y + ((Math.round(this.ground_hit._y) * this._yscale) / 100); _root.ground_cent_y[2] = this._y + ((Math.round(this.ground_hit2._y) * this._yscale) / 100); _root.ground_cent_y[3] = this._y + ((Math.round(this.ground_hit3._y) * this._yscale) / 100); _root.ground_cent_y[4] = this._y + ((Math.round(this.ground_hit4._y) * this._yscale) / 100); _root.ground_cent_y[5] = this._y + ((Math.round(this.ground_hit5._y) * this._yscale) / 100); _root.ground_cent_y[6] = this._y + ((Math.round(this.ground_hit6._y) * this._yscale) / 100); _root.ground_cent_y[7] = this._y + ((Math.round(this.ground_hit7._y) * this._yscale) / 100); _root.ground_cent_y[8] = this._y + ((Math.round(this.ground_hit8._y) * this._yscale) / 100); _root.ground_cent_y[90] = this._y + ((Math.round(this.ground_hit90._y) * this._yscale) / 100); _root.ground_cent_y[91] = this._y + ((Math.round(this.ground_hit91._y) * this._yscale) / 100); _root.ground_cent_y[92] = this._y + ((Math.round(this.ground_hit92._y) * this._yscale) / 100); _root.ground_cent_y[93] = this._y + ((Math.round(this.ground_hit93._y) * this._yscale) / 100); this.ground_hit._alpha = 0; this.ground_hit2._alpha = 0; this.ground_hit3._alpha = 0; this.ground_hit4._alpha = 0; this.ground_hit5._alpha = 0; this.ground_hit6._alpha = 0; this.ground_hit7._alpha = 0; this.ground_hit8._alpha = 0; this.ground_hit9._alpha = 0; this.ground_hit0._alpha = 0; this.ground_hit90._alpha = 0; this.ground_hit91._alpha = 0; this.ground_hit92._alpha = 0; this.ground_hit93._alpha = 0; this.areaover_l._alpha = 0; this.areaover_r._alpha = 0; this.tgt_point._alpha = 0;
Symbol 599 MovieClip [m_10] Frame 2
if (_root.mission_phase == 0) { _root.mission_phase = 1; stopAllSounds(); _root.logo_warning(); } if ((_root.mission_phase == 1) && (_root.warning_flg == 1)) { if (this.e_num_local == 0) { mu_bgm = new Sound(_root); mu_bgm.attachSound("mu_combat4"); mu_bgm.start(0, 999); mu_bgm.setVolume(50); this.e_num_local = 1; if (3 < _root.custom_bonus) { _root.root.e_box.e_boss03(300, 1); } if (3 >= _root.custom_bonus) { _root.root.e_box.e_boss03(500, 1); } _root.root.e_box.enemy1._x = _root.p_pos_x + 2000; } if (_root.boss_destroy_flg >= 1) { if (((70 < Math.round((_root.p_hp / _root.a_max_main) * 100)) && (_root.custom_bonus < 4)) && (_root.clear_flg_main[_root.mission_num] != 0)) { _root.mission_phase = 2; } else { _root.mission_phase = 90; _root.screen_flg = 1; _root.game_flg = 3; if (_root.clear_flg_main[_root.mission_num] != 2) { _root.clear_flg_main[_root.mission_num] = 1; } } } } if (_root.mission_phase == 2) { _root.mission_phase = 10; _root.root.e_box.e_boss02(100, 5); _root.root.e_box.e_boss03(100, 6); _root.root.e_box.e_boss03(100, 7); _root.root.e_box.enemy5._x = _root.p_pos_x; _root.root.e_box.enemy6._x = _root.p_pos_x - 500; _root.root.e_box.enemy7._x = _root.p_pos_x + 500; } if (_root.mission_phase == 10) { if (_root.boss_destroy_flg >= 4) { _root.mission_phase = 99; _root.screen_flg = 1; _root.game_flg = 3; _root.clear_flg_main[_root.mission_num] = 2; } } if (_root.root.p_box.player.flying_flg == 0) { if (_root.root.p_box.player.jump_flg == 1) { if (_root.p_mov_y < 30) { _root.p_mov_y++; } } } this.ground_bg._x = _root.p_pos_x / 30; this.ground_bg._y = (_root.p_pos_y / 15) + 100; if (_root.efct_switch == 1) { this.ground_bg._visible = 1; } if (_root.efct_switch == 0) { this.ground_bg._visible = 0; }
Symbol 599 MovieClip [m_10] Frame 3
this.gotoAndPlay(2);
Symbol 601 MovieClip [m_09] Frame 1
this.e_num_local = 0; _root.mission_phase = 0; _root.warning_flg = 0; stopAllSounds(); _root.def_tgt_flg = 0; _root.timemode = 0; this._xscale = 1000; this._yscale = 450; _root.efct_bg_flg = 0; _root.field_flg = 1; _root.sky_flg = 2; _root.ground_left[0] = 0; _root.ground_right[0] = 0; _root.ground_up[0] = 0; _root.ground_down[0] = 0; _root.ground_left[1] = this._x + ((Math.round(this.ground_hit._x - (this.ground_hit._xscale / 2)) * this._xscale) / 100); _root.ground_right[1] = this._x + ((Math.round(this.ground_hit._x + (this.ground_hit._xscale / 2)) * this._xscale) / 100); _root.ground_up[1] = this._y + ((Math.round((this.ground_hit._y - (this.ground_hit._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[1] = this._y + ((Math.round((this.ground_hit._y + (this.ground_hit._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[2] = this._x + ((Math.round(this.ground_hit2._x - (this.ground_hit2._xscale / 2)) * this._xscale) / 100); _root.ground_right[2] = this._x + ((Math.round(this.ground_hit2._x + (this.ground_hit2._xscale / 2)) * this._xscale) / 100); _root.ground_up[2] = this._y + ((Math.round((this.ground_hit2._y - (this.ground_hit2._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[2] = this._y + ((Math.round((this.ground_hit2._y + (this.ground_hit2._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[3] = this._x + ((Math.round(this.ground_hit3._x - (this.ground_hit3._xscale / 2)) * this._xscale) / 100); _root.ground_right[3] = this._x + ((Math.round(this.ground_hit3._x + (this.ground_hit3._xscale / 2)) * this._xscale) / 100); _root.ground_up[3] = this._y + ((Math.round((this.ground_hit3._y - (this.ground_hit3._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[3] = this._y + ((Math.round((this.ground_hit3._y + (this.ground_hit3._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[4] = this._x + ((Math.round(this.ground_hit4._x - (this.ground_hit4._xscale / 2)) * this._xscale) / 100); _root.ground_right[4] = this._x + ((Math.round(this.ground_hit4._x + (this.ground_hit4._xscale / 2)) * this._xscale) / 100); _root.ground_up[4] = this._y + ((Math.round((this.ground_hit4._y - (this.ground_hit4._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[4] = this._y + ((Math.round((this.ground_hit4._y + (this.ground_hit4._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[5] = this._x + ((Math.round(this.ground_hit5._x - (this.ground_hit5._xscale / 2)) * this._xscale) / 100); _root.ground_right[5] = this._x + ((Math.round(this.ground_hit5._x + (this.ground_hit5._xscale / 2)) * this._xscale) / 100); _root.ground_up[5] = this._y + ((Math.round((this.ground_hit5._y - (this.ground_hit5._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[5] = this._y + ((Math.round((this.ground_hit5._y + (this.ground_hit5._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[6] = this._x + ((Math.round(this.ground_hit6._x - (this.ground_hit6._xscale / 2)) * this._xscale) / 100); _root.ground_right[6] = this._x + ((Math.round(this.ground_hit6._x + (this.ground_hit6._xscale / 2)) * this._xscale) / 100); _root.ground_up[6] = this._y + ((Math.round((this.ground_hit6._y - (this.ground_hit6._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[6] = this._y + ((Math.round((this.ground_hit6._y + (this.ground_hit6._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[7] = this._x + ((Math.round(this.ground_hit7._x - (this.ground_hit7._xscale / 2)) * this._xscale) / 100); _root.ground_right[7] = this._x + ((Math.round(this.ground_hit7._x + (this.ground_hit7._xscale / 2)) * this._xscale) / 100); _root.ground_up[7] = this._y + ((Math.round((this.ground_hit7._y - (this.ground_hit7._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[7] = this._y + ((Math.round((his.ground_hit7._y + (this.ground_hit7._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[8] = this._x + ((Math.round(this.ground_hit8._x - (this.ground_hit8._xscale / 2)) * this._xscale) / 100); _root.ground_right[8] = this._x + ((Math.round(this.ground_hit8._x + (this.ground_hit8._xscale / 2)) * this._xscale) / 100); _root.ground_up[8] = this._y + ((Math.round((this.ground_hit8._y - (this.ground_hit8._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[8] = this._y + ((Math.round((this.ground_hit8._y + (this.ground_hit8._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[90] = this._x + ((Math.round(this.ground_hit90._x - (this.ground_hit90._xscale / 2)) * this._xscale) / 100); _root.ground_right[90] = this._x + ((Math.round(this.ground_hit90._x + (this.ground_hit90._xscale / 2)) * this._xscale) / 100); _root.ground_up[90] = this._y + ((Math.round((this.ground_hit90._y - (this.ground_hit90._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[90] = this._y + ((Math.round((this.ground_hit90._y + (this.ground_hit90._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[91] = this._x + ((Math.round(this.ground_hit91._x - (this.ground_hit91._xscale / 2)) * this._xscale) / 100); _root.ground_right[91] = this._x + ((Math.round(this.ground_hit91._x + (this.ground_hit91._xscale / 2)) * this._xscale) / 100); _root.ground_up[91] = this._y + ((Math.round((this.ground_hit91._y - (this.ground_hit91._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[91] = this._y + ((Math.round((this.ground_hit91._y + (this.ground_hit91._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[92] = this._x + ((Math.round(this.ground_hit92._x - (this.ground_hit92._xscale / 2)) * this._xscale) / 100); _root.ground_right[92] = this._x + ((Math.round(this.ground_hit92._x + (this.ground_hit92._xscale / 2)) * this._xscale) / 100); _root.ground_up[92] = this._y + ((Math.round((this.ground_hit92._y - (this.ground_hit92._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[92] = this._y + ((Math.round((this.ground_hit92._y + (this.ground_hit92._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[93] = this._x + ((Math.round(this.ground_hit93._x - (this.ground_hit93._xscale / 2)) * this._xscale) / 100); _root.ground_right[93] = this._x + ((Math.round(this.ground_hit93._x + (this.ground_hit93._xscale / 2)) * this._xscale) / 100); _root.ground_up[93] = this._y + ((Math.round((this.ground_hit93._y - (this.ground_hit93._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[93] = this._y + ((Math.round((this.ground_hit93._y + (this.ground_hit93._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_cent_x[0] = 0; _root.ground_cent_x[1] = this._x + ((Math.round(this.ground_hit._x) * this._xscale) / 100); _root.ground_cent_x[2] = this._x + ((Math.round(this.ground_hit2._x) * this._xscale) / 100); _root.ground_cent_x[3] = this._x + ((Math.round(this.ground_hit3._x) * this._xscale) / 100); _root.ground_cent_x[4] = this._x + ((Math.round(this.ground_hit4._x) * this._xscale) / 100); _root.ground_cent_x[5] = this._x + ((Math.round(this.ground_hit5._x) * this._xscale) / 100); _root.ground_cent_x[6] = this._x + ((Math.round(this.ground_hit6._x) * this._xscale) / 100); _root.ground_cent_x[7] = this._x + ((Math.round(this.ground_hit7._x) * this._xscale) / 100); _root.ground_cent_x[8] = this._x + ((Math.round(this.ground_hit8._x) * this._xscale) / 100); _root.ground_cent_x[90] = this._x + ((Math.round(this.ground_hit90._x) * this._xscale) / 100); _root.ground_cent_x[91] = this._x + ((Math.round(this.ground_hit91._x) * this._xscale) / 100); _root.ground_cent_x[92] = this._x + ((Math.round(this.ground_hit92._x) * this._xscale) / 100); _root.ground_cent_x[93] = this._x + ((Math.round(this.ground_hit93._x) * this._xscale) / 100); _root.ground_cent_y[0] = 0; _root.ground_cent_y[1] = this._y + ((Math.round(this.ground_hit._y) * this._yscale) / 100); _root.ground_cent_y[2] = this._y + ((Math.round(this.ground_hit2._y) * this._yscale) / 100); _root.ground_cent_y[3] = this._y + ((Math.round(this.ground_hit3._y) * this._yscale) / 100); _root.ground_cent_y[4] = this._y + ((Math.round(this.ground_hit4._y) * this._yscale) / 100); _root.ground_cent_y[5] = this._y + ((Math.round(this.ground_hit5._y) * this._yscale) / 100); _root.ground_cent_y[6] = this._y + ((Math.round(this.ground_hit6._y) * this._yscale) / 100); _root.ground_cent_y[7] = this._y + ((Math.round(this.ground_hit7._y) * this._yscale) / 100); _root.ground_cent_y[8] = this._y + ((Math.round(this.ground_hit8._y) * this._yscale) / 100); _root.ground_cent_y[90] = this._y + ((Math.round(this.ground_hit90._y) * this._yscale) / 100); _root.ground_cent_y[91] = this._y + ((Math.round(this.ground_hit91._y) * this._yscale) / 100); _root.ground_cent_y[92] = this._y + ((Math.round(this.ground_hit92._y) * this._yscale) / 100); _root.ground_cent_y[93] = this._y + ((Math.round(this.ground_hit93._y) * this._yscale) / 100); this.ground_hit._alpha = 0; this.ground_hit2._alpha = 0; this.ground_hit3._alpha = 0; this.ground_hit4._alpha = 0; this.ground_hit5._alpha = 0; this.ground_hit6._alpha = 0; this.ground_hit7._alpha = 0; this.ground_hit8._alpha = 0; this.ground_hit9._alpha = 0; this.ground_hit0._alpha = 0; this.ground_hit90._alpha = 0; this.ground_hit91._alpha = 0; this.ground_hit92._alpha = 0; this.ground_hit93._alpha = 0; this.areaover_l._alpha = 0; this.areaover_r._alpha = 0; this.tgt_point._alpha = 0;
Symbol 601 MovieClip [m_09] Frame 2
if (_root.mission_phase == 0) { _root.mission_phase = 1; stopAllSounds(); _root.logo_warning(); } if ((_root.mission_phase == 1) && (_root.warning_flg == 1)) { if (this.e_num_local == 0) { mu_bgm = new Sound(_root); mu_bgm.attachSound("mu_combat4"); mu_bgm.start(0, 999); mu_bgm.setVolume(50); this.e_num_local = 1; if (_root.custom_bonus < 3) { _root.root.e_box.e_boss02(300, 1); _root.root.e_box.enemy1._x = _root.p_pos_x + 1000; _root.root.e_box.enemy1._y = 0; } if (_root.custom_bonus >= 3) { _root.root.e_box.e_boss02(500, 1); _root.root.e_box.enemy1._x = _root.p_pos_x + 1000; _root.root.e_box.enemy1._y = 0; } } if (_root.boss_destroy_flg >= 1) { if (((70 < Math.round((_root.p_hp / _root.a_max_main) * 100)) && (_root.custom_bonus < 4)) && (_root.clear_flg_main[_root.mission_num] != 0)) { _root.mission_phase = 2; } else { _root.mission_phase = 90; _root.screen_flg = 1; _root.game_flg = 3; if (_root.clear_flg_main[_root.mission_num] != 2) { _root.clear_flg_main[_root.mission_num] = 1; } } } } if (_root.mission_phase == 2) { _root.mission_phase = 10; _root.root.e_box.e_boss02(150, 6); _root.root.e_box.e_boss02(150, 7); _root.root.e_box.enemy6._x = _root.p_pos_x - 1500; _root.root.e_box.enemy7._x = _root.p_pos_x + 1500; } if (_root.mission_phase == 10) { if (_root.boss_destroy_flg >= 3) { _root.mission_phase = 99; _root.screen_flg = 1; _root.game_flg = 3; _root.clear_flg_main[_root.mission_num] = 2; } } if (_root.root.p_box.player.flying_flg == 0) { if (_root.root.p_box.player.jump_flg == 1) { if (_root.p_mov_y < 30) { _root.p_mov_y++; } } } this.ground_bg._x = _root.p_pos_x / 30; this.ground_bg._y = (_root.p_pos_y / 15) + 100; if (_root.efct_switch == 1) { this.ground_bg._visible = 1; } if (_root.efct_switch == 0) { this.ground_bg._visible = 0; }
Symbol 601 MovieClip [m_09] Frame 3
this.gotoAndPlay(2);
Symbol 602 MovieClip [m_08] Frame 1
this.e_num_local = 0; _root.mission_phase = 0; _root.warning_flg = 0; stopAllSounds(); _root.def_tgt_flg = 0; _root.timemode = 0; this._xscale = 1200; this._yscale = 450; _root.efct_bg_flg = 0; _root.field_flg = 1; _root.sky_flg = 1; _root.ground_left[0] = 0; _root.ground_right[0] = 0; _root.ground_up[0] = 0; _root.ground_down[0] = 0; _root.ground_left[1] = this._x + ((Math.round(this.ground_hit._x - (this.ground_hit._xscale / 2)) * this._xscale) / 100); _root.ground_right[1] = this._x + ((Math.round(this.ground_hit._x + (this.ground_hit._xscale / 2)) * this._xscale) / 100); _root.ground_up[1] = this._y + ((Math.round((this.ground_hit._y - (this.ground_hit._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[1] = this._y + ((Math.round((this.ground_hit._y + (this.ground_hit._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[2] = this._x + ((Math.round(this.ground_hit2._x - (this.ground_hit2._xscale / 2)) * this._xscale) / 100); _root.ground_right[2] = this._x + ((Math.round(this.ground_hit2._x + (this.ground_hit2._xscale / 2)) * this._xscale) / 100); _root.ground_up[2] = this._y + ((Math.round((this.ground_hit2._y - (this.ground_hit2._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[2] = this._y + ((Math.round((this.ground_hit2._y + (this.ground_hit2._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[3] = this._x + ((Math.round(this.ground_hit3._x - (this.ground_hit3._xscale / 2)) * this._xscale) / 100); _root.ground_right[3] = this._x + ((Math.round(this.ground_hit3._x + (this.ground_hit3._xscale / 2)) * this._xscale) / 100); _root.ground_up[3] = this._y + ((Math.round((this.ground_hit3._y - (this.ground_hit3._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[3] = this._y + ((Math.round((this.ground_hit3._y + (this.ground_hit3._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[4] = this._x + ((Math.round(this.ground_hit4._x - (this.ground_hit4._xscale / 2)) * this._xscale) / 100); _root.ground_right[4] = this._x + ((Math.round(this.ground_hit4._x + (this.ground_hit4._xscale / 2)) * this._xscale) / 100); _root.ground_up[4] = this._y + ((Math.round((this.ground_hit4._y - (this.ground_hit4._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[4] = this._y + ((Math.round((this.ground_hit4._y + (this.ground_hit4._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[5] = this._x + ((Math.round(this.ground_hit5._x - (this.ground_hit5._xscale / 2)) * this._xscale) / 100); _root.ground_right[5] = this._x + ((Math.round(this.ground_hit5._x + (this.ground_hit5._xscale / 2)) * this._xscale) / 100); _root.ground_up[5] = this._y + ((Math.round((this.ground_hit5._y - (this.ground_hit5._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[5] = this._y + ((Math.round((this.ground_hit5._y + (this.ground_hit5._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[6] = this._x + ((Math.round(this.ground_hit6._x - (this.ground_hit6._xscale / 2)) * this._xscale) / 100); _root.ground_right[6] = this._x + ((Math.round(this.ground_hit6._x + (this.ground_hit6._xscale / 2)) * this._xscale) / 100); _root.ground_up[6] = this._y + ((Math.round((this.ground_hit6._y - (this.ground_hit6._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[6] = this._y + ((Math.round((this.ground_hit6._y + (this.ground_hit6._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[7] = this._x + ((Math.round(this.ground_hit7._x - (this.ground_hit7._xscale / 2)) * this._xscale) / 100); _root.ground_right[7] = this._x + ((Math.round(this.ground_hit7._x + (this.ground_hit7._xscale / 2)) * this._xscale) / 100); _root.ground_up[7] = this._y + ((Math.round((this.ground_hit7._y - (this.ground_hit7._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[7] = this._y + ((Math.round((his.ground_hit7._y + (this.ground_hit7._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[8] = this._x + ((Math.round(this.ground_hit8._x - (this.ground_hit8._xscale / 2)) * this._xscale) / 100); _root.ground_right[8] = this._x + ((Math.round(this.ground_hit8._x + (this.ground_hit8._xscale / 2)) * this._xscale) / 100); _root.ground_up[8] = this._y + ((Math.round((this.ground_hit8._y - (this.ground_hit8._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[8] = this._y + ((Math.round((this.ground_hit8._y + (this.ground_hit8._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[90] = this._x + ((Math.round(this.ground_hit90._x - (this.ground_hit90._xscale / 2)) * this._xscale) / 100); _root.ground_right[90] = this._x + ((Math.round(this.ground_hit90._x + (this.ground_hit90._xscale / 2)) * this._xscale) / 100); _root.ground_up[90] = this._y + ((Math.round((this.ground_hit90._y - (this.ground_hit90._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[90] = this._y + ((Math.round((this.ground_hit90._y + (this.ground_hit90._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[91] = this._x + ((Math.round(this.ground_hit91._x - (this.ground_hit91._xscale / 2)) * this._xscale) / 100); _root.ground_right[91] = this._x + ((Math.round(this.ground_hit91._x + (this.ground_hit91._xscale / 2)) * this._xscale) / 100); _root.ground_up[91] = this._y + ((Math.round((this.ground_hit91._y - (this.ground_hit91._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[91] = this._y + ((Math.round((this.ground_hit91._y + (this.ground_hit91._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[92] = this._x + ((Math.round(this.ground_hit92._x - (this.ground_hit92._xscale / 2)) * this._xscale) / 100); _root.ground_right[92] = this._x + ((Math.round(this.ground_hit92._x + (this.ground_hit92._xscale / 2)) * this._xscale) / 100); _root.ground_up[92] = this._y + ((Math.round((this.ground_hit92._y - (this.ground_hit92._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[92] = this._y + ((Math.round((this.ground_hit92._y + (this.ground_hit92._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[93] = this._x + ((Math.round(this.ground_hit93._x - (this.ground_hit93._xscale / 2)) * this._xscale) / 100); _root.ground_right[93] = this._x + ((Math.round(this.ground_hit93._x + (this.ground_hit93._xscale / 2)) * this._xscale) / 100); _root.ground_up[93] = this._y + ((Math.round((this.ground_hit93._y - (this.ground_hit93._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[93] = this._y + ((Math.round((this.ground_hit93._y + (this.ground_hit93._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_cent_x[0] = 0; _root.ground_cent_x[1] = this._x + ((Math.round(this.ground_hit._x) * this._xscale) / 100); _root.ground_cent_x[2] = this._x + ((Math.round(this.ground_hit2._x) * this._xscale) / 100); _root.ground_cent_x[3] = this._x + ((Math.round(this.ground_hit3._x) * this._xscale) / 100); _root.ground_cent_x[4] = this._x + ((Math.round(this.ground_hit4._x) * this._xscale) / 100); _root.ground_cent_x[5] = this._x + ((Math.round(this.ground_hit5._x) * this._xscale) / 100); _root.ground_cent_x[6] = this._x + ((Math.round(this.ground_hit6._x) * this._xscale) / 100); _root.ground_cent_x[7] = this._x + ((Math.round(this.ground_hit7._x) * this._xscale) / 100); _root.ground_cent_x[8] = this._x + ((Math.round(this.ground_hit8._x) * this._xscale) / 100); _root.ground_cent_x[90] = this._x + ((Math.round(this.ground_hit90._x) * this._xscale) / 100); _root.ground_cent_x[91] = this._x + ((Math.round(this.ground_hit91._x) * this._xscale) / 100); _root.ground_cent_x[92] = this._x + ((Math.round(this.ground_hit92._x) * this._xscale) / 100); _root.ground_cent_x[93] = this._x + ((Math.round(this.ground_hit93._x) * this._xscale) / 100); _root.ground_cent_y[0] = 0; _root.ground_cent_y[1] = this._y + ((Math.round(this.ground_hit._y) * this._yscale) / 100); _root.ground_cent_y[2] = this._y + ((Math.round(this.ground_hit2._y) * this._yscale) / 100); _root.ground_cent_y[3] = this._y + ((Math.round(this.ground_hit3._y) * this._yscale) / 100); _root.ground_cent_y[4] = this._y + ((Math.round(this.ground_hit4._y) * this._yscale) / 100); _root.ground_cent_y[5] = this._y + ((Math.round(this.ground_hit5._y) * this._yscale) / 100); _root.ground_cent_y[6] = this._y + ((Math.round(this.ground_hit6._y) * this._yscale) / 100); _root.ground_cent_y[7] = this._y + ((Math.round(this.ground_hit7._y) * this._yscale) / 100); _root.ground_cent_y[8] = this._y + ((Math.round(this.ground_hit8._y) * this._yscale) / 100); _root.ground_cent_y[90] = this._y + ((Math.round(this.ground_hit90._y) * this._yscale) / 100); _root.ground_cent_y[91] = this._y + ((Math.round(this.ground_hit91._y) * this._yscale) / 100); _root.ground_cent_y[92] = this._y + ((Math.round(this.ground_hit92._y) * this._yscale) / 100); _root.ground_cent_y[93] = this._y + ((Math.round(this.ground_hit93._y) * this._yscale) / 100); this.ground_hit._alpha = 0; this.ground_hit2._alpha = 0; this.ground_hit3._alpha = 0; this.ground_hit4._alpha = 0; this.ground_hit5._alpha = 0; this.ground_hit6._alpha = 0; this.ground_hit7._alpha = 0; this.ground_hit8._alpha = 0; this.ground_hit9._alpha = 0; this.ground_hit0._alpha = 0; this.ground_hit90._alpha = 0; this.ground_hit91._alpha = 0; this.ground_hit92._alpha = 0; this.ground_hit93._alpha = 0; this.areaover_l._alpha = 0; this.areaover_r._alpha = 0; this.tgt_point._alpha = 0;
Symbol 602 MovieClip [m_08] Frame 2
if (_root.mission_phase == 0) { _root.mission_phase = 1; stopAllSounds(); _root.logo_warning(); } if ((_root.mission_phase == 1) && (_root.warning_flg == 1)) { if (this.e_num_local == 0) { mu_bgm = new Sound(_root); mu_bgm.attachSound("mu_combat4"); mu_bgm.start(0, 999); mu_bgm.setVolume(50); this.e_num_local = 1; _root.root.e_box.enemy1._x = _root.p_pos_x - 1500; if (_root.custom_bonus < 5) { _root.root.e_box.e_boss01(200, 1); _root.root.e_box.e_boss01(200, 2); _root.root.e_box.e_boss01(200, 3); } if (_root.custom_bonus >= 5) { _root.root.e_box.e_boss01(600, 1); _root.root.e_box.e_boss01(600, 2); _root.root.e_box.e_boss01(600, 3); } _root.root.e_box.enemy1._x = _root.p_pos_x - 1500; _root.root.e_box.enemy2._x = _root.p_pos_x + 1500; _root.root.e_box.enemy3._x = _root.p_pos_x + 2500; } if (_root.boss_destroy_flg >= 3) { if ((70 < Math.round((_root.p_hp / _root.a_max_main) * 100)) && (_root.clear_flg_main[_root.mission_num] != 0)) { _root.mission_phase = 2; } else { _root.mission_phase = 90; _root.screen_flg = 1; _root.game_flg = 3; if (_root.clear_flg_main[_root.mission_num] != 2) { _root.clear_flg_main[_root.mission_num] = 1; } } } } if (_root.mission_phase == 2) { _root.mission_phase = 10; _root.root.e_box.e_boss01(100, 5); _root.root.e_box.e_boss01(100, 6); _root.root.e_box.e_boss02(200, 7); _root.root.e_box.enemy5._x = _root.p_pos_x + 1500; _root.root.e_box.enemy6._x = _root.p_pos_x - 1500; _root.root.e_box.enemy7._x = _root.p_pos_x; } if (_root.mission_phase == 10) { if (_root.boss_destroy_flg >= 6) { _root.mission_phase = 99; _root.screen_flg = 1; _root.game_flg = 3; _root.clear_flg_main[_root.mission_num] = 2; } } if (_root.root.p_box.player.flying_flg == 0) { if (_root.root.p_box.player.jump_flg == 1) { if (_root.p_mov_y < 30) { _root.p_mov_y++; } } } this.ground_bg._x = _root.p_pos_x / 30; this.ground_bg._y = (_root.p_pos_y / 15) + 80; if (_root.efct_switch == 1) { this.ground_bg._visible = 1; } if (_root.efct_switch == 0) { this.ground_bg._visible = 0; }
Symbol 602 MovieClip [m_08] Frame 3
this.gotoAndPlay(2);
Symbol 603 MovieClip [m_07] Frame 1
this.e_num_local = 0; _root.mission_phase = 0; _root.warning_flg = 0; stopAllSounds(); _root.def_tgt_flg = 0; _root.timemode = 0; this._xscale = 1200; this._yscale = 450; _root.efct_bg_flg = 0; _root.field_flg = 1; _root.sky_flg = 1; _root.ground_left[0] = 0; _root.ground_right[0] = 0; _root.ground_up[0] = 0; _root.ground_down[0] = 0; _root.ground_left[1] = this._x + ((Math.round(this.ground_hit._x - (this.ground_hit._xscale / 2)) * this._xscale) / 100); _root.ground_right[1] = this._x + ((Math.round(this.ground_hit._x + (this.ground_hit._xscale / 2)) * this._xscale) / 100); _root.ground_up[1] = this._y + ((Math.round((this.ground_hit._y - (this.ground_hit._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[1] = this._y + ((Math.round((this.ground_hit._y + (this.ground_hit._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[2] = this._x + ((Math.round(this.ground_hit2._x - (this.ground_hit2._xscale / 2)) * this._xscale) / 100); _root.ground_right[2] = this._x + ((Math.round(this.ground_hit2._x + (this.ground_hit2._xscale / 2)) * this._xscale) / 100); _root.ground_up[2] = this._y + ((Math.round((this.ground_hit2._y - (this.ground_hit2._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[2] = this._y + ((Math.round((this.ground_hit2._y + (this.ground_hit2._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[3] = this._x + ((Math.round(this.ground_hit3._x - (this.ground_hit3._xscale / 2)) * this._xscale) / 100); _root.ground_right[3] = this._x + ((Math.round(this.ground_hit3._x + (this.ground_hit3._xscale / 2)) * this._xscale) / 100); _root.ground_up[3] = this._y + ((Math.round((this.ground_hit3._y - (this.ground_hit3._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[3] = this._y + ((Math.round((this.ground_hit3._y + (this.ground_hit3._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[4] = this._x + ((Math.round(this.ground_hit4._x - (this.ground_hit4._xscale / 2)) * this._xscale) / 100); _root.ground_right[4] = this._x + ((Math.round(this.ground_hit4._x + (this.ground_hit4._xscale / 2)) * this._xscale) / 100); _root.ground_up[4] = this._y + ((Math.round((this.ground_hit4._y - (this.ground_hit4._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[4] = this._y + ((Math.round((this.ground_hit4._y + (this.ground_hit4._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[5] = this._x + ((Math.round(this.ground_hit5._x - (this.ground_hit5._xscale / 2)) * this._xscale) / 100); _root.ground_right[5] = this._x + ((Math.round(this.ground_hit5._x + (this.ground_hit5._xscale / 2)) * this._xscale) / 100); _root.ground_up[5] = this._y + ((Math.round((this.ground_hit5._y - (this.ground_hit5._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[5] = this._y + ((Math.round((this.ground_hit5._y + (this.ground_hit5._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[6] = this._x + ((Math.round(this.ground_hit6._x - (this.ground_hit6._xscale / 2)) * this._xscale) / 100); _root.ground_right[6] = this._x + ((Math.round(this.ground_hit6._x + (this.ground_hit6._xscale / 2)) * this._xscale) / 100); _root.ground_up[6] = this._y + ((Math.round((this.ground_hit6._y - (this.ground_hit6._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[6] = this._y + ((Math.round((this.ground_hit6._y + (this.ground_hit6._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[7] = this._x + ((Math.round(this.ground_hit7._x - (this.ground_hit7._xscale / 2)) * this._xscale) / 100); _root.ground_right[7] = this._x + ((Math.round(this.ground_hit7._x + (this.ground_hit7._xscale / 2)) * this._xscale) / 100); _root.ground_up[7] = this._y + ((Math.round((this.ground_hit7._y - (this.ground_hit7._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[7] = this._y + ((Math.round((his.ground_hit7._y + (this.ground_hit7._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[8] = this._x + ((Math.round(this.ground_hit8._x - (this.ground_hit8._xscale / 2)) * this._xscale) / 100); _root.ground_right[8] = this._x + ((Math.round(this.ground_hit8._x + (this.ground_hit8._xscale / 2)) * this._xscale) / 100); _root.ground_up[8] = this._y + ((Math.round((this.ground_hit8._y - (this.ground_hit8._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[8] = this._y + ((Math.round((this.ground_hit8._y + (this.ground_hit8._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[90] = this._x + ((Math.round(this.ground_hit90._x - (this.ground_hit90._xscale / 2)) * this._xscale) / 100); _root.ground_right[90] = this._x + ((Math.round(this.ground_hit90._x + (this.ground_hit90._xscale / 2)) * this._xscale) / 100); _root.ground_up[90] = this._y + ((Math.round((this.ground_hit90._y - (this.ground_hit90._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[90] = this._y + ((Math.round((this.ground_hit90._y + (this.ground_hit90._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[91] = this._x + ((Math.round(this.ground_hit91._x - (this.ground_hit91._xscale / 2)) * this._xscale) / 100); _root.ground_right[91] = this._x + ((Math.round(this.ground_hit91._x + (this.ground_hit91._xscale / 2)) * this._xscale) / 100); _root.ground_up[91] = this._y + ((Math.round((this.ground_hit91._y - (this.ground_hit91._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[91] = this._y + ((Math.round((this.ground_hit91._y + (this.ground_hit91._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[92] = this._x + ((Math.round(this.ground_hit92._x - (this.ground_hit92._xscale / 2)) * this._xscale) / 100); _root.ground_right[92] = this._x + ((Math.round(this.ground_hit92._x + (this.ground_hit92._xscale / 2)) * this._xscale) / 100); _root.ground_up[92] = this._y + ((Math.round((this.ground_hit92._y - (this.ground_hit92._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[92] = this._y + ((Math.round((this.ground_hit92._y + (this.ground_hit92._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[93] = this._x + ((Math.round(this.ground_hit93._x - (this.ground_hit93._xscale / 2)) * this._xscale) / 100); _root.ground_right[93] = this._x + ((Math.round(this.ground_hit93._x + (this.ground_hit93._xscale / 2)) * this._xscale) / 100); _root.ground_up[93] = this._y + ((Math.round((this.ground_hit93._y - (this.ground_hit93._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[93] = this._y + ((Math.round((this.ground_hit93._y + (this.ground_hit93._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_cent_x[0] = 0; _root.ground_cent_x[1] = this._x + ((Math.round(this.ground_hit._x) * this._xscale) / 100); _root.ground_cent_x[2] = this._x + ((Math.round(this.ground_hit2._x) * this._xscale) / 100); _root.ground_cent_x[3] = this._x + ((Math.round(this.ground_hit3._x) * this._xscale) / 100); _root.ground_cent_x[4] = this._x + ((Math.round(this.ground_hit4._x) * this._xscale) / 100); _root.ground_cent_x[5] = this._x + ((Math.round(this.ground_hit5._x) * this._xscale) / 100); _root.ground_cent_x[6] = this._x + ((Math.round(this.ground_hit6._x) * this._xscale) / 100); _root.ground_cent_x[7] = this._x + ((Math.round(this.ground_hit7._x) * this._xscale) / 100); _root.ground_cent_x[8] = this._x + ((Math.round(this.ground_hit8._x) * this._xscale) / 100); _root.ground_cent_x[90] = this._x + ((Math.round(this.ground_hit90._x) * this._xscale) / 100); _root.ground_cent_x[91] = this._x + ((Math.round(this.ground_hit91._x) * this._xscale) / 100); _root.ground_cent_x[92] = this._x + ((Math.round(this.ground_hit92._x) * this._xscale) / 100); _root.ground_cent_x[93] = this._x + ((Math.round(this.ground_hit93._x) * this._xscale) / 100); _root.ground_cent_y[0] = 0; _root.ground_cent_y[1] = this._y + ((Math.round(this.ground_hit._y) * this._yscale) / 100); _root.ground_cent_y[2] = this._y + ((Math.round(this.ground_hit2._y) * this._yscale) / 100); _root.ground_cent_y[3] = this._y + ((Math.round(this.ground_hit3._y) * this._yscale) / 100); _root.ground_cent_y[4] = this._y + ((Math.round(this.ground_hit4._y) * this._yscale) / 100); _root.ground_cent_y[5] = this._y + ((Math.round(this.ground_hit5._y) * this._yscale) / 100); _root.ground_cent_y[6] = this._y + ((Math.round(this.ground_hit6._y) * this._yscale) / 100); _root.ground_cent_y[7] = this._y + ((Math.round(this.ground_hit7._y) * this._yscale) / 100); _root.ground_cent_y[8] = this._y + ((Math.round(this.ground_hit8._y) * this._yscale) / 100); _root.ground_cent_y[90] = this._y + ((Math.round(this.ground_hit90._y) * this._yscale) / 100); _root.ground_cent_y[91] = this._y + ((Math.round(this.ground_hit91._y) * this._yscale) / 100); _root.ground_cent_y[92] = this._y + ((Math.round(this.ground_hit92._y) * this._yscale) / 100); _root.ground_cent_y[93] = this._y + ((Math.round(this.ground_hit93._y) * this._yscale) / 100); this.ground_hit._alpha = 0; this.ground_hit2._alpha = 0; this.ground_hit3._alpha = 0; this.ground_hit4._alpha = 0; this.ground_hit5._alpha = 0; this.ground_hit6._alpha = 0; this.ground_hit7._alpha = 0; this.ground_hit8._alpha = 0; this.ground_hit9._alpha = 0; this.ground_hit0._alpha = 0; this.ground_hit90._alpha = 0; this.ground_hit91._alpha = 0; this.ground_hit92._alpha = 0; this.ground_hit93._alpha = 0; this.areaover_l._alpha = 0; this.areaover_r._alpha = 0; this.tgt_point._alpha = 0;
Symbol 603 MovieClip [m_07] Frame 2
if (_root.mission_phase == 0) { _root.mission_phase = 1; stopAllSounds(); _root.logo_warning(); } if ((_root.mission_phase == 1) && (_root.warning_flg == 1)) { if (this.e_num_local == 0) { mu_bgm = new Sound(_root); mu_bgm.attachSound("mu_combat4"); mu_bgm.start(0, 999); mu_bgm.setVolume(50); this.e_num_local = 1; if (_root.custom_bonus < 3) { _root.root.e_box.e_boss01(300, 1); } if ((_root.custom_bonus = 3)) { _root.root.e_box.e_boss01(500, 1); } _root.root.e_box.enemy1._x = _root.p_pos_x + 1500; } if (_root.boss_destroy_flg >= 1) { if ((70 < Math.round((_root.p_hp / _root.a_max_main) * 100)) && (_root.clear_flg_main[_root.mission_num] != 0)) { _root.mission_phase = 2; } else { _root.mission_phase = 90; _root.screen_flg = 1; _root.game_flg = 3; if (_root.clear_flg_main[_root.mission_num] != 2) { _root.clear_flg_main[_root.mission_num] = 1; } } } } if (_root.mission_phase == 2) { _root.mission_phase = 10; _root.root.e_box.e_armor01(100, 1, 5); _root.root.e_box.e_armor01(100, 2, 6); _root.root.e_box.e_boss02(150, 7); _root.root.e_box.enemy5._x = _root.p_pos_x + 1500; _root.root.e_box.enemy6._x = _root.p_pos_x - 1500; _root.root.e_box.enemy7._x = _root.p_pos_x; } if (_root.mission_phase == 10) { if (_root.boss_destroy_flg >= 4) { _root.mission_phase = 99; _root.screen_flg = 1; _root.game_flg = 3; _root.clear_flg_main[_root.mission_num] = 2; } } if (_root.root.p_box.player.flying_flg == 0) { if (_root.root.p_box.player.jump_flg == 1) { if (_root.p_mov_y < 30) { _root.p_mov_y++; } } } this.ground_bg._x = _root.p_pos_x / 30; this.ground_bg._y = (_root.p_pos_y / 15) + 80; if (_root.efct_switch == 1) { this.ground_bg._visible = 1; } if (_root.efct_switch == 0) { this.ground_bg._visible = 0; }
Symbol 603 MovieClip [m_07] Frame 3
this.gotoAndPlay(2);
Symbol 604 MovieClip [m_06] Frame 1
this.e_num_local = 0; _root.mission_phase = 0; _root.warning_flg = 0; stopAllSounds(); mu_bgm = new Sound(_root); mu_bgm.attachSound("mu_combat1"); mu_bgm.start(0, 999); mu_bgm.setVolume(50); _root.def_tgt_flg = 0; _root.timemode = 0; this._xscale = 1200; this._yscale = 450; _root.efct_bg_flg = 0; _root.field_flg = 1; _root.sky_flg = 1; _root.ground_left[0] = 0; _root.ground_right[0] = 0; _root.ground_up[0] = 0; _root.ground_down[0] = 0; _root.ground_left[1] = this._x + ((Math.round(this.ground_hit._x - (this.ground_hit._xscale / 2)) * this._xscale) / 100); _root.ground_right[1] = this._x + ((Math.round(this.ground_hit._x + (this.ground_hit._xscale / 2)) * this._xscale) / 100); _root.ground_up[1] = this._y + ((Math.round((this.ground_hit._y - (this.ground_hit._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[1] = this._y + ((Math.round((this.ground_hit._y + (this.ground_hit._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[2] = this._x + ((Math.round(this.ground_hit2._x - (this.ground_hit2._xscale / 2)) * this._xscale) / 100); _root.ground_right[2] = this._x + ((Math.round(this.ground_hit2._x + (this.ground_hit2._xscale / 2)) * this._xscale) / 100); _root.ground_up[2] = this._y + ((Math.round((this.ground_hit2._y - (this.ground_hit2._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[2] = this._y + ((Math.round((this.ground_hit2._y + (this.ground_hit2._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[3] = this._x + ((Math.round(this.ground_hit3._x - (this.ground_hit3._xscale / 2)) * this._xscale) / 100); _root.ground_right[3] = this._x + ((Math.round(this.ground_hit3._x + (this.ground_hit3._xscale / 2)) * this._xscale) / 100); _root.ground_up[3] = this._y + ((Math.round((this.ground_hit3._y - (this.ground_hit3._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[3] = this._y + ((Math.round((this.ground_hit3._y + (this.ground_hit3._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[4] = this._x + ((Math.round(this.ground_hit4._x - (this.ground_hit4._xscale / 2)) * this._xscale) / 100); _root.ground_right[4] = this._x + ((Math.round(this.ground_hit4._x + (this.ground_hit4._xscale / 2)) * this._xscale) / 100); _root.ground_up[4] = this._y + ((Math.round((this.ground_hit4._y - (this.ground_hit4._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[4] = this._y + ((Math.round((this.ground_hit4._y + (this.ground_hit4._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[5] = this._x + ((Math.round(this.ground_hit5._x - (this.ground_hit5._xscale / 2)) * this._xscale) / 100); _root.ground_right[5] = this._x + ((Math.round(this.ground_hit5._x + (this.ground_hit5._xscale / 2)) * this._xscale) / 100); _root.ground_up[5] = this._y + ((Math.round((this.ground_hit5._y - (this.ground_hit5._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[5] = this._y + ((Math.round((this.ground_hit5._y + (this.ground_hit5._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[6] = this._x + ((Math.round(this.ground_hit6._x - (this.ground_hit6._xscale / 2)) * this._xscale) / 100); _root.ground_right[6] = this._x + ((Math.round(this.ground_hit6._x + (this.ground_hit6._xscale / 2)) * this._xscale) / 100); _root.ground_up[6] = this._y + ((Math.round((this.ground_hit6._y - (this.ground_hit6._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[6] = this._y + ((Math.round((this.ground_hit6._y + (this.ground_hit6._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[7] = this._x + ((Math.round(this.ground_hit7._x - (this.ground_hit7._xscale / 2)) * this._xscale) / 100); _root.ground_right[7] = this._x + ((Math.round(this.ground_hit7._x + (this.ground_hit7._xscale / 2)) * this._xscale) / 100); _root.ground_up[7] = this._y + ((Math.round((this.ground_hit7._y - (this.ground_hit7._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[7] = this._y + ((Math.round((his.ground_hit7._y + (this.ground_hit7._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[8] = this._x + ((Math.round(this.ground_hit8._x - (this.ground_hit8._xscale / 2)) * this._xscale) / 100); _root.ground_right[8] = this._x + ((Math.round(this.ground_hit8._x + (this.ground_hit8._xscale / 2)) * this._xscale) / 100); _root.ground_up[8] = this._y + ((Math.round((this.ground_hit8._y - (this.ground_hit8._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[8] = this._y + ((Math.round((this.ground_hit8._y + (this.ground_hit8._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[90] = this._x + ((Math.round(this.ground_hit90._x - (this.ground_hit90._xscale / 2)) * this._xscale) / 100); _root.ground_right[90] = this._x + ((Math.round(this.ground_hit90._x + (this.ground_hit90._xscale / 2)) * this._xscale) / 100); _root.ground_up[90] = this._y + ((Math.round((this.ground_hit90._y - (this.ground_hit90._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[90] = this._y + ((Math.round((this.ground_hit90._y + (this.ground_hit90._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[91] = this._x + ((Math.round(this.ground_hit91._x - (this.ground_hit91._xscale / 2)) * this._xscale) / 100); _root.ground_right[91] = this._x + ((Math.round(this.ground_hit91._x + (this.ground_hit91._xscale / 2)) * this._xscale) / 100); _root.ground_up[91] = this._y + ((Math.round((this.ground_hit91._y - (this.ground_hit91._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[91] = this._y + ((Math.round((this.ground_hit91._y + (this.ground_hit91._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[92] = this._x + ((Math.round(this.ground_hit92._x - (this.ground_hit92._xscale / 2)) * this._xscale) / 100); _root.ground_right[92] = this._x + ((Math.round(this.ground_hit92._x + (this.ground_hit92._xscale / 2)) * this._xscale) / 100); _root.ground_up[92] = this._y + ((Math.round((this.ground_hit92._y - (this.ground_hit92._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[92] = this._y + ((Math.round((this.ground_hit92._y + (this.ground_hit92._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[93] = this._x + ((Math.round(this.ground_hit93._x - (this.ground_hit93._xscale / 2)) * this._xscale) / 100); _root.ground_right[93] = this._x + ((Math.round(this.ground_hit93._x + (this.ground_hit93._xscale / 2)) * this._xscale) / 100); _root.ground_up[93] = this._y + ((Math.round((this.ground_hit93._y - (this.ground_hit93._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[93] = this._y + ((Math.round((this.ground_hit93._y + (this.ground_hit93._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_cent_x[0] = 0; _root.ground_cent_x[1] = this._x + ((Math.round(this.ground_hit._x) * this._xscale) / 100); _root.ground_cent_x[2] = this._x + ((Math.round(this.ground_hit2._x) * this._xscale) / 100); _root.ground_cent_x[3] = this._x + ((Math.round(this.ground_hit3._x) * this._xscale) / 100); _root.ground_cent_x[4] = this._x + ((Math.round(this.ground_hit4._x) * this._xscale) / 100); _root.ground_cent_x[5] = this._x + ((Math.round(this.ground_hit5._x) * this._xscale) / 100); _root.ground_cent_x[6] = this._x + ((Math.round(this.ground_hit6._x) * this._xscale) / 100); _root.ground_cent_x[7] = this._x + ((Math.round(this.ground_hit7._x) * this._xscale) / 100); _root.ground_cent_x[8] = this._x + ((Math.round(this.ground_hit8._x) * this._xscale) / 100); _root.ground_cent_x[90] = this._x + ((Math.round(this.ground_hit90._x) * this._xscale) / 100); _root.ground_cent_x[91] = this._x + ((Math.round(this.ground_hit91._x) * this._xscale) / 100); _root.ground_cent_x[92] = this._x + ((Math.round(this.ground_hit92._x) * this._xscale) / 100); _root.ground_cent_x[93] = this._x + ((Math.round(this.ground_hit93._x) * this._xscale) / 100); _root.ground_cent_y[0] = 0; _root.ground_cent_y[1] = this._y + ((Math.round(this.ground_hit._y) * this._yscale) / 100); _root.ground_cent_y[2] = this._y + ((Math.round(this.ground_hit2._y) * this._yscale) / 100); _root.ground_cent_y[3] = this._y + ((Math.round(this.ground_hit3._y) * this._yscale) / 100); _root.ground_cent_y[4] = this._y + ((Math.round(this.ground_hit4._y) * this._yscale) / 100); _root.ground_cent_y[5] = this._y + ((Math.round(this.ground_hit5._y) * this._yscale) / 100); _root.ground_cent_y[6] = this._y + ((Math.round(this.ground_hit6._y) * this._yscale) / 100); _root.ground_cent_y[7] = this._y + ((Math.round(this.ground_hit7._y) * this._yscale) / 100); _root.ground_cent_y[8] = this._y + ((Math.round(this.ground_hit8._y) * this._yscale) / 100); _root.ground_cent_y[90] = this._y + ((Math.round(this.ground_hit90._y) * this._yscale) / 100); _root.ground_cent_y[91] = this._y + ((Math.round(this.ground_hit91._y) * this._yscale) / 100); _root.ground_cent_y[92] = this._y + ((Math.round(this.ground_hit92._y) * this._yscale) / 100); _root.ground_cent_y[93] = this._y + ((Math.round(this.ground_hit93._y) * this._yscale) / 100); this.ground_hit._alpha = 0; this.ground_hit2._alpha = 0; this.ground_hit3._alpha = 0; this.ground_hit4._alpha = 0; this.ground_hit5._alpha = 0; this.ground_hit6._alpha = 0; this.ground_hit7._alpha = 0; this.ground_hit8._alpha = 0; this.ground_hit9._alpha = 0; this.ground_hit0._alpha = 0; this.ground_hit90._alpha = 0; this.ground_hit91._alpha = 0; this.ground_hit92._alpha = 0; this.ground_hit93._alpha = 0; this.areaover_l._alpha = 0; this.areaover_r._alpha = 0; this.tgt_point._alpha = 0;
Symbol 604 MovieClip [m_06] Frame 2
if (_root.mission_phase == 0) { i = 0; while (4 >= i) { if (_root.e_num[i] == 0) { this.e_num_local++; e = random(8); this.e_hp = 1 + (_root.custom_bonus * 2); if (100 < this.e_hp) { this.e_hp = 99; } if (e == 0) { _root.root.e_box.e_tank01(this.e_hp + 5, i, 10); } if (e == 1) { _root.root.e_box.e_tank02(this.e_hp + 7, i, 10); } if (e == 2) { _root.root.e_box.e_fly01(this.e_hp + 4, i); } if (e == 3) { _root.root.e_box.e_armor01(this.e_hp + 10, 1, i); } if (e == 4) { _root.root.e_box.e_armor01(this.e_hp + 10, 2, i); } if (e == 5) { _root.root.e_box.e_armor01(this.e_hp + 10, 3, i); } if (e == 6) { _root.root.e_box.e_walker01(this.e_hp + 12, 1, 1, i); } if (e == 7) { _root.root.e_box.e_walker01(this.e_hp + 12, 1, 1, i); } if (this.mission_box01.hitTest(_root.root.p_box.player)) { e = random(2); if (e == 0) { _root.root.e_box["enemy" + i]._x = _root.p_pos_x - (500 + random(1500)); } if (e == 1) { _root.root.e_box["enemy" + i]._x = _root.p_pos_x + (500 + random(1500)); } } if (this.mission_box03.hitTest(_root.root.p_box.player)) { e = random(10); if (e < 7) { _root.root.e_box["enemy" + i]._x = _root.p_pos_x - (500 + random(1500)); } if (e >= 7) { _root.root.e_box["enemy" + i]._x = _root.p_pos_x + (500 + random(1500)); } } if (this.mission_box02.hitTest(_root.root.p_box.player)) { e = random(10); if (e < 7) { _root.root.e_box["enemy" + i]._x = _root.p_pos_x + (500 + random(1500)); } if (e >= 7) { _root.root.e_box["enemy" + i]._x = _root.p_pos_x - (500 + random(1500)); } } } i++; } if (_root.destroy_num >= _root.tgt_destroy) { if (((50 < Math.round((_root.p_hp / _root.a_max_main) * 100)) && (3 < _root.custom_bonus)) && (_root.clear_flg_main[_root.mission_num] != 0)) { _root.mission_phase = 1; stopAllSounds(); _root.logo_warning(); } else { _root.mission_phase = 90; _root.screen_flg = 1; _root.game_flg = 3; if (_root.clear_flg_main[_root.mission_num] != 2) { _root.clear_flg_main[_root.mission_num] = 1; } } } } if ((_root.mission_phase == 1) && (_root.warning_flg == 1)) { _root.mission_phase = 10; mu_bgm = new Sound(_root); mu_bgm.attachSound("mu_combat4"); mu_bgm.start(0, 999); mu_bgm.setVolume(50); _root.root.e_box.e_boss02(100, 5); _root.root.e_box.e_boss03(100, 6); _root.root.e_box.e_boss03(100, 7); _root.root.e_box.enemy5._x = _root.p_pos_x; _root.root.e_box.enemy6._x = _root.p_pos_x + 2000; _root.root.e_box.enemy7._x = _root.p_pos_x - 2000; } if (_root.mission_phase == 10) { if (_root.boss_destroy_flg >= 3) { _root.mission_phase = 99; _root.screen_flg = 1; _root.game_flg = 3; _root.clear_flg_main[_root.mission_num] = 2; } } if (_root.root.p_box.player.flying_flg == 0) { if (_root.root.p_box.player.jump_flg == 1) { if (_root.p_mov_y < 30) { _root.p_mov_y++; } } } this.ground_bg._x = _root.p_pos_x / 30; this.ground_bg._y = (_root.p_pos_y / 15) + 80; if (_root.efct_switch == 1) { this.ground_bg._visible = 1; } if (_root.efct_switch == 0) { this.ground_bg._visible = 0; }
Symbol 604 MovieClip [m_06] Frame 3
this.gotoAndPlay(2);
Symbol 605 MovieClip [m_05] Frame 1
this.e_num_local = 0; _root.mission_phase = 0; _root.warning_flg = 0; stopAllSounds(); mu_bgm = new Sound(_root); mu_bgm.attachSound("mu_combat1"); mu_bgm.start(0, 999); mu_bgm.setVolume(50); _root.def_tgt_flg = 0; this.efct_bg_cnt = random(10); if (this.efct_bg_cnt < _root.custom_bonus) { _root.efct_bg_flg = 2; } else { _root.efct_bg_flg = 0; } _root.timemode = 0; this._xscale = 1000; this._yscale = 500; _root.field_flg = 1; _root.sky_flg = 2; _root.ground_left[0] = 0; _root.ground_right[0] = 0; _root.ground_up[0] = 0; _root.ground_down[0] = 0; _root.ground_left[1] = this._x + ((Math.round(this.ground_hit._x - (this.ground_hit._xscale / 2)) * this._xscale) / 100); _root.ground_right[1] = this._x + ((Math.round(this.ground_hit._x + (this.ground_hit._xscale / 2)) * this._xscale) / 100); _root.ground_up[1] = this._y + ((Math.round((this.ground_hit._y - (this.ground_hit._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[1] = this._y + ((Math.round((this.ground_hit._y + (this.ground_hit._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[2] = this._x + ((Math.round(this.ground_hit2._x - (this.ground_hit2._xscale / 2)) * this._xscale) / 100); _root.ground_right[2] = this._x + ((Math.round(this.ground_hit2._x + (this.ground_hit2._xscale / 2)) * this._xscale) / 100); _root.ground_up[2] = this._y + ((Math.round((this.ground_hit2._y - (this.ground_hit2._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[2] = this._y + ((Math.round((this.ground_hit2._y + (this.ground_hit2._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[3] = this._x + ((Math.round(this.ground_hit3._x - (this.ground_hit3._xscale / 2)) * this._xscale) / 100); _root.ground_right[3] = this._x + ((Math.round(this.ground_hit3._x + (this.ground_hit3._xscale / 2)) * this._xscale) / 100); _root.ground_up[3] = this._y + ((Math.round((this.ground_hit3._y - (this.ground_hit3._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[3] = this._y + ((Math.round((this.ground_hit3._y + (this.ground_hit3._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[4] = this._x + ((Math.round(this.ground_hit4._x - (this.ground_hit4._xscale / 2)) * this._xscale) / 100); _root.ground_right[4] = this._x + ((Math.round(this.ground_hit4._x + (this.ground_hit4._xscale / 2)) * this._xscale) / 100); _root.ground_up[4] = this._y + ((Math.round((this.ground_hit4._y - (this.ground_hit4._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[4] = this._y + ((Math.round((this.ground_hit4._y + (this.ground_hit4._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[5] = this._x + ((Math.round(this.ground_hit5._x - (this.ground_hit5._xscale / 2)) * this._xscale) / 100); _root.ground_right[5] = this._x + ((Math.round(this.ground_hit5._x + (this.ground_hit5._xscale / 2)) * this._xscale) / 100); _root.ground_up[5] = this._y + ((Math.round((this.ground_hit5._y - (this.ground_hit5._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[5] = this._y + ((Math.round((this.ground_hit5._y + (this.ground_hit5._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[6] = this._x + ((Math.round(this.ground_hit6._x - (this.ground_hit6._xscale / 2)) * this._xscale) / 100); _root.ground_right[6] = this._x + ((Math.round(this.ground_hit6._x + (this.ground_hit6._xscale / 2)) * this._xscale) / 100); _root.ground_up[6] = this._y + ((Math.round((this.ground_hit6._y - (this.ground_hit6._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[6] = this._y + ((Math.round((this.ground_hit6._y + (this.ground_hit6._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[7] = this._x + ((Math.round(this.ground_hit7._x - (this.ground_hit7._xscale / 2)) * this._xscale) / 100); _root.ground_right[7] = this._x + ((Math.round(this.ground_hit7._x + (this.ground_hit7._xscale / 2)) * this._xscale) / 100); _root.ground_up[7] = this._y + ((Math.round((this.ground_hit7._y - (this.ground_hit7._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[7] = this._y + ((Math.round((his.ground_hit7._y + (this.ground_hit7._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[8] = this._x + ((Math.round(this.ground_hit8._x - (this.ground_hit8._xscale / 2)) * this._xscale) / 100); _root.ground_right[8] = this._x + ((Math.round(this.ground_hit8._x + (this.ground_hit8._xscale / 2)) * this._xscale) / 100); _root.ground_up[8] = this._y + ((Math.round((this.ground_hit8._y - (this.ground_hit8._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[8] = this._y + ((Math.round((this.ground_hit8._y + (this.ground_hit8._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[90] = this._x + ((Math.round(this.ground_hit90._x - (this.ground_hit90._xscale / 2)) * this._xscale) / 100); _root.ground_right[90] = this._x + ((Math.round(this.ground_hit90._x + (this.ground_hit90._xscale / 2)) * this._xscale) / 100); _root.ground_up[90] = this._y + ((Math.round((this.ground_hit90._y - (this.ground_hit90._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[90] = this._y + ((Math.round((this.ground_hit90._y + (this.ground_hit90._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[91] = this._x + ((Math.round(this.ground_hit91._x - (this.ground_hit91._xscale / 2)) * this._xscale) / 100); _root.ground_right[91] = this._x + ((Math.round(this.ground_hit91._x + (this.ground_hit91._xscale / 2)) * this._xscale) / 100); _root.ground_up[91] = this._y + ((Math.round((this.ground_hit91._y - (this.ground_hit91._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[91] = this._y + ((Math.round((this.ground_hit91._y + (this.ground_hit91._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[92] = this._x + ((Math.round(this.ground_hit92._x - (this.ground_hit92._xscale / 2)) * this._xscale) / 100); _root.ground_right[92] = this._x + ((Math.round(this.ground_hit92._x + (this.ground_hit92._xscale / 2)) * this._xscale) / 100); _root.ground_up[92] = this._y + ((Math.round((this.ground_hit92._y - (this.ground_hit92._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[92] = this._y + ((Math.round((this.ground_hit92._y + (this.ground_hit92._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[93] = this._x + ((Math.round(this.ground_hit93._x - (this.ground_hit93._xscale / 2)) * this._xscale) / 100); _root.ground_right[93] = this._x + ((Math.round(this.ground_hit93._x + (this.ground_hit93._xscale / 2)) * this._xscale) / 100); _root.ground_up[93] = this._y + ((Math.round((this.ground_hit93._y - (this.ground_hit93._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[93] = this._y + ((Math.round((this.ground_hit93._y + (this.ground_hit93._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_cent_x[0] = 0; _root.ground_cent_x[1] = this._x + ((Math.round(this.ground_hit._x) * this._xscale) / 100); _root.ground_cent_x[2] = this._x + ((Math.round(this.ground_hit2._x) * this._xscale) / 100); _root.ground_cent_x[3] = this._x + ((Math.round(this.ground_hit3._x) * this._xscale) / 100); _root.ground_cent_x[4] = this._x + ((Math.round(this.ground_hit4._x) * this._xscale) / 100); _root.ground_cent_x[5] = this._x + ((Math.round(this.ground_hit5._x) * this._xscale) / 100); _root.ground_cent_x[6] = this._x + ((Math.round(this.ground_hit6._x) * this._xscale) / 100); _root.ground_cent_x[7] = this._x + ((Math.round(this.ground_hit7._x) * this._xscale) / 100); _root.ground_cent_x[8] = this._x + ((Math.round(this.ground_hit8._x) * this._xscale) / 100); _root.ground_cent_x[90] = this._x + ((Math.round(this.ground_hit90._x) * this._xscale) / 100); _root.ground_cent_x[91] = this._x + ((Math.round(this.ground_hit91._x) * this._xscale) / 100); _root.ground_cent_x[92] = this._x + ((Math.round(this.ground_hit92._x) * this._xscale) / 100); _root.ground_cent_x[93] = this._x + ((Math.round(this.ground_hit93._x) * this._xscale) / 100); _root.ground_cent_y[0] = 0; _root.ground_cent_y[1] = this._y + ((Math.round(this.ground_hit._y) * this._yscale) / 100); _root.ground_cent_y[2] = this._y + ((Math.round(this.ground_hit2._y) * this._yscale) / 100); _root.ground_cent_y[3] = this._y + ((Math.round(this.ground_hit3._y) * this._yscale) / 100); _root.ground_cent_y[4] = this._y + ((Math.round(this.ground_hit4._y) * this._yscale) / 100); _root.ground_cent_y[5] = this._y + ((Math.round(this.ground_hit5._y) * this._yscale) / 100); _root.ground_cent_y[6] = this._y + ((Math.round(this.ground_hit6._y) * this._yscale) / 100); _root.ground_cent_y[7] = this._y + ((Math.round(this.ground_hit7._y) * this._yscale) / 100); _root.ground_cent_y[8] = this._y + ((Math.round(this.ground_hit8._y) * this._yscale) / 100); _root.ground_cent_y[90] = this._y + ((Math.round(this.ground_hit90._y) * this._yscale) / 100); _root.ground_cent_y[91] = this._y + ((Math.round(this.ground_hit91._y) * this._yscale) / 100); _root.ground_cent_y[92] = this._y + ((Math.round(this.ground_hit92._y) * this._yscale) / 100); _root.ground_cent_y[93] = this._y + ((Math.round(this.ground_hit93._y) * this._yscale) / 100); this.ground_hit._alpha = 0; this.ground_hit2._alpha = 0; this.ground_hit3._alpha = 0; this.ground_hit4._alpha = 0; this.ground_hit5._alpha = 0; this.ground_hit6._alpha = 0; this.ground_hit7._alpha = 0; this.ground_hit8._alpha = 0; this.ground_hit9._alpha = 0; this.ground_hit0._alpha = 0; this.ground_hit90._alpha = 0; this.ground_hit91._alpha = 0; this.ground_hit92._alpha = 0; this.ground_hit93._alpha = 0; this.areaover_l._alpha = 0; this.areaover_r._alpha = 0; this.tgt_point._alpha = 0;
Symbol 605 MovieClip [m_05] Frame 2
if (_root.mission_phase == 0) { i = 0; while (4 >= i) { if (_root.e_num[i] == 0) { this.e_num_local++; e = random(6); this.e_hp = 1 + (_root.custom_bonus * 2); if (100 < this.e_hp) { this.e_hp = 99; } if (e == 0) { _root.root.e_box.e_armor01(this.e_hp + 10, 1, i); } if (e == 1) { _root.root.e_box.e_armor01(this.e_hp + 10, 2, i); } if (e == 2) { _root.root.e_box.e_armor01(this.e_hp + 10, 3, i); } if (e == 3) { _root.root.e_box.e_armor01(this.e_hp + 10, 1, i); } if (e == 4) { _root.root.e_box.e_armor01(this.e_hp + 10, 2, i); } if (e == 5) { _root.root.e_box.e_armor01(this.e_hp + 10, 3, i); } if (this.mission_box01.hitTest(_root.root.p_box.player)) { e = random(2); if (e == 0) { _root.root.e_box["enemy" + i]._x = _root.p_pos_x - (500 + random(1500)); } if (e == 1) { _root.root.e_box["enemy" + i]._x = _root.p_pos_x + (500 + random(1500)); } } if (this.mission_box03.hitTest(_root.root.p_box.player)) { e = random(10); if (e < 7) { _root.root.e_box["enemy" + i]._x = _root.p_pos_x - (500 + random(1500)); } if (e >= 7) { _root.root.e_box["enemy" + i]._x = _root.p_pos_x + (500 + random(1500)); } } if (this.mission_box02.hitTest(_root.root.p_box.player)) { e = random(10); if (e < 7) { _root.root.e_box["enemy" + i]._x = _root.p_pos_x + (500 + random(1500)); } if (e >= 7) { _root.root.e_box["enemy" + i]._x = _root.p_pos_x - (500 + random(1500)); } } } i++; } if (_root.destroy_num >= _root.tgt_destroy) { if (((50 < Math.round((_root.p_hp / _root.a_max_main) * 100)) && (5 < _root.custom_bonus)) && (_root.clear_flg_main[_root.mission_num] != 0)) { _root.mission_phase = 1; stopAllSounds(); _root.logo_warning(); } else { _root.mission_phase = 90; _root.screen_flg = 1; _root.game_flg = 3; if (_root.clear_flg_main[_root.mission_num] != 2) { _root.clear_flg_main[_root.mission_num] = 1; } _root.shop_wep[21] = 1; } } } if ((_root.mission_phase == 1) && (_root.warning_flg == 1)) { _root.mission_phase = 10; mu_bgm = new Sound(_root); mu_bgm.attachSound("mu_combat4"); mu_bgm.start(0, 999); mu_bgm.setVolume(50); _root.ex_mission_flg = 10; _root.root.e_box.e_boss02(100, 5); _root.root.e_box.e_boss03(100, 6); _root.root.e_box.enemy5._x = _root.p_pos_x + 1500; _root.root.e_box.enemy6._x = _root.p_pos_x + 2000; } if (_root.mission_phase == 10) { if (_root.boss_destroy_flg >= 2) { _root.mission_phase = 99; _root.screen_flg = 1; _root.game_flg = 3; _root.clear_flg_main[_root.mission_num] = 2; _root.shop_wep[21] = 1; } } if (_root.root.p_box.player.flying_flg == 0) { if (_root.root.p_box.player.jump_flg == 1) { if (_root.p_mov_y < 30) { _root.p_mov_y++; } } } this.ground_bg._x = _root.p_pos_x / 30; this.ground_bg._y = (_root.p_pos_y / 15) + 100; if (_root.efct_switch == 1) { this.ground_bg._visible = 1; } if (_root.efct_switch == 0) { this.ground_bg._visible = 0; }
Symbol 605 MovieClip [m_05] Frame 3
this.gotoAndPlay(2);
Symbol 606 MovieClip [m_04] Frame 1
this.e_num_local = 0; _root.mission_phase = 0; _root.warning_flg = 0; stopAllSounds(); mu_bgm = new Sound(_root); mu_bgm.attachSound("mu_combat1"); mu_bgm.start(0, 999); mu_bgm.setVolume(50); _root.def_tgt_flg = 0; _root.timemode = 0; this._xscale = 1200; this._yscale = 450; _root.efct_bg_flg = 0; _root.field_flg = 1; _root.sky_flg = 1; _root.ground_left[0] = 0; _root.ground_right[0] = 0; _root.ground_up[0] = 0; _root.ground_down[0] = 0; _root.ground_left[1] = this._x + ((Math.round(this.ground_hit._x - (this.ground_hit._xscale / 2)) * this._xscale) / 100); _root.ground_right[1] = this._x + ((Math.round(this.ground_hit._x + (this.ground_hit._xscale / 2)) * this._xscale) / 100); _root.ground_up[1] = this._y + ((Math.round((this.ground_hit._y - (this.ground_hit._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[1] = this._y + ((Math.round((this.ground_hit._y + (this.ground_hit._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[2] = this._x + ((Math.round(this.ground_hit2._x - (this.ground_hit2._xscale / 2)) * this._xscale) / 100); _root.ground_right[2] = this._x + ((Math.round(this.ground_hit2._x + (this.ground_hit2._xscale / 2)) * this._xscale) / 100); _root.ground_up[2] = this._y + ((Math.round((this.ground_hit2._y - (this.ground_hit2._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[2] = this._y + ((Math.round((this.ground_hit2._y + (this.ground_hit2._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[3] = this._x + ((Math.round(this.ground_hit3._x - (this.ground_hit3._xscale / 2)) * this._xscale) / 100); _root.ground_right[3] = this._x + ((Math.round(this.ground_hit3._x + (this.ground_hit3._xscale / 2)) * this._xscale) / 100); _root.ground_up[3] = this._y + ((Math.round((this.ground_hit3._y - (this.ground_hit3._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[3] = this._y + ((Math.round((this.ground_hit3._y + (this.ground_hit3._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[4] = this._x + ((Math.round(this.ground_hit4._x - (this.ground_hit4._xscale / 2)) * this._xscale) / 100); _root.ground_right[4] = this._x + ((Math.round(this.ground_hit4._x + (this.ground_hit4._xscale / 2)) * this._xscale) / 100); _root.ground_up[4] = this._y + ((Math.round((this.ground_hit4._y - (this.ground_hit4._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[4] = this._y + ((Math.round((this.ground_hit4._y + (this.ground_hit4._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[5] = this._x + ((Math.round(this.ground_hit5._x - (this.ground_hit5._xscale / 2)) * this._xscale) / 100); _root.ground_right[5] = this._x + ((Math.round(this.ground_hit5._x + (this.ground_hit5._xscale / 2)) * this._xscale) / 100); _root.ground_up[5] = this._y + ((Math.round((this.ground_hit5._y - (this.ground_hit5._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[5] = this._y + ((Math.round((this.ground_hit5._y + (this.ground_hit5._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[6] = this._x + ((Math.round(this.ground_hit6._x - (this.ground_hit6._xscale / 2)) * this._xscale) / 100); _root.ground_right[6] = this._x + ((Math.round(this.ground_hit6._x + (this.ground_hit6._xscale / 2)) * this._xscale) / 100); _root.ground_up[6] = this._y + ((Math.round((this.ground_hit6._y - (this.ground_hit6._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[6] = this._y + ((Math.round((this.ground_hit6._y + (this.ground_hit6._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[7] = this._x + ((Math.round(this.ground_hit7._x - (this.ground_hit7._xscale / 2)) * this._xscale) / 100); _root.ground_right[7] = this._x + ((Math.round(this.ground_hit7._x + (this.ground_hit7._xscale / 2)) * this._xscale) / 100); _root.ground_up[7] = this._y + ((Math.round((this.ground_hit7._y - (this.ground_hit7._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[7] = this._y + ((Math.round((his.ground_hit7._y + (this.ground_hit7._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[8] = this._x + ((Math.round(this.ground_hit8._x - (this.ground_hit8._xscale / 2)) * this._xscale) / 100); _root.ground_right[8] = this._x + ((Math.round(this.ground_hit8._x + (this.ground_hit8._xscale / 2)) * this._xscale) / 100); _root.ground_up[8] = this._y + ((Math.round((this.ground_hit8._y - (this.ground_hit8._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[8] = this._y + ((Math.round((this.ground_hit8._y + (this.ground_hit8._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[90] = this._x + ((Math.round(this.ground_hit90._x - (this.ground_hit90._xscale / 2)) * this._xscale) / 100); _root.ground_right[90] = this._x + ((Math.round(this.ground_hit90._x + (this.ground_hit90._xscale / 2)) * this._xscale) / 100); _root.ground_up[90] = this._y + ((Math.round((this.ground_hit90._y - (this.ground_hit90._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[90] = this._y + ((Math.round((this.ground_hit90._y + (this.ground_hit90._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[91] = this._x + ((Math.round(this.ground_hit91._x - (this.ground_hit91._xscale / 2)) * this._xscale) / 100); _root.ground_right[91] = this._x + ((Math.round(this.ground_hit91._x + (this.ground_hit91._xscale / 2)) * this._xscale) / 100); _root.ground_up[91] = this._y + ((Math.round((this.ground_hit91._y - (this.ground_hit91._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[91] = this._y + ((Math.round((this.ground_hit91._y + (this.ground_hit91._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[92] = this._x + ((Math.round(this.ground_hit92._x - (this.ground_hit92._xscale / 2)) * this._xscale) / 100); _root.ground_right[92] = this._x + ((Math.round(this.ground_hit92._x + (this.ground_hit92._xscale / 2)) * this._xscale) / 100); _root.ground_up[92] = this._y + ((Math.round((this.ground_hit92._y - (this.ground_hit92._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[92] = this._y + ((Math.round((this.ground_hit92._y + (this.ground_hit92._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[93] = this._x + ((Math.round(this.ground_hit93._x - (this.ground_hit93._xscale / 2)) * this._xscale) / 100); _root.ground_right[93] = this._x + ((Math.round(this.ground_hit93._x + (this.ground_hit93._xscale / 2)) * this._xscale) / 100); _root.ground_up[93] = this._y + ((Math.round((this.ground_hit93._y - (this.ground_hit93._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[93] = this._y + ((Math.round((this.ground_hit93._y + (this.ground_hit93._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_cent_x[0] = 0; _root.ground_cent_x[1] = this._x + ((Math.round(this.ground_hit._x) * this._xscale) / 100); _root.ground_cent_x[2] = this._x + ((Math.round(this.ground_hit2._x) * this._xscale) / 100); _root.ground_cent_x[3] = this._x + ((Math.round(this.ground_hit3._x) * this._xscale) / 100); _root.ground_cent_x[4] = this._x + ((Math.round(this.ground_hit4._x) * this._xscale) / 100); _root.ground_cent_x[5] = this._x + ((Math.round(this.ground_hit5._x) * this._xscale) / 100); _root.ground_cent_x[6] = this._x + ((Math.round(this.ground_hit6._x) * this._xscale) / 100); _root.ground_cent_x[7] = this._x + ((Math.round(this.ground_hit7._x) * this._xscale) / 100); _root.ground_cent_x[8] = this._x + ((Math.round(this.ground_hit8._x) * this._xscale) / 100); _root.ground_cent_x[90] = this._x + ((Math.round(this.ground_hit90._x) * this._xscale) / 100); _root.ground_cent_x[91] = this._x + ((Math.round(this.ground_hit91._x) * this._xscale) / 100); _root.ground_cent_x[92] = this._x + ((Math.round(this.ground_hit92._x) * this._xscale) / 100); _root.ground_cent_x[93] = this._x + ((Math.round(this.ground_hit93._x) * this._xscale) / 100); _root.ground_cent_y[0] = 0; _root.ground_cent_y[1] = this._y + ((Math.round(this.ground_hit._y) * this._yscale) / 100); _root.ground_cent_y[2] = this._y + ((Math.round(this.ground_hit2._y) * this._yscale) / 100); _root.ground_cent_y[3] = this._y + ((Math.round(this.ground_hit3._y) * this._yscale) / 100); _root.ground_cent_y[4] = this._y + ((Math.round(this.ground_hit4._y) * this._yscale) / 100); _root.ground_cent_y[5] = this._y + ((Math.round(this.ground_hit5._y) * this._yscale) / 100); _root.ground_cent_y[6] = this._y + ((Math.round(this.ground_hit6._y) * this._yscale) / 100); _root.ground_cent_y[7] = this._y + ((Math.round(this.ground_hit7._y) * this._yscale) / 100); _root.ground_cent_y[8] = this._y + ((Math.round(this.ground_hit8._y) * this._yscale) / 100); _root.ground_cent_y[90] = this._y + ((Math.round(this.ground_hit90._y) * this._yscale) / 100); _root.ground_cent_y[91] = this._y + ((Math.round(this.ground_hit91._y) * this._yscale) / 100); _root.ground_cent_y[92] = this._y + ((Math.round(this.ground_hit92._y) * this._yscale) / 100); _root.ground_cent_y[93] = this._y + ((Math.round(this.ground_hit93._y) * this._yscale) / 100); this.ground_hit._alpha = 0; this.ground_hit2._alpha = 0; this.ground_hit3._alpha = 0; this.ground_hit4._alpha = 0; this.ground_hit5._alpha = 0; this.ground_hit6._alpha = 0; this.ground_hit7._alpha = 0; this.ground_hit8._alpha = 0; this.ground_hit9._alpha = 0; this.ground_hit0._alpha = 0; this.ground_hit90._alpha = 0; this.ground_hit91._alpha = 0; this.ground_hit92._alpha = 0; this.ground_hit93._alpha = 0; this.areaover_l._alpha = 0; this.areaover_r._alpha = 0; this.tgt_point._alpha = 0;
Symbol 606 MovieClip [m_04] Frame 2
if (_root.mission_phase == 0) { i = 0; while (4 >= i) { if (_root.e_num[i] == 0) { this.e_num_local++; e = random(6); this.e_hp = 15; if (100 < this.e_hp) { this.e_hp = 99; } if (e == 0) { _root.root.e_box.e_tank01(this.e_hp + 5, i, 6); } if (e == 1) { _root.root.e_box.e_tank02(this.e_hp + 7, i, 6); } if (e == 2) { _root.root.e_box.e_fly01(this.e_hp + 4, i); } if (e == 3) { _root.root.e_box.e_armor01(this.e_hp + 10, 1, i); } if (e == 4) { _root.root.e_box.e_armor01(this.e_hp + 10, 3, i); } if (e == 5) { _root.root.e_box.e_armor01(this.e_hp + 10, 3, i); } if (this.mission_box01.hitTest(_root.root.p_box.player)) { e = random(2); if (e == 0) { _root.root.e_box["enemy" + i]._x = _root.p_pos_x - (500 + random(1500)); } if (e == 1) { _root.root.e_box["enemy" + i]._x = _root.p_pos_x + (500 + random(1500)); } } if (this.mission_box03.hitTest(_root.root.p_box.player)) { e = random(10); if (e < 7) { _root.root.e_box["enemy" + i]._x = _root.p_pos_x - (500 + random(1500)); } if (e >= 7) { _root.root.e_box["enemy" + i]._x = _root.p_pos_x + (500 + random(1500)); } } if (this.mission_box02.hitTest(_root.root.p_box.player)) { e = random(10); if (e < 7) { _root.root.e_box["enemy" + i]._x = _root.p_pos_x + (500 + random(1500)); } if (e >= 7) { _root.root.e_box["enemy" + i]._x = _root.p_pos_x - (500 + random(1500)); } } } i++; } if (_root.destroy_num >= _root.tgt_destroy) { if (((50 < Math.round((_root.p_hp / _root.a_max_main) * 100)) && (4 < _root.custom_bonus)) && (_root.clear_flg_main[_root.mission_num] != 0)) { _root.mission_phase = 1; stopAllSounds(); _root.logo_warning(); } else { _root.mission_phase = 90; _root.screen_flg = 1; _root.game_flg = 3; if (_root.clear_flg_main[_root.mission_num] != 2) { _root.clear_flg_main[_root.mission_num] = 1; } _root.shop_wep[21] = 1; } } } if ((_root.mission_phase == 1) && (_root.warning_flg == 1)) { _root.mission_phase = 10; mu_bgm = new Sound(_root); mu_bgm.attachSound("mu_combat4"); mu_bgm.start(0, 999); mu_bgm.setVolume(50); _root.ex_mission_flg = 10; _root.root.e_box.e_boss03(150, 5); _root.root.e_box.enemy5._x = _root.p_pos_x + 1500; } if (_root.mission_phase == 10) { if (_root.boss_destroy_flg >= 1) { _root.mission_phase = 99; _root.screen_flg = 1; _root.game_flg = 3; _root.clear_flg_main[_root.mission_num] = 2; _root.shop_wep[21] = 1; } } if (_root.root.p_box.player.flying_flg == 0) { if (_root.root.p_box.player.jump_flg == 1) { if (_root.p_mov_y < 30) { _root.p_mov_y++; } } } this.ground_bg._x = _root.p_pos_x / 30; this.ground_bg._y = (_root.p_pos_y / 15) + 80; if (_root.efct_switch == 1) { this.ground_bg._visible = 1; } if (_root.efct_switch == 0) { this.ground_bg._visible = 0; }
Symbol 606 MovieClip [m_04] Frame 3
this.gotoAndPlay(2);
Symbol 607 MovieClip [m_03] Frame 1
this.e_num_local = 0; _root.mission_phase = 0; _root.warning_flg = 0; stopAllSounds(); mu_bgm = new Sound(_root); mu_bgm.attachSound("mu_combat1"); mu_bgm.start(0, 999); mu_bgm.setVolume(50); _root.def_tgt_flg = 0; _root.timemode = 0; this._xscale = 1200; this._yscale = 450; _root.efct_bg_flg = 0; _root.field_flg = 1; _root.sky_flg = 1; _root.ground_left[0] = 0; _root.ground_right[0] = 0; _root.ground_up[0] = 0; _root.ground_down[0] = 0; _root.ground_left[1] = this._x + ((Math.round(this.ground_hit._x - (this.ground_hit._xscale / 2)) * this._xscale) / 100); _root.ground_right[1] = this._x + ((Math.round(this.ground_hit._x + (this.ground_hit._xscale / 2)) * this._xscale) / 100); _root.ground_up[1] = this._y + ((Math.round((this.ground_hit._y - (this.ground_hit._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[1] = this._y + ((Math.round((this.ground_hit._y + (this.ground_hit._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[2] = this._x + ((Math.round(this.ground_hit2._x - (this.ground_hit2._xscale / 2)) * this._xscale) / 100); _root.ground_right[2] = this._x + ((Math.round(this.ground_hit2._x + (this.ground_hit2._xscale / 2)) * this._xscale) / 100); _root.ground_up[2] = this._y + ((Math.round((this.ground_hit2._y - (this.ground_hit2._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[2] = this._y + ((Math.round((this.ground_hit2._y + (this.ground_hit2._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[3] = this._x + ((Math.round(this.ground_hit3._x - (this.ground_hit3._xscale / 2)) * this._xscale) / 100); _root.ground_right[3] = this._x + ((Math.round(this.ground_hit3._x + (this.ground_hit3._xscale / 2)) * this._xscale) / 100); _root.ground_up[3] = this._y + ((Math.round((this.ground_hit3._y - (this.ground_hit3._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[3] = this._y + ((Math.round((this.ground_hit3._y + (this.ground_hit3._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[4] = this._x + ((Math.round(this.ground_hit4._x - (this.ground_hit4._xscale / 2)) * this._xscale) / 100); _root.ground_right[4] = this._x + ((Math.round(this.ground_hit4._x + (this.ground_hit4._xscale / 2)) * this._xscale) / 100); _root.ground_up[4] = this._y + ((Math.round((this.ground_hit4._y - (this.ground_hit4._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[4] = this._y + ((Math.round((this.ground_hit4._y + (this.ground_hit4._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[5] = this._x + ((Math.round(this.ground_hit5._x - (this.ground_hit5._xscale / 2)) * this._xscale) / 100); _root.ground_right[5] = this._x + ((Math.round(this.ground_hit5._x + (this.ground_hit5._xscale / 2)) * this._xscale) / 100); _root.ground_up[5] = this._y + ((Math.round((this.ground_hit5._y - (this.ground_hit5._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[5] = this._y + ((Math.round((this.ground_hit5._y + (this.ground_hit5._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[6] = this._x + ((Math.round(this.ground_hit6._x - (this.ground_hit6._xscale / 2)) * this._xscale) / 100); _root.ground_right[6] = this._x + ((Math.round(this.ground_hit6._x + (this.ground_hit6._xscale / 2)) * this._xscale) / 100); _root.ground_up[6] = this._y + ((Math.round((this.ground_hit6._y - (this.ground_hit6._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[6] = this._y + ((Math.round((this.ground_hit6._y + (this.ground_hit6._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[7] = this._x + ((Math.round(this.ground_hit7._x - (this.ground_hit7._xscale / 2)) * this._xscale) / 100); _root.ground_right[7] = this._x + ((Math.round(this.ground_hit7._x + (this.ground_hit7._xscale / 2)) * this._xscale) / 100); _root.ground_up[7] = this._y + ((Math.round((this.ground_hit7._y - (this.ground_hit7._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[7] = this._y + ((Math.round((his.ground_hit7._y + (this.ground_hit7._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[8] = this._x + ((Math.round(this.ground_hit8._x - (this.ground_hit8._xscale / 2)) * this._xscale) / 100); _root.ground_right[8] = this._x + ((Math.round(this.ground_hit8._x + (this.ground_hit8._xscale / 2)) * this._xscale) / 100); _root.ground_up[8] = this._y + ((Math.round((this.ground_hit8._y - (this.ground_hit8._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[8] = this._y + ((Math.round((this.ground_hit8._y + (this.ground_hit8._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[90] = this._x + ((Math.round(this.ground_hit90._x - (this.ground_hit90._xscale / 2)) * this._xscale) / 100); _root.ground_right[90] = this._x + ((Math.round(this.ground_hit90._x + (this.ground_hit90._xscale / 2)) * this._xscale) / 100); _root.ground_up[90] = this._y + ((Math.round((this.ground_hit90._y - (this.ground_hit90._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[90] = this._y + ((Math.round((this.ground_hit90._y + (this.ground_hit90._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[91] = this._x + ((Math.round(this.ground_hit91._x - (this.ground_hit91._xscale / 2)) * this._xscale) / 100); _root.ground_right[91] = this._x + ((Math.round(this.ground_hit91._x + (this.ground_hit91._xscale / 2)) * this._xscale) / 100); _root.ground_up[91] = this._y + ((Math.round((this.ground_hit91._y - (this.ground_hit91._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[91] = this._y + ((Math.round((this.ground_hit91._y + (this.ground_hit91._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[92] = this._x + ((Math.round(this.ground_hit92._x - (this.ground_hit92._xscale / 2)) * this._xscale) / 100); _root.ground_right[92] = this._x + ((Math.round(this.ground_hit92._x + (this.ground_hit92._xscale / 2)) * this._xscale) / 100); _root.ground_up[92] = this._y + ((Math.round((this.ground_hit92._y - (this.ground_hit92._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[92] = this._y + ((Math.round((this.ground_hit92._y + (this.ground_hit92._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[93] = this._x + ((Math.round(this.ground_hit93._x - (this.ground_hit93._xscale / 2)) * this._xscale) / 100); _root.ground_right[93] = this._x + ((Math.round(this.ground_hit93._x + (this.ground_hit93._xscale / 2)) * this._xscale) / 100); _root.ground_up[93] = this._y + ((Math.round((this.ground_hit93._y - (this.ground_hit93._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[93] = this._y + ((Math.round((this.ground_hit93._y + (this.ground_hit93._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_cent_x[0] = 0; _root.ground_cent_x[1] = this._x + ((Math.round(this.ground_hit._x) * this._xscale) / 100); _root.ground_cent_x[2] = this._x + ((Math.round(this.ground_hit2._x) * this._xscale) / 100); _root.ground_cent_x[3] = this._x + ((Math.round(this.ground_hit3._x) * this._xscale) / 100); _root.ground_cent_x[4] = this._x + ((Math.round(this.ground_hit4._x) * this._xscale) / 100); _root.ground_cent_x[5] = this._x + ((Math.round(this.ground_hit5._x) * this._xscale) / 100); _root.ground_cent_x[6] = this._x + ((Math.round(this.ground_hit6._x) * this._xscale) / 100); _root.ground_cent_x[7] = this._x + ((Math.round(this.ground_hit7._x) * this._xscale) / 100); _root.ground_cent_x[8] = this._x + ((Math.round(this.ground_hit8._x) * this._xscale) / 100); _root.ground_cent_x[90] = this._x + ((Math.round(this.ground_hit90._x) * this._xscale) / 100); _root.ground_cent_x[91] = this._x + ((Math.round(this.ground_hit91._x) * this._xscale) / 100); _root.ground_cent_x[92] = this._x + ((Math.round(this.ground_hit92._x) * this._xscale) / 100); _root.ground_cent_x[93] = this._x + ((Math.round(this.ground_hit93._x) * this._xscale) / 100); _root.ground_cent_y[0] = 0; _root.ground_cent_y[1] = this._y + ((Math.round(this.ground_hit._y) * this._yscale) / 100); _root.ground_cent_y[2] = this._y + ((Math.round(this.ground_hit2._y) * this._yscale) / 100); _root.ground_cent_y[3] = this._y + ((Math.round(this.ground_hit3._y) * this._yscale) / 100); _root.ground_cent_y[4] = this._y + ((Math.round(this.ground_hit4._y) * this._yscale) / 100); _root.ground_cent_y[5] = this._y + ((Math.round(this.ground_hit5._y) * this._yscale) / 100); _root.ground_cent_y[6] = this._y + ((Math.round(this.ground_hit6._y) * this._yscale) / 100); _root.ground_cent_y[7] = this._y + ((Math.round(this.ground_hit7._y) * this._yscale) / 100); _root.ground_cent_y[8] = this._y + ((Math.round(this.ground_hit8._y) * this._yscale) / 100); _root.ground_cent_y[90] = this._y + ((Math.round(this.ground_hit90._y) * this._yscale) / 100); _root.ground_cent_y[91] = this._y + ((Math.round(this.ground_hit91._y) * this._yscale) / 100); _root.ground_cent_y[92] = this._y + ((Math.round(this.ground_hit92._y) * this._yscale) / 100); _root.ground_cent_y[93] = this._y + ((Math.round(this.ground_hit93._y) * this._yscale) / 100); this.ground_hit._alpha = 0; this.ground_hit2._alpha = 0; this.ground_hit3._alpha = 0; this.ground_hit4._alpha = 0; this.ground_hit5._alpha = 0; this.ground_hit6._alpha = 0; this.ground_hit7._alpha = 0; this.ground_hit8._alpha = 0; this.ground_hit9._alpha = 0; this.ground_hit0._alpha = 0; this.ground_hit90._alpha = 0; this.ground_hit91._alpha = 0; this.ground_hit92._alpha = 0; this.ground_hit93._alpha = 0; this.areaover_l._alpha = 0; this.areaover_r._alpha = 0; this.tgt_point._alpha = 0;
Symbol 607 MovieClip [m_03] Frame 2
if (_root.mission_phase == 0) { i = 0; while (4 >= i) { if (_root.e_num[i] == 0) { this.e_num_local++; e = random(4); this.e_hp = 10; if (100 < this.e_hp) { this.e_hp = 99; } if (e == 0) { _root.root.e_box.e_tank01(this.e_hp + 5, i, 3); } if (e == 1) { _root.root.e_box.e_tank02(this.e_hp + 7, i, 4); } if (e == 2) { _root.root.e_box.e_fly01(this.e_hp - 2, i); } if (e == 3) { _root.root.e_box.e_armor01(this.e_hp + 10, 1, i); } if (e == 4) { _root.root.e_box.e_walker01(this.e_hp + 5, 1, 1, i); } if (this.mission_box01.hitTest(_root.root.p_box.player)) { e = random(2); if (e == 0) { _root.root.e_box["enemy" + i]._x = _root.p_pos_x - (500 + random(1500)); } if (e == 1) { _root.root.e_box["enemy" + i]._x = _root.p_pos_x + (500 + random(1500)); } } if (this.mission_box03.hitTest(_root.root.p_box.player)) { e = random(10); if (e < 7) { _root.root.e_box["enemy" + i]._x = _root.p_pos_x - (500 + random(1500)); } if (e >= 7) { _root.root.e_box["enemy" + i]._x = _root.p_pos_x + (500 + random(1500)); } } if (this.mission_box02.hitTest(_root.root.p_box.player)) { e = random(10); if (e < 7) { _root.root.e_box["enemy" + i]._x = _root.p_pos_x + (500 + random(1500)); } if (e >= 7) { _root.root.e_box["enemy" + i]._x = _root.p_pos_x - (500 + random(1500)); } } } i++; } if (_root.destroy_num >= _root.tgt_destroy) { if ((80 < Math.round((_root.p_hp / _root.a_max_main) * 100)) && (_root.clear_flg_main[_root.mission_num] != 0)) { _root.mission_phase = 1; stopAllSounds(); _root.logo_warning(); } else { _root.mission_phase = 90; _root.screen_flg = 1; _root.game_flg = 3; if (_root.clear_flg_main[_root.mission_num] != 2) { _root.clear_flg_main[_root.mission_num] = 1; } _root.shop_wep[20] = 1; } } } if ((_root.mission_phase == 1) && (_root.warning_flg == 1)) { _root.mission_phase = 10; mu_bgm = new Sound(_root); mu_bgm.attachSound("mu_combat4"); mu_bgm.start(0, 999); mu_bgm.setVolume(50); _root.ex_mission_flg = 10; _root.root.e_box.e_armor01(100, 1, 5); _root.root.e_box.e_armor01(100, 2, 6); _root.root.e_box.e_armor01(100, 3, 7); _root.root.e_box.enemy5._x = _root.p_pos_x + 1000; _root.root.e_box.enemy6._x = _root.p_pos_x + 1100; _root.root.e_box.enemy7._x = _root.p_pos_x + 1200; } if (_root.mission_phase == 10) { if (_root.boss_destroy_flg >= 3) { _root.mission_phase = 99; _root.screen_flg = 1; _root.game_flg = 3; _root.clear_flg_main[_root.mission_num] = 2; _root.shop_wep[20] = 1; } } if (_root.root.p_box.player.flying_flg == 0) { if (_root.root.p_box.player.jump_flg == 1) { if (_root.p_mov_y < 30) { _root.p_mov_y++; } } } this.ground_bg._x = _root.p_pos_x / 30; this.ground_bg._y = (_root.p_pos_y / 15) + 80; if (_root.efct_switch == 1) { this.ground_bg._visible = 1; } if (_root.efct_switch == 0) { this.ground_bg._visible = 0; }
Symbol 607 MovieClip [m_03] Frame 3
this.gotoAndPlay(2);
Symbol 608 MovieClip [m_02] Frame 1
this.e_num_local = 0; _root.mission_phase = 0; _root.warning_flg = 0; stopAllSounds(); mu_bgm = new Sound(_root); mu_bgm.attachSound("mu_combat1"); mu_bgm.start(0, 999); mu_bgm.setVolume(50); _root.def_tgt_flg = 0; _root.timemode = 0; this._xscale = 1200; this._yscale = 450; _root.efct_bg_flg = 0; _root.field_flg = 1; _root.sky_flg = 1; _root.ground_left[0] = 0; _root.ground_right[0] = 0; _root.ground_up[0] = 0; _root.ground_down[0] = 0; _root.ground_left[1] = this._x + ((Math.round(this.ground_hit._x - (this.ground_hit._xscale / 2)) * this._xscale) / 100); _root.ground_right[1] = this._x + ((Math.round(this.ground_hit._x + (this.ground_hit._xscale / 2)) * this._xscale) / 100); _root.ground_up[1] = this._y + ((Math.round((this.ground_hit._y - (this.ground_hit._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[1] = this._y + ((Math.round((this.ground_hit._y + (this.ground_hit._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[2] = this._x + ((Math.round(this.ground_hit2._x - (this.ground_hit2._xscale / 2)) * this._xscale) / 100); _root.ground_right[2] = this._x + ((Math.round(this.ground_hit2._x + (this.ground_hit2._xscale / 2)) * this._xscale) / 100); _root.ground_up[2] = this._y + ((Math.round((this.ground_hit2._y - (this.ground_hit2._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[2] = this._y + ((Math.round((this.ground_hit2._y + (this.ground_hit2._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[3] = this._x + ((Math.round(this.ground_hit3._x - (this.ground_hit3._xscale / 2)) * this._xscale) / 100); _root.ground_right[3] = this._x + ((Math.round(this.ground_hit3._x + (this.ground_hit3._xscale / 2)) * this._xscale) / 100); _root.ground_up[3] = this._y + ((Math.round((this.ground_hit3._y - (this.ground_hit3._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[3] = this._y + ((Math.round((this.ground_hit3._y + (this.ground_hit3._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[4] = this._x + ((Math.round(this.ground_hit4._x - (this.ground_hit4._xscale / 2)) * this._xscale) / 100); _root.ground_right[4] = this._x + ((Math.round(this.ground_hit4._x + (this.ground_hit4._xscale / 2)) * this._xscale) / 100); _root.ground_up[4] = this._y + ((Math.round((this.ground_hit4._y - (this.ground_hit4._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[4] = this._y + ((Math.round((this.ground_hit4._y + (this.ground_hit4._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[5] = this._x + ((Math.round(this.ground_hit5._x - (this.ground_hit5._xscale / 2)) * this._xscale) / 100); _root.ground_right[5] = this._x + ((Math.round(this.ground_hit5._x + (this.ground_hit5._xscale / 2)) * this._xscale) / 100); _root.ground_up[5] = this._y + ((Math.round((this.ground_hit5._y - (this.ground_hit5._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[5] = this._y + ((Math.round((this.ground_hit5._y + (this.ground_hit5._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[6] = this._x + ((Math.round(this.ground_hit6._x - (this.ground_hit6._xscale / 2)) * this._xscale) / 100); _root.ground_right[6] = this._x + ((Math.round(this.ground_hit6._x + (this.ground_hit6._xscale / 2)) * this._xscale) / 100); _root.ground_up[6] = this._y + ((Math.round((this.ground_hit6._y - (this.ground_hit6._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[6] = this._y + ((Math.round((this.ground_hit6._y + (this.ground_hit6._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[7] = this._x + ((Math.round(this.ground_hit7._x - (this.ground_hit7._xscale / 2)) * this._xscale) / 100); _root.ground_right[7] = this._x + ((Math.round(this.ground_hit7._x + (this.ground_hit7._xscale / 2)) * this._xscale) / 100); _root.ground_up[7] = this._y + ((Math.round((this.ground_hit7._y - (this.ground_hit7._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[7] = this._y + ((Math.round((his.ground_hit7._y + (this.ground_hit7._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[8] = this._x + ((Math.round(this.ground_hit8._x - (this.ground_hit8._xscale / 2)) * this._xscale) / 100); _root.ground_right[8] = this._x + ((Math.round(this.ground_hit8._x + (this.ground_hit8._xscale / 2)) * this._xscale) / 100); _root.ground_up[8] = this._y + ((Math.round((this.ground_hit8._y - (this.ground_hit8._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[8] = this._y + ((Math.round((this.ground_hit8._y + (this.ground_hit8._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[90] = this._x + ((Math.round(this.ground_hit90._x - (this.ground_hit90._xscale / 2)) * this._xscale) / 100); _root.ground_right[90] = this._x + ((Math.round(this.ground_hit90._x + (this.ground_hit90._xscale / 2)) * this._xscale) / 100); _root.ground_up[90] = this._y + ((Math.round((this.ground_hit90._y - (this.ground_hit90._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[90] = this._y + ((Math.round((this.ground_hit90._y + (this.ground_hit90._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[91] = this._x + ((Math.round(this.ground_hit91._x - (this.ground_hit91._xscale / 2)) * this._xscale) / 100); _root.ground_right[91] = this._x + ((Math.round(this.ground_hit91._x + (this.ground_hit91._xscale / 2)) * this._xscale) / 100); _root.ground_up[91] = this._y + ((Math.round((this.ground_hit91._y - (this.ground_hit91._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[91] = this._y + ((Math.round((this.ground_hit91._y + (this.ground_hit91._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[92] = this._x + ((Math.round(this.ground_hit92._x - (this.ground_hit92._xscale / 2)) * this._xscale) / 100); _root.ground_right[92] = this._x + ((Math.round(this.ground_hit92._x + (this.ground_hit92._xscale / 2)) * this._xscale) / 100); _root.ground_up[92] = this._y + ((Math.round((this.ground_hit92._y - (this.ground_hit92._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[92] = this._y + ((Math.round((this.ground_hit92._y + (this.ground_hit92._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[93] = this._x + ((Math.round(this.ground_hit93._x - (this.ground_hit93._xscale / 2)) * this._xscale) / 100); _root.ground_right[93] = this._x + ((Math.round(this.ground_hit93._x + (this.ground_hit93._xscale / 2)) * this._xscale) / 100); _root.ground_up[93] = this._y + ((Math.round((this.ground_hit93._y - (this.ground_hit93._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[93] = this._y + ((Math.round((this.ground_hit93._y + (this.ground_hit93._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_cent_x[0] = 0; _root.ground_cent_x[1] = this._x + ((Math.round(this.ground_hit._x) * this._xscale) / 100); _root.ground_cent_x[2] = this._x + ((Math.round(this.ground_hit2._x) * this._xscale) / 100); _root.ground_cent_x[3] = this._x + ((Math.round(this.ground_hit3._x) * this._xscale) / 100); _root.ground_cent_x[4] = this._x + ((Math.round(this.ground_hit4._x) * this._xscale) / 100); _root.ground_cent_x[5] = this._x + ((Math.round(this.ground_hit5._x) * this._xscale) / 100); _root.ground_cent_x[6] = this._x + ((Math.round(this.ground_hit6._x) * this._xscale) / 100); _root.ground_cent_x[7] = this._x + ((Math.round(this.ground_hit7._x) * this._xscale) / 100); _root.ground_cent_x[8] = this._x + ((Math.round(this.ground_hit8._x) * this._xscale) / 100); _root.ground_cent_x[90] = this._x + ((Math.round(this.ground_hit90._x) * this._xscale) / 100); _root.ground_cent_x[91] = this._x + ((Math.round(this.ground_hit91._x) * this._xscale) / 100); _root.ground_cent_x[92] = this._x + ((Math.round(this.ground_hit92._x) * this._xscale) / 100); _root.ground_cent_x[93] = this._x + ((Math.round(this.ground_hit93._x) * this._xscale) / 100); _root.ground_cent_y[0] = 0; _root.ground_cent_y[1] = this._y + ((Math.round(this.ground_hit._y) * this._yscale) / 100); _root.ground_cent_y[2] = this._y + ((Math.round(this.ground_hit2._y) * this._yscale) / 100); _root.ground_cent_y[3] = this._y + ((Math.round(this.ground_hit3._y) * this._yscale) / 100); _root.ground_cent_y[4] = this._y + ((Math.round(this.ground_hit4._y) * this._yscale) / 100); _root.ground_cent_y[5] = this._y + ((Math.round(this.ground_hit5._y) * this._yscale) / 100); _root.ground_cent_y[6] = this._y + ((Math.round(this.ground_hit6._y) * this._yscale) / 100); _root.ground_cent_y[7] = this._y + ((Math.round(this.ground_hit7._y) * this._yscale) / 100); _root.ground_cent_y[8] = this._y + ((Math.round(this.ground_hit8._y) * this._yscale) / 100); _root.ground_cent_y[90] = this._y + ((Math.round(this.ground_hit90._y) * this._yscale) / 100); _root.ground_cent_y[91] = this._y + ((Math.round(this.ground_hit91._y) * this._yscale) / 100); _root.ground_cent_y[92] = this._y + ((Math.round(this.ground_hit92._y) * this._yscale) / 100); _root.ground_cent_y[93] = this._y + ((Math.round(this.ground_hit93._y) * this._yscale) / 100); this.ground_hit._alpha = 0; this.ground_hit2._alpha = 0; this.ground_hit3._alpha = 0; this.ground_hit4._alpha = 0; this.ground_hit5._alpha = 0; this.ground_hit6._alpha = 0; this.ground_hit7._alpha = 0; this.ground_hit8._alpha = 0; this.ground_hit9._alpha = 0; this.ground_hit0._alpha = 0; this.ground_hit90._alpha = 0; this.ground_hit91._alpha = 0; this.ground_hit92._alpha = 0; this.ground_hit93._alpha = 0; this.areaover_l._alpha = 0; this.areaover_r._alpha = 0; this.tgt_point._alpha = 0;
Symbol 608 MovieClip [m_02] Frame 2
if (_root.mission_phase == 0) { i = 0; while (4 >= i) { if (_root.e_num[i] == 0) { this.e_num_local++; e = random(2); this.e_hp = 10; if (100 < this.e_hp) { this.e_hp = 99; } if (e == 0) { _root.root.e_box.e_tank01(this.e_hp, i, 2); } if (e == 1) { _root.root.e_box.e_tank02(this.e_hp + 4, i, 2); } if (this.mission_box01.hitTest(_root.root.p_box.player)) { e = random(2); if (e == 0) { _root.root.e_box["enemy" + i]._x = _root.p_pos_x - (500 + random(1500)); } if (e == 1) { _root.root.e_box["enemy" + i]._x = _root.p_pos_x + (500 + random(1500)); } } if (this.mission_box03.hitTest(_root.root.p_box.player)) { e = random(10); if (e < 7) { _root.root.e_box["enemy" + i]._x = _root.p_pos_x - (500 + random(1500)); } if (e >= 7) { _root.root.e_box["enemy" + i]._x = _root.p_pos_x + (500 + random(1500)); } } if (this.mission_box02.hitTest(_root.root.p_box.player)) { e = random(10); if (e < 7) { _root.root.e_box["enemy" + i]._x = _root.p_pos_x + (500 + random(1500)); } if (e >= 7) { _root.root.e_box["enemy" + i]._x = _root.p_pos_x - (500 + random(1500)); } } } i++; } if (_root.destroy_num >= _root.tgt_destroy) { if (((70 < Math.round((_root.p_hp / _root.a_max_main) * 100)) && (_root.custom_bonus < 3)) && (_root.clear_flg_main[_root.mission_num] != 0)) { _root.mission_phase = 1; stopAllSounds(); _root.logo_warning(); } else { _root.mission_phase = 90; _root.screen_flg = 1; _root.game_flg = 3; if (_root.clear_flg_main[_root.mission_num] != 2) { _root.clear_flg_main[_root.mission_num] = 1; } _root.shop_wep[15] = 1; } } } if ((_root.mission_phase == 1) && (_root.warning_flg == 1)) { _root.mission_phase = 10; mu_bgm = new Sound(_root); mu_bgm.attachSound("mu_combat4"); mu_bgm.start(0, 999); mu_bgm.setVolume(50); _root.root.e_box.e_boss02(100, 5); _root.root.e_box.enemy5._x = _root.p_pos_x + 1500; } if (_root.mission_phase == 10) { if (_root.boss_destroy_flg >= 1) { _root.mission_phase = 99; _root.screen_flg = 1; _root.game_flg = 3; _root.clear_flg_main[_root.mission_num] = 2; _root.shop_wep[15] = 1; } } if (_root.root.p_box.player.flying_flg == 0) { if (_root.root.p_box.player.jump_flg == 1) { if (_root.p_mov_y < 30) { _root.p_mov_y++; } } } this.ground_bg._x = _root.p_pos_x / 30; this.ground_bg._y = (_root.p_pos_y / 15) + 80; if (_root.efct_switch == 1) { this.ground_bg._visible = 1; } if (_root.efct_switch == 0) { this.ground_bg._visible = 0; }
Symbol 608 MovieClip [m_02] Frame 3
this.gotoAndPlay(2);
Symbol 609 MovieClip [m_01] Frame 1
this.e_num_local = 0; _root.mission_phase = 0; _root.warning_flg = 0; stopAllSounds(); mu_bgm = new Sound(_root); mu_bgm.attachSound("mu_combat1"); mu_bgm.start(0, 999); mu_bgm.setVolume(50); _root.def_tgt_flg = 0; _root.timemode = 0; this._xscale = 1200; this._yscale = 450; _root.efct_bg_flg = 0; _root.field_flg = 1; _root.sky_flg = 1; _root.ground_left[0] = 0; _root.ground_right[0] = 0; _root.ground_up[0] = 0; _root.ground_down[0] = 0; _root.ground_left[1] = this._x + ((Math.round(this.ground_hit._x - (this.ground_hit._xscale / 2)) * this._xscale) / 100); _root.ground_right[1] = this._x + ((Math.round(this.ground_hit._x + (this.ground_hit._xscale / 2)) * this._xscale) / 100); _root.ground_up[1] = this._y + ((Math.round((this.ground_hit._y - (this.ground_hit._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[1] = this._y + ((Math.round((this.ground_hit._y + (this.ground_hit._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[2] = this._x + ((Math.round(this.ground_hit2._x - (this.ground_hit2._xscale / 2)) * this._xscale) / 100); _root.ground_right[2] = this._x + ((Math.round(this.ground_hit2._x + (this.ground_hit2._xscale / 2)) * this._xscale) / 100); _root.ground_up[2] = this._y + ((Math.round((this.ground_hit2._y - (this.ground_hit2._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[2] = this._y + ((Math.round((this.ground_hit2._y + (this.ground_hit2._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[3] = this._x + ((Math.round(this.ground_hit3._x - (this.ground_hit3._xscale / 2)) * this._xscale) / 100); _root.ground_right[3] = this._x + ((Math.round(this.ground_hit3._x + (this.ground_hit3._xscale / 2)) * this._xscale) / 100); _root.ground_up[3] = this._y + ((Math.round((this.ground_hit3._y - (this.ground_hit3._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[3] = this._y + ((Math.round((this.ground_hit3._y + (this.ground_hit3._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[4] = this._x + ((Math.round(this.ground_hit4._x - (this.ground_hit4._xscale / 2)) * this._xscale) / 100); _root.ground_right[4] = this._x + ((Math.round(this.ground_hit4._x + (this.ground_hit4._xscale / 2)) * this._xscale) / 100); _root.ground_up[4] = this._y + ((Math.round((this.ground_hit4._y - (this.ground_hit4._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[4] = this._y + ((Math.round((this.ground_hit4._y + (this.ground_hit4._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[5] = this._x + ((Math.round(this.ground_hit5._x - (this.ground_hit5._xscale / 2)) * this._xscale) / 100); _root.ground_right[5] = this._x + ((Math.round(this.ground_hit5._x + (this.ground_hit5._xscale / 2)) * this._xscale) / 100); _root.ground_up[5] = this._y + ((Math.round((this.ground_hit5._y - (this.ground_hit5._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[5] = this._y + ((Math.round((this.ground_hit5._y + (this.ground_hit5._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[6] = this._x + ((Math.round(this.ground_hit6._x - (this.ground_hit6._xscale / 2)) * this._xscale) / 100); _root.ground_right[6] = this._x + ((Math.round(this.ground_hit6._x + (this.ground_hit6._xscale / 2)) * this._xscale) / 100); _root.ground_up[6] = this._y + ((Math.round((this.ground_hit6._y - (this.ground_hit6._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[6] = this._y + ((Math.round((this.ground_hit6._y + (this.ground_hit6._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[7] = this._x + ((Math.round(this.ground_hit7._x - (this.ground_hit7._xscale / 2)) * this._xscale) / 100); _root.ground_right[7] = this._x + ((Math.round(this.ground_hit7._x + (this.ground_hit7._xscale / 2)) * this._xscale) / 100); _root.ground_up[7] = this._y + ((Math.round((this.ground_hit7._y - (this.ground_hit7._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[7] = this._y + ((Math.round((his.ground_hit7._y + (this.ground_hit7._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[8] = this._x + ((Math.round(this.ground_hit8._x - (this.ground_hit8._xscale / 2)) * this._xscale) / 100); _root.ground_right[8] = this._x + ((Math.round(this.ground_hit8._x + (this.ground_hit8._xscale / 2)) * this._xscale) / 100); _root.ground_up[8] = this._y + ((Math.round((this.ground_hit8._y - (this.ground_hit8._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[8] = this._y + ((Math.round((this.ground_hit8._y + (this.ground_hit8._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[90] = this._x + ((Math.round(this.ground_hit90._x - (this.ground_hit90._xscale / 2)) * this._xscale) / 100); _root.ground_right[90] = this._x + ((Math.round(this.ground_hit90._x + (this.ground_hit90._xscale / 2)) * this._xscale) / 100); _root.ground_up[90] = this._y + ((Math.round((this.ground_hit90._y - (this.ground_hit90._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[90] = this._y + ((Math.round((this.ground_hit90._y + (this.ground_hit90._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[91] = this._x + ((Math.round(this.ground_hit91._x - (this.ground_hit91._xscale / 2)) * this._xscale) / 100); _root.ground_right[91] = this._x + ((Math.round(this.ground_hit91._x + (this.ground_hit91._xscale / 2)) * this._xscale) / 100); _root.ground_up[91] = this._y + ((Math.round((this.ground_hit91._y - (this.ground_hit91._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[91] = this._y + ((Math.round((this.ground_hit91._y + (this.ground_hit91._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[92] = this._x + ((Math.round(this.ground_hit92._x - (this.ground_hit92._xscale / 2)) * this._xscale) / 100); _root.ground_right[92] = this._x + ((Math.round(this.ground_hit92._x + (this.ground_hit92._xscale / 2)) * this._xscale) / 100); _root.ground_up[92] = this._y + ((Math.round((this.ground_hit92._y - (this.ground_hit92._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[92] = this._y + ((Math.round((this.ground_hit92._y + (this.ground_hit92._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[93] = this._x + ((Math.round(this.ground_hit93._x - (this.ground_hit93._xscale / 2)) * this._xscale) / 100); _root.ground_right[93] = this._x + ((Math.round(this.ground_hit93._x + (this.ground_hit93._xscale / 2)) * this._xscale) / 100); _root.ground_up[93] = this._y + ((Math.round((this.ground_hit93._y - (this.ground_hit93._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[93] = this._y + ((Math.round((this.ground_hit93._y + (this.ground_hit93._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_cent_x[0] = 0; _root.ground_cent_x[1] = this._x + ((Math.round(this.ground_hit._x) * this._xscale) / 100); _root.ground_cent_x[2] = this._x + ((Math.round(this.ground_hit2._x) * this._xscale) / 100); _root.ground_cent_x[3] = this._x + ((Math.round(this.ground_hit3._x) * this._xscale) / 100); _root.ground_cent_x[4] = this._x + ((Math.round(this.ground_hit4._x) * this._xscale) / 100); _root.ground_cent_x[5] = this._x + ((Math.round(this.ground_hit5._x) * this._xscale) / 100); _root.ground_cent_x[6] = this._x + ((Math.round(this.ground_hit6._x) * this._xscale) / 100); _root.ground_cent_x[7] = this._x + ((Math.round(this.ground_hit7._x) * this._xscale) / 100); _root.ground_cent_x[8] = this._x + ((Math.round(this.ground_hit8._x) * this._xscale) / 100); _root.ground_cent_x[90] = this._x + ((Math.round(this.ground_hit90._x) * this._xscale) / 100); _root.ground_cent_x[91] = this._x + ((Math.round(this.ground_hit91._x) * this._xscale) / 100); _root.ground_cent_x[92] = this._x + ((Math.round(this.ground_hit92._x) * this._xscale) / 100); _root.ground_cent_x[93] = this._x + ((Math.round(this.ground_hit93._x) * this._xscale) / 100); _root.ground_cent_y[0] = 0; _root.ground_cent_y[1] = this._y + ((Math.round(this.ground_hit._y) * this._yscale) / 100); _root.ground_cent_y[2] = this._y + ((Math.round(this.ground_hit2._y) * this._yscale) / 100); _root.ground_cent_y[3] = this._y + ((Math.round(this.ground_hit3._y) * this._yscale) / 100); _root.ground_cent_y[4] = this._y + ((Math.round(this.ground_hit4._y) * this._yscale) / 100); _root.ground_cent_y[5] = this._y + ((Math.round(this.ground_hit5._y) * this._yscale) / 100); _root.ground_cent_y[6] = this._y + ((Math.round(this.ground_hit6._y) * this._yscale) / 100); _root.ground_cent_y[7] = this._y + ((Math.round(this.ground_hit7._y) * this._yscale) / 100); _root.ground_cent_y[8] = this._y + ((Math.round(this.ground_hit8._y) * this._yscale) / 100); _root.ground_cent_y[90] = this._y + ((Math.round(this.ground_hit90._y) * this._yscale) / 100); _root.ground_cent_y[91] = this._y + ((Math.round(this.ground_hit91._y) * this._yscale) / 100); _root.ground_cent_y[92] = this._y + ((Math.round(this.ground_hit92._y) * this._yscale) / 100); _root.ground_cent_y[93] = this._y + ((Math.round(this.ground_hit93._y) * this._yscale) / 100); this.ground_hit._alpha = 0; this.ground_hit2._alpha = 0; this.ground_hit3._alpha = 0; this.ground_hit4._alpha = 0; this.ground_hit5._alpha = 0; this.ground_hit6._alpha = 0; this.ground_hit7._alpha = 0; this.ground_hit8._alpha = 0; this.ground_hit9._alpha = 0; this.ground_hit0._alpha = 0; this.ground_hit90._alpha = 0; this.ground_hit91._alpha = 0; this.ground_hit92._alpha = 0; this.ground_hit93._alpha = 0; this.areaover_l._alpha = 0; this.areaover_r._alpha = 0; this.tgt_point._alpha = 0;
Symbol 609 MovieClip [m_01] Frame 2
if (_root.mission_phase == 0) { i = 0; while (4 >= i) { if (_root.e_num[i] != 1) { this.e_num_local++; e = random(2); this.e_hp = 5; if (100 < this.e_hp) { this.e_hp = 99; } if (e == 0) { _root.root.e_box.e_tank01(this.e_hp, i, 1); } if (e == 1) { _root.root.e_box.e_tank02(this.e_hp + 2, i, 1); } if (this.mission_box01.hitTest(_root.root.p_box.player)) { e = random(2); if (e == 0) { _root.root.e_box["enemy" + i]._x = _root.p_pos_x - (500 + random(1500)); } if (e == 1) { _root.root.e_box["enemy" + i]._x = _root.p_pos_x + (500 + random(1500)); } } if (this.mission_box03.hitTest(_root.root.p_box.player)) { e = random(10); if (e < 7) { _root.root.e_box["enemy" + i]._x = _root.p_pos_x - (500 + random(1500)); } if (e >= 7) { _root.root.e_box["enemy" + i]._x = _root.p_pos_x + (500 + random(1500)); } } if (this.mission_box02.hitTest(_root.root.p_box.player)) { e = random(10); if (e < 7) { _root.root.e_box["enemy" + i]._x = _root.p_pos_x + (500 + random(1500)); } if (e >= 7) { _root.root.e_box["enemy" + i]._x = _root.p_pos_x - (500 + random(1500)); } } } i++; } if (_root.destroy_num >= _root.tgt_destroy) { if ((90 < Math.round((_root.p_hp / _root.a_max_main) * 100)) && (_root.clear_flg_main[_root.mission_num] != 0)) { _root.mission_phase = 1; _root.shop_wep[40] = 2; stopAllSounds(); _root.logo_warning(); } else { _root.mission_phase = 90; _root.screen_flg = 1; _root.game_flg = 3; if (_root.clear_flg_main[_root.mission_num] != 2) { _root.clear_flg_main[_root.mission_num] = 1; } } } } if ((_root.mission_phase == 1) && (_root.warning_flg == 1)) { _root.mission_phase = 10; mu_bgm = new Sound(_root); mu_bgm.attachSound("mu_combat4"); mu_bgm.start(0, 999); mu_bgm.setVolume(50); _root.root.e_box.e_boss01(150, 5); _root.root.e_box.enemy5._x = _root.p_pos_x + 1500; } if (_root.mission_phase == 10) { if (_root.boss_destroy_flg >= 1) { _root.mission_phase = 99; _root.shop_wep[2] = 1; _root.screen_flg = 1; _root.game_flg = 3; _root.clear_flg_main[_root.mission_num] = 2; } } if (_root.root.p_box.player.flying_flg == 0) { if (_root.root.p_box.player.jump_flg == 1) { if (_root.p_mov_y < 30) { _root.p_mov_y++; } } } this.ground_bg._x = _root.p_pos_x / 30; this.ground_bg._y = (_root.p_pos_y / 15) + 80; if (_root.efct_switch == 1) { this.ground_bg._visible = 1; } if (_root.efct_switch == 0) { this.ground_bg._visible = 0; }
Symbol 609 MovieClip [m_01] Frame 3
this.gotoAndPlay(2);
Symbol 610 MovieClip [m_0] Frame 1
this.e_num_local = 0; _root.warning_flg = 0; stopAllSounds(); mu_bgm = new Sound(_root); mu_bgm.attachSound("mu_combat1"); mu_bgm.start(0, 999); mu_bgm.setVolume(50); this.time = 0; _root.def_tgt_flg = 0; _root.timemode = 0; this._xscale = 1200; this._yscale = 450; _root.efct_bg_flg = 0; _root.field_flg = 1; _root.sky_flg = 1; _root.ground_left[0] = 0; _root.ground_right[0] = 0; _root.ground_up[0] = 0; _root.ground_down[0] = 0; _root.ground_left[1] = this._x + ((Math.round(this.ground_hit._x - (this.ground_hit._xscale / 2)) * this._xscale) / 100); _root.ground_right[1] = this._x + ((Math.round(this.ground_hit._x + (this.ground_hit._xscale / 2)) * this._xscale) / 100); _root.ground_up[1] = this._y + ((Math.round((this.ground_hit._y - (this.ground_hit._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[1] = this._y + ((Math.round((this.ground_hit._y + (this.ground_hit._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[2] = this._x + ((Math.round(this.ground_hit2._x - (this.ground_hit2._xscale / 2)) * this._xscale) / 100); _root.ground_right[2] = this._x + ((Math.round(this.ground_hit2._x + (this.ground_hit2._xscale / 2)) * this._xscale) / 100); _root.ground_up[2] = this._y + ((Math.round((this.ground_hit2._y - (this.ground_hit2._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[2] = this._y + ((Math.round((this.ground_hit2._y + (this.ground_hit2._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[3] = this._x + ((Math.round(this.ground_hit3._x - (this.ground_hit3._xscale / 2)) * this._xscale) / 100); _root.ground_right[3] = this._x + ((Math.round(this.ground_hit3._x + (this.ground_hit3._xscale / 2)) * this._xscale) / 100); _root.ground_up[3] = this._y + ((Math.round((this.ground_hit3._y - (this.ground_hit3._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[3] = this._y + ((Math.round((this.ground_hit3._y + (this.ground_hit3._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[4] = this._x + ((Math.round(this.ground_hit4._x - (this.ground_hit4._xscale / 2)) * this._xscale) / 100); _root.ground_right[4] = this._x + ((Math.round(this.ground_hit4._x + (this.ground_hit4._xscale / 2)) * this._xscale) / 100); _root.ground_up[4] = this._y + ((Math.round((this.ground_hit4._y - (this.ground_hit4._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[4] = this._y + ((Math.round((this.ground_hit4._y + (this.ground_hit4._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[5] = this._x + ((Math.round(this.ground_hit5._x - (this.ground_hit5._xscale / 2)) * this._xscale) / 100); _root.ground_right[5] = this._x + ((Math.round(this.ground_hit5._x + (this.ground_hit5._xscale / 2)) * this._xscale) / 100); _root.ground_up[5] = this._y + ((Math.round((this.ground_hit5._y - (this.ground_hit5._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[5] = this._y + ((Math.round((this.ground_hit5._y + (this.ground_hit5._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[6] = this._x + ((Math.round(this.ground_hit6._x - (this.ground_hit6._xscale / 2)) * this._xscale) / 100); _root.ground_right[6] = this._x + ((Math.round(this.ground_hit6._x + (this.ground_hit6._xscale / 2)) * this._xscale) / 100); _root.ground_up[6] = this._y + ((Math.round((this.ground_hit6._y - (this.ground_hit6._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[6] = this._y + ((Math.round((this.ground_hit6._y + (this.ground_hit6._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[7] = this._x + ((Math.round(this.ground_hit7._x - (this.ground_hit7._xscale / 2)) * this._xscale) / 100); _root.ground_right[7] = this._x + ((Math.round(this.ground_hit7._x + (this.ground_hit7._xscale / 2)) * this._xscale) / 100); _root.ground_up[7] = this._y + ((Math.round((this.ground_hit7._y - (this.ground_hit7._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[7] = this._y + ((Math.round((his.ground_hit7._y + (this.ground_hit7._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[8] = this._x + ((Math.round(this.ground_hit8._x - (this.ground_hit8._xscale / 2)) * this._xscale) / 100); _root.ground_right[8] = this._x + ((Math.round(this.ground_hit8._x + (this.ground_hit8._xscale / 2)) * this._xscale) / 100); _root.ground_up[8] = this._y + ((Math.round((this.ground_hit8._y - (this.ground_hit8._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[8] = this._y + ((Math.round((this.ground_hit8._y + (this.ground_hit8._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[90] = this._x + ((Math.round(this.ground_hit90._x - (this.ground_hit90._xscale / 2)) * this._xscale) / 100); _root.ground_right[90] = this._x + ((Math.round(this.ground_hit90._x + (this.ground_hit90._xscale / 2)) * this._xscale) / 100); _root.ground_up[90] = this._y + ((Math.round((this.ground_hit90._y - (this.ground_hit90._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[90] = this._y + ((Math.round((this.ground_hit90._y + (this.ground_hit90._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[91] = this._x + ((Math.round(this.ground_hit91._x - (this.ground_hit91._xscale / 2)) * this._xscale) / 100); _root.ground_right[91] = this._x + ((Math.round(this.ground_hit91._x + (this.ground_hit91._xscale / 2)) * this._xscale) / 100); _root.ground_up[91] = this._y + ((Math.round((this.ground_hit91._y - (this.ground_hit91._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[91] = this._y + ((Math.round((this.ground_hit91._y + (this.ground_hit91._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[92] = this._x + ((Math.round(this.ground_hit92._x - (this.ground_hit92._xscale / 2)) * this._xscale) / 100); _root.ground_right[92] = this._x + ((Math.round(this.ground_hit92._x + (this.ground_hit92._xscale / 2)) * this._xscale) / 100); _root.ground_up[92] = this._y + ((Math.round((this.ground_hit92._y - (this.ground_hit92._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[92] = this._y + ((Math.round((this.ground_hit92._y + (this.ground_hit92._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[93] = this._x + ((Math.round(this.ground_hit93._x - (this.ground_hit93._xscale / 2)) * this._xscale) / 100); _root.ground_right[93] = this._x + ((Math.round(this.ground_hit93._x + (this.ground_hit93._xscale / 2)) * this._xscale) / 100); _root.ground_up[93] = this._y + ((Math.round((this.ground_hit93._y - (this.ground_hit93._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[93] = this._y + ((Math.round((this.ground_hit93._y + (this.ground_hit93._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_cent_x[0] = 0; _root.ground_cent_x[1] = this._x + ((Math.round(this.ground_hit._x) * this._xscale) / 100); _root.ground_cent_x[2] = this._x + ((Math.round(this.ground_hit2._x) * this._xscale) / 100); _root.ground_cent_x[3] = this._x + ((Math.round(this.ground_hit3._x) * this._xscale) / 100); _root.ground_cent_x[4] = this._x + ((Math.round(this.ground_hit4._x) * this._xscale) / 100); _root.ground_cent_x[5] = this._x + ((Math.round(this.ground_hit5._x) * this._xscale) / 100); _root.ground_cent_x[6] = this._x + ((Math.round(this.ground_hit6._x) * this._xscale) / 100); _root.ground_cent_x[7] = this._x + ((Math.round(this.ground_hit7._x) * this._xscale) / 100); _root.ground_cent_x[8] = this._x + ((Math.round(this.ground_hit8._x) * this._xscale) / 100); _root.ground_cent_x[90] = this._x + ((Math.round(this.ground_hit90._x) * this._xscale) / 100); _root.ground_cent_x[91] = this._x + ((Math.round(this.ground_hit91._x) * this._xscale) / 100); _root.ground_cent_x[92] = this._x + ((Math.round(this.ground_hit92._x) * this._xscale) / 100); _root.ground_cent_x[93] = this._x + ((Math.round(this.ground_hit93._x) * this._xscale) / 100); _root.ground_cent_y[0] = 0; _root.ground_cent_y[1] = this._y + ((Math.round(this.ground_hit._y) * this._yscale) / 100); _root.ground_cent_y[2] = this._y + ((Math.round(this.ground_hit2._y) * this._yscale) / 100); _root.ground_cent_y[3] = this._y + ((Math.round(this.ground_hit3._y) * this._yscale) / 100); _root.ground_cent_y[4] = this._y + ((Math.round(this.ground_hit4._y) * this._yscale) / 100); _root.ground_cent_y[5] = this._y + ((Math.round(this.ground_hit5._y) * this._yscale) / 100); _root.ground_cent_y[6] = this._y + ((Math.round(this.ground_hit6._y) * this._yscale) / 100); _root.ground_cent_y[7] = this._y + ((Math.round(this.ground_hit7._y) * this._yscale) / 100); _root.ground_cent_y[8] = this._y + ((Math.round(this.ground_hit8._y) * this._yscale) / 100); _root.ground_cent_y[90] = this._y + ((Math.round(this.ground_hit90._y) * this._yscale) / 100); _root.ground_cent_y[91] = this._y + ((Math.round(this.ground_hit91._y) * this._yscale) / 100); _root.ground_cent_y[92] = this._y + ((Math.round(this.ground_hit92._y) * this._yscale) / 100); _root.ground_cent_y[93] = this._y + ((Math.round(this.ground_hit93._y) * this._yscale) / 100); this.ground_hit._alpha = 0; this.ground_hit2._alpha = 0; this.ground_hit3._alpha = 0; this.ground_hit4._alpha = 0; this.ground_hit5._alpha = 0; this.ground_hit6._alpha = 0; this.ground_hit7._alpha = 0; this.ground_hit8._alpha = 0; this.ground_hit9._alpha = 0; this.ground_hit0._alpha = 0; this.ground_hit90._alpha = 0; this.ground_hit91._alpha = 0; this.ground_hit92._alpha = 0; this.ground_hit93._alpha = 0; this.areaover_l._alpha = 0; this.areaover_r._alpha = 0; this.tgt_point._alpha = 0;
Symbol 610 MovieClip [m_0] Frame 2
if (_root.destroy_num >= 20) { _root.screen_flg = 1; _root.game_flg = 3; } if ((30 < this.time) && (this.time < 100)) { this.time = 120; _root.display.tutorial(); } else if (50 >= this.time) { this.time++; } i = 0; while (2 >= i) { if (_root.e_num[i] == 0) { this.e_num_local++; e = random(4); if (e == 0) { _root.root.e_box.e_tank01(5, i, 1); } if (e == 1) { _root.root.e_box.e_tank02(5, i, 1); } if (e == 2) { _root.root.e_box.e_fly01(3, i); } if (e == 3) { _root.root.e_box.e_armor01(5, 1, i); } if (e == 4) { _root.root.e_box.e_boss01(5, i); } if ((_root.p_pos_x >= 1000) && (_root.p_pos_x < 4000)) { e = random(2); if (e == 0) { _root.root.e_box["enemy" + i]._x = _root.p_pos_x - (500 + random(1500)); } if (e == 1) { _root.root.e_box["enemy" + i]._x = _root.p_pos_x + (500 + random(1500)); } } if (_root.p_pos_x >= 4000) { e = random(10); if (e < 7) { _root.root.e_box["enemy" + i]._x = _root.p_pos_x - (500 + random(1500)); } if (e >= 7) { _root.root.e_box["enemy" + i]._x = _root.p_pos_x + (500 + random(1500)); } } if (_root.p_pos_x < 1000) { e = random(10); if (e < 7) { _root.root.e_box["enemy" + i]._x = _root.p_pos_x + (500 + random(1500)); } if (e >= 7) { _root.root.e_box["enemy" + i]._x = _root.p_pos_x - (500 + random(1500)); } } } i++; } if (_root.root.p_box.player.flying_flg == 0) { if (_root.root.p_box.player.jump_flg == 1) { if (_root.p_mov_y < 30) { _root.p_mov_y++; } } } this.ground_bg._x = _root.p_pos_x / 30; this.ground_bg._y = (_root.p_pos_y / 15) + 80; if (_root.efct_switch == 1) { this.ground_bg._visible = 1; } if (_root.efct_switch == 0) { this.ground_bg._visible = 0; }
Symbol 610 MovieClip [m_0] Frame 3
this.gotoAndPlay(2);
Symbol 613 MovieClip [logo_warning] Frame 1
this.roop = 0;
Symbol 613 MovieClip [logo_warning] Frame 20
if (this.roop < 5) { this.roop++; this.gotoAndPlay(2); } else { this.gotoAndPlay(21); }
Symbol 613 MovieClip [logo_warning] Frame 30
_root.warning_flg = 1; this.removeMovieClip();
Symbol 620 MovieClip Frame 15
_parent.removeMovieClip();
Symbol 621 MovieClip [efct_wave01] Frame 1
if (_root.root.p_box.player.jump_flg == 0) { if ((_root.root.p_box.player.anime_flg != 9) && (_root.root.p_box.player.anime_flg != 95)) { if (this.hitTest(_root.root.p_box.player)) { _root.hit_mov_y = -15; _root.p_dmg = this.atk; _root.root.p_box.player.anime_flg = 9; } } }
Symbol 621 MovieClip [efct_wave01] Frame 2
this.gotoAndPlay(1);
Symbol 622 MovieClip [efct_sw02] Frame 10
this.removeMovieClip();
Symbol 623 MovieClip [efct_sw01] Frame 10
this.removeMovieClip();
Symbol 634 MovieClip [efct_spark01] Frame 15
this.removeMovieClip();
Symbol 638 MovieClip [efct_slash01] Frame 8
this.removeMovieClip();
Symbol 640 MovieClip [efct_rg] Frame 7
this.removeMovieClip();
Symbol 644 MovieClip Frame 25
_parent._parent.removeMovieClip();
Symbol 647 MovieClip Frame 25
_parent._parent.removeMovieClip();
Symbol 649 MovieClip [efct_jump01] Frame 1
if (_root.field_flg == 3) { this.efct_main.gotoAndStop(3); } else if (_root.field_flg == 2) { this.efct_main.gotoAndStop(2); } else if (_root.field_flg == 1) { this.efct_main.gotoAndStop(1); }
Symbol 649 MovieClip [efct_jump01] Frame 2
this.gotoAndPlay(1);
Symbol 653 MovieClip [efct_e_slash01] Frame 8
this.removeMovieClip();
Symbol 656 MovieClip Frame 8
_parent.removeMovieClip();
Symbol 657 MovieClip [efct_e_beam] Frame 2
this._xscale = this.xscale; this._yscale = this.yscale; this._rotation = this.rot;
Symbol 657 MovieClip [efct_e_beam] Frame 3
this.gotoAndPlay(2);
Symbol 661 MovieClip Frame 15
_parent._parent.removeMovieClip();
Symbol 664 MovieClip Frame 15
_parent._parent.removeMovieClip();
Symbol 667 MovieClip Frame 15
_parent._parent.removeMovieClip();
Symbol 669 MovieClip [efct_dash01] Frame 1
if (_root.field_flg == 3) { this.efct_main.gotoAndStop(3); } else if (_root.field_flg == 2) { this.efct_main.gotoAndStop(2); } else if (_root.field_flg == 1) { this.efct_main.gotoAndStop(1); }
Symbol 669 MovieClip [efct_dash01] Frame 2
this.gotoAndPlay(1);
Symbol 671 MovieClip [efct_crash01] Frame 20
this.removeMovieClip();
Symbol 672 MovieClip [efct_bom01] Frame 21
this.removeMovieClip();
Symbol 679 MovieClip Frame 2
this.gotoAndPlay(1);
Symbol 679 MovieClip Frame 4
_root.root.e_efct_box.e_mine01(this.shot_x, this.shot_y, 5 - random(10), -random(5), 60 + random(30), 20);
Symbol 679 MovieClip Frame 75
_parent_parent.lag = 20 + random(20); _parent_parent.atk_flg = 0; _parent_parent.time = 0; _parent_parent.anime_flg = random(5);
Symbol 686 MovieClip Frame 2
this.gotoAndPlay(1);
Symbol 686 MovieClip Frame 30
this.gotoAndPlay(10);
Symbol 686 MovieClip Frame 60
this.gotoAndPlay(40);
Symbol 686 MovieClip Frame 71
this.gotoAndPlay(70);
Symbol 686 MovieClip Frame 76
this.gotoAndPlay(75);
Symbol 686 MovieClip Frame 86
this.gotoAndPlay(1);
Symbol 686 MovieClip Frame 135
_root.e_num[_parent.num] = 0; _parent.removeMovieClip();
Symbol 692 MovieClip Frame 1
if (_root.field_flg == 4) { this.e_smoke.gotoAndStop(2); } else { this.e_smoke.gotoAndStop(1); }
Symbol 692 MovieClip Frame 5
this.gotoAndPlay(1);
Symbol 693 MovieClip [e_walker01] Frame 1
function main_script() { this.smoke._visible = 0; if (0 >= this.hp) { this.smoke._visible = 0; if (89 >= this.e_main._currentframe) { _root.destroy_num++; _root.display.combo_counter.combo(17); _root.display.rader.rader_main["e_p" + this.num].removeMovieClip(); this.time = 0; this.e_main.gotoAndPlay(90); } if (0 < this.mov_x) { this.mov_x--; } if (this.mov_x < 0) { this.mov_x++; } if ((-1 < this.mov_x) && (this.mov_x < 1)) { this.mov_x = 0; } this.time++; if ((90 < this.e_main._currentframe) && (this.time < 135)) { if ((120 < this.e_main._currentframe) && (this.time < 135)) { this.e_shadow._visible = 0; if (this.e_main.hitTest(_root.root.p_box.player.p_hit_area)) { if (_root.p_dmg_flg == 0) { _root.p_dmg = 15; new Color(_root.root.p_box.player).setRGB(16777215); } } } if (_root.efct_switch == 1) { this.efct_num++; if (5 < this.efct_num) { this.efct_num = 0; new Color(this).setRGB(16777215); this.bom_size = random30 + 60; _root.root.efct_box.efct_bom01((this._x + 50) - random(100), this._y - random(100), this.bom_size, this.bom_size); } } } else if (235 < this.e_main._currentframe) { this.e_shadow._alpha = 0; } this.atk_flg = 0; } else { if (this.atk_flg == 0) { this.tgt_rot = 0; this.time++; if (this.lag < this.time) { this.lag = 20 + random(60); this.atk_flg = 1; this.time = 0; } } if (this.jump_flg == 0) { if (this.anime_flg == 0) { if (((_root.p_pos_x - 200) < this._x) && (this._x < (_root.p_pos_x + 200))) { this.time2++; if (this.lag2 < this.time2) { this.lag2 = 30 + random(60); this.anime_flg = random(7); this.time2 = 0; } } if (((_root.p_pos_x + 200) < this._x) && (this._x < (_root.p_pos_x + 500))) { this.anime_flg = 1; } if ((this._x < (_root.p_pos_x - 200)) && ((_root.p_pos_x - 500) < this._x)) { this.anime_flg = 2; } if (this._x >= (_root.p_pos_x + 1000)) { this.anime_flg = 1; } if ((_root.p_pos_x - 1000) >= this._x) { this.anime_flg = 2; } } if ((this.anime_flg == 1) || (this.anime_flg == 2)) { if (this._x >= (_root.p_pos_x + 1000)) { this.anime_flg = 1; } if ((_root.p_pos_x - 1000) >= this._x) { this.anime_flg = 2; } else { this.time2++; if (this.lag2 < this.time2) { this.lag2 = 30 + random(60); this.anime_flg = random(5); this.time2 = 0; } } } } else { this.time2++; if (this.lag2 < this.time2) { this.lag2 = 30 + random(60); this.anime_flg = 2 + random(2); this.time2 = 0; } } if (this.atk_flg == 1) { this.lock_x = _root.p_pos_x; this.lock_y = _root.p_pos_y - 20; if (0 < this._xscale) { this.tgt_rot = ((-Math.atan2(this.lock_x - this._x, this.lock_y - (this._y - 120))) / (Math.PI/180)) - 90; } if (this._xscale < 0) { this.tgt_rot = (Math.atan2(this.lock_x - this._x, this.lock_y - (this._y - 120)) / (Math.PI/180)) - 90; } if (60 < this.tgt_rot) { this.tgt_rot = 60; } if (this.tgt_rot < -60) { this.tgt_rot = -60; } if (((_root.p_pos_x - 1500) < this._x) && (this._x < (_root.p_pos_x + 1500))) { if (this.e_main.weparm1.weparm_main._currentframe == 1) { this.e_main.weparm1.weparm_main.gotoAndPlay(3); } if (this.e_main.weparm2.weparm_main._currentframe == 1) { this.e_main.weparm2.weparm_main.gotoAndPlay(3); } if (0 < this._xscale) { this.e_main.weparm1.weparm_main.shot_rot = this.e_main.weparm1._rotation + 180; this.e_main.weparm2.weparm_main.shot_rot = this.e_main.weparm2._rotation + 180; this.e_main.weparm1.weparm_main.shot_x = this._x; this.e_main.weparm1.weparm_main.shot_y = (this._y + this.e_main.arm1_pos._y) + 10; this.e_main.weparm2.weparm_main.shot_x = this._x; this.e_main.weparm2.weparm_main.shot_y = (this._y + this.e_main.arm2_pos._y) + 10; } if (this._xscale < 0) { this.e_main.weparm1.weparm_main.shot_rot = -this.e_main.weparm1._rotation; this.e_main.weparm2.weparm_main.shot_rot = -this.e_main.weparm2._rotation; this.e_main.weparm1.weparm_main.shot_x = this._x; this.e_main.weparm1.weparm_main.shot_y = (this._y + this.e_main.arm1_pos._y) + 10; this.e_main.weparm2.weparm_main.shot_x = this._x; this.e_main.weparm2.weparm_main.shot_y = (this._y + this.e_main.arm2_pos._y) + 10; } } this.time++; if (this.lag < this.time) { this.lag = 20 + random(20); this.atk_flg = 0; this.time = 0; this.anime_flg = random(5); } } if (this.e_main._currentframe == 1) { if (this._x >= _root.p_pos_x) { this._xscale = 100; } if (this._x < _root.p_pos_x) { this._xscale = -100; } if (0 < this.mov_x) { this.mov_x--; } if (this.mov_x < 0) { this.mov_x++; } if ((this.mov_x < 1) && (this.mov_x < -1)) { this.mov_x = 0; } if (this.anime_flg == 4) { this.e_main.gotoAndPlay(73); } if (this.anime_flg == 3) { this.e_main.gotoAndPlay(67); } if (this.anime_flg == 2) { this._xscale = -100; this.e_main.gotoAndPlay(5); } if (this.anime_flg == 1) { this._xscale = 100; this.e_main.gotoAndPlay(5); } } if ((5 < this.e_main._currentframe) && (65 >= this.e_main._currentframe)) { if ((5 < this.e_main._currentframe) && (30 >= this.e_main._currentframe)) { if (this.anime_flg == 4) { this.e_main.gotoAndPlay(166); } if (this.anime_flg == 3) { this.e_main.gotoAndPlay(152); } if (this.anime_flg == 2) { if (6 >= this.mov_x) { this.mov_x++; } if (6 < this.mov_x) { this.mov_x--; } if (this.atk_flg == 1) { if (this._x >= _root.p_pos_x) { this._xscale = 100; this.e_main.gotoAndPlay(35); } } if (this.atk_flg == 0) { this._xscale = -100; } } if (this.anime_flg == 1) { if (this.mov_x >= -6) { this.mov_x--; } if (this.mov_x < -6) { this.mov_x++; } if (this.atk_flg == 1) { if (this._x < _root.p_pos_x) { this._xscale = -100; this.e_main.gotoAndPlay(35); } } if (this.atk_flg == 0) { this._xscale = 100; } } if (this.anime_flg == 0) { this.e_main.gotoAndPlay(1); } } if ((35 < this.e_main._currentframe) && (65 >= this.e_main._currentframe)) { if (this.anime_flg == 4) { this.e_main.gotoAndPlay(166); } if (this.anime_flg == 3) { this.e_main.gotoAndPlay(152); } if (this.anime_flg == 2) { if (6 >= this.mov_x) { this.mov_x++; } if (6 < this.mov_x) { this.mov_x--; } if (this.atk_flg == 0) { this._xscale = -100; this.e_main.gotoAndPlay(5); } } if (this.anime_flg == 1) { if (this.mov_x >= -6) { this.mov_x--; } if (this.mov_x < -6) { this.mov_x++; } if (this.atk_flg == 0) { this._xscale = 100; this.e_main.gotoAndPlay(5); } } if (this.anime_flg == 0) { this.e_main.gotoAndPlay(1); } } } if (this.e_main._currentframe == 68) { this.mov_y = -5 - random(15); } if ((65 < this.e_main._currentframe) && (85 >= this.e_main._currentframe)) { if (this.e_main._currentframe == 70) { if (this.mov_y >= 0) { this.e_main.gotoAndPlay(72); } } if (this.e_main._currentframe == 75) { if (this.jump_flg == 0) { this.anime_flg = 0; this.e_main.gotoAndPlay(77); } } } if ((77 < this.e_main._currentframe) && (85 >= this.e_main._currentframe)) { if (this.jump_flg == 0) { this.smoke._visible = 1; } if (0 < this.mov_x) { this.mov_x--; } if (this.mov_x < 0) { this.mov_x++; } if ((this.mov_x < 1) && (this.mov_x < -1)) { this.mov_x = 0; } } else { this.efct_cnt = -1; } if (this.tgt_rot < this.e_main.weparm1._rotation) { this.e_main.weparm1._rotation = this.e_main.weparm1._rotation - 2; } if (this.e_main.weparm1._rotation < this.tgt_rot) { this.e_main.weparm1._rotation = this.e_main.weparm1._rotation + 2; } if (this.tgt_rot < this.e_main.weparm2._rotation) { this.e_main.weparm2._rotation = this.e_main.weparm2._rotation - 2; } if (this.e_main.weparm2._rotation < this.tgt_rot) { this.e_main.weparm2._rotation = this.e_main.weparm2._rotation + 2; } } this.e_main.weparm1._x = this.e_main.arm1_pos._x; this.e_main.weparm1._y = this.e_main.arm1_pos._y; this.e_main.weparm2._x = this.e_main.arm2_pos._x; this.e_main.weparm2._y = this.e_main.arm2_pos._y; this.e_main.weparm1.gotoAndStop(this.type1); this.e_main.weparm2.gotoAndStop(this.type2); } this.tgt_rot = 0; this.atk_flg = 0; this.anime_flg = 0; this.jump_flg = 1; this.time = 0; this.lag = 60 + random(60); this.time2 = 0; this.lag2 = 30 + random(60); this.efct_cnt = -1; this.end_flg = 0; this.c = 0; function dmg_script() { if (this.dmg_flg == 0) { new Color(this).setTransform(_root.colorTrans); } if (this.dmg_flg != 0) { if (this.dmg_flg == 1) { new Color(this).setRGB(16777215); } if (this.dmg_flg == 2) { new Color(this).setRGB(16711680); } if ((this.e_hp_max / 3) < this.dmg) { this.mov_x = this.hit_mov_x / 3; } this.hp = this.hp - this.dmg; _root.e_hp = this.hp; _root.e_hp_max = this.hp_max; this.dmg = 0; this.dmg_flg = 0; if (0 >= this.hp) { _root.e_hp = 0; _root.e_hp_max = this.hp_max; } } } function field_hit() { this.hitflg_tall = 0; this.jump_flg = 1; this.hitflg_side = 0; if (this.hit_side.hitTest(_root.root.bg_box.field.ground_hit)) { if (_root.ground_cent_x[1] < this._x) { this._x = _root.ground_right[1] + (((this.hit_side._xscale / 2) * this._xscale) / 100); this.hitflg_side = 1; } else if (this._x < _root.ground_cent_x[1]) { this._x = _root.ground_left[1] - (((this.hit_side._xscale / 2) * this._xscale) / 100); this.hitflg_side = -1; } } else if (this.hit_tall.hitTest(_root.root.bg_box.field.ground_hit)) { if (_root.ground_cent_y[1] < this._y) { this._y = _root.ground_down[1] + this.hit_tall._yscale; this.hitflg_tall = -1; } else if (this._y < _root.ground_cent_y[1]) { this._y = _root.ground_up[1]; this.hitflg_tall = 1; } } if (this.hit_side.hitTest(_root.root.bg_box.field.ground_hit2)) { if (_root.ground_cent_x[2] < this._x) { this._x = _root.ground_right[2] + (((this.hit_side._xscale / 2) * this._xscale) / 100); this.hitflg_side = 1; } else if (this._x < _root.ground_cent_x[2]) { this._x = _root.ground_left[2] - (((this.hit_side._xscale / 2) * this._xscale) / 100); this.hitflg_side = -1; } } else if (this.hit_tall.hitTest(_root.root.bg_box.field.ground_hit2)) { if (_root.ground_cent_y[2] < this._y) { this._y = _root.ground_down[2] + this.hit_tall._yscale; this.hitflg_tall = -1; } else if (this._y < _root.ground_cent_y[2]) { this._y = _root.ground_up[2]; this.hitflg_tall = 1; } } if (this.hit_side.hitTest(_root.root.bg_box.field.ground_hit3)) { if (_root.ground_cent_x[3] < this._x) { this._x = _root.ground_right[3] + (((this.hit_side._xscale / 2) * this._xscale) / 100); this.hitflg_side = 1; } else if (this._x < _root.ground_cent_x[3]) { this._x = _root.ground_left[3] - (((this.hit_side._xscale / 2) * this._xscale) / 100); this.hitflg_side = -1; } } else if (this.hit_tall.hitTest(_root.root.bg_box.field.ground_hit3)) { if (_root.ground_cent_y[3] < this._y) { this._y = _root.ground_down[3] + this.hit_tall._yscale; this.hitflg_tall = -1; } else if (this._y < _root.ground_cent_y[3]) { this._y = _root.ground_up[3]; this.hitflg_tall = 1; } } if (this.hit_side.hitTest(_root.root.bg_box.field.ground_hit4)) { if (_root.ground_cent_x[4] < this._x) { this._x = _root.ground_right[4] + (((this.hit_side._xscale / 2) * this._xscale) / 100); this.hitflg_side = 1; } else if (this._x < _root.ground_cent_x[4]) { this._x = _root.ground_left[4] - (((this.hit_side._xscale / 2) * this._xscale) / 100); this.hitflg_side = -1; } } else if (this.hit_tall.hitTest(_root.root.bg_box.field.ground_hit4)) { if (_root.ground_cent_y[4] < this._y) { this._y = _root.ground_down[4] + this.hit_tall._yscale; this.hitflg_tall = -1; } else if (this._y < _root.ground_cent_y[4]) { this._y = _root.ground_up[4]; this.hitflg_tall = 1; } } if (this.hit_side.hitTest(_root.root.bg_box.field.ground_hit5)) { if (_root.ground_cent_x[5] < this._x) { this._x = _root.ground_right[5] + (((this.hit_side._xscale / 2) * this._xscale) / 100); this.hitflg_side = 1; } else if (this._x < _root.ground_cent_x[5]) { this._x = _root.ground_left[5] - (((this.hit_side._xscale / 2) * this._xscale) / 100); this.hitflg_side = -1; } } else if (this.hit_tall.hitTest(_root.root.bg_box.field.ground_hit5)) { if (_root.ground_cent_y[5] < this._y) { this._y = _root.ground_down[5] + this.hit_tall._yscale; this.hitflg_tall = -1; } else if (this._y < _root.ground_cent_y[5]) { this._y = _root.ground_up[5]; this.hitflg_tall = 1; } } if (this.hit_side.hitTest(_root.root.bg_box.field.ground_hit6)) { if (_root.ground_cent_x[6] < this._x) { this._x = _root.ground_right[6] + (((this.hit_side._xscale / 2) * this._xscale) / 100); this.hitflg_side = 1; } else if (this._x < _root.ground_cent_x[6]) { this._x = _root.ground_left[6] - (((this.hit_side._xscale / 2) * this._xscale) / 100); this.hitflg_side = -1; } } else if (this.hit_tall.hitTest(_root.root.bg_box.field.ground_hit6)) { if (_root.ground_cent_y[6] < this._y) { this._y = _root.ground_down[6] + this.hit_tall._yscale; this.hitflg_tall = -1; } else if (this._y < _root.ground_cent_y[6]) { this._y = _root.ground_up[6]; this.hitflg_tall = 1; } } if (this.hit_side.hitTest(_root.root.bg_box.field.ground_hit7)) { if (_root.ground_cent_x[7] < this._x) { this._x = _root.ground_right[7] + (((this.hit_side._xscale / 2) * this._xscale) / 100); this.hitflg_side = 1; } else if (this._x < _root.ground_cent_x[7]) { this._x = _root.ground_left[7] - (((this.hit_side._xscale / 2) * this._xscale) / 100); this.hitflg_side = -1; } } else if (this.hit_tall.hitTest(_root.root.bg_box.field.ground_hit7)) { if (_root.ground_cent_y[7] < this._y) { this._y = _root.ground_down[7] + this.hit_tall._yscale; this.hitflg_tall = -1; } else if (this._y < _root.ground_cent_y[7]) { this._y = _root.ground_up[7]; this.hitflg_tall = 1; } } if (this.hit_side.hitTest(_root.root.bg_box.field.ground_hit8)) { if (_root.ground_cent_x[8] < this._x) { this._x = _root.ground_right[8] + (((this.hit_side._xscale / 2) * this._xscale) / 100); this.hitflg_side = 1; } else if (this._x < _root.ground_cent_x[8]) { this._x = _root.ground_left[8] - (((this.hit_side._xscale / 2) * this._xscale) / 100); this.hitflg_side = -1; } } else if (this.hit_tall.hitTest(_root.root.bg_box.field.ground_hit8)) { if (_root.ground_cent_y[8] < this._y) { this._y = _root.ground_down[8] + this.hit_tall._yscale; this.hitflg_tall = -1; } else if (this._y < _root.ground_cent_y[8]) { this._y = _root.ground_up[8]; this.hitflg_tall = 1; } } } function result() { if (this.hitflg_side == 1) { if (this.mov_x < 0) { this.anime_flg = 3; this.mov_x = 0; } } else if (this.hitflg_side == -1) { if (0 < this.mov_x) { this.anime_flg = 3; this.mov_x = 0; } } if (this.hitflg_tall == 1) { this.jump_flg = 0; if (0 < this.mov_y) { this.mov_y = 0; } } if (this.hitflg_tall == -1) { if (this.mov_y < 0) { this.mov_y = 0; } } if (this.jump_flg == 1) { if (this.mov_y >= 0) { this.anime_flg = 4; } if (this.mov_y < 30) { this.mov_y++; } } this.hit_tall._y = this.mov_y - 15; this.hit_tall._x = (-this.mov_x) / 2; this.hit_side._x = this.mov_x; this._x = this._x + this.mov_x; this._y = this._y + this.mov_y; }
Symbol 693 MovieClip [e_walker01] Frame 2
this.dmg_script(); this.main_script(); this.field_hit(); this.result(); if (2000 < this._y) { this._y = 500; if (1000 < _root.p_pos_x) { this._x = _root.p_pos_x - 1500; } else { this._x = _root.p_pos_x + 1500; } }
Symbol 693 MovieClip [e_walker01] Frame 3
this.gotoAndPlay(2);
Symbol 696 MovieClip Frame 2
this.gotoAndPlay(1);
Symbol 696 MovieClip Frame 15
_parent.gotoAndPlay(12);
Symbol 701 MovieClip Frame 2
this.gotoAndPlay(1);
Symbol 701 MovieClip Frame 11
this.gotoAndPlay(10);
Symbol 701 MovieClip Frame 25
this.gotoAndPlay(1);
Symbol 701 MovieClip Frame 50
_root.e_num[_parent.num] = 0; _parent.removeMovieClip();
Symbol 702 MovieClip [e_tank02] Frame 1
function main_script() { if (0 >= this.hp) { _root.display.rader.rader_main["e_p" + this.num].removeMovieClip(); this.e_shadow._alpha = this.e_shadow._alpha - 10; if (this.e_main._currentframe < 30) { this.e_main.gotoAndPlay(30); _root.destroy_num++; _root.display.combo_counter.combo(12); this.mov_x = 0; } } else { if (this.atk_flg == 0) { this.can_rot = 0; if (this._x < _root.p_pos_x) { this._xscale = -100; } if (this._x >= _root.p_pos_x) { this._xscale = 100; } if (((_root.p_pos_x - 500) < this._x) && (this._x < (_root.p_pos_x + 500))) { this.time++; if ((this.lag < this.time) && (this.atk_flg == 0)) { this.atk_flg = 1; this.time = 0; } } if (((_root.p_pos_x - 150) < this._x) && (this._x < (_root.p_pos_x + 150))) { if (this._x < _root.p_pos_x) { if ((-this.max_x) < this.mov_x) { this.mov_x--; } } if (_root.p_pos_x < this._x) { if (this.mov_x < this.max_x) { this.mov_x++; } } } else if (this._x < (_root.p_pos_x - 500)) { if (this.mov_x < this.max_x) { this.mov_x++; } } else if ((_root.p_pos_x + 500) < this._x) { if ((-this.max_x) < this.mov_x) { this.mov_x--; } } else if (this.m_x != 0) { this.mov_x = this.mov_x / 1.2; if ((-1 < this.m_x) && (this.m_x < 1)) { this.mov_x = 0; } } } if (this.atk_flg == 1) { this.atk_flg = 2; this.e_main.gotoAndPlay(5); } if (this.atk_flg == 2) { this.mov_x = this.mov_x / 2; if ((this.mov_x < 1) && (-1 < this.mov_x)) { this.mov_x = 0; } this.time++; if (30 < this.time) { if (0 < this._xscale) { this.shot_x = this._x - 40; } if (this._xscale < 0) { this.shot_x = this._x + 40; } _root.root.e_efct_box.e_msl01(shot_x, this._y - 100, -180 + random(360), 5, 30); this.e_main.e_msl_pod.gotoAndPlay(3); this.atk_flg = 3; } } if (this.atk_flg != 0) { if (this.e_main.e_msl_pod._currentframe >= 14) { this.e_main.gotoAndPlay(12); } if (this.e_main._currentframe >= 24) { this.atk_flg = 0; this.e_main.gotoAndPlay(1); } } } if (1 < Math.abs(this.mov_x)) { this.smoke_tankdash._visible = 1; } else { this.smoke_tankdash._visible = 0; } if (_root.efct_switch == 1) { this.e_main.destroy_sw._visible = 1; } else { this.e_main.destroy_sw._visible = 0; } } function dmg_script() { if (this.dmg_flg == 0) { new Color(this).setTransform(_root.colorTrans); } if (this.dmg_flg != 0) { if (this.dmg_flg == 1) { new Color(this).setRGB(16777215); } if (this.dmg_flg == 2) { new Color(this).setRGB(16711680); } if ((this.e_hp_max / 3) < this.dmg) { this.mov_x = this.hit_mov_x / 3; } this.hp = this.hp - this.dmg; _root.e_hp = this.hp; _root.e_hp_max = this.hp_max; this.dmg = 0; this.dmg_flg = 0; if (0 >= this.hp) { _root.e_hp = 0; _root.e_hp_max = this.hp_max; } } } this.hit_mov_x = 0; this.hit_mov_y = 0; function field_hit() { this.hitflg_tall = 0; this.jump_flg = 1; this.hitflg_side = 0; if (this.hit_side.hitTest(_root.root.bg_box.field.ground_hit)) { if (_root.ground_cent_x[1] < this._x) { this._x = _root.ground_right[1] + (((this.hit_side._xscale / 2) * this._xscale) / 100); this.hitflg_side = 1; } else if (this._x < _root.ground_cent_x[1]) { this._x = _root.ground_left[1] - (((this.hit_side._xscale / 2) * this._xscale) / 100); this.hitflg_side = -1; } } else if (this.hit_tall.hitTest(_root.root.bg_box.field.ground_hit)) { if (_root.ground_cent_y[1] < this._y) { this._y = _root.ground_down[1] + this.hit_tall._yscale; this.hitflg_tall = -1; } else if (this._y < _root.ground_cent_y[1]) { this._y = _root.ground_up[1]; this.hitflg_tall = 1; } } if (this.hit_side.hitTest(_root.root.bg_box.field.ground_hit2)) { if (_root.ground_cent_x[2] < this._x) { this._x = _root.ground_right[2] + (((this.hit_side._xscale / 2) * this._xscale) / 100); this.hitflg_side = 1; } else if (this._x < _root.ground_cent_x[2]) { this._x = _root.ground_left[2] - (((this.hit_side._xscale / 2) * this._xscale) / 100); this.hitflg_side = -1; } } else if (this.hit_tall.hitTest(_root.root.bg_box.field.ground_hit2)) { if (_root.ground_cent_y[2] < this._y) { this._y = _root.ground_down[2] + this.hit_tall._yscale; this.hitflg_tall = -1; } else if (this._y < _root.ground_cent_y[2]) { this._y = _root.ground_up[2]; this.hitflg_tall = 1; } } if (this.hit_side.hitTest(_root.root.bg_box.field.ground_hit3)) { if (_root.ground_cent_x[3] < this._x) { this._x = _root.ground_right[3] + (((this.hit_side._xscale / 2) * this._xscale) / 100); this.hitflg_side = 1; } else if (this._x < _root.ground_cent_x[3]) { this._x = _root.ground_left[3] - (((this.hit_side._xscale / 2) * this._xscale) / 100); this.hitflg_side = -1; } } else if (this.hit_tall.hitTest(_root.root.bg_box.field.ground_hit3)) { if (_root.ground_cent_y[3] < this._y) { this._y = _root.ground_down[3] + this.hit_tall._yscale; this.hitflg_tall = -1; } else if (this._y < _root.ground_cent_y[3]) { this._y = _root.ground_up[3]; this.hitflg_tall = 1; } } if (this.hit_side.hitTest(_root.root.bg_box.field.ground_hit4)) { if (_root.ground_cent_x[4] < this._x) { this._x = _root.ground_right[4] + (((this.hit_side._xscale / 2) * this._xscale) / 100); this.hitflg_side = 1; } else if (this._x < _root.ground_cent_x[4]) { this._x = _root.ground_left[4] - (((this.hit_side._xscale / 2) * this._xscale) / 100); this.hitflg_side = -1; } } else if (this.hit_tall.hitTest(_root.root.bg_box.field.ground_hit4)) { if (_root.ground_cent_y[4] < this._y) { this._y = _root.ground_down[4] + this.hit_tall._yscale; this.hitflg_tall = -1; } else if (this._y < _root.ground_cent_y[4]) { this._y = _root.ground_up[4]; this.hitflg_tall = 1; } } if (this.hit_side.hitTest(_root.root.bg_box.field.ground_hit5)) { if (_root.ground_cent_x[5] < this._x) { this._x = _root.ground_right[5] + (((this.hit_side._xscale / 2) * this._xscale) / 100); this.hitflg_side = 1; } else if (this._x < _root.ground_cent_x[5]) { this._x = _root.ground_left[5] - (((this.hit_side._xscale / 2) * this._xscale) / 100); this.hitflg_side = -1; } } else if (this.hit_tall.hitTest(_root.root.bg_box.field.ground_hit5)) { if (_root.ground_cent_y[5] < this._y) { this._y = _root.ground_down[5] + this.hit_tall._yscale; this.hitflg_tall = -1; } else if (this._y < _root.ground_cent_y[5]) { this._y = _root.ground_up[5]; this.hitflg_tall = 1; } } if (this.hit_side.hitTest(_root.root.bg_box.field.ground_hit6)) { if (_root.ground_cent_x[6] < this._x) { this._x = _root.ground_right[6] + (((this.hit_side._xscale / 2) * this._xscale) / 100); this.hitflg_side = 1; } else if (this._x < _root.ground_cent_x[6]) { this._x = _root.ground_left[6] - (((this.hit_side._xscale / 2) * this._xscale) / 100); this.hitflg_side = -1; } } else if (this.hit_tall.hitTest(_root.root.bg_box.field.ground_hit6)) { if (_root.ground_cent_y[6] < this._y) { this._y = _root.ground_down[6] + this.hit_tall._yscale; this.hitflg_tall = -1; } else if (this._y < _root.ground_cent_y[6]) { this._y = _root.ground_up[6]; this.hitflg_tall = 1; } } if (this.hit_side.hitTest(_root.root.bg_box.field.ground_hit7)) { if (_root.ground_cent_x[7] < this._x) { this._x = _root.ground_right[7] + (((this.hit_side._xscale / 2) * this._xscale) / 100); this.hitflg_side = 1; } else if (this._x < _root.ground_cent_x[7]) { this._x = _root.ground_left[7] - (((this.hit_side._xscale / 2) * this._xscale) / 100); this.hitflg_side = -1; } } else if (this.hit_tall.hitTest(_root.root.bg_box.field.ground_hit7)) { if (_root.ground_cent_y[7] < this._y) { this._y = _root.ground_down[7] + this.hit_tall._yscale; this.hitflg_tall = -1; } else if (this._y < _root.ground_cent_y[7]) { this._y = _root.ground_up[7]; this.hitflg_tall = 1; } } if (this.hit_side.hitTest(_root.root.bg_box.field.ground_hit8)) { if (_root.ground_cent_x[8] < this._x) { this._x = _root.ground_right[8] + (((this.hit_side._xscale / 2) * this._xscale) / 100); this.hitflg_side = 1; } else if (this._x < _root.ground_cent_x[8]) { this._x = _root.ground_left[8] - (((this.hit_side._xscale / 2) * this._xscale) / 100); this.hitflg_side = -1; } } else if (this.hit_tall.hitTest(_root.root.bg_box.field.ground_hit8)) { if (_root.ground_cent_y[8] < this._y) { this._y = _root.ground_down[8] + this.hit_tall._yscale; this.hitflg_tall = -1; } else if (this._y < _root.ground_cent_y[8]) { this._y = _root.ground_up[8]; this.hitflg_tall = 1; } } } function result() { if (this.hitflg_side == 1) { if (this.mov_x < 0) { this.anime_flg = 3; this.mov_x = 0; } } else if (this.hitflg_side == -1) { if (0 < this.mov_x) { this.anime_flg = 3; this.mov_x = 0; } } if (this.hitflg_tall == 1) { this.jump_flg = 0; if (0 < this.mov_y) { this.mov_y = 0; } } if (this.hitflg_tall == -1) { if (this.mov_y < 0) { this.mov_y = 0; } } if (this.jump_flg == 1) { if (this.mov_y >= 0) { this.anime_flg = 4; } if (this.mov_y < 30) { this.mov_y++; } } this.hit_tall._y = this.mov_y - 20; this.hit_tall._x = (-this.mov_x) / 2; this.hit_side._x = this.mov_x; this._x = this._x + this.mov_x; this._y = this._y + this.mov_y; }
Symbol 702 MovieClip [e_tank02] Frame 2
this.dmg_script(); this.main_script(); this.field_hit(); this.result(); if (2000 < this._y) { this._y = 500; if (1000 < _root.p_pos_x) { this._x = _root.p_pos_x - 1500; } else { this._x = _root.p_pos_x + 1500; } }
Symbol 702 MovieClip [e_tank02] Frame 3
this.gotoAndPlay(2);
Symbol 705 MovieClip Frame 2
this.gotoAndPlay(1);
Symbol 705 MovieClip Frame 15
this.gotoAndPlay(1);
Symbol 709 MovieClip Frame 2
this.gotoAndPlay(1);
Symbol 709 MovieClip Frame 30
_root.e_num[_parent.num] = 0; _parent.removeMovieClip();
Symbol 710 MovieClip [e_tank01] Frame 1
function main_script() { if (0 >= this.hp) { _root.display.rader.rader_main["e_p" + this.num].removeMovieClip(); this.e_shadow._alpha = this.e_shadow._alpha - 10; if (5 >= this.e_main._currentframe) { this.e_main.gotoAndPlay(10); _root.destroy_num++; _root.display.combo_counter.combo(13); this.mov_x = 0; } } else { if (this.atk_flg == 0) { this.can_rot = 0; if (this._x < _root.p_pos_x) { this._xscale = -100; } if (this._x >= _root.p_pos_x) { this._xscale = 100; } this.time++; if ((this.lag < this.time) && (this.atk_flg == 0)) { this.atk_flg = 1; _root.root.e_efct_box.e_lock01(this._x, this._y - 40, 70, 70, this.num); } if (((_root.p_pos_x - 150) < this._x) && (this._x < (_root.p_pos_x + 150))) { if (this._x < _root.p_pos_x) { if ((-this.max_x) < this.mov_x) { this.mov_x--; } } if (_root.p_pos_x < this._x) { if (this.mov_x < this.max_x) { this.mov_x++; } } } else if (this._x < (_root.p_pos_x - 500)) { if (this.mov_x < this.max_x) { this.mov_x++; } } else if ((_root.p_pos_x + 500) < this._x) { if ((-this.max_x) < this.mov_x) { this.mov_x--; } } else if (this.mov_x != 0) { this.mov_x = this.mov_x / 1.2; if ((-1 < this.mov_x) && (this.mov_x < 1)) { this.mov_x = 0; } } } if (this.atk_flg == 1) { this.lock_x = _root.root.e_efct_box["e_lock" + this.num]._x; this.lock_y = _root.root.e_efct_box["e_lock" + this.num]._y; if (0 < this._xscale) { this.can_rot = ((-Math.atan2(this.lock_x - this._x, this.lock_y - (this._y - 60))) / (Math.PI/180)) - 90; } if (this._xscale < 0) { this.can_rot = (Math.atan2(this.lock_x - this._x, this.lock_y - (this._y - 60)) / (Math.PI/180)) - 90; } if (40 < this.can_rot) { this.can_rot = 40; } if (this.can_rot < -20) { this.can_rot = -20; } } if (this.cannon_flg == 1) { this.e_main.e_cannon.gotoAndPlay(3); this.atk_flg = 3; this.cannon_flg = 0; } if (this.atk_flg == 3) { if (this.e_main.e_cannon._currentframe == 4) { this.shot_x = this._x + this.e_main.e_cannon._x; this.shot_y = (this._y + (this.e_main.e_cannon._y / 2)) - 30; if (0 < this._xscale) { this.can_rot2 = this.e_main.e_cannon._rotation + 180; } if (this._xscale < 0) { this.can_rot2 = -this.e_main.e_cannon._rotation; } _root.root.e_efct_box.e_shot01(this.shot_x, this.shot_y, 300, 60, this.can_rot2, 70, 50); } if (this.e_main.e_cannon._currentframe >= 13) { this.time = 0; this.can_rot = 0; this.lag = 100 + random(60); this.atk_flg = 0; } } if (this.atk_flg != 0) { if (this.mov_x != 0) { this.mov_x = this.mov_x / 1.2; if ((-1 < this.mov_x) && (this.mov_x < 1)) { this.mov_x = 0; } } } if (this.can_rot < this.e_main.e_cannon._rotation) { this.e_main.e_cannon._rotation--; } if (this.e_main.e_cannon._rotation < this.can_rot) { this.e_main.e_cannon._rotation++; } } if (1 < Math.abs(this.mov_x)) { this.smoke_tankdash._visible = 1; } else { this.smoke_tankdash._visible = 0; _root.anime_flg = this.can_rot2; } if (_root.efct_switch == 1) { this.e_main.destroy_sw._visible = 1; } else { this.e_main.destroy_sw._visible = 0; } } function dmg_script() { if (this.dmg_flg == 0) { new Color(this).setTransform(_root.colorTrans); } if (this.dmg_flg != 0) { if (this.dmg_flg == 1) { new Color(this).setRGB(16777215); } if (this.dmg_flg == 2) { new Color(this).setRGB(16711680); } if ((this.e_hp_max / 3) < this.dmg) { this.mov_x = this.hit_mov_x / 3; } this.hp = this.hp - this.dmg; _root.e_hp = this.hp; _root.e_hp_max = this.hp_max; this.dmg = 0; this.dmg_flg = 0; if (0 >= this.hp) { _root.e_hp = 0; _root.e_hp_max = this.hp_max; } } } this.dmg = 0; this.dmg_flg = 0; this.hit_mov_x = 0; this.hit_mov_y = 0; function field_hit() { this.hitflg_tall = 0; this.jump_flg = 1; this.hitflg_side = 0; if (this.hit_side.hitTest(_root.root.bg_box.field.ground_hit)) { if (_root.ground_cent_x[1] < this._x) { this._x = _root.ground_right[1] + (((this.hit_side._xscale / 2) * this._xscale) / 100); this.hitflg_side = 1; } else if (this._x < _root.ground_cent_x[1]) { this._x = _root.ground_left[1] - (((this.hit_side._xscale / 2) * this._xscale) / 100); this.hitflg_side = -1; } } else if (this.hit_tall.hitTest(_root.root.bg_box.field.ground_hit)) { if (_root.ground_cent_y[1] < this._y) { this._y = _root.ground_down[1] + this.hit_tall._yscale; this.hitflg_tall = -1; } else if (this._y < _root.ground_cent_y[1]) { this._y = _root.ground_up[1]; this.hitflg_tall = 1; } } if (this.hit_side.hitTest(_root.root.bg_box.field.ground_hit2)) { if (_root.ground_cent_x[2] < this._x) { this._x = _root.ground_right[2] + (((this.hit_side._xscale / 2) * this._xscale) / 100); this.hitflg_side = 1; } else if (this._x < _root.ground_cent_x[2]) { this._x = _root.ground_left[2] - (((this.hit_side._xscale / 2) * this._xscale) / 100); this.hitflg_side = -1; } } else if (this.hit_tall.hitTest(_root.root.bg_box.field.ground_hit2)) { if (_root.ground_cent_y[2] < this._y) { this._y = _root.ground_down[2] + this.hit_tall._yscale; this.hitflg_tall = -1; } else if (this._y < _root.ground_cent_y[2]) { this._y = _root.ground_up[2]; this.hitflg_tall = 1; } } if (this.hit_side.hitTest(_root.root.bg_box.field.ground_hit3)) { if (_root.ground_cent_x[3] < this._x) { this._x = _root.ground_right[3] + (((this.hit_side._xscale / 2) * this._xscale) / 100); this.hitflg_side = 1; } else if (this._x < _root.ground_cent_x[3]) { this._x = _root.ground_left[3] - (((this.hit_side._xscale / 2) * this._xscale) / 100); this.hitflg_side = -1; } } else if (this.hit_tall.hitTest(_root.root.bg_box.field.ground_hit3)) { if (_root.ground_cent_y[3] < this._y) { this._y = _root.ground_down[3] + this.hit_tall._yscale; this.hitflg_tall = -1; } else if (this._y < _root.ground_cent_y[3]) { this._y = _root.ground_up[3]; this.hitflg_tall = 1; } } if (this.hit_side.hitTest(_root.root.bg_box.field.ground_hit4)) { if (_root.ground_cent_x[4] < this._x) { this._x = _root.ground_right[4] + (((this.hit_side._xscale / 2) * this._xscale) / 100); this.hitflg_side = 1; } else if (this._x < _root.ground_cent_x[4]) { this._x = _root.ground_left[4] - (((this.hit_side._xscale / 2) * this._xscale) / 100); this.hitflg_side = -1; } } else if (this.hit_tall.hitTest(_root.root.bg_box.field.ground_hit4)) { if (_root.ground_cent_y[4] < this._y) { this._y = _root.ground_down[4] + this.hit_tall._yscale; this.hitflg_tall = -1; } else if (this._y < _root.ground_cent_y[4]) { this._y = _root.ground_up[4]; this.hitflg_tall = 1; } } if (this.hit_side.hitTest(_root.root.bg_box.field.ground_hit5)) { if (_root.ground_cent_x[5] < this._x) { this._x = _root.ground_right[5] + (((this.hit_side._xscale / 2) * this._xscale) / 100); this.hitflg_side = 1; } else if (this._x < _root.ground_cent_x[5]) { this._x = _root.ground_left[5] - (((this.hit_side._xscale / 2) * this._xscale) / 100); this.hitflg_side = -1; } } else if (this.hit_tall.hitTest(_root.root.bg_box.field.ground_hit5)) { if (_root.ground_cent_y[5] < this._y) { this._y = _root.ground_down[5] + this.hit_tall._yscale; this.hitflg_tall = -1; } else if (this._y < _root.ground_cent_y[5]) { this._y = _root.ground_up[5]; this.hitflg_tall = 1; } } if (this.hit_side.hitTest(_root.root.bg_box.field.ground_hit6)) { if (_root.ground_cent_x[6] < this._x) { this._x = _root.ground_right[6] + (((this.hit_side._xscale / 2) * this._xscale) / 100); this.hitflg_side = 1; } else if (this._x < _root.ground_cent_x[6]) { this._x = _root.ground_left[6] - (((this.hit_side._xscale / 2) * this._xscale) / 100); this.hitflg_side = -1; } } else if (this.hit_tall.hitTest(_root.root.bg_box.field.ground_hit6)) { if (_root.ground_cent_y[6] < this._y) { this._y = _root.ground_down[6] + this.hit_tall._yscale; this.hitflg_tall = -1; } else if (this._y < _root.ground_cent_y[6]) { this._y = _root.ground_up[6]; this.hitflg_tall = 1; } } if (this.hit_side.hitTest(_root.root.bg_box.field.ground_hit7)) { if (_root.ground_cent_x[7] < this._x) { this._x = _root.ground_right[7] + (((this.hit_side._xscale / 2) * this._xscale) / 100); this.hitflg_side = 1; } else if (this._x < _root.ground_cent_x[7]) { this._x = _root.ground_left[7] - (((this.hit_side._xscale / 2) * this._xscale) / 100); this.hitflg_side = -1; } } else if (this.hit_tall.hitTest(_root.root.bg_box.field.ground_hit7)) { if (_root.ground_cent_y[7] < this._y) { this._y = _root.ground_down[7] + this.hit_tall._yscale; this.hitflg_tall = -1; } else if (this._y < _root.ground_cent_y[7]) { this._y = _root.ground_up[7]; this.hitflg_tall = 1; } } if (this.hit_side.hitTest(_root.root.bg_box.field.ground_hit8)) { if (_root.ground_cent_x[8] < this._x) { this._x = _root.ground_right[8] + (((this.hit_side._xscale / 2) * this._xscale) / 100); this.hitflg_side = 1; } else if (this._x < _root.ground_cent_x[8]) { this._x = _root.ground_left[8] - (((this.hit_side._xscale / 2) * this._xscale) / 100); this.hitflg_side = -1; } } else if (this.hit_tall.hitTest(_root.root.bg_box.field.ground_hit8)) { if (_root.ground_cent_y[8] < this._y) { this._y = _root.ground_down[8] + this.hit_tall._yscale; this.hitflg_tall = -1; } else if (this._y < _root.ground_cent_y[8]) { this._y = _root.ground_up[8]; this.hitflg_tall = 1; } } } function result() { if (this.hitflg_side == 1) { if (this.mov_x < 0) { this.anime_flg = 3; this.mov_x = 0; } } else if (this.hitflg_side == -1) { if (0 < this.mov_x) { this.anime_flg = 3; this.mov_x = 0; } } if (this.hitflg_tall == 1) { this.jump_flg = 0; if (0 < this.mov_y) { this.mov_y = 0; } } if (this.hitflg_tall == -1) { if (this.mov_y < 0) { this.mov_y = 0; } } if (this.jump_flg == 1) { if (this.mov_y >= 0) { this.anime_flg = 4; } if (this.mov_y < 30) { this.mov_y++; } } this.hit_tall._y = this.mov_y - 20; this.hit_tall._x = (-this.mov_x) / 2; this.hit_side._x = this.mov_x; this._x = this._x + this.mov_x; this._y = this._y + this.mov_y; }
Symbol 710 MovieClip [e_tank01] Frame 2
this.dmg_script(); this.main_script(); this.field_hit(); this.result(); if (2000 < this._y) { this._y = 500; if (1000 < _root.p_pos_x) { this._x = _root.p_pos_x - 1500; } else { this._x = _root.p_pos_x + 1500; } }
Symbol 710 MovieClip [e_tank01] Frame 3
this.gotoAndPlay(2);
Symbol 711 MovieClip [e_shot02] Frame 1
function main_script() { this.e_shot_main._alpha = 100; if (this.hit_flg == 0) { if (this.shot_core.hitTest(_root.root.p_box.player.p_hit_area)) { if (_root.p_dmg_flg == 0) { _root.p_dmg = this.dmg; _root.hit_mov_y = -10; if (this.m_x < 0) { _root.hit_mov_x = -15; } if (0 < this.m_x) { _root.hit_mov_x = 15; } } this.hit_flg = 1; } if (this.shot_core.hitTest(_root.root.other_box.def_tgt1.hitarea)) { _root.root.other_box.def_tgt1.dmg = this.dmg; this.hit_flg = 1; } if (this.shot_core.hitTest(_root.root.other_box.def_tgt2.hitarea)) { _root.root.other_box.def_tgt2.dmg = this.dmg; this.hit_flg = 1; } if (this.shot_core.hitTest(_root.root.other_box.def_tgt3.hitarea)) { _root.root.other_box.def_tgt3.dmg = this.dmg; this.hit_flg = 1; } this.time++; if (30 < this.time) { this.removeMovieClip(); } } if (this.hit_flg == 1) { this.hit_flg = 9; this.m_x = 0; this.m_y = 0; this.e_shot_main._xscale = (this.e_shot_main._yscale = this.xscale); this.rot = this.rot + (30 - random(60)); this.e_shot_main.gotoAndPlay(5); } if (this.hit_flg == 2) { this.e_shot_main._xscale = (this.e_shot_main._yscale = this.xscale); this.e_shot_main.gotoAndPlay(15); this.m_x = (this.m_y = 0); this.rot = 20 - random(40); this.hit_flg = 9; } else if (this.hit_flg != 0) { this.m_x = 0; this.m_y = 0; } this._x = this._x + m_x; this._y = this._y + m_y; } this.hit_flg = 0; m_x = Math.cos(this.rot * (Math.PI/180)) * spd; m_y = Math.sin(this.rot * (Math.PI/180)) * spd; this._x = this._x + (m_x * 2); this._y = this._y + (m_y * 2); this.time = 0; this.e_shot_main._alpha = 0; this.e_shot_main._xscale = this.xscale; this.e_shot_main._yscale = this.yscale; this.e_shot_main._rotation = this.rot; function field_hit() { if (this.hit_flg == 0) { if (this.shot_core.hitTest(_root.root.bg_box.field.ground_hit)) { this.hit_flg = 2; } if (this.shot_core.hitTest(_root.root.bg_box.field.ground_hit2)) { this.hit_flg = 2; } if (this.shot_core.hitTest(_root.root.bg_box.field.ground_hit3)) { this.hit_flg = 2; } if (this.shot_core.hitTest(_root.root.bg_box.field.ground_hit4)) { this.hit_flg = 2; } if (this.shot_core.hitTest(_root.root.bg_box.field.ground_hit5)) { this.hit_flg = 2; } if (this.shot_core.hitTest(_root.root.bg_box.field.ground_hit6)) { this.hit_flg = 2; } if (this.shot_core.hitTest(_root.root.bg_box.field.ground_hit7)) { this.hit_flg = 2; } if (this.shot_core.hitTest(_root.root.bg_box.field.ground_hit8)) { this.hit_flg = 2; } } }
Symbol 711 MovieClip [e_shot02] Frame 2
this.field_hit(); this.main_script();
Symbol 711 MovieClip [e_shot02] Frame 3
this.gotoAndPlay(2);
Symbol 714 MovieClip Frame 2
this.gotoAndPlay(1);
Symbol 714 MovieClip Frame 30
_parent.removeMovieClip();
Symbol 714 MovieClip Frame 55
_parent.removeMovieClip();
Symbol 715 MovieClip [e_shot01] Frame 1
function main_script() { this._alpha = 100; if (this.hit_flg == 2) { this.rot = 0; this.xscale = 100; this.yscale = 100; this.e_shot_main.gotoAndPlay(35); this.hit_flg = 9; } if (this.hit_flg == 1) { this.rot = 0; this.xscale = 100; this.yscale = 100; this.e_shot_main.gotoAndPlay(35); this.hit_flg = 9; } if (this.hit_flg == 0) { this._time++; m_x = Math.cos(this.rot * (Math.PI/180)) * this.spd; m_y = Math.sin(this.rot * (Math.PI/180)) * this.spd; this._x = this._x + m_x; this._y = this._y + m_y; this.time++; if (30 < this.time) { this.hit_flg = 1; } if (this.shot_core.hitTest(_root.root.p_box.player.p_hit_area)) { _root.p_dmg = this.dmg; _root.hit_mov_y = -10; if (m_x < 0) { _root.hit_mov_x = -15; } if (0 < m_x) { _root.hit_mov_x = 15; } this.hit_flg = 1; } if (this.shot_core.hitTest(_root.root.other_box.def_tgt1.hitarea)) { _root.root.other_box.def_tgt1.dmg = this.dmg; this.hit_flg = 1; } if (this.shot_core.hitTest(_root.root.other_box.def_tgt2.hitarea)) { _root.root.other_box.def_tgt2.dmg = this.dmg; this.hit_flg = 1; } if (this.shot_core.hitTest(_root.root.other_box.def_tgt3.hitarea)) { _root.root.other_box.def_tgt3.dmg = this.dmg; this.hit_flg = 1; } } this.e_shot_main._xscale = this.xscale; this.e_shot_main._yscale = this.yscale; this.e_shot_main._rotation = this.rot; this.shot_core._xscale = this.xscale; this.shot_core._yscale = this.yscale; this.shot_core._rotation = this.rot; } m_x = Math.cos(this.rot * (Math.PI/180)) * this.spd; m_y = Math.sin(this.rot * (Math.PI/180)) * this.spd; this._x = this._x + (m_x * 2); this._y = this._y + (m_y * 2); this.time = 0; this.hit_flg = 0; this._alpha = 0; this.e_shot_main._xscale = this.xscale; this.e_shot_main._yscale = this.yscale; this.e_shot_main._rotation = this.rot; function field_hit() { if (this.shot_core.hitTest(_root.root.bg_box.field.ground_hit) && (this.hit_flg == 0)) { this.hit_flg = 2; } if (this.shot_core.hitTest(_root.root.bg_box.field.ground_hit2) && (this.hit_flg == 0)) { this.hit_flg = 2; } if (this.shot_core.hitTest(_root.root.bg_box.field.ground_hit3) && (this.hit_flg == 0)) { this.hit_flg = 2; } if (this.shot_core.hitTest(_root.root.bg_box.field.ground_hit4) && (this.hit_flg == 0)) { this.hit_flg = 2; } if (this.shot_core.hitTest(_root.root.bg_box.field.ground_hit5) && (this.hit_flg == 0)) { this.hit_flg = 2; } if (this.shot_core.hitTest(_root.root.bg_box.field.ground_hit6) && (this.hit_flg == 0)) { this.hit_flg = 2; } if (this.shot_core.hitTest(_root.root.bg_box.field.ground_hit7) && (this.hit_flg == 0)) { this.hit_flg = 2; } if (this.shot_core.hitTest(_root.root.bg_box.field.ground_hit8) && (this.hit_flg == 0)) { this.hit_flg = 2; } }
Symbol 715 MovieClip [e_shot01] Frame 2
this.field_hit(); this.main_script();
Symbol 715 MovieClip [e_shot01] Frame 3
this.gotoAndPlay(2);
Symbol 721 MovieClip Frame 2
this.gotoAndPlay(1);
Symbol 721 MovieClip Frame 19
_parent.removeMovieClip();
Symbol 721 MovieClip Frame 45
_parent.removeMovieClip();
Symbol 722 MovieClip [e_mine01] Frame 1
function field_hit() { if (this.msl_core.hitTest(_root.root.bg_box.field.ground_hit) && (this.hit_flg == 0)) { this.hit_flg = 2; } if (this.msl_core.hitTest(_root.root.bg_box.field.ground_hit2) && (this.hit_flg == 0)) { this.hit_flg = 2; } if (this.msl_core.hitTest(_root.root.bg_box.field.ground_hit3) && (this.hit_flg == 0)) { this.hit_flg = 2; } if (this.msl_core.hitTest(_root.root.bg_box.field.ground_hit4) && (this.hit_flg == 0)) { this.hit_flg = 2; } if (this.msl_core.hitTest(_root.root.bg_box.field.ground_hit5) && (this.hit_flg == 0)) { this.hit_flg = 2; } if (this.msl_core.hitTest(_root.root.bg_box.field.ground_hit6) && (this.hit_flg == 0)) { this.hit_flg = 2; } if (this.msl_core.hitTest(_root.root.bg_box.field.ground_hit7) && (this.hit_flg == 0)) { this.hit_flg = 2; } if (this.msl_core.hitTest(_root.root.bg_box.field.ground_hit8) && (this.hit_flg == 0)) { this.hit_flg = 2; } } function main_script() { if (this.hit_flg == 0) { if (this.mov_y < 30) { this.mov_y++; } } if (this.hit_flg == 4) { if (this.e_mine_main.bom_hitarea.hitTest(_root.root.p_box.player.p_hit_area)) { _root.p_dmg = this.dmg; _root.hit_mov_y = -10; if (_root.p_pos_x < this._x) { _root.hit_mov_x = -15; } if (this._x < _root.p_pos_x) { _root.hit_mov_x = 15; } } if (this.e_mine_main.bom_hitarea.hitTest(_root.root.other_box.def_tgt1.hitarea)) { _root.root.other_box.def_tgt1.dmg = this.dmg / 2; } if (this.e_mine_main.bom_hitarea.hitTest(_root.root.other_box.def_tgt2.hitarea)) { _root.root.other_box.def_tgt2.dmg = this.dmg / 2; } if (this.e_mine_main.bom_hitarea.hitTest(_root.root.other_box.def_tgt3.hitarea)) { _root.root.other_box.def_tgt3.dmg = this.dmg / 2; } } if (this.hit_flg == 1) { this.mov_x = 0; this.mov_y = 0; this.e_mine_main.gotoAndPlay(20); this.hit_flg = 4; } else if (this.hit_flg == 2) { this.mov_x = 0; this.mov_y = 0; this.time++; if (this.time >= this.lag) { this.hit_flg = 1; } if (this.hit_area.hitTest(_root.root.p_box.player.p_hit_area)) { this.time = this.time + 5; if (this.time >= this.lag) { this.hit_flg = 1; } } } else if (this.hit_flg == 5) { this.mov_x = 0; this.mov_y = 0; _root.display.combo_counter.combo(1); this.e_mine_main.gotoAndPlay(5); this.hit_flg = 9; } this._x = this._x + this.mov_x; this._y = this._y + this.mov_y; } this.hit_flg = 0; this.gnd_flg = 0; this.time = 0;
Symbol 722 MovieClip [e_mine01] Frame 2
this.field_hit(); this.main_script();
Symbol 722 MovieClip [e_mine01] Frame 3
this.gotoAndPlay(2);
Symbol 725 MovieClip Frame 2
this.gotoAndStop(1);
Symbol 725 MovieClip Frame 20
_parent.removeMovieClip(); _parent.removeMovieClip();
Symbol 725 MovieClip Frame 40
_parent.removeMovieClip(); _parent.removeMovieClip();
Symbol 726 MovieClip [e_shot_bz] Frame 1
function main_script() { if ((this.hit_flg == 1) || (this.hit_flg == 2)) { this.hit_flg = 3; this.spd = 0; this.spd2 = 0; this.xscale = 100; this.yscale = 100; this.e_shot_main.gotoAndPlay(5); } if (this.spd2 < this.spd) { this.spd2++; } this.m_x = Math.cos(this.rot * (Math.PI/180)) * this.spd2; this.m_y = Math.sin(this.rot * (Math.PI/180)) * this.spd2; if (this.hit_flg == 0) { if (this.msl_core.hitTest(_root.root.p_box.player.p_hit_area)) { _root.p_dmg = this.dmg; _root.hit_mov_y = -15; if (m_x < 0) { _root.hit_mov_x = -15; } if (0 < m_x) { _root.hit_mov_x = 15; } this.hit_flg = 1; } if (this.shot_core.hitTest(_root.root.other_box.def_tgt1.hitarea)) { _root.root.other_box.def_tgt1.dmg = this.dmg; this.hit_flg = 1; } if (this.shot_core.hitTest(_root.root.other_box.def_tgt2.hitarea)) { _root.root.other_box.def_tgt2.dmg = this.dmg; this.hit_flg = 1; } if (this.shot_core.hitTest(_root.root.other_box.def_tgt3.hitarea)) { _root.root.other_box.def_tgt3.dmg = this.dmg; this.hit_flg = 1; } this.time++; if (60 < this.time) { this.hit_flg = 1; } } if (this.hit_flg == 5) { this.spd = 0; this.spd2 = 0; _root.display.combo_counter.combo(1); this.hit_flg = 6; this.e_shot_main.gotoAndPlay(5); } if (this.hit_flg != 0) { this.rot = 0; if (this.shot_core2.hitTest(_root.root.p_box.player.p_hit_area)) { if (_root.p_dmg_flg == 0) { _root.p_dmg = 15; } } if (this.shot_core.hitTest(_root.root.other_box.def_tgt1.hitarea)) { _root.root.other_box.def_tgt1.dmg = this.dmg; _root.root.other_box.def_tgt1.hit_flg = 1; } if (this.shot_core.hitTest(_root.root.other_box.def_tgt2.hitarea)) { _root.root.other_box.def_tgt2.dmg = this.dmg; _root.root.other_box.def_tgt2.hit_flg = 1; } if (this.shot_core.hitTest(_root.root.other_box.def_tgt3.hitarea)) { _root.root.other_box.def_tgt3.dmg = this.dmg; _root.root.other_box.def_tgt3.hit_flg = 1; } } this._x = this._x + this.m_x; this._y = this._y + this.m_y; this.e_shot_main._xscale = this.xscale; this.e_shot_main._yscale = this.yscale; this.e_shot_main._rotation = this.rot; this.shot_core._xscale = this.xscale; this.shot_core._yscale = this.yscale; this.shot_core._rotation = this.rot; } this.spd2 = 10; this.time = 0; this.m_x = Math.cos(this.rot * (Math.PI/180)) * 50; this.m_y = Math.sin(this.rot * (Math.PI/180)) * 50; this._x = this._x + this.m_x; this._y = this._y + this.m_y; this.hit_flg = 0; this.e_shot_main._xscale = this.xscale; this.e_shot_main._yscale = this.yscale; this.e_shot_main._rotation = this.rot; function field_hit() { if (this.msl_core.hitTest(_root.root.bg_box.field.ground_hit) && (this.hit_flg == 0)) { this.hit_flg = 2; } if (this.msl_core.hitTest(_root.root.bg_box.field.ground_hit2) && (this.hit_flg == 0)) { this.hit_flg = 2; } if (this.msl_core.hitTest(_root.root.bg_box.field.ground_hit3) && (this.hit_flg == 0)) { this.hit_flg = 2; } if (this.msl_core.hitTest(_root.root.bg_box.field.ground_hit4) && (this.hit_flg == 0)) { this.hit_flg = 2; } if (this.msl_core.hitTest(_root.root.bg_box.field.ground_hit5) && (this.hit_flg == 0)) { this.hit_flg = 2; } if (this.msl_core.hitTest(_root.root.bg_box.field.ground_hit6) && (this.hit_flg == 0)) { this.hit_flg = 2; } if (this.msl_core.hitTest(_root.root.bg_box.field.ground_hit7) && (this.hit_flg == 0)) { this.hit_flg = 2; } if (this.msl_core.hitTest(_root.root.bg_box.ground.ground_hit8) && (this.hit_flg == 0)) { this.hit_flg = 2; } }
Symbol 726 MovieClip [e_shot_bz] Frame 2
this.main_script(); this.field_hit();
Symbol 726 MovieClip [e_shot_bz] Frame 3
this.gotoAndPlay(2);
Symbol 730 MovieClip Frame 2
this.gotoAndPlay(1);
Symbol 730 MovieClip Frame 12
_parent.removeMovieClip();
Symbol 731 MovieClip [e_shot_beam] Frame 1
function main_script() { this.e_shot_main._xscale = this.xscale; this.e_shot_main._yscale = this.yscale; this.shot_core._xscale = this.xscale * 3; this.shot_core._yscale = this.yscale * 3; if (this.hit_flg == 0) { this.spd = this.spd + 10; this.m_x = (-Math.cos(this.rot * (Math.PI/180))) * this.spd; this.m_y = (-Math.sin(this.rot * (Math.PI/180))) * this.spd; this._x = this._x + this.m_x; this._y = this._y + this.m_y; this.xscale = this.xscale + 20; this.yscale = this.yscale + 5; this.e_shot_main._rotation = this.rot; if (this.shot_core.hitTest(_root.root.p_box.player.p_hit_area)) { this.hit_flg = 2; if (_root.p_dmg_flg == 0) { _root.p_dmg = this.dmg; _root.hit_mov_y = -10; if (m_x < 0) { _root.hit_mov_x = -15; } if (0 < m_x) { _root.hit_mov_x = 15; } } } } else if (this.hit_flg == 2) { this.hit_flg = 9; this.e_shot_main._rotation = this.rot + (random(80) - 40); this.e_shot_main.gotoAndPlay(5); } } this.spd = 20; this.m_x = (-Math.cos(this.rot * (Math.PI/180))) * 100; this.m_y = (-Math.sin(this.rot * (Math.PI/180))) * 100; this._x = this._x + this.m_x; this._y = this._y + this.m_y; this.e_shot_main._rotation = this.rot; this.hit_flg = 0; _root.root.e_efct_box.efct_e_beam((this._x + random(20)) - 10, (this._y + random(20)) - 10, 400, 800, (this.rot + random(90)) - 45); function field_hit() { if (this.shot_core.hitTest(_root.root.bg_box.field.ground_hit) && (this.hit_flg == 0)) { this.hit_flg = 2; } if (this.shot_core.hitTest(_root.root.bg_box.field.ground_hit2) && (this.hit_flg == 0)) { this.hit_flg = 2; } if (this.shot_core.hitTest(_root.root.bg_box.field.ground_hit3) && (this.hit_flg == 0)) { this.hit_flg = 2; } if (this.shot_core.hitTest(_root.root.bg_box.field.ground_hit4) && (this.hit_flg == 0)) { this.hit_flg = 2; } if (this.shot_core.hitTest(_root.root.bg_box.field.ground_hit5) && (this.hit_flg == 0)) { this.hit_flg = 2; } if (this.shot_core.hitTest(_root.root.bg_box.field.ground_hit6) && (this.hit_flg == 0)) { this.hit_flg = 2; } if (this.shot_core.hitTest(_root.root.bg_box.field.ground_hit7) && (this.hit_flg == 0)) { this.hit_flg = 2; } if (this.shot_core.hitTest(_root.root.bg_box.ground.ground_hit8) && (this.hit_flg == 0)) { this.hit_flg = 2; } }
Symbol 731 MovieClip [e_shot_beam] Frame 2
this.field_hit(); this.main_script();
Symbol 731 MovieClip [e_shot_beam] Frame 3
this.gotoAndPlay(2);
Symbol 732 MovieClip [e_point] Frame 1
point_x = _root.root.e_box["enemy" + this.num]._x - _root.p_pos_x; point_y = _root.root.e_box["enemy" + this.num]._y - _root.p_pos_y; this._x = point_x / 20; this._y = point_y / 20; if (120 < this._x) { this._x = 120; } if (this._x < -120) { this._x = -120; } if (25 < this._y) { this._y = 25; } if (this._y < -45) { this._y = -45; }
Symbol 732 MovieClip [e_point] Frame 2
this.gotoAndPlay(1);
Symbol 735 MovieClip Frame 4
this.gotoAndPlay(1);
Symbol 735 MovieClip Frame 25
_parent.removeMovieClip();
Symbol 735 MovieClip Frame 45
_parent.removeMovieClip();
Symbol 736 MovieClip [e_msl01] Frame 1
function main_script() { if (this.hit_flg == 0) { if (this.msl_core.hitTest(_root.root.p_box.player.p_hit_area)) { _root.p_dmg = this.dmg; _root.hit_mov_y = -5; if (this.mov_x2 < 0) { _root.hit_mov_x = -8; } if (0 < this.mov_x2) { _root.hit_mov_x = 8; } this.hit_flg = 1; } if (this.msl_core.hitTest(_root.root.other_box.def_tgt1.hitarea)) { _root.root.other_box.def_tgt1.dmg = this.dmg / 5; this.hit_flg = 1; } if (this.msl_core.hitTest(_root.root.other_box.def_tgt2.hitarea)) { _root.root.other_box.def_tgt2.dmg = this.dmg / 5; this.hit_flg = 1; } if (this.msl_core.hitTest(_root.root.other_box.def_tgt3.hitarea)) { _root.root.other_box.def_tgt3.dmg = this.dmg / 5; this.hit_flg = 1; } time++; if (180 < time) { this.hit_flg = 1; } if (this.spd < 10) { spd++; } if (this.spd >= 10) { spd--; } mov_x1 = Math.sin((-this.e_msl_main._rotation) * (Math.PI/180)) * spd; mov_y1 = Math.cos((-this.e_msl_main._rotation) * (Math.PI/180)) * spd; cnt++; if (3 < cnt) { cnt = 0; if (mov_x1 < mov_x2) { mov_x2--; } if (mov_x2 < mov_x1) { mov_x2++; } if (mov_y1 < mov_y2) { mov_y2 = mov_y2 - 1; } if (mov_y2 < mov_y1) { mov_y2 = mov_y2 + 1; } } this.e_msl_main._rotation = ((-Math.atan2(_root.p_pos_x - this._x, (_root.p_pos_y - 20) - this._y)) / (Math.PI/180)) % 360; this._x = this._x + this.mov_x2; this._y = this._y + this.mov_y2; } else if (this.hit_flg == 1) { this.hit_flg = 3; this.e_msl_main.gotoAndPlay(5); } else if (this.hit_flg == 5) { _root.display.combo_counter.combo(1); this.hit_flg = 3; this.e_msl_main.gotoAndPlay(5); } else if (this.hit_flg == 2) { this.e_msl_main._rotation = 0; this.hit_flg = 3; this.e_msl_main.gotoAndPlay(5); } if (this.hit_flg != 0) { _root.root.p_box["m_m" + this.num].removeMovieClip(); } } mov_x2 = Math.sin((-this.e_msl_main._rotation) * (Math.PI/180)) * spd; mov_y2 = Math.cos((-this.e_msl_main._rotation) * (Math.PI/180)) * spd; this.hit_flg = 0; function field_hit() { if (this.msl_core.hitTest(_root.root.bg_box.field.ground_hit) && (this.hit_flg == 0)) { this.hit_flg = 2; } if (this.msl_core.hitTest(_root.root.bg_box.field.ground_hit2) && (this.hit_flg == 0)) { this.hit_flg = 2; } if (this.msl_core.hitTest(_root.root.bg_box.field.ground_hit3) && (this.hit_flg == 0)) { this.hit_flg = 2; } if (this.msl_core.hitTest(_root.root.bg_box.field.ground_hit4) && (this.hit_flg == 0)) { this.hit_flg = 2; } if (this.msl_core.hitTest(_root.root.bg_box.field.ground_hit5) && (this.hit_flg == 0)) { this.hit_flg = 2; } if (this.msl_core.hitTest(_root.root.bg_box.field.ground_hit6) && (this.hit_flg == 0)) { this.hit_flg = 2; } if (this.msl_core.hitTest(_root.root.bg_box.field.ground_hit7) && (this.hit_flg == 0)) { this.hit_flg = 2; } if (this.msl_core.hitTest(_root.root.bg_box.field.ground_hit8) && (this.hit_flg == 0)) { this.hit_flg = 2; } }
Symbol 736 MovieClip [e_msl01] Frame 2
this.main_script(); this.field_hit();
Symbol 736 MovieClip [e_msl01] Frame 3
this.gotoAndPlay(2);
Symbol 740 MovieClip Frame 15
this.gotoAndPlay(1);
Symbol 740 MovieClip Frame 25
this.gotoAndPlay(20);
Symbol 740 MovieClip Frame 45
_parent.removeMovieClip();
Symbol 741 MovieClip [e_lock] Frame 1
this._xscale = 100; this._yscale = 100; this.lock_flg = 0; this.time = 0;
Symbol 741 MovieClip [e_lock] Frame 2
this.time++; if (0 >= _root.root.e_box["enemy" + this.num].hp) { this.removeMovieClip(); } if (this.lock_flg == 0) { this.mov_x = (_root.p_pos_x - this._x) / 5; this.mov_y = ((_root.p_pos_y - 25) - this._y) / 5; this._x = this._x + this.mov_x; this._y = this._y + this.mov_y; if (80 < this.time) { this.time = 0; this.lock_flg = 1; } } if (this.lock_flg == 1) { if (this.e_lock01_main._currentframe < 20) { this.e_lock01_main.gotoAndPlay(20); } if (this.time >= 30) { _root.root.e_box["enemy" + this.num].cannon_flg = 1; this.lock_flg = 2; this.e_lock01_main.gotoAndPlay(30); } }
Symbol 741 MovieClip [e_lock] Frame 3
this.gotoAndPlay(2);
Symbol 745 MovieClip Frame 2
this.gotoAndPlay(1);
Symbol 745 MovieClip Frame 28
_root.e_num[_parent.num] = 0; _parent.removeMovieClip();
Symbol 746 MovieClip [e_fly01] Frame 1
function main_script() { if (0 >= this.hp) { _root.display.rader.rader_main["e_p" + this.num].removeMovieClip(); if (5 >= this.e_main._currentframe) { this.e_main.gotoAndPlay(15); _root.destroy_num++; _root.display.combo_counter.combo(10); } } else { if (-300 < _root.p_pos_y) { if ((_root.p_pos_y - 250) < this._y) { if (-20 < mov_y) { mov_y = mov_y - (1 + random(2)); } if (-10 < this._rotation) { this._rotation--; } } else if ((_root.p_pos_y - 250) >= this._y) { if (20 >= mov_y) { mov_y = mov_y + (1 + random(2)); } if (this._rotation < 10) { this._rotation++; } } } else { if (-250 < this._y) { if (-20 < mov_y) { mov_y = mov_y - (1 + random(2)); } if (-10 < this._rotation) { this._rotation--; } } if (-250 >= this._y) { if (20 >= mov_y) { mov_y = mov_y + (1 + random(2)); } if (this._rotation < 10) { this._rotation++; } } } if (_root.p_pos_x < this._x) { this._xscale = 100; } if (_root.p_pos_x >= this._x) { this._xscale = -100; } if (this._x >= (_root.p_pos_x + 500)) { if (-10 < mov_x) { mov_x = mov_x - 1; } } else if ((_root.p_pos_x - 500) >= this._x) { if (mov_x < 10) { mov_x = mov_x + 1; } } if (((_root.p_pos_x - 500) < this._x) && (this._x < (_root.p_pos_x + 500))) { if (mov_x < -5) { mov_x = mov_x + 1; } if (5 < mov_x) { mov_x = mov_x - 1; } } this.time++; if (this.time >= this.lag) { _root.root.e_efct_box.e_bom01(this._x, this._y + 20, 45); this.time = 0; this.lag = 120 + random(80); } this._x = this._x + mov_x; this._y = this._y + mov_y; } if (_root.efct_switch == 1) { this.e_main.destroy_sw._visible = 1; } else { this.e_main.destroy_sw._visible = 0; } } function dmg_script() { if (this.dmg_flg == 0) { new Color(this).setTransform(_root.colorTrans); } if (this.dmg_flg != 0) { if (this.dmg_flg == 1) { new Color(this).setRGB(16777215); } if (this.dmg_flg == 2) { new Color(this).setRGB(16711680); } this.hp = this.hp - this.dmg; _root.e_hp = this.hp; _root.e_hp_max = this.hp_max; this.dmg = 0; this.dmg_flg = 0; if (0 >= this.hp) { _root.e_hp = 0; _root.e_hp_max = this.hp_max; } } }
Symbol 746 MovieClip [e_fly01] Frame 2
this.dmg_script(); this.main_script(); this.field_hit_x(); this.field_hit_y(); this.result();
Symbol 746 MovieClip [e_fly01] Frame 3
this.gotoAndPlay(2);
Symbol 766 MovieClip Frame 90
this.gotoAndPlay(1);
Symbol 766 MovieClip Frame 101
this.gotoAndPlay(100);
Symbol 766 MovieClip Frame 105
this.gotoAndPlay(1);
Symbol 766 MovieClip Frame 111
this.gotoAndPlay(110);
Symbol 795 MovieClip Frame 60
this.gotoAndPlay(1);
Symbol 795 MovieClip Frame 81
this.gotoAndPlay(80);
Symbol 795 MovieClip Frame 90
this.gotoAndPlay(1);
Symbol 795 MovieClip Frame 96
this.gotoAndPlay(95);
Symbol 795 MovieClip Frame 146
this.gotoAndPlay(1);
Symbol 817 MovieClip Frame 90
this.gotoAndPlay(1);
Symbol 817 MovieClip Frame 101
this.gotoAndPlay(100);
Symbol 817 MovieClip Frame 106
this.gotoAndPlay(1);
Symbol 817 MovieClip Frame 111
this.gotoAndPlay(110);
Symbol 820 MovieClip Frame 90
this.gotoAndPlay(1);
Symbol 820 MovieClip Frame 101
this.gotoAndPlay(100);
Symbol 820 MovieClip Frame 105
this.gotoAndPlay(1);
Symbol 820 MovieClip Frame 111
this.gotoAndPlay(110);
Symbol 821 MovieClip Frame 90
this.gotoAndPlay(1);
Symbol 821 MovieClip Frame 101
this.gotoAndPlay(100);
Symbol 821 MovieClip Frame 106
this.gotoAndPlay(1);
Symbol 821 MovieClip Frame 111
this.gotoAndPlay(110);
Symbol 825 MovieClip Frame 60
this.gotoAndPlay(1);
Symbol 825 MovieClip Frame 140
this.gotoAndPlay(1);
Symbol 825 MovieClip Frame 180
this.gotoAndPlay(1);
Symbol 825 MovieClip Frame 206
this.gotoAndPlay(205);
Symbol 825 MovieClip Frame 216
this.gotoAndPlay(215);
Symbol 825 MovieClip Frame 235
this.gotoAndPlay(1);
Symbol 825 MovieClip Frame 281
this.gotoAndPlay(280);
Symbol 825 MovieClip Frame 289
this.gotoAndPlay(1);
Symbol 825 MovieClip Frame 295
this.gotoAndPlay(280);
Symbol 825 MovieClip Frame 330
this.gotoAndPlay(1);
Symbol 825 MovieClip Frame 336
this.gotoAndPlay(335);
Symbol 825 MovieClip Frame 375
this.gotoAndPlay(1);
Symbol 825 MovieClip Frame 421
this.gotoAndPlay(420);
Symbol 825 MovieClip Frame 503
_root.e_num[_parent.num] = 0; _root.boss_destroy_flg++; _parent.removeMovieClip();
Symbol 826 MovieClip [e_boss04] Frame 1
function main_script() { if (0 < this.hp) { this.arm_anime++; this.e_core._x = this.e_main.e_head._x; this.e_core._y = this.e_main.e_head._y; this.e_main.e_head._x = this.e_main.head_pos._x; this.e_main.e_head._y = this.e_main.head_pos._y; if (this.atk_flg == 0) { this.e_main.e_head.gotoAndPlay(95); this.e_main.gotoAndPlay(335); this.arm_anime = 110; this.e_main.e_head._rotation = this.e_main.e_neck._rotation - 30; } else if (this.atk_flg == 1) { if (this.e_main.e_head._currentframe == 95) { this.e_main.e_head.gotoAndPlay(97); } if (this.e_main.e_head._currentframe == 145) { this.e_main.e_head.gotoAndPlay(1); this.e_main.gotoAndPlay(337); this.arm_anime = 1; this.atk_flg = 2; } } else if (this.atk_flg == 2) { this.lock_x = _root.p_pos_x - (this._x + ((this.e_main.head_pos._x * this._xscale) / 100)); this.lock_y = (_root.p_pos_y - 20) - (this._y + ((this.e_main.head_pos._y * this._yscale) / 100)); this.tgt_rot = (-Math.atan2(this.lock_x, this.lock_y)) / (Math.PI/180); if ((this.tgt_rot - 67) < this.e_main.e_head._rotation) { this.e_main.e_head._rotation--; } else if (this.e_main.e_head._rotation < (this.tgt_rot - 73)) { this.e_main.e_head._rotation++; } if ((this.e_main.e_neck._rotation + 30) < this.e_main.e_head._rotation) { this.e_main.e_head._rotation = this.e_main.e_neck._rotation + 30; } if (this.e_main.e_head._rotation < (this.e_main.e_neck._rotation - 50)) { this.e_main.e_head._rotation = this.e_main.e_neck._rotation - 50; } if ((_root.p_pos_x < (this._x - 200)) && ((this._x + 200) < _root.p_pos_x)) { this.time = 0; this.anime_flg = 2 + random(2); } else if (this.lag < this.time) { this.time = 0; this.anime_flg = 1 + random(5); this.lag = 20 + random(50); } if ((0 < this.e_main._currentframe) && (60 >= this.e_main._currentframe)) { if (90 < this.arm_anime) { this.arm_anime = 1; } if (this.e_main.e_head._currentframe == 80) { this.e_main.e_head.gotoAndPlay(82); } this.time++; if (this.anime_flg == 1) { this.anime_flg = 0; this.e_main.gotoAndPlay(65); } if (this.anime_flg == 2) { this.anime_flg = 0; this.e_main.gotoAndPlay(145); } if (this.anime_flg == 3) { this.anime_flg = 0; this.e_main.gotoAndPlay(185); } if (this.anime_flg == 4) { this.anime_flg = 0; this.lag = 60 + random(60); this.e_main.gotoAndPlay(240); } if (this.anime_flg == 5) { this.anime_flg = 0; this.lag = 60 + random(60); this.e_main.gotoAndPlay(300); } } if ((115 < this.e_main._currentframe) && (125 >= this.e_main._currentframe)) { this.efct_cnt++; if (1 < this.efct_cnt) { this.efct_cnt = -1; _root.root._y = 150 + this.efct_cnt; _root.root.e_efct_box.efct_wave01(this._x - 600, this._y + 150, 200, 200, 0, 50); } } else if ((258 < this.e_main._currentframe) && (265 >= this.e_main._currentframe)) { this.efct_cnt++; if (1 < this.efct_cnt) { this.efct_cnt = -1; _root.root._y = 150 + this.efct_cnt; _root.root.e_efct_box.efct_wave01(this._x - 600, this._y + 150, 200, 200, 0, 50); } } else if ((270 < this.e_main._currentframe) && (275 >= this.e_main._currentframe)) { this.efct_cnt++; if (1 < this.efct_cnt) { this.efct_cnt = -1; _root.root._y = 150 + this.efct_cnt; _root.root.e_efct_box.efct_wave01(this._x - 550, this._y + 150, 200, 200, 0, 50); } } else { this.efct_cnt = -1; } if (this.e_main._currentframe == 280) { this.time++; if (this.lag < this.time) { this.time = 0; this.lag = 30 + random(30); this.e_main.gotoAndPlay(282); } if (this.e_main.e_head._currentframe < 70) { this.e_main.e_head.gotoAndPlay(70); } this.beam_x = this._x + ((this.e_main.head_pos._x * this._xscale) / 100); this.beam_y = this._y + ((this.e_main.head_pos._y * this._yscale) / 100); this.efct++; if (this.efct >= 10) { this.efct = 0; if (_root.custom_bonus == 6) { _root.root.e_efct_box.e_shot_ebom(this.beam_x, this.beam_y, 100, 100, this.tgt_rot - 90, 300); } else { _root.root.e_efct_box.e_shot_ebom(this.beam_x, this.beam_y, 100, 100, this.tgt_rot - 90, 50); } } } if (this.e_main._currentframe == 205) { this.time++; if (this.lag < this.time) { this.time = 0; this.lag = 60 + random(60); this.e_main.gotoAndPlay(207); } if (this.e_main.e_head._currentframe < 70) { this.e_main.e_head.gotoAndPlay(70); } } if (this.e_main._currentframe == 215) { this.time++; if (this.lag < this.time) { this.time = 0; this.lag = 30 + random(30); this.e_main.gotoAndPlay(217); } if (this.e_main.e_head._currentframe < 70) { this.e_main.e_head.gotoAndPlay(70); } this.beam_x = this._x + ((this.e_main.head_pos._x * this._xscale) / 100); this.beam_y = this._y + ((this.e_main.head_pos._y * this._yscale) / 100); this.efct++; if (this.efct >= 5) { this.efct = 0; if (_root.custom_bonus == 6) { _root.root.e_efct_box.e_shot_beam(this.beam_x, this.beam_y, 200, 100, this.e_main.e_head._rotation - 20, 150); } else { _root.root.e_efct_box.e_shot_beam(this.beam_x, this.beam_y, 200, 100, this.e_main.e_head._rotation - 20, 50); } } } } if (this.danger_zone.hitTest(_root.root.p_box.player)) { _root.p_mov_y = -15; _root.p_mov_x = -30; if ((_root.root.p_box.player.anime_flg != 9) && (_root.root.p_box.player.anime_flg != 95)) { _root.p_dmg = 50; _root.root.p_box.player.anime_flg = 9; _root.root.efct_box.efct_spark01(_root.p_pos_x, _root.p_pos_y - 40); _root.root.efct_box.efct_spark01(_root.p_pos_x, _root.p_pos_y - 40); } } if (this.e_main.hit_area.hitTest(_root.root.p_box.player)) { _root.p_mov_y = -15; _root.p_mov_x = -50; _root.root.efct_box.efct_crash01(_root.p_pos_x, _root.p_pos_y - 50, -200, 200); if ((_root.root.p_box.player.anime_flg != 9) && (_root.root.p_box.player.anime_flg != 95)) { if (_root.custom_bonus == 6) { _root.p_dmg = 200; } else { _root.p_dmg = 40; } _root.root.p_box.player.anime_flg = 9; } } if (this.e_main.hit_area2.hitTest(_root.root.p_box.player)) { _root.p_mov_y = -15; _root.p_mov_x = -50; _root.root.efct_box.efct_spark01(_root.p_pos_x, _root.p_pos_y - 40); _root.root.efct_box.efct_spark01(_root.p_pos_x, _root.p_pos_y - 40); if ((_root.root.p_box.player.anime_flg != 9) && (_root.root.p_box.player.anime_flg != 95)) { if (_root.custom_bonus == 6) { _root.p_dmg = 100; } else { _root.p_dmg = 40; } _root.root.p_box.player.anime_flg = 9; } } this.e_main.e_ar.gotoAndStop(this.arm_anime); this.e_main.e_al.gotoAndStop(this.arm_anime); } } function dmg_script() { if ((this.atk_flg != 2) || ((0 < this.e_main._currentframe) && (60 >= this.e_main._currentframe))) { this.dmg = 0; this.dmg_flg = 0; } if (this.dmg_flg == 0) { new Color(this).setTransform(_root.colorTrans); } if (this.dmg_flg != 0) { if (this.dmg_flg == 1) { new Color(this).setRGB(16777215); } if (this.dmg_flg == 2) { new Color(this).setRGB(16711680); } this.hp = this.hp - this.dmg; _root.e_hp = this.hp; _root.e_hp_max = this.hp_max; this.dmg = 0; this.dmg_flg = 0; if (0 >= this.hp) { _root.e_hp = 0; _root.e_hp_max = this.hp_max; } } } function destroy_script() { if (0 >= this.hp) { this.danger_zone._visible = 0; this.hp = 0; if (this.e_main._currentframe < 380) { _root.alert_flg = 0; _root.destroy_num++; _root.display.combo_counter.combo(5000); _root.display.rader.rader_main["e_p" + this.num].removeMovieClip(); this.time = 0; this.e_main.gotoAndPlay(380); } if ((this.e_main._currentframe == 420) && (this.time < 200)) { this.time++; this.efct_num++; if (5 < this.efct_num) { this.efct_num = 0; new Color(this).setRGB(16777215); _root.root.efct_box.efct_bom01((this._x + 200) - random(400), (this._y - random(500)) + 100, 100, 100); } } else if ((420 >= this.e_main._currentframe) && (this.time >= 200)) { this.e_main.gotoAndPlay(422); } } } this.efct = 0; this.tgt_rot = 0; this.atk_flg = 0; this.anime_flg = 0; this.time = 0; this.lag = 30 + random(60); this.time2 = 0; this.lag2 = 30 + random(60); this.efct_cnt = -1; this.arm_anime = 0;
Symbol 826 MovieClip [e_boss04] Frame 2
this.dmg_script(); this.destroy_script(); this.main_script(); _root.data = this.atk_flg;
Symbol 826 MovieClip [e_boss04] Frame 3
this.gotoAndPlay(2);
Symbol 829 MovieClip Frame 2
this.gotoAndPlay(1);
Symbol 829 MovieClip Frame 4
_root.root.e_efct_box.e_shot02(this.shot_x, this.shot_y, 500, 40, (this.shot_rot - 5) + random(10), 60, 30);
Symbol 834 MovieClip Frame 2
this.gotoAndPlay(1);
Symbol 838 MovieClip Frame 2
this.gotoAndPlay(1);
Symbol 838 MovieClip Frame 7
this.gotoAndPlay(5);
Symbol 838 MovieClip Frame 70
_root.e_num[_parent.num] = 0; _root.boss_destroy_flg++; _parent.removeMovieClip();
Symbol 839 MovieClip [e_boss03] Frame 1
function main_script() { if (this.e_propela.hitTest(_root.root.p_box.player.p_hit_area)) { if (_root.p_dmg_flg == 0) { _root.hit_mov_y = 20; _root.p_hp = _root.p_hp - ((50 - _root.a_defense_main) - _root.dash_defense); if (this.mov_x < 0) { _root.root.efct_box.efct_crash01(_root.p_pos_x, _root.p_pos_y - 50, -100, 100); _root.hit_mov_x = -20; _root.root.p_box.player.anime_flg = 9; } if (0 < this.mov_x) { _root.root.efct_box.efct_crash01(_root.p_pos_x, _root.p_pos_y - 50, 100, 100); _root.hit_mov_x = 20; _root.root.p_box.player.anime_flg = 9; } _root.p_mov_x = _root.hit_mov_x; _root.p_mov_y = _root.hit_mov_y; } } if (0 >= this.hp) { this.mov_x = this.mov_x / 2; if (this._y < 500) { this.mov_y = 3; } else { this.mov_y = 0; this._y = 500; } _root.display.rader.rader_main["e_p" + this.num].removeMovieClip(); if (this.e_main._currentframe == 1) { this.e_main.gotoAndPlay(5); _root.destroy_num++; _root.display.combo_counter.combo(1200); } if (this.time4 < 120) { this.gun_flg = 1; this.time++; if (this.time >= this.lag) { _root.root.e_efct_box.e_bom01(this._x, this._y + 20, 45); this.time = 0; this.lag = 15; } this.efct_num++; if (2 < this.efct_num) { this.efct_num = 0; new Color(this).setRGB(16777215); _root.root.efct_box.efct_bom01((this._x + 150) - random(300), this._y - random(150), 100, 100); } this.time4++; } if (this.e_main._currentframe == 5) { if (this.time4 >= 120) { this.e_shadow._visible = 0; this.e_main.gotoAndPlay(8); } } } else { if (this.atk_flg == 1) { this.time3++; if (this.time3 >= this.lag3) { this.gun_flg = 1; if (this.time3 >= (this.lag3 + 120)) { this.gun_flg = 0; this.time3 = 0; this.lag3 = 30 + random(80); } } if ((_root.p_pos_y - 150) < this._y) { if (-20 < mov_y) { mov_y = mov_y - (1 + random(2)); } if (-10 < this.e_main._rotation) { this.e_main._rotation--; } } if ((_root.p_pos_y - 150) >= this._y) { if (20 >= mov_y) { mov_y = mov_y + (1 + random(2)); } if (this.e_main._rotation < 10) { this.e_main._rotation++; } } if (_root.p_pos_x < this._x) { this._xscale = 100; } if (_root.p_pos_x >= this._x) { this._xscale = -100; } if (this._x >= (_root.p_pos_x + 500)) { if (-30 < mov_x) { mov_x = mov_x - 1; } } else if ((_root.p_pos_x - 500) >= this._x) { if (mov_x < 30) { mov_x = mov_x + 1; } } if (((_root.p_pos_x - 700) < this._x) && (this._x < (_root.p_pos_x + 700))) { if (mov_x < -5) { mov_x = mov_x + 1; } if (5 < mov_x) { mov_x = mov_x - 1; } this.time2++; if (this.time2 >= this.lag2) { _root.root.e_efct_box.e_bom01(this._x, this._y + 20, 45); this.time2 = 0; this.lag2 = 120 + random(80); } } this.time++; if (this.time >= this.lag) { this.time = 0; this.lag = 10 + random(20); this.atk_flg = 2 + random(4); } } if (this.atk_flg == 2) { this.time++; if (this.time >= this.lag) { this.msl_flg = 1; this.time = 0; this.lag = 120 + random(80); this.atk_flg = 2 + random(2); } else { this.msl_flg = 0; } this.gun_flg = 1; if (150 < this._y) { if (-20 < mov_y) { mov_y = mov_y - (1 + random(2)); } if (-10 < this.e_main._rotation) { this.e_main._rotation--; } } if (150 >= this._y) { if (20 >= mov_y) { mov_y = mov_y + (1 + random(2)); } if (this.e_main._rotation < 10) { this.e_main._rotation++; } } if (this._x < (_root.p_pos_x + 1000)) { this._xscale = -100; if (mov_x < 30) { mov_x = mov_x + 1; } if (-20 < this.e_main._rotation) { this.e_main._rotation--; } } else if (this._x >= (_root.p_pos_x + 1000)) { this.time = 0; this.lag = 60 + random(80); atksel = random(3); if (atksel == 0) { this.atk_flg = 1; } if (atksel == 1) { this.atk_flg = 3; } if (atksel == 2) { this.atk_flg = 5; } this.gun_flg = 0; } } if (this.atk_flg == 3) { this.time++; if (this.time >= this.lag) { this.msl_flg = 1; this.time = 0; this.lag = 120 + random(80); this.atk_flg = 2 + random(2); } else { this.msl_flg = 0; } this.gun_flg = 1; if (150 < this._y) { if (-20 < mov_y) { mov_y = mov_y - (1 + random(2)); } if (-10 < this.e_main._rotation) { this.e_main._rotation--; } } if (150 >= this._y) { if (20 >= mov_y) { mov_y = mov_y + (1 + random(2)); } if (this.e_main._rotation < 10) { this.e_main._rotation++; } } if ((_root.p_pos_x - 1000) < this._x) { this._xscale = 100; if (-30 < mov_x) { mov_x = mov_x - 1; } if (-20 < this.e_main._rotation) { this.e_main._rotation--; } } else if ((_root.p_pos_x - 1000) >= this._x) { this.time = 0; this.lag = 60 + random(80); atksel = random(3); if (atksel == 0) { this.atk_flg = 1; } if (atksel == 1) { this.atk_flg = 2; } if (atksel == 2) { this.atk_flg = 4; } this.gun_flg = 0; } } if (this.atk_flg == 4) { this.time++; if (this.time >= this.lag) { _root.root.e_efct_box.e_bom01(this._x, this._y + 20, 60); this.time = 0; this.lag = 10; } if (0 < this._y) { if (-20 < mov_y) { mov_y = mov_y - (1 + random(2)); } if (-10 < this.e_main._rotation) { this.e_main._rotation--; } } if (0 >= this._y) { if (20 >= mov_y) { mov_y = mov_y + (1 + random(2)); } if (this.e_main._rotation < 10) { this.e_main._rotation++; } } if (this._x < (_root.p_pos_x + 1000)) { this._xscale = -100; if (mov_x < 30) { mov_x = mov_x + 1; } if (-20 < this.e_main._rotation) { this.e_main._rotation--; } } else if (this._x >= (_root.p_pos_x + 1000)) { this.time = 0; this.lag = 60 + random(80); atksel = random(3); if (atksel == 0) { this.atk_flg = 1; } if (atksel == 1) { this.atk_flg = 3; } if (atksel == 2) { this.atk_flg = 5; } this.gun_flg = 0; } } if (this.atk_flg == 5) { this.time++; if (this.time >= this.lag) { _root.root.e_efct_box.e_bom01(this._x, this._y + 20, 60); this.time = 0; this.lag = 10; } if (0 < this._y) { if (-20 < mov_y) { mov_y = mov_y - (1 + random(2)); } if (-10 < this.e_main._rotation) { this.e_main._rotation--; } } if (0 >= this._y) { if (20 >= mov_y) { mov_y = mov_y + (1 + random(2)); } if (this.e_main._rotation < 10) { this.e_main._rotation++; } } if ((_root.p_pos_x - 1000) < this._x) { this._xscale = 100; if (-30 < mov_x) { mov_x = mov_x - 1; } if (-20 < this.e_main._rotation) { this.e_main._rotation--; } } else if ((_root.p_pos_x - 1000) >= this._x) { this.time = 0; this.lag = 60 + random(80); atksel = random(3); if (atksel == 0) { this.atk_flg = 1; } if (atksel == 1) { this.atk_flg = 2; } if (atksel == 2) { this.atk_flg = 4; } this.gun_flg = 0; } } } if (this.gun_flg == 1) { this.lock_x = _root.p_pos_x; this.lock_y = _root.p_pos_y - 20; if (0 < this._xscale) { this.can_rot = ((-Math.atan2((this.lock_x - this._x) + this.e_main.e_gun._x, this.lock_y - (this._y - 190))) / (Math.PI/180)) - 90; this.e_main.e_gun.shot_rot = (this.e_main.e_gun._rotation + 180) + this.e_main._rotation; this.e_main.e_gun.shot_x = this._x + (this.e_main.e_gun._x * Math.cos((Math.PI/180) * this.e_main._rotation)); this.e_main.e_gun.shot_y = this._y + (this.e_main.e_gun._y * Math.sin((Math.PI/180) * this.e_main._rotation)); } if (this._xscale < 0) { this.can_rot = (Math.atan2((this.lock_x - this._x) - this.e_main.e_gun._x, this.lock_y - (this._y - 190)) / (Math.PI/180)) - 90; this.e_main.e_gun.shot_rot = (-this.e_main.e_gun._rotation) + this.e_main._rotation; this.e_main.e_gun.shot_x = this._x - (this.e_main.e_gun._x * Math.cos((Math.PI/180) * this.e_main._rotation)); this.e_main.e_gun.shot_y = this._y + (this.e_main.e_gun._y * Math.sin((Math.PI/180) * this.e_main._rotation)); } if (30 < this.can_rot) { this.can_rot = 40; } if (this.can_rot < -40) { this.can_rot = -60; } if (this.e_main.e_gun._currentframe == 1) { this.e_main.e_gun.gotoAndPlay(3); } } else { this.can_rot = 0; } if (this.msl_flg == 1) { this.shot_x2 = this._x; if (this.e_main.e_mslpod._currentframe == 1) { this.e_main.e_mslpod.gotoAndPlay(3); } } if ((this.e_main.e_mslpod._currentframe == 5) || (this.e_main.e_mslpod._currentframe == 12)) { i = 0; while (i < 1) { _root.root.e_efct_box.e_msl01(this.shot_x2, this._y - 20, -180 + random(360), 5, 40); i++; } } if (this.can_rot < this.e_main.e_gun._rotation) { this.e_main.e_gun._rotation = this.e_main.e_gun._rotation - 3; } if (this.e_main.e_gun._rotation < this.can_rot) { this.e_main.e_gun._rotation = this.e_main.e_gun._rotation + 3; } this.e_main.e_gun._x = this.e_main.wep_pos1._x; this.e_main.e_gun._y = this.e_main.wep_pos1._y; this.e_main.e_mslpod._x = this.e_main.wep_pos2._x; this.e_main.e_mslpod._y = this.e_main.wep_pos2._y; this._x = this._x + mov_x; this._y = this._y + mov_y; if (((_root.ground_left[2] + 150) < this._x) && (this._x < (_root.ground_right[2] - 150))) { this.gnd_flg = 2; } else { this.gnd_flg = 1; } } this.gun_flg = 0; this.msl_flg = 0; this.atk_flg = 1; this.time = 0; this.lag = 50 + random(80); this.time2 = 0; this.lag2 = 60 + random(80); this.time3 = 0; this.lag3 = 20 + random(80); this.time4 = 0; function dmg_script() { if (this.dmg_flg == 0) { new Color(this).setTransform(_root.colorTrans); } if (this.dmg_flg != 0) { if (this.dmg_flg == 1) { new Color(this).setRGB(16777215); } if (this.dmg_flg == 2) { new Color(this).setRGB(16711680); } this.hp = this.hp - this.dmg; _root.e_hp = this.hp; _root.e_hp_max = this.hp_max; this.dmg = 0; this.dmg_flg = 0; if (0 >= this.hp) { _root.e_hp = 0; _root.e_hp_max = this.hp_max; } } }
Symbol 839 MovieClip [e_boss03] Frame 2
this.main_script(); this.dmg_script();
Symbol 839 MovieClip [e_boss03] Frame 3
this.gotoAndPlay(2);
Symbol 844 MovieClip Frame 1
gotoAndStop (1);
Symbol 844 MovieClip Frame 3
_root.root.e_efct_box.e_shot01(this.shot_x, this.shot_y, 200, 40, this.shot_rot, 30, 30);
Symbol 859 MovieClip Frame 1
gotoAndStop (1);
Symbol 859 MovieClip Frame 3
_root.root.e_efct_box.e_shot01(this.shot_x, this.shot_y, 200, 40, this.shot_rot, 30, 30);
Symbol 862 MovieClip Frame 60
gotoAndPlay (1);
Symbol 862 MovieClip Frame 85
this.gotoAndPlay(65);
Symbol 862 MovieClip Frame 110
this.gotoAndPlay(90);
Symbol 862 MovieClip Frame 120
this.gotoAndPlay(119);
Symbol 862 MovieClip Frame 130
gotoAndPlay (1);
Symbol 862 MovieClip Frame 140
this.gotoAndPlay(139);
Symbol 862 MovieClip Frame 150
gotoAndPlay (1);
Symbol 862 MovieClip Frame 158
this.gotoAndPlay(157);
Symbol 862 MovieClip Frame 165
this.gotoAndPlay(164);
Symbol 862 MovieClip Frame 180
_parent.anime_flg = random(3); this.gotoAndPlay(1);
Symbol 862 MovieClip Frame 283
_root.e_num[_parent.num] = 0; _root.boss_destroy_flg++; _parent.removeMovieClip();
Symbol 863 MovieClip [e_boss02] Frame 1
function main_script() { this.smoke._visible = 0; if (0 >= this.hp) { this.smoke._visible = 0; if (180 >= this.e_main._currentframe) { _root.destroy_num++; _root.display.combo_counter.combo(1200); _root.display.rader.rader_main["e_p" + this.num].removeMovieClip(); this.time = 0; this.e_main.gotoAndPlay(181); } if (0 < this.mov_x) { this.mov_x--; } if (this.mov_x < 0) { this.mov_x++; } if ((-1 < this.mov_x) && (this.mov_x < 1)) { this.mov_x = 0; } this.time++; if ((220 < this.e_main._currentframe) && (this.time < 160)) { this.efct_num++; if (2 < this.efct_num) { this.efct_num = 0; new Color(this).setRGB(16777215); _root.root.efct_box.efct_bom01((this._x + 150) - random(300), this._y - random(150), 100, 100); } this.e_main.gotoAndPlay(218); } else if (235 < this.e_main._currentframe) { this.e_shadow._alpha = 0; } this.atk_flg = 0; } else { if (this.atk_flg == 0) { this.tgt_rot = 0; this.time++; if (this.lag < this.time) { this.lag = 20 + random(60); this.atk_flg = 1; this.time = 0; } } if (this.jump_flg == 0) { if (this.anime_flg == 0) { if (((_root.p_pos_x - 200) < this._x) && (this._x < (_root.p_pos_x + 200))) { this.time2++; if (this.lag2 < this.time2) { this.lag2 = 30 + random(60); this.anime_flg = random(7); this.time2 = 0; } } if (((_root.p_pos_x + 200) < this._x) && (this._x < (_root.p_pos_x + 500))) { this.anime_flg = 1; } if (this._x >= (_root.p_pos_x + 500)) { this.anime_flg = 5; } if ((this._x < (_root.p_pos_x - 200)) && ((_root.p_pos_x - 500) < this._x)) { this.anime_flg = 2; } if ((_root.p_pos_x - 500) >= this._x) { this.anime_flg = 6; } } if ((this.anime_flg == 1) || (this.anime_flg == 2)) { if (this._x >= (_root.p_pos_x + 500)) { this.anime_flg = 5; } else if ((_root.p_pos_x - 500) >= this._x) { this.anime_flg = 6; } else { this.time2++; if (this.lag2 < this.time2) { this.lag2 = 30 + random(60); this.anime_flg = random(7); this.time2 = 0; } } } if ((this.anime_flg == 5) || (this.anime_flg == 6)) { this.time2++; if (this.lag2 < this.time2) { this.lag2 = 30 + random(60); this.time2 = 0; this.anime_flg = random(7); } } } else { this.time2++; if (this.lag2 < this.time2) { this.lag2 = 30 + random(60); this.anime_flg = 5 + random(2); this.time2 = 0; } } if (this.atk_flg == 1) { this.lock_x = _root.p_pos_x; this.lock_y = _root.p_pos_y - 20; if (0 < this._xscale) { this.tgt_rot = ((-Math.atan2(this.lock_x - this._x, this.lock_y - (this._y - 120))) / (Math.PI/180)) - 90; } if (this._xscale < 0) { this.tgt_rot = (Math.atan2(this.lock_x - this._x, this.lock_y - (this._y - 120)) / (Math.PI/180)) - 90; } if (40 < this.tgt_rot) { this.tgt_rot = 40; } if (this.tgt_rot < -40) { this.tgt_rot = -40; } if (((_root.p_pos_x - 1500) < this._x) && (this._x < (_root.p_pos_x + 1500))) { if (this.e_main.weparm1.weparm1_main._currentframe == 1) { this.e_main.weparm1.weparm1_main.gotoAndPlay(3); } if (this.e_main.weparm1.weparm1_main._currentframe == 12) { this.e_main.weparm2.weparm2_main.gotoAndPlay(3); } this.cos = Math.cos((Math.PI/180) * this.e_main.weparm1._rotation); this.sin = Math.sin((Math.PI/180) * this.e_main.weparm1._rotation); if (0 < this.e_main._xscale) { this.e_main.weparm1.weparm1_main.shot_rot = this.e_main.weparm1._rotation + 180; this.e_main.weparm2.weparm2_main.shot_rot = this.e_main.weparm2._rotation + 180; this.e_main.weparm1.weparm1_main.shot_x = (this._x - (60 * this.cos)) - (75 * this.sin); this.e_main.weparm1.weparm1_main.shot_y = (this._y + this.e_main.weparm1._y) + (75 * this.cos); this.e_main.weparm2.weparm2_main.shot_x = (this._x - (60 * this.cos)) - (75 * this.sin); this.e_main.weparm2.weparm2_main.shot_y = (this._y + this.e_main.weparm2._y) + (75 * this.cos); } if (this.e_main._xscale < 0) { this.e_main.weparm1.weparm1_main.shot_rot = -this.e_main.weparm1._rotation; this.e_main.weparm2.weparm2_main.shot_rot = -this.e_main.weparm2._rotation; this.e_main.weparm1.weparm1_main.shot_x = (this._x + (60 * this.cos)) + (75 * this.sin); this.e_main.weparm1.weparm1_main.shot_y = (this._y + this.e_main.weparm1._y) + (75 * this.cos); this.e_main.weparm2.weparm2_main.shot_x = (this._x + (60 * this.cos)) + (75 * this.sin); this.e_main.weparm2.weparm2_main.shot_y = (this._y + this.e_main.weparm2._y) + (75 * this.cos); } } this.time++; if (this.lag < this.time) { i = 0; while (i < 2) { if (0 < this.e_main._xscale) { _root.root.e_efct_box.e_msl01(this._x + 50, this._y - 150, -180 + random(360), 10, 30); } if (this.e_main._xscale < 0) { _root.root.e_efct_box.e_msl01(this._x - 50, this._y - 150, -180 + random(360), 10, 30); } i++; } this.lag = 30 + random(40); this.atk_flg = 0; this.time = 0; this.anime_flg = 2 + random(5); } } if (60 >= this.e_main._currentframe) { if (this._x >= _root.p_pos_x) { this.e_main._xscale = 100; } if (this._x < _root.p_pos_x) { this.e_main._xscale = -100; } if (0 < this.mov_x) { this.mov_x--; } if (this.mov_x < 0) { this.mov_x++; } if ((this.mov_x < 1) && (this.mov_x < -1)) { this.mov_x = 0; } if (this.anime_flg == 6) { this.e_main._xscale = -100; this.e_main.gotoAndPlay(115); } if (this.anime_flg == 5) { this.e_main._xscale = 100; this.e_main.gotoAndPlay(115); } if (this.anime_flg == 4) { this.e_main.gotoAndPlay(166); } if (this.anime_flg == 3) { this.e_main.gotoAndPlay(152); } if (this.anime_flg == 2) { this.e_main._xscale = -100; this.e_main.gotoAndPlay(65); } if (this.anime_flg == 1) { this.e_main._xscale = 100; this.e_main.gotoAndPlay(65); } } if ((60 < this.e_main._currentframe) && (115 >= this.e_main._currentframe)) { if ((60 < this.e_main._currentframe) && (85 >= this.e_main._currentframe)) { if (this.anime_flg == 6) { this.e_main._xscale = -100; this.e_main.gotoAndPlay(115); } if (this.anime_flg == 5) { this.e_main._xscale = 100; this.e_main.gotoAndPlay(115); } if (this.anime_flg == 4) { this.e_main.gotoAndPlay(166); } if (this.anime_flg == 3) { this.e_main.gotoAndPlay(152); } if (this.anime_flg == 2) { if (this.mov_max >= this.mov_x) { this.mov_x++; } if (this.mov_max < this.mov_x) { this.mov_x--; } if (this.atk_flg == 1) { if (this._x >= _root.p_pos_x) { this.e_main._xscale = 100; this.e_main.gotoAndPlay(95); } } if (this.atk_flg == 0) { this.e_main._xscale = -100; } } if (this.anime_flg == 1) { if (this.mov_x >= (-this.mov_max)) { this.mov_x--; } if (this.mov_x < (-this.mov_max)) { this.mov_x++; } if (this.atk_flg == 1) { if (this._x < _root.p_pos_x) { this.e_main._xscale = -100; this.e_main.gotoAndPlay(95); } } if (this.atk_flg == 0) { this.e_main._xscale = 100; } } if (this.anime_flg == 0) { this.e_main.gotoAndPlay(1); } } if ((90 < this.e_main._currentframe) && (115 >= this.e_main._currentframe)) { if (this.anime_flg == 6) { this.e_main._xscale = -100; this.e_main.gotoAndPlay(115); } if (this.anime_flg == 5) { this.e_main._xscale = 100; this.e_main.gotoAndPlay(115); } if (this.anime_flg == 4) { this.e_main.gotoAndPlay(166); } if (this.anime_flg == 3) { this.e_main.gotoAndPlay(152); } if (this.anime_flg == 2) { if (this.mov_max >= this.mov_x) { this.mov_x++; } if (this.mov_max < this.mov_x) { this.mov_x--; } if (this.atk_flg == 0) { this.e_main._xscale = -100; this.e_main.gotoAndPlay(65); } } if (this.anime_flg == 1) { if (this.mov_x >= (-this.mov_max)) { this.mov_x--; } if (this.mov_x < (-this.mov_max)) { this.mov_x++; } if (this.atk_flg == 0) { this.e_main._xscale = 100; this.e_main.gotoAndPlay(65); } } if (this.anime_flg == 0) { this.e_main.gotoAndPlay(1); } } } if ((this.e_main._currentframe >= 110) && (150 >= this.e_main._currentframe)) { if (this.jump_flg == 0) { this.smoke._visible = 1; } if (this.anime_flg == 3) { this.e_main.gotoAndPlay(152); } if ((this.e_main._currentframe == 118) || (this.e_main._currentframe == 138)) { if (this.anime_flg == 5) { this.mov_x = (-this.mov_max) * 5; } if (this.anime_flg == 6) { this.mov_x = this.mov_max * 5; } } if (this.e_main._currentframe == 119) { if ((this.anime_flg != 5) && (this.anime_flg != 6)) { this.e_main.gotoAndPlay(122); } if (this.anime_flg == 5) { if (this.atk_flg == 1) { if (this._x < _root.p_pos_x) { this.e_main._xscale = -100; this.e_main.gotoAndPlay(135); } } if (((-this.mov_max) * 3) < this.mov_x) { this.mov_x--; } if (this.mov_x < ((-this.mov_max) * 3)) { this.mov_x++; } } if (this.anime_flg == 6) { if (this.atk_flg == 1) { if (this._x >= _root.p_pos_x) { this.e_main._xscale = 100; this.e_main.gotoAndPlay(135); } } if ((this.mov_max * 3) < this.mov_x) { this.mov_x--; } if (this.mov_x < (this.mov_max * 3)) { this.mov_x++; } } } if (this.e_main._currentframe == 139) { if ((this.anime_flg != 5) && (this.anime_flg != 6)) { this.e_main.gotoAndPlay(142); } if (this.anime_flg == 5) { if (this.atk_flg == 0) { this.e_main._xscale = 100; this.e_main.gotoAndPlay(115); } if (((-this.mov_max) * 3) < this.mov_x) { this.mov_x--; } if (this.mov_x < ((-this.mov_max) * 3)) { this.mov_x++; } } if (this.anime_flg == 6) { if (this.atk_flg == 0) { this.e_main._xscale = -100; this.e_main.gotoAndPlay(115); } if ((this.mov_max * 3) < this.mov_x) { this.mov_x--; } if (this.mov_x < (this.mov_max * 3)) { this.mov_x++; } } } } if (this.e_main._currentframe == 156) { this.mov_y = -15 - random(20); } if ((150 < this.e_main._currentframe) && (180 >= this.e_main._currentframe)) { if (this.e_main._currentframe == 157) { if (this.mov_x == 0) { if (0 < this.e_main._xscale) { this.mov_x = -10; } if (this.e_main._xscale < 0) { this.mov_x = 10; } } if (this.mov_y >= 0) { this.e_main.gotoAndPlay(159); } } if (this.e_main._currentframe == 164) { if (this.jump_flg == 0) { this.anime_flg = 0; this.e_main.gotoAndPlay(166); } } } if ((166 < this.e_main._currentframe) && (180 >= this.e_main._currentframe)) { this.efct_cnt++; if (1 < this.efct_cnt) { this.efct_cnt = -1; _root.root._y = 150 + this.efct_cnt; if ((167 < this.e_main._currentframe) && (175 >= this.e_main._currentframe)) { _root.root.e_efct_box.efct_wave01(this._x, this._y, 200, 200, 0, 50); } } if (this.jump_flg == 0) { this.smoke._visible = 1; } if (0 < this.mov_x) { this.mov_x--; } if (this.mov_x < 0) { this.mov_x++; } if ((this.mov_x < 1) && (this.mov_x < -1)) { this.mov_x = 0; } } else { this.efct_cnt = -1; } if (this.tgt_rot < this.e_main.weparm1._rotation) { this.e_main.weparm1._rotation = this.e_main.weparm1._rotation - 2; } if (this.e_main.weparm1._rotation < this.tgt_rot) { this.e_main.weparm1._rotation = this.e_main.weparm1._rotation + 2; } if (this.tgt_rot < this.e_main.weparm2._rotation) { this.e_main.weparm2._rotation = this.e_main.weparm2._rotation - 2; } if (this.e_main.weparm2._rotation < this.tgt_rot) { this.e_main.weparm2._rotation = this.e_main.weparm2._rotation + 2; } } if (this.jump_flg == 1) { if (this.mov_y >= 0) { this.anime_flg = 4; } if (this.mov_y < 30) { this.mov_y++; } } if ((220 < this.e_main._currentframe) && (270 >= this.e_main._currentframe)) { if ((this.e_main._currentframe >= 225) && (230 >= this.e_main._currentframe)) { if (0 < this.mov_y) { this.e_main.gotoAndPlay(231); } } if ((this.e_main._currentframe >= 235) && (240 >= this.e_main._currentframe)) { if (0 >= this.mov_y) { this.e_main.gotoAndPlay(241); } } if ((this.e_main._currentframe >= 255) && (260 >= this.e_main._currentframe)) { if (this.jump_flg == 0) { this.smoke._visible = 1; } if (0 < this.mov_x) { this.mov_x--; } if (this.mov_x < 0) { this.mov_x++; } if ((this.mov_x < 1) && (this.mov_x < -1)) { this.mov_x = 0; } if ((0 < this.e_hp) && (this.mov_x != 0)) { this.e_main.gotoAndPlay(261); } } } this.e_main.weparm1._x = this.e_main.arm1_pos._x; this.e_main.weparm1._y = this.e_main.arm1_pos._y; this.e_main.weparm2._x = this.e_main.arm2_pos._x; this.e_main.weparm2._y = this.e_main.arm2_pos._y; if ((_root.ground_left[2] < this._x) && (this._x < _root.ground_right[2])) { this.gnd_flg = 2; } else { this.gnd_flg = 1; } if (this.gnd_hit.hitTest(_root.root.bg_box.field.ground_hit2) && (this.gnd_flg != 2)) { this.anime_flg = 3; } } this.tgt_rot = 0; this.atk_flg = 0; this.anime_flg = 3; this.jump_flg = 1; this.time = 0; this.lag = 60 + random(60); this.time2 = 0; this.lag2 = 30 + random(60); this.efct_cnt = -1; this.efct_num = 0; this.gnd_flg = 0; this.mov_max = 6; function dmg_script() { if (this.dmg_flg == 0) { new Color(this).setTransform(_root.colorTrans); } if (this.dmg_flg != 0) { if (this.dmg_flg == 1) { new Color(this).setRGB(16777215); } if (this.dmg_flg == 2) { new Color(this).setRGB(16711680); } this.hp = this.hp - this.dmg; _root.e_hp = this.hp; _root.e_hp_max = this.hp_max; this.dmg = 0; this.dmg_flg = 0; } } function field_hit() { this.hitflg_tall = 0; this.jump_flg = 1; this.hitflg_side = 0; if (this.hit_side.hitTest(_root.root.bg_box.field.ground_hit)) { if (_root.ground_cent_x[1] < this._x) { this._x = _root.ground_right[1] + (((this.hit_side._xscale / 2) * this._xscale) / 100); this.hitflg_side = 1; } else if (this._x < _root.ground_cent_x[1]) { this._x = _root.ground_left[1] - (((this.hit_side._xscale / 2) * this._xscale) / 100); this.hitflg_side = -1; } } else if (this.hit_tall.hitTest(_root.root.bg_box.field.ground_hit)) { if (_root.ground_cent_y[1] < this._y) { this._y = _root.ground_down[1] + this.hit_tall._yscale; this.hitflg_tall = -1; } else if (this._y < _root.ground_cent_y[1]) { this._y = _root.ground_up[1]; this.hitflg_tall = 1; } } if (this.hit_side.hitTest(_root.root.bg_box.field.ground_hit2)) { if (_root.ground_cent_x[2] < this._x) { this._x = _root.ground_right[2] + (((this.hit_side._xscale / 2) * this._xscale) / 100); this.hitflg_side = 1; } else if (this._x < _root.ground_cent_x[2]) { this._x = _root.ground_left[2] - (((this.hit_side._xscale / 2) * this._xscale) / 100); this.hitflg_side = -1; } } else if (this.hit_tall.hitTest(_root.root.bg_box.field.ground_hit2)) { if (_root.ground_cent_y[2] < this._y) { this._y = _root.ground_down[2] + this.hit_tall._yscale; this.hitflg_tall = -1; } else if (this._y < _root.ground_cent_y[2]) { this._y = _root.ground_up[2]; this.hitflg_tall = 1; } } if (this.hit_side.hitTest(_root.root.bg_box.field.ground_hit3)) { if (_root.ground_cent_x[3] < this._x) { this._x = _root.ground_right[3] + (((this.hit_side._xscale / 2) * this._xscale) / 100); this.hitflg_side = 1; } else if (this._x < _root.ground_cent_x[3]) { this._x = _root.ground_left[3] - (((this.hit_side._xscale / 2) * this._xscale) / 100); this.hitflg_side = -1; } } else if (this.hit_tall.hitTest(_root.root.bg_box.field.ground_hit3)) { if (_root.ground_cent_y[3] < this._y) { this._y = _root.ground_down[3] + this.hit_tall._yscale; this.hitflg_tall = -1; } else if (this._y < _root.ground_cent_y[3]) { this._y = _root.ground_up[3]; this.hitflg_tall = 1; } } if (this.hit_side.hitTest(_root.root.bg_box.field.ground_hit4)) { if (_root.ground_cent_x[4] < this._x) { this._x = _root.ground_right[4] + (((this.hit_side._xscale / 2) * this._xscale) / 100); this.hitflg_side = 1; } else if (this._x < _root.ground_cent_x[4]) { this._x = _root.ground_left[4] - (((this.hit_side._xscale / 2) * this._xscale) / 100); this.hitflg_side = -1; } } else if (this.hit_tall.hitTest(_root.root.bg_box.field.ground_hit4)) { if (_root.ground_cent_y[4] < this._y) { this._y = _root.ground_down[4] + this.hit_tall._yscale; this.hitflg_tall = -1; } else if (this._y < _root.ground_cent_y[4]) { this._y = _root.ground_up[4]; this.hitflg_tall = 1; } } if (this.hit_side.hitTest(_root.root.bg_box.field.ground_hit5)) { if (_root.ground_cent_x[5] < this._x) { this._x = _root.ground_right[5] + (((this.hit_side._xscale / 2) * this._xscale) / 100); this.hitflg_side = 1; } else if (this._x < _root.ground_cent_x[5]) { this._x = _root.ground_left[5] - (((this.hit_side._xscale / 2) * this._xscale) / 100); this.hitflg_side = -1; } } else if (this.hit_tall.hitTest(_root.root.bg_box.field.ground_hit5)) { if (_root.ground_cent_y[5] < this._y) { this._y = _root.ground_down[5] + this.hit_tall._yscale; this.hitflg_tall = -1; } else if (this._y < _root.ground_cent_y[5]) { this._y = _root.ground_up[5]; this.hitflg_tall = 1; } } if (this.hit_side.hitTest(_root.root.bg_box.field.ground_hit6)) { if (_root.ground_cent_x[6] < this._x) { this._x = _root.ground_right[6] + (((this.hit_side._xscale / 2) * this._xscale) / 100); this.hitflg_side = 1; } else if (this._x < _root.ground_cent_x[6]) { this._x = _root.ground_left[6] - (((this.hit_side._xscale / 2) * this._xscale) / 100); this.hitflg_side = -1; } } else if (this.hit_tall.hitTest(_root.root.bg_box.field.ground_hit6)) { if (_root.ground_cent_y[6] < this._y) { this._y = _root.ground_down[6] + this.hit_tall._yscale; this.hitflg_tall = -1; } else if (this._y < _root.ground_cent_y[6]) { this._y = _root.ground_up[6]; this.hitflg_tall = 1; } } if (this.hit_side.hitTest(_root.root.bg_box.field.ground_hit7)) { if (_root.ground_cent_x[7] < this._x) { this._x = _root.ground_right[7] + (((this.hit_side._xscale / 2) * this._xscale) / 100); this.hitflg_side = 1; } else if (this._x < _root.ground_cent_x[7]) { this._x = _root.ground_left[7] - (((this.hit_side._xscale / 2) * this._xscale) / 100); this.hitflg_side = -1; } } else if (this.hit_tall.hitTest(_root.root.bg_box.field.ground_hit7)) { if (_root.ground_cent_y[7] < this._y) { this._y = _root.ground_down[7] + this.hit_tall._yscale; this.hitflg_tall = -1; } else if (this._y < _root.ground_cent_y[7]) { this._y = _root.ground_up[7]; this.hitflg_tall = 1; } } if (this.hit_side.hitTest(_root.root.bg_box.field.ground_hit8)) { if (_root.ground_cent_x[8] < this._x) { this._x = _root.ground_right[8] + (((this.hit_side._xscale / 2) * this._xscale) / 100); this.hitflg_side = 1; } else if (this._x < _root.ground_cent_x[8]) { this._x = _root.ground_left[8] - (((this.hit_side._xscale / 2) * this._xscale) / 100); this.hitflg_side = -1; } } else if (this.hit_tall.hitTest(_root.root.bg_box.field.ground_hit8)) { if (_root.ground_cent_y[8] < this._y) { this._y = _root.ground_down[8] + this.hit_tall._yscale; this.hitflg_tall = -1; } else if (this._y < _root.ground_cent_y[8]) { this._y = _root.ground_up[8]; this.hitflg_tall = 1; } } } function result() { if (this.hitflg_side == 1) { if (this.mov_x < 0) { this.anime_flg = 3; this.mov_x = 0; } } else if (this.hitflg_side == -1) { if (0 < this.mov_x) { this.anime_flg = 3; this.mov_x = 0; } } if (this.hitflg_tall == 1) { this.jump_flg = 0; if (0 < this.mov_y) { this.mov_y = 0; } } if (this.hitflg_tall == -1) { if (this.mov_y < 0) { this.mov_y = 0; } } if (this.jump_flg == 1) { if (this.mov_y >= 0) { this.anime_flg = 4; } if (this.mov_y < 30) { this.mov_y++; } } this.hit_tall._y = this.mov_y - 100; this.hit_tall._x = (-this.mov_x) / 2; this.hit_side._x = this.mov_x; this._x = this._x + this.mov_x; this._y = this._y + this.mov_y; }
Symbol 863 MovieClip [e_boss02] Frame 2
this.dmg_script(); this.main_script(); this.field_hit(); this.result(); if (2000 < this._y) { this._y = 500; if (1000 < _root.p_pos_x) { this._x = _root.p_pos_x - 1500; } else { this._x = _root.p_pos_x + 1500; } }
Symbol 863 MovieClip [e_boss02] Frame 3
this.gotoAndPlay(2);
Symbol 875 MovieClip Frame 2
this.gotoAndPlay(1);
Symbol 875 MovieClip Frame 15
this.gotoAndPlay(1);
Symbol 880 MovieClip Frame 2
this.gotoAndPlay(1);
Symbol 880 MovieClip Frame 10
this.gotoAndPlay(1);
Symbol 881 MovieClip Frame 2
this.gotoAndPlay(1);
Symbol 881 MovieClip Frame 10
this.gotoAndPlay(1);
Symbol 884 MovieClip Frame 60
this.gotoAndPlay(1);
Symbol 884 MovieClip Frame 115
this.gotoAndPlay(75);
Symbol 884 MovieClip Frame 150
this.gotoAndPlay(145);
Symbol 884 MovieClip Frame 165
_parent.atk_flg = 0; _parent.time = 0; this.gotoAndPlay(1);
Symbol 884 MovieClip Frame 190
this.gotoAndPlay(185);
Symbol 884 MovieClip Frame 200
if (((_root.p_pos_x - 300) < _parent._x) && (_parent._x < (_root.p_pos_x + 300))) { _parent.atk_flg = random(2); } else { _parent.atk_flg = 2 + random(2); } _parent.time = 0; _parent.lag = 20 + random(30); this.gotoAndPlay(1);
Symbol 884 MovieClip Frame 241
this.gotoAndPlay(240);
Symbol 884 MovieClip Frame 305
_root.e_num[_parent.num] = 0; _root.boss_destroy_flg++; _parent.removeMovieClip();
Symbol 885 MovieClip [e_boss01] Frame 1
function destroy_script() { if (0 >= this.hp) { this.smoke_tankdash._visible = 0; if (200 >= this.boss_main._currentframe) { _root.alert_flg = 0; _root.destroy_num++; _root.display.combo_counter.combo(600); _root.display.rader.rader_main["e_p" + this.num].removeMovieClip(); this.time = 0; this.boss_main.gotoAndPlay(205); } if (0 < this.mov_x) { this.mov_x--; } if (this.mov_x < 0) { this.mov_x++; } if ((-1 < this.mov_x) && (this.mov_x < 1)) { this.mov_x = 0; } if (this.boss_main._currentframe == 240) { this.time++; if (160 >= this.time) { this.efct_num++; this.boss_main._y = this.efct_num - 1; if (2 < this.efct_num) { this.efct_num = 0; new Color(this).setRGB(16777215); _root.root.efct_box.efct_bom01((this._x + 300) - random(600), this._y - random(300), 100, 100); } } if (160 < this.time) { this.boss_main.gotoAndPlay(242); } } else if (245 < this.boss_main._currentframe) { this.e_shadow._alpha = 0; } } } function main_script() { if (0 < this.hp) { if ((-300 >= this._x) || (this._x >= 5300)) { this.atk_flg = 1; } this.time++; if (this.boss_main.boss_dmgarea.hitTest(_root.root.p_box.player.p_hit_area)) { if (_root.p_dmg_flg == 0) { _root.hit_mov_y = -20; _root.p_hp = _root.p_hp - ((50 - _root.a_defense_main) - _root.dash_defense); if (this.mov_x < 0) { _root.root.efct_box.efct_crash01(_root.p_pos_x, _root.p_pos_y - 50, -100, 100); _root.hit_mov_x = -20; _root.root.p_box.player.anime_flg = 9; } if (0 < this.mov_x) { _root.root.efct_box.efct_crash01(_root.p_pos_x, _root.p_pos_y - 50, 100, 100); _root.hit_mov_x = 20; _root.root.p_box.player.anime_flg = 9; } _root.p_mov_x = _root.hit_mov_x; _root.p_mov_y = _root.hit_mov_y; } } if (this.atk_flg == 5) { _root.alert_flg = 1; if (!((this.boss_main._currentframe >= 120) && (165 >= this.boss_main._currentframe))) { this.boss_main.gotoAndPlay(121); } if ((this.boss_main._currentframe >= 145) && (150 >= this.boss_main._currentframe)) { this.smoke_tankdash._visible = 1; if (this.mov_x < 30) { this.mov_x++; } if ((_root.p_pos_x + 400) < this._x) { this.boss_main.gotoAndPlay(151); } } } else if (this.atk_flg == 4) { _root.alert_flg = 1; if (!((this.boss_main._currentframe >= 120) && (165 >= this.boss_main._currentframe))) { this.boss_main.gotoAndPlay(121); } if ((this.boss_main._currentframe >= 145) && (150 >= this.boss_main._currentframe)) { this.smoke_tankdash._visible = 1; if (-30 < this.mov_x) { this.mov_x--; } if (this._x < (_root.p_pos_x - 400)) { this.boss_main.gotoAndPlay(151); } } } else { _root.alert_flg = 0; this.smoke_tankdash._visible = 0; } if (this.atk_flg == 2) { if (_root.p_pos_x < this._x) { this._xscale = 100; this.atk_flg = 4; } if (this._x < _root.p_pos_x) { this._xscale = -100; this.atk_flg = 5; } } if (this.atk_flg == 3) { if (0 < this.mov_x) { this.mov_x--; } if (this.mov_x < 0) { this.mov_x++; } if ((-1 < this.mov_x) && (this.mov_x < 1)) { this.mov_x = 0; } if (!((this.boss_main._currentframe >= 165) && (200 >= this.boss_main._currentframe))) { this.boss_main.gotoAndPlay(166); this.time2 = 0; if (_root.p_pos_x < this._x) { this._xscale = 100; } if (this._x < _root.p_pos_x) { this._xscale = -100; } } if ((this.boss_main._currentframe >= 185) && (190 >= this.boss_main._currentframe)) { if (this.boss_main.boss01_cannon._currentframe == 7) { this.shot_x = this._x; this.shot_y = (this._y + this.boss_main.boss01_cannon._y) - 25; if (0 < this._xscale) { this.can_rot2 = this.boss_main.boss01_cannon._rotation + 180; } if (this._xscale < 0) { this.can_rot2 = -this.boss_main.boss01_cannon._rotation; } _root.root.e_efct_box.e_shot01(this.shot_x, this.shot_y, 400, 70, this.can_rot2, 100, 80); this.lock_hold = 0; } this.lag = 40; if (this.lag < this.time) { this.boss_main.boss01_mslpod.gotoAndPlay(5); _root.root.e_efct_box.e_msl01(this._x, this._y - 100, 90 + random(180), random(8), 30); this.time = 0; } this.time2++; if ((this.time2 % 20) == 0) { this.lock_num++; _root.root.e_efct_box.e_lock02(this._x, this._y - 170, this.num, this.lock_num); } if (240 < this.time2) { this.lock_num = 0; this.time2 = 0; this.boss_main.gotoAndPlay(191); } this.lock_x = _root.p_pos_x; this.lock_y = _root.p_pos_y - 20; if (0 < this._xscale) { this.can_rot = ((-Math.atan2(this.lock_x - this._x, this.lock_y - (this._y - 190))) / (Math.PI/180)) - 90; } if (this._xscale < 0) { this.can_rot = (Math.atan2(this.lock_x - this._x, this.lock_y - (this._y - 190)) / (Math.PI/180)) - 90; } if (40 < this.can_rot) { this.can_rot = 40; } if (this.can_rot < -20) { this.can_rot = -20; } if (this.cannon_flg == 1) { this.boss_main.boss01_cannon.gotoAndPlay(5); this.cannon_flg = 0; } } } else { this.can_rot = 0; } if (this.atk_flg == 1) { if ((_root.p_pos_x + 200) < this._x) { this._xscale = 100; if (-6 < this.mov_x) { this.mov_x--; } } if (this._x < (_root.p_pos_x - 200)) { this._xscale = -100; if (this.mov_x < 6) { this.mov_x++; } } if (!((this.boss_main._currentframe >= 60) && (135 >= this.boss_main._currentframe))) { this.boss_main.gotoAndPlay(65); } if (this.lag < this.time) { if ((this._x >= (_root.p_pos_x - 300)) && ((_root.p_pos_x + 300) >= this._x)) { this.time = 0; this.time2 = 0; this.lag = 20 + random(10); this.atk_flg = random(3); } else if ((this._x < (_root.p_pos_x - 300)) || ((_root.p_pos_x + 300) < this._x)) { this.time = 0; this.time2 = 0; this.lag = 20 + random(10); this.atk_flg = 2 + random(2); } } if (this.boss_main._currentframe == 87) { this.time2 = 0; this.boss_main.boss01_mslpod.gotoAndPlay(5); _root.root.e_efct_box.e_msl01(this._x, this._y - 100, 90 + random(180), 5 + random(8), 30); } } if (this.atk_flg == 0) { if (0 < this.mov_x) { this.mov_x--; } if (this.mov_x < 0) { this.mov_x++; } if ((-1 < this.mov_x) && (this.mov_x < 1)) { this.mov_x = 0; } if (60 < this.boss_main._currentframe) { this.boss_main.gotoAndPlay(1); } if (this.lag < this.time) { if ((this._x >= (_root.p_pos_x - 300)) && ((_root.p_pos_x + 300) >= this._x)) { this.time = 0; this.time2 = 0; this.lag = 20 + random(10); this.atk_flg = random(4); } if ((this._x < (_root.p_pos_x - 300)) || ((_root.p_pos_x + 300) < this._x)) { this.time = 0; this.time2 = 0; this.lag = 20 + random(10); this.atk_flg = 1 + random(3); } else { this.time = 0; this.time2 = 0; this.lag = 20 + random(10); this.atk_flg = 1; } } } if (this.can_rot < this.boss_main.boss01_cannon._rotation) { this.boss_main.boss01_cannon._rotation--; } if (this.boss_main.boss01_cannon._rotation < this.can_rot) { this.boss_main.boss01_cannon._rotation++; } _root.anime_flg = this.lock_num; } } this.time = 0; this.time2 = 0; this.lock_num = 0; this.efct_num = 0; if (_root._p_pos_x < this._x) { this.atk_flg = 4; } if (this._x < _root._p_pos_x) { this.atk_flg = 5; } function dmg_script() { if (this.dmg_flg == 0) { new Color(this).setTransform(_root.colorTrans); } if (this.dmg_flg != 0) { if (this.dmg_flg == 1) { new Color(this).setRGB(16777215); } if (this.dmg_flg == 2) { new Color(this).setRGB(16711680); } this.hp = this.hp - this.dmg; _root.e_hp = this.hp; _root.e_hp_max = this.hp_max; this.dmg = 0; this.dmg_flg = 0; if (0 >= this.hp) { _root.e_hp = 0; _root.e_hp_max = this.hp_max; } } } function field_hit() { this.hitflg_tall = 0; this.jump_flg = 1; this.hitflg_side = 0; if (this.hit_side.hitTest(_root.root.bg_box.field.ground_hit)) { if (_root.ground_cent_x[1] < this._x) { this._x = _root.ground_right[1] + (((this.hit_side._xscale / 2) * this._xscale) / 100); this.hitflg_side = 1; } else if (this._x < _root.ground_cent_x[1]) { this._x = _root.ground_left[1] - (((this.hit_side._xscale / 2) * this._xscale) / 100); this.hitflg_side = -1; } } else if (this.hit_tall.hitTest(_root.root.bg_box.field.ground_hit)) { if (_root.ground_cent_y[1] < this._y) { this._y = _root.ground_down[1] + this.hit_tall._yscale; this.hitflg_tall = -1; } else if (this._y < _root.ground_cent_y[1]) { this._y = _root.ground_up[1]; this.hitflg_tall = 1; } } if (this.hit_side.hitTest(_root.root.bg_box.field.ground_hit2)) { if (_root.ground_cent_x[2] < this._x) { this._x = _root.ground_right[2] + (((this.hit_side._xscale / 2) * this._xscale) / 100); this.hitflg_side = 1; } else if (this._x < _root.ground_cent_x[2]) { this._x = _root.ground_left[2] - (((this.hit_side._xscale / 2) * this._xscale) / 100); this.hitflg_side = -1; } } else if (this.hit_tall.hitTest(_root.root.bg_box.field.ground_hit2)) { if (_root.ground_cent_y[2] < this._y) { this._y = _root.ground_down[2] + this.hit_tall._yscale; this.hitflg_tall = -1; } else if (this._y < _root.ground_cent_y[2]) { this._y = _root.ground_up[2]; this.hitflg_tall = 1; } } if (this.hit_side.hitTest(_root.root.bg_box.field.ground_hit3)) { if (_root.ground_cent_x[3] < this._x) { this._x = _root.ground_right[3] + (((this.hit_side._xscale / 2) * this._xscale) / 100); this.hitflg_side = 1; } else if (this._x < _root.ground_cent_x[3]) { this._x = _root.ground_left[3] - (((this.hit_side._xscale / 2) * this._xscale) / 100); this.hitflg_side = -1; } } else if (this.hit_tall.hitTest(_root.root.bg_box.field.ground_hit3)) { if (_root.ground_cent_y[3] < this._y) { this._y = _root.ground_down[3] + this.hit_tall._yscale; this.hitflg_tall = -1; } else if (this._y < _root.ground_cent_y[3]) { this._y = _root.ground_up[3]; this.hitflg_tall = 1; } } if (this.hit_side.hitTest(_root.root.bg_box.field.ground_hit4)) { if (_root.ground_cent_x[4] < this._x) { this._x = _root.ground_right[4] + (((this.hit_side._xscale / 2) * this._xscale) / 100); this.hitflg_side = 1; } else if (this._x < _root.ground_cent_x[4]) { this._x = _root.ground_left[4] - (((this.hit_side._xscale / 2) * this._xscale) / 100); this.hitflg_side = -1; } } else if (this.hit_tall.hitTest(_root.root.bg_box.field.ground_hit4)) { if (_root.ground_cent_y[4] < this._y) { this._y = _root.ground_down[4] + this.hit_tall._yscale; this.hitflg_tall = -1; } else if (this._y < _root.ground_cent_y[4]) { this._y = _root.ground_up[4]; this.hitflg_tall = 1; } } if (this.hit_side.hitTest(_root.root.bg_box.field.ground_hit5)) { if (_root.ground_cent_x[5] < this._x) { this._x = _root.ground_right[5] + (((this.hit_side._xscale / 2) * this._xscale) / 100); this.hitflg_side = 1; } else if (this._x < _root.ground_cent_x[5]) { this._x = _root.ground_left[5] - (((this.hit_side._xscale / 2) * this._xscale) / 100); this.hitflg_side = -1; } } else if (this.hit_tall.hitTest(_root.root.bg_box.field.ground_hit5)) { if (_root.ground_cent_y[5] < this._y) { this._y = _root.ground_down[5] + this.hit_tall._yscale; this.hitflg_tall = -1; } else if (this._y < _root.ground_cent_y[5]) { this._y = _root.ground_up[5]; this.hitflg_tall = 1; } } if (this.hit_side.hitTest(_root.root.bg_box.field.ground_hit6)) { if (_root.ground_cent_x[6] < this._x) { this._x = _root.ground_right[6] + (((this.hit_side._xscale / 2) * this._xscale) / 100); this.hitflg_side = 1; } else if (this._x < _root.ground_cent_x[6]) { this._x = _root.ground_left[6] - (((this.hit_side._xscale / 2) * this._xscale) / 100); this.hitflg_side = -1; } } else if (this.hit_tall.hitTest(_root.root.bg_box.field.ground_hit6)) { if (_root.ground_cent_y[6] < this._y) { this._y = _root.ground_down[6] + this.hit_tall._yscale; this.hitflg_tall = -1; } else if (this._y < _root.ground_cent_y[6]) { this._y = _root.ground_up[6]; this.hitflg_tall = 1; } } if (this.hit_side.hitTest(_root.root.bg_box.field.ground_hit7)) { if (_root.ground_cent_x[7] < this._x) { this._x = _root.ground_right[7] + (((this.hit_side._xscale / 2) * this._xscale) / 100); this.hitflg_side = 1; } else if (this._x < _root.ground_cent_x[7]) { this._x = _root.ground_left[7] - (((this.hit_side._xscale / 2) * this._xscale) / 100); this.hitflg_side = -1; } } else if (this.hit_tall.hitTest(_root.root.bg_box.field.ground_hit7)) { if (_root.ground_cent_y[7] < this._y) { this._y = _root.ground_down[7] + this.hit_tall._yscale; this.hitflg_tall = -1; } else if (this._y < _root.ground_cent_y[7]) { this._y = _root.ground_up[7]; this.hitflg_tall = 1; } } if (this.hit_side.hitTest(_root.root.bg_box.field.ground_hit8)) { if (_root.ground_cent_x[8] < this._x) { this._x = _root.ground_right[8] + (((this.hit_side._xscale / 2) * this._xscale) / 100); this.hitflg_side = 1; } else if (this._x < _root.ground_cent_x[8]) { this._x = _root.ground_left[8] - (((this.hit_side._xscale / 2) * this._xscale) / 100); this.hitflg_side = -1; } } else if (this.hit_tall.hitTest(_root.root.bg_box.field.ground_hit8)) { if (_root.ground_cent_y[8] < this._y) { this._y = _root.ground_down[8] + this.hit_tall._yscale; this.hitflg_tall = -1; } else if (this._y < _root.ground_cent_y[8]) { this._y = _root.ground_up[8]; this.hitflg_tall = 1; } } } function result() { if (this.hitflg_side == 1) { if (this.mov_x < 0) { this.anime_flg = 3; this.mov_x = 0; } } else if (this.hitflg_side == -1) { if (0 < this.mov_x) { this.anime_flg = 3; this.mov_x = 0; } } if (this.hitflg_tall == 1) { this.jump_flg = 0; if (0 < this.mov_y) { this.mov_y = 0; } } if (this.hitflg_tall == -1) { if (this.mov_y < 0) { this.mov_y = 0; } } if (this.jump_flg == 1) { if (this.mov_y >= 0) { this.anime_flg = 4; } if (this.mov_y < 30) { this.mov_y++; } } this.hit_tall._y = this.mov_y - 100; this.hit_tall._x = (-this.mov_x) / 2; this.hit_side._x = this.mov_x; this._x = this._x + this.mov_x; this._y = this._y + this.mov_y; }
Symbol 885 MovieClip [e_boss01] Frame 2
this.dmg_script(); this.destroy_script(); this.main_script(); this.field_hit(); this.result(); if (2000 < this._y) { this._y = 500; if (1000 < _root.p_pos_x) { this._x = _root.p_pos_x - 1500; } else { this._x = _root.p_pos_x + 1500; } }
Symbol 885 MovieClip [e_boss01] Frame 3
if (_root.efct_switch == 1) { if ((-200 < (this._x + _root.pos_box._x)) && ((this._x + _root.pos_box._x) < 840)) { if ((this.boss_main._currentframe == 85) || (this.boss_main._currentframe == 105)) { _root.efct_num++; _root.p_shot_box.smoke02(this._x - 150, this._y - 20, 70 + random(50), 70 + random(50), 50 - random(100)); _root.efct_num++; _root.p_shot_box.smoke02(this._x + 150, this._y - 20, 70 + random(50), 70 + random(50), 50 - random(100)); _root.efct_num++; _root.p_shot_box.smoke02(this._x - 150, this._y - 20, 70 + random(50), 70 + random(50), 50 - random(100)); _root.efct_num++; _root.p_shot_box.smoke02(this._x + 150, this._y - 20, 70 + random(50), 70 + random(50), 50 - random(100)); } } } this.gotoAndPlay(2);
Symbol 888 MovieClip Frame 2
this.gotoAndPlay(1);
Symbol 888 MovieClip Frame 19
_parent.removeMovieClip();
Symbol 888 MovieClip Frame 45
_parent.removeMovieClip();
Symbol 889 MovieClip [e_bom01] Frame 1
this.mov_y = 0; this.hit_flg = 0;
Symbol 889 MovieClip [e_bom01] Frame 2
if (this.hit_flg == 0) { this.mov_y++; this._y = this._y + this.mov_y; if (this.e_bom01_main.hitTest(_root.root.bg_box.field.ground_hit)) { this.hit_flg = 3; } if (this.e_bom01_main.hitTest(_root.root.bg_box.field.ground_hit2)) { this.hit_flg = 3; } if (this.e_bom01_main.hitTest(_root.root.bg_box.field.ground_hit3)) { this.hit_flg = 3; } if (this.e_bom01_main.hitTest(_root.root.bg_box.field.ground_hit4)) { this.hit_flg = 3; } if (this.e_bom01_main.hitTest(_root.root.bg_box.field.ground_hit5)) { this.hit_flg = 3; } if (this.e_bom01_main.hitTest(_root.root.bg_box.field.ground_hit6)) { this.hit_flg = 3; } if (this.e_bom01_main.hitTest(_root.root.bg_box.field.ground_hit7)) { this.hit_flg = 3; } if (this.e_bom01_main.hitTest(_root.root.bg_box.field.ground_hit8)) { this.hit_flg = 3; } } if (this.e_bom01_main.bom_hitarea.hitTest(_root.root.p_box.player.p_hit_area) && (this.hit_flg == 4)) { _root.p_dmg = this.dmg; _root.hit_mov_y = -10; if (_root.p_pos_x < this._x) { _root.hit_mov_x = -15; } if (this._x < _root.p_pos_x) { _root.hit_mov_x = 15; } } if (this.e_bom01_main.bom_hitarea.hitTest(_root.root.other_box.def_tgt1.hitarea)) { _root.root.other_box.def_tgt1.dmg = this.dmg / 5; _root.root.other_box.def_tgt1.hit_flg = 1; } if (this.e_bom01_main.bom_hitarea.hitTest(_root.root.other_box.def_tgt2.hitarea)) { _root.root.other_box.def_tgt2.dmg = this.dmg / 5; _root.root.other_box.def_tgt2.hit_flg = 1; } if (this.e_bom01_main.bom_hitarea.hitTest(_root.root.other_box.def_tgt3.hitarea)) { _root.root.other_box.def_tgt3.dmg = this.dmg / 5; _root.root.other_box.def_tgt3.hit_flg = 1; } if (this.hit_flg == 1) { this.e_bom01_main.gotoAndPlay(5); this.hit_flg = 2; } else if (this.hit_flg == 3) { this.e_bom01_main.gotoAndPlay(20); this.hit_flg = 4; } else if (this.hit_flg == 5) { _root.display.combo_counter.combo(1); this.e_bom01_main.gotoAndPlay(5); this.hit_flg = 2; }
Symbol 889 MovieClip [e_bom01] Frame 3
this.gotoAndPlay(2);
Symbol 905 MovieClip Frame 2
this.gotoAndPlay(1);
Symbol 905 MovieClip Frame 4
_root.root.e_efct_box.e_shot02(this.shot_x, this.shot_y, 100, 20, this.shot_rot, 30, 5);
Symbol 905 MovieClip Frame 15
this.gotoAndPlay(1);
Symbol 909 MovieClip Frame 2
this.gotoAndPlay(1);
Symbol 909 MovieClip Frame 4
_root.root.e_efct_box.e_shot_bz(this.shot_x, this.shot_y, 100, 100, this.shot_rot, 40, 30);
Symbol 909 MovieClip Frame 35
this.gotoAndPlay(1);
Symbol 912 MovieClip Frame 2
this.gotoAndPlay(1);
Symbol 912 MovieClip Frame 4
_root.root.e_efct_box.e_msl01(this.shot_x, this.shot_y, -180 - random(80), 5, 15); _root.root.e_efct_box.e_msl01(this.shot_x, this.shot_y, 180 + random(80), 5, 15);
Symbol 912 MovieClip Frame 80
this.gotoAndPlay(1);
Symbol 914 MovieClip Frame 2
this.gotoAndPlay(1);
Symbol 914 MovieClip Frame 4
_root.root.e_efct_box.e_shot01(this.shot_x, this.shot_y, 300, 30, this.shot_rot, 50, 50);
Symbol 914 MovieClip Frame 15
this.gotoAndPlay(1);
Symbol 956 MovieClip Frame 60
this.gotoAndPlay(1);
Symbol 956 MovieClip Frame 85
this.gotoAndPlay(65);
Symbol 956 MovieClip Frame 115
this.gotoAndPlay(95);
Symbol 956 MovieClip Frame 145
_parent.anime_flg = random(3); this.gotoAndPlay(1);
Symbol 956 MovieClip Frame 170
_parent.anime_flg = random(3); this.gotoAndPlay(1);
Symbol 956 MovieClip Frame 181
this.gotoAndPlay(180);
Symbol 956 MovieClip Frame 186
this.gotoAndPlay(185);
Symbol 956 MovieClip Frame 199
_parent.anime_flg = 1; this.gotoAndPlay(1);
Symbol 956 MovieClip Frame 206
this.gotoAndPlay(205);
Symbol 956 MovieClip Frame 211
this.gotoAndPlay(210);
Symbol 956 MovieClip Frame 226
this.gotoAndPlay(225);
Symbol 956 MovieClip Frame 240
this.gotoAndPlay(1);
Symbol 957 MovieClip [e_armor02] Frame 1
this.tgt_rot = 0; this.atk_flg = 0; this.anime_flg = 4; this.jump_flg = 1; this.time = 0; this.time2 = 0; this.time3 = 0; this.efct_cnt = -1; this.end_flg = 0; this.c = 0; this.lag_def = 20; this.lag_avg = 30; this.lag = this.lag_def + random(this.lag_avg); this.lag2 = this.lag_def + random(this.lag_avg); this.lag3 = (this.lag_def * 3) + random(this.lag_avg * 2); this.walk_spd = 5; this.dash_spd1 = 30; this.dash_spd2 = 20; this.jump_pw1 = 15; this.jump_pw2 = 20; this.hit_mov_x = 0; this.hit_mov_y = 0; function dmg_script() { if (this.dmg_flg == 0) { new Color(this).setTransform(_root.colorTrans); } if (this.dmg_flg != 0) { if (this.dmg_flg == 1) { new Color(this).setRGB(16777215); } if (this.dmg_flg == 2) { new Color(this).setRGB(16711680); } this.hp = this.hp - this.dmg; _root.e_hp = this.hp; _root.e_hp_max = this.hp_max; this.dmg = 0; this.dmg_flg = 0; if (0 >= this.hp) { _root.e_hp = 0; _root.e_hp_max = this.hp_max; } } } function main_script() { this.smoke._visible = 0; if (0 >= this.hp) { _root.display.rader.rader_main["e_p" + this.num].removeMovieClip(); if (215 >= this.e_main._currentframe) { _root.destroy_num++; _root.display.combo_counter.combo(15); this.mov_y = -10; this.e_main.gotoAndPlay(221); } if ((((_root.p_pos_x - 300) < this._x) && (this._x < (_root.p_pos_x + 300))) && (_root.efct_switch == 1)) { this.efct_num++; if (7 < this.efct_num) { this.efct_num = 0; _root.root.efct_box.efct_bom01((this._x + 25) - random(50), this._y - random(50), 60, 60); } } this.e_main._alpha = this.e_main._alpha - 6; if (5 >= this.e_main._alpha) { if (this.hp_max >= 100) { _root.boss_destroy_flg++; } _root.e_num[this.num] = 0; this.removeMovieClip(); } this.e_main.head._rotation = this.e_main.body._rotation; this.e_main.wep_arm._rotation = this.e_main.head._rotation - 90; this.atk_flg = 0; } else { if (this.atk_flg == 0) { this.tgt_rot = 0; this.time++; if (this.lag < this.time) { this.lag = this.lag_def + random(this.lag_avg); this.atk_flg = 1; this.time = 0; } } if (this.jump_flg == 0) { if (this.anime_flg == 0) { if (((_root.p_pos_x - 200) < this._x) && (this._x < (_root.p_pos_x + 200))) { this.time2++; if (this.lag2 < this.time2) { this.lag2 = this.lag_def + random(this.lag_avg); this.anime_flg = random(7); this.time2 = 0; } } if (((_root.p_pos_x + 200) < this._x) && (this._x < (_root.p_pos_x + 500))) { this.anime_flg = 1; } if (this._x >= (_root.p_pos_x + 500)) { this.anime_flg = 5; } if ((this._x < (_root.p_pos_x - 200)) && ((_root.p_pos_x - 500) < this._x)) { this.anime_flg = 2; } if ((_root.p_pos_x - 500) >= this._x) { this.anime_flg = 6; } } if ((this.anime_flg == 1) || (this.anime_flg == 2)) { if (this._x >= (_root.p_pos_x + 500)) { this.anime_flg = 5; } else if ((_root.p_pos_x - 500) >= this._x) { this.anime_flg = 6; } else { this.time2++; if (this.lag2 < this.time2) { this.lag2 = this.lag_def + random(this.lag_avg); this.anime_flg = random(7); this.time2 = 0; } } } if ((this.anime_flg == 5) || (this.anime_flg == 6)) { this.time2++; if (this.lag2 < this.time2) { this.lag2 = this.lag_def + random(this.lag_avg); this.anime_flg = random(7); this.time2 = 0; } } } else { this.time2++; if (this.lag2 < this.time2) { this.lag2 = this.lag_def + random(this.lag_avg); this.anime_flg = 5 + random(2); this.time2 = 0; } } if (60 >= this.e_main._currentframe) { if (this._x >= _root.p_pos_x) { this._xscale = 100; } if (this._x < _root.p_pos_x) { this._xscale = -100; } if (0 < this.mov_x) { this.mov_x--; } if (this.mov_x < 0) { this.mov_x++; } if ((this.mov_x < 1) && (this.mov_x < -1)) { this.mov_x = 0; } if (this.anime_flg == 6) { this._xscale = -100; this.e_main.gotoAndPlay(125); } if (this.anime_flg == 5) { this._xscale = 100; this.e_main.gotoAndPlay(125); } if (this.anime_flg == 4) { this.e_main.gotoAndPlay(190); } if (this.anime_flg == 3) { this.e_main.gotoAndPlay(175); } if (this.anime_flg == 2) { this._xscale = -100; this.e_main.gotoAndPlay(61); } if (this.anime_flg == 1) { this._xscale = 100; this.e_main.gotoAndPlay(61); } } if ((60 < this.e_main._currentframe) && (115 >= this.e_main._currentframe)) { if ((60 < this.e_main._currentframe) && (85 >= this.e_main._currentframe)) { if (this.anime_flg == 6) { this._xscale = -100; this.e_main.gotoAndPlay(125); } if (this.anime_flg == 5) { this._xscale = 100; this.e_main.gotoAndPlay(125); } if (this.anime_flg == 4) { this.e_main.gotoAndPlay(190); } if (this.anime_flg == 3) { this.e_main.gotoAndPlay(175); } if (this.anime_flg == 2) { if (this.walk_spd >= this.mov_x) { this.mov_x++; } if (this.walk_spd < this.mov_x) { this.mov_x--; } if (this.atk_flg == 1) { if (this._x >= _root.p_pos_x) { this._xscale = 100; this.e_main.gotoAndPlay(91); } } if (this.atk_flg == 0) { this._xscale = -100; } } if (this.anime_flg == 1) { if (this.mov_x >= (-this.walk_spd)) { this.mov_x--; } if (this.mov_x < (-this.walk_spd)) { this.mov_x++; } if (this.atk_flg == 1) { if (this._x < _root.p_pos_x) { this._xscale = -100; this.e_main.gotoAndPlay(91); } } if (this.atk_flg == 0) { this._xscale = 100; } } if (this.anime_flg == 0) { this.e_main.gotoAndPlay(1); } } if ((90 < this.e_main._currentframe) && (115 >= this.e_main._currentframe)) { if (this.anime_flg == 6) { this._xscale = -100; this.e_main.gotoAndPlay(125); } if (this.anime_flg == 5) { this._xscale = 100; this.e_main.gotoAndPlay(125); } if (this.anime_flg == 4) { this.e_main.gotoAndPlay(190); } if (this.anime_flg == 3) { this.e_main.gotoAndPlay(175); } if (this.anime_flg == 2) { if (((this.walk_spd / 3) * 2) >= this.mov_x) { this.mov_x++; } if (((this.walk_spd / 3) * 2) < this.mov_x) { this.mov_x--; } if (this.atk_flg == 0) { this._xscale = -100; this.e_main.gotoAndPlay(61); } } if (this.anime_flg == 1) { if (this.mov_x >= (((-this.walk_spd) / 3) * 2)) { this.mov_x--; } if (this.mov_x < (((-this.walk_spd) / 3) * 2)) { this.mov_x++; } if (this.atk_flg == 0) { this._xscale = 100; this.e_main.gotoAndPlay(61); } } if (this.anime_flg == 0) { this.e_main.gotoAndPlay(1); } } } if ((this.e_main._currentframe >= 120) && (170 >= this.e_main._currentframe)) { if (this.jump_flg == 0) { this.smoke._visible = 1; } if (this.anime_flg == 3) { this.e_main.gotoAndPlay(175); } if ((this.e_main._currentframe == 128) || (this.e_main._currentframe == 153)) { if (this.anime_flg == 5) { this.mov_x = -this.dash_spd1; } if (this.anime_flg == 6) { this.mov_x = this.dash_spd1; } } if ((this.e_main._currentframe >= 120) && (145 >= this.e_main._currentframe)) { if (this.e_main._currentframe == 130) { if ((this.anime_flg != 5) && (this.anime_flg != 6)) { this.e_main.gotoAndPlay(132); } if (this.anime_flg == 5) { if (this.atk_flg == 1) { if (this._x < _root.p_pos_x) { this._xscale = -100; this.e_main.gotoAndPlay(154); } } if ((-this.dash_spd2) < this.mov_x) { this.mov_x--; } if (this.mov_x < (-this.dash_spd2)) { this.mov_x++; } } if (this.anime_flg == 6) { if (this.atk_flg == 1) { if (this._x >= _root.p_pos_x) { this._xscale = 100; this.e_main.gotoAndPlay(154); } } if (this.dash_spd2 < this.mov_x) { this.mov_x--; } if (this.mov_x < this.dash_spd2) { this.mov_x++; } } } } if ((this.e_main._currentframe >= 145) && (170 >= this.e_main._currentframe)) { if (this.e_main._currentframe == 155) { if ((this.anime_flg != 5) && (this.anime_flg != 6)) { this.e_main.gotoAndPlay(157); } if (this.anime_flg == 5) { if (this.atk_flg == 0) { this._xscale = 100; this.e_main.gotoAndPlay(129); } if ((-this.dash_spd2) < this.mov_x) { this.mov_x--; } if (this.mov_x < (-this.dash_spd2)) { this.mov_x++; } } if (this.anime_flg == 6) { if (this.atk_flg == 0) { this._xscale = -100; this.e_main.gotoAndPlay(129); } if (this.dash_spd2 < this.mov_x) { this.mov_x--; } if (this.mov_x < this.dash_spd2) { this.mov_x++; } } } } } if ((this.e_main._currentframe >= 180) && (185 >= this.e_main._currentframe)) { if (this.e_main._currentframe == 180) { if (this.mov_y >= 0) { this.e_main.gotoAndPlay(182); } } if (this.e_main._currentframe == 185) { if (this.jump_flg == 0) { this.anime_flg = 0; this.e_main.gotoAndPlay(190); } } } if ((this.e_main._currentframe >= 190) && (200 >= this.e_main._currentframe)) { if (this.jump_flg == 0) { this.smoke._visible = 1; } if (0 < this.mov_x) { this.mov_x--; } if (this.mov_x < 0) { this.mov_x++; } if ((this.mov_x < 1) && (this.mov_x < -1)) { this.mov_x = 0; } } if (this.e_main._currentframe == 178) { this.mov_y = (-this.jump_pw1) - random(this.jump_pw2); } if (this.atk_flg == 1) { if (this._x < _root.p_pos_x) { this._xscale = -100; } if (_root.p_pos_x < this._x) { this._xscale = 100; } this.lock_x = _root.p_pos_x; this.lock_y = _root.p_pos_y - 20; if (0 < this._xscale) { this.tgt_rot = ((-Math.atan2(this.lock_x - this._x, this.lock_y - (this._y - 20))) / (Math.PI/180)) - 90; } if (this._xscale < 0) { this.tgt_rot = (Math.atan2(this.lock_x - this._x, this.lock_y - (this._y - 20)) / (Math.PI/180)) - 90; } if (60 < this.tgt_rot) { this.tgt_rot = 60; } if (this.tgt_rot < -60) { this.tgt_rot = -60; } if (((_root.p_pos_x - 500) < this._x) && (this._x < (_root.p_pos_x + 500))) { if (this.e_main.wep_arm.e_weparm._currentframe == 1) { this.e_main.wep_arm.e_weparm.gotoAndPlay(3); } this.e_main.wep_arm.e_weparm.shot_x = this._x; this.e_main.wep_arm.e_weparm.shot_y = this._y + (this.e_main.wep_arm._y * 0.67); if (0 < this._xscale) { this.e_main.wep_arm.e_weparm.shot_rot = this.e_main.wep_arm._rotation + 180; } if (this._xscale < 0) { this.e_main.wep_arm.e_weparm.shot_rot = -this.e_main.wep_arm._rotation; } } this.time++; if (this.lag < this.time) { this.lag = this.lag_def + random(this.lag_avg); this.atk_flg = 0; this.time = 0; } } } if ((220 < this.e_main._currentframe) && (270 >= this.e_main._currentframe)) { if ((this.e_main._currentframe >= 225) && (230 >= this.e_main._currentframe)) { if (0 < this.mov_y) { this.e_main.gotoAndPlay(231); } } if ((this.e_main._currentframe >= 235) && (240 >= this.e_main._currentframe)) { if (0 >= this.mov_y) { this.e_main.gotoAndPlay(241); } } if ((this.e_main._currentframe >= 255) && (260 >= this.e_main._currentframe)) { if (this.jump_flg == 0) { this.smoke._visible = 1; } if (0 < this.mov_x) { this.mov_x--; } if (this.mov_x < 0) { this.mov_x++; } if ((this.mov_x < 1) && (this.mov_x < -1)) { this.mov_x = 0; } if ((0 < this.e_hp) && (this.mov_x != 0)) { this.e_main.gotoAndPlay(261); } } } this.e_main.head._x = this.e_main.head_pos._x; this.e_main.head._y = this.e_main.head_pos._y; this.e_main.wep_arm._x = this.e_main.wep_arm_pos._x; this.e_main.wep_arm._y = this.e_main.wep_arm_pos._y; this.e_main.wep_arm.gotoAndStop(this.type1); this.e_main.head._rotation = this.tgt_rot; if (this.tgt_rot < this.e_main.wep_arm._rotation) { this.e_main.wep_arm._rotation = this.e_main.wep_arm._rotation - 5; } if (this.e_main.wep_arm._rotation < this.tgt_rot) { this.e_main.wep_arm._rotation = this.e_main.wep_arm._rotation + 5; } } function field_hit() { this.hitflg_tall = 0; this.jump_flg = 1; this.hitflg_side = 0; if (this.hit_side.hitTest(_root.root.bg_box.field.ground_hit)) { if (_root.ground_cent_x[1] < this._x) { this._x = _root.ground_right[1] + (((this.hit_side._xscale / 2) * this._xscale) / 100); this.hitflg_side = 1; } else if (this._x < _root.ground_cent_x[1]) { this._x = _root.ground_left[1] - (((this.hit_side._xscale / 2) * this._xscale) / 100); this.hitflg_side = -1; } } else if (this.hit_tall.hitTest(_root.root.bg_box.field.ground_hit)) { if (_root.ground_cent_y[1] < this._y) { this._y = _root.ground_down[1] + this.hit_tall._yscale; this.hitflg_tall = -1; } else if (this._y < _root.ground_cent_y[1]) { this._y = _root.ground_up[1]; this.hitflg_tall = 1; } } if (this.hit_side.hitTest(_root.root.bg_box.field.ground_hit2)) { if (_root.ground_cent_x[2] < this._x) { this._x = _root.ground_right[2] + (((this.hit_side._xscale / 2) * this._xscale) / 100); this.hitflg_side = 1; } else if (this._x < _root.ground_cent_x[2]) { this._x = _root.ground_left[2] - (((this.hit_side._xscale / 2) * this._xscale) / 100); this.hitflg_side = -1; } } else if (this.hit_tall.hitTest(_root.root.bg_box.field.ground_hit2)) { if (_root.ground_cent_y[2] < this._y) { this._y = _root.ground_down[2] + this.hit_tall._yscale; this.hitflg_tall = -1; } else if (this._y < _root.ground_cent_y[2]) { this._y = _root.ground_up[2]; this.hitflg_tall = 1; } } if (this.hit_side.hitTest(_root.root.bg_box.field.ground_hit3)) { if (_root.ground_cent_x[3] < this._x) { this._x = _root.ground_right[3] + (((this.hit_side._xscale / 2) * this._xscale) / 100); this.hitflg_side = 1; } else if (this._x < _root.ground_cent_x[3]) { this._x = _root.ground_left[3] - (((this.hit_side._xscale / 2) * this._xscale) / 100); this.hitflg_side = -1; } } else if (this.hit_tall.hitTest(_root.root.bg_box.field.ground_hit3)) { if (_root.ground_cent_y[3] < this._y) { this._y = _root.ground_down[3] + this.hit_tall._yscale; this.hitflg_tall = -1; } else if (this._y < _root.ground_cent_y[3]) { this._y = _root.ground_up[3]; this.hitflg_tall = 1; } } if (this.hit_side.hitTest(_root.root.bg_box.field.ground_hit4)) { if (_root.ground_cent_x[4] < this._x) { this._x = _root.ground_right[4] + (((this.hit_side._xscale / 2) * this._xscale) / 100); this.hitflg_side = 1; } else if (this._x < _root.ground_cent_x[4]) { this._x = _root.ground_left[4] - (((this.hit_side._xscale / 2) * this._xscale) / 100); this.hitflg_side = -1; } } else if (this.hit_tall.hitTest(_root.root.bg_box.field.ground_hit4)) { if (_root.ground_cent_y[4] < this._y) { this._y = _root.ground_down[4] + this.hit_tall._yscale; this.hitflg_tall = -1; } else if (this._y < _root.ground_cent_y[4]) { this._y = _root.ground_up[4]; this.hitflg_tall = 1; } } if (this.hit_side.hitTest(_root.root.bg_box.field.ground_hit5)) { if (_root.ground_cent_x[5] < this._x) { this._x = _root.ground_right[5] + (((this.hit_side._xscale / 2) * this._xscale) / 100); this.hitflg_side = 1; } else if (this._x < _root.ground_cent_x[5]) { this._x = _root.ground_left[5] - (((this.hit_side._xscale / 2) * this._xscale) / 100); this.hitflg_side = -1; } } else if (this.hit_tall.hitTest(_root.root.bg_box.field.ground_hit5)) { if (_root.ground_cent_y[5] < this._y) { this._y = _root.ground_down[5] + this.hit_tall._yscale; this.hitflg_tall = -1; } else if (this._y < _root.ground_cent_y[5]) { this._y = _root.ground_up[5]; this.hitflg_tall = 1; } } if (this.hit_side.hitTest(_root.root.bg_box.field.ground_hit6)) { if (_root.ground_cent_x[6] < this._x) { this._x = _root.ground_right[6] + (((this.hit_side._xscale / 2) * this._xscale) / 100); this.hitflg_side = 1; } else if (this._x < _root.ground_cent_x[6]) { this._x = _root.ground_left[6] - (((this.hit_side._xscale / 2) * this._xscale) / 100); this.hitflg_side = -1; } } else if (this.hit_tall.hitTest(_root.root.bg_box.field.ground_hit6)) { if (_root.ground_cent_y[6] < this._y) { this._y = _root.ground_down[6] + this.hit_tall._yscale; this.hitflg_tall = -1; } else if (this._y < _root.ground_cent_y[6]) { this._y = _root.ground_up[6]; this.hitflg_tall = 1; } } if (this.hit_side.hitTest(_root.root.bg_box.field.ground_hit7)) { if (_root.ground_cent_x[7] < this._x) { this._x = _root.ground_right[7] + (((this.hit_side._xscale / 2) * this._xscale) / 100); this.hitflg_side = 1; } else if (this._x < _root.ground_cent_x[7]) { this._x = _root.ground_left[7] - (((this.hit_side._xscale / 2) * this._xscale) / 100); this.hitflg_side = -1; } } else if (this.hit_tall.hitTest(_root.root.bg_box.field.ground_hit7)) { if (_root.ground_cent_y[7] < this._y) { this._y = _root.ground_down[7] + this.hit_tall._yscale; this.hitflg_tall = -1; } else if (this._y < _root.ground_cent_y[7]) { this._y = _root.ground_up[7]; this.hitflg_tall = 1; } } if (this.hit_side.hitTest(_root.root.bg_box.field.ground_hit8)) { if (_root.ground_cent_x[8] < this._x) { this._x = _root.ground_right[8] + (((this.hit_side._xscale / 2) * this._xscale) / 100); this.hitflg_side = 1; } else if (this._x < _root.ground_cent_x[8]) { this._x = _root.ground_left[8] - (((this.hit_side._xscale / 2) * this._xscale) / 100); this.hitflg_side = -1; } } else if (this.hit_tall.hitTest(_root.root.bg_box.field.ground_hit8)) { if (_root.ground_cent_y[8] < this._y) { this._y = _root.ground_down[8] + this.hit_tall._yscale; this.hitflg_tall = -1; } else if (this._y < _root.ground_cent_y[8]) { this._y = _root.ground_up[8]; this.hitflg_tall = 1; } } } function result() { if (this.hitflg_side == 1) { if (this.mov_x < 0) { this.anime_flg = 3; this.mov_x = 0; } } else if (this.hitflg_side == -1) { if (0 < this.mov_x) { this.anime_flg = 3; this.mov_x = 0; } } if (this.hitflg_tall == 1) { this.jump_flg = 0; if (0 < this.mov_y) { this.mov_y = 0; } } if (this.hitflg_tall == -1) { if (this.mov_y < 0) { this.mov_y = 0; } } if (this.jump_flg == 1) { if (this.mov_y >= 0) { this.anime_flg = 4; } if (this.mov_y < 30) { this.mov_y++; } } this.hit_tall._y = this.mov_y - 15; this.hit_tall._x = (-this.mov_x) / 2; this.hit_side._x = this.mov_x; this._x = this._x + this.mov_x; this._y = this._y + this.mov_y; }
Symbol 957 MovieClip [e_armor02] Frame 2
this.p_main.e_wep_arm.e_weparm.weparm_h.gotoAndStop(2); this.p_main.e_wep_arm.e_weparm.weparm_s.gotoAndStop(2); this.e_main.wep_arm.gotoAndStop(this.type1); this.time3++; if (this.lag3 < this.time3) { this.lag3 = (this.lag_def * 3) + random(this.lag_avg * 2); this.time3 = 0; this.type1 = random(4) + 1; } this.dmg_script(); this.main_script(); this.field_hit(); this.result(); if (2000 < this._y) { this._y = 500; if (1000 < _root.p_pos_x) { this._x = _root.p_pos_x - 1500; } else { this._x = _root.p_pos_x + 1500; } }
Symbol 957 MovieClip [e_armor02] Frame 3
this.gotoAndPlay(2);
Symbol 996 MovieClip Frame 60
this.gotoAndPlay(1);
Symbol 996 MovieClip Frame 85
this.gotoAndPlay(65);
Symbol 996 MovieClip Frame 115
this.gotoAndPlay(95);
Symbol 996 MovieClip Frame 135
this.gotoAndPlay(130);
Symbol 996 MovieClip Frame 145
_parent.anime_flg = 0; this.gotoAndPlay(1);
Symbol 996 MovieClip Frame 160
this.gotoAndPlay(155);
Symbol 996 MovieClip Frame 170
_parent.anime_flg = 0; this.gotoAndPlay(1);
Symbol 996 MovieClip Frame 185
this.gotoAndPlay(180);
Symbol 996 MovieClip Frame 195
this.gotoAndPlay(190);
Symbol 996 MovieClip Frame 215
_parent.anime_flg = random(3); this.gotoAndPlay(1);
Symbol 996 MovieClip Frame 231
this.gotoAndPlay(230);
Symbol 996 MovieClip Frame 241
this.gotoAndPlay(240);
Symbol 996 MovieClip Frame 261
this.gotoAndPlay(260);
Symbol 996 MovieClip Frame 270
this.gotoAndPlay(1);
Symbol 996 MovieClip Frame 280
this.gotoAndPlay(1);
Symbol 997 MovieClip [e_armor01] Frame 1
this.tgt_rot = 0; this.atk_flg = 0; this.anime_flg = 0; this.jump_flg = 1; this.time = 0; this.lag = 60 + random(60); this.time2 = 0; this.lag2 = 30 + random(60); this.efct_cnt = -1; this.end_flg = 0; this.walk_spd = 4; this.dash_spd1 = 20; this.dash_spd2 = 15; this.jump_pw1 = 13; this.jump_pw2 = 15; this.hit_mov_x = 0; this.hit_mov_y = 0; function main_script() { this.smoke._visible = 0; if (0 >= this.hp) { this.e_hp._alpha = 0; _root.display.rader.rader_main["e_p" + this.num].removeMovieClip(); if (215 >= this.e_main._currentframe) { this.mov_y = -10; this.e_main.gotoAndPlay(221); } if ((((_root.p_pos_x - 300) < this._x) && (this._x < (_root.p_pos_x + 300))) && (_root.efct_switch == 1)) { this.efct_num++; if (5 < this.efct_num) { this.efct_num = 0; _root.root.efct_box.efct_bom01((this._x + 25) - random(50), this._y - random(50), 60, 60); } } this.e_main._alpha = this.e_main._alpha - 6; if (5 >= this.e_main._alpha) { if (this.hp_max >= 100) { _root.boss_destroy_flg++; } _root.destroy_num++; _root.display.combo_counter.combo(15); _root.e_num[this.num] = 0; this.removeMovieClip(); } this.e_main.head._rotation = this.e_main.body._rotation; this.e_main.wep_arm._rotation = this.e_main.head._rotation - 90; this.atk_flg = 0; } else { if (this.atk_flg == 0) { this.tgt_rot = 0; this.time++; if (this.lag < this.time) { this.lag = 60 + random(60); this.atk_flg = 1; this.time = 0; } } if (this.jump_flg == 0) { if (this.anime_flg == 0) { if (((_root.p_pos_x - 200) < this._x) && (this._x < (_root.p_pos_x + 200))) { this.time2++; if (this.lag2 < this.time2) { this.lag2 = 30 + random(60); this.anime_flg = random(7); this.time2 = 0; } } if (((_root.p_pos_x + 200) < this._x) && (this._x < (_root.p_pos_x + 500))) { this.anime_flg = 1; } if (this._x >= (_root.p_pos_x + 500)) { this.anime_flg = 5; } if ((this._x < (_root.p_pos_x - 200)) && ((_root.p_pos_x - 500) < this._x)) { this.anime_flg = 2; } if ((_root.p_pos_x - 500) >= this._x) { this.anime_flg = 6; } } if ((this.anime_flg == 1) || (this.anime_flg == 2)) { if (this._x >= (_root.p_pos_x + 500)) { this.anime_flg = 5; } else if ((_root.p_pos_x - 500) >= this._x) { this.anime_flg = 6; } else { this.time2++; if (this.lag2 < this.time2) { this.lag2 = 30 + random(60); this.anime_flg = random(7); this.time2 = 0; } } } if ((this.anime_flg == 5) || (this.anime_flg == 6)) { this.time2++; if (this.lag2 < this.time2) { this.lag2 = 30 + random(60); this.anime_flg = random(7); this.time2 = 0; } } } else { this.time2++; if (this.lag2 < this.time2) { this.lag2 = 30 + random(60); this.anime_flg = 5 + random(2); this.time2 = 0; } } if (60 >= this.e_main._currentframe) { if (this._x >= _root.p_pos_x) { this.e_main._xscale = 100; } if (this._x < _root.p_pos_x) { this.e_main._xscale = -100; } if (0 < this.mov_x) { this.mov_x--; } if (this.mov_x < 0) { this.mov_x++; } if ((-1 < this.mov_x) && (this.mov_x < 1)) { this.mov_x = 0; } if (this.anime_flg == 6) { this.e_main.gotoAndPlay(120); } if (this.anime_flg == 5) { this.e_main.gotoAndPlay(120); } if (this.anime_flg == 4) { this.e_main.gotoAndPlay(187); } if (this.anime_flg == 3) { this.e_main.gotoAndPlay(171); } if (this.anime_flg == 2) { this.e_main.gotoAndPlay(61); } if (this.anime_flg == 1) { this.e_main.gotoAndPlay(61); } if (this.anime_flg == 95) { this.anime_flg = 96; this.e_main.gotoAndPlay(271); } if (this.anime_flg == 195) { this.anime_flg = 196; this.e_main.gotoAndPlay(220); } } if ((60 < this.e_main._currentframe) && (115 >= this.e_main._currentframe)) { if ((60 < this.e_main._currentframe) && (85 >= this.e_main._currentframe)) { if (this.anime_flg == 6) { this.e_main.gotoAndPlay(120); } if (this.anime_flg == 5) { this.e_main.gotoAndPlay(120); } if (this.anime_flg == 4) { this.e_main.gotoAndPlay(187); } if (this.anime_flg == 3) { this.e_main.gotoAndPlay(171); } if (this.anime_flg == 2) { if (this.walk_spd >= this.mov_x) { this.mov_x++; } if (this.walk_spd < this.mov_x) { this.mov_x--; } if (this.atk_flg == 1) { if (this._x >= _root.p_pos_x) { this.e_main._xscale = 100; this.e_main.gotoAndPlay(91); } } if (this.atk_flg == 0) { this.e_main._xscale = -100; } } if (this.anime_flg == 1) { if (this.mov_x >= (-this.walk_spd)) { this.mov_x--; } if (this.mov_x < (-this.walk_spd)) { this.mov_x++; } if (this.atk_flg == 1) { if (this._x < _root.p_pos_x) { this.e_main._xscale = -100; this.e_main.gotoAndPlay(91); } } if (this.atk_flg == 0) { this.e_main._xscale = 100; } } if (this.anime_flg == 0) { this.e_main.gotoAndPlay(1); } if (this.anime_flg == 95) { this.anime_flg = 96; this.e_main.gotoAndPlay(271); } if (this.anime_flg == 195) { this.anime_flg = 196; this.e_main.gotoAndPlay(220); } } if ((90 < this.e_main._currentframe) && (115 >= this.e_main._currentframe)) { if (this.anime_flg == 6) { this.e_main.gotoAndPlay(120); } if (this.anime_flg == 5) { this.e_main.gotoAndPlay(120); } if (this.anime_flg == 4) { this.e_main.gotoAndPlay(187); } if (this.anime_flg == 3) { this.e_main.gotoAndPlay(171); } if (this.anime_flg == 2) { if (((this.walk_spd / 3) * 2) >= this.mov_x) { this.mov_x++; } if (((this.walk_spd / 3) * 2) < this.mov_x) { this.mov_x--; } if (this.atk_flg == 0) { this.e_main._xscale = -100; this.e_main.gotoAndPlay(61); } } if (this.anime_flg == 1) { if (this.mov_x >= (((-this.walk_spd) / 3) * 2)) { this.mov_x--; } if (this.mov_x < (((-this.walk_spd) / 3) * 2)) { this.mov_x++; } if (this.atk_flg == 0) { this.e_main._xscale = 100; this.e_main.gotoAndPlay(61); } } if (this.anime_flg == 0) { this.e_main.gotoAndPlay(1); } if (this.anime_flg == 95) { this.anime_flg = 96; this.e_main.gotoAndPlay(271); } if (this.anime_flg == 195) { this.anime_flg = 196; this.e_main.gotoAndPlay(220); } } } if ((this.e_main._currentframe >= 120) && (170 >= this.e_main._currentframe)) { if (this.anime_flg == 195) { this.anime_flg = 196; this.e_main.gotoAndPlay(220); } if (this.jump_flg == 0) { this.smoke._visible = 1; } if (this.anime_flg == 3) { this.e_main.gotoAndPlay(171); } if ((this.e_main._currentframe == 128) || (this.e_main._currentframe == 153)) { if (this.anime_flg == 5) { this.mov_x = -this.dash_spd1; } if (this.anime_flg == 6) { this.mov_x = this.dash_spd1; } } if ((this.e_main._currentframe >= 120) && (145 >= this.e_main._currentframe)) { if ((this.e_main._currentframe >= 130) && (135 >= this.e_main._currentframe)) { if ((this.anime_flg != 5) && (this.anime_flg != 6)) { this.e_main.gotoAndPlay(137); } if (this.anime_flg == 5) { if ((-this.dash_spd2) < this.mov_x) { this.mov_x--; } if (this.mov_x < (-this.dash_spd2)) { this.mov_x++; } } if (this.anime_flg == 6) { if (this.dash_spd2 < this.mov_x) { this.mov_x--; } if (this.mov_x < this.dash_spd2) { this.mov_x++; } } } } if ((this.e_main._currentframe >= 145) && (170 >= this.e_main._currentframe)) { if ((this.e_main._currentframe >= 155) && (160 >= this.e_main._currentframe)) { if ((this.anime_flg != 5) && (this.anime_flg != 6)) { this.e_main.gotoAndPlay(162); } if (this.anime_flg == 5) { if (this.atk_flg == 0) { this.e_main._xscale = 100; this.e_main.gotoAndPlay(129); } if ((-this.dash_spd2) < this.mov_x) { this.mov_x--; } if (this.mov_x < (-this.dash_spd2)) { this.mov_x++; } } if (this.anime_flg == 6) { if (this.atk_flg == 0) { this.e_main._xscale = -100; this.e_main.gotoAndPlay(129); } if (this.dash_spd2 < this.mov_x) { this.mov_x--; } if (this.mov_x < this.dash_spd2) { this.mov_x++; } } } } } if ((170 < this.e_main._currentframe) && (180 >= this.e_main._currentframe)) { if (this.e_main._currentframe == 179) { this.mov_y = (-this.jump_pw1) - random(this.jump_pw2); } } if ((175 < this.e_main._currentframe) && (215 >= this.e_main._currentframe)) { if (this.anime_flg == 95) { this.anime_flg = 96; this.e_main.gotoAndPlay(271); } if ((180 < this.e_main._currentframe) && (195 >= this.e_main._currentframe)) { if (this.mov_x == 0) { if (0 < this.e_main._xscale) { this.mov_x = -5; } if (this.e_main._xscale < 0) { this.mov_x = 5; } } if ((this.e_main._currentframe >= 180) && (185 >= this.e_main._currentframe)) { if (this.mov_y >= 0) { this.e_main.gotoAndPlay(186); } } if ((145 < this.e_main._currentframe) && (195 >= this.e_main._currentframe)) { if (this.jump_flg == 0) { this.anime_flg = 0; this.e_main.gotoAndPlay(196); } } } if ((195 < this.e_main._currentframe) && (215 >= this.e_main._currentframe)) { if (this.jump_flg == 0) { this.smoke._visible = 1; } if (0 < this.mov_x) { this.mov_x--; } if (this.mov_x < 0) { this.mov_x++; } if ((-1 < this.mov_x) && (this.mov_x < 1)) { this.mov_x = 0; } } } if (this.atk_flg == 1) { if (this._x < _root.p_pos_x) { this.e_main._xscale = -100; } if (_root.p_pos_x < this._x) { this.e_main._xscale = 100; } this.lock_x = _root.p_pos_x; this.lock_y = _root.p_pos_y - 20; if (0 < this.e_main._xscale) { this.tgt_rot = ((-Math.atan2(this.lock_x - this._x, this.lock_y - (this._y - 20))) / (Math.PI/180)) - 90; } if (this.e_main._xscale < 0) { this.tgt_rot = (Math.atan2(this.lock_x - this._x, this.lock_y - (this._y - 20)) / (Math.PI/180)) - 90; } if (60 < this.tgt_rot) { this.tgt_rot = 60; } if (this.tgt_rot < -60) { this.tgt_rot = -60; } if (((_root.p_pos_x - 500) < this._x) && (this._x < (_root.p_pos_x + 500))) { if (this.e_main.wep_arm.e_weparm._currentframe == 1) { this.e_main.wep_arm.e_weparm.gotoAndPlay(3); } this.e_main.wep_arm.e_weparm.shot_x = this._x; this.e_main.wep_arm.e_weparm.shot_y = (this._y + this.e_main.wep_arm._y) - 5; if (0 < this.e_main._xscale) { this.e_main.wep_arm.e_weparm.shot_rot = this.e_main.wep_arm._rotation + 180; } if (this.e_main._xscale < 0) { this.e_main.wep_arm.e_weparm.shot_rot = -this.e_main.wep_arm._rotation; } } this.time++; if (this.lag < this.time) { this.lag = 30 + random(40); this.atk_flg = 0; this.time = 0; } } else if (this.atk_flg == 0) { if ((this.anime_flg != 96) && (this.anime_flg != 196)) { if (this.mov_x < 0) { this.e_main._xscale = 100; } if (0 < this.mov_x) { this.e_main._xscale = -100; } } } } if ((220 < this.e_main._currentframe) && (270 >= this.e_main._currentframe)) { if (this.mov_x < 0) { this.e_main._xscale = -100; } if (0 < this.mov_x) { this.e_main._xscale = 100; } if (this.e_main._currentframe == 222) { this.mov_x = this.hit_mov_x / 2; this.mov_y = ((-Math.abs(this.hit_mov_y)) / 2) - 5; this.hit_mov_x = 0; this.hit_mov_y = 0; } if (this.e_main._currentframe == 230) { if (0 < this.mov_y) { this.e_main.gotoAndPlay(232); } } if (this.e_main._currentframe == 240) { if (this.jump_flg == 0) { this.e_main.gotoAndPlay(242); } } if (this.e_main._currentframe == 260) { if (this.jump_flg == 0) { this.smoke._visible = 1; } this.mov_x = this.mov_x / 1.2; if ((-1 < this.mov_x) && (this.mov_x < 1)) { this.mov_x = 0; this.e_main.gotoAndPlay(262); } } if (265 < this.e_main._currentframe) { this.anime_flg = 0; this.e_main.gotoAndPlay(1); } } if ((270 < this.e_main._currentframe) && (275 >= this.e_main._currentframe)) { this.mov_x = this.mov_x / 1.2; if ((this.mov_x < -1) && (this.mov_x < 1)) { this.mov_x = 0; } if (this.mov_y < -1) { this.mov_y = this.mov_y / 1.2; } if (this.e_main._currentframe == 271) { this.mov_x = this.hit_mov_x / 3; this.mov_y = (-Math.abs(this.hit_mov_y)) / 3; } if (274 < this.e_main._currentframe) { this.anime_flg = 0; if (this.jump_flg == 0) { this.e_main.gotoAndPlay(1); } else if (this.jump_flg == 1) { this.e_main.gotoAndPlay(187); } } } this.e_main.head._x = this.e_main.head_pos._x; this.e_main.head._y = this.e_main.head_pos._y; this.e_main.wep_arm._x = this.e_main.wep_arm_pos._x; this.e_main.wep_arm._y = this.e_main.wep_arm_pos._y; this.e_main.head._rotation = this.tgt_rot; if (this.tgt_rot < this.e_main.wep_arm._rotation) { this.e_main.wep_arm._rotation = this.e_main.wep_arm._rotation - 2; } if (this.e_main.wep_arm._rotation < this.tgt_rot) { this.e_main.wep_arm._rotation = this.e_main.wep_arm._rotation + 2; } } function dmg_script() { if (this.dmg_flg == 0) { new Color(this).setTransform(_root.colorTrans); } if (this.dmg_flg != 0) { if (this.dmg_flg == 1) { new Color(this).setRGB(16777215); if ((this.hp_max / 3) < this.dmg) { this.anime_flg = 195; } else { this.anime_flg = 95; } this.atk_flg = 0; this.lag = 60 + random(60); this.time = 0; } if (this.dmg_flg == 2) { new Color(this).setRGB(16711680); } this.hp = this.hp - this.dmg; _root.e_hp = this.hp; _root.e_hp_max = this.hp_max; this.dmg = 0; this.dmg_flg = 0; if (0 >= this.hp) { _root.e_hp = 0; _root.e_hp_max = this.hp_max; } } } function field_hit() { this.hitflg_tall = 0; this.jump_flg = 1; this.hitflg_side = 0; if (this.hit_side.hitTest(_root.root.bg_box.field.ground_hit)) { if (_root.ground_cent_x[1] < this._x) { this._x = _root.ground_right[1] + (((this.hit_side._xscale / 2) * this._xscale) / 100); this.hitflg_side = 1; } else if (this._x < _root.ground_cent_x[1]) { this._x = _root.ground_left[1] - (((this.hit_side._xscale / 2) * this._xscale) / 100); this.hitflg_side = -1; } } else if (this.hit_tall.hitTest(_root.root.bg_box.field.ground_hit)) { if (_root.ground_cent_y[1] < this._y) { this._y = _root.ground_down[1] + this.hit_tall._yscale; this.hitflg_tall = -1; } else if (this._y < _root.ground_cent_y[1]) { this._y = _root.ground_up[1]; this.hitflg_tall = 1; } } if (this.hit_side.hitTest(_root.root.bg_box.field.ground_hit2)) { if (_root.ground_cent_x[2] < this._x) { this._x = _root.ground_right[2] + (((this.hit_side._xscale / 2) * this._xscale) / 100); this.hitflg_side = 1; } else if (this._x < _root.ground_cent_x[2]) { this._x = _root.ground_left[2] - (((this.hit_side._xscale / 2) * this._xscale) / 100); this.hitflg_side = -1; } } else if (this.hit_tall.hitTest(_root.root.bg_box.field.ground_hit2)) { if (_root.ground_cent_y[2] < this._y) { this._y = _root.ground_down[2] + this.hit_tall._yscale; this.hitflg_tall = -1; } else if (this._y < _root.ground_cent_y[2]) { this._y = _root.ground_up[2]; this.hitflg_tall = 1; } } if (this.hit_side.hitTest(_root.root.bg_box.field.ground_hit3)) { if (_root.ground_cent_x[3] < this._x) { this._x = _root.ground_right[3] + (((this.hit_side._xscale / 2) * this._xscale) / 100); this.hitflg_side = 1; } else if (this._x < _root.ground_cent_x[3]) { this._x = _root.ground_left[3] - (((this.hit_side._xscale / 2) * this._xscale) / 100); this.hitflg_side = -1; } } else if (this.hit_tall.hitTest(_root.root.bg_box.field.ground_hit3)) { if (_root.ground_cent_y[3] < this._y) { this._y = _root.ground_down[3] + this.hit_tall._yscale; this.hitflg_tall = -1; } else if (this._y < _root.ground_cent_y[3]) { this._y = _root.ground_up[3]; this.hitflg_tall = 1; } } if (this.hit_side.hitTest(_root.root.bg_box.field.ground_hit4)) { if (_root.ground_cent_x[4] < this._x) { this._x = _root.ground_right[4] + (((this.hit_side._xscale / 2) * this._xscale) / 100); this.hitflg_side = 1; } else if (this._x < _root.ground_cent_x[4]) { this._x = _root.ground_left[4] - (((this.hit_side._xscale / 2) * this._xscale) / 100); this.hitflg_side = -1; } } else if (this.hit_tall.hitTest(_root.root.bg_box.field.ground_hit4)) { if (_root.ground_cent_y[4] < this._y) { this._y = _root.ground_down[4] + this.hit_tall._yscale; this.hitflg_tall = -1; } else if (this._y < _root.ground_cent_y[4]) { this._y = _root.ground_up[4]; this.hitflg_tall = 1; } } if (this.hit_side.hitTest(_root.root.bg_box.field.ground_hit5)) { if (_root.ground_cent_x[5] < this._x) { this._x = _root.ground_right[5] + (((this.hit_side._xscale / 2) * this._xscale) / 100); this.hitflg_side = 1; } else if (this._x < _root.ground_cent_x[5]) { this._x = _root.ground_left[5] - (((this.hit_side._xscale / 2) * this._xscale) / 100); this.hitflg_side = -1; } } else if (this.hit_tall.hitTest(_root.root.bg_box.field.ground_hit5)) { if (_root.ground_cent_y[5] < this._y) { this._y = _root.ground_down[5] + this.hit_tall._yscale; this.hitflg_tall = -1; } else if (this._y < _root.ground_cent_y[5]) { this._y = _root.ground_up[5]; this.hitflg_tall = 1; } } if (this.hit_side.hitTest(_root.root.bg_box.field.ground_hit6)) { if (_root.ground_cent_x[6] < this._x) { this._x = _root.ground_right[6] + (((this.hit_side._xscale / 2) * this._xscale) / 100); this.hitflg_side = 1; } else if (this._x < _root.ground_cent_x[6]) { this._x = _root.ground_left[6] - (((this.hit_side._xscale / 2) * this._xscale) / 100); this.hitflg_side = -1; } } else if (this.hit_tall.hitTest(_root.root.bg_box.field.ground_hit6)) { if (_root.ground_cent_y[6] < this._y) { this._y = _root.ground_down[6] + this.hit_tall._yscale; this.hitflg_tall = -1; } else if (this._y < _root.ground_cent_y[6]) { this._y = _root.ground_up[6]; this.hitflg_tall = 1; } } if (this.hit_side.hitTest(_root.root.bg_box.field.ground_hit7)) { if (_root.ground_cent_x[7] < this._x) { this._x = _root.ground_right[7] + (((this.hit_side._xscale / 2) * this._xscale) / 100); this.hitflg_side = 1; } else if (this._x < _root.ground_cent_x[7]) { this._x = _root.ground_left[7] - (((this.hit_side._xscale / 2) * this._xscale) / 100); this.hitflg_side = -1; } } else if (this.hit_tall.hitTest(_root.root.bg_box.field.ground_hit7)) { if (_root.ground_cent_y[7] < this._y) { this._y = _root.ground_down[7] + this.hit_tall._yscale; this.hitflg_tall = -1; } else if (this._y < _root.ground_cent_y[7]) { this._y = _root.ground_up[7]; this.hitflg_tall = 1; } } if (this.hit_side.hitTest(_root.root.bg_box.field.ground_hit8)) { if (_root.ground_cent_x[8] < this._x) { this._x = _root.ground_right[8] + (((this.hit_side._xscale / 2) * this._xscale) / 100); this.hitflg_side = 1; } else if (this._x < _root.ground_cent_x[8]) { this._x = _root.ground_left[8] - (((this.hit_side._xscale / 2) * this._xscale) / 100); this.hitflg_side = -1; } } else if (this.hit_tall.hitTest(_root.root.bg_box.field.ground_hit8)) { if (_root.ground_cent_y[8] < this._y) { this._y = _root.ground_down[8] + this.hit_tall._yscale; this.hitflg_tall = -1; } else if (this._y < _root.ground_cent_y[8]) { this._y = _root.ground_up[8]; this.hitflg_tall = 1; } } } function result() { if (this.hitflg_side == 1) { if (this.mov_x < 0) { this.anime_flg = 3; this.mov_x = 0; } } else if (this.hitflg_side == -1) { if (0 < this.mov_x) { this.anime_flg = 3; this.mov_x = 0; } } if (this.hitflg_tall == 1) { this.jump_flg = 0; if (0 < this.mov_y) { this.mov_y = 0; } } if (this.hitflg_tall == -1) { if (this.mov_y < 0) { this.mov_y = 0; } } if (this.jump_flg == 1) { if (this.mov_y >= 0) { this.anime_flg = 4; } if (this.mov_y < 30) { this.mov_y++; } } this.hit_tall._y = this.mov_y - 15; this.hit_tall._x = (-this.mov_x) / 2; this.hit_side._x = this.mov_x; this._x = this._x + this.mov_x; this._y = this._y + this.mov_y; }
Symbol 997 MovieClip [e_armor01] Frame 2
this.dmg_script(); this.main_script(); this.field_hit(); this.result(); if (2000 < this._y) { this._y = 500; if (1000 < _root.p_pos_x) { this._x = _root.p_pos_x - 1500; } else { this._x = _root.p_pos_x + 1500; } } this.p_main.e_wep_arm.e_weparm.weparm_h.gotoAndStop(1); this.p_main.e_wep_arm.e_weparm.weparm_s.gotoAndStop(1); this.e_main.wep_arm.gotoAndStop(this.type1);
Symbol 997 MovieClip [e_armor01] Frame 3
this.gotoAndPlay(2);
Symbol 1000 MovieClip Frame 3
this.gotoAndPlay(1);
Symbol 1000 MovieClip Frame 35
_parent.removeMovieClip();
Symbol 1002 MovieClip [e_shot_ebom] Frame 1
function field_hit() { if (this.shot_core.hitTest(_root.root.bg_box.field.ground_hit) && (this.hit_flg == 0)) { this.hit_flg = 2; } if (this.shot_core.hitTest(_root.root.bg_box.field.ground_hit2) && (this.hit_flg == 0)) { this.hit_flg = 2; } if (this.shot_core.hitTest(_root.root.bg_box.field.ground_hit3) && (this.hit_flg == 0)) { this.hit_flg = 2; } if (this.shot_core.hitTest(_root.root.bg_box.field.ground_hit4) && (this.hit_flg == 0)) { this.hit_flg = 2; } if (this.shot_core.hitTest(_root.root.bg_box.field.ground_hit5) && (this.hit_flg == 0)) { this.hit_flg = 2; } if (this.shot_core.hitTest(_root.root.bg_box.field.ground_hit6) && (this.hit_flg == 0)) { this.hit_flg = 2; } if (this.shot_core.hitTest(_root.root.bg_box.field.ground_hit7) && (this.hit_flg == 0)) { this.hit_flg = 2; } if (this.shot_core.hitTest(_root.root.bg_box.ground.ground_hit8) && (this.hit_flg == 0)) { this.hit_flg = 2; } } function main_script() { this.e_shot_main._rotation = this.rot + 90; if (this.hit_flg == 0) { this.cnt++; this.spd = this.spd + 1; this.m_x = (-Math.cos(this.rot * w((Math.PI/180)))) * this.spd; this.m_y = (-Math.sin(this.rot * (Math.PI/180))) * this.spd; this._x = this._x + this.m_x; this._y = this._y + this.m_y; } else if (this.hit_flg == 2) { this.hit_flg = 9; this.e_shot_main.gotoAndPlay(5); } if (this.shot_core.hitTest(_root.root.p_box.player.p_hit_area)) { if (this.hit_flg == 0) { this.hit_flg = 2; } if (_root.p_dmg_flg == 0) { _root.p_dmg = this.dmg; _root.hit_mov_y = -10; if (m_x < 0) { _root.hit_mov_x = -15; } if (0 < m_x) { _root.hit_mov_x = 15; } } } } this.spd = 30; this.m_x = (-Math.cos(this.rot * (Math.PI/180))) * 100; this.m_y = (-Math.sin(this.rot * (Math.PI/180))) * 100; this._x = this._x + this.m_x; this._y = this._y + this.m_y; this._xscale = this.xscale; this._yscale = this.yscale; this.hit_flg = 0; this.cnt = 0;
Symbol 1002 MovieClip [e_shot_ebom] Frame 2
this.field_hit(); this.main_script();
Symbol 1002 MovieClip [e_shot_ebom] Frame 3
this.gotoAndPlay(2);
Symbol 1010 Button
on (release) { _parent.txt_num++; }
Symbol 1011 Button
on (release) { _parent.txt_num--; }
Symbol 1012 Button
on (release) { _root.screen_flg = 1; _root.game_flg = 3; }
Symbol 1034 MovieClip [tutorial] Frame 1
this.time = 0; this.txt_num = 1; this.main.gotoAndStop(1);
Symbol 1034 MovieClip [tutorial] Frame 2
_quality = "MIDDLE"; if (14 < this.txt_num) { this.txt_num = 1; } if (this.txt_num < 1) { this.txt_num = 14; } this.main.gotoAndStop(this.txt_num);
Symbol 1034 MovieClip [tutorial] Frame 3
this.gotoAndPlay(2);
Symbol 1040 MovieClip [m_18] Frame 1
this.e_num_local = 0; _root.mission_phase = 0; _root.warning_flg = 0; stopAllSounds(); mu_bgm = new Sound(_root); mu_bgm.attachSound("mu_combat2"); mu_bgm.start(0, 999); mu_bgm.setVolume(50); _root.timemode = 0; _root.root.other_box.def_car01(-400, 500, 12 - _root.custom_bonus, 600 - (_root.custom_bonus * 50), 1); _root.root.other_box.def_car01(400, 500, (12 - _root.custom_bonus) + 2, 600 - (_root.custom_bonus * 50), 2); _root.root.other_box.def_car01(0, 500, (12 - _root.custom_bonus) + 3, 600 - (_root.custom_bonus * 50), 3); _root.tgt_hp = (_root.tgt_hp_max = (_root.root.other_box.def_tgt1.hp + _root.root.other_box.def_tgt2.hp) + _root.root.other_box.def_tgt3.hp); _root.def_tgt_flg = 1; _root.def_tgt_destroy = 0; this.clear_flg = [0, 0, 0]; this._xscale = 1200; this._yscale = 450; _root.efct_bg_flg = 0; _root.field_flg = 1; _root.sky_flg = 1; _root.ground_left[0] = 0; _root.ground_right[0] = 0; _root.ground_up[0] = 0; _root.ground_down[0] = 0; _root.ground_left[1] = this._x + ((Math.round(this.ground_hit._x - (this.ground_hit._xscale / 2)) * this._xscale) / 100); _root.ground_right[1] = this._x + ((Math.round(this.ground_hit._x + (this.ground_hit._xscale / 2)) * this._xscale) / 100); _root.ground_up[1] = this._y + ((Math.round((this.ground_hit._y - (this.ground_hit._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[1] = this._y + ((Math.round((this.ground_hit._y + (this.ground_hit._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[2] = this._x + ((Math.round(this.ground_hit2._x - (this.ground_hit2._xscale / 2)) * this._xscale) / 100); _root.ground_right[2] = this._x + ((Math.round(this.ground_hit2._x + (this.ground_hit2._xscale / 2)) * this._xscale) / 100); _root.ground_up[2] = this._y + ((Math.round((this.ground_hit2._y - (this.ground_hit2._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[2] = this._y + ((Math.round((this.ground_hit2._y + (this.ground_hit2._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[3] = this._x + ((Math.round(this.ground_hit3._x - (this.ground_hit3._xscale / 2)) * this._xscale) / 100); _root.ground_right[3] = this._x + ((Math.round(this.ground_hit3._x + (this.ground_hit3._xscale / 2)) * this._xscale) / 100); _root.ground_up[3] = this._y + ((Math.round((this.ground_hit3._y - (this.ground_hit3._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[3] = this._y + ((Math.round((this.ground_hit3._y + (this.ground_hit3._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[4] = this._x + ((Math.round(this.ground_hit4._x - (this.ground_hit4._xscale / 2)) * this._xscale) / 100); _root.ground_right[4] = this._x + ((Math.round(this.ground_hit4._x + (this.ground_hit4._xscale / 2)) * this._xscale) / 100); _root.ground_up[4] = this._y + ((Math.round((this.ground_hit4._y - (this.ground_hit4._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[4] = this._y + ((Math.round((this.ground_hit4._y + (this.ground_hit4._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[5] = this._x + ((Math.round(this.ground_hit5._x - (this.ground_hit5._xscale / 2)) * this._xscale) / 100); _root.ground_right[5] = this._x + ((Math.round(this.ground_hit5._x + (this.ground_hit5._xscale / 2)) * this._xscale) / 100); _root.ground_up[5] = this._y + ((Math.round((this.ground_hit5._y - (this.ground_hit5._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[5] = this._y + ((Math.round((this.ground_hit5._y + (this.ground_hit5._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[6] = this._x + ((Math.round(this.ground_hit6._x - (this.ground_hit6._xscale / 2)) * this._xscale) / 100); _root.ground_right[6] = this._x + ((Math.round(this.ground_hit6._x + (this.ground_hit6._xscale / 2)) * this._xscale) / 100); _root.ground_up[6] = this._y + ((Math.round((this.ground_hit6._y - (this.ground_hit6._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[6] = this._y + ((Math.round((this.ground_hit6._y + (this.ground_hit6._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[7] = this._x + ((Math.round(this.ground_hit7._x - (this.ground_hit7._xscale / 2)) * this._xscale) / 100); _root.ground_right[7] = this._x + ((Math.round(this.ground_hit7._x + (this.ground_hit7._xscale / 2)) * this._xscale) / 100); _root.ground_up[7] = this._y + ((Math.round((this.ground_hit7._y - (this.ground_hit7._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[7] = this._y + ((Math.round((his.ground_hit7._y + (this.ground_hit7._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[8] = this._x + ((Math.round(this.ground_hit8._x - (this.ground_hit8._xscale / 2)) * this._xscale) / 100); _root.ground_right[8] = this._x + ((Math.round(this.ground_hit8._x + (this.ground_hit8._xscale / 2)) * this._xscale) / 100); _root.ground_up[8] = this._y + ((Math.round((this.ground_hit8._y - (this.ground_hit8._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[8] = this._y + ((Math.round((this.ground_hit8._y + (this.ground_hit8._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[90] = this._x + ((Math.round(this.ground_hit90._x - (this.ground_hit90._xscale / 2)) * this._xscale) / 100); _root.ground_right[90] = this._x + ((Math.round(this.ground_hit90._x + (this.ground_hit90._xscale / 2)) * this._xscale) / 100); _root.ground_up[90] = this._y + ((Math.round((this.ground_hit90._y - (this.ground_hit90._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[90] = this._y + ((Math.round((this.ground_hit90._y + (this.ground_hit90._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[91] = this._x + ((Math.round(this.ground_hit91._x - (this.ground_hit91._xscale / 2)) * this._xscale) / 100); _root.ground_right[91] = this._x + ((Math.round(this.ground_hit91._x + (this.ground_hit91._xscale / 2)) * this._xscale) / 100); _root.ground_up[91] = this._y + ((Math.round((this.ground_hit91._y - (this.ground_hit91._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[91] = this._y + ((Math.round((this.ground_hit91._y + (this.ground_hit91._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[92] = this._x + ((Math.round(this.ground_hit92._x - (this.ground_hit92._xscale / 2)) * this._xscale) / 100); _root.ground_right[92] = this._x + ((Math.round(this.ground_hit92._x + (this.ground_hit92._xscale / 2)) * this._xscale) / 100); _root.ground_up[92] = this._y + ((Math.round((this.ground_hit92._y - (this.ground_hit92._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[92] = this._y + ((Math.round((this.ground_hit92._y + (this.ground_hit92._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[93] = this._x + ((Math.round(this.ground_hit93._x - (this.ground_hit93._xscale / 2)) * this._xscale) / 100); _root.ground_right[93] = this._x + ((Math.round(this.ground_hit93._x + (this.ground_hit93._xscale / 2)) * this._xscale) / 100); _root.ground_up[93] = this._y + ((Math.round((this.ground_hit93._y - (this.ground_hit93._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[93] = this._y + ((Math.round((this.ground_hit93._y + (this.ground_hit93._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_cent_x[0] = 0; _root.ground_cent_x[1] = this._x + ((Math.round(this.ground_hit._x) * this._xscale) / 100); _root.ground_cent_x[2] = this._x + ((Math.round(this.ground_hit2._x) * this._xscale) / 100); _root.ground_cent_x[3] = this._x + ((Math.round(this.ground_hit3._x) * this._xscale) / 100); _root.ground_cent_x[4] = this._x + ((Math.round(this.ground_hit4._x) * this._xscale) / 100); _root.ground_cent_x[5] = this._x + ((Math.round(this.ground_hit5._x) * this._xscale) / 100); _root.ground_cent_x[6] = this._x + ((Math.round(this.ground_hit6._x) * this._xscale) / 100); _root.ground_cent_x[7] = this._x + ((Math.round(this.ground_hit7._x) * this._xscale) / 100); _root.ground_cent_x[8] = this._x + ((Math.round(this.ground_hit8._x) * this._xscale) / 100); _root.ground_cent_x[90] = this._x + ((Math.round(this.ground_hit90._x) * this._xscale) / 100); _root.ground_cent_x[91] = this._x + ((Math.round(this.ground_hit91._x) * this._xscale) / 100); _root.ground_cent_x[92] = this._x + ((Math.round(this.ground_hit92._x) * this._xscale) / 100); _root.ground_cent_x[93] = this._x + ((Math.round(this.ground_hit93._x) * this._xscale) / 100); _root.ground_cent_y[0] = 0; _root.ground_cent_y[1] = this._y + ((Math.round(this.ground_hit._y) * this._yscale) / 100); _root.ground_cent_y[2] = this._y + ((Math.round(this.ground_hit2._y) * this._yscale) / 100); _root.ground_cent_y[3] = this._y + ((Math.round(this.ground_hit3._y) * this._yscale) / 100); _root.ground_cent_y[4] = this._y + ((Math.round(this.ground_hit4._y) * this._yscale) / 100); _root.ground_cent_y[5] = this._y + ((Math.round(this.ground_hit5._y) * this._yscale) / 100); _root.ground_cent_y[6] = this._y + ((Math.round(this.ground_hit6._y) * this._yscale) / 100); _root.ground_cent_y[7] = this._y + ((Math.round(this.ground_hit7._y) * this._yscale) / 100); _root.ground_cent_y[8] = this._y + ((Math.round(this.ground_hit8._y) * this._yscale) / 100); _root.ground_cent_y[90] = this._y + ((Math.round(this.ground_hit90._y) * this._yscale) / 100); _root.ground_cent_y[91] = this._y + ((Math.round(this.ground_hit91._y) * this._yscale) / 100); _root.ground_cent_y[92] = this._y + ((Math.round(this.ground_hit92._y) * this._yscale) / 100); _root.ground_cent_y[93] = this._y + ((Math.round(this.ground_hit93._y) * this._yscale) / 100); this.ground_hit._alpha = 0; this.ground_hit2._alpha = 0; this.ground_hit3._alpha = 0; this.ground_hit4._alpha = 0; this.ground_hit5._alpha = 0; this.ground_hit6._alpha = 0; this.ground_hit7._alpha = 0; this.ground_hit8._alpha = 0; this.ground_hit9._alpha = 0; this.ground_hit0._alpha = 0; this.ground_hit90._alpha = 0; this.ground_hit91._alpha = 0; this.ground_hit92._alpha = 0; this.ground_hit93._alpha = 0; this.areaover_l._alpha = 0; this.areaover_r._alpha = 0; this.tgt_point._alpha = 0;
Symbol 1040 MovieClip [m_18] Frame 2
if (this.tgt_point.hitTest(_root.root.other_box.def_tgt1.main)) { this.clear_flg[0] = 1; } if (this.tgt_point.hitTest(_root.root.other_box.def_tgt2.main)) { this.clear_flg[1] = 1; } if (this.tgt_point.hitTest(_root.root.other_box.def_tgt3.main)) { this.clear_flg[2] = 1; } if (_root.def_tgt_destroy >= 3) { _root.screen_flg = 2; _root.game_flg = 9; } if (_root.mission_phase == 0) { i = 0; while (4 >= i) { if (_root.e_num[i] == 0) { this.e_num_local++; e = random(8); this.e_hp = 10 + (_root.custom_bonus * 3); if (100 < this.e_hp) { this.e_hp = 99; } if (e == 0) { _root.root.e_box.e_tank01(this.e_hp + 5, i, 10); } if (e == 1) { _root.root.e_box.e_tank02(this.e_hp + 7, i, 10); } if (e == 2) { _root.root.e_box.e_fly01(this.e_hp + 4, i); } if (e == 3) { _root.root.e_box.e_armor01(this.e_hp + 10, 1, i); } if (e == 4) { _root.root.e_box.e_armor01(this.e_hp + 10, 2, i); } if (e == 5) { _root.root.e_box.e_armor01(this.e_hp + 10, 3, i); } if (e == 6) { _root.root.e_box.e_walker01(this.e_hp + 12, 1, 1, i); } if (e == 7) { _root.root.e_box.e_walker01(this.e_hp + 12, 1, 1, i); } if (this.mission_box01.hitTest(_root.root.p_box.player)) { e = random(4); if (e == 0) { _root.root.e_box["enemy" + i]._x = _root.p_pos_x + (700 + random(1500)); } if (e == 1) { _root.root.e_box["enemy" + i]._x = _root.p_pos_x - (700 + random(1500)); } if (e == 2) { _root.root.e_box["enemy" + i]._x = _root.root.other_box.def_tgt._x + (700 + random(1500)); } if (e == 3) { _root.root.e_box["enemy" + i]._x = _root.root.other_box.def_tgt._x - (700 + random(1500)); } } if (this.mission_box02.hitTest(_root.root.p_box.player)) { e = random(10); if (e < 7) { _root.root.e_box["enemy" + i]._x = _root.p_pos_x + (700 + random(1500)); } if (e >= 7) { _root.root.e_box["enemy" + i]._x = _root.p_pos_x - (700 + random(1500)); } } if (this.mission_box03.hitTest(_root.root.p_box.player)) { e = random(10); if (e < 7) { _root.root.e_box["enemy" + i]._x = _root.p_pos_x + (700 + random(1500)); } if (e >= 7) { _root.root.e_box["enemy" + i]._x = _root.p_pos_x - (700 + random(1500)); } } } i++; } if ((((this.clear_flg[0] + this.clear_flg[1]) + this.clear_flg[2]) == (3 - _root.def_tgt_destroy)) && (_root.def_tgt_destroy < 3)) { if ((((this.clear_flg[0] == 1) && (this.clear_flg[1] == 1)) && (this.clear_flg[2] == 1)) && (_root.clear_flg_main[_root.mission_num] != 0)) { _root.mission_phase = 1; stopAllSounds(); _root.logo_warning(); } else { _root.mission_phase = 90; _root.screen_flg = 1; _root.game_flg = 3; if (_root.clear_flg_main[_root.mission_num] != 2) { _root.clear_flg_main[_root.mission_num] = 1; } if (_root.custom_bonus == 0) { _root.shop_wep[46] = 4; } } } } if ((_root.mission_phase == 1) && (_root.warning_flg == 1)) { _root.mission_phase = 10; mu_bgm = new Sound(_root); mu_bgm.attachSound("mu_combat4"); mu_bgm.start(0, 999); mu_bgm.setVolume(50); _root.ex_mission_flg = 10; _root.root.e_box.e_boss02((100 * _root.custom_bonus) / 2, 5); _root.root.e_box.e_armor01((100 * _root.custom_bonus) / 2, 2, 6); _root.root.e_box.e_armor01((100 * _root.custom_bonus) / 2, 3, 7); _root.root.e_box.enemy5._x = _root.p_pos_x; _root.root.e_box.enemy6._x = _root.p_pos_x + 2000; _root.root.e_box.enemy7._x = _root.p_pos_x - 2000; } if (_root.mission_phase == 10) { if (_root.boss_destroy_flg >= 3) { _root.mission_phase = 99; _root.screen_flg = 1; _root.game_flg = 3; _root.clear_flg_main[_root.mission_num] = 2; } } if (_root.root.p_box.player.flying_flg == 0) { if (_root.root.p_box.player.jump_flg == 1) { if (_root.p_mov_y < 30) { _root.p_mov_y++; } } } this.ground_bg._x = _root.p_pos_x / 20; this.ground_bg._y = (_root.p_pos_y / 15) + 80; if (_root.efct_switch == 1) { this.ground_bg._visible = 1; } if (_root.efct_switch == 0) { this.ground_bg._visible = 0; }
Symbol 1040 MovieClip [m_18] Frame 3
this.gotoAndPlay(2);
Symbol 1042 MovieClip [def_point] Frame 1
point_x = _root.root.other_box["def_tgt" + this.num]._x - _root.p_pos_x; point_y = _root.root.other_box["def_tgt" + this.num]._y - _root.p_pos_y; this._x = point_x / 20; this._y = point_y / 20; if (120 < this._x) { this._x = 120; } if (this._x < -120) { this._x = -120; } if (25 < this._y) { this._y = 25; } if (this._y < -45) { this._y = -45; }
Symbol 1042 MovieClip [def_point] Frame 2
this.gotoAndPlay(1);
Symbol 1044 MovieClip [m_16] Frame 1
this.e_num_local = 0; _root.mission_phase = 0; _root.warning_flg = 0; stopAllSounds(); mu_bgm = new Sound(_root); mu_bgm.attachSound("mu_combat2"); mu_bgm.start(0, 999); mu_bgm.setVolume(50); _root.timemode = 0; _root.root.other_box.def_car01(-400, 500, 12 - _root.custom_bonus, 600 - (_root.custom_bonus * 50), 1); _root.tgt_hp = (_root.tgt_hp_max = _root.root.other_box.def_tgt1.hp); _root.def_tgt_flg = 1; _root.def_tgt_destroy = 0; this.clear_flg = [0, 0, 0]; this._xscale = 1200; this._yscale = 450; _root.efct_bg_flg = 0; _root.field_flg = 1; _root.sky_flg = 1; _root.ground_left[0] = 0; _root.ground_right[0] = 0; _root.ground_up[0] = 0; _root.ground_down[0] = 0; _root.ground_left[1] = this._x + ((Math.round(this.ground_hit._x - (this.ground_hit._xscale / 2)) * this._xscale) / 100); _root.ground_right[1] = this._x + ((Math.round(this.ground_hit._x + (this.ground_hit._xscale / 2)) * this._xscale) / 100); _root.ground_up[1] = this._y + ((Math.round((this.ground_hit._y - (this.ground_hit._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[1] = this._y + ((Math.round((this.ground_hit._y + (this.ground_hit._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[2] = this._x + ((Math.round(this.ground_hit2._x - (this.ground_hit2._xscale / 2)) * this._xscale) / 100); _root.ground_right[2] = this._x + ((Math.round(this.ground_hit2._x + (this.ground_hit2._xscale / 2)) * this._xscale) / 100); _root.ground_up[2] = this._y + ((Math.round((this.ground_hit2._y - (this.ground_hit2._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[2] = this._y + ((Math.round((this.ground_hit2._y + (this.ground_hit2._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[3] = this._x + ((Math.round(this.ground_hit3._x - (this.ground_hit3._xscale / 2)) * this._xscale) / 100); _root.ground_right[3] = this._x + ((Math.round(this.ground_hit3._x + (this.ground_hit3._xscale / 2)) * this._xscale) / 100); _root.ground_up[3] = this._y + ((Math.round((this.ground_hit3._y - (this.ground_hit3._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[3] = this._y + ((Math.round((this.ground_hit3._y + (this.ground_hit3._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[4] = this._x + ((Math.round(this.ground_hit4._x - (this.ground_hit4._xscale / 2)) * this._xscale) / 100); _root.ground_right[4] = this._x + ((Math.round(this.ground_hit4._x + (this.ground_hit4._xscale / 2)) * this._xscale) / 100); _root.ground_up[4] = this._y + ((Math.round((this.ground_hit4._y - (this.ground_hit4._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[4] = this._y + ((Math.round((this.ground_hit4._y + (this.ground_hit4._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[5] = this._x + ((Math.round(this.ground_hit5._x - (this.ground_hit5._xscale / 2)) * this._xscale) / 100); _root.ground_right[5] = this._x + ((Math.round(this.ground_hit5._x + (this.ground_hit5._xscale / 2)) * this._xscale) / 100); _root.ground_up[5] = this._y + ((Math.round((this.ground_hit5._y - (this.ground_hit5._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[5] = this._y + ((Math.round((this.ground_hit5._y + (this.ground_hit5._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[6] = this._x + ((Math.round(this.ground_hit6._x - (this.ground_hit6._xscale / 2)) * this._xscale) / 100); _root.ground_right[6] = this._x + ((Math.round(this.ground_hit6._x + (this.ground_hit6._xscale / 2)) * this._xscale) / 100); _root.ground_up[6] = this._y + ((Math.round((this.ground_hit6._y - (this.ground_hit6._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[6] = this._y + ((Math.round((this.ground_hit6._y + (this.ground_hit6._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[7] = this._x + ((Math.round(this.ground_hit7._x - (this.ground_hit7._xscale / 2)) * this._xscale) / 100); _root.ground_right[7] = this._x + ((Math.round(this.ground_hit7._x + (this.ground_hit7._xscale / 2)) * this._xscale) / 100); _root.ground_up[7] = this._y + ((Math.round((this.ground_hit7._y - (this.ground_hit7._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[7] = this._y + ((Math.round((his.ground_hit7._y + (this.ground_hit7._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[8] = this._x + ((Math.round(this.ground_hit8._x - (this.ground_hit8._xscale / 2)) * this._xscale) / 100); _root.ground_right[8] = this._x + ((Math.round(this.ground_hit8._x + (this.ground_hit8._xscale / 2)) * this._xscale) / 100); _root.ground_up[8] = this._y + ((Math.round((this.ground_hit8._y - (this.ground_hit8._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[8] = this._y + ((Math.round((this.ground_hit8._y + (this.ground_hit8._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[90] = this._x + ((Math.round(this.ground_hit90._x - (this.ground_hit90._xscale / 2)) * this._xscale) / 100); _root.ground_right[90] = this._x + ((Math.round(this.ground_hit90._x + (this.ground_hit90._xscale / 2)) * this._xscale) / 100); _root.ground_up[90] = this._y + ((Math.round((this.ground_hit90._y - (this.ground_hit90._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[90] = this._y + ((Math.round((this.ground_hit90._y + (this.ground_hit90._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[91] = this._x + ((Math.round(this.ground_hit91._x - (this.ground_hit91._xscale / 2)) * this._xscale) / 100); _root.ground_right[91] = this._x + ((Math.round(this.ground_hit91._x + (this.ground_hit91._xscale / 2)) * this._xscale) / 100); _root.ground_up[91] = this._y + ((Math.round((this.ground_hit91._y - (this.ground_hit91._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[91] = this._y + ((Math.round((this.ground_hit91._y + (this.ground_hit91._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[92] = this._x + ((Math.round(this.ground_hit92._x - (this.ground_hit92._xscale / 2)) * this._xscale) / 100); _root.ground_right[92] = this._x + ((Math.round(this.ground_hit92._x + (this.ground_hit92._xscale / 2)) * this._xscale) / 100); _root.ground_up[92] = this._y + ((Math.round((this.ground_hit92._y - (this.ground_hit92._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[92] = this._y + ((Math.round((this.ground_hit92._y + (this.ground_hit92._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[93] = this._x + ((Math.round(this.ground_hit93._x - (this.ground_hit93._xscale / 2)) * this._xscale) / 100); _root.ground_right[93] = this._x + ((Math.round(this.ground_hit93._x + (this.ground_hit93._xscale / 2)) * this._xscale) / 100); _root.ground_up[93] = this._y + ((Math.round((this.ground_hit93._y - (this.ground_hit93._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[93] = this._y + ((Math.round((this.ground_hit93._y + (this.ground_hit93._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_cent_x[0] = 0; _root.ground_cent_x[1] = this._x + ((Math.round(this.ground_hit._x) * this._xscale) / 100); _root.ground_cent_x[2] = this._x + ((Math.round(this.ground_hit2._x) * this._xscale) / 100); _root.ground_cent_x[3] = this._x + ((Math.round(this.ground_hit3._x) * this._xscale) / 100); _root.ground_cent_x[4] = this._x + ((Math.round(this.ground_hit4._x) * this._xscale) / 100); _root.ground_cent_x[5] = this._x + ((Math.round(this.ground_hit5._x) * this._xscale) / 100); _root.ground_cent_x[6] = this._x + ((Math.round(this.ground_hit6._x) * this._xscale) / 100); _root.ground_cent_x[7] = this._x + ((Math.round(this.ground_hit7._x) * this._xscale) / 100); _root.ground_cent_x[8] = this._x + ((Math.round(this.ground_hit8._x) * this._xscale) / 100); _root.ground_cent_x[90] = this._x + ((Math.round(this.ground_hit90._x) * this._xscale) / 100); _root.ground_cent_x[91] = this._x + ((Math.round(this.ground_hit91._x) * this._xscale) / 100); _root.ground_cent_x[92] = this._x + ((Math.round(this.ground_hit92._x) * this._xscale) / 100); _root.ground_cent_x[93] = this._x + ((Math.round(this.ground_hit93._x) * this._xscale) / 100); _root.ground_cent_y[0] = 0; _root.ground_cent_y[1] = this._y + ((Math.round(this.ground_hit._y) * this._yscale) / 100); _root.ground_cent_y[2] = this._y + ((Math.round(this.ground_hit2._y) * this._yscale) / 100); _root.ground_cent_y[3] = this._y + ((Math.round(this.ground_hit3._y) * this._yscale) / 100); _root.ground_cent_y[4] = this._y + ((Math.round(this.ground_hit4._y) * this._yscale) / 100); _root.ground_cent_y[5] = this._y + ((Math.round(this.ground_hit5._y) * this._yscale) / 100); _root.ground_cent_y[6] = this._y + ((Math.round(this.ground_hit6._y) * this._yscale) / 100); _root.ground_cent_y[7] = this._y + ((Math.round(this.ground_hit7._y) * this._yscale) / 100); _root.ground_cent_y[8] = this._y + ((Math.round(this.ground_hit8._y) * this._yscale) / 100); _root.ground_cent_y[90] = this._y + ((Math.round(this.ground_hit90._y) * this._yscale) / 100); _root.ground_cent_y[91] = this._y + ((Math.round(this.ground_hit91._y) * this._yscale) / 100); _root.ground_cent_y[92] = this._y + ((Math.round(this.ground_hit92._y) * this._yscale) / 100); _root.ground_cent_y[93] = this._y + ((Math.round(this.ground_hit93._y) * this._yscale) / 100); this.ground_hit._alpha = 0; this.ground_hit2._alpha = 0; this.ground_hit3._alpha = 0; this.ground_hit4._alpha = 0; this.ground_hit5._alpha = 0; this.ground_hit6._alpha = 0; this.ground_hit7._alpha = 0; this.ground_hit8._alpha = 0; this.ground_hit9._alpha = 0; this.ground_hit0._alpha = 0; this.ground_hit90._alpha = 0; this.ground_hit91._alpha = 0; this.ground_hit92._alpha = 0; this.ground_hit93._alpha = 0; this.areaover_l._alpha = 0; this.areaover_r._alpha = 0; this.tgt_point._alpha = 0;
Symbol 1044 MovieClip [m_16] Frame 2
if (this.tgt_point.hitTest(_root.root.other_box.def_tgt1.main)) { this.clear_flg[0] = 1; } if (_root.def_tgt_destroy >= 1) { _root.screen_flg = 2; _root.game_flg = 9; } if (_root.mission_phase == 0) { i = 0; while (4 >= i) { if (_root.e_num[i] == 0) { this.e_num_local++; e = random(8); this.e_hp = 1 + (_root.custom_bonus * 2); if (100 < this.e_hp) { this.e_hp = 99; } if (e == 0) { _root.root.e_box.e_tank01(this.e_hp + 5, i, 10); } if (e == 1) { _root.root.e_box.e_tank02(this.e_hp + 7, i, 10); } if (e == 2) { _root.root.e_box.e_fly01(this.e_hp + 4, i); } if (e == 3) { _root.root.e_box.e_armor01(this.e_hp + 10, 1, i); } if (e == 4) { _root.root.e_box.e_armor01(this.e_hp + 10, 2, i); } if (e == 5) { _root.root.e_box.e_armor01(this.e_hp + 10, 3, i); } if (e == 6) { _root.root.e_box.e_walker01(this.e_hp + 12, 1, 1, i); } if (e == 7) { _root.root.e_box.e_walker01(this.e_hp + 12, 1, 1, i); } if (this.mission_box01.hitTest(_root.root.p_box.player)) { e = random(4); if (e == 0) { _root.root.e_box["enemy" + i]._x = _root.p_pos_x + (700 + random(1500)); } if (e == 1) { _root.root.e_box["enemy" + i]._x = _root.p_pos_x - (700 + random(1500)); } if (e == 2) { _root.root.e_box["enemy" + i]._x = _root.root.other_box.def_tgt._x + (700 + random(1500)); } if (e == 3) { _root.root.e_box["enemy" + i]._x = _root.root.other_box.def_tgt._x - (700 + random(1500)); } } if (this.mission_box02.hitTest(_root.root.p_box.player)) { e = random(10); if (e < 7) { _root.root.e_box["enemy" + i]._x = _root.p_pos_x + (700 + random(1500)); } if (e >= 7) { _root.root.e_box["enemy" + i]._x = _root.p_pos_x - (700 + random(1500)); } } if (this.mission_box03.hitTest(_root.root.p_box.player)) { e = random(10); if (e < 7) { _root.root.e_box["enemy" + i]._x = _root.p_pos_x + (700 + random(1500)); } if (e >= 7) { _root.root.e_box["enemy" + i]._x = _root.p_pos_x - (700 + random(1500)); } } } i++; } if (this.clear_flg[0] == 1) { if ((50 < ((_root.tgt_hp / _root.tgt_hp_max) * 100)) && (_root.clear_flg_main[_root.mission_num] != 0)) { _root.mission_phase = 1; stopAllSounds(); _root.logo_warning(); } else { _root.mission_phase = 90; _root.screen_flg = 1; _root.game_flg = 3; if (_root.clear_flg_main[_root.mission_num] != 2) { _root.clear_flg_main[_root.mission_num] = 1; } if (_root.custom_bonus == 0) { _root.shop_wep[46] = 4; } } } } if ((_root.mission_phase == 1) && (_root.warning_flg == 1)) { _root.mission_phase = 10; mu_bgm = new Sound(_root); mu_bgm.attachSound("mu_combat4"); mu_bgm.start(0, 999); mu_bgm.setVolume(50); _root.root.e_box.e_boss02((100 * _root.custom_bonus) / 3, 5); _root.root.e_box.e_boss03((100 * _root.custom_bonus) / 3, 6); _root.root.e_box.e_boss03((100 * _root.custom_bonus) / 3, 7); _root.root.e_box.enemy5._x = _root.p_pos_x; _root.root.e_box.enemy6._x = _root.p_pos_x + 2000; _root.root.e_box.enemy7._x = _root.p_pos_x - 2000; } if (_root.mission_phase == 10) { if (_root.boss_destroy_flg >= 3) { _root.mission_phase = 99; _root.screen_flg = 1; _root.game_flg = 3; _root.clear_flg_main[_root.mission_num] = 2; } } if (_root.root.p_box.player.flying_flg == 0) { if (_root.root.p_box.player.jump_flg == 1) { if (_root.p_mov_y < 30) { _root.p_mov_y++; } } } this.ground_bg._x = _root.p_pos_x / 20; this.ground_bg._y = (_root.p_pos_y / 15) + 80; if (_root.efct_switch == 1) { this.ground_bg._visible = 1; } if (_root.efct_switch == 0) { this.ground_bg._visible = 0; }
Symbol 1044 MovieClip [m_16] Frame 3
this.gotoAndPlay(2);
Symbol 1048 MovieClip [m_12] Frame 1
this.e_num_local = 0; _root.mission_phase = 0; _root.warning_flg = 0; stopAllSounds(); mu_bgm = new Sound(_root); mu_bgm.attachSound("mu_combat1"); mu_bgm.start(0, 999); mu_bgm.setVolume(50); _root.def_tgt_flg = 0; _root.efct_bg_flg = 0; _root.timemode = 0; this._xscale = 1000; this._yscale = 500; _root.efct_bg_flg = 0; _root.field_flg = 1; _root.sky_flg = 2; _root.ground_left[0] = 0; _root.ground_right[0] = 0; _root.ground_up[0] = 0; _root.ground_down[0] = 0; _root.ground_left[1] = this._x + ((Math.round(this.ground_hit._x - (this.ground_hit._xscale / 2)) * this._xscale) / 100); _root.ground_right[1] = this._x + ((Math.round(this.ground_hit._x + (this.ground_hit._xscale / 2)) * this._xscale) / 100); _root.ground_up[1] = this._y + ((Math.round((this.ground_hit._y - (this.ground_hit._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[1] = this._y + ((Math.round((this.ground_hit._y + (this.ground_hit._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[2] = this._x + ((Math.round(this.ground_hit2._x - (this.ground_hit2._xscale / 2)) * this._xscale) / 100); _root.ground_right[2] = this._x + ((Math.round(this.ground_hit2._x + (this.ground_hit2._xscale / 2)) * this._xscale) / 100); _root.ground_up[2] = this._y + ((Math.round((this.ground_hit2._y - (this.ground_hit2._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[2] = this._y + ((Math.round((this.ground_hit2._y + (this.ground_hit2._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[3] = this._x + ((Math.round(this.ground_hit3._x - (this.ground_hit3._xscale / 2)) * this._xscale) / 100); _root.ground_right[3] = this._x + ((Math.round(this.ground_hit3._x + (this.ground_hit3._xscale / 2)) * this._xscale) / 100); _root.ground_up[3] = this._y + ((Math.round((this.ground_hit3._y - (this.ground_hit3._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[3] = this._y + ((Math.round((this.ground_hit3._y + (this.ground_hit3._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[4] = this._x + ((Math.round(this.ground_hit4._x - (this.ground_hit4._xscale / 2)) * this._xscale) / 100); _root.ground_right[4] = this._x + ((Math.round(this.ground_hit4._x + (this.ground_hit4._xscale / 2)) * this._xscale) / 100); _root.ground_up[4] = this._y + ((Math.round((this.ground_hit4._y - (this.ground_hit4._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[4] = this._y + ((Math.round((this.ground_hit4._y + (this.ground_hit4._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[5] = this._x + ((Math.round(this.ground_hit5._x - (this.ground_hit5._xscale / 2)) * this._xscale) / 100); _root.ground_right[5] = this._x + ((Math.round(this.ground_hit5._x + (this.ground_hit5._xscale / 2)) * this._xscale) / 100); _root.ground_up[5] = this._y + ((Math.round((this.ground_hit5._y - (this.ground_hit5._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[5] = this._y + ((Math.round((this.ground_hit5._y + (this.ground_hit5._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[6] = this._x + ((Math.round(this.ground_hit6._x - (this.ground_hit6._xscale / 2)) * this._xscale) / 100); _root.ground_right[6] = this._x + ((Math.round(this.ground_hit6._x + (this.ground_hit6._xscale / 2)) * this._xscale) / 100); _root.ground_up[6] = this._y + ((Math.round((this.ground_hit6._y - (this.ground_hit6._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[6] = this._y + ((Math.round((this.ground_hit6._y + (this.ground_hit6._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[7] = this._x + ((Math.round(this.ground_hit7._x - (this.ground_hit7._xscale / 2)) * this._xscale) / 100); _root.ground_right[7] = this._x + ((Math.round(this.ground_hit7._x + (this.ground_hit7._xscale / 2)) * this._xscale) / 100); _root.ground_up[7] = this._y + ((Math.round((this.ground_hit7._y - (this.ground_hit7._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[7] = this._y + ((Math.round((his.ground_hit7._y + (this.ground_hit7._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[8] = this._x + ((Math.round(this.ground_hit8._x - (this.ground_hit8._xscale / 2)) * this._xscale) / 100); _root.ground_right[8] = this._x + ((Math.round(this.ground_hit8._x + (this.ground_hit8._xscale / 2)) * this._xscale) / 100); _root.ground_up[8] = this._y + ((Math.round((this.ground_hit8._y - (this.ground_hit8._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[8] = this._y + ((Math.round((this.ground_hit8._y + (this.ground_hit8._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[90] = this._x + ((Math.round(this.ground_hit90._x - (this.ground_hit90._xscale / 2)) * this._xscale) / 100); _root.ground_right[90] = this._x + ((Math.round(this.ground_hit90._x + (this.ground_hit90._xscale / 2)) * this._xscale) / 100); _root.ground_up[90] = this._y + ((Math.round((this.ground_hit90._y - (this.ground_hit90._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[90] = this._y + ((Math.round((this.ground_hit90._y + (this.ground_hit90._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[91] = this._x + ((Math.round(this.ground_hit91._x - (this.ground_hit91._xscale / 2)) * this._xscale) / 100); _root.ground_right[91] = this._x + ((Math.round(this.ground_hit91._x + (this.ground_hit91._xscale / 2)) * this._xscale) / 100); _root.ground_up[91] = this._y + ((Math.round((this.ground_hit91._y - (this.ground_hit91._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[91] = this._y + ((Math.round((this.ground_hit91._y + (this.ground_hit91._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[92] = this._x + ((Math.round(this.ground_hit92._x - (this.ground_hit92._xscale / 2)) * this._xscale) / 100); _root.ground_right[92] = this._x + ((Math.round(this.ground_hit92._x + (this.ground_hit92._xscale / 2)) * this._xscale) / 100); _root.ground_up[92] = this._y + ((Math.round((this.ground_hit92._y - (this.ground_hit92._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[92] = this._y + ((Math.round((this.ground_hit92._y + (this.ground_hit92._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[93] = this._x + ((Math.round(this.ground_hit93._x - (this.ground_hit93._xscale / 2)) * this._xscale) / 100); _root.ground_right[93] = this._x + ((Math.round(this.ground_hit93._x + (this.ground_hit93._xscale / 2)) * this._xscale) / 100); _root.ground_up[93] = this._y + ((Math.round((this.ground_hit93._y - (this.ground_hit93._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[93] = this._y + ((Math.round((this.ground_hit93._y + (this.ground_hit93._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_cent_x[0] = 0; _root.ground_cent_x[1] = this._x + ((Math.round(this.ground_hit._x) * this._xscale) / 100); _root.ground_cent_x[2] = this._x + ((Math.round(this.ground_hit2._x) * this._xscale) / 100); _root.ground_cent_x[3] = this._x + ((Math.round(this.ground_hit3._x) * this._xscale) / 100); _root.ground_cent_x[4] = this._x + ((Math.round(this.ground_hit4._x) * this._xscale) / 100); _root.ground_cent_x[5] = this._x + ((Math.round(this.ground_hit5._x) * this._xscale) / 100); _root.ground_cent_x[6] = this._x + ((Math.round(this.ground_hit6._x) * this._xscale) / 100); _root.ground_cent_x[7] = this._x + ((Math.round(this.ground_hit7._x) * this._xscale) / 100); _root.ground_cent_x[8] = this._x + ((Math.round(this.ground_hit8._x) * this._xscale) / 100); _root.ground_cent_x[90] = this._x + ((Math.round(this.ground_hit90._x) * this._xscale) / 100); _root.ground_cent_x[91] = this._x + ((Math.round(this.ground_hit91._x) * this._xscale) / 100); _root.ground_cent_x[92] = this._x + ((Math.round(this.ground_hit92._x) * this._xscale) / 100); _root.ground_cent_x[93] = this._x + ((Math.round(this.ground_hit93._x) * this._xscale) / 100); _root.ground_cent_y[0] = 0; _root.ground_cent_y[1] = this._y + ((Math.round(this.ground_hit._y) * this._yscale) / 100); _root.ground_cent_y[2] = this._y + ((Math.round(this.ground_hit2._y) * this._yscale) / 100); _root.ground_cent_y[3] = this._y + ((Math.round(this.ground_hit3._y) * this._yscale) / 100); _root.ground_cent_y[4] = this._y + ((Math.round(this.ground_hit4._y) * this._yscale) / 100); _root.ground_cent_y[5] = this._y + ((Math.round(this.ground_hit5._y) * this._yscale) / 100); _root.ground_cent_y[6] = this._y + ((Math.round(this.ground_hit6._y) * this._yscale) / 100); _root.ground_cent_y[7] = this._y + ((Math.round(this.ground_hit7._y) * this._yscale) / 100); _root.ground_cent_y[8] = this._y + ((Math.round(this.ground_hit8._y) * this._yscale) / 100); _root.ground_cent_y[90] = this._y + ((Math.round(this.ground_hit90._y) * this._yscale) / 100); _root.ground_cent_y[91] = this._y + ((Math.round(this.ground_hit91._y) * this._yscale) / 100); _root.ground_cent_y[92] = this._y + ((Math.round(this.ground_hit92._y) * this._yscale) / 100); _root.ground_cent_y[93] = this._y + ((Math.round(this.ground_hit93._y) * this._yscale) / 100); this.ground_hit._alpha = 0; this.ground_hit2._alpha = 0; this.ground_hit3._alpha = 0; this.ground_hit4._alpha = 0; this.ground_hit5._alpha = 0; this.ground_hit6._alpha = 0; this.ground_hit7._alpha = 0; this.ground_hit8._alpha = 0; this.ground_hit9._alpha = 0; this.ground_hit0._alpha = 0; this.ground_hit90._alpha = 0; this.ground_hit91._alpha = 0; this.ground_hit92._alpha = 0; this.ground_hit93._alpha = 0; this.areaover_l._alpha = 0; this.areaover_r._alpha = 0; this.tgt_point._alpha = 0;
Symbol 1048 MovieClip [m_12] Frame 2
if (_root.mission_phase == 0) { i = 0; while (4 >= i) { if (_root.e_num[i] == 0) { this.e_num_local++; e = random(6); this.e_hp = 1 + (_root.custom_bonus * 2); if (100 < this.e_hp) { this.e_hp = 99; } if (e == 0) { _root.root.e_box.e_armor01(this.e_hp + 10, 1, i); } if (e == 1) { _root.root.e_box.e_armor01(this.e_hp + 10, 2, i); } if (e == 2) { _root.root.e_box.e_armor01(this.e_hp + 10, 3, i); } if (e == 3) { _root.root.e_box.e_armor01(this.e_hp + 10, 1, i); } if (e == 4) { _root.root.e_box.e_walker01(this.e_hp + 12, 1, 1, i); } if (e == 5) { _root.root.e_box.e_walker01(this.e_hp + 12, 1, 1, i); } if (this.mission_box01.hitTest(_root.root.p_box.player)) { e = random(10); if (e < 7) { _root.root.e_box["enemy" + i]._x = 3000 + random(1500); } if (e >= 7) { _root.root.e_box["enemy" + i]._x = 700 - random(1500); } } if (this.mission_box02.hitTest(_root.root.p_box.player)) { e = random(2); if (e == 0) { _root.root.e_box["enemy" + i]._x = 3000 - random(1500); } if (e == 1) { _root.root.e_box["enemy" + i]._x = -3000 + random(1500); } } if (this.mission_box03.hitTest(_root.root.p_box.player)) { e = random(10); if (e >= 7) { _root.root.e_box["enemy" + i]._x = -3000 + random(1500); } if (e < 7) { _root.root.e_box["enemy" + i]._x = 700 - random(1500); } } } i++; } if ((_root.destroy_num >= 20) && (_root.root.p_box.player.hitTest(this.tgt_point))) { if ((80 < ((_root.p_hp / _root.p_hp_max) * 100)) && (_root.clear_flg_main[_root.mission_num] != 0)) { _root.mission_phase = 1; stopAllSounds(); _root.logo_warning(); } else { _root.mission_phase = 90; _root.screen_flg = 1; _root.game_flg = 3; if (_root.clear_flg_main[_root.mission_num] != 2) { _root.clear_flg_main[_root.mission_num] = 1; } if (_root.custom_bonus == 0) { _root.shop_wep[46] = 4; } } } } if ((_root.mission_phase == 1) && (_root.warning_flg == 1)) { _root.mission_phase = 10; mu_bgm = new Sound(_root); mu_bgm.attachSound("mu_combat2"); mu_bgm.start(0, 999); mu_bgm.setVolume(50); _root.root.e_box.e_armor02(500, 4, 5); _root.root.e_box.enemy5._x = _root.p_pos_x; } if (_root.mission_phase == 10) { if (_root.boss_destroy_flg >= 1) { _root.mission_phase = 99; _root.screen_flg = 1; _root.game_flg = 3; _root.clear_flg_main[_root.mission_num] = 2; } } if (_root.root.p_box.player.flying_flg == 0) { if (_root.root.p_box.player.jump_flg == 1) { if (_root.p_mov_y < 30) { _root.p_mov_y++; } } } this.ground_bg._x = _root.p_pos_x / 30; this.ground_bg._y = (_root.p_pos_y / 15) + 100; if (_root.efct_switch == 1) { this.ground_bg._visible = 1; } if (_root.efct_switch == 0) { this.ground_bg._visible = 0; }
Symbol 1048 MovieClip [m_12] Frame 3
this.gotoAndPlay(2);
Symbol 1052 MovieClip [m_17] Frame 1
this.e_num_local = 0; _root.mission_phase = 0; _root.warning_flg = 0; stopAllSounds(); mu_bgm = new Sound(_root); mu_bgm.attachSound("mu_combat1"); mu_bgm.start(0, 999); mu_bgm.setVolume(50); _root.def_tgt_flg = 0; this.efct_bg_cnt = random(8); if (this.efct_bg_cnt < _root.custom_bonus) { _root.efct_bg_flg = 1; } else { _root.efct_bg_flg = 0; } _root.timemode = 1; this._xscale = 1000; this._yscale = 450; _root.field_flg = 2; _root.sky_flg = 4; _root.ground_left[0] = 0; _root.ground_right[0] = 0; _root.ground_up[0] = 0; _root.ground_down[0] = 0; _root.ground_left[1] = this._x + ((Math.round(this.ground_hit._x - (this.ground_hit._xscale / 2)) * this._xscale) / 100); _root.ground_right[1] = this._x + ((Math.round(this.ground_hit._x + (this.ground_hit._xscale / 2)) * this._xscale) / 100); _root.ground_up[1] = this._y + ((Math.round((this.ground_hit._y - (this.ground_hit._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[1] = this._y + ((Math.round((this.ground_hit._y + (this.ground_hit._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[2] = this._x + ((Math.round(this.ground_hit2._x - (this.ground_hit2._xscale / 2)) * this._xscale) / 100); _root.ground_right[2] = this._x + ((Math.round(this.ground_hit2._x + (this.ground_hit2._xscale / 2)) * this._xscale) / 100); _root.ground_up[2] = this._y + ((Math.round((this.ground_hit2._y - (this.ground_hit2._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[2] = this._y + ((Math.round((this.ground_hit2._y + (this.ground_hit2._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[3] = this._x + ((Math.round(this.ground_hit3._x - (this.ground_hit3._xscale / 2)) * this._xscale) / 100); _root.ground_right[3] = this._x + ((Math.round(this.ground_hit3._x + (this.ground_hit3._xscale / 2)) * this._xscale) / 100); _root.ground_up[3] = this._y + ((Math.round((this.ground_hit3._y - (this.ground_hit3._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[3] = this._y + ((Math.round((this.ground_hit3._y + (this.ground_hit3._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[4] = this._x + ((Math.round(this.ground_hit4._x - (this.ground_hit4._xscale / 2)) * this._xscale) / 100); _root.ground_right[4] = this._x + ((Math.round(this.ground_hit4._x + (this.ground_hit4._xscale / 2)) * this._xscale) / 100); _root.ground_up[4] = this._y + ((Math.round((this.ground_hit4._y - (this.ground_hit4._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[4] = this._y + ((Math.round((this.ground_hit4._y + (this.ground_hit4._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[5] = this._x + ((Math.round(this.ground_hit5._x - (this.ground_hit5._xscale / 2)) * this._xscale) / 100); _root.ground_right[5] = this._x + ((Math.round(this.ground_hit5._x + (this.ground_hit5._xscale / 2)) * this._xscale) / 100); _root.ground_up[5] = this._y + ((Math.round((this.ground_hit5._y - (this.ground_hit5._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[5] = this._y + ((Math.round((this.ground_hit5._y + (this.ground_hit5._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[6] = this._x + ((Math.round(this.ground_hit6._x - (this.ground_hit6._xscale / 2)) * this._xscale) / 100); _root.ground_right[6] = this._x + ((Math.round(this.ground_hit6._x + (this.ground_hit6._xscale / 2)) * this._xscale) / 100); _root.ground_up[6] = this._y + ((Math.round((this.ground_hit6._y - (this.ground_hit6._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[6] = this._y + ((Math.round((this.ground_hit6._y + (this.ground_hit6._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[7] = this._x + ((Math.round(this.ground_hit7._x - (this.ground_hit7._xscale / 2)) * this._xscale) / 100); _root.ground_right[7] = this._x + ((Math.round(this.ground_hit7._x + (this.ground_hit7._xscale / 2)) * this._xscale) / 100); _root.ground_up[7] = this._y + ((Math.round((this.ground_hit7._y - (this.ground_hit7._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[7] = this._y + ((Math.round((his.ground_hit7._y + (this.ground_hit7._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[8] = this._x + ((Math.round(this.ground_hit8._x - (this.ground_hit8._xscale / 2)) * this._xscale) / 100); _root.ground_right[8] = this._x + ((Math.round(this.ground_hit8._x + (this.ground_hit8._xscale / 2)) * this._xscale) / 100); _root.ground_up[8] = this._y + ((Math.round((this.ground_hit8._y - (this.ground_hit8._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[8] = this._y + ((Math.round((this.ground_hit8._y + (this.ground_hit8._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[90] = this._x + ((Math.round(this.ground_hit90._x - (this.ground_hit90._xscale / 2)) * this._xscale) / 100); _root.ground_right[90] = this._x + ((Math.round(this.ground_hit90._x + (this.ground_hit90._xscale / 2)) * this._xscale) / 100); _root.ground_up[90] = this._y + ((Math.round((this.ground_hit90._y - (this.ground_hit90._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[90] = this._y + ((Math.round((this.ground_hit90._y + (this.ground_hit90._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[91] = this._x + ((Math.round(this.ground_hit91._x - (this.ground_hit91._xscale / 2)) * this._xscale) / 100); _root.ground_right[91] = this._x + ((Math.round(this.ground_hit91._x + (this.ground_hit91._xscale / 2)) * this._xscale) / 100); _root.ground_up[91] = this._y + ((Math.round((this.ground_hit91._y - (this.ground_hit91._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[91] = this._y + ((Math.round((this.ground_hit91._y + (this.ground_hit91._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[92] = this._x + ((Math.round(this.ground_hit92._x - (this.ground_hit92._xscale / 2)) * this._xscale) / 100); _root.ground_right[92] = this._x + ((Math.round(this.ground_hit92._x + (this.ground_hit92._xscale / 2)) * this._xscale) / 100); _root.ground_up[92] = this._y + ((Math.round((this.ground_hit92._y - (this.ground_hit92._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[92] = this._y + ((Math.round((this.ground_hit92._y + (this.ground_hit92._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[93] = this._x + ((Math.round(this.ground_hit93._x - (this.ground_hit93._xscale / 2)) * this._xscale) / 100); _root.ground_right[93] = this._x + ((Math.round(this.ground_hit93._x + (this.ground_hit93._xscale / 2)) * this._xscale) / 100); _root.ground_up[93] = this._y + ((Math.round((this.ground_hit93._y - (this.ground_hit93._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[93] = this._y + ((Math.round((this.ground_hit93._y + (this.ground_hit93._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_cent_x[0] = 0; _root.ground_cent_x[1] = this._x + ((Math.round(this.ground_hit._x) * this._xscale) / 100); _root.ground_cent_x[2] = this._x + ((Math.round(this.ground_hit2._x) * this._xscale) / 100); _root.ground_cent_x[3] = this._x + ((Math.round(this.ground_hit3._x) * this._xscale) / 100); _root.ground_cent_x[4] = this._x + ((Math.round(this.ground_hit4._x) * this._xscale) / 100); _root.ground_cent_x[5] = this._x + ((Math.round(this.ground_hit5._x) * this._xscale) / 100); _root.ground_cent_x[6] = this._x + ((Math.round(this.ground_hit6._x) * this._xscale) / 100); _root.ground_cent_x[7] = this._x + ((Math.round(this.ground_hit7._x) * this._xscale) / 100); _root.ground_cent_x[8] = this._x + ((Math.round(this.ground_hit8._x) * this._xscale) / 100); _root.ground_cent_x[90] = this._x + ((Math.round(this.ground_hit90._x) * this._xscale) / 100); _root.ground_cent_x[91] = this._x + ((Math.round(this.ground_hit91._x) * this._xscale) / 100); _root.ground_cent_x[92] = this._x + ((Math.round(this.ground_hit92._x) * this._xscale) / 100); _root.ground_cent_x[93] = this._x + ((Math.round(this.ground_hit93._x) * this._xscale) / 100); _root.ground_cent_y[0] = 0; _root.ground_cent_y[1] = this._y + ((Math.round(this.ground_hit._y) * this._yscale) / 100); _root.ground_cent_y[2] = this._y + ((Math.round(this.ground_hit2._y) * this._yscale) / 100); _root.ground_cent_y[3] = this._y + ((Math.round(this.ground_hit3._y) * this._yscale) / 100); _root.ground_cent_y[4] = this._y + ((Math.round(this.ground_hit4._y) * this._yscale) / 100); _root.ground_cent_y[5] = this._y + ((Math.round(this.ground_hit5._y) * this._yscale) / 100); _root.ground_cent_y[6] = this._y + ((Math.round(this.ground_hit6._y) * this._yscale) / 100); _root.ground_cent_y[7] = this._y + ((Math.round(this.ground_hit7._y) * this._yscale) / 100); _root.ground_cent_y[8] = this._y + ((Math.round(this.ground_hit8._y) * this._yscale) / 100); _root.ground_cent_y[90] = this._y + ((Math.round(this.ground_hit90._y) * this._yscale) / 100); _root.ground_cent_y[91] = this._y + ((Math.round(this.ground_hit91._y) * this._yscale) / 100); _root.ground_cent_y[92] = this._y + ((Math.round(this.ground_hit92._y) * this._yscale) / 100); _root.ground_cent_y[93] = this._y + ((Math.round(this.ground_hit93._y) * this._yscale) / 100); this.ground_hit._alpha = 0; this.ground_hit2._alpha = 0; this.ground_hit3._alpha = 0; this.ground_hit4._alpha = 0; this.ground_hit5._alpha = 0; this.ground_hit6._alpha = 0; this.ground_hit7._alpha = 0; this.ground_hit8._alpha = 0; this.ground_hit9._alpha = 0; this.ground_hit0._alpha = 0; this.ground_hit90._alpha = 0; this.ground_hit91._alpha = 0; this.ground_hit92._alpha = 0; this.ground_hit93._alpha = 0; this.areaover_l._alpha = 0; this.areaover_r._alpha = 0; this.tgt_point._alpha = 0;
Symbol 1052 MovieClip [m_17] Frame 2
if (_root.mission_phase == 0) { i = 0; while (4 >= i) { if (_root.e_num[i] == 0) { this.e_num_local++; e = random(6); this.e_hp = (3 * _root.custom_bonus) + 1; if (100 < this.e_hp) { this.e_hp = 99; } if (e == 0) { _root.root.e_box.e_tank01(this.e_hp + 5, i, 6); } if (e == 1) { _root.root.e_box.e_tank02(this.e_hp + 7, i, 6); } if (e == 2) { _root.root.e_box.e_fly01(this.e_hp + 4, i); } if (e == 3) { _root.root.e_box.e_armor01(this.e_hp + 10, 1, i); } if (e == 4) { _root.root.e_box.e_walker01(this.e_hp + 12, 1, 1, i); } if (e == 5) { _root.root.e_box.e_walker01(this.e_hp + 12, 1, 1, i); } if (this.mission_box01.hitTest(_root.root.p_box.player)) { _root.root.e_box["enemy" + i]._x = (_root.p_pos_x + 1500) + random(500); } } if (this.tgt_point.hitTest(_root.root.e_box["enemy" + i].e_core)) { _root.screen_flg = 2; _root.game_flg = 9; } i++; } if (_root.timemode == 2) { if (((70 < Math.round((_root.p_hp / _root.a_max_main) * 100)) && (5 < _root.custom_bonus)) && (_root.clear_flg_main[_root.mission_num] != 0)) { _root.mission_phase = 1; stopAllSounds(); _root.logo_warning(); } else { _root.mission_phase = 90; _root.screen_flg = 1; _root.game_flg = 3; if (_root.clear_flg_main[_root.mission_num] != 2) { _root.clear_flg_main[_root.mission_num] = 1; } if (_root.custom_bonus == 0) { _root.shop_wep[46] = 4; } } } } if ((_root.mission_phase == 1) && (_root.warning_flg == 1)) { _root.mission_phase = 10; mu_bgm = new Sound(_root); mu_bgm.attachSound("mu_combat4"); mu_bgm.start(0, 999); mu_bgm.setVolume(50); _root.root.e_box.e_boss03(150, 5); _root.root.e_box.enemy5._x = _root.p_pos_x + 1500; } if (_root.mission_phase == 10) { if (_root.boss_destroy_flg >= 1) { _root.mission_phase = 99; _root.screen_flg = 1; _root.game_flg = 3; _root.clear_flg_main[_root.mission_num] = 2; } } if (_root.root.p_box.player.flying_flg == 0) { if (_root.root.p_box.player.jump_flg == 1) { if (_root.p_mov_y < 30) { _root.p_mov_y++; } } } this.ground_bg._x = _root.p_pos_x / 30; this.ground_bg._y = (_root.p_pos_y / 15) + 100; if (_root.efct_switch == 1) { this.ground_bg._visible = 1; } if (_root.efct_switch == 0) { this.ground_bg._visible = 0; }
Symbol 1052 MovieClip [m_17] Frame 3
this.gotoAndPlay(2);
Symbol 1055 MovieClip Frame 2
this.gotoAndPlay(1);
Symbol 1055 MovieClip Frame 35
_root.def_tgt_destroy++; _parent.removeMovieClip();
Symbol 1056 MovieClip [def_container] Frame 1
function main_script() { if (0 < _root.tgt_hp) { } } function dmg_script() { if (this.dmg == 0) { new Color(this).setTransform(_root.colorTrans); } if (this.dmg != 0) { new Color(this).setRGB(16777215); this.hp = this.hp - this.dmg; this.dmg = 0; } } function destroy_script() { if (0 >= this.hp) { if (0 < this.mov_x) { this.mov_x--; } this.hp = 0; if (this.main._currentframe < 5) { _root.display.rader.rader_main["def_point2" + this.num].removeMovieClip(); this.time = 0; this.main.gotoAndPlay(5); } if ((this.main._currentframe == 5) && (this.time < 100)) { this.time++; this.efct_num++; if (5 < this.efct_num) { this.efct_num = 0; new Color(this).setRGB(16777215); _root.root.efct_box.efct_bom01((this._x + 100) - random(200), this._y - random(200), 100, 100); } } else if ((5 >= this.main._currentframe) && (this.time >= 100)) { this.main.gotoAndPlay(7); } } } this.stop_flg = 0; this.dmg = 0; function field_hit_x() { this.hitflg_side = 0; if (this.hit_side.hitTest(_root.root.bg_box.field.ground_hit)) { if (_root.ground_cent_x[1] < this._x) { this._x = (_root.ground_right[1] + (((this.hit_side._xscale / 2) * this._xscale) / 100)) + 1; this.hitflg_side = 1; } else if (this._x < _root.ground_cent_x[1]) { this._x = (_root.ground_left[1] - (((this.hit_side._xscale / 2) * this._xscale) / 100)) - 1; this.hitflg_side = -1; } } if (this.hit_side.hitTest(_root.root.bg_box.field.ground_hit2)) { if (_root.ground_cent_x[2] < this._x) { this._x = (_root.ground_right[2] + (((this.hit_side._xscale / 2) * this._xscale) / 100)) + 1; this.hitflg_side = 1; } else if (this._x < _root.ground_cent_x[2]) { this._x = (_root.ground_left[2] - (((this.hit_side._xscale / 2) * this._xscale) / 100)) - 1; this.hitflg_side = -1; } } if (this.hit_side.hitTest(_root.root.bg_box.field.ground_hit3)) { if (_root.ground_cent_x[3] < this._x) { this._x = (_root.ground_right[3] + (((this.hit_side._xscale / 2) * this._xscale) / 100)) + 1; this.hitflg_side = 1; } else if (this._x < _root.ground_cent_x[3]) { this._x = (_root.ground_left[3] - (((this.hit_side._xscale / 2) * this._xscale) / 100)) - 1; this.hitflg_side = -1; } } if (this.hit_side.hitTest(_root.root.bg_box.field.ground_hit4)) { if (_root.ground_cent_x[4] < this._x) { this._x = (_root.ground_right[4] + (((this.hit_side._xscale / 2) * this._xscale) / 100)) + 1; this.hitflg_side = 1; } else if (this._x < _root.ground_cent_x[4]) { this._x = (_root.ground_left[4] - (((this.hit_side._xscale / 2) * this._xscale) / 100)) - 1; this.hitflg_side = -1; } } if (this.hit_side.hitTest(_root.root.bg_box.field.ground_hit5)) { if (_root.ground_cent_x[5] < this._x) { this._x = (_root.ground_right[5] + (((this.hit_side._xscale / 2) * this._xscale) / 100)) + 1; this.hitflg_side = 1; } else if (this._x < _root.ground_cent_x[5]) { this._x = (_root.ground_left[5] - (((this.hit_side._xscale / 2) * this._xscale) / 100)) - 1; this.hitflg_side = -1; } } if (this.hit_side.hitTest(_root.root.bg_box.field.ground_hit6)) { if (_root.ground_cent_x[6] < this._x) { this._x = (_root.ground_right[6] + (((this.hit_side._xscale / 2) * this._xscale) / 100)) + 1; this.hitflg_side = 1; } else if (this._x < _root.ground_cent_x[6]) { this._x = (_root.ground_left[6] - (((this.hit_side._xscale / 2) * this._xscale) / 100)) - 1; this.hitflg_side = -1; } } if (this.hit_side.hitTest(_root.root.bg_box.field.ground_hit7)) { if (_root.ground_cent_x[7] < this._x) { this._x = (_root.ground_right[7] + (((this.hit_side._xscale / 2) * this._xscale) / 100)) + 1; this.hitflg_side = 1; } else if (this._x < _root.ground_cent_x[7]) { this._x = (_root.ground_left[7] - (((this.hit_side._xscale / 2) * this._xscale) / 100)) - 1; this.hitflg_side = -1; } } if (this.hit_side.hitTest(_root.root.bg_box.field.ground_hit8)) { if (_root.ground_cent_x[8] < this._x) { this._x = (_root.ground_right[8] + (((this.hit_side._xscale / 2) * this._xscale) / 100)) + 1; this.hitflg_side = 1; } else if (this._x < _root.ground_cent_x[8]) { this._x = (_root.ground_left[8] - (((this.hit_side._xscale / 2) * this._xscale) / 100)) - 1; this.hitflg_side = -1; } } } function field_hit_y() { this.hitflg_tall = 0; this.jump_flg = 1; if (this.hit_tall.hitTest(_root.root.bg_box.field.ground_hit)) { if (_root.ground_cent_y[1] < this._y) { this._y = _root.ground_down[1] + this.hit_tall._yscale; this.hitflg_tall = -1; } else if (this._y < _root.ground_cent_y[1]) { this._y = _root.ground_up[1]; this.hitflg_tall = 1; } } if (this.hit_tall.hitTest(_root.root.bg_box.field.ground_hit2)) { if (_root.ground_cent_y[2] < this._y) { this._y = _root.ground_down[2] + this.hit_tall._yscale; this.hitflg_tall = -1; } else if (this._y < _root.ground_cent_y[2]) { this._y = _root.ground_up[2]; this.hitflg_tall = 1; } } if (this.hit_tall.hitTest(_root.root.bg_box.field.ground_hit3)) { if (_root.ground_cent_y[3] < this._y) { this._y = _root.ground_down[3] + this.hit_tall._yscale; this.hitflg_tall = -1; } else if (this._y < _root.ground_cent_y[3]) { this._y = _root.ground_up[3]; this.hitflg_tall = 1; } } if (this.hit_tall.hitTest(_root.root.bg_box.field.ground_hit4)) { if (_root.ground_cent_y[4] < this._y) { this._y = _root.ground_down[4] + this.hit_tall._yscale; this.hitflg_tall = -1; } else if (this._y < _root.ground_cent_y[4]) { this._y = _root.ground_up[4]; this.hitflg_tall = 1; } } if (this.hit_tall.hitTest(_root.root.bg_box.field.ground_hit5)) { if (_root.ground_cent_y[5] < this._y) { this._y = _root.ground_down[5] + this.hit_tall._yscale; this.hitflg_tall = -1; } else if (this._y < _root.ground_cent_y[5]) { this._y = _root.ground_up[5]; this.hitflg_tall = 1; } } if (this.hit_tall.hitTest(_root.root.bg_box.field.ground_hit6)) { if (_root.ground_cent_y[6] < this._y) { this._y = _root.ground_down[6] + this.hit_tall._yscale; this.hitflg_tall = -1; } else if (this._y < _root.ground_cent_y[6]) { this._y = _root.ground_up[6]; this.hitflg_tall = 1; } } if (this.hit_tall.hitTest(_root.root.bg_box.field.ground_hit7)) { if (_root.ground_cent_y[7] < this._y) { this._y = _root.ground_down[7] + this.hit_tall._yscale; this.hitflg_tall = -1; } else if (this._y < _root.ground_cent_y[7]) { this._y = _root.ground_up[7]; this.hitflg_tall = 1; } } if (this.hit_tall.hitTest(_root.root.bg_box.field.ground_hit8)) { if (_root.ground_cent_y[8] < this._y) { this._y = _root.ground_down[8] + this.hit_tall._yscale; this.hitflg_tall = -1; } else if (this._y < _root.ground_cent_y[8]) { this._y = _root.ground_up[8]; this.hitflg_tall = 1; } } } function result() { if (this.hitflg_side == 1) { if (this.mov_x < 0) { this.mov_x = 0; } } else if (this.hitflg_side == -1) { if (0 < this.mov_x) { this.mov_x = 0; } } if (this.hitflg_tall == 1) { this.jump_flg = 0; if (0 < this.mov_y) { this.mov_y = 0; } } if (this.hitflg_tall == -1) { if (this.mov_y < 0) { this.mov_y = 0; } } if (this.jump_flg == 1) { if (this.mov_y >= 0) { this.anime_flg = 4; } if (this.mov_y < 30) { this.mov_y++; } } this.hit_tall._y = this.mov_y - 20; this.hit_tall._x = (-this.mov_x) / 2; this.hit_side._x = this.mov_x; this._x = this._x + this.mov_x; this._y = this._y + this.mov_y; }
Symbol 1056 MovieClip [def_container] Frame 2
this.dmg_script(); this.main_script(); this.destroy_script(); this.field_hit_x(); this.field_hit_y(); this.result();
Symbol 1056 MovieClip [def_container] Frame 3
this.gotoAndPlay(2);
Symbol 1058 MovieClip [m_15] Frame 1
this.e_num_local = 0; _root.mission_phase = 0; _root.warning_flg = 0; stopAllSounds(); mu_bgm = new Sound(_root); mu_bgm.attachSound("mu_combat2"); mu_bgm.start(0, 999); mu_bgm.setVolume(50); _root.timemode = 1; _root.root.other_box.def_box01(100 + random(3500), 100, 400 - (_root.custom_bonus * 50), 1); _root.root.other_box.def_box01(100 + random(3500), 100, 400 - (_root.custom_bonus * 50), 2); _root.root.other_box.def_box01(100 + random(3500), 100, 400 - (_root.custom_bonus * 50), 3); _root.tgt_hp = (_root.tgt_hp_max = (_root.root.other_box.def_tgt1.hp + _root.root.other_box.def_tgt2.hp) + _root.root.other_box.def_tgt3.hp); _root.def_tgt_flg = 1; _root.def_tgt_destroy = 0; this.clear_flg = [0, 0, 0]; this._xscale = 1000; this._yscale = 450; _root.efct_bg_flg = 0; _root.field_flg = 1; _root.sky_flg = 2; _root.ground_left[0] = 0; _root.ground_right[0] = 0; _root.ground_up[0] = 0; _root.ground_down[0] = 0; _root.ground_left[1] = this._x + ((Math.round(this.ground_hit._x - (this.ground_hit._xscale / 2)) * this._xscale) / 100); _root.ground_right[1] = this._x + ((Math.round(this.ground_hit._x + (this.ground_hit._xscale / 2)) * this._xscale) / 100); _root.ground_up[1] = this._y + ((Math.round((this.ground_hit._y - (this.ground_hit._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[1] = this._y + ((Math.round((this.ground_hit._y + (this.ground_hit._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[2] = this._x + ((Math.round(this.ground_hit2._x - (this.ground_hit2._xscale / 2)) * this._xscale) / 100); _root.ground_right[2] = this._x + ((Math.round(this.ground_hit2._x + (this.ground_hit2._xscale / 2)) * this._xscale) / 100); _root.ground_up[2] = this._y + ((Math.round((this.ground_hit2._y - (this.ground_hit2._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[2] = this._y + ((Math.round((this.ground_hit2._y + (this.ground_hit2._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[3] = this._x + ((Math.round(this.ground_hit3._x - (this.ground_hit3._xscale / 2)) * this._xscale) / 100); _root.ground_right[3] = this._x + ((Math.round(this.ground_hit3._x + (this.ground_hit3._xscale / 2)) * this._xscale) / 100); _root.ground_up[3] = this._y + ((Math.round((this.ground_hit3._y - (this.ground_hit3._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[3] = this._y + ((Math.round((this.ground_hit3._y + (this.ground_hit3._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[4] = this._x + ((Math.round(this.ground_hit4._x - (this.ground_hit4._xscale / 2)) * this._xscale) / 100); _root.ground_right[4] = this._x + ((Math.round(this.ground_hit4._x + (this.ground_hit4._xscale / 2)) * this._xscale) / 100); _root.ground_up[4] = this._y + ((Math.round((this.ground_hit4._y - (this.ground_hit4._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[4] = this._y + ((Math.round((this.ground_hit4._y + (this.ground_hit4._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[5] = this._x + ((Math.round(this.ground_hit5._x - (this.ground_hit5._xscale / 2)) * this._xscale) / 100); _root.ground_right[5] = this._x + ((Math.round(this.ground_hit5._x + (this.ground_hit5._xscale / 2)) * this._xscale) / 100); _root.ground_up[5] = this._y + ((Math.round((this.ground_hit5._y - (this.ground_hit5._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[5] = this._y + ((Math.round((this.ground_hit5._y + (this.ground_hit5._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[6] = this._x + ((Math.round(this.ground_hit6._x - (this.ground_hit6._xscale / 2)) * this._xscale) / 100); _root.ground_right[6] = this._x + ((Math.round(this.ground_hit6._x + (this.ground_hit6._xscale / 2)) * this._xscale) / 100); _root.ground_up[6] = this._y + ((Math.round((this.ground_hit6._y - (this.ground_hit6._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[6] = this._y + ((Math.round((this.ground_hit6._y + (this.ground_hit6._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[7] = this._x + ((Math.round(this.ground_hit7._x - (this.ground_hit7._xscale / 2)) * this._xscale) / 100); _root.ground_right[7] = this._x + ((Math.round(this.ground_hit7._x + (this.ground_hit7._xscale / 2)) * this._xscale) / 100); _root.ground_up[7] = this._y + ((Math.round((this.ground_hit7._y - (this.ground_hit7._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[7] = this._y + ((Math.round((his.ground_hit7._y + (this.ground_hit7._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[8] = this._x + ((Math.round(this.ground_hit8._x - (this.ground_hit8._xscale / 2)) * this._xscale) / 100); _root.ground_right[8] = this._x + ((Math.round(this.ground_hit8._x + (this.ground_hit8._xscale / 2)) * this._xscale) / 100); _root.ground_up[8] = this._y + ((Math.round((this.ground_hit8._y - (this.ground_hit8._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[8] = this._y + ((Math.round((this.ground_hit8._y + (this.ground_hit8._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[90] = this._x + ((Math.round(this.ground_hit90._x - (this.ground_hit90._xscale / 2)) * this._xscale) / 100); _root.ground_right[90] = this._x + ((Math.round(this.ground_hit90._x + (this.ground_hit90._xscale / 2)) * this._xscale) / 100); _root.ground_up[90] = this._y + ((Math.round((this.ground_hit90._y - (this.ground_hit90._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[90] = this._y + ((Math.round((this.ground_hit90._y + (this.ground_hit90._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[91] = this._x + ((Math.round(this.ground_hit91._x - (this.ground_hit91._xscale / 2)) * this._xscale) / 100); _root.ground_right[91] = this._x + ((Math.round(this.ground_hit91._x + (this.ground_hit91._xscale / 2)) * this._xscale) / 100); _root.ground_up[91] = this._y + ((Math.round((this.ground_hit91._y - (this.ground_hit91._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[91] = this._y + ((Math.round((this.ground_hit91._y + (this.ground_hit91._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[92] = this._x + ((Math.round(this.ground_hit92._x - (this.ground_hit92._xscale / 2)) * this._xscale) / 100); _root.ground_right[92] = this._x + ((Math.round(this.ground_hit92._x + (this.ground_hit92._xscale / 2)) * this._xscale) / 100); _root.ground_up[92] = this._y + ((Math.round((this.ground_hit92._y - (this.ground_hit92._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[92] = this._y + ((Math.round((this.ground_hit92._y + (this.ground_hit92._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[93] = this._x + ((Math.round(this.ground_hit93._x - (this.ground_hit93._xscale / 2)) * this._xscale) / 100); _root.ground_right[93] = this._x + ((Math.round(this.ground_hit93._x + (this.ground_hit93._xscale / 2)) * this._xscale) / 100); _root.ground_up[93] = this._y + ((Math.round((this.ground_hit93._y - (this.ground_hit93._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[93] = this._y + ((Math.round((this.ground_hit93._y + (this.ground_hit93._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_cent_x[0] = 0; _root.ground_cent_x[1] = this._x + ((Math.round(this.ground_hit._x) * this._xscale) / 100); _root.ground_cent_x[2] = this._x + ((Math.round(this.ground_hit2._x) * this._xscale) / 100); _root.ground_cent_x[3] = this._x + ((Math.round(this.ground_hit3._x) * this._xscale) / 100); _root.ground_cent_x[4] = this._x + ((Math.round(this.ground_hit4._x) * this._xscale) / 100); _root.ground_cent_x[5] = this._x + ((Math.round(this.ground_hit5._x) * this._xscale) / 100); _root.ground_cent_x[6] = this._x + ((Math.round(this.ground_hit6._x) * this._xscale) / 100); _root.ground_cent_x[7] = this._x + ((Math.round(this.ground_hit7._x) * this._xscale) / 100); _root.ground_cent_x[8] = this._x + ((Math.round(this.ground_hit8._x) * this._xscale) / 100); _root.ground_cent_x[90] = this._x + ((Math.round(this.ground_hit90._x) * this._xscale) / 100); _root.ground_cent_x[91] = this._x + ((Math.round(this.ground_hit91._x) * this._xscale) / 100); _root.ground_cent_x[92] = this._x + ((Math.round(this.ground_hit92._x) * this._xscale) / 100); _root.ground_cent_x[93] = this._x + ((Math.round(this.ground_hit93._x) * this._xscale) / 100); _root.ground_cent_y[0] = 0; _root.ground_cent_y[1] = this._y + ((Math.round(this.ground_hit._y) * this._yscale) / 100); _root.ground_cent_y[2] = this._y + ((Math.round(this.ground_hit2._y) * this._yscale) / 100); _root.ground_cent_y[3] = this._y + ((Math.round(this.ground_hit3._y) * this._yscale) / 100); _root.ground_cent_y[4] = this._y + ((Math.round(this.ground_hit4._y) * this._yscale) / 100); _root.ground_cent_y[5] = this._y + ((Math.round(this.ground_hit5._y) * this._yscale) / 100); _root.ground_cent_y[6] = this._y + ((Math.round(this.ground_hit6._y) * this._yscale) / 100); _root.ground_cent_y[7] = this._y + ((Math.round(this.ground_hit7._y) * this._yscale) / 100); _root.ground_cent_y[8] = this._y + ((Math.round(this.ground_hit8._y) * this._yscale) / 100); _root.ground_cent_y[90] = this._y + ((Math.round(this.ground_hit90._y) * this._yscale) / 100); _root.ground_cent_y[91] = this._y + ((Math.round(this.ground_hit91._y) * this._yscale) / 100); _root.ground_cent_y[92] = this._y + ((Math.round(this.ground_hit92._y) * this._yscale) / 100); _root.ground_cent_y[93] = this._y + ((Math.round(this.ground_hit93._y) * this._yscale) / 100); this.ground_hit._alpha = 0; this.ground_hit2._alpha = 0; this.ground_hit3._alpha = 0; this.ground_hit4._alpha = 0; this.ground_hit5._alpha = 0; this.ground_hit6._alpha = 0; this.ground_hit7._alpha = 0; this.ground_hit8._alpha = 0; this.ground_hit9._alpha = 0; this.ground_hit0._alpha = 0; this.ground_hit90._alpha = 0; this.ground_hit91._alpha = 0; this.ground_hit92._alpha = 0; this.ground_hit93._alpha = 0; this.areaover_l._alpha = 0; this.areaover_r._alpha = 0; this.tgt_point._alpha = 0;
Symbol 1058 MovieClip [m_15] Frame 2
if (_root.def_tgt_destroy >= 3) { _root.screen_flg = 2; _root.game_flg = 9; } if (_root.mission_phase == 0) { i = 0; while (4 >= i) { if (_root.e_num[i] == 0) { this.e_num_local++; e = random(8); this.e_hp = 1 + (_root.custom_bonus * 2); if (100 < this.e_hp) { this.e_hp = 99; } if (e == 0) { _root.root.e_box.e_armor01(this.e_hp + 10, 1, i); } if (e == 1) { _root.root.e_box.e_armor01(this.e_hp + 10, 2, i); } if (e == 2) { _root.root.e_box.e_fly01(this.e_hp + 4, i); } if (e == 3) { _root.root.e_box.e_armor01(this.e_hp + 10, 1, i); } if (e == 4) { _root.root.e_box.e_armor01(this.e_hp + 10, 2, i); } if (e == 5) { _root.root.e_box.e_armor01(this.e_hp + 10, 3, i); } if (e == 6) { _root.root.e_box.e_walker01(this.e_hp + 12, 1, 1, i); } if (e == 7) { _root.root.e_box.e_walker01(this.e_hp + 12, 1, 1, i); } if (this.mission_box01.hitTest(_root.root.p_box.player)) { e = random(4); if (e == 0) { _root.root.e_box["enemy" + i]._x = _root.p_pos_x + (700 + random(1500)); } if (e == 1) { _root.root.e_box["enemy" + i]._x = _root.p_pos_x - (700 + random(1500)); } if (e == 2) { _root.root.e_box["enemy" + i]._x = _root.root.other_box.def_tgt._x + (700 + random(1500)); } if (e == 3) { _root.root.e_box["enemy" + i]._x = _root.root.other_box.def_tgt._x - (700 + random(1500)); } } if (this.mission_box02.hitTest(_root.root.p_box.player)) { e = random(10); if (e < 7) { _root.root.e_box["enemy" + i]._x = _root.p_pos_x + (700 + random(1500)); } if (e >= 7) { _root.root.e_box["enemy" + i]._x = _root.p_pos_x - (700 + random(1500)); } } if (this.mission_box03.hitTest(_root.root.p_box.player)) { e = random(10); if (e < 7) { _root.root.e_box["enemy" + i]._x = _root.p_pos_x + (700 + random(1500)); } if (e >= 7) { _root.root.e_box["enemy" + i]._x = _root.p_pos_x - (700 + random(1500)); } } } i++; } if (_root.timemode == 2) { if (((_root.def_tgt_destroy == 0) && ((_root.tgt_hp / _root.tgt_hp_max) * 100)) && (_root.clear_flg_main[_root.mission_num] != 0)) { _root.mission_phase = 1; stopAllSounds(); _root.logo_warning(); } else { _root.mission_phase = 90; _root.screen_flg = 1; _root.game_flg = 3; if (_root.clear_flg_main[_root.mission_num] != 2) { _root.clear_flg_main[_root.mission_num] = 1; } } } } if ((_root.mission_phase == 1) && (_root.warning_flg == 1)) { _root.mission_phase = 10; mu_bgm = new Sound(_root); mu_bgm.attachSound("mu_combat4"); mu_bgm.start(0, 999); mu_bgm.setVolume(50); _root.root.e_box.e_boss02((200 * (_root.custom_bonus / 3)) + 50, 7); _root.root.e_box.enemy7._x = _root.p_pos_x; } if (_root.mission_phase == 10) { if (_root.boss_destroy_flg >= 1) { _root.mission_phase = 99; _root.screen_flg = 1; _root.game_flg = 3; _root.clear_flg_main[_root.mission_num] = 2; } } if (_root.root.p_box.player.flying_flg == 0) { if (_root.root.p_box.player.jump_flg == 1) { if (_root.p_mov_y < 30) { _root.p_mov_y++; } } } this.ground_bg._x = _root.p_pos_x / 30; this.ground_bg._y = (_root.p_pos_y / 15) + 100; if (_root.efct_switch == 1) { this.ground_bg._visible = 1; } if (_root.efct_switch == 0) { this.ground_bg._visible = 0; }
Symbol 1058 MovieClip [m_15] Frame 3
this.gotoAndPlay(2);
Symbol 1059 MovieClip [m_21] Frame 1
this.e_num_local = 0; _root.mission_phase = 0; _root.warning_flg = 0; this.warning_flg = 0; stopAllSounds(); _root.def_tgt_flg = 0; _root.timemode = 0; this._xscale = 1200; this._yscale = 450; _root.efct_bg_flg = 0; _root.field_flg = 1; _root.sky_flg = 3; _root.ground_left[0] = 0; _root.ground_right[0] = 0; _root.ground_up[0] = 0; _root.ground_down[0] = 0; _root.ground_left[1] = this._x + ((Math.round(this.ground_hit._x - (this.ground_hit._xscale / 2)) * this._xscale) / 100); _root.ground_right[1] = this._x + ((Math.round(this.ground_hit._x + (this.ground_hit._xscale / 2)) * this._xscale) / 100); _root.ground_up[1] = this._y + ((Math.round((this.ground_hit._y - (this.ground_hit._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[1] = this._y + ((Math.round((this.ground_hit._y + (this.ground_hit._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[2] = this._x + ((Math.round(this.ground_hit2._x - (this.ground_hit2._xscale / 2)) * this._xscale) / 100); _root.ground_right[2] = this._x + ((Math.round(this.ground_hit2._x + (this.ground_hit2._xscale / 2)) * this._xscale) / 100); _root.ground_up[2] = this._y + ((Math.round((this.ground_hit2._y - (this.ground_hit2._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[2] = this._y + ((Math.round((this.ground_hit2._y + (this.ground_hit2._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[3] = this._x + ((Math.round(this.ground_hit3._x - (this.ground_hit3._xscale / 2)) * this._xscale) / 100); _root.ground_right[3] = this._x + ((Math.round(this.ground_hit3._x + (this.ground_hit3._xscale / 2)) * this._xscale) / 100); _root.ground_up[3] = this._y + ((Math.round((this.ground_hit3._y - (this.ground_hit3._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[3] = this._y + ((Math.round((this.ground_hit3._y + (this.ground_hit3._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[4] = this._x + ((Math.round(this.ground_hit4._x - (this.ground_hit4._xscale / 2)) * this._xscale) / 100); _root.ground_right[4] = this._x + ((Math.round(this.ground_hit4._x + (this.ground_hit4._xscale / 2)) * this._xscale) / 100); _root.ground_up[4] = this._y + ((Math.round((this.ground_hit4._y - (this.ground_hit4._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[4] = this._y + ((Math.round((this.ground_hit4._y + (this.ground_hit4._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[5] = this._x + ((Math.round(this.ground_hit5._x - (this.ground_hit5._xscale / 2)) * this._xscale) / 100); _root.ground_right[5] = this._x + ((Math.round(this.ground_hit5._x + (this.ground_hit5._xscale / 2)) * this._xscale) / 100); _root.ground_up[5] = this._y + ((Math.round((this.ground_hit5._y - (this.ground_hit5._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[5] = this._y + ((Math.round((this.ground_hit5._y + (this.ground_hit5._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[6] = this._x + ((Math.round(this.ground_hit6._x - (this.ground_hit6._xscale / 2)) * this._xscale) / 100); _root.ground_right[6] = this._x + ((Math.round(this.ground_hit6._x + (this.ground_hit6._xscale / 2)) * this._xscale) / 100); _root.ground_up[6] = this._y + ((Math.round((this.ground_hit6._y - (this.ground_hit6._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[6] = this._y + ((Math.round((this.ground_hit6._y + (this.ground_hit6._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[7] = this._x + ((Math.round(this.ground_hit7._x - (this.ground_hit7._xscale / 2)) * this._xscale) / 100); _root.ground_right[7] = this._x + ((Math.round(this.ground_hit7._x + (this.ground_hit7._xscale / 2)) * this._xscale) / 100); _root.ground_up[7] = this._y + ((Math.round((this.ground_hit7._y - (this.ground_hit7._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[7] = this._y + ((Math.round((his.ground_hit7._y + (this.ground_hit7._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[8] = this._x + ((Math.round(this.ground_hit8._x - (this.ground_hit8._xscale / 2)) * this._xscale) / 100); _root.ground_right[8] = this._x + ((Math.round(this.ground_hit8._x + (this.ground_hit8._xscale / 2)) * this._xscale) / 100); _root.ground_up[8] = this._y + ((Math.round((this.ground_hit8._y - (this.ground_hit8._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[8] = this._y + ((Math.round((this.ground_hit8._y + (this.ground_hit8._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[90] = this._x + ((Math.round(this.ground_hit90._x - (this.ground_hit90._xscale / 2)) * this._xscale) / 100); _root.ground_right[90] = this._x + ((Math.round(this.ground_hit90._x + (this.ground_hit90._xscale / 2)) * this._xscale) / 100); _root.ground_up[90] = this._y + ((Math.round((this.ground_hit90._y - (this.ground_hit90._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[90] = this._y + ((Math.round((this.ground_hit90._y + (this.ground_hit90._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[91] = this._x + ((Math.round(this.ground_hit91._x - (this.ground_hit91._xscale / 2)) * this._xscale) / 100); _root.ground_right[91] = this._x + ((Math.round(this.ground_hit91._x + (this.ground_hit91._xscale / 2)) * this._xscale) / 100); _root.ground_up[91] = this._y + ((Math.round((this.ground_hit91._y - (this.ground_hit91._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[91] = this._y + ((Math.round((this.ground_hit91._y + (this.ground_hit91._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[92] = this._x + ((Math.round(this.ground_hit92._x - (this.ground_hit92._xscale / 2)) * this._xscale) / 100); _root.ground_right[92] = this._x + ((Math.round(this.ground_hit92._x + (this.ground_hit92._xscale / 2)) * this._xscale) / 100); _root.ground_up[92] = this._y + ((Math.round((this.ground_hit92._y - (this.ground_hit92._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[92] = this._y + ((Math.round((this.ground_hit92._y + (this.ground_hit92._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[93] = this._x + ((Math.round(this.ground_hit93._x - (this.ground_hit93._xscale / 2)) * this._xscale) / 100); _root.ground_right[93] = this._x + ((Math.round(this.ground_hit93._x + (this.ground_hit93._xscale / 2)) * this._xscale) / 100); _root.ground_up[93] = this._y + ((Math.round((this.ground_hit93._y - (this.ground_hit93._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[93] = this._y + ((Math.round((this.ground_hit93._y + (this.ground_hit93._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_cent_x[0] = 0; _root.ground_cent_x[1] = this._x + ((Math.round(this.ground_hit._x) * this._xscale) / 100); _root.ground_cent_x[2] = this._x + ((Math.round(this.ground_hit2._x) * this._xscale) / 100); _root.ground_cent_x[3] = this._x + ((Math.round(this.ground_hit3._x) * this._xscale) / 100); _root.ground_cent_x[4] = this._x + ((Math.round(this.ground_hit4._x) * this._xscale) / 100); _root.ground_cent_x[5] = this._x + ((Math.round(this.ground_hit5._x) * this._xscale) / 100); _root.ground_cent_x[6] = this._x + ((Math.round(this.ground_hit6._x) * this._xscale) / 100); _root.ground_cent_x[7] = this._x + ((Math.round(this.ground_hit7._x) * this._xscale) / 100); _root.ground_cent_x[8] = this._x + ((Math.round(this.ground_hit8._x) * this._xscale) / 100); _root.ground_cent_x[90] = this._x + ((Math.round(this.ground_hit90._x) * this._xscale) / 100); _root.ground_cent_x[91] = this._x + ((Math.round(this.ground_hit91._x) * this._xscale) / 100); _root.ground_cent_x[92] = this._x + ((Math.round(this.ground_hit92._x) * this._xscale) / 100); _root.ground_cent_x[93] = this._x + ((Math.round(this.ground_hit93._x) * this._xscale) / 100); _root.ground_cent_y[0] = 0; _root.ground_cent_y[1] = this._y + ((Math.round(this.ground_hit._y) * this._yscale) / 100); _root.ground_cent_y[2] = this._y + ((Math.round(this.ground_hit2._y) * this._yscale) / 100); _root.ground_cent_y[3] = this._y + ((Math.round(this.ground_hit3._y) * this._yscale) / 100); _root.ground_cent_y[4] = this._y + ((Math.round(this.ground_hit4._y) * this._yscale) / 100); _root.ground_cent_y[5] = this._y + ((Math.round(this.ground_hit5._y) * this._yscale) / 100); _root.ground_cent_y[6] = this._y + ((Math.round(this.ground_hit6._y) * this._yscale) / 100); _root.ground_cent_y[7] = this._y + ((Math.round(this.ground_hit7._y) * this._yscale) / 100); _root.ground_cent_y[8] = this._y + ((Math.round(this.ground_hit8._y) * this._yscale) / 100); _root.ground_cent_y[90] = this._y + ((Math.round(this.ground_hit90._y) * this._yscale) / 100); _root.ground_cent_y[91] = this._y + ((Math.round(this.ground_hit91._y) * this._yscale) / 100); _root.ground_cent_y[92] = this._y + ((Math.round(this.ground_hit92._y) * this._yscale) / 100); _root.ground_cent_y[93] = this._y + ((Math.round(this.ground_hit93._y) * this._yscale) / 100); this.ground_hit._alpha = 0; this.ground_hit2._alpha = 0; this.ground_hit3._alpha = 0; this.ground_hit4._alpha = 0; this.ground_hit5._alpha = 0; this.ground_hit6._alpha = 0; this.ground_hit7._alpha = 0; this.ground_hit8._alpha = 0; this.ground_hit9._alpha = 0; this.ground_hit0._alpha = 0; this.ground_hit90._alpha = 0; this.ground_hit91._alpha = 0; this.ground_hit92._alpha = 0; this.ground_hit93._alpha = 0; this.areaover_l._alpha = 0; this.areaover_r._alpha = 0; this.tgt_point._alpha = 0;
Symbol 1059 MovieClip [m_21] Frame 2
this.e_hp = 1 + (_root.custom_bonus / 2); if (_root.boss_destroy_flg >= 17) { _root.screen_flg = 1; _root.game_flg = 3; _root.mission_phase = 90; if (_root.clear_flg_main[_root.mission_num] != 2) { _root.clear_flg_main[_root.mission_num] = 1; } } if ((_root.warning_flg == 0) && (this.warning_flg == 0)) { this.warning_flg = 1; _root.logo_warning(); } else if (_root.warning_flg == 1) { if (this.e_num_local == 0) { mu_bgm = new Sound(_root); mu_bgm.attachSound("mu_title"); mu_bgm.start(0, 999); mu_bgm.setVolume(50); this.e_num_local = 1; _root.root.e_box.e_armor02(500, 4, 1); _root.root.e_box.e_armor02(500, 4, 2); _root.root.e_box.e_armor02(500, 4, 3); _root.root.e_box.enemy1._x = _root.p_pos_x + 500; _root.root.e_box.enemy2._x = _root.p_pos_x + 1500; _root.root.e_box.enemy3._x = _root.p_pos_x + 2500; } } if ((_root.boss_destroy_flg >= 3) && (this.e_num_local == 1)) { this.e_num_local = 2; } if ((_root.boss_destroy_flg >= 6) && (this.e_num_local == 3)) { this.e_num_local = 4; } if ((_root.boss_destroy_flg >= 9) && (this.e_num_local == 5)) { this.e_num_local = 6; } if ((_root.boss_destroy_flg >= 13) && (this.e_num_local == 7)) { this.e_num_local = 8; } if (this.e_num_local == 2) { _root.root.e_box.e_boss03(100 * this.e_hp, 1); _root.root.e_box.e_boss02(100 * this.e_hp, 2); _root.root.e_box.e_boss03(100 * this.e_hp, 3); _root.root.e_box.enemy1._x = _root.p_pos_x + 1500; _root.root.e_box.enemy2._x = _root.p_pos_x - 1500; _root.root.e_box.enemy3._x = _root.p_pos_x + 2500; this.e_num_local = 3; } if (this.e_num_local == 4) { _root.root.e_box.e_boss01(100 * this.e_hp, 1); _root.root.e_box.e_boss02(100 * this.e_hp, 2); _root.root.e_box.e_boss01(100 * this.e_hp, 3); _root.root.e_box.enemy1._x = _root.p_pos_x + 1500; _root.root.e_box.enemy2._x = _root.p_pos_x - 2500; _root.root.e_box.enemy3._x = _root.p_pos_x - 1500; this.e_num_local = 5; } if (this.e_num_local == 6) { _root.root.e_box.e_armor02(500, 4, 1); _root.root.e_box.e_armor02(500, 4, 2); _root.root.e_box.e_boss03(100 * this.e_hp, 4); _root.root.e_box.e_boss01(100 * this.e_hp, 3); _root.root.e_box.enemy1._x = _root.p_pos_x + 1500; _root.root.e_box.enemy2._x = _root.p_pos_x - 1500; _root.root.e_box.enemy3._x = _root.p_pos_x; _root.root.e_box.enemy4._x = _root.p_pos_x - 1500; this.e_num_local = 7; } if (this.e_num_local == 8) { _root.root.e_box.e_boss01(100 * this.e_hp, 1); _root.root.e_box.e_boss02(100 * this.e_hp, 2); _root.root.e_box.e_boss03(100 * this.e_hp, 3); _root.root.e_box.e_armor02(500, 4, 4); _root.root.e_box.enemy1._x = _root.p_pos_x + 1500; _root.root.e_box.enemy2._x = _root.p_pos_x - 2500; _root.root.e_box.enemy3._x = _root.p_pos_x - 1500; _root.root.e_box.enemy4._x = _root.p_pos_x - 1500; this.e_num_local = 9; } if (_root.root.p_box.player.flying_flg == 0) { if (_root.root.p_box.player.jump_flg == 1) { if (_root.p_mov_y < 30) { _root.p_mov_y++; } } } this.ground_bg._x = (_root.p_pos_x / 30) + 150; this.ground_bg._y = (_root.p_pos_y / 15) + 80; if (_root.efct_switch == 1) { this.ground_bg._visible = 1; } if (_root.efct_switch == 0) { this.ground_bg._visible = 0; }
Symbol 1059 MovieClip [m_21] Frame 3
this.gotoAndPlay(2);
Symbol 1060 MovieClip [m_13] Frame 1
this.e_num_local = 0; _root.mission_phase = 0; _root.warning_flg = 0; stopAllSounds(); mu_bgm = new Sound(_root); mu_bgm.attachSound("mu_combat2"); mu_bgm.start(0, 999); mu_bgm.setVolume(50); _root.timemode = 1; _root.root.other_box.def_box01(100 + random(3500), 100, 400 - (_root.custom_bonus * 50), 1); _root.tgt_hp = (_root.tgt_hp_max = _root.root.other_box.def_tgt1.hp); _root.def_tgt_flg = 1; _root.def_tgt_destroy = 0; this.clear_flg = [0, 0, 0]; this.efct_bg_cnt = random(8); if (this.efct_bg_cnt < _root.custom_bonus) { _root.efct_bg_flg = 1; } else { _root.efct_bg_flg = 0; } this._xscale = 1200; this._yscale = 450; _root.field_flg = 2; _root.sky_flg = 4; _root.ground_left[0] = 0; _root.ground_right[0] = 0; _root.ground_up[0] = 0; _root.ground_down[0] = 0; _root.ground_left[1] = this._x + ((Math.round(this.ground_hit._x - (this.ground_hit._xscale / 2)) * this._xscale) / 100); _root.ground_right[1] = this._x + ((Math.round(this.ground_hit._x + (this.ground_hit._xscale / 2)) * this._xscale) / 100); _root.ground_up[1] = this._y + ((Math.round((this.ground_hit._y - (this.ground_hit._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[1] = this._y + ((Math.round((this.ground_hit._y + (this.ground_hit._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[2] = this._x + ((Math.round(this.ground_hit2._x - (this.ground_hit2._xscale / 2)) * this._xscale) / 100); _root.ground_right[2] = this._x + ((Math.round(this.ground_hit2._x + (this.ground_hit2._xscale / 2)) * this._xscale) / 100); _root.ground_up[2] = this._y + ((Math.round((this.ground_hit2._y - (this.ground_hit2._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[2] = this._y + ((Math.round((this.ground_hit2._y + (this.ground_hit2._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[3] = this._x + ((Math.round(this.ground_hit3._x - (this.ground_hit3._xscale / 2)) * this._xscale) / 100); _root.ground_right[3] = this._x + ((Math.round(this.ground_hit3._x + (this.ground_hit3._xscale / 2)) * this._xscale) / 100); _root.ground_up[3] = this._y + ((Math.round((this.ground_hit3._y - (this.ground_hit3._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[3] = this._y + ((Math.round((this.ground_hit3._y + (this.ground_hit3._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[4] = this._x + ((Math.round(this.ground_hit4._x - (this.ground_hit4._xscale / 2)) * this._xscale) / 100); _root.ground_right[4] = this._x + ((Math.round(this.ground_hit4._x + (this.ground_hit4._xscale / 2)) * this._xscale) / 100); _root.ground_up[4] = this._y + ((Math.round((this.ground_hit4._y - (this.ground_hit4._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[4] = this._y + ((Math.round((this.ground_hit4._y + (this.ground_hit4._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[5] = this._x + ((Math.round(this.ground_hit5._x - (this.ground_hit5._xscale / 2)) * this._xscale) / 100); _root.ground_right[5] = this._x + ((Math.round(this.ground_hit5._x + (this.ground_hit5._xscale / 2)) * this._xscale) / 100); _root.ground_up[5] = this._y + ((Math.round((this.ground_hit5._y - (this.ground_hit5._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[5] = this._y + ((Math.round((this.ground_hit5._y + (this.ground_hit5._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[6] = this._x + ((Math.round(this.ground_hit6._x - (this.ground_hit6._xscale / 2)) * this._xscale) / 100); _root.ground_right[6] = this._x + ((Math.round(this.ground_hit6._x + (this.ground_hit6._xscale / 2)) * this._xscale) / 100); _root.ground_up[6] = this._y + ((Math.round((this.ground_hit6._y - (this.ground_hit6._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[6] = this._y + ((Math.round((this.ground_hit6._y + (this.ground_hit6._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[7] = this._x + ((Math.round(this.ground_hit7._x - (this.ground_hit7._xscale / 2)) * this._xscale) / 100); _root.ground_right[7] = this._x + ((Math.round(this.ground_hit7._x + (this.ground_hit7._xscale / 2)) * this._xscale) / 100); _root.ground_up[7] = this._y + ((Math.round((this.ground_hit7._y - (this.ground_hit7._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[7] = this._y + ((Math.round((his.ground_hit7._y + (this.ground_hit7._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[8] = this._x + ((Math.round(this.ground_hit8._x - (this.ground_hit8._xscale / 2)) * this._xscale) / 100); _root.ground_right[8] = this._x + ((Math.round(this.ground_hit8._x + (this.ground_hit8._xscale / 2)) * this._xscale) / 100); _root.ground_up[8] = this._y + ((Math.round((this.ground_hit8._y - (this.ground_hit8._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[8] = this._y + ((Math.round((this.ground_hit8._y + (this.ground_hit8._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[90] = this._x + ((Math.round(this.ground_hit90._x - (this.ground_hit90._xscale / 2)) * this._xscale) / 100); _root.ground_right[90] = this._x + ((Math.round(this.ground_hit90._x + (this.ground_hit90._xscale / 2)) * this._xscale) / 100); _root.ground_up[90] = this._y + ((Math.round((this.ground_hit90._y - (this.ground_hit90._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[90] = this._y + ((Math.round((this.ground_hit90._y + (this.ground_hit90._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[91] = this._x + ((Math.round(this.ground_hit91._x - (this.ground_hit91._xscale / 2)) * this._xscale) / 100); _root.ground_right[91] = this._x + ((Math.round(this.ground_hit91._x + (this.ground_hit91._xscale / 2)) * this._xscale) / 100); _root.ground_up[91] = this._y + ((Math.round((this.ground_hit91._y - (this.ground_hit91._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[91] = this._y + ((Math.round((this.ground_hit91._y + (this.ground_hit91._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[92] = this._x + ((Math.round(this.ground_hit92._x - (this.ground_hit92._xscale / 2)) * this._xscale) / 100); _root.ground_right[92] = this._x + ((Math.round(this.ground_hit92._x + (this.ground_hit92._xscale / 2)) * this._xscale) / 100); _root.ground_up[92] = this._y + ((Math.round((this.ground_hit92._y - (this.ground_hit92._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[92] = this._y + ((Math.round((this.ground_hit92._y + (this.ground_hit92._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[93] = this._x + ((Math.round(this.ground_hit93._x - (this.ground_hit93._xscale / 2)) * this._xscale) / 100); _root.ground_right[93] = this._x + ((Math.round(this.ground_hit93._x + (this.ground_hit93._xscale / 2)) * this._xscale) / 100); _root.ground_up[93] = this._y + ((Math.round((this.ground_hit93._y - (this.ground_hit93._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[93] = this._y + ((Math.round((this.ground_hit93._y + (this.ground_hit93._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_cent_x[0] = 0; _root.ground_cent_x[1] = this._x + ((Math.round(this.ground_hit._x) * this._xscale) / 100); _root.ground_cent_x[2] = this._x + ((Math.round(this.ground_hit2._x) * this._xscale) / 100); _root.ground_cent_x[3] = this._x + ((Math.round(this.ground_hit3._x) * this._xscale) / 100); _root.ground_cent_x[4] = this._x + ((Math.round(this.ground_hit4._x) * this._xscale) / 100); _root.ground_cent_x[5] = this._x + ((Math.round(this.ground_hit5._x) * this._xscale) / 100); _root.ground_cent_x[6] = this._x + ((Math.round(this.ground_hit6._x) * this._xscale) / 100); _root.ground_cent_x[7] = this._x + ((Math.round(this.ground_hit7._x) * this._xscale) / 100); _root.ground_cent_x[8] = this._x + ((Math.round(this.ground_hit8._x) * this._xscale) / 100); _root.ground_cent_x[90] = this._x + ((Math.round(this.ground_hit90._x) * this._xscale) / 100); _root.ground_cent_x[91] = this._x + ((Math.round(this.ground_hit91._x) * this._xscale) / 100); _root.ground_cent_x[92] = this._x + ((Math.round(this.ground_hit92._x) * this._xscale) / 100); _root.ground_cent_x[93] = this._x + ((Math.round(this.ground_hit93._x) * this._xscale) / 100); _root.ground_cent_y[0] = 0; _root.ground_cent_y[1] = this._y + ((Math.round(this.ground_hit._y) * this._yscale) / 100); _root.ground_cent_y[2] = this._y + ((Math.round(this.ground_hit2._y) * this._yscale) / 100); _root.ground_cent_y[3] = this._y + ((Math.round(this.ground_hit3._y) * this._yscale) / 100); _root.ground_cent_y[4] = this._y + ((Math.round(this.ground_hit4._y) * this._yscale) / 100); _root.ground_cent_y[5] = this._y + ((Math.round(this.ground_hit5._y) * this._yscale) / 100); _root.ground_cent_y[6] = this._y + ((Math.round(this.ground_hit6._y) * this._yscale) / 100); _root.ground_cent_y[7] = this._y + ((Math.round(this.ground_hit7._y) * this._yscale) / 100); _root.ground_cent_y[8] = this._y + ((Math.round(this.ground_hit8._y) * this._yscale) / 100); _root.ground_cent_y[90] = this._y + ((Math.round(this.ground_hit90._y) * this._yscale) / 100); _root.ground_cent_y[91] = this._y + ((Math.round(this.ground_hit91._y) * this._yscale) / 100); _root.ground_cent_y[92] = this._y + ((Math.round(this.ground_hit92._y) * this._yscale) / 100); _root.ground_cent_y[93] = this._y + ((Math.round(this.ground_hit93._y) * this._yscale) / 100); this.ground_hit._alpha = 0; this.ground_hit2._alpha = 0; this.ground_hit3._alpha = 0; this.ground_hit4._alpha = 0; this.ground_hit5._alpha = 0; this.ground_hit6._alpha = 0; this.ground_hit7._alpha = 0; this.ground_hit8._alpha = 0; this.ground_hit9._alpha = 0; this.ground_hit0._alpha = 0; this.ground_hit90._alpha = 0; this.ground_hit91._alpha = 0; this.ground_hit92._alpha = 0; this.ground_hit93._alpha = 0; this.areaover_l._alpha = 0; this.areaover_r._alpha = 0; this.tgt_point._alpha = 0;
Symbol 1060 MovieClip [m_13] Frame 2
if (_root.mission_phase == 0) { i = 0; while (4 >= i) { if (_root.e_num[i] == 0) { this.e_num_local++; e = random(8); this.e_hp = 1 + (_root.custom_bonus * 2); if (100 < this.e_hp) { this.e_hp = 99; } if (e == 0) { _root.root.e_box.e_armor01(this.e_hp + 10, 1, i); } if (e == 1) { _root.root.e_box.e_armor01(this.e_hp + 10, 2, i); } if (e == 2) { _root.root.e_box.e_fly01(this.e_hp + 4, i); } if (e == 3) { _root.root.e_box.e_armor01(this.e_hp + 10, 1, i); } if (e == 4) { _root.root.e_box.e_armor01(this.e_hp + 10, 2, i); } if (e == 5) { _root.root.e_box.e_armor01(this.e_hp + 10, 3, i); } if (e == 6) { _root.root.e_box.e_walker01(this.e_hp + 12, 1, 1, i); } if (e == 7) { _root.root.e_box.e_walker01(this.e_hp + 12, 1, 1, i); } if (this.mission_box01.hitTest(_root.root.p_box.player)) { e = random(4); if (e == 0) { _root.root.e_box["enemy" + i]._x = _root.p_pos_x + (700 + random(1500)); } if (e == 1) { _root.root.e_box["enemy" + i]._x = _root.p_pos_x - (700 + random(1500)); } if (e == 2) { _root.root.e_box["enemy" + i]._x = _root.root.other_box.def_tgt._x + (700 + random(1500)); } if (e == 3) { _root.root.e_box["enemy" + i]._x = _root.root.other_box.def_tgt._x - (700 + random(1500)); } } if (this.mission_box02.hitTest(_root.root.p_box.player)) { e = random(10); if (e < 7) { _root.root.e_box["enemy" + i]._x = _root.p_pos_x + (700 + random(1500)); } if (e >= 7) { _root.root.e_box["enemy" + i]._x = _root.p_pos_x - (700 + random(1500)); } } if (this.mission_box03.hitTest(_root.root.p_box.player)) { e = random(10); if (e < 7) { _root.root.e_box["enemy" + i]._x = _root.p_pos_x + (700 + random(1500)); } if (e >= 7) { _root.root.e_box["enemy" + i]._x = _root.p_pos_x - (700 + random(1500)); } } } i++; } if (_root.timemode == 2) { if ((50 < ((_root.tgt_hp / _root.tgt_hp_max) * 100)) && (_root.clear_flg_main[_root.mission_num] != 0)) { _root.mission_phase = 1; stopAllSounds(); _root.logo_warning(); } else { _root.mission_phase = 90; _root.screen_flg = 1; _root.game_flg = 3; if (_root.clear_flg_main[_root.mission_num] != 2) { _root.clear_flg_main[_root.mission_num] = 1; } } } } if ((_root.mission_phase == 1) && (_root.warning_flg == 1)) { _root.mission_phase = 10; mu_bgm = new Sound(_root); mu_bgm.attachSound("mu_combat2"); mu_bgm.start(0, 999); mu_bgm.setVolume(50); _root.root.e_box.e_armor02(300, 4, 5); _root.root.e_box.enemy5._x = _root.p_pos_x; } if (_root.mission_phase == 10) { if (_root.boss_destroy_flg >= 1) { _root.mission_phase = 99; _root.screen_flg = 1; _root.game_flg = 3; _root.clear_flg_main[_root.mission_num] = 2; } } if (_root.def_tgt_destroy >= 1) { _root.screen_flg = 2; _root.game_flg = 9; } if (_root.root.p_box.player.flying_flg == 0) { if (_root.root.p_box.player.jump_flg == 1) { if (_root.p_mov_y < 30) { _root.p_mov_y++; } } } this.ground_bg._x = _root.p_pos_x / 30; this.ground_bg._y = (_root.p_pos_y / 15) + 100; if (_root.efct_switch == 1) { this.ground_bg._visible = 1; } if (_root.efct_switch == 0) { this.ground_bg._visible = 0; }
Symbol 1060 MovieClip [m_13] Frame 3
this.gotoAndPlay(2);
Symbol 1062 MovieClip [m_14] Frame 1
this.e_num_local = 0; _root.mission_phase = 0; _root.warning_flg = 0; stopAllSounds(); mu_bgm = new Sound(_root); mu_bgm.attachSound("mu_combat1"); mu_bgm.start(0, 999); mu_bgm.setVolume(50); _root.def_tgt_flg = 0; _root.timemode = 0; this._xscale = 1000; this._yscale = 500; _root.efct_bg_flg = 0; _root.field_flg = 1; _root.sky_flg = 2; _root.ground_left[0] = 0; _root.ground_right[0] = 0; _root.ground_up[0] = 0; _root.ground_down[0] = 0; _root.ground_left[1] = this._x + ((Math.round(this.ground_hit._x - (this.ground_hit._xscale / 2)) * this._xscale) / 100); _root.ground_right[1] = this._x + ((Math.round(this.ground_hit._x + (this.ground_hit._xscale / 2)) * this._xscale) / 100); _root.ground_up[1] = this._y + ((Math.round((this.ground_hit._y - (this.ground_hit._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[1] = this._y + ((Math.round((this.ground_hit._y + (this.ground_hit._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[2] = this._x + ((Math.round(this.ground_hit2._x - (this.ground_hit2._xscale / 2)) * this._xscale) / 100); _root.ground_right[2] = this._x + ((Math.round(this.ground_hit2._x + (this.ground_hit2._xscale / 2)) * this._xscale) / 100); _root.ground_up[2] = this._y + ((Math.round((this.ground_hit2._y - (this.ground_hit2._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[2] = this._y + ((Math.round((this.ground_hit2._y + (this.ground_hit2._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[3] = this._x + ((Math.round(this.ground_hit3._x - (this.ground_hit3._xscale / 2)) * this._xscale) / 100); _root.ground_right[3] = this._x + ((Math.round(this.ground_hit3._x + (this.ground_hit3._xscale / 2)) * this._xscale) / 100); _root.ground_up[3] = this._y + ((Math.round((this.ground_hit3._y - (this.ground_hit3._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[3] = this._y + ((Math.round((this.ground_hit3._y + (this.ground_hit3._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[4] = this._x + ((Math.round(this.ground_hit4._x - (this.ground_hit4._xscale / 2)) * this._xscale) / 100); _root.ground_right[4] = this._x + ((Math.round(this.ground_hit4._x + (this.ground_hit4._xscale / 2)) * this._xscale) / 100); _root.ground_up[4] = this._y + ((Math.round((this.ground_hit4._y - (this.ground_hit4._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[4] = this._y + ((Math.round((this.ground_hit4._y + (this.ground_hit4._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[5] = this._x + ((Math.round(this.ground_hit5._x - (this.ground_hit5._xscale / 2)) * this._xscale) / 100); _root.ground_right[5] = this._x + ((Math.round(this.ground_hit5._x + (this.ground_hit5._xscale / 2)) * this._xscale) / 100); _root.ground_up[5] = this._y + ((Math.round((this.ground_hit5._y - (this.ground_hit5._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[5] = this._y + ((Math.round((this.ground_hit5._y + (this.ground_hit5._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[6] = this._x + ((Math.round(this.ground_hit6._x - (this.ground_hit6._xscale / 2)) * this._xscale) / 100); _root.ground_right[6] = this._x + ((Math.round(this.ground_hit6._x + (this.ground_hit6._xscale / 2)) * this._xscale) / 100); _root.ground_up[6] = this._y + ((Math.round((this.ground_hit6._y - (this.ground_hit6._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[6] = this._y + ((Math.round((this.ground_hit6._y + (this.ground_hit6._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[7] = this._x + ((Math.round(this.ground_hit7._x - (this.ground_hit7._xscale / 2)) * this._xscale) / 100); _root.ground_right[7] = this._x + ((Math.round(this.ground_hit7._x + (this.ground_hit7._xscale / 2)) * this._xscale) / 100); _root.ground_up[7] = this._y + ((Math.round((this.ground_hit7._y - (this.ground_hit7._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[7] = this._y + ((Math.round((his.ground_hit7._y + (this.ground_hit7._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[8] = this._x + ((Math.round(this.ground_hit8._x - (this.ground_hit8._xscale / 2)) * this._xscale) / 100); _root.ground_right[8] = this._x + ((Math.round(this.ground_hit8._x + (this.ground_hit8._xscale / 2)) * this._xscale) / 100); _root.ground_up[8] = this._y + ((Math.round((this.ground_hit8._y - (this.ground_hit8._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[8] = this._y + ((Math.round((this.ground_hit8._y + (this.ground_hit8._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[90] = this._x + ((Math.round(this.ground_hit90._x - (this.ground_hit90._xscale / 2)) * this._xscale) / 100); _root.ground_right[90] = this._x + ((Math.round(this.ground_hit90._x + (this.ground_hit90._xscale / 2)) * this._xscale) / 100); _root.ground_up[90] = this._y + ((Math.round((this.ground_hit90._y - (this.ground_hit90._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[90] = this._y + ((Math.round((this.ground_hit90._y + (this.ground_hit90._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[91] = this._x + ((Math.round(this.ground_hit91._x - (this.ground_hit91._xscale / 2)) * this._xscale) / 100); _root.ground_right[91] = this._x + ((Math.round(this.ground_hit91._x + (this.ground_hit91._xscale / 2)) * this._xscale) / 100); _root.ground_up[91] = this._y + ((Math.round((this.ground_hit91._y - (this.ground_hit91._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[91] = this._y + ((Math.round((this.ground_hit91._y + (this.ground_hit91._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[92] = this._x + ((Math.round(this.ground_hit92._x - (this.ground_hit92._xscale / 2)) * this._xscale) / 100); _root.ground_right[92] = this._x + ((Math.round(this.ground_hit92._x + (this.ground_hit92._xscale / 2)) * this._xscale) / 100); _root.ground_up[92] = this._y + ((Math.round((this.ground_hit92._y - (this.ground_hit92._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[92] = this._y + ((Math.round((this.ground_hit92._y + (this.ground_hit92._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_left[93] = this._x + ((Math.round(this.ground_hit93._x - (this.ground_hit93._xscale / 2)) * this._xscale) / 100); _root.ground_right[93] = this._x + ((Math.round(this.ground_hit93._x + (this.ground_hit93._xscale / 2)) * this._xscale) / 100); _root.ground_up[93] = this._y + ((Math.round((this.ground_hit93._y - (this.ground_hit93._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_down[93] = this._y + ((Math.round((this.ground_hit93._y + (this.ground_hit93._yscale / 2)) + 2) * this._yscale) / 100); _root.ground_cent_x[0] = 0; _root.ground_cent_x[1] = this._x + ((Math.round(this.ground_hit._x) * this._xscale) / 100); _root.ground_cent_x[2] = this._x + ((Math.round(this.ground_hit2._x) * this._xscale) / 100); _root.ground_cent_x[3] = this._x + ((Math.round(this.ground_hit3._x) * this._xscale) / 100); _root.ground_cent_x[4] = this._x + ((Math.round(this.ground_hit4._x) * this._xscale) / 100); _root.ground_cent_x[5] = this._x + ((Math.round(this.ground_hit5._x) * this._xscale) / 100); _root.ground_cent_x[6] = this._x + ((Math.round(this.ground_hit6._x) * this._xscale) / 100); _root.ground_cent_x[7] = this._x + ((Math.round(this.ground_hit7._x) * this._xscale) / 100); _root.ground_cent_x[8] = this._x + ((Math.round(this.ground_hit8._x) * this._xscale) / 100); _root.ground_cent_x[90] = this._x + ((Math.round(this.ground_hit90._x) * this._xscale) / 100); _root.ground_cent_x[91] = this._x + ((Math.round(this.ground_hit91._x) * this._xscale) / 100); _root.ground_cent_x[92] = this._x + ((Math.round(this.ground_hit92._x) * this._xscale) / 100); _root.ground_cent_x[93] = this._x + ((Math.round(this.ground_hit93._x) * this._xscale) / 100); _root.ground_cent_y[0] = 0; _root.ground_cent_y[1] = this._y + ((Math.round(this.ground_hit._y) * this._yscale) / 100); _root.ground_cent_y[2] = this._y + ((Math.round(this.ground_hit2._y) * this._yscale) / 100); _root.ground_cent_y[3] = this._y + ((Math.round(this.ground_hit3._y) * this._yscale) / 100); _root.ground_cent_y[4] = this._y + ((Math.round(this.ground_hit4._y) * this._yscale) / 100); _root.ground_cent_y[5] = this._y + ((Math.round(this.ground_hit5._y) * this._yscale) / 100); _root.ground_cent_y[6] = this._y + ((Math.round(this.ground_hit6._y) * this._yscale) / 100); _root.ground_cent_y[7] = this._y + ((Math.round(this.ground_hit7._y) * this._yscale) / 100); _root.ground_cent_y[8] = this._y + ((Math.round(this.ground_hit8._y) * this._yscale) / 100); _root.ground_cent_y[90] = this._y + ((Math.round(this.ground_hit90._y) * this._yscale) / 100); _root.ground_cent_y[91] = this._y + ((Math.round(this.ground_hit91._y) * this._yscale) / 100); _root.ground_cent_y[92] = this._y + ((Math.round(this.ground_hit92._y) * this._yscale) / 100); _root.ground_cent_y[93] = this._y + ((Math.round(this.ground_hit93._y) * this._yscale) / 100); this.ground_hit._alpha = 0; this.ground_hit2._alpha = 0; this.ground_hit3._alpha = 0; this.ground_hit4._alpha = 0; this.ground_hit5._alpha = 0; this.ground_hit6._alpha = 0; this.ground_hit7._alpha = 0; this.ground_hit8._alpha = 0; this.ground_hit9._alpha = 0; this.ground_hit0._alpha = 0; this.ground_hit90._alpha = 0; this.ground_hit91._alpha = 0; this.ground_hit92._alpha = 0; this.ground_hit93._alpha = 0; this.areaover_l._alpha = 0; this.areaover_r._alpha = 0; this.tgt_point._alpha = 0;
Symbol 1062 MovieClip [m_14] Frame 2
if (_root.mission_phase == 0) { i = 0; while (4 >= i) { if (_root.e_num[i] == 0) { this.e_num_local++; e = random(6); this.e_hp = 1 + _root.custom_bonus; if (100 < this.e_hp) { this.e_hp = 99; } if (e == 0) { _root.root.e_box.e_armor01(this.e_hp + 15, 1 + random(3), i); } if (e == 1) { _root.root.e_box.e_armor01(this.e_hp + 15, 1 + random(3), i); } if (e == 2) { _root.root.e_box.e_fly01(this.e_hp + 5, i); } if (e == 3) { _root.root.e_box.e_fly01(this.e_hp + 5, i); } if (e == 4) { _root.root.e_box.e_walker01(this.e_hp + 20, 1, 1, i); } if (e == 5) { _root.root.e_box.e_walker01(this.e_hp + 20, 1, 1, i); } if (this.mission_box01.hitTest(_root.root.p_box.player)) { e = random(10); if (e < 7) { _root.root.e_box["enemy" + i]._x = 6000 + random(1500); } if (e >= 7) { _root.root.e_box["enemy" + i]._x = 700 - random(1500); } } if (this.mission_box02.hitTest(_root.root.p_box.player)) { e = random(2); if (e == 0) { _root.root.e_box["enemy" + i]._x = 6000 + random(1500); } if (e == 1) { _root.root.e_box["enemy" + i]._x = 700 - random(1500); } } if (this.mission_box03.hitTest(_root.root.p_box.player)) { e = random(10); if (e >= 7) { _root.root.e_box["enemy" + i]._x = 6000 + random(1500); } if (e < 7) { _root.root.e_box["enemy" + i]._x = 700 - random(1500); } } } i++; } if ((_root.destroy_num >= 40) && (_root.root.p_box.player.hitTest(this.tgt_point))) { if ((_root.custom_bonus < 2) && (_root.clear_flg_main[_root.mission_num] != 0)) { _root.mission_phase = 90; _root.screen_flg = 1; _root.game_flg = 3; if (_root.clear_flg_main[_root.mission_num] != 2) { _root.clear_flg_main[_root.mission_num] = 1; } } else { _root.mission_phase = 90; _root.screen_flg = 1; _root.game_flg = 3; if (_root.clear_flg_main[_root.mission_num] != 2) { _root.clear_flg_main[_root.mission_num] = 1; } } } } if ((_root.mission_phase == 1) && (_root.warning_flg == 1)) { _root.mission_phase = 10; mu_bgm = new Sound(_root); mu_bgm.attachSound("mu_combat2"); mu_bgm.start(0, 999); mu_bgm.setVolume(50); } if (_root.mission_phase == 10) { if (_root.boss_destroy_flg >= 1) { _root.mission_phase = 99; _root.screen_flg = 1; _root.game_flg = 3; _root.clear_flg_main[_root.mission_num] = 2; _root.shop_wep[45] = 4; } } if (_root.root.p_box.player.flying_flg == 0) { if (_root.root.p_box.player.jump_flg == 1) { if (_root.p_mov_y < 30) { _root.p_mov_y++; } } } this.ground_bg._x = _root.p_pos_x / 30; this.ground_bg._y = (_root.p_pos_y / 15) + 100; if (_root.efct_switch == 1) { this.ground_bg._visible = 1; } if (_root.efct_switch == 0) { this.ground_bg._visible = 0; }
Symbol 1062 MovieClip [m_14] Frame 3
this.gotoAndPlay(2);
Symbol 1063 MovieClip [title_flash] Frame 2
if (_root._currentframe == 2) { if (_root.shot_flg == 1) { this.gotoAndPlay(3); } else { this.gotoAndPlay(1); } }
Symbol 1063 MovieClip [title_flash] Frame 50
this.gotoAndPlay(49);
Symbol 1090 MovieClip Frame 1
function getFps() { time_count = time_count + 1; if ((getTimer() - old_timer) >= time) { tFps = Math.floor((time_count * 1000) / (getTimer() - old_timer)); fps = (tFps + "/") + fr; old_timer = getTimer(); time_count = 0; avFps = Math.floor(((avFps + tFps) / 2) * 10) / 10; } } fr = 45; time = 1000; time_count = 0; avFps = fr; old_timer = getTimer();
Symbol 1090 MovieClip Frame 2
this.getFps();
Symbol 1090 MovieClip Frame 3
this.gotoAndPlay(2);
Symbol 1105 Button
on (release) { _root.gotoAndPlay(2); }
Symbol 1112 MovieClip Frame 16
this.gotoAndPlay(15);
Symbol 1113 MovieClip Frame 1
_quality = "HIGH"; loaded = _root.getBytesLoaded(); totalloaded = _root.getBytesTotal(); if (loaded >= totalloaded) { this.gotoAndStop(4); } else { load_parcent = (loaded / totalloaded) * 100; load_parcent_main = Math.round(load_parcent); _root.stop(); }
Symbol 1113 MovieClip Frame 2
this.gotoAndPlay(1);
Symbol 1113 MovieClip Frame 5
this.gotoAndPlay(4);
Symbol 1114 MovieClip Frame 2
if (_root._currentframe == 2) { if (_root.title_flash._currentframe == 35) { this.gotoAndPlay(5); } } if (_root.screen_flg == 1) { _root.screen_flg = 0; this.gotoAndPlay(5); } if (_root.screen_flg == 2) { _root.screen_flg = 0; this.gotoAndPlay(65); }
Symbol 1114 MovieClip Frame 3
this.gotoAndPlay(2);
Symbol 1114 MovieClip Frame 35
if (_root.mission_num == 0) { _root.game_flg = 0; _root.gotoAndPlay(3); _root.menu.gotoAndPlay(1); } else { if (_root.game_flg == 1) { _root.game_flg = 0; _root.gotoAndPlay(3); _root.menu.gotoAndPlay(45); } if (_root.game_flg == 2) { _root.game_flg = 0; _root.gotoAndPlay(2); } if (_root.game_flg == 3) { _root.gotoAndPlay(3); _root.menu.gotoAndPlay(45); } if (_root._currentframe == 2) { _root.gotoAndStop(3); } } _root.screen_flg = 0;
Symbol 1114 MovieClip Frame 63
this.gotoAndPlay(2);
Symbol 1114 MovieClip Frame 96
if (_root.mission_num == 0) { _root.game_flg = 0; _root.screen_flg = 0; _root.gotoAndPlay(3); _root.menu.gotoAndPlay(1); } else { _root.screen_flg = 0; _root.gotoAndPlay(3); _root.menu.gotoAndPlay(45); }
Symbol 1114 MovieClip Frame 124
this.gotoAndPlay(2);
Symbol 1120 MovieClip Frame 60
this.gotoAndPlay(1);
Symbol 1123 MovieClip Frame 2
this.gotoAndPlay(1);
Symbol 1133 MovieClip Frame 1
function main_script() { if (_root.p_sight._x < (_root.root._x - 80)) { if (_root.root._x < 300) { _root.root._x = _root.root._x + 10; } } if ((_root.root._x + 80) < _root.p_sight._x) { if (100 < _root.root._x) { _root.root._x = _root.root._x - 10; } } if ((_root.p_sight._x >= (_root.root._x - 80)) && ((_root.root._x + 80) >= _root.p_sight._x)) { if (190 < _root.root._x) { _root.root._x = _root.root._x - 10; } if (_root.root._x < 210) { _root.root._x = _root.root._x + 10; } } if (_root.p_sight._y < (_root.root._y - 70)) { if (_root.root._y < 210) { _root.root._y = _root.root._y + 10; } } if ((_root.p_sight._y >= (_root.root._y - 70)) && ((_root.root._y + 70) >= _root.p_sight._y)) { if (_root.root._y < 120) { _root.root._y = _root.root._y + 10; } if (170 < _root.root._y) { _root.root._y = _root.root._y - 10; } } if (((_root.root._y + 70) < _root.p_sight._y) && (_root.jump_flg == 1)) { if (90 < _root.root._y) { _root.root._y = _root.root._y - 10; } } if (_root.jump_flg == 0) { if (_root.root._y < 210) { _root.root._y = _root.root._y + 10; } } if ((_root.equip_armor == 2) && (_root.shop_wep[_root.p_weps] != 5)) { if ((10 < Math.abs(_root.p_mov_x)) || (10 < Math.abs(_root.p_mov_y))) { if (((100 - Math.abs(_root.p_mov_x)) < _root.root._xscale) || ((100 - Math.abs(_root.p_mov_y)) < _root.root._xscale)) { if (70 < _root.root._xscale) { _root.root._xscale = _root.root._xscale - 3; _root.root._yscale = _root.root._xscale; } } if ((_root.root._xscale < (100 - Math.abs(_root.p_mov_x))) && (_root.root._xscale < (100 - Math.abs(_root.p_mov_y)))) { _root.root._xscale = _root.root._xscale + 3; _root.root._yscale = _root.root._xscale; } } else if (100 >= _root.root._xscale) { _root.root._xscale = _root.root._xscale + 3; _root.root._yscale = _root.root._xscale; } } else if ((_root.snipe_armor[_root.equip_armor] != 0) && (_root.shop_wep[_root.p_weps] != 5)) { mouse_x = Math.abs(_root.root._x - this._x); mouse_y = Math.abs(_root.root._y - this._y); _root.long_mouse_root = Math.round(Math.sqrt((mouse_x * mouse_x) + (mouse_y * mouse_y)) / 5); if ((100 - (_root.long_mouse_root - 2)) < _root.root._xscale) { if (_root.snipe_armor[_root.equip_armor] < _root.root._xscale) { _root.root._xscale = _root.root._xscale - 3; _root.root._yscale = _root.root._xscale; } } else if (_root.root._xscale < (100 - (_root.long_mouse_root + 2))) { _root.root._xscale = _root.root._xscale + 3; _root.root._yscale = _root.root._xscale; } if (_root.root._xscale < _root.snipe_armor[_root.equip_armor]) { _root.root._xscale = _root.root._xscale + 3; _root.root._yscale = _root.root._xscale; } } else if (_root.shop_wep[_root.p_weps] == 5) { mouse_x = Math.abs(_root.root._x - this._x); mouse_y = Math.abs(_root.root._y - this._y); _root.long_mouse_root = Math.round(Math.sqrt((mouse_x * mouse_x) + (mouse_y * mouse_y)) / 5); if (_root.root._xscale < ((100 - _root.long_mouse_root) - 2)) { _root.root._xscale = _root.root._xscale + 3; _root.root._yscale = _root.root._xscale; } else if (((100 - _root.long_mouse_root) + 2) < _root.root._xscale) { _root.root._xscale = _root.root._xscale - 3; _root.root._yscale = _root.root._xscale; } } else if (100 >= _root.root._xscale) { _root.root._xscale = _root.root._xscale + 3; _root.root._yscale = _root.root._xscale; } if (50 >= _root.root._xscale) { _root.root._xscale = 50; _root.root._yscale = _root.root._xscale; } if (Key.isDown(Key.LEFT) || (Key.isDown(90))) { _root.key_l = 1; } if ((!Key.isDown(Key.LEFT)) && (!Key.isDown(90))) { _root.key_l = 0; } if ((Key.isDown(Key.RIGHT) || (Key.isDown(67))) || (Key.isDown(86))) { _root.key_r = 1; } if (((!Key.isDown(Key.RIGHT)) && (!Key.isDown(67))) && (!Key.isDown(86))) { _root.key_r = 0; } if ((Key.isDown(Key.UP) || (Key.isDown(83))) || (Key.isDown(68))) { _root.key_u = 1; } if (((!Key.isDown(Key.UP)) && (!Key.isDown(83))) && (!Key.isDown(68))) { _root.key_u = 0; } if (Key.isDown(Key.DOWN) || (Key.isDown(88))) { _root.key_d = 1; } if ((!Key.isDown(Key.DOWN)) && (!Key.isDown(88))) { _root.key_d = 0; } if (Key.isDown(Key.SPACE) || (Key.isDown(Key.CONTROL))) { _root.key_wepchange = 1; } if ((!Key.isDown(Key.SPACE)) && (!Key.isDown(Key.CONTROL))) { _root.key_wepchange = 0; } if (Key.isDown(Key.ENTER)) { _root.key_efctchange = 1; } if (!Key.isDown(Key.ENTER)) { _root.key_efctchange = 0; } } tlg = 0; time = 10;
Symbol 1133 MovieClip Frame 2
Mouse.hide(); this._x = _root._xmouse; this._y = _root._ymouse; this.main_script();
Symbol 1133 MovieClip Frame 3
this._x = _root._xmouse; this._y = _root._ymouse; this.gotoAndPlay(2);
Symbol 1143 Button
on (release) { mu_bgm = new Sound(_root); mu_bgm.attachSound("se_decision"); mu_bgm.start(0, 1); mu_bgm.setVolume(50); _root.mission_num = 0; _root.time = (_root.time_limit = 999); _root.tgt_destroy = 20; _root.e_initialize(); _root.game_initialize(); _root.player_set2(); _root.game_flg = 1; _root.screen_flg = 1; _root.field_flg = 1; _root.sky_flg = 1; _root.jump_mode = 1; _root.comment = "@"; } on (rollOver) { _root.comment = "ƒQ[ƒ€‚̃`ƒ…[ƒgƒŠƒAƒ‹‚ðŠJŽn‚µ‚Ü‚·B"; } on (rollOut) { _root.comment = "ƒQ[ƒ€‚ÌŠJŽn•û–@‚ð‘I‘ð‚µ‚Ä‚­‚¾‚³‚¢B"; }
Symbol 1144 Button
on (release) { if ((_root.game_flg != 1) && (_root.screen_flg != 1)) { _root.p_initialize2(); _root.e_initialize(); _root.game_initialize(); this.continue_flg = 1; mu_bgm = new Sound(_root); mu_bgm.attachSound("se_decision"); mu_bgm.start(0, 1); mu_bgm.setVolume(50); _root.comment = "@"; this.gotoAndPlay(41); } } on (rollOver) { _root.comment = "‘±‚«‚©‚çƒvƒŒƒC‚µ‚Ü‚·B"; } on (rollOut) { _root.comment = "ƒQ[ƒ€‚ÌŠJŽn•û–@‚ð‘I‘ð‚µ‚Ä‚­‚¾‚³‚¢B"; }
Symbol 1145 Button
on (release) { if ((_root.game_flg != 1) && (_root.screen_flg != 1)) { mu_bgm = new Sound(_root); mu_bgm.attachSound("se_decision"); mu_bgm.start(0, 1); mu_bgm.setVolume(50); _root.p_initialize(); _root.p_initialize2(); _root.e_initialize(); _root.game_initialize(); _root.jump_mode = 1; this.gotoAndPlay(5); _root.comment = "@"; } } on (rollOver) { _root.comment = "Å‰‚©‚çƒvƒŒƒC‚µ‚Ü‚·B"; } on (rollOut) { _root.comment = "ƒQ[ƒ€‚ÌŠJŽn•û–@‚ð‘I‘ð‚µ‚Ä‚­‚¾‚³‚¢B"; }
Symbol 1146 Button
on (release) { mu_bgm = new Sound(_root); mu_bgm.attachSound("se_decision"); mu_bgm.start(0, 1); mu_bgm.setVolume(50); this.gotoAndPlay(49); } on (rollOver) { _root.comment = "‹¦—Í‚µ‚Ä‚¢‚½‚¾‚¢‚½•ûX‚̏Љî‚Å‚·B"; } on (rollOut) { _root.comment = "ƒQ[ƒ€‚ÌŠJŽn•û–@‚ð‘I‘ð‚µ‚Ä‚­‚¾‚³‚¢B"; }
Symbol 1152 Button
on (release) { mu_bgm = new Sound(_root); mu_bgm.attachSound("se_decision"); mu_bgm.start(0, 1); mu_bgm.setVolume(50); this.gotoAndPlay(29); _root.comment = "@"; } on (rollOver) { _root.comment = "ƒA[ƒ}[‚Ì‹­‰»‚â‘•”õ‚̕ύX‚ðs‚¢‚Ü‚·B"; } on (rollOut) { _root.comment = "s“®‚ð‘I‘ð‚µ‚Ä‚­‚¾‚³‚¢B"; }
Symbol 1153 Button
on (release) { mu_bgm = new Sound(_root); mu_bgm.attachSound("se_decision"); mu_bgm.start(0, 1); mu_bgm.setVolume(50); this.gotoAndPlay(9); _root.comment = "@"; } on (rollOver) { _root.comment = "‘•”õ•i‚̍w“üE”„‹p‚ðs‚¢‚Ü‚·B"; } on (rollOut) { _root.comment = "s“®‚ð‘I‘ð‚µ‚Ä‚­‚¾‚³‚¢B"; }
Symbol 1154 Button
on (release) { mu_bgm = new Sound(_root); mu_bgm.attachSound("se_decision"); mu_bgm.start(0, 1); mu_bgm.setVolume(50); this.gotoAndPlay(33); _root.comment = "@"; } on (rollOver) { _root.comment = "ƒ~ƒbƒVƒ‡ƒ“‚ð‘I‘ð‚µAoŒ‚‚µ‚Ü‚·B"; } on (rollOut) { _root.comment = "s“®‚ð‘I‘ð‚µ‚Ä‚­‚¾‚³‚¢B"; }
Symbol 1155 Button
on (release) { mu_bgm = new Sound(_root); mu_bgm.attachSound("se_decision"); mu_bgm.start(0, 1); mu_bgm.setVolume(50); this.gotoAndPlay(37); _root.comment = "@"; } on (rollOver) { _root.comment = "ƒvƒŒƒCƒf[ƒ^‚ð•Û‘¶‚µ‚Ü‚·B"; } on (rollOut) { _root.comment = "s“®‚ð‘I‘ð‚µ‚Ä‚­‚¾‚³‚¢B"; }
Symbol 1156 Button
on (release) { this.continue_flg = 0; mu_bgm = new Sound(_root); mu_bgm.attachSound("se_decision"); mu_bgm.start(0, 1); mu_bgm.setVolume(50); this.gotoAndPlay(41); _root.comment = "@"; } on (rollOver) { _root.comment = "ƒvƒŒƒCƒf[ƒ^‚ð“ǂݍž‚Ý‚Ü‚·B"; } on (rollOut) { _root.comment = "s“®‚ð‘I‘ð‚µ‚Ä‚­‚¾‚³‚¢B"; }
Symbol 1164 Button
on (release) { mu_bgm = new Sound(_root); mu_bgm.attachSound("se_decision"); mu_bgm.start(0, 1); mu_bgm.setVolume(50); this.gotoAndPlay(17); _root.comment = "@"; } on (rollOver) { _root.comment = "•Ší‚𔄋p‚µ‚Ü‚·B"; } on (rollOut) { _root.comment = "ƒVƒ‡ƒbƒv‚ł̍s“®‚ð‘I‘ð‚µ‚Ä‚­‚¾‚³‚¢B"; }
Symbol 1165 Button
on (release) { mu_bgm = new Sound(_root); mu_bgm.attachSound("se_decision"); mu_bgm.start(0, 1); mu_bgm.setVolume(50); this.gotoAndPlay(13); _root.comment = "@"; } on (rollOver) { _root.comment = "•Ší‚ðw“ü‚µ‚Ü‚·B"; } on (rollOut) { _root.comment = "ƒVƒ‡ƒbƒv‚ł̍s“®‚ð‘I‘ð‚µ‚Ä‚­‚¾‚³‚¢B"; }
Symbol 1166 Button
on (release) { mu_bgm = new Sound(_root); mu_bgm.attachSound("se_decision"); mu_bgm.start(0, 1); mu_bgm.setVolume(50); this.gotoAndPlay(25); _root.comment = "@"; } on (rollOver) { _root.comment = "ƒA[ƒ}[‚𔄋p‚µ‚Ü‚·B"; } on (rollOut) { _root.comment = "ƒVƒ‡ƒbƒv‚ł̍s“®‚ð‘I‘ð‚µ‚Ä‚­‚¾‚³‚¢B"; }
Symbol 1167 Button
on (release) { mu_bgm = new Sound(_root); mu_bgm.attachSound("se_decision"); mu_bgm.start(0, 1); mu_bgm.setVolume(50); this.gotoAndPlay(21); _root.comment = "@"; } on (rollOver) { _root.comment = "ƒA[ƒ}[‚ðw“ü‚µ‚Ü‚·B"; } on (rollOut) { _root.comment = "ƒVƒ‡ƒbƒv‚ł̍s“®‚ð‘I‘ð‚µ‚Ä‚­‚¾‚³‚¢B"; }
Symbol 1168 Button
on (release) { mu_bgm = new Sound(_root); mu_bgm.attachSound("se_decision"); mu_bgm.start(0, 1); mu_bgm.setVolume(50); this.gotoAndPlay(5); _root.comment = "@"; } on (rollOver) { _root.comment = "ƒƒCƒ“ƒƒjƒ…[‚É–ß‚è‚Ü‚·B"; }
Symbol 1216 Button
on (release) { mu_bgm = new Sound(_root); mu_bgm.attachSound("se_decision"); mu_bgm.start(0, 1); mu_bgm.setVolume(50); this.i = this.shopicon_wep; j = 0; while ((i != -2) && (j != -1)) { j++; if (j >= 100) { j = -1; } if (_root.getwep_now[this.i] == 8) { i = 50; } i--; if (((((_root.shop_wep[this.i] == 1) || (_root.shop_wep[this.i] == 2)) || (_root.shop_wep[this.i] == 3)) || (_root.shop_wep[this.i] == 4)) || (_root.shop_wep[this.i] == 5)) { if (_root.getwep_now[this.i] == 0) { this.shopicon_wep = i; i = -2; } } } } on (rollOver) { _root.comment = "w“ü‚·‚镐Ší‚ð•ÏX‚µ‚Ü‚·B"; } on (rollOut) { _root.comment = "w“ü‚·‚镐Ší‚ð‘I‘ð‚µ‚Ä‚­‚¾‚³‚¢B"; }
Symbol 1217 Button
on (release) { mu_bgm = new Sound(_root); mu_bgm.attachSound("se_decision"); mu_bgm.start(0, 1); mu_bgm.setVolume(50); this.i = this.shopicon_wep; j = 0; while ((i != -2) && (j != -1)) { j++; if (j >= 100) { j = -1; } i++; if (_root.getwep_now[this.i] == 9) { i = 1; } if (i != 1) { if (((((_root.shop_wep[this.i] == 1) || (_root.shop_wep[this.i] == 2)) || (_root.shop_wep[this.i] == 3)) || (_root.shop_wep[this.i] == 4)) || (_root.shop_wep[this.i] == 5)) { if (_root.getwep_now[this.i] == 0) { this.shopicon_wep = i; i = -2; } } } } } on (rollOver) { _root.comment = "w“ü‚·‚镐Ší‚ð•ÏX‚µ‚Ü‚·B"; } on (rollOut) { _root.comment = "w“ü‚·‚镐Ší‚ð‘I‘ð‚µ‚Ä‚­‚¾‚³‚¢B"; }
Symbol 1218 Button
on (release) { mu_bgm = new Sound(_root); mu_bgm.attachSound("se_decision"); mu_bgm.start(0, 1); mu_bgm.setVolume(50); this.gotoAndPlay(10); _root.comment = "@"; } on (rollOver) { _root.comment = "ƒVƒ‡ƒbƒvƒƒjƒ…[‚É–ß‚è‚Ü‚·B"; } on (rollOut) { _root.comment = "w“ü‚·‚镐Ší‚ð‘I‘ð‚µ‚Ä‚­‚¾‚³‚¢B"; }
Symbol 1219 Button
on (release) { if ((this.shopicon_wep != 0) && (this.shopicon_wep != 1)) { mu_bgm = new Sound(_root); mu_bgm.attachSound("se_get_item"); mu_bgm.start(0, 1); mu_bgm.setVolume(50); if (_root.c_point >= this.price) { _root.getwep_now[this.shopicon_wep] = _root.shop_wep[this.shopicon_wep]; _root.c_point = _root.c_point - this.price; this.gotoAndPlay(13); } } } on (rollOver) { _root.comment = "Œ»Ý‘I‘𒆂̕Ší‚ðw“ü‚µ‚Ü‚·B"; } on (rollOut) { _root.comment = "w“ü‚·‚镐Ší‚ð‘I‘ð‚µ‚Ä‚­‚¾‚³‚¢B"; }
Symbol 1230 Button
on (release) { mu_bgm = new Sound(_root); mu_bgm.attachSound("se_decision"); mu_bgm.start(0, 1); mu_bgm.setVolume(50); this.i = this.shopicon_wep; j = 0; while ((i != -2) && (j != -1)) { j++; if (j >= 100) { j = -1; } if (_root.getwep_now[this.i] == 8) { i = 50; } i--; if (((((_root.shop_wep[this.i] == 1) || (_root.shop_wep[this.i] == 2)) || (_root.shop_wep[this.i] == 3)) || (_root.shop_wep[this.i] == 4)) || (_root.shop_wep[this.i] == 5)) { if (_root.getwep_now[this.i] != 0) { this.shopicon_wep = i; i = -2; } } } } on (rollOver) { _root.comment = "”„‹p‚·‚镐Ší‚ð•ÏX‚µ‚Ü‚·B"; } on (rollOut) { _root.comment = "”„‹p‚·‚镐Ší‚ð‘I‘ð‚µ‚Ä‚­‚¾‚³‚¢B"; }
Symbol 1231 Button
on (release) { mu_bgm = new Sound(_root); mu_bgm.attachSound("se_decision"); mu_bgm.start(0, 1); mu_bgm.setVolume(50); this.i = this.shopicon_wep; j = 0; while ((i != -2) && (j != -1)) { j++; if (j >= 100) { j = -1; } i++; if (_root.getwep_now[this.i] == 9) { i = 1; } if (((((_root.shop_wep[this.i] == 1) || (_root.shop_wep[this.i] == 2)) || (_root.shop_wep[this.i] == 3)) || (_root.shop_wep[this.i] == 4)) || (_root.shop_wep[this.i] == 5)) { if (_root.getwep_now[this.i] != 0) { this.shopicon_wep = i; i = -2; } } } } on (rollOver) { _root.comment = "”„‹p‚·‚镐Ší‚ð•ÏX‚µ‚Ü‚·B"; } on (rollOut) { _root.comment = "”„‹p‚·‚镐Ší‚ð‘I‘ð‚µ‚Ä‚­‚¾‚³‚¢B"; }
Symbol 1232 Button
on (release) { mu_bgm = new Sound(_root); mu_bgm.attachSound("se_decision"); mu_bgm.start(0, 1); mu_bgm.setVolume(50); this.gotoAndPlay(10); _root.comment = "@"; } on (rollOver) { _root.comment = "ƒVƒ‡ƒbƒvƒƒjƒ…[‚É–ß‚è‚Ü‚·B"; } on (rollOut) { _root.comment = "”„‹p‚·‚镐Ší‚ð‘I‘ð‚µ‚Ä‚­‚¾‚³‚¢B"; }
Symbol 1233 Button
on (release) { if ((this.shopicon_wep != 0) && (this.shopicon_wep != 1)) { mu_bgm = new Sound(_root); mu_bgm.attachSound("se_select"); mu_bgm.start(0, 1); mu_bgm.setVolume(50); _root.getwep_now[this.shopicon_wep] = 0; if (_root.equip_wep[1] == this.shopicon_wep) { _root.equip_wep[1] = 1; } if (_root.equip_wep[2] == this.shopicon_wep) { _root.equip_wep[2] = 0; } _root.c_point = _root.c_point + this.price; this.gotoAndPlay(17); } } on (rollOver) { _root.comment = "Œ»Ý‘I‘𒆂̕Ší‚𔄋p‚µ‚Ü‚·B"; } on (rollOut) { _root.comment = "”„‹p‚·‚镐Ší‚ð‘I‘ð‚µ‚Ä‚­‚¾‚³‚¢B"; }
Symbol 1263 Button
on (release) { mu_bgm = new Sound(_root); mu_bgm.attachSound("se_decision"); mu_bgm.start(0, 1); mu_bgm.setVolume(50); this.i = this.shopicon_armor; j = 0; while ((i != -2) && (j != -1)) { j++; if (j >= 100) { j = -1; } if (_root.getarmor_now[this.i] == 8) { i = 20; } i--; if (((((_root.shop_armor[this.i] == 1) || (_root.shop_armor[this.i] == 2)) || (_root.shop_armor[this.i] == 3)) || (_root.shop_armor[this.i] == 4)) || (_root.shop_armor[this.i] == 5)) { if (_root.getarmor_now[this.i] == 0) { this.shopicon_armor = i; i = -2; } } } } on (rollOver) { _root.comment = "w“ü‚·‚éƒA[ƒ}[‚ð•ÏX‚µ‚Ü‚·B"; } on (rollOut) { _root.comment = "w“ü‚·‚éƒA[ƒ}[‚ð‘I‘ð‚µ‚Ä‚­‚¾‚³‚¢B"; }
Symbol 1264 Button
on (release) { mu_bgm = new Sound(_root); mu_bgm.attachSound("se_decision"); mu_bgm.start(0, 1); mu_bgm.setVolume(50); this.i = this.shopicon_armor; j = 0; while ((i != -2) && (j != -1)) { j++; if (j >= 100) { j = -1; } i++; if (_root.getarmor_now[this.i] == 9) { i = 1; } if (i != 1) { if (((((_root.shop_armor[this.i] == 1) || (_root.shop_armor[this.i] == 2)) || (_root.shop_armor[this.i] == 3)) || (_root.shop_armor[this.i] == 4)) || (_root.shop_armor[this.i] == 5)) { if (_root.getarmor_now[this.i] == 0) { this.shopicon_armor = i; i = -2; } } } } } on (rollOver) { _root.comment = "w“ü‚·‚éƒA[ƒ}[‚ð•ÏX‚µ‚Ü‚·B"; } on (rollOut) { _root.comment = "w“ü‚·‚éƒA[ƒ}[‚ð‘I‘ð‚µ‚Ä‚­‚¾‚³‚¢B"; }
Symbol 1265 Button
on (release) { mu_bgm = new Sound(_root); mu_bgm.attachSound("se_decision"); mu_bgm.start(0, 1); mu_bgm.setVolume(50); this.gotoAndPlay(10); _root.comment = "@"; } on (rollOver) { _root.comment = "ƒVƒ‡ƒbƒvƒƒjƒ…[‚É–ß‚è‚Ü‚·B"; } on (rollOut) { _root.comment = "w“ü‚·‚éƒA[ƒ}[‚ð‘I‘ð‚µ‚Ä‚­‚¾‚³‚¢B"; }
Symbol 1266 Button
on (release) { if ((this.shopicon_armor != 0) && (this.shopicon_armor != 1)) { mu_bgm = new Sound(_root); mu_bgm.attachSound("se_get_item"); mu_bgm.start(0, 1); mu_bgm.setVolume(50); if (_root.c_point >= this.price) { _root.getarmor_now[this.shopicon_armor] = _root.shop_armor[this.shopicon_armor]; _root.c_point = _root.c_point - this.price; this.gotoAndPlay(21); } } } on (rollOver) { _root.comment = "Œ»Ý‘I‘𒆂̃A[ƒ}[‚ðw“ü‚µ‚Ü‚·B"; } on (rollOut) { _root.comment = "w“ü‚·‚镐Ší‚ð‘I‘ð‚µ‚Ä‚­‚¾‚³‚¢B"; }
Symbol 1274 Button
on (release) { mu_bgm = new Sound(_root); mu_bgm.attachSound("se_decision"); mu_bgm.start(0, 1); mu_bgm.setVolume(50); this.i = this.shopicon_armor; j = 0; while ((i != -2) && (j != -1)) { j++; if (j >= 100) { j = -1; } if (_root.getarmor_now[this.i] == 8) { i = 20; } i--; if (((((_root.shop_armor[this.i] == 1) || (_root.shop_armor[this.i] == 2)) || (_root.shop_armor[this.i] == 3)) || (_root.shop_armor[this.i] == 4)) || (_root.shop_armor[this.i] == 5)) { if (_root.getarmor_now[this.i] != 0) { this.shopicon_armor = i; i = -2; } } } } on (rollOver) { _root.comment = "”„‹p‚·‚éƒA[ƒ}[‚ð•ÏX‚µ‚Ü‚·B"; } on (rollOut) { _root.comment = "”„‹p‚·‚éƒA[ƒ}[‚ð‘I‘ð‚µ‚Ä‚­‚¾‚³‚¢B"; }
Symbol 1275 Button
on (release) { mu_bgm = new Sound(_root); mu_bgm.attachSound("se_decision"); mu_bgm.start(0, 1); mu_bgm.setVolume(50); this.i = this.shopicon_armor; j = 0; while ((i != -2) && (j != -1)) { j++; if (j >= 100) { j = -1; } i++; if (_root.getarmor_now[this.i] == 9) { i = 1; } if (((((_root.shop_armor[this.i] == 1) || (_root.shop_armor[this.i] == 2)) || (_root.shop_armor[this.i] == 3)) || (_root.shop_armor[this.i] == 4)) || (_root.shop_armor[this.i] == 5)) { if (_root.getarmor_now[this.i] != 0) { this.shopicon_armor = i; i = -2; } } } } on (rollOver) { _root.comment = "”„‹p‚·‚éƒA[ƒ}[‚ð•ÏX‚µ‚Ü‚·B"; } on (rollOut) { _root.comment = "”„‹p‚·‚éƒA[ƒ}[‚ð‘I‘ð‚µ‚Ä‚­‚¾‚³‚¢B"; }
Symbol 1276 Button
on (release) { mu_bgm = new Sound(_root); mu_bgm.attachSound("se_decision"); mu_bgm.start(0, 1); mu_bgm.setVolume(50); this.gotoAndPlay(10); _root.comment = "@"; } on (rollOver) { _root.comment = "ƒVƒ‡ƒbƒvƒƒjƒ…[‚É–ß‚è‚Ü‚·B"; } on (rollOut) { _root.comment = "”„‹p‚·‚éƒA[ƒ}[‚ð‘I‘ð‚µ‚Ä‚­‚¾‚³‚¢B"; }
Symbol 1277 Button
on (release) { if ((this.shopicon_armor != 0) && (this.shopicon_armor != 1)) { mu_bgm = new Sound(_root); mu_bgm.attachSound("se_select"); mu_bgm.start(0, 1); mu_bgm.setVolume(50); _root.getarmor_now[this.shopicon_armor] = 0; if (_root.equip_armor == this.shopicon_armor) { _root.equip_armor = 1; } _root.c_point = _root.c_point + this.price; this.gotoAndPlay(25); } } on (rollOver) { _root.comment = "Œ»Ý‘I‘𒆂̃A[ƒ}[‚𔄋p‚µ‚Ü‚·B"; } on (rollOut) { _root.comment = "”„‹p‚·‚éƒA[ƒ}[‚ð‘I‘ð‚µ‚Ä‚­‚¾‚³‚¢B"; }
Symbol 1292 Button
on (release) { mu_bgm = new Sound(_root); mu_bgm.attachSound("se_decision"); mu_bgm.start(0, 1); mu_bgm.setVolume(50); if (0 < _root.a_max[_root.equip_armor]) { _root.c_point = _root.c_point + (((200 * _root.a_max[_root.equip_armor]) * _root.a_max[_root.equip_armor]) * _root.cost_armor[_root.equip_armor]); _root.a_max[_root.equip_armor]--; _root.comment3 = ((200 * _root.a_max[_root.equip_armor]) * _root.a_max[_root.equip_armor]) * _root.cost_armor[_root.equip_armor]; } if (0 >= _root.a_max[_root.equip_armor]) { _root.a_max[_root.equip_armor] = 0; _root.comment3 = "’ቺŒÀŠE"; } } on (rollOver) { _root.comment = "ƒA[ƒ}[‚Ì‘Ï‹vŒÀŠE‚ðŠÒŒ³‚µ‚Ü‚·B"; _root.comment2 = "ŠÒŒ³CPF"; if (0 >= _root.a_max[_root.equip_armor]) { _root.comment3 = "’ቺŒÀŠE"; } else { _root.comment3 = ((200 * _root.a_max[_root.equip_armor]) * _root.a_max[_root.equip_armor]) * _root.cost_armor[_root.equip_armor]; } } on (rollOut) { _root.comment = "ŠeŽíƒZƒbƒgƒAƒbƒv‚ðs‚Á‚Ä‚­‚¾‚³‚¢B"; }
Symbol 1293 Button
on (release) { mu_bgm = new Sound(_root); mu_bgm.attachSound("se_decision"); mu_bgm.start(0, 1); mu_bgm.setVolume(50); if (0 < _root.a_defense[_root.equip_armor]) { _root.c_point = _root.c_point + (((300 * _root.a_defense[_root.equip_armor]) * _root.a_defense[_root.equip_armor]) * _root.cost_armor[_root.equip_armor]); _root.a_defense[_root.equip_armor]--; _root.comment3 = ((300 * _root.a_defense[_root.equip_armor]) * _root.a_defense[_root.equip_armor]) * _root.cost_armor[_root.equip_armor]; } if (0 >= _root.a_defense[_root.equip_armor]) { _root.a_defense[_root.equip_armor] = 0; _root.comment3 = "’ቺŒÀŠE"; } } on (rollOver) { _root.comment = "ƒA[ƒ}[‚Ì–hŒä—Í‚ðŠÒŒ³‚µ‚Ü‚·B"; _root.comment2 = "ŠÒŒ³CPF"; if (0 >= _root.a_defense[_root.equip_armor]) { _root.comment3 = "’ቺŒÀŠE"; } else { _root.comment3 = ((300 * _root.a_defense[_root.equip_armor]) * _root.a_defense[_root.equip_armor]) * _root.cost_armor[_root.equip_armor]; } } on (rollOut) { _root.comment = "ŠeŽíƒZƒbƒgƒAƒbƒv‚ðs‚Á‚Ä‚­‚¾‚³‚¢B"; }
Symbol 1294 Button
on (release) { mu_bgm = new Sound(_root); mu_bgm.attachSound("se_decision"); mu_bgm.start(0, 1); mu_bgm.setVolume(50); if (0 < _root.a_move[_root.equip_armor]) { _root.c_point = _root.c_point + (((500 * _root.a_move[_root.equip_armor]) * _root.a_move[_root.equip_armor]) * _root.cost_armor[_root.equip_armor]); _root.a_move[_root.equip_armor]--; _root.comment3 = ((500 * _root.a_move[_root.equip_armor]) * _root.a_move[_root.equip_armor]) * _root.cost_armor[_root.equip_armor]; } if (0 >= _root.a_move[_root.equip_armor]) { _root.a_move[_root.equip_armor] = 0; _root.comment3 = "’ቺŒÀŠE"; } } on (rollOver) { _root.comment = "ƒA[ƒ}[‚̈ړ®”\\—Í‚ðŠÒŒ³‚µ‚Ü‚·B"; _root.comment2 = "ŠÒŒ³CPF"; if (0 >= _root.a_move[_root.equip_armor]) { _root.comment3 = "’ቺŒÀŠE"; } else { _root.comment3 = ((500 * _root.a_move[_root.equip_armor]) * _root.a_move[_root.equip_armor]) * _root.cost_armor[_root.equip_armor]; } } on (rollOut) { _root.comment = "ŠeŽíƒZƒbƒgƒAƒbƒv‚ðs‚Á‚Ä‚­‚¾‚³‚¢B"; }
Symbol 1295 Button
on (release) { mu_bgm = new Sound(_root); mu_bgm.attachSound("se_decision"); mu_bgm.start(0, 1); mu_bgm.setVolume(50); if (0 < _root.b_max[_root.equip_armor]) { _root.c_point = _root.c_point + (((200 * _root.b_max[_root.equip_armor]) * _root.b_max[_root.equip_armor]) * _root.cost_armor[_root.equip_armor]); _root.b_max[_root.equip_armor]--; _root.comment3 = ((200 * _root.b_max[_root.equip_armor]) * _root.b_max[_root.equip_armor]) * _root.cost_armor[_root.equip_armor]; } if (0 >= _root.b_max[_root.equip_armor]) { _root.b_max[_root.equip_armor] = 0; _root.comment3 = "’ቺŒÀŠE"; } } on (rollOver) { _root.comment = "ƒu[ƒXƒg‚ÌŒp‘±ŽžŠÔ‚ðŠÒŒ³‚µ‚Ü‚·B"; _root.comment2 = "ŠÒŒ³CPF"; if (0 >= _root.b_max[_root.equip_armor]) { _root.comment3 = "’ቺŒÀŠE"; } else { _root.comment3 = ((200 * _root.b_max[_root.equip_armor]) * _root.b_max[_root.equip_armor]) * _root.cost_armor[_root.equip_armor]; } } on (rollOut) { _root.comment = "ŠeŽíƒZƒbƒgƒAƒbƒv‚ðs‚Á‚Ä‚­‚¾‚³‚¢B"; }
Symbol 1296 Button
on (release) { mu_bgm = new Sound(_root); mu_bgm.attachSound("se_decision"); mu_bgm.start(0, 1); mu_bgm.setVolume(50); if (0 < _root.b_pw[_root.equip_armor]) { _root.c_point = _root.c_point + (((500 * _root.b_pw[_root.equip_armor]) * _root.b_pw[_root.equip_armor]) * _root.cost_armor[_root.equip_armor]); _root.b_pw[_root.equip_armor]--; _root.comment3 = ((500 * _root.b_pw[_root.equip_armor]) * _root.b_pw[_root.equip_armor]) * _root.cost_armor[_root.equip_armor]; } if (0 >= _root.b_pw[_root.equip_armor]) { _root.b_pw[_root.equip_armor] = 0; _root.comment3 = "’ቺŒÀŠE"; } } on (rollOver) { _root.comment = "ƒu[ƒXƒg‚̏o—Í‚ðŠÒŒ³‚µ‚Ü‚·B"; _root.comment2 = "ŠÒŒ³CPF"; if (0 >= _root.b_pw[_root.equip_armor]) { _root.comment3 = "’ቺŒÀŠE"; } else { _root.comment3 = ((500 * _root.b_pw[_root.equip_armor]) * _root.b_pw[_root.equip_armor]) * _root.cost_armor[_root.equip_armor]; } } on (rollOut) { _root.comment = "ŠeŽíƒZƒbƒgƒAƒbƒv‚ðs‚Á‚Ä‚­‚¾‚³‚¢B"; }
Symbol 1297 Button
on (release) { mu_bgm = new Sound(_root); mu_bgm.attachSound("se_decision"); mu_bgm.start(0, 1); mu_bgm.setVolume(50); if (0 < _root.b_recv[_root.equip_armor]) { _root.c_point = _root.c_point + (((300 * _root.b_recv[_root.equip_armor]) * _root.b_recv[_root.equip_armor]) * _root.cost_armor[_root.equip_armor]); _root.b_recv[_root.equip_armor]--; _root.comment3 = ((300 * _root.b_recv[_root.equip_armor]) * _root.b_recv[_root.equip_armor]) * _root.cost_armor[_root.equip_armor]; } if (0 >= _root.b_recv[_root.equip_armor]) { _root.b_recv[_root.equip_armor] = 0; _root.comment3 = "’ቺŒÀŠE"; } } on (rollOver) { _root.comment = "ƒu[ƒXƒg‚̉ñ•œ—Í‚ðŠÒŒ³‚µ‚Ü‚·B"; _root.comment2 = "ŠÒŒ³CPF"; if (0 >= _root.b_recv[_root.equip_armor]) { _root.comment3 = "’ቺŒÀŠE"; } else { _root.comment3 = ((300 * _root.b_recv[_root.equip_armor]) * _root.b_recv[_root.equip_armor]) * _root.cost_armor[_root.equip_armor]; } } on (rollOut) { _root.comment = "ŠeŽíƒZƒbƒgƒAƒbƒv‚ðs‚Á‚Ä‚­‚¾‚³‚¢B"; }
Symbol 1298 Button
on (release) { mu_bgm = new Sound(_root); mu_bgm.attachSound("se_decision"); mu_bgm.start(0, 1); mu_bgm.setVolume(50); j = 0; if (_root.shop_armor[_root.equip_armor] != 5) { i = _root.equip_wep[1]; while ((i != -2) && (j != -1)) { j++; if (j >= 100) { j = -1; } i--; if (_root.getwep_now[this.i] == 8) { i = 50; } if (((_root.getwep_now[this.i] == 1) || (_root.getwep_now[this.i] == 5)) || (_root.getwep_now[this.i] == 4)) { _root.equip_wep[1] = i; i = -2; } if (_root.getwep_now[this.i] == 2) { if ((_root.shop_armor[_root.equip_armor] == 3) || (_root.shop_armor[_root.equip_armor] == 4)) { i--; } else { _root.equip_wep[1] = i; i = -2; } } } } } on (rollOver) { _root.comment = "‘•”õ‚·‚镐Ší‚ð•ÏX‚µ‚Ü‚·B"; _root.comment2 = " "; _root.comment3 = ""; } on (rollOut) { _root.comment = "ŠeŽíƒZƒbƒgƒAƒbƒv‚ðs‚Á‚Ä‚­‚¾‚³‚¢B"; }
Symbol 1299 Button
on (release) { mu_bgm = new Sound(_root); mu_bgm.attachSound("se_decision"); mu_bgm.start(0, 1); mu_bgm.setVolume(50); j = 0; if ((_root.shop_armor[_root.equip_armor] == 2) || (_root.shop_armor[_root.equip_armor] == 4)) { i = _root.equip_wep[2]; while ((i != -2) && (j != -1)) { j++; if (j >= 100) { j = -1; } i--; if (i < 0) { i = 50; } if ((((_root.getwep_now[this.i] == 1) || (_root.getwep_now[this.i] == 45)) || (_root.getwep_now[this.i] == 5)) || (_root.getwep_now[this.i] == 8)) { _root.equip_wep[2] = i; i = -2; } if (_root.getwep_now[this.i] == 2) { if ((_root.shop_armor[_root.equip_armor] == 3) || (_root.shop_armor[_root.equip_armor] == 4)) { i--; } else { _root.equip_wep[2] = i; i = -2; } } } } } on (rollOver) { _root.comment = "‘•”õ‚·‚镐Ší‚ð•ÏX‚µ‚Ü‚·B"; _root.comment2 = " "; _root.comment3 = ""; } on (rollOut) { _root.comment = "ŠeŽíƒZƒbƒgƒAƒbƒv‚ðs‚Á‚Ä‚­‚¾‚³‚¢B"; }
Symbol 1300 Button
on (release) { mu_bgm = new Sound(_root); mu_bgm.attachSound("se_decision"); mu_bgm.start(0, 1); mu_bgm.setVolume(50); j = 0; if (_root.shop_armor[_root.equip_armor] != 5) { i = _root.equip_wep[1]; while ((i != -2) && (j != -1)) { j++; if (j >= 100) { j = -1; } i++; if (_root.getwep_now[this.i] == 9) { i = 1; } if (((_root.getwep_now[this.i] == 1) || (_root.getwep_now[this.i] == 5)) || (_root.getwep_now[this.i] == 4)) { _root.equip_wep[1] = i; i = -2; } if (_root.getwep_now[this.i] == 2) { if ((_root.shop_armor[_root.equip_armor] == 3) || (_root.shop_armor[_root.equip_armor] == 4)) { i++; } else { _root.equip_wep[1] = i; i = -2; } } } } } on (rollOver) { _root.comment = "‘•”õ‚·‚镐Ší‚ð•ÏX‚µ‚Ü‚·B"; _root.comment2 = " "; _root.comment3 = ""; } on (rollOut) { _root.comment = "ŠeŽíƒZƒbƒgƒAƒbƒv‚ðs‚Á‚Ä‚­‚¾‚³‚¢B"; }
Symbol 1301 Button
on (release) { mu_bgm = new Sound(_root); mu_bgm.attachSound("se_decision"); mu_bgm.start(0, 1); mu_bgm.setVolume(50); j = 0; if ((_root.shop_armor[_root.equip_armor] == 2) || (_root.shop_armor[_root.equip_armor] == 4)) { i = _root.equip_wep[2]; while ((i != -2) && (j != -1)) { j++; if (j >= 100) { j = -1; } i++; if (_root.getwep_now[this.i] == 9) { i = 0; } if ((((_root.getwep_now[this.i] == 1) || (_root.getwep_now[this.i] == 45)) || (_root.getwep_now[this.i] == 5)) || (_root.getwep_now[this.i] == 8)) { _root.equip_wep[2] = i; i = -2; } if (_root.getwep_now[this.i] == 2) { if ((_root.shop_armor[_root.equip_armor] == 3) || (_root.shop_armor[_root.equip_armor] == 4)) { i++; } else { _root.equip_wep[2] = i; i = -2; } } } } } on (rollOver) { _root.comment = "‘•”õ‚·‚镐Ší‚ð•ÏX‚µ‚Ü‚·B"; _root.comment2 = " "; _root.comment3 = ""; } on (rollOut) { _root.comment = "ŠeŽíƒZƒbƒgƒAƒbƒv‚ðs‚Á‚Ä‚­‚¾‚³‚¢B"; }
Symbol 1302 Button
on (release) { mu_bgm = new Sound(_root); mu_bgm.attachSound("se_decision"); mu_bgm.start(0, 1); mu_bgm.setVolume(50); j = 0; i = _root.equip_armor; while (i != -2) { j++; if (j >= 100) { j = -1; } i--; if (_root.getarmor_now[this.i] == 8) { i = 20; } if (((((_root.getarmor_now[this.i] == 1) || (_root.getarmor_now[this.i] == 2)) || (_root.getarmor_now[this.i] == 3)) || (_root.getarmor_now[this.i] == 4)) || (_root.getarmor_now[this.i] == 5)) { _root.equip_armor = i; i = -2; } } } on (rollOver) { _root.comment = "‘•”õ‚·‚éƒA[ƒ}[‚ð‘I‚ñ‚Å‚­‚¾‚³‚¢B"; _root.comment2 = " "; _root.comment3 = ""; } on (rollOut) { _root.comment = "ŠeŽíƒZƒbƒgƒAƒbƒv‚ðs‚Á‚Ä‚­‚¾‚³‚¢B"; }
Symbol 1303 Button
on (release) { mu_bgm = new Sound(_root); mu_bgm.attachSound("se_decision"); mu_bgm.start(0, 1); mu_bgm.setVolume(50); j = 0; i = _root.equip_armor; while (i != -2) { j++; if (j >= 100) { j = -1; } i++; if (_root.getarmor_now[this.i] == 9) { i = 1; } if (((((_root.getarmor_now[this.i] == 1) || (_root.getarmor_now[this.i] == 2)) || (_root.getarmor_now[this.i] == 3)) || (_root.getarmor_now[this.i] == 4)) || (_root.getarmor_now[this.i] == 5)) { _root.equip_armor = i; i = -2; } } } on (rollOver) { _root.comment = "‘•”õ‚·‚éƒA[ƒ}[‚ð‘I‚ñ‚Å‚­‚¾‚³‚¢B"; _root.comment2 = " "; _root.comment3 = ""; } on (rollOut) { _root.comment = "ŠeŽíƒZƒbƒgƒAƒbƒv‚ðs‚Á‚Ä‚­‚¾‚³‚¢B"; }
Symbol 1304 Button
on (release) { mu_bgm = new Sound(_root); mu_bgm.attachSound("se_decision"); mu_bgm.start(0, 1); mu_bgm.setVolume(50); if (_root.c_point >= (((200 * (_root.a_max[_root.equip_armor] + 1)) * (_root.a_max[_root.equip_armor] + 1)) * _root.cost_armor[_root.equip_armor])) { if (_root.a_max[_root.equip_armor] < 10) { _root.c_point = _root.c_point - (((200 * (_root.a_max[_root.equip_armor] + 1)) * (_root.a_max[_root.equip_armor] + 1)) * _root.cost_armor[_root.equip_armor]); _root.a_max[_root.equip_armor]++; _root.comment3 = ((200 * (_root.a_max[_root.equip_armor] + 1)) * (_root.a_max[_root.equip_armor] + 1)) * _root.cost_armor[_root.equip_armor]; } } if (_root.a_max[_root.equip_armor] >= 10) { _root.a_max[_root.equip_armor] = 10; _root.comment3 = "‹­‰»ŒÀŠE"; } } on (rollOver) { _root.comment = "ƒA[ƒ}[‚Ì‘Ï‹vŒÀŠE‚ð‹­‰»‚µ‚Ü‚·B"; _root.comment2 = "•K—vCPF"; if (_root.a_max[_root.equip_armor] >= 10) { _root.comment3 = "‹­‰»ŒÀŠE"; } else { _root.comment3 = ((200 * (_root.a_max[_root.equip_armor] + 1)) * (_root.a_max[_root.equip_armor] + 1)) * _root.cost_armor[_root.equip_armor]; } } on (rollOut) { _root.comment = "ŠeŽíƒZƒbƒgƒAƒbƒv‚ðs‚Á‚Ä‚­‚¾‚³‚¢B"; }
Symbol 1305 Button
on (release) { mu_bgm = new Sound(_root); mu_bgm.attachSound("se_decision"); mu_bgm.start(0, 1); mu_bgm.setVolume(50); if (_root.c_point >= (((300 * (_root.a_defense[_root.equip_armor] + 1)) * (_root.a_defense[_root.equip_armor] + 1)) * _root.cost_armor[_root.equip_armor])) { if (_root.a_defense[_root.equip_armor] < 10) { _root.c_point = _root.c_point - (((300 * (_root.a_defense[_root.equip_armor] + 1)) * (_root.a_defense[_root.equip_armor] + 1)) * _root.cost_armor[_root.equip_armor]); _root.a_defense[_root.equip_armor]++; _root.comment3 = ((300 * (_root.a_defense[_root.equip_armor] + 1)) * (_root.a_defense[_root.equip_armor] + 1)) * _root.cost_armor[_root.equip_armor]; } } if (_root.a_defense[_root.equip_armor] >= 10) { _root.a_defense[_root.equip_armor] = 10; _root.comment3 = "‹­‰»ŒÀŠE"; } } on (rollOver) { _root.comment = "ƒA[ƒ}[‚Ì–hŒä—Í‚ð‹­‰»‚µ‚Ü‚·B"; _root.comment2 = "•K—vCPF"; if (_root.a_defense[_root.equip_armor] >= 10) { _root.comment3 = "‹­‰»ŒÀŠE"; } else { _root.comment3 = ((300 * (_root.a_defense[_root.equip_armor] + 1)) * (_root.a_defense[_root.equip_armor] + 1)) * _root.cost_armor[_root.equip_armor]; } } on (rollOut) { _root.comment = "ŠeŽíƒZƒbƒgƒAƒbƒv‚ðs‚Á‚Ä‚­‚¾‚³‚¢B"; }
Symbol 1306 Button
on (release) { mu_bgm = new Sound(_root); mu_bgm.attachSound("se_decision"); mu_bgm.start(0, 1); mu_bgm.setVolume(50); if (_root.c_point >= (((500 * (_root.a_move[_root.equip_armor] + 1)) * (_root.a_move[_root.equip_armor] + 1)) * _root.cost_armor[_root.equip_armor])) { if (_root.a_move[_root.equip_armor] < 10) { _root.c_point = _root.c_point - (((500 * (_root.a_move[_root.equip_armor] + 1)) * (_root.a_move[_root.equip_armor] + 1)) * _root.cost_armor[_root.equip_armor]); _root.a_move[_root.equip_armor]++; _root.comment3 = ((500 * (_root.a_move[_root.equip_armor] + 1)) * (_root.a_move[_root.equip_armor] + 1)) * _root.cost_armor[_root.equip_armor]; } } if (_root.a_move[_root.equip_armor] >= 10) { _root.a_move[_root.equip_armor] = 10; _root.comment3 = "‹­‰»ŒÀŠE"; } } on (rollOver) { _root.comment = "ƒA[ƒ}[‚̈ړ®”\\—Í‚ð‹­‰»‚µ‚Ü‚·B"; _root.comment2 = "•K—vCPF"; if (_root.a_move[_root.equip_armor] >= 10) { _root.comment3 = "‹­‰»ŒÀŠE"; } else { _root.comment3 = ((500 * (_root.a_move[_root.equip_armor] + 1)) * (_root.a_move[_root.equip_armor] + 1)) * _root.cost_armor[_root.equip_armor]; } } on (rollOut) { _root.comment = "ŠeŽíƒZƒbƒgƒAƒbƒv‚ðs‚Á‚Ä‚­‚¾‚³‚¢B"; }
Symbol 1307 Button
on (release) { mu_bgm = new Sound(_root); mu_bgm.attachSound("se_decision"); mu_bgm.start(0, 1); mu_bgm.setVolume(50); if (_root.c_point >= (((200 * (_root.b_max[_root.equip_armor] + 1)) * (_root.b_max[_root.equip_armor] + 1)) * _root.cost_armor[_root.equip_armor])) { if (_root.b_max[_root.equip_armor] < 10) { _root.c_point = _root.c_point - (((200 * (_root.b_max[_root.equip_armor] + 1)) * (_root.b_max[_root.equip_armor] + 1)) * _root.cost_armor[_root.equip_armor]); _root.b_max[_root.equip_armor]++; _root.comment3 = ((200 * (_root.b_max[_root.equip_armor] + 1)) * (_root.b_max[_root.equip_armor] + 1)) * _root.cost_armor[_root.equip_armor]; } } if (_root.b_max[_root.equip_armor] >= 10) { _root.b_max[_root.equip_armor] = 10; _root.comment3 = "‹­‰»ŒÀŠE"; } } on (rollOver) { _root.comment = "ƒu[ƒXƒg‚ÌŒp‘±ŽžŠÔ‚ð‹­‰»‚µ‚Ü‚·B"; _root.comment2 = "•K—vCPF"; if (_root.b_max[_root.equip_armor] >= 10) { _root.comment3 = "‹­‰»ŒÀŠE"; } else { _root.comment3 = ((200 * (_root.b_max[_root.equip_armor] + 1)) * (_root.b_max[_root.equip_armor] + 1)) * _root.cost_armor[_root.equip_armor]; } } on (rollOut) { _root.comment = "ŠeŽíƒZƒbƒgƒAƒbƒv‚ðs‚Á‚Ä‚­‚¾‚³‚¢B"; }
Symbol 1308 Button
on (release) { mu_bgm = new Sound(_root); mu_bgm.attachSound("se_decision"); mu_bgm.start(0, 1); mu_bgm.setVolume(50); if (_root.c_point >= (((500 * (_root.b_pw[_root.equip_armor] + 1)) * (_root.b_pw[_root.equip_armor] + 1)) * _root.cost_armor[_root.equip_armor])) { if (_root.b_pw[_root.equip_armor] < 10) { _root.c_point = _root.c_point - (((500 * (_root.b_pw[_root.equip_armor] + 1)) * (_root.b_pw[_root.equip_armor] + 1)) * _root.cost_armor[_root.equip_armor]); _root.b_pw[_root.equip_armor]++; _root.comment3 = ((500 * (_root.b_pw[_root.equip_armor] + 1)) * (_root.b_pw[_root.equip_armor] + 1)) * _root.cost_armor[_root.equip_armor]; } } if (_root.b_pw[_root.equip_armor] >= 10) { _root.b_pw[_root.equip_armor] = 10; _root.comment3 = "‹­‰»ŒÀŠE"; } } on (rollOver) { _root.comment = "ƒu[ƒXƒg‚̏o—Í‚ð‹­‰»‚µ‚Ü‚·B"; _root.comment2 = "•K—vCPF"; if (_root.b_pw[_root.equip_armor] >= 10) { _root.comment3 = "‹­‰»ŒÀŠE"; } else { _root.comment3 = ((500 * (_root.b_pw[_root.equip_armor] + 1)) * (_root.b_pw[_root.equip_armor] + 1)) * _root.cost_armor[_root.equip_armor]; } } on (rollOut) { _root.comment = "ŠeŽíƒZƒbƒgƒAƒbƒv‚ðs‚Á‚Ä‚­‚¾‚³‚¢B"; }
Symbol 1309 Button
on (release) { mu_bgm = new Sound(_root); mu_bgm.attachSound("se_decision"); mu_bgm.start(0, 1); mu_bgm.setVolume(50); if (_root.c_point >= (((300 * (_root.b_recv[_root.equip_armor] + 1)) * (_root.b_recv[_root.equip_armor] + 1)) * _root.cost_armor[_root.equip_armor])) { if (_root.b_recv[_root.equip_armor] < 10) { _root.c_point = _root.c_point - (((300 * (_root.b_recv[_root.equip_armor] + 1)) * (_root.b_recv[_root.equip_armor] + 1)) * _root.cost_armor[_root.equip_armor]); _root.b_recv[_root.equip_armor]++; _root.comment3 = ((300 * (_root.b_recv[_root.equip_armor] + 1)) * (_root.b_recv[_root.equip_armor] + 1)) * _root.cost_armor[_root.equip_armor]; } } if (_root.b_recv[_root.equip_armor] >= 10) { _root.b_recv[_root.equip_armor] = 10; _root.comment3 = "‹­‰»ŒÀŠE"; } } on (rollOver) { _root.comment = "ƒu[ƒXƒg‚̉ñ•œ—Í‚ð‹­‰»‚µ‚Ü‚·B"; _root.comment2 = "•K—vCPF"; if (_root.b_recv[_root.equip_armor] >= 10) { _root.comment3 = "‹­‰»ŒÀŠE"; } else { _root.comment3 = ((300 * (_root.b_recv[_root.equip_armor] + 1)) * (_root.b_recv[_root.equip_armor] + 1)) * _root.cost_armor[_root.equip_armor]; } } on (rollOut) { _root.comment = "ŠeŽíƒZƒbƒgƒAƒbƒv‚ðs‚Á‚Ä‚­‚¾‚³‚¢B"; }
Symbol 1310 Button
on (release) { mu_bgm = new Sound(_root); mu_bgm.attachSound("se_decision"); mu_bgm.start(0, 1); mu_bgm.setVolume(50); if (_root.jump_mode == 1) { _root.jump_mode = 0; } else if (_root.jump_mode == 0) { _root.jump_mode = 1; } if (_root.jump_mode == 0) { _root.comment = "•ûŒüƒL[ª‚Ń`ƒƒ[ƒW‚µ—£‚·‚ƃWƒƒƒ“ƒv‚µ‚Ü‚·B"; } if (_root.jump_mode == 1) { _root.comment = "•ûŒüƒL[ª‚ð‰Ÿ‚·‚ƃWƒƒƒ“ƒv‚µ‚Ü‚·B"; } } on (rollOver) { if (_root.jump_mode == 0) { _root.comment = "•ûŒüƒL[ª‚Ń`ƒƒ[ƒW‚µ—£‚·‚ƃWƒƒƒ“ƒv‚µ‚Ü‚·B"; } if (_root.jump_mode == 1) { _root.comment = "•ûŒüƒL[ª‚ð‰Ÿ‚·‚ƃWƒƒƒ“ƒv‚µ‚Ü‚·B"; } _root.comment2 = " "; _root.comment3 = ""; } on (rollOut) { _root.comment = "ŠeŽíƒZƒbƒgƒAƒbƒv‚ðs‚Á‚Ä‚­‚¾‚³‚¢B"; }
Symbol 1311 Button
on (release) { mu_bgm = new Sound(_root); mu_bgm.attachSound("se_decision"); mu_bgm.start(0, 1); mu_bgm.setVolume(50); this.gotoAndPlay(5); _root.comment = "@"; } on (rollOver) { _root.comment = "ƒZƒbƒgƒAƒbƒv‚ðI—¹‚µ‚Ü‚·B"; } on (rollOut) { _root.comment = "ŠeŽíƒZƒbƒgƒAƒbƒv‚ðs‚Á‚Ä‚­‚¾‚³‚¢B"; }
Symbol 1316 MovieClip Frame 1
if (_root.jump_mode == 1) { this.jumpmode_logo.gotoAndStop(2); } if (_root.jump_mode == 0) { this.jumpmode_logo.gotoAndStop(1); }
Symbol 1316 MovieClip Frame 2
this.goroAndPly(1);
Symbol 1344 Button
on (release) { mu_bgm = new Sound(_root); mu_bgm.attachSound("se_decision"); mu_bgm.start(0, 1); mu_bgm.setVolume(50); if (_root.mission_num != 0) { _root.player_set(); _root.game_flg = 1; _root.screen_flg = 1; } _root.comment = "@"; } on (rollOver) { _root.comment = "oŒ‚‚µ‚Ü‚·B"; } on (rollOut) { _root.comment = "oŒ‚‚·‚éƒ~ƒbƒVƒ‡ƒ“‚ð‘I‘ð‚µ‚Ä‚­‚¾‚³‚¢B"; }
Symbol 1345 Button
on (release) { mu_bgm = new Sound(_root); mu_bgm.attachSound("se_decision"); mu_bgm.start(0, 1); mu_bgm.setVolume(50); this.gotoAndPlay(5); _root.comment = "@"; } on (rollOver) { _root.comment = "ƒƒCƒ“ƒƒjƒ…[‚É–ß‚è‚Ü‚·B"; } on (rollOut) { _root.comment = "oŒ‚‚·‚éƒ~ƒbƒVƒ‡ƒ“‚ð‘I‘ð‚µ‚Ä‚­‚¾‚³‚¢B"; }
Symbol 1347 Button
on (release) { if (_root.game_flg == 0) { mu_bgm = new Sound(_root); mu_bgm.attachSound("se_decision"); mu_bgm.start(0, 1); mu_bgm.setVolume(50); i = _root.mission_num; while (i != 100) { i--; if (i < -70) { i = 100; } if (_root.mission_able[i] == 1) { _root.mission_num = i; i = 100; } else if (_root.mission_able[i] == 9) { i = 50; } } } } on (rollOver) { _root.comment = "oŒ‚‚·‚éƒ~ƒbƒVƒ‡ƒ“‚ð•ÏX‚µ‚Ü‚·B"; } on (rollOut) { _root.comment = "oŒ‚‚·‚éƒ~ƒbƒVƒ‡ƒ“‚ð‘I‘ð‚µ‚Ä‚­‚¾‚³‚¢B"; }
Symbol 1348 Button
on (release) { if (_root.game_flg == 0) { mu_bgm = new Sound(_root); mu_bgm.attachSound("se_decision"); mu_bgm.start(0, 1); mu_bgm.setVolume(50); i = _root.mission_num; while (i != 100) { i++; if (70 < i) { i = 100; } if (_root.mission_able[i] == 1) { _root.mission_num = i; i = 100; } else if (_root.mission_able[i] == 9) { i = 0; } } } } on (rollOver) { _root.comment = "oŒ‚‚·‚éƒ~ƒbƒVƒ‡ƒ“‚ð•ÏX‚µ‚Ü‚·B"; } on (rollOut) { _root.comment = "oŒ‚‚·‚éƒ~ƒbƒVƒ‡ƒ“‚ð‘I‘ð‚µ‚Ä‚­‚¾‚³‚¢B"; }
Symbol 1379 Button
on (release) { mu_bgm = new Sound(_root); mu_bgm.attachSound("se_decision"); mu_bgm.start(0, 1); mu_bgm.setVolume(50); _root.save_write1(); _root.comment = "@"; this.gotoAndPlay(37); } on (rollOver) { _root.comment = "ƒf[ƒ^‚P‚É•Û‘¶‚µ‚Ü‚·B"; } on (rollOut) { _root.comment = "ƒZ[ƒu‚·‚éƒf[ƒ^‚ð‘I‚ñ‚Å‚­‚¾‚³‚¢B"; }
Symbol 1380 Button
on (release) { mu_bgm = new Sound(_root); mu_bgm.attachSound("se_decision"); mu_bgm.start(0, 1); mu_bgm.setVolume(50); _root.save_write2(); _root.comment = "@"; this.gotoAndPlay(37); } on (rollOver) { _root.comment = "ƒf[ƒ^‚Q‚É•Û‘¶‚µ‚Ü‚·B"; } on (rollOut) { _root.comment = "ƒZ[ƒu‚·‚éƒf[ƒ^‚ð‘I‚ñ‚Å‚­‚¾‚³‚¢B"; }
Symbol 1381 Button
on (release) { mu_bgm = new Sound(_root); mu_bgm.attachSound("se_decision"); mu_bgm.start(0, 1); mu_bgm.setVolume(50); this.gotoAndPlay(5); _root.comment = "@"; } on (rollOver) { _root.comment = "ˆê‚‘O‚É–ß‚è‚Ü‚·B"; } on (rollOut) { _root.comment = "ƒZ[ƒu‚·‚éƒf[ƒ^‚ð‘I‚ñ‚Å‚­‚¾‚³‚¢B"; }
Symbol 1398 Button
on (release) { mu_bgm = new Sound(_root); mu_bgm.attachSound("se_decision"); mu_bgm.start(0, 1); mu_bgm.setVolume(50); _root.save_read1(); _root.comment = "@"; this.gotoAndPlay(5); } on (rollOver) { _root.comment = "ƒf[ƒ^‚P‚ð“ǂݍž‚Ý‚Ü‚·B"; } on (rollOut) { _root.comment = "ƒ[ƒh‚·‚éƒf[ƒ^‚ð‘I‚ñ‚Å‚­‚¾‚³‚¢B"; }
Symbol 1399 Button
on (release) { mu_bgm = new Sound(_root); mu_bgm.attachSound("se_decision"); mu_bgm.start(0, 1); mu_bgm.setVolume(50); _root.save_read2(); _root.comment = "@"; this.gotoAndPlay(5); } on (rollOver) { _root.comment = "ƒf[ƒ^‚Q‚ð“ǂݍž‚Ý‚Ü‚·B"; } on (rollOut) { _root.comment = "ƒ[ƒh‚·‚éƒf[ƒ^‚ð‘I‚ñ‚Å‚­‚¾‚³‚¢B"; }
Symbol 1400 Button
on (release) { mu_bgm = new Sound(_root); mu_bgm.attachSound("se_decision"); mu_bgm.start(0, 1); mu_bgm.setVolume(50); if (this.continue_flg == 1) { this.continue_flg = 0; this.gotoAndPlay(1); } else { this.gotoAndPlay(5); } _root.comment = "@"; } on (rollOver) { _root.comment = "ˆê‚‘O‚É–ß‚è‚Ü‚·B"; } on (rollOut) { _root.comment = "ƒ[ƒh‚·‚éƒf[ƒ^‚ð‘I‚ñ‚Å‚­‚¾‚³‚¢B"; }
Symbol 1426 Button
on (release) { mu_bgm = new Sound(_root); mu_bgm.attachSound("se_decision"); mu_bgm.start(0, 1); mu_bgm.setVolume(50); _root.c_point = _root.c_point + Math.round(_root.get_points); if (9999999999 < _root.c_point) { _root.c_point = 9999999999; } _root.total_destroy = _root.total_destroy + _root.destroy_num; if (10000 < _root.total_destroy) { _root.shop_wep[35] = 5; } if (5000 < _root.total_destroy) { _root.shop_wep[36] = 1; } _root.game_flg = 0; _root.game_initialize(); this.gotoAndPlay(5); _root.comment = "@"; } on (rollOver) { _root.comment = "ƒŠƒUƒ‹ƒg‚ðI—¹‚µ‚Ü‚·B"; } on (rollOut) { _root.comment = "¡‰ñ‚̐íÑ‚Å‚·B"; }
Symbol 1430 Button
on (release) { this.getURL("http://sound.jp/gokamura/"); }
Symbol 1431 Button
on (release) { this.getURL("http://www3.pf-x.net/~kurogane-second/index.html"); }
Symbol 1433 Button
on (release) { mu_bgm = new Sound(_root); mu_bgm.attachSound("se_decision"); mu_bgm.start(0, 1); mu_bgm.setVolume(50); this.gotoAndPlay(1); _root.comment = "@"; } on (rollOver) { _root.comment = ""; } on (rollOut) { _root.comment = ""; }
Symbol 1439 MovieClip Frame 1
_root.comment = "ƒQ[ƒ€‚ÌŠJŽn•û–@‚ð‘I‘ð‚µ‚Ä‚­‚¾‚³‚¢B";
Symbol 1439 MovieClip Frame 2
if (99999999 < _root.c_point) { _root.c_point = 99999999 /* 0x5F5E0FF */; }
Symbol 1439 MovieClip Frame 3
this.gotoAndPlay(2);
Symbol 1439 MovieClip Frame 5
_root.comment = "s“®‚ð‘I‘ð‚µ‚Ä‚­‚¾‚³‚¢B";
Symbol 1439 MovieClip Frame 6
if (99999999 < _root.c_point) { _root.c_point = 99999999 /* 0x5F5E0FF */; }
Symbol 1439 MovieClip Frame 7
this.gotoAndPlay(6);
Symbol 1439 MovieClip Frame 9
_root.comment = "ƒVƒ‡ƒbƒv‚ł̍s“®‚ð‘I‘ð‚µ‚Ä‚­‚¾‚³‚¢B";
Symbol 1439 MovieClip Frame 10
if (99999999 < _root.c_point) { _root.c_point = 99999999 /* 0x5F5E0FF */; }
Symbol 1439 MovieClip Frame 11
this.gotoAndPlay(10);
Symbol 1439 MovieClip Frame 13
this.shopicon_wep = 0; this.wep_icons.gotoAndStop(this.shopicon_wep + 1); _root.comment = "w“ü‚·‚镐Ší‚ð‘I‘ð‚µ‚Ä‚­‚¾‚³‚¢B";
Symbol 1439 MovieClip Frame 14
if (_root.clear_flg_main[12] >= 2) { _root.shop_wep[3] = 1; } if (_root.clear_flg_main[14] >= 2) { _root.shop_wep[4] = 1; } if (_root.clear_flg_main[19] >= 1) { _root.shop_wep[11] = 5; } if (_root.clear_flg_main[13] >= 2) { _root.shop_wep[41] = 2; } if (this.shopicon_wep == 0) { this.bar_attack._xscale = 0; this.bar_rapid._xscale = 0; this.bar_range._xscale = 0; this.bar_bullets._xscale = 0; this.bar_reload._xscale = 0; this.price = "----"; this.name_wep1 = "----"; } else if (this.shopicon_wep == 1) { this.bar_attack._xscale = 5; this.bar_rapid._xscale = 80; this.bar_range._xscale = 30; this.bar_bullets._xscale = 45; this.bar_reload._xscale = 50; this.price = "----"; _root.comment = "˜AŽË”\\—͂̍‚‚¢ƒ}ƒVƒ“ƒKƒ“‚Å‚·B"; this.name_wep1 = "TMG-001 THE VOICE"; } else if (this.shopicon_wep == 2) { this.bar_attack._xscale = 10; this.bar_rapid._xscale = 85; this.bar_range._xscale = 30; this.bar_bullets._xscale = 15; this.bar_reload._xscale = 70; this.price = 39000; _root.comment = "UŒ‚—͂̉ü—Ç‚ðŽ{‚µ‚½ƒ}ƒVƒ“ƒKƒ“‚Å‚·B"; this.name_wep1 = "TMG-013S ANTARES"; } else if (this.shopicon_wep == 3) { this.bar_attack._xscale = 5; this.bar_rapid._xscale = 90; this.bar_range._xscale = 30; this.bar_bullets._xscale = 50; this.bar_reload._xscale = 85; this.price = 129000 /* 0x01F7E8 */; _root.comment = "‰ñ“]ƒoƒŒƒ‹‚ðŽÀ‘•‚µ‚½‚‘¬˜AŽËƒKƒgƒŠƒ“ƒO‚Å‚·B"; this.name_wep1 = "TGG-024 TEARS"; } else if (this.shopicon_wep == 4) { this.bar_attack._xscale = 25; this.bar_rapid._xscale = 80; this.bar_range._xscale = 30; this.bar_bullets._xscale = 80; this.bar_reload._xscale = 95; this.price = 1208000 /* 0x126EC0 */; _root.comment = "‹­—Í‚È”j‰ó—Í‚ðŽ‚Âƒfƒ…ƒAƒ‹ƒKƒgƒŠƒ“ƒO‚Å‚·B"; this.name_wep1 = "GGX-035 MOMENT"; } else if (this.shopicon_wep == 5) { this.bar_attack._xscale = 25; this.bar_rapid._xscale = 35; this.bar_range._xscale = 25; this.bar_bullets._xscale = 25; this.bar_reload._xscale = 40; this.price = 19000; _root.comment = "ŠgŽU’e‚ð”­ŽË‚·‚éƒVƒ‡ƒbƒgƒKƒ“‚Å‚·"; this.name_wep1 = "TSG-001 RAIN"; } else if (this.shopicon_wep == 10) { this.bar_attack._xscale = 25; this.bar_rapid._xscale = 30; this.bar_range._xscale = 90; this.bar_bullets._xscale = 40; this.bar_reload._xscale = 50; this.price = 54000; _root.comment = "’·‹——£¸–§ŽËŒ‚‚ª‰Â”\\‚ȃXƒiƒCƒp[ƒ‰ƒCƒtƒ‹‚Å‚·B"; this.name_wep1 = "TSR-022 HAWK-EYE"; } else if (this.shopicon_wep == 11) { this.bar_attack._xscale = 60; this.bar_rapid._xscale = 10; this.bar_range._xscale = 70; this.bar_bullets._xscale = 10; this.bar_reload._xscale = 45; this.price = 280000 /* 0x0445C0 */; _root.comment = "‹­—Í‚ÈŠÑ’Ê’e‚ð”­ŽË‚·‚éƒpƒ[ƒLƒƒƒmƒ“‚Å‚·B"; this.name_wep1 = "TPC-020X PIERCE"; } else if (this.shopicon_wep == 15) { this.bar_attack._xscale = 15; this.bar_rapid._xscale = 65; this.bar_range._xscale = 60; this.bar_bullets._xscale = 30; this.bar_reload._xscale = 40; this.price = 75000 /* 0x0124F8 */; _root.comment = "”CˆÓ—U“±‚ª‰Â”\\‚ȃ~ƒTƒCƒ‹ƒ|ƒbƒh‚Å‚·B"; this.name_wep1 = "MSL-001 PHANTOM-TAILS"; } else if (this.shopicon_wep == 20) { this.bar_attack._xscale = 75; this.bar_rapid._xscale = 35; this.bar_range._xscale = 15; this.bar_bullets._xscale = 25; this.bar_reload._xscale = 40; this.price = 89000 /* 0x015BA8 */; _root.comment = "ˆê’莞ŠÔ‚Å”š”­‚·‚é’e‚ðŒ‚‚ÂƒOƒŒƒl[ƒhƒ‰ƒ“ƒ`ƒƒ[‚Å‚·B"; this.name_wep1 = "GRB-013 BOUNDARY"; } else if (this.shopicon_wep == 21) { this.bar_attack._xscale = 65; this.bar_rapid._xscale = 45; this.bar_range._xscale = 15; this.bar_bullets._xscale = 10; this.bar_reload._xscale = 65; this.price = 168000 /* 0x029040 */; _root.comment = "–Ú•W‚ÉŽh‚³‚èAŽžŠÔ·”š”­‚ð‹N‚±‚·ƒOƒŒƒl[ƒhƒpƒCƒ‹‚Å‚·B"; this.name_wep1 = "NGP-003 ECLIPSE"; } else if (this.shopicon_wep == 25) { this.bar_attack._xscale = 55; this.bar_rapid._xscale = 15; this.bar_range._xscale = 40; this.bar_bullets._xscale = 15; this.bar_reload._xscale = 30; this.price = 280000 /* 0x0445C0 */; _root.comment = "’…’eŒã”š”­‚·‚é’e‚ðŒ‚‚ÂƒoƒY[ƒJ‚Å‚·B"; this.name_wep1 = "TBZ-013 AGONY"; } else if (this.shopicon_wep == 30) { this.bar_attack._xscale = 80; this.bar_rapid._xscale = 45; this.bar_range._xscale = 70; this.bar_bullets._xscale = 10; this.bar_reload._xscale = 10; this.price = 28000000 /* 0x1AB3F00 */; _root.comment = "‚o—͂̃|ƒWƒgƒƒ“ƒ‰ƒCƒtƒ‹‚Å‚·B"; this.name_wep1 = "PSR-X71 REQUIEM"; } else if (this.shopicon_wep == 35) { this.bar_attack._xscale = 75; this.bar_rapid._xscale = 5; this.bar_range._xscale = 80; this.bar_bullets._xscale = 5; this.bar_reload._xscale = 15; this.price = 35000000 /* 0x2160EC0 */; _root.comment = "ƒ`ƒƒ[ƒWƒVƒ‡ƒbƒg‚ð•ú‚ƒŒ[ƒ‹ƒKƒ“‚Å‚·B"; this.name_wep1 = "RGN-050C LONGINUS"; } else if (this.shopicon_wep == 36) { this.bar_attack._xscale = 75; this.bar_rapid._xscale = 50; this.bar_range._xscale = 80; this.bar_bullets._xscale = 30; this.bar_reload._xscale = 40; this.price = 1500000 /* 0x16E360 */; _root.comment = "”Ä—p«‚̍‚‚¢ƒr[ƒ€ƒ‰ƒCƒtƒ‹‚Å‚·B"; this.name_wep1 = "BMR-250 DESIRE"; } else if (this.shopicon_wep == 40) { this.bar_attack._xscale = 60; this.bar_rapid._xscale = 20; this.bar_range._xscale = 10; this.bar_bullets._xscale = 100; this.bar_reload._xscale = 100; this.price = 120000 /* 0x01D4C0 */; _root.comment = "‹ßÚí—p‚Ì•¨—ƒuƒŒ[ƒh‚Å‚·B"; this.name_wep1 = "BLD-S05 ’fb“"; } else if (this.shopicon_wep == 41) { this.bar_attack._xscale = 90; this.bar_rapid._xscale = 20; this.bar_range._xscale = 10; this.bar_bullets._xscale = 100; this.bar_reload._xscale = 100; this.price = 320000 /* 0x04E200 */; _root.comment = "‹ßÚí—p‚̃Gƒlƒ‹ƒM[ƒuƒŒ[ƒh‚Å‚·B"; this.name_wep1 = "BLD-E14 Glanzen"; } else if (this.shopicon_wep == 45) { this.bar_attack._xscale = 40; this.bar_rapid._xscale = 90; this.bar_range._xscale = 10; this.bar_bullets._xscale = 80; this.bar_reload._xscale = 50; this.price = 560000 /* 0x088B80 */; _root.comment = "d‹à‘®‰ÁH‘•’u‚ð‰ü‘¢‚µ‚½ƒuƒŒ[ƒhƒ\\[‚Å‚·B"; this.name_wep1 = "BLS-913 GENOS"; } else if (this.shopicon_wep == 46) { this.bar_attack._xscale = 50; this.bar_rapid._xscale = 20; this.bar_range._xscale = 20; this.bar_bullets._xscale = 10; this.bar_reload._xscale = 50; this.price = 1800000 /* 0x1B7740 */; _root.comment = "‹­—͂ȏՌ‚‚ð—^‚¦‚éƒoƒgƒ‹ƒnƒ“ƒ}[‚Å‚·B"; this.name_wep1 = "HMB-078 s“S"; } else { this.bar_attack._xscale = 0; this.bar_rapid._xscale = 0; this.bar_range._xscale = 0; this.bar_bullets._xscale = 0; this.bar_reload._xscale = 0; this.price = "----"; _root.comment = "w“ü‚·‚镐Ší‚ð‘I‘ð‚µ‚Ä‚­‚¾‚³‚¢B"; this.name_wep1 = "----"; } this.wep_icons.gotoAndStop(this.shopicon_wep + 1); if (99999999 < _root.c_point) { _root.c_point = 99999999 /* 0x5F5E0FF */; }
Symbol 1439 MovieClip Frame 15
this.gotoAndPlay(14);
Symbol 1439 MovieClip Frame 17
this.shopicon_wep = 0; this.wep_icons.gotoAndStop(this.shopicon_wep + 1); _root.comment = "”„‹p‚·‚镐Ší‚ð‘I‘ð‚µ‚Ä‚­‚¾‚³‚¢B";
Symbol 1439 MovieClip Frame 18
if (this.shopicon_wep == 0) { this.bar_attack._xscale = 0; this.bar_rapid._xscale = 0; this.bar_range._xscale = 0; this.bar_bullets._xscale = 0; this.bar_reload._xscale = 0; this.price = "----"; this.name_wep1 = "----"; } else if (this.shopicon_wep == 1) { this.bar_attack._xscale = 5; this.bar_rapid._xscale = 80; this.bar_range._xscale = 30; this.bar_bullets._xscale = 45; this.bar_reload._xscale = 50; this.price = "----"; _root.comment = "˜AŽË”\\—͂̍‚‚¢ƒ}ƒVƒ“ƒKƒ“‚Å‚·B"; this.name_wep1 = "TMG-001 THE VOICE"; } else if (this.shopicon_wep == 2) { this.bar_attack._xscale = 10; this.bar_rapid._xscale = 85; this.bar_range._xscale = 30; this.bar_bullets._xscale = 15; this.bar_reload._xscale = 70; this.price = 39000; _root.comment = "UŒ‚—͂̉ü—Ç‚ðŽ{‚µ‚½ƒ}ƒVƒ“ƒKƒ“‚Å‚·B"; this.name_wep1 = "TMG-013S ANTARES"; } else if (this.shopicon_wep == 3) { this.bar_attack._xscale = 5; this.bar_rapid._xscale = 90; this.bar_range._xscale = 30; this.bar_bullets._xscale = 50; this.bar_reload._xscale = 85; this.price = 129000 /* 0x01F7E8 */; _root.comment = "‰ñ“]ƒoƒŒƒ‹‚ðŽÀ‘•‚µ‚½‚‘¬˜AŽËƒKƒgƒŠƒ“ƒO‚Å‚·B"; this.name_wep1 = "TGG-024 TEARS"; } else if (this.shopicon_wep == 4) { this.bar_attack._xscale = 25; this.bar_rapid._xscale = 80; this.bar_range._xscale = 30; this.bar_bullets._xscale = 80; this.bar_reload._xscale = 95; this.price = 1208000 /* 0x126EC0 */; _root.comment = "‹­—Í‚È”j‰ó—Í‚ðŽ‚Âƒfƒ…ƒAƒ‹ƒKƒgƒŠƒ“ƒO‚Å‚·B"; this.name_wep1 = "GGX-035 MOMENT"; } else if (this.shopicon_wep == 5) { this.bar_attack._xscale = 25; this.bar_rapid._xscale = 35; this.bar_range._xscale = 25; this.bar_bullets._xscale = 25; this.bar_reload._xscale = 40; this.price = 19000; _root.comment = "ŠgŽU’e‚ð”­ŽË‚·‚éƒVƒ‡ƒbƒgƒKƒ“‚Å‚·"; this.name_wep1 = "TSG-001 RAIN"; } else if (this.shopicon_wep == 10) { this.bar_attack._xscale = 25; this.bar_rapid._xscale = 30; this.bar_range._xscale = 90; this.bar_bullets._xscale = 40; this.bar_reload._xscale = 50; this.price = 54000; _root.comment = "’·‹——£¸–§ŽËŒ‚‚ª‰Â”\\‚ȃXƒiƒCƒp[ƒ‰ƒCƒtƒ‹‚Å‚·B"; this.name_wep1 = "TSR-022 HAWK-EYE"; } else if (this.shopicon_wep == 11) { this.bar_attack._xscale = 60; this.bar_rapid._xscale = 10; this.bar_range._xscale = 70; this.bar_bullets._xscale = 10; this.bar_reload._xscale = 45; this.price = 280000 /* 0x0445C0 */; _root.comment = "‹­—Í‚ÈŠÑ’Ê’e‚ð”­ŽË‚·‚éƒpƒ[ƒLƒƒƒmƒ“‚Å‚·B"; this.name_wep1 = "TPC-020X PIERCE"; } else if (this.shopicon_wep == 15) { this.bar_attack._xscale = 15; this.bar_rapid._xscale = 65; this.bar_range._xscale = 60; this.bar_bullets._xscale = 30; this.bar_reload._xscale = 40; this.price = 75000 /* 0x0124F8 */; _root.comment = "”CˆÓ—U“±‚ª‰Â”\\‚ȃ~ƒTƒCƒ‹ƒ|ƒbƒh‚Å‚·B"; this.name_wep1 = "MSL-001 PHANTOM-TAILS"; } else if (this.shopicon_wep == 20) { this.bar_attack._xscale = 75; this.bar_rapid._xscale = 35; this.bar_range._xscale = 15; this.bar_bullets._xscale = 25; this.bar_reload._xscale = 40; this.price = 89000 /* 0x015BA8 */; _root.comment = "ˆê’莞ŠÔ‚Å”š”­‚·‚é’e‚ðŒ‚‚ÂƒOƒŒƒl[ƒhƒ‰ƒ“ƒ`ƒƒ[‚Å‚·B"; this.name_wep1 = "GRB-013 BOUNDARY"; } else if (this.shopicon_wep == 21) { this.bar_attack._xscale = 65; this.bar_rapid._xscale = 45; this.bar_range._xscale = 15; this.bar_bullets._xscale = 10; this.bar_reload._xscale = 65; this.price = 168000 /* 0x029040 */; _root.comment = "–Ú•W‚ÉŽh‚³‚èAŽžŠÔ·”š”­‚ð‹N‚±‚·ƒOƒŒƒl[ƒhƒpƒCƒ‹‚Å‚·B"; this.name_wep1 = "NGP-003 ECLIPSE"; } else if (this.shopicon_wep == 25) { this.bar_attack._xscale = 55; this.bar_rapid._xscale = 15; this.bar_range._xscale = 40; this.bar_bullets._xscale = 15; this.bar_reload._xscale = 30; this.price = 280000 /* 0x0445C0 */; _root.comment = "’…’eŒã”š”­‚·‚é’e‚ðŒ‚‚ÂƒoƒY[ƒJ‚Å‚·B"; this.name_wep1 = "TBZ-013 AGONY"; } else if (this.shopicon_wep == 26) { this.bar_attack._xscale = 55; this.bar_rapid._xscale = 15; this.bar_range._xscale = 40; this.bar_bullets._xscale = 15; this.bar_reload._xscale = 30; this.price = 280000 /* 0x0445C0 */; _root.comment = "---"; this.name_wep1 = "---"; } else if (this.shopicon_wep == 30) { this.bar_attack._xscale = 80; this.bar_rapid._xscale = 45; this.bar_range._xscale = 70; this.bar_bullets._xscale = 10; this.bar_reload._xscale = 10; this.price = 28000000 /* 0x1AB3F00 */; _root.comment = "‚o—͂̃|ƒWƒgƒƒ“ƒ‰ƒCƒtƒ‹‚Å‚·B"; this.name_wep1 = "PSR-X71 REQUIEM"; } else if (this.shopicon_wep == 35) { this.bar_attack._xscale = 75; this.bar_rapid._xscale = 5; this.bar_range._xscale = 80; this.bar_bullets._xscale = 5; this.bar_reload._xscale = 15; this.price = 35000000 /* 0x2160EC0 */; _root.comment = "ƒ`ƒƒ[ƒWƒVƒ‡ƒbƒg‚ð•ú‚ƒŒ[ƒ‹ƒKƒ“‚Å‚·B"; this.name_wep1 = "RGN-050C LONGINUS"; } else if (this.shopicon_wep == 36) { this.bar_attack._xscale = 75; this.bar_rapid._xscale = 50; this.bar_range._xscale = 80; this.bar_bullets._xscale = 30; this.bar_reload._xscale = 40; this.price = 1500000 /* 0x16E360 */; _root.comment = "”Ä—p«‚̍‚‚¢ƒr[ƒ€ƒ‰ƒCƒtƒ‹‚Å‚·B"; this.name_wep1 = "BMR-250 DESIRE"; } else if (this.shopicon_wep == 40) { this.bar_attack._xscale = 60; this.bar_rapid._xscale = 20; this.bar_range._xscale = 10; this.bar_bullets._xscale = 100; this.bar_reload._xscale = 100; this.price = 120000 /* 0x01D4C0 */; _root.comment = "‹ßÚí—p‚Ì•¨—ƒuƒŒ[ƒh‚Å‚·B"; this.name_wep1 = "BLD-S05 ’fb“"; } else if (this.shopicon_wep == 41) { this.bar_attack._xscale = 90; this.bar_rapid._xscale = 20; this.bar_range._xscale = 10; this.bar_bullets._xscale = 100; this.bar_reload._xscale = 100; this.price = 320000 /* 0x04E200 */; _root.comment = "‹ßÚí—p‚̃Gƒlƒ‹ƒM[ƒuƒŒ[ƒh‚Å‚·B"; this.name_wep1 = "BLD-E14 Glanzen"; } else if (this.shopicon_wep == 45) { this.bar_attack._xscale = 40; this.bar_rapid._xscale = 90; this.bar_range._xscale = 10; this.bar_bullets._xscale = 80; this.bar_reload._xscale = 50; this.price = 560000 /* 0x088B80 */; _root.comment = "d‹à‘®‰ÁH‘•’u‚ð‰ü‘¢‚µ‚½ƒuƒŒ[ƒhƒ\\[‚Å‚·B"; this.name_wep1 = "BLS-913 GENOS"; } else if (this.shopicon_wep == 46) { this.bar_attack._xscale = 50; this.bar_rapid._xscale = 20; this.bar_range._xscale = 20; this.bar_bullets._xscale = 10; this.bar_reload._xscale = 50; this.price = 1800000 /* 0x1B7740 */; _root.comment = "‹­—͂ȏՌ‚‚ð—^‚¦‚éƒoƒgƒ‹ƒnƒ“ƒ}[‚Å‚·B"; this.name_wep1 = "HMB-078 s“S"; } else { this.bar_attack._xscale = 0; this.bar_rapid._xscale = 0; this.bar_range._xscale = 0; this.bar_bullets._xscale = 0; this.bar_reload._xscale = 0; this.price = "----"; _root.comment = "”„‹p‚·‚镐Ší‚ð‘I‘ð‚µ‚Ä‚­‚¾‚³‚¢B"; this.name_wep1 = "----"; } this.wep_icons.gotoAndStop(this.shopicon_wep + 1); if (99999999 < _root.c_point) { _root.c_point = 99999999 /* 0x5F5E0FF */; }
Symbol 1439 MovieClip Frame 19
this.gotoAndPlay(18);
Symbol 1439 MovieClip Frame 21
this.shopicon_armor = 0; this.armor_icons.gotoAndStop(this.shopicon_armor + 1); _root.comment = "w“ü‚·‚éƒA[ƒ}[‚ð‘I‘ð‚µ‚Ä‚­‚¾‚³‚¢B";
Symbol 1439 MovieClip Frame 22
if (_root.clear_flg_main[12] >= 1) { _root.shop_armor[4] = 4; } if (_root.clear_flg_main[15] >= 2) { _root.shop_armor[5] = 4; } if (((((_root.getarmor_now[1] != 0) && (_root.getarmor_now[2] != 0)) && (_root.getarmor_now[3] != 0)) && (_root.getarmor_now[4] != 0)) && (_root.getarmor_now[5] != 0)) { _root.shop_armor[9] = 5; } if (this.shopicon_armor == 0) { this.bar_armor._xscale = 0; this.bar_deffense._xscale = 0; this.bar_boost._xscale = 0; this.bar_power._xscale = 0; this.bar_recv._xscale = 0; this.price = "----"; _root.comment = "w“ü‚·‚éƒA[ƒ}[‚ð‘I‘ð‚µ‚Ä‚­‚¾‚³‚¢"; _root.comment2 = "----"; this.armor_profile = "----"; this.armor_profile2 = "----"; this.armor_profile3 = "----"; this.armor_profile4 = "----"; } if (this.shopicon_armor == 1) { this.bar_armor._xscale = 50; this.bar_deffense._xscale = 40; this.bar_boost._xscale = 40; this.bar_power._xscale = 50; this.bar_recv._xscale = 30; this.price = "----"; _root.comment = "ƒx[ƒVƒbƒN‚È”\\—Í‚ðŽ‚ÂƒA[ƒ}[‚Å‚·B"; _root.comment2 = "TAT-001C FANG"; this.armor_profile = "ƒ_ƒbƒVƒ…ƒ^ƒCƒvFƒƒ“ƒOƒ_ƒbƒVƒ…\nƒ_ƒbƒVƒ…’†–hŒä—ÍUP\nƒuƒŒ[ƒh‘•”õ‰Â”\\\n‘•”õ‰Â”\\•Ší”F‚Q\nƒI[ƒgƒŠƒ[ƒh‚ ‚è"; } if (this.shopicon_armor == 2) { this.bar_armor._xscale = 40; this.bar_deffense._xscale = 30; this.bar_boost._xscale = 50; this.bar_power._xscale = 70; this.bar_recv._xscale = 40; this.price = 190000 /* 0x02E630 */; _root.comment = "uŠÔ“I‚Ȉړ®”\\—Í‚É’·‚¯‚½ƒA[ƒ}[‚Å‚·"; _root.comment2 = "TAT-003 GALE"; this.armor_profile = "ƒ_ƒbƒVƒ…ƒ^ƒCƒvFƒVƒ‡[ƒgƒ_ƒbƒVƒ…\nƒ_ƒbƒVƒ…’†–hŒä—ÍUP\nƒuƒŒ[ƒh‘•”õ‰Â”\\\n‘•”õ‰Â”\\•Ší”F‚P"; } if (this.shopicon_armor == 3) { this.bar_armor._xscale = 60; this.bar_deffense._xscale = 50; this.bar_boost._xscale = 60; this.bar_power._xscale = 40; this.bar_recv._xscale = 35; this.price = 210000 /* 0x033450 */; _root.comment = "ƒzƒoƒŠƒ“ƒO‹@”\\“‹Ú‚ŋ󒆐퓬‚ª‰Â”\\‚ȃA[ƒ}[‚Å‚·B"; _root.comment2 = "TAT-015 JAVELIN"; this.armor_profile = "ƒ_ƒbƒVƒ…ƒ^ƒCƒvFƒƒ“ƒOƒ_ƒbƒVƒ…\n‹ó’†‚Łª‚ŃzƒoƒŠƒ“ƒO\nƒuƒŒ[ƒh‘•”õ•s‰Â\n‘•”õ‰Â”\\•Ší”F‚Q\nƒI[ƒgƒŠƒ[ƒh‚È‚µ"; } if (this.shopicon_armor == 4) { this.bar_armor._xscale = 50; this.bar_deffense._xscale = 35; this.bar_boost._xscale = 35; this.bar_power._xscale = 40; this.bar_recv._xscale = 30; this.price = 528000 /* 0x080E80 */; _root.comment = "ƒXƒiƒCƒv‹@”\\‚ª”õ‚í‚Á‚½’·‹——£‘_Œ‚Œ^ƒA[ƒ}[‚Å‚·B"; _root.comment2 = "SAT-070 HORIZON"; this.armor_profile = "ƒ_ƒbƒVƒ…ƒ^ƒCƒvFƒƒ“ƒOƒ_ƒbƒVƒ…\nƒXƒiƒCƒv‹@”\\“‹Ú\nƒuƒŒ[ƒh‘•”õ•s‰Â\n‘•”õ‰Â”\\•Ší”F‚Q\nƒI[ƒgƒŠƒ[ƒh‚ ‚è"; } if (this.shopicon_armor == 5) { this.bar_armor._xscale = 50; this.bar_deffense._xscale = 35; this.bar_boost._xscale = 70; this.bar_power._xscale = 65; this.bar_recv._xscale = 60; this.price = 2650000 /* 0x286F90 */; _root.comment = "‹ó’†‚ł̍‚‹@“®í“¬‚ª‰Â”\\‚ȃA[ƒ}[‚Å‚·B"; _root.comment2 = "AST-265 CARDINAL"; this.armor_profile = "ƒ_ƒbƒVƒ…ƒ^ƒCƒvFƒƒ“ƒOƒ_ƒbƒVƒ…\nª2‰ñ‚Å”òsƒ‚[ƒh\nƒuƒŒ[ƒh‘•”õ•s‰Â\n‘•”õ‰Â”\\•Ší”F‚Q\nƒI[ƒgƒŠƒ[ƒh‚È‚µ"; } if (this.shopicon_armor == 9) { this.bar_armor._xscale = 35; this.bar_deffense._xscale = 35; this.bar_boost._xscale = 60; this.bar_power._xscale = 50; this.bar_recv._xscale = 55; this.price = 10005900 /* 0x98AD8C */; _root.comment = "ƒGƒlƒ‹ƒM[ƒuƒŒ[ƒh‘•”õ‚̃A[ƒ}[‚Å‚·"; _root.comment2 = "TAF-009 ŸrŽQŽ®"; this.armor_profile = "ƒ_ƒbƒVƒ…ƒ^ƒCƒvFƒVƒ‡[ƒgƒ_ƒbƒVƒ…\nê—p‘•”õFƒGƒNƒŠƒvƒXƒGƒbƒW\n‚»‚Ì‘¼•Ší‘•”õ•s‰Â"; } if (this.shopicon_armor == 10) { this.bar_armor._xscale = 60; this.bar_deffense._xscale = 60; this.bar_boost._xscale = 65; this.bar_power._xscale = 80; this.bar_recv._xscale = 60; this.price = 35000000 /* 0x2160EC0 */; _root.comment = "‚·‚ׂĂ̔\\—Í‚ªƒAƒbƒv‚µ‚½ƒtƒ@ƒ“ƒOƒVƒŠ[ƒY‚̍ŐVŒ^"; _root.comment2 = "TAT-001RF SILVER-FANG"; this.armor_profile = "ƒ_ƒbƒVƒ…ƒ^ƒCƒvFƒƒ“ƒOƒ_ƒbƒVƒ…\nƒŠƒ[ƒhƒXƒs[ƒhƒAƒbƒv\n‘•”õ‰Â”\\•Ší”F‚Q\nƒI[ƒgƒŠƒ[ƒh‚ ‚è"; } this.armor_icons.gotoAndStop(this.shopicon_armor + 1); if (99999999 < _root.c_point) { _root.c_point = 99999999 /* 0x5F5E0FF */; }
Symbol 1439 MovieClip Frame 23
this.gotoAndPlay(22);
Symbol 1439 MovieClip Frame 25
this.shopicon_armor = 0; this.armor_icons.gotoAndStop(this.shopicon_armor + 1); _root.comment = "”„‹p‚·‚éƒA[ƒ}[‚ð‘I‘ð‚µ‚Ä‚­‚¾‚³‚¢B";
Symbol 1439 MovieClip Frame 26
if (this.shopicon_armor == 0) { this.bar_armor._xscale = 0; this.bar_deffense._xscale = 0; this.bar_boost._xscale = 0; this.bar_power._xscale = 0; this.bar_recv._xscale = 0; this.price = "----"; _root.comment = "”„‹p‚·‚éƒA[ƒ}[‚ð‘I‘ð‚µ‚Ä‚­‚¾‚³‚¢"; _root.comment2 = "----"; this.armor_profile = "----"; this.armor_profile2 = "----"; this.armor_profile3 = "----"; this.armor_profile4 = "----"; } if (this.shopicon_armor == 1) { this.bar_armor._xscale = 50; this.bar_deffense._xscale = 40; this.bar_boost._xscale = 40; this.bar_power._xscale = 50; this.bar_recv._xscale = 30; this.price = "----"; _root.comment = "ƒx[ƒVƒbƒN‚È”\\—Í‚ðŽ‚ÂƒA[ƒ}[‚Å‚·B"; _root.comment2 = "TAT-001C FANG"; this.armor_profile = "ƒ_ƒbƒVƒ…ƒ^ƒCƒvFƒƒ“ƒOƒ_ƒbƒVƒ…\nƒ_ƒbƒVƒ…’†–hŒä—ÍUP\nƒuƒŒ[ƒh‘•”õ‰Â”\\\n‘•”õ‰Â”\\•Ší”F‚Q\nƒI[ƒgƒŠƒ[ƒh‚ ‚è"; } if (this.shopicon_armor == 2) { this.bar_armor._xscale = 40; this.bar_deffense._xscale = 30; this.bar_boost._xscale = 50; this.bar_power._xscale = 70; this.bar_recv._xscale = 40; this.price = 190000 /* 0x02E630 */; _root.comment = "uŠÔ“I‚Ȉړ®”\\—Í‚É’·‚¯‚½ƒA[ƒ}[‚Å‚·"; _root.comment2 = "TAT-003 GALE"; this.armor_profile = "ƒ_ƒbƒVƒ…ƒ^ƒCƒvFƒVƒ‡[ƒgƒ_ƒbƒVƒ…\nƒ_ƒbƒVƒ…’†–hŒä—ÍUP\nƒuƒŒ[ƒh‘•”õ‰Â”\\\n‘•”õ‰Â”\\•Ší”F‚P"; } if (this.shopicon_armor == 3) { this.bar_armor._xscale = 60; this.bar_deffense._xscale = 50; this.bar_boost._xscale = 60; this.bar_power._xscale = 40; this.bar_recv._xscale = 35; this.price = 210000 /* 0x033450 */; _root.comment = "ƒzƒoƒŠƒ“ƒO‹@”\\“‹Ú‚ŋ󒆐퓬‚ª‰Â”\\‚ȃA[ƒ}[‚Å‚·B"; _root.comment2 = "TAT-015 JAVELIN"; this.armor_profile = "ƒ_ƒbƒVƒ…ƒ^ƒCƒvFƒƒ“ƒOƒ_ƒbƒVƒ…\n‹ó’†‚Łª‚ŃzƒoƒŠƒ“ƒO\nƒuƒŒ[ƒh‘•”õ•s‰Â\n‘•”õ‰Â”\\•Ší”F‚Q\nƒI[ƒgƒŠƒ[ƒh‚È‚µ"; } if (this.shopicon_armor == 4) { this.bar_armor._xscale = 50; this.bar_deffense._xscale = 35; this.bar_boost._xscale = 35; this.bar_power._xscale = 40; this.bar_recv._xscale = 30; this.price = 528000 /* 0x080E80 */; _root.comment = "ƒXƒiƒCƒv‹@”\\‚ª”õ‚í‚Á‚½’·‹——£‘_Œ‚Œ^ƒA[ƒ}[‚Å‚·B"; _root.comment2 = "SAT-070 HORIZON"; this.armor_profile = "ƒ_ƒbƒVƒ…ƒ^ƒCƒvFƒƒ“ƒOƒ_ƒbƒVƒ…\nƒXƒiƒCƒv‹@”\\“‹Ú\nƒuƒŒ[ƒh‘•”õ•s‰Â\n‘•”õ‰Â”\\•Ší”F‚Q\nƒI[ƒgƒŠƒ[ƒh‚ ‚è"; } if (this.shopicon_armor == 5) { this.bar_armor._xscale = 50; this.bar_deffense._xscale = 35; this.bar_boost._xscale = 70; this.bar_power._xscale = 65; this.bar_recv._xscale = 60; this.price = 2650000 /* 0x286F90 */; _root.comment = "‹ó’†‚ł̍‚‹@“®í“¬‚ª‰Â”\\‚ȃA[ƒ}[‚Å‚·B"; _root.comment2 = "AST-265 CARDINAL"; this.armor_profile = "ƒ_ƒbƒVƒ…ƒ^ƒCƒvFƒƒ“ƒOƒ_ƒbƒVƒ…\nª2‰ñ‚Å”òsƒ‚[ƒh\nƒuƒŒ[ƒh‘•”õ•s‰Â\n‘•”õ‰Â”\\•Ší”F‚Q\nƒI[ƒgƒŠƒ[ƒh‚È‚µ"; } if (this.shopicon_armor == 9) { this.bar_armor._xscale = 35; this.bar_deffense._xscale = 35; this.bar_boost._xscale = 60; this.bar_power._xscale = 50; this.bar_recv._xscale = 55; this.price = 10005900 /* 0x98AD8C */; _root.comment = "ƒGƒlƒ‹ƒM[ƒuƒŒ[ƒh‘•”õ‚̃A[ƒ}[‚Å‚·"; _root.comment2 = "TAF-009 ŸrŽQŽ®"; this.armor_profile = "ƒ_ƒbƒVƒ…ƒ^ƒCƒvFƒVƒ‡[ƒgƒ_ƒbƒVƒ…\nê—p‘•”õFƒGƒNƒŠƒvƒXƒGƒbƒW\n‚»‚Ì‘¼•Ší‘•”õ•s‰Â"; } if (this.shopicon_armor == 10) { this.bar_armor._xscale = 60; this.bar_deffense._xscale = 60; this.bar_boost._xscale = 65; this.bar_power._xscale = 80; this.bar_recv._xscale = 60; this.price = 35000000 /* 0x2160EC0 */; _root.comment = "‚·‚ׂĂ̔\\—Í‚ªƒAƒbƒv‚µ‚½ƒtƒ@ƒ“ƒOƒVƒŠ[ƒY‚̍ŐVŒ^"; _root.comment2 = "TAT-001RF SILVER-FANG"; this.armor_profile = "ƒ_ƒbƒVƒ…ƒ^ƒCƒvFƒƒ“ƒOƒ_ƒbƒVƒ…\nƒŠƒ[ƒhƒXƒs[ƒhƒAƒbƒv\n‘•”õ‰Â”\\•Ší”F‚Q\nƒI[ƒgƒŠƒ[ƒh‚ ‚è"; } this.armor_icons.gotoAndStop(this.shopicon_armor + 1); if (99999999 < _root.c_point) { _root.c_point = 99999999 /* 0x5F5E0FF */; }
Symbol 1439 MovieClip Frame 27
this.gotoAndPlay(26);
Symbol 1439 MovieClip Frame 29
this.bar_a_max._xscale = _root.a_max[_root.equip_armor] * 10; this.bar_a_defense._xscale = _root.a_defense[_root.equip_armor] * 10; this.bar_a_move._xscale = _root.a_move[_root.equip_armor] * 10; this.bar_b_max._xscale = _root.b_max[_root.equip_armor] * 10; this.bar_b_pw._xscale = _root.b_pw[_root.equip_armor] * 10; this.bar_b_recv._xscale = _root.b_recv[_root.equip_armor] * 10; this.wep_icons1.gotoAndStop(_root.equip_wep[1] + 1); this.wep_icons2.gotoAndStop(_root.equip_wep[2] + 1); this.armor_icons.gotoAndStop(_root.equip_armor + 1); if (_root.shop_armor[_root.equip_armor] == 1) { _root.equip_wep[2] = 0; } _root.player_set(); _root.comment = "ŠeŽíƒZƒbƒgƒAƒbƒv‚ðs‚Á‚Ä‚­‚¾‚³‚¢B"; _root.comment2 = " "; _root.comment3 = " ";
Symbol 1439 MovieClip Frame 30
if (_root.equip_wep[2] == 0) { this.name_wep2 = "----"; this.name_wep22 = "----"; } else if (_root.equip_wep[2] == 1) { this.name_wep2 = "TMG-001"; this.name_wep22 = " THE VOICE"; } else if (_root.equip_wep[2] == 2) { this.name_wep2 = "TMG-013S"; this.name_wep22 = "ANTARES "; } else if (_root.equip_wep[2] == 3) { this.name_wep2 = "TGG-024"; this.name_wep22 = "TEARS "; } else if (_root.equip_wep[2] == 4) { this.name_wep2 = "GGX-035"; this.name_wep22 = "MOMENT "; } else if (_root.equip_wep[2] == 5) { this.name_wep2 = "TSG-001"; this.name_wep22 = "RAIN "; } else if (_root.equip_wep[2] == 10) { this.name_wep2 = "TSR-022"; this.name_wep22 = "HAWK-EYE "; } else if (_root.equip_wep[2] == 11) { this.name_wep2 = "TPC-020X"; this.name_wep22 = "PIERCE "; } else if (_root.equip_wep[2] == 15) { this.name_wep2 = "MSL-001"; this.name_wep22 = "PHANTOM-TAILS "; } else if (_root.equip_wep[2] == 20) { this.name_wep2 = "GRB-013\n"; this.name_wep22 = "BOUNDARY "; } else if (_root.equip_wep[2] == 21) { this.name_wep2 = "NGP-003"; this.name_wep22 = "ECLIPSE "; } else if (_root.equip_wep[2] == 25) { this.name_wep2 = "TBZ-013"; this.name_wep22 = "AGONY "; } else if (_root.equip_wep[2] == 30) { this.name_wep2 = "PSR-X71"; this.name_wep22 = "REQUIEM "; } else if (_root.equip_wep[2] == 35) { this.name_wep2 = "RGN-050C"; this.name_wep22 = "LONGINUS "; } else if (_root.equip_wep[2] == 36) { this.name_wep2 = "BMR-250"; this.name_wep22 = "DESIRE "; } else if (_root.equip_wep[2] == 40) { this.name_wep2 = "BLD-S05"; this.name_wep22 = "’fb“ "; } else if (_root.equip_wep[2] == 41) { this.name_wep2 = "BLD-E14"; this.name_wep22 = "Glanzen "; } else if (_root.equip_wep[2] == 45) { this.name_wep2 = "BLS-913"; this.name_wep22 = " GENOS"; } else if (_root.equip_wep[2] == 46) { this.name_wep2 = "HMB-078"; this.name_wep22 = "s“S "; } else { this.name_wep2 = "----"; } if (_root.equip_wep[1] == 0) { this.name_wep1 = "----"; this.name_wep12 = " ----"; } else if (_root.equip_wep[1] == 1) { this.name_wep1 = "TMG-001"; this.name_wep12 = " THE VOICE"; } else if (_root.equip_wep[1] == 2) { this.name_wep1 = "TMG-013S"; this.name_wep12 = "ANTARES "; } else if (_root.equip_wep[1] == 3) { this.name_wep1 = "TGG-024"; this.name_wep12 = "TEARS "; } else if (_root.equip_wep[1] == 4) { this.name_wep1 = "GGX-035"; this.name_wep12 = "MOMENT "; } else if (_root.equip_wep[1] == 5) { this.name_wep1 = "TSG-001"; this.name_wep12 = "RAIN "; } else if (_root.equip_wep[1] == 10) { this.name_wep1 = "TSR-022"; this.name_wep12 = "HAWK-EYE "; } else if (_root.equip_wep[1] == 11) { this.name_wep1 = "TPC-020X"; this.name_wep12 = "PIERCE "; } else if (_root.equip_wep[1] == 15) { this.name_wep1 = "MSL-001"; this.name_wep12 = "PHANTOM-TAILS "; } else if (_root.equip_wep[1] == 20) { this.name_wep1 = "GRB-013\n"; this.name_wep12 = "BOUNDARY "; } else if (_root.equip_wep[1] == 21) { this.name_wep1 = "NGP-003"; this.name_wep12 = "ECLIPSE "; } else if (_root.equip_wep[1] == 25) { this.name_wep1 = "TBZ-013"; this.name_wep12 = "AGONY "; } else if (_root.equip_wep[1] == 30) { this.name_wep1 = "PSR-X71"; this.name_wep12 = "REQUIEM "; } else if (_root.equip_wep[1] == 35) { this.name_wep1 = "RGN-050C"; this.name_wep12 = "LONGINUS "; } else if (_root.equip_wep[1] == 36) { this.name_wep1 = "BMR-250"; this.name_wep12 = "DESIRE "; } else if (_root.equip_wep[1] == 40) { this.name_wep1 = "BLD-S05"; this.name_wep12 = "’fb“ "; } else if (_root.equip_wep[1] == 41) { this.name_wep1 = "BLD-E14"; this.name_wep12 = "Glanzen "; } else if (_root.equip_wep[1] == 45) { this.name_wep1 = "BLS-913"; this.name_wep12 = " GENOS"; } else if (_root.equip_wep[1] == 46) { this.name_wep1 = "HMB-078"; this.name_wep12 = "s“S "; } else { this.name_wep2 = "----"; } if (_root.equip_armor == 1) { this.comment_armor = "ƒx[ƒVƒbƒN‚È”\\—Í‚ðŽ‚ÂƒA[ƒ}[‚Å‚·B•Ší‘•”õ‰Â”\\”‚Q"; this.name_armor = "TAT-001C\nFANG"; } if (_root.equip_armor == 2) { this.comment_armor = "uŠÔ“I‚Ȉړ®”\\—Í‚É’·‚¯‚½ƒA[ƒ}[‚Å‚·B•Ší‘•”õ‰Â”\\”‚P"; this.name_armor = "TAT-003\nGALE"; } if (_root.equip_armor == 3) { this.comment_armor = "‹ó’†‚ł̐퓬‚ª‰Â”\\‚ȃA[ƒ}[‚Å‚·B•Ší‘•”õ‰Â”\\”‚QBƒuƒŒ[ƒh•s‰Â"; this.name_armor = "TAT-015\nJAVELIN"; } if (_root.equip_armor == 4) { this.comment_armor = "ƒXƒiƒCƒv‹@”\\“‹ÚƒA[ƒ}[‚Å‚·B•Ší‘•”õ‰Â”\\”‚QBƒuƒŒ[ƒh•s‰Â"; this.name_armor = "SAT-070\nHORIZON"; } if (_root.equip_armor == 5) { this.comment_armor = "‹ó’†í“¬”\\—Í‚ª‚‚¢‚‹@“®ƒA[ƒ}[‚Å‚·B•Ší‘•”õ‰Â”\\”‚QBƒuƒŒ[ƒh•s‰ÂBª‚Q‰ñ‚Å”òsƒ‚[ƒh"; this.name_armor = "AST-265\nCARDINAL"; } if (_root.equip_armor == 9) { this.comment_armor = "“ÁŽê‘•”õ‚̃Gƒlƒ‹ƒM[ƒuƒŒ[ƒh‚ð‘•”õ‚µ‚½‹ßÚíê—pƒA[ƒ}[‚Å‚·B•Ší‘•”õ•s‰Â"; this.name_armor = "TAF-009\nŸrŽQŽ®"; } if (_root.equip_armor == 10) { this.comment_armor = "FANGƒVƒŠ[ƒY‚̍ŐVŒ^‹@‚Å‚·B"; this.name_armor = "TAT-001RF\nSILVER-FANG"; } this.bar_a_max._xscale = _root.a_max[_root.equip_armor] * 10; this.bar_a_defense._xscale = _root.a_defense[_root.equip_armor] * 10; this.bar_a_move._xscale = _root.a_move[_root.equip_armor] * 10; this.bar_b_max._xscale = _root.b_max[_root.equip_armor] * 10; this.bar_b_pw._xscale = _root.b_pw[_root.equip_armor] * 10; this.bar_b_recv._xscale = _root.b_recv[_root.equip_armor] * 10; this.wep_icons1.gotoAndStop(_root.equip_wep[1] + 1); this.wep_icons2.gotoAndStop(_root.equip_wep[2] + 1); this.armor_icons.gotoAndStop(_root.equip_armor + 1); if ((_root.shop_armor[_root.equip_armor] == 1) || (_root.shop_armor[_root.equip_armor] == 3)) { _root.equip_wep[2] = 0; } if ((_root.shop_armor[_root.equip_armor] == 3) || (_root.shop_armor[_root.equip_armor] == 4)) { if (_root.getwep_now[_root.equip_wep[1]] == 2) { _root.equip_wep[1] = 1; } if (_root.getwep_now[_root.equip_wep[2]] == 2) { _root.equip_wep[2] = 0; } } if (_root.shop_armor[_root.equip_armor] == 5) { if (_root.equip_armor == 9) { this.wep_icons1.gotoAndStop(1); this.wep_icons2.gotoAndStop(1); this.name_wep1 = "----"; this.name_wep12 = "---- "; this.name_wep2 = "----"; this.name_wep22 = "---- "; } } else if (_root.equip_wep[1] == 0) { _root.equip_wep[1] = 1; } _root.player_set(); if (99999999 < _root.c_point) { _root.c_point = 99999999 /* 0x5F5E0FF */; }
Symbol 1439 MovieClip Frame 31
this.gotoAndPlay(30);
Symbol 1439 MovieClip Frame 33
_root.player_set(); _root.mission_num = 1; _root.comment = "oŒ‚‚·‚éƒ~ƒbƒVƒ‡ƒ“‚ð‘I‘ð‚µ‚Ä‚­‚¾‚³‚¢B";
Symbol 1439 MovieClip Frame 34
if (_root.clear_flg_main[3] >= 1) { _root.mission_able[5] = 1; } if (_root.clear_flg_main[4] >= 1) { _root.mission_able[6] = 1; } if ((_root.clear_flg_main[5] >= 1) && (_root.mission_able[6] >= 1)) { _root.mission_able[7] = 1; _root.mission_able[9] = 1; } if (_root.clear_flg_main[7] >= 1) { _root.mission_able[8] = 1; } if (_root.clear_flg_main[9] >= 1) { _root.mission_able[10] = 1; } if (_root.clear_flg_main[9] >= 1) { _root.mission_able[12] = 1; } if (((_root.clear_flg_main[7] >= 2) && (_root.clear_flg_main[9] >= 2)) && (_root.clear_flg_main[10] >= 2)) { _root.mission_able[11] = 1; } if (_root.clear_flg_main[12] >= 1) { _root.mission_able[13] = 1; _root.mission_able[14] = 1; } if (_root.clear_flg_main[13] >= 1) { _root.mission_able[15] = 1; } if (_root.clear_flg_main[14] >= 1) { _root.mission_able[16] = 1; } if (_root.clear_flg_main[16] >= 1) { _root.mission_able[18] = 1; } if ((((_root.clear_flg_main[14] >= 1) && (_root.clear_flg_main[13] >= 1)) && (_root.clear_flg_main[15] >= 1)) && (_root.clear_flg_main[18] >= 1)) { _root.mission_able[19] = 1; } if (_root.clear_flg_main[19] >= 1) { _root.mission_able[20] = 1; } _root.player_set(); _root.e_initialize(); _root.game_initialize(); if (_root.clear_flg_main[_root.mission_num] == 2) { this.logo_cleared.gotoAndStop(3); } else if (_root.clear_flg_main[_root.mission_num] == 1) { this.logo_cleared.gotoAndStop(2); } else { this.logo_cleared.gotoAndStop(1); } if (_root.mission_num == 0) { _root.menu.m_name = "----"; _root.menu.comment1 = "----"; _root.menu.comment2 = "----"; _root.menu.comment3 = "----"; _root.clear_bonus = "----"; _root.time = 100; _root.tgt_destroy = 30; this.mission_bgs.gotoAndStop(1); } if (_root.mission_num == 1) { _root.menu.m_name = "‰w"; _root.menu.comment1 = "100•bˆÈ“à‚Ì“Gí—Í‚ÌŸr–Å"; _root.menu.comment2 = "“Gí“¬ŽÔ—¼20‹@"; _root.menu.comment3 = "š"; _root.clear_bonus = 500; _root.time = (_root.time_limit = 100); _root.tgt_destroy = 20; this.mission_bgs.gotoAndStop(2); } if (_root.mission_num == 2) { _root.menu.m_name = "“G•”‘àŒ}Œ‚"; _root.menu.comment1 = "100•bˆÈ“à‚Ì“Gí—Í‚ÌŸr–Å"; _root.menu.comment2 = "“Gí“¬ŽÔ—¼30‹@"; _root.menu.comment3 = "šš"; _root.clear_bonus = 1000; _root.time = (_root.time_limit = 100); _root.tgt_destroy = 30; this.mission_bgs.gotoAndStop(2); } if (_root.mission_num == 3) { _root.menu.m_name = "Ž¾‘–"; _root.menu.comment1 = "150•bˆÈ“à‚Ì“Gí—Í‚ÌŸr–Å"; _root.menu.comment2 = "“Gí“¬•ºŠíŒQ40‹@"; _root.menu.comment3 = "ššš"; _root.clear_bonus = 5000; _root.time = (_root.time_limit = 120); _root.tgt_destroy = 40; this.mission_bgs.gotoAndStop(2); } if (_root.mission_num == 4) { _root.menu.m_name = "NU‘jŽ~"; _root.menu.comment1 = "250•bˆÈ“à‚Ì“Gí—Í‚ÌŸr–Å"; _root.menu.comment2 = "“Gí“¬•ºŠíŒQ60‹@"; _root.menu.comment3 = "šššššš"; _root.clear_bonus = 7000; _root.time = (_root.time_limit = 250); _root.tgt_destroy = 60; this.mission_bgs.gotoAndStop(2); } if (_root.mission_num == 5) { _root.menu.m_name = "—•º"; _root.menu.comment1 = "“GTAT•”‘àŸr–Å"; _root.menu.comment2 = "“GTAT•º40‹@"; _root.menu.comment3 = "ššššššš"; _root.clear_bonus = 8500; _root.time = (_root.time_limit = 250); _root.tgt_destroy = 40; this.mission_bgs.gotoAndStop(3); } if (_root.mission_num == 6) { _root.menu.m_name = "Ÿr–Å"; _root.menu.comment1 = "“Gí—Í‚ÌŸr–Å"; _root.menu.comment2 = "“G‹@“®•º‘•ŒQ50‹@"; _root.menu.comment3 = "šššššššš"; _root.clear_bonus = 10000; _root.time = (_root.time_limit = 500); _root.tgt_destroy = 50; this.mission_bgs.gotoAndStop(2); } if (_root.mission_num == 7) { _root.menu.m_name = "d‹@“®•ºŠíŒ‚”j"; _root.menu.comment1 = "‘åŒ^í“¬ŽÔ—¼Œ‚”j"; _root.menu.comment2 = "‘åŒ^í“¬ŽÔ—¼@ƒ†ƒjƒR[ƒ““󎮂P‹@"; _root.menu.comment3 = "šššššš"; _root.clear_bonus = 7500; _root.time = (_root.time_limit = 100); this.mission_bgs.gotoAndStop(2); } if (_root.mission_num == 8) { _root.menu.m_name = "ŽO‹R"; _root.menu.comment1 = "‘åŒ^í“¬ŽÔ—¼ŒQŒ‚”j"; _root.menu.comment2 = "‘åŒ^í“¬ŽÔ—¼@ƒ†ƒjƒR[ƒ““󎮂R‹@"; _root.menu.comment3 = "ššššššššš"; _root.clear_bonus = 15000; _root.time = (_root.time_limit = 150); this.mission_bgs.gotoAndStop(2); } if (_root.mission_num == 9) { _root.menu.m_name = "“ñ‹r‹@“®•º‹@Œ‚”j"; _root.menu.comment1 = "“ñ‹r‹@“®•ºŠíŒ‚”jƒTƒCƒNƒƒvƒX‚ÌŒ‚”j"; _root.menu.comment2 = "“ñ‹r‹@“®•ºŠí@ƒTƒCƒNƒƒvƒXC‚P‹@"; _root.menu.comment3 = "šššššššš"; _root.clear_bonus = 16000; _root.time = (_root.time_limit = 200); this.mission_bgs.gotoAndStop(3); } if (_root.mission_num == 10) { _root.menu.m_name = "“V‹ó‚Ì–Ú"; _root.menu.comment1 = "‚‹@“®”Ä—pí“¬ƒwƒŠ‚ÌŒ‚”j"; _root.menu.comment2 = "‚‹@“®”Ä—pí“¬ƒwƒŠ@ƒOƒŠƒtƒHƒ“ƒÀ1‹@"; _root.menu.comment3 = "ššššššš"; _root.clear_bonus = 19000; _root.time = (_root.time_limit = 150); this.mission_bgs.gotoAndStop(3); } if (_root.mission_num == 11) { _root.menu.m_name = "ˆ«–²"; _root.menu.comment1 = "“Gí—Í‚ÌŸr–Å"; _root.menu.comment2 = "“Gí—Í•s–¾"; _root.menu.comment3 = "----"; _root.clear_bonus = 5000000 /* 0x4C4B40 */; _root.time = (_root.time_limit = 999); this.mission_bgs.gotoAndStop(1); } if (_root.mission_num == 12) { _root.menu.m_name = "ƒ^ƒCƒ€ƒAƒ^ƒbƒN"; _root.menu.comment1 = "‚Q‚O‹@ˆÈãŒ‚”j‚µA–Ú•W’n“_‚Ö“ž’B‚·‚é"; _root.menu.comment2 = "“Gí—Í•s–¾"; _root.menu.comment3 = "ššš"; _root.clear_bonus = 10000; _root.time = (_root.time_limit = 300); this.mission_bgs.gotoAndStop(3); } if (_root.mission_num == 13) { _root.menu.m_name = "—A‘—ƒRƒ“ƒeƒi–h‰q"; _root.menu.comment1 = "•â‹‹•¨Ž‘‚̃Rƒ“ƒeƒi‚Ì–h‰q"; _root.menu.comment2 = "“Gí—Í•s–¾"; _root.menu.comment3 = "šššš"; _root.clear_bonus = 15000; _root.time = (_root.time_limit = 100); this.mission_bgs.gotoAndStop(5); } if (_root.mission_num == 14) { _root.menu.m_name = "ƒ^ƒCƒ€ƒAƒ^ƒbƒN‚Q"; _root.menu.comment1 = "‚S‚O‹@ˆÈãŒ‚”j‚µA–Ú•W’n“_‚Ö“ž’B‚·‚é"; _root.menu.comment2 = "“G•¡‡•”‘à‚S‚O‹@"; _root.menu.comment3 = "šššššš"; _root.clear_bonus = 20000; _root.time = (_root.time_limit = 300); this.mission_bgs.gotoAndStop(3); } if (_root.mission_num == 15) { _root.menu.m_name = "‹@–§•¨Ž‘”j‰ó‘jŽ~"; _root.menu.comment1 = "‚Ð‚Æ‚Â‚Å‚à‘½‚­‹@–§•¨Ž‘ƒRƒ“ƒeƒi‚ðŽç‚é"; _root.menu.comment2 = "“Gí—Í•s–¾"; _root.menu.comment3 = "ššššššš"; _root.clear_bonus = 24000; _root.time = (_root.time_limit = 100); this.mission_bgs.gotoAndStop(3); } if (_root.mission_num == 16) { _root.menu.m_name = "—A‘—ŽÔŒì‰q"; _root.menu.comment1 = "—A‘—ŽÔ‚Ì–Ú•W’n“_“ž’B"; _root.menu.comment2 = "“Gí—Í•s–¾"; _root.menu.comment3 = "šššš"; _root.clear_bonus = 22000; _root.time = (_root.time_limit = 150); this.mission_bgs.gotoAndStop(2); } if (_root.mission_num == 17) { _root.menu.m_name = "–h‰qüŽ€Žç"; _root.menu.comment1 = "ˆê’莞ŠÔ“G‚Ì–h‰qü“Ë”j‚ð‘jŽ~"; _root.menu.comment2 = "“G•¡‡•”‘à‘½”"; _root.menu.comment3 = "šššššššš"; _root.clear_bonus = 18000; _root.time = (_root.time_limit = 80); this.mission_bgs.gotoAndStop(5); } if (_root.mission_num == 18) { _root.menu.m_name = "‹­s“Ë”j"; _root.menu.comment1 = "‚P‘ä‚Å‚à‘½‚­‚́A—A‘—ŽÔ–Ú•W’n“_“ž’B"; _root.menu.comment2 = "“Gí—Í•s–¾"; _root.menu.comment3 = "šššššššššš"; _root.clear_bonus = 22300; _root.time = (_root.time_limit = 200); this.mission_bgs.gotoAndStop(2); } if (_root.mission_num == 19) { _root.menu.m_name = "D - U - E - L"; _root.menu.comment1 = "VŒ^TAT•ºŒ‚‘Þ"; _root.menu.comment2 = "“Gí—Í•s–¾"; _root.menu.comment3 = "ššššššš"; _root.clear_bonus = 29100; _root.time = (_root.time_limit = 200); this.mission_bgs.gotoAndStop(5); } if (_root.mission_num == 20) { _root.menu.m_name = "ˆÅ"; _root.menu.comment1 = "“GŒRŒ¤‹†Ž{Ý’²¸"; _root.menu.comment2 = "“Gí—Í•s–¾"; _root.menu.comment3 = "----"; _root.clear_bonus = 123000 /* 0x01E078 */; if (_root.custom_bonus == 6) { _root.clear_bonus = 666000 /* 0x0A2990 */; } else { _root.clear_bonus = 12300; } _root.time = (_root.time_limit = 300); this.mission_bgs.gotoAndStop(1); } if (_root.mission_num == 21) { _root.menu.m_name = "C—…"; _root.menu.comment1 = "“Gí—Í‚ÌŸr–Å"; _root.menu.comment2 = "“Gí—Í•s–¾"; _root.menu.comment3 = "----"; _root.clear_bonus = 10000000 /* 0x989680 */; _root.time = (_root.time_limit = 999); this.mission_bgs.gotoAndStop(1); } if (99999999 < _root.c_point) { _root.c_point = 99999999 /* 0x5F5E0FF */; } _root.custom_bonus = Math.round(((((_root.a_defense[_root.equip_armor] + _root.a_max[_root.equip_armor]) + _root.a_move[_root.equip_armor]) + _root.b_max[_root.equip_armor]) + _root.b_pw[_root.equip_armor]) + _root.b_recv[_root.equip_armor]) / 10;
Symbol 1439 MovieClip Frame 35
this.gotoAndPlay(34);
Symbol 1439 MovieClip Frame 37
this.wep_num1 = 0; this.armor_num1 = 0; this.wep_num2 = 0; this.armor_num2 = 0; this.clear1 = 0; this.clear2 = 0; i = 0; while (52 >= i) { if (((((_root.saves.data.getwep[0][i] == 1) || (_root.saves.data.getwep[0][i] == 2)) || (_root.saves.data.getwep[0][i] == 3)) || (_root.saves.data.getwep[0][i] == 4)) || (_root.saves.data.getwep[0][i] == 5)) { this.wep_num1++; } if (((((_root.saves.data.getwep[1][i] == 1) || (_root.saves.data.getwep[1][i] == 2)) || (_root.saves.data.getwep[1][i] == 3)) || (_root.saves.data.getwep[1][i] == 4)) || (_root.saves.data.getwep[1][i] == 5)) { this.wep_num2++; } if (((((_root.saves.data.getarmor[0][i] == 1) || (_root.saves.data.getarmor[0][i] == 2)) || (_root.saves.data.getarmor[0][i] == 3)) || (_root.saves.data.getarmor[0][i] == 4)) || (_root.saves.data.getarmor[0][i] == 5)) { this.armor_num1++; } if (((((_root.saves.data.getarmor[1][i] == 1) || (_root.saves.data.getarmor[1][i] == 2)) || (_root.saves.data.getarmor[1][i] == 3)) || (_root.saves.data.getarmor[1][i] == 4)) || (_root.saves.data.getarmor[1][i] == 5)) { this.armor_num2++; } if ((_root.saves.data.clear_flg[0][i] == 1) || (_root.saves.data.clear_flg[0][i] == 2)) { this.clear1++; } if ((_root.saves.data.clear_flg[1][i] == 1) || (_root.saves.data.clear_flg[1][i] == 2)) { this.clear2++; } i++; } this.c_point1 = _root.saves.data.c_point[0]; this.c_point2 = _root.saves.data.c_point[1]; this.total_destroy1 = _root.saves.data.total_destroy_num[0]; this.total_destroy2 = _root.saves.data.total_destroy_num[1]; _root.comment = "ƒZ[ƒu‚·‚éƒf[ƒ^‚ð‘I‚ñ‚Å‚­‚¾‚³‚¢B";
Symbol 1439 MovieClip Frame 38
if (99999999 < _root.c_point) { _root.c_point = 99999999 /* 0x5F5E0FF */; }
Symbol 1439 MovieClip Frame 39
this.gotoAndPlay(38);
Symbol 1439 MovieClip Frame 41
this.wep_num1 = 0; this.armor_num1 = 0; this.wep_num2 = 0; this.armor_num2 = 0; this.clear1 = 0; this.clear2 = 0; i = 0; while (52 >= i) { if (((((_root.saves.data.getwep[0][i] == 1) || (_root.saves.data.getwep[0][i] == 2)) || (_root.saves.data.getwep[0][i] == 3)) || (_root.saves.data.getwep[0][i] == 4)) || (_root.saves.data.getwep[0][i] == 5)) { this.wep_num1++; } if (((((_root.saves.data.getwep[1][i] == 1) || (_root.saves.data.getwep[1][i] == 2)) || (_root.saves.data.getwep[1][i] == 3)) || (_root.saves.data.getwep[1][i] == 4)) || (_root.saves.data.getwep[1][i] == 5)) { this.wep_num2++; } if (((((_root.saves.data.getarmor[0][i] == 1) || (_root.saves.data.getarmor[0][i] == 2)) || (_root.saves.data.getarmor[0][i] == 3)) || (_root.saves.data.getarmor[0][i] == 4)) || (_root.saves.data.getarmor[0][i] == 5)) { this.armor_num1++; } if (((((_root.saves.data.getarmor[1][i] == 1) || (_root.saves.data.getarmor[1][i] == 2)) || (_root.saves.data.getarmor[1][i] == 3)) || (_root.saves.data.getarmor[1][i] == 4)) || (_root.saves.data.getarmor[1][i] == 5)) { this.armor_num2++; } if ((_root.saves.data.clear_flg[0][i] == 1) || (_root.saves.data.clear_flg[0][i] == 2)) { this.clear1++; } if ((_root.saves.data.clear_flg[1][i] == 1) || (_root.saves.data.clear_flg[1][i] == 2)) { this.clear2++; } i++; } this.c_point1 = _root.saves.data.c_point[0]; this.c_point2 = _root.saves.data.c_point[1]; this.total_destroy1 = _root.saves.data.total_destroy_num[0]; this.total_destroy2 = _root.saves.data.total_destroy_num[1]; _root.comment = "ƒ[ƒh‚·‚éƒf[ƒ^‚ð‘I‚ñ‚Å‚­‚¾‚³‚¢B";
Symbol 1439 MovieClip Frame 42
if (99999999 < _root.c_point) { _root.c_point = 99999999 /* 0x5F5E0FF */; }
Symbol 1439 MovieClip Frame 43
this.gotoAndPlay(42);
Symbol 1439 MovieClip Frame 45
this.time_bonus = 0; _root.comment = "¡‰ñ‚̐íÑ‚Å‚·B";
Symbol 1439 MovieClip Frame 46
_root.p_initialize2(); _root.e_initialize(); _root.time_bonus = (5 * Math.round((_root.time / _root.time_limit) * 100)) / 100; this.tech_bonus = Math.round((_root.destroy_num * _root.max_combo) * _root.time_bonus); this.getscore = Math.round((_root.score + _root.clear_bonus) * _root.life_bonus); _root.get_points = Math.round(this.tech_bonus + this.getscore); if (_root.game_flg == 3) { if (_root.mission_phase == 99) { this.result_mission.gotoAndStop(1); } else { this.result_mission.gotoAndStop(2); } } if (_root.game_flg == 9) { _root.clear_bonus = 0; this.result_mission.gotoAndStop(3); } if (99999999 < _root.c_point) { _root.c_point = 99999999 /* 0x5F5E0FF */; }
Symbol 1439 MovieClip Frame 47
this.gotoAndPlay(46);
Symbol 1439 MovieClip Frame 51
this.gotoAndPlay(50);
Symbol 1451 MovieClip Frame 2
this.bg_main.gotoAndStop(_root.sky_flg);
Symbol 1460 MovieClip Frame 1
if (_root.efct_bg_flg == 1) { this.efct_bg.gotoAndStop(1); } else if (_root.efct_bg_flg == 2) { this.efct_bg.gotoAndStop(2); } else { this.efct_bg.gotoAndStop(10); }
Symbol 1460 MovieClip Frame 2
this.gotoAndPlay(1);
Symbol 1461 MovieClip Frame 2
this._x = -_root.p_pos_x; this._y = -_root.p_pos_y; if (Key.isDown(Key.ENTER)) { _root.pause = 1; } else { _root.pause = 0; }
Symbol 1461 MovieClip Frame 3
this._x = -_root.p_pos_x; this._y = -_root.p_pos_y; this.gotoAndPlay(2);
Symbol 1463 MovieClip Frame 1
this.attachMovie(_root.mission_name[_root.mission_num], "field", 1);
Symbol 1463 MovieClip Frame 2
this._x = -_root.p_pos_x; this._y = -_root.p_pos_y;
Symbol 1463 MovieClip Frame 3
this._x = -_root.p_pos_x; this._y = -_root.p_pos_y; this.gotoAndPlay(2);
Symbol 1465 MovieClip Frame 1
function def_car01(x, y, mov_max, hp, num) { this.attachMovie("def_car01", "def_tgt" + num, num); this["def_tgt" + num]._x = x; this["def_tgt" + num]._y = y; this["def_tgt" + num].num = num; this["def_tgt" + num].hp = hp; this["def_tgt" + num].hp_max = hp; this["def_tgt" + num].mov_max = mov_max; _root.display.rader.def_point(num, 150, 150); } function def_box01(x, y, hp, num) { this.attachMovie("def_container", "def_tgt" + num, num); this["def_tgt" + num]._x = x; this["def_tgt" + num]._y = y; this["def_tgt" + num].num = num; this["def_tgt" + num].hp = hp; this["def_tgt" + num].hp_max = hp; _root.display.rader.def_point(num, 100, 100); }
Symbol 1465 MovieClip Frame 2
this._x = -_root.p_pos_x; this._y = -_root.p_pos_y;
Symbol 1465 MovieClip Frame 3
this._x = -_root.p_pos_x; this._y = -_root.p_pos_y; this.gotoAndPlay(2);
Symbol 1466 MovieClip Frame 1
function e_tank01(hp, num, max_x) { this.attachMovie("e_tank01", "enemy" + num, num); this["enemy" + num]._y = 600; this["enemy" + num].num = num; this["enemy" + num].hp = hp; this["enemy" + num].hp_max = hp; this["enemy" + num].lag = 60 + random(80); this["enemy" + num].time = 0; this["enemy" + num].atk_flg = 0; this["enemy" + num].max_x = max_x; this["enemy" + num].c = 0; _root.e_num[num] = 1; _root.display.rader.e_point(num, 100, 100); } function e_tank02(hp, num, max_x) { this.attachMovie("e_tank02", "enemy" + num, num); this["enemy" + num]._y = 600; this["enemy" + num].num = num; this["enemy" + num].hp = hp; this["enemy" + num].hp_max = hp; this["enemy" + num].lag = 60 + random(80); this["enemy" + num].time = 0; this["enemy" + num].atk_flg = 0; this["enemy" + num].max_x = max_x; this["enemy" + num].c = 0; _root.e_num[num] = 1; _root.display.rader.e_point(num, 100, 100); } function e_fly01(hp, num) { this.attachMovie("e_fly01", "enemy" + num, num); this["enemy" + num]._y = _root.p_pos_y - 400; this["enemy" + num].num = num; this["enemy" + num].hp = hp; this["enemy" + num].hp_max = hp; this["enemy" + num].lag = 60 + random(80); this["enemy" + num].time = 0; this["enemy" + num].atk_flg = 0; this["enemy" + num].c = 0; _root.e_num[num] = 1; _root.display.rader.e_point(num, 100, 100); } function e_armor01(hp, type1, num) { this.attachMovie("e_armor01", "enemy" + num, num); this["enemy" + num]._y = _root.p_pos_y - 500; this["enemy" + num].hp = hp; this["enemy" + num].hp_max = hp; this["enemy" + num].type1 = type1; this["enemy" + num].num = num; _root.e_num[num] = 1; _root.display.rader.e_point(num, 100, 100); } function e_armor02(hp, type1, num) { this.attachMovie("e_armor02", "enemy" + num, num); this["enemy" + num]._y = _root.p_pos_y - 500; this["enemy" + num].hp = hp; this["enemy" + num].hp_max = hp; this["enemy" + num].type1 = type1; this["enemy" + num].num = num; _root.e_num[num] = 1; _root.display.rader.e_point(num, 100, 100); } function e_walker01(hp, type1, type2, num) { this.attachMovie("e_walker01", "enemy" + num, num); this["enemy" + num]._y = _root.p_pos_y - 700; this["enemy" + num].hp = hp; this["enemy" + num].hp_max = hp; this["enemy" + num].num = num; this["enemy" + num].type1 = type1; this["enemy" + num].type2 = type2; _root.e_num[num] = 1; _root.display.rader.e_point(num, 100, 100); } function e_boss01(hp, num) { this.attachMovie("e_boss01", "enemy" + num, num); this["enemy" + num]._y = 500; this["enemy" + num].num = num; this["enemy" + num].hp = hp; this["enemy" + num].hp_max = hp; this["enemy" + num].lag = 60 + random(80); this["enemy" + num].time = 0; this["enemy" + num].atk_flg = 0; this["enemy" + num].c = 0; _root.e_num[num] = 1; _root.display.rader.e_point(num, 200, 200); } function e_boss02(hp, num) { this.attachMovie("e_boss02", "enemy" + num, num); this["enemy" + num].num = num; this["enemy" + num].hp = hp; this["enemy" + num].hp_max = hp; this["enemy" + num].lag = 60 + random(80); this["enemy" + num].time = 0; this["enemy" + num].atk_flg = 0; this["enemy" + num].c = 0; _root.e_num[num] = 1; _root.display.rader.e_point(num, 200, 200); } function e_boss03(hp, num) { this.attachMovie("e_boss03", "enemy" + num, num); this["enemy" + num]._y = 0; this["enemy" + num].num = num; this["enemy" + num].hp = hp; this["enemy" + num].hp_max = hp; this["enemy" + num].lag = 60 + random(80); this["enemy" + num].time = 0; this["enemy" + num].atk_flg = 0; this["enemy" + num].c = 0; _root.e_num[num] = 1; _root.display.rader.e_point(num, 200, 200); } function e_boss04(hp, num, x, y) { this.attachMovie("e_boss04", "enemy" + num, num); this["enemy" + num]._x = x; this["enemy" + num]._y = y; this["enemy" + num]._xscale = 150; this["enemy" + num]._yscale = 150; this["enemy" + num].num = num; this["enemy" + num].hp = hp; this["enemy" + num].hp_max = hp; this["enemy" + num].lag = 60 + random(80); this["enemy" + num].time = 0; this["enemy" + num].atk_flg = 0; this["enemy" + num].c = 0; _root.e_num[num] = 1; _root.display.rader.e_point(num, 200, 200); }
Symbol 1466 MovieClip Frame 2
this._x = -_root.p_pos_x; this._y = -_root.p_pos_y;
Symbol 1466 MovieClip Frame 3
this._x = -_root.p_pos_x; this._y = -_root.p_pos_y; this.gotoAndPlay(2);
Symbol 1467 MovieClip Frame 1
function p_shot_mg(x, y, xscale, yscale, rot, spd, atk, ftbs) { _root.p_shot_num++; if (20 < _root.p_shot_num) { _root.p_shot_num = 0; } this.attachMovie("p_shot_mg", "p_shot" + _root.p_shot_num, _root.p_shot_num + 10); this["p_shot" + _root.p_shot_num]._x = x; this["p_shot" + _root.p_shot_num]._y = y; this["p_shot" + _root.p_shot_num].xscale = xscale; this["p_shot" + _root.p_shot_num].yscale = yscale; this["p_shot" + _root.p_shot_num].rot = rot; this["p_shot" + _root.p_shot_num].spd = spd; this["p_shot" + _root.p_shot_num].atk = atk; this["p_shot" + _root.p_shot_num].ftbs = ftbs; this["p_shot" + _root.p_shot_num].hit_flg = 0; this["p_shot" + _root.p_shot_num].time = 0; } function p_shot_sg(x, y, rot, spd, atk, ftbs) { _root.p_shot_num++; if (20 < _root.p_shot_num) { _root.p_shot_num = 0; } this.attachMovie("p_shot_mg", "p_shot" + _root.p_shot_num, _root.p_shot_num + 10); this["p_shot" + _root.p_shot_num]._x = x; this["p_shot" + _root.p_shot_num]._y = y; this["p_shot" + _root.p_shot_num].xscale = 80 + random(100); this["p_shot" + _root.p_shot_num].yscale = this["p_shot" + _root.p_shot_num]._xscale / 5; this["p_shot" + _root.p_shot_num].rot = (rot + 20) - random(40); this["p_shot" + _root.p_shot_num].spd = spd; this["p_shot" + _root.p_shot_num].atk = atk; this["p_shot" + _root.p_shot_num].ftbs = ftbs; this["p_shot" + _root.p_shot_num].hit_flg = 0; this["p_shot" + _root.p_shot_num].time = 0; } function p_shot_rg(x, y, xscale, yscale, rot, spd, atk, ftbs) { _root.p_shot_num++; if (20 < _root.p_shot_num) { _root.p_shot_num = 0; } this.attachMovie("p_shot_rg", "p_shot" + _root.p_shot_num, _root.p_shot_num + 10); this["p_shot" + _root.p_shot_num]._x = x; this["p_shot" + _root.p_shot_num]._y = y; this["p_shot" + _root.p_shot_num].xscale = xscale + 50; this["p_shot" + _root.p_shot_num].yscale = yscale + 5; this["p_shot" + _root.p_shot_num].rot = rot; this["p_shot" + _root.p_shot_num].spd = spd; this["p_shot" + _root.p_shot_num].atk = atk; this["p_shot" + _root.p_shot_num].ftbs = ftbs; this["p_shot" + _root.p_shot_num].hit_flg = 0; } function p_shot_br(x, y, xscale, yscale, rot, spd, atk, ftbs) { _root.p_shot_num++; if (20 < _root.p_shot_num) { _root.p_shot_num = 0; } this.attachMovie("p_shot_br", "p_shot" + _root.p_shot_num, _root.p_shot_num + 10); this["p_shot" + _root.p_shot_num]._x = x; this["p_shot" + _root.p_shot_num]._y = y; this["p_shot" + _root.p_shot_num].xscale = xscale; this["p_shot" + _root.p_shot_num].yscale = yscale; this["p_shot" + _root.p_shot_num].rot = rot; this["p_shot" + _root.p_shot_num].spd = spd; this["p_shot" + _root.p_shot_num].atk = atk; this["p_shot" + _root.p_shot_num].ftbs = ftbs; this["p_shot" + _root.p_shot_num].hit_flg = 0; this["p_shot" + _root.p_shot_num].time = 0; } function p_shot_bz(x, y, rot, spd, atk, ftbs) { _root.p_shot_num++; if (20 < _root.p_shot_num) { _root.p_shot_num = 0; } this.attachMovie("p_shot_bz", "p_shot" + _root.p_shot_num, _root.p_shot_num + 10); this["p_shot" + _root.p_shot_num]._x = x; this["p_shot" + _root.p_shot_num]._y = y; this["p_shot" + _root.p_shot_num].rot = rot; this["p_shot" + _root.p_shot_num].spd = spd; this["p_shot" + _root.p_shot_num].atk = atk; this["p_shot" + _root.p_shot_num].ftbs = ftbs; this["p_shot" + _root.p_shot_num].hit_flg = 0; } function p_shot_gr(x, y, rot, spd, atk) { _root.p_shot_num++; if (20 < _root.p_shot_num) { _root.p_shot_num = 0; } this.attachMovie("p_shot_gr", "p_shot" + _root.p_shot_num, _root.p_shot_num + 10); this["p_shot" + _root.p_shot_num]._x = x; this["p_shot" + _root.p_shot_num]._y = y; this["p_shot" + _root.p_shot_num].rot = rot; this["p_shot" + _root.p_shot_num].spd = spd; this["p_shot" + _root.p_shot_num].atk = atk; if ((_root.p_mov_x * Math.cos(rot * (Math.PI/180))) >= 0) { this["p_shot" + _root.p_shot_num].m_x = _root.p_mov_x + (Math.cos(rot * (Math.PI/180)) * spd); } else if ((_root.p_mov_x * Math.cos(rot * (Math.PI/180))) < 0) { this["p_shot" + _root.p_shot_num].m_x = Math.cos(rot * (Math.PI/180)) * spd; } this["p_shot" + _root.p_shot_num].m_y = _root.p_mov_y + (Math.sin(rot * (Math.PI/180)) * spd); } function p_shot_msl01(x, y, atk, ftbs) { _root.p_shot_num++; if (20 < _root.p_shot_num) { _root.p_shot_num = 0; } this.attachMovie("p_msl01", "p_shot" + _root.p_shot_num, 100 + _root.p_shot_num); this["p_shot" + _root.p_shot_num]._x = x; this["p_shot" + _root.p_shot_num]._y = y; this["p_shot" + _root.p_shot_num].atk = atk; this["p_shot" + _root.p_shot_num].ftbs = ftbs; } function p_shot_pr(x, y, rot, atk) { _root.p_shot_num++; if (20 < _root.p_shot_num) { _root.p_shot_num = 0; } this.attachMovie("p_beam01", "p_shot" + _root.p_shot_num, 100 + _root.p_shot_num); this["p_shot" + _root.p_shot_num]._x = x; this["p_shot" + _root.p_shot_num]._y = y; this["p_shot" + _root.p_shot_num]._rotation = rot; this["p_shot" + _root.p_shot_num].atk = atk; } function p_shot_pb01(x, y, rot, atk) { _root.p_shot_num++; if (20 < _root.p_shot_num) { _root.p_shot_num = 0; } this.attachMovie("p_shot_pb01", "p_shot" + _root.p_shot_num, 100 + _root.p_shot_num); this["p_shot" + _root.p_shot_num]._x = x; this["p_shot" + _root.p_shot_num]._y = y; this["p_shot" + _root.p_shot_num].atk = atk; if ((_root.p_mov_x * Math.cos(rot * (Math.PI/180))) >= 0) { this["p_shot" + _root.p_shot_num].m_x = _root.p_mov_x + (Math.cos(rot * (Math.PI/180)) * 30); } else if ((_root.p_mov_x * Math.cos(rot * (Math.PI/180))) < 0) { this["p_shot" + _root.p_shot_num].m_x = Math.cos(rot * (Math.PI/180)) * 30; } this["p_shot" + _root.p_shot_num].m_y = Math.sin(rot * (Math.PI/180)) * 30; this["p_shot" + _root.p_shot_num]._rotation = rot; } function p_shot_hb01(x, y, rot, atk, spd, ftbs) { _root.p_shot_num++; if (20 < _root.p_shot_num) { _root.p_shot_num = 0; } this.attachMovie("p_shot_hb", "p_shot" + _root.p_shot_num, 100 + _root.p_shot_num); this["p_shot" + _root.p_shot_num]._x = x; this["p_shot" + _root.p_shot_num]._y = y; this["p_shot" + _root.p_shot_num].atk = atk; this["p_shot" + _root.p_shot_num].spd = spd; this["p_shot" + _root.p_shot_num].m_y = Math.sin(rot * (Math.PI/180)) * 30; this["p_shot" + _root.p_shot_num].rot = rot; this["p_shot" + _root.p_shot_num].ftbs = ftbs; this.p_shot_hb_chains(_root.p_shot_num - 1); } function p_shot_hb_chains(num) { this.attachMovie("p_hb_chains", "p_shot" + num, 100 + num); this["p_shot" + num]._x = this.player._x; this["p_shot" + num]._y = this.player._y - 30; this["p_shot" + num]._alpha = 0; } function msl_mark(num) { this.attachMovie("msl_mark", "m_m" + num, 550 + num); this["m_m" + num]._x = 200; this["m_m" + num]._y = 150; this["m_m" + num]._xscale = 100; this["m_m" + num]._yscale = 100; this["m_m" + num].num = num; this["m_m" + num].hit = 0; } if (_root.equip_armor == 1) { this.attachMovie("player01", "player", 2); } else if (_root.equip_armor == 2) { this.attachMovie("player02", "player", 2); } else if (_root.equip_armor == 3) { this.attachMovie("player03", "player", 2); } else if (_root.equip_armor == 4) { this.attachMovie("player04", "player", 2); } else if (_root.equip_armor == 5) { this.attachMovie("player05", "player", 2); } else if (_root.equip_armor == 9) { this.attachMovie("player09", "player", 2); } else if (_root.equip_armor == 10) { this.attachMovie("player10", "player", 2); } else { this.attachMovie("player01", "player", 2); } this.player._x = 200; this.player._y = 150;
Symbol 1467 MovieClip Frame 3
this._x = -200; this._y = -150; this.gotoAndPlay(2);
Symbol 1469 MovieClip Frame 1
function efct_dash01(x, y, xscale, yscale) { _root.p_efct_num = _root.p_efct_num + 1; if (40 < _root.p_efct_num) { _root.p_efct_num = 0; } this.attachMovie("efct_dash01", "efct" + _root.p_efct_num, _root.p_efct_num); this["efct" + _root.p_efct_num]._x = x; this["efct" + _root.p_efct_num]._y = y; this["efct" + _root.p_efct_num]._xscale = xscale; this["efct" + _root.p_efct_num]._yscale = yscale; this["efct" + _root.p_efct_num]._rotation = random(60) - 30; } function efct_jump01(x, y, xscale, yscale) { _root.p_efct_num = _root.p_efct_num + 1; if (40 < _root.p_efct_num) { _root.p_efct_num = 0; } this.attachMovie("efct_jump01", "efct" + _root.p_efct_num, _root.p_efct_num); this["efct" + _root.p_efct_num]._x = x; this["efct" + _root.p_efct_num]._y = y; this["efct" + _root.p_efct_num]._xscale = xscale; this["efct" + _root.p_efct_num]._yscale = yscale; this["efct" + _root.p_efct_num]._rotation = random(160) - 80; } function efct_jump02(x, y, xscale, yscale, rot) { _root.p_efct_num = _root.p_efct_num + 1; if (40 < _root.p_efct_num) { _root.p_efct_num = 0; } this.attachMovie("efct_jump01", "efct" + _root.p_efct_num, _root.p_efct_num); this["efct" + _root.p_efct_num]._x = x; this["efct" + _root.p_efct_num]._y = y; this["efct" + _root.p_efct_num]._xscale = xscale; this["efct" + _root.p_efct_num]._yscale = yscale; this["efct" + _root.p_efct_num]._rotation = rot; } function efct_sw01(pos_x, pos_y, xscale, yscale, rot) { _root.p_efct_num = _root.p_efct_num + 1; if (40 < _root.p_efct_num) { _root.p_efct_num = 0; } this.attachMovie("efct_sw01", "efct" + _root.p_efct_num, _root.p_efct_num); this["efct" + _root.p_efct_num]._x = pos_x; this["efct" + _root.p_efct_num]._y = pos_y; this["efct" + _root.p_efct_num]._xscale = xscale; this["efct" + _root.p_efct_num]._yscale = yscale; this["efct" + _root.p_efct_num]._rotation = rot; } function efct_sw02(pos_x, pos_y, xscale, yscale, rot) { _root.p_efct_num = _root.p_efct_num + 1; if (40 < _root.p_efct_num) { _root.p_efct_num = 0; } this.attachMovie("efct_sw02", "efct" + _root.p_efct_num, _root.p_efct_num); this["efct" + _root.p_efct_num]._x = pos_x; this["efct" + _root.p_efct_num]._y = pos_y; this["efct" + _root.p_efct_num]._xscale = xscale; this["efct" + _root.p_efct_num]._yscale = yscale; this["efct" + _root.p_efct_num]._rotation = rot; } function efct_rg01(pos_x, pos_y, xscale, yscale, rot) { _root.p_efct_num = _root.p_efct_num + 1; if (40 < _root.p_efct_num) { _root.p_efct_num = 0; } this.attachMovie("efct_rg", "efct" + _root.p_efct_num, _root.p_efct_num); this["efct" + _root.p_efct_num]._x = pos_x; this["efct" + _root.p_efct_num]._y = pos_y; this["efct" + _root.p_efct_num]._xscale = xscale; this["efct" + _root.p_efct_num]._yscale = yscale; this["efct" + _root.p_efct_num]._rotation = rot; } function efct_bom01(pos_x, pos_y, xscale, yscale) { _root.p_efct_num = _root.p_efct_num + 1; if (40 < _root.p_efct_num) { _root.p_efct_num = 0; } this.attachMovie("efct_bom01", "efct" + _root.p_efct_num, _root.p_efct_num); this["efct" + _root.p_efct_num]._x = pos_x; this["efct" + _root.p_efct_num]._y = pos_y; this["efct" + _root.p_efct_num]._xscale = xscale; this["efct" + _root.p_efct_num]._yscale = yscale; this["efct" + _root.p_efct_num]._rotation = 0; this["efct" + _root.p_efct_num].num = _root.efct_num; } function efct_crash01(pos_x, pos_y, xscale, yscale) { _root.p_efct_num = _root.p_efct_num + 1; if (40 < _root.p_efct_num) { _root.p_efct_num = 0; } this.attachMovie("efct_crash01", "efct" + _root.p_efct_num, _root.p_efct_num); this["efct" + _root.p_efct_num]._x = pos_x; this["efct" + _root.p_efct_num]._y = pos_y; this["efct" + _root.p_efct_num]._xscale = xscale; this["efct" + _root.p_efct_num]._yscale = yscale; this["efct" + _root.p_efct_num]._rotation = 0; } function efct_slash01(pos_x, pos_y) { _root.p_efct_num = _root.p_efct_num + 1; if (40 < _root.p_efct_num) { _root.p_efct_num = 0; } this.attachMovie("efct_slash01", "efct" + _root.p_efct_num, _root.p_efct_num); this["efct" + _root.p_efct_num]._x = pos_x; this["efct" + _root.p_efct_num]._y = pos_y; this["efct" + _root.p_efct_num]._xscale = (this["efct" + _root.p_efct_num]._yscale = 50 + random(180)); this["efct" + _root.p_efct_num]._rotation = random(180); this["efct" + _root.p_efct_num].num = _root.p_efct_num; } function efct_e_slash01(pos_x, pos_y) { _root.p_efct_num = _root.p_efct_num + 1; if (40 < _root.p_efct_num) { _root.p_efct_num = 0; } this.attachMovie("efct_e_slash01", "efct" + _root.p_efct_num, _root.p_efct_num); this["efct" + _root.p_efct_num]._x = pos_x; this["efct" + _root.p_efct_num]._y = pos_y; this["efct" + _root.p_efct_num]._xscale = (this["efct" + _root.p_efct_num]._yscale = 50 + random(180)); this["efct" + _root.p_efct_num]._rotation = random(180); this["efct" + _root.p_efct_num].num = _root.p_efct_num; } function efct_spark01(pos_x, pos_y) { _root.p_efct_num = _root.p_efct_num + 1; if (40 < _root.p_efct_num) { _root.p_efct_num = 0; } this.attachMovie("efct_spark01", "efct" + _root.p_efct_num, _root.p_efct_num); this["efct" + _root.p_efct_num]._x = pos_x; this["efct" + _root.p_efct_num]._y = pos_y; this["efct" + _root.p_efct_num]._alpha = random(30) + 30; this["efct" + _root.p_efct_num]._xscale = (this["efct" + _root.p_efct_num]._yscale = 200 + random(200)); this["efct" + _root.p_efct_num]._rotation = random(200) - 100; this["efct" + _root.p_efct_num].num = _root.p_efct_num; }
Symbol 1469 MovieClip Frame 2
this._x = -_root.p_pos_x; this._y = -_root.p_pos_y;
Symbol 1469 MovieClip Frame 3
this._x = -_root.p_pos_x; this._y = -_root.p_pos_y; if (40 < _root.p_efct_num) { _root.p_efct_num = 0; } this.gotoAndPlay(2);
Symbol 1471 MovieClip Frame 1
function e_lock02(x, y, tgt_num, num) { this.attachMovie("e_lock", "e_lock" + num, num); this["e_lock" + num]._x = x; this["e_lock" + num]._y = y; this["e_lock" + num].num = tgt_num; this["e_lock" + num].num2 = num; } function e_lock01(x, y, xscale, yscale, num) { this.attachMovie("e_lock", "e_lock" + num, num); this["e_lock" + num]._x = x; this["e_lock" + num]._y = y; this["e_lock" + num]._xscale = xscale; this["e_lock" + num]._yscale = yscale; this["e_lock" + num].lock_flg = 0; this["e_lock" + num].num = num; } function e_shot01(x, y, xscale, yscale, rot, spd, dmg) { _root.e_shot_num++; if (20 < _root.e_shot_num) { _root.e_shot_num = 0; } this.attachMovie("e_shot01", "e_shot" + _root.e_shot_num, _root.e_shot_num + 40); this["e_shot" + _root.e_shot_num]._x = x; this["e_shot" + _root.e_shot_num]._y = y; this["e_shot" + _root.e_shot_num].xscale = xscale; this["e_shot" + _root.e_shot_num].yscale = yscale; this["e_shot" + _root.e_shot_num].rot = rot; this["e_shot" + _root.e_shot_num].spd = spd; this["e_shot" + _root.e_shot_num].dmg = dmg; this["e_shot" + _root.e_shot_num].hit = 0; } function e_shot02(x, y, xscale, yscale, rot, spd, dmg) { _root.e_shot_num++; if (20 < _root.e_shot_num) { _root.e_shot_num = 0; } this.attachMovie("e_shot02", "e_shot" + _root.e_shot_num, _root.e_shot_num + 40); this["e_shot" + _root.e_shot_num]._x = x; this["e_shot" + _root.e_shot_num]._y = y; this["e_shot" + _root.e_shot_num].xscale = xscale; this["e_shot" + _root.e_shot_num].yscale = yscale; this["e_shot" + _root.e_shot_num].rot = rot; this["e_shot" + _root.e_shot_num].spd = spd; this["e_shot" + _root.e_shot_num].dmg = dmg; this["e_shot" + _root.e_shot_num].hit = 0; } function e_shot_bz(x, y, xscale, yscale, rot, spd, dmg) { _root.e_msl++; if (20 < _root.e_msl) { _root.e_msl = 0; } this.attachMovie("e_shot_bz", "e_msl" + _root.e_msl, _root.e_msl + 100); this["e_msl" + _root.e_msl]._x = x; this["e_msl" + _root.e_msl]._y = y; this["e_msl" + _root.e_msl].xscale = xscale; this["e_msl" + _root.e_msl].yscale = yscale; this["e_msl" + _root.e_msl].rot = rot; this["e_msl" + _root.e_msl].spd = spd; this["e_msl" + _root.e_msl].dmg = dmg; this["e_msl" + _root.e_msl].hit = 0; } function e_bom01(x, y, dmg) { _root.e_msl++; if (20 < _root.e_msl) { _root.e_msl = 0; } this.attachMovie("e_bom01", "e_msl" + _root.e_msl, _root.e_msl + 100); this["e_msl" + _root.e_msl]._x = x; this["e_msl" + _root.e_msl]._y = y; this["e_msl" + _root.e_msl].dmg = dmg; this["e_msl" + _root.e_msl].hit = 0; } function e_msl01(x, y, rot, spd, dmg) { _root.e_msl++; if (20 < _root.e_msl) { _root.e_msl = 0; } this.attachMovie("e_msl01", "e_msl" + _root.e_msl, _root.e_msl + 100); this["e_msl" + _root.e_msl]._x = x; this["e_msl" + _root.e_msl]._y = y; this["e_msl" + _root.e_msl].e_msl_main._rotation = rot; this["e_msl" + _root.e_msl].spd = spd; this["e_msl" + _root.e_msl].num = _root.e_msl; this["e_msl" + _root.e_msl].dmg = dmg; this["e_msl" + _root.e_msl].hit = 0; _root.root.p_box.msl_mark(_root.e_msl); } function e_mine01(x, y, mov_x, mov_y, lag, dmg) { _root.e_msl++; if (20 < _root.e_msl) { _root.e_msl = 0; } this.attachMovie("e_mine01", "e_msl" + _root.e_msl, _root.e_msl + 100); this["e_msl" + _root.e_msl]._x = x; this["e_msl" + _root.e_msl]._y = y; this["e_msl" + _root.e_msl].mov_x = mov_x; this["e_msl" + _root.e_msl].mov_y = mov_y; this["e_msl" + _root.e_msl]._rotation = 0; this["e_msl" + _root.e_msl].lag = lag; this["e_msl" + _root.e_msl].dmg = dmg; this["e_msl" + _root.e_msl].hit = 0; } function e_shot_beam(x, y, xscale, yscale, rot, dmg) { _root.e_shot_num++; if (20 < _root.e_shot_num) { _root.e_shot_num = 0; } this.attachMovie("e_shot_beam", "e_shot" + _root.e_shot_num, _root.e_shot_num + 40); this["e_shot" + _root.e_shot_num]._x = x; this["e_shot" + _root.e_shot_num]._y = y; this["e_shot" + _root.e_shot_num].xscale = xscale; this["e_shot" + _root.e_shot_num].yscale = yscale; this["e_shot" + _root.e_shot_num].rot = rot; this["e_shot" + _root.e_shot_num].spd = spd; this["e_shot" + _root.e_shot_num].dmg = dmg; this["e_shot" + _root.e_shot_num].hit = 0; } function e_shot_ebom(x, y, xscale, yscale, rot, dmg) { _root.e_shot_num++; if (20 < _root.e_shot_num) { _root.e_shot_num = 0; } this.attachMovie("e_shot_ebom", "e_shot" + _root.e_shot_num, _root.e_shot_num + 40); this["e_shot" + _root.e_shot_num]._x = x; this["e_shot" + _root.e_shot_num]._y = y; this["e_shot" + _root.e_shot_num].xscale = xscale; this["e_shot" + _root.e_shot_num].yscale = yscale; this["e_shot" + _root.e_shot_num].rot = rot; this["e_shot" + _root.e_shot_num].spd = spd; this["e_shot" + _root.e_shot_num].dmg = dmg; this["e_shot" + _root.e_shot_num].hit = 0; } function efct_e_beam(x, y, xscale, yscale, rot) { _root.e_shot_num++; if (20 < _root.e_shot_num) { _root.e_shot_num = 0; } this.attachMovie("efct_e_beam", "e_shot" + _root.e_shot_num, _root.e_shot_num + 40); this["e_shot" + _root.e_shot_num]._x = x; this["e_shot" + _root.e_shot_num]._y = y; this["e_shot" + _root.e_shot_num].xscale = xscale; this["e_shot" + _root.e_shot_num].yscale = yscale; this["e_shot" + _root.e_shot_num].rot = rot; this["e_shot" + _root.e_shot_num].hit = 0; } function efct_wave01(pos_x, pos_y, xscale, yscale, rot, atk) { _root.p_efct_num = _root.p_efct_num + 1; if (40 < _root.p_efct_num) { _root.p_efct_num = 0; } this.attachMovie("efct_wave01", "efct" + _root.p_efct_num, _root.p_efct_num); this["efct" + _root.p_efct_num]._x = pos_x; this["efct" + _root.p_efct_num]._y = pos_y; this["efct" + _root.p_efct_num]._xscale = xscale; this["efct" + _root.p_efct_num]._yscale = yscale; this["efct" + _root.p_efct_num]._rotation = rot; this["efct" + _root.p_efct_num].atk = atk; }
Symbol 1471 MovieClip Frame 2
this._x = -_root.p_pos_x; this._y = -_root.p_pos_y;
Symbol 1471 MovieClip Frame 3
this._x = -_root.p_pos_x; this._y = -_root.p_pos_y; this.gotoAndPlay(2);
Symbol 1473 MovieClip Frame 1
if (_root.efct_bg_flg == 1) { this.efct_bg.gotoAndStop(1); } else if (_root.efct_bg_flg == 2) { this.efct_bg.gotoAndStop(2); } else { this.efct_bg.gotoAndStop(10); }
Symbol 1473 MovieClip Frame 2
this.gotoAndPlay(1);
Symbol 1480 MovieClip Frame 1
function e_point(num, xscale, yscale) { this.rader_main.attachMovie("e_point", "e_p" + num, 500 + num); this.rader_main["e_p" + num]._x = -50; this.rader_main["e_p" + num]._y = -50; this.rader_main["e_p" + num]._xscale = xscale; this.rader_main["e_p" + num]._yscale = yscale; this.rader_main["e_p" + num].num = num; } function def_point(num, xscale, yscale) { this.rader_main.attachMovie("def_point", "def_point2" + num, 600 + num); this.rader_main["def_point2" + num]._x = -50; this.rader_main["def_point2" + num]._y = -50; this.rader_main["def_point2" + num]._xscale = xscale; this.rader_main["def_point2" + num]._yscale = yscale; this.rader_main["def_point2" + num].num = num; }
Symbol 1480 MovieClip Frame 3
this.gotoAndPlay(2);
Symbol 1551 MovieClip Frame 1
function combo(score) { _root.combo_time = _root.combo_limit; this._xscale = (this._yscale = 120); _root.combo_cnt++; _root.score_now = score * _root.combo_cnt; _root.score = _root.score + _root.score_now; } function combo(this_score) { _root.combo_time = _root.combo_limit; this._xscale = (this._yscale = 120); _root.combo_cnt++; _root.score_now = this_score * _root.combo_cnt; _root.score = _root.score + _root.score_now; } this._alpha = 0;
Symbol 1551 MovieClip Frame 2
if (_root.max_combo < _root.combo_cnt) { _root.max_combo = _root.combo_cnt; } if (_root.combo_cnt >= 1000) { _root.combo_cnt = 999; } combo1 = Math.floor((_root.combo_cnt % 10) + 1); combo2 = Math.floor(((_root.combo_cnt / 10) % 10) + 1); combo3 = Math.floor((_root.combo_cnt / 100) + 1); this.combo_nums1.gotoAndStop(combo1); this.combo_nums2.gotoAndStop(combo2); this.combo_nums3.gotoAndStop(combo3); if (80 < this._xscale) { this._xscale = (this._yscale = this._yscale - 5); } if (0 < _root.combo_time) { _root.combo_time--; this.combo_bar._xscale = (_root.combo_time / _root.combo_limit) * 100; this._alpha = 100; } else { _root.score_now = " "; if (0 < this._alpha) { this._alpha = this._alpha - 5; } if (this._alpha < 10) { _root.combo_cnt = 0; this._alpha = 0; } }
Symbol 1551 MovieClip Frame 3
this.gotoAndPlay(2);
Symbol 1552 MovieClip Frame 1
function tutorial() { this.attachMovie("tutorial", "tutorial2", 2000); this.tutorial2._x = 0; this.tutorial2._y = -60; this.tutorial2._xscale = 100; this.tutorial2._yscale = 100; } this.wep_ammo_max = [0, 0, 0]; this.wep_ammo_now = [0, 0, 0]; this.wep_reload_time = [0, 0, 0]; this.reload_flg = [0, 0, 0]; this.reload_cnt = [0, 0, 0]; this.wep_ammo_max[1] = (this.wep_ammo_now[1] = _root.ammo_wep[_root.equip_wep[1]]); this.wep_ammo_max[2] = (this.wep_ammo_now[2] = _root.ammo_wep[_root.equip_wep[2]]); this.wep_reload_time[1] = _root.wep_reload[_root.equip_wep[1]]; this.wep_reload_time[2] = _root.wep_reload[_root.equip_wep[2]]; this.p_states_set.p_hp_bar._xscale = 0; this.p_states_set.p_bp_bar._xscale = 0; this.p_states_set.p_pw_bar._yscale = 0; this.e_states_set.e_hp_bar._xscale = 0; this.weps = 1; this.tlg = 0;
Symbol 1552 MovieClip Frame 2
if (((_root.key_wepchange == 1) && (this.tlg == 0)) && (_root.wep_change_able == 1)) { if (_root.equip_wep[2] != 0) { this.weps++; this.tlg = 1; if (2 < this.weps) { this.weps = 1; } } else { this.weps = 1; } } if (_root.key_wepchange == 0) { this.tlg = 0; } _root.p_weps = _root.equip_wep[this.weps]; this.wep_ctrl.gotoAndStop(this.weps); this.wep_ctrl.wep_icons1.gotoAndStop(_root.equip_wep[1] + 1); this.wep_ctrl.wep_icons2.gotoAndStop(_root.equip_wep[2] + 1); this.wep_ammo_num = this.wep_ammo_now[this.weps]; if (_root.shot_cnt == 1) { _root.shot_cnt = 0; this.wep_ammo_now[this.weps]--; } if (0 >= this.wep_ammo_now[this.weps]) { this.reload_flg[this.weps] = 1; this.wep_ammo_now[this.weps] = 0; } _root.now_ammo_num = this.wep_ammo_now[this.weps]; if (_root.armor_reload[_root.equip_armor] == 0) { if (this.reload_flg[this.weps] == 1) { _root.shot_able = 0; if (this.reload_cnt[this.weps] < this.wep_reload_time[this.weps]) { this.reload_cnt[this.weps] = this.reload_cnt[this.weps] + _root.p_reload_time[_root.equip_armor]; this.wep_ctrl.bar_wep_ammo._xscale = (this.reload_cnt[this.weps] / this.wep_reload_time[this.weps]) * 100; } if (this.reload_cnt[this.weps] >= this.wep_reload_time[this.weps]) { this.reload_flg[this.weps] = 0; this.reload_cnt[this.weps] = 0; this.wep_ammo_now[this.weps] = this.wep_ammo_max[this.weps]; } } else { _root.shot_able = 1; this.wep_ctrl.bar_wep_ammo._xscale = (this.wep_ammo_now[this.weps] / this.wep_ammo_max[this.weps]) * 100; } } if (_root.armor_reload[_root.equip_armor] == 1) { if (this.reload_flg[1] == 1) { if (this.reload_cnt[1] < this.wep_reload_time[1]) { this.reload_cnt[1] = this.reload_cnt[1] + _root.p_reload_time[_root.equip_armor]; } if (this.reload_cnt[1] >= this.wep_reload_time[1]) { this.reload_flg[1] = 0; this.reload_cnt[1] = 0; this.wep_ammo_now[1] = this.wep_ammo_max[1]; } } if (this.reload_flg[2] == 1) { if (this.reload_cnt[2] < this.wep_reload_time[2]) { this.reload_cnt[2] = this.reload_cnt[2] + _root.p_reload_time[_root.equip_armor]; } if (this.reload_cnt[2] >= this.wep_reload_time[2]) { this.reload_flg[2] = 0; this.reload_cnt[2] = 0; this.wep_ammo_now[2] = this.wep_ammo_max[2]; } } if (this.reload_flg[this.weps] == 1) { _root.shot_able = 0; this.wep_ctrl.bar_wep_ammo._xscale = (this.reload_cnt[this.weps] / this.wep_reload_time[this.weps]) * 100; } else { _root.shot_able = 1; this.wep_ctrl.bar_wep_ammo._xscale = (this.wep_ammo_now[this.weps] / this.wep_ammo_max[this.weps]) * 100; } } if (_root.shop_armor[_root.equip_armor] == 5) { if (_root.equip_armor == 9) { this.wep_ctrl.wep_icons1.gotoAndStop(1); this.wep_ctrl.wep_icons2.gotoAndStop(1); } } this.p_states_set.p_hp_bar._xscale = (_root.p_hp / _root.a_max_main) * 100; this.p_states_set.p_bp_bar._xscale = (_root.p_bp / _root.b_max_main) * 100; this.p_states_set.p_pw_bar._yscale = (_root.p_pw / _root.b_pw_main) * 100; this.e_hp.e_hp_bar._xscale = (_root.e_hp / _root.e_hp_max) * 100; p_states_set.armor_icons.gotoAndStop(_root.equip_armor + 1); if (_root.p_dmg == 0) { ColorTrans = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"0"}; new Color(_root.root.p_box.player).setTransform(ColorTrans); } if (0 < _root.p_dmg) { new Color(_root.root.p_box.player).setRGB(16777215); if (0 < ((_root.p_dmg - _root.a_defense_main) - _root.dash_defense)) { if (20 < ((_root.p_dmg - _root.a_defense_main) - _root.dash_defense)) { if (_root.p_dmg_flg == 0) { _root.p_hp = _root.p_hp - ((_root.p_dmg - _root.a_defense_main) - _root.dash_defense); _root.root.p_box.player.anime_flg = 9; _root.p_mov_x = _root.hit_mov_x; _root.p_mov_y = _root.hit_mov_y; } _root.hit_mov_x = 0; _root.hit_mov_y = 0; } else { _root.p_hp = _root.p_hp - ((_root.p_dmg - _root.a_defense_main) - _root.dash_defense); _root.hit_mov_x = 0; _root.hit_mov_y = 0; } } else if (0 >= ((_root.p_dmg - _root.a_defense_main) - _root.dash_defense)) { _root.p_hp = _root.p_hp - 1; _root.hit_mov_x = 0; _root.hit_mov_y = 0; } _root.p_dmg = 0; } _root.life_bonus = (Math.round(((6 - _root.custom_bonus) / 3) * 100) / 100) + (Math.round((_root.p_hp / _root.a_max_main) * 100) / 100); if (0 >= _root.p_hp) { _root.root.p_box.player.anime_flg = 9; _root.p_hp = 0; _root.game_flg = 9; if ((_root.p_dmg_flg == 1) && (_root._currentframe == 4)) { if (_root.p_mov_x == 0) { _root.life_bonus = 0.1; _root.screen_flg = 2; } } } if (_root.p_bp < 0) { _root.p_bp = 0; } if (_root.p_bp < _root.b_max_main) { _root.p_bp = _root.p_bp + _root.b_recv_main; } if (0 < _root.time) { _root.time_now--; if (_root.time_now < 0) { _root.time--; _root.time_now = 45; } } else if (0 >= _root.time) { if (_root.timemode == 0) { _root.time = 0; _root.time_now = 0; _root.screen_flg = 2; _root.game_flg = 9; } if (_root.timemode == 1) { _root.time = 0; _root.time_now = 0; _root.timemode = 2; } } if ((_root.key_efctchange == 1) && (this.efct_tlg == 0)) { _root.efct_switch++; this.efct_tlg = 1; if (1 < _root.efct_switch) { _root.efct_switch = 0; } } if (_root.key_efctchange == 0) { this.efct_tlg = 0; } if (_root.def_tgt_flg == 1) { this.def_tgt_hp._visible = 1; _root.tgt_hp = (_root.root.other_box.def_tgt1.hp + _root.root.other_box.def_tgt2.hp) + _root.root.other_box.def_tgt3.hp; this.def_tgt_hp.hp_bar._xscale = (_root.tgt_hp / _root.tgt_hp_max) * 100; if (0 >= ((_root.tgt_hp / _root.tgt_hp_max) * 100)) { this.def_tgt_hp.hp_bar._xscale = 0; } } else { this.def_tgt_hp._visible = 0; }
Symbol 1552 MovieClip Frame 3
this.gotoAndPlay(2);
Symbol 1557 MovieClip Frame 2
this.gotoAndPlay(1);
Symbol 1557 MovieClip Frame 4
this.gotoAndPlay(3);
Symbol 1558 MovieClip Frame 2
this.gotoAndPlay(1);
Symbol 1558 MovieClip Frame 4
this.gotoAndPlay(3);
Symbol 1559 MovieClip Frame 1
this.gotoAndStop(1);
Symbol 1559 MovieClip Frame 2
this.gotoAndStop(1);
Symbol 1559 MovieClip Frame 20
this.gotoAndPlay(5);
Symbol 1560 MovieClip Frame 1
this._visible = 0;
Symbol 1560 MovieClip Frame 2
if (_root.alert_flg == 1) { se_art.attachSound("se_art"); if (this.alert_main._currentframe < 5) { this.alert_main.gotoAndPlay(5); } this.alert_main.alert.gotoAndPlay(3); this._visible = 1; } else if (_root.area_over == 1) { se_art.attachSound("se_art"); if (this.alert_main._currentframe < 5) { this.alert_main.gotoAndPlay(5); } this.alert_main.alert.gotoAndPlay(1); this._visible = 1; } else { this.alert_main.gotoAndStop(1); this._visible = 0; }
Symbol 1560 MovieClip Frame 3
this.gotoAndPlay(2);

Library Items

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Symbol 2 Sound [se_select]
Symbol 3 Sound [mu_title]
Symbol 4 Sound [mu_menu]
Symbol 5 Sound [mu_combat4]
Symbol 6 Sound [mu_combat3]
Symbol 7 Sound [mu_combat2]
Symbol 8 Sound [mu_combat1]
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Symbol 10 Sound [se_crash]Used by:671
Symbol 11 Sound [se_art]Used by:613 1559
Symbol 12 BitmapUsed by:13
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Symbol 15 BitmapUsed by:16
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Symbol 17 MovieClipUses:16Used by:24
Symbol 18 BitmapUsed by:19
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Symbol 29 MovieClip [def_car01]Uses:24 26 28
Symbol 30 GraphicUsed by:31 1063
Symbol 31 MovieClip [title_flash]Uses:30 23
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Symbol 34 BitmapUsed by:35
Symbol 35 GraphicUses:34Used by:66
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Symbol 101 BitmapUsed by:102
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Symbol 105 BitmapUsed by:106 913
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Symbol 107 BitmapUsed by:108 553 639
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Symbol 111 BitmapUsed by:112
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Symbol 122 MovieClipUses:121 48 62 64 99Used by:174
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Symbol 129 BitmapUsed by:130
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Symbol 136 MovieClipUses:130 48 62 131 133 135Used by:174
Symbol 137 BitmapUsed by:138
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Symbol 144 SoundUsed by:145 561
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Symbol 146 BitmapUsed by:147
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Symbol 163 BitmapUsed by:164
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Symbol 168 BitmapUsed by:169
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Symbol 170 BitmapUsed by:171
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Symbol 227 MovieClipUses:60Used by:228
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Symbol 230 MovieClipUses:156 158Used by:231 504
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Symbol 278 MovieClipUses:277Used by:279
Symbol 279 MovieClipUses:278Used by:287
Symbol 280 BitmapUsed by:281
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Symbol 283 MovieClipUses:282Used by:287
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Symbol 285 MovieClipUses:282Used by:287
Symbol 286 SoundUsed by:287 467
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Symbol 288 MovieClip [player09]Uses:26 287 28
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Instance Names

"main_load"Frame 1Symbol 1113 MovieClip
"cinema_screen"Frame 1Symbol 1114 MovieClip
"image_title"Frame 2Symbol 1123 MovieClip
"title_flash"Frame 2Symbol 1063 MovieClip [title_flash]
"p_sight"Frame 2Symbol 1133 MovieClip
"menu"Frame 3Symbol 1439 MovieClip
"root"Frame 4Symbol 1472 MovieClip
"display"Frame 4Symbol 1552 MovieClip
"logo_alert"Frame 4Symbol 1560 MovieClip
"tire1"Symbol 24 MovieClip Frame 1Symbol 17 MovieClip
"tire2"Symbol 24 MovieClip Frame 1Symbol 17 MovieClip
"tire3"Symbol 24 MovieClip Frame 1Symbol 17 MovieClip
"tire4"Symbol 24 MovieClip Frame 1Symbol 17 MovieClip
"tire1"Symbol 24 MovieClip Frame 5Symbol 17 MovieClip
"tire2"Symbol 24 MovieClip Frame 5Symbol 17 MovieClip
"tire3"Symbol 24 MovieClip Frame 5Symbol 17 MovieClip
"tire4"Symbol 24 MovieClip Frame 5Symbol 17 MovieClip
"destroy_sw"Symbol 24 MovieClip Frame 11Symbol 20 MovieClip
"main"Symbol 29 MovieClip [def_car01] Frame 1Symbol 24 MovieClip
"stop_area"Symbol 29 MovieClip [def_car01] Frame 1Symbol 26 MovieClip
"hitarea"Symbol 29 MovieClip [def_car01] Frame 1Symbol 26 MovieClip
"hit_tall"Symbol 29 MovieClip [def_car01] Frame 2Symbol 28 MovieClip
"hit_side"Symbol 29 MovieClip [def_car01] Frame 2Symbol 28 MovieClip
"weparm_s"Symbol 66 MovieClip Frame 1Symbol 48 MovieClip
"weparm_h"Symbol 66 MovieClip Frame 1Symbol 61 MovieClip
"weparm_h"Symbol 66 MovieClip Frame 2Symbol 62 MovieClip
"weparm_s"Symbol 69 MovieClip Frame 1Symbol 48 MovieClip
"weparm_h"Symbol 69 MovieClip Frame 1Symbol 62 MovieClip
"weparm_s"Symbol 83 MovieClip Frame 1Symbol 48 MovieClip
"weparm_h"Symbol 83 MovieClip Frame 1Symbol 61 MovieClip
"weparm_s"Symbol 96 MovieClip Frame 1Symbol 48 MovieClip
"weparm_h"Symbol 96 MovieClip Frame 1Symbol 61 MovieClip
"weparm_s"Symbol 100 MovieClip Frame 1Symbol 48 MovieClip
"weparm_h"Symbol 100 MovieClip Frame 1Symbol 62 MovieClip
"weparm_s"Symbol 104 MovieClip Frame 1Symbol 48 MovieClip
"weparm_h"Symbol 104 MovieClip Frame 1Symbol 62 MovieClip
"weparm_s"Symbol 110 MovieClip Frame 1Symbol 48 MovieClip
"weparm_h"Symbol 110 MovieClip Frame 1Symbol 62 MovieClip
"weparm_s"Symbol 115 MovieClip Frame 1Symbol 48 MovieClip
"weparm_h"Symbol 115 MovieClip Frame 1Symbol 62 MovieClip
"weparm_s"Symbol 118 MovieClip Frame 1Symbol 48 MovieClip
"weparm_h"Symbol 118 MovieClip Frame 1Symbol 62 MovieClip
"weparm_s"Symbol 122 MovieClip Frame 1Symbol 48 MovieClip
"weparm_h"Symbol 122 MovieClip Frame 1Symbol 62 MovieClip
"weparm_s"Symbol 128 MovieClip Frame 1Symbol 48 MovieClip
"weparm_h"Symbol 128 MovieClip Frame 1Symbol 62 MovieClip
"weparm_s"Symbol 136 MovieClip Frame 1Symbol 48 MovieClip
"weparm_h"Symbol 136 MovieClip Frame 1Symbol 62 MovieClip
"weparm_s"Symbol 145 MovieClip Frame 1Symbol 48 MovieClip
"weparm_h"Symbol 145 MovieClip Frame 1Symbol 62 MovieClip
"efct_charge"Symbol 145 MovieClip Frame 3Symbol 143 MovieClip
"efct_charge"Symbol 145 MovieClip Frame 16Symbol 143 MovieClip
"weparm_s"Symbol 151 MovieClip Frame 1Symbol 48 MovieClip
"weparm_h"Symbol 151 MovieClip Frame 1Symbol 62 MovieClip
"weparm_s"Symbol 154 MovieClip Frame 1Symbol 48 MovieClip
"weparm_h"Symbol 154 MovieClip Frame 1Symbol 62 MovieClip
"weparm_s"Symbol 160 MovieClip Frame 1Symbol 48 MovieClip
"weparm_h"Symbol 160 MovieClip Frame 1Symbol 62 MovieClip
"weparm_s"Symbol 167 MovieClip Frame 1Symbol 48 MovieClip
"weparm_h"Symbol 167 MovieClip Frame 1Symbol 61 MovieClip
"weparm_h"Symbol 167 MovieClip Frame 5Symbol 62 MovieClip
"bld_saw"Symbol 167 MovieClip Frame 13Symbol 166 MovieClip
"weparm_h"Symbol 167 MovieClip Frame 13Symbol 61 MovieClip
"weparm_h"Symbol 167 MovieClip Frame 15Symbol 62 MovieClip
"weparm_h"Symbol 167 MovieClip Frame 30Symbol 61 MovieClip
"weparm_s"Symbol 173 MovieClip Frame 1Symbol 48 MovieClip
"weparm_h"Symbol 173 MovieClip Frame 1Symbol 62 MovieClip
"p_weparm"Symbol 174 MovieClip Frame 1Symbol 66 MovieClip
"p_weparm"Symbol 174 MovieClip Frame 2Symbol 69 MovieClip
"p_weparm"Symbol 174 MovieClip Frame 3Symbol 83 MovieClip
"p_weparm"Symbol 174 MovieClip Frame 4Symbol 96 MovieClip
"p_weparm"Symbol 174 MovieClip Frame 5Symbol 100 MovieClip
"p_weparm"Symbol 174 MovieClip Frame 10Symbol 104 MovieClip
"p_weparm"Symbol 174 MovieClip Frame 11Symbol 110 MovieClip
"p_weparm"Symbol 174 MovieClip Frame 15Symbol 115 MovieClip
"p_weparm"Symbol 174 MovieClip Frame 20Symbol 118 MovieClip
"p_weparm"Symbol 174 MovieClip Frame 21Symbol 122 MovieClip
"p_weparm"Symbol 174 MovieClip Frame 25Symbol 128 MovieClip
"p_weparm"Symbol 174 MovieClip Frame 30Symbol 136 MovieClip
"p_weparm"Symbol 174 MovieClip Frame 35Symbol 145 MovieClip
"p_weparm"Symbol 174 MovieClip Frame 36Symbol 151 MovieClip
"p_weparm"Symbol 174 MovieClip Frame 40Symbol 154 MovieClip
"p_weparm"Symbol 174 MovieClip Frame 41Symbol 160 MovieClip
"p_weparm"Symbol 174 MovieClip Frame 45Symbol 167 MovieClip
"p_weparm"Symbol 174 MovieClip Frame 46Symbol 173 MovieClip
"head_pos"Symbol 232 MovieClip Frame 1Symbol 33 MovieClip
"wep_arm_pos"Symbol 232 MovieClip Frame 1Symbol 33 MovieClip
"p_wep_arm"Symbol 232 MovieClip Frame 1Symbol 174 MovieClip
"p_body"Symbol 232 MovieClip Frame 1Symbol 189 MovieClip
"p_head"Symbol 232 MovieClip Frame 1Symbol 195 MovieClip
"p_body"Symbol 232 MovieClip Frame 30Symbol 214 MovieClip
"p_boost"Symbol 232 MovieClip Frame 135Symbol 221 MovieClip
"p_boost"Symbol 232 MovieClip Frame 160Symbol 221 MovieClip
"p_boost"Symbol 232 MovieClip Frame 190Symbol 221 MovieClip
"p_head"Symbol 232 MovieClip Frame 241Symbol 226 MovieClip
"p_head_bld"Symbol 232 MovieClip Frame 255Symbol 226 MovieClip
"p_wep_blade"Symbol 232 MovieClip Frame 255Symbol 231 MovieClip
"slash_area"Symbol 232 MovieClip Frame 263Symbol 28 MovieClip
"slash_area"Symbol 232 MovieClip Frame 284Symbol 28 MovieClip
"slash_area"Symbol 232 MovieClip Frame 303Symbol 28 MovieClip
"slash_area"Symbol 232 MovieClip Frame 330Symbol 28 MovieClip
"p_main"Symbol 233 MovieClip [player10] Frame 1Symbol 232 MovieClip
"p_hit_area"Symbol 233 MovieClip [player10] Frame 1Symbol 26 MovieClip
"p_hit_tall"Symbol 233 MovieClip [player10] Frame 2Symbol 28 MovieClip
"p_hit_side"Symbol 233 MovieClip [player10] Frame 2Symbol 28 MovieClip
"head_pos"Symbol 287 MovieClip Frame 1Symbol 33 MovieClip
"p_body"Symbol 287 MovieClip Frame 1Symbol 251 MovieClip
"p_head"Symbol 287 MovieClip Frame 1Symbol 257 MovieClip
"p_boost"Symbol 287 MovieClip Frame 135Symbol 221 MovieClip
"p_boost"Symbol 287 MovieClip Frame 160Symbol 221 MovieClip
"p_boost"Symbol 287 MovieClip Frame 188Symbol 221 MovieClip
"p_head2"Symbol 287 MovieClip Frame 255Symbol 276 MovieClip
"p_slash"Symbol 287 MovieClip Frame 262Symbol 283 MovieClip
"p_wep_blade"Symbol 287 MovieClip Frame 264Symbol 285 MovieClip
"slash_area"Symbol 287 MovieClip Frame 264Symbol 26 MovieClip
"p_wep_blade"Symbol 287 MovieClip Frame 289Symbol 285 MovieClip
"slash_area"Symbol 287 MovieClip Frame 289Symbol 26 MovieClip
"p_wep_blade"Symbol 287 MovieClip Frame 333Symbol 285 MovieClip
"p_wep_blade"Symbol 287 MovieClip Frame 333Symbol 285 MovieClip
"slash_area"Symbol 287 MovieClip Frame 333Symbol 26 MovieClip
"p_boost"Symbol 287 MovieClip Frame 365Symbol 221 MovieClip
"p_wep_blade"Symbol 287 MovieClip Frame 368Symbol 285 MovieClip
"slash_area"Symbol 287 MovieClip Frame 368Symbol 26 MovieClip
"p_boost"Symbol 287 MovieClip Frame 388Symbol 221 MovieClip
"p_wep_blade"Symbol 287 MovieClip Frame 389Symbol 285 MovieClip
"slash_area"Symbol 287 MovieClip Frame 389Symbol 26 MovieClip
"p_wep_blade"Symbol 287 MovieClip Frame 414Symbol 285 MovieClip
"slash_area"Symbol 287 MovieClip Frame 414Symbol 26 MovieClip
"p_boost"Symbol 287 MovieClip Frame 437Symbol 221 MovieClip
"p_wep_blade"Symbol 287 MovieClip Frame 440Symbol 285 MovieClip
"slash_area"Symbol 287 MovieClip Frame 440Symbol 26 MovieClip
"slash_area"Symbol 287 MovieClip Frame 442Symbol 26 MovieClip
"slash_area"Symbol 287 MovieClip Frame 444Symbol 26 MovieClip
"slash_area"Symbol 287 MovieClip Frame 446Symbol 26 MovieClip
"slash_area"Symbol 287 MovieClip Frame 448Symbol 26 MovieClip
"p_boost"Symbol 287 MovieClip Frame 476Symbol 221 MovieClip
"slash_area"Symbol 287 MovieClip Frame 476Symbol 26 MovieClip
"p_hit_area"Symbol 288 MovieClip [player09] Frame 1Symbol 26 MovieClip
"p_main"Symbol 288 MovieClip [player09] Frame 1Symbol 287 MovieClip
"p_hit_tall"Symbol 288 MovieClip [player09] Frame 2Symbol 28 MovieClip
"p_hit_side"Symbol 288 MovieClip [player09] Frame 2Symbol 28 MovieClip
"head_pos"Symbol 337 MovieClip Frame 1Symbol 33 MovieClip
"wep_arm_pos"Symbol 337 MovieClip Frame 1Symbol 33 MovieClip
"p_wep_arm"Symbol 337 MovieClip Frame 1Symbol 174 MovieClip
"p_body"Symbol 337 MovieClip Frame 1Symbol 309 MovieClip
"p_head"Symbol 337 MovieClip Frame 1Symbol 324 MovieClip
"p_body"Symbol 337 MovieClip Frame 30Symbol 331 MovieClip
"p_boost"Symbol 337 MovieClip Frame 135Symbol 221 MovieClip
"p_boost"Symbol 337 MovieClip Frame 160Symbol 221 MovieClip
"p_boost"Symbol 337 MovieClip Frame 190Symbol 221 MovieClip
"p_head"Symbol 337 MovieClip Frame 245Symbol 335 MovieClip
"p_boost2"Symbol 337 MovieClip Frame 250Symbol 221 MovieClip
"p_boost2"Symbol 337 MovieClip Frame 330Symbol 221 MovieClip
"p_boost2"Symbol 337 MovieClip Frame 345Symbol 221 MovieClip
"p_boost2"Symbol 337 MovieClip Frame 360Symbol 221 MovieClip
"p_hit_area"Symbol 338 MovieClip [player05] Frame 1Symbol 26 MovieClip
"p_main"Symbol 338 MovieClip [player05] Frame 1Symbol 337 MovieClip
"p_hit_tall"Symbol 338 MovieClip [player05] Frame 2Symbol 28 MovieClip
"p_hit_side"Symbol 338 MovieClip [player05] Frame 2Symbol 28 MovieClip
"head_pos"Symbol 379 MovieClip Frame 1Symbol 33 MovieClip
"wep_arm_pos"Symbol 379 MovieClip Frame 1Symbol 33 MovieClip
"p_wep_arm"Symbol 379 MovieClip Frame 1Symbol 174 MovieClip
"p_body"Symbol 379 MovieClip Frame 1Symbol 350 MovieClip
"p_head"Symbol 379 MovieClip Frame 1Symbol 356 MovieClip
"p_boost"Symbol 379 MovieClip Frame 135Symbol 221 MovieClip
"p_boost"Symbol 379 MovieClip Frame 160Symbol 221 MovieClip
"p_boost"Symbol 379 MovieClip Frame 190Symbol 221 MovieClip
"p_head"Symbol 379 MovieClip Frame 255Symbol 356 MovieClip
"p_hit_area"Symbol 380 MovieClip [player04] Frame 1Symbol 26 MovieClip
"p_main"Symbol 380 MovieClip [player04] Frame 1Symbol 379 MovieClip
"p_hit_tall"Symbol 380 MovieClip [player04] Frame 2Symbol 28 MovieClip
"p_hit_side"Symbol 380 MovieClip [player04] Frame 2Symbol 28 MovieClip
"head_pos"Symbol 424 MovieClip Frame 1Symbol 33 MovieClip
"wep_arm_pos"Symbol 424 MovieClip Frame 1Symbol 33 MovieClip
"p_wep_arm"Symbol 424 MovieClip Frame 1Symbol 174 MovieClip
"p_body"Symbol 424 MovieClip Frame 1Symbol 395 MovieClip
"p_head"Symbol 424 MovieClip Frame 1Symbol 401 MovieClip
"p_boost"Symbol 424 MovieClip Frame 135Symbol 221 MovieClip
"p_boost"Symbol 424 MovieClip Frame 165Symbol 221 MovieClip
"p_boost"Symbol 424 MovieClip Frame 195Symbol 221 MovieClip
"p_boost"Symbol 424 MovieClip Frame 225Symbol 221 MovieClip
"p_head"Symbol 424 MovieClip Frame 271Symbol 423 MovieClip
"p_head"Symbol 424 MovieClip Frame 280Symbol 401 MovieClip
"p_hit_area"Symbol 425 MovieClip [player03] Frame 1Symbol 26 MovieClip
"p_main"Symbol 425 MovieClip [player03] Frame 1Symbol 424 MovieClip
"p_hit_tall"Symbol 425 MovieClip [player03] Frame 2Symbol 28 MovieClip
"p_hit_side"Symbol 425 MovieClip [player03] Frame 2Symbol 28 MovieClip
"p2_weparm"Symbol 466 MovieClip Frame 1Symbol 464 MovieClip
"wep_arm_pos"Symbol 467 MovieClip Frame 1Symbol 33 MovieClip
"head_pos"Symbol 467 MovieClip Frame 1Symbol 33 MovieClip
"p_wep_arm"Symbol 467 MovieClip Frame 1Symbol 174 MovieClip
"p_body"Symbol 467 MovieClip Frame 1Symbol 437 MovieClip
"p_head"Symbol 467 MovieClip Frame 1Symbol 443 MovieClip
"p_boost"Symbol 467 MovieClip Frame 132Symbol 221 MovieClip
"p_boost"Symbol 467 MovieClip Frame 167Symbol 221 MovieClip
"p_boost"Symbol 467 MovieClip Frame 199Symbol 221 MovieClip
"p_head"Symbol 467 MovieClip Frame 256Symbol 463 MovieClip
"p_wep_blade"Symbol 467 MovieClip Frame 260Symbol 231 MovieClip
"slash_area"Symbol 467 MovieClip Frame 270Symbol 28 MovieClip
"p_boost"Symbol 467 MovieClip Frame 290Symbol 221 MovieClip
"slash_area"Symbol 467 MovieClip Frame 295Symbol 28 MovieClip
"p_hit_area"Symbol 468 MovieClip [player02] Frame 1Symbol 26 MovieClip
"p_main"Symbol 468 MovieClip [player02] Frame 1Symbol 467 MovieClip
"p_hit_tall"Symbol 468 MovieClip [player02] Frame 2Symbol 28 MovieClip
"p_hit_side"Symbol 468 MovieClip [player02] Frame 2Symbol 28 MovieClip
"wep_arm_pos"Symbol 505 MovieClip Frame 1Symbol 33 MovieClip
"head_pos"Symbol 505 MovieClip Frame 1Symbol 33 MovieClip
"p_wep_arm"Symbol 505 MovieClip Frame 1Symbol 174 MovieClip
"p1_body"Symbol 505 MovieClip Frame 1Symbol 479 MovieClip
"p_head"Symbol 505 MovieClip Frame 1Symbol 484 MovieClip
"head_pos"Symbol 505 MovieClip Frame 30Symbol 497 MovieClip
"head_pos"Symbol 505 MovieClip Frame 60Symbol 33 MovieClip
"wep_arm_pos"Symbol 505 MovieClip Frame 70Symbol 497 MovieClip
"head_pos"Symbol 505 MovieClip Frame 70Symbol 497 MovieClip
"p1_body"Symbol 505 MovieClip Frame 70Symbol 498 MovieClip
"wep_arm_pos"Symbol 505 MovieClip Frame 95Symbol 33 MovieClip
"head_pos"Symbol 505 MovieClip Frame 95Symbol 33 MovieClip
"p1_body"Symbol 505 MovieClip Frame 95Symbol 479 MovieClip
"wep_arm_pos"Symbol 505 MovieClip Frame 100Symbol 497 MovieClip
"head_pos"Symbol 505 MovieClip Frame 100Symbol 497 MovieClip
"p1_body"Symbol 505 MovieClip Frame 100Symbol 498 MovieClip
"wep_arm_pos"Symbol 505 MovieClip Frame 125Symbol 33 MovieClip
"head_pos"Symbol 505 MovieClip Frame 125Symbol 33 MovieClip
"p1_body"Symbol 505 MovieClip Frame 125Symbol 479 MovieClip
"wep_arm_pos"Symbol 505 MovieClip Frame 130Symbol 497 MovieClip
"head_pos"Symbol 505 MovieClip Frame 130Symbol 497 MovieClip
"p1_body"Symbol 505 MovieClip Frame 130Symbol 498 MovieClip
"p_boost"Symbol 505 MovieClip Frame 135Symbol 221 MovieClip
"wep_arm_pos"Symbol 505 MovieClip Frame 146Symbol 33 MovieClip
"head_pos"Symbol 505 MovieClip Frame 146Symbol 33 MovieClip
"p1_body"Symbol 505 MovieClip Frame 146Symbol 479 MovieClip
"wep_arm_pos"Symbol 505 MovieClip Frame 155Symbol 497 MovieClip
"head_pos"Symbol 505 MovieClip Frame 155Symbol 497 MovieClip
"p1_body"Symbol 505 MovieClip Frame 155Symbol 498 MovieClip
"p_boost"Symbol 505 MovieClip Frame 160Symbol 499 MovieClip
"wep_arm_pos"Symbol 505 MovieClip Frame 171Symbol 33 MovieClip
"head_pos"Symbol 505 MovieClip Frame 171Symbol 33 MovieClip
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"head_pos"Symbol 505 MovieClip Frame 185Symbol 497 MovieClip
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"head_pos"Symbol 505 MovieClip Frame 225Symbol 497 MovieClip
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"head_pos"Symbol 505 MovieClip Frame 255Symbol 33 MovieClip
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"head_pos"Symbol 505 MovieClip Frame 260Symbol 497 MovieClip
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"head_pos"Symbol 505 MovieClip Frame 275Symbol 497 MovieClip
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"p_wep_blade"Symbol 505 MovieClip Frame 370Symbol 504 MovieClip
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"p1_wep_arm"Symbol 505 MovieClip Frame 371Symbol 174 MovieClip
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"p_wep_blade"Symbol 505 MovieClip Frame 398Symbol 504 MovieClip
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"slash_area"Symbol 505 MovieClip Frame 426Symbol 28 MovieClip
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"p_hit_side"Symbol 506 MovieClip [player01] Frame 2Symbol 28 MovieClip
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"shot_core"Symbol 516 MovieClip [p_shot_rg] Frame 2Symbol 515 MovieClip
"pb_main"Symbol 522 MovieClip [p_shot_pb01] Frame 1Symbol 519 MovieClip
"pb_core"Symbol 522 MovieClip [p_shot_pb01] Frame 1Symbol 521 MovieClip
"p_msl_main"Symbol 532 MovieClip [p_msl01] Frame 1Symbol 529 MovieClip
"msl_core"Symbol 532 MovieClip [p_msl01] Frame 1Symbol 531 MovieClip
"p_shot_main"Symbol 538 MovieClip [p_shot_mg] Frame 1Symbol 537 MovieClip
"shot_core"Symbol 538 MovieClip [p_shot_mg] Frame 2Symbol 515 MovieClip
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"p_hb_chain2"Symbol 543 MovieClip [p_hb_chains] Frame 1Symbol 542 MovieClip
"p_hb_chain3"Symbol 543 MovieClip [p_hb_chains] Frame 1Symbol 541 MovieClip
"p_hb_chain4"Symbol 543 MovieClip [p_hb_chains] Frame 1Symbol 541 MovieClip
"p_hb_chain5"Symbol 543 MovieClip [p_hb_chains] Frame 1Symbol 541 MovieClip
"p_shot_main"Symbol 545 MovieClip [p_shot_hb] Frame 1Symbol 544 MovieClip
"shot_core"Symbol 545 MovieClip [p_shot_hb] Frame 1Symbol 515 MovieClip
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"hitarea_side"Symbol 550 MovieClip [p_shot_gr] Frame 1Symbol 546 MovieClip
"shot_core2"Symbol 550 MovieClip [p_shot_gr] Frame 1Symbol 515 MovieClip
"shot_core"Symbol 550 MovieClip [p_shot_gr] Frame 1Symbol 515 MovieClip
"p_shot_main"Symbol 550 MovieClip [p_shot_gr] Frame 2Symbol 549 MovieClip
"bom_area"Symbol 557 MovieClip Frame 5Symbol 555 MovieClip
"p_shot_main"Symbol 558 MovieClip [p_shot_bz] Frame 1Symbol 557 MovieClip
"shot_core"Symbol 558 MovieClip [p_shot_bz] Frame 2Symbol 515 MovieClip
"p_shot_main"Symbol 562 MovieClip [p_shot_br] Frame 1Symbol 561 MovieClip
"shot_core"Symbol 562 MovieClip [p_shot_br] Frame 2Symbol 515 MovieClip
"p_shot_core1"Symbol 570 MovieClip [p_beam01] Frame 1Symbol 521 MovieClip
"p_shot_core2"Symbol 570 MovieClip [p_beam01] Frame 1Symbol 521 MovieClip
"p_shot_core3"Symbol 570 MovieClip [p_beam01] Frame 1Symbol 521 MovieClip
"p_shot_core4"Symbol 570 MovieClip [p_beam01] Frame 1Symbol 521 MovieClip
"ground_hit"Symbol 577 MovieClip [m_20] Frame 1Symbol 576 MovieClip
"ground_hit3"Symbol 577 MovieClip [m_20] Frame 1Symbol 576 MovieClip
"ground_hit4"Symbol 577 MovieClip [m_20] Frame 1Symbol 576 MovieClip
"ground_hit2"Symbol 577 MovieClip [m_20] Frame 1Symbol 576 MovieClip
"ground_hit5"Symbol 577 MovieClip [m_20] Frame 1Symbol 576 MovieClip
"ground_bg"Symbol 584 MovieClip [m_19] Frame 1Symbol 581 MovieClip [ground04_2]
"ground_hit"Symbol 584 MovieClip [m_19] Frame 1Symbol 576 MovieClip
"ground_hit92"Symbol 584 MovieClip [m_19] Frame 1Symbol 576 MovieClip
"ground_hit91"Symbol 584 MovieClip [m_19] Frame 1Symbol 576 MovieClip
"ground_hit90"Symbol 584 MovieClip [m_19] Frame 1Symbol 576 MovieClip
"areaover_l"Symbol 584 MovieClip [m_19] Frame 1Symbol 576 MovieClip
"areaover_r"Symbol 584 MovieClip [m_19] Frame 1Symbol 576 MovieClip
"ground_hit4"Symbol 584 MovieClip [m_19] Frame 1Symbol 576 MovieClip
"ground_hit5"Symbol 584 MovieClip [m_19] Frame 1Symbol 576 MovieClip
"mission_box01"Symbol 584 MovieClip [m_19] Frame 1Symbol 583 MovieClip
"mission_box02"Symbol 584 MovieClip [m_19] Frame 1Symbol 583 MovieClip
"mission_box03"Symbol 584 MovieClip [m_19] Frame 1Symbol 583 MovieClip
"ground_bg"Symbol 592 MovieClip [m_11] Frame 1Symbol 588 MovieClip [ground01_2]
"ground_hit"Symbol 592 MovieClip [m_11] Frame 1Symbol 576 MovieClip
"ground_hit92"Symbol 592 MovieClip [m_11] Frame 1Symbol 576 MovieClip
"ground_hit91"Symbol 592 MovieClip [m_11] Frame 1Symbol 576 MovieClip
"ground_hit90"Symbol 592 MovieClip [m_11] Frame 1Symbol 576 MovieClip
"areaover_l"Symbol 592 MovieClip [m_11] Frame 1Symbol 576 MovieClip
"areaover_r"Symbol 592 MovieClip [m_11] Frame 1Symbol 576 MovieClip
"ground_hit4"Symbol 592 MovieClip [m_11] Frame 1Symbol 576 MovieClip
"ground_hit5"Symbol 592 MovieClip [m_11] Frame 1Symbol 576 MovieClip
"mission_box01"Symbol 592 MovieClip [m_11] Frame 1Symbol 583 MovieClip
"mission_box02"Symbol 592 MovieClip [m_11] Frame 1Symbol 583 MovieClip
"mission_box03"Symbol 592 MovieClip [m_11] Frame 1Symbol 583 MovieClip
"ground_bg"Symbol 599 MovieClip [m_10] Frame 1Symbol 595 MovieClip [ground02_2]
"ground_hit"Symbol 599 MovieClip [m_10] Frame 1Symbol 576 MovieClip
"ground_hit92"Symbol 599 MovieClip [m_10] Frame 1Symbol 576 MovieClip
"ground_hit91"Symbol 599 MovieClip [m_10] Frame 1Symbol 576 MovieClip
"ground_hit90"Symbol 599 MovieClip [m_10] Frame 1Symbol 576 MovieClip
"areaover_l"Symbol 599 MovieClip [m_10] Frame 1Symbol 576 MovieClip
"areaover_r"Symbol 599 MovieClip [m_10] Frame 1Symbol 576 MovieClip
"ground_hit3"Symbol 599 MovieClip [m_10] Frame 1Symbol 576 MovieClip
"ground_hit4"Symbol 599 MovieClip [m_10] Frame 1Symbol 576 MovieClip
"ground_hit5"Symbol 599 MovieClip [m_10] Frame 1Symbol 576 MovieClip
"mission_box01"Symbol 599 MovieClip [m_10] Frame 1Symbol 583 MovieClip
"mission_box02"Symbol 599 MovieClip [m_10] Frame 1Symbol 583 MovieClip
"mission_box03"Symbol 599 MovieClip [m_10] Frame 1Symbol 583 MovieClip
"ground_bg"Symbol 601 MovieClip [m_09] Frame 1Symbol 595 MovieClip [ground02_2]
"ground_hit"Symbol 601 MovieClip [m_09] Frame 1Symbol 576 MovieClip
"ground_hit92"Symbol 601 MovieClip [m_09] Frame 1Symbol 576 MovieClip
"ground_hit91"Symbol 601 MovieClip [m_09] Frame 1Symbol 576 MovieClip
"ground_hit90"Symbol 601 MovieClip [m_09] Frame 1Symbol 576 MovieClip
"areaover_l"Symbol 601 MovieClip [m_09] Frame 1Symbol 576 MovieClip
"areaover_r"Symbol 601 MovieClip [m_09] Frame 1Symbol 576 MovieClip
"ground_hit3"Symbol 601 MovieClip [m_09] Frame 1Symbol 576 MovieClip
"ground_hit4"Symbol 601 MovieClip [m_09] Frame 1Symbol 576 MovieClip
"ground_hit6"Symbol 601 MovieClip [m_09] Frame 1Symbol 576 MovieClip
"ground_hit5"Symbol 601 MovieClip [m_09] Frame 1Symbol 576 MovieClip
"mission_box01"Symbol 601 MovieClip [m_09] Frame 1Symbol 583 MovieClip
"mission_box02"Symbol 601 MovieClip [m_09] Frame 1Symbol 583 MovieClip
"mission_box03"Symbol 601 MovieClip [m_09] Frame 1Symbol 583 MovieClip
"ground_bg"Symbol 602 MovieClip [m_08] Frame 1Symbol 588 MovieClip [ground01_2]
"ground_hit"Symbol 602 MovieClip [m_08] Frame 1Symbol 576 MovieClip
"ground_hit92"Symbol 602 MovieClip [m_08] Frame 1Symbol 576 MovieClip
"ground_hit91"Symbol 602 MovieClip [m_08] Frame 1Symbol 576 MovieClip
"ground_hit90"Symbol 602 MovieClip [m_08] Frame 1Symbol 576 MovieClip
"areaover_l"Symbol 602 MovieClip [m_08] Frame 1Symbol 576 MovieClip
"areaover_r"Symbol 602 MovieClip [m_08] Frame 1Symbol 576 MovieClip
"ground_hit4"Symbol 602 MovieClip [m_08] Frame 1Symbol 576 MovieClip
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"mission_box01"Symbol 602 MovieClip [m_08] Frame 1Symbol 583 MovieClip
"mission_box02"Symbol 602 MovieClip [m_08] Frame 1Symbol 583 MovieClip
"mission_box03"Symbol 602 MovieClip [m_08] Frame 1Symbol 583 MovieClip
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"ground_hit"Symbol 603 MovieClip [m_07] Frame 1Symbol 576 MovieClip
"ground_hit92"Symbol 603 MovieClip [m_07] Frame 1Symbol 576 MovieClip
"ground_hit91"Symbol 603 MovieClip [m_07] Frame 1Symbol 576 MovieClip
"ground_hit90"Symbol 603 MovieClip [m_07] Frame 1Symbol 576 MovieClip
"areaover_l"Symbol 603 MovieClip [m_07] Frame 1Symbol 576 MovieClip
"areaover_r"Symbol 603 MovieClip [m_07] Frame 1Symbol 576 MovieClip
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"mission_box02"Symbol 603 MovieClip [m_07] Frame 1Symbol 583 MovieClip
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"ground_hit"Symbol 604 MovieClip [m_06] Frame 1Symbol 576 MovieClip
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"areaover_l"Symbol 604 MovieClip [m_06] Frame 1Symbol 576 MovieClip
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"mission_box02"Symbol 608 MovieClip [m_02] Frame 1Symbol 583 MovieClip
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"ground_hit"Symbol 609 MovieClip [m_01] Frame 1Symbol 576 MovieClip
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"mission_box02"Symbol 609 MovieClip [m_01] Frame 1Symbol 583 MovieClip
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"areaover_l"Symbol 610 MovieClip [m_0] Frame 1Symbol 576 MovieClip
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"mission_box02"Symbol 610 MovieClip [m_0] Frame 1Symbol 583 MovieClip
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"smoke"Symbol 693 MovieClip [e_walker01] Frame 1Symbol 692 MovieClip
"hit_tall"Symbol 693 MovieClip [e_walker01] Frame 2Symbol 28 MovieClip
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"e_core2"Symbol 702 MovieClip [e_tank02] Frame 1Symbol 674 MovieClip
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"hit_tall"Symbol 702 MovieClip [e_tank02] Frame 2Symbol 28 MovieClip
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"shot_core"Symbol 715 MovieClip [e_shot01] Frame 2Symbol 515 MovieClip
"bom_hitarea"Symbol 721 MovieClip Frame 25Symbol 720 MovieClip
"hit_area"Symbol 722 MovieClip [e_mine01] Frame 1Symbol 531 MovieClip
"msl_core"Symbol 722 MovieClip [e_mine01] Frame 1Symbol 531 MovieClip
"e_mine_main"Symbol 722 MovieClip [e_mine01] Frame 1Symbol 721 MovieClip
"e_shot_main"Symbol 726 MovieClip [e_shot_bz] Frame 1Symbol 725 MovieClip
"shot_core2"Symbol 726 MovieClip [e_shot_bz] Frame 2Symbol 515 MovieClip
"msl_core"Symbol 726 MovieClip [e_shot_bz] Frame 2Symbol 515 MovieClip
"shot_core"Symbol 731 MovieClip [e_shot_beam] Frame 1Symbol 515 MovieClip
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"msl_core"Symbol 731 MovieClip [e_shot_beam] Frame 2Symbol 515 MovieClip
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"e_msl_main"Symbol 736 MovieClip [e_msl01] Frame 1Symbol 735 MovieClip
"e_lock01_main"Symbol 741 MovieClip [e_lock] Frame 1Symbol 740 MovieClip
"destroy_sw"Symbol 745 MovieClip Frame 15Symbol 744 MovieClip
"e_main"Symbol 746 MovieClip [e_fly01] Frame 1Symbol 745 MovieClip
"e_core"Symbol 746 MovieClip [e_fly01] Frame 1Symbol 674 MovieClip
"e_core3"Symbol 746 MovieClip [e_fly01] Frame 1Symbol 674 MovieClip
"head_pos"Symbol 825 MovieClip Frame 1Symbol 33 MovieClip
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"e_neck"Symbol 825 MovieClip Frame 1Symbol 778 MovieClip
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"hit_area"Symbol 825 MovieClip Frame 165Symbol 674 MovieClip
"hit_area"Symbol 825 MovieClip Frame 256Symbol 674 MovieClip
"hit_area"Symbol 825 MovieClip Frame 267Symbol 674 MovieClip
"hit_area2"Symbol 825 MovieClip Frame 304Symbol 674 MovieClip
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"e_head"Symbol 825 MovieClip Frame 380Symbol 795 MovieClip
"e_main"Symbol 826 MovieClip [e_boss04] Frame 1Symbol 825 MovieClip
"e_core"Symbol 826 MovieClip [e_boss04] Frame 1Symbol 674 MovieClip
"danger_zone"Symbol 826 MovieClip [e_boss04] Frame 1Symbol 674 MovieClip
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"wep_pos1"Symbol 838 MovieClip Frame 1Symbol 681 MovieClip
"e_gun"Symbol 838 MovieClip Frame 1Symbol 829 MovieClip
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"e_core3"Symbol 839 MovieClip [e_boss03] Frame 1Symbol 674 MovieClip
"e_main"Symbol 839 MovieClip [e_boss03] Frame 1Symbol 838 MovieClip
"e_core"Symbol 839 MovieClip [e_boss03] Frame 1Symbol 674 MovieClip
"e_propela"Symbol 839 MovieClip [e_boss03] Frame 1Symbol 674 MovieClip
"e_core2"Symbol 839 MovieClip [e_boss03] Frame 1Symbol 674 MovieClip
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"arm1_pos"Symbol 862 MovieClip Frame 1Symbol 681 MovieClip
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"arm1_pos"Symbol 862 MovieClip Frame 60Symbol 681 MovieClip
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"e_main"Symbol 863 MovieClip [e_boss02] Frame 1Symbol 862 MovieClip
"e_core"Symbol 863 MovieClip [e_boss02] Frame 1Symbol 674 MovieClip
"smoke"Symbol 863 MovieClip [e_boss02] Frame 1Symbol 692 MovieClip
"e_core3"Symbol 863 MovieClip [e_boss02] Frame 1Symbol 674 MovieClip
"e_core2"Symbol 863 MovieClip [e_boss02] Frame 1Symbol 674 MovieClip
"hit_tall"Symbol 863 MovieClip [e_boss02] Frame 2Symbol 28 MovieClip
"hit_side"Symbol 863 MovieClip [e_boss02] Frame 2Symbol 28 MovieClip
"boss01_body"Symbol 884 MovieClip Frame 1Symbol 870 MovieClip
"boss01_cannon2"Symbol 884 MovieClip Frame 1Symbol 875 MovieClip
"boss01_mslpod"Symbol 884 MovieClip Frame 1Symbol 880 MovieClip
"boss01_mslpod"Symbol 884 MovieClip Frame 30Symbol 881 MovieClip
"boss_dmgarea"Symbol 884 MovieClip Frame 145Symbol 883 MovieClip
"boss01_cannon"Symbol 884 MovieClip Frame 185Symbol 875 MovieClip
"boss01_cannon2"Symbol 884 MovieClip Frame 191Symbol 875 MovieClip
"boss_main"Symbol 885 MovieClip [e_boss01] Frame 1Symbol 884 MovieClip
"e_core"Symbol 885 MovieClip [e_boss01] Frame 1Symbol 674 MovieClip
"e_core2"Symbol 885 MovieClip [e_boss01] Frame 1Symbol 674 MovieClip
"smoke_tankdash"Symbol 885 MovieClip [e_boss01] Frame 1Symbol 692 MovieClip
"hit_tall"Symbol 885 MovieClip [e_boss01] Frame 2Symbol 28 MovieClip
"hit_side"Symbol 885 MovieClip [e_boss01] Frame 2Symbol 28 MovieClip
"bom_hitarea"Symbol 888 MovieClip Frame 25Symbol 720 MovieClip
"e_bom01_main"Symbol 889 MovieClip [e_bom01] Frame 1Symbol 888 MovieClip
"msl_core"Symbol 889 MovieClip [e_bom01] Frame 1Symbol 531 MovieClip
"weparm_s"Symbol 905 MovieClip Frame 1Symbol 896 MovieClip
"weparm_h"Symbol 905 MovieClip Frame 1Symbol 901 MovieClip
"weparm_h"Symbol 905 MovieClip Frame 2Symbol 902 MovieClip
"weparm_h"Symbol 909 MovieClip Frame 1Symbol 901 MovieClip
"weparm_h"Symbol 909 MovieClip Frame 2Symbol 902 MovieClip
"weparm_s"Symbol 909 MovieClip Frame 3Symbol 896 MovieClip
"weparm_s"Symbol 912 MovieClip Frame 1Symbol 908 MovieClip
"weparm_s"Symbol 912 MovieClip Frame 2Symbol 896 MovieClip
"weparm_h"Symbol 912 MovieClip Frame 2Symbol 902 MovieClip
"weparm_h"Symbol 912 MovieClip Frame 80Symbol 901 MovieClip
"weparm_s"Symbol 914 MovieClip Frame 1Symbol 896 MovieClip
"weparm_h"Symbol 914 MovieClip Frame 1Symbol 901 MovieClip
"e_weparm"Symbol 915 MovieClip Frame 1Symbol 905 MovieClip
"e_weparm"Symbol 915 MovieClip Frame 2Symbol 909 MovieClip
"e_weparm"Symbol 915 MovieClip Frame 3Symbol 912 MovieClip
"e_weparm"Symbol 915 MovieClip Frame 4Symbol 914 MovieClip
"head_pos"Symbol 956 MovieClip Frame 1Symbol 33 MovieClip
"wep_arm_pos"Symbol 956 MovieClip Frame 1Symbol 33 MovieClip
"wep_arm"Symbol 956 MovieClip Frame 1Symbol 915 MovieClip
"e_body"Symbol 956 MovieClip Frame 1Symbol 930 MovieClip
"e_head"Symbol 956 MovieClip Frame 1Symbol 936 MovieClip
"e_main"Symbol 957 MovieClip [e_armor02] Frame 1Symbol 956 MovieClip
"e_core"Symbol 957 MovieClip [e_armor02] Frame 1Symbol 674 MovieClip
"smoke"Symbol 957 MovieClip [e_armor02] Frame 1Symbol 692 MovieClip
"hit_tall"Symbol 957 MovieClip [e_armor02] Frame 2Symbol 28 MovieClip
"hit_side"Symbol 957 MovieClip [e_armor02] Frame 2Symbol 28 MovieClip
"head_pos"Symbol 996 MovieClip Frame 1Symbol 33 MovieClip
"wep_arm_pos"Symbol 996 MovieClip Frame 1Symbol 33 MovieClip
"wep_arm"Symbol 996 MovieClip Frame 1Symbol 915 MovieClip
"head"Symbol 996 MovieClip Frame 1Symbol 960 MovieClip
"l1_r"Symbol 996 MovieClip Frame 1Symbol 963 MovieClip
"l2_r"Symbol 996 MovieClip Frame 1Symbol 966 MovieClip
"f_r"Symbol 996 MovieClip Frame 1Symbol 969 MovieClip
"body"Symbol 996 MovieClip Frame 1Symbol 972 MovieClip
"waist"Symbol 996 MovieClip Frame 1Symbol 975 MovieClip
"l1_l"Symbol 996 MovieClip Frame 1Symbol 978 MovieClip
"l2_l"Symbol 996 MovieClip Frame 1Symbol 981 MovieClip
"f_l"Symbol 996 MovieClip Frame 1Symbol 984 MovieClip
"s_l"Symbol 996 MovieClip Frame 1Symbol 987 MovieClip
"a_l"Symbol 996 MovieClip Frame 1Symbol 990 MovieClip
"head_dmg"Symbol 996 MovieClip Frame 217Symbol 995 MovieClip
"l1_l"Symbol 996 MovieClip Frame 220Symbol 978 MovieClip
"l2_l"Symbol 996 MovieClip Frame 220Symbol 981 MovieClip
"f_l"Symbol 996 MovieClip Frame 220Symbol 984 MovieClip
"s_l"Symbol 996 MovieClip Frame 220Symbol 987 MovieClip
"a_l"Symbol 996 MovieClip Frame 220Symbol 990 MovieClip
"head_dmg"Symbol 996 MovieClip Frame 232Symbol 995 MovieClip
"head_dmg"Symbol 996 MovieClip Frame 271Symbol 960 MovieClip
"e_core"Symbol 997 MovieClip [e_armor01] Frame 1Symbol 674 MovieClip
"e_main"Symbol 997 MovieClip [e_armor01] Frame 1Symbol 996 MovieClip
"smoke"Symbol 997 MovieClip [e_armor01] Frame 1Symbol 692 MovieClip
"hit_tall"Symbol 997 MovieClip [e_armor01] Frame 2Symbol 28 MovieClip
"hit_side"Symbol 997 MovieClip [e_armor01] Frame 2Symbol 28 MovieClip
"shot_core"Symbol 1002 MovieClip [e_shot_ebom] Frame 1Symbol 515 MovieClip
"e_shot_main"Symbol 1002 MovieClip [e_shot_ebom] Frame 1Symbol 1000 MovieClip
"main"Symbol 1034 MovieClip [tutorial] Frame 1Symbol 1033 MovieClip
"ground_bg"Symbol 1040 MovieClip [m_18] Frame 1Symbol 588 MovieClip [ground01_2]
"ground_hit"Symbol 1040 MovieClip [m_18] Frame 1Symbol 576 MovieClip
"ground_hit92"Symbol 1040 MovieClip [m_18] Frame 1Symbol 576 MovieClip
"ground_hit91"Symbol 1040 MovieClip [m_18] Frame 1Symbol 576 MovieClip
"ground_hit90"Symbol 1040 MovieClip [m_18] Frame 1Symbol 576 MovieClip
"areaover_l"Symbol 1040 MovieClip [m_18] Frame 1Symbol 576 MovieClip
"areaover_r"Symbol 1040 MovieClip [m_18] Frame 1Symbol 576 MovieClip
"ground_hit4"Symbol 1040 MovieClip [m_18] Frame 1Symbol 576 MovieClip
"ground_hit5"Symbol 1040 MovieClip [m_18] Frame 1Symbol 576 MovieClip
"mission_box01"Symbol 1040 MovieClip [m_18] Frame 1Symbol 583 MovieClip
"mission_box02"Symbol 1040 MovieClip [m_18] Frame 1Symbol 583 MovieClip
"mission_box03"Symbol 1040 MovieClip [m_18] Frame 1Symbol 583 MovieClip
"tgt_point"Symbol 1040 MovieClip [m_18] Frame 1Symbol 576 MovieClip
"ground_bg"Symbol 1044 MovieClip [m_16] Frame 1Symbol 588 MovieClip [ground01_2]
"mission_box01"Symbol 1044 MovieClip [m_16] Frame 1Symbol 583 MovieClip
"tgt_point"Symbol 1044 MovieClip [m_16] Frame 1Symbol 576 MovieClip
"ground_hit"Symbol 1044 MovieClip [m_16] Frame 1Symbol 576 MovieClip
"ground_hit92"Symbol 1044 MovieClip [m_16] Frame 1Symbol 576 MovieClip
"ground_hit91"Symbol 1044 MovieClip [m_16] Frame 1Symbol 576 MovieClip
"ground_hit90"Symbol 1044 MovieClip [m_16] Frame 1Symbol 576 MovieClip
"areaover_l"Symbol 1044 MovieClip [m_16] Frame 1Symbol 576 MovieClip
"areaover_r"Symbol 1044 MovieClip [m_16] Frame 1Symbol 576 MovieClip
"ground_hit4"Symbol 1044 MovieClip [m_16] Frame 1Symbol 576 MovieClip
"ground_hit5"Symbol 1044 MovieClip [m_16] Frame 1Symbol 576 MovieClip
"ground_bg"Symbol 1048 MovieClip [m_12] Frame 1Symbol 595 MovieClip [ground02_2]
"ground_hit"Symbol 1048 MovieClip [m_12] Frame 1Symbol 576 MovieClip
"ground_hit92"Symbol 1048 MovieClip [m_12] Frame 1Symbol 576 MovieClip
"areaover_r"Symbol 1048 MovieClip [m_12] Frame 1Symbol 576 MovieClip
"ground_hit90"Symbol 1048 MovieClip [m_12] Frame 1Symbol 576 MovieClip
"areaover_l"Symbol 1048 MovieClip [m_12] Frame 1Symbol 576 MovieClip
"ground_hit91"Symbol 1048 MovieClip [m_12] Frame 1Symbol 576 MovieClip
"ground_hit3"Symbol 1048 MovieClip [m_12] Frame 1Symbol 576 MovieClip
"ground_hit4"Symbol 1048 MovieClip [m_12] Frame 1Symbol 576 MovieClip
"ground_hit5"Symbol 1048 MovieClip [m_12] Frame 1Symbol 576 MovieClip
"ground_hit8"Symbol 1048 MovieClip [m_12] Frame 1Symbol 576 MovieClip
"mission_box01"Symbol 1048 MovieClip [m_12] Frame 1Symbol 583 MovieClip
"mission_box03"Symbol 1048 MovieClip [m_12] Frame 1Symbol 583 MovieClip
"mission_box02"Symbol 1048 MovieClip [m_12] Frame 1Symbol 583 MovieClip
"tgt_point"Symbol 1048 MovieClip [m_12] Frame 1Symbol 576 MovieClip
"ground_bg"Symbol 1052 MovieClip [m_17] Frame 1Symbol 581 MovieClip [ground04_2]
"ground_hit"Symbol 1052 MovieClip [m_17] Frame 1Symbol 576 MovieClip
"ground_hit92"Symbol 1052 MovieClip [m_17] Frame 1Symbol 576 MovieClip
"ground_hit91"Symbol 1052 MovieClip [m_17] Frame 1Symbol 576 MovieClip
"ground_hit90"Symbol 1052 MovieClip [m_17] Frame 1Symbol 576 MovieClip
"areaover_l"Symbol 1052 MovieClip [m_17] Frame 1Symbol 576 MovieClip
"areaover_r"Symbol 1052 MovieClip [m_17] Frame 1Symbol 576 MovieClip
"ground_hit4"Symbol 1052 MovieClip [m_17] Frame 1Symbol 576 MovieClip
"ground_hit5"Symbol 1052 MovieClip [m_17] Frame 1Symbol 576 MovieClip
"mission_box01"Symbol 1052 MovieClip [m_17] Frame 1Symbol 583 MovieClip
"tgt_point"Symbol 1052 MovieClip [m_17] Frame 1Symbol 576 MovieClip
"destroy_sw"Symbol 1055 MovieClip Frame 10Symbol 20 MovieClip
"main"Symbol 1056 MovieClip [def_container] Frame 1Symbol 1055 MovieClip
"hitarea"Symbol 1056 MovieClip [def_container] Frame 1Symbol 26 MovieClip
"hit_tall"Symbol 1056 MovieClip [def_container] Frame 2Symbol 28 MovieClip
"hit_side"Symbol 1056 MovieClip [def_container] Frame 2Symbol 28 MovieClip
"ground_bg"Symbol 1058 MovieClip [m_15] Frame 1Symbol 595 MovieClip [ground02_2]
"ground_hit"Symbol 1058 MovieClip [m_15] Frame 1Symbol 576 MovieClip
"ground_hit92"Symbol 1058 MovieClip [m_15] Frame 1Symbol 576 MovieClip
"ground_hit91"Symbol 1058 MovieClip [m_15] Frame 1Symbol 576 MovieClip
"ground_hit90"Symbol 1058 MovieClip [m_15] Frame 1Symbol 576 MovieClip
"areaover_l"Symbol 1058 MovieClip [m_15] Frame 1Symbol 576 MovieClip
"areaover_r"Symbol 1058 MovieClip [m_15] Frame 1Symbol 576 MovieClip
"ground_hit3"Symbol 1058 MovieClip [m_15] Frame 1Symbol 576 MovieClip
"ground_hit4"Symbol 1058 MovieClip [m_15] Frame 1Symbol 576 MovieClip
"ground_hit6"Symbol 1058 MovieClip [m_15] Frame 1Symbol 576 MovieClip
"ground_hit5"Symbol 1058 MovieClip [m_15] Frame 1Symbol 576 MovieClip
"mission_box01"Symbol 1058 MovieClip [m_15] Frame 1Symbol 583 MovieClip
"mission_box02"Symbol 1058 MovieClip [m_15] Frame 1Symbol 583 MovieClip
"mission_box03"Symbol 1058 MovieClip [m_15] Frame 1Symbol 583 MovieClip
"ground_bg"Symbol 1059 MovieClip [m_21] Frame 1Symbol 588 MovieClip [ground01_2]
"ground_hit"Symbol 1059 MovieClip [m_21] Frame 1Symbol 576 MovieClip
"ground_hit92"Symbol 1059 MovieClip [m_21] Frame 1Symbol 576 MovieClip
"ground_hit91"Symbol 1059 MovieClip [m_21] Frame 1Symbol 576 MovieClip
"ground_hit90"Symbol 1059 MovieClip [m_21] Frame 1Symbol 576 MovieClip
"areaover_l"Symbol 1059 MovieClip [m_21] Frame 1Symbol 576 MovieClip
"areaover_r"Symbol 1059 MovieClip [m_21] Frame 1Symbol 576 MovieClip
"ground_hit4"Symbol 1059 MovieClip [m_21] Frame 1Symbol 576 MovieClip
"ground_hit5"Symbol 1059 MovieClip [m_21] Frame 1Symbol 576 MovieClip
"mission_box01"Symbol 1059 MovieClip [m_21] Frame 1Symbol 583 MovieClip
"mission_box02"Symbol 1059 MovieClip [m_21] Frame 1Symbol 583 MovieClip
"mission_box03"Symbol 1059 MovieClip [m_21] Frame 1Symbol 583 MovieClip
"ground_bg"Symbol 1060 MovieClip [m_13] Frame 1Symbol 581 MovieClip [ground04_2]
"ground_hit"Symbol 1060 MovieClip [m_13] Frame 1Symbol 576 MovieClip
"ground_hit92"Symbol 1060 MovieClip [m_13] Frame 1Symbol 576 MovieClip
"ground_hit91"Symbol 1060 MovieClip [m_13] Frame 1Symbol 576 MovieClip
"ground_hit90"Symbol 1060 MovieClip [m_13] Frame 1Symbol 576 MovieClip
"areaover_l"Symbol 1060 MovieClip [m_13] Frame 1Symbol 576 MovieClip
"areaover_r"Symbol 1060 MovieClip [m_13] Frame 1Symbol 576 MovieClip
"ground_hit4"Symbol 1060 MovieClip [m_13] Frame 1Symbol 576 MovieClip
"ground_hit5"Symbol 1060 MovieClip [m_13] Frame 1Symbol 576 MovieClip
"mission_box01"Symbol 1060 MovieClip [m_13] Frame 1Symbol 583 MovieClip
"ground_bg"Symbol 1062 MovieClip [m_14] Frame 1Symbol 595 MovieClip [ground02_2]
"ground_hit"Symbol 1062 MovieClip [m_14] Frame 1Symbol 576 MovieClip
"ground_hit92"Symbol 1062 MovieClip [m_14] Frame 1Symbol 576 MovieClip
"areaover_r"Symbol 1062 MovieClip [m_14] Frame 1Symbol 576 MovieClip
"ground_hit90"Symbol 1062 MovieClip [m_14] Frame 1Symbol 576 MovieClip
"areaover_l"Symbol 1062 MovieClip [m_14] Frame 1Symbol 576 MovieClip
"ground_hit91"Symbol 1062 MovieClip [m_14] Frame 1Symbol 576 MovieClip
"ground_hit3"Symbol 1062 MovieClip [m_14] Frame 1Symbol 576 MovieClip
"ground_hit4"Symbol 1062 MovieClip [m_14] Frame 1Symbol 576 MovieClip
"ground_hit5"Symbol 1062 MovieClip [m_14] Frame 1Symbol 576 MovieClip
"ground_hit8"Symbol 1062 MovieClip [m_14] Frame 1Symbol 576 MovieClip
"ground_hit6"Symbol 1062 MovieClip [m_14] Frame 1Symbol 576 MovieClip
"mission_box01"Symbol 1062 MovieClip [m_14] Frame 1Symbol 583 MovieClip
"mission_box03"Symbol 1062 MovieClip [m_14] Frame 1Symbol 583 MovieClip
"mission_box02"Symbol 1062 MovieClip [m_14] Frame 1Symbol 583 MovieClip
"tgt_point"Symbol 1062 MovieClip [m_14] Frame 1Symbol 576 MovieClip
"sight_core"Symbol 1133 MovieClip Frame 1Symbol 1132 MovieClip
"jumpmode_logo"Symbol 1316 MovieClip Frame 1Symbol 1315 MovieClip
"wep_icons"Symbol 1439 MovieClip Frame 13Symbol 1215 MovieClip
"bar_attack"Symbol 1439 MovieClip Frame 13Symbol 1224 MovieClip
"bar_rapid"Symbol 1439 MovieClip Frame 13Symbol 1224 MovieClip
"bar_range"Symbol 1439 MovieClip Frame 13Symbol 1224 MovieClip
"bar_bullets"Symbol 1439 MovieClip Frame 13Symbol 1224 MovieClip
"bar_reload"Symbol 1439 MovieClip Frame 13Symbol 1224 MovieClip
"wep_icons"Symbol 1439 MovieClip Frame 17Symbol 1229 MovieClip
"bar_attack"Symbol 1439 MovieClip Frame 17Symbol 1224 MovieClip
"bar_rapid"Symbol 1439 MovieClip Frame 17Symbol 1237 MovieClip
"bar_range"Symbol 1439 MovieClip Frame 17Symbol 1237 MovieClip
"bar_bullets"Symbol 1439 MovieClip Frame 17Symbol 1237 MovieClip
"bar_reload"Symbol 1439 MovieClip Frame 17Symbol 1237 MovieClip
"armor_icons"Symbol 1439 MovieClip Frame 21Symbol 1262 MovieClip
"bar_armor"Symbol 1439 MovieClip Frame 21Symbol 1224 MovieClip
"bar_deffense"Symbol 1439 MovieClip Frame 21Symbol 1224 MovieClip
"bar_boost"Symbol 1439 MovieClip Frame 21Symbol 1224 MovieClip
"bar_power"Symbol 1439 MovieClip Frame 21Symbol 1224 MovieClip
"bar_recv"Symbol 1439 MovieClip Frame 21Symbol 1224 MovieClip
"armor_icons"Symbol 1439 MovieClip Frame 25Symbol 1262 MovieClip
"bar_armor"Symbol 1439 MovieClip Frame 25Symbol 1224 MovieClip
"bar_deffense"Symbol 1439 MovieClip Frame 25Symbol 1224 MovieClip
"bar_boost"Symbol 1439 MovieClip Frame 25Symbol 1224 MovieClip
"bar_power"Symbol 1439 MovieClip Frame 25Symbol 1224 MovieClip
"bar_recv"Symbol 1439 MovieClip Frame 25Symbol 1224 MovieClip
"armor_icons"Symbol 1439 MovieClip Frame 29Symbol 1262 MovieClip
"wep_icons1"Symbol 1439 MovieClip Frame 29Symbol 1291 MovieClip
"wep_icons2"Symbol 1439 MovieClip Frame 29Symbol 1291 MovieClip
"bar_a_max"Symbol 1439 MovieClip Frame 29Symbol 1318 MovieClip
"bar_a_defense"Symbol 1439 MovieClip Frame 29Symbol 1318 MovieClip
"bar_a_move"Symbol 1439 MovieClip Frame 29Symbol 1318 MovieClip
"bar_b_max"Symbol 1439 MovieClip Frame 29Symbol 1318 MovieClip
"bar_b_pw"Symbol 1439 MovieClip Frame 29Symbol 1318 MovieClip
"bar_b_recv"Symbol 1439 MovieClip Frame 29Symbol 1318 MovieClip
"mission_bgs"Symbol 1439 MovieClip Frame 33Symbol 1341 MovieClip
"logo_cleared"Symbol 1439 MovieClip Frame 33Symbol 1353 MovieClip
"result_mission"Symbol 1439 MovieClip Frame 45Symbol 1416 MovieClip
"bg_main"Symbol 1451 MovieClip Frame 1Symbol 1450 MovieClip
"efct_bg"Symbol 1460 MovieClip Frame 1Symbol 1459 MovieClip
"pos_box"Symbol 1472 MovieClip Frame 1Symbol 1461 MovieClip
"bg_box"Symbol 1472 MovieClip Frame 1Symbol 1463 MovieClip
"other_box"Symbol 1472 MovieClip Frame 1Symbol 1465 MovieClip
"e_box"Symbol 1472 MovieClip Frame 1Symbol 1466 MovieClip
"p_box"Symbol 1472 MovieClip Frame 1Symbol 1467 MovieClip
"efct_box"Symbol 1472 MovieClip Frame 1Symbol 1469 MovieClip
"e_efct_box"Symbol 1472 MovieClip Frame 1Symbol 1471 MovieClip
"efct_bg"Symbol 1473 MovieClip Frame 1Symbol 1459 MovieClip
"rader_main"Symbol 1480 MovieClip Frame 1Symbol 1477 MovieClip
"wep_icons1"Symbol 1487 MovieClip Frame 1Symbol 1291 MovieClip
"wep_icons2"Symbol 1487 MovieClip Frame 1Symbol 1291 MovieClip
"bar_wep_ammo"Symbol 1487 MovieClip Frame 1Symbol 1483 MovieClip
"p_hp_bar"Symbol 1502 MovieClip Frame 1Symbol 1495 MovieClip
"p_bp_bar"Symbol 1502 MovieClip Frame 1Symbol 1496 MovieClip
"p_pw_bar"Symbol 1502 MovieClip Frame 1Symbol 1498 MovieClip
"armor_icons"Symbol 1502 MovieClip Frame 1Symbol 1262 MovieClip
"hp_bar"Symbol 1515 MovieClip Frame 1Symbol 1512 MovieClip
"e_hp_bar"Symbol 1521 MovieClip Frame 1Symbol 1518 MovieClip
"combo_nums1"Symbol 1551 MovieClip Frame 1Symbol 1545 MovieClip
"combo_nums2"Symbol 1551 MovieClip Frame 1Symbol 1545 MovieClip
"combo_nums3"Symbol 1551 MovieClip Frame 1Symbol 1545 MovieClip
"combo_bar"Symbol 1551 MovieClip Frame 1Symbol 1546 MovieClip
"rader"Symbol 1552 MovieClip Frame 1Symbol 1480 MovieClip
"wep_ctrl"Symbol 1552 MovieClip Frame 1Symbol 1487 MovieClip
"p_states_set"Symbol 1552 MovieClip Frame 1Symbol 1502 MovieClip
"def_tgt_hp"Symbol 1552 MovieClip Frame 1Symbol 1515 MovieClip
"e_hp"Symbol 1552 MovieClip Frame 1Symbol 1521 MovieClip
"combo_counter"Symbol 1552 MovieClip Frame 1Symbol 1551 MovieClip
"alert"Symbol 1559 MovieClip Frame 1Symbol 1557 MovieClip
"alert"Symbol 1559 MovieClip Frame 5Symbol 1557 MovieClip
"alert"Symbol 1559 MovieClip Frame 20Symbol 1558 MovieClip
"alert_main"Symbol 1560 MovieClip Frame 1Symbol 1559 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "se_decision"
ExportAssets (56)Timeline Frame 1Symbol 2 as "se_select"
ExportAssets (56)Timeline Frame 1Symbol 3 as "mu_title"
ExportAssets (56)Timeline Frame 1Symbol 4 as "mu_menu"
ExportAssets (56)Timeline Frame 1Symbol 5 as "mu_combat4"
ExportAssets (56)Timeline Frame 1Symbol 6 as "mu_combat3"
ExportAssets (56)Timeline Frame 1Symbol 7 as "mu_combat2"
ExportAssets (56)Timeline Frame 1Symbol 8 as "mu_combat1"
ExportAssets (56)Timeline Frame 1Symbol 9 as "se_get_item"
ExportAssets (56)Timeline Frame 1Symbol 10 as "se_crash"
ExportAssets (56)Timeline Frame 1Symbol 11 as "se_art"
ExportAssets (56)Timeline Frame 1Symbol 29 as "def_car01"
ExportAssets (56)Timeline Frame 1Symbol 31 as "title_flash"
ExportAssets (56)Timeline Frame 1Symbol 9 as "se_get_item"
ExportAssets (56)Timeline Frame 1Symbol 233 as "player10"
ExportAssets (56)Timeline Frame 1Symbol 288 as "player09"
ExportAssets (56)Timeline Frame 1Symbol 338 as "player05"
ExportAssets (56)Timeline Frame 1Symbol 380 as "player04"
ExportAssets (56)Timeline Frame 1Symbol 425 as "player03"
ExportAssets (56)Timeline Frame 1Symbol 468 as "player02"
ExportAssets (56)Timeline Frame 1Symbol 506 as "player01"
ExportAssets (56)Timeline Frame 1Symbol 516 as "p_shot_rg"
ExportAssets (56)Timeline Frame 1Symbol 522 as "p_shot_pb01"
ExportAssets (56)Timeline Frame 1Symbol 532 as "p_msl01"
ExportAssets (56)Timeline Frame 1Symbol 538 as "p_shot_mg"
ExportAssets (56)Timeline Frame 1Symbol 543 as "p_hb_chains"
ExportAssets (56)Timeline Frame 1Symbol 545 as "p_shot_hb"
ExportAssets (56)Timeline Frame 1Symbol 550 as "p_shot_gr"
ExportAssets (56)Timeline Frame 1Symbol 558 as "p_shot_bz"
ExportAssets (56)Timeline Frame 1Symbol 562 as "p_shot_br"
ExportAssets (56)Timeline Frame 1Symbol 566 as "p_shadow"
ExportAssets (56)Timeline Frame 1Symbol 570 as "p_beam01"
ExportAssets (56)Timeline Frame 1Symbol 572 as "msl_mark"
ExportAssets (56)Timeline Frame 1Symbol 577 as "m_20"
ExportAssets (56)Timeline Frame 1Symbol 581 as "ground04_2"
ExportAssets (56)Timeline Frame 1Symbol 581 as "ground04_2"
ExportAssets (56)Timeline Frame 1Symbol 581 as "ground04_2"
ExportAssets (56)Timeline Frame 1Symbol 584 as "m_19"
ExportAssets (56)Timeline Frame 1Symbol 588 as "ground01_2"
ExportAssets (56)Timeline Frame 1Symbol 588 as "ground01_2"
ExportAssets (56)Timeline Frame 1Symbol 588 as "ground01_2"
ExportAssets (56)Timeline Frame 1Symbol 592 as "m_11"
ExportAssets (56)Timeline Frame 1Symbol 595 as "ground02_2"
ExportAssets (56)Timeline Frame 1Symbol 595 as "ground02_2"
ExportAssets (56)Timeline Frame 1Symbol 595 as "ground02_2"
ExportAssets (56)Timeline Frame 1Symbol 599 as "m_10"
ExportAssets (56)Timeline Frame 1Symbol 595 as "ground02_2"
ExportAssets (56)Timeline Frame 1Symbol 595 as "ground02_2"
ExportAssets (56)Timeline Frame 1Symbol 595 as "ground02_2"
ExportAssets (56)Timeline Frame 1Symbol 601 as "m_09"
ExportAssets (56)Timeline Frame 1Symbol 588 as "ground01_2"
ExportAssets (56)Timeline Frame 1Symbol 588 as "ground01_2"
ExportAssets (56)Timeline Frame 1Symbol 588 as "ground01_2"
ExportAssets (56)Timeline Frame 1Symbol 602 as "m_08"
ExportAssets (56)Timeline Frame 1Symbol 588 as "ground01_2"
ExportAssets (56)Timeline Frame 1Symbol 588 as "ground01_2"
ExportAssets (56)Timeline Frame 1Symbol 588 as "ground01_2"
ExportAssets (56)Timeline Frame 1Symbol 603 as "m_07"
ExportAssets (56)Timeline Frame 1Symbol 588 as "ground01_2"
ExportAssets (56)Timeline Frame 1Symbol 588 as "ground01_2"
ExportAssets (56)Timeline Frame 1Symbol 588 as "ground01_2"
ExportAssets (56)Timeline Frame 1Symbol 604 as "m_06"
ExportAssets (56)Timeline Frame 1Symbol 595 as "ground02_2"
ExportAssets (56)Timeline Frame 1Symbol 595 as "ground02_2"
ExportAssets (56)Timeline Frame 1Symbol 595 as "ground02_2"
ExportAssets (56)Timeline Frame 1Symbol 605 as "m_05"
ExportAssets (56)Timeline Frame 1Symbol 588 as "ground01_2"
ExportAssets (56)Timeline Frame 1Symbol 588 as "ground01_2"
ExportAssets (56)Timeline Frame 1Symbol 588 as "ground01_2"
ExportAssets (56)Timeline Frame 1Symbol 606 as "m_04"
ExportAssets (56)Timeline Frame 1Symbol 588 as "ground01_2"
ExportAssets (56)Timeline Frame 1Symbol 588 as "ground01_2"
ExportAssets (56)Timeline Frame 1Symbol 588 as "ground01_2"
ExportAssets (56)Timeline Frame 1Symbol 607 as "m_03"
ExportAssets (56)Timeline Frame 1Symbol 588 as "ground01_2"
ExportAssets (56)Timeline Frame 1Symbol 588 as "ground01_2"
ExportAssets (56)Timeline Frame 1Symbol 588 as "ground01_2"
ExportAssets (56)Timeline Frame 1Symbol 608 as "m_02"
ExportAssets (56)Timeline Frame 1Symbol 588 as "ground01_2"
ExportAssets (56)Timeline Frame 1Symbol 588 as "ground01_2"
ExportAssets (56)Timeline Frame 1Symbol 588 as "ground01_2"
ExportAssets (56)Timeline Frame 1Symbol 609 as "m_01"
ExportAssets (56)Timeline Frame 1Symbol 588 as "ground01_2"
ExportAssets (56)Timeline Frame 1Symbol 588 as "ground01_2"
ExportAssets (56)Timeline Frame 1Symbol 588 as "ground01_2"
ExportAssets (56)Timeline Frame 1Symbol 610 as "m_0"
ExportAssets (56)Timeline Frame 1Symbol 11 as "se_art"
ExportAssets (56)Timeline Frame 1Symbol 613 as "logo_warning"
ExportAssets (56)Timeline Frame 1Symbol 614 as "ground04_2"
ExportAssets (56)Timeline Frame 1Symbol 615 as "ground03_2"
ExportAssets (56)Timeline Frame 1Symbol 616 as "ground02_2"
ExportAssets (56)Timeline Frame 1Symbol 617 as "ground01_2"
ExportAssets (56)Timeline Frame 1Symbol 621 as "efct_wave01"
ExportAssets (56)Timeline Frame 1Symbol 622 as "efct_sw02"
ExportAssets (56)Timeline Frame 1Symbol 623 as "efct_sw01"
ExportAssets (56)Timeline Frame 1Symbol 634 as "efct_spark01"
ExportAssets (56)Timeline Frame 1Symbol 638 as "efct_slash01"
ExportAssets (56)Timeline Frame 1Symbol 640 as "efct_rg"
ExportAssets (56)Timeline Frame 1Symbol 649 as "efct_jump01"
ExportAssets (56)Timeline Frame 1Symbol 653 as "efct_e_slash01"
ExportAssets (56)Timeline Frame 1Symbol 657 as "efct_e_beam"
ExportAssets (56)Timeline Frame 1Symbol 669 as "efct_dash01"
ExportAssets (56)Timeline Frame 1Symbol 10 as "se_crash"
ExportAssets (56)Timeline Frame 1Symbol 671 as "efct_crash01"
ExportAssets (56)Timeline Frame 1Symbol 672 as "efct_bom01"
ExportAssets (56)Timeline Frame 1Symbol 693 as "e_walker01"
ExportAssets (56)Timeline Frame 1Symbol 702 as "e_tank02"
ExportAssets (56)Timeline Frame 1Symbol 710 as "e_tank01"
ExportAssets (56)Timeline Frame 1Symbol 711 as "e_shot02"
ExportAssets (56)Timeline Frame 1Symbol 715 as "e_shot01"
ExportAssets (56)Timeline Frame 1Symbol 722 as "e_mine01"
ExportAssets (56)Timeline Frame 1Symbol 726 as "e_shot_bz"
ExportAssets (56)Timeline Frame 1Symbol 731 as "e_shot_beam"
ExportAssets (56)Timeline Frame 1Symbol 732 as "e_point"
ExportAssets (56)Timeline Frame 1Symbol 736 as "e_msl01"
ExportAssets (56)Timeline Frame 1Symbol 741 as "e_lock"
ExportAssets (56)Timeline Frame 1Symbol 746 as "e_fly01"
ExportAssets (56)Timeline Frame 1Symbol 826 as "e_boss04"
ExportAssets (56)Timeline Frame 1Symbol 839 as "e_boss03"
ExportAssets (56)Timeline Frame 1Symbol 863 as "e_boss02"
ExportAssets (56)Timeline Frame 1Symbol 885 as "e_boss01"
ExportAssets (56)Timeline Frame 1Symbol 889 as "e_bom01"
ExportAssets (56)Timeline Frame 1Symbol 957 as "e_armor02"
ExportAssets (56)Timeline Frame 1Symbol 997 as "e_armor01"
ExportAssets (56)Timeline Frame 1Symbol 1002 as "e_shot_ebom"
ExportAssets (56)Timeline Frame 1Symbol 1034 as "tutorial"
ExportAssets (56)Timeline Frame 1Symbol 588 as "ground01_2"
ExportAssets (56)Timeline Frame 1Symbol 1039 as "goal"
ExportAssets (56)Timeline Frame 1Symbol 588 as "ground01_2"
ExportAssets (56)Timeline Frame 1Symbol 1039 as "goal"
ExportAssets (56)Timeline Frame 1Symbol 588 as "ground01_2"
ExportAssets (56)Timeline Frame 1Symbol 1039 as "goal"
ExportAssets (56)Timeline Frame 1Symbol 1040 as "m_18"
ExportAssets (56)Timeline Frame 1Symbol 1042 as "def_point"
ExportAssets (56)Timeline Frame 1Symbol 1043 as "goal"
ExportAssets (56)Timeline Frame 1Symbol 588 as "ground01_2"
ExportAssets (56)Timeline Frame 1Symbol 1039 as "goal"
ExportAssets (56)Timeline Frame 1Symbol 588 as "ground01_2"
ExportAssets (56)Timeline Frame 1Symbol 1039 as "goal"
ExportAssets (56)Timeline Frame 1Symbol 588 as "ground01_2"
ExportAssets (56)Timeline Frame 1Symbol 1039 as "goal"
ExportAssets (56)Timeline Frame 1Symbol 1044 as "m_16"
ExportAssets (56)Timeline Frame 1Symbol 1045 as "goal"
ExportAssets (56)Timeline Frame 1Symbol 595 as "ground02_2"
ExportAssets (56)Timeline Frame 1Symbol 1045 as "goal"
ExportAssets (56)Timeline Frame 1Symbol 595 as "ground02_2"
ExportAssets (56)Timeline Frame 1Symbol 1045 as "goal"
ExportAssets (56)Timeline Frame 1Symbol 595 as "ground02_2"
ExportAssets (56)Timeline Frame 1Symbol 1045 as "goal"
ExportAssets (56)Timeline Frame 1Symbol 1048 as "m_12"
ExportAssets (56)Timeline Frame 1Symbol 581 as "ground04_2"
ExportAssets (56)Timeline Frame 1Symbol 581 as "ground04_2"
ExportAssets (56)Timeline Frame 1Symbol 581 as "ground04_2"
ExportAssets (56)Timeline Frame 1Symbol 1052 as "m_17"
ExportAssets (56)Timeline Frame 1Symbol 1056 as "def_container"
ExportAssets (56)Timeline Frame 1Symbol 595 as "ground02_2"
ExportAssets (56)Timeline Frame 1Symbol 595 as "ground02_2"
ExportAssets (56)Timeline Frame 1Symbol 595 as "ground02_2"
ExportAssets (56)Timeline Frame 1Symbol 1058 as "m_15"
ExportAssets (56)Timeline Frame 1Symbol 588 as "ground01_2"
ExportAssets (56)Timeline Frame 1Symbol 588 as "ground01_2"
ExportAssets (56)Timeline Frame 1Symbol 588 as "ground01_2"
ExportAssets (56)Timeline Frame 1Symbol 588 as "ground01_2"
ExportAssets (56)Timeline Frame 1Symbol 1059 as "m_21"
ExportAssets (56)Timeline Frame 1Symbol 581 as "ground04_2"
ExportAssets (56)Timeline Frame 1Symbol 581 as "ground04_2"
ExportAssets (56)Timeline Frame 1Symbol 581 as "ground04_2"
ExportAssets (56)Timeline Frame 1Symbol 581 as "ground04_2"
ExportAssets (56)Timeline Frame 1Symbol 1060 as "m_13"
ExportAssets (56)Timeline Frame 1Symbol 1039 as "goal"
ExportAssets (56)Timeline Frame 1Symbol 595 as "ground02_2"
ExportAssets (56)Timeline Frame 1Symbol 595 as "ground02_2"
ExportAssets (56)Timeline Frame 1Symbol 1039 as "goal"
ExportAssets (56)Timeline Frame 1Symbol 595 as "ground02_2"
ExportAssets (56)Timeline Frame 1Symbol 1039 as "goal"
ExportAssets (56)Timeline Frame 1Symbol 595 as "ground02_2"
ExportAssets (56)Timeline Frame 1Symbol 1039 as "goal"
ExportAssets (56)Timeline Frame 1Symbol 1062 as "m_14"
ExportAssets (56)Timeline Frame 1Symbol 1063 as "title_flash"
ExportAssets (56)Timeline Frame 2Symbol 1063 as "title_flash"
ExportAssets (56)Timeline Frame 4Symbol 11 as "se_art"

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http://swfchan.com/3/14859/info.shtml
Created: 3/6 -2019 06:52:36 Last modified: 3/6 -2019 06:52:36 Server time: 22/12 -2024 06:54:51